Mil Player: bronnyjavo Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-15.22:50:54.ttyrec Time: (1771195854) Sun Feb 15 22:50:54 2026 Mix4v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cMiMiF:bronnyjavo the PokerMerfolkHealth: 11/22 ============------------Magic: 2/2Mi========================AC: 4Str: 14EV: 12Int: 7SH: 0Mi.Dex: 15Mi@XL:  2 Next: 137% Place: Dungeon:2Noise: ---------  Time: 745.7 (0.0)a) +0 tridentMiGuThrow: 3 throwing netsPois Mi#......##...................###..:.......#..######............#...... .........).#MiG#....##..........#.#.@K.........#..#####...........#...............#.#.....S......##.......<......#....#...........#MiiK   kobold.................#....###........###MiM...# ##......##MiMiKgWelcome back, bronnyjavo the Merfolk Gladiator.MiuMiMi bronnyjavo the Poker#......Merfolk##........MiI Health: 11/22 ============------------...........Magic: 2/2Mii K========================#Mi ##..:.......#AC: 4Str: 14Mi ..######............EV: 12Int: 7Mi #...... .........).#SH: 0Dex: 15Mi #....##..........#.XL:  2 Next: 137% Place: Dungeon:2Mi% _#.@K.........#..Noise: ---------  Time: 745.7 (0.0)#####...........a) +0 tridentMiH #...............Throw: 3 throwing netsMig h#.#.....S......#Pois Mi #.......<......#....#...........#K   koboldMi k.................#....###........###...# ##......##Mi YWelcome back, bronnyjavo the Merfolk Gladiator.Mi Press ? for a list of commands and other information.  You have reached level 3!Mi> MivJ /  --more--Mi S  Your experience leads to an increase in your attributes!Mi  UIncrease (S)trength, (I)ntelligence, or (D)exterity? Mi@3/27-3/3638% MiFMiCIM _You feel stronger. x2Mi& "  You hit the kobold.Mi# 9  Mib KThe kobold is moderately wounded.Mi& s2--=6.7 (1Mi# Mip  Mi U_You feel sick. The kobold closely misses you.Minm )You puncture the kobold!MiC2   Mi|IYou kill the kobold!You feel sick.Mi6=-Mi9207.8 (1.1MiMi[ _You are no longer poisoned.Mi 3Mi{ Mi BMiE Mi Mic Mi  MiH MiF Mi  Mi S3=Mi Mi Miu Mi Mi Mi# Mi Mi" Mi" Mi# Mi% MiE& ^4==Mi=' Mid) Mi) Mi* Mi, Mi- Mi". Miu0 Mi0 Mi1 Mi3 Mi3 ^5==Mi4 Mi6 MiG7 Mi8 Mi9 Mi.: Mi1; Mi< Mi< Mi= Mi? Mi(@ ^6==Mi-A MiC MiC MiD MiHF MiF MiG MiI MiI MiJ MiL MiM 9=MiN MiO Mi7P #7MiYP 0=MiQ MiS MiT MiU MiW MiW MiY Mi[ Mi \ MiM] Mi_ MiJ` #8Mii` ;==Mia Mic Mitd Mi3e Mig Mivg Mih Mij Mij Mik Mim Mim #9Min (=Min Miq MiAq Mis Mit Miu Migv Miow Miw Mix Miy Miz 820=Mi%z Miz Mij| Mi| Mi} Mi Mi Mi Mi MiU Mi[ Mi Mid %1Miz E==Mi MiF Miu Miq Mi Mi^ Mi^ Mi> Miy Mi Mi Mi֑ #2Mi E==Mi Mi Mi Mi Mi? Mi Mi8 Mi+ Mil Miٛ Miy Mi #=Mi Mi Mi_ Mi Mi D3=Mi MiҤ Mi Mi Mi- Mi{ Mi| Mi Mi Mi Mis MiƮ #4Mi E==Mi Mi Mi5 Mi% Miϴ Mi MiĶ Mi7 Mi Mi> Mi Mi޻ a5==Mi Mi; Mi Mi Mi Mi Mi Miy Mi Mi Mi Mi Mi8 a6==MiO Mi Mi2 Mi+ Mi Mi Mi Mi Mi Mi Mi % Mi3 F_You start resting.HP restored.Mi &-Mi2 1808.8 (61.0)Mi R7==Mi >-9.8 (62 _Mi2 Mi^ Miz3Mi/ MiC Mi Mi ,Mi>  You see here a +0 dagger.Mi\Mi _MicMib###### #...... ##........  ........... # ##..:.# ..######..... #..........).# Mi+#....##@.#. 11.8 (2.0)#..)...Mi\#.. #####.... #..........Mie#.#............##.......<......#....#...........#..............Mid#....###........#Mi1MiMi_!Mi)3Mi)Mi-Mid0MiK4,Mi5Mi58Mi8Mi82=Mi:MiM@ ####### ###  Mi@####........  .. # ##..:Mi@.# ..######.. 3#..........MiA).# #....##..Mi6A#. #.#..)..MiXAh#... #####.MizA:#.........MiAd#.#.....#MiA{ #.......<..#..MiE9.#MiXHMiIMi\ b######  ##..#####  #........ # # ..######...... #..........).# #....##..#.#..)..#... #####..#....#.#............##.......<MiMi[+4.8 (1MiMi&\  You pick up a parchment of Foxfire and begin reading...Mi '+5.8 (2Mi>,Mi.@ _You add the spell Foxfire to your library.MiT 3Mi7 ,Mi{ ,Mi ,Mi Mi MiZ Mi J## ##......## ..####..## #..# # ##....# 7..######.. #..).#. #....##..#.#.#..)..Mi; .#... #####..#.....#.#...# Mio Mi Mi Mi TMiTMiUMiZMi0\Mi\Mic`Mi$aMi|cMicMiweMik##########......##..####........###......Mil..## ##..........##..######.........................@...).#.9 #....###.Misl #.#..).#..#.......<......#....#...........#.................#Mi;mMitMiDz 3Mi{ Mi Mi Mi5 ,Mi Mi# Mi: MiΘ ,Mi@ Mi Mi Mi Mi Mi #..............####..........##...######..............#................).#..#....##..........#..#.#..).........#... . ###.. #...# #.#..##24.8 (5 #.......< ....#..# ........#....######MiK ...# #### ...##### ....$ Mif Miİ MiMi7MiMiMiMi/,MiMiMi'MiMiVMiXMiMiMi Mib %  Mi DYou encounter a hobgoblin.Mi#....##.. #.#..)#... . #####.. #........# #.#..## #.......<......#  ....#.# Mi...# ....###### Mi...# ##......##  #.....#####  Mi6$ #.....MiY ...... g   hobgoblin (asleep).....MiB##g. MixS7.8 (3g.Mi.g==8.8 (4 _The hobgoblin shouts!Miӭ  #.#..). . #####..... #...# #.## #.<......#....#...........#.............# ....###........### ...# ##  #.....###Mi2 .......$ #............g...###.... .?...MiB 9g.Miʷ Mi, 4--9.8 (1Mi Mis c _Found a scroll labelled MARHON LAT.Mi . #####..... #...# #.## #.......<..........#.....#....# ....###### ...#####  #....@#####.......$# #.......#....g....##..........####.....### .?............MiH7g.Min--30MiNMi! . #####............  bronnyjavo the Poker #...............#  Merfolk #.#............##  Health: 27/27 ======================== #.......<......#  Magic: 3/3======================== ....#...........#  AC: 4Str: 16 .................#  EV: 12Int: 7 ....###........###  SH: 0Dex: 15 ...#####......##  XL:  3 Next: 20% Place: Dungeon:2 #....@#####  Noise: ---------  Time: 830.8 (0.0) #.......$# a) +0 trident ..#...g...#  Throw: 3 throwing nets ..........# Mi? #..........  ####.....###  g   hobgoblin .?..... ........You encounter a hobgoblin. _The hobgoblin shouts! _Found a scroll labelled MARHON LAT.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)Mi . #####............  bronnyjavo the Poker #...............#  Merfolk #.#............##  Health: 27/27 ======================== #.......<......#  Magic: 3/3======================== ....#...........#  AC: 4Str: 16 .................#  EV: 12Int: 7 ....###........###  SH: 0Dex: 15 ...#####......##  XL:  3 Next: 20% Place: Dungeon:2 #....@#####  Noise: ---------  Time: 830.8 (0.0) #......g$# a) +0 trident ..#.......#  Throw: 3 throwing nets ..........#  #.......... Mi1&  ####.....###  g   hobgoblin .?..... ........ _The hobgoblin shouts! _Found a scroll labelled MARHON LAT.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)  You reach to attack! You hit the hobgoblin.Mi .   #...............#  #.#............##  #.......<......#  Miu....#...........#  .................#  #........###  ...#####......##  #..  #......g$# ..#.......#  Mi\..........# #.......... ####.....###   .?..... ........ Miy-1.9 (1.1MiMi _Found a scroll labelled MARHON LAT.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)  You reach to attack! You hit the hobgoblin. _The hobgoblin is severely wounded.Mi"  . #####............  bronnyjavo the Poker #...............#  Merfolk #.#............##  Health: 27/27 ======================== Mi #.......<......#  Magic: 3/3======================== ....#...........#  AC: 4Str: 16 .................#  EV: 12Int: 7 ....###........###  SH: 0Dex: 15 Mi ...#####......##  XL:  3 Next: 20% Place: Dungeon:2 #....@#####  Noise: ---------  Time: 831.9 (0.0) #......g$# a) +0 trident ..#.......#  Throw: 3 throwing nets ..........#  #..........  ####.....###  g   hobgoblin .?..... ........Aim: a hobgoblin (61% to hit)  You reach to attack! You hit the hobgoblin. _The hobgoblin is severely wounded.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (severely wounded, 61% to hit)Mi. . #####............  bronnyjavo the Poker #...............#  Merfolk #.#............##  Health: 27/27 ======================== #.......<......#  Magic: 3/3Mii4======================== ....#...........#  AC: 4Str: 16 .................#  EV: 12Int: 7 ....###........###  SH: 0Dex: 15 ...#####......##  XL:  3 Next: 20% Place: Dungeon:2 Mi#....@#####  Noise: ---------  Time: 831.9 (0.0) #......†$# a) +0 trident Mi..#.......#  Throw: 3 throwing nets ..........#  Mi #..........  ####.....###  g   hobgoblin .?..... Mi5g........You reach to attack! You hit the hobgoblin. Mif _The hobgoblin is severely wounded.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (severely wounded, 61% to hit)  Mi|#You puncture the hobgoblin!Min .   #...............#  #.#............##  #.......<......#  ....#...........#  .................#  #........###  ...#####......##  #..  #......†$# Mib..#.......#  ..........# #.......... ####.....### .?..... ........ MiM5=3.0 (1.1 _The hobgoblin is severely wounded. Mi  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hobgoblin (severely wounded, 61% to hit)  You puncture the hobgoblin! MiC_You kill the hobgoblin!MiMih _Your Stealth skill increases to level 2!Mi+  #.....# #.#............## #.......<......# ....#...........# .................# ....###........### ...#####......##  ##.....##### #......†@# ..#...........# #####.....###MiW, t ..?..........Mi3 MiW4 ;-40 _Mi9 Mi> Mi? E-5.0 (2MiC MiE > _You now have 75 gold pieces (gained 18).Mix6 #.## #.......<..........#...........#..............# ....###........### ...#####......##  ###.....###......†.##  ..#....@..# ...# #.... ####.....##### ..?............#.##.....##Mig=Mi>+6.0 (1MiCMiDMiH3MiMiMiAMiBMiڢ,MiMi/*....#............###### ...#######  ###.....#####  ##......†.## ...#.......# .....######......8.0 (2 ######## ...?.....# ...........#...........#....####.######MiĬMiIMiTMiR,IMi0MiM5BMi6Mi(9Mik9Mi:Mi@ ##### ...#######  ###.....#####  ###......†.## ....#.......# ......#### ##......##########.....?@....# 40MiA#...........# #...........#####.######Mi]A#....#...MiAMiDMiEMi ##  ###.....######......†.##  ....#.......# ......#### ##.......######.....##### #.....?.....#  #.....@.....# #Mid.#......##.#.....####$#.... #... #Mi7Mi+1.0 (1Mi?Mi+ _Found 18 gold pieces.MiMiMi, Mi# Mi 'M.###..###...#####......## ###.....########......†.#.# .....#### ##.............#####.....##### #.................#.....##Mi Q..#..Mi MiF &2MiJ Mi Mi1 +3.0 (2Mi( Mi8 ` _h - a scroll labelled MARHON LATMiȔ ....###.### ...#####......## ###.....##### ###......†.## ....#.......# ............#### ##.... ######.....##### #.# #.# #.#Mi.#.....##.....###.....######.$#......#....  #..MiwMi7+4.0 (1MiMi.Mi MiMiCMiMiMi,Mi N ...#####...... ###.....#####.....†. ....#.......# ............#### ##............. ######.....##### #...........#  #..@........#6.0 (2 #..#..#.....## #............## ###.....###### .$#....# ...#..... .. #....# Miq7 Mi8 Mi;8 Mi1< Miv> i  You encounter a dart slug.MiC  ###.....######......†.##  ....#.......# .....#### ##.....######.....##### #...........#  #.....# #.@..#MiFD ..........#####..... ###.....##### .$#....#..#.....w   dart slug (asleep) .. #.#.. #w###MinI &0MiI 27.0 (1 _MiM MiN Mi3B###......†.##  ....#.......# .....#### ##.....######.....##### #...........# %#. #.#.....##...##......@...#.....######. ###.....#### .$#......#...... ...#....#... #...w####$. ######Mi[GMiG&8MiM _Found a pitted rimehorn talisman and 15 gold pieces.Mi....#.......# ............######............. ######.....##### . #...... %#.# #.MiH# .....##.....# #..........#.....## ####....##  ###.....###### ..$#....# <....#...........#....#.... #...w####..$. ###### Mil8<Mi &9Mi Mi9 _Found a stone staircase leading up.MiMiA pitted rimehorn talisman. A crude ornament carved from the horn of a rare arctic beast - so cold to the Mi:touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________MiSkill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15%+4+6.02d5 Max 14 +15%+4+12.02d9 MiCur 0.0 -77% +4 +0.0 2d1 Size: LargerF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ (g)o to location.Ni0 ....#.......#bronnyjavo the Poker............####Merfolk##.............Health: 27/27 ========================######.....#####Magic: 3/3========================. #...........#AC: 4Str: 16%#.# #...........#EV: 12Int: 7.....##...........#SH: 0Dex: 15#..........#.....##XL:  3 Next: 25% Place: Dungeon:2####....@.......##Noise: ---------  Time: 849.0 (1.0)###.....######a) +0 trident..$#....#Throw: 3 throwing nets<....Ni ^#...........#....#...... #...w####w   dart slug (asleep)..$. ###### _You now have 75 gold pieces (gained 18). _Found 18 gold pieces. _h - a scroll labelled MARHON LAT _You encounter a dart slug. _Found a pitted rimehorn talisman and 15 gold pieces. _Found a stone staircase leading up.Ni Ni NiK Ni  Ni......######............. ######.....##### . #...........# %#.# #...........# .....##...........# #..........#.....## ####....##  ###...@.###### ...$#....#  Ni<....#...........#....#....... #...w#####..$. ######  NiVww Ni'50 Ni Ni Ni NiD Ni\ NiU##... ######.....##### . #...........# %#.# #...........# .....##....# #..........#.....## ####....##  Nir ###.....###### ...$#...@# <....#......#.....#....#........ #...w#####....$. ###### Ni5w. Ni<1 Ni. Ni"Nic3w ##.............  bronnyjavo the Poker ######.....#####  Merfolk . #...........#  Health: 27/27 ======================== %#.# #...........#  Magic: 3/3======================== .....##...........#  AC: 4Str: 16 #..........#.....##  EV: 12"Ni4]Int: 7 ####............##  SH: 0Dex: 15 ###.....######  XL:  3 Next: 25% Place: Dungeon:2 ...$#...@# Noise: ---------  Time: 851.0 (0.0) <....#...*..#  a) +0 trident .....#...w#....  Throw: 3 throwing nets"NiQ4 .... #....#####..  ..$. ######  w   dart slug"Ni4g _You encounter a dart slug. "Ni4_Found a pitted rimehorn talisman and 15 gold pieces. _Found a stone staircase leading up.  Reach: a) +0 trident"Ni5dPress: ? - help, Dir - move targetAim: a dart slug (95% to hit).Niw ##.............  bronnyjavo the Poker ######.....#####  Merfolk . #...........#  Health: 27/27 ======================== %#.# #...........#  Magic: 3/3======================== .....##...........#  AC: 4Str: 16 #..........#.....##  EV: 12.NiWInt: 7 ####............##  SH: 0Dex: 15 ###.....######  XL:  3 Next: 25% Place: Dungeon:2 ...$#...@# Noise: ---------  Time: 851.0 (0.0) <....#...w..#  a) +0 trident .Ni.....#....#....  Throw: 3 throwing nets .... #....#####..  ..$. ######  w   dart slug _Found a pitted rimehorn talisman and 15 gold pieces. _Found a stone staircase leading up.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a dart slug (95% to hit)  You reach to attack! You puncture the dart slug!.Ni w   ######.....#####  . #...........#  %#.# #...........#  .....##...........#  #..........#.  ####....  ###..  ...$#...@# <....#...w..#  .....#....#....  .... #....#####.. ..$. ###### w  .Ni% 1.Ni +2.0 (1.Ni,.Niia stone staircase leading up.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a dart slug (95% to hit)  You reach to attack! You puncture the dart slug! _The dart slug is severely wounded..Ni^ ##.............  bronnyjavo the Poker ######.....#####  Merfolk .Ni^V. #...........#  Health: 27/27 ======================== %#.# #...........#  Magic: 3/3======================== .....##...........#  AC: 4Str: 16 #..........#.....##  EV: 12Int: 7 ####............##  SH: 0Dex: 15 .Ni^###.....######  XL:  3 Next: 25% Place: Dungeon:2 ...$#...@# Noise: ---------  Time: 852.0 (0.0).Ni:_ <....#...w..#  a) +0 trident .Ni`_ .....#....#....  Throw: 3 throwing nets .... #....#####..  ..$. ######.Ni_  w   dart slug.Ni_XAim: a dart slug (95% to hit)  .Ni_tYou reach to attack! You puncture the dart slug! _The dart slug is severely wounded..Ni_Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a dart slug (severely wounded, 95% to hit).NibZ w*.Nin w.  Aim: a dart slug (severely wounded, 95% to hit).Ni  ##.............  bronnyjavo the Poker ######.....#####  Merfolk .Ni . #...........#  Health: 27/27 ======================== %#.# #...........#  Magic: 3/3======================== .....##...........#  AC: 4Str: 16.Niu N #..........#.....##  EV: 12Int: 7 ####............##  SH: 0Dex: 15 ###.....######  XL:  3 Next: 25% Place: Dungeon:2.Ni  ...$#...@# Noise: ---------  Time: 852.0 (0.0) <....#...†..#  a) +0 trident .....#....#....  Throw: 3 throwing nets .NiA .... #....#####..  ..$. ######  w   dart slug.Ni You reach to attack! You puncture the dart slug! _The dart slug is severely wounded.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a dart slug (severely wounded, 95% to hit)  You hit the dart slug..Ni :   .NiU w######.....#####  . #...........#  %#.# #...........#  .....##...........#  .Ni #..........#.  ####....  ###..  .Ni '...$#...@# <....#...†..#  .Ni .....#....#....  .... #....#####.. .NiM ..$. ###### .Ni T33=3.1 (1.1.Ni v _The dart slug is severely wounded.Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a dart slug (severely wounded, 95% to hit)  You hit the dart slug. .Ni ?_You kill the dart slug!/NiP /Ni T B/NiT /Ni|Z  ######.....#####.. #...........#  %#.## #...........# .....##...........#/NiZ  #....#.....## ####............## ###.....###### ...$#....###  <....#.@.†..#-5.1 (2.0/Ni%[  .....#....#..... .... #....#####.. ..$. ###### /NiU[ /Ni[ 8-/Ni` /Ni#b 0Ni0Ni{0Ni0NiQ0Ni90Ni_:0Ni=0Ni?0Ni h ##.............# ########## ... #.# %#.## #.# .....##...........# #..#.....######............## ###.....###### ...$#@...### <....#...†..#  .....#....#... .... #....#####....$. ######0Ni ^6.1 (11Ni..####g. ##.............# ##########.... #.#%#.## #.##.....##...........# #..#.....##1NiӨq####............## ###@....######......$#....###..<....#...†..# .......#....#...l!.....#....#####......$..######g   goblin (launcher, asleep).......l   frilled lizard (asleep).......1Ni_  You encounter a goblin and a frilled lizard.The goblin is carrying a +0 sling.1NiZ1Ni-&71Nit1Ni$\ _Found 2 fizzy brown potions.4Ni?g. ##..... ..# ######.....##### .... #...........#  .%#.## #.# #.....##.# #..........## ####.......4Nid@...#####.....####.......@#....### <....#...†..#......#....#.....l!.....#....#####.......$..######....# l   frilled lizard (4Ni@s.##########4NiH4NiH&84NiN4NiQR _You see here 18 gold pieces.5Nifs l.  You now have 93 gold pieces (gained 18).5Niy Nl5Niz &95Ni 5Ni 8 _The frilled lizard hisses angrily.6Ni ..# ######.....#####.. #...........# %#.##..#.....##...... #..........#.....#. ####............## ...#####.....###### .....#....### <†..l..#.....!####.....$..######...######### .l6Ni=606Nio7NiO7NiP7Ni#V7NiYW7Nig. ##.............# ######.....#####... ...%#.## #......#.....##........... #..........#.....##. ####............#######.....######..##<†..# .l..... !.....#....#####..$..######........#########.l7Ni7Ni&17Ni 7Ni= 8NiG ..# ######.....#####.. #...........# %#.##..#.....##...... #..........#.....#8Ni . ####............## ...#####.....###### .....#....### <†...l.#.....8NiŃ !..####.....$..######8Ni ...######### 8Ni 3l.8Ni 8Niٌ &28Ni 8Ni 8Ni ..# ######.....##### bronnyjavo the Poker .... #...........#  Merfolk .%#.## #...........#  Health: 27/27 ======================== #.....##...........#  Magic: 3/3======================== #..........#.....##  AC: 4Str: 16 . ####............##  EV: 12Int: 7 ...#####.....######  SH: 0Dex: 15 ........#....###  XL:  3 Next: 33% Place: Dungeon:2 ...<.l*@#...†..#  Noise: ---------  Time: 862.1 (0.0) ........#....#.....  a) +0 trident ..!.....#....#####..  Throw: 3 throwing nets .....$..######  ........# ........#8Nis[14;34H l   frilled lizard ######### _You see here 18 gold pieces.  You now have 93 gold pieces (gained 18). _The frilled lizard hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a frilled lizard (42% to hit)8Ni o l.*9NiK-*.9Ni7*.9Nivol*Aim: a frilled lizard (42% to hit)9Ni  ..# ######.....##### bronnyjavo the Poker 9Ni- x.... #...........#  Merfolk .%#.## #...........#  Health: 27/27 ======================== #.....##...........#  Magic: 3/39NiD J======================== 9Ni #..........#.....##  AC: 4Str: 16 . ####............##  EV: 12Int: 7 ...#####.....######  SH: 0Dex: 159Ni  9Ni ........#....###  XL:  3 Next: 33% Place: Dungeon:2 9Ni ...<.†.@#...†..#  Noise: ---------  Time: 862.1 (0.0) 9Ni ........#....#.....  a) +0 trident 9Ni ..!.....#....#####..  Throw: 3 throwing nets 9Ni) 9.....$..######  ........#9NiA  ........#9NiW  l   frilled lizard #########9Ni 9Ni You now have 93 gold pieces (gained 18). _The frilled lizard hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move target9Ni {Aim: a frilled lizard (42% to hit)  You reach to attack! You puncture the frilled lizard!9Ni  ..#  .... #..... 9Ni<  .%#.## #....  9NiT :#... 9Nii  9Ni ...  . ..  ...##  .....  9Ni i...<.†..# 9Ni  ..... 9Ni G ..!.. 9Ni  9Ni g.....$..# 9Ni 8........# 9Ni3 8........# 9NiF :######### 9NiY 9Ni 553.2 (1.19Ni 9Niz Q _The frilled lizard hisses angrily.  Reach: a) +0 triden9Ni t  Press: ? - help, Dir - move targetAim: a frilled lizard (42% to hit)  You reach to attack! You puncture the frilled lizard! _You kill the frilled lizard!:Ni  .... #...........#  .%#.## #.#. #.....##.#.. #..........##...####..........#####.....#####........#....### <.†..#...†..#:Ni:#......@.#....#.....#..!.....#....#####..#.....$..###### #........##.########### :Ni%:Ni,40:Ni:Ni:NiX I:NiZ :Ni_ X:Nia :Nia :Nib :Nie :Nie :Nif :Nil n...#.....##.#....#..........##...####.....#...#####.....###### ##........#....### .<.†..#...†..#  #..#....#..... #..!.....#....#####..:NiSm  #.###### 7.2 (3 #........#  #........#  ########## :Nim :Niw :Niy ? _You now have 108 gold pieces (gained 15).;Ni= M ...#.....##.#.#..........#.....##.####.....## .....#####.....######.##.#....###.<.†..#...†..# #........#....#..... #..!.....#....#####..;Ni? O #.###### #.# #.#  #;Ni%F ;NiF +8.2 (1;NiL ;NiM Ni  .... ###.##..%#.## # .....#.....##.... .#..........#.....##.............. .....#####.....##### #.##........#....###>Ni#......<.†..#...†..#  #.@......#....#... #........#....##### #.######  #.# #........###########>Niғ>Nil+2.2 (1>Nih>NiМ>Ni M# ###### #. #..... ###.##..%#.## #......#.....##............#...#........####.............. .....#####.####.......###....@.<.††..# ###........######........######>Ni >Nil &3>Nig >Ni ?Ni  g. ##.. #. #...## ###### #. #..... # ###.##..%#.## ##.....##.......#..#....##...........?Ni~|..........#####.....#### #.##@.......#....### #......<.†..#...†..# ####.#....#... #.....#### #.######?Ni #.# #........###########?Ni ?Ni &4?Ni?Ni@Ni5u .. .. .g.# ##.. #. #...## ###### #. #.....# ## ###.##..%#.## ##.....##....#.#..###..........@Ni61.......@...#####.....###....#.##........#....###. #......<.†..#...†..#####.#....#.. #.#....### #.######@Ni;6g   goblin (launcher, asleep) #.# #........###########@NiA;'.g@NiBRg)@NiC/==5@NiJ@NiL: _The goblin shouts! You hear a shout!@Nis# .... ..... ...# ##...g.## ###### #. #.....# # ###.##..%#.## ..##.....##.....#...#####.................#####....#.##.......##@NitE... #......<.††..## ###......########........@Niv'.g@Ni}@Ni~/--6@Ni'@NiANi|....#.. ..... ... g...# ##.#. #...## ######.#. #.g...# #.# ###.##..%#.## #...#......#.....##.#.#.#..####..#####.....#....#.##........#....### ANil}... #......<.†..# ####.#....#.#.#....#g   hobgoblin (wandering)#.###### g   goblin (launcher)#.# ANiE.gANiw You encounter a hobgoblin.The goblin unwields a +0 club. The goblin wields a +0 sling.ANiS)))))ANi.a...@.ANi/==7ANifANi/| _The goblin shoots a sling bullet. The sling bullet closely misses you.CNidz....#.. ..... ... ....# ##.#. #g..## ######.#. #.g...# #.# ###.##..%#.## #...#......#.....##.#.#.#..####..#####.....#....#.##........#....### ... #......<.†..# ####.#....#.#.#....##.##.# CNi0{E.gCNi|gCNii.g   goblin (launcher)CNi/--8CNiCNiUDNiE. ..... ........ ....# ##DNi5F#. #...## #######. #g....# #......# ###.##..g#.## #...#......#.....##.#...DNiOFD#..........#..####DNijF&....#.#.....######DNiFc....#.##........#....### ... #......<.†..#...†..# # ####........#....#..... #.#....#####DNiG#.###### #.# ##########DNiHF.gDNiMDNiPA--9DNivSDNi-UENi.. ....# ###. #...## ######.....##. #.....# #......# ###.##g.g#.## #...#......#.....##.#...#..........#.....#..####....##.###.....###### ....#.##...@....#....### ... #......<.†..#...†..# # ####........#....#..... #.#....######.#######.# ########## ENicG.gENigENi}g   goblin (launcher)ENi'80ENi4 ENi,"ENiS{.. ....# ##.#. #...## ######.....##. #.....# #.## ###.##..g#.## #.#..#.....g#.....##.##.g#.#.....#.####......## .#####.....###### ....#.##.#....### ... #......<.†..#...†..# # ####.#....#..... #.##.# ENiU0gENiVgENi \..g   hobgobling   goblin (launcher)ENi\&1ENi5bENidENi .. ....# ##.#. #...## ######.....##. #.....# #.# # ###.##..g#.## #.# ..#......#.....##.# #.......g.#..#.....## .g####......## .ENi #####.....###### ....#.##.#....### ... #......<.†..#...†..# # ####.#....#..... #.##.# ENi. gENi! .g   goblin (launcher)ENi &2ENi ENi FNi.. ....# ##.#. #...## ######.....##. #.....# #.....# # ###.##..g#.## #.....# ..#......#.....##.....# #.......g.#....#.....## ...####.....## .g#####.....###### ....#.##.#....### ... #......<.†..#...†..# # ####.#....#..... #.# FNi'FNib,.)))FNi...FNi9_4---==3FNiHFNi]R _The goblin shoots a sling bullet. The sling bullet hits you.GNijfGNiyl4GNimGNicA2.. ....# ##.#. #...## ######.....##. #.....# #.....#  # ###.##..g#.## #....#  ..#......#.....##...#  #.g.#..........#.....##  ...####....##  .g#####.....######  ....#.##.#....###  ... #......<.†..#...†..#  # ####.#....#..... ##GNiB#.# ##GNiC0gGNiKg   hobgobling   goblin (launcher)GNiP;)))))GNiI....@GNi.-4GNiO _The goblin shoots a sling bullet. The sling bullet closely misses you.GNi. ..... ....#### .. ...S# ##............. #. #...## ######.....##### #. #.....# #.# GNiM# ###.##..%#.## #.# ..##.....##...... #g.#..........# ..####............ .........gg#####@....###### ....#.##........#....### GNiQ... #......<.†..#...†..# # ####.#....#.....#.#....#####..#.######S   ball python (constriction, wandering)#.##........###########GNi.GNi1gGNigGNi>I S..g   hobgobling   goblin (launcher)You encounter a ball python.GNi5=----5GNi~GNi  GNi*_The ball python leaves your sight.LNiaLNiӁ8-LNiLNi܉F _Unknown command.MNi MNi MNis MNi NNi_NNiNNi'NNiONij. ....S .#### .. ....# ##.... #. #...## ######.....##### #. #.....# #.#  ###.##..%#.## #.# #......#.....##...........# .g.#.#.....## ####.## #####.@...###### ONil#.##..gg....#....###  #......<.†..#...†..#  ####........#....#.....#........#....#####..#........###### #........# #........# ONiI.gONiONiԣC)))))))ONi-Q.@.....ONi..=6ONi4ONi/7t _The goblin shoots a sling bullet. The sling bullet misses you.ONi  . ....# ##....#. #...## ######.....#####..# #...........#  ONi ###.##..%#.## .#......#.....#......g.#..........#.....#..####.....## .#####.....###### #.##...g....# ONi 1 #......g.†..#...†..#  ####........#....#........#..ONi 1.ONiĽ ONiz ONi .-7ONi ONiL ONiF #. #...## ######.....#####...# #...........#  ###.##..%#.##. .#......#.....#ONi~}. .......g.#..........#.....#..####.ONi.....## .#####.....###### ONi#.##...g....#....###  #......g.†ONih†..#  ####......ONi8.#..... ####..ONi|V-8ONi ONiPNiT M.. ....# ##..............## ######.....##### #. #.....# .  ###.##..%#.## .#......#.....##...........g.#....#.....######............##.......#####.....######.#.##...g..PNi .### .. #......g.††..# ###..... #........#....#####..PNiX PNi q6==9PNih PNig QNiO  #. #...## ######.....#####...# #...........#  ###.##..%#.##. .#......#.....#. .......g.#..........#.....#..####......## .#####.....###### #.##...g....#....###  #......g.††..#  ####.......#..... ####..90QNi QNiW RNi $'M.. ....# ##..............## ######.....#####RNia${ #. #.....# .  ###.##..%#.## .#......#.....##...........RNi$g.#....#.....######............##RNi${.......#####.....######.#.##...g...### .. #......g.††..# ###..... RNi %#........#....#####..RNi'gRNi.}g   goblin (launcher)RNiG/&1RNi5RNi7RNi  .. ....# ##.............  bronnyjavo the Poker  #. #...## ######.....#####  Merfolk  #. #.....# #...........#  Health: 26/27 =======================-  ###.##..%#.## #...........#  Magic: 3/3======================== .#......#.....##...........#  AC: 4Str: 16 RNi̊ [.......g.#..........#.....##  EV: 12Int: 7 .........####............##  SH: 0Dex: 15 RNi ..........#####g....######  XL:  3 Next: 35% Place: Dungeon:2 ...#.##...g....#@...###  Noise: ---------  Time: 891.2 (0.0) RNi. `.. #......g.†..#...†..#  a) +0 trident  ####........#....#.....  Throw: 3 throwing netsRNiP > #........#....#####..  RNit #........######  #........# g   goblin (launcher)RNi  #........# RNi `########## _The ball python leaves your sight. RNiՋ _Unknown command. _The goblin shoots a sling bullet. The sling bullet misses you.RNi Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 sling and carrying a +0 club (53% to hit)SNi= .. ....# ##.............bronnyjavo the Poker#. #...## ######.....#####Merfolk#. #.....# #...........#Health: 26/27 =======================-SNi###.##..%#.## #...........#Magic: 3/3======================== .#......#.....##...........#AC: 4Str: 16 SNi.......g.#..........#.....##EV: 12Int: 7 SNiy.........####............##SH: 0SNi;Dex: 15 ..........#####g....######SNi^XL:  3 Next: 35% Place: Dungeon:2 ...#.##...g....#@...###SNi(Noise: ---------  Time: 891.2 (0.0) .. #......g.†..#...†..#SNia) +0 trident####........#....#.....SNiThrow: 3 throwing nets#........#....#####..SNi#........#######........#g   goblin (launcher)#........#SNi._##########Reach: a) +0 tridentPress: ? - help, Dir - move targetSNiO}Aim: a goblin, wielding a +0 sling and carrying a +0 club (53% to hit)  You hit the goblin.  SNioThe goblin is heavily wounded.The goblin unwields a +0 sling. The goblin wields a +0 club.SNii3=2.2 (1SNiSNi  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 sling and carrying a +0 club (53% to hit)  You hit the goblin.  The goblin is heavily wounded.SNiaThe goblin unwields a +0 sling. The goblin wields a +0 club. _The goblin barely misses you.SNi, J  You barely miss the goblin.SNi3 m  The goblin is heavily wounded.SNi3 ]3---3.3 (1.1SNi*? SNi@ 9 _The goblin hits you with a +0 club.TNi>m )You puncture the goblin!TNisA*gTNiIg   hobgoblinTNiL074.4TNiSTNiUJ _You kill the goblin!TNi}%  You hit the hobgoblin.TNiL  The hobgoblin is moderately wounded.TNid1-----5.5TNiTNi- _The hobgoblin hits you.TNi N  You closely miss the hobgoblin.TNi\ s  The hobgoblin is moderately wounded.TNi ,60TNi2 TNid W _The hobgoblin closely misses you.UNiN  You closely miss the hobgoblin.UNis  The hobgoblin is moderately wounded.UNi@2=-UNi&7.6 (1.1UNiLUNiV _The hobgoblin barely misses you.UNipN  You closely miss the hobgoblin.UNi:"s  The hobgoblin is moderately wounded.UNi",80UNi&UNi)O _The hobgoblin misses you.UNicM  You barely miss the hobgoblin.UNiMls  The hobgoblin is moderately wounded.UNil&9UNiArUNiCtV _The hobgoblin barely misses you.UNi k $You hit the hobgoblin.UNi. 0SUNi S   ball python (constriction, wandering)UNi 141900UNi UNi M _You kill the hobgoblin!UNi | . ....S ..#### .. ....# ##............. #. #...## ######S....##### #. #.....# #.# # ###.##..%#.## #UNi n.##......#.....##...........# #g.#..#.....###............##........#####@....######UNi ..#.##........#....### ... #......<.†..#...†..# # ####........#....#... #........#....#####.. #........###### #........# #........###########UNi K.SUNi J.SUNi NS)UNid y3==-1UNi~ UNi . _The ball python hisses angrily.UNif k _Items here: $ )) †.XNi\. ....S .#### .. ....# ##.... #. #...## ######.....##### #. #.....# #.#  ###.##..%#.## #...S.# #......#.....##...........# .g.#.#.....## ####.## #####$@...###### #.##.#....###  #......<.†..#...†..#  ####........#....#.....#........#....##Ni*33m###..#........###### #........##........# XNiG.SXNiXNiQG-2 _XNiEXNiXNi;= o. ....S .#### .. ....# ##.... #. #...## ######.....##### #. #.....# #.# ###.##..%#.## #.....# #......#.....##...S.......# g.#.#.....## ####.## #####$.@..###### XNi= #.##.#....###  #......<.†..#...†..# ####........#....#.....#........#....#####..#........###### #... XNi? K.SXNiUF XNiF &3XNiZL XNiM YNi=C . ....S ............####  bronnyjavo the Poker YNizC .. ....# ##.............  Merfolk  #. #...## ######.....#####  Health: 23/27 ====================----  #. #.....# #...........#  Magic: 3/3YNiC======================== ###.##..%#.## #...........#  AC: 4YNiCStr: 16 #......#.....##...........#  EV: 12YNiC+Int: 7 YNiC......g.#........S.#.....##  SH: 0Dex: 15 YNi4D........####............##  XL:  3 Next: 41% Place: Dungeon:2 .........#####$.@..######  Noise: ---------  Time: 903.6 (0.0) ..#.##........#....###  a) +0 trident YNimD. #......<.†..#...†..#  Throw: 3 throwing nets  ####........#....#.....  YNiD#........#....#####..  #........######  S   ball python (constriction)YNiD #........# #........# ########## _You kill the hobgoblin! YNiDy_The ball python hisses angrily. _Items here: $ )) †.  YNiEReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (65% to hit)YNiX S*ZNi{ . ....S ............####  bronnyjavo the Poker  .. ....# ##.............  Merfolk  #. #...## ######.....#####  Health: 23/27 ====================---- ZNi| #. #.....# #...........#  Magic: 3/3======================== ###.##..%#.## #...........#  AC: 4Str: 16 #......#.....##...........#  EV: 12ZNi:|Int: 7 ......g.#..........#.....##  SH: 0Dex: 15 ZNiu| ........####....S.......##  XL:  3 Next: 41% Place: Dungeon:2 ZNi|.........#####$.@..######  Noise: ---------  Time: 903.6 (0.0) ..#.##........#....###  a) +0 trident ZNi|. #......<.†..#...†..#  Throw: 3 throwing nets  ####........#....#..... ZNi2} #........#....#####..  #........######  S   ball python (constriction) #........# #........# ZNiX}########## _You kill the hobgoblin! _The ball python hisses angrily. ZNi}_Items here: $ )) †.  Reach: a) +0 tridentPress: ? - help, Dir - move targetZNi . ....S   .. ....# ##.......  #.  ######....  #. #.....# #...........# %#.## #...........# ....##...........# ..........#.....## #....S.......## #$.@..###### ZNij.....#....###  <.†..#  .....#....#.... #....##### ######    ZNiP+4.6 (1ZNiZNi># _You swing at nothing.ZNi . ....S ............####  bronnyjavo the Poker  .. ....# ##.............  Merfolk  #. #...## ######.....#####  Health: 23/27 ====================----  #. #.....# #...........#  Magic: 3/3======================== ###.##..%#.## #...........#  AC: 4Str: 16 #......#.....##...........#  EV: 12Int: 7 ......g.#..........#.....##  SH: 0Dex: 15 ........####....S.......##  XL:  3 Next: 41% Place: Dungeon:2 .........#####$.@..######  Noise: ---------  Time: 904.6 (0.0) ..#.##........#....###  a) +0 trident . #......<.†..#...†..#  Throw: 3 throwing nets ZNiO\[40m ####........#....#.....  #........#....#####..  #........######  S   ball python (constriction) #........# #........# ##########Reach: a) +0 tridentPress: ? - help, Dir - move target _You swing at nothing.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (65% to hit)ZNiS S*ZNii xS.  Aim: a ball python (65% to hit)ZNiH  . ....S ............####  bronnyjavo the Poker  .. ....# ##.............  Merfolk  #. #...## ######.....#####  Health: 23/27 ====================---- ZNiH q #. #.....# #...........#  Magic: 3/3======================== ###.##..%#.## #...........#  AC: 4Str: 16 #......#.....##...........#  EV: 12Int: 7 ......g.#..........#.....##  SH: 0ZNiH ,Dex: 15 ZNi"I ........####............##  XL:  3 Next: 41% Place: Dungeon:2 .........#####$.@..######  Noise: ---------  Time: 904.6 (0.0) ZNi|I ..#.##........#....###  a) +0 trident . #......<.†..#...†..#  Throw: 3 throwing nets  ####........#....#.....  #........#....#####..  ZNiI ^#........######  S   ball python (constriction) #........# #........# ##########Press: ? - help, Dir - move target _You swing at nothing.  ZNi/J Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (65% to hit)  You hit the ball python.ZNiCQ v . ....S  ZNixQ .. ....# ##.......  #. ZNiQ  ######....  #. #.....# #...........# ZNiQ E%#.## #...........# ....##...........# ZNi'R C..........#.....## #............## #$.@..###### .....#....###  <.†..# ZNi}R .....#....#.... #....#####ZNiR a ######  ZNiR ! ZNi[V k4=3=5.7 (1.1ZNi[Z ZNi\ ; _You swing at nothing.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a ball python (65% to hit)  You hit the ball python. _You kill the ball python![Ni m  . ....S .#### .. ....# ##.... #. #...## ######.....##### #. #.....# #.#  ###.##..%#.## #.....# .#......#.....##.....#.g.#.#.....##.####.##.#####$@...######.#.##.#....### .. #......<.†..#...†..# ####........#....#.. #........#....###.. #........###### #........#  #.# [39;4[Nim B9m #[Nizt [Nit +-6[Niu 0[NiXz [Ni{ [NiW . ....S .#### .. ....# ##.... #. #...## ######.....##### #. #.....# #.# # ###.##..%#.## #.# ..#......#.....##...........# #.g.#.#.....##.####.##.#####@....######.#.##.#....###. #......<.†..#...†..# # ####........#....#... #........#....####.. #........###### #........# #.....[Ni_...#  #[Ni[Ni@-7[NiY[Nij  You now have 114 gold pieces (gained 6).  Things that are here:[Ni+8.7 (2[Ni[Ni\ _a +0 club; a +0 sling; a goblin corpse]Niy + .. ....# ##..... #. #...## ######.....##### #. #.....# #...........#  # ###.##..%#.## #.#  ..#......#.....##.#  #.g.#..........#]Ni #  ...####.......  ...#####)....####  ....#.##.......@#....###  ... #......<.†..#...†..# ]Ni  # ####........#....#..... #.#....###]Ni ##.. #.###### #.# #.#]Ni [ ########## ]Ni ]Niw R5==]Ni $9.7 (1]NiD ]Ni ^Niu  .. ....# ## #. #...## ######..... #. #.....# #.....# # ###.##..%#.## #....# ..#......#.....##...# #.g.#..........#.....## ...####....## .#####)....###### ....#.##.#....###^Ni|v " ... #......<.†..#...†..# # ####.#....#..... #.#....#####.. #.###### #.# #.# #^Ni6~ ^Ni~ '10^Ni ^Nit _Ni,`Ni?`Nij@9=`NiA`NiH #. #...## ###### #. #.....# #...`NiKI# ###.##..%#.## # ..#......#.....## #.........#....#`NiyI$ ..........####...... ...........#####)....###`NiI ....#.##........#.... ... #..@...<.†..#...†..#7.7 (2`NiI # ####........#....#.. #`Ni J..#....### #..######`Ni,Jh #..# #`NiNJq..# ########## `NiyJ!`NiK`Ni?Q`NiR`Ni1 I`Ni `Ni `Niu w7=`Ni ,`Niu `Ni " #. #...## ###### #.##.....# #`Ni  .#####.##..%#.## # ...#......#.....## #.........#..# ..........#### ...........#####).... ....#.##..#....`Ni = ... #@.....<.†..#...†.9 # ####..#....#`Ni_ E #........#.... #.......###### #........# #........# ##########`Ni `Ni `Ni aNiAQaNi=3pM.. ....# ##....#...## ####### #.##.....# ..#####.##..%#.## aNi3...##.....##.....###.........#...#............####.....................#####).#@##.......#... #......<.††.# ####..#........#....#..aNi"4...aNi<aNiP=,20.7 (1aNiCaNiEaNi p . ....S .. .......# ##.. #..#...## ###### #.##.....# #...#####.##..%#.## # ...#.....##....####.#..####..............@......#####)....#......#.##........#...#.....##......<.†..#...†...### ####........#.....# #.#.... #.##### #....# #........###########aNiˎ &1aNi bNi2 . ....S  .......# ##. # #..#...## .#. #.##.....# #bNi ...#####.##..%#.## # ...#......#.....## ####.#.#.####.#####)#......#.##.# #.....##......<.†..#...#...### ####........#.# #..## #........ #...bNi.....#  #.#  #bNikbNiB=2bNibNi6bNi L . ....S  .......# ## . # #..#...##  ..#. #.##.....# # ...#####.##..%#.## # ...#......#.....## ####.#.#.####.#####).##......#.##.# #.....##......<.†..# #...########..#.## #........#.# #........  #.#  #.#  #bNi bNiJ bNi &3bNiT$ bNi% bNiC .......# #. # #..#...## ..#. #.##.....# #. ...#####.##..%#.## # ...#......#.....##. ####...#........#...####...#####) .##bNiC#.##........# ##......<.†..#########........#....## #.##  #.##  #.#  #.# ########bNiC(## bNiJbNiMK&4bNi PbNiQcNicNicNicNi@ cNi$ cNisBcNicNiScNicNi6.......# ##.. # #..#...## ##..#. #.##.....# #.....#####.##..%#.## #.....#......#.....##... ####..cNi #.....#..####....#####)...##.....@#.##..#..6.7 (2#.....##......<.†..#..#...########..cNi2s#......## #..#..cNiXI..# #..##.cNiz) cNi cNi)cNimcNi cNi3cNi cNicNi!cNi\BcNiri  You encounter a dart slug.cNi........# ##... # #..#w..## ##..#. #.##.....# #.....#####.##..%#.## #.....#......#.....##..cNiH[. ####..#..#...#..####.....#####)....#.##......#@##..#....#cNi #.....##......<.†..#...†#...########........#....#....## #........#....#..# #........##. #........# cNiw   dart slug (wandering)#........# cNik*7.7 (1cNicNiq28.7 (2 _cNiecNi cNiZ . ....S .... .......# ##..... # #..#w..## ######cNi8 ..#. #.##.....# #.cNi} ...#####.##..%#.## #.cNi - ...#cNi׋ 4#.....##......cNi 8. ####cNi& #....cNiJ #cNin ...#cNi B.....####.........cNi ............@....#####)....#cNi .##......#.##........#....##cNi" ....##......<.†..#...†..cNiN g #...########.cNiύ #....#.cNi ....##cNiQ #.cNi #....cNi ..#cNi #.cNi% ######cNiT .cNi #.cNi $..#cNi #........cNiI "#cNi ##########cNi cNi cNiE .cNi wcNi cNiv cNia cNi $9.7 (1cNi cNia dNi| ....#. ..... .... .......# ##..... # #..#...## ######dNiJ..#. #.##.w...# #....#####.##..%#.## #. ...##.....##....... ####dNiY#....#...#####...............dNiSR......#####)....#.##......#.##........#....###..##......<.†..#...†..# #...########........#....#......##dNi#........#....###..##........######.#........##........#dNi.dNi??wdNi'30dNidNidNiH- ###... ......#. ..... ....dNi-  .......# ##..... # #..#...## ######..#. #.##.....# #....#####.##..w#.####. ...#dNi . (#.....##....... #####....#...#####......................#####)....#dNiR. .##......#.##........#....###..##......<.†..#...†..# #...########.dNi. #....#.......###.#....####..##.######.dNi7 <1dNi}< eNiPeNi;QeNiTeNiUeNi ###......†...... ....#.. ..... ........# ##.. # #..#...## ######...#. #.##.....# #....#####.##..w#.####....#......#.....##.. ####.#.#....#.####..#####)....#.##......#.##.....#.....##.#...########........#....#.w   dart slug (wandering)....## #..#....# eNi2%eNi[=weNi\&2eNi(eNia6 _The dart slug leaves your sight.gNiΑf ###...... ...... ....# . .....  .......# ## . # #..#...## ###### ..#. #.##.....# # ...#####.##.w%#.#### ...#......#.....## . ####.#.# ...#.#### .#####)....gNi .##......#.##........#....### #.....##......<.†..#...†..# #...########........#....#w   dart slug (wandering) ....## #..#....  ..# #.######  . #.#gNiK.wgNiWgNiћ&3gNigNigNiv H ###...... bronnyjavo the Poker ...... ....#.... Merfolk . ..... ......... Health: 27/27 ======================== .......# ##...... Magic: 3/3======================== gNi֋  . # #..#...## ######... AC: 4Str: 16  ..#. #.##.....# #........ EV: 12Int: 7 ...#####.##..%#.####........ SH: 0Dex: 15 gNi ...#.....w#.....##........ XL:  3 Next: 43% Place: Dungeon:2  . ####.......@.#..........#... Noise: ---------  Time: 933.7 (0.0)  ...#............####........... a) +0 trident gNi>  .................#####)....#### Throw: 3 throwing nets  .##......#.##........#....###  #.....##......<.†..#...†..# gNig #...########........#....#... w   dart slug (wandering)  ....## #........#....####  ..# #........###### gNi . #........# _a +0 club; a +0 sling; a goblin corpse _You encounter a dart slug. gNi _The dart slug leaves your sight.  Reach: a) +0 tridentPress: ? - help, Dir - move targetgNǐ YAim: a dart slug (wandering, hasn't noticed you, 95% to hit)hNiH###...... bronnyjavo the Poker...... ....#.... Merfolk. ..... ......... Health: 27/27 ========================.......# ##...... Magic: 3/3========================. # #..#...## ######... AC: 4Str: 16..#. #.##.....# #........ EV: 12Int: 7...#####.##..%#.####........ SH: 0Dex: 15...#.....w#.....##........ XL:  3 Next: 43% Place: Dungeon:2. ####.......@.#..........#... hNiI Noise: ---------  Time: 933.7 (0.0)...#............####........... a) +0 trident.................#####)....#### Throw: 3 throwing nets.##......#.##........#....####.....##......<.†..#...†..##...########........#....#... w   dart slug....###........#....####..##........######.#........# _The dart slug leaves your sight.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a dart slug (wandering, hasn't noticed you, 95% to hit)  You strike the helpless dart slug from behind!  You hit the dart slug.hNi#J+4.7 (1hNiMhNicOz  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a dart slug (wandering, hasn't noticed you, 95% to hit)  You strike the helpless dart slug from behind!hit the dart slug. _The dart slug is moderately wounded.hNi%  You hit the dart slug.hNip  The dart slug is heavily wounded.hNiFS6-=hNin 5hNi}hNie. _The dart slug bites you.hNi %  You hit the dart slug.hNi&  The dart slug is almost dead.hNi -6.8 (1.1hNiY hNi} O _The dart slug misses you.iNi"r †You puncture the dart slug!iNi((iNi*55270iNi(/iNi1M _You kill the dart slug!iNi[v v###......†...... ....#.. ..... ........# ##.iNiv . # #..#...## ######...#. #.##.....# #....#####.##..%#.####....#.....†#.....##.. ####.#.#....#.iNiv O####..#####)....#iNiw .##......#.##.....iNiw h#.....##.iNi.w V#...########........#....#.iNiDw I....## #.iNiXw .#....# iNimw *iNi iNi S7=-iNiH 8iNiT iNi jNit ###.....#.......# ###......†........ ....#. ...... .... .......# ##..... # #..#...## ######..#. #.##.....# #....#####.##..%#.####. ...#.....†#@....##...... . #####..........# ...#####............ ...........#####)....######.##......#.##........#....###..##......<.†..#...†..#  #...########........#....#..... ....###........#....#####. ..##.######jNijNio@-9jNi~jNibkNiOlM...#####..... ###.....##.# ###......†....#....... ...kNi .......# ##... # .#...### ######..#. ...# ...#####.##..@#.### ...#.....†#.....##..... . ####..#...#..... ...#............####............#..##.. kNikNi|'40kNikNih _You see here the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}.pNipFpNiJ&The rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________Skill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15%+4+6.02d5 Max 14 +15%+4+12.02d9 pNiKCur 0.0 -77% +4 +0.0 2d1 Size: LargerF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ (g)et.Ni8 Ni\ ...#####... bronnyjavo the Poker.........###.....# Merfolk#.......# ###......†. Health: 27/27 ========================Ni g.......... ....#...... Magic: 3/3========================........ ........... AC: 4Str: 16.......# ##........ EV: 12Int: 7Ni \. # #..#...### ######..... SH: 0Dex: 15..#. #.##.....# #.......... XL:  3 Next: 52% Place: Dungeon:2NiD ...#####.##..@#.####.......... Noise: ---------  Time: 940.8 (1.0)...#.....†#.....##.......... a) +0 trident Ni . ####.........#..........#..... Throw: 3 throwing nets ...#............####............# .................#####)....######.##......#.##........#....###NiQ #.....##......<.†..#...†..##...########........#....#.....  ....###........#....#####. You hit the dart slug.  The dart slug is almost dead. _The dart slug misses you.You puncture the dart slug! _You kill the dart slug! _You see here the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}.Ni Ni3 Ni Ni{ Ni=CM.###... ...#####...... ###.....###. ###......†NiC...#......... ... .......# ##... # .#...### ######..#. NiC..# ...#####.##..%#.###Ni"D ...#.....†#.....##..... NiGD . ####.........#..........#........####.NixD.# .##NiDR#.##..NiMNiN-1 _NisVNiAXNi?z ........... ...#####Nid@.. ###.....###. ###......†.... ....#....... .Ni@  .......# ##. # #..#...### ######Ni A.#.##.....# #..... ...#####.###Ni,A3 ...#.....†#.....# . ####.........#..........#NiKA...####..#NiiA0.###.NiAS##.. ....###........#....#####.NiAD NiHNiI&2Ni[ONiBR _You see here the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}.NiyNiyNi.|NiNiYNi: _NiNiNiNiNi`NiNiJNivNi#Niڠ #.......<[ .. ###....#...... .#..?....$#...#.....###NiP.........#####...........# ###.....# #.......#.######......†Ni= .................# .......@.......NiZe5.8 (3 #.......######## Ni . # ##..#...### ##### Ni ..#. #.##.....# #.. Niơ ...#####.##..%#.####..........Ni ...#.....†#.....##.......... . ####.........#..........#..... Ni...#............####............#.............#####)Nid)#Ni$Ni+6.8 (4NiXNiƲ- _Found a leather armour.Ni3Ni2NiBNi>NiNif................#####........# ###.....##.#.######†...........#.......................#.......########......... # ##..#...### ######......#. #.##.....# #.......#####.##..@#.####.50...#.....†#.....##.. . ####.........#.......... ...#............####....# .................#####)....######Ni.##......#.##........#....###  #.....##......<.†..#...†..#  #...########........#....#.....## #........#.NiNi _You see here the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}.Nil Ni +1.8 (1NiL Ni _f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}Ni NiaNiNiNi6Ni.,Ni6H _Found a stone staircase leading up.NiܦNiNiNi9 $#...#.....### <.........#####. ......# ###...Ni ##.#.##### ............# .............. #.......########.Ni; . # ##..#...### ###### ..#. #.##@....# #3.8 (2Ni^ ####.##...#.#### ...#.....†#.....##... Ni . ####.........#.#... Ni ...#............####...........Ni  .................#####)....####.##......#.##........#....###Ni #.....##......<.†..#...†..#  #...########Ni(..#....#..NiNi)Ni!NiNiNi9NiNim Nim Nin Nidt Niz BNi{ J _Found a stone staircase leading down.Nif~ Ni~ Ni Ni  [ .. ###......##..?.......NiC k.>.$#...#.....###.<.........#####. ...# ###Ni] #.##.#.######....................# Niy #.................. #...@...########NiLJ 5 # ##..#...### ######..#. #.##.....# # ...#####.##...#.####.... ...#.....†#.....## . ####.........#..........#..Ni܇ ..#............####..........Ni .................#####)....###.##......#.##.#....###Ni Nio Ni Ni 3Ni Ni Ni Ni Ni Ni $ Ni' _Found an inkwell talisman.Ni NiB Ni Ni  # #.# #NiU {..#[... ###....Ni{ %..#.#..?.......Ni .>.$#...#.....###.<Ni .........#### .# ###Ni ##.###.######..............#Ni 7Ni  ##.#.................. ##.......########NiY f # ##..#...### ######..#. #.##.....# #Niy  ...#####.##...#.####.... Ni H...#.....†#.....## . ####.........#..........#.Ni :..#............####.........Ni^ NiNiNi0 #. ..##.###..# #.# #.........# #......#[... ###....#%..#...#..?......>.$#...#......#..<......###.?.......# ### ##.###.######.........####.#............... Nix# ##.......########.. . # ##..#...### #######. #.##.....# #...#####.##...#.#### ...#.....†##.... . ####.#..#NiNih+8.8 (1Ni.Nig _Found a scroll labelled XACWIM DIXYRUN.Ni . ###. .# .. .. #. ..##.###..# #.# #.........# #......#[... ###..%..#...#..?.....Ni  #..>.$#...#......#..<......##..?.......# ###).##.###.######. .....####......... # ##.......########.. . # ##..#...### #####Ni x#. #.##.....# #...#####.##...#.#### ...#.....†##....Ni̔ Nip &9Niϛ NiN # _Found a club.Ni #.#.. J #.. . ##. .## .. .. #.. ..##.###..# # #.........# #....#[... ###...%..#...#..?.... #..>.$#...#..... ..#..<......Ni...?.......# ##.).##.###.######.. ......###.#......... # ##.......########. J   endoplasm (asleep) . # ##..#...### ####NiA#. #.##.....# #......#####.##...#.####...NiNi'60NiNi Ni, M_You encounter an endoplasm.Ni#... #. #..#.#.... J #.. . ##.. .## .. .. .. ..##.###. ...# #...[... ###...%..#...#..? #..>.#...#.....#..<.......?.......# ##).##.###.######........ ###.#......... # ##....#####. # ##..#...### ####..#. ..# .JJi!9;49m1 _The endoplasm quivers. The endoplasm jiggles.NiQ _You see here 4 gold pieces.Ni %.JNi Niz &2Nia Ni > _You now have 118 gold pieces (gained 4).Niگ #....###. #.. #.#..... .. #.. . #.... ..## .. .. #...... J.##.###..# #.#..... #.# #.Ni6 /......#......[... ###....%..#.#..?.#..>.#...#.....#...#..<.NiS #...?.# #Ni .).##.##.#.######..........#. ###.#..# ##.Nið "#.Niڰ 9. # ##..#...### #..#. #.##.....# #.NiB &.JNi Niy &3Ni Ni Ni!#....####. #.. #.#..)....... #.. . . #.... ..## .. ..# #...... ..##.###..# #.#...... #J.# #.......#......[... ###....#...%..#.#..?.#..>.#...#.....#...#..<.#...?.# ###..).##.##.#.######.........#.. ###.#.# ##.#.. # ##..#NiG...### #..#. #.##.....# #..JNi%Ni%&4Ni@-Ni.Nih#....##.###. #.. .# #.#..)........ ##.. ..# . #.......###.. ..# #.........##.###..# #.#...... #.#. #.......#.J....[....###....#....%..#.NiRij#..?.#..>.#...#.....#...#..<.#...?.# ###..).##.##.#.######.........#.. ###.#.# ##.#.Nii?. # ##..#...### ######...#. #.##.....# #.NijNik .JNisNis&5NiyNi{Nif  #....##. bronnyjavo the Poker ###. #.. .# #.#..). Merfolk ....... ##.. ..# . ##### Health: 27/27 ======================== .......###.. ..# #.... Magic: 3/3======================== ........##.###..# #.#.. AC: 4Str: 16 ..... #.........#. #.... EV: 12Int: 7 ......#......[....###....#. SH: 0Dex: 15 ...%..#..J......#..?....... XL:  3 Next: 52% Place: Dungeon:2 #..>....@...#...#.....### Noise: ---------  Time: 965.8 (0.0) ...#..<................#### a) +0 trident ...?..............# ###.. Throw: 3 throwing nets .).##.##.......#.######.... .......................Ni .#.. . ###.#.................... J   endoplasm # ##.......########.... . # ##..#...### ######. ..#. #.##.....# #...... _The endoplasm quivers. The endoplasm jiggles. _You see here 4 gold pieces. _You now have 118 gold pieces (gained 4).  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit)Ni M J@Ni @*@NicwJ.  Aim: an endoplasm (87% to hit)NiC#....##. bronnyjavo the Poker###. #.. .# #.#..). Merfolk....... ##.. ..# . ##### Health: 27/27 ========================.......###.. ..# #.... Magic: 3/3========================........##.###..# #.#.. AC: 4Str: 16NiD..... #.........#. #.... EV: 12Int: 7......#......[....###....#. SH: 0Dex: 15...%..#..J......#..?....... XL:  3 Next: 52% Place: Dungeon:2#..>....@...#...#.....### Noise: ---------  Time: 965.8 (0.0)...#..<................#### a) +0 trident...?..............# ###.. Throw: 3 throwing nets.).##.##.......#.######............................#... ###.#.................... J   endoplasmNiD)# ##.......########..... # ##..#...### ######...#. #.##.....# #...... _You now have 118 gold pieces (gained 4).  Reach: a) +0 tridentPress: ? - help, Dir - move targetNi EAim: an endoplasm (87% to hit)  You hit the endoplasm.  The endoplasm is heavily wounded.NiE5=6.9 (1.1NiVLNiNN  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an endoplasm (87% to hit)  You hit the endoplasm.  The endoplasm is heavily wounded. NitNa_The endoplasm barely misses you.NiN  #....##. bronnyjavo the Poker ###. #.. .# #.#..). Merfolk ....... ##.. ..# . ##### Health: 27/27 ======================== .......###.. ..# #.... Magic: 3/3======================== ........##.###..# #.#.. AC: 4Str: 16 ..... #.........#. #.... EV: 12Int: 7 ......#......[....###....#. SH: 0Dex: 15 ...%..#..J......#..?....... XL:  3 Next: 52% Place: Dungeon:2 #..>....@...#...#.....### Noise: =--------  Time: 966.9 (0.0) ...#..<................#### a) +0 trident ...?..............# ###.. Throw: 3 throwing nets .).##.##.......#.######.... .NiN .......................#.. . ###.#.................... J   endoplasm # ##.......########.... . # ##..#...### ######. ..#. #.##.....# #......You hit the endoplasm.  The endoplasm is heavily wounded. _The endoplasm barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 87% to hit)Nix#....##. bronnyjavo the Poker###. #.. .# #.#..). Merfolk....... ##.. ..# . ##### Health: 27/27 ========================.......###.. ..# #.... Magic: 3/3========================........##.###..# #.#.. AC: 4Str: 16Niy..... #.........#. #.... EV: 12Int: 7......#......[....###....#. SH: 0Dex: 15...%..#..J......#..?....... XL:  3 Next: 52% Place: Dungeon:2#..>....@...#...#.....### Noise: =--------  Time: 966.9 (0.0)...#..<................#### a) +0 trident...?..............# ###.. Throw: 3 throwing nets.).##.##.......#.######............................#... ###.#.................... J   endoplasmNiy# ##.......########..... # ##..#...### ######...#. #.##.....# #......Reach: a) +0 tridentPress: ? - help, Dir - move targetNi%z$Aim: an endoplasm (heavily wounded, 87% to hit)  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm freezes you.Niu{Z5--7.9 (1Ni~Nix% _You are frozen.NiN #....##. bronnyjavo the Poker ###. #.. .# #.#..). Merfolk NiN....... ##.. ..# . ##### Health: 25/27 ======================-- .......###.. ..# #.... Magic: 3/3======================== ........##.###..# #.#.. AC: 4Str: 16 ..... #.........#. #.... EV: 12Int: 7 NiN......#......[....###....#. SH: 0Dex: 15 NiO...%..#..J......#..?....... XL:  3 Next: 52% Place: Dungeon:2 #..>....@...#...#.....### Noise: =--------  Time: 967.9 (0.0)Ni+O ...#..<................#### a) +0 trident NiTO...?..............# ###.. Throw: 3 throwing nets .).##.##.......#.######....Ni{O, ........................#.. NiO. ###.#.................... J   endoplasm # ##.......########.... . # ##..#...### ######.NiR~ ..#. #.##.....# #......The endoplasm is heavily wounded.The endoplasm freezes you. _You are frozen.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 87% to hit)NiGj #....##. bronnyjavo the Poker ###. #.. .# #.#..). Merfolk ....... ##.. ..# . ##### Health: 25/27 ======================-- .......###.. ..# #.... Magic: 3/3======================== ........##.###..# #.#.. AC: 4Str: 16 ..... #.........#. #.... EV: 12Int: 7 ......#......[....###....#. SH: 0Dex: 15 ...%..#.........#..?....... XL:  3 Next: 52% Place: Dungeon:2 #..>....@...#...#.....### Noise: =--------  Time: 967.9 (0.0) ...#..<................#### a) +0 trident ...?..............# ###.. Throw: 3 throwing nets .).##.##.......#.######.... ........................#..i/k5H . ###.#.................... J   endoplasm # ##.......########.... . # ##..#...### ######. ..#. #.##.....# #......The endoplasm freezes you. _You are frozen.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 87% to hit)  You puncture the endoplasm!Nir_ ###. #.. .# #.#..) ....... ##.. ..# .  .......###.. ..#  ........##.###..#  ..... #.........#. Ni;tY #......[.... ...%..#.........#..? #..>....@...# ...#..<........... ...?..............#  .).##.##.......#.# .................. . ###.#........... # ##.......###  . # ##..#...###   ..#.   NiMw348.9 (1Ni~Ni=_You are frozen.  Reach: a) +0 tridentPress: ? - help, Dir - move target  Aim: an endoplasm (heavily wounded, 87% to hit)  You puncture the endoplasm! _You kill the endoplasm!Nip~INiSNiBNiNiNiNi[Ni]o#....##..###. #.....# #.#..)......... ##.. ...# . #####.........###.. ..# #..........##.###..# ## #.#....... #..#... #..Ni%......#......[....###....#.....%..#..#..?..#..>......@.#...#.....###..-70.9 (2...#..<..#####....?..## ###...).##.##.......#.######...................#... ###.#..Ni̘.# ##.......########... # ##..#...### ######....#. #.##.....# #..NiQ8-NiNi|Ni Ni Ni Ni Ni Nim ,Ni Ni Ni K6=Ni Nid..######.. ...#......... ...# #....##.. ###. #.....# #.#..)....... ##.. ...# . #####.......###.. ..# #.Ni........##.###..# ##. #.#....... #.#.... #......#......@....###....#..2...%..#.........#..?......... #..>..#...#.....###...#..<.........#####...?...NiVH...### ###..).##.##.######†.................#Ni. ###.#.................... # ##.......########NiNi Ni W _You see here a +0 leather armour.Ni&Ni`'Ni(Ni,Ni .Ni1P _Ni{2Ni2Ni3Ni5Ni7Nib8Ni6:NiH?..######...#....#...##....# #....##...Ni?w###. #.....# #.#..)... ....... ##......# . #####... .......###.. #..# ##... ........##.###..####.##.#... ..... #...#....##.......< ......#......[..@.###....#...Ni?5.9 (3 ...%..#...#..?...#..>........#...#.....###... Ni?Q...#..<................#####... ...?..............#######.....### .).##.##.......#.######......†.## ...Ni@..............#.......# . ###.#...............## ##.......########...Ni@NiDNiENiF3NiNi֭NiNiB~7==NiNih,NiuNia#....#.........)##....# #....#####. #.....# #.#..).. ..... ##......# . #####.###.. #..# ##......##.###..####.##.#. #.........#....##.......<#......[....###....#. .%..#.........#.@?........7.9 (2 #..>........#...### .#..<........#####......# .?.....Ni...#######.....##### .##.##.#.######......†##......................# ###.#............##  # ##.......########. # ##..#...### ######.....####NiNiNic #....#.).##....# #....##. ###. #.....# #.#..).# ##......# . #####.###.. #..# ##....Nid ##.###..####.##.#. #.#....##.<.#......[....###....#. %..#.#..@. ..>.#...#.....###.# #..<.......#####......# ?...# ##.##.#....Nid a#.# .#...........## ##.......########.  ##..#...### ######.....#Nio W8.9 (1Nix A9.9 (2Ni} NiX ` _k - a scroll labelled COAWOUSOTINiNiiNipNiN _There are no items here.NitINi˴NiNi= _NiNi ..######. #....#...... ##....# #....##. Ni ###. #.....# #.#..).. ##......# . #####.###.. #..# ##.......##.###..####.##.#..... #.........#....##.......< .....#......[...@###....#81%..#.........#......... Ni- #..>#...#.....###....... ..#..<..........#####...... Ni.O..?..............#######.....#### ).##.##.......#.#####†.## Nig+................Ni6#.......# ##.#........### ##.......########...........NiNi,NiNiNikNiNiL 3Ni Ni7 Ni Ni BNiw Ni Ni Ni| Nia Ni Ni Ni4  #. #....# ## #......###### Ni #....#...... ##....# #....##  ###. #.....# #.#..)  . ##......# . #####  .......###.. #..# ##......  ........##.###.@####.##.#4.9 (3  ..... #..#....##Ni <......#......[....###....#  ...%..#.........#......... Ni! Z #..>........#...#.....###.....  ...#..<................#####.... NiL ' ...?..............########.).##.##.......#.######Ni j†..................#Ni Ni NiINiNNizNiNi;V ## ...... ..#### #....# #.. #....## ##Ni #......#### #....#....... ##....# #.... ###. ##.....# #.#..) Ni ##...@..# . #####6.9 (2  .......###..##..## ##. ........##.###..####.##Ni^ ..... #.........#....##<......#......[....###.... ...%..#.........#.......... #..>........#...#.....###.... ...#..<................#####... ...?#######.....#NiNi5Ni<Ni ### #...... ## ...... ..#### #....# #... #....### ## #......###### #....#....... ##....# #....##Ni  ###. ##.@...# #.#..) . ##......# . ##### ##..##..## ##. ........##.###..####.##.#..... ..... #.........#....##..NiL ......#......[....###....#...%..#.........#.........Ni #..>........#...#..... ...#..<......#####..Ni;NiNiݽ$7.9 (1NiNiە NiX Nip Ni Ni Niȣ BNi NiN Ni Ni |#......  ...... ..#### #....# #... #....### ##Ni" 4 #......###### #....#..... ##....# #....##NiH g###. ##.....# #.#..)....... ##@.....# . #####Nim 9.9 (2 .......###..##..## ##..Ni  ........##.###..####.##.# ..... #.........#....#Ni v ......#......[....##Ni  ...%..#.........#....... #..>........#...#.....###Ni ...#..<................##### ...?.Ni* &#######.Ni߮ Ni Ni Ni84NiA9Ni:NiFc ..## #....# #.... #....### ## #......#### #....#......#....# #....#####..# #.#..)....... ##......# . ##### .###@.##..## ##... ..##.###..####.##.#NiF! ..... #.........#....##. ......#......[....###....# ...%..#.........#........ #..>........#...#.....###...#..<...........# ...?..............#######.. .).##.###.NiXNi@Y,90.9 (1Ni=bNicNi, Ni, Ni- Ni3 Ni"6 Ni2: ,Ni: Ni< Ni< Nil> NiE  #....###  #......###### #....#.......#....# #....######. ##.....# #.#..)....... ##......# . ####Ni6F .......###..##..## ##.. ........##.###..####.##.#. ..... #..@......#....##2.9 (2 NimF u#......[....###....# ...%..#.........#..... #..>........#...#.....##NiF  ...#..<....###NiF k...?......#######.NiF  .).##.##.#.######... .......NiG .........# . ###.........Ni5G NiG NiM NiO Ni #......####. #....#......K#....# #....######...# #.#......... ##......# . ### .......###..##..## ##..Ni ........##.###..####.##.# ..... #.........#....##. ......#[....###. ...%..#.........#........ #..>#...#.....#...#..<..... ...?..#### .).##.###NiI1.. K   kobold (asleep) .................# . ###.#... # ##########..Ni NiNi+3.9 (1NiNiq _You encounter a kobold. It is wielding a +0 whip.Ni3. #....#...... K. ##....# ######. ##.....# #.#........ ##......# . ## .......###..##..## ##. ........##.###..####.## ..... #.........#....##.Ni? ......#[....###. ...%..#@........#... #..>#...#...#..<..... ...?..#### .).##.###. ................Ni(W . ###.#.. #.##########. # ##..#...### ####NiNi&4NiϟNiqNiA K. ##....# ########. ##.....# #.#.........# . #........###..##..## .........##.###..####.##.......#.........#....##.......#[....###.Ni6....%..#.........#... #..>#...#....#..<........?..####..).##.###................ ###.#. #.##.######## . # .. ##..#...### ###Ni0  ..#. #.##.....# #.. Ni$Ni$&5Ni)Ni8+NiЋ\#######..# #.........# . #..###..##..## #NiS{...##.###..####.#Ni.#.........#....#.#[....###. ....%..#.........#... #..>Ni<#...#....#.@<......?..Nib####Nia..).##.###Ni...................... ###.#...Ni΍ #.##.......#######Ni. # ..###..#...###  ..#.### #.##.....# #.NiS ...#####.##...#.####Ni'Niۘ&6NiXNi&Ni @.........#  #.###..##..##  #..##.###..####.NiV P #.#.........#.... #.......#[....##. ....%..#.........#......###..>#...#......#..<Ni~ ...........?@.###Ni O).##.###..................... ###.#.....Ni  #.##.######. # ..###..#...###  ..#.### #.##.....#  ...#####.##...#.#### ...#.....†#.....##Ni. Ni &7Ni Ni+4NiNiuNis.I #. ##......#  #........###..##..## #.........##.###..#### #.......#...## #.......#......[....#......%..#.##...###..>.#...#Ni..#..<...).##.##.#.............###.#...... #.##.....# ..###..#...### .....#.### #.##.....# ........#####.##...#.Ni/d ...#.....†#.....Ni:Ni;&8NiEBNiJNiIT9.9 (2 _c - 3 scrolls labelled XACWIM DIXYRUN (gained 1)Ni 4Ni Ni" N _There are no items here.Nix3 _Ni@6 : _Niq9 Ni9 Ni9< Niu< Ni> NiD #.. ##......# .#........###..##..## ##.........##.###..####.#.......#.........#....#NiE # #.......#......[....###.#......%..#..#..#...###..>..#...#.........#..<...........##1001.9 (2.0).....).##.##.......#.##.......................###.#............ #.##.......##......# ..###..#...### ##......#.### #.##.....# #.Ni;F }........#####.##...#.####....#.....†#.....##.NiyF Ni Q Nixn3NiFoNiuNi*xNi/{,Ni.|Ni=~Niv~NiNiֆ'#.. ##......# . ###........###..##..## ##.#.........##.###..####.##.#.......#..NiׇJ#....##.# #.......#......[....###..#......%..#..#..#...###..>..#...#.........#..<..#..##3.....).##.##.......#.######.......................###.#............. #.##.......##.......# ..###..#...### ##......#.### #.##.....# #....Ni#####.##...#.####.....#.....†#.....##..NiNibNivNi######. # #.#..#........ ##......# . ####........###..##..## ##.#.........##.###..####.##.# #.......#...#....### #.......#......[....####......%..#.#...#...###..>..#...#.......#..<...................#.....).##.##.#.######.......#......###.#................ #.##.......########........# ..###..#...### #####......#.###i_7m #.##.....# #.........#####.##...#.####.NigNi+4.9 (1Ni3NiNi M K. ###....# #######. ##..#.#........ ##......# . ###......###..##..## ##.........##.###..####.##.# #.........#....## #.......[....###...%..#..#........#...###..>.#...#.....#..<...............#######.....).##.##.......#.######.......# #.##....Nis <5Ni Ni| NiM. ....... K. ##....# #....# #######. ##..#.#..... ##......# . ###..###..##..## ##.........##.###..####.##.# #........#....## #.......[....###...%..#..#........Ni#...###..>.#...#.....#..<...........................#######.K   kobold (asleep)###..#...#NihNiЏ&6Ni?NiNiS #......######. #....#....... K. ##....# #....# #######. ##.....# #.#........ ##......# . ###....###..##..## ##.....##.###..####.##.# ...#....## #.....[....###...%..#..#........#...###..>.#...#.......#..<...............#######).##.###.######........####.#......... #.##....#####..7NiNi!hM###  #......######. #....#....... K. ##....# #....# #######. ##.....# #.#........ ##......# . ###......###..##..## ##..Ni.......##.###..####.##.# ...#....## #.....[....###...%..#..#........#...###..>........#...#.....##... .. ##.#......... NiNi0&8NiNib 4Nip Niܜ Ni, #....# #... #....### Ni-o.# #......##### .# #....#...... K. ##....# #.. #######. ##.....# #.#. #. ##......# . ## #NiW-#..##..## ##. #........@##.###..####.## #.......#.........#....## # #.......#Ni-[....### #......%..#...#.......Ni- #...###..>#...#.....Ni- #..<......# K   kobold (asleep)Ni-G ...........Ni.....###### .....).##.###.######. ..........NiU2 NiY6Ni7&9NiBNi* ...... . #....# #. . #....###  #......#### .## #....#. K.# ##....# #..Ni/+ #######.# ##.....# #. #.# ##......# . # ##..##..## ## #...##.###..####.## #.......#.........#....##NiQ,9 # #.......#......[....### #......%..#...#. #...###..>.#...#.... .#..<...... ...............##### .....).##.###.######Nib0E.KNi7MKNim8F====10NiC> _The kobold shouts!Ni ...... .. bronnyjavo the Poker .. #....# #. Merfolk . #....###  Health: 27/27 ======================== .# #......#### Magic: 3/3Ni7======================== .## #....#..... AC: 4Str: 16 ..# ##....# #... EV: 12Int: 7 #######K# ##.....# #.# SH: 0Dex: 15 Ni#.......*# ##......# . # XL:  3 Next: 54% Place: Dungeon:2 #.......@###..##..## ## Noise: ====-----  Time: 1010.9 (0.0)Ni #.........##.###..####.## a) +0 trident #.......#.........#....## Throw: 3 throwing nets Ni1# #.......#......[....###.. #......%..#.........#...... #...###..>........#...#.... K   kobold .......#..<................NiZ, ......................##### Ni.....).##.##.......#.###### _c - 3 scrolls labelled XACWIM DIXYRUN (gained 1) _There are no items here. _The kobold shouts!  Reach: a) +0 tridentNiDtPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit)Nia  ...... .. bronnyjavo the Poker .. #....# #. Merfolk . #....###  Health: 27/27 ======================== .# #......#### Magic: 3/3======================== .## #....#..... AC: 4Str: 16 Ni[{..# ##....# #... EV: 12Int: 7 #######.# ##.....# #.# SH: 0Dex: 15 #.......K# ##......# . # XL:  3 Next: 54% Place: Dungeon:2 #.......@###..##..## ## Noise: ====-----  Time: 1010.9 (0.0) #.........##.###..####.## a) +0 trident #.......#.........#....## Throw: 3 throwing nets # #.......#......[....###.. #......%..#.........#...... #...###..>........#...#.... K   kobold .......#..<................ ......................##### .....).##.##.......#.###### _c - 3 scrolls labelled XACWIM DIXYRUN (gained 1) _There are no items here. _The kobold shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit)Ni@0J   ..   .   .#  .##  ..#   #######.#   #.......K#  .  #.....  #..... #.......#... # #.......#......[ #......%..#....... #...###..>........ .#..<....... .................. .....)=---2.0 (1.1 _There are no items here. kobold shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit) _You reach to attack! You completely miss the kobold. The kobold misses you.Ni'j  ...... .. bronnyjavo the Poker Nij M.. #....# #. Merfolk . #....###  Health: 27/27 ======================== .# #......#### Magic: 3/3======================== .## #....#..... AC: 4Str: 16 Nij '..# ##....# #... EV: 12Int: 7 #######.# ##.....# #.# SH: 0Nij <Dex: 15 Nij #.......K# ##......# . # XL:  3 Next: 54% Place: Dungeon:2 Ni-k #.......@###..##..## ## Noise: =--------  Time: 1012.0 (0.0) #.........##.###..####.## a) +0 trident Nivk #.......#.........#....## Throw: 3 throwing nets # #.......#......[....###.. #......%..#.........#...... #...###..>........#...#.... K   koboldNik  .......#..<................ ......................##### .....).##.##.......#.######Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit) Nil _You reach to attack! You completely miss the kobold. The kobold misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit)Ni ...... .. bronnyjavo the Poker..#....# #. Merfolk.#....###Health: 27/27 ========================.#Ni (#......#### Magic: 3/3========================.## #....#..... AC: 4Str: 16..# ##....# #... EV: 12Int: 7#######.# ##.....# #.# SH: 0Dex: 15#.......K# ##......# . # XL:  3 Next: 54% Place: Dungeon:2#.......@###..##..## ## Noise: =--------  Time: 1012.0 (0.0)#.........##.###..####.## a) +0 tridentNi. #.......#.........#....## Throw: 3 throwing nets# #.......#......[....###..#......%..#.........#......NiX #...###..>........#...#.... K   kobold.......#..<................Ni ......................#####.....).##.##.......#.######Ni Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit) _You reach to attack! You completely miss the kobold. The kobold misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit)Niђ +3.0 (1Ni Nis _  Aim: a kobold, wielding a +0 whip (53% to hit) _You reach to attack! You completely miss the kobold. The kobold misses you.  Reach: a) +0 trident  Press: ? - help, Dir - move targetNi Aim: a kobold, wielding a +0 whip (53% to hit) _You barely miss the kobold. The kobold hits you but does no damage.Nim ...... .. bronnyjavo the Poker .. #....# #. Merfolk . #....###  Health: 27/27 ======================== .# #......#### Magic: 3/3======================== .## #....#..... AC: 4Str: 16Ni]n& ..# ##....# #... EV: 12Int: 7 #######.# ##.....# #.# SH: 0Dex: 15 #.......K# ##......# . # XL:  3 Next: 54% Place: Dungeon:2 #.......@###..##..## ## Noise: =--------  Time: 1013.0 (0.0) #.........##.###..####.## a) +0 trident Nin#.......#.........#....## Throw: 3 throwing nets # #.......#......[....###.. #......%..#.........#...... Nin#...###..>........#...#.... K   kobold .......#..<................ ......................##### .....).##.##.......#.######Ni-o Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit) _You barely miss the kobold. The kobold hits you but does no damage.  Reach: a) +0 tridentNiotPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit)Ni$...... .. bronnyjavo the Poker..#....# #. Merfolk.#....###Health: 27/27 ========================.##......#### Magic: 3/3========================.## #....#..... AC: 4Str: 16..# ##....# #... EV: 12Int: 7Ni#######.# ##.....# #.# SH: 0Dex: 15#.......K# ##......# . # XL:  3 Next: 54% Place: Dungeon:2#.......@###..##..## ## Noise: =--------  Time: 1013.0 (0.0)#.........##.###..####.## a) +0 trident#.......#.........#....## Throw: 3 throwing nets# #.......#......[....###..#......%..#.........#......#...###..>........#...#.... K   kobold.......#..<......................................#####Nin.....).##.##.......#.######Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit) _You barely miss the kobold. The kobold hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit)NiNivS5--4.0 (1NiNi  Aim: a kobold, wielding a +0 whip (53% to hit) _You barely miss the kobold. The kobold hits you but does no damage.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip (53% to hit) _You completely miss the kobold. The kobold hits you with a +0 whip.Ni@ s gYou miss the kobold.Ni ( g   hobgoblinK   koboldYou encounter a hobgoblin.Ni &5Ni Ni S _The kobold barely misses you.NiT Ni!Wi)You hit the kobold.NiY@.gNi_(Nid566.1 (1.1NiXlNil4 _You kill the kobold!NimNiPE#...... ... ...... ... #... ### #.# ..####.g## .. ..# ###... #######.# ###. ##......# . ###.. NiFQ..##.###..#### #.........#....## #........[....###...%..#.........#..#...###..>........#...#..#..<....................NiSE.gNi\Ni]4-70NiSeNig$  Things that are here:Niip _a +0 whip; a kobold corpseNiP3  #......  bronnyjavo the Poker ... ...... .. MerfolkNi9  ... #....# #. Health: 25/27 ======================-- .. #....###  Magic: 3/3======================== #.# #......#### AC: 4Str: 16 Ni: ..## #....#..... EV: 12Int: 7 .g# ##....# #... SH: 0Dex: 15 #######*# ##.....# #.# XL:  3 Next: 56% Place: Dungeon:2 #.......@# ##......# . # Noise: ---------  Time: 1017.1 (0.0) #........###..##..## ## a) +0 trident #.........##.###..####.## Throw: 3 throwing nets #.......#.........#....##Ni:  # #.......#......[....###.. #......%..#.........#...... g   hobgoblin #...###..>........#...#.... .......#..<................Ni ;  ......................##### _You kill the kobold!Things that are here: _a +0 whip; a kobold corpseNif; Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)Ni= X g*NiYqg*Aim: a hobgoblin (61% to hit)Ni[ #......  bronnyjavo the Poker ... ...... .. Merfolk ... #....# #. Health: 25/27 ======================-- .. #....###  Magic: 3/3======================== #.# #......#### AC: 4NiStr: 16 ..## #....#..... EV: 12Int: 7 .†# ##....# #... SH: 0Dex: 15 #######.# ##.....# #.# XL:  3 Next: 56% Place: Dungeon:2 Ni1#.......@# ##......# . # Noise: ---------  Time: 1017.1 (0.0) Niμ#........###..##..## ## a) +0 trident #.........##.###..####.## Throw: 3 throwing nets #.......#.........#....## # #.......#......[....###.. #......%..#.........#...... g   hobgoblin #...###..>........#...#.... .......#..<................Ni ......................#####Things that are here: _a +0 whip; a kobold corpseNiDReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)  You reach to attack! You puncture the hobgoblin!Ni   ...   ...   ..   #.#  Ni^ ..##  .†#   #######.#   #.......@#  .  #.....  #..... #.......#.. # #.......#......[ #......%..#.... #...###..>...... Ni .#..<......   NiHT6=60Ni8.1 (1NiNi _a +0 whip; a kobold corpse  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)  You reach to attack! You puncture the hobgoblin! _You kill the hobgoblin!NiC  #......  bronnyjavo the Poker ... ...... .. Merfolk ... #....# #. Health: 26/27 =======================- .. #....###  Magic: 3/3======================== #.# #......#### AC: 4Str: 16 ..## #....#..... EV: 12Int: 7 .†# ##....# #... SH: 0Dex: 15 #######.# ##.....# #.# XL:  3 Next: 60% Place: Dungeon:2 #.......@# ##......# . # Noise: ---------  Time: 1018.1 (0.0) #........###..##..## ## a) +0 trident #.........##.###..####.## Throw: 3 throwing nets #.......#.........#....## # #.......#......[....###.. #......%..#.........#...NiE K...  #...###..>........#...#....  .......#..<................  ......................##### Press: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)  You reach to attack! You puncture the hobgoblin! _You kill the hobgoblin!Reach: a) +0 tridentPress: ? - help, Dir - move targetNiY R**@Ni< <†*Ni { #......bronnyjavo the Poker......... .. Merfolk...#....# #. Health: 26/27 =======================-..Ni{#....###Magic: 3/3========================#.##......#### AC: 4Str: 16..## #....#..... EV: 12Int: 7.†# ##....# #... SH: 0Dex: 15Ni{j#######.# ##.....# #.# XL:  3 Next: 60% Place: Dungeon:2#.......@# ##......# . # Noise: ---------  Time: 1018.1 (0.0)Ni"|k#........###..##..## ## a) +0 trident#.........##.###..####.## Throw: 3 throwing nets#.......#.........#....### #.......#......[....###..Nib|v#......%..#.........#...... #...###..>........#...#.... Ni|.......#..<................ ......................#####Ni| Aim: a hobgoblin (61% to hit)  You reach to attack! You puncture the hobgoblin! Ni|N_You kill the hobgoblin!Reach: a) +0 tridentNi|JPress: ? - help, Dir - move targetOkay, then.Ni+~NiNiх. _Ni M.#...... ... ...... .. #... ### #.# ..#####..## .. #.†# ###... #######@# ###.)# ##......# . ###.. #.........##.###..####.##Ni .. .....#..<......Ni Ni 29.1 (1 _Ni$ Nil Ni%u|#..... .. #...... . ...... . #....# # .. #....###  # #......###.## #....#. #@†# ##....# #.. #######.# ##.....# #. #.......)# ##......# .  #........###..##..##  #.........##.###..####.NiUv #.......#.........#....# # #.......#......[....### #......%..#...#. #...###..>#...#Ni|Ni}'20NiiNi Ni.6 #......##......### ....# #...... .... ...... ... #....#  ... #....###  # #......##.## #....#. ##.†# ##....# #######.# ##.....# # #.)# ##......# . #..###..##..## #...##.###..####. #.#.........#... # #.......#......[....### #......%..#...#.Ni?<1NimBNiCNi Ni NiB Ni NirM> .##### ...### #......#.......... ......#........ #......### ## ..##..## .. ##.†# ###.#######.# ##.....# #...Ni%j7=2NiNig  You reach to attack! You puncture the hobgoblin! _You kill the hobgoblin!  Reach: a) +0 trident  Press: ? - help, Dir - move target _Okay, then. _Found a stone staircase leading down.Nil #......# #.....># Nim Y #......# .##### ...######.......... .#....# #....# ##.....@# #....### ...###.## #......####..## #....#... ##.†# Nin # #..######.# # ##.)# ##......# .#.###..##..## ##..##.###..####.# #.#...#....Niw <3Niz NiB| NiKd####### #......# #.....>#  #......# .##### ...##### #........ ..#....# #....# #.#......#...# #....### ...###.###### #......#####..## #....#... ##.†# # #..######.# # #.##.)# ##......# .#.###..##..## ##..##.###..####.#NiNic&4NivNi"Ni Ni Ni Niݾ Ni NiG XNi 9=Ni9 NiY Nii Ni Ni0 Ni / ######## #......# #.....>#. #......# #.##......### #...#####......Ni2  #...  #...@......# #....# 7.1 (3 #......#...# #....###Ni  #...###.###### #.........# #..## #....#.# ##.†# ##....# # #######.# ##.....#  #.......)# ##......#  #........###..##..## Ni > #...##.###..##NiH Ni NiA NiҺNiANi Ni3NiXNiUNiNiNiQNiNi*NiNi ######## #......#.# #.....># .. #......#Ni( #.##......### #.....#####.... #.. #...# #....30 #......#...# #....Ni/q #...###.###### #.... ....### #..## #..NiT ...## ##.†# ##...... #######.# ##.....Ni{. #.......)# ##...... #........###..##..# #...##.###..NiNi6NiNiJNi] QNi*7QNi-NiNiNi&NiNiZNi|,Nii,Ni3NiFNiNi.NiNig#......#.# #.....>#.. #......# #.##......### #...........#####...Ni #................ #....# ####......#...# ##.@.###.###### #3Ni#....### #..## #Ni#...## ##.†# ###.. #######.# #Niy#. #.......)# ##.Nib# #........###..## Ni%K#...##.### #NiYu.........# ##......[..NiNiNiNi N.# #.....># .. #......# #.##......### #...........#####.. #...... ## ####......#...# ##.##...###.###### ##...@### #..## #### ##.†# ## #.. #######.# #. #.......)# # #..###..## #..##.### ##......# #.#[ #......%..#......Ni NiĄ +4.1 (1Ni NiBjNilNilNirNiuNiNi:NiNiNi`i  You encounter a hobgoblin.Ni՗ .# #.....># .. #......# #.##......### #...........##### #.. #..# ## ###......#...# # #.##...###.###### # #..@.### #..## # #...### ##.†# ## #... #.# ## #.#g #.)# ## #.#. #.###..### .. #.##.### g   hobgoblin (asleep)#. #.### #.#......[ #......%..#NinNi`N0g.NiNgNi}J====5.1 (1NiNiΦ+ _The hobgoblin shouts!Ni&g .# #.....>#  bronnyjavo the Poker .. #......#  Merfolk #.##......###  Health: 27/27 ======================== #...........#####. Magic: 3/3======================== Ni'\#.............. AC: 4Str: 16 #..........# #. EV: 12Int: 7 # ###......#...# #. SH: 0Dex: 15 #.##...###.###### #. XL:  3 Next: 60% Place: Dungeon:2 #..@.### #..## #. Noise: ====-----  Time: 1035.1 (0.0) #...### ##.†# ##. a) +0 trident #..g #######.# ##.. Throw: 3 throwing nets #.#. #.......)# ##...Nik(H #.#. #........###..## # .. #.........##.### g   hobgoblin #. #.......#....... ## #.......#......[ #......%..#....... _Found a stone staircase leading down.  You encounter a hobgoblin. _The hobgoblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)Nix] *gNi t.gAim: a hobgoblin (61% to hit)Ni .# #.....>#  bronnyjavo the Poker .. #......#  Merfolk #.##......###  Health: 27/27 ======================== #...........#####. Magic: 3/3======================== #.............. AC: 4Str: 16 #..........# #. EV: 12Int: 7 # ###......#...# #. SH: 0Dex: 15 #.##...###.###### #. XL:  3 Next: 60% Place: Dungeon:2 #..@.### #..## #. Noise: ====-----  Time: 1035.1 (0.0) #..g### ##.†# ##. a) +0 trident #... #######.# ##.. Throw: 3 throwing nets #.#. #.......)# ##... #.#. #........###..## # .. #.........##.###i m g   hobgoblin #. #.......#....... ## #.......#......[ #......%..#....... _Found a stone staircase leading down.  You encounter a hobgoblin. _The hobgoblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (61% to hit) .# >#  ..   ..###  .. #..... #.....  # ###.....  #.##...#  # #..##  #..g### ##.†#  #...   #.#. )#  #.#.  # ..  #.  ## [----6.1 (1  You encounter a hobgoblin. _Nij (The hobgoblin shouts!  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hobgoblin (61% to hit) _You reach to attack! You closely miss the hobgoblin.Ni( .# #.....>#  bronnyjavo the Poker .. #......#  Merfolk #.##......###  Health: 27/27 ======================== #...........#####. Magic: 3/3======================== #.............. AC: 4Str: 16 #..........# #. EV: 12Int: 7 NiN)B# ###......#...# #. SH: 0Dex: 15 #.##...###.###### #. XL:  3 Next: 60% Place: Dungeon:2 #..@.### #..## #. Noise: ---------  Time: 1036.1 (0.0) #..g### ##.†# ##. a) +0 trident #... #######.# ##.. Throw: 3 throwing nets #.#. #.......)# ##... #.#. #........###..## Ni)# .. #.........##.### g   hobgoblin #. #.......#....... ## #.......#......[ #......%..#.......Press: ? - help, Dir - move targetAim: a hobgoblin (61% to hit) _You reach to attack! You closely miss the hobgoblin.Reach: a) +0 tridentNi)dPress: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)NipZ g*Nig.  Aim: a hobgoblin (61% to hit)Niu.# #.....>#bronnyjavo the Poker.. #......#Merfolk#.##......###Health: 27/27 ========================#...........#####. Magic: 3/3========================#.............. AC: 4Str: 16#..........# #. EV: 12Int: 7# ###......#...# #. SH: 0Dex: 15#.##...###.###### #. XL:  3 Next: 60% Place: Dungeon:2#..@.### #..## #. Noise: ---------  Time: 1036.1 (0.0)#..g### ##.†# iuM4m##. a) +0 trident#... #######.# ##.. Throw: 3 throwing nets#.#. #.......)# ##...#.#. #........###..### .. #.........##.### g   hobgoblin#. #.......#.......## #.......#......[#......%..#....... _You reach to attack! You closely miss the hobgoblin.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)  You hit the hobgoblin.  The hobgoblin is moderately wounded.4---=7.2 (1.1NixNi"z_Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hobgoblin (61% to hit)  You hit the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin hits you.Ni3G 8 .# #.....>#  bronnyjavo the Poker .. #......#  Merfolk #.##......###  Health: 24/27 =====================--- #...........#####. Magic: 3/3======================== #.............. AC: 4Str: 16 #..........# #. EV: 12Int: 7 # ###......#...# #. SH: 0Dex: 15 Ni!H #.##...###.###### #. XL:  3 Next: 60% Place: Dungeon:2 #..@.### #..## #. Noise: =--------  Time: 1037.2 (0.0) #..g### ##.†# ##. a) +0 trident #... #######.# ##.. Throw: 3 throwing nets #.#. #.......)# ##... #.#. #........###..## # .. #.........##.### g   hobgoblin #. #.......#....... ## #.......#......[ #......%..#.......You hit the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 61% to hit)Ni  .# #.....>#  bronnyjavo the Poker .. #......#  Merfolk #.##......###  Health: 24/27 =====================--- #...........#####. Magic: 3/3======================== #.............. AC: 4Str: 16 #..........# #. EV: 12Int: 7 # ###......#...# #. SH: 0Dex: 15 #.##...###.###### #. XL:  3 Next: 60% Place: Dungeon:2 #..@.### #..## #. Noise: =--------  Time: 1037.2 (0.0) #...### ##.†# ##. a) +0 trident #... #######.# ##.. Throw: 3 throwing nets #.#. #.......)# ##... #.#. #........###..## # .. #.........##.###NiG % g   hobgoblin #. #.......#....... ## #.......#......[ #......%..#.......The hobgoblin is moderately wounded. _The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 61% to hit)  You puncture the hobgoblin!NiI 3 .# >#  ..   ..###  .. Ni #..... #.....  # ###.....  #.##...#  # #..##  #...### ##.†#  #...  Ni  #.#. )#  #.#.  NiC # ..  #.   Nin ## [   Ni 348.2 (1NiX" Nih$ M_The hobgoblin hits you.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 61% to hit)  You puncture the hobgoblin! _You kill the hobgoblin!Ni/dq .# #.....>#... #......##.#.##......####.#...........######. #...#. #..# # #. ###......#...# # #.##...###.###### # #.@..### #..## # #...### ##.†# ## #...# #.# ##Nid #.#.##.)# ## #.#.##.###.. #...##.##.# #..#.# ##.#.#...... #......%..#NiiNij\5=-9NimNiSoNi "  .# #.....>#   ... #......#   #.#.##......###   #.#.   #.# #...  Ni  #.# #...#   #.####......#...#   #.##...###.######   #@...### #..##  Ni $ #...### ##.†#   #...# Ni #.# ##   #.#.##.)# ##  Ni  #.#.##.###..   #...##.##.  NiL  ###..#.#   ##.#.#  Nio I #......%..#Ni Nim A-40Ni Ni NiNiNiVNiNiM .##>...  ##### ...####Nit... #.......###......#...##...###.###### #....### #..## #...### ##.†#  #...# #######.# ###.NiLNiؿ&1Ni9NisNi UM####### .##>...  ##### ...####.. .##......#...##...###.###### #....### #..##  Nij #...### ##.†# #####..Ni NiL &2NiW Nig Ni* DM  ######## .##>...  ##### ...####.. .##......#...##...###.######  #....### #..###Ni(+ )##...#NiY0 Ni0 R6==Ni1 3Ni4 Ni6 NiM  ######### .##>...  ##### ...####.. .##......#...  Ni #.##...###.########.#.#NiNiH&4Ni.NiNi] &M  ########## ...###>...  ##### ...####.. .  #.####......#...#.#.#Ni NiO &5Ni! NiJ# NiFLM  ########## .#..####>#....# ##### ...####..  #.# #..........#...NiKNi%L&6Ni0ONiPNi 7==         ########  ### #......#  #.@#####.....># 9.2 (3 ##....###  #.#.#####   #.#...###   #.# #...........   #.# #..........#  #.####......#...#  #.##...###.######  #....### #..##i( ?mNi# INiN% Ni& Ni+ =Ni, ,Nix- Ni2 l    ########   Nij3 #### #......#   #..#####.....>#   ##....##......#  ##.#.##......###    #@#...........####52  #.# #......   .# #.Ni4 ...#   #.####......#...# #.##...###.###### #....### #..##   #...### ##.†#     #...# #######.# Nib4    #.#.##.......)# ##. Ni5 Ni*9 Ni: Ni Ni NiN Ni Niʥ Ni0 Ni Ni Niת NiQ Ni2 n############ #......##..#####.....>###....##...... ##.#.### #.#...........#### #.# ......Ni d #.# ....#####...# 5#...###.###### ...### #..## ###.#.#  #.#.##........###..Ni˱    #...##.........##.#   ###..#.......#.....Ni E Ni Ni Ni( NiK NiyL 3NiP NirQ NiU NiAV Ni;W NioW NiX Ni] ##....##...... ##.#.### #.#...........#### #.# #............ #.# #..........####......#...# NiJ^ *#...###.###### ##....### #..## #.@.### ##.†# #8#...# #######.# ###.#.##.......)# ##.Ni^ *###..  ##.#.......#.....   #......%..#.....   Ni^ #...###..>...... Ni}_ Ni8d Nie NiNiNiNiJNi[V 3NiV Ni#a XNid BNi!e Nif Nig Nich Nih NiEq  #.# #....... #.# #....# # #.#####...#  #.##...###.###### # ##....### #..## # #...### ##.†# ## #...# #######.# ##. #.#.##.......)# ##.. #.#@##........###..61 #...##.........##. ###..#.#..... ##.#.#.... #......%..#...... #...###..>.. .......#..<. ............i0r |49m .....).##.##NiCv Niw Ni/4Ni2Ni4NiNicNiNiNiNiޯNiXNiNi`v#.####......#...# ##.##...###.###### #.##....### #..## #.#...### ##.†# ##.#...# #######.# ##..#.#.##.......)# ##...#.#.##........###..###...##..##.######.@#.#.......3.2 (2 ##.#.#......[NiӺ #......%..#....###..>.........#..<.................).##.##...............###.#..Ni9NiNiOi` _Oi0Oi!##....### #..## #...### ##.†# ##...# #######.# ##.#.#.##.......)# ##...#.##........###..###...##.........##.######..#.......#.......OiP"\ ##.#.......#......[ #@.....%.5 #...###..>.........#..<..................).##.###.....#........###.#.#.# #.## ..###..#Oi"Oi,'OiF(OiOi=Oi!Oi$OiD&Oi&Oi*,Oi+Oi+Oi|-OiP4...# #######.# ##.#.##.......)# ##..#.#.##........###..###...##.........##.###Oi4##..#.......#....... ##.#.......#......[ #......%.####...###..>..#...#..<7#............#.......).##.##OiV5v#........# ..###..#.. #........#.### #.##.. ..#####.#Oi5Oi;OiA=Oi  #...# #.# ## #.#.##.......)# ## #.#.##........###.. #...##..##.Oi  ###..#.# ##.#.#...... #......%..# ####...###..> #.#..< # #.).##.## #Oi  #.###.# #Oi v.# #.## #OiF .# ..###..# #.#.### #.##Oi L .#####.##Oi Oi +8.2 (1Oi Oi Oi 3Oi, OiOiOih,OiOi[OiOig Oi#u _Found a pitted leather armour.Oi&Oi]&Oi'Oi1#...##.........##.######..#.......#..... ##.#.......#......[ #......%..#.......####...###..>..#.........#..<.#........#.......).##.###.....71.2 (3#.###.##.# #.##.#.# ..###..##.#.### #.###..#####.##..[....#.....†#...####........ ...#...........Oif2Oi8OiJ:OiL Oi7M OiO OiCW OiY Oi-^ ,Oi` Oia OiMb Oi=j nOi)o  #......%..#........####...###..>..##.........#..<..#..............#.......).##.###.....Oio #.###.##.# #.##.#.# ..###..#4#.#.### #.###..#####.###...OiWp [....#.....†##...####.........##...#............##...............#.##......#.## #.....##Oip Oidu Oiv Oi6Oi8A pitted leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Oi.9Encumbrance rating: 4 It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: unidentified artefact armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.Oi`Oi*g#......%..#........ bronnyjavo the PokerOig~####...###..>........# Merfolk#.........#..<........ Health: 27/27 ========================#..................... Magic: 3/3========================Oign#.......).##.##....... AC: 4Str: 16#..................... EV: 12Oig Int: 7#........###.#........ SH: 0Dex: 15Oi8h##........# #.##....... XL:  3 Next: 64% Place: Dungeon:2Oigh#....@...# ..###..#... Noise: ---------  Time: 1074.2 (3.0)Oihi#........#.### #.##... a) +0 trident#..........#####.##... Throw: 3 throwing netsOihH#.........[....#.....†#.#.........####.........##.........#............#Oih #....................... Oii#........##......#.##... #.....##...... OiIiNReach: a) +0 tridentPress: ? - help, Dir - move targetOii(Aim: a hobgoblin (moderately wounded, 61% to hit)  You puncture the hobgoblin! _You kill the hobgoblin! _Found a pitted leather armour.OiqOiyrOi`yOi{OiND3OiwFOiNOiQUBOi(XOiYOi%fOin#.........#..<.......... bronnyjavo the Poker#....................... Merfolk#.......).##.##.......#. Health: 27/27 ========================Oio#....................... Magic: 3/3========================#........###.#.......... AC: 4Str: 16#........# #.##.......## EV: 12Int: 7#........# ..###..#...## SH: 0Dex: 15#........#.### #.##..... XL:  3 Next: 64% Place: Dungeon:2OiCo#......@...#####.##...#. Noise: ---------  Time: 1075.2 (1.0)#.........[....#.....†#... a) +0 tridentOitoC#.........####.........#.. Throw: 3 throwing nets#.........#............###Oio#.......................###........##......#.##..... @   Jessica (asleep)Oio........##.....##......<....@...#...########.........###.....OipAim: a hobgoblin (moderately wounded, 61% to hit)  You puncture the hobgoblin! Oi6p_You kill the hobgoblin! _Found a pitted leather armour.  You encounter Jessica the Apprentice Sorceress. She is wielding a +3 spectralclub.Oi]}/  --more-- OiU4 Oi: OiY@ OiC+6.2 (2 OiSF OiKJj  You puncture the hobgoblin! _You kill the hobgoblin! _Found a pitted leather armour.  You encounter Jessica the Apprentice Sorceress. She is wielding a +3 spectralclub. _Found 5 javelins. Oi#.....#.).##.###.##.........#.###.##.# #.# OiJ####.#...###..#...##........#.### #.##.....#..........#####.##...#.##....#.....†#...#.####.........#.#......#####.........#.##......#.##.......##.....##......<.† Oi@...#...########..........## #...# #. OiG@( Oi@==7.2 (1 Oi: _Jessica shouts!  Oi  OinYou see here the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4  OiwT_Stlth-}.Oiu{'@.OiOi~/--8OiOi. _g - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-}Oi.JV#.##.).##.##.#.##.......#.###.#.#.###.##.##.#...###..#...### #.#.### #.##.....# #.#####.##...#.##.#.....†#.#.####.#.#..#............####.#..........##......@.##......#.##.........##.....##......<.†....(...#...#. ........## #. ..# #. OiP@OidX.@   JessicaOiYA--9OicOieOi_ q#.##.......).##.##.#.##..............#..###.#.#..###.##.##.#...###..#...### #.#.### #.##.....# #.#####.##...#.##.#.....†#.....#Oi` #.####.#.#...#......####.#......@.........##........##......#.##.........##.....##......<.†....(...#...#. .Oilb ## #. ..# #. OiUe @Oi|k .@   Jessica80Oip OiMq Oi5 #.##.......).##.##.#.##.......#........###.#.#........###.##.##.Oi7.#...###..#...### ##.#.### #.##.....# ##.#####.##...#.##.#.....†#.....##.####.#.#......@..#.....####.#.........#####)#.##......#.##.#.##.....##......<.†..#...(...#...########.# .## #.# ..# #.# Oi]8OiK;@Oi\E.@   JessicaOiAF&1OiOOiQOiJ t#.).##.###.###..............Oi #.###.##.###.#########.#...###..#...### #.#.### #.##.....# #.#..#####.##...#.####.#...Oi .#.....†#.....##.#.......@.####@........Oi5 @..#.........#....Oi #####........#)#........##......#.##........#..##.....##......<.†..#.(...#...########........#......## #.#.Oi  ..## #.#Oi3 $. Oih @Oi| .@   JessicaOi &2Oi OiH !Oi@#...............#.###.#......#.###.##.......#########.#...###..#...### #.#.### #.##.....# #..!OiQ#..........#####.##...#.####.#........@.....#.....†#.....##.#...####...........#.#....#####.....#)#.###.##........#...##.....##......<.†..#.(...#...########........#......## #.#..!Oi ..## #.###. #.# !Oii@!Oi.@   Jessica!Oi&3!Oi+!Oi!Oi5*#.###.##.###.##.......#########.#...###..#...### #.!Oi1+#.### #.##.....# #...#.......@..#####.##...#.####. #.......#.....†#.....##. #.####........... #..#....#### #....#) #.###.##........#..##.....##......<.†..#.(...#...########........#......## #.#. ..## #.####. #.# ##########!Oi`,@!Oi1.@   Jessica!Oi2&4!Oi8!Oi9"Ois#.###.#.#.###.##.......#.#..#...###..#...### ##.#.### #.##.....# #.#..@.#####.##...#.####. ."Oi...#.....†#.....##. .####.#. .#.####. .#####). .##......#.##.#. .##.....##......<.†..#...†"OiӃ...(...#...########........#..## #.."OiU#...## #........#. #........# "Oi# .@"Oi"Oi9&5"Oi2"OiR"Oiy4"Oi"Oib$Oi 9#.###.######### #.#...###..#...### ###### #.#.### #.##.....# #..... #.@#####.##...#.####. ......#.....†#.....##.####.........#..........##....####.####)....###......#@##........#....###.....##......<.†..#...†(...#...########........#....#.....## #........#....#$Oiο 3 ..## #.######. #.#  #....########### $OiC '.@$Oi $Oi| &6$Oi% $Oi %Oia\.#...###..#...### ###### .%Oib#.### #.##.....# #...... ..#####.##...#.####. .@.#.....†#.....##.####.........#..........##............####..............#####)....####......#.##........#....###.....##.@....<.÷..#...†..(...#...########........#....#%Oic{.....## #.#....# ..## #.######. #.# #.# #########%OiEc*# %Oie'.@%Oiqp<7%Oiu%Oipw%OiI #...###..#...### ######.#.### #.##.....# #.#####.##...#.####.#.....†#.....##.####@........#.#.#............####.........#####)....###......#.##.#....###.....##..@...<.÷..#...†..# .(...#...########.#....#.## #..#....#..## #........ #........##........# ##########%Oi .@%Oix %OiD &8%Oi %Oi< &Oi#...###..#...### ######.#.### #.##.....# #.#####.##...#.####..#.....†#.....##.####.@.......#.#.#............####........#####)....###......#.##.#....### ##.....##...@..<.÷..#...†..# (...#...########.#....#.## #.#....#..## #.. #.##.####&Oi&Oi&9&Oiy&Oi(OiO#T#.### #.##.....# #.......#####.##...#.####..#.....†#.....##.####.@.......#..........##......####........###)....#######(Oi/$#.##........#....### ##.....##......<.÷..#...†..# #...########.@......#....#.... .....## #.#....#####  ..## #.######  . #.# #.########### (Oi+(Oi+'90(Oi.(Oiw0(Oi\ (Oi-] (Oi|^ (Oie (OiDh g  Jessica comes into view.(Oin $.#####.##...#.####..#.....†#.....##.####.@..@....#..........##......####............#.......###)....#########.##........#....### (Oio C##.....##......<.÷..#...†..# #...########........#....#......## #.#....####### #.###### . #.#  ########## @   Jessica(OiOp %0(Oiv (Oiz 21.2 (1 _(Oir| (Oi} )OiԼ )#.### #.##.....# #.#####.##...#.####.....#.....†#.....##......)Oio ####.@..@....#....##....####....................#####)....###### .##......#.##........#....### )Oi ##.....##......<.÷..#...†..# #...########.)Oi O#....#..... .##)Oiٽ X#.#....#####.. .##)Oi '#.)Oi B###### )Oi3 U#........#)Oip 1##########)Oi §Jessica mumbles some strange words.)Oi ()Oi &2)Oi0 )Oi@ % _Jessica blinks!,Oi3,Oi,Oi0,Oio,OiB,Oi,Oi,Oi,Oiql  You see here a frilled lizard skeleton.,Oi,Oi` _,Oi,Oih#...###..#...### ######.....#### #.### #.##.....# #.....# #####.##...#.####.....# ..#.....†#.....##...........# ###.@..§....#..........#.....## ,Oi...####............## ......#####)....### ......#..#....### ....##......<.÷@.#...†..# 5.2 (3########........#....#..... ## #........#....#####..#........###### #........###########,Oi,Oi,Oi-Oir#.##.......########............. ...###..#...### ######.....##### .### #.##.....# #..# #####.##...#.####.# ...#.....†#.....##...... ##.@..§....#..........#...####..................#####)....######.##.......@#....### -Oi~O..##......<.÷..#...†..# .########.#....#..... ##.#....#####..#.########........###########-Oi5-Oi+6.2 (1-Oi<-Oi.Oi .#..........#### #.##.......########............. .###..#...### ######.....##### ### #.##.....# #.# #####.##...#.####.# .Oi< G..#.....†#.....##...... #.@..§....#..........#.####..................#####@....######.##........#....### ..##......<.÷..#......# #######.#....#.....#.#....#####..#.#######.##........###########.Oi .Oi &7.Oi .Oin $  Things that are here:.Oi | _a +0 club; a +0 sling; a goblin corpse0Oi0OiGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-} Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}2Oi g - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4).Stlth-: It makes you less stealthy. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would increase by 0.5 (12.6 -> 13.1). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe.FOiL Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)  e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-} Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+} GOi|g - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4).Stlth-: It makes you less stealthy. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would increase by 0.5 (12.6 -> 13.1). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe.LOifLOi^LOiٔP#.#.........................#### bronnyjavo the Poker #.##.......########............. Merfolk ..###..#...### ######.....##### Health: 27/27 ======================== ### #.##.....# #...........#Magic: 3/3======================== #####.##...#.####...........#AC: 4LOi`Str: 16 ..#.....†#.....##...........#EV: 12Int: 7 #.@..§....#..........#.....##SH: 0Dex: 15 ..........####............##XL:  3 Next: 64% Place: Dungeon:2 ...........#####@....######Noise: ---------  Time: 1097.2 (0.0) ....#.##........#....###a) +0 trident ...##......<.÷..#......#Throw: 3 throwing nets ########........#....#.....#........#....#####..#........######LOil#........##........########### _Jessica comes into view.Jessica mumbles some strange words. _Jessica blinks! _You see here a frilled lizard skeleton.  Things that are here: _a +0 club; a +0 sling; a goblin corpseLOiLOi& _LOimLOid  You start removing your armour.LOi|+8.2 (1LOiLOiȻLOiY+9.2 (2LOizLOi=5 @@   Jessica (wandering) _You continue removing your +0 leather armour. x3  Jessica comes into view.LOiyLOiyKeep disrobing? Y - Yes  LOieN - NoMOi&Keep disrobing? Y - Yes  N - No [Y]es or [N]o only, please.OOiJOOi.OOiyKeep disrobing? Y - Yes  OOi]QN - No [Y]es or [N]o only, please.QOi QOi #.#.........................#### bronnyjavo the Poker QOiC #.##.......########............. Merfolk ..###..#...### ######.....##### Health: 27/27 ======================== ### #.##.....# #...........#Magic: 3/3======================== #####.##...#.####...........#AC: 4Str: 16 ..#.....†#.....##...........#EV: 12QOi JInt: 7 #.@..§....#..........#.....##SH: 0Dex: 15 ..........####............##QOi #XL:  3 Next: 64% Place: Dungeon:2 ...........#####@....######Noise: ---------  Time: 1099.2 (2.0) ....#.##...@....#....###a) +0 trident QOi8 ...##......<.÷..#......#Throw: 3 throwing nets ########........#....#.....#........#....#####..QOis #........######@   Jessica (wandering)#........##........#QOi ########## _You see here a frilled lizard skeleton.  Things that are here: QOi _a +0 club; a +0 sling; a goblin corpseYou start removing your armour. _You continue removing your +0 leather armour. x3  QOi JJessica comes into view.QOi =QOi -100.2 (3QOi&& QOi"( 4 _You stop removing your armour.XOiPLEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-} Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+} Floor Items ([,] to select) Hand Weaponsa +0 cluba +0 sling[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip YOix YOi YOi -#.#.........................#### bronnyjavo the Poker #.##.......########............. Merfolk ..###..#...### ######.....##### Health: 27/27 ======================== ### #.##.....# #...........#Magic: 3/3======================== #####.##...#.####...........#AC: 4Str: 16 ..#.....†#.....##...........#EV: 12YOig mInt: 7 #.@..§....#..........#.....##SH: 0Dex: 15 ..........####............##XL:  3 Next: 64% Place: Dungeon:2 ...........#####@....######Noise: ---------  Time: 1100.2 (0.0) ....#.##...@....#....###a) +0 trident YOiº ...##......<.÷..#......#Throw: 3 throwing nets ########........#....#.....#........#....#####..YOiq #........######@   Jessica#........##........###########Things that are here: _a +0 club; a +0 sling; a goblin corpseYou start removing your armour. _You continue removing your +0 leather armour. x3  Jessica comes into view. _You stop removing your armour.YOi P  Okay, then.YOiZ YOi YOi . _\Ois...#.# #...................#### \Oi##.##.......########............. ...###..#...### ########## .### #.##.....# #..# .#####.##...#.####.# ...#.....†#.....##...........# ##.@..§....#..#.....###.@..........##\OiD........#####)....######..#.##...@....#....### ....##......<.÷..#......# \Oi'.########........#....#... # #........#....#####.. #........###### #........# #........#\Oi!\Oi{")1.2 (1 \Oi" _\Oi'\Oi(]Oi.#.##.#........#.##.......# #...###..#...### ######..... #.### #.##.....# #...# ..#####.##...#.####..#.#.....†#.....##.##.@..§....#.#.....##.####.##.#####)....######.#.##...@....#....###.##......<.÷..#..# ..#.#....#..... ## #.#....#####.. #.######  #.# ]OiF #.#]Oip]OiC2dOidOiURead which item? dOiScrolls  c - 3 scrolls labelled XACWIM DIXYRUN  e - a scroll labelled WUCOQA GONT  h - a scroll labelled MARHON LAT  k - a scroll labelled COAWOUSOTI [!] read|quaff[?] describe selectedfOifOi/fOi~7......................#.......#bronnyjavo the Poker ###.#.........................### Merfolk ###.##.......########............ Health: 27/27 ======================== #...###..#...### ######.....#### Magic: 3/3======================== fOi#.### #.##.....# #...........#AC: 4Str: 16 ..#####.##...#.####...........#EV: 12Int: 7 ....#.....†#.....##...........#SH: 0fOi-wDex: 15 ###.@..§....#..........#.....##XL:  3 Next: 64% Place: Dungeon:2 ............####@...........##fOi Noise: ---------  Time: 1102.2 (0.0) .............#####)....######a) +0 trident ......#.##...@....#....###Throw: 3 throwing nets .....##......<.÷..#......# ..########........#....#..... ###........#....#####..#........######fOi#........##........# _a +0 club; a +0 sling; a goblin corpseYou start removing your armour. fOi1_You continue removing your +0 leather armour. x3  Jessica comes into view. _You stop removing your armour. _Okay, then.fOi  As you read the scroll labelled XACWIM DIXYRUN, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.fOiwa3.2 (1Tele fOifOi9 _c -> t - 2 scrolls of teleportationmOiU yM##.###.######......†.# ............# ................### ###.##.......########..............###..#...### ######.....#### #.### ..# #....#####.##...#.####.. ....#.....†#.....##........... ###.@..§....#...#.....##mOi ####............##.......#####).###.#.##...@....#....## .....##......<.÷..#......#..##mOiG mOi %4mOis mOi oOil`v.........#######.....#### ).##.##.......#.######......†.## .....#.# .###.........## .###.##.......########........... .#...###..#...### ######## .#.### #.##.....# #.....#oOib#####.##...#.####.....# .....#.....†##...........# ####.@..§....#..#.....## #....####............##........#####)....###### #......#.##...@....#....### #.....##......<.÷..#......# ...########.#....#... .## #.#....#####.. # #.######oOib@oOih~@   JessicaoOii%5oOimoOinoOi 7#..<......#####..... ..................#######.....### .).##.##.......#.######......†.## .......#. ..###.........# ..###.##.......########.......... ..#...###..#...### ########.### #.##.....# #.######.##...#@####.# ......#.....†##...........# .####.@..§....#..........#.....## .#.....####............## .........#####@....###### ##......#.##...@....#....### ##.....##......<.÷..#......# #...########.#....#... ..## #.#....#####..oOi oOiغ  #.# ## #....# #  #.####......#...# #....###  #.##...###.###### ##  ##....### #..## #....#.....  #...### ##.†# ##....# #...  #...# #######.# ##.....# #.#  #.#.##.......)# ##......# .  #.#.##...##..##..## #  #...##.......@.##.###..####.#  ###..#.......#.........#....# ##.#.......#......[....###.. #oOid %..#.#......  ####...###..>........#...#....  #.........#..<................  #..................#####   #.......).##.##.......#.######   #..................... oOi oOiU oOi 06oOin oOi @ _Your surroundings suddenly seem different.uOi!uOi$uOi&uOi].uOi0uOi5BuOi7,uOiR9uOi;uOi?,uOi@uOiGF  You see here an inkwell talisman.uOiIuOikJ _uOiLuOiT ##....### #..## #.... #...### ##.†# ##....# #...#########.# ##.....#  #.#.##.......)# ##......#  #.#.##........###..##..##  #...##.........##.###..## ###..#.......#...#.. uOi~U##.#.......#......[.... #%..#.........#..10.2 (4 ####...###..>..#... #.........#..<.......... #................# #.......).##.##.......#.## #............... #........###.#............ #........###.##.......#### ##...###..#...###uOiυuOivOi ,_vOi :XvOicvOisvOi #.#.##.......)# ##... #.#.##........###..##. #...##.........##.###. ###..#......... ##.#.......#......[. #......%..#........ ####...###..>..# #.........#..<........ #....@........5.2 (5 #.......).##.##....... #......... #........###.#. #........###.##....... #........#...###..#...  #........#.### #.##... vOi1[m #..........#####.##...  #........#.....†#. vOiFvOivOi9 vOi vOiS vOi vOi] vOi vOiP ,vOi  BvOi vOiF! vOi( vOi"* vOi@   #...##.........##.#   ###..#.......#....   ##.#.......#....   #......%..#   ####...###..>.....  ......#..<   #..........   #.......).##.##   #.@.8.2 (3   #........###.#   ####.##   #........#...###..#   #........#.### #.## vOiJH   #..........#####.##   #........#..   #..####.@..§   ##.........vOi&I vOiJ wOi3wOiX4wOij9wOi:wOi3wOiwOiwOiwOi|nwOiĐwOiwOi“,wOiwOi  #......%..#....   ####...###..> #.........#..< #............  wOi| #.......).##.##   #......   #........###.#   #........###.##   #@.#...###wOi͙21  #.#.### #.#   #...#####.#  wOi #......#....  #.###.@..§.  #.#.........  wOi=  #.   #......#.#  wOiY  #.....##wOiwOivwOiwOi,n wOin wOiVo wOi)w wOiCy wOiy wOiU} ,wOi~ wOi wOi+ wOi1 wOi wOi߄ wOi wOi[ wOi, wOis wOi‡ wOi{  #......  #.......).##.##  #....  ####.# wOi  #..###.##  ##...###  #..#.### # wOi$ ###....##### #.@......#.wOiS `5.2 (4 #.wOi p###.@..§ #.#........ wOi  #.  #......# wOi p ##.....##. wOi%  #....(...#...######  #wOiY ...##  ..##wOi wOi wOi xOi]xOi]xOi7^xOifxOiSlXxOi%o,xOioxOit} _Found a stone staircase leading down.xOi[uxOi{###.#.##...###.### ####..######.......#..#...####.@..§...#.........8.2 (3##......#.####........#  xOiW|#...>....#  ##########  xOi}xOixOixOi7 xOi@8 xOi 9 xOi@ xOiB xOi`F BxOiG xOiG xOiH xOiI xOi7K xOiwK xOi....# ########## xOiS xOi` xOi;b yOi*vyOivyOiwyOic~yOiyOiyOiȅXyOiyOi\yOiyOiyOiv #..#.### #.##. ###...#####.##. yOiېB#......#.....† #..####.@..§.. #..#.. yOi#...... #........##......#.##. yOiL#........##.....##.. #....@...#...##.4yOi~ #..## #. #..yOi### #. #...>....# yOiG#. ## #. ## yOiyOi$yOiM/ _e - 6 javelins (gained 5)zOi~,###..#####.##.#.......#.....†##.####.@..§....#.#.........#.....#.##......#.###.##.....##....zOi#.#...#########.....@....## #.#.### #.#...>....# #.########## #. ### zOiA5.2 (1zOizOi}Oi{Read which item? Scrolls  t - 2 scrolls of teleportation  e - a scroll labelled WUCOQA GONT  h - a scroll labelled MARHON LAT  k - a scroll labelled COAWOUSOTI [!] read|quaff[?] describe selected~Oif ~Oil ~Oi&s ###..........#####.##.. bronnyjavo the Poker#..............#.....†# Merfolk#.........####.@..§.... Health: 27/27 ========================#.........#............ Magic: 3/3~Ois ========================#...................... AC: 4Str: 16#........##......#.##.. EV: 12Int: 7#........##.....##..... SH: 0Dex: 15#........#...########.. XL:  3 Next: 64% Place: Dungeon:2#.....@....##~Oi8u #.. Noise: ---------  Time: 1135.2 (0.0)#........####.. a) +0 trident#...>....##.. Throw: 3 throwing nets###########..###You feel strangely unstable. It was a scroll of teleportation. _c -> t - 2 scrolls of teleportation _Your surroundings suddenly seem different. _You see here an inkwell talisman. _Found a stone staircase leading down. _e - 6 javelins (gained 5)~Oiz P  Okay, then.~Oiz ~Oi ~Oi . _OiƪOigEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-} Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Oi2Oi7Oi>U###..........#####.##.. bronnyjavo the Poker#..............#.....†# Merfolk#.........####.@..§.... Health: 27/27 ========================#.........#............ Magic: 3/3========================#...................... AC: 4Str: 16#........##......#.##.. EV: 12Int: 7Oi>s#........##.....##..... SH: 0Dex: 15#........#...########.. XL:  3 Next: 64% Place: Dungeon:2#.....@....###.. Noise: ---------  Time: 1135.2 (0.0)#........####.. a) +0 trident#...>....##.. Throw: 3 throwing nets###########..### _c -> t - 2 scrolls of teleportation _Your surroundings suddenly seem different. _You see here an inkwell talisman. _Found a stone staircase leading down. OiR?V_e - 6 javelins (gained 5) _Okay, then.OiEP  Okay, then.OiEOiUIOinJ. _Oi- Oi Drink which item? Potions  d - 2 murky orange potions  f - a clear potion  j - 2 fizzy brown potions [!] read|quaff[?] describe selectedOiOiOi%(###..........#####.##.. bronnyjavo the Poker#..............#.....†# Merfolk#.........####.@..§.... Health: 27/27 ========================#.........#............ Magic: 3/3========================#...................... AC: 4Str: 16#........##......#.##.. EV: 12Oi%Int: 7#........##.....##..... SH: 0Dex: 15#........#...########.. XL:  3 Next: 64% Place: Dungeon:2#.....@....###.. Noise: ---------  Time: 1135.2 (0.0)#........####.. a) +0 trident#...>....##.. Throw: 3 throwing nets###########..Oi/&### _Your surroundings suddenly seem different. _You see here an inkwell talisman. _Found a stone staircase leading down. _e - 6 javelins (gained 5) _Okay, then. Oi&6_Okay, then.OiV,P  Okay, then.Oi-Oi-1Oi=. _OiƝOiGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with () Oi d - 3 throwing nets (quivered)e - 6 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-} Talismans (go to first with %) Ois f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}Oi 7e - 6 javelins. Oi 1A lightweight spear, designed for throwing. It will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Base damage: 10 Base attack delay: 1.5 This projectile's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.0; use (s) to set 16.0 as a target for Throwing.  At 100% training you would reach 16.0 in about 7.4 XLs.  Current attack delay: 1.4. Damage rating: 14 (Base [10 + 2 (Thrw)] x 115% (Str) x 103% (Fight)). It has a 1/20 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “Suppose you found your brother in bed with your wife, and put a javelin  through both of them, you would be justified, and they would atone for their (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.OiOiOic(###..........#####.##.. bronnyjavo the Poker#..............#.....†# Merfolk#.........####.@..§.... Health: 27/27 ========================#.........#............ Magic: 3/3========================#...................... AC: 4Str: 16#........##......#.##.. EV: 12OiInt: 7#........##.....##..... SH: 0Dex: 15#........#...########.. XL:  3 Next: 64% Place: Dungeon:2#.....@....###.. Noise: ---------  Time: 1135.2 (0.0)#........####.. a) +0 trident#...>....##.. Throw: 6 javelins###########..### _You see here an inkwell talisman. _Found a stone staircase leading down. _e - 6 javelins (gained 5) _Okay, then. _Okay, then. _Okay, then.Oi OiOi-OiOi0Oi(3OiZOiOiP _Oij,Oi=Oi@###..#####.##...##......#.....†#..#..####....§....##..#.....###........Oi-e##..##......#.##...@#..##.....##......<#..#...########..#.......@..## #..7.2 (2#..### #..#...>....# #..## #..##OiOi Oi7OiB###.#####.##...#.#.......#.....†#.#..####....§....#.#..#....##......##.##......#.##...@.#.##.....##......<.#.#...##.#........@.## #.#.### #.#...>....# #.## #.#OiHOiI+8.2 (1OiKMOiNOi  #.#.### #.##.....####..........#####.##...#.##..............#.....†#..#.........####....§....#...#.........#..###.................####........##..##...@.#........##.....##......<.÷#........#@..########.#.Oi j.####.#........####.#...>....# #.###########......#######Oi Oi &9Oi Oi OiIOizJ3OiEROi2Tg  Jessica comes into view.Oi|Z#.#...###..#...###  #........#.### #.##.....# ###..........#####.##...#.###..............#..@..†#..#...#####....#..#.####.#...OiW[L......#####.##..##...@...#.##@....##......<.÷#........#...########.#..........####.#........####.#...>....# #.###########....... @   Jessica (wandering)########Oi]E@.0Oi dOii340.2 (1 _OiojOikOiPP#.###.##.......######........#...###..#...###  #........#.### #.##.....# ###..........#####@##...#.####..............#.....†#.....##.........####OiR##....#.........#####..#.................######.##..##...@...#.##.....##......<.÷#.#...########.#..........####.#........####.#...>....# #.###########........#########OiWX §Jessica shouts!  Jessica mumbles some strange words.Oi^(Oi^/==1Oii; _Jessica blinks!OiG#.###.#.......#.###.##.......#######........#...###..#...### # #........#.### #.##.....# ###..........#####§##...#.####..............#.....†#.....###.........#####....#.Oio#####...#.................#####@#........##..##...@....##.##.....##......<.÷..##.#...########.##..####.##........####.# #...>....# #.# ###########........# ########## Oi%.Oi(/--2OiOiOi u#......#.###.#........#.###.##.......#######.#...###..#...### # #.#.### #.##.....# #.###.#####.##...#.####.#..............##.....###.........#####....#.........#####....#.........#####@.#........##..##...@....#.#.##.....##......<.÷..#.#.#...########.#.#..####.#.#........####.###...>....# #.############........#Oiz Oi A--3Oig Oi OiΧA#.#.###.#......#........###.##.......##........#...###..#...### ##........#.### #.##.....# #.###.Oi...#####.##...#.####.#....#......#.....##.#.####.#.#.#.####.#.#####@.#.##......#.##...@....#.#.##.....##......<.÷..#.#.#...########.#.#....### #..#.#.### #.##...>.... OiOi&4OiܵOiOib#.#.###.#.......#........###.##.......#.#.Oi .#...###@.#...### ##.#.### #.##.....# #. ###..........#####.##...#.####. #.....#......#.....##. #.####.#. #.#.####. #.#####@. #.Oi]##......#.##...@....#. #.##.....##......<.÷..#. #.#...########........#. #.### #..#.@   Jessica #.### Oid#........# Oi8'.@OiiOi&5OiOiOiQ ####.# #.###.##.......######## #.#...###..#...### ### #........#.### #@##.....# #..###..........#####.##...#.####  #........#......#.....## Oi  #####...#.....  #..#...####  #....#####@  ####.##...@....#  #.###......<.÷..#  #.#...########........#  #...### #.#  ####  #........###  #...>....#  #........#  ########## #.# ##########Oi@'.@OiչOiq&6Oi8OiOi #........###.#................ bronnyjavo the Poker#........###.##.......######## Merfolk#........#...###..#...### ### Health: 27/27 ========================#........#.### #.##.....# #.. Magic: 3/3========================###..........#####@##...#.####.. AC: 4Str: 16  Oi۠#..............#.*....#.....##.. EV: 12Int: 7  #.........####..*......#........ SH: 0Dex: 15  #.........#.....*......####..... XL:  3 Next: 64% Place: Dungeon:2  #..............@........#####@.. Noise: ---------  Time: 1146.2 (0.0)  #........##......#.##...@....#.. a) +0 trident#........##.....##......<.÷..#.. Throw: 6 javelins#........#...########........#..#..........####........#..#........###OiN#........### @   Jessica#...>....##........############........###########Jessica mumbles some strange words. _Jessica blinks!  Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +3 spectral club and wearing a +0 robe (58% to hit)Oi #........###.#................ bronnyjavo the PokerOig#........###.##...(...######## Merfolk#........#...###.(#...### ### Health: 27/27 ========================#........#.### #(##.....# #.. Magic: 3/3========================###..........#####(##...#.####.. AC: 4Str: 16  #..............#.(....#.....##.. EV: 12Int: 7  Oi#.........####..(......#........ SH: 0Dex: 15  #.........#.....(......####..... XL:  3 Next: 64% Place: Dungeon:2  #..............@........#####@.. Noise: ---------  Time: 1146.2 (0.0)  Oi{#........##......#.##...@....#.. a) +0 trident#........##.....##......<.÷..#.. Throw: 6 javelins#........#...########........#..#..........####........#..#........####........### @   Jessica#...>....##........############........#Oi##########Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +3 spectral club and wearing a +0 robe (58% to hit)  You throw a javelin. The javelin pierces through Jessica.  Jessica is severely wounded.Oia|`.@.@.Oi65....Oi...OiOi&7.6 (1.4Oi5 Oi_OiOi&Oiy #.###.##...(...####### #.#...###..#...###  #.#.### #.##.....# #.###...#####.##...#.#### #.....#......#.....## #...####...@.....#..... #...#............#### #...#####@ #Oixz..###.##...@....# #..###......<.÷..# #.#...########........# #....### #.# #Oi|###  #.## #...>....#  #.#  ########## #.# ########## Oi4~).@.OizOiy,80OiOi=Oiڜ Z #........###.##...(...####### bronnyjavo the Poker#........#...###..#...### ## MerfolkOi #........#.### #.##.....# #. Health: 27/27 ========================###..........#####.##...#.####. Magic: 3/3========================#..............#......#.....##. AC: 4Str: 16#.........####.........#....... EV: 12Oi% 4Int: 7#.........#.....@......####.... SH: 0Dex: 15#..............*........#####@. XL:  3 Next: 64% Place: Dungeon:2Oij #........##...@..#.##...@....#. Noise: ---------  Time: 1148.6 (0.0)#........##.....##......<.÷..#. a) +0 tridentOi #........#...########........#. Throw: 5 javelins#..........####........#.Oi #........####........###...>....#Oi #........# @   Jessica###########........#Oi k########## _Jessica is severely wounded.Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOi̟ Aim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, 58% to hit)Oi,Z #........###.##...(...####### bronnyjavo the Poker#........#...###..#...### ## MerfolkOij-#........#.### #.##.....# #. Health: 27/27 ========================###..........#####.##...#.####. Magic: 3/3========================#..............#..(...#.....##. AC: 4Str: 16#.........####...(.....#....... EV: 12Int: 7#.........#.....(......####.... SH: 0Oi-8Dex: 15#..............(........#####@. XL:  3 Next: 64% Place: Dungeon:2Oi-#........##...@..#.##...@....#. Noise: ---------  Time: 1148.6 (0.0)#........##.....##......<.÷..#. a) +0 tridentOi.#........#...########........#. Throw: 5 javelins#..........####........#.OiL.#........####........###...>....##........# @   JessicaOi.F###########........########### Oi.;_Jessica is severely wounded.Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleOi+/Shift-Dir - straight lineAim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, 58% to hit)Oiut.@.  Throw: 5 javelins  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Oi0vAim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, 58% to hit)  You throw a javelin. The javelin closely misses Jessica.Oix8*Oi+J~ (fast)Jessica casts a spell.Oi&@Oih===50.0 (1.44OiOi0 _Jessica seems to speed up.Oi #........###.##...(...####### bronnyjavo the Poker#........#...###..#...### ## Merfolk#........#.### #.##.....# #. Health: 27/27 ========================###..........#####.##...#.####. Magic: 3/3========================#..............#..(...#.....##. AC: 4Str: 16#.........####.........#....... EV: 12Int: 7#.........#.....@......####.... SH: 0Dex: 15#..............*........#####@. XL:  3 Next: 64% Place: Dungeon:2#........##...@..#.##...@....#. Noise: is49m===------  Time: 1150.0 (0.0)#........##.....##......<.÷..#. a) +0 trident#........#...########........#. Throw: 4 javelins#..........####........#.#........####........###...>....##........# @   Jessica (fast)###########........########### _Jessica seems to speed up.  Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, fast, 58% to hit)Oi Z #........###.##...(...####### bronnyjavo the Poker#........#...###..#...### ## MerfolkOiC #........#.### #.##.....# #. Health: 27/27 ========================###..........#####.##...#.####. Magic: 3/3========================#..............#..(...#.....##. AC: 4Str: 16#.........####...(.....#....... EV: 12Int: 7#.........#.....(......####.... SH: 0Dex: 15#..............(........#####@. XL:  3 Next: 64% Place: Dungeon:2#........##...@..#.##...@....#. Noise: ===------  Time: 1150.0 (0.0)#........##.....##......<.÷..#. a) i ;1m+0 trident#........#...########........#. Throw: 4 javelins#..........####........#.#........####........###...>....##........# @   Jessica (fast)###########........########### _Jessica seems to speed up.  Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, fast, 58% to hit)Oih h.@  Throw: 4 javelinsOi[i Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, fast, 58% to hit)  You throw a javelin. The javelin completely misses Jessica.Oiwx  .((   dancing +3 spectral club (distracted)@   Jessica (fast)Jessica misses you.--1.4 (1.43Oiz OiH| _ _The dancing +3 spectral club closely misses you.Oi(~ s _You encounter a dancing +3 spectral club.Oi ! #.#...###..#...###  #.#.### #.##.....# ###..........#####.##...#.#### #..............#..(...#.....##Oi  #.........####.........#..... #...#...#### #..............@..#####@ #........##....(.#.##...@....# #.##..@..##......<.÷..# #.#...########........# #..........### #.# ####  #.# #...>....#  #. ########## #.# ########## Oi" (..@.(.Oik) .Oi+2 v (The dancing +3 spectral club disappears.Oi2 s0---------20Oi6 Oi7 q _Jessica closely misses you. The dancing +3 spectral club hits you!Oi-9 s _You encounter a dancing +3 spectral club.Oi #.#.### #.##.....# ###..........#####.##...#.## #..............#..(...#..... #.........####.........#..... #.........#...####Oi6 #...........##### #..##...@..#.##...@.... #.##...(.##......<.÷.. #.#..@########........ #..........### #. ####  #. #...>....#  #. ########## #. Oi{;########Oi(OiL.(.Oi, @.OiYk§Jessica gestures wildly while chanting.Oi(Oi.Oi Oi% &3OicOi% _Jessica blinks!Oipp#........#.### #.##.....#OiTbronnyjavo the Poker###..........#####.##...#.### Merfolk#..............#..(...#.....# Health: 20/27 =================-------#.........####.........#..... Magic: 3/3========================#.........#.(..........####.. AC: 4Str: 16#...........@...........##### EV: 12OiInt: 7#........##.*.§..#.##...@.... SH: 0Dex: 15#........##.*...##......<.÷.. XL:  3 Next: 64% Place: Dungeon:2#........#..@########........ Noise: =--------  Time: 1153.4 (0.0)#..........####........ a) +0 trident#........####........ Throw: 3 javelinsOi^H#...>....##........###########........######### (   dancing +3 spectral club (distracted)Oi@   Jessica (fast) _Jessica blinks!  Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOiAim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, fast, 58% to hit)Oi #........#.### #.##.....#bronnyjavo the PokerOi ###..........#####.##...#.### Merfolk#..............#..(...#.....# Health: 20/27 =================-------#.........####.........#..... Magic: 3/3========================#.........#............####.. AC: 4Str: 16#...........@...........##### EV: 12Int: 7#........##...§..#.##...@.... SH: 0Dex: 15#........##.....##......<.÷.. XL:  3 Next: 64% Place: Dungeon:2#........#..@########........ Noise: =--------  Time: 1153.4 (0.0)#..........###Oi [40m#........ a) +0 trident#........####........ Throw: 3 javelins#...>....##........###########........######### (   dancing +3 spectral club (distracted)@   Jessica (fast)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, fast, 58% to hit)  You throw a javelin. The javelin pierces through Jessica.  You kill Jessica!Oi .)Oi( 1((((Oi ) OiL )....  Shift-Dir - straight line  Aim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, fast, 58% to hit)  You throw a javelin. The javelin pierces through Jessica.  You kill Jessica!  The dancing +3 spectral club disappears.Oi Oi p#........#.### #.##.....#bronnyjavo the Poker###..........#####.##...#.### Merfolk#..............#..(...#.....# Health: 20/27 =================-------#.........####.........#..... Magic: 3/3========================#.........#.(..........####.. AC: 4Str: 16Oi< ?#...........)...........##### EV: 12Int: 7#........##......#.##...@.... SH: 0Dex: 15#........##.....##......<.÷.. XL:  3 Next: 141% Place: Dungeon:2#........#..@########........ Noise: ---------  Time: 1154.8 (1.4)#..........####........ a) +0 trident#........####........ Throw: 2 javelins#...>....##........###########........#########Shift-Dir - straight lineOi QAim: Jessica, wielding a +3 spectral club and wearing a +0 robe (severelywounded, fast, 58% to hit)  You throw a javelin. The javelin pierces through Jessica.  You kill Jessica! _The dancing +3 spectral club disappears.OiA -Your Stealth skill increases to level 3!You have reached level 4!Oi Oiu /  --more--Oi3 j5/33=4/4424% Oi Oi( 4 _Oi. jM..###..#...## #........#.### #.##.....# ##..........#####.##...#.##..........#..(...#.....#.....####......#.(####.....)...........#######......#.##...@..##.@...##......<.÷....#...#######......####........####........#50 _Oi OiP Oi Oi What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 spectral club OiK f c - (†) the human corpse of JessicaOi#........#...###..#...###bronnyjavo the Poker#........#.### #.##.....#Merfolk###..........#####.##...#.### Health: 25/33 ==================------#..............#..(...#.....# Magic: 4/4========================#.........####.........#..... AC: 4Str: 16#.........#.(..........####.. EV: 12Int: 7#...........)...........##### SH: 0Dex: 15#........##......#.##...@.... XL:  4 Next: 24% Place: Dungeon:2#........##.@...##......<.÷.. NoiOiRJse: ---------  Time: 1155.8 (1.0)#........#...########........ a) +0 trident#..........####........ Throw: 2 javelins#........####........#...>....##........###########........#########wounded, fast, 58% to hit)  You throw a javelin. The javelin pierces through Jessica.  You kill Jessica! _The dancing +3 spectral club disappears.  Your Stealth skill increases to level 3! _You have reached level 4!Oi6OiOiOi Oi23OiN4Oi;Oi=Oi=%6OiAXOiBOiIE$  Things that are here:Oi M[##.#...................###.##...(...##### #........#...###..#...###  #........#.### #.##.....# OikM:##..........#####.##...#.###..........#..(...#.....#.....#####..........#.(..........####.......@...........#####7.8 (2....##......#.##...@....##.....##......<.÷#........#...########........#..........###OiM#........... .... ### OiNOiQOiES _a +3 spectral club; a +0 robe; the human corpse of JessicaOiAwM..................##.##...(##..###..#...## #.### #.##.....# ##...#####.##...#.##Oi..........#..(...#.....#.....####........#####.....)...........#####...##......#.##...@..#........##.....##......<.÷......##OisOik)8.8 (1 Oi _OiDOiq9.8 (23Oi4Oi9 OiS_e - 3 javelins (gained 1)Oi j ###.##...(...#####...###..# ### #.##.....##..#####.##...#.###.....Oi/ ;..#..(...#..........####.........#..........#...###.......#######......#.##...@.......##.....##......<.÷....########### Oi{ Oi 57=Oi$ %60.8 (1Oi% Oi $  Things that are here:Oi; _a +3 spectral club; a +0 robe; the human corpse of JessicaOiTOiS bWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 spectral club  c - (†) the human corpse of JessicaOi A +3 spectral club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 7.1 XLs.Current attack delay: 1.3. Damage rating: 8 (Base 5 x 115% (Str) x 103% (Skill) + 3 (Ench)). Spect: When you attack with it, this weapon's spirit leaps out and launchesa second, slightly weaker strike. The spirit shares part of anydamage it takes with you. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Jessica on level 2 of the Dungeon. (g)et.Oiy What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 spectral club  c - (†) the human corpse of Jessica OiU Oi- >#........###.#............. bronnyjavo the Poker#........###.##...(...##### Merfolk#........#...###..#...###Health: 27/33 ===================-----#........#.### #.##.....#Magic: 4/4Oil ========================###..........#####.##...#.### AC: 4Str: 16Oi #..............#..(...#.....# EV: 12Int: 7OiF, #.........####.........#..... SH: 0Dex: 15#.........#............####.. XL:  4 Next: 24% Place: Dungeon:2#...........@...........##### Noise: ---------  Time: 1160.8 (1.0)#........##......#.##...@.... a) +0 trident#........##.....##......<.÷.. Throw: 3 javelins#........#...########........#..........####........#........####........ #...>....##........ ###########........ #########  _You have reached level 4!Things that are here: _a +3 spectral club; a +0 robe; i- ymthe human corpse of Jessica _e - 3 javelins (gained 1)  Things that are here: _a +3 spectral club; a +0 robe; the human corpse of JessicaOi %OiԄ8=Oi2Oi,OiJOiOiOiOiOih9==Oi*OiOiӏOiOiyOiOiOi/OiaOiOi*Oi$30Oi2=OiΙOizOiOiOiOiOiLOi,Oi֢OimOi K1=OiOi,OiOi:OipOiuOiOi#OihOi-Oij#2OiE==OiϱOieOiOiOiUOiOiOi:,OiLOima +3 spectral club; a +0 robe; the human corpse of Jessica _e - 3 javelins (gained 1)  Things that are here: _a +3 spectral club; a +0 robe; the human corpse of Jessica Oi!b_You start resting.  HP restored.OiiOi083.8 (23.0)OixR3==Oi,4.8 (24 _OiDOiOi #......#.###.#..............#.###.##...(...#######.#...###..#...### # #.#.### #.##.....# ###....#####.##...#.####..............#..(...#.....###.........#####....#.........#####...#...)...........#####@#........##......#.##...@....#Oi z#........##.....##......<.÷..##.#...########.##..####.##........####.##...>....# #.############........Oi  Oim 15.8 (1.0)Oi Oi!" OiI Oi!J Oi K OiQ Oi[ Oiga L#.......).##.###.#######.......#..###.#................#........###.##...(...########........#...###..#...### ##Oia ........#.### #.##.....# #..##.....#####.##...#.####..#..............#..(...#.....###..####.#.....7.8 (2  #.........#....Oib ####.....#...).....#####@..#..##......#.##...@....#..#..##.....##......<.÷..#..#..#...########..#..  #.........#..#..  #........###..###  Oi c #...>....# #..#Oic Oii Oihj OiW3OiTYOi,`OifbOige=OihOihOijOirp#..........##.......).##.##.......#.#######............##........###.#..................#........###.##...(...########..OiVr#........#...###..#...### #####........#.### #.##.....# #.. #...#####.##...#.####.. ..Oi~r...#.@(...#.....##9 ..Oir3#####..... ..Oir#....####..... ...)OisC.....#####@.. ..Oi-s##......#.##........#.. ..OiOs##.....##......<.÷..#....Oirs  ..#...########........#....Ois  ..#........#....  ........##Oi^th#..##### OizOi|Oinw#.#. #.).##.##.......#.######. #........#. #.###.#....... #.###.##...(...#. #.#...###..#...### # #.#.### #.##.....# #. #.#####.##...#.####.#..@...#.....##.####...#.##.####.).#####@....###......#.##.#....###.....##......<.÷..#.#...########..#....#### #........#....#### #.#OiUx,90.8 (1Oi|OiqOi[1.8 (25OiOiԒY _e - 5 javelins (gained 2)Oi& 3OiD Oi( Oi XOi BOiV ###...###..>#...#.....##..#..<................###..............######).##.##.......#.######Oi ......................###.#...................##.##...(...#########...###..#...### ###### ##.### #@##.....# 3 #Oi ...#####.##...#.####..........#......#.....## ........####.........#..........# Oi ........#............####.........)..# .... .Oi 6...########.....Oi Oi% Oi ' Oi_QOiW Oi9X OiY Oia Oic Oid Oih XOii Oi]l Oil Oim Oi%v .#.......#......[....###....#..  #%..#..#... ##...###..>........#...#..... .#..<.........##### .....#######.. ......).##.##.#.###### ..................... .###.#..................... .###.##...@...#######6.8 (3 .#...###..#...### #######.### #.##.....# #..6.#####.##...#.####....#......#.....######.........#..........#..#............####...........)..........ivv dm.#####@....#####......#.##..#....##Oi| Oi~ Y _e - 6 javelins (gained 1)Oi] Oi Oi[ Oi[ Oi Oi& ,Oir OiK Oi Oi OiM ##...###..>........#...#.....## #...#..<.### #........................#### #).##.###.######... #............# #........###.#........ ####.##.......####### #Oi8 ..#...###..#...### ###### #..#.### #@##.....# 8.8 (2 #....#####.##...#.####.........#......#.....######.........#....##............####.....)...........#####@....#.##......#.##........#....###.....##......<.÷..#.......#...########..#....Oi Oi OiE OiOiOiW Oi'OiZ(Oi +BOi,Oi,Oiu-Oiw.Oi/Oiw0Oi{1Oi2Oi3Oi4Oi9nOi:Oi)<,OiP=OiG>Oi?Oi@?Oi?OiB$  Things that are here:Oi G #........###.#............. #........###.##.......## #........#...###..#...###  Oi7G#........#.### #.##.....#  ###Oi\G....#####.##...#.###  #..............#......#.....# OiG #.........####.........#.. OiGR #.........#............####..  #...........@...........#####205.8 (7 OiG #........##......#.##... Oi0H #........##.....##......<.÷  #........#...########.  #....###  #........### #........  #...>....# #........ OiWH ########## #... OiH0########Oi(IOiMOiP _a +3 spectral club; a +0 robe; the human corpse of JessicaOi Oi bWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 spectral club  c - (†) the human corpse of JessicaOi]@A +3 spectral club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 7.1 XLs.Current attack delay: 1.3. Damage rating: 8 (Base 5 x 115% (Str) x 103% (Skill) + 3 (Ench)). Spect: When you attack with it, this weapon's spirit leaps out and launchesa second, slightly weaker strike. The spirit shares part of anydamage it takes with you. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Jessica on level 2 of the Dungeon. (g)et.OiXD OiK#........###.#............. bronnyjavo the Poker#........###.##.......##### Merfolk#........#...###..#...###Health: 33/33 ========================#........#.### #.##.....#Magic: 4/4========================###..........#####.##...#.### AC: 4Str: 16#..............#......#.....# EV: 12Int: 7#.........####.........#..... SH: 0Dex: 15#.........#............####.. XL:  4 Next: 24% Place: Dungeon:2#...........@...........##### Noise: ---------  Time: 1205.8 (7.0)#........##......#.OiL##........ a) +0 trident#........##.....##......<.÷.. Throw: 6 javelins#........#...########........#..........####........#........####........ #...>....##........ ###########........ #########  _You start resting. _HP restored. _e - 5 javelins (gained 2) _e - 6 javelins (gained 1)  Things that are here: _a +3 spectral club; a +0 robe; the human corpse of JessicaOiPOiUQ+6.8 (1OiUOiDXL _h - a +3 spectral clubOi Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Oi Oi*#........###.#............. bronnyjavo the Poker#........###.##.......##### Merfolk#........#...###..#...###Health: 33/33 ========================#........#.### #.##.....#Magic: 4/4========================###..........#####.##...#.### AC: 4Str: 16#..............#......#.....# EV: 12Int: 7#.........####.........#..... SH: 0Dex: 15#.........#............####.. XL:  4 Next: 24% Place: Dungeon:2#...........@...........##### Noise: ---------  Time: 1206.8 (0.0)#........##......#.Oi+##........ a) +0 trident#........##.....##......<.÷.. Throw: 6 javelins#........#...########........#..........####........#........####........ #...>....##........ ###########........ #########  _HP restored. _e - 5 javelins (gained 2) _e - 6 javelins (gained 1)  Things that are here: _a +3 spectral club; a +0 robe; the human corpse of Jessica _h - a +3 spectral club  Okay, then.Oie-Oi.. _Oi[ Oi Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) Oi5  a - a +0 trident (weapon)  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 6 javelins (quivered) Oi_ Armour (go to first with [)  b - a +0 leather armour (worn) Oi c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-} Talismans (go to first with %) Oi s f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}Oig - the +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4).Stlth-: It makes you less stealthy. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would increase by 0.5 (12.6 -> 13.1). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe.Oi40Oi 6Oi:#........###.#............. bronnyjavo the Poker#........###.##.......##### Merfolk#........#...###..#...###Health: 33/33 ========================OiZ;#........#.### #.##.....#Magic: 4/4========================###..........#####.##...#.### AC: 4Str: 16#..............#......#.....# EV: 12Int: 7#.........####.........#..... SH: 0Dex: 15#.........#............####.. XL:  4 Next: 24% Place: Dungeon:2Oi;#...........@...........##### Noise: ---------  Time: 1206.8 (0.0)#........##......#.##........ a) +0 tridentOi<#........##.....##......<.÷.. Throw: 6 javelins#........#...########........#..........####........#........####........ #...>....##........Oi<Z ###########........ #########  _e - 5 javelins (gained 2) _e - 6 javelins (gained 1)  Things that are here: _a +3 spectral club; a +0 robe; the human corpse of Jessica _h - a +3 spectral club _Okay, then.Oi/=OiAOiB _OiFOiJd  You start removing your armour.OiK+7.8 (1OiNOiROiGS+8.8 (2OiZWOiZOiX[+9.8 (3Oi]Oi`Oi#a,10.8 (4OidOiqiA1.8 (5OikOi"m 13 _You continue removing your +0 leather armour. x5OimOioOit  You finish removing your +0 leather armour.  You start putting on your armour.Oiu+2.8 (6OivOi/zOiz+3.8 (7Oi|OiOi+4.8 (8Oi+OiJOiÇ+5.8 (9OiOiOif/6.8 (10.0)OiOiy{58  You finish removing your +0 leather armour.  You start putting on your armour.continue putting on the +1 leather armour of the Accordion {+Blink rF-Dex+3 Slay+4 Stlth-}. x5putting on the +1 leather armour of the Accordion {+Blink rF- Dex+3  Slay+4 Stlth-}.OiϓOiSOiO _You feel agile.OiR _Oi>  _Oi0  #........###.# #........###.##....... #........#...###..#...## #........#.### #.##..... ###..........#####.##...#. #..............#......#... #.........####...# #...#.....### #[...9.8 (3.0) #........##......#.## #........##.....##......< #........#...######## #..........### # #........### # #...>....# # ########## # Oii Oi OiM Oi Oi Oi" Oi Oi Oiy ,Oi Oi= Oi~ Oi ' #..#...###..# #..#.### #.##...##....#####.##...Oi9 ......#......# .####.........# #.#............# #....[... #Oi :.##......#.##... #.##.....##......21.8 (2 #..#...######## #Oi ....### #.. #..### # #...>....#  #Oi  ########## #... Oi @#### Oi7 Oi Oij PisPiwdGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 6 javelins (quivered) Armour (go to first with [) PiWx c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stltb - a +0 leather armour Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}Pi<PiXPij #........#...###..#... bronnyjavo the Poker#........#.### #.##... Merfolk###..........#####.##... Health: 33/33 ========================#..............#......#. Magic: 4/4========================#.........####.........# AC: 5Str: 16#.........#............# EV: 13Int: 7#...........[........... SH: 0Dex: 18#........##......#.##... XL:  4 Next: 24% Place: Dungeon:2#......@.##.....##...... Noise: ---------  Time: 1221.8 (0.0)#........#...########... a) [0Pi L;10;1m+0 trident#..........####... Throw: 6 javelins#........####...#...>....##...###########...####You start putting on your armour.You continue putting on the +1 leather armour of the Accordion {+Blink rF- _Dex+3 Slay+4 Stlth-}. x5  You finish putting on the +1 leather armour of the Accordion {+Blink rF- Dex+3  Slay+4 Stlth-}. _You feel agile.Piz4QPilcPidPiePijjPikPikPipXPitPixBPi|  #..####....   #..#.......   #...[.....   #.##......#.##   #..##.....##...   #........#...#######   #..........### #   #........### #   #...@....# #5.8 (4   ########## #   #       Pij}PiPic _There is a stone staircase leading down here.PipA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.Pi%?Pi"G  #.........####....... bronnyjavo the Poker  #.........#.......... Merfolk  #...........[........ Health: 33/33 ========================  #........##......#.## Magic: 4/4========================  PiI\#........##.....##... AC: 5Str: 16  #........#...######## EV: 13Int: 7  #..........#### SH: 0Dex: 18  #........#### XL:  4 Next: 24% Place: Dungeon:2  #...@....## Noise: ---------  Time: 1225.8 (4.0)  ########### a) +0 trident  # Throw: 6 javelins       You continue putting on the +1 leather armour of the Accordion {+Blink rF- _Dex+3 Slay+4 Stlth-}. x5  You finish putting on the +1 leather armour of the Accordion {+Blink rF- Dex+3  Slay+4 Stlth-}. Pi/Jn_You feel agile. _There is a stone staircase leading down here.PiPPiQPi'VPi(i^6.8 (1 _Pi: J 3  You climb downwards.Pi    #.  #.  #.  #. Pi  #s  #.   ##.###   #..@.#   #....#   .......#Pi   #......##  ####...#  .##.#  s   scorpion (asleep)Pi  #. #.#  #. #.# Pi# D  Pih5 -8.3 (2.5Pi; Pi= R _You encounter a scorpion.PiF@ a _There is a stone staircase leading up here.PiٻA scorpion. A loathsome arachnid, armed to the teeth. Its body is covered in a thick carapace, its tail is tipped by a venomous sting, and its forelimbs are equippedwith a pair of sharp grasping claws. Max HP: ~18Will: +AC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 120% (normally travels faster than you) You have about 98% to hit with your +0 trident (while incapacitated). It has about 51% to hit you. Attack Max Damage After Damaging Hits Sting 8Poison It has a 28% chance to notice you each turn. [!]: Description|Statuses|QuotePia`   bronnyjavo the Poker#.  Merfolk#.  Health: 33/33 ========================#.  Magic: 4/4========================#.  AC: 5Str: 16#s  EV: 13Int: 7#.  SH: 0Dex: 18##.###  XL:  4 Next: 24% Place: Dungeon:3#..@.#  Noise: ---------  Time: 1228.3 (2.5)#....#  a) +0 trident.......#  Throw: 6 javelins#......## ####...[4Piqb @0m# .##.#  s   scorpion (asleep)#. #.# #. #.#  Slay+4 Stlth-}. _You feel agile. _There is a stone staircase leading down here.  You climb downwards. _You encounter a scorpion. _There is a stone staircase leading up here.Pib Pig Pixi  Pi Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip !Pi!Pi!Pi  bronnyjavo the Poker#.  Merfolk#.  Health: 33/33 ========================#.  Magic: 4/4========================#.  AC: 5Str: 16#s  EV: 13Int: 7#.  SH: 0Dex: 18##.###  XL:  4 Next: 24% Place: Dungeon:3#..@.#  Noise: ---------  Time: 1228.3 (0.0)#....#  a) +0 trident.......#  Throw: 6 javelins#......## ####...[33!Pi)m# .##.#  s   scorpion (asleep)#. #.# #. #.#  Slay+4 Stlth-}. _You feel agile. _There is a stone staircase leading down here.  You climb downwards. _You encounter a scorpion. _There is a stone staircase leading up here.  Okay, then. _%Pi|p  bronnyjavo the Poker#.  Merfolk#.  Health: 33/33 ========================#.  Magic: 4/4========================%Pim|#.  AC: 5Str: 16#s  EV: 13Int: 7#*  SH: 0Dex: 18##*###  XL:  4 Next: 24% Place: Dungeon:3#..@.#%PiB}A  Noise: ---------  Time: 1228.3 (0.0)#....#  a) +0 trident.......#  Throw: 6 javelins#......## ####...# .##.#  s   scorpion (asleep)#. #.# #. #.#  %Piq}_There is a stone staircase leading up here. _Okay, then.Throw: 6 javelins%Pi}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%Pi~AAim: a scorpion (asleep, 98% to hit)&Pi  bronnyjavo the Poker#.  Merfolk#.  Health: 33/33 ========================#.  Magic: 4/4========================#.  AC: 5Str: 16#s  EV: 13Int: 7#(  SH: 0Dex: 18##(###  XL:  4 Next: 24% Place: Dungeon:3#..@.#  Noise: ---------  Time: 1228.3 (0.0)#....#  a) +0 trident.......#  Throw: 6 javelins#......## ####...#[40&Pimrm .##.#  s   scorpion#. #.# #. #.#  Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)  You throw a javelin.  The javelin hits the scorpion and shatters for extra damage!&PiY&.sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (asleep, 98% to hit)  You throw a javelin.  The javelin hits the scorpion and shatters for extra damage!  The scorpion is moderately wounded..=9.7 (1.45 _&Pi   bronnyjavo the Poker#.&Pi  Merfolk#.  Health: 33/33 ========================#.  Magic: 4/4========================#.  AC: 5Str: 16#.  EV: 13Int: 7#s  SH: 0&Pi0Dex: 18##*###  XL:  4 Next: 24% Place: Dungeon:3#..@.#  Noise: =--------  Time: 1229.7 (0.0)#....#  a) +0 trident.......#  Throw: 5 javelins#......## &Pio####...# .##.#  s   scorpion#. #.#&Pi #. #.#  &PiThe javelin hits the scorpion and shatters for extra damage! _The scorpion is moderately wounded.&PiZThrow: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 66% to hit)'Pi   bronnyjavo the Poker#.  Merfolk#.  Health: 33/33 ========================#.  Magic: 4/4========================#.'Pi  AC: 5Str: 16#.  EV: 13Int: 7#(  SH: 0Dex: 18##(###  XL:  4 Next: 24% Place: Dungeon:3#..@.#  Noise: =--------  Time: 1229.7 (0.0)#....#'Pifa  a) +0 trident.......#  Throw: 5 javelins#......## ####...# .##.#  s   scorpion#. #.# #. #.#  Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'PiAim: a scorpion (moderately wounded, 66% to hit)  You throw a javelin.  The javelin pierces through the scorpion.'PiSdTsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (moderately wounded, 66% to hit)  You throw a javelin.  The javelin pierces through the scorpion.  The scorpion is heavily wounded.'Pio'Piq'Pir28'PiOs----'Pis='Pit31.1 (1.4'Pibt4'Pit'Piz'Pi~ 'PiL'Pi _The scorpion stings you.)Pi  bronnyjavo the Poker #. Merfolk #. Health: 28/33 ====================---- #. Magic: 4/4======================== #. AC: 5Str: 16 #. EV: 13Int: 7 #( SH: 0Dex: 18 ##s### XL:  4 Next: 24% Place: Dungeon:3 #..@.# Noise: ==-------  Time: 1231.1 (0.0) #....# a) +0 trident .......# Throw: 4 javelins #......## ####...# .##.#)PiT s   scorpion #. #.# #. #.#The javelin pierces through the scorpion.  The scorpion is heavily wounded. _The scorpion stings you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (heavily wounded, 68% to hit))Pi+   bronnyjavo the Poker#.  Merfolk#.  Health: 28/33 ====================----#.  Magic: 4/4========================#.  AC: 5Str: 16#.  EV: 13Int: 7#(  SH: 0Dex: 18##s###  XL:  4 Next: 24% Place: Dungeon:3#..@.#  Noise: ==-------  Time: 1231.1 (0.0)#....#  a) +0 trident.......#  Throw: 4 javelins#......## ####[39;)Pi(, q49m...# .##.#  s   scorpion#. #.# #. #.#  _The scorpion stings you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (heavily wounded, 68% to hit)  You closely miss the scorpion.The scorpion is heavily wounded.)Piv, 3-2.1 (1)Pi1 )Pi&4  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a scorpion (heavily wounded, 68% to hit)  )Piw4 You closely miss the scorpion.  The scorpion is heavily wounded. _The scorpion stings you but does no damage.+PiR  bronnyjavo the Poker #. Merfolk #. Health: 28/33 ====================---- #. Magic: 4/4======================== #. AC: 5Str: 16 #. EV: 13Int: 7 #( SH: 0Dex: 18 ##s### XL:  4 Next: 24% Place: Dungeon:3 #..@.# Noise: =--------  Time: 1232.1 (0.0) #....# a) +0 trident +PiS9.......# Throw: 4 javelins #......## ####...# .##.# s   scorpion #. #.# #. #.#You closely miss the scorpion.The scorpion is heavily wounded. _The scorpion stings you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (heavily wounded, 68% to hit)+Pi   bronnyjavo the Poker#.  Merfolk#.  Health: 28/33 ====================----#.  Magic: 4/4========================#.  AC: 5Str: 16#.  EV: 13Int: 7#(  SH: 0Dex: 18##s###  XL:  4 Next: 24% Place: Dungeon:3#..@.#  Noise: =--------  Time: 1232.1 (0.0)#....#  a) +0 trident.......#  Throw: 4 javelins#......## ####[39;+Pi 49m...# .##.#  s   scorpion#. #.# #. #.#  _The scorpion stings you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (heavily wounded, 68% to hit)  You closely miss the scorpion.The scorpion is heavily wounded.9=3.1 (1  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a scorpion (heavily wounded, 68% to hit)  You closely miss the scorpion.  The scorpion is heavily wounded. _The scorpion closely misses you.+Pi ,Pim  bronnyjavo the Poker #. Merfolk #. Health: 29/33 =====================--- #. Magic: 4/4======================== #. AC: 5Str: 16 #. EV: 13Int: 7 #( SH: 0Dex: 18 ##s### XL:  4 Next: 24% Place: Dungeon:3 #..@.# Noise: =--------  Time: 1233.1 (0.0) #....# a) +0 trident .......# Throw: 4 javelins #......## ####...# .##.# s ,Pin[30m  scorpion #. #.# #. #.#You closely miss the scorpion.The scorpion is heavily wounded. _The scorpion closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (moderately wounded, 68% to hit),Pi   bronnyjavo the Poker#.  Merfolk#.  Health: 29/33 =====================---#.  Magic: 4/4========================#.  AC: 5Str: 16#.  EV: 13Int: 7#(  SH: 0Dex: 18##s###  XL:  4 Next: 24% Place: Dungeon:3#..@.#  Noise: =--------  Time: 1233.1 (0.0)#....#  a) +0 trident.......#  Throw: 4 javelins#......## ####[39;,Pi{ 49m...# .##.#  s   scorpion#. #.# #. #.#  _The scorpion closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (moderately wounded, 68% to hit)  You puncture the scorpion!  The scorpion is severely wounded.4.2 (1.1,Pi ,Pi   Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a scorpion (moderately wounded, 68% to hit)  You puncture the scorpion!  The scorpion is severely wounded. _The scorpion barely misses you. The scorpion closely misses you.-Pi  bronnyjavo the Poker #. Merfolk #. Health: 29/33 =====================--- #. Magic: 4/4======================== #. AC: 5Str: 16 #. EV: 13Int: 7 #( SH: 0Dex: 18 ##s### XL:  4 Next: 24% Place: Dungeon:3 #..@.# Noise: =--------  Time: 1234.2 (0.0) #....# a) +0 trident .......# Throw: 4 javelins #......## ####...# .##.# s -PiR[30m  scorpion #. #.# #. #.#You puncture the scorpion!  The scorpion is severely wounded. _The scorpion barely misses you. The scorpion closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)-Pi  bronnyjavo the Poker#.  Merfolk#.  Health: 29/33 =====================---#.  Magic: 4/4========================#.  AC: 5Str: 16#.  EV: 13Int: 7#(  SH: 0Dex: 18##s###  XL:  4 Next: 24% Place: Dungeon:3#..@.#  Noise: =--------  Time: 1234.2 (0.0)#....#-Pi  a) +0 trident.......#  Throw: 4 javelins#......## ####...# .##.#  s   scorpion#. #.# #. #.#  _The scorpion barely misses you. The scorpion closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  You barely miss the scorpion.The scorpion is severely wounded.-Pi+5.2 (1-PiS-Pi 4  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  You barely miss the scorpion.  -Pi The scorpion is severely wounded. _The scorpion closely misses you.-PiL  bronnyjavo the Poker #. Merfolk #. Health: 29/33 =====================--- #. Magic: 4/4======================== #. AC: 5Str: 16 #. EV: 13Int: 7 #( SH: 0Dex: 18 ##s### XL:  4 Next: 24% Place: Dungeon:3 #..@.# Noise: =--------  Time: 1235.2 (0.0) #....# a) +0 trident .......# Throw: 4 javelins #......## ####...# .##.# s -PiM[30m  scorpion #. #.# #. #.#You barely miss the scorpion.The scorpion is severely wounded. _The scorpion closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit).Pi0  bronnyjavo the Poker #. Merfolk #. Health: 29/33 =====================--- #. Magic: 4/4======================== #. AC: 5Str: 16 #. EV: 13Int: 7 #( SH: 0Dex: 18 ##.### XL:  4 Next: 24% Place: Dungeon:3 #..@.# Noise: =--------  Time: 1235.2 (0.0) #....# a) +0 trident .......# Throw: 4 javelins #......## ####...# .##.# s.Pi1   scorpion #. #.# #. #.#The scorpion is severely wounded. _The scorpion closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  You hit the scorpion..Pi: #. #. #. #. #. #( ##.###  #..@.#  #....#  .......#  #......##  ####...# .##.# #. #.#  #. #.#    .Pi;.Pi'B  bronnyjavo the Poker#.  Merfolk#.  Health: 30/34 =====================---#.  Magic: 4/4========================#..PiB  AC: 5Str: 16#.  EV: 13Int: 7#(  SH: 0Dex: 18##.###  XL:  4 Next: 124% Place: Dungeon:3#..@.#  Noise: =--------  Time: 1236.3 (1.1)#....#.Pi]C  a) +0 trident.......#  Throw: 4 javelins#......## ####...# .##.#  #. #.#  #. #.#     _The scorpion closely misses you.Reach: a) +0 trident.PiCPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  You hit the scorpion. _You kill the scorpion!.PiD  Press: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  .PiDYou hit the scorpion. _You kill the scorpion!  Your Stealth skill increases to level 4!  You have reached level 5!.PiE.PiX/  --more--1PiL5/395/585% 1Pi1PiݲP _You feel clever.2Pi #.#  #.#  #.#  #.#  #.#  #.#  #(#   ##@###  #..<.#  #....#  .......# #......######...# .##.# #. #.##. #.#2PiQ-70 _2Pi2Pi M. #@# ##.####..<.##....###. #.#2PiR 2Pi @-82Pi 2Pi?2Pi6=9.3 (252Pi2Pi Y _e - 5 javelins (gained 1)3Pi&  #.###@####..<.##....##. #.##. #.#3Pi"1 3Pi1 ,40.3 (13Pi6 3Pi8 5PiX6 #.# #.# #.# #.# #.# #.# #.##.### #@.<.# #....#.......#### ####... .##.##. #.#  #. #.# 5Pi95Pi:&15Pi?5PiA5Piߘl ##.###..<..#......####......###. .#5Pi|5PiO&25Pi5Pit  #.# #.# #.# #.#. #.#..## ##.###.....###..<.#.......#....##.....@....# ##### ####... .##.##. #.# #. #.# #. .# 5Pi 5Piܵ ^7=35Pi. 5Pi 6PiJ~ #.# #.# #.#. #.#. #.#.### ##.###.###..<.##.#....# #.# ####......## ####...#  .##.# #. #.# #. #.#  #. .#6Pi6Pi&46Pi 6Pi 6PiD  #.# #.#. #.#. #.#. #.##...### ##.####......###..<.#6Pi"E  #.#....# #.# ####......## ####...# .6Pi{E <##.# 6PiE  #. #.#  #. #.#  #. .#6PiL 6PiL &56Pi@Q 6PiS 6Pi 5 #.#.. #.#.. #.##... #.##...# #.# #...#### ##.### #......###..<.# #.#....# #.# ####......## ####...#  .##.#  #. #.#  #. #.#  #. .#6Pi 6PiL&66Pij7Pi+a8= #.# .... #.# #...# #.# #... #.# #...# #.# #...#### ##.### #......###..<.# #.......#....# #@.........#8.3 (2 ####......## ####...# .##.# #. #.#  #. #.#  #. .#7Pi'7 #.## #.# .... #.##...# #.# #...7PiD* #.# #.#  #...#### ##.######..<.##.@.....#....####....#####......######...# .##.#  #. #.# #. #.##. .#7PiPA9.3 (17Pi7Pi7Pi%` #.## #.## #.# .... #.##...## #.# #... #.# #.#  #...#### ##.######..<.#.#....####....#####...######...# .##.#  #. #.# #. #.##. .#7Pi7Pid'507Pi7Pi8Piţ #.#####  #.##8Pi #.### #.# ....8Pik #.##...## #.#8Pi@ #... #.# #.# 8Piz #@..#### ##.### ###..<.#.8PiW#....####....#8PiY####...######.8Pi..# .##.#  #. #.# #. #.#8Pi8Pi)q9==18Piڰ8Pi8Pi  #.#####  #.## #.## #.# .... #.##...## #.# #... #.#8Pi  #.# #...#### ##.### ####..<.#.#....####....#####......######...# .8Pi7 v##.#  #. #.#8PiM <28Pi' 8PiQ9Pi89Pi]99Pi99PiR<9Pin>9PiBn9PiC9PiD9PiG9Pi6H9=9PiH9PiJN ##  #.#...####  #.#.......## #.##..... #.##... #.#. #.#5.3 (39PiNV...# #.# ...## #.# #### ##.###......###..<.###.......#....####..........#####......######...#9PiO9PiyS9PiV9Pi> 39Pi? 9PiA 9PiC 9PiH B9PihJ i  You encounter a hobgoblin.9PiO ###  #.######  #.#g.......## #.##.....@. #.#####... #.##### #.#9PiP  #.### #9Pi4P .##### ##.### g   hobgoblin (asleep)......###..9PigP <.###.......#....####..........#9Pi W +6.3 (19PiW 27.3 (2 _9Pi[ 9Pi^ :Pi ### #.##...##### #.##g.### #.# #.## #.# ####......# #.# ####...## #.# :PiŮt ##...# #.#  #...## #.# ##...#### ##. #......###..<. ##.#.... ###.:Pi@.g:PiȴMg:Pi%+8.3 (1:Pi{:Pi۸:Pin #### #.# ##...##### #.# #.g......### #.# #.## #.# ####......# #.# ####...## #.# ##...# #.# #...## #.# ##...#### ##.:Pi #......###..< ##.......# ###:PigG.g:Pi:Pi&9:Pi:Pi{Pic  bronnyjavo the Poker  Merfolk  Health: 39/39 ========================  Magic: 5/5========================  AC: 5>Pi"Str: 16 #####.# EV: 13Int: 8 ##...##### #.# SH: 0Dex: 18 #........### #.# XL:  5 Next: 12% Place: Dungeon:3 >Pi#(†.@....## #.# Noise: =--------  Time: 1260.7 (0.0) ####......# #.# a) +0 trident ####...## #.# Throw: 4 javelins ##...# #.# #...## #.# >Pi##...#### ##.# g   hobgoblin #......###..< ##.......#... ###......... _The javelin closely misses the hobgoblin. _Unknown command.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (68% to hit)  You reach to attack! You puncture the hobgoblin!>Pi  #### ##...#####  #........###  #(†.@....##  ####......#  ####...##  ##...#  #...##  ##...####  #...<     >Pi;4-1.7 (1>Pih>PipD _Unknown command.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (68% to hit)  You reach to attack! You puncture the hobgoblin! _You kill the hobgoblin!>Pi >Pi9 >Pi  >Pi >Pi >PiR B>Pi >Pi3 >Pi >Pi  #####  ##...#####  #..###  #(@......## -3.7 (2 ####......# >Pi  ####...##  ##...#  #...##  ##...#### # #......###. ##.......#>PiI C ###>Pi >Pi" >Pi,% v _You see here a hobgoblin corpse.?Pip?Picp?PiFu?Piv?PikJ #####  ##...#####  #.###  #@†......##  ####......#  ####...##  ##...?Pil# #...## ##...####  #......### ##.# ###?Pis?Pi?x24.7 (1 _?PiJ|?Pi߂?Pi:[5.7 (25?Pi?PiЊY _e - 5 javelins (gained 1)APiWAPieZFGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club APiZMissiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 StltAPiZb - a +0 leather armour Talismans (go to first with %) APi [s f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}BPiBPifBPiFjbronnyjavo the PokerMerfolkHealth: 39/39 ========================Magic: 5/5========================AC: 5Str: 16#####EV: 13Int: 8##...#####SH: 0Dex: 18#........###XL:  5 Next: 14% Place: Dungeon:3BPi@m#@†......##Noise: ---------  Time: 1265.7 (0.0)####......#a) +0 trident####...##Throw: 5 javelins##...##...####...#### # #......### ##.......# ###...... Press: ? - help, Dir - move targetAim: a hobgoblin (68% to hit)  You reach to attack! You puncture the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse. _e - 5 javelins (gained 1)BPi0BPiBPi!BPi#BPirY BPi[ +Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Armour (go to first with [)  c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 StltBPiR\ \b - a +0 leather armour Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip CPi CPi bronnyjavo the PokerMerfolkHealth: 39/39 ========================Magic: 5/5========================AC: 5Str: 16#####EV: 13Int: 8##...#####SH: 0Dex: 18#........###XL:  5 Next: 14% Place: Dungeon:3#@†......##Noise: ---------  Time: 1265.7 (0.0)####......#a) +0 trident####...##Throw: 5 javelins##...##...####...#### # #......### ##.......# ###...... Press: ? - help, Dir - move targetAim: a hobgoblin (68% to hit)  You reach to attack! You puncture the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse. _e - 5 javelins (gained 1)CPi P  Okay, then.CPi{ CPi. CPi . _DPiKDPiDrink which item? Potions  d - 2 murky orange potions  f - a clear potion  j - 2 fizzy brown potions [!] read|quaff[?] describe selectedFPi FPi FPi-bronnyjavo the PokerMerfolkHealth: 39/39 ========================Magic: 5/5========================AC: 5Str: 16#####EV: 13Int: 8##...#####SH: 0Dex: 18#........###XL:  5 Next: 14% Place: Dungeon:3#@†......##Noise: ---------  Time: 1265.7 (0.0)####......#a) +0 tridentFPi9####...##Throw: 5 javelins##...##...####...#### # #......### ##.......# ###...... Aim: a hobgoblin (68% to hit)  You reach to attack! You puncture the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse. _e - 5 javelins (gained 1) _Okay, then.FPiP  Okay, then.FPiqFPiFPi. _JPi3JPiRead which item? Scrolls  t - 2 scrolls of teleportation JPiKU e - a scroll labelled WUCOQA GONT  h - a scroll labelled MARHON LAT  k - a scroll labelled COAWOUSOTI [!] read|quaff[?] describe selectedLPiP1 LPi8<bronnyjavo the PokerMerfolkHealth: 39/39 ========================Magic: 5/5========================AC: 5Str: 16#####EV: 13Int: 8##...#####SH: 0Dex: 18#........###XL:  5 Next: 14% Place: Dungeon:3#@†......##Noise: ---------  Time: 1265.7 (0.0)LPi:####......#a) +0 trident####...##Throw: 5 javelins##...##...####...#### # #......### ##.......# ###...... You reach to attack! You puncture the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse. _e - 5 javelins (gained 1) _Okay, then. _Okay, then.LPi@P  Okay, then.LPiDLPiVFLPiI. _MPi #####  ##...##### #.@......##..#.†##....####......#.... ####.###....#.........  ...#...#...#### MPim##..... #.MPi@MPi*26.7 (1 _MPiMPiNPi- ##### ##...##### #.### #..#.†......## #....####......# #....# ####NPi.u...## #....# ##...# ......# #...## ...#...# ##...#### ##.....# #...... ##NPiv6NPi>7&7NPi;NPi=NPi #######...#######........####.@#.†......###....####......#....# ####...##..####.....####.... NPi#NPi&8NPiNPiPPixR### ##### ##.@......###  #..#.†......## #....####......# #....# ####...###....# ##...#...# #...## ...#...# ##...#### ###.....# #......#####.....###...PPi[PPi[&9PPi`PPicPPiR IPPiS PPipZ nPPiZ PPi[ PPiQ^ e  You see here a hobgoblin corpse.PPi` PPia  _PPia PPig ######.##...######.##........### #.#..#.†## #.72.7 (3PPiDh #....####......# #.#....# ## #.#....# ##...# #.......# #...## #.PPilh ...#...# ##...#### ##.###.....# #...PPih h..###.....# ##.......#.. PPih ,###.PPini PPihn PPiep PPiQQPiNQPiQPiQPiQPiQPiQPiZQPi,QPi:QPiQPiQPiQPiQPio######.###...######.###........####.# #..#.†......## QPi#.# #....####......# #.# #....# ####@..## #.# 6.7 (4#....# ##...# #.# ......# #...## #.# ...#...# ##...#### ##.###QPi^Q  ###.....# #......###..<.#  ###.....# ##.......#....#QPim ###..........# QPi}##### ####...#QPiQPiQPi QPi QPi QPi# QPi; QPiC QPi BQPi QPi QPi QPi QPi QPi QPiG QPi QPi QPi QPi QPi6 ######.###...######.###........####.##..#.†......###.# #....####......# #.# QPi ;#....# ####...## #.# #....# ##...# #.# .....# #...## #.# QPi `.#...# ##..@#### ##.### 80 .....# #......###..<.# .....# ##.......#....#  ###..........# QPi ####......## ####...# .##.# #. #.##. #.#QPi QPi0 QPiL RPiRPiǬRPiWRPiRPiXRPi*RPiRPiRRPiJRPiRPi,RPiv4..#.†......###.# ..####......#.# ..# ####...## #.# ..# ##...# #.# ..# #...## #.# ..# ##...#### ##.### ..# #......###..<.# RPi# ##.......#....#  ###..@.......# 3.7 (3 ####......##  RPi####...#  .##.# #. #.#RPiA#. #.##. .# RPiy RPiSRPiDRPiRPi RPi RPi RPi RPi RPi XRPi RPi RPiޞ E####......# #.# # ####...## #.# # ##...# #.# # #...## #.# RPi # ##...#### ##.### # #......###..<.# # ##.......#....#  ###..........# ##.@....## 5.7 (2 ####...#  .##.# #. #.##. #.##. .# RPiĠ RPi RPi¦ RPi%RPi"&RPi)RPi,SPi* ####...## #.#  ##...# #.#  #...## #.#  ##...#### ##.## #......###..<.#  ##.....#  #...# ##......##  ####@..# 7.##.# #. #.# #. #.##. .##.#...SPi SPi SPi* SPig! TPi ##...# #.# #...## #.# ##...#### ##.### #......###..<.# ##.......#....# ###..........# ####......## ####...# #@##.# #.##.# #.##.# #.# .# #.# #.#o   orc wizard (asleep) ... .o.TPiTPi;+8.7 (1TPiq _You encounter an orc wizard. It is wielding a +0 dagger.XPiÎD #...###...#### ##.### #......###..<.#.......#....# ###..........# ####......## ####...#  #.##.# ...o#.9XPieXPiYPiG ~#...#### ##.### #......###..<.##.......#....# ###.......... ####......# ####...#  #.##  ...oYPiNH #.o   orc (asleep)o.YPi>S oYou encounter an orc. It is wielding a +0 flail.The orc shouts!YPiT LooYPikU YPi6X EooYPiX YPi7_ owandering)oo 2 orcs (1 wandering)YPi_ &==YPi ` 90YPie YPisl r _You encounter an orc. It is wielding a +0 war axe.\Pi_...## #.# ##...#### ##.###......###..<.###.......#....\PiD###..........####......######..#.##.#.oo 2 orcs (1 wandering).o.o#.o.\Pi!P.o\PiF2o.\PiFoo\Pi/--1\Pi\Pi]Pi##...# ...## #.# ##...#### ##.##......###..<.###.......#....####..........#####......######...##]Pid.##.#   orc..oo.]Pi1o]Pi7o.]PiDo   orc wizard (wandering)o   orc]PiOA--2]Pi{]Pi]Pi ##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###Health: 39/39 ========================#......###..<.#Magic: 5/5========================##.......#....#AC: 5]Piq UStr: 16###..........#EV: 13Int: 8####......##SH: 0Dex: 18####...#XL:  5 Next: 14% Place: Dungeon:3#@##.#]Pih Noise: ---------  Time: 1292.7 (0.0)#*##.#a) +0 trident#*##.#Throw: 5 javelins#*# .##*##*#o   orc wizard (wandering).o.o   orc..o#o.The orc shouts! _You encounter an orc. It is wielding a +0 war axe.]Pi Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]Pi KAim: an orc, wielding a +0 flail (66% to hit)]Pivu##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###]PiٵAHealth: 39/39 ========================#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16###..........#EV: 13Int: 8]Pi####......##SH: 0Dex: 18]Pi+####...#XL:  5 Next: 14% Place: Dungeon:3#@##.#]PiSNoise: ---------  Time: 1292.7 (0.0)#(##.#a) +0 trident]Pi#(##.#Throw: 5 javelins#(# .##(#]Pi#(#o   orc wizard (wandering).(.]Pi/o   orc.(o#o.The orc shouts! _You encounter an orc. It is wielding a +0 war axe.Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycle]PiXcShift-Dir - straight lineAim: an orc, wielding a +0 flail (66% to hit)]Pi=o. _You encounter an orc. It is wielding a +0 war axe.  Throw: 5 javelins  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (66% to hit)  You throw a javelin. The javelin closely misses the orc.]Pi?9o.^Pi....o^Piff==4.1 (1.44^Pi0 ^Pi , _The orc wizard shouts!_PiuUf##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###Health: 39/39 ========================#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16###..........#_PiUEV: 13Int: 8####......##SH: 0Dex: 18####...#XL:  5 Next: 14% Place: Dungeon:3#@##.#Noise: ==-------  Time: 1294.1 (0.0)#*##.#_PiV/a) +0 trident#*##.#Throw: 4 javelins#*# .##*#_PiRV#o#o   orc wizard..oo   orc_Pi W7.(.#o.You throw a javelin. The javelin closely misses the orc. _The orc wizard shouts!  Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (66% to hit)_PiU ##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###Health: 39/39 ========================_Pi .#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16###..........#EV: 13Int: 8####......##_Pi RSH: 0Dex: 18####...#XL:  5 Next: 14% Place: Dungeon:3#@##.#_Pi Noise: ==-------  Time: 1294.1 (0.0)#.##.#a) +0 trident_PiG #.##.#Throw: 4 javelins#.# .##.#_Pio #)#o   orc wizard..o_Pi fo   orc_Pi> :.(.#o.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycle_Pii Shift-Dir - straight lineAim: an orc, wielding a +0 flail (66% to hit)  You throw a javelin. The javelin pierces through the orc!  You kill the orc!_Pi _Pi d((((((o_Pi> 0o._Pi:A 0o_PiRB (o(_PiB _PiC ,o_PiE @o)_PiY _...o 2 orc wizards (1 wandering).o   orc (wandering).6_Pi[ I--5.5 (1.43_Pib _Pik x _You encounter an orc wizard. It is wielding a +0 dagger.`Pi##...##.#bronnyjavo the Poker#...## #.#`PiVMerfolk##...#### ##.###Health: 39/39 ========================#......###..<.#`PiMagic: 5/5========================##.......#....#`Pi%AC: 5Str: 16###..........#EV: 13`PiLInt: 8####......##SH: 0Dex: 18`Piq####...#XL:  5 Next: 16% Place: Dungeon:3#@##.#`PiNoise: ---------  Time: 1295.5 (0.0)#*##.#a) +0 trident`Piz#*##.#Throw: 3 javelins`Pi#*# .##o##)#`Pioo 2 orc wizards (1 wandering)o..`Pi*o   orc (wandering).o.#..`PiP!You kill the orc! `Pi|_You encounter an orc wizard. It is wielding a +0 dagger.Throw: 3 javelins`PiLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (59% to hit)`PiJ *##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###Health: 39/39 ========================#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16###..........#EV: 13Int: 8####......##SH: 0`PiL Dex: 18####...#XL:  5 Next: 16% Place: Dungeon:3#@##.#Noise: ---------  Time: 1295.5 (0.0)#(##.#a) +0 trident#(##.#Throw: 3 javelins#(# .##(##(#oo 2 orc wizards (1 wandering)o(.o   orc.(.#..Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (59% to hit)  `Pi You throw a javelin.  The javelin pierces through the orc wizard.  The orc wizard is moderately wounded.The javelin pierces through the orc.`Piq oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (59% to hit)  You throw a javelin.  The javelin pierces through the orc wizard.  The orc wizard is moderately wounded.  The javelin pierces through the orc.  The orc is severely wounded.`Pir 6o.`PiDs H.o`Piz P..)`Pi| g6.9 (1.42 _`Pid `Pi aPiz##...##.#bronnyjavo the PokeraPi{#...## #.#Merfolk##...#### ##.###Health: 39/39 ========================#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16aPiZ###..........#EV: 13Int: 8####......##SH: 0Dex: 18####...#XL:  5 Next: 16% Place: Dungeon:3#@##.#Noise: ---------  Time: 1296.9 (0.0)#*##.#a) +0 trident#*##.#Throw: 2 javelins#o# .##.##)#oo 2 orc wizards (1 wandering).o.aPio   orc.o.#.. _The orc is severely wounded.Throw: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 59% to hit)aPi ##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###Health: 39/39 ========================#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16###..........#EV: 13Int: 8####......##SH: 0Dex: 18####...#XL:  5 Next: 16% Place: Dungeon:3aPiJ#@##.#Noise: ---------  Time: 1296.9 (0.0)#.##.#a) +0 trident#.##.#Throw: 2 javelins#o# .##.##)#oo 2 orc wizards (1 wandering).o.o   orc.).#..Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 59% to hit)  You throw a javelin.  The javelin closely misses the orc wizard.The javelin closely misses the orc.The javelin pierces through the orc wizard!aPiu(((((   orc wizard((aPiW%?o.  aPi&5wounded, 59% to hit)  You throw a javelin.  The javelin closely misses the orc wizard..  The javelin pierces through the orc wizard!  You kill the orc wizard!aPi1;..oaPig2A.)aPi*9 ***The orc wizard points at you and mumbles some strange words.bPiT @..  The puff of flame misses you.bPiɉ **The orc wizard casts a spell at you.bPi Lo)bPi`)..bPi24----------38==8.3 (1.4javelin bPi&bPi)N _The puff of flame hits you! The fire burns you terribly!cPiWz##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###Health: 24/39 ==============----------#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16###..........#cPiEV: 13Int: 8####......##SH: 0Dex: 18####...#XL:  5 Next: 38% Place: Dungeon:3#@##.#Noise: ==-------  Time: 1298.3 (0.0)#*##.#a) +0 trident#*##.#Throw: javelin#o# .##o#cPi:#)#o   orc wizard...o   orc.).#.. _The puff of flame hits you! The fire burns you terribly!  Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelycPi2wounded, 59% to hit)dPie##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###Health: 24/39 ==============----------#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16###..........#EV: 13Int: 8####......##SH: 0Dex: 18####...#XL:  5 Next: 38% Place: Dungeon:3#@##.#Noise: ==-------  Time: 1298.3 (0.0)#.##.#a) +0 trident#.##.#Throw: javelin#o# .##)##)#o   orc wizarddPiLg[m...o   orc.).#..Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 59% to hit)  You throw a javelin.  The javelin closely misses the orc wizard.The javelin pierces through the orc!  You kill the orc!((((((.(dPiZ6o.dPiM.)).)dPiwx40--9.7 (1.4Nothing quivered dPi _dPidPiePiePi29--ePȋePifPi~fPiXfPisfPidhPi2 ##...# #.#  bronnyjavo the Poker #...## #.#  Merfolk ##...#### ##.###  Health: 24/39 ==============---------- #......###..<.#  Magic: 5/5======================== ##.......#....#  AC: 5Str: 16 hPi###..........#  EV: 13Int: 8 ####......##  SH: 0Dex: 18 ####...#  XL:  5 Next: 40% Place: Dungeon:3 #@##.#  Noise: ---------  Time: 1299.7 (0.0) #*##.#  a) +0 trident #o##.#  Nothing quivered #.# .#  #)# #)# o   orc wizard ... .). #..The javelin pierces through the orc! _You kill the orc!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)hPi$ ##...# #.#  bronnyjavo the Poker #...## #.#  Merfolk hPi_##...#### ##.###  Health: 24/39 ==============---------- #......###..<.#  Magic: 5/5======================== ##.......#....#  AC: 5Str: 16 ###..........#  EV: 13Int: 8 ####......##  SH: 0Dex: 18 ####...#  XL:  5 Next: 40% Place: Dungeon:3 #@##.#  Noise: ---------  Time: 1299.7 (0.0) #o##.#  a) +0 trident #.##.#  Nothing quivered #.# .#  #)# #)#hPi o   orc wizard ... .). #.. _You kill the orc!hPi7VReach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You reach to attack! You barely miss the orc wizard.hPi%  #.#   #.#   ##.###  ..<.#  ....#  ....#  .##  .#        #.#  #)# hPi~&#)# ... .). #..hPi 'c5=300.7 (1hPiJ-hPiK0U  Reach: a) +0 tridentPress: ? - help, Dir - move targethPi0cAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You reach to attack! You barely miss the orc wizard. _The orc wizard is moderately wounded.iPif ##...# #.#  bronnyjavo the Poker #...## #.#  Merfolk ##...#### ##.###  Health: 25/39 ===============--------- #......###..<.#  Magic: 5/5======================== ##.......#....#  AC: 5Str: 16 ###..........#  EV: 13Int: 8 ####......##  SH: 0Dex: 18 ####...#  XL:  5 Next: 40% Place: Dungeon:3 #@##.#  Noise: ---------  Time: 1300.7 (0.0) #o##.#  a) +0 trident #.##.#  Nothing quivered #.# .#  #)# #)# oiPisgU   orc wizard ... .). #..You reach to attack! You barely miss the orc wizard. _The orc wizard is moderately wounded.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)iPi iPiTo*iPiDo.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)iPi ##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###Health: 25/39 ===============---------#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16###..........#EV: 13Int: 8####......##SH: 0Dex: 18####...#XL:  5 Next: 40% Place: Dungeon:3#@##.#Noise: ---------  Time: 1300.7 (0.0)#o##.#a) +0 trident#.##.#Nothing quivered#.# .##)##)#o   orc wizard....)Piz40m.#..Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You puncture the orc wizard!  The orc wizard is almost dead.==1.7 (1iPiMn _The orc wizard closely misses you.jPig ##...# #.#  bronnyjavo the Poker #...## #.#  Merfolk ##...#### ##.###  Health: 25/39 ===============--------- #......###..<.#  Magic: 5/5======================== ##.......#....#  AC: 5Str: 16 ###..........#  EV: 13Int: 8 ####......##  SH: 0Dex: 18 ####...#  XL:  5 Next: 40% Place: Dungeon:3 #@##.#  Noise: ==-------  Time: 1301.7 (0.0) #o##.#  a) +0 trident #.##.#  Nothing quivered #.# .#  #)# #)# jPiHh-[40mo   orc wizard ... .). #..The orc wizard is almost dead. _The orc wizard closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  62% to hit)jPi;Q ##...# #.#  bronnyjavo the Poker #...## #.#  Merfolk ##...#### ##.###  Health: 25/39 ===============--------- #......###..<.#  Magic: 5/5======================== ##.......#....#  AC: 5jPiQStr: 16 ###..........#  EV: 13Int: 8 ####......##  SH: 0Dex: 18 ####...#  XL:  5 Next: 40% Place: Dungeon:3 jPi RB#@##.#  Noise: ==-------  Time: 1301.7 (0.0) #)##.#  a) +0 trident #.##.#  Nothing quivered #.# .#  jPiR#)# #)# o   orc wizard jPiR*... .). jPiR#.. _The orc wizard closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetjPiSAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  62% to hit)  jPi6S$You puncture the orc wizard!jPio[:  #.#   #.#   ##.###  jPi[2..<.#  ....#  ....#  .##  jPiA\.#       jPi_` #.#  #)# #)# ... .). #..jPia<62-2.7 (1jPihjPi{k MReach: a) +0 trident  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  jPikz62% to hit)  You puncture the orc wizard! _You kill the orc wizard!kPikPio_What do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robe  c - (†) an orc corpsekPiB ##...##.#bronnyjavo the Poker#...## #.#Merfolk##...#### ##.###Health: 25/39 ===============---------#......###..<.#Magic: 5/5========================##.......#....#AC: 5Str: 16###..........#EV: 13Int: 8####......##SH: 0Dex: 18####...#XL:  5 Next: 62% Place: Dungeon:3#@##.#Noise: =--------  Time: 1302.7 (1.0)#)##.#a) +0 trident#.##.#Nothing quivered#.# .##)##)#....).#..Reach: a) +0 tridentPress:kPiC # ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  62% to hit)  You puncture the orc wizard! _You kill the orc wizard!kPi0G kPiG kPiN lPi1  #...###...#### ##.### #......###..<.#.......#....# ###..........# ####......## ####...#  #.##.#. #..#.o.lPiLlPi.-3lPi2lPiͪ$  Things that are here:lPi-{ _a +0 dagger; a +0 robe; an orc corpselPi& #...#### ##.### #......###..<.##.......#....# ###.......... ####......#lPiH ####...#  #.##) )# #...lPi3lPiu6=-4 _lPivlPimmPi   #......###..<.#.......#... ###........ ####......# ####...#  #.##). )# ).#....#.#....mPiAmPi&5mPi&mPiN mPi aWhat do you want to examine? mPi׸ Items  a - ([) a +0 ring mailb - ()) a +0 war axenPiW nPi]#......###..<.#bronnyjavo the Poker##.......#....#Merfolk###..........#Health: 26/39 ================--------####......##nPi8^JMagic: 5/5========================####...#AC: 5Str: 16#.##.#nPiZ^EV: 13Int: 8#)##.#nPi^SH: 0Dex: 18#.##.#XL:  5 Next: 62% Place: Dungeon:3#@# .#Noise: ---------  Time: 1305.7 (1.0)nPi^#)#a) +0 trident#)#nPi^nNothing quivered....).nPi_Z.#....#...nPi_N#.#....  nPi=_Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  62% to hit)  nPi[_}You puncture the orc wizard! _You kill the orc wizard!Things that are here: nPi_F_a +0 dagger; a +0 robe; an orc corpsenPi2enPienPijnPilnPi [#.......#... ###........ ##### ####...#  #.##).  ).....).##.#...#.#....#.#..... #.#..#nPi nPi4 &6nPi nPi'   nPiK Things that are here:nPi] R _a +0 war axe; a +0 ring mailoPiwD  ###...... ##### ####...#  #.##)oPix. )# #.....##...).###. #...>#oPi҂<7oPioPinQ _Found a stone staircase leading down.  Things that are here:oPi0o _a +0 flail; an orc corpsepPiB9pPiP>What do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robe  c - (() 5 javelins  d - (†) an orc corpsepPiC pPi&J pPiQ ###..........#bronnyjavo the Poker####......##Merfolk####...#Health: 26/39 ================--------#.##.#Magic: 5/5========================#)##.#AC: 5Str: 16#.##.#EV: 13Int: 8#.# .#SH: 0Dex: 18#)#XL:  5 Next: 62% Place: Dungeon:3#@#pPitR Noise: ---------  Time: 1307.7 (1.0)#.....#a) +0 trident#...).#Nothing quivered##.#...#.#....#.#....#. #.#..#. #...># _a +0 dagger; a +0 robe; an orc corpsepPiR Things that are here: _a +0 war axe; a +0 ring mail _Found a stone staircase leading down.  Things that are here: _a +0 flail; an orc corpsepPi@Y pPiY pPi ` pPik qPiqPiWhat do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robe  c - (() 5 javelins  d - (†) an orc corpsesPiB5 javelins. A lightweight spear, designed for throwing. It will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Base damage: 10 Base attack delay: 1.5 This projectile's minimum attack delay (0.7) is reached at skill level 16.Your skill: 2.2At 100% training you would reach 16.0 in about 5.6 XLs.At current training (8%) you reach 16.0 in the equivalent of 24.2 XLs.sPiUCCurrent attack delay: 1.3. Damage rating: 18 (Base [10 + 2 (Thrw)] x 115% (Str) x 104% (Fight) + 4 (Slay)).It has a 1/20 chance to be destroyed on impact. Stash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “Suppose you found your brother in bed with your wife, and put a javelin (g)o to location.tPi  tPi! tPiK) ###..........#bronnyjavo the Poker####......##Merfolk####...#Health: 26/39 ================--------#.##.#Magic: 5/5========================#)##.#AC: 5tPi) 'Str: 16#.##.#EV: 13Int: 8#.# .#SH: 0Dex: 18#)#XL:  5 Next: 62% Place: Dungeon:3#@#Noise: ---------  Time: 1307.7 (0.0)#.....#a) +0 tridenttPi'* #...).#Nothing quivered##.#...tPiS* #.#....#.#....#. #.#..#tPiz* . #...># _a +0 dagger; a +0 robe; an orc corpsetPi* Things that are here: _a +0 war axe; a +0 ring mail _Found a stone staircase leading down.  Things that are here: tPi* Z_a +0 flail; an orc corpsetPi5- tPix- tPi$/ tPi1 tPic6 tPi6 #7tPi: ,tPi[; : _Found 13 gold pieces.tPi> tPi? tPi@ tPiG z  e - 5 javelinsThings that are here:tPiG tPiH tPi(O E ####...# ...# #.##.# .... #)##.....tPibO .... #.# #.$.#)# #..#)## #.....##...@.#tPiO 10.7 (3#.#....#.#....#tPiO Throw: 5 javelins#...####.#.#tPiO tPiP tPiU tPiY [ _a +0 dagger; a +0 robe; an orc corpsexPiEuxPi28=xPiBxPiBxPism9=xPixPiBxPixPiXxPixPixPixPixPixPiL30=xPiBxPixPixPiSxPix xPixPiSa1==xPixPixPixPixPixPixPixPixPixPixPi xPiy,U2=xPiF.xPiT2,xPiH4xPit7,xPi9xPi;,xPi=xPi~@xPi@D3=xPilBxPi4ExPiXExPi*FxPiG,xPiHxPiKxPiLxPiMxPixPxPiPxPiPN4=xPiSxPi?^BxPi_,xPi`xPic,xPiHexPigxPigK5=xPiohxPixkxPikxPiamxPip,xPi5uxPiuxPi8vxPi_xxPi{xPi{h6==xPi}xPixPixPi"xPi1xPixPixPi0BxPi;xPiU7=xPixPiΗ,xPixPiʥxPixPifxPixPinK8=xPixPi¶xPixPiJxPiټxPinxPixPih,xPixPik _You start resting.HP restored.xPij&.xPi 053.7 (43.0)xPi[R9==xPi,4.7 (44 _xPixPiyPinyPiТyPiyPiyPiyPikyPi5,yPiyPiGyPi*yPi-####......####### ####...#.####.##.#...#)##.##......#.##.# .....#.# .#yPi #.$.#)# #..#)## #.@...#6.7 (2.0) #...)yPi ##.#....# #.#....#yPi #.#....# ..#.#yPiܻZ..#..#..yPi.>###.####.#yPi*.#yPiּyPiyPiyPiay###....# ####......######## ####...##.....####.##.#yPi)z..#)##.##......#.##.#.....#.# .#$.#)# #@.#)## #.....# #...).# ##.#....# #.#....# #.#.yPizc...# ..#.#..# ..#..>###.####.#yPiyPi+7.7 (1yPiyPiyPi M..###.......####.... ####......####### ####..#.....####....)#.##.....#.# .##.@.#)# ##..#)##..#yPij #...).###.#...>#yPiX yPi B=8yPiq yPi A9.7 (2yPi yPi ? _You now have 131 gold pieces (gained 13).zPi* ###....#  ###### ###### ####...# #.....####.##.# .........#)##.#  ##.##.# #.# .#  #...#)# ##.@#)#.....# #...).# ##.#....#.#....##..#.#..#..#...>###.####.#zPi1B60.7 (1zPia8zPi:zPiua  ###### ###### ####...# #.....####.##.# .........#)##.#  ##.##.# #.....#.# .#  #...#)# ##..#)###..@..# #...).# ##.#....#.#....##.#....#..#.#..#..#...>###.##### .#zPiTi zPij &1zPip zPir {Pi#f{Pif{Pi h{Pik{Pio{Piws,{PiCt$  Things that are here:{Piwj  a +0 dagger; a +0 robe; an orc corpse{Pi>z{Piz _{Pi|{Pi;####### ####...# #.....####.##.# .........#)##.# #......#.##.# #.....#.# .# #...#)# ##..#)## #.....# #...)@# 3.7 (2##.#...#.#....# #.#....#{Pi..#.#..#..#...>###.##### .# {Pi{Pi{Pi{Pi I{Pi {Pi {Pi! B{Pi % {Pig% {Pi' {Pi* {Pi- ,{Pi0 {Pi5: #.....####.##.#  .........#)##.#  #......#.##.#  #.....#.##.#  .#)##.#  ##..#)##.# #.....#. #...).# ##.#... 6.7 (3#.#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#    #.#   #.#     {Pi? {PiGA ~PiA3~PiC~PioF~PiH~PiL,~PiGM~PiP~Pi;P~PiQ~PiS~PiV~PiVV~PiwW~PiY~Pi>[,~Pi[~PiB^R  There is a stone staircase leading down here.~Pi`~Pi_a _~Pi!b~PigI ##..#) #..... #...). ##.#.... #.#.... #.#.... ..#.#..~Pih ..#...>####71.7 (5 # # ... #. #..#~Pih~Pim~PioPiDPiPi@Pi‹Pi"  You encounter an orc. It is wielding a +0 war axe.Pib #...).PiO#.#... #.#... #.#......#.#....#...>##.#### #...............o#######.#######o   orc (asleep)PiQ  Pi[]2.7 (13.7 (2 _PiҰPiPiO##.#....#  .#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#   #.#  ######.######## ........@.....oo #######.#######.  #..  ###     o 2 orcs (asleep)   Pi"oo1 asleep)4.7 (1Pir$Pi'o _You encounter an orc. It is wielding a +0 club.Pi|4Pi}PiPi_PiѺPiPi.PiOp##.#....#  #.#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#  #.#  ######.# .oo. #.#.# #..  ###       PixPiy&5PiPiPix ##.#....#  #.#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#  #.#  ######.#  .oo.  #.#.#  #..  ###      Pi1o.Pi=o==6PiPid% _The orc shouts!Pi ##.#....#  #.#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#  #.# #.#  Pi0.o.o.  #.#.#  #..  ###. .# #    orc Pi  Pi0oPi/o.Pix.o 2 orcsPi>/--7Pi Pi PiqQ ...).###.#..#.#..#.. ..#...>##.### #.# #######@#########............o.o..#######.#######.#.. ###. .##o.o.PiT PiDU A--8PiZ Pi\ Pi#...).#.#  bronnyjavo the Poker##.#....#  Merfolk#.#....#  Health: 39/39 ========================#.#....#  Magic: 5/5========================..#.#..#  AC: 5Str: 16..#...>#  EV: 13Int: 8##.####.#  SH: 0Dex: 18#.#  XL:  5 Next: 62% Place: Dungeon:3#######@#########  Noise: ---------  Time: 1378.7 (0.0)........***o.o...  a) +0 trident#######.#######.#Pi*5[33G  Throw: 5 javelins#.. ###. .#  oo 2 orcs#   _You encounter an orc. It is wielding a +0 club. _The orc shouts!  Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (66% to hit)Pi_ Z#...).#.#  bronnyjavo the Poker##.#....#  Merfolk#.#....#  Health: 39/39 ========================#.#....#  Magic: 5/5========================..#.#..#  AC: 5Str: 16..#...>#  EV: 13Int: 8##.####.#  SH: 0Dex: 18#.#Pia   XL:  5 Next: 62% Place: Dungeon:3#######@#########  Noise: ---------  Time: 1378.7 (0.0)...........).o...  a) +0 trident#######.#######.#  Throw: 5 javelins#.. ###. .#  oo 2 orcs#   Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (66% to hit)  You throw a javelin. The javelin pierces through the orc!  You kill the orc!Pie ((((   orcPi Wo.oPi< ...(o 2 orcs (1 wandering)Pi f480.1 (1.44Pi Pio @  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe (66% to hit)  You throw a javelin. The javelin pierces through the orc!  You kill the orc! _You encounter an orc. It is wielding a +0 dagger.Pir=#...).#.#  bronnyjavo the Poker##.#....#  Merfolk#.#....#  Health: 39/39 ========================#.#....#Pi  Magic: 5/5========================..#.#..#  AC: 5Str: 16..#...>#  EV: 13Int: 8##.####.#  SH: 0Dex: 18#.#  XL:  5 Next: 64% Place: Dungeon:3#######@#########  Noise: ---------  Time: 1380.1 (0.0)........****o.o..  a) +0 trident#######.#######.#  Throw: 4 javelins#.. ###. .#  oo 2 orcs (1 wandering)#Piˎ   You kill the orc! _You encounter an orc. It is wielding a +0 dagger.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (66% to hit)Pi#...).#.#  bronnyjavo the Poker##.#....#  Merfolk#.#....#  Health: 39/39 ========================#.#....#  Magic: 5/5========================..#.#..#  AC: 5Str: 16..#...>#  EV: 13Int: 8##.####.#  SH: 0Dex: 18#.#  XL:  5 Next: 64% Place: Dungeon:3#######@#########  Noise: ---------  Time: 1380.1 (0.0)...........().o..  a) +0 trident#######.#######.# i40m Throw: 4 javelins#.. ###. .#  oo 2 orcs (1 wandering)#   Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (66% to hit)  You throw a javelin. The javelin pierces through the orc!  You kill the orc!Pi(((((o   orc (Pih[o.o.Pi| ~...(oPio61.5 (1.43 _PiPi;Pia#...).#.#  bronnyjavo the Poker##.#....#  Merfolk#.#....#  Health: 39/39 ========================#.#....#  Magic: 5/5========================..#.#..#  AC: 5Str: 16..#...>#  EV: 13Int: 8##.####.#  SH: 0Dex: 18#.#  XL:  5 Next: 66% Place: Dungeon:3#######@#########  Noise: ---------  Time: 1381.5 (0.0)........****o....  a) +0 trident#######.#######.#  TPibhrow: 3 javelins#.. ###. .#  o   orc#   You throw a javelin. The javelin pierces through the orc! _You kill the orc!Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (66% to hit)Pib#...).#.#  bronnyjavo the Poker##.#....#  Merfolk#.#....#  Health: 39/39 ========================#.#....#  Magic: 5/5========================..#.#..#  AC: 5Str: 16..#...>#  EV: 13Int: 8Pi>##.####.#  SH: 0Dex: 18#.#  XL:  5 Next: 66% Place: Dungeon:3#######@#########  Noise: ---------  Time: 1381.5 (0.0)........(((((....  a) +0 trident#######.#######.#  Throw: 3 javelins#.. ###. .#Pix  o   orc#   Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (66% to hit)  You throw a javelin. The javelin pierces through the orc.  The orc is moderately wounded.Pi&oFo(Pit#...Piug2.9 (1.42 _Pin|Pi}Pi"Z #...).#.#  bronnyjavo the Poker##.#....#  Merfolk#.#....#  Health: 39/39 ========================#.#....#  Magic: 5/5========================..#.#..#  AC: 5Str: 16..#...>#PisZ w  EV: 13Int: 8##.####.#  SH: 0Dex: 18#.#PiZ   XL:  5 Next: 66% Place: Dungeon:3#######@#########  Noise: ---------  Time: 1382.9 (0.0)........***o(....Pi[ B  a) +0 trident#######.#######.#  Throw: 2 javelins#.. Pib ###. .#  o   orc#   You throw a javelin. The javelin pierces through the orc. _The orc is moderately wounded.Throw: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, 66% to hit)Pi#...).#.#  bronnyjavo the Poker##.#....#  Merfolk#.#....#  Health: 39/39 ========================#.#....#  Magic: 5/5========================..#.#..#  AC: 5Str: 16..#...>#  EV: 13Int: 8##.####.#  SH: 0Dex: 18#.#  XL:  5 Next: 66% Place: Dungeon:3#######@#########  Noise: ---------  Time: 1382.9 (0.0)...........)(....  a) +0 trident#######.#######.#  TPi Qhrow: 2 javelins#.. ###. .#  o   orc#   Throw: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, 66% to hit)  You throw a javelin. The javelin pierces through the orc!  You kill the orc!Pie((((Pi|w...)84.3 (1.4javelin _Pi~Pi ##.#....#  .#....#  #.#....#  Pi ..#.#..#  ..#...>#  ##.####.#   #.#  #######.######### Pi ........@..)(....  #######.#######.#   #.. ###.PiO p  .# #  Pi! ,  Pi| %  Pi & Pi& ,50PiB. Pi1 Pi\Z##.#....#  #.#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#  #.#  PiQ[#.#  .)(....  #.#.#  #..  ###.  .#  #    Pi[ PibPic&6Pi5hPi9jPi##.#....#  #.#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#  #.#  #.# .)(....:  #.#.# #..  ###.  .#  #     PiPi&7Pi Pi4 _Found a parchment of Jinxbite.Pi _Pi9 Pi Pi Pi  e - 3 javelins (gained 2)  Things that are here:Pi Pi  _a +0 dagger; a +0 war axe; an orc corpsePif Pi Pi Pi. h  e - 5 javelins (gained 2)Pi Pi Pi; R##.#....#  Pi #.#....#  #.#....#  ..#.#..#  ..#...># Pi  ##.####.#  #.#  Pi V#######.## ..Pi .)@....:.#  91.3 (4Pi' #######.#######.####  #..  5 javelinsPiJ ###.  .#  Pim 4#  Pi   Pi PiQ Pi Pi - _You see here a +0 club.PiPi=  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5   6%  +1   k + Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2       c - Axes   1.8    -2   l + Evocations   0.0     0  d + Polearms5.7  22%  +4   m + Shapeshifting   0.0    +2   e - Staves i37m  1.8    -2       f + Unarmed Combat   0.0    +1      g + Throwing2.2  12%   0                       h - Armour   0.0    -3      i + Dodging4.7   8%  +3       j * Stealth   4.6  52%  io40m+2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsPiÂ400 i * Dodging   4.7  1749PiU9382231 j - Stealth   4.6   Pi| 725142 j + Stealth 4.6  33%Pi4 d * Polearms   5.7  4211825Pi Pi Pi5"  ##.#....#  bronnyjavo the Poker#.#....#  Merfolk#.#....#  Health: 39/39 ========================..#.#..#  Magic: 5/5========================..#...>#  AC: 5Pi" bStr: 16##.####.#  EV: 13Int: 8#.#  SH: 0Dex: 18#######.############   XL:  5 Next: 68% Place: Dungeon:3Pir# ...........)@....:.#   Noise: ---------  Time: 1391.3 (0.0)#######.#######.####   a) +0 trident#..  Throw: 5 javelins###. .# #         _Found a parchment of Jinxbite.  e - 3 javelins (gained 2)  Things that are here: _a +0 dagger; a +0 war axe; an orc corpsePi# ae - 5 javelins (gained 2) _You see here a +0 club.Pi( Piy) Pi- Pi/ Pil#PiC(What do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 war axe Pi(^ c - (†) an orc corpsePiPiʼPi? ##.#....#  bronnyjavo the Poker#.#....#  Merfolk#.#....#  Health: 39/39 ========================..#.#..#  Magic: 5/5========================Pi)..#...>#  AC: 5Str: 16##.####.#  EV: 13Int: 8#.#  SH: 0Dex: 18PiZg#######.############   XL:  5 Next: 68% Place: Dungeon:3...........)@....:.#   Noise: ---------  Time: 1391.3 (0.0)Pi#######.#######.####   a) +0 trident#..  Throw: 5 javelins###. .# # Pij    Pi    _Found a parchment of Jinxbite.  e - 3 javelins (gained 2)  Things that are here: Pi<_a +0 dagger; a +0 war axe; an orc corpsee - 5 javelins (gained 2) _You see here a +0 club.PiPiPiPiPivPivPiqwPizPi|Pi}Pi,PiPiPiփPi"m##.#....#  #.#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#  #.#  #######.##  ..)).@..:.#  3.3 (2#######.#######.####  Pi#.. .# ###. .# .# .# # .# .# .#  PiCPi>PiPiPi}Pi!PiRPi PiPil,Pi]PiPi?Pi ##.#....#  #.#....#  #.#....# Piq ..#.#..#  ..#...>#  ##.####.# PiE #.#  PiE#######.##  Pi..))...@:.#  Pi 5 Pi3#######.#######.####  #.. #.#  Pi[{###. #.#  Pi.# #.#  # #.#  Pi]#.#  Pi|#.#   PiPipPiPits.#....#  #.#....# PitR #.#....#  ..#.#..#  ..#...>#  #.####.#  #.#  .#PiSu  ))....@.#  .#.####  #.. #.#  ###. #.#  .# #.#  Piu# #.#  #.#  #.#   Pi}Pi"~+6.3 (1Pi8Pi PiW You pick up a parchment of Jinxbite and begin reading...Piv+7.3 (2PiPiA _You add the spell Jinxbite to your library.PiPiPiVPiRPiDPiBPiPPiPiPi Pi PihPiPi<K ##.#....#  #.#....#  #.#....#  ..#.#..#  ..#...>#Pi  ##.####.#  #.#  #######.###  ...)).@....# 400.3 (3  #######.#######.#### Pio #.. #.#  ###. #.#  .# #.# Pi  # #.#  #.#  #.# Pi< PiPi)PiPi: IPi[ Pi PiJ Pi ,Pit ~  You see here a +0 club.Pi Pib  _Pi] Pi $  Things that are here:Pip D ##.#....#  #.#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#  #.#  #######.###  ...@)......# 3 #######.#######.####  #.. #.#  ###. #.#  .# #.#  # #.#  #.#  #.#  Pi" PiR% ~ _a +0 dagger; a +0 war axe; an orc corpsePiIPiƹPi}P _Pi;PiPi,PiPiPiPiPi{ ##.#....#  #.#....#Pi)  #.#....#  ..#.#..#  ..#...>#  ##.####.#  #.#  #######.###  ..))......# 6Pi^n #######.#######.####  #.. #.#  ###. #.# Pi .# #.#  # #.#  #.# Pi? #.#  PiPi7Pi\Pi'IPiÖPiPizBPi,PirPiPiգPiEPiPixPi S ##.#....#  #.#....#  #.#....#  ..#.#..#  ..#...>#Pie  ##.####.#  #.#  ###.###  PiB...))......# 9 ###.#######.####  #... #.# Pi ###.# #.# .# #.#Pi # #.# #.# #.# Pi  PiԮPiPiӸPiIPiPiPiPiPi`Pi,Pi$#.#....#  #.#....#  ..#.#..#  ..#...>#  ##.####.#   #.#  #########.############  .............))......#  #########@#######.####  11.3 (2 #.......#.#  ###.#.#.#.#   .# #.#  # #.#   #.#   #.#        Pi7#.#....#  ..#.#..#  ..#...>#  ##.####.#   #.#  #########.############  .............))......#  #########.#######.####   #.@.....#.#  ###.#.#.#.#   .# #.#  PiA.# #.#  .# #.#  .# #.#  ..  ##  Pi,Pi+2.3 (1PilPiPi:f #.#....#  #.#....#  ..#.#..#  ..#...># ##.####.#  #.# #########.############  .............))......# #########@#######.####  #.......#.# ###.#.#.#.#  .# #.#  .# #.#  .# #.#  .# #.#  .. ## Pi Pi &3PiPiPi^ K#.#....#  #.#....#  #.#....#  ..#.#..#  ..#...># ##.####.#  #.# #########.############  ........@....))......# #########.#######.####  #.......#.# ###.#.#.#.# .# #.# .# #.# .# #.# .# #.# ..Pi^ &4Pic Pi f Pi ##.#....# #.#....# #.#....# ..#.#..# ..#...># ##.####.# #.# #.Piw# .))......# #.#.#### #.......#.# ###.#.#.#.# Pi.# #.# .# #.# PiW .# #.# Pi .# #.#  ..PiCPi&5PiiPiPi. ##.#....# #.#....# #.#....# ..#.#..# ..#...># ##.####.# #.##.#.))......#.Pi#.#.#### #.......#.# ###.#.#.#.# .# #.#  .# #.#  .# #.#  .# #.# Pi<@ ..PiPiw&6Pi3PiJPi  ##.#....# #.#....# #.#....# ..#.#..# ..#...># ##.####.# #.#.PiP $#.#.))......#.#.#.#### #.#.# Pin  ###.#.#.#.#  .# #.# Pi _ .# #.# Pi W .# #.# Pi W .# #.# Pi @ ..PiR Pi &7Pi# Pi Pi  ##.#....# #.#....# #.#....# ..#.#..# ..#...># ##.####.# #.##.#....)).......#.#. #.#.# Pi:  ###.#.#.#.#  .# #.#  .# #.#  .# #.#  .# #.# Pi` 2 ..Pi Pi! Pi! Pi# 8Pi& Pi( PiO ##.#....# #.#....# #.#....# ..#.#..#Pi ..#...># ##.####.# #.##.#..)).#.#.. #PiDQ.#.#  ###.#.#.#.#  .# #.#  .# #.#  .# #.# Pil .# #.#  ..Pi4PiPi9Pi3PiPie] ##.#....# #.#....# #.#....# ..#.#..# ..#...># ##.####.# #.##.#..))#....#.#.#.. #.#.## ###.#.#.#.#  .# #.# PieE .# #.#  .# #.#  .# #.#  ..PikjPij'20Pi nPiNoPi{# 9 ##.#....# #.#....# #.#....# ..#.#..# ..#...># ##.####.# #.#.###.#....)).#....Pi=$ #.#. #..% #.#. ### ###.#.#.#. .# #. .# #. .# #. .# #.  ..PiG, Pi, &1Pi3 Pi5 . _Found a medusa talisman.Pi/ ##.#....# #.#....# #.#....# ..#.#..# ..#...># ##.####.## #.##.###.#.#.)).#....#.# #..%. #.# ###.. ###.#.#.###. .# ##. .# ##. .# ##. .# #  ..PiPid&2Pi[8%PiPiM PiO A medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8+0%2.555% Max 14 +0%4.070% PiXP Cur 0.0 -80% 0.535% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0At 100% training you would reach 8.0 in about 2.3 XLs. (g)o to location.Pi p##.#....#bronnyjavo the Poker#.#....#Merfolk#.#....#Health: 39/39 ========================..#.#..#Magic: 5/5========================..#...>#AC: 5Str: 16##.####.#EV: 13Int: 8##.#SH: 0Dex: 18#.###.##########.####### XL:  5 Next: 68% Place: Dungeon:3Pi #......@............)).. Noise: ---------  Time: 1422.3 (1.0)..#....#########.####### a) +0 trident#..%.#.......# Throw: 5 javelins###..###.#.#.###..# ##..# ##..# ##..# #..You pick up a parchment of Jinxbite and begin reading... _You add the spell Jinxbite to your library. _You see here a +0 club.  Things that are here: _a +0 dagger; a +0 war axe; an orc corpse _Found a medusa talisman.Pi 4Pi Pi: Pi   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5   4%  +1   k + Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2      Pi  c - Axes   1.8    -2   l + Evocations   0.0     0   d * Polearms   5.7  42%  +4   m + Shapeshifting   0.0    +2   e - Staves   1.8    -2       f + Unarmed Combat   0.0    +1      g + Throwing2.2  11%   0                  i 41G     h - Armour   0.0    -3       i * Dodging   4.7  18%  +3      j + Stealth4.6  25%  +2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [PiY ?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsPi534 m * Shapeshifting   0.0  16% 951Pi Pi PiC ##.#....#bronnyjavo the Poker#.#....#MerfolkPi #.#....#Health: 39/39 ========================..#.#..#Magic: 5/5========================..#...>#AC: 5Str: 16Pi ##.####.#EV: 13Int: 8##.#SH: 0Dex: 18Pi #.###.##########.####### XL:  5 Next: 68% Place: Dungeon:3PiN i#......@............)).. Noise: ---------  Time: 1422.3 (0.0)..#....#########.####### a) +0 trident#..%.#.......# Throw: 5 javelins###..###.#.#.###..# ##.Pi{ .# ##..# ##.Pi i.# #..You pick up a parchment of Jinxbite and begin reading... _You add the spell Jinxbite to your library. _You see here a +0 club.  Things that are here: _a +0 dagger; a +0 war axe; an orc corpse _Found a medusa talisman.Pi Pi PiF Pi PifPiPiPi PiPiPi,PiPiPiPiPi Pi Pi Pi #.#....# ..#.#..# ..#...>#### ##.####.## #.. #.##.###.##########.######...................)) ...#....#########.Piu #..@.# #....5.3 (3 ###..# ###.#. ##.# .#  #.# .# #.#Pi; .# #.# .#Pi`v .# .. .. #Pi+# PitPiPiU _You see here a medusa talisman.Pi{ Pif| +6.3 (1Pi' Pi + _i - a medusa talismanPi3 #.#....# #.#....# ..#.#..#  ..#...>#  ### ##.####.# # #.. #.# #.###.##########.#######...................))....#...@#########.#######....# #.......###..# ###.#.#.#####.# .##.# ....##7PiE PiY4Pi]Pi_Pi Pi8 Pi Piϒ Pi PiF nPiڛ Pi/ ##.#....# #.#....# #.#....# ..#.#..#  ..#...>#  ### ##.####.# Pi # #.. #.# #.###.##########.#########.......@...........))...9.3 (2Pi 8...#....#########.########....# #......###..# ###.#.#.#.Pi؟ ##.# .# #.#.# Pi .# #.#.# .# #.#.# Pi* \.# #.#.# Pi -..Pi Pi Pi+ Pi^##.#....# #.#....# #.#....# ..#.#..# ..#...># ### ##.####.# # #.. #.# #.###.###.####.........))...32.3 (3...#....###.#######.####....# #.......#.# ###..# ###.#.#.#.###.# .# #.##.# .# #.##.# .# #.##.# .# #.# Pi 0Pi03Pi3Pi5Pi6,Pi{;XPiDPiG,Pi8##.#....# #.#....# #.#....# ..#.#..# ..#...># ### ##.####.# # #.. #.# #.###.###.### #...))......# 5  ...#....###.#######.#### #....# #.......#.# ###..# ###.###.# .# Pi]Pi.The floor.PiPi6##.#....#bronnyjavo the Poker#.#....#Merfolk#.#....#Health: 39/39 ========================..#.#..#Magic: 5/5========================..#...>#AC: 5Pi"Str: 16### ##.####.#EV: 13Int: 8# #..#.#SH: 0Dex: 18#.###.##########.############XL:  5 Next: 68% Place: Dungeon:3#.............@.....))......#Noise: ---------  Time: 1435.3 (3.0)  ...#....#########.#######.####a) +0 trident#....##.......#.#Throw: 5 javelins###..####.#.#.#.###.#Pil.# #.##.#.# #.##.#.# #.##.#Piw.# #.##.#.. _You see here a +0 club.  PiǝThings that are here: _a +0 dagger; a +0 war axe; an orc corpse _Found a medusa talisman. Pi\_You see here a medusa talisman. _i - a medusa talismanPiPiPiPiPiqfWhat do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 war axe  c - (†) an orc corpsePi*0Pi?##.#....#bronnyjavo the Poker#.#....#Merfolk#.#....#Health: 39/39 ========================..#.#..#Magic: 5/5========================..#...>#AC: 5Str: 16### ##.####.#EV: 13Int: 8# #..#.#SH: 0Dex: 18#.###.##########.############XL:  5 Next: 68% Place: Dungeon:3#.............@.....))......#Noise: ---------  Time: 1435.3 (0.0)  ...#....#########.#######.####a) +0 trident#....##.......#.#Throw: 5 javelins###..####.#.#.#.###.#.# #.##.#.# #.##.#.# #.##.#.# #Pi)A6.##.#.. _You see here a +0 club.  Things that are here: _a +0 dagger; a +0 war axe; an orc corpse _Found a medusa talisman. _You see here a medusa talisman. _i - a medusa talismanPi IPiLPiOPiiZPiV Pi A +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 5.8 XLs.Current attack delay: 1.3. PiW Damage rating: 9 (Base 5 x 115% (Str) x 104% (Skill) + 4 (Slay)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)o to location.PiPi1##.#....#bronnyjavo the Poker#.#....#Merfolk#.#....#Health: 39/39 ========================..#.#..#Magic: 5/5========================..#...>#AC: 5Str: 16### ##.####.#EV: 13Int: 8# #..#.#SH: 0Dex: 18#.###.##########.############XL:  5 Next: 68% Place: Dungeon:3PiN#.............@.....))......#Noise: ---------  Time: 1435.3 (0.0)  ...#....#########.#######.####a) +0 trident#....##.......#.#Throw: 5 javelins###..####.#.#.#.###.#.# #.##.#.# #.##.#.# #.##.#.# #.##.#.. _You see here a +0 club.  Things that are here: _a +0 dagger; a +0 war axe; an orc corpse _Found a medusa talisman. _You see here a medusa talisman. _i - a medusa talismanPi*PiSPiPi5PiRPi=SPigPipn#.#....#  #.#....#  ..#.#..#  ..#...>#  ### ##.####.#  # #.. #.#  Pi,q#.###.##########.############  #...................))......#  ..#....#########@#######.####  7.3 (2  #....# #.......#.#  ###..# ###.#.#.#.#  .#  .# #.#  #.# .# #.#  #.# .# #.#   #.# .# #.#   #.# ..   .. ##   Pi~PiLPiLMPiOPiRPi$XXPiY,PiZPi`#.#....#  ..#.#..#  ..#...>#  ### ##.####.#  #.. #.#  ###.##########.############  ..................))......#  #########.#######.####  #....# #..@....#.#  Pia]9 ###..# ###.#.#.#.#  .# .# # #.#  #.# #.# #.#  #.# Piaa#.# #.#  #.# #.# #.#  #.# #..  .. ### PiaY   PiObPiIgPihPiIPiJPiWOPiQPi%PiPi<PiPiۘPihV#.#....#  ..#.#..#  ..#...>#  ### ##.####.#  #.. #.#  #.###.##  ....))......#  ...##PiQu#.#######.####  ...# #....@..#.#  41..# ###.#.#.#.#  ##.# #.#.# #.#  #.# #.#.# #.#  #.# #.#.. #.#  #.# #.### #.#  #.# #..  .. ###   PiCPi"PiBPiPiPiPiPiPi4BPiPiBPiPi4#.#....#  ..#.#..#  ..#...>#  # ##.####.#  . #.#  ##Pix.##  ))......#  .###.#######.####  .Pi# #......@#.#  3 .# ###.#.#.#.#  .# #.#.#.#.#  .# #.#.#.#.#  Pi.# #.#...#.#  .# Pi#.#####.#  .# #.. PiBq .. ###  Pie PiPiWPiPi PiÐ Pi Pi Pin Pi Pii Pia Pi Pi Pi ,Pi PiT Piü Pi Piؿ Pi. Pi Pi Pi Pi Pi Pi. Pi BPiN #.. #.# #.##########.############ ................))......# ...#########.#######.#### ..# #.......#.# Pi {..# ###.#.#.#.# ##.# #.#.#.#.#  #.# #.#.#.#.#  #.# #.#@..#.# 8.3 (5 Pi c #.# #.#####.#  #.# #..   .. ###   PiA PiY Pi PiPiDPiPigPiPiBPiNvPiPiPikPiPiPiPirPi PiZ Pi PiPi^,PiDPid _Found a runed helmet.PiWPiPivPi1#7..................))......# ...##.#######.#### #....# #.......#.# ###..# ###.#.#.#.#  ##.# #.#.#.#.#  #.# #.#.#.#.#  #.# #.#...#.#  #.# #.#####.#  #.#Pi($l #@..[...# 58.3 (10.0)  .. #######.#      Pi$Pi)Pi+Pi_Pi'ctA runed helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {ego} {branded} {helmet armour} {helmet armor} {auxiliaryarmor} {auxiliary armour} Menu/colouring prefixes: unidentified armour (g)o to location.PiPis ..................))......#   bronnyjavo the Poker #....#########.#######.####   Merfolk #....##.......#.#  Health: 39/39 ======================== ###..####.#.#.#.#  Magic: 5/5========================##.##.#.#.#.#  AC: 5Str: 16#.##.#.#.#.#  EV: 13Int: 8#.##.#...#.#  SH: 0Dex: 18#.##.#####.#  XL:  5 Next: 68% Place: Dungeon:3#.##@..[...#  Noise: ---------  Time: 1458.3 (10.0)..#######.Pi  #  a) +0 trident  Throw: 5 javelins          Things that are here: _a +0 dagger; a +0 war axe; an orc corpse _Found a medusa talisman. _You see here a medusa talisman. _i - a medusa talisman _Found a runed helmet.PiPiPiGPiC)PiUPiPiPiȓPiPiBPiOXPi ,PiPij))......#  ..###.#######.####  ..# #.......#.#  ..# ###.#.#.#.#  #.# #.#.#.#.#  #.# #.#.#.#.#  #.# #.#...#.#  #.# Pi0*#.#####.#  #.# #...@...#  61.3 (3.0)  .. #######.#         Pi*Pi֯Piz _You see here a +0 helmet of sniping.Pi Pi +2.3 (1PiҰ Pi P _j - a +0 helmet of snipingPi DThe floor. You are here.PiPi...............))......#   bronnyjavo the Poker ..#########.#######.####   Merfolk ..##.......#.#Pi@  Health: 39/39 ======================== ..####.#.#.#.#  Magic: 5/5======================== #.##.#.#.#.#  AC: 5Str: 16 #.##.#.#.#.#  EV: 13Pi'2Int: 8 #.##.#...#.#  SH: 0Dex: 18 #.##.#####.#PiO  XL:  5 Next: 68% Place: Dungeon:3 #.##...@...#Piý.  Noise: ---------  Time: 1462.3 (1.0)  ..#######.#  a) +0 trident  Throw: 5 javelins     PiG      _Found a medusa talisman. _You see here a medusa talisman. _i - a medusa talisman _Found a runed helmet. _You see here a +0 helmet of sniping. _j - a +0 helmet of snipingPigPiPi8PiPi/Pi:1.))......# .#.#.#### .# #.#.# #..#Pi1, ###.#.#.#.# #.# #.#.#.#.#  #.# #.#.#.#.#  #.# #.#...#.#  #.# #.#####.#  #.#Pi1  #..@....#  .. #.# Pi1  Pi 2  Pi"2   Pi8PiZ9&3PiW=PiJPid Pi UEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Armour (go to first with [)  c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stltb - a +0 leather armour  j - a +0 helmet of sniping Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman[?] describe selected [!] equip|wield|wear|put onPi y[tab] equip|unequip Pig j - a +0 helmet of sniping. A piece of metal headgear. Base armour rating: 1 'Of sniping': It increases your damage by an additional 50% with ranged and Pithrown weapons against incapacitated targets. Incapacitated targets are those that are asleep, paralysed, petrified, confused or caught in a net. PiIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Pi5Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Snipe} {helmet armour} PiUg{helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour0Qil3Equip or unequip which item?- - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Armour (go to first with [)  c - a +0 helmet (worn)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stltb - a +0 leather armour  j - a +0 helmet of sniping Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1Qi1Qi1Qi:................))......#   bronnyjavo the Poker ...#########.#######.####   Merfolk ...##.......#.#  Health: 39/39 ======================== #..#1Qi[H###.#.#.#.#  Magic: 5/5======================== ##.##.#.#.#.#  AC: 5Str: 16  #.#1Qiz#.#.#.#.#  EV: 13Int: 8  #.##.#...#.#  SH: 0Dex: 18  #.##.#####.#  XL:  5 Next: 68% Place: Dungeon:3  #.##..@....#  Noise: ---------  Time: 1463.3 (0.0)..#######.#  a) +0 trident  Throw: 5 javelins           1QiH_Found a medusa talisman. _You see here a medusa talisman. _i - a medusa talisman _Found a runed helmet. _You see here a +0 helmet of sniping. 1Qi;_j - a +0 helmet of sniping1Qi1Qi1Qi1QiA4.3 (11Qi1Qia1Qi+5.3 (21Qi1Qi1Qir+6.3 (31QiM1Qi 1Qi +7.3 (41QiJ1Qi%1Qi+8.3 (51Qi"^ 4    _You start removing your armour. You continue removing your +0 helmet. x51Qi'  You finish removing your +0 helmet.  You start putting on your armour.1Qic(+9.3 (61Qii,1Qi11Qi62,70.3 (71Qi61Qi:1Qib;+1.3 (81QiGW2.3 (91QiM1QiX[3.3 (10.0) 5 _You continue putting on your +0 helmet of sniping. x51Qi!l| _You finish putting on your +0 helmet of sniping.4Qi '))......#  #.#.####  # #.#.#  ..# ###.#.#.#.#  #.# #.#.#.#.#  #.# #.#.#.#.#  4Qi' #.# #.#...#.#  #.# #.#####.#  #.# #.#  .. #.#      4QiG ,   4Qi! 4Qi 84.0) _4QiZ 4Qi 4QiB ))......#  .#.#.####  .# #.#.#  .# ###.#.#.#.#  .# #.#.#.#.#  .# #.#.#.#.#  .# #.#...#.#  .# 4Qi< #.#####.#  .# #.#  .. #.#  #       4Qi 4Qi &54Qi 4Qi 5Qi8+))......#  #.#.####  # #.#.#  # ###.#.#.#.#  # #.#.#.#.#  # #.#.#.#.#  # 5Qi+#.#...#.#  # #.#####.#  # #.#  . #.#  $#  .# ##     5Qi9R65Qi_;* _Found 6 gold pieces.5Qi!? ########.#######.####   #.......#.#   ###.#.#.#.#   #.#.#.#.#   #.#.#.#.#   5QiM@ n#.#...#.#   #.#####.#   #.......#   #######@#   #$#  #.#  ###        5QiF <75QiK 6QiM[ #.......#.# ##.#.# .####......#######.#6Qi6Qip&86Qi6Qi6Qik+9.3 (26Qi6QiK> _You now have 137 gold pieces (gained 6).6Qi>  _There are no items here.7Qi7Qiڹ37Qi57Qi7Qi#P _7QiB7Qi7Qi7QiR7Qi^7Qi}........))......# .#########.#######.#### .#......#.# .###.#.#.#.# .# #.#.#.#.# .# #.#.#.#.# .# #.#...#.# .# #.#####.# .##....@..# 82.3 (3 ..#######.#  #.# #.# ###     7QiU7Qi7Qi7Qi8QiK8QiUL8QiP8QiY8Qi^ 8Qi 8Qi 8Qi 8Qi B8Qi5 X8Qi 8Qi 8Qi: 8Qi 8Qin 8QiU 8Qi 8Qib 8Qi) G###.##########.############ .................))......# #....#########.#######.#### #....# #.......#.# ###..# ###.#.#.#.#  ##.# #.#.#.#.#  #.# #.#.#.#.#  #.# #.#...#.#  #.# #@#####.# 6.3 (4  #.# #.......# ..#######.#  #.#  #.# ###    8Qi 8Qiy 9QiH9QiPI9Qi`N9QiQ9QiP49Qi9Qi$9Qi9Qi9Qi9Qiz9QiE 9QiB:QiA,:QiA:Qi9R ..#.#. ..#...>  ### ##.  #.. #.# ##.####.######## ..................))......# #:QiDS....#########.#######.#### #...#.......# ###.##90##.#.#.##.#...#.# #.##.#####.# :QiS:QiY:Qi[;Qi3;Qi ;Qi;Qi;QiX;Qi.;Qi;Qi;Qi;QiI;Qi;Qi! 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XQiO  #.#  #.#  #.#  #.#  ###.###  .....  ####.# #.  XQiP #.##.# #.##.#  #.##.#   #.##.#   #.##.#   #.##.# # XQiVXQiLW&5XQi4[XQi\XQiZp #.#  #.#  #.#  #.#  ###.###  .....  ####.#  #.  #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  #.##.# #+6XQi_V#.# #.# #.# #.# ###.### ..... ####.##.#.##.##.##.# #.##.# #.##.# #.##.# #.##.# #+#XQidXQiWe&7XQi$iXQijXQi: _#.# #.# #.# #.# ###.### ..... ####.##.#.##.##.##.#  #.##.##.##.##.##.##.##.# #+#XQi> XQi> &8XQiA XQi!C YQi#.# #.# #.# #.# ###.### .....  ####.#.  #.#.##.##.##.# YQiYQi~&9YQi#YQi-!YQih#.# #.# #.# #.#  ###.### ..... ####.#. #. #.##.#. #.##.# YQiYYQi' '20YQi2 YQiYQi#.# #.# #.# YQi #.# ###.###  ..... .#. ..##.#. .##.# .##.# .##.# .##.# .##.# .##.# YQi$YQi$&1YQi'YQi)YQi #.#  #.#  #.#  #.# .### ..... ..#. ##.#. ##.# ##.# ##.# ##.# ##.# ##.# YQi YQiM &2YQi YQi YQi' q #.# #.# #.# #.# .### . ...#..#..# + #.# #.# #.# #.# #.# YQi, YQi- &3YQi0 YQi2 ZQi:  .# .# .# .# ### .### ... ....b .#. .#. .# #+# .# .# .# b   bat (asleep) .# .# ZQi.ZQi&4ZQiZQiT _You encounter a bat.ZQi|x # # # ### # ..###. ### #.. .....br #ZQix}. #. # ##+#< ### # r   rat (asleep) #ZQigM  You encounter a rat.ZQi:b.b.ZQi'$.b.ZQiNbZQi&5ZQiZQiޥ; _Found an escape hatch in the ceiling.\QiF  bronnyjavo the Poker #\Qi Merfolk # Health: 39/39 ======================== ####  Magic: 5/5======================== #..###.  AC: 5Str: 16 ####......  EV: 13Int: 8 ..\Qi&......r  SH: 0Dex: 18 \Qi_#################..b....  XL:  5 Next: 68% Place: Dungeon:3 \Qi................@.......  Noise: ---------  Time: 1625.3 (0.0) ##################......  a) +0 trident #\Qi##+#<  Throw: 5 javelins ### b   bat #\Qi r   rat (asleep) ###+# _Found a stone staircase leading up. _You encounter a bat.You encounter a rat. _Found an escape hatch in the ceiling.  Reach: a) +0 tridentPress: ? - help, Dir - move target\QisH*@]Qi=Sbronnyjavo the Poker #Merfolk #Health: 39/39 ======================== ####Magic: 5/5======================== #..###.AC: 5Str: 16 ####......EV: 13Int: 8 ........rSH: 0Dex: 18 #################..b....XL:  5 Next: 68% Place: Dungeon:3 ]QiC?................@.......Noise: ---------  Time: 1625.3 (0.0) ##################......a) +0 trident ###+#<Throw: 5 javelins ###b   bat #r   rat (asleep) ###+# _You encounter a bat.You encounter a rat. _Found an escape hatch in the ceiling.  Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then.]QiG@]QiD]QiEG. _]Qi 4]Qiw ]Qim ^Qi .# .# .# ### .# ..###. .### #....... ......r .#..b..... .#...... .# ##+#< .# .# .# .# .# .# #+#b.^Qi&C.b.b.^Qig^QiǸ)6.3 (1 ^Qi _^Qi^Qi  bronnyjavo the Poker .# Merfolk .# Health: 39/39 ======================== .####  Magic: 5/5^QiW======================== .#..###.  AC: 5Str: 16 .####......  EV: 13Int: 8 .........r  SH: 0Dex: 18 .#################.......  XL:  5 Next: 68% Place: Dungeon:3 ................@b.......  Noise: ---------  Time: 1626.3 (0.0) .##################......  a) +0 trident .###+#<  Throw: 5 javelins .# .# .#^Qi b   bat .# .# .##+# Reach: a) +0 tridentPress: ? - help, Dir - move target _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (56% to hit)^Qi   bronnyjavo the Poker .# Merfolk .# Health: 39/39 ======================== .####  Magic: 5/5======================== .#..###.  AC: 5Str: 16 .###^Qi #......  EV: 13Int: 8 .........r  SH: 0Dex: 18 .#################.......  XL:  5 Next: 68% Place: Dungeon:3 ................@†.......  Noise: ---------  Time: 1626.3 (0.0) .##################......  a) +0 trident .###+#<  Throw: 5 javelins .# .# .# b   bat .# .# .##+# Press: ? - help, Dir - move target _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (56% to hit)  You hit the bat.^Qi :### ..###. #...... ^Qi7 ......r #########....... .......@†....... ##########...... ##+#< ^Qi 3=7.3 (1^Qi ^Qi  _Okay, then.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (56% to hit)  You hit the bat. _You kill the bat!_QiUe  _Unknown command.`Qi- # # # ### # ..###. ### `QiR3#......  ......r #. . #...... # ##+#< ### r   rat (asleep) `QiU##`Qi%`Qi&5-8 _`Qi*`Qi.p _You see here a bat corpse.`Qi ### . ..###.# ###......+ .......r#.#†#......# .##+#<# .# +# # . #+# #-9 _aQi.#### .#...###.#  ####......+  ..r# .# †.# ......# #.##+#<# #.##+##.#+# #30aQiaQi#...##### ..# ...###.#  #####......+ ..r# .# †.# ......# #.##+#<# #.#aQi  ##+##.#+# #aQiaQi&1aQiaQibQi.#. ... ##### ..# ...###.# #####......+ ..r# .# †.# ......# #.##+#<# #+##.#+# #2bQic#.#. ..... .##### ..# ....###.# #####......+ .r# .# †.bQid# ......# #.##+#<# #.# .##+# ##.#+# #bQikbQiHl&3bQiqbQirbQiu R  bronnyjavo the Poker #.#.  Merfolk . ....  Health: 39/39 ======================== .##### ..#  Magic: 5/5======================== ....###.#  AC: 5Str: 16 #####......+  EV: 13bQi lInt: 8 ..........r#  SH: 0Dex: 18 ############.....*.#  XL:  5 Next: 68% Place: Dungeon:3 ...........†....@..#  Noise: ---------  Time: 1633.3 (0.0) #############......#  a) +0 trident #.##+#<#  Throw: 5 javelins #.# .#  #+# #   r   rat (asleep) ##### ..... #+# ##### bQi/ Q_You kill the bat! _Unknown command. _You see here a bat corpse.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (asleep, 98% to hit)bQiq Y r*cQiA9.*cQiO!r*.  Aim: a rat (asleep, 98% to hit)cQi   bronnyjavo the Poker #.#.  Merfolk . ....  Health: 39/39 ======================== .##### ..#  Magic: 5/5======================== ....###.#  AC: 5cQie Str: 16 #####......+  EV: 13Int: 8 ..........†#  SH: 0Dex: 18 ############.......#  XL:  5 Next: 68% Place: Dungeon:3 ...........†....@..#  Noise: ---------  Time: 1633.3 (0.0) #############......#  a) +0 trident #.##+#<#  Throw: 5 javelins #.# .#  #+# #   r   rat (asleep) ##### cQic ..... #+# #####Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (asleep, 98% to hit)  You reach to attack!  The helpless rat fails to defend itself.  You puncture the rat!cQi[ 8 #.#.  . ....  .##### ..#  cQi. ....###.#  #####......+  ..........†# ###.......# ..†....@..# ####......#  #.##+#<#  #.# .# #+# #  #####  .....  #+#  cQi 394.3 (1cQi} cQi,   Press: ? - help, Dir - move targetAim: a rat (asleep, 98% to hit)  You reach to attack!  The helpless rat fails to defend itself.  You puncture the rat! _You kill the rat!dQii,M.#  #.#. . .....##### ..# .....###.# #####+  ..........†# ###########.dQiW- # . ..........†.......# # ############......# #.##+#<##.# .##+# +##.dQiV5<5dQi9dQi:dQiw =M.# .#.. #.#.. ....##### ..# .....###.######......+ ....† ###########. ..........†.# ############......#.#dQi" dQiW# &6dQi,( dQi) eQig  .# .# .#..#eQi  #.#.#. ....##### ..# ......###.# #####...@..+ ...†# ############.# ...........†eQiN `.# #############......# #.##+#<# #.# .#eQiq {#+# +# eQieQiT&7eQieQieQi* eQi eQi eQij eQi+ eQi eQid ,eQi eQi eQi eQi  .# .# .#..#. #.#.#... ....eQi ..##### ..#..###.# #####.@....+9.3 (2 ..†###.......#.eQiF ...†.......# ######......#  #.##+#<# eQil  #.# .# #+# eQi 5 +#eQiS eQi eQi fQiZcM  .#..#fQi. #.#.#.. ....##### ..#.......@###.#######......+ .....† ##############.......#.##+# +#fQi fQi ,40.3 (1fQiGfQiogQi,IgQi.gQi0gQi4BgQi2;BgQi=... .# .#... .#..#gQi>5.... #.#.#.... ......##### ..# #..###.#2.3 (2 gQiF>## #######......+ . ...........†####gQiw>#.......#..†.......######......#gQi> #.##+#<# #.# .# gQi>p #+# +#gQi?gQiDgQiFgQi) IgQi gQiA gQiȯ gQiܲ gQiٳ N _Found 2 poisoned darts and 7 gold pieces.gQim X  You encounter a frilled lizard.gQi gQi #####...#.......#.....$# .# .#gQi ~(......# .#..# .#l.......# #.#.# .#...+ .... .#..##### ..# .#gQiS * #..###.# .### #######......+ ... ...........†# gQi~ .##.......#..†.......# .##......#l   frilled lizard (asleep) .#gQi  #.##+#<# .# #.# .# .# #+# +#gQi +3.3 (1gQi )4.3 (2 gQik _gQi{ gQi} iQi .#####...#.#.$# .# .#.(......# .#..# #.#.l.# #.#.# #.#.+ .... #.#.##### ..# #.# #..@.....###.# #.### #......+. ....†# #.#.....iQik s..# .†.# #.#......# #.# #.##+#<# #.# #.# .# #.# #+# +#iQi iQi +5.3 (1iQi iQi jQix$#.#####...#.#.$# .# .#jQi0V.(......# .#..#  #.#.l.# #.#.#  #.#.+ ....  #.#.##### ..#  #.# #jQip.###.# ##.### #......+. ...†# ##.#.# .†.# ##.#......# ##.# #.##+#<# ##.# #.# .# ##.# #+# +#jQidjQi&6jQipjQijQi/* jQi* jQi/ jQio6 kQi#.#####...##.#kQii#.$# .# .##...(......# .#..# #.# #..l.# #.#.# #.#.+ .... #.# #.##### ..# #.# #.###.##.### #......+  ..... .†# ###.#.# .†.# .##.#......# .##.# #.##+#<# .##.# #.# .# .##.# #+# +#kQikQiO&7kQiAkQiTkQi (  #. ...# ##.#####...# #..#  #...$# .# . #...(......# .#.. #.# ##..lkQi/) \.# #.#.# #.# ..+ .... #.# #.....@....##### ..#  #.# ##'#+##........###.####.##########......+  ..... ....†# ####.#################.# #....................†.# #.##.##################......# #.##.# #.##+#<# #.##.# #.# .#kQi,2 kQi2 &8kQiL8 kQi%: lQi< .g ...+ #. ...# ##.#####...# #..#  #...$# .#  #...(......# .#. #.# ###..l.# #.#. #.# ...+ .... #.# ###..........##### ..# #.# ##'#+##........###.####.### # #######......+  ..... ....†#  ####.#################.#g   goblin (wandering)  #....................†.#l   frilled lizard (asleep)  #.##.##################......# Qi=~m #.##.# #.##+#<#mQi.mQi l   frilled lizard (asleep)  You encounter a goblin. It is wielding a +0 dagger.mQig&9mQimQiC3 _The goblin leaves your sight.mQi|  bronnyjavo the Poker .. ...+  Merfolk #. ...#  Health: 39/39 ======================== ##.#####...#  Magic: 5/5mQiF======================== #..........#  AC: 5Str: 16 #.........$# .#  EV: 13Int: 8 #...(......# .#. SH: 0Dex: 18  #.# ###..l.......# #.#. XL:  5 Next: 69% Place: Dungeon:3  #.# .......@.....+ .... Noise: ---------  Time: 1649.3 (0.0)  #.# ###..........##### ..#  a) +0 trident mQi #.# ##'#+##........###.#  Throw: 5 javelins  ###.### # #######......+  ..... ...........†#  ####.#################.......#  l   frilled lizard (asleep)  #....................†.......#  #.##.##################......#  #.##.##.##+#<# _You encounter a frilled lizard.You encounter a goblin. It is wielding a +0 dagger. _The goblin leaves your sight.  mQi9Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a frilled lizard (asleep, 98% to hit)mQisS l*mQi l.  Aim: a frilled lizard (asleep, 98% to hit)nQi  bronnyjavo the Poker .. ...+  Merfolk #. ...#  Health: 39/39 ======================== nQiӫN##.#####...#  Magic: 5/5======================== #..........#  AC: 5Str: 16 #.........$# .#  EV: 13Int: 8 #...(......# .#. SH: 0Dex: 18  #.# ###..†.......# #.#. XL:  5 Next: 69% Place: Dungeon:3  #.# .......@.....+ .... Noise: ---------  Time: 1649.3 (0.0)  #.# ###..........##### ..#  a) +0 trident nQib #.# ##'#+##........###.#  Throw: 5 javelins  ###.### # #######......+  ..... ...........†#  ####.#################.......#  l   frilled lizard (asleep)  #....................†.......#  #.##.##################......#  #.##.##.##+#<# Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a frilled lizard (asleep, 98% to hit)  You reach to attack!  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!nQi- nQi .. ...+  #. ...#  ##.#####...#  #..........#  #.........$# .#  nQiNB#...(......#  #.# ###..†.......#  #.# .......@.....+  #.# ###..........##### ..# nQi~ #.# ##'#+##......   # #######nQi  ..... † nQiܵ8   †  nQi I  <nQi77050.4 (1.1nQinQiI  Press: ? - help, Dir - move targetAim: a frilled lizard (asleep, 98% to hit)  You reach to attack!  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard! _You kill the frilled lizard!oQi.  A goblin comes into view.oQi9##g .# .. ...+ #. ...# ##.#####...# #..#  #...$# .# #...(......# .# #.# ###..†.# #.# #.# ..............+ ... #.# ####..........##### ..# #.# ##'#+##........###.####.### #. #######......+ ..... .. ....†# g   goblin (wandering) ####.#################.# #....................†.#oQiB #.##.##################......#.0.01.4 (1 _The goblin leaves your sight.pQi)M##. .#....+ #. .#.#####. ......$ #...  ###..†.......##.#....+ ...pQi#.# ####..........##### ..##pQipQiX&2pQi pQiT _You see here 2 poisoned darts.qQi|##. .# .. ...+ . ...# ##.#####...# #.#  #.$# .#  #...(# .#.#.# ###..†# #.##.# .....+ ....#.# ####..........##### . #.# ##'#+##........###.####.### #. #######+ ..... .. ...........†#  ####.#################qQi`3 _rQi7##..# .. ...+ #. ...##.#####...#rQiT #..........# #$#.# #..# .##.# ###..†.##.# #.# .......+ .. #.# ####.##### ..# #.# ##'#+##........###rQi###.### #. #######......+ ..... .. .....†#####.#################.......# #....................†.#rQi(&4rQip#rQii'T _You see here 2 poisoned darts.rQi rQil &5rQi! rQi$ * _k - 2 poisoned dartssQi%sQiH..##########. #...# ###.. ....+ #. #...# ##.#####...# #....# #.........$# .# .# #.......@..# .#..# 9.4 (4  #.# ###..†.......# #.#.#  #.# ....+ ....  #.# ####  #.# # ##.### #. ####### ..... .. ##.######## sQisQisQiJtQitQitQi6tQi+tQitQixtQi>,tQiƮtQi"tQiůtQiH,tQi?tQi.. ... ##### ###..##. ##...# ###..tQig.. ....+ #. #...# ##.#####...# #..#  #.........@# .# .# 62.4 (3 #..........# .#..# .# ###..†# #.#.# .# ......+ .... tQi.# ####..........##### ..# .# ##'#+##........###.#### #. #######+ ... .. ...........†##################tQitQitQi>> _You now have 144 gold pieces (gained 7).tQi\i # .. . ##### #####. ##...####. .. ....+ #. #...# ##.#####...# #.@.#  #....# .# .# #...# .#..# #.# ###..†.# #.#.# #.# ....+ .... #.# ####..........##### ..# #.# ##'#+##........###.# #.### #. #######......+ .... .. ....†#3.4 (1tQi]tQi^_tQi 3tQi tQi tQi tQi% XtQi tQi: tQi{  . #########.#####...#### ..........+ #. #@..#tQi) 5.4 (2 ##.#####...#  #..........#  #..........# .# .# #..........# .#..#  #.# ###..†.# #.#.# tQi  #.# ..............+ ....  #.# ####..........##### ..#  #.# ##'#+#####.#tQiI tQi8 tQi- uQi)` . ##### ##.#####...###'......@...+ ##.#####...# ##.#####...# #..........# #..........# .# .# #..........# .#..# #.# ###..†.......# #.#.# #.# ..............+ .... #.# ####..........##### ..#uQi/uQi/+6.4 (1uQi3uQi=uQi(z uQi{ 3uQi uQi܁ uQix uQilj  ##### ..##.#####...# uQi. ..'....@.....+8.4 (2..##.#####...# ##.#####...# #..........# #..........# .# #..........# .#.uQi  #.# ###..†.......# #.#. #.# .....+ ....  #.# ####..##### ..#uQih uQi uQif uQimuQi63uQiuQi,uQieXuQi uQi1..........#.' #. #####..##.#####...#..'..+70..##.#####...#. ##.#####...# #....# #....# . #....#   #.# ###..†.......#   #.# ........+   #.# ####..##### .. vQi[vQivQitvQivQi,vQinvQi   .....   .....   ...   ...   #.#  vQi@##'## #.# #####  ..##.#####...#  ..'..+2  ..##.#####...#  .... ##.#####...#  ...! #..........#  vQi ... #..........#  .# #..........#   #.# ###..†.......#   #.# ..............+   #.# ####..#####vQizvQiGvQiT _Found a grey potion.wQi3nwQi[owQi-pwQitwQilvwQiwzl  There is an open door here.wQi{wQi/} _wQi}wQi%   .....   .....   ...   ...  # #.#   ###'#####.# #####  ##......##.#####...#  '.....@'..+4 ##......##.#####...#  wQi2 #......##.#####...#   #...!..#...#   #......#....#  ..#+####..........#   ##.# ###..†.......#   #.# ..............+   #.# ####..##### wQiɅwQiwQiwQibi   .....  .....  ... # ...  #. #.#  ###'#####.# ##### #......##.#####...# .'....@.'.+ #......##.#####...#  #......##.#####...#   #...!..#.#   #......#.#  ...#+####.# #.# ###..†.#  #.# .+  #.# ####.wQiA5.4 (1wQiwQi  ..... #. ..... #.  #. ...  #. #.# ###'#####.# #####  .###......##.#####...#  ...'......'..........+  ###...@..##.#####...#  #......##.#####...# wQiʍ ? #...!..#..........#  #......#.# ...#+####.#  ###.# ###..†.#  #.# .......+  #.# ####.###  #.# ##'#+##.......wQi; wQi &6wQi! wQi xQi%xQiu&xQi&xQi,xQi.xQi<2BxQiF3,xQi4xQi6xQi6xQi7xQiqA#. ...  ... #.####'#####.# #####.###......##.#####...#...'......'..........+ ###......##.## #......##.#####...# .......9.4 (3............#+###.###.# ###..†#  ###.### #. #######.  ..... .. ....... xQiCQ _l - a grey potionyQi%yQi%yQi*yQi,N _There are no items here.yQi yQi 3yQi yQiL yQi/ yQi~  _Found a stone staircase leading down.yQi yQiL   ..  #.# .....  #.. ...  #.> ...   #.# #.#   ###'#####.# #####  #.###......##.#####...#  ....'......'..........+yQij *  ###..@...##.#####...#81.4 (2  #......##.#####...#  #......#.#  #......#...#  .....#+####.#  .###.# ###..†.#   #.# ..............+   #.# ####..........##  #.# ##'#+##yQi yQi yQi; {Qi-{Qi  {Qi{! {Qi {QiQ .# .....{Qia  #.## .....  #... ...  #.> ... {Qi #.# #.#   ###'#####.# #####  ##.###......##.#####...#  #....'.@....'..........+  ######......##.#####...#{Qi  #......##.#####...#   #......#.#  #......#.#  .....#+####...#{Qi,  .###.# ###..†.#  #.# ....+  #.# ####..........#{Qi{Qi+2.4 (1{Qi {Qi {Qim{Qi8{Qi{Qiޔ{Qi{Qi:{Qi2  There is an open door here.{Qi7{Qiޜ _{Qiz{Qi   .# ..... {Qi  #.###.....  #... ...  #.> ...  #.# #.#  # ###'#####.# {QiA   ##.###......##.#####.  #...@'......'.{Qi_K5.4 (3  ######......##.#####.  #......##.#####.  #......#.  #......#.  .....#+####.  .###.# ###..†.....  #.# .  #.# ####.{Qi̤{Qi{Qi|Qi I|Qi |QiC |Qi X|Qi      ### .# .....  #.. #.###.....  #.# #... ...|Qi   #.# #.> ...  #.# #.# #.#   #.# ###'#####.#   ##@###......##.####8  #....'......'.....|Qi   ######......##.####  #......##.####  #......#  #......#  .....#+####.  .###.# ###..†|Qi   #.# ..|Qi |Qi }Qik}Qi#}Qi}Qi}Qi%## .# ...... #.###....... ... #.> ... #@# #.# #.# 90.4 (2 #.# ###'#####.# ##.###....  #....'......'......  ######......##.####.. }QiH2}Qi}QiY3}Qi}Qi\}QiX}Qi}Qiޯ}QiG####.#.# .........#.###....... ...2 #.> ... #.# #.# #.#   #.# ###'#####.#  ##.###......##.####}Qi!}Qiյ}Qi}Qib}Qi6       #####.#.# ..... }Qi( #.@...#.###.. #.#####... ...  #.# #.> ...  #.# #.# #.# #.# ###'#####.#  ##.###......##.##### #....'......'....... ######......##.# #......##.#####}Qi}Qi+3.4 (1}Qi~Qi~Qi~Qiӑ~QiH~Qit~Qi~QiB~Qi`~QiĜ~Qib  #' .. #. .. .# .#~Qi6 #####.#.# .....  #...@.#.###..... 5.4 (2 #.#####... ...  #.# #.> ...  #. #.# ###'#####.# ## ##.###......##.#####.. #....'......'.. ######......##.#####.. #......##.#####..~Qi~Qi~~Qi0~Qiy ~Qiz ~Qi} ~Qi7 Qi  .# #'  . ##.  ...  #.#  #.#  #####@#.# .....  #.....#.###.. #.#####... ...  #.# #.> ... #.# #.# #.# #.# ###'#####.# #### ##.###......##.#####QiG #....'......'........ ######......##.#####.Qi[Qi1+6.4 (1QiUQiQiQi3QiBQiQiӥBQi|Qi/QiQi) .# .# #'#### .....#######...##<........# #@# 8.4 (2 #.# #####.#.# .....  #.....#.###..... Qiů #.#####... ...QiQiDQi 9 _Found a stone staircase leading up.QiM . .# #'##### ......########<....@...#######.#.## #.# #   #####.#.# .....QiQi=+9.4 (1Qi Qio Qi Qi 3Qi Qi Qi! BQid# ,Qib$ Qig*   #.# #.#  #.#  # #.#  #. #.# Qi* / #.##'#####  #[.......# #######.@.# 701.4 (2 #<........#  ######.#.##  #. #####.#.# .....QiI+  #.....#.###..... #.#####... ... #.# #.> ... #.# #.# #.#Qi+ !Qi, Qi1 Qi[3 - _Found a leather armour.Qi>    .#  #.#  #.#  #.#  # #.#  #. #.#   #.##'#####  #[.@.....#  #######...##.#  #<........#  ######.#.##Qi  #.#.#  #####.#.# .....  #.....#.###.....  #.#####... ...  #.# #.> ...QiʽQie+2.4 (1QiQiQiQin3QiQiȵQiQinQi:F  You see here a +0 leather armour.QiQi _QiQiKf  #.#  #.# .# #.##.# #.##.#Qi4  #.##.#  #.##.#  #.##.#   #@##'#####5.4 (3  #[.......#  #######...##.#  #<........#  ######.#.##  #.#.#  #####.#.#Qi .....  #.....#.###.....  #.#####... ...QiQiQi QiQiQi QiC QiY QiZ Qi)\ Qia QiWs    .# 7.4 (2.##.#  #.##'#### #[.......#  #######...##.#...#.##.##Qiy Qi=X.   9.#  #.##.# #.##'#####Qis@QiAQirQi3QiQi_QiQi|J##.   11 #.##.# #.##.####QiNQiҮQi@Qi(Qi)Qi)QiA1Qi1,Qie5XQi5QiV;  ##Qi;. 3   #.##.# #.##.##.#Qi<QiZ@Qi*BQi)3Qi*Qi0Qi4BQiX9XQie>  ######....#5 Qi>3 .#Qi8?Qi>DQi/FQi 3Qi Qi: Qi0 Qi BQiv ,Qi Qi Qi( Qi Qi Qi Qi3 ,Qi Qi Qi Qi` ,Qi! Qi  You encounter an orc. It is wielding a +0 hand axe.Qi   ### #.## #.....#  #.##..# Qi  #.##. #.##....# #.##.##...o #.##.# ##..^. #.##.# ##. #.##.# o   orc (asleep)Qi  #.##.# #.##.# Qi X20.4 (5o.Qi UoQi 5===1.4 (6Qi[ Qi % _The orc shouts!Qi} JA dispersal trap. Anyone stepping on this trap will translocate themselves and anyone else in viewto a new location nearby. Hostile monsters may trigger this trap, but your allies will avoid stepping on it. After triggering, it cannot be triggered again for several turns.QiVQiXP  bronnyjavo the Poker  Merfolk Health: 39/39 ========================QiϮ Magic: 5/5======================== ###AC: 5Str: 16 #.#####EV: 13Int: 8 #.....#SH: 0Dex: 18 #.##..#XL:  5 Next: 70% Place: Dungeon:3 #.##.@#Noise: ===------  Time: 1721.4 (6.0) #.##....#a) +0 tridentQi #.##.##..o.Throw: 5 javelins #.##.# ##..^. #.##.# ##. #.##.#o   orc Qiׯ#.##.# #.##.# Qi%#.##.# _There is an open door here. _Found a stone staircase leading up. _Found a leather armour. _You see here a +0 leather armour.  QissYou encounter an orc. It is wielding a +0 hand axe. _The orc shouts!QiQiQiQiQQi[   ### #.##### #.....#  #.##..#  #.##..### #.##..@.# #.##.##..o....Qi  #.##.# ##..^.. #.##.# ##. #.##.# # #.##.#  #.##.# #.##.# #.##'#####Qi 4o.QiQi)5---2.4 (1Qi[Qi#Qis  bronnyjavo the Poker  Merfolk  Health: 39/39 ======================== ### Magic: 5/5======================== #.##### AC: 5Str: 16 #.....# EV: 13Int: 8 #.##..# SH: 0Dex: 18 #.##..### XL:  5 Next: 70% Place: Dungeon:3 #.##..@.# Noise: ---------  Time: 1722.4 (0.0) #.##.##.o.....  a) +0 trident #.##.# ##..^..  Throw: 5 javelins #.##.# ##..  #.##.# #  #.##.# oQi   orc #.##.# #.##.# #.##'##### _You see here a +0 leather armour.  You encounter an orc. It is wielding a +0 hand axe. _The orc shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (68% to hit)QiQL_ *oQi .oAim: an orc, wielding a +0 hand axe (68% to hit)QiN  bronnyjavo the Poker  Merfolk  Health: 39/39 ======================== ### Magic: 5/5======================== #.##### AC: 5Str: 16 #.....# EV: 13Int: 8 #.##..# SH: 0Dex: 18 #.##..###Qi XL:  5 Next: 70% Place: Dungeon:3 #.##..@o# Noise: ---------  Time: 1722.4 (0.0) #.##.##.......  a) +0 trident #.##.# ##..^..  Throw: 5 javelins #.##.# ##..  #.##.# #  #.##.# o   orc #.##.# #.##.# #.##'##### _You see here a +0 leather armour.  You encounter an orc. It is wielding a +0 hand axe. _The orc shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (68% to hit)Qi JYou reach to attack! You barely miss the orc.Qi" ### #.##### #.....# #.##..# #.##..###Qi< #.##..@o# #.##.##.......  #.##.# ##..^..   ##.  #  QiJ   endoplasm (wandering)  Qi+3.4 (1Qi!Qi$[ _You encounter an endoplasm.Qi1  bronnyjavo the Poker  Merfolk  Health: 39/39 ======================== ### Magic: 5/5======================== #.##### AC: 5Str: 16 #.....# EV: 13Int: 8 #.##..# SH: 0Dex: 18 #.##..### XL:  5 Next: 70% Place: Dungeon:3 Qi3#.##..@o# Noise: ---------  Time: 1723.4 (0.0) #.##.##.......  a) +0 trident #.##.# ##..^..  Throw: 5 javelins #.##.# ##.J  #.##.# #  #.##.# o   orc #.##.# J   endoplasm (wandering) #.##.# #.##'##### Aim: an orc, wielding a +0 hand axe (68% to hit)  You reach to attack! You barely miss the orc. _You encounter an endoplasm.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (68% to hit)QiFk o*Qio.  Aim: an orc, wielding a +0 hand axe (68% to hit)QiT   bronnyjavo the Poker  Merfolk  Health: 39/39 ======================== ###QiV  Magic: 5/5======================== #.##### AC: 5Str: 16 #.....# EV: 13Int: 8 #.##..# SH: 0Dex: 18 #.##..### XL:  5 Next: 70% Place: Dungeon:3 #.##..@o# Noise: ---------  Time: 1723.4 (0.0) #.##.##.......  a) +0 trident #.##.# ##..^J.  Throw: 5 javelins #.##.# ##..  #.##.# #  #.##.# o   orc #.##.# J   endoplasm (wandering) #.##.# #.##'##### Aim: an orc, wielding a +0 hand axe (68QiJW >% to hit)  You reach to attack! You barely miss the orc. _You encounter an endoplasm.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (68% to hit)Qi[  ### #.#####Qi3\  #.....# #.##..# #.##..### #.##..@o# #.##.##.......  #.##.# ##..^J.  Qi{\ ##..  # Qi\ E   Qi] a8-=4.4 (1Qi@b Qie MYou reach to attack! You barely miss the orc. _You encounter an endoplasm.Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (68% to hit) _You barely miss the orc. The orc hits you with a +0 hand axe.Qiz  bronnyjavo the Poker  Merfolk  Health: 38/39 =======================- ### Magic: 5/5======================== #.##### AC: 5Str: 16 #.....# EV: 13Int: 8 #.##..# SH: 0Dex: 18 #.##..### XL:  5 Next: 70% Place: Dungeon:3 #.##..@o# Noise: =--------  Time: 1724.4 (0.0) #.##.##.......  a) +0 trident #.##.# ##..^J.  Throw: 5 javelins #.##.# ##..  #.##.# #  #.##.# il1mo   orc #.##.# J   endoplasm (wandering) #.##.# #.##'##### Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (68% to hit) _You barely miss the orc. The orc hits you with a +0 hand axe.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (68% to hit)Qi  bronnyjavo the Poker  Merfolk  Health: 38/39 =======================- ### Magic: 5/5======================== #.##### AC: 5Str: 16 Qi #.....# EV: 13Int: 8 #.##..# SH: 0Dex: 18 #.##..### XL:  5 Next: 70% Place: Dungeon:3 #.##..@o# Noise: =--------  Time: 1724.4 (0.0) #.##.##..J....  a) +0 trident #.##.# ##..§J.  Throw: 5 javelins #.##.# ##..  #.##.# #  #.##.# o   orcQi  #.##.# J   endoplasm (wandering) #.##.# #.##'##### Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (68% to hit)  You hit the orc.  The orc is severely wounded.The endoplasm quivers.QiU§oQi ### #.##### QiW #.@...#  #.##..#  #.##..###  #.##..§§# #.##.##..J.... #.##.# ##.o§J. #.##.# ##.. #.##.# #  #.##.#  Press: ? - help, Dir - move targetQi,Aim: an orc, wielding a +0 hand axe (68% to hit)  You hit the orc.  The orc is severely wounded.The endoplasm quivers.The endoplasm enters a dispersal trap! The endoplasm blinks! The orc blinks!Qi3oQi !..o   orcQi!+5.4 (1Qi%Qi( _You blink.Qi    ###  #.#####  #..@..#  #.##..#  #.##..###  #.##..§.# #.##.##Qi  #.##.# ##o.§J.  #.##.# ##.. #.##.# Qi JQi .Qi oJ   endoplasmQiB .-6Qi` Qi! Qi:   ### #.##### #.....# Qi #.##@.#  #.##..### #.##..§.#  #.##.##.Jo.... #.##.# ##..^J. #.##.# ##.. o   orc #.##.# # J   endoplasm #.##.# Qi%J.Qi-o.Qi("&.Qi"@-7Qi'Qi(Qi\  ### #.##### #.....#  #.##..#  #.##.@### #.##...J#  #.##.##.o..... #.##.# ##..^.. #.##.# ##.. #.##.# #  #.##.#   #.##.# o.J.Qi׫QiݬT9=8QiQiQi@qr  bronnyjavo the Poker  Merfolk  Health: 39/39 ========================  Magic: 5/5======================== ### AC: 5Qi#r7Str: 16 #.##### EV: 13Int: 8 #.....# SH: 0Dex: 18 #.##..# XL:  5 Next: 70% Place: Dungeon:3 #.##.@###  Noise: ---------  Time: 1728.4 (0.0) #.##..J.#  a) +0 trident #.##.##o......  Throw: 5 javelins #.##.# ##..^..  Qir#.##.# ##..  #.##.# #  o   orc #.##.# J   endoplasm #.##.# #.##.#The endoplasm quivers.QirRThe endoplasm enters a dispersal trap! The endoplasm blinks! The orc blinks! _You blink.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (severely wounded, 68% to hit)QiFiJoendoplasm (89Qi!(P J#Qi2tJ#Aim: an endoplasm (89% to hit)Qi+q  bronnyjavo the Poker  Merfolk  Health: 39/39 ========================Qi2,r  Magic: 5/5======================== ### AC: 5Str: 16 #.##### EV: 13Int: 8 #.....# SH: 0Dex: 18 #.##..# XL:  5 Next: 70% Place: Dungeon:3 #.##.@###  Noise: ---------  Time: 1728.4 (0.0) #.##..Jo#  a) +0 trident #.##.##.......  Throw: 5 javelins #.##.# ##..^..  #.##.# ##..  #.##.# #  o   orc #.##.# J   endoplasm Qi,K#.##.# #.##.#The endoplasm enters a dispersal trap! The endoplasm blinks! The orc blinks! _You blink.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (89% to hit)  You hit the endoplasm.Qi=3   ### #.##### #.....#    #  ......  #.##.# ##..^. #.##.# ##.Qi&4 #.##.# #  #.##.#   #.##.#  #.##.#  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an endoplasm (89% to hit)  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.Qi4b7--=9.4 (1Qi7Qi 9% _You are frozen.Qi   bronnyjavo the Poker  Merfolk  Health: 37/39 ======================--  Magic: 5/5======================== ### AC: 5Str: 16 Qi "#.##### EV: 13Int: 8 #.....# SH: 0Dex: 18 #.##..# XL:  5 Next: 70% Place: Dungeon:3 #.##.@###  Noise: =--------  Time: 1729.4 (0.0) #.##..Jo#  a) +0 trident #.##.##.......  Throw: 5 javelins #.##.# ##..^..  Qiv #.##.# ##..  #.##.# #  o   orc #.##.# J   endoplasm #.##.# #.##.#The endoplasm is almost dead.The endoplasm freezes you. _You are frozen.  Qi* Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (almost dead, 89% to hit)Qi.r  bronnyjavo the Poker  Merfolk  Health: 37/39 ======================--  Magic: 5/5======================== ### AC: 5Qi/Str: 16 #.##### EV: 13Int: 8 #.....# SH: 0Dex: 18 #.##..# XL:  5 Next: 70% Place: Dungeon:3 #.##.@###  Noise: =--------  Time: 1729.4 (0.0) #.##...o#  a) +0 trident #.##.##.......  Throw: 5 javelins #.##.# ##..^..  #.##.# ##..  #.##.# #  o   orc #.##.# J   endoplasm #.##.# Qi0Q#.##.#The endoplasm freezes you. _You are frozen.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (almost dead, 89% to hit)  You hit the endoplasm.Qi2-o.Qi8 ### #.#####Qiw9e #.....#    #  ......  #.##.# ##..^. #.##.# ##. #.##.# #  #.##. #.##. Qir: Qi=4130.4 (1Qi3CQiE_You are frozen.  Reach: a) +0 tridentPress: ? - help, Dir - move target QiF Aim: an endoplasm (almost dead, 89% to hit)  You hit the endoplasm. _You kill the endoplasm!Qi.  bronnyjavo the Poker  Merfolk  Health: 37/39 ======================--QiX  Magic: 5/5======================== ### AC: 5Str: 16 #.##### EV: 13Int: 8 #.....# SH: 0Dex: 18 #.##..# XL:  5 Next: 71% Place: Dungeon:3 #.##.@###  Noise: =--------  Time: 1730.4 (0.0) #.##..o.#  a) +0 trident QiX#.##.##.......  Throw: 5 javelins #.##.# ##..^..  #.##.# ##..  #.##.# #  o   orc #.##.# #.##.# #.##.#Aim: an endoplasm (almost dead, 89% to hit)  You hit the endoplasm. _You kill the endoplasm!Reach: a) +0 tridentPress: ? - help, Dir - move targetQiAim: an orc, wielding a +0 hand axe (severely wounded, 68% to hit)Qi   bronnyjavo the Poker  Merfolk Health: 37/39 ======================-- Magic: 5/5======================== ###AC: 5Str: 16 Qi $#.#####EV: 13Int: 8 #.....#SH: 0Dex: 18 #.##..#XL:  5 Next: 71% Place: Dungeon:3 #.##.@###Noise: =--------  Time: 1730.4 (0.0) #.##..o.#a) +0 trident #.##.##.......Throw: 5 javelins #.##.# ##..^.. #.##.# ##.. #.##.##o   orc #.##.# #.##.# #.##.# _You kill the endoplasm!Reach: a) +0 tridentQi !Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (severely wounded, 68% to hit)  You barely miss the orc.The orc is severely wounded.Qi, Y8=1.4 (1Qi{ Qi Q _The orc closely misses you.Qitg )You hit the orc.Qi{)QiS~.32Qi`QiG _You kill the orc!Qi Qir What do you want to examine? Items  a - ()) a +0 hand axe Qi4 ^ b - (†) an orc corpseQiQidQi#z  bronnyjavo the Poker  Merfolk Health: 38/39 =======================- Qi#Magic: 5/5======================== ###AC: 5Str: 16 #.#####EV: 13Int: 8 #.....#SH: 0Dex: 18QiN, #.##..#XL:  5 Next: 73% Place: Dungeon:3 #.##.@###QiHNoise: =--------  Time: 1732.4 (1.0) #.##..).#a) +0 trident QiW#.##.##.......Throw: 5 javelins #.##.# ##..^.. #.##.# ##.. #.##.## #.##.# #.##.# #.##.#Aim: an orc, wielding a +0 hand axe (severely wounded, 68% to hit)  You barely miss the orc.The orc is severely wounded. _The orc closely misses you.You hit the orc. _You kill the orc!Qi|Qi/Qi$Qi0Qiv  ####.######.....####).###.......# ##..^.#. #.##'#####Qi| Qi| .-3Qi Qi Qiu_Qi_Qi`QieQigQikP  Things that are here:Qima  a +0 hand axe; an orc corpseQipk  You encounter a ribbon worm.QipuQi*yt   ###  #.#####  #.....#  #.##..# Qiy #.##..###  #.##..)@# - #.##.##.......#  #.##.####..^... Qiy #.##.# ###..w #.##.# #. #.##.# Qiyyw   ribbon worm (wandering)Qin~ #.##.# #.##.# QiW4w.QitQiw9=5.4 (2 _Qivj  ### #.##### #.....#  #.##..#  #.##..####### #.##..).#...### #.##.##.@.....#Qij| #.##.####..^.w.. #.##.# ###... #.##.# # #.##.#  # #.##.#  #.##'##### #[.......#Qi?l4w.QiqQiur+6.4 (1QiRwQixQi>    ###  #.#####  #.....#  #.##..#  #.##..#######  #.##..).#...###  #.##.##.#  #.##.####..^w...# #.##.# ####. #.##.# Qi #. #.##.# #. #.##.# Qil 6w.Qi| <7Qi Qi Qi"r"  bronnyjavo the Poker  Merfolk ### Health: 39/39 ======================== #.##### Magic: 5/5======================== #.....# AC: 5Str: 16 #.##..# EV: 13Int: 8 #.##..#######  SH: 0Dex: 18 #.##..).#...###  XL:  5 Next: 73% Place: Dungeon:3 #.##.##..@*w..#  Noise: ---------  Time: 1737.4 (0.0) Qis#.##.####..^....#  a) +0 trident #.##.# ####.....  Throw: 5 javelins #.##.# #...  #.##.# #.  #.##.# w   ribbon worm #.##.# #.##'##### #[.......#Things that are here:  a +0 hand axe; an orc corpse _You encounter a ribbon worm.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (83% to hit)Qiq^ *wQi"k*wAim: a ribbon worm (83% to hit)Qi*   bronnyjavo the Poker  Merfolk ###Qij $ Health: 39/39 ======================== #.##### Magic: 5/5========================Qi  #.....# AC: 5Str: 16Qi  #.##..# EV: 13Int: 8Qiݟ  #.##..#######  SH: 0Dex: 18Qi  Qi #.##..).#...###  XL:  5 Next: 73% Place: Dungeon:3 Qi? #.##.##..@w...#  Noise: ---------  Time: 1737.4 (0.0) Qib #.##.####..^....#  a) +0 trident Qi #.##.# ####.....  Throw: 5 javelins #.##.# #... Qi > #.##.# #.  #.##.#QiԠ  w   ribbon worm #.##.# Qi c#.##'##### #[.......#Things that are here:  Qi$ za +0 hand axe; an orc corpse _You encounter a ribbon worm.QiG Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (83% to hit)QiK  ###  Qi  #.##..# #.##..#######  #.##..).#...###  Qi #..@w...#  Qiا ###..^....#   ####..... Qi K  #... Qi L #. Qi> Q   #[Qi^ Qi +8.4 (1Qi Qi k _You reach to attack! You barely miss the ribbon worm.Qi#  bronnyjavo the Poker  Merfolk ### Health: 39/39 ======================== #.##### Magic: 5/5======================== #.....# AC: 5Str: 16Qii #.##..# EV: 13Int: 8 #.##..#######  SH: 0QiGDex: 18 #.##..).#...###  XL:  5 Next: 73% Place: Dungeon:3 Qi #.##.##..@w...#  Noise: ---------  Time: 1738.4 (0.0) Qi#.##.####..^....#  a) +0 trident Qi#.##.# ####.....  Throw: 5 javelins Qi&G#.##.# #...  #.##.# #. QiG #.##.#Qih w   ribbon worm #.##.#Qi  #.##'##### Qi#[.......#Press: ? - help, Dir - move targetAim: a ribbon worm (83% to hit) Qi̖l_You reach to attack! You barely miss the ribbon worm.Reach: a) +0 tridentQiePress: ? - help, Dir - move targetAim: a ribbon worm (83% to hit)QiI bronnyjavo the Poker  Merfolk  Qi###Health: 39/39 ========================  #.#####Magic: 5/5======================== QiR #.....#AC: 5QiStr: 16  #.##..#EV: 13Qi Int: 8  #.##..#######SH: 0Qi5;Dex: 18  Qi\ #.##..).#...###XL:  5 Next: 73% Place: Dungeon:3  QiH#.##.##..@w...#Noise: ---------  Time: 1738.4 (0.0)  #.##.####..^....#a) +0 trident  #.##.# ####.....Throw: 5 javelins  #.##.#Qio#...  #.##.##. Qiv #.##.#w   ribbon worm  #.##.#  #.##'##### Qio #[.......#Aim: a ribbon worm (83% to hit) Qi_You reach to attack! You barely miss the ribbon worm.Reach: a) +0 tridentPress: ? - help, Dir - move targetQiYAim: a ribbon worm (83% to hit)  You puncture the ribbon worm!Qi3=9.4 (1QiQic _The ribbon worm is heavily wounded.Qi $  bronnyjavo the Poker  Merfolk ### Health: 39/39 ======================== #.##### Magic: 5/5========================Qi  #.....# AC: 5Str: 16 #.##..# EV: 13Int: 8 #.##..#######  SH: 0Dex: 18 #.##..).#...###  XL:  5 Next: 73% Place: Dungeon:3 #.##.##..@w...#  Noise: =--------  Time: 1739.4 (0.0) #.##.####..^....#  a) +0 tridentQi0  #.##.# ####.....  Throw: 5 javelins #.##.# #...  #.##.# #. Qi^  #.##.# w   ribbon worm #.##.# #.##'##### Qi #[.......#Aim: a ribbon worm (83% to hit)  You puncture the ribbon worm! _The ribbon worm is heavily wounded.Reach: a) +0 tridentQi Press: ? - help, Dir - move targetAim: a ribbon worm (heavily wounded, 83% to hit)Qi:   bronnyjavo the Poker  Merfolk ### Health: 39/39 ======================== #.##### Magic: 5/5======================== #.....# AC: 5Str: 16 #.##..# EV: 13Int: 8 #.##..#######  SH: 0Dex: 18 Qi #.##..).#...###  XL:  5 Next: 73% Place: Dungeon:3 #.##.##..@†...#  Noise: =--------  Time: 1739.4 (0.0) #.##.####..^....#  a) +0 trident Qi. #.##.# ####.....  Throw: 5 javelins #.##.# #...  #.##.# #.  #.##.# w   ribbon worm #.##.# #.##'#####Qis  #[.......#You puncture the ribbon worm! _The ribbon worm is heavily wounded.Reach: a) +0 tridentPress: ? - help, Dir - move targetQi Aim: a ribbon worm (heavily wounded, 83% to hit)  You puncture the ribbon worm!Qid t ###   #.##..# #.##..####### Qi # #.##..).#...###  #..@†...#  ###..^....#   ####.....  Qi3 #...  #.   Qi N #[QiG <5=40.4 (1Qi Qi  _The ribbon worm is heavily wounded.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a ribbon worm (heavily wounded, 83% to hit)  You puncture the ribbon worm! _You kill the ribbon worm!Qim(Qi(Qi\)Qi0Qi2Qi3Qin7 _Found a scroll labelled TUKHIQ XAIGILO.Qi< ###  #.#####  #.....#  Qi:=%#.##..#  #.##..#######  #.##..).#..@### --2.4 (2 Qil=(#.##.##...†...#  #.##.####..^....#  Qi=Y#.##.# ####.....# #.##.# ##....# #.##.# ##...Qi> #.##.# #?. #.##.# #. #.##'####QiB>"#Qi>9--QiQiEQi ####.######.....# #.##..# #.##..########.##..).#...####.##.##...†.@.# #.##.####..^....##.##.# ####.#.##.# ####.##.#  ###.##.#  #?#.##.# .#.##'######[.......#Qi Qii +3.4 (1Qi+ Qi QiގQiABQi####.######.....# #.##..# #.##..########.##..).#...#.##.##...†..#.##.####..^..5.4 (2#.##.# ####.....# #.##.# # #.##.# ...##.##.# ?..##.##.# #..#.##'######..?#[.......# #. #####...##.#QiQiVQii _Found a scroll labelled ESSOFA ZAISUIRAR.QiA####.######.....#  #.##..#  #.##..########.##..).#...####.##.##...†...####.##.####..^....  QiA#.##.# ####...  #.##.# ####.##.# ####.##.#  #?#.##.# ....  #.##'#####?#[.......# Qi+B\. ####...##.# # ......QiUB".#QijIQiI+6.4 (1QiNQiPQi^% Qi% Qi& Qi- Qip/ Qi3 BQiA5 ,Qi5 Qi; #.....# #.##..# #.##..####### #.##..).#...### #.##.##...†...### #.##.####..^....## #.##.# ####.....## #.##.# ###....## Qi!< #.##.# ###@..#8.4 (2 Qi = #.##.# ##?..# #.##.#  #....# #.##'##### #..?.. #[.......# #.... ###...##.#  ##. ......#  ##.#.##  #.#.#Qi= QiC QiE QiV.##..# .##..####### .##..).#...### .##.##...†...### .##.####..^.... QiM.##.# ####. .##.# ###... .##.# ###.. .##.#  .##.# ....# .##'#####Qi~?..# [.......# .#...##.# # Qig.....#  ## #.#.##Qi #.#.# #.#.# .....# QikQi+9.4 (1Qi Qiu B50.4 (2Qi< z _c - a scroll labelled TUKHIQ XAIGILOQic##..####### ##..).#...### ##.##...†...### ##.####..^.... ##.# ####. ##.# ### ##.# ### Qi##.#  # ##.# .# ##'#####?..#......# .... Qis#...##.# # ....# Qi ###.##  # .#.# Qi6.#.# .....#. .#.###..... #.Qi[QiQiJ+1.4 (1Qi"Qii$Qi+Qit+Qi,Qi3Qi5Qiq9BQi:Qi;QiR<QiAQ..).#... .##...† .####..^....## .# ####.....## QiB.# ###....## .# #...## .# #...# .# ##.. Qi'#######.@?3.4 (2 .....# Qi,n##.......+##.# ## QiQy..# # .##  ##Qiv:##  Qit#. .....#...##..... Qi#.. ... ... #..QiuQiQiQiR).#...### ##...†...### ####..^....## # ####.....## # ###....## # ###...## # ##...### # ##....### ##### ##..@..# # ##.+ ##.# ###.# .# ##.# ## ###.##. # ##. # ..... #. ###..... #. ... #.4.4 (1QiQi Qi[Qi|$5.4 (2QiQif _m - a scroll labelled ESSOFA ZAISUIRARQi#...†...####..^....  ####.Qi,k ### ### ## ##....######.#### ...# Qi^c..+ ##.# #..Qi^## #  #####. Qig#  #####.. Qi##..#  ..... #....# ##..... Qi"r#....# . ... #....# QiAs ... ......#QivQiC+6.4 (1QiqQi,QiG-Qi-QiS4Qi6Qi9BQi/:Qip:Qi;Qip<Qi=Qi=Qim>QiC:###.....  ### ### ##...### ##....###QiC. ##..#### ... .#QiC.....+.... .# ##.......... #### Qi D###@....... ##...9.4 (3 Qi3D####...## ##.... #.# #..#.† QiYD..... # #....### ..... #..QiD|..#  ... #....#  ... ......#  #.# ...#...# ##.# #####QiE*###.....#QiEQiIQi_KQiQi{ 3Qi4%Qi'Qi8(,QiS-,Qi-Qi.Qi<.....##  ###....## ....###...## Qi<...###...### ....###....### ....+ ##.....####.....# ##.......+.. ###.....# ##### ###..# ##...##61.4 (2Qi=####...##.# ##...#.# #..#.†.. .# # #....####. QiG=?# #....# ## .. .# .. ..Qiu=b .# .# Qi= QiE>QiDQiE` _Found a scroll of teleportation.QiU#.... ###QiV.....#  ##...### .....# .### .....+ .####.....#...+.......##.....# ##### #### ##...### ####@..##.# ##....... #.#.# #..#.† ..Qi#.# # #....#### .?# #....# ### . ..# #....# Qi׹.... ......# # ...# ...#...# # ##### ..... ###..Qi V...# #####...QiQi+2.4 (1QiQiQiQiQiQi QiQi"QiQiQiQiBQi+QidQihQi9 ##...### .....# ##....###+Qi{0 ##.....####.....#. ##.......+....... ###...........# #####Qi/ ###.........# ##...### ####...##.# ##....... Qi~#.#.# #..#.†... ..Qiؼ #@# # #....####4.4 (2 Qi..Qi.......?# #....# ### . Qio........#   ......... ......# #........# ...# Qi# #####......... ### #####...########.# ###.. Qiw........+ #:# Qiɽ QiDQiQi< _Found a parchment of Ozocubu's Armour.Qi   ##....###+ ##.....####.....#. ##.......+...... ###...........# ##### ###.........# ##...### ####...##.# ##....... #.#.# #..#.† ..###.###.# # #....####.......@#  ### . . . ....######.# #. #####...#5.4 (1Qi Qi +6.4 (2Qi Qi i _t - 3 scrolls of teleportation (gained 1)Qi#_Qi)BQi-z _Found 14 gold pieces and a shiny lead wand.Qi 0Qip0Qi2Qi9 ##.......+....... ###...........# ##### ###.........# ##...### ####...##.# ##....... # #.#.# #..#.†... Qi:w..###.###.# # #....#### ..........# # #....# ### . Qi(:........#.##.#....#  .$.....QiJ:$ 8 #Qi:O.....# # #####.###..####...########.#.###.. Qi:........+ #:#.## ./ #.# .#. # #####...#Qi:o.# .#.. ....._Qi;7.. .......Qi&;C.# .#Qi;QiAQiD8 _Found a broken altar of Ashenzari.Qi%QiJQiQiQiKQiBQi,Qi=Qib ###.........# ##...### #####...##.# ##....... #. #.#.# #..#.†... ..###.###.# # #....#### Qi{..........#.# #....# ### . ........#.##.#....#  Qiy.$..... #....# # #####.###70Qi####...########.#.###.. ........+ #:#.###./ Qi #.# .#..# #####...#Qi.# .#..# ..... _... Qi:......#...QiN..# †#.#Qi=#.#QiQi,QiQi&Qi;'Qi(Qi0Qi3Qi@6BQi`8Qi8Qi9Qi`=e  You pick up a parchment of Ozocubu's Armour and begin reading...Qi=Qi>QioDf #. #.#.# #..#.†... ..###.###.# # #....#### ..QiD.......#....# ### . ........#.##.QiD'  QiD.........$.... QiDf#........#.....# QiE~# #####..........###.. #QiED####...########.#.###.. Qi-E........+ #@#.###./ 3.4 (3QiHEy #.# .#..# QiXE#####...#QijEW.# .#..#..QizE .QiEK#.# ........+QiE*.... QiEP........##### ..#QiKFQiKQiMI _You add the spell Ozocubu's Armour to your library.QiM####...##.# ##.... QiLO#. #.#.# #..#.†.###.###.# ###.. .....QiqG# ####Qi........#.##.#. ..........$.....Qi ........#.....# #####..........###.. Qiկ<#####...#######....# ........+Qi@.###./ #####...#Qi{#.# .#..#...Qi`A4.4 (1QiQiFQiM###.........# ##...#######...##.# ##.... QiF#. #.#.# #..#.†.###.###.# # #....####.. ...# #.###Qi}#.##.# ..$..... Qi#.....# #####.......@..###.. Qi#####...########.#.###.....# ........+Qij.###./ #####...#Qi#.# .#..#..#Qi;...#.#Qi;Qi Qi&5QiQi Qi_Qi$`QiaQihQil,Qi8o,QiIq,QirQiyH##.......+. ###...........# ##### ###.........# ##...#### #####...##.# ##...... QizB#. #.#.# #..#.†....###.###.#.# #....####....#.# #....# #### .#.##.#....# # .$........# QiCz7.4 (2 ........#.....#...# Qihz #####..........###.....#Qiz...########.#.###.....# .......+ #.#.###./. Qiz####...# #.#..#..# Qiz####...# #.#..#..#Qi*{# #.#.._... .# #.# .#...Qi{QiQi5QiY'##.+.QiY` ###...........# ##### ###.........# ##...######...##.# ##.Qi Z#Qi?Z#. #.#.# #..#.†. Qi\Z###.###.#.# #....####. QiZ:..#.# #....# ####..#.##.#....# #QiZc..# #.Qi"[#.....#...# ######....###.....# ...#QiE[#.#.###.....#Qi[+ #.#.###./.Qi[Z...# #.#..#..#.....# #.#..#..# #Qi[# # #.#.._... #Qi\ # #.# .#... Qi&\O. Qi-cQic+8.4 (1Qi>iQi,sA9.4 (2Qi}U _You now have 158 gold pieces (gained 14).Qi Qi Qi{ Qi Qi Qi* ,Qir Qi Qi Qi Qi| Qi Qi Qi Qi ###....# ########.# ##...#######Qi ##.# ##........### #. #.#.##.# #..#.†####.###.#.##.#....####......#Qi% ........#.##.#....# #QiK .........#.##.#....# ##..............# #...Qio ........#...@.#...# ##..82.4 (3 Qi ####...###.....# #.. ...########.#.###.....# ##. ...+ #.#.###./...# ### #.#..#..#...# ...# #.#..#..#.### #### QiC 4...# #.#.._... # #...# #.#..#...# Qiy ....# #.#..# #Qi9 Qi( Qi Qi<IQiQiQi,QiQiQiQiQiQi,QiQiT###.# ##...#########.#.##........### #. #.#.##.#.#..#.†......##  ###.###.#.##.#....####......#  ........#.##.#....# ###  ........#.##.#....# ##...#  ..........# #...##  ........#.....#...# ##...## #..........###..@..# #...5####.#.###.....# ##.. + #.#.###./...# ###. # #.#..#..#...Qi# # # #.#..#..#.### ###### # #.#.._....# #..... # #.#..#...## .... # #.#..#..# # # #.#.# #..QiPQiQiQiQiTQivQi#Qi6%Qi(BQi*Qi*QiM+Qi0 #. #.#.##.#.#..#.†......#####.###.#.##.#....####......#........#.##.#....# ####...##Qi0........#.##. ##...#...... #...##....# ##...## Qi1####... #..... ########.#.###... ##.... + #.#.###./ ###7.4 (2QiB1 #.#..#..# ### #.#..#.##Qif1###### .._..#..#.Qi1o#..#..Qi1#.## . +.... #.#.  Qi1y##### ..### Qi_2QiC6Qi98Qiŀ  #. #.#.##.#.#..#.†......## ###.###.#.##.#....####......# .#.##.#....# ####...## .#.##.#....# ##...# ....# #...## .#.....#...# ##... ##...###.....# # .#.#.###.....# ## .+ #.#.###.@...# ### .# #.#..#..#...# .# #.#..#..#.### ###### .# #.#..i? Zm_....# #..... .# #.#..#...## .# #.#..#..# # .# #.#.###. # .+ ....###. # .##### ..# Qi Qi +8.4 (1Qi] Qi Qi* +9.4 (2Qi Qi . _a - a wand of flame (11)Qi IQi Qik ,Qi9 nQis ]........#.##.#....# ####...## ........#.##.#....# ##...# Qiʹ }............# #...# .#.....#...# ##... ###....###.....# #... ..########.#.###.....# ##.. Qi f..+ #.#.###.....# ### ..# #.#..#..#...#Qi/  # ..# #.#..#.@#.########91QiZ <.# #.#.._....# #.... ..# #.#..#...## Qi q ..... ..# #.#..#..# # ..# #.#.###.# Qi  # ..+ ....###...##### ..#.###.......###.#....... ####......+QiǶ Qi Qi Qio,  You encounter a ball python....... #.......#.. ##... ###....###.... #... ..########.#.###.....# ## ..+ #.#.###.....# ### #.#..#..#... ##.#..#.####_....# #.....## .....#..##  ####.#  #......##S   ball python (constriction, asleep)iq0x1H+.......# .........†#....S..# ###.......#...2.4 (13.4 (2 _Qi%0#.....##... Qi^,###...###.... ..########.#.###....Qi#+ #.#.###.....#Qi ####..#..#...# QiL.#..#.######Qi.._....# ....#...##.Qi#..#.@##  ####.# Qi #+....###.. ##### ..#.###..#....###.#.......# ####......+. Qi.........†#....S ###.#.$...... ... ..†Qi+#..#Qi`6S.Qi|!OS)Qi"+4.4 (1Qi'Qi7)+ _Found 14 gold pieces.Qiw>###..###.. ..########.#.###+ #.#.###.....# ####Qi> #..#..#... ..#..#.######._....# ......#...##.#..## Qi? ####@#  #+QiJ?%....###..# ##### ..#.###..#Qiz?....###.#..... ####......+....S .........†#..... ###Qi?.#.$...... ... ..†.#..# ####Qi?A ...QiNA6S.Qi_B5S.QiHQicI&5QiXQi###..........###.....# #... bronnyjavo the Poker ..########.#.###.....# ##.. Merfolk ..+ #.#.###.....# ### Health: 39/39 ======================== ..# #.#..#..#...# # Magic: 5/5======================== ..# #.#..#..#.### ##### AC: 5QiKStr: 16 ..# #.#.._....# #.... EV: 13Int: 8 ..# #.#..#...## ..... SH: 0Dex: 18 ..# #.#..#..## #.. XL:  5 Next: 75% Place: Dungeon:3 ..# #.#.###@# #. Noise: ---------  Time: 1795.4 (0.0) ..+ ....###*.#Qiz& a) +0 trident ..##### ..#.###S.# Throw: 5 javelins Qi......###.#.......# ####......+.......# .........†#.......# S   ball python (constriction) ###.......#.$...... ... ..†.......#........ #..# ####......#... _a - a wand of flame (11) Qi+_You encounter a ball python. _Found 14 gold pieces.  Reach: a) +0 tridentQiUfPress: ? - help, Dir - move targetAim: a ball python (71% to hit)QirV 5###..........###.....# #... bronnyjavo the Poker ..########.#.###.....# ##.. Merfolk ..+ #.#.###.....# ### Health: 39/39 ======================== ..# #.#..#..#...# # Magic: 5/5QiW ======================== ..# #.#..#..#.### ##### AC: 5Str: 16 ..# #.#.._....# #.... EV: 13Int: 8 ..# #.#..#...## ..... SH: 0Dex: 18 ..# #.#..#..## #.. XL:  5 Next: 75% Place: Dungeon:3 ..# #.#.###@# #. Noise: ---------  Time: 1795.4 (0.0) ..+ ....###S.# a) +0 trident ..##### ..#.###..# Throw: 5 javelins QiW ......###.#.......# ####......+.......# .........†#.......# S   ball python (constriction) ###.......#.$...... ... ..†.......#........ #..# ####......#... _a - a wand of flame (11) _You encounter a ball python. _Found 14 gold pieces.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (71% to hit)Qi[  #.###.....#  #.#.###.....#  #.#..#..#...#  #.#..#..#.### Qi\  #.#.._....#  #.#..  #.#..#..##  #.#.###@#  ....###S.# ..#.###..#.......#+.......#†#.......##.$...... †#........ Qi'] +6.4 (1QiK` Qia r _You encounter a ball python.Found 14 gold pieces. Qi!b  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a ball python (71% to hit) _You reach to attack! You closely miss the ball python.Qi###..........###.....# #... bronnyjavo the Poker ..########.#.###.....# ##.. Merfolk Qi_..+ #.#.###.....# ### Health: 39/39 ======================== ..# #.#..#..#...# # Magic: 5/5======================== ..# #.#..#..#.### ##### AC: 5Str: 16 ..# #.#.._....# #.... EV: 13Int: 8 ..# #.#..#...## ..... SH: 0Dex: 18 Qi ..# #.#..#..## #.. XL:  5 Next: 75% Place: Dungeon:3 Qi..# #.#.###@# #. Noise: ---------  Time: 1796.4 (0.0) ..+ ....###S.#QiD a) +0 trident ..##### ..#.###..# Throw: 5 javelins QilN......###.#.......# ####......+.......# Qi.........†#.......# S   ball python (constriction) ###.......#.$...... ... Qi*..†.......#........ #..# ####......#... Press: ? - help, Dir - move targetAim: a ball python (71% to hit) _You reach to attack! You closely miss the ball python.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (71% to hit)QivwZ S*QiDS.  Aim: a ball python (71% to hit)Qi###..........###.....# #... bronnyjavo the Poker ..########.#.###.....# ##.. Merfolk ..+ #.#.###.....# ### Health: 39/39 ======================== ..# #.#..#..#...# # Magic: 5/5======================== ..# #.#..#..#.### ##### AC: 5Str: 16 ..# #.#.._....# #.... EV: 13Int: 8 QiR..# #.#..#...## ..... SH: 0Dex: 18 ..# #.#..#..## #.. XL:  5 Next: 75% Place: Dungeon:3 ..# #.#.###@# #. Noise: ---------  Time: 1796.4 (0.0) ..+ ....###..# a) +0 trident ..##### ..#.###..# Throw: 5 javelins ......###.#.......# ####......+.......# .........†#.......# S   ball python (constriction) Qi w###.......#.$...... ... ..†.......#........ #..# ####......#... Qi9Aim: a ball python (71% to hit) _You reach to attack! You closely miss the ball python.Reach: a) +0 tridentQiePress: ? - help, Dir - move targetAim: a ball python (71% to hit)  Qi You hit the ball python.QiC #.###.....#  #.#.###.....#  #.#..#..#...# Qi4 #.#..#..#.###  #.#.._....#  #.#..  #.#..#..##  #.#.###@#  ....###..# ..#.###..#.......#+.......#Qi†#.......##.$...... †QiXV#........ Qi>3=7.4 (1Qi-QiO _You kill the ball python!QiQi~...# #.#..#..#...# .# #.#..#..#.#####.# #.#.._....# #....# #.#..#...## .....# #.#..#..##  #..# .#.#.###.## #.+ .....###..# .##### #..#.###..# .....###.#....@..# -800.4 (3 #####......+.......#........†#.......# ####.......#.$....... ... ...†.#..## Qi$#..# #####......######+#.# ...  #.##+#<# .. ...  #.# .# .## #.# ###   #+# +# #.# #.. -Qi;Qi+%Qi%Qiv&Qip-Qi.Qi]2nQi2Qi8..# #.#.._.#...# # #.#..#... ....# #.#.#..#..## ..# #.#.#.###.## ..+ ......###..# ..##### #..#.###..# #........###.#.......# #######......+.......#  .....†#..@....#Qi92.4 (2#.......#.$......... ...†.......#........### #..####......######+#.# ... #.##+#<# ... ... QiY9#.# .# .### #.# # #+# +##.# # #. Qi91#######..Qi :Qi4?Qi@Qi.# # #.#..#...## Qif.# #.#.#..#..# .# #.#.#.###.##.+ ......###..#.##### #..#.###..# ##........###.#.......#  #######......+.......#  .....QiM†#.......## #######.......#..... ... ......†.#.### #..# Qi>########......######+#.# ... #.##+#<# ... ... #.# .# .### #.# #+# +# #.#  #.########... ........#QiQi+3.4 (1QiQi&Qi+4.4 (2QiQi? _You now have 172 gold pieces (gained 14).QiQiQiQi QiQitBQiQiQiQiQiBQiKQiQiQiQi%# #.#.#..#..## #.# #.#.#.###.## #.+ ......###..# ##### #..#.###..# .#.......# ##+.......# .........†#.......###### ####......... ..†.......#.....@..### #..# 8.4 (4 ####......######+#.# ...  #.##+#<# ... ... #.# .# .### #.# #####+# +#  #.# #...Qi% #.###.#########...............#....##+########.#....#Qi)QiT*Qi-Qi.Qi.Qi=5Qij7Qi;XQi <Qi<Qi=Qi?,Qi@QiG# #.#.#.###.## #. + ......###..# ##### #..#.###..# ##..###.#.......# # ##......+.......# # QivG.......†#.......#######.# ##......... †.......#........### #..# ##......######+#@# ... 11.4 (3 QiG1 #.##+#<# #............  #.# .# ###.#######.# #######+# +# #.# #.# #...Qi!H> #.# #.###.#####.#######.........#.........#....####+#QiZH#########.#....##.#  #.###..#QiHQi|NQiOQi - + ......###.. # ##### #..#.###.# ....###.#..... ##......+... .......†#.......#######. #.#................ †Qi ........### #..# #######+#.#####....  #.##+#<# #..@....... .##.#######.# ######QiZ A+# +# #.# #.# #... #######.################.# ##.#Qi Qi +2.4 (1Qi! Qi QinIQiQiQiXQi5QimQi....###.#..... #......+.....Qi  ...†#.......#######. #.#................Qi+  †.#........### #..#Qi> - #Qic #####+#.#####....  #.##+#<# #............ Qi  #.# .# ###.#######.# ######Qi \+# +# #@# #.# #...4.4 (2 #.# #.###. Qi #.#######......... .........................# #.# Qi ]........################## #.#Qig QiQiQi Qi Qi{ QiZ Qio Qi XQi Qir Qi d...†######. #.#................ †..### #..# #Qi: #####+#.#####....  #.##+#<# #............ Qi | #.# .# ###.#######.# ######+# +# #.# #.# #... #.# #.###. #@#######.........6Qi" ........#....#+#########.#....#  ##########.##.### Qi Qi QiP QiAQiQioQi4Qi>QiBQiQiCQiQi7Qi,QiDQiQioQiQi:QitQiQiQiQi7 _You open the door.QiQiQiQi@  There is an open door here.QiQi+ _QiQi<QiQiQiQiQi,QiQi*QiQiQiQisQiQi1QiQiQi;QiQiQi7 _You open the door.QiQiQi$Qi0@  There is an open door here.Qi5 _Qi|QiM _  You see here a rat corpse.Qi QiQ  _QiQinQih  A goblin comes into view.Qi..# #.#.#..#..## .†.# ##.#.#.###.## .Qi_.+ ......## ...##### #..#.###..# '#+##........###.## . #######......'.......# . ...........†#.......#######. Qi]6##########.......#............... .........g......@#........### # ###########......######'#.#####.. #.##+#<# #..........Qi{ #.# #.# ###.####### Qi#+# #'# #.# # QiC... #.# # g   goblin (wandering) ... #.####### Qi W...#........#+##########Qi$!Qi/31.4 (15.0)Qi8Qi *2.4 (16 Qi  _Qii%Qi'Qi~†#### ..+ ......###..##### #..# '#+##........###.#..... . #######......'Qi~ ...........†#..######. ##########.#.............. .........gQi~y.#........### # ###########Qi;#####'#.#####. Qi#.##+#<# #........Qi6#.# #.##.#######+# #'# #.# Qi[  ...Qi{0..######........Qij.#+##########.Qi% QiB"†gQi[QgQi&==Qi3.0)Qi>Qiď( _The goblin shouts!Qi.+ ......###..##### #..# Qi&L'#+##........###.#..... . #######......' ...........†#######. ##########.QiEu....... .........†g### # QibT################'#.#####. Qi}e#.##+#@# #........Qi#.# #.##.#######+# #'# #.# Qi' ...#####Qi....#........#+##Qi########..#.# ################.###############Qij  .gQiVQi/--4QiQic _There is an escape hatch in the ceiling here.QiS|##### #..# '#+##........###.#..... . #######......' ...........†#######. ##########.............. .........†.g..### # ###########......######'#.#####. #.##+#<# #........ ##.#######+# #'# #.#  .......######.....#.......##.#+#########Qi&..#.#  ################.################  ................................. QiNQiH--5 _QiQiQi3QiQiQiFt _Found an escape hatch in the floor.Qiٞ@  There is an open door here.QiMQi _Qi$Qi6Qiޤ%  Qi[You encounter a goblin. It is wielding a +0 club.QiԨ6Qi ...........†#.......#######. ##########.............. .Qi........†.g.....#.### #. Qi(l###########......######'#.#####. Qi>#.##+#<# # #.##g#.# ###.#######QiT ##'##'#'## #.# #Qih@#.>......# #.# ##......@.# Qi~#........#.......##'##.#+##Qie######## .####Qig   goblin (asleep) QiW.................################ ##################Qi.+7.4 (2QiϮ)8.4 (3 Qi _QiQiQi D##########........ .........†.g..### # ###########......######'#.#####. #.##g#<# #........#.##g#.##.#########'##'#'## #.# .>............#####.......Qi #'##.#+######### # ...#.# ################.############### .................................################ gg 2 goblins (1 asleep) ## Qi &.gQi QgQi, +9.4 (1Qi QiL QiB. .....†####### ##########.......... .........†.g.....#........### # ###########......######'#.######.##g#<.......... #.##.#.# ###.#######'##g#'#> #######................##'##.#+## ######## # ...#.# ################.################................ g   goblin .................################ ##################g'g'g 2 goblins40QiQiQi^. ...........†#.......#######. bronnyjavo the Poker ##########.......#............... Merfolk .........†.g.....#........### #. Health: 39/39 ======================== ###########......######'#.#####.. Magic: 5/5======================== #.##'#<# #.......... AC: 5Str: 16 #.##g#.# ###.####### EV: 13Int: 8 Qi##'##'#'## #.# # SH: 0Dex: 18 #.>...g..# #.# # XL:  5 Next: 75% Place: Dungeon:3 #......@.# #.####### Noise: ---------  Time: 1840.4 (0.0) #........# #........ a) +0 trident ##'##.#+## ######### Throw: 5 javelins # ...#.## Qi################.################ ................................. gg 2 goblins .................################ ################## _Found an escape hatch in the floor. _There is an open door here. _You encounter a goblin. It is wielding a +0 club.Reach: a) +0 tridentPress: ? - help, Dir - move targetQiKAim: a goblin, wielding a +0 club (62% to hit)QiS I g*Qi5O g.  Aim: a goblin, wielding a +0 club (62% to hit)Qi . ...........†#.......#######. bronnyjavo the Poker ##########.......#............... Merfolk .........†.g.....#........### #. Health: 39/39 ======================== Qic ###########......######'#.#####.. Magic: 5/5======================== #.##'#<# #.......... AC: 5Str: 16 #.##.#.# ###.####### EV: 13Int: 8Qi ##'##g#'## #.# # SH: 0Dex: 18Qi #.>...g..# #.# # XL:  5 Next: 75% Place: Dungeon:3Qi  #......@.# #.####### Noise: ---------  Time: 1840.4 (0.0)Qi% #........# #........ a) +0 trident ##'##.#+## ######### Throw: 5 javelins # ...#.## ################.################ ................................. gg 2 goblins .................################ ################## _Found an escape hatch in the floor. _There is an open door here. _You encounter a goblin. It is wielding a +0 club.Qi.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (62% to hit)Qiw †..#†.g.....# ..# #.##'#<#  #.##.#.#  ##'##g#'## #.#  #.>...g..# #.#  #......@.#  #........#  ##'##.#+##  # ...#.#### =1.4 (1QiQi3 _You hit the goblin but do no damage. The goblin misses you.QiK. ...........†#.......#######. bronnyjavo the Poker ##########.......#............... Merfolk .........†.g.....#........### #. Health: 39/39 ======================== ###########......######'#.#####.. Magic: 5/5======================== Qi4#.##'#<# #.......... AC: 5Str: 16 #.##.#.# ###.####### EV: 13Int: 8 Qiľ##'##g#'## #.# # SH: 0Dex: 18 Qi߾#.>...g..# #.# # XL:  5 Next: 75% Place: Dungeon:3 Qi #......@.# #.####### Noise: =--------  Time: 1841.4 (0.0) Qi4#........# #........ a) +0 trident Qia##'##.#+## ######### Throw: 5 javelins # ...#.#Qi.# ################.################ Qi................................. gg 2 goblins .................################ Qi*##################QiĿ3Press: ? - help, Dir - move targetQiPAim: a goblin, wielding a +0 club (62% to hit) _You hit the goblin but do no damage. The goblin misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (62% to hit)Qi*D . ...........†#.......#######. bronnyjavo the Poker ##########.......#............... Merfolk .........†.g.....#........### #. Health: 39/39 ======================== ###########......######'#.#####.. Magic: 5/5======================== QiD #.##'#<# #.......... AC: 5Str: 16 #.##.#.# ###.####### EV: 13Int: 8 ##'##g#'## #.# # SH: 0Dex: 18 QiD #.>...)..# #.# # XL:  5 Next: 75% Place: Dungeon:3 QiD #......@.# #.####### Noise: =--------  Time: 1841.4 (0.0) #........# #........ a) +0 tridentQiE  ##'##.#+## ######### Throw: 5 javelins # ...#.#QiHE .# ################.################ QipE ................................. gg 2 goblins .................################ ##################QiE TAim: a goblin, wielding a +0 club (62% to hit) QiE _You hit the goblin but do no damage. The goblin misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetQiE eAim: a goblin, wielding a +0 club (62% to hit)  You hit the goblin.QicG %'gQiM Z †..#†.g.....# ..# #.##'#<#  Qi6N #.##.#.#  ##'##'#'## #.#  #.>...g..# #.#  QiN Y#......@.#  #........#  ##'##.#+##  # ...#.####   goblin QiR 362.4 (1QiW QiXZ J _You kill the goblin!Qi$[. ...........†#.......#######. bronnyjavo the Poker ##########.......#............... Merfolk .........†.g.....#........### #. Health: 39/39 ======================== Qiv[###########......######'#.#####.. Magic: 5/5======================== #.##'#<# #.......... AC: 5Str: 16 #.##.#.# ###.####### EV: 13Int: 8Qi[ ##'##'#'## #.# # SH: 0Dex: 18 Qi[#.>...g..# #.# # XL:  5 Next: 76% Place: Dungeon:3 Qi[ #......@.# #.####### Noise: =--------  Time: 1842.4 (0.0) Qi\b#........# #........ a) +0 trident ##'##.#+## ######### Throw: 5 javelinsQiC\Z # ...#.## ################.################ Qik\x................................. g   goblin Qi\.................################ ##################Aim: a goblin, wielding a +0 club (62% to hit)  You hit the goblin. Qi8]_You kill the goblin!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)Qiw. ...........†#.......#######. bronnyjavo the Poker ##########.......#............... Merfolk .........†.g.....#........### #. Health: 39/39 ======================== ###########......######'#.#####.. Magic: 5/5======================== Qi%#.##'#<# #.......... AC: 5Str: 16 #.##.#.# ###.####### EV: 13Int: 8 ##'##'#'## #.# # SH: 0Dex: 18 #.>...$..# #.# # XL:  5 Next: 76% Place: Dungeon:3 #......@.# #.####### Noise: =--------  Time: 1842.4 (0.0) #........# #........ a) +0 tridentQi\ ##'##.#+## ######### Throw: 5 javelins # ...#.#Qi# ################.################ ................................. g   goblin QiQ.................################ ##################QiUYou hit the goblin. _You kill the goblin!Qi%Reach: a) +0 tridentQivPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)  Qi*You puncture the goblin!Qi~ †..#†.g.....# ..# Qi#.##'#<#  #.##.#.#  ##'##'#'## #.# Qi #.>...$..# #.# Qi% #......@.#  #........# QiI ##'##.#+##  Qio# ...#.####Qi Qi?373.4 (1QiS _You kill the goblin!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)  You puncture the goblin! _You kill the goblin!QiF M#. #######......'.# .. ...........÷######## ###########.......#...... ..........†.g.....#........### # ############......######'#.##### #.##'#<# #......... #.##.#.# ###.##### ##'##'#'## #.#  #.>...@..# #.#  #.# #.###### #........# #.......##'##.#+## ######## ...#.#######..#Qib Qi.-4QiQi. M  You now have 181 gold pieces (gained 9).Qi E-5.4 (2Qi4QilL _Items here: )) ††.Qi  #. #......'.#  .. .....÷#.#.......#.†.g.....#.### #......######'#.##### #.##'#<# # #.##.#.# ###. ##'##'#'## #.# #.>..@)..# #.# #.# #. #.# # ##'##.#+##  #....#.#######..#Qi7 ^6.4 (1QiQi6What do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 dagger  c - (†) a goblin corpse QiPP d - (†) a goblin corpseQi#Qi *Qi0 #. #######......'.......#bronnyjavo the Poker.. ...........÷#.......###### Merfolk ############.......#............. Health: 39/39 ======================== ...........†.g.....#........###Magic: 5/5Qi_1======================== #############......######'#.##### AC: 5Str: 16#.##'#<# #........ EV: 13Int: 8#.##.#.# ###.##### SH: 0Dex: 18##'##'#'## #.#XL:  5 Next: 77% Place: Dungeon:3Qi1-#.>..@)..# #.#Noise: ---------  Time: 1846.4 (1.0)Qi1#........# #.##### a) +0 trident#........# #...... Throw: 5 javelins##'##.#+## ########....#.# ##################.############## ................................. ...................############## Qi%2N####################Press: ? - help, Dir - move targetQiN2Aim: a goblin, wielding a +0 dagger (62% to hit)  You puncture the goblin! _You kill the goblin!Qiu2{You now have 181 gold pieces (gained 9). _Items here: )) ††.Qi08Qi8Qi =Qi>Qi`"QiX#Qi$Qi,Qij.Qi2,Qi3@  There is an open door here.Qi5QiN6 _Qi'7Qi8Qi8:Qi:Qi@QiE QiF QiGThere is an open door here.QiJQiL QiM_QiNQiRQiIVQilWQiYQi]QibQi)dQiGgQisQitU.#..........# #.#.#..#...## Qiu}##..........# #.#.#..#..## Qiv..†.......# ##.#.#.###.## Qi!w...+ ......###..# Qiw..........##### #..#.###..#  Qix##'#+##........###.#.......# Qiy#. #######......'.......# Qizy.. ...........÷#.......##### Qiz|#############...@...#............Qi |#52.4 (6 Qi|............÷.......#........### Qi}##############......######'#.####QiS~ #.##'#<# #.......Qi~[ #.##.#QiNV.# ###.####Qi Qi##'##'#'## #.#Qi[ Qi߀ Qiˁ#.>...)..# #.#Qi) Qi Qi#........# #.####QiM/ Qi Qiڄ?#........# #.....QiR/ QiQisQiēQiyQi'QiQiQi Qi QiBQi~QiQihQiQi]QiQi5QiQiQiQiQiQi Qi:!Qi!Qi#QiX$Qi$Qi%Qi+~....##.#####...########.#.###... .....'....+ #.#.###... .....##.#####...# #.#..#..#.##.#####...# #.#..#..#. Qi,.....#..........# #.#.#.._.... .....#..........# #.#.#..#...# #+####..........# #.#.#..#..## # ###..†######.#.#.###. # ..................###..#8 # ####....#######..#.###..# # ##'#+##........###.#....... ### #. #######......'.# .. .. ............÷#....... Qi-7#################.......#........ ................÷.......#........ ##################......######'#. # #.##'#<# #Qi-Qi3Qi4Q _There is an open door here.Qi8q3QirQi,| _QiBQi4QiۋQi$Qi^QiŌQif#.###..... ........#.##.# ##... ... ........#.##.#  #.> ... ..............  #.# #.# ........#.....# ##'#####.# #####..........###.##.#####...########.#.###.. ......'..........+ #.#.###.. ......##.#####...# #.#..#.. ......##.#####..@# #.#..63.4 (5 ......#..# #.#.#.._... ......#..........# #.#.#..#... .#+####..........# #.#.#..# .# ###..÷.......######.#.#.### .# ..............'..........### .# ####..........#######..#.### .# ##'#+##........###.#...... .### #. #######......'....QiɞQi6QiW73Qi?Qi@QiJDXQiDQiQEQiyGQiUHQiHQi`IQiK7 _You open the door.QiLQiLQihMQiS#.#  #. #.#.##.#.# #.# ..###.###.#.##.#. #.###...Qi(Ta#.##.# #... ... .#.##.#.. #.> ... .... #.# #.# ........#.....# #'#####.# #####..........###.##.#####...########.#.###...'..........@......#.#.###...QiT7.4 (4##.#####...######.#.#..#..###.#####...# #.#..#..# .....#..........# #.#.#.._.... .....#....# #.#.#..#.. QiT#+##### #.#.#..#..## # ###..÷######.#.#.###.## QibU# ..............'..........###..# # ####..........#######..#.###..#QiUQiKZQi\Q _There is an open door here.QiJ  _Qib ....###.###.#.##.#....### .... ........#.##.#....# # ... ........#.##.#....# ... ..........# # ........#.....#...# ####..........###.....# ...########.#.###.....# .....'......#.#.###.....# #.#####...######@#.#..#..#...# 74.4 (7 #.#####...# #.#.#..#..#.### .....# #.#.#.._....# .....# #.#.#..#...##.....# #.#.#..#..## ..÷.......######.#.#.###.## ..........'..........###..# ...#######..#.###..#'#+###.#.......#ic N39;49mQiQikQiQiQiQi QiXQiQiQiQiQi*QiFQi+QieQi6QieQikQiQi6QiQiQiXQiQi/QiQiQi9QiQiQi QiQiQiQiQisQiQiQiQidQiQi}QiQi'QiiQi'QirQiQiQiQiCQiQicQiNQiQi0QiQiQiQiQiKQi*QipQiQiP|# ###...........# # ###.........# ##... #####..##..... Qi#. #.#.##.#.#..#.†. ....####.###.#.##.#....#### .... #........#.##.## ... #........#.##.# +............. #.....@..#...Qi790.4 (16.0) #####..........###..... #.#####...########.#.###.....#'......#.#.###.....# Qip#.#####...######.#.#..#....# #.#####...# #.#.#..#..#.###Qi# #.#.#.._....# #.#.#..#...## Qi..........# #.#.#..#..#QiQiCQiQiQiVQiϻQiQi,Qi,QiQi(Qi&QiQiB,QiQiVQiQi QiQiQiBQiG#.....##  ###....## .... ###...## .....# ##...### .....#  ##....### .....+ Qi ##.....####.....#.  ##.Qi+.......  #### #####Qi~ ###..@......# ##...##7.4 (7Qi.0) #####...##.#.##...... #. #.#.##.#.#..#.†.. ####.###.#.##.#....####. Qi... #........#.##.#....# ## .. #........#.##.#....Qij# +.............Qi%.....# .# #........#.....#...# .QiFZ# #####..........###.....#QiQiQiQi=9Qi9Qi';QiQi$QiBQiQiQiWQiM Qi Qic Qi Qi_ QiQiQiQiQic  You encounter a rat.Qiet #  ### ..## ...## ##########r. ....## #......... ##...## #.....#  ##...### # ##....### +.....+ ##.....####.....#.# Qi  ##.......+......... ###...........#.####### ###.........#.###...##### r   rat (asleep) #####...##.#.##...## #. #.#.##.#.#..#.†...... Qi;D####.###.#.##.#....####.....Qi -901.4 (4Qi 22.4 (5 _Qi#Qi%QiV! ## ##  ### ##########r.. ...## #............ #...## #...@.# ##...### #.....#  ##....### +.....+ ##.....####.....#.#Qi##.......+.........###...........#.####### ###.........#.###...##########...##.#.##........### #. #.#.##.#.#..#.†......#Qi Qi +3.4 (1Qi QiwQixS #  ##  #### ##########r ..## #.....@....... ...## ##.....###.... #...### #.....# # ##....### +.....+  ##.....####.....#.###.......+Qix6... ###...#.##########.........#.###...##########...##.#.##........###Qi|QiR}&4QiQiQi=  ##. ## #r.## #.## ##.....###. ...### #.....# .#.....### +.....+ ##.....####.....#.#  ##.Qi= +......... ###...........####...# Qi"? K.rQiC JrQiD &5QinH Qi)J Qi$?  bronnyjavo the Poker  Merfolk Qi? Health: 39/39 ========================  Magic: 5/5========================  AC: 5Str: 16  EV: 13Int: 8 ###.  SH: 0Dex: 18 ## ##########.....  XL:  5 Next: 77% Place: Dungeon:3 .## #......@*r.....  Noise: ---------  Time: 1905.4 (0.0) Qi?..## ##.....###.....  a) +0 trident ...### #.....# .#.  Throw: 5 javelins #....### +.....+ ##.....####.....#.#  ##.......+.........  r   rat  ###...........#.#######  ###.........#.###...#####  #####...##.#.##........### Qi;@ _You open the door. _There is an open door here. _You encounter a rat.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (68% to hit)Qi  bronnyjavo the Poker  Merfolk  Health: 39/39 ========================  Magic: 5/5========================  AC: 5Str: 16  EV: 13QiInt: 8 ###.  SH: 0Dex: 18 ## ##########.....  XL:  5 Next: 77% Place: Dungeon:3 .## #......@r......  Noise: ---------  Time: 1905.4 (0.0) Qi>z..## ##.....###.....  a) +0 trident ...### #.....# .#.  Throw: 5 javelins #....### +.....+ Qi4##.....####.....#.#  ##.......+.........  r   rat  ###...........#.#######  ###.........#.###...#####  #####...##.#.##........### _You open the door. _There is an open door here. _You encounter a rat.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (68% to hit)Qio##.  ##########.....  #......@r......  ##.....###..... Qi6 #.....# .#.  +.....#.....  +.........  .......  ###......... Qi+6.4 (1QiQiK _There is an open door here. _You encounter a rat.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (68% to hit) _You reach to attack! You closely miss the rat.Qi Qi .=7Qi Qim _You barely miss the rat. The rat barely misses you.Qi@kJ .  You puncture the rat!Qio(Qitr&8QixvQiyG _You kill the rat!Qi Qi| Qi Qi Qi Qi4 Qi Qie Qi Qi Qi Qi Qi Qi  ## .### ...####. ....############..... #....###..............#...## ##.....###.....  ##...### #.@...# .#.-12.4 (4  ##....### +.....+ Qi~  ##.....####.....#.#  ##.......+......... ###...........#.####### ###.........#.###...##### Qi  #####...##.#.##........#  Qi #. #.#.##.#.#..#.†..... Qi  ####.###.#.##.#....####.... Qi 8-Qi Qip QiL%Qi%QiI&QiP/Qi0Qi'5BQi5,Qig6Qi87 _You open the door.Qi:QiW:Qi:QivDQiD## QiE6.### ...### ^....##Qi;F-##. #.....############..... ###....## #..............  ###...## ##.....###..... QiQ ##...### ##.....# .#. ##....### #@.....+ 5.4 (3 ##.....####.....#.# ##.......+......... ###...........#.####### ###.........#.###...### #####...##.#.##....... #. #.#.##.#.#..#.†... ..####.###.#.##.#....#### .. #........#.##.#....# ### _There is an open door here.Qik} QQir _QiM Qi P _Qif Qi Qi Qi QiW Qi Qi6 ,Qi ,Qi Qi Qi ,Qi~ Qi QiE  # ## ##. Qiy .## ##########..... ..## #.............. Qi ...## ##.....###..... #...### ##.....# .#. ##....### #'....@+ Qi 20.4 (5  ##.....####.....#.# Qi ##.......+......... ###......Qi_ ###.........#.###...##########...##.#.##........### #. #.#.##.#.#..#.†......##  ####.###.#.##.#....####......# Qi ~ #........#.##.#....# ####...Qi^ Qi Qi Qiz##'.#.#..##1.4 (1QiA~QiQ( _You open the door.Qi(^Qi^Qi&cQidQi}IQiQi(Qi ,QiL Qiq: There is an open door here.Qi@Qi _QiQi ##. # ##########..... Qi S## #.............. ## ##.....###..... ..### ##.....### .#. ....### #'.....'@# 3.4 (2 #.....####.....#.# ##.......+.........  ###..Qiew..#.#########.......#####...##.#.##..###QiS#. #.#.##.#.#..#.†......##  ####.###.#.##.#....####......#  #..Qi̍W#.##.#....# ####...##Qi+Qi:QiƓQi3QiQiQiQiQiV  There is an open door here.QiQi1 _QiQi&QiQi Qin Qi- Qi ,Qi, Qi2 Qiv Qi Qi QiQiYou open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a goblin. It is wielding a +0 dagger. . ####... ##########....... # #........@......g# ##.....###....... .### ##.....###...#... ...### #'.....'.##### . .....####.....#.# #.......+......... g   goblin (asleep) ###...........#.#######  ###.........#.###...#####  #####...##.#.##........###Qis8.4 (59.4 (6 _Qi+Qi- ...#####.#. #...g. ##.....###. ### ##.....###...#.### #'.....'.##### ..####.....#.# # .+. Qi Qi Qi} ,30.4 (1Qi Qi Qil . ... #####.... #. # #.g. ## ##.....###. .### ##.....###...#.....### #'.....'.##### ....####.....#.# # #.+. ###.#.#  ###Qiml.#.###...#####  #####...##.#.##.###QisQit&1QixQiTzQi . ... #####.... # #. ## #.g. .## ##.....###. ..### ##.....###...#.....### #'.....'.##### ... #.....####.....#.# # ##.+.Qil .  ###......#.#  ###.#.###...#####  #####...##.#.##.###Qi#Qi$&2Qix'Qi(QiW . ... #####....  #.  #.g. ## ##.....###. ### ##.....###...#.... ### #'.....'.##### ... .....####...+.. g   goblin (asleep) ###. g.QiQ QgQi &3Qi" Qi. ... #####.... #.  #.g.. Qi ##.....###. ### ##.....###...#.... ### #'.....'.##### ...####.....#.# # .+. Qig.QihQi&4QivQi##...#####.#.#.g. ##.....###. ##.....###...#....5### #'.....'.##### .####.....#.# ##+. 5   Grinder (asleep).#.# g   goblin QiQil  You encounter Grinder.Qi/  --more--Qig. 5 _Qij : ## ... .... #####..... #.Qij 5 #.g..... # ##.....###.# ##.....###...#....5 ..### #'.....'.##### .....####.....#.# ###.+.Qij g   goblin ##.#.#  ###.#.###...#####  #####...##.#.##Qij !.###Qiz vg.6Qi W ## ... .... #####..... #. # #.g...... ## ##.....###. .### ##.....###...#....5QiW.### #'.....'.##### ....####.....#.# ### #.+. ###.#.#  ###.#.###...#####  #####...##.#.##.###QiYg.Qi]Qi5^&7QiaQicQi ## ... .... #####..... # #. ## #.g. .## ##.....###. ..### ##.....###...#....5.### #'.....'.##### .... #.....####.....#.# ### ##.+..  ###......#.#  ###.#.###...#####  #####...##.#.##.###g.QiQiQi8QiQiq Qi z ## ... .... # #####..... ## #. .## #.g. ..## ##.....###..### ##.....###...#....5 #....### #'.....'.##### .... ##.....####.....#.# ###  ##.+......... ###...........#.# ###.........#.###...#####  #####...##.#.##.###g.9Qi-B  bronnyjavo the Poker  Merfolk  Health: 39/39 ======================== ##  Magic: 5/5======================== ...  AC: 5Str: 16 ....  EV: 13Int: 8 ######.....  SH: 0Dex: 18 ## ##########.........  XL:  5 Next: 77% Place: Dungeon:3 QiB.## #......@*g.........  Noise: ---------  Time: 1939.4 (0.0) ..## ##.....###.........  a) +0 trident ...### ##.....###...#....5  Throw: 5 javelins #....### #'.....'.##### .... ##.....####.....#.# ###  ##.......+.........  g   goblin  ###...........#.#######  ###.........#.###...#####  #####...##.#.##........### _There is an open door here. Qi@C9_You encounter a goblin. It is wielding a +0 dagger. _You encounter Grinder.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)QiL @.gQiT55@*Qi|*gAim: a goblin, wielding a +0 dagger (62% to hit)Qik9 A  bronnyjavo the Poker  Merfolk  Health: 39/39 ======================== ##  Magic: 5/5======================== ...  AC: 5Str: 16 ....  EV: 13Int: 8 #Qi: #####.....  SH: 0Dex: 18 ## ##########.........  XL:  5 Next: 77% Place: Dungeon:3 .## #......@g..........  Noise: ---------  Time: 1939.4 (0.0) ..## ##.....###.........  a) +0 trident ...### ##.....###...#....5  Throw: 5 javelins #....### #'.....'.##### .... Qi5: ##.....####.....#.# ###  ##.......+.........  g   goblin  ###...........#.#######  ###.........#.###...#####  Qii: #####...##.#.##........### _There is an open door here. _You encounter a goblin. It is wielding a +0 dagger. Qi: u_You encounter Grinder.Reach: a) +0 tridentQi: vPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)QiA  ##  ...  .... #####.....  ##########.........  #......@g..........  ##.....###.........  ##...QirB .#....5  #'..... ##.....#.#   +.........  .......  ###......... QiC ,40.4 (1QiH QiJ f _You reach to attack! You barely miss the goblin.QibA  bronnyjavo the Poker  Merfolk  Health: 39/39 ======================== ##  Magic: 5/5======================== ...  AC: 5Str: 16 ....  EV: 13Int: 8 #Qic=#####.....  SH: 0Dex: 18 ## ##########.........  XL:  5 Next: 77% Place: Dungeon:3 .## #......@g..........  Noise: ---------  Time: 1940.4 (0.0) ..## ##.....###.........  a) +0 trident ...### ##.....###...#....5  Throw: 5 javelins #....### #'.....'.##### .... ##.....####.....#.# ###  ##.......+.........  g   goblin  ###...........#.#######  ###.........#.###...#####  #####...##.#.##........### Press: ? - help, Dir - move targetQi2d)Aim: a goblin, wielding a +0 dagger (62% to hit) _You reach to attack! You barely miss the goblin.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)Qinvbronnyjavo the PokerMerfolkHealth: 39/39 ========================##Magic: 5/5========================...AC: 5Str: 16....EV: 13Int: 8 ######.....SH: 0Dex: 18 ############.........XL:  5 Next: 77% Place: Dungeon:3 .###......@g..........Noise: ---------  Time: 1940.4 (0.0) ..## ##.....###.........a) +0 trident Qi,...### ##.....###...#....5Throw: 5 javelins #....### #'.....'.##### .... ##.....####.....#.######.......+.........g   goblin###...........#.##########.........#.###...##########...##.#.##........###Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit) _You reach to attack! You barely miss the goblin.QiReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)=1.4 (1QiQi(  Aim: a goblin, wielding a +0 dagger (62% to hit) _You reach to attack! You barely miss the goblin.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit) _You completely miss the goblin. The goblin barely misses you.QiyQii] q  bronnyjavo the Poker  Merfolk  Health: 39/39 ========================Qi] R ##  Magic: 5/5======================== ...  AC: 5Str: 16 ....  EV: 13Int: 8 ######.....  SH: 0Dex: 18 Qi^ ## ##########.........  XL:  5 Next: 77% Place: Dungeon:3 QiB^ .## #......@g..........  Noise: =--------  Time: 1941.4 (0.0) ..## ##.....###.........  a) +0 trident Qig^ ...### ##.....###...#....5  Throw: 5 javelins Qi^ #....### #'.....'.##### .... ##.....####.....#.# ###  ##.......+.........  g   goblin Qi^ T ###...........#.#######  ###.........#.###...#####  Qi^ V#####...##.#.##........### Press: ? - help, Dir - move targetQi^ Aim: a goblin, wielding a +0 dagger (62% to hit) _You completely miss the goblin. The goblin barely misses you.Reach: a) +0 tridentQi]_ vPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)Qi bronnyjavo the PokerMerfolkHealth: 39/39 ========================##Magic: 5/5========================...AC: 5Str: 16....EV: 13Int: 8 ######.....SH: 0Dex: 18 ############.........XL:  5 Next: 77% Place: Dungeon:3 .###......@g..........Noise: =--------  Time: 1941.4 (0.0) ..## ##.....###.........a) +0 trident ...### ##.....###...#....5Throw: 5 javelins #....### #'.....'.##### .... ##.....####.....#.######.......+.........Qi ug   goblin###...........#.##########.........#.###...##########...##.#.##........###Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit) _You completely miss the goblin. The goblin barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)Qi +2.4 (1Qi Qi   Aim: a goblin, wielding a +0 dagger (62% to hit) _You completely miss the goblin. The goblin barely misses you.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit) _You closely miss the goblin. The goblin hits you but does no damage.Qi  bronnyjavo the Poker  MerfolkQi  Health: 39/39 ======================== ##  Magic: 5/5======================== ...  AC: 5QirQStr: 16 ....  EV: 13Int: 8 ######.....  SH: 0Dex: 18 Qi## ##########.........  XL:  5 Next: 77% Place: Dungeon:3 Qi.## #......@g..........  Noise: =--------  Time: 1942.4 (0.0) ..## ##.....###.........  a) +0 trident Qi...### ##.....###...#....5  Throw: 5 javelins #....### #'.....'.##### .... ##.....####.....#.# ###  ##.......+.........  g   goblin Qi0T ###...........#.#######  ###.........#.###...#####  Qi[#####...##.#.##........### Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit) Qi~_You closely miss the goblin. The goblin hits you but does no damage.  Reach: a) +0 tridentQivPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)QiA  bronnyjavo the Poker  Merfolk  Health: 39/39 ======================== ##  Magic: 5/5======================== ...  AC: 5Str: 16 ....  EV: 13Int: 8 #Qi5 #####.....  SH: 0Dex: 18 ## ##########.........  XL:  5 Next: 77% Place: Dungeon:3 .## #......@)..........  Noise: =--------  Time: 1942.4 (0.0) ..## ##.....###.........  a) +0 trident ...### ##.....###...#....5  Throw: 5 javelins #....### #'.....'.##### .... ##.....####.....#.# ###  ##.......+.........  g   goblin  ###...........#.#######  ###.........#.###...#####  #####...##.#.##........### Qi|Aim: a goblin, wielding a +0 dagger (62% to hit) _You closely miss the goblin. The goblin hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)  You puncture the goblin!Qin ##  ...  .... #####.....  ##########......... Qil #......@)..........  ##.....###.........  ##....#....5  #'..... ##.....#.#   +.....  .......Qib  ###......... Qi383.4 (1QiQikJ _You kill the goblin!Qi^QiWhat do you want to examine? Items  a - ()) a +0 dagger  b - (†) a goblin corpseQiN QiA Qi bronnyjavo the PokerMerfolkHealth: 39/39 ========================##Magic: 5/5========================...AC: 5Str: 16....EV: 13Int: 8 ######.....SH: 0Dex: 18 ############.........XL:  5 Next: 78% Place: Dungeon:3 .###......@)..........Noise: =--------  Time: 1943.4 (1.0) ..## ##.....###.........a) +0 trident ...### ##.....###...#....5Throw: 5 javelins Qi (#....### #'.....'.##### .... ##.....####.....#.######.......+.........###...........#.##########.........#.###...##########...##.#.##........### _You closely miss the goblin. The goblin hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)  You puncture the goblin! _You kill the goblin!Qik Qi Qi) Qi1B QiD   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5   3%  +1   k + Spellcasting   0.0    -1          QibE E b + Maces & Flails   0.0    -2       c - Axes   1.8    -2   l + Evocations   0.0     0   d * Polearms   5.7  31%  +4   m * Shapeshifting   0.1  16%  +2   e - Staves   1.8    -2       f + Unarmed Combat   0.0    +1      g + ThrowingQiE 2.2   9%   0                       h - Armour   0.0    -3      QiF  i * Dodging   4.7  13%  +3      j + StealthQi>F 4.6  28%  +2      QifF         QiF l    QiF         QiF a    Qi-G         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  QiSG [?] Help[=] set a skill target  QiG g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsQiG RiE Ri Rid >bronnyjavo the PokerMerfolkHealth: 39/39 ========================##Magic: 5/5========================...AC: 5Str: 16....EV: 13Int: 8 ######.....SH: 0Dex: 18 ############.........XL:  5 Next: 78% Place: Dungeon:3 .###......@)..........Ri1 Noise: =--------  Time: 1943.4 (0.0) ..## ##.....###.........a) +0 trident ...### ##.....###...#....5Throw: 5 javelins #....### #'.....'.##### .... ##.....####.....#.######.......+.........###...........#.##########.........#.###...##########...##.#.##........### Ri p_You closely miss the goblin. The goblin hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)  You puncture the goblin! _You kill the goblin!Ri RiY Ri Ri RiP7 Ri7 Ri8 Ri @ RiA RiE XRi,F RiF Ri2L "##RiL ... #.... #######..... .############......... ..###.......).......... RiL ,...## ##.....###......... #...### ##....@###...#....5-5.4 (2 RiL D##....### #'.....'.##### ....  ##.....####.....#.# ### RiM  ##.......+.........  ###...........#.#######  RiXM  ###.........#.###...##### #####...##.#.##........###  #. #.#.##.#.#..#.†......##Ri}M  ####.###.#.##.#....####......# Ri#N 8-RiS RiVT Ri3Ri|RiRiRi`BRiRiRiRiw... #.... #######.. .##RiGZ##########..... ..###.......)..... ...## ##.....## #...### ##.....###...#....5 Rin##....### #'.....'.#####  ##.....##.# ###7 Ri ##.......+............  ###......###### .##Ri7#.#.##.##........#.##.#....# ####...# Ri#........#.##.#....# ##... RiRi|Ri2RiS6Ri6Ri7RitRiRi BRi,RieRi#$Ri$5.... Ri$ Ri[%2#####..... Ri% Ri%b##########......... RiY&## #.......)...Ri& Ri#'## ##.....###.Ri' Ri'### ##.....###...#....5 Ri (.Riq(#'.....'.##### .... Ri(.Ri )#.....#.########## Ri -d##.......+......@....... Ri-9  Ri.#Rib.W......#.#######Ri.S.#.###...#####Ri/|#####...##.#.##........RiZ/#. #.#.##.#.#..#.†Ri/,##  Ri/q####.###.#.##.#....####......#  RiP0#........#.##.#....# ####...##  Ri0#..Ri0~#.##.#....# ##...#  Ri,1+..Rix1=........# #...##Ri1Ri2Ri::RiV<RiIRi>RiRi4BRisRiRizRiRi7RiRi7Rih.... #####.....  ##########...  #.......)...  ##.....###... ## ##.....###...#....5 ### #'.....'.##### .... ...####.....#.###Ri= ......+........52.4 (3 #...#.### ###.........#.###...#####  #####...##.#.#  #. #.#.##.#.# ##.###.#.##.#....####......# .......#.##.#....# ####...## .......#.##.#....# ##...# ..# #...##RiRi2RiZRi2_ Ri_ Ri<` Rii Ril XRizm Ris 1.... #####..... ###... #.......)... ##.....###... Rit  ##.....###...#....5 # #'.....'.##### .... ####.....#.###..?+...5 .#.#### ...#.###...##### # ###...##.#.##........### # #.#.##.#.#..#.†......## #Riu #.#.##.#....####......# # #.##.#....# ####...## # #.##.#....# ##...# # # #...## # Riu Ri|z Ri} d _Found a scroll labelled WUCOQA GONT.RiIRiRiURiBRiRiRiRi.... #####..... ##Ri]h.. #.......).. ##.....###.. ##.....###...#....5 .'.....'.##### .... ........#.##Ri..?..+...7.4 (2#.###.RiQ#.###...##### #. #...##.#.##..Ri:### #. #.#.##.#.#..#.†......## #. #.#.##.#....####......# #.#.##.#....# ####...## #.Ri2#.##.#....# ##...# #.# #...## #.RiRiRi RioI Ri1x RiX|n RiX Riр Ri߁ Ri& Ri< Ri .... #####..... ##########......... #.......).......... Ri  ##.....###......... ##.....###...#....5 . .### #'.....'.##### .... ...  Riӈk...####.....#.##########..?.. ......+..@............62.4 (5 #.....#. Ri&6##### ###.........#.###...#####  #####...##.#.##........###  #. #.#.##.#.#..#.†......## Ri^m#.###.#.##.#....####......#.....#.##.#....# ####...##.....#.##.#....# ##...#.....# #...## Ri Ri Rie Ri3 Ri Ri Ri> RiB Ri Ri Riտ Ri Ri#, RiA Ri RiX Ri/ Ri Ri RiS"# .... ## #####..... .## ##########......... ..## #.......).......... ...## ##.....###......... #...### ##.....###...#....5  Rid##....### #'.....'.##### .... ..  ##.....####.....#.##########..?.  ##.......+....7  ###.....#.#### Ri ###.........#.###...##### #####.. Ri).##.#.##........### #. #.# RiON.##.#.#..#.†......##  ####.###.#.##.#....####......#   Riv #........#.##.#....# ####...#   RiM #........#.##.#....# ##...   +.....# #...  Ri Ri Ri Ric Ri9  Ri  Ri  Ri  Ri  Ri| n Ri  Ria  Ri  , Ri  Ri  RiH , Ri,  Ri  Ri  Ri1  Ri  Ri  Ri  RiT  Ri  Ri  Ri  Ri  Ri  Ri  Ri0"  Rii"  Ri#  Ri?%  Ri&  Ri '  Ri'  Ri@)  Ri+ , Ri,  RiuB n RiCW  ....  #####........# ########............# ....)..........>..# . ..###............# .. .....###...#....5...#... .....'.##### ........... .....#.##########..?.... ................@....... 78.4 (11.0) .....#.################# #.# .....#.###...##### #.# ..##.#.##........### #.# #.##.#.#..#.†......## #.# #.##.#....####......# #.# #.##.#....# ####...## #.# #.##.#....# ##...# .# ....# #...##.#9.4 (12 _Found a stone staircase leading down. Rir 3 RiYs  Rix  Riy  Ri} n Ri0~  Ri~  Rit  Ri  Riۀ  Ri s .... #####........#  ###......#  #.......)...>..# .  ##.....### Ri8 x......# ..  ##.....###...#....5...#...  #'.....'.##### ........... ###.....#.###..?.... Ric +.............@..........82.4 (3.0)...#. Ri z### #....#.###...##### #.  Ri ##...##.#.##........### #.  #.#.##.#.#..#.†......## #. ##.#.##.#....####......# #. Ri   ...#.##.#....# ####...## #.  ...#.##.#....# ##...# #. ...# #...## #.  Riه  Ri  Rij  Ri  .... #####........# ###...# #.......)...>..# . ##.....###...# .. # ##.....###...#....5...#... ### #'.....'.##### ........... ..####.....#.###..?.......+...5...#.### ##...#.###...##### ###...##.#.##........### #. #.#.##.#.#..#.†......##.###.#.##.#....####......#...#.##.#....# ####...##...#.##.#....# ##...#...# #...## Ri̘ Ri8 Riϙ RiX RisX RiҪ Ri_ Ri Rir RiE .... #####........# ##########...# # #.......) Ri...>..# . ## ##.....###...# .. .### ##.....###...#....5...#... ...### #'.....'.#####  Ri޳......####.....#.###..?.... #.......+...8 ### RiFm...#.###  ###.........#.###...#####  #####...##.#.##........###  #. #.#.##.#.#..#.†......## ####.###.#.##.#....####......# #........#.## Ri~(.#....# ####...## #........#.##.#....# ##...# +...# #...## Ri RiA Riv Ri RiEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)b - a +0 leather armour  c - a +0 helmet  RiIETalismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Rie Ri3 Ri_....bronnyjavo the Poker#####........#Merfolk##########............#Health: 39/39 ======================== ##.......)..........>..# . Magic: 5/5======================== ## ##.....###............# .. AC: 5Str: 16 .### ##.....###...#....5...#... EV: 13Int: 8 ...### #'.....'.##### ........... SH: 0Dex: 18 .....####.....#.##########..?.... XL:  5 Next: 78% Place: Dungeon:3 #.......+.......@................ Noise: ---------  Time: 1988.4 (0.0) [40 RiHm###...........#.################# a) +0 trident###.........#.###...#####Throw: 5 javelins#####...##.#.##........####. #.#.##.#.#..#.†......## ####.###.#.##.#....####......# #........#.##.#....# ####...## #........#.##.#....# ##...# +..................##...##Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)  You puncture the goblin! _You kill the goblin! _Found a scroll labelled WUCOQA GONT. _Found a stone staircase leading down. RiP  Okay, then. Ri Riw RiA!. _ Ri RiG\Read which item? Scrolls  t - 3 scrolls of teleportation  c - a scroll labelled TUKHIQ XAIGILO  e - a scroll labelled WUCOQA GONT  h - a scroll labelled MARHON LAT  k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR [!] read|quaff|evoke[?] describe selectedRi,h....bronnyjavo the Poker#####........#Merfolk##########............#Health: 39/39 ======================== ##.......)..........>..# . Magic: 5/5Rip-======================== ## ##.....###............# .. AC: 5Str: 16 .### ##.....###...#....5...#... EV: 13Int: 8 ...### #'.....'.##### ........... SH: 0Dex: 18 .....####.....#.##########..?.... XL:  5 Next: 78% Place: Dungeon:3 Ri-F#.......+.......@................ Noise: ---------  Time: 1988.4 (0.0) ###...........#.################# a) +0 trident###.........#.###...#####Ri-Throw: 5 javelins#####...##.#.##........###Ri .#. #.#.##.#.#..#.†......## Ri0.,####.###.#.##.#....####......# #........#.##.#....# ####...## #........#.##.#....# ##...# Rib.+..................#Ri.d#...##Aim: a goblin, wielding a +0 dagger (62% to hit)  Ri.You puncture the goblin! _You kill the goblin! _Found a scroll labelled WUCOQA GONT. Ri.b_Found a stone staircase leading down. _Okay, then.Rig<n  Okay, then.Ri^>RiB. _RimRi[oGrinder. An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. She has a tendency to complain and make inane statements. Max HP: ~39Will: +AC: +EV: +++  rF: ...  rC: ++.rPois: +rNeg: ∞rElec: . RioThreat: Lethal Class: Demonic Size: V. Small Int: Human You have about 98% to hit with your +0 trident (while incapacitated). She has about 55% to hit you. Attack Max Damage Bonus Hit 5Extra pain damage to the living (max 12) She has a 33% chance to notice you each turn. She is immune to torment; and resistant to miasma. She is vulnerable to silver and hated by Zin. She can open doors. She possesses the following magical abilities, which are affected by antimagic [!]: Description|StatusesRi-Ri5....bronnyjavo the Poker#####........#MerfolkRiR6##########............#Health: 39/39 ======================== ##.......)..........>..# . Magic: 5/5======================== ## ##.....###............# .. AC: 5Str: 16 .### ##.....###...#....5...#... EV: 13Int: 8 ...### #'.....'.##### ........... SH: 0Dex: 18 Ri6.....####.....#.##########..?.... XL:  5 Next: 78% Place: Dungeon:3 #.......+.......@................ Noise: ---------  Time: 1988.4 (0.0) ###...........#.################# a) +0 trident###.........#.###...#####Ri6Throw: 5 javelins#####...##.#.##........####. #.#.##.#.#..#.†......## ####.###.#.##.#....####......# #........#.##.#....# ####...## RiR7#........#.##.#....# ##...# +..................##...##You puncture the goblin! _You kill the goblin! _Found a scroll labelled WUCOQA GONT. _Found a stone staircase leading down. _Okay, then. _Okay, then.Ri=RiZ>Ri>DRiXFRi*#####........# ###########....# ## #.......)>..# .## ##.....###....# ..### ##.....###...#....5...# ....### #'.....'.##### ....... #.....####.....#.##########..? ##.......+...................  ###...........#@################  ###.........#.###...#####  #####...##.#.##........### #. #.#.##.#.#..#.†......######.###.#.##.#....####......#  #........#.##.#....# ####...##   #.#.##.#....# ##...#   +...........# #...##   ##.....#...#Ri&.p ##...# Ri0Ri129.4 (1 _Ris4Ri5RiE  ###########.... ##.......).> .###.....###...# . ..### ##.....###...#....5...#.Ri&F ..### #'.....'.##### ........ #.....####.....#.##########..?#.......+....................  ###...........#.################ ###...#####  #####...##.#.##........###. #.#..#.†......##RimF ..#... ##..........###.....##.... RiF RiM RiMN '90RiS RiU Ri@\ #.......).> .###.....###...# . ..###....###...#....5...#...### #'.....'.##### ........ #.....####.....######..?#.......+....................  ###...........#.################ ###...#####  #####...##.#@##........###. #.#..#.†......######.##...####.........##.....# .########.#.###.....###... 1RiRigRiRimRiRi,Ri%RiRi&RiRi^RiRi RiRiRiRiRiRiRi1RioRiRiRiRi3RiRi@RiRiRiRiRiRiRi6RipRi[RiRiRiRiRi2RiRiRiRiRiRiRiRi9RiRiZ..^....#######. ####.....## ##########....  ###....## #.......).... ###...## ##.....### ##...### ##.....###...#Ri5K ##....### #'.....'.##### ## ##.....####.....#. RiN.# ##.......+............. .# ###..@........#.######20032.0) Ri###.........#.###... #####...##.#.##.... #. #.#.##.#.#..#.† ..... ####.###.#.##.#....### Ri2..... #........#.##.#....#  ... #........#.##.#....#  ... +..................#  #.# #........#...#RiRiRiRi= Ri Ri Ri Ri Ri~ ,RiB Ris BRiY Ri  Rib Ri; Ri" Ri{ Ri Ri Ri Ris Ri RiW Ri Ri ,Ril Rif Rij! Ri! Ri" Ri& Ri' Ri( Ri( Ri, Ri$. RiY. RiR/ Ri3 RiH4 Ri4 Rig5 Ri=A RiD RikE RiE Ri F Ri"I RiI RiJ RiJ RiL RiM RiM RiUN RiP RiQ RiQ RiR RiU Ri'W ,RiW Rit\ XRi[^ Ri_ Ri_ Ri` Rib Ric Ric Rid Riqf Ri+g Rilg Rig RiIi Rij RiQj Rij Ri2l Rim Rifm Rim Ri=o Rip RiUp Rip RiGr Rir Rijs Ris RiYu Ri,v Riuv Riv Ri^x Riy RiXy Riy RiI{ Riw~ Ri~ Rij Ri Ri` ,Ri Ri Ri Ri˄ Ri! Ri Ri RiJ RiŇ Ri @  There is an open door here.RiI Ri  _RiL Rix Ri ,Ri$ Ri #.# #. #.#.##.# #.#.# ......###.#.##.# ..#.###......#.##.# ###... ... ........#.##.##.> ... +.............#.# #.# #........#.....RiT #'#####.# #####..........###. #......##.#####...########.#.### '......'........@.'......#.#.###.36.4 (33 #......##.#####...######.#.#..# #......##.#####...# #.#.#..# Ri #......#..........# #.#.#.._.. #......#..........# #.#.#..#..#+####..........# #.#.#..#..  #.# ###..÷.......######.#.#.###.  #.# ..............'....###.  #.# ####....#######..#.###. Riٗ Rik Ri Ri3RiRiRRiRi.,RiRi,RiRiRiRiڤ,Ri,RiRi%RiURiMBRiRiRiRiRiRiRiRiRiʸRiXRiRi8RiRiRiRiDRiRi  #.# #.# #.# #......   #.# ###'#####.# #####......   ##.###......##.#####...###### Ri8D  #....'......'..........'......   ######......##.#####...######   #......##.#####...# #   #......#..........# RibO  #......#..........#   .....#+####@.........# 45.4 (9Ri.0)   .###.# ###..÷.......######   #.# ..............'....   #.# ####..........#######   #.# ##'#+##........### Ri  ###.### #.# #######... Ri0  ..... ..# ...........   ####.#################.....   #..Ri5M........÷.....RiRiRivRi3RiRiRi Ri> 4RiC RiD  Ri Rio Ri Ri Ri Ri7n Ri Ri1 RiZ Ri Ri) Ri Ri, Rim Ri"  ##.###......##.#####...####   #....'......'..........'   ######......##.#####...   #......##.#####...#   #......#..........#  RiX"  #......#..........#   .....#+####..........#   .###.#.####..÷.......####  Ri"  #.#..@............'..9.4 (4  #.###### Ri"...####  Ri"  #.# ##'#+##..   ###.### #.# #######..  Ri"  ..... ..# ...  Ri_#i  ####.#################   #............÷  #.##.##########   #.##.##.# Ri# Rie( Ri) Ri'  Ri  Ri6  Ri  Ri , Ri; n Ri   #.# ###'#####.# #####.  ##.###......##.#####...##  #....'......'..........'.  ######......##.#####...##  #......##.#####...#  #......#..........# Ris {  #......#..........#  .....#+####..........#   .###.#@####..÷.......##51.4 (2  #.#.....'.  #.######....##  #.# ##'#+##....  ###.### #.# #######  ..... ..# ....  ####.#################  #....................÷ Ri d  #.##.################# RiI  Ri  Ri !RiD!RiF!RiiK!RiM!Ri:##......##'......'#......#!RiV:?#..............'!Ri@A2.4 (1!RiD!Ri G( _You open the door."Ri"Ri"Ri"Ri"Ria"Ril  There is an open door here."RiV"Ri _"RiU"RiP #.> ... + #.# #.# #.# #. #.# ###'#####.# #####.###.#....''..........'."Ri<######......##.#####...###......##.##### #......# #..@...#... 4.4 (2......#'####...# #.###.#.####..÷ #.#...............'. #.######..........##"Ri1 "Ri#"Ri%"Rif "Riڲ "Ri< "Ri "Ri˽ "Ri B"Ri[ "Ri "Ri "Ri "Ri ,"Ri "Rif @####.#.# .....##....#.###.....####... ... 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"Ri "Ri #RiQ8#Ri8#Ri9#RiB#RiD#RixGB#RiH#RiUH#RiH#RiQOV ######.#.## #RiuOA  #.#.# #RiO # #####.#.# ..... #####RiOb #.....#.###..... #..#RiP #.#####... ... #..#Ri>Pk #.# #.> ... +.. #.# #.# #.# #...#RikPe #.# ###'#####.# #####.. ##.###....@.##.#####...##9.4 (2#RiP #....'......'..........'... ######......##.#####...#### #......##.######RiPR...# #......#Ri$Qy #......#..........# #RiLQa ......#'#####RiQ+# #RiQ #.###.#.####..÷###RiQX #.#...............'#RiR#RiW#RirY$Ri1$Ri$Ri$Ri2 $Ri $Ri X$RiI $Ri $Ri %  $Ri There is an open door here.$Ri& $Ri  _$Ri $Ri,   #######...##.##  #<........#   ######.#.## # $Ri %  #.#.# ..   #.# ..... ##  #.....#.###..... #  #.#####........ #  #.# #.>...... +$Ri(   #.# #@# #.# #.62.4 (3  #.# ###'#####.# #####  ##.###......##.#####...  #....'......'..........'.  ######......##.#####...##  #......##.#####...#  #......#$RiX ..#  #......#...#  ......#'####$Ri $..#$Ri $Ri $Ri %RimI%RiJ   There is a stone staircase leading down here.%Ri' _%Ri #[.......# ##......   #######...##.# ###....   #<........##.# ###..   ######.#.###.######## ####   #.#.# #........# #.  #####.#.# #........# ####.##   #.....#.###.# #.....   #.#####............# #.....   #.# #.>...@....... +.....8.4 (6 #.# #.#####.###### #.....   #.# ###'#####.# #####......   ##.###......##.#####...#######   #....'......'..........'......   ######......##.[3%Ri*3m#####...######.    #......##.#####...# #.    #......#..........# #.    #..........# #. %RiIx %Rix %Ri3y %Ri ,%Ri@ n%Ri %Ri ! %Rij ;#.##'##### ##.....#### #[.......# ##.......+  #######...##.# ###.... %Ri P #<........##.# ###....  ######.#.###.######## #####. %Ri #.#.# #..# #. #.  #####.#.# #..# ####.###  #.....#.#### #..  #.#####......# #..70.4 (2  #.# #.>.............+..  #.# #.#####.#########..  #.# ###'#####.# #####........  ##.###......##.#####...########  #....'......'..........'......  ######......##.#####...######. #......##.#####...# #. #......#..# #.%Ri+ %RiA &Ri)&Ri*&Ri**&Ri.&Rio/&Ri!3&Ri3&RiH4&Rii4&Ri4&Ri5&Ri5,&Ri=6&Ri!7&Rik8&Ri9&RiP9&Ri.:&Ri;&Ri@;&Ri"<&RiB  #[.......# ##..  #######...##.# ### &RiB #<........##.# #  ######.#.###.########   #.#.# #........#  &Ri C #####.#.# #........# ### &Ri2C #.....#.###........# #. &RihCO #.#####......## #  #.# #.@.............+&RiC6.4 (6  #.# #.#####.#########  #.# ###'#####.# #####  ##.###......##.#####...### &RiDg #....'......'..........'. &Ri3D ######......##.#####...###  #......##.#####...# &RiYD #......#..........# &RiD[ #......#..........#&RiE&RiI&RiKc _There is a stone staircase leading down here.'Ri' pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.(Ri(Ri U #[.......#(Rih##.. bronnyjavo the Poker  #######...##.#### Merfolk  #<........##.## Health: 39/39 ========================(Ri  ######.#.###.########Magic: 5/5======================== #.#.# #........#AC: 5(Ri"qStr: 16  #####.#.# #........# ### EV: 13Int: 8  #.....#.###........# #.. SH: 0(RinDex: 18  #.#####............## #.. XL:  5 Next: 78% Place: Dungeon:3  #.# #.@.............+.. Noise: ---------  Time: 2076.4 (6.0)(RiB  #.# #.#####.#########.. a) +0 trident  #.# ###'#####.# #####.. Throw: 5 javelins  ##.###......##.#####...###  #....'......'..........'..  ######......##.#####...### #......##.#####...# #......#..........# #......#..........# _There is an open door here. _You open the door. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _There is a stone staircase leading down here.(Ri(Ri`(Rih(RiǗ(Ri27.4 (1 _(Ri)RiR&4)Ri #########..  #..@......#  #.#########  # )Riv.-8.9 (2.5)Ri7 _You climb downwards. _There is a stone staircase leading up here.*RiK _###..#..<.@....# 800#.## # *Ri4 *Ri *Ri ,*Rii *Ris B*Ri2 *Rit *Ri *RiR% J######..*Ri% #..<...@..# 2#.## # *RiO& *Ri ) *RiF+ +Ri_+RiB+RiX+Ri<######..#..<.....@# 4#.## # +Riw+Ri+Ri_+Ride ###################.@......##..<......#####...#.##########+Ri`j+Ri*k+5.9 (1+RiPn+Rip+Ri I+Ri +RiX +Riݷ +Ri n+Ri ,+Rig ,+Ri ### #########....@...# +Ri Q8.9 (3#..<......#####...# #.######### #.## ...+Ri +Ri +Ri +Ri`_+Ri,+Ri3` _Found a stone staircase leading down.+Ri3+Rid+Ri+Rim+Ri+Ri+Ri5### ###.......@# 91 +Riߣ#..<......#####...# #.######### #.#.# # .>#....#####...#. .##.###+Ri+Riۦ+RiG,Ri Y ########## #########........##..<......#####.@.########## #.# ..>#...#..###,Ri ,Ri+2.9 (1,Ri,Ri,Ri ,Ri7 ,Ri ,Ri -Ri6-RiM7-Ri:-Ri<-Ri -Ri -Ri[ -Ri2 -Ri ,-RiU n-Ri! R  There is a stone staircase leading down here.-Ri -Rin  _-Ri -Ril ###################........###..<......#####...# -Ri - #.######### ###.#.#  # #.@>#...5.9 (3-Ri f #.#####... -Ri #. .### .. # -Ri 4### -Ri -Ri -Ri, -Ri .Ri.Rin.Ri.Ri.Ri:X.Ri,.Rib.Riq.Ri.Ri.Rih.RiF###################........###..<......#####...# #.### ###.#.#.Rie # #..>#... #.#####... #@..# .###8........#.# ##########...  ##...Ri  .##.Riܥ.RiV.Ri.Ri/RiV/RiRW/RiH[X/Ri\H _Found a stone staircase leading up./RiX^/Ri|^/Ri_/RiKcB###################........##/Riuc #..<......#####...# #.######### ###.#.#/Ric # #..>#... /Ric#.#####...#########...# .###/Ric.<.....@..#.# 101/RicZ##########...  ##../Rid/ .#/RiFdK # /Rid/Rih/Ri9j/Ri  ### ###........## #..<......#####...# #.### ###.#.# # #..>#... #.#####... ###...# .### #.<..@.....#.# #4 #.###... ##..  .#  #/Ri I/Ri /Ri /Ri) B/Ri` /Ri /Ri /Ri /Ri /RiP /Ri /Rim  ### ###........## #..<......#####...# #./Ri ### ###.#.# # #..>#... #.#####... /Ri ###...# .## #...#.# #7/Ri #.###...... ##..#./Ri. f##. .#.. ../RiQ E #.. ##/Ri} ./Ri /Ri /Ri a _There is a stone staircase leading up here.0Ri=\  You encounter a ball python. # #.## #..<......#####...# #.# ###.#.# # #..>#... #.##### #...# . #@<........#.# # #.#... .... ##.. #.##..# .# .. .... # .. ##.##S   ball python (constriction, asleep) ..S.#0RiaX08.9 (1 _0Rie0Rig1Ri]9###################........##..<......#####...######### ###.# #..>#... #.#####..##########...# .#.<........#.# ##########... .........# ##....##.##..#1Ri9 .#.. .... ... ##.##.. .S . #1Ri@1RiSA&91RiE1Ri H1Ri#########........##..<......#####...######### ###.# #..>#... #.#####..##########...# .#.<........#.# .###.##.##########... .......@.# ##..##.## .# .. ..... ... ###.###1Ri.. .S. ##1Ri1Ri'101Ri1Ri32Ri6#..<......#####...# #.######### ###.#.# # #..>#... #.#####...##########...# .### #.<........#.# # .###.##.##########... .........# ##....##.##.@#  .#...........## .....###.####..) .... ..S.. #.## #.# #.##.#1 _Found a spear.3Ri1h ######### ###.# #..>#...3Rih  #.#####...##########...# .### #.<........#.# # .###.##.##########... ........# ##..##.##..###### .# .......@.....# 3Rii .....###.####..) .. ..S 3Ri"i w. ##.## 3RiIi L#.#3Ripr 3Ris &23Riz 3RiQ| 4Ri #.######### ###.#.#  bronnyjavo the Poker # #..>#...  Merfolk #.#####... Health: 39/39 ======================== 4Ri*e##########...# .## Magic: 5/5======================== # #.<........#.# #  AC: 5Str: 16 .###.##.##########...  EV: 13Int: 8 .........# ##..  SH: 04RiK<Dex: 18 4Rii..##.##..###### .#  XL:  5 Next: 78% Place: Dungeon:4 4Ri.......@.....# #  Noise: ---------  Time: 2112.9 (0.0) 4Ri.....###.####..)  a) +0 trident .... ..S4RiӵU Throw: 5 javelins4Ri 4Ri.. ##.## 4Ri#.# 4Ri8#.#4RiQ S   ball python (constriction, asleep) 4Rim#.# 4Ri#.# 4RiH_There is a stone staircase leading up here. 4Ri7_You encounter a ball python. 4RiڶQ_Found a spear.  Reach: a) +0 trident4Ri)Press: ? - help, Dir - move target4RiEAim: a ball python (asleep, 98% to hit)4Ri] *S4Ri Z;**4Rid:..SAim: a ball python (asleep, 98% to hit)4Ri  #.######### ###.#.#  bronnyjavo the Poker # #..>#...  Merfolk #.#####... Health: 39/39 ======================== ##########...# .## Magic: 5/5======================== # #.<........#.# #  AC: 5Str: 16 .###.##.##########...  EV: 13Int: 8 .........# ##..  SH: 0Dex: 18 ..##.##..###### .#  XL:  5 Next: 78% Place: Dungeon:4 .......@.....# #  Noise: ---------  Time: 2112.9 (0.0) .....###.####..)  a) +0 trident4Ri7  .... ... Throw: 5 javelins .. ##.## #.# #.# S   ball python (constriction, asleep) #.# #.#Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (asleep, 98% to hit)  You reach to attack!  The helpless ball python fails to defend itself.  You hit the ball python.4Ri\     # #..>#...  ## 4Ri t # #.< #  .###.##.##  .........# ##..  ..##.##..###### .#  4Ri .......@.....# #  4Ri .....###.####..)  .... ... 4RiF !.. ##.## #.# #.# 4Ri #.# #.# 4Ril 393.9 (14Ri 4Ri-  Press: ? - help, Dir - move targetAim: a ball python (asleep, 98% to hit)  You reach to attack!  4RiW The helpless ball python fails to defend itself.  You hit the ball python. _You kill the ball python!5Ri9x  #..>#... #.#####...##########...# .### #.<........#.# # .###.##.##########... ........# ##...##.##..###### .# ............. .....###@####..) .).......# ...###.####... .. #5RiU} 5Ri} &45Riɀ 5Ri $ _Found a sling.6Ri #.#####...##########...# .### #.<........#.# # .###.##.##########... ........# ##..##.##..###### .# .............# .....###.####..) .....).@.....# ###.####... .. #.#  .$.6Ri6Ri&56Ri6Ri+ _Found 12 gold pieces.7Ri7RiA sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 5.7 XLs. The +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-} slightlyslows your attacks with this weapon.Current attack delay: 1.4. Damage rating: 12 (Base 7 x 120% (Dex) x 104% (Skill) + 4 (Slay)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Ranged Weapons} {one-handed} {ranged weapon} Menu/colouring prefixes: unidentified ranged weapon _________________ (g)o to location.8RiՅ8RiH#.#####... bronnyjavo the Poker##########...# .## Merfolk# #.<........#.# # Health: 39/39 ========================.###.##.##########...Magic: 5/5========================.........###..AC: 5Str: 16..##.##..######.# EV: 13Int: 8.............## SH: 0Dex: 18.....###.####..)8RiXL:  5 Next: 79% Place: Dungeon:4......).@.....#Noise: ---------  Time: 2115.9 (1.0).....###.####...a) +0 trident.. #.#Throw: 5 javelins#.##.##.##.#.$.  You reach to attack!  The helpless ball python fails to defend itself.  You hit the ball python. _You kill the ball python! _Found a sling. _Found 12 gold pieces.8Ri8Rim8RiЖ8Ri٘8Ri 8Ri 8Ri 8RiO 8Ri, 8Rio B8Ri 8Ri 8Ri 8Ri # #.<........#.# # .###.##.####... .........# ##.. .##.##..8Rir  .# .............# #...###.####..) ......).. ....###.####...8Ri $ .. #@# 7.9 (2 #.#  ...##.8Ri= 8Ri 8Ri 9Rix39Riy9Ri{9Ri}9Ri4,9Rie9RiW9Ri9RiI9Ri͈,.........# ##.. .##.##.. .# .....# #...###.####..) ......) ##.####...9Ri 3 .. #.#  #.#  9###.#..9Ri3*.#9Ri9Ri9RiV9RiZ9RiZ9Ri[9Ri]9Rin`9RiadB9Rig}  You encounter a goblin, a kobold and a quokka.9Rifng .....# #...###.####..) ......) . .. #.#  #.# #.....$.......9Rin/...K..........########.#....g ....r.. .##...#r   quokka (asleep)# ##.g   goblin (asleep).K   kobold (asleep)9RiOz 20.9 (1r.  Found a tapered lead wand.9RiQ{9K.9RirK====1.9 (29Ri9RiW( _The kobold shouts!:Ri^A # .............# #  bronnyjavo the Poker .....###.####..)  Merfolk ......).......#  Health: 39/39 ======================== .....###.####...  Magic: 5/5======================== .. #.# AC: 5Str: 16 #.# EV: 13Int: 8 #.# SH: 0:Ri7B cDex: 18 #.# XL:  5 Next: 79% Place: Dungeon:4 #@# Noise: ====-----  Time: 2121.9 (0.0) #...K.$.......  a) +0 trident /..............  Throw: 5 javelins ########.#....g  ...r...  .##...#  r   quokka .# ##.  g   goblin (asleep) ..:RiB  K   koboldYou encounter a goblin, a kobold and a quokka.Found a tapered lead wand. _The kobold shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (62% to hit);Ri E .............# #  bronnyjavo the Poker .....###.####..)  Merfolk ......).......#  Health: 39/39 ======================== .....###.####...  Magic: 5/5======================== .. #.# AC: 5Str: 16 #.# EV: 13Int: 8 #.# SH: 0Dex: 18 #.# XL:  5 Next: 79% Place: Dungeon:4 #@# Noise: ====-----  Time: 2121.9 (0.0) ;Rim#...).$.......  a) +0 trident /..............  Throw: 5 javelins ########.#....g  ...r...  .##...#  r   quokka .# ##.  g   goblin (asleep) .. K   koboldFound a tapered lead wand. _The kobold shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (62% to hit)  You reach to attack! You puncture the kobold!;RiAr.;RiD  #  #.####..)  .......#  #.#  .. #.# #.# ;Ri׼!#.# #.# #@# #...).$.......  /..............  ########.#r...;RiB ....... .##...#  .# ##.  .. ;RiEJ----2.9 (1;Ri;Ri3 _The kobold shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (62% to hit)  You reach to attack! You puncture the kobold! _You kill the kobold!;Ri .....###.####..) .).......# ###.####... .. #.# #  .##...#.# .....#.####.#......#...).@......./.......########.#r...g .......##...# ##.. ;Ri! Ar.;Ri @r.;RiO ;Ri C----3;RiG ;RiF R _You see here 12 gold pieces.=Ri2 .....###.####..)  bronnyjavo the Poker ......).......#  Merfolk .....###.####...  Health: 39/39 ======================== .. #.# #  Magic: 5/5======================== #.# .##  AC: 5Str: 16 #.# ...#  EV: 13Int: 8 =RiL3u#.# .....  SH: 0Dex: 18 #.####.#......  XL:  5 Next: 79% Place: Dungeon:4 #...).@r......  Noise: ---------  Time: 2123.9 (0.0) /..............  a) +0 trident ########.#....g  Throw: 5 javelins ....... =Ri3 .##...#  .# ##.  r   quokka .. g   goblin (asleep) ..You reach to attack! You puncture the kobold! =Ri3_You kill the kobold! _You see here 12 gold pieces.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (59% to hit)=Rif @r=Rif@rAim: a quokka (59% to hit)=Ri .....###.####..)  bronnyjavo the Poker ......).......#  Merfolk .....###.####...  Health: 39/39 ======================== =Ri~.. #.# #  Magic: 5/5======================== #.# .##  AC: 5Str: 16 #.# ...#  EV: 13Int: 8 #.# .....  SH: 0Dex: 18 #.####.#......  XL:  5 Next: 79% Place: Dungeon:4 =Ri#...).@r......  Noise: ---------  Time: 2123.9 (0.0) /..............  a) +0 trident=Ri ########.#...g.  Throw: 5 javelins ....... =RiK .##...#  .# ##.  r   quokka .. g   goblin (asleep) ..You reach to attack! You puncture the kobold! =Riz_You kill the kobold! _You see here 12 gold pieces.  Reach: a) +0 tridentPress: ? - help, Dir - move target=Ri8Aim: a quokka (59% to hit)=Ri )  .......#  =Ri_#.#  .. #.# #  #.# .##  #.# ...#  #.# .....  =Rik#.####.#......  #...).@r......  /.............. =Ri ########.#...g.  ....... =Ri-.##...# .# ##.  ..g=RihF .. =Ri =5.0 (1.1 _You kill the kobold! _You see here 12 gold pieces.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (59% to hit) _You barely miss the quokka. The quokka closely misses you.>Ri .....###.####..)  bronnyjavo the Poker ......).......#  Merfolk .....###.####...  Health: 39/39 ======================== .. #.# #  Magic: 5/5======================== #.# .##  AC: 5Str: 16 #.# ...#  EV: 13Int: 8 #.# .....  SH: 0Dex: 18 #.####.#......  XL:  5 Next: 79% Place: Dungeon:4 #...).@r......  Noise: =--------  Time: 2125.0 (0.0) /..............  a) +0 trident ########.#...g.  Throw: 5 javelins>Ric[21X .......  .##...#  .# ##.  r   quokka .. g   goblin ..Press: ? - help, Dir - move targetAim: a quokka (59% to hit) _You barely miss the quokka. The quokka closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (59% to hit)>Rian .....###.####..)  bronnyjavo the Poker ......).......#  Merfolk .....###.####...  Health: 39/39 ======================== .. #.# #  Magic: 5/5======================== #.# .##  AC: 5Str: 16 #.# ...#  EV: 13Int: 8 #.# .....  SH: 0Dex: 18 >Ric#.####.#......  XL:  5 Next: 79% Place: Dungeon:4 #...).@r......  Noise: =--------  Time: 2125.0 (0.0) /..............  a) +0 trident ########.#..g..  Throw: 5 javelins .......  .##...#  .# ##.  r   quokka .. g   goblin .. _You barely miss the quokka. The quokka closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (59% to hit)  You hit the quokka.  The quokka is heavily wounded.>Rik" )  .......#  #.#  .. #.# #  #.# .##  >Ril#.# ...#  #.# .....  #.####.#......  #...).@r......  /..............  ########.#..g..  ....... .##...# .# ##.   .. .. >RiMm+6.0 (1>Ris>RivzReach: a) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (59% to hit)  You hit the quokka.  The quokka is heavily wounded. _The quokka completely misses you.>RiS  .............# ####.####..).).......# .....###.####..... #  .## ...# #.# .....#.####@#...... #...).$r/............########.#..g......#...#>RiX m# ##...>Riɹ g.>Ri" >Ri T8-7>Riy >RiK + _The quokka bites you.>RiJ G..##.##..#####. .............# ####.####..).).......# .....###.####..... #  .# ...# #@# #.####.#...... #...).$r....../..............########.#.g.........#...## ##.r.>RiU 9=8 _The quokka misses you.?Ri x ..##.##..###### .#  bronnyjavo the Poker .............# #  Merfolk .....###.####..)  Health: 39/39 ======================== ......).......#  Magic: 5/5======================== ?Ric.....###.####...  AC: 5Str: 16 .. #.# #  EV: 13Int: 8 #.# .##  SH: 0Dex: 18 #.# ...#  XL:  5 Next: 79% Place: Dungeon:4 #@# .....  Noise: =--------  Time: 2128.0 (0.0) #.####r#......  a) +0 trident #...).$.......  Throw: 5 javelins ?Ri//..............  ########.#.g...  .......  r   quokka .##...#  .# ##.  .. _The quokka completely misses you. _The quokka bites you. _The quokka misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (heavily wounded, 59% to hit)?Ri0n r#?Rij;#*?Ri3A#.?Rir#Aim: a quokka (heavily wounded, 59% to hit)?RiV ..##.##..######.# bronnyjavo the Poker.............## Merfolk.....###.####..)Health: 39/39 ========================......).......#Magic: 5/5========================.....###.####...AC: 5Str: 16.. #.# #EV: 13Int: 8#.# .##SH: 0Dex: 18#.# ...#XL:  5 Next: 79% Place: Dungeon:4#@# .....Noise: =--------  Time: 2128.0 (0.0)#.####r#......a) +0 trident#...).$.......Throw: 5 javelins/?Ri] s..............########.#.g..........r   quokka.##...#.# ##... _The quokka misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (heavily wounded, 59% to hit)  You barely miss the quokka.The quokka is heavily wounded.9.0 (1  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (heavily wounded, 59% to hit)  You barely miss the quokka.  The quokka is heavily wounded. _The quokka barely misses you.@RiV  You hit the quokka. g  The quokka is almost dead.@Ri) g   goblin30.1 (1.1 _The quokka misses you.@RiKG  You closely miss the quokka. g.The quokka is almost dead.@Ri@O@RiO,10@RiU@RiWT _The quokka closely misses you.@Ri †You puncture the quokka!@RiO Ig$@Ri1 {g   goblin@Ri /812@Ri @Ri J _You kill the quokka!ARih/ ..##.##..###### .#  bronnyjavo the Poker .............# #  Merfolk .....###.####..)  Health: 39/39 ======================== ......).......#  Magic: 5/5ARilhq======================== .....###.####...  AC: 5Str: 16 .. #.# #  EV: 13Int: 8ARih #.# .##  SH: 0Dex: 18 ARih#.# ...#  XL:  5 Next: 81% Place: Dungeon:4 #@# .....  Noise: =--------  Time: 2132.1 (0.0)ARi i #.####g#......  a) +0 tridentARii #...).$.......  Throw: 5 javelins /..............  ########.#.g...  .......  g   goblin .##...#  ARiif.# ##.  .. _The quokka closely misses you.You puncture the quokka! _You kill the quokka!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)ARi0..##.##..######.# bronnyjavo the Poker.............## Merfolk.....###.####..)Health: 39/39 ========================......).......#ARiMagic: 5/5========================.....###.####...AC: 5Str: 16.. #.# #EV: 13Int: 8#.# .##SH: 0Dex: 18#.# ...#XL:  5 Next: 81% Place: Dungeon:4#@# .....ARiNoise: =--------  Time: 2132.1 (0.0)#.####g#......a) +0 trident#...).$.......ARiThrow: 5 javelins/..............########.#.g...ARi4.......g   goblin.##...#ARiSa.# ##... ARip_The quokka closely misses you.You puncture the quokka! _You kill the quokka!ARiReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)ARi+3.1 (1ARiuARi  You puncture the quokka! _You kill the quokka!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit) ARiH_You barely miss the goblin. The goblin closely misses you.ARiP  ..##.##..###### .#  bronnyjavo the Poker .............# #  Merfolk .....###.####..)  Health: 39/39 ======================== ......).......#  Magic: 5/5======================== .....###.####...  AC: 5Str: 16 .. #.# #  EV: 13Int: 8 #.# .##  SH: 0Dex: 18 #.# ...#  XL:  5 Next: 81% Place: Dungeon:4 #@# .....  Noise: =--------  Time: 2133.1 (0.0) #.####g#......  a) +0 trident ARilO#...).$.......  Throw: 5 javelins /..............  ########.#.g...  .......  g   goblin .##...#  .# ##.  ..Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit) _You barely miss the goblin. The goblin closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)BRi..##.##..######.# bronnyjavo the Poker.............## Merfolk.....###.####..)Health: 39/39 ========================......).......#Magic: 5/5========================.....###.####...AC: 5Str: 16.. #.# #EV: 13Int: 8#.# .##SH: 0Dex: 18#.# ...#XL:  5 Next: 81% Place: Dungeon:4#@# .....Noise: =--------  Time: 2133.1 (0.0)#.####g#......BRit^a) +0 trident#...).$.......Throw: 5 javelins/..............########.#.g..........g   goblin.##...#.# ##...Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit) _You barely miss the goblin. The goblin closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)BRi-4.2 (1.1BRi-BRic"  Aim: a goblin, wielding a +0 dagger (62% to hit) _You barely miss the goblin. The goblin closely misses you.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit) _You closely miss the goblin. The goblin completely misses you.BRi4] ..##.##..###### .#  bronnyjavo the Poker .............# #  Merfolk .....###.####..)  Health: 39/39 ======================== ......).......#  Magic: 5/5======================== .....###.####...  AC: 5BRi]'Str: 16 .. #.# #  EV: 13Int: 8 #.# .##  SH: 0Dex: 18 #.# ...#  XL:  5 Next: 81% Place: Dungeon:4 #@# .....  Noise: =--------  Time: 2134.2 (0.0) #.####g#......  a) +0 trident #...).$.......  Throw: 5 javelins /..............  BRi>^########.#.g...  .......  g   goblin .##...#  .# ##.  ..Press: ? - help, Dir - move targetBRib^Aim: a goblin, wielding a +0 dagger (62% to hit) _You closely miss the goblin. The goblin completely misses you.Reach: a) +0 tridentBRi^wPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)BRi~ ..##.##..###### .#  bronnyjavo the Poker .............# #  Merfolk .....###.####..)  Health: 39/39 ======================== ......).......#  Magic: 5/5======================== .....###.####...  AC: 5Str: 16 BRiF.. #.# #  EV: 13Int: 8 #.# .##  SH: 0Dex: 18 #.# ...#  XL:  5 Next: 81% Place: Dungeon:4 #@# .....  Noise: =--------  Time: 2134.2 (0.0) #.####)#......  a) +0 trident #...).$.......  Throw: 5 javelins /.............. BRiȯ ########.#.g...  .......  g   goblin .##...#  .# ##.  ..Aim: a goblin, wielding a +0 dagger (62% to hit) _You closely miss the goblin. The goblin completely misses you.BRiReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (62% to hit)  You puncture the goblin!BRi  .#  .......# #  #.####..)  .......#  #.#  .. #.# #  #.# .##  BRi#.# ...#  #@# .....    #...)  /......... ########.#.BRiݹ) .... BRi .##.. .# ##BRi/2 ..BRi-5.3 (1.1BRiBRilJ _You kill the goblin!CRi+ CRi{ CRiO CRiCRi BCRi$  Things that are here:CRi_a  a +0 dagger; a quokka corpseCRiCRi _CRi&CRi",CRiZ$CRi+l...###.####..) ......) . .. #.# # #.# .## #.# ...#.# .....#.####)#......#...).@.......-CRi+^8.3 (3.0/..............########.#..........#...###.....CRi,8-CRi2CRi4? _You now have 193 gold pieces (gained 12).DRi .....###.####..) ......).......# .....###.####... .. #.# # #.# .##DRiQu #.# ...# #.# ..... #.####)#...... #...)@........#/DRi.#.#..... ....... .##...# .# ##. ..DRi@ ..DRiDRih+9.3 (1DRiq(DRi f ......).......#.......###.####........ #.# #..... #.# .##.... #.# ...#... #.# .....#.####)#.........)........./...@....41.3 (2 #########.#..... ....... .##...# .# ##. ..  .. DRi DRi DRi DRiu ERicERicERi7eERihERijERim,ERinERitrERirERi-tERiKz ......).......# .......###.####... ......:# #.# # .......# #.# .##ERiz5 ...... #.# ...# .... #.# ..... #.####)#...... #.#...).........ERiz #/.@....3 ##.#.....ERizn .......  .##...# ERi{ .# ##.  ..  ..ERi:{ERi{ERi!ERi ERi7;_Found a parchment of Maxwell's Capacitive Coupling.ERi"ERi@#ERiR%ERiC)ERi+ERi/,ERi]0ERi2ERiF3ERi4ERi8ERi%9ERik:ERiYE  ......).......#  #.......###.####...   .......:# #.# #   .......# #.# .##   ......# #.# ...#   ..... #.# .....   #.#.####)#......  ERiE #.#...)...   #..6.3 (3   ##.#.....   .......   .##...#   .# ##. ERiF<  ..  ERiGF1 ..  ERikF ERiPGERiLERiO1 _e - a wand of paralysis (7)GRiOe ......).#  .#.......###.####...  .......:# #.# #  .......# #.# .##  ......# #.# ...#  ..... #.# .....  #.#.####)#......  #.#...)...  #.@..  #.#.....  .     GRilGRil+7.3 (1GRiWsGRiwuGRi GRiF GRi GRi GRi GRij BGRiR GRi GRiO GRiV .# #.......###.####..) #........).......# .#.......###.####... ........:# #.# # #.......# #.# .## #.......# #.# ...# #.......# #.# ..... #.#@####)#...... 9.3 (2#.#...)......... #............... #########.#.............##...#.# ##.....GRi GRi HRi..##.##..###### ..........# #.###.####..)#.).......# .####.####...........:# #.# # #.# #.# .## HRiGM#.# #.# ...# #......@# #.# ..... .#.#.#.####)#...... #.#...)......... #...............#########.#............HRi.##...#.# ##. HRirHRi0,50.3 (1HRihHRizHRi6A 4HRiF HRiI HRiC2HRi2HRia3HRio7HRi9HRi:HRil>HRi>HRiDAHRiAHRiLBHRi2Gc#####... #...# ####..##.##..###### .HRixG=. ) #..)........##.####.....: #  .##HRiG32.3 (2#.......# #.# ...##.......# #.# HRiG.#.#.#.####)#......HRiG#. #.#...).........# ##HRiGHRirHHRiLHRiNIRiBKM # #.<........#.# ###.##.##########... #.........# #####..##.##..#####..........# ###.####..) .).......# #.###.####.....IRi # . .#. ...##.......# #.# .....IRiIIRi+3.3 (1IRiIRitr  You pick up a parchment of Maxwell's Capacitive Coupling and begin reading...IRiy+4.3 (2IRiIRi) V _You add the spell Maxwell's Capacitive Coupling to your library.MRiJMRiMRiMRiGMRiMRiK,MRi i _Found a tubular iron ring.MRic"MRi"MRi#MRi%MRi\'MRi'MRi\(MRi+BMRi+MRi9-MRi1BMRi7'  # #  #   #### ########  MRiC8 .=# #.##.<.......   #.###.##.########   #.........#   #####..##.##..######   #..................#   #.@.....###.####..)9.3 (5   #........).......#   .#.......###.####... MRie8u  #.........# #.# #   #.#.......# #.# .## MRi~8  ..##.......# #.# ...#  MRi8  ### #.......# #.# .....  MRi8  ..#.#.#.####)#......   MRi8m.#.##.#...)......... MRi29MRi>MRi?MRi 3MRi MRi MRi MRi MRi ,MRi MRiX MRix MRi   #.######## #   MRi{ X #### ########  .=# #.##.<.....  #.###.##.###### MRi  #.........#  MRi  #####..##.##..##### ...............61.3 (2 MRic #.......###.####.  #.#........)....  #.#.......###.####.  #.........# #.MRi #  #.#.......# #.# .MRi  ..##.......# #.#  MRi ### #.......# #.#  MRi b ..#.#.#.####)#MRi: MRi MRi= NRiu  #    #### #######  .=# #.##.<....NRi[  #.###.##.#####  #.........#  #####..##.##..####  #.................  #@#.......###.#### NRiI #.#........).....  #.#.......###.####  #.........# #.#NRi  #.#......NRi.# #.# ..##.......# #.# NRih### #.......# #.# NRiN ..#.#.#.####)#  .#.##.#...)..NRiNRi+2.3 (1NRiNRiORiORi3ORi0ORiORi3ORi,ORijORiORiORiORiRORixORiܛORi.=# #.##.<....#.###.##.#####ORi #.........# #####..##.##..#####.................#.#.......###.####.#........).......####.####........# #.# 5.3 (3.......# #.# ..##.......# #.# .## #.......#.# #. #............  #########.#..  ....ORiܠE ORi ORiORiORiǫORiVORiRORiݲPRiNPRi;OPRi~OPRiQPRirSPRiWPRi\  #.........#  #####..##.##.. #................  #.#.......###. PRi1] #.#..)  #.#.......###. # #.........# #.#  PRi]R#.##.#.......# #.#  #..@##.......# #.#7.3 (2 PRi]i####.#.......# #.# .  ..#.#.#.####)#.  .#.##.#...)...PRi]  .#.##........  ## ##########.#.PRi5^    .## PRi^D .#PRi^PRincPRiePRiI PRiiJ PRiO PRiP QRiQ  #.# #. #####..##.##.. #. #..... #. #.#.......###. #. #.#..) #. #.#.......###.  #. #.........# #.#  #.##.#.# #.#  #.@.##.# #.#  ####.#.# #.#   ..#.#.#.####)#  .#.##.#...)  .#.##  ## #.#      .#   .# QRi=QRi+8.3 (1QRiQRidQRi?  #.###.##.##  #$# #.........  #.######..##.##..#QRi;  #.##..............  #.##.#.......###.#  #.##.#........)...  #.##.#.###.#  #.##..# #.#  #@##.#.# #.#QRio  #...##.# #.# ####.#.......# #.# QRi ..#.#.#.####)#  .#.##.#...)  .#.##......... ## ##########  .QRiH  .QRi1 QRi &9QRiIQRi+ _Found 18 gold pieces.QRiQRijQRiQRi*QRi+QRi BQRiBQRi#### ##.. .=# #.##.<. #.##$# ##QRi=####..##.##...#.)...#QRiP71.3 (2.##..QRi(4.##.# QRix#...##.......# #.# ####.#.......# #.#.# .# #QRik RRiRRi[RRiRRi0RRiRRizRRi,RRiRRiRRi{RRiRRikRRiRRioRRi #.# # RRi## #### ###. .=# #.##.<. #.###.##.##$# #........####..##.##..#RRiI......4.3 (3#RRi##.)... RRiFK#.##.#.......###.# RRiiw#.##.........# #.# RRi#.##.#.......# #.# RRi!RRiLRRiRRi@RRi3RRiRRiTRRi(,RRiXRRi _You now have 211 gold pieces (gained 18). #######..<... #.# # ######### ###......=# #.##.<. #.###.##.##8.3 (4 #........####..##.##..# #.##.............. #.##.#.......###.# #.##.#........)... . #.#RRi!    ######## #..<.... #.###### RRiE"#  ########## ##### #.@.....=# #.##.<.. #.######.###.##.## #.# #.........#  #.######..##.##..## #.##........RRi" #.##.#.###.## #.##.#.).... #.##.#RRi"###.## #.##...# #.#RRi)A9.3 (1RRi,RRiy.SRi$SRi!%SRi[&SRi)SRi9.XSRiZ/SRi/SRi0SRi61SRi2SRi2SRie3SRig8  ### ###.. SRi8#..<......# #.### #  SRi8E ### ###SRi8 #....@..=# #.##.<...SRi;9n82.3 (3 #.######.###.##.### #.# #...#  #.######..##.##..### #.##...SRiS9C #.##.#.......###.####.SRii9 #.##.#........)... #.##.#.......###.####. SRi9"SRi:SRi)@SRi SRi  SRi SRi SRi SRi$ SRi1 BSRiE GSRitL   ### ###... #..<......### #.###  # #. #. ### ###. #.......@# #.##.<...6.3 (4 #.######.###.##.### #.# #...#  #.######..##.##..###### #.##.......# #.##.#.......###.####..) #.##.#........).......# #.##.#.......###.####... #.##...# #.# #SRi{Q SRiAS - _l - a ring of willpowerURi3 ###############.......<......#############  #. ########## #########........# #.##.<........######@###.##.#########.# #.........# #####..##.##..######.......#........#  #.##.#.......# #.# .##URi^7.3 (1VRiVRiGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) VRi?R h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)b - a +0 leather armour  c - a +0 helmet VRicJewellery (go to first with "=)l - a ring of willpower VRiTalismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talismanWRiWkl - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from WRi_The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.YRi 7Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club YRiO Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 StltYRi * j - a +0 helmet of sniping (worn)b - a +0 leather armour  c - a +0 helmet Jewellery (go to first with "=)  l - a ring of willpower Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman ZRiW l - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 4 of the Dungeon. ZRi 7Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.” ZRi  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ZRi bRi bRi bRi  ###### bronnyjavo the Poker  #########..... Merfolk  #..<......#### Health: 39/39 ========================  bRi& T#.######### ## Magic: 5/5========================  ##. AC: 5Str: 16  bRiO #. EV: 13Int: 8  bRi ########## ##########. SH: 0Dex: 18  bRi #........# #.##.<........ XL:  5 Next: 81% Place: Dungeon:4  bRi C#.######@###.##.######### Noise: ---------  Time: 2187.3 (0.0)  #.# #.........#bRi a) +0 trident  #.######..##.##..######bRi] Throw: 5 javelins  #.##..................#  bRi 4#.##.#.......###.####..)  #.##.#........).......#  #.##.#.......###.####...  #.##.........# #.# #  #.##.#.......# #.# .##You pick up a parchment of Maxwell's Capacitive Coupling and begin reading... bRi _You add the spell Maxwell's Capacitive Coupling to your library. _Found a tubular iron ring. _Found 18 gold pieces. _You now have 211 gold pieces (gained 18). _l - a ring of willpowerbRi bRil +8 (0.5bRi* bRi 4 _l - a ring of willpower (worn)cRieq0#########.......<......#############  #. ########## #########........# #.##.<........######.###.##.######### #@........# #####..##.##..######..................#.......###.####..)#........).......#####.####.... #.# #.#.##..#...8.8 (1.0cRiucRiWwcRip 3cRi cRiOcRicRiqBcRicRicRicRi  ##.. #..<......#####. #.## ###. # #..> #.## cRi  ########## ##.. #........# #.##.<..#cRi  #.######.###.##.##.cRi%  #.# #..# cRiP 90.8 (2 #.######..##.##..######  cRi #.##...........#  #.##.#.......### #.##.#........ cRi j#.##.#.......### cRi #.##.........# #.##.#.......#cRi& cRi3 cRicRicRidRidRidRihdRidRi#dRi,dRi5 _Found an orcbow.dRiqdRidRidRis ##..##..<......#####..#.## ###.#.##..>#.#)##.############ #.###...# #........# #.##.<..#.# dRi #.######.###.##.####..#.# #..# ##2#.######..##.##..###### #.##..................# #.##.#.......###.####..)#.##.#........#.##.#.......#dRi0 #.##...##.##.#.......# dRi dRi~dRidRiz{ dRi{ dRi| dRiG~ dRi dRiM ,dRi` dRiw dRi dRi dRi ##..## #..<......#####...# #.###dRi  ###.#.# #.# #..>#..#)# dRia 9#.#####.## #.###########...# .#..# #.##.<..#.# #.######.###.##.####... #.# #..dRiw [# ##..4dRi :#.######..##.##..###### .#.##..................# dRi #.##.#.......###.####..)#.##.#........)...dRi ....##.##.#.......###.####...dRiʉ #.##.........# #.# ##.##.#.......#dRi , dRi: dRi dRiڎ eRi #..<......#####...# #.######### ###.#.# #.# #..>#...#)# #.############### #.###########...# .##........# #.##.<........#.# ##.######.###.##.##########...#.# #.........# ##..#.######..##.##@.###### .##.##..................# ##.##.#.......###.####..)#.##.#........).......#  #.##.#.###.####...#.##...# #.# #  #.##.## #.# .##...##.# #.# ...#  ####.#.# #.# .....Ri ;17HeRi eRiC +5.8 (1eRi eRi fRi&fRi~fRifRiGfRifRiBfRifRi;fRifRia#.######### ###.#.# #.# #..>#... #)# #.#### ######### #.###########...# .### ........# #.##.<........#.# # .######.###.##.##########... .# #.........# ## .######..##.##..###### .# .##.............@....# # 7.8 (2 .##.###.####..)fRi .##.#........).......# # .##.#.......###.####... .##.........# #.#  .##.#.......# #.# .## ...##.......# #.# ...# ###.#.......# #.# .....  ..#.#.#.####)fRi0.....fRi9fRi& fRi fRifRi(fRifRiViRiDiRi(EiRiFiRiJiRiMiRiZjRi_ _Found a stone staircase leading up.jRi`jRi`jRiajRibjRicjRidjRidjRiiU  #.##.#).jRi%j0  #.##.#.......###.###  #.##.........# #.#   #.##.#.......# #.#   #...##.......# #.#jRij/  ####.#.......# #.#  #..#.#.#.####)#  ##.#.##.#...)..  #@.#.##.......12.8 (3.0) jRij #.##.##########.#  #.##.#   #.##.# .## jRij1 #.##.# .#  #.# .# jRi"k..  #<.  .. jRiGk-###jRijk- jRi ljRipjRiNrkRiP kRioP kRiP kRiS kRiW XkRiX ,kRi(Y kRiMZ kRi [ kRiO[ kRi[ kRil\ kRi^ ,kRi7^ kRic g..## #.# kRiSc ###.#.......# #.# . #..#.#.#.####)#.. ##.#.##.#...)..... #..#.##...........kRiyc  #.##.##########.##.##.# ..##.# .##kRic ##.# .# 6.8 (4 .# .. <.  kRic F###kRi`d kRid kRih kRii lRi  There is a stone staircase leading up here. _  #..#.#.#.####)#...  ##.#.##.#...)..... #..#.##.......... #.##.##########.# #.##.#  #.##.# .# #.##.# .#  #.##.##### ..  #<@......# .. 9.8 (3 #####....#   #..      lRi}\ lRi\ lRia lRib mRiW>mRi>mRiB?mRiBmRiDmRiGBmRi HmRi[HmRiHmRiYNb #..####)#.. ##.#.##.#...).. #..#.##.. mRiNP#.##.##.#.. #.##.# .. #.##.# mRiN.##.. #.##.# .# ##mRi O #.##.##### ..  mRi2O#<..@....# .. 21.8 (2 mRiVO]#####....#  mRiOt###..#  ... .mRiOmRiO mRiPmRiTmRiVnRiJInRi\z  You encounter a kobold. It is wielding a +0 dagger and quivering stones. #..#.#.#.####)#. ##.#.##.#...). #..#.##. #.##.##.#. #.##.# . #.##.# .##...# #.##.# .# ##. #.##.##### ..  #<...@...# ..  #####....#  .###..#  #. . #K #. ##.K   kobold (missile, asleep)   nRiaX02.8 (1 _nRifnRiknRi ##.#.##.#...).........  #..#.##.......  #.##.##########.#.....  #.##.# .......  #.##.# .##...#  #.##.# .# ##.  #.##.##### ..  #<.......# ..  #####.@..#   #.### #. .... nRio#K #..# ## .#  #   nRinRiY&3nRinRiIoRin  ##.#.##.#...).  #..#.##.  #.##.#.#.....  #.##.# . oRi #.##.# .##...#  #.##.# .# ##.  #.##.##### ..  #<.# ..  #####@...# oRi0 #.###..#  #. .... oRi] #K #..#  ## .# oRi #K   kobold (missile, asleep) oRi%  oRi6K.oRik OK)oRi E====4oRioRi( _The kobold shouts!oRi k ##.#.##.#...)......... bronnyjavo the Poker #..#.##............... Merfolk #.##.##########.#..... Health: 39/39 ======================== #.##.# ....... Magic: 5/5======================== #.##.# .##...# AC: 5Str: 16 #.##.# .# ##. EV: 13oRi; Int: 8 #.##.##### ..  SH: 0Dex: 18 #<.......# ..  XL:  5 Next: 81% Place: Dungeon:4 #####@...#  Noise: ====-----  Time: 2224.8 (0.0)oRi x #.###..#  a) +0 trident #K ....  Throw: 5 javelins #. #..# oRi  ## .#  #  K   kobold (missile) _There is a stone staircase leading up here. _You encounter a kobold. It is wielding a +0 dagger and quivering stones. _The kobold shouts!  oRi+ Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (62% to hit)oRic ] *KoRiq .KAim: a kobold, wielding a +0 dagger and quivering stones (62% to hit)pRir* ##.#.##.#...)......... bronnyjavo the Poker #..#.##............... Merfolk #.##.##########.#..... Health: 39/39 ======================== #.##.# ....... Magic: 5/5pRisB======================== #.##.# .##...# AC: 5Str: 16 #.##.# .# ##. EV: 13Int: 8 #.##.##### ..  SH: 0Dex: 18 #<.......# ..  XL:  5 Next: 81% Place: Dungeon:4 #####@...#  Noise: ====-----  Time: 2224.8 (0.0) pRisi#.###..#  a) +0 trident #) ....  Throw: 5 javelins #. #..# pRit ## .#  #  K   kobold (missile)pRi;t pRiat_You encounter a kobold. It is wielding a +0 dagger and quivering stones. _The kobold shouts!  Reach: a) +0 tridentpRitPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (62% to hit)  You reach to attack! You puncture the kobold!pRiz% ) #..#. #.##. #.##.#  #.##.#  #.##.# .# pRiM|A #.##.##### ..  #<.......# ..  .#  #.###..#  #) ....  #. #.. ## pRi~h2----5.8 (1pRi:pRiA _The kobold shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (62% to hit)  pRiuYou reach to attack! You puncture the kobold! _You kill the kobold!pRiU   #..#.##.....  #.##.##########.#  #.##.# .  #.##.#pRiU  .##  #.##.# .# #  #.##.##### ..   #<.......# ..  #####....#   #@###..#  #)# .... pRi$V N #.# #..#  ##. .#  . # S# pRihV S   ball python (constriction, wandering) .. ..pRiV ( pRi$Y 8S.pRinZ 6S.pRi_ pRiX` $----pRi` 6pRiLe pRig \ _You encounter a ball python.qRis  #..#.##.............. bronnyjavo the Poker #.##.##########.#.... Merfolk #.##.# ...... Health: 39/39 ======================== qRi& #.##.# .##... Magic: 5/5======================== #.##.# .# ## AC: 5Str: 16 #.##.##### ..  EV: 13Int: 8 #<.......# ..  SH: 0Dex: 18 #####....#  XL:  5 Next: 82% Place: Dungeon:4 #@###..#  Noise: ---------  Time: 2226.8 (0.0) #)# ....  a) +0 trident #.# #..#  Throw: 5 javelins ##S .#  . #  .# S   ball python (constriction, wandering) .. ..Aim: a kobold, wielding a +0 dagger and quivering stones (62% to hit)  You reach to attack! You puncture the kobold! _You kill the kobold! _You encounter a ball python.qRix eReach: a) +0 tridentPress: ? - help, Dir - move targetqRi;4 :@#rRiK**#tRi6 #..#.##.............. bronnyjavo the Poker  #.##.##########.#.... Merfolk  #.##.#...... Health: 39/39 ========================  #.##.#.##... Magic: 5/5========================  #.##.#.# ## AC: 5Str: 16  #.##.##### ..EV: 13tRi'Int: 8  #<.......# ..SH: 0Dex: 18  #####....#XL:  5 Next: 82% Place: Dungeon:4  #@###..#Noise: ---------  Time: 2226.8 (0.0)  #)# ....a) +0 trident  #.# #..#Throw: 5 javelins  ##StRiup.#  .#  .#S   ball python (constriction, wandering)  ..  ..  tRi3You reach to attack! You puncture the kobold! _You kill the kobold! _You encounter a ball python.Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then.tRitRitRi. _tRib##.##########.# ..## #######. <.......#####....#  #.###..# .....# #..##S  .. ##.>.#tRie4S.tRi^jtRij+7.8 (1tRintRiIqC _You encounter a ball python.  Reach: a) +0 trident  Press: ? - help, Dir - move target _Okay, then. _Found an escape hatch in the floor.  Things that are here:tRisJ _a +0 dagger; a stoneuRi\d #.##.##########.#.... bronnyjavo the Poker #.##.# ...... Merfolk #.##.# .##... Health: 39/39 ======================== #.##.# .# ## Magic: 5/5======================== #.##.##### ..  AC: 5Str: 16 #<.......# ..  EV: 13Int: 8 #####....#  SH: 0Dex: 18 uRi#.###..#  XL:  5 Next: 82% Place: Dungeon:4 #@# ....  Noise: ---------  Time: 2227.8 (0.0) #S# #..#  a) +0 trident ##. .#  Throw: 5 javelins .. #  .##  .. S   ball python (constriction, wandering) .. >.#  _Found an escape hatch in the floor.  Things that are here: _a +0 dagger; a stone  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you, 71% to hit)uRi \ #.##.##########.#.... bronnyjavo the Poker #.##.# ...... Merfolk #.##.# .##... Health: 39/39 ======================== #.##.# .# ## Magic: 5/5======================== #.##.##### ..  AC: 5Str: 16 #<.......# ..  EV: 13Int: 8 #####....#  SH: 0Dex: 18 #.###..#  XL:  5 Next: 82% Place: Dungeon:4 uRip #@# ....  Noise: ---------  Time: 2227.8 (0.0) #†# #..#  a) +0 trident ##. .#  Throw: 5 javelins .. #  .##  .. S   ball python (constriction, wandering) .. >.# Things that are here: _a +0 dagger; a stone  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you, 71% to hit)  You hit the ball python.uRiQ o      uRiӭ u .#  #.##.##### ..  #<.......# ..      #@# ....  #†# #..# uRi ##. .#  ..  .## .. ..uRiN e >.#uRi ;3=8.8 (1uRi uRi5 sM_a +0 dagger; a stone  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you, 71% to hit)  You hit the ball python. _You kill the ball python!uRi~ vRiTw  ..## #######. <.......####..  #.###..#)# .... #..##....#  ....# ##..#  vRi|vRi}.-9vRi4vRirx _You see here a ball python corpse.wRiE #.##.# .##...# #.##.# .# ## #.##.##### ..  #<.......# ..  #####....#   #.###..# #wRiEH #)# .... #†###..#..# ##@...# .#  ....# #  #.####  wRiFA#.. #wRiaF.. #>.# wRiFb#..# #wRiFK..# wRiLwRiMH-30 _wRiQwRiSwRiZ l #.##.# .# ##.  #.##.##### ..  #<.......# ..  #####....## #   #.###..#.# #)# .....  #†###..#..# ##....# .#  #.@..# #  wRiP[ #.####  #..  #.. #>.# #..# wRiq[ #..# #. wRi|b wRi&c &1wRig wRihi wRi3wRi^wRiJwRi#wRi(',wRi' _Found a parchment of Hoarfrost Cannonade and a scroll labelled WUCOQA GONT.wRi_*wRi+wRi ,wRi2h<.......#. ####....## #  #.###..#.#  #)# .....#†###..#..###....# .# #....# wRi|2 #.######.#:.?..#3.8 (2.#####.#>.#.#..#.#wRi2i.#.#wRi*3wRi8wRi{:xRirc V #<.# ..  #####....## #  #.###..#.#  #)# .....  #†###..#..#  ##....# .#  #....# #  #.######.#  #..@:.?..#  #..#####.#  #>.#  #..# #..# #..# #..# #..# xRi!h xRih xRih $4.8 (1xRiLo xRiQq xRiBh #<.# ..  #####....## #  #.###..#.#  #)# .....  #†###..#..#  ##....# .#  #....# #  #.######.#  #...@.?..#  #..#####.#  #>.#  #..# #..# #..# #..# #..# yRiI5  You pick up a parchment of Hoarfrost Cannonade and begin reading...6.8 (2yRi-b _You add the spell Hoarfrost Cannonade to your library.yRiEyRiyRiyRiyRik,yRiXyRiByRiyRiv#<.......# .. #####....## # #.###..#.# #)# ..... #†###..#..# ##....# .# #....# # #.######.# #.....@..# 9.8 (3#..#####.# #>.# ..#..# ...#..# ...yRi#..# .##..# # yRiyRiom _e - 2 scrolls labelled WUCOQA GONT (gained 1)|Ri2|Ri5Drink which item? Potions  d - 2 murky orange potions  f - a clear potion  j - 2 fizzy brown potions |RiK6 l - a grey potion [!] read|quaff|evoke[?] describe selected}Ri}Ri}Ri,#<.......# ..bronnyjavo the Poker#####....## #}RiMerfolk#.###..#.#Health: 39/39 ========================#)# .....Magic: 5/5========================#†###..#..#}RiWAC: 5Str: 16##....# .#EV: 13Int: 8#....# #SH: 0Dex: 18#.######.#XL:  5 Next: 83% Place: Dungeon:4}Riu"#.....@..#Noise: ---------  Time: 2239.8 (0.0)#..#####.#a) +0 trident#>.# ..Throw: 5 javelins#..#...}RiP#..#...#..#.##..###..# _You kill the ball python! _You see here a ball python corpse. }Ri[_Found a parchment of Hoarfrost Cannonade and a scroll labelled WUCOQA GONT.  You pick up a parchment of Hoarfrost Cannonade and begin reading... _You add the spell Hoarfrost Cannonade to your library. _e - 2 scrolls labelled WUCOQA GONT (gained 1)}Riq }RiJ Okay, then.}RiB}Ri}Rin. _~RiQRiZ` Ric Read which item? Scrolls  t - 3 scrolls of teleportation  c - a scroll labelled TUKHIQ XAIGILO  e - 2 scrolls labelled WUCOQA GONT  h - a scroll labelled MARHON LAT  k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR [!] read|quaff|evokeRizc G[?] describe selectedRi|RiRiBY#<.......# ..bronnyjavo the Poker#####....## #Merfolk#.###..#.#Health: 39/39 ========================#)# .....Magic: 5/5========================#†###..#..#AC: 5Str: 16##....# .#EV: 13RiInt: 8#....# #SH: 0Dex: 18#.######.#XL:  5 Next: 83% Place: Dungeon:4#.....@..#Noise: ---------  Time: 2239.8 (0.0)#..#####.#a) +0 trident#>.# ..Throw: 5 javelins#..#...RiI#..#...#..#.##..###..# Riڸ_You see here a ball python corpse. _Found a parchment of Hoarfrost Cannonade and a scroll labelled WUCOQA GONT.  You pick up a parchment of Hoarfrost Cannonade and begin reading... _You add the spell Hoarfrost Cannonade to your library. _e - 2 scrolls labelled WUCOQA GONT (gained 1) _Okay, then.Ri  As you read the scroll labelled WUCOQA GONT, it crumbles to dust.  It is a scroll of identify.RiO/  --more--Ri) Ri qIdentify which item? (\ to view known items) Ri Scrolls (select first with ?)  c - a scroll labelled TUKHIQ XAIGILO  h - a scroll labelled MARHON LAT Ri R k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR Ri Potions (select first with !)  d - 2 murky orange potions  f - a clear potion Ri : j - 2 fizzy brown potions  l - a grey potionRi7 ][?] describe selectedRiRiXRi#<.......# ..bronnyjavo the Poker#####....## #Merfolk#.###..#.#Health: 39/39 ========================#)# .....Magic: 5/5========================#†###..#..#AC: 5Str: 16##....# .#EV: 13Int: 8#....# #SH: 0Dex: 18#.######.#XL:  5 Next: 83% Place: Dungeon:4#.....@..#Noise: ---------  Time: 2239.8 (0.0)Ri#..#####.#a) +0 trident#>.# ..Throw: 5 javelins#..#...#..#...#..#.##..###..#You pick up a parchment of Hoarfrost Cannonade and begin reading... _You add the spell Hoarfrost Cannonade to your library. _e - 2 scrolls labelled WUCOQA GONT (gained 1) _Okay, then.As you read the scroll labelled WUCOQA GONT, it crumbles to dust.  It is a scroll of identify.Ri1,B40.8 (1Ri21Ri3x _d -> L - 2 potions of lignification; e -> i - a scroll of identifyRiRiDrink which item? Potions  L - 2 potions of lignification  f - a clear potion  j - 2 fizzy brown potions  l - a grey potion Ri[!] read|quaff|evoke[?] describe selectedRiL - 2 potions of lignification. A potion which transforms the imbiber into an animated tree with sap for blood and branches capable of holding weapons. Such a tree has minimal evasion but Rivincreased health and natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation lasts, and cannot teleport. If you quaff this potion your AC would be 22. It is an uncommon potion. Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance} Menu/colouring prefixes: identified dangerous_item potion _________________ “Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair Ri became as moving leaves; her arms were changed  to waving branches, and her active feet  as clinging roots were fastened to the ground—  her face was hidden with encircling leaves.”Ri| Drink which item? Potions  L - 2 potions of lignification  f - a clear potion  j - 2 fizzy brown potions  l - a grey potion [!] read|quaff|evoke[?] describe selectedRi Riy Ri\ #<.......# ..bronnyjavo the Poker#####....## #Merfolk#.###..#.#Health: 39/39 ========================#)# .....Magic: 5/5========================#†###..#..#AC: 5Str: 16##....# .#EV: 13Int: 8#....# #SH: 0Dex: 18#.######.#XL:  5 Next: 83% Place: Dungeon:4#.....@..#Noise: ---------  Time: 2240.8 (0.0)#..#####.#a) +0 trident#>.# ..Throw: 5 javelins#..#...#..#...#..#.##..##Riܦ #..# _You add the spell Hoarfrost Cannonade to your library. _e - 2 scrolls labelled WUCOQA GONT (gained 1) _Okay, then.As you read the scroll labelled WUCOQA GONT, it crumbles to dust.  It is a scroll of identify. _d -> L - 2 potions of lignification; e -> i - a scroll of identifyRiī ge - 2 scrolls labelled WUCOQA GONT (gained 1) Ri D_Okay, then.  As you read the scroll labelled WUCOQA GONT, it crumbles to dust.  It is a scroll of identify. _d -> L - 2 potions of lignification; e -> i - a scroll of identify  Okay, then.RiȬ Ri Ri . _RiyRiRiCRisRiRiP _RiRiRi)Riwn#<.......# .. #####....##.# #.###..#.## #)# ...... #†###..#..# ##....# #.# RiR#....# #.# #.######.# #..# 2.8 (2#..#####.# #>.# #... #..# #.....#..# ####....#..# #.###..# .##..# #Ri4Ri Ri  ####....##.#  #.###..#.##)# ......†###..#..##....# # .#####Ri ........#####>.# #...................###Ri RiB +3.8 (1Ri Ri- #.###..#.##)# ...... #†###..#..# ##....# #.# ....# #.# #.######.# #........# ##..#####.##.####.#>.# #.@.......#..# #.#..# ####.....J#..# #.#####..# .#Ri\#..# # J   endoplasm (asleep) Ri Ri &4RiRi[ _You encounter an endoplasm.RiJ#)# ...... #†###..#..# ..##....# #.# ?#....# #.# .##.######.# .##........# .##..#####.##.####.##>.# #.........#..# #.#..# ####.....J##..# #.######..# .##..# #RiORiO&5RiSRiV1 _Found a scroll of identify.RiN#.###..#.## #)# ......... #†###..#..#... ##....# #.##?# #....# #.##.# #.######.##.# #........##.# RiN2#..#####.##.####.###>.# #.#..# #...........#..# ####.....J#.#..# ##.#####RiO#..# .##..#s#s   scorpion (asleep).#J   endoplasm (asleep)!#RiKRR  You encounter a scorpion.RiZ<6RiNl RilV_Found a lumpy yellow potion.Ri #####....##.# .###..#.##)# ......†###..#..#...#?...# ######......##.# ..#####.##@####.##>..........####.....J#.##.Ri= #####.#..#s.!#Ri :s.RiD FsRi &7Rih Ri Ri<.......# ..#####....##.###..#.###..#.##)# ......†###..#..#...#?...# ######......##@# ..#####.##.####.##>.# #...........#...........Ri####.....J#.##.#####s#RiA4#..#.Ri:s.Ri8s.RiRiy&8RiRijRi5.##.####<.......#  #####....##.###..#.###..#.##....)# ......†###..#..#...#?...# ######......##.# ..#####.##.####.##>Ri5...............####.s...J#.##.######..#Ri6s.Ri"Ri/#&9Ri(Ri)Riw  # ##..##.####<.......#  #####....##.###..##.###..#.##....#)# ..........†###..#..#...#?...# ######......##.# Ri ..#####.##.####.##>....s......####.....J#.##.#####Ri 7s.Ri> Ri '50Ri RiRi( )#...# #. ##..##.####<.......# #..#  #####....##.###..#.###..#.##....##)# ...........†###..#..#...###....# ######.......#####.##.####.##>s..........####.....J#.##.#####Ri 7s.Ri3 Ri &1Ri Ri X _You see here a scroll of identify.RivL #.##.#.##...#bronnyjavo the Poker#.##.##.#. ##.Merfolk#.##.##### #..#Health: 39/39 ========================#<.......# #..#Magic: 5/5========================#####....##.###..##AC: 5Str: 16#.###..#.##....##EV: 13Int: 8#)# ...........SH: 0Dex: 18#†###..#..#...#Ri` XL:  5 Next: 83% Place: Dungeon:4##....# #.##@#Noise: ---------  Time: 2251.8 (0.0)#....# #.##*#a) +0 trident#.######.##*#Throw: 5 javelins#........##*##..#####.##s####.###>.# #...........s   scorpion#..# #...........#..# ####.....J#.#..###.##### _Found a lumpy yellow potion. Ri_You see here a scroll of identify.  Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (66% to hit)Ri\Z #.##.#.##...#bronnyjavo the Poker#.##.##.#. ##.Merfolk#.##.##### #..#Health: 39/39 ========================#<.......# #..#RiMagic: 5/5========================#####....##.###..##AC: 5Str: 16#.###..#.##....##EV: 13Ri ,Int: 8#)# ...........SH: 0Dex: 18#†###..#..#...#XL:  5 Next: 83% Place: Dungeon:4##....# #.##@#Ri-Noise: ---------  Time: 2251.8 (0.0)#....# #.##(#RiQra) +0 trident#.######.##(#RiPThrow: 5 javelins#........##(##..#####.##(####.###>.# #...(.......Ris   scorpion#..# #...(.......Ri#..# ####(....J#.#..###.#####Throw: 5 javelinsRiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (66% to hit)  Ri=DYou throw a javelin.  The javelin pierces through the scorpion!Ri-s.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (66% to hit)  You throw a javelin.  The javelin pierces through the scorpion!  The scorpion is heavily wounded.Ri8s.Ri0...Rig3.2 (1.44 _Ri&RiБRiA #.##.#.##...#bronnyjavo the Poker#.##.##.#. ##.Merfolk#.##.##### #..#Health: 39/39 ========================Ri #<.......# #..#Magic: 5/5========================#####....##.###..##AC: 5Str: 16#.###..#.##....##EV: 13Ri Int: 8#)# ...........SH: 0Dex: 18#†###..#..#...#XL:  5 Next: 83% Place: Dungeon:4##....# #.##@#Noise: ---------  Time: 2253.2 (0.0)Ri7#....# #.##*#a) +0 trident#.######.##s#Throw: 4 javelinsRit#........##.##..#####.##.####.###>.# #...........s   scorpion#..# #...........#..# ####(....J#.#..###.#####The javelin pierces through the scorpion! _The scorpion is heavily wounded.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 66% to hit)Ri} #.##.#.##...#bronnyjavo the Poker#.##.##.#. ##.Merfolk#.##.##### #..#Health: 39/39 ========================#<.......# #..#Magic: 5/5========================#####....##.###..##AC: 5Str: 16#.###..#.##....##EV: 13Int: 8#)# ...........SH: 0Dex: 18#†###..#..#...#XL:  5 Next: 83% Place: Dungeon:4##....# #.##@#Noise: ---------  Time: 2253.2 (0.0)#....# #.##(#a) +0 trident#.######.##(#Throw: 4 javelins#........##(##..#####.##Ri|~[31m(####.###>.# #...(.......s   scorpion#..# #...(.......#..# ####(....J#.#..###.#####Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 66% to hit)  You throw a javelin.  The javelin pierces through the scorpion.Riis.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (heavily wounded, 66% to hit)  You throw a javelin.  The javelin pierces through the scorpion.  The scorpion is severely wounded.Ri\7....Rie=4.6 (1.43Ri Ri A _The scorpion stings you but does no damage.Rie  #.##.# .##...#  bronnyjavo the Poker  #.##.# #.#. ##.  Merfolk  #.##.##### #..# Health: 39/39 ========================  #<.......# #..# Magic: 5/5========================  #####....##.###..##  AC: 5Str: 16  #.###..#.##....##  EV: 13Int: 8  #)# ...........  SH: 0Dex: 18  #†###..#..#...# XL:  5 Next: 83% Place: Dungeon:4  ##....# #.##@# Noise: =--------  Time: 2254.6 (0.0) #....# #.##s# a) +0 trident #.######.##.# Throw: 3 javelins #........##.#Ri:  #..#####.##.####.##  #>.# #...........  s   scorpion #..# #...........  #..# ####(....J#.  #..# ##.##### The javelin pierces through the scorpion.  The scorpion is severely wounded. _The scorpion stings you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)RiyVZ s*Rius.  Aim: a scorpion (severely wounded, 68% to hit)Rit' #.##.#.##...#bronnyjavo the Poker#.##.##.#. ##.Merfolk#.##.##### #..#Health: 39/39 ========================#<.......# #..#Magic: 5/5========================#####....##.###..##AC: 5Str: 16#.###..#.##....##EV: 13Int: 8#)# ...........SH: 0Dex: 18#†###..#..#...#XL:  5 Next: 83% Place: Dungeon:4##....# #.##@#Ri_Noise: =--------  Time: 2254.6 (0.0)#....# #.##s#a) +0 trident#.######.##.#Throw: 3 javelins#........##.##..#####.##.####.###>.# #...........s   scorpion#..# #...........#..# ####(....J#.#..###.##### _The scorpion stings you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  You barely miss the scorpion.RiBKThe scorpion is severely wounded.RiE+5.6 (1RiRi  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  You barely miss the scorpion.  The scorpion is severely wounded. _The scorpion barely misses you.Rip1 #.##.# .##...#  bronnyjavo the Poker  #.##.# #.#. ##.  Merfolk  #.##.##### #..# Health: 39/39 ========================  #<.......# #..# Magic: 5/5Rip@========================  #####....##.###..##  AC: 5Str: 16  #.###..#.##....##  EV: 13Int: 8  #)# ...........  SH: 0Dex: 18  #†###..#..#...# XL:  5 Next: 83% Place: Dungeon:4  ##....# #.##@# Noise: =--------  Time: 2255.6 (0.0) Rip#....# #.##s# a) +0 trident #.######.##.#Ri+q Throw: 3 javelins #........##.# #..#####.##.####.##  #>.# #...........  s   scorpion #..# #........... Ri`qt #..# ####(....J#.  #..# ##.##### You barely miss the scorpion.RiqFThe scorpion is severely wounded. _The scorpion barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)Ri"lz #.##.# .##...#  bronnyjavo the Poker  #.##.# #.#. ##.  Merfolk  #.##.##### #..# Health: 39/39 ========================  #<.......# #..# Magic: 5/5========================  #####....##.###..##  AC: 5Str: 16  #.###..#.##....##  EV: 13RilInt: 8  #)# ...........  SH: 0Dex: 18  #†###..#..#...# XL:  5 Next: 83% Place: Dungeon:4  ##....# #.##@# Noise: =--------  Time: 2255.6 (0.0) #....# #.##†# a) +0 tridentRi6m #.######.##.# Throw: 3 javelins #........##.# #..#####.##.####.##  #>.# #...........  s   scorpionRim #..# #...........  #..# ####(....J#.  #..# ##.##### The scorpion is severely wounded. Rim'_The scorpion barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  You hit the scorpion.Rit     #.#. ##.   #..#  #< #..#  #.###..##  Ri/ut#.##....##  #)# ...........  #†      Riu #.# #.# #>.# #..... #..# #..... Ri.v#..# ####(. #..# RidyRi܀' #.##.#.##...#bronnyjavo the Poker#.##.##.#. ##.Merfolk#.##.##### #..#Health: 39/39 ========================#<.......# #..#Magic: 5/5========================#####....##.###..##AC: 5Str: 16#.###..#.##....##EV: 13Int: 8#)# ...........SH: 0Dex: 18#†###..#..#...#XL:  5 Next: 137% Place: Dungeon:4##....# #.##@#RiNoise: =--------  Time: 2256.6 (1.0)#....# #.##†#a) +0 trident#.######.##.#Throw: 3 javelins#........##.##..#####.##.####.###>.# #...........#..# #...........#..# ####(....J#.#..###.##### _The scorpion barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  You hit the scorpion. _You kill the scorpion!Ri  Press: ? - help, Dir - move targetAim: a scorpion (severely wounded, 68% to hit)  You hit the scorpion. _You kill the scorpion!  Your Polearms skill increases to level 6!  You have reached level 6!Ri/  --more--RibtF46/466/669% RiSyRi{ _Ri={Rip Ritq Rir Riv Ri Ri _  You see here a scorpion corpse. _Riv 8#### #..# <.......#.# ####....##.###..## #.###..#.##....## #)# ...........†###..#..#...# #....# #.##?#  #....# #.##†#  #.#####-8.6 (2....##..###.####(..##.##..#.##..#.#-Ri_ Ri Ri3RiRi>RiARi  An endoplasm comes into view.Ri=####....##.###..## #.###..#.##....## #)# ...........†.#...# #....# #.##?#  #....# #.##†#  #.######.##.....##..###.##>.# #........... #...........####(....J#.####J   endoplasm (asleep).#.#!#Ri^9.6 (160.6 (2 _Ri*Ri~Ri 4<.......# #..#  #####....##.###..## .###..#.##....##)# ...........†###..#..#...##?...# #.##†######.##.......##@# ..#####.##.####.##>.# #...........#...........####(....J#.##.######..#.1.6 (1RiyIRiRiRi-nRiRiFd  You see here a scorpion corpse.RiRiQ _RiRiRiRiRi f.##.# .##...#.##.# #.#. ##.#.##.##### #..#  Ri~~#<.......# #..#  #####....##.###..##.###..#.##....###)# ...........#†###..#..#...###....# #5.6 (4Ri ..# #.##†# .######.##.# #........##.#Ri#..#####.##.####.###>.# #...........Ri.....###(...##.###RiRiRi(: _i - 2 scrolls of identify (gained 1)Ri 4RiV Ri N _There are no items here.RiQ Ri Ri Rit Ri' Rib @ _ Riy  You see here a scorpion corpse. _#### #..# <.......#.# ####....##.###..## #.###..#.##....## #)# ...........†###..#..#...# #....# #.##.#  #....# #.##†#  #.#####7.6 (2....##...####.####(..##.##..#.##..#.#RiRiRiRiRiRiEBRi Rif An endoplasm comes into view.Ri####....##.###..## #.###..#.##....## #)# ...........†.#...# Ri#....# #.##.#  #....# #.##†#  #.#####....##..###.##>.# #........... #...........####(....J#.####J   endoplasm (asleep)Ri=.#.#!#Ric18.6 (1JRi.RiRJRi>+9.6 (2RiRi  RiNP_The endoplasm quivers.Ri #.###..#.##....##)# ........... RiF†###..#..#...# #....# #.##.#  †######.##........##.#####.##.####.##>.# #...@........J###(.....# ##.#####Ri* .# ! Ri^"J.RiRiw,70.6 (1RiRinRiYr)# ........... †###..#..#...# #....# #.##.#  †######.##.......#####.##.####.##>.# #......J......Ris####(.....# ##.#####  .# !..Rizs).J.RipyRi2z&1RiRiRi498 #)# ...........  bronnyjavo the Poker  #†###..#..#...# Merfolk  ##....# #.##.#Rip9 Health: 46/46 ======================== #....# #.##†# Magic: 6/6Ri9E======================== #.######.##.# AC: 5Str: 16 #........##.# EV: 13Ri9;Int: 8 Ri:#..#####.##.####.##  SH: 0Dex: 18 RiP:#>.# #...........  XL:  6 Next: 19% Place: Dungeon:4 Ri|:#..# #...@*J.....  Noise: ---------  Time: 2271.6 (0.0) #..# ####(.....#.  a) +0 trident Ri: #..# ##.#####  Throw: 3 javelins #..# .# #..# .# .#Ri:u J   endoplasm !# Ri;v.. _You see here a scorpion corpse.  Ri<;An endoplasm comes into view. _The endoplasm quivers.RiR;-Reach: a) +0 tridentRig;dPress: ? - help, Dir - move targetAim: an endoplasm (89% to hit)Ri@J *JRi j*JAim: an endoplasm (89% to hit)Ri6 #)# ...........  bronnyjavo the Poker  #†###..#..#...# Merfolk  ##....# #.##.# Health: 46/46 ======================== #....# #.##†#Ri6 Magic: 6/6======================== #.######.##.# AC: 5Str: 16 #........##.# EV: 13Int: 8 #..#####.##.####.##  SH: 0Dex: 18 #>.# #...........  XL:  6 Next: 19% Place: Dungeon:4 Ri&7#..# #...@J......  Noise: ---------  Time: 2271.6 (0.0) #..# ####(.....#.  a) +0 trident Ri_7#..# ##.#####  Throw: 3 javelins #..# .# #..# .#Ri7u .# J   endoplasm Ri7e!# ..An endoplasm comes into view. Ri7_The endoplasm quivers.Reach: a) +0 tridentPress: ? - help, Dir - move targetRiX8mAim: an endoplasm (89% to hit)  You reach to attack! You hit the endoplasm.Ri?? #)#   #†...# Ri?  #.##.#  #.##†# Ri?#.######.##.# Ri@...##.# #.##.####.## RiC@ #>.# #...........  Rit@#..# #...@J......  Ri@#..# ####(.....#.  #..# ##.##### RiAb #..# .# RiWA#..# .# .#  !# .. Ri8B+2.6 (1RiRi _The endoplasm quivers.  Reach: a) +0 trident  Press: ? - help, Dir - move targetRiAim: an endoplasm (89% to hit)  You reach to attack! You hit the endoplasm. _The endoplasm is heavily wounded.Ri} #)# ...........  bronnyjavo the Poker  #†###..#..#...# Merfolk  ##....# #.##.# Health: 46/46 ======================== #....# #.##†#Ri$ Magic: 6/6======================== #.######.##.# AC: 5Str: 16 #........##.# EV: 13Int: 8 #..#####.##.####.##  SH: 0Dex: 18 Ria#>.# #...........  XL:  6 Next: 19% Place: Dungeon:4 Ri#..# #...@J......  Noise: ---------  Time: 2272.6 (0.0) #..# ####(.....#.  a) +0 tridentRi3 #..# ##.#####  Throw: 3 javelins #..# .# #..# .# .# J   endoplasm !# ..RifAim: an endoplasm (89% to hit)  You reach to attack! You hit the endoplasm. _The endoplasm is heavily wounded.Reach: a) +0 tridentPress: ? - help, Dir - move targetRivAim: an endoplasm (heavily wounded, 89% to hit)Riz r #)# ...........bronnyjavo the Poker#†###..#..#...#Merfolk##....# #.##.#Health: 46/46 ========================#....# #.##†#Ri, Magic: 6/6========================#.######.##.#AC: 5Str: 16#........##.#EV: 13Int: 8#..#####.##.####.##SH: 0Dex: 18#>.# #...........XL:  6 Next: 19% Place: Dungeon:4Ri #..# #...@J......Noise: ---------  Time: 2272.6 (0.0)#..# ####(.....#.a) +0 trident#..###.#####Throw: 3 javelins#..#.##..#Ri .#.#J   endoplasm!#..  Reach: a) +0 tridentRiD MPress: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 89% to hit)  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm freezes you.Ri U1---=Rio 3.6 (1Ri Rig  Ri Press: ? - help, Dir - move target  Aim: an endoplasm (heavily wounded, 89% to hit)  You hit the endoplasm but do no damage.Ri The endoplasm is heavily wounded.The endoplasm freezes you. _You are frozen.Ri+{ #)# ...........  bronnyjavo the Poker  #†###..#..#...# Merfolk  ##....# #.##.# Health: 41/46 =====================--- #....# #.##†# Magic: 6/6======================== Riw+7#.######.##.# AC: 5Str: 16 #........##.# EV: 13Int: 8 Ri+#..#####.##.####.##  SH: 0Dex: 18 Ri+#>.# #...........  XL:  6 Next: 19% Place: Dungeon:4 Ri,#..# #...@J......  Noise: =--------  Time: 2273.6 (0.0) #..# ####(.....#.  a) +0 tridentRiA, #..# ##.#####  Throw: 3 javelinsRiq,V #..# .# #..# .# Ri,.# J   endoplasm !# Ri,..The endoplasm is heavily wounded.The endoplasm freezes you. _You are frozen.  Ri-Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 89% to hit)Ri8 #)# ...........  bronnyjavo the Poker  #†###..#..#...# Merfolk  ##....# #.##.#Ri2\ Health: 41/46 =====================--- #....# #.##†# Magic: 6/6======================== #.######.##.#Ri AC: 5Str: 16 #........##.# EV: 13Int: 8 #..#####.##.####.##  SH: 0Ri<Dex: 18 Ri#>.# #...........  XL:  6 Next: 19% Place: Dungeon:4 Ri'#..# #...@.......  Noise: =--------  Time: 2273.6 (0.0) RiO#..# ####(.....#.  a) +0 trident Ri#..# ##.#####  Throw: 3 javelins Ri#..# .# Ri/#..# .# .#Rip J   endoplasm !#Ri ..Ri4aThe endoplasm freezes you. _You are frozen.  RiVNReach: a) +0 tridentPress: ? - help, Dir - move targetRiAim: an endoplasm (heavily wounded, 89% to hit)  You puncture the endoplasm!Rif$ #)#   #†...#   #.##.#  #.##†# #.######.##.#Ri ...##.# #.##.####.##  #>.# #...........  #..# #...@.......  #..# ####(.....#.  #..# ##.#####  #..# .# RiB#..# .# .# !#Ri .. Ri +4.6 (1RigRi=_You are frozen.  Reach: a) +0 tridentPress: ? - help, Dir - move target  Aim: an endoplasm (heavily wounded, 89% to hit)  You puncture the endoplasm! RiB_You kill the endoplasm!Ri  †###..#..#...# #....# #.##.#  †######.##........######.##.####.##>.# #............#####. ##.#####  .# .#-5Ri+ Riٛ [2-6.6 (2Ri 05Ri9 Ri+ Y _e - 5 javelins (gained 2)Ri$ ##....# #.##.# ....# #.##†# #.######.##.# ##........##.# .#Ri{ n#..#####.##.####.####>.# #...........#..# #.#..# ####Ri #. #..# ##@##### Ri¥ *#..# Ri X.# #..# Ri Q#.#  Ri" N#.#Ri? #!Ril b##..Ri Y#.##Ri B.#Ri Ri +7.6 (1Ri Ri Ri  †######.##.# #........#####.##.####.###>.# #...........#..# #............###......#.  ##.#####  #@#  #.#8RiRiRi.3=....##.# .#.#####.##.####.###>.# #...........# #.............###......#.  ##.#####  #.#  #.#  80.6 (2 #!.#.#.#.###....RiYJ3Ri IRi1 Ri  You encounter a kobold. It is wielding a +0 short sword of venom.Ri #####.##.####.###>.# #.............####.  ##.#####  #.# ...K.....Ri R#......##.[.. ^... ..K   kobold (asleep).Ri )#Ri &0Ri +1.6 (1Ri Ri W _Found a steaming robe.Ri _You see here a lumpy yellow potion.RiRiA steaming robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It Rieoffers little protection against physical harm, but does not hinder evasion or spellcasting. RiDBase armour rating: 2Encumbrance rating: 0 It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} RiXRMenu/colouring prefixes: unidentified artefact armour _________________ Risg“CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” Rix -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (g)o to location.Ri RiW #..#####.##.####.###bronnyjavo the Poker#>.# #...........#Merfolk#..# #............Health: 43/46 ======================--#..# ####......#.Magic: 6/6========================#..#Ri##.#####AC: 5Str: 16#..##.#EV: 13Int: 8#..##.#SH: 0RiDex: 18#.#XL:  6 Next: 19% Place: Dungeon:4#@#RiNoise: ---------  Time: 2281.6 (1.0)#..K.....a) +0 trident#.#......Throw: 5 javelinsRi(/#.###.[..#.# ^..#.. ..RiIK   kobold (asleep)... #Riii...  You puncture the endoplasm! _You kill the endoplasm! Ri_e - 5 javelins (gained 2)  You encounter a kobold. It is wielding a +0 short sword of venom. Ri_Found a steaming robe. _You see here a lumpy yellow potion.RiRiRi Ri!RiF  #..#####.##.####.###  bronnyjavo the Poker  #>.# #...........#  Merfolk  #..# #............  Health: 43/46 ======================--  #..# ####......#.  Magic: 6/6========================  #..# ##.#####  AC: 5Str: 16  #..# #.# EV: 13Int: 8  #..# #.# SH: 0Dex: 18 #.#Ri  XL:  6 Next: 19% Place: Dungeon:4 #@# Noise: ---------  Time: 2281.6 (0.0) #..K.....  a) +0 trident #.#......  Throw: 5 javelins #.###.[..  #.# ^..  #.. ..  K   kobold (asleep) ... #  ...You encounter a kobold. It is wielding a +0 short sword of venom. _Found a steaming robe. _You see here a lumpy yellow potion.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword of venom (asleep, 98% to hit)Rie *K*Ribn.K.  Aim: a kobold, wielding a +0 short sword of venom (asleep, 98% to hit)Rie #..#####.##.####.###  bronnyjavo the Poker  #>.# #...........#  Merfolk  #..# #............  Health: 43/46 ======================--  #..# ####......#.  Magic: 6/6========================  #..# ##.#####  AC: 5Str: 16  #..# #.# EV: 13Int: 8  #..# #.# SH: 0Dex: 18 #.# XL:  6 Next: 19% Place: Dungeon:4 #@# Noise: ---------  Time: 2281.6 (0.0) #..).....  a) +0 tridentRi #.#......  Throw: 5 javelins #.###.[..  #.# ^..  #.. ..  K   kobold (asleep) ... #  ...Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword of venom (asleep, 98% to hit)  You reach to attack!  The helpless kobold fails to defend itself.  You impale the kobold!!Ri*   #>.# #......  #..# #......  #..# ####......#.  #..# ##.#####  #..# #.#  #..# #.#RiR #.# #@# #..).....  #.#......  #.###.[.. #.# ^.. #.. .. RiP... # ... Ri4202.6 (1RigRiL  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword of venom (asleep, 98% to hit)  You reach to attack!  The helpless kobold fails to defend itself.  You impale the kobold!! _You kill the kobold!Ri |#>.# #...........# #..# #............ #..# ####......#. #..# ##.##### ##..# #.# .##..# #.# ..# #.###...##Ri|#!#.......#.@)......#.#..#.###.[..##.# ^.#.. .... ##.....RiRiZ&3RiĊRivRi$]RiaWhat do you want to examine? Items  a - ()) a +0 short sword of venom RibN b - (†) a kobold corpseRiRiRi-A #>.# #...........#bronnyjavo the Poker#..# #............MerfolkRi#..# ####......#.Health: 43/46 ======================--#..###.##### #Magic: 6/6========================Ri#..##.# .#AC: 5RiƽStr: 16#..##.# ..#RiEV: 13Int: 8#.###...##RiSH: 0Dex: 18#!#.......RieXL:  6 Next: 20% Place: Dungeon:4#.@)......Noise: ---------  Time: 2283.6 (1.0)#.#.......a) +0 trident#.###.[..#RiThrow: 5 javelins#.# ^...#.. ...Rig... ##...RiϾR..  Press: ? - help, Dir - move targetRiAim: a kobold, wielding a +0 short sword of venom (asleep, 98% to hit)  You reach to attack!  The helpless kobold fails to defend itself.  RiRYou impale the kobold!! _You kill the kobold!RiRiDRi^RiRi#..# #. #..# ####......#.# #..# ##.#####.##..# .# ##.# #..# #.# ...#  #.###...####!#.......#..)#.#@......##.###.[..##.# ^....#.. .... ###..... RiRi.44RiRi Ri 4Ri' Ri{ RiX~#..# #.  #..# ####......#.#  #..# ##.#####.#  #..# #.# ##.#  #..# #.# ...# #.###...### #!#.##..).#.#.# #.###.[..#.#.# .^.#.. ?..... #..###.... ..#.. ###Ri(<5RiRi RiR_Found a scroll of teleportation.Ri9#..# #####.# #..# ##.#####.# #..# .# ###.# #..# Ri:5#.# #...#  #.###...####!#.......####..).#.#.......# #.###@[..#..Ri_:#.# #.^....#.. .?......#...###..###.#... ..# #.. ### RiARibB&6Ri+HRiIRi< c..# ####......#.# ..# ##.#####.# ..# #.# ###.# ..# #.# #...# #.###...### #!#.### #..).# Ri= P#.#.# #.###.@..#.. #.# #.^......e#....?......#....... .#.. #### e   Duvessa (asleep)#Ri> RiE  You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.RiO /  --more--RiWRiW_ 5=7 _Ri_Rijb _You see here the +2 robe of Tartarus {rPois Will+ Str+2}.RiqRi&8RiRiw _m - the +2 robe of Tartarus {rPois Will+ Str+2}Ri #..# ####......#.# #..# ##.#####.# #..# #.# ###.# #..# #.# #...#Riv  #.###...### #!#.### #..).# #.#.# #.###@...#.. #.# #.^......eRi H #....?......## ...###..###.# .... Ri̿ ...# # #.. #### #Ri: Ri9 Ri Ri 9Ri' RiA RiR  ##.#### #.# ###.. #.###...####!#.......####..)Ri•^..#.#.# ###....#... #@^......e#....?......##.....###..###.# ....###.Ri(#RiʝRi9'90RiRiRi   #.# .. #.###...###!#.......###..)..##.# Ri ##....#...#.###.^......e#....@......##.....###..###.# .. ...# ##.#Ri Rig #6Ri N==1Ri] Ri# A2.6 (2Ri  Ria c_t - 4 scrolls of teleportation (gained 1)Ri"4Ri%Ri' Ri(@_There are no items here.Ri X #..# #.# ###.#  #..# #.# #...# #.###...### #!#.......### #..)..# #.#.......# # #.###....#... #.###.^......e #.##.###..###.#... ...# #.##.. #### #3.6 (1 _Ri Ri[3RiRiRi6BRiRi^= #..# #.# ###.# #..# #.# #...# #.###...### #!#.......### #..)........# #.#.......# # #.###....#... #.###.^......e #.@.........##5.6 (2).......###..###.###....... ...# # #.##...####### ##.###.#.#. _Found a sling.RiYRiRi RiRi+RiRi2RiRiY JRip RiRi{RiRiRiI #..# #.# ###.# #..# #.# #...#RiI #.###...### #!#.### #..).#RiJ #.#.......# # #.###....#...Ri'J #.###.^......e #@...##RiTJ.).###..###.##RivJ.....# # #.##...###### RiJ # ##.## #.#RiJ #.# #.#RiQRiR+6.6 (1RiURiVRih #..# #.# #...# #.###...### #!#.......### #..)........# #.## # #.###....#... #.###.^......e########.....##..)....@..###..###.####...........# # #.##...######  # ## Riy#. #.# #.# ..RiRiB&7Ri}RiRiq\ #..# #.# #...# #.###...### #!#.### #..).# #.#.# # #.###....#... #.###.^......e#.##.).###..###.##Ri]H.# # #.##...###### #. ##.##. #.### #.# #.# ..RidRied&8RirRi|sRi > #..# #.# #...# #.###...### #!#.### #..).# #.#.# # #.###....#... #.###.^......e.#.##.).###..###.#.#####.# # #.##...######  #. ##.## .. #.# ### #.# #.# Ri H ..Ri Ri{ &9Ri Ri Ri'h  #..# #.# #...# #.###...### #!#.### #..).# #.#.# # #.###....#... #.###.^......e.#.##.)Riyh .###..###.##.#####.# # #.##...###### #.###.## ..# #.# #### #.#  #.#  ..RiBo Rio (300RiRu Ri w RiO, #..# #.# #...# #.###...### #!#.###Ri,y #..).# #.#.# # #.###....#... #.###.^......#..#.Ri,#.....).###..###.##.#####[40m.# #Ri, #.##...###### #.###.##Ri- ..# #.# #### #.# Ri-r #.#  ..Ri3Ri4&1Rif:Ri;RiF  You see here a +0 sling. _ #..# #.# #...# #.###...### #!#....... #..). #.#....... #.###....## #.###.^ #..##. #....@).......###..##3.6 (2 ##.#####..#  #.##...###### #.###.## ..# #.# #### #.#  #.#  ..RiRiIRiRiRi͛BRi Ri6RiĞRiD  #..# #.# #...#  #.. #.###... Ri~ #.. #!#......  #.. #..) Ri\ #.. #.#......  RiI#.. #.###...  Riޣ #.. #.###.^  Ric #..##  Ri #..@..).......###..5   ##.#####Ri;_..#  #. #.##...###### RiXQ .. #.###.##  #Rir|.# ..# #.#  Rig#. #### #.#  RiE## #.#  RiĤI ..  Ri]RiRi[RiQ Ri Rio Ri Ri4 Ri Ri XRi Ri `  #..# #.# #..   #..# #.###..   #..# #!#   #..# #..)  #..# #.#   #..# #.###  Ri3  #..# #.###.^  #..##   #@....).......###.7  ##.#####Ri[ .   #.# #.##...   .Ri .. #.###.##   #.#.. ..# #.#  Ri  #. .###### #.#  Ri  #### #.#   ..  Ri Ri$ Ri RiIRi Ri RiBRiRiRiRiW #..# #!#... #..# #..).. #..# #.#. #..# #.### #..# #.###.^ #..#########..... #.....).......###.. ##.#####..... # #.##...#####9 #...# #.###.##  #.#... ..# #.#  #. .###### #.# ## ## #.#  .. Ri.)RiQ+RiA-Ri?  ..)#.##.^#..#########......#.....).......####.#####...##.## #.##...######.@.##.## #......# #.#  .######  Ri X10.6 (1Ri$ Ri #..# #.#..   #..# #.###   #..# #.###.^ Ri5N#..#########.......   #.....).......###..#   ##.#####....#   ##.## #.##...######   #...####.###.##  #.#@.....# #.#  #...###### #.#  Ri##### #.#   ..    RiRiL&1RiRi@ IRiu Ri( Ri BRi ,Rij Ri*  #..# #.#.......# #..# #.###....#Rii  #..# #.###.^.. #..##.. Ri 7#.....).......###..## ##.#####..#  ##.## #.##...######  #...####.###.##  #.#..@...# #.# 3.6 (2Ri  #...###### #.#  ##### #.# Ri & Ri Ri Riv Ri0 Ri0Ri1Ri1Ri6RiK8Ri;BRi<RiD<Ri<Ri5B#..# #.#.......# #..# #.###....#..#..# #.###.^..#..#########..##.....).......###..###.##.#####..# ###.## #.##...###### #...####.###.## #.#....@.# #.# 5#...###### #.# RiyBl##### #.# RiCRioGRiHRigRiRhRilRinRi)Ri .Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Ri.R h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)b - a +0 leather armour  c - a +0 helmet Ri. m - the +2 robe of Tartarus {rPois Will+ Str+2} Jewellery (go to first with "=)  l - a ring of willpower (worn) Ri.Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}Ri!/+i - a medusa talismanRi m - the +2 robe of Tartarus {rPois Will+ Str+2}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). Ri$!-It cannot be enchanted further. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would decrease by 0.1 (13.4 -> 13.3). This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. RiS!Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.Si Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Missiles (go to first with () SiS d - 3 throwing nets  e - 5 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  b - a +0 leather armour Sis c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} Jewellery (go to first with "=) Si l - a ring of willpower (worn) Talismans (go to first with %) Si f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman Si Si Si #..##.#.......# # bronnyjavo the Poker#..##.###....#... Merfolk#..##.###.^...... Health: 46/46 ========================SiN $#..#########...........# Magic: 6/6========================#.....).......###..###.# AC: 5Str: 16##.#####...........# # EV: 13Int: 8##.## #.##...######SH: 0Dex: 18Siw |#...####.###.##XL:  6 Next: 20% Place: Dungeon:4#.#....@.# #.#Si Noise: ---------  Time: 2315.6 (0.0)#...###### #.#a) +0 tridentSi ######.#Throw: 5 javelins.. Si _You see here the +2 robe of Tartarus {rPois Will+ Str+2}. _m - the +2 robe of Tartarus {rPois Will+ Str+2} Si p_t - 4 scrolls of teleportation (gained 1) Si9 M_There are no items here. _Found a sling. _You see here a +0 sling.SiW Si Si Siz Sih #..# #..).# #..# #.#.......# # #..# #.###....#... #..# #.###.^e#..#########...........##.....).......###..###.# ##.#####...........# ###.## #.##...#######...####@###.##.#......# #.# #...###### #.# ######.#..SiUSi+6.6 (1SiSieSiYSi$ZSi][SiL`Si bSieBSigSigSihSix#..# #.###...### #..# #!#.### #..# Six|#..)........# #..# #.#.......# # #..# #.###....#... #..# #.###.^......e#..#########...........##.....).......###..###.#Six##.#####.@.........# #8.6 (2##.## #.##...#######...####.###.###.#......# #.#Siy#...###### #.#######.#..SiySi.SiSiI#..# #.###...### #..# #!#.### #..# #..).# #..# SigJS#.#.# # #..# #.###....#... #..# #.###.^......e #..#.## #.....).Si K###..###.# ##.#####.# # ##.## #.##...###### #...####.###.## #.#......# #.##...###### #.# SibRSiR+9.6 (1SiXSiYSi> k#..# #!#.......####..# #..).# #..# #.#.......# # #..# #.###....#... #..# #.###.^......e#..#########...........## Si> #.....).......###..###.# ##.#####....# # ##.## #.##@..###### #...####.###.## #.#......# #.# #...###### #.###### #.# ..##SiG SiG SiM 620SiO Si #..# #..).# #..# #.#.......# # #..# #.###....#... #..# #.###.^......e#..#########...........## #.....).......###..###.# ##.#####.....# # ##.## #.##...###### #...####.###@## #.#......# #.# #...###### #.# ##### #.# #..SiQ6### SiSi&1Si;SiSi$ 4 #.# ##....#...##.^......e########...........##...).......###..###.# #.#####...........#  #.##...###### ...####.###.## #......# #@# ..######### Si7) Si) &2Si- Si./ Si~ ##....#...##.^......e########...........##...).......###..###.# #.#####...........#  #.##...###### ...####.###.## #......# #.# ..#########  #..###   Si <3Si Si =^......e########...........##...).......###..###.# #.#####...........#  #.##...###### ...####.###.## #......# #.# ..#########  #........######## SiSi`&4SiFSi'Si/########...........##...).......###..###.# #.#####.....#  #.##...###### Si=/...####.###.## #......# #.# ..#####SiZ/u#### #.####### Sit/U#@.......########Si/7Si/SiL7Si7&5Si<Si>Si3SiSiSiSiSi>#..##..## #.....).......###..###.# ##.#####...........# # ##.## #.##...###### #...####.###.## #.#......# #.# #...###### #.# ##### #.###..7.6 (2Si}*##SiSi SiX Si Si Si Siֶ Si Si4 Si= #..##..## #.....).......###..###.# ##.#####..# # ##.## #.##...###### #...####.###.## #.#......# #.# #...###### #.# ##### #.##.#..#9##Si Si Si SiaSibaSiaSi>fSingSikSio.##..## ....).......###..###.# .#####..# # .## #.##...###### ..####.###.## .....# #.# ..###### #.# Sio #.##.# #..# 31##Si p  SipSitSi2vSiSiSiSi"Si#Si&BSi,'Si'Si'Si(/#..## ).......###..###.# ####..Sit/# # # #.##...###### ####.###.## .....# #.# Si/k###### #.# # #.##.# #..# 3## Si0Si6Si28"Si 2.## ).###..###.# .# .#  #.##...###### .#.###.## .## #.# .# #.# .# "Si  #.#.# #...@.# # "Si "Si< +4.6 (1"Si "Si #SiN.## ).#Si =###..###.# .# #.#  #.##...###### #.# #Si4.###.## #.# # #.# #SiYt#.#  #.# #Si}^#.# #.##Si{.# #.# #Si0# #Si#Sic&5#Sib#Si0$Si*$Si+$Si#,$Si1$Si2$Sir6n$Si6$Si}7$Sii8$Si8$Si8$Si=~###...## ...).......###..###.####...# #.# $Si=## #.##...###### #.# .####.###.## #.#...# #.# #.# $Si">.###### #.# #.# ## #.###.#$SiO>x #...#8.6 (3 $Si>+###$Si>$SiaB$Si8D$Si$SiF$Si$Si$Si$Si$Si:$Si$Si$Si$Si..###...## #.....).......###..###.#.#####...# #.#$Si;$.## #.##...###### #.# #...####.###.## #.# #.#......# #.# #.# #...###### #.# #.#### #.###.# #...#$SivU41 ###$Si$Si$Si:$Si$Si$Si$Si$Si$Sin$SiSn$Si #..###...##  #.....).......###..###.# $Si ##.#####...........# #.#  ##.## #.##...###### #.#  #...####.###.## #.# $Si @ #.#......# #.# #.#  #...###### #.# #.# $Si+ ##### #.###.# #$SiOj...#4 ###$Siu$Si $Si $Si $Si Q%SiRI%Si(%Si%Si X%SiJ!%Si!%Si& #..# #.###....#... #..# #.###.^......e #..#########...........## #.....).......###..###.#%Si' ##.#####...........# #.# ##.## #.##...###### #.# #...####.###.## #.# #.#......# #.# #.##...###### #@# #.#6.6 (2##### #.#########.##...........##############%Si%(%Si,%Si[.%Si24%Si3%Si5%Si I%Si %Siۅ %Si B%Si %Siߊ %Si %Si 7%Si5 .)........#.......# #  #.###....#... %SiX # #.###.^......e..#########...........##%Si .....).......###..###.#####...........##.## #.##...######%Si .###@##8.#......# #.# %Siߑ #...###### #.# #######.#########.#%Si d#...........## %Si& %Si %Si %Si %Si%Si9%SiV%Si%Si%SieB%Si,%Si%Si^###...### !#%Si.)........#.......# #  #.###....#... # #.###.^......e%Si..#########....##.....).......###..###.#####....@......#50#.## #.##...######%SiD.###.###.#......# #.#%Sifg#.##...###### #.#%Si+#.#%SiM%Si* %Si' &Si&Si&Si&Si&Si&SiU&Si,&Si&Si&Si&Si, ###.# .# #...# ###...### !#.......##.)........#.......# #  #.###....#... # #.###.^......e..#########....##2.....)......###.#####...........###.## #.##...###### #.##...####.###.###.##..&Si: &Si.; &Si< &Si0A &Si+G &SiG &SiN ####......##.##### ###.# .# #...# ###...### !#.&SiN #.)........#.......# #  #@###....#... 4# #.###.^......e&SiLO 7..#########...........###.....).......###..###.###.#####...........# #.##.####.#&Si)P &SiU &SiV &Si &SiZ &Si &Si &SiQ &Si  ,&Sic &Si &Si &Si &Si >....#............####......##.#####&Si M ###.# .# #...# ###...### !#.......##.)........#6.......# # &Si  #.###....#... #..##.###.^......e&SiG {#..#########...........###.&Sir [#...####.##&Si ! &SiA& &Si1( 'SiM..#####.##.####.##>#......####......##.#####.#'Si$##.# #...# .###...### #.......##..)...#.......# ##..##.###....#....#...#'Si'Sia+7.6 (1'Sim'Si'Sie+8.6 (2'Sig'SiY _d - a lumpy yellow potion*Si M......##.# .# ..#####.##.####.##>#......*Si ####......##.##### #...# ##...### #.......##.)........#..##.#.......# #........#...*Six *Si֕ +9.6 (1*Si$ *Siě +Si}M###### ......##.# .# ..#####.##.####.##>.........#......####......##.##### #...# ##...### #.###..##..)........#+Siq~1.##...+Si}+Si'60+SiՇ+Si+Si3+Si+Si5+Si+Si+B+SiY+Si+Si+Si%##....#  # #.##†# ######.##.# # ........##.# .# ####.##.####.###>.# #...........##............####......#+Si##@#####2.6 (2.# ###.# .# #...# #..##.###...####..##.#.......###+Si!#.#+Si<+Si[+Si-Si+-Si-,-Si3#)# ...........#†###..#..#...##....# #.##.# #....# #.##†# #.######.##.# # #........##.# .# #..#####.##.####.### #>.# #.....###..# #.....@.......4#..# ####......#.###..# ##.#####.# #..# #.# ###.#-Si_4{#..# #.# #...##..# #.###...####..# #.#.##-Si4K##..# -Si4#..)........##..# -Si4X#.#.......# #-Sid5-Siy:-Si;-Si] ,#.###..#.##....###)# ...........#†###..#..#..##....# #.##.# #....# #.##†# #.######.##.# # #........##.# .# -Si "#..#####.##.####.### #>.# #.## #..# #..............#..# ####......#.###-Si #..# ##.#####.##..# #.# ###-Si* .##..# #.# #...#-SiR d#..# #.###-Si{ a#..# #.#.......###-Si* s#..# #..).#-Si[ -Si +5.6 (1-Si -Si .SiLE.SiE.Si0F.SiK.SiDQ.Si!TB.SiaT.SiT.SiZ#....##.###..## .###..#.##....## )# ........... .SiZ†###..#..#...# #....# #.##.# ### #....# #.##†# #.. #.######.##.# #.# .Si [#........##.# #.# #..#####.##.####@### 8.6 (3 .SiP[#>.# #...........## #..# #........# #..# ####......#.#### .Si[Z#..# ##.#####.# #..# #.# ###.# .Si[N#..# #.# #...# #..# #.### #..# #.#.......###.Si\.SiDa.Sib.Si15 &M.....# #..# #....##.###..## .###..#.##....## )# ........... †###..#..#...# .# ####...# #.##†# #..######......##.# #@# ..#####.##.####.### >..........## #..# #..............###..#####.Si; .Si8< +9.6 (1.Si@ .SidB .Si7 M#### .....# #..# #....##.###..## .###..#.##....## )# ........... †###..#..#...# .# ######.##...# #.##†# #....hh..######......##.# #.# ..#####.##.####.### .Si.8 #>.# #...........##.........#.#hh 2 jackals (asleep).#####.##.##.Si? h.  You encounter 2 jackals..Si@ +h..SiB { hThe jackal barks! x2; You hear a bark!.SiC 1h..SiG hhhh 3 jackals.SiH 1===70.SiJN .SiP W _You encounter a jackal./Si^F.##### #..# bronnyjavo the Poker .....# #..# Merfolk #....##.###..## Health: 46/46 ======================== .###..#.##....## Magic: 6/6======================== )# ........... AC: 5Str: 16 †###..#..#...# EV: 13Int: 8 #....# #.##.# ######h##  SH: 0Dex: 18 #....# #.##†# #..h.h...  XL:  6 Next: 20% Place: Dungeon:4 #.######.##.# #@#/SiF Noise: ===------  Time: 2370.6 (0.0) #........##.# #.# a) +0 trident #..#####.##.####.###  Throw: 5 javelins #>.# #...........## #..# #..............# #..# ####......#.####  hhh 3 jackals #..# ##.#####.# /SiYG#..# #.# ###.# #..# #.# #...# You encounter 2 jackals.The jackal barks! x2; You hear a bark! _You encounter a jackal.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a jackal (63% to hit)0SiZ.##### #..# bronnyjavo the Poker .....# #..# Merfolk #....##.###..## Health: 46/46 ======================== .###..#.##....## Magic: 6/6======================== )# ........... AC: 5Str: 16 †###..#..#...# EV: 130SiuInt: 8 #....# #.##.# ######h##  SH: 0Dex: 18 #....# #.##†# #..hh....  XL:  6 Next: 20% Place: Dungeon:4 #.######.##.# #@# Noise: ===------  Time: 2370.6 (0.0) #........##.# #.# a) +0 trident #..#####.##.####.###  Throw: 5 javelins #>.# #...........## 0Si#..# #..............# #..# ####......#.####  hhh 3 jackals #..# ##.#####.# #..# #.# ###.# 0Siֽ#..# #.# #...# You encounter 2 jackals.The jackal barks! x2; You hear a bark! 0Si_You encounter a jackal.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a jackal (63% to hit)0SiG.h0Si!1h.0Sir hThe jackal barks! x2; You hear a bark! _You encounter a jackal.  Reach: a) +0 trident  Press: ? - help, Di0Si-r - move targetAim: a jackal (63% to hit)  You reach to attack! You barely miss the jackal.0SiM #..# #..# )#  †  ######h## 0Siu #.##†# ...  #@# #.# >.# ... ... ...#.#### h 4 jackals ##.#####.0Si" #.# ###.# #.# 0Si5---1.6 (10Si0SiW _You encounter a jackal.0Si H.##### #..#0SiW  bronnyjavo the Poker .....# #..# Merfolk #....##.###..## Health: 46/46 ======================== .###..#.##....## Magic: 6/6======================== )# ........... AC: 5Str: 16 †###..#..#...# EV: 13Int: 8 #....# #.##.# ######h##  SH: 0Dex: 18 0Si #....# #.##†# #.h.hh...  XL:  6 Next: 20% Place: Dungeon:4 #.######.##.# #@# Noise: ---------  Time: 2371.6 (0.0) #........##.# #.# a) +0 trident 0Si* O#..#####.##.####.###  Throw: 5 javelins #>.# #...........## #..# #..............# #..# ####......#.####  hhhh 4 jackals #..# ##.#####.# #..# #.# ###.# #..# #.# #...# Aim: a jackal (63% to hit)  0Si You reach to attack! You barely miss the jackal. _You encounter a jackal.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a jackal (63% to hit)0Sid.##### #..# bronnyjavo the Poker .....# #..# Merfolk #....##.###..## Health: 46/46 ======================== .###..#.##....##0SiR Magic: 6/6======================== )# ........... AC: 5Str: 16 †###..#..#...# EV: 13Int: 8 #....# #.##.# ######h##  SH: 0Dex: 18 #....# #.##†# #.†.hh...  XL:  6 Next: 20% Place: Dungeon:4 #.######.##.# #@#0Si Noise: ---------  Time: 2371.6 (0.0) #........##.# #.# a) +0 trident #..#####.##.####.###  Throw: 5 javelins 0Si#>.# #...........## #..# #..............# #..# ####......#.####  hhhh 4 jackals 0Siv#..# ##.#####.# #..# #.# ###.# #..# #.# #...# 0SiYou reach to attack! You barely miss the jackal. _You encounter a jackal.Reach: a) +0 tridentPress: ? - help, Dir - move target0SiQAim: a jackal (63% to hit)  You hit the jackal.0Si*h.0SiQ+h.0SiG.h0Sid1h.0Si+h.0Si* #..# #..# )# 0Si*  †  ######.##  #.##†# ...  #@# #.# >.# ... 0Si8+r... ...#.#### 0Sim+j 3 ##.#####.0Si+ #.# ###.# #.# 0Si+ 0SiW13=2.6 (10Si90Si< _You encounter a jackal.  Reach: a) +0 trident  Press: ? - help, Dir - move target0SiG=Aim: a jackal (63% to hit)  You hit the jackal. _You kill the jackal!1Si5.##### #..# bronnyjavo the Poker .....# #..# Merfolk #....##.###..## Health: 46/46 ======================== .###..#.##....## Magic: 6/6======================== )# ........... AC: 5Str: 16 †###..#..#...# EV: 13Int: 8 1Si-#....# #.##.# ######.##  SH: 0Dex: 18 #....# #.##†# #.hh.h...  XL:  6 Next: 20% Place: Dungeon:4 #.######.##.# #@# Noise: =--------  Time: 2372.6 (0.0) #........##.# #.#1Si)k a) +0 trident #..#####.##.####.###  Throw: 5 javelins #>.# #...........## #..# #..............# 1Si]#..# ####......#.####  hhh 3 jackals #..# ##.#####.# #..# #.# ###.# #..# #.# #...# 1SiAim: a jackal (63% to hit)  You hit the jackal. _You kill the jackal!1Si%Reach: a) +0 trident1SiN`Press: ? - help, Dir - move targetAim: a jackal (63% to hit)1Sij.##### #..# bronnyjavo the Poker .....# #..# Merfolk #....##.###..## Health: 46/46 ======================== .###..#.##....## Magic: 6/6======================== )# ........... AC: 5Str: 16 1Sik†###..#..#...# EV: 13Int: 8 #....# #.##.# ######.##  SH: 0Dex: 18 #....# #.##†# #.†h.h...  XL:  6 Next: 20% Place: Dungeon:4 #.######.##.# #@# Noise: =--------  Time: 2372.6 (0.0) #........##.# #.# a) +0 trident #..#####.##.####.###  Throw: 5 javelins #>.# #...........## #..# #..............# #..# ####......#.####  hhh 3 jackals #..# ##.#####.# #..# #.# ###.# 1SiBk#..# #.# #...# You hit the jackal. _You kill the jackal!Reach: a) +0 tridentPress: ? - help, Dir - move target1SirkQAim: a jackal (63% to hit)  You hit the jackal.1Sil-h.1Sim.h.1Sis #..# #..# )#  † 1SiCt ######.##  #.##†# ...  #@# #.# >.# ... ... 1Sijt...#.####  2 ##.#####.1Sit #.# ###.# #.# 1Siw313.6 (11Si}1Si~  _You kill the jackal!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a jackal (63% to hit)  You hit the jackal. _You kill the jackal!1SiE1SiNR .##### #..# bronnyjavo the Poker .....# #..# Merfolk #....##.###..## Health: 46/46 ======================== .###..#.##....## Magic: 6/6======================== )# ........... AC: 5Str: 16 1SiR †###..#..#...# EV: 13Int: 8 #....# #.##.# ######.##  SH: 0Dex: 18 #....# #.##†# #.h.h....  XL:  6 Next: 21% Place: Dungeon:4 #.######.##.# #@# Noise: =--------  Time: 2373.6 (0.0) #........##.# #.# a) +0 trident 1SiGS #..#####.##.####.###  Throw: 5 javelins #>.# #...........## #..# #..............# 1SizS #..# ####......#.####  hh 2 jackals #..# ##.#####.# #..# #.# ###.# #..# #.# #...# 1SiS Aim: a jackal (63% to hit)  You hit the jackal. _You kill the jackal!Reach: a) +0 trident1SiS `Press: ? - help, Dir - move targetAim: a jackal (63% to hit)1Si%+M.##### #..# bronnyjavo the Poker .....# #..# Merfolk #....##.###..## Health: 46/46 ======================== .###..#.##....## Magic: 6/6======================== 1Si+)# ........... AC: 5Str: 16 †###..#..#...# EV: 13Int: 8 #....# #.##.# ######.##  SH: 0Dex: 18 #....# #.##†# #.†.h....  XL:  6 Next: 21% Place: Dungeon:4 #.######.##.# #@# Noise: =--------  Time: 2373.6 (0.0) #........##.# #.# a) +0 trident 1Si,#..#####.##.####.###  Throw: 5 javelins #>.# #...........## #..# #..............# #..# ####......#.####  hh 2 jackals #..# ##.#####.# #..# #.# ###.# #..# #.# #...# You hit the jackal. _You kill the jackal!Reach: a) +0 trident1Si,zPress: ? - help, Dir - move targetAim: a jackal (63% to hit)  You hit the jackal.1Si.*h.1Siy.-h.1Si13 #..# #..# )# 1Si35 †  ######.##  #.##†# #.h......  #@# #.# >.# ...1Si3/ ... 1Si^4...#.####h   jackal ##.#####. #.# ###.# #.# 1Si7324.6 (11Si<1Si5? _You kill the jackal!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a jackal (63% to hit)  You hit the jackal. 1Sij?<_You kill the jackal!2Si'.##### #..# bronnyjavo the Poker .....# #..# Merfolk #....##.###..## Health: 46/46 ======================== .###..#.##....## Magic: 6/6======================== )# ........... AC: 5Str: 16 †###..#..#...# EV: 13Int: 8 #....# #.##.# ######.##  SH: 0Dex: 18 #....# #.##†# #.h......  XL:  6 Next: 22% Place: Dungeon:4 #.######.##.# #@# Noise: =--------  Time: 2374.6 (0.0) #........##.# #.# a) +0 trident #..#####.##.####.###  Throw: 5 javelins #>.# #...........## #..# #..........2Sis)(....# #..# ####......#.####  h   jackal #..# ##.#####.# #..# #.# ###.# #..# #.# #...# Aim: a jackal (63% to hit)  You hit the jackal. _You kill the jackal!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a jackal (63% to hit)2Si.##### #..#bronnyjavo the Poker .....# #..#Merfolk #....##.###..##Health: 46/46 ======================== .###..#.##....##Magic: 6/6======================== )# ...........AC: 5Str: 16 †###..#..#...#EV: 13Int: 8 #....# #.##.# ######.##SH: 0Dex: 18 #....# #.##†# #.h......XL:  6 Next: 22% Place: Dungeon:4 #.######.##.# #@#Noise: =--------  Time: 2374.6 (0.0) #........##.# #.#a) +0 trident #..#####.##.####.###Throw: 5 javelins #>.# #...........## #..#it49m #..............# #..# ####......#.####h   jackal #..###.#####.# #..##.# ###.# #..##.# #...# _You kill the jackal!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a jackal (63% to hit)  You hit the jackal.  The jackal is severely wounded.5.6 (1 2Si F_The jackal misses you.3SiJ  You barely miss the jackal.3Sin  The jackal is severely wounded.3Si&63Si˸3SiԺV _The jackal barely misses you. x23Sio †You puncture the jackal!3Si(3Sij 7 _You kill the jackal!3Siy3SiiR _Your Stealth skill increases to level 5!3Si4SiM4Si_What do you want to examine? Items  a - (†) a jackal corpse  b - (†) a jackal corpse  c - (†) a jackal corpse4Si 4Si 4Si .##### #..#bronnyjavo the Poker .....# #..#Merfolk #....##.###..##Health: 46/46 ======================== 4Si 5.###..#.##....##Magic: 6/6======================== )# ...........AC: 5Str: 16 4SiI /†###..#..#...#EV: 13Int: 8 #....# #.##.# ######.##SH: 04Sim Dex: 18 #....# #.##†# #.†......4Si XL:  6 Next: 22% Place: Dungeon:4 #.######.##.# #@#4Si Noise: =--------  Time: 2377.6 (1.0) #........##.# #.#4Si a) +0 trident #..#####.##.####.###Throw: 5 javelins 4Si #>.# #...........## #..# #..............# 4Si* #..# ####......#.#### #..###.#####.# 4SiM X#..##.# ###.# 4Sin C#..##.# #...#4Si [You barely miss the jackal.The jackal is severely wounded. 4Si |_The jackal barely misses you. x2  You puncture the jackal! 4Si x_You kill the jackal! _Your Stealth skill increases to level 5!4Si 4SiL 4Si 4Sig 5Si# #.#. ##. ##### #..# ....# #..# ...##.###..## ###..#.##....## # ........... ###..#..#...# ....# #.##.# ######.### ....# #.##†# #.@....... .######.##.# #.####.### ........##.# #.# ..#####.##.####.### >.# #.....## ..# #..............# ..# ####......#.#### ..# ##.#####.# ..# #.# ###.#-8 _  Things that are here: _a jackal corpse; a jackal corpse; a jackal corpse5Siy k-5Si /5Siz/5Si05Si45SiW65Si;| _5Si<5SiAq #.#. ##. 5SiOBI #..# # #..# ##.###..## ..#.##....##  .. ..#..#...# 5SiwB## #.##.# ######.##5SiB# #.##†# #.†.80.6 (2 5SiB#####.##.# #.####.####.# #.# # 5SiB#####.##.####.### # #....## 5SiCV# #.. 5Si;C# ####...... # ##.#####.# 5SifC 5SiC5SiJ6Si6Si36Sis6Si6Si5n6Si6Si\`#.#. ##.  #..# ### # #..# ..# ##.###..## #.# 6Si.#.##....## #.# . #.# .#..#...# #.# # #.##.# ######.## # #.##†# #.†..26Si.##.# #.####.####.# #.# #.# .##.####.####.#  #..6Si$##.#  #....# 6Si][ ####......#.####  6Si 6Si6Si6Si7Si+I7Si37Siߍ7Si ...... .##...#  #.#. ##.  #..# # # #..# . 7Sid##.###..####....## .......... #.# .#..#...# #@# 4 ######.####### 7SiBN# #.##†# #.†........... ###.##.# #.####.####### 7Sii....##.# #.# #.####7Si7Si%7Sis7Siڙ7Si7SiC7Si7Siw7Si7Si|7Si^...... ######.#.....7Si ...... .##...#  #.#. ##.  #..# ### # #..# . ##.###..####....##7Si;6 .......... #.# .#..#...# #.# 7SibZ# #.##.# ######.####### # #.##†# #.†...........7Sib##.###.#7Si7Si7Si7Si 7SiN ####)# ...).... ...... ######.#..... ...... .##...#  #.#. ##.  #..# #.### # #..# #...8 ##.###..## #.###....## .......... #.# .#..#...##.##.#7Si 8SiI8Si=8SiE8Sid.####)#...... .#...)...............##.#..... ....... .##...# #.#. ##.### #..# #.#### ..# #..# #.@..#90 ..##.###..## #.##.# #..#.##....###.# #.#  ....# #.# #..#..#...#### #.# ..# #.##.# ######.####### ..# #.##†# #.†.....##.##.# #.####.####### ......##.# #.# #.#8SiN#.#.####)#...... #.#...)......... #.......#.#..... ....... .##...# #.#. ##.### #..# #.####.# #..# #@...#.##.###..## #.##.##..#.##....###.###.# ...# #.# ##..#..#...#### #.# ...# #.##.# ######.# ...# #.##†# #.†. ######.##.# #.####.# .##.# #.# #.#1.6 (19Si];M.....# #.# ####)##...)....... #........... #########.#.......... .##...#  #.#. ##.## ####### #..# #... ...##.###..## #.##.# ##..#.##....###.###.#.##9Sic9Sidd&29Sii9SiHk9Si9p.# #.# ...# ......# #.##..... .#.#.####)#...... ##.#...)........................ ##########.#..... #........ # .##.. #.#. ##@## ##### #..# ##.####.# #..# #....# ....##.###..## #.##.# ###..#.##....###.###.# .............# #.# ###..#..#...#### #.#.# #.##.# ######.####### ....# #.##†# #.†...........9Sit9Si u&39Sipz9Si{9Si 9Si, 9Si 9Si 9SiO 9Si 9Si ,9Si 9Si 9Si 9Si .# #.# .# #.# ##.##......# #.###...## .......# #.##.....##.#.#.####)#.......### .##.#...)............ .##.........# .##########.#.....###.# .#.......@.....#5.6 (2 .# ##.##...####### #.#.###.## ##### #..# ##.#### .....# #..# #....# #....##.###..## #.##.# .###..#.##....###.###.# )# .............# #.# †###..#..#...#### #.#9Si 9Sin 9Si0 :Si###.####...# #.# #.# # #.# ##.## # #.###...## ......# #.### .#.####)#.### ##.#...).... ##........... ##########.#....@###.# # .............# # ##.##...###### # #.#.###.## ##### #..# ##.#### ....# #..# #....#...##.###..## ##.# ###..#.##....###.###.# # .............# #.#6.6 (1:Sik:Si :Si :Si :Si :Si: ;Siݎ4;Si;Si9=;Si>;SiE;SiGCSiU 4CSil CSi DSi(## #.###########...# .### .# #.##.<........#.# # ###.##.##########... .........# ##.. ..##.##..###### .# ..............#### ###.####..)# . ).......#.####....###.####...@.....## #.# #.######....DSi # #.# ##.## [# #.###...# #.##... #.#.####)#.......#### #.#...).............#................##.########.#.....###.#DSi`DSi&+9.6 (1DSiDSi9, _Found a pair of boots.DSi< DSi]  _Found a scroll labelled VUSYSULOFRINN. #.##...# .###  #.##.<..#.# # ##.##.##... # ##.. ##.##..###### .# .### .######.####..)# ....).......#.####.....####.####.....@...# 11.6 (2# #.# #.######....?## #.# ##.## ..[.## #.###...## .#### #.##.....## # ESiPESiESiESiESir,ESi XESiESil".##...# .### .##.<..#.# ..# .##.##.....## ##..# ESi".##..###### ..# ### ##..#####.####..)# #...).......#.####.....# ###.####..# 3# #.# #.######....?# ESi#}# #.# ##.## #...[.# # #.###...## ###.###ESiC## #.##.....## .####)#.......#### .# ESiw#..)..# .##.# # ESi$ESi)ESiQ+ESi ##.<........#.# ..# ##.##########.....# ...# ##..# ##..###### #..# ........### ##..##### ###.####..)# #........ ).......#.####.....#### ###.####.........#...... # #.# #.######.@..?# # #.# ##.## #...[.# # #.###...## ###.### # #.##.. .# ###)#..##ESiZ ] .# .)......# ...##.# ## ####.#.....###.#  .............#ESiO ESi +4.6 (1ESiH$ ESiW% ESi 3ESio ESih ESi ESi\ BESi ESi ESi ESi! .##########.....# ..# ##..# ###### #..# .......### ##..##### #.####..)# #........ .......#.####.....#### #.####.........#...... .# #.######....?# .# ##.## #...@.# 6.6 (2.###...## ###.### .##.....## #.# )#.......#####.# ......##...##.#### ##.#.....###.# .............# ##.##...######ESiD" ESi% ESi' V _You see here a +0 pair of boots.FSiWC#.....# # ##..# ###### #..# ### ##..##### .####..)# #........ #.####.....#### .####.#...... FSi@ .# #.######....?# .# ##.## #...[@# .###...## ###.### .##.....## #.# )#.#####.###..##.#### # FSiFSi)7.6 (1 FSi  _FSidFSiGSi .#.....# ..# ##..# ..###### #..#.### ##..##### #.####..)# #.........#.####.....#### #.####.#...... #.# #.######....?# #.# ##.## #...@.# #.###...## ###.### GSiU _#.##.....## #.# #)#.#####.#.##...##.#### ##.#.....###.# .# ##.##...######GSi GSip &8GSi* GSi V _You see here a +0 pair of boots.HSiX~9 _n - a +0 pair of bootsHSiN <........#.# ..# ##########.....# # ##..# ###### #..# HSiO ......### ##..##### ####..)# #........ ......#.####.....####### .####.........#......... .# #.######....@# .# ##.## #.....# .###...## ###.### .### #.# )######.#..##.. .....#### #.#.....###.# ............#HSi'U HSiU '20HSiY HSi_ HSi` +1.6 (2HSiOe HSig c _e - a scroll labelled VUSYSULOFRINNISi{dGear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots Jewellery (go to first with "=)  l - a ring of willpower (worn) Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talismanMSin - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.NSiF NSiL NSiQ <........#.# ..#bronnyjavo the Poker ##########.....#Merfolk .###..#Health: 46/46 ======================== NSiR .###### #..#Magic: 6/6======================== ......### ##..#####AC: 5Str: 16 .####..)# #........EV: 13Int: 8 ......#.####.....#######SH: 0Dex: 18 NSiR ].####.........#.........XL:  6 Next: 22% Place: Dungeon:4 .# #.######....@#NSiS $Noise: ---------  Time: 2421.6 (0.0) .# ##.## #.....#a) +0 trident NSi@S .###...## ###.###Throw: 5 javelins NSifS .##.....## #.# )#.......#####.# ............##.. NSiS o.........##.#### #.#.....###.# ............# _Found a pair of boots. NSiS _Found a scroll labelled VUSYSULOFRINN. _You see here a +0 pair of boots. _You see here a +0 pair of boots. NSiS k_n - a +0 pair of boots _e - a scroll labelled VUSYSULOFRINNNSiX NSi.Y NSi.] NSic f  You start putting on your armour.NSif +2.6 (1NSig NSil NSim +3.6 (2NSip NSiu NSi#v +4.6 (3NSiz NSi~ NSi, +5.6 (4NSi׃ NSiׇ A6.6 (5NSi0 NSiI 6 _You continue putting on your +0 pair of boots. x5NSi NSi~ NSig b _You finish putting on your +0 pair of boots.PSi PSicPSiPSiiP _PSiZ,PSiPSi<PSiPSi #.#####......#. .### <........#.#... #PSi4 ###..... .# ##..# ## #..# PSi\ ## ##..######.# )# #...PSi p# .....#.######8.6 (2PSi 8###.........#......... #.######.....####### ##.## #.....# .###...## ###.#####.....## #.# )#PSi8 ###. ............##..##.####PSiV PSi PSi PSi QSi,M.>#...  #.#####... ########...#. .### <........#.#.. ##########.... ##.. .###### #..# .....### ##..##########..)# .....# .....#.####.....#######QSi###.........#......... .# #.######.....#######.###.QSiQSi+9.6 (1QSiQSiQSilpQSipQSiqQSi#xQSizQSi:}BQSi~QSi<~QSi~QSiQSiQSiQSicQSi#..>#... #.#####... QSiJ...#. .### ......#.#...# .....#  ##..# QSi#### #..# #### ##..######.# ##..)# #.......@..# 32.6 (3#.####.....####### ##...#.........  #.######.....##QSi`l##### ##.## #.....# #...## ###.###....## #.# ......#####.# QSiQSiQSi]RSiRSiTRSiRSiRSi RSii RSiօ RSiP RSi RSi nRSiّ RSi .#..>#... #.#####... ...#. .### #.#...# ###RSiw :.....# #..##..# #.# #..# #.# ### ##..######.# ..)# #.........@# 4.6 (2#.####.....####### ..#.. RSiƗ RSi5 RSi RSiH SSiuSSi3SSixSSiSSiˢSSiۥnSSig#####...# # ###.#.#  #..>#... SSi #.#####... ...#. .### ....#.#.######.... ##..# ## #..# #6## ##..######.# )# #..........# .#.####.....####### .........#.........SSi[SSi߫SSiլSSiۻSSiP3SSi=SSiSSif _Found 15 gold pieces.SSiSSiQSSi@SSi### .......# #####...# # ###.#.# SSi# #..>#...  #.#####... ...#. .### ....#.#.######..###.....$....SSiI 8 SSil##..# #.#####.. ## #..# # SSi.### ##..######.# ..)# #..........#SSi)#SSiSSicSSi=SSiv3SSi*wSSi{SSi~g  You encounter a phantom.SSiу ## ...#  ###.#.#  #..>#...  #.#####... ...#. .### #.#...# #W.#SSi.....# #.@.$....###..# #.#####. #..# #.# ### ##..######.#)# #...# #.####.....####### W   phantom (wandering) SSi0%0SSiBSSim29.6 (1 _SSi~SSiTSiG ## ...# ###.#.# #..>#... #.#####... ...#. .### TSiRH$#.#...# #W.# .....# #..@$....# ##..# #.#####. #..# #.# # ##..######.# )# #..# .####.....####### TSiJK.WTSiQWWTSi=R'40TSiVTSiX[Si ## ...# .#.# ..>#... [Si .#####... ...#. .### ##.#...# #..# .....# #...@.W..# ##..# #.#####.#..# #.# ##. [SiQH####.....# [Si[Si-W.[Sin[Si+&1[Si[SiR _You see here 15 gold pieces.[Si :#####[Si bronnyjavo the Poker ....##Merfolk ##...#Health: 46/46 ======================== ##.#.#[Si` Magic: 6/6======================== ..>#...AC: 6[Si Str: 16 .#####...EV: 13Int: 8 [Si ...#. .####SH: 0Dex: 18 [Si u.#.#...# #######..#XL:  6 Next: 22% Place: Dungeon:4 ##.....# #...@W...#[Si' Noise: ---------  Time: 2441.6 (0.0)##..# #.#####.....[SiV a) +0 trident#..# #.###.[Si Throw: 5 javelins # ##..######.# # #..........# ####.....#######[Si W   phantom ......#......... ####.....#######[Si #.....# _You encounter a phantom. _You see here 15 gold pieces.  Throw: 5 javelins[Si+ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[SiU 8Aim: a phantom (56% to hit)[Si T#####bronnyjavo the Poker ....##Merfolk ##...#Health: 46/46 ======================== ##.#.#Magic: 6/6======================== ..>#...AC: 6Str: 16 [Si.#####...EV: 13Int: 8 ...#. .####SH: 0Dex: 18 .#.#...# #######..#XL:  6 Next: 22% Place: Dungeon:4 ##.....# #...@((((#Noise: ---------  Time: 2441.6 (0.0)##..# #.#####.....a) +0 trident#..# #.###.Throw: 5 javelins # ##..######.# # #..........# [Si####.....#######W   phantom ......#......... ####.....########.....# _You encounter a phantom. _You see here 15 gold pieces.  Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (56% to hit)\SiH.§W _You see here 15 gold pieces.  Throw: 5 javelins  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (56% to hit)  You throw a javelin. The javelin closely misses the phantom..# # #.# ... ##.#.. ...# .### #..#..# #######..# #...$§..(#### #..# #.#####..W..# ..# #.# #.@##. #..######.# #..# ..........# #..# .....####### #>$. ..#.\Si1/1 ##.# .....####### #.## ....### ...  #.#\Si99 .  The phantom hits you. The phantom blinks! You blink. Found 18 gold pieces.  Found a stone staircase leading down.4--=2.9 (1.34\Sik>\Si0A> _The phantom hits you but does no damage.]Si5#.# .# #.# #.#...  ##.# ###... ...# #. .### #..# #...# #######..# ....# #...§...(#####..# #.#####@.W..#  #..# #.# #..##.# ##..######.# #..# #..........# #..# #.....####### #>$.#......... ##.## #.....####### #.#.....# ... ###.###...]Si,-W.]SiC5=--30]Si ^#.## .# ...# .# .#.# #.# >#...  ##.####... ...# .#. .### #..#]Si G#...# #######..# .....# #...§.@.(#####..# #.#####.W...#  #..# #.# #..##.#  ##..######.# #..#  #..........# #..# ##.....####### #>$. ....#......... ##.###.....####### #.#  #.....# ...]Si 2W.]Si :$]Si _39---=4]Si# ]Si% R _The phantom attacks as it pursues you! The phantom hits you.^Sid>  You puncture the phantom! 5^SiA ^SiBD b _The phantom is moderately damaged._Si8#  You hit the phantom._Si@q  The phantom is moderately damaged._SiAW40---6_SiF_SiH _SiH0_The phantom hits you but does no damage._SiO#  You hit the phantom._SiX _SiXk The phantom is moderately damaged._SiY&7_Si^_SiAa  You hit the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You hit the phantom_Sia.  The phantom is moderately damaged. _The phantom hits you but does no damage._Si   The phantom is moderately damaged. _The phantom hits you but does no damage.  You hit the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You barely miss the phantom. W§The phantom is moderately damaged. ###  ..##  .# ...#  .##  #. >#... #.# ####... .......@..# .#. .### ########W.# .#.######..# _Si .....# #...$..§(#####..# #.#####.....#  #..# #.# #..##.#  ##..######.# #..#  .....# #. ####### #>$_Si7 36--8 _The phantom hits you. The phantom blinks! You blink.`Si #  You hit the phantom.`Si L W§`Si2 RThe phantom is severely damaged.`Si s###...## .# ###...# .# ###.#.# #.# #..>#... ####.#######.#`Si .#####........W@..§..# #...#. .####§.#.#.#...# #######..# ###.....# #...$..§(#### ##..# #.#####.....# #..# #.# #..##.#`Si ^ ## ##..######.# #..# )# #...# #..# .####.....####### #>$.`SiW `Si `Si #3`Si =---9`Sin `Si J _The phantom hits you. The phantom blinks! You blink.bSiG#  You hit the phantom.bSi§@.W _The phantom hits you. The phantom blinks! You blink.  You hit the phantom.  The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  You hit the phantom.  The phantom is severely damaged.bSi1 ## .# ...# .# .#.# #.# >#... ####.#######.# ###........§§.W@..# .#. .############§.# #...# #######..# .....# #...$..§(####  ##..# #.#####.....##..# #.# #..##.#  ##..######.# #..# #.#....###.......#bSij30---50bSiq  You hit the phantom.  The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  You hit the phantom.  The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.bSiE }  The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  You hit the phantom.  The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  You closely miss the phantom.bSi y .  The phantom is severely damaged.bSiV &1bSi k _The phantom closely misses you.cSi$K  You barely miss the phantom.cSi*x .  The phantom is severely damaged.cSin+&2cSi.cSi-0T _The phantom barely misses you.dSi L  You closely miss the phantom.dSio  The phantom is severely damaged.dSii27---3dSiOdSi+ _The phantom hits you.dSi)/   You closely miss the phantom.  The phantom is severely damaged.8-4dSi3 T _The phantom hits you but does no damage.eSi L  You closely miss the phantom.eSio  The phantom is severely damaged.eSi&5eSi9eSihU _The phantom closely misses you.eSi* #  You hit the phantom.eSi §@.WThe phantom is almost destroyed.eSiL N #### .# # .# #.# #.# eSi #... ####.#######.# ...........§§@W# #. .############..# #...# #######..# # #...$.. ##..# #.#####  eSi #..# #.# #..##.#  ##..######.# #..# #.# #..# eSip .####......#####eSi \6-6eSiԴ eSi* J _The phantom hits you. The phantom blinks! You blink.fSiR L  You closely miss the phantom.fSiX o  The phantom is almost destroyed.fSi]Y \7=7fSi\ fSi^ > _The phantom hits you but does no damage.gSiN .  You puncture the phantom!gSi,.gSi =588 _You destroy the phantom!Your Dodging skill increases to level 5!gSimgSin _Your Shapeshifting skill increases to level 1!hSi #### .##.. ##.. ####.#########............... .############..# ###### ....$...(######>$. ...#......... ##.##hSif$hSif%,-9 hSi% _hSi)hSi+hSi hSi Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iSi iSi, iSi4 Kbronnyjavo the PokerMerfolk ####Health: 27/46 ==============---------- .##.#iSij Magic: 6/6======================== ..#.#AC: 6Str: 16 iSi #.##.#EV: 13Int: 8 iSi #... ####.#######.#SH: 0Dex: 18 iSi 9###...............#XL:  6 Next: 58% Place: Dungeon:4 #. .############@.#iSi Noise: ---------  Time: 2459.9 (0.0) #...# #######..#iSi- a) +0 trident ....# #...$...(####iSiJ Throw: 4 javelins ##..# #.#####.....#iSih #..# #.# #..##.# iSi ##..######.# #..# #..........# #..# iSi c#.....####### #>$. ...#......... ##.##The phantom is almost destroyed. _The phantom hits you but does no damage.  You puncture the phantom! iSi _You destroy the phantom!Your Dodging skill increases to level 5! _Your Shapeshifting skill increases to level 1!iSi iSi P  Okay, then.iSi iSir iSiT . _kSi8E3kSitFkSiL8kSiLkSicO,kSizPkSiQ,kSiRkSiTkSiTkSiJUkSiWi9=kSiGXkSiNZ,kSiZkSi],kSi^kSi_kSi1`kSi`kSickSiBcL30=kSickSifkSi$ ..#kSizVc. ##.## .....#kSiV #.#..# ...kSiDWkSiS[kSi{]Y _e - 5 javelins (gained 1)lSi ####bronnyjavo the Poker ##..#Merfolk .##.#Health: 46/46 ======================== .##.#lSi FMagic: 6/6======================== ... ####.#######.#AC: 6Str: 16 ##...............#EV: 13Int: 8 . .############..#SH: 0lSi wDex: 18 ...# #######..#XL:  6 Next: 58% Place: Dungeon:4 ...# #...$...@####Noise: ---------  Time: 2531.9 (0.0) #..# #.#####.....#a) +0 trident #..# #.# #..##.#Throw: 5 javelins #..######.# #..# # lSi ..........# #..# .....####### #>$. ..#......... ##.## .....####### #.# .....#lSi ... _You start resting. _HP restored. _e - 5 javelins (gained 1)  lSi9 Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelSi! 1@.lSi -..lSiL)7..lSiWlSi]6.*mSi7.*mSil &####bronnyjavo the Poker ##..#Merfolk .##.#mSi Health: 46/46 ======================== .##.#Magic: 6/6======================== mSi *... ####.#######.#AC: 6Str: 16 ##...............#EV: 13mSi Int: 8 . .############..#SH: 0mSi Dex: 18 ...# #######..#XL:  6 Next: 58% Place: Dungeon:4 ...# #(((((((@####Noise: ---------  Time: 2531.9 (0.0) #..# #.#####.....#a) +0 trident mSi #..# #.# #..##.#Throw: 5 javelins mSi #..######.# #..# # ..........# #..# mSi .....####### #>$. ..#......... ##.## mSi y.....####### #.# .....#... mSi9 b_You start resting. _HP restored. mSi_ m_e - 5 javelins (gained 1)  Throw: 5 javelinsmSi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linemSi,..$... _HP restored. _e - 5 javelins (gained 1)  Throw: 5 javelins  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a javelin.mSi#g3.3 (1.44 _mSi;mSinSinSinSiznSinSinSiBnSinSi1nSi%nSirnSi?nSiunSinSie### ### ...## ..# #...# #.# #.#.#nSi #.# .>#... ####.#######.####......#.#. .nSi####..# #.#...# #######..# nSiI#.....# #(..$@...####6.3 (3.0  ##..# #.#####.....#  #..# #.# #..##.#  ##..######.# #..# #  #...# #..# nSip###.....####### #>$....#... #nSis#.## ###.....####### #.#  #.....#nSiD ...nSi>nSi}nSinSi # ###.## ..# ##...# #.# ##.#.# #.# ..>#... ####.#.# .#####.#.#. .#..# .#.#...# #..##.....# #(..@....#### ##..# #.#####.....# #..# #.# #..##.# # ##..######.# #..# # # #.# #..# ####.....# #>$. ......#. ##.## ####.....# #.#  #.....# ...7.3 (1nSi nSi nSi, +8.3 (2nSi` nSie ? _You now have 226 gold pieces (gained 15).oSioSieoSioSi:oSizoSiBoSiBoSi"## ###..## ..###...# #.#  ###.#.# #.# oSiF" #..>#... ####.#######.#  #.#####..# ##...#. .##..# .oSi"..#.#...# #######..###.....# #(@......####40 ##..# #.#####.....# # #..# #.# #..##.# ### ##..######.# #..# # oSi".)# #..# #..# #.####.....####### #>$. oSi&#;..#.. ##.## oSiO#######.....####### #.# ## #.....# ...oSi#oSi)oSi{*oSiphoSiBioSi5noSitppSiƸ# ###.## ..##...# #.# # ###.#.# #.# #..>#... ####.pSiD]#.# #.#####.##...#. .#..#.#.#...# #..##.....# #@.......####pSiv ##..# #.#####.....# ## #..# #.# #..##.# .### ##..######.pSi# #..# # ..)# #pSiĹl...# #..# .#.####.....#####pSi## #>$. .#pSi?. ##.## .######.....pSi7# #.# .## #.....# ...pSispSi+1.3 (1pSi}pSi9pSi[2.3 (25pSi;pSiY _e - 5 javelins (gained 1)pSi8 ### ## ..# ...# #.#  ###.#.# #.#  #..>#... ####.#.#  #.#####.# ...#. .#..# #.#...# #..# .....# #.@......#### ##..# #.#####.....#  #..# #.# #..##.# ### ##..######.#)# #...# #.####.....###### 3.3 (1pSiM  ### ## ..# ...# #.# ###.#.# #.# #..>#... ####.#.# #.#####.# pSi&N ...#. .#..# #.#...# #..# .....# #..@.....#### ##..# #.#####.....#  #..# #.# #..##.# pSiTN z ##..######. )# #..pSiN b .####.....##### pSiN pSiV pSiV &4pSi[ pSil] qSi^4qSiqSihH qSiH qSiYI qSiN qSiS qSiV nqSib ..# #.# qSin #.# #.# ... ####.#######.# ..............#  .############..# ..# #######..# ....# #........#### ##..# #.#####.....#  #..# #.# #@.##.# 9.3 (5 ##..######.# #..# # #..........# #..# .....####### #>$. ...#. ##.## #.....####### #.# #.....# ....### ...  #.#rSi8rSi8rSi9rSi>rSiK@rSi?DBrSiF,rSiGrSiL. ####.#######.# #...............# . .############..# ...# #######..# rSiL...# #........##### #.#####.....# #..# #.# #..##.# ..######.# #..# # ..........# #.@# rSiL 51.3 (2 rSi!M<.....####### #>$...# ..#. ##.##.# .....#rSiM #.# #..# ...#.### ...  #.# ....# ..?.# rSiM/##..rSiSNrSiRrSiU` _Found a scroll of teleportation.rSi e  ##.............. . .############..# ........#### ######..... #..######..# .........rSie ;.##.######## #>@...##......... ##.##...####### #.# #....#...... ####rSiyl rSim +2.3 (1rSilq rSiw rSix $3.3 (2rSi{ rSi8~ ? _You now have 244 gold pieces (gained 18).sSi, sSi sSis sSi sSi BsSi/ sSi k  You encounter a ball python.sSi" }...# ####### ...# #........#### #....# ## #..##.#####.# #..# .........# .....####### #>....#sSig .. ##.##.# #@# #...# ....S....# ##.### .........#  #.# .........#sSi  .......?.# ##.. ..........S   ball python (constriction, wandering)sSi l#........ ......#sSi ,4.3 (1.sSi9 )sSi +5.3 (2sSiM sSi 8 _The ball python leaves your sight.tSi;3tSi?tSiFtSiHtSiKNBtSiOm  A ball python comes into view.tSiwWb#....# ## #..##.#####.# #..# ..........# # tSis.....####### #>....#... ##.######S##.## ...# .........# ##.### .......@.#  #.#  ?#S   ball python (constriction, wandering).........# #.........#6.3 (1tSittSiv27.3 (2 _tSi}tSitSi #..#######..# .........#.######## #>...#...........##.##tSis...########S##.##  .........# ##.##.  #.# #?....#tSi0w#### #...tSiO=...#.#tSix| ######.## #tSio".tSi%StSih.tSi%StSi $tSi$+8.3 (1tSi*tSiw,uSi8#..# #.# #..##.#  bronnyjavo the Poker #..######.# #..# #  Merfolk ..........# #..##.#  Health: 46/46 ======================== .....######## #>....#  Magic: 6/6======================== ..#...........##.##.#  AC: 6Str: 16 .....########.##.## #  EV: 13Int: 8 .....# .........# SH: 0Dex: 18 ##.### ......S..# XL:  6 Next: 58% Place: Dungeon:4  #.# .......@.# Noise: ---------  Time: 2558.3 (0.0) ##.# .......?.# a) +0 trident ##.. ..........#  Throw: 5 javelins Si12d#### .........## # ......#... # .........#.  S   ball python (constriction, wandering) # .........##  ######.### #You encounter a ball python. _The ball python leaves your sight. _A ball python comes into view.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you, 72% to hit)uSi~ uSi*RS*uSiS.  Aim: a ball python (wandering, hasn't noticed you, 72% to hit)uSi/ #..# #.# #..##.#  bronnyjavo the Poker #..######.# #..# #  Merfolk ..........# #..##.#  Health: 46/46 ======================== .....######## #>....#  Magic: 6/6======================== ..#...........##.##.#  AC: 6Str: 16 .....########.##.## #  EV: 13Int: 8 .....# .........# SH: 0Dex: 18 ##.### ......†..# XL:  6 Next: 58% Place: Dungeon:4  #.# .......@.# Noise: ---------  Time: 2558.3 (0.0) ##.# .......?.# a) +0 trident ##.. ..........#  Throw: 5 javelins uSi60 #### .........## # ......#... # .........#.  S   ball python (constriction, wandering) # .........##  ######.### #_A ball python comes into view.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you, 72% to hit)  You catch the helpless ball python completely off-guard!  You puncture the ball python!uSi? B #.#   #..# #  #..##.# uSiR? ### #>....# ...##.##.# ####.##.## # uSi?  .........# ......†..#  #.# .......@.#uSi? .......?.# ..........# uSi? v .........## ......#...uSiO@ .........#. .........## ######.###uSip[ +9.3 (1uSij   Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a ball python (wandering, hasn't noticed you, 72% to hit)  You catch the helpless ball python completely off-guard!  You puncture the ball python! _You kill the ball python!vSi#..# #.# #..##.#  bronnyjavo the Poker #..######.# #..# #  Merfolk ..........# #..##.#  Health: 46/46 ======================== .....######## #>....#  Magic: 6/6======================== ..#...........##.##.#  AC: 6Str: 16 .....########.##.## #  EV: 13Int: 8 .....# .........# SH: 0Dex: 18 ##.### ......†..# XL:  6 Next: 58% Place: Dungeon:4  #.# .......@.# Noise: ---------  Time: 2559.3 (0.0) ##.# .......?.# a) +0 trident ##.. ..........#  Throw: 5 javelins vSix#### .........## # ......#... # .........#.   # .........##   ######.###  # Aim: a ball python (wandering, hasn't noticed you, 72% to hit)  You catch the helpless ball python completely off-guard!  You puncture the ball python! _You kill the ball python!Reach: a) +0 tridentPress: ? - help, Dir - move targetvSi9A*@vSi<†*vSi #..# #.# #..##.#bronnyjavo the Poker #..######.# #..# #Merfolk ..........# #..##.#Health: 46/46 ======================== .....######## #>....#Magic: 6/6======================== ..#...........##.##.#AC: 6Str: 16 .....########.##.## #EV: 13Int: 8 .....# .........#SH: 0Dex: 18 ##.### ......†..#XL:  6 Next: 58% Place: Dungeon:4  #.# .......@.#Noise: ---------  Time: 2559.3 (0.0) ##.# .......?.#a) +0 trident ##..vSi ] ..........#Throw: 5 javelins #### .........## #......#... #.........#. #.........########.### #You catch the helpless ball python completely off-guard!  You puncture the ball python! _You kill the ball python!Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then. _wSi #### .........#.######## #>...#...........##.##...########.##.##  .........# ##.##†  #.# . ##.....#####.#.### #.#. .# #wSikwSi 360.3 (1 _wSiwSiwSi+1.3 (2wSiwSi?wSi%|puncture the ball python! _You kill the ball python!  Reach: a) +0 trident  Press: ? - help, Dir - move target _Okay, then. _t - 5 scrolls of teleportation (gained 1)wSi` )..######.# #..# # # #..##.# ######## #>....# #....##.##.# #.##.## # # .# .### ......†..# #.# .# .# .# .. .#  .##  . .#. .##.######.### #. #. .# 2.3 (1wSi[ xSi^......# #..##.# ######## #>....# #...........##.##.# ..########.##.##.# # .........#.###### ......†..#.#.# .# ...#..# .# .#.# .. . ## .##  ......#... ...#..........########.###  #. .##.3xSi ######.# #..# # ....# #..##.# ..######## #>....# ........##.##.# ########.##.##.# .# .........#.### ### ......†..#.# # .........#. # .........# . . # ...##xSi ......#..........#..........##.######.### #.#. .##.xSi) xSi &4xSi xSi ySitKN........# #..##.######### #>....# #...........##.##.#########.##.##.#.# .........#.###### ......†..#.#.# .# .........#. .# .........# .. .........@## ##  #... .........#. .........##. ######.### #. #. .# #. 5ySi .# #..##.#.######## #>....# .#....##.##.#.#.##.##.#.# .#.### #.### ......†..#.#.# #.# .#..# #.# .#.# #.. .### .## ......#... .........#. .........##. ######.### #. #. .# #..6zSizSi/BzSizSig#zSi2..# #..##.# zSil#.....##########>....# .zSi&..#zSiZ....##.##.# zSi #.....zSic##.##.##.# zSi/#.....# #zSiM7..#.### #zSi##.### #......†..#.#.# zSiO #.# #zSi6..#..# #zSi.##.# #zSi6J..#.# zSi`0.##.. zSi@...##zSi"8.3 (2 zSi9.#### #zSi*..## zSi7.#zSifs #......#...# zSi.#zSi #.........#.# zSi##zSi #.........##.#zSi^ #######.### #.# ## #. .# .# #. . zSi6.#zSizSi<zSiH zSi zSi zSi zSi zSi]  #...# #..##.# ####.....##########>....#...#.....##.##.# ####.....########.##.##.#  #.....# #...#.### # ###.### #......†..#.#.# ## #.# #...#..# .#####.# ####...#.# ....##......##71.3 (3.#### ####...## ###.# #......#...#...# #.........#.#### #.........##.# ## #######.### #.# .#### #.# zSib .# ....# #.# .#.#{Six{Six{Siz{Sid{Sie{SiB{Si{Si_{Si*{SiJ{SirB{Si%..)# #...# #..##.# .#.####.....##########>....#...#....##.##.# {Sij.######.....########.##.##.# .## #.....# #...#.### ..## ###.### #......†..#.#.# {Si...## #.# #...#..# ....#####.######{Sid...#.#...##...##{Si4...##.#########...## ...###.# #......#...#{Si]...# #...#.# {Si..###### #...##.#.## #######.### #.#  ##.#### #.# .#  #....#{SiR #.# . {SiȗF #.##.#{Si{Si{Siӟ{SiSw{Siw{Six{Si{Si{Sin{Si{Si8{Si4{Si{{Si{Si$A###..)# #...# #..##.# ....#.####.....####>....# ###...#....##.##.#  #.######.....########.##.##.# {Si} ##.## #.....# #.........#.### ##...## ###.### #......†..#.#.# #.....## #.# #.........#..#...#####.######...#.#...##{Siq...##7...##.#########...## {Si0#.....###.# #......#...#...# #........#.# ##...###### #.........##.# #{SiX.###.## #######.### #.# .# ##.#### {Si#.# .# .# #....# #.# . {SiI.## #.##.#{Sik{Siǖ{Si |Si^DI|SiG|SiJM|Si9RX|SiR|SiS|SiU|SilW|Si?X|SiX|Si[|Si\|Si]|Si]|Sig........#.#.##.# ######.....########.##.##.#  #.....# #.........#.### .## ###.### #......†..#.#.# ..## #.# #.........#..# ...#####.######.........#.# ..................## ##.#########.........## ###.# #.@....#...# 81.3 (4# #.........#.# .###### #.........##.# #.## #######.### #.#####  #.# .#  #....#  #.# .  #.##.# #.###.#|Si|hT[40m #.#|Sik|Sijq|SiZ|Si|Si|Si| |Si|Si,|Sian|Siy!B|Si"|SiZA#.....# ##.### .### #......†..#.#.#  #.# #.........#..# ###.######.........#.# ##.................## #########.........## # #......#...# # #.........#.# ## #......@..##.# 6.3 (5 #######.### #.# ##  #.# .# .#  #.# |SiQI . .# #.# .# #.# .# #.# .# #.#######}SiZ}Si[}Siej}Si?p}Si9 }Si }Sih ~Siu~Si",~Si4......##.##.# ...########.##.##.# ...# #...#.### .### #......†..#.#.#  ##..# ...#.# ................## #######.........##  #......#..@# 9.3 (3#.........#.#  #.........##.#  #######.### #.# #.# .# #.# . #.# # #.# #.#~Si QSiSi SiSiSiR..########.##.##.# # #.........#.### ### #......†..#.#.# # #...#..# ######..#.# .......## ########  #......##...##.........########.###  #.# .##.# #.# .# 90.3 (1Si # #.........#.### ## #......†..#.#.#  #...#..# ####..#.# ......# #####.........##  #......#.#...##.########.### #.# .# #.# ..Si b#.# $.##.# ..##.# ...#.# .## ###SiU Si &1Sis Si9 + _Found 11 gold pieces.Si# #......†..#.#.#  #...#..# ####.#.# .....# ## ####.........## #.#  #......#.#..#...#.###.##.##.#.########.### #.# #.# #.# #.. #.# #$.##.# #..##.# #...#.# #.## ## #.# ..2SiSiSiSi#SiSiɞSizSi,nSinSi##...#.# ..............## ##Si....## #.#  #......#...## #..  ..#.###.# ...##.#.# ######.#####.# Si- #.# #.###.# Si#.# #@....#4.3 (2$.#####.#.Sik#.# .# ##SiO#.. #SiSi SiSi3Si _You now have 255 gold pieces (gained 11).Sik  You encounter a ball python.Si_# #.#  ###..  .###.# ...##.#.# ######.#####.# # #.# #.###.# #.# #.....#.##### ....# ##...##.##.#S   ball python (constriction, asleep)#..#S.67.3 (3 _Si Si7 #...## #.. ...#.###.# #.#.# ######.#####.# # #.# #.###.#....#..#####..#...#..###...# ##  #.# .. .# ##. #  S...#Si$>Si~>+8.3 (1SiBSiESi7...#.###.# #.#.# ######.#####.# # #.# #.###....#####.....# ##...# ##  #.## Si[8(.. .# ##.  #..S.#...#Si>Si>&9SiqBSiWDSie #.#.# ######.#####.# # #.# #.###....#####...#..# ##...# ##Sike n  #.# .. .# ##.  #..#S.#..###Sie Sil Si&m (600Siq SiCs SiJ0n######.#####.# # #.# #.###....######.....# ##...# ##Si1s  #.# .. .# ##....# #..####S..### SiT8Si 9&1SiA>Si?SiA #.# #.###....######.....# ##...# ##  #.# ..##.# ##....# #..###SicS.# ..#### SiSi&2Si9SiSiZ  #.# #.###.#  bronnyjavo the Poker #.# #.....#  MerfolkSi][ f #.# #..#####  Health: 46/46 ======================== #.# #..#...#  Magic: 6/6======================== #.# #....#  AC: 6Str: 16 #.# #.##...#  EV: 13Int: 8 ## #.# #.##  SH: 0Dex: 18 Si[ .. #.###.#  XL:  6 Next: 58% Place: Dungeon:4 ## #@....#  Noise: ---------  Time: 2602.3 (0.0) Si[ #*.####  a) +0 trident Si3\ #S.# Throw: 5 javelins ...# ...# ##### S   ball python (constriction, asleep) Sia\ _Found 11 gold pieces. _You now have 255 gold pieces (gained 11). _You encounter a ball python.Si\ Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (asleep, 98% to hit)Si #.# #.###.#  bronnyjavo the Poker #.# #.....#  Merfolk #.# #..#####  Health: 46/46 ======================== #.# #..#...#  Magic: 6/6======================== #.# #....#  AC: 6Str: 16 #.# #.##...#  EV: 13Int: 8 ## #.# #.##  SH: 0Dex: 18 .. #.###.#  XL:  6 Next: 58% Place: Dungeon:4 ## #@....#  Noise: ---------  Time: 2602.3 (0.0) #..####  a) +0 trident #†.# Throw: 5 javelins ...# ...#i34X ##### S   ball python (constriction, asleep)Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (asleep, 98% to hit)  You reach to attack!  The helpless ball python fails to defend itself.  You impale the ball python!! #.#   #.# #.....#  #.# #..#####  #.# #..#...#  #.# #....#  #.# #.##...#  #.# #.##  #.###.#  #@....#  #..####  #†.# ...# ...# ##### Si -3.2 (0.9SiSih<  Press: ? - help, Dir - move targetAim: a ball python (asleep, 98% to hit)  You reach to attack!  The helpless ball python fails to defend itself.  You impale the ball python!! _You kill the ball python!SiQSioRSiRSi9YSi<\Si` _Found an embroidered scarf.SibSifbSiMcSidSipfSiIgSigSixB#.# #.###.# #.# #.....# #.# #..##### #.# #..#...# #.# #....#.# #.# #.##...#  #.# #.##  #.###.#  #...@.# 6.2 (3.0#..#### SiPy#†.# ....#.[...########SiySi SiSi?4 Si4 Si}< SiSiSi2Si1SiSitSi#BSi$Sim$Si*p.........##.#.# ######.#####.# # #.# #.###.# #.# #.....# Si@+#.# #..##### #.# #..#...# #.# #....#.# #.# #.##..#.# #@##8.2 (2#.###.# #.....##..#### #†Si+.# ....#.[...########SiQ,Si1Si?3Si$3Si)Sib SiSiSiSiSi@SiSi #.# ......#...## #.. .........#.###.# .........##.#.# ######.#####.# # #.###.# ....# .#####.# #..#.@.#11.2 (3#.# #....#.#Si#.# #.##...##.###.###.###.##.....#####SiSi{ Si,"SiESiF3SidMSi=N,Si SSi]JSikg..# ...#.# # .## .## #.# ......#...## #..# .........#.###.#.# .........##.#.##.# ######.#####.# #.# ###@# 9.2 (8...# .######.# #..#...##.# #....#.##.# #.##...##.###.##SisSiSi3Si Si1BSiSiBSi.Si},SibSi2#R####.##.##.# ## †..#.#.# ..# ...#.# # Si#.## .# # ......#...## #. .........#.###.22.2 (3 .........##.#.## ######.#####.# #.# #.# #.###.##.# #.....##.# #..######..#..Si"$##....Si$Si)Sio+Si ISi Siu Si BSiޠ Si Siʨ Si ##>...##.##.# ####.##.##.# ###†..#.#.# #..#.# .# #.# .## #4.2 (2#...## #. .........#.###. .........##.#.##.# ######.#####.# #.##.###.#Si SiSi܏SiSSi8Sif ..# #..##.# #######>....# ......##.##.# #####.##.##.# #.........#.### #†..# #.#.. #.#..## #@## #...... ##.# ##...## #..# #.#.###.#.#.........##.#.##.# #######.#####.# #.# #.# #.###.# #.# #.....# #.# #..#####Si ^5.2 (1SiSiSSiSiSiMSikSiŰ,SiSi\Si],SiSiSilSiSiSiSi,SiSiSi,Si Si###.........#.# #.## .............## #.## ###.........## ##.#  #......#...## ##..#  #Si ..#.###.#.#  #.........##.#.##.#  #######.#####.###.# #.# #.###.# Si#.# #.@...#32.2 (7 #.# #..##### #.# #..#...# SiA@#.# #....#.# #.# #.##...# # #.###.## . #.###.# # #.....# #..####SiSi4SiSiSiW3SiMSiSiSi,SiSiSir,SiSiSin,SiSiySi!SiFSiSij #######.#####.###.# #.# #.###.# #.# #.....# #.# #..##### #.# #..#...# #.# #....#.# #.# #.##...# ## #.###.## .. #@###.#8.2 (6 ## #.....# #..#### #†.# SiZ....# .[...# ####### SiSiSi*SiO4Si(TSiUSiISi _Found 10 gold pieces. #.# #..#####.#...#...#.#.##... ## #.###.# .. #.###.# ## #.....#  #..####  #@.# 41.2 (3 .$.......# #....[...# .######## Si _You see here a ball python corpse.Si4 An embroidered scarf. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 Stash search prefixes: {ego} {branded} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified armour (g)o to location.SiSi#.# #..#####bronnyjavo the Poker#.# #..#...#Merfolk#.# #....#.#Health: 46/46 ========================#.# #.##...#Magic: 6/6======================== Si&###.###.##AC: 6Str: 16 ..#.###.#EV: 13Int: 8 ###.....#SH: 0Dex: 18#..####XL:  6 Next: 58% Place: Dungeon:4#@.#Noise: ---------  Time: 2641.2 (3.0).$.......#a) +0 tridentSi=S#....[...#Throw: 5 javelins.#########The helpless ball python fails to defend itself.  You impale the ball python!! _You kill the ball python! _Found an embroidered scarf. _Found 10 gold pieces. _You see here a ball python corpse.SiSiSiSi  #.# #..#...# #.# #....#.# #.# #.##...# ### #.###.## ... #.###. ### #.....# #..####Si .#######†.# #.$....@..###....[...########## Si Sib 22.2 (1 _Si Si) Si# #.# #....#.# #.# #.##...# #### #.###.## .... #.###. #### #.....# #..#####.#######†.#  #.$.......# ##.# #.#########Si$Si2%3Si, _You see here a scarf of resistance.SiA scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': It protects you from the effects of both fire and cold. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (g)et.SiSi#.# #....#.#bronnyjavo the Poker#.# #.##...#Merfolk #####.###.##Health: 46/46 ======================== ....#.###.#Magic: 6/6======================== #####.....#AC: 6Str: 16#..####EV: 13Int: 8#.#######†.#SH: 0Dex: 18#.$.......#XL:  6 Next: 58% Place: Dungeon:4##....@...#Noise: ---------  Time: 2643.2 (1.0)#.#########a) +0 tridentThrow: 5 javelinsYou impale the ball python!! _You kill the ball python! _Found an embroidered scarf. _Found 10 gold pieces. _You see here a ball python corpse. _iQJ7mYou see here a scarf of resistance.SiSif&4Sie _o - a scarf of resistanceSiSiEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Armour (go to first with [) SiZ g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  o - a scarf of resistance Jewellery (go to first with "=)  l - a ring of willpower (worn) Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman[?] describe selected [!] equip|wield|wear|put onSiy[tab] equip|unequip Si  o - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': It protects you from the effects of both fire and cold. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 4 of the Dungeon. Sih Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armourSi)Equip or unequip which item?- - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  o - a scarf of resistance Jewellery (go to first with "=)  l - a ring of willpower (worn) Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip SijSiSi^ #.# #....#.#bronnyjavo the Poker#.# #.##...#Merfolk #####.###.##Health: 46/46 ======================== ....#.###.#Magic: 6/6======================== #####.....#AC: 6Str: 16#..####EV: 13Int: 8#.#######†.#Si#jSH: 0Dex: 18#.$.......#XL:  6 Next: 58% Place: Dungeon:4##....@...#Noise: ---------  Time: 2644.2 (0.0)#.#########a) +0 tridentThrow: 5 javelins _You kill the ball python! _Found an embroidered scarf. _Found 10 gold pieces. _You see here a ball python corpse. _You see here a scarf of resistance. _o - a scarf of resistanceSiSioSiSiAf  You start putting on your armour.SiA5.2 (1Si`Si+6.2 (2SiSipSi+7.2 (3SiSiSil+8.2 (4Si SiDSi+9.2 (5SiNSi? _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.SiSiSiJd _You feel resistant to extremes of temperature.Si`p3Si=qSiwSiySi _ #.# #....#.# #.# #.##...### #.###.##.. #.###.### # #.....#.. #..#### #.#######†.# #.$.......# ##..@.....#51.2 (2 #.## ###Six # #.# #....#.# # #.# #.##...## # #.###.##. .. #.###.## #. #.....# # .. #..#### # #.#†.# # #.$.# # ##.@......# # #.##.#....## .#  #Si  Si +2.2 (1Si SiƄ Si.# #.# #..#...# .# #.# #....#.# .# #.# #.##...# .####### ## #.###.## ........ . #.###.# .####### # #.....# .#.. #..#### .########†.# .# .# .# ##........# ## #.######### #.# #.# ... .## ### ..#SiSi{&3Si8SiSi+4.2 (2SiBSi? _You now have 265 gold pieces (gained 10).Si M#.# #.# #..#...# #.# #.# #....#.# #.#Si l #.# #.##...# #.# #### #.###.##. ... #.###.# #.# #.. #.....# #.# ..# #..#### #.# #.#†.# #.# #.# ..#Si  ##.## #.##.#Si :.#... #### .### ...#Si% Si Sil +5.2 (1Si_ Si SiZSi1[Si[SiaSiaSidnSiSeSij####### #### #.###.# ......... ... #.#  #......# #.# ..#.###Sizkk #.#######†.#  #.........# . ##.......#########7.2 (2 #.##  #.# ....### SilV.# # #...SiUlSipSirSiSiK3SiSi  You encounter an ogre. It is wielding a +0 giant spiked club.SiU#.####### #### #.###.## .......... ... #.###. ##.####### #.. #.....#  #.# ..# #..#### ##.# #.#######†.# #.#Sin` #.........# ...# ##........# ############# #  ##... ###Siȵ#.##. ..#### #O...# #.O   ogre (asleep)# #Si#....#. .....eSiݻ&0Si28.2 (1 _SiSiSi [........... ... #.###. ###.####### #.. #.....#  #.# ..# #..#### ###.# #.#######†.# .##.### #.........# ....#Sit 2#.# ##........# .#####.###.######### .# Si #.#.## .# .##l... .###Si #.##.# ...### # #O#Sid ...# #.## # #.#... #.#l   iguana (asleep).....eSi T ..###Si Si &9SiS Si X _You encounter an iguana.SiDSizAn ogre. A large, ugly, and fat creature, distantly related to goblins. It is SiOtremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) SiYou have about 98% to hit with your +0 trident (while incapacitated). It has about 36% to hit you. AttackMax Damage Hit: +0 giant spiked club 41 SiӪIt has a 24% chance to notice you each turn. It can open doors. [!]: Description|Statuses|QuoteSi==SiR........... ...#.###.#bronnyjavo the Poker ###.####### #..#.....#Merfolk#.#..##..####Health: 46/46 ======================== ###.##.#######†.#Magic: 6/6======================== .##.### #.........#AC: 6Str: 16 ....##.# ##........#EV: 13Int: 8 .#####.###.#########SH: 0Dex: 18 .##.#.##XL:  6 Next: 58% Place: Dungeon:4 .##@##Noise: ---------  Time: 2659.2 (1.0) .##l...#a) +0 trident .####.##.#Throw: 5 javelins il10m...#### #O# .....##.# ...# ##.#O   ogre (asleep) ..#...#.#l   iguana (asleep) ......e..# .....## _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature. _You now have 265 gold pieces (gained 10). _You encounter an ogre. It is wielding a +0 giant spiked club. _You encounter an iguana.Si Si SigSiSi6##.####### #### #.###.# .......... ... #.###.# ##.####### #.. #.....#  #.# ..# #..#### ##.#  #.#######†.# ##.# ## #.........# ..# #.# ##........# #####.###.######### # #. #  #.# # #l...# ### #.##.#### # #O#.# #.#  # #.##... #.#e ..#SiSiQ'60SiSiSis.# #.# #.##...# #.####### #### #.###.# ......... ... #.###.# Si')#.####### #.. #.....# .# ..# #..#### #.#  #.#######†.# #.# ## #.........# ..# Si5#.# ##........# ###.###@######### #. #.# #l...# ## #.##.#Si### # #O#.# #.# # #.Si x# #... #.#Si*Si&1SiߣSiSiGU .# #.# #....#.# .# #.# #.##...# ####### #### #.###.# ........ ... #.###.# .####### #.. #.....# .# ..# #..#### .#  #.#######†.# # SiVV ## #..# .# #.# ##@.......# ###.###.##########. #.# #l...# # #.##.# ### # #O#. #Sik\ Si\ &2Si[a SiAc SihM#.....# #.#... .####### ##### ........ ... ######### #.. .....# #..#### #.#######†Sigm# #. .#.# ##........ ###.###.##########.#.###..#Si8Si0&3SiSiގSi #.# #.# #..#...# #.# #.# #....#.# #.# #.# #.##...# #.# #### #.###.##. ... #.###.# #.# #.. #.....# #.# ..# #..#### #.# #.Si #†.# #.# ## #.# ..# #.# ##.## #.###.# #.#.## #.## #l...# ## #.##.# .### # #O# ...# #.#SiA Si &4Si SiR Si#N#.# #.# #..##### ##.# #.# #..#...#  #.# #.# #....#.#  #.# ## #.# #.##...# ##.####### ####. #.###.## .......... .... #.###.# ##.####### #.. #.....#  #.##..## #..#### ##.# #@#######†.# ##.# #.# ...# ##........# ######.######### ##.#.## # #.## #  #l.Si..# ###  #.##.##### #O#Si+Si&5Si Sic Si....# #.# #..... .##.# #.# #..##### ###.# #.# #..#...# #.# #.# #....#.#  #.# ####.# #.##...# ###.####### ####.. #.###.## ........... ....# #.###.# ###.####### #.. #.....#  #.##.@## #..#####.# #.#.#######†.# .##.# ##.###.........# ....##.# ##........# .######.###.######### .##.#.## .# #.## .#  #l...# .###  #.##.#Si̔Sii&6SinSi&Si #....# #.# #.....# #.##.# #.# #..##### .###.# #.# #..#...# # #.# #.# #....#.# #.# ####.# #.##...##.# ####.. #.###.## †. ....# #.###.##.# #..# #.....# # #.# #@.## #..#####.# #.#.#######†.# ..##.# ##.###...#.# #.# ##........# #.#### ##.###.######### #.# #.#.## #.# #.## ..# #l...# ..### #.##.#7Si Si?4SiSiSiEM######.....# #.### .###.. # #.# #....#  #.# ####.#... ####.############...# †...............### #Si֐M###.####### ... # .## #..#### ## #.#.#######† ..##.###.###.........#.# ##...##.###.####Si|Si&8SiiSiȝSi8  #######.#####.###.# ##.#### #.# #.###.#  #....# #.# #.....  #.##.# #.# #..### #.###.# #.# #..#... .# #.# #.# #....#. # #.# ####.# #.##... #####.############...<# #.###.# .†..............@..# #.###.# .####.###########..# #.....# .# #.# #..## #..#### .####.# #.#.#######†.###.# ##.##.# ......# #.# ##........# .#.######.###.######### ##.##.#.## ##.# #.##Si? SiH@ &9SiD Si>G ; _Found an escape hatch in the ceiling.SipYISiY_SibXSicSicSidSij##.## #######.#####.##  ##.#### #.# #.## #....# #.# #.... # #.##.# #.# #.. #SijR##.###.# #.# #..# ...# #.# #.# #... ### #.# ####.# #.##  ######.##...<# #.##  #.†Sij....# #.##71.2 (2  #.####.##..# #.... Sik #.# #.# #..## #.. SiAk##.####.# #.#.#######†.#..##.# ##.###Sik..#..# #.# ##..# ...#.#### ##.###.### ####.#Sik #.#.##  ###.# #.##SilSilSiqSiQsSiV Si+W SiW SiZ^ Si0c nSic Si)d Si3j .###.## #######.#####. .# ##.#### #.# #. .# #....# #.# # .## #.##.# #.# #.. Sij ..###.###.# #.# #...# #.# #.# # .#### #.# ####.# #.# # ######.Sij ##...<# #. # #.†..# #.Sij 3 # #.####.##..# # Sik # #.# #.# #..## #..##.####.#Si>k  #.#.#######†...##.# ##.###Sick _....# #.# ##Sik D....#.#### ##.###.Sik E# .#####.# #.#.## Sil t.# ###.# #.##Sil Si#q Sir SiSiOSiSiSiSiSi.###.## #######.#### #..# ##.#### #.# #..# #....#Si #.# # #..## #.##.# #.# #..###.###.#Si #.# #..# #.# #.# # ...#### #.#Sim ####.# .# ######.##...<# †# #.†..# 5Si .# #.####.##..# # #.# #.# #.#Sie #..## # #.####.####.#Si #.#.#######..##.# ##.###..# #.# ## Si #......#.#### ##.###. ##.#####.# #.#.## Si/ #.# ###.# #.##SiRSiSiSibSi Si SiF Si# Si$ Si' SiL( ,Si( Sid) Si) Si) Si* Si+ Si+ Siv, Si- Si0 Si4 #.###..## #.##.# #. .#.##....###.###.# #. ........#.# #. .#..#...#### #.#Si4  ####. # #.##.# ######.############...< Si4 # #.##†# #.÷.................# ###.##.# #.####.###########..# Si!5 )....##.# #.# #.# #..## ##.##.####.####@# #.#.#SiE5 82.2 (7  #...........##.# ##.###.. Si5  #..............# #.# ##.  ####......#.#### ##.###. ##.#####.# #.#.## #.# ###.# #.##SiT6  #.# #...# #l...# Si6 #.###...### #.##.# #.#.......### Si6 - #O#Si?7 Si; Si+= SiKSiSi`SiISiNSiSinSi:SiSiSiSi}Si,SiSie.#..#...#### #.## ...# #.##.# ######.############ #.##†# #.÷................ SiJ######.##.# #.####.###########. .......##.# #.# #.# #.. .#####.##.####.####.# #.# .# #...........##.# ##.## .Si%# #..............# #.# SiH.# ####......#@#### #6.2 (4 Si_@.# ##.###Siv #.# .# #.# ###Si .# #.# #...Si #l... Si.# #.###...### #.##. Si[.# #.#.......###SiQ #O  Si.# #..)........# #.Si  .# #.#.......# # #.Si  .# #.###....#... #. SiSiySiSi3Duvessa, Sister of Dowan A plain-looking deep elven fighter who is technically brilliant in many forms ofcombat, but over-confident because of it. She is complemented by the magical skills of her twin brother, Dowan. She journeys to the surface to challenge its greatest champions. Max HP: ~36Will: +AC: +EV: ++ Si5Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with your +0 trident (while incapacitated). She has about 61% to hit you. AttackMax Damage Hit: +0 short sword 14 She has a 21% chance to notice you each turn. She can open doors. Si[!]: Description|Statuses|QuoteSiSi(##..#..#...#### #.### bronnyjavo the Poker ...# #.##.# ######.############. Merfolk ...# #.##†# #.÷................. Health: 46/46 ======================== Si######.##.# #.####.###########.. Magic: 6/6======================== .......##.# #.# #.##.. AC: 6Str: 16 .#####.##.####.####.##.# EV: 13SiInt: 8 .# #...........##.###.## SH: 0SiDex: 18 .# #..............#Si#.#XL:  6 Next: 58% Place: Dungeon:4 Si  .# ####......#@######.## Noise: ---------  Time: 2686.2 (4.0) SiC.###.#####.##.# a) +0 trident Sift.##.# ###.#Si#. Throw: 5 javelins .##.# #...#SiA#l... .##.###...####.##. .##.#.......#### #O  .##..)........##.Si   .##.#.......# ##.  Si-L.##.###....#...#. SiPYou finish putting on your scarf of resistance. _You feel resistant to extremes of temperature. _You now have 265 gold pieces (gained 10). SisX_You encounter an ogre. It is wielding a +0 giant spiked club. Si_You encounter an iguana. _Found an escape hatch in the ceiling.Si^SiSiSiSi Si 5An ogre. A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Human SiZ Speed: 100% (attack: 66%) You have about 98% to hit with your +0 trident (while incapacitated). It has about 36% to hit you. AttackMax Damage Hit: +0 giant spiked club 41 It has a 24% chance to notice you each turn. It can open doors. [!]: Description|Statuses|QuoteSi?*##..#..#...#### #.### bronnyjavo the Poker ...# #.##.# ######.############. Merfolk ...# #.##†# #.÷................. Health: 46/46 ======================== ######.##.# #.####.###########.. Magic: 6/6======================== .......##.# #.# #.##.. AC: 6Str: 16 .#####.##.####.####.##.# EV: 13Int: 8 .# #...........##.###.## SH: 0Dex: 18 .# #..............##.#XL:  6 Next: 58% Place: Dungeon:4 .# ####......#@#i+f34m#####.## Noise: ---------  Time: 2686.2 (0.0) .###.#####.##.# a) +0 trident .##.# ###.##. Throw: 5 javelins .##.# #...##l... .##.###...####.##. .##.#.......#### #O  .##..)........##.  .##.#.......# ##.  .##.###....#...#. You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature. _You now have 265 gold pieces (gained 10). _You encounter an ogre. It is wielding a +0 giant spiked club. _You encounter an iguana. _Found an escape hatch in the ceiling.SiZ0Si0Si@SiASi1SiSi_SiSiXSi&SiSi+Siҕ.............# #.#  #..#...#### #.# #### .# #.##.# ######.############ .# #.##†# #.÷.................# ####.##.# #.####.###########..# Si'....##.# #.# #.# #..# ####.##.####.####.# .#.  #..##.# ##.###.  #............@.# #.# 8.2 (2 SiT ####......#.######.###. ##.#####.# #.#.#Si} #.# ###.#  #.## Si#.# #...# #l...# #.###...### #.##.#Si #.#.......### # #O# #..)........# #.#Si #.#.......# # #.#SiD!SiSiSiSiISiSiSiSiIo##.###..## #.##.# #. .#.##..###.#  #. ............# #.# #..#...#### #.# ####. # #.##.# ######.##.< # #.##†# #.÷.................# Si.##.# #.####.###########..# ....##.# #.# #.#  #..## ###.##.####.####@#  #.#.90#...........##.# ##.###.#..............#Si\p#.# ##.####......#.######.###.##.#####.#  #.#.###.# ###.#  #.##.# #...# #l...##.###...### #.##.##.#.### # #O#SiSiSiSi*QSi_3SiSiSiSignSiSi #..# ##.### # #..# #... ##.###..## #.###....###.## ............# #.# #. .#..#...#### #.# ####. # ######.############...< # #.##†# #.÷.................#  ##########..# 2 ....##.# #.#  #..## ###.##.####.####. #.#.###...........##.###.###..#..............#SiY#.# ##.#SiSiSiSiSi SiSiYSiSiSinSi #.#.###.## #######.##  #..# ##.#### #.#  #..# #....# #.# ##..## #.##.# #.# Si##....###.###.# #.# .........# #.#  #.# ..#...#### #.# ####.# .##.# ######.############...<# #.##†# #.÷.....@...........# 4 #.##.# #.####.###########..# ..##.# #.# #.# Si?#..## #.##.####.####.# .#.#### #..##.# ##.###... #........# #.# ##... ####......#.####Sii##.###.###.#####.# #.#.##Si*#.# ###.#  #.##SiSibSiSi1 3Si Si Si SiR Sil ,Si Si #.#.###.## #######.### #..# ##.#### #.# # #..# #....# #.# # #..## #.##.# #.# # .Si ...###.###.# #.# ## #.# #.# #.#### #.# ####.# # ######.###Si. ...<# # #†# #.÷.......# #7.2 (3 #.####.###Si ..# # #.# #.# #.# #..## ###.####.# Si *#.#.### .##.# ##.###... .# #.# ##... #......#.#### ##.###.### Si SiX Si Si Si Si Si% Si ,Si Sin Sin .###.## #######.#####. # ##.#### #.# #.# # #....# #.# #... ## #.##.# Si #.# #.. .###.###.# #.# #..# #.# #.# #... #### #.# ####.# #.#  ######.###Si ...<# #.#  #.÷...# #.#700 Si8 #.####.###..# #...  #.# #.# Sij #..## #.. ###.####.# #.#.#######†.##.# ##.###...#Si # #.# ##........# ....#.#### ##.###.### Si Si^ Si SiSi Si Si'Si )Si,nSiv-Si.Si/SiD0Si0Si6#.## #######.#####.###. ##.#### #.# #.###.  #....# Si'7h#.# #.....#  #.##.# #.# #..### #.###.# #.# #..#... .# #.# Si7#.# #....# # #.# ####.# #.##... #####.###...<# #.###. .÷...# #.###.Si73 .####.###..# #.....# Si7#.# #.# #..## #..### .####.# #.#.#Si8##.# ##.###..Si98# #.# ##..#.#### ##.###.### Siy8Si8Si=Si>Siq Si Si& Sip Si## #.# #.###.# ....# #.# #.....# #.##.# #.# #..#### .###.# Si #.# #..#... # #.# #.# #....#.#  #.# ####.# #.##...# ####.############...<# #.###.## ÷.................# #.###.# ####.###########@.# #.....# Si# # #.# #..## #..#### ####.# Si< #.#.#######†.# SiS .##.# ##.###........Sij K.#..# Si _#.# # Si Y#.#### ##.###.########Si [# #.#  #.#.Si_ ##.# #.## ..# #l...#SiSid+4.2 (1SiSiYSig Si Si Si Six Si Si nSig #.# #.# #..##### #.# #.# #..#...#  #.# #.# #....#.# Si  #.# ####.# #.##...# #.############...<# #.###.## ................# #.###.# Si .###########..# #.....#  #.# #..## #..#### .# #.#@#######†.# Si: 6.2 (2#.# ##.###.........# Sic ...# #.# ##........# #### ##.###.########Si |# # #.##Si <  ##Si : #l...#Si J##.##.###Si% G# #O#Si Si6 Si SiwSixSigxSiSiESinSicSi.# #.# #....#.# .# ####.# #.##...# .############...<# #.###.## Si..............# #.###.# .##..# #.....# # #..## #..#### Sid.# #.#.#######†.# .# ##.###.........# .# #.# ##@.......# 8 ##.###.#########  #.#.##  #.#Si# #l...#SiԌ#.##.#### #O# SiW.. #.# Siy# #  #.#SiߍSiڒSiSi}c#.#####.# #.##...# #.############...<# #.###.## ...............# #.###. #.###########..# #.....# #.# #..## #..#### #.# #.#.#######†.# #.###.###.........# ..# #.# ##.# ### ##.###@######### #.#.##  #l... ## #.##.# .### # #O# ...# #.# .# # #.# #... #.#Si Si$9.2 (1SiRSiSiT #.############...<# #.###.## ................# #.###. ##.###########..# #.....#  #.# #..## #..#### ##.# #.#.#######†.# #.###.###.........# ...# #.# ##........# ####Si  ##.###.######### #  #.#@## # ##l... ### #.##.# ..### # #O# ....# #.#O   ogre (asleep)# # #.#...SiT  #.# .....e ..#SiZ Si '10Sis SiЯ Si@##.############...<# #.###.##bronnyjavo the Poker ................##.###.#Merfolk ##.###########..##.....#Si"Health: 46/46 ========================#.##..## #..####Magic: 6/6======================== ##.##.#.#######†.#AC: 6Str: 16 ##.###.###.........#SiJEV: 13Int: 8 ...##.# ##........#SipSH: 0Dex: 18 ######.###.#########SiXL:  6 Next: 58% Place: Dungeon:4 ##.#@##SiԯNoise: ---------  Time: 2710.2 (0.0) ##*##a) +0 trident #Si#l..*#Throw: 5 javelins ###Si0#.##*# ..#### #O# ....##.#SiO   ogre (asleep) ..# ##.# .#...#.# .....e..# _You encounter an iguana. _Found an escape hatch in the ceiling.  Throw: 5 javelinsSiCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit)SiK &##.############...<# #.###.##bronnyjavo the Poker ................##.###.#Merfolk ##.###########..##.....#Health: 46/46 ========================#.##..## #..####Magic: 6/6Si. ======================== ##.##.#.#######†.#AC: 6Str: 16 ##.###.###.........#EV: 13Int: 8 ...##.# ##........#SH: 0Dex: 18 ######.###.#########XL:  6 Next: 58% Place: Dungeon:4 ##.#@##Noise: ---------  Time: 2710.2 (0.0) ##(##a) +0 trident ##l..(#Throw: 5 javelins ###Si 1#.##(# ..#### #(# ....##.#O   ogre ..# ##.# .#...#.# .....e..#Throw: 5 javelinsSi BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit)  Si# QYou throw a javelin. The javelin pierces through the ogre.  The ogre shouts!Sin lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit)  You throw a javelin. The javelin pierces through the ogre.  The ogre shouts!is lightly wounded.Si p 3OSiu .....l   iguana (wandering)Siv R===1.6 (1.44 Siw _Si| Siw~ Sig##.############...<# #.###.##bronnyjavo the Poker ................##.###.#Sig:Merfolk ##.###########..##.....#Health: 46/46 ========================#.##..## #..####Magic: 6/6SihN======================== ##.#Si/h#.#.#######†.#AC: 6Str: 16 SiHhJ##.###.###.........#Si`hXEV: 13Int: 8 Siyh...##.# ##........#SH: 0Sih?Dex: 18 ####SihK##.###.#########SihXL:  6 Next: 58% Place: Dungeon:4 ##.#@##SiiNoise: ===------  Time: 2711.6 (0.0) ##*##a) +0 trident #Si(i#...*#Throw: 4 javelins ###SiAiH#l##O# ..###SiYiW# #(# ....#Siqi#.#O   ogre Siit..# ##.#Siil   iguana (wandering) .#...SiiK#.# .....e..#SiiPThe ogre shouts! _The ogre is lightly wounded.  Sii"Throw: 4 javelinsSijLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 79% to hit)Siu V##.############...<# #.###.##bronnyjavo the Poker ................##.###.#Merfolk ##.###########..##.....#Health: 46/46 ========================#.##..## #..####Magic: 6/6======================== ##.##.#.#######†.#AC: 6Str: 16 ##.###.###.........#Si EV: 13Int: 8 ...##.# ##........#SH: 0Dex: 18 ######.###.#########XL:  6 Next: 58% Place: Dungeon:4 ##.#@##Noise: ===------  Time: 2711.6 (0.0) ##(##a) +0 trident ##...(#Throw: 4 javelins ###Si #l##(# ..#### #(# ....##.#O   ogre ..# ##.#l   iguana (wandering) .#...#.# .....eSi ..#Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSiC Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 79% to hit)  You throw a javelin. The javelin pierces through the ogre.  The ogre is moderately wounded.Si # ol.OSi# rO..lSi( XlSi) p--2.9 (1.33 _Si, Sib. Si^X.# ####.# #.##...# #.############...<# #.###.# ...............# #.###.# #.###########..# #.....# .# #..## #..#### #.#  #.#.#######†.# #.# ##.###.........# ..# #.# ##........# ####.###@######### #.#. #O# #..l.# ## #.##(#### # #(# .# #.#  # #.# #... #.#.lSib1O.SiSi$1---SiR%30Si SiKSi-.#  #.# #....#.# .# ####.# #.##...# ############...<# #.###.# ..............# #.###.# .###########..# #.....# .# #..## #..#### .#  #.#.#######†.# # ##.###..# .# #.# ##@.......# ####.###.##########.#O #.# #...l# # #.##(# ### # #(# . #l.Oi.m.Si0Si1!-Si14Si6Si7Si # #.# #..#...# #  #.# #....#.# # ####.# #.##...# ############...<# #.###.# .............# #.###.# ###########..# #.....# Si D# #..## #..#### #  #.#.#######†.# # ##.###..#  #.# ##........# ###.###O#########Si #.#. #l# #....#  #.##(# ## # #(Si8 V# .Si 9l.Sii 9O.SiУ <5Si Siק Si 4 #.# #..#...#  #.# #....#.#  ####.# #.##...# ...<# #.###.## # #.###.# ..# #.....#  #..## #..####  #.#.#†.#  ##.###.#  #.# ##O.#  ##.###.# #.#l###.###....# #.##(# O.l.SiSi[&6SiSiSi#.# #..#...# #.# #....#.# ####.# #.##...# ...<# #.###.## # #.###.# ..# #.....# #..## #..#### #.#.#†.# ##.###..O.@....# #.# ##.# ##.###l# #.###....# SiG#.##(#   .Ol.Si<7SiSiK#.# #..#...# #.# #....#.# ####.# #.##...# ...<# #.###.## # #.###.# ..# #.....# #..## #..#### #.#.#†.# SiLB##.###...O.@...# #.# ##l.# ##.###.# #.#.## #....# #.##(# SiM4l.SiN?.OSi.*Si]F...#SiA9#.#.*SisI:#*Si">.*Si*(@.*SiHE**SiO.  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to  affect: 49%)SiZ O.Siq O.  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to  affect: 49%)Si,#.# #.....#bronnyjavo the Poker#.# #..#####Merfolk#.# #..#...#Health: 46/46 ========================#.# #....#.#Magic: 6/6========================####.# #.##...#AC: 6Str: 16 #######...<# #.###.##EV: 13Int: 8 ........##.###.#SH: 0Dex: 18 ######..##.....#XL:  6 Next: 58% Place: Dungeon:4#..## #@.####Noise: ---------  Time: 2721.9 (0.0)#.#.#######†.#a) +0 trident##.###....l.*..#Throw: 3 javelinsiI/m#.# ##........###.###.##########.#.##O   ogre#.###....##.##(# _You see here a ball python corpse.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to  affect: 49%)Si;Si_  The ogre resists with some effort.O.ll   iguana===2.9 (1 _SiSi ###...# ####.. ...# ####.... #######...<###.## ......### ######..# ...#.## #..#### #.#.#######O#.###....l.l.# ##........##.###.##########.#.## #.##...Si AO†Si 2l.Si Si 0---3Si Si( Si#.# #.###.#bronnyjavo the Poker#.# #.....#Merfolk#.# #..#####Health: 46/46 ========================#.# #..#...#Magic: 6/6========================#.# #....#.#AC: 6Str: 16####.# #.##...#EV: 13Int: 8 #######...<# #.###.##SH: 0Dex: 18 Si........##.###.#XL:  6 Next: 58% Place: Dungeon:4 ######..##@....#Noise: ---------  Time: 2723.9 (0.0)#..## #O.####a) +0 trident#.#.#######l.#Throw: 3 javelins##.###....l....##.# ##........###.###.#########O   ogre#.#.##l   iguana#.###....#affect: 49%) _The ogre resists with some effort.  Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSi2Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 79% to hit)Si{ #.# #.###.#bronnyjavo the Poker#.# #.....#Merfolk#.# #..#####Health: 46/46 ========================#.# #..#...#Magic: 6/6========================#.# #....#.#AC: 6Str: 16####.# #.##...#Sij| EV: 13Int: 8 #######...<# #.###.##SH: 0Dex: 18 ........##.###.#XL:  6 Next: 58% Place: Dungeon:4 ######..##@....#Noise: ---------  Time: 2723.9 (0.0)#..## #(.####a) +0 trident#.#.#######(.#Throw: 3 javelins##.###....l..(.##.# ##......(.###.###.#########O   ogre#.#.##Si| l   iguana#.###....#Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSi| Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 79% to hit)  You throw a javelin. The javelin pierces through the ogre.  The ogre is heavily wounded.Si l†The javelin pierces through the iguana but does no damage.Si| 7O.Si e=5.3 (1.42Si Si_ R _The ogre closely misses you.Si[#######.#######...# #####.. ...# ####.... #######...<###.## ......Sih###.# ######..# ......## #Ol#### #.#.#######†#.###....l....# ##......(.##.###.##########.#.## #.##Si5O.Si 3l.SiSi@^39----60Si_Si~Q _The iguana attacks as it pursues you! The iguana bites you!SiJ.........##.#.#######.#####.#####...# #####.. ...# ####.... #######...<## .......###.# ######..# Ol...#.## #..#### #.#.#######†#.###....l....# ##......(.##.###.##########.#.##O.l.-7SiU  #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 39/46 ====================----#.# #.....#Magic: 6/6========================#.# #..#####AC: 6Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Dex: 18####.# #.##...#XL:  6 Next: 58% Place: Dungeon:4 #######...<# #@###.##Noise: ---------  Time: 2727.3 (0.0) ........##O###.#a) +0 trident ######..##l....#Throw: 2 javelinsi> m#..## #..#####.#.#######†.###.###....l....#O   ogre#.# ##......(.#l   iguana##.###.##########.#.## _The ogre closely misses you. _The iguana attacks as it pursues you! The iguana bites you!  Throw: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 79% to hit)Si< #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 39/46 ====================----#.# #.....#Magic: 6/6========================#.# #..#####AC: 6SiStr: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Dex: 18####.# #.##...#XL:  6 Next: 58% Place: Dungeon:4 #######...<# #@###.##Noise: ---------  Time: 2727.3 (0.0) ........##(###.#a) +0 trident ######..##(....#Throw: 2 javelins#..## #(.#####.#.#######(.###.###....l..(.#O   ogre#.# ##......(.#l   iguana##.###.##########.#.##Throw: 2 javelinsPress: ? - help, Q - select action, SiX[37m( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 79% to hit)  You throw a javelin. The javelin pierces through the ogre!  The ogre is severely wounded.SioxOl.†.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 79% to hit)  You throw a javelin. The javelin pierces through the ogre!  The ogre is severely wounded.The javelin pierces through the iguana but does no damage.Si[}w40=8.6 (1.3javelin SiSiJJ _The ogre misses you.Ti b #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 40/46 ====================---- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 58% Place: Dungeon:4 TiX ?#######...<# #@###.##  Noise: =--------  Time: 2728.6 (0.0) ........# #O###.#  a) +0 trident ######..# #l....#  Throw: javelin #..## #..####  #.#.#######†.#  ##.###....l....# O   ogre  #.# ##......(.# l   iguana  ##.###.######### Ti #.#.##The ogre is severely wounded.The javelin pierces through the iguana but does no damage. _The ogre misses you.Ti Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (severely wounded, 81% to hit)Tir #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 40/46 ====================----#.# #.....#Magic: 6/6========================#.# #..#####AC: 6Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Dex: 18####.# #.##...#XL:  6 Next: 58% Place: Dungeon:4 #######...<# #@###.##Noise: =--------  Time: 2728.6 (0.0) ........##O###.#a) +0 trident ######..##l....#Throw: javelinTim#..## #..#####.#.#######†.###.###....l....#O   ogre#.# ##......(.#l   iguana##.###.##########.#.## _The ogre misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (severely wounded, 81% to hit)  You hit the ogre.  The ogre is severely wounded.9.6 (1  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (severely wounded, 81% to hit)  You hit the ogre.  The ogre is severely wounded. _The ogre closely misses you.Ti $Ti  #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  MerfolkTiљ & #.# #.###.#  Health: 40/46 ====================---- #.# #.....#  Magic: 6/6TiH ~======================== #.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 Tiw #.# #....#.#  SH: 0Dex: 18Ti  Ti ####.# #.##...#  XL:  6 Next: 58% Place: Dungeon:4 Tiۚ #######...<# #@###.##  Noise: =--------  Time: 2729.6 (0.0) Ti ........# #O###.#  a) +0 trident Ti) ######..# #l....#  Throw: javelin TiY c#..## #..####  #.#.#######†.#  ##.###....l....#Ti  O   ogre  #.# ##......(.#Ti  l   iguana  ##.###.#########Tiћ  #.#.##Ti eYou hit the ogre.  The ogre is severely wounded. Ti% i_The ogre closely misses you.Reach: a) +0 tridentTiG Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (severely wounded, 81% to hit)Ti #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 40/46 ====================----#.# #.....#Magic: 6/6========================#.# #..#####AC: 6Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Ti;Dex: 18####.# #.##...#XL:  6 Next: 58% Place: Dungeon:4 #######...<# #@###.##Noise: =--------  Time: 2729.6 (0.0) ........##O###.#a) +0 trident ######..##l....#Throw: javelin#..## #..#####.#.#######†.###.###....l....#Ti4O   ogre#.# ##......(.#l   iguana##.###.##########.#.## _The ogre closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (severely wounded, 81% to hit)  You hit the ogre.  The ogre is almost dead.Timt22---------==30.6 (1TiTi  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (severely wounded, 81% to hit)  You hit the ogre.  The ogre is almost dead. _The ogre hits you with a +0 giant spiked club!!Til' #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 22/46 ===========------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 Til#.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 58% Place: Dungeon:4 #######...<# #@###.##  Noise: ===------  Time: 2730.6 (0.0) ........# #O###.#  a) +0 trident TiJm ######..# #l....#  Throw: javelin #..## #..####  #.#.#######†.#  ##.###....l....# O   ogre  #.# ##......(.# l   iguana  ##.###.######### #.#.##You hit the ogre.  The ogre is almost dead. Tim*_The ogre hits you with a +0 giant spiked club!!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (almost dead, 81% to hit)Ti?z  #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 22/46 ===========-------------#.# #.....#Magic: 6/6========================#.# #..#####AC: 6Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Ti{ Dex: 18####.# #.##...#XL:  6 Next: 58% Place: Dungeon:4 #######...<# #@###.##Noise: ===------  Time: 2730.6 (0.0) ........##O###.#a) +0 trident ######..##l....#Throw: javelin#..## #..#####.#.#######†.###.###....l....#O   ogre#.# ##......(.#l   iguana##.###.##########.#.##TiT| The ogre is almost dead. _The ogre hits you with a +0 giant spiked club!!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (almost dead, 81% to hit)  Okay, then.Ti Tî . _Ti5 #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 22/46 ===========------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 58% Place: Dungeon:4 #######...<# #@###.##  Noise: ===------  Time: 2730.6 (0.0) ........# #O###.#  a) +0 trident ######..# #l....#  Throw: javelin #..## #..#### Tik6  #.#.#######†.#  ##.###....l....# O   ogre  #.# ##......(.# l   iguana  ##.###.######### #.#.##Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (almost dead, 81% to hit) _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (almost dead, 81% to hit)Ti2T YOliguana (72TiƉ Ologre, wielding a +0 giant spiked club (almost dead, 81% to hit)Ti #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 22/46 ===========------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 58% Place: Dungeon:4 #######...<# #@###.##  Noise: ===------  Time: 2730.6 (0.0) ........# #)###.#  a) +0 trident ######..# #l....#  Throw: javelin #..## #..#### Tiu  #.#.#######†.#  ##.###....l....# O   ogre  #.# ##......(.# l   iguana  ##.###.######### #.#.##Aim: an ogre, wielding a +0 giant spiked club (almost dead, 81% to hit) _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (almost dead, 81% to hit)  You hit the ogre.l.Ti   #.###.#  #.# #.###.#  #.# #.....#  #.# #..#####  #.# #..#...#  #.# Ti    <#       #..## #..# #†.#  ...#TiTBl   iguana  #.# .(.#  #### Ti=97--1.6 (1TiTi4~ _Okay, then.  Reach: a) +0 tridentPress: ? - help, DiTir - move targetAim: an ogre, wielding a +0 giant spiked club (almost dead, 81% to hit)  You hit the ogre. _You kill the ogre! Ti \ #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 22/46 ===========------------- #.# #.....#  Magic: 6/6======================== Ti\#.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 97% Place: Dungeon:4  TiB]#######...<# #@###.##  Noise: =--------  Time: 2731.6 (0.0) ........# #l###.#  a) +0 trident ######..# #.....#  Throw: javelin #..## #..####  #.#.#######†.#  ##.###....l....# l   iguana  #.# ##......(.#  ##.###.######### Ti]q #.#.##Aim: an ogre, wielding a +0 giant spiked club (almost dead, 81% to hit)  You hit the ogre. _You kill the ogre!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (72% to hit) TiP #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 22/46 ===========-------------#.# #.....#Magic: 6/6========================#.# #..#####AC: 6Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Dex: 18####.# #.##...#XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##Noise: =--------  Time: 2731.6 (0.0) ........##l###.#a) +0 trident  Tih######..##.....#Throw: javelin#..## #..#####.#.#######†.###.###....l....#l   iguana#.# ##......(.###.###.##########.#.## _You kill the ogre!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (72% to hit)  You hit the iguana.  The iguana is lightly wounded. TiaY15----=2.6 (1 Ti Tiǡ+ _The iguana bites you! TiK m #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 15/46 =======----------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##  Noise: ==-------  Time: 2732.6 (0.0)  TiL ........# #l###.#  a) +0 trident ######..# #.....#  Throw: javelin #..## #..####  #.#.#######†.#  ##.###....l....# l   iguana  #.# ##......(.#  ##.###.######### #.#.##You hit the iguana.  The iguana is lightly wounded. _The iguana bites you!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (lightly wounded, 72% to hit) TiIF #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 15/46 =======-----------------#.# #.....#Magic: 6/6========================#.# #..#####AC: 6 Ti.Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Dex: 18####.# #.##...#XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##Noise: ==-------  Time: 2732.6 (0.0) ........##l###.#a) +0 trident ######..##.....#Throw: javelin#..## #..#####.#.#######†.###.###....l....# Tir2l   iguana#.# ##......(.###.###.##########.#.##  Ti/_The iguana bites you!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (lightly wounded, 72% to hit)  You hit the iguana.  The iguana is moderately wounded. Tiw3-3.6 (1 Tin Ti  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an iguana (lightly wounded, 72% to hit)  TioYou hit the iguana.  The iguana is moderately wounded. _The iguana barely misses you. Ti4 #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 15/46 =======----------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##  Noise: =--------  Time: 2733.6 (0.0) ........# #l###.#  a) +0 trident ######..# #.....#  Throw: javelin #..## #..####  #. Ti5#.#######†.#  ##.###....l....# l   iguana  #.# ##......(.#  ##.###.######### #.#.##You hit the iguana.  The iguana is moderately wounded. _The iguana barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (moderately wounded, 72% to hit) Ti  #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 15/46 =======-----------------#.# #.....#Magic: 6/6========================#.# #..#####AC: 6Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Dex: 18####.# #.##...#XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##Noise: =--------  Time: 2733.6 (0.0) ........##l###.#a) +0 trident ######..##.....#Throw: javelin Ti #..## #..#####.#.#######†.###.###....l....#l   iguana#.# ##......(.###.###.##########.#.## _The iguana barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (moderately wounded, 72% to hit)  You hit the iguana.  The iguana is heavily wounded.4.6 (1 Ti  TiC   Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an iguana (moderately wounded, 72% to hit)  You hit the iguana.  The iguana is heavily wounded. _The iguana barely misses you. Ti #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 15/46 =======----------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 Ti$B #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##  Noise: =--------  Time: 2734.6 (0.0) ........# #l###.#  a) +0 trident ######..# #.....#  Throw: javelin #..## #..####  #.#.#######†.#  ##.###....l....# l   iguana  #.# ##......(.#  ##.###.######### #.#.##You hit the iguana.  Ti?The iguana is heavily wounded. _The iguana barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (heavily wounded, 72% to hit) TiF #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 15/46 =======-----------------#.# #.....#Magic: 6/6========================#.# #..#####AC: 6 TiStr: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Dex: 18####.# #.##...#XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##Noise: =--------  Time: 2734.6 (0.0) ........##l###.# TiXa) +0 trident ######..##.....#Throw: javelin#..## #..#####.#.#######†.###.###....l....#l   iguana#.# ##......(.###.###.##########.#.## _The iguana barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move target TiAim: an iguana (heavily wounded, 72% to hit)  You hit the iguana.  The iguana is severely wounded. Tig-5.5 (0.9 Ti  Ti"  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an iguana (heavily wounded, 72% to hit)  You hit the iguana.  Tin"The iguana is severely wounded. _The iguana closely misses you. Ti #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 15/46 =======----------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##  Noise: =--------  Time: 2735.5 (0.0) ........# #l###.#  a) +0 trident ######..# #.....#  Throw: javelin #..## #..####  #. Ti<#.#######†.#  ##.###....l....# l   iguana  #.# ##......(.#  ##.###.######### #.#.##You hit the iguana.  The iguana is severely wounded. _The iguana closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit) Tir  #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 15/46 =======-----------------#.# #.....#Magic: 6/6========================#.# #..#####AC: 6Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.# TiV rSH: 0Dex: 18####.# #.##...#XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##Noise: =--------  Time: 2735.5 (0.0) ........##l###.#a) +0 trident ######..##.....#Throw: javelin#..## #..#####.#.#######†.###.###....l....# TiJ l   iguana#.# ##......(.###.###.##########.#.## _The iguana closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit)  You closely miss the iguana.The iguana is severely wounded. Ti 36= Tio $6.5 (1 Ti  Ti&   Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit)  You closely miss the iguana.  The iguana is severely wounded. _The iguana misses you. Ti #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 16/46 ========---------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##  Noise: =--------  Time: 2736.5 (0.0) ........# #l###.#  a) +0 trident ######..# #.....#  Throw: javelin #..## #..####  #. Tit}#.#######†.#  ##.###....l....# l   iguana  #.# ##......(.#  ##.###.######### #.#.##You closely miss the iguana.The iguana is severely wounded. _The iguana misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit) Ti@t #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 16/46 ========----------------#.# #.....#Magic: 6/6========================#.# #..##### Tit}AC: 6Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Dex: 18####.# #.##...#XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##Noise: =--------  Time: 2736.5 (0.0) ........##l###.#a) +0 trident ######..# Tiu#.....#Throw: javelin#..## #..#####.#.#######†.###.###....l....#l   iguana#.# ##......(.###.###.##########.#.## _The iguana misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit)  You closely miss the iguana.The iguana is severely wounded. Ti+v+7.5 (1 Tixz Tiz|k  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit)  You closely miss the iguana.  The iguana is severely wounded.  Ti|^_The iguana barely misses you. Ti #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 16/46 ========---------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 Ti#.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##  Noise: =--------  Time: 2737.5 (0.0) ........# #l###.#  a) +0 trident ######..# #.....#  Throw: javelin #..## #..####  #.#.#######†.#  ##.###....l....# l   iguana  #.# ##......(.#  Ti ##.###.######### #.#.##You closely miss the iguana.The iguana is severely wounded. _The iguana barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit) Ti  #.........##.#.##.#  bronnyjavo the Poker  #######.#####.###.#  Merfolk #.# #.###.#  Health: 16/46 ========---------------- #.# #.....#  Magic: 6/6======================== #.# #..#####  AC: 6Str: 16 #.# #..#...#  EV: 13Int: 8 #.# #....#.#  SH: 0Dex: 18 ####.# #.##...#  XL:  6 Next: 97% Place: Dungeon:4 #######...<# #@###.##  Noise: =--------  Time: 2737.5 (0.0) ........# #)###.#  a) +0 trident ######..# #.....#  Throw: javelin #..## #..####  #. Ti #.#######†.#  ##.###....l....# l   iguana  #.# ##......(.#  ##.###.######### #.#.##The iguana is severely wounded. _The iguana barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit)  You puncture the iguana!   #.###.#  #.# #.###.#  #.# #.....#  #.# #..#####  #.# #..#...#  #.#     <#       #..## #..# #†.#  ...#  #.# .(.#  #### Ti [17;5H  #.........##.#.##.#bronnyjavo the Poker#######.#####.###.#Merfolk#.# #.###.#Health: 16/46 ========----------------#.# #.....#Magic: 6/6========================#.# #..#####AC: 6Str: 16#.# #..#...#EV: 13Int: 8#.# #....#.#SH: 0Dex: 18####.# #.##...#XL:  6 Next: 110% Place: Dungeon:4 #######...<# #@###.##Noise: =--------  Time: 2738.4 (0.9) ........##)###.#a) +0 trident ######..##.....#Throw:  Tiڨ [0;10;1mjavelin#..## #..#####.#.#######†.###.###....l....##.# ##......(.###.###.##########.#.##The iguana is severely wounded. _The iguana barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit)  You puncture the iguana!Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an iguana (severely wounded, 72% to hit)  You puncture the iguana! _You kill the iguana!  You have reached level 7!  --more--TiV8/517/77 5% TiTi4 _Ti Ti* Ti Tiժ 920=21=Ti Tiy Ti Ti Tiï Ti #2Ti 0=Ti TiQ Tiy Tiֱ Ti TiѲ Ti Tidz Ti' K3=Ti TiR Tiu Ti Ti Ti Ti Tiķ Ti TiS Ti Ti' S4=Ti Ti Tiٺ Ti# Ti TiA Ti TiN Ti{ K5=Ti$ Ti Tiþ Ti3 Ti TiN Ti TiJ Tio Ti TiR Ti S6=Ti Ti ,Tim Ti< Tiu Ti Tiz ,Ti7 Ti Ti K7=TiS Ti+ ,Ti TiQ Tiv Ti Ti Ti S8=Ti, Ti Ti& Ti Ti5 Tih Ti Ti Ti Ti8 Ti Ti K9=Ti Ti Ti Ti T30=Ti- l1=2=Ti ,Ti ,Tio Ti Ti Ti Ti Tiu K3=Ti Ti ,Ti XTi Ti` Ti Ti< Ti S4=TiV Ti Ti Ti Ti Ti7 Ti TiTizK5=TiTiPTiTi:TirTiTiTiTi5TiTiG Ti 96Ti Ti Ti] Ti TiU Ti TiTiyTiN37=TiTiTi4TiTi:TiTiTiTiTiJTi%Ti^W8=TiTiTiTi6TihTiTivTiTiK9=TiTiTi TiTiTi7 Ti TiF"Ti"Ti.#Tii$Ti$V40=Ti%Ti&Ti&Ti'Ti)Tin)Ti5*Til+Ti+Tiy,Ti-Ti.#1Ti;.(=Ti/Ti0Ti$1Ti1TiF2Ti2Ti2Ti3Ti3U2=Ti24Ti4Ti5Tic5Ti96Tig6Ti6Ti7Ti7Ti8Ti8Ti953=Ti:9Ti9Ti:Ti:Ti-;Ti;Ti;Ti^<Ti=Ti\=U4=Ti=Til>Ti>Ti ?Ti?Ti?Ti+@Ti@Ti6ATiATiBBTiBK5=TikTikTi!lTimTimTinTi_p,Ti;qTirTirV50=TisTiftTitTitTi'vTi\vTiwTiyk _You start resting.HP restored.Tiс0-÷Ti[2853.4 (115.0)TiEs1=-46 _Ti5TikTi 3Tix Ti Ti f  Things that are here:TiU  a +0 giant spiked club; an ogre corpseTiܰ TiA  _Ti Ti  #.# #.# #.# #.....######...#..#.##### #######...<# #.###.# Ti ,........# #)###.# ..# #@....# 6.4 (2.0) #..##..#### #.#.#######÷.# ##.###....#TiV Ti Ti Ti3TiTi)Ti{Ti=Ti x.######...#..#.#### #######...<# #.###.# ........# #)###.# ..# #.....#  #..##..#### #.#.#######@.# 8##.###.........# #.# ##......(.#####.##(## #(#TiTiz _You see here a ball python skeleton.TiQ ITiE Ti Ti $ _TiB nTi Ti Ti' Ti C..#.#### #######...<# #.###.# ........# #)###.# Ti ..# #.....#  #..##..#### #.#.#######÷.# ##.###.........# #.# ##......61.4 (3######## #.#.## 3 javelins#.##.#Ti: Ti Ti Y _e - 3 javelins (gained 2)Ti*k4TioTi qTiMTiYNTiRTiSTi'ITiITi_JTiPTi}RTiSTiVXTiGWTiD] #.# #....#.# ####.# #.##...###...<# #.###.##Ti]g..# #)###.###..# #.....# #..## #..#### #.#.#######÷.# ##.###.........# #.# ##....@...#3.4 (2 ##.###.## #.#.## TiB^> #.##  #....#  #.##(#  # #(#  #.# Ti^C #.#Ti^TixcTidTi Ti 3Ti Tim Ti Ti XTi" Ti  #.# #....#.# ####.# #.##...###...<# #.###.##..# #)###.###..# #.....# #..## #..#### #.#.#######÷.# ##.###..# #.# ##..#5 ##.###.Ti{ ## #.#.##  #.##  #....#  #.##(# # # #(# # #.# # #.#Ti Ti Ti{m.# #.# #....#.# .# ####.# #.##...# .####...<# #.###.##....# #)###.# .###..# #.....# .# #..## #..#### .# #.#.#######÷.# .# ##.###..# .# #.# ##..#7 ## ##.###.## #.#.## #.## #....# # #.##(# ### # #(# ..# #.# # # #.#TiDqP[11;76HTi-4Ti1Tib n#.#####.# #.##...# #.############...<# #.###.## ...............# #)###. #.###########..# #.....# #.# #..## #..#### #.# #.#.#######÷.# #.###.###.........# .Ti- .# #.# ##.# ### ##.###@######### #.#.##  #.... ## #.##(# .### # #(# ...# #.# .# # #.# #... #.#Ti Ti. Ti +8.4 (1Ti Ti Ti I#.############...<# #.###.## ................# #)###. ##.###########..# #.....#  #.# #..## #..#### ##.# #.#.#######÷.# #.###.###.........# ...# #.# ##........# #### ##.###.######### #  #.#@## # ##.... ### #.##(# ..### # #(# ....# #.## # #.#... #.# .....e ..#TiNTi_O&9TiTTi]UTip.................# #)###. ###.###########..# #.....#  #.# #..## #..#### ###.# #.#.#######÷.# .##.###.###.........# ....# #.# ##........# .#### ##.###.######### TiK.#  #.#.## .# .##.... .### #.##(# ...### # #(#...# #.## # #.#... #.#.....e ..###TiTi'70TiTiYTiJ| Ti2} 3Ti Ti) Ti ,Ti TiG  #.# #..##..### #.#.#######÷.# .###.###.........# ...#.# ##.......###.###.######## .#  #.#.##  ####.## #....# ###.##@# 3.4 (3..#### #(....# #.4### .###.# .# #.#Ti Ti Ti Y _e - 4 javelins (gained 1)TihW ###.#######÷.# .##.###........ ....# ## .####.###.########  #.#.## ####.## #....# ###.##...### .. #.# ## #.#TiZTiO[+4.4 (1Ti_TifeTie[5.4 (25TiJiTi˟Y _e - 5 javelins (gained 1)Tiz ITi_ Ti~ Tij TiH ...#.# ##.......####.######## .# Ti h #.#.##  ##.## #....# ##.##.# ..### #.....# #.  7#......eTi D.##.#Ti, !#.#Ti Ti Ti Ti;  ####.###.########  #.#.## ####.## ....# ####...### .. #.# .#.......e e......## ########e   Dowan (asleep)#.#  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger and wearinga +2 robe of willpower.Ti( /  --more--Ti{< Ti= - 8.4 (1 Ti= _TiA Ti-C !TixsGear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} Jewellery (go to first with "=)  l - a ring of willpower (worn) Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman'Ti 'Ti 'Ti .######.###.#########bronnyjavo the Poker .##.#.##'Ti Merfolk .#####.##Health: 51/51 ======================== 'Tiѳ n.##....#Magic: 7/7'Ti y======================== .####.##.#'Ti OAC: 6Str: 16 'Ti V...#### #.#'Ti' eEV: 13Int: 8 .....#'Ti8 W#.#SH: 0'TiG cDex: 18 ...# #'TiX 4#.#'Tiu XL:  7 Next:  5% Place: Dungeon:4 ..#...#@#'Ti Noise: ---------  Time: 2878.4 (0.0) ......e e.......#'Ti xa) +0 trident .....## #########'Ti 0Throw: 5 javelins 'Ti˴ .###.# 'Ti۴ Z.# #.# ## #.#'Ti pe   Dowan (asleep)'Ti /#.##.##.# 'Ti" a_You see here a ball python skeleton. 'Ti2 J_e - 3 javelins (gained 2) 'TiL _e - 4 javelins (gained 1) _e - 5 javelins (gained 1)  'Ti You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger and wearing_a +2 robe of willpower.'Ti 'Ti{ 'Ti 'Ti 1Tia <.######.###.#########bronnyjavo the Poker .##.#.##Merfolk .#####.##Health: 51/51 ======================== .##....#Magic: 7/7======================== .####.##.#AC: 6Str: 16 ...#### #.#EV: 13Int: 8 .....##.#SH: 0Dex: 18 ...# ##.#XL:  7 Next:  5% Place: Dungeon:4 ..#...1Tib #@#Noise: ---------  Time: 2878.4 (0.0) ......e e******.#a) +0 trident .....## #########Throw: 5 javelins .###.# .# #.# ## #.#e   Dowan (asleep)1Tib e#.##.##.# _a +2 robe of willpower.Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycle1TiTiHp #.##..## #..####>Ti<bronnyjavo the Poker ###.##.#.#######÷.#Merfolk .##.###.###.........#Health: 51/51 ======================== >Ti....##.# ##........#Magic: 7/7======================== >Ti.######.###.#########AC: 6Str: 16 .##.#.##EV: 13Int: 8 .#####.##>TiESH: 0Dex: 18 .##....#>TimGXL:  7 Next:  5% Place: Dungeon:4 .####.##@#Noise: =--------  Time: 2888.0 (0.0) >Ti...#### #e#a) +0 trident .....#>Ti#.#Throw: javelin ...# #>Ti#e# ..#...#.# ......e (.(e..(.#>Ti+e   Duvessa (fast) .....## #########e   Dowan >TiO.###.# .# #.# _Dowan says, "My weaknesses are her strengths!">Ti Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>TiAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, fast, 69% to hit)>Ti  #.##..## #..####bronnyjavo the Poker ###.##.#.#######÷.#Merfolk .##.###.###.........#Health: 51/51 ======================== >TiD ....##.# ##........#Magic: 7/7======================== .######.###.#########AC: 6Str: 16 .##.#.##EV: 13>Tin Int: 8 .#####.##SH: 0>Ti vDex: 18 .##....#>Ti GXL:  7 Next:  5% Place: Dungeon:4 .####.##@#Noise: =--------  Time: 2888.0 (0.0) >TiY ...#### #(#a) +0 trident .....##(#Throw: javelin ...# ##(# ..#...#(# ......e (.(e..((#>Ti +e   Duvessa (fast) .....## #########e   Dowan >Ti .###.# .# #.#Press: ? - help, Q - select action, ( or ) - cycle>Ti Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, fast, 69% to hit)  >Ti sYou throw a javelin. The javelin barely misses Duvessa.  The javelin pierces through Dowan but does no damage.>Tir e.  Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, fast, 69% to hit)  You throw a javelin. The javelin barely misses Duvessa.  The javelin pierces through Dowan but does no damage.  Dowan is moderately wounded.>Ti{ 9e.>Ti| 48--9.4 (1.4Nothing quivered>Tiy >Tiq b _Duvessa hits you with a +0 short sword. Duvessa hits you but does no damage.@TiX{###.###########..# ...  .## #..#### # #.#.#######÷####.###......@TiY.# ##........#####.###.######### #.#.#####.## #...### #.##.### #e..e.# ##... #..e (.(e..((@TiYt....## ##########@Ti[?e.@Ti;a e§Dowan casts a spell.@Tif@Tign9=--900@Tij@Ti;m# _Dowan blinks!ATi#.#..# #.....# # #.# #..## #..#####.# #.#.#######÷.# ..##.# ##.###.........#.# #.# ##........# #.#### ##.###.## #.# #.#e## #.# ####.## ..# #..@.#.### #.##e#.### # #.#.# #§#.# # #.#.#... #.# ^......e (.(e..((#.## ######ATiA### ..###.#ATilK.eATi!ATis"^4---=1ATi&ATis'y _Duvessa hits you with a +0 short sword. Duvessa closely misses you.BTi+(.####.#..# #.....# .# #.# #..## #..#### .####.# #.#.#######÷.#.##.# ##.###.........#.# #.# ##........# .#.#### ##.###.## ##.# #.#.## ##.# ####e##.# #.@..#.### #.##e#.### #. #.#.##. #§#.# ##. #.#.#..... #.# .^......e (.(...((#.## ######### #..###.#BTi)e..eBTi0;-BTi1 2BTi[8BTi9BTi{Q#.# #.# #..## #..## #.####.# #.#.#######÷.# ...##.###.###.........#....# #.# ##.##.#### ##.###.######### ###.#  #.#.## #.#####...# #..ee# #...### #@##.#...### #.##.#BTiR...# #.##§## # #.##.# #....#... ..##.# #.^......e (.(...((# ..## ######### ##..###.# ....# #.#BTiS0e.BTiU+e.BTi[p  Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword.BTi\l38------=3BTihgg _Duvessa closely misses you.CTii#.# #.# #..## #..### bronnyjavo the Poker #.####.# #.#.#######÷.#  Merfolk ....##.# ##.###.........#  Health: 38/51 =================------- .......# #.# ##........#  Magic: 7/7======================== ..#.#### ##.###.#########  AC: 6Str: 16 ###.# #.#.##  EV: 13Int: 8 CTij###.# ####.##  SH: 0Dex: 18 #...# #.ee.#  XL:  7 Next:  5% Place: Dungeon:4 #...### #@##.#  Noise: =--------  Time: 2893.4 (0.0) ......### #.##.#  a) +0 trident ........# #.##§#  Nothing quivered ......# # #.##.# #....#... ..##.# #.^......e (.(...((#  e   Duvessa (fast) ........## #########  e   Dowan ##..###.# CTiAk....# #.#Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword. _Duvessa closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, fast, 72% to hit)CTiY e@CTi< @*@DTi]L#.# #.##..## #..### bronnyjavo the Poker #.####.##.#.#######÷.#Merfolk ....##.###.###.........#Health: 38/51 =================------- .......##.# ##........#Magic: 7/7======================== ..#.######.###.#########AC: 6Str: 16 ###.##.#.##EV: 13Int: 8 ###.#####.##SH: 0Dex: 18 #...##.ee.#XL:  7 Next:  5% Place: Dungeon:4 #...####@##.#Noise: =--------  Time: 2893.4 (0.0) ......####.##.#a) +0 trident ........##.##§#Nothing quivered ......# ##TiMm.##.# #....#.....##.# #.^......e (.(...((#e   Duvessa (fast) ........## #########e   Dowan ##..###.# ....# #.#Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword. _Duvessa closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move target9=4.4 (1DTi3RDTiKS_ _You swing at nothing. Duvessa closely misses you.DTi..^.........(.(...(( ........############ ##..###.# ....# ####XTi?XTip  ########## #########........# #..<......#####... #.######### ###.#. #@# #..>#. #)# #.####  ########## #.###########...#.  #........# #.##.<........#.#.  #.######.###.##.##########...  #.# #.........###  #.######..##.##..###### ##.##..................### ## #.##.#.......###.####..)# #.XTii Found a stone staircase leading down.XTiCXTiXTi#8-9XTiXTi0@ _Your surroundings suddenly seem different.ZTi-\_ZTi\ZTi_ZTiaZTia=6=ZTiaZTibZTidZTi"eZTieZTigZTi&hZTiiZTi@kZTikK7=ZTivlZTinZTionZTiZoZTi rZTiNrZTisZTitZTitZTi.vZTiwZTix#8ZTix0=ZTiyZTi~nZTiUZTi#ZTi#9ZTi(=ZTiwZTiZTi7ZTiZTi30=ZTiZTi~ZTiZTiؗZTiZTiQZTiЛZTiZTiZTi51=ZTiKZTi:ZTiZTiZTiZTiZTiߴZTiZTiZTi4L2=ZTirZTiZTiOZTi=ZTi<ZTiZTitZTijZTiZTiZTijZTiZTiD3=ZTiZTi`ZTiZTiZTibZTiZTiZTi=ZTiS4=ZTi\ZTiI,ZTiZTiZTiZTi+ZTiZTiZTiZTizZTi K5=ZTiZTi^ZTiZTiZTiZTi7ZTi4ZTiZTi96ZTiZTi+ZTi~ZTiOZTiJZTiZTibZTiZTiJZTi*ZTiZTi837=ZTiZTiZTiZTiZTiZTiZTi ZTiZTiwZTiZTiZTi>ZTi%8ZTi2=ZTi5ZTipZTiZTi ZTi ZTi ZTi ZTiZTiZTiD9=ZTi@ZTiZTiZTiZTiZTi ZTiZTiZTiZTiZTiZTiV40=ZTiZTi2ZTiZTi:ZTi!ZTiJ!ZTi"ZTi=$ZTi$D1=ZTi\%ZTi+'ZTis'ZTi>(ZTi)ZTi%*ZTi*ZTi,ZTi,ZTi-ZTi/ZTi&0#2ZTiT02=ZTi&1ZTiE3ZTi3ZTiM4ZTi 7ZTiR7ZTi8ZTi=:ZTi:ZTi:D3=ZTi;ZTi=ZTi=ZTi>ZTi)@ZTi@ZTiLAZTiCZTiHCZTitDZTiEZTiJFU4=ZTiSGZTibIZTiIZTiJZTiLZTiLZTiMZTiCO,ZTi/PZTiFRZTiRK5=ZTiSZTiOU,ZTi!VZTiRXZTiXZTiYZTiu[ZTi[?6=ZTi[ZTi\ZTi_ZTi_ZTi`ZTibZTiBcZTidZTifZTi[fZTi3gZTiiZTiiK7=ZTikZTi-mZTimZTiBnZTipZTiipZTi'qZTi(sZTixs#8ZTis2=ZTitZTivZTi?wZTixZTizZTizZTic{ZTi#}ZTiu}ZTi0~ZTiZTieK9=ZTi;ZTi҂ZTi!ZTiZTiZTiZTiZTirZTi$50ZTi2=ZTi݉ZTiZTiދZTiZTiYZTiZTi~ZTi.ZTiZTi.ZTik _You start resting.HP restored.ZTiʞ8-ZTi1989.4 (90.0)ZTi֧b1=90.4 (91 _ZTihZTiO[Tic[Tid[Tid[Tibk[Tin[Tir,[TiCw>  You see here a +0 orcbow.[Tiy[TiIz _[Ti-{[Tiv###################........##..<......#####....######### ###.#..# #..>#[Tiف)# #.############## #@###########...2.4 (2.0)#........# #.##.<........#.#...###.##.##..[Ti..##.##.#........).......#.####.[Ti(z #.##.#.......###.####........ 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Items  a - (÷) a jackal skeleton  b - (÷) a jackal skeleton mTi Q c - (÷) a jackal skeletonnTiCnTilKnTiW#.#.###.#########. bronnyjavo the Poker # #..# ##.#####. Merfolk # #..# #....##. Health: 51/51 ======================== ##.###..## #.##.##. Magic: 7/7======================== .#.##....###.###.##. AC: 6Str: 16 ............# #.##. EV: 13Int: 8 .#..#...#### #.#####. SH: 0Dex: 18 # #.##.# ######.############...< XL:  7 Next:  5% Place: Dungeon:4 # #.##†# #.÷...@nTiZX%.............#Noise: ---------  Time: 3028.4 (1.0) ###.##.# #.####.###########..#a) +0 trident ....##.# #.# #.##..## Nothing quivered ###.##.####.####.##.#.###...........##.###.###..#..............##.# ##.####......#.######.###.###.#####.##.#.###.# ###.#####.## _Duvessa barely misses you.Found a stone staircase leading down. _Your surroundings suddenly seem different. _You start resting. _HP restored. _You see here a +0 orcbow.nTi%]4nTianTi&coTi :{ #.# ##.####  #....#.###..## #.## .#.##....###.# ............# #..#...#### ### # #.##.# ######.############...<†# #.÷.................# ##.##.# #.####@########### ...#.# #.# #..## ###.##.####.####.###.# #...##....#oTi/N<9oTi  #.#.###.## #######.#  #..# ##.#### #.#  #..# #....# #.# #.###..## #.##.# #.# #.##....###.###.# #.# ...........# #.#  #.# #..#...#### #.# ####.#  #.##.# ######.############...<#  #.##†# #.÷....@............# ##.##.# #.####.###########..# ...##.# #.# #.# #..## ##.##.####.####.#  #.#.####.##.# ##.###..#........# #.#oTi [39;49m ##..####......#.######.####.#####.#  #.#.# ###.# ####.#oTi =30oTiToTi[pTiG4#.#.###.## #.##..# ##.#### #.# #..# #....# #.# .###..## #.##.# #.# .##....###.###.# #.# # #.# #.# ..#...#### #.# ####.# pTiH#.##.# ######.#...<# #.##†# #.÷.# .##.# #.####.#..# ##.# #.# #.# #..## .##.####.####.# #.#.# #.##.# ##.###. #..# pTiH#.# ##. ####......#.#### ##.###.# pTi RpTiR1pTiVpTiYpTik #.#.###.## #######.###..# ##.#### #.#  #..# #....# #.# ##..## #.##.# #.# #....###.###.# #.# # #.# #.# #...#### #.# ####.# #.# ######.##...<# #†# #.÷.......# 3.4 (2#.# #.####.##..# ##.# #.# #.# #..## #.####.####.# #.#.## .##.# ##.###.. .# #.# ##........#.#### ##.###.#pTil e# qTiqTi'3qTi,qTiF.qTi2BqTi.3qTit3qTi3qTi[;^.#.###.## #######.#####. ..# ##.#### #.# #. ..# #....# #.# #. qTi;..## #.##.# #.# #. ...###.###.# #.# #.qTi;# #.# #.# #. ..#### #.# ####.# #. qTi;.# ######.##...<# #. qTi<†# #.÷..# #)qTi3<5 .# #.####.##qTiU<..# #. .# #.# #.# qTi<#..## #. .####.####.# #.#.#######÷##.# ##.###..# #.# ##.. ......#.#### ##.###.## qTi< qTi_=qTiFCqTiDqTi=qTi:>qTi>qTiBqTiDqTiGBqTiWHqTiHqTi IqTiN^##.## #######.#####.## # ##.#### #.# #.## # #....# #.# #.. qTi&O## #.##.# #.# #..# .###.###.# #.# #..## #.# #.# #.. #### #.# qTi]Of####.# #.##  ######.##...<# #.##  #.÷..# #)##qTiOb7  #.####.##..# #..  #.# #.# #..## #..# ###.####.# qTiO#.#.#######÷.###.# ##.###..## #.# ##..#qTiOg#.#### ##.###.## qTi*PqTi]SqTiXTqTi qTi qTiڀ qTi| XqTi XqTi ##.## #######.#####.###.  ##.#### #.# #.###.  #....# #.# #..  #.##.# #.# #..## ##.###.# qTix x#.# #..#..# #.# #.# #....# #.# ####.# #.##.. ######.##...<# #.###. #.÷..# #)###.9 #.####.##qTi ..# #.. #.# #.# #..## #..## #.####.# #.#.###.# ##.###..# #.# ##..#.#### ##.###.## qTi qTiϕ qTiћ qTi; rTi +IrTi0rTi6nrTiY7rTi7rTi$>.## #######.#####.###.# #.#### #.# #.###.# #....# #.# #.....# #.##.# #.# #..## .###.# rTi>_#.# #..#...# # #.# #.# #....#  #.# ####.# #.##...#.##...<# #.###.## ÷..# #)###.# rTi>j41###.##..# #.....#  #.# #..## #..#### ###.# rTi0?#.#.##.# ##.###..# #.# ##..rTik? #.#### ##.###.# rTiArTisTip$ #.#### #.# ......####### .#... # #..#  ####.##.. ####.############...<##.# ÷.................# #)###.# ####.###########.... # #.# #..##### ####.#######÷.# ..# ..##....#sTiwsTi'x+2.4 (1sTi~sTi<sTi ....# #.# #.....# .##.# #.# #..#### ###.# #.# #..#...#  #.# #.# #....#.#  #.# ####.# #.##...# ###.############...<# #.###.## .................# #)###.# sTi _###.###########..# #.....#  #.# #.@## #..#### ##.# #.#.#######÷.# .##.# ##.###.........# ..# #.# ##...#### ##.###.######### .#  #.#.## sTi .# ####.## .# #....sTi \#####e##.#sTi sTi &3sTiZ sTi tTi$ ##.# #.# #..#### ##.# #.# #..#...#  #.# #.# #....#.#  #.# ####.# #.##...# ##.############...<# #.###.## ................# #)###.# ##.###########..# #.....#  #.# #..##..#### ##.# #.#@#######÷.# .# ##.###.........# ..# #.# ##........# #### ##.###.######### #  #.#.## # ####.## # #....# ####e##.#.###tTi v4wTi~?.# #.# #..#...# .# #.# #....#.# #.# ####.# #.##...# #.############...<# #.###.## ...............# #)###.# #.###########..# #.....# wTi".# #..##..#### #.# #.#.#######÷.# .# ##.###@........# ..# #.# wTiQ# ### wTi##.###.#########  #.#.## ###wTi39#.## #....wTiPg###e##.# .###wTilz.# #.##§#wTi<5wTi/wTiwTi .# #.# #....#.# .# ####.# #.##...# .############...<# #.###.## ..............# #)###.# ###########..# #.....# .# #..##..#### .# #.#.#######÷.# .# ##.###.........# .# #.# # ## ##.###.#########  #.#.## ####.###....# ##.##.###e##.#.# #.##§# # # #.##.#wTir [[m6wTin |TiG |TiJ Read which item? Scrolls  t - 4 scrolls of teleportationi - 2 scrolls of identify  c - a scroll labelled TUKHIQ XAIGILO  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled MARHON LAT  k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR |Ti=K [!] read|quaff|evoke[?] describe selectedTidTiTiF.##.# #....#.#bronnyjavo the Poker .#####.# #.##...#Merfolk .############...<# #.###.##Health: 51/51 ======================== ..............##)###.#Magic: 7/7======================== .###########..##.....#AC: 6TiStr: 16 .##..## #..####EV: 13Int: 8 .##.#.#######÷.#SH: 0Dex: 18 .#TiW##.###.........#XL:  7 Next:  5% Place: Dungeon:4 .##.# ##@.......#Noise: ---------  Time: 3046.4 (0.0) ####.###.#########a) +0 tridentTi#.#.##Nothing quivered####.###....# #Tig#.##.# ####e##.# ..##.##§# Ti v# ##.##.# _Duvessa barely misses you.Ti3Found a stone staircase leading down. _Your surroundings suddenly seem different. _You start resting. Ti]C_HP restored. _You see here a +0 orcbow.Tiv,Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled TUKHIQ XAIGILO  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled MARHON LAT  k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR Potions (select first with !)  d - a lumpy yellow potion  f - a clear potion  j - 2 fizzy brown potions  l - a grey potion[?] describe selectedTi) Ti1 Ti&> .##.# #....#.#bronnyjavo the Poker .#####.# #.##...#Merfolk .############...<# #.###.##Health: 51/51 ======================== ..............##)###.#Magic: 7/7======================== .###########..##.....#AC: 6Str: 16 .##..## #..####EV: 13Int: 8 .##.#.#######÷.#SH: 0Dex: 18 .###.###.........#XL:  7 Next:  5% Place: Dungeon:4 .##.# ##@.......#Noise: ---------  Time: 3046.4 (0.0) ##Ti> ##.###.#########a) +0 trident#.#.##Nothing quivered####.###....# ##.##.# ###Ti> 5#e##.# ..##.##§# Ti ? v# ##.##.# _Duvessa barely misses you.Ti7? rFound a stone staircase leading down. _Your surroundings suddenly seem different. TiY? f_You start resting. _HP restored. _You see here a +0 orcbow.Tiv  As you read the scroll of identify, it crumbles to dust.7.4 (1 _h -> W - 2 scrolls of brand weaponTi`TiRead which item? Scrolls  t - 4 scrolls of teleportationi - a scroll of identify  W - 2 scrolls of brand weapon  c - a scroll labelled TUKHIQ XAIGILO  e - a scroll labelled VUSYSULOFRINN  k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR [!] read|quaff|evoke[?] describe selectedTi TiH Ti .##.# #....#.#bronnyjavo the Poker .#####.# #.##...#Merfolk .############...<# #.###.##Ti ,Health: 51/51 ======================== ..............##)###.#Magic: 7/7======================== Ti a.###########..##.....#AC: 6Str: 16 .##..## #..####EV: 13Int: 8 .##.#.#######÷.#SH: 0Dex: 18 .#Ti A##.###.........#Ti XL:  7 Next:  5% Place: Dungeon:4 Ti |.##.# ##@.......#Ti Noise: ---------  Time: 3047.4 (0.0) ##Ti+ L##.###.#########Ti@ a) +0 trident#.#.##TiT [Nothing quivered####.##Tih 5#....# #Ti} 2#.##.# ###Ti (#e##.# ..#Ti #.##§# Ti 4# ##.##.# Ti j_Your surroundings suddenly seem different. _You start resting. Ti )_HP restored. Ti !_You see here a +0 orcbow.  Ti aAs you read the scroll of identify, it crumbles to dust. _h -> W - 2 scrolls of brand weaponTi5 P  Okay, then.Ti Ti% Ti . _Ti Ti\Duvessa, Sister of Dowan A plain-looking deep elven fighter who is technically brilliant in many forms ofcombat, but over-confident because of it. She is complemented by the magical skills of her twin brother, Dowan. She journeys to the surface to challenge its greatest champions. Max HP: ~36Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 72% to hit with your +0 trident. She has about 60% to hit you. AttackMax Damage Hit: +0 short sword 14 TiShe can open doors. [!]: Description|Statuses|QuoteTiTiR:.##.# #....#.#bronnyjavo the Poker .#####.# #.##...#Merfolk .############...<# #.###.##Health: 51/51 ======================== ..............##)###.#Magic: 7/7======================== .###########..##.....#AC: 6TiȻStr: 16 .##..## #..####EV: 13Int: 8 .##.#.#######÷.#SH: 0Dex: 18 .###.###.........#XL:  7 Next:  5% Place: Dungeon:4 .##.# ##@.......#Noise: ---------  Time: 3047.4 (0.0) ####.###.#########a) +0 trident#.#.##TiNothing quivered####.###....# ##.##.# ####e##.# ..##.##§# # #Ti;#.##.# _You start resting. _HP restored. _You see here a +0 orcbow.  As you read the scroll of identify, it crumbles to dust. _h -> W - 2 scrolls of brand weapon Tic6_Okay, then.Ti4TiTiTi #.#####.# #.##...# #.############...<# #.###.## ...............# #)###. #.###########..# #.....# #.# #..## #..#### #.# #.#.#######÷.# #.###.###.........# ..# #.# ##.# ### ##.###@######### #.#.## ### #.... ## #.##.# .### #e##.# ...# #.##§# .# # #.##.# #.......>...##.#Ti H8.4 (1 _Ti TiLo#.############...<# #.###.## Ti}'................# #)###. ##.###########..# #.....#  #.# #..## #..#### ##.#Ti #.#.#######÷.# #.#Ti##.###.........# ...# #.# ##........# ####Ti ##.###.######### # Tiq #.#@## #Ti### #Ti) #.... ### #.##TiE_.# ..### #e##Ti[~.# ....# #.##.#Tir# # #.##.#TiE.......>...##Tif.# .(.(...(Ti)(#Ti Ti &9TiTiTi@.................# #)###. ###.###########..# #.....#  #.# #..## #..#### ###.#Ti #.#.#######÷.# .##.###.###.........# ....# #.# ##........# .####TiFb ##.###.######### .#  #.#.## .#### .#TigU #.... .###Ti #.##.# ...### #e##.#Tik...# #.##.#Tiƙ# # #.##.#.......>...##.#Ti\.(.(...((#Ti4#############TilTi'50TiTiTiU ###.###########....  #.# #..##### ###.#######÷.# .##.###........ ...#.# ##... .#####.###.########  #.#.## ####.## #...@# ##.##...####e#### .###.#Ti Ti&1TiTizTiFZw  #.# #..##### ###.#######÷.# .##.###........ ...#.# ##.. .####.###.########TiZj  #.#.## ####.## ....# ###.##..####e#..TiZw.##. .# #.#TiaTi!b&2TitgTiLhTi  ###.#######÷.# .##.###........ ....# ## .####.###.########  #.#.## ####.## #....# ###.##...###e...##.# ## #.#3Ti3 Ti Tiȅ+ .##.###........ ....# ## .####.###.########  #.#.## ####.## ....# ##Ti2##...###e...# #.......>..#.#TiTio&4TiTiTi &| ...# ## .###Ti@&#.###.########  #.#.## Ti_&####.## ....# Ti}&0####.Ti&..###eTi&\...##.# Ti&P#.......>...Ti'h(.(...((##.#Ti#'Ti7<5Ti9Ti;Ti. ? ####.###.########  #.#.## ####.## ....# ####...###e...##.# #.......>...(.(...((#############.#Ti Ti\ &6Tiv Ti Tix   #.#.## ####.## ....# ####...###e...##.# # ####.......>...#.(.(...(Ti? ###############.# ####.#Ti'Ti/(&7Ti-Ti3Ti4w8.4 (2Throw: javelinTi7Ti9M _e - a javelinTi0 #.# #.#.## #.# ####.## ..#Ti1  #....#.### #.##.#.### #e##.#.# #.##.#.# # #####.##.#.#TiK1 @.>...##.# ^.(.(...@.#.Tix1 #.###.# ..# #.# ### #.# Ti1  #.#  #.#  #.# #####.#Ti 7 Ti7 +9.4 (1TiK; Ti@ TirA e60.4 (22 javelinsTioC TiE Y _e - 2 javelins (gained 1)Ti#.# #.#.## ##.# ####.##.# #....#.### #.##.#.### #.##.#.# #.##.#.# ##.##.#.#.>...##.# .^.(.(..@..#.Ti# #..###.# ...# #.# #### #.#  #.#  #.# Ti5S #.# ######.#Ti>Ti+1.4 (1TiaTiTi 5#.# #.#.###.# ####.## #...# #....# #...### #.##.#.### #.##.#.# #.##.#.# ##.##.# #....#.>...##.# #.^.(.(.@...#.##..###.# ....# #.# Ti ##### #.#  #.#  #.#  #.# #.#Ti] TiɊ &2TiP Tif Ti#.# #.#.##  ###.# ####.## TiP #...# #....# ##...### #.##.#Tis.### #.##.# ).# #.##.#Tii.# #.##.# ##....#Ti.>...##.##.^Ti.(.(@....#.##..###.# Ti `.....# #.# ###### #.# Ti%^# #.#  #.# Ti?. #.# Ti[$#.#Ti4Tit&3TiTiTix#.# #.#.## # ###.# ####.## # #...# #....##...### #.##.# #.### #.##.# .).# #.##.# #Tix.#.#.##.##....#.>...##.##.^.(.@.....#.# Tiy3.###..###.# ......# #.# .###### #.# ## #.# # #.# # #.# #.#Ti~Ti$&4TiATi@Ti[5.4 (23TiQTiY _e - 3 javelins (gained 1)Ti TiaTiBTiiTiTi7TiV  Duvessa comes into view.Ti.#####.# #.#.## #.# ###.# ####.## #.# #...# #....# #.###...### #.##.##.......### #.##.# #..)Tij..# #.##.##.......#.##.##.# #.###....#.......>...##.# #.###.^..@.......# #.e## ...###..###.# ..# #.# ...###### #.# #.## #.#e   Duvessa (wandering) #.# #.# Ti\#.# #.# #.##.#Ti +6.4 (1TiTi27.4 (2 _Ti)TiCN _You see here 2 javelins.TiH#.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#Health: 51/51 ======================== #.###...####.##.#Magic: 7/7Ti I======================== #.#.......####.##.#AC: 6Str: 16 TiBI=#..)........##.##.#EV: 13Int: 8 #.#.......#.########.##.#Ti5JSH: 0Dex: 18 #.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 #.###.^.....****@.......#Noise: ---------  Time: 3067.4 (0.0) #..........e#############a) +0 trident ...###..###.#Throw: 3 javelins ........# #.# ...###### #.# #.###.#e   Duvessa (wandering) TieJ4#.##.# #.##.# TiJk#.#########.# _You see here 2 javelins.  Throw: 3 javelinsTiJGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  TiJn(heavily wounded, wandering, hasn't noticed you, 69% to hit)Ti[H K#.#####.##.#.##TiH bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#TiH Health: 51/51 ======================== #.###...####.##.#Magic: 7/7Ti:I ======================== #.#.......####.##.#AC: 6Str: 16 TinI #..)........##.##.#EV: 13Int: 8 TiI #.#.......#.########.##.#SH: 0TiI Dex: 18 #.###....#.......>...##.#TiI XL:  7 Next:  5% Place: Dungeon:4 TiI 8#.###.^.....((((@.......#Noise: ---------  Time: 3067.4 (0.0) TiJ #........(((#############a) +0 trident TiqJ ...###..###.#Throw: 3 javelins ........# #.# ...###### #.# #.###.#TiJ e   Duvessa (wandering) #.#TiJ #.# #.##.# TiJ I#.#########.# _You see here 2 javelins.  TiK "Throw: 3 javelinsTi8K Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTibK Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, wandering, hasn't noticed you, 69% to hit)Ti Ye.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, wandering, hasn't noticed you, 69% to hit)  You throw a javelin. The javelin closely misses Duvessa.  Duvessa shouts!Ti( x....eTi 7===8.8 (1.4TiS 02Ti Ti9  Tic j_Duvessa says, "My weaknesses are his strengths!"Tis1#.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#Health: 51/51 ======================== #.###...####.##.#Magic: 7/7======================== TiIt #.#.......####.##.#AC: 6Str: 16 #..)........##.##.#EV: 13Int: 8 #.#.......#.########.##.#SH: 0Dex: 18 Tiyt-#.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 Tit#.###.^.....e***@.......#Noise: ===------  Time: 3068.8 (0.0) #........(..#############Tita) +0 trident ...###..###.#Throw: 2 javelins TiAu1........# #.# ...###### #.# #.###.#e   Duvessa #.##.# #.##.# #.#########.# Ti{u_Duvessa says, "My weaknesses are his strengths!"Throw: 2 javelinsTiuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 69% to hit)TiN#.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#Health: 51/51 ======================== #.###...####.##.#Magic: 7/7======================== #.#.......####.##.#AC: 6Str: 16 #..)........##.##.#EV: 13Int: 8 #.#.......#.########.##.#SH: 0Dex: 18 #.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(((((((@.......#Noise: ===------  Time: 3068.8 (0.0) #........(..#############a) +0 trident ...###..###.#Throw: 2 javelins ........# #.# ...######i139;49m #.# #.###.#e   Duvessa #.##.# #.##.# #.#########.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 69% to hit)  You throw a javelin. The javelin pierces through Duvessa.  Duvessa is heavily wounded.Ti: @.eTiD ...e..---70.2 (1.4javelin _TimE TiDR Ti#.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#Health: 51/51 ======================== #.###...####.##.#TiKMagic: 7/7======================== #.#.......####.##.#TiAC: 6Str: 16 #..)........##.##.#EV: 13TiInt: 8 #.#.......#.########.##.#SH: 0Dex: 18 Ti-#.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 Ti+#.###.^..(...e**@.......#Noise: ---------  Time: 3070.2 (0.0) #........(..#############Ti[a) +0 trident ...###..###.#Throw: javelin Ti........# #.# ...###### #.# #.###.#e   Duvessa Ti4#.##.# #.##.# Ti#.#########.# _Duvessa is heavily wounded.Throw: javelinTi%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTiGAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 69% to hit)Ti1#.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#Health: 51/51 ======================== #.###...####.##.#Magic: 7/7======================== Ti #.#.......####.##.#AC: 6Str: 16 #..)........##.##.#EV: 13Int: 8 #.#.......#.########.##.#SH: 0TiDex: 18 #.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(((((((@.......#Noise: ---------  Time: 3070.2 (0.0) #........(..#############a) +0 trident Ti...###..###.#Throw: javelin ........# #.# ...###### #.# #.##Ti#.#e   Duvessa #.##.# #.#Ti#.# #.#########.#Press: ? - help, Q - select action, ( or ) - cycleTiDShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 69% to hit)  TisYou throw a javelin. The javelin pierces through Duvessa.  Duvessa is heavily wounded.TiAy.e.eTiMJ .....TiJo1.6 (1.4Nothing quivered _TiRTiSTi #.#####.# #.#.##  bronnyjavo the Poker #.# ###.# ####.##  Merfolk #.# #...# #....#  Health: 51/51 ======================== #.###...### #.##.#  Magic: 7/7======================== #.#.......### #.##.#  AC: 6Str: 16 #..)........# #.##.#  EV: 13Int: 8 #.#.......#.########.##.#  SH: 0Dex: 18 #.###....#.......>...##.#  XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....e@.......#  Noise: ---------  Time: 3071.6 (0.0) #........(..#############  a) +0 trident ...###..###.# Nothing quivered ........# #.# ...###### #.# #.## #.# e  i\ 9m Duvessa #.# #.# #.# #.# #.#########.#You throw a javelin. The javelin pierces through Duvessa. _Duvessa is heavily wounded.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)TiyQ#.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#Health: 51/51 ======================== #.###...####.##.#Magic: 7/7======================== #.#.......####.##.#AC: 6Str: 16 #..)........##.##.#EV: 13Int: 8 #.#.......#.########.##.#SH: 0Dex: 18 Tiz#.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....e@.......#Noise: ---------  Time: 3071.6 (0.0) #........(..#############a) +0 trident ...###..###.#Nothing quivered ........# #.# ...###### #.# #.###.#Tize   Duvessa #.##.# #.##.# #.#########.#Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)  TizYou closely miss Duvessa.  Duvessa is heavily wounded.Duvessa says, "Where magic fails, the sword succeeds!"Ti{f43----==2.6 (1TiTiq= _Duvessa hits you with a +0 short sword!TiJa#.#####.# #.#.##  bronnyjavo the Poker #.# ###.# ####.##  Merfolk #.# #...# #....#  Health: 43/51 ====================---- #.###...### #.##.#  Magic: 7/7======================== #.#.......### #.##.#  AC: 6Str: 16 #..)........# #.##.#  EV: 13Int: 8 #.#.......#.########.##.#  SH: 0Dex: 18 #.###....#.......>...##.#  XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....e@.......#  Noise: ==-------  Time: 3072.6 (0.0) Tia#........(..#############  a) +0 trident ...###..###.# Nothing quivered ........# #.# ...###### #.# #.## #.# e   Duvessa #.# #.# #.# #.# #.#########.#Duvessa says, "Where magic fails, the sword succeeds!" _Duvessa hits you with a +0 short sword!  Reach: a) +0 tridentPress: ? - help, Dir - move targetTiabAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)Ti}#.#####.##.#.##bronnyjavo the Poker #.# ###.#Ti}A####.##Merfolk #.# #...##....#Health: 43/51 ====================---- #.###...####.##.#Magic: 7/7Tiv~d======================== #.#.......####.##.#AC: 6Str: 16 #..)........##.##.#EV: 13Int: 8 Ti~#.#.......#.########.##.#SH: 0Dex: 18 #.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 Ti~#.###.^..(.....e@.......#Noise: ==-------  Time: 3072.6 (0.0) #........(..#############Ti,sa) +0 trident ...###..###.#Nothing quivered Til........# #.# ...###### #.# #.###.#e   Duvessa Ti4#.##.# #.##.# Ti#.#########.#Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  TiK(heavily wounded, 72% to hit)  You hit Duvessa but do no damage.Duvessa is heavily wounded.Ti3b0---3.6 (1TivTiy!  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)  You hit Duvessa but do no damage.Ti}Duvessa is heavily wounded. _Duvessa hits you with a +0 short sword.Timf#.#####.# #.#.##  bronnyjavo the Poker #.# ###.# ####.##  Merfolk #.# #...# #....#  Health: 40/51 ==================------ #.###...### #.##.#  Magic: 7/7======================== Ti#.#.......### #.##.#  AC: 6Str: 16 #..)........# #.##.#  EV: 13Int: 8 #.#.......#.########.##.#  SH: 0TiJDex: 18 #.###....#.......>...##.#  XL:  7 Next:  5% Place: Dungeon:4 TidL#.###.^..(.....e@.......#  Noise: =--------  Time: 3073.6 (0.0) #........(..#############  a) +0 trident ...###..###.# Nothing quivered ........# #.# ...###### #.# #.## #.#Ti e   Duvessa #.# #.# #.# #.# #.#########.#TiխDuvessa is heavily wounded. _Duvessa hits you with a +0 short sword.  Reach: a) +0 tridentPress: ? - help, Dir - move targetTirAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)Ti4#.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#Health: 40/51 ==================------ #.###...####.##.#Magic: 7/7Ti======================== #.#.......####.##.#AC: 6Str: 16 #..)........##.##.#EV: 13Int: 8 #.#.......#.########.##.#SH: 0Dex: 18 #.###....#.......>...##.#TilXL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....e@.......#Noise: =--------  Time: 3073.6 (0.0) #........(..#############a) +0 trident ...###..###.#Nothing quivered ........# #.# Ti...###### #.# #.###.#e   Duvessa #.#Ti|#.# #.##.# #.#########.#Reach: a) +0 tridentPress: ? - help, Dir - move targetTi-Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)  You barely miss Duvessa.  Duvessa is heavily wounded.Tih-4.5 (0.9TiTi|  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)  You barely miss Duvessa.  Duvessa is heavily wounded. _Duvessa hits you but does no damage.Tie #.#####.# #.#.##  bronnyjavo the Poker Ti #.# ###.# ####.##  Merfolk #.# #...# #....#  Health: 40/51 ==================------ #.###...### #.##.#  Magic: 7/7======================== #.#.......### #.##.#  AC: 6Str: 16 #..)........# #.##.#  EV: 13Int: 8 #.#.......#.########.##.#  SH: 0Dex: 18 Ti #.###....#.......>...##.#  XL:  7 Next:  5% Place: Dungeon:4 Ti> #.###.^..(.....e@.......#  Noise: =--------  Time: 3074.5 (0.0) #........(..#############  a) +0 trident ...###..###.#Ti a Nothing quivered ........# #.# ...###### #.# #.## #.# e   Duvessa #.# #.# #.# #.# #.#########.#Ti wDuvessa is heavily wounded. _Duvessa hits you but does no damage.  Ti NReach: a) +0 tridentPress: ? - help, Dir - move targetTi Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)TiP!}#.#####.##.#.##bronnyjavo the Poker Ti!#.# ###.#####.##Merfolk #.# #...##....#Health: 40/51 ==================------ #.###...####.##.#Magic: 7/7======================== Ti#"#.#.......####.##.#AC: 6Str: 16 Tie"#..)........##.##.#EV: 13Int: 8 Ti"#.#.......#.########.##.#SH: 0Dex: 18 Ti"-#.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 Ti##.###.^..(.....e@.......#Noise: =--------  Time: 3074.5 (0.0) #........(..#############TiA#sa) +0 trident ...###..###.#Nothing quivered Ti#........# #.# ...###### #.# #.###.#e   Duvessa Ti#H#.##.# #.##.# #.#########.#Ti#NReach: a) +0 tridentPress: ? - help, Dir - move targetTi?$Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)  You hit Duvessa.  Duvessa is severely wounded.Tio$Ti@%+5.5 (1Ti-Ti0:  Press: ? - help, Dir - move targetTie1`Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (heavily wounded, 72% to hit)  You hit Duvessa.  Duvessa is severely wounded. _Duvessa barely misses you.Tio#.#####.# #.#.##  bronnyjavo the Poker Ti#.# ###.# ####.##  Merfolk #.# #...# #....#  Health: 40/51 ==================------ #.###...### #.##.#  Magic: 7/7======================== #.#.......### #.##.#  AC: 6Str: 16 #..)........# #.##.#  EV: 13Int: 8 Ti_#.#.......#.########.##.#  SH: 0Dex: 18 Ti+#.###....#.......>...##.#  XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....e@.......#  Noise: =--------  Time: 3075.5 (0.0) Ti #........(..#############  a) +0 trident ...###..###.# Nothing quivered ........# #.# Ti...###### #.# #.## #.# e   Duvessa #.# #.# #.# #.# Ti4O#.#########.#Duvessa is severely wounded. Ti^g_Duvessa barely misses you.Reach: a) +0 tridentTiPress: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 72% to hit)TiV #.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#Health: 40/51 ==================------ #.###...####.##.#Magic: 7/7Ti5 ======================== #.#.......####.##.#AC: 6Str: 16 #..)........##.##.#EV: 13Int: 8 #.#.......#.########.##.#SH: 0Dex: 18 #.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....e@.......#Noise: =--------  Time: 3075.5 (0.0) Ti #........(..#############a) +0 trident ...###..###.#Nothing quivered ........# #.# ...###### #.# #.###.#e   Duvessa #.##.# #.#Ti k#.# #.#########.#Reach: a) +0 tridentPress: ? - help, Dir - move targetTi_ Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 72% to hit)  You hit Duvessa.  Duvessa is severely wounded.Ti e35--6.4 (0.9TiN Ti   Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 72% to hit)  You hit Duvessa.  Duvessa is severely wounded. _Duvessa hits you with a +0 short sword.Ti#.#####.# #.#.##  bronnyjavo the Poker #.# ###.# ####.##  Merfolk Tig#.# #...# #....#  Health: 35/51 ================-------- #.###...### #.##.#  Magic: 7/7======================== #.#.......### #.##.#  AC: 6Str: 16 #..)........# #.##.#  EV: 13Int: 8 #.#.......#.########.##.#  SH: 0Dex: 18 TiLj#.###....#.......>...##.#  XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....e@.......#  Noise: =--------  Time: 3076.4 (0.0) #........(..#############  a) +0 trident ...###..###.# Nothing quivered ........# #.# ...###### #.# #.## #.#TiY e   Duvessa #.# #.# #.# #.# #.#########.#Duvessa is severely wounded. _Duvessa hits you with a +0 short sword.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 72% to hit)Tiį#.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#Health: 35/51 ================-------- #.###...####.##.#Magic: 7/7======================== #.#.......####.##.#AC: 6Str: 16 #..)........##.##.#EV: 13Int: 8 #.#.......#.########.##.#SH: 0Dex: 18 #.###....#.......>...##.#XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....e@.......#Noise: =--------  Time: 3076.4 (0.0) #........(..#############a) +0 trident ...###..###.#Nothing quivered ........# #.# ...######i;49m #.# #.###.#e   Duvessa #.##.# #.##.# #.#########.#Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 72% to hit)  You puncture Duvessa!  Duvessa is almost dead.=7.4 (1  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 72% to hit)  You puncture Duvessa!  Duvessa is almost dead. _Duvessa barely misses you.Ti o#.#####.# #.#.##  bronnyjavo the Poker #.# ###.# ####.##  Merfolk #.# #...# #....#  Health: 35/51 ================-------- #.###...### #.##.#  Magic: 7/7======================== #.#.......### #.##.#  AC: 6Str: 16 #..)........# #.##.#  EV: 13Int: 8 #.#.......#.########.##.#  SH: 0Dex: 18 Ti G#.###....#.......>...##.#  XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....e@.......#  Noise: ==-------  Time: 3077.4 (0.0) #........(..#############  a) +0 trident ...###..###.# Nothing quivered ........# #.# ...###### #.# #.## #.# e   Duvessa #.# #.# #.# #.# #.#########.#Ti6oDuvessa is almost dead. _Duvessa barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead, 72% to hit)Ti#.#####.# #.#.##  bronnyjavo the Poker #.# ###.# ####.##  Merfolk #.# #...# #....#  Health: 35/51 ================-------- #.###...### #.##.#  Magic: 7/7======================== #.#.......### #.##.#  AC: 6Str: 16 #..)........# #.##.#  EV: 13Int: 8 #.#.......#.########.##.#  SH: 0Dex: 18 #.###....#.......>...##.#  XL:  7 Next:  5% Place: Dungeon:4 #.###.^..(.....)@.......#  Noise: ==-------  Time: 3077.4 (0.0) #........(..#############  a) +0 trident ...###..###.# Nothing quivered ........# #.# ...###### #.# #.## #.# eim   Duvessa #.# #.# #.# #.# #.#########.#Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead, 72% to hit)  You puncture Duvessa!  You kill Duvessa!Ti!   ###.#   #...#      ) #.##.# .#.########.##.# #.......>...##.# ^..(.....)@.......# (..#############  #.# #.#   Ti"30-8.4 (1  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead, 72% to hit)  You puncture Duvessa!  You kill Duvessa! _You hear a distant wail of despair.TiTin _Your Shapeshifting skill increases to level 2!Ti.~What do you want to examine? Items  a - ([) a +0 leather armourb - ()) a +0 short sword  c - (†) the elf corpse of DuvessaTiTi:Ti<#.#####.##.#.##bronnyjavo the Poker #.# ###.#####.##Merfolk #.# #...##....#TiHealth: 35/51 ================-------- #.###...####.##.#Magic: 7/7======================== #.#.......####.##.#AC: 6Str: 16 #..)........##.##.#EV: 13Int: 8 #.#.......#.########.##.#SH: 0Ti,Dex: 18 Ti޾-#.###....#.......>...##.#XL:  7 Next: 30% Place: Dungeon:4 Ti#.###.^..(.....)@.......#Noise: =--------  Time: 3078.4 (1.0) #........(..#############Ti;a) +0 trident ...###..###.#Nothing quivered ........# #.# ...###### #.# #.##Tic?#.# #.##.# #.##.# #.#########.#TiAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (almostdead, 72% to hit)  Ti=You puncture Duvessa!  You kill Duvessa! Tiʿ_You hear a distant wail of despair. _Your Shapeshifting skill increases to level 2!TiTiTi-TidTis Ti Ti& Ti Ti O6Ti1 _You start resting.Dowan comes into view.Ti ..-ee   Dowan (wandering)Ti &9Ti =Ti| M-80.4 (2 _Ti< Ti Ti9 .#####.# #.#.## .# ###.# ####.## .# #...# #....# .###...### #.##.# .#.### #.##.# ..).# #.##.# .#.#.#.##.# .###....#.>...##.# Ti* .###.^..(.....)(@......# .(e.# ###..###.# .## #.# TiC A.eTi# @(fast)Ti Ti $1.4 (1Tiܔ Ti- C _Dowan seems to find hidden reserves of power!TiM9#####.# #.#.## # ###.# ####.## # #...# #....# ###...### #.##.# #.### #.##.# ).# #.##.# #.#.#.##.# TiN###....#.>...##.# ###.^..(.....)(.@.....# (.e# ###..###.# ## #.# TiEP6e.TiP<.eTi~WTiW&2TigTiMhTi-X.# #.#.##  ###.# ####.##  #...# #....# ...### #.##.# .### #.##.# ).# #.##.# .#.#.##.# ....#.Ti.>...##.# .^..(...e.)(..@....# (..# ###..###.#  #.#   Ti/>.eTi4TiV5W37=3Ti@;TiD<Ti ..#.######.###.######### ###.#  #. ###.# ####.# #...# #....# #...### #.##.# ......### #.##.# .# #.##.# ..Ti F########.##.# ....#.......>..@##.# #.^..(....e)(.......# .....(..############# ##..###.# ....# #.##### #.#  #.#Ti §)eDowan mumbles some strange words.Ti- 8e(Ti Tie &4Ti9 Ti # _Dowan blinks!TioM ......# ##........ ..#.######.###.######### #.#.## ######.## ... #...### .##..# ......#.########...#.......e...##.# #.^..(....§)(.......# .....(..############# ##..## .... #####>e5Tiw{.......# #.# ##........#  bronnyjavo the Poker ..#.#### ##.###.#########  Merfolk ###.# #.#.##  Health: 37/51 =================------- ###.# ####.##  Magic: 7/7======================== #...# #....#  AC: 6Str: 16 #...### #.##.#  EV: 13Int: 8 ......### #.##.#  SH: 0Dex: 18 ........# #.##.#  XL:  7 Next: 30% Place: Dungeon:4 Tix}......#.########@##.#  Noise: ---------  Time: 3085.4 (0.0) #....#.......>e..##.#  a) +0 trident #.^..(....§)(.......#  Nothing quivered .....(..############# ##..###.# ....# #.# e   Dowan (fast) ##### #.# #.# #.#Dowan mumbles some strange words. _Dowan blinks!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (fast, 60%  to hit)Ti` @eTi7#@Tiv;#*Ti e.  Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (fast, 60%  to hit)Ti.......##.# ##........#bronnyjavo the Poker ..#.######.###.#########Merfolk ###.##.#.##Health: 37/51 =================------- ###.#####.##Magic: 7/7======================== #...##....#AC: 6Str: 16 #...####.##.#EV: 13Int: 8 ......####.##.#SH: 0Dex: 18 ........##.##.#XL:  7 Next: 30% Place: Dungeon:4 ......#.########@##.#Noise: ---------  Time: 3085.4 (0.0) #....#.......>e..##.#a) +0 trident #.^..(....§)(.......#Nothing quivered .....(..############# ##..###.# ....# #.#i)0me   Dowan (fast) ##### #.##.##.# _Dowan blinks!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (fast, 60%  to hit)  You reach to attack! You completely miss Dowan.Ti ``  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (fast, 60%  to hit)  You reach to attack! You completely miss Dowan.  Dowan points at you and mumbles some strange words.Tig §eThe stone arrow misses you.Dowan mumbles some strange words.@..8==6.4 (1Tiթ# _Dowan blinks!TiLR###.###.......# ##........ ..#.######.###.######### #.#.## ######.## ... #...### .##..# ......#.########...#.......>§..## #.^..(.....e(....... .....(..############# ##..###.# .... #####TiTi/--7TiTiWTi+M#.## #.#.#######÷###.###.......# ##........ ..#.######.###.######### #.#.## ######.## ... #...### .##..# ......#.######## #....#.......>§..##.#.#TiTi.A--8TiTiTidM .## #..### #.## #.#.#######÷###.###........Ti.# ##........ ..#.######.###.######### #.#.## ######.## ....# #...### ##..# Ti8y......#.########.##.##Ti/eTie   Dowan (fast)TiJ&9TiTizTi. .####.###########..# #..... .# #.# #..## #..#### .####.# Ti/  #.#.#######÷.# ##.# ##.###..# ....# #.# ##........# .#.####TiA/ ##.###.#########.#  #.# ##.# Tid/ b####.## ...# Ti/ #.@..# ### #.##.# Ti/ ]### #.##.# .# #.##.# .########.##.# Ti0 ....#.......>§e.##.# ^..(.....e(.......Ti%0 l# ....(..############# TiF0 (#..###.#Ti8 Ti< ````Dowan casts a spell at you.Tiһ 9e.Ti ...27-----===90Ti Ti F _The shard of ice hits you! You partially resist.TiGS####.#..# #.....# # #.# #..## #..#### ####.# #.#.#######÷.# ##.# ##.###.........# # TiqH#.# ##........# #.#### ##.###.## .# #.#.## .# TiH####.## # #..@.# ### TiHB#.##.# ### #.##.# # #.##.#TiHh#.#e##.##.TiIv>§..##.# Ti/I^..(.....e(.......#TiFIV(..###### TiPF---1TiTTiUTiM[ #.# #..##..#### ##.# #.#.#######÷.# .##.# ##.###.........# ..# #.# ##........# #### ##.###.######### .#  #.#.## .# ####.## .# #....# ###Ti[f#.##@# .####.##.# .# #.##.# #.########e##.##.......>§..##.#(.....e(.......# ..(..################.## #.#Ti{bTibB---2TigTihTi  ###.#######÷.# .##.###........ ....# ## .Ti ####.###.########  #.#.## ####.## #....# ##Ti ?#.##...###..Ti .Ti ^#.########e ## #.#Ti TiE &3Ti( Ti* TiI .##.###........ ....# ## .####.###.########  #.#.## ####.## ....# ####...###..#.########e#.......>§..#.#e.eTi>e   Dowan (fast)Tij8=----4TiTi2Ti.##.# ##.###.........#  bronnyjavo the Poker ....# #.# ##........#  Merfolk .#### ##.###.#########  Health: 28/51 =============----------- .# #.#.##  Magic: 7/7======================== .# ####.## AC: 6Str: 16 .# #....# EV: 13Int: 8 .### #.##e# SH: 0Dex: 18 ...### #.##*# XL:  7 Next: 30% Place: Dungeon:4 .....# #.##@# Noise: ---------  Time: 3094.4 (1.0) ...#.########e##.# a) +0 trident ..#.......>§..#Ti#.# Nothing quivered ..(.....e(.......# ..(..############# .###.# e   Dowan (fast) .# #.# ## #.#  #.# _The shard of ice hits you! You partially resist.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (fast,  chance to affect: 17%)Ti[ .eTiA9..TiQ.eAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (fast,  chance to affect: 17%)Ti)S e#Ti'e#Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (fast,  Ti=(chance to affect: 17%)Tis..##.###.###.........#bronnyjavo the Poker ....##.# ##........#Merfolk .######.###.#########Health: 28/51 =============----------- .##.#.##TiMagic: 7/7======================== .#####.##AC: 6Str: 16 .##....#EV: 13Int: 8 .####.##*#SH: 0Dex: 18 ...####.##.#Ti?1XL:  7 Next: 30% Place: Dungeon:4 .....##.##@#Noise: ---------  Time: 3094.4 (1.0) Tic...#.########e##.#a) +0 trident ..#.......>§..##.#TiNothing quivered ..(.....e(.......# TiX..(..############# .###.#Tie   Dowan (fast) .# #.# Ti6## #.##.# Ti_The shard of ice hits you! You partially resist.  Aiming: ParalyseTi<rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (fast,  chance to affect: 17%)Tin_eparalysed)TiD'  Dowan becomes paralysed!Ti 8eTi7===5 _TiTiTiy.##.# ##.###.........#  bronnyjavo the Poker ....# #.# ##........#  Merfolk .#### ##.###.#########  Health: 28/51 =============----------- .# #.#.##  Magic: 7/7======================== .# ####.## AC: 6Str: 16 .# #....# EV: 13Int: 8 .### #.##e# SH: 0Dex: 18 ...### #.##*# XL:  7 Next: 30% Place: Dungeon:4 .....# #.##@# Noise: ===------  Time: 3095.4 (0.0) ...#.########e##.# a) +0 trident ..#.......>§..##.# Nothing quivered ..(.....e(.......# ..(..############# .###.#i;34H e   Dowan (paralysed) .# #.# ## #.#  #.#chance to affect: 17%) _Dowan becomes paralysed!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (paralysed,98% to hit)TiNf e#.Ti{8e#*Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (paralysed,98% to hit)Ti+.##.###.###.........#bronnyjavo the Poker ....##.# ##........#Merfolk .######.###.#########Health: 28/51 =============----------- .##.#.##Magic: 7/7======================== .#####.##AC: 6Str: 16 .##....#EV: 13Int: 8 .####.##e#Ti`,)SH: 0Dex: 18 ...####.##.#XL:  7 Next: 30% Place: Dungeon:4 .....##.##@#Noise: ===------  Time: 3095.4 (0.0) ...#.########e##.#a) +0 trident ..#.......>§..##.#Nothing quivered ..(.....e(.......# ..(..############# .###.#e   Dowan (paralysed) Ti,.# #.# ## #.##.#Press: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (paralysed,98% to hit)  You reach to attack!  The helpless Dowan fails to defend himself.  You puncture Dowan!Ti -5---6.4 (1Ti0Ti2E  Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (paralysed,98% to hit)  You reach to attack!  The helpless Dowan fails to defend himself.  You puncture! _Dowan is heavily wounded.TiV.##.# ##.###.........#  bronnyjavo the Poker ....# #.# ##........#  Merfolk Ti.#### ##.###.#########  Health: 28/51 =============----------- .# #.#.##  Magic: 7/7======================== .# ####.## AC: 6Str: 16 .# #....# EV: 13TiInt: 8 .### #.##e# SH: 0Ti4|Dex: 18 ...### #.##*#TiW XL:  7 Next: 30% Place: Dungeon:4 .....# #.##@#Tiz Noise: ---------  Time: 3096.4 (0.0) ...#.########e##.#Ti a) +0 trident ..#.......>§..##.#Tit Nothing quivered ..(.....e(.......# ..(..############# Ti.###.# e   Dowan (paralysed) Ti9.# #.# ## #.#  #.#You puncture Dowan! _Dowan is heavily wounded.Reach: a) +0 tridentTidPress: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (heavilywounded, paralysed, 98% to hit)Ti F.##.# ##.###.........#  bronnyjavo the Poker ....# #.# ##........#  Merfolk .#### ##.###.#########  Health: 28/51 =============----------- .# #.#.##  Magic: 7/7======================== .# ####.## AC: 6Str: 16 .# #....#TiQ  EV: 13Int: 8 .### #.##)# SH: 0Dex: 18 ...### #.##.# XL:  7 Next: 30% Place: Dungeon:4 .....# #.##@# Noise: ---------  Time: 3096.4 (0.0) Ti M...#.########e##.# a) +0 trident ..#.......>§..##.# Nothing quivered Ti ..(.....e(.......# ..(..############# .###.# e   Dowan (paralysed) Ti y.# #.# ## #.#  #.#Press: ? - help, Dir - move targetTi@ Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (heavilywounded, paralysed, 98% to hit)  You reach to attack!  The helpless Dowan fails to defend himself.  Tiq You puncture Dowan!Ti -   #.#   ##.###  #.#.##  ####.## #....# Ti e  >Ti ((.......#(###Ti l #.# #.#  Ti 59417.3 (0.9  Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (heavilywounded, paralysed, 98% to hit)  You reach to attack!  Ti The helpless Dowan fails to defend himself.  You puncture! _You kill Dowan!Ti[# Ti% i _Your Polearms skill increases to level 7!Ti3TiTiTi3XTiTiFTiTikTi?Ti}T30=TiBTiTiTieTiTi:TiTiTirK1=TizTiJ,TiTi2TikTi.Ti4,Ti Ti Ti S2=Ti Ti[ ,Ti 3=TiF Ti ,Ti[ ,Ti Ti Ti% 4=5=6Ti& Ti' ,Ti( Ti) ,Ti . 37=Ti|. Ti. Ti/ Ti0 Ti1 Ti1 Ti2 Ti#3 %8TiB3 2=Tim4 Ti]5 Ti5 Ti6 Ti7 Ti$8 Ti8 Tit: ,Ti8; Ti3? 9=Ti@ Ti}A ,Ti^B TiC TiC TiD TiF TiGF TieF O40=TiwG TiH TiH TiI Ti=K TirK TiiL TiSN TiN D1=TiO TiQ Ti8Q Ti2R TiS TiS TiT TivV ,TiMW TiX TiTY U2=TiEZ Ti[ Ti[ Ti\ Ti!^ ,Ti_ TiD` Ti~` K3=Tiga Tib Tib Tic Tid Tie Tie Tif Tig Tig Ti8i Tii N4=Ti%j Ti5k Tiqk Ti*l TiUm Tiym Tipn Tio Tio K5=Tiq Ti|r Tir Tis Tit ,TiCu Ti v Ti5v Tiv Ti?w Tivw #6Tiw 2=TiVx Tiy TiGz Tiz TiS| Ti{| Tip} Ti~ ,Ti Ti Ti0 K7=Ti Ti Ti% Ti Ti Ti" TiC Ti Ti@ U8=Ti Ti ,Ti Ti Ti! Ti Ti Ti Ti Ti* TiY Tiy D9=Ti/ TiS Ti Ti= Ti ,Ti? Ti( :50TiZ 2=Ti Ti~ Ti Ti Ti Ti֖ Ti3 Ti ,Tih Ti k _You start resting.HP restored.Ti Ti 1175.3 (78.0)Tib a1=6.3 (79 _Ti] TiT TiTiaWhat do you want to examine? TiSItems  a - ()) a +0 dagger TiB b - ([) a +2 robe of willpower Tih c - (†) the elf corpse of DowanTiT Tiv] Ti_ .##.###.###.........#bronnyjavo the Poker ....##.# ##........#Merfolk .####Ti@` :##.###.#########Health: 51/51 ======================== .##.#.##Magic: 7/7Tig` ======================== .#####.##AC: 6Ti` Str: 16 .##....#EV: 13Ti` kInt: 8 .####.##)#Ti` dSH: 0Dex: 18 ...###Ti` #.##.#XL:  7 Next: 41% Place: Dungeon:4 Tia @.....##.##@#Ti=a Noise: ---------  Time: 3176.3 (79.0) ...#.########e##.#Tiaa a) +0 trident ..#.......>§..##.#Tia Nothing quivered ..(.....e(.......# ..(..############# .###.# Tia (.# #.# ## #.##.#The helpless Dowan fails to defend himself.  You puncture Dowan! _You kill Dowan! _Your Polearms skill increases to level 7! Tib \_You start resting. _HP restored.Ti1g Tig Til Ti}m Tia Ti Ti TiTiBTiBTieTiTiTi!Ti`#Ti#Ti$Ti)&Ti(,Ti#)Ti.i##.#  #.#.## ##.#  ####.## ..#  #....# ..###Ti%/#.##)....### #.##.# .......# #.##.# .TiX/....#.########.##.#.#.......>...##.#^..(.....)(....@..#Ti/80.3 (4.0).(..############# #..###.# Ti/.# #.# #### #.#Ti/9 #.#Ti/] #.# #.# Ti0&######.#Ti0Ti5TiL7TiJTiTi6Ti+Ti+TiBTiTiOTiTi٦##.# #.#.##  ###.# ####.##  #...# #....# ##...### #.##)#..### #.##.# )..# #.##.#..#.##.##.# Ti##....#.......>...##.# ##.^..(.....)(..@....#2.3 (2..(..####..###.# .....# #.# ###### #.# # #.#  #.#  #.# ##.#Ti_TiaTiqTi3Tiy3Ti?TiKXTiLTi0NTiNTiOTiYk.#####.# #.#.## .# ###.# ####.## .# #...# #....# .###...### #.##)# .#.......### #.##.# ..)..# #.##.# .#.......#.##.##.# Ti\Z.###....#.......>...##.# .###.^..(.....)(@......#4..(..## ..###..###.# .......# #.# TiZ..###### #.# .## #.# .# #.# .# #.# TiZ'.##.#Ti[Ti`TiebTi`x #.#####.# #.#.## #.# ###.# ####.## #.# #...# #....# #.###...### #.##)# #.#.### #.##.# #..).# #.##.# #.#.#.#.##.# #.###....#Ti]y .>...##.# #.###.^..(.....)@.......# #.(..#.###..###.# .# #.# ...###### #.# #.## #.# #.# #.# #.# #.# #.#.#TiH Ti +5.3 (1Ti Ti? Ti z6.3 (2Throw: 2 javelinsTi Ti N _e - 2 javelinsTiXTiݚTi[TiTTiTid,Ti  Things that are here:  a +0 short sword; a +0 leather armour; the elf corpse of Duvessa _Ti9Ti= ##.#####.# #.#.##  #.# ###.# ####.##  #.# #...# #....#  #.###...### #.##)#  #.#.......### #.##.#  #..)........# #.##.#  #.#.......#.##.##.#  #.###....#.......>...##.#  #.###.^..(....@)........#8##..(..##..###..###.# ..# #.# ##...###### #.# ###.## #.# # #.# #.# # #.# #.#  #.##.#TiѼTi5Tiy_Ti_Ti`TigTioiTi2mBTimTiOnTi&oTit9 ##.#####.#Ti'u! #.#.## #.# ###.# ####.## #.# #...#TiJu #....# #.###...###TikuB #.##)#Tiu` #.#.......### #.##.# #..)........# #.##.#Tiu #.#.......#.##.##.#Tiu #.###....#.......>...##.#Tiu #.###.^..(..@..)........#90Tivg##..(..##Tisv..###..###.# #...# #.# #.##...###### #.# #.###.## #.# ..# #.# #.# #Tiw## #.# #.#  #.##.#Ti4wTi|TiI~Ti ITi. Tic TiT BTim ,Til Ti!  ##.#####.# #.#.## #.# ###.# ####.## #.# #...# #....#TiQ!  #.###...### #.##)# #.#.......### #.##.# #..)Ti}! ..# #.##.# #.#.......#.##.##.#Ti!  #.###....#.......>...##.# #.###.^..(@....)........#Ti)# 2##..(..## .).......###..###.###....# #.#  #.##...###### #.###.###.## #.#..# #.# #.### #.# #.#  #.##.#Ti( Ti) Ti3TiTiTiTiXTiTih _e - 4 javelins (gained 2)TiTiVTiSTi# ##.#####.# #.#. # #.# ###.# ####.# # #.# #...# #....# Tiz# #.###...### #.##)# # #.#.......### #.##.# # #..)........# #.##.# # #.#.......#.##.##.# Ti# #.###....#.......>...##.# Ti# #.###.^.@......)..#Tiw5.3 (3##..(..Ti0## ...).......###..###.#4##...........# Ti^#.# ## #.##...###### #.# .####.###.## #.#Ti..# #.# #.# .###### #.# #.# ## #.Ti"##.#TiTiTiTi/p #.# ###.# ####.## #.# #...# #....#  #.###...####.##)#  #.#.......####.##.#  #..)........# #.##.#  #.#.......#.########.##.#  #.###....#.......>...##.#  Tie#.###.^........)........# #######........@..############# ..).......###..###.# ####...........# #.#  #.##...###### #.###.###.## #.#....# #.#  ##### # #.#########.# #...........#TiܬTiT+6.3 (1TiβTi q7.3 (25TiFTizY _e - 5 javelins (gained 1)Ti Ti Ti Ti Ti Ti nTi9 Ti #.# #...# #....# #.###...###.##)# #.#.......####.##.# Ti v#..)..# #.##.# #.#.......#.########.##.# #.###....#.......>...##.# #.###.^........)........# Tif k######...........############# ).......###..###@#9 ##.....# #.# Ti  #.##...###### #.# #.###.## #.# ...# #.# #.# Ti t#### #.# #.# #.#########.# #...........#############Ti) "#Ti Ti= Ti Ti Ti 3Ti Ti> Ti Ti0 XTi Ti  #.# ###.# ####.## #.# #... #....# #.###...### #.##)# #.#.### #.##.# #..)........# #.##.# #.#.......#.########.##.#Ti  #.###....#.......>...##.# #.###.^........)........# ########........@..#############201 ..).###..###.# ####...........# #.#Tiث  #.##...###### #.# ####.###.## #.# .....# #.# #.# Ti ###### #.# #.# # #.#########.# #...........#Ti TiI Ti, Ti3TiXTiTiXTi ,TiD TiX Ti TiTis# ####......#.#### ##.# ##.#####.# #.#. # #.# ###.#  ####.# # #.# #...#  #....# # #.###...###  #.##)# # #.#.......### #.##.# #Ti  #..)........# #.##.# # #.#.......#.########.##.# # #.###...@#.......>...##.#3 # #.###.^........)........######...........############# ...).......###..###.##...........# #.# ## #.##...###### #.# .####.###.## #.# Ti1......# #.# #.# .###### #.# #.#Ti}TiTi'!Ti' Ti Ti Ti} Tiq TiZ BTiʑ Ti5 Tix Ti .# #.....##.# ##. .# #..............##.# .# ####......#.#### ##.# .##.#####.# # .#Ti  #.# ###.#  ####. .# #.# #...#  #.... .# #.###...###  #.##) .#Ti0  #.#.### #.##. .# #..)...@....# #.##.5 Tim .# #.#.......#.########.##. TiΚ .# #.###....#.......>...##. .# #.###.^........)........ .#########Ti .....############ ....).......###..###.##...........# #.### #.##...###### #.#.####.###.#Ti H# #.#Tiڛ Ti TiD TiTi3TiiTiTiBTiTiTiTis?......##.# #.#  #..####.##.####.#### #.#.....##.#..............##.# ####......#.####.####.##### #.## ###.# ###.#.# #...# ..#.###..@### )7#.## #..)........# # .##.#.......#.########.##. .#Ti#.###....#.......>...##......###...# #.#Ti;TiTirTinTi#TiTi<TiTivnTi]Tif# #.##†# #.÷............... # #.####.###########.. .......##.# #.#  #..####.##.####.#### #.#.....##.#..............##.# Tiz####......#.####.####.##### #.# ###@# ###.9# #...# ..#.###...### ) .##.#.......####.##. .##..)........##.##.#.# .... ..... ........### Ti+TiTiTiTi+Ti`TiTi"TiBTiTiaTi:Tit\##..#..#...#### #.# ## ...# #### #.##†# #.÷............... # #.####.###########.. .......##.# #.# Ti  #..####.##.####.####.# #.#...........##.##..............##.# ####......#@####.##11##.##### #.# ###.# ###. .##.# #...#Ti5#.... .##.###...####.##)..Ti\ .). #.#.......Tiv(#.###....#Ti"TiTiTiN3TiTi/TinTidTiTi##....###.##  .............# #.# ##..#..#...#### #.# ## ...# ###TiF# #.##†# #.÷............... #.# #.####.###########.. .......##.# #.# #.# #..####.##.####.####.# #.#..........@##.3#..............##.# Ti####......#.####.## .###.#####.##.# .##.# ###.#####......TilTitTiTi^ 3Tit^ Tizf Tig TiWh Til ,Tim ,Tim Tio Ti q Ti`q Tiq Tis Tiu Titu Tiu Tiw Tix Tiy Tiwy Ti]{ Ti| Ti`| Ti| Ti~ TiN Ti Ti Ti Ti Ti߁ Ti6 Ti Ti ,Tiq Ti Tiޅ Ti$ Ti TiP Ti TiR Ti҈ Ti Ti TiA Ti Ti Ti Tim TiȎ Ti .##.##########.#.....###.# #.##.# .............# #.##.# ##.##...###### #.##.# #.#.###.## TiA (#.##.##### #..# ##.#### <.......# #..# #....# #####....##.###..## #.##.#  #.###..#.##....###.###.#  #)# ....# #.# 26.3 (13.0)  #†###..#..#...##### #.#  ##....# #.##.## ######.#####  #....# #.##.# #.÷...........  #.######.##.# #.####.####### Ti " #........##.# #.# #.#  #..#####.##.####.####.#  #>.# #...........##.#  #..# #......#TiE TiH Ti Ti...##.......# #.###...## ###.### ###.#.......# #.##.....## #.#  #..#.#.#.####)#.......#####.###  ##.#.##.#...).............##....  #..#.##................##.######  #.##.##########.#.....###.#  #.##.# .............##.##.# ##.##...#######.##.# #@#.###.## 31.3 (5.0)  #.##.##### #..# ##.#####<.......# #.Ti Y[37m.# #....#  #####....##.###..## #.##.#..#.##....###.###.#)# .............# #.#†###..#..#...##### #.##....###.##.## ######.######  #....# #.##.# #.÷.......... Ti ITiP Ti Ti BTis Ti Ti Ti Ti Ti Ti  Ti Ti Ti Ti Ti Ti{ Ti Ti  Ti #.##.#.###.####..)# #..... #.##.#..).......#.####..... #.##.#.......###.####.........#.. #.##.........# #.# #.######. #.##.#.......# #.# ##.## #..... #...##.......# #.###...## ###.## ####.#.......# #.##.....## #.# #..#.#.#.####)#.......#####.## ##.#.##.#...).@...........##...6  #..#.##................##.##### #.##.##########.#.....###.# #.##.# #...............##.##.# #.###.##...#######.##.# #.#.###.##iO 9;49m#.##.##### #..# ##.#####<.......# #..# #....######....##.###..## #.##.#Ti? Ti,HQTi<Tit=Ti4?TiGTiITi~ITiHMTiM$  Things that are here:Ti2Pc  a +0 dagger; a quokka skeletonTiZTi[ _Ti]Ti`TibTibTidTieTi.hTivhTiiTis####.###.##.##########.....#  #...# ##..# ####..##.##..###### #..# .........### ##..####.####..)###..).......#.####..... #.##.####.........#.. Tis#.##.........# #.# #.######..... #.##.#.......# #@# ##.## #..40.3 (4 #...##.......# #.###...## ###. ####.#.......# #.##.....## #.# #..#.#.#.####)#.......#####.###.#.##.#...).............##....#.##................##.##########.#.....###..##.# #...........TisV.##.# ##...#####Ti{tTiyTizTi9 Tix: Ti; Ti^D TiD TiH BTiJ TiJ TiJL Ti>S XTiY  #)# #.#####... ########## #.###########...#. .##.......# #.##.<........#.#.####.###.##.##########.....#  #.........# ##..# ####..##.##..###### #..# .................### ##..###.......###.####..)# .....).@.....#.###3.3 (3##.#.......###.####.........#.. #.##...... #.######..... #.##.#.......# #.# ##.## #..... #...##.......# #.###...## ###.## ####.#.......# #.##.....## #.# . ... Ti_Z Tid Ti Ti ;TiV Ti Ti| Ti Ti/  There is a stone staircase leading up here. _Ti Ti ,Ti XTi4! Ti" Ti$ Tii$ Ti4% Ti& Ti' ,Ti( Ti) TiG+ Ti+ Ti&, TiL- Tis. Ti. Ti{/ Ti1 Ti@ TiCA K##########  TiYC ........##  #..<......#####...#  #.######### ###.#.#  #.# #..>#...#####.######  #)# #.#####.............  #.###########...#...##########  #.##.<........#.#...# ####### ##.##.##########@....# #.60.3 (17.0) .......# ####..# #.##### ##.##..###### #..# #.# # ......### ##..######.# # ...###.####..)# #..........# ....).......#.####.....########## ...###.####.........#........... ...# #.# #.######.....########.# ...# #.# ##.##TiC u[40m #.....# #......TiI TiJ TiTiTihTiZTiTi Ti{XTiTiTif  You encounter an adder.TiW ########## ## ### #######........##.. ..# .<......#####...#.# #. Ti=######### ###.#.#S# #.# # #..>#...#####.. Ti# #.#####...............#########...#.@.############..# ##.<........#.#...# #######..##Ti*.....# #........# ####..# #.#####... Ti+##..###### #..# #.# #.......### ##..######.# #..# S   adder (asleep) ###.####..)# #..........# #..#).......#.####.....###>.. ###.####.........Ti+......##.#Ti|12.3 (2.0)Ti23.3 (3 _TikTiTiHK b############# ### ........##.. ..# <......#####...#.# #.#  ###.#.#S# #.# TiK  #..>#...#####.#.#  #.#####.# ...#..@##..# TiL .<.#.#...# #..# .#TiM #.....# #.## ####..# #.#####. #Ti@M P..###### #..# #.# #..#### ##..######.# #..# TilM !.####..)# #..........# #..# ).#.####.....#>..####.TiM +#.##.#TiwU TiU +4.3 (1Tih[ Ti\ Tiv  bronnyjavo the Poker  Merfolk ############# ###  Health: 51/51 ======================== ######........##.. ..#  Magic: 7/7======================== <......#####...#.# #.#  AC: 6Str: 16 ######## ###.#.#S# #.#  EV: 13Int: 8 #..>#...#####.#######.#  SH: 0Dex: 18 Tin#.#####...............#  XL:  7 Next: 41% Place: Dungeon:4 ##########...#..@############..#  Noise: ---------  Time: 3264.3 (0.0) #.<........#.#...# #######..#  a) +0 trident #.##########.....# #........## Throw: 5 javelins ...# ####..# #.#####.... #..###### #..# #.# #..## ........### ##..######.# #..#  S   adder (asleep) ##.####..)# #..........# #..## ).......#.####.....##########>... ##.####.........#...........##.##Things that are here: _a +0 dagger; a quokka skeleton _There is a stone staircase leading up here. _You encounter an adder.TielReach: a) +0 tridentPress: ? - help, Dir - move targetTiK@*@Ti@**TiV -bronnyjavo the PokerMerfolk################ Health: 51/51 ======================== ######........##....# Magic: 7/7======================== <......#####...#.##.# AC: 6Str: 16 ######## ###.#.#S##.# EV: 13Int: 8#..>#...#####.#######.# SH: 0Dex: 18#.#####...............# XL:  7 Next: 41% Place: Dungeon:4 ##########...#..@############..# Noise: ---------  Time: 3264.3 (0.0) Ti#X [#.<........#.#...# #######..# a) +0 trident #.##########.....# #........## Throw: 5 javelins ...#####..# #.#####.... #..###### #..# #.# #..## ........### ##..######.# #..# S   adder (asleep) ##.####..)# #..........# #..## ).......#.####.....##########>... ##.####.........#...........##.## _a +0 dagger; a quokka skeleton _There is a stone staircase leading up here. _You encounter an adder.Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then.TiX TiM^ TiR` . _TiV ############# ####........##.. ..# .<......#####...#.# #.## ###.#.#S# #.# # #..>#...#####.#.# # #.#####.##...#.@.##..# ##.<.#.#...# #..# ##.##.....# #..# ####..# #.##### #TiW|#..###### #..# #.# #...### ##..######.# #..##.####..)# #..........# #.. .).#.####.....#>#.####.#.##.Ti~^Ti _25.3 (1 _Ti7fTiwV =############# ### ........##.. ..# <......#####...#.# #.#  ###.#.#S# #.#  #..>#...#####.#.#  #.#####.# ...#..@##..# .<.#.#...# #..# .##.....# #.## ####..# #.#####. #..###### #..# #.# #..#Ti(W ### ##..######.# #..# .####..)# #..........# #..# ).#.####.....#>..####.#.##.#Ti] TiO^ &6Tib Tid Tif ############### ######........##... <......#####...#. ######## ###.#.#S# .>#...#####.####### #.#####@............ ##########..######<........#.#######..# #.##########..........## ...# #######.... #..###### #..# # ........### ##..####### ##.####..)# .....# #..## Titfl).......#.####.....##########>...TilTirm&7Ti.rTijsTi  bronnyjavo the Poker  Merfolk  Health: 51/51 ======================== ############# ###  Magic: 7/7======================== ######........##.. ..#  AC: 6Str: 16 <......#####...#.# #.#  EV: 13Int: 8 ######## ###.#.#S# #.#  SH: 0Dex: 18 #..>#..*#####.#######.#  XL:  7 Next: 41% Place: Dungeon:4 #.#####@..............#  Noise: ---------  Time: 3267.3 (0.0) ##########...#...############..#  a) +0 trident #.<........#.#...# #######..#  Throw: 5 javelins #.##########.....# #........## ...# ####..# #.#####.... Tig #..###### #..# #.# #..## S   adder (asleep) ........### ##..######.# #..# ##.####..)# #..........# #..## ).......#.####.....##########>...Reach: a) +0 tridentPress: ? - help, Dir - move target _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (asleep, 98% to hit)Tij S*TiY vS*Aim: an adder (asleep, 98% to hit)TiVb  bronnyjavo the Poker  Merfolk  Health: 51/51 ======================== Tib############# ###  Magic: 7/7======================== ######........##.. ..#  AC: 6Str: 16 <......#####...#.# #.#  EV: 13Int: 8 Tib######## ###.#.#.# #.#  SH: 0Dex: 18 Tib#..>#..S#####.#######.#  XL:  7 Next: 41% Place: Dungeon:4 Tic#.#####@..............#  Noise: ---------  Time: 3267.3 (0.0) Ti,c##########...#...############..#  a) +0 trident TiFc#.<........#.#...# #######..#  Throw: 5 javelins #.##########.....# #........## Tibc'...# ####..# #.#####.... Ti|c#..###### #..# #.# #..## S   adder (asleep) ........### ##..######.# #..# TicO##.####..)# #..........# #..## ).......#.####.....##########>...TicNReach: a) +0 tridentPress: ? - help, Dir - move targetTicZAim: an adder (asleep, 98% to hit)  You reach to attack!  TicOThe helpless adder fails to defend itself.  You puncture the adder!Ti ############# ### ...##.. ..# <...#.# #.#  ###.#.#.# #.#  #..>#..S#####.#  ..... #...####### <#...#  .....#  ####..#  #..# #.# S   ##..# )# #.... >You reach to attack!  The helpless adder fails to defend itself.  You puncture the adder!  The adder is severely wounded.adder bites you.  You are poisoned.49===-=Tik8.2 (0.9Pois  _The adder poisons you!Ti (  bronnyjavo the Poker  Merfolk  Health: 49/51 =======================- ############# ###  Magic: 7/7======================== Ti ######........##.. ..#  AC: 6Str: 16 <......#####...#.# #.#  EV: 13Int: 8 ######## ###.#.#.# #.#  SH: 0Dex: 18 #..>#..S#####.#######.#  XL:  7 Next: 41% Place: Dungeon:4 #.#####@..............#  Noise: =--------  Time: 3268.2 (0.0) ##########...#...############..#  a) +0 trident #.<........#.#...# #######..#  Throw: 5 javelins #.##########.....# #........## Pois Tid ...# ####..# #.#####.... #..###### #..# #.# #..## S   adder ........### ##..######.# #..# ##.####..)# #..........# #..## ).......#.####.....##########>...The adder bites you.  You are poisoned. _The adder poisons you!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (severely wounded, 54% to hit)Ti9Bpbronnyjavo the PokerMerfolkHealth: 49/51 =======================-################ Magic: 7/7======================== ######........##....# AC: 6TiB)Str: 16 <......#####...#.##.# EV: 13Int: 8 ######## ###.#.#.##.# SH: 0Dex: 18#..>#..S#####.#######.# XL:  7 Next: 41% Place: Dungeon:4#.#####@..............# Noise: =--------  Time: 3268.2 (0.0) ##########...#...############..# a) +0 trident TiB#.<........#.#...# #######..# Throw: 5 javelins #.##########.....# #........## Pois ...#####..# #.#####.... #..###### #..# #.# #..## S   adder ........### ##..######.# #..# ##.####..)# #..........# #..## ).......#.####.....##########>... _The adder poisons you!  TiC"Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (severely wounded, 54% to hit)  You hit the adder.  The adder is severely wounded.TiCZ8-9.1 (0.9TieGTiHx  Reach: a) +0 trident  Press: ? - help, Dir - move targetTiH1Aim: an adder (severely wounded, 54% to hit)  You hit the adder.  The adder is severely wounded. _You feel sick. The adder closely misses you.TijI  You barely miss the adder.Ti=m  The adder is severely wounded.Ti3V7-70.0Ti]TiDZ _You feel sick. The adder misses you.TiS   Ti :You barely miss the adder.Ti m  The adder is severely wounded.Tib Z6-1.0 (1.0Ti Ti b _You feel sick. The adder closely misses you.Ti؂x †You puncture the adder!Ti You kill the adder!Ti`5-39 (0.9TilTiӕ$ _You feel sick.TiˈTiNTiTiwTi4=-Tiyi _You start resting. You feel sick. x3Tiq3=--Ti-3.9 (2.0TiO-4.9 (3TiÚTic[ _You are no longer poisoned.Ti,yTiyTizTiTiTi7;4TiDžb  You see here an adder corpse.TiȆTij _Ti܇Ti ###############........##... Tiʍ+<......#####...#.# ######## ###.#.#@# #6.9 (2 TiM#..>#..†#####.####### #.#####............. ##########...#...############..# Ti#.<........#.#...# #######..#..####..#Ti6!Ti4TiWTitTi TiyTiTi~Ti Ti 3Tin TiC 5=Ti Ti,$  #  ..#  ###############..... ### ........##.@....... ..# 9.9 (3 ......#####...#.###..... #.# ####### ###.#.#.# ..# #.#  #..>#..†#####.##.# #.#####...............##...#...############..# .<........#.#...# #######..# .####.....# #........### # ####..# #.#####..... Ti$ Ti' Tiu( Ti0Ti/1Ti\1Tih8Tif9Ti=nTi>Ti/I###.## #...## #######.....## ### ..##....# 81.9 (2TiIa#####...#.###.....## #.#  ###.#.#.# #...## #.# #..>#..†#####.##.#####............#...############..#.#.#...# #######..# #.....# #..#### TigJ# ####..# #.#####.....#TiJTi=OTihPTid Ti٘ TiR Ti۠ Tiȡ Ti( 6=Ti Ti Ti Ti ## ##.## ##...## #######.....####### ..##....# Ti _3#####...#.###.....#####.#  ###.#.#.# ##...## #.# #..>#..†#####.#####............#...#########Ti7 9  TiZ TiC Ti Ti Ti͛ Ti@ Ti Ti Ti TiR Ti( nTi ### ##.## ##...## ####.....####### .##..# 5 #####...#.###.....#####.#  ###.#.#.# ##...## #.# Tiv  #.#####..........#...######## TiѲ Ti Tie Ti Ti 3TiTizTi;w7=TiTiTiTi#"### ##.## ##...## .....####### ##..# 7...#.###.....#####.# Ti" ##.#.#.# ##...## #.# #..>#..†#####.## #.#####........#...###### Ti7#Ti'Ti(TiFpTipTiqqTixTiyTi}nTi~TiyG### ##.## ##...## .....####### ##..# 9TiЃ...#.###.....#####.# .#.#.# ##...## #.# .>#..†#####.#####....... TiS..#...##### TirTi؈TiTiQTi2TiTiTiHTiTi>8=TiTiTiYTiTisTiTiղTiTidTiTiD9=TiTiTiTi!TiTiZTiETipTiۻTi#####.####...## #############.....####### .......##...............# #####...#.###.....#####.# TiQ# ###.#.#.# ##...## #.#  #..>#..†#####.#######.#  #.#####.......@.......#95.9 (6##...#...############..# Ti....#.#...# #######..# #####.....# #........####  ####..# #.#####.....# Ti## #..# #.# #..##.# .### ##..######.# Ti #..# # ..)# #..........# #..##.# .#.####.....#######Tik###>....#TiTiTin Tin Tio Tiw Tix Tig| BTiz} Ti} $50Ti} 2=Ti~ TiC Ti Ti Tix Ti Tiф Ti Ti Ti Tiz Tiň 51=Ti Ti Tiы 1 _HP restored.Ti Ti, TiÍ Ti Ti TiB Ti Ti b  You see here an adder corpse.Ti Ti  _Ti$ Ti^ TiE Ti 9=Ti. Ti^ Tit ,Ti Ti Tiɝ Ti Ti Ti٣  ### ##.## ##...## ###############.....#### Ti  #########........##.............#..<......#####...#.###.....#####.######### ###@#.#.# ##...##306.9 (11.0) TiQ #.# #..>#..†#####.###### Tiy  #)# #.#####.............  #.###########...#...############Ti #.##.<........#.#...# #######.##.##########.....# #......Ti   .......# ####..# #.#####  Ti ##.##..###### #..# #.# #  .......Ti  ##..######.# # Ti Ti. Ti TiX8 #####.####...#################.....#############........##...............<......#####...#.###.....############# ###.#.#.# ##...##  #..@#..†#####.######)#####..............###########...#...############.## ...###.####..)# #..........# # Ti ^7.9 (1.0) _There is a stone staircase leading down here.Ti:nTiNrlA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.Uigbronnyjavo the Poker###Merfolk##.##Health: 51/51 ========================##...##Magic: 7/7========================###############.....#### AC: 6Str: 16  #########........##............. EV: 13Int: 8  #..<......#####...#.###.....#### SH: 0Dex: 18  #.######### ###.#.#.# ##...##XL:  7 Next: 43% Place: Dungeon:4  #.##..@#..†#####.###### Noise: ---------  Time: 3307.9 (1.0)  #)##.#####............. a) +0 tridentUi#.###########...#...############ Throw: 5 javelins#.##.<........#.#...# ####### ##.##.##########.....# #...... .......#####..# #.#####  ##.##..###### #..# #.# #  ............### ##..######.# #  Ui^8...###.####..)# #..........# #  _You start resting. You feel sick. x3 _You are no longer poisoned. _You see here an adder corpse. _HP restored. _You see here an adder corpse. _There is a stone staircase leading down here.UiU4Ui<UiUi)\Ui_b  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.8   6%  +1   k + Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2  Ui`     c - Axes   2.3    -2   l + Evocations0.0   2%   0  Uiw` d * Polearms   7.1  29%  +4   m * Shapeshifting   2.2  15%  +2   e - Staves   2.3    -2       f + Unarmed Combat   0.0    +1      g + ThrowingUib2.6  10%   0                       h - Armour   0.0    -3       i * Dodging   5.4  15%  +3      j + Stealth5.9  23%  +2          Uizb                            Uib_The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Uic[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ui|c[!] training|cost|targetsUi B a + Fighting Uip UiUig Ui:h Ui=p Uiw Sbronnyjavo the Poker###Merfolk##.##Health: 51/51 ========================##...##Magic: 7/7========================###############.....#### AC: 6Str: 16  Uiw #########........##............. EV: 13Int: 8  #..<......#####...#.###.....#### SH: 0Dex: 18  #.######### ###.#.#.# ##...##XL:  7 Next: 43% Place: Dungeon:4  #.#Uix #..@#..†#####.###### Noise: ---------  Time: 3307.9 (0.0)  #)##.#####............. a) +0 tridentUi6x #.###########...#...############ Throw: 5 javelins#.##.<........#.#...# ####### Uijx 4##.##.##########.....# #...... .......#####..# #.#####  ##.##..###### #..# #.# #Uix   ............### ##..######.# #  Uix ...###.####..)# #..........# #  _You start resting. You feel sick. x3 Uix _You are no longer poisoned. _You see here an adder corpse. _HP restored. Uix _You see here an adder corpse. _There is a stone staircase leading down here.Ui Ui Ui Uĭ Ui Ui>%  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.8   6%  +1   k + Spellcasting   0.0    -1  Uiy%         b + Maces & Flails   0.0    -2  Ui%S    Ui% c - Axes   2.3    -2   l + Evocations0.0   2%   0  Ui& d * Polearms   7.1  29%  +4   m * Shapeshifting   2.2  15%  +2   e - Staves   2.3    -2  Ui'&"     f + Unarmed Combat   0.0    +1  Uid&    g + Throwing2.6  10%   0      Ui&_    Ui&            Ui& h - Armour   0.0    -3  Ui&n     i * Dodging   5.4  15%  +3  Uil'L    j + Stealth5.9  23%  +2              Ui'        Ui'        Ui'        Ui'The percentage of incoming experience used to train each skill is in brown.  Ui(Skills enhanced by cross-training are in green.  [?] HelpUiA(G[=] set a skill target  Uis([/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ui([!] training|cost|targetsUip B a + Fighting Uic Ui Ui bronnyjavo the Poker###Merfolk##.##Health: 51/51 ========================##...##Magic: 7/7========================###############.....#### AC: 6Str: 16  #########........##............. EV: 13Int: 8  #..<......#####...#.###.....#### SH: 0Dex: 18  Ui #.######### ###.#.#.# ##...##XL:  7 Next: 43% Place: Dungeon:4  #.##..@#..†#####.###### Noise: ---------  Time: 3307.9 (0.0)  #)##.#####............. a) +0 tridentUi #.###########...#...############ Throw: 5 javelins#.##.<........#.#...# ####### ##.##.##########.....# #...... .......#####..# #.#####  ##.##..###### #..# #.# #  ............### ##..######.# #  ...###.####..)# #..........# #  _You start resting. You feel sick. x3 _You are no longer poisoned. _You see here an adder corpse. _HP restored. Ui _You see here an adder corpse. _There is a stone staircase leading down here.Ui Ui UiX UiE Ui| ### ##.## ##...## ###############..... Uil#........## #..<......#####...#.###..... #.# ###.#.#.# ##...## #.# #.@>#..†#####. #)#Ui, #.##### # #.##...#... UiZ# #.##.<..#.#...# Ui#.##.####.....# #.# ####..# #.####Ui .##.##..###### #..# #.#Ui].### ##..######.#.###.####..)# #.#UiMUi28.9 (1 _UiUiÖUiUi-Gear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered)k - 2 poisoned darts Ui,Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} Ui\ Jewellery (go to first with "=)  l - a ring of willpower (worn) Talismans (go to first with %) Ui f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talismanUiUiUi #bronnyjavo the Poker###Merfolk##.##Health: 51/51 ========================##...##Magic: 7/7========================###############.....### AC: 6Ui Str: 16#########........##............ EV: 13Int: 8#..<......#####...#.###.....### SH: 0Dex: 18#.######### ###.#.#.# ##...##XL:  7 Next: 43% Place: Dungeon:4#.#Ui #.@>#..†#####.##### Noise: ---------  Time: 3308.9 (0.0)#)##.#####............ a) +0 trident Ui ~# #.###########...#...########### Throw: 5 javelins # #.##.<........#.#...# ###### Ui) ###.##.##########.....# #..... ........#####..# #.#### UiZ a.##.##..###### #..# #.# .............### ##..######.# ....###.####..)# #..........# _You start resting. You feel sick. x3 Ui _You are no longer poisoned. _You see here an adder corpse. _HP restored. _You see here an adder corpse. _There is a stone staircase leading down here.Ui]UiUiUiMUiUi׊l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingUiv2.8   6%  +1   k + Spellcasting   0.0    -1  Ui-^    UiS"     b + Maces & Flails   0.0    -2  Ui{S    Ui c - Axes   2.3    -2   l + Evocations0.0   2%   0  Ui  d * Polearms   7.1  29%  +4   m * Shapeshifting   2.2  15%  +2  Ui6 e - Staves   2.3    -2      Ui6" f + Unarmed Combat   0.0    +1      Ui]g + Throwing2.6  10%   0  Ui        Uia    Ui          h - Armour   0.0    -3       i * Dodging   5.4  15%  +3  UiB}    j + StealthUi5.9  23%  +2              Ui            Ui$        UiNT    UiҎ_The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Ui}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets!Ui 83571 i - Dodging   5.4   7"Ui_ 7126 i + Dodging 5.4   7%6)Ui)Uibronnyjavo the Poker###Merfolk##.##Health: 51/51 ========================##...##Magic: 7/7========================###############.....### AC: 6Str: 16#########........##............ EV: 13Int: 8#..<......#####...#.###.....### SH: 0Dex: 18#.######### ###.#.#.# ##...##XL:  7 Next: 43% Place: Dungeon:4#.##.@>#..†#####.##### Noise: ---------  Time: 3308.9 (0.0)#)##.#####............ a) +0 trident # #.###########...#...########### Throw: 5 javelins # )Ui[40m#.##.<........#.#...# ###### ###.##.##########.....# #..... ........#####..# #.#### .##.##..###### #..# #.# .............### ##..######.# ....###.####..)# #..........# _You start resting. You feel sick. x3 _You are no longer poisoned. _You see here an adder corpse. _HP restored. _You see here an adder corpse. _There is a stone staircase leading down here.)Ui4)Ui)Ui),Ui,Uil  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting,UiJ2.8   7%  +1   k + Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2  ,Ui     c - Axes   2.3    -2   l + Evocations0.0   1%   0  ,Ui܅B d * Polearms   7.1  32%  +4   m * Shapeshifting   2.2  16%  +2   e - Staves   2.3    -2      ,Ui f + Unarmed Combat   0.0    +1      g + Throwing2.6  11%   0  ,Ui                     h - Armour   0.0    -3  ,Uiņ    i + Dodging5.4   7%  +3      ,Ui+j + Stealth5.9  26%  +2      ,Ui)        ,Ui                ,UiÇ        ,UiThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help,Ui&G[=] set a skill target  ,UiW}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets.UiI B a + Fighting 2Uid2Uii 2Uij%#bronnyjavo the Poker###Merfolk##.##Health: 51/51 ========================##...##Magic: 7/7========================###############.....### AC: 62Ui%Str: 16#########........##............ EV: 13Int: 8#..<......#####...#.###.....### SH: 0Dex: 18#.######### ###.#.#.# ##...##XL:  7 Next: 43% Place: Dungeon:4#.#2Ui&#.@>#..†#####.##### Noise: ---------  Time: 3308.9 (0.0)#)##.#####............ a) +0 trident 2UiI&~# #.###########...#...########### Throw: 5 javelins # #.##.<........#.#...# ###### 2Ui&###.##.##########.....# #..... ........#####..# #.#### .##.##..###### #..# #.# .............### ##..######.# ....###.####..)# #..........# _You start resting. You feel sick. x3 _You are no longer poisoned. _You see here an adder corpse. 2Ui&_HP restored. _You see here an adder corpse. _There is a stone staircase leading down here.2Uih+2Ui+2Ui/2UiM13Uiy3Uil  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.8   7%  +1   k + Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2       c - Axes   2.3    -2   l + Evocations0.0   1%   0   d * Polearms   7.1  32%  +4   m * Shapeshifting   2.2  16% iw49m +2   e - Staves   2.3    -2       f + Unarmed Combat   0.0    +1      g + Throwing2.6  11%   0                       h - Armour   0.0    -3      i + Dodging5.4   7%  +3      j + Stealth5.9  263Ui?%  +2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets8Ui{B a + Fighting 8UiP ;Ui;Ui622950 i * Dodging   5.4  153#..†#####.##### Noise: ---------  Time: 3308.9 (0.0)SUi#)##.#####............ a) +0 trident # #.###########...#...########### Throw: 5 javelins # #.##.<........#.#...# ###### ###.##.##########.....# #..... ........#####..# #.#### SUi.##.##..###### #..# #.# .............### ##..######.# ....###.####..)# #..........# SUi!_You start resting. You feel sick. x3 _You are no longer poisoned. _You see here an adder corpse. _HP restored. SUiTr_You see here an adder corpse. _There is a stone staircase leading down here.SUiSUiSUiSUiI[UiB[Ui4l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting[Ui2.8   7%  +1   k - Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2       c - Axes   2.3    -2   l + Evocations0.0   1%   0  [Ui] d * Polearms   7.1  32%  +4   m * Shapeshifting   2.2  16%  +2   e - Staves   2.3    -2  [Ui.     f + Unarmed Combat   0.0    +1      g + Throwing2.6  11%   0                  [Ui     h - Armour   0.0    -3      i + Dodging[Ui:5.4   7%  +3      j + Stealth5.9  26%  +2      [Ui~                    [Ui            The percentage of incoming experience used to train each skill is in brown.  [UisSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [Ui[!] training|cost|targets]Ui 6 l * Evocations   0.0  15294 862^Uin7 l - Evocations   0.0   3281076bUi`bUifbUi}mbronnyjavo the Poker###Merfolk##.##Health: 51/51 ========================##...##Magic: 7/7========================###############.....### AC: 6Str: 16#########........##............ EV: 13Int: 8#..[40m<......#####...#.###.....### SH: 0bUi nADex: 18#.######### ###.#.#.# ##...##XL:  7 Next: 43% Place: Dungeon:4#.##.@>#..†#####.##### Noise: ---------  Time: 3308.9 (0.0)#)##.#####............ a) +0 trident bUin# #.###########...#...########### Throw: 5 javelins # #.##.<........#.#...# ###### ###.##.##########.....# #..... ........#####..# #.#### .##.##..###### #..# #.# .............### ##..######.# ....###.####..)# #..........# _You start resting. You feel sick. x3 _You are no longer poisoned. bUiUo_You see here an adder corpse. _HP restored. _You see here an adder corpse. _There is a stone staircase leading down here.bUisbUisbUiwbUiygUiMgUi=N3gUiTgUi4UgUiXgUi(YgUiYgUiYgUi3ZgUi[gUi\gUiB\gUi]gUi]gUiw^gUi^gUi_gUi `gUi`gUi`gUi]agUiSbgUicgUi*cgUicgUixdgUi8egUieegUilgUi ngUiop,gUiqgUi~rgUisgUisgUi]tgUi|#######################........##...#..<......###.## #.######### ###.#.#.#  #.# #..>#..†## #)# #.#####... gUi }#### #.###########...#...## #........# #.##.@........#.#...# 110.0) #.######.###.##.##########.....# gUi9}9.# #.........# ####..# .######..##.##..###### #..gUia}#.##.............## ##..## gUi}#.##.#.......###.####..)# #.....  #.##.#........).......#.####.....  #.##.#.####.........#..  #.##.........# #.# #.######.....gUi~E gUi~gUigUiva _There is a stone staircase leading up here.iUi;iUiA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. iUi? SYou are here. (<)go up, or ([)view destination.jUiwjUi 7bronnyjavo the Poker############## Merfolk#########........##... Health: 51/51 ========================#..<......#####...#.## Magic: 7/7========================#.######### ###.#.#.# AC: 6Str: 16#.##..>#..†## EV: 13Int: 8#)##.#####... SH: 0jUifDex: 18 ########## #.###########...#...## XL:  7 Next: 43% Place: Dungeon:4 #........# #.##.@........#.#...# Noise: ---------  Time: 3318.9 (10.0) #.######.###.##.##########.....# a) +0 trident #.# #.........#jUi####..# Throw: 5 javelins #.######..##.##..###### #..# jUi~#.##..................### ##..## #.##.#.......###.####..)# #.....  #.##.#........).......#.####.....jUi  #.##.#.......###.####.........#..  #.##.........# #.# #.######.....  _You are no longer poisoned. _You see here an adder corpse. _HP restored. _You see here an adder corpse. _There is a stone staircase leading down here. _There is a stone staircase leading up here.jUiӆjUi9jUijUi}jUi89.0) _jUijUiH 3  You climb upwards.jUi͡#...#)##.# ##..#)##.# #.....#.# #...[.#.# .##.#....# ..#.#....# ..##.#....# ... ..#.#..# ... ..#...@#  #######.####.#jUiv #... #.#  .##########.############  ............))......#  ..#....#########.#######.####  ....# #.......#.#  #..# ###.#.#.#.#   ##.# #.#.#.#.#  jUi.21.4 (2.5jUisjUi0 R _Level annotation: GrinderjUi c _There is a stone staircase leading down here.lUiC lUiϩ lUiU lUi lUi lUi : _lUia lUiy lUi lUiC lUiQ lUi+ lUig lUi lUi } #...[. . ##.#... .. #.#... ..# #.#..... ..#.#...#...> #.# #######.####. #.# #... #. lUi #.###.##########@############4.4 (3.0..................))......# ..#....#########.#######.#### ..# #.##.#.#.#.#   ### #.# ##### #.#...#.#  #.# #...# #.#####.#  lUi lUi lUim lUi mUi6 mUi mUi mUi,mUijmUi9,mUifmUimUimUimUi,mUimUi#u..# #.#... .mUi#.. ..#.#...#...> #.# #######.#### #.# #... # #.###.##########.############..................))......# ..#....#########.#######.####....# #@......#.# 7mUiC$###..# ###.#.#.#.# #.# ##.# #.#.#.#.# #.#####.#.# #.......# mUi$ #.......#.# #######.#  #########.##.#  mUi6%mUi)mUis+nUin2nUi#3nUi3nUi<nUi_>nUiABnUivCnUiCnUiDnUi)GnUixHnUiHnUiInUiJnUi5LnUipLnUivMnUikS/###. ##.#....# .. #.#....#  #..# #.#....# nUiS#.... ..#.#..# ...... ..#...># ###.# .####.#  #.# #... #.# nUiT #.###.##########.############ ###............@......))......# 31.4 (4 .....#....#########.#######.#### ###.#....#nUiITz #.......#.#  #.###..#nUizTU ###.#.#.#.##.# ##.# #.#.#.#.# .....# #.# #.#.#.#.# nUiT)###### #.# ##### #.#...#.# #.# #...# #.#####.#nUiTc #.#####.#.# #.......#nUijUnUiZnUi{\nUi nUii nUi nUi nUi}qnUi$rnUivnUidxoUipoUiaqoUiuoUi|woUioUiGoUioUi!oUi"oUiv#oUi'oUi(oUi*)oUi~)oUi*oUix+oUi+oUi|,oUi1*####. ##.#....#.... #.#....# .### #..# #.#....# .#####.... ..#.#..#oUi2i.... ..#...># .#######.# #######.####.# .# #.# #... #.# .# #.###.####.# .#######........))....5....#....#########.#######.#####.#....# #.......#.# #.###..# ###.#.#.#.# ########.# ##.# #.#.#.#.#....# #.# #.#.#.#.# #### #.# ##### #.#...#.#  #.# #...# #.#####.#  #.#####.#.# #.......# oUi3oUi8oUi9oUi oUi oUi oUiX oUi oUi oUiL oUi ,oUiZ 9...#######. ##.#....#... #.#....# ....### #..# #.#....# #'#.#####.... ..#.#..# #... ..#...># ###.#######.# #######.####.#  #.# #.# #... #.#  #.# #.###.###. oUiJ  #.#######....))8.4 (3  #...#....###.#####  ###.#....# #....... #.###..# ###.#.#.###.# ##.# #.#.#....# #.# #.#.#.### #.# ##### #.#... #.# #...# #.### #.#####.#.# #.....oUi oUi oUi pUi{IpUikpUipUi|BpUiBpUiG.#  #.....#.## ..[.#.#####. #.#....# ......... #.#....# .....### #..# #.#....#pUi'#.#####.... ..#.#..##............ ..#...>####.#######.# #.####.# pUiF #.# #.# #@......# #.# 40.4 (2 #.# #.###.#.pUi #.#...................))pUi#.........#....#########.#####  #.#....##..... pUi>Z#.###..####.#.#pUii.# ##.# #.#.# .............# #.# #.#. ############## #.# ##### #.#pUiBpUi pUi pUi(^ pUi^ pUi _ pUi;i pUim pUim ,pUin pUio pUio pUi%p pUiv pUi| # #.....#.# # #...[.#.# #######. ##.#....#  #.#....# ### #..# #.#....# .#####.... ..#.#..# .. ..#...># pUi/} \.#######.# #######.####.# .# #.# #....@..# #.# 4.4 (4 .# #.###.##########.#### .#######..........)).... .........#....#########.#######. pUi^} ;########.#....# #.......#.##.###..# ###.#..# ##.# #.#.# #.# #.#.pUi}  #.# ##### #.#...#.#pUiE~ pUiۃ pUi pUit pUiu pUiz pUi{ qUiIqUiqUiBqUinqUi=qUiqUip,qUiqUi #...#)##.#  ##..#)##.#  #.....#.#  #...[.#.# qUi######. ##.#....# ....... #.#....# ### #..#########.#....# #####.............#.#..# ...............@.#...># 7.4 (3 #######.#########.####.# # #.# #.......# #.# qUi-R# #.###.##########.##...................))..... ........#....#########.#######.##.#....# #.......#.# #.###..# ###.#.#.#.#.# ##.# #.#.#.#.#qUiqUiqUiu M#.....#....#[##..#)#. qUi)v #...[.# ######. # ........ # #..#########.#.. ######.. ..................#...>######.#########.### # #.# #.......# #.#qUi} qUi} +8.4 (1qUi: qUiՄ rUi93rUiRrUi"rUi$,rUie)XrUi)rUi +rUi,,rUi 1rUi@5}.## #.....#.##.# ..# #...#[##.# ..# ##..#)##.# ..# #.....#.# ..# #...[.#.# rUi5%..#######. ##.#....#... #.#....# ...### #..###.#....# '#.#####....#.#..#51.4 (3...#...>#.#######.###.####.# rUi>6H #.# #.# #.......# #.#  #.# #.###.##########.  #.#######...))   #...#....###.#######   ###.#....# #.......#rUi6  #.###..# ###.#.#.# rUi7rUiX<rUig=rUi;rUirUirUi(rUi)rUi,BrUi-rUi*.rUi"/rUi 0rUi0rUi0rUi"1rUi5=###.## #.....#.##.# ###..# #...#[##.# ###..# ##..#)##.#...# #.....#.#...# #...[.#.#...#######. ##.#....#..... #.#....#rUi5@...### ##..###.#....# ###'#.#####...#.#..#4  #...#...># rUi6 ###.#######.###.####.# #.# #.# #.......# #.# #.# #.###.rUi.6}###. #.#######...) #rUiO6...#....###. ###.#....# #.....rUiw6v #.###..# ###.#.rUi7rUi<rUih=rUirUiUrUirUirUirUirUiHh.###.## #.....#.##.# ..###..#rUi #...#[##.# #.###..# # ##..#)##.#..# #. #.....#.#rUi..# #. #...[.#.#..#######.# ##.#....#rUi....... #.#....#..### ##..rUi p##.#....###'#.#####.......#.#..#rUi)[6.4 (2 #..#...>#rUiO ###.#######.##.####.# # #.# rUin#.# #.......# #.# # #.# #.###.rUir##. # #.#######.. rUi`# #..#....##. # ##.#....# # #.###..# ##rUiyrUifrUi*sUi{F.#..#..##.#.##.# .#.###.## .. #.....#.##.# ...###..# .? #...#[##.# .#.###..# #.#..#)##.# #.# #. #.....#.# '.# #. #...[.#.# ########.###.#....# #.........# #.#....# #........### ##.@#########.#....# ######'#.#####.#.#..# # #.....................#...>####.#######.#########.####.# ## #.# #.# #.......# #. .# #.# #.###.##########.# .# #.#######................. .# #.........#....#########.# ## #########.#....# #.sUi sUiR +7.4 (1sUipsUi;e _Found 2 scrolls labelled YMOFIL GAFI.tUit#.#..#...##...#)##. #.#..#..## ..#.#.##. #.#.###.## ..# #.....#.##. ....###..# .?# #...#[##. ..#.###..# #.##..#)##. .#.# #.# #.....#. .'.# #. #...[.#. ÷########.###.#.... .#.......@.# #.#.... .#........######..#########.#.... .######'#.#####.............#.#.. <# #.....................#...> .# ###.#######.#########.####. '## #.# #.# #.......# #. ..# #.# #.###.########## ..# #.#######................ ..# #.........#....#########tUi0~<8tUiuUi3rIuUih|uUi^}uUiځBuUi*uUiuUiOuUi#.######### ####.._....# ### #.....###.#...## ##.. ....) #.#..#..## ...# #......#. ##.uUi8#.....#. ....###.?#...#[# ..#.#####..#)# .# #.# .....# .'# #@# #...[.#60.4 (2 ÷#######.## ................# #.#.. .#........######..#########.#.... uUi^=.######'#.#####.............#.#.......... ####.##### .#uUi uUiZuUiuUi3uUiuUiwuUiuUi,uUi<uUi uUi!uUi6(#.#.###.....####......... bronnyjavo the Poker #.#..#..#...#####...... Merfolk #.#..#..#.###uUi###### ####... Health: 51/51 ======================== #.#.._....# ### #.....####.##. Magic: 7/7======================== #.#..#...## ####.. .........#)##. AC: 6Str: 16 uUi#.#..#..## #....# #......#.##. EV: 13Int: 8 #.#.###.## #....# #.....#.##. SH: 0uUiDex: 18 ....###..# #.@.?#uUi #...#[##. XL:  7 Next: 43% Place: Dungeon:3 ..#.###..# #@#uUi3##..#)##. Noise: ---------  Time: 3361.4 (1.0) .#.......# #.#uUiZ9#.....#. a) +0 trident .'.......# #.##...[.#. Throw: 5 javelins uUi÷#.......#######.####.#.... .#................#uUi#.#.... .#........######..#########.#.... @   Terence (asleep) .######'#.#####.............#.#.. <# #.....................#...> uUi.# ###.#######.#########.####.You climb upwards. _Level annotation: Grinder uUiT._There is a stone staircase leading down here. _Found 2 scrolls labelled YMOFIL GAFI.  You encounter Terence the Veteran. He is wielding the +7 Throatcutter {drain,coup de grace}.uUi/  --more--|Uiq|Uioz|UiЂ|Ui~; 2.4 (2 _|Uiʊ|Ui~UicTerence the Veteran A veteran of a war against the armataurs' elephant-riders. He has recently retired to make a new home in the dungeon. Max HP: ~20Will: +AC: ++EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 98% to hit with your +0 trident (while incapacitated). He has about 56% to hit you. AttackMax Damage Hit: +7 Throatcutter 21 + 15 (drain) He has a 14% chance to notice you each turn. He can open doors. [!]: Description|StatusesUif Uio #.#.###.....####......... bronnyjavo the Poker #.#..#..#...#####...... Merfolk #.#..#..#.######### ####... Health: 51/51 ======================== Uizo #.#.._....# ### #.....####.##. Magic: 7/7======================== #.#..#...## ####.. .........#)##. AC: 6Str: 16 #.#..#..## #....# #......#.##. EV: 13Int: 8 #.#.###.## #....# #.....#.##. SH: 0Uio Dex: 18 ....###..# #.@.?#Uio #...#[##. XL:  7 Next: 43% Place: Dungeon:3 ..#.###..# #@#Uio ##..#)##. Noise: ---------  Time: 3362.4 (2.0) .#.......# #.##.....#. a) +0 trident .'.......# #.#Ui'p #...[.#. Throw: 5 javelins ÷#.......#######.##Uip ##.#.... .#................##.#.... .#........######..#########.#.... @   Terence (asleep) .######'#.#####.............#.#.. <# #.....................#...> .# ###.#######.#########.####.You climb upwards. Uip <_Level annotation: Grinder _There is a stone staircase leading down here. _Found 2 scrolls labelled YMOFIL GAFI.  You encounter Terence the Veteran. He is wielding the +7 Throatcutter {drain, Uip P_coup de grace}.Uiyx Uiy Ui Uiƀ UiAUiTCTerence the Veteran A veteran of a war against the armataurs' elephant-riders. He has recently retired to make a new home in the dungeon. Max HP: ~20Will: +AC: ++EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 98% to hit with your +0 trident (while incapacitated). He has about 56% to hit you. AttackMax Damage Hit: +7 Throatcutter 21 + 15 (drain) He has a 14% chance to notice you each turn. He can open doors. [!]: Description|StatusesUi Uiy #.#.###.....####......... bronnyjavo the Poker #.#..#..#...#####...... Merfolk #.#..#..#.######### ####... Health: 51/51 ======================== #.#.._....# ### #.....####.##. Magic: 7/7======================== #.#..#...## ####.. .........#)##. AC: 6Str: 16 UiA 5#.#..#..## #....# #......#.##. EV: 13Int: 8 #.#.###.## #....# #.....#.##. SH: 0Dex: 18 ....###..# #.@.?##...#[##. XL:  7 Next: 43% Place: Dungeon:3 ..#.###..# #@###..#)##. Noise: ---------  Time: 3362.4 (0.0) .#.......# #.##.....#. a) +0 trident Ui6 K.'.......# #.##...[.#. Throw: 5 javelins ÷#.......#######.####.#.... .#................##.#.... .#........######..#########.#.... @   Terence (asleep) .######'#.#####.............#.#.. <# #.....................#...> .# ###.#######.#########.####.You climb upwards. _Level annotation: Grinder _There is a stone staircase leading down here. _Found 2 scrolls labelled YMOFIL GAFI.  You encounter Terence the Veteran. He is wielding the +7 Throatcutter {drain, _coup de grace}.Uiv Ui Ui Ui Ui* Ui]?M.#..# ############ ####_....# ### #.....####.###...## ####.. .........#)## #....# #.###.## #. # ....###..# #.@.?# #...#[# #.#..#)#..... #..... .'.[ ÷#Ui^X######.###.#... .#................##.#.... ...############'#.#####.............#.#..  <# #.....................#...> ####.#########.####.  '## #.# #.# # #. UiIfUif+3.4 (1UiNmUinUi  ######## ####_....# ### #.....####.###...## ####.. .........#)## #....# #.###.. # ....###..# #.@.?# #...#[# #.#..#)#..... #..... .'[ ÷#######.###.#... .......... ##..#..# ..# #.# #.###.##########. 4Ui Ui Uiz _....# ### #.....####.###...## ####.. .........#)## #....# #.###. # Uis{....###..# #.@.?# #...#[# #.#..#)#..... #..... .'[ ÷#######@###.#... .Ui{.........# .######..########Ui{###.###.# ..# #.#######................ Ui>Ui&5UiUi'UiĚ.#..#...## ####.. .........#)##.# .#..#..## #....# ##.##.# .#.###.## #....# #.##.# ...###..# #.@.?# #...#[##.# .#.###..# #.# ##..#)##.# #.......# #.# .....#.# '.# #.# #...[.#.# #.#######.###.#....# #........@# .#....# #.######..#########.#....# ######'#.#####.............#.#..# # #.........#...># # ###.#######.#########.####.# ## #.# #.# #.......# #.# .# #.# #.###.##########.# .# #.#######UiX................ .# #.........#....#########.#UiUiR&6UiUiWUi= Uiy Uib Ui UiUi`Ui<UidUiޝXUiǟUiUiUiUiUiUiSUiEUiUiDUiUi|Ui+UidUi\Uia##.## #....# #.....#.##.# ##..# #.@.?# #...#[##.# ##..# #.# ##..#)##.# .# #.# #.....#.# ...# #.# #...[.#.# ....#######.## ##.#....# ......# #.#....# .....######..#########.#....# #'#.#####......@......#.#..# 71.4 (5  #..............#...>#  ###.#######.#########.####.#  #.# #.# #.......# #.#  #.# #.###.####.####  #.#######............))  #.........#....###.####  i4m#########.#....# # #.###..# ###.UiFUi(UiǛ Ui UiY Ui Ui Uil ,Ui Uii ,Ui Ui Ui ,Uis Ui Ui UiG Ui UiK Uio Ui Ui2 Ui  #....# #.....#.##.#  #.@.?# #...#[##.#  #.# ##..#)##.#  #.# #.....#.#  #.# #...[.#.# ######.## ##.#....# # #.#....# ######..#########.#....# ###...........@.#.#..# 6 ..Uiv d#...># #######.#########.####.# # #.# #.......# #.# # #.###.##########.##### #######.....))..... ........#....#########.#######.## #######.#....# #.......#.##.###..# ###.#.#.#.#UiO Ui< Ui Ui9UiUiUiUiBUiUi,Ui<Ui#####.. .........#)##.#  #....# #......#.##.#  #....# #.....#.##.#  #.@.?# #...#[##.# #.# ##..#)##.# UiC #.# #.....#.#  #.# #...[.#.# .## ##.#....# .......# #@#....# 8.4 (2 #####..#########.#....# .............#.#..# .................#...>Ui@######.#########.####.# #.# #.......# #.# #.###.##########.#### ...................))......  .......#....#########.#######.###UiE UiPUi߰Ui5Ui dUiAe.The floor.Ui{UiC ####.. .........#)##.#bronnyjavo the Poker#....# #......#.##.#Merfolk#....# #.....#.##.#Health: 51/51 ========================#.@.?##...#[##.#Magic: 7/7========================#.###..#)##.#UiAC: 6Str: 16#.##.....#.#EV: 13Int: 8#.##...[.#.#SH: 0Dex: 18 #####.####.#....#XL:  7 Next: 43% Place: Dungeon:3 .......##@#....#Noise: ---------  Time: 3378.4 (2.0) #####..#########.#....#a) +0 trident ####.............#.#..#Throw: 5 javelins .................#...># Uib######.#########.####.##.# #.......# #.##.###.##########.###########  ######...................))......  Ui.......#....#########.#######.### You climb upwards. _Level annotation: Grinder _There is a stone staircase leading down here. _Found 2 scrolls labelled YMOFIL GAFI.  You encounter Terence the Veteran. He is wielding the +7 Throatcutter {drain, _coup de grace}.UiUi#4Ui 'Ui|(UikiUiiWhat do you want to examine? Items  a - ()) a +0 flail  b - (÷) an orc skeletonUi4 Ui Ui   ####.. .........#)##.#bronnyjavo the Poker#....# #......#.##.#Merfolk#....# #.....#.##.#Health: 51/51 ========================#.@.?##...#[##.#Magic: 7/7Ui ========================#.###..#)##.#AC: 6Str: 16#.##.....#.#EV: 13Int: 8#.##...[.#.#SH: 0Ui \Dex: 18 #####.####.#....#XL:  7 Next: 43% Place: Dungeon:3 .......##@#....#Ui, cNoise: ---------  Time: 3378.4 (0.0) #####..#########.#....#a) +0 trident ####.............#.#..#Throw: 5 javelins .................#...># ######.#########.####.#Uiv t#.# #.......# #.##.###.##########.###########  ######...................))......  .......#....#########.#######.###Ui  You climb upwards. _Level annotation: Grinder _There is a stone staircase leading down here. _Found 2 scrolls labelled YMOFIL GAFI.  You encounter Terence the Veteran. He is wielding the +7 Throatcutter {drain, _coup de grace}.UiB Ui Ui% Ui& Ui3UiUiUi,Ui,Uij,Ui]UiUi,UiѴUi<.# ####......## ## ###### ####.. ### #.....####.####.. .........#)##....# #......#.##...#.....#.##.@.?#...#[#  #.# ##..#)##  #.# #.@...#81.4 (3 UiU #.# #...[.##.## ##.#....# .......##.#....# #####..#########.#....# ####.............#.#..#...#...>###.#..#Ui^UioUi|: Ui: Ui< UiE UiJ XUiJ UiK UiL Ui'O Ui:Q ,UiR UiX .##......###..<.# ..# ##.......#....# ..# ###..........# ..# ####......## ### ###### ####...# # ### #.....####.##.# # ####.. .........#)##.##....# #......#.##.##....# #...@.#.##.#4#.@.?# ###...#[##.# #..#)##.# #.....#.# #.# #...[.#.###.## ##.#....## #.#....#.UioY ##.#....# #####......#.#..#Uic UiqUiRrUiuUi}Ui,Ui,Ui0,Ui̇Ui>..# #...## # #...# ##...#### ##.###..# #......###..<.#..###.......#....# ....# ###..........# #...# ####......## #.### ###########...# ..# ########.##.# .## ####........@...#)##.#Ui6.4 (2 ## #....#####......#.##.# ## #....# ##.....#.##.# .# #.@.?# ###...#Ui[##.# .# #.# ##..#)##.# Ui .# #.# #..#.# .# #.# #...[.#.# Ui.#######.## ##.#..# ..........# Ui_-....#UiUiЗUiUi_3Ui>bUimUi wXUi`y,UiZ{UiJ'#....# ##...# #.# ......# #...## #.#...# ##...#### ##.### #.....# ###..<.# #.....# #....#..#....# ..#...# ####......##Ui.### ###########...# ....# #####..@..####.##.#8 ...## ####............#)##.# Uiǃ..## #....#####......#.##.# #.## #....# ##.....#.##.# Ui#..# #.@.?##...#[##.# Ui #..# #.# ##..#)##.# .Ui,..# #.# #.....#.# .UiO..# #.# #...[.#.########.##UinH ##.#....#Ui|UiRUiUi Ui!Ui "Ui+Ui~-,UiQ1Ui#7Ui8,Ui9UiEw.......# #...## #.##...# ##...#### ##.### ###.....# #......###..<.# ###.....# ##.......#....# #UiaE##.....# ###..........# .#..#...# ####......## .#..#.##############...# .UiEt_....# #####.....####.##.# .#...## ####....@.......#)##.#90UiE#..## #....#####......#.##.# UiDF6###.## #....# ##.....#.##.# ###..# #.@.?# ###...#[##.# ###..# #.# ##..#)##.# .....# #.# #.....#.#..# #.# #...[.#.#..#######.## ##.#.Ui|Fd...#...........# #.#....#UiGUiLUiRNUi63UiUiUiUi!BUiI#g  Terence comes into view.Ui+..# #...## #.# #.....#...# ##...#### ##.### ..###.....# #......###..<.# #.###.....# ##.......#....# #.###.....# ###..# #..#..#...# ####......## #..#..#.### ###########...# #.._....# #####.....####.##.# #..#...## ####..@.........#)##.# #..#..## #....#####......#.##.# #Ui+7.###.## #....# ##.....#.##.# ..###..# #.@.?# ###...#[##.# #.###..# ## #.# ##..#)##.#..# #.# #.....#.# @   Terence (asleep) .......# #.# #...[.#.# .......#######.## ##.#....# ..# #.#....#Ui75]1.4 (12.4 (2 _Ui;Ui;=Uiil..........##...## #.#bronnyjavo the Poker #.....#...###...#### ##.### Merfolk ..###.....##......###..<.# Health: 51/51 ======================== #.###.....###.......#....# Magic: 7/7Uigj!======================== #.###.....####..........# AC: 6Str: 16 #..#..#...#####......## EV: 13Int: 8 #..#..#.##############...# SH: 0Dex: 18 Uij#.._....# #####.....####.##.# XL:  7 Next: 43% Place: Dungeon:3 #..#...## ####.*@.........#)##.# Noise: ---------  Time: 3392.4 (0.0) Uij#..#..## #...*#####......#.##.# a) +0 trident #.###.## #..*.# ##.....#.##.# Throw: 5 javelins Uij1..###..# #.@.?# ###...#[##.# #.###..# ## #.#Ui%kY##..#)##.# .......# #.#UiKk #.....#.# @   Terence (asleep) .......# #.##...[.#.# Uiqk;.......#######.####.#....# ................#UikX#.#....# _Terence comes into view.Uik Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUi$lAim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a+0 chain mail (asleep, 98% to hit)Ui..........##...## #.#bronnyjavo the Poker #.....#...###...#### ##.### Merfolk ..###.....##......###..<.# Health: 51/51 ======================== #.###.....###.......#....# Magic: 7/7======================== #.###.....####..........# AC: 6Str: 16 #..#..#...#####......## EV: 13Int: 8 Ui#..#..#.##############...# SH: 0Dex: 18 #.._....# #####.....####.##.# XL:  7 Next: 43% Place: Dungeon:3 #..#...## ####.(@.........#)##.# Noise: ---------  Time: 3392.4 (0.0) #..#..## #...(#####......#.##.# a) +0 trident #.###.## #..(.# ##.....#.##.# Throw: 5 javelins ..###..# #((.?# ###...#[##.# #.###..# ## #.###..#)##.# .......# #.#Uia#.....#.# @   Terence .......# #.##...[.#.# .......#######.####.#....# ................##.#....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a+0 chain mail (asleep, 98% to hit)  You throw a javelin. The javelin pierces through Terence!!  Terence shouts!Ui@.Shift-Dir - straight line  Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a+0 chain mail (asleep, 98% to hit)  You throw a javelin. The javelin pierces through Terence!!  Terence shouts!  Terence is almost dead.@.UiW%.Uiq===3.8 (1.44 _UiUiUi~..........# #...## #.#  bronnyjavo the Poker #.....#...# ##...#### ##.### Merfolk ..###.....# #......###..<.# Health: 51/51 ======================== #.###.....# ##.......#....# Magic: 7/7======================== #.###.....# ###..........# AC: 6Str: 16 #..#..#...# ####......## EV: 13UiInt: 8 #..#..#.### ###########...#  SH: 0Dex: 18 #.._....# #####.....####.##.#  XL:  7 Next: 43% Place: Dungeon:3 Ui#..#...## ####..@.........#)##.#  Noise: ===------  Time: 3393.8 (0.0) #..#..## #...@#####......#.##.#  a) +0 trident #.###.## #....# ##.....#.##.#  Throw: 4 javelins ..###..# #(..?# ###...#[##.# #.###..# ## #.# ##..#)##.# .......# #.# #.....#.#  @   Terence .......# #.# #...[.#.# .......#######.## ##.#....# ................# #.#....# Terence shouts! _Terence is almost dead.UiReach: a) +0 tridentPress: ? - help, Dir - move targetAim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a+0 chain mail (almost dead, 75% to hit)Uif @#Ui@#Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a+0 chain mail (almost dead, 75% to hit)Ui[G..........# #...## #.#  bronnyjavo the Poker #.....#...# ##...#### ##.### Merfolk ..###.....# #......###..<.# Health: 51/51 ======================== #.###.....# ##.......#....# Magic: 7/7======================== #.###.....# ###..........# AC: 6Str: 16 #..#..#...# ####......## EV: 13Int: 8 #..#..#.### ###########...#  SH: 0Dex: 18 Ui]B#.._....# #####.....####.##.#  XL:  7 Next: 43% Place: Dungeon:3 #..#...## ####..@.........#)##.#  Noise: ===------  Time: 3393.8 (0.0) #..#..## #...)#####......#.##.#  a) +0 trident #.###.## #....# ##.....#.##.#  Throw: 4 javelins ..###..# #(..?# ###...#[##.# #.###..# ## #.# ##..#)##.# .......# #.# #.....#.#  @   Terence .......# #.# #...[.#.# .......#######.## ##.#....# ................# #.#....# _Terence is almost dead.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a+0 chain mail (almost dead, 75% to hit)  You reach to attack! You puncture Terence!Uid  #.#    <    ####### _....# #####.....#Uie  ####..@.........#)##.#  #...)#####....  #....# ##...  #(..?# [ ## #.# ##..#) #.# Uie #.# #...[  Ui|k$ 50---4.8 (1  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing aUik+0 chain mail (almost dead, 75% to hit)  You reach to attack! You puncture Terence! _You kill Terence!UirUi?uh _Your Stealth skill increases to level 6!UiM 3Ui Uid Uim UiH P _Ui Ui Ui Ui $  Things that are here:Ui #.....#...# ##...#### ##.# ....###.....# #......###..< #.#.###.....# ##.......#....###.....# ###...........#..#...# ####......#..#..#.###Ui! %###########...#.._....# #####.....####.##.#..#...## ####............#)##.#..#..## #...@#####......#.##.---6.8 (2#.###.## #....# ##.....#.##. ....###..# #(..?# ###...#[##..###..# ####.# ##..#)##. .#.......# #.# #.....#. .'.......# #.# #...[.#.  Uia ÷#.......#######.## ##.#....  .#................# #.#....  .#######..#########.#.... Ui UiUi _the +7 Throatcutter {drain, coup de grace}; a +0 chain mailUig ?What do you want to examine? Items  a - ([) a +0 chain mail  b - ()) the +7 Throatcutter {drain, coup de grace}Ui3The +7 Throatcutter {drain, coup de grace}. Taken from a paladin of the Shining One by the common cutpurse who murdered her,Throatcutter was used for a long series of increasingly sordid deeds thereafter.Blood, murder and betrayal stain its history and blade both, and little trace now remains of the blade which once stood between danger and the innocent. Ui4Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 3.0 XLs.Current attack delay: 1.4. Damage rating: 23 (Base 10 x 120% (Dex) x 104% (Skill) + 11 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals anadditional one-quarter of any damage that pierces defenders' armouras well as a flat 2-4 damage, and also weakens them slightly. Coup de Grace: It may instantly kill foes which have little health. This long sword falls into the 'Long Blades' category. It is a one-handed weapon. (g)et.UiUiyUi..#.....#...###...#### ##.# bronnyjavo the Poker ....###.....##......###..< Merfolk #.#.###.....###.......#... Health: 51/51 ======================== #.#.###.....####......... Magic: 7/7======================== #.#..#..#...#####...... AC: 6Str: 16 #.#..#..#.##############... EV: 13Int: 8 #.#.._....# #####.....####.##. SH: 0Dex: 18 #.#..#...## ####............#)##. XL:  7 Next: 50% Place: Dungeon:3 #.#..#..## #...@#####......#.##. Noise: ---------  Time: 3396.8 (2.0) #.#.###.## #....# ##.....#.##. a) +0Uiu trident ....###..# #(..?# ###...#[##. Throw: 4 javelins ..#.###..# ####.###..#)##. .#.......# #.##.....#. .'.......# #.##...[.#.  ÷#.......#######.####.#....  .#................##.#....  .#........######..#########.#.... +0 chain mail (almost dead, 75% to hit)  You reach to attack! You puncture Terence! Ui_You kill Terence! _Your Stealth skill increases to level 6!Things that are here: _the +7 Throatcutter {drain, coup de grace}; a +0 chain mailUi7.8 (1 _p - the +7 Throatcutter {drain, coup de grace}Ui iUiiUijUirUitUitUix,UiUiUiUilUiZUiUiUi(,UiUi4E####.#.###.....# ##......#.#.###.....# ###...... ##.#.#..#..#...# ###  #.#.#..#..#.### ########### Ui] #.#.#.._....# #####.....####  #.#..## ####............#)  #.#.#..#..## #...[#####...... ##.#.#.###.## #....# ##..... .......###..# #@..?# ###...#[401.8 (4##..#.###..# ####.# ##..#) ###.#.......# #.# #...Ui75..'.......# #.# #...[..÷#.......#######.## ## ....#................# # ....#........######..#########.# ....######'#.#####.............# UiƖr#'#<# #.....................#UiUiʜUiY _e - 5 javelins (gained 1)UiUi`UiZUi8Ui:UiUinUiUiUi\Ui`UixUiUigUiUi?.#.###.....# ##.......#... #.#.###.....# ###... #.#..# ####... #.#.Uiz ### ###... #.#.._....# #####.....####. #.#..#...## ####......Ui#)##. #.#..#..## #...[#####......#.# #Ui.#.###.## #....# ##.....#.#Ui###..# #...@# ###...#[##.5 Ui,..#.###..# ####.# ##..#)##. .#.......# #.# #.....# .Ui'.......# #.# #...[.#. Ui=÷#.......#######.## ##.#... .#...Ui]j...# #.#...Ui}#........######..###.#...######'#.#####...Ui&#.#. UiZ<# #...#...>Ui!UiOUiUib _h - 2 scrolls labelled YMOFIL GAFIUi^Uizd~Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club  p - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered)k - 2 poisoned darts UidevArmour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} Jewellery (go to first with "=)  l - a ring of willpower (worn) Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talismanUiEUiKUiMTJ#.#.###.....###.......#... bronnyjavo the Poker #.#.###.....####......... Merfolk #.#..#..#...#####...... Health: 51/51 ======================== #.#..#..#.##############... Magic: 7/7======================== #.#.._....# #####.....####.##. AC: 6Str: 16 #.#..#...## ####............#)##. EV: 13Int: 8 #.#..#..## #...[#####......#.##. SH: 0Dex: 18 Ui}U#.#.###.## #....# ##.....#.##. XL:  7 Next: 50% Place: Dungeon:3 ....###..# #...@# ###...#[##. Noise: ---------  Time: 3405.8 (0.0) ..#.###..# ####.###..#)##. a) +0 trident .#.......# #.##.....#. Throw: 5 javelins .'.......# #.##...[.#. ÷#.......#######.####.#.... .#................##.#....  .#........######..#########.#....  .######'#.#####.............#.#..  <# #.....................#...>  _Your Stealth skill increases to level 6!Things that are here: _the +7 Throatcutter {drain, coup de grace}; a +0 chainUi9V mail _p - the +7 Throatcutter {drain, coup de grace} _e - 5 javelins (gained 1) _h - 2 scrolls labelled YMOFIL GAFIUi\Ui-]Ui cUi2dUi Ui $Drink which item? Potions  L - 2 potions of lignification  d - a lumpy yellow potion  f - a clear potion  j - 2 fizzy brown potions  l - a grey potion Ui [!] read|quaff|evoke[?] describe selectedUiUiUiՔ@#.#.###.....#Ui ##.......#... bronnyjavo the Poker #.#.###.....####......... Merfolk #.#..#..#...#Ui-####...... Health: 51/51 ======================== #.#..#..#.###UiK###########... Magic: 7/7======================== Uij#.#.._....# #####.....####.##. AC: 6Str: 16 Ui#.#..#...## ####............#)##. EV: 13Int: 8 Uio#.#..#..## #...[#####......#.##. SH: 0Dex: 18 #.#.###.## #....# ##.....#.##. XL:  7 Next: 50% Place: Dungeon:3 ....###..# #...@# ###...#[##. Noise: ---------  Time: 3405.8 (0.0) Ui..#.###..# ####.###..#)##. a) +0 trident Ui7.#.......# #.##.....#. Throw: 5 javelins UiV.'.......# #.##...[.#. Uis{÷#.......#######.####.#.... Ui?.#................##.#....Ui  .#........######..#########.#....  UiȖx.######'#.#####.............#.#..  Ui<# #.....................#...>  Ui_Your Stealth skill increases to level 6!Things that are here: Uiv_the +7 Throatcutter {drain, coup de grace}; a +0 chain mail Ui6_p - the +7 Throatcutter {drain, coup de grace} _e - 5 javelins (gained 1) UiQM_h - 2 scrolls labelled YMOFIL GAFIUi UiJ Okay, then.UiUiUi`. _Ui# UiR 0A +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 4.0 (6.0 -> 10.0). Ui Your EV would decrease by 5.6 (13.8 -> 8.2). You took it off Terence on level 3 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.UiF?UiF>#.#.###.....###.......#... bronnyjavo the Poker #.#.###.....####......... Merfolk #.#..#..#...#####...... Health: 51/51 ======================== #.#..#..#.##############... Magic: 7/7======================== #.#.._....# #####.....####.##. AC: 6Str: 16 #.#..#...## ####............#)##. EV: 13Int: 8 #.#..#..## #...[#####......#.##. SH: 0Dex: 18 UiG#.#.###.## #....# ##.....#.##. XL:  7 Next: 50% Place: Dungeon:3 ....###..# #...@# ###...#[##. Noise: ---------  Time: 3405.8 (0.0) ..#.###..# ####.###..#)##. a) +0 trident .#.......# #.##.....#. Throw: 5 javelins .'.......# #.##...[.#. ÷#.......#######.####.#.... .#................##.#....  .#........######..#########.#....  .######'#.#####.............#.#..  <# #.....................#...>UiH Things that are here: _the +7 Throatcutter {drain, coup de grace}; a +0 chain mail _p - the +7 Throatcutter {drain, coup de grace} UiAH_e - 5 javelins (gained 1) _h - 2 scrolls labelled YMOFIL GAFI _Okay, then.Ui=OUiOUiUUiVUiUiK  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.8   7%  +1   l - Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2       c - Axes   2.3    -2   m - Evocations   0.0     0  Ui d * Polearms   7.1  32%  +4   n * Shapeshifting   2.3  18%  +2   e - Staves   2.3    -2       f + Unarmed Combat   0.0    +1      g + Throwing2.6  10%   0               h + Long Blades   0.0    +1            Ui7K    i - Armour   0.0    -3      j + Dodging5.4   7%  +3      k + Stealth6.0  26%  +2                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Ui}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsUi? 11 d - Polearms   7.1   2551039Ui1 803 h * Long Blades   0.0  21% 71UiZUi]Ui6eJ#.#.###.....###.......#... bronnyjavo the Poker #.#.###.....####......... Merfolk #.#..#..#...#####...... Health: 51/51 ======================== #.#..#..#.##############... Magic: 7/7======================== #.#.._....# #####.....####.##. AC: 6Str: 16 #.#..#...## ####............#)##. EV: 13Int: 8 #.#..#..## #...[#####......#.##. SH: 0Dex: 18 Uif#.#.###.## #....# ##.....#.##. XL:  7 Next: 50% Place: Dungeon:3 ....###..# #...@# ###...#[##. Noise: ---------  Time: 3405.8 (0.0) ..#.###..# ####.###..#)##. a) +0 trident .#.......# #.##.....#. Throw: 5 javelins .'.......# #.##...[.#. ÷#.......#######.##UiafG##.#.... .#................##.#....  .#........######..#########.#....  .######'#.#####.............#.#..Uif  <# #.....................#...> UifThings that are here: _the +7 Throatcutter {drain, coup de grace}; a +0 chain mail UifI_p - the +7 Throatcutter {drain, coup de grace} Uig_e - 5 javelins (gained 1) _h - 2 scrolls labelled YMOFIL GAFI _Okay, then.UilUi;mUi3rUisUip   ###.......#..# #################_....# #####.....####.###...## ####............#)## #...[#####.###Uir%.# ## ....###..# #.. ###...#[##### ##..#)#.......#  #..... .'[ ÷#######.###.#... .......... .... .# ###.#######.#########.####. Ui\yUi z)6.8 (1 Ui1z _UiUiUiN3UiOUiAXUiYUi]nUiI^UiAk^.#..#.#############Uiwk_....# #####.....####.##.## ####............#)##Uik#..## #...[#####......###.## #....# ##. ....###..# #....# ###...#[ Uiel..# ####.# ##..#)#.......# #.# #..... .'.......#  #...[.8.8 (2 ÷######.###.#... .#.........# #.#...##..#.Uil.##.## '## #.# #.# #.......# #.  ..# #.# #.###.##########. UibmUi~tUiuUiZuIUiyUiQzUi'~Uiz.## ####............#)###..## #...[#####......###.## #....# ##. ....###..# #....# ###...#[ ..# ####.# ##..#)#.......# # #..... .'.......#  #...[. ÷#######.###.#... .#.......@.# #.#...10 ..######..############'#.#####.............#.#........####.#####.# ..# #.#######................  ..# #.........#....#########. UiUitUi .#..#...## ####.#)##.# .#..#..## #...[#####......#.##.# .#.###.## #....# ##.....#.##.####..# #....# ###...#[##.# .#.###..# ####.# ##..#)##.# #.# #.# #.....#.# '.# #.# #...[.#.# #.#.## ##.#....# #.# #.#....# #.######..##.#....# ######'#.#####......#.#..# # #.....................#...># # ###.#######.#########.####.# ## #.# #.# #.# #.# .# #.# #.###.#.# .# #.#######... .# #.#....#Ui =.#Ui +1.8 (1Ui Ui4 ## #...[#####.###.# ## ...###..UiE5  ###...#[#### ##..#) #.......#  #..... '[ #Uia5N######.###.#...Uiz5......... ######.@######## #Ui5#####'#.#####.............#.# # #.....................#...>Ui5#####Ui5!Ui5..# Ui5I## #########.#....##..Ui5D Ui<Ui>=&2UiAUiCUi{ #.###.## #....# #.##.# .###..# #....# ###...#[##.# #.###..# ####.# ##..#)##.# Ui ......# #.# .....#.# .Ui # #.# #...[.#.# .Ui v#######.###.#....# .Ui r........# .#....# Ui. .UiN /######..#########.#....# ####'#.#####...@.........#.#..#  #.........Uim #...>#  ###.#######.#########.####.# Ui #.# #.# #.......# #.#Ui o #.# #.###.##########.# Ui # #.#######.................. # #.........#....#########.## Ui+ # #########.#....# #... #.###..# ###Ui Ui UiM 3Ui Ui UiUicEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 trident (weapon)  h - a +3 spectral club  p - the +7 Throatcutter {drain, coup de grace} UiArmour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet Ui m - the +2 robe of Tartarus {rPois Will+ Str+2} Jewellery (go to first with "=)  l - a ring of willpower (worn) UiTalismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talismanUi6M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip UiZUi1Ui!G#.###.## #....# ##.....#.##.# bronnyjavo the Poker ..###..# #....# ###...#[##.# Merfolk #.###..# ####.###..#)##.# Health: 51/51 ======================== .......# #.##.....#.# Magic: 7/7======================== .......# #.##...[.#.# AC: 6Str: 16 .......#######.####.#....# EV: 13Int: 8 UiN................##.#....# SH: 0Dex: 18 Uim........######..#########.#....# XL:  7 Next: 50% Place: Dungeon:3 Ui#####'#.#####...@.........#.#..# Noise: ---------  Time: 3413.8 (0.0)Ui#.....................#...># a) +0 tridentUi<###.#######.#########.####.# Throw: 5 javelins # #.# #.# #.......# #.# # #.# #.###.##########.## # #.#######..................  # #.........#....#########.##  Ui8i# #########.#....##...UiV #.###..####. Things that are here: Uit_the +7 Throatcutter {drain, coup de grace}; a +0 chain mail _p - the +7 Throatcutter {drain, coup de grace} _e - 5 javelins (gained 1) Ui_h - 2 scrolls labelled YMOFIL GAFI _Okay, then.Ui  You unwield your +0 trident. You sense an unholy aura.4.8 (1p) +7 Throatcutter {drain, coup de grace}UiUiTM _p - the +7 Throatcutter (weapon) {drain, coup de grace}UikUi=o  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.8   8%  +1   l - Spellcasting   0.0    -1          Uio b + Maces & Flails   0.0    -2       c - Axes   2.3    -2   m - Evocations   0.0     0  Uio d - Polearms   7.1    +4   n * Shapeshifting   2.3  20%  +2   e - Staves   2.3    -2      Uijp f + Unarmed Combat   0.0    +1      g + Throwing2.6  13%   0               h * Long Blades   0.0  21%  +1          Uip     i - Armour   0.0    -3      j + DodgingUip5.4   7%  +3      k + Stealth6.0  31%  +2  Uip        Ui q        Ui,q        UiYq    The percentage of incoming experience used to train each skill is in brown.  UiqSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Uiq}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsUi9 Ui Uiv #.###.## #....# ##.....#.##.# bronnyjavo the Poker ..###..# #....# ###...#[##.# Merfolk #.###..# ####.###..#)##.# Health: 51/51 ======================== .......# #.##.....#.# Magic: 7/7======================== .......# #.#Ui #...[.#.# AC: 6Str: 16 .......#######.####.#....# EV: 13Int: 8 ................#Ui |#.#....# SH: 0Dex: 18 ........######..#########.#....# XL:  7 Next: 50% Place: Dungeon:3 Ui #####'#.#####...@.........#.#..# Noise: ---------  Time: 3414.8 (0.0)Ui: #.....................#...># p) +7 Throatcutter {drain, coup de grace} Ui[ ###.#######.#########.####.# Throw: 5 javelins Ui # #.# #.# #.......# #.# # #.# #.###.##########.## # #.#######..................Ui   # #.........#....#########.##  Ui # #########.#....##... Ui >#.###..####.  Ui  _p - the +7 Throatcutter {drain, coup de grace} _e - 5 javelins (gained 1) _h - 2 scrolls labelled YMOFIL GAFI Uiz _Okay, then.You unwield your +0 trident. You sense an unholy aura. _p - the +7 Throatcutter (weapon) {drain, coup de grace}Uid Ui Uib Ui UihnUi2qEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral club Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} Jewellery (go to first with "=)  l - a ring of willpower (worn) Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}Ui}qi - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ui1vp - the +7 Throatcutter (weapon) {drain, coup de grace}. Taken from a paladin of the Shining One by the common cutpurse who murdered her,Throatcutter was used for a long series of increasingly sordid deeds thereafter.Blood, murder and betrayal stain its history and blade both, and little trace now remains of the blade which once stood between danger and the innocent. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.0 XLs.  At current training (21%) you reach 14.0 in about 8.7 XLs.  Current attack delay: 1.4. Damage rating: 23 (Base 10 x 120% (Dex) x 104% (Skill) + 11 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. Coup de Grace: It may instantly kill foes which have little health. This long sword falls into the 'Long Blades' category. It is a one-handed weapon. It cannot be enchanted further.ViMjEquip or unequip which item?  - - Unarmed ViHand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident  h - a +3 spectral club Armour (go to first with [) Vi g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)  b - a +0 leather armour  c - a +0 helmet Vi, m - the +2 robe of Tartarus {rPois Will+ Str+2} Jewellery (go to first with "=) ViO l - a ring of willpower (worn) Talismans (go to first with %) Vix f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman Vi[?] describe selected [!] equip|wield|wear|put on Viy[tab] equip|unequip Vi=ViVi#.###.## #....# ##.....#.##.# bronnyjavo the Poker ..###..# #....# ###...#[##.# Merfolk #.###..# ####.###..#)##.# Health: 51/51 ======================== .......# #.##.....#.# Magic: 7/7======================== ViX.......# #.##...[.#.# AC: 6Str: 16 .......#######.####.#....# EV: 13Int: 8 ................##.#....# SH: 0Vi[:Dex: 18 ........######..#########.#....# XL:  7 Next: 50% Place: Dungeon:3 #####'#.#####...@.........#.#..# Noise: ---------  Time: 3414.8 (0.0)ViS#.....................#...># p) +7 Throatcutter {drain, coup de grace} ###.#######.#########.####.# Throw: 5 javelins # #.# #.# #.......# #.# Vi@# #.# #.###.##########.## # #.#######..................  # #.........#....#########.##  # #########.#....##... #.###..####.  _p - the +7 Throatcutter {drain, coup de grace} _e - 5 javelins (gained 1) _h - 2 scrolls labelled YMOFIL GAFI _Okay, then.VivYou unwield your +0 trident. You sense an unholy aura. _p - the +7 Throatcutter (weapon) {drain, coup de grace}ViNP  Okay, then.ViViRVi. _Vi=Vi>Vi3>ViGViHViL| _ViMViGS##..# #....# ###...#[##.# ###..# ####.# ..#)##.# .....# #.# #.....#.# # #.# #...[.#.# #######.## ##.#....# .......# #.#....# ######..#########.#....# ViT~###'#.#####.............#.#..#  #.............#...># 6.8 (2###.#######.#########.####.# .# #.# #.......# #.#  #.# #.###.##########.####  #.#######...................)  #.........#....#########.####  #########.#....# #..... #.###..# ###.# #############.# ##.# .ViTVi)XViYVi Vi8! Vi! Vi* Vi+ Vih/ BVi80 Vio0 Viq1 Vi7 <..# #....# ###...#[##.# ..# ####.# ##..#)##.# Vi7 x# #.# #.....#.# # #.# #...[.#.# #######.## ##.#....# Vi7 ..# #.#....# ######..##Vi8 .#....# '#.#####......#.#..# Vi%8 q#...#...># ViJ8 N8 ###.#######.##Vio8 P.####.# Vi8 #.# #.# #.......# #.# #.# #.###.##.##Vi8 e#.#######..)).#..#....##.##Vi8 {##.#....# #..#.###..# ###.Vi9 n.# ##.# #.Vi9 Vi$? Vix@ Vi^YViYViCZVi_ViaVidBVie,VifVij.# #....# ###...#[##.# .# ####.# ##..#)##.# # #.# #.....#.# # #.# #...[.#.# #######.## ##.#....# .# #.#....# ViKk'######..##.#....# .#####..#.#..# .#...># 20.#######.##.####.# #.# #.# #.......# #.# #.# #.###.##.## #.#######..)).. #..#....##.#######. ##Vitk.#....# #.......##.###..# ###..# ##.# #.VikVi pVi"rVig}Vi}Vi~ViViViaBViUViVi.Vix #....# ##.....#.##.# Vi, #....# ###...#[##.#  ####.# ##..#)##.#  Vi #.# #.....#.#  #.# #...[.#.# Vi3######.## ##.#....# ......# #.#....# ViY#####..#########.#....# #####..@.#.#..# 2 Vi..................#...># ######.#########.####.# Vi #.# #.......# #.# #.###.##########.########## #Vi ######...................))..... ........#....#########.#######.## #######.#....# #.......#.#Vi;h #.###..# ###.ViViViqVi p#...[#####......#.##.#  #....# ##.....#.##.#  #....# ###...#[##.#  ####.# ##..#)##.# #.# #.....#.#  #.# #...[.#.# #####.## ##.#....# .......# #.#....# #########@#....# ####...#.#..# .................#...># #####.#########.####.# #.# #.......# #.# #.###.##########.########### ######...................))...... .......#....#########.#######.### Vi ^######.#....# #.......#.#Vi Vi +3.8 (1Vi2 Vi Viic3VidVi;nVi}sXVi######ViUVi…Vi5VipIViVi^ViVi ,Vi Vi, Vi` Vi|Vi=,ViViVil,ViViViViViViVi3 Vi~ Vir!Vi8'..# ###...#[##.# #.# ##..#)##.# #.# #.....#.# #.# #...[.#.# Vi'#.## ##.#....# ...# #.#....# #..#########.#....# .............#.#..# .............#..@># 31.8 (6 ##.#########.####.#  #.# #.......# #.# Vi'' #.###.##########.############ ##......))......# ...#....###.#######.#### Vi(##.#....# #.......#.#  #.###..# ###.#.#.#.#.# ##.# #.#.#.#.#Vi?)Vi-Vi.Vis# ###...#[##.#  .# ##..#)##.#  .# #.....#.#  .# #...[.#.# Vi7u& .## ##.#....#  # #.#....#  ..#.#....#  #.#..#  #...@#  #.#.####.#  #.# #.# #.#  #.###.##.##  #......))......#  #....##.#######.####    #.#....# #.......#.#    #.###..# ###.#.#.#.#    #.# ##.# #.#.#.#.#   Vi2|Vi|+2.8 (1VicVic _There is a stone staircase leading down here.ViViOHA stone staircase leading down. VinA staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You Vican view the location it leads to by examining it with X and pressing ]. ViUYou are here. (>)go down, or (])view destination.ViW!Vi(.# ###...#[##.#  bronnyjavo the Poker .#Vi-)##..#)##.#  Merfolk .##.....#.#  Health: 51/51 ======================== .##...[.#.#  Magic: 7/7======================== Vi)o.####.#....#  AC: 6Str: 16 ..##.#....#  EV: 13Vi)YInt: 8 ..#########.#....#  SH: 0Dex: 18 ............#.#..#Vi*  XL:  7 Next: 50% Place: Dungeon:3 ............#...@#ViE*  Noise: ---------  Time: 3432.8 (1.0) #.#########.####.#Viq*^  p) +7 Throatcutter {drain, coup de grace} #.# #.......# #.#  Throw: 5 javelins Vi*#.###.##########.############  #...................))......#  Vi*..#....#########.#######.####    #.#....#Vi*h#.......#.#   Vi)+_#.###..####.#.#.#.#   Vih+l#.# ##.##.#.#.#.#   Vi+_h - 2 scrolls labelled YMOFIL GAFI _Okay, then.You unwield your +0 trident. You sense an unholy aura. Vi+_p - the +7 Throatcutter (weapon) {drain, coup de grace} _Okay, then. _There is a stone staircase leading down here.Vih2Vi2ViO8Vip>Vi)B-3 _ViPEViL&4Vi!a ############## #########........##... #..<......#####...#.## #.######### ###.#.#.#  Vi!#.# #..>#..†## #)# #.#####... ########## #.###########...#...## ## #.##.@........#.#...# .###.##.##########.....#  #.........#####..# ###..##.##..###### #..###............### ##..## #.##.#.......###.####..)# #.....Vi1"#.#........).......#.####......#.......###.####.........#..#.........# #.# #.######.....ViC5.3 (2.5Vi΅# _You climb downwards.Via _There is a stone staircase leading up here. Vi Vi۫ ViD Vi _#..<......#####...#.##.######### ###.#.#. #.# #..>#..†# #)# #.#####..########## #.###########...#...##........# #.##.<........#.#...#.######.###.##.##########.....#  #.# #.........# ####..  #.######..##.##@.###### #..#8.3 (3.0  #.##..................### ##..#  #.##.#.......###.####..)# #....  #.##.#........).......#.####....  #.##.#.......###.####.........#.  Vin #.##..# #.# #.######  #.##.## #.# ##.## #  #...##.# #.###...## ###.#  ####.#.# #.##.....## #.# Vi;\  Vi\  Vi-]  Vid  Vif  ViUj , Vik  Vim  Vin  Vio  Viqq  Vir  Vir  Vis  Vix ;#)# #.#####... ########## #.####...#...# #........# #.##.<........#.#...#  Vix s#.######.###.##.##########.....# #.# #.........# ####..# #.######..##.##..###### #..# #.##..................### ##..#  ViKy #.##.#.......###.####..)# #..... #.##.#........).@.....#.####.....41 #.##.####.####.........#..  Vimy F#.##.........# #.# #.######. #.##.#.......# #.# ##.## #.  Viy #...##.......# #.###...## ###.##  Viy ####.#.......# #.##.....## #.#  #..#.#.#.####)#.......#####.## Viy { ##.#.##.#...).............##... Viy [ #..#.##............#### Vipz  Vi  Vi !Vi!Vi!Viq!Viյ!Vi!Vi,!Vi!Vi,!Vi!Vi!Vi9,!Vi!Vi#.######.###.##.##########.....# .# #.........# ####..# ######..##.##..###### #!VipC..................### ##..###.#.......###.####..)# #......#........).......#.####.....#.......###.####.........#..........# #.# #.#####....# #@# ##.## 4..##.......# #.###...## ###.## ####.#....!Vi-#.....## #.# ...#.##.##########.#.....###.##.##.# #...............#!Vi*o#.##.# #.###.##...######!Vi!Vi"Vi&"Vi"Vi"Vi"Vi& "Vi "Vi%,"Vi'"Vi'"Vi{)"Vi*"Vi,"Vi8-"Vis."Vi00"Vi2,"Vi4"Vi5"Vi6"Vi77"ViT8"ViA7 #.## ###.#.#.# #.# #..>#..†# "Vi\B#)# #.#####..  ########## #.###########...#...  #........# #.##.<........#.#...#  #.######.###.##.##########.....#  #.# #.........# ####..#  #.######..##.##..###### #..#  #.##...........@......### ##..#9.3 (5 "ViB #.##.#.......###.####..)# #....  #.##.#........).......#.####....#.##.#.......###.####.........#.#.##.........# #.# #.######.#.##.#.......# #.# ##.## #...."ViC6 #...##.......# #.###...## ###.# ####.#.......# #.##.....## #.#  #..#.#.#.####)#.......#####.# "ViC"ViiI"ViJ"ViJ1"Vi1"Vi6"Vi88#ViH4#Vi#ViI #Vi #Vi #Vi #Vij #Vi #Vi ,#Vi #ViU #ViA #Vi #ViK #Vi #Vi #Vi~ #Vi #Vic #Viq #Vi P  There is a stone staircase leading up here.#Vi #Vi7  _#Vi #Vi #Vi8 ,#Vi6 #Vi #Vi} #Vi #Vi #ViJ #Vi #ViW #Vi #Vi #Vi #Vi #Vi( #Vi>  ##... ###############....#########........##...... #Vi Y#..<......#####...#.###.... #.######### ###.#.#.# ##... #.# #..>#..†##### #)# #.#####........ ##### #.###########...#...###### ....# #.##.<....@...#.#...# #58.3 (9 #Vi <###.###.##.##########.....# # #.........# ####..# # ###..##.##..###### #..# .................### ##..###### #.......###.####..)# #...... #Vi #........).......#.####.....#### #.......###.####........... ........# #.# #.######.....#####Vik #Vi: #Vi $Vid4$Vi>h$Vi-i$VivJ $ViK $VixP $ViQ %Vi%ViI%Vi-%Vi%Vi%Vion%Vi-!n%Vi$X%Vi'o###  ##.## %Vi' ##...##  ###############.....###########........##........%Vi (#..<......#####...#.###.....##.######### ###.#.#.# ##...## %ViD(H #.# #..>#..†#####.  #)# #@#####...........%Vio(62.3 (4 #.###########...#...########## %Vi(.# #.##.<........#.#...# ##### .###%Vi(########.....# #...# ####..# #.### %Vi(..##.##..###### #..# #.# ......### ##..######.# %Vi)|.....###.####..)# #..........# %Vi*)>).......#.####.....###%Vi)%Vi/%Vi 0%ViJ`%Vi`%Via%Vig%Vi(h%Vik%Vin### ##.##  ##...##  %VinA###############.....#############........##.............#..<......#####...#.###.....#####.######### ###.#.#.# ##...##  #.# #..@#..†#####.######%Vinb4.3 (2  #)# #.#####.............  #.###########...#...#######  #.##.<........#.#...# ####### %Vio5##.##.##########.....# #...........# ####..# #.##### ##.##..###### #..# #.# #%Vizo.......### ##..######.# ####.####..)# #..........# %Vio%Vit%Viuc _There is a stone staircase leading down here.&Vi`f pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.'Vibronnyjavo the Poker###Merfolk##.##Health: 51/51 ========================##...##Magic: 7/7========================###############.....#### AC: 6Str: 16  #########........##............. EV: 13Int: 8  #..<......#####...#.###.....#### SH: 0Dex: 18  #.######### ###.#.#.# ##...##XL:  7 Next: 50% Place: Dungeon:4  #.##..@#..†#####.###### Noise: ---------  Time: 3464.3 (2.0)  #)##.#####............. p) +7 Throatcutter {drain, coup de grace} #.###########...#...############ Throw: 5 javelins#.##.<........#.#...# ####### ##.##.##'Vi0########.....# #...... .......#####..# #.#####  ##.##..###### #..# #.# #  ............### ##..######.# #  ...###.####..)# #..........# #  _Okay, then. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _There is a stone staircase leading down here.'Vi'Viq'Vi'Vi='Vi25.3 (1 _'Vi>'Vi&5'Vi  .......  .......  .......  ....... 'Vi  .......  .......  .......##  .......@#  .######.#'ViE   #.#  #.# 'Vin  ...  ...  ...'Vi   .....    'Vi8H-6.8 (2.5'ViK'Vi_Ll _There is a stone staircase leading down here. _You climb downwards. _There is a stone st'ViLHaircase leading up here.down here. _You climb downwards.'ViN _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.(Vii _(Vil  You encounter an orc and a scorpion.(Viwq........................##.......<#(Vi"rm.######. # ........................s   scorpion (asleep)...........o   orc (asleep).......s....o (Vi0y-7.8 (1.0(Viz28.8 (2 _(Vi}(Vi+Vi ................. .......#.......<.######.# ...  .....  .......  .........  ...........  .......s....o +ViB +Vi +Vi $9.8 (1+Vi +Vi ,Vis.# .# .# .# .# . =.## .......@<# #.######.#  #.#  #.# ... .. ...... .... ...........,Via,Vi'70,Vi,ViS _Found an iron ring.,ViL M5.. =##........<#.#######.#5   white imp (asleep)...1 _You encounter a white imp.-Vi#.5........#.#.#.#.#.#=.##..<###.######.# #.# #.# ....................-ViF-Vi&2-Vi-Vi-ViD .5.#.##.#.##.##.#.##.=.###.<##.######.# #.#  #.#  ...  .....  .  .  -Vi(.-Vi"-Vi1#&3-Vi'-Vi).Vi6 .5. #.##.#.# #.##.#.# #.=.## #.<# ###.######.# #.#  #.#  ...  .....  .  .  .4.Vij.Vig.Vi m .5. #.##.# .# #.##.#.# #.=.## #.<# ###.######.#.. #.##. #.#..Vit . ..... ...... .  .  ..Vi@ .Vi &5.Vi .ViJ .Vii .5. #.# ###.# ..# #.##.#.Viƒ#.# #.=.## #.<# ###.######.# ... #.#.Vi'$ #.## #.# ... ... ..# ....... .ViWq... .  .Vi(..Vi{.Vi&6.Vii.ViE/Vi .5. #.# ###.# ..# #.# ####.# #.# #.=.## #.<# ###.######.# ...# #.# #.### #.# ... ... /ViOE..# ..... ... .  .. .  ./Vi&/Vi&7/Vi+/Vi/ViH 3 ...5....... #.####.#..# #.# ####.##..... #.## #.........<####.######.# ...# #.# #.### #.# ... 5   white imp (asleep) ..#  ... .. /Vi0 /Vi &8/Via /Vi0 b _You see here a ring of protection from cold.1Vi1ViN &91Vi%1Vi>'8 _q - a ring of protection from cold2ViO 2Vi: cGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident 2Vi M h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)2Vi ?b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} Jewellery (go to first with "=)  l - a ring of willpower (worn)2Vi .q - a ring of protection from cold Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman5Viܐ q - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 5 of the Dungeon. 5Vi 0Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.8ViGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}8Vi wa - a +0 trident  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 5 javelins (quivered)  k - 2 poisoned darts 8Vi%Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt8Vi<A j - a +0 helmet of sniping (worn) 8ViVx n - a +0 pair of boots (worn)  o - a scarf of resistance (worn) 8Vim7 b - a +0 leather armour  c - a +0 helmet 8ViR m - the +2 robe of Tartarus {rPois Will+ Str+2} 8ViJewellery (go to first with "=) 8Vi9 l - a ring of willpower (worn) 8Vi; q - a ring of protection from cold 8ViӬaTalismans (go to first with %) 8Vi f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman 8Vi( q - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:Via:Vi:Vik9bronnyjavo the Poker...5.......Merfolk#.........#Health: 51/51 ========================###.........#Magic: 7/7========================:Vi۠...........#AC: 6Str: 16#.........#EV: 13Int: 8####.........#SH: 0Dex: 18#............#XL:  7 Next: 50% Place: Dungeon:5:Vi`,#.@.......##Noise: ---------  Time: 3479.8 (0.0)#.........<#p) +7 Throatcutter {drain, coup de grace} ###.######.#Throw: 5 javelins...# #.##.### #.#......5   white imp (asleep):Vi3..#.................:Vi......... _There is a stone staircase leading up here. _You encounter an orc and a scorpion. :Vi_Found an iron ring. _You encounter a white imp. _You see here a ring of protection from cold. :Vi#_q - a ring of protection from cold:Vi٨:Vij.80.3 (0.5:Vi:ViJ _You encounter an orc and a scorpion. _Found an iron ring. _:ViYou encounter a white imp. _You see here a ring of protection from cold. _q - a ring of protection from cold (worn)Virsbronnyjavo the Poker########....Merfolk...........Health: 51/51 ========================#.........#Magic: 7/7>VitW========================###.........#AC: 6Str: 16...........#EV: 13Int: 8#.........#SH: 0Dex: 18####.........#XL:  7 Next: 50% Place: Dungeon:5#.....@......#Noise: ---------  Time: 3482.3 (0.0)>Vi-t(...##.........##p) +7 Throatcutter {drain, coup de grace} #.........<#Throw: 5 javelins>ViRt###.######.#...# #.##.### #.#>Vivt5   white imp (asleep)......>Vit..#........>Vit0.......Throw: 5 javelins>VitPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>ViuAim: a white imp (asleep, 98% to hit)  You throw a javelin.  The javelin pierces through the white imp!>Vix+((((>Vix/((>Vi.....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (asleep, 98% to hit)  You throw a javelin.  The javelin pierces through the white imp!  You kill the white imp!>Vio13.7 (1.44 _>Vi>Vi?ViI?Vi' ?Vi ?Vi?Vi:,?Vi),?Vi?Vi?Vij  You encounter a clockroach.?Vi B ....######....(.....?Vi[####... ####...# #............#...##.........#### #.........<#B   clockroach (asleep, warded)###?Vi!-5.7 (2.0?Vi%"26.7 (3 _?ViZ%?ViH&?Vi=! B . ...#########.....(. ..###........####...###... #......##?Vi## #.........<###.######. ...?Vi?Vi+7.7 (1?Viq?Vi?ViI?Vi* _Found 9 gold pieces.?Vi](u?Vi2; B. ... .....#########.....$....90.7 (3####.....###...5..............#.####.........##......... _e - 5 javelins (gained 1)AVi6 B. ... ....$..#.....$..####...#AViY7 ..###...# .....# .####.# ####.# #...# ...##.##  ## #.<#AVi7AVi?AVi?+1.7 (1AViPCAViE+ _Found 11 gold pieces.AVi B. .... ....AVi).$..#.....$..####.# ..###.# .....# .####AViF.# ####.# #...#AVi^ ...##.##  ## #AViu4.<#AViAVi:&2AViAViBVi|Y B.# ..... .....$..#.....$..####.#. ..###.# .......# .####..#BViQ}) ####..# #.....# ...##..##  ## #.<#BViBVi&3BViBVi4BVi* B..### ..... .....$..#.....$..####.#.. ..###..#. ..........#BVi`X .####......# ####.......# #...........# ...##.........##  ## #.<#BViBVi{BViBVi34BVi)BViBVi e..........$..... ... B..###.. ..... .....$..BVio #.....$..####.#....###...#... ...BVi ....#... .####.........##. ####.........## #.....#  ...##BVi .##  ## #.<#BVi BVi_ &5BVi@ BVi * _Found 6 gold pieces.CVi[ ......... ....$... ....... .... B..###... ....#CVi .....$..#.......####.#...###.........#.........#...CVi.####.##.########.# #. #.#CVi6# ...##.##  ## #CVih4.<#CViuCVi&6CViCViCVic+7.7 (2CViCVi$> _You now have 274 gold pieces (gained 9).DVi."DVi"DVi'DViy*N _There are no items here.DVi/IDVi4DVi:BDViW<d _Found a clear potion.DVi?DVi@DVi BDViEDViEDViDGDViK ...!.....#. ..........#.. ....$....... ........# . .......# B. #...###..... ... #........# .... #..#########....DVi!Mf500.7 (3.......##.......####...# #........###..#......#.#.......####..# ##.########..#  #. #...# # ...##..## DViMDViRDVi?T? _You now have 285 gold pieces (gained 11).EViq............#  .....!.....# . ..........#. .. ....$......... ........#  EViFr&.... .......#B. #...###......# #..# .... ##########.... ......... EViqr##.########EVir.......#.#.......####.EVir####.#########EVir^#. #....#EVizEVi'{+1.7 (1EVi~EViEViQ FM.#........ .......! .............#...?....$.........S. ........ B#...###@.....# ####  ##########.......................#S   adder (asleep)###.#####EVi R   EVi.# .# B. #...###@.....# ... #.##### .... #IVirg.##.... .IVic.. ##IVi .####.# #..###.# ...# .#IVi;F.####.# IVia< ###.#.#IViIVi!.IVi5/SIViIVi[&4IViIVi = _The adder bites you but does no damage.JViS  You barely miss the adder. The adder closely misses you.JViZT-6.1 (1.4JVi[JVif]= _The adder bites you but does no damage.KVi;>7.5KVi@KViCq _You miss the adder. The adder bites you but does no damage.NVi  You barely miss the adder. The adder misses you.NVi?(8.9NViBNViV _The adder completely misses you.PViO<  You barely miss the adder. The adder closely misses you.PVi<)10.3PViBPViE= _The adder bites you but does no damage.QVi" .  You hit the adder. You drain the adder. You put the adder out of its misery!QVi+<.QVi2083-1.7QVi7QVi=I _You kill the adder!UViɐM## #.  ! ..........#?....$........ ........ B###......# ........##### #........#########........#..UVi6#..#.......#UViUVibF-20UViUViUVi Bl..## .## .## ......# !.....# . ..............#.. ....?....$.........@....#  ..............# B. #...###......#  #.##### ....##########........... l   iguana (asleep)##.###.###......UVi UVi &3UViw UVi8 X _You encounter an iguana.VVi~##########  l..## ## #.  ! ...........#?....## ........ B..###......# ........#####  #........#########..............##.......## ####VViyVVi&4VVi*VViQ _You see here 6 gold pieces.VVij #.l..## .## .## .# .!.....# . .#.. ....?...@$. .### ........# B. #...###......# ... #........##### .... #........#VVi4k S#.... ............ ##.......####.#  #.###.#VVis VVis -5 _VVizy VVi{ WVi##.l..##.##.##.#.!.....# . .#.. ....?..@.$WVi. .### ........# B.##...###......# ... #.....WVi...##### .... #........##.... ............ ##.......####WVi@b.#  #.###.#WVi.WVi&6WViWViWVii # #.l..## .## .## .# .!.....# . .#.. ....?...@$. .WViej ~### ........# B. ##......#........##.... ........##.......### WVis WVi t &7WViy WVi6{ XVix# #.l..## .## .## .# .!.....# . .#.. ....?....@. .### ........# B. ####........##.... .......##.... XVi#XVi#&8XVi'XVil)Q _You see here 6 gold pieces.XVis` # #.l..## .## .## .# .!.....# . .#.. ....?...@$. .### ........# B. ##...###......# ... XViaJ#........##### .... #........##.... ............ ##.......####.#  #.###.#XVijXVik-9 _XViqXVisYVi # #.l..## .## .## .# .!.....# . .YVi #.. ....?....@. .### ........# B. ####........##.... .......##.... YVi YVi  '20YViF" YVi% Q _You see here 6 gold pieces.YVi <1YVi YVi > _You now have 291 gold pieces (gained 6).ZVi* # #.l..## .## ZVi.## .# .!.....# . .#..ZViU ....?.ZViΉ> .###ZVi~ ........# B.ZVi  ##...###......# ... ZVi+#........##### ....ZViV #........##.... ......ZVi~...... ##.......####ZVi6.#  #ZVi+.###.#ZViZVi&2ZVi/ZViZVif  # #.l..## .## .## .# .!.....# . .#.. ....?. .### ........# B. ##...###......# ... #........##### .... #........##.... ............ ##.......####.#  #.###.#ZVii K.lZVio WlZVip &3ZViu ZViw [Vi  ##.###.l....##.##.#?.!.....# ..#...?.[Vi .####........# B.#...###......# ... #........# .... #........##.... ............ ##.......####.#  #.###.#[ViXG.l[Vi [Vi &4[Vi![Vig _Found a scroll labelled ZASSYIC KIREQI.[Via # ##.###.###.l.....##.#.?.!.....# ..#...?..###.#........# B ###...###......#  #........#####  #........## ........... ##.......####. #.###.[VijK.l[Vi[Vi&5[ViI[Viq\ViE  # ##.## ##.###.##.l.#.?.!.....# ..#.....###.#........#  ###...###......#  #........#####  #........## .......... ##.......#### #.###\Vi K.l\Vi\Vi0&6\Vi\ViX _You see here a scroll of identify.\Vi \Vij \Vi \Vi ]Vi?# ##.## ##.## ##.## .# ..?.....l..!.....# . .#.. .? .### ..#........# B###...###......# .#........##### .#........##............##.......####.#.###..l]Vi]Vi-7 _]Vi ]Vi ^Vi?8  You hit the iguana. You drain the iguana.^ViK  (very drained)The iguana is heavily wounded.^ViL5=9.1 (1.4^ViS^ViV _The iguana misses you. The iguana closely misses you.^ViIm †You slice the iguana!!^ViEb60-30.5 _You kill the iguana!_Viq # ##.## ##.## ##.## .# ..?.!.....# . .†.#.. .._Vi: .### ..#........#  ###...###......#  #........#####  #........## .......... ##.......#### #.###_Vi_ViF-10_Vi_Vi_Vit+2.5 (2_Vin_Vi _ViU4_i - 2 scrolls of identify (gained 1)_ViZ_Viی_Vi_ViN _There are no items here._Vi _Vi _Vi _Vi= _Vib _Vi : __Vi _Vib _Vi _Vi _Vi ## ##..## ##..## ##..## ..# _Vi ..?..!.....# . ..†..#.. ......... 4.._Vi9 ### ..#..............# B._Vi_ ###...###......# ..#........##### .._Vi #........###............._Vi m##.......####..##..###.._Vi #_Viy _ViM _Vi `Vi`Vi_`Vi`Vi`ViX`Vi3,`Vi`Vi ############ ##.`Vi ## ##.## #### .........# `Vi, ..?.!.....# . ..†.#.. `ViQ V6.... `Viw _..........## `Vi Q..#..............# B.###...###......# ...`Vi #........##### ....#........#########...................##.......####..#`Vi `Vi `Vi`Vi !########## ## ## #### .........# ..?..!@....# . .`Vi †..#.. ... ..........###..#..............# B.###...###......# ...#........##### ....`Vi #........#########...........`Vi `ViD +7.5 (1`Vi `Vi0 aVi@t. # ##.## ##.## ##.##aVitS .# ..?.@.....# . .†.#.. . .### ..#..............# B.aVitH ###...###......# ... #........##### ....aViu #........##.... aVi8uG .aVi}aVi.~&8aViaViaVi+9.5 (2aVilaVi^ _f - 2 clear potions (gained 1)aViaVi<aViȫaVio,aVi-,aVi_aVi5 ## ##..## ##..## ##..## ..# ..?.......# .41 ..†..#.. .. ..### ..#..............# B. ###...###......# ...  #........##### ....  #........###....  .. aViaVi( aVi aViL aVik aVi aVi BaVi aVi^ aVi aVi  ## ##..## ##..## ##..## ..# ..?..# .aVia 3 ..†..#.. .. ..### ..#..............#. ###...###......#  #........#####  #........###aVi  aVi aVi aVi aVi 3aVi< aVi` aVi{ e  You encounter a hound.aVi ` # ##.## ##.##.##.##.#.?...@...# ..†.#......###.#.....#aViÓ Ph. ###...###......# h   hound (wandering). #........#####  #........##. aVi* &0aVi0 H4.5 (1 _aVi aVi bViT # ##.## ##.##.##.###.#.?..@..# .#.†.#..#.....####...#......##h..###...###......#.. #........######. #........# bVi9h.bVigH.hbVibVi&5bVibVibVi6 #bVip ##.### ##.##.##.###.#.?.# .#bVi.†.#.. #......###.#...#bVi=.......#bVin #h..###...###......#h   black bear (asleep). #........#####bViEh   hound (wandering)h#.. #........ bVipM.hbVibViM&6bVibVi[ _You encounter a black bear.bVi ` ## ##.#### ##.##.##.###.#.?.# .#.†.#.. #.......###.#...#........#. #...###...###......# .h... #........##### h#... #........ bVi> .bVi 2h.bVi 0hbVig XhbVi /==7bVi bVi 4 _The black bear growls angrily.cViN[ ## ##.### ##.##.##.###.#..# #.†.# # ...h.#...#..#. #...###...###......#. .h... #........##### .#... #........ cVih..hcVi'FhcVi&8cViX _The hound barks! You hear a bark! You hear a shout!cVi _You see here a scroll labelled ZASSYIC KIREQI.cVi:U##############..........#### ##.......##..####.... .......?# .####†#.. #..cViД.....###..h#...#.#.. #h..###...###. ..... #........##### cVi}/.#... #.#######..#.. .........######cVi;h.cVi6h.cVi39h.cVicVi6--9 _cVicVidVidViH9############dVip>##..........##dViP##### ##.dVi.##dVi!E.....##.dViM.##dViv.####...dVi.dVi9.......?dVi.dViBA####.........†dVi3.dVi@ #hdVi2g......###dVi...#.h.#. . #...###...### ..... #........####dVi ..#....##.#.. .......... .. ##.#### .h.dViB3jdVi3= hYou encounter a gnoll. It is wielding a +0 spear..hh 2 houndsj   gnoll (polearm)--50 _You encounter a hound.gViE ## ##.## ##### ##.## .....##.## ####.# .?.# . ####.†.#.. gVi e#.h. .....h.### ...#...#........# .. #...###...###.. ....h.#... #........#j.#.. ....   hound.. ##.......####.....#.###.gVi G.hgVi 3hgViK 8h.gVi 3jgVi G.hgVi8 9h.gVi ..h 2 houndsj   gnoll (polearm)gVi &1gVi{ gVij hViP# ##.## ##### ##.## .....##.## ####.# .?.# . ####...h.....†.#.. #...h. .### ...#...#........# .. #...###...###......#. .h... #........#####.j#... #........#..#.. ............ ##.####.#.###.hViZ.hh..hhVi``<2hVi;ehVi)ghVi,[ # ##.## ##### ##.## .....##.## hViM\ ####.# .?.# . ####....h....†.#.. #....h. .### ...#...#........# .. #h..###...###......#. ..... #........##### ..j#... #........#hVi] ...#.. ........... ##.......####.#.###.hVi^ ;h.hViH_ Q.hhVia 0h.hVib C.hhVih hVi-i &3hVi&o hVip nVic# ##.## ##### ##.## .....##.## ####.# .?.# . ####.....h...†.#.. #......h. .### ...#.h.#........# .. #...###...###......# .. ..... #........##### .nVi7M.j#... #........##...#.. .......... ##.......####.#.###.nViyK.hnVi J.hnVi;h.nVinViƬ.=4nVi(nVix _The hound attacks as it pursues you! The hound closely misses you.oVib# ##.## oVib##### ##.## .....##.## ####.# .?.# . oVi#c####.....h...†.#.. #.oViRch. ......h.### oVi}c...#...#........# BoVi%d.. #...###...###......# .. ..... #........##### ..j#... #........##...#.. ............. ##.......####.#.###.oVileE.hoVigK.hoVig@.hoVipoVip&5oVivoViyw _The hound attacks as it pursues you! The hound barely misses you.oViJ0,# ##.## ##### ##.## .....##.## ####.# .?.# . ####......h..†.#.. #.h. .h.### ...#...#........# B.oVi1(.. #...###...###......# .. ..... #........##### ..j#... #........##...#.. .............. ##.......####.##.###.#oVii2E.hoVi3K.hoVi*>@.hoVi>8h.oViF<6oViKoViHNV _The hound completely misses you.pVi)##############..........  ##### ##..  .....##..  ####....  .......?# .####.......h.†#..  #......h..h... ........###  ...#...#.# B... #...###...###......# ...  . ..... #........##### ....j#... #........#########......#.. .......................  .. ##.......#####  #........##.....pVi\+Q.hpVin,O.hpVio.?.hpVi5pViV6.-7pVi;pVi'=pVi##.......... ##### ##.. .....##.. ####.... .......?# . ####........h†#..  #.....  ....h..h### ...#...#........pVi# B. .. #...###...###......# ... . ..... #........##### .... j#... #........#########....  ..#.. ...................pVi+.... .. ##.......#####  #........###.pViS# ..............#pVi%####pVi9.hpVipViCG.hpVi7..hpVidpVihH.hpVi  The hound attacks as it pursues you! The hound misses you.pVi.=8pVivpViR _The hound barely misses you.qVim#### ##.. ....##.. ###.... ......?# . ###.........†#..  #.h... ....h.### ..#...#.h# B. . #...###...###.@....# ...  ..... #........##### .... j#... #........#########.... ..#.. .......................  .. ##.......##### #........###.# ..............# .#.#######.####qVin.h.h.hqVivqViAw.-9qVi5~qVirVi6N-rVin;rVi=rVia ....##..## ###.... ......?. ###.........†.  .hrVia ;... .......h####...#........ B. . #...###...###h..  ..... #.......@##### . .j######### .rVib .#.. ...........  .. ##rVib ##### .#.....##### ###.####rVib i #. #...rVie Q.hrVir D.hrViu 2jrViv F.hrVi lj   gnoll (polearm)rVi $49rViW :-=60rVi rVi  rViI a_The hound barely misses you. The hound bites you.sVi(###.... ......?.... ###......j..†..  ....... ........h......####...#........h.....# B. . #...###...###h.....# ..  ..... #........##### . .j##### ..#.. ...........  .. ######.........# .###.........##### ###.#### #. #... ...####.h.h.h50-1 _The hound attacks as it pursues you! The hound bites you but does no damage.sVi y.....?# . ##......j..†........#..  #............... .......### sVi] d#...#.......h......# B.  #...###...###.h....# ... .... #.......h##### .... j#... #.#########.... #.. ...............  .. ######sVi #  #........###..# .....................#.#.......#######.########.# sVi 5 #. #....# # ...### ## #.<#sVi S.hsVi O.hsVi C.hsVi G.hsVi  sVi_ &2sVi7 sVi" R _The hound barely misses you.tVi.?.# .#......j..†........#.. #tViS.........................### ..#...#..............# B. . #...###...###h.....# ...  ..... #.h##### .... .j#... #.h#.... .tVi.#.. . .. ##.####tVi.# #........###.........# tVi_.........# .#......tVi.####.# ###.########tVi{.# #. #.# tViE# ...##.##  ## #.<#tVitVihh.htVitVi+&3tVijtVi= _The hound bites you but does no damage.uViϪ?.# . ......j..†........#..  #.j........... ...........### #...#..............# B.  #...###...###......# ... uViU3..... #......hh##### .... j#... #.h#.... #.. .  .. ##.####.# uViH#........###.........# .........#.#.......###.########.# #. #.# # ...##.## j   gnoll (polearm) uVi .uViޭ.huVi uVi;J.huViD.huViTQ.juViuVii745--uVi4uViuVi uViY_The hound barely misses you. The hound bites you.uViwV ?.# . ......j..†........#.. #...... j.......### #...#..............# B. #...###...###......# ...  #..##### .... #... #......hh#.... #.. .h. .. ##.####.# #........###...# ...............#.#.......####.........####.#.........# #. #.....# # ...##.## .h.h6---5vVi#  You slash the hound!vViU h.  vVi]OThe hound is severely wounded.vViyvVi6==6.9 (1.4vVivVi _The hound misses you. The hound barely misses you.vVii .You slash the hound!vVi^E.hvVix .hYou kill the hound!vVi,,jvViv    houndj   gnoll (polearm)vViV87-8.3vVivVi?S _The hound closely misses you.wVih  You closely miss the hound. The hound barely misses you. The gnoll misses you.wViih7=-9.7wVipwVirS _The hound closely misses you.wVi1 †You slash the hound! You drain the hound.wVis .hYou kill the hound!wVi j   gnoll (polearm)  The gnoll hits you from afar with a +0 spear.wVi֙ 5/52--7471.1 _The gnoll closely misses you.wViuwVii _Your Fighting skill increases to level 3!|Vi2 (  You slash the black bear!|Vix@  The black bear is severely wounded.The black bear misses you. The black bear barely misses you. x2|Vid y _a black bear corpse; a hound corpseVi!  You hit the gnoll.Vis .jThe gnoll is lightly wounded.ViTVil5---7.6 (1.3ViWVi39 _The gnoll hits you with a +0 spear.Vib !  You hit the gnoll.ViI .jThe gnoll is severely wounded.Vi 9.jVi 8 Vif G-9.0 (1.4VixViz? _The gnoll hits you but does no damage. x2Vii )You slash the gnoll!Vi F.jVi2(ViZ69-80.3 (1.3ViiViI _You kill the gnoll!Vi1 Vi=4 A gnoll sergeant. A commander of a pack of gnolls. Scars on its stout body give evidence of how itearned its rank. Max HP: ~26Will: +AC: ++EV: ++SH: + Threat: High Class: Natural Size: Medium Int: Human You have about 72% to hit with the +7 Throatcutter (at present). It has about 56% to hit you. AttackMax Damage Hit: +0 trident 19 It can open doors.Vi .....?..............# .bronnyjavo the Poker ##......j..†........#..Merfolk#.....................Health: 36/52 ================-------- ....................###Magic: 7/7======================== .#...#..............#B.AC: 6Str: 16  #...###...###......# ...EV: 13Int: 8 ..... #........##### ....SH: 0Dex: 18 j#... #......j)#########....XL:  7 Next: 99% Place: Dungeon:5 .#.. ..........@............Noise: ---------  Time: 3580.3 (1.3)  .. ##.......####i5 m.........#p) +7 Throatcutter {drain, coup de grace} #........###.........#Throw: 5 javelins......................#.#.......####.........####.########.........#j   gnoll sergeant (polearm)#. #............## ...##.........#### #.........<# _The gnoll hits you with a +0 spear.  You hit the gnoll.  The gnoll is severely wounded. _The gnoll hits you but does no damage. x2  You slash the gnoll! _You kill the gnoll!Vi Vi Vi| Vi ViY.....?..............# .bronnyjavo the Poker ##......j..†........#..Merfolk#.....................ViZuHealth: 36/52 ================-------- ....................###Magic: 7/7======================== .#...#..............#B.AC: 6Str: 16  #...###...###......# ...EV: 13Int: 8 ..... #........##### ....SH: 0Dex: 18 j#... #......j*#########....XL:  7 Next: 99% Place: Dungeon:5 .#.. ..........@............Noise: ---------  Time: 3580.3 (0.0)  .. ##.......####.........#p) +7 Throatcutter {drain, coup de grace} #........###.........#Throw: 5 javelinsViZ......................#.#.......####.........####.########.........#j   gnoll sergeant (polearm)#. #............## ...##.........#### #.........<# _You kill the gnoll!Throw: 5 javelinsVi![pPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (72% to hit)ViM.....?..............# .bronnyjavo the Poker ##......j..†........#..Merfolk#.....................Health: 36/52 ================-------- ....................###Magic: 7/7======================== .#...#..............#B.ViAC: 6Str: 16  #...###...###......# ...EV: 13Int: 8 ..... #....((..##### ....SH: 0Dex: 18 j#... #......((#########....XL:  7 Next: 99% Place: Dungeon:5 .#.. ..........@............Noise: ---------  Time: 3580.3 (0.0)  .. ##.......####.........#p) +7 Throatcutter {drain, coup de grace} #........###.........#Throw: 5 javelins......................#.#.......####.........####.########.........#j   gnoll sergeant (polearm)#. #............## ...##.........##Vi## #.........<#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (72% to hit)  You throw a javelin.  Vi/NThe javelin closely misses the gnoll sergeant.Vi(DV.j)ViE5=1.7 (1.4ViFE04ViJViL  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (72% to hit)  You throw a javelin.  The javelin closely misses the gnoll sergeant. _The gnoll sergeant completely misses youVifM!.Vip .....?..............# .bronnyjavo the Poker Vi ##......j..†........#..Merfolk#.....................Health: 36/52 ================-------- ....................###Magic: 7/7======================== .#...#..............#Vi B.AC: 6Str: 16  #...###...###......# ...ViI EV: 13Int: 8 ..... #....(...##### ....Vi SH: 0Dex: 18 j#... #......j*#########....Vi XL:  7 Next: 99% Place: Dungeon:5 .#.. ..........@............Vi #Noise: =--------  Time: 3581.7 (0.0)  .. ##.......####.........#Vi p) +7 Throatcutter {drain, coup de grace} #........###.........#Vi# Throw: 4 javelins......................#ViF .#.......####.........####.########.........#Vik j   gnoll sergeant (polearm)#. #............#Vi # ...##.........#### #.........<# Vi s_The gnoll sergeant completely misses you.Throw: 4 javelinsVi HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  Vi (wearing a +0 buckler (72% to hit)Vi`m.....?..............# .bronnyjavo the Poker ##......j..†........#..Merfolk#.....................Health: 36/52 ================-------- ....................###Vi7bRMagic: 7/7======================== .#...#..............#B.AC: 6Str: 16  #...###...###......# ...EV: 13Int: 8 ..... #....((..##### ....SH: 0Dex: 18 j#... #......((#########....XL:  7 Next: 99% Place: Dungeon:5 .#.. ..........@............Noise: =--------  Time: 3581.7 (0.0)  VisbM.. ##.......####.........#p) +7 Throatcutter {drain, coup de grace} #........###.........#Vib;Throw: 4 javelinsVib......................#.#.......####.........#Vib###.########.........#j   gnoll sergeant (polearm)Vi&c#. #............## ...##.........##ViUcK## #.........<#VicPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineVicAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (72% to hit)  You throw a javelin.  Vic/The javelin pierces through the gnoll sergeant!ViSjShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (72% to hit)  You throw a javelin.  The javelin pierces through the gnoll sergeant!  Vi/[The gnoll sergeant is heavily wounded.Vir .jYou encounter a gnoll. It is wielding a +0 flail.Vi .j)j   gnoll (wandering)  The gnoll sergeant closely misses you.Vi24-----=3.0 (1.33ViViCN _The gnoll sergeant hits you from afar with a +0 trident!Vi?.# . ......j..†........#.. #...... .......### #...#..............# B. #...###...###......# ...  #....(...##### .... #... #......j)#Viq.... #.. .† .. ##..j....####.# #........###...# ...............#.#.......####.........#ViU###.#.........# #. #.....# ViB.jVi: ? .     B. .### ...  #....(.. ....  #.......)#########....  .........j†@........... Vi ##..j....####.........#  #.............#  ............#  ......#  .....#  #. ....#  #   ## <# The gnoll sergeant attacks as it pursues you!Vi 2? .     B. .### ... Vi T #....(.. ....  #.......)#########....  .........j†@...........  ##..j....####.........#  #.....Vix ........#  ......... ... .....#  #. ....#  #  ## <Vi .jThe gnoll sergeant hits you from afar with a +0 trident!Viq x13----------40Vi Vi#  Vi~ H_* * * LOW HITPOINT WARNING * * *Vi?ViQReally quaff the potion of lignification? Y - Yes Vi' N - NoVi[....?..............# .bronnyjavo the Poker #......j..†........#..Merfolk #.....................Health: 13/52 ======------------------ ...................###Magic: 7/7======================== #...#..............#B.AC: 6Str: 16 #...###...###......# ...EV: 13Int: 8 .... #....(...##### ....SH: 0Dex: 18 #... #.......)#########....XL:  7 Next: 99% Place: Dungeon:5 #.. .........j†@...........Noise: ==-------  Time: 3584.0 (1.0) .. ##...j...####.........#p) +7 Throatcutter {drain, coup de grace} #..Vi\......###.........#Throw: 3 javelins......................#.#.......####.........####.########.........#j   gnoll sergeant (polearm)#. #............#j   gnoll (wandering)# ...##.........#### #.........<#The gnoll sergeant closely misses you. _The gnoll sergeant hits you from afar with a +0 trident!  The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +0 trident! _* * * LOW HITPOINT WARNING * * *Okay, then. _Vir....?..............# .  bronnyjavo the Poker #......j..†........#..  Merfolk #.....................  Health: 13/52 ======------------------ ...................###  Magic: 7/7======================== ViD#...#..............# B.  AC: 6Str: 16 #...###...###......# ...  EV: 13Int: 8 .... #....(...##### ....  SH: 0Dex: 18 #... #.......)#########....  XL:  7 Next: 99% Place: Dungeon:5 #.. .........j*@...........  Noise: ==-------  Time: 3584.0 (0.0) Vit:.. ##...j...####.........#  p) +7 Throatcutter {drain, coup de grace}  #........###.........#  Throw: 3 javelins ......................#  Vi..#.......####.........#  ###.########.........#  j   gnoll sergeant (polearm) Viʗ#. #............#  j   gnoll (wandering) # ...##.........##  ## #.........<# _Okay, then.Vi4Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (heavily wounded, chance to affect: 49%)Vi #**jVifm9#*Vi,| =.*ViR )jAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (heavily wounded, chance to affect: 49%)Vi#g....?..............# .bronnyjavo the Poker #......j..†........#..Merfolk Vig#.....................Health: 13/52 ======------------------ ...................###Magic: 7/7======================== #...#..............#B.AC: 6Str: 16 #...###...###......# ...EV: 13Int: 8 Vig.... #....(...##### ....SH: 0Dex: 18 #... #.......)#########....Vi8h~XL:  7 Next: 99% Place: Dungeon:5 #.. .........*†@...........Noise: ==-------  Time: 3584.0 (0.0) .. ##...j...####.........#Vilhp) +7 Throatcutter {drain, coup de grace} #........###.........#Throw: 3 javelinsVih......................#.#.......####.........####.########.........#Vihj   gnoll sergeant (polearm)#. #............#j   gnoll (wandering)# ...##.........##Vii[## #.........<# _Okay, then.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (heavily wounded, chance to affect: 49%)Vi|>aj, paralysed)Vi_4  The gnoll sergeant becomes paralysed!ViA.jVi8jVi1=5.0 (1 Vi' _ViViAViq!?.# . ......j..†.#.. . ### ...#.# B. ...###...###......# ...  #....(...##### .... ... #.......)#.... Vii.. .j†.  ##....j..####.# #........###..# ...............#.#.####.........####.#.........# #. #............# # ...##.........## .j---6ViA ..j..†#.. ...... ### ## B.###...###ViB # ...  #....(...##### ....  #.......)#########....  ...j†............  ##.......#####  #.....j..###.# ..............# .#####..####.########..# #. #....# # ...##.ViB # ## #.<# ###.######.#ViIL ViL !4ViL 3---7ViqS ViT Vi*m...... ### Vid+/## B. .###...#### ...  #....(...##### ....  #.......)#########....  .........j†............ Vi+ ##.......##### .....j..###.Vi+# ..............# .#.......##### Vi ,###.########.# #. #....#Vi:,r# ...####Vid, ## #.<#Vi, ###.#######...# #.#Vi3Vi/4Vic48Vi9Vi;Vi5ViViCVizVi)%  VinGA clockroach comes into view.Vi### ## B. ViN5###...#### ...  #....(...##### ....  #.......)#########....  ...j†............  Vi####### .....j.j###..#  ..............#  .###### ###.########.#  #. #....## ...##Vi# ## #.<# j   gnoll (wandering) ###.######.# B   clockroach (asleep, warded)...# #.##.##ViU\.j0ViEjVi29.0 (1 _ViVid # B. ##...#### ....  #....(...##### ..  #.......)#########. ...j†......... ####### .....j..###.# ..........j.....# .######  ###.########.#  #. #....# # ...#### ## #.< ###.######.# ...# #.##.###... ....jVi! Vi! '90Vi- Vi. Viw#...#### .... #....(...##### .....# #.......)#########.....# ..j†............. ###### .....j..###.# Vi..........j..# ###### ###.########.#  #. #....# # ...#### ## #.< ###.#######...# #.# #.### #.#... .....# ..ViJ.jVi Vi @51Vi Vi Vi,s0....(...##### .....# .......)#########.....# .j†............. ##### .....j..###.# ..........j.# ####.# #.########.#  #. #....#  # ...#### ## #.<#  ###.#######...# #.ViXt##.### #.# ... .....# ..... ..ViwJ.jVi}ViC~&2Vi\ViɃVi H..)#########.....# j†............. ##### j..###.# .....j# ####..# #.########.# . #....# # ...#### ## #.<#  ###.######.# ...# #.##.### #.#... ... ..# ..... .... ..Vi J.jViVi=&3ViWViVio j†............. ##### j..###.# ......j# ####...# ########.# . #....#  ...###  ## #.<#  ###.######.# ...# #.# #.### #.#... .....# ..... .... .. ..ViUq J.jViu Viv R6=4Vi{ Vi Vi|j†. ####.# j..###.# j......# ####.# #.#  #.Vi}# ...##.## ## #.<# ###.######.# ...# #.# #.### #.#... .....# ..... ... ......... ......... Vi} ViQ.jViAViم&5ViViPVi. j†.  ####.#  .j..###.#  # Vi/ l ####...j.....#  .#  #.#  ...##.##  ## #.#  ###.######.#  ...# #.#  #.### #.#  ... ...  ..# .....  ... .......  ViG0 .. .........  .  ViV2 J.jVi9 ViA: &6Vi@ Vi}C a _There is a stone staircase leading up here.Vi$A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.Vio ...j†.............  bronnyjavo the Poker ...####.........#  Merfolk .j..###.........#  Health: 16/52 =======----------------- ................#  Magic: 7/7======================== ...####....j....#  AC: 6Str: 16 #######.........#  EV: 13Int: 8#............#  SH: 0Dex: 18...##.........##  XL:  7 Next: 99% Place: Dungeon:5## #.........@#  Noise: ---------  Time: 3596.0 (1.0)###.######.#  p) +7 Throatcutter {drain, coup de grace} ...#ip _39;49m #.#  Throw: 3 javelins#.### #.# ...... ..#.....  j   gnoll.......... ........... ........... Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (heavily wounded, chance to affect: 49%) _The gnoll sergeant becomes paralysed! _A clockroach comes into view. _There is a stone staircase leading up here.Vis Vi(t Vix Viy J.jViu Vi -7 _Vi Vic; &4Vi@  ###  ##.## Vi@  ##...##  ###############.....####  ###........##.............#..<......#####...#.###.....#####.######### ###.#.#.# ##...##  ViaA 8#.# #..@#..†#####.#######)# #.#####.............#.###########...#...#############.##.<........#.#...# ####### ##.##.##########.....# #...... .......# ####..# #.#####  ##.##..###### #..# #.# #  ............### ##..######.# #  ...###.####..)# #..........# #ViA E Viښ G78.5 (2.5Vi9 Vi ! _You climb upwards.ViC c _There is a stone staircase leading down here.ViX Vi[Y Vi\ Vi] VihVi%3ViViOVi6f _ViViVi ###  ##.##  ##...##  ###############.....# ###ViP........##.............. #..<......#####.@.#.###.....6000 #.######### ###.#.#.# ##...## # #.# #..>#..÷#####. #)# #.#####.............. #.#####...#...############ #.##.<........#.#...# #######. #.##.##########.....# #.......# ####..# #.#####. #.##..###### #..# #.# #.ViViۜViAVigc#####.##..###############.....###### ########........##............... Vicp..<......#####...#.###.....##### .######### ###.#@#.# ##...## #. .# #..>#..÷#####.#######. )# #.#####............... .###########...#...############ .##.<........#.#...# . .##.##########.....# #....... .....# ####..# #.##### .Vid##..###### #..# #.# #. ..........### ##..######.# #.Vikm8=1.5 (1VioVi@xVi IVi Vi# Vi>! Vi3' 9=Vi( BVi) ViN) Vi7* Vi* Vi* J20=Vi.+ Vi), Viw, Vi, Vi`- Vi- Vi- Vi. Vi. ViA/ ViC0 Vi0 L1=Vi0 Vi1 Vi2 Vis2 ViL3 Vi3 Vi$4 Vi 5 Vie5 $22Vi5 0=Vi5 Vi6 Vi7 Viq7 Vi8 Vi8 Vi39 Vi: Vi: Vi ; Vi < Vi< 53=Vi< Vi= Vi> Viq> Vi> Vi? Vi2@ Vi@ VilA ViA =4=Vi B ViKB ViSC ViC ViC ViD ViD Vi_E Vi!F VidF ViF ViG ViG 55=Vi@H Vi|H VihI ViI Vi J ViK VijK ViK ViL ViL ViaM Vi#N ViN =6=ViN ViO ViO ViP ViP ViZQ ViQ ViR ViR ViNS 57=ViS ViS ViT ViT ViU Vi&V VihV ViV ViW ViW ViVX VifY ViY 98ViIZ Vi[ ViT[ Vi[ Vi\ Vi\ ViJ] Vi_^ Vi^ =9=Vi_ ViA_ Vi` ViV` Vi` Via Via Vi_b Vi7c Vi}c Vic Vid Vie 630=ViIe Vie ViTf Vif Vi g Vig Vih Vih Vi]i Vii #1Vii 0=Vi V40=Vi Vi ViП Vi Vi ,Vi Vi ;1Vi Viأ Vi$ Vi Vim Vi Vi Vi Vi> Vi Vih Vi¨ #2Vi (=ViS Vi Vi} Vi Vi[ s3=Vi Via Viij 54=Viu ,Vi$ Vih Viٵ Vi Vi Viw Vi; Vi #5Vi۸ 2=Vi. Vi ViB Vi Vi{ Vi Vi4 Vi ViԽ Vi( Vi ViS 56=Vi Vi߿ Vi ViP Vi Vi Vi ViD Vi Vi[ Vi Vi Vi ViA N7=Vi ViF Vi Vi Vi Vi Vi ViH Vi #8Vi (=Vi5 Vi Vi= Vi Vir Vi Vi& Vi Vi* Vi Vi Vi ?9=Vi ViW Vi Vi@ Vi Vi; Vi| Vi Vi ViA $50Vi (=Vi Vi Vi Via Vi' Viv Vi Vi Vi0 Vi Vi_ Vi #1Vi 2=ViP Viw Vi Vi! Vi ViZ Vi Vid k _You start resting.HP restored.Vi Vi 17220.0)ViK 52=Vi ,21 _Vi Vi Vi # ## ##...##  ###############.....##### #########........##............. #..<......#####.@.#.###.....##### Vih^#.######### ###.#.#.# ##...## # #.# #..>#..÷#####.####### #)# #.#####............ #.###########...#...##### #.##.<........#.#...# ####### #.##.##########.....# #..... ......# ####..# #.##### #.##..###### #..# #.# #ViaVi13.5 (1.0)ViViSVi@ % ### ##.## ##...## ######.....  #.## Vi  #..<......#####@..#.###.....  #.# ###.#.#.# ##...##  #.# #..>#..÷#####.  #)# #.#####...  #.##...#...####  #.##.<........#.#...# # #Vi6 #.##.##########.....# #.# ####..# #.##### #Vi #.##..###### #..# #.# #Vit Vi &4Vi@ Vi Vi #####.####...#################.....#############........##...............<......#####...#.###.....############# ###@#.#.# ##...## Vi #..>#..÷#####.######)#.#####.............### ............### ##..######.# # Viu<5ViVi+ Vi Vi Vi" ViA #####.####...#################.....####Vi;BW#########........##...............<......#####...#.###.....############# ###.#.#.# ##...## Vi\B #..@#..÷#####.######)Vi{Bh#####..............###########...#...############ViB.##ViB ...###.####..)# #..........# # ViBViU=6 _There is a stone staircase leading down here.Vi|=Vi>HA stone staircase leading down. Vi>A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You Vi?can view the location it leads to by examining it with X and pressing ]. You are here. Vi'?C(>)go down, or (])view destination.ViG bronnyjavo the Poker###Merfolk##.##Health: 52/52 ========================##...##Magic: 7/7========================###############.....#### AC: 6Str: 16  #########........##............. EV: 13Int: 8  #..<......#####...#.###.....#### SH: 0Dex: 18  #.######### ###.#.#.# ##...##XL:  7 Next: 99% Place: Dungeon:4  #.##..@#..÷#####.###### Noise: ---------  Time: 3726.5 (1.0)  #)##.#####............. p) +7 Throatcutter {drain, coup de grace} #.###########...#...############ Throw: 3 javelins#.##.<........#.#...# ####### ##.ViH ##.##########.....# #...... .......#####..# #.#####  ##.##..###### #..# #.# #  ............### ##..######.# #  ...###.####..)# #..........# #  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _There is a stone staircase leading down here.ViL Vis Y7 _ViO' &5Vi0 ...j†............. ...####.........#  .j..###.........#  ................#  ...####.........# #.........#  #............#  ...##.........##  ## #........j@#  ###.######.#  ...# #.#  #.### #.#  ... ...  ..# .....   j   gnoll  ... ....... i2 8m   .. .........   ...........  Vi 5=9.0 (2.5Vi{ Viȍ c _You climb downwards. The gnoll barely misses you. x2Vi͏  Vi S_There is a stone staircase leading up here.Vi D30.3 (1.3ViV Vi _You closely miss the gnoll. The gnoll barely misses you.Vi^ )  You slash the gnoll! You drain the gnoll.ViRVi:Vi...j†.............  bronnyjavo the Poker ...####.........#Vim  Merfolk .j..###.........#  Health: 52/52 ======================== ................#  Magic: 7/7======================== ViH...####.........#  AC: 6Str: 16 #######.........#  EV: 13ViQInt: 8#............#  SH: 0Dex: 18...##.........##  XL:  7 Next: 101% Place: Dungeon:5## #........)@#  Noise: ---------  Time: 3731.7 (1.4)###.######.#Vi  p) +7 Throatcutter {drain, coup de grace} ...# #.#  Throw: 3 javelins#.### #.# ......ViX ..#.....  ..........  ...........  ........... ViJ  _HP restored. _There is a stone staircase leading down here. _You climb downwards. The gnoll barely misses you. x2 _There is a stone staircase leading up here. _You closely miss the gnoll. The gnoll barely misses you.You slash the gnoll! You drain the gnoll.Vi - _You kill the gnoll!You have reached level 8!ViT/  --more--Vi D8/588/88 0% Vi0 Vi 4 _Vi`ViA +0 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 3.9 XLs.Current attack delay: 1.4. Damage rating: 16 (Base 10 x 115% (Str) x 105% (Skill) + 4 (Slay)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 5 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double (g)o to location.Vi(Vi...j†.............  bronnyjavo the Poker ...####.........#  Merfolk .j..###.........#  Health: 58/58 ======================== ................#  Magic: 8/8======================== ...####.........#Vi?  AC: 6Str: 16 #######.........#  EV: 13Int: 8#............#  SH: 0Dex: 18...##.........##Vib  XL:  8 Next:  0% Place: Dungeon:5## #........)@#  Noise: ---------  Time: 3731.7 (1.4)###.######.#Vi  p) +7 Throatcutter {drain, coup de grace} ...# #.#Vi  Throw: 3 javelins#.### #.#Vi͢ ViC...... ..#Vi \.....  Vi(8.......... ViB5 ..Vi\u.........  ........... Viz-  Vi_You climb downwards. The gnoll barely misses you. x2 _There is a stone staircase leading up here. ViΣ_You closely miss the gnoll. The gnoll barely misses you.You slash the gnoll! You drain the gnoll. Vih_You kill the gnoll! _You have reached level 8!ViViVisVizViQ3ViRVi\UViWVir[w _  You see here a +0 flail.ViE^5 _Vi^Vid..j†.. ..####..# ..j..###..# ..# ..####..# .##..# . #..#  ...##..##  ## #.@)<# 3.7 (2.0 ###.######.#  ...# #.#  #.### #.# ... ... ..# ..... ... .......Vi`e .. ......... ..Vi jVi)lVi2 IViD8 Vi8 Vi+< BVi7@ ,Vi"A ViSH j..j†....####..#..j..###..#..#..####..# ##.##..#  #. #..## ...##..##ViH  ## #..)<#5 ###.######.# ...# #.#  #.### #.# ViH  ... ...  ..# ..... ViI  ... .......  .. Vi9I d..  ..ViJ ViO ViQ Vis2 Vi5 @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.1   9%  +1   m - Spellcasting   0.0    -1      Vi6      b + Maces & Flails   0.0    -2       c - Axes   2.3    -2   n - Evocations   0.0     0   d - Polearms   7.1    +4   o * Shapeshifting   3.2  19%  +2   e - Staves   2.3    -2      Viq7  f + Unarmed Combat   0.0    +1      g + Throwing2.8   2%   0              Vi7 . h + Short Blades   0.8    +2       i * Long Blades   1.4  37%  +1          ViD8 O     j - Armour   0.0    -3      k + Dodging5.6   6%  +3  Vi8     l + Stealth6.4  27%  +2                      The percentage of incoming experience used to train each skill is in brown.  ViG9 Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Vi9 }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsVi 865 k * Dodging   5.6  13Vio 9440 k - Dodging   5.6   9Vi$9237 k + Dodging 5.6   6%7Vi2865Vi k * Dodging   5.6  13Vi543273 l * Stealth   6.4  38Vi92144620 l - Stealth   6.4   Vin81623516 l + Stealth 6.4  23%Vi543273 l * Stealth   6.4  38Vizc92144620 l - Stealth   6.4   ViG Vi*Ja.......j†.............ViYJbronnyjavo the Poker .......####.........#Merfolk ViJ.....j..###.........#Health: 58/58 ======================== ....................#ViJWMagic: 8/8======================== ViJ.......####.........#AC: 6Str: 16 ViK'##.########.........#EV: 13Int: 8  #. #............#SH: 0Vi+KDex: 18  # ...##.........##Vi\KXL:  8 Next:  0% Place: Dungeon:5## #.....@..)<#Noise: ---------  Time: 3735.7 (0.0)###.######.#ViKp) +7 Throatcutter {drain, coup de grace} ...# #.#Throw: 3 javelinsViK`#.### #.#........#ViK"...............ViK)...................... ViLH_There is a stone staircase leading up here. Vi$L_You closely miss the gnoll. The gnoll barely misses you.You slash the gnoll! You drain the gnoll. Vi?Ld_You kill the gnoll! _You have reached level 8! VijL/_You see here a +0 flail.ViQViMRViWViYViOViˈVi0ViSVibViѕ,ViVip  A gnoll sergeant comes into view.Vi..j†.. ##.......####j..#  #.....j..###..#ViC.....##.......####..#  ###.##ViǢ..# #. #..# # ...##..## ## #..)<# ###.######.# ...# #.# #.### #.#Vi ... ... ..# .....Vij   gnoll sergeant (polearm, wandering) ... ....... ViM\.. ..  ..VihVio*6.7 (1ViȬ=)Viͭ)7.7 (2 Vi _ViViAViG .j†.  ##.####j.# #.....j..###.#  ..#  .#.####.# ###.########.# #. #.# # ...##.## ## #..@.....)<# ###.######.# ...# #.# #.### #.# ... ... ..# ..... ... .  .. .  ..jViViz+8.7 (1Vi-ViViQ. #.)#########.....# ..j†....#.......####.# #.....j..###j.# ......#.#.......####.####.########.# #. #...# ...##..##Vi~`## #........)<####.######.# ...# #.# #.### #.# ...  ..#  ... .. ViNE.jVitViΖ&9VizViVi (...##### . #)#########.....#..j†....#..### #.....j..###........j.#.......######.########. #... # ....#Vi[ %.#### #........)<###.###### ... #.### #.# ... ... ..# .....Vi 2. ViD.jViVi'40ViViVi7.'###...###...... (...##### . #)#########.....#..j†....#..### #.....j..###........#.......####.jVi.N###.########. #... # ....#.#### #........)<###.###### ... #.### #.# ... Vi/... ..# .....Vi;Vi)<`0----==1ViJCVi`ED _The gnoll sergeant hits you with a +0 trident!Vi$m ,  You slash the gnoll sergeant!Vix  The gnoll sergeant is moderately wounded.Viy %-Vi'y 3.0 (1.3Vi6 Vi [ _The gnoll sergeant barely misses you.ViiH  You hit the gnoll sergeant. You drain the gnoll sergeant.Vik jThe gnoll sergeant is heavily wounded.ViJo .jYou encounter a gnoll. It is wielding a +0 spear.Vi{q jThe gnoll sergeant misses you. The gnoll sergeant barely misses you.Viy, drained)jj 2 gnolls (1 polearm, wandering)ViTzJ1=----Vi}z&4.4 (1.4ViցViqp _You encounter a gnoll. It is wielding a +0 whip.Vi r )You slash the gnoll sergeant!ViF.jVi>.jVijj 2 gnolls (1 polearm, wandering)Vi =48-5.7 (1.3 _You kill the gnoll sergeant!ViHVil _Your Long Blades skill increases to level 2!Vi W........ B. ###...###......# ..... (...##### . #Viޏ )#########.....#..j†..j..#..####..ViU h #........###.j...............#.......###.########... #... # ....#.#### #........)<###.######Vi  ... #.### #.# ... ...Vi. G .jVi 1The gnoll shouts! x2Vi ^jjj)ViN r46--====6Vi 0Viݥ Vi < _The gnoll hits you from afar with a +0 spear.Vi1 k _Items here: ) [[ †.Vi%E.## ........ B. ###...###......# ..... (...##### . . #)#########.....#.........j†......#..###Vi  ####.j.............#.......####.)###.########... #...## ....#.#### #........)<###.###### ...ViT #.### #.#Vi!.Vi!1jViVi77--=---7VikVi S _The gnoll closely misses you.Vi} $You hit the gnoll. You behead the gnoll!Vir BYou kill the gnoll!Vi   gnollB   clockroach (warded)Vi_9---9.0 (1.3Vi&Vi)< _The gnoll hits you but does no damage.ViGN J )  You slice the gnoll!!ViP K.BViqX |B   clockroach (warded)ViZ B810-50.3Vi_ ViQg I _You kill the gnoll!Vi Vi kA clockroach. A common dungeon pest that combines the worst features of a scavenging insect and a looming deadline. Time flows strangely around it, rewinding any injuries inflicted upon it unless the source of them is near enough to be caught up in its timestream. Max HP: ~11Will: +AC: +Vi EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 73% to hit with the +7 Throatcutter. It has about 36% to hit you. Attack Max Damage Bite 4 Vi' It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|StatusesViG ................###bronnyjavo the Poker .#..............#B.Merfolk .###...###......# .....Health: 48/58 ===================----- . #....(...##### .....#Magic: 8/8======================== . #.......)#########.....#AC: 6Str: 16.........j†.......B.....EV: 14Int: 8##.......####.........#SH: 0Dex: 18#........###)$.......#XL:  8 Next: 10% Place: Dungeon:5..............@.......#Noise: ---------  Time: 3750.3 (1.3).#.......####.).......#p) +7 Throatcutter {drain, coup de grace} ###.######Vi1 p##.........#Throw: 3 javelins#. #............## ....##.........##### #........)<#B   clockroach (warded)###.######.#...# #.##.### #.# _The gnoll closely misses you.You hit the gnoll. You behead the gnoll!  You kill the gnoll! _The gnoll hits you but does no damage.  You slice the gnoll!! _You kill the gnoll!ViAViY ... ..## ........ B. ###...###.......... (...##### . . #)#########.....#..j†.......B.....#..####.. #........###).VigZ .......#.......####.)###.########... #...## ....#.#### #........)<###.###### ...Vi\ 1B.Vid Vie ,10Vi~m Vin $  Things that are here:Viq P _13 gold pieces; a +0 spearVisj..†#.. .. .### #..............# B. ###...###......# .....  #....(...##### .....# #.)#########.....#..........†......B......##.####..# #..###)$VitO#  ................#  .#.......####.).####.########..##. #....# # ....##.##### #........)<####.######.#ViwK.BViĀVi`-2 _ViˈViVi&  You hit the clockroach.Vi!  The clockroach is heavily wounded.The clockroach bites you but does no damage.Vi&#c9==3.6 (1.3Vi<,Vi#2P _The clockroach misses you.Vi O  You closely miss the clockroach.ViT q  The clockroach is heavily wounded.Vi$  The clockroach sprays sand from its hourglass at you.Viי >4.9Vim Vi{ D _The blast of sand hits you but does no damage.ViN  You barely miss the clockroach.ViJ  The clockroach is moderately wounded.The clockroach barely misses you.Vi&(6.2Vi"ViB _The clockroach bites you but does no damage.ViW †You hit the clockroach. You behead the clockroach!Vi (Vij 50=3-7.5 _You kill the clockroach!WiIWi BWijWi؊WiWiWiXK1=WiWi–,WiWi,WiWiM,WiWiWiRU2=WiWiWifWiWiZWiWi=WiWi%3WiWi,WiWi@,Wi5WiAWiWiWia4=WiWi,WiWi]WiWisWizk5=WiWi,WiWiY,Wi3WiT,WirWigWiK6=WiWi,WiWi Wi Wi WiWiPN7=WicWiXWiWiWiWi9Wi2Wi\#Wi#Wi%WiS)k _You start resting.HP restored.Wi_18-Wi9084.5 (27.0)Wi;a8=5.5 (28 _WiBWi`DWiQ........### .#.# B. .###...###......# ..... . #....(...##### .....# . #.......)#########.....#....†............. ##.......####...†.....# #..###)@.......#.........# .#.......####.).# ###.########...# #. #.....# # ....##.## ### #)<# ###.######.# ...# #.#6.5 (1.0)Wiy  You now have 304 gold pieces (gained 13).7.5 (2WibWi . _You see here a +0 spear.WirWi What do you want to examine? Items  a - ([) a +0 bucklerb - ([) a +0 ring mail  c - ()) a +0 trident  d - (†) a gnoll corpseWi WiZ...................bronnyjavo the Poker ................###Merfolk .#..............#B.Health: 58/58 ======================== WiB.###...###......# .....Magic: 8/8======================== . #....(...##### .....#AC: 6Str: 16 . #.......)#########.....#EV: 14Int: 8Wi~..........†.............SH: 0WiDex: 18##.......####...†.....#WiXL:  8 Next: 13% Place: Dungeon:5#........###)@.......#Wi\Noise: ---------  Time: 3787.5 (2.0)......................#p) +7 Throatcutter {drain, coup de grace} .#.......####.).......#Throw: 3 javelins###.########.........#Wiҡ#. #............## ....##.........##Wi_T### #........)<####.######.#...# #.#You hit the clockroach. You behead the clockroach! _You kill the clockroach! Wi_You start resting. _HP restored.  You now have 304 gold pieces (gained 13). _You see here a +0 spear.WiCWi3WiWiWij..†#...... ...### .#........# B ..###...###......# ..... .. #....(...##### .....# .. #.......)#########.....# . ..........†.............###@..†.....#Wi #........###)).# ...............#.#.......####.).####.########...# #. #...# ....##..##### #........)<####.######.#WiɤWi+8.5 (1WimWiWiC?......# .j..†#........### .#........# B.###...###......# ...... #....(...##### .....# ... #.)#########.....# .. ..........†.@........... . ##.......####...†.....#Wi #........###)).# .........#.#.......####.)..####.########....# #. #....# ....##..##### #........)<#Wi-Wi&9Wi&Wi{Wil|AWhat do you want to examine? Items  a - (†) a black bear corpse  b - (†) a hound corpseWiWiWi7w...?..............# .bronnyjavo the Poker ......j..†........#..Merfolk .....................Health: 58/58 ======================== ..................###Magic: 8/8======================== ...#..............#B.AC: 6Str: 16 ...###...###......# .....EV: 14Int: 8 WiE... #....(...##### .....#SH: 0Dex: 18 ... #.......)#########.....#XL:  8 Next: 13% Place: Dungeon:5 .. ..........†.@...........Noise: ---------  Time: 3789.5 (1.0) . ##.......####...†.....#p) +7 Throatcutter {drain, coup de grace} Wi #........###)).......#Throw: 3 javelinsWizG......................#.#.......####.).......####.########.........##. #............## ....##.........##### #........)<#You hit the clockroach. You behead the clockroach! _You kill the clockroach! _You start resting. _HP restored.  You now have 304 gold pieces (gained 13). _You see here a +0 spear.WiWiWiWiWiuw Wiw Wiy Wi3 Wi Wi Wi WiJ Wiڊ Wi` Wi$ Wiݏ $  Things that are here:Wi  a black bear corpse; a hound corpseWi Wi<  _Wi_ Wi ...?...# . ###......j..÷........#..  #.......................####...#..............# B. . #...###...###......# .....  ..... #....(...##### .....# .j#... #.......)###.....##.. ..@†.....92.5 (3  .. ##.......####...†.....# #........###)).......# ......................#Wi I .#.......####.).......# ###.########.........# #. #............# # ....##.........##  ### #........)<#Wi Wi WiI Wi8Wi8Wi+;WiAWiHWi_IWiMWiNWi8Vh  You encounter a sleepcap.Wi.h ####....#  .......?..............# .####......j..÷........#..  #.....................  .....................###  ...#...#..............# B. #...###...###......# .....  . ..... #....(...##### .....  .j#... #.)#########.....#.. ...†............... ##.......####...†.....# #........###)).......# f........# .#.......####.).......# f  WihX sleepcap (wandering)##.########..# #. #...## ....##...##3.5 (1WirWikt24.5 (2 _Wi Wi`  .....### ####..........#  .......?..............# .####j..÷........#.. #.......... .............###  ...#...#..............# B .. #...###...###......#  ..... #....@...#####  .j#... #.)#########..#.. ....†.............. >######.†.....# ####)).# f.......##.#.......####.).#..###.########.# #. #... Wia @[m.f WiFi  Wi j +5.5 (1 Wis J _Found a stone staircase leading down. Wiu N _You see here 2 javelins. WiG4 WiP WiS Wi L3.....##.##  ####.......#  .?.......# .  ####......j..÷........#.. #..................... ..............###  ...#...#..............# B.  .. #...###...###......# .. ..... #....(@..##### ..j#... #.......)##...#.. .†...... >##.####.. ..# #f#.###..  WiM. WieVMf WiZW-6 _ WiA_ Wi` Wi(@ .....##.## ####.......# .?.......# . ####......j..÷........#.. #..................... ..............### ...#...#..............# B. .. #...###...###......#  . ..... #....@...#####  .j#... #.......)# Wi5*# ..#.. .†... .. >##.####..†.....#  #.###)).# ..# f   sleepcap (wandering) #.#.####.).# .f###.########.#  #. #.# Wi -1h Wi*.L.h. Wi8 h   hound (wandering)You encounter a hound. Wi9&7 Wi~A WiC. _The sleepcap leaves your sight. WiEN _You see here 2 javelins. Wi . Wi! 85 WiM'  Wi&* Y _e - 5 javelins (gained 2) Wi5 Wi Wi WiU WiM.....##.##  ####.......#  .?.......# .  ####......j..÷........#.. #..................... ..............###  ...#...#..............# B.  .. #...###...###......# .. ..... #.##### ..j#... #.......)##...#.. .†...... >##.####.. ..##.#.####.).#..###.########.##. #.# WiIb Wi,c&9 Wixn Wip Wi!i ##### ## .....##..............## ####..................# .......?..............# . ####.........÷........#..  #.........  Wimj y..................### ...#...#..............# B. .. #...###...###@.....# ..... . ..... #..##### .....#.j#... #.)#########.....#..#.. ....†............... >##.####...†####))........#.#.......####.)..###.######## Wi3y a÷800 Wi~  Wi WihM #### ##### #### .....### ####.... .......?...... ###÷# #...  ........Wi## .#...#........ B. . #...###...###...... . ..........#####  .j#... #.......)#########.....#....#..#..#.......#WiY1Wi F ##.##  ##### ##.##  .....##.##  ####.#  .?.# .  ####.÷.#.. #. .###  ...#...#..# B.  .. #...###...###......# .....  . ..... #........##### ..... .j#... #.......)##..... ..#.. ...........÷. .. >##.......####...†.....# #........###)).# ...........#  #.#.####.).#WiFo2WiHWi  ########## ## ##### ## .....### ####....#  .......?......# .####÷#.. #.... .......###  Wi| I ...#...#..............# B .. #...###...###......#  ..... #........#####  .j#... #.......)#########..#.. ...........÷............ Wi Z.. >##.......####...†.....#  #........###)).#Wi   ........# Wi Wi &3Wi Wi7 Wih ########## ## ##### ## .....### ####....#  .......?......# .####÷#.. #....Wi ........###  ...#...#..............# B .. #...###...###......#  ..... #........##### Wi .j#... #.......)#########..#.. ...........÷...........Wi.. >##.......####...†..... #Wi&R###)).WirWi&4Wi=9WiP ########## ## ##### ## .....### ####...Wit.#  .......?......# .####÷#.. #.... ......Wi,5..### WiN ...#...#..............#Wiqx .. #...###...###......#  ..... #........##### Wi .j#... #.......)#########..#.. ...........÷.....Wi.. >###...†WiWi&5WiWiWi Y ########## ## ##### ## .....### ####....#  .......?...@..# .####÷#.. #.... ........### ...#...#..............# .. #...###...###......#  ..... #........#####  .j#... #.......)#########..#.. ....÷.....WiL Wi- 6Wi Wi Wi ## ##..## ##### ##..## .....##..## ####..# .......?.@....# .8.5 (2 ####..÷..#.. #.. .....### ...#...#.............# .. #...###...###......#  . ..... #........#####  ..#... #.......)# ..#.. ..÷Wi,Wiv-Wi/Wi 5Wi~8,Wi=,Wi>Wi?Wi@WiE1WiQJWi O ### ##..## ##### ##..## .....##..## ####..# ........#11.5 (3 ####..÷..#. #. ...## ...#...#..............#Wi|O4 .. #...###...###......# . ..... #........##### ..#... #.......) ..#.. ..÷Wi9PWiBVWi#Yd _n - a scroll labelled ZASSYIC KIREQIWip############..........#######..## .......#######....#.....# ####..@......÷.# #....#....#...#. #...###...###......#.....# #........######.... #.)##### ..#..............÷.... .. >######WibWi+2.5 (1WiWiWi  ##############..........####### ##..##.....##..#######......... ####÷ .......#....#...#..Wi= :..... ..###........###)) Wiy1hWih   hound (wandering)Wi&3WiWih WiS ##############..........####### ##..##.....##..#######.........#####÷...........##...#.. #...###...###.. .....# #.h......####. ..#.... #.......).............÷....... ..##>##.......####.. .## .#.###)).......h.Wi Wi[ &4Wi% Wi Wi[ } ##..........####### ##..##.....##..#######.........Wi #####÷.......#Wi ....#..@#......... #...###h..###Wi C........# #........####....#.... #.......)....#..............÷....Wi1 [.# .WiY  ## .. #.#.......####.)Wi D Wi 0hWi h   hound (wandering)WiR Wi' &5Wi@ Wib WiRoWioWivWiwWi20##########  ## ##### ## .....#### ###### .......# #####.÷#Wi*3....#...............@h......#....#...#..............# ... #...###...###......# ........# #.....#####WiY3[....#.... #.......)######....#..............÷...Wi3... ..##>##.......####..... .## .##Wi3s###))## ..........Wi3Wi@| hhThe hound barks!WiAE====6WiIWiLR _The hound barely misses you.Wi Wi 6-=---7.7 (1.2Wir" WiH% _You closely miss the hound. The hound bites you. The hound barely misses you.Wiu †You slash the hound!WiPRWiWz-7----9.0 (1.3WizWi/I _You kill the hound!WiN-Wi,WiWi ..........#######..## .......#######....# .....# #####÷.# ....#.. .........†# ....#..@#....... ... #...###...###......# ........# #........##### ....#.... #.......)##### ....#..............÷.... ... ..##>##.......#### .. .## .##........###)) ## ....... #.#####.)Wi Wi 57200Wi% Wi Wi!#####..## .....#..######.... ..... #####÷. ....#...WiP" .........†.... ....#...#...... ... #.@.###...###......#........# #........####....#....##)#....#........÷... ..##>##.####Wi"#.. .## .##........###)  ## ............... #.#####Wi"` ..###.########.Wi+Wi1,&1Wid2Wi3Wi!8 .......#####... ....######÷##....#..............†.#....#...##....#...###...####.....@..# #........### #....#....##) #....#..............÷..Wi..... ..##>##.......#####.. .### .##........###.. ## .............. #.#.......#### ..###.######## #. #..WiWi&2Wi} Wiw Wi Wi Wi WiӐ Wi#{ .....## ##### ..... ######.÷.##....#...............† #....#...# #....#...###...### #.# #. #....#....##.) #....#.÷.....##>##..#....### .##.....## ....# #.#..#.. ..###. #. #Wim(j8=3Wi,Wiu1Wi ##### ## .....##... #####...... .............. ######.........÷##....#.................† #....#...#....... #...@#...###...###... #........# #.. #....#....##)# #....#.......÷ .........##>## ..#....### .###Wia#.....### .........# #.#........#....###.######WiTWi&4WiWiWiEC ## ##### ## .....##.. #####..... ............... ######.........÷##....#...................† #..@.#...#....... #....#...###...###.. #........# #..WiD! #....#....##) #....#....... .........##>## ..#....### .## #.....### ........# #.#.......WiPWiQ&5WiM[Wi]Wii M ########## ####### ##. .....##..#####..... ................. ######..÷##....#.....Wi .......@......†##.#...#........#...###...####........# #............. #Wi5 .#.....###WiZ Wi' &6Wib Wi Wi/_Wi=WiWi;&  ## ##### ## .....## #####. ..... ######.........÷#....##....#........†8.0 (2##.##....#...# #....#...###...### #........# # #....#....##...... #....#... .........##>##...... ..#....### .## #.....### Wi WiWi{:Wi:Wi;Wi?WiAWiFBWiG,WiJWiN  ## ##### ## .....### ## ##### #.###.  #..... ######..÷.##....##....#..†30##.##....#...#... #....#...###........ #........# ##.....# #....#....##WiHOg...... #....#................##>###.......#....### .## #.....### WiOWiTWiVWi_p  ## ##### ## .....## # ### ##### #.###..  #.....#######.#.##....##....#...†.######.##....#...# ...##....#...###... ......#........# #Wi_z #.....#.#....#....## ...... .#....# ...............##>## #.......#....### .## #.....### Wi\gWig+1.0 (1Wi|mWiXrWi  #### ## ##### ##WiH  Wi .....##Wiò i # #########Wi t #.###.......Wi| a #.....#######Wiȳ  #.##..@.##....#....Wi R...................†WiN o.######.##....#...#.Wi  ...##....#...###Wi  ......#........# # #.....#.#....#....##Wig ]o   orc (asleep) ...... .#....#........ ...............##>##..Wi #.......#....### .##..Wi@ 2 _You encounter an orc. It is wielding a +0 hand axe.Wiy . #. ##.# ##### ##. .....## #. ######### #.###.... #.....####### #.##.@..##....#.†.o.######.##....#...#/ ...##....#...### ......#........# # #.....#.#....#....## ...... .#....# ...##>##Wi q #.#....### .##Wi K.oWi UoWiE &3Wiќ Wiw [ _Found a curved copper wand.Wi .  #. ## .## ##### ## .. .....## #. ######### #.###.....Wi #.....####### #.##@...##....#.†.o######.##....#...#./ ...##....#...### ......#.# # #.....#.#....#....## ...... .#....# .##>## #.#....### .##Wi;o.WiWi&4WiuWiWi #.# #. .####### .. ..... #. #########.. #.###.......# #.....#######..###.##....##....#.....o.@...............†.######.##....#...#/ ...##....#...## ......#........##.....#.#....#.... ...... .#....#..... ...............##># ##....### . #.....### ..Wib .o5 Wi:g )You slash the orc! Wi R Wi -6.3 (1.3 Wi  Wi G _You kill the orc!!Wi !Wi\SA +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 2.3At 100% training you would reach 14.0 in about 3.8 XLs.Current attack delay: 1.1. Damage rating: 12 (Base 7 x 115% (Str) x 109% (Skill) + 4 (Slay)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)o to location.!Wi !WiI .# bronnyjavo the Poker#.## Merfolk.####### ##. Health: 58/58 ========================.......##.. Magic: 8/8========================#. #########..... AC: 6Str: 16#.###............. EV: 14Int: 8!Wi s# #.....#######..... SH: 0Dex: 18..###.##....##....#..... XL:  8 Next: 17% Place: Dungeon:5......)@...............† Noise: ---------  Time: 3836.3 (1.3).....######.##....#...#. p) +7 Throatcutter {drain, coup de grace} ../...##....#...## Throw: 5 javelins!Wi' .......#........##.....#.#....#....#...... .#....#..... !Wi ...............##># #.......#....### .# #.....### .. You slash the hound! _You kill the hound! _You encounter an orc. It is wielding a +0 hand axe. !Wie _Found a curved copper wand.  You slash the orc! _You kill the orc!!WiE !Wi !Wi !Wi #Wi #Wie #WiY #Wi #Wi v  You encounter an orc wizard and an orc.#WiY  .  #. #.## ##### ###... .....###.#. ####o#.### #o#.....#######.###.##....##....#.@...######.##....#...#./. ...##....#.....# ......#.#.. #.....#.#....#....#Wi %. ...... .#....#o   orc wizard (asleep) .##> o   orc (asleep) #.#....### . #.....### #Wi U.o0.0#Wi ooo#Wi" #Wi J====7.3 (1#Wi #Wi 5 _The orc wizard shouts! The orc shouts!#Wi Q _You see here a +0 hand axe.%Wi-O.o%Wi*5%Wi5<=---%Wi5&8.6 (1.3%Wi;%Wi> _You barely miss the orc wizard. The orc wizard misses you.%WiƳ )You slash the orc wizard! You behead the orc wizard!%Wi .%Wih.o%Wito   orc%Wi\20----9.9%WiJ%WiN _You kill the orc wizard!%Wi %Wi 1=41.2%Wi %Wi& _You completely miss the orc. The orc barely misses you.&Wijh )You slice the orc!!&WipR&Wis81-2.5&WiIy&Wi{G _You kill the orc!&Wi* &Wi. What do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 dagger  c - ([) a +0 robe'WiT'Wi Z'WiEa.bronnyjavo the Poker#.# Merfolk#.####### ## Health: 58/58 ========================#........##. Magic: 8/8========================'Wia:#.#. #########.... AC: 6Str: 16#.#.###............ EV: 14Int: 8#.#.....#######.... SH: 0Dex: 18...###)##....##....#.... XL:  8 Next: 21% Place: Dungeon:5.......@................ Noise: ---------  Time: 3842.5 (1.3)......######.##....#...# p) +7 Throatcutter {drain, coup de grace} 'WiMby.../. ...##....#...# Throw: 5 javelins...# ......#........#.. #.....#.#....#..... ...... .#....#.... ...............##> #.......#....### . #.....### .  _You barely miss the orc wizard. The orc wizard misses you.'WibYYou slash the orc wizard! You behead the orc wizard! _You kill the orc wizard! _You completely miss the orc. The orc barely misses you.You slice the orc!! _You kill the orc!'WiRh'Wii'Win'Wio(Wi (Wiǜ (Wiw (Wi *Wi+r . #.#  #.## #####  #... .....## #.#. ######### #.#.###.. #.#.....#######.###)##....##....#)*WiZ.######.##....#..../.# ...##....#....#. ......#.. . #.....#.#....#. .. ...... .#....#.... .. .##... #.#....### #.....###*Wi2*Wi,30*Win*Wi*Wi. #.# #.#######. #... ....... #.#. #########....? #.#.###........... #.#.....#######....###)##....##....#?........)...........######.##....#/.## ...##....#.#. ......#....*Wi/ .. #.....#.#....#.# ...... .#....#. ...............#.! ##....##. #. #*Wi6*Wix7&4*WiS;*Wi=( _Found three items.,WiOT #.#######....# #... ......... #.#. #########..?.. #.#.###........... #.#.....#######..###)##....##....#?........)............######.##....#/@## ...##....#.#.# ......#....,WiU ..##.....#.#....###...... .#....#. .............! ##....##. #..#. # .#..,Wi\,Wi]&5,Wid,Wie-WiX #.## .#. #... ^...... #.#. #.?.. #.#.###. #.#.....#.###)##....##....#.?.)..######.##....#-WiKYo.@.## ...##....#.#.# ......#....##.....#.#....#....##...... .#....#..... .....! #.#.........#. #.....###......#. .....#  .#..-Wig<6-WiBx-Wi_A7.5 (2-Wi9-Wiݑ2 _p - a wand of polymorph (11)/Wij2.....#. #... .....^...... #.#. #########....?.. #.#.###................ #.#.....#######.###)##....##....#...?........).................######.##....#.## ...##....#........#@# ......#........##.....#.#....#.##...... .#....#.. ..........! ##....##......#. #.....###/Wi......#. .....####.... #.. /WiA8.5 (1/Wih%/Wi&'/Wil A ^...... #.#. #########....?.. #.#.###...........#.....#######....###)##....?........)....................######.##....#...## ..#.# ......#............@##.....####......  .........#. ../WiV /Wiܼ &9/Wi /Wi 0WicQ0Wi ....?.. #.#.###....... ....... #.#.....####### .......###)##....##....# ..?........)........... ..........######.##....# .........## ...##....# .......#.# ......#.... ...##.....#.#....#0Wil . .#....# .# ............. !# ##....# #.) #.....# ......#.. 0WiK# ####.....# .#.. #. ..## #. .##0Wi0WiQ'500Wi+ 0Wi8 $ _Found a spear.1Wi:' .....##########)##....?........).............######.##....### ..#.# ......#.......##.....##1Wia##......  ........!# ##....##.) #.....###....1Wi1Wi;1WiZ11Wi`1Wi1Wi4 1Wi###)##....?........)............1Wi;.######.##....#1Wi## ..#.# ......#.....1Wi7..##.....##1Wi5@##......  1WiS-........##....#1Wir#.).# #.....##1Wi.#..## .....# .1Wi)#.#..1Wi...1Wi 1Wi 1Wi 21Wi1Wi1Wi +3.5 (21Wi(1Wi+ 1Wi+C_o - a dark potion2WiM #.#.####.....###)##....##....#?.).............######..## ...##....##.# .......##.....## .#....#.........# #.......#.....#.).# #.....###......#..## .....#.2WiSg#.#.....2Wi2Wi+4.5 (12Wi~ 2Wi 2Wi#M?###........ #.#.####.....###)##....##....#?.).............######..## ...##....##.# .......##.....## .#....#2WiM.........# #.......#..........#.).# #.....####....2Wis2Wi&52Wi2Wi2Wi0 M^.... #########?###........ #.#.####.....###)##....##....#?.).............######2Wi D..## ...##....##.# .......##.....## .#....#.2Wi w..............# #.......#....##2Wi @##...##2Wi@ 2Wi &62Wid 2Wi 3WiR.....#. #... .....^...... #.#. #########....?.. #.#.###.......... #.#.....#######........###)##....##....#..?........)................######.##....#...## ...##....#.......#@# ......#.......#.....#.#....#..##...... .#....#.# ..........# #.......#..........#.).# ####......#..## .....#####.....# .#..#.#3Wi<73Win3Wi3WiM #.#######.....#. #... ....3Wi2^...... #.#. #########?###........ #.#.3Wi ####3Wiu.....###)##....##....#?3WiT.).............######.......@## ...##....#3Wi)#.# .........##.....#........##...... .#....#.3Wi...3Wi+.###....3WiH<83Wi 3Wi>3Wi  #.  ######. #.## ####3Wi e .....#. #... ... ^...... #.#. ######### ....?.. #.#.###.......3Wiq  . #.#.....####### .......###)##....##....# ..?3Wi9 ..)........... ..######.##....# ...## ...##....# .......#.# ......#.... .........##.....#.#....# ........## .#....# ........# ....... ........# #.......#....# ......#.).# #.....### ......#..## .....#3Wi 3Wi &93Wi- 3Wir .  #.# #. #######.# #.## ###......#.# #... ...^......# #.#. ########?..# #.#.###........# #.#.....#####......###)##....##3WiA?..).............######.##.......## ...##.#.# ......#.......##.....#.#......## .#.... 3Wi..# ...... ...# #.......#....  ......#.).# #.....## 3Wi3WiS'603Wi3Wi4Wi X .. .  #.# #. ########.# #.## ###......#.# #... ..^......# #.#. #######?..# #.#.###.......# #.#.....#####4Wi  ....@.###)##....##?..)........######.##...## ...###.# ......#..##.....#.#.## .#.# ....# #.......#...4Wi'4WimNC14WiB 4Wi*C 4WisD 4WiH 4WiU 4Wi[ [ .  4Wi[ .. .   #.# #.# 4Wi(\  ########.# #.## ##......#.# #... #..^......# #.#. #4WiH\ w.# #.#.###..4.5 (34Wih\ ......# #.#.....####..###)##....##4Wi\ ?........)..........######.###4Wi\ .## ...###.# ......#..##.....#.#.4Wi\ H.# .#4Wi] 4Wib 4Wig i _t - 5 scrolls of teleportation (gained 1)5Wi R.. .#.# #.#########.# #.##......#.# #... ^......# #.#. #####..# #.#.###....5Wi#.# #.#.....####....###)##....##.#.....?........)......#.......######.###### ...###.# ......##...##.....#.###...... .# 5WiR.# ........5Wi5WiU+5.5 (15WiJ5Wi6Wi.. .#.# #.#########.# #.##......#.# #...^......# #.#. #### #....# #.#.###... #.# #.#.....## #.###)##.... #.....?........)...... #.....######.## ## ...## #.# ......# #...##.....#.# ##...... .# #.# ........ .# ##6Wi<66Wi6Wi:6Wi  .. .#.# #.#########.# #.####........##..^......# #.#. ####....6Wio ###.......####)##....)........######.##### ..#...........#......#.).# #... 6Wi 6Wih 6Wi &76Wix 6Wi 6Wi +8.5 (26Wig 6Wi f _q - a scroll labelled OSHRON MERIPPAOF7WigN37WiO7WiV7WivY7Wi\,7Wi]7Wi'a7Wia7Wib7Wiiy########.# #.####......#.# #...##..^......# #.#. #####7Wii#....# #.#.###....#..........# #.#.....7Wii)#.7Wij1###)##....##7Wijs#..............)........7Wi0j{#.............######.##.#7WiAje## ...##707WiQj*#.7Wimj#.# ......#.#..7WijQ##.....#.#.#.7Wijq#...... .#.#.7Wij# ..........#.# #7Wijz.#.##.).# #7Wikp##..## .....7Wi2kP####.....# .#7Wik7Wiq7Wir7WiI7Wi7WiL B7Wi7Wi7Wi7Wij7Wi,7Wikf  You encounter an adder.7Wi #..........# #.#.###.....#....# #.#.....#####..........###)##....##..#....).....#...######.##..#......## ...##.#..........#.# ......##.7Wim!R##.....#.#.#..##...... .#.#. ....#.# #.......#.##.).# #....##..## .....# ######.....# .#.. S   adder (wandering) 7Wi!#.#..## #S..## 7Wi! 7Wi|#S2.S7WiJ$9S.7Wi+7Wi -23.5 (3 _7Wii47Wi57Wi #.# #.#.....######.###)##....##...#....)........7Wi>e#.######.##### ...##.7Wib#..........#.# ......#.#.....##.....#.#.7Wio#....##...... .#.#.7Wi<# ....7WiD#.# ##7Wi##.).# #.....#7Wi#..## .....#####.....# .#..7Wi  #.#S.## 7Wi?} #...##7Wid}....#...7WiV.7WiS7Wi!7Wi+4.5 (17Wi* 7Wi 8Wi38WiN48Wir:8Wi;8Wi~ #.###)##....##....#....)........#.######.##### ...##.#..#.# ......#.#..##.....#.#.#.##...... .#.8Wi  #.# ....#.# ####.).# #.....##8Wi1 #..## .....# ####...S.# .#..8WiS  #.#..##8Wit #...## S   adder (wandering)....8Wi O#.... 8Wi 8Wi $S8Wi .8Wi& 8Wi &58Wic 8Wi 9WiO#....)........#....######.##....##..## ...##....##..#.# ......#.#..##.....#.#....##.9Wi P##...... .#....##.# ..........#.#.##....#9WiDP##........#@).# #.....###9WigP......#.S## .....# ####.....# .#.. 9WiP #.#..###...##9WiP~....# ....9WiP ....9WiMS5S.9Wi#[]SS9Wi[.=69Wib9Wid= _The adder bites you but does no damage.9WiJ{6  You hit the adder. You drain the adder.9Wi  (very drained)The adder is heavily wounded.9Wi-7.8 (1.39Wi9WiQR _The adder barely misses you.:WiuSj )You slice the adder!!:Wi _(:Wid=2-9.0 (1.2:Wim:Wi qI _You kill the adder!:WiH& #.).#....######.##....#.##...## .....##....#.#.#.# .......#.#..##.....#.#....#.#.##...... .#....#.#.#....#.#.#.#....###.#.@.# #.....### ##.:Wi& #..## .....# ######.....# .#.. #.#..###...## .....:Wi& ....:Wi5 :WiU5 G-800:Wi.9 :Wi&; N _You see here a +0 spear.;Wi<;Wib9A +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 7.1;WiAt 100% training you would reach 12.0 in about 0.9 XLs.Current attack delay: 0.7. Damage rating: 12 (Base 6 x 115% (Str) x 120% (Skill) + 4 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (target;WiƜwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 5 of the Dungeon. ;WiStash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et.;Wi'H;WivN$ #..............)............. bronnyjavo the Poker#.............######.##....#. Merfolk##...........## .....##....#. Health: 58/58 ========================#..........#.# .......#...... Magic: 8/8========================;WiN#............##.....#.#....#. AC: 6Str: 16#...........##...... .#....#. EV: 14Int: 8#...........#................ SH: 0;Wi..........................@   Edmund (asleep)...$......AWi/8 _Found a dagger and 11 gold pieces.BWiBWiשEdmund the Younger A jealous sibling of Sigmund (indeed, the youngest of nine brothers). He has none of Sigmund's skills in magic, but makes up for it with his skills in fighting and a canny head for money. He is eager to prove his superiority by killing hapless adventurers with his expensive flail and quick wit. Max HP: ~44Will: +AC: ++EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 98% to hit with the +7 Throatcutter (while incapacitated). He has about 51% to hit you. AttackMax Damage Hit: +1 dire flail (heavy) 29 BWi3He has a 17% chance to notice you each turn. He can open doors. [!]: Description|Statuses|QuoteNWi7"NWiu*#..........#.# .......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk#...........##...... .#....# Health: 58/58 ========================#...........#............... Magic: 8/8========================#...........#.#.......#....# AC: 6Str: 16##........#.).# #.....### EV: 14Int: 8##.......#..## .....#SH: 0Dex: 18######.....#.#..XL:  8 Next: 22% Place: Dungeon:5#.#.@##Wi9+HNoise: ---------  Time: 3883.0 (1.0)#...##p) +7 Throatcutter {drain, coup de grace} .......#Throw: 5 javelins)......@>............@   Edmund (asleep).......$......  You slice the adder!! _You kill the adder! _You see here a +0 spear. _Found a stone staircase leading down.  You encounter Edmund the Younger. He is wielding a +1 heavy dire flail. _Found a dagger and 11 gold pieces.NWij2NWi2NWiDNWiDRWi#.##......##....##..........#.# .......#......#............##.....#.#....#.#...........# .#....##...........#.........#...........#.#.......#....##........#.).# ###RWi`##.......#..## .....#######....@# .#..#.# #...#.......#)......@>...................$......RWiK$<4RWix*RWif,RWil3RWimRWirRWiFyXRWiyRWizRWi{RWi#...).......#.............######.##....###...........##......##....#.#..........#.# .......#......#............##.....#.#....##...........##...... .#....#..#.....#................##...RWib.#.#.......#....#####........#.)#.....###6.0 (2##.......#.......#######......#.. #.### #...##.......#RWi).@>..RWi"RWiRWivRWiSWiSWiSWiwSWiSWiSWiBSWidSWiSWi*SWiv#.# #.#.....########.###)##....##....#.#........).............#.............######.##....##......##......##....#.#..........#.# .......#......SWi#............##.....#.#....#...#...........##......#.#....#...#...#.@..............##8#....#.#.......#....#####........#.).######.....#####.......# .....#######......#.. #.#SWiD## #...##.......#)SWijSWiSWiSWi #.# #.#.###.........#.# #.#.....#######.#.###)##....##....##.).............#..######.##....#...##.##......##....#...##.#.##.......#........##.#.#....#.#.##.#....#....#.#.........##>#...#.#.......#....### .##..#.).######.....### .##.......#..## .....##SWi. M######.....# .#...#.#..# #...#.......#SWi@ SWi +9.0 (1SWiF SWiS VWi>j3VWiwlVWirVWiuVWizBVWi|,VWi~VWiVY #..# #.#.....####### #..###)##....##....# #......).......... #.######.##....# ##.##......##....#.. #.##.......#....... #....###....#.. #.##......#.#....# #..#@...............#91.0 (2  #..#.### ##VWi#.).######.  ##.......#..## .....# ######.....# .#.. #.#..## #...##.......# )......VWiɈVWi;VWi~VWiH VWi VWi" VWi VWiK VWi VWi nVWiد ....)...............#######.....VWi ##......##....#.....#.##.......#.................##.....#.......##......##......#................#VWiJ ......#.#......####.)@######.....### VWi 3 ###..## .....#  ######.....# .#.. VWi Z#.#..VWiϰ _....@>.....VWi %.......VWi VWiֵ VWiN WWi^ #######.##....# ##...........##......##....# .....#.##.......#.... #......##.....#.#....# #.....#.#....# #...........#........ #...........#.##....# ##........#.).######.....###  ##.#.@##   ######.....# .#.. WWi4#.#..##  #........ )...... @>..... .......  .WWi WWiz+4.0 (1WWiWWi<XWi  ###...............#.##.......#.............##.....##.......##..........#......................#.##....###........#.).######.....###  ##.......#..## .....#  ######....@# .#..  #.#..# ..## ........$......XWi XWi3 &5XWi5 XWi! [Wi6 #.##.......#.... #............##.....#.#....#[Wi #...........##......#.#....# #................... #...........#.##....#[Wi ##........#.).######.....# ##.......#..##   ######.....# .#.. #.#.@##  #........[Wi- )...... @>..... .......@   Edmund (asleep)[Wibg ....... $...... [Wiο[Wi&6[Wi[Wi\Wi#..........#.##.......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk#...........##......#.#....# Health: 58/58 ========================#...........#............... Magic: 8/8========================\WiG#...........#.#.......#....# AC: 6Str: 16##........#.).######.....### EV: 14Int: 8##.......#..## .....#SH: 0\WifDex: 18######.....#.#..XL:  8 Next: 22% Place: Dungeon:5#.#.@##\Wi/Noise: ---------  Time: 3896.0 (0.0)#.**##p) +7 Throatcutter {drain, coup de grace} ...**..#Throw: 5 javelins)**....@>............\Wi^}@   Edmund (asleep).......$...... _Found a dagger and 11 gold pieces.  Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +1 heavy dire flail and wearing a +0 scale mail  (asleep, 98% to hit)\Wi] z#..........#.##.......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk#...........##......#.#....# Health: 58/58 ========================\Wi #...........#............... Magic: 8/8========================#...........#.#.......#....# AC: 6Str: 16\Wi ##........#.).######.....### EV: 14Int: 8##.......#..## .....#\Wi SH: 0Dex: 18######.....#\Wi2 .#..XL:  8 Next: 22% Place: Dungeon:5#.#.@##\WiS Noise: ---------  Time: 3896.0 (0.0)#.((##p) +7 Throatcutter {drain, coup de grace} \Wiq ...((..#Throw: 5 javelins)((....\Wi Z(>............\Wi @   Edmund.......$......  \Wi Press: ? - help, Q - select action, ( or ) - cycle\Wi* Shift-Dir - straight lineAim: Edmund, wielding a +1 heavy dire flail and wearing a +0 scale mail  (asleep, 98% to hit)  You throw a javelin. The javelin pierces through Edmund!  Edmund shouts!\Wi@n e@Shift-Dir - straight line  \Wiqn Aim: Edmund, wielding a +1 heavy dire flail and wearing a +0 scale mail  (asleep, 98% to hit)  You throw a javelin. The javelin pierces through Edmund!  Edmund shouts\Win Z!  Edmund is moderately wounded.\Wio <.@\Wiv 2....\Wiw p==7.3 (1.34 _\WiE} \Wil ]Wi#..........#.##.......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk#...........##......#.#....# Health: 58/58 ========================#...........#............... Magic: 8/8========================#...........#.#.......#....# AC: 6Str: 16##........#.).######.....### EV: 14Int: 8]Wiu ##.......#..## .....#SH: 0Dex: 18######.....#.#..XL:  8 Next: 22% Place: Dungeon:5#.#.@##Noise: ==-------  Time: 3897.3 (0.0)#.**##p) +7 Throatcutter {drain, coup de grace} ...**..#Throw: 4 javelins).@....(>............@   Edmund.......]Wi3$...... _Edmund is moderately wounded.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +1 heavy dire flail and wearing a +0 scale mail  (moderately wounded, 69% to hit)]Wi` z#..........#.##.......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk#...........##......#.#....# Health: 58/58 ========================]WiŚ #...........#............... Magic: 8/8========================#...........#.#.......#....# AC: 6Str: 16##........#.).######.....### EV: 14Int: 8]Wi ##.......#..## .....#SH: 0]Wi Dex: 18######.....#.#..XL:  8 Next: 22% Place: Dungeon:5]Wi+ #.#.@##Noise: ==-------  Time: 3897.3 (0.0)]WiJ #.((##p) +7 Throatcutter {drain, coup de grace} ...((..#]Wig }Throw: 4 javelins)((....]Wi (>............@   Edmund]Wi \.......$...... ]Wi c_Edmund is moderately wounded.Throw: 4 javelins]Wiڛ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]Wi Aim: Edmund, wielding a +1 heavy dire flail and wearing a +0 scale mail  (moderately wounded, 69% to hit)]Wi.@Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Edmund, wielding a +1 heavy dire flail and wearing a +0 scale mail  (moderately wounded, 69% to hit)  You throw a javelin. The javelin barely misses Edmund.]Wi#4......]Wi$p--8.7 (1.43 _]Wi(]Wi*^WikG#..........#.##.......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk#...........##......#.#....# Health: 58/58 ========================#...........#............... Magic: 8/8========================#...........#.#.......#....# AC: 6Str: 16##........#.).######.....### EV: 14Int: 8##.......#..## .....#SH: 0^Wi<9Dex: 18######.....#.#..XL:  8 Next: 22% Place: Dungeon:5#.#.@##Noise: ---------  Time: 3898.7 (0.0)#.**##p) +7 Throatcutter {drain, coup de grace} ....*..#Throw: 3 javelins)..@...(>............@   Edmund.......^Wi0$...... _You throw a javelin. The javelin barely misses Edmund.  Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +1 heavy dire flail and wearing a +0 scale mail  (moderately wounded, 69% to hit)^Widz#..........#.##.......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk#...........##......#.#....# Health: 58/58 ========================^Wi#...........#............... Magic: 8/8========================#...........#.#.......#....# AC: 6Str: 16##........#.).######.....### EV: 14^WiInt: 8##.......#..## .....#^WiZSH: 0Dex: 18^WiT######.....#.#..XL:  8 Next: 22% Place: Dungeon:5#.#.@##Noise: ---------  Time: 3898.7 (0.0)^Wi|#.((##p) +7 Throatcutter {drain, coup de grace} ....(..#^WiThrow: 3 javelins).((...^Wi^((.....(......^Wi@   Edmund.......$......  ^Wi\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +1 heavy dire flail and wearing a +0 scale mail  (moderately wounded, 69% to hit)  ^WiYou throw a javelin. The javelin pierces through Edmund!  Edmund is heavily wounded._WiD9@._WiKk...>_WiALi900.0 (1.32 __WiXR_WiS_Wi. n#..........#.##.......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk_Wip #...........##......#.#....# Health: 58/58 ========================#...........#............... Magic: 8/8========================_Wi #...........#.#.......#....# AC: 6Str: 16##........#.).######.....### EV: 14_Wi̩ Int: 8##.......#..## .....#SH: 0_Wi Dex: 18######.....#.#.._Wi XL:  8 Next: 22% Place: Dungeon:5#.#.@##_Wi9 Noise: ---------  Time: 3900.0 (0.0)#.**##_Wi^ p) +7 Throatcutter {drain, coup de grace} ....@..#Throw: 2 javelins_Wi )......(>.....(......@   Edmund.......$...... _Edmund is heavily wounded._Wiت *Throw: 2 javelins_Wi GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +1 heavy dire flail and wearing a +0 scale mail  _Wi$ O(heavily wounded, 69% to hit)_Wi! a @..@`WiD5@#`WiQ@.#aWi R#..........#.##.......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk#...........##......#.#....# Health: 58/58 ========================#...........#............... Magic: 8/8aWiX========================#...........#.#.......#....# AC: 6Str: 16##........#.).######.....### EV: 14Int: 8##.......#..## .....#SH: 0Dex: 18######....(#.#..XL:  8 Next: 22% Place: Dungeon:5#.#.@##Noise: ---------  Time: 3900.0 (0.0)#...##p) +7 Throatcutter {drain, coup de grace} ....@..#Throw: 2 javelins)......(>.....(......aWiʩ@   Edmund.......$...... _Edmund is heavily wounded.Throw: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineaWij6 3@.  You throw a javelin.@..==1.4 (1.4javelin _aWi? dWi   You slash Edmund!dWiN ~  Edmund is severely wounded.dWiӲ -2.6 (1.2dWih dWiy O _Edmund barely misses you.eWi4f )You slash Edmund!eWi<(eWi@ 36--3.9 (1.3 _You kill Edmund!Your Long Blades skill increases to level 3!Your Throwing skill increases to level 3!eWi EeWiKGh _Your Dodging skill increases to level 6!fWimAfWi7E(What do you want to examine? Items  a - ([) a +0 scale mail  b - ()) a +1 heavy dire flailhWim, #..........#.##.......#..... bronnyjavo the Poker#............##.....#.#....# Merfolk#...........##......#.#....# Health: 58/58 ========================#...........#............... Magic: 8/8========================#...........#.#.......#....# AC: 6Str: 16##........#.).######.....### EV: 14Int: 8##.......#..## .....#SH: 0Dex: 18######.....#.#..XL:  8 Next: 36% Place: Dungeon:5#.#)@##Noise: ---------  Time:Wi3 n;49m 3903.9 (1.3)#...##p) +7 Throatcutter {drain, coup de grace} .......#Throw: javelin)......(>.....(.............$...... _Edmund barely misses you.You slash Edmund! _You kill Edmund!Your Long Blades skill increases to level 3!Your Throwing skill increases to level 3! _Your Dodging skill increases to level 6!hWi4 hWi6 iWi% 3iWiT( iWiP. iWi0 iWiU5 P _iWi6 iWi7 iWi=: iWiMF iWiF #.iWiG ..######.##....#iWiJH #iWiH Z....##......##....#.iWiI #.iWiuI d..#.##.......#......iWiI #.iWiJ b...##.....#.#....#iWi|J #.iWi:M c..##......#.#....#.iWiCP '#...........#................#...........#.#.......#....####........#.).######.....#####.......#......#5.9 (2.0######......#.. #.#).## #...##.......#)(>.....(.............iWiY iWiy\ jWijWijWi#.jWi,###)##....##....#.jWiH7#..............).............jWiL#.............######.##....#jWiHC##...........##......##....#.jWiC#..........#.##.......#......jWi0#.jWiN.....##.....#.#....#jWi #.jWiHN..##......#.#....#..jWi #..jWiC.#................#jWiE #...jWiB.#@#.......#....###jWi7jWiu##........#.).######.....###jWi0##.......#.jWi.....#jWi&######.....jWiM.#..jWiS #.#)jWi##jWic #...##jWi/.......#jWiR)..jWi jWi((>jWi[8.....jWiCjWijWiJjWi  #.....)........... #.............######.##....# ##...........##......##....# #..........#.##.......#.... #............##.....#.#....# #.............#.#....# #...........#.............. #...........#.#.......#....# ###.@.######.....###  ##.#..##   ######.....# .#.. #.#).## #......... )...... (>..... (......jWi jWi +8.9 (1jWi: jWi N _You see here a +0 spear.kWiN _kWiO###......##....#......#.##.......#.................##.....#........##......##.......#.....................#.#......##..#.).######.....###  ###..## .....#  ######....@# .#.. 10.9 (2 #.#).##  #...##  .....................$......kWi 8  #.##.......#.... #............##.....#.#....# #...........##......#.#....# #................... #...........#.##....#kWi9 d ##........#.).######.....# ##.......#..##   ######.....# .#.. #.#)@##  #......... )...... (>..... (...... ....... $...... kWi> kWi> +1.9 (1kWiB kWiC lWi #...##.....#.# #...........#.#.#.... #................... #...........#.## ##........#.).######.....# ##.......#..##   ######.....# .#.. #.#).##  #..#.......#)......##(>.....##(......##.#lWi#$......######.###lWilWi&2lWikmWi\ #.#.# #.............. #...........#.## ##........#.).######.....# ##.......#..##  mWibI ######.....# .#.. #.#).## #####..#.....@.# #)......# #(>.....# #(......# #.# #$......# #####.### #[mWiumWiv&3mWiɁmWi# _Found a robe.mWi$ #.... #...........#.## ##........#.).######.. ##.......#..##  ######.....# .#.. mWi#.#).## #####.. #.......# #)...@..# #(>.....# #(......# #.# #$......# #####.### #[# #.#mWimWiH&4mWi mWinWiSnWinWinWinWiRnWifnWinWiVnWinWinWinWi #..# #...........#.#.......# ##........#.).###### ##.......#..## .... ######.....# .#. #.#).## #####...## #.......# #).@....#6.9 (2 #(>.....# #(......#  #.......#  #$......#  #####.### #[# #.#nWioWiXoWioWioWioWiBoWiR  There is a stone staircase leading down here.oWioWi _oWi8oWioWioWioWi   #..#.#   ##).######.  oWiN  ##.......#..##   ######.....#   #.#).##  #####...## oWi U  #.......#   #)......#   #@>.....#oWi 9.9 (3   #(......#  oWi  #.......#3 javelins  oWiy #$......#  oWi&G ########  oWiFd #[   oWiqr#.#    oWioWiEoWiY _e - 3 javelins (gained 2)pWiw/ ##.).###### ###..## . ######.....#  #.#).# #####...## .......# ).>...$#  pWipWi,20.9 (1pWipWipWij[1.9 (24pWiԒpWiȔY _e - 4 javelins (gained 1)qWiImqWimqWioqWitqWi>vqWivqWiz,qWiJ{qWi{{qWi0|qWi~qWi~qWiqWi ######.....#  #.#).##  #####...##  #.......# )......# .>...4.9 (3####.## #[#  qWiO qWi׏qWi˜qWi? _You now have 315 gold pieces (gained 11).qWi2 p ######.....# .#   #.#).##  #####...##  #.#  #)......#  #.>.....#  #.......#  #.......#  #.#  #####.###  #[#      qWi qWii +5.9 (1qWi" qWi# qWiB  ######.....# .#. #.#).##  #####...##  #.#  #)......#  #.>.....#  #.#  qWi X#.#  #.#  #####.###  #[#  qWi "qWi qWi &6qWi qWi rWi9######.....# .#.#.#).## #####...## #.# #)......# #.>.....# #.# #.# #.# #####.### #[# #.#..........rWi'rWi&7rWirWirWi`  #.#).##  #####...## #.......# #)# #.>.....# #.......# #.# #.# #####@###  #[# #.# ....rWi .....$.........$rWi# rWi &8rWio rWi( + _Found 22 gold pieces.sWi: sWi ; sWi< sWiC sWiG sWi%K ,sWimQ 2 _Found a stone staircase leading up.sWiT <  You see here a +0 robe.sWiV sWiLW  _sWiX sWiw_ #.......# #)......# #.>.....##.......##.......##.......######.### #[#  #@# 30.9 (2#..........##..........##.............#...$.....<####.......$..##..........#sWi_ J#..........#sWi_ sWid sWi f tWiL #)......# #.>.....# #.......# #.......# #.......# #####.### #[# ######.###...#....@.....# #.# #.... #...$.....<### #.......$..# #....#  #.#  #.#tWiMtWiJTtWiT+1.9 (1tWi ZtWi[tWi ItWi tWi tWi: BtWi BtWia% L #.# #.......# #.......# #####.### #[# #######.###...#..........#tWi &  #..........# #....3.9 (2 #...$.....<### #$..#  #.......... #....#  #.# ############ tWi& tWi+ tWi$- uWiF .####.## #[# #######.###.............# .....<###....$..# .uWiؚuWij+4.9 (1uWiɟuWiuWi+5.9 (2uWi5uWi? _You now have 328 gold pieces (gained 13).uWiL }#.# #####.###  #[# #########.###...#..........# #.#.#...#.<### #.$..# #...# #.uWi s# ############ uWi uWi2 +6.9 (1uWi uWi~ vWi3vWivWivWivWiBvWi,vWivWiy#.......# #####.### #[# ###. ######.###... ##..# ..#..#..#.. #..vWi<### #......@$..# 8.9 (2#..# #..# vWivWivWivWi#.# #####.### #[# ###. ######.###... #.#.# .#.#.#.. #.<### #.......@..# #.vWi# #.# ##vWivWi+9.9 (1vWiZvWifvWi,40.9 (2vWivWi> _You now have 337 gold pieces (gained 9).vWi 3vWi vWi vWi BvWi d _Found a green potion.vWi 3vWi vWi #.# #.......# #.......# ####.###  #[# ###. .######.###... #.#.# ....#.#....!#......2vWiK #..<#######....# #.#..........#vWiw {#..........#############vWiT vWi` vWi wWi4wWiwWixWi WxWiSWxWiXxWiX`xWibxWigBxWih,xWikxWip#.......# #.......# #.......# .#####.### ..#[# ####.# ...######.###....#...#..##....# #..#....!###....4#..<###...# #..xWiqp##..##..####xWiqxWi.....#  #.# #.......  #yWi.# ##....f.  #.......# ###.....:.yWi—v#####.### #......... yWi#[# ####.#...... ######.###....#..... #yWi ..##....# #..#....@######.. #yWi;................ #.<############.. #.# #yWia.# #.#f   sleepcap (wandering).........yWi1.# ############yWi>5f.yWiCyWi+1.9 (1yWiqyWi,| _You see here a green potion.zWic).>#......# #...f.... ##...............# ###.....:.#######.### #..........# #[# ####.#.........#####.###....#.......###...@# ..#....!######................<############............. ############zWie7f.zWi"mzWiyn-2 _zWitzWiv{Wi5.). .......>#...f..#  ##........{Wiw.......# ###.....:.######.### #..# #[# ####...#####.###....#.@.....###....###### ..#....!######.............<############.............{Wi7f.{Wi {Wi!&3{Wi'{Wi|)|Wi4G& )....f...>##......#...####.....:.######.### #..........  #[# ####.#. ######.###....# ..........##...@#######....!######................# ############|WiN|WiO&4|WiU|WiV|WiQ4|Wi|WiN _There are no items here.}Wiߙ .>##......#...#..###.....:.######.### #..........# #[# ####.#......... ######.###....#.......# ..........##....#######..................<############.}WiF(.}Wi¢}Wi!-5 _}Wi}WiL}Wi+6.9 (2}Wi}WiWR _p - a green potion}Wi}Wit}Wi}Wi }Wi@_There are no items here.}Wi#bM). ....f..>## .. ##...............# ###.....:.#######.### #..........# #[# ####.#.........#####.###....#.......### ..#.....######............... #.........<############...}Wi}Wi27.9 (1 _}Wi}Wi? }Wic M. ). .>##  ##...............# ###.....:.#}Wi@d _#####.### #..# #[# ####...#####.###....#.@.....#}Wicd ##....###### ..#.....###### }Wid _#........................#}Wik }Wil &8}Wi4r }Wixs ~Wi r#####...## #.......# #......## #)......# .. #.>.....# ## #.# #. #.# .... #.......# ###.....:.## #####.### #...##  #[# ####.#...~Wi} ####.###....#.......#.. .##....###### ..#.....######.. ............... .<############.. ~Wi0f~Wiof   sleepcap (wandering)~Wi"&9~Wi~Wi~Wii #.#)#. ####...###....## # .......# #......### )......# .f .>.....# ## .# #. .# ....# .......# ###.....:.## ####.### #...##  #[# ####.#.. ####.###....#.......#...##....###### .#.....######................ <############..##~Wi@.f~Wi ~Win '60~Wi~Wi~Wi|0 T###.....# .#....###.#  #.#).....# #. ###...###....## # ......# #......###......# ..f >.....# ### #..# ....# ......# ###....@:.## ###.### #...##  #[# ####.#.. ###.###....#.......#...###....###### ..##.....######...#.............. .<############..#.f1~Wi; Wih.....# .#.. ..###.##.#).## .....# #. ...## ##....## . # # #......###.# #....# .....# ##......#..f## #.# ##.# # ###.....@.## .### #.##  #[# ####.#.. ##....######...#Wim6#.....######...# ...<######...###Wi8G.fWibWi&2WiWi\ _You see here a parchment of Swiftness.WiO Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 47% 1b - JinxbiteHexes63% 2  c - Ozocubu's ArmourIce85% 3  d - Sticky FlameFire/Alchemy99% 4  e - Hoarfrost CannonadeIce/Forgecraft100% 5  f - Maxwell's Capacitive Coupling Air100% 8 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWi:##.....#.#....###.## bronnyjavo the Poker#.#).## .....##.Merfolk ##...## ##....## . #Health: 58/58 ======================== .....##......###..Magic: 8/8======================== .....##..........#AC: 6Str: 16 .....# ##......#...#EV: 14Int: 8 .....# #...........fSH: 0Dex: 18 .....# ##.........#XL:  8 Next: 36% Place: Dungeon:5 .....# ###.....@.##Noise: ---------  Time: 3962.9 (0.0) ##.### #..........##p) +7 ThroatWi ;cutter {drain, coup de grace} #[# ####.#............Throw: 4 javelins ##.###....#.......#...# .......##....######...# .......#.....######...#f   sleepcap (wandering) ........................ ......<############...## .......# _Found a parchment of Swiftness. _You see here a green potion. _There are no items here. _p - a green potion _There are no items here. _You see here a parchment of Swiftness.Wi<%  Wi<+Okay, then.Wi=WiYCWiE. _WiήH  #.#).#.....# #. ##...## ##....## #.Wi1 .....# ......###. ....###......f#WiS*.# Wi###.....:.## Wi##.### #...##  #[# ####.#Wi¯=..... ##.###....Wi#...## .......##....######.WiP.....######....#Wi!-.# .......#WiWiݹ)3.9 (1 Wi _Wi8WiWi IM##..... .#.. ..###.##  #.#).## .....# . ##...###....## #####.. ..##...# .... ##.........# .....# ##### ##.### #..##  #[# ####....... ##.###....#.......#...##.....#.#4Wi Wi ^  You pick up a parchment of Swiftness and begin reading...Wi/ +5.9 (2Wi Wi B _You add the spell Swiftness to your library.WiuWiWiWiN _There are no items here.WiS Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 47% 1b - JinxbiteHexes63% 2  c - Ozocubu's ArmourIce85% 3  d - SwiftnessAir85% 3  e - Sticky FlameFire/Alchemy99% 4  f - Hoarfrost CannonadeIce/Forgecraft100% 5  g - Maxwell's Capacitive Coupling Air100% 8 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWiye Swiftness Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time. Level: 3 School: AirFail: 85% Power: 0% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 24 electric damage. _________________ “JUST WALK OUT  you can leave!!!  work  social thing  movies  home  class  dentist  clothes shoppi  too fancy weed storeWi Spells (Memorise)TypeFailure Levela - FoxfireConjuration/Fire47%1  b - JinxbiteHexes63% 2  c - Ozocubu's ArmourIce85% 3  d - SwiftnessAirWi}85% 3  e - Sticky Flame  Fire/Alchemy99% 4  f - Hoarfrost CannonadeIce/Forgecraft100% 5  g - Maxwell's Capacitive Coupling Air100% 8 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWi> Jinxbite Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, Wi> they will suffer minor damage and be drained by the sprites' playful malice. Fae assistance is fickle, however; they cannot be beckoned unless a susceptible victim is visible, and will depart rapidly once no more remain. Calling on the Wi ? bfae also reduces the caster's own willpower for a time. Level: 2School: HexesWi? Fail: 63%  Wi/? +Power: 0% Damage: 2d2 (max 2d4)  WiM? Range: N/A  Wix? VNoise: Quiet Miscasting this spell causes magic contamination and also slows you.Wi Spells (Memorise)TypeFailure Levela - FoxfireConjuration/Fire47%1  b - JinxbiteHexes63% 2  c - Ozocubu's ArmourIce85% 3  d - SwiftnessAir85% 3  e - Sticky FlameFire/Alchemy99% 4  f - Hoarfrost Cannonade Ice/Forgecraft 100% 5  g - Maxwell's Capacitive Coupling Air100% 8 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWi / Foxfire Wi Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Wi ILevel: 1 Schools: Conjuration/Fire Fail: 47% Wi  Power: 0% Wi$ 1Damage: 2x1d4 (max 2x1d9)  Range: N/A  WiA KNoise: Almost silent Miscasting this spell causes magic contamination.Wi Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 47% 1  b - JinxbiteHexes63% 2  c - Ozocubu's ArmourIce85% 3 Wi d - SwiftnessAir85% 3  e - Sticky FlameFire/Alchemy99% 4  f - Hoarfrost Cannonade Ice/Forgecraft 100% 5  g - Maxwell's Capacitive Coupling Air100% 8 Wi57 spell levels left Wi][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWi4WiWi)##.....#.#....###.## bronnyjavo the Poker#.#).## .....##.Merfolk Wi’5##...## ##....## #. #Health: 58/58 ======================== .....#Wi#......###..Magic: 8/8======================== .....#Wi5#..........#AC: 6Str: 16 .....# ##......#...#Wi7EV: 14Int: 8 .....# #............Wi[SH: 0Dex: 18 .....# ##.........#Wi|XL:  8 Next: 36% Place: Dungeon:5 .....# ###.....@.##WiNoise: ---------  Time: 3965.9 (0.0) ##.### #..........##Wiȓp) +7 Throatcutter {drain, coup de grace} #[# ####.#.............Wi:Throw: 4 javelins WiH##.###....#.......#...## .......##....######...# .......#.....######...# Wir........................ ......<############...## .......# _There are no items here. _You see here a parchment of Swiftness. _Okay, then.WiUYou pick up a parchment of Swiftness and begin reading... Wiޔl_You add the spell Swiftness to your library. _There are no items here.Wi _You see here a parchment of Swiftness. _Okay, then.  You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. Wiߚq_There are no items here.  Okay, then.WisWi_Wi. _Wi)Wi-  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2   6%  +1   m - Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2      Wi!.C c - Axes   2.3    -2   n - Evocations   0.0     0   d - Polearms   7.1    +4   o * Shapeshifting   3.8  15%  +2   e - Staves   2.3    -2       f + Unarmed Combat   0.0    +1      g + Throwing3.0   6%   0          Wi.     h + Short Blades   2.3    +2       i * Long Blades   3.6  58%  +1          Wi.x     j - Armour   0.0    -3      Wi/n k * Dodging   6.0  15%  +3      Wi2/$ l - Stealth   6.4    +2      Wi\/        Wi/l    Wi/    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Wi%0}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsWiqy Wi Wi X##.....#.#....###.## bronnyjavo the Poker#.#).## .....##.Merfolk ##...## ##....## #. #Health: 58/58 ======================== .....##......###..Magic: 8/8======================== .....##..........#AC: 6Str: 16 .....# ##......#...#EV: 14Int: 8 .....# #............SH: 0Dex: 18 .....# ##.........#XL:  8 Next: 36% Place: Dungeon:5 Wiֈ '.....# ###.....@.##Noise: ---------  Time: 3965.9 (0.0) ##.### #..........##p) +7 Throatcutter {drain, coup de grace} #[# ####.#.............Throw: 4 javelins ##.###....#.......#...## .......##....######...# .......#.....######...# ........................ ......<############...## .......# _You see here a parchment of Swiftness. WiU _Okay, then.You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _There are no items here. _Okay, then.Wi Wi Wir Wi Wi~Wi۴WiWiWiGWiP _Wi,WiWi.#).## .....#  #. ...## ##....## #. # .. ...# #......###.. ### #..........# # ##......#...# # #............ # ##.........# Wi# ###.......## ### #.........@## 7.9 (2 [# ####...... .###....#.......#...#### Wi \.....##....######...##.....######...#...............Wi0<############...#### ...WiW##Wi^WifWiWim.## ##....## #. # ...# #......###.. #### #..........#  # ##......#...# # #............ # ##.........# # ###.......## Wit### #..........########. # ####.#.@........ ###....#.#...#####...##....######...# #.....#####...#................WiM<############...#### #...## #Wiyo...##Wi Wi+8.9 (1Wi"Wiy$Wi9## ##....## #. # . .# #......###.. ### # #....# # ##......#...# # #...... # ##.........# # ###.## . #.#..  ####.#.Wi+:f.....#.#...#####.##....######...# <###...### f   sleepcap (wandering) #Wi <.Wi}B(Wi C&9WiGWi7J5 _The sleepcap leaves your sight.Wi;   ......###. ### ..........# ##......#............##.........# ###.......## . ## #...########..  ####.#........ ##....#.......#.@.#####. ...##....######...# .....####...# ...#70Wi[@ WiX ....# ##......#............#....# Wim#...# ##### Wi1f.Wi/CfWi&1WiWiWiFQWi%_Wi`WidWi"fWi2e q #. #.### ##.# .. ... #.## #. ..#.##.....$..... #... #.#...#####....f... .######...# #. Wiae V.######...#####..Wie #...#... #...# Wie 0 #...# Wie p #...# #####Wig $.Wig 'fWi^v Y2WiA  #. #.  ##.# ......... ... ##.## #........ ..#.#.....$..... WiA V.#..... .#.#...#####........Wi]B .######...# #...f.... .######...#####..#...#... #...# WiB  #...#  #...# #####WiB WiLD K.fWiJ WiK &3WiP WiR Wi #. #. ##.# . ...#.## #........ ..# #.#.....$..... #.#........ ..#Wi.#...#####........ #....######...# #.........######...#####..f......#...#...Wi #...#  #...# Wi<q #...# #####WiK.fWiWi&4WiWiWiQWiQWiakQWi5g #. #. ##.# . ...  ###.......## #. ..#  #...#.....$..... ##.#....#.#...#####........ ##....######...# #........ #.....######...#####..f......#...#... # #...# # #...# # #...# # ##### #f.Wi}7<5WiGWiEy  #. # ##.........# .  ###.......## #. ..# #....########.....$.....#.#.............#.#...#####. .##....######...# #........ .#.....######...#####..f. <#...#... .# #...# .# #...# .# #...# .# ##### ##f.6Wiv# ### ......... . # ###.......## #. # #..........########.....$..... ####.#..................... #....#.......#...##### ##....######...# #. ..#.....######...#####........ .....................f. .<############..@##########... ..# #...# .# #...#.# #...#.# ##### ### f.WiF~C7Wi ###.## #...........#######$... ####.#.................... ...#...##### ..##....######...# .####...####..................f... .<############...########## ..# #..@# 8Wi.Wi- 4Wi~1 Wi2 WiRTM ##...# . ##.......## ...  #....########.....$..... ####........... #....#.......#...#########...# #.....######...#####....................f....... .Wi S <############..@##########... ..##...#f   sleepcapWiT1f.WiZWiL[&9Wi`Wi/bWiWPmf.90WiQWi9RWiS  You hit the sleepcap but do no damage. The sleepcap barely misses you.Wi-T 5=2.1 (1.2Wi#Y Wi[ V _The sleepcap closely misses you.Wih&  You slash the sleepcap!Wiף  The sleepcap is moderately damaged.Wi7S6-=Wi 3.3WiרWi: _The sleepcap releases spores at you.WiPe .  You slash the sleepcap! You behead the sleepcap!Wi(WiS-9--4.5WiԽWi*O _You destroy the sleepcap!Wij L #...#  ##.........# ..  ###.......## #........ ..#  #..........########.....$##.#....................#.......#...#####. ##....######...# #........ #.....######...##### ...............@............ <############...##########... .# #...# # Wi4k 0#...## #...# .# ##### ##Wio Wio ]7--50Witr Wis Wi{#. #.##.........# . .###.......## #. ..#  #....########.....$..... .#............ #.#...#####. ##....######...# #........ #.....######...#####.  #...#... # #...# # #...# # #...# # ##### Wi@&6WiׄWi#. #.###.# . ... ###.......## #. ..# #...#.....$..... .#... #.#...#####........ ....######...# #........ .....######...#####.  ...#... Wi #...#  #...# #...# Wi3Wi&7Wi/WiqWi#3WiK$Wi&d  You start resting. HP restored.Wi+Wi~/&0Wi4`8=8.5 (1 _Wi4Wii6Wi Wi٤ 3Wi3 Wii Wi XWi Wi Wi #.. #.## ##..# ......... ... .......## #........ ..# .##Wi .....$..... ........... #.......#...#####........ ...######...# #........ .Wi( ######...#####.. .. 4000.5 (2...##WiK ... #...# Wi Wi Wi1 Wi~ Wit&###...# ...# ... ....f.... #.###..# .. ...## #........ ..# .########.....$ ...............#...#####. ######...# #. ..######...##### ........................ Wi)'v########...##########...#...# # #...# f   sleepcap (dormant)#####Wi.WiL/+1.5 (1Wi4Wi<7Y _You encounter a sleepcap.Wi7....# ###.####...# #.........# ... ....f#.###..# ...## #...........#########.....$..............#...#####.######...# #.... .######...##### ..................... Wi#######...##########....#...# ####...# #...######Wi9=Wi2WiWiHWi,......###.. ### #....... ....# #.Wid-#### ###.#####...###.........# .. .....f#.###..# ...## #...........#########.....$.............#...#####. ######...# #..... ######...##### .................... ######...##########....#...# ##### #...######Wi4Wi5&3WiV;Wi%=Wi{## #. # ....##.###.. #.##..#.### #...........# #.########.######...###...........# ...# ..:.....f##.###..# ....## #...........#########.....$......... ....#...#####.WiE#...# #.# ..... #####...###### ................... #####...##########....#...# ##### #...#Wi`Wi&4Wi~Wi C _Found a parchment of Ozocubu's Refrigeration.Wiw# #. #....## #. #. ##. .....##.###.. #.##..#.### #........)...# #.########.#######...###...........# ...# #..:.....f##.### #..# .....## #...........#########....@$.....#.......... ...#...#####.#...# #.# ...... ####...#####Wi( ......................# ####...##########....#...# ##### WiWi&5Wi=WiWi#.. ..###.######## . #. ## #...## #. #. ##. .....#.###.. #.##..#.### #........)....# ########.######...###..... ......:.....f##.### #...# ..... ## . ########.....$.....# ........... Wi@A...#...#####  ...... ####...##### ...................... ####...##########....#######WiWi&6WiWiKWi`...##.#.......####.) #.. ..###.######## . #. ## #...## #. #. ##. .....#.###.. #.##..#.### #........)....# ########.######...###..... ......:.....f##.### #...# ..... ## ##. ########.....$.....# ........... ...#...#####  ...... ####...##### ...................... ####...##########....##WifWiAg&7WimWi|oWi}[  The helpless sleepcap fails to defend itself.  You slash the sleepcap!Wi ff    The sleepcap is heavily damaged.Wiu5=8.8 (1.3WiOWiN _The sleepcap misses you.Wi8L .  You slash the sleepcap!Wi(Wi ?42-10.0 (1.2WiWiO _You destroy the sleepcap!Wig9Wi9Wim;WiCWiJ _Found a stone staircase leading up.WiLWi/MWiINWiaQ,WikRWiX4# . #.### #......# ..## #. #. ##.#.....##.###.. #.##..#.### #)<....# #.......########.#######...###...........# ...# #.:.....##.### #..# ........WiY .. ..## ###...... ...######### ...-3.0 (3.0.........< ...#...#####..........### ... ###...# ## ... ###...#####.# ............#...##########....##  #...# ######  #...#WiZWi_Wia> _You now have 344 gold pieces (gained 7).Wi Wi` WiX Wi Wij Wi  .#.. ..###.########....# .. #.####. #....## #. #. ##.#.....##.......###.. #.##..#.### #.............# #########.#####...###...# ...# ......:....##.### ......# ........... ..## ###..@........# 6########...........# ..............< .....#...#####...### ###...# #...# .... ######...#####...# ........................# ######...##########....## #...#Wi :######Wi Wi Wi@ 3Wi A WiBF WiG Wi+L BWiL WiL WiN WiO WiQ WiGQ WiR WiES Wi U WiYU Wi8V WiLW Wia ,Wia Wid l  You pick up a parchment of Ozocubu's Refrigeration and begin reading...Wid Wike Wial ######.....### ......... # .....# ##.#.......####.) .#.. #..###.######## .....# ..# #.#####  ##....## #. #.###.#.....##..  #......###.. #.##..#.### #..  #....# #.......########  ##......#...###..# ..  #............@............##.#22.0 (6  ##.........###................ ###.## ####...........# #..........########...........#.#............................< ..#.......#...#####........### #....######...#il 39;49m #.........# .....######...#####..........# .............................#Wiq Wi8s P _You add the spell Ozocubu's Refrigeration to your library.Wi3Wi{Wi}WiWiWih .....# ##.#####.)  .#.. #..###.########.........# ..# #.#####.....##....## #. #.###.#.....###......###.. #.##..#.### #..#..Wi* ..# #.......########.###......#...###.....# ...#..........##.### ##.........###..@.... 4.0 (2 #.......## ####....# ...########.....# Wi S.........<......#...#####....###.######...# #..........# . ...######...#####..........#......................# #########...##########....##Wi Wi WiWiiWiWiWiNWiWinWiWiWihWiWiWi/WiMWiWi)Win.#.. #..###.########...... ....# ..# #.#####....... ....## #. #.###.#.....##. .....###.. #.##..#.### #.... ...# #.......########.##### .....#...###.... ...# ..........##.### .......###..... ....## ####..# .8.0 (4 .....########....# ..........< ... ....#...#####....### .... #####...# #....# ..... #####...#####....#..............# WiE#####...##########....##  #...# ##WiWiwWiWi1WipWi,WiWi|nWi Wi Wi? ,Wi Wi_ WiWiWiWi%# ..# #.#####............# ## #. #.###.#.....##.## ###.. #.##..#.### #........)<#  #.......########.######.# #...###....Wiw ...# #.# .......##.### #.##### ... ## ####.Wi;# ..... .########....# .....32........<.. ..... #...#####Wi####. ..... #...# #....# .......s #WiK...#####....# ......... #...##########....##Wij...# ## #...Wi"#WiHWiWiWi\ Wi1] Wic^ Wif Wi%h Wih Wifl XWil Wi\n Wio ,Wip Wix  #. #.###.#.....## .. #.##..#.### #........)<# .# #.......########.######.# ###....# ...# #.# .......##.### #.# ###.# ...  ## . ..... ####...........###........... ...............@.<............. 5.0 (3#########...... .# #...Wiy # .......s .#####...# .........###########....## .# ###### .# .#Wiz Wi Wi WiWiHWi WiWit Wi Wi Wi< Wi Wi# BWi# Wi$ Wi$ WiQ+ . #.###.#.....##..## . #.##..#.### #..)<# # #.......########.######.# Wi+ ###.....# ...# #.# ..##.### ####.# ......# ....... ####...# ......... ....###.. . 7.0 (2 ####..####..  #..Wig, ..# .......s....o ####..........# .........# ... #....## .. ###### # Wi, Wi!- Wi2 WiJ4 a _There is a stone staircase leading up here.Wiy3Wi<Wi _Found a book of Geomancy.#.###.#.....##..## #.##..#.### #..)<# .......##.######.# .....# ...# #.# ...##.########.# .......# #....... .....# ##.. ..###.. < 9..####..  #..........# #........s....o ..........# #....# ##........## #.:...####### #####WiW3Wi 3Wi Wi$ Wi% j  A scorpion comes into view.Wi* .##..#.### #.)<# .......########.######.# ....# ...# #.# .##.########.# ..###....... #...# ##.....###.. ..WiE+ <.. #..####....# #.s....o #.# #. ..# # Wi+ ######....## ##.:...# ###### ###### s   scorpion (asleep) Wis3 &0Wi7 340.0 (1 _Wi: Wi; WiaWiA book of Geomancy. A book containing basic spells involving the element of Earth. Readers are recommended to wear a pair of gardening gloves. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - SandblastEarth1 no Wi b - Stone ArrowConjuration/Earth 3 no  c - PasswallEarth3 no Select a spell, or (g)o to location.Wi Wi .##..#.### #........)<#bronnyjavo the Poker .......########.######.#Merfolk ...........# ...# #.#Health: 58/58 ======================== ...........##.########.#Magic: 8/8======================== ..............###.......AC: 6Wi[ UStr: 16 #...........# ##.........EV: 14Int: 8 #...........###...........SH: 0Dex: 18 .............<.............XL:  8 Next: 42% Place: Dungeon:5 #..........####.@...........Noise: ---------  Time: 4040.0 (1.0) #..........# #........s....op) +7 Throatcutter {drain, coup de grace} #..........# #.........Throw: 4 javelins Wi 2...........# ##........ ######....## ##.:...#.############Wi Ps   scorpion (asleep) _You now have 344 gold pieces (gained 7).  You pick up a parchment of Ozocubu's Refrigeration and begin reading... _You add the spell Ozocubu's Refrigeration to your library. WiH _There is a stone staircase leading up here. _Found a book of Geomancy. _A scorpion comes into view.Wie Wi WiP Wi WiF......########.######.....# ...# #.##.########....###....... ## ##.....###.. .....<.. #..####.. s....o. .Wi<# ######....## ##.:...# ###### ######Wi<1WiWiWi#Fs....# ...# #.########...###....... ## ##..##.. ..<.. #####. s....o. .# ######....## ##.:...# ###### ###### WiLWiM&2WiSWi>UWiL#.#######...###....... ## ##..##.. ..<.. #####. s....o. .## ######....## ##.:...# ###### ###### Wi]<3WiWi.Wi~ K..###....... # ##.. .###.. .<..#### .# #.s....o .# #.. .# # #####....## ##@:...#.  ###### ####### Wi Wi &4Wih Wim WiB,###. # ##.###. <. ####. # #.s....o # #.# ##.o....## ##.@...#. ###### # o   orc (asleep)Wi&PWiP&5WiSWiU WiUZ_You encounter an orc. It is wielding a +0 club.WiWV _You see here a book of Geomancy.Wi)e Wif  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 47% 1b - JinxbiteHexesWig 63% 2  c - Ozocubu's ArmourIce85% 3  d - SwiftnessAir85% 3  e - Sticky FlameFire/Alchemy99% 4  f - Hoarfrost CannonadeIce/Forgecraft100% 5  g - Ozocubu's RefrigerationIceWig 100% 7  h - Maxwell's Capacitive Coupling Air100% 8 7 spell levels left Wi#h ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWig:............###.......bronnyjavo the Poker ..........# ##..........Merfolk ..........###...........Health: 58/58 ======================== ...........<.............Magic: 8/8======================== .........####.............AC: 6Str: 16 .........# #........s....oEV: 14Int: 8 .........# #...........SH: 0Dex: 18 .........# ##.........oXL:  8 Next: 42% Place: Dungeon:5 ####....## ##.@...#.Noise: ---------  Time: 4045.0 (0.0)###### #######p) +7 Throatcutter {drain, coup de grace} Throw: 4 javelinss  iBm scorpion (asleep)o   orc (asleep) _You add the spell Ozocubu's Refrigeration to your library. _There is a stone staircase leading up here. _Found a book of Geomancy. _A scorpion comes into view. _You encounter an orc. It is wielding a +0 club. _You see here a book of Geomancy.  Okay, then. _WiX o.  You pick up a book of Geomancy and begin reading...  You add the spells Sandblast, Stone Arrow and Passwall to your library.WiZG.sWi5aswandering)oWia4==6.0 (1Wii; _The orc shouts!Wi)##.########.#...###.# ##.###...<.####..# #.....o.# .s. ..........#...o. #####....## ##.....#..###### #######Wi`+1o.Wi",.Wi>0Z sWi0/--7Wi>Wi.# ...# #.###.########.#Wi3...### #.# ##. ####WiSE...< #.####WisG.... #.# #Wi<s..o #.# Wio.... ...........#..o.. Wi######....## ##.....#..###### #######Wi24o.Wi|WiA--8WiWiаWi(F WiF WiL WiN WiE/5#########.######.# #.# ...# #.###.########.# ....####.# ##. Wi/|##### ....<#.####.... Wi/i #.# #s..o Wi/)##.# Wi0*..... ............#WiK0G.o... Wij0#######....## ##.....#..###### #######Wi0WiP34o.WiM;Wi;&9WiAWiCWib##..#.### #........)<########.##### # ...# #.##.########.# ....### ....# ## ##....### .......<. ###...  s..o ##....... ............# ##.....o.... #######....## ##.....#..###### #######o.WicWi@d'50WilWi{Wi Wi4  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 47% 1b - SandblastEarth47%Wii 1  c - JinxbiteHexes63% 2  d - Ozocubu's ArmourIce85% 3  Wi e - PasswallEarth85% 3  f - Stone ArrowConjuration/EarthWi 85% 3  g - SwiftnessAir85% 3  h - Sticky FlameFire/Alchemy99% 4  i - Hoarfrost CannonadeIce/Forgecraft100% 5  j - Ozocubu's RefrigerationIceWi 100% 7  k - Maxwell's Capacitive Coupling Air100% 8 Wi5 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWiWiWi}#.##..#.### #........)<#bronnyjavo the Poker #.......########.######.#Merfolk #...........# ...# #.#Health: 58/58 ======================== ............##.########.#Magic: 8/8Wid======================== ...............###........AC: 6Str: 16 ##...........# ##..........EV: 14Int: 8 ##...........###...........SH: 0Wip0Dex: 18 ..............<.............XL:  8 Next: 42% Place: Dungeon:5 ##..........####@............Noise: ---------  Time: 4050.0 (0.0)  #..........# #..........s..op) +7 Throatcutter {drain, coup de grace} ##..........# #...........WiThrow: 4 javelins ............# ##....o..... Wi#######....## ##.....#..###### #######Wi:o   orc _You encounter an orc. It is wielding a +0 club. _You see here a book of Geomancy. _Okay, then.Wi You pick up a book of Geomancy and begin reading...  You add the spells Sandblast, Stone Arrow and Passwall to your library. _The orc shouts!WiP  Okay, then.WiWi<Wi. _Wio& 2 #.###.#.....##..##  #.##..#.### #........)<#  #########.######.# ##.# ...# #.###.########.# ........####..# ##. ###### ..Wi& |......< ###....####....  #....# #s..o ###.# #........... .............#Wi& o..... ########....## ##.....#..Wi' c###### #######Wi* 9o.Wi1 Wi1 21.0 (1 _Wi7 Wi8 Wig. #.###.#.....##.## . #.##..#.### #.)<# # #.#.######.##.....# ...# #.#.....##.########.# #.......###.#...# ##.#.###...#.####. #....# #..s..o#..........# #....o......# ##.......#....## ##.....#.. ###### ####Wi`##Wi4o.Wi<2WiWia _There is a stone staircase leading up here.Wi?#. #.###.#.....##.## .. #.##..#.### #.)<# .# #.########.######.# .###....# ...# #.#...##.########.# ##.....###........  ####..# ##..#.###.<.#.####. # #...# #...s..o#..........# #...o............# ##..........#....## ##.....#.. # ###### ####### ##WiC3 _WiWiWiT  #. #.###.#.....##.## #.. #.##..#.### #.)<# ..# #.########.######.# ..###.# ...# #.#.##.#.##...###........Wi 9 ####.# ##...#.###..<. .#####.####Wi" . .# #..# #....s.. .#####...# #...oWiR j.....# ##. .Wi u#....## ##.....#.. .#Wi b ###### # Wi '.# .#Wi Wi &4Wi Wi WiX##.. #.##..#.### #)<# ...# #.......########.######.#.###.....# ...# #.#....##.########.# .###....###........  ##### .. #######WiQY.###... ........<..#########.... ..# #WikYM.# #...WiYs ..#####.# #...o....... .....WiYU.# ##...WiYl##########....## ##.....# .WiZ.# ###### #######.# Wi2Z..# #WiUZ##WifWif&5WinWi pWi- D #. #.###.#.....##.## #.. #.##..#.### #........)<# # #.########.######.# #### ...# #.# ...##.########.# ###.....#  ####.# ##.. ######### ......<..... #####.####..... .# #.# #...o......s.. .###### #...o..............# ##........ .##########....## ##.....#..o   orc (wandering) .# ###### ####### .# .#WiO .Wig 2oWi ooThe orc shouts! You hear a shout!Wi /==6Wi[ Wi 0 _The orc leaves your sight.Wi#. #.###.#.....##.## .. #.##..#.### #.)<# # #.########.######.# WiTw###.# ...# #.# ##.#.# ...###........  ####.# ##... Win.###. <.Wia #####.####o.Wi # #..# #..o.Wils..o #####...# #...o.Wi;@... #Wic....## ##.....#.. o 2 orcs WiV# ##### WiU##Wi9o.Wi.oWi8o.Wico 3 orcsWis&--Wi 7WiWio _You encounter an orc. It is wielding a +0 mace.WiY  #. #.###.#.....##.## #.. #.##..#.### #.)<# ..# #.########.######.# ..###.# ...# #.#Wi̢ z.##.#.##...###........ ####.# ##...#.###..<oWi . .#####.####.o. Wi9 ..# #Wi` ..# #....o.....s.. .#####...# #...oWi Z.....# ##Wi . .#....## ##.....#..Wiǣ ] 2 orcs .# ####Wi E## # .# Wi .#Wi 6o.Wi 3oWia 3o.Wik }.o 3 orcsWim A--8Wi] Wi& Wi?S #. #.###.#.....##.## .. #.##..#.### #.)<# # #.########.######.# ###.# ...# #.# ##.#.# .WiS [..###........  ####.# ##... .###. o.o. #####.####. # #..# #...o......s..o WitT #####...# #...o.... #....## ##.....#.. # ##### ##Wi[V 4o.WiV 3o.Wi_ Wi-` .=9Wi'g Wih : _The orc hits you but does no damage.WijQg <You slash the orc!WiS.WiaT3o.WiU0oWi[Q 2 orcsWi_>3-60.2 (1.2WidWifG _You kill the orc!Wi%= 6o.Wi(F  You barely miss the orc. The orc hits you with a +0 falchion.WiF ^6-=1.4WiL WiN Q _The orc closely misses you.WibpWip(2.6WifwWi9z _You closely miss the orc. The orc barely misses you.Wi<g <You slash the orc!Wi-o.Wi@   orc-3.8 _You kill the orc!Wi^ g <You slash the orc!Wiv_ 1sWif s   scorpion (wandering)Wij & Wik c7--5.0 _You kill the orc!Wi&k Wiq Wit n _Your Shapeshifting skill increases to level 4!WiqB q. #.###.#.....##.##  #.##..#.### #.)<# # #.########.######.# ###....# ...# #.# ..##.########.# .....###........ ####..# ##.. .###. .@. .Wi9C ####.  #...# #....s.....s..o ..........# #................# ##..............## ##.....#..  ###### ####### Wi[E 7s.WiL Wi4N 360 _Wia Xi@c l _Your Long Blades skill increases to level 4!Xi. #.###.#.....##.##  #.##..#.### #.)<# # #.########.######.# ###....# ...# #.# ..##.########.# .....###........ ####..# ##.. .Xi:###. .@. .####.  #...# #...s..o XiH..........# #................# ##..............## ##.....#.. Xip###### ####### XiXiD-30 XiĞ _Xi3XiP  There is a stone staircase leading up, spattered with blood here.Xir _Items here: ))) [ †††.Xi7 Xi,? WWhat do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 falchion  c - ()) a +0 mace  d - ([) a +0 scale mail Xi? A e - (†) an orc corpse  f - (†) an orc corpse  g - (†) a scorpion corpse Featuresh - (<) a stone staircase leading upXib XiI. #.###.#.....##.........##bronnyjavo the Poker . #.##..#.### #........)<#Merfolk # #.......########.######.#Health: 56/58 =======================- Xiͣ###...........# ...# #.#Magic: 8/8======================== ..............##.########.#AC: 6Str: 16 #................###........EV: 14Int: 8 ####...........# ##..........SH: 0Dex: 18 ####...........###...........XiXL:  8 Next: 50% Place: Dungeon:5 ................@.............Xi%~Noise: ---------  Time: 4073.4 (1.0) Xio####..........####.............p) +7 Throatcutter {drain, coup de grace} Xiy#..........# #..........s..o Throw: 4 javelins ####..........# #........... XiȤ..............# ##.......... #########....## ##.....#..Xi###### ####### _The scorpion stings you.  XiDYou slash the scorpion! _You kill the scorpion! XiG_Your Long Blades skill increases to level 4!There is a stone staircase leading up, spattered with blood here. Xim]_Items here: ))) [ †††.Xi«XiXiXi Xi  #.###.#.....##.##  #.##..#.### #.)<#  #.#.######.# .....# ...# #.# ....##.########.# .......###. ...# ##. .###. .< .####. #....# #..s..o ..........# #...........# ##..............## ##.....#..###### #######Xi Xi1 %7XiS 4 _Xi Xih XiSH#.##..#.### #.)<# #.......########.######.# #....# ...# #.# ..##.########.# Xi1I..###........ ##...# ##....###.. ....<.. ##...####  #....# #.s..o ##....# #. ...# ##XizI ... #######....## #.. ###### ####### XiOXiP&5XiUXiAWXi6 .......########.######.# ....# ...# #.# .##.########.# ..###........ ## ##......###.. Xiʦ......<.. #..####.# #.s..o #.# #. ..# # ######....## Xi"#. ###### ####### XiPXi߮Xi6XiXiXi&_Xi_XiU`Xi,iXikXi8n,XinXi-qa8=XirXi vM..# ...# #.# ##.########.##.###.........# ##... .###... .<... ####. .# #..o .# #... 8.4 (2 .Xi^vX# ##. ####....## ##.....#...  ###### ####### # XivXiyXi{Ximw Xiw Xi9x Xi Xis Xi_ BXi Xi8 Xiӄ Xi ##.########.##.###...........# ##...###...<...####. # #..o # #..Xiω I # ##.80 ##....## ##.....#  ###### ####### ### Xi !Xib Xi Xiw Xio 3Xiap Xipy Xiz Xi~ BXi Xin 9=Xi& Xie I##.##.###  ###..## # ##..# ###.. Xią <.. ####.. # #..  # #...... # ##.....#Xi  2 ....## ##.....#.....##Xi  ##### #############  XiB ?     Xij `    Xi E Xi# Xi" Xi XiXiXi`XiNXiXiXXi(XiXi##.##.###  ###..##  # ##..##  ###..#  <..Xi9#  ####..#  # #..#  # #..# Xi"J # ##..#  4## ##.....#.....## XiR  #############  Xi$    Xi)  XiMXi6Xi(Xi4# ...# #.#  ##.########.######  .###  # ##  ####  .<..#  Xi©S####.#  # #.#  # #....  ##........ .## ##.....#..... ## #############  Xi!3    XiXi$+5.4 (1XiXiɵXi2 #####.######.#  .# ...# #.#  .##.########.######  .###  # ##  ####  .<..#  .####.#  .# #.#  .# #..   ##........Xi3  ##.....#..... # #############     Xi6 XiJ7 &6Xi ; XiG<  Xin3 Xi7 XiB Xiyn XiuH##.######.#  XiG..# ...# #.# ..##.##.###### ..###..## Xi ..# ##..## ..### Xiu..# ..<..# ..#### Xib..# ..# #.....# 8.4 (2..# #..# ..# ##..## ..## ##.....#.....## Xi ## ######  Xiw%     Xi0 Xiv Xi Xi/8 Xi8 Xi9 XiB XiC XiG, Xi/H Xi J XigJ XiK Xi7N Xi;P XiP XiQ XiVT XiV XiV Xi]X XiZ Xi\ Xi ] Xi+^ Xi_ Xia Xia Xic Xid XiCf Xif Xizg XiDn....###)).......# .............# ##.).......#  #######.........#   XinT####............#  .##.........##  ### #........)<#  ########.######.#  ..# ...# #@#   Xio95.4 (7..##.########.###### .....###...........##  Xieo....# ##.............## ......###...............# .......<................#  Xio.....####...............# .....# #...............# .....# #...............#  Ximp Xiv Xiw Xi$4 Xi_- XiT 3 Xiu  Xi  Xi , Xi, , Xi$  Xik  XiU  Xi =  You see here a +0 flail. Xi  XiD  _ Xi  Xid  Xi  Xi  Xi  Xi9  Xi , Xi  Xij  Xi  XiM  Xi  Xi O......# B. #### #.....# ...##### #.....# XiF  .....)#########.....# ......÷............. ##.........# .....###)).......# Xi  .................# ###.).....@.#  Xi 4101.4 (6########.........#  #####............#  Xi #.....##.........## Xi #.### #........)<#########.######.#..# ...# #.# XiK ..##.########.######.....### Xiy "# Xi  Xi  Xi  Xi]I Xiq Xir Xiv Xiz Xi{ Xi~ Xi< XiC Xi Xi XiN Xim Xiŋ Xi Xiz Xi.B Xi XiH Xi Xi XiY Xi Xih# ....# ... .....# ... ÷........#.... ........ .######......### ......#.....# #.....####......# #.....#..##### #@....#7.....)#########.....## .......÷..............#.....####.........####......###)).......#................####.).......  Xi#.########........ #.#####......# Xi; Xi Xim Xi  Xi Xi  Xie! Xi! Xi$ XiN&J _Found a stone staircase leading down. XiF) Xi) Xiy+ Xie.8 _Found a scale mail. Xir0 Xi0 Xi.2 Xi09######### ## ########.[ Xi9.##..#.... #>... ÷..#.... ..............#####....####.10.4 (3 Xi9V.....# #  Xi.:###......# #.....# .......##### #.....# ......)#########.....## .......÷..............#... Xi^:\...........# Xi; Xi> Xi? Xi  ##########  ########.[..###....#.#....#....#>...#÷#....# .......@######...####......#....# ##.....####......# #.....#..##### #.....#)##########..÷..............##.......#### Xi' ]###)).# Xi  Xi +1.4 (1 Xiy  Xi Xi)4Xi.Xik0Xi 3Xi, Xi XiY XXiS Xi Xi Xi  ############ #.## ######.###.[..#.##....#..#....#Xi ...........#>...#÷........#.@..# 3.4 (2.......###### †.....####......#Xi  ...........# ##.....# ##...###......# #.....# Xi4  #........##### #.....# ##XiV .)#########.....##...÷........# Xi 4##.####..####Xi@ Xi! Xi## Xi$  ############ ## ###### ###.[..###....#.#....#..#@...#÷........#....# ............###### .†......####......# #..............# ##.# ###...###......# #.# # #..##### #..... .##)#########..## ....÷.....#Xi`Xi+4.4 (1XiXiKc _There is a stone staircase leading down here.XiJ XiK .The floor.XiCXi]K+bronnyjavo the PokerMerfolkHealth: 58/58 ========================############Magic: 8/8======================== ##..........## ######AC: 6Str: 16 #............###.[..#EV: 14Int: 8 ..............##....#SH: 0XiLDex: 18 ...............#....#XL:  8 Next: 50% Place: Dungeon:5 ...............#@...#Noise: ---------  Time: 4114.4 (1.0) ......÷........#....#p) +7 Throatcutter {drain, coup de grace} ....................######Throw: 4 javelins .†.............####......# #..............# ##.....# ###...###......# #.....# # #........##### #.....# .##.......)#########.....## ...........÷..............#XiyLSThere is a stone staircase leading up, spattered with blood here. _Items here: ))) [ †††. _You see here a +0 flail. _Found a stone staircase leading down. _Found a scale mail. _There is a stone staircase leading down here.XiRXi@SXi#WXi#XXiE XiF lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.Xi'bXi]ebronnyjavo the PokerMerfolkHealth: 58/58 ========================############Magic: 8/8======================== ##..........## ######AC: 6Str: 16 Xie#............###.[..#EV: 14Int: 8 ..............##....#SH: 0Dex: 18 ...............#....#XL:  8 Next: 50% Place: Dungeon:5 ...............#@...#Noise: ---------  Time: 4114.4 (0.0) Xif......÷........#....#p) +7 Throatcutter {drain, coup de grace} Xi9f....................######Throw: 4 javelins Xiaf$.†.............####......# #..............# ##.....# Xif###...###......# #.....# # #........##### #.....# Xif.##.......)#########.....## ...........÷..............#There is a stone staircase leading up, spattered with blood here. Xif_Items here: ))) [ †††. _You see here a +0 flail. _Found a stone staircase leading down. Xi gh_Found a scale mail. _There is a stone staircase leading down here.XinXicoXiuXiXiT25.4 (1 _XiXi  6  You climb downwards. ### #####..... #. #$........:... ##.##.#.#####.  # ## . .# .# F   rock fish (asleep) .F .. Xi -6.9 (2.5Xi Xim _You encounter a rock fish.Found a parchment of Apportation and 16 gold pieces.Xi a _There is a stone staircase leading up here.Xi1; c#########.....##.##.<...####$...@....:... ##.##.#.#####. # ###.#  .# .# .F .. Xi:< 47.9 (1.0 _Xi@ XiB XiXi8Xi.Xi-XiXiIXi~,Xi&XiXiXiG D###.. #####. #####..... ##.##.<...### #$.@......:...9.9 (2 ##.##.#.#####. #. ###.#.. .##Xi ## .#  .F  ..Xif XiXiXi9Xi:Xi;Xi<Xi8@XiDBXiDXi#EXiEXiI,Xi/JXiRO #### ..# #### #.######..... ##.##.<...### #..:...22.9 (3 ##.##.#.#####. #.####.# ..# .# ##XiO## .#  .F  ..XiRXiHT? _You now have 360 gold pieces (gained 16).XiL#### ..# #### #.######..... ##.##.<...### #.@.......:... ##.##.#.#####. #.####.# .## XiXi+3.9 (1XiXiXi3 #### ..# #### #.######..... ##.##.<...### #.:... Xiy4 ##.##.#.#####. #.####.# ..# .##### .# Xi< XiH= &4XiB XiC Xi#### ..# #### #.######..... ##.##.<...### #.:... ##.##.#.#####. Xi#.####.# ..### XiXig&5Xi XiXi#### ..# #### #.######..... ##.##.<...### #.:... ##.##.#.#####. #.####.# XiXi&6XiXiXi #### ..# #### #.######..... ##.##.<...##.:... ##.##.#.#####. #.####.# ..# .##### .#.F F   rock fish (asleep)....Xi Xi &7Xi Xi Xi#### ..# ##### #.######..... Xi'##.##.<...####.#.:.##.##.#.#####.Xi#.####.# ..# #.##### #.##.F $.....XiXi&8XiTXis+ _Found 16 gold pieces.Xi#### ..# ##### #.######..... ##.##.<...####.##.:.Xi##.##.#.#####..##.####.# ..# #.##### #.##.F$.....Xix(Y9Xi#### ..# ###### #.######..... ##.##.<...####.#.#.:.....#Xi&##.##.#.#####..#.#.####.# ..# #.##### #.##.F$....Xi.XidXi'30XiZXi Xi )#### ..# ###### #.######..... ##.##.<...####.#.##......# ##.##.#.#####..#.##.####.# # XiqXiA&1XiXi`  You pick up a parchment of Apportation and begin reading...Xi_+2.9 (2Xi<XiD _You add the spell Apportation to your library.Xi3Xi Xi"Xi)Xi)Xi23 #### ..# ###### #.######..... ##.##.<...####.#.# #.......#4 ##.##.#.#####..#.# #.####.# # ..# #.# #### Xi3#.# #.F $.. ...Xi4Xi"8XiJ:Xij" Xi" Xi# XiQ% Xij' k  A rock fish comes into view.Xiu-  #### ..# ###### #.######..... ##.##.<...####.#.# #.......# ##.##.#.#####..#.# #.####.# # ..# #.# #### #.# #.FF   rock fish (asleep)Xi- X $.. ...Xi3 &0Xi7 25.9 (1 _XiI8 Xia: XiI9n#### ..# #######.######.....##.##.<...####.#.#Xi9...............# ##.##.#@#####..#.# #.####.# # ..#  ### #.F$..F 2 rock fish (asleep).FXiBXiTC&6Xi!JXiKZ _You encounter a rock fish.Xi #### ..# #######.######.....##.##.<...####.#.##...............# ##.##.#.#####..#.#Xi2 w #.####@# # ..#  ### #.F$...FXiV B...#.Xi7 Xi &7Xi' Xi Xim #### ..# #######.######.....##.##.<...####.#.#...............# #.##.#.#####..#.# #.####.# # ..#  ### #.F$.....F.....#.....#.#Xit XiSu &8Xiy Xi{ Xi] #### ..# #######.######.....##.##.<...####.#.#...............# #.##.#.#####..#.# #.####.# # ..#  ### Xi^ Y#.F$..........F........#..##.....#.#########..Xizf Xig &9Xil Xio  Xi #The helpless rock fish fails to defend itself.  You slice the rock fish!! Xiw    Xi6741.1 (1.2 Xi XicM _You kill the rock fish!"Xi"u, ..# #######.######.....##.##.<...####.#.#...............# #.##.#.#####..#.# #.####.# # ..#  ####...$....=...#............"Xiu#....F.......#.....#..#...### #.######.. ###"Xip~"Xi~,20"Xi "Xi^] _Found a glowing granite ring.#Xi #.######.....#.##.<...####.#.# #.............. ##.##.#.#####..#.# #.####.# #  ..# #.# #### #.# #####.##.#..#...@....=... #............ #....F. #.....#..#... #.....#.## #. #######..  ### 3 _You see here 16 gold pieces.%Xin###.##.<...####.#.##...............# ##.##.#.#####..#.####.# # ..# #.#  #### #.# # . #####.##.#...#...$....=.#.... #....F #.....#..#... #.....#.## ########. ### %Xi,%Xi,-4 _%Xi 2%Xi3%XiL .  The helpless rock fish fails to defend itself.  You slice the rock fish!!%XiT )%Xi 6635.2 (1.1%Xix %Xi M _You kill the rock fish!&XiO V #.######..... &Xi  ##.##.<...####.#.# #..............#.##.#.#####..#.# #.####.## ..# #.# #### #.# # . #####.##.#... #=... #. #............ #.....#..#... #.....#.## #.#######..###60&Xi &Xi +7.2 (2&XiR U _You now have 376 gold pieces (gained 16).'Xi _There are no items here.(Xi (Xi Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn) (Xi  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} Jewellery (go to first with "=)  l - a ring of willpower (worn)  q - a ring of protection from cold (worn) Talismans (go to first with %) (Xi1  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman-Xi`-Xid-Xi#j#.######.....bronnyjavo the Poker##.##.<...####.#.#Merfolk#...............#Health: 58/58 ========================##.##.#.#####..#.#Magic: 8/8========================#.####.##AC: 6Str: 16..# #.#EV: 14-XikInt: 8#### #.# # .SH: 0Dex: 18#####.##.#...XL:  8 Next: 63% Place: Dungeon:6#...@....=...Noise: ---------  Time: 4147.2 (0.0)#............p) +7 Throatcutter {drain, coup de grace} #............Throw: 4 javelins#.....#..#...#.....#.## #.#######..### _You see here 16 gold pieces.  -XiBkThe helpless rock fish fails to defend itself.  You slice the rock fish!! _You kill the rock fish! _You now have 376 gold pieces (gained 16). _There are no items here.-Xio4-Xiq-Xir.Xi3.XiK.Xi.Xi.XiP _.Xi,.Xi.Xi t#...............###.##.#.#####..#.# #.####.# ## # ..# #.# .. .# #### #.# .# ... #####.##.#....#........=...# .XiT )#............. #..... 9.2 (2#.....#..#.... #.....#.## #.. #######.. ### .Xi .Xi .Xi/Xi*##.##.<...####.##...............# ##.##.#.#####..#.##.####.# ### # ..# #.# .. .###### #.# .# #####.##.#.....#........=...###.##..........#.....#..#....#.....#.## #..########.. ..#### #/Xi[/Xi,50.2 (1/Xi/Xi,/Xi˨y.######..... ##.##.<...####.#/Xi^#...............# ##.##.#.#####..#.##.####.##### # ..# #.##.. .####### #.##.# #####.##.#......#.=...## /Xi #.# #..............<#.....#..#....../XiʩZ#.....#.####..#########.. ....#### .###/Xi/Xi޳&1/Xi/Xi; _Found an escape hatch in the ceiling.0Xio#.######..... ##.##.<...####.#.# #....# ##.##.#.#####..#.# #.####.#####..# ..# #.##.....##### #.##.#......######.##.#.#....## #.# #.<.0Xi#.....#..#.#.....#.####..###### #### .#.#0Xi<20Xi0Xib0Xi5+3.2 (20Xi70Xi. _r - a +5 ring of evasion1Xitk1XiMl1Xip1XisN _There are no items here.2Xi]52Xi ;Gear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral club Missiles (go to first with () 2Xi;b d - 3 throwing nets  e - 4 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} 2Xi;Jewellery (go to first with "=)  l - a ring of willpower (worn)  q - a ring of protection from cold (worn)2Xi<4r - a +5 ring of evasion 2XiF<Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+} 2Xi<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8XiJ r - a +5 ring of evasion. 8Xi\A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} 8XiMenu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove 8Xin Are goodly gifts for thee,  And a hempen rope for your own love 8Xiۧ To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:Xi<y To do this, you must remove one of the following items: :Xi?=Jewellery (go to first with "=)  l - a ring of willpower (worn)  q - a ring of protection from cold (worn);Xi;XiZ;XiV#.######.....bronnyjavo the Poker##.##.<...####.#.#Merfolk#...............#Health: 58/58 ========================##.##.#.#####..#.#Magic: 8/8;Xi========================#.####.#####..#AC: 6Str: 16..# #.##.....####EV: 19Int: 8;Xi#### #.##.#......#SH: 0Dex: 18;Xi #####.##.#.......;Xi$ XL:  8 Next: 63% Place: Dungeon:6#........@...##;Xi@ Noise: ---------  Time: 4153.2 (0.0)#.............#;XiV Ep) +7 Throatcutter {drain, coup de grace} ;Xio #..............<.Throw: 4 javelins;Xi  #.....#..#.......#.....#.####..###;Xit #######.. ....#### .###.# _You now have 376 gold pieces (gained 16). _There are no items here. _Found an escape hatch in the ceiling. _r - a +5 ring of evasion _There are no items here.  You remove your ring of protection from cold.;Xi;Xi9+4.2 (1;XiX;XiYv _There are no items here. _Found an escape hatch in the ceiling. _r - a +5 ring of evasion ;Xi_There are no items here.  You remove your ring of protection from cold. _r - a +5 ring of evasion (worn)=XiJ##.##.<...####.#.##...............# ##.##.#.#####..#..####.#####..# ..# #.##.....######## #.##.#......#  #####.##.#....... #............## #. #.<..#.....#..#.#.....#.####..###########.. .... #### #.### .# =XipO=XiO&5=XiR=Xi/S=Xij7##.##.<...####.#.# #.....# ##.##.#.#####..#.# #.####.#####..# ..# #.##.....#### #### #.##.#......# #####.##.#....... #.## #.# #.<.#.....#..#.#.....#.####..####.#######.. ....#### #.### =Xi?=Xi!@&6=XiD=XiF>Xim##.##.<...####.#.# #.....# ##.##.#.#####..#.# #.####.#####..# ..# #.##.....#### #### #.##.#......# #####.##.#....... #.## #.# #.<.>Xim#.....#..#.#.....#.####..####.##.. ..... ##### ##.### >Xiu>Xiv&7>Xi{>Xi|>Xi-O #...............#  ##.##.#.#####..#..####.#####..# ..# #.##.....######## #.##.#......#  #####.##.#....... #............## ##.###......?#.<.....#.....#..#.#.....#.####..####.#########.. ..... # #######.### #.##.#..#>XiU >Xi%V &8>XiY >XiZ g _Found a scroll labelled TUKHIQ XAIGILO.AXi )##.##.#.#####..#.####.#####..#  ..# #.##.....#### #### #.##.#......## #####.##.#....... ##............##.##.####......?.#.<......#.....#..#.#.....#.####..####.##########......... #  #######.### #.##.#..#.#9AXiGW B.##.#.#####..#.# #.####.#####..# ..# #.##.....####  #.##.#......## ######.##.#....... .#  #.##.##.###.  #.#.....?.  #.AXi6#######.###### ...####.#..##.#.....#KXid6.# _There are no items here.  You remove your ring of protection from cold. _r - a +5 ring of evasion (worn) KXi6_Found a scroll labelled TUKHIQ XAIGILO. _Found a parchment of Nazja's Percussive Tempering. _c - 2 scrolls labelled TUKHIQ XAIGILO (gained 1)KXiD  As you read the scroll of identify, it crumbles to dust.8.2 (1KXiGKXiIR _c -> p - 2 scrolls of poisonMXiMXipMXiMXiMXiMXiBMXis,MXiMXi ###.#####  #.##.....####.#  #.##.#......#### ..### ###.##.#.........# ...... ...........##.##.###...### ............#.................<............#..#..........#.####..####@###...###70.2 (2 #####..MXiK:# ....  #######.###### ...### #.# ..# #.# ... ..# .# MXiiMXiKMXi4MXi t  #.##.....####.##......#### ..### ##......# ...... ...........##.##.###...###...#.................<..........#..#................MXi ####..####.###...### #####...........@# .....  #######.######## #.# ..# MXi$ MXi% +1.2 (1MXi) MXix0 q  You pick up a parchment of Nazja's Percussive Tempering and begin reading...MXiK1 +2.2 (2MXi4 MXi6 U _You add the spell Nazja's Percussive Tempering to your library.OXiV L# #.##.....#### .# # #.##.#......#### ..####.##.#.........# .......##.##.###...###.#..............<.............#..#......OXi .#.####..####.###...####.# ..... #.###### ...### #.# ..# OXi  #.# ...  ..#  .#OXiP OXi +3.2 (1OXiOXiPXi.# #.##.....#### .# ## #.##.#......#### ..####.##.#..# ...... #.##.##.###...### #.#....... #......<............ #.....#..#............ #.....#.####..####.###...####.# ..... #.###### ...### #.# ..#  #.# ...  ..#  .#PXiPXi&4PXivPXiPXi^ 4PXiOq PXi*y.# #.##.....#### .## #.##.#......#### ..###  #####.##.#.# ......  #.....##.##.###...###  #PXivy......#.............  #......<............  #.....#..#........... PXiy #.....#.####..####.###...###  #PXiy.# ..... #.###### ...###PXiz #.# ..#  #.#PXi+zd ...  ..# PXiQz@ .#PXi~PXiD&5PXiPXiQXi[< ..# #.##.....#### .## #.##.#......#### ..### #####.##.#.........# ...... #....##.##.###...### #....#. #....<. #.....#..#..... #.....#.####..####.###...### #.# ..... #.###### ...### #.# ..# #.# ... ..# .#..!.6QXi4@QXiBZ _Found a fizzy cyan potion.QXi ) ..# #.##.....#### .#  #### #.##.#......#### ..### #####.##.#.........# ...... #.##.##.###...### #.#..QXi . #..............<. #.....#..#......QXi( 5 #.....#.####..####.###...### #.# .....QXiK ~ #.###### ...###QXis  #.# ..# #.#QXi { ... ..# .## QXi a..  !.QXid QXi &7QXi>" QXi$ RXi_RXi2XRXiBRXiAy #####.##.#.........# ...... #............##.##.###..............#................<............RXiv}#..#.......#.####..####.###...#########............# .....  #######.###### RXis #@# ..# 9.2 (2 #.# ... . #..ß......RXiXRXiRXi _Found Matuamytti's Antique Armour Boutique..............#.............<............#..#.....#.####..####.###...#########.....# .....  #######.######  #.# ..#  ##.# ... #. 81#.## ... ...!.##.ß#....#.....∩######TXi ? #.#. #.....<. #.....#..#...... #.....#.####..####.###...### #............# ..... #######.###### ...### #.# ..# ##.# ... #@.# #.## ...#TXiI  ...!.#. ##.ß..#∩. #.....####F   Prince Ribbit (asleep) #.....∩..... ######...F:##TXiTXir  You encounter Prince Ribbit.TXi /  --more--WXi A2.2 (1WXih WXi x _Found a parchment of Jinxbite. Found Wooddor's Jewellery Boutique.XXiA XXiX Prince Ribbit. A frog of unusual size, with a tiny crown perched incongruously atop his head. Max HP: ~39Will: +AC: noneEV: ++++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 140% (swim: 233%) (normally travels faster than you) You have about 98% to hit with the +7 Throatcutter (while incapacitated). XXi He has about 36% to hit you. Attack Max Damage Hit 20 He has a 23% chance to notice you each turn. He is resistant to drowning. He is cold-blooded and may be slowed by cold attacks. He can travel through water. He possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Blink [!]: Description|Statuses|QuoteaXi #.............#............. bronnyjavo the Poker#..............<............ Merfolk#.....#..#.................. Health: 58/58 ========================#.....#.####..####.###...### Magic: 8/8========================#######............# .....AC: 6Str: 16#######.###### ...### EV: 19Int: 8#.#..#SH: 0Dex: 18##.#...XL:  8 Next: 63% Place: Dungeon:6#@.#Noise: ---------  Time: 4182.2 (1.0)#.##p) +7 Throatcutter {drain, coup de grace} ...#Throw: 4 javelins...!.aXi^[0;10;1m#.##.ß..#∩.#.....####F   Prince Ribbit (asleep)#.....∩.....######...F:##You pick up a parchment of Nazja's Percussive Tempering and begin reading... _You add the spell Nazja's Percussive Tempering to your library. _Found a fizzy cyan potion. _Found Matuamytti's Antique Armour Boutique.  You encounter Prince Ribbit. _Found a parchment of Jinxbite. Found Wooddor's Jewellery Boutique.bXiW#.#. #.....<. #.....#..#...... #.....#.####..####.###...### #............# ..... #######.###### ...### #.# ..# ##.# ... #.@# #.## ...# ...!.#.bXiY##.ß..#∩.#.....#####.....∩.....######...F:##bXia<3bXiwbXiI bXiZ ####.##.#.........# ....##.##.###...###........#.........<.................#..#...........#.....#.####..####.##########............# .....#######.###### ...### #..#5.2 (2bXi ;##.#... #..##.##...#..##.#.#.....bXi bXi bXi bXibXibXibXibXibXiVBbXi,bXibXi..# #.##.....#### .#  #### #.##.#......#### ####.##.#.........# .......##.##.###...###........#...........<.................#..#...........#.....#.####..####.##########......@.....# .....7#######.###### ...### #bXi..###.#...#..##....bXi| bXi cXi}3cXiqcXicXicXicXi,cXi,cXicXi##.##.#.#####..#.#   #.####.#####..#..# #.##.....#### .#  #### #.##.#......#### ####.##.#.........# .......##.##.###...###........#...............<.................#..#cXi1.........9#.....#.####..####.##########............# .....#######.###### ...####.#..#.cXincXicXiUcXidM...............#  ##.##.#.#####..#.##.####.#####..#   ..#.....#### .#  #### #.##.#### ..#######.##.#.........# ......##.##.###...####........@.<#..#.......................#.####..####.###...##########............# .....####.##.##cXicXi,90.2 (1cXiwcXi!cXi cXi cXi cXia dXi4dXidXidXidXiBdXi; #.######.....  ##.##.<...####.#.#..............###.##.#.#####..#.  #.####.#####..# ..# #.##.....#### .# #### #.##.#......#### ..### #####.##.#.........# ...... ###.##.###...###2.2 (2 #.............#...... #..............<............ #.....#..#..................#.....#.####..####.###...##########............# .....#######.###### ...### #.#..# ##.dXiV#...dXiedXi; IdXi> dXi[E XdXiG ,dXiI dXiN _####  ..# ########  #.######......# <...#####...............###.##.#.#####..#.#   #.####.#####..#dXi1O ..# #.##.....#### .# #### #.##.#..@...#### 4####.##.#.........# ........##.##.###...####.............#.............#..............<.................####..###.#dXiO dXiS dXiU eXip3eXiFteXiteXi{XeXi~,eXixeXiJ\###### ..# ######## .. #.######......##.eXi<...####.#.#...............###.##.#.#####..#.#   #.####.#####.@#eXiʅ6eXi..# #.##.....#### .# #### #.##.#......#### #####.##.#.........# ......eXi=#............##.##.###...###........eXiu...........#.####..####.#eXiSeXiыeXiÍeXieXi3eXieXi7eXiBeXieXi1eXieXij&G eXi&t#######.eXi& ..# ######## ...eXi&m #.######......##.#eXi'<...####.#.##.............@.#8eXi-'##.##.#.#####..#.# eXiF' eXi`' #.####.#####..# .# eXiy'u..# #.##.....####eXi'.#eXi'#### #.##.#......#### ..####eXi'.eXi'#...eXi'=........<..eXi(eXig.eXiq0eXi^ #  #### ##. ..# ######## ... #.######......##.#  ##.##.<...####.#.#  #.#  ##.##.#.#####..#.# #.####.#####..##.# ..# #.##.....###eXir_   #### #.##.#....#####.##.#....#.....##....... eXiLg eXig +9.2 (1eXi(l eXim fXi֛>#.#.#  .# # #### .##.#..# ######## ....######......# ##.##.<...####.# #...............## ##.##.#.#####..#.#  fXi#.####.#####..##.#  ..# #.##.....#### # #### #.##.#......#### ..########.##.#.........# ......#...##.##.###...####.#.fXifXi!(200fXifXi; _Found a stone staircase leading down.fXib#... #.># #..# #..#  #..# # ### #..##.#### ..# ########.......>..######......###.<...####.#.#.# ...............###.. #.##.#.#####..#.# ### #.####.#####..##.# ..# #.##.....#### # ### #.##.#......#### ..###  #####.##.#.........# ......  #.##.##.###...###fXifXi&1fXi.fXiŕ; _Found a stone staircase leading down.gXiJQM#..>  #..# # ### #..##.#### ..# ########.@.....>.####......##.##.#.## #.##.<...####.#.#.# ...............###..#.##..#.2gXinM ####..>  #..# # ### #.@##.#### ..# ########.......>.####......##.##.#.## #.##.<...####.#.#.# #.###..#.# ##....#.gXi(tgXit&3gXiexgXiFzgXi$ 9M ####..>  #.@# # gXi% z### #..##.#### ..# ########.......>. #.######......##.##.#.###gXi+ gXi+ &4gXi00 gXi1 hXia3hXi,hXim  You encounter a howler monkey.hXiM #####.h..>  #..# # ### #..##.#### ..# ########.......>.#h   howler monkey (wandering)hXiv%0hXiVhXi25.2 (1 _hXihXi|iXi6iXi(9nA howler monkey. An aggressively territorial primate, known for the astonishing variety and volume of noise it can produce. Max HP: ~18Will: +AC: +EV: +++ Threat: High Class: Natural Size: Small Int: Animal Speed: 120% (normally travels faster than you) You have about 71% to hit with the +7 Throatcutter. It has about 27% to hit you. Attack Max Damage Hit 8 It has a 16% chance to notice you each turn. It can open doors. It possesses the following natural abilities, which are affected by silence:  a - Warning Cry To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.nXinXibronnyjavo the PokerMerfolkHealth: 58/58 ========================####Magic: 8/8========================##.hAC: 6Str: 16#...EV: 19Int: 8#.>#SH: 0Dex: 18#..#XL:  8 Next: 63% Place: Dungeon:6nXi8#.@#Noise: ---------  Time: 4205.2 (1.0)#..# #p) +7 Throatcutter {drain, coup de grace} ####..##.####Throw: 4 javelins ..# ########.......>. #.######......##.##.#.## #.##.<...####.#.#.# #h   howler monkey (wandering) ...............###.. #.##.#.#####..#.# ### #.####.#####..##.# _Found Matuamytti's Antique Armour Boutique.  You encounter Prince Ribbit. nXi _Found a parchment of Jinxbite. Found Wooddor's Jewellery Boutique. _Found a stone staircase leading down. _Found a stone staircase leading down. _You encounter a howler monkey.nXinXiUnXinXipXiwbronnyjavo the PokerMerfolkHealth: 58/58 ========================####Magic: 8/8========================##.hAC: 6Str: 16#..*pXi8qEV: 19Int: 8#.*#SH: 0Dex: 18#.*#XL:  8 Next: 63% Place: Dungeon:6#.@#Noise: ---------  Time: 4205.2 (0.0)#..# #p) +7 Throatcutter {drain, coup de grace} ####..##.####pXiThrow: 4 javelins ..# ########.......>. #.######......##.##.#.## #.##.<...####.#.#.# #pXih   howler monkey (wandering) ...............###.. #.##.#.#####..#.# ### pXi#.####.#####..##.# _Found a stone staircase leading down. _You encounter a howler monkey.pXijThrow: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 63% to hit)pXiW +bronnyjavo the PokerMerfolkHealth: 58/58 ========================####Magic: 8/8========================##.(AC: 6Str: 16#..(EV: 19Int: 8#.(#SH: 0Dex: 18#.(#XL:  8 Next: 63% Place: Dungeon:6#.@#Noise: ---------  Time: 4205.2 (0.0)#..# #p) +7 Throatcutter {drain, coup de grace} pXi` ####..##.####Throw: 4 javelins ..# ########.......>. #.######......##.##.#.## #.##.<...####.#.#.# #h   howler monkey ...............###.. #.##.#.#####..#.# ### #.####.#####..##.#Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 63% to hit)  You throw a javelin.  The javelin pierces through the howler monkey.  The howler monkey howls!  The howler monkey is moderately wounded.pXi 8hpXiY P.hpXi/ "..pXiХ 7===6.6 (1.4pXi :3 _pXi pXi tXiYbronnyjavo the PokerMerfolkHealth: 58/58 ========================####Magic: 8/8========================##.(AC: 6Str: 16#...EV: 19Int: 8#.h#SH: 0Dex: 18#.*#XL:  8 Next: 63% Place: Dungeon:6#.@#Noise: ===------  Time: 4206.6 (0.0)#..# #p) +7 Throatcutter {drain, coup de grace} ####..##.####Throw: 3 javelins ..# ########.......>. #.######......##.##.#.## #.##.<...####.#.#.# #h   howler monkey ...............XiZ0m###.. #.##.#.#####..#.# ### #.####.#####..##.#The howler monkey howls! _The howler monkey is moderately wounded.Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 63% to hit)tXi bronnyjavo the PokerMerfolkHealth: 58/58 ========================####Magic: 8/8========================##((AC: 6Str: 16#.(.EV: 19Int: 8#.(#SH: 0Dex: 18#.(#XL:  8 Next: 63% Place: Dungeon:6#.@#Noise: ===------  Time: 4206.6 (0.0)#..# #p) +7 Throatcutter {drain, coup de grace} ####..##.####Throw: 3 javelins ..# ########.......>. #.######......##.##.#.## tXi #.##.<...####.#.#.# #h   howler monkey ...............###.. #.##.#.#####..#.# ### #.####.#####..##.#Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 63% to hit)  You throw a javelin.  The javelin closely misses the howler monkey.tXiz M>htXi e.(catching breath)tXi6 =========8.0 (1.42tXi\ tXi   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (moderately wounded, 63% to hit)  You throw a javelin.  tXiB The javelin closely misses the howler monkey. _The howler monkey hoots and howls with incredible vigour!uXi} †You slash the howler monkey!uXi(uXiCe8---------9.1 (1.1uXifuXiQ _You kill the howler monkey!vXizA howler monkey corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.vXi bronnyjavo the PokerMerfolkHealth: 58/58 ========================####Magic: 8/8========================##((AC: 6Str: 16#...EV: 19Int: 8#.>#SH: 0Dex: 18#.†#XL:  8 Next: 68% Place: Dungeon:6#.@#Noise: ---------  Time: 4209.1 (1.1)#..# #p) +7 Throatcutter {drain, coup de grace} ####..##.####Throw: 2 javelins ..# ########.......>. #.######......##.##.#.## #.##.<...####.#.#.# # ...............###.. #.##.#.#####..#.# ### #.####.#####..##.#Aim: vXin a howler monkey (moderately wounded, 63% to hit)  You throw a javelin.  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Xi###..##.##.# #.# ..##.#####.# .##..#..# 2 .##..####### .###.#.##.......# Xi9XizXiXiXiv/ ###### #  #.###.#### #####.###  #........# #.......# ###..##.##.# #4.......##.#####...#.....# .##........####### .###.#.##.......#Xi3 Xi`QXi XipXiXiXi4XiBXiZXiXiXiXiXiXiLXiL ####### #.....# # #.###.#### #####.### Xi\i........# #..@....#7.1 (3 #..##.##.# #.##............##.#####.# ....... #..#Xi....# ....... #........####### ..#.#.# ##.#.### ..#.# # ..............# ... . #######.......# ### #Xi$ XiyXiJXicXi8k Xik Xi8l Xin Xio %  Xip LYou encounter a bombardier beetle.Xis u### .. .....# Xis B# .###.#### #####.### .Xit # #...@...# ..##.##.# #.##.#Xi)t b##.#####.##.# ..#.XiMt N##.# .#Xivt #..#.#.#.#.##.Xi| # #..#.# # B   bombardier beetle (wandering)# #... ..# #### ## .B08.1 (1 _Xi Xi BBYou completely miss the bombardier beetle.Xi   The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.XiXi,c===9.3 (1.2Fire Xi{ _You are covered in liquid fire! Move or burn!Xi-  You hit the bombardier beetle.Xi&N  The bombardier beetle is lightly wounded.Xi'73---Xi'*--70.5Xi,Xi.Z _The liquid fire burns you!Xi U  You barely miss the bombardier beetle.Xi V  The bombardier beetle is lightly wounded.  Xi DThe liquid fire burns you!Xi  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.Xih/Xi/$49Xi30H----==1.7Xi4Xi7i _You are even more covered in liquid fire!Xiub †You slash the bombardier beetle!Xiop   You kill the bombardier beetle!Xir& Xir7--72---2.8 (1.1 _The liquid fire burns you!Xi sXiwXiyl _Your Long Blades skill increases to level 5!XiKlXiYv--- _You are on fire!Xi} _You are on fire!Xi ) #### .. #.....# .# #.###.#### #####†### #.# #..@....# #..##.##.# #.##.#.##.#####.##.# #..#.##.# #.##..#.#.## #Xi #.#.##.# #..#.# #.# #... .#.# #### ##  #.#Xi5 P  You shake off some of the fire as you move.Xi A2---Xi $30Xij Xi Z _The liquid fire burns you!Xi!aXiaXifXiQhZ _You are on fire!Xi3XijXiXizXiXi\ Xi Xi+ ###  # ..  #.....# .#  #.###.#### #####†###  #.# #.##..##.##.# #.##.#.##.#####.##.......# ##..#..##.......# ##.########..#.#.###.#.##.# #..#.# #.# #... .#.# #### ##  #.#  You shake off some of the fire as you move.39---4  You shake off some of the fire as you move. _The liquid fire burns you! _You are on!  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It is wielding a +0 trident.XiK  ###...### #..#.##..##. ## #...#####..#.##..# .# #.............o.. .###...#####..#..##.#.)# ...# ..............#..# ###...#####.##..#####.o .# #..... ...##.@....... ## #...########.######.≈..# #....# ............####......#....... o   orc wizard (polearm, wandering)#........ o   orc (wandering)#......5#.#.......#.#oi "40m..Xi (Xiy &8Xi΍ Xi 0 _The orc leaves your sight.Xiq<###...### #..#.##..##.  #...#####..#.##..# # #............o... ###...#####..#..## ..#.)# ....# #..# ###...#####.##..#####. # #..... ...##.~ #...##.######.≈..# #....# ............####......#....... #........#......5#. XiWE.oXih2oXinoo)o   orcXi4/==9XiXiDA _The orc wizard shouts! You hear a shout! x2XiY #.......# #.........  ###...### #..#.##..##. ## #...#####..#.##..# .# #................ .Xi!Z###...#####..#.o##...#.)#....# ..............#..# .###...#####.##.@#####o.. 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Items  a - ([) a +0 robeb - ()) a +0 trident  Xi}<c - ()) a falchionXi Xi Xi .......#.###..##.......bronnyjavo the Poker ##.#...#.# #..##.#..##.Merfolk#.......# #..........Health: 53/58 =====================---###...### #..#.##..##.XiR Magic: 8/8======================== ## #...#####..#.##..#AC: 6Str: 16 .# #................EV: 19Int: 8 Xiz .###...#####..#..##SH: 0Dex: 18 Xi 7..............#.)#XL:  8 Next: 75% Place: Dungeon:6 ................@#Xi1 Noise: ---------  Time: 4433.9 (1.1) ..............#..#p) +7 Throatcutter {drain, coup de grace} .###...#####.##..#####o..Throw: 4 javelins .# #..... ...##.........~ ## #...########.######.≈≈XiX ..# #....#............####......Xi{ w#....... _The orc leaves your sight. _The orc wizard shouts! You hear a shout! x2 Xi o_The orc wizard hits you from afar with a +0 trident. _The orc wizard closely misses you.Xi nYou slash the orc wizard! _You kill the orc wizard!Xi Xi XiR Xi XiIXiPXi~  You encounter an orc. It is wielding a +0 whip.XihM#.###.#...#........## ....##..##...... Xiޙ##.#...#.# #..##.#..##........# #..........  ## #..#.##..##. #Xi #####..#.##..# #.............o.. .Xi*c###...#####..#..##.....#XiG*...Xii.............#..# Xi.###...#####.##..#####o....##Xiro   orc (wandering)XiȚ!...Xi̛'0.0Xir:Xi24.9 (1 _XiǰXiּ$  Things that are here:Xi XiƿN_a +0 trident; a +0 robe; a +0 falchionXi\ .###.#.. .#.###.#...#........## ....##..##.......# ##.#...#.# #..##.#..##........# #.......... Xi ]  ## #..#.##..##. ######..#.##..##.. #.............oo..o.####...######.....#.).....................#..##...#####.##..#####o.. ... ...##.........~Xi=] Voo 3 orcs (1 wandering) ## #...########.######.≈≈# #....#......Xi4c 3o.Xic 1o.Xic -o.Xi#i :Xi~i &5Xizm Xin o _You encounter an orc. It is wielding a +0 whip.Xiq )You slice the orc!!o.Xi$ t  2 orcsYou kill the orc!Xię c4==7.0 (1.1Xi Xiң T _The orc completely misses you.Xi[Ng )You slash the orc!Xiv[o.o.   orc-8.2 (1.2 _You kill the orc!XiNN XiN XiN L1-=XiN 9.3 (1.1XiU Xi:X s _You barely miss the orc. The orc hits you with a +0 hand axe.XiF!  You slash the orc!Xiz  The orc is almost dead.Xi#2Xi4-40.4Xi"Xi$ XiH$F_The orc completely misses you.Xim  Xi!n Xin )Xis /You slash the orc!Xiy (Xi} 0-1.5Xi Xi% G _You kill the orc!Xi{0.>....# #.....####### #.###..###.#.......... #.###.#...#........##. ......#.###..##.......# #.#...#.# #..##.#..## #.......# #.......... #...### #..#.##..##. # #...#####..#.##..##... # #............)@.....# ###...#####..#..#####..)#.)# .....#............#..# ###...#####.##..#####o.. #..... ...##.........~ Xi{# #...########.######.≈≈..# #....#Xi΃XiiF-20XiXiҍ _Found a dagger.Xik _Items here: )) [ †.Xi3XidQ3Xi׾BXiUXi,XiXiXiXiXiXiK4=XiXi,XiXi,XiXiXi"#5XiF2=Xi;Xi>,Xi]Xic,Xi[Xi,XiXiXi4K6=XiXi#,XiXiY,XiXi=97Xi}2=XiBXiXiXiXiQXiXi,XiZXiEXi k _You start resting.HP restored.XiSXim0608.0)Xi|a8=1.5 (19 _Xi_"Xi($Xi Xi Xi\ Xi Xi Xi Xi ,Xi Xi Xi Xi i>....# #.....####### ##..###.#.......... ##.#...#........##. #.###..##.......# ..#.# #..##.#..##. Xiy p......# #.......... ....### #..#.##..##. ......#####..#.##..##....)).@...# 3.5 (2.0)...#####..#..#####..)..#.)# .....# .#..Xi #...#####.##....... ...##.....########.# Xiz Xi Xi Xis3Xi6XiXi)#XXi#Xi=$9=Xi &Xi,...# #.....####### ..###.#........... ##.#...#........##.. ..#.###..##.......##. # ..#.# #..##.#..##... .#.Xi -# #............ ... ..### #..#.##..##.#...# ..#####..#.##..##.. .))...@.# 5 ..#####..#..#####..)...##.)# ......## ......#..# .....~~ Xi-9..#####.##..#####...~≈≈≈ .... ...##.........~~≈≈≈ ..##.######.≈≈≈≈≈~ Xi{.Xi>Xi?XiXiXi"Xi:$Xis ###.#........... ## .#...#..##.. .. .#.###..##.......##.###.# #..##.#..##.....#..# #................. ### #..#.##..##.#...#. #####..#.##..##....... ........)).....###### #####..#..#####@.)...#......#.)# #......# ..# #..#..# #.....~~~#####.##..#####...~≈≈≈≈Xiot . ...##.........~~≈ .########.######.≈≈≈≈≈~# #....# ..~≈≈~..P.........Xi>z Xiz +6.5 (1XiR~ Xi5 Xiu #...#.##.. .. ###..##.......##.## #..##.#..##.....#. ................ .Xi### #..#.##..##.#...###..##...... ..........)).....###########..#..#####..)..........#.)# #@.......#~~~.≈≈≈≈P÷..####......XiXi&7XiXinXi8  ###..##.......##.## #..##.....#. ................ .### #..#.##..##.#...##..... ..........)).....######Xi9 #####..#..#####..)..........#.)# #......##.....#~~~#####.##..#####...~≈≈≈≈Xi09 .≈≈≈~<._.#.......XiB XiB XiC 8XiI Xi"K _ _Found a blossoming altar of Fedhas. Found an escape hatch in the ceiling.XivV&  #..##.....#. ................ .### #..#.##..##.#...##..... ..........)).....###########..#..#####..)..........#.)# #......##.....#~~~#####.##..#####...~≈≈≈≈ ... ...##.........~##.~≈≈≈♣♣P.#........Xi\XiW]&9XiaXiRcXif]Xi^A cache of fruit. A pile of assorted fruit, ranging from common dungeon staples like chokos and snozzcumbers, to rarer treats such as apples and oranges. You already carry as Xi^^much food as you will ever need for this journey, but the occasional nibble wouldn't hurt.XiT0Xi0`.#.# #..##.#..##.....#.Xi0bronnyjavo the Poker ...# #.................Merfolk Xi0.### #..#.##..##.#...#.Xi1Health: 58/58 ======================== .#####..#.##..##.......Xi.1aMagic: 8/8======================== Xii1..........)).....######AC: 6Xi1Str: 16 .#####..#..#####..)...#EV: 19Xi1Int: 8 ........#.)# #......##SH: 0Xi1Dex: 18 ...........# #........Xi1XL:  8 Next: 75% Place: Dungeon:6 Xi1s........#..# #@....~~~Xi2Noise: ---------  Time: 4469.5 (1.0) .#####.##..#####...~≈≈≈≈Xi12p) +7 Throatcutter {drain, coup de grace} ... ...##.........~~≈≈≈≈XiH2:Throw: 4 javelins Xij2z.########.######.≈≈≈≈≈~≈ Xi2.# #....# ..~≈≈~..P ........... .≈≈≈≈P÷..Xi2+####...... .≈≈≈~<._.#....... #.~≈≈≈♣♣P.#........ _You kill the orc! _Found a dagger. _Items here: )) [ †. _You start resting. Xi3s_HP restored. _Found a blossoming altar of Fedhas. Found an escape hatch in the ceiling.XiP:Xi:XiYNXi(A blossoming altar of Fedhas. An altar to Fedhas Madash, covered in vibrant and colourful plant life. Pray here with > to learn more.XiqO XiW .#.# #..##.#..##.....#.bronnyjavo the Poker ...# #.................Merfolk .### #..#.##..##.#...#.Health: 58/58 ======================== .#####..#.##..##.......Magic: 8/8XiW Q======================== ..........)).....######AC: 6Str: 16 .#####..#..#####..)...#EV: 19Int: 8 ........#.)# #......##SH: 0Dex: 18 ...........# #........XL:  8 Next: 75% Place: Dungeon:6 ........#..# #@....~~~Noise: ---------  Time: 4469.5 (0.0) XiW .#####.##..#####...~≈≈≈≈p) +7 Throatcutter {drain, coup de grace} ... ...##.........~~≈≈≈≈Throw: 4 javelins .########.######.≈≈≈≈≈~≈ XiX .# #....# ..~≈≈~..P ........... .≈≈≈≈P÷..Xi>X ####...... .≈≈≈~<._.XiyX q#....... #.~≈≈≈♣♣P.#........ _You kill the orc! _Found a dagger. _Items here: )) [ †. XiSY _You start resting. _HP restored. _Found a blossoming altar of Fedhas. Found an escape hatch in the ceiling.Xi` Xia Xig XiKi Xi|c ............... .### #..#.##..##.#...##..... ..........)).....###########..#..#####..)..........#.)# #......##.....#~~~#####.##..#####@..~≈≈≈≈ ... ...##.........~########.######.≈≈≈≈≈~....~≈≈~ ..#......5#.Xi4Xi,70.5 (1XibXin ### #..#.##..##.#...#. ..#####..#.##..##....... ...........)).....###########..#..#####..)...#........#.)# #......##....# #........#..# #.....~~~Xi(o S#####.##..#####...~≈≈≈≈ .... ...##......@..~~≈≈≈≈########.######.≈≈≈≈≈~≈ ..# #....# ..~≈≈~..P .XiYo ........... .≈≈≈≈P÷..  ####...... ..≈≈≈~<._.Xio  #....... #.~≈≈≈♣♣P. #Xio .....~≈≈~ .. #Xio 5#. .~~≈≈~ #.......#.#Xi| Xi} &1Xi_ Xiw Xi.### #..#.##..##.#...#..#####..#.##..##........)).....######.#####..#..#####..)...#.#.)# #......##.# #.........#..# #.....~~~.#####.##..#####...~≈≈≈≈. ...##.~~≈≈≈≈.##.######.≈≈≈≈≈~≈  ..# #....# ..~≈≈~..P  . .≈≈≈≈P÷..  ####...... ..≈≈≈~<._. #. #.~≈≈≈♣♣P. #..~≈≈~ .. #......5#. .~~≈≈~  #.#.#XiaXi0&2XiqXiXi#...### #..#.##..##.#...#. #...#####..#.##..##. #.)).....###### #...#####..#..#####..)...#.#.)# #......##.# #.........#..# #.....~~~ #...#####.##..#####...~≈≈≈≈ #..... ...##.~~≈≈≈≈ #...Xi{##.######.≈≈≈≈≈~≈ ..# #....# ..~≈≈~..P  . .≈≈≈≈P÷.. ####...... ..≈≈≈~<._. #. #.~≈≈≈♣♣P. 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XiJ  ####...... ..≈≈≈~<._.  #. #.~≈≈≈♣♣P.  #.~≈≈~ ..  #......5#. .~~≈≈~  #.#.#Xi Xi &4Xi+ XiR#...### #..#.##..##.#...#. # #...#####..#.##..##. # #.....)).....#######...#####..#..#####..)...#...#.)# #......##Xi.....# #..#..# #.....~~~#...#####.##..#####...~≈≈≈≈ # #..... ...##Xij.~~≈≈≈≈ # #...Xi##.######.≈≈≈≈≈~≈ ..# #....# ..~≈≈~..PXi} ...... .≈≈≈≈P÷..Xi ####...... ..≈≈≈~<._. #Xi@x. #.~≈≈≈♣♣P.  #Xia.~≈≈~ ..  #......5#. .~~≈≈~ XiH #.#.#Xi;Xi&5XieXiXiP ###...### #..#.##..##.#...#. ## #...#####..#.##..##. .# #............)).....###### .###...#####..#..#####..)...#...#.)# #......##.....# #..#..# #.....~~~ .###...#####.##..#####...~≈≈≈≈ .# #..... ...##.~~≈≈≈≈ ## #...##.######.≈≈≈≈≈~≈ ..# #....# ..~≈≈~..P ............ .≈≈≈≈P÷.. ####...Xi;Q... ..≈≈≈~<._. #....... #.~≈≈≈♣♣P. #.....~≈≈~ .. #......5#. .~~≈≈~ XiQP #.#.#Xie^Xi-_&6XiiXikXi% 3Xi?& Xi, XiQ/ Xi{2 ,Xi3 Xi5 Xi6 Xi7 Xij> ##...### #..#.##..##.#...#.  #...#####..#.##..##.......  #............)).....###### ##...#####..#..#####..)...# ..#.)# #......## Xi> ....# #.. #..# #.....~~~ ##...#####.##..#####...~≈≈≈≈ Xi?  #..... ...##...~~≈≈≈≈ 8.5 (2  #...########.######.≈≈≈≈≈~≈ ..# #....# ..~≈≈~..P ..Xi.? 6...####....XiM? S#....Xix? @#....#....Xi? , Xi>@ XiMF XiG XiXiXXiXiXiXi=BXiXi,XiXi...### #..#.##..##.#...#. ...#####..#.##..##....... Xi?.....)).....###### ...#####..#..#####..)...# Xid#.)# #......## ..# #........ Xi#..# #.....~~~ ...#####.##..#####...~≈≈≈≈ Xi..... ...##..~~≈≈≈≈ 80 Xi...########.######.≈≈≈≈≈~≈  ..# #....# ..~≈≈~..P  .. .≈≈≈≈PXi÷..####...... ..≈≈≈~<.Xi _.#....... #.~≈≈≈♣♣P. XiXiXia3Xi3Xi6Xit>XiAXi~D,XiFXiRHXiHXiIXiP### #..#.##..##.#...#. #####..#.##..##....... )).....###### #####..#..#####..)...# #.)# #......## # #........ XiP6#..# #.....~~~ #####.##..#####...~≈≈≈≈  ...##..XiP~~≈≈≈≈ 2##.######.≈≈≈≈≈~≈ XiP.# #....# ..~≈≈~..P .XiPj ..≈≈≈≈P÷..XiQ####...... ...≈≈≈~<._Xi.Q#.......##.~≈≈≈♣♣P.XiLQ#...........~≈≈~ ..XilQ#......5#.#.~~≈≈~ Xi#RXi>XXi7YXixw### #..#.##..##.#...#. #####..#.##..##....... )).....###### #####..#..#####..)...# #.)# #......## #.#..# #.....~~~. #####.##..#####...~≈≈≈≈~Xi ...##........@~~≈ #.######.≈≈≈≈≈~≈ # #....# #..~≈≈~..P≈ #..≈≈≈≈P÷.  ####..........≈≈≈~<._.>Xi;#.......##.~≈≈≈♣♣P.#...........~≈≈~ ..~#......5#.#.~~≈≈~ ~~ XiXi+3.5 (1XiXiC9 _Found an escape hatch in the floor.Xi #..... .........)).....###### #####..#..#####..)... .......#.)# #......###......#~~~ Xij#####.##..#####...~≈≈≈≈~ .. ...##.........~~≈≈≈≈≈ ########.######.@≈≈≈≈~ #....# #..~≈≈~..P .......... #..≈≈≈≈P÷........~#.#..~≈≈≈≈XiB  Your legs become a tail as you dive into the water.XiXi T5 24 XiHf 4.1 (0.6Water XiXiA _Your +0 pair of boots melds into your body.Xi M #...# #####..#.##..##....... .........)).....##### #####..#..#####..)...# #.)###.... .......#..# #.....~~~. #####.##..#####...~≈≈≈≈~ .. ...##........@~~≈≈≈ ########.######.≈≈≈≈≈~≈ # #....# #..~≈≈~..P≈ .......... #..≈≈≈≈P÷...XihWater ....~#.#..~Xi Xi]619 5.1 (1.0XiXiC _Your +0 pair of boots unmelds from your body.Xi #..#.##..##.#...#. ..#.##..##....... )).....###### ..#..#####..)...# Xi7#.)# #......## #.#..# #.....~~~.Xi.##..#####...~≈≈≈≈~ ...##.@~≈Xi:".######.≈≈≈≈≈~≈  #....# #..~≈≈~..P≈Xi[ #..≈≈≈≈P÷...≈ Xi|####..........≈≈≈~<._.>~Xi9#.......##.~≈≈≈♣♣P..≈#...........~≈≈~ ..~Xiĵ#......5#.#.~~≈≈~ ~ XiͷB  Your legs become a tail as you dive into the water.XioXig5 24  Xi[7 (0.6Water XiXi9A _Your +0 pair of boots melds into your body.Xi #..#.##..##.#...#. ..#.##..##....... )).....###### ..#..#####..)...# #.)# #......####.# #.#..# #.....~~~..##..#####...~≈≈≈≈~~.  ...##.~@≈.######.≈≈≈≈≈~≈≈≈~#....# #..~≈≈~..P≈Xi #..≈≈≈≈P÷...≈..........≈≈≈~<._.>~≈#.##.~≈≈≈♣♣P..≈#...........~≈≈~ ..~~≈#......5#.#.~~≈≈~~~ Xi=6.3XioXi`Xi]#..#.##..##....... ......)).....###### ##..#..#####..)...# . ....#.)# #......####.#..# #.....##..# #.....~~~ ##.##..#####...~≈≈≈≈~~ ...##.........~~≈≈≈≈≈≈≈ #####.######.≈≈≈@≈~≈≈≈~~ Xi3^ #....# #..~≈≈~..P ....... #..≈≈≈≈P÷... ##....≈≈≈~<._.>~≈~  #.##.~≈≈≈♣♣P..≈≈~#.XiV^y...~≈≈~ ..~~≈~Xi^<#......5#.#.~~≈≈~~~~~~~#.#.#..~≈≈≈≈≈≈≈~. XihXiAiS9Water XipXirXi}..#.##..##. )).....###### #...#..#####..)...# ..#.)# #......####.# # #.##..# #.....~~~..##..#####...~≈≈≈≈~~..###.XiK~~≈..######.≈≈≈≈@~≈≈≈~~. #....# #..~≈≈~..P≈≈≈~. #..≈≈≈≈P÷...≈≈≈~.≈≈≈~<._.>~≈~ #.##.~≈≈≈♣♣P..≈≈~ #.~≈≈~ ..~~≈~. Xi#......5#.#.~~≈≈~~~~~~~. #.#.#..~≈~.XiXi'7.5XilXiXi .....)).....###### #. #..#..#####..)...# ... ...#.)# #......####.# ........###~~~..... #.##..#####...~≈≈≈≈~~..# ..##.........~~≈≈≈≈≈≈≈.. ####.######.≈≈≈≈≈~≈≈≈~~....# #..~≈≈~@.P≈≈≈ Xi;...... #..≈≈≈≈P÷...≈≈≈~ #..........≈≈≈~<._.>~≈~Water .#.. ≈~~~..#XitXi]619 8.5 (1.0XiQXi  Your legs become a tail as you dive into the water. _Your +0 pair of boots melds into your body.unmelds from your body.  Your legs become a tail as you dive into the water. _Your +0 pair of boots melds into your bodyXi*.unmelds from your body.Xi Xil A cache of fruit. A pile of assorted fruit, ranging from common dungeon staples like chokos and snozzcumbers, to rarer treats such as apples and oranges. You already carry as Xi ^much food as you will ever need for this journey, but the occasional nibble wouldn't hurt.Xi|rXiUz.....)).....###### #.bronnyjavo the Poker #..#..#####..)...# ...Merfolk ...#.)# #......####.#XizHealth: 58/58 ======================== ......# #...........##Magic: 8/8======================== ...#..# #.....~~~.....AC: 6XizStr: 16 #.##..#####...~≈≈≈≈~~..#EV: 19XizInt: 8 ..##.........~~≈≈≈≈≈≈≈..SH: 0Xi {,Dex: 18 Xi.{####.######.≈≈≈≈≈~≈≈≈~~.XL:  8 Next: 75% Place: Dungeon:6 XiM{#....# #..~≈≈~@.P≈≈≈~.Xij{5Noise: ---------  Time: 4488.5 (1.0) ...... #..≈≈≈≈P÷...≈≈≈~Xi{p) +7 Throatcutter {drain, coup de grace} #..........≈≈≈~<._.>~≈~~Xi{Throw: 4 javelins #.......##.~≈≈≈♣♣P..≈≈~~ Xi{8#...........~≈≈~ ..~~≈~. #......5#.#.~~≈≈~~~~~~~. Xi{#.......#.#..~≈≈≈≈≈≈≈~...#.. ≈~~~..#Xi|OYour legs become a tail as you dive into the water. _Your +0 pair of boots melds into your body. _Your +0 pair of boots unmelds from your body.  Your legs become a tail as you dive into the water. _Your +0 pair of boots melds into your body. _Your +0 pair of boots unmelds from your body.XiXiXXiXipXiw Xi A blossoming altar of Fedhas. An altar to Fedhas Madash, covered in vibrant and colourful plant life. Pray here with > to learn more.XiXim.....)).....###### #.bronnyjavo the Poker #..#..#####..)...# ...Merfolk ...#.)# #......####.#Health: 58/58 ======================== ......# #...........##Magic: 8/8======================== ...#..# #.....~~~.....AC: 6Str: 16 #.##..#####...~≈≈≈≈~~..#EV: 19Int: 8 Xi..##.........~~≈≈≈≈≈≈≈..SH: 0Dex: 18 ####.######.≈≈≈≈≈~≈≈≈~~.XL:  8 Next: 75% Place: Dungeon:6 Xi#....# #..~≈≈~@.P≈≈≈~.Noise: ---------  Time: 4488.5 (0.0) ...... #..≈≈≈≈P÷...≈≈≈~Xi<Np) +7 Throatcutter {drain, coup de grace} Xi^#..........≈≈≈~<._.>~≈~~Throw: 4 javelins XiH#.......##.~≈≈≈♣♣P..≈≈~~ #...........~≈≈~ ..~~≈~. Xi"#......5#.#.~~≈≈~~~~~~~. #.......#.#..~≈≈≈≈≈≈≈~..Xi .#.. ≈~~~..#Your legs become a tail as you dive into the water. _Your +0 pair of boots melds into your body. _Your +0 pair of boots unmelds from your body.  Your legs become a tail as you dive into the water. _Your +0 pair of boots melds into your body. Xi/._Your +0 pair of boots unmelds from your body.Xi 4XiXiXi0%#..#####..)...# ... ..#.)# #......####.# ..# #.....##.#..# #.....~~~......##..#####...~≈≈≈≈~~..# .##.........~~≈≈≈≈≈≈≈... Xi 1###.######.≈≈≈≈≈~≈≈≈~~ ....# #..~≈≈~..P≈≈≈~. ..... #..≈≈≈≈P÷@..Xi71....≈≈≈~<._.>~≈~~. .XiV1##.~≈≈≈♣♣P..≈≈~~. .Xir1$...~≈≈~P..~~≈~.. ......5#.#.~~≈≈~~~~~~~.# Xi1.Xi1z#.#..~≈≈≈≈≈≈≈~..#Xi1 .#.. ~≈≈~~~..## ..~~~...#Xi1!#Xi<XiT=+9.5 (1Xi+DXiEXi`nS )# #......####.# ........##.#~~~.....##..#####...~≈≈≈≈~~..#.......~~≈≈≈≈≈≈≈.. ###.######.≈≈≈≈≈~≈≈≈~~ ....# #..~≈≈~..P≈≈≈XiJo9. #..≈≈≈≈P÷...≈≈≈~.....≈≈≈~<.@.>~≈~##.~≈≈≈♣♣P..≈....~≈≈~P..~~≈~..~#..#..~..#..........#XixXiax'90XiXi> _Your +0 pair of boots melds into your body.unmelds from your body.  Your legs become a tail as you dive into the water. _Your +0 pair of boots melds into your body.unmelds from your body. _There is a blossoming altar of Fedhas here.XiG&A blossoming altar of Fedhas. An altar to Fedhas Madash, covered in vibrant and colourful plant life. Pray here with > to learn more. You are here. (>)pray.XiXi|..#.)# #......####.#bronnyjavo the Poker .....# #...........##.Merfolk ..#..# #.....~~~......Health: 58/58 ======================== .##..#####...~≈≈≈≈~~..#.Magic: 8/8Xiø======================== .##.........~~≈≈≈≈≈≈≈...AC: 6Str: 16 ###.######.≈≈≈≈≈~≈≈≈~~..EV: 19XiInt: 8 ....# #..~≈≈~..P≈≈≈~..Xi%SH: 0Dex: 18 ..... #..≈≈≈≈P÷...≈≈≈~.XinXL:  8 Next: 75% Place: Dungeon:6 ..........≈≈≈~<.@.>~≈~~.Noise: ---------  Time: 4490.5 (1.0) .......##.~≈≈≈♣♣P..≈≈~~.Xip) +7 Throatcutter {drain, coup de grace} ...........~≈≈~P..~~≈~..Xi:Throw: 4 javelins XiڹM......5#.#.~~≈≈~~~~~~~.# .......#.#..~≈≈≈≈≈≈≈~..#.#..~~≈≈~~~..##Xi....~~~...###..........# Xi_Your +0 pair of boots unmelds from your body.  Your legs become a tail as you dive into the water. Xi>f_Your +0 pair of boots melds into your body. _Your +0 pair of boots unmelds from your body. Xig{_There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.Xi /  --more--Xi Fedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of Xi{ xabilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. 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The helpless drude fails to defend itself.  You slice the drude!!&YiL)&Yi595.9 (1.2&Yi&YiI _You kill the drude!*Yi##...#####.##..#####...~≈≈≈≈~~..#  #..... ...##.........~~≈≈≈≈≈≈≈.  #...########.######.≈≈≈≈≈~≈≈≈~~  ..# #....#####..~≈≈~..P≈≈≈~ ..............#..≈≈≈≈P÷...≈≈≈~ ####*Yik....≈≈≈~<._.>~≈~~ #.##.~≈≈≈♣♣P..≈≈~~ #.....~≈≈~P..~~≈ ##.#.~~≈≈~~~~~~~ #.#.#..~≈≈≈≈≈≈≈~.. #.#..#..~~≈≈~~#######^.....~~~.# ###.......... *Yi?l##### ####### *Yi B60*Yi*Yi*YiUk r #..... ...##.........~~≈≈≈≈≈≈≈. # #...########.######.≈≈≈≈≈~≈≈≈~~ ..# ##....#####..~≈≈~..P≈≈≈~ ..............#..≈≈≈≈P÷...≈≈≈ ####*Yil P....≈≈≈~<._.>~ ###.~≈≈≈♣♣P..≈≈ #.....~≈≈~P..~~≈ ##.#.~~≈≈~~~~~~~ #.#.#..~≈≈≈≈≈≈≈ #.#..#..~~≈≈~~....#######^.....~~~.#.# ###..........*YiFl #  ##### ####### *Yiq *YiXr &7*Yiu *YiPw *Yi7*Yi8*Yi8*Yi?*Yi/A+Yin+YiC+Yio ## #...########.######.≈≈≈≈≈~≈≈≈ ..# ##....#####..~≈≈~..P≈≈ ..............#..≈≈≈≈P÷...≈ ####..........≈≈≈~<._.>~ #.##.~≈≈≈♣♣P..≈ #...........~≈≈~P..~ ##.#.~~≈≈~~~~ #.......#.#..~≈≈≈≈≈≈≈ #...@...#..#..~~≈≈~~~9.9 (2 .+Yik ......#######^..... #####.# ###.........  ###. ###### +Yi+Yi+YiI+Yi% ,+YiB+YiX+Yi`,+Yi+Yis ..# ##....#####..~≈≈~..P ..............#..≈≈≈≈P÷.. ####..........≈≈≈~<._. #.##.~≈≈≈♣♣P. #...........~≈≈~P.. ##.#.~~≈≈~ . #.......#.#..~≈≈≈≈≈ ##..####.......#..#..~~≈≈~ ..........@#######^.....42.9 (3 F:## #####.### ###..... #. ### # ###### +Yi +Yi"+Yiz7# ..# ##....#####..~≈≈~.. # .......#..≈≈≈≈P÷ # ####.≈≈≈~<._ # #.##.~≈≈≈♣♣P #.~≈≈~P . #.#.#.~~≈≈ ∩. #.#.#..~#.####.......#..#..~~≈≈..#######^..... .F:## .#####.### ### #. ### #. .##3.9 (1,Yif.# ..............#..≈≈≈≈P÷ .# ####....≈≈≈~<# ###.~≈≈≈♣♣ #.....~≈≈~ #. ##.#.~~≈≈~ #∩.## #.#.#..~≈≈≈ #### ....####.......#..#..~~ ..... #.........#######^.....~F:## .#####@### ###..... #.# ### #.. #### .### 4,Yih ] ####...≈≈≈~<. # .##.~≈≈≈♣♣ # ......~≈≈~P #....#.#.~~≈≈~ #∩.##....#.#..~≈≈≈ #### ....####.......#..#..~~ ..... #.........#######^.....~F:## .#####.### ###..... #@# ###..# ####.###.# .# .#.# .#..#....5,YinZ # ##.~≈≈≈♣♣ # ........~≈≈~P #......#.#.~~≈≈~ #∩.##...~≈≈≈ #### ....####....#..~~ ..... #.........#######^.....~F:## .#####.### ###..... #.### ###..# #####.###.# #.# .#..# .#...  #.......###6-Yih. #.....~≈≈~ .#. ##.#.~~≈≈ .#∩.## #.......#.#..~≈≈ .#### ....####.#..#..~~ ∩..... #.........#######^.....F:## .#####.### ###.... #.### ####...# ######.#  .#. .#5... #.....!....5   shadow imp (asleep)####   You encounter a shadow imp.7 _Found a smoky purple potion.0YiR C!.#. ##.#.~~≈ ..#∩.## #.......#.#..~ ..#### ....####.......#..#..~ .∩..... #.........#######^.... #...F:## .#####.### ### 0YiR l#.### ####...# #####.#  .##..... .##..5... ##......#!....####### 0Yi[ 0Yi\ &80Yib 0Yi0d 1YiSß..#∩.## #.#.#..~.#### ....####.#..#..1Yiʑ∩..... #.........#######^... ##...F:## .#####.### ### #.### #### ##...# ####.####.###.# 1Yi.#.....#.## .##..... .# #..5...1YiqE # #......#  #!.#. ###### #1Yi1YiP&91Yi1Yi@1Yi+ ....#### ....####.#..#.∩..... #.........#######^ ###...F:## #.#####.### ### #. #.### ###. ##...# ###.####.###.#  #.....#.## .# #..... .# #..5.@.# # #......#  #!....#.# ########.# #..#.#.##1Yi 2 1Yi2 '501Yit8 1Yi: 2Yi{.#### ....####.#..#.∩..... #..#^#...F:## #.#####.### ### #. #.###  #. ##...# ###.####.###.# #.....#.## .# #......## .# #..5@..# # #......# #!....#.# #.# #.. #.# .# #2Yi 2Yi"&12Yi'2Yi)2Yi8 .  The helpless shadow imp fails to defend itself.  You slash the shadow imp!2Yi(2Yi6803.1 (1.22YiO2YiN _You kill the shadow imp!3Yiף∩..... #.........#######^ #####...F:## #.#####.### ## #.# #.###  #.# ##...# ###.####.###.#3YiP #.....#.## .# #..... .# #......# # #..@...#  #!....#.# ########.# #..3Yi #.# .# # 3Yi,3Yi,403Yi]3Yib3Yi, 3Yi- 3Yi- 3Yi;; n3Yim? B3YiS@ 3Yi@ 3YiD 3YiD  ######...F:## #.#####.###  3YiE #.# #.###  #.# ##...###.####.###.# #.....#.## .#3Yi4E  #......## .# #......# # #......#  #@....#.#7.1 (33YidE ########.# #.. #.# .# 3YiE 4 # 3Yi F 3YiI 3YiL Y _t - a smoky purple potion4Yie4Yi3f4Yif4YiOm4Yin4YirX4Yi-s4Yis4Yix#####...F:## #.#####.### ###.# #.### #.# ##...# 4YiByp###.####.###.# #.....#.## .# #......## .# #......# # #......# 4Yiky#..@..#.# 9.1 (2########.# 4Yiy@#.. 4Yiy,#4Yiz4Yi~4Yi4Yi7 4Yi 4Yi 4Yi۲ 4Yi 4Yi 4Yi< ...F:## #.#####.### ###.#.# #.### ###.# ##...# ###.####.###.# #.....#.## .# #......## .# #......# # #......# #....@#.# 61########.# #.. 4Yi A#4Yi; 4Yi 4Yi 5YiD5YiIb  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.4   8%  +1   m - Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2  5YioI     c - Axes   2.3    -2   n - Evocations   0.0     0   d - Polearms   7.1    +4   o * Shapeshifting   4.4  13%  +2   e - Staves   2.3    -2  5YiI"     f + Unarmed Combat   0.0    +1  5YiJ=    g + Throwing3.1   3%   0              5Yi(J h + Short Blades   3.4    +2  5Yi\Jn     i * Long Blades   5.2  64%  +1  5YiJ        5YiJ$     j - Armour   0.0    -3  5YiJT    5YiJ k * Dodging   6.2  12%  +3  5YiJT    5Yi K l - Stealth   6.4    +2  5Yi"Ka    5Yi8K_    5YiLKa    5YibK_    5YiKT    5YiKThe percentage of incoming experience used to train each skill is in brown.  5YiKSkills enhanced by cross-training are in green.  [?] Help5YiKG[=] set a skill target  5YiL[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  5YiHL[!] training|cost|targets>Yi >Yi >Yi ###...F:## #.#####.### ###. bronnyjavo the Poker#.# #.##### Merfolk#.# ##...#Health: 58/58 ========================###.####.###.#Magic: 8/8========================#.....#.## .#>Yi7 AC: 6Str: 16#......## .#EV: 19Int: 8#......##SH: 0Dex: 18#......#>Yi sXL:  8 Next: 80% Place: Dungeon:6#....@#.#Noise: ---------  Time: 4561.1 (0.0)########.#>Yi p) +7 Throatcutter {drain, coup de grace} #..Throw: 4 javelins>Yi ,#.#.##>Yi. You encounter a shadow imp. _Found a smoky purple potion.  The helpless shadow imp fails to defend itself.  >YiV You slash the shadow imp! _You kill the shadow imp! _t - a smoky purple potion>Yi >Yi >Yi/ >Yi$ >Yi% ?Yi4?YiS<?Yil@n?Yi@?YiA?YiB?YiC?YiD?YiD?Yi-F?YiIX?Yi%J,?YiJ?YiK?YiDL?YiL?YiM?YiM?YiN?YiN?Yi,O?YiO?Yi{P?YiP?Yi%Q?YiR?YiwS?YiS?Yi T?YiU?YiV?YiV?YiGYi&2GYiGYiGYi  # ...# ####...!.#. #[.##.ß..#∩. #.#######.....#### #.......####.....∩.....#.###.........#########...F:##.# #.#####.###  ..ß.## .......##...###.#.#####.####.###.## #. #.....#.## ##.#####...##GYi# GYi &3GYi GYi6 HYiR #.## # ...# #### # ...!.#. #[.#HYiSw # ##.ß..#∩. #.####### # #.....#### #.......####HYi#S #.....∩.....#.###.HYiCS ######...F:##.# #.#####.####..ß.###.# #.# #.###HYiS#.# #.# ##...###..#.#.#####.####.###.## #. #.....#.## ##. #. #......## ##.#. #......# #.HYiS#. #......## ##... #.....#.## ##.HYiS7.. #.###.## HYiSM ##...##HYiZHYiT[&4HYi `HYiaHYi} #.## # ...# #### # ...!.#. #[.# # ##.ß..#∩. #.# # #.....#### #.......#### #.....∩.....#.###. ######...F:##.# #.#####.###∩#..ß.###.# #.# #.###.#.# #.# ##...##.#..#.#.#####.####.###.# .. #.# #.....#.## ##.## #.# #......## ## #.# HYiO[34m#......# # #.# #......## ##  ... #.....#.## ##.  ... #.###.#  ##...## HYiHYi&5HYi}HYi8 _Found Kinaoz's Jewellery Boutique.IYil$ #.## #....#.. #### # ...!.#.> #[.# # ##.ß..#∩. #.# # #.....#### #.#### #.....∩.....#.###. ######...F:##.# #.#####.###.∩#..ß.###.# #.# #.###<.#.# #.# ##....#..#.#.#####.####.###.## ...#.# #.....#.## ## #####Yi$ 40m.# #......##  #.# #......# #.# #......## # F   Prince Ribbit (asleep) ... #.....#.## ## ... #.###. ##...#IYi-3<IYi.&6IYi=IYi?\ _Found a stone staircase leading up and a stone staircase leading down.KYiu  #..######.#####  # .....#..⌠#### # ...!.#.>.#[.# # ##.ß..#∩..##.####### #KYi  #.....######.......####.. #.....∩.....#.###.........######...F:##.# #.#####...∩#..ß@###.# #.# #.#<.#........# #.# ##..s..#..#.#.#####.####.#####....#.# #.##KYiA ######.# #.## #.# #......# KYic L #.# #......## s   scorpion (asleep) ... #.....#.## #KYi L... ########.##KYiN KYi KYi 7KYiD KYiN Y _You encounter a scorpion.LYi †  The helpless Prince Ribbit fails to defend himself.  You slice Prince Ribbit!! You drain Prince Ribbit!  You kill Prince Ribbit!LYiK...s   scorpion (asleep)LYiLYi#..#####.. bronnyjavo the Poker...#.######.. Merfolk.....#..⌠####LYi#.. Health: 58/58 ========================...!.#.>.#[.##.. Magic: 8/8========================LYi##.ß..#∩..##.####### #.. AC: 6Str: 16#.....######.......####.. EV: 19LYi4-Int: 8#.....∩.....#.###......... SH: 0LYiI-Dex: 18LYi######...†:##.# #.#####.## XL:  8 Next: 103% Place: Dungeon:6..∩#..ß@###.# #.# #.## Noise: ---------  Time: 4598.2 (1.1)LYi.<.#........# #.# ##... p) +7 Throatcutter {drain, coup de grace} LYi s..#..#.#.#####.####.### Throw: 4 javelinsLYi####....#.# #.....#.## #LYi ######.# #......###.# #......#LYi s   scorpion (asleep)#.# #......##LYi5X... #.....#.## #LYiH6... ########.### LYi\c_Found a stone staircase leading up and a stone staircase leading down. LYio5_You encounter a scorpion.LYiThe helpless Prince Ribbit fails to defend himself.  You slice Prince Ribbit!! You drain Prince Ribbit!  You kill Prince Ribbit! _Prince Ribbit returns to his original shape as he dies.LYi  The helpless Prince Ribbit fails to defend himself.  You slice Prince Ribbit!! You drain Prince Ribbit! LYi  You kill Prince Ribbit! _Prince Ribbit returns to his original shape as he dies.  Your Long Blades skill increases to level 6!You have reached level 9!LYix/  --more--VYi  Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? hYi+ W64/649/920209 1% hYi&/ hYiK1 R _You feel agile. x2kYikYi)A parchment of Jinxbite. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} kYiMenu/colouring prefixes: identified useless_item spellbook book  SpellsTypeLevelKnown  a - JinxbiteHexes2 yes kYiDSelect a spell, or (g)o to location.lYi"olYiwo#..#####.. bronnyjavo the Poker...#.######.. Merfolk.....#..⌠#####.. Health: 64/64 ========================...!.#.>.#[.##.. Magic: 9/9========================lYijx##.ß..#∩..##.####### #.. AC: 6Str: 16#.....######.......####.. EV: 20Int: 8#.....∩.....#.###......... SH: 0Dex: 20######...†:##.# #.#####.## XL:  9 Next:  1% Place: Dungeon:6lYixg..∩#..ß@###.# #.# #.## Noise: ---------  Time: 4598.2 (1.1).<.#........# #.# ##... p) +7 Throatcutter {drain, coup de grace} lYixs..#..#.#.#####.####.### Throw: 4 javelins####....#.# #.....#.## #######.# #......###.# #......#s   scorpion (asleep)lYiy*#.# #......##... #.....#.## #... ########.###Your Long Blades skill increases to level 6!You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2lYi҂lYilYi<lYilYi:##.# ........###..# ####....#.##### #.lYix:g.....#..⌠#### #....!.#.>.#[.# #.##.ß..#∩..##.####### #.######.......#####.....∩.....#.###.........lYi:######...†@##.# #.#####.#..∩#..ß.###.# #.# #.###.<.#........# #.# ##...lYi:s..#..#.#.#####.####.###.####....#.# #.....#.lYi;## ########.# #......## #lYi);9#.# #......#lYiU;b#.# #.#  lYi;x... #.....#.##  lYiClYiE*90 lYi0E _lYiKlYiPN{ _You see here a parchment of Jinxbite.mYiJ #.# ..# ## ##.#...... ####..# #### ...#.#####  # .....#..⌠####mYiJh # ...!.#.>.#[.# # ##.ß..#∩..##.####### # #.....######.......####.. #.....∩..@..#.###.........mYi'Ki######...†:##.# #.#####. ..∩#..ß.###.# #.# #.#mYi[K .<.#........# #.# ##.. s..#..#.#.#####.####.#####....#.# #mYiK.##s   scorpion (asleep)######.# #......##mYiK #.# #......# #.# #......##mYiK mYinUmYiV/600 _mYi8]mYi^pYi6 #.# ..# ## ##.# #..# #####...#.##### #.#..⌠#### ##...!.#.>.#[.# # ##.ß..#∩..##.# # #.....######.#### #.....∩.@...#.### ######...†:##.# #.#####.pYi~e#..∩#..ß.###.# #.# #.#.<.#........# #.# ###s..#..#.#.#####.####.#....#.# #.....#.##  ######.# #......##  #.# #......#  #.# #......##pYipYi&1pYipYi$pYibB x #.# ..# ## ##.#  #####..# #####...#.##### #.#..⌠#### # #...!.#.>.#[.# # ##.ß..#∩..##.# ##.....######.#### #.....∩@....#.###pYiB  ######...†:##.# #.#####. #..∩#..ß.###.# #.# #. #.<.#........# #.# ## #s..#..#.#.#####.####. #####....#.# #.....#.## ######.# #......##  #.# #......#  #.# #......##pYi;K pYisK &2pYiQ pYiS rYiO #.# ..#  ##.#  #####..# #...#.#####  .#..⌠####  #...!.#.>.#[.#  ##.ß..#∩..##.#  ##.....######. #.....@.....#.### ######...†:##.# #.##### #..∩#..ß.###.# #.# # #.<.#........# #.# ## #s..#..#.#YiP9m.#####.####. #####....#.# #.....#. ######.# #......##  #.# #......#  #.# #......##rYiXrYiX&3rYi_rYibx _There is an entrance to Matuamytti's Antique Armour Boutique here.rYi rYi Matuamytti's Antique Armour Boutique. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Matuamytti's Antique Armour Boutique with the> key. You are here. (>)enter.tYitYitYiWelcome to Matuamytti's Antique Armour Boutique! What would you like to do?  a -  144 gold a chain mail  b -  180 gold an embroidered cloak  c -  180 gold a runed cloak  d -  228 gold a steaming helmet  e -  216 gold a faintly glowing orb  f -  168 gold a glowing orbg -  96 gold a ring mail  tYi<h -  96 gold a ring mail  i -  96 gold a scale mail  j -  168 gold a shiny scale mail You have 376 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listxYi.l A steaming helmet. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified artefact armouryYi 3Welcome to Matuamytti's Antique Armour Boutique! What would you like to do?a -  144 gold a chain mail  b -  180 gold an embroidered cloak  c -  180 gold a runed cloak  d -  228 gold a steaming helmet  e -  216 gold a faintly glowing orb  f -  168 gold a glowing orb  yYi= kg -  96 gold a ring mail  h -  96 gold a ring mail  i -  96 gold a scale mail  j -  168 gold a shiny scale mail You have 376 gold pieces. [Esc] exit[!] buy|examine itemsyYin R[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list}Yi' A runed cloak. A cloth cloak. Base armour rating: 1 It cannot be enchanted further. Stash search prefixes: {in_shop} {ego} {branded} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen:  They are clad in black, green, yellow and blue,  So far above their own degree.  Once in my life I'll take a view;  For I'll have a new cloak about me.”  -Anonymous, “The Old Cloak”. 16th Century.~YiWelcome to Matuamytti's Antique Armour Boutique! What would you like to do?a -  144 gold a chain mail  b -  180 gold an embroidered cloak  c -  180 gold a runed cloak  d -  228 gold a steaming helmet  e -  216 gold a faintly glowing orb  f -  168 gold a glowing orb  g -  96 gold a ring mail  h -  96 gold a ring mail ~YiN i -  96 gold a scale mail  j -  168 gold a shiny scale mail You have 376 gold pieces. ~Yiʙ[Esc] exit [!] buy|examine items [a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listYi3 An embroidered cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {in_shop} {ego} {branded} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen:  They are clad in black, green, yellow and blue,  So far above their own degree.  Once in my life I'll take a view;  For I'll have a new cloak about me.”  -Anonymous, “The Old Cloak”. 16th Century.Yi Welcome to Matuamytti's Antique Armour Boutique! What would you like to do?a -  144 gold a chain mail  b -  180 gold an embroidered cloak  c -  180 gold a runed cloak  d -  228 gold a steaming helmet Yi3 * e -  216 gold a faintly glowing orb  f -  168 gold a glowing orb  g -  96 gold a ring mail  h -  96 gold a ring mail  i -  96 gold a scale mail  j -  168 gold a shiny scale mail Yi tYou have 376 gold pieces. [Esc] exit [!] buy|examine items [a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listYiV)Yi1Yi:Q#.#..# # bronnyjavo the Poker##.#...... Merfolk#####..#### Health: 64/64 ========================###...#.#####YiV;Magic: 9/9========================.......#..⌠####AC: 6Str: 16#...!.#.>.#[.#EV: 20Int: 8##.ß..#∩..##.#######SH: 0Dex: 20##.....######.......### XL:  9 Next:  1% Place: Dungeon:6Yi;P#.....@.....#.###...... Noise: ---------  Time: 4603.2 (1.0)######...†:##.# #.##### p) +7 Throatcutter {drain, coup de grace} Yi;#..∩#..ß.###.# #.# # Throw: 4 javelins#.<.#........# #.# ##YiY<9#s..#..#.#.#####.####.#####....#.# #.....#.# s   scorpion (asleep)######.# #......###.# #......##.# #......##Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 15.Yi<Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _You see here a parchment of Jinxbite. Yi<c_There is an entrance to Matuamytti's Antique Armour Boutique here.Yi2F4YiZYit[Yi YiV A scorpion. A loathsome arachnid, armed to the teeth. Its body is covered in a thick carapace, its tail is tipped by a venomous sting, and its forelimbs are equippedwith a pair of sharp grasping claws. Max HP: ~18Will: +AC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 120% (normally travels faster than you) You have about 98% to hit with the +7 Throatcutter (while incapacitated). It has about 29% to hit you. Attack Max Damage After Damaging Hits Sting 8Poison It has a 12% chance to notice you each turn. [!]: Description|Statuses|QuoteYi Yiʨ #.#..# # bronnyjavo the Poker##.#...... Merfolk#####..#### Health: 64/64 ========================###...#.#####Magic: 9/9========================.......#..⌠####AC: 6Str: 16#...!.#.>.#[.#EV: 20Int: 8##.ß..#∩..##.#######SH: 0Dex: 20##.....######.......### XL:  9 Next:  1% Place: Dungeon:6#.....@.....#.###...... Noise: ---------  Time: 46Yiݩ 03.2 (0.0)######...†:##.# #.##### p) +7 Throatcutter {drain, coup de grace} #..∩#..ß.###.# #.# # Throw: 4 javelins#.<.#........# #.# ###s..#..#.#.#####.####.#####....#.# #.....#.# s   scorpion (asleep)######.# #......###.# #......##.# #......##Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _You see here a parchment of Jinxbite. _There is an entrance to Matuamytti's Antique Armour Boutique here.Yi YiW Yiʶ YiE YixIKinaoz's Jewellery Boutique. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Kinaoz's Jewellery Boutique with the > key.Yiz#.#..# # bronnyjavo the Poker##.#...... Merfolk#####..#### Health: 64/64 ========================###...#.#####Magic: 9/9========================.......#..⌠####AC: 6Str: 16#...!.#.>.#[.#EV: 20Int: 8##.ß..#∩..##.#######SH: 0Dex: 20##.....######.......### XL:  9 Next:  1% Place: Dungeon:6#.....@.....#.###...... Noise: ---------  Time:Yi| 4603.2 (0.0)######...†:##.# #.##### p) +7 Throatcutter {drain, coup de grace} #..∩#..ß.###.# #.# # Throw: 4 javelins#.<.#........# #.# ###s..#..#.#.#####.####.#####....#.# #.....#.# s   scorpion (asleep)######.# #......###.# #......##.# #......##Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _You see here a parchment of Jinxbite. _There is an entrance to Matuamytti's Antique Armour Boutique here.Yiق4YiUYiYiKYiLA translucent stone wall. A harder obstacle than rock walls. Only the mightiest magic can shatter stone walls. It has been imbued with arcane magics which render it translucent.Yic Yib #.#..# # bronnyjavo the Poker##.#...... Merfolk#####..#### Health: 64/64 ========================###...#.#####Magic: 9/9========================Yi .......#..⌠####AC: 6Str: 16#...!.#.>.#[.#EV: 20Int: 8##.ß..#∩..##.#######SH: 0Dex: 20##.....######.......### XL:  9 Next:  1% Place: Dungeon:6#.....@.....#.###...... Noise: ---------  Time: 4603.2 (0.0)######...†:##.# #.##### p) +7 Throatcutter {drain, coup de grace} #..∩#..ß.###.# #.# # Throw: 4 javelins#.<.#i< 7m........# #.# ###s..#..#.#.#####.####.#####....#.# #.....#.# s   scorpion (asleep)######.# #......###.# #......##.# #......##Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _You see here a parchment of Jinxbite. _There is an entrance to Matuamytti's Antique Armour Boutique here.Yi Yii Yi Yi! Yi+(#######.###### #...## #.# ..#  ##.#..... #####..# #####...#.##### .......#..⌠#### #...!.#.>.#[.#  ##.ß..#∩..##.#######  ##...@.######.......## #.....∩.....#.###.....######...†:##.# #.### #..∩#..ß.###.# #.# #.<.#........# #.# # #i})20;1ms..#..#.#.#####.########....#.# #.######.# #......# #.# #......s⌠Yi>/FsYi8024.2 (1 _YiP7Yi8Yix#######.............. #######.###### #...### #.##  ##.#..... #####..# ######...#.##### .........#..⌠###...!.#.>.#[.#  ##.ß@.#∩..##.####### ##.....######.......##.....∩.....#.###.....######...†:######.∩#..ß.####.s.#........# #.# ⌠..#..Yix#.#.#####.#########....#.##.#####YiyKs<Yid<5Yi΃YiYYi?.....#.####..####.###...##########.............. #######.###### #...### ##  ##.#..... #####..# ######...#.##### .........#..⌠####...@.#.>.#[.#  ##.ß..#∩..##.####### ##.....######.......##.....∩.....#.###.....######...†:######s∩#..ß.### .<.#........# #.# ⌠..#..#Yi@t.#.#####.#########....#.YiAJ.sYiBKYiKYiK6Yi SYiZYiL[+7.2 (2YifbYidW _u - a fizzy cyan potionYi< Yi˽ Yi Yi N _There are no items here.Yi #.....#.####..####.###... #............# #..... #.###### #... #.# ..# ##.#  #####..# #...#.#####.#..⌠####YiM #..@..#.>.#[.# ##.ß..#∩..##.# ##.....######. #.....∩.....#.### ######...†:##.# #. #..s#..ß.###.# #.# #.<.#........# #.# #⌠..#..#.#.#####. #####....#.# #.....#YiYiW28.2 (1 _YiIYiYi #.....#.####..####.###... #.# # #.###### #... #.# ..# ##.#  #####..#Yi #...#.#####.#..⌠#### #.@...#.>.#[.# ##.ß..#∩..##. ##.....######.Yi&W #.....∩.....#.### ######...†:##.# #.Yig #..s#..ß.###.# #.# #.<.#Yi...# #.# #⌠..#..#.#.#####.Yiq #####....#.# #.....YiC3s∩YiYieYi9YiYi:YiI M #.....#..#............... #.....#.####..####.##########............# #...#######.###### #... #.#  ##.#.. #####..# #######...#.##### <......@....#..⌠###########.....#.>.#[.#  ##.ß..#∩..##.#####YiI J ##.....######... #.....∩.....#.###..######...†:##.# #.# #.s∩#..ß.###.# #.# #.<.#........# #. #⌠..#..#.#.#####.#YiK .YiQ <s YiR '10YiW YiY 9 _Found a stone staircase leading up.Yi YiXYi #.....#..# #.....#.####..####.### #######..# # #######.###### # #.#  ##.#  #####..###...#.#####..<....@......#..⌠####2.2 (2##.....#.>.#[.# ##.ß..#∩..##. ##.....###### #.....∩.....#.### ######...†:##.#  #s.∩#..ß.###.#  #.<.#........#  #⌠..#..#.#.####YiYiYiYiYiYYiYiߘYi\YinYiΠ #.....#..# #.....#.####..####.## #######..#  #######.######  #.# ##.# #####..##.Yi8##...#.######...<..#..⌠####4#.##.....#.>.#[.# ##.ß..#∩..##. ##.....###### #.....∩.....#. ######...†:##. #s.∩#..ß.###. #.<.#Yi|W.. #⌠..#..#.#.YiYiOYipYi 3Yi YiYiYi;Yi#YiDYiYiYia" #.....#..# #.....#.####..## #######.. #######.#### #.# ##.# #####..# #.###...#.##### #...@...........#..⌠7.2 (3Yi# #.###.....#.> ##.ß..#∩. ##.....##### #.....∩..... ######...†: #s.∩#..ß.# #.<.#...... #⌠..#..#.#.Yit#Yi'YiH)a _There is a stone staircase leading up here.YiQIYiWYiYYi\ _Yi]Yi^Yi^Yic  #.....#..#   #.....#.####..  ##########  ..# #######.  #.# #.#  #.# ##.#  Yic#.# #####..#   #.###...#.   #@..<...#.20   #.###.....#.  ...# ##.ß..#∩  ##### ##.....  Yi1d #.....∩   ######...   #s.∩#..ß   #.<.#   #⌠..#..#YidYigYiwiYi YiԔ Yiט Yiw Yi]Yi2YiYiYitp4Yi*tYiuYiV ####..###########..........# #######.## ######.########...#.#..<...........#.#########........# ##.ß..#∩..########.....##  #####... Yi(ZYiZ+1.2 (1Yi^Yi1`Yij H ##########.......   ..# #######   #.# #.   #.##.   #.######..   #.#########...#   #...<...........  .#######.#########.....#  Yi$k ".......@.# ##.ß..#  #######....#    ∩.  YiKk  ######   #s.∩#  Yilk  #.<.#..   #⌠..#  Yik } #####..   ###Yip Yip &2Yis Yiu YikYilYipYiXrYiJYiYi Yi(Yi)Yi-nYi.Yi2D  ##  ..# ######  #.#   #.#Yi2 #  #.# #####  #.###..  #...<Yi3.  #..#######.#Yi23##....  #...# ##.ß.Yi3V4.2 (2  #....####### ##....  ### #....  ###### Yi3 #s.∩#  #.<.# Yi3 #⌠..#  #####  Yi~4Yi78Yi9YiYi}YiYiߛYiYiBYiYiYioYi2  ##  ..#   #.#  #.# Yi`  #.#   #.##..  # #...<  #..#######.###  #..# ##6  #....####### ##  ##### #   Yi' #s.  #.<  #⌠.   Yi[YiYiYi Yi Yi Yi Yi Yi5 XYi Yi{ Yi b  ##  #.. ..#   #.. #.#  #.. #.#  #.. #.#   #.. #.##Yi   #.. #...<  #..#######.##  #..# #8  #....####### ##  ###### #    # Yi   #  #   Yiy Yi9# Yi% YiYi3YiYiYinYiYi!  #  #... ..# Yi!x  #..# #.#  #..# #.#  #..+ #.#   #..# #.  #..# #...<Yi!  #..#######.  #..# 30Yi "  #....#######   ###### Yi*"X  YiI"    Yi#Yi&YiA(Yi Yi3 Yi Yi* Yi Yi' nYi~ Yi1  #.....###. #......########. .# +#  .# #...<....2..#######.#######..........##....#############Yi Yi  Yi YiB Yi^C YiC Yi1K YioL YiO nYi{P YiU  #.. #.. #.....###.. #....... #########. .# Yi#V r+# 4 # #...<....  #..#######.#######  #..........##YiV 5#YiZ Yi \ Yi@Yi{YiYi#YiA%Yi )Yiz- #### .# #.# #...Yi-z #..# #.....###..## #.........#.#########.......#6Yi-r +#   #..# #.#######  #..# #...<.....Yi1.######Yi.YiB2YiM3Yi<Yi3YiYiYiBYiYiYiYi_u ..# #.#  #### #.#  # #####.#  .# #.  #.## #. #... #. #..# #..... ####..## #.....# #.@....#.##########8 #..........# #Yi  #..#######.#  #..# #.# #..+ #.# #..# #.# #..# #...<..... #..#######.######## #..........#Yi"YiYi_ YiˬYi$YiYi1Yi/ #.####.## ..# #.##. ### #.##. # #####.## .# #.. #.## #.. #...# #........ ##..# #.....#..YiH ####@.## #.....#.41.2 (3 #......#.##########.. #..........# ### #..#######.# #..# #..+ #.#   #..# #.#########.Yi  #..# #...<.......  #..#######.#########. Yi@Yi1Yi3YiIYi,Yi nYiYiaBYi # #####. .# #..... #.## #..... #...# #..... ##..# #.....#  ####..## #.....#  #......#.##########Yi0X  #..........# #  #.@#######.# 4  #..# #.#   #..+ #.#   #..# #.########  #..# #...<.....  #..#######.######  #..........#   #....####### #  ###### #YiYidYiYi^ 3Yi_ Yi\f YiUg Yij XYik Yimk Yi6p #.## #......#...#Yi^p ##..# #####..## ##......#.#########Yip ..........# .#######.# # # + 6.2 (2Yip W########..<.....Yip ~#### Yiq *#Yiq Yiu Yi+x Yi"#####.....#'.F...#.....#...⌠#####F   Jeremiah (polearm, asleep)YiM%7  You open the door.Yi)&  Yi2*You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident ofdraining, wearing a +1 robe of positive energy and wearing an orb of energy.Yi1/  --more--YiL 7.2 (1 _YiYiYi  #.## #. #...# #. ##..# #.....#. ####..## #.....#. #......#.#. #....# # #..#######.#  #..#.....#.#  #..@.F...#.# #Yix ' #..#.....#.# #..#....⌠#...<. #..#######.# #....# # #....# # ###### #. #Yi G #Yi) ^FF)Yi &====Yi 8Yi Yi  Yi8 _Jeremiah shouts!YiZ Q _There is an open door here.YiD6 #.## #. #...# #.Yi6` ##..# #.....#. ####..## #.....#.# #......#.#. #...# #Yi6 #..#######.# Yi6  #..#.....#.#  #..'@F...#.# Yi7# #..#.....#.#.YiI7 #..#....⌠#...<. #..#######.#Yil76. #...Yi7_# # #....#Yi7z ##. ###### Yi7c#. # Yi7)#sYilEbb=---9YiUJSbbYidKU _Jeremiah completely misses you.Yi.$H.bYic( .bYou closely miss Jeremiah.  Jeremiah hits you with a +4 trident of draining.Yi1 bbbbYou feel drained.Jeremiah hits you with a +4 trident of draining.Yi2Yi2P: 58/61 (64)-----50.3 (1.1Yi3 DrainYi8bbbbbbYi:Q _You feel drained.Yi" "  You slash Jeremiah!YiW .b.b.b.b.bb.Yiӊ ;b.YiM bb.b.Yi 4b.Yi8 :b.Yi~ bb Jeremiah is moderately wounded.Yi /=1.4Yi {bbbbbbbYi U _Jeremiah completely misses you.Yi{4  You hit Jeremiah. You drain Jeremiah.Yi<b.YiO.bYit4b.Yi%.Yi'bYiH!.Yif/bYi&.Yi1bYi.bb.Yi;.bYiyJ.bYi .YiM1bYiG.bYie bbb, drained)Jeremiah is moderately wounded.Jeremiah shouts, "O dreadful one, destroy my foe!"Yi$F45-------YiN(=2.5YibbbbbbbbYiiU _Something smites you!YiKO .  You hit Jeremiah. You drain Jeremiah. You put Jeremiah out of their misery!  You kill Jeremiah!YiV .Yi3^ .Yid .Yik .Yiz 3..YiՁ .Yi .Yi .Yi /)Yi RYi ealth: 46/65 ------18---Yib o3.6 _The butterfly disappears in a burst of colours! x10Yiͦ Yi] i _Your life force feels restored.Yi4F YiK What do you want to examine? Items  a - ([) a +1 robe of positive energy  b - ()) a +4 trident of draining YiMK O c - ([) an orb of energyYi An orb of energy. A sphere of crystal, carried in place of a shield. Magic scintillates within itsYih Rinterior. 'Of energy': It may return the magic spent to cast spells, but lowers theirsuccess rate. It always returns the magic spent on miscasts. Thespell refund chance is increased by your Evocations skill. Spell refund chance: 15% (max 45%) You took it off Jeremiah on level 6 of the Dungeon. Yi Stash search prefixes: {ego} {branded} {Energy} {offhand armour} {offhand armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)o to location.Yir What do you want to examine? Items  a - ([) a +1 robe of positive energy Yiis  b - ()) a +4 trident of draining  c - ([) an orb of energy YiC #.## #........ bronnyjavo the Poker #...# #........ Merfolk ##..# #.....#.. Health: 46/65 ================--------  ####..## #.....#.# Magic: 9/9========================  #......#.##########.. AC: 6Str: 16  #..........#### EV: 20Int: 8  #..#######.#SH: 0Dex: 20  #..#.....#.#XL:  9 Next: 18% Place: Dungeon:6YiCG  #..'@)...#.### Noise: ---------  Time: 4653.6 (1.1)  #..#.....#.#########. p) +7 Throatcutter {drain, coup de grace}  YioD #..#....⌠#...<....... Throw: 4 javelins  #..#######.#########.  #..........###  #....#########.YiD   #######..  YiDH###  #sYiE Jeremiah shouts, "O dreadful one, destroy my foe!" _Something smites you!YibENYou hit Jeremiah. You drain Jeremiah. You put Jeremiah out of their misery!  You kill Jeremiah! _The butterfly disappears in a burst of colours! x10 _Your life force feels restored.Yi4JYiJYiNYiOYi= #.## #. #...# #. ##..# #.....#..# ####..## #.....#.# #......#.#. #.# # #..#.#  #..#.....#.#  #..'.@...#.# # #..#.....#.#. #..#....⌠#...<. #..#.#. #.# ##. #....# ##. ###### #. # #s.40 _YiYi:  Things that are here: _a +4 trident of draining; a +1 robe of positive energy; an orb of energyYi\Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident of draining Armour (select all with [)  b - a +1 robe of positive energy  c - an orb of energy [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Yi@ An orb of energy. YiGA sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of energy': It may return the magic spent to cast spells, but lowers theirsuccess rate. It always returns the magic spent on miscasts. Thespell refund chance is increased by your Evocations skill. YiSpell refund chance: 15% (max 45%) You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {Energy} {offhand armour} {offhand armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armourYiPick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident of draining Armour (select all with [)  b - a +1 robe of positive energy Yi t c - an orb of energy Yi8[Up|Down] select[Esc] exit Yi_Letters toggle [.|Space] toggle selected[top]Yi\ :A +4 trident of draining. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 7.1At 100% training you would reach 14.0 in about 1.1 XLs.Current attack delay: 0.9. Damage rating: 20 (Base 9 x 115% (Str) x 121% (Skill) + 8 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals anadditional one-quarter of any damage that pierces defenders' armouras well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {Polearms} {one-handed} {drain} {melee weapon}YiPick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with )) Yixp a - a +4 trident of draining Armour (select all with [)  b - a +1 robe of positive energy  c - an orb of energy Yiى[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Yi|J A +1 robe of positive energy. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Yi=K Encumbrance rating: 0 'Of positive energy': It protects you from the effects of negative energy. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (6.0 -> 5.0). Your EV would decrease by 0.3 (20.1 -> 19.8). You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {rN+} {body armour} {body armor} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I haveYiЏPick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident of draining Armour (select all with [) YiC b - a +1 robe of positive energy  c - an orb of energy Yi~[Up|Down] select[Esc] exit YiLetters toggle [.|Space] toggle selected [top]YiAYiHYiN #.## #......... bronnyjavo the PokerYiN) #...# #......... Merfolk ##..# #.....#..# Health: 46/65 ================--------  ####..## #.....#.## Magic: 9/9YiLO========================  #......#.##########... AC: 6Str: 16  #..........##### EV: 20Int: 8YiO  #..#######.#SH: 0Dex: 20Yi:Pb  #..#.....#.#XL:  9 Next: 18% Place: Dungeon:6  #..'.@...#.#### Noise: ---------  Time: 4654.6 (0.0)  #..#.....#.#########.. p) +7 Throatcutter {drain, coup de grace}  YiP #..#....⌠#...<........ Throw: 4 javelins YiP #..#######.#########..  #..........###.Yi2Q  #....#########..   #######...YidQ?  ####YiQ>  #s.YiQP You kill Jeremiah! YiQp_The butterfly disappears in a burst of colours! x10 YiQl_Your life force feels restored.Things that are here: YiQ_a +4 trident of draining; a +1 robe of positive energy; an orb of energyOkay, then.Yi|`Yi`YieYitg. _Yiv 47=Yiy ,Yihz Yiz Yi| Yik| Yi| Yi 8=Yi Yi Yi =9=Yi Yi Yiݐ YiL l50=Yi Yi YiǕ Yi͖ Yi, Yin Yi g1Yi( Yio Yi Yi ,Yi> Yi΢ YiM K2=Yi Yi Yi Yi Yi Yi YiӨ Yi Yi Yi Yi_ Yi U3=Yif XYi Yi4 Yi Yi Yi %4Yiƶ Yik Yi¸ Yi YiV ,Yi Yit YiϽ K5=Yi Yi0 Yi Yi Yi Yic YiL Yi Yi Yi Yi YiH ?6=Yis Yi6 Yis Yi Yi Yi Yi, Yi Yi YiP K7=Yi= Yi Yi Yi Yi_ ,YiM Yi Yi #8Yi 2=Yi Yix Yi Yi` Yi Yi Yi Yi ,Yi Yi@ ;9Yi Yi ,Yi@ Yi Yi4 Yi YiY Yi L60=Yi Yi Yi= Yi Yig Yi Yi$ Yi Yi+ U1=Yi Yif Yi Yi~ Yi YiI Yi Yi ,Yi Yi@ Yii %2Yi Yi ,Yi Yit Yi Yi Yi Yi K3=Yi Yi] Yi Yi Yi Yi Yi7 Yi Yi #4YiE 2=Yi Yi Yi> Yi+ Yi Yi Yi Yi Yi Yi1 Yi  #s.  _You start resting.HP restored.Yio Yi 1715.6 (61.0)Yi a5=6.6 (62 _Yi Yi YiKYi{LYiLYi>QYiR,YijWnYiQX@  There is an open door here.Yi/ZYitZ _YiZYi[Yi\Yi]9=Yi]Yiff #..# #.....#  ####..## #.....#  #......#.#########  #..........#   #..#######.#   #..#.....#.#   #..'.)...#.#  #..#.....#.########  #.@#....⌠#...<.....20.6 (4.0)  #..#######.##  #..........#   #....####### #  ######  #  # YihYiCd 3Yi'e Yim Yi`o Yio Yizr ,Yis YiAt Yiu Yi{v Yi(x Yix Yi*y Yiz Yi{ Yi,| Yi| Yiǁ  #......#.##########... #..........# ### #..#######.#  #..#.....#.#   #..'.)...#.# ### #..#.....#.#########..Yig / #..#....⌠#...<........ #..#######.###.. #....@.....# ##4 #....####### ##.. ###### #...####s. Yi #.< #⌠. ###YiA Yi̇ Yi Yi)Yi)Yib*Yiy4BYi@8BYi8YiK9Yi:Yi/=,Yi>,Yi6@Yi@YivAYiBYi@DYiDYi(EYiKA #......#.##########.....   #..........# #######.   #..#######.# #.#   #..#.....#.# ##.#   #..'.)...#.# #####..   #..#.....#.#########...#.##   #..#....⌠#...<.....#   #..#######.#########.....#   #.........@# ##.ß..#∩9.6 (5 #....####### ##.....##  YiL ###### #.....∩ ######...   #s.∩#..ß   #.<.#...    #⌠..#..#Yi^L    #####...    #### YiMYiQYi*SYi0GYikH3Yi'PYiCUXYihWYiWYiXYiYYi[Yi/\Yi\Yi2^Yi_Yi`Yi`YicP  There is a stone staircase leading up here.YiLeYif _YifYigYihYiiYiiYiq ##..# #.....#..#..  ####..## #.....#.####..  #......#.##########...........  #..........# #######.#####  #..#######.# Yir.#  #..#.....#.# ##.#  #..'.)...#.# #####..#  #..#.....#.#########...#.#####  #..#....⌠#...<.@.........#..⌠###35.6 (6  #..#######.Yir###.....#.>.#[.  #..........###.ß..#∩..## Yis #....#########.....######  #######.....∩.....#. YiQs ######...†:## #s.∩#..ß.###. #.<.#..... Yis5#⌠..#..#.#.YiuYi`{Yi}Yiݔ Yi 3Yi5 Yi ,Yi¡ nYiܢ Yiä g  You encounter a phantom.Yi ##..# #.....#..#... ##..## #.....#.####..####.###. .....#.###...# #. ..YiI (# #######.###### #. .#######.# #.# .#.....#.# ##.# .'.)...#.# #####..# .#.....#.###...#.##### Yiy .#....⌠#...<...#..⌠#### .#######.###.....#.>.#[.# ..Yiҫ v# ##.ß..#∩..##.### ...####### ##.....######... #### #.....∩.....#.#########.W.†:##.# # W   phantom (wandering)#s.∩#..ß.###.# #YiZ #.<.#........# ##⌠..#..#.#.#####Yia V7.6 (2.WYi{ H8.6 (3 _Yi Yi Yi;4YiBYiiDYi##..# #.....#..#. #..## #.....#.####..####.###.#.#.# #.# #.###### #. #.# #.# . #.....#.# ##.# . '.)...#.# #####..# #.....#.#...#.##### Yi#....⌠#...<.....#..⌠#### #.#.....#.>.#[.# # ##.ß..#∩..##.## ##.....######. #.....∩.....#.###.######...†:##.# #.#s.∩#.Wß.###.# #.#.<.#........# #.#⌠..#..#.#.#####.YiI.WYiGYi+9.6 (1YiYiLYi ..## #.....#.####..####.### ...#.##########............# #....# #######.###### #. ######.#  #.# .....#.# ##.# . .)...#.# #####..#  .....#.#########...#.##### ....⌠#...<...........#..⌠#### ######.#########@....#.>.#[.# .......# ##.ß..#∩..##.##### .####### ##.....######...... ## #.....∩.....#.### ######...†:##.# #.#YiY ss∩#..ß.###.# #.##.<.#.W......# #.# s   scorpion (wandering)#⌠..#..#.#.#####.######....#.# #...Yi A.WYi =40Yi YiD Yit.##########............# #....# #######.###### #...# #####.#  #.# ..# ....#.# ##.# . )...#.# #####..#  ...#.#########...#.#####Yiju⌠#...<...........#..⌠#### #####.#########.....#.>.#[.# ......# ##@ß..#∩..##.###### ####### ##.....######....... # #.....∩.....#.### Yiun######...†:##.# #.###.s∩#..ß.##.<.#..W.....# #.# #⌠..#..#.#.#####.######....#.# #..... ######.# #.Yiw7W.YiBxA.sYiTXWYì&1YiYiUYi...# #######.###### #...## ####.#  #.# ..# ...#.# ##.# ....#.# #####..#  # ...#.#########...#.#####⌠#...<...........#..⌠#### ####.#########.....#.>.#[.# .....# ##.ß..#∩..##.####### ###### ##..@..######....... Yio#.....∩.....#.### ######...†:##.# #.####..s#.Wß.###.# #.##.<.#.......#⌠..#..#.#.#####.########....#.# #..... ######.# #. #.# #.Yi7W.Yi!KssYi"&2Yi(Yio*Yi$ ###.#  #.# ..# ..#.# ##.# .....#.# #####..#  ###.#########...#.##### ⌠#...<...........#..⌠#### ###.#########.....#.>.#[.# ....# ##.ß..#∩..##.####### ##### ##.....######....... #....@∩.....#.###.....######W..†:##.# #.#####..s#..ß.###.# #.# #.<.#........# #.#i% g40m ##⌠..#..#.#.#####.#########....#.# #.....#. ######.# #. #.# #......##.# #......#YiI& Yi' .=3Yi=0 c _The phantom misses you.Yiyor0--4.7 (1.1YiNtYiiva _You miss the phantom. The phantom hits you.Yie .  You slash the phantom! You behead the phantom!Yizs   scorpionYi!YiKA--23Yi-5.8YidYiľ Yi@_You destroy the phantom!YiW .# #.# ..# # .#.# ##.# . .#.# #####..# # .#.#########...#.##### ⌠#...<.....#..⌠#### .##.....#.>.#[.# # ##.ß..#∩..##.#  ##.....######.##.....@.....#.###.######...†:##.# #.##..s#..ß.###.# #.# ##.<.#........# #.# ##⌠Yi2] [m..#..#.#.#####.####.#####....#.# #.....#.#######.# #......# #.# #......#1-60 _There is an entrance to Matuamytti's Antique Armour Boutique here.YitMatuamytti's Antique Armour Boutique. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Matuamytti's Antique Armour Boutique with the> key. You are here. (>)enter.YiYiYi=sWelcome to Matuamytti's Antique Armour Boutique! What would you like to do?  a -  144 gold a chain mail  b -  180 gold an embroidered cloak  c -  180 gold a runed cloak Yi d -  228 gold a steaming helmet  e -  216 gold a faintly glowing orb  f -  168 gold a glowing orbg -  96 gold a ring mail  h -  96 gold a ring mail  i -  96 gold a scale mail  j -  168 gold a shiny scale mail You have 376 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase YiF[/] sort (type)[A-J] put item on shopping listYi3 An embroidered cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {in_shop} {ego} {branded} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen:  They are clad in black, green, yellow and blue,  So far above their own degree.  Once in my life I'll take a view;  For I'll have a new cloak about me.”  -Anonymous, “The Old Cloak”. 16th Century.Yi91Welcome to Matuamytti's Antique Armour Boutique! What would you like to do?a -  144 gold a chain mail  b -  180 gold an embroidered cloak  c -  180 gold a runed cloak  d -  228 gold a steaming helmet  e -  216 gold a faintly glowing orb  f -  168 gold a glowing orb  g -  96 gold a ring mail  h -  96 gold a ring mail  i -  96 gold a scale mail  j -  168 gold a shiny scale mail You have 376 gold pieces. Yi~;[Esc] exit [!] buy|examine items [a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listYiD}( A runed cloak. A cloth cloak. Base armour rating: 1 It cannot be enchanted further. Stash search prefixes: {in_shop} {ego} {branded} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen: Yi} They are clad in black, green, yellow and blue,  So far above their own degree.  Once in my life I'll take a view;  For I'll have a new cloak about me.”  -Anonymous, “The Old Cloak”. 16th Century.Yi@Welcome to Matuamytti's Antique Armour Boutique! What would you like to do?a -  144 gold a chain mail  b -  180 gold an embroidered cloak  c -  180 gold a runed cloak  d -  228 gold a steaming helmet  e -  216 gold a faintly glowing orb YiA? f -  168 gold a glowing orb  g -  96 gold a ring mail  h -  96 gold a ring mail  i -  96 gold a scale mail  j -  168 gold a shiny scale mail You have 376 gold pieces. YiTA[Esc] exit [!] buy|examine items [a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listYiYi&Yi8##.##.#..# # bronnyjavo the Poker .#.###.#...... Merfolk .#.######..#### Health: 61/65 ======================-- .#.#########...#.#####YinMagic: 9/9======================== ⌠#...<...........#..⌠####AC: 6Str: 16 Yi##.#########.....#.>.#[.#EV: 20Int: 8 ...###.ß..#∩..##.#######SH: 0YiWDex: 20 ######.....######.......### XL:  9 Next: 23% Place: Dungeon:6YiE#.....@.....#.###...... Noise: ---------  Time: 4746.8 (1.0)Yi#6######...†:##.# #.##### p) +7 Throatcutter {drain, coup de grace} #..s#..ß.###.# #.# # Throw: 4 javelinsYiK#.<.#........# #.# ###⌠..#..#.#.#####.####.Yi#####....#.# #.....#.# s   scorpion######.# #......###.# #......##.# #......## Yi_You encounter a phantom. _The phantom misses you. _You miss the phantom. The phantom hits you.  You slash the phantom! You behead the phantom! _You destroy the phantom! _There is an entrance to Matuamytti's Antique Armour Boutique here.YiYYiYiYi+ZizZiu}Read which item? Scrolls  t - 5 scrolls of teleportationi - a scroll of identify  W - 2 scrolls of brand weapon Zi}8 p - 2 scrolls of poison  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF Zi}[!] read|quaff|evoke[?] describe selectedZi Zi/##.##.#..# # bronnyjavo the Poker .#.###.#...... Merfolk .#.######..#### Health: 61/65 ======================-- .#.#########...#.#####Magic: 9/9======================== ⌠#...<...........#..⌠####AC: 6Str: 16 ##.#########.....#.>.#[.#EV: 20Int: 8 ...#Zim5##.ß..#∩..##.#######SH: 0Dex: 20 ######.....######.......### XL:  9 Next: 23% Place: Dungeon:6#.....@.....#.###...... Noise: ---------  Time: 4746.8 (0.0)######...†:##.# #.##### p) +7 Throatcutter {drain, coup de grace} #..s#..ß.###.# #.# # Throw: 4 javelins#.<.#........# #.# ###⌠..#..#.#.#####.####.Ziz#####....#.# #.....#.# s   scorpion######.# #......###.# #......##.# #......## _You encounter a phantom. _The phantom misses you. _You miss the phantom. The phantom hits you.  You slash the phantom! You behead the phantom! _You destroy the phantom! _There is an entrance to Matuamytti's Antique Armour Boutique here.ZiLThe phantom misses you. _You miss the phantom. The phantom hits you.  You slash the phantom! You behead the phantom! _You destroy the phantom! _There is an entrance to Matuamytti's Antique Armour Boutique here.  Okay, then.ZiZiZi. _ZiQZiNMatuamytti's Antique Armour Boutique. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Matuamytti's Antique Armour Boutique with the> key. You are here. (>)enter.ZiYZiZiQWelcome to Matuamytti's Antique Armour Boutique! What would you like to do?  a -  144 gold a chain mail  b -  180 gold an embroidered cloak  c -  180 gold a runed cloak  d -  228 gold a steaming helmet  e -  216 gold a faintly glowing orb  f -  168 gold a glowing orbZim}g -  96 gold a ring mail  h -  96 gold a ring mail  i -  96 gold a scale mail  j -  168 gold a shiny scale mail You have 376 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list Zi   a -  144 gold a chain mail  c +  180 gold a runed cloakd - e -  After the purchase, you will have 196 gold pieces. Zi) e[Enter] buy marked itemsZi Y Purchase items for 180 gold? (y/N)Zi/YD  c -  228 gold a steaming helmetd -  216faintly glowing orb  e -  168 gold a glowing orb  f -  96 gold a ring mailscale mail  i -  168 gold a shiny scale mail iZiY8IZiZ Zi^ Zif ##.##.#..# # bronnyjavo the Poker .#.###.#...... Merfolk .#.######..#### Health: 61/65 ======================-- .#.#########...#.#####Magic: 9/9======================== ⌠#...<...........#..⌠####AC: 6Str: 16 ##.#########.....#.>.#[.#EV: 20Int: 8 ...###.ß..#∩..##.#######SH: 0Dex: 20 ######.....######.......### XL:  9 Next: 23% Place: Dungeon:6#.....@.....#.###......[39Zif ;49m Noise: ---------  Time: 4746.8 (0.0)######...†:##.# #.##### p) +7 Throatcutter {drain, coup de grace} #..s#..ß.###.# #.# # Throw: 4 javelins#.<.#........# #.# ###⌠..#..#.#.#####.####.#####....#.# #.....#.# s   scorpion######.# #......###.# #......##.# #......## _The phantom misses you. _You miss the phantom. The phantom hits you.  You slash the phantom! You behead the phantom! _You destroy the phantom! _There is an entrance to Matuamytti's Antique Armour Boutique here. _Okay, then.  s - a +2 cloak of corrZif &osion resistanceZis Zis Zir{ ZiK} u _Thank you for shopping at Matuamytti's Antique Armour Boutique!ZiZi<Gear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 StltZig j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)q - a ring of protection from cold Talismans (go to first with %) Zi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Zi#s - a +2 cloak of corrosion resistance. A cloth cloak. Base armour rating: 1 'Of corrosion resistance': It protects you from the effects of acid and corrosion. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (6.0 -> 9.0). Your EV would remain unchanged. You bought it in a shop on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rCorr} {cloak armour} {cloakarmor} {auxiliary armor} {auxiliary armour} {resist corrosion} {corrosion Ziv$resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.!Zi Gear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)  q - a ring of protection from cold Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [[0!Ziu t;10;1mEsc] exit[top]"Zi{s - a +2 cloak of corrosion resistance. A cloth cloak. Base armour rating: 1 "Zih|'Of corrosion resistance': It protects you from the effects of acid and corrosion. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (6.0 -> 9.0). "Zi|0Your EV would remain unchanged. "Zi|You bought it in a shop on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rCorr} {cloak armour} {cloak"Zi}armor} {auxiliary armor} {auxiliary armour} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.#Zi #Zi #Zi -##.##.#..# # bronnyjavo the Poker .#.###.#...... Merfolk .#.######..#### Health: 61/65 ======================-- #ZiX .#.#########...#.#####Magic: 9/9======================== ⌠#...<...........#..⌠####AC: 6Str: 16 #Zi 7##.#########.....#.>.#[.#EV: 20Int: 8 ...##Zi ##.ß..#∩..##.#######SH: 0#Zi ?Dex: 20 #####Zi ]##.....######.......### XL:  9 Next: 23% Place: Dungeon:6#.....@.....#.###...... Noise: ---------  Time: 4746.8 (0.0)#Zi ######...†:##.# #.##### p) +7 Throatcutter {drain, coup de grace} #Zi> +#..s#..ß.###.# #.# # Throw: 4 javelins#Zia #.<.#........# #.# ###⌠..#..#.#.#####.####.#Zi c#####....#.# #.....#.# s   scorpion######.# #......###Zi #.# #......##.# #......##You slash the phantom! You behead the phantom! _You destroy the phantom! _There is an entrance to Matuamytti's Antique Armour Boutique here. _Okay, then.s - a +2 cloak of corrosion resistance _Thank you for shopping at Matuamytti's Antique Armour Boutique!#Zi< 6 _#Zi #Zi d  You start removing your armour.#Zi +7.8 (1#Zi #Zi #Zi +8.8 (2#Zi; #Zi+ #Zi 329.8 (3#Zi #Ziy% #Zi% ,50.8 (4#Zij+ #Zi[3 A1.8 (5#Zi6 #Zil8 _You continue removing your scarf of resistance. x5  You finish removing your scarf of resistance.#Zi8 #Zi= #ZiE  You feel hot and cold all over.  You start putting on your armour.#Zi&F Y3=2.8 (6#ZixJ #ZimR #ZiBS +3.8 (7#ZiX #ZiG_ #Zi_ +4.8 (8#Zie #Zil #Zil +5.8 (9#Zir #ZiHy #Ziy ?4=#Ziy (6.8 (10.0)#ZiF #ZiQ 9 _You continue putting on your +2 cloak of corrosion resistance. x5#Zi #Zi #Zi r _You finish putting on your +2 cloak of corrosion resistance.(Zi)(Zi.cGear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident (Zi. h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn) (Zi/ n - a +0 pair of boots (worn)  s - a +2 cloak of corrosion resistance (worn)b - a +0 leather armour  (Zio/c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  o - a scarf of resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)q - a ring of protection from cold (Zi/aTalismans (go to first with %) (Zi/[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit(Zi/7[top],Zir|o - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': It protects you from the effects of both fire and cold. If you switch to wearing this armour: Your AC would decrease by 3.0 (9.0 -> 6.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.-Zi9T Gear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  s - a +2 cloak of corrosion resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  o - a scarf of resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)  q - a ring of protection from cold Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[39;-ZivU '49mtop]2ZiNs - a +2 cloak of corrosion resistance (worn). A cloth cloak. Base armour rating: 1 'Of corrosion resistance': It protects you from the effects of acid and corrosion. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 3.0 (9.0 -> 6.0). Your EV would remain unchanged. You bought it in a shop on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rCorr} {cloak armour} {cloak2Ziarmor} {auxiliary armor} {auxiliary armour} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified enchanted ego equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.6ZiBGear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident 6Zi+d h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn) 6Zi% s - a +2 cloak of corrosion resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  o - a scarf of resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn) 6Zi9| q - a ring of protection from cold Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7Zim - the +2 robe of Tartarus {rPois Will+ Str+2}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or 7Zicspellcasting. Base armour rating: 2Encumbrance rating: 0 rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). 7Zi}It cannot be enchanted further. If you switch to wearing this armour: Your AC would remain unchanged. 7ZiYour EV would decrease by 0.3 (20.2 -> 19.9). This ancient artefact cannot be changed by magic or mundane means. 7ZiYou found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body 7ZiL(w)ear, (d)rop, (=)adjust, or (i)nscribe.8ZinGear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident  h - a +3 spectral club 8ZiMissiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  s - a +2 cloak of corrosion resistance (worn) 8Zih b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  o - a scarf of resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)  q - a ring of protection from cold Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9Zi@ o - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, 9ZilAuand as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': It protects you from the effects of both fire and cold. If you switch to wearing this armour: Your AC would decrease by 3.0 (9.0 -> 6.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. 9ZiAStash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} 9ZiBMenu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.>Zi =Gear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt>ZiN  j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  s - a +2 cloak of corrosion resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  o - a scarf of resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)  q - a ring of protection from cold Talismans (go to first with %) >Zi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]CZi/~ o - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': It protects you from the effects of both fire and cold. If you switch to wearing this armour: CZiYour AC would decrease by 3.0 (9.0 -> 6.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.DZiDZiDZi##.##.#..# # bronnyjavo the Poker .#.###.#...... Merfolk .#.######..#### Health: 64/65 =======================- .#.#########...#.#####Magic: 9/9======================== ⌠#...<...........#..⌠####AC: 9Str: 16 ##.#########.....#.>.#[.#DZiEV: 20Int: 8 ...###.ß..#∩..##.#######SH: 0Dex: 20 ######.....######.......### XL:  9 Next: 23% Place: Dungeon:6#.....@.....#.###...... Noise: ---------  Time: 4756.8 (0.0)######...†:##.# #.##### p) +7 Throatcutter {drain, coup de grace} #..s#..ß.###.# #.# # Throw: 4 javelinsDZiI<#.<.#........# #.# ###⌠..#..#.#.#####.####.#####....#.# #.....#.# s   scorpion######.# #......###.# #......##.# #......## _You continue removing your scarf of resistance. x5  You finish removing your scarf of resistance.  You feel hot and cold all over.  You start putting on your armour. _You continue putting on your +2 cloak of corrosion resistance. x5 _You finish putting on your +2 cloak of corrosion resistance.DZiDZi _DZi`  You start removing your armour.7.8 (18.8 (2DZi$5=9.8 (3DZi460.8 (41.8 (5DZi?C 6 _You continue removing your +2 cloak of corrosion resistance. x5DZiXF  You finish removing your +2 cloak of corrosion resistance.  You start putting on your armour.2.8 (6=3.8 (7DZifW4.8 (8DZixlDZipDZiqp+5.8 (9DZiRDZi?96.8 (1DZiԊ 0.0)DZiDZiŔ _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.DZi=DZi4DZi֝d _You feel resistant to extremes of temperature.FZi.# ##.# ....... #.# #####..#  #### #.#########...#.##### #...<...........#..⌠##### #.#########.....#.>.#[.# # ..# ##.ß..#∩..##.####### # ### ##.....######.......#### #.....∩.....#.###.......######.@.†:##.# #.######..s#..ß.###.# #.# #.#.<.#........# #.# ##.#⌠..#FZi Q..#.#.#####.####.#####....#.# #.....#.## ######.# #.#  #.# #.##.# #......#... #.....#FZi!(FZi(87.0) _FZi/FZi0FZiQFZi) s#####. ############...#.##### ..<...........#..⌠#############FZiE* I>.#[. ..# ##.ß..#∩..##.####### ####.....######.......### #.....∩.....#.###.......######...†:##.# #.##### #..s#.@ß.## <.#........##FZik* ⌠..#..#.#.#####.####.#####....#.# #.....#.# ######.#.## #FZi* i #...#.#########.FZi2 <8FZir9 FZi: GZi4GZi3GZinGZiپGZi[GZiFGZi7GZi .#########...#.##### #. ...<...........#..⌠#####. .#########.....#.>.#[.# #. .# ##.ß..#∩..##.####### #. ## ##.....######.......####. #.....∩.....#.###........######...†:##.# #.#####.##..s#..ß.###.# #.# #.##.<.#..@.....# #.# ##.#⌠..#..#.#.#####.####.##GZiT a#####....#.# #.....#.##  ######.# #......## #.# #.##.# #......#... #.....#... ####### ##..GZiO =∩sGZi GZi &9GZij GZi# HZi*c#...#.##### #.<.#..⌠#### #. #.....#.>.#[.# #. # ##.ß..#∩..##.# #. # ##.....######.####.#.....∩.....#.###.######...†:##.# #.#####.##..∩#..ß.###.# #.# #.#HZi8+}#.<s#.# #.# ##.#⌠..#..#.#.#####.####.######....#.# #.....#.## ##### #.# #......## ... #.....#.## #... #.###.HZi4HZiH5'70HZi;HZi$=HZi2s ...#.##### #. .<.#..⌠#### #.HZis (.....#.>.#[.# #. ##.ß..#∩..##.# #. ##.....######.####.#.....∩.....#.###.#######...†:##.# #.#####.#HZit S#..∩#..ß.###.# #.# #.##.<s#.# #.# ##...##⌠..#..#.#.#####.####.###.HZit #####....#.# #.....#.## #######.# #......## ##.##.# #......## #... #.....#.## #... #.###.##...#HZi} HZi~ &1HZif HZi JZimW<...........#..⌠#####. #######.....#.>.#[.# #. ##.ß..#∩..##.####### #.##.....######.......####.#.....∩.....#.###.........########...†:##.# #.#####.### ..∩#..ß.###.# #.# #.### JZi1n#.<s#........# #.# ##...#⌠..#..#.#@#####.####.########....#.# #.....#.##  ######.# #.#  #.# #......# #.# #......## ##... #.....#.## ##.... ########.###.... ##...####JZi-p.JZiv@sJZiw&2JZi|JZi~JZiy JZiy JZih JZi KZiKZiKZiDKZiBKZi,KZiKZiKZiZKZi ##.ß..#∩..##.####### ##.....######.......####.....∩.....#.###.........######...†:##.# #.#####.### KZiN #..∩#..ß.###.# #.# #.###  #.<.#........# #.# ##...##⌠.s#..#.#.#####.####.###.#####....#.# #.....#.## ##. ######@# #......## #4.8 (2KZi .# #..........#.....##.##.#KZi;KZiKZiKZi3KZiIKZiKZiKZiBKZip ,KZi KZi KZiT,KZi@KZiBW######...†:##.# #.#####.###  #..∩#..ß.###.# #.# #.###  #.<.#........# #.# ## #⌠.s#..#.#.####KZi.###.#####....#.# #.....#.## ##. ######.# #......##  #.# #......#  ######.##.## ###.....@.##.## ##.KZi7.8 (3#.###...#########.###.#.....# ##...KZi#.......# ##.####.....## #.#KZi(o#...... #.#........ 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KZi KZi KZi KZi( KZi KZiv x #.# #......#  ######.##.## ##.......##.## ##.KZi )#.###...#########.###. ##.....## ##... #.......# ##.##  ##.....## #.# KZi #..## #.# #..KZi@ .# #.# 3#.##.#.....## #.......... .#.###KZif P   KZi E KZi, KZi KZiv LZih4LZiLZiLZi2P 3LZiP LZiSY LZi[ ,LZi`` ,LZia BLZihc LZie LZi~e LZif LZin XLZiq v #.# #......# LZiVq ? ######.###......##  #.......##.....#.## #.###...###### #.##.....## ##. #.#.......# ##LZiq D #.##.....## # #.##......## #LZiq k #.@........# #7.8 (4 #.##.#.....# #LZiq  #. #.......... .LZir  #. ####.....## ##. .######. .### ##LZis LZiUw LZiy MZi߸######.###......## #.......##.# #.###...#########. #.##.....## # #.#.......# # #.###  #.##......##  #....#  #@##.#.....#  #.##..........  #.#####.....## MZi+ #.# .##### #.. .# ### ##MZiMZi3+8.8 (1MZiMZi/NZi;3NZiu<NZi>NZinBXNZi CNZiNCNZiCNZi&FNZisG,NZiGNZiHNZiINZiWJ,NZiLNZiM,NZiMNZiIONZiONZiPNZiPNZiQNZi RNZi\RNZiRNZiSNZieTNZiTNZiTNZiUNZiVNZiWNZiWNZiXNZiY,NZiZNZi[NZi\NZi]NZi]NZi^NZiv`NZi`NZiJaNZibNZic,NZidNZipNZiqNZiIrNZirNZixNZiyNZi zNZizNZiNZi,NZi NZihNZiRNZiĈNZiNZiNZiNZiDNZiNZiHNZis,NZiՕNZiNZi7NZiNZiNZiNZi)NZiNZiѡNZiiNZiQNZiNZi NZiKNZiNZi)NZiNZiNZiNZiβNZi NZiNZiLNZiNZiCNZi>NZi{NZiNZiNZiNZi&NZiNZiNZiNZiGNZiNZipNZirNZi&NZi[NZi1NZiNZiNZi_NZi\NZiNZiNZiQNZi.NZiNZiNZiXNZiNZiNZiQNZiNZiNZi"NZiNZiyNZiNZizNZiNZijNZiNZi7NZiNZiMNZiNZiNZiNZiNZi_XNZi-,NZiNZiNZiNZiYNZi3NZiNZiNZi NZi NZi NZi( NZit NZiNZiNZiXNZiNZiBNZikNZiNZi NZiNZiNZiNZiNZiNZiNZiaNZiNZiNZi NZia"NZi"NZiO#NZi&NZi'NZi (NZi(NZil*NZi,,NZi-NZi4=NZi?,NZiK@NZiBNZiVDNZiDNZi2ENZi5GNZiHNZiHNZiINZiKNZi8MNZiMNZiKNNZiONZi$QNZiXQNZi$RNZiSNZiFUNZi{UNZiSVNZiWNZiXNZiYNZiYNZi[NZiu\NZi\NZiY]NZi_NZi`NZi;`NZi`NZibNZi)cNZicNZidNZi$eNZiIfNZixfNZifNZigNZi?i,NZijNZigkNZiklNZilNZimNZiQoNZipNZiJpNZipNZi~qNZinr,NZirNZiuNZiwBNZijxNZiy,NZif{NZi{NZi/},NZi}NZi~NZiNZiRNZiNZiNZiNZi2NZiNZi NZiNZi2NZiNZiʈNZiNZiNZi`NZiɗNZiNZiNZiNZiNZi:NZiNZiŸNZiNZiУNZiNZiNZi$NZi5NZiNZiNZigNZikNZiNZiNZi̯NZiNZiNZiNZiNZi;,NZiNZiNZiNZi͸NZiDNZiNZiNZi.NZirNZiNZi NZiENZiǿNZinNZiNZiNZiNZi<NZi,NZiLNZiNZiNZiRNZiNZiNZimNZiNZiNZiNZiNZiNZi?NZi6NZi3NZixNZiNZiNZi,NZiNZiNZi,NZiNZiNZiNZiNZiENZiNZiNZiNZi)NZiNZi@NZiNZiNZi(NZiNZiNZi NZiNZi,NZiNZiNZi,NZiNZi@ NZi NZi NZi NZiMNZi,NZiNZiNZiNZi=NZiNZiNZibNZiNZilNZi"NZiNZiNZiNZi!NZib#NZi#NZi$NZi5)NZi*NZi"+NZiT,NZi-NZi/NZi/NZi0NZi1NZiO3NZi3NZiD4NZi5NZi6NZi7NZi7NZiFNZiGNZiSHNZiINZiONZiQ,NZi#RNZiTXNZiYNZiYNZi,[NZi`NZib,NZicNZiiNZik,NZilNZirNZit,NZiuNZi{NZia}NZi}NZiu~NZi>NZiNZiMNZiNZi0NZi6NZiNZiNZi{NZimNZiNZiNZiNZi&,NZiNZiNZiJNZiNZiNZieNZi,NZi_NZiNZiNZiNZiNZi]NZiNZi-NZiRNZilNZif,NZiNZiNZi@NZiNZixNZijNZiNZiNZiNZikNZiNZiNZihNZiXNZi,NZidNZiNZi NZiNNZiNZiNZiNZi3NZiNZi4NZiNZi[NZiNZiNZiNZikNZiNZiNZibBNZiNZiNZiNZiNZiNZi4 NZiY NZi% NZi6 NZi+ NZix NZi NZiNZiNZi]NZiNZiR  There is a stone staircase leading down here.NZi NZi _NZiHNZiNZi',NZiNZiNZi ,NZi NZi"NZi($,NZi$NZi'NZi(,NZiV)NZi+NZi,,NZi,NZi}.NZi/NZi/NZiG0NZi1NZi3,NZi 4NZiE5NZis6NZi6NZi7NZi8NZi9NZi&:NZi:NZi%<NZiT=NZi=NZi=NZi?NZi@,NZi9ANZiBNZiLCNZiCNZiCNZiBENZiFNZiFFNZiFNZi"HNZiINZiINZiQJNZirKNZikLNZiLNZiMNZiNNNZiKONZi~ONZiPNZi'QNZiAR,NZiRNZi0SNZiSNZiSNZi%TNZiTNZiUNZiIUNZiUNZi4VNZiVNZiVNZiyWNZi YNZifZ,NZiZNZi \NZi]NZiX]NZi]NZi^NZi_NZi0`NZi`NZi!bNZicNZi^cNZicdNZieNZi'fNZigfNZigNZirhNZiwiNZiiNZiUjNZiwkNZilNZilNZiymNZikoNZioNZi!pNZi1rM _You now have 201 gold pieces (gained 5).NZir3NZis,NZitNZitNZitNZiEvNZivNZi"wNZiwNZiyNZizNZizNZir{NZi|NZi}NZi}NZi6~NZiNZì,NZiNZiNZiENZi,NZi6NZiP   #)  #.  ..  NZi(#+   .♣  ♣.  NZiɉ♣.♣♣  ♣♣@♣ #### 961NZi73.0)  ♣♣.♣♣ ..# ######  NZi!♣♣...♣ #.######.....  ♣....♣ ##.##.<...####  NZiI#....# #.............  ##..#####.##.#.#####.NZir #...##.##.####.#####.NZi; ##........# #.##.... ###...#### #.##.#..NZiB24NZi'NZiE _Found a hammer. Found a runed translucent door.PZi PZid PZi PZiC QZio ##  ###  #)j #..  .. #+  .♣♣  ♣.♣  ♣@♣♣   ♣♣.♣ ####   ♣♣.♣♣ ..# #####  ♣♣...♣ #.######....  ♣....♣ ##.##.<...###  #....# #............ j   Crazy Yiuf (asleep)  ##..#####.##.#.#####  #...##.##.####.##### ........# #.##...QZihpQZiv Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff ofchaos.QZi^/  --more--VZiVZi< 3.0) _VZi VZi WZiאWZi:Crazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: +AC: +EV: ++ WZi5Threat: Low Class: Natural Size: Medium Int: Human You have about 98% to hit with the +7 Throatcutter (while incapacitated). He has about 34% to hit you. AttackMax Damage Hit: +2 quarterstaff (chaos) 20 + chaos He has a 13% chance to notice you each turn. He has an unusual item: a +2 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. He can open doors. [!]: Description|Statuses|Quote^ZiPD^Zi,K, ## bronnyjavo the Poker ###Merfolk #)jHealth: 65/65 ======================== #..Magic: 9/9========================^ZiKN ..AC: 6Str: 16 #+EV: 20Int: 8 .♣♣SH: 0Dex: 20 ♣.♣XL:  9 Next: 23% Place: Dungeon:6 ♣@♣♣^Zi&M"Noise: ---------  Time: 4963.8 (1.0) ♣♣.♣ ####p) +7 Throatcutter {drain, coup de grace}  ♣♣.♣♣ ..# ##### Throw: 4 javelins ♣♣...♣ #.######.... ♣....♣ ##.##.<...### #....# #............ j   Crazy Yiuf (asleep) ##..#####.##.#.##### #...##.##.####.##### ##........# #.##... _You feel resistant to extremes of temperature. _There is a stone staircase leading down here. _You now have 201 gold pieces (gained 5). ^ZihM_Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of _chaos.^Zi`T^ZiT^ZiNZ^Zi[_Zi. ####)j#..#+ ♣.♣♣♣ .♣♣  ♣♣.♣ ####  ♣♣.♣♣ ..# #####_Ziý♣...♣ #.######....♣....♣ ##.##.<...###....# #............#..#####.##....##.##.####.#####_Zi<4_Zi`Zi0`Zi܏A runed translucent door. A door, covered in runic writing, made from magically translucent wood. It has `Zi %been created to seal away great danger or glorious treasure. You may break the runes by opening it like any other door, but creatures of the dungeon will not dare to try. While adjacent to it, you can open it by pressing the O key.bZibZi" #. bronnyjavo the Poker ## Merfolk ###Health: 65/65 ======================== #)jbZi7#Magic: 9/9======================== #..AC: 6Str: 16 ..EV: 20Int: 8 #+SH: 0bZid#Dex: 20 ♣.♣♣bZi#XL:  9 Next: 23% Place: Dungeon:6 ♣@♣bZi#Noise: ---------  Time: 4964.8 (1.0) ♣.♣♣bZi#p) +7 Throatcutter {drain, coup de grace}  ♣♣.♣ ####bZi $Throw: 4 javelins ♣♣.♣♣ ..# ##### bZi3$V♣♣...♣ #.######.... bZi[$♣....♣ ##.##.<...### j   Crazy Yiuf (asleep) bZi$p#....# #............ ##..#####.##.#.##### bZi$#...##.##.####.##### _You feel resistant to extremes of temperature. _There is a stone staircase leading down here. _You now have 201 gold pieces (gained 5). _Found a hammer. Found a runed translucent door.  bZi%You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of _chaos.bZi$+bZiy+bZiz0bZi1cZi cZie /Crazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: +AC: +cZi EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 98% to hit with the +7 Throatcutter (while incapacitated). He has about 34% to hit you. AttackMax Damage Hit: +2 quarterstaff (chaos) 20 + chaos He has a 13% chance to notice you each turn. He has an unusual item: a +2 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. cZi> He can open doors. [!]: Description|Statuses|QuotegZi gZi3%  #. bronnyjavo the Poker ## Merfolk ###Health: 65/65 ======================== #)jMagic: 9/9======================== #..AC: 6Str: 16 ..EV: 20Int: 8 #+SH: 0gZi% Dex: 20 ♣.♣♣XL:  9 Next: 23% Place: Dungeon:6 ♣@♣Noise: ---------  Time: 4964.8 (0.0) ♣.♣♣p) +7 Throatcutter {drain, coup de grace}  gZi% P♣♣.♣ ####Throw: 4 javelins ♣♣.♣♣ ..# ##### gZi% N♣♣...♣ #.######.... gZi'& :♣....♣ ##.##.<...### j   Crazy Yiuf (asleep) #....# #............ gZiD& 0##..#####.##.#.##### gZi^& e#...##.##.####.##### _You feel resistant to extremes of temperature. gZiw& c_There is a stone staircase leading down here. _You now have 201 gold pieces (gained 5). gZi& 7_Found a hammer. Found a runed translucent door.  gZi& You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of _chaos.gZi+ gZi+ gZi0 gZi0 jZi$   #    #  #####  #)j.# #...#  ...  #+# ♣@♣♣ ♣♣.♣  ♣.♣♣   ♣♣.♣####  ♣♣.♣♣ ..# ####  ♣♣...♣ #.######...  ♣....♣ ##.##.<...##  #....# #...........  ##..#####.##.#.jZi) jZi* +5.8 (1jZi. jZiW/ lZi lZiP UA hammer. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 3.3 XLs.Current attack delay: 1.4. Damage rating: 13 (Base 8 x 115% (Str) x 106% (Skill) + 4 (Slay)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun', (g)o to location.mZi # bronnyjavo the Poker # Merfolk # Health: 65/65 ======================== #####Magic: 9/9======================== #)j.#AC: 6Str: 16 #...#EV: 20Int: 8 ...SH: 0Dex: 20 #+#XL:  9 Next: 23% Place: Dungeon:6 ♣@♣♣Noise: ---------  Time: 4965.8 (1.0) ♣♣.♣p) +7 Throatcutter {drain, coup de grace}  ♣.♣♣Throw: 4 javelins ♣♣.♣ #### ♣♣.♣♣ ..#mZi_ #### ♣♣...♣ #.######... j   Crazy Yiuf (asleep) ♣....♣ ##.##.<...## #....# #........... ##..#####.##.#.#### _You feel resistant to extremes of temperature. _There is a stone staircase leading down here. _You now have 201 gold pieces (gained 5). _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of _chaos.mZimZimZi mZipZi?1'pZipZi:&6pZim pZi( _You open the door.pZi  ####)j#...##...##@# .♣♣♣♣.♣ .♣♣ ♣♣.♣pZi-  #### ♣♣.♣♣ ..# ####♣...♣ #.######...♣....♣ ##.##.<...##....# #...........pZi pZi> &7pZi pZid ] _There is an open translucent door here.qZiW ####)j#.@.###'##.♣♣♣.♣.♣♣ ♣♣.♣ ####  ♣♣.♣♣ ..# ####♣...♣ #.######...♣....♣ ##.##.<...##.jqZirYWjqZiZE====8qZi]qZi _( _Crazy Yiuf shouts!qZiI )You hit Crazy Yiuf. You drain Crazy Yiuf. You behead Crazy Yiuf!qZiO RqZiT 4----9 _You kill Crazy Yiuf!qZi@Z qZi[ l _Your Long Blades skill increases to level 7!rZitrZi{fWhat do you want to examine? Items  a - ([) a +0 cloak  b - ()) a +2 quarterstaff of chaos  c - (†) the gnoll corpse of Crazy YiuftZi A +2 quarterstaff of chaos. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 2.3At 100% training you would reach 14.0 in about 3.2 XLs.Current attack delay: 1.1. Damage rating: 18 (Base 10 x 115% (Str) x 110% (Skill) + 6 (Ench + Slay)). Chaos: Each hit from it has a different, random effect. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Crazy Yiuf on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {Staves} {two-handed} {chaos} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (g)o to location.|Zi; z What do you want to examine? Items |Zi  a - ([) a +0 cloak  b - ()) a +2 quarterstaff of chaos  c - (†) the gnoll corpse of Crazy Yiuf }Zi}Zi#}ZiU( # bronnyjavo the Poker # Merfolk }Zi(# Health: 65/65 ======================== # Magic: 9/9======================== # AC: 6}Zi)Str: 16 #####EV: 20Int: 8 }Zig):#)..#SH: 0Dex: 20 #.).#XL:  9 Next: 24% Place: Dungeon:6 #.@.#Noise: ---------  Time: 4969.8 (1.0)}Zi) ##'##p) +7 Throatcutter {drain, coup de grace}  }Zi)♣.♣♣Throw: 4 javelins ♣♣.♣ }Zi6*♣.♣♣ ♣♣.♣ #### }Zi|*♣♣.♣♣ ..# ####  ♣♣...♣ #.######...  ♣....♣ ##.##.<...##  _You open the door. }Zi*_There is an open translucent door here. _Crazy Yiuf shouts!  You hit Crazy Yiuf. You drain Crazy Yiuf. You behead Crazy Yiuf! }Zi*|_You kill Crazy Yiuf! _Your Long Blades skill increases to level 7!}Zi/}Zi0}ZiG4}Zi5~ZiUD~ZiPUA hammer. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 3.3 XLs.Current attack delay: 1.4. Damage rating: 13 (Base 8 x 115% (Str) x 106% (Skill) + 4 (Slay)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun', (g)o to location.ZiZi) # bronnyjavo the Poker # Merfolk # Health: 65/65 ======================== # Magic: 9/9======================== # AC: 6Str: 16 #####EV: 20Int: 8 #)..#SH: 0Dex: 20 #.).#XL:  9 Next: 24% Place: Dungeon:6 #.@.#Noise: ---------  Time: 4969.8 (0.0) ##'##p) +7 Throatcutter {drain, coup de grace}  ♣.♣♣Throw: 4 javelins ♣♣.♣ ♣.♣♣ ♣♣.♣ #### [1Zi(+'5;16H♣♣.♣♣ ..# ####  ♣♣...♣ #.######...  ♣....♣ ##.##.<...##  _You open the door. _There is an open translucent door here. _Crazy Yiuf shouts!  You hit Crazy Yiuf. You drain Crazy Yiuf. You behead Crazy Yiuf! _You kill Crazy Yiuf! _Your Long Blades skill increases to level 7!Zi0Zi1Zi4HZiHZiIZimSZi]UZiTY: _Zi`[L  There is an open translucent door here.Ziz]Zi_ _Zi1`Zif6##### #)..# .).#...###'## ♣@♣♣71.8 (2 ♣♣.♣ ♣.♣♣ ♣♣.♣ ####♣♣.♣♣ ..# ####♣♣...♣ #.######...♣....♣ ##.##.<...#....# #........##..####.##ZigZinZi #. # ##### ZiO$ #)..#  #.).#  #...#  ##'##  Zi9♣.♣♣  ♣♣@♣  ♣.♣♣Zi ♣♣.♣ #### Zi♣♣.♣♣ ..# ##### Zi$♣♣...♣ #.######.... ♣....♣ ##.##.<...###ZiH} #....# #............ Zimb##..#####.##.#.##### #...##.##.####.#ZiZikZiO+2.8 (1Zi/ZiZi 4Zi Zi Zi0ZiZiZiZiYZixZZi5_ZiL`Zi|4Zi#5Ziu5Zi6Zi>8Zi8Ziy<nZis>L  There is an open translucent door here.Zi?Zi? _Zi@Zi  #    #  #  Zi#  #####  #)..# #.).# #.@.# ##'## ♣.♣♣   ♣♣.♣  ♣.♣♣Zi  ♣♣.♣ ####   ♣♣.♣♣ ..# ####  ♣♣...♣ #.######...Zi  ♣....♣ ##.##.<...Zi 78 M ####)....##'##Zi  ♣.♣♣.♣Zi|+5.8 (3Zi+6.8 (4ZiZiU$  Things that are here:Zi _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy YiufZi 3Zi Zim Zi Zi6 $ _Zi Zi Zi ,Zi Zi! L  There is an open translucent door here.Zi# Zil$  _Zi% Zi' Zip* ,ZiM+ Zi- Zii0 ,Zib1 Zip3 Zis5 ,Zi6 Zi8 Zi9 Zi9 Zi5< Zi> ,Zit> Zi,? Zi@ ZiA ,Zi0C ZiC ZiD ,ZiE ZiF ZiG ,ZiJH ZiI ZiJ Zi%K ZiK ZiM ZiN ,ZiO ZiP ZiQ ZiQ ZiR ZiT ZiYU ,Zi V ZiW Zi)Y ZiY ZiY ZiD[ Zi\ Zil\ Zi] Zi^ Zi` ,Zi(a Zif Zicm Zim Zin Ziq Zi s ZiGs Zit Ziz Ziq Zi. ZiM Zi Zi` Zi Zi5 Zi ZiP Zi‰ Zi Zig Zi݋ Zi} Zi Zi Ziw Zi Zi ZiL Zi ZiS Zi; Zi Zi% ZiV Ziu Ziɘ Zi Zi Zi ,Zi ZiM XZi ZiŢ Zi" Zi Zi Zi Zi Zi| ZiS Zi Ziک Zis ZiS  #)..### #.).###.. #...##... ##'###.> ♣.♣♣#.÷ ♣♣.♣Zi #.. ♣.♣♣ #..# ♣♣.♣ #### #..# ♣♣.♣♣ #.@# ########...5010.8 (34.0) ♣♣...♣ ##.######......##.# Zi ]♣....♣ ##.##.<...####.#.#. #....# #...............### ##..#####.##.#.#####..#.#. #...##.##.####.#####..##.#Zij  ##........# #.##.....#### ###...#### #.##.#...... #.### #####.##.#....Zi Zi_ Zi E _Done exploring.ZiZiZiրZi.'.....0.0)..♣ ##...♣ ##...# #...#####..##.##.Zi_........ZilZiOZioE _Done exploring.ZiN?Zi@Zit@ZiKHZiHZiM _ZiNZiP,Zi QZiV#'##.> ♣.♣♣.÷# ♣♣.♣ZiV# ♣.♣♣. ♣♣.♣ ####.♣ #..# ########...♣♣...♣ ##.######......##Zi-W<♣....♣ ##.##.<...####.#.#.#....# #.@.............###3.8 (3Zi]W##..#####.##.#.#####..#.#.#...##.##.####.#####..##.#ZiWL#.# #............##.# ##.## #.............#.. ##...# #..............<.Zi/XE ZiXXZiO]Zi_ZiJZiJZi-KZi1QZi6RZiRZiVZieZZ ♣.♣♣.ZiZ ♣♣.♣ ####.♣ #..# ########...♣♣...♣ ##.######......##♣....♣ ##.##.<...####.#.#.ZiZF#....# #...............#####..#####.##.#.#####..#.#.#...##.##.####.#####..##.#Zi4[#.......@# #.##.....#6 ###...#### #.##.#......#Zi[ #.### ##.#.......##..#.# #.....#..#....... ####..##.# #.....#.####..### #......#.##########.......... Zi]Zi9gZi Zir 3Zi" Zi Zi XZi ,Zi Zi Zi4 Zi Zi Zi5" ,Zi" Zi$ Zi% ,Zi8& ZiT( Zi) Zi) ZiV* ZiC, Zi~- Zi- Zi9. Zi20 ZiK1 Zi1 Zi1 Zi3 Zi4 ,Zix5 Zi6 Zi7 Zi;8 Zi8 Zi: Zio; Zi; Zi< ZiZ= Zi,> Zi> Zi? Zi@@ Zi8A ZiA ZiB Zi>C Zi/D ZiqD ZiE ZiE Zi G ,ZiG ZiH ZiI ZiI ZihJ ZimK ZiL ZiM ZiXM ZiN ZikO ZiO Zi,P ZiQ ZiCR ZiR ZiS Zi[T ZiU ZiTU ZiU ZiV ZiW ,ZiHX ZiY ZiBZ ZiuZ ZiZ Zi`  #.###.#.##.......# #.. #................# #.. ##########.......# ### #.......#  #####.......#  ZiGa ##.....#  #............#  #.>###########  #@÷########## 38.8 (22.0)Zia  #..##.......#####  #..##.#####.#...## ####Zia  #..##.#####..# #..# ########.......>....# ##.######......##.##.#.###..###.# Zi b /##.##.<...####.#.#.#.#.###.#...# #...............###........#.###. ##.##.#.#####..#.#.###.#...#.# #Zib Zih ZiRi Ziv #.##........########..##.###.#.### #..##..........# #...##########.# #### #.# ####.......# ###...........# #............# #.@##Zi <#.÷########## #..##.......#####  #..##.#####.#...#### #..##.#####..###.## ..# ########.......>....# #... #.######......##.##.#.###..#####.<...####.#.#.#.#.###.#...#. ...............###........#.###.9.8 (1.0) _There is a stone staircase leading down here.ZiɌZiӎlA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.Zi?(ZiV0#.##........########..# bronnyjavo the Poker#.###.#.##.......# #..# Merfolk#................# #... Health: 65/65 ========================##########.......# #### Magic: 9/9========================#.......# # AC: 6Str: 16#####.......# # EV: 20Int: 8##...........#SH: 0Zi21zDex: 20#............#XL:  9 Next: 24% Place: Dungeon:6#.@###########Noise: ---------  Time: 5039.8 (1.0)#.÷##########p) +7 Throatcutter {drain, coup de grace} #..##.......#####Throw: 4 javelins#..##.#####.#...## ####..##.#####..###.## ..# ########.......>....# #...  #.######......##.##.#.###..###.#.  #.##.<...####.#.#.#.#.###.#...#..Zi2  ...............###........#.###.. Things that are here: _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf _There is an open translucent door here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.Zi8Zi8Zi=ZiCZiG.40 _ZiHZiow  You climb downwards.  You hear the roar of battle.Zi/  --more--Zi&7Zi% ### #+#######+#.... ...........# .......@...# ............... ............#.. ............# ............# ##########..# #.# .. Zi|J-2.3 (2.5ZiMZiyN  ZiNiThere is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!ZiPa _There is a stone staircase leading up here.ZifZi,ZiAZiZiZi P _ZiZiCZiSZi #####+#######+#....#..##.<...#40#..#..#..#..#..###..#  #.#  ..ZiZiZi~Zid ### ###+#+#.... #.# #..<...# #. #.#.. #.#.##..# #.# ..ZiZi+5.3 (1ZiZiZi ### ###+#+#.... #.# #.<...# #. #.#.. #.# .#.#.# #.#  ..ZiZib&6Zi5ZiѢZie ### ###+#+#.... #.# #.<...# #. #.#.. #..# ..# .#..## #.#  ..ZiY7Zi  ### ###+#+#.... #.# #.<...# #. #.#..Zi H #...# ....# .#..# # #.#  ..Zi> Zi &8Zix Zi Zi^ Zi 3Zi Zi Zi nZi Zi s######+#######+#....#............#  #........<...#  #....... #......#..50.3 (2 ## ..# ..#############..#..##.##.. Zi= Zi Zi{ Zi13ZiB2Zi6Zii9Zi= _Found an incandescent quill talisman.ZiK@Zi@ZiAZiYG######+#######+#....#............# ZiG #........<...#  #...... #......#......#### ...%...# ZiG2.....#############..#...##.#Zi Hi##.. ZiKH Zi&IZiNZi0PZi Zi Zi Zi Zi Zi  _Found a grey potion.Zi/ Zi| Zi Zi  ### ###+#######+#...#. #......##.. #........<...##!.. #...#.... #...#.#.....###..#+....%.@....#4#......##..#Zi #....#. #.#### ## ..ZiE Zio Zi ZiZiXQAn incandescent quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 4.9 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.9At 100% training you would reach 7.0 in about 0.3 XLs.At current training (13%) you reach 7.0 in about 1.7 XLs. It is an ancient artefact. (g)o to location.Zi Ziq bronnyjavo the Poker## Merfolk####+#######+#... Health: 65/65 ========================#.Zi =#............#Magic: 9/9========================#.. #........<...#AC: 6Str: 16#!.. #............... EV: 20Int: 8#.... #.............#. SH: 0Dex: 20Zi@ #.....###.............# XL:  9 Next: 24% Place: Dungeon:7+....%.@..............# Noise: ---------  Time: 5054.3 (2.0)Ziy q#......#############..# p) +7 Throatcutter {drain, coup de grace} #....#.#.# Throw: 4 javelinsZi #### ##..You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here. _Found an incandescent quill talisman. _Found a grey potion.Zi ZiE Zi% Zi' Ziw##+##  #.... ###+#######+# #.... #......# #....# #........<...# #!.... #.... #..... #...# #.....###.# +....%@...# #......#..# #....#.. #.# #######+# ..ZiA5.3 (1Zi+ZiZix  ##+##  #.... ###+#+# #.... #.# #....## #.<...# #!....# #.... #.....# #.... #.....###. +..... #......#.. #....#..# #. #######+# Zi Zi Ziφ 6Zic Zi _You see here the quill talisman "Nydghylo" {Will+}.Zi ZiJ &7Zi< Ziq q _t - the quill talisman "Nydghylo" {Will+}Zi}0Ziy13Zi3Zi5Zi8BZi}:Zi:Zi;Zi@_ ##+### #....# ###+#######+ #....# #.....Zi@" #....## #< #!....# #.. #.....# #.. #..@..###..9.3 (2Zi A: +................. #......############# #....#..#ZiGAQ#######+#ZiAZigFZiHZi 3Zi ZiZiZixBZiD,ZiZi ##+###  #....# ###+###### #....# #. #....## #< #!....# # #@....# #61 #.....### +.................Zi* #......########### #....#..########+#ZiZi#Zib%ZiM#+### ##+###### Zic@.....#<....# #.....###+.................#ZiZic+2.3 (1ZiZi5Zi+3.3 (2Zi1Zi] _l - 2 grey potions (gained 1)Zi8Zi;Gear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral club ZiR<[Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  Zi<Ac - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  l - a ring of willpower (worn) Zi< r - a +5 ring of evasion (worn)q - a ring of protection from cold Talismans (go to first with %) Zi=[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Zif - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}. A crude ornament carved from the horn of a rare arctic beast - so cold to the Zitouch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________  ZiKSkill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15% +4 +6.02d5 Ziv8Max 14 +15% +4 +12.02d9 ZiCur 4.9 -20% +4 +3.0 2d3 ZiSize: Large rF: x.. rC: ++. Melds: All Weapons and Armour ZipMutations Suppressed: Anatomy ____________________________________________________________ Zi.n(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Zi Gear: 20/52 gear slots (Left/Right to switch category)  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)q - a ring of protection from cold Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman  t - the quill talisman "Nydghylo" {Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] Zi page up [Esc] exit[bot]Zib;Wi - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.5 55% Max 14 +0% 4.070% Cur 4.9 -31% 1.747% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 4.9; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 0.4 XLs.  At current training (13%) you reach 8.0 in about 2.5 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Zi |Gear: 20/52 gear slots (Left/Right to switch category)  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn) Zi 0 b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)  q - a ring of protection from cold Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman  t - the quill talisman "Nydghylo" {Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]Zi^ Jt - the quill talisman "Nydghylo" {Will+}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 4.9 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Will+: It increases your willpower. Your skill: 4.9; use (s) to set 7.0 as a target for Shapeshifting.  At 100% training you would reach 7.0 in about 0.3 XLs.  At current training (13%) you reach 7.0 in about 1.7 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Zi Gear: 20/52 gear slots (Left/Right to switch category)  h - a +3 spectral club Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)  k - 2 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Zi uJewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)  q - a ring of protection from cold Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman  t - the quill talisman "Nydghylo" {Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]ZiZi}ZiHbronnyjavo the PokerMerfolkHealth: 65/65 ========================Magic: 9/9========================##+###AC: 6Str: 16#....# ###+###### EV: 20Int: 8#....# #......... SH: 0Dex: 20#....## #........< XL:  9 Next: 24% Place: Dungeon:7#@....# #......... Noise: ---------  Time: 5063.3 (0.0)Zi#.....# #......... p) +7 Throatcutter {drain, coup de grace} #.....###......... Throw: 4 javelins+.................#......############....#..########+# _There is a stone staircase leading up here. _Found an incandescent quill talisman. _Found a grey potion. _You see here the quill talisman "Nydghylo" {Will+}. _t - the quill talisman "Nydghylo" {Will+} _l - 2 grey potions (gained 1)ZiJZiZiZiZie:_Zi=XZi>ZiU?Zi?ZiD##+####....# ###+######....# #.........# #........<.....#......#5.3 (2+.........############....#..#ZiAEP######+ ZiEZiVIZiJZiRZi&3ZitZiZiBZiZiCZiΞZiZi##+####....# ###+######....# #.........# #........<.#..##+.........###########7#....#..# ######+# ZiRZi#3Zi]ZiZi&nZiZiZiZiZiZi ##+### #....# ###+#######+#....# #...#....## #........<...#.....# #...#.....# #...#.....###...+....#...@..####.70.3 (3#....#..# #Ziq#######+# ZiZiZiءZi3Zi`ZiZiuZi0nZiOo##+### ##....# ###+#######+#..#....# #.....# #....## #........<...# #.....# #.....#.....# #....##.....###..#Zi+..##.....@###..#2.3 (2#....#..# #.#######+# ..ZiqZiZiZiq:k#....# ###+#######+#...#....# #............# #....## #........<...# #.....# #...............#.....# #......##.....###......# +..............# #......#############..# #....#.@# #.# #######+# .. Zi>Ziz?+3.3 (1ZiBZiDZiP'...............########.....Zi@VZiV&4Zi[ZiR] _Found an incandescent quill talisman.a grey potion. _You see here the quill talisman "Nydghylo" {Will+}. _t - the quill talisman "Nydghylo" {Will+} _l - 2 grey potions (gained 1) _You open the door.Zi ^............# ##<........### +........#......##############....#..# ####### ............# ..........#............###########.# ... ... ##Zi &5Zi Zi Q _There is an open door here.ZiU= #<#............#.##.....## +........#......#############.#..# ########'### .........@..# ..#..#Zi->ZiADZiE-6 _ZiIZiKZi-<_#....## #.<...# #.....# #.#.....# #.#.#.....###.# +.......# #......###..# #....#..# #.# #'### .. .# .# .# #......##.Zi@AZiA&7ZiFZiGZi G#.....# #........#.....# #.#.. #.....###.# +.........# #......#############..# #....#..# #.# #######'###.. ..........#  .# ..############.#  ...+##.# Zi؇ Zi% &8Zi Zi( Zi>#.....# #.#.. #.....###.# +.........# #......#############..# #....#..# #.# #######'###.. ..........#  .###..############.#  ...#....+##.# ..Zi>&9ZiEZi#.....# #.#.. #.....###.# +......# #......#..# #....#..# #.# #'### .. ..# .### .# Zih#.# #... ##....+##.#...ZiZi '80ZiZiZiB QZiZigZicZiRZi  # +........#......#############.#..# #######'### ............ .###..Zi(########### #...##....#.##......Zi<1ZiZiIZi5+.........# #......#############..# #....#..# #.# #######'### ######. .. ..........# ......o ..........###.......Zi............#.......###########.#....... #.@.###....##+##.##.. .. ß>ßo   orc (asleep)Zih  You encounter an orc. It is wielding a +0 club.Zi˫Zi&2ZiȮZiA _Found a staircase to the Ecumenical Temple.Zi. 8+.# #......#..# #....#..# #.# #'### #######.... ..# #......o.....###.....#.##.#.#..@# ##....## #+##.##.... ß....>...ß.#..#...Zi Ziz &3Zi Zi Zi[#.....#### +...............# #......#############..# #....#..# #.# #######'### #######.......# #......o.###.............#.###########.#.@.......#...#.......##....##...##+##.##...#....ß......>.....ß.##...##...ZibZibc&4ZihZiiZi#.....###.#  +.#  #......#..#  #....#..# ##.#  #'### #....  .# #......o.  .###.  .#.  #.#.#...#.Zi+(##....##...###+##.##...##.....ß.......>......ß.....##.Zi[A..# Zi<5ZiZi- _Found 6 poisoned darts.Ziv #.....# #.#.. #.....#### +...............# #......#############..# #....#..# ##.## #######'### #######.. .# #......o .###. ............#. Zi P###########.#....#...#.......(.##....##...##.#+##.##...##.....ß.......>.........ß.......##...#Zi6 U.oZiF$ ToZiE% E====6Zim+ Zi- % _The orc shouts!Ziژ .....# #... .....# #.#.. .....#### ...............# Zi7......#############..# ....#..# ##.### ######'### ######## #.......###....@o ...........#. Zigy##########.#....#...#.......(.##....##...##.Zi5#+##.##...##.>.....ß....Zi̙......>..........ß....ZiԢZi[=---7ZiZio _Found a stone staircase leading down. The orc misses you.Zi\ !  You slash the orc!ZiT  The orc is almost dead.---8Zi f _The orc barely misses you.ZiG  You barely miss the orc.Ziݏf  The orc is almost dead.Zih-9.4 (1.1ZiDZiQ _The orc closely misses you.Zi9g )You slash the orc!Zis(Zi1-90.5ZiZi&G _You kill the orc!Zi | ## ...##############..##..# ##.### ######'### #######...... .........# #......#)... ########## #...#(.#+#.........ß.....Zi0...##...#ZiZiɖ!-Zi%10ZiZit _You hear the faint creaking of a distant portcullis.Zi} ###.# ....# Zi #############..# #..# ##.#### #####'### #######....... Zi ........# #.......###.....).#....... Zi B#########.#. Zi X#...#(Zi= A##....##...##.+##.##...##.>Zig [ ......ß.....#.......>.............ß.....#Zi .....##...##..# #...Zir <2Zi: Zi Zi9ZiZi ZiFZi,ZiҕZi{Zi\ZiZi5Zi}D###..# Zi=.# ##ZiA..# Zi+#..# Zi̡P###.#####.Ziܡ^'### #######..ZiAA# #..###.....)..#...#.......4.5 (2#...#.......(..##....##...##....#Zib#+##.##...##.>..Zit......ß.....##Zi.......>.....+ZiY........ß.....Zi+#Zi.....##...##..# ZiѢ ZiPZiZiHZiuKZiKZiLZivQZi@Ti  You encounter a white imp.ZiIZ...# #############..# .# ZiqZ{#..# ###.#####.# ##'### #######......... .....# #.......###.....)ZiZr.#....... ######.#.. ZiZ#...#......@(##....##...##....##ZiZ+##.##...##.>.... ......ß.....###.......>.....+Zi[c........ß.....# 5   white imp (asleep).....##...##Zi'[~..# .5##... Zib&0Zif25.5 (1 _ZihZiiZiu# #..# .# ..# ###.#####.#'### #.# #.###.....).#..#..#...#..##....##...##....##+##.##...##.>....#......ß.....###.#.......>.....+ #........ß.....#.....##...##..#.5##...# ..#ZiZi&6Zi(Zi1Zi 2+7.5 (2ZiI7Zi 95 _k - 8 poisoned darts (gained 6)ZiQ.# ..#..# .# #..# ###.#####.## ##'### #..# #..###.....)..#.#.#. #...#. ##....##...##....### #+##.##...##.>....# ......ß.....###.# .......>.....+ # ........ß.....#5   white imp (asleep) .....##...##..# .5##...# ..#ZiZi+8.5 (1ZiZiZi'.#.#..# .# .#..# ###.#####.###'### #..# #..###.....)..#.#.#. #...#Zi'. ##....##...##....### #+##.##...##.>....# ......ß.....###.# .>.....+ # .ß.....# .....##...##.Zi(.#.5##...##..#Zi/Zi 0&9Zi5Zi7Zi Q.#.#..# .# ..#..# ###.#####.###'### #..# #Zis ..###.....)..#.#.#. #...#.Zi  ##....##...##....###Zi  #+##.##...##.>....# ......ß.....##.# .......>.....Zi + # .ß.....# .Zi ....##...##..#Zi< ...5##...##..#Zi kThe white imp shouts, "Return whence thou came, thou puking miscreant vassal!"  You hear an angry hiss.Zi. 6k.Zi =5.Zi k   wyvern5   white impZi 1==100Zi Zi W _You encounter a wyvern.ZiP 9.#.#..# .#.#..# ###.#####.###'### #..# #..###.....)..#.#.#. #...#ZiQ . ##....##...##....### #+##.##...##.>....# ......ß.....###.# .......>.....+ # ........ß.....# ...k5##...##..#  ....##...##..#ZiS ;k.Zi]U A5.ZiZ Zi[ /--1Zib Zib Zi=[.#.#..# .#.#..# ###.#####.###'### #..# #Zi>..###.....)..#.#.#. #...#. ##....##...##....### #+##.##...##.>....#Zi=>  ......ß.....###.# .......>.....+ #Zib>...k5..ß.....#.....##...##..#......##...##..#ZiFZioGA--2ZiJZiNLZi+.# #......#..# .# #....#..# ###.#####.###'### #..# #..###.....)..#.#.#. #...#. ##....##...##....### #+##.##...##.>....# ......ß.###.# .....5.>..+ # ......5..ß.....#5   white imp ......##...##.# ......##...##..#Zi,3kZi;5.Zik   wyvern5   white impZi&3ZicZi<Zi ##############..# .#  #....#..# ###.#####.##  #######'### #######...........  ..........# #......  ..###.....).  ...#......  ###########.#.. #...#. ##...@##...##....### #+##.##...##.>....# ....k5ß.....###.#....>.....+ #.........ß.....# ......##...##..#5   white impilm ......##...##..#.. ....kZi.Zi;5.Zi9k.Zi&4ZiZi3 _The wyvern leaves your sight.Zi  #......#..# .# #....#..# ###.#####.## #'### #######. ...# #..Zi . ..###.....). ....#... ##.#... #...#. ##..@.##k..##....###Zii  #+##.##5..##.>....# ......ß.....###.# .......>....+ # .........ß...# ......##...##..# ......##...##..# ........ ....Zi 2kZiش .Zi 5k   wyvern5Zi4 Zi ZiA #......#..# .# #....#..# ###.#####.## #'### #######.. ..# #....... ....###.....)ZiD. ....#..... ##.#.... #...#...k. ##.@..##5..##....### #+##.##...##.>....# ......ß.....###.# .......>.....+ #Zi .........ß....# ......##...##..# ......##...##..#Zik ........ ....Zi3k.Zi/k.Zi~45Zi.5   white impZi:&6ZiZiuZi  #......#..# .# #....#..# ###.#####. #######'### ####### ..........# #..... Zi...###.....) ....#...... ##.#.... #...#.k5 ##@...##...##.... #+##.##...##.>.... ......ß.....###. .......>.....+Zi" ..ß.....#Zix ......##...##..# ......##...##..# Zii . ....Zi 3k.Zi55.ZiZi|&7ZisZiiq +.....................#  #......#############..# . #....#..# ###.##### #######'### ####### .# #..... ###.....) ............#...###########.#... #@..#k5...........#....##...##....##+##.##...##.>.. ......ß.....### .>.....+ .........ß.....# ......##...##..# ##...##..#........ ....Zi"wkk.5Zi|..k   wyvern5   white impZi|&8ZiZiZi''Zi'Zio-Zi.ZiH #.....###+................... ...#############..# Zi ....#..# ###.############'### #######......# #............###.....)............#......Zi ###########@#....k#.............##...5##...##....#Zi #+##.##...##.>... ......ß.....###Zi:  .......>.....+...ß... ##...##..#Zi 4k.ZiB 95.Zi|Zi&9Zi ZiZifn †You hit the wyvern. You drain the wyvern. You behead the wyvern!Zip 95.ZiZw 5   white impZi| v Slasher3310.6 (1.1 Zi5} =_You kill the wyvern!Zi Zin n _Your Shapeshifting skill increases to level 5!Zi?C+.........# #......#############..# .##....#..# ###.#####.########'### #######...................# #.................###.....).............#.......###########.#....... #.@5###....##...##....##Zi@i+##.##...##.>.... ......ß.....###.......>.....+...ß.....# ......##...##..# .. ....ZiGZiHZ1--=1ZiRH 0Zi+LZiQMM _The white imp hits you. The white imp freezes you. You resist.ZiNs _You see here a wyvern corpse.Zik2--2ZiZi' _You closely miss the white imp. The white imp misses you.Zi( Zi &3Zi'Zi) _You closely miss the white imp. The white imp barely misses you.ZiR%  You hit the white imp.Zi\  The white imp is heavily wounded.Ziq]-4.7 (1.1ZicZi9f@ _The white imp hits you but does no damage.Zi M .  You slash the white imp!Zic (Zi 84-5.8Zi Zi M _You kill the white imp!Zit8+.# #......#..# .# #....#..# ###.#####.##'### #######...# #.....###.....).....#.##.#.#.†@#.ZiO9@##....##...##....##+##.##...##.>....#......ß.....###.#.......>.....+ #.........ß.....#......##...##..#......##...##..# ZiAZiBBG3=-ZiqB%60ZiHZiIZi Zi A wyvern corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.Zi>ZiD +.....................#bronnyjavo the Slasher#......#############..# .# Merfolk#....#..####.#####.## Health: 63/65 =======================-#######'### #######........... Magic: 9/9========================..........# #................. AC: 6Str: 16..........###.....)........... EV: 20Int: 8............#................. SH: 0Dex: 20###########.#................. XL:  9 Next: 34% Place: Dungeon:7#.†@#............... Noise: ---------  Time: 5116.8 (1.0)Zi Fr[10;14H##....##...##....### p) +7 Throatcutter {drain, coup de grace} #+##.##...##.>....# Throw: 4 javelins......ß.....###.#.......>.....+ #.........ß.....#......##...##..#......##...##..#........ .... _You closely miss the white imp. The white imp barely misses you.You hit the white imp.  The white imp is heavily wounded. _The white imp hits you but does no damage.  You slash the white imp! _You kill the white imp!ZiXJZiOKZiOZi QZis 5#......#############..# .##....#..# ###.#####.########'### #######........... ..........# #....... .###.....) .....#....... ###########.#..  #.†.# ##..@.##...##....### +##.##...##.>....#  ......ß.....###.# Zit .......>.....+ #.........ß..#......##...##..#......##...##..#........ .... Zi(| Zi} &7Zi Zi< Zi=#....#..# ###.#####.########'### #######...........  ..........# #.......  .###.....)  .....#.......  ###########.#..........  #.†.#........ ##....##...##....### +##@##...##.>....# ...........ß.....###.# ...........>.....+ # ...........ß..#........##...##Zi ..#........##...#..#......... .....!.......# .ZiX Zi"!&8Zi'Ziw*T _Found a grey potion.ZimZio%A staircase to the Ecumenical Temple. A staircase leading to the Ecumenical Temple. The Ecumenical Temple is a place of peace and refuge from the insanity of the dungeon. It usually contains altars to most of the known gods. Gods that value Zipexploration grant no piety for exploring the Temple. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. _________________ “And I heard a great voice out of the temple saying to the seven angels, Go  your ways, and pour out the vials of the wrath of God upon the earth.”  -KJV Bible, Revelations 16:1.ZiWZi` #....#..####.#####.##bronnyjavo the Slasher#######'### #######...........Merfolk..........# #.................Health: 63/65 =======================-..........###.....)...........Magic: 9/9========================Zib............#.................AC: 6Str: 16  ###########.#.................EV: 20Int: 8#.†.#...............SH: 0Dex: 20##....##...##....###XL:  9 Next: 34% Place: Dungeon:7#+##@##...##.>....#Noise: ---------  Time: 5118.8 (1.0)...........ß.....###.#p) +7 Throatcutter {drain, coup de grace} ...........>.....+ #Throw: 4 javelins...........ß.....#........##...##..#........##...##..#......... .....!.......# .....  You hit the whiteZic* imp.  The white imp is heavily wounded. _The white imp hits you but does no damage.  You slash the white imp! _You kill the white imp! _Found a grey potion.Zik4ZioZipZi)u ######'### #######.....................# #............###.....).......#........###########.#....... #.†.#........##....##...##....#######+##.##...##.>...........@...ß.....###>.....+ ß.....# .........# ....Zi =D49Zi@Zi5BZio ..........# #......##.....)..........  ###########.#........ #.†.#.....#....##...##....#######+##.##...##.>...............ß.....###>.....+ ß.....# ##...###.........# ...20Zi`Zi  .###.....). ...#........ ###########.#...... #.†.#...Zij . ##....##...##....########+##.##...##.>....#............ß.....###.#.>.....+ #.ß.....# Zi ##...##..#.##...##..#Zi e.......!Zi، ##.......# .....j   gnoll (wandering)Zi .# ....j.# Zi jYou encounter a gnoll. It is wielding a +0 flail.The gnoll shouts! You hear a shout!Zi 7j.Ziܞ jYou encounter a gnoll. It is wielding a +0 club.Zi jjj 3 gnolls (2 wandering)Ziu /==1ZiQ Zi q _You encounter a gnoll. It is wielding a +0 flail.Zi ...#...... ###########.#....... Zii#.†.#....ZiG ##....##...##....#########+##.##...##.>....#Zi'.............ß.....###.#.>.....+ #ZiU*.ß.....# ##...##..#.##...##..#........ Ziy!##.......# ..Zi...j.# ....Zi_jj.# .Ziu......$...#Zi} j.  Found 9 gold pieces.Zi 8j.Zi @.jZi jThe gnoll shouts! You hear a shout!Zij   gnoll boudajjj 3 gnolls (1 wandering)ZiT5=2ZiZi''v _You encounter a gnoll bouda. It is wielding a +0 whip.Zi+ .###.....) ............#....... ###########.#...... #.†.#...............  ##....##...##....### ######+##.##...##.>....# .ß.....###.# .>.....+ #...ß.....# .##...##..# .Zi ##...##..#...........!.......##........j......# ..... jjj 3 gnolls (1 wandering)...j# .....j.......# ...j....$...#Zi ;j.Zi3 8j.Zi 2j.Zi 5jZi Zi1 j   gnoll boudajj 2 gnollsZim /--3ZiV Zi ZiB.# #.......  .###.....)..  ............#......  ###########.#...... #.†.#...............  ##....##...##....### Zi C######+##.##...##.>....# .ß.....###.# .>.....+ #...ß.....# .##...##..# .ZivC;##...##..#...................!.j.....##..... jj 2 gnolls....j.....# ..ZiC...# ...j........# ..ZiE;j.ZiF;jZiEG;j.ZitPj   gnoll boudajj 2 gnolls.ZiP"--ZiP4ZiXZiYZi{ #######'### ####### #..........##)...............#........###########.#........†.#...............Zi d ##....##...##....########+##.##...##.>...ß.....###.>.....+ #...ß...##...##.....##...##..#.Zi% U...jj 2 gnolls!..j....##........j.ZiF ...Zi ;j.Zi3 ;jZi׆ ;j.Zi j   gnoll boudajj 2 gnolls.Zi &5Zi Zi' ZicM....#..# ###.#####.#########'### #######......# #...........###.....)..  ............#.......  ###########.#..........#.†.#............... ##....##...##....########+##@##...##.>...ß.....###.>.....+ #.............ß.....#jj 2 gnolls!#.j.jj.j.j   gnoll boudajj 2 gnolls.=6Zi" #......#############..# . #....#..# ###.#####.##Zi9" #######'### #######.Zii" .# #...... Zi"g...###.....)Zi".Zi" ............#..........Zi"{###########.#.........Zi".Zi" #.†.#............... Zi###..@.##...##....###Zi|# ######+##.##...##.>....# .............ß.....###.#Zi# .............>..+ # .............ß.....# .......j..##...##..#Zi# .......j..##...##..# .................Zi$8 ..j.##.....Zi)$Zi .Zi.&7ZiM4Zi6Zi* #......#..# .# #....#..# ###.#####.## #'### #######.. ..# #....... Zi....###.....). ....#..... ##.#.... #.†.#. ##.@..##...##....###ZiΨ ######+##.##...##.>....# Zi.....ß.....###.# .....>.ZiO....+ # ZiB.....ß....# .j..##...##..# Zia^.j..##...##..# Zi ......... ZiN ..j.##.....ZiZi`&8ZiNZiZi 4Zi Zi Zik #......#..# .# #....#..# ###.#####. #######'### ####### ..........# #..... ...###.....) Ziu....#...... ##.#.... #.†.# ##@...##...##.... ######+##.##...##.>.... ....ß.....###. ...>.....+ ..ß.....# .j..##...##..# .j..##...##..#  .  ..j.##.....ZiAZi&9ZiZi;Zi@} _ +.....................# Zi}  #......#############..# . #....#..# ###.##### #######'### ####### .# #..... Zi} C###.....)Zi}  ............#...###########.#.Zi} #@†.#............. Zi!~ c##....##...##....# ######+##.##...##.>.. ZiG~ t...ß.....### .>.....+Zi|~  .......ß.....#  .j..##...##..#Zi~ e j..##...##..# ....Zi~ #......Zi 3jZi\ j   gnollZih '30Zi Zi Zi +.....................#  bronnyjavo the Slasher #......#############..# . Merfolk #....#..# ###.#####. Health: 65/65 ======================== #######'### #######......... Magic: 9/9======================== ..........# #............... AC: 6Str: 16 ..........###.....)......... EV: 20Int: 8 ............#............... SH: 0Dex: 20 ###########.#............... XL:  9 Next: 34% Place: Dungeon:7 #@*.#............. Noise: ---------  Time: 5130.8 (1.0) ##iVm.**.##...##....# p) +7 Throatcutter {drain, coup de grace}  ######+##j##...##.>... Throw: 4 javelins .............ß.....### .............>.....+  .............ß.....#  j   gnoll .......j..##...##..#  .......j..##...##..#  ................. The gnoll shouts! You hear a shout! _You encounter a gnoll bouda. It is wielding a +0 whip.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (72% to hit)Zib *******†..jZibn.*.*Zig=.*Zit.'#.*Zi#..##.*Zi&5##ZiWR#.#Zie#.#@Ziw^#*@*ZiZ >.*Zi3 ?*#Zi i.#**Zi Zib h†**.#ZiZ *.**#jAim: a gnoll, wielding a +0 flail (72% to hit)Zi)+.....................#bronnyjavo the SlasherZi?)s#......#############..# . Merfolk#....#..####.#####. Health: 65/65 ========================Zi`)#######'### #######......... Magic: 9/9========================Zi~)..........# #............... AC: 6Str: 16Zi)..........###.....)......... EV: 20Zi)Int: 8............#............... SH: 0Zi)-Dex: 20Zi)###########.#............... XL:  9 Next: 34% Place: Dungeon:7Zi*#@*.#............. Noise: ---------  Time: 5130.8 (1.0)##.**.##...##....# p) +7 Throatcutter {drain, coup de grace} ZiK* ######+##*##...##.>... Throw: 4 javelinsZim*.............ß.....###.............>.....+.............ß.....#Zi*j   gnoll.......j..##...##..#.......j..##...##..#.................Zi+The gnoll shouts! You hear a shout! _You encounter a gnoll bouda. It is wielding a +0 whip.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleZi&+dShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (72% to hit)ZiΪR  The puff of flame misses the gnoll.Ziݰej.jZiг†.j 2 gnollsZi3-==1 Zil _ZiZi9[i #.....###+................... ...#############..# ....#..# ###.############'### #######......# #............###.....)............#......###########@#...†.#............. ##..j.##...##....#[i~ ######+##j##...##.>......ß.....###..>.....+......ß...j..##...##..#[i 9j.[ii 2j.[iQ [i /--2[i! [i# [it ;j[ij 4j.[i 2j.[ig j   gnoll boudajj 2 gnolls[i A--3[i` [i [i )You hit the gnoll. You drain the gnoll. You behead the gnoll![i Aj.[iڤ 4j.[i    gnoll4 _You kill the gnoll! [iYk )You slash the gnoll! [iZ9j. [ib) [ise.55 [iJj [ikI _You kill the gnoll! [ii3<j. [i{; [i< [i&<6 [iA [i [iTr )You slice the gnoll bouda!! [iC# [im.77 [ie _You kill the gnoll bouda! [i +........#......#############..#..# ###.###########'### #######..................# #............###.....)........#......###########.#...... #@).##....##...##....#######+##.##...##.>...................... [i/ [i&8 [i! [i:# [iE  [iF A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898. [iA  [i +.....................#bronnyjavo the Slasher#......#############..# . Merfolk#....#..####.#####. Health: 65/65 ========================#######'### #######......... Magic: 9/9======================== [i: ..........# #............... AC: 6Str: 16..........###.....)......... EV: 20Int: 8 [i ............#............... SH: 0Dex: 20###########.#............... XL:  9 Next: 37% Place: Dungeon:7#@).#............. Noise: ---------  Time: 5138.8 (1.0)##....##...##....# p) +7 Throatcutter {drain, coup de grace}  [i ######+##.##...##.>... Throw: 4 javelins.............ß.....###.............>.....+.............ß.....#.......j..##...##..# [i .......j..##...##..#.................You hit the gnoll. You drain the gnoll. You behead the gnoll!  [i% z_You kill the gnoll!You slash the gnoll! _You kill the gnoll! [iL qYou slice the gnoll bouda!! _You kill the gnoll bouda! [i  [i  [i&  [i  [iRwWhat do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 flail  c - ([) a +0 leather armour  d - ()) a +0 whip  e - (†) a gnoll corpse  f - (†) a gnoll corpse  g - (†) a wyvern corpse[i[i[i,$+.....................#bronnyjavo the Slasher#......#############..# . Merfolk#....#..####.#####. Health: 65/65 ========================[im$ #######'### #######......... Magic: 9/9========================..........# #............... AC: 6Str: 16[i$..........###.....)......... EV: 20Int: 8............#............... SH: 0Dex: 20[i$###########.#............... XL:  9 Next: 37% Place: Dungeon:7[i$#@).#............. Noise: ---------  Time: 5138.8 (0.0)##....##...##....# p) +7 Throatcutter {drain, coup de grace} [i$%g######+##.##...##.>... Throw: 4 javelins.............ß.....###[iV%.............>.....+.............ß.....#.......j..##...##..#.......j..##...##..#[i%.................You hit the gnoll. You drain the gnoll. You behead the gnoll! _You kill the gnoll![i%You slash the gnoll! _You kill the gnoll!You slice the gnoll bouda!! [i%:_You kill the gnoll bouda![iG,[i,[i1[i3[i[i[i[i[iZ,[i,[i[i[i2[i[#......#############..# .#[i#....#..# ###.#####.#########'### #######....................# #..........[i..###.....).....#........[iH###########.#.. #.)[i@##.@..##...##....###40.8 (2######+##.##...##.>.............ß.....###.#....>.....+ [i...ß.....#.......j..##...##[i..#.......j..##...##..#[i:..........[i4..j##[i`&.....[i[i5[iK[iLL[iS[iD[iE[iI[iJ[iO ?#......#..# .# #....#..# ###.#####.## #'### #######.. ..# #....... ....###.....). ....#.....[i  ##.#.... #.).#. ##..@.##...##....### [iނ ######+##.##...##.>....# .[i ....ß.....###.# .[i9 ....>.....j.ß..[iW >...#.[iu j..##...##..# j   gnoll (polearm, wandering)[i O.j..##...#[i A#..#.[i΃ g........ [i+ [i  j.  You encounter a gnoll. It is wielding a +0 spear.You hear the faint creaking of a very distant portcullis.[is j[i [i jj 2 gnolls (1 polearm, 1 wandering)[iB 5===1.8 (1[i [i ' _The gnoll shouts![i&- #......#..# .# #....#..# ###.#####.## #'### #######.. ..# #......[i-. ....###.....). ....#..... ##.#....[i- #.).#.[i- ##.@..##...##....### ######+##.##...##.>....#[i- .....ß.....###.# [i(...j..>.....+ # [iI.\.j...ß....# [il..j..##...##..# .j..##...[i.N##..# ......... [i.U ..j.##.....[iD13j[i?:.j   gnoll (polearm)[i#;0---2[ixB[iD[i  #......#..# .# #....#..# ###.#####. #######'### ####### ..........# #..... ...###.....) [i &....#...... ##.#.... #.).# ##@...##...##.... ######+##.##...##.>.... .j..ß.....###. ...>.....+ .j...ß.....# .j..##...##..# .j..##...##..# [i a .  ..j[i̿ %.##.....[i 3j[i .j   gnoll (polearm)[if #---[i 3[i [iy [i +.....................#  #......#############..# . #....#..# ###.##### #######'### ####### .# #..... ###.....) ............#...###########.#. #@).#............. ##....##...##....# ######+##j##...##.>.. ...ß.....### .....>.....+ ...j...ß.....#  .j..##...##..# j..##...##..# ..........[ii9j.[iU [i &4[i[i[i q#......#############..# .##....#..# ###.#####.########'### #######...................# #........###.....)..#.......###########.#.... #.).###@.j.##...##....##[iq2######+##.##...##.>.................ß.....###...>.....+.j...ß.....#.j..##...##..# ............j##.....[iz{D=5[i[i8K _The gnoll misses you.[iQQ#......#..# .# #....#..# ###.#####.########'### #######.[iVQ~..........# #.........###.....).....#.......[iQ##.#.....[iQ#.).#.##.@j.##...##....#######+##.##...##.>....#.[iQW...ß.....###.#...>.....+ #.j...ß.....#.[i"Rzj..##...##..# .j..##...[iIRB##..# [iH\[i\[i]6[ic[iifV _The gnoll completely misses you.[i"[i&7[i[i _You barely miss the gnoll. The gnoll closely misses you.[iO  $You slash the gnoll! You behead the gnoll![i` ([i .-8[i[iBI _You kill the gnoll![i#......#..# .# #....#..# ###.#####.## #'### #######.. ..# #....... ....###.....). ....#..... ##.#.... #.).#. ##..@.##...##....### ######+##.##...##.>....# .....ß.....###.# .....>.......ß.....#.j..##...##..#[40[im.j..##...##..#......... [i-9  You now have 217 gold pieces (gained 16).50.8 (2[iq[i. _You see here a +0 spear.[iz\[i:]+1.8 (1[ib[i3e$ _u - a +0 spear[iM#....#..# ###.#####.########'### #######...........  ..........# #.......  .###.....)  [i0.....#.......  ###########.#..........  #.).#........ ##....##...##....### [i######+##@##...##.>....# .............ß.....###.# .............>.....+ # .............ß..#..........##...##..#..........##...#..#.................[i..!.......##.........# .....[ie<2[i/[i[im  ######'### #######.....................# #............###.....).......#........###########.#....... #.).#........##....##...##....#########+##.##...##.>.............@...ß.....###>.....+ ß.....# .........# ...............# ....[iw <3[i [iί ..........# #......##.....)..........  ###########.#........ #.).#.....#....##...##....#########+##.##...##.>.................ß.....###>.....+ ß.....# ##...###.........# ..............# ..4[iδ[iھ[ic  .###.....). ...#........ ###########.#......[i p #.).#....[i a ##....##...##....#########+##.##...##.>....#[i  .............ß.....###.# [i .>.....+ # [i/ \.ß.....#  [i ##...##..# .##...##..# ....... ..!##.....[i w ...# .....[i w .# .... [i .#  .j....$...#[i [i: &5[i" [iC$ [i9  ...#...... ###########.#....... #.).#....[i19  ##....##...##....#########+##.##...##.>....# .............ß.....###.# [i9 ).>.....+ # .ß.....#  ##...##..# .##...##..# ........  ..!##..... ..[i9 .# ..... .# ... [i9 .# . $...# [i> [in? &6[i/C [i4D [iV I[i#[i%[iK(,[i)[iY+[i+[i],[i1 #.).# ##....##...##....#########+##.##...##.>....#.............ß.....###..............>.....+  ...##...##..# ...##...##....... 8.8 (2!##..... # ..............#..........#[i`1[i@6[i8[iI[i[iA[id B[i#,[iD%[ib+######+##.##...##.>....#.............ß.....###..............>.....+  ##...##..# ##...##....... !##..... # ...[i0,60. .. .. ####+######[i1[i;3[i 3[i [iI [iL [i B[i% B[i U.............>.....+ .....# ##...##..# ##...##....... !##..... # ..[i5   .. 2$  [i [i: [i \ .ß.....# ##...##..#.##...##..#........ !##.......# .........# ....޽....# .# .....#.######+###### V+3.8 (1a+4.8 (2> _You now have 226 gold pieces (gained 9).[iQ[i[i[ig[i[iB[i[i+[iD[i[i[i^[i[i ######+##.##...##.>. #......ß.....# #[i6......>.....+ #.....ß.....# #.....##...##..# #...##...##..# #.......... #....!.......##..... #[in ...# .....7.8 (3 #......# .... #[i@.....# .. #............##............##............#[i"L#######+######[ir[i[i [i3 ##....##...##. #########+##.##...##.> #.ß..... #.>..... #....ß.....[i}P #.##...##.. ###...##.. #............ #.##.....[is #............# ..... #......# .... #.....# ..[i #.# #.#[i  #............########+######[i6W8.8 (1[iA9.8 (2[i}[i] _l - 3 grey potions (gained 1)[i)#.).#......... ##....##...##...#########+##.##...##.>#.ß.....##.>.....+#...ß.....##.##...##..##.##...##..##....... #.##..... #.# ..... #.# ..#.# ..#.##.##............#######+######[i_-[i-,70.8 (1[i3[i5 [i_###########.#...#.).#......... ##....##...##...#########+##.##...##.>..#.ß.....###.>.....+ #...ß.....# #.##...##..# #.##...##..##....... #.##..... #.# .....#.# ..#.# .. #............#1 [idn ............#.###########.#...#.).#......... ##....##...##....##########+##.##...##.>...#.ß.....### [in#.>.....+ #...ß.....# #.##...##..# #.##...##..##....... #.##.....#.# .....#. [i.o# ..#.# ..#  [is [int&2 [i*x [iy [ivk  [ik  [im  [iby  [i n [i R###########.#...  [ik #.).#..... ##....##...##....### #########+##.##...##.>....#  [i #...............ß.....###.# #... [i >.....+ # #....ß.....#  [i؅ 1#............##...##..# #..........@.##...##..# 5.8 (3#....... #...##..... #...# .....#...# ....#...# ..#...##...  [iD  [i, ![i$gI![im![ijpg  A gnoll comes into view.![iw #.).# ##....##...##....### #########+##.##...##.>....# #...............ß.....###.# #...>.....+ # #.ß..j..# #.![ix##...##..# #.....##...##..# #...@....... #.##..... #.# ..... #.# ...#.# .#.# j   gnoll (wandering)#....#....#######+######![i{-.0![i=j![i+6.8 (1![i;![iu2 _The gnoll leaves your sight.![i%![it%![i'![i:,![i0.g  A gnoll comes into view.![i4#.).#. ##....##...##....### #+##.##...##.>....# #....ß.....###.# #....>.....+ # #....ß.j...# #.##...##..# #.![i5.##...##..# #..#.##.#.# ...#.# ....#.# ....#.# ##j   gnoll (wandering)#.##.# ![iF9^.j0![id?Wj![iC5===7.8 (1![irE![iG' _The gnoll shouts!![i ![i #.).#. ##....##...##....### #![i& Z+##.##...##.>....# #.....ß.....###.# #.![iM ....>.....+ # #.![io )...ß.....# #.##..j##..# #.![i ##...##..# #..#.![i >##.#.![i n.# ..#...# ...#.![i 7...# ....#.![i$ H....# ######......![i= 8##............![i] +# ![i U.j![i F---8![i ![i "[iD V#.).#. "[i ##....##...##....###  #+##.##...##.>....#  "[i #.......ß.....###.#  "[iޖ #......>.....+ #  #."[i |....ß.....#  #."[ix ##...##..#  #.##.j.##..#  #.##.##."[i P##...##."[iǗ ###."[i ....##.##......##.#"[iD ;#......####."[ii ) "[i "[i "[i 1=--"[i 9"[i "[i K _The gnoll misses you.#[i~ )You slash the gnoll! You drain the gnoll.#[i7(#[i78-80#[i_ _You kill the gnoll!#[i#[i#[i#[i#[i#B#[i2 $  Things that are here:#[i  #[i!Y a +0 flail; a gnoll corpse#[i$#[i % _#[i&#[iO,#######.#.... #.).#...............  #[i,##....##...##....### #[i,########+##.##...##.>....# ..#[i,...ß.....###.# ..#[i,e..>.....+ # ..#[i -w.ß.....# ..#[i;-...##...##..# .....##.)@##..# #[ie-H-2.8 (2 ..#[i-.......# ..##.......# ..#[i-f ..##.......#[i-X# ..########## #[i.W............##[i.#[i3#[i,5$[i}$[iF~$[i$[i[X$[i$[i$[i֎$[in$[iR$[i$[i$[iR$[i....###.....) ......#.......... #####.#.................  #.).#...............  ##....##...## ######+##.##...##.>....# ß.....###.#....>.....+ #....ß..@..# 5.8 (3##...##..# ##.).##..# .........#.##.......###.......###.......###.......###########$[if$[i_$[i $[ip $[i $[i $[i $[i  B$[i{ $[i $[i $[i&! $[i% ,$[i' $[i") 7 _You open the door.$[i+ $[i&, $[i- $[i5 # #......... ###.....)............ ...#...$[i]5 2....... ##.#.................  #.).#............... $[i5 4 ##....##...##....### ###+##.##...##.>....# $[i5 Qß.....###.# >.....@.# #9.8 (4ß.....#.# ##...##..#.# ##.).##..#.#......#$[i(6 `##.......###$[iY6 ##.......###.......###.......$[i}6 "#$[i47 $[i*= $[i? Q _There is an open door here.%[io###.....).#.................. #.#........ .).#...... ##....##...##....### ##+##.##...##.>....# .........ß.....###.# >.....'.# # ß.....#@# %[i##...##..#.# ##.).##..#.# ........#..##.......#####.......###.......###.......###########%[i%[i390.8 (1 _%[i%[il%[i %[ih %[iV %[iK &[i4&[i=&[i&[i&[i&[i&[id&[iL8 &[i8 &[ia9 &[i1: &[i> &[iK@ &[iC B&[iD &[i E &[iE &[iG _You hear the creaking of a very distant portcullis.&[iH &[i6I &[iI &[iJ &[iK &[iL &[itL &[iQ .).#..... #....##...##....### &[iR +##.##...##.>....# ........ß.....###.# ........>.....'.#.# ........ß.....#.#.# &[i=R J##...##..#.#.# ##.).##..#.#.# .....#.@.#&[ifR 4.8 (4##.......#######.......# ##&[iR g###.##########&[iS ### &[iS &[i6X &[iY '[i'[i '[i'[iJ'[i|'[i}n'[i'[i#................. ).#............... ##...##....### +##.##...##.>....# ß.....###.# '[itn..>.....'.#.# ..ß.....#.#.# ##...##..#.#@# 6.8 (2##.).##..#.#.# ..#...###.##### ##.......# '[iU....##.......########### ....#'[i'[i''[i'[i '[i '[i '[i '[iY '[i '[i X'[ic '[i '[i '[i '[i! '[i& t###### .... '[i' ]#.....)............ #.................. #................. ).#...............##...##....## +##.##...##.>......ß.....##9.8 (3...>.....'ß'[iG' #. ....##...##..#.#.# ....##.).##..#.#.# '[iq' m.............#...##'[i' '[i, '[i. ([iF([iF([iFG([i`L([iN([iQ,([iJR([iU,([i}W([iZ8 _Found a long sword.([i\([i\([i^([iTd...........# ########..# #.# .# ###.#####.#####.#  #######......#.. ([id #.....).. ##.....).....##..................# .#..................#).#............@...#202 ([idy#....##...##....##### ([ieI#+##.##...##.>....#....ß.....###.#....>.....'.#.#([iOeß.....#.#.#.##...##..#.#.#.##.).##..#.#.#([ie-..........#...#([i%f([i>k([in([iUQ([iQ([iR([i%X([iSZ([i[([i^,([i_([i1`([ia([ib([i}d([id([ie([ikp.. ..........#.. #. ..........# #. ..........# #. # ########..# #.# .# ###.#####.#####.# #######([ilC#..# #.)..# #.....)# 5..............# ..................# ).#................###...##....##### +##.##...##.>...#..ß.....###.#..>.....'.#.#ß.....#.#.#([i(m([i r([i/s)[iAL)[iM)[iM)[ioS)[iOU)[iWYB)[iA[)[i[)[i\)[iiB  You see here a +0 long sword.)[iMk)[iWl _)[il)[is<...#    #.. #.  # #.   .......# #. #  #####..# #.# .#   ###.#####.#####.#  #####..#  ........)@.#  8 ...)...###  .# )[it9 ....#  ............#  .##...##....#####    .##...##.>....#   ß.....###.#   >.....'.#.#   )[iXu)[iAz)[i{)[i>R I)[iV )[iW )[iZ B)[i[ )[i0\ )[i)] )[ic ..#  <...# #.. . #.# #.. #. #.. # #. #.#  .....# #. #.#  ###..# #.# #.#   ###.#####.#####.#  ##.....#.@#  10.8 (2.)..## )[id  .)## .#  ..#  ..............#  #...##....#### #...##.>....#  ß.....###.#  )[id )[ii )[iQk *[i8I*[i*[iy*[i*[i"X*[i*[i? ### ##+#.....# ... <...# ... ... ... .....# #. #..# #.# #2 *[ij  ###.#####.#####. ##.....#..# .............)..## .)............### ..... .... ....*[i*[im*[i*[i*[i*[iy,*[i,*[i@,*[i*[i,*[iY .#..# ###. ##+#.......## ... <...# #... #.#.....# ... 4 *[i.....# #. #..# #.# ####.#####.#####.# ##............#..# . .# ....*[i*[i@*[i+[i+[iC+[i+[if+[iv,+[iB+[ig+[iV+[i+[i+[iݥ+[iܦ+[i ###....#   .#.#..###  ### ...... +#........#.# ..# ...#.#  # #.. .#  . #.##.#  #.. #. #..@.# 7.8 (3# #. #.#### ...# #. #.#  #..# #.# #.#  #####.#####.#  #..#  ..)..##  ## #  +[iY Q+[iG+[iH+[i]I+[iN+[iO+[iTn+[iT+[iUJ _Found a stone staircase leading down.+[iV+[i W+[iOW+[i\!  .....   ...>##   .###....# +[i|\  ...#.#..###  ### ........# #+#.... #....#.# # #....#.#+[i\  #.@#.# 20.... #.##.#+[i\N .#.. #. #....# ....# #. #.####+[i]@ ....# #. #.# ##..# #.# #.#+[iA] ###.#####.#####.# #.#..#+[i]q )..## +[i ^+[ib+[ic,[iW*,[i+,,[i3/,[i/,[i3X,[i4,[i4,[i5,[i7,[i58,[i8,[i7=  ###  #..  ##### ,[i= ......   . ...>##   #.###....#   ....#.#..###  ,[i=M### #....@...# 3 ##+#.... ###....#.#,[i,>=  #....#.# < ###..#.# ,[ie>..... #.##.# .....#.. #. #....# ,[i>O.....# #. #.#### .....# #. #.# ,[i>###..# #.# #.# ,[iy?,[ioC,[iE,[i 3,[i ,[i ,[i B,[i X,[i   #####  #...#,[i)   #####.#.#  .......  . ...>##  .#.###....  ,[ia u.....#@#..### 5.8 (2 ,[i ### #........# ####+#.... ###....#.# ......# #....#.# ,[i  <...# ##..#.# ,[iA ..... #.##.# ..#.. #. #....#,[i N ..# #. #.#### .......# #. #.# ,[i] ,[ij ,[i -[i2-[i233-[i,:,-[iU>B-[i7@  You encounter an orc. It is wielding a +0 flail.-[i^E #####  #...# # #####.#.# #. ....... .. .. ...>## #...#.###....# .......@#.#..### -[iE #####o#........# ##+#...... ###....#.# ..# ## #....#.#..<...# ###..#.#-[iF.. #.##.# o   orc (asleep)..#.. #. #....#-[iCF ..# #. #.####..# #. #.#-[iK+6.8 (1-[iN27.8 (2 _-[iR-[i>\.[iRh= ##### #...# #########.#.#. #... ... ..$ ...>##.#...#.###....#.#.#..###.[i-iU.#####o#..##+#.......###....#.#.# #### #....#.#.<...# ###..#.#. #.##.#.#.. #. #....#.# #. #.#### .# #. #.#.[i=o.[ip+8.8 (1.[i7t.[iVv+ _Found 16 gold pieces..[i> )The helpless orc fails to defend itself.  You slash the orc!.[i ).[i7 &9.[i* .[i} G _You kill the orc!/[i /[i /[ir/[i/[iQ/[iKB/[i,/[i/[i8/[i,/[i{/[i /[i /[i!/[i_' ##### #...## # #########.#.#.#.#...#...........>## 33.8 (4.#...#.###....#  ..........#.#..### #.#####)#........# +#######+#.......###....#.## ##### #....#.#<...# ###..#.#.... #.##.#.#.. #. #....#/[i'/[iQ,/[iJ.? _You now have 242 gold pieces (gained 16).0[ib0[ig  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.8   8%  +1   m - Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2       c - Axes   2.3    -2   n - Evocations   0.0     0   d - Polearms   7.1    +4   o * Shapeshifting   5.1  12%  +20[ih[40m   e - Staves   2.3    -2       f + Unarmed Combat   0.0    +1      g + Throwing3.2   5%   0               h + Short Blades   5.0    +2      [0;10;1m i * Long Blades   7.5  65%  +1               j - Armour 0[ii  0.0    -3       k * Dodging   6.8  10%  +3       l - Stealth   6.4    +2                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced[400[iDim|base level  [!] training|cost|targets6[i;6[iA6[iH+bronnyjavo the SlasherMerfolkHealth: 65/65 ========================Magic: 9/9========================#####AC: 6Str: 16#...#EV: 20Int: 8# # #########.#.#SH: 0Dex: 206[iI..#.#...#.......XL:  9 Next: 38% Place: Dungeon:7.......@.....>##Noise: ---------  Time: 5233.8 (0.0)..#...#.###....#p) +7 Throatcutter {drain, coup de grace} ..........#.#..###Throw: 4 javelins#.#####)#........# +#######+#.......###....#.# ..........# ##### #....#.# 6[iKJI......<...####..#.# ..............#.##.# ...........#.. #. #....# _You encounter an orc. It is wielding a +0 flail. _Found 16 gold pieces.  6[iJThe helpless orc fails to defend itself.  You slash the orc! _You kill the orc! _You now have 242 gold pieces (gained 16).6[iQ6[iQ6[iV6[iY7[i 7[i3 Read which item? Scrolls  t - 5 scrolls of teleportation7[i i - a scroll of identify  W - 2 scrolls of brand weapon  p - 2 scrolls of poison  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF 7[i [!] read|quaff|evoke[?] describe selected?[i.?[i4?[id;bronnyjavo the SlasherMerfolkHealth: 65/65 ========================Magic: 9/9========================#####AC: 6Str: 16?[i;d#...#EV: 20Int: 8# # #########.#.#SH: 0Dex: 20..#.#...#.......XL:  9 Next: 38% Place: Dungeon:7.......@.....>##Noise: ---------  Time: 5233.8 (0.0)?[i<*..#...#.###....#p) +7 Throatcutter {drain, coup de grace} ..........#.#..###Throw: 4 javelins#.#####)#........# +#######+#.......###....#.# ..........# ##### #....#.# ......<...####..#.# ..............?[i=#.##.# ...........#.. #. #....# _You encounter an orc. It is wielding a +0 flail. ?[i8=b_Found 16 gold pieces.  The helpless orc fails to defend itself.  ?[i^=zYou slash the orc! _You kill the orc! _You now have 242 gold pieces (gained 16).?[iCP  Okay, then.?[iD?[ixI?[iK. _?[iJ?[iMDrink which item? Potions  L - 2 potions of lignification  d - a lumpy yellow potion ?[iDNn f - 3 clear potions  j - 3 fizzy brown potions  l - 3 grey potions  o - a dark potion  p - a green potion  s - a purple potion  t - a smoky purple potion  u - a fizzy cyan potion [!] read|quaff|evoke?[ixNG[?] describe selectedB[i B[i B[iR bronnyjavo the SlasherMerfolkHealth: 65/65 ========================Magic: 9/9========================#####AC: 6Str: 16#...#EV: 20Int: 8# # #########.#.#SH: 0Dex: 20..#.#...#.......XL:  9 Next: 38% Place: Dungeon:7.......@.....>##Noise: ---------  Time: 5233.8 (0.0)..#...#.###....#p) +7 Throatcutter {drain, coup de grace} ..........#.#..###Throw: 4 javelins#.#####)#........# +#######+#.......###....#.# ..........# ##### #....#.#B[i  ......<...####..#.# ..............#.##.# ...........#.. #. #....# _Found 16 gold pieces.  The helpless orc fails to defend itself.  You slash the orc! _You kill the orc! _You now have 242 gold pieces (gained 16). _Okay, then.B[i P  Okay, then.B[i B[i B[i . _E[iNE[iEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear Armour (go to first with [) E[i g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)q - a ring of protection from cold Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip H[i.H[iH[ii+H[ibronnyjavo the SlasherMerfolkHealth: 65/65 ========================Magic: 9/9========================#####AC: 6Str: 16#...#EV: 20Int: 8# # #########.#.#SH: 0Dex: 20H[i\o..#.#...#.......XL:  9 Next: 38% Place: Dungeon:7.......@.....>##Noise: ---------  Time: 5233.8 (0.0)..#...#.###....#H[ip) +7 Throatcutter {drain, coup de grace} ..........#.#..###Throw: 4 javelinsH[i\#.#####)#........# +#######+#.......###....#.# ..........# ##### #....#.# H[iT......<...####..#.# ..............#.##.# H[i...........#.. #. #....#The helpless orc fails to defend itself.  H[i(You slash the orc! _You kill the orc! _You now have 242 gold pieces (gained 16). H[iN\_Okay, then. _Okay, then.H[i H[iJ Okay, then.H[iH[iH[i. _I[iI[i~Gear: 21/52 gear slots (Left/Right to switch category) I[iyHand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear Missiles (go to first with ()  d - 3 throwing nets I[i e - 4 javelins (quivered)k - 8 poisoned darts Armour (go to first with [) I[i g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn) I[i\ o - a scarf of resistance (worn)b - a +0 leather armour  I[i gc - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} I[i,? s - a +2 cloak of corrosion resistance I[iPJewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)I[in>q - a ring of protection from cold I[i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J[ia J[i J[iE 0bronnyjavo the SlasherMerfolkHealth: 65/65 ========================Magic: 9/9========================#####AC: 6Str: 16#...#EV: 20Int: 8J[i j# # #########.#.#SH: 0Dex: 20..#.#...#.......XL:  9 Next: 38% Place: Dungeon:7.......@.....>##Noise: ---------  Time: 5233.8 (0.0)..#...#.###....#J[iK p) +7 Throatcutter {drain, coup de grace} ..........#.#..###Throw: 4 javelins#.#####)#........# +#######+#.......###....#.# ..........# ##### #....#.# ......<...####..#.# ..............J[iǚ #.##.# ...........#.. #. #....#You slash the orc! _You kill the orc! _You now have 242 gold pieces (gained 16). _Okay, then. _Okay, then. _Okay, then.J[ip QK[iAhK[ilRead which item? Scrolls  t - 5 scrolls of teleportationi - a scroll of identify  W - 2 scrolls of brand weapon  p - 2 scrolls of poison  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF [!] read|quaff|evoke[?] describe selectedM[i>hM[ijM[i9qbronnyjavo the SlasherMerfolkHealth: 65/65 ========================Magic: 9/9========================#####AC: 6Str: 16#...#EV: 20Int: 8# # #########.#.#SH: 0Dex: 20..#.#...#.......M[iqXL:  9 Next: 38% Place: Dungeon:7.......@.....>##Noise: ---------  Time: 5233.8 (0.0)..#...#.###....#p) +7 Throatcutter {drain, coup de grace} ..........#.#..###Throw: 4 javelins#.#####)#........# +#######+#.......###....#.# M[i rO..........# ##### #....#.# ......<...####..#.# ..............#.##.# ...........#.. #. #....#You slash the orc! M[i{r_You kill the orc! _You now have 242 gold pieces (gained 16). _Okay, then. _Okay, then. _Okay, then.M[iIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  k - a scroll labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF Potions (select first with !)  d - a lumpy yellow potion  f - 3 clear potions  j - 3 fizzy brown potions  l - 3 grey potions  o - a dark potion  p - a green potion  s - a purple potion  t - a smoky purple potion  u - a fizzy cyan potion[?] describe selectedP[i6P[ij<P[i@Cbronnyjavo the SlasherMerfolkHealth: 65/65 ========================Magic: 9/9========================#####AC: 6Str: 16#...#EV: 20Int: 8# # #########.#.#SH: 0Dex: 20..#.#...#.......XL:  9 Next: 38% Place: Dungeon:7.......@.....>##P[iCFNoise: ---------  Time: 5233.8 (0.0)..#...#.###....#p) +7 Throatcutter {drain, coup de grace} ..........#.#..###Throw: 4 javelins#.#####)#........# +#######+#.......###....#.# ..........# ##### #....#.# ......<...####..#.# ..............#.##.# ...........#.. #. #....#You slash the orc! P[iDD_You kill the orc! _You now have 242 gold pieces (gained 16). _Okay, then. _Okay, then. _Okay, then.P[iS  As you read the scroll of identify, it crumbles to dust.4.8 (1P[iXVP[iXZ _f - 3 potions of moonshineR[i R[i  l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingR[i 3.8   8%  +1   m - Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2  R[i      c - Axes   2.3    -2   n - Evocations   0.0     0  R[i  d - Polearms   7.1    +4   o * Shapeshifting   5.1  12%  +2  R[iN  e - Staves   2.3    -2       f + Unarmed Combat   0.0    +1  R[i     g + Throwing3.2   5%   0      R[i         R[i T h + Short Blades   5.0    +2      R[im R i * Long Blades   7.5  65%  +1               j - Armour   0.0    -3      R[i n k * Dodging   6.8  10%  +3      R[i  l - Stealth   6.4    +2          R[i         R[iE l    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] HelpR[i [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsS[iIbronnyjavo the SlasherMerfolkHealth: 65/65 ========================Magic: 9/9========================#####AC: 6Str: 16#...#EV: 20Int: 8# # #########.#.#SH: 0Dex: 20..#.#...#.......XL:  9 Next: 38% Place: Dungeon:7.......@.....>##Noise: ---------  Time: 5234.8 (0.0)..#...#.###....#p) +7 Throatcutter {drain, coup de grace} ..........#.#..###Throw: 4 javelins#.#####)#........# +#######+#.......###....#.# ..........# ##### S[iM[40m#....#.# ......<...####..#.# ..............#.##.# ...........#.. #. #....# _You now have 242 gold pieces (gained 16). _Okay, then. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _f - 3 potions of moonshineS[iqT[iG3IT[ie8T[iA:T[i:T[i>,T[i>T[i1?T[i?T[iuE ##### #...## # # #########.#.#..#.#...#..............>##6.8 (2#...#...#.###....##...........#.#..###.#####)#.T[iE.......# ##+#######+#.......###....#.#..# ##### #....#.# ..<...# ###..#.# .. #.##.# T[iAFp..#.. #. #....#T[iFT[iKT[iLT[iIT[i@ _Found a stone staircase leading up.T[i...<########..#...########.#########.#.##.....#.#...#........................>## #...#...#.###....# #....@......#.#..###8 #.#.#####)#........####+#######+#.......###....#.##............# ##### #....#.#  #........<...# ###..#.#  #...... #T[iޕ`.##.#  #.......#.. #. #....# ### #. #.####..# #. #.#T[iT[iT[i.T[iӸ 4T[i T[i7 U[i} .. . <## #####U[i%  #.. #...# #######.#########.#.##.....#.#...#..............>## #...#...#.###....# #.#.#..### #.#.#####)#.# ###+U[i #+#.......###....#.# #.# ##### #....#.# # #.<...# ###..#.# # #....... #.##.# # #.....#.. #. #....##...U[iQ ...# #. #.#### .# #. #.#U[i/U[i{+9.8 (1U[iU[iU[i^o. .   <### ##### #.. #...# #######.#########.#.#U[ipb###.....#.#...#..........................>## #..@#...#.###....#  #...........#.#..### # #.#.#####)#........# # ###+#######+#.......###....#.# #.....## ##### #....#.# ## #<...# ###..#.#  U[iQ{W.# #......... #.##.#  .# #.......#.. #. #....#  .###.# #. #.#### 40U[i~U[iW~U[ip L. .   <### ##### #.. #...# #######.#########.#.####.....#.#...#..............@............>######.#...#...#.###....#  U[i #...........#.#..# ## #.#.#####)#........ .# ###+#######+#.......###....#. .# #.....######## #....#.# #<...# ###..#. ..# #....... #.##. ..# #.#.. #. #....U[in <1U[i U[i V[i|V[i^}V[i}V[iMV[itV[iV[inV[i0 .. . <###  #.. #.. #######.#V[i,w..###.....#.#...#..........>#3.8 (2..####.#...#...#.###....#...........#.#.. +###..#.#.#####)# .V[i..# ###+#######+#.......###... ...# #..######## #... ...## #..<...# ###...# #.. #.#V[i..# #..#.. #. #V[iQV[i؏V[ir _You hear the creaking of a portcullis very nearby.V[i .. . <##### #..V[ic  #... #######.#########....###.....#.#...#.........................> ..####@#...#...#.###... V[i #.#...........#.# #+### ..#.#.#####)#... ....# ###+#######+#.......###V[i <.# #............######## #.## #<...# ###..# #......... #V[i .# ##.. #. #..###.# #. #V[i V[i\ +4.8 (1V[i V[iv Y[i)Y[iXY[ijY[iO,Y[iY[i .. .  <### Y[i ##### #.. ###.... #######.#######!###.....#.#...#..Y[i.......@.............7.8 (3Y[i0x......####.#...#...#.### Y[iEH##### #.#...........# Y[i\y ##+### ..#.#.#####)# Y[is #....# ###+#######+#.......###  #....# #............######## # Y[i; #....## #<...# #  #.....# #......  #.....# #Y[iJ...#.. #.Y[ixY[iY[iV _Found a potion of lignification.Y[i Y[iK Y[i Y[i Y[i1 Y[iÖ BY[i{ Y[iɞ Y[i˟ Y[iޫ Y .. . <### ###### #..##....# #######...!......###.....#.#...#9.8 (2..####.#...#...#.#### #.#. ##+### ..#.#.#####)# #....# ###+#######+#....... #....# #..# #....## #..<...#  #.....# #..  #.....# #..#.. #.Y[i Y[i Z[iZ[igZ[i-Z[i"Z[i#Z[i'nZ[i$(Z[i,H .. . <### ###### #..##....# #######...!......###.....#.#..51..####.#...#..## #.# ##+### ..#.#.#### #....# ###+#######+#...... #....# #..  #....## #..<...# #.....# #.. #.....# #..#.. # Z[i-Z[ic1Z[i2Z[i% Z[i& Z[i' Z[iM, Z[i- Z[i1 BZ[i6 XZ[iY8 Z[i8 Z[i9 Z[i,< ,Z[i< Z[iA  .. . <# ###### #.Z[iGB Z #########....# ####### ####.....#5.8 (4..........................####.#...# #..########### #.#..... ##+### ..#.#.##Z[iB  #....# ###+#######+#... #....# #............### #....## #<...# #.....# #.....Z[iVC Z[ibG Z[iI _ _L - 3 potions of lignification (gained 1)[[i}".. . <###### #########....# #######[[i/~###............###.....#.................##....####.#...# #..########### #.#... ##+### ..#.#.# #....# ###+#######+#.. #....# #............## #....## #<...#  #.....# #....... #.....# #[[i~#[[i[[iz+6.8 (1[[i[[i[[i [[i [[i [[i [[i [[i8 B[[i [[i [[i [[i ###### #########....# #########............###...................... ##...@.####.#8.8 (2 #..########### #.#.. ##+### ..#.# #....# ###+#######+ #....# #.......... #....## #<... #.....# #...... #.....# # #.....###[[i& 5.[[i [[i [[iW [[iɯ 3[[i߲ [[i X[[iط [[i [[i [[i6 k###############....# #########............###.. ....... ##...[[is 9####.# #.@########### #.#60 ##+### ..#[[i  #....# ###+###### #....# #.......... #....## #<[[i & #.....# #. #.....# # #.....### +......[[i~ [[iC [[i \[iF\[i\[iE\[i\[i\[iB\[i\[i\[i]\[ibg ######  \[im#########....# ##########....##.......@................2########............###\[i7 #..###########  ##+###  #....# ###+#####\[i #....# # #....## # #.....# #\[i<i #.....# #\[i\[i\[i\[i7 \[i \[i \[i \[iS \[i \[i \[i \[ia \[i \[i  ##### #########....###\[i h......5.8 (3..###\[i ... #..### ##+###\[i6 #....# ###+ #....# #\[ib  #....## # #.....# # #.....# #\[i \[i \[i` \[i ][i,]][i]][i]][ivc][ie][ihX][ih][i i][iEj][iuk][il][ifl][i-qC  ###][idq###8...###....][iq #.. . ##+### #....# #][iq #....# # #....## # #.....# #][iqj #.....# #][iFr][iu][inw][iw][i][i< ][i&][i)][i,,][i-e _Found 2 green potions.][i/][i/][i0][i}2][iD4][i4][ih5][i:J ####][i:71+#......###.....# #..][i:].......# ##+###][i:....!...# #....#][i:.#......# #....#][i ;#..##### #....##][i#;`### #.....#][i8;5 #.....#][i;][ih@][iB][iX][iHY][iY][i\][i^][id^][ib,][ib][ic][ic][ig][ig][ih][ih][i!n ###+4###+#......### ....# #..#...# ][ijn#+###......!...# #....#...#......# #.... ###.#..##### #....  # ### #....  #....][in[ ][i7r][is][ivg ][ig ][ih ][i;o ][ip ][it ,][it ][iv ,][iw ][iPy ][iz ][i{ ][i| ][i8 ########################..+......................###+#......#########... #..........# #..# #....# ##+#7 #......!...# ##...#......# #...][i]  ###.#..##### #... # ####  # # # + #][ih ][i ^[i9e#########################...+.....................###+#......##########..........# #..###..........# ##+##.# #....#...#......# #.###.#..##### #. # #### #. #.#.+.#.#.^[ie^[ik^[ik+8.8 (1^[in^[i4s^[is+9.8 (2^[iv^[ix^ _p - 3 green potions (gained 2)_[ip _[i _[i^ _[iK _[i ,_[it =  ####_[i m### +....._[i ###+#......### #_[i o..# #.. #..# ##+ #....@.....# #_[i! 81 #...#......# #_[i:!  ###.#..##### # # #### #_[iu!  # # + #_[i! A #_[i:" _[i% _[i{' `[i\ `[i `[iV `[iB`[i1`[i`[i$n`[i- ###### +.... ###+#......## #..# # #..# # #..# #3`[i  #...#......# # ###.#..##### # #.#### ##.. #..# #### + # #`[iJ`[i] `[i!`[iv# ####################+...................###+##########.... `[i:7#......##.#..#### #.#### # `[i`[ip`[i$4.8 (1`[iL`[ia[iaa[i(h####################+...................###+#......#..........# #..........# #..........#...#......###.#..#### #@#### 6.8 (2 #..# ..## ####+ #..a[iXha[iia[iJ a[i6K a[iK a[iP a[iQ a[iQ a[iU na[i1Y +#......#..........# ##..... a[i^Y #.....#...###.#..####a[i~Y  #.#### #####..# a[iY n#....@## 8a[iY #.##### +a[iY $ #..a[iZ #a[iZ a[i] a[i__ b[ib[i4b[i#b[ib[ib[i Bb[i2b[ib[ib[iW  ###+#......  b[iH #....#   #....#  b[i #....#   #...#......#   ###.#..#####   #.####  b[i #####..#   #..@..## b[i90   #.#####  b[i Z#  b[i+T  b[iN   b[ib[ib[iHb[i]b[ii;b[iTb[i9Ub[iXb[iYb[i b[it b[i b[i b[iP b[i b[i nb[i   ###+#......   #..#   #..#  b[i?  #..#   #...#......#   ###.#..#####   #.####  b[i`  #####..#  #@....##2b[i   #.#####  #.#b[i  #.# #.+ #.#b[i  ..# ###b[i * b[i; b[i b[i c[ic[i(c[ic[ic[iu,c[iwnc[ia.... ###.#..####c[i% #.#### #####..# #.....## .##### c[i# 4# +   c[ic[irc[ic[i%z _You hear the steady creaking of a very distant portcullis.c[iNIc[i!c[i_"c[i&c[i({###.#..#### #.#### c[iK(#####..# #.....## .##### # c[iv(O# +6c[i('..#c[i(<####c[i( c[iz)c[i-c[i=c[i, c[i - c[ij- c[iW3 c[i4 c[i7 c[i~; { #.#### #####..# #.....## .##### # # +######.......@#8#.####### c[i; c[i; c[i? d[iS d[i T d[iT d[iZ d[i\ d[i2` d[i$a d[ib d[i;b d[ib d[if   #.####  #####..#  #.....##  #.#####  #.#  #.#  #.+  ########.#  #....@...#301.8 (3d[ig   ##.#######       d[ig d[i+j d[ik d[i3d[i d[i5 d[i@d[id[id[iY,d[id[i  #.####  #####..#  #.....##  #.#####  #.#  #.#  #.+  ########.#  #.@......#d[iV74  ##.####### #.. ####     d[id[id[ie[iIe[i #.....## .##### #  +########........###.####### #@....# 6.8 (2 #####.#  e[i,e[ie[i}c e[ic e[icg e[ih e[iy e[iCz e[i| e[i} f[if[if[if[if[iBf[i)f[ir+Xf[i+f[i+f[i,f[i,f[i$-f[iG-f[iz-f[i-f[i.f[i.f[i.f[i2 #.#####  #.#  f[i:2#.#  #.+  ########.# f[i[2 #........#  ##.####### f[i2 #.....#  #####@# 11.8 (5 .#  #.# #.. ###f[i73f[i3f[iE6f[i7g[iIg[ig[i$g[i~g[i g[i g[iV g[i g[iu5g[i5g[i6g[i;g[i<g[iP@ng[i@g[iAh[ih[i8h[ih[ih[i,h[ich[i@ " #.+  ########.#  #........#  ##.#######  .....#  ####.#  #.# # h[i O #.###..#  #.@....#5.8 (4 ######.#  h[i     h[i h[i6h[i h[i) h[iw h[i h[i h[it h[i Bh[i= h[i h[i h[i h[i h[i? h[i h[i h[i h[i h[iO h[ih  #.#  #.+  ########.#  #........#  ##.########## #.....# #..# #####.# #..#  #.# #..#  #.###@.# 9 #......#  h[i ######.# .# ##h[iZ h[i h[ik i[i i[i i[i i[i i[i i[iB i[i Xi[i i[i i[i{ i[i i[i i[i^ ~ #........#  ##.##########i[i  #.....# #..# #####.# #..# #.# #..#  i[i' #.###..#  #......#  ######.#  #....@# 22.8 (3 #.#####  i[i[ 3i[i i[iJ i[i j[iH j[i j[i j[i k[i%4k[ik[iq k[iY k[i k[i k[i k[ic! k[i# Bk[i$ k[i$ k[i&% k[i@& k[i2' k[iu' k[i' k[i) k[io* ,k[i* k[i, k[i, k[iI- k[i- k[iv1   ##.##########   #.....# #..#   #####.# #..#   #.# #..#   #.###..#  k[i1  #......#   ######.#   #.....#   #@#####7.8 (5  k[i1  #.  #..  #### k[i/2 2    k[iR2 " k[i2 k[i76 k[i7 l[iwl[iZl[il[il[i# l[i| l[i l[i l[i l[i t _Found a stone staircase leading up.l[iڛ 3l[i9 l[i l[i= l[ic l[i l[i  ###.# #..#   #.# #..#  l[i \ #.###..#  #......#  ######.#  #.....#  #.#####  l[i #.####  #.@.<# l[i. W30.8 (3 ######  l[iN   l[im   l[i l[ia l[i l[i n[iW8 n[i8 n[i)9 n[iH? n[iD n[ipD n[iUE n[i4F n[i^F n[iF n[iGH n[i%I n[i^I n[iI n[iK n[iM ,n[iSM n[iNN n[imO ,n[iO n[iP n[iQ n[i&R n[iU nn[iV n[iW ,n[iX n[iY n[iY n[iZ n[i7Z n[iS[ n[i=\ n[i\ n[i\ n[i] n[i^ n[i_ n[i}_ n[iY` n[iAa n[iya n[ia n[ib n[ic n[ic n[i=d n[id n[ih Bn[im s _You hear the steady creaking of a very distant portcullis.n[in n[ip n[iq n[ir n[igs n[it n[iv n[irw n[i2x n[ify n[i | n[iW} n[i+~ n[if n[i n[iȁ n[i n[i n[i Jn[ib $ #.#### #####..# #.....## #.#####n[i  #.#  #.#  #.+ ########.# #.......@# 53.8 (n[i 23.0)##.###########.....# #..#n[i #####.# #..##.# #..##.###..#n[iE k#......#######.##.....#n[is n[i n[i n[iӞ o[iw o[i`x o[ix o[im~ o[ij o[iσ o[i- o[i1 o[it o[iӅ o[i_ M _You open the door.o[iƉ o[i9 o[i $ o[iݏ u#...#......#  ###.#..##### o[i #.#### #####.. #.....## o[is #.##### #.######.. #.#......# #.@.#7.8 (4o[i .0) ########.#......# #........######..o[iڐ  ##.########## #.....o[i #####.# #..# #.# #.o[i( <.# #.###..o[i s# #......#o[i o[i Q _There is an open door here.q[i W #...#......# q[i޸ ###.#..#####  #.####  #####..#  q[i m#.....##  #.#####  q[i/ g#.######. q[iP #.#......#  #.'@# q[it ##.#......# q[i #........######. ##.########## q[iĹ q[i q[i 28.8 (1 _q[i r[i ###.#..#####  #.####  #####..#  #.....##  r[iX#.#####  #.######... #.#......#  #.'.######  ########.#.@....#r[i #........######.... ##.##########  #.....# #..r[iՆe# ##### r[iK #.###..# #......# ######.#r[ir[i-&9r[i֐r[iTr[iIr[i'r[i###.#..##### #.#.#### #.#####..# #.#.....## #.#.##### +.#.######... #.#.#......# #.#.'.###### ####.#...@..# ..61.8 (2#..######....# ..##.## ...# ..#.....# #..# ..########.# #..# .##.# #..# # r[ir[ir[ic r[i r[i r[i r[i r[i r[i ###.#..##### #..#.#### #..#####..# #..#.....## #..#.##### +..#.######... #..#.#......# #..r[i= 5#.'.###### ####.#.....@# ..3  #..r[iv ######....# ..##.## ##...# ..r[i R#.....# #..# #..# #######.# #..# #.#r[i #.# #..# ###.###..# # #......# #r[iF  ######.# # r[i r[i r[ih s[it| #.#### #.#####..# #.#.....## #.#.##### +.#.######... # ##.#.#......# .#.## #.#.'.#######.._.##### ########.#......#..#..... #........######.@..#. ##.########## ##...# .s[i(u.....# #..# ##..# ##########.# #..# #.# #.# #..# ##.###..# ###......# #.######.# #......# #.s[iys[iHz+4.8 (1s[i}s[i~F _Found a glowing golden altar of the Shining One.t[i/t[iA glowing golden altar of the Shining One. An altar to the Shining One, made from the purest gold and almost blinding in its radiance. Pray here with > to learn more.u[ilu[in(#.#####.... bronnyjavo the Slasher#####..##.... Merfolk#.....###.... Health: 65/65 ========================#.#####+.... Magic: 9/9========================#.######... # ##.... AC: 6Str: 16#.#......# .#.## #.... EV: 20u[ioInt: 8#.'.#######.._.##### SH: 0Dex: 20 ########.#......#..#..... XL:  9 Next: 38% Place: Dungeon:7 #........######.@..#u[i$p..... Noise: ---------  Time: 5364.8 (1.0) ##.########## ##...#..... p) +7 Throatcutter {drain, coup de grace} #.....# #..# ##..###### Throw: 4 javelins#####.# #..# #.##.# #..# ###.###..###u[ijp #......##. ######.##.u[ip #.....##.  _You hear the steady creaking of a very distant portcullis. u[ip@_Found a stone staircase leading up. u[i=q_You hear the steady creaking of a very distant portcullis. _You open the door. _There is an open door here. _Found a glowing golden altar of the Shining One.u[i*wu[iwu[i4}u[i u[im u[i u[i u[i u[i4 u[i u[i< nu[i p###.#..######....## #.########.....######..# ##.##.....##.....####..#u[iI #.....##.##### #...# +..#.######....### #..#.#......#..#.## #....#. u[i #.'.#######.._.# ####### ######.#......#.@# ..6.8 (2 .......######....# u[i b.. .########## ##...# ....... .....# #..# ##..# ####### ####.# #..# ##.##.# #..# ### #.###..# #####......# #..######.# #..u[i: u[i u[iq v[i#...#......# #....# ###.#..######....##  #.####### #.....# #####..# ##.# #.....# #.....####..# #.....###.#######...# +.#.######....### #......##.#......#..#.## #....#..  #.'.#######.@_.# #######' #####.#......#..#.## . ......######....###. ########## ##...# ........ ....# #..# ##..# ######## ###.# #..# ##.# #.# #..#v[i6 ### #.###..# ######......# #.7.8 (1v[iw[i:#...#......# #....# ####.#..##### #....## ##.####### #.....# ######..# ##.# #.....# ##.....####..# w[i#.....##.#######...# +.#.######....### #......##.#......#..#.## #....#..##.'.#######..@.# #'#.#......#..#.## .######....### . ##...# .# #..# ##..# #.# #..# ##.#  #.# #..# ###  #.###..# ##......# #.w[i6w[i&8w[iw[ian _There is a glowing golden altar of the Shining One here.x[i(x[if$A glowing golden altar of the Shining One. An altar to the Shining One, made from the purest gold and almost blinding in its radiance. Pray here with > to learn more. You are here. (>)pray.y[iM@y[i5GQ#...#......##....# # bronnyjavo the Slasher###.#..######....## # Merfolk#.########.....# # Health: 65/65 ========================#####..# ##.#y[iG#.....# # Magic: 9/9========================#.....####..##.....### AC: 6Str: 16#.#######...#+........ EV: 20Int: 8#.######....####......## SH: 0Dex: 20#.#......#..#.## #....#..# XL:  9 Next: 38% Place: Dungeon:7y[ilH!#.'.#######..@.# #######'# Noise: ---------  Time: 5368.8 (1.0) ####.#......#..#.## ......... p) +7 Throatcutter {drain, coup de grace} .....######....###......... Throw: 4 javelins y[iH######### ##...#......... ...# #..# ##..########## ##.# #..# ##.##.# #..# ###y[iH#.###..####### #......##.....  y[iI_You hear the steady creaking of a very distant portcullis. _You open the door. _There is an open door here. y[izI_Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One.y[iR/  --more--z[iL z[iP The Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. Granted powers:(Cost)The Shining One occasionally guards your life. z[iQ XThe Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion[i [i5 [iC #...#......##....# # bronnyjavo the Slasher###.#..######....## # Merfolk#.########.....# # Health: 65/65 ========================#####..# ##.##.....# # Magic: 9/9========================#.....####..##.....### AC: 6Str: 16#.#######...#+........ EV: 20Int: 8#.######....####......## SH: 0Dex: 20[i #.#......#..#.## #....#..# XL:  9 Next: 38% Place: Dungeon:7#.'.#######..@.# #######'# Noise: ---------  Time: 5368.8 (1.0) ####.#......#..#.## ......... p) +7 Throatcutter {drain, coup de grace} .....######....###......... Throw: 4 javelins ######### ##...#......... ...# #..# ##..########## ##.# #..# ##.##.# #..# ####.###..####### #......##.....  _You hear the steady creaking of a very distant portcullis. _You open the door. _There is an open door here. _Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here.  You kn[i $eel at the altar of the Shining One.[i [iz [i [i . _[i  _ #....# ##+###  #..........# #....# ..#......# #....#  ###.#..##### #....# #.####### #..... #####..# ##.# #.....# #.....####.. #..... #.#######...# +...... ##...@### #......71.8 (3 #.#......#..#.## #....# #.'.#######.._.# #######.#......#..#.##5& V[39;49m ....######....### ....... .########## ##...#....... .....# #..# ##..######## ####.# #..# ##.#  #.# #..# ###[iQ[i[i[i[i [i [in [i [i X[i [i [i [i [i B[i [iM [iw [i [i [i ,[i^ [i6 [iO [i [i [i [ip [i [i [i` [i9 [i [i [i [i ,[i [i 5_You open the door. _There is an open door here. _Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here.  There is an open door here.[iy [i˩  _[i [i [i [i' [iZ [i [i B[i [i [i2 [ie [i [i [i, [io [iQ N ###+#......######### #..........# # #..........# # #..........#  #...#......#  ###.#..#####  #.#######  #####..# ##.# # #....@####..# #87.8 (16.0) [i M#.#######...# + #.######....###  #.#......#..#.## # #.'.#######.._.# #  #.#......#..#.## [i    #........######....### .   ##.########## ##...#.[i3   #.....# #..# ##..##[iT E [i [iƻ [i [i=h[i i3[in[ip[i,q[itn[iv[iv[iJw[iw[ix[i8z,[iz[i{[i}[i\}[i}[i##################+...................###+#......#########..........# #..........#[i@& #..@.......#92.8 (5.0) #...#......## ###.#..#####  #.####### ####..# ##.#  #.....####..# # #.#######...# + #.######....#### #.#......#..#.##[i[i[i[if [iAg [ih [io [ir ,[iNu ,[it| B[iu~ n #############+....[i `.........###+##########.#.# #.4.8 (2#..........# ##..........# #.#...#......##.[ih  ###.#..######. #.####### #.[i ;#####..# ##.# #.#.....####..# #.#.#######...# +.[i^ [i [i [i[i$[il[i[iܶ [i4 [i׷ [i [i [i B[i [i [i [i _You hear the steady creaking of a very distant portcullis.[i  ########### +..@...............7.8 (3 ###+#......####### #..........# #[i u #..........# # #..........# ##...#......# # ###.#..##### # #.####### # #####..# ##.#[i @ #[i [i: [i [i˔[ir[i[i"3[i[i[i_[i[i'           +@..9.8 (2   ###+#......   #..........#   #..........[i #   #..........#   #...#......#   ###.#..#####   #.#######   #####..# ##.#[i[i[i[it.##....#.........>..'...........[it+####[i4z[iz-400.8 (1[i~[i! _You open the door.[i[ _Found a stone staircase leading down.[it     $ #.##[i #....## #...... +...>..@.. #......###+#......  #......#....#  ##[i##.#   #.#   #...#......#   ###.#..#####   #.#   #####..# ##.#[i[iU&1[i[i`# _Found 6 gold pieces.[iQ _There is an open door here.[i F    # .$  #.###  #....###[i   #......  +...>.@'  #......###+#......  #......#.#  ##.#   #.#   #...#......#   ###.#..#####   #.#   #####..# ##.#[im [i -2 _[i [ir [ib/3[i3[ik7[i8[i<[i?b       ##  .$   #.#  #   #...@..##############4.8 (2[i6@  +...>..'.......  #......###+#......###  #......#..# ########..#  #....# [if@[ #...#......# ##.#..##### [i@M #.#######[iKA[iKE[iF[io %      ####  .$.  #.####  #....###  #.@....#6  +...>..'  #......###+#......   #......#..#   ##..#   #..#   #...#......#   ###.#..#####   #.#######[iA[iF|Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt[iFw j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)q - a ring of protection from cold Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}[?] describe selected [iG[!] equip|wield|wear|put on[tab] equip|unequip [i7p - the +7 Throatcutter (weapon) {drain, coup de grace}. Taken from a paladin of the Shining One by the common cutpurse who murdered her,Throatcutter was used for a long series of increasingly sordid deeds thereafter.Blood, murder and betrayal stain its history and blade both, and little trace now remains of the blade which once stood between danger and the innocent. [iPBase accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 7.5; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.7 XLs.  At current training (65%) you reach 14.0 in about 2.3 XLs.  Current attack delay: 1.0. Damage rating: 26 (Base 10 x 125% (Dex) x 122% (Skill) + 11 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. Coup de Grace: It may instantly kill foes which have little health. This long sword falls into the 'Long Blades' category. It is a one-handed weapon. It cannot be enchanted further.[iEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident  h - a +3 spectral club  u - a +0 spear Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)  b - a +0 leather armour  c - a +0 helmet [i9 m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)  q - a ring of protection from cold Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}[?] describe selected [!] equip|wield|wear|put on [tab] equip|unequip [i [i [i%'  bronnyjavo the Slasher Merfolk Health: 65/65 ======================== Magic: 9/9======================== [i'  ####AC: 6Str: 16 .$.EV: 20Int: 8 #.####SH: 0Dex: 20 #....###[i2( XL:  9 Next: 38% Place: Dungeon:7 #.@....############ Noise: ---------  Time: 5406.8 (0.0) +...>..'........... p) +7 Throatcutter {drain, coup de grace}  [iY( #......###+#......# Throw: 4 javelins [iy( X#......#..........# [i( @########..........# [i ) o#..........# #...#......# ###.#..##### #.####### [i[) ?_There is an open door here. _You hear the steady creaking of a very distant portcullis. _You open the door. _Found a stone staircase leading down. _Found 6 gold pieces. _There is an open door here.[i+/ FYou hear the steady creaking of a very distant portcullis.You open the door. _Found a stone staircase leading down. _6 gold pieces. _There is an open door here.  Okay, then.[i!0 [iW4 [i5 . _[i^B ####.$. #### ..### #......############+...>..'.....##+#......######## [i. ...#......# ###.#..##### [i [iz 27.8 (1 _[i3[i[iU[i[i[iQ[i<6     [iF=    #####  #.$.#   #@####   #....###   #......###########  +...>..'...[i= .  #......###+#......  #......#. ########.[i=  #....  #...#......[iC[ilD&8[iH[iI[iO           #####[i M  #.@.#   #.#.####   #.#....###   #.#......##########  #.+...>..'...  ###......###+#  #......# ########  #...[i. [i &9[i [i [i ,10.8 (2[i [i > _You now have 248 gold pieces (gained 6).[i(9         #####  #@..#  #.#.####  #.#....###  #.#......  #.+...>..'  ###......###+#  #......#  ########  #[i[i+1.8 (1[im[i1[iAD I[iCK [i..'.......... ###......###+# ......#...... ########..[iX   #.. #...#[i*Y [is] [i _ [iT[ip     ##### #...# #.#.####  #.#....### #.#....@.###############7.8 (4 #.+...>..'.............. ###......###+#...... #......#..........# ########..........#  #....#  #...## ###.#..##### #.#######[i [iv [i  [i [ij [iH [i @  There is an open door here.[i [i   _[i\ [i$ [i [i [i> [i [if [i [i [i' $  #####  #...#  #.#.####  #.#....###  #.#......####################  #.+...>..'..@................22.8 (5  ###......###+#......######### [i #......#..........#  ########..........# # #..........# # #...#......# #  ###.#..##### #  #.####### #  #####..# ##.# # [i [i [i [i{n[in[io[iw[i|X[i,[i[i[ib,[iG[i[it[iɇ[i[iO[i[i;[i[i~[i[iK[iސ[i ### ..# #.#### #....### ###### #......#####################..... +...>..'......................... #......###+#....@.#########8.8 (6 #......#..........# #.. ########..........# ##+###  #..........# #....##...#......# #....[i####.#..##### #....##.####### #.....#####..# ##.# #.....#.....####..# #.....[i:[iԝ[i1 [iK2 [i6 [i8 [i [i ##### ##################### ...............36.8 (8#+#......#########............ ..........# #..######## ..........# ##+### ..........# #....# ###+### ...#......# #....#.. ##.#..##### #....##.#.####### #.....#. ##..# ##.# #.....#.[i3[i9[i[i[i[i,[iN[i[iW[i[i@[i1[i{[i,[i}[i[iI,[iA[i[i#,[i[i[i,[i[i[i[i[i[i6...<####### #.#########....# #######.............###.....#...45.8 (9 .#########............####.#...#. .# #..########### #.#..... .# ##+### ..#.#.## .# #....# ###+#######+#... .# #....# #............###[ix #....## #........<...# # #.....# #......... # #.....# #.............#[i7[i[iL[iI[i[i[iXB[ixB[i _You hear the quick creaking of a portcullis very nearby.[id3[i[iE[in[iL[i[iG[i,[i][i1[iq[i[iH[i2[iD[i[i[i.. . <### ###### #.. #########....# #######.#[i............###.#...#...53.8 (8 ##............####.#...#...#.##  #..########### #.#...........# [i; ##+### ..#.#.#####)#...  #....# ###+#######+#.......###  #....#........######## #.  #....##....<...# ## [iw #.....#...  #.....#........#.. #.[i[i[i=[i4[i[i~[i[ir[i[i[i[iB[i[iE[iA[i[i!![ih![iH"[i#[iH$[i$[i=%[i&[i([i([i)[i+[i-,[i.[i'0[iK2[i2[i3[i9.. . <### #####[i9###### #.. #...# ####....# #######.#########.#.# ........###.....#.#...#....... .>## 60.8 (7 .......####.#...#...#.###....# ######## #.#...........#.#..###  [iD:..#.#.#####)#........#  ###+#######+#.......###....#.#  #............######## #....#.# [iz:M# #........<...# ###..#.# # #................ #.##.# [i:# #.......#.. #. #....#[i;[iMA[iB[iL I[iS [iU ,[iY ,[iv^  You encounter a goblin. It is wielding a +0 spear.[ib .g #~..##~. ≈~~. ...   ..   <######.# #####  ###### #.......# #...# [ifc ###....# #######@#########.#.#.....#.#...#....... ..........................>## ......####.#...#...#.###....# ####### #.#...........#.#..### ..#.#.#####)#........# g   goblin (polearm, asleep)  ###+#######+#.......###....#.#  #.######## #....#.# [ic | #.<...# ###..#.#[ij +1.8 (1[ik 22.8 (2 _[iq [iz [i~#g #.g ##.##[iu~~~≈~~.........$.. ......<######.# ####  ###### #@......# #.. [i###....# #######.#########.#.####.....#.#...#.......[i....................># ......####.#...#...#.###....[i# ####### #.#...........#.#..##g 2 goblins (polearms, asleep)[ih ..#.#.#####)#.......[i4j##+#######+#.......##....######## #..[ik  You encounter a goblin. It is wielding a +0 spear.[ik g.  Found 15 gold pieces.[i%.g[ing yThe goblin shouts![i[i y   hornet (wandering)gg 2 goblins (polearms, 1 wandering)[i4==3.8 (1[i[iW _You encounter a hornet.[ijNA hornet. A buzzing hornet with a vicious stinger dripping with paralytic poison. Max HP: ~33Will: +AC: ++EV: +++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: TinyInt: Animal Speed: 150% (normally travels faster than you) You have about 65% to hit with the +7 Throatcutter. It has about 34% to hit you. Attack Max Damage After Damaging Hits Sting 18Poison and paralysis/slowing It has a 25% chance to notice you each turn. It can fly.[i`[i#hZbronnyjavo the Slasher#y #~.Merfolk#gg #~.Health: 65/65 ========================##.##~.Magic: 9/9========================~~~≈~~.AC: 6Str: 16.......EV: 20Int: 8[ih....$..SH: 0Dex: 20......<######.# #####XL:  9 Next: 38% Place: Dungeon:7#######@......# #...#Noise: ==-------  Time: 5463.8 (1.0) [iht###....# #######.#########.#.#p) +7 Throatcutter {drain, coup de grace} .......###.....#.#...#.......Throw: 4 javelins [i#i..........................>## ......####.#...#...#.###....# [iTi.####### #.#...........#.#..###y   hornet (wandering)..#.#.#####)#........#[iigg 2 goblins (polearms, 1 wandering)###+#######+#.......###....#.##............######## #....#.# [ii_You hear the quick creaking of a portcullis very nearby. _You encounter a goblin. It is wielding a +0 spear.[iiYou encounter a goblin. It is wielding a +0 spear.Found 15 gold pieces.  The goblin shouts! _You encounter a hornet.[i\j[io[iPp[ist[i'v[iɬ[iA goblin. A short, impatient and unfriendly humanoid. Goblins first appeared only a few years ago, but are now remarkably numerous. Sadly, no number of raucous goblin parties will put them in a welcoming mood toward adventurers. Max HP: ~4Will: noneAC: noneEV: +++ Threat: Minor Class: Natural Size: Small Int: Human You have about 70% to hit with the +7 Throatcutter. It has about 27% to hit you. AttackMax Damage Hit: +0 spear 6 It can open doors. [!]: Description|Quote[i3 [i `bronnyjavo the Slasher#y #~.Merfolk#gg #~.Health: 65/65 ========================##.##~.Magic: 9/9========================~~~≈~~.AC: 6Str: 16.......EV: 20Int: 8....$..SH: 0Dex: 20......<######.# #####XL:  9 Next: 38% Place: Dungeon:7#######@......# #...#[i Noise: ==-------  Time: 5463.8 (0.0) ###....# #######.#########.#.#p) +7 Throatcutter {drain, coup de grace} .......###.....#.#...#.......Throw: 4 javelins ..........................>## ......####.#...#...#.###....# ####### #.#...........#.#..###y   hornet (wandering)..#.#.#####)#........#gg 2 goblins (polearms, 1 wandering)###+#######+#.......###....#.##............######## #....#.# [iQ _You hear the quick creaking of a portcullis very nearby. _You encounter a goblin. It is wielding a +0 spear.You encounter a goblin. It is wielding a +0 spear.Found 15 gold pieces.  The goblin shouts! _You encounter a hornet.[iC [i [ia! [i" [i  # #≈.....# #y #~.?...# #gg #~.....###.##~.....#~~~~≈~~.....#........#..$.........  .......@######.# #####  ##############.......# #...# ####....# #######.#########.#.####.....#.#...#............................>## [io .......####.#...#...#.###....# ######## #.#...........#.#..### ..#.#.#####)#........# ###+#######+#.......###....#.#[iCgy[iw[i gFound a scroll of teleportation.[iggg 3 goblins (polearms, 2 wandering)[i 4--4.8 (1[i [i3k _You encounter a goblin. It is wielding a +0 spear.[i5a _There is a stone staircase leading up here.[iFr #~.....# # #≈.....# #g #~.?...#. #yg #~.....#.~##g##~.....#~~~~≈~~.....# .#..$@........  ........<######.# #####  ##############.......# #...# #####....# #######.#########.#.####.....#.#...#............................>## ........####.#...#...#.###....# ######### #.#...........#.#..### # ..#.#.#####)#........#g.g.ggggg 4 goblins (polearms, 3 wandering)--5[isr _You encounter a goblin. It is wielding a +0 spear.[i N#~.....## #≈.....# [ixN#g #~.?...# . #g. #~.....# .~##g##~.....# .~~~g≈~~.....# .............#..[iN......$.. ..@######.# #####[iN##############.......# #...# ####....# #######.#########.#.# [iO........###.....#.#...#.........................>##[i5O####.#...#...#.###....# ######## #.#...........#.#..###[iVOb ..#.#.#####)#........[iOj#  ###+#######+#.......###....#.#[iQ@.g[iCRD.g[iMS&.g.[i[[iF\&6[ic[ifa _There is a stone staircase leading up here.[i$ s# #≈.....# #. #~.?...# . #gg #~.....# .~##.##~.....# .~~gg≈~~.....# [i N.............#........$......... ..<######.# ###################@......# #...# ###....# #######.#########.#.# .......###.....#.#...#....... ..................>######.#...#...#.###....# ####### #.#...........#.#..###[iG  ..#.#.#####)#........#  ###+#######+#.......###....#.#  #............######## ~g.g.[i(! a 3 goblins (polearms, 2[i! -7 _[i' [i) [i# #≈.....#bronnyjavo the Slasher#. #~.?...#Merfolk. #.. #~.....#Health: 65/65 ========================.~##g##~.....#Magic: 9/9========================.~~g~≈~~.....#AC: 6Str: 16.....g.......#..EV: 20Int: 8......*.........SH: 0Dex: 20.......**######.# #####XL:  9 Next: 38% Place: Dungeon:7##############@......# #...#Noise: ---------  Time: 5467.8 (0.0) ###....# #######.#########.#.#p) +7 Throatcutter[i< {drain, coup de grace} .......###.....#.#...#.......Throw: 4 javelins ..........................>## ......####.#...#...#.###....# ####### #.#...........#.#..###ggg 3 goblins (polearms, 2 wandering)..#.#.#####)#........####+#######+#.......###....#.##............######## #....#.# _You encounter a goblin. It is wielding a +0 spear. _There is a stone staircase leading up here.  Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 spear (wandering, hasn't noticed you, 61% to hit)[iLm# #≈.....#bronnyjavo the Slasher#. #~.?...#[imsMerfolk. #.. #~.....#Health: 65/65 ========================.~##g##~.....#[imMagic: 9/9========================.~~g~≈~~.....#AC: 6Str: 16.....).......#..EV: 20[iZn Int: 8......$.........SH: 0Dex: 20........<######.# #####XL:  9 Next: 38% Place: Dungeon:7[in~##############@......# #...#Noise: ---------  Time: 5467.8 (0.0) ###....# #######.#########.#.#[inp) +7 Throatcutter {drain, coup de grace} .......###.....#.#...#.......[in:Throw: 4 javelins [i o..........................>## ......####.#...#...#.###....# [i.o####### #.#...........#.#..###ggg 3 goblins (polearms, 2 wandering)[ifo..#.#.#####)#........####+#######+#.......###....#.##............######## #....#.#[io"Throw: 4 javelins[ioPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 spear (wandering, hasn't noticed you, 61% to hit)  You throw a javelin. The javelin pierces through the goblin!  You kill the goblin![izA)Shift-Dir - straight lineAim: a goblin, wielding a +0 spear (wandering, hasn't noticed you, 61% to hit)  You throw a javelin. The javelin pierces through the goblin!  You kill the goblin! [iF((((((   goblin (polearm,[ij yYou hear a splash. x2[iX%.g[iD.y[iy(.)$.<y   hornetg   goblin (polearm)[i,g===9.1 (1.33[i[i!d _The goblin shouts! You hear an angry buzzing noise. The hornet buzzes angrily.[i7*j# #≈.....#[i*Rbronnyjavo the Slasher#. #~.?...#Merfolk. #.. #~.....#Health: 65/65 ========================.~##y##~.....#Magic: 9/9[i*========================.~~(g≈~~.....#AC: 6[i*Str: 16.....*.......#..EV: 20Int: 8[i+......**........SH: 0Dex: 20[i>+........*######.# #####XL:  9 Next: 38% Place: Dungeon:7[i+M##############@......# #...#Noise: ===------  Time: 5469.1 (0.0) ###....# #######.#########.#.#p) +7 Throatcutter {drain, coup de grace} .......###.....#.#...#.......[iO,/Throw: 3 javelins ..........................>## ......####.#...#...#.###....# ####### #.#...........#.#..###y   hornet..#.#.#####)#........#g   goblin (polearm)###+#######+#.......###....#.##............######## #....#.#You hear a splash. x2 [i,;_The goblin shouts! You hear an angry buzzing noise. The hornet buzzes angrily.  Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycle[i,lShift-Dir - straight lineAim: a goblin, wielding a +0 spear (61% to hit)[i g)$.<@[iY 7#@[i @<#[i$ 7.*[ir [iw .[i[x .[iV$.*[i-.[i .J$*.[ir~.*.*[iv≈~*.*.[i?w#≈*.*[iry#*~*.  Aim: a hornet (54% to hit)[i4 # #≈.....#bronnyjavo the Slasher#. #~.?...#Merfolk. #(. #~.....#Health: 65/65 ========================.~##(##~.....#Magic: 9/9========================.~~(g(~~.....#AC: 6[i -Str: 16.....)(......#..EV: 20Int: 8......$(........SH: 0Dex: 20........(######.# #####XL:  9 Next: 38% Place: Dungeon:7##############@......# #...#Noise: ===------  Time: 5469.1 (0.0) ###....# #######.#########.#.#p) +7 Throatcutter {drain, coup de grace} .......###.....#.#...#.......Throw: 3 javelins ..........................>## ......####.#...#...#.###....# [iO ####### #.#...........#.#..###y   hornet..#.#.#####)#........#g   goblin (polearm)###+#######+#.......###....#.##............######## #....#.#You hear a splash. x2 _The goblin shouts! You hear an angry buzzing noise. The hornet buzzes angrily.  Throw: 3 javelins[i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (54% to hit)[i .yYou throw a javelin. The javelin misses the hornet.[ix ~g≈y[i J.<[i h70.5 (1.42 _[iz$ [i% [ib# #≈.....#bronnyjavo the Slasher#. #~.?...#Merfolk. #(. #~.....#Health: 65/65 ========================.~##.##~.....#Magic: 9/9========================.~~(~≈~~.....#AC: 6Str: 16.....gy......#..EV: 20Int: 8......$*........SH: 0Dex: 20........*######.# #####XL:  9 Next: 38% Place: Dungeon:7##############@......# #...#Noise: ===------  Time: 5470.5 (0.0) ###....# #######.#########.#.#[iUdnp) +7 Throatcutter {drain, coup de grace} .......###.....#.#...#.......Throw: 2 javelins ..........................>## ......####.#...#...#.###....# ####### #.#...........#.#..###y   hornet..#.#.#####)#........#g   goblin (polearm)###+#######+#.......###....#.##............######## #....#.#Aim: a hornet (54% to hit) _You throw a javelin. The javelin misses the hornet.Throw: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (54% to hit)[i> # #≈.....#bronnyjavo the Slasher#. #~.?...#Merfolk. #(. #~.....#Health: 65/65 ========================.~##(##~.....#[i ]Magic: 9/9========================.~~(~(~~.....#AC: 6Str: 16.....g(......#..EV: 20Int: 8......$(........SH: 0Dex: 20........(######.# #####XL:  9 Next: 38% Place: Dungeon:7##############@......# #...#[ia Noise: ===------  Time: 5470.5 (0.0) ###....# #######.#########.#.#p) +7 Throatcutter {drain, coup de grace} .......###.....#.#...#.......Throw: 2 javelins ..........................>## ......####.#...#...#.###....# [i ####### #.#...........#.#..###y   hornet..#.#.#####)#........#g   goblin (polearm)###+#######+#.......###....#.##............######## #....#.#Aim: a hornet (54% to hit) _You throw a javelin. The javelin misses the hornet.Throw: 2 javelins[iv Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (54% to hit)[i .y _You throw a javelin. The javelin misses the hornet.  Throw: 2 javelins  [iC Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hornet (54% to hit)  You throw a javelin. The javelin misses the hornet.[i 4)g[i Q.y[iw g[iI .≈g 2 goblins (polearms)[i n-1.8 (1.3javelin [i [iؚ ' _You hear a shout![i'8  You hit the hornet. You drain the hornet.[i* $g  The hornet is moderately wounded.[i+9(g[i7  (drained)The hornet misses you. The hornet barely misses you.[i7V--2.9 (1.1[i}[i: S _The goblin barely misses you.[i˹ K  You closely miss the hornet.[i '.g[i p  The hornet is moderately wounded.[i F-30[i| [i t _The hornet misses you. The goblin hits you but does no damage.[ixC  You miss the hornet.[i  ~g  The hornet is moderately wounded.[i  The hornet barely misses you. The hornet closely misses you.[i|-5.0 (1.1[i_[i= _The goblin hits you but does no damage.[i :  You slash the hornet! You drain the hornet.[i )g  The hornet is heavily wounded.[i [i (6.1[iۼ [i _The hornet closely misses you. The goblin misses you. The hornet misses you.[ie[ie[il[im[ip J  You barely miss the hornet.[iEt .g  The hornet is heavily wounded.The hornet stings you.[iQ}  You are poisoned. You feel yourself slow down.[i} V59==---[i.~ j70Slow Pois [i [i L _The goblin misses you.[iF"  You hit the hornet.[iM _The goblin misses you.  You hit the hornet.  The hornet is heavily wounded.You feel yourself speed up.  You feel very sick.  The hornet closely misses you. The hornet misses you. The goblin misses you. x26----8.8 (1.7Pois [i/Q[iSS _The hornet barely misses you.[i\ :  You slash the hornet! You drain the hornet.[i< '  very drained)The hornet is almost dead.You feel sick. The goblin barely misses you. The goblin misses you.[i E-=9[iF 0[i [i L _The hornet misses you.[iDj <You slash the hornet![i2 gg 2 goblins (polearms)  You kill the hornet! 550-80 _You feel sick. The goblin misses you. The goblin closely misses you. _Your Fighting skill increases to level 4![i|  #~.....# # #≈.....#[i  #. #~.?...# . #(. #~.....# .~##.##~.....# .~~(~≈~~.....#  .....).......#.. [iB $g........  .......g@######.# #####  ##############.......# #...# ####....# #######.#########.#.#[i^ ###.....#.#...#............................>[iv u## .......####.#...#...#.###....# [i r######## #.#...........#.#..###[i ` ..#.#.#####)#......[i @..# ###+#######+#.......#[i &##....#.#[i [i8 0=---1[i5 [iD k _You feel sick. The goblin hits you with a +0 spear. The goblin misses you.[i AThere is a stone staircase leading up here.[i s _You see here a hornet corpse.[i"  You hit the goblin.  The goblin is severely wounded.--2[i>$[i}& _You feel sick. The goblin barely misses you. The goblin closely misses you.[i j )You slash the goblin![i&     goblin (polearm)You kill the goblin!You feel sick.  You are no longer poisoned.[i i49=3[ig [i S _The goblin barely misses you.[iD\j )You slash the goblin![ilV-4[i:|` _You kill the goblin![iBw  Things that are here:  a +0 spear; a goblin corpse50[iY _Found a flagged portal.[i[ix} ## #~.....# #. #≈.....# . #.∩ #~.?...# .. #(. #~.....# ..~##.##~.....#[id #.~~(~≈~~.....# #.....)#.. #......@)........ -7.8 (3 ........)<######.# ##### [i ##############.......# #...# ######....# #######.#########.#.#[iN###.....#.#...#.............................>##  .........####.#...#...#.###....#  [is########## #.#...........#.#..##  ## ..#.#.#####)#........[iE [i.[i5[i? _You now have 263 gold pieces (gained 15).[i ### #~.....## #.. #≈.....##. #.∩ #~.?...#[i3. #(. #~.....#.~##.##~.....# #.~~(~≈~~.....# #.....).#.. #.)..)<######.#  [i]#.......# #...#....# #.#########.#. [ix.###.....#.#...#..>##.####.#...#...#.###....#[i# #.#.#.#..# ..#.#.#####)#[i[i+8.8 (1[i[ij[i p#. #####~.....#[i #. #...#≈.....##.. #.∩.#~.?...##...~#(..#~.....#=...~##.##~.....# #.~~(~≈~~.....# #.....)[iv.#.. #.).[i.)<######.#  #[i7i.# ##....# #.#[i`I#.#.###.....#.#...#.>[i~.####.#...#...#.###.... .# #.#.#.#.. +###[i_ ..#.#.#####)#[iT[i.19[i[iCS _Found an opal ring.[i . #.  #. #####~.....# #.. #...#≈.....# ##.. #.∩.#~.?...###...~#(..#~.....#.=...~##.##~.....#[iV  #.~~(~≈~~.....#  #...@.).#.. #.)........  ...........)<######.# ## ##############.......# #. #########....# #######.######### [i ####.....#.#...#..........................>...........####.#...#...#.###. ..########### #.#...........#.#[i [i '90[i [i! \i„M#.#. #####~ #.. #...#≈... ##.. #.∩.#~.?.##...~#(..#~...=...~##.##~~@~≈~~ ).......# #)........ ...........)<######.# ###  Your legs become a tail as you dive into the water.\i\ig5 25  \iÈ]1.4 (0.6Water \in\i/ _Your +0 pair of boots melds into your body.  e - 2 javelins (gained 1)  Things that are here:2.4 (12 javelins\i\iΧQ _a +0 spear; a goblin corpse\is \it U  \i.w \i+ \i \i 2=620 \i $ \i6 ._Your +0 pair of boots unmelds from your body.\i \ie \iS \i? \i \i; \il #. #. #####~.. #.. #...#≈... ##.. #.∩.#~.?.\i ##...~#@..#~...5.4 (3.0.=...~##.##~.....# #.~~)~≈~~.....# 4#.....).......#..#.......).............. ####### \iݝ 5.\i \i Y _e - 4 javelins (gained 2)\ilT \iT \iW \i` \ic \id U3=\imh \i`i \ixn %  \in 3Your legs become a tail as you dive into the water.\io T5 25 \iKo 7 Water \iyq \it W _Your +0 pair of boots melds into your body.  Things that are here:\iw J  a +0 spear; a goblin corpse\iw \i{ \i{  _\i} \i[ o##..#..~\i i#..~#####~.....# #..~#...#≈.....###..~#.∩.#~.?...#\iՅ P###...~#...#~.....##.=...~##.##~.....#\i  #.~@)~≈~~.....#7.6 (2.2 #.....).......#.. #.......)........\i> ...........)<######.# ###############\ii .# ##########....# #######.####### ##............###.....#.#...#... \i U................................#.#...#...#.###\iG \iw )\iW \iď \i4\iX5N  \iO7\i"@\iER  Your +0 pair of boots unmelds from your body.\i_FN620 \ipJ\iK{ _You hear the quick creaking of a portcullis.\i5O;4\iYS\i[ ##.. #..~~ #..~#####~.....# #..~#...#≈.....#\i\c ##..~#.∩.#~.?...####...~#...#~.....# #.=...~##.##~.....# #.~~)~≈~~.....# #@....).......#..90 #.......).............)<######.# ##############.......#########....# #######.########\i\=..###.....#.#...# ###..####.#...#...#.###\i ]#..########### #.#...........# \iX^\ine\i4g\it\ih5=\iy\i\i\i\i!\ih!\i"\i$\i_$?6=\i{$\iU%\i&\i('\i7(\i{)\i)\i*\i&,\iq,57=\i,\i3\i6\i7\i{9\i<\iJ=\i?\iwA\iA\iAN8=\ih\i\iR\i\is\i\i \i \i) \i \i6\i%9\i6\i%\i{\i%\i\i\i 60=\i\i\i \i0#\id#\i$\i'\i'?1=\i'\if)\i+\i,\i .\iC0\ic0\i2\is4\i4\iT6\i8\iI8%2\i9\i-<\i|<\ic>\i@\i-A\iB\i7E\iE#3\iE(=\icG\iH\i$I\iJ\iOM\iM\i-O\ioQ\iQ#4\iQ2=\iVS\iT\iU\iU\iIW\ijW\iGX\iY\iY\iZ\i~\I _You start resting.\i\"HP restored.\i`?~.\i9p1535.6 (36.0)\i9q55=\i^q,6.6 (37 _\iv\ix\iD\i\i\iS\ie \i ,\i\i\i\i\i\i,\iv\i1\i%\i9=\i\i!x #####. ##....  #..~~  #..~#####~.....#\i"S #..~#...#≈.....# ##..~#.∩.#~.?...####...~#...#~.....##.=@..~##.##~.....#40.6 (4\i".0)#.###.~~)~≈~~.....# # #.....).......#.#.......)..................)<###### ##############......  ##....# #######. ##..###.....#.#...#\i"\i'\i(\iF #####. ##..... #..~~~ #..~#####~.....# #..~#...#≈.....# ##..~#.∩.#~.?...# ###...~#...#~.....# #.@...~##.##~.....# #.###.~~)~≈~~.....# #. #.....).##. #.......)#...........)< ######## #....# #.#.###.....#.#...\iA1.6 (1\i1\iA2.6 (2\i\ij!0 _v - a +6 ring of dexterity\i6 8#####. ##..... #..~~~ #..~#####~.....# #..~#...#≈.....# ##..~#.∩.#~.?...# ###...~#...#~.....# #..@..~##.##~.....# #.###.~~)~≈~~.....# #. #.....).#.#. #.......).#...........)<#########.#....# #.#.###.....#.#...#\i \i +3.6 (1\i \iT \i\i`Gear: 22/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral club\iu - a +0 spear Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)k - 8 poisoned darts \iArmour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt\it j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)\ib - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} \i6? s - a +2 cloak of corrosion resistance \iYJewellery (go to first with "=)  l - a ring of willpower (worn) \ire r - a +5 ring of evasion (worn)q - a ring of protection from cold \i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\ic l - a ring of willpower (worn). A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified equipped jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (r)emove, (d)rop, (=)adjust, or (i)nscribe.\ih>Gear: 22/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident  h - a +3 spectral club  u - a +0 spear Missiles (go to first with ()  d - 3 throwing nets \i}h e - 4 javelins (quivered)  k - 8 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn) \ih b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance \ihJewellery (go to first with "=)  l - a ring of willpower (worn) \iho r - a +5 ring of evasion (worn)q - a ring of protection from cold \iBi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\i  r - a +5 ring of evasion (worn). A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.\i? &Gear: 22/52 gear slots (Left/Right to switch category)  p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident  h - a +3 spectral club  u - a +0 spear \i@ Missiles (go to first with ()  d - 3 throwing nets  e - 4 javelins (quivered)  k - 8 poisoned darts \iu@ Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)  b - a +0 leather armour  c - a +0 helmet \i@  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance \i@ {Jewellery (go to first with "=) \i@  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)q - a ring of protection from cold  \i@ v - a +6 ring of dexterity \iA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[20%]\iH\iM\i?Vbronnyjavo the Slasher#####.Merfolk##.....Health: 65/65 ========================#..~~~\iV Magic: 9/9========================#..~#####~.....# AC: 6Str: 16#..~#...#≈.....# EV: 20Int: 8\iV##..~#.∩.#~.?...# SH: 0Dex: 20\iW###...~#...#~.....# XL:  9 Next: 50% Place: Dungeon:7#..@..~##.##~.....# Noise: ---------  Time: 5543.6 (0.0)\i@W#.###.~~)~≈~~.....# p) +7 Throatcutter {drain, coup de grace} \ieW#. #.....).......#. Throw: 4 javelins\iW#. #.......).......#...........)<####################...... #########....# #######.#####  ######............###.....#.#...#  \iW.................................  _a +0 spear; a goblin corpse\i#XYour +0 pair of boots unmelds from your body. _You hear the quick creaking of a portcullis. _You start resting. \iEXD_HP restored. _v - a +6 ring of dexterity\i^\i_\id\if!\i}!\i+  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0   9%  +1   m - Spellcasting   0.0    -1          !\if" b + Maces & Flails   0.0    -2      !\ib c - Axes   2.3    -2   n - Evocations   0.0     0   d - Polearms   7.1    +4   o * Shapeshifting   5.2  13%  +2  !\i6 e - Staves   2.3    -2      !\i Y f + Unarmed Combat   0.0    +1      g + Throwing3.3   4%   0      !\i˻5         h + Short Blades   5.3    +2       i * Long Blades   7.9  63%  +1              !\i> j - Armour   0.0    -3       k * Dodging   6.9  11%  +3  !\i0     l - Stealth   6.4    +2      !\iW            !\i    The percentage of incoming experience used to train each skill is in brown.  !\iSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  !\i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$\ibronnyjavo the Slasher#####.Merfolk##.....Health: 65/65 ========================#..~~~Magic: 9/9========================#..~#####~.....# AC: 6Str: 16#..~#...#≈.....# EV: 20Int: 8##..~#.∩.#~.?...# SH: 0Dex: 20###...~#...#~.....# XL:  9 Next: 50% Place: Dungeon:7#..@..~##.##~.....# Noise: ---------  Time: 5543.6 (0.0)#.###.~~)~≈~~.....# p) +7 Throatcutter {drain, coup de grace} $\iI[40m#. #.....).......#. Throw: 4 javelins#. #.......).......#...........)<####################...... #########....# #######.#####  ######............###.....#.#...#  .................................  _a +0 spear; a goblin corpseYour +0 pair of boots unmelds from your body. _You hear the quick creaking of a portcullis. _You start resting. _HP restored. _v - a +6 ring of dexterity$\i$\i$\ik$\i&\i&\i&Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear &\i~Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet &\i m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  l - a ring of willpower (worn)  r - a +5 ring of evasion (worn)q - a ring of protection from cold  v - a +6 ring of dexterity Talismans (go to first with %)&\i[?] describe selected [!] equip|wield|wear|put on&\i>y[tab] equip|unequip (\iS(\iʄ(\iďbronnyjavo the Slasher#####.Merfolk##.....Health: 65/65 ========================#..~~~Magic: 9/9========================(\i #..~#####~.....# AC: 6Str: 16#..~#...#≈.....# EV: 20Int: 8##..~#.∩.#~.?...# SH: 0Dex: 20###...~#...#~.....# XL:  9 Next: 50% Place: Dungeon:7#..@..~##.##~.....# Noise: ---------  Time: 5543.6 (0.0)#.###.~~)~≈~~.....# p) +7 Throatcutter {drain, coup de grace} (\i`>#. #.....).......#. Throw: 4 javelins#. #.......).......#...........)<####################...... #########....# #######.#####(\i  ######............###.....#.#...#  .................................(\i}  _a +0 spear; a goblin corpseYour +0 pair of boots unmelds from your body. _You hear the quick creaking of a portcullis. _You start resting. _HP restored. _v - a +6 ring of dexterity(\i$ _You start resting. _HP restored. _v - a +6 ring of dexterity  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or r - a +5 ring of evasion; > or l - a ring of willpower2\i2  You remove your ring of willpower.  You feel agile.26544.6 (12\i?2\i@7 _v - a +6 ring of dexterity (worn)5\i#####. ##..... #..~~~ #..~#####~.....# #..~#...#≈.....# ##..~#.∩.#~.?...# ###...~#...#~.....# #...@.~##.##~.....# #.###.~~)~≈~~.....# #. #.....).#.#. #.......).#...........)<######.##############.#5\ipk....# #.#.###.....#.#...#.5\i"5\i&55\i5\i5\i#####.##..... #..~~~ #..~#####~.....##..~#...#≈.....# ##..~#.∩.#~.?...# ###...~#...#~.....# #.....~##.##~.....# #.###@~~)~≈~~.....# #. #.....).......#..#. #.......).. #.....)<######.###############.......##########....# #######.####### ####............###.....#.#...#.. .....5\i[O............... #######.#...#...#.###5\iR5\i&65\i5\i5\itg f ##..... #..~~~ #..~#####~.....##..~#...#≈.....# ##..~#.∩.#~.?...# ###...~#...#~.....# #.....~##.##~.....# #.###.~~)~≈~~.....# #. #.@...).......#..#. #.......)5\ih .. #.....)<######.###############.......##########....# #######.#######.###.....#.#...#..####.#...#...#.###.#..########### #.#...........#. 5\iq 5\ixq &75\ix 5\i+z 6\iL36\i6\iڗ6\iV6\in,6\i6\iP6\i6\ip6\iިz _You hear the loud creaking of a portcullis.6\iq6\i6\i6\i6\i6\iڳ6\i6\i=  You see here a +0 spear.6\i6\i* _6\i6\i6\i0,6\i6\i##..... #..~~~ ~~.....##..~#####~.....# #..~#...#≈.....# ##..~#.∩.#~.?...# ###...~#...#~.....# #.....~##.##~.....# 6\iMi#.###.~~)~≈~~.....# #. #.....).@.....#.. 6\ip53.6 (6#. #.......)........ 6\i#...........)<######.# ############.......# # 6\i#####....# #######.#########.#.# ...6\ii###.....#.#...#....... .6\i>## ..####.#...#...#.###....# 6\ii######### #.#...........#.#..###6\i6\i6\i7\iR7\i What do you want to examine? Items  a - ()) a +0 spear  b - (†) a goblin corpse7\ie 7\i X##.....bronnyjavo the Slasher#..~~~ ~~.....#Merfolk#..~#####~.....#Health: 65/65 ========================#..~#...#≈.....#Magic: 9/9========================##..~#.∩.#~.?...#AC: 6Str: 16###...~#...#~.....#EV: 227\i Int: 8#.....~##.##~.....#SH: 0Dex: 26#.###.~~)~≈~~.....#XL:  9 Next: 50% Place: Dungeon:7#. #.....).@.....#..Noise: ---------  Time: 5553.6 (6.0)#. #.......)........p) +7 Throatcutter {drain, coup de grace} #...........)<######.# ##### Throw: 4 javelins##############.......# #...# #####....# #######.#########.#.# .........###.....#.#...#.......7\io h ............................>## ........####.#...#...#.###....# ######### #.#...........#.#..### < or r - a +5 ring of evasion; > or l - a ring of willpower  You remove your ring of willpower.  You feel agile. _v - a +6 ring of dexterity (worn) 7\i u_You hear the loud creaking of a portcullis. _You see here a +0 spear.7\i 7\i 7\ib 7\i 8\i^38\iO8\io8\i8\i,8\i^8\iR8\i8\i,8\i,8\iW8\iR #.........# #####.........# ##.............# #..~~~ ~~.....# 8\ia #..~#####~.....#  #..~#...#≈.....# #..~#.∩.#~.?...# ###...~#...#~.@...# 6.6 (3#.....~##.##~.....# #.###.~~)~≈~~.....# #. #.....).......# 8\i/ #. #.......)........  #.....)<######.# #####  ##############.......# #...#8\i ###....# #######.#########.#.# .......###.....#.#...#.......8\i8\i8\i8\iU M######### # #####.#........~~ ≈~####~ ..#≈..8\i  ##..~#.∩##...~#...#~......~##.##~.#.###.~~)~≈~~.....#...)..8\iբ ..#8\i 8\iƭ 8\iS +7.6 (18\i` 8\i~ A8.6 (28\i 8\i i _t - 6 scrolls of teleportation (gained 1)9\iԣ9\i-9\i9\i9\i9\i9\i9\i9\iʵ,9\i9\i  ########### #.# #####.........#9\i ##.............# #..~~~~≈~~.....# #..~#####~@....#60 #..~#...#≈.....# ##..~#.∩.#~.....# ###...~#...#~.....#9\i #.....~##.##~.....# #.###.~~)~≈~~.....#9\i #. #.....).......#..9\i #. #.......)........  #...........)<9\i"P.# #####9\iۿ9\im9\i9\iv9\i9\i9\i*9\iX  Your legs become a tail as you dive into the water.9\i=T5 27 9\i`M Water 9\i#P _Your +0 pair of boots melds into your body.9\ia9\i9622 9\iа9\i29\i| ########### #9\ia&.# #####.........# ##.......@.....#2.2 (1.69\i #..~~~~≈~~.....#9\i #..~#####~.....# #..~#...#9\i≈.....# ##..~#.∩.#~.....# ###...~#...#~.....# #.....~##.##~.....# #.###.~~)~≈~~.....# #. #.....).......#..9\i9\iG9\inC _Your +0 pair of boots unmelds from your body.9\ib39\id9\i0p9\is9\iw,9\iy9\i~9\ik~9\if9\i9\iT9\i9\i9\i}9\iϐ9\ip9\i'9\i19\i,9\i9\i############.........######.........###.............##..~~~~≈~~.....##..~#####~.....# #..~#...#≈.....# 9\i##..~#.∩.#~.....# ###...~#...#~.@...# 7.2 (5.0#.....~##.##~.....# 9\i2#.###.~~)~≈~~.....# 9\i[ #. #.....).......#..#. #.......)........9\i#...........)<######.# ###################.......# #...# 9\ii###....# #######.#########.#.# .......###.....#.#...#.......9\i9\i9\i9\i :\ib:\i_c:\ie:\io:\is,:\iw,:\i.{:\i{:\i}:\i:\ib:\i:\ie:\ie:\i:\iӋ:\iҍ:\iѐ:\i:\i:\i:\i_:  There is a stone staircase leading up here.:\ib  You see here a hornet corpse.:\ia _:\iB:\i:\iл:\i#..~#...#≈.....# ##..~#.∩.#~.....#  :\i###...~#...#~.....#  #.....~##.##~.....#  #.###.~~)~≈~~.....#  #. #.....).......#..#. #.......)........#...........)<######.# ###################.@.....# #...#74.2 (7 ##....# #######.#########.#.# ......###.....#.#...#....... .........................>## .....####.#...#...#.###....# ###### #.#...........#.#.. ..#.#.#####)#.....+#######+#.......###... #......######## #....#.#:\i[:\i;\ih;\ioh;\i:j;\iq;\i`s;\iuwB;\ix,;\iy;\i{;\i|;\i|;\i};\i;\i;\i;\î;\iӈF#..~#...#≈.....# ;\iC#..~#.∩.#~.....# ...~#...#~.....# ...~##.##~.....# ## ##.~~)~≈~~.....# .. ;\i*....).......#..# ......)........# ;\iPJ..)<######.# ##### ##.....@.# #...# ;\i;8.2 (4 ..# #######.#########.#.# ###.....#.#...#....... ####.#...#. #.#.....;\iԉc..#.#.######+;\i, ;\i;\i;\iv;\i ;\i ;\i ;\i ;\i ,;\i ..~~~~≈~~.....# ..~#####~.....# ~#...#≈.....# ;\i ~#.∩.#~.....## ..~#...#~.....#. ..~##.##~.....#.## ;\i ~#.~~)~≈~~.....#... #.....).......#..# .......).......@# ;\i4 80.2 (2......)<######.# ##### ;\i^ ##########.......# #...# .# #######.#########.#......#.#...#.......;\i  .........>## ;\i X####.#...#...#.###....# #.#...;\i ?.#.#..###  ..#.#;\i @)#........#;\i ;\i ;\i <\i<\iL<\ip<\i <\i_<\in<\iY<\ih<\i=<\ic<\i<\i ####.........# ...........# ~~~~≈~~.....# ~#####~.....# <\i: Q~#...#≈.....# ~#.∩.#~.....## .~#...#~.....#. .~##.##~.....#.######.# <\id .~~)~≈~~.....#..@.....#3.2 (3).......#..####### .......)........# <\i <......)<######.# ##### #########.......# #...# # #######.#########.#......#.#...#....... ........>## ###.#...#...#.###....#<\i@ <\i<\i<\i<\i5<\i<\i=<\i<\iX<\iT!..#  #  ~~~≈~~.....#  #####~.....#  #...#≈.....#  #.∩.#~.....##  #...#~.....#.  ##.##~.....#.######.#  ~)~≈~~.....#....@...#  5.2 (2).......#..#######  )........#  )<######.# #####  .......# #...#  #######.#########.#.#    #.....#.#...#.......   >##    #.#...#...#.###....#   <\i0<\i<\i <\i <\i <\ii <\i <\id <\i ,<\in <\i!# ..#  #  ≈~~.....# <\i# P ~.....#  .#≈.....# ### .#~.....## ..# .#~.....#. #.# <\iy$ ~.....#.######.#  ≈~~.....#.......@#  8.2 (3 ).......#..#######  )........#  )<######.# #####  .......# #...#  <\i$ .###.#.#  ...#.#...#.......  <\i$ >##  ...#...#.###....#  <\is& <\i+ <\il4 =\i=\iq=\i=\i=\i=\i~n=\i=\i=\i=\i=\iz=\isq ######## ... .....=\i ≈~ # =\iR.#≈ ##### .#=\i# #...91 .#~...##. ##~.....#.######.# =\i:≈~~.....#........# ).......#..#######=\i^n ..)........#  =\i)=\i-=\i=\i=\i =\i, =\i =\i =\i =\i =\i  ## #..# #..# ..# =\i ~~≈~~.....# ##~.....# ..#≈.....# ###### =\i ∩.#~.....## #.@..# 3.2 (2=\iA ..#~.....#.....##.# .##~.....#.######.#=\i  )~≈~~.....#........# ..).......#..####### ..)..# =\i ..)<######.# ##### ##.......# #...# =\i @##.##.#.# =\i =\i =\iz >\i˖>\i">\i>\iD>\i:>\i>\i>\i>\iɥ>\i>\i###########  #.........# ###...# ....# ~~~~≈~~.....# .~#####~.....# .~#...#≈.....# ######>\i?8 ~#.∩.#~.....#####....# ~#...#~.....#..@..##.#>\i\ 6.2 (3~##.##~.....#.######.#>\io .~~)~≈~~.....#........#>\i .....).......#..#######.....)........#>\iǬ...)<######.# ##### >\i#########.......# #...# #######.#########.#.#>\i >.....#.#...#.......>\i>\ii>\i?\iW ?\iLX ?\iX ?\i\b ?\ic ?\ig B?\i}i ,?\ii ?\il ?\im ?\i###  #...#...#.###....# #?\iR.....#.#..###    #.#.#####)#........#    #?\i:+#.......###....#.#    ...######## #....#.#   ?\i?\i ?\i D\i QE\iP E\i(Q E\iVX E\iY F\iyF\i}zF\i'{F\iF\iF\i_BF\iˇF\i F\iF\i=F\iF\i1F\iF\ihF\iF\i3F\i F\i̗~)~≈~~.....#........# ...).......#..####### ...)........#  ....)<######.# ##### #######.......# #...# #######.#########.#.#F\iar #.....#.#...#.......# ..............>### .#...#...#.###.@..# 4.2 (4.0).#...........#.#..###F\iҘ #.#.#####)#........# ###+#.......###....#.# .....######## #....#.# .<...# ###..#.#F\i! ......... #.##.# ......#.. #. #....# ...# #. #.#### F\iF\iJF\iI\i M##.######## ~)~≈~~......).......#..#######)........# .....)<######.# #####......# #... #######.#########.#.# #.....#.#...#.......# I\iy }................@>####...#.###....# #.#...........#.#..### ..#.#.#####)#........# #. #..I\iJ I\i +5.2 (1I\i I\i J\ikB.##~.....#.######.#  )~≈~~.....#.#  ).#..#  ).#  )<######.# #####  .# #...#  .#########.#.#  .....#.#...#.#  ###  .#...#...#.###....#  .#.J\iX#.#..###  .#.#.#####)#........#  +#.###....#.#  # #....#.#  <...# ###..#.#   #.##.#  #.. #. #....#  J\iJ\i &6J\iMJ\i,k _You hear the loud creaking of a portcullis nearby.J\i J\i U_There is a stone staircase leading down here.J\i J\i nA stone staircase leading down. A staircase leading further down. J\i While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.K\i-Q K\iS #.##~.....#.######.#  bronnyjavo the Slasher )~≈~~.....#........#K\idT   Merfolk ..).......#..#######  Health: 65/65 ======================== ....)........#  Magic: 9/9======================== ....)<######.# #####  AC: 6Str: 16 K\iT ######.......# #...#  EV: 22Int: 8 ######.#########.#.#  SH: 0Dex: 26 K\iT v.....#.#...#.......#  XL:  9 Next: 50% Place: Dungeon:7 ................@###  Noise: ---------  Time: 5626.2 (1.0) .#...#...#.###....#K\iT   p) +7 Throatcutter {drain, coup de grace} .#...........#.#..###  Throw: 4 javelins .#.#.#####)#........#K\iuU  ##+#.......###....#.# ....######## #....#.#   <...####..#.#   ........#.##.#   .....#.. #. #....#   _You see here a hornet corpse. _You hear the loud creaking of a portcullis very nearby.K\iU .There is a stone staircase leading up here. _You see here a hornet corpse. _You hear the loud creaking of a portcullis nearby. _There is a stone staircase leading down here.K\iY K\iY K\in] K\ia K\id -7 _K\ie L\i^&8L\ic #..   ...   #.#  #.#   #.#   #.#   #.#   #@#  L\iDd #...#   #####  L\i-8.7 (2.5L\iL\i# _You climb downwards.L\ia _There is a stone staircase leading up here.P\i #..#....#.#.##.#.##.#.##.#.##.#.##.#<##.@.#P\i O #####P\i P\i 49.7 (1.0 _P\is P\i Q\i #.. #.... #.#.#Q\i{b #.#.# #.#.# #.#.# #.#.# #.#<# #@..# #####Q\iG=30Q\iVQ\i&t Q\it Q\i u Q\ixv Q\i`w Q\iz BQ\ih{ ,Q\i{ Q\i) # ....Q\i{ #.##.#2.7 (2.#<##...#Q\i 7#####Q\i0 Q\iĄ Q\i| Q\iZl Q\il Q\iZm Q\in Q\io Q\ir nQ\i{s Q\iw ## # ....Q\i3x 4.##.#<##...##Q\imx Q\iz Q\i| R\i vM## #.##......#.#.#R\i R\i +5.7 (1R\iR\iR\i-OM## ####...##........#.#.#R\i]R\iB&6R\iR\isR\i R\iV R\i R\iS S\it##### #.#.### #.#...##.##.@......##.#.#.....#.#.# #.##.#.##.#.##.#.##.#<#S\it#...######S\iS\il&7S\i@S\iAS\i ##### #.#.### #.#...##.# #.# S\iV #.#.#.#.#.# ##.##.#.##.#.##.#.##.#<##...# S\i S\i &8S\i S\iY T\i b##### #.#.### #.#...##.# #.T\iK# #.#.#.#.#.#.##.##.#.#.. ##.#.#.###.#.#.#T\i#.#<#.##...#.# T\i<T\i&9T\iT\ikT\iqK##### #.#.### #.#...##.# #.# #.#.#.#.#.#.##.###.T\iL#.#.#.. ##.#.#.###.#.#.##.#<#.##...#.# T\iPT\iQ'40T\i UT\iVT\i##### ##.#.### .##.#...##.##........######.#.#.@......##.#.#.##.###.##.#.#.. # #.#.#.###.#.#.##.#<#.##...#.######. T\iT\i&1T\iT\inT\isT\itT\imxT\iyU\i3##### # #.#.### .# #.#...##.# #........##### #.#.#........# #.#.#@##.###.# #.#.#....#  #.#.#.#### #.#.#.#U\i4] #.#<#.# #...#.# #####.# ..#U\i<<2U\i>U\i@U\iX K##### ##.#.### .# #.#...##.# #........######.#.#........# #.#.#.##.###.# #.#.#.@..# #.#.#.#### #.#.#.# #.#<#.##...#.######.# ..###U\iZ <3U\i_ V\i{##### # #.#.### .# #.#...##.# #........##### #.#.#........# #.#.#.##.###.# #.#.#....#  #.#.#@#### #.#.#.#  #.#<#.# #...#.# #####.# ..# ### V\i+V\iր&4V\iфV\iyV\iy/V\i/V\iO3V\i&5V\iP V\iFQ V\iQ V\imS V\inT V\iT ,V\iW XV\i.Z #.#.### .#.#...##........######........##.#.##.###.# .#### .# <#@# 6.7 (2.###V\iZ V\i] V\i_ V\i ..##.......######.#........##.###...# ###.# <#...### .V\i 3### V\i^ V\i +7.7 (1V\i! V\i W\i.......######.#........##.###...# ### <..####.....#.##### W\iW\i,&8W\i~W\i>W\iQW\iQW\iRW\iSW\iXW\itXW\i\ #.#.#........# #.#.#.##.###.# #.#.#....#  #.#.#.#### #.#.#.#  #.#<#.# #...#.# ######.#W\i1] #...@..#50.7 (2 #.######W\i]W\i`W\ibW\i? IW\i C nW\iF BW\i"J t #.#.#..# #.#.#.##.###.#W\ijJ [ #.#.#....# #.#.#.#### #.#.#.# #.#<#.# #...#.# ######.#W\iJ  #.@....#2 #.######W\i%K I#.#+W\iHK W\i-P W\iR X\iX\i:X\i^X\i*X\icX\iX\i,X\iX\i  #.#.#....#  #.#.#.####  #.#.#.#  #.#<#.#  #...#.#######.##......# #.###### #@# X\i>s5.7 (3 #+#  X\iX\i"!X\i"Y\iqJ'........$......####.#####.##..Y\id6.7 (1 _You open the door. _Found 16 gold pieces.Y\i~ ### <..#####......#####.# #.......##.......####..Y\iYY\iB-7 _Y\iQY\iQ _There is an open door here.Y\iP4; #.#.#.#  #.#<#.# #...#.######.# #......# #.###### #.# ####'#####..@....# #.# #$......# ####.#### #.# #.. #.. ...Y\i7Y\i48-8 _Y\i;Y\i=Z\i #.#<#.# #...#.######.# #......# #.###### #.# ####'#### #.......# #.# #$......# ####.#### #.# #.. #... ....  ...Z\iZ\iF&9Z\iZ\iZ\ix  #...#.######.# #......# #.###### #.# ####'#### #.......# #.# #.# ####.#### #.#  #.. #... .... ... 60Z\iv} A1.7 (2Z\i Z\i ? _You now have 279 gold pieces (gained 16).[\i@I[\i+B[\iTC[\iGB[\iIB[\i MA#...#.# ######.# #......# #.###### #.# ####'#### #.......# #.......# #..@....# 3####.#### #.# #..#.......!....#.....[\inM[\ilR[\iR\ _Found a potion of moonshine.[\i@ ######.# #......# #.###### #.# ####'#####.......# #.# #.# ####@####  #.# #.. #.#.#!##..[\i [\iN +4.7 (1[\i [\i ]\i\]\i^ A potion of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison ]\i^- scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 ]\i^1(g)o to location.c\i{ c\iS#######.#bronnyjavo the Slasher#......#Merfolk#.######Health: 65/65 ========================#.#Magic: 9/9========================####'####AC: 6Str: 16#.......#EV: 22Int: 8#.......#SH: 0Dex: 26#.......#XL:  9 Next: 50% Place: Dungeon:8####@####Noise: ---------  Time: 5664.7 (1.0)#.#p) +7 Throatcutter {drain, coup de grace} #..Throw: 4 javelinsc\i#...#....#!....##........... _There is a stone staircase leading up here. _You open the door. _Found 16 gold pieces. _There is an open door here. _You now have 279 gold pieces (gained 16). _Found a potion of moonshine.c\ic\iec\iRc\iAd\ip d\ijp d\iPq d\it d\i/z Bd\i{ w _Found a green potion and 16 gold pieces.d\i} d\i} d\i~ d\iÀ d\i/ Bd\iu y.# ####'#### #.......# #.......##.......#####.#### #.####### #.....!.. #@.......7.7 (3.....$.!.......#....... ....... ....... ........d\iÈ d\i d\ix e\i ####'#####.......# #.......# #.......# ####.####  #.#######+#.....!...#.......#.@....$#!.##..#.#.#.#.8.7 (1e\i0 e\i f\ie3f\ief\ihf\inXf\ipf\ipf\i rf\i####'#### #.......# #.......# #.......# ####.#### f\iL#.#######+#.#.....!..#..#...@..$..70.7 (2#!..f\i##..#..#..#..#..#..f\iQf\if\if\i W #.# ####'#### #.......# #.......# #.......# ####.#### f\i #.#######+##.....!#....@...#......$#!.##.#.f\i #.#.#.#..........f\i# f\if$ +1.7 (1f\i * f\i+ f\ip#.###### #.# ####'#### #.# #.# #.......# ####.#### #.#######+##.#..#......$.....##!.##.#.#.#.#.f\if\i$&2f\if\i!f\i+3.7 (2f\if\i` ^ _p - 4 green potions (gained 1)h\i! i#.# ####'#####.......# #.# #.# .####.#### ... #.#######+#....#.............##.#......$.....###!.......##..#.#.#.#h\i&" h\i" h\i" $4.7 (1h\iW' h\i( i\iKZ####'####..........i\i LA###.###.. #.#######+#.............#.##!.............i\i*Ln# #.$ i\iIL i\iOSi\iT&5i\iXi\i_: _Found 10 gold pieces.i\iL`+6.7 (2i\iei\ig? _You now have 295 gold pieces (gained 16).i\i8  ...........###.###i\i<9 .. #.#######+#.............#.##!..# #..........##.i\i+@ i\i@ +7.7 (1i\iE i\iG j\i"d#.# ..#.# ...####.#### .. #.#######+#.#.............##j\i##..#.####!..##..j\i)#{#.#.#.j\iL##.#.$#.j\im###..#.# .#j\i)j\i4*&8j\i.j\ik0j\i #.# ...####.#### .....  #.#######+#..... #.............## #.. #.#####!...##..#.#.#.#.#.$#.##..#.# .##. .j\ij\i&9j\iAj\ij\i j\i% nj\i*  #.#######+#.....  #.............## j\iM* #............... #.######!..j\in* S#......j\i* !..j\i* K#.81.7 (2#.j\i* &##.j\i* Z#.$#.j\i* U##...##.j\i+ # .###. .j\i)+ #.....##.. .#..... ..j\iC+ .j\i+ j\iw0 j\i%2 j\i j\i j\i j\i j\i' j\i# nj\i]# j\ie' B#............... #.#####.#!....#.....#.##.j\i' ##.# #.#.$....3#.j\i' ##...###.# .### .j\i'  . #.....##.. .#..... #j\i"( ..... #....... #.j\i( j\i+ j\i, k\iȳIk\ik\in _Found a ring mail.k\i#.. .##..#####.# #!..# ##..# #..# #..# #........# #.......###.#..........#@$...../5#..........##...###.#..........# .### ........... ..#.....##.. ...#..... #............ #.......[.... #.........k\ik\ik\ic5 _Found a wand of paralysis (14).k\i$# #. .# #.#####.# #!.# ##.# #.# #.# #.# #.....###.##.#.@...../.#.##...###.##.##.### ....#.....##......#..... #............ #.......[k\iy#z.... #.........k\i(k\i )+6.7 (1k\i/k\i@5k\i5+7.7 (2k\i:k\i<? _You now have 305 gold pieces (gained 10).l\i l\i+ l\i l\i l\i l\i; ,l\i l\iv l\i l\i l\i #.. .# #..#####.# #!..# ##..l\i #  #..#  #..#  #..l\i }#  #..###.###..l\iO {#...@.../..9  #..##...###.  #..##.### ......l\ir #.....##......#..... #......l\i x...... #......l\i .[.... #.........l\iA l\i l\i} l\iTO l\iO l\iQ l\i,U l\iZ Bl\ix . .# ...#####.# .........# .......# ......# .....# ....# # ..###.####. ..#.....@./..91 ..##...###.#.##. ..##.### # ......  #.....##......  #..... #............ #...... #..m\i .# #####.#.#.#.#......# .#......# .#.....# .#...# .# m\i-A###.####.##......@/.##...###.#.##.###.### +# ... #.....##...... m\iom\i+2.7 (1m\i~m\im\i X .# #####.#.# #.# ##.# ##.# .....##.# ....##.# ###.####.##..##...###.#.##.###.### #+# # m\i m\iœ &3m\iT m\i m\i +4.7 (2m\i m\i F _e - a wand of paralysis (18) (gained 14 charges)n\i # .#  #####.#.#  #.#  ##.#  ##.#  ##.#  ....##.#  ###.####.##. #.n\i  ##...###.#.##.# ##.### #+#.#   .. ##...... ..# n\iˬ  #. ..+   #.n\i [ ..#   #. ... n\iD t   n\i n\iS +5.7 (1n\i n\i o\iD .#  #####.#.#  #.#  ##.#  ##.#  ##.#  ##.#  ###.####.##.# #.# ##...###.#.##.# ##.### #+#.#   ...  ##...... ...#   #. ....+   #.[ ....#   #.......   o\ihIo\iI&6o\iIOo\iEQo\iN #####.#.#.....###.# #..###.####.##.#o\i_#...............#...###.#@##.####### #+#.# .... ...##...... ....# . $....+...........#  o\io\iJ&7o\iuA _Found 12 gold pieces.o\i .....##.# ####.####.##.##................##...###.#.##.####### #+#@# ............###.............#....... ...o\i͐l.........#  o\io\i&8o\i=o\i/p\i@3p\i@p\i$Ep\iHGp\iGp\iJp\idKp\iwM,p\iMp\icS#.# .##.# .##.# # ##.####.##.# #................# ##...###.#.##.#### p\i^T.##.#####+#.##  .............#  ##..........@..# 700.7 (2 #$....+ . #[.....#  #........  ..........###  # .# .#  p\iTp\iuYp\iZp\il p\i p\i p\i3 p\i! p\il% ,p\i' r _Found a scroll labelled COAWOUSOTI.p\i* p\i* p\i2- p\i80 p\ig0 p\i1 p\i; K..##.# ..##.# # .###.####.##.# #................# p\i< f..##...###.#.##.#### ..##.#####+#.##  ..............#p\i8<  #.....##.....# p\i`< y#..... #....+ 3.7 (3 p\i< ..... #.[.....# p\i< .... #.................  p\i< ####..#..#p\i< ..#?..# p\i= p\i= p\iB p\iE ? _You now have 317 gold pieces (gained 12).q\ih92##.# ####.####.##.##................# ##...###.#.##.#### ##.#####+#.## ...........# ### ..... #...+ ..... #.[.@...# .... #.......... #### .#...?..#...4.7 (1q\i>q\i@q\i> q\in? q\iA q\iF q\i&I q\i-L ,q\iM q\iQ q\iQ q\iS q\iZ #..........# ##...###.#.##.#### q\i[  ##.#####+#.##  ...........# q\i5[ p ##.............#  q\iY[ Y #+  q\i|[  #.[.....####.q\i[ k  #.........q\i[ 1  q\i[ M..@..##### q\i\ ]6.7 (2 # q\i#\ H .# q\iC\ E .# q\ib\  .q\i\ ?..#    q\i\ b  ..#q\i\   <.########   q\i\ 0  q\i:] q\i] q\ic q\i1f 9 _Found a stone staircase leading up.q\iK3q\iLq\i*VXq\ikY,q\iYq\iZq\i`$#.#####+#.## ............# ##............. #+ [q\iGa###. ..... ......##### q\ija@#  8q\iaD? ..q\ia ...### .<.######## q\ia. q\i_bq\igq\iir\i!r\i "r\i%r\i_)r\i+r\i.,r\iT0r\i6nr\i7r\i/;##............. #+r\ii; [###. ..... .####r\i; #  11.7 (3 ..... ...#####.r\i;f .   r\i;E r\i9<r\ib?r\i@l _k - 2 scrolls labelled COAWOUSOTI (gained 1)s\i-Gh. #.+ s\iZG. #[.....####. s\i|G_ #............ s\iG{ #####  .# s\i)H  .#  ....#  s\iSH....####  ......  ##### <.########  s\iuHa..... s\iHs\iFNs\iN+2.7 (1s\iRs\imTs\i  ..... #[.....####.  .... #............ ##### .#  .# .#s\i L .#### ......#####<.######## ... .. s\i s\iQ &3s\iU s\iS t\iaIt\ilt\iXt\iH,t\it\i ..... #.......[.....####. .... #......#..######..##..##t\i)..##..#####........#####5.7 (2..<.##.............................$.#######t\it\it\i+ _Found 18 gold pieces.u\iu\iMu\iu\iu\iBu\iƤu\ix ..... #.......[.....####. .... #... #...##### #u\i#...# #...# #...# #...#### ###... #.......#####8.7 (3u\i_ #......<.######## #........+ #........# #........# #........# #......$.# ####u\i:u\iu\iòu\i* u\i9  #.......##### ##  #.#  #.# #.#######......#.......##### #......<.########  #....@...+ 20.7 (2 #........#  #.#  #.# #$.# ########## u\iw u\iw u\ix u\i nu\i6 Bu\iC  #####.........#....#......<.######## ....+ ..# #2u\i F$u\i u\i| v\ix#.# #.....#######...........#.........##### #......<.######## #..+ #........# #........# #.# v\iwx#......$.# ########## v\i}v\i_~+3.7 (1v\i[v\iBv\iנ #.#######............#.........##### #......<.######## #..+ #.# #.# #.# #.# ########## v\iv\iA&4v\iUv\iv\i{+5.7 (2v\iiv\i? _You now have 335 gold pieces (gained 18).w\iw\iw\iJw\iw\i%w\i,w\iw\iw\i8w\iw\iBw\iw\iw\iܧw\iʨw\iȩ,w\iw\ivw\i8w\ibw\iw\iݭw\iw\iˮw\iTw\iw\iw\iw\iw\iQw\i,w\iw\iS#.....##..# #..... #......+ .....[.....####. .....................#####.....#.....#.....#.....####33.7 (8w\iT###..................#...............######......<.#########........+#........##........##........##........#w\iw\inw\ikw\i4w\i`w\ix\ix\i-x\i3x\iAx\ix\i/x\i,x\i[x\ix\ix\ix\ix\iDx\iBx\ix\iQx\ix\ix\iqx\ix\i<x\i x\i-x\i ,x\i x\iG x\i3x\iex\ix\i \...+  .x\iV..[.....####.  #............  #.......x\i#####  #.......#  #.......x\i#  #.......#  #.......x\i^####### ###.............x\i.  40.7 (7 #.........x\i2########  #......<.########  #........+x\iy #........#  #........#    #........#  x\i  #........#    ##########   x\iMx\ix\ix\i> x\i x\i x\iw x\i x\i0 Bx\i x\iF x\i x\i x\ih x\i x\i x\ik x\ia x\i x\i x\i x\i¹ x\i x\iE x\iݺ x\iM x\ir x\i x\il ..+  ....[.....####.  .........  ....#####  ....#  ....#  ....# #  ....########.##  ...#  6.7 (6 .x\i "###########  .<.########  ...+  ...#  ...#  ...#  ...#    x\iZ x\i x\i y\i23y\i#3y\i6y\iu7y\i;y\iL<,y\iE+  .[.....####. ###   ..#  ##### #.#  # #.#  # #.#  # #.#  ########.##  ......@#  9.7 (3###  ########  +  #  #  #  #  #  y\iGy\ilHy\i % y\ii% y\i% y\i) y\i. y\i/ y\i/ y\i/ y\i-0 y\i5 ####+#.## .......# # .+ y\i5 "[.....####. ### ...... ..# .##### #.# .# #.# # #@# 52y\iI6 -.# #.# ........########.## ..................# ........########### .######## .+ .# .#y\i6  y\i6 y\i: y\i; z\iz\i3z\iz\iz\iBz\i",z\iz\iz\iz\iz\i+z\i/z\i1z\iaz\iz\i..###.####.##.# ......# ###.#.##.####z\i #####+#.## ## .......# >. z\i&# #. .+ #. [.....####.#.### z\i5......#.@.# 6.7 (4.########.# z\i`.# #.# # #.# z\i.# #.# ........########.## z\i..................# ........########### <.########z\i z\iz\i9z\i; _Found a stone staircase leading down.z\i z\i+ z\iq z\i z\i, z\iz Bz\i z\i- z\ij z\it z\i z\i- z\i z\i ..##.#  ##.# #  .###.####.##.# ...............# ###.#.##.#### #####+#.## #### .# >.# .......# #.# + #@# 9.7 (3z\iw n[.....####.#.### ......#...# .########.# .# #.# .# #.# # #.# .z\i a#.## ....................# z\iH z\i5 z\i {\i{\i{\iX{\i!{\i"{\i&X{\i[&{\i&{\i+} .##.# ##.# # ###.##. ...............# ###.#.##.#### #####+#.## #####{\i+G# #..>61.7 (2......#....#.# +... #.# {\i+;....[.....####.#.###  ...............#...#  .{\i&, .# #{\i,{\i0{\i1{\i {\i {\i {\i] {\i {\iq ,{\i R  There is a stone staircase leading down here.{\i {\iV  _{\i {\iȿ ..##.# ..##.# ..##.# ..##.# # ..###.####.##.# #..# ##...###.#.##.#### ##.#####+#.## ###### ..# #.@>.# 3..#....#.# ..+....#.# {\iw ..[.....####.#.### ..#...# ..##.# ..# #.# ..# #.# ..# #.# {\i {\i {\i |\iu|\i3|\i||\i|\i۞B|\i|\iO|\i|\i|\iU|\i|\i|\i|\i1,|\i|\i|\i,|\i|\i۶|\i ,|\i|\i~#####.#.# ....#.# ...##.# ...##.# ### ....##.# ..# .##.# #.# # ........###.####.##.# ...#................# ##...###.#.##@#### |\i+9.7 (6##.#####+#.##.###### ...#.#..>.# ##.............#....#.#  #+....#.#  #[.....####.#.###  #........#...#  #|\in...########.#  #...# #.# |\i|\iq|\i|\ix QM... .# #####. ##..# .##.# #.# #.....###.####.##............@...#|\i ..###.#.##.#### ##.#####+#.##.##### |\i +...............#.#..>.#  .... #|\i |\i ,70.7 (1|\i |\ix }\ik%}\i%}\i&'}\iV,}\i-}\iY1B}\iw2}\i2}\i3}\i7+# .##  .# #####.}\iB8.#.# # #.#### .##.#....# ......##.# #@# #2.7 (2.....###.####.##.#................# ...##...###.#.##.#### }\i8...##.#####+#.##.######  ###}\i89}\i=}\i'?}\i$ }\iO% }\i% }\iU* }\iv+ }\i. B}\i/ }\i/ ,}\i0 }\i1 }\i>1 }\il1 }\i5 6 ..... ##+#..... ##  ..... .# ## }\i6 x#####.#.#. ...#.#. ..##.#.  ..##.#.#### ..##.#.@..#  5.7 (3...##.####.# # .###.####.##.# }\i6 ..#................# ..##...###.#.##. ##.#####+#.##.###### ....#.#..>.# ..##..#....#.# .. #.............+....#.# }\i 7 }\ic: }\i5; ~\i~\i~\i~\i\~\i ~\i    .....  ..... ###+#.....  ..##   .# #### #####.#.#.. ..#.#.#  .##.#@#  8.##.#.####  ..##.#....#  .##.####.# # ......###.####.##.# .#................# ##...###.#.##.#### ....##.#####+#.##.###### ...#.#..>.# \i\iZ\i< \i \i\ 4\iA \i\i\iv\i\iX\i B\ij \i \i \i\iL,\i\i@=     ..   .....   .....  ##+#.....     .# ######### \i0Q#####.#.#.@.....# 81.#.#####.# ##.#.#  ##.#.####  .#....#  .....##.####.# #  ....###.####.##.#  #................#  ##...###.#.##.####  \i\i\i.\i.3\i\i\i?\iX\i \i]\i\i\i\iX\i  ..  .....  .....  #.....  ##   .# ###  #####.#.#....@..#  4#.#.#####.#  ##.#.# # ##.#.####  ##.#....# \i G ##.####.# #  ###.####.##.#  #...#  ##...###.#.##.####  \ip\i_\i{\iU\i3\i\iOh  You encounter a bullfrog.\i=   ..  .....  .....  ..... \iH  ##   .# #  #####.#.#.....@.#  #.#.#####.#  ##.#.# .#  ##.#.#### .# ##.#....# .# ##.####.# F#  F   bullfrog (asleep)###.####.##.# #.\i7 .# ##...###.#.##.#### \il&0\i25.7 (1 _\i\i`\i .. ..     ##  . .# ######### .#####.#.#.......#  .....#.#.#####@#  ##.#.# #.#  ##.#.#####.#  ##.#....##.#  ##.####.##F#  ###.####.##.#  #................#  ##...###.#.##.####  ##.#####+#.##.######  \iɈ\ib&6\i\is\i!.. ....##.. .# ##############.#.#.............#.#.#######.#.# \iR###...###.##F#. #...............#...###.#.##.########+##### ............#.#..>.\i5F.\iR6F.\iXF\iKE====7\i\i< _The bullfrog gives a loud, deep croak!\iEt&  You slash the bullfrog!\i{  The bullfrog is heavily wounded.\i{[==--8\i\iрY _The bullfrog completely misses you.\iq †You slice the bullfrog!!\i1S\i Carver 4----9 _You kill the bullfrog!\i/\il _Your Long Blades skill increases to level 8!\i$ _  You see here a bullfrog corpse. _\i*c....##.# ##############.#.#.......#.....#.#.#####.#..##.#.# #......##.#.#####†##.#....##.###.#--92.7 (3###.####.##. #...............# ............#....#.#    ............+....#.#    ......[.....####.#.###   \iX2\i=3\iU\i\i\iM\i} \i< 3\i! \i n\i_ ,\i \i \i< \i \i&.. .# ######### .#####.#.#.......# .....#.#.#####.# .......##.#.# #.# .##.#.#####†# ..##.#....##.# \i..##.####.##.# .###.####.##.# #.............@..# 5##...###.#.##.#### ..##.#####+#.##.###### ..............#.#..>.# .............#....#.# #..+....#.# \i#[.....####.#.### #.......#...# #.............########.# \i\i\i \if \i) 3\i\i\in\in\i\i:,\iE\i\i\i4\i\i0%.... .# ######### ....#####.#.#.......# ....#.#.#####.# ....##.#.# #.# ....##.#.#####†# \i%....##.#....##.# ....##.####.##.# ....###.####.##.# ....#.....# 9.7 (4....##...###.#.##.#### ....##.#####+#.##.###### \i% ....#.#..>.# ...##....#....#.# ... #\i+&....+....#.# ... #.......[.....####.#.### .. #..........#...# \i&F #....########.# \i&\i,\i$.\i5 \i{6 \i7 \i.< \i > \i`B B\iB \iB \iD \i*E \iG \iuG \iH \iI \i*K ,\ioL \iMR .... .# ######### ....#####.#.#.......# ........#.#.#####.# .......##.#.# #.# .......##.#.#####†# \iR .......##.#....##.# .......##.####.##.# ....###.####.##.# ....#....# 803....##...###.#.##.#### ....##.#####+#.##.###### \i`S I............#.#..>.#  #.....##.............#....#.#  #..... #.............+....#.#  ..... #.......[.....####.#.###  .... #..................#...# #\iS /....########.#\i>T \i:Y \i^Z \ikI\ixp\ir\iuB\iev\iv\i y,\iHz,\i{\i{\i|\i|\i(}\i<## ..... #####+#..... ... .## #.. ... .#.######### #####.#.#.......# ......#.#.#####.# .....##.#.# #.# .....##.#.#####†# ....##@#....##.# \i "7....##.####.##.# ...###.####.##.# #................# ........##...###.#.##.#### ........##.#####+#.##.###### .............#.#..># .....##..#....#.# ..... #..+....\iH$#.#\i\i\i~\i \i\i$\ih\i\ion\iğ\iS\iQ  You encounter a centaur. It is carrying a +0 orcbow.\iM. .# .. ..c#.## ..... .... ##  .... #####+#..... ... \is## #..  .#.#############.#.#........#@#.###.# .##.#.#####† ..............##.#....##.# ..............##.####.##.# .............###.####.##.#c   centaur (launcher, asleep)..#+#\i +9.7 (2\i310.7 (3 _\in\i\iqB# .<.### .. ..c#.# ......# .# \i~r#####+#..... ....## #.. ... .#.#############.#@#.......#.#.####.#.# #..#.#####†.........###.####.##..................###.####\i|{ <cc)Found a stone staircase leading up. The centaur wields a +0 orcbow.\i])))))))\ik.....@.\iZ3=1.7 (1\i \iio _The centaur shoots an arrow. The arrow barely misses you.\i`A \iB A centaur. A hybrid with the torso of a human atop the body of a horse. It is highly skilled in archery. Max HP: ~22Will: +\iB AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) \iB jYou have about 83% to hit with the +7 Throatcutter. It has about 26% to hit you. Attacks\iB 5Max Damage Shoot: +0 orcbow 22 Hit\iC 7 Kick\iqD 3 It can open doors. [!]: Description|Quote\iJ ##bronnyjavo the Carver .#.<.####Merfolk .#.. ..c#.#Health: 65/65 ======================== .# ..... .....#Magic: 9/9======================== ## ..... ....#AC: 6Str: 16 #####+#..... ....EV: 22Int: 8 ..........## #..SH: 0Dex: 26 ............ .#.#########XL:  9 Next: 54% Place: Dungeon:8 .........#####.#@#.......#Noise: =--------  Time: 5811.7 (1.0) ...............#.#.#####.#p) +7 Throatcutter {drain, coup de grace} ..............##.#.# #.#Throw: 4 javelins ..............##\iJ (.#.#####†# ..............##.#....##.# ..............##.####.##.#c   centaur (launcher) .............###.####.##.# ........#................# ........##...###.#.##.#### _You kill the bullfrog! _Your Long Blades skill increases to level 8! _You see here a bullfrog corpse. _You encounter a centaur. It is carrying a +0 orcbow.Found a stone staircase leading up. The centaur wields a +0 orcbow. _The centaur shoots an arrow. The arrow barely misses you.\iO \iT \iV \iW \i ##bronnyjavo the Carver .#.<.####Merfolk .#.. ..c#.#Health: 65/65 ======================== .# ..... ..*..#Magic: 9/9======================== ## ..... .*..#AC: 6Str: 16 #####+#..... .*..EV: 22Int: 8 ..........## #*.SH: 0Dex: 26 \iu ............ .#*#########XL:  9 Next: 54% Place: Dungeon:8 .........#####.#@#.......#Noise: =--------  Time: 5811.7 (0.0) ...............#.#.#####.#p) +7 Throatcutter {drain, coup de grace} ..............##.#.# #.#Throw: 4 javelins ..............##.#.#####†# ..............##.#....##.# ..............##.####.##.#c   centaur (launcher) .............###.####.##.# ........#................# ........##...###.#.##.####Found a stone staircase leading up. The centaur wields a +0 orcbow. _The centaur shoots an arrow. The arrow barely misses you.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (79% to hit)\ii(##bronnyjavo the Carver .#.<.####Merfolk .#.. ..(#.#Health: 65/65 ======================== .# ..... ..(..#Magic: 9/9======================== ## ..... .(..#\iSj4AC: 6Str: 16 #####+#..... .(..EV: 22Int: 8 ..........## #(.SH: 0Dex: 26 ............ .#(#########XL:  9 Next: 54% Place: Dungeon:8 .........#####.#@#.......#Noise: =--------  Time: 5811.7 (0.0) ...............#.#.#####.#p) +7 Throatcutter {drain, coup de grace} ..............##.#.# #.#Throw: 4 javelins ..............##.#.#####†# ..............##.#....##.# ..............##.####.##.#\i&k0c   centaur (launcher) .............###.####.##.# ........#................# ........##...###.#.##.####Found a stone staircase leading up. The centaur wields a +0 orcbow. _The centaur shoots an arrow. The arrow barely misses you.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (79% to hit)\iYc..... _The centaur shoots an arrow. The arrow barely misses you.  Throw: 4 javelins  \iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (79% to hit)  You throw a javelin. The javelin barely misses the centaur.\i`1))))\i,)))\i< .....@.  The centaur shoots an arrow. The arrow closely misses you.\i@])))))))\ik.....@.\id]3.0 (1.33\iJ\iuh _The centaur shoots an arrow. The arrow misses you.\iC #.....#  ...<.### .. ....c# ... .....# #####+#..... ....####### #........ ... .#@#############.#.#.......#.#.#### #.#####†.........###.####.##................\iAH\iKX)))))))\iff....@..\i ,40\i\iMo _The centaur shoots an arrow. The arrow barely misses you.\i4#### .....# #......# .....<.### .......c# ...... ............# #####+#............####### #@....... ... .#.#############.#.#.......#.#.#### #.#####†.........###.####.##\iQ8\i;>)))\i ,...\i )))))))The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.\i m...@...\i _58---=5\i\iVK _The arrow misses you.\iQc... #####  .....# #.# <.### c# .#  #####+#.........@..#####.######........ ... .#.#############.#.#.......#.#.#### #.#####†....\i\iFZ)))))))\i_o..@....\i`O9---6\igf\ipp _The centaur shoots an arrow. The arrow closely misses you.\iZM ## ...# #####  .....# #.# <.### c# .#  #####+#............#####.######........ ... .#.#############.#.#.......#.#.#### #.#####†...\iT \iZb Z)))))))\i .@.....  The centaur shoots an arrow. The arrow barely misses you.\i| a)))))))\i i o.@.....\ii .=7\i-o \ip s _The centaur shoots an arrow. The arrow completely misses you.\ih{.### ...# #####  .....# #.# <.### c# .# \i|0 #####+#............#####.######........... .#.#############.#.#.......#.#.#### #.#####†\iv  The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.\i/--8\iW\i{M _The centaur misses you.\ix% %  You slash the centaur!\i.  The centaur is heavily wounded.The centaur hits you. The centaur barely misses you.\ip/ _3--=-\i/ 9\i_5 \iA7 _The centaur closely misses you. The centaur barely misses you.\i^F )You slash the centaur! You drain the centaur.\iL(\ixQ& \iQ4--9--20 _You kill the centaur!\iW\iXh _Your Dodging skill increases to level 7!\i1 What do you want to examine? Items  a - ()) a +0 orcbowb - (() a javelin\iX\i]\ia.#.#bronnyjavo the Carver ##.# ..#Merfolk ...# ...#\iZbHealth: 54/65 ===================----- #### ....#Magic: 9/9========================.....#AC: 6Str: 16 ##......#EV: 22Int: 8 .#.....<.####SH: 0Dex: 26 .#.......)#.#XL:  9 Next: 59% Place: Dungeon:8 .# .........@..#Noise: ---------  Time: 5820.0 (1.0) ## ............#p) +7 Throatcutter {drain, coup de grace} #####+#............#####\ib:Throw: 3 javelins ..........######........ ............ .#.######### .........#####.#.#.......# ...............#.#.#####.# ..............##.#.# #.# \ib..............##.#.#####†#The centaur is heavily wounded.The centaur hits you. The centaur barely misses you. \icH_The centaur closely misses you. The centaur barely misses you.You slash the centaur! You drain the centaur. _You kill the centaur! _Your Dodging skill increases to level 7!\ig\i9h\i#k\iXl\iO\i4P\iP\iR\iUX\iV\iW\iIXK5=\iY\iZ,\i[\i\\i]\i]\i"_\iv_U6=\is`\iD7=8=\i6\ix\iĂ\i\i_%9\i[\iφ\i\i\i,\ix\il,\i\i\iEL60=\i֍\ic\i\i\i1=\i\i"\i\i,\i9\i\i4%2\iœ\i\,\i\iF,\i7\iТ,\iң\ir\i\iӥD3=\i\ik,\i\iժ\i \i\iU\iU4=\i%\i\iT\iL\iİ\i\iȱ\ivk _You start resting.HP restored.\iv\ij055.0 (35.0)\ieX5=6.0 (36 \i _\i\i\i #.#  #.# ..#  \iqA# ...#   ....#  .....#  # ......#  \im# .....<.####  # .)#.#  # .#  # .#  +#.#####  ######........   .#.#########  #####.#.#.#   \iб#.#.#####.#   ##.#.# #.#   ##.#.#####†#   \i\i17.0 (1.0)\i\i\i.#.# #.# ..# .# ...# # ....#  .....# # ......# .# .....<.#### .# .)#.# .# .# # .# #+#.##### .######........\igA. .#.#########.#####.#.#.#.#.#.#####.#.##.#.# #.#.##.#.#####†#\i\i7 &8\i %\i1&\ip .#.##.#.#.#.##.#.##.##.#.<.#### ..#.)#.#.# .## .##+#.#####..######............ .#.#########.#####.#.#.#.#.#.#####.#.##.#.# #.# .##.#.#####†#9\iT.#.##.#.#.#.##.# #.###.##.#.<.####.#.)#.#.# .## .##+#.#####.######............. .#.#########..#####.#.#.#.#\i .#.#####.#.##.#.# #.# .##.#.#####†#\i~\iBC=60\i\i\i-x_#...#.##.#.#.#.# .######.## .##.## '#### #.##.# #.<.####.# #.)#.#.# #.# .#### #.# .#+#.#####\ix.######....... .#.#####..#####.#.#.# !..#.#.#####.# #.##.#.# #.# #.##.#.#####†#\i \i&1\i\i\i #...#.##.#.# #......#.## #.######.## #.# #.## #'#### #.##.# #\i.<.####.# #.)#.#.# #.# #.#### #.# #.#+#.##### #.######.... #.... .#.###### #..#####.#.#.# #!...#.#.#####.# #\i#.........##.#.# #.#  #.##.#.#####†#\i<2\i\iI\i\i(B\iӥ\i\iߧ\i\i #.#.#.#  #.#<#.##......  #...#.##\iȰ  ######.####  #......##.\iJ##  #.#######.## \i\ #.# #.## \i8]##'#### ### \iZm.# #<.####\i}"4.0 (2 \iB......# #.........)#.# ......# #............# \iȱ#.#### #............#  #.#######+#............\i?#####  #\ig......######...  #\i8..... .#.#########  \ieK..#####.#.#.......#!\i+..#.#.#####.#\io\i\i\i\i>\i\i\ih\i\i#,\i%\i&\iF'\i'- #.#.#....# #.#.#.#### #.### #.#.#.######...  #.#<#.##.......  #...#.##.  ######.####  #......##.## \i|- #.#######.##  #.# #.## 6 ###'#### ### .# #\i-<.#### .......# #)#.# .......# #.\i-# ###.#### #............#  #.#######+#............\i-6#####  #\i ........######..  # .#.#########\i.\i3\i'5\i \iR \i  \if \i# X\ip% \i% \i' \i^- ; #.#.#........#\i- N #.#.#.##.###.#  #.#.#....# #.# #.#.#.#### #.#####\i-  #.#.#.######.....# #.#<#.##........# #...#.##\i- . ######.####  #......##.\i . m## 8  #.#######.\ic. ?##  #.# #.#.## ####'#### # ##\i. e# #.# #\i. 7<.#### #\i. S.......# #)#.# \i!/ a#.......# #.# \iJ/ ####.#### #............# #.#######+#............\ir/ &#####\i+0 \i4 \i6 \i]rI\iw\iy}\iD~\iy\iuB\i #.#.#........# #.#.#.##.###.# #.#.#....# #.# #.#.#.#### #.##### #.#.#.######.....#\iڇ #.#<#.##........# #...#.##.......# ######.##......## #......##.@.....##71.0 (3 #.#######........##\i #.# #.#.......##  ####'#### #.#........##  #.......# #.#.......<.#### \iH9 #.......# #.#...)#.#  #.......# #.#...#\ir  ####.#### #.#...# #.#######+#...####\iE \i\i\i\i3\i\in\iB#.#...##.# #........##### #.#.#........# #.#.#.##.###.# \iP&#.#.#....# #.# #.#.#.#### #.##### #.#.#.######.....# #.#<#.##........# #...#.##....@..# 4######.##......## #......##.......## .#######........#\iŲ## #.#.......## ####'#### #.#........## #.......# #.#.......<.#### #.......# #.#...)#.# #.......# #.#...#\i\i7\iL\i \i \i \i \i= \i B\ib \i \i~ \iѦ \i \i \i \i #.#.### .#  #.#...##.#  #........#####  #.#.#........#  \i[ [#.#.#.##.###.#  #.#.#....# #.#  #.#.#.#### #.#####  #.#.#.######.....#  \i #.#<#.##.......@# 7  #...#.##.......## \i ######.##......## #......##.......## \iخ #.#######........##.# #.#.......#\i #'#### #.#........## \i .....# #.#.......<.#### \i@ v.....# #.#...)#.#\i0 \i \it \i##### # #.#.### .# #.#...##.# #........##### #.#.#........# #.#.#.##.###.# #.#.#....# #.# #.#.#.#### #.##### #.#.#.######.... #.#<#.##.........#.##. #####.##......## ......##..## .#######........## .# #.#.. '#### #.#...### #.#.\i;:<.####\il\iؗ\i$8.0 (1\i\i+\iN4\iT\i\iZ\i+\iL\it\i\i \i,\iF\i\i\iL\i\i<X\ib  ##### #  #.#.### .  #.#...##  #........#####  #.#.#........#  #.#.#.##.###. \i #.#.#....# #@#83.0 (5  #.#.#.#### #.#####  #.#.#.######.....#  #.#<#.##........##  #...#.##.......##  ######.##......##  #......##.......##  #.#######........## \i&s #.# #.#.......\i\i\i|\iG\i\iǓg ##### # #.#.### .#  #.#...##.#  #........##### #.#.#.....@..#6.0 (3 #.#.#.##.###.#  #.#.#....# #.#  #.#.#.#### #.##### #.#.#.######.....# #.#<#.##........## #...#.##.......## .##..... #......#\i2\i=\i\if\iĪ\i߰\is\iUn\i\i\i\i\ih\i+ ##### ### #.#.####.# #.#...##.# \i #.#####9 #.#.#........# #.#.#.##.###.# #.#.#....# #.# #.#.#.#### #.##### #.#.#.######..\i...# #.#<.##........## #...#.##.......## ######.##......##\i=\i<\iϱ\i\i\i|% :##### ### #.#.####.# #.#...##@# #........##### #.#.#........# \iM& 8#.#.#.##.###.##.#.#....# #.##.#.#.#### #.######.#.#.########.#<#.##....#.##.\i. \i. ,90.0 (1\ii3 \iA5 \i\iM\i\i\iL\i\i\i\i<\i;\i\i1\i\i\iu\i\i\i\i\i\i \i\i\i\i`\i\i,\i\i\i\iN\i\i4\i\i\i\i_  #.#...##.#  #........#####  #.#.#........#  #.#.#.##.###.#\i #.#.#....# #.##.#.#.#### #.######.#.#.######.....##.#<#.##........###...#.##....@..##90\i 0.0)######.##......## #......##.......## \i #.#######........##.# #.#.......## \i####'#### #.#........## \im#.......# #.#.......<.#### #.......# #.#.........).# #.......# #.#.....#\i\i\i\i| \i \i \iQ\i\in,\i~(\i)\i*,\i-,\i+.\i/\i/\i0\i2\iT4\i4\i5\i:#.#<#.##........## #...#.##.......## #####.##......## ......##.......## .#######........## \i,;.# #.#.......## '#### #.#........## ....# #.#.......<.#### ....# #.#..)#.#7.0 (7.0) ....# #.#..\i;....# .#### #.#.....# .#######+#....##### .............######........ ............... .#.######### .....#####.#.#.......# !..........#.#.#####.#.........##.#.# #.#\i;\i@\ifA\i?\i?\i@\iG\iI,\i$N,\iN\iO\iEP\iQ\iS\iS\iT\izV\iX,\i4Y\iZ\i>\\i\\i^]\ib.##.......##  ###........##   #.#.......##   #.#........## \i c  #.#.......<.####  #.#.........)#.#   #.#............#  \iLcD #.#............#  ###+#...........@#####  12.0 (5\ic....######.. .......... .#.#########\ic .......#####.#.#.......#  ....#.#.#####.#  \ic ...##.#.# #.#   ...##.#.#####†#    .\i-d...##.#....##.#    .##.####.##.#  \ibdE \id\ii\i2k\iv&\i'\i'\i-\i/\i3B\i4\i4\i5\iO7\i8\iB9\i9\iT;\i<\i=\i=\i ?\i>@\i@\iJA\i F.....##  .......##  ........##  \iOF.......<.####  .........)#.#  ............#  ............# \iF ......#########.#  \iF...######.......@.....#  7\i\i\i\i\i)\icX\i\i\i\iN\i\i\i\i\i\i## ..#... ## # ## \i### ## ## 8.0 (4<.#### ....)#.# # \i .......# #. .......# #.#...####.# \i=####.............#  .#.############# ##.\i ..\i\i\iG\i\i3\ib\i\i$\i,\i\i\i\i\iR##\i9# ..#... ## # 32 ## \ib[## ## \i## <.#### ....)#.# # \i.......# #. .......# #.#\i[\i\i\iI\i\i\i1B\i,\i\iE\iB\i?\iM########### ..#\i9.......@.#5.0 (3 .##\iZ##.####.## ## #\iy`#.#  ##\i#.#  .###.#   \ip. . \i!#.#\ic\i\i\i@\i\i/\i\iI\i\i4   \i# # # # \ig## ## ..# #...# 7.0 (2..## ###.####.## ..## #.# .##\i #.# ..## #.# ..## #.# ..## #.# ..## #.# \iq..<.#### #.# \i\i\i\i}M\iM\i0N\iR\iiS\i#W\i[   ## ..# .# .# .##### ## #.....# #..# 9\i\..## ###.####.## ..###. #.# ..##\i1\.. #.# ..##### #.# \iY\q..## #.# ..##\i~\ #.# ..## #.# \i\q..<.#### #.# \iV]\i}`\ia\i&   # .# #.#  #.#  #.##### # #.....# #..@......# .## ###.####.## .## #.# #.# .## ..# #.# .## #### #.# .## #.# .## #.# .## #.# .<.#### #.# 40.0 (1\i #### ... ##  #### ########### ##.....#......... ......####@####.#### #.# #.# ## .# \ik.........)#.##.#   \i\iG&1\i\iQ\i#O \ipO \i R \iR \i #### ... ##  #### ########### ##.....#.........# ......####.####.#### #@# #.# ## +....## #.#### ............##.#   \i`\i&2\i\i\it ##### ....# ###.#  #.# \i u h# #.##### ########### ###.....# #.........# ..# ####.####.## #.##.# #.# +..@.# #.# \iO} t..## #.#### #.# ..## # #.# #.......##  #.# #..## #.# #<.#### #.# #...)#.# #.# #....# #.# #.# #.# 3\i~ \ic \i,.##### .# .###.# .# #.# # #.##### ########### #.....# #.........# .## ####.####.## .## #.##.# #.# .## +.@..# #.# .## #.#### #.# .## ## #.# .#.## #.# .#.## #.# .#.<.#### #.# .#.)#.# #.# .#.# #.# .#.# #.# \i/\i/&4\i;2\ip3\i; .....# #.###.# .# #.# \im ### #.##### ########### ###.....# #.........# ...\i t# ####.####.## #\i  #.##.# #.# # +....# #.# \i #.......## #@#### #.# #..## ### #.# \i b#.#.......##  #.# \i #.#..##\i; U #.# #.#\i[ t<.#### #.# #.#\i{ x...)#.# #.# #.#\i M....# #.# \i _#.#.# #.# \i A#+#.#########.# \i \i &5\i \i \i9##+##...+.ß.'======6\i: \i;7_As you open the door, it creaks loudly!\i##### .......# ##.###.# \i) ...# #.# #.##### ########### #####.....# #.........# #..####+#####.####.## \iO #.......## #...#.##.# #.# #\io +.ß.@....# #.# #\i #...#.#### #.# #.##+#### #.# \i Y #.# #.# \i t #.#..##  #.#  #.#\i <.#### #.#  #.#)#.#\i!Y #.#  #.#\i5!`.# #.#  #.#\iP!L.# #.# \i'\i(G------7\i,.\i0 \i0C_There is an open door here.\i A granite statue. A stone statue whose features have long since withered away. It can be dug through. A suitable weapon or spell can reach past it. _________________ “I met a traveller from an antique land  Who said: Two vast and trunkless legs of stone  Stand in the desert. Near them on the sand,  Half sunk, a shatter'd visage lies, whose frown  And wrinkled lip and sneer of cold command  Tell that its sculptor well those passions read  Which yet survive, stamp'd on these lifeless things,  The hand that mock'd them and the heart that fed.  And on the pedestal these words appear:  ‘My name is Ozymandias, king of kings:  Look on my works, ye Mighty, and despair!’  Nothing beside remains: round the decay  Of that colossal wreck, boundless and bare,  The lone and level sands stretch far away.”  -Percy Bysshe Shelley, “Ozymandias”. 1818.\i \i...#####  bronnyjavo the Carver .......#  Merfolk ##.###.#  Health: 65/65 ======================== ...# #.#  Magic: 9/9======================== #### #.##### ###########   AC: 6Str: 16 ######.....# #.........#   EV: 22Int: 8 ##........####+#####.####.##   SH: 0Dex: 26 ##.......## #...#.##.# #.#   XL:  9 Next: 59% Place: Dungeon:8 ##......## +.ß.@....# #.#   Noise: ---------  Time: 5947.0 (1.0) ##.......## #...#.####[37\i`|m #.#   p) +7 Throatcutter {drain, coup de grace} ##........####+#### #.#   Throw: 3 javelins#.#.......###.#  #.#........###.#  #.#.......<.#####.#   #.#.........)#.##.#   #.#............##.#   #.#............##.#    _You kill the centaur! _Your Dodging skill increases to level 7! _You start resting. _HP restored. _As you open the door, it creaks loudly! _There is an open door here.\i\i\iq .....# ##.###.# ....# #.# #### #.##### ########### .######.....# #.........# .##...###+#####.####.## .## #...#.##.# #.# .## +.ß.'....# #.# .##.......## #..@#.#### #.# #..####+#### #.#  #.#.......## #.#  \iU W #.#..## #.#  #.#<.#### #.#  #.#...)#.# #.#  #.#....# #.#  #.#.# #.# ###+#.#########.# \iN \iS $8 \i _\i \i[ \i/`'#..##_##\iV3\i3&9\i7\i79! _You open the door.\i;U _Found an iron altar of Okawaru.\i-I8#.##.###.# #....# #.# #.#### #.##### ########### #.######.....# #.........# #.##...###+#####.####.## #.## #...#.##.# #.# #.## +.ß.'....# #.# .##.......## #...#.#### #.# ####..####@#### #.# \iI #.#.......##...# #.# # #.#..##_## #.# # #.#<.#### #.# # #.#...)#.# #.# # #.#....# #.# # #.#.# #.# ####+#.#########.# .........######.............# \iM\iUN.50 _\isQ\iSQ _There is an open door here.\i \i8 An iron altar of Okawaru. An altar of iron and steel dedicated to the Warmaster Okawaru. Its edges are \i isurprisingly sharp. Pray here with > to learn more.\i\i(#.##.###.#  bronnyjavo the Carver #....# #.#\i^K  Merfolk #.#### #.##### ###########   Health: 65/65 ======================== \i#.######.....# #.........#   Magic: 9/9======================== #.##........####+#####.####.##   AC: 6\iϣ,Str: 16 \i$#.##.......## #...#.##.# #.#   EV: 22Int: 8 #.##......## +.ß.'....# #.#   SH: 0Dex: 26 \iE,..##.......## #...#.#### #.#   XL:  9 Next: 59% Place: Dungeon:8 \ify####........####@#### #.#   Noise: ---------  Time: 5950.0 (1.0)#.#.......##...#\i#.#   p) +7 Throatcutter {drain, coup de grace} # #.#........##_###.#   Throw: 3 javelins \i# #.#.......<.#####.#  # #.#.........)#.##.#  # #.#............##.#    \i5_# #.#............##.#  \i  ####+#............#########.#    .........######.............#    _HP restored. _As you open the door, it creaks loudly! _There is an open door here. _You open the door. \ib_Found an iron altar of Okawaru. _There is an open door here.\ip\iϪ\i1\iB\iG I\iM \iKO \i4S P _\iT \i\T \iU \iJ\ ## #.##### #################.....# #.........#........####+#####.####.\i\ z.......## #...#.##.# #.# ## +.ß.'....# #.# .#...#.### ##\i\ i..####'#### \i\ r #.#.......##...#  #.#\i\ f..##@## \i] 2.0 (2 #\i/] c<.####.)#.#\iL] ' \ih] k........... .#.#############  \i] K  ........#####.#.#.......#\i] F  \io^ \ic \ie ] _There is an iron altar of Okawaru here.\iw@An iron altar of Okawaru. An altar of iron and steel dedicated to the Warmaster Okawaru. Its edges are surprisingly sharp. Pray here with > to learn more. You are here. (>)pray.\i]\iwd#.#### #.##### ###########   bronnyjavo the Carver #.######.....# #.........#   Merfolk \ieb#.##........####+#####.####.##   Health: 65/65 ======================== #.##.......## #...#.##.# #.#   Magic: 9/9======================== #.##......## +.ß.'....# #.#   AC: 6Str: 16 ..##.......## #...#.#### #.#   EV: 22Int: 8 \i.e####........####'#### #.#   SH: 0Dex: 26\iae'#.#.......##...##.#   XL:  9 Next: 59% Place: Dungeon:8 \ieA# #.#........##@###.#   Noise: ---------  Time: 5952.0 (2.0) \ie# #.#.......<.#####.#   p) +7 Throatcutter {drain, coup de grace} \ie# #.#.........)#.##.#   Throw: 3 javelins \iew# #.#............##.#  \i f# #.#............##.#  ####+#............#########.#  \iDf  .........######.............#    \ihf........... .#.#############    ........#####.#.#.......#\iff   _There is an open door here. \ifa_You open the door. _Found an iron altar of Okawaru. _There is an open door here. \ifx_There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.\im/  --more--\i\i]TWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their \iJ/own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. \ix[!]: Overview|Powers|Wrath [J/Enter]: join religion\i \i \i #.#### #.##### ###########   bronnyjavo the Carver #.######.....# #.........#   Merfolk \i #.##........####+#####.####.##   Health: 65/65 ======================== #.##.......## #...#.##.# #.#   Magic: 9/9======================== #.##......## +.ß.'....# #.#   AC: 6\i Str: 16 ..##.......## #...#.#### #.#   EV: 22\i: JInt: 8 ####........####'#### #.#   SH: 0Dex: 26\i_ U#.#.......##...#\i T#.#   XL:  9 Next: 59% Place: Dungeon:8 # #.#........##@##\i #.#   Noise: ---------  Time: 5952.0 (2.0) \i # #.#.......<.#####.#   p) +7 Throatcutter {drain, coup de grace} \i* # #.#.........)#.##.#   Throw: 3 javelins # #.#............##.#  # #.#............##.#  \iO ####+#............#########.#    .........######.............#  \it   ........... .#.#############    \i L........#####.#.#.......#   \i w_There is an open door here. _You open the door. _Found an iron altar of Okawaru. \i _There is an open door here. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.\i 2 _You open the door\i/ M. _Found an iron altar of Okawaru. _open door \iS o_There is an iron here.  You kneel at the altar of Okawaru.  \ih <Okawaru welcomes you!\i] /  --more--\i \i p  of Okawaru ......3.0 (1 \i _\i \i \i M...# #.# #.#################.....# #..........####+#####.####.##.## #...#.## ### +.ß.'.... ..## #...#.#### ####..####'####  ##.@.#.##_##<.### # #.#.........)#.##.#  \i \i5 &4\i \i \iF,M##.##...# #.# #.#################.....# #..........####+#####.####.##.## #...#.## ### +.ß.'.... ..## #...#.#### ####..####@####  ##....##_## \i,# #.#.......<.#####.#  \i1\iR2&5\iP6\i8Q _There is an open door here.\i M......##.##...# #.# #.#################.....# #..........####+#####.####.##.## #...#.##.# ### +.ß.'....# ..\is ## #.@.#.#### ####..####'####  ##...# \i # #.#........##_###.#  \i~" \i# -6 _\i% \i"' \i;-......##### .#........# .#.##.###.# .#....# #.# .#.#### #.##### ########### .#.######.....# #.........# <#.##..####+#####.####.## .#.##.......## #...#.##.# #.# ##.## +@ß.'....# #.# ...## #...#.#### #.# #####.##'#### #.#  #.###...# #.## #.#..##_## #.# .# #.#<.#### #.# .# #.#)#.# #.# .# #.#.# #.# #.#.# #.#\ie3\i3&7\i}8\i9\iX k###.#_.'##.#.'\i5\i&8\i\i! _You open the door.\iEc _Found an ancient bone altar of Kikubaaqudgha.\iCAn ancient bone altar of Kikubaaqudgha. An altar created from piles of ancient bones, dedicated to the terrible Demon-God Kikubaaqudgha. Pray here with > to learn more.\i\i......#####bronnyjavo the Carver .#........#Merfolk of Okawaru ...... .#.##.###.#Health: 65/65 ======================== .#....# #.#Magic: 9/9======================== .#.#### #.##### ###########AC: 6Str: 16 \ik.#.######.....# #.........#EV: 22Int: 8 <#.##........####+#####.####.##SH: 0Dex: 26 .#.##.......##.#...#.##.# #.#XL:  9 Next: 59% Place: Dungeon:8 \i##.##......##_.'@ß.'....# #.#Noise: ---------  Time: 5958.0 (1.0) ...##.......##.#...#.#### #.#p) +7 Throatcutter {drain, coup de grace} \iZ#####........####'#### #.#Throw: 3 javelins#.#.......##...##.# ## #.#........##_###.# .# #.#.......<.#####.# .# #.#.........)#.##.# .# #.#............##.# ## #.#............#\i;#.# _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru. _Okawaru welcomes you! _There is an open door here. _You open the door. _Found an ancient bone altar of Kikubaaqudgha.\i \i] \i \i \i? ##.#  .....#####  #........#  #.##.###.#  #....# #.# #.#### #.##### ###########  #.######.....# #.........#  #.##.####+#####.####.##  #.##.#.#.@.#.##.# #.#  #.##......##_.'.ß.'....# #.#  ..##.##.#...#.#### #.#  ####........####'#### #.#   #.#.##...# #.#  # #.#.##_## #.#    # #.#.<.#### #.#    # #.#.)#.#\i@B [37m #.#    # #.#.# #.#   9 _\i)`#####_##...'\i/=60\i$18_\i2! _You open the door.\i3` _Found a shimmering blue altar of Sif Muna.\i?S [M####.# .....####......##.## ...# #.# ###  #.#######_################.....##...##..........####@#####.####.##.##.#...#.##.# ###_.'.ß.'....# ..##.......##.#...#.#### #.#  ###'###\iT *\iY \i[ -1 _\id_ 8_\ib Q _There is an open door here.\i-\iA shimmering blue altar of Sif Muna. An altar to Sif Muna the Loreminder, covered in intricate patterns and writings \iin long forgotten scripts. Atop a deep blue pedestal hovers a shimmering condensation of pure magic. Pray here with > to learn more.\iG1 ####.#  bronnyjavo the Carver ..##.#  Merfolk of Okawaru ...... .....#####  Health: 65/65 ======================== #........#  Magic: 9/9======================== #.##.###.#  AC: 6Str: 16 #....# #.# ###  EV: 22Int: 8 #.#### #.#######_#############   SH: 0Dex: 26 #.######.....##...##.........#   XL:  9 Next: 59% Place: Dungeon:8 #.##........####@#####.####.##   Noise: ---------  Time: 5961.0 (1.0) #.##.......##.#...#.##.# #.#   p) +7 Throatcutter {drain, coup de grace} #.##......##_\i 2 .'.ß.'....# #.#   Throw: 3 javelins ..##.......##.#...#.#### #.#  ####........####'#### #.#  #.#.......##...##.#    # #.#........##_###.#    # #.#.......<.#####.#    # #.#.........)#.##.#    _There is an open door here. _You open the door. _Found an ancient bone altar of Kikubaaqudgha. _You open the door. _Found a shimmering blue altar of Sif Muna. _There is an open door here.\i6 \i7 \iN; \is< \iĘ\iy\i\i\i\iZ 3\i6 _...##### .....# ##.###.#  ...# #.# ### #### #.#######_#############  ######.....##...##.........#  ##........####'#####.####.##  ##.......##.#...#.##.# #.#  ##......##_.'.ß.@....# #.#  3.0 (2#.......##.#...#.#### #.#  ##..##'#### #.#   #...# #.#   #._## #.#  #.#.......<.#### #.#   #.#..)#.# \iT #.#   #.#.....# #.#   #.#...# #.#   _There is an open door here.\i2I\i7\in8\i;P _\i~<\i<\il=\i>\i?\i$@\i@\i0B\i8C\iC\iD\i-E\iE\i2F\iF\iG\iNH\iH\iH\iM      \iYN####  ...# .#  #.# ###  #.#######_#############  ##...##.\iN ..#  9.0 (6 ......####'#####.####.##  .....##.#...#.##.# #.#  ....##_.'.ß.'....# #.#  .....##.#...#.#### #.#  ......####'#### #.#  \iO.......##...# #.#  ........##_## #.#  \iBO.......<.#### #.#  \iO\i[S\iT\iu\ij\iW,\iEn\iz\iB\i*  ### #_#############  ##...##.........#  .####'#####.####.##  ##.#...#.##.# #.#  #_.'.ß.'....# #.#  #...#.#### #@#  77.0 (8####'#### #.#  ##...# #.#  ##_## #.#  <.#### #.#  )#.# #.#   #.#  # #.#  #########.#  \i\i \i \iq \io \i \ig X\i \iG \i3 \i \i \i+ \i \i \i# \i \if \i0 \iw \i \i \i \i \i5 \i \i \i \iU \i \i \i) \i \i! \iT" \i" \i# \i# \i$ \i% \i% \i& \it' \i' \i*( \iQ) \i<* \iz* \i* \iH0 1.....####'#### #.# ......##...##.# .......##_###.# \i0 ......<.#### #.# ......)#.# #.# ..........# #.# ...........# #.# ...........#########.# ..######........@....# 89.0 (1\iC1 2.0)... .#.############# #####.#.#.......# ....#.#.#####.# ....##.#.# #.# ..##.#.#####†# ##.#....##.# \i1 t##.####.##.# ###.####. \i2 \it6 \i-8 \iI\i\i\io\i*#,\i.%,\i*&\i)\i +\i+\i+\iC/\i0\i0\i 2\i5\i6\i7\i 8\i ;\iC\iE\iF\i]P\iQ\i_R\iR\i}T\iU\iV\iV\i>X\iY\iY\i;Z\i[\i\\i\\iD]\itbX\ib\i&d\ikd\i'e\if\ih\i}h\i i\ij\ik\iVl\itm\i+n\i_o\io\ilp\i_q\i}r\ir\igs\it\iu,\ibv\imw\ix\ix,\iy\iz\iz\i"{\i{\i|\iu},\i:~\i~\iI\i\i #.#............# #.# ###+#............#########.# .######.............# \iQ.... .#.############# #####.#.#.......# ..#.#.#####.# .##.#.# #.# ...##.#.#####†# ..........##.#@...##.# 6013.0 (24........##.####.##.# ..........###.####.##.# #................# ..###.#.##.#### \i1####+#.##.###### ............#.#..>.# ##.............#....#.#  #.............+....#.# \i-\is\i\i I\i `\i| X\i5 \i) B\i B\i{ \iy ,\iC \i \i \i' \i& \i \i* \i \i@ \i \i1 \i:! \it! \i~" \i$ \in& \i& \i' \i) \i`+ \i+ \i, \i. \i0 \iH0 \iK1 \i2 \i3 \i3 \i4 \i> j##....##.#.# #.#  #................##.#.#####†#  #................##.#....##.#  #.........##.####.##.#  #...............###.####.##.#  #\iJ? ................#  #....##...###.#.##.####  #....##.#####+#.##.######  \ip? .......@........#.#..>.#28.0 (15 \i?  #.....##.............#....#.#  #..... #.............+....#.# \i? ..... #.......[.....####.#.# \i? .... #..................#.. #.............######## \i? a#............ # \i@ a#............ # \i>@ [#...... #\iA \iuF \iG \i4\ig\i\i% \iz& \i*, \i- \i\i\i\iX\ic B\i \i"\is$\i$\i%\i*f ##...##.#.# #.\i* #.......##.#.#####† #........##.#....##.\i+c #.........##.####.##.\i=+y #...............###.####.##.\iU+ #..........#................\ii+ #..........##...###.#.##.### #\i+...##.#####+#.##. ........#.#..31.0 (3\i+ .0)\i+= #.....##\i+...#....\i,s #..... #\i/,...+....\iW, ..... #.......[.....####.\il,R .... #\i,.\i,, #\i,...\i,7 #\i,E...# #\i,E...# #\i,%...#\i-\i2\i3\it\iu\iAv\i{\i\i\iׁ\i\i΃\i@\i1E ##...##.#.#  #.........##.#.### #.........##.#... #.........##.## #........###.## #...#... #\iu...##...###.#.##. #...##.#####+#.##. ...#4 .#.....##...# #..... #....+\ik #..... #.......[.....## #....$ #...#..... #.......\iˆ#..... #............####### #......\i(d.......#  #...#\i\iw\i+ _Found 17 gold pieces.\iE\i{E\iF\iL\iM\i(N\iQX\iR\iT\iV\ijW\iW\i\- ##...##.#. #.....##.#. #......##.# #.......##.## #.......###.## #...# #\i@]V...##...###. ###...##.#####+#.7#...#.....##.# #.....##.... #.....##.......[....\it] #....$##... #.....##.....\i]  #.....##.....\i]  ########..  #\i!^G.. \i^\ic\ie\i9A \iA \iC \i*J \iK \i=N ,\iN \iQ \ieQ \i>R \iEZ .##.#.#.....##.####.....###.####.#...........\iZ o#.##...###.#.###.##.#####+#.##.......................#...#.....##............\iZ # #...@.##....\iZ $9.0 (2\iZ c #.....##.......[\iZ z #....$##.\i [ K#.....##..\i3[ E#.....##.\iI[ %########.\i][ / #.\iq[  \i[ #.\i[ "###.\ij\ \ib \id \i\i\i{\i \i\i\i$,\iV\i\i\i_\i\ip\iy#.###.#####..#............\i#...##...###.#.###...##.#####+#.##\i#...\i.............\i/R#...#.....##............\iC# #.....##.+\ige #.....##.\i|3[.....#\i #....@##.42.0 (3\iP#.....##......#\i֪N#.....##.#\i%########.\i$# \i#.#\i*/ #.\iL####.\i_#...#\it-#......<.########\i\im\iE\i? _You now have 352 gold pieces (gained 17).\i/I\i\i4\i\it,\iB\i, #...##. #........###.## #....#.......... #\i....##...###.#. ###....##.#####+#. #............ #...#.....##.# #.....##............\i  #..@..##[4.0 (2 #.....##\i4. #.....##. #.....##.\i]a########. #.\i # ###. #..............\iO\i\i\i \i \i \i \i X\i \i \i \i z #..##. #.......##. #.......### #..#....... #\iQ ..##...## ###...##.#####+ #............ #...#.....### #@....##......6\iv c #.....##\i y[ #.....##\i  #.....## #.....##\i $########\i + #\i - #\i C ###\i \ix \i \ie[\i^&Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. \iU_Title - Struggler Favour - Okawaru is noncommittal. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. \i_[!]: Overview|Powers|Wrath\iI@ Followers of Okawaru will gain the ability to temporarily increase their skills in combat, and, much later, to deal much faster blows. will eventually gift followers with ammunition, weapons and armour. The most favoured of Okawarumay challenge their foes to honourable single combat. Okawaru likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Okawaru especially likes it when you kill challenging foes. Overview|Powers\i  Okawaru does not appreciate abandonment, and will call down fearful punishment on disloyal followers! Okawaru's most vicious warriors are sent against rebellious servants. Novices find themselves swarmed by packs of ogres and gnolls, while champions are surrounded by titans and elvish blademasters. Okawaru's wrath lasts for a relatively short duration.Powers|Wrath\iIis a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers \iTJfor heroic feats against mighty foes. Title - Struggler Favour - Okawaru is noncommittal. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once.\iJGOverviewWrath\i#\i)\i.o#................##. bronnyjavo the Carver#................##. Merfolk of Okawaru ......#...............###. Health: 65/65 ========================#..........#........ Magic: 9/9========================#..........##...###. AC: 6Str: 16\i@/`###..........##.#####+ EV: 22Int: 8#..................... SH: 0Dex: 26#...#.....##.......... XL:  9 Next: 59% Place: Dungeon:8\il/# #@....##.......... Noise: ---------  Time: 6046.0 (0.0)#.....##.......[.. p) +7 Throatcutter {drain, coup de grace} \i/#.....##.......... Throw: 3 javelins#.....##..........#.....##..........########.......... #..........\i0 #.......... ###..........  _You open the door. _Found a shimmering blue altar of Sif Muna. _There is an open door here. _There is an open door here. _Found 17 gold pieces. _You now have 352 gold pieces (gained 17).\i4\i5\iY9\i:\i I\i\ij\i϶B\i\iQ\i*\i#.......##.. #........ #.\iQQ##...######..........##.#####+#....@.......8.0 (2#...#.....##..\iw#.. #.#.[\iw#.....#.....#\i.####### \iW\i\i-\ip  #!..###.## #.## #.## #..##\iZp  #......### #.#...... #.##...### #####.##### #.......... #...#.....## #...#.....##. #...#.....##\i}p [#.o.#.....##oo 2 orc wizards (asleep)\ip #.oo#.....##oo 2 orcs (asleep)+.o.#.....##########\iZy ' \iy }ooYou encounter 2 orc wizards and 2 orcs.\iy \i oo.o.ooo1 wandering)oowandering)==9.0 (1\iц \i} , _The orc wizard shouts!\iY## #\i#.......#...########..........#.....####\i16[.\iUpoo+.oo\izl#...######\i1U.o\i6o.\iFoo\i\i$.\i1o\ipF--50\i\i\i"###................## bronnyjavo the Carver#................## Merfolk of Okawaru ......#................## Health: 65/65 ========================\i9$#................## Magic: 9/9========================#...............### AC: 6Str: 16#..........#....... EV: 22Int: 8#..........##...### SH: 0Dex: 26###..........##.##### XL:  9 Next: 59% Place: Dungeon:8#...@................ Noise: ---------  Time: 6050.0 (0.0)#..*#.....##......... p) +7 Throatcutter {drain, coup de grace} #..*#.....##......... Throw: 3 javelins#..*#.....##.......[.#..o#.....##.........#.o.#.....\i$##......... oo 2 orc wizards (1 wandering)+...#.....##......... oo 2 orcs (wandering)#oo.########.........#.........You encounter 2 orc wizards and 2 orcs. _The orc wizard shouts!  Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)\i7 =##................## bronnyjavo the Carver#................## Merfolk of Okawaru ......#................## Health: 65/65 ========================#................## Magic: 9/9========================#...............### AC: 6\i lStr: 16#..........#....... EV: 22Int: 8#..........##...### SH: 0Dex: 26###..........##.##### XL:  9 Next: 59% Place: Dungeon:8#...@................ Noise: ---------  Time: 6050.0 (0.0)\iJ #...#.....##......... p) +7 Throatcutter {drain, coup de grace} #...#.....##......... Throw: 3 javelins#...#.....##.......[.#..)#.....##.........#.o.#.....##......... oo 2 orc wizards (1 wandering)+...#.....##......... oo 2 orcs (wandering)#oo.########.........\iz #.........Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  \i You throw a javelin.  The javelin hits the orc wizard and shatters for extra damage!  You kill the orc wizard!\i BOkawaru accepts your kill.\iG" (((o   orc wizard (\i{ Xo.o\i .\it \i 2o.\is ...oo1 wandering)\i8 p61===1.4 (1.42\i \i  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You throw a javelin.  \i The javelin hits the orc wizard and shatters for extra damage!  You kill the orc wizard!  Okawaru accepts your kill. _The orc wizard shouts!\i%##................## bronnyjavo the Carver#................## Merfolk of Okawaru ......#................## Health: 65/65 ========================#................## Magic: 9/9========================#...............### AC: 6Str: 16#..........#....... EV: 22Int: 8#..........##...### SH: 0Dex: 26\i###..........##.##### XL:  9 Next: 61% Place: Dungeon:8#...@................ Noise: ===------  Time: 6051.4 (0.0)#..*#.....##......... p) +7 Throatcutter {drain, coup de grace} #..*#.....##......... Throw: 2 javelins#.*.#.....##.......[.#.o)#.....##.........#...#.....##......... o   orc wizard+oo.#.....##......... oo 2 orcs (1 wandering)#...########.........#.........Okawaru accepts your kill. _The orc wizard shouts!  Throw: 2 javelins\iLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)\i'##................## bronnyjavo the Carver#................## Merfolk of Okawaru ......#................## Health: 65/65 ========================#................## Magic: 9/9========================#...............### AC: 6Str: 16#..........#....... EV: 22\iInt: 8#..........##...### SH: 0Dex: 26###..........##.##### XL:  9 Next: 61% Place: Dungeon:8#...@................ Noise: ===------  Time: 6051.4 (0.0)#..(#.....##......... p) +7 Throatcutter {drain, coup de grace} #..(#.....##......... Throw: 2 javelins#.(.#.....##.......[.#.()#.....##.........#(..#.....##......... o   orc wizard\i,+(o.#.....##......... oo 2 orcs#...########.........#.........Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You throw a javelin.  \iTThe javelin closely misses the orc wizard.The javelin pierces through the orc.  The orc shouts!\iڔoAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (65% to hit)  You throw a javelin.  The javelin closely misses the orc wizard.The javelin pierces through the orc.orc shouts!  The orc is heavily wounded.\iM9o.\i6o.\i6o.\ie7o.\iܚ8o.\i"&.\iʡx-2.7 (1.3javelin _\i\i\i$ \i'% 8-\i) \i^* \iF #. #. #. # ##...... #.##...#####.##.# #......... #..@#.....##\i3 #..o#.....## #...#.....##[ #.oo#.....##. #...#.....## +(..#.....## #...######## #...# # #\iIo)\i7o.\i\i^4-30\ir\i[ _The orc wizard completely misses you.\i )You slash the orc wizard! You behead the orc wizard!  You kill the orc wizard!\iV\i4o.\iC5o.\iZroo 2 orcs\i$82--\id4\i \i!P _Okawaru accepts your kill.\iTu )You slash the orc!  You kill the orc!\i    orcOkawaru accepts your kill.\i.=5\i\ioT _The orc completely misses you.\ik )You slice the orc!!  You kill the orc!\i7m=3-6.6 (0.9\i\iP _Okawaru accepts your kill.\iTWhat do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 dagger  c - ([) a +0 ring mail  d - ([) a +0 robe\i@\ixG\iUM#................# bronnyjavo the Carver#................# Merfolk of Okawaru ......#................# Health: 65/65 ========================#...............## Magic: 9/9========================#..........#...... AC: 6Str: 16#..........##...## EV: 22Int: 8###..........##.#### SH: 0Dex: 26#................... XL:  9 Next: 63% Place: Dungeon:8#..@#.....##........ Noise: ---------  Time: 6056.6 (0.9)\iM #.))#.....##........ p) +7 Throatcutter {drain, coup de grace} #...#.....##.......[ Throw: javelin#..)#.....##........#...#.....##........+(..#.....##........ #...########........ #...##........ #........ You kill the orc!Okawaru accepts your kill. _The orc completely misses you.You slice the orc!!  You kill the orc! _Okawaru accepts your kill.\iQ\iQ\i;V\iNW\i` \i What do you want to examine? Items  a - ()) a +0 dagger  b - (†) an orc corpse\i\iˮ\i#................# bronnyjavo the Carver#................# Merfolk of Okawaru ......#................# Health: 65/65 ========================\iH#...............## Magic: 9/9========================#..........#...... AC: 6Str: 16#..........##...## EV: 22Int: 8###..........##.#### SH: 0Dex: 26#................... XL:  9 Next: 63% Place: Dungeon:8#..@#.....##........ Noise: ---------  Time: 6056.6 (0.0)#.))#.....##........ p) +7 Throatcutter {drain, coup de grace} #...#.....##.......[ Throw: javelin#..)#.....##........#...#.....##........+(..#.....##........ #...########........ #...[40\iڲm##........ #........ You kill the orc!Okawaru accepts your kill. _The orc completely misses you.You slice the orc!!  You kill the orc! _Okawaru accepts your kill.\i@\i\i3\iO \iط \iB \iʾ \i \i \i   Items here: )) [[. \iG _\i \i 7\i ....\i #\i .......#......\iX .......##\i E###..........##.####\i E#...................\i N...#.....##........\i /))#.....##\i4 [\ie $8.6 (2\i .\i/ .\ir \i \i 7#...#\iG T#...# ###........\i / \i #..........\i / \i \i \i \i_\iWhat do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robe\i \i \i 9#................# bronnyjavo the Carver#...............## Merfolk of Okawaru ......#..........#...... Health: 65/65 ========================#..........##...## Magic: 9/9========================###..........##.#### AC: 6\i@ Str: 16#................... EV: 22Int: 8#...#.....##........ SH: 0Dex: 26#.))#.....##........ XL:  9 Next: 63% Place: Dungeon:8\iz _#..@#.....##.......[ Noise: ---------  Time: 6058.6 (2.0)#..)#.....##........ p) +7 Throatcutter {drain, coup de grace} #...#.....##........ Throw: javelin\i ,+(..#.....##........#...########........#...##........ \i #...##........ #...# ###........ #..........\i  Okawaru accepts your kill. _The orc completely misses you.\i. You slice the orc!!  You kill the orc! _Okawaru accepts your kill. _Items here: )) [[.\i \i \i \i \i \i \i/ \i \i_ \i ,\i"! \i# \i$ \iH% \i+  ##..... ###...###.##.####........ #...#.....##....... #.))#.....##\i, ~ #...#.....## #..)#.....## #.@.#.....##.60\i/, +(..#.....## #...########\iH,  #...# # #...# #\i_,  #...# ### #...# #.\it,  ...## #......<.# #\i, +\i- \i2 \ix3 \i #.#####....##.# #.......... #...#.....## #.))#.....## #...#.....##\iԩz #..)#.....## #...#.....## +@..#.....## #...######## #...# # #...# # #...# ### #...# #. ...## #< #..# #........ #.\i'\is+1.6 (1\i\i\iFd2.6 (22 javelins\i \i Y _e - 2 javelins (gained 1)\i/o  Annotate which branch? (. - D:8, ? - help, ! - show branch list)]i*P  Okay, then.]i]i=]i. _]i  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with the +7 Throatcutter {drain, coup de grace} is about 28  (Base 10 x 140% (Dex) x 123% (Skill) + 11 (Ench + Slay)).]i]i]i e _Your base attributes are Str 16, Int 8, Dex 17. ]io ]iXp ]iu ]ifwO _Char dumped successfully. ]iݚJ ]iO _You have 352 gold pieces.]ibronnyjavo the Carver (Merfolk Gladiator) Turns: 6033, Time: 01:09:28 Health: 65/65AC:  6 Str: 16 XL: 9 Next: 63% Magic: 9/9EV: 22 Int:  8 God: Okawaru [......] Gold: 352SH:  0 Dex: 26 Spells: 8/8 levels left rFire . . . (100%) p - +7 Throatcutter {drain, coup de grace} rCold + . . (50%) (no offhand) rNeg . . . (100%) g - +1 leather armour of the Accordion {+Blink rF- Dex+3rPois .(100%) j - +0 helmet {Snipe} rElec .(100%) o - scarf {rC+ rF+} rCorr .(100%) (no gloves) SInv .n - +0 pair of boots Will .....(no amulet) Stlth +++r - +5 ring of evasion HP]iRegen 0.30/turnv - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail]i#..........##... bronnyjavo the Carver###..........##.## Merfolk of Okawaru ......#................. Health: 65/65 ========================#...#.....##...... Magic: 9/9========================#.))#.....##...... AC: 6Str: 16#...#.....##...... EV: 22Int: 8#..)#.....##...... SH: 0Dex: 26#...#.....##...... XL:  9 Next: 63% Place: Dungeon:8+@..#.....##...... Noise: ---------  Time: 6062.6 (0.0)#...########...... p) +7 Throatcutter {drain, coup de grace} #...##...... Throw: [0;10;]i1m2 javelins#...##......#...# ###......#...# #........ ...## #......<. #..# #........ #........ Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with the +7 Throatcutter {drain, coup de grace} is about 28  (Base 10 x 140% (Dex) x 123% (Skill) + 11 (Ench + Slay)). _Your base attributes are Str 16, Int 8, Dex 17. _Char dumped successfully. _You have 352 gold pieces.]i ]i-]i=]iBWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Title - Struggler Favour - Okawaru is noncommittal. ]iGranted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath ]i= Followers of Okawaru will gain the ability to temporarily increase their skills in combat, and, much later, to deal much faster blows. will eventually gift followers with ammunition, weapons and armour. The most favoured of Okawarumay challenge their foes to honourable single combat. Okawaru likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Okawaru especially likes it when you kill challenging foes. Overview|Powers ]i)  Okawaru does not appreciate abandonment, and will call down fearful punishment on disloyal followers! Okawaru's most vicious warriors are sent against rebellious servants. Novices find themselves swarmed by packs of ogres and gnolls, while champions are surrounded by titans and elvish blademasters. Okawaru's wrath lasts for a relatively short duration.Powers|Wrath)]iHis a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Title - Struggler Favour - Okawaru is noncommittal. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once.OverviewWrath)]i)]i)]iԵ#..........##... bronnyjavo the Carver###..........##.## Merfolk of Okawaru ......#................. Health: 65/65 ========================)]iR#...#.....##...... Magic: 9/9========================#.))#.....##...... AC: 6Str: 16#...#.....##...... EV: 22Int: 8)]i#..)#.....##...... SH: 0Dex: 26#...#.....##...... XL:  9 Next: 63% Place: Dungeon:8+@..#.....##...... Noise: ---------  Time: 6062.6 (0.0)#...########...... p) +7 Throatcutter {drain, coup de grace} #...##...... Throw: 2 javelins)]im#...##......#...# ###......#...# #........ ...## #......<. #..# #........ #........)]i, Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with the +7 Throatcutter {drain, coup de grace} is about 28  (Base 10 x 140% (Dex) x 123% (Skill) + 11 (Ench + Slay)). )]iZ_Your base attributes are Str 16, Int 8, Dex 17. _Char dumped successfully. _You have 352 gold pieces.)]i)]i2)]i2)]i~+]i+]i$+]i+]i+]i\+]iƷ: _+]i+]iʻ,+]i+]i#.......#.....##......))#.....##.+......#######@..# 4.6 (2 ###.....#+]i......<# #..# ..+]i+]i+]i+]i\3+]ib+]i=,+]i5B+]i+]i+]i+]ip+]i+]i@+]i!+]iLS#.....##)..+...######...# #...#  #..7.6 (3+...## #......<##..# #..##.#.. #........## #########+]i7+]i+]iH+]iH+]iI+]iL+]iM+]inPX+]iP+]iQ+]iR: _Found a quarterstaff.+]iS3+]iwT+]iXi+.###### #...#  ##...# #..+]i@Y+...## #......<##..# #..# 70#.......# .#.#######+]irYX).##+]iZ+]i^+]i_,]i'7#...########.#...# #.#...# #.#...# ###.##...# #...+...## #......<.###..# #..+..####..# #.##......@# #.##.#####.# #.# ... #.#,]i.###) ##########.. .#### ,]iB,]i+1.6 (1,]i,]i,]i(,]i,]i,]i,]iԿ ,]i_ ,]iS ,]i -]i<4-]i@-]iA-]i S-]iS-]iV-]iW-]iOf -]if -]if -]i-k -]ik -]iCn ,-]in -]io -]ip -]ip -]iu " # ####..+...#......<.###..# +..####..# .#.......# ###.#####.#.#..#3.6 (2####.###)# #########... .# ### # -]i| -]i -]i{ .]i\.]iO].]ic.]iHe.]i~ I.]i[ .]iɅ .]i? .]iu ,.]i .]iS .]iB .]i .]i .]iD .]i .]i #...# ###..##...# #....+...## #......<.#####..### #..+ ..####..#.# #..# #.......#.# #..# #.#####.#.# #..# #.........# #..# #####.###@# ########## 6.6 (3 ... #.#### #.#  #.##.#.]i #.##.##.#.]iK .]ib U _You see here a +0 quarterstaff./]ib/]ic/]ic/]ii/]ik/]inP _/]i\o/]io/]iRp/]iuG+...#......<.#####..###+ ..####..#.#..# #.......#.#/]iue#.#####....####.###)# ######### ... #.#  ###  8.6 (2/]iv/]iw/]iz/]iO|/]iw..####..#.#..# #.......#.##.#####..####.###)# ######### ... #.#  ### #.#  80./]i /]i5/]i/]i/]i;/]i|/]i'n/]i/]i#.#####..####.###)# ######### ... #.#  ### #.# 2/]i+###/]i(/]i/]ip/]i0+ /]i+ /]i+ /]iO/ /]i\0 /]i2 n/]iB3 /]i7 ####.###)# ######### ... #.#  ### #.# /]i/8 4/]i8 /]iC< /]i = /]i /]i /]if /]i /]i /]i /]i 6 ### #.# 6..###...# .### #/]i\     /]i /]i? /]i 0]iu 0]i 0]i%0]i0]iI0]iԓ0]i0]i0]i*K #.# #.# #.# #.###.#..#.#.#.0]ig#.#.#..9.6 (3###.### ### 0]i,0]i?0]i^0]i?1]i1]i1]iS1]it1]i1]in1]i<1]iB1]i!1]i1]i1]i!1]iD1]iQ1]i1]i(1]iL1]i|1]i 1]i?1]i1]i11]i[1]i1]i;1]i1]i1]i>1]i1]i41]iR1]i1]i1]i;1]i 1]i]1]i1]i_1]i|1]i1]iR1]i1]i1]i1]i1]i1]ik1]i1]i1]i1]i1]i 1]if,1]i}1]i1]iv1]i1]i1]ir1]i1]i{1]i1]i#1]i/,1]i1]iR1]i1]i1]i1]i1]i1]i1]i1]is1]iH1]i1]i1]i1]i1]i1]iG1]in1]i1]iJ1]i1]i1]i@1]i1]i1]i1]i1]i1]ij1]i1]iv1]i1]i1]i 1]iO B1]i1]i1]i1]i1]i1]iv1]i ,1]i 1]i%1]in&,1]i&1]iy)1]i)1]i&*1]iz*1]il-7 _You open the door.1]ie.31]i'/1]i2@  There is an open door here.1]i31]i4 _1]iq51]i81]i91]i91]i:1]iI@1]i@E1]iE1]iF1]iK1]i2N1]iN1]iBP1]iT1]i.W1]iW1]iX1]i]1]iU_1]i_1]i`1]i.e1]i,g,1]ich1]il1]i`n1]in1]io1]i7vB1]iv1]iy1]i9{1]i{1]i|1]i1]iL1]i1]i+1]i1]i1]if1]i1]i1]i1]i1]iƎ1]i1]iߓ1]iD1]iĕ1]iU1]i՛1]iR1]i1]iF1]i"1]i1]i1]i1]iƫ1]i-1]i٭1]iE1]iB1]i1]i1]i1]i?1]iC1]i1]i)1]iJ1]iI1]i1]i(1]i<1]i1]ih1]i1]i1]i(1]i^1]i1]iZt _f - 4 potions of moonshine (gained 1)1]i1]i1]i1]iw1]i1]i1]i1]i1]iL1]i1]iA1]i 1]i1]i1]i1]i1]i1]i1]i[1]io1]i1]i1]i1]i61]ip1]i1]i1]i<1]iu1]i1]i@1]i1]i1]i1]i1]i1]i1]i01]i1]ix1]i 1]iK 1]i> 1]i'1]iP61]iC  e - 3 javelins (gained 1)1]izQ _You see here a +0 orcbow.1]iDZ1]iZ1]i[1]i`1]ibB1]i eB1]ig1]iiB1]i$l1]i>n1]io1]ip1]ip1]it1]iu1]iv1]iv1]iy1]i{1]ia{1]ib|1]i;1]iB1]ij1]i 1]i1]iW1]i~1]i71]i1]i1]i1]i1]i1]i1]i1]i1]i1]i1]iؐ1]i1]i1]i1]i1]ii1]i1]iX1]i1]i1]i1]i1]i1]i1]i1]i1]i/1]i1]i1]i1]iZ1]i1]i1]iP1]i1]i1]i1]i1]i1]iպ1]i1]i,1]i~1]iM1]i1]i1]i1]i=1]i1]i1]i:7 _You open the door.1]i|  There is an open door here.1]i _1]i1]iM1]i+1]i1]iL1]iA1]i*1]i1]i1]i1]ia1]i1]i"1]i1]i1]i1]i1]i1]i1]iB1]i1]i1]i1]i01]i1]if1]i1]i1]i1]i71]i1]i1]i1]i1]i1]i1]iy1]i1]i1]i1]i(1]i%1]i1]i1]i'1]iC1]iI 1]i 1]iB!1]i #1]i$1]i[$1]i$1]i(1]i= ###... #..... #. #...#. #.# #.))#. #.# #...#. #.# #..)#.# #.######...#.)...########.#....'...#.1]i>`.......@..##.#.####...##212.6 (123.0)####..###.##....###...##. #........##...#3# #........##...##........##...#..........+...## ####.......##..### ###...####..#.# #.#.......#.#1]ipE1]iE,341]iBK1]iM$ _Found a sling.2]i ### #. #. #...# #.# #.))# #.# #...# #.# #..)#.## #.######...#.)...##.#....'...#...##.#.####....####..###.##....###...# #.. #........##...# #.. #........##...#.[. #........##...#.... ..........+...##...######.......##...... ###...####..#. #.#.#.2]i)2]i14.0)2]i2]i+ _Found a plate armour.2]i , #.#. ## #.# #.))#. #.# #...# #. #.# #..)#.##.. #.######...2]i" >#.)...########.#....'...#...........##.#.####... .####.@###.##....###... #..# #........##... #..# #.##...2]i  .[.# #.##.........+######.##... ###...####..<) #.#.......# #.#.#####.#2]i 2]i &52]i 2]i4 O _Found a long sword. Found an escape hatch in the ceiling.3]i3 3]i 3]i< 3]i3]if3]i,3]iT4 _Found a glaive.3]i3]i$3]i3]i#.)#.# #.)#.. #.# ## #.. #.# #..#.##.. #.###### #.)...########.#....'.. #...........##.#.#### .####..###.##....### #..# #........## #@.# #........##7.6 (2#......[.# #.###...........+#......######.###...... ###...####..#....<) #.#.......3]i#...... #.#.#####.#...... #. #####.#3]i'"3]i"3]i3]iל3]i 3]i3]ix3]i3]iF3]ik& _Found 4 poisoned darts.3]iMD  You see here a +0 plate armour.3]i׻3]ie _3]i<3]i?# #.. #.# #.#.##.. #.###### #.)...########.#....' #...........##.#.#### .####..###.##....### #..# #........#########..# #........###......[.###........###.....@.............+9 #......######.......## ## ###...####3]i7 #....<)# #.#.... #......# #.#.##### #......# #.(......# #####.##......#  ###3]ix3]i3]i3]i 3]i 3]i0 3]i3]i3]i,3]i?3]i\3]i3]il 3]i'  # #.. #.#  #.##.. #.##### #.)...########.#... #...........##.#.### .####..###.##....## #..# #..# #######..# #..# #......[.###..# #...@....+21 #......######.......# #......# ###...### #....<)# #.# #......# #.#. #......# #....  .(......# ##### 3]i(& ##......# ..  ### 3]iK,3]i}-4]i4]i 4]ir4]i4]i],4]in,4]iI4]i4]i4]iԭ #.)...########.#.. #...........##.#. .####..###.# #..# #.......#######..# #.......#......[.###. #.......... #......######...... #.@....# ###...#34]i|& #....<)# #.#.. #......# #.#. #......# # .(......#  ##......# #......#  #.....?# 4]i4]iN4]i2 _Found 3 scrolls of identify.4]i€4]ib4]i`4]i4]i] 4]ih^ 4]i/_ 4]ic 4]ie 4]i8h B4]ih 4]i*i 4]ij 4]in  .####..###.##. #..# #......#######..# #..#......[.### #.......... #......###### #......# ### #....<)# #.# #@.....# #.#.4]io 5 #......# #.(......# ##......# #......# #?#4]i4o S ######## 4]io 4]iKs 4]it 5]iw5]i x5]i,y5]i|}5]it,5]i ,5]iz5]i5]iI5]i5]iZ,5]ib5]i5]i5]i5]i#######..# #..#......[.### #.......... #......###### ## ###5]i% #....<)# #.# #......# #.#.#######......# #.......@......# #9.6 (4########......#  #......#  #?# ######## 5]iD 5]i5]i5]iP6 _k - 12 poisoned darts (gained 4)5]iu 5]iD 5]iܹ 5]i9 5]iU X5]i ,5]iW 5]i r#......[.###..#.............#......#######......# ##....<)# #.#......# #..#######......# ...............# ##########.@....#  31.6 (2 #......# ##.....?# ######## 5]i 5]i 5]i 5]i 5]ia I5]i X5]i B5]iП 5]i[ 5]i 5]i 5]i 5]i֨ #......######.......###......# ###...####5]i X#....<)# #.##......# #.#.###.#######......# #...5]i& c..............# #####.5]i ########......# . ## ###  #....@?# 4.6 (3########  5]i  5]i@ 5]i 5]i5 6]i#......######.##.#......# ###...####.#....<)# #.#.#......# #.#.#.#......# #..6]iE# #####.###......# ... #......# ### #.....@# # 6]i6]iZ+5.6 (16]ia6]iy6]i+6.6 (26]iL6]i/ _i - 3 scrolls of identify7]i(7]i")7]ib)7]i27]i2,7]i5,7]i77]i:,7]i< #......######.......# #......# ###...###7]i3= #....<)# #.# #......# #.#. .#######......# #7]iZ= ........# ####7]i=e ########......# .. #......# ### #...@..#7]i=P8 ##7]i4>7]iB7]iC9]icGear: 22/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear Missiles (go to first with ()  d - 3 throwing nets  e - 3 javelins (quivered)k - 12 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)l - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:]i?:]iQE:]iK#......######.......# bronnyjavo the Carver#......# ###...### Merfolk of Okawaru ......#....<)##.#.... Health: 65/65 ========================#......#:]iXL#.#.### Magic: 9/9========================.#######......##.... AC: 6Str: 16..............###### EV: 22Int: 8########......#.. SH: 0Dex: 26#......#### XL:  9 Next: 63% Place: Dungeon:8#...@..#Noise: ---------  Time: 6238.6 (0.0)########p) +7 Throatcutter {drain, coup de grace} Throw: 3 javelins _Found a glaive. _Found 4 poisoned darts. _You see here a +0 plate armour. _Found 3 scrolls of identify. :]iLA_k - 12 poisoned darts (gained 4) _i - 3 scrolls of identify:]iP:]icR:]iU:]iV:]i[ :]i_ Read which item? Scrolls  t - 6 scrolls of teleportationi - 3 scrolls of identify  W - 2 scrolls of brand weapon  p - 2 scrolls of poison  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI :]i3`  k - 2 scrolls labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF [!] read|quaff|evoke[?] describe selected>]ih>]id>]i#......######.......# bronnyjavo the Carver>]iD#......# ###...### Merfolk of Okawaru ......#....<)##.#.... Health: 65/65 ========================#......##.#.### Magic: 9/9>]i ========================.#######......##.... AC: 6Str: 16..............###### EV: 22Int: 8########......#.. SH: 0Dex: 26#......#### XL:  9 Next: 63% Place: Dungeon:8#...@..#Noise: ---------  Time: 6238.6 (0.0)########p) +7 Throatcutter {drain, coup de grace} Throw: 3 javelins _Found a glaive. _Found 4 poisoned darts. _You see here a +0 plate armour. _Found 3 scrolls of identify. _k - 12 poisoned darts (gained 4) _i - 3 scrolls of identify>]i>]iIdentify which item? (\ to view known items) Scrolls (select first with ?) >]i$ e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  k - 2 scrolls labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF >]iPotions (select first with !)  d - a lumpy yellow potion  j - 3 fizzy brown potions  l - 3 grey potions  o - a dark potion  p - 4 green potions  s - a purple potion  t - a smoky purple potion  u - a fizzy cyan potion[?] describe selected@]i8 @]i> @]iD z#......######.......# bronnyjavo the Carver#......# ###...### Merfolk of Okawaru ......#....<)##.#.... Health: 65/65 ========================#......##.#.### Magic: 9/9========================.#######......##.... AC: 6Str: 16..............###### EV: 22@]i^E Int: 8########......#.. SH: 0Dex: 26#......#### XL:  9 Next: 63% Place: Dungeon:8#...@..#Noise: ---------  Time: 6238.6 (0.0)########p) +7 Throatcutter {drain, coup de grace} Throw: 3 javelins _Found a glaive. _Found 4 poisoned darts. _You see here a +0 plate armour. _Found 3 scrolls of identify. _k - 12 poisoned darts (gained 4) _i - 3 scrolls of identify@]iO ]  As you read the scroll of identify, it crumbles to dust.@]iNP +9.6 (1@]iR @]i?T \ _p -> c - 4 potions of curingB]i B]i *Read which item? Scrolls  t - 6 scrolls of teleportationi - 2 scrolls of identify  W - 2 scrolls of brand weapon  p - 2 scrolls of poison B]i  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  k - 2 scrolls labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF [!] read|quaff|evoke[?] describe selectedD]i0 D]i5#......######.......# bronnyjavo the Carver#......# ###...### Merfolk of Okawaru ......#....<)##.#.... Health: 65/65 ========================#......##.#.### Magic: 9/9========================.#######......##.... AC: 6Str: 16..............###### EV: 22Int: 8########......#.. SH: 0Dex: 26#......#### XL:  9 Next: 63% Place: Dungeon:8#...@..#Noise: ---------  Time: 6239.6 (0.0)########p) +7 Throatcutter {drain, coup de grace} Throw: 3 javelins _You see here a +0 plate armour. _Found 3 scrollD]i5s of identify. _k - 12 poisoned darts (gained 4) _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _p -> c - 4 potions of curingD]i8D]i=Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  k - 2 scrolls labelled COAWOUSOTI  m - a scroll labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF D]i7>Potions (select first with !)  d - a lumpy yellow potion  j - 3 fizzy brown potions  l - 3 grey potions  o - a dark potion  s - a purple potion  t - a smoky purple potion  u - a fizzy cyan potion[?] describe selectedH]i H]i H]i% #......######.......# bronnyjavo the Carver#......# ###...### Merfolk of Okawaru ......#....<)#H]ib& 1#.#.... Health: 65/65 ========================#......##.#.### Magic: 9/9========================.#######......##.... AC: 6Str: 16H]i& v..............###### EV: 22Int: 8########......#.. SH: 0Dex: 26#......#### XL:  9 Next: 63% Place: Dungeon:8H]i& #...@..#Noise: ---------  Time: 6239.6 (0.0)########p) +7 Throatcutter {drain, coup de grace} H]i' ~Throw: 3 javelins _You see here a +0 plate armour. H]i9' J_Found 3 scrolls of identify. _k - 12 poisoned darts (gained 4) H]i_' _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _p -> c - 4 potions of curingH]i6 ]  As you read the scroll of identify, it crumbles to dust.H]ih7 ,40.6 (1H]i< H]i5> : _k -> w - 2 scrolls of enchant weaponJ]i J]ib J]i J]i J]i J]iB J]if nJ]iu + #........... #......###... #......# ###...# #....<)# #.#.. #......##.#J]i e .#######......# #.. ........############......#  #.@....##2.6 (2 #......#########J]i) J]i^ J]i L]i L]i| Read which item? Scrolls  t - 6 scrolls of teleportationL]i 5i - a scroll of identify  w - 2 scrolls of enchant weapon  W - 2 scrolls of brand weapon  p - 2 scrolls of poison  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  m - a scroll labelled ESSOFA ZAISUIRAR L]i3 5 n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF [!] read|quaff|evoke[?] describe selectedO]iSO]iMYO]i_#.................. bronnyjavo the Carver#......######...... Merfolk of Okawaru ......#......# ###...# Health: 65/65 ========================#....<)##.#.. Magic: 9/9========================#......##.#.# AC: 6Str: 16.#######......#O]i`G#.. EV: 22Int: 8..............#### SH: 0Dex: 26########......#XL:  9 Next: 63% Place: Dungeon:8#.@....## Noise: ---------  Time: 6242.6 (0.0)#......#p) +7 Throatcutter {drain, coup de grace} ########Throw: 3 javelins _k - 12 poisoned darts (gained 4) _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _p -> c - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _k -> w - 2 scrolls of enchant weaponO]iDgn  Okay, then.O]ikO]im. _P]iQP]i  Read which item? Scrolls  t - 6 scrolls of teleportationi - a scroll of identify  w - 2 scrolls of enchant weapon  W - 2 scrolls of brand weapon  p - 2 scrolls of poison  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  m - a scroll labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI P]i  q - a scroll labelled OSHRON MERIPPAOF [!] read|quaff|evoke[?] describe selectedQ]i.4Q]i=-#.................. bronnyjavo the Carver#......######...... Merfolk of Okawaru ......#......# ###...# Health: 65/65 ========================#....<)##.#.. Magic: 9/9========================#......##.#.# AC: 6Str: 16.#######......##.. EV: 22Int: 8..............#### SH: 0Q]i?HDex: 26########......#XL:  9 Next: 63% Place: Dungeon:8#.@....## Noise: ---------  Time: 6242.6 (0.0)#......#p) +7 Throatcutter {drain, coup de grace} ########Throw: 3 javelins _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _p -> c - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _k -> w - 2 scrolls of enchant weapon _Okay, then.Q]i c]i? &9c]i\D c]iE c]i.c]i/3c]i6c]i7c]iI;c]i?@ #..  #..# # #..  #..# #.##..  #.. #.)...## # # ... #.. c]i?#.##.####.# .####..## .. ...#.# #..#  ####.##.#.# #######..#  .........@# #......[.##61.6 (2 c]ia@@#....##.### #.. #....##.####.##......## #........ #######.#c]i@h #.# #.#c]iAg #.. c]iAc]iFc]iGd]i4d]id]id]iQd]iv d]iw d]iw d]i d]i d]i% d]iJ Bd]i . #.)# # # #..  d]i -#..# #.##..  ##..# #.)...### # ... #...........##.### .# .. ...#@# #..# d]i& 3###.##.#.# #######..# #..........# d]iJ [.#....##.### #...........d]it j#....##.####.##......#####.d]i *##d]i d]i) d]in d]id]ild]id]i'd]i^(d]i,nd]i[,d]iL2 .. # .d]i2~ #.)   #..  #..# #.##..  #.####..# #.)...##d]i2<# #.....@.# #..........5.##.####.## .d]i&3Q# .. ...#.# #..# ####.##.#.# #######..# #d]iQ3..........# #......[.###.#.d]i3(.##d]i;4d]i8d]iU:e]ice]iyde]ihe]isje]iIe]ie]ie]iBe]iFe]ie]ie]i   ..   ##.#  e]i H ...# #.)   #..# #..   #..# # #..   #..# #.##..   #.####..# #.)...   # #...@...# #7 e]i  #.##.####.## .####..   .. ...#.# #..   ####.##.#.# #######..   ....# #......[.   #....##.### #   #....##.####.##......   #..##......# e]i  #######.#######....<)#e]ie]iAe]i~e]i e]iQ e]i e]i e]ib e]i ne]i e]iI e]i e]iC e]i e]i   .. ..  . ##.# e]iZ #. ...# #.) .# #..# #.. ##.# #..# # #.. e]i #.. #..# #.##..  #.####..# #.)...  # #@......# #e]i $70.6 (3e]i   #.##.####.## .### e]i0  ......#.#   ####.##.#.# ######  ..........# #......e]iW ;  #....##.### #   #....##.####.##......e]i    #............##......   #######.#######....<) e]i8 e]i e]i! f]i~ f]i f]i f]i f]i6 f]i f]i ,f]i f]i$ f]i f]i f]i f]iE f]i f]ic f]i f]iӏ f]id f]i^ f]i% I  ...$.∩  ....⌠ ⌠ .#.. ..  ..#.    ......   ..##.#  ###.####.....# #.)  #......@# #..# #.. 4.6 (4 #.#.###.#.#..# # #.. f]i  #....#..# #.##..   #.####..)... f]i # #... #.##.####.## .####f]i   ......#.# # f]i ####.##.#.# ####### f]iQ r..........# #......[f]i f]i +5.6 (5f]iV f]iޯ  f]i -_Found Cess's Weapon Boutique.h]iT h]iU 3h]iy\ h]ik] h]ia Bh]ib h]i>c h]i(d h]ii    ...$.∩  ....⌠ ⌠  .#.. ..  #h]ij  ...#.  #.# ...... .: ..##.#  ###.####.....# #.  #....@..# #..# #.7.6 (2h]iJj   #.#.###.#.#..# # #. # #....#..# #.##. h]iqj  #.####..# #.)..  # #.......# #h]ij s  #.##.####.## .### h]ij ` ......#.# h]ij  ####.##.#.# ######  ..# #.....h]ij !h]ik h]io h]iq : _Found a parchment of Mephitic Cloud.h]i h]i   .. ...$.∩ #.## ....⌠ ⌠ ..# .#.. ..  # ..# ...#.  #.##.# ......  .:.# ..##.#  ###.####.....#   #..@....# #..# 9  #.#.###.#.#..# #  #.##....#..# #.# #.##.####..# #.)  #.##.......# #  #.##.####.## . #.......#.#  ####.##h]i .#.#   ..# #i]ii]ii]iQi]ii]i7>i]i>i]iH?j]ij]i4j]iI j]i8 c  You pick up a parchment of Mephitic Cloud and begin reading...j]i j]i j]i    ##  .. ...$.∩  #.## ....⌠ ⌠j]i-  ..# .#.. ..  # ..# ...#.  #.##.# ...... .# ..##.#82.6 (3  ####.####.....#   #.......# #..#   #.#.###.#.#..# #j]i   #.#.##....#..# #  # #.##.####..# #.  #.##.......# #.  #.##.####.## .  ##.#j]ihj]i~j]iG _You add the spell Mephitic Cloud to your library.m]i$m]i Spells (Memorise)TypeFailure Level m]iE a - ApportationTranslocation 47% 1b - FoxfireConjuration/Fire47%1  c - SandblastEarthm]i}47%1  d - JinxbiteHexes63% 2  e - Mephitic CloudConjuration/Alchemy/Air 85% 3  m]if - Ozocubu's ArmourIce85% 3  g - PasswallEarth85% 3  m]ih - Stone ArrowConjuration/Earth85% 3  i - SwiftnessAirm]i85% 3  j - Sticky FlameFire/Alchemy99% 4  k - Nazja's Percussive Tempering Forgecraftm]i 100% 5  l - Ozocubu's RefrigerationIce100% 7  m - Maxwell's Capacitive Coupling Airm]iH~100% 8 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpm]it<[Esc] exitp]iYp]i' bronnyjavo the Carver Merfolk of Okawaru ...... ##Health: 65/65 ======================== .. ...$.∩Magic: 9/9======================== #.## ....⌠ ⌠AC: 6Str: 16 ..# .#.. ..EV: 22Int: 8  # ..# ...#.SH: 0Dex: 26  #.##.# ......XL:  9 Next: 63% Place: Dungeon:8  #..@.# ..##.#Noise: ---------  Time: 6282.6 (0.0)  ####.####.....#p) +7 Throatcutter {drain, cop]i*up de grace}   #.......# #..#Throw: 3 javelins  #.#.###.#.#..# #  #.#.##....#..# #.  # #.##.####..# #. #.##.......# #. #.##.####.## . #.......#.# _Okay, then. _Okay, then. _Found Cess's Weapon Boutique. _Found a parchment of Mephitic Cloud.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.  Okay, then. _q]i{4q]i q]iq]iq]iq]iq]i!q]inw q]iw q]ix q]i q]i׀ q]i? P _q]i q]id q]iƅ q]i .# .# .# ###. q]iH ... ...$.∩  #.#.⌠ ⌠ #.#.. ..# #.#. 4.6 (2#.##.# ......#....# ..##  ####.####.....#  #.......# #..### q]iy Z.# q]i q]i q]i, r]i=M## .#.###.. ... $.∩ ## ....⌠ ⌠ #.. .. #..#. ##....  #....# ..##.#.#r]ir]i+5.6 (1r]ir]ir]iqr]ilr3r]izr]i{r]inr]ir]iτ   .###### .#....# ####......# #..@....#...$.∩ 7.6 (2#.#.##.......⌠ ⌠r]ii# #..# ..#.. ..  # #..# ...#.  #.##.# .......#r]ir]ir]i    .#  .#  .#  .#  .######  .#....#  ####......#  #.#...$.∩  #.#.##.⌠ ⌠  #.#..# ..#.. ..  #.#..# ...#.  #.##.# ......  #....# ..##.#  ####.####.....#  #.......# #..#  #.#.###.#.#..# # r]i ^8.6 (1s]idIs]iJs]i s]iUs]is]ifs]is]iLs]if  #.#  #.#  #.#  #.#  #.######  #.#....#  ####......#  #....@..#...$.∩ 91.6 (3 #.#.##.......⌠ ⌠  #.#..#....#.. ..  #.#..#......#. #.##.#......... #....#.....##.#  ####.####.....# # #.......#.#..# # #.#.###.#.#..# #s]iOs]ivs]iRe4s]iiis]ijs]i^ s]i 3s]i" ,s]i s]i ns]iZ s]i s]i s]i s]i;  #.# #.#  #.#  #.#  #.###### #.#....# # #s]i  ####......#.#⌠.⌠ #.......#...$.∩. #.#.##..@....⌠.⌠ 4 #.#..#....#.....  #.#..#......#.##  #.##.#...s]i  . #....#.....##.# ####.####.....# #.) #.......#.#..# #..s]i - #.#.###.#.#..# # #.. #.#.##....#..# #.##..s]i s]i} s]i t]it]i3t]iҚt]it]i#t]it]it]i(t]it]if #.#  #.# >.# #   #.# #.#.#   #.# #.#.####t]i" #.######.. ...# #.#....#.#..#.#. ####......#.#⌠.⌠...t]i #.......#...$.∩... #.#.##.....@.⌠.⌠# 7 #.#..#....#.......# #.#..#......#.###.t]i] #.##.#... #....#.....##.#.# ####.####.....#.#t]i2 #.......#.#..# # #.#.###.#.#.. t]it]iqt]ig; _Found a stone staircase leading down.t]iZ^  #.# ## .#  #.# >.#.#  #.# #.#.#  #.# #.#.####  #.######......#  #.#....#.#..#.#.#  ####......#.#⌠.⌠  #.......#...@.∩.....  #.#.##.......⌠.⌠###.  #.#..#....#.......#  #.#..#......#.###.#  #.##.#.......... t]is_ W #  #....#.....##.#.#  ####.####.....#.# #.) #.......#.#..# # #.. #.#.###.#.#..# # #..t]iqc t]i d +8.6 (1t]i2h t]iKn t]in +9.6 (2t]i4s t]iMu > _You now have 361 gold pieces (gained 9).u]i#.# ###.# #.# >.#.# #.# #.#.# #.# #.#.#### #.######......# #.#....#.#..#.#.#####......#.#⌠.⌠....##.#....@∩.....##.#.##.⌠.⌠###.##.#..#....#.# #.#..#....#.##.#.......#....#.....##.#.#####.####.....#.#.......#.#..# # u]iLu]i -300.6 (1u]i@u]iu]ieb L#.# ####.# #.# >.#.# #.# #.#.# #.# #.#.#### .#.######......# ..#.#....#.#..#.#.## ####......#.#⌠.⌠....# #.u]iGc #.....@.....# #.#.##.⌠.⌠###.# #.#..#....#.# #.#..#...#.##.#.......... .##....#.....##.#.# #####.####.....##.......#.#..# u]i`t u]i0u &1u]i{ u]i} j _There is an entrance to Cess's Weapon Boutique here.v]i v]iCess's Weapon Boutique. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. v]iQWhile standing here, you can enter Cess's Weapon Boutique with the > key. You are here. (>)enter.w]i+>w]itGw]iNWelcome to Cess's Weapon Boutique! What would you like to do?  a -  128 gold 4 boomerangsb -  8 gold a +0 club  c -  64 gold a +0 halberd  d -  224 gold a +0 vampiric halberdw]iyN6e -  720 gold 5 silver javelins  f -  48 gold a +0 mace  g -  80 gold a +0 quarterstaff  h -  48 gold a +0 spear You have 361 gold pieces. [Esc] exit[!] buy|examine itemsw]iNR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list}]i&}]i -}]ix3 bronnyjavo the Carver#.# ####.#Merfolk of Okawaru ......}]i3#.# >.#.#Health: 65/65 ========================#.# #.#.#Magic: 9/9========================}]i84O#.# #.#.#### .AC: 6Str: 16#.######......# ..EV: 22Int: 8#.#....#.#..#.#.##}]iw4SH: 0Dex: 26####......#.#⌠.⌠....#}]i4~XL:  9 Next: 63% Place: Dungeon:8}]i4z#.......#.....@.....#Noise: ---------  Time: 6301.6 (1.0)#.#.##.......⌠.⌠###.#}]i 5p) +7 Throatcutter {drain, coup de grace} #.#..#....#.......#Throw: 3 javelins}]i>5#.#..#......#.###.##.##.#.......... .#}]iu5#....#.....##.#.# #####.####.....#.# #.)#.......#.#..# # #..}]i5}#.#.###.#.#..# # #..You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. _Okay, then. _Found a stone staircase leading down. _You now have 361 gold pieces (gained 9). }]iO6U_There is an entrance to Cess's Weapon Boutique here.}]i<}]i2=}]iD~]iAn~]iZo3~]iw~]ix~]i?~| _~]i~~]i~]iM~]i,~]iD ..  ..  .. ####.#  >.#.#  #.#.#  #.# #.#.#### . #.####### ..4.6 (3~]i( #.#....#.#..#.#.#####......#.#⌠.⌠....##.......#.....∩.....##.#.##.......⌠.⌠###.##.#..#....#.......# #....#...#....##.#.# #~]i~]i~]i ~]iL ~]i ~]i ~]i ~]i n~]i& ~]i ~]i ~]if ~]i ~]ig a....########..........#......... ....... ..... ... #.# ####.#  #.# >.#@# 7 #.# #.#.# ~]i  #.# #.#.#### . #.######......# .. #.#....#.#..#.#.## ####......#.#⌠.⌠....# #.......#.....∩.....# #.#.##.......⌠.⌠###.# #.#..#....#.......# #~]i& ~]i ~]iY ]iI]i]i]i]ifn]i...## ..... .....########.....#............#]i»7............+ ............# .......@....#9.6 (2#.#####.#+#....>.#.# . #.# #.#.##.# #.#.#### ....∩.]i]i]i]i]i]i9]i]ih  You encounter a bullfrog.]iS.##..#.#.#.+F.#.....# #.##.#####.#+#.... #.# >.#.# . #.# #.#.# #.# #.#.#### . #.######......# ..F   bullfrog (asleep) #.#....#.#..#.#.## ####......#.]if#⌠.⌠....#  #.#.....∩.....#]i&0]i,10.6 (1]i]i . _Found a spider talisman.]iq  #....##  #......  #......#  #.#  #.#  ]i{.+  #F.#  ......#   #.##.#####.#+#....   #.# >.#.# .   #.# #.#.#   #.# #.#.#### .   #.######......# ..   #.#....#.#..#.#.##   ####......#.#⌠.⌠....#   #.#.....∩.....#]i]i]i1]i=]i]ik}   #....###  #......#  #......#   #.#  #.#  .+  #F.#  .#  ]i[  #.##.#####.#+#....   #.# >.#.# .   #.# #.#.#   #.# #.#.#### .   #.######......# ..   #.#....#.#..#.#.##   ####......#.#⌠.⌠....#   #.#.....∩.....#]iw]i&2]i]i]i $  ]i  #....###  #......#  #......#  #.# #.# .+ .##F.# .# #.##.#####.#+#....]i   #.## >.#.# .   #.# #.#.#   #.# #.#.#### .  #.######......# .. ]ik   #.#....#.#..#.#.##   ####......#.#⌠.⌠....#   #.#.....∩.....#]i} ]i &3]i͙ ]i ]i-gU   #....###  #......#  #......#  #.# #.#  #.+  #.##F.#  #.# #.##.#####.#+#....  #.##. >.#.# .  #.##. #.#.#  #.##. #.#.#### .  #.######......# ..   #.#....#.#..#.#.##   ####......#.#⌠.⌠....#   #.#.....∩.....#]im]iun&4]ir]iEt]i@P   #....###  #......#  #......#  #.#  ####.#  #.+  #.##F.#  #.#  ###.##.#####.#+#.... ]iAW #.##.# >.#.# .  #.##.# #.#.#  #.##.. #.#.#### .  #.######......# ..   #.#....#.#..#.#.##   ####......#.#⌠.⌠....#   #.#.....∩.....#]iVFK%F]imMWF]i1NE====5]iR]iT< _The bullfrog gives a loud, deep croak!]i  You closely miss the bullfrog. The bullfrog completely misses you.]i b=---6.5 (0.9]in ]i V _The bullfrog closely misses you.]i{]iDI---7.5 (1.0]i]i _You miss the bullfrog. The bullfrog barely misses you.]ir .  You slice the bullfrog!!  You kill the bullfrog!]iv<.]imz66-8]io}]iq~P _Okawaru accepts your kill.]i]iA spider talisman. A strange charm made from shed arachnid exoskeletons bound together with silk. Transforms the wearer into an agile jumping spider who can move swiftly towards foes and inflict grievous damage on any it catches unaware. It cannot be ensnared by webs, but its attacks can ensnare its enemies in them. It can also leap briskly away from many dangers. ____________________________________________________________Skill HP UC Base Dmg ACEV Ensnare Chance ------------------------------------------------------------------- Min 12 +0%+3+3.0 +5.020% Max 20 +0%+3+3.0 +15.040% Cur 5.4 -66% +3 +3.0 +0.0 3% Size: TinyDex: +5rPois: x Stealth: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones ____________________________________________________________ (g)o to location.]iT]iZ bronnyjavo the Carver ]i)[#....###Merfolk of Okawaru ...... #......#Health: 65/65 ======================== #......########Magic: 9/9========================]i[T #.............#AC: 6Str: 16  ####.............#EV: 22Int: 8  #................+SH: 0Dex: 26 ]i \ #.##%............#XL:  9 Next: 66% Place: Dungeon:8  #.....@..........#]iQ\Noise: ---------  Time: 6318.5 (1.0)  ###.##.#####.#+#....p) +7 Throatcutter {drain, coup de grace}  ]i\#.##.# >.#.# .Throw: 3 javelins]iG]a #.##.# #.#.# #.##.. #.#.#### . #.######......# .. #.#....#.#..#.#.##]i]  ####......#.#⌠.⌠....#  #.......#.....∩.....#You closely miss the bullfrog. The bullfrog completely misses you. _The bullfrog closely misses you. _You miss the bullfrog. The bullfrog barely misses you.]ik^You slice the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill.]ivc]i'd]iQh]ii]i&]i&]i']i1]iC3]i3]iL7,]i7]i8]i8]iB   #....  #....###  #......#   #########  #]iB8..#  ####..#  #....+  #.##@...#20.5 (2  #................#  ###.##.#####.#+#....  #.##.# >.#.# .]iBL  #.##.# #.#.#  #.##.. #.#.#### .]iC  #.######......# ..  #.#....#.#..#.#]i;CQ.##  ####......#.#⌠.⌠....#]i]C]iC]iyH]i~JU _You see here a spider talisman.]i ]i~ A spider talisman. A strange charm made from shed arachnid exoskeletons bound together with silk. Transforms the wearer into an agile jumping spider who can move swiftly towards ]i foes and inflict grievous damage on any it catches unaware. It cannot be ensnared by webs, but its attacks can ensnare its enemies in them. It can also leap briskly away from many dangers. ____________________________________________________________Skill HP UC Base Dmg ACEV Ensnare Chance ------------------------------------------------------------------- ]i% zMin 12 +0%+3+3.0 +5.020% Max 20 +0%+3+3.0 +15.040% ]i Cur 5.4 -66% +3 +3.0 +0.0 3% Size: TinyDex: +5rPois: x Stealth: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones ____________________________________________________________ ]i &(g)et.]i-0]i7l bronnyjavo the Carver #....#Merfolk of Okawaru ...... #....###Health: 65/65 ======================== #......#Magic: 9/9======================== ]i8#......########AC: 6Str: 16 #.............#EV: 22Int: 8  ####.............#SH: 0Dex: 26  #................+XL:  9 Next: 66% Place: Dungeon:8  #.##@............#Noise: ---------  Time: 6320.5 (2.0)  #................#p) +7 Throatcutter {drain, coup de grace}   ###.##.#####.#+#.... Throw: 3 javelins ]ih9=#.##.# >.#.# . #.##.# #.#.# #.##.. #.#.#### . #.######......# .. ]i9P#.#....#.#..#.#.##  ####......#.#⌠.⌠....# _The bullfrog closely misses you. _You miss the bullfrog. The bullfrog barely misses you.]i9You slice the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill. _You see here a spider talisman.]i?]i?+1.5 (1]i&D]iE+ _w - a spider talisman]iF]iF]iWG]iRP]i.Q]iT]iU]iV,]iW]iH[   ....#  #....#  #....###]i[  #......#   #......########  #.....#  ####...#  #@.....+4.5 (3  #.##....#  #................#  ###.##.#####.#+#..  #.##.]i5\!# >.#.#  #.##.# #.#.#  #.##.. #.#.####]i\   #.######......#   #.#....#.#..#.#. ]iQ]]i~`]ia]i0]i]iJ]i]ie]i]i]iM]iYr  ....#  #....#  #....###  #......#  #......#  ]is#...#  ####.#  #.@..+  #.##..#  #......#  ###.##.#####.#+#. #.##.#]iYs #.##.# #.#.#  #.##.. #.#.####  #.######......# . ]is8#.#....#.#..#.#.#]iw]ix+5.5 (1]iG|]it}]i ]i ]i ]ix ]i4]iK]i]i-_]ig.]i/]i 4n]i9<X]i<+  ]id=X#....#  #....#  #....#  #....#  ]i=b#....###  #......#  #......########  ## ]i=8.5 (3 ####..#  #.......]i(>+  #.##.............# #................#]ie>n ###.##.#####.#+#.... #.##.# >.#.# .]i>9 #.##.# #.#.#  #.##.. #.#.#### .]i9?]iC]iYE]ic4_]i=7]i!;,]i;6 _Found a scimitar.]i3=]i=]iw>]ijC  #....#  #...)#  #....#  #....# ]iC #....#  #....#  #....###  #.@....# 30.5 (2 #......########  ##  ####.]iD....# #......+ #.##.............# #................# ###.##.#####.#+#....]izD #.##.# >.#.# .]iG]iH]i]i*]i_]i]i׫]i]i   #....#  #....#  ]i#....#  #...)#  #....#  #....#  #....#  ]i|#..@.# 2 #....###  #......# ]i #......######## #.....# ###]iQ #......+ #.##.............#]iB #................#]i;]ip]i]i]i]i]i]i:]iaX]i]i]io    ######  ]ih#....#  #....#  #....#  #...)#  ]i>#....#  #...@# ]idn4 #....#  ]i#....#  #....#]i## #......# #......######## #.............# ####..........]i_...# #.+]i]i^]i]i`]iCa]ie]if]i ]iF ]i% ]i ]ix]iHy]i]|]i|]i]i]i]i]i ]i]ix]i]i ]iΦB]i ]ie]i!]iO]i]i]i]iK#....##....#....)]i...##7.5 (3...#....########...]i...............   #.##.............#   #................# ]i [  ###.##.#####.#+#....]i]iF]iQ]ip ]i]q ]ir ]i{ ]i B]i| X]i= )..##]i 5..#..########9.5 (2.......####........#.#]i #.##.#####.#+  ]i{ C#.##.# >.#.# .  #.##.# #.#.#]i ]i\ ]i= u^i)u^i1Gear: 23/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear Missiles (go to first with ()  d - 3 throwing nets  e - 3 javelins (quivered)k - 12 poisoned darts u^i3Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)l - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]v^iWB  Missiles (  d - 3 throwing nets  e - 3 javelins (quivered)  k - 12 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)  l - a ring of willpower  q - a ring of protection from cold Talismans%)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman  t - the quill talisman "Nydghylo" {Will+}83%x^iew - a spider talisman. A strange charm made from shed arachnid exoskeletons bound together with silk. Transforms the wearer into an agile jumping spider who can move swiftly towards foes and inflict grievous damage on any it catches unaware. It cannot be ensnared by webs, but its attacks can ensnare its enemies in them. It can also leap briskly away from many dangers. ____________________________________________________________  Skill HP UC Base Dmg ACEV Ensnare Chance ------------------------------------------------------------------- Min 12 +0%+3+3.0 +5.020% Max 20 +0% +3 +3.0 +15.0 40% Cur 5.4 -66% +3 +3.0 +0.0 3% Size: Tiny Dex: +5 rPois: x Stealth: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones ____________________________________________________________ (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.^iSGear: 23/52 gear slots (Left/Right to switch category)  d - 3 throwing nets  e - 3 javelins (quivered)  k - 12 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn) ^i o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)  l - a ring of willpower  q - a ring of protection from cold Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman  t - the quill talisman "Nydghylo" {Will+}  w - a spider talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]^i3Zi - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0%2.555% Max 14 +0% 4.070% Cur 5.4 -26% 1.848% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 5.4; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 0.4 XLs.  At current training (12%) you reach 8.0 in about 2.3 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.^iGear: 23/52 gear slots (Left/Right to switch category)  d - 3 throwing nets  e - 3 javelins (quivered)  k - 12 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)  l - a ring of willpower  q - a ring of protection from cold Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman  t - the quill talisman "Nydghylo" {Will+}  w - a spider talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]^i f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________  Skill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15% +4 +6.0 2d5 Max 14 +15% +4 +12.02d9 Cur 5.4 -15% +4 +3.4 2d4 ^iAaSize: Large rF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.^i &Gear: 23/52 gear slots (Left/Right to switch category)  d - 3 throwing nets  e - 3 javelins (quivered)  k - 12 poisoned darts Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn) ^i^ K n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn) ^i v - a +6 ring of dexterity (worn)  l - a ring of willpower  q - a ring of protection from cold Talismans (go to first with %) ^iٜ  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman  t - the quill talisman "Nydghylo" {Will+}^i 1w - a spider talisman ^io [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]^iP^i^iU #....#bronnyjavo the Carver  #...)#Merfolk of Okawaru ......  #....#Health: 65/65 ======================== ^iݍ #....#Magic: 9/9========================  #....#AC: 6Str: 16  #....#EV: 22Int: 8  ^iK#....###SH: 0Dex: 26  #......#XL:  9 Next: 66% Place: Dungeon:8  #...@..########Noise: ---------  Time: 6339.5 (0.0)  #.............#p) +7 Throatcutter {drain, coup de grace}   ####.............#Throw: 3 javelins   #................+ ^i  #.##.............#   #................#   ###.##.#####.#+#....  #.##.# >.#.# .  #.##.# #.#.#You slice the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill. _You see here a spider talisman. _w - a spider talisman _Found a scimitar.^i^iY^i]^id^iX ^i&Y ^iY ^ic ^iXe ,^iui ,^ii ^i%j ^i=k ^il ^io ^i_o ^i4p ^iNu Q  ###### ^iu  #....#  #....#  #....#  #...)#  #....# ^i>v t #....#   #....#   #..@.# ^iv 42.5 (3  #....###   #......#   #......########  #.....#  ####.^iw U....#  #................+  #.##.............#  #..........^ikw %......#^ix ^ik| ^iW~ ^iN^i^i^i^i^i^i^i^i^iT^i:^i^iF^iū^i^iF,^i^iE. #....#  #....#  #....#  #....#  #....###  #......#  #......######## #.............#^i ####......@......#7.5 (5 #................+ #.##.............# #................# ###.##.#####.#+#.. #.##.# >.#.# .  #.##.# #.#.# #.##.. #.#.#### ^iP #.####### ^i^^i^i^i^i^i^i( ^i8) ^i=* ^i4 ^i5 ^ig9 n^i: ^i`: ^i ; ^iX; ^i; ^in< ^i< ^i8= ^i= ^iA  #....#  #....#  ^iA #....###  #......#  #......######## #.............#  ####.............#  #................+  #.##..........@..# 51.5 (4  #....# ^iA  ###.##.#####.#+#.....  #.##.# >.#.#  #.##.# #.#.# .....  #.##.. #.#.#######.#  #.######......# .. . ^iA #.#....#.#..#.#.##  ####......#.#⌠.⌠....#^i7B ^iTE ^iF ^i$%Q^i% ^i3 3^i ^i ^i{ ^i n^i/" ^ix# ^i# ^i$ ^i&   You kill the bullfrog! _Okawaru accepts your kill. _You see here a spider talisman. _w - a spider talisman _Found a scimitar. _You open the door.^i( J  Found a parchment of Frozen Ramparts.^i * ^i*  _^i+ ^i1 #....# #....# ...##....# ...#^iU2 #....### ...##......# ...##......########...#.......#...# ##...#...# ^i2 .......#5 .#...#:..# ^i2 <................#...# ##.##.#####.#+#.....#  #.##.# >.#.# #.....#  ^i*3 #.##.# #.#.# .......  #.##.. #.#.#######.##  #.######......# .....#....#.#..#.#.#^i~3 "#^i3 ^it8 ^i: Q _There is an open door here.^ip!#....# ...##....# #...#  #....####...#  ^ip#......# #...#  #......########...#  #.......#...# ##.#...# ...'...# ##......#@..# ........#...# #.##.#####.#+#.....# .##.# >.#.# #..^iq...# #.##.# #.#.# ....... #.##.. #.#.#######.## #.######......# .... #.#....#.#..#.#.##.# #......#.#⌠.⌠....#^ixw^ix26.5 (1 _^i }^id  You pick up a parchment of Frozen Ramparts and begin reading...^i+7.5 (2^iՇ^iH _You add the spell Frozen Ramparts to your library.^i _^i\ ^i ^i X^i ^i} #....####...# #......##...# ^i # #......########...# # #.......#...# # #.......#...# # ..^iW ....'...# # #...#...# #...# .##.#####.#+#...@.# ^i 9##.# >.#.# #.....# .##.# #.#.#......... .##.. #.#.#######.##.. ^i x.######......# .... ... .#....#.#..#.#.##.#. .. ......#.#⌠.⌠....#.## . ....#.....∩.....#.^i0 J.#.......⌠.⌠###.#^i ^i' ^ix ^i3^i^i^i3 ^i ^iA$B^i$^i7%^i.* #......# #...#  #......########...# ^i* #.............#...# ##.......#...# ........'...# ##.......#...# ^iA+7........#...# ##.##.#####.#+#.....#  #.##.# >.#.# #.@...#61  #.##.# #.#........ ^i+7 #.##.. #.#.#######.##...  #.######......# ..... ...  #.#....#.#..#.#.##.#..... ##......#.#⌠.⌠....#.###.......∩.....#.. . ^i+n#.##.......⌠.⌠###.# #..#....#.......# #^i,^ia1^i2^i ^i ^i4 ^i" ^i0 ^i ^i ^i ^i{ ^i ^i J......########...# #. .......#...# #. ......#...# ^i5 k#. .....'...# ##.#...# ......#...# ##.#####.#+#.....# . >.#.#.#.....###.... ^i ##.# #.#.#......@.......4.5 (3 ##.. #.#.#######.##..... ######......# ..... .... #....#.#..#.#.##.#...... .....#.#⌠.⌠....#.###.^i$ .. ...#.....∩.....#.. .. #.......⌠.⌠###.### ....#.......# #....#.###.#^i ^i1$ ^i% ^i ^i 3^i) ^i ^i n^i ^i ^iC ,^i ^i 8 _Found 4 boomerangs.^i ^im ^i^ ^i ...#...# #....#...# #....'...# ####.##...# ##########.^i ##...# #........#.. ####.#+#.....# #(.......#..  >.#.#.#.....###.......!#..  #.#.#..............^iF #..  #.#.#######.####.8.5 (4....#..........^i j#. .#.#..#.#.##.#.......#. .#.#⌠.⌠....#.###.......#.∩.....#.. .........#.^i .⌠.⌠###.### #.......>#.  .#.# # ########.^i" #.  ...#.###.# ###.  .^iY  .# #... ^i ^i ^i| z _Found a potion of lignification. Found an escape hatch in the floor.^i ^i* ^iF ^i\ ^i ^ix ^in ,^i ^i ^i{ ^i0 k# ###'#########..... #.....'...# ####.# .........#...# ########## .........#...# . ####.#+#.....# #(>.#.#.#.....###!.70.5 (2 ^i2  #.#.#....#.  #.#.#######.##..# ##......#...............#. .#.#..#.#.##.#..........#.# ########.^iu2 ^if< ^i= ^i M## #. ###'#########.....'...# ############ .........#. ####.#+ .  >.#.#.#.....###.!............#.#.#######.##.........##.#.......^i- ^iؘ +1.5 (1^ir ^i P _You see here 4 boomerangs.^iҺ #...# #.# # #...# ####'# .#...# #.#...# #.#...# #.'...# ####.#^i#...# ##.##...# #.#..#+#.....# #(#. >.#.#.#.....###.!. #. #.#.#...#. #.#.#.##.##. #......#......#. #.#..#.#.##.#.#. #.#⌠.⌠....#.###.#.^iB∩.....#.. .#.⌠.⌠###.### #.> #.^i^i-2 _^i/^i^i$# #...# #.# ..# #...# ####' ..#...# #.#...# #.#...# #.'...# ####..#...# # #..#...# #. ##.#+#.....# #. #  >.#.#.#.....###.!. #  #.#.#... #  #.#.#.##. ## ##......#...... # .#.#..#.#.##.#. # .#.#⌠.⌠....#.###. #.∩.....#.. . #.⌠.⌠###.### #.> #^i^i&3^i^iP _You see here 4 boomerangs.^i^i&4^ix^i/& _x - 4 boomerangs^i ^i ^i ^iz ^i ^i ,^i{ ^iW ,^iM ^i8 ^i ,^i! ^i%  #...# ####'### #######...# #...........#...# #.......##...# #.......#'...# ####.#####...# ############ #.####...# #........... #..... #.#+#.....# #... #... #^i9& @.#.#.....###...@...!... #...7.5 (3 #.#.............. #... #.#######.##... ##.. .....#......... #... #..#.#.##.#... #... #⌠.⌠....#.###. #... ..∩.....#.. .... #... .⌠.⌠###.#####.......>... #...^i& ..# # ########. #...^i1* ^id+ ^i@ ^i< ^if ^i~ ^ip ^i ^i ,^i: ^i ^i ^i ^i ^i ^iX ^i ####...# #.......# ...#...# #.......# #...# ^i #.......# '...# ####.#### #...# ################.####...# #.............##........ +#.....# #...##... .#.....###.......!.....##... ................##...80#####.##^i 9###.. ..#.........# #... #.#.##.## #... ⌠....#.###.#... .....#.......^i c#... ⌠###.#####.......>#... ...# # ########.###### #... ##.####...^i> ^i ^i ^i g #...# ####'#### #. ###...# #.# #.#...# #.# #.#...# ^ix ~#.......# #.'...# ####.#### #.#...# ################.#######+ ..#...# #.##. #.....# #.............##. #.....###.......##. .........##.. #####.#####. .#......# #. .#.##.#...# #.#.#####. ....#...........##. ###.#####.......>......##. ..# # ########.###### #.^i ^iH +1.5 (1^i ^i ^ic +2.5 (2^i ^i _ _L - 4 potions of lignification (gained 1)^in##...# #.......# #.# .#...# #.# #.# .#...# #.# #.# .'...# ####.#### #.# .#...# ################.#######+# .^i#...# #.............##.............# #.##. .....###.##. .........##. ####.#### #.......# #. #.##.## #. ...#.####.#.....##. ##.#####>##. .# # ########.########. .####.^i^i+3.5 (1^i^i]^i;3^iA4^i4^i?^i@^iHA^i^EX^iXG^iK...# #.......# #.#.. ...# ####.#### #.#.. .^iLo..# ################.#######+#.. ...# #.............##............ ...# #.............##............ ...###..##..........##.. ##.##.......###.# #.5.5 (2.#...^iL# #.. .#.#####.. .#....##.. .#####.......>##..# ^iMM # ########.########..# #. ###..# #. #.... #. #...^iM ##^iN^iS^iT^i^i ^ik^i^i^iB^i^i7^i.^i# ################.#######+#.. .# #.............##.............# .# #.............##............ .###..##..##...##.. .##...###.^ir# #. .#...###.. .#####..7 ....##.. ####.......>##..#  ########.########..## ^i#. ###..##. #. #.....#. #...##.... #.)#.# #.))#.....## #..#.# #...#.....##..^i^i ^iB ^i0^i1^i7^i8^i4^i^iC^iI^i`^iX^i"  There is an escape hatch in the floor here. _^iZ#^i$^ib+B^is,9.....................##..... ^i,#####.##.......###...............# #.##.#...............###^i7-!..#.###..............## ....#..................## ###.#####.......>......## ..# # ########.######## #.# #@# ###94.5 (7 ^i- .# #.# # # # #.# #...#.....# # #.) #.# #.))#.....# # #.. #.# #...#.....## #.. #.# #..)#.....##.##.. #.######...#.....# ^iA4 #.)...########.#....'...#.....#  #...........##.#.####...#######^i}5^i ^i 3^i^i^i3^i^iM^i^i^i"^i^i,^i^i8D#.###.## ....#.................. ###.#####.......>......# ..# # ########.##### #.# #.# #  .# #.# #.. # # #.# #...#.....# # #.) #.# #.))#.....# # #.....#.....#8.5 (4  # #..^ii)#.....#  #.##..####  #.)...########.#....'...  #...........##.#.####...###### .####..###.##....###...#  #..# #........  #######..# #........##...# ##......[.###........ #.^i^i ^iP^i I^i ^i ^i n^i ^i ^ir ^i ^i5 ^i ^iu ^i ^iQ ^i _#.# #.# #  .# #.# #.. # # #.# #...#.....# # #.) #.# #.))#.....# # #.....#.....# # #..)#.....#  #.##..#### ^i  #.)...########.#....'...  #...........##@#.####...######402 .####..###.##....###...#  #..# #........##...#  #######..# #........##...# ##......[.###........##...# #.#...................+...## #. ##......######.......##..### #. ##......# ###...####..#.# #. ^i ##....<)# #.#.......#.#^iG ^i ^i ^if ^i 3^i^i,^i,^i,^i:!^i#^i$^i<%^i7&^i, # ########.########...# #.# ###.# #.# #............. #.# #...#.....##..  #.) #.# #.))#.....##.... #.# #...#.....##... #.# #..)#.....##.. ^i<-Y.##.. #.######...#.....##.. .)...########.#.@..'...#.....##..5.5 (3 ...........##.#.####...########.. .####..###.##....###...# #.. #..# #........##...# #.. #####..# #........##...# ###. ^i-.....[.###........##...# #... ............+...## #... .....######.......##..### #... .....# ###...####..#.# #...^ig.^i 4^i4^i ^iv 3^i ^i ^ih ^i\ B^i ^i ^il ^i ^i ^i ^i @  There is an open door here.^i ^i  _^iu ^i #######.########....##...#.# ###....##.##.# #....#.# #...#.....##.... ) #.# #.))#.....##.... . #.# #...#.....##.... . #.# #..)#.....##.... . #.######...#.....##.... .########.#....'@..#.....##....9.5 (4##.#.####...########.... #..###.##....###...# #.... #..# #........##...# #.... #..# #........##...# ###.... .[.###........##...# #.........+...## #......<######.......##..### #.... .# ###...####..#.# ^iL E #....^i ^iB ^i^i[^i1^i{^i0^i^i&,^i^iy^i^ik#.##..##...###.# ###..........##.###.# #......#.# #...#.....##.. ^i#.# #.))#.....##.. #.# #...#.....##.......[ #.# #..)#.....##.. #.######...#.....##.. #.#....'..@#.....##..11.5 (2##.#.####...########.. .###.##....###...# #.. .# #..##...# #.. .# #..##...# ###.. .###..^i;##...# #..+...## #......<.## #####.......##..### #..'  ###...####..#.# #..##^i^i^i^i 3^iB ^i ^i ^iu ^i ,^i ,^i ^iX ^i" ^i ^i ^i# ^i` ^i ^i ^i  #.# #.))#.....##....... #.# #...#.....##....... #.# #..)#.....## #.######...#.....## ^i> ########.#....'...#.....## ......##.#.####...########. ..###.##....###...# # ..# #........##...# # ..# #........##.@.# ###5.5 (4 ^i [.###........##...# #. .............+...## #......<.# ######.##..### #.' # ###...####..#.# #.^ip H# # #.#.......#.# ## # #.#.#####.#.# #........ # #.........# #.# # #####.###)# ########^i ^i ^iO ^iT3^i43^i=^iC^iGB^ioH^iI^iJ^iAK^iK^iLL^iR(.########.#....'...#.....## .......##.#.####...######## #..###.##....###...# # #..# #........##...# # #..# #........##...# ### .^iqSB[.###........##...# #.............+...## #......<######.##..### #. .# ###...####@.#.# #.9 )# #.#.......#.# # .# #.#.#####.#.# #........ .# #.........# #. .# #####.###)# ######## .# ... #.# #. .# ### #.# #.#######^iS% .# #.# #.## #.# #.#^iT^iuY^iZ^i3^i<^iE^i(^iX^i~^iK^i ^i!^i*"^i#^i(.# #........##...# #.# #........##...# ###. [.###........##...# #... ......+...## #......<.# #######..### #........' ^i)# ###...####..#.# #.# # #.#.......#.# #..# # #.#.#####.#.# #.# # #......@..# #.#22.5 (3 #  #####.###)# ########## #  ... #.# #. #  ### #.# #.######## # ^iP* #.# #.# #  #.# #.# #.# #.# #.#####.# #.#.....#^i*^i4^it?^i?@3^iJ^i{K,^iN^iP^iP^iP^iU##..# #..##...# ###[.###..##...# .......+...## #^ikV<######.......##..### #....... ..# ###...####..#.# #. <)# #.#.......#.# #. ^iW..# #.#.#####.#.# #. ..# #.........# #. ..# #####@###)# #######5 ..#.[.....# #.# #....... ..########## #.# #.###### ..# #.# #.^i{W# ### #.# #.# #.# #.# #.#####.# #.#.....# #.#.###.#^iNX^iK]^i&_( _Found a ring mail.^i^is^i^i^i^i #X^i#^iG$^ih*..# #..##...# #..# #..##...# ## [.#####...# #..............+...## #......<.# ######.......##..### #..' ^i*# ###...####..#.# #..# # #.#.......#.# #..# # #.#.#####.#.# #..# ^i@+# #......@..# #........7.5 (2 # ####.###)# ########## # #.[.....# #.# #......... # ######### #.# #.######## ^i+##.# #.##.#####.##.#.....#^iI,^iL1^i2^i3^i^i,^i,^imX^i D  You see here a +0 quarterstaff.^i ^i! _^ih"^iM&###..##...# #.......+...## #......<.### ^i&.####.##..### #..'  ###...####..#.# #..## #.#.......#.# #..#  #.#.#####.#.# #..#  #.........# #..#  ^i '#####.###)# ########### #.[.....# #@# #...30.5 (3 ######### #.# #. #.# #.#  #.# #.^iJ'# #.# #.#####.##.#.....##.#.###.##.#.# ###^i'^i*^i+^i`I^ie^i g^ig^ik^ivD  You see here a +0 quarterstaff.^ix^ix _^iy^iK|^i},^i^i^iB,^il^iՆ^ix^i^i͉^i^i^iz^ia^iF^i^ir^i^i^ia^iԖ^i^i.^iP^iؚ^i4^iʜ^iϞ^iG^i^iA  You see here a +0 ring mail.^iд^i _^iU^i*^i^i#^i^i^i^i^i2^i^ii^i,^iB^iv^iq^iJ^i^i^in^i^i3^i^i^i,^i^i^i,^i^i1^iP^i^iW^i|^i,^i^i^i^i^i^i#^i^i^iC,^i^i^i:^i^i^ie^i^i !^i3...# # ########.########.###.# ###########.# ......... .# #.........#.# # ....##.#.# # #.........#.# #. ##.....#.# #.).......#.# #. ..#.#..# # #.........#.# #. #.#.#..# # #.........#.# #. ....#..# #.##......>..#.. .####..# #.)..@########.#....'56.5 (26.0) .......# #...........##.#.####. .####.## #.####..###.##....###. ....#.# .= #..# #........##. .##.#.# ########..[^i533m# #........##. ......# #......[.###........##.  .##.### #...................+..  .##.####.##......######.......##.  .........##......# ###...####. ^iM:^iY;,7.5 (27^i^i|; _Found a stone staircase leading down.^i>G3^ieJ^iaU^in[B^i\^i^^i_^ia^i]c^ie^i?f^ig^i_j^il^iLm^in^i0q^is^it^iu^i9x^i=z^iz^iH|^i~^i ,^i]^i1^iN^i##.#.# #.##.........#.# ##.####.....#.# #.##.).......#.# #.#..# # #.##.........#.# #.#..# #.##.........#.# ^i.#.##....#..# #.##......>..#.##  #.##.####..# #.)...########.  #.##.......# #...........##.  #.##.####.######.####..###.##..  #.......#.##...@.# #..# #.....65.5 (8.0)  ####.##.#.##.########..# #.....  ..........# #......[.###.....  #....##.### #........  #....##.####.##......######....  #............##......# ###..  #######.#######....<)# #.# #.# #......# #. #.#######......# #.^i^i^i8 _y - a ring of protection from cold^iU2^iG3^i8^i(:^i#.....##.#.# #.##.#.# .####.....#.# #.##.).......#.# #.#..# # #.##.........#.# #.###.#.#..# #.##.........#.# #.##....#..# #.##......>..#.# #.##.####..# #.)...#.#. ^i#.##.# #.....##.#.# #.##.####.######.####..###.##. #.#.##....@# #..# #. ####.##.#.##.########..# #. .# #......[.###. #....##.### #. #....##.####.##......######. #.##......# ###...# #.#....<)# #.#.#.# #......# #.#.##.#......# #.#.^i9^6.5 (1^i9 WM#..... . ..#.....##.... #.####.....#.)... .....# #.##.....#.##.........#.# ...##......>..#.#######^i: F)...########.#........# #...........##.#.###.####.######@####..###.## #..........# ####.##.#.##.########..# ..........# #......[.###.......^i;B ^iB &7^iF ^iG ^iő ^i ^i ^i ^i ^i ^i X^i> ^i ^i ^iY ^i< ^i4 ^i9 ^i ^i' ^i ^i B^i ^i ^iz ^i ^im ^i ,^iL ^i ^i ^i n^iE ^i` ^i ,^i ^it ^i ^i ^i ^i X^iv ^i! ^i ^iX ^iN ^i ,^i ^i ^i ^iy ^i7 ^i ^i ,^i ^i^is^i^i^i^i^iy^i ^i~ ^i ^i# ^i^i^ix,^i<^i"^i^i^i^i^i^i^ih^iZ^i8^i^i^i"R  There is a fountain of clear blue water here.^iJ#^i# _^ih$^i%^i,X^i!-,^ir.^i,0^i1,^i2^i4^i5,^i6^iJ:^iE,^iF^iH^iI,^iK^iL^i N,^iN^i?P^iR,^iS^iU^iV^iOW^iW^iY^iZ^i([^i[^i]^i^,^iH`^i)f^i g^itg^ig^ij^ik^ik^il^in^ip,^ip^ir^is^i0t^it^imv^iw^i#x^ix^iz^i{^i(|^i|^i~^i'^i^i߀^i^i^iL^i^iЄ^i^ig,^ik^i^iy^iĈ^i^iI^i^i^iދ^iN^i^i^i^i{B^i^i^i2^i{^i(^iɑ^iV^i^i^i^i&^i^i^iϗ^i#^i^i^i^i^iu^iRR  There is a stone staircase leading down here.^i^iX _^i^ij^io^i˩^iN^i_^i^iD^i<^io^i^i^i^i&^i^ia^i^i^i#^i^im^i^iQ,^i^i^i,^i^iX^i7B^i^ix^i,^i^i^i^i^i,^i@  There is an open door here.^i^i _^i^i^i,^i^i^i9,^i^iX^in^i^iq^iH@  There is an open door here.^i^i5 _^i2^i^id^i^iL^i8^iH^i^i7^i^i^i\^i^i^i ^i{ ,^iI ^i6^i,^iZ^i^i^i$^i/^iI^i^iD^i^i,^iL^i^i^io^i^i ^i "^i"^i"^iA%^iw&^i&^i'^i)^i"+^i+^i-,^i-^i.^i[/^i!0^i1^iH2^i2^i63^i4^i5^i96^i6^i8^i9^i-:^i:^i<^i=,^i>^i?^i@^iKA^iA^i^iR^i^i/^i^i^i^id^i^i^B^i.^iR^i^iO^i^i^i}^i^i^i^iX^i^iT^iA^i^i#^iR%^is&^i'^i'^il)^i.^i0^i0^iU1^i1^i3^i3^i=4^i4^i_7,^i7^i]   ####.####.....#.#.#  #.......#.#..#.#.#  #.#.###.#.#..#.#.#  #.#.##....#..#.#.#  #.#.##.####..#.#.#  #.#.##.......#...  #.#.##.####.######  #.#.......#.##....^i7_  ##.#.##.###568.5 (101.0)  #...........##.##  ###....##.####.##  #....##.####.##  #......##  #######.#######  #.# #.  #.#######  #......... _You now have 374 gold pieces (gained 13).^i)`^ie^ifE _Done exploring.^im ^in 3^i 7.....#..................^i X.....0.0)^i ^i E _Done exploring.^iml^im3^i _^i  #.#.###.#.#..# #.#.##.# #.#.##.####..#.#.#.) #.#.##.......#...#.. #.#.##.####.##### #.#.......#.##.. #.####.##.#.##. #...........##.## ###@...##.####.##...70.5 (2 ##.####.##.. ............##.. #######.#######..  #.# #..  #.#######.. #.......... #########..  #^i^i^i4^iy&^i'^i,^i,^in-^i-^i^.^i45 #.#.##.####..#.#.#.)... #.#.##....#..... #.#.##.####.######.#### #.#.......#.##.....# # #.####.##.#.## #...........#. ###....##.####.##......^i5L #....##.####.##... #...@........##...3.5 (3 #######.#######....<)  #.# #...  #.#######... #........... #########...  #  #...^iw6P #######^i6^i<^i|=^i^i3^i^i^iF^i,^ip^i0^i^i^i%^i^ipS #.#.##.####.######.####..# #.#.......#.##.....# #..# #.###.##.. #.....#^iU.[. ###....##.####.##......... #....##.####.##......### #............##......#  #######.#######....<)#  ^i/ #@# #......# 7.5 (4  #.#######......#  ^i#..............#  #########......#  ##  #......# ########^i^i^i^i3^i^i;^in^i^i^i^i^i^iS^i*^i^i^i^i^i ^ie^i^i,^i=^iz^i^i<^i^i^ip^i^i^i^i^iV^i^i^i7^i^i^i^i,^i8^i^i^i@^i^i^i^i<^ir^ii.##....#..#.#.#.##......>..#.### .##.####..#.#.#.)...########.#... .##.......#...#...........##.#.# .##.####.######.####..###.##... .......#.##.....# #..# # ^ib###.##.#.##.########..# #........ .........##.##......[.###........ ....##.####.##................... ....##.####.##..@...######.......90.5 (13.0) ............##......# ###...## ######.#######....<)# #.#... #.# #......# #.#.## #.#######......# #.#... #..............# #.####^iu #########......# #.[... #......####### #......#^i^il ^iT ^iy ^i ^i ^i ^ie ,^i ^i$ ^i% ^i>2 ^iB6 ^i9 ,^i; ^i@ B^iB ^iD ^iJ ^iVK ^iL ^iN ^iQ ^i!R ^iS ^iU ^iX ^iX ^iZ ^i[ ^i] ^i^ ^i__ ^ij E.#.#.#.##.........#.# #..)#.. ..#.#.#.##......>..#....# ..#.#.#.)...########.#....'...#.. ..#...#...........##.#.####...## .######.####..###.##....###...# ^i l Z.##.....# #..# #........##...# ##.########..# #........##...# ##.##......[.#####...# ###.##..........@........+...## 8.5 (8.0) ###.##......######.......##..### ....##......# ###...####..#.# ######....<)# #.#.......#.#......# #.#.#####.#.# ######......# #.#.........# ............# #.#####.###)# ######......# #.[.....# #.#^i m #......# [34m######### #.#^it ^iu ^i!3^i#^i1^i#6^iE;^i+?^iEB^iG^iJ^iK^i6L^iM^iO^iP^ivQ^inR^iU^iV^iW^iW^ioY^iZ^iD[^i0\^i,^^i_^i`^i0a^iefB^if^iQn##.........#.# #..)#.....##. ##......>..#.######...#.....##. )...########.#....'...#.....##.........##.#.####...########... ####..###.##....###...# #... # #..# #........##...# #... ####..# #........##...# ###... .^iyoZ...[.###........##...# #..... .........+...## #.....606 ....######.......##..### #..... ###...####..#.# #..... ..<)# #.#.......#.# #..... ....# #.#.#####.#.# #..... ....# #.#.........# #..... # #.#####.###)# ######  ....# #.[.....# #.# #.....  ....# ######### #.# #.#### ^iLp^iw^ibx^i^i^ig^i^i ^i!^i&M _You open the door.^i`'^i'^i)^i,@  There is an open door here.^i.^iv/ _^i0^i2^i 5^i5^i6^i8^i}:^i;^i'<^iG.......#.# #...#.....##.... .......#.# #..)#.....##.... ....>..#.######...#.....##.... ########.#....'...#.....##.... ......##.#.####...########.... ..###.##....###...# #.... ..# #........##...# #....# #........##...# ###.. [.###........##.@.# #....11.5 (5.........'...## #......<.# ######.......##..### #........' # ###...####..#.# #........# # #.#.......#.# #........# # #.#.#####.#.# #........# # #.#.........# #........ #^iHZ[39;49m #.#####.###)# ########## # #.[.....# #.# #.........^iJ^iK^i% ^i' ^i' ^i4 ^ip6 ^i7 ^i: ^i; ^i< ^i= ^i> ^iA ^iM ,^i=P ^iS ^iqV ^iW ^i?X ^i[ ^i^ ^i^ ^i_ ^ib ^i3e ^ie ^i+g ^ii ^ik ^isl ^im ^iKp $  Things that are here:^i`s ;  a +0 dagger; a +0 robe^i@u ^iu  _^ipw ^iy ^i| ,^i ~ ^i: W  Items here: )) [[.^i ^i  _^ib ^io ^i; ^i ^iL ^i ^i ^ij ^i ^i{ ^iÛ ^iX ^iJ ^i ^iP ^i ^ig ^i ^i8 ,^i ^i ^i ^i9 ^iI ^i >......##..........#... ###.########..........##...###.# ^iz ###.# ###..........##.#####+# ..#.# #................#.# #...#.....##......# #.))#.....##......# #...#.....##.......[^i .# #..)#.....##..... ..#.######...#..@..##...27.5 (16.0) ###.#....'...#.....##...... .##.#.####...########...^i[ . .##....###...# #.... ........##...# #.... ........##...# ###.... ........##...# #...... ........'...## #......<. #^iӴ ^.......##..### #........'....#^i< ^i߻ ^i ^i ^i ^im ^i ^i ^i ^i ,^iE ^i! ^i- ^i ^i ^iz ^i ^i ^i= ^i ^i ^i ^i ^i ^i ^i2 ,^i ^i- ^i ^i ^i[ ^i ^i ..##.....#####.#.# .....##........#.#.#### .....###.......##.#.# ...# #..........##.#.####...###................##.#....#^i ....##................##.####.#....##...............###.####.#....##..........#.. ########........@.##...###.#.##.#34.5 (7.0) ###..........##.#####+#.##.# # #...............#.# # #...#.....##.....# # #.))#.....##.......+ # #...#.....##.......[.....### # #..)#.....##....... ######...#.....##.............###'...#.....##.....#^i ^i\ ^i ^i^i^i^i^i^i ^i,^i5^i^i^i^i/^i^ir^ik^i^it^i^it^i^i?^i^i^i ^ig!^ib"^i4$^i%,^i&^i-..# #.#.<.#### ..# #.#.........)#.# ..# #.#............# ###.#### #.#............# ###.#######+#............####### .^i-D##.............######........... .##............#.######### .##.....#####.#.## .##........#.#.#####.# ^i7/41 .###......##.#.# #.# .# #..^iT0'.....##.#.#####†# .###................##.#....##.# ..##................##.####.##.# ..##...............###.####.##.#  ..##..........#.........# ..........##...###.#.##.####   ###..........##.#####+#.##.##### ^i0^i@7^i08^i8I^iDB^iIB^iMn^ilO,^iQB^iX~# #.#.......<.#### #.## #.#.........)#.# #.## #.#....# #.## #.#....# #.#####+#....#########.# .....######....# ..........#.#### ..#####.#.#.......# ......@#.#.#####.# 5.5 (4...##.#.# #.# ...##.#.#####†# ...#^i[Y...#...###.####.##.#..#.........# ..........##...###.#.##.#### ....##.#####+#.##.######^iZ^il^im^i+ ^i? ^i ^i ^iX ^iM B^i ^iw ^i ^i ^i ^i ^i ^i ^i ,^i$ ^i " ^i# ^i% ,^i& ^iU) ^i) ^i* ^i, ^i. ,^i / ^i@0 ^iI1 ^i1 ^i~2 ^io4 ^i5 ^i 6 ^i6 ^i8 ^i9 ^im: ^i ; ^i= ^i= ^ia> ^i> ^i? ^io@ ^i@ ^i!A ^iA ^iB ^iC ^iC ^iD ^iD ^i`E ^iE ^iRG ^iH ^iI ^iI ^iJ ^iL ^iL ^i(M ^iM ^iTN ^iN ,^i^O ^iO ,^i/P ^iP ^i Q ^icQ ,^iU ...##.#.# #.#  ...##.#.#####†#  ...##.#....##.#  ......##.####.##.#  .....###.####.##.#  #................#  ##...###.#.##.####  ##.#####+#.##.######  ^iV ...#.#.@>.#  64.5 (19.0)...#....#.#  ...+....#.#  [.....####.#.###  ........#...#  ...########.#   ...# #.#   ..# #.#   ..# #.#   ^iV ,^ijY ^ipZ ^i ^i 3^ix ^i! ^i% ^iv' ^i) ^i) ^i=* ^im, ^i- ^i^- ^i&. ^it/ ^i0 ^iS1 ^ij2 ^i3 ^i_5 ^i5 ^i6 ^i7 ^ie9 ^i9 ^i: ^im< ^i= ^i$> ^i> ^ivE ........#.############# ...#####.#.#.......# .........#.#.#####.# ........##.#.# ........##.#.#####†# ............##.#....##.# ^i-F ............##.####.##.# ...........###.####.##.# #.........@......# 72.5 (8.0)##...###.#.##.#### ##.#####+#.##.###### ............#.#..>.# ##.#....#.# ##......+....#.# ##^iF #[.....####.#.### ##...........#...# ##......########.# ^iqG ^i`L ^iM ^i] 3^i_ ^ig ^iIi ^i}n ^io ^ip ^iq ,^i_s ^iYt ^i ^iT ^i\ ^i ,^i ^i2 ^iП ,^i ^iܡ ^i ^iq ^i ^iڤ ^i1 ^iJ ^i ^i #.#### #.#............# #. #.#######+#.....########. #.....######............. #..........#.############ #....#####.#.#.......# #..........#.#.#####.# ##.........##.#.#  #.......##.#.#####†# ##......##.#....##.# 80 ##................##.####.##.# ##...............###.####.##.# ##...#................# ##..........##...###.#.##.#### ##..........##.#####+#.##.######..............#.#..>.#.....##.............#....#.#))#.....##......+....#.#[4^i @0m^i^i^i^iA^i^i^iX^i%^i^i^i^iT ^i#"^iW$^i$^i%^i'^i)^i?*^ir+^i,^iO.^i.^i/^i6% #.......# #.#.<.####  #.......# #.#.........)#.#  #.......# #.#............#  ####.#### #.#............# ^i86######.#######+#.....### .....##.######....... .....##.......#.###### .....##.#####.#.#..... .....##........#.#.####6.5 (6 .....###........##. .....# #........##.#.#### .....###................##.#....# ......##................##.####.# ......##...............###.####.# ##..........#..............^i9_  ########..........##...###.#.##.#  # ###...##.#####+#.##.# ^i;B^iԻ^iܼ^ip^iB^imB^i2,^iy^i^i?^i^iQ^i^iD^i^i^i ^i^iW^iM^iu^i^ip^i>_ #.#######........#### #.# #.#.......##. ####'#### #.#........## #.......# #.#.<.# #.......# #.#...) #.......# #.#... ####.#### #.#.......... #############.#######+#...........##.######.^iW192......##.......#.......##.#####.#.......##.......#......###......##......# #.......##......###.....## ............##................##. ............##...............###.^i^is^i,^iG^iZ^iP^iɺ^iI^i^^i<,^iX^i^i^i^i^i^i^iJ^i˻^i,^i^i& #.#<#.##....... # #...#.##...... # ######.##...... # #......##....... #^iY# #.#######. # #.# #.# # ####'#### #.# # #.......# #.# # #.@.....# #.#....8 # #.......# #.#.... # ####.#### #.#.... # ################.#######+#.... ^iC# #.....##.......## # #.....##........ ###.....##......#....##......^iEB.. ##....###...^i^i^i\^i;^i<^inA^iiB^iw ^iI   There is an open door here. _^i? ^i ^i ^iL ^i ^i ^i> ,^iz ^i ^ir ^i ^i ^i ^i ^i/ ^i ^iI ^i ^i8 ^i ^i ^i ^i ^i ^i ^i ^ig ^ia ^i ^i ^i ^iS ^i ^iH ^i ^i ^i ^i ^iU ^i ^id ^i ^iK ^i ^ig ^i ^i> ^i ^iY ^i ^iX ^ij ^i ,^i$ ^i ^i[ ^i ^i! ^i^ ,^i B^ic ,^i ^ix ^il B^i ^i ^i. ^i ^i ^i ^i3 ,^i P  There is a stone staircase leading up here.^i ^i  _^i ^i #.#...##.#  #........##### ^i= a #.#.#........#  #.#.#.##.###.#  #.#.#....# #.#  #.#.#.#### #.###### ^i #.#.#.######.....## #.#<#.##........### #.@.#.##.......##.#722.5 (24.0) ^i Z######.##......##_.' #......##.......##.# #.#######........### #.# #.#^i4  ####'#### #.## #.......# #.#.<. ^i #.......# #.# #.......# #.#^i ^i ^i' ^iՒ#.#.####.# #.#...##.# #........##### #.#.#........# #.#.#.##.###.# #.#.#....# #.# #.#.#.#### #.######.#.#.######.#.#@#.##.##...#.##..#.^ii######.##......##_.'.#......##.##.#.#.#######........## #.# #.#.##.####'#### #.#.###.......# #.#.<.##.# #.#.)^iؙ^i{13.5 (1.0)^i^ia _There is a stone staircase leading up here.^i^iFA stone staircase leading up. ^iA staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.^iu=^iBD#.#.####.#bronnyjavo the Carver#.#...##.#Merfolk of Okawaru ......#........#####Health: 65/65 ========================#.#.#........#Magic: 9/9========================#.#.#.##.###.#AC: 6Str: 16#.#.#....# #.# # EV: 22Int: 8^iE#.#.#.#### #.####### SH: 0Dex: 26#.#.#.######.....##. XL:  9 Next: 66% Place: Dungeon:8#.#@#.##........#### Noise: ---------  Time: 6723.5 (1.0)#...#.##.......##.#. p) +7 Throatcutter {drain, coup de grace} ######.##......##_.'. Throw: 3 javelins#......##.......##.#.#.#######........#####.# #.#.......##. ####'#### #.#........## #.......# #.#.......<.# #.......# #.#.........) Things that are here: _a +0 dagger; a +0 robe _Items here: )) [[. _There is an open door here. _There is a stone staircase leading up here. _There is a stone staircase leading up here.^iJ^i~K^iO^ihT^iX-4 _^ieY^i  You climb upwards.  You hear the roar of battle.^i/  --more--^i 7  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!^iK#.##~.....#.######.#  )~≈~~.....#........#  ..).......#..#######  ....)........# ....)<######.# #####  ######.......# #...#  ^i;######.#########.#.#  .....#.#...#.......#  ................@###  .#...#...#.###....#  .#...........#.#..###  .#.#.#####)#........#  ##+#.......###....#.#  ....######## #....#.#  <...# ###..#.#  ........ #.##.#  ^i.....#.. #. #....#  ^i"-6.0 (2.5^i&+^i,B _The walls and floor vibrate strangely for a moment.^iw/c _There is a stone staircase leading down here.^iVA^i7B^i1^iz^i+#.##~.....#.######.# ~)~≈~~.....#.# .).#..# .).# .)<######.# ##### #.# #...# #.#########.#.# #.....#.#...#.# >### #.#...#...#.###....# #.#.#.#..### .#.#.#####)#........# #+#.###....#.# ^iX}.# #....#.# .<...# ###..#.# . #.##.# .#.. #. #....# ^iT^i47.0 (1.0 _^i^i^i ~##.##~.....#.######.# ~)~≈~~.....#.# .).#..# .).# .)<######.# ##### #.# #...#  #.#########.#.# #.....#.#...#.# .>### #.#...#...#.###....#  #.#.#.#..###  ..#.#.#####)#........# #+#^i .###....#.# .# #....#.# .<...# ###..#.# . #.##.# .#.. #. #....# ^i ^i &8^i ^i ^i^i3^i^i!^iB^i^i,^i^i^ir^i(^i^i&^i^i^iv^i,^i[^i^i^iP^i^i ^i ^iR ^i ^i ^i ^i ^i ^i ^i ,^if ^i ^i ^i@ ^i= ^i#  #..~#...#≈.....# ######  ##..~#.∩.#~.....#####....#  ###...~#...#~.....#.....##.#  #.....~##.##~.....#.######.#  #.###.~~)~≈~~.....#........#  #. #.....).......#..####### . #.......)........#  ......)<######.# #####  ##############.@.....# #...# 30.0)^iv$ ...# #######.#########.#.# ......###.....#.#...#.......# .........................>### .....####.#...#...#.###....# ###### #.#...........#.#..### ..#.#.#####[#........# ###+#######+#.......###....#.# #......######## #....#.#^i&% ^i* ^i, ^iB3^iD^i`M^iP^i'U,^iV^iY,^i\^i`P  There is a stone staircase leading up here.^i#d^id _^ig^ip #..~#####~.....#  #..~#...#≈.....# ###### ##..~#.∩.#~.....#####....# ###...~#...#~.....#.....##.# #.....~##.##~.....#.######.# #.###.~~)~≈~~.....#........#^iNr #. #.....).......#..####### #. #.......)........#  #...........@<######.# #####41.0 (3.0)  ##############.......# #...# #####....# #######.#########.#.####.....#.#...#.......#.......................>### ........####.#...#...#.###....# ######### #.#...........#.#..###  # ..#.#.#####[#........#  # ###+#######+#.......###....#.# ^iDs^iy^i|N _You see here a +0 spear.^i bI^ig^ij^im: _^iNp^ir^i0s^it^i{ #..~#####~.....# #..~#...#≈.....# ##### ##..~#.∩.#~.....#####....^i|Z ###...~#...#~.....#.....##. #.....~##.##~.....#.######. #.###.~~)~≈~~.....#.. #. #.....).......#..###### #. ##.......)..# #.)<######.# ####3.0 (2 ##.......# #...##....# #######.#########.#...###.....#.#...#.........>##..####.#...#...#.###....### #.#..#.#.. ###^i} ..#.#.#####[#. ..# ###+#######+#.......###...^if~^i^i  #..~~~~≈~~.....# #..~#####~.....#  #..~#...#≈.....# #### ##..~#.∩.#~.....#####.. ###...~#...#~.....#.....## #.....~##.##~.....#.###### #.###.~~)~≈~~.....#....... #. #.....).#..#####^i]  #. ##....@..)........#  #...........)<######.# ### ##############.......# #. ########....# #######.#########.####.....#.#...#...........................> ...........####.#...#...#.###.... .########### #.#...........#.# +### ..#.#.#####[#......^i> ^i +4.0 (1^i ^i2 ^i3^iʚ^i ^i^iB^i@X  Your legs become a tail as you dive into the water.^i 5 27  Water ^i^i5e #####....##............#..~~~~≈~~.....#  #..~#####~.....#  #..~#...#≈.....# ##^i ##..~#.∩.#~.....#####...##...~#...#~.##....~##.##~####.~~)@≈~~.....#.......5.6 (1.6 #.....).......#..##. ##.......). #...........)<######.# ### Water ##############.......# #..# ^iӺ0^i^iA _Your +0 pair of boots melds into your body.^i2 k  ^i_4 ^i> ^iP ^iQ N622 ^iU ^iW  ^iX L_Your +0 pair of boots unmelds from your body.^iZ ^id[ ^i\ ^i_c  ########## #^i^d t #####....#........~~~≈~~  #..~#####~.....#  #..~#...#≈.....# ## ##..~#.∩.#~.....#####...##...~#.@.#~....##7.6 (2.0....~##.##~.....#.####.~~)~≈~~.....#.......#. #.....).......#..######. ##.......)........#...### ##. .##^ie ^ibo ^iM#########  #####^i0#........~~~≈~####~  ..#≈ #### ######...##...~#...........~##.#########.###.~~)~≈~~.....#..........)....###..#^i^i +8.6 (1^i^i c _There is an empty arch of ancient stone here.^i>8An empty arch of ancient stone. A stone archway that seems to lead to nowhere in particular. You are here.^i>^ibronnyjavo the Carver###########Merfolk of Okawaru ......#.........#Health: 65/65 ========================#####.........#Magic: 9/9========================##.............#AC: 6^iStr: 16#..~~~~≈~~.....#EV: 22Int: 8#..~#####~.....#SH: 0Dex: 26#..~#...#≈.....# #### XL:  9 Next: 66% Place: Dungeon:7##..~#.@.#~.....#####... Noise: ---------  Time: 6748.6 (1.0)###...~#...#~.....#.....## p) +7 Throatcutter {drain, coup de grace} #.....~##.##~.....#.###### Throw: 3 javelins#.###.~~)~≈~~.....#.......#. #.....).......#..######. ##.......)........##...........)<######.# ### ##############.......# #..  ########....# #######.#########.#  _There is a stone staircase leading up here. ^i _You see here a +0 spear.  Your legs become a tail as you dive into the water. _Your +0 pair of boots melds into your body. _Your +0 pair of boots unmelds from your body. _There is an empty arch of ancient stone here.^i^i^iB^i$^iD4^id:^iO# #.# #####.# ##.# #..~~~~≈~~.....# #..~#####~.....# #..~#...#≈.....# ###..~#.∩@#~.....#####.###...~#...#~.....#.....##.#.....~##.##~.....#.######.#.###.~~)~≈~~.....#.#. #.....).#..##. ##.......).# #...........)<######.# ###############.# #.....# #.#.#.9 _^i^iHs^itAn empty arch of ancient stone. A stone archway that seems to lead to nowhere in particular.^i4^i:]bronnyjavo the Carver###########Merfolk of Okawaru ......#.........#Health: 65/65 ========================#####.........#^i~;Magic: 9/9========================##.............#AC: 6Str: 16#..~~~~≈~~.....#EV: 22Int: 8#..~#####~.....#SH: 0Dex: 26#..~#...#≈.....# ##### XL:  9 Next: 66% Place: Dungeon:7##..~#.∩@#~.....#####.... Noise: ---------  Time: 6749.6 (1.0)###...~#...#~.....#.....##. p) +7 Throatcutter {drain, coup de grace} #.....~##.##~.....#.######. Throw: 3 javelins#.###.~~)~≈~~.....#........#. #.....).......#..#######. ##.......)........##...........)<######.# #### ##############.......# #...  ^i;#######....# #######.#########.#.  _There is a stone staircase leading up here. _You see here a +0 spear.  Your legs become a tail as you dive into the water. _Your +0 pair of boots melds into your body. _Your +0 pair of boots unmelds from your body. _There is an empty arch of ancient stone here.^i@^iA^iF^i)G^i_# # #.# #####.# ##.# #..~~~~≈~~.....# #..~#####~.....# #..~#...#≈.....#  ##..~#.@.#~.....##### ###...~#...#~.....#.....## #.....~##.##~.....#.###### #.###.~~)~≈~~.....# #. #.....).#.. #. ##.......).# #...........)<######.#  ##############^i~a.# ##....# #.#.#^i h^ih'50^iRn^i4qc _There is an empty arch of ancient stone here.^i*I^i/^it1^i5: _^i6^iZ8^i8^i$:^i<^i@  Your legs become a tail as you dive into the water.5 27  Water ^iB^iJOP _Your +0 pair of boots melds into your body.^iT^iTN622 ^i\ _Your +0 pair of boots unmelds from your body.  You see here a +0 spear.^if_^iB` _^ia^i b^ivc^ic^id^i1lN#..~#####~.....##..~#...#≈.....# #######..~#.∩.#~.....#####....###...~#...#~.....#.....##.#.....~##.##~.....#.######.#.###.~~)~≈~~.....#........^ilM#. #.....).......#..#######. ##.......)........# #.........@.)<######.# ####6.2 (5.6##############.......# #... #######....# #######.#########.#. ...........###.....#.# .......................> ..........####.#...#...#.###....# ########### #.#...........#.#.. ### ..#.#.#####[#..... ..# ###+#######+#.......###...^i=m^iq^ir^iw^ix^iy^iI^iЃ^iJ,^i$^i_^i݊^iJ^i=  You see here a +0 spear.^i^i _^ie^iP  There is a stone staircase leading up here.^i^i _^i9^i^i^iT^iء^iդ^i^i ^i8^i^i.^i^i^iծ^iͰ,^i%^i^i^i^i^iH.....~##.##~.....#.######.# .###.~~)~≈~~.....#........# . #.....).......#..####### . ##.......)........# ...........)<######.# ##### #############.......# #...# ....# #######.#########.#.# ....###.....#.#...## .........@......>### ^i65.2 (9.0 ...####.#...#...#.###....#  #.#...........#.#..###  ..#.#.#####[#........# #+#######+#.###....#.#.######## #....#.# .......<...# ###..#.# ............... #.##.#..........#.. #. #....#^ie^iW^i^i\ ^i] ^i^ ^ig ^ii ^iEj ^iun ,^izp ^iq ^iq ^ins ^it ^iqu ^iv ^iuw ^ix ^iey ^iy ^i8{ ^i| ^i`} ^i~ ^iT ^i ^i ,^iE ##.##~.....#.######.#  ~)~≈~~.....#........#  ...).......#..#######  .....)........#  )<######.# #####  .......# #...#  #######.#########.#.#  #.....#.#...#.......#  ......@>###  71.2 (6 #.#...#...#.###....#  #.#...........#.#..###  ..#.#.#####[#........#  #^i ##+#.......###....#.#  ######## #....#.#    .<...# ###..#.#    #.##.#   #.. #. #....#   ^iZ ^i ^i [.##~.....#.######.#  )~≈~~.....#.#  ).#..#  ).#  )<######.# #####  .# #...#  ^i .#########.#.#  .....#.#...#.#  ......@###  .#...#...#.###....#  .#.#.#..###  .#.#.#####[#........#  +#.###....#.#  # #....#.#  <...# ###..#.#   #.##.#  #.. #. #....#  ^i ^i +2.2 (1^i ^i c _There is a stone staircase leading down here.^iJA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.^iN#.##~.....#.######.#  bronnyjavo the Carver )~≈~~.....#........#  Merfolk of Okawaru ...... ..).......#..#######  Health: 65/65 ======================== ....)........#  Magic: 9/9======================== ....)<######.# #####  AC: 6Str: 16 ######.......# #...#  EV: 22Int: 8 ######.#########.#.#  SH: 0Dex: 26 .....#.#...#.......#  XL:  9 Next: 66% Place: Dungeon:7 ................@###  Noise: ---------  Time: 6772.2 (1.0) .#...#...#.###....# [4^i~Q 0m p) +7 Throatcutter {drain, coup de grace} .#...........#.#..###  Throw: 3 javelins .#.#.#####[#........# ##+#.......###....#.# ....######## #....#.#   <...####..#.#   ........#.##.#   .....#.. #. #....#   _Your +0 pair of boots melds into your body. _Your +0 pair of boots unmelds from your body. _You see here a +0 spear. _You see here a +0 spear. _There is a stone staircase leading up here. _There is a stone staircase leading down here.^i2\^i]nA stone staircase leading down. A staircase leading further down. ^i^While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.^i?^iIb#.##~.....#.######.#  bronnyjavo the Carver )~≈~~.....#........#  Merfolk of Okawaru ...... ..).......#..#######  Health: 65/65 ======================== ....)........#  Magic: 9/9======================== ....)<######.# #####  AC: 6^iCKStr: 16 ######.......# #...#  EV: 22Int: 8 ######.#########.#.#  SH: 0Dex: 26 .....#.#...#.......#  XL:  9 Next: 66% Place: Dungeon:7 ................@###  Noise: ---------  Time: 6772.2 (0.0) .#...#...#.###....#  p) +7 Throatcutter {drain, coup de grace} .#...........#.#..###  Throw: 3 javelins .#.#.#####[#........# ##+#.......###....#.# ....######## #....#.#   <...####..#.#  [40^iKPm ........#.##.#   .....#.. #. #....#   _Your +0 pair of boots melds into your body. _Your +0 pair of boots unmelds from your body. _You see here a +0 spear. _You see here a +0 spear. _There is a stone staircase leading up here. _There is a stone staircase leading down here.^iKS^iS^iZ^ia^if23.2 (1 _^i`i^iId&8^ixl# #.#.####.#  #.#...##.#  #........##### ^iPm #.#.#........#  #.#.#.##.###.#  #.#.#....# #.# # #.#.#.#### #.####### #.#.#.######.....##. #.#@#.##........#### #...#.##.......##.#. ######.##......##_.'. ^imI#......##.......##.#. #.#######........#### #.# #.#.......##. ####'#### #.#........## ^in#.......# #.#.......<.# #.......# #.#.........)^i-4.7 (2.5^i^i# _You climb downwards.^ia _There is a stone staircase leading up here.^iQ^iR3^i`^ia^iufP _^iog^ih,^ici^ii^ipj,^il^il^i!m,^ipB^iwq^it^inu,^iW<^iB^i^iB^i,^i֞^iqB^i ^i^i,^in^i@  There is an open door here.^i^i:5 _^i^iJB^i? #.#<#.##........## #...#.##.......##. ######.##......##_. #......##.......##. #.#######........##^iܫp #.# #.#.......####'#### #.#........#.......# #...<#....@..# #.#........97.7 (23.0)#.......# #.#.......####.#### #.#....... ###############.#######+#....... .............##......# ^ip,.............##.......... .............##............#####. .............##........... .............###.......#^i^ii^i^i7^i-^iL^i. ^i ^i 3^i, ^i]0 ^i3 ^i4 ^i)6 ^i^7 ^i7 ^iI8 ^i9 ^in; ^i; ^i]< ^i= ^i? ^i? ^i? ^iRA ^iB ,^iC ^iD ^i#F ^iF ^iG ^iVH ^i O ^i6P ^iP ^iFQ ^i|W j#.......# #.#..####.#### #.#....... ###############.#######+#....... .............##.............##### .............##........... .............##............#####. .............##.......... .............###.........# .............# #@........#806.7 (9.0) .............###.........# ..............##.........# ^iX 8..............##.........##>......##..........#...... #######.########..........##...## #######.# ###..........##.#####.# #..........#.# #...#.....##.^i] ^i<^ ^ij^iFk3^ix^i$z^i#~,^iY^iJ^iԃ^i؄^iɉ^i^i,^i3^iI^i,^i^i ^i^iz^iݜ^i^in^i<^i^i;^iE^iR,^i ^i۲^i̴,^i\^iL^i2,^i^i^iy^i^i^i^iV^i^i^i.^i^i{^i^i|^iX^i^i^i2@  There is an open door here.^i)^i _^iJ^i^iB^i^i^i8^i^ik^iE^ip^i^i^i^id^i X^i ^i ^iY ^i^i.^i^i^i'^i^iq^i^i^i^iH^i ^i2 ^i!^i"^it#^i%^i2'^i'^i(^i*^im,^i,^i$.^ih0^i@2,^i3^i6^i7,^il9^i<^i(>,^i?^iB^iD,^i[F^iH^iJ,^iM^iN^iP,^i+R^i7T^iU^iSV^inW^ijY^iZ^i[^i^\^iej..∩.....#..................##. ^ivfs.⌠.⌠###.#####.......>......##. ......#.# ########.########. #.###.#.############.# ###....#.##.........#.# #.. #.#.###.##.........#.# #...#.#.#.#.##.).......#.# #.)[##.#.#.##.........#.# #...#..^if#.#.#.##......@..#.# #..[#..39.7 (33.0)#.#.#.##......>..#.######...#..#.#.#.)...########.#....'...#..#...#...........##.#.####...# .######.####..###.##....###...# ^irg.##.....# #..# #........##...# .##.########..# #........##...###.##......[.###........##...# ###.##...................'...##^i'h^in^in^i G ⌠.⌠###.#####>. ......#.# ########.########. #.###.#.############.# ###. ......#.##............ #.#.##..# ..#.#.#.##.).)[......[...#####...^iZ )...########.#....'...#...........##.#.####...###.##..... ###.##......######.......##..###^i?# ^i# 240.7 (1.0)^i* ^iU- c _There is a stone staircase leading down here.^iF^iHA stone staircase leading down. ^iA staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. ^i#+(>)go down.^iM^ir.⌠.⌠###.#####.......>......##.... bronnyjavo the Carver ......#.# ########.########.... Merfolk of Okawaru ...... #.###.#.############.# ###.... Health: 65/65 ======================== ......#.##.........#.# #...... Magic: 9/9======================== #.#.###.##.........#.# #...#.. AC: 6Str: 16 ..#.#.#.##.).......#.# #.)[#.. EV: 22Int: 8 ..#.#.#.##.........#.# #...#.. SH: 0Dex: 26 ..#.#.#.##.........#.# #..[#.. XL:  9 Next: 66% Place: Dungeon:8 ^i..#.#.#.##......@..#.######...#.. Noise: ---------  Time: 6840.7 (1.0) ..#.#.#.)...########.#....'...#.. p) +7 Throatcutter {drain, coup de grace} ..#...#...........##.#.####...### Throw: 3 javelins .######.####..###.##....###...# .##.....# #..# #........##...# .##.########..# #........##...# .##.##......[.###........##...# ^it###.##...................'...## ###.##......######.......##..### _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.^i^i^i^i=^i-1 _^i3^iC&9^i҉J               ###   #@#   ^it#...#   ###.#   #.#   #.#   ..#    ###        ^iE ^i -3.2 (2.5^i8^ig# _You climb downwards.^ia _There is a stone staircase leading up here.^itX  ## o. ##. .. #.### #.#<# #.@.#  ###.#  #.#  #.#  ..#  ### o   orc (missile, asleep)      ^ipw oo)You encounter an orc. It is wielding a +0 flail and quivering boomerangs.^i{O(((((^iq]....@^i;=^i 4.2 (1.0^i ^i v _The orc throws a boomerang. The boomerang completely misses you.^i @   ###  o.. ##.##  ...   #.###  #@#<#  #...# ###.#  #.#  #.#  ..# ^i A###   ^ir O.o^iN ^i .-5^iJ ^iW ^i:### ... ###o####.###..........##<#...####.#.#.#..###^i>N.o^iFB^iB@-6^iG^iI^iHz )You slash the orc!  You kill the orc!^i݁ R^i8 &7^i f _Okawaru accepts your kill.^i`b    # #.  #.### ^ib [ o...  ###.####.###  #..)@.......  ^ib g#.#.###.####  #.#<#  #...# ^i c  ###.#  #.#  ^iic Qo   orc wizard (asleep)#.#  ..#  ### ^ist ^iEu &8^iz ^i|  ^i| j_You encounter an orc wizard. It is wielding a +0 dagger.^i2R    #  #.  ###.#.######## ....oo.......#  ###@####.###  #..)........ ^i&3#.#.###.#### #.#.#<# # #...# ###.# ^ig3o 2 orc wizards (asleep) #.#  #.# ^i34 ..# ^iE^iAF&9^i`J^iLx _You encounter an orc wizard. It is wielding a +0 dagger.^i*     ##  #.  ####.#.######## .....oo@......# ####o###.####.###  #..)........ ^i #.#.###.####  #.#.#<# # #...# o   orc warrior (asleep)###.# oo 2 orc wizards (asleep) #.#  #.# ^i^i^'50^i{^i:{ _You encounter an orc warrior. It is wielding a +0 hand axe.^icZ  )The helpless orc wizard fails to defend itself.  You slash the orc wizard!  You kill the orc wizard!#   orc wizard81^i` ^ia  ^ia J_Okawaru accepts your kill.^iQ      #### # #.. .####.#.# .o^id.# .####o###.####.### # #..)........  #.#.###.####  #.#.#<#  # #...# ^iS ###.#  #.#  #.#^i ^iƶ^iK&2^i^ie$  Things that are here:^iGL _a +0 dagger; a +0 robe^iYl ) _Okawaru accepts your kill.Things that are here: _a +0 dagger; a +0 robe  The helpless orc wizard fails to defend itself.  You slice the orc wizard!!  You kill the orc wizard!^isr (^iwu .93^iz ^iy| P _Okawaru accepts your kill.^i[ ## #/ #. #. ^i z#.#####  #o#... #.####.#.# #......@).# #.####o###.####.### ^i 5 #.#..).. ..#.#.###.########.#.#<# # #...#^iV   ###.# o   orc (asleep) #.#^i . #.#^i i  You encounter an orc. It is wielding a +0 flail.^i ^i 4^i@ ` _Found a wand of paralysis (3).  Things that are here:^iS L _a +0 dagger; a +0 robe^i(k)Things that are here: _a +0 dagger; a +0 robe  The helpless orc warrior fails to defend itself.  You slash the orc warrior! You drain the orc warrior.  You behead the orc warrior!  You kill the orc warrior!^iB..o   orc (asleep)^i6755.1 (0.9^i^iP _Okawaru accepts your kill.^i  ### #/. #.# #.#  #.##### #o#...  #.####@#.######## #......)).......# #.####)###.####.### #.#..)........ ..#.#.###.########.#.#<## #...####.#  #.#^i oo=6.1 (1.0^i ^i P _The orc barely misses you.^iOg )You slash the orc!^iX(^i7[.-7^iza^icG _You kill the orc!_i__i!_i&,_i&$  Things that are here:_i )^  a +0 flail; an orc corpse_i,_i- __iF/_i}<#/. .#  #@##### -9.1 (2 #)#... #.####.#.######## #......)).......##.####)###.####.###_i@_iEB_iI_iŎ_i^_i,_i_i}_iʡ_i3_ixY #_i###.#/...# 61.#  _i#.##### #)#...#.####.#.########..#_i6_i_i_i_i TM ####...#.####.# #.######.#_i$ _i& _i +2.1 (1_iP _i _ip +3.1 (2_i _i E _e - a wand of paralysis (21) (gained 3 charges)_ic# ####.# #.@..# #.#### #.# #.######)#...#.####.#_iY #.####)# _i_i4+4.1 (1_iO_i_i$ .# .. .# .# .# .#  ####.#  #..@.#  #.####  #.#  #.#####  #)#...  #.####.#.#   #......)).#   #.####)###.####.###   #.#..).   5_i #.#  #.#  ...  #.#  #.#  #.#   #.#  ####@#  #....#  #.#### #.#  #.##### _i #)#...  #.####.#.########  _iH#......)).......#  #.####)###.####.###  _i+_i¦&6_i?_iN_iQ _i _i _i _iJ B_i _i _i _i _i #.#... 8.1 (2 #.####.#....# #.#### # _i _i _i< _iQ5_i5_ie6_i8_i:_iq>X_i>_i:?_iD# #.###.##.########...........#70 #.# ####.# _iE_iI_iK_i.%eM.  # #.# #.##.#######....@......###.##.#####.#.#.# _i,A1.1 (1_i 0_i5_iX ..#  #.#  #.#  #.#  #.#  # #.#  ##.##.#  #.#  ##.##.#####.#  #.#  #.#  #.#  ####.#  #....#  #.####  #.#  _i_iq&2_i_i_i  ..#  #.#  #.#  #.#  #.#  # #.#  ##.##.#  #.#  ##.##.#####.#  #.#  #.#  #.#  ####.#  #....#  #.####  #.#  _i _i9 _i^ 3_i _i _i  ..#  #.#  #.#  #.#  #.#  # #.#  ##.##.#  #.#  ##.##.#####.#  #.#  #.#  #.#  ####.#  #....#  #.####  #.#  _i _i[ &4_i= _iQ _id ..#  #.#  #.#  #.#  #.#  # #.#  ##.##.#  #.#  ##.##.#####.#  #.# # #.#  #.#  ####.#  #....#  #.####  #.#  _i_i!&5_iO_i_i- ..#  #.#  #.#  #.#  #.#  # #.#  ##.##.#  #.#  ##.##.#####.#  #.# .#  #.# .# #.# .# ####.# .# #....# .# #.#### .# #.#  6_i4B ..#  #.#  #.#  #.#  #.#  # #.#  ##.##.#  #.#  ##.##.#####.#  #.# #.#  #.# #.#  _iC/#.# #.#  ####.# #.#  #....# #.#  #.#### #.#  #.#  _i[H_iH&7_iL_iN_i _i _i _i _iM _i n_iP _i E#.#####.##.########...........##.#####. #.# #9.1 (2 #.# #.##.##### #.# _i'  #)#...  _i _i= _i _i_i_i_i_i9X_i ,_i͌_ic###.##.########...........###. #.# # #.# 81####..._i..##.####.#.########  #......)).......#  _i_iO_iB _i5 _i _i  _iH _iX _i _i _i _i###.##.########...........#. #.# # #.# ####...3.####  _ii2  #.####)###.####.###   #.#..)........    _i  _i _i@#...........#. #.# # #.# ####....#### 5#)#... .#..#.#.###.####   ####.#.#<#   _i1< _i= _i= _i? _iB, _iHn _ikMq #.# # _icNP #.# ####....#### ######)#.......7  #.####.#.########......)).......## #...#  ###.#   _i/V3 _i(U  _iU  _iV  _iTc  _ie  _ij B _im  _im  _in  _iqo  _i1s , _iy , _iz  _ijz  _i%{  _i?|  _i}  _iH~  _i~  _i  _i  _i  _i>  _iO  _i  _iZ  _i܃  _i  _i  _i  _iA  _i"  _iI  _i  _i  _i  _i]  _i  _i  _i݌  _iэ  _i , _iV  _it  _iԐ  _i  _ii  _i  _iJ  _i  _i\  _i  _iۖ  _ic  _i>  _i  _i  _iG  _i  _i  _i:  _ip  _iԞ  _i  _i  _iU  _iܫ ) ..#  ## #.#  .. #.#  #. #.#  #. #.#  #. #.#  ##.##.#######  #..@........# 904.1 (17.0) ##.##.#####.#  ... #.# #.#  #### #.# #.# #.# #.# ####.# #.# #....# #.# _i #.#### #.# #.##.# _im  _i1  _iD ..# ####.# ...#.# #.##.# #.##.# #.##.# ##.##.# #.@.........# ##.##.#####.# ...##.# #.# ######.# #.# #.# #.# ####.# #.# #....# #.# #.#### #.# #.# #.#5.0) _i _ix ..#####...#.####.##.#######...........##@##.#####...$....##.# .########.########.#6 _Found 24 gold pieces. _iWI _i _ij  You encounter a killer bee. _i####.# ...#.# #.##.# #.##.# #.##.###.##.####### _iWf #...........#.#######.##.#####.#y...$..@.##.# #.# _iz#########.# #.# #.# #.# _i####.# #.# #....# #.# _i #.#### #.#y   killer bee (asleep) _i܋~ #.# #.# #.###### _ijk##.# #)#........# _i&0 _i27.1 (1 _ _i _i? _iV  ####.# ...#.# #.##.# #.##.# #.##.# ##.##.####### #.....#.#.##.#####.#.y...$.@..##.# #.#.##.# #.# #.# #.#  ####.# #.#  #....# #.# #.#### #.#  #.# #.#  #.#.#  #)#.#8 _iB  _i'7 ####.# ...#.# #.##.# #.##.# #.##.# ##.##.# #....#.#.##.#####.#.y...$@...##.# #.#.##.# #.#. #.# #.#  ####.# #.#  #....# #.# #.#### #.#  #.# #.#  #.#.#  #)#.# _i, _i,&9 _i0 _i1 _i  ####.# ...#.# #.##.# #.##.# #.##.# ##.##.#. #.#.#.##.#####.#.y...@....##.# #.##.... _i 9##.# #.#.. #.# #.#. ####.# #.#  #....# #.# #.#### #.#  #.# #.#  #. _i m#.#  #)#.# _i~  _i  _i5 10 _iO  _i@ R _You see here 24 gold pieces._i7b ####.# ...#.# #.##.# #.##.# #.##.#. ##.##.#.. #.#_i7#.#.##.#####.#.y..@$....##.# #.##....##.# #.##.... #.# #.##.#_i8# ####.# #.#. #....# #.#_iB8[ #.#### #.# _ie8 #.# #.#  #._i8N#.#  #)#_i:.#_i_A_ijB$1 _iB __iRH_i.J_iV ####.# ...#.# #.##.#.# #.##.#..y #.##.#.y. ##.##.#.y #.#_iCW.#.##.#####.#.y.@.$....##.# #.#.##....##.# #.# #....._iW #.# #.# #.###. ####.# #.#. .. #....# #.#. .. #.#### #.# yyyy 4 killer bees (asleep).._iW. #.# #.#... #.#.# _iW\ #)#.#_ia_i/b&2_ih_iuj\ _You encounter 3 killer bees._iZ####.# ...#.# #.##.# _i [.# #.##.# ..y #.##.# _iQ[..y. ##.##.# ....y #.# _iu[......#.##.#####.# _i[.....y..@$....##.# #.# .##....#_i[#.# #.# #..... _i[#.# #.# #.###._i\Q.. ... .. #.#### #.# y   killer bee_i7\P......_iZ\+ _iGc_ic&3_ih_ij_i####.# ...#.# #.##.# .# #.##.# ..y #.##.# ..y. ##.##.# ....y #.# ......#.##.#####.# .....y...@....##.# #.# .##....##.# #.# #..... #.# #.# #.##... .. #.#### #.# _i3_i&4_iN_i>R _You see here 24 gold pieces._i _iS &5_i _i2 ? _You now have 398 gold pieces (gained 24)._iT ####.# ...#.# #.##.# .# #.##.# ..y #.##.# ..y. ##.##.# ....y #.# ......#.##.#####.# .....y.##.# #.# .##....##.# #.# #..... #.# #.# #.###. ####.# #.# .. .. #....# #.#_iU . .. #.#### #.#  ... #.# #.#  ... #.#.#  #)#.#_i)W<.y_iW9.y_i&^Wy_i_&6_id_if_iR †You slice the killer bee!!  You kill the killer bee!_iZ(_i^.87_i/d_i|fP _Okawaru accepts your kill._ib  ####.# ...#.# #.##.# .# #.##.# ..y #.##.# ..y. ##.##.#_iqc  ....y #.# ......#.##.#####.# ..##.# #.# .##....##.# #.# #....._ic #.# #.# #.###. ####.# #.# .. ._ic . #....# #.# . .. #.#### #.# yyy 3 killer bees (asleep)_ic v ... #.# #.# .._id . #.#.# _iLd d #)#.#_iJl _il &8_ir _ijv w _You see here a killer bee corpse._iJ ####.# ...#.## #.##.##.##### #.##.#.y... #.##.#.y... ##.##..y. #..#.##.#####.#†......##.# #.#.##....#.# #. #...... #.# #. #.###.#. ####.# #. .. ..#.# #....# #.#. ..# # #.#### #.[ ...# #.# #. ...# #.#. #)#._iH_iǓ&9_i_iv) _Found a scale mail._i| ..# ####.# ...#.# #  #.##.###.###### #.##.##...y...# #.##.# #...y...# ##.##.#####_i#.....y.# #.........#######.##.######.......†......##.# ##.##....#########.# # #...... #.# # #.###.#. ####.# #_iss ... ..#.# #....# # #.. ..# # #.#### #[.. ...# #.# #_iO...# #.########_i_i-'20_i_i_is †The helpless killer bee fails to defend itself.  You cut the killer bee into ribbons!!!  You kill the killer bee!_i{ V 2_i /811_iV _iv P _Okawaru accepts your kill._i- ..# ####.# ...#.# # #.##.# ##.###### #.##.# #...y...# #.##.# _iXQ #...y...# ##.##.#### #.# #......... #######.##.###_i#.......†......##.# #.##....#########.#_i~# #...... #.#_iڏ] #.###.#. ####.#  ... ..#.# #....#_i4 #... ..# # #.####[.. ...# #._i>!#_i_i`&2_iF_iעw _You see here a killer bee corpse._i3  ..# ####.# ...#.# # #.##.# ##.###### #.##.# #...y...# #.##.#  #...y@..# ##.##.### #.....†.# #........ #######.##.####.......†......##.# #.##....#########.##.#...... #.## #.###.#. ####.# ... ..#.# #....# #... ..# # #.####_i* Y3 __io+ _i. _Okawaru accepts your kill. _You see here a killer bee corpse.  The helpless killer bee fails to defend itself.  You slash the killer bee! You drain the killer bee!  You kill the killer bee! yy   killer beeOkawaru accepts your kill.The killer bee buzzes angrily.4====4.0 (0.9 _The killer bee barely misses you. The killer bee misses you._iya E  You miss the killer bee. The killer bee completely misses you.59---=---9_ic 0 _The killer bee stings you._i  You closely miss the killer bee. The killer bee misses you.---5.8_i_iW _The killer bee barely misses you._i (  You slash the killer bee!_i  The killer bee is severely wounded._i p60=--=6.8 (1.0_i+$ _i' _The killer bee barely misses you. The killer bee completely misses you._iKG  You miss the killer bee._i#r  The killer bee is severely wounded._i#$54_i $B----7.7 (0.9_i)_ib,s _The killer bee stings you. The killer bee closely misses you._i s  You closely miss the killer bee.  The killer bee is severely wounded.49-----8.6 _The killer bee stings you._i  _iV8You miss the killer bee._i-  The killer bee is severely wounded.The killer bee stings you.  You are poisoned._i8===--9.5Pois _i_il _The killer bee poisons you! The killer bee misses you._i G  You miss the killer bee._i 9  The killer bee is severely wounded.You feel sick. The killer bee barely misses you.46--30.5 (1.0_i_iX _The killer bee closely misses you._i N  You barely miss the killer bee._i  The killer bee is severely wounded.4-1_i _i` b _You feel sick. The killer bee misses you. x2_i .  You slash the killer bee!  You kill the killer bee!   Okawaru accepts your kill. 3-6-2 _You feel sick. _Your Long Blades skill increases to level 9!_izo-21_i}B_i~i _You start resting. You feel sick. x5_if0--_i+6.5 (4_iO-7.5 (5_i_i[[ _You are no longer poisoned._i] _i] _i"^ _i` _ic B_i d S1=_id _if _if _ig _ii _ij _ij _il _i\l _im _in _io _i6o D2=_io _igq _iq _iHr _i"t _izt _iu _iv _iv 93_iw _i{y _iy _i\z _i{ _io| _i| _in~ _i~ #4_i~ 0=_i _i" _i] _i _i\ _i _ix _i _i _i _i6 _i K5=_iI _i _i _i _i _ie _i _i _i #6_i _i _iT _i _i; _i _i! _iɕ _iW _i N47=_id _i _i> _i _i _i _i _i _iO _i _io _i A8=_i _iv _i ,_i& _i٦ _i% _i _iP _i #9_i̩ (=_im _i _i, _i _i X_i V50=_i _iD _i _in _i _i _i\ _iѷ _i _i _im _iǺ %1_i _i9 _iy _iQ _i X_i 2=_i 3=4_i =5=_i B6=7=_i 8=960=_i~ 1=_iF ,_i _iV _i _i\ _i _i5 %2_i _i _i _iN _iB _i| _i+ _i~ _i _i _ie" _i" _i&# D3=_i# _im% _i% _in& _i-( ,_i( _i* _i* #4_i+ 2=_i+ _iX- _i- _i). _i/ _i/ _iu0 _i2 k _You start resting.HP restored._i#9 _i5? 27018.5 (81.0)_i?@ X5=9.5 (82 _it@ __iD _iF _i{_i |_i|_i8_i _iB_i_iԆ_iɇ_i"..#####.##...##..##.###### #.##.......#.......# ###.†#........####21.5 (2.0)#.......†......##.#  #.##....#########.# ..##.... ..#[... ...# #.#...# #.###### _iz_iN_i _i _i _iQ _i} X_i6 _i 9=_i _i 9#....##..##.###### #.##.......#.......# ###†#...........#######.......†......##.#  #.##@...#########.# 3_i?  #.#.......# # #.###.#.# .#.#.#_i ...........#)#..... #.####.#.#### _i+ _i" _i8 _i; ####.# #. ...#.# #. #.##.# ##.###### #.##.# #.......# #.##.#  #.......# ##.##.## #.....†.# #....... #.......#######.##.###..@....†......##.# #.##....#########.# #.#.......# #.#_i;[# #.###.#.# ####.# ... ..#.# #....# #... ..# # #.#### [... ...# #.#  ..... ...# #.#####...... #)#...._iB_iB+4.5 (1_iG_iRI_iq} ####.# #. ...#.# #. #.##.# ##.###### #.##.# #.# #.##.# #.......# ##.##. #.....†.# # #.#.##. ##_i2~I.†......##.# #.##....#.# #.#.......# #.# #.#.###.#.# ####.##... ..#.# #....# #... ..# # #.#### [... ...# #.# ..... ...# #. ...... #)#_iV_iC&5_i_i@_i O#. ...#._i* c #.# #.##.#.###### #.##. #.......# #.##. #.......# ##.##. #.....†.# #..... #.......#######.## ##.......†......##._ig  #@##....#########. #.#.......# #. #.#.###.#.# ####. #... ..#.# #...._i U #... ..# # #.## [... ...# #.# _i ..... ...# #.###...... #)#.._iȻ L #.####.#.#_i( <6_iu _i  _i _i _i _iA _i n##.###.######.......#...# ##.....†.# #....#.......#######.###.......†..... #.##....#######.......# ###.#.# ### _in.. ..... ..# # #.###[.......# #.......##......... #)#.. >.....##.#.####.#.#.....)). _ix _iy&7 _i8 _i9 _Found an escape hatch in the floor. _i3r ##.######.......##.......# ##.....†........#######.###.......†..... #.##....####### _ir.......# ###.#.# ###......#.# #........# # #.###...#..#..#######+## .##.####)###  _iP|<8 _i _i!_ip .......#.....#..†........#######.###.......†..... #.##....#######.......# .###.#.# ###......#.# #... # #.###[ #.# ..##.#.#.. !_ix!_iy&9!_iB!_i%!_iN #..†.# #......#######.###.......†..... #.##....#######!_i.....##.#.####.#.#..#.#!_iOD !_isX!_i8Y'30!_i_!_ia"_iI"_iP8Gear: 25/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}"_iPa - a +0 trident  h - a +3 spectral clubu - a +0 spear Missiles (go to first with ()  d - 3 throwing nets "_iQ] e - 3 javelins (quivered)k - 12 poisoned darts  "_i3Qwx - 4 boomerangs Armour (go to first with [) "_iuQ g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)"_iQIb - a +0 leather armour  c - a +0 helmet "_iQ m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance "_iQJewellery (go to first with "=)  r - a +5 ring of evasion (worn) "_iQ( v - a +6 ring of dexterity (worn) "_i+R[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])_iȽ .  u - a +0 spear Missiles (go to first with ()  d - 3 throwing nets  e - 3 javelins (quivered)k - 12 poisoned darts  x - 4 boomerangs Armour (go to first with [)g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} )_i - s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)  l - a ring of willpower  q - a ring of protection from cold  y - a ring of protection from cold Talismans (go to first with %)50%-_ieX-_iY-_it#.......# ##.##. bronnyjavo the Carver#.....†.# #..... Merfolk of Okawaru ......#.......#######.##. Health: 65/65 ========================##.......†......##. Magic: 9/9========================#.##....#########. AC: 6Str: 16#.#.......# #. EV: 22Int: 8#.#.###.#.# ####. SH: 0Dex: 26#.......#.# #.... XL:  9 Next: 86% Place: Dungeon:9#@......# # #.###[3-_iEx9;49m Noise: ---------  Time: 7030.5 (0.0)......[.......# #.#p) +7 Throatcutter {drain, coup de grace} ..............# #.### Throw: 3 javelins..............# #)#..#####>.....##.#.####.#.######+## .#......)). #.####)### #.#.. ..#.#  _Your Long Blades skill increases to level 9! _You start resting. You feel sick. x5 _You are no longer poisoned. _You start resting. _HP restored. _Found an escape hatch in the floor.-_i;|-_i~._i8._i._ig._i._i  _You start resting. You feel sick. x5 _You are no longer poisoned. _You start resting. _HP restored. _Found an escape hatch in the floor.  a scroll labelled ESSOFA ZAISUIRAR.._i3._iaJ _Found an escape hatch in the ceiling.._i._ic._iR._i5 _Found a buckler.._i3._i._i #.......#######.# ##.......†......# #.##....########? #.#.......# ..##### #.#.###.#.# ###....... #.......#.# #...<..?.##.......# # #.#........[.......# #.#.[.....@........# #.3.5 (3._i9...# #)######>.....##.#.####. #####+## .#......) #.####) #.# .. #### ._i._iz._i)g _Found a scroll labelled VOX RIUPSOPEOL./_izw/_iw/_iۀ/_i0_i #.....†.# #.. #.......#######.#.......†....... #.##....#######? #.#.......# #######.#.###.#.# ##......##.......#.# #.<..?.##.# # #...[.# #.[0_i]X.# #................# #)#..#####>.....##.#.####... #####+## .#.......#.####) #. ..##0_i70_i+4.5 (10_iS 0_i"0_iH #.......# ## #.....†.#  ####### ##.......†...... #.##....######? #.#.......# 0_i5IO#######.#.###.#.# ##........##.......#.# ##...<..@.##.......# # ##..[.# ##..[0_i_I.# #...............# #0_iI##..#####>.....##.#.####... #####+## .#.....0_iIY#..#.#####.0_i;JT # .0_i^U0_iU&50_ip]0_i=f0_i8g+6.5 (20_ism0_iqpr _m - 2 scrolls labelled ESSOFA ZAISUIRAR (gained 1)2_i^^ #.....†.# ... #.......######... ##.......†........ #.##....#####..?. #.#.......# ...#######.#.###.#.# #........##.......#.#  #...<....##.......# #  #.....@...[.......#  #..[.......#  #...#  ##..#####>.....##.#.## .... #####+## .#....## #.### #  ## #2_i2_iX+7.5 (12_i2_i2_iU ... #.......####... ##.......†...... #.##....####?. #.#.......#  .....#######.#.###.#.# #........##.......#.# #...<....##.......# #2_i  #.........[.#  #..[.@.....# #...# ##..#####>.....##.#.## .... #####+## .#...##2_i #.## #.. ## #. 2_i 2_i &82_is 2_i# 3_i3_itA buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. Stash search prefixes: {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: unidentified armour _________________ “Let who will boast their courage in the field,  I find but little safety from my shield.  Nature's, not honour's, law we must obey:  This made me cast my useless shield away,  And by a prudent flight and cunning save (g)o to location.3_i3 3_i: ...#.......##### bronnyjavo the Carver...... ##.......†... Merfolk of Okawaru ............#.##....#### Health: 65/65 ========================....?.#.#.......# Magic: 9/9========================3_iD; ~.....#######.#.###.#.# AC: 6Str: 16#........##.......#.# EV: 22Int: 8#...<....##.......# # SH: 0Dex: 26#.........[.......#XL:  9 Next: 86% Place: Dungeon:93_ip; D#..[.@............#Noise: ---------  Time: 7038.5 (1.0)#.................#3_i; p) +7 Throatcutter {drain, coup de grace} ##..#####>.....##.#.## Throw: 3 javelins.... #####+## .#...3_i; ##..#.###..###. 3_i< _Found an escape hatch in the floor.  Found a scroll labelled ESSOFA ZAISUIRAR. 3_i+< _Found an escape hatch in the ceiling. _Found a buckler. _Found a scroll labelled VOX RIUPSOPEOL. 3_iO< ]_m - 2 scrolls labelled ESSOFA ZAISUIRAR (gained 1)3_iKJ J3_i L 4_i7- #.....†.# . ####.#.......†..... #.##....###.....?. #.#.......#.....#######.#.###.#.# #........##.......#.#4_i8d #...<....##.# # #..[.# #..[.# #.................#  ##..#####>.....##.#.# .... #####+## .#..##..©#.# #..©4_i8h #####.4_iA4_iB&94_iH4_i4L* _Found a transporter.5_iT5_iUDA transporter landing site. 5_i1VTThe destination site of a transporter. As the portal is one-way, you cannot use 5_iaV5this location to return back through the transporter.8_i+ #.....†.#bronnyjavo the Carver....... #.......#### Merfolk of Okawaru ............. ##.......†.. Health: 65/65 ========================.......#.##....### Magic: 9/9========================.....?.#.#.......# AC: 6Str: 16.....#######.#.###.#.# EV: 22Int: 8#........##.......#.# SH: 0Dex: 26#...<....##.......# # XL:  9 Next: 86% Place: Dungeon:9#...@.....[.......#Noise: ---------  Time: 7039.5 (1.0)#..[..............#p) +7 Throatcutter {drain, coup de grace} #...........[408_i@ m......#Throw: 3 javelins##..#####>.....##.#.#.... #####+## .#..##..©#.##..©#####.Found a scroll labelled ESSOFA ZAISUIRAR. _Found an escape hatch in the ceiling. _Found a buckler. _Found a scroll labelled VOX RIUPSOPEOL. _m - 2 scrolls labelled ESSOFA ZAISUIRAR (gained 1) _Found a transporter.9_iF LA transporter. A one-way portal to another place on this level. When using a transporter, adjacent allies and monsters will travel with you to the other side. While standing here, you can enter the transporter with with the > key.;_i;_im#.....†.#bronnyjavo the Carver....... #.......#### Merfolk of Okawaru ............. ##.......†.. Health: 65/65 ========================.......#.##....### Magic: 9/9========================.....?.#.#.......# AC: 6Str: 16.....#######.#.###.#.# EV: 22Int: 8#........##.......#.# SH: 0Dex: 26#...<....##.......# # XL:  9 Next: 86% Place: Dungeon:9#...@.....[.......#Noise: ---------  Time: 7039.5 (0.0)#..[..............#p) +7 Throatcutter {drain, coup de grace} #.................#;_imThrow: 3 javelins##..#####>.....##.#.#.... #####+## .#..##..©#.##..©#####.Found a scroll labelled ESSOFA ZAISUIRAR. _Found an escape hatch in the ceiling. _Found a buckler. _Found a scroll labelled VOX RIUPSOPEOL. _m - 2 scrolls labelled ESSOFA ZAISUIRAR (gained 1) _Found a transporter.;_iU;_i;_i_;_i;_i,;_i;_i;_i! ,;_i ;_i-  #.......#.# #.# .# ;_i. -†.# .#.....# ##.†.........# #.##....#......?.# #.#...............#######.#.###.#. ###.#.41.5 (2 #...<....##.# #.........[.# #..[..............# #.................# ##..#####>.....##.#. ..... #####+## .#.##..©.#. #..©.;_i/ ;_iBH ;_iI ;_ii ##.######.# #.#.# #.......#.# #.....†.# .# ##.# ##.......†...# #.##....#?.# #.#............@.#######.#.###.#.#####........##.# #...<....##.# #..[.# #..[.# #.................#  ##..#####>.....##.#;_i&  ..... #####+## .# #..©.# ;_i;_iH+2.5 (1;_iO;_ig<_i1]$M #.# #.#####.†.# .####.......†.#....#<_i]e #.#..............#######.#.###.#####........##...<....##.......#....<_ibg<_ig<_i(h3<_in<_i%u<_iu+4.5 (2<_iNz<_i[|d _c - a scroll labelled VOX RIUPSOPEOL=_ia) #.#.# ##.######.# #.#.# #=_iʫ.#.# #.....†.#.# #..# ##..# #.##.....# #.#.#######.#.###.=_i.#####........##. #...<....##=_iX. #.[=_i. #..[. #. ##..#####>.....##. ..... #####+## .=_i=_i+5.5 (1=_i=_i=_i? =_i[@ =_iA =_ipD =_iF =_iG =_i7J =_i@K @ _Found a scroll of identify.=_iM =_iRN =_iO =_iLV  #.#..# ##...# #........# #........# #.....†..# #........# ##..# #.##....# #.#=_iV Z7.5 (2?..#######.#.##..#####........##... #...<....##. #.=_iV ..[ #..[ #.. ##..#####>.....#=_iV p ..... #####+##=_iW =_i[ =_iP^ >_iy3>_iO>_iܟ>_iץB>_ig>_i>_iK>_i>_i߲ #.# #..# ##. #..# # #..# # #..# #....>_i1 #..# ###..# ##..# #.##..# #.#>_ia9..?..#######.#...#####..##>_iҳ... #...<....##.... #.........[##### #..[. #.... ##..#####>.... ..... #####+>_i>_iM>_i=>_iQ>_iQ>_ifS>_iX>_i`>_id>_i+h #. #..# ##. #..# # #..# #>_izh #..# # #..# ###..# ###..# #.>_ih#..# 51#....?>_i7i..#######.......#####..###.......# #...<....###.......# #.........[#### #..[ #>_ii ##..#####> ..... ####>_ij>_io>_iq>_i I>_i >_i >_i B>_i >_iX >_i@ >_i2 e #..# # #..# # #..# # #>_i ..# # #..# # ####..# # #..#  #..# 3 #....?>_i ..###### #.......#####..# #.......# #...<....#>_i,  #.......# #. ## #..[ # ##..#####> ..... >_i >_i >_i ?_i+u #............# ####... ..#####...#####........ #...<?_iA##..©.?_i+?_i+4.5 (1?_i*!?_i)&?_i&+5.5 (2?_i*?_i-: _i - 2 scrolls of identify (gained 1)A_ic?A_i=CURead which item? A_idCScrolls  t - 6 scrolls of teleportationi - 2 scrolls of identify  A_iCnw - 2 scrolls of enchant weapon  W - 2 scrolls of brand weapon  p - 2 scrolls of poison A_iCh c - a scroll labelled VOX RIUPSOPEOL  e - a scroll labelled VUSYSULOFRINN A_iC h - 2 scrolls labelled YMOFIL GAFI  m - 2 scrolls labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI A_iC q - a scroll labelled OSHRON MERIPPAOF [!] read|quaff|evokeA_iDG[?] describe selectedE_iRE_itE_iF#............# # bronnyjavo the Carver#............# # Merfolk of Okawaru ......#............# # Health: 65/65 ========================#............# # Magic: 9/9========================#............# # AC: 6Str: 16####............# # EV: 22Int: 8#...............#SH: 0Dex: 26#...............#XL:  9 Next: 86% Place: Dungeon:9E_iz#....@..........###### Noise: ---------  Time: 7055.5 (0.0)#.......#####........# p) +7 Throatcutter {drain, coup de grace} #.......# #...<....# Throw: 3 javelins#.......# #.........######### #..[......#.........##..#####>E_it..... ####..©. _Found a scroll labelled VOX RIUPSOPEOL. _m - 2 scrolls labelled ESSOFA ZAISUIRAR (gained 1) _Found a transporter. _c - a scroll labelled VOX RIUPSOPEOL E_i]_Found a scroll of identify. _i - 2 scrolls of identify (gained 1)E_i#E_ig)?Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VOX RIUPSOPEOL  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  m - 2 scrolls labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF Potions (select first with !)  d - a lumpy yellow potion  j - 3 fizzy brown potions  l - 3 grey potions  o - a dark potion  s - a purple potion  t - a smoky purple potion  u - a fizzy cyan potionE_i)][?] describe selectedH_iH_i'H_i-j#............# # bronnyjavo the Carver#............# # Merfolk of Okawaru ......H_i.t#............# # Health: 65/65 ========================#............# # Magic: 9/9========================#............# # AC: 6Str: 16####............# # EV: 22Int: 8H_i /#...............#SH: 0Dex: 26#...............#XL:  9 Next: 86% Place: Dungeon:9#....@..........###### Noise: ---------  Time: 7055.5 (0.0)#.......#####........# p) +7 Throatcutter {drain, coup de grace} #.......# #...<....# Throw: 3 javelinsH_iU/6#.......# #.........######### #..[......#.........##..#####>..... ##H_i/{##..©. _Found a scroll labelled VOX RIUPSOPEOL. H_i/_m - 2 scrolls labelled ESSOFA ZAISUIRAR (gained 1) _Found a transporter. _c - a scroll labelled VOX RIUPSOPEOL H_i/]_Found a scroll of identify. _i - 2 scrolls of identify (gained 1)H_i6O]  As you read the scroll of identify, it crumbles to dust.H_i7P+6.5 (1H_iUH_iX6 _j -> b - 3 potions of brillianceI_i O ###... ##########........ #...<......#..©.I_iI_iP&7I_i I_iJ_iJ_iJ_iJ_iJ_i6J_iJ_iJnJ_iR#.# ##.# #.#.# #. #.J_i# #. ## #.##### ###.J_i# #........# J_iv9.5 (2#...............######J_i#.......#####.##J_i}#.......# #...<....##J_i;#.......# #.[######### #..[.......J_iW: #..........J_iuy #####>. J_ip..... ### J_ilJ_i{ J_i_J_i J_i J_i J_i? J_iV J_i ,J_if J_i J_i J_i J_i #. ##########+## #.J_i #..# ##.##..# #..#..# #..#..# #.. #..J_i # #...##### ##..#.......J_i # #.61#........J_i x# #.#...............#######.J_i #.......#####........##..#.......# #...<....##..J_iD #.......# #.........[######### #..[#...........J_ig ?##..#####>...J_i J_i J_i K_i~K_iFK_iK_i~K_iEK_i BK_iK_iK_iK_i[K_iK_ijK_iBK_iA! #. #########+## #.##.# .K_iP #....#...4.5 (3 #.....#...###..... ##..#...............# #.##...............# #.##...............#######.#K_io . K_i+........K_iK_iK_iWK_i-K_i0,K_i1K_i2K_i2K_i64K_i5,K_i6K_i;3 K_i<#. ##########+### #.# #...# ##.####K_i=<#.......@....# #...7K_i^<#............# #...............# #.....†K_i|<c.....# #......###K_i<I# ##.....#...K_i<F# #.##..#...K_i<_.....# #.#.#...K_i =d.....#######.#.###.......#####........##...K_i(=K_i=K_irBK_i-HK_iK_i K_iK_iK_iK_iK_i4 #. ##########+### #.# #..# ##.######K_i9.5 (2#..# #.......##............# #.......##..# #.....†.# #..# #.......###### ##.....#..# #.##.#..# #.#.....#........#######.#.###K_iK_iK_ipL_iB####..#.##.#'L_iFL_i)G,70.5 (1L_i`KL_i`N( _You open the door.L_i1JM##.  #.#  L_iJA#########@### #.# .#.######............# #.......#..........#L_iO<1L_ibRL_iUQ _There is an open door here.M_iBM_iʈM_iRM_iM_iM_i( _M_i/########.......  #@# 3.5 (2 M_ibb#.# #. #########'### #.# #............# ##.######M_i#............# #.......#..........# M_in..........# ....M_i՗)..........#M_iM_ijM_i"M_i,PM_iPM_i[TM_i@VM_i" M_i M_i M_i M_iOMM_i V:############..@.......6.5 (3#.#########  #.# #. ##########'### #.##....# ##.#######.....# #.......# #.....# #.......# #......# #.....†.#  #..# #.......###M_iVM_iZM_i\N_iBN_iN_iN_iN_iN_inN_iN_id###..8.5 (2#.###.# #.  #..# #.......# #..N_i'# #.......# #..# #.....†.# #..# #.......##N_iN_i!N_i$#N_iyN_izN_izN_ib~N_i4XN_igN_i7/####.....81.5 (3#.######.# #. .. N_is##'### #.# #. ...# ##.###### #. ...N_if# #.......# #. ...N_i# #.......# ##. ...# #.....†.# #.. ...N_iڌS# #.......#######.N_iN_iN_i+N_ii N_i N_i: N_ij N_i N_i  nN_i N_i N_i N_i. N_i N_i +####.....4#.#######.#.# #. ...#'### #.# #.## ##.###### #.## #.......# #.## #.......# ##.# #.....†.# #...# #.......#######.N_i- N_i= N_i? N_iEf N_if N_ig N_iBk N_il N_i{p nN_iq N_is BN_iZt N_iBy l####.....# 7#.#######.# #.# #. ...#.# '### #.# N_iy 5#.##.## ##.###### #.##.## #.......# #.##.# N_iy 8# #.......# ##.##.#### #.....†.# #...# #.......#######.##.###N_i|z N_i~ N_i O_i O_i& Read which item? Scrolls  t - 6 scrolls of teleportationi - a scroll of identify  w - 2 scrolls of enchant weapon  O_is W - 2 scrolls of brand weapon  p - 2 scrolls of poison  c - a scroll labelled VOX RIUPSOPEOL  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  m - 2 scrolls labelled ESSOFA ZAISUIRAR O_i 5 n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF [!] read|quaff|evoke[?] describe selectedU_iR U_ijX U_in]   bronnyjavo the CarverMerfolk of Okawaru ......U_i] hHealth: 65/65 ========================Magic: 9/9========================AC: 6Str: 16EV: 22U_iv^ Int: 8SH: 0Dex: 26######################XL:  9 Next: 86% Place: Dungeon:9#.............@....... ..#Noise: ---------  Time: 7087.5 (0.0)#.#################### ####.#p) +7 Throatcutter {drain, coup de grace} #.##.U_i^ ...#.#Throw: 3 javelins ###'### #.#U_i_ <#.##.# ......# ##.###### #.##.# ......# #.......# #.##.# ......# #.......# ##.##.###U_iT_ ?  ......# #.....†.# #........  ......# #.......#######.##.###  U_i_ _Found a scroll of identify. _i - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _j -> b - 3 potions of brilliance _You open the door. _There is an open door here.U_i U_i Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VOX RIUPSOPEOL  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  m - 2 scrolls labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - a scroll labelled OSHRON MERIPPAOF Potions (select first with !)  d - a lumpy yellow potion  l - 3 grey potions  o - a dark potion  s - a purple potion  t - a smoky purple potion U_i~ } u - a fizzy cyan potion[?] describe selectedX_i  X_i  bronnyjavo the CarverMerfolk of Okawaru ......Health: 65/65 ========================Magic: 9/9========================AC: 6Str: 16EV: 22Int: 8SH: 0Dex: 26X_in######################XL:  9 Next: 86% Place: Dungeon:9#.............@....... ..#Noise: ---------  Time: 7087.5 (0.0)#.#################### ####.#p) +7 Throatcutter {drain, coup de grace} #.##....#.#X_iThrow: 3 javelins ###'### #.##.##.# ......# ##.###### #.##.# ......# #.......# #.##.# ......# #.......# ##.##.###  ......# #.....†.# #........  ......# #.......#######.##.###  X_i_Found a scroll of identify. _i - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. X_i\_j -> b - 3 potions of brilliance _You open the door. _There is an open door here.X_i ]  As you read the scroll of identify, it crumbles to dust.X_i +8.5 (1X_i X_i 9 _l -> e - 3 potions of enlightenmentZ_iUIZ_iBXZ_iM\XZ_iN]Z_iu]Z_i]Z_i#c ## #.....# 90.5 (2 #.#####.# #.# #. ...#.# # #.......# #.##.# Z_ibc5# #.......# ##.##.### #.....†.# #..# #.......#######.##.##Z_idZ_iKhZ_iPja_iQa_i ...# 3.5 (3#.#  a_i#. ...#.# # #.......# #.##.#a_i)# #.......# ##.##.#######a_iU~# #.....†.# #...a_i## #.......#######.##.#####.#a_isa_i"a_ia_i%a_ia_i'a_ia_iڤa_iXa_ia_iza_iƪa_i~a_iͫa_i)a_i/ # 6.# #. ...#.# a_ia_i9a_ipIa_iQa_i!a_i.a_iȰa_ia_i"a_i[ # 9a_i.#  #. ...#.# a_iǴ'a_i=a_iͷa_i>b_i@b_i(b_ib_ic_i]c_ic_ic_ic_ia} c_i Drink which item? Potions  c - 4 potions of curingb - 3 potions of brilliance  e - 3 potions of enlightenment  L - 4 potions of lignification  f - 4 potions of moonshine  d - a lumpy yellow potion  o - a dark potion  s - a purple potion  t - a smoky purple potion  u - a fizzy cyan potion [!] read|quaff|evoke[?] describe selectedg_iT! f - 4 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} g_i!Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952m_i()Drink which item? Potions  c - 4 potions of curing  b - 3 potions of brilliance  e - 3 potions of enlightenment  L - 4 potions of lignification m_i f - 4 potions of moonshine  d - a lumpy yellow potion  o - a dark potion  s - a purple potion  t - a smoky purple potion  u - a fizzy cyan potion [!] read|quaff|evokem_iG[?] describe selectedo_i o_ip" o_i) k  bronnyjavo the CarverMerfolk of Okawaru ......Health: 65/65 ========================Magic: 9/9========================AC: 6Str: 16EV: 22Int: 8SH: 0o_i) zDex: 26 ####################XL:  9 Next: 86% Place: Dungeon:9 ................@..#Noise: ---------  Time: 7099.5 (0.0) ##################.#p) +7 Throatcutter {drain, coup de grace} #....#.#o_i) Throw: 3 javelins#.##.##.# ##.###### #.##.# o_i) z#.......# #.##.# #.......# ##.##.####### o_i * #.....†.# #...........# #.......#######.##.#####.#As you read the scroll of identify, it crumbles to dust. o_i2* c_j -> b - 3 potions of brilliance _You open the door. _There is an open door here.  o_i\* bAs you read the scroll of identify, it crumbles to dust. _l -> e - 3 potions of enlightenmento_i0  #.#.##.######†.# #.......... o_ie0 e#.......#######.##.#####.#  Okay, then.o_i61 o_i`5 o_i7 . _p_i`p_iuDrop what? (Left/Right to switch category) 25/52 gear slots (_ for help) Hand Weapons (select all with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear Missiles (select all with ()  d - 3 throwing nets  e - 3 javelins (quivered)k - 12 poisoned darts  x - 4 boomerangs Armour (select all with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (select all with "=)  r - a +5 ring of evasion (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[topp_i+w]q_iZ(   u - a +0 spear Missiles (select all with ()  d - 3 throwing nets  e - 3 javelins (quivered)q_i( k - 12 poisoned darts  x - 4 boomerangs Armour (select all with [)g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn) q_i( b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} q_i)  s - a +2 cloak of corrosion resistance Jewellery (select all with "=) q_i>)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)  l - a ring of willpower q_if) T q - a ring of protection from cold  y - a ring of protection from coldq_i) 844%r_ige  e - 3 javelins (quivered) r_ih g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 StltTalismans (select all with %)55s_i !Hand Weapons (select all with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear  k - 12 poisoned darts  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlttopz_ii z_iSu   bronnyjavo the CarverMerfolk of Okawaru ......Health: 65/65 ========================Magic: 9/9========================AC: 6Str: 16EV: 22Int: 8SH: 0Dex: 26 ####################XL:  9 Next: 86% Place: Dungeon:9 ................@..#Noise: ---------  Time: 7099.5 (0.0) ##################.#p) +7 Throatcutter {drain, coup de grace} #....#.#Throw: 3 javelins#.##.##.# ##.###### #.##.# #.......# #.##.# #.......# ##.##.####### #.....†.# #...........# #.......#######.##.#####.# _You open the door. z_iu _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _l -> e - 3 potions of enlightenment _Okay, then.Okay, then.z_idv z_iUz z_i| . _{_i I{_i {_i {_iԉ f _{_i {_i {_i A        ...@#  101.5 (2.#  {_i` . ...#.#  .# #.##.#  .###### #.##.#  {_i w......# #.##.#    ......# ##.##.#######    {_iY J....†.# #...........#    ......#######.##.#####.#   {_i {_i {_iZ {_i{_i4{_i {_iw|_iQ|_i4|_i~|_i |_iy|_iy|_ion|_i|_i |_i%"B|_ih#|_ih$|_i$|_i%|_i* ################## .................# ################.# ....#.# .# #.##.###### #.##|_i++5.5 (4 ......# #.# ......# ##.##.####### ....†.# #...........# ......##########.#.†.....|_i_+#.# .##....#########.# #. .#.......# #.# # .|_i+R#.###.#.# ####.# |_i?,|_i1|_i2|_i|_i |_i|_i|_iD|_it|_i|_i3,|_i|_i|_i|_i|_i|_iX .................# ################.# ....#.# .# #.##.###### #.## ......# #. ......# ##.##.#######...†.# #...........#.....##########.#9.†.....#.# .##....#########.# #. .#.......# #.# # .#.###.#.# ####.# #.# #.........# # #.###......# #.# ......# #.#######|_i |_i|_i}_ix}_iFy}_i5z}_i}}_i,X}_i}_i }_i}_i}_i|}_i}_iU}_i##################### ....................# ###################.#  #. ...#.#  #.# #.##.# }_i' ##.###### #.##.#  #.......# #.##.#  }_iJ{ #.......# ##.##.#######  #.....†.# #.@.........# 12.5 (3 }_il4 #.......#######.##.#####.#  ...†......##.# #.# }_ix #.##....#########.# #.# }_i  #.#.......# #.# #.# ###.#.###.#.# ####.# #.#}_iЌ(##.......#.# #....# #.###.......# # #.#### #.#}_i+[.......# #.# #.#}_i}_i_}_ik}_iu= }_i= }_i5> }_iH@ }_il_i _i 3_i _i _i X_i" _i _iT ## #..# #.###.# #.# #..#.#4'### #.##.##.#..# ##.###### #.##.# ....# #.......# #.##.#..# #.......# ##.##...# #.....†.# #...# #.......#######.##.####..# ##.......†......##.# ..# #.##....##.# _i _i: _i _iq_i3-_i\5_i9X_iG@#...........................##.#########################.##.##...............#.# ####'### #.############.##.# .......# ##.###### #.##.# .......# #.......# #.##.# .# #.......# ##.##.## _i@.......# #.....†.# #....... .......# #...@...#######.##.##34.5 (10.0) .......# ##..............##.#...# #.##....#########.#...# #.#.......# #.#...#######.#.###.#.# ####.# _i/A####........##.......#.# #....#  #...<....##.......# #   #.........[.......# _i^A  #..[..............# #.####_iB_i6H_i&J_i1 _i _it _i _i_i_i_i{_iS _i _i _iD _i _i B_i _i _i? _i _i _ib _i _i _i _i _i _i _i0 ,_ij _i .......# ## #.## .......# #.......# ##.##.## .......# #.....†.# #....... .......# #.......####............. #.##....####### #.#.......# #.# ######.#.###.#.# ####.# ####........##.#.# #....# 9.5 (5_i} .0)  #...<....## # #.###  #.........[.......# #.#  #..[..............# #.#####  #.................# #)#....  ##..#####>.....##.#.####.#.###..... #####+## .#......))...##..©. #.####)###.#©...)._i _iW _i _iz3_i_i2_ik_iTB_i_i_i _i_i_i_i_i_ix_i_i_i-#....... #.##....#########.#  #.#.......# #.# ######.#.###.#.# ####.# ####........##.......#.# #...  #...<....##.......# # #.### _i #.........[.......# #.#  #..[..............# #.#####  ..... #)#....43.5 (4#..#####>.....##.#.####.#.###..... #####+## .#......))...##..©. #.####)###.©.#.#..)##..#.#.#.####.#.# # #.. ###_i_i9_iV_i{  #.##....#######.......# ######.#.###.#.# ### ####........##......_i{i...  #...<....##.......# # #.###......[... #.# _i|k[....####.._i$|)#....#..#####>...@.##.#.####.#.###_ie|!..... #####+## .#......))...##..©. #.####)###.##_i|D _i_i-+4.5 (1_iX_i_iDZ $'#.##.#...#.#...###_iQ <5_i _i _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _l -> e - 3 potions of enlightenment _Okay, then. _You open the door._i2n4 .......# ######.#.###.#.# ### ####........##.........  #...<....# # #.###......[ #.# [.####..# #)#....#..#####>.....##.#.####.#.###..... #####@## .#......))...##..©. #.# #.####)###.# #..© #.#..).# 6_ig _There is an open door here._iJ ######.#.###.#.# ### ####........##.........  #...<....#_i& # #.###......[# #.# [........#_i#####...............# #)#...._iE#..#####>.....##.#.####.#.###..... #####'## .#......))..._ih##..©. #@# #.####)###.# #..©_i #.#..).### .....#.#.###.##_ip. _i_i-7 __i_i_i R ####........##.........  #...<.....# # #.###......[.......# #.# [..............####........)#....#..#####>.....##.#.####.#.###..... #####'## .#......))...##..©. #.# #.####)###.# #..© #.#..)._i #### #.........oo... ..#.#.#. #.#####.####.## ###o   orc priest (asleep)o   orc wizard (asleep)#_i <8_i  _You encounter an orc wizard and an orc priest._iY  #...<....##.# # #.#### #.........[.......# #.# #..[.......# #.#######........# #)#.....##..#####>.....##.#.####.#.####..... #####'## .#......))....##..©. #.# #.####)###.##..©. ######.###.#### #.#..).._i c#### #.......@.oo.... ..#.#.###. #.#####.####.#######.#.#< >... # #...#####  ###_i @ #.#..._i (## _iy _i &9_i _i8 4 _Found a staircase to the Lair._i#...<....##.# # #.####  #.[.......# #.#  #..[.......# #.##......# #)#.##..#####>.....##.#.####.#.#..... #####'## .#......)). _ic##..©. #.# #.####)###.##..©. ######.###.######.#..).#### #.oo.......#.#.##. #.#####.####.#_i .#.#<#>... # #...###### ###.#_i?#.##.#..##_i(_ia('50_i/_iN1_ig )The helpless orc priest fails to defend itself.  You slice the orc priest!!  You kill the orc priest!_iq Nowizard_itv 581.4 (0.9_i~ _i P _Okawaru accepts your kill._i#...<....##.# # #.#### # #.[.......# #.# # #..[..# #.# #..# #)#. ##..#####>.....##.#.####.#.# ..... #####'## .#......)). #..©. #.# o#.####)###.# _iJ#..©. ######.###.######.#..). #### #.o.#.#.###. #. #.#####.####.#.#.#<# >... # # #...# ## #.# o   orc warrior (polearm, asleep)..# o   orc wizard (asleep) _i_i-2.4 (1.0_i_i _You encounter an orc warrior. It is wielding a +0 glaive.Things that are here:_in _a +0 club; an orc corpse_i )The helpless orc wizard fails to defend itself.  You slice the orc wizard!!  You kill the orc wizard!_i5(_iW/903_i._iP _Okawaru accepts your kill._i ........##.#.# #....# #. ...<....##.......# # #.#### #. .........[.......# #.# #. ..[..# #.######## .................# #)#........ #..#####>.....##.#.####.#.####### .... #####'###.#......))....... ..©. #.# #o#.####)###.#### ..©. ######.###@######.#..).... ### #.........)).......#.#.###.# . #.#####.####.#######.#.#<# >... .# # #...###### #####.##.# #.#..#[_iQ m###4_iq|  The helpless orc warrior fails to defend itself.  You slash the orc warrior! You drain the orc warrior._iV~ oo  drained)The orc warrior is severely wounded._i~T1--=_i  5_ięV _The orc warrior hits you with a +0 glaive._i~ )  You slash the orc warrior!_i  The orc warrior is almost dead.2--=6.3 (0.9_iv Q _The orc warrior misses you._i.#u )You hit the orc warrior.  You kill the orc warrior!5--7.2 _Okawaru accepts your kill._iOLM#######.#.######.....#.# #....<....##.......# # #.####.[..... [.######## .................# #)#........ #..#####>.....##.#.####.#.#######.. #####'###.#......))......_it©. #.# #@#.####)###.#### ..©. ######.###.######.#..)..... ### #.........)).......#.#.###.# . #.#####.####.#######.#.#<#_i)_iH--8.2 (1.0_iW  Things that are here: _a +0 glaive; a +0 chain mail; an orc corpse_i" u_i- ,_i a3=_i _i _i_ _i _i _i _i _i} #4_i 2=_i _i _i _i _i _i> _i _i k _You start resting.HP restored._i _i ,65.2 (7_i 55=_i +6.2 (8 __iB _i* _i _i l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting_i 4.3   9%  +1   m - Spellcasting   0.0    -1      _i u     b + Maces & Flails   0.0    -2      _i?  c - Axes   2.3    -2   n + Invocations   0.0    +1  _ip  d - Polearms   7.1    +4   o - Evocations   0.0     0  _i + e - Staves   2.3    -2   p * Shapeshifting   5.6  12%  +2   f + Unarmed Combat   0.0    +1      g + Throwing_i  m3.5   5%   0          _iJ      h + Short Blades   6.2    +2       i * Long Blades   9.2  63%  +1  _i              j - Armour   0.0    -3       k * Dodging   7.3  11%  +3      _i  l - Stealth   6.4    +2          _i5 a    _iY         _i| The percentage of incoming experience used to train each skill is in brown.  _i Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  _i g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_i( _i_i_i...#######.#.###.#.# ####.# #. bronnyjavo the Carver ........##.......#.# #....# #. Merfolk of Okawaru ...... ...<....##.......# # #.#### #. Health: 65/65 ======================== .........[.......# #.##. Magic: 9/9======================== ..[..............# #.########. AC: 6Str: 16 .................# #)#........ EV: 22Int: 8 #..#####>.....##.#.####.#.####### SH: 0Dex: 26 .... #####'###.#......))....... XL:  9 Next: 95% Place: _iDungeon:9 ..©.#.# #@#.####)###.####. Noise: ---------  Time: 7166.2 (0.0) ..©. ######.###.######.#..)..... p) +7 Throatcutter {drain, coup de grace} ### #.........)).......#.#.###.# Throw: 3 javelins . #.#####.####.#######.#.#<#>... .# # #...###### #####.##.##.#..#You kill the orc warrior! _Okawaru accepts your kill.Things that are here: _a +0 glaive; a +0 chain mail; an orc corpse _You start resting. _HP restored._i_i_i_i_i_i2,_i_iD_i_i_ilQ<....##.......# # #.#### #.#[.......# #.# #.# .[........# #.########.#.# #)#........######>.....##.#.####.#._i# #####'###.#......))# .©. #.# #)#.####)###.####. .©. ######.###.######.#..) ## #.........))@......#.#.###.##8.2 (2 _i~ #.#####.####.#######.#.#<#  >... ..# # #...#  ##### #### ###.#_i #.# #.#..#### _i _i_i_i_ir2_i2_i35_il;_iAB_i_i,_i(_iN[....... ###.)#....... ..#####>.....##.#.####.#.# #####'###.#......))©. #.# #)_i)###.####. .©. ######.###.######.#..)...... ## #.........)).......#.#.###.#  #.#.#######.#.#<#  >......@# # #...# 70_i% ########## ###. #_i_i%_i(_i0_i A staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten _irrather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads._iP.[..............# #.########.# bronnyjavo the Carver ................# #)#........# Merfolk of Okawaru ...... ..#####>.....##.#.####.#.######## Health: 65/65 ======================== ... #####'###.#......)).......# Magic: 9/9======================== .©.#.# #)#.####)###.####.# AC: 6Str: 16 .©. ######.###.######.#..)...... EV: 22Int: 8 ## #.........)).......#.#.###.## SH: 0Dex: 26#.#####.####.#######.#.#<#XL:  9 Next: 95% Place: Dungeon:9>......_ivQ?@# # #...#Noise: ---------  Time: 7170.2 (2.0)#############.#p) +7 Throatcutter {drain, coup de grace} #.#Throw: 3 javelins#.#..####You kill the orc warrior! _Okawaru accepts your kill.Things that are here: _a +0 glaive; a +0 chain mail; an orc corpse _You start resting. _HP restored._iY_i Z_i`_ic_ia _ib _i5e _idj _iLm _iq ,_iz n_ii| ,_i} _i= <....### # #.#### #.# [# #.# #.# ............# #.########.# ...........# #)#........# #####>.....##.#.####.#.######## _i N #####'###.#......)).......# . #.# #)#.####)###.####.# . ######.###.######.#..)........#.........))..@....#.#.###.####_iʅ 3.2 (3#.#####.####.#######.#.#<# _i Q>.......# # #...# #############.##.##._i' X#..####_i _i _i' _i]Q_iV_i Z_i\,_iq]_i?s...##.......# # #.#### #.# _isc[.......# #.# #.# # #.##.# # #)#..# _isJ>.....##.#.####.#.## _is #####'###.#......)).......#  #.# #)#.####)###.####.### _i$tQ ######.###.######.#..).. #..))....@..#.#.###.#### _iytb5.2 (2 #.#####.####.#######.#.#<# >.......# # #...# ## _it'_iu_iN_iV_i _i _i _i _i {4_i_iR _iMS _iZ _i\ _i3_iQ_i_i#_iB_i,_iս_i;}##.......# # #.#### #.# [.......# #.# #.# # #.##.# # #)#..# >.....##.#.####.#.## #####'###.#......)).......# #.# #)#.####)###.####.### #####.###.######.#..).. .))......@#.#.###.#### 7####.####.#######.#.#<# >.......# # #...# _i_i_if_ig_ii_io_ir_iw,_iYw_i,_iv_ivi  Things that are here:  a +0 hand axe; a +0 plate armour_i5 __i  Things that are here:  a +0 dagger; a +0 robe_iݥ _  Things that are here:  a +0 dagger; a +0 robe __i_i6_iB#.......# # #.#### #.#  [.......# #.# #.#  # #.########.#  # #)#..#  .....##.#.####.#.########  '###.#......)).......#  #.# #)#.####)###.####.###  .###.######.#..)........  )).......#@#.###.####  85.2 (8.####.#######.#.#<#  >.......# #.#...#  ## ..###.#  ### #.#  #.#   ..#   ###_i[39;49m     _iow_i1x_iL_ig_i O [_i} #.# .######)#.......##.#.####.#.####### ###'###.#......)).......  #.# #)#.####)###.####.### ###.###.######.#..)........ ......)).......#.#.###.#### ###.####.#######@#.#<#  >.......# #.#... #########_iv..#### _iD _i A6.2 (1_i_i_i .######)#.......##.#.####.#.####### ###'###.#......)).......  #.# #)#.####)###.####.### ###.###.######.#..)........ ......)).......#.#.###.#### ###.####.#######.#.#<# _i >.......# #@#... ########## #.....### #######   _iP_i&7_i!_iK _i _i _i _i _i ,_ia _i ,_i0 _i _i B_i ..# #)#........# #>.....##.#.####.#.######## #####'###.#......)).......#  #.# #)#.####)###.####.### #####.####.#..)........ ........)).......#.#.###.#### #####.####.#######.#.#<#  >.......#...###.#...#  ########## #..@..###.# 90.2 (3 ####### #.#  #.#  ..# ### _i%~S.# #)#.# ##>.....##.#.####.#.#  #####'###.#......)).# #.# #)#.####)###.####.####.###.######.#..)..)).#.#.###.#### .#####.####.#######.#.#<# >_i~.#...###.#...# # #.@...###.# # #.# #.#  ..#  ###_iЅ_i +1.2 (1_i=_iF_iM .# #.########.# ............# #)#........# ###>.....##.#.####.#.#############'###.#......)).......#  #.# #)#.####)###.####.###  ######.###.######.#..)........ _i A#.........)).......#.#.###.#### #.#####.####.#######.#.#<# >.......#..@###.#...###########.#.....###.## ####### #.# #.# ._i5 *.####_i1 _i &2_i _iE _iI_i_i{3} _Found a leather armour...# #.##.#..# #)#..###>.....##.#.####.#.## . #####'###.#......)).......# . #.# #)#.####)###.####.### . ######.###.######.#..)..  #..)).......#.#.###.####  #.#####.####.#######.#.#<# >.......#@..###.#...#4.2 (2 ###.#.....###.# #.####### #.#..# #.#.... ..##[### ###....._iA_i:_i_i_i}_i| _i&} _i _i _i% B_i _i _i _i _i #####>.....##.#.####.#.# . #####'###.#......)) . #.# #))###.####.#########.###.######.#..)........  #.........)).......#.#.###.#  #.#.#######.#.#<#  >.......#...###.#...#  ##########.#.....###. #@####### #6_i ...∩....# ......... .#####[####.....+..._i} _i٢ _i@ : _Found Vosai's Antique Weapon Shoppe._i" _io _i _i؉ _i _i$ ,_ir _i _il _iԕ _iM Q. #.# #))###.####.#########.###.######.#..)........  #.........)).......#.#.###.#  #.#.#######.#.#<#  >.......#...###.#...#  ##########.#.....###. ......#.####### # ...∩....####### .......@....... .8#####[######### ## ...  #....#......#.._i _i _i _iS _iT _iiU _i܃ B_iÈ _i0 _iƌ ,_i| _i W©. #.# #)#.####)###.####. .©. ######.###.######.#..) ## #..)).......#.#.###. #.#####.####.#######.#.#<# >.......#...###.#...# ##.#.....###.#..#.####### #.#..∩....####### #.#......... ..#200..#####[## ### ...# #....# #....# +....# #...##...._i _ik _iZ.©. #.# #)#.####)###.####. ..©. ######.###.######.#..)# #.)).#.#.###. . #.#####.####.#######.#.#<# >.#...###.#...# #.#.....###.##.#.####### #.##.....∩....# #.#... ..#.#####[# ### ...# #....# #....#_i +....# #...## ...._i^1.2 (1_in #..©. #.# #)#.####)###.#### #..©. ######.###.######.#..)# #.)).#.#.###. #. #.#####.####.#.#.#<# >.#...###.#...# #.#.....###.# #.#.####### #.#.#.....∩....# #.#. ..#.#####[# ###. ...# #....# #....# +....# #...##  ...._i _i &2_i _i _ijVM..... #####'###.#......))......©. #.# #)#.####)###.#### #..©. ######.###.######.#..)... #### #.........)).......#.#.###. #. #.#####.####.#####< >.......#...###.#..#########.#.....## ...#.###.#_i####### #............... .....#####[######### ###..# ...#.#_ij_i&3_i_iq _There is an entrance to Vosai's Antique Weapon Shoppe here._i] Vosai's Antique Weapon Shoppe. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Vosai's Antique Weapon Shoppe with the > key.You are here. (>)enter._i_i_i-QWelcome to Vosai's Antique Weapon Shoppe! What would you like to do?  a -  50 gold a daggerb -  250 gold a glaive  c -  162 gold a glowing long sword  d -  262 gold a transparent rapiere -  75 gold a spear  f -  212 gold an ancient war axeg -  87 gold a war axe  h -  62 gold a whip You have 398 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list_ic _in$_i8o..... #####'###.#......))...... bronnyjavo the Carver _io#..©._i*p#.# #)#.####)###.#### Merfolk of Okawaru ...... _i`p#..©. ######.###.######.#..).... Health: 65/65 ======================== _ip#### #.........)).......#.#.###. Magic: 9/9_iBq1======================== _iq#. #.#####.####.#######.#.#<# AC: 6_iq.Str: 16_ir>.......#...###.#...# EV: 22_i*r-Int: 8_ijrr##########.#.....###.# SH: 0_ir.Dex: 26_is.#........#.####### #.# XL:  9 Next: 95% Place: Dungeon:9_is0.#.....@....####### #.# Noise: ---------  Time: 7203.2 (1.0)_is................... ..# p) +7 Throatcutter {drain, coup de grace} _iTt....#####[######### ### Throw: 3 javelins_its..# ...#_i]u=. #....#_iu#....#_iv+....#_iAv#...##_iev .... _iv4_a +0 dagger; a +0 robe  _iwThings that are here: _iw_a +0 dagger; a +0 robe _ix_Found a leather armour. _ihx+_Found Vosai's Antique Weapon Shoppe. _ix\_There is an entrance to Vosai's Antique Weapon Shoppe here._iF_ip_iÈ_im_i_i_i_i_i2_i> _  You encounter a centaur. It is carrying a +0 shortbow._i3$ ##..©. #.# #)#.####)###.##  #..©. ######.####.#..)..  #### #.........)).......#.#.##  #. #.#####.####.#######.#.#< >.......#...###.#... ##########.#.....###. #........#.####### #....#.....∩....####### #................ ..c.....#####[######### ## ...# . #....# #....# +....#c   centaur (launcher, asleep) #...## .... _id+&4_i,25.2 (2 __iJ3_i<_i f ##..©. #.# #)#.####)###. #..©. ######.###.######.#..) #### #.)).#.#. #. #.#####.####.#.#.# >_iP .#...###.# #.#.....#### #.#.# ##...#.....∩....# #_i #.. #c.....#####[# #....#. ...##... #. #....##.. #K #....#.. .. +....#K   kobold geomancer (_i # ## #...##c   centaur (launcher, asleep) _i1 B ...._i _i +6.2 (1_i _iS } _You encounter a kobold geomancer. It is wielding a +0 dagger._iu #..©. ######.###.######.#..) #### #.........)).......#.# #. #.#####.####.#######.#. # >.......#...###.#.#. ##########.#.....###.. #........#.#######  #...#.....∩...._iHv8#  #.....................  #c....@#####[#########  #....#.# ...#  #... #.##....# #.. #K##....#... ...+....### ####...## .... _i _i~&7_i_i_iS-### #.........)).......#.#.. #.#####.####.###### #. >.......#..... ##########.#.....##.##........#.####### .#.....∩..._is..................c.....#####[##########....#@# ...# #... #.##.#.. #K... ...+## ####...# .... _i _i@.c_i KKwandering)c)The centaur shouts!_i ))))The centaur wields a +0 shortbow. The centaur shoots an arrow._i&M.K_i...@KK_iY0===8_i2 _i#V _The arrow completely misses you._i >. #.#####.####.###### #. >.......#...#.. ##########.#.....###..##........#.####### #...#.....∩...#.....................#.c....#####[##########....#.# ...#  #@##._i  ... K..+## #####...# .... _i ###The kobold geomancer points next to you and mumbles some strange words._i,S.@._i,D1--=======_i -9_i2_i5N _The wall shatters! The blast of rock fragments hits you._iw #. >.......#...#.. ##########.#.....##..##........#.####### ..#.....∩......................c....#####[#########...#.# ...#  #.##. ......K..+##...#####...# #.. ....##_i_im#2_ia--=------10_i_i _iB_The kobold geomancer closely misses you._i_i..c_i\8 c   centaur (launcher)You closely miss the kobold geomancer._i9[1------1_i?_iA _iB7_The kobold geomancer hits you with a +0 dagger._i(jO  You slice the kobold geomancer!! You drain the kobold geomancer!_i[s: #_is{ (drained)The kobold geomancer is almost dead._iyJ))))_i ..@.  The centaur shoots an arrow. The arrow closely misses you._i6 >))_i ,.._i >0==2.1 (0.9_i \ _The centaur shoots an arrow. The arrow hits you._i[ )You slash the kobold geomancer!  You kill the kobold geomancer!_ifw  Okawaru accepts your kill._im>))_i,.._i_iS #. >.......#...###.#. bronnyjavo the Carver#.. ##########.#.....## Merfolk of Okawaru ......#..##........#.####### Health: 59/66 =====================---#...#.....∩....####### Magic: 9/9========================#..................... AC: 6Str: 16_i< #.c..c.#####[######### EV: 22Int: 8#....#.# ...#SH: 0Dex: 26#... #.##....#XL:  9 Next: 101% Place: Dungeon:9#.. #@##....#Noise: ==-------  Time: 7213.0 (0.9)......)..+....#p) +7 Throatcutter {drain, coup de grace} ##...#####...##Throw: 3 javelins#.. ....##c   centaur (launcher)The kobold geomancer is almost dead.The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow hits you.  You slash the kobold geomancer!  You kill the kobold geomancer!Okawaru accepts your kill. - _The centaur shoots an arrow. The arrow hits you.  You have reached level 10!_i/  --more--_i 65/73-10/10710 0%  _You feel agile._i, #.. ##########.#.....# #..##........#.##### #...#.....∩....# #..................... #....c.#####[######### #....#.# ...#  #....#.##....####....#.##....#.......@..+....####...#####...## #.. ....  ## c.c   centaur (launcher)--4.0 (1.0 __i:  Things that are here:_i} _a +0 dagger; a +0 robe; a kobold corpse_i:  #. >.......#...###. #.. ##########.#..... #..##........#. #...#.....∩....###### #...................._i/; 3 #......#####[######## #....#c# ...# #....#.##....#_iQ;  ###...@#.##....#........)..+....#_im; ####...#####...## #... ...._i; 4#### _i> 0c_iF .c   centaur (launcher)_i2K <))_iP *.._i U0--==_iO 5_iS _i5 F _The centaur shoots an arrow. The arrow hits you._i_iX;_ib< ]#.#####.####.#### >.......#...### ##########.#.....##........##.....∩....######................#....c.#####[########   ###....#.##........)..+....####...#####...##... ...._i= (####_iD _iH W))))))_i c.@....._i g1=-=6_iI _i h _The centaur shoots an arrow. The arrow misses you._i[_i_i4_i _i ### #.........)).......#.#####.####.#### >.......#...###_i1 p ##########.#.....##........##.....∩....######................#....c.#####[########   ###....#.##........)..+...._i ####...#####...##... ....####_i  The centaur unwields a +0 shortbow. The centaur completely misses you.The centaur kicks you but does no damage._iG ]0---7_i _i@ c _The centaur hits you. The centaur misses you._ig )You slash the centaur! You drain the centaur.  You kill the centaur!_i}(_ir-3---8_i{_iP _Okawaru accepts your kill._iy#..©. ######.###.######.#.#### #.........)).......#.##. #.#####.####.#######.##.. >.......#...###.##.. ##########.#.....#..##........#.##...#.....∩....########.....................#....@.#####[##########....#.# ...#  #....#.##....# ###....#.##....#........)..+....#####...#####...###... ....####_i_i(G1=-_iZ9_i_i2Q _You see here a +0 shortbow._izq #### #.........)).......#.##. #.#####.####.#######.#. #.. >.......#...###.#.#.. ##########.#.....##..##........#.####### #...#.....∩....# #..................... #....).#####[######### #....#@# ...# #....#.##....# ###....#.##....# ........)..+....#####...#####...## #... ....#### _iq %20 _i)r __ily _i\{ _i5 _i _iN _i _iF _i& 2=_iX _i. _is _i _iy ,_i0 _i# _ir %3_i _i0 _im _i+ _i ,_i _i _iѯ K4=_io _iJ _i _i _i _ig _i _i _i U5=_i _i7 _i _i@ _i _i< _i _i _i+ _i _is _i %6_i[ _i _i _id _i ,_i _i _ik K7=_i _iN _i _i _iW _i _i _iq _i U8=_i| _i _i/ _i _i ,_iu _i _i %9_i _iM _i _i _i _i/ _iF _i b70=_iG _i ,_i, _i8 _i _i _i[ _i #1_i 2=_i _ii ,_i _i" ,_iS$ _iJ' _i' %2_iJ) _i+ _i, _i- _i0 _i1 _i2 _iu5 k _You start resting.HP restored._i6@ _iF 055.0 (35.0)_iG X3=6.0 (36 _iG __iM _iO _i _i _i _iEQ_ie_i#f_i.h_im_i,uX_iw,_i x_i4 #.. >.......#...## #.. ##########.#.....###..##...####### #...#.....∩....####### #.....................#....).#####[##_i"#....#.# ...# #....#.##....# ###.8.0 (2.0)........)..+####...#####...##..##_i'_iF_i_i\_i_iç_i_i\1#.. ##########.#.....####..##........#.####### #...#.....∩....# ##..................... .#....).#####[######### ##....#.# ...# #....#.##....# ###....#.##....# ........).@+....# ####...#####...##  #... .... _ia]7#### _i]d_i e+9.0 (1_iok_iFv_ir...#..#...#....#'....#...##..+.#.##_ia_i%C=60_i_ip( _You open the door._i7 _i _i _i _i _i" ,_iv @  There is an open door here._i _it  __i~ _i #.. ##.#.....###.#..##........#.####### #.#...#.....∩....####### #.#..................... ..##....).#####[### ###....#.##....# #....#.##....# ###....#.##....# ..)..'@...# 2.0 (2_i ####...#####...## #... ....+ #### ##...#.....#####.#.#.#_i _i _i1 _iy_i_i}_i_i_i,_i_i_i%_i_i#...#.....∩....####### #.# #............... ..# #....).#####[### ### #....#.##....# #....#.##....# ###....#.##....# _i$........)..'....# ####...#####...##  #.........@.+ 4 #########...#  ......#_iP ..######. .## .#._ix5# _i;_i_i_i_iX_i _i7_i _ieX_i ,_i #....).#####[## ### #....#.##....#  #....#.##....# ###....#.##....#........)..'....##...#####...## #...........+ #########...## #..#6 #.#..#####.##. .## .# .# _i+_i_i_i_i_i_in_i_i_iS #....).#####[##  #....#.##....# #....#.##....# ###....#.##....# ..)..'....# ####...#####...## #...........+ #########...## #....@.....#8 #.#..#####.# #.. .# #.. .##.. .##..#.._iK#.#_i _i_io_i. _i _iʸ _iP _i _i B_i _i_ _i _i  #....).#####[# #....#.##....# #....#.##....# ###....#.##....# ..)..'....# ####...#####...##_i  #....+ #########...## #..#_iV 70 #.#..#####.# #.... .# #.....# .# #.....# .#_i  #..#### #... #.##_i _i _i _i _i+_i+_i,_i2_i4_i8B_iP9_i9_if:_i? #....#.##....#  #....#.##....###....#.##....# ........)..'....#_i'@ ####...#####...## #...........+ #########...## #..........# #@#..#####.#2_i@0 #.#..... .# #.#.....# .##.....# .#_i@#..#####...#.##_i@"._iA_iF_i6H_i ##........)..'####...#####...# #...........+ ########...## #..........#..#####... ####_i _i +3.0 (1_i`_i_i _i _i( _i _i ,_i n_i{ /........)..'######...# #...........+  ##### #.._i h.# #.#..#####..#..... .#.....# #5.0 (2####  _ik _i _i _i_i_i_i? _i _i$_i%_i%_i&_iQ+ #########...# #.......... #.#..#####.# #.#..... .#.....# .#.....# ####  ## 8.0 (3.......##.#####_i+\ ... ### _i,_i/_i1_iE _iUF _i G _iXL _iM _iQ X_iQ _i^R _iW ^..........# #.#..#####.# #.#..... .# #.#.....# .# #.#.....# .# #.#..#### #.#... #.#.######._iW '#..@.......80.0 (2###.#####.... ###### _iX _i\ _i^ _i[]#..#####... ..#.#.#..#### #.#... _i0.#.######..........###@#####...............###########.#.. _i_i+1.0 (1_iϯ_i_i(2 ... ..#.#.#..#### .#... #.#.######.#..........#######.#####.......@.......###########.#_i=7 _i7 &2_ip; _i)= _î_iI_i#_i_iO_i+B_i_i_iw_i #.#..... .# #.#.....# .# #.#.....# .# #.#..#### #.#... #.#.######. #.......... _iޗg#######.#####..# .........# 4.0 (2##.#..# _i&#_iʘ_iH_i_i._i0/_i/_i[4_i5_i5_i<9B_i9_i-:_i?o#.#..... .# #.#.....# .# #.#.....# .# #.#..#### #.#... _i=?l#.#.######.# #..........# #######.#####..# ..# 6##_i?.#..# #.# .##.# ##.##.##.#_i?A#.#_i1@_iFF_ic _id _i2e _in ,_iSr P _ir P_Found a scroll labelled VASTYIS USKA._i u _iDu _iv _i| f#.#..... .# #.#.....# .# ##.#.....# .#.#.#..#### .#._i8} #.#... ?.#.#.######.# #..........# _i\} #######.#####..# ..# _i} 8##.#..# _i} #.#..# #.#.#_i~ k##.#.#.#.._iE~ 7#.##._i~ _i _i _iP%_i%_i!'_i,_i._i 2,_iK2_iP4_i4_iK5_i7_i:,_ig<_iC#########...## #..........# #.#..#####.# #.#..... #.# #.#.....##.# #_ikC#.#.....##.#.##.#..#####.#.##### #.#.......?...)... #.#.######@# 91.0 (3_iC #..........# #######.#####..# .............._iC############.#._iC#.#.#.#.##_i Dq#.#.##.#.#_i3D_iD_iI_iL\ _Found a warped mace._i)4_i~_i,_i` M...........+ #########...#_iPa v........#### #.#  #.....##.#.# #####.#.#####.......@...)...#.######.#.#####_ia  #..........# ########.#####..#._ia 0#.#._ig _iTh +2.0 (1_iOm _is _i?t +3.0 (2_ix _iz b _j - a scroll labelled VASTYIS USKA_i<~ TA warped mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 3.0 XLs.Current attack delay: 1.4. Damage rating: 13 (Base 8 x 115% (Str) x 107% (Skill) + 4 (Slay)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee artefact weapon _________________ (g)o to location._i3_i8 #...........+bronnyjavo the Carver#########...##Merfolk of Okawaru ......#..........#Health: 73/73 ========================#.#..#####.#Magic: 10/10 ========================#.#..... #.#_i8AC: 6Str: 16#.#.....##.# #EV: 22Int: 8#.#.....##.#.#SH: 0Dex: 27_i"9#.#..#####.#.#####XL: 10 Next:  3% Place: Dungeon:9_iE9#.#.......@...)...Noise: ---------  Time: 7293.0 (2.0)_i9#.#.######.#.#####p) +7 Throatcutter {drain, coup de grace} #..........# #Throw: 3 javelins#######.#####..#_i9...............############.#..#_i:#.#..##.#.###.#.# _HP restored. _You open the door. _i+:x_There is an open door here. _Found a scroll labelled VASTYIS USKA. _iY:_Found a warped mace. _j - a scroll labelled VASTYIS USKA_i?_i]@_iE_i~F_i_i_ik_i=_i_i_i!,_i!_i"_i#_i'(#..+ ##...##.#..#_ii(#.#..#####.#.#..... #.#.#.....##.#.# #.#.....##.#.# #.#..#####.#.##_i(#.#.........@.)..5_i((#.#.######.#.###..........#.# #######.#####..# _i(Q...# ##.#..#_i(e#.#..##.#.##. _i)_iW._iw<_i-_i._i/_i.6_i8_i;B_i9=_i=_i>_iZ[3#..+ ##...##.# #..#.# #.#..#####.#.# #.#..... #.#.# #.#.....##.#.# #.#.....##.#.# #.#..#####.#.###.#.._i \.7#.#.######.#.###...#.# .#####..#.##.#.#..#.##.#..#.##.#.##.# _i]_ia_id _You see here the +6 mace "Miteolya" {drain, rCorr}._i<_iThe +6 mace "Miteolya" {drain, rCorr}. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 _iThis weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 3.0 XLs.Current attack delay: 1.4. Damage rating: 19 (Base 8 x 115% (Str) x 107% (Skill) + 10 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals anadditional one-quarter of any damage that pierces defenders' armour_ias well as a flat 2-4 damage, and also weakens them slightly. rCorr: It protects you from acid and corrosion. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon._iIt cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. (g)et._i _i# T#...........+bronnyjavo the Carver #########...##.#Merfolk of Okawaru ......#..........#.#Health: 73/73 ========================#.#..#####.#.#Magic: 10/10 ========================#.#..... #.#.#AC: 6Str: 16#.#.....##.#.#EV: 22Int: 8#.#.....##.#.#SH: 0_i Dex: 27#.#..#####.#.#########XL: 10 Next:  3% Place: Dungeon:9#.#...........@.......Noise: ---------  Time: 7297.0 (2.0)#.#.######.#.#########p) +7 Throatcutter {drain, coup de grace} #..........#.#Throw: 3 javelins #####.#####..#.# .............#.# #########.#..#.##.#..#.##.#.##.##.#.# _You open the door. _There is an open door here. _i̓ n_Found a scroll labelled VASTYIS USKA. _Found a warped mace. _j - a scroll labelled VASTYIS USKA _You see here the +6 mace "Miteolya" {drain, rCorr}._i A8.0 (1_iS _i q _z - the +6 mace "Miteolya" {drain, rCorr}_i/_iG0_i0_i5_i7_i;_i@| #########...##.#  #..........#.# #.#..#####.#.# #.#..... #.#.#_i@ #.#.....##.#.# #.#.....##.#.#_i@w #.#..#####.#.######### #.#................... #.#.######.#@#########_iA300.0 (2 #..........#.# _iaAD#######.#####..#.# ...............#.# ###########.#..#.# #.#..#.#_iA #.#.##.# #.#.##.#  #.#.#_i+B_iF_i H_i _i _i _i _i _i B_i _i _i! _i w #.#..#####.#..... #...#_i #####.#.#########..............######.#.#######.........#.# ######_i e..#@# 2 .....##_i X####. #.# _i4 $#.#.##._iS #._i _i} _i _i _i _iL _iZ _i6 _iS _i8 -...############..............#.#.# ######..#.# _i .....######.4 #.# #.#.##.#. _i _iH _i _iN_inO_iO_iU_iY_iQZ_i^x###########..............#.#.# ######..#.# .....######. #.# #.#.#6##.##.#_i^_ifa_ib_i>_i_i_i_i_i/B_i_i_i_i"#.#.# ######..#.# .....######. _i##.# #.#.##8.#. ._i#_i'_iG)_i3_i_i_iX_i_i`_i_if######..#.# .....######. #.# #.#.##.#.10 ###_i_i_i]_i:_iΙ_iY_iM_iP_ik_i####. #.# #.#.##._iQw#. 2.# _i~y   _i_i_iJ_i _i _i _i _ib _i _i ` _Found a stone staircase leading down._i _ii _i _ir h #.#.##.#._iɽ ######...>...4######## _i @_i _i* _i# _i_i_iK_i_i>_i_in_i^ #.#.##.# #.#.##.# #.#.##.# #.#..#.# #.##.#.# #.# #.#_ia5##.#..>.@..#6##.# ###_id_i_i_i2 #.#.##.# #.#.##.# #.#.##.# #.#..#.# #.##.#.# #.# #.###.#..@....#8##.# ### _There is a stone staircase leading down here._iJ _i _i@ _i _i _ib P __i _is _i _i _iU _i _i _iG _i _i _i _i3  #.#.##.# #.#.##.# #.#.##.# #.#..#.# #.##.#.# #.# #.#####.#_is .>....#22.0 (4####.# ###_i _i _ih _i$ I_iI* _id+ _iS/ _i0 _i1 _i1 _ii2 _i3 _i4 _i4 _i85 _i9  #.#.##.# #.#.##.# #.#.##.# #.#..#.#_i :  #.##.#.# #.# #.#####.#_i5: ....>....#6####.# ###_i: _i: _i> _ix@ _ig_i_i]_i/_iX_iUn_i_i4_i_i_iZ_iϷ_i _iZ_i_i. #.#.##. #.#.##. #.#.##. #.#..#. #.##.#. #._i/ #.####.....>....30####._iYA ##_i_i_i_iM3_iTN_iCT_iYX_iY_i1Z_i`Z_iuM #. #. #. # #.###....>3.0 (3#_i[_i_i_iJ_iU_iz_i_i ,_is _iJ # # # # .6_ir_i/_i_i! u_i _iC _i ,_i _i g9_i _i _i _i _i _i _i! _i   You encounter a yak._i Y.Y   yak (asleep)_i ,40.0 (1_i\ O1.0 (2 __i}G.Y.._iv_i+2.0 (1_iw_iz_i3! B.Y_ip% _i% &3_i) _i+ _iPY..YY 2 yaks (asleep)4_i?T_iW _i8WF_You encounter a yak._i:}e.Y..Y_i_i1&5_iy_iS_i Y.Y..YY 3 yaks (asleep)_ih Y.  You encounter a yak._i =.Y_i, <.Y_i _YYYY_i 0===6_i _iT ) _The yak bellows! x2_iI7c.Y.YY_i|8;.Y_i8;.Y_i9<.Y_i\>_i>0---7_i?C_iD_i c  You hit the yak but do no damage. You drain the yak._i G  The yak is lightly wounded._i9 _i] =.Y_iM D(1 drained)_i U=--9 (0.9_i4 _i Q _The yak closely misses you._i4  You slash the yak! You drain the yak._i  The yak is moderately wounded._i:2_iS1-=_i 8.8_i#_iW( _The yak gores you._iD !  You slash the yak!_iL j  The yak is heavily wounded._iL 52-_iL !9.7_i5Q _iS : _The yak barely misses you._i0S _i †You slash the yak! You drain the yak!  You kill the yak!_i;.Y_i{;.Y_iv^ 2 yaks (1_i?7--50.7 (1.0_iI_iP _Okawaru accepts your kill._iH% †You slash the yak! You drain the yak. You behead the yak!  You kill the yak!.Y_i){   yak (_i/g312--1.6 (0.9_iO5_ie6P _Okawaru accepts your kill._io c  You hit the yak but do no damage. You drain the yak._iv @  The yak is lightly wounded._imw 0=2.5_i| _iQ I _The yak misses you._iE †You slice the yak!! You behead the yak!  You kill the yak!Okawaru accepts your kill._iR_i3 *3=6-3.4 _You can now gain great but temporary skills.Your Long Blades skill increases to level 10!_iZ_i`n _Your Shapeshifting skill increases to level 6!_is_iTWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their _itown strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Title - Combatant Favour - Okawaru is aware of your devotion. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. _i5[!]: Overview|Powers|Wrath`i `i `i Dbronnyjavo the CarverMerfolk of Okawaru *.....Health: 73/73 ========================Magic: 10/10 ========================AC: 6Str: 16EV: 23Int: 8SH: 0`iT mDex: 27######################## XL: 10 Next: 16% Place: Dungeon:9......†@................ Noise: ---------  Time: 7353.4 (0.0)######################## p) +7 Throatcutter {drain, coup de grace} Throw: 3 javelins      `i   You slice the yak!! You behead the yak!  You kill the yak!Okawaru accepts your kill. _You can now gain great but temporary skills.Your Long Blades skill increases to level 10! _Your Shapeshifting skill increases to level 6!`i `i 4`i `i `ia_`ib`ii _  You see here a yak corpse.`i>j _`ij`ik`iTm`im`in`irm.@.†.6.4 (3`is`iw`ix`iш `i `iĉ `iۏ `i& `i `ij n`i! `i ,`i `iΞ .#...†.9`i `i `i<`i׋3`iO`in`i"`iX`i|`i,`i%`io #. #...†62 `iE`iɢ`i`i@`i`iX`i  You encounter a killer bee.`i:p  ##  .y `i #.  #.  #.  #.  `i  #.   #.@.........†      y   killer bee (asleep)`iV`i+3.4 (1`i\)4.4 (2 `i _`i`i`is`is`ix`iz`i   .#  ##.#  .y.#  #..#  #..#  #..######  #........  `i 6 #@################  #...........†..... ##################  `i)`i*+5.4 (1`i1`iK4`iU Q`i* ##.y ######....... ################...........†.....##################`i1`i2&6`i8`i:`i  ##.y ######....... ################...........†.....##################`i .y yThe killer bee buzzes angrily. You hear an angry buzzing noise. x2.y`i  Kyy 2 killer bees`i E====7`i `iM [ _You encounter a killer bee.`iH .  You slash the killer bee!  You kill the killer bee!.y.y yOkawaru accepts your kill.y(1 wandering)7----8.3 (0.9`i`i[ _You encounter a killer bee.`i@ .  You hit the killer bee. You behead the killer bee!  You kill the killer bee!`i`F.y`iD.y`i ky   killer bee (`i[9----9.2`i`iQP _Okawaru accepts your kill.`i~ .  You catch the helpless killer bee completely off-guard!  You slice the killer bee!!  You kill the killer bee!`iW22070.1`if _Okawaru accepts your kill. `i*  #.#  #.#  #.#  .#  ####.#   `i+....#  #..#  #.@#  #..######  #........  #.################# #...........†...... ################### `i., `iY2 `i2-1.1 (1.0 `i7 `i#9 `i  `i}  `i  `i  `i `i `i `i7 `i #.#### ... ######......<#################   `i8< `i!&2 `i% `i%)9 _Found a stone staircase leading up. `i4 #.#  #.#  #.#  ####.#  ....#  #..#  #..#  #..######## #..@.....<. #.##################   #...........†.......   ####################    yy   killer bee3 _You encounter a killer bee. `ik #.#  #.#  #.#  ####.#  .y..#  #..#  #..#  #..# #.<. #.# #.†. #    `i `i&4 `iߚ `i `i. `i4/ `i/ `i6 `ii=s  A killer bee comes into view. `i=-#.# #.# #.# ####.# .y..# #..# #..# #.y##....@...<.#.##. `i,>†.#y   killer bee  `i\> `i>%0 `i@A.y `iE `icJ25.1 (1 _ `iL `iN `ib B#.# #.# #.# ####.# .y..# #..# #..#  `ib E#..##..y..@..<.#.##.†.# `ic &.y `ic  `ie 9.y `ij  `ij &6 `ibo  `i"q  `ib1 B  You slash the killer bee! You drain the killer bee. `iR;  (very drained)  The killer bee is severely wounded.==9 (0.8 `iF@  `iC _The killer bee completely misses you. The killer bee misses you. `igO  You closely miss the killer bee. `imr  The killer bee is severely wounded. `io5-7.8 (0.9 `iGt `iv^ _The killer bee completely misses you. x2 `in .  You hit the killer bee.  You kill the killer bee! `i|2--8.7 _Okawaru accepts your kill. `i  #.# #.# #.# ####.# .y..# `i_  #..# #..# #..# #.<.... #. #.†  `ik  `i( G-9.7 (1.0 `im  `iT  `iY #.# #.# #.# ####.# .y..# #..# #..# #..# `i?Y #.<.... #. #.†  `i_ `i`'80 `ie `if`ik  #.#   #.#   #.#   ####.#   ....#   #..#  `iLl #..#   #..#   #.<....   #.   #.†    `il%  `ir`it&1`ix`i.{`i   #.#   #.#  #.#  #.# ####.# ....#  #..#  #..#   #.@###########   #........<....   #.#################   #...........†......  ###################   `i`i&2`iI`i`ik     #.#  #.#  #.#  #.# ####.# ....#  #..#  #@.#   #..###########  #........<....   #.################  #...........†..... ##################  `i1q `iq &3`iv `ix `i `i `iF `i2 `id@M  ########.... ###########  #........<....#`ii`izj&4`in`ip`i}      .#  #.#  #.#  #.#  #.#  ######.# `iP #...@..# #.###..#  #..#   #..###########  #........<....  #.###############  #...........†.... ################# `i `iú &5`i `i `i    .#  #.#  #.#  #.#  #.#  ######.#  #..@...#  #.###..# `i# #..#  #..##  #........<....  #.##  #..†  ## `i'`i&6`i`i`ir    .#  #.#  #.#  #.#  #.#  ######.#`i%  #.@....#  #.###..#  #. #..# #. #..# #. #.<.... `i#. #. .. #.† #.  `i`i `iz&7`i`i`izs   .# #.#  #.#  #.#  #.# ######.#`is   #......#  #@###..# `it  #.# #..#  #.# #..###########  #.# #........<....`i-t  #.# #.############ `iSt V ... #...........†. `iyt  #.# ##############  ###`it ( `i~ <8`i `i% `iQ`i$I`i_'`i(`iz,X`iZ-,`i3#.########......###..#`i_3.# #..# #..###########90.7 (2......<....#`i3\   `ir7`i;`i`iR`i`i`i`iX`i`ic`iB######......###.# # #..###########......<....#2#.........#...†`i#######.####    `iM`i0`i/`iI`i;J`iJ`iQ`iWU`iU`iZ _Found a scroll labelled OSHRON MERIPPAOF.`ifZ`iZ`i[`iq`######......###.`i`M# # #..###########......<....##?####.###.##.........#`ia...†#######@####4 ###`iHaM`i6b`if`i'h`i1`i̷`i`i`iN`iB`i{`i`im`iz  #.#  ######.#  #......#  #.###..#  #.# #..#  `iD #.# #..#########  #.# #........<..  ##?####.###.##########  #....@....#...........6  #######.############## ### `ir!`i`i`i`i`iI`is`i`iv{3`iR|`iv`iA`i@,`iٌ`i ,`i`i`iϘ `i7, #.#`iY  #. ######.#`iY  #. #......#`iR  #. #.###..#  #. #.# #..#  #. #.# #..  #. #.# #..<  ##?####.###.  #..@......#8  #######.###  ###  `i`i`iۊ   #.#  #.# #.#  #.# ######.#  #.# #......#  #.# #.###..#  #.# #.# #..#   #.# #.# #..######  #.# #.# #........  ##@####.###.#######  #.........#........  #######.########### ### `i `i +9.7 (1`i `iJ `i -400.7 (2`i `i] r _q - 2 scrolls labelled OSHRON MERIPPAOF (gained 1)`i)(&M #####...# ###### #@# #.# #........##.####.###.########.........#........  #######.###########`i)`i++1.7 (1`i1`iY3`i`iؾ`i`i%`ij    ######...##..# # 3.7 (2 #.# #.# #.. #.# #.#   ##.####.###.#######  #.........#........#####`i`ik`i 3`i `iX`iw`i`i)`i`i"u     #`i ######...5##..# #   #.# #.# #..######  #.# #.# #........`i#`i'`i )`i`i 3`i4`i`i`iZ.   `icd  #7#####...`i"  #.# #.###..#  #.# #.# #..#`ic... `iK`i`i/`isf`if`ihg`il`in`i?r`iu3 #.   9  #  #.# ######.#`ibv  #.# #......##.#`i w`iXz`i{`i$ `ij B`iO"   #.   11 `i' 2 #.##.#  #.##.##.#`i, `i `ij `i `i$ `i9% `i* `i&-   #######........ 3  `i-   #.##.#  #.#`iP. 6#.##.#`i. `i3 `i4 `iVM #######........#######.   #.#.##.#`ik^4.7 (1`iX`iX`iX`i\^`i2_`i d`id`ie`iqe`ijq       . ########... #...7.7 (3 #.###+ #.#  #.# #.# #.# #.# #.# `ik`i=o`i'q`i$ `ir% `i% `iX, `i- `i2 B`i2 m  You encounter a howler monkey.`i8 p   . .. ... .... $...h ##.. #... #.##`i9 d+#. #.#  #.# #.# h   howler monkey (asleep) `iJ@ +8.7 (1`i@ +9.7 (2`iC `iE + _Found 16 gold pieces.`i   ....... .!.... ..... .... ... .$...h. #`i& o. #...... #.#+#. #.#  #.# #.# `ic `iW, `i, ,20.7 (1`iQ9 M _Found 2 potions of enlightenment.`i g  #. #... #.! #. #. #....... #.$...h ######## #............. #.#########+#..h #.#  < #.# .# #.# #.# h 2 howler monkeys (asleep)  #.# #.#`iiW  You encounter a howler monkey.`i$o9<`ijo&1`is`iv9 _Found a stone staircase leading up.`ii#   #. #. #.!. #. #. #. #.$...h. #`i# #. #. #.#+#..h. #.# #<K #.# .# h`i#  #.# #.# h 3 howler monkeys (asleep)`iL$ #.# #.# K   kobold (asleep) `i C .hYou encounter a howler monkey and a kobold.`iC 2K.`iE KThe howler monkey howls! x2; You hear a shout! x2`iG KYou encounter a kobold. It is wielding a +0 dagger.`i9H /h.`iW a KKhhhh1 wandering)KKK 3 kobolds (1 wandering)You encounter a kobold. It is wielding a +0 whip.`iKX /==2`i ` `il ( _The kobold shouts!`i_QWhat do you want to examine? Monsters  a - (K) a kobold (wandering), wielding a +0 short sword Featuresb - (<) a stone staircase leading up`i`i`iNp bronnyjavo the Carver  #.........Merfolk of Okawaru *.....  #.........Health: 73/73 ========================  #.!.......Magic: 10/10 ========================  #.........AC: 6Str: 16  #.........EV: 23Int: 8  #.........SH: 0Dex: 27  #.$.......XL: 10 Next: 22% Place: Dungeon:9   ########.@....h..Noise: ==-------  Time: 7422.7 (1.0) `igd  #................p) +7 Throatcutter {drain, coup de grace}   #.#########+#.h.KThrow: 3 javelins   #.##KK   #.#.# h   #.##.#hhh 3 howler monkeys (1 wandering)   #.##.#KKK 3 kobolds (1 wandering)   #.##.#   #.##.# _Found a stone staircase leading up.  You encounter a howler monkey and a kobold.The howler monkey howls! x2; You hear a shout! x2  You encounter a kobold. It is wielding a +0 dagger.`i`You encounter a kobold. It is wielding a +0 whip. _The kobold shouts!`i`it`i`i"`i! #.........  #.  #.!.  #..  #.  #.  #.$.  ########......h..  #.........."`i  #.#########+#.h.K  #.# #KK  #.#.# h  #.##.#  #.# #.#hh 2  #.# #.#   #.# #.#  #.# ######.#"`iyQ.h"`ir.K"`i7h."`i.K   kobold"`i .-3"`i_"`iV#`i4#`i8-#`iI#`iץ#`i  #.  #.#`i2  #.!.  #.  #.  #.  #.$.  ##`i.  #.h.h.  #.#+#..KK  #.# #K.   #.# .# h #`iU  #.# #.#  #.# #.#   howler monkey  #.# #.#   #.# #.#   #.# ######.##`i 1h.#`iI .K#`i@ -K#`i.<KK 2 kobolds (1 wandering)-4#`i#`i#`iE> i  #.  #.........  #.!.......  #.........  #.........  #...  #.$.  #`i;? #.  #.h.Kh.  #.#+#.K.K  #.# #<.   #.# .# h   #.# #.#  #.# #.#  #.##`i?  #.#   #.# #.# #`i @ n  #.# ######.##`igA 1h.#`i5B )K#`iC -K#`ioK ..KK 2 kobolds (1 wandering)#`iL !-#`inL 5#`iR #`iT $`iĿ  #.  #.  #.!.......  #.........  #.........  #.........  #.$.  #.....K...  #$`i1.h.K.h.  #.#+#...K  #.# #<.   #.# .# h   #.# #.#  #.# #.#  #.# #.#   #.# #.#   #.# ######.#$`i1h.$`i)K$`i -K$`i3h.$`i..KK 2 kobolds (1 wandering)$`iS&6$`i$`i$`iޛ $`i $`iI $`i` N _There are no items here.%`i;=  _Unknown command.'`i`   #.  #.  #.!.  #.  #.  #.........  #.$.......  #....K....  #'`i֦ .h..K..h.  #.#+#...K  #.# #<.   #.# .# h   #.# #.#  #.# #.#  #.# #.#   #.# #.#   #.# ######.#'`i/ .K'`i -K'`i( 3h.'`i ..KK 2 kobolds (1 wandering)'`iD -7 _'`i '`i (`i   #.  #.  #.!.  #.  #.  #.  #.$.......  #...K.....  #.h..K...h.  #.(`iA  #+#...K  #.# #<.   #.# .# h   #.# #.#  #.# #.#  #.# #.#   #.# #.#   #.# ######.#(`i.K(`i0h.(`i.K   kobold(`i{&8(`i(`i(`iW  #.  #.  #.!(`i.  #.  #.  #.  #.$.  #.  #.@....h..KK...h.(`ix  #.#+#...K  #.# #<.  #.# .# h  #.# #.#(`i_  #.# #.#  #.# #.#  #.#(`i7 #.#   #.# ######.#(`i.K(`i) .(catching breath)K   koboldThe howler monkey hoots and howls with incredible vigour!(`iG========9(`ip(`i' _You hear a shout!*`ix   #.  #.!.  #..  #.  #.  #.$.  ########..  #......h.K.K...h.  #@#########+#...K  #.# #<.  #.#.# h  #.##.#  #.# #.#  #.# #.#  #.# #.#  #.# ######.#  #.# #......#*`i 3h.*`iA )K*`i 0h.*`iN .K   kobold--------30*`i@ +`iS !.$########......h..K..K...h#########+#...K #<..# h#.# ######.#.....###+`i s--------1+`i* ,`iZ .$########......h..K..K...h#########+#...K #<..# h#.# #.#  #.# #.# #..#,`i,`i2&2,`i,`i^,`idV [ $########......h..K..K...h#########+#...K #<..# h#.# #.#  #.# #.# #..######,`iV D ,`iY 2h,`i_ h   howler monkey,`i_ &3,`ild ,`if -`i. #.$#######........h..h..K..K...h.########+#...K #<. .# h #####...#-`iU.h-`i-`iN&4-`iM-`i-`i: !. #.$#######............h..K..K...h.h#########+#...K #<. .# h #####...#-`iJ (catching breath)  The howler monkey hoots and howls with incredible vigour!The howler monkey closely misses you.-`i9K H=========5-`i P -`iR 8 _You hear a howl! You hear a shout!.`i60K.`iA K   koboldYou barely miss the howler monkey.=--------6.6 (0.9.`iUF.`iJD _The howler monkey hits you but does no damage..`iR- .K..`iV6 (.`i"7 o1---------7.5.`i< .`i> u _You closely miss the howler monkey. The howler monkey hits you..`i! .  You hit the howler monkey. You behead the howler monkey!  You kill the howler monkey!.KK   kobold3-8.4 _Okawaru accepts your kill./`ij )You slash the kobold!/`i (/`iB-9.3/`i/`iJ _You kill the kobold!0`iݰ0`i60`i.0`i)0`i 0`i 0`iD 0`i 1`io .$########......h..K..K...h)#########+#...K.# #<..# h#.# #.#  #.# #.# #..#2-40.3 (1.01`i]M!. #.$1`i^/#######............h..K..K...h.)#########+#...K #<. .# h1`i\^  #.##.##.#1`iFg1`ig&11`ils2`icmM.!. #.$#######K...........hh....K...h.########+#...K #<. .# h  #.##.#K   kobold brigand (missile, wandering)hh 2 howler monkeys (wandering)#.#2`i .hYou encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.2`i/h.2`iwQ.K2`iZK)1 wandering)2`ir/==22`i2`iF _The kobold brigand shouts!  Things that are here:2`ir _a +0 dagger; a kobold corpse4`iۃ W !.$########.....h..hK..K...h)#########+#...K #<..# h#.# #.#  #.# #.###..#4`i 4`im 6--3 _4`ị 4`i 5`i .$########.....h..hK..K...h)#########+#...K.# #<..# h#.# #.#  #.# #.# #..#h5`ipjh   howler monkey5`ig3=--45`iD5`i5`i '!. #.$#######.........h.h..hK..K...h.)#########+#...K #<. .# h #####...#5`i5 U.h5`i 5`i &55`iF 5`iR 6`i)  You hit the howler monkey.6`i  (catching breath)  The howler monkey is moderately wounded.The howler monkey hoots and howls with incredible vigour!6`iWO=========6.2 (0.96`i6`iW& _You hear a howl!6`iQ  You barely miss the howler monkey.6`i)w  The howler monkey is moderately wounded.6`iP]=--------7.0 (0.86`i6`i[ _The howler monkey closely misses you.6`i +  You slash the howler monkey!6`i$    The howler monkey is severely wounded.The howler monkey completely misses you.6`ij% v==-------9 (0.96`i+ 6`i`- S _The howler monkey misses you.7`ir=9 )7`i={You slash the howler monkey!  You kill the howler monkey!7`iyF.K7`iIK   kobold brigand (missile)7`iN94--8.87`iT7`i\WP _Okawaru accepts your kill.8`iz.!. #.$8`is#######.........K........K...h.########+#...K #<. .# h 8`i7#####...8`i0K8`i]-K8`ig KK 2 koboldsYou encounter a kobold. It is wielding a +0 short sword.8`iU"l=-9.8 (1.08`i/u _The kobold brigand completely misses you.Things that are here:8`i0r _a +0 dagger; a kobold corpse8`i ,  You slash the kobold brigand!8`it 1K.8`i ..K8`i6 8`i KThe kobold brigand is moderately wounded.The kobold brigand hits you with a +0 dagger.8`i5  K 3 kobolds (1 missile, 1 wandering)8`i S1-=8`i- 50.6 (0.88`i$ 8`iS _You encounter a kobold. It is wielding a +0 whip and quivering stones.9`iH  You hit the kobold brigand. You drain the kobold brigand.9`i^1K.9`i+K.9`i9D.K9`i *K9`i  , drained)K 4 kobolds (1 missile, 2 wandering)The kobold brigand is severely wounded.9`iY_68---9`i|1.5 (0.99`i9`iC _The kobold brigand hits you with a +0 dagger.9`i( )You slash the kobold brigand!  You kill the kobold brigand!9`iu+ /K.9`i, +K.9`i4 KKKK 4 kobolds (1 missile, 2 wandering)9`i8 R-6--9`i8 !2.49`i@ 9`iB P _Okawaru accepts your kill.?`ip V !.$########K..)..KK.K..K...h)#########+#...K #<..# h#.# #.#  #.# #.###..#?`i' 9-3.4 (1.0@`iw .$########K..)..KK.K..K...h)#########+#...K.# #<..# h#.# #.#  #.# #.# #..#@`i{@`i}&4@`i@`iׅ@`iDM!. #.$#######K........)..KK.K..K...h.)#########+#...K #<. .# h@`iE  #.##.##.#@`i H0K@`iSK   kobold5@`i\A`i.!. #.$#######.........KK.......K...h.########+#...K #<. .# hK 2 koboldsA`ikZ #####...A`i7K)A`i2+K.A`i6A`iOU70=6A`iA`i  A`iThings that are here:A`iCr _a +0 dagger; a kobold corpseA`iԇk )You slice the kobold!!A`i    koboldYou kill the kobold!A`i.5=7.3 (0.9A`iԙA`iW _The kobold completely misses you.B`ioj )You slash the kobold!B`i(B`iҌ0-8.2B`igB`iJ _You kill the kobold!B`i  #.  #...  #.!  #.  #.  #...  #.$  ########.h.......  #)@........K...h.  #)#########+#...K  #.#  #<.  #.# .# h #.# #.# #.# h   howler monkey (wandering) #.# #.# #.# #.# ######.#B`i .B`ib +KB`i# hK   kobold (missile, wandering)B`i 1=-9.2 (1.0B`il B`i 3 _The howler monkey leaves your sight.B`i _Items here: ( )) †.C`im What do you want to examine? Items  a - ()) a +0 short sword  b - (†) a kobold corpseC`iC`i}C`imC`i #.........bronnyjavo the Carver #.........Merfolk of Okawaru *..... C`iK#.!.......Health: 71/73 =======================- #.........Magic: 10/10 ======================== C`i8y#.........AC: 6Str: 16 C`iZ#.........C`iyiEV: 23Int: 8 C`i#.h.......C`ijSH: 0Dex: 27 C`ic ########K........C`i XL: 10 Next: 26% Place: Dungeon:9 C`i' #)@........K...h.Noise: ---------  Time: 7459.2 (1.0)C`iE C`id #)#########+#...Kp) +7 Throatcutter {drain, coup de grace} C`ie  #.#C`iX#<.Throw: 3 javelinsC`ie  #.#C`i3.# h C`iV #.##.#C`iP  #.#C`i, #.#C`iHyK   kobold (missile, wandering) C`icV #.##.#C`iP  #.#C`i#.# C`i{ #.# ######.#You kill the kobold! C`iI_The kobold completely misses you.C`iVYou slash the kobold! _You kill the kobold! C`iA_The howler monkey leaves your sight. C`i,z_Items here: ( )) †.C`iC`iC`iD`i=What do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 whip  c - (() 5 poisoned darts  d - (†) a kobold corpseF`ix5 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. F`iIt is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 3.6At 100% training you would reach 6.0 in about 0.3 XLs.F`iPBAt current training (3%) you reach 6.0 in about 6.1 XLs.Current attack delay: 0.8. It has a 1/12 chance to be destroyed on impact. Stash search prefixes: {throwable} {ego} {branded} {Throwing} {poison} {missile}Menu/colouring prefixes: identified missile (g)et.G`i7  #.........bronnyjavo the Carver #.........Merfolk of Okawaru *..... #.!.......Health: 71/73 =======================- #.........Magic: 10/10 ======================== #.........AC: 6Str: 16 #.........EV: 23Int: 8 #.h.......SH: 0Dex: 27  ########K........XL: 10 Next: 26% Place: Dungeon:9  #)@........K...h.Noise: ---------  Time: 7459.2 (0.0)  #)#########+#...Kp) +7 Throatcutter {drain, coup de grace}   #.##<.Throw: 3 javelins  #.#.# h  #.G`i7 c[40m##.#  #.##.#K   kobold (missile, wandering)  #.##.#  #.##.#  #.# ######.#You kill the kobold! _The kobold completely misses you.G`i8 You slash the kobold! _You kill the kobold! _The howler monkey leaves your sight. _Items here: ( )) †.G`i=  hk - 17 poisoned darts (gained 5)G`i= .G`i= 'KG`izE $h   howler monkeyK   kobold (missile)G`iE &==G`iF 60.2 (1G`iL G`i%P K _The kobold shouts! You hear a howl! You hear a shout!M`i} M`i| fGear: 26/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} Missiles (go to first with () M`iE W d - 3 throwing nets  e - 3 javelins (quivered)k - 17 poisoned darts  x - 4 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn) M`i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N`ie  k - 17 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 3.6; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.3 XLs.  At current training (3%) you reach 6.0 in about 6.1 XLs.  Current attack delay: 0.8. It has a 1/12 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.O`i^ O`ie O`ikm  #.........bronnyjavo the Carver #.........Merfolk of Okawaru *..... #.!.......Health: 71/73 =======================- #.........Magic: 10/10 ======================== #.........AC: 6Str: 16 #.........EV: 23Int: 8 #.$.......SH: 0Dex: 27  ########.h.......XL: 10 Next: 26% Place: Dungeon:9  #)@....K...K...h.Noise: ==-------  Time: 7460.2 (0.0)  #)#########+#...Kp) +7 Throatcutter {drain, coup de grace}   #.##<.Throw: 17 darts (poison)  #.#.#`iKn 549m h  #.##.#  #.##.#h   howler monkey  #.##.#K   kobold (missile)  #.##.#  #.# ######.#You slash the kobold! _You kill the kobold! _The howler monkey leaves your sight. _Items here: ( )) †.  k - 17 poisoned darts (gained 5) _The kobold shouts! You hear a howl! You hear a shout!O`it O`it O`i{ O`i} Q`i #.........bronnyjavo the Carver #.........Merfolk of Okawaru *..... #.!.......Health: 71/73 =======================- #.........Magic: 10/10 ======================== #.........AC: 6Str: 16 #.........EV: 23Int: 8 #.$.......SH: 0Dex: 27  ########.h.......XL: 10 Next: 26% Place: Dungeon:9 Q`i #)@****K...K...h.Noise: ==-------  Time: 7460.2 (0.0)  #)#########+#...Kp) +7 Throatcutter {drain, coup de grace}   #.##<.Throw: 17 darts (poison)  #.#.# h  #.##.#  #.##.#Q`ih   howler monkey  #.##.#K   kobold (missile)  #.##.# Q`i #.# ######.#k - 17 poisoned darts (gained 5) _The kobold shouts! You hear a howl! You hear a shout!  Throw: 17 darts (poison)Q`i+CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (65% to hit)Q`i #.........bronnyjavo the Carver #.........Merfolk of Okawaru *..... #.!.......Health: 71/73 =======================- #.........Magic: 10/10 ======================== #.........AC: 6Str: 16 #.........EV: 23Int: 8 #.$.......SH: 0Dex: 27  ########.h.......XL: 10 Next: 26% Place: Dungeon:9  #)@((((K...K...h.Noise: ==-------  Time: 7460.2 (0.0)  #)#########+#...Kp) +7 Throatcutter {drain, coup de grace}   #.##<.Throw: 17 darts (poison)  #.#`iO26H.# h  #.##.#  #.##.#h   howler monkey  #.##.#K   kobold (missile, poisoned)  #.##.#  #.# ######.#k - 17 poisoned darts (gained 5) _The kobold shouts! You hear a howl! You hear a shout!  Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (65% to hit)Q`itFrh. _The kobold shouts! You hear a howl! You hear a shout!  Throw: 17 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (65% to hit)  You throw a dart. The dart hits the kobold. The kobold is poisoned.Q`i\OQ.... Q`iPp--1.0 (0.86 _Q`ikXQ`iYR`i  #.........bronnyjavo the Carver #.........Merfolk of Okawaru *..... #.!.......Health: 71/73 =======================- #.........Magic: 10/10 ======================== #.........AC: 6Str: 16 #.........EV: 23Int: 8 #.$.......SH: 0Dex: 27  ########h........XL: 10 Next: 26% Place: Dungeon:9  #)@****K...K...h.Noise: ---------  Time: 7461.0 (0.0)  #)#########+#...Kp) +7 Throatcutter {drain, coup de grace}   #.##<.Throw: 16 darts (poison)  #.#.# h `i m #.##.#  #.##.#h   howler monkey  #.##.#K   kobold (missile, poisoned)  #.##.#  #.# ######.# _You throw a dart. The dart hits the kobold. The kobold is poisoned.  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  poisoned, 65% to hit)R`i+ hKhowler monkey (68% to hit)S`i #.........bronnyjavo the Carver #.........Merfolk of Okawaru *..... #.!.......Health: 71/73 =======================- #.........Magic: 10/10 ======================== #.........AC: 6Str: 16 #.........EV: 23Int: 8 #.$.......SH: 0S`i:oDex: 27  ########h........XL: 10 Next: 26% Place: Dungeon:9  #)@((((K...K...h.Noise: ---------  Time: 7461.0 (0.0)  #)#########+#...Kp) +7 Throatcutter {drain, coup de grace}   #.##<.Throw: 16 darts (poison)  #.#.# h S`ii# #.##.#  #.##.#h   howler monkey S`i) #.##.#K   kobold (missile, poisoned)  #.##.# S`i #.# ######.#Throw: 16 darts (poison)S`iSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (68% to hit)  You throw a dart. The dart hits the kobold.  S`i0KThe kobold is moderately wounded.S`i0)S`iQ.hS`iӖ3....S`iW[8 (0.85S`iaS`i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (68% to hit)  You throw a dart. The dart hits the kobold.  The kobold is moderately wounded. _You kill the kobold!S`i3  #.  #.  #.!.  #.  #.  #.  #.$.  #.  #))@...h...K...h.  #)#+#...K  #.# #<.  #. #.S`i  #.# #.#  #. #. S`i Ch)S`i S`i 522.8 (1.0S`i S`iE U`iK #.  #.  #.!.  #.  #.  #.  #.$.......  #...K.....  #)).@.h).......h.  #)#+#...K  #.# #<.  #.# #.#  #.# #.# U`iwLK   kobold (wandering) U`iN/h.U`iQOK.KU`i1Z:U`iZH=========3U`ioU`iqy _The howler monkey hoots and howls with incredible vigour!U`i/U`ic0U`i8U`i;V`iaQK.  You completely miss the howler monkey.=--------4.7 (0.9 _The howler monkey hits you but does no damage.V`i .  You slash the howler monkey! You drain the howler monkey.  You behead the howler monkey!  You kill the howler monkey!V`i. /K.V`iA .K   koboldV`i, 3=7---------5.6 _Okawaru accepts your kill.W`i"L #.........bronnyjavo the Carver #.........Merfolk of Okawaru *..... #.!.......Health: 73/73 ======================== #.........Magic: 10/10 ======================== #.........AC: 6Str: 16 #.........EV: 23Int: 8 W`i#$#.$.......SH: 0Dex: 27  ########.........XL: 10 Next: 27% Place: Dungeon:9  #)).@***K......h.Noise: ---------  Time: 7465.6 (0.0)  #)#########+#...Kp) +7 Throatcutter {drain, coup de grace}   #.##<.Throw: 15 darts (poison)  #.#.# h  #.##.#  #.#W`i#.#K   kobold  #.##.#  #.##.#  #.# ######.#You kill the howler monkey! _Okawaru accepts your kill.Throw: 15 darts (poison)W`i5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (65% to hit)W`i l #.........bronnyjavo the Carver #.........Merfolk of Okawaru *..... #.!.......Health: 73/73 ======================== #.........Magic: 10/10 ======================== #.........AC: 6Str: 16 #.........EV: 23Int: 8 #.$.......SH: 0Dex: 27  ########.........XL: 10 Next: 27% Place: Dungeon:9  #)).@(((K......h.Noise: ---------  Time: 7465.6 (0.0)  #)#########+#...Kp) +7 Throatcutter {drain, coup de grace}   #.##<.W`i Throw: 15 darts (poison)  #.#.# h  #.##.#  #.##.#K   kobold (poisoned)  #.##.#  #.##.#  #.# ######.#You kill the howler monkey! _Okawaru accepts your kill.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (65% to hit)W`ie K( _Okawaru accepts your kill.  Throw: 15 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (65% to hit)  You throw a dart. The dart hits the kobold. The kobold is poisoned...W`iNf g6.4 (0.84 _W`ion W`in X`i=  #.  #.  #.!.  #.  #.  #.........  #.$.......  #.  #))..@.K(......h.  #)#+#...K  #.# #<.  #.# #.# X`i 7K)X`i 8 X`i -7.4 (1.0X`iT X`i Y`i5J  You barely miss the kobold.Y`i @  The kobold is heavily wounded.Y`i@5=8.3 (0.9Y`iIY`iHKL _The kobold misses you.Y`iwoj )You slash the kobold!Y`iČ-9.2 _You kill the kobold!Y`i=  #.  #.  #.!.......  #.........  #.........  #.........  #.$.  #.  #))...@)(......h.  #)#+#...K  #.# #<. Y`iA ^-70.2 (1.0Y`iF Y`iS T _You see here a +0 short sword.Z`iHZ`iIZ`i\LZ`iVZ`ieZ`i5g$ _Z`i9  k - 16 poisoned darts (gained 2)  Things that are here:Z`i^Z`i _a +0 whip; 3 stones; a kobold corpseZ`i`Z`iNZ`i֧Z`i #..  #.........  #.!.......  Z`i|#.........  #.........  #.........  #.$.......  ##..  #))...))@.. 4.2 (4 #)##+#...K  #.# #<. 7 Z`iOZ`i߶Z`i Z`iI` _k - 17 poisoned darts (gained 1)[`iz[`i%   #.  #...  #.!  #.  #.  #...  #.$  ########.  #))...)).........  #)#########+#....  #.#  #<. #.# .# .  #.# #.#5.2 (1[`i[`iM.!. #######)...))..... [`i#  #)#########+#....[`i%<6[`i+[`i3[`i4+7.2 (2[`i>U _You now have 414 gold pieces (gained 16).\`i3\`i\`iB\`iX\`i\`i'+.!9 #.. #..   ########.........   #))...)).........#.#.\`im(\`i.\`iC0\`iv_\`i\`i$"\`i"\`i%\`i2Y#########...82.2 (3  #.........  #.........#.#<.\`i3\`i:\`i&>? _e - 5 potions of enlightenment (gained 2)]`i^  ### ..]`i #.. #.. #..$ #.. #.. #...4.2 (2 #.... #....]`ih #.. #.. ########.. #))...)).. #)#########+#.....# ]`i\]`i]`i+ _Found 17 gold pieces.]`i 3]`in ]`i ]`iS B]`i ]`i` ]`i ]`i ]`i  ##.. ... #.. #.. #..$#  #..#  ]`i ]#..#  #..# 6 #..#  #..#  #..# #..#  ########..]`i e#  #))...))..#  #)#########+#.....## ]`i ]`i& ]`i##...#..#.. #.. #..$# #..# #..# #..# 8#..# #..# ##  ##  #)###### ^`i+ ...# #############...##....#.#...#.$# #.# #........@..# #.# #.# #.#. #. ########. #))...))......# #)#########+#.....##^`iA9.2 (1^`iY^`iI^`i&....  ...# #############...###.....#..#...#.$# #.# #.# #.# #..#..#.. #..######.. ))...))......#90^`i2^`i; .....  ...# #############...####.....#.....#........#.# #.# ^`i ]#.# #...#...#...#... #... ######^`iӏ ^`i &1^`i ^`iK ^`i +2.2 (2^`i ^`i ? _You now have 431 gold pieces (gained 17).``i6e - 5 potions of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.”  -_The Legend of Korra_. 2014 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.a`iu a`i| bronnyjavo the Carver.....Merfolk of Okawaru *.........Health: 73/73 ========================...#Magic: 10/10 ========================#############...####AC: 6Str: 16....................EV: 23a`i} Int: 8#..................SH: 0Dex: 27#..................XL: 10 Next: 27% Place: Dungeon:9#..........@#Noise: ---------  Time: 7492.2 (2.0)#...........#p) +7 Throatcutter {drain, coup de grace} #...........#Throw: 17 darts (poison)#...........##...........##...........##...........##...........# ######...........# a`i} X_a +0 whip; 3 stones; a kobold corpse _k - 17 poisoned darts (gained 1) _You now have 414 gold pieces (gained 16). _e - 5 potions of enlightenment (gained 2) _Found 17 gold pieces. _You now have 431 gold pieces (gained 17).a`i< a`i3 a`i a`i b`iO3b`i]b`ib`i&nb`i+b`i+b`ib`ib`i$ ..... ..... ...# ####...#### .... #.... #.... #....#6.2 (4 #....# #....# #....# #....# #....# #....# #....# b`iR ########....#b`ib`ib`ifb`ib`ib`irb`iXb`iBb`iוb`ib`ixb`i͙b`i b`ib`i,b`i b`ii   .....   .....   ...#   ####...####   .....   #....   #....   #....#500  b`i #....#   #....#   #....#   #....#   #....#   #....#   #....#   ########b`i#....#b`ib`ib`ib`i|Qb`iu b`i b`iʈ b`i_ b`i b`i Bb`iO b`i b`i b`iz        ..... b`i͞ ,.....  ...#   .################...####  .....b`i .  #.@................2.2 (2  #..b`iM ........  #....#  #..#b`it P  #..# b`i q #..#  #b`i G..#  #b`iܟ R..#  #.#b`i b`i b`iݥ b`i c`iU       .....  ..... ...#   #.################...###  ......c`iGV  #######.  #.........  #...#  #...#  #...#  #c`iV...#  #...#   #.#c`i_c`i,b$3.2 (1c`idc`ifc`iYP3c`i'Qc`iYc`i8[c`i[c`i_Bc`i_c`ij`c`ie      ....  ....  ...#  ###.c`if##...  #..5.2 (2 ##  #. c`iTfy #.......#  #........#c`ifx  #.........#  #.....c`ifL.....#  #...........# c`if[  #..#c`igc`ilc`iWnc`i           # ..  ###.##..  #7  ##  #...  #...........#  #...........#  #...........#  #...........#   #..#   #..#c`i% c`i3 _c`i4  c`i<5  c`i5  c`i6  c`iW6 0  ###c`i6  c`i6 P  #..c`i 7 c`if7 Z  #.#c`iJ8 n   ###.c`id9 &##  #9  ##  #..  #..  #..  #..   #.. c`i:  #..   #.. c`i? c`ihB d`i@ ###. #.####@################........#########..10.2 (1d`i3d`id`id`id`id`i|  ######## #@....... 2.2 (2 #.####### ###.#################........########d`id`id`id`i 4d`i d`i;Id`i>d`i!Cnd`iC,d`i Ed`ie`iT>e`i>e`ioDC       . ###.........  #...# ..... e`iDM21 #.### ...#  ###.###...####  #. ###. #. e`i8Ee`i-Fe`imJe`iALe`iIe`iAe`ie`iӡne`ize`i e`i1,e`ime`iȰ ....# ...)# ....# ....# ....# ....##  ###...  #...# ..... 4  #.### ...#  ###.###...####     e`iʱe`ide`i# _Found a club.f`iNf`if`if`i f`iff`iiBf`iJf`if`if`i%#....# #....# #...)# #....# #....# #....#  #....##...  ##############.@....... 6.2 (2  #...............##..... .############### ...## f`iǡ##.################...#### ........ ########....... f`iQf`i7f`if`ii$#>...# #....# #....# #...)# #....# #....# #....#  #..@.##... ##############..... #...............##.......######## ...### #.################...#### .............. #######......#....... 7.2 (1f`i'f`i*; _Found a stone staircase leading down.f`i #....# #>...# #....# ##....# #...)# #....# #....# #...@#  f`iY #....##... ############.......... ...............##...... .####### ...###################...#### .............. ######........#.......f`i f`i f`iT &8f`i f`i g`iX4g`i g`i g`if#.......#....... #########...... >.#)30.2 (2.#  #....# #....##... #############............#...#....g`irg`ig`iJ<  You see here a +0 club.g`i  _####.. #.......#..#.......#........ #########....... >.#2)#....##....###### .h`i-Nh`iNh`iUh`iWh`i4Ih`iC?h`iYAh`iGh  You see here a +0 club.h`iHh`imI _h`ipJh`iWLh`iNBh`imPh`iQh`iaRh`iRh`iFh....... #....#  #>...#  #....## #....#)..... 6.2 (4.##... #############.......... ...............##...... .############### ...### .################...#### ........................ ######............ #..................h`ilh`i`nh`i*h`iԐh`i1h`iuh`i( h`i( h`i+ h`i[2 h`i4 h`i%5 h`iM9 h`i: h`iG> h`i> h`i@ h`i2C J _Found a stone staircase leading down.h`i4E h`itE h`iF h`iQH h`i$J h`ifJ h`iK h`iL h`i$N h`iwN h`iO h`iT #....# ##.#>...# ...#....# ##..h`iT #....# #..#...)# ####....##########h`i U #.#....##........#....##........h`i2U #....##@.......41.2 (5 ##########.............. h`i[U ............##.......... ##############...####### #h`iU ####...####.................... h`iU t###..  #................h`iU |..#...###...>h`iV h`il h`ijq i`i3i`ii`ibi`ii`iBi`ii`iUi`ii`i`i`i|i`ii`ii`i#....# ##..###>...# ..... #....# ##..©. #....# . #..©. i`i"#...)# .. #### #....####... #. #....##...#....##...#....##...i`iJ4.2 (3..........##...#...###i`itg#...####......... i`i^............ ##i`i  ............ i`i ...i`i  ...###...> ###i`i5E i`ii`ii`i7i`iQ i`iR i`iS i`iP^ Xi`ib Bi`ic i`id i`ie i`iXf i`if i`i$m #....# ##..####>...# ..... ##....# ######..©. #....# ......#..©. ##i`im h#...)# ......#### #..#....####......#. #.##....##...#..#....##...# #..#....##...# #..7...# i`im #..##...# #.....### #..i`i#n ...#### #........ #..i`in ...... ###........ ...###...> ####..i`i9o i`iXy j`i5j`i5j`i6j`i>j`ia?j`i4CBj`iD,j`iDj`iFj`iGj`i Hj`iIj`iCP#....# ##..#####>.. #>...# ..... ### #....# ########..©. #....# #......#..©. ### #...)# #......#### #... #....###......#. #.### #....##....# #.. > #....##...j`iP# #.. ## #....##...# #..##50...# #...###...# #......### #....)...#### #....#j`iP #....# ###....# ........)###...> j`i8Q1####...##j`iQj`iWj`iYj`iwj`i.... ...#  ..... #####' ...# ########..©. # ...# #......#..©. ######. ..)# ##### #....... ...##########......#. #.#####. ...##.....@..# #.. >.3 ...##j`iz .#### #.. ####..# #..## ................# #...#... .##.............##....... ###...############....) ###...#### ....#  #....#.#..... ###....#.j`i{ j`i" j`i# k`i~3k`ikk`i؉k`ik`ipk`i Z ## #..[.. #.. .# ##..#####>.....# .# ..... #####'## .# ########..©. #.# # #......#..©. ######.## )# #......#### #.. .##k`iǗ8......#. #.#####.## .##....@# #.. >..5.2 (2##..#### #.. ## .##....# #..##......# #...#.. #.......# #.. #k`if...########### #....).## #...#### #....#.##. #....#.##. ###....#.##.k`ik`ik`ik`i . #.......# #..[. ######### #..[.. #.............. ..# ##..#####>..... ..# ..... #####'# ..# ########..©. #. ..# #......#..©. ######.# .)# #......#### #........ ..##########....@.#. #.#####.# ..##....# #.. >... ..##...#### #.. #######.....# #..## .......# #...# ##.............# #........ ##...########### #....).## ##...#### #....#.##. #....#.##6.2 (1k`i k`ik`i'k`ill`il`il`il`ixl`ih l`i l`i l`i l`in nl`i l`iu l`i l`i l`i l`i l`iM l`i l`i l`i l`i l`i l`i$ l`i l`i ..... ######### #..[..  .......#  #....# ##..#####>  #>...# ..... ##  #....#########..©.  #....# #......#..©. ##  #...)# #......#### #...  #....##########......#. #.##  #....##.......@......# #.. 61.2 (5  #....##..#### #..  #....##.....# #.. ###......# ###......# ######...########### ######...####  #... .............. l`i2 v#........ ###...l`i l`i m`im`im`ihm`im`i-m`iBm`im`im`iHm`im`i*m`ibm`iQm`im`im`im`im`im`i,m`im`i: .......# #....# ##..# #>...# ..... #....#########..©. #....# #......#..©. #...)# #......####  #....##########......#. m`i #....##........#  #....##..#### 6 #....##.....# ########........# ....##.....# ############...################...####  ................... #......... # #..... m`im`im`i*m`i4m`iԱn`in`in`i n`iӍn`in`in`ih,n`i֖,n`in`i#n`iFn`in`in`iڠn`i{n`ịn`ihn`in`i #...... #...........#.......## #...........#.......#  #........./ #.......#  ......... #########  .......  #....#  #>...#  #..@.# ######77.2 (11.0) n`iFB#....# #..... #...)# #..... #....##########..... #....##............. #....##...........## #....##...........##############.................###.............#n`irn`i3n`i9] _Found an encrusted iron wand.o`i 3o`i o`i o`i o`i o`i Xo`i o`i3 o`i ,o`iW o`i o`i o`i o`i o`iT #####..#.....#..#.....o`i #..#.....#..#.......######....#.......# #o`i޳ #........./.#.......# ##...........######### ##.......@...# 81.2 (4.0)o`i ####....##### ##>...#  #....# ########o`iN 6#....# ###...)# #......# #....##########......#o`i|   #....##....# o`i w ##### o`i o`i o`in p`imp`inp`iop`iZyp`iD{p`ibp`ip`iΈp`ip`ip`i4p`i1p`i+p`i> _c - a wand of warping (8)p`ih  You encounter a bullfrog.p`iEN #.. ....F....# # # #.#####..#.......p`i#..#.......#..#.......#..#.......#####..#..p`iƲ.@.#.......# #..#...........#.......# #..p`i#...........######### #.p`i #...........# #..####....#####p`i- ##.#>...# p`iM+ ... F   bullfrog (asleep)#....# ########..p`in#....# ##..p`i#...)# #......###p`i_+4.2 (3p`iF25.2 (4 _p`iGp`ir`i ##...####### #F....# # .# # .#### #.# #.# #.#..... #.#.##### #...#.# # #....#.......# # #.....######### # #...........# ####....##### ## #>...#  #....# ######## #....# #......#.r`icr`ii+6.2 (1r`ir`ils`i # #... ###...####### #F....# #.# # .#### #.# #.# #.#..... #.#.##### #.#.# # #.#.......# # #.######### # #...........# ####....##### # #>...#  #....# ########7s`is`is`i7 ######### #... # #... ####...####### ##F....# ##.# # #.#### #.# #.# #.#..... #.#.### #.#.# #.#.......# #.#########  #...........#####....##### #>...#s`iѰs`i&8s`i8s`is`i ########### #... ##...######F ###....###.......########...........####....#####9s`i} ~########### #... ##...######F ###....###.......########...........s`iW D.Fs`i~ WFs`i F====90s`i s`i * _The bullfrog croaks.t`io .  You slash the bullfrog! You put the bullfrog out of its misery!  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#.....#.# # #.....#.### #.....#.### #.....#.#z`i\YK# +#.....## #####.#.##  .#<. #.#.## .z`iYM# #.. #.#.###### ##### .# #.@....... .....7.1 (5 z`iY.# ###.#####. ##### .#  ... .# z`iY ..## .#  ... .#  ...# .# z`iYu.#.# .# .... .#z`i Z(##########z`iZz`i~^z`i_{`iU3{`iAV{`iW_{`iR`{`i`{`i-dX{`id{`ie{`i(g{`iqg{`iYh{`il# #.....#.##.# #.....#.# #.# #.....#.# #. #.....## #####.#.# #.  .#<. #.#.# {`i>m*#. # #.. #.#.####### ##### # #.........# ...... # ###.#####.# # # {`im #@....^ 40.1 (3 #  #..####.# # .. # ....# # {`im###.#.# # # ..... ########### ######{`in ......<.... ###################### {`in{`i)s{`it|`i34|`i|`i|`i |`i |`i |`iC |`i |`i |`io  #.....## #####  .#<. # # #.. #.#.####### ###### # #.........# ..... ##.#####. #.....^.. #######..####.# .......@....# 2.1 (2..........#.# #######.#.# # ......########## ###### ......<.... ######################...†.......................|`iz |`i }`i"I}`iEJ3}`iT}`irZn}`i^,}`ia#+#.....## #####.#.#  .#<. #.#.#  #.. #.#.####### #### #.#  #.........# .... #.#}`ib ###.#####.# #### #.# #.....^.. .##########..####.# #.#..............# ..#....#.#4 ..##########.#.# # ..#}`ie0 ...... ..########### ####### ........<....################################ }`i_e...........†..................... ################################# }`iOf}`iHl}`iMm}`ig}`ig}`ih}`iLq}`imr}`i3vB}`iw}`iIx}`i y}`iV{k _Found a smoky purple potion.}`i}}3}`iU~}`i####+#.....## #####.#.# .#<. #.#.# .# #.. #.#.#######  #.# #...#  #.# ###.#####.#  #.# #.....^..  #.# #.###..####.# ####.# #!........#...#......#.#7.1 (3 ###..####.#.# # # #..# ...... # #..### ####### # #........<.... ###.#...† #}`i}`i}`i-53}`i5}`i@~`i?~`if,~`i~`i~`i~`i~`i~`i+ ~`i{ ~`iT ~`ib###+#.....## #####.#.# .#<. #.#.# .# #.. #.#.#######  #.# #...#  #.#~`i ###.#####.#  #.# # #.....^.. #.# #.###..####.#  ######.# #.#!...#  #......# #...#.#50 ~`iE #.###..# ###.#.# #  #.# #..# ......  #.# #..~`i;### #######  #.# #........<.....###....#...†~`ijS.  ###~`iK~`iO~`i~`i!~`i-"~`ic"~`i+-~`iz.~`i2B~`i 3~`i3~`it4~`i(:J##+#.....## #####.#.# # .#<.. #.#.# # .# #... #.#.###### # #.# #. #.. # #.# #. ###.#####. ~`i:# #.# #. #.....^. # #.# #.##..####. # ######.# #.#!..# # #......# #~`i:a...#.#2.1 (2 # #.###..# ##.#.# # # #.# #..# ...... ~`i;z# #.# #..## ####### # #.# #..<....##.###...#..†##.  ###~`i<~`iC@~`iA~`iv XM)...))...........# #.... #########+#.....## #### .#<  .# #..#.######........###.##### #.....^ #.# #.##########..####.#####.# #.#!@........# #................#.##..# ##############.#.# # # #.# #..#~`iv F......~`i{ ~`i/| +3.1 (1~`iҁ ~`i `i())...)).# #.....#.# )#+#.....## #####.#.# .# .#<..# #.#.# .# .# #.... #.#. .# #.# #.# # .# #.# #.# ###.##### .# #.# #.# #.....^ .# #.# #.#..#### .# ######.# #.#.# .# #......# #.#.# .# #.###..# #.#.# # .# #.# #..# ...... .# #.# #..# # `i.# #.# #.<.... .####.###..#.†#.`i`i.&4`i"`i)`i*+5.1 (2`i/`i1e _t - 2 smoky purple potions (gained 1)`i`i`ix`i`iŻ`iAn`i`i # #...........# #.... ))...))...........# #.... )#########+#.....## #####.#.#  .#<.#.#  .# #.....#........ ###.# #.# #@# #.....^7 #.# #.##########..########.# #.#................ .# #......# #................#.# .# #.###..# ##############.#.# #`i`i:`i  `i `i `i! `i" `i% B`i<& `i& `i' `i( `i* `iS* `i+ `i-, `iU- `i- `ic. `i4  #.# #.....#  #...........# #.....#  `i4 \#...........# #.....#.# #...........# #.....#.# ########...........# #.....#.# #))...))...........# #.....#.# #)#########+#.....## #####.#.# #.# .#<..########.#.# #.#`i5  .# #.@........#.#.####61.1 (4 #.# #.# #.#.######.#....... #.# #.# #.#.# ###.### #.# #.# #.#.# #..... #.# #.# #.#.###..## #.# ######.# #.#.......... #.# #......# #................#. #.# #.###..# ##############.#.# #.# #.# #..#`i5 .......`iT6 `i; `i< `i`i_`i `iX`i  There is a stone staircase leading up here. _`ip`iH,`i`i #.# #.....# #.# #.....# #.# #.....#  #.# #.....#  #`ix.# #.....#  #...# #.....#.# #...........# #.....#.#  ########...........# #.....#.#  #))...)).......@...# #.....#.# 4.1 (3 `i #)#########+#.....## #####.#.#  #.# #.#<..########.#.#  #.# .#.#..........#.#.###  #.# #.# #.#.######.#......  #.# #.# #.#.# ###.###  #.# #.# #.#.# #...  #.# #.# #.#.#`i#..##  #.# ######.# #.#.........`i,`i<`i 3`i `i `i? X`i ,`iӵ `i `i `i[ `i `i) `i ,`i6 `iJ `i `ic `i `i `iT `i `i `i| `i   #...# #.....#   #...# #.....#   #...# #.....#   #...# #.....#   #...# #.....#   #...# #.....#.   #...# #.....#.   ########`i* O...# #.....#.   #))...))....# #.....#.   #)###+#.....## #####.#.   #.# #.#<..########.#.   #.# .#.#..........#.#.   #.# #.#.#.#.######.#   #.# #.#.#.#.# ###.   #.# #.#.#.#.# #   #.# #.#.#.#.###.   #.# ######.#.#.#`i +70.1 (6'#.#.#.#.#.#.`i5 `i L======1.1 (7`i `i = _As you open the door, it creaks loudly!`i%I`i,`iO/`i2,`i!3`i4`it5`il6`i8`i8`i*9`i9`iA;`i<`i<`i?>`ib?`i@`iA`iA`iC`iD`i@E`iF`iG`iQI`iI`iJ`iK`iL`iL`i`M`itN`iO`iO`iP`i?Q`inR,`iR`iU`iV`iW`iW`iX`iY`iY`iJZ`is[`i:\`i\`i\`i]`i^`i_`i~_`i``iza`ia`i,b`ic`i%d`iZd`id`i}jB`ij`iIl`ihm,`im`iVo`i/p`irp`ip`ir`iUs`is`i t`iu`i~v`iv`iw`i|x`isy`iy`i;z`i{`ik|`i|`i?}`i `i`i`i`i}`i5`is`i`i`i`i`ib`i`iq`i`i)`i;`i$`ia`i`iP`i<`i`i`i `i0,`i`i `i/`iy`i`i`i`i`i``i`iV`i`iə`i,`i,`i`i`iĜ`i_`ih`i.`ik`i`iI`i,`ir`i`in`i,`i/`i'`i`i$`i`iݫ`iج,`iT`i$`i`i/`i{`ia`iѱ`i-,`i,`iB`i2`i!,`i`iŶ`i`i`i``i`iI`i`i`i`i`i`i`i`i`i`il`iz`im`i`i`i#`i`i7`i`i*`i`i`ip`i`i`i `ij`i`i`i_`i`i+`i`ie`i`i`i`i`i`i`ix`i`i`i~`i+`ie`i`i;`i`i6`i`i`i`i,`i`i)`iP`i`i*`iZ`i)`im`i`i`iB`iP`i ,`iT`iS`i`i<`i~`i`iT`i`i`i,`i`i=`i`i`i`i`i4`iF`i)`i",`i`iB`i`i`i`i`i`i`i`i[`i`i_`i\`i`i4`i`i`i`i`i`i,`il`id`i`i-`i`i`i)B`iU ,`i ,`i!`i"`i]"`i"`if#`i#`i$,`i$`i(%`i_%`i%`i&`i'`iK'`i'`i)`i)`i)`iQ*`iD+`i ,`id,`i,`i.`i/`iN/`i/`i0`i1`i1`i1`i2,`i63`iw3`i4`i4`i4`i#5`i[6`i6`i6`i)7`i7`i[8`i8`i8`i<`iX=`i>`iL>`i>`i?`i?`i@@`i~@`iA`iB,`ipC`iD`iE`iI`iJ`ilJ`iJ`iK`iL`iM`i-N`iN`iO`iQ`ifQ`iQ`i!S`iNT`iT`iaU`iV`iX`iPX`iX`i:Z`i]B`ie`if`ig`i+h`ii`ik`i)l`ium`i>o`i4p`ip`iq`ir`is`is`irt`iu`iw`iw`ifx`iy`iz`iz`i?{`i|`i}`i}`iA~`i-`i `iM`in`i`i`i=`i`i/`i`i/`i`i`ib`i`iY`iL`i `iI`i`i`i,`i`iޜ`i`i`i-`i`iZ`i`i `i`i`iF`iu`iS`i2`i`i`i`iϴB`i`i},`i\`ifB`i]`ix`i`iM`iW`i^`i`i`i=`i `i,`i$`i`i`i`i`i`i,`i`iB`i`iJ`i`ii`iT`i`i`iQ`i8`i3`i`i`i`i`i`i'`i}`i`iY,`iy`i `i`i`ik`i`i`i. `i `i `iR `i `i `i `i `i `i`i J`i`i,`i`i`i&`i`iB`i}`il`i`i:`i `iW!`i!`i"`ib#`i$`ip$`i$`i&`i&`i1'`i'`i[)`i)`i#*`if*`i+`ip+`i+`i+`i,`i-`i-`iA.`iT@`iOA`iA`i.B`iBL`i%M`i|M`iN`iW`iX`iX`iX`ia`ic`iXc`ic`i!k`ik`i4l`il`izt`i8u`iu`iu`iz~`iC`i`iQ`i`iʈ`i `id`i]`iÍ`i`iK`i(`i-`i`i`i/`i,`i `iڥ`iv`iΦ`i<`iL`i`ir`iװ`i `i`i=`iȹ`i`i`in`i`i`i`i`is,`iE`i`ip`i`i`i`ipB`i%`iB`it `iJ!`i!`i"`i%`i&`i '`iv'`i*`i;,,`i,`i/`i0`i1`ie1`i4`i6,`i7`i:`i<,`i<`i?@`iA,`i,B`i E`iE`iQF`iF`iI`iJ,`iK`itN`iYO`iO`iO`i S`iS`i$T`ifT`i5W`iX`iOX`iX`if[`i3\`i\`iU]`i_`iR``i``i&a`ic`id`id`iie`iEh`ii`iji`ii`i@l`iZm,`im`ip`i0q`iqq`iq`i&t`it`i:u`iu`iw`ix`ix`iLy`i {`i{`i|`i|`i!~`i~`i9`iv`i`i`i`iu`iZ`i`il`iC`iB`i`i `i`i)`i `iq`i؍`iB`ix`i`iJ`i`iד`i`i`iޗX`iS`iΚ,`id`i`iv,`i`i|`i,`ie`į`i5`i`im`i`iA,`i>`i,`i`i`i`iT`i`i`ih`i`i`i`iٿ`i`i`i#,`iv`i7 _You open the door.`iB`i`i`i`i`i,`i`i!`iy`i`iK`i`i,`i`iw`i*B`i _`i@`i@`iB`ij`i `i) `i `iu`i`i`i`i`i?,`i`ig`i,`i `ic*`i,,`ia.`i1`i3,`i5`i8`i ;,`i<`i?`iB,`iP`iV`iW,`iY`i\$  Things that are here:`i `  Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe  Things that are here:  a +0 hand axe; a +0 plate armour`ib`ic _`i[f`ih`il,`i4n`i q`is,`i2v`i=y`i{,`i`i,`iڌ`i`i `in`i,`i v`i `iQ`i`i `i`i,`i`i3AC  There is an open door here. _`iEB`iF`iJKB`iVL`iQO`i4n####............# ##.......... #...............# #.##....### #...............# #.#.......# #...............#######.#.###.#.# #.......#####........##.......#.# #.......# #...<....##.......#.# #.......# #.........[.......#.# ######### #..[..............#.# # #...@.............#.#8006.1 (86.0) # ##..#####>.....##.#.# #..... #####'###.#.. ########..©. #.# #)#.# #......#..©. #######.###.### #......#### #.........))... ######......#.`i&o[34m[© #.#####.####.##.#.#. #....>.......#. .........#### #..###########.`ip`ip,7.1 (87`iSx`ioz* _Found a transporter.`i, `i A +1 pair of boots of rampaging. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 'Of rampaging': It causes one to take an extra step when moving towards enemies,briefly stunning them if this results in an attack. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. `i Stash search prefixes: {ego} {branded} {Rampage} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified dangerous_item enchanted ego armour (g)o to location.`i2`i0####............# ##.......... bronnyjavo the Carver #...............# #.##....### Merfolk of Okawaru *..... #...............# #.#.......# Health: 73/73 ======================== #...............#######.#.###.#.# Magic: 10/10 ======================== #.......#####........##.......#.# AC: 6Str: 16 #.......# #...<....##.......#.# EV: 23Int: 8 `ix#.......# #.........[.......#.# SH: 0Dex: 27 ######### #..[..............#.# XL: 10 Next: 29% Place: Dungeon:9 ##...@.............#.# Noise: ---------  Time: 8007.1 (87.0) ###..#####>.....##.#.# p) +7 Throatcutter {drain, coup de grace} #..... #####'###.#.. Throw: 17 darts (poison)########..©.#.# #)#.##......#..©. #######.###.####......#### #.........))...  `i######......#.[© #.#####.####.##  ............#.#. #....>.......#.  .........#### #..###########.`i Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 hand axe; a +0 plate armour _There is an open door here. _Found a transporter.`i{`i`i`i<`i >.#...# #.##....## .#.......# #.#....... .#......#######.#.###.#. .######........##.......#. .#.# #...<....##.#. .#.# #.........[.#. .######### #..[.......#. .# #..`iƛ <.#. ## ##.@#####>.....##.#. #.......######'###.#.########..©..## #.# #)#. #......#..©..#######.###.# #......#######.........)).. #######......#.[©..#.#####.####.# B   boulder beetle (asleep) .......#.#.#B#....>.......#####.#.#.#..###########.# #..##........#`i( G8.1 (1.0)`iG `iE _ _You encounter a boulder beetle.`i6.#.# #.#...... ..#......#######.#.###.# ..######........##.......# ..#.# #...<....##.# ..#`i.# #.........[.# ..######### #..[.......# ..# #..........# #####..#####>.....##.# #..@....######'###.#########..©..## #.# #)#`ij #......#..©..#######.###.# #......#######.........)). ########......#.[©..#.#####.#### .......`if.#.#.#B#....>.......####.#.#.#..#########.# #.#.#.#..##.........# #...#.....∩..`i7$`i$&9`i,`i.`i 5.#.#######.#.###`ig 6.######........##........#.# #...<....##..#.# #.........[`i ..######### #..[........# #......`i/ . #######..#####>.....##. #.......######'###.########@.©..## #.# #)`i'  #......#..©..#######.###. #......#######.........)) #########......#.[©..#.#####.#### #.......`i .#.#.#B#....>..... #####.#.#.#..######### #.# #.#.#.#..##........# ##...##...#.....∩.# #.........`i `i} '10`i[ `i `i5#####........##......`in #...<..........[#######[....... .... ######..#####>.....## #.......######'#`iF########..©..## #.# #)......#@.©..#######.###.######.........)) ########.[©..#.#####.#### #........`i_#.#B#....>......####.#.#.#..######### `i@ ....... .`i~#...##...∩ #©#ß#..........##########).#####`i<1`iu`iL`i]`i7A boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76Will: +AC: ++++EV: +  rF: ... rC: ... rPois: x`iʲ"rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Large Int: Animal You have about 98% to hit with the +7 Throatcutter (while incapacitated). It has about 41% to hit you. Attack Max Damage Bite 27 It has a 19% chance to notice you each turn. It possesses the following natural abilities:  a - Rollb - Blink Away [!]: Description|Statuses`i4 `ih= +...#.......#####........##....... bronnyjavo the Carver ...#.......# #...<....##....... Merfolk of Okawaru *..... ...#.......# #.........[....... Health: 73/73 ======================== ...######### #..[.............. Magic: 10/10 ======================== ...##................. AC: 6`i-> Str: 16 #######..#####>.....##. EV: 23Int: 8#.......######'###. SH: 0Dex: 27########..©..## #.# #) XL: 10 Next: 29% Place: Dungeon:9#......#@.©..#######.###. Noise: ---------  Time: 8011.1 (1.0)#......#######.........)) p) +7 Throatcutter {drain, coup de grace} #########......#.[©..#.#####.#### Throw: 17 darts (poison) #..............#.#.#B#....>...... `i> k#...........####.#.#.#..######### #...........# #.#.#.#..##....... B   boulder beetle (asleep) ............# ##...##...#.....∩. ............# #©#ß#........... ..############....).##### _a +0 dagger; a +0 robe  Things that are here: _a +0 hand axe; a +0 plate armour _There is an open door here. `iF? e_Found a transporter. _You encounter a boulder beetle.`iI `i*J `i!S `iT `ir`isA granite statue. A stone statue whose features have long since withered away. It can be dug through. A suitable weapon or spell can reach past it. _________________ “I met a traveller from an antique land  Who said: Two vast and trunkless legs of stone  Stand in the desert. Near them on the sand,  Half sunk, a shatter'd visage lies, whose frown `igtF And wrinkled lip and sneer of cold command  Tell that its sculptor well those passions read  Which yet survive, stamp'd on these lifeless things,  The hand that mock'd them and the heart that fed.  And on the pedestal these words appear:  ‘My name is Ozymandias, king of kings:  Look on my works, ye Mighty, and despair!’  Nothing beside remains: round the decay  Of that colossal wreck, boundless and bare,  The lone and level sands stretch far away.”  -Percy Bysshe Shelley, “Ozymandias”. 1818.`iY `ixc ...#.......#####........##....... bronnyjavo the Carver ...#.......# #...<....##....... Merfolk of Okawaru *..... ...#.......# #.........[....... Health: 73/73 ======================== ...######### #..[.............. Magic: 10/10 ======================== ...##................. AC: 6Str: 16 #######..#####>.....##. EV: 23`i/d Int: 8#.......######'###. SH: 0Dex: 27########..©..## #.# #) XL: 10 Next: 29% Place: Dungeon:9#......#@.©..#######.###. Noise: ---------  Time: 8011.1 (0.0)#......#######.........)) p) +7 Throatcutter {drain, coup de grace} #########......#.[©..#.#####.#### Throw: 17 darts (poison) #..............#.#.#B#....>...... #...........####.#.#.#..######### `i`d #...........# #.#.#.#..##....... B   boulder beetle (asleep) ............# ##...##...#.....∩. ............# #©#ß#........... `id '..############....).##### `id _a +0 dagger; a +0 robe  Things that are here: _a +0 hand axe; a +0 plate armour _There is an open door here. _Found a transporter. _You encounter a boulder beetle.`ix{ `i| `i `iF `i >#.#####.##.##.# #...<....##.##.# #.........[.`i ## #..[...## #.....# ###..#####>.....##.##.######'###.###..©..## #.# #)##......#.@©..#######.###.##......#######.)).......#.[©..#.#####.####. .#.#.#B#....>. `i a.####.#.#.#..# .# #.#.#.#..##.# ##...##...#.....∩.# ß#©#ß#. .# #....).#####[`i A2.1 (1`i` `i `ii#.#####.##.#. .#.# #...<....##.#. .#.# #.........[.#. .# #..[...#. .# #.....#. ###..#####>.....##.#.#.######'###.#.##..©..## #.# #)#.#......#..@..#######.###.##......#######.)).......#.[©..#.#####.####.##.#.#B#....>.#####.#.#.#..## #.#.#.#..##.## ##...##...#.....∩.# ß#©#ß#. # #.`ij=...).#####[#`iUt`i+u&3`i}`iR _There is a transporter here.`ir `i A transporter. A one-way portal to another place on this level. When using a transporter, adjacent allies and monsters will travel with you to the other side. While standing here, you can enter the transporter with with the > key. You are here. (>)enter.`i `im .########..©..## #.# #)#. bronnyjavo the Carver#......#..©..#######.###.## Merfolk of Okawaru *.....#......#######.........)).. Health: 73/73 ======================== #######......#.[©..#.#####.####.# Magic: 10/10 ======================== .............#.#.#B#....>.......# AC: 6Str: 16 `i ..........####.#.#.#..########### EV: 23Int: 8 ..........# #.#.#.#..##........# SH: 0Dex: 27 ..........# ##...##...#.....∩... XL: 10 Next: 29% Place: Dungeon:9 ..........# ß#@#ß#............. Noise: ---------  Time: 8013.1 (1.0) ########### #≈# #....).#####[# p) +7 Throatcutter {drain, coup de grace} ############ #ß# #....#.##....# Throw: 17 darts (poison) ...........# ### #....#.##....# ....######.# #.###....#.##....# .........#.# #........)..'....# B   [0;1`i5 a0;1mboulder beetle (asleep) ...>.###.#.# #####...#####...## .....# #.#.##...........'. .....# #.#.#################...##Things that are here: _a +0 hand axe; a +0 plate armour _There is an open door here. _Found a transporter. _You encounter a boulder beetle. _There is a transporter here.`i 9§`i˨ &4`i_ `i L _You enter the transporter and appear at another place.`i Some lava. An intensely hot pool of molten rock, emitting clouds of sulphurous smoke. Nothing but the mythical salamander can cross this without flight.`i`ii!########..©..## #.# #)#. bronnyjavo the Carver#......#..§..#######.###.## Merfolk of Okawaru *.....#......#######.........)).. Health: 73/73 ======================== #######......#.[©..#.#####.####.# Magic: 10/10 ======================== .............#.#.#B#....>.......# AC: 6Str: 16 ..........####.#.#.#..########### EV: 23Int: 8 `i2..........# #.#.#.#..##........# SH: 0Dex: 27 ..........# ##...##...#.....∩... XL: 10 Next: 29% Place: Dungeon:9 ..........# ß#@#ß#............. Noise: ---------  Time: 8014.1 (1.0) ########### #≈# #....).#####[# p) +7 Throatcutter {drain, coup de grace} ############ #ß# #....#.##....# Throw: 17 darts (poison) ...........# ### #....#.##....# `i˪....######.# #.###....#.##....# .........#.# #........)..'....# B   boulder beetle (asleep) ...>.###.#.# #####...#####...## .....# #.#.##...........'. .....# #.#.#################...## _a +0 hand axe; a +0 plate armour _There is an open door here. _Found a transporter. `iZ_You encounter a boulder beetle. _There is a transporter here. _You enter the transporter and appear at another place.`is`i!`i`iϾ`i5U, #.......######'###.#######..©..## #.# #)#...§..#######.###.## ######.........)).. #######[©..#.#####.####...#.#.#B#....>.......###########.#.#.#..#...###.@.##...#.....∩ ..........# #ß#©#ß#............. # #≈# #....).#####[ ############ #ß.......# ### ########....#.##.............)..'....>.#######...#####...## #...........'.`i]3©`ib^&5`if`ig`i#.######'###.#.##..©..## #.# #)#.##......#..©..#######.###.##......#######.)).......#.[©..#.#####.####.##.#.#B#....>.#.####.#.#.#..#.# #.#.#.#..##.#.# ##..@##...#.....∩.# #ß#©#ß#. # #≈###....).#####[# #ß## #########.# #.###....#.##....# #.# #..>.###.#.#[39;`i͍49m #####...#####...## #.#.# #.'.`iU`i)&6`iz`iD`i& ###..#####>.....##.#.## #.......######'###.#...########..©..## #.# #)#.#......#..©..#######.###.####  #......#######.........)).... ######.[©..#.#####.####.###..#.#.#B#....>.......#.####.#.#.#..###########.## #.#.#@#..##........#.## ##...##...#.....∩....# ........# #ß#©#ß#............... # #≈###....).#####[### ########## #ß......# ### #....#.##....# ######.# #.###....#.##....#.....#.# #........)..'....#[17;`i 2H>.###.#.# #####...#####...####7`i #.................#.# ###..#####>.....##.#.## `i#.......######'###.#...#######..©..## #.# #)#...©..#######.###.####  ######.........)).... #####[©..#.#####.####.###...#.#.#B#....>.......#..##########.#.#.#..#...#`i!K#...##...#.....∩....# ........# #ß#©#ß#............... # #≈###....).#####[### ########## #ß.......# ### ########....#.## ..............)..'....#`i8§`io&8`iN `i `id  The helpless boulder beetle fails to defend itself.  You hit the boulder beetle. You drain the boulder beetle. BBdrained)The boulder beetle is lightly wounded.=9.0 (0.9 _The boulder beetle completely misses you.`i H  You hit the boulder beetle. You drain the boulder beetle.`iQ  The boulder beetle is moderately wounded.`i_65---=9`i`i3 _The boulder beetle bites you!`i!*  You hit the boulder beetle.`iܛx  The boulder beetle is moderately wounded.`iМq51--------20.8`ij`i3 _The boulder beetle bites you!`iA boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76Will: +AC: ++++EV: +  rF: ... rC: ... rPois: xrNeg: ... rElec: . `iVThreat: Lethal Class: Natural Size: Large Int: Animal You have about 94% to hit with the +7 Throatcutter. It has about 36% to hit you. Attack Max Damage Bite 27 It possesses the following natural abilities:  a - Rollb - Blink Away To read a description, press the key listed above. (AdB) indicates damage (the [!]: Description|Statuses`i'#.................#.# bronnyjavo the Carver###..#####>.....##.#.## Merfolk of Okawaru *.....#.......######'###.#... Health: 51/73 ================--------########..©..## #.# #)#.## Magic: 10/10 ========================#......#..©..#######.###.#### AC: 6Str: 16#......#######.........)).... EV: 23Int: 8 #####......#.[©..#.#####.####.### SH: 0Dex: 27 ...........#.#.#B#....>.......#.. XL: 10 Next: 29% Place: Dungeon:9 `iEW........####.#.#@#..###########.# Noise: ==-------  Time: 8020.8 (0.9) ........# #.#.#.#..##........#.# p) +7 Throatcutter {drain, coup de grace} ........# ##...##...#.....∩....# Throw: 17 darts (poison) ........# #ß#©#ß#............... ######### # #§###....).#####[### ########## #ß# #....#.##....#B   boulder beetle (drained) .........# ### #....#.##....# ..######.# #.###....#.##....# .......#.# #........)..'....#You hit the boulder beetle. You drain the boulder beetle.  The boulder beetle is moderately wounded. _The boulder beetle bites you!  You hit the boulder beetle.  The boulder beetle is moderately wounded. `i4_The boulder beetle bites you!`i`iT`i`i(`il H  You hit the boulder beetle. You drain the boulder beetle.`iv x  The boulder beetle is moderately wounded.`iw a52=-1.7`i `i9 _ _The boulder beetle completely misses you.`i ,  You slash the boulder beetle!`iUu  The boulder beetle is heavily wounded.`i0=2.6`iq`i_ _The boulder beetle completely misses you.`iT` ,  You slash the boulder beetle!`if  The boulder beetle is severely wounded.`iZg `46--3.5`io `iz 3 _The boulder beetle bites you.`i,  You slash the boulder beetle!`i B°The boulder beetle is almost dead.`ic8 `i-4.3 (0.8`i2`i\/ _The boulder beetle leaps!`iu ########[ #.................#.# ###..#####>.....##.#.## #.......######'###.#...#######..©..## #.# #)#...©..#######.###.####  ######.........)).... #####`iu [©B.#.#####.####.###.....>.......#..###.#.#.#..##########.#.#.#..#...##...##...#.....∩....# ........# #ß#©#ß#............... ###§###....).#####[### ########## #ß.......# ### ########....#.##`iՀ 8 `i1 l7---5.3 (1.0`iۈ `iR T _The boulder beetle misses you.`i7 .  You slash the boulder beetle! You drain the boulder beetle.  You kill the boulder beetle!`i{(`i0%_47--6.2 (0.9`i;`i==P _Okawaru accepts your kill.`ih 3`i>j `i,l `iq B`ir `is `i8t 98`iu `i} `ih~  ###..#####>.....##.#.###.......######'###.#...########..©..## #.# #)#......#..©..#.###.####`i~ ......#######.........)).... ####[©..#.#. ......#.#.#....>.......# ........####.#.#.#..###########.# ##.#-8.2 (2.0`iF  ##...##...#.....∩...ß#©#ß#.......### .......#.# #........)..'....# .>.###.#.# #####...#####...#### `i `i `i `iR3`i*T`ijV`iX,`i'],`i^,`iQ_`ii #.......######'###.#.########..©..## #.# #)# #......#..©..#######.## #......#######.........)).. #######......#.[©..#.#####.####.# .......#.#.#.#....>.......####.#.#.#..###########..# #.#.#.#..##.........# ##.@.##...#.....∩...30..# #ß#©#ß#............. ########### ###§###....).#####[#### #ß# #....#.##.... ...........# ### #....#.##....#######.# #.#`i"j##....#.##....#.......#.# #........)..'....#>.###.#.# #####...#####...## .....# #.#.# #...........'.`iq`ir`i4 4 #.######'###.# ##..©..## #.# #)# #......#..©..#######.###. #......#######.))`i5 #......#.[©..#.#####.####..#.#.#.#....>..####.#.#.#...# #.#.#.#..##..# ##@..##...#.....∩.# #ß#©#ß# .# ###§###....).#####[ .# #ß# #....#.##.....# ### #....#.##.....######.# #.###....#.##.....#.# #........)..'.... #...>.###.#.# #####...#####... #.....# #.#.# #.'`i: `i-; a9=1.2 (1`iA `iGN#### ###..#####>.....##. #.......######'###. ########..©..## #.# #) #......#..©..#######.### #......#######.........)) #########......#.[©..#.#####.#### #`iCZ....#.#.#.#....>...... #.####.#.#.#..######### #.# #@#.#.#..##......# ##...##...#.....∩...........# #ß#©#ß#........... ..###§###....).################# #ß# #....#.##........# ### #....#.########.# #.###....#.## ...........#.# #........)..'... ##...>.###.#.# #####...#####...`i r§≈2`i`iӖ`i[\_M... #................ ######..#####>..... #.......######'###.#######..©..## #.# #)..©..#######.###. ######.........))########[©..#.#####.####...#.#.#.#....>......###@#.#.#..######### #.#.#.#..#.##...##...#.....∩ ............# #ß#§#ß#...........#`id9©`iTe&3`i2m`in`i M########[ ... #................ ######..#####>..... #.......######'###.`i #######..©..## #.# #)..©..#######.###. ######.........))########[©..#.#####.####...#@#.#.#....>......###.#.#.#..######### #.#.#.#..#. ............# ##...##...#.....∩.# `iU 2#`i `i U50=4`i= `i `i !#.......# #.........[########## #..[..# ..# `ik.................# ######..#####>.....##.# #.......######'###.#########..©..## #.# #)##......#..©..#######.###.# #......#######.........)). #########.@©..#.#####.#### ...#.#.#.#....>....... .####.#.#.#..########### #.#.#.#..##.......# ##...##...#.....∩.........# #ß#©#ß#............ .# ###≈###....).#####[############ #ß# #....#.##.......# ### #....#.##.`iL`iߖ&5`iR`i _You see here a +1 pair of boots of rampaging.`i<6`iV`iY _A - a +1 pair of boots of rampaging`i7`i@Gear: 27/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear `iA z - the +6 mace "Miteolya" {drain, rCorr} Missiles (go to first with ()  d - 3 throwing netse - 3 javelins  k - 17 poisoned darts (quivered)x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  n - a +0 pair of boots (worn)  o - a scarf of resistance (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  s - a +2 cloak of corrosion resistance  A - a +1 pair of boots of rampaging Jewellery (go to first with "=) `iGB[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`i t A - a +1 pair of boots of rampaging. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 'Of rampaging': It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You found it on level 9 of the Dungeon. `i 'Stash search prefixes: {inventory} {ego} {branded} {Rampage} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified dangerous_item enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.`i| `iG `i_ ..#.......# #.........[.......# bronnyjavo the Carver ..######### #..[..............# Merfolk of Okawaru *..... ..#`i #.................# Health: 50/73 ================-------- ######..#####>.....##.# Magic: 10/10 ========================#.......######'###.# AC: 6Str: 16########..©..## #.# #)# EV: 23Int: 8`iV &#......#..©..#######.###.# SH: 0Dex: 27#......#######.........)). XL: 10 Next: 47% Place: Dungeon:9 ########......#.@©..#.#####.####. Noise: ---------  Time: 8036.2 (0.0) `i -..............#.#.#.#....>....... p) +7 Throatcutter {drain, coup de grace} `i 0...........####.#.#.#..########## Throw: 17 darts (poison) ...........# #.#.#.#..##........ ...........# ##...##...#.....∩.. `i u...........# #ß#©#ß#............  .########### ###≈###....).#####[  `i% .############ #ß# #....#.##....  ............# ### #....#.##....  `i] _The boulder beetle misses you.You slash the boulder beetle! You drain the boulder beetle.  You kill the boulder beetle! _Okawaru accepts your kill. `i _You see here a +1 pair of boots of rampaging. _A - a +1 pair of boots of rampaging`i `i `ig `i   You slash the boulder beetle! You drain the boulder beetle.  You kill the boulder beetle! _Okawaru accepts your kill. _You see here a +1 pair of boots of rampaging. _A - a +1 pair of boots of rampaging  You start removing your armour.`i G17.2 (1`iR `i `i~ +8.2 (2`iI `i `i +9.2 (3`i `i `i` ,40.2 (4`i `i `i \52=1.2 (5`i `i_ 5 _You continue removing your +0 pair of boots. x5`i `i~ `i,  You finish removing your +0 pair of boots.  You start putting on your armour.`i2 +2.2 (6`iD `i, `i +3.2 (7`iK `i `i e3=4.2 (8`if `i `iO +5.2 (9`i! `i( `i) /6.2 (10.0)`i/ `ip2 7 _You continue putting on your +1 pair of boots of rampaging. x5  You finish putting on your +1 pair of boots of rampaging.`i3 `iF `iI ` _You feel ready to rampage towards enemies.`in .######### #..[........# #..... ######..#####>.....##. #.......######'###.`iCo ########..©..## #.# #) #......#..©..#######.###. #......#######.........)) #########......#..©..#.#####.#### #........#@#.#.#....>..... #`io ####.#.#.#..######### #.# #.#.#.#..##........# ##...##...#.....∩`i!p U.# #ß#©#ß#.........########### ###≈###....).##### ..## #ß# #....#.##... .............# ### #....#.########.# #.###....#.##`iy `iz @47.0) _`i `i* `iQ`i`if`i`i`i@n`i`i+#### ###..#####>.....## #.......######'### ########..©..## #.# #)#......#..©..#######.......#######.........)) ########`i©..#.# #.........#.#.#....>...... #...........####.#.#.#..###### ##.9.2 (2 . ##...##...#.....∩. .#ß#©#ß#....### ...........#.# #........)..'...`ia  ##...>.###.#.# #####...#####... `ih`i`iB`i*`iz+3`iC,`i/P5=6=`i2`i3;7`iY4`ib5`i5`i 6`i7`id7`i7`i8`i9K8=`i9`i:`i;`i;`i}<`i<`iD=`i8>`i>U9=`i?`i @`i_@`i@`i|A`iA`iB`iX`i`i`iV`i&60`i`ib`i`i`i^`i`i`i`i4K1=`i`i`i@`i`i5`iz`i`i9 `i U2=`i `i `i< `i %3`i `i. `ip `i `iI,`i`i`ibK4=`i`i`iX`i`ib,`i`ik5=`i`ik`i`i`i`if`i`i`i2%6`i`i7=`iw`i`i.`if`i`i>`i`i`i[,`iFk8=`i`i,`il`iP `i `iZ!`ic"`i%}9`i'`i'`i-(`iQ)`i)L70=`i9*`i0+`iv+`i ,`ii-`i-`i.`i/`i/`i00N1=`i.1`i 2`iz2`i2`i3,`i4`i5`i86%2`i6`iH7,`i7`i8`il8,`i9k _You start resting.HP restored.`i">V..§`iQD\105.2 (56.0)≈`iqFa3=6.2 (57 _`iK`iiM`i `i̮ 3`iΰ `i `i `i n`i  #.......######'###.########..©..## #.# #)#......#..©..#######.###.###......#######.........)). #######......#..©..#.#####.####.# .............#.#.#.#....>....... .####.#.#.#..########### .`iv v# #.#.#.#..##........ .# ##.@.##...#.....∩8.2 (2.0)# #ß#©#ß#............ ########### ###≈###....).#####[# ## #ß# #....#.##.............# ### #....#.##....#######.# #.###....#.##....#...#.# #........)..'....#>.###.#.# #####...#####...## .....# #.#.# #...........'`iӿ `i `i `i@ 6 ########..©..## #.# #)......#..©..#######.###.########.........)).. ######..©..#.#####.####.# .......#.#.#....>......####.#.#.#..########## #.#.#.#..##........##...##...∩...ß#@#ß#.......... ########### ###≈###....).#####[## #ß# #....#.##.... .....# #.#.#################...## `iO! 3§`iA" +9.2 (1`i}( `i+ _ _There is a transporter landing site here.`i`iDA transporter landing site. The destination site of a transporter. As the portal is one-way, you cannot use this location to return back through the transporter. You are here. A cloud of black smoke. A cloud of coloured smoke. Harmless, except to the asthmatic. `i/This cloud is opaque; one tile will not block vision, but multiple will. Clouds of this kind an adventurer makes will vanish quickly once outside their sight.`i:`iG########..©..## #.# #)#. bronnyjavo the Carver#......#..©..#######.###.## Merfolk of Okawaru *.....#......#######.........)).. Health: 73/73 ======================== #######......#..©..#.#####.####.# Magic: 10/10 ======================== .............#.#.#.#....>.......# AC: 7Str: 16 ..........####.#.#.#..########### EV: 23Int: 8 ..........# #.#.#.#..##........# SH: 0Dex: 27 ..........# ##...##...#.....∩... XL: 10 [3`iH3mNext: 47% Place: Dungeon:9 ..........# #ß#@#ß#............. Noise: ---------  Time: 8109.2 (1.0) ########### ###§###....).#####[# p) +7 Throatcutter {drain, coup de grace} ############ #ß# #....#.##....# Throw: 17 darts (poison) ...........# ### #....#.##....# ....######.# #.###....#.##....# .........#.# #........)..'....#  ...>.###.#.# #####...#####...##  .....# #.#.##...........'.  .....# #.#.#################...##  _You continue putting on your +1 pair of boots of rampaging. x5  You finish putting on your +1 pair of boots of rampaging. _You feel ready to rampage towards enemies. _You start resting. _HP restored. _There is a transporter landing site here.`iN`itO`i?b`i A transporter landing site. The destination site of a transporter. As the portal is one-way, you cannot use this location to return back through the transporter. You are here. A cloud of black smoke. A cloud of coloured smoke. Harmless, except to the asthmatic. This cloud is opaque; one tile will not block vision, but multiple will. Clouds of this kind an adventurer makes will vanish quickly once outside their sight.`iS`i%\########..©..## #.# #)#. bronnyjavo the Carver#......#..©..#######.###.## Merfolk of Okawaru *.....#......#######.........)).. Health: 73/73 ======================== #######......#..©..#.#####.####.# Magic: 10/10 ======================== .............#.#.#.#....>.......# AC: 7Str: 16 ..........####.#.#.#..########### EV: 23`i\Int: 8 ..........# #.#.#.#..##........# SH: 0Dex: 27 ..........# ##...##...#.....∩... XL: 10 Next: 47% Place: Dungeon:9 ..........# #ß#@#ß#............. Noise: ---------  Time: 8109.2 (0.0) ########### ###§###....).#####[# p) +7 Throatcutter {drain, coup de grace} `i\8############ #ß# #....#.##....# Throw: 17 darts (poison) ...........# ### #....#.##....# ....######.# #.###....#.##....# .........#.# #........)..'....#`i])  ...>.###.#.# #####...#####...##  .....# #.#.##...........'.  .....# #.#.#################...##  _You continue putting on your +1 pair of boots of rampaging. x5  `i-^You finish putting on your +1 pair of boots of rampaging. _You feel ready to rampage towards enemies. _You start resting. _HP restored. _There is a transporter landing site here.`iuQ`iT `i `i `i `iԥ `i! _`i ## ###..#####>.....##. #.......'###.#.#######..©..## #.# #)# ©..##.# #######.........)).. #######......#..©..#.#####.####......>###.#.#.#..############.#@#.#..###11.2 (2 `iX ]..........# ##...##...#.....∩... ..........# #ß#©#ß#............. ########### ###§###....).#####[# ############ #ß# #....#.##....####`iӰ `i^ `iy `in `i `i `if `i `i? B`i `i `i `i .######### #..[............. .# #................ ## ###..#####>.....##. #.......`i $'###.#.#######..©..## #.# #)# ©..##`id ^.# #######.........)).. #######......#..©..#.#####.####......>3`i ###.#.#.#..###########`i .#.#.#..### `i o..........# ##...##...#.....∩... `i ..........# #ß#©#ß#.............`i `i !#.#`i `i `i `i<M........[########[ . #................ #####..#####>..... #.......######'###.#######..©..## #.# #)#...©..#######.###.## ######.........)).. #######.@..#.#####.####...#.#.#.#....>.......###.#.#.#..########## ..........# #.#.#.#..##........####§######`i|5≈`i+4.2 (1`i`iR _There is a transporter here.`iz A transporter. A one-way portal to another place on this level. When using a transporter, adjacent allies and monsters will travel with you to the other side. While standing here, you can enter the transporter with with the > key. You are here. (>)enter.`i; `i .#...............#######.#.###.#. bronnyjavo the Carver .#.......#####........##.......#. Merfolk of Okawaru *..... .#.......# #...<....##.......#. Health: 73/73 ======================== .#.......# #.........[.......#. Magic: 10/10 ======================== .######### #..[..............#. AC: 7Str: 16 .#`i #.................#. EV: 23Int: 8 #####..#####>.....##.#. SH: 0Dex: 27#.......######'###.#. XL: 10 Next: 47% Place: Dungeon:9########..@..## #.# #)#. Noise: ---------  Time: 8114.2 (1.0)#......#..©..#######.###.## p) +7 Throatcutter {drain, coup de grace} #......#######.........)).. Throw: 17 darts (poison) #######......#..©..#.#####.####.# `i *.............#.#.#.#....>.......# ..........####.#.#.#..###########  ..........# #.#.#.#..##........#`is   ..........# ##...##...#.....∩...  ..........# #ß#©#ß#............. You finish putting on your +1 pair of boots of rampaging. `i _You feel ready to rampage towards enemies. _You start resting. _HP restored. _There is a transporter landing site here. _There is a transporter here.`iw# :©`i{$ &5`i * `iK, L _You enter the transporter and appear at another place.`iv-`i-`io/`i\9`i>X`i@`i@`iA`iH.#######.#.###.#.# ......#####........##.......#.# `i"I......# #...<....##.......#.# ......# #.........[.......#.# # #..[...#.#  `iyI#......#.#  ###..#####>.....##.#.###.......######'###.#..########..©.@## #.# #)#.##`iI|7.2 (2#......#..©..#######.###.###......#######..))........#..©..#.#####.####.##`i J[#.#.#.#....>.......#..####.#.#.#..##.`i;JF# #.#.#.#..##..## ##...##...#.....∩....## #ß#©#ß#..`iK`iQ`iSai A staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten rather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads.ai ai E...............#######.#.###.#.# bronnyjavo the Carver .......#####........##.......#.# Merfolk of Okawaru *..... .......# #...<....##.......#.# Health: 73/73 ======================== .......# #.........[.......#.# Magic: 10/10 ======================== ######## #..[..............#.# AC: 7Str: 16aib #.................#.# EV: 23Int: 8###..#####>.....##.#.## SH: 0Dex: 27#.......######'###.#... XL: 10 Next: 47% Place: Dungeon:9########..©.@## #.# #)#.## Noise: ---------  Time: 8117.2 (2.0)#......#..©..#######.###.#### p) +7 Throatcutter {drain, coup de grace} #......#######.........)).... Throw: 17 darts (poison) ai ;#####......#..©..#.#####.####.### ...........#.#.#.#....>.......#.. ai ........####.#.#.#..###########.#  ai ........# #.#.#.#..##........#.#  ai ........# ##...##...#.....∩....#  ........# #ß#©#ß#...............ai -  aiA _You feel ready to rampage towards enemies. _You start resting. _HP restored. aic s_There is a transporter landing site here. _There is a transporter here. ai 7_You enter the transporter and appear at another place.ai7 4ai< ai]> ai ai: ai ai air ai ai ai ai aip ai ai6 ai ,ai ail# ai% ai% aiM' ai0 ai2 ai2 ai4 ai= aiC BaiJ ai(M ,aiN aiW aiY ai+Z ai)] aie P  There is an escape hatch in the floor here.aih aii  _aik aiGt airv aiv aix ai aiI Bai؍ ai ai0 ai‘ aiΚ @  There is an open door here.aiG ai  _ait aiQ aiϨ ai$ ai ai Bai ai ai ai ai aiu ai" ais ai: aid ai- ai aie ail K  There is a staircase to the Lair here.ai ai  _ai aiW ai ai@ aiV ai aib ai ai ai ai ,ai ai' ai) ai* aiV+ ai'3 ai4 ai5 ai6 ai}> ai@ ,aiB aiO  You see here a +0 shortbow. _ai(V aiW ai.X aiY aiZa aib ,aic ai|j ai8l ,aim ait aiv aiw aiBy aip @  There is an open door here.aiM ai"  _ai aiы ai ai ai ai ai ,ai ai aiY Bai֦ aiݧ ai aiۨ ai ai ai ai aiy aii ai ai_ ai½ ai ai7 ai ai ai ai ai` aia ,ai ai? aie aib ai ai ais aiS ai ai' ai ai- aif ai ai ai ai aix aip Bait ai ai# aiY ai aiN ai ai ai? aiU ai ,aiO ai%ai,aiai#aihaiai ai ai Baiaiaiaiaiai(ai`ai#ai0aiaiaiGaiQaiai+aiaiv"ai=#,ai#ai=&ai&ai&ai.'ai)ai.*ai*,aiIHai7LnaiLaiLaiMaiJNaiNaiOaizOaiPaiKQaiQaiQaiSaiSaiSai^TaiUaiVaiVaiDWaiXaidYaiYai8Zaia #....##...........####.#.#.#.  #....##....# #.#.#.#. #####.................# ##...##.#......# #ß#©#ß#.#...########### ###≈###. #########...############ #ß# #. .......................# ### #. aia(................######.# #.### ................@....#.# #.....91.2 (74.0) aia.........###...>.###.#.# #####. .........# #.....# #.#.# # .........# #.....# #.#.#######aib# #.....# #.#..ai>b.# #.....###.#..# #.....#.........# #.aiXb(.# #.....#.#.#####.# #..# #.....#.#.....#.# #aicaihaiiai! #....##.# #.#.#.# ######......# ##...## ........##...# #ß#©#ß# ##########...########### ###≈####...############ #ß# # ........................# ### #.######.# #.###......#.# #...aiZ".###...@.###.#.# #####.# #.....# #.#.# #.# #.....# #.#.#########.# #.....# #.#...........# #.....###.###########.# #.....#.........# #.# #.....#.#.#####.# #.# #.....#.#.....#.# #.# #.....#.#.###.#.# #ai)aiB-12.2 (1.0)ai00ai2c _There is a stone staircase leading down here.ai|aiu~AA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. ai+(>)go down.ai #....##...........# #.#.#.# bronnyjavo the Carver aiL ######.................# ##...## Merfolk of Okawaru *..... ........##.............# #ß#©#ß# Health: 73/73 ======================== ##########...########### ###≈### Magic: 10/10 ======================== ##########...############ #ß# # AC: 7Str: 16 ........................# ### # EV: 23Int: 8 .................######.# #.### SH: 0Dex: 27 ......................#.# #.... XL: 10 Next: 47% Place: Dungeon:9 ..........###...@.###.#.# ##### Noise: ---------  Time: 8192.2 (1.0) ai ..........# #.....# #.#.## p) +7 Throatcutter {drain, coup de grace} ..........# #.....# #.#.######### Throw: 17 darts (poison) ..........# #.....# #.#.......... ..........# #.....###.########### ..........# #.....#.........# #  ..........# #.....#.#.#####.# #  ..........# #.....#.#.....#.# #  ..........# #.....#.#.###.#.# #  _There is an escape hatch in the floor here. _There is an open door here. _There is a staircase to the Lair here. _You see here a +0 shortbow. _There is an open door here. _There is a stone staircase leading down here.ai 4ai ai  aiQpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down. ai{ aig#....##...........# #.#.#.# bronnyjavo the Carver ######.................# ##...## Merfolk of Okawaru *..... ........##.............# #ß#©#ß# Health: 73/73 ======================== ##########...########### ###≈### Magic: 10/10 ========================  ai,##########...############ #ß# # AC: 7Str: 16 ........................# ### # EV: 23Int: 8 .................######.# #.### SH: 0Dex: 27 ......................#.# #.... XL: 10 Next: 47% Place: Dungeon:9 ..........###...@.###.#.# ##### Noise: ---------  Time: 8192.2 (0.0) ..........# #.....# #.#.## p) +7 Throatcutter {drain, coup de grace} ..........# #.....# #.#.######### Throw: 17 darts (poison)  ai?..........# #.....# #.#.......... ..........# #.....###.########### ..........# #.....#.........# #  ..........# #.....#.#.#####.# #  ..........# #.....#.#.....#.# #  ..........# #.....#.#.###.#.# # aiV  _There is an escape hatch in the floor here. _There is an open door here. _There is a staircase to the Lair here. _You see here a +0 shortbow. _There is an open door here. _There is a stone staircase leading down here. ai ai ai ai ai23.2 (1 _ ai ai{ '10 aib(  .  ..  ...  ....  ##########.....  ..  .......@.!.....  .....##########   ... .  ai -4.7 (2.5 ai  _You climb downwards.  Found a purple potion. ai a _There is a stone staircase leading up here. aiw aiC ai) ai ai aixP _ ai aiK ai aiR ai aiR ai[.........................##...........<.@..7.7 (3.0 ai.....##... . aih ai  ai?_ _s - 2 purple potions (gained 1) ai%Z.........#.#...<.......#.... . ai`A8.7 (1 aig aih ai Qai{.......#.#...<......#.... .aiai;&9aiai ai!ai#aiw'aiF+ai6m ###########.. ... . #. ##########. .. .......<........... .....############.. ....ailv>200aizai]ai4ai>aiaiM############# ......ai##########...<..............############..aiai&1aiai>ai_VM############### ......................##########.............<.............##aiLaiz&2aiai@aiA R################........... ########. ##########. ......ai(Q  .......<........... .....############.. ....ai[] &3aib aih ai3aiaiai,aiXXaiai ## #.. #..##......5.7 (2##.. ##......... .......... .......<........... .....############..  ...  .aiaiNaiaiYai/aimai,aiHai2Baiv,aiai ## #.. #..##....7##.. ##......... .......  .......<.. ai .....##..  ...  .aiiai aiaiaiaiaiaiaiBaiaiai<ai ## #.. #..##....9##.. ##..  ..  .......<..  .....##..  ...  .aiyaiCai1ai aik ai ai ai aii Bair ai aif aiN z ### #. #.##..11##. ##. .ai  .......<. .....##.  ...  .ai: ai" ai aiu3aiPaiaibaiίBai,aiain ###### #.... #..##3.## ##  .......< .....aiط#  ...  .ai0aiμaiai(ai3aiaiai,ai  #... #...##5..## ##  .......< .....  ...  .aiai aiaidai   # ###7..##### ##  .......< .....  ...  .aiaiaiaiaiIai  # ###9..####.. ##.... ..... .......<....... .....#####.. ...#.. .aiK IaiDN ai_  _Found a stone staircase leading down.  # ###21..##..#  .....  ....... .......< .......... ..... #####...... ... #....>.. .aiGm aiIaiai-ai"Bai#aic$ai$ai*  # ###3..##..#  ......  ......... ...... ............ .....aiZ+8 #####....... ... #....>.. .ai,ai1ai5aiUai:aiaiaaiaiBaiaifaiai  # ###5..##..#  .......  ......... ai: ............ .... #####....... ... #....>.. .aiaiaiai<ai=ai6>ai)Aai DaiHBaiIaiIaiIaiN  # # ##aiEO #7 #.. ##..#  .......  .........  ..  #####....... .. aiO #....>.. .aiQaiUaiSZaiY Iai4 ai: Xai ,ai6 ai >              #9 aiS C  #..   ##..#   ..   ai ..   ..   #####..   #....>..  ai5 ai aiQ ai- ai- ai. aiJ            #31  #..  ##..#   .......   ..   ..   #####.......   #....>.. aiO ai/S aiW aia aiTb 3ai~e ai[g aij Baik aiYl ail aion aip aip ai.q air aiu ,aiv aiw aiy aiy aiz ai{ ai} ai} aig~ ai ait ai ai" ai ai ai aii aib ai; ai ai+ aiW aiՎ ai ai܏ ai aiΓ ai ai aih ai  You encounter a two-headed ogre. It is wielding two +0 giant spiked clubs.ai  ##### #.... #....ai i #######################.... #.......................... #.............############# ai ############..##### ###### ................. ...... .......@..  ...... ..... ai *#########........ ... #....>... .aiנ ^ ......... ai ###.##### O   two-headed ogre (asleep) ai! F#. O. aiE aiܨ 042.7 (11.0)aib 33.7 (12 _ais aiK aiEA two-headed ogre. A huge ogre with two heads on top of its bloated body. It is capable of holding a weapon in each giant hand. Max HP: ~55Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 98% to hit with the +7 Throatcutter (while incapacitated). It has about 25% to hit you. AttacksMax Damage Hit: +0 giant spiked club 41 Hit: +0 giant spiked club 36 It has a 25% chance to notice you each turn. It can open doors. [!]: Description|Statuses|Quoteai" ai ##### bronnyjavo the Carver#.... Merfolk of Okawaru *.....#.... Health: 73/73 ========================#######################.... Magic: 10/10 ========================#.......................... AC: 7Str: 16#.............############# EV: 23Int: 8ai $############..##### ###### SH: 0Dex: 27................. ...... XL: 10 Next: 47% Place: Dungeon:10.......@......... ...... Noise: ---------  Time: 8243.7 (12.0)................. .....# p) +7 Throatcutter {drain, coup de grace} #########........ ...Throw: 17 darts (poison)#....>... ..........###.#####O   two-headed ogre (asleep)#.O. aiX _You climb downwards.  Found a purple potion. _There is a stone staircase leading up here. _s - 2 purple potions (gained 1) _Found a stone staircase leading down. _You encounter a two-headed ogre. It is wielding two +0 giant spiked clubs.aiP ai ai ai  aiO N #... ######################## #..................... #.############ ############..#####  .................. ....... . ##########. ...  #....>... .  ...... ###.##### #. O.  aiU  aiRW 14.0) aiU[  ai*_ !ai.a!aia!aic!ai4f!aiii!ainB!ain!aiXo!aip!aiq!ai.t!aiwt!ai/u!aiRz # # ######!aiz. #... #..... ###..#####  #...  #!aiT{...  #...... 7.7 (3 #.###........ .. #....>... . ......... !ai{m ###.#####  #. !ai{C O.!aiG}!aic!aiV!ai !ai !ai !aiX !ai !ai# !ai( X!ai- |        #   #....   ###..#####   #.   #.   #.50   #.###......  # #....>...   ...   ###.#####   #.   O.   !ai3 "ai"aiX"aiK      #  #..  ##..####  # "aiV  #  #@...2.7 (2  #.##  #.# #....> #.#  "ai#.. ###. ~~~ #. ###"aiT O.  "aiK"ai "aiE"ai  ##################.................################"aiU 2.................########## #....>......~~~."ai8 "ai +3.7 (1"ai "ai "ai  ##################.................################............................########## #....>.......###.###~##..4"ai #ai| .................################....................########## #....>............. ###.###~~~~...<. #. ~###~######~#...#ai8<#ai&5#aiɊ#ai9 _Found a stone staircase leading up.#ai  ################..................########## #....>###### ............. ###.####~~~~~...<. #. #~###~##### O.~.####ai #aib &6#aiD #aiz %ai+  ############..  #................  #..  #..  #.##########  #.# #....>  #.####### ..... ###........ ###.## #~@~~~...<. #.   #~###~##### O. %ai, #~ ~#    #~ ~.  #~ .. ## ...  ###  %ai/  Your legs become a tail as you dive into the water.  Your +1 pair of boots of rampaging melds into your body.%ai5%aie65 29  7.3 (0.6Water %ai,:%ai>I _You no longer feel able to rampage towards enemies.%ai  #...............  #.  #.  #.##########  #.# #  #.####### ..... ###........ ###.#  #~~~~~...<. #.  #@###~##### O  #~# ~#   %aih #~# ~.  #~~ ..  ### ...%ai  ###   %aiA%aib%9%ai_%ai&ai*########### .####### .###........ ###.#&ai{+~~~~~...<. #.###~##### O ~#  .~ ..##. ... ## ###&ai0&ai1'8.5&aid&ai########## ####### .###........ ###.#~~~~~...<. #.###~##### O ~#  .~.~~...##...... #######&ai &ai'9.1&aiK&aie &ai r########## ###### .###........ ###.#~~~~~...<. #.###~##### O ~# #  +#~...~.~~...&ai ##... ####### &ai! &ai" %7&ai& &ai0+ 'ai޻ #.#. #.# 'ai#....> #.# .'aiDf ###. ###.#'aie 'ai#~~~~~...<. #.  'ais#~###~##### O. 'aiϼs#~# ~### 'ai2#~#+#~. #~@.~~. 'aiU4###. 'aiu6#######  'ai  'ai½   'ai'ai(60.3'ai'ai(ai Z##_#'(ai (ai /(ai 1.3 (1.0(ai9 (ai ! _You open the door.(ai Y _Found a shadowy altar of Dithmenos.)aiSh A shadowy altar of Dithmenos. An altar to Dithmenos the Shadowed. It seems to absorb light from its surroundings. Pray here with > to learn more.+ai^ #.##########..... bronnyjavo the Carver #.##....> Merfolk of Okawaru *..... #.####### ...... Health: 73/73 ======================== ###........ ###.## Magic: 10/10 ======================== #~~~~~...<. #. AC: 5Str: 16 #~###~#####O. EV: 29 Int: 8 #~#_#~####SH: 0Dex: 27 #~#'#~....XL: 10 Next: 47% Place: Dungeon:10 #~@.~~....Noise: ---------  Time: 8261.3 (1.0) ###.......p) +7 Throatcutter {drain, co+aig^Tup de grace}  #######Throw: 17 darts (poison) Water  _Found a stone staircase leading up.  Your legs become a tail as you dive into the water.  Your +1 pair of boots of rampaging melds into your body. _You no longer feel able to rampage towards enemies. _You open the door. _Found a shadowy altar of Dithmenos.+ai_+ai|`+aiHd+aiCi,aiȻ> #.#. #.# #....>. #.# . ###. ###.# #~~~~~...<. #.  #~###~##### O.  #~#_#~## #~#'#~. #~~@~~. ###. ##      ,aim  ,ai:Your +1 pair of boots of rampaging unmelds from your body.,ai*m723 2,aie@ _You feel ready to rampage towards enemies.,ai> #.#. #.# ,ai>v#....>. #.####### . ###........ ###.# #~~~~~...<. #.  #~###~##### O. ,ai>E #~#_#~#,ai> ,ai>q#~#'#~. ,ai>h#~~.@~. ,ai?+###.,ai? #,ai0? ,aiD?  ,aiW?  ,aij? ,ai}B  Your legs become a tail as you dive into the water.  Your +1 pair of boots of rampaging melds into your body.,aiCJ,ai'Kg5 29  ,aivK[9 (0.6Water ,aiO,ai%VI _You no longer feel able to rampage towards enemies.,ai  #.#. #.# #....>. #.####### . ###........ ###.#,ai A #~~~~~...<. #.  #~###~##### O.  ,ai k#~#_#~######. ,ai' #~#'#~. #~~.~@. ###. #,aiZ ,.  ,ai     ,ai ,ai  '3.5,ai 7_,ai -aiq #............  #.##########........  #.# #....>... -ai.  #.####### .........  ###........ ###.##### #~~~~~...<. #.  -aiY#~###~##### O. #~#_#~######-ai #~#'#~@# #~~.~~-aib# ###..........# -aiK##########.# # -ai    -aiI  Your +1 pair of boots of rampaging unmelds from your body.-aiy-ai]723 4.5 (1.0-ai-ai@ _You feel ready to rampage towards enemies.-ai64 -ai4 -aiY5 -ai8 -aip; -ai? ,-ai@ -aiF  You encounter a wight. It is wielding a +0 long sword.-aiV ; #.. .. #.##.. .. #.# #....>...  #.####### ..  ###........ ###.#####  #~~~~~...<. #.  #~###~##### z O.  #~#_#~######...# #~#'#~..@....#  #~~.~~.......#  ###..#   # z   wight (dormant) 5-ai&c H6.5 (2 _-ail 0ai a  #.   #.#.   #.# #....>... .   #.# .   ###. ###.#####   #~~~~~...<. #.   #~###~##### z O.   #~#_#~######...#   #~#'#~.@.....#   #~~.~~.#   ###.#   #.#   #     7.5 (11aiB  #.   #.#.   #.#1ai_ #....>...   #.####### .   ###........ ###.#####   #~~~~~...<. #.  1ai #~###~##### z O.  1ai# #~#_#~######...#   #~#'#~.#  #~~.~~.#  ###.#   1aiyt#.#   #  1ai%  1ai1ai&81ai9 1ai1ai b  #.  #...........  #.##########........  #.# #....>...  #.####### .........  ###........ ###.#####  #~~~~~...<. # 1ain  #~###~##### z O.  #~#_#@######...#  #~#'#~.#  #~~.~~.# ###..........# ##########.# #   1ai  Your legs become a tail as you dive into the water.  Your +1 pair of boots of rampaging melds into your body.1ai 1ai 5 29  9.1 (0.6Water 1ai 1ai 1ai' I _You no longer feel able to rampage towards enemies.3aiZ3ai3ai3ai3ai 3ai 3ai B3aik 3ai 3ai   ############..#####  #.  #.......... 3ai b #...............  #.##########  #.# #....>..3aiN r  #.########......... 3ai  ###..........###.####  #~~~@~...<... #.70.3 (1.2  #~###~###### z O. 3ai  #~#_#~######...#  #~#'#~.......# #~~.~~.......#3aiH G ###..........# 3air A##########.# # 3ai 3ai 03ai 3ai 3ai3ai?  3ai3ai3ai3ai?_  Your +1 pair of boots of rampaging unmelds from your body.3ai 723  _You feel ready to rampage towards enemies.3ai3ai[3ai3ai+:  #.................  #####  ############..####  #... 3ai} #..........  #...............  #.########## 3ai> #.# #....>.  #@########........2.3 (2.0 3ai޾. ###..........###.###  #~~~~~...<... #.3ai  #~###~###### z O. 3ai2 #~#_#~######...#  #~#'#~..3aijT.....# #~~.~~.......# 3aih###..........# ##########.#3ai03ai3ai4ai4ai4aiV4ai54ai|[39;49m4aiDB4ai4aiR4ai4ai~X##############.................#...###############..####...............................##44aiߩ@ #.# #....>. #.########........ ###..........###.### 4aie#~~~~~...<... #.~###~######~#_#~##..4ai*4aii4aiֶ4ai|24ai24aiB44ai74ai$;4ai?B4aiIDB4aiI<    ############### #.................. #.............##### ############..#####4aiI #. #.@..........6 4aiJ#................. #.##########4aiGJ  #.# #....>.. 4aiJa #.########......... 4aiJl###..........###.#### 4aiJ#~~~~~...<... #. 4aiK#~###~###### z O. #~#_#~######...#4aiK4aiL4ai/Q4aiV4ai[f 4aig 4aiul 4aip 5aib     #################### #...... #.............# ############..#####  #. #... #............ #.##########...... #.# #....>  #.########.......... ###..........###.##### #~~~~~...<... #. #~###~###### z O.5aik5aidm+7.3 (15aiq5aiLy5aiw 5aijx 5ai| 5ai 5aiI5ai 5ai5aiB5ai 5ait5ai5aif     ##   #..   #..##   ##..##### #   #.... 9.3 (2 #..  #..  #.##..5ai;  #.# #....>...  #. ### 5ai5ai+5ai(6aiB6ai6ai6ai 6aiJX6ai 6aiy6ai6aiV ## #. #. ##. #.. #..## ##..##### ## #.. ..81 #.. .. #.. .. #.##.. ..6ai #.# #... #.##..........   6ai 6aiw6ai6ai6aih6ai(6ai6ai6aiB6ai6aiϵ6ai6ait###..#..##..#..#..##6aif##..##### ###.. ..3#.. ..#.. ..#.##.....6aiQm#.# #....#.##6aiy}..........###..###.##6ai|####~~~~~...<... #. 6aiν 6ain6ai6ai6ai_ 6ai,` 6ai` 6aie 6aih f  You encounter a wraith.6ai?o Y##.#.###.6aio #...#..###..##### ##..6aio }W.. .#. .#.6aio U .....##.#.6ai7p #.# #....>... .6aiip #.#.... W   wraith (wandering)6aip f###.###.##### 6aip 6aiXq %06aix 6aiq} 24.3 (1 _6ai< 6ai 8aiy8aiA}A wraith. A cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence and hunger for life essence, on which it feeds. 8ai}Max HP: ~33Will: ++AC: ++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞8ai}rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 78% to hit with the +7 Throatcutter. 8ai}rIt has about 27% to hit you. Attack Max Damage After Damaging Hits Hit 15Drain speed 8ai~hIt has a 26% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Quote=aiYbronnyjavo the Carver##### Merfolk of Okawaru *.....#.... Health: 73/73 ========================#.... Magic: 10/10 ========================#######################.... AC: 7Str: 16#.......................... EV: 23Int: 8#.............############# SH: 0Dex: 27############..##### ###### XL: 10 Next: 47% Place: Dungeon:10#.........@......W.. ...... Noise: ---------  Time: 8284.3 (1.0)#................... ...... p) +7 Throatcutter {drain, coup de grace} #................... .....# Throw: 17 darts (poison)=ai{\t[34m#.##########........ ...#.##....>... .#.########..........W   wraith (wandering)###..........###.######~~~~~...<... #.#~###~###### z O.Your legs become a tail as you dive into the water.  Your +1 pair of boots of rampaging melds into your body. _You no longer feel able to rampage towards enemies.  Your +1 pair of boots of rampaging unmelds from your body. _You feel ready to rampage towards enemies. _You encounter a wraith.?ai:##.#.############.#......#...###..##### ##..W.. .#. .#. .....##.#.. ...#.# #....>... .#.#... ###.###.##### ?aiB##.#.###############.#........#.?aiC...###..###.W.. .#. .<#. .....##.#. ...?aiC#.# #....>... .#.#...?ai4D= ###.###.#####?aifD ?aipP?aiR&5?aiW?ai]5 _You rampage towards the wraith!@ai##.#.###########.#.........#.....###..###.W....#..<.#......##.#....#.# #....>.....#.#..  ###.###.#####. ##.#.####.#...............#......###..##.W.#.<.#.##.#...#.# #....>.....#.#.. ###..###.#####.# #~~~~~...<... .#. .. .W6 _You rampage towards the wraith!Aai ##.#.#####.#....#......#.#..#.#.#.W.<.#.##.#..  #.# Aai!F#....>.  #.#....###.#####.# ~~~~~...<... .#. Aai%$M.WAai*Aai#,&7Aai"2Aai#8Bai0 ^##########.........######################............................############################..#########..............................<W################....  #....>#######....... ##..........###.#####.## ~~~~~...<... .#. ...z   wight (dormant)###~###### z O. #._...#Baih4 E  You rampage towards the wraith! You slice the wraith!!Bai> WW  The wraith is severely damaged.BaiR@ a65---===8BaiiF BaiT * _The wraith hits you!CaiJ  You barely miss the wraith.Cai Cai26--9.1 (0.8Cai6Cai=_ _The wraith is severely damaged.Cai S  You hit the wraith but do no damage.Cai^ n  The wraith is severely damaged.Cai A--9Cail CaieT _The wraith closely misses you.DaiJ  You barely miss the wraith.Dain  The wraith is severely damaged.Dai¢^6---90.8 (0.9Dai6DaiL _The wraith misses you.Daix  .  You slash the wraith!  You destroy the wraith!z.z   wight 52-1.7 _Okawaru accepts your kill.DaiC Dai^ m _Your Long Blades skill increases to level 11!EaiH  ######### # # ####################### #....................... #.............#########EaiI  ############..################# #. #...<.. #.............##### #.##########...... #.# #....>......  #.########............. ###..........###.#####.## #~~~~~...<... z#. ... #~###~###### . O. #.EaiM 6z.Eai'U EaiU N-2.7 (1.0 _EaiE[ Eai_ Fai ######## # # ####################### #............................. #.............####### ############.@################ #. #...<.Fai #.............#### #.##########....... #.# #....>......  #.########.............  ###..........###z#####.##  #~~~~~...<... .#. ...FaiQFaiBT7=3FaitFaiGaiR" M#############################...........................###########..################................#...........................<.............###z#####.Gaik$ 1zGai, z   wight.Gai- &4Gaix3 Gai8 Hai##########. #.########################.................#.............####################..##################..........#..................<..#...................######.##########........#.# #....>......  #.########....z........Hai<5HaioHaiKai ######## #....... ######################## #..................... ################# ############..####### #............................. #........< #................#### #.##########...... z   wight #.# #..z.>.. #.########.............###..........###.#####.##Kai 8z.Kai Kai ^8=6KaiC Kai Lai  ########.......######################......................Lai###########################............................................<.........z   wight.###.#####.  #~~~~~...<... .#. ...LaiY8z.LaiuLai&7LaiLaiLai  ########.......######################..............................###########################..#######............@................<z####z   wight#.  #~###~###### . O. #.LaiLaiH/z.LaiLai&8LaiLaiLai )You slash the wight! You behead the wight!  You destroy the wight!Lai)Lai539.6 (0.9LaiLaiP _Okawaru accepts your kill.Mai{ Mai }What do you want to examine? Items Mai N a - ()) a +0 long swordMai} Gb - ([) a +0 robeNai߶NaiNai1bronnyjavo the Carver######## Merfolk of Okawaru *.....#....... Health: 68/73 ======================--#....... Magic: 10/10 ========================#######################....... AC: 7Str: 16#............................. EV: 23Int: 8#.............################ SH: 0Dex: 27############..################ XL: 10 Next: 53% Place: Dungeon:10Naig#............@................ Noise: ---------  Time: 8299.6 (0.9)#............)..............<. p) +7 Throatcutter {drain, coup de grace} #.........................#### Throw: 17 darts (poison)#.##########............#.##....>......NaiD~#.########.............###..........###.#####.##Naih#~~~~~...<... .#. ...#~###~###### . O. #.NaiYou destroy the wraith! _Okawaru accepts your kill. _Your Long Blades skill increases to level 11!NaimYou slash the wight! You behead the wight!  You destroy the wight! NaiQ_Okawaru accepts your kill.NaiNai NaiNainNaii ]##.#.####.Nai #...............#......###..##.#.Nai d).<.#.##.#Nai t...#.# Nai+ #....>......#.#... Nai ###..###.#####.## #~~~~~...<... .#. ... NaiQ Nai 79300.6 (1.0Nai Nai Oai ##.#.#####.#....#......#.#..#.#.#.).<.#.##.#..  #.# #....>.  #.#....###.#####.## ~~~~~...<... .#. OaiY1Oaia##.#. ####. #.... #......#. #..#Oai}a. #. #.).<. #.# #.#. #.# Oaia#....>. #.#..OaiaM...###.#####.# OaivmOaio&2Oai]uOaizOaiK e##.#.. .. .....#...#. ..).<. .# .#. .# #....>. .#. .###.#####.#...<... Oai Oai U70=3Oai Oai Oai ##.#..#...#.).Oai !<.# #. # #....>. #.###.#####.# Oai <4Oai8 Pai)##.#..#...#.).<.#.# #....>.#.###.#####.#####. 5PaiPaiPai`Go##.#..#...#PaiG.).<.#.#.PaiG^.###.#####.#####.# PaiG...<... .#. .... .. PaiPPai2R^1=6Pai[Pai.PaiPaiPaiPaiPai!BPai$Pai%Pai&Pai2-Pais->###..#....##Pai-0....##..Pai-k..8.6 (2)..Pai-[<..##.Pai.2...#...Pai#.5..PaiF.}.###.#####.#####.##Paig.<... .#. ... PaiV0Pai5Paiu:Pai Pai\ Pai, Paid Pai Pai Q2Pai Paih Pai( Pai % ## #.. #.. ..PaiX% o  ##.. ..##Paiw% K..  Pai% S10)..<..Pai% G ##.. Pai% ?.....#....Pai% 2..Pai& |###.#####.#####.## Pai& Pai' Pai, Paiu0 Pai Paix Pai4 Paiϩ Pai Paiu Pai ,Pai@ Pai #3Paiű (=Paid Pai ## #.. #.. ..PaiO s  ##.. ..##Pai U..  2)..Pai t<.. ##.. PaiѸ 5..#  Pai z#....>..# ...Pai }.###.#####.#####.##Pai4 z .#. .... .. Pail Paiy Pai] Pai " _HP restored.PaiPaiVPaiPaiPaiPai!BPai~"BPaia&t## #.. #.. .. ..... ##......... ..##Pai&..  4)..<..Pai&\ ##.. ..Pai&.# ....>.........Pai'#..... ##.#####.#####Pai<'u.##  .#. .. Pai^' Pai(Pai-Pai2QaicQaiQaiQai˔Qai6QaiE=Qai########## #........... #........... ........... ......... ##......... ##Qai!..  6.<.. ##.. ..#>.......Qaig..#..... .#####.# Qai#QaiQaiQaio################# #.........  #......... ########... ................. #######. ################ . .<........... .############..>Qai#............####.#####.## . .... ..QaiQai֐+7.6 (1QaiQaiQaiLM################ .... #...... ########....... ................ ################...... .............<.............##Qai\RQaiRS&8QaiUQai_XRai@M################  ######## ................###### ################ ..........................#RaiGRai$I&9RaixNRaiRRaiRaiIRairRaiɯRaiWRaiRai####################..................#.. ######.. ......... ##############.. 21.6 (2#####.. ................ ..<...############..## .## #. ###.#####.##RaiVRaiRaiRai Rai Rai RaiS! Rai$ Rai) BRaiH, Rai, Rai. Rai)4 ######################....................#.. ####.. ...... #############..3 ..............<.############..#### ..#  . #.#####.## .. .... ..RaiR6 Rai= Rai_? Rai8 Rai Rai Rai Rai ,Rai& ,Rai RaiZ Rai1 Rai #######################....................#  #..## ##.. .... ###########.. ............5<############..###### ..#  ... #####.## .... .. .. ..... #.RaiG Rai^ Rai RaiNRaiRaiuRaiRaiIXRai-RaiRai4RaiRaiRai_RaiRai1 # ..# ..### ...............Raio8.6 (3<...###..#### #..## #..# Rai#....## .....  .. ....... Rai1Rai RaiSaiQSaiM$# # ###......31<... ##..### #..# #..# #... ..... . .......Sais## # ###... #...4...####..#    SaiSai}## .# ### ..7$..### Sai+ _Found 10 gold pieces.Sai _Saiw XSaiw Sai Sai Sai) Sai ,SaiX Sai  # ###40$.....###..  #..#  #..#  #... Sai Sai Sai] TaiTaiTaiTaiTaihTaiYBTaiTai4Tai)TaiJ _Found a stone staircase leading down.TaiTairTaiWTai;   #  ###    >Tai  3$... .###... .# .... .# ... .. ..   ... . Tai     TaiE TaiTaiTaiTai #### ...#  ##################### ....................   > . ... ################## # #  .       Tai Tai? +4.6 (1Tai Tai Tai +5.6 (2Tai TaiP ? _You now have 441 gold pieces (gained 10).TaiTaiGTai;Tai TaiTaiBTaiBTai  .#  .##  #  #  #  >..#  #  ..#  7......#   Tai ##.....#   #....#   ....#   #...#  . ...#  Tair...#   TaiTai$Tai[(Uai0m  ######################  .....................#  #  #  >..#  ..#  #  ###############.@....#   #  #  ....#  #...#  ...#   ...#  ...#   8.6 (1Uai1Uai=:Uai$UaiUailUaiǺUaipUaiBUaijUaiUaiUaiN....................#  ....................#  #  >..#  ..#  ...Uai..#  ##############......#   ##.....#   ##@...#  50.6 (2 #....#  #  #  UaiF...#  ...#  ...#  ...#  Uai% Uai]Uai;UaivUaig Uai Uai Uai Uai Uai BUai BUai #  .>..#  ..#  ..........#  ##############   ##.....#   ##....#   #....#  #  2#  ....#  Uai ##...#  #...#  ....#  ....#  ###.#   Uai Uai_$ Vai$VaiVaixVaiϢVai,Vai\BVai*VaiVaiVaiU....... #############. ## ## # ##.#+.4Vai[## ..####  VaiVaiVVai)Vai Vai' Vai Vai WaiR.# .......# #......#  ##.....#  ##....#  #....#  ##...#  ##...#  +@...#  ##...#  #...#  ....#  ....#  ####.# Waif .#  .#  WaiWai+5.6 (1WaiWaiWaio#..........#...###...#y#...'###....#............y   moth of wrath (asleep)#Wai yyYou open the door.  You encounter a moth of wrath.Wai&6Wai)Wai= _The moth of wrath's fur bristles in rage as it notices you.Xaim XaiAp A moth of wrath. A moth known for its ability to inspire rage by touching its foes, or merely gazing at its friends. For some inexplicable reason, it was eradicated from the surface centuries ago. Max HP: ~49Will: +AC: noneEV: ++ Threat: Lethal Class: Natural Size: Small Int: Animal Speed: 120% (normally travels faster than you) You have about 78% to hit with the +7 Throatcutter. Xaip 9It has about 33% to hit you. Attack Max Damage After Damaging Hits Bite 25Drive defenders berserk It can fly. It possesses the following natural abilities:  a - Berserk Other(3) To read a description, press the key listed above. (AdB) indicates damage (the Xaip z[!]: Description|Quotefaifai....................#   bronnyjavo the Carver fai....................#   Merfolk of Okawaru *..... ##############......#   Health: 73/73 ========================.. ##.....#   Magic: 10/10 ========================... ##....#   AC: 7Str: 16.... #....#   EV: 23Int: 8.#... ##...#   SH: 0Dex: 27###...##...#   XL: 10 Next: 53% Place: Dungeon:10#y#...'@...#   Noise: ---------  Time: 8356.6 (1.0)##faiO~#...##...#   p) +7 Throatcutter {drain, coup de grace} .#... #...#   Throw: 17 darts (poison).... ....#  ... ....#  .. ####.#   y   moth of wrath#.#  .#   _Found 10 gold pieces. _Found a stone staircase leading down. _You now have 441 gold pieces (gained 10).  You open the door.  You encounter a moth of wrath. _The moth of wrath's fur bristles in rage as it notices you.laiA lais An open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. (C)lose.maiP(mai.`....................#   bronnyjavo the Carver ....................#   Merfolk of Okawaru *..... ##############......#   Health: 73/73 ========================.. ##.....#   Magic: 10/10 ========================... ##....#   AC: 7Str: 16.... #....#   EV: 23Int: 8.#... ##...#   SH: 0Dex: 27###...##...#   XL: 10 Next: 53% Place: Dungeon:10mai0}#y#...'@...#   Noise: ---------  Time: 8356.6 (0.0)###...##...#   p) +7 Throatcutter {drain, coup de grace} .#... #...#   Throw: 17 darts (poison).... ....#  ... ....#  .. ####.#   y   moth of wrath#.#  .#   _Found 10 gold pieces. _Found a stone staircase leading down. _You now have 441 gold pieces (gained 10).  You open the door.  You encounter a moth of wrath. _The moth of wrath's fur bristles in rage as it notices you.maiJ7H#..........#...mai7###...#y#...+###....#............# mai8+7.6 (1mai<mai@) _You close the door.nai #  ......#  ......#  .. ##.....#  ... ##....#  .... #....#  .#... ##...#  ###...##...#  #y#...+.@..#  ###...##...#  nai j.#... #...#  .... ....#  ... ....#  .. ####.#  # .#  .#   nai nai &8nai naip oaiboaiboaicoaiioaikoainBoaipoaipoaitqoaiun############# oaiEv.. ##. ... ##.. ##... #####...##oaijv#y#...+..##..#... #oaiv60.6 (2.... #... #.oaiv1.#oaivI   oaivE oai xoai{oaioaiq o  .. ##. ##. #... #####...y#...+.##...##.oaiur P.#... ##.... #.  ####.#  oaix oai z +1.6 (1oaiw} oaiN paipaiTpaipaipaipaiCpaidq... ##....#  pai.... #....#  .#... ##...#  ###...##...#  #y#...+....#  pai###...##...#  .#... ##...#  pai@.... #....#  ... #...@#  3.6 (2paiP.. ####.#  # ..#   ...#  ....#  paip######     paipaipaipaij f. #... #####...#y#...+.##...##.#... #... #. #.. ##### #..... ...........########paiG pai +4.6 (1pai pai qaiN #... #####...#y#...+.##...##.#... ... #. #.. ####### #..... ..  qaiqai&5qainqaiqaitF .#... ##...#  ###...##...#  #y#...+....#  ###...##...#  .#... ##...#  .... #....#  ... #....#  .. ######.#  # #....@.# qaiF.# .# #    qaiF  qai>MqaiN&6qaiQqaiLUqai  .#... ##...#  ###...##...#  #y#...+....#  ###...##...# qai $ .#... ##...#  .... #....#  ... #....#  .. ######.#  # #...@..# qai .# .# #      qai qai &7qai qai raiNg .#... ##...#  ###...##...#  #y#...+....#  ###...##...#  .#... ##...#  .... #....#  ... #....#  .. ######.#  # #..@...# .# .# #      raiuY8rai .#... ##...#  ###...##...#  #y#...+....#  ###...##...#  .#... ##...#  .... #....#  ... #....#  .. ######.#  # #.@....# .# .# #      rairai&9rai/rai[rai .#... ##...# . ###...##...#  #y#...+....#  ###...##...#  .#... ##...#  .... #....#  ... #....#  .. ######.#  # #@.....# .# .# .#      rairai'70rairaisrait- .. ###...##...#  #y#...+....#  ###...##...#  .#... ##...#  .... #....#  ... #....#  .. ######.# .#######......# ........# #rai- .# #.#############    rai.   rai6 raiF8 &1rai= raiA saiA{. ###...##...#  #y#...+....#  ###...##...#  .#... ##...#  .... #....#  ... #....#  .. ######.# .#......# .# #.#  #.saiW#       saisai&2sai4saiJsai%. ###...##...#  #y#...+....#  ###...##...#  .#... ##...#  .... #....#  ... #....#  .. ######.# .#......# .# #.#  #.# #      sai7,sai-&3sai0sai5sai% . ###...##...#  #y#...+....#  ###...##...#  .#... ##...#  .... #....#  ... #....# # .. ######.# .#......# .# #sai .#  #.#  #      sai7 saiK &4sai sai#$ sai . ###...##...#  #y#...+....#  ###...##...#  .#... ##...#  .... #....#  ... #....# .## .. ######.# .#......# .# #.#  #.#  #..## sai sai &5sai) sai tai!R. ###...##...# #y#...+....# ###...##...# .#... ##...# .... #....# ... #....#.### .. ######.#.#......#.##.# #.#  #.tai3 .. ###tai tai^ &6tai@taitaid . ###...##...# #y#...+....# ###...##...# .#... ##...# .... #....#. ... #....#.#### .. ######.#.tai4+#......#.##.# #.# #.# ...tai]5 ####taiJtai&7tai}taiCtaiA  . ###...##...# #y#...+....# ###...##...# .#... ##...#. .... #....#.. ... #....#.##### .. ######.#.#......#.##.# #.# #.# ...tai:B 6 ####taiH taigJ &8taiN taiP uaiQ . ###...##...# #y#...+....#. ###...##...#.. .#... ##...#.. .... #....#. ... #....#.##### .. ######.#.#......#.##.# #.# #.# ... ####uaiZuai[&9uai_uaiTeuai?uai@uai@uaiFuaiHuaiKBuaiyN,uai8OuaiU ..... .#... ##.............. ###...##......... #y#...+......... ###...##....... .#... ##...... .... #...... ... #....##### .. ######....#######......81.6 (2............###########............. #.############ #.#uai'VP ...####uaiWuaiZuai_uail uai uai: uai uai BuaiE uai e  You encounter a drude.uaiN  #... .... # 5..# .#... ##.....# ###...##...# #y#...+uai =...# ###...##...# .#... ##...## .... #....# ... #..##### .. #####uai .....#######.............###########............ uai #.########## #.#5   drude (asleep) ...####uaiͮ +2.6 (1uaiӯ 23.6 (2 _uai̲ uaiN xai] #... .... #..5..# .#... ##..# ###...##..# #y#...+..# ###...##..# .#... ##..## .... #..# ... #..##### .. #.....#######....#.. #.##.# xai"g xaih +4.6 (1xaicm xair yai#..# ... ##.#..# .... #..5..# .#... ##....# ###...##.# #y#...+...# ###...##..# .#... #.## .... #...# ... #.....yai}##### .. ######.....#######...................###########..............#.#############.#...####yaiyai&5yaiyaigyai ##.######## ##.... #. 5.#... ..##...##y#...+.###... .#... ####...# ... #...##### .. #############............###########..............#############.# ...yaiX"yai #&6yai'yaiH+zaiwfG#######..##################.#  ##.######## ##.... #. 5zaif .#... ..##...##y#...+.###... .#... ####...# ... #...##### .. #############...........zai=gq.###########..............#############.#zailP.5zaigsE5zait0===7zai|yzai}' _The drude shouts!zaiuM........................... #######..##################.#  ##.######## ##... #. ..#... ..5##...##y#...+.###... .#... ###............# ... #....#5   drude.5zai0/--8zai4zai@? _The drude hits you but does no damage. x2{aiV#  You slash the drude!{aia  The drude is severely wounded.{aiYcV=-9.4 (0.8{aii{ai{ _The drude closely misses you. The drude barely misses you.{ai6 I  You barely miss the drude.{ai) m  The drude is severely wounded.{aiA* 1-90.2{ai2 {ai4 _The drude barely misses you. The drude closely misses you.|aiƺ .  You slice the drude!!  You kill the drude!|ai9R|aiu*4--1.0|ai|aiP _Okawaru accepts your kill.}ai1}aip2}ai#3}aiW8}ai<}ai?B}ai C}aiQC}ai D}aiI# #..# .. ## #..######### ... ##........#.. #...........#... ##..###...## }aiI#y#...+. ..# .#... ### .... #.-}aiJ3.0 (2.0.# ... #.}ai-Jl##### .. ######}aieJ9}aiJ6#.#...}aiK}aiR}aiqT}ai }aiJ }ai }ai }ai }aiy# B}ai'$ }aib$ }aid% }ai* 8 #..........# .... # ...........# .#... ##..# ###...## .# #y#...+ .# ###...## .# .#... ## ..## ....  }aiA+ ..# ...  ### .. ######5 ...#######. ................ ..###########......}ai+ & . #.########### #.# ...### }ai, }aio1 }ai4 ~aiG~aiH~ai1I~aiP~aiVn~aid..# ###...## .# #y#...+ .# ###...## .# .#... ## .## ....  ..# ...  ### .. ##### ...#######. ................7 ..###########...... . #.########## #.# ...### ~aip~ai~ai~ai~ai@~ai ~ai ~ai" ~ai+ aiaiaiai aiwai$BaiaiFaipai(. ..# ###...#..# #y#...+..# ###...#..# .#... #..## .... #...# ... #...##### .. ........#######..9..##. . #.  #.#  ... ai+D ####ai\ ai$ain(aiMIaiSaicXai\Bai;_ai_ai`aif .. ..# ###..#..# #y#....# ###.. #..# .#... #..## ....  #..# ...  #..##### .. #..#######401#....## #... #.#ai2g.. #.##. ... # ####aihai5maipai  .. .# ### .#.# #y# ..# ### #.# .# #.## .... #.# ... #.##### .. 9.#.#..O.#....# #.... #. #....ai  #.# #.... ... #.### ####O   two-headed ogre (asleep)..9   gargoyle (dormant).#aiQ A2.0 (1aiW ai o _You encounter a gargoyle and a two-headed ogre.aiDai#A gargoyle. A granite statue of a hideous winged monster, somehow brought to life. Max HP: ~27Will: +AC: ++++EV: ++ aik rF: ... rC: ... rPois: ∞rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: Medium Int: Human You have about 98% to hit with the +7 Throatcutter (while incapacitated). It has about 32% to hit you. AttackMax Damage Hit: +0 mace 27 It has a 17% chance to notice you each turn. aiIt is immune to torment and blinding; and resistant to miasma and drowning. It can fly. It can open doors. It possesses the following natural abilities:  a - Stone Arrow(3d12) (4) ai±}[!]: Description|Statusesaiai» ..............# ###. bronnyjavo the Carver.#............# #y#. Merfolk of Okawaru **..................# ###. Health: 73/73 ========================#............# .#.. Magic: 10/10 ========================#............## .... AC: 7Str: 16#.............# ... EV: 23Int: 8#...........##### ..SH: 0Dex: 279.#...............###### XL: 10 Next: 54% Place: Dungeon:10#......@................ Noise: ---------  Time: 8402.0 (1.0)O.#....###########...... p) +7 Throatcutter {drain, coup de grace} #....#.#####i_m Throw: 17 darts (poison)#....#.##.......#.#######O   two-headed ogre (asleep)..9   gargoyle (dormant).#  The drude is severely wounded. _The drude barely misses you. The drude closely misses you.You slice the drude!!  You kill the drude! _Okawaru accepts your kill. _You encounter a gargoyle and a two-headed ogre.ai\aiai8ai<aiq .. .# ###..#.# #y#...# ###.#.# .#.#.## .... #.# ... #.##### .. #9.#.##.O.#....#.#.... #.##....#....#.### ####...#ai <3aiM ai aiaiaiұaiaiai0,aiai,ai,ai ,aiai) ...# ###...##.#...# #y#...+...# ###...###...# .#... ###...## .... #.#...# ... #.#...##### .. ###9.#...#######...#..........6.0 (3O.#....###...#.... ai#.####..#.# ai4ai^aivaiIaiȎXaiai”ai,aiKai,aiaiB...# ###...##....#....# #y#...+.......# ###...##...#....# .#... ##...#....## .... #...#.....# ... #...#...##### .. ######.9.#...#######...#...9O.#....###...#.... #.### ai0 .#aiaiaiMaiai'aiai.aiaiTaid,aiXai$...# ###...##...# .#............# #y#...+....# ........# ###...##...#  #............# .#... ##...#  #............## .... #....#  #......# ... #....#  #...##### .. ######.# .#...#######......# ...# 12 .#....###...#  #.... #.#####  #.... #.#  #.... ...  #.### ####  .. .#ai)ai-aiϧ1#.# #y#...+....# .# ###...##...# ## .#... ##...# #.## .... #....# #.....# ... #....# #.##### .. ######.# #....#######......# .............# #....############ aiĨ#.... #.############# #.... #.# #.... ... #.### #### .. #aipai+3.0 (1aipaiaaib .##...## #.#... # .... #.. ...##### .. ######.......#######..... ............... #....########### #@############ ...#####aiY4aiK #.#... # .... #.. ##### .. ######....#######..... ........... #....###########........ #.############ ...............### ##..############aiCaiU&5ai$aiDai  # .... #.. ##### .. ######....#######..... ........ #....###########... #.###################.####### .......@.......### ##..########### .. # aie ai &6aiC ai aigi.## .... #....# .# ... #....# .##### .. ######.# ..#######......# ....# ....##...# .... #.## .... #.# .... . .### ##..# # 7aij8 3ai9 aib@ ai6D ai?H BaisJ aiJ aiL aiQ 1## .... #....#  # ... #....#  ##### .. ######.#  #######......#  ..#  ##...#   #.##   #######.##  .... 9.0 (2 ## ##..##  #            aiIS aiV aiCf ai ai ai aiZ ai ,ai ,ai Bai ## .... #....#  # ... #....#  ai ##### .. ######.#  #######......#  #  ##..#   #.##   #######.##ai ;  .. 21  ##..##. #        ai ai ai aiIaiaiaiBaiaiaiLai ## .... #....#  # ... #....#  ##### .. ######.#  #######......#  #  ..#  #.##  #######.##  ..#  aiݗ3##..##.#  #   aiD     ai|aiairaiuai`ai## .... #....#  # ... #....#  ##### .. ######.#  #######......#  #  ..#  #.##  #######.##  ..#  5 ##..##.#  #        aiaiaipaiaiaiܴaiaiaiPBaiai?ai-aiHu## .... #....#  # ... #....#  .##### .. ######.#  #######......#  #  ..#  #.##  .##aiw  #  7 ..##.#   .#  .#  .#  .#  ##   ai aiaicaiDai;aiWaiai<ai ai ai ai ai ... #....#  ##### .. ######.#  ....#######......#  ............#  #####   #.#############  ####.#############  .................#  .###############@#   #.#  ..#  ...#  ....#  ######      aiai+8.0 (1aiai aiaiTaiaiaiaiai,aiPaiai5ai..#######.. ................ ####.......  #.######################### .................# aiM.###############. #######. .......30.0 (2.............aiyE########aiaiai/aiai[aiaiYaiaizBai$aihaiڠai####.......  #.######################### .................# .####. ai####### ..............2########ai ai(aiaijaim ain ain aiHt aix ai[} Bai~ ai) ai aiU ais aḯ aiS ai ###...#  #.### ###.###### ai .....# ##..####.#  #ai= A###.# ....# ....# ...# 5.0 (3###   ai^ !   ai   ai ai aip aiyai[zaizaiFai aikai,ai؎ai`aiaiaiai;aiaiV###...#  #.###  #######.### ai ...#  ##..###.#  ####.# ai...# ...# ...# 8..aiם;###  ai!   ai  ai- aiaiaiaiIaia!aic"ai%Baiw(ai(ai8)ai+ai/ai/ai0ai"6i..###...# .. #.### .. #######.### .. ...# ais6## ##..###.#  # .###.# #...# #...# #ai6...# 41#....### #.)ai6U # ai6!   ai7  ai?8ai=aiB( _Found a battleaxe.aiM ai"N aiWO aiJV aiY ai] ,ai] ai|` l  You encounter an acid dragon.aie M..##..# aie .. #.## .. #######.## .. ..aif ..# .### ##..##.# . #..aiCf ##.#  #..#  #aihf \..#  #.aif ..#  #....##  #.)..aif  #....#....####.aif D   acid dragon (asleep)#D#. ai g aip +2.0 (1air 23.0 (2 _ai=w ai{ ai'aiAn acid dragon. A small dragon with brilliant yellow scales, its mouth dripping with corrosive slime. ai-Max HP: ~27Will: +AC: +EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . aiMThreat: High Class: Natural Size: Large Int: Animal You have about 98% to hit with the +7 Throatcutter (while incapacitated). ainLIt has about 24% to hit you. Attacks Max Damage Bite 15 aiBClaw 6 It has a 10% chance to notice you each turn. ai=It is resistant to acid and corrosion. It can fly. ai3It possesses the following natural abilities: ai[!]: Description|Statuses|Quoteai+ai24....###########.............#bronnyjavo the Carver ....#.#############Merfolk of Okawaru **.... .... #######.#############aiG3Health: 73/73 ======================== .... ....................#Magic: 10/10 ======================== .### ##..###############.#AC: 7Str: 16 .#..###############.#EV: 23aim3Int: 8#................#SH: 0Dex: 27ai3#................#XL: 10 Next: 54% Place: Dungeon:10#....@...........#Noise: ---------  Time: 8443.0 (2.0)#....#############p) +7 Throatcutter {drain, coup de grace} #.)..ai3Throw: 17 darts (poison)#....#....ai!4####.D   acid dragon (asleep)#D#.  aiE4You slice the drude!!  You kill the drude! _Okawaru accepts your kill. aih4_You encounter a gargoyle and a two-headed ogre. _Found a battleaxe. _You encounter an acid dragon.ai4ai:ai;ai@ai3Dai^(ai'0Gear: 27/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} Missiles (go to first with ()  d - 3 throwing netse - 3 javelins  k - 17 poisoned darts (quivered)ai0x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=) ai+1[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]aiO}Zs - a +2 cloak of corrosion resistance. A cloth cloak. Base armour rating: 1 'Of corrosion resistance': It protects you from the effects of acid and corrosion. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (7.0 -> 10.0). Your EV would remain unchanged. You bought it in a shop on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rCorr} {cloak armour} {cloakarmor} {auxiliary armor} {auxiliary armour} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.ai Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - Noai& ai ai )....###########.............#bronnyjavo the Carver ....#.#############Merfolk of Okawaru **.... .... #######.#############Health: 73/73 ======================== .... ....................#Magic: 10/10 ======================== .### ##..###############.#AC: 7aiA Str: 16 .#..###############.#EV: 23Int: 8#................#SH: 0Dex: 27#................#XL: 10 Next: 54% Place: Dungeon:10#....@...........#Noise: ---------  Time: 8443.0 (0.0)#....#############p) +7 Throatcutter {drain, coup de grace} ai v#.)..Throw: 17 darts (poison)#....#....####.D   acid dragon (asleep)#D#. _Okawaru accepts your kill. _You encounter a gargoyle and a two-headed ogre. ai _Found a battleaxe. _You encounter an acid dragon.An acid dragon is nearby!Okay, then.ai? aiA ai ai? . _ai9Jai ai C#.#  #.#  #.#  ...# ### ##..#.#  #..#.# #.# #.# #.....@..# #....# ail #.).. #....#....####.#D#.ai ai? 24.0 (1 _ai ai? ai ai ai[ ai ai aih ai3 ,ai aiJ ai ai aiI ai> ,ai ai ,ai ai :###....#   #.####   #######.####   ....#   ##..####.#  #..####.#  #....#  #....#  #.........#  8.0 (4#....####  #.).. ai  #....  #....  ####.   #D   #.     ai) aih aif aiwaiwaixaiWainai}Bai_aiaikaiai{aiÍaiWaiaiaiaiai....#  #.####  ######.#####  ....#  #..####.#  #..####.#  #....#  #....#  #....#  ai 52#....####  #.)..  #....  #....  ####.  #D  #.   ai&aiaiai aiaiMai|aifaiBaiaiaieaix.....########  ..................#  .............#   #.#############  #####.##  ..................#  ..###############.#  ..###############.#  #.....@.#  4.0 (2  #................#  #................#  #....#############  #.)..  #....  #....  ####.  #Dai  ai˭ai)aiVaitC##### .. ######.#  ########  .....#  ####.............#   #.##  ####.#############  ...............#  .#ai#######.#  .###############@#  #..#  #...#  #................#  #....#############  #.)..  #....  #....  ####.  aiÜai]ai+5.0 (1aiaiaiܰ aiu 3The floor. ai You are here.ai:ai@##### .. ######.#   bronnyjavo the Carver ....#######......#   Merfolk of Okawaru **.... .................#   Health: 73/73 ======================== ####.............#   Magic: 10/10 ========================#.#############   AC: 7Str: 16 ####.#############   EV: 23Int: 8 .................#   SH: 0Dex: 27 ai;A.###############.#   XL: 10 Next: 54% Place: Dungeon:10 .###############@#   Noise: ---------  Time: 8455.0 (1.0) #................#   p) +7 Throatcutter {drain, coup de grace} #................#   Throw: 17 darts (poison) aiuA9#................#  #....#############  #.)..   #.... aiA  #....   ####.   _Okawaru accepts your kill. _You encounter a gargoyle and a two-headed ogre. _Found a battleaxe. _You encounter an acid dragon.aiBaAn acid dragon is nearby! _Okay, then.ai\Gai/Hai+LaiOai ai Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)l - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip aidainai8w<##### .. ######.#   bronnyjavo the Carver ....#######......#   Merfolk of Okawaru **.... .................#   Health: 73/73 ======================== ####.............#   Magic: 10/10 ========================aiwh#.#############   AC: 7Str: 16 ####.#############   EV: 23Int: 8 .................#   SH: 0Dex: 27 aix.###############.#   XL: 10 Next: 54% Place: Dungeon:10 .###############@#   Noise: ---------  Time: 8455.0 (0.0) #................#   p) +7 Throatcutter {drain, coup de grace} #................#   Throw: 17 darts (poison) #................#  #....#############  #.)..   aix[#....   #.... aiyq  ####.   ai7y_Okawaru accepts your kill. _You encounter a gargoyle and a two-headed ogre. _Found a battleaxe. aify_You encounter an acid dragon.An acid dragon is nearby! _Okay, then.aiyaiaiLai\aid  You start removing your armour.aiu+6.0 (1ai)ai7.0 (2.8.0 (3aibaiai+9.0 (4aiaiaizB60.0 (5ai _You continue removing your scarf of resistance. x5  You finish removing your scarf of resistance.aiaiNaiJ  You feel hot and cold all over.  You start putting on your armour.aie+1.0 (6aiaiai+2.0 (7aiaiai+3.0 (8aiaiWaiM+4.0 (9aiai\ai /5.0 (10.0)aiai 10 _You continue putting on your +2 cloak of corrosion resistance. x5aivaiYaiJ r _You finish putting on your +2 cloak of corrosion resistance.aiFaiaiDaiaiaiP _aiMaiai-aiaiBai[aieaiaiaiv###.............#  #.#############  #######.#############  .......#  ##.##.#  #..###############.#  #................#  #................#  #...........@....# 9.0 (4.0)  #....#############  #.)..  #....  #....  ####.  #Daif  #. aiaiaiai;QaiQ) 4aiN- ai"2 ai_aiaiBai`aiaiaiXai.aiaiai ai ai aiZaiai,aiaiM..#####.....# ai|.. #.##### .. #######.##### .. .....# ## ##..#####.#  #..aiQ#####.#  #.......#  #........#  #........# 74.0 (5 #....#####  #.)..  aiB#....  #....  ####.  #D  #. aiai ai?$aiΨaixaiwaiaiڵaiABaiAn  An acid dragon comes into view.ai0u..##..# .. #.## .. #######.## .. ....# .### ##..##.# . #..##.#  #..#  #..#  #.........# aiK #....##  #.)..  #.... #.... ####. D   acid dragon (asleep) #D #. ai+5.0 (1ai826.0 (2 _ai5aiKaiaiiairai ai##.... #.############# #.... #######.# #.... ....................# #.### ##..###############.# .. #..###############.# # #................# #.# #.# #...@#############ai$ #.)..#  #..... #...... ####.### #D# #.. ...ai"/ai0+7.0 (1ai)6ai;ai>v######....................### ##..############### .. #..######## #  #............... ...........aivO############).@# ................###.####### #D#...ai}v....................### ##..############### .. #..###### #  #............... aio~z...############)..####### ..@.......###.####### #D#......aiJai&8aiƎai: _You rampage towards the acid dragon!ai ### ##..############### .. #..###### #  #............... .############)..####### ..........ai[ ###.####### #D# .......######ai0 v.. #  #...............############)..####### ..........####@####### #D# .. ....j.......ai 7D   acid dragon (asleep)#######jjj 2 gnolls (1 polearm, asleep).#aiR 3  You rampage towards the acid dragon!ai ai &9ai aid W _You encounter 2 gnolls.ai5[  You rampage towards the acid dragon! _You encounter 2 gnolls.  The helpless acid dragon fails to defend itself.  You slice the acid dragon!!  You kill the acid dragon!  Okawaru accepts your kill.aiAjj 2 gnolls (1 polearm, asleep)aiEO*78 (0.8aigLaiOG _The acid dragon scales are intact enough to wear.aiiDai*HWhat do you want to examine? Items  a - ([) +0 acid dragon scales aiHT b - (†) an acid dragon corpseai +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6Encumbrance rating: 5 It can be maximally enchanted to +6. aiM If you switch to wearing this armour: Your AC would increase by 2.0 (10.0 -> 12.0). Your EV would decrease by 1.4 (23.3 -> 21.9). Stash search prefixes: {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so (g)o to location.ai7z What do you want to examine? Items ai a - ([) +0 acid dragon scales  b - (†) an acid dragon corpse ai] page down [PgUp|<] page up [Esc] exit[top]ai& H o - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': It protects you from the effects of both fire and cold. ai If you switch to wearing this armour: Your AC would decrease by 3.0 (10.0 -> 7.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.aiUCGear: 27/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident  h - a +3 spectral club  u - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} Missiles (go to first with ()  d - 3 throwing nets  e - 3 javelins aiC k - 17 poisoned darts (quivered)  x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  s - a +2 cloak of corrosion resistance (worn) aiC A - a +1 pair of boots of rampaging (worn)  b - a +0 leather armour  c - a +0 helmet aiID m - the +2 robe of Tartarus {rPois Will+ Str+2}  n - a +0 pair of boots  o - a scarf of resistance Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]aiqIs - a +2 cloak of corrosion resistance (worn). A cloth cloak. Base armour rating: 1 'Of corrosion resistance': It protects you from the effects of acid and corrosion. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 3.0 (10.0 -> 7.0). Your EV would remain unchanged. You bought it in a shop on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rCorr} {cloak armour} {cloakai rarmor} {auxiliary armor} {auxiliary armour} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified enchanted ego equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.ai Gear: 27/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} ai %Missiles (go to first with ()  d - 3 throwing nets  e - 3 javelins  k - 17 poisoned darts (quivered)  x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stltai0 j - a +0 helmet of sniping (worn)  s - a +2 cloak of corrosion resistance (worn)  A - a +1 pair of boots of rampaging (worn) aia  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  n - a +0 pair of boots ai  o - a scarf of resistance Jewellery (go to first with "=) ai [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ai e o - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': It protects you from the effects of both fire and cold. If you switch to wearing this armour: Your AC would decrease by 3.0 (10.0 -> 7.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ai(4 aiS8 ai@ .### ##..###############.#bronnyjavo the Carver .#..###############.#Merfolk of Okawaru **....#................#Health: 73/73 ========================aiA #................#Magic: 10/10 ========================#................#AC: 10Str: 16#....#############EV: 23Int: 8#.)..########SH: 0Dex: 27#............XL: 10 Next: 57% Place: Dungeon:10#....@.......Noise: ---------  Time: 8482.8 (0.0)####.########p) +7 Throatcutter {drain, coup de grace} aiB #[#Throw: 17 darts (poison)#..............jj......j...............#.#######j#.#..#You kill the acid dragon!ai>B Okawaru accepts your kill. _The acid dragon scales are intact enough to wear. _You encounter a gnoll sergeant and a gnoll.aiB ~Things that are here: _+0 acid dragon scales; an acid dragon corpseai=J aipK aiQ aiC] Okawaru accepts your kill. _The acid dragon scales are intact enough to wear. _You encounter a gnoll sergeant and a gnoll.  Things that are here: ai] _+0 acid dragon scales; an acid dragon corpse  You start removing your armour.aia +3.8 (1aiFe ai 4.8 (25.8 (36.8 (4ai ai# aiF +7.8 (5ai͵ ai  7 _You continue removing your +2 cloak of corrosion resistance. x5ai- aiv ai  You finish removing your +2 cloak of corrosion resistance.  You start putting on your armour.ai +8.8 (6ai} ai A9.8 (7aiN ai' ai ,90.8 (8ai ai ai +1.8 (9ai aii ai1 /2.8 (10.0)ai aig _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.ai aiV! aiZ' d _You feel resistant to extremes of temperature.aimL. #..#.# # #................# #......# #......# #....############# #.)..########  #............ #. ####@######## #[#  #........ ......jj......j............jj 2 gnolls (1 polearm, asleep)#.#######j#. #. .# # #aiOaiOQ83.0) _ai$Xai[ai #  #...............#############.)..######## #............#...........####.######## #@# ..............jj......j...............#.#.j   gnoll sergeant (polearm, asleep)#.jjj 3 gnolls (2 polearms, asleep)##ai 9j.aiL7j.aiv~ jThe gnoll shouts! x2; You hear a shout!aiI.jai?.jai*' aiNtjYou encounter a gnoll. It is wielding a +0 club.aijwandering)jjjjj 5 gnolls (2 polearms, 2 wandering)ai0===4aiaiC  _You encounter a gnoll. It is wielding a +0 whip.Things that are here: _+0 acid dragon scales; an acid dragon corpseaiQ M..#..############### #............#....##############.)..#########...........#............####@########[# #.....j.........jj.........j....jj 2 gnolls (1 polearm, 1 wandering)#.#.#..##j..jj   gnoll5ai O _The gnoll shouts! You hear a shout!ai#.### # ..#..############### #...............#############)..#########...@........####.########[# #.....j.. .......j .....jj..j ..........#######.#...aiai 0---6aiQaiai|IaiMaik aia A gnoll comes into view.aiaM... ................... #.### ##..###### ..#..############### #.............aiύ...#############)..########---............ai####.#########[#jj   gnollai-.######ai&0aiai27.8 (1 _ai&aiai M#######.############... ................... #.### ##..###### ..#..############### #..................#############).@########.............ai ####.########[##.j...j.. .......j .....jj..j ..........ai 3jai 8j.aie ,jai1 sjj 3 gnolls (2 polearms)ai &8aiK ai aii #######.############... ................... #.### ##..######## ..#..############### #........................#####)..########..................####.########j# #.j...j.. ..j....jai%jH .....jj..jain6j.ai'pKj[aixaiy&9ai|aiuai u....###########.............# .... #.# .... #######.############# .... ....................# ### ##..###############.# .#..###############.# #.# #.# #....@...........# #....##############.)..######## #......#............####j######## 2 gnolls (1 polearm)#[##jj...j....jjai 8j.ai 8j.ai> 1jai tj 3 gnolls (2 polearms).aiW (500ai< ai ai#.#  #.#  #.#  ...# ### ##..#.#  #..#.# #.# #.# #.# #....# #.)..# #....#...j####.##j##j ai#aiG$&1ai)ai3.aiaiaiaiaiTaijBaig  A gnoll comes into view.ai##..#  . #.##  . #######.##  . ..#  # ##..##.#  #..##.#  #..#  #..#  ai#.......#  #...j##  #.)..##  #....  #...j..  ####.##aiJK   j   gnoll#j#  #j....j..  .......jj aia* ai&2ai+ai)3.8 (2 ai _aiai4 ai9...........#  ###########.............#   #.#   #######.#############   ....................#  ##..###############.#  #..###############.#  #.#  #........#  ai:Y#................#  #...j#############  #.)..########  #.....  #...j........  ####.######## #j#  #j....j..  ai?;j.aiGaiG+4.8 (1aiLaiQaiC########  ...........#  ##########.............#   #.#aib  #######.#############  ....................#  ##..###############.#  #..###############.#  #.ai#  #......#  ai9>#....j...........#  #....#############  #.)..######## aihz #.....  #...j........ aiX ####.######## #j# ai( ai;j.ai%2jaiWqj 2 gnolls (1 polearm)ai&5aiai aib #......#  #  .#  #.#  #.#aic   .#  ##..#.#  #..#.#  #.ai9c #  #.....j.aiPc B#  #.aic #  #...j#  #.)..#  #. aic  #...j.aic 1  aic <####.#  aic J#j#  aif 7j.aii :j.aiPj ,jaip rj 3 gnolls (2 polearms)aiq &6ai;x ai| ai,c4ai}iainai +#......#  #  .#  #.#  #.#  .#  ##..#.#  #..#.#  #......j.#  #.#  #....j.#  #...j#  #.)..#  #.   2 gnolls (1 polearm)#...j.  ####.#  #j#  aiA-H.jai.:j.ai/,jai5.j 3 gnolls (2 polearms)ai6&7aiC<ai@Aai`6 *#......#  #  .#  #.#  #.#  .ai6 i#  ##..#.#  #..#.#  #.j.#  #.....j.ai6 #  #....j.#  #....#ai$7   #.)..#  #.  aiI7 j 2 gnolls (1 polearm)#...j. ain7 p ####.#  #j# ai7 ( ai2: H.jai= 7jaiY= 3j.aiA .j 3 gnolls (2 polearms)aiB &8aiBH ai1M aiOg#......#  #  .#  #.#  .#  #  #..#.#  #..#.#  #......j.j.#  #.#  #.....j.#  #....#  #.)..#  #.   2 gnolls (1 polearm)#...j.  ####.#  #j#  .jjaiڲ.j 3 gnolls (2 polearms)aiI&9ai7aiaiZ#......#  #  .#  #.#  .###  .#  ..#.#  ..#.#  #......j..j....@.#  #......j.#  #.#  #....#  #.)..#  #.     gnoll#...j.  ####.#  #j#  j.jj..jj 3 gnolls (2 polearms)10ai ##### .. ######.#  ########  .....#  ####.............#   #.##  ####.#############  ...............#  .########.#  .###############@#  #.j..j.....#  #.jai,#  #................#  #....#############  #.)..########     gnoll #.....  #...j........  ####.######## ai3jaiF.jaiF.jaiX1jai0..jj 3 gnolls (2 polearms)aib&1aiUaiaib=4aiRBaiFaiH& M..# ... #... ai' ##### .. ############# .... ####.............  #### ####.############............... .###############.j.j.. #................#  aiG' sj...### ai0 ai 2 &2ai%6 ai: ai^7l# .... #....# ...# ... #....# ##### .. ######.# #######......# .....# #####.............#  #.############# ai7#####.############# ...............@.# .########.# ..###############.#  #j.j....#  #aiS8~.........#  #........j.......#  #....######  #.)..########  #.... aiAaiB&3aiGaiKai .## .... #....# .# ... #....# .##### .. ######.# .#......# aiM }.# #.#  #.# #.# .# #..#.# #..ai #.#  #.j.j....#  #..#  #.j.......#  #....ai ###  #.)..#  #. air" ai# &4aiS( aim- aipaiaiaiRai ## .... #....#  # ... #....#  .##### .. ######.#  #......#  #  .#  #.#  .#  #  ..#ai^ #.#  ..#.#  #.j.j....#  #..#  #.j.......#  #....###  #.)..#ai   #.  ai 3jaiT j   gnollai0 &5ai7 ai ai.## .... #....# .# ... #....# .##### .. ######.# .#......# .# #.#  #.# #.# .# #..#.# #..#j#  #.j.j....#  #..#  #.j.......#  #....###   #.)..#   #.  ai<3jai.j   gnollai ai&6aiaiuai## .... #....#  # ... #....#  .##### .. ######.#  #......#  #  .#  #.#  .#  #  ..#j#  ..#.#  #.j.j....#  #..#  #.j.......#  #....###  ai#.)..#  #.  ai 3jaiqj 2 gnolls (1 polearm)ai^67--=7aiai8 _The gnoll hits you with a +0 club.ai, p )  You slash the gnoll!  You kill the gnoll!aiۃ ai t   gnoll (ai , 8ai` t--8-8.7 (0.9 _Okawaru accepts your kill.ai ai ai h _Your Dodging skill increases to level 8!ai& ai' 8-ai / ai2 aiz;5.## .... #....# .# ... #....# .##### .. ######.# .#......# .# #.#  #.ai;# #.# .# #..#)# #..#j#  #.j.j....#  #..#  #.j.......# aiH< #....###   #.)..#   #.  ai?3jaiOF.j   gnoll (polearm)aiG49.7 (1.0 _aiMai*Qai ## .... #....#  # ... #....#  .##### .. ######.#  #......#  #  ai 7.#  #.#  .#  #  ..#j#  ai> ..#j#  #.j.j....#  #.aim .#  #.j.......#  j 2 gnolls (poleai arms, 1 wandering)#....###  #.)..#  #.aiU G  aiO ;)ai8 /=20ai aiV& r _The gnoll misses you. The gnoll hits you but does no damage.ai )You slash the gnoll! You drain the gnoll.  You kill the gnoll!ai    gnoll (polearm)Okawaru accepts your kill.ai#591.6 (0.9ai'ai,K _The gnoll misses you.ai.## .... #....# ai/.# ... #....# .##### .. ######.# .#......# .# #.#  #.# #.aio# .# #..#)# #..#j#  aiE 5 #.j.j....#  #..#  #.j.......#  #....###   #.)..#   #.  ai 3jai.j   gnoll (polearm)aiH5-2.6 (1.0aiaiaiE5## .... #....#  # ... #....#  .##### .. ######.#  #......#  #  .#  #.#aiO  .#  #  ..#j#  ..#.#  #.j.j....#  #..#  #.j.......#  #....###  #.)..#  #.  aiai.=3ai֥aiS _The gnoll closely misses you.aiC1jait$ j   gnoll sergeant (polearm, wandering)j   gnoll (polearm)aik&[6-4.4 (0.8aig,ai1v _You barely miss the gnoll. The gnoll hits you with a +0 halberd.ai4 )You slice the gnoll!!  You kill the gnoll!ai61j.aiAA)ai}E^7=-5.2aiKaifPP _Okawaru accepts your kill.aiO  You slice the gnoll sergeant!!  The gnoll sergeant shouts!ai; jj  )The gnoll sergeant is severely wounded.aiG====6.0ai5aiE _The gnoll sergeant hits you but does no damage.ai )You slice the gnoll sergeant!!  You kill the gnoll sergeant!ai Sai d60----8aij ai2 P _Okawaru accepts your kill.aiE.## .... #....# .# ... #....# .##### .. ######.# ai.#......# .# #.#  #.# #.# .# #..#)# #..#.#  #aii.j.j....#  #..#  #.j.......#  #....###  #.)..#  #. aimaiJ----7.8 (1.0ai)aiѵaif ai9aiaiai7## .... #....#  # ... #....#  .##### .. ######.#  ai  #......#  #  .#  #.#  .#  #  ..#)#  ..#.#  #.j.j....#  #..#  #.j.......#  #....#aik##  #.)..#  #.  aiai^8=8aijaiai_ aiB &9aiCaiai4ai'5ai6ai;aiN?,aiAai.8###############biXAbi^bi-cbie bi bi bi" bibibibi"biJ'bi*,bi*bi.bi.bi/bi5#..  #.#######.#......#  #. #.#......#  # #.#......#  +.#......#  #.#......#  bi6c#.#......#  #######.#......#  .........@...>.#  90##         bi7bi=biAbi4bibizbibiwbi9Bbi,bi0bi#..  #.#######.#......#  #. #.#......#  # #.#......#  bi@%+.#......#  #.#......#  #.#......#  big#######.#......#  ..>.#  bi`2##  bi  bi   bi)  biebibijbibi/bibibibi;BbiL,biJbi#.  #................#  #................#  #.#######.#......#  #.#.#......#  ##.#......#  +.#......#   #.#......#   #.#...@..#  4#######.#......#  .............>.#  ################       biv bi bi bik" bi% bi) Bbi9+ biq+ bi+ bi(- bi 0 bij0 bi0 bio6  #...#  #................#  #.#######.#......#  #. #.#......#  # #.#......#  +.#......# bi6 } #.#......#  #.#......# #######.#@.....# 7.6 (3 .............>.#  ################      bi8 bi; bi,? bibifbiGbicbibi,bi&biCbibiGbi$biճbibibibibijbi,bibi*bibibi #..#  ####.#############   #[#############  bi<|####.............#  #................#  #................#  #................#  biw8#.#######.#......#  #. #.#..@...#  602.6 (5bi[# #.#......#   +.#......#  bi#.#......#  #.#......#  bi#######.#......#  .............>.#  biH################  biH bibimbibi*sbisbitbi|bi-bibi,biLbibibibi(bijbi^bi1bibi'bibibibibibi#..#  #............)...#  #....#############  #.)..#############  #........).......#  #................#  ####.#############   #[#############  biU####...........@.#  7  #................#  #................#  #................#  #.#######.#......#  #. #.#......#  # #.#......#  biޠ +.#......#  #.#......#  bi-biίbibivbibibibibiBbibibibibibi2bi@bitbibi bibiBbiXbibibibiobibibibibibixbiMbiwbibi}bibi bi bi bi bi|bibiubibiFbibi6biKbibibibbibibi0 bi bi!bi$bi %biT%bi5*3 #bi^*........#  #.#######.#......#  bi*#. #.#......#  # #.#......# bi*T +.#......#  bi*O#.#......#  bi*#.#......#  ..bio+T.#......#  .......>.# 21.6 (14.0) ################## bi+bi+bi,bi 1bi4bi{bi3bibi{bi Bbibibicbiެbibiٰbibibi۵bi bibibibi^bibibi$bilbibihbibibibi} #................#ß.© #.#######.#......bi#... #.# #.#......#.... #.# #.#......#.... #.# +.#........... #.# #.#......biF....##.# #.#......##..##...#######.#.................>.bi B8.6 (7.0)######bi30 biXbi~ bibibibi6 bi bi4 biU bi& Xbi' ,bi' bi( bis+ bi+ bi(, bi1 % # #ß.©.ß #.#######.# #..... #.# #.# #..... #.# #.# #..... #.# +.#bi1  #..... #.# #.# #.....##.# #.####..##...#######.#.....31.6 (3bi3 bip; bi g big biWh bi!p bis biv Bbisw biw biw biv|  # #ß.©.ß##.#######.# #.....##.# #.# #.....##.# #.# #.....##.# +.#bi|  #.....##.# #.# #.....##.# #.###..##...#######.#.bi| 3.6 (2bi,~ biW bi  bi&p bip bi$q biw bi{ biB bi bi> bi biڅu # #ß.©.ß##.###### #.....##.#  #.....##.#  #.....##.# + bi/_ #.....##.#  #.....##.# .##..##...######5 bi; bi bi bi  bi 3 bi  bi  bi B bi  bit  bi  bi  # #ß.©.ß##.###### #.....##.#  #.....##.#  #.....##.#  #.....##.#  #.....##.#  #.##..##...###### biZ Q #7  bi  biD  bic  bi biS  bi  bi( bi+ bi/B bi32, bi2 bio7 # #ß.©.ß##. #.....##.# #.....##.# #.....##.# bi= #.....##.# #.....##.# #.##..##... bi=S #9  biF? biC bi(G bi bi bi bi& bi  biB bi bi bip bi> #.. #ß.©.ß##... #.....##.##. #.....##.##. #.....##.##. #.....##.##. #.....##.# #.##..##... # bi*41  bi, bij bi bip bi bi bi biG 4 biK  bi`N  bin# # #### #.. ... #ß.©.ß##.# ... #.....##.# #.. #.....##.# #.# #.....##.# #.# #.....##.# #.# #.....##. #@########..##...# #.................################## bi+ bi,+2.6 (1 bi2 bi6 bi bi bi bi bir  bi  bi  bi  bi bi bi bin bi  biB bi)B bid## #..####### #....... #ß.©.ß..... biM #.....##4.6 (2.# #.....##.#.########..##...#.................################## bi bi biL! bi}a bia bi]b biWj bim bi4qB bi^s bis bikt biEz## #...############# #...............##ß.©.ß.............#.....#6 biz##### #.....###.# #.....##.##.########..##...# bi| bi` bi biJE biE bi:F biN biR biUB bi[ bi[\ bi\ biUb..#..## #..############# #.........ß.©.ß8.............#######......##.#######.....##.##.# #.....##.# bib[###  bic bi>h bi.m bi1R  biR  biFS  biZ  bi^  bib B bic  bi#d  bid  bi j  # #   # ##..## #.......##ß.©.ß#50........##.....# biMj ##......##.....# #.#######.....# #.# #.....# #.# #.....# #.##..##.. bij K #  bik  bip  bis  biY bi bi bij bi bi]$B bi% bi& bi& bi,P. ... ##..## ..##ß.©.ß2..##.....##......##..... #.#######..... #.# #..... #.# #..... bi- #.##..## #  biV. biW2 bi7 bi>3 bi bi biz bi B bi&, bif' bi-##$..#####.......[...... .....##..##..##ß.©4..##..##......## #.####### #.# # #.# # #.##.. #  bi. bi3 bi8: _Found a ring mail and 9 gold pieces. biյ3 bi! bi6 bil bi bi, bi biU bi bi ###. $.. #.#####.#####. bi. .......[...... ........... .......##..##..##ß biX{6..##..##......## bi##. #.####### #.# # bi #.# # #.## #  bis bif bibipbi(qbirbiwbizbi {bi~,biN,bibi<biN,bi$biI9 ### . $.. #.#####.#####. .......[......biv ............ ........###..##....9.6 (3.....###.....bi֎###.. #.######.. #.#bi#.. #.# #.. #.... #biJ! bihbinbi bi bii bia bibibirbi1,bibi bi!bi/#biu&bi&bi'bi -n ### . $.. #.#####.#####. .......[...... ......bif-t ..........###..62...###..######..# #.. #..#bi-! #.# #..# #.# #..# #.bi- ...# # bi/bin3bi6bi bi: bik bi bi: bi bi ,bi ,bi . $..#.#####.#####........[..................  ........ ..###########..##########....................................................###########4.6 (2..######..# #.###. #..# #.#  #..# #.# #..# #.###...# #....#### ##### bi6 bibisbiDbiEbiobiBbibi,bis$.......[.................. bi$ ........ ..###########..###########..........................bi$....................................###########bi%..######..# #.####. #.@# #.# 6 #..# #.#  #..# #.####biW%...# #.....##### ### bi&bi +bi.bibi¤3biSbi bibiXbibij ........ ..###########..##########bi................... ......................... ..........########### ..######..# #.### . #..# #.#  #..#biԼ #.#  #@.# #.###8.........# #.....######### # bibibiMbi bi bi bi bi biw bi ,bi bi bi bii bi biZ bi bi bi/ bi bi bih ..###########..####### ...................... ........ ..........########### ..######..# # . #..# #. biB #..# #.#########..# #.#.....@....# #.72.6 (4 ##.######### ##bi bi$ bi bibibi\bi $bi'bi;+Bbi.bi|.biI/bi34 ..##..   ..# ..######..# bi4 . #..#  #..#  ##..#  #....# 4.6 (2 ##.##bi%5T ..##biH6bis9bi?bi5bi3bibibibig,bi[bibi?bi ..##..   .. ..######..#bi" . #..# #..# ##..# #..#6 ##.## ...# #####bibibiUbi ................##############..#  #########.........bik! ##@#########.......# ######## bi) bi* +7.6 (1biv/ bi;3 bi_bi-  ###### ..######..#  . #..# #..##########..# #..........##.#####.##########....@..# 9.6 (2 #########   biabiYbbi1fbiibibibibibibibi,bi-bikbibijQ  ..#bi ..######..#.. . #..##. #..##. #########..##. #....# #.#####.###biC #..@....#81 ##biJbibibiSZ bi] biia bitg biЌbi bi͑bibiάbirbibibi~BbiE _Found a shimmering altar of Xom.bibibiY............ bronnyjavo the Carver##..≈..##..........## Merfolk of Okawaru **.....##.......#..######..# Health: 73/73 ========================bi@...≈._.≈...#..# Magic: 10/10 ========================#.....@.#..# AC: 7Str: 16#..≈.. #########..# EV: 23Int: 8#... #..........# SH: 0Dex: 27#.#####.######### XL: 10 Next: 61% Place: Dungeon:10#@......#biNoise: ---------  Time: 8682.6 (1.0)#########p) +7 Throatcutter {drain, coup de grace} Throw: 17 darts (poison)@   Cassandra (asleep)bi# _+0 acid dragon scales; an acid dragon corpse _Found a stone staircase leading down. _Found a ring mail and 9 gold pieces. _Found a shimmering altar of Xom.  You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger andwearing an amulet of faith.bi/  --more--biX biK\ bii  @@Found a shimmering altar of Xom.  You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger and bi>j  wearing an amulet of faith.  Cassandra shouts!  Cassandra says, "I have seen your future, bronnyjavo! Turn back before you areforced to see it for yourself!"bi&n Doom: 50%  ===3.6 (2bijp :_bi' n _You feel a dangerous fate closing in on you...bil^Cassandra the Doomed Oracle As a young woman, Cassandra bound herself in service to Ashenzari and was blessed and cursed in equal measure - granted the ability to foresee disasters, but only those she was powerless to prevent. Eventually driven from her homeland as a harbinger of the very plagues she'd spent a lifetime warning against, she has come to the dungeon in her final days in hope of averting one last catastrophe. Max HP: ~43Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 75% to hit with the +7 Throatcutter. She has about 37% to hit you. AttackMax Damage Hit: +0 dagger 11 She can see invisible. She can open doors. She possesses the following natural abilities:$bi4 $bi>6 ............ bronnyjavo the Carver$bii6 ##..≈..##..........## Merfolk of Okawaru **.....##.......#..######..# Health: 73/73 ========================$bi6 ...≈._.≈...$bi6 ;#..# Magic: 10/10 ========================#.....@.#..# AC: 7$bi6 [Str: 16Doom: 50% $bi6 #..≈.. #########..# EV: 23Int: 8  $bi7 #... #..........# SH: 0Dex: 27$biP7 ;#.#####.######### XL: 10 Next: 61% Place: Dungeon:10#@......#Noise: ===------  Time: 8683.6 (2.0)#########p) +7 Throatcutter {drain, coup de grace} $biq7 Throw: 17 darts (poison)@   Cassandra$bi7 You encounter Cassandra the Doomed Oracle. She is wielding a +0 dagger and$bi7 Mwearing an amulet of faith.Cassandra shouts!  Cassandra says, "I have seen your future, bronnyjavo! Turn back before you areforced to see it for yourself!" _You feel a dangerous fate closing in on you...$bi:= $bi= ($biB $bi*F ,bi! \  You feel very buoyant. .@You fly up into the air.---4.6 (1Will+ Fly ,bi 9_,bi ~ _Cassandra cries, "You know not what is at stake here!".biw& ##...## .....# ##..≈..##..........##.##.......#..#####...≈._.≈...#.......# #..≈.@###########...# #..........#####.#########.......######### .bi (swift)Cassandra gestures wildly while chanting..biGO=--5.bi9_.bi5D _Cassandra's movement is quickened by the wind!.bi= `..#############.## . ##...## ...# ##..≈..##..........###.##.......#..######..# ....≈._.≈...#..# #.......# #..# #..≈.@##########..# #..@# #..........# ##.#####.##########.......# #########.bi )  Cassandra gestures wildly while chanting. .bi _Cassandra's movement is quickened by the wind!rampage towards Cassandra! You slice Cassandra!! You behead Cassandra!  You kill Cassandra!  Okawaru is honoured by your kill.  Cassandra gasps with her dying breath, "Your fate... be upon your own head...".biu Q.)# .biJ & .bi 4/7447%  8-6 _You feel an ambush drawing close.....bi 9_.bi^ i _Your Fighting skill increases to level 5!/biC /bi }What do you want to examine? Items /biG , a - ()) a +0 daggerb - ([) a +0 robe  c - (") an amulet of faith  d - (†) the human corpse of Cassandra1biAn amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You took it off Cassandra on level 10 of the Dungeon. Stash search prefixes: {Faith} {jewellery} 1bi Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (g)o to location.[Okawaru is honoured by your kill.Cassandra gasps with her dying breath, "Your fate... be upon your own head..." _You feel an ambush drawing close.... Fbiu[z_Your Fighting skill increases to level 5! _Okay, then.Fbi^Fbi[_'Fbi`FbilFbi-wFbiD _  You encounter a wyvern. ..... ..#############.## . ##...## .k...# ##..≈..##..........####.##.......#..######..# ....≈._.≈...# #..# #.......# #..# #..≈.@##########..# ##...###..........# ##.#####.##########.......# #########k   wyvern7.6 (1Y.kFbiMY   yakFbiK*8.6 (2FbiwFbiF_FbiFbi Fbi<Fbi)_You encounter a yak.FbiFbi߶ FbiFbi_Items here: " ) [ †.Jbi3JbiF>What do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robe  c - (") an amulet of faith  d - (†) the human corpse of CassandraKbibAn amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You took it off Cassandra on level 10 of the Dungeon. Stash search prefixes: {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (g)et.Lbi Lbi .... bronnyjavo the Carver#. ..###########. Merfolk of Okawaru **....##.## .............. Health: 74/74 ========================##...## .............. Magic: 10/10 ========================# ##..≈..##.k.Y......#### AC: 7Str: 16Doom: 47% .##.......#..######..#EV: 23Int: 8  ....≈._.≈...# #..#SH: 0Dex: 27#.......##..#XL: 10 Next: 68% Place: Dungeon:10#..LbiR )[40m≈.@##########..#Noise: ---------  Time: 8688.6 (2.0)##...###..........#p) +7 Throatcutter {drain, coup de grace} ##.#####.#########Throw: 17 darts (poison)#.......#Will+ Fly #########Y   yakk   wyvern _You feel an ambush drawing close.... _Your Fighting skill increases to level 5! _Okay, then.You encounter a wyvern. _You encounter a yak. _Items here: " ) [ †.Lbi٘ k yB - an amulet of faithLbi U.kLbiG j  You encounter a killer bee.Lbiw ? ww   Gastronok (wandering)Y   yakLbiؤ Ek   wyverny   killer bee  You encounter Gastronok the Ponderous. He is wearing a +1 hat of intelligence.Lbi /  --more--Qbi- Qbi. oY..yQbi .o   orc warriork   wyvern(…)Qbil *9.6 (1Qbi 7_Qbi { _You encounter an orc warrior. It is wielding a +0 scimitar.Tbi#. ..############y## ............##...## Tbi&# ##..≈..##w.Y###Tbi> .##.......#k.######..#  .o..≈._.≈...# #..# #.......# #..# #..≈.)##########..#Tbie ##..@###..........# ##.#####.#########Tbi #.......#  ######### TbiG.yTbiU.kTbi3T.kTbiJ.oTbiR$.Tbim'YTbigTbi[&90Tbi9_TbiTbi2p#.## ............##..y## # ##..≈..##w## .##.......#.Y######..#  ..o.≈._.≈...# #..# #......k# #..# #..≈.)##########..# ##...###..........# ##@#####.######### #.......#  #########TbiqK.yTbiz1≈y.k.w.oTbiTbi%1Tbi 9_TbiшTbiy##...## .# ##..≈..##....###.##...y...#wY######..# ....≈._.≈...# #..#  #o......# #..# ..≈.k##########..# ##...###..........# #####.######### TbiN#.@.....# #########  o   orc warriory   killer bee  TbiE.yTbiK_yTbi_0kTbi̐Q.oTbik   wyverny   killer beeTbi%2Tbi9_TbiUbit##...## .# ##..≈..##.#.##.......#wY######..# ....≈._.≈...# #..# Ubi \#...y...# #..# #o.≈.k#..# ##...###.# ##k#####.## #.# # UbiO.kUbi#-y3_UbiR  You hit the wyvern.yUbi8 .oThe wyvern is lightly wounded.Ubi.yy   killer bee=4.5 (0.9UbikA_UbiL _The wyvern misses you.VbiE`N  You completely miss the wyvern.Vbib .oThe wyvern is lightly wounded.VbilVbim'5.4Vbis7_VbixZ _The wyvern completely misses you. x2Vbi .  You slash the wyvern! You behead the wyvern!  You kill the wyvern!Vbi ;.yVbi N.oVbit y   killer bee  Okawaru accepts your kill.Vbid d6 736.2 (0.8Vbi 9_Vbi [ _The killer bee completely misses you.Wbi †You slice the killer bee!!  You kill the killer bee!WbiC.YWbibH.oWbiY   yako   orc warriorWbi4S54-7.0Wbi7_Wbi^P _Okawaru accepts your kill.Wbi n  You hit the orc warrior but do no damage.Wbi 7=8Wbi 7_Wbi X _The orc warrior barely misses you.XbiB)  You slash the orc warrior!Xbi9 Xbi/=8.6Xbij%_Xbizc _The orc warrior is heavily wounded.Xbiz  You hit the orc warrior but do no damage.You drain the orc warrior.Xbi .YThe orc warrior is heavily wounded.Xbi$B(drained)XbiG/-9.4Xbi9_Xbi4\ _The orc warrior completely misses you.XbilB)  You slash the orc warrior!XbiO  The orc warrior is almost dead.XbiP1=700.2XbiT7_XbiYQ _The orc warrior misses you.Ybi )You slash the orc warrior!  You kill the orc warrior!Ybi ;.YYbiӚ& Ybil4 7--1.1 (0.9Ybi%_YbiP _Okawaru accepts your kill.YbiG 4  You slash the yak! You drain the yak.YbiL   yak (drained)The yak is heavily wounded.YbiN o66---===9 (0.8YbizS 7_YbiGX ( _The yak gores you!YbiP!  You slash the yak!Ybiz  The yak is almost dead.YbiYE-2.7YbiI _The yak misses you.Zbij )You slash the yak!  You kill the yak!Zbi.wZbiw   GastronokZbi7---3 82---3.5Zbi9_ZbiͧP _Okawaru accepts your kill.[bih @ ##...##  # ##..≈..##. .##.......#wY######..# ....≈._.≈...# #..# #.......# #..# #..≈.k#..# ##...###.# ##w#####.## #.@.....# #[bim 0C[biu [bi=v C   cyclops (missile)[biw _--4.5 (1.0[bi| 9_[bi Q _You encounter a cyclops.[biӄ m _Items here: ) [ ††.\biHr#  You slash Gastronok!\bi}B  Gastronok is lightly wounded.\bi~6===5.3 (0.8\bi9_\biS _Gastronok closely misses you.\biu R  You hit Gastronok but do no damage.\biw .\bi 9C \bi ^8=--6.1\biׅ 7_\biՋ 3 _Gastronok is lightly wounded.]bi][9  You slice Gastronok!! You drain Gastronok.]bi.]2C]bid. (drained)C   cyclops (missile)]bifD====9]bik9_]bio` _Gastronok is moderately wounded.^bi]#  You slash Gastronok!^bifo  Gastronok is moderately wounded.^biku  Gastronok looks at you while chanting.^biI^biB\==--7.7^bi9_^bi&9 _You resist with significant effort.^bi  You slash Gastronok! You drain Gastronok..C --8.5^bi7_^bi ] _Gastronok is heavily wounded._bi("#  You slash Gastronok!_bi&G.w_bi,_bi-_9=9.3_bi17__bi3] _Gastronok is heavily wounded._bi #  You slash Gastronok!_biX 2C_biȳ .C   cyclops (missile)_bi 0-10.1_bi1 7__biO ] _Gastronok is heavily wounded.`bi##...## .# ##..≈..##.#.##.......#wY######..# ....≈._.≈...# #..# #.......# #..# #..≈.k#..# ##...###.# ##C#####.## #w)@....# # `bi>`biFm _Gastronok is heavily wounded. `bi  You slash Gastronok! _Gastronok is heavily wounded.  You slash Gastronok! _Gastronok is heavily wounded.  Gastronok casts a spell at you.`bi`bi`bi%U--1.1 (1.0`biW`bi`9 _You resist with significant effort.fbi O.Cfbi fbi ?-2fbi] 7_fbiP V _You feel more buoyant.hbi*hbiWhat do you want to examine? Monsters  a - (C) a cyclops, quivering large rocks Itemsb - ([) a +0 plate armour  c - ()) a +0 scimitar  d - (†) a killer bee corpse  e - (†) a yak corpsejbiMjbiRjbi[##...## .............. bronnyjavo the Carver# ##..≈..##..........#### Merfolk of Okawaru **.....##.......#wY######..#Health: 69/74 ======================--....≈._.≈...# #..#Magic: 10/10 ========================#.......##..#AC: 7Str: 16Doom: 43% #..≈.k##########..#EV: 23Int: 8  ##...###..........#SH: 0Dex: 27##.#####.#########XL: 10 Next: 82% Place: Dungeon:10#wC@....#Noise: ---------  Time: 8712.1 (1.0)#########p) +7 Throatcutter {drain, coup de grace} Throw: 17 darts (poison)Will+ Fly bio\g40mw   Gastronok (drained)C   cyclops (missile) _Gastronok is heavily wounded.You slash Gastronok! _Gastronok is heavily wounded.Gastronok casts a spell at you. _You resist with significant effort. _You feel more buoyant.jbi\jbiH]'jbi_jbi bjbi%  You slash the cyclops!jbii  The cyclops is moderately wounded.jbi<70==9 (0.8jbi7_jbi̢M _The cyclops misses you.kbi%  You slash the cyclops!kbi#q  The cyclops is moderately wounded.kbikbidE-3.7kbi`h7_kbim _Gastronok's eyestalks stretch out, then return to normal size.lbi4#  You hit the cyclops.lbin  The cyclops is heavily wounded.lbiA-4.5lbi7_lbiM _The cyclops misses you.lbiO  You completely miss the cyclops.lbi *The cyclops is heavily wounded.Gastronok waves his eye-stalks in wide circles.lbiG8@lbirp50------=5.4 (0.9lbiAA_lbiM _The confined air twists around weakly and strikes you!!mbiJ&  You slice the cyclops!!mbih . The cyclops is almost dead.mbik4=6.2 (0.8mbiֹmbiU _The cyclops closely misses you.nbiK  You barely miss the cyclops.nbinbi[0--7.0nbi7_nbi9[ _The cyclops is almost dead.nbiK (You slice the cyclops!!  You kill the cyclops!nbiB ;.wnbi & nbi ------39 94---8 _Okawaru accepts your kill.nbi 7_nbit m _Your Long Blades skill increases to level 12!obiZ6  You hit Gastronok. You drain Gastronok.obiaobibU1=8.6obi@g9_obi(m] _Gastronok is heavily wounded.obi 6  You hit Gastronok. You drain Gastronok.obi  Gastronok is severely wounded.obi '9.4obi 7_obi K _Gastronok misses you.pbi$  You slice Gastronok!!pbi pbi1==20.2pbi7_pbiU^ _Gastronok is severely wounded.pbiǑ #  You slash Gastronok!pbi pbi pbiQ (-1.0pbiV pbi ^ _Gastronok is severely wounded.rbi#  You slash Gastronok!rbi|  Gastronok is almost dead.rbidY2-8rbi A_rbiV _Gastronok completely misses you.tbi^  [You slash Gastronok! You drain Gastronok.  You kill Gastronok!tbi ##...## .............. bronnyjavo the Carver# ##..≈..##..........#### Merfolk of Okawaru ***....##.......#wY######..#Health: 52/74 ================--------....≈._.≈...# #..#Magic: 10/10 ========================#.......##..#AC: 7Str: 16Doom: 27% #..≈.k##########..#EV: 23Int: 8  ##...###..........#SH: 0Dex: 27##.#####.#########XL: 10 Next: 127% Place: Dungeon:10#.[@....#Noise: ---------  Time: 8722.6 (0.8)#########p) +7 Throatcutter {drain, coup de grace} Throw: 17 darts (poison)Will+ Fly bi 4m   _Gastronok is severely wounded.You slash Gastronok!  Gastronok is almost dead. _Gastronok completely misses you.You slash Gastronok! You drain Gastronok.  You kill Gastronok! -- _Okawaru is honoured by your kill.You have reached level 11!tbi9 /  --more--vbiFUY6/801/1113% vbiZvbiL`4 _wbiU wbi> -What do you want to examine? Items  a - ([) a +0 plate armourb - ()) a +0 scimitar  c - ([) a +1 hat of intelligence  d - (†) a cyclops corpse  e - (†) a killer bee corpse  f - (() 5 large rocks wbi A g - (†) a yak corpsezbi zbi zbi ##...## .............. bronnyjavo the Carver# ##..≈..##..........#### Merfolk of Okawaru ***....##.......#wY######..#zbiͶ Health: 56/80 ================--------....≈._.≈...# #..#Magic: 11/11 ========================#.......##..#AC: 7Str: 16Doom: 27% #..≈.k##########..#EV: 23Int: 8  ##...###..........#SH: 0Dex: 27##.#####.#########XL: 11 Next: 13% Place: Dungeon:10zbi1 #.[@....#Noise: ---------  Time: 8722.6 (0.8)#########p) +7 Throatcutter {drain, coup de grace} Throw: 17 darts (poison)Will+ Fly zbiQ 3  zbii {Gastronok is almost dead. _Gastronok completely misses you.zbi FYou slash Gastronok! You drain Gastronok.  zbi }You kill Gastronok! _Okawaru is honoured by your kill. zbi M_You have reached level 11!zbi zbi 'zbi zbi= {biS {bi؝ {bi {bi {bi ,{bi {biݩ N57={bi {bi {bi {bi {bi {bi {bi {bi' {bi` W8={bi {bi ,{bi- {bi {biλ {biN {bin {bi %9{bi {bi {bi {bin {bi| {bi {bi# {bi {bid L60={bi {bi {bi {bi {bi_ {bi {bi {bi {biU U1={bi {bi ,{bi {biE {bi {biV {biF {bi %2{bi {bi {biO {bii {bi {biV {bi {bi} {bi %3{bi {bi {bi {bi0 {big {bi {bi {bi {bi. K4={bi {bi# ,{bi {bij ,{biK {bio {bi U5={bi {bi {bi# {bi {bi ,{bih {bi){biz%6{biZ{biE,{bi\{bi ,{bi {bi {bi K7={bi{biB{bi,{biw{bi:{bi#8{bi2={bi{biMB{bi{bi{bi{bi"{bib#%9{bi?${bi'{bim'{bi,({bi7+{bi+{biT,{bi/{bi40L70={bi1{bi3{bif4{biP5{bi68{bin8{bi9{bi<{biq<#1{bi<2={biP={biE@{bi@{biAA{bi+E{biE{bi&F{bi+I{biI%2{biQJ{biM,{biqN{biBQ{biQ{bi)R{biT{bi U%3{biU{biW{biW{bi\X{bimZ{biZ{bi[{bi\a4={bi]{bi_{bi_{bi`{bic{bi-d{biKh5={bii{bii{bi@j{bi=l{bil{bim{bin{bin%6{bimo{bi{q{biq{bimr{bi/t,{bit{biva7={biw{bi;y{biqy{biy{bin{{bi{{bi|{bi}{bi}U8={bi~{bi\,{bi{bii{bi{bi {bi{biG%9{bi{bip{bi{bi{bi(,{bi{bi k _You start resting.HP restored.{bi8_{bi092.6 (70.0){biV{biZ80=3.6 (71 _{bi7_{bi|bi, |bi |bi |bi |bi |bi8 ,|bi %  |biR kItems here: ( ) [[ †††.|bi |bi  _|bi` |bi  ##...##  # ##..≈..##.... .##.......#.Y######..# ....≈._.≈...# #..# #.......# #..# #..≈.)##..# ##...###..# ##.#####.### #@[.....#5.6 (2.0) ##|bi |bi |bi: }bi"_ ##.##  ##...## .....# ##..≈..##..........##.##.......#..#####....≈._.≈...##.......# #..≈.)############...###..........##@#####.#########.[.....######### }biE}biV6.6 (1Fly }bi<_ _You are starting to lose your buoyancy.~bi~bic'A shimmering altar of Xom. An altar constantly shimmering in all visible colours, and probably some invisible ones, matching the whims of Xom the Unpredictable. Pray here with > to learn more. ~bi؍_________________ the wise man bowed his head solemnly and spoke:  “theres actually zero difference between good & bad things.  you imbecile. you fucking moron”  -wint, @dril Twitter. June 1, 2014biRbim##.## ............ bronnyjavo the Carver##...## ............ Merfolk of Okawaru ***...# ##..≈..##..........## Health: 80/80 ========================.##.......#..######..# Magic: 11/11 ========================....≈._.≈...# #..# AC: 7biƿStr: 16Doom: 27% #.......##..# EV: 23Int: 8  #..≈.)##########..# SH: 0Dex: 27##...###..........# XL: 11 Next: 13% Place: Dungeon:10##@#####.######### Noise: ---------  Time: 8796.6 (1.0)#.[.....#p) +7 Throatcutter {drain, coup de grace} #########Throw: 17 darts (poison)Will+ Fly _Okawaru is honoured by your kill. _You have reached level 11! _You start resting. _HP restored. _Items here: ( ) [[ †††. _You are starting to lose your buoyancy.bi3bi5'biGbibiw. ..#############.## .bis ##...## ...# ##..≈..##..........###.##.......#..######..# ....≈._.≈...# #..# biCS#.......# #..# #..≈.)##########..# ##..@###..........# ##.#####.##########.[.....# #########bibi %7bi7_bibi  ..... ..###########bi ?##.## . ##...## ....# ##..≈..##..........####.##.......#..######..# ....≈._.≈...# #..# #.......# #..# #..≈.@##########..# ##...###..........# ##.#####.##########.[.....# #########bi' bi ) %8bi- 9_bi0 $  Things that are here:bi6 _a +0 dagger; a +0 robe; the human corpse of Cassandrabih . #... #. ..########### ##.## .... ##...## .............# ##..≈..##..........###bi3i  .##.......#..######..#....≈._.≈...# #..#..@..# #..###..≈.)##########..###...###..........##.#####.######### #.[.....##########bir biLt ,9 _biz 7_bi~ biӾ)  #.#  #.# .. ##.##  ##...## ... # ##..≈..##...#.##.#..######..##....≈._.≈...# #..# #.# #..# ##..≈.)###..# ##...###.# ##.#####.#  #.[.....# #########bi-bi'800bic9_bi6bi9  #.#  #.# .. ##.##  ##...##  # ##..≈..##... #.##.#..######..# #....≈._.≈...# #..# #.# #..# ##..≈.)###..# ##...###.# ##.#####.# #.[.....# #########bi;bi-%1bi 9_bibi=    #.#   #.# ..   ##.##   ##...##   # ##..≈..##.   #.##.#..######..   #....≈._.≈...# #..   #.# #..   ##..≈.)###..   ##...###.   ##.#####.   #.[.....#   #########    bi biL %2bi7_bimbiNbiVGear: 28/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubbiWQu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} Missiles (go to first with ()  d - 3 throwing netse - 3 javelins  k - 17 poisoned darts (quivered)x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=) biW[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]biV  d - 3 throwing nets  e - 3 javelins  k - 17 poisoned darts (quivered)  x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  n - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)r5 ring of evasion  v - a +6 ring of dexterity (worn)l - a ring of willpower  q - a ring of protection from cold  y - a ring of protection from cold  B - an amulet of faith Talismans%)63%bi u - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} Missiles (go to first with () bi v - a +6 ring of dexterity (worn)  q - a ring of protection from cold36bi- s v - a +6 ring of dexterity (worn)y - a ring of protection from cold  B - an amulet of faith Talismans (go to first with %)63biZv B - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You took it off Cassandra on level 10 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.bieGear: 28/52 gear slots (Left/Right to switch category)  k - 17 poisoned darts (quivered)  x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn) bi  A - a +1 pair of boots of rampaging (worn)  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  n - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn) bi v - a +6 ring of dexterity (worn)  l - a ring of willpower  q - a ring of protection from cold  y - a ring of protection from cold  B - an amulet of faith bi9Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}i - a medusa talisman bi|[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[81%]bi 3i - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'sbi &life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.555% Max 14 +0% 4.070% Cur 6.9 -11% 2.252% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 6.9; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 0.1 XLs.  At current training (13%) you reach 8.0 in about 0.8 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.bihGear: 28/52 gear slots (Left/Right to switch category)  k - 17 poisoned darts (quivered)  x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stltbiji j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  n - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn) bii v - a +6 ring of dexterity (worn)  l - a ring of willpower  q - a ring of protection from cold  y - a ring of protection from cold  B - an amulet of faith bii Talismans (go to first with %)  f - the rimehorn talisman of the Snallygaster {+Inv SInv Stlth+}  i - a medusa talisman bij[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[81%]bi c .. bronnyjavo the Carver  #.#Merfolk of Okawaru ***...  #.# ..######## Health: 80/80 ========================  ##.## .......... Magic: 11/11 ========================  ##...## .......... AC: 7Str: 16Doom: 27%  # ##..≈..##.......... EV: 23Int: 8   bi #.##.......#..######.. SH: 0Dex: 27  #....≈._.≈...# #.. XL: 11 Next: 13% Place: Dungeon:10  #.@.....##.. Noise: ---------  Time: 8802.6 (0.0)  ##..≈.)##########.. p) +7 Throatcutter {drain, coup de grace}  ##...###.......... Throw: 17 darts (poison)  ##.#####.######## Will+ Fly  #.[.....#  #########    _You start resting. _HP restored. _Items here: ( ) [[ †††. _You are starting to lose your buoyancy.Things that are here: _a +0 dagger; a +0 robe; the human corpse of Cassandrabi bi 'bi bi bio bi^   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.4  12%  +1   m - Spellcasting   0.0    -1           b + Maces & Flails   0.0    -2      bi  c - Axes   2.3    -2   n + Invocations   0.0    +1   d - Polearms   7.1    +4   o - Evocations   0.0     0   e - Staves   2.3    -2   p * Shapeshifting   6.9  13%  +2   f + Unarmed Combat   0.0    +1      g + Throwing3.8   1%   0          biR      h + Short Blades   8.8    +2      bi} { i * Long Blades  12.7  63%  +1      bi          j - Armour   0.0    -3  bi      k * Dodging   8.4  11%  +3       l - Stealth   6.4    +2  bi,         biS         biz     The percentage of incoming experience used to train each skill is in brown.  bi Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  bi }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsbi0 bi .. bronnyjavo the Carver  #.#Merfolk of Okawaru ***...  #.# ..######## Health: 80/80 ========================  ##.## .......... Magic: 11/11 ========================  ##...## .......... AC: 7Str: 16biDoom: 27%  # ##..≈..##.......... EV: 23Int: 8   #.##.......#..######.. SH: 0Dex: 27  #....≈._.≈...# #.. XL: 11 Next: 13% Place: Dungeon:10  #.@.....##.. Noise: ---------  Time: 8802.6 (0.0)  bij##..≈.)##########.. p) +7 Throatcutter {drain, coup de grace}  ##...###.......... Throw: 17 darts (poison)  ##.#####.######## Will+ Fly  #.[.....#  #########    _You start resting. _HP restored. _Items here: ( ) [[ †††. _You are starting to lose your buoyancy.Things that are here: _a +0 dagger; a +0 robe; the human corpse of Cassandrabibi'biMbibiV    #.#  #.# ..   ##.##   ##...##   # ##..≈..##  #.##.#..######  biX #....≈._.≈...# #   #.# #   ##..≈.)###   ##...###   ##.#####.  bi #.[.....#   #########    bi bi;*3.6 (1bi9_bibi .     #.#   #.# ..######  ##.##   ##...##   # ##..≈..##.......  #.##.......#..###### #..@.≈._.≈...# # ####.......# # ≈.)########## ...###........ #.#####.######  #.[....bij [.# #########  bi bi %4bi 9_bi bi">     #.#  #.# .. ## ##.##  #. ##...##   #. ##..≈..##  #.##.#..  #.@..≈._.≈...#   ####.#   ##..≈.)  ##...###  ##.#####.  #.[.....#  ########  bilbi %5bi%_bibi1    #.#  #.# ..  #### ##.##   #..###...##   #..##..≈..##  #.##bi2?.#..  #@...≈._.≈...#  ####.#  ##..≈.)  ##...###  ##.#####.  #.[.....#bi2_  #########  biFHP restored. _Items here: ( ) [[ †††. _You are starting to lose your buoyancy.  Things that are here: _a +0 dagger; a +0 robe; the human corpse of Cassandra  You float gracefully downwards.6biTJ9_bilPY _Your enlightenment fades.biDM   #.# ..####### ##.## ###...## .##..≈..##......##.......#..####....≈._.≈...#####.......#  ##..≈.)########...#bi(bi &7biƯ9_bibio` \M   #.# ..####### ##.## #...## .##..≈..##......##.......#..####....≈._.≈...# ####.......#..≈.....#8bi b 8_big bin3bi3bi1 bi bibi#,bibibi0bi bitbibi bie# .  #.# #.# ..###### bi##### ##.## ........ #..###...## ........ #..##..≈..##.. bi#r#.##.......#..###### #..@.≈._.≈...# #bi $)11.6 (3 ####.......#   ##..≈.)########## biK$ ##...###........ #.#####.biw$ .[.....# #########bi$bi%bi*biI/bix3bi4bi4bi^>biB,biaF,biIbiIbiKbiQ .   #.# #.# ..########   #### ##.## ..........   #..###...## ..   #..##..≈..##..   #.##.......#..######   biR#....≈._.≈...# #..   ####.@.....# #..3.6 (2  ##..≈.)##########..   ##...###..........   ##.#####.########   #.[.....# ########biS<#biXbiYbi]bi2E #.#  #.# ..######### #### ##.## ........... #..###...## . #..##..≈..##..bi3F# #.##.......#..######..# #....≈._.≈...# #..# ####.......# #..# ##.@≈.)##########..# ##...###..........# ##.#####.######### #.[.....# ######### biF bi PbiQ+4.6 (1biVbiA[biobipbi2qbizbibibi,bibi[bibiڐ ....#.# ... #.# ..############### ##.## ..#..###...## ...#..##..≈..##..........##bir#.##.......#..######..# #....≈._.≈#..# ####....@..# #..# 6.6 (2##..≈.)##########..# ##...###..........# ##.#####.##########.[.....#bi;#########bibibibi" bi bibibibi!Bbi&bi%'bi(bi0W..#.# ..#.# ..####..#### ##.## ......#..###...## .....#..##..≈..##..........###.##.......#..######..# #....≈._.≈...# #..# ####......@# #..# 8##..≈.)####..# ##...###..# ##.## ##biu2bi8bi<bi#.......[ ... ...#.# ... .... #.# ..###########..##### ##.## ..#..###...## ................#..##..≈..##..........#######.##.......#..######..# #....≈._.≈.@.# #..# ####.......### #..# ##..≈.)##########..# ##...###..........###.#####.##########.[.....##########bi(-bi|.+9.6 (1bi<4:_bi8bi .[..... .bi }#.# #... .#.# #..#..##### ##.## #.#..###...###........#..##..≈..##..........##.##.#..######..# #....≈._.≈..@# #..# ####.### #..# ##..≈.)##..# ##...###.##.#bibi '20bi*8_bi bi#.#####.###..). .......[ .... ...#.# #... ........ #.# #..###########..####### ##.## #...#..###...###..................#..##..≈..##..........#########.##.......#.@######..# #....≈._.≈...#..# ####.......### #..# ##..≈.)##########..###...###..........###.#####.##########.[.....##########bibi&1biV9_bi) _Found a long sword.bi}|. $.. ..### #.#####.####...). .......[ .... ...#.# #... ........  #.# #..###########..######## ##.## #.#..###...###.........#..##..≈..##..@.......##########.##.......#..######..# #....≈._.≈...#..# ####.......### #..###..≈.)##########bi$..###...###..........###.#####.##########.[.....##########bibi&2bi6_bi biCbiDbi9Fbi~PbiU,bihZ,bi]bir^bi_bie7 ### ... . $.. ...### #.#####.#####....). .......[ ..... ....#.# #... ........  #.# #..###########..###### #### ##.## #.. #..###...###.............4.6 (2 biif#..##..≈..##..........########### #.##.......#..######..# # #....≈._.≈...## #..# # ####.......### #..# ###..≈.)##########..# bif ###...###..........# ###.#####.###########.[.....#bi%ibiobi/sbi3bibiSbi2XbiJbibibi$bi<,bibiY ### ... . $.. ...### #.#####.#####. bi ....). .......[  ..... ..... #.# #... ........  #.# #..###########..######### #bi_Z ##.## #......7.6 (3##...###................. ##..≈..##..........###########...bi*...#..######..# #.# ..≈._.≈...## #..# bi#.# #.......### #..# #.#bi  ##..≈.)##########..# bi"#.## ##...###..........# #...biM{ ##.#####.############# biybi( bibi+bi bi biZ bimbinbiobiybiIbi.bi,bifbi·bibibibi#biHbiS### ... . $.. ...### #.#####.#####. ....). .......[...... bixC..... ...... #.# #... ........ #.# #..###..###.## #........30 ...###........ .≈..##...###... .....#..######..# #.### ._.≈...## #.. bi2.....### #..# #.# .≈.)####..# #.### bi<...###..........# #... #.#####.### ###bizbiؚbibibi`_3bi`bijbiTsXbi-w,bi*y,bi}biZ~,biTZ### .. . $.. ..### #.#####.#####. ....). .......[......  ..... ............  #... ........  #..###..###  #...##ß3 ###...## .##...###......###..######..# #.#######. ≈...## #..# #.# #.### #..# #.# #. )###..# #.### ###...# #... ####.### ###bi .M # ### $. $.. ### ##.#####.##### ....). ........[......  .................. ...............  #..###########@.#############  ß #........... .##..........###########......##.# 4.6 (1 _Found 17 gold pieces.bi^' # ###  $. $.. ### ##.#####.#####.# ...). .[ ..... .#... ........@.......  #..###########..#############  #.....................##ß bi__##.....................##. ##..........###########......##. .#..######..# #.#######..#..# #.# #. .### #..# #.# #..#######..# #.########bijbil&5birbicwbiPM # ###  $. $.. . .### ##.#####.#####.#)[ ..... ................ ###########..#############  #...........................##ß............# #.#bi݈<6bibiYbi 3bi bi BbiE bi~ A  You see here a +0 ring mail.bi 3bi bit .#..#.##.# #.# ..#  # #####.#  $. #$$...# . .### ##.#####@#####.#8.6 (2 ...)[ ..... ................  #... ................  #..###########..#############. bi 9#######bi2 bi9 biS& * _Found 9 gold pieces.bi] .. .# .. #.# #.# #.# ..# # #####.# . $. #$@...# .### ##.#####.#####.#). ........[............ ................bi #... ................  #..###########..#############  #......##ß#............###..........###########......##biվbi+9.6 (1bibiJbi=,40.6 (2bi$biY> _You now have 450 gold pieces (gained 9).bi  .. .# .. #.# #.# #.# ..# # #####.#.bi0  $. #@....# ..### ##.#####.#####.#  ....). .[....... ..... ......... # #... ...... # #..#..#### ## #...## .###...## ..##.#......##1.6 (1biq 2.6 (2 _You now have 459 gold pieces (gained 9).bibi%bihbiAbibi!Bbi/,bibibiebi.. #.# #.##.# ..# bi^# #####.#  ...$. #.......### ####.#####.#####.#  ....). .......@..[.......7.6 (5  ..... .................. .# #... .................. .# #..###########..############# .## #...................# ..###...........................# ≈..#############......#bi...#..######..# #.###### _.≈...## #..# #.#bi bi&bi-bi 3bi bi bi bi biJ bi bi4  You encounter a kobold brigand and a steam dragon.The kobold brigand is quivering poisoned darts.bi  ..#. #.#.. #.##D #.#.K ..# ###. #####.# ... $.. #.....# . ...###.#####.#####.#####.# ....)..[....... ......  #.# #....  #.# #..##.. ##.## #....... #...###....... D   steam dragon (asleep) ..≈..##..###########..... K   kobold brigand (missile, asleep)..#..######..# #. ≈._.≈...## #..# #.#.8.6 (1K   kobold brigand (missile, asleep)iK R9m9.6 (2_bi# 9 _The steam dragon leaves your sight.bi3 biz A kobold brigand. A kobold that is bigger and tougher than the ordinary kobold, with a penchant for underhanded tactics. Max HP: ~27Will: +AC: +EV: +++ bi Threat: Low Class: Natural Size: Medium Int: Human You have about 98% to hit with the +7 Throatcutter (while incapacitated). It has about 27% to hit you. AttacksMax Damage Bonus Hit: +0 club11 Throw: poisoned darts 0Poison bi It has a 15% chance to notice you each turn. It can open doors. [!]: Description|Statuses|Quotebibik..bronnyjavo the Carver#.#.#Merfolk of Okawaru ***.....#.#Health: 80/80 ========================#.#.#Magic: 11/11 ========================.K..#AC: 7Str: 16Doom: 27% ###. #####.#EV: 23Int: 8  ...$.. #.....# .SH: 0Dex: 27...###.#####.#####.#####.#XL: 11 Next: 13% Place: Dungeon:10....).......@....[.......Noise: ---------  Time: 8849.6 (2.0)........................p) +7 Throatcutter {drain, coup de grace} bi4 #.# #......................Throw: 17 darts (poison)#.# #..###########..########### ##.## #.......................... #...###.......................... K   kobold brigand (missile, asleep) ..≈..##..........###########..... ......#..######..##.#### ≈._.≈...## #..##.# _Found 9 gold pieces. _You now have 450 gold pieces (gained 9). _You now have 459 gold pieces (gained 9).  You encounter a kobold brigand and a steam dragon.biloThe kobold brigand is quivering poisoned darts. _The steam dragon leaves your sight.bibi(bibici( .# $$$ .. #.# #.# ... #.# #.# #.#ci4L .KD ..# ###.#######.#  ... #$...:#.....# .###.#####@#####.#####.#)[. .ci6. #.# #......................  #.# #..###########..##########  ##.## #D   steam dragon ##...###...........K   kobold brigand (missile, asleep) #..≈..##..........###########.... .......#..######..# #.###cici5.DciciB50.6 (1ciYciF _Found a parchment of Arcjolt and 45 gold pieces.cib[BM ..B$J .#$$$ ..#.# #.#... #.#ci[##.## #.# .K. ..# ###D#######.#  #$.@.:#.....# ....###.#####.#####.#####.#....)............[..................................##..#B   boulder beetle (asleep)..ci\bJ   slime creature (asleep).D   steam dragonK   kobold brigand (missile, asleep)ci_  You rampage towards the steam dragon!  You encounter a boulder beetle and a slime creature.cii: °cijFound 24 gold pieces and a flail. You closely miss the steam dragon.The kobold brigand shouts! You hear a shout!ci9l?$JciD{N )KJ   slime creature (wandering)D   steam dragonci{K   kobold brigand (missile)  The boulder beetle leaps! The steam dragon bites you.ci|775--ci|>====1cici _The steam dragon barely misses you. The boulder beetle leaves your sight.ci F  You slash the steam dragon! You drain the steam dragon.cis ?J$ci  (drained)The steam dragon is heavily wounded.ci b=---2.3 (0.7ciS cih" ` _The steam dragon completely misses you. x2ci|F  You slash the steam dragon! You drain the steam dragon.ci0$ciD   steam dragon (very drained)K   kobold brigand (missile)ci1=--ci%!3.0cici` _The steam dragon is almost dead.ciB .You hit the steam dragon but do no damage.You drain the steam dragon.  You kill the steam dragon!ciW oOkawaru accepts your kill.ci@J.Kcio   orc warriorci66 ciY55--8 (0.8cici*{ _You encounter an orc warrior. It is wielding a +0 scimitar.ciJ  You slash the kobold brigand! You drain the kobold brigand.ci[K , drained)cio6--==4.5 (0.7ci>cib _The kobold brigand is almost dead.ciQ9 )ci~You slice the kobold brigand!!  You kill the kobold brigand!ciSO.ocik(ci65 ci76--5.3 (0.8ciciP _Okawaru accepts your kill.ciQh  You hit the orc warrior. You drain the orc warrior. yThe orc warrior is moderately wounded.hcill y.  You encounter a vampire mosquito. You encounter a howler monkey.ci[u ' (drained)y   vampire mosquito (wandering)h   howler monkeyci:v [=-6.1ci} ci \ _The orc warrior completely misses you. ci=xO  You barely miss the orc warrior. ci%yy(catching breath)  The vampire mosquito buzzes angrily.  The howler monkey hoots and howls with incredible vigour!The orc warrior misses you.  You hear a shout! x3; You hear a horrible gurgling sound! You hear a shout! x2  You hear an angry buzzing noise. You hear a shout! You hear a bellow!  You hear a shout! You hear a bellow! x2; You hear a shout! x6 ci)M=========8 (0.7 ci= ciث< _You hear two shouts! You hear a shout! cie )You slice the orc warrior!! You behead the orc warrior!  You kill the orc warrior! cij$.y ci(kE.h cisA y   vampire mosquitoh   howler monkey  Okawaru accepts your kill.The vampire mosquito bites you. civr24%8=--------7.6 (0.8 ci~{ cip~M _The vampire mosquito draws vitality from your injuries! ci ,  You hit the vampire mosquito. ci  The vampire mosquito is lightly damaged.--------8.3 (0.7 ci ci ^ _The vampire mosquito closely misses you. ciU  You closely miss the vampire mosquito. ciM  The vampire mosquito is lightly damaged. ci(9.0 ci ciH _The vampire mosquito bites you but does no damage. ciu .  You slash the vampire mosquito! ci F  The vampire mosquito is moderately damaged.The vampire mosquito bites you.47 _The vampire mosquito draws vitality from your injuries! ciX  You completely miss the vampire mosquito. ci= CThe vampire mosquito is moderately damaged.The vampire mosquito closely misses you.The vampire mosquito completely misses you. ci¨_ C   cyclops (missile)y   vampire mosquitoh   howler monkey (catching breath)  You encounter a cyclops.The howler monkey hoots and howls with incredible vigour!You hear a horrible gurgling sound! You hear a shout! x2; You hear a bellow! x2 cif5=========60.5 (0.8 ci ci' _You hear a shout! ci/  You slice the vampire mosquito!! ci)*$C _You hear a shout!  You slice the vampire mosquito!!  The vampire mosquito is almost destroyed.  The vampire mosquito bites you!  The vampire mosq ci*Wuito draws vitality from your injuries!  The vampire mosquito bites you! ci28  ci361----===------1.3 ci; ci@M _The vampire mosquito draws vitality from your injuries! ci T  You barely miss the vampire mosquito. ci KThe vampire mosquito is severely damaged.The vampire mosquito completely misses you. ci K   kobold brigand (missile)h   howler monkey (catching breath) ci W--------2.1 ci<(  ci3  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _curare-tipped darts.ciMM  You miss the vampire mosquito.ci^ .CThe vampire mosquito is severely damaged.cigM$KciciwF--8 (0.7cis ci H _The vampire mosquito bites you but does no damage.cifl)$$.# $.. #K##.#.C.#.# ##.###.#  .h. ..# ci(m###y#######.# ...$...:#.....# .###.#####@#####.#####.# ....)............[....... ..................#.# #.................###########..############.## #......................... ##...##...≈..########### cim^.......#..######..# #.###ci8o6)yci.pN.hcizS.Kcici^2----3.8 (1.0ci.ciCa _The vampire mosquito completely misses you.cidx?  You miss the vampire mosquito. )hThe vampire mosquito is severely damaged..Cci2(ci-4.6 (0.8ciFcia _The vampire mosquito closely misses you. x2ci؏ ci ci cim ci# o$$$ .. #.# #.# K.. #.# ##C###.# ... ..# ###)#######.# ...#$hy.:#.....# ....###.#####.#####.#####.# .).......@....[....... ..  #.# #  ci #.# #..###########..########### ##.## #.......................... #...###. ..≈..##.########### ......#..######..# #.#### ≈._.≈...## #..# #.# cit %.yci .hThe vampire mosquito attacks as it pursues you!cig H.KciA .CThe vampire mosquito misses you.The howler monkey hoots and howls with incredible vigour!ci-  (catching breath)  The vampire mosquito misses you.You hear a shout! x2; You hear two shouts! You hear a bellow! x2  You hear a shout! You hear a bellow! You hear a howl! You hear two shouts!ci. O=========5.6 (1.0ci7 :_ci@; ' _You hear a shout!ci †  You slice the vampire mosquito!!  You destroy the vampire mosquito!ciO.KciO.hci}K   kobold brigand (missile)h   howler monkeyciKf20---------6.3 (0.7ci:_ciP _Okawaru accepts your kill.ciae †  You slash the howler monkey! You drain the howler monkey.  You behead the howler monkey!  You kill the howler monkey!cihS.Kciw(cia|l 3---------7.1 (0.8 ci|C_Okawaru accepts your kill.cid:_cim _Your Long Blades skill increases to level 13!cicicA vampire mosquito corpse. A corpse. Useless and dead. ci=Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.ciciy$$$..bronnyjavo the Carver#.##.#Merfolk of Okawaru ***......#.#Health: 63/80 ==================------##.###.#Magic: 11/11 ========================KC...#AC: 7Str: 16Doom: 24%###)#######.#EV: 23Int: 8...#$...:#.....# .SH: 0Dex: 27...###.#####†#####.#####.#XL: 11 Next: 20% Place: Dungeon:10....).......@....[.......Noise: ---------  Time: 8867.1 (0.8)........................p) +7 Throatcutter {drain, coup de grace} #.# #......................Throw: 17 darts (poison)#.# #..#######ci####..########### ##.## #.......................... #...###.......................... C   cyclops (missile) ..≈..##..........###########..... K   kobold brigand (missile) ......#..######..##.#### ≈._.≈...## #..##.# _Okawaru accepts your kill.You slash the howler monkey! You drain the howler monkey.  You behead the howler monkey!  You kill the howler monkey! _Okawaru accepts your kill. _Your Long Blades skill increases to level 13!ci`ci ci ciciqcitA kobold brigand. A kobold that is bigger and tougher than the ordinary kobold, with a penchant for underhanded tactics. Max HP: ~27Will: +AC: +EV: +++ Threat: Low Class: Natural Size: Medium Int: Human You have about 74% to hit with the +7 Throatcutter. It has about 32% to hit you. AttacksMax Damage Bonus cit$Hit: +0 dagger10 Throw: curare-tipped darts 12 (curare) Poison and slowing It has an unusual item: a curare-tipped dart. It can open doors. [!]: Description|Quoteci$$$..bronnyjavo the Carver#.##.#Merfolk of Okawaru ***......#.#Health: 63/80 ==================------##.###.#Magic: 11/11 ========================KC...#AC: 7Str: 16Doom: 24%###)#######.#EV: 23Int: 8...#$...:#.....# .SH: 0Dex: 27...###.#####†#####.#####.#XL: 11 Next: 20% Place: Dungeon:10....).......@....[.......Noise: ---------  Time: 8867.1 (0.0)........................p) +7 Throatcutter {drain, coup de grace} #.# #......................Throw: 17 darts (poison)#.# #..[40ciIm###########..########### ##.## #.......................... #...###.......................... C   cyclops (missile) ..≈..##..........###########..... K   kobold brigand (missile) ......#..######..##.#### ≈._.≈...## #..##.# _Okawaru accepts your kill.You slash the howler monkey! You drain the howler monkey.  You behead the howler monkey!  You kill the howler monkey! _Okawaru accepts your kill. _Your Long Blades skill increases to level 13!cici!cigciڗci>ciAMA cyclops. A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy. Max HP: ~49Will: +AC: +EV: + Threat: High Class: Natural Size: Giant Int: Human Speed: 70% (normally travels slower than you) You have about 92% to hit with the +7 Throatcutter. It has about 32% to hit you. AttacksMax Damage Hit35 Throw: large rocks 54 It can travel through water. It can open doors.ciecitp$$$..bronnyjavo the Carver#.##.#Merfolk of Okawaru ***......#.#Health: 63/80 ==================------##.###.#Magic: 11/11 ========================KC...#AC: 7Str: 16Doom: 24%###)#######.#EV: 23Int: 8...#$...:#.....# .SH: 0Dex: 27...###.#####†#####.#####.#XL: 11 Next: 20% Place: Dungeon:10....).......@....[.......Noise: ---------  Time: 8867.1 (0.0)........................p) +7 Throatcutter {drain, coup de grace} #.# #......................Throw: 17 darts (poison)ci=r#.# #..###########..########### ##.## #.......................... #...###.......................... C   cyclops (missile) ..≈..##..........###########..... K   kobold brigand (missile) ......#..######..##.#### ≈._.≈...## #..##.# _Okawaru accepts your kill.You slash the howler monkey! You drain the howler monkey.  You behead the howler monkey!  You kill the howler monkey! _Okawaru accepts your kill. _Your Long Blades skill increases to level 13!ci{ci4}cicixci $$$..bronnyjavo the Carver#.##.#Merfolk of Okawaru ***......#.#Health: 63/80 ==================------##.###.#Magic: 11/11 ========================KC...#AC: 7Str: 16ci Doom: 24%###*#######.#EV: 23Int: 8...#$.*.:#.....# .SH: 0Dex: 27...###.#####*#####.#####.#XL: 11 Next: 20% Place: Dungeon:10....).......@....[.......Noise: ---------  Time: 8867.1 (0.0)........................p) +7 Throatcutter {drain, coup de grace} #.# #......................Throw: 17 darts (poison)#.# #..###########..########### ##.## #.......................... #...###.......................... C   cyclops (missile) ..≈..##..........###########..... K   kobold brigand (missile) ......#..######..#[16;28ciP _H#.#### ≈._.≈...## #..##.# _Okawaru accepts your kill. _Your Long Blades skill increases to level 13!Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (90% to hit)cim ($$$..bronnyjavo the Carver#.##.#Merfolk of Okawaru ***......#.#Health: 63/80 ==================------##.###.#Magic: 11/11 ========================KC...#AC: 7Str: 16Doom: 24%###(#######.#EV: 23Int: 8...#$.(.:#.....# .SH: 0Dex: 27...###.#####(#####.#####.#XL: 11 Next: 20% Place: Dungeon:10....).......@....[.......Noise: ---------  Time: 8867.1 (0.0)........................ci!Dp) +7 Throatcutter {drain, coup de grace} #.# #......................Throw: 17 darts (poison)#.# #..###########..########### ##.## #.......................... #...###.......................... C   cyclops (missile, poisoned) ..≈..##..........###########..... K   kobold brigand (missile) ......#..######..##.#### ≈._.≈...## #..##.# _Okawaru accepts your kill. _Your Long Blades skill increases to level 13!Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (90% to hit) cig).† _Your Long Blades skill increases to level 13!  Throw: 17 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyclops, quivering large rocks (90% to hit)  You throw a dart. The dart hits the cyclops. The cyclops is poisoned. cin2((( ciLQ.K ci(.† cix55--==9 (0.86 cid8_ ci O _The cyclops throws a large rock. The large rock hits you!"cij#.# #.# ... #.# ##.###.# .C. ..# ###K#######.# ...#$...:#.....# ....###.#####†#####.#####.# .)............[....... .. #.# # #.# #..###########..############ #.## #........................... "ci/...###. .≈..##.###########...#..######..# #.#####_.≈...## #..# #.# .....### "ciF2K"ci2)K   kobold brigand (missile)"ciW6--8.9 (1.0"ci:_"ci"ci]... #.# ##.###.# .C. ..# ###)#######.#  ...#$K..:#.....# ....###.#####†#####.#####.# .)............[....... .. .# # .# #..###########..############# .## #........................... ..###.# ≈..##.############ ....#..######..# #.###### _.≈...## #..# #.#...###  ≈.)##########..# #.######"ciQ.K"ci"cif6----9"ci[7 _"ci%ciY... #.# ##.## #.# .C. ..# ###)#######.# ... #$...:#.....# . ...###.#####K#####.#####.#  ....).[. . # #. # #..#..# ## #.......# .###....# ..##.###########......##..######..# #.# .≈...## #..# #.# #### #..# #.# # .)#..# #.#†K70&ci[##.###.# .C. ..# ###)#######.# ..#$...:#.....# .###.#####†#####.#####.# .).......K....[....... ....... #  #..###########@.##############...........................##ß#.....................&ci##...........#############...######..# #.#######. ≈...## #..# #.# #. ..### #..# #.# #. )##########..# #.####### ###..........# #.........&ciQ.K&cip0C&ci! C   cyclops (missile, poisoned)K   kobold brigand (missile)&ci&1&ci&ciV&ci?l .C. ..# ###)#######.# &cil .#$...:#.....# . .###.#####C#####.#####.# .)............[....... ........K...........  #...............  &cilm #..###########..##############..............@............##ß. ##.##...#############...######..# #.#######..## #..# #.# #. .### #..# #.# #. ##########..# &cim #.####### ##..........# #..........######### ###########&cir Q.K&ci &ci 9(((((((&ciVY.....@.&ci_57==2&ciM&ciQq _The cyclops throws a large rock. The large rock misses you.'ciI ###)#######.# #$...:#.....# . ###.#####C#####.#####.# .)............[....... .................... #.K.......... #..###########..############# #...........................##ß.© #.##.. #.'ci^K o#############. #..######..# #.#######. ..## #..# #.# #. ### #..# #.# #. #########..# #.####### #..........# #..........######### ############ ...#'ciW 'ci_  (((The kobold brigand throws a dart. The dart hits you.  You are poisoned.You have difficulty breathing.'ci 0...'cik 46====----3Slow Pois 'ci 'ci \ _You feel yourself slow down.*ci  ###)#.# . #$...:#.....# . .###.#####C#####.#####.#.)............[....................  #.K..........  #..#..#  #.##ß. ##.## ##.#......## .#..######..# #.#.## #..# #.# # .### #..# #.# ##..# #.#.#.# ##.# ....#*ci 1K*ciճ .K   kobold brigand (missile)*cih x1------5.4 (1.5*ci *ci S _You feel very sick.+ciU .C. ..# ###)#######.# . #$...:#.....# .###.#####C#####.#####.#)[................... #............K.........  +ciV  #..###########..#############  #.##ß#............###..........###########......###..######..# #.####### ≈...## #..# #.# # ..### #..# #.# )##########..# #.########.........#+ciVn #......... ####.###################+cizab  You feel very sick.+ciyg/((+cig(+ci2C+ci".+ci/K+ciI@.C   cyclops (missile)K   kobold brigand (missile)+ciq38--=6.9+ciJ+ci w _The kobold brigand throws a dart. The dart completely misses you.+ci/@ .CYou hit the kobold brigand but do no damage.+ci;P +ci*Q m6--8.0 (1.1+ci^Y +ci^ c _You feel sick. The kobold brigand misses you.,ci )You slash the kobold brigand! You drain the kobold brigand.  You behead the kobold brigand!  You kill the kobold brigand!,ci! .COkawaru accepts your kill.,ci)(,ci,^-31-9.2 (1.2,civ1,ci4$ _You feel sick.0ciD L  As you read the scroll of teleportation, it crumbles to dust.0ciCH 8 F0ciH \You feel strangely unstable. You feel sick.0ciO Q.C0ci6P #.0ciP $F0ciS` pF   rock fish (wandering)0cia 4-80.7 (1.5Tele Slow Pois 0cikb 0cis p _You encounter a rock fish.1ci,\###)####### ... #$...:#.....# ..###.#####C#####F#####.#  ....)............[.......  ................ # #............ # #..###########C.############# 1ci-?## #...........................## .###.## ..#############......## ...#..######..# #.####### .≈...## #..# #.# # ...# #..# #.# # .)##########..# #.####### .###..........# #........##.######### ######### [.....#1ci2K.F1ci@CF2ci ###)  #$...:#.....# . #.#####.#  ....)[.......  ......... # ......... # ########C.#####  .......(..............@............#############..#  #..# #.#  #..# #.# .)   [2cia ###)  #$...:#.....# . #.#####.#  ....)[.......  .........  .........  ########C.#####2ci  .......(..............@............#############..#  #..# #.#  #..# #.# )   [2cim  You feel sick. The cyclops throws a large rock. The large rock hits you!2ci z&.2ci{}23=----==2.22ci2ciÉV _* * * LOW HITPOINT WARNING * * *2ci2ci:----2ci}2ci2ci<  ###)#.#  ... #$...:#.....# .  ...###.#####C#####.#####.# ....).F[. .......... .# #.......... .# #..#C.# .## #. ..###. ≈..##.#.......#..######..# #. _.≈...## #..# #.# .### #..# #.# ≈.)#..# #. ..###.#2ci  # .#####.# .[.....#2ci 2ci 2 # )$$  .# $$$  ##. #.# # . .. ... #. ...## ?#####.## #. .)....#...K.K.o ..#  #$@####)#######.#  2ci ... #..##$...:#.....#  ...###.#####C#####. ....)...........F[..... ...................... #.# #.................... o   orc knight (wandering) #.# #..###########C.##### K   kobold brigand (missile, wandering)  #### ##.## #.................... K   kobold (wand, missile, wandering)  #..###...###....................2ci   The cyclops throws a large rock. The large rock hits you! _* * * LOW HITPOINT WARNING * * *  Your surroundings suddenly seem different.  n orc knight, a kobold brigand and a kobold.The kobold brigand is quivering poisoned darts. The kobold is wearing an amulet of wildshape, quivering stones and carrying a wand of light.2ciF 9 K.  Found 9 gold pieces, a rapier, a pair of boots and a scroll of teleportation.  You feel sick.  You are no longer poisoned.2ci^ 9o[2ci JK(2ci +o.2ci oK))The kobold brigand shouts!2ciK(((2ciPK..$@1=====3.7Slow 2ci3l _The kobold brigand throws a dart. The dart misses you.5ci9 L  As you read the scroll of teleportation, it crumbles to dust.5ci 5ci# (((You feel strangely unstable. The kobold brigand throws a dart.5ciT s KThe dart misses you.5ciX 3(5cig .$@####oK   kobold demonologist5cii 2=---5.2Tele Slow 5ci t 5cic _You encounter a kobold demonologist. It is wielding a +0 short sword.7ciJa # )$$.# $##. #.##. #.. ...#....##.?#####.###.#.)....#..KKK(.[ ..#  #$.####o#######.# ... #.@##$...:#....###.#####C#####.##### ....)...........F[..... ......#.#####.. #..##..≈..##..........########## 7ci(M2K7cif.K   kobold brigand (missile)7citq (The kobold brigand throws a dart. The dart hits you!7ci&.7ci==---6.7Pois 7ci7ci Q _You are poisoned.7ciЄ# )$$ .# $$$##. #.#. #.. ... ...##.?#####.## .)....#.K.KK(.[ . 7cie#$.####o#######... #..##$...:#.....# ...###@#####C#####.####......)...........F[.......................#.####.......... #.# #..###########C.####7ci#### ##.## #................... #..###...###..  #..##..≈..##..######### #.##.......#..######..#7ci#7ciuh      ###################   #..................   #.............#####   ############..####  #..................   #............).....  7ciU #.@................   #.##########...   #.# #....>   #.########   ###..........###   #~~~~~...<... .#.   #~###~###### . O.   #~#_#~######...#   #~#'#~.......#You feel yourself speed up.7ci7ciO  Your surroundings suddenly seem different.7ci1-8.2Pois 7ci7ciP$ _You feel sick.9cixU9ciU9ciNV9cia9ci5dM09cin9ci?og19=-9ci p9ci{9civ{7-9ci'|9ci9ci\789ci9cii _You start resting. You feel sick. x59cin7=-9ci|.92.2 (4.09ciž53.2 (59cib8_9ci[ _You are no longer poisoned.9ci= 9ci{ 9ci& 9ci c89ciX 9ci 9ci 9ci4 9ci} 9ci 9ci M99ci| 9cio ,9ci 9ciG ,9ci 9ci v20=9ci 9ci 9ciE 9ci ,9ci 9ciP i1=9ci 9cip 9ci 9ci$ 9ci ,9cie 9ci$ 9ciE% 729ci% 9cit. ,9ci6/ 9ci8 9ci68 9ci8 9ciF@ 9cin@ 739ci@ 9ciJ W _You start resting.9ciGP cc   centaur (launcher, wandering)_9ciQ 0909.2 (16.0)9ci5W 9ciX -10.2 (179ci\ 9cic _You encounter a centaur. It is wielding a +0 dagger and carrying a +0 orcbow.;ci4s   ##################  #.................  #####  ############..  #........c........  #.....)  #.  #@##########  #.# #....>;cis  #.########...... ###..........###.###  #~~~~~...<... .#.  #~###~###### . O.  #~#_#~######...#  #~#'#~.......#  #~~.~~.#;ci;cij11.0);ci݄;ci;ci O ;ciaO ;ciO ;ciS ;ci\ ;ci_ u4=;cih ;cih ;ciZi ;cin j#..............................############..#####........c....................)............##########..;cin .# #....>..3.2 (2###..........###.####~~~~~...<... .#. ~###~######~#_#~##;cio k.. ###..........#;ci5o 7 ##########.#;ciLp ;ci;w  #.########........ ###.@........###.#### #~~~~~...<... .#.  #~###~###### . O #~#_#~######...# #~#'#~....3 .. #.##.. .. #.##.. ###..###.#####.##8 #~~~~~...<...# .#. .. ci ############..##........c..............#....)#..#.##########...#.# #....>#.########.O......###..........###.#####.####~~~~~# .#. .... #~###~######.# . O. #. #~#_#~######...# #~#'#~.......# ##~~.~~.####....#  ##########.# # >ci 3O.>ciH >ci ]30=30.2 (1.0)>ci 6_>ciy a _There is a stone staircase leading up here.?ci[?ciA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You ?ci_can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.@ci}@ci############..########## bronnyjavo the Carver#........c.............. Merfolk of Okawaru ***...#............).......... Health: 30/80 =========---------------#....................... Magic: 11/11 ========================@ci?#.##########............ AC: 7Str: 16Doom: 23%#.##....>....... EV: 23Int: 8#.########O............. SH: 0Dex: 27###..........###.#####.### XL: 11 Next: 21% Place: Dungeon:10@ci#~~~~~...@...# .#. .... Noise: ---------  Time: 8930.2 (1.0)#~###~######.# . O. #. p) +7 Throatcutter {drain, coup de grace} #~#_#~######...#Throw: 16 darts (poison)#~#'#~.......# ##~~.~~.......####..........#O   two-headed ogre (wandering)@ci##########.## _You are no longer poisoned. _You start resting. @ciL_You encounter a centaur. It is wielding a +0 dagger and carrying a +0 orcbow. _You start resting. @civ_A two-headed ogre comes into view. _There is a stone staircase leading up here.@cim@ci{@ci@ciwY1 _@cio!)9@ci( #...........#........ #...........# #...........## #...........## #...........## #...........######### #...........#  ####....##### @ci(Q #@...#  #....# #### #....# #... #...)# #... #....##########... @ci7)#....##........... #....##........... #....##........... ##############................. @ci-2.7 (2.5@ci@ciң @cic_You climb upwards.@cic _There is a stone staircase leading down here.AciVAciWAciXAcidAci4gAcikj1 _AcimAciTmAcinAciot###..##........#..Acit.......##...........##########...@.......#40####....##### > Aciu#....######....##...Aci...#  #....# ###Acin #....# #AciAciAciAci3AciAciAciAcif33AciAciIAci+AciAci,Aci_AciAciAcivS4=Aci^Aci  ##### ##### #...#  #...# ##...####### # #.....# ####42...........................#.......#...........#.......#...........#########...........#Aci BciJBciŵ5=BcicBci ,BciUBciBciBcinBciBci#6Bci Bci1Bci,BciBci|BciBciBci{Bci#7Bci0=BciBciBciBciBciBBciBciBci/Bci#8Bci(=BciBciZ,BciBciBci-BciBciBci99Bci=BciBciBciBciaBciWBcipBciBcibM40=BciRBciBciNBci7BciBciBci1BciBciK1=Bci2BciBciBci:BciBciBciBciBci92Bci Bci,BciBciBciBciBciBci93Bci2BciBciBciBcifBciBciBciEBci1S4=Bci]BciBci% BciG Bci Bci Bci" BciBciK5=BciBciBciBciBci\BciBciBciKBci96BciBciBciBciBciBciVBciBciP!Bci!#7Bci!0=Bci"Bci$Bci$Bci4&Bci'Bci(Bci(Bci*Bci+58=Bci-+BciY,Bci-Bci9.BciE/Bci0Bci1Bci2Bci3Bci399Bci`5BciF7,Bci78Bci9Bci9BciO;Bci<Bci =$50BciF=0=Bci>BciLi1=BciMBciOO2BciPBciSRBciRBciSBciUBciUBciHWBciXBciKY93Bci],Bci^Bci+_Bci`BciEaBcibBciCd94Bcid0=BcireBcigBciOgBci[hBciiBci jBcikBciUmBcim55=Bci9nBcioBcipBcipBciqBcis,BcitBcivBciSwBci]xBcizBciz96Bci{Bci},Bci~BciLBciBciBci*BciN57=BciBci,BciBci:BciBciBciTBciW8=BciBcij,BciАBci BciJBciBciBciB%9Bci:BciBciUBciCBciBciBciBciUBci̞$60Bci(=BciFBciBcišBciBci,BciݥBciBciç#1Bci2=BciBci˪,Bci BciRBciBciBci1Bci%2BciBcihBciBciBciBciIBciUBciBci@%3BciCBciջBciBciBci,BciĿBci\BciK4=BciBci,BciBciCBci{BciBci1Bciw?5=BciBciBci>BcizBciBci@BciBciBci!Bci%6Bci~Bci,Bci*Bci,BciBcipBci#7Bci(=BciBciBciBciBBci,BciBciPBciBci8Bci&2=BciXBciJBciBciBciVBciBciBci2Bci%9BciBci>BciwBciBci&,BciBci1Bci670=BciBciBciHBciBciBciHBciBciBci Bcir ?1=Bci Bci Bci) Bcid Bciy Bci BciD Bci Bci Bci( %2Bci> Bci Bci Bci  Bci ,Bci' Bci9 Bci %3Bci Bci3 Bci Bci Bci2 Bci Bci Bci Bcio 54=Bci Bci Bcif ,Bci Bci! 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BciCA BciA BciB BciKD BciE Bci6F Bci,G BciG %9BciH Bci-J BciJ BcivK Bci\M BciM BciN BciQ k _You start resting.HP restored.Bci:Y <....Bci` 39080.7 (138.0)Bcib $80BciBb 5=19 Bcib _BciPh BciZj Dcie7Dci/8Dci8Dci"FDciGDcisKBDciLDci7MDciNDciPDciRDciRDci TDciVDciWDci3X9=DciYDcio_I#...##........#...##........###...####### #........#...........# #....Dci_S#...........# #....#...........####....#....#.......#...........#.......#......@....#.......5.7 (4.0)Dcip`#....#.......#####....#.......# #....#.......##....##########....#####....##### # #>...#Dci` #....# ####### Dci:bDcigDcihEciG1Eci&2Eci2Eci?Eci AEci;FBEciGEciHEciIEciOLEci%NEciNEciPEciwW#...........# #.#...........# #.#...........####.#.#....#.....#....#...........#....#...........#.######...........#.# ##.......@...#.# #8.7 (3#.EciW######### #.# #####....##### ## #>...##. #....# ######## #....# #......EciX#...)# #......#....##########......EciYEci_EciaEciS.Eci.Eci/Eci?9Eci:Eci;EciT?,Eci@EciC@EciAEciRCEciDEci6EEciEEciGEciHEci0IEciJEci^O #..#. #...........#. #EciO..#.### #..##  #....##  #...........######### EciPf #..#  ####....#####  #>.@.#92.7 (4 EciLP#....# ##### #....# #..... EciPM#...)# #..... #....##########.... #....##.............EciP #....##...........## #....##...........# ##############.................#Eci REciWEciXEci@IFci]FciA Fci Fci<,FciFci#Fci_FciWFciFciFciOFciuFciFciKFci Fcif!"# #....######### #.....# ####....##### Fci![ #>...#  #....# ###### #....# #..... #...)# #.......@.##########.....6#.............#...........##.##...........# Fcio"U##############.................# #...............##..#  #.################...###########  #.################...############  ...............# Fci#Fcic)Fci*FciFciFci˪FciFciHFci-Fci|nFci{FciFciFciFciFci{,Fci$FciU #>...## #....# ####### #....# #...... #...)# #......#....##########......#....##..............#....##...........###FciT#....##...........# #############...@.............# 100 ...............##.......# .################...########### .################...########### ......................Fcil#####...........######.# Fcij#.......................#.# Fci#...........###...>.###.#.# ## #.....# #.#.#FciwFciFciFci Fci Fci Fci5 Fci ,Fci# nFciW #....# #......#.#...)# #......#....##########......##....##..............##....##...........#####....##...........# # ###########..........Fciԡ =# .............##....# #ß###.@.########### ##2.7 (2 ###############...############ ............................# Fci# ####...................#  #.......................#.# Fci  #...........###...>.###.#.##...........# #.....# #.#.##...........# #.....# #.#.#### Fciɢ #..# #.....# #.#..... Fci( Fci Fcit GciH?3Gciq@Gci{KGciLGcigPBGciuQGciQGciRGciQTGciUGciUGcijVGci[E#....##..............#.#.##....##...........####.#.#....##...........# #.#.# ########.................# ##.. Gci \..........##.............# #ß#©# ############...########### ###≈####...############ #ß......# ### #Gci\...............@..######.# #.5.7 (3.......................#.# #.. #...###...>.###.#.# ### #...........# #.....# #.#.# #...........# #.....# #.#.####### #...........# #.....# #.#........ Gci&]#...........# #.....###.######### #...........# #.....#.........#GciY] #...# #.....#.#.#####.#Gci}_GcibGcicIciR3IciSIci^Ici`Ici\cBIcidIciidIcidIcifIcih,IcihIcil#....##...####.#.#.#.#....##...# #.#.#.#. #####.........# ##...##. .......##.....IciQmn# #ß#©#ß# #########...########### ###≈###....#### #ß# #. .......................# ### #....######.# #.###. ...@....#.# #.....8 .###...>.###.#.# ##### .IcimD# #.....# #.#.# #. .# #.....# #.#.########## .# #.....# #.#........... .# #.....###.###########.  Icim.# #.....#.........# #.  .# #.....#.#.#####.# #.  .# #.....#.#.....#.# #. IcinIci]tIcitJci #....##.# #.#.#.# ######......# ##...## ........##...# #ß#©#ß# ##########...########### ###≈####...############ #ß# # ........................# ### #.######.# #.###.........#.# #....###...@.###.#.# #####Jci.# #.....# #.#.# #.# #.....# #.#.#########.# #.....# #.#...........# #.....###.###########.# #.....#.........# #.# #.....#.#.#####.# #.# #.....#.#.....#.# #.# #.....#.#.###.#.# #JciJcic+9.7 (1JciNJcilc _There is a stone staircase leading down here.Jci{W Jci*Y nA stone staircase leading down. A staircase leading further down. Jci}Y While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.KciKci)k#....##...........# #.#.#.# bronnyjavo the Carver ######.................# ##...## Merfolk of Okawaru ***... ........##.............# #ß#©#ß# Health: 80/80 ======================== Kciw##########...########### ###≈### Magic: 11/11 ======================== ##########...############ #ß# # AC: 7Str: 16Doom: 23% ........................# ### # EV: 23Int: 8 .................######.# #.### SH: 0Dex: 27 ......................#.# #.... XL: 11 Next: 21% Place: Dungeon:9 ..........###...@.###.#.# ##### Noise: ---------  Time: 9109.7 (1.0) Kci..........# #.....# #.#.## p) +7 Throatcutter {drain, coup de grace} Kci1..........# #.....# #.#.######### Throw: 16 darts (poison) ..........# #.....# #.#.......... KciLq..........# #.....###.########### KcilC..........# #.....#.........# #  ..........# #.....#.#.#####.# #Kci-  Kci..........# #.....#.#.....#.# #  ..........# #.....#.#.###.#.# #Kci2\  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _There is a stone staircase leading down here.Kci2KciKci',Kci*.10 _Kci,Lci'10Lci_ ######################  #........#  #.........###...................... .................................#################..............#################..................... .).......@.....................############..####.....# #..# >.........# #..#####...... #....... ##.#####.#####.## ........  .#. .... .. .........  . O. #. .#......... .#...........LciY -2.2 (2.5LciLci# _You climb downwards.Lcia _There is a stone staircase leading up here.QciQciQciQciQciQci"P _Qci5,Qci QciKQciz ,Qci[ QciD # #.. #...###........###.. ###..### c...)..<5.2 (3.0...###.. ###.....#Qci #..#  #....>.........# #.. #O.......... # ..###.#####.#####.## ..# .#. ..... .. #.# . O. .# #. ## .# #...#QciB! Qci$QciQciQci  ................... ############# ..............################# ################.. c..................... ....)<.############..## ### #..#  #....>#..# ..# ##...... Qcik Qci" +6.2 (1Qci Qci Rci] ############# ..............################# ############## c....................... ....).<.....############..## ###Rci  #..#  #....># #O..........#.Rci0m.# ..##...... Rci1JRci J   slime creature (wandering)Rci &7RciRci$Rci n############# ..............################# ############# c..................... ....).<.############..## ### #..#  #....># #O...........o... ..###.#####.#####.#####. .Rcil b .#. ..... .. . #.# . O. J# #. ##. .#..#.. ..o   orc knight (wandering) ..#  #. # Rci ..Rci 2o.RciG Rci &8Rci Rciy } _You encounter an orc knight. It is wielding a +0 great sword.TciQbAn orc knight. A heavily armoured orc, covered in scars from many past battles. It commands itsbrethren in battle, rousing them to greater, more violent efforts with bloodcurdling shouts. Max HP: ~67Will: +AC: ++EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 76% to hit with the +7 Throatcutter (at present). It has about 40% to hit you. AttackMax Damage Hit: +0 great sword 36 It has a 34% chance to notice you each turn. It can open doors. It possesses the following natural abilities, which are affected by silence:  a - Battlecry To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)_ci _ci\##############................... bronnyjavo the Carver ................................. Merfolk of Okawaru ***... .....#################........... Health: 80/80 ======================== ###..#################........... Magic: 11/11 ======================== c................................ AC: 7Str: 16Doom: 23% ....)..............<............. EV: 23Int: 8 _ciR6.................############..## SH: 0Dex: 27 ###..............##..# XL: 11 Next: 21% Place: Dungeon:10#....>........@#_ciz#..## Noise: ---------  Time: 9118.2 (1.0) #O...................o.. #.... p) +7 Throatcutter {drain, coup de grace} _ci1..###.#####.#####.#####. ..... Throw: 16 darts (poison) ..# .#. ..... .._ci'c...... #.# . O. J# #. ##. .#...... #...#.. ........ o   orc knight (wandering) ..# ##. #...... ..#.. #...... ..#_ciGo#...... _You start resting. _HP restored. _cidO_There is a stone staircase leading down here. _You climb downwards. _ci_There is a stone staircase leading up here. _You encounter an orc knight. It is wielding a +0 great sword._ci$_ci%_ciK,_ci0eci\h##############................... bronnyjavo the Carver ................................. Merfolk of Okawaru ***... .....#################........... Health: 80/80 ======================== ###..#################........... Magic: 11/11 ======================== c................................ AC: 7Str: 16Doom: 23% ....)..............<............. EV: 23Int: 8 eci.................############..## SH: 0Dex: 27 ###..............##..# XL: 11 Next: 21% Place: Dungeon:10#....>........@##..## Noise: ---------  Time: 9118.2 (0.0) #O...............****o.. #.... p) +7 Throatcutter {drain, coup de grace} eci]W..###.#####.#####.#####. ..... Throw: 16 darts (poison) ..# .#. ..... ........ #.# . O. J# #. ##. .#...... #...#.. ........ o   orc knight (wandering) ..# ##. #...... ..#ecif.. #...... ..##...... _You encounter an orc knight. It is wielding a +0 great sword.Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  (wandering, hasn't noticed you, 68% to hit)eci ##############................... bronnyjavo the Carver ................................. Merfolk of Okawaru ***... eci .....#################........... Health: 80/80 ======================== eci3 ###..#################........... Magic: 11/11 ======================== c................................ AC: 7Str: 16ecig Doom: 23% ....)..............<............. EV: 23Int: 8 eci .................############..## SH: 0Dex: 27 ###..............#eci #..# XL: 11 Next: 21% Place: Dungeon:10eci #....>........@##..## Noise: ---------  Time: 9118.2 (0.0) eci #O...............((((o.. #.... p) +7 Throatcutter {drain, coup de grace} eci* 1..###.#####.#####.#####. ..... Throw: 16 darts (poison) ..# .#. ..... ..ecig ...... #.# . O. J# #. ##. .#...... #...#.. ........ o   orc knight (poisoned) eci ..# ##. #...... ..#.. #...... ..##......eci SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  eci3 (wandering, hasn't noticed you, 68% to hit)  You throw a dart. The dart hits the orc knight. The orc knight is poisoned.  The orc knight shouts!eciyo K....oecip g===9.0 (0.85eciQv eciO{ )  Shift-Dir - straight lineci{ e  Aim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  (wandering, hasn't noticed you, 68% to hit)  eci{ You throw a dart. The dart hits the orc knight. The orc knight is poisoned.  The orc knight shouts! _You hear two shouts! You hear a shout!fci@ _ ##############................. ...########## ###..################# c......)..<............. ...###########..## ###.....  #....># ## #O...................o.. ###.#####.#####.#####. ..# .#. .J... .. # . O. .# #. ##. .#J   slime creature (wandering) #..... ..##. ..fci .fci 0yfci ' fciۓ Jy   killer bee (wandering)  You encounter a killer bee.fci 8---20.0 (1.0fci fci ; _The slime creature leaves your sight.gciR ##############................. ...########### ###..#################.. c..........)..<............. ...###########..## ###.....  #....>..# ## #O.......y...........o.. ###.#####.#####.#####. ..# .#. ..J.. .. # . O. .# #. ##. .# #..... ..##. gciTA.ygci\A.ygciegcifB---1gcilgcipgci)*################### ##############................. ...#############.. ###..################# c.....)..<............. ...###########..## ###.....  #....>gci*# ## #O...................o.. ###.#####y#####.#####. ..# .#. ..... .. # . O. .# #. ##. .# #..... ..gcij,I.ygcij>my.2gciBgciQDgciU ##.#..#.....#. ...).<.#..#.# #..#  #....>.# #..# O.....o.. #. .###.#####.#####.#####. . .# .#. .y... .. . .# . O. .# #. ##. .#. ...# .. .gci! .gci@0 y gciY1 &3gci7 gci'; hciB-##.##.#..#.....#.).<.#..# #..# #..# #....>...# #..# ........o.. #. ###.#####.#####.#####. . # .#. ..... .. . # . O. y# #. ##. .#.# .. .hci>hciEB&4hciEhciLkcikciԊ&5kcikcilciX >  #. #.#..#.. ##..#.).<.#.. ##..# #..#  #....>.o.# #.. O........o.. # .###.#####.#####.#####. o   orc knight (wandering) .# .#. ..... ..  lci]Y l.# . O. y# #. ##. .#.# .. lci[ 0clciSa 9o.lcigl c   centaur (launcher, wandering)lcim &6lcis lciv ncia 0##.##.#..#.....#c.).<.#..# #.o# #..# #....>...# #..# ........o.. #. ###.#####.#####.#####. .c   centaur (launcher, wandering) nci '# .#. ..... .. . # . O. y# #. ##. .#.# .. .nci K.cnci 1onci G.cnci? -.o   orc knightc   centaur (launcher, wandering)nciV &7nci, nci ociH # #.# #..#.....#.. ..#.)..c.o#..# ...# #..# ....>.........# #..#ociI a...o.. #..#####.#####.#####. .  .#. ..... .. .  . O. y# #. ##. .#. .# .. .ociqQ # #.....# #....#......#..#. ).<@c.o#..#...# #..# >.........# #..#o.. #. #.#####.#####.#####. . .#. ..... .. . ociQ ,. O. y# #. ##. .#. # .. .ociS <.cociX 6o.ocib oci#c &8oci\j ocim 6 _You rampage towards the centaur!pcis # #.....# #....#..... ..#. ..# .).o.@..c.#......# #..#.>.........# #...o.. # ##.#####.#####.#####.  .#. ..... ..  . O. y# #. ##. .# .# ..  # #.# #..#.....#. #..#.).o@<..c.#.. #...# #..# #....>.........# #......o.. ##.#####.#####.#####. # .#.ci*0m ..... .. # . O. y# #. ##. .# ..# .. .cpci9.cpci|pci%=pciί 9pcizpcit{ _You rampage towards the orc knight! The orc knight barely misses you.qci @  You hit the orc knight. You drain the orc knight.qciv .c(drained)c)The orc knight is lightly wounded.qci0 51---------====7 (0.7qciq qci E _The orc knight hits you with a +0 great sword!!rci h# #.# #..#.....#.. ..#...).o.@....c.#..# ...# #..# rci ....>.........# #..#...o.. #..#####.#####.#####. .  .#. ..... .. .  . O. y# #. ##. .#. .# .. .rci 3# #.....# #....#......#..#... ).o.<@...c.#rcih ..#...# #..# >.........# #..#o.. #. #.#####.#####.#####. . .#. ..... .. . . O. y# #. ##. .#. # .. .rciU g  You rampage towards the centaur! The centaur unwields a +0 dagger.rcir .oThe centaur wields a +0 orcbow. The centaur shoots an arrow.rci rci 2---------==--30.7 (1.0rci rci K _The arrow misses you.uci A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. ([)view destination.vcih vciNp y######################bronnyjavo the Carvervcip ,#....................#Merfolk of Okawaru ***...#....................### Health: 52/80 ===============--------- ##########....................... Magic: 11/11 ======================== vcip ................................. AC: 7Str: 16Doom: 23% vci%q .#################............... EV: 23Int: 8 .#################............... SH: 0Dex: 27 vciRq d................................. XL: 11 Next: 21% Place: Dungeon:10 ).............o<@...c............ Noise: ==-------  Time: 9130.7 (1.0) vciq R.............############..###### p) +7 Throatcutter {drain, coup de grace} .............##..#Throw: 15 darts (poison) vciq ...>.........##..###### .................o.. #........ vciq #.#####.#####.#####. ......... o   orc knight (drained) .#. ..... ............ c   centaur (launcher) vci,r i. O. y# #. ##. .#.......... #.. ............You hit the orc knight. You drain the orc knight.  vciSr _The orc knight is lightly wounded. _The orc knight hits you with a +0 great sword!!  vcir You rampage towards the centaur! The centaur unwields a +0 dagger.  The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow misses you.vcir vciy vci.# #..#o.. #. .#####.#####.#####. . #. ..... .. .  O. y# #. ##. .#. .. .xci # #.........# #...#xci .....#....xci o<..@.c.#..## xci? #..# >.# #..#xcih o.. #. #####.#####.#####. . . ..... .. xci . O. y# #. ##. .#... .xci  xci .oYou rampage towards the centaur! The centaur shoots an arrow.xci6 xci  The arrow completely misses you. The centaur shoots an arrow.xci .=1xci xciA$  xcik$ P_The arrow completely misses you.yci# #.......# #........#yciAU.........#.....o...@c.#..## #..# >.# #..#o.. #.#.#####.#####. .# yciu ..... .. .# . y# #. ##. .#.#.. .#yci  )You rampage towards the centaur! You slash the centaur! You drain the centaur.  You behead the centaur!  You kill the centaur!yci:<oyci3Oyci4O   two-headed ogreyci*@23---2ycif _Okawaru accepts your kill.yciQ# #......# #.......#........#.....<o...@.O#..## #..# .#####.#####. .yciQ#  ..... .. .# yci5Z=.oyciZ/Oyci e.O   two-headed ogreycif^3---3ycilycim$  Things that are here:ycirN _a +0 orcbow; a +0 daggerzci&# #.....# #......#.........zcic#....O.<.o..)#..## #..# .#####.#####. .# ..... .. .# zci0Ozcih>.ozci.O   two-headed ogrezci($4 zcid _zci{zci}ci[# #.# #.#.......#...O<..o.).#..## #..# .#####.#####. .#  .. .# }cid0O}ciNg>.o}cio.O   two-headed ogre}ci@q&5}civ}ci{}ciV` # #.# #.#..#..O...o).#..## #..# # #..# .#####.#####. .}cia #  .. .# }ciSk =.o}cik /O}ciit <O   two-headed ogre}ciu \4=6}ci{ }ci} ~ci#  #.#  #.#.#..<O...o.#..## #..# .# #..## .o.. #...# . ~ciKg#####.#####. .....# . .. ............# # #. ##. .#............# #.. .# #~ci9)o~ciy/O~ci.O   two-headed ogre~ci&7~ci\~cii~ci# #.# #.#...<.O..)o.#..## #..# .# ~cik-#..## .o.. #....# ..#####. ...........# .# . .. ............# ## . ##. .#............# #y.. .# #~ci=.o~ci/O~ci.O   two-headed ogre~ci:&8~ciK~ciu~ciݹ  .# .# ...<..O.).o.#..## #..# .. # #..## .o.. #....# .~ci˺ &.#####. ...........# .#.  .. ............# ###  ##. .#............# #y#.. .# #~ci[ =.o~ci# /O~ci .O   two-headed ogre~ci T5=9~ci ~ci ~ci # #..<...O)..o.#..## #..# ~ci.. # #..#o.. #....# ..#####. .....# .#... ......# ###.##. .#............# #y#... .# ###.~ci0O~ci'>.o~ci/.O   two-headed ogre40~ciU7~ci?ciY3 # #..<....O...o.#..## #..# .. # .# #..o.. #...#####. ....# .#... .....# ###..  ##. .#.....# #y#... .# ###.cia0Oci8e>.ocil)O   two-headed ogrecin&1ciutciwci # #..<....)O...o. #..#. # #..# .. # ci# #..# ... # .#####. .# .#... .. .# ###... ##. .#.# #y#... .# ###.ci0Oci>.oci.O   two-headed ogreci$B62cicici|J # #.. .<....).O...o...#. #..# .. ##. #..# ... #o.. #.# .... # #####. .# .#... # . .ci}2# ###...#. .#.# #y#...+.. .# ###...#ci0Oci>.ociˌ.O   two-headed ogreci&3ci_ciciJ w # #.. <....)..O...o...#.#..# .. ##.#..#ci  ... ##.o.. #.# .... #.. .# .#... # .# ###...## . .#.# #y#...+. .. .# ###...#ci 0Oci >.oci .O   two-headed ogreci &4ciA ciC ciz  # #..> ....)...O...o...#.#..# .. ##.#..# ... ##. .o.. #.# .... #.. .# .#... ##..# ###...##. .#.# #y#...+. . .# ###...##.ci\ 0Oci9 >.ociž .O   two-headed ogreci W57=5ci ci ciG # #..>.)....O...o...#.#..# .. ##.#..# ... ##. o.. #.# .... #.. .# .#... ##..# ###...##..ciu.#.# #y#...+.  .# ###...##.ci7aO.o.O   two-headed ogre6ci\ # # ciK..>.).....O...o...#.#..# .. ##.#..# ... ##. .. #.# .... #. #ci}. .# .#... ##..# ###...##...ci.#.# #y#...+..# ###...##.ci0Oci>.oci.O   two-headed ogreci~&7cicicij5 # ####>..## .)......O...o.#..#ci......##..# .. ##.....##..# ... ##....# . #.# .... #....# . .ci # .#... ##...#.# ###...##...#.#.ciD# #y#...+....#.# ###...##...#cig0Oci!.O   two-headed ogreciH#`8=8ci)ci,ciV .# # # # # >..# # ).O..o.# ..#......# #..# .. ##.....#  .# .#... ##...# .cid# ###...##...# ci~>.oci.Oci.O   two-headed ogreci&9ci,ciciS  # # # # # ci W>..# # .O..o.# ..#......# #..# ci `.. ##.....# .# .#... ##...# .# ###...##...# ci >.oci .Oci .O   two-headed ogreci '50ci ci ci]  # # # # # >..# # O..o.# ..#......# #..# .. ##.....#  .# .#... ##...#  .# ###...##...# ci_ >.ocixm cirn .91cicr cit ciUk # # # # # >..# # O...o.# ..#......#  #..# .. ##.....#  .# .#... ##...# ci2[>.ocig<cih&2cilcip8 _The orc knight seems less drained.ciyj # # # # # >..# # O....o.# ..#......# #..# .. ##.....# .# .#... ##...# ci>.ocici&3ciVcici#~  ######  # ######################  #  #  ..#  ci;#>..#  .......#  .....O.....o..............#  ..##################......#  ..# .. ##.....#  ..######### ... ##....#  # .... #....#  ci`#R# .#... ##...#  # ###...##...#  # #y#...+....#  ci$5o.ci .ci.U60=4ciL3ciL5ci\    #####  # ######################  #  #  ..#  .>..#  ......o#  ..O....................#  .##################......#  .# .. ##.....#  .######### ... ##....#  # .... #....#  # .#... ##...#  ci] t# ###...##...#  ci_ A.ocih ciIi &5citl cin ci    #  #  #  #  #  >..#  o.#  O.#  #......#  # .. ##.....#  # ... ##....#  # .... #....#  # .#... ##...#  # ###...##...#  o.ciG<6cicici_    #  #  #  #  #  o.>..#  ci`#  O.#  ......#   .. ##.....#   ... ##....#  # .... #....#  # .#... ##...#  # ###...##...#  cia>.oci g9.ocikcik^1=7ci^ocirci O    .#  .#  #  #  #  o...@..>..#  #  .cib VO.#  ......#  .. ##.....#   ... ##....#  # .... #....#  ci # .#... ##...#  # ###...##...#  ci =.ociy ci &8ci ci ci  #  #  #  #  #  #  o...@.>..#  #  O.#  ......#  ci.. ##.....#   ... ##....#  # .... #....#  # .#... ##...#  # ###...##...#  ci=.oci8ci&9ciVcinci`        #  #  #  o...@>..#  #  .#  ......#  .. ##.....#   ... ##....#  # .... #....#  # .#... ##...#  # ###...##...#  .ocidqb260ci׵      #  #  #  o...@..#  #  #  ......#  .. ##.....#   ... ##....#  # .... #....#  # .#... ##...#  # ###...##...#  .o1 _There is a stone staircase leading down here.cicinA stone staircase leading down. A staircase leading further down. ci*While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ci,ci  bronnyjavo the Carver  Merfolk of Okawaru ***...  Health: 62/80 ==================------  Magic: 11/11 ======================== ####################   AC: 7Str: 16Doom: 22% ...................#   EV: 23Int: 8 ...................#   SH: 0ci5 Dex: 27 ...................#   XL: 11 Next: 23% Place: Dungeon:10 .............o..@..#   Noise: ---------  Time: 9161.7 (1.0) ...................#   p) +7 Throatcutter {drain, coup de grace} ...................#   Throw: 15 darts (poison) #############......#  .. ##.....#  ci]#### ... ##....#   o   orc knight ...# .... #....#  ...# .#... ##...#  ...# ###...##...#  ciYou kill the centaur! _Okawaru accepts your kill.Things that are here: _a +0 orcbow; a +0 dagger ciw_The orc knight seems less drained. _There is a stone staircase leading down here.ciciEciciH3Oci @.ociO   two-headed ogreciN-2 _cicis  You climb downwards.  You hear a distant snort.ci/  --more--ci"&1ci..## ## ##... .# # ##......# .#  ....#..#..#  #...#......  #..........  #..........  #.  #  #...  ......#..#... ......####.# .. ...... .. . ...... .. ...... ... ci@T534.2 (2.5ciWci"Yf  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklyci|Y_before the gate is sealed!ci{[a _There is a stone staircase leading up here.ci$..## ####...#.# .###......##. ....#..#.#.......<..# #.........#........#..#...####.# .ci... ....... ............cici45.2 (1.0 _ci$ciZci ciy ci cib ci ciw ,ciޠ K4=ciС ciE ci ci= cix ciͧ ci ci+ 5=ci' ;6ciڵ ci ci& ci ciκ ci ci ci ci 57=ci? ci ci ciu ci ci 8=cii Bci? ci ci ci cio %9ciO ci9 ci ciW ci9 ,ci ci ci L70=ci ci/ cip cif ci| ci ci ci ci U1=ci ci ci ci ci Bci ci %2ci ci: civ ci ci^ ci ci ciY ci %3ci{ ci' cia ci ci ci ci ciN ci 54=ci ci ci ci ci ci ci, ci cia ci U5=ci ci ,ci ci ,ci cip ci %6ci ci; ci| ci[ cik ci ci ciU ci K7=ci ci ci6 cip cia ci ci ci" cis" U8=ci# ci$ ,ci*% ci% ci=& ci& ci' ci' %9ci;( ci+ W _You start resting.ci*0 ci3 1212.2 (47.0)ci4 ,3.2 (48ci^6 ci8 r _You hear the faint beating of a very distant drum.ciW ..#####  ##...#.# .###......##.# ....#..#..# #...#...... #... #.......... #.@<..#ci #.....#  #.........# ........#..#... ......####.#...... .. ............cici14.2 (1.0)ciciRci&[ 4ci^ ci` cig..##### ##...#.# .# ##......##.# ....#..#..# #...#...... #. #. #..@..# #.....# #.# ........#..#.........####.# ... ... .. .... .... ciAciU80=5ciciT ci~S_There is a stone staircase leading up here.cidci A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. ciA(<)go up, or ([)view destination.ci'ci1nbronnyjavo the Carver..#####Merfolk of Okawaru ***...##...#.# .#Health: 80/80 ========================##......##.#Magic: 11/11 ========================....#..#..#AC: 7Str: 16Doom: 22%ci$#...#......EV: 23Int: 8#..........SH: 0Dex: 27#..........XL: 11 Next: 23% Place: Dungeon:11#..@..#Noise: ---------  Time: 9215.2 (1.0)#.....#p) +7 Throatcutter {drain, coup de grace} #.........#Throw: 15 darts (poison)........#..#.........####.# ......... ... ........ .......... ............Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklyci-_before the gate is sealed! _There is a stone staircase leading up here. _You start resting. _You hear the faint beating of a very distant drum. _There is a stone staircase leading up here.cicici«ci:ci-6 _ciXci &0ciB*        ####################  ci}Ch...................#  ...................#  ...................#  ...............O@o .............. .............#  #############......#  .. ##.....#  #### ... ##....#   o   orc knight ...# .... #....#   O   two-headed ogre ...# .#... ##...#  ciC...# ###...##...#  You climb upwards.  The two-headed ogre hits you with a +0 giant club!!cil57-------===7.7 (2.5cici _The two-headed ogre barely misses you. The orc knight misses you.ci-y _There is a stone staircase leading down, spattered with blood here.ciocihA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You ci$can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ci   bronnyjavo the Carver  Merfolk of Okawaru ***...  Health: 57/80 =================-------  Magic: 11/11 ======================== ####################   AC: 7Str: 16Doom: 22% ...................#   EV: 23Int: 8 ...................#   SH: 0Dex: 27 ...................#   XL: 11 Next: 23% Place: Dungeon:10 ...............O@o.#   Noise: ===------  Time: 9217.7 (2.5) ...................#   p) +7 Throatcutter {draici8 tn, coup de grace} ...................#   Throw: 15 darts (poison) #############......#  .. ##.....#  #### ... ##....#   o   orc knight ...# .... #....#   O   two-headed ogre ...# .#... ##...#  ...# ###...##...#  _You hear the faint beating of a very distant drum. _There is a stone staircase leading up here.  You climb upwards.  The two-headed ogre hits you with a +0 giant club!! _The two-headed ogre barely misses you. The orc knight misses you. _There is a stone staircase leading down, spattered with blood here.ci ci. W  The two-headed ogre hits you with a +0 giant club.ciX n53----8.7 (1.0ci: cie$  --.@.-- _The two-headed ogre closely misses you. The orc knight completely misses you.You climb downwards.  You hear a distant snort.ciF /  --more--ci &1ci% (ci ..##### ##...#.# .# ##......##.#  ....#..#..#  #...#......  #..........  ci #..........  #.O ci f #..o  ci `#...#  ciA ........#..#... ......####.# .. ciq ....... ... .  ....... ...  ci ....... .... ..... ...ci{X 6-20.2 (2.5ci`] ci^  Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed!ci)a a _There is a stone staircase leading up here.ci  ..#####  ##...#.# .##......###.#..#cikO#.@.......O<..#>##. #..o..#  #.........#........#..#... ......####.# .... ........ .ci5o.ciYbefore the gate is sealed! _There is a stone staircase leading up here.  Found a stone staircase leading down.  The orc knight attacks as it pursues you!  The orc knight hits you with a +0 great sword.  The two-headed ogre hits you with a +0 giant club.cil47-=1.2 (1.0ciciU _The two-headed ogre misses you.ci@civb...  ..#####  ##...#.# .##......##.#....#..#..##........Oo..#>##.cip) #.....# # #.........#.......#..#... ......####.# .... .ciociA ##. #.....# # #.........# ........#..#... ......####.#.. . . .ci7O.ci5o.ci-ci @-3ci~ci; _Found a parchment of Momentum Strike.ciq .......:....  ..#####  ##...#.# #......###.#..###...#.....o.......O.......<..#>##. #.....# #  #.........# .....#..#. ####.# .ciP 7O.ci; 6o.ci N  The orc knight attacks as it pursues you!ci d8-=4ci1 ci [ _The orc knight completely misses you.ci,T.......#.........<..:.........  ..#####  ##...#.# ##.@....##....#..#..###.o.#.....O...............<..#>##. #.....# #  #.........# ciT   troll (asleep)..#..#.ciO  You encounter a troll.ci O.  Found an escape hatch in the ceiling.ci".ciJ%Tci8o.ciV7O.ciDXTci.=5cici' _The troll shouts!ciyL  As you read the scroll of teleportation, it crumbles to dust.ciz8ci+{ci{G.Tci  You feel strangely unstable. The orc knight misses you.cid-6Tele circi֐ _The two-headed ogre barely misses you. The two-headed ogre misses you.ciq . ........#.......... #.T..:........... ...... #..##### #.# .# ##......##.# #.Oo.#..#..# ##...#...... #..........#.......... #..<..#>##.#.....#.#  #.........#cixs ciYt 6o.ciw  ###.....#.# #.........#........#..#...ci_ci ##.......##### ........>#... .. .##............ ...#. .............. .... #............ :...#......[..... ... #.......... ... #..@:...... .{##### #...###....... ci6#...#.# .### ###.... ..o...##.# #.. O..#..#..# . ...#...... ..........# ..........# ..<..#>##..ci  Your surroundings suddenly seem different.  Found a book of Displacement and a ring mail.ciN-8cici ci̮-_Found a stone staircase leading down.ciW _ciZ ,ci[ ci[ ci\ M50=ciT] ci` ,cib cid cie ciVf cih cii ci@i D1=cis civ ciaw ciy ci} ci} ci ci O2ci ci[ ci ci ciz ci ciݐ ciڔ cil 93ci ciϙ ci) ci ciM ,ci cif i4=ciä ci ,ciU ci ci ciN ci 95ci (=ci ci˶ ci ci ci ,ci6 ci2 ci 96ci2 ci ci cir ci ci cil ci ci N57=ciA ci_ ci ciq ci ci# ci ci0 ci W8=ci ci ciZ ci cik ci ci5 ci< ciz %9ci ci} ci ci ciI ci ci ci ci L60=ci ci ci- ci ci Bci& W _You start resting.ci 8-ci 062.2 (34.0)ci ,3.2 (35ci ci# f _You hear the beating of a drum nearby.ci_ciciciF1=ciciciciciciciciw %2ci ci ci*ciBcici@ci%3cijcici#ci=ci{cicici!a4=ci"ci5,ciN-k5=ci.ci0,ci1ci9W _You start resting.ci0<WW   wraith (wandering)ci<,77.2 (14ciDciE,8.2 (15ciLciNW _You encounter a wraith.ciӑ##...W...#..>#...# .##.##. . #. ... #......[. #. #...@. {##### #...###. ...#.# .### ####.o...##.# #. ..#..#..# .#...... .## ciG.Wcişci969.0)cinciZ _You see here a book of Displacement.ci} #...#.... ##.......##### ......W..># .####. ..ci...#......[ .. #...: {##### #...###.....#.# .###. ####..o...##cibn##.#..#.#ciW .........#ciǒ%.WciW80 _ciߨcici@ M#...##O #...#.... ####### .........># .##.....W##. ....ci b#.....@[#.#.... .. #...: {##### #...###........##O   two-headed ogre (asleep)..ci r Mh#... ......#...##O #...#.... ####### ciP j.........># .##.....W##. .........[#.#.... .. #...: {##### #...###...ci X..#.# .###.. ####.. .o...##.# ####...h   polar bear (asleep)ci .. _You start resting.You rampage towards the wraith!ci  You encounter a two-headed ogre. It is wielding a +0 great mace and a +0 giantclub.ci '.Wci# ci$ &1ci[: q _You encounter a polar bear.cit4"  You hit the wraith.ci9 .OThe wraith is lightly damaged.  The two-headed ogre shouts in stereo!ciCEOciEd7===2.0 (0.8cimS _The wraith hits you but does no damage.ci e"  You hit the wraith.ci}kQ.OciqC  The wraith is lightly damaged.ci s3-7 (0.7ci{ci}W _The wraith completely misses you.ci "  You hit the wraith.ci 9 ci G-3.5 (0.8cir ci0 a _The wraith is moderately damaged.cicWS  You hit the wraith but do no damage.cif .OThe wraith is moderately damaged.4.3ciJlcin= _The wraith hits you but does no damage.ci(K  You closely miss the wraith.ci .OThe wraith is moderately damaged.The wraith hits you. The wraith drains your vigour!cix#ci$5-5.1Slow ci-ci/\ _You feel yourself slow down.ciE %  You slice the wraith!!cir Q.Oci  The wraith is almost destroyed.ci5==6.2 (1.1cici S _The wraith barely misses you.ci4 .  You hit the wraith but do no damage. You behead the wraith!  You destroy the wraith!ci7A   Okawaru accepts your kill.The two-headed ogre completely misses you.ciG 0--15--7.4 (1.2 _The two-headed ogre hits you with a +0 giant club.ciPciRn _Your Shapeshifting skill increases to level 7!ci#p - a wand of polymorph (11). A magical device which causes a creature to be transmogrified into another form.It is especially effective against shape-changing creatures. Noise: A bit loud You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “Als Gregor Samsa eines Morgens aus unruhigen Träumen erwachte, fand er sich in  seinem Bett zu einem ungeheueren Ungeziefer verwandelt.”  -Franz Kafka, _Die Verwandlung_. 1915 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ci cia bronnyjavo the Carverh#... .....Merfolk of Okawaru ***....#...##...Health: 60/80 ==================------#...#....Magic: 11/11 ========================##.......######AC: 7Str: 16ciG IDoom: 21%.........>#...#EV: 23Int: 8 ..##............#SH: 0Dex: 27 ..#. ........O......XL: 11 Next: 25% Place: Dungeon:11 ...#.....@.......Noise: =--------  Time: 9287.4 (1.2) ...#......[......p) +7 Throatcutter {drain, coup de grace} ..ci #.#...........Throw: 15 darts (poison) ..#...:.......Slow {##### #...###........ ...#.# .###.. ####.....O   two-headed ogre ci .o...##.# ####...h   polar bear (asleep) ci f..#..#..#... ..#........ci= You hit the wraith but do no damage. You behead the wraith!  You destroy the wraith!cia Okawaru accepts your kill.The two-headed ogre completely misses you. _The two-headed ogre hits you with a +0 giant club. ci Y_Your Shapeshifting skill increases to level 7!ci ciD ci ci ciEl   bronnyjavo the Carver cil h#... .....  Merfolk of Okawaru ***... .#...##... Health: 60/80 ==================------ #...#.... Magic: 11/11 ======================== cil ##.......######  AC: 7Str: 16Doom: 21% cil .........>#...#  EV: 23Int: 8 . .##............#  SH: 0ci%m BDex: 27 ..#. ........O......  XL: 11 Next: 25% Place: Dungeon:11 ... #.....@.......  Noise: =--------  Time: 9287.4 (0.0) ... #......[......  p) +7 Throatcutter {drain, coup de grace} .. #.#...........  Throw: 15 darts (poison) .. #...:.......  Slow {##### #...###........ ci[m ...#.# .###.. ####.....  O   two-headed ogre cim .o...##.# ## ##...  h   polar bear (asleep) ..#..#..# ... ..#...... .. _Your Shapeshifting skill increases to level 7!Aiming: Paralysecim tPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 great mace and a +0 giant club (chance toaffect: 31%)ci ci7*******.Oci&V..##.#*.*..*.*.*cit #.*.*cik^t..*.*ciq.#...OciC:#>ciG>#ci:#.ci}-..ciW >..ciI O.  Aim: a two-headed ogre, wielding a +0 great mace and a +0 giant club (chance toaffect: 31%)cijbronnyjavo the Carverh#... .....Merfolk of Okawaru ***....#...##...Health: 60/80 ==================------#...#....Magic: 11/11 ========================##.......######AC: 7Str: 16Doom: 21%.........>#...#EV: 23Int: 8 ..##............#SH: 0Dex: 27 ..#. ........*......XL: 11 Next: 25% Place: Dungeon:11 ...ciaki#.....@.......Noise: =--------  Time: 9287.4 (0.0) ...#......[......p) +7 Throatcutter {drain, coup de grace} ..#.#...........Throw: 15 darts (poison) ..#...:.......Slow {##### #...###........ cikj...#.# .###.. ####.....O   two-headed ogre .o...##.# ####...cikh   polar bear (asleep) ..#..#..#... ..#........ _Your Shapeshifting skill increases to level 7!cik2Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecilxAim: a two-headed ogre, wielding a +0 great mace and a +0 giant club (chance toaffect: 31%)ci?ci˿2  The two-headed ogre easily resists.ci:OciV5==8.9 (1.5cici _The two-headed ogre misses you. The two-headed ogre barely misses you.ciq-  You slash the two-headed ogre!ci|L  The two-headed ogre is lightly wounded.ci}3-90cicic _The two-headed ogre completely misses you. x2ci-  You slash the two-headed ogre!ci9 ciE[1-91.0 (1.1cici ciY_The two-headed ogre is heavily wounded.ci.  You slice the two-headed ogre!!ciC . The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 great mace.ciQm50---=2.2 (1.2ciciH _The two-headed ogre hits you with a +0 giant club!ci{  You hit the two-headed ogre but do no damage.You drain the two-headed ogre.ci  (drained)The two-headed ogre is almost dead.The two-headed ogre misses you.ci!4--30ciI0civ2` _The two-headed ogre completely misses you.ci- )You slash the two-headed ogre!  You kill the two-headed ogre!cih   polar bear (asleep)ci*1/81---18434---4.3 (1.1ci _Okawaru is honoured by your kill. You can now speed up your combat.ci  h#... ......#...##...  #...#.##.......######..>#... ..##....#. ..)....... #.......[ #..... #...: {##### #...###. ...#.# .###.. #####.. .........#ci ci b2-5.8 (1.5ci ci ciacicicciciXciO3ciyci} #...#.... ##.......######.........>#...# ........ ..#.)........ ......... #......[ #.#....  #...@.8.8 (3.0 {##### #...###.#.# .###.. ######Slow .. .........# ci%j.<..#>##..ciociciZ _You see here a book of Displacement.cici*  You start resting...0300.3 (1.5 _You feel yourself speed up.ciEd cid ci=g cij cin i4=ciq ci r cis ci4w cigw ciy ci } ciM} K5=ci~ ciC ci ci, ci ,ci& ciЎ ciF 96ci ci Bci ,ci, ciڠ O7ciܢ ci ci/ ci ci ciT ciS ci, W _You start resting.ciR cit 012.3 (12.0)ci ]58=3.3 (13ci cio f _You hear the beating of a drum nearby.cig;  #...#.... ##.###### ..>#...# .. .##............#.#. .)......ci; L. #....... :... #......[....... #.#ci; x.. #..@:ci; o. .{##### #...###ci< . ci@< %#...#.# .###.. ####..... ..o...##.# ## ##... cig< mO..#..#..# ....#......ci< A .. .# ci< r.# ..<..#>##..ci/F ciBG #4ci]G .0)ciM ciN cix #...#.... ##.######ci. ..>#...#. .##............#ci݈a.#. .).......ci] #....... ci!.:... #......[......ci?L. #.#.ci_}. #.@.:ci. #.{##### #...###. #ci#...#.# .###.. ####..... #..o...##.# ##ciԉA ##.. .O..#..#..#ci= ... #...#......ciC .. #.# #ci@s.# #..<..#>##..cici&5ci,ciS #...#.... ##.###### . ..>#...#. .##............#.#. ..)....... #....... T.:... #......[....... #.#.. #@..:.  #.{##### #...###.  ##...#.# .###.. ####..... ##..o...##.# ##. ##... #.O..#..#..# .. ... ##...#...... .. ..  #.###.  #.# ..  #..<..#>##..ciciÊ`9=6ci ci;ci#.......######. .........>#...# ..... .##............#..#. ........)....... #....... <T.:... #......[...... .....####.#...... #......#...:.  #.{##### #..@###........ ##...#.# .###...#####.....o...##.# ##.## ##...  #.O..#..#..# ..# ...  ##...#...... ... ..  #....###..  #.# ...  #..<..#>i;;10m##.. .### #.....#.# .ci<7ciscici601=cici; ci$_You start resting.ciA2An orc knight comes into view.ciciciociMoo   orc knight (wandering)cicici$22.3 (5ciwciciAciZci"3.3 (6 ci _ci ci ci ##.......######bronnyjavo the Carver. .........>#...#Merfolk of Okawaru ****.. ......##............#Health: 61/81 ==================------ ......#. ........)......ci@ ;Magic: 11/11 ======================== .......#.............AC: 7Str: 16Doom: 18% <T.:...#......[......EV: 24Int: 8 ...... ..####.#...........cii YSH: 0Dex: 27 ci j...... #.o**..#...:.......XL: 11 Next: 34% Place: Dungeon:11ci #.{##### #**@###........Noise: ---------  Time: 9323.3 (0.0)ci! d##...#.# .###...#####.....p) +7 Throatcutter {drain, coup de grace} ##..o...##.# ##.## ##...ciG BThrow: 15 darts (poison)cij #.O..#..#..# ..#...##...#...... ...ci ..#..........###..o   orc knightci #..........# ...#..<..#>##.. .###ci #.....#.# . _An orc knight comes into view.ci 1Throw: 15 darts (poison)ciL Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecir yAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail (68%  to hit)ciM##.......######bronnyjavo the Carver. .........>#...#Merfolk of Okawaru ****.. ......##............#Health: 61/81 ==================------ ......#. ........)......Magic: 11/11 ======================== .......#.............AC: 7Str: 16Doom: 18% <T.:...#......[......EV: 24Int: 8 ...... ..####.#...........SH: 0Dex: 27 ...... #.o((..#...:.......XL: 11 Next: 34% iN0mPlace: Dungeon:11#.{##### #((@###........Noise: ---------  Time: 9323.3 (0.0)##...#.# .###...#####.....p) +7 Throatcutter {drain, coup de grace} ##..o...##.# ##.## ##...Throw: 15 darts (poison)#.O..#..#..# ..#...##...#...... .....#..........###..o   orc knight (poisoned)#..........# ...#..<..#>##.. .####.....#.# . _An orc knight comes into view.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail (68%  to hit)ci(o  Throw: 15 darts (poison)  ci#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail (68%  to hit)  You throw a dart. The dart hits the orc knight. The orc knight is poisoned.ci'...ci-4.1 (0.8ci":4 _cilciHci| L##.......######bronnyjavo the Carver. .........>#...#Merfolk of Okawaru ****.. ......##............#Health: 61/81 ==================------ ......#. ........)......Magic: 11/11 ======================== .......#.............AC: 7ci} ;Str: 16Doom: 18% <T.:...#......[......EV: 24Int: 8 ...... ..####.#...........SH: 0ciG} Dex: 27 ...... #.(o*..#...:.......XL: 11 Next: 34% Place: Dungeon:11cin} #.{##### #**@###........Noise: ---------  Time: 9324.1 (0.0)ci} d##...#.# .###...#####.....p) +7 Throatcutter {drain, coup de grace} ##..o...##.# ##.## ##...ci} BThrow: 14 darts (poison)ci} #.O..#..#..# ..#...##...#...... .....ci ~ #..........###..o   orc knight (poisoned)ci-~ ?#..........# ...ciP~ #..<..#>##.. .####.....#.# . ci~ _You throw a dart. The dart hits the orc knight. The orc knight is poisoned.  Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  ci~ (poisoned, 68% to hit)cin##.......######bronnyjavo the Carver. .........>#...#Merfolk of Okawaru ****.. ......##............#Health: 61/81 ==================------ ......#. ........)......Magic: 11/11 ======================== .......#.............AC: 7Str: 16Doom: 18% <T.:...#......[......EV: 24Int: 8 ...... ((####.#...........SH: 0Dex: 27 ...... #.(((..#...:.......XL: 11 Next: i49m34% Place: Dungeon:11#.{##### #((@###........Noise: ---------  Time: 9324.1 (0.0)##...#.# .###...#####.....p) +7 Throatcutter {drain, coup de grace} ##..o...##.# ##.## ##...Throw: 14 darts (poison)#.O..#..#..# ..#...##...#...... .....#..........###..o   orc knight (poisoned)#..........# ...#..<..#>##.. .####.....#.# .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  (poisoned, 68% to hit)  You throw a dart.  The dart completely misses the orc knight.ci@.oci)_...29 (0.8ci):3 _ci1ci%3ci ##.......######bronnyjavo the Carver. .........>#...#Merfolk of Okawaru ****.. ......##............#Health: 62/81 ==================------ ......#. ........)......Magic: 11/11 ======================== .......#.............AC: 7Str: 16Doom: 18% <T.:...#......[......EV: 24Int: 8 ...... (.####.#...........SH: 0Dex: 27 ...... #.(.o*.#...:.......iW \0mXL: 11 Next: 34% Place: Dungeon:11#.{##### #.*@###........Noise: ---------  Time: 9324.9 (0.0)##...#.# .###...#####.....p) +7 Throatcutter {drain, coup de grace} ##..o...##.# ##.## ##...Throw: 13 darts (poison)#.O..#..#..# ..#...##...#...... .....#..........###..o   orc knight (poisoned)#..........# ...#..<..#>##.. .####.....#.# . _The dart completely misses the orc knight.Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  (poisoned, 68% to hit)ci ##.......######bronnyjavo the Carver. .........>#...#Merfolk of Okawaru ****.. ......##............#Health: 62/81 ==================------ ......#. ........)......Magic: 11/11 ======================== .......#.............AC: 7Str: 16Doom: 18% <T.:...#......[......EV: 24Int: 8 ...... (.####.#...........SH: 0Dex: 27 ...... #.(.o(.#...:....cit...XL: 11 Next: 34% Place: Dungeon:11#.{##### #.(@###........Noise: ---------  Time: 9324.9 (0.0)##...#.# .###...#####.....p) +7 Throatcutter {drain, coup de grace} ##..o...##.# ##.## ##...Throw: 13 darts (poison)#.O..#..#..# ..#...##...#...... .....#..........###..o   orc knight (very poisoned)#..........# ...#..<..#>##.. .####.....#.# .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail  (poisoned, 68% to hit)  You throw a dart. The dart hits the orc knight.  The orc knight looks even sicker.ci؋U(oci!..cig5.7 (0.82 _ci|cici^j ##.###### . .........>#...#. .##............#ci.#. ........)....... #....... ciʪ.<T.:... # #......[....... .(.####.#..  ...... #.(.(..#...:. #.{##### #o@.###. ##...#.# .###...#####..... ##..o...##.# ##.## ##... #.O..#..#..# ci..# ... ##...#...... ... .. #.###... #.# ...# #..<..#>##.. .###  #.....#.# .ciӭr  You rampage towards the orc knight! You barely miss the orc knight.ciɹciX5=6.7 (1.0cilci2 _The orc knight is staggered.ciV (  You slash the orc knight!ci |  The orc knight is lightly wounded.=7.4 (0.7ciciX _The orc knight closely misses you.ci(  You slash the orc knight!ci  The orc knight is moderately wounded.ci =3-8.2 (0.8ciYci[ _The orc knight completely misses you.ci C  You slice the orc knight!! You drain the orc knight!cie ##ci R ned, drained)ci 4==9 (0.7ci~ ciN c _The orc knight is severely wounded.ci74(  You slash the orc knight!ci?D  The orc knight is severely wounded.-9.7 (0.8ci4KciNX _The orc knight closely misses you.ci-V(  You slash the orc knight!ci` )The orc knight is almost dead.You kill the orc knight!cih(ciNng541-30.4 (0.7ci'uciYxi _Okawaru is honoured by your kill.cici$#What do you want to examine? Items  a - ([) a +0 chain mailb - ()) a +0 great swordcil cis ci{ =##.......######bronnyjavo the Carver. .........>#...#Merfolk of Okawaru ****.. .......##............#Health: 63/81 ==================------ .......#. ........)......Magic: 11/11 ======================== ........#.............AC: 7Str: 16Doom: 15% ci| .<T.:... # #......[......EV: 24Int: 8 ....... .(.####.#...........SH: 0Dex: 27  ...... #.(.(..#...:.......XL: 11 Next: 41% Place: Dungeon:11#.{##### #)@.###........Noise: ==-------  Time: 9330.4 (0.7)##...#.# .###...#####.....p) +7 Throatcutter {drain, coup de grace} ##..o...##.# ##.## ##...Throw: 12 darts (poison)#.O..#..#..# ..#...##...#...... .....#..........###i} 0m...#..........# ...##..<..#>##.. .####.....#.# .The orc knight is severely wounded. _The orc knight closely misses you.You slash the orc knight!  The orc knight is almost dead.You kill the orc knight! _Okawaru is honoured by your kill.ci ciT ciK ciǏ ciL #...#....  ##.......###### . .........>#...# ##............##. ........)...... ......... #............. #.<T.:....# #......[...... .ci +. ..(.####.#................. #.(.(@.#...:. #.{#####..##)..###........ ##...#.# .###...#####..... ##..o...##.# ##.## ##... #.O..#..#..# ..#...#...#...... ... #.###... #..........# ...#.ci  #..<..#>##.. .###ci(ci>4--1.4 (1.0ciciciʚ #...#.... ##.......###### . .........>#...#  . .##............#  ci.#. ........)......  . #......  #.<T.:....# #......[......  ....(.####.#. ...... #.(.@..#...:. #.{#####..##)..###. ##...#.##.###...#####.....  ##..o...##.# ##.## ##... ci& #.O..#..#..# ..# ... ##...#...... ... ..ci$ #.###... #.# ..ciP.#.  #..<..#>##.. .###ciciciȦA--2cicijS _You see here a poisoned dart.cicicizciܪci,ciMP _ciciD5=ciܵci^ #...#.... ##.......########. .........>#...# ....... #. .##......# ..#. .. ........)...... ... #. #..... #.<T.:....##. #......[...... ..(.####.#ci.. ...... #.@.(..#...:.......4.4 (2 #.{#####..##)..###.. ##...#.##.###...#####..... ##..o...##.# ##.## ##... #.O..#..#..# ..# ... ##...#...... ...ci\ .. #...###... #ci ....# ...#.  #..<..#>##.. .###cicici4S _You see here a poisoned dart.ciV #...#.... ##.###### ##. .ci,W >#...# . #. .##.# ..#. .. .)...... .. #. #. #.<T.:....##. #......[...... .ciW (.####.#. ...... #.(@(..#...:. #.{#####..##)..###. ##...#.##.###...#####..... ciFX b##..o...##.# ##.##.O..#..#..# ..###...#......ciX #..........#.......... cia ciXc 25.4 (1 _cim ci#...#.... ##.###### ##. .ciwe..>#...#  . #. .##......#  .#. .. ........)......  .. #. #.....  #.<T.:....##. #......[......  .ci(.####.#. ...... #.(.@..#...:. ci#.{#####..##)..###. ci7##...#.##.###...#####..... ##..o...##.# ##ci#.O..#..#..# ..##...#...... ...#....###...#.ci^...# ...#. ci$ci ci36ciciS _You see here a poisoned dart.cizW #...#.... ##.###### ##. ...>#...# . #. .##......# .#. .. ........)...... .. #. #..... #.<T.:....##. #......[...... .(.####.#. ...... #.(@(..#...:. #.{#####..##)..###. ##...#.##.###...#####..... ##..o...##.# ##.## ##... #.O..#..#..# ..# ... ##...cil#...... ... .. #....###... #....# ...#.  #..<..#>##.. .###6=7 _ciN S #...#.... ##.###### ##. .>#...# . #. .##.# ..#. .. .)...... .. #. #.ci_  #.<T.:....##. #......[...... .(.####.#. ...... #.@.(..#...:. #.{#####..##)..###. ##...#.##.###...#####..... ##..o...##.# ##.## ##... #.O..#..#..# ..# ... ##...#...... ... .. #..........###... #..........# ...#.  #..<..#>##.. .###ci ci cit &8ci ci S _You see here a poisoned dart.civ#...#.... ##.###### ci##. .>#...# . #. .##.# ..#. .. .)...... .. #. #. #.<T.:....##. #......[...... .(.####.#. ...... #.(@(..#...:.ci  #.{#####..##)..###. ci ##...#.##.###...#####..... ##..o...##.# ##.##.O..#..#..# ..###...#......#..........#.......... ci  ciC9 _cicici} #...#.... ##.###### ##. ...>#...#  . #. .##......#  .#. .. ........)......  .. #. #.....  #.<T.:....##. #......[......  .(.####.#. ...... #.(.@..#...:. #.{#####..##)..###. ##...#.##.###...#####..... ##..o...##.# ###.O..#..#..# ..##...#...... ...#....##ci #...#....# ...#. ci cij /740ci ciܙ S _You see here a poisoned dart.cin ci @13ciF ci ci" _You see here a poisoned dart. __k - 13 poisoned darts (gained 1)ciFo #...#.... ##.###### ##. ...>#...# . #. .##.....ci@.# .#. .. ........)...... .. #. #..... #.<T.:....##. #......[...... .(.####.#. ...... #.(@...#...:. #.{#####..##)..###.ci/c ##...#.##.###...#####..... ##..o...##.# ##.## ##...ciV #.O..#..#..# ..# ... ##...#...... ..ciyW. .. #ciX....###... #ci....# ...#.  #..<..#>##.. .###cici&2cici&ciq #...#.... ##.###### ##. .>#...# . #. .##.# ..#. .. .)...... .. #. #. #.<T.:....##. #......[...... .(.####.#. ...... #.@....#...:. #.{#####..##)..###. ##...#.##.###...#####..... ##..o...##.# ##.## ##... #.O..#..#..# ..# ... ##...#...... ... .. #..........###...i16;7H #..........# ...#.  #..<..#>##.. .###8=3 _You see here a poisoned dart.cik ci(l cil ciu ci 44 _k - 14 poisoned darts (gained 1)ci{ #...#....# ##.C ##. .>#...ciǂg ....... #.#.##. ..#. ..# .) . #.. #cid #.<T.:....##.# #......[ .(.####.#ci#= ...... #@.....#...: #.{#####..##)..###ci ##...#.##.###...##### ##..o...##.# ##.## ## #.O..#..#..# ..#  ##...#...... ...ciƒT . C   cyclops (missile, wandering) #....###... #..........ci;# ...#. ci  #..<..#>##.. .###ciMcici.ci$1   ci[BYou encounter a cyclops.ciC&5ciJ _The cyclops leaves your sight.ciH n.#...##... #...#.... ? # ##.####  ##. .........>#  #.#.##...... cilH g#. ..#...) ......... #... #...... #.<T.:....##.# #......[...........@.####.#...ciH >......#.##......#...: #.{#####..##)..###..ciH  ##...#.##.###...#####.ciH  ##..o...##.# ##.## ##ci$I > #.O..#..#..# ..##...#......  #...###.. #..........# ...#.ciI ciU ci$V ^9=6ciT] ci^ Y _Found a scroll of teleportation.cia S _You see here a poisoned dart.cici$V75cici` _k - 15 poisoned darts (gained 1)cif .#...##..... #...#.....?# # ##... ##. .........># ..## #.#.## .#. ..#.........) .. #... # #.<..:....##.# #......[ .####.# ......#.##......#...:#.{#####..##)..### ##...#.##.###...#####cig ##..o...##.# ##.## ## #.O..#..#..# ..# ##...#...... ... #..###...  #.# ...#.cij0CciWsC   cyclops (missile, wandering)cit&8ciVci .#...##... .. #...#.... .?# # ##.#...C ##. .........>#..ci  .## #.#.##..#. ..#.........)... #... #.#.<..:....##.# #......[..####.#.ci 4......#.##......#...:.##.{#####..##)..###.##...#.##.###...#####.##..o...##.# ##.## ##.#.O..#..#..# ..# .##...#...... ...#.ci ,. ci" 0CciR .C   cyclops (missile, wandering)ci /709ci ci ciL..#...#.... .?## ##.......#####ci..C. ##. ...>#...........## #.#.##...........#. ..#.........).. #... #..ci@Q#.<..:....##.# #......[.............####.#...... ......#.##@.....#...:##.{#####..##)..###..ci#...#.##.###...#######..o...##.# ##.## ###.O..#..#..# ..# .##...#...... ... ..........####.ci..# ...##..<..#>##.. .###ci ci!'50ciO(ciE*ci+  ?## ##.......#####.C. ##. ..>#...........## #.#.##.....#. ..#...ci$, )..... #... #.#.<..:....##.# [.............####.#.....ci,  ......#.##......#...: ##.{#####@.##)..###.ci,  ##...#.##.###...#######..o...##.# ##.## ##ci, .O..#..#..# ..# #...#...... ...ci, I #..ci- S#.....#.# .ci6 ciz8 &1cih? cijA ci'.?# # ##.#..C. ##. .>#...#........## #.#.##.#ci' ........#. ..#.)........... #... #.ci(#.<..:....##.# #......[..ci(Z...####.#.ci4(v......#.##......#...:.ciL(##.{#####.@##)..###.##...#.##.###...#####.ci~(##..o...##.# ##.## ##.ci(#.O..#..#..# ..# .ci(_##...#...... ... .ci(*#........ci(W#..........#ci(_#..<..#>#ci)+ ci4cif551=ci52ci^<ci>ciQcizry .C. ##. ..>#...........## #.#.##....#. ..#...)......cir.... #... #.#.<..:....##.# [.............####.#..... cir]#.##......#...:cis ##.{#####..##)..###. ##...#.##@###...#####ci%s##..o...##.# ##.## ##ciFs}.O..#..#..# ..# .cigs@.......#..cis#.....#.# ..#.........#cii|ci}&3ciciFciC ........## #.#.##... ..#...)......ciD .. #... #.#.<..:....##.# [ci(Dw.............####.#..... ciD]#.##......#...:ciD ##.{#####..##)..###. ##...#.##.###...#####ci2E}##..o...##@# ##.## ##ciSE~.O..#..#..# ..# citE^#...#...... ... ciE;.......#...ciE..ciE#.........#...........#..#...ci?OcikP&4ci9VciYXci. . ..#...)........ #... #.#.<..:....##.# [.............####.#..... #.##......#...: ##.{#####..##)..###. ##...#.##.###...#######..o...##.# ##.## ##.O..#..#.@# ..# #...#............  #..........###... .........#..#......####.# cil/ci0ci{7ci8^2=5ci>ci@ciʉ z .#. ..#.) . #... # #.<..:....##.# #......[ ...####.# ......#.##......#...: ##.{#####..##)..### ##...#.##.###...##### ##..o...##.# ##.## ## #.O..#..#@.# ..# ci  ##...#.  #.###... #.# ...#. #..<..#>##.. .### #ci8 ".....#.# ... #.........#.... .#..#ciY ......  ......####.# ..cih ci ci ci Y6ci ... #... #...... #.<..:....##.# #[ .............####.#.... ......#.##......#...: ##..#####..##)..###cinS ##...#.##.###...#####.....##.# ##.## ## #.O..#..#..#....#  ##...#..@.........  #...###...  #ci.# ...#. #..<..#>##....### #.....#.# ....#ci....#....#........#..#....... ci####.#... .... ...ci? .cicicicici1&7ciciXci}  . #... # #.<..:....##.# #......[ .......####.# ......#.##......#...: ##..#####..##)..### ##...#.##.###...##### ##......##.# ##.## ## #.O..#..#..#....#  ##...#. #.###... #.# ...#. #..<..#>##....### #.....#.# ....# #...#....# .#.i~ 4m.#....... ......####.#... ...  . ... .ci`~ ci ci ci ci .38ciϐ ci cit$ . #... # #.<..:....##.# #......[ .......####.# ......#.##......#...: ##..#####..##)..### ##...#.##.###...#####ci$] ##......##.# ##.##  #.O..#..#..#....# ##...#. #.###... #.# ...#.ciG% #..<..#>##.### #.....#.# ..# #.........#...# .#..#....... ......####.#..cix%. ...  . ... .cit'ci(ci(ci0ci1&9ci8ci:ciQ  #.<..:....##.# #[ .............####.#.... ......#.##......#...: ##..#####..##)..###ci3R b ##...#.##.###...#######......##.# ##.##  #....#..#..#....#  ##...#............ #...###... #.# ...#.ciiR ~ #..<..#>##....### #.....#.# ....#....#..ciR ..#........#..#....... ####.#...ciR  .... ... . ciR O. ...ciZU ciW ci_ ci9a U67--=cima 60cig cij = _Something hits you.ci:j ciLC .............####.#.... ......#.##......#...: ##..#####..##)..### ##...#.##.###...####....##.# ##.##  #....#..#..#.... ##...#............ #...###... #.# ...#. #..<..#>##....### #.....#.# ....# ....#....#........#..#....... ####.#... .... ... . . ... . ....ci8=-1 _Something hits you but does no damage.ciZ }  #.##......#...: ##..#####..##)..###. ##...#.##.###...######......##.# ##.## #....#..#..#....# ##.......... #....### ...#.#>##....### ...#.# ....# #.........#.......... ...........cia_ ci` &2cimr  _Something hits you but does no damage. _There is a stone staircase leading up here.diMEdiFA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.di ......#.##......#...:. bronnyjavo the Carver##..#####..##)..###.. Merfolk of Okawaru ****..##...#.##.###...#### Health: 68/81 ====================----##......##.# ##.##Magic: 11/11 ========================#....#..#..#....#AC: 7Str: 16Doom: 15%##...#............EV: 24Int: 8#..........###...SH: 0Dex: 27#..........# ...#.XL: 11 Next: 41% Place: Dungeon:11#..@..#>##....###Noise: =--------  Time: dir 9362.4 (1.0)#.....#.# ....#p) +7 Throatcutter {drain, coup de grace} #.........#....#Throw: 15 darts (poison)........#..#.............####.#... .......... ... ........ ........... ............ _You see here a poisoned dart. _k - 15 poisoned darts (gained 1) _Something hits you. _Something hits you but does no damage. _Something hits you but does no damage. _There is a stone staircase leading up here.didiQ"di%.-3di(8{di 0- _You hear the loud beating of a very distant drum.You climb upwards.diW        ####################  ...................#  ...................#  ...................#  diS................@..#  ..............  .............#  #############......#  dij.. ##.....#  di~#### ... ##....#  di  ...# .... #....#  di-  di...# .#... ##...#  diײ  ...# ###...##...#  diE di1594.9 (2.5diD7di8 di8C_Reactivating autopickup.di<y _There is a stone staircase leading down, spattered with blood here.di> di di di di diq P _di. di} di di e # #di# ' ###################### .....................# ..# ..# diD >..# ....# 6die ^0 O..# di r###############......#  di .. ##.....# ###### ... ##....# di .....# .... #....# di? ..# .#... ##...# ..# ###...##...# ..# #y#...+....# di di didijdi߶didiAdih70di1didi@dis ## ..# ..## ..# di..# ..# ..>..# .....# 8 ..Odi ..# ##......#  .. ##.....# di ## ... ##....# di*>..# .... #....# ..# .#... ##...# diF..# ###...##...# di`..# #y#...+....# di didiMdix di di di di0 di di ,di di K1=di di T##### ....#di{  ..###################### .......................# ..# ..# >..# di .......# O.......# 70di ##################......# .# .. ##.....# di .######### ... ##....# dic #.........# .... #....# ..# .#... ##...# ..# ###...##...# ..# #y#...+....# ..# ###...##...# di di di di dix diT di di dis di di di  di di #2di/ 2=dil# di* di* di+ di7 di8 di8 di^C diC %3diD diK di/L diM diU diU diV din` di` %4dia dij di k di l diu diu diGv din} W _You start resting.diP m5=T..dĩ T   troll (wandering)di /81.9 (11.0)di2 dik ,2.9 (12diw diT @ _You encounter a troll.di di| ###### .####################### ..# T.# ....# >..# ..# ....O..............# .##################......# .# .....# ######### #....# .# .... #....# .# .#... ##...# .# ###...##...# .# #y#...+....# .Tdi]WTdi:==3.0)didi' _The troll shouts!di ####### .####################### .# ..# T....# >..# .dig.# ....O..............# #..##################......# #..# .....# #..######### #....# #.# .... #....#di5.# .#... ##...#.# ###...##...#diG.Tdi\di7/--4dididid x#.#.#.#.#.#.Tdi .>..#.#.O.# ##..#....#  #..# .. ##....# diH  #..# ... ##....#  #.# .... #....#  .# .#... ##...# .# ###...##...#di>#.#.#.#diw.#.#.T.>..#.#.Odi*.##..dix#.....# #..# .. ##di.....# #..# ... ##....# di #.# .... #....# di .# .#... ##...# dib .# ###...##...#di<di0X  You rampage towards the troll! The troll bites you!di_6---==5diW#di% _The troll barely misses you. The troll misses you.di948  You slash the troll! You drain the troll.di>  (drained)The troll is moderately wounded.The troll completely misses you. The troll barely misses you.diA5-6.6 (0.7diGdiPV _The troll completely misses you.di #  You slash the troll!di diS 0=7.3di diu ] _The troll is heavily wounded.di [You slash the troll! You behead the troll!  You kill the troll!Okawaru accepts your kill.di5 (di4 a---34--8.1 (0.8di di& H _The troll leather armour is intact enough to wear.di]#.#.#.#.#.#.@..>..#.#..#diƸ#..#......#  #..# .. ##.....#  #..# ... ##....#  #.# .... #....#  di$.# .#... ##...#  .# ###...##...#dizdi|86--di&9.1 (1.0didi  diThings that are here:di _a +0 troll leather armour; a troll corpsedid{ # # diݶk# # # [@.>..# # # ..#. di /diedit.90 _diRdi diG diHWhat do you want to examine? Items  a - ([) a +0 troll leather armour  b - (†) a troll corpse diu bronnyjavo the CarverMerfolk of Okawaru ****.. #########Health: 66/81 ===================----- ........#Magic: 11/11 ======================== ........######################AC: 7Str: 16Doom: 13% .............................#EV: 24Int: 8 .............................#SH: 0Dex: 27 .............................#XL: 11 Next: 44% Place: Dungeon:10 ...............[@.........>..#Noise: ---------  Time: 9390.1 (1.0) .............................#p) +7 Throatcutter {drain, coup de grace} .............................#Throw: 15 darts (poison) ###..##################......##..#.. ##.....##..######### ... ##....##..........# ....[39;49 di fm #....#...........# .#... ##...#............# ###...##...#You slash the troll! You behead the troll!  You kill the troll!Okawaru accepts your kill. _The troll leather armour is intact enough to wear.  Things that are here: _a +0 troll leather armour; a troll corpse dic di jeEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} Armour (go to first with [)  dij g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)l - a ring of willpower[?] describe selected [!] equip|wield|wear|put on di/ky[tab] equip|unequip di3g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 StlthA suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4).Stlth-: It makes you less stealthy. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 4.0 (7.0 -> 3.0). Your EV would decrease by 0.4 (24.1 -> 23.7). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armMenu/colouring prefixes: identified artefact equipped armourdiڃ cEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident diA o h - a +3 spectral club  u - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn) div  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2} di  n - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=) diф  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)  l - a ring of willpowerdi  [?] describe selected [!] equip|wield|wear|put ondi8 y[tab] equip|unequip di. di5 di]bronnyjavo the CarverMerfolk of Okawaru ****.. ######### di]Health: 66/81 ===================----- ........#Magic: 11/11 ======================== ........######################AC: 7Str: 16Doom: 13% .............................#EV: 24Int: 8 .............................#SH: 0Dex: 27 .............................#XL: 11 Next: 44% Place: Dungeon:10 ...............[@.........>..#Noise: ---------  Time: 9390.1 (0.0) .............................#p) +7 Throatcutter {drain, coup de grace} .............................#Throw: 15 darts (poison) ###..##################......##..#.. ##.....##..######### ... ##....##..........# .... #....#...........# .#... ##...#............# di&^f ###...##...#You slash the troll! You behead the troll!  diu^You kill the troll!Okawaru accepts your kill. _The troll leather armour is intact enough to wear.  Things that are here: _a +0 troll leather armour; a troll corpse divYou kill the troll!  Okawaru accepts your kill. _The troll leather armour is intact enough to wear.  Things that are here: _a +0 troll leather armour; a troll corpse  Okay, then. _!dia!did Ability - do what?CostFailure  f - Evoke BlinkNone28%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-7%  b - Finesse5 MP, Piety--63% [?] toggle between ability selection and description.&dij` 5 Heroism Temporarily increases all of your combat skills, both offensive and defensive. The duration is increased by Invocations skill. Range: N/A This ability costs: MP : 2 Piety : - (about 2% of your maximum possible piety)*dii' Ability - do what?CostFailuref - Evoke BlinkNone28%  Invocations -  X - Renounce ReligionNone 0%  a - Heroism2 MP, Piety-7%  b - Finesse5 MP, Piety--63% [?] toggle between ability selection and description.0di Evoke Blink Randomly translocates the user a short distance. After translocating in this way, the ability cannot be activated again for a short period of time depending on Evocations skill. Range: N/A 0diThis ability costs: nothing.0di  Ability - do what?CostFailure  f - Evoke BlinkNone28%  Invocations -  X - Renounce ReligionNone0%  a - Heroism 2 MP, Piety-7%  b - Finesse5 MP, Piety--63% [?] toggle between ability selection and description.1di&1di7!1di#bronnyjavo the CarverMerfolk of Okawaru ****.. #########1di (Health: 66/81 ===================----- ........#Magic: 11/11 ======================== ........######################AC: 7Str: 16Doom: 13% .............................#EV: 24Int: 8 .............................#SH: 0Dex: 27 .............................#XL: 11 Next: 44% Place: Dungeon:10 ...............[@.........>..#Noise: ---------  Time: 9390.1 (0.0) .............................#p) +7 Throatcutter {drain, coup de grace} .............................#Throw: 15 darts (poison) ###..##################......##..#.. ##.....##..######### ... ##....##..........# .... #....#...........# .#... ##...#............# 1di(> ###...##...#You kill the troll!Okawaru accepts your kill. _The troll leather armour is intact enough to wear.  Things that are here: _a +0 troll leather armour; a troll corpse _Okay, then.1di,P  Okay, then.1di-1di51di7. _4di4di!8Gear: 28/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}4di0"a - a +0 trident  h - a +3 spectral clubu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr} Missiles (go to first with ()  d - 3 throwing netse - 3 javelins 4die" k - 15 poisoned darts (quivered)x - 5 boomerangs Armour (go to first with [) 4di"5 g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet 4di*# m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7di7di7diXbronnyjavo the CarverMerfolk of Okawaru ****.. #########Health: 66/81 ===================----- ........#Magic: 11/11 ======================== ........######################AC: 7Str: 16Doom: 13% 7dixv.............................#EV: 24Int: 8 .............................#SH: 0Dex: 27 .............................#XL: 11 Next: 44% Place: Dungeon:10 ...............[@.........>..#Noise: ---------  Time: 9390.1 (0.0) .............................#7dip) +7 Throatcutter {drain, coup de grace} .............................#Throw: 15 darts (poison) ###..##################......##..#.. ##.....#7diX#..######### ... ##....##..........# .... #....#...........# .#... ##...#............# ###...##...#Okawaru accepts your kill. _The troll leather armour is intact enough to wear.  Things that are here: _a +0 troll leather armour; a troll corpse _Okay, then. _Okay, then.7diL7dit7di7diq7di7diBRead which item? Scrolls  t - 3 scrolls of teleportationw - 2 scrolls of enchant weapon  W - 2 scrolls of brand weapon  p - 2 scrolls of poison  c - a scroll labelled VOX RIUPSOPEOL  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  j - a scroll labelled VASTYIS USKA  m - 2 scrolls labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI 7di  q - 2 scrolls labelled OSHRON MERIPPAOF [!] read|quaff|evoke[?] describe selected>di+>di>dibronnyjavo the CarverMerfolk of Okawaru ****.. #########Health: 66/81 ===================----- ........#Magic: 11/11 ======================== ........######################AC: 7Str: 16Doom: 13% .............................#EV: 24Int: 8 >di!.............................#SH: 0Dex: 27 .............................#XL: 11 Next: 44% Place: Dungeon:10 ...............[@.........>..#Noise: ---------  Time: 9390.1 (0.0) .............................#p) +7 Throatcutter {drain, coup de grace} .............................#Throw: 15 darts (poison) ###..##################......##..#.. ##.....##..######### ... ##....##..........# .... #....#...........# .#... ##...#............# ###...##...#Okawaru accepts your kill. _The troll leather armour is intact enough to wear.  Things that are here: _a +0 troll leather armour; a troll corpse _Okay, then. _Okay, then.>di)P  Okay, then.>di<>diP>di. _@dicI@diIk@dil@dio@diw@diw%7@dix@diR@di @din@diB@di@di{K8=@di@dip@di@di@di@di@di@diL@diU9=@di@di@diL@dil@di@di@di+@di@di$&70@di@di@diu@dip@di @di @di @di!@diK1=@di@di "@di"@di#@di.@di.@di/@diC2=@diND@diD@diE@diO@di P@di..#.....#Adi .# ####..##################......#  #..# .. ##.....# #..######### ... ##....# #..........# .... #....# .# .#... ##...#.# ###...##...# .#.# #y#...+....#AdiAdi15.1 (1.0)Adi"Adic&AdiAdiAdiAdiAdiAdiW BAdi,Adi_Adi y############ ...........#..######################.......................#..#..#[.>..#........# .)Adi!...#7.1 (2 ######..##################......# #..# .. ##.....# #..######### ... ##....# . #..........# .... #....# . ..# .#... ##...#  ..# ###...##...# #..# #y#...+....#   ..# ###...##...#Adi:"E Adi|#Adi4AdiAp JAdiu BdiqBdixrBdisBdi}BdiBdiHe=Bdi,Bdi'BdiţZ##..#.... #. #..[...>... ...)..BdiӤ9##..##..... #..# .. ##.... #..## ... ##... o.. #..# .... #... ##. ..# .#... ##.. ..# ###...##.. .#..# #y#...+... ..# ###...##..BdiBdi6BdiBdiW=Bdi>Bdi!?BdiHBdi>SBdiJW,Bdi\BditgBdi;hBdihBdio##..#..####Bdi(p..[.. <....)41##..## #..# .. ## #..## ... ## ..o.. #Bdiwp..# .... ###. ..# .#... ## Bdip..# ###...## . .#..# #y#...+ .. BdipW..# ###...##BdiuBdixBdiP}BdiqBdirBdisBdi+~BdiXBdi/,BdiBdiߤ/##..#..####..[ ..<....)3##..Bdiƥ## # #..# .. ## # #..## ... #..o.. #..# .... .#####. ..# .#... .. ..# ###... Bdi>##. .#..# #y#..  .. ..# ###...BdiBdiUBdiBdiE Bdi BdiJ BdiT Bdi Bdi ,Bdi BdiP ,Bdi Bdi 4##..#..####..[..<....)5 ..##..# ..# #..# .. ..# #..## .....o.. #....# .... ##.#####. .....# .#..  .. ......# ###  ##. .#......# #y# .. ..# ###Bdi Bdi3 BdiT Bdi1 Bdi Bdi Bdi BdiH Bdi~ BBdi ,Bdi Bdik ## #..# #.. #####..[..<....)7..##....# #..# ....#BdiX N #..### ....o.. #..........# ##.#####. ...........# .# . .. ............# ## . ##. .#............# #y .. ..# ##Bdi" BdiZ CdiCdiCdiHCdi Cdi-BCdiCdi+BCdi2)....................############............. ............... #########... #########....[ ................ ......<....).................############..###############Cdi3# #@.# 9 #..######### ......o..........#....................#. #............# .# .. #............## .. Cdi]4CdiG:Cdi=CdiX CdiY Cdiy_ Cdic DdinDdiSDdiDdiDdij  A gargoyle comes into view.DdiY$ ............ ..... #########................[ .............................<....)..........############..############### #..# ..########....o.......... ####.#####. .........#.#.DdiU%^9   gargoyle (wandering)... ..#......9.....## .. .Ddi&!Ddi'&0Ddi/Ddi3350.1 (1 _DdiEADdiFDdi~.#########...............[ ......................<....).############..############### #..# ....#########....o.......... ####.#####. #..# . .. #.###. .#y .. ..# #. .#DdiC. .. .9# .. .# .......#####Ddi%9.Ddi\9Ddi&1DdiDdi5EdicpEdirA gargoyle. A granite statue of a hideous winged monster, somehow brought to life. Max HP: ~27Will: +AC: ++++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: Medium Int: Human You have about 86% to hit with the +7 Throatcutter. EdirIt has about 30% to hit you. AttackMax Damage Hit: +0 mace 27 It is immune to torment and blinding; and resistant to miasma and drowning. It can fly. It can open doors. EdisIt possesses the following natural abilities:  a - Stone Arrow(3d12) (4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)Fdi!Fdi................................. bronnyjavo the Carver #########........................ Merfolk of Okawaru ****.. #########...................[.... Health: 81/81 ======================== ................................. Magic: 11/11 ======================== ......<....)..................... AC: 7Str: 16Doom: 13% ....############..############### EV: 24Int: 8 FdiV....##..#.. SH: 0Dex: 27 ....##..######### .. XL: 11 Next: 44% Place: Dungeon:10 Fdi........o.. #@.........# .. Noise: ---------  Time: 9451.1 (1.0) ####.#####. #............# .# p) +7 Throatcutter {drain, coup de grace} . ..#............# ## Throw: 15 darts (poison) . ##. .#............# #y.. ..............# ###. .#.....9......# .# 9   gargoyle.. ..#............## ...# #.............# ..#...........##### .. _Okay, then. _Okay, then. _Okay, then. _You start resting. _HP restored. _A gargoyle comes into view.FdiFdiM Fdi0FdiGdi.........................[........<....)........##..### #..# .. # #..# .o.. #.# ..#####. #.# .#.  .. #.# #  ##. .#.# #y#.. ..GdiGo# ##. ..#.....9......# .#...#..#.## ..# #.# . Gdi&9.GdiGdig&2Gdi5GdiGdiL c ...................... ########...........[...........<....)......................###########..################  # ######## .......o.. #. GdiM ###.#####. #.#... ###. .#......y.. .......9####. . .#..#..#.#..# ...Gdi X %9.GdiTg Gdii &3Gdir Gdiw Gdir2#############.... .................... ########............[Gdi6................<....)......................###########..################  # ######## .......o.. #.......... ###.#####. #............#... #...........###. .#....9......y.. ....####. ...# .#..#..#9.HdiSHdij&4Hdi Hdi,Hdi2 #############.. ................... ########...........[.....................<....)......................###########.@################  # ######## .......o.. #..... ###.#####. #........#... #...9....###. .#...y.. .....####.  .#HdiU#9.HdiEHdie&5Hdif'Idi$2############............... ########..........[ ....................<....).............############..################ #.@# .. ########.....o.......... ###.#####. #...9..Idi2#  .. #.......#####. .#..y .. .....# #. ..#...Idi2.#. ..## ..Idi9................. ########...........[ ....................IdiD:l.<....)........############..################ #..# .. ########Idii:B.....o.......... Idi:d###.#####. #...9.......# Idi: .. #...........#####. .#Idi:....yIdi:p .. .....Idi;# #. ..#..Idi9;.#. ..#...## ..Idi<k .# .Idi=#9.Idi/KIdi5L&6IdiIRIdiV7 _You rampage towards the gargoyle!Jdi}&  You slash the gargoyle!Jdi49  JdiKThe gargoyle is severely damaged.Jdi'===Jdi9 (0.8JdiAJdiV _The gargoyle closely misses you.Jdi $  You hit the gargoyle.Jdi %  JdiU KThe gargoyle is severely damaged.Jdi $63Jdi 8------7.7Jdip Jdif < _The gargoyle hits you with a +0 mace!!Jdi )  You slice the gargoyle!!  You destroy the gargoyle!JdiC 4------18---8.4 (0.7 _Okawaru accepts your kill. _Your Fighting skill increases to level 6!Kdi_E KdiF 3A +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 2.7 XLs.KdiG Current attack delay: 1.4. Damage rating: 14 (Base 8 x 115% (Str) x 110% (Skill) + 4 (Slay)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gargoyle on level 10 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon Kdi8G _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents, (g)o to location.LdiLdixLdi................................. bronnyjavo the Carver ................................. Merfolk of Okawaru ****.. Ldiˉ########......................... Health: 64/81 ==================------ Ldi########...................[..... Magic: 11/11 ======================== Ldi ................................. AC: 7Str: 16Ldi*Doom: 11% .....<....)...................... EV: 24LdiInt: 8 ...############..################ SH: 0Dex: 27 ...##..#.. XL: 11 Next: 48% Place: Dungeon:10 Ldi֊...##.@######### ... Noise: ---------  Time: 9458.4 (0.7) .......o.. #.)........# ... p) +7 Throatcutter {drain, coup de grace} Ldi###.#####. #............# .#. Throw: 15 darts (poison)..LdiG\#............# ###Ldif##. .#............# #y#.. ..............# ###Ldi #. ..#............# .#.Ldi= ..#..#............## ... .# #.............# ... Ldi؋;The gargoyle is severely damaged. Ldi_The gargoyle hits you with a +0 mace!!  You slice the gargoyle!!  You destroy the gargoyle! Ldi_Okawaru accepts your kill. _Your Fighting skill increases to level 6!Ldi̒LdiLdiLdiLdiLdiZLdiLdiLdiLdiP _LdiE Ldi Ldi^"Ldi#Ldi.Ldiu.K5=Ldi/LdiL7##################### .Ldi7# ............############# .....................Ldi7............... ########................ ########...................[...................................Ldiq8..<....).....@.............61.4 (3.0############..################ ...# #..# .. ...##..######### ... .......o.. #.)........# ... ###.#####. #............# .#. #...........Ldi8q #..... Ldi8*............Ldi:LdirALdiDMdi3Mdiq,MdiMdiķ,MdiMdi-MdiMdiMdiz6 # ##....[..<....).......3.4 (2##..### #..# .. # .# #..#Mdi|o.. #.)........# .....#####. #............# .#.... #............# ###..##. .#............# #y#.... ..# ###..MdiVMdiMdiDNdi4Ndi5Ndi6Ndia@NdiRDk6=NdivJNdiJNdiKNdi TNdiSTNdieUNdi{]Ndi]%7Ndi^NdieNdifNdi[gNdi?oNdioNdipNdiayNdiyNdiyD8=Ndi2{NdiNdiNdiNdi1NdiNdiNdi9=NdiJNdiŤNdiBNdizNdiͯNdiNdixNdi&70NdiNdi,NdiNdiNdiNdi9Ndi2NdiNdiNdibNdi51=NdiNdi7NdiNdi$NdiNdi.NdiNdiNdiNdiL?2=NdisNdiNdirBNdi,Ndi`NdiNdi: %3Ndi!Ndi_,BNdi3Ndin4Ndi7Ndi:Ndi:%4Ndi;NdiCNdiCNdiENdiNNdi ONdi3PNdiXNdilXK5=NdiYNdi`NdiBaNdiMbNdijNdijNdi2lNdiOuk6=NdivNdi5,NdiNdi,Ndi6Ndi'Ndi7Ndi˕Ndi,Ndi>NdiNdiDNditNdi߶w8=NdiNdiNdibNdiNdiNdiNdi: _You start resting.A kobold demonologist comes into view.Ndi?9=NdifK......K   kobold demonologist (wand, launcher, …)Ndi1Ndi0503.4 (40.0)Ndi_4.4 (41 _NdiOdiOOdi ?A kobold demonologist. Odi3A kobold in league with demonic powers, able to call forth beings from the depths of Hell. Max HP: ~39Will: +AC: +OdiXLEV: +++ Threat: High Class: Natural Size: Small Int: Human OdiyyYou have about 72% to hit with the +7 Throatcutter. It has about 27% to hit you. AttackMax Damage OdiVHit: +0 long sword (heavy) 21 It has a 26% chance to notice you each turn. OdiHIt has an unusual item: a wand of warping. It can open doors. OdiIt has mastered the following spells, which are affected by silence and antimagic:  a - Cantripb - Summon Minor Demon Odiz[!]: Description|QuoteSdiSdi###################bronnyjavo the Carver ..................#Merfolk of Okawaru ****.. ..................############### Health: 79/81 =======================- ................................. Magic: 11/11 ======================== ................................. AC: 7Str: 16Doom: 11% ######........................... EV: 24Int: 8 ######...................[....... SH: 0Dex: 27 ................................. XL: 11 Next: 48% Place: Dungeon:10 ...<....)K......@................ Noise: ---------  Time: 9504.4 (41.0) .############..################## p) +7 Throatcutter {drain, coup de grace} dipm.##..#.. # Throw: 15 darts (poison) .##..######### ... .....o.. #.)........# .... #.#####. #............# .#... K   kobold demonologist (wand, launcher, …)..#............# ###..##. .#............# #y#.... ..............# ###..You slice the gargoyle!!  You destroy the gargoyle! _Okawaru accepts your kill. _Your Fighting skill increases to level 6! _You start resting. _A kobold demonologist comes into view.Sdi4SdikSdiyUdi)#.#.##.[.<....)K.#...# #..# .. .# #..# ....o.. #.).# .... ##.#####. #.....# .# .. #.....# ### ##. .#.....# #y# .. .# ###Udi #Udit.#.#.K#Udi|.[.<....)K.UdiE#...# #..# ...# #..Udiz## ....o.. #.)..# Udi#.#####. #......# .#K 2 kobold demonologists (1 wand, 1 lau ..Udi| #......# ###Udi; ##. .#............# #y# .. .# ###Udi;  You rampage towards the kobold demonologist!Udi .KYou encounter a kobold demonologist. It is wielding a +0 dagger and wearing anamulet of the acrobat.The kobold demonologist shouts! You hear a shout!Udi  KKKThe kobold demonologist shouts!UdipUdi&g===5.4 (1.0)Udi{} _The kobold demonologist casts a cantrip, but nothing happens.Wdi# #.# #. ##..K#.[.<....)K.#...#Wdi   #..# ...# #..## .o.. #.)..# #.#####. #............# .# Wdi]. .. #............# . ##. .#............# #y .. Wdi-.# Wdi= #  #.#  #.##..K#.[WdicJK.<....)K.#...# #..# .#Wdi #..## .o.. #.)..# Wdiȩ#.#####. #............# . .. ..Wdi #............# # K   kobold brigand (missile, wandering) #. ##. .#............# # .. Wdig-.# Wdi! KYou rampage towards the kobold demonologist!WdizN.KWdif K 2 kobold brigands (missiles, 1 wander…)You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.Wdi. Wdi   ######################  #..........Wdi'`#  #.......WdiJO########## ###....... Wdiup#####..K................... Wdi65###########...................[............................<.KK.)K..§.............. ......############..############# KK 2 kobold demonologists (1 wand, 1 lau…)....# #..# ......# #..######### ..........o.. #.).#  The kobold demonologist zaps a wand. Space twists violently!WdizWdiQ=Wdi8K.Wdi]z KThe rupture engulfs you. You blink.WdiKKK)K   kobold (wand, missile)  The kobold demonologist zaps a wand. Space twists violently!  The rupture engulfs you. You blink.. It is wielding a +7 mace of protection, wearing an orb  of pyromania, wearing a ring of wizardry, quivering boomerangs and carrying awand of mindburst.kobold brigand shouts! The kobold shouts! You hear a shout!5-======6WdiWdi* _You hear two shouts!bdi1 i # #.# #.#.K###.[KKbdiI .<.KK.)K..§.#...# #..#.# #..##K 2 kobolds (wands, missiles, 1 wanderi…).o.. #.).#bdi  You rampage towards the kobold demonologist!  You slash the kobold demonologist!  The kobold demonologist is heavily wounded.bdi C Kbdi| K.  The kobold demonologist is staggered.bdi KK)The kobold shouts!  The kobold demonologist unwields a +0 heavy long sword.  The kobold demonologist wields a +0 shortbow.bdi Y ))))))bdi_ F)The kobold demonologist shoots an arrow.bdi~ I.Kbdi 8K.bdi1 ?.Kbdi n...@.....bdi .bdi l6-===---bdiH 7bdi bdi R _The arrow barely misses you.cdi $You slash the kobold demonologist! You drain the kobold demonologist!  You kill the kobold demonologist!cdi.K   kobold demonologist (wand, launcher)cdio9%53------8.1 (0.7cdidzcdi߷P _Okawaru accepts your kill.ediC`edicA kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. edivdiIvdiZJV9----vdiM,vdiUvdiUvdilVvdi]#.# #..###########C.######### # ##.## #...... ###...###........................ ##..≈..##..........########### #.......#..######..# #.## vdi]..≈._.≈...## #..# #.# #.### #..# #.# ##..≈.)##########..# #.##  ##...###.......@..# #...----7.1 (2.0  ##.#####.######### #  #.[.....#   vdi]G ######### vdin_vdi~dvdihvdiL #.# #..#C. ## ##.## #... vdigM.###...###... .##..≈..##...# ##.#..######..# #..≈._.≈...## #..# #.# ##vdiM.### #..# #.#  ##..≈.)#..#vdiM #. ##...###.# # ##.#####.#  #.[.....#  vdiN(#vdiZvdi [+8.1 (1vdiA^7_vdiF`wdit wdiYu wdiLv wdie wdi :50wdid wdi wdi wdir wdi wdie wdi wdiښ wdi* #1wdiR 0=wdi› wdi wdi wdif wdi] wdiƫ wdi wdi wdi[ #2wdi (=wdi wdiԾ ,wdiU wdi8 wdiz wdi wdik wdi 93wdiO wdi wdig wdi wdi wdiV wdi wdi wdi S4=wdi4 wdi ,wdiw wdi ,wdi wdiF wdi #5wdi (=wdix wdi ,wdi, wdi  ,wdip wdi O6wdiC wdiG* ,wdi* wdip3 ,wdi3 wdi"= O7wdi= wdieG ,wdiG wdiR ,wdi+S wdi4] wdi] d58=wdig Bwdir BwdiNy wdiy W9=wdiz wdiW wdiɃ wdi wdi wdiC wdi{ wdi" ~60wdiП wdi) ,wdi wdiѯ ,wdi% wdiJ w1=wdi> wdi{ wdiD wdix Bwdi4 2=wdig wdi wdi5 wdi wdi wdiX wdi` wdi %3wdi wdi wdiM wdi wdi) wdi wdi wdig wdiF ;4wdi  wdiZ wdi wdi* wdi wdi wdiF! wdi! #5wdi! (=wdi7" wdi) wdip) wdi* wdi'2 wdi2 wdi2 wdi_9 wdi9 wdi9 N6=wdi: wdi@ wdi@ wdiZA wdiG wdiH wdiqH wdi>O wdiO %7wdiP wdiV ,wdimW wdi ] wdip] wdi] wdic wdic K8=wdiOd wdii wdij wdij wdip wdi2q wdiq wdiw  wdiw Q_You start resting.wdi~ #9wdi6~ =_ee   deep elf pyromancer (wandering)wdi^~ wdi: /76.1 (58.0)wdi wdi؉ ,7.1 (59wdiB 9_wdi _You encounter a deep elf pyromancer. It is wielding a +3 long sword.{di {di A deep elf pyromancer. A deep elf learned in the ways of fiery magic. It is capable of casting a wide array of scorching spells. Max HP: ~40Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 72% to hit with the +7 Throatcutter. It has about 37% to hit you. {di AttackMax Damage Hit: +3 long sword 17 It has a 34% chance to notice you each turn. It can open doors. It has mastered the following spells, which are affected by silence and {di antimagic:  a - Pyre Arrow(2d9/turn) (5) b - Bolt of Fire{diE (3d17) (6)  c - Summon Fire Elementalsd - Blink  e - Abjuration{dig 3(7) didip #.# #..###########C.######## bronnyjavo the Carver ## ##.## #....................... Merfolk of Okawaru ****.. .###...###....................... Health: 69/81 ====================---- .##..≈..##..........###########.. Magic: 11/11 ======================== ##.......#..######..##.# AC: 7Str: 16Doom: 9% ...≈._.≈...## #..##.# EV: 24diInt: 8 ##.......### #..##.# SH: 0Dex: 27  ##..≈.)##########e.##.# XL: 11 Next: 54% Place: Dungeon:10##...###......@...##.. Noise: ---------  Time: 9577.1 (59.0)##.#####.#########di@### p) +7 Throatcutter {drain, coup de grace} #.[.....#Throw: 15 darts (poison)dir#########e   deep elf pyromancer (wandering)The kobold zaps a wand. Your mind is blasted! dia_The kobold hits you with a +0 war axe. The kobold brigand closely misses you.You barely miss the kobold brigand. _Your surroundings suddenly seem different. _You start resting. _You encounter a deep elf pyromancer. It is wielding a +3 long sword.di8di4didiEdiB;9#.# #..#C.# # ##.## #.... ###...###.... ##..≈..##...#di;. #.#..######..# #.#≈._.≈...## #..# #.# .### #..# #.# di;##..≈.)#e.# #.###...###.# di<#.##.#####.# #di:<E#.[.....# di7 eeThe deep elf pyromancer shouts!diY P====8.1 (1.0)did9_di ` _The deep elf pyromancer barely misses you.di2  You slice the deep elf pyromancer!!dix  The deep elf pyromancer is heavily wounded.didi5`===-8 (0.7diz7_diwd _The deep elf pyromancer completely misses you.di4P  You miss the deep elf pyromancer.diQz  The deep elf pyromancer is heavily wounded.di*[70---9.5didiY _The deep elf pyromancer misses you.di . $You slash the deep elf pyromancer! You drain the deep elf pyromancer.  You kill the deep elf pyromancer!di67& di;d660---80.2diTA9_diEP _Okawaru accepts your kill.di di VWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 long swordc - ($) 32 gold piecesdiӀdidit #.# #..###########C.######### bronnyjavo the Carver # ##.## #........................ Merfolk of Okawaru ****.. ###...###........................ Health: 70/81 ====================---- ##..≈..##..........###########... Magic: 11/11 ======================== #.......#..######..#diޏ#.## AC: 7Str: 16Doom: 6% ..≈._.≈...## #..##.# EV: 24Int: 8 #.......### #..##.# SH: 0Dex: 27 ##..≈.)##########$.#di#.## XL: 11 Next: 60% Place: Dungeon:10  ##...###.......@..##... Noise: ---------  Time: 9580.2 (0.7)diB##.#####.############# p) +7 Throatcutter {drain, coup de grace} #.[.....#dilThrow: 15 darts (poison)#########You miss the deep elf pyromancer.diThe deep elf pyromancer is heavily wounded. _The deep elf pyromancer misses you.You slash the deep elf pyromancer! You drain the deep elf pyromancer.  diĐYou kill the deep elf pyromancer! _Okawaru accepts your kill.dididiKdiVdi3H <#.####......................  #.# #..###########C.##########  ##.## #.......###................≈..##..........###########.........#..######..# #.### .≈._.≈...#..# #.# .......### #..# #.# #..≈.)##########@.# #.### ##...###..........# #....##.#####.###############.[.....##########di&Z C1.2 (1.0di ^ #_di[^ dip k  You now have 491 gold pieces (gained 32).  Things that are here:diq +2.2 (2diS _ _a +3 long sword; a +0 robediZdiWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 long sworddiNT #.####......................bronnyjavo the Carver#.# #..###########C.########## Merfolk of Okawaru ****..##.## #......................... Health: 70/81 ====================---- ##...###......................... Magic: 11/11 ======================== #..≈..##..........###########.... AC: 7Str: 16Doom: 6% .......#..######..##.### EV: 24Int: 8 .≈._.≈...## #..##.#SH: 0Dex: 27 .......### #..##.#XL: 11 Next: 60% Place: Dungeon:10 #..≈.)##########@.##.### Noise: ---------  Time: 9582.2 (2.0) ##...###..........i'UFm##.... p) +7 Throatcutter {drain, coup de grace} ##.#####.############## Throw: 15 darts (poison)#.[.....##########You slash the deep elf pyromancer! You drain the deep elf pyromancer.  You kill the deep elf pyromancer! _Okawaru accepts your kill.You now have 491 gold pieces (gained 32).  Things that are here: _a +3 long sword; a +0 robedi #.# #..###########C.######### # ##.## #........................ ###...###.....≈..##....###########.....#..######..# #.##≈._.≈...## #..# #.# #.......# #..# #.# ##..≈.)##########).# #.##  ##...###.......@..# #...  ##.#####.######### #### #.[.....#   ######### didinY1=3.2 (1di9_di di<#.####......................  #.# #..###########C.##########  ##.## #.......###................≈..##..........###########.........#..######..# #.### .≈._.≈...#..# #.# .......### #..# #.# #..≈.)##########@.# #.### ##...###..........# #....##.#####.###############.[.....##########di<4di:  Things that are here:diZ _a +3 long sword; a +0 robedi#diWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 long sworddiGdiQk~A +3 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 13.7At 100% training you would reach 14.0 in about 0.0 XLs.At current training (54%) you reach 14.0 in about 0.1 XLs.Current attack delay: 0.7. Damage rating: 27 (Base 10 x 142% (Dex) x 140% (Skill) + 7 (Ench + Slay)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a deep elf pyromancer on level 10 of the Dungeon. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (g)et.di-didi[ #.####......................bronnyjavo the Carver#.# #..###########C.########## Merfolk of Okawaru ****..##.## #......................... Health: 71/81 =====================--- ##...###......................... Magic: 11/11 ======================== #..≈..##..........###########.... AC: 7Str: 16Doom: 6% .......#..######..##.### EV: 24Int: 8 diLM.≈._.≈...## #..##.#SH: 0Dex: 27 .......### #..##.#XL: 11 Next: 60% Place: Dungeon:10 #..≈.)##########@.##.### Noise: ---------  Time: 9584.2 (1.0) ##...###..........##.... p) +7 Throatcutter {drain, coup de grace} ##.#####.############## Throw: 15 darts (poison)#.[.....########## _Okawaru accepts your kill.You now have 491 gold pieces (gained 32).  diThings that are here: _a +3 long sword; a +0 robe  Things that are here: _a +3 long sword; a +0 robedi]di.&5di9_diF>  You now have 491 gold pieces (gained 32).  Things that are here: _a +3 long sword; a +0 robe  Things that are here: _a +3 long sword; a +0 robe _C - a +3 long sworddi  #.# #..###########C.######### # ##.## #........................ ###...###.....≈..##....###########.....#..######..# #.##≈._.≈...## #..# #.# #.......# #..# #.# ##..≈.)##########[.# #.##  ##...###.......@..# #...  ##.#####.######### #### #.[.....#   ######### dit di .26di 7_diy digIb #.# #..#C. ## ##.## #... .###...###... .##..≈..##...# ##.#..######..# #..≈._.≈...## #..# #.# ##.### #..# #.#  ##..≈.)#[.# #. ##...###.# # ##.#####.#  #.[.....#  #di_\<7di`9_di6ddi / #.# #..#C.# ##.## # ..###...### ..##..≈..##.# .##.#..######..# #..≈._.≈...## #..# #.#.### #..# #. ##..≈.)##[.# #. ##...###.#di:!% # ##.#####.#  #.[.....#  #dii.di/&8di57_di9didicdizdiQ3didididiBdidiS%4dibdi,dibdi,didi"diD5=didiTdididi!6=di%78=di2.,di.dicyG9=di[R80di,di(diޓ,diDdi2k _You start resting.HP restored.di֦7_di*612.2 (24.0)1=3.2 (25 __diOGear: 29/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr}  C - a +3 long sword Missiles (go to first with ()  d - 3 throwing netse - 3 javelins  k - 15 poisoned darts (quivered)x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots  s - a +2 cloak of corrosion resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]didi di #.# #..###########C.####### bronnyjavo the Carver ### ##.## #...................... Merfolk of Okawaru ****.. ..###...###...................... Health: 81/81 ======================== ..##..≈..##..........###########. Magic: 11/11 ======================== .##.......#..######..#di X#. AC: 7Str: 16Doom: 6% ....≈._.≈...## #..##. EV: 24Int: 8 ###.......### #..##. SH: 0Dex: 27di8 ##..≈.)##########[.##. XL: 11 Next: 60% Place: Dungeon:10di\ a##...###.....@....##. Noise: ---------  Time: 9613.2 (0.0)##.#####.#########di ## p) +7 Throatcutter {drain, coup de grace} #.[.....#di Throw: 15 darts (poison)######### _a +3 long sword; a +0 robe  Things that are here: _a +3 long sword; a +0 robe _C - a +3 long sword _You start resting. _HP restored.didididi?didi(Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr}  C - a +3 long sword diRArmour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots  s - a +2 cloak of corrosion resistance di)Jewellery (go to first with "=)  r - a +5 ring of evasion (worn)  v - a +6 ring of dexterity (worn)[?] describe selected di.[!] equip|wield|wear|put on[tab] equip|unequip di_di#.# #..###########C.####### bronnyjavo the Carver ### ##.## #...................... Merfolk of Okawaru ****.. ..###...###...................... Health: 81/81 ======================== ..##..≈..##..........###########. Magic: 11/11 ======================== .##.......#..######..##. AC: 7Str: 16Doom: 6% ....≈._.≈...## #..##. EV: 24Int: 8 ###.......### #..##. SH: 0Dex: 27##..≈.)##########[.##. XL: 11 Next: 60% Place: Dungeon:10##...###.....@....##. Noise: ---------  Time: 9613.2 (0.0)##.#####.###########i{37m p) +7 Throatcutter {drain, coup de grace} #.[.....#Throw: 15 darts (poison)######### _a +3 long sword; a +0 robe  Things that are here: _a +3 long sword; a +0 robe _C - a +3 long sword _You start resting. _HP restored.  Okay, then.didi di=. _di di+ 0Read which item? Scrolls  t - 2 scrolls of teleportationw - 2 scrolls of enchant weapon  W - 2 scrolls of brand weapon  p - 2 scrolls of poison diʼn  c - a scroll labelled VOX RIUPSOPEOL  e - a scroll labelled VUSYSULOFRINN  h - 2 scrolls labelled YMOFIL GAFI  j - a scroll labelled VASTYIS USKA  m - 2 scrolls labelled ESSOFA ZAISUIRAR  n - a scroll labelled ZASSYIC KIREQI  q - 2 scrolls labelled OSHRON MERIPPAOF [!] read|quaff|evoke[?] describe selecteddiʷdidi#.# #..###########C.####### bronnyjavo the Carver ### ##.## #...................... Merfolk of Okawaru ****.. ..###...###...................... Health: 81/81 ======================== ..##..≈..##..........###########. Magic: 11/11 ======================== .##.......#..######..##. AC: 7Str: 16Doom: 6% diR....≈._.≈...## #..##. EV: 24Int: 8 ###.......### #..##. SH: 0Dex: 27##..≈.)##########[.##. XL: 11 Next: 60% Place: Dungeon:10##...###.....@....##. Noise: ---------  Time: 9613.2 (0.0)##.#####.########### p) +7 Throatcutter {drain, coup de grace} #.[.....#diThrow: 15 darts (poison)#########Things that are here: _a +3 long sword; a +0 robe _C - a +3 long sword _You start resting. _HP restored. _Okay, then.diidiBrand which weapon? Hand Weapons  a - a +0 trident  h - a +3 spectral clubdiu - a +0 spear  C - a +3 long sword[?] describe selecteddi=[dicdiYk#.# #..###########C.####### bronnyjavo the Carver ### ##.## #...................... Merfolk of Okawaru ****.. ..###...###...................... Health: 81/81 ======================== ..##..≈..##..........###########. Magic: 11/11 ======================== .##.......#..######..##. AC: 7Str: 16di%lDoom: 6% ....≈._.≈...## #..##. EV: 24Int: 8 ###.......### #..##. SH: 0Dex: 27##..≈.)##########[.##. XL: 11 Next: 60% Place: Dungeon:10##...###.....@....##. Noise: ---------  Time: 9613.2 (0.0)##.#####.########### p) +7 Throatcutter {drain, coup de grace} dil#.[.....#Throw: 15 darts (poison)#########Things that are here: _a +3 long sword; a +0 robe _C - a +3 long sword _You start resting. _HP restored. _Okay, then.dis5  dis.#.#  ##.##  _dit] #..#  #..# diEtX )##########[.#  ditt#.....@....#  ##.######### dit #.[dit dit diuc   di#u4  diFu3  diiuAs you read the scroll of brand weapon, it crumbles to dust.  Your +3 long sword thrums with vital power.di  #.#  ##.##  _ #..#  #..#  )##########[.#  #.....@....#  ##.#########  #.[  didig*dic++4.2 (1di#39_di63 _C - a +3 long sword of valourdi= di! UGear: 29/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr}  C - a +3 long sword of valour Missiles (go to first with ()  d - 3 throwing netse - 3 javelins  k - 15 poisoned darts (quivered)x - 5 boomerangs di# DArmour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots  s - a +2 cloak of corrosion resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]diF C - a +3 long sword of valour. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 13.7; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 0.0 XLs.  At current training (54%) you reach 14.0 in about 0.1 XLs.  Current attack delay: 0.7. Damage rating: 27 (Base 10 x 142% (Dex) x 140% (Skill) + 7 (Ench + Slay)). Valour: It fires a beam of energy whenever it strikes an enemy while its wielder has no less than 80% of their maximum hit points remaining. Unwielding it will briefly Weaken its wielder. The beam does 4d6 damage. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. diYou took it off a deep elf pyromancer on level 10 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.diBGear: 29/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident di> h - a +3 spectral club  u - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr}  C - a +3 long sword of valour Missiles (go to first with ()  d - 3 throwing nets  e - 3 javelins  k - 15 poisoned darts (quivered)  x - 5 boomerangs Armour (go to first with [) di g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)  b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}  n - a +0 pair of boots  s - a +2 cloak of corrosion resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]di diE di# #.# #..###########C.####### bronnyjavo the Carver ### ##.## #...................... Merfolk of Okawaru ****.. ..###...###...................... Health: 81/81 ======================== ..##..≈..##..........###########. Magic: 11/11 ======================== .##.......#..######..#di[$ #. AC: 7Str: 16Doom: 6% ....≈._.≈...## #..##. EV: 24Int: 8 ###.......### #..##. SH: 0Dex: 27##..≈.)##########[.#di$ #. XL: 11 Next: 60% Place: Dungeon:10##...###.....@....##. Noise: ---------  Time: 9614.2 (0.0)##.#####.#########di$ ## p) +7 Throatcutter {drain, coup de grace} #.[.....#Throw: 15 darts (poison)diG& R######### _You start resting. _HP restored. _Okay, then.As you read the scroll of brand weapon, it crumbles to dust.  Your +3 long sword thrums with vital power. _C - a +3 long sword of valourdi+ di, di:3 di6 di~diEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  p - the +7 Throatcutter (weapon) {drain, coup de grace}a - a +0 trident  h - a +3 spectral clubu - a +0 spear di j z - the +6 mace "Miteolya" {drain, rCorr}  C - a +3 long sword of valour Armour (go to first with [)  g - the +1 leather armour of the Accordion (worn) {+Blink rF- Dex+3 Slay+4 Stlt j - a +0 helmet of sniping (worn)  o - a scarf of resistance (worn)  A - a +1 pair of boots of rampaging (worn)b - a +0 leather armour  c - a +0 helmet  m - the +2 robe of Tartarus {rPois Will+ Str+2}dign - a +0 pair of boots  s - a +2 cloak of corrosion resistance Jewellery (go to first with "=)  r - a +5 ring of evasion (worn) di v - a +6 ring of dexterity (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip di0didi>g#.# #..###########C.####### bronnyjavo the Carver ### ##.## #...................... Merfolk of Okawaru ****.. ..###...###...................... Health: 81/81 ======================== ..##..≈..##..........###########. Magic: 11/11 ======================== .##.......#..######..##. AC: 7Str: 16Doom: 6% ....≈._.≈...## #..##. EV: 24diInt: 8 ###.......### #..##. SH: 0Dex: 27##..≈.)##########[.##. XL: 11 Next: 60% Place: Dungeon:10##...###.....@....##. Noise: ---------  Time: 9614.2 (0.0)##.#####.########### p) +7 Throatcutter {drain, coup de grace} #.[.....#Throw: 15 darts (poison)######### _You start resting. _HP restored. _Okay, then.diiAs you read the scroll of brand weapon, it crumbles to dust.  Your +3 long sword thrums with vital power. _C - a +3 long sword of valourdi?HP restored. _Okay, then.  As you read the scroll of brand weapon, it crumbles to dust.  Your +3 long sword thrums with vital power. _C - a +3 long sword of valour  Okay, then.di*didiW. _dif#.# #..#C.# ##.## #. .###...###. .##..≈..##.#. ##.#..######..# #.#≈._.≈...## #..# di#.#.### #..# #.###..≈.)##[.# #.###...###.# #.##.#####.# diBW##.[.....# dirdi25.2 (1 _diM7_didi#.# #..#C.# # ##.## #.... ###...###.... ##..≈..##...#. #.#..######..# #.#≈._.≈...## #..# #.# .### #..# #.# dim##..≈.)#[.# #.###...###.# #.##.#####.# ##.[.....# didiZ&6di7_di di5>#.# #..#C.#  ##.## #.........###...... #..≈..##....##. .#..######..# #.# .≈._.≈...## #..# #.# .### #..# #.# ..≈.)#[.# #.# ##...###.# #.##.#####.# ##.[.....# di[HdiH&7diN%_diQdiBu diu div di di8 Bdi" di( di di/ di a........................... .####.....  #.# #..###########C.########### ##.## #...................... #...###.......................... ..≈..##..........###########.....#..######..# #.#### ≈._.≈...## #..# #.# ......### #.@# #.# 9.2 (2 ..≈.)##########[.# #. #...###..........##..... ##.#####.################.[.....##########di di di\M)F[ .....###...................... diQ]/ #.# #..###########C.########### ##.## #...... #...#.................≈..##..........###########..... ......#..######## ≈._.≈...##....### #.. ..≈.)##########[di]#### #...###..........##.....#dikdi-m,20.2 (1dir9_di wdi?M ...###.#####C#####.#####.#)F[ .....###......................  #.# #..###########C.########### ##.## #....di@. #...###.....................≈..##..........###########..... ......#..######## ≈._.≈...##....### #. ..≈.)##########[.#di@-#.####di)SdiVU&1di^:_dibdi.4diJdidikM #..##$...:#.....# . ...###.#####C#####.#####.#)F[..  .......###......................  #.# #..###########(.########### ##.## ...... #...#...........≈..##.........@###########..... ......#..######## ≈._.≈...## ......### #..##.##di8/diN0&2dii84_di<diE1x #$.####o#######.# ... #..##$...:#.....# . ###.#####C#####.#####.#  ......)F[  ...... #.####...................... .# #..###########(.############## #..###............ .≈..##..........###########...... .....#..######..# #.##### .di2_.≈...#..#...### #..# #.# .≈.)##########[.# #.##### ...###..........# #...... #.#####.################ #.[.....#di50odi?o   orc knight (wandering)diwA&3diH:_dibKdi*#$.####o#.#  ... #..##$...:#.....# .  ...###.#####C#####.#####.# ......).F[..o.... ... .####.......... .# #..#(.# .## #.####.# ≈..##.#......##..######..# #.# _.≈...## #..### #.. ≈.)#[.# #.####...# #. .#####.######### # diVK.odi{Wodiɳ/==4di7 _di, _The orc knight shouts!di>6#$.####o#.# ... #..##$...:#.....# . ...###.#####C#####.#####.# )..[. ...o..... ####.......... # #..#(.# ## #.# .###.# ..##.#......##..######..# #.# .≈...## #..# #.# #### #..# #.# # .)#[.# #.# .###.# #. #####.# # .odiME--5di%Wdi`diUx#$.####o#.#  #..##$...:#.....# . ###.#####C#####.#####.# )....[....... .......... .dio...o......  #..#(.#  #.##ß ###.##. .##.#......##.#..######..# #.#. ≈...## #..# di#.# #.### #..# #.# #. )#[.# #.# ###.# #..# # diK.odiwW--6dididi?#$.####o#.#  #..##$...:#.....# . ###.#####C#####.#####.# ).....[....... ........... ...........  #..#(o#  #.##ß..di+##. ##.#......##. .#..######..# #.#. ...## #..# #.# #. .### #..# #.# #. #[.# #.#..# #..# ##diD.odi,di&7didih dim  You hit the orc knight but do no damage.dib78-=9 (0.7dibdiC _The orc knight hits you with a +0 long sword.di4  You hit the orc knight but do no damage.9-8.6 _The orc knight completely misses you.di6 @  You hit the orc knight. You drain the orc knight.di C(drained)di (9.3dif di 8 _The orc knight is lightly wounded.di(  You slash the orc knight!di]  The orc knight is moderately wounded.di_a6---=30.0didiC _The orc knight hits you with a +0 long sword!dix  You hit the orc knight but do no damage.You drain the orc knight.di5t  The orc knight is moderately wounded.di3-8 (0.8didi[ _The orc knight completely misses you.di W  You hit the orc knight but do no damage.di t  The orc knight is moderately wounded.dic f70----1.5 (0.7diA di W _The orc knight barely misses you.diIo  You slash the orc knight!==2.2di{x _The orc knight is heavily wounded.di(  You slash the orc knight!diz  The orc knight is severely wounded.diZ.-9di{di)P _The orc knight misses you.di! x  You hit the orc knight but do no damage.You drain the orc knight.di4 r  The orc knight is severely wounded.di6 Q--3.6diJ diN X _The orc knight closely misses you.die  di8HYou hit the orc knight but do no damage.didih1=-4.3diVdic _The orc knight is severely wounded.di~3$ _The orc knight is severely wounded.You slash the orc knight! You behead the orc knight! di3 You kill the orc knight!  Okawaru accepts your kill.  You can now enter into single combat with a foe.diF(diIN+ *=37-5.0 _Okawaru will now gift you throwing weapons as you gain piety.Your Throwing skill increases to level 4!diVdi[h _Your Dodging skill increases to level 9!diM....#.K.KK(.[ ..#  #$.####o#######.#  #..##$...:#.....# . .###.#####.#####.#####.#)............[... .......... di##...................... ###########(.#############  ß........... ##..........###########...... .#..######..##.#######..didiŘN-6.0 (1.0 _didik  You now have 561 gold pieces (gained 70).  Things that are here:di"+7.0 (2didi8 _a +0 long sword; a +0 plate armourdi4 di6 Pick up what? 29/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 long sword di6 Armour (select all with [)b - a +0 plate armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]di-didip ....#.K.KK(.[ ..#bronnyjavo the Carver#$.####o#######.#Merfolk of Okawaru *****. . #..##$...:#.....# .Health: 71/81 =====================--- .###.#####.#####.#####.#Magic: 11/11 ======================== ...)............[.......AC: 7Str: 16Doom: 3% ........................EV: 24Int: 8 ##......................SH: 0Dex: 27  #..###########(.#############XL: 11 Next: 67% Place: Dungeon:10  #..............@............##ß. Noise: ---------  Time: 9637.0 (0.0) ##.............di_..............##.. p) +7 Throatcutter {drain, coup de grace} ##..........###########......##.. Throw: 15 darts (poison) .#..######..##.#######.. ...## #..##.# #.. .### #..##.# #..  ##########[.##.########.  ##..........##..........  ###.#################### Your Throwing skill increases to level 4! _Your Dodging skill increases to level 9!You now have 561 gold pieces (gained 70).  Things that are here: _a +0 long sword; a +0 plate armour  Okay, then.di dik. _di<x##.?#####.## #.# di4=)....#.K.KK(.[ ..#  #$.####o#######.# . #..##$...:#.....# .###.#####.#####.#####.#)......[....... ..di=;................ ###......................  #..###########@.#############  #)di=X.##ß#............###..........###########......###..######..# #.####### ≈...## #..#di9> #.# # ..### #..# #.# )##########[.# #.########.........# #.........diQdizS:28.0 (1 _di]di_$  Things that are here:diwd _a curare-tipped dart; a +0 dagger; a kobold skeletondi"hdijPick up what? 29/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger di$kMissiles (select all with ()b - a curare-tipped dart Carrion a kobold skeleton [Up|Down] select[Esc] exit dikLetters toggle [.|Space] toggle selected[top]diٶ di..##.?#####.###.#bronnyjavo the Carver )....#.K.KK(.[ ..#Merfolk of Okawaru *****.#$.####o#######.#Health: 72/81 =====================--- .. #..##$...:#.....# .Magic: 11/11 ======================== ..###.#####.#####.#####.#AC: 7Str: 16Doom: 3% ....)............[.......EV: 24Int: 8 .........................SH: 0Dex: 27 ###......................XL: 11 Next: 67% Place: Dungeon:10#..###########@.#############Noise: ---------  Time: 9638.0 (0.0) # #......diD?[39;49m........)............##ß p) +7 Throatcutter {drain, coup de grace} ###...........................##. Throw: 15 darts (poison) .##..........###########......##. ..#..######..##.#######. ≈...## #..##.# #.  ..### #..##.# #.  )##########[.##.########  ###..........##......... Things that are here: _a +0 long sword; a +0 plate armour _Okay, then.Things that are here: _a curare-tipped dart; a +0 dagger; a kobold skeletonOkay, then.diNdiRdi~diG. _didiyWhat do you want to examine? Items  a - ()) a +0 long sworddiYb - ([) a +0 plate armourdiLdiUdiCaj..##.?#####.###.#bronnyjavo the Carver )....#.K.KK(.[ ..#Merfolk of Okawaru *****.#$.####o#######.#Health: 72/81 =====================--- .. #..##$...:#.....# .Magic: 11/11 ======================== ..###.#####.#####.#####.#AC: 7Str: 16Doom: 3% ....)............[.......EV: 24Int: 8 dib.........................SH: 0Dex: 27 ###......................XL: 11 Next: 67% Place: Dungeon:10#..###########@.#############Noise: ---------  Time: 9638.0 (0.0) # #..............)............##ß p) +7 Throatcutter {drain, coup de grace} ###...........................##. Throw: 15 darts (poison) .##..........###########......##. ..#..######..##.#######. ≈...## #..##.# #.  ..### #..##.# #.  )##########[.##.########  ###..........##......... Things that are here: _a +0 long sword; a +0 plate armour _Okay, then.Things that are here: _a curare-tipped dart; a +0 dagger; a kobold skeleton _Okay, then.di[{QdiXf diRg di r div di[|M #.. ...  #.# ..##.?#####.## #.# )....#.K.KK(.[ ..#  #$.####o#######.#  #..##$...:#.....# .###.#####.#####.#####.#)[ ... ###.............@........  #..###########(.#############  ........)......ß ###...........................##.....###. #di di29.0 (1 _di)didiT#.. ... #.# ##.?#####.## #.# ....#.K.KK(.[ ..# di#$.####o#######.#  #..##$...:#.....# . ###.#####.#####.#####.# ).[.  .  #..#(.#  #.di...)...##ß.............##. ##....####......##. .#..######..# #.#. ...## #..# di/#.# #. .### #..# #.# #. #[.# #.#.didi'40didit:di<diDdiHdi&8 #.. ... #.# ..##.?#####.## #.# )....#.K.KK(.[ ..# #$.####o#######.# .. #..##$...:#.....# . ..###.#####.#####.#####.#.).[..#. #..#(.# # #....)...##ß#............## .##....####......## ..#..######..# #.# ≈...## #..# #.# # ..### #..# #.# # )#[.# #.#31diU B. #.. ... #.#.##.?#####.## #.# .)....#.K.KK(.[ ..# #$.####o#######.#. #..##$...:#.....# ..###.#####.#####.#####.#.).[..#. # #..#(.# ## #...)....## .###...........## ..##.#####......##.#..######..# #.# .≈...## #..# #.# #.### #..# #.# # .)#[.# #.2diL . #.. ... #.#  ...##.?#####.## #.#  .)....#.K.KK(.[ ..# #$.####o#######.#  ... #..##$...:#.....# .  ...###.#####.#####.#####.#.)diQM'.[.. .####. .# #..#(.# .## #..).... ..###.... ≈..##.###########.......#..######..# #. _.≈...## #..# #.# .### #..# #.# ≈.)diMj#[.# #.dil`diia&3di:l9 _dipdi! ##. #.# #.# . #.. ... #.# ...##.?#####.## #.#.)....#.K.KK(.[ ..# #$.####o#######.#  di? ... #..##$...:#.....# .  ...###.#####.#####.#####.#  )[.  ..... #.####...................... #.# #..###########(.########### #.## #). ...###............ .≈..##..........###########...... .....#..######..# #.#####di*_.≈...## #..# #.# .....### #..# #.#di#1odi*o   orc wizard (polearm, wandering)di.44dia8_di _Okay, then.  Things that are here: _a curare-tipped dart; a +0 dagger; a kobold skeleton _Okay, then.  You encounter an orc wizard. It is wielding a +1 glaive of flaming and wearinga +6 ring of strength.di9. #.. ... ...##.?#####.## .)....#.K.K.(.[ . di#$.####(#######.... #..##$...:#.....# . ...###.#####.#####.#####.#...)............[....... ........#.####...o.  #.# #..###########(.########### ##.## #..............).............###diM....≈..############# ......#..######..# #.#### ≈._.≈...## #..# #.#.....### #..# #.#≈.)##########[.# #.####dib>.odiNo)di(/==5di!B_diL> _The orc wizard shouts! You hear a shout!di  . #.. ... #.# ...##.?#####.## #.# .)....#.K.K.(.[ ..# #$.####(#######.# ... #..##$...:#.....# . ...###.#####.#####.#####.# ......).[. . #.####....o. #.# #..#(.  ##.## #.)#...### #..≈..##.#.#..######..# #. .≈._.≈...## #..# #.# .### #..# #.# #..≈.)#[.# #.i H . #.. ... #.# ...##.?#####.## #.# .)....#.K.K.(.[ ..# #$.####(#######.# ... #..##$...:#.....# . ...###.#####.#####.#####.# ......).[. . #.####....o. #.# #..#(. # ##.## #.)#...### ##..≈..##.# #.#..######..# #. ..≈._.≈...## #..# #.# #.### #..# #.# ##..≈.)#[.# #.di }[m.o--6di' :_di 9 _You rampage towards the orc wizard!dih . #.. ... #.# ...##.?#####.## #.# .)....#.K.K.(.[ ..#dii #$.####(#######.# ... #..##$...:#.....# . ...###.#####.#####.#####.# ....C.).[. . #.####.....o. #.# #..diBi#(. ## ##.## #.) dimi7.###...### .##..≈..##.dii"# ##.#..######..#dii #.# C   cyclops (missile, wandering).≈._.≈...## #..# #.# o   orc wizard (polearm) dij ##.### #..# #.#  ##..≈.)#[.# #.di_yi) _The orc wizard shouts! You hear a shout! _You rampage towards the orc wizard!  You rampage towards the orc wizard!  You encounter a cyclops.  You slice the orc wizard!!  You kill the orc wizard!di8 )  Okawaru accepts your kill.diժ4(((((((di<.)...)@diH}5==-7di0_:_diq _The cyclops throws a large rock. The large rock misses you.difdilWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +1 glaive of flaming  c - (†) an orc corpsed - (=) a +6 ring of strengthdi; diO di` . #.. ...#.#bronnyjavo the Carver...##.?#####.###.#Merfolk of Okawaru *****..)....#.K.K.(.[ ..#Health: 75/81 ======================--#$.####(#######.#Magic: 11/11 ========================... #..##$...:#.....# . AC: 7Str: 16Doom: 3%...###.#####.#####.#####.# EV: 24Int: 8....C.)............[....... SH: 0Dex: 27........................... XL: 11 Next: 67% Place: Dungeon:10#.####.....)@...............ia e0m Noise: =--------  Time: 9647.0 (1.0)#.# #..###########(.######## p) +7 Throatcutter {drain, coup de grace} ## ##.## #..............)........ Throw: 15 darts (poison) .###...###....................... .##..≈..##..........###########.. ##.......#..######..##.# C   cyclops (missile) ...≈._.≈...## #..##.# ##.......### #..##.###..≈.)##########[.##.#You rampage towards the orc wizard!  You encounter a cyclops.You slice the orc wizard!!  You kill the orc wizard!dia Okawaru accepts your kill. _The cyclops throws a large rock. The large rock misses you.dim din di6 di4 ##. #.# . #.. ... ...##.?#####.## #.)....#.K.K.(.[ . #$.####(#######.# ... #..##$...:#.....# . ###.#####.#####.#####.# ....C.)[ ............ #.####.....)................  #.# #..###########(.######### # ##.## #.) ###...###............diA≈..##..........###########... #.......#..######..# #.# ..≈._.≈...## #.......### #.didiV.-8di8_diUdi u +.# $$$ ..  ##. #.# . #.. ... ...##.?#####.## #.)....#.K.K.(.[ . #$.####(#######.# ... #..##$...:#.....# . ###.#####.#####.#####.# diu ....C.)[ ............ #.####.....)................  #.# #..###########(.##########  ##.## #.)..###............≈..##..........###########.........#..######..# di/v Y#.### .≈._.≈...##diB -9_diM# ) .# .# $$$ .. ##. #.# #.# #.. ...  #.#..##.?#####.## #.#.)....#.K.K.(.[ ..# #$.####(#######.#  #..##$...:#.....# . ...###.#####@#####.#####.#C.)[ ...........#.####.....)................di3Cdi C   cyclops (missile)di/650didiadip" . # )$$ .# .# $$$ .. ##. #.# #.# . #.. ... #.# ...##.?#####.### #.#.)....#.K.K.(.[ ..# #$.####(#######.# diT ... #..##$@..:#.....# . ...###.#####.#####.#####.# ....C.C............[. ..................... #.####.....)................  #.# #..###########(.#########diN # ##.## #)  ###...###...............  ##..≈..##..........###########... didi&1didi7di # )$$ . .# $$$ .. ##. #.# #.# . #.. ... #.# ...##.?#####.### #.# .)....#.K.K.(.[ ..# #$.####(#######.#di ... #..##@...:#.....# . ...###.#####.#####.#####.# ....C.C............[. ....... #.####.....)...... #.# #..###########(. ## ##.## #.) .###...### .##..≈..##.#didi&2di8di6di373.0 (2didiX? _You now have 578 gold pieces (gained 17).dixu.# )$$ .#.# $$$ .. ##. #.# #.# . #.. ... #.# ...##.?#####.### #.# .)....#.K.K.(.[ ..# #$.####(#######.# ... #..##.@..:#.....# . ...###.#####.#####.#####.# ....C.C............[. ...#.####.....).........#.# #..###########(.# # ##.## #.). ###...###. ##..≈..##.#.didi+4.0 (1diAdiܟdi .# u$$ .# .# $$$ .. ##. #.# #.# . #.. ... #.# di8 ...##.?#####.### #.# .)....#.K.K.(.[ ..# #$.####(#######.# ... #..##..@.:#.....# . ...###.#####.#####.#####.# ....C.C............[. .dil .......#.####.....).........di f#.# #..###########(.#diۧ u   red ugly thing (wandering)  ##.## #.).diF ...###...≈..##.#....di C)udi 5 _You encounter a red ugly thing.diR# ... ..# ) .# .# u$$ .. ##. #.# #.# #.. ... #.#..##.?#####.###.### #.#.)....#.....(.[.......# #$.####@#######.#  #..##....:#.....# . ...###.#####.#####.#####.#C.C............[ .................###.....)................  #.# #..###########(.##########  ##.## )#...#...........diZA$udiqWudirT8=6dij~di _Items here: ( )) [ ÷÷.di4.....# ... ..# ) .# .# $$$ .. ##. ##u## #.#di #.. ... #.#..##.?#####.###.### #.#.)....#.....@.[.......# #$.####(#######.#  #..##....:#.....# . ...###.#####.#####.#####.#C.C[din ................###.....)................  #.# #..###########(.##########  ##.## )di~#.....#.....# ..... ..# ) .# .# $$$  .. ##. ###u### #.# #.. #)...!# #.#..##.?#####@###.### #.#.)....#.....(.[.......# #$.####(#######.#  #..##....:#.....# . ...###.#####.#####.#####.#C.C[ ...........###.....)................  #.# #..###########(.##########  di'You rampage towards the red ugly thing!di.u uFound a potion of curing and a dire flail.diu 2 ugly things (1 wandering)dit&7diLdia _You encounter a brown ugly thing.did #.u...# ..... ......# )$$ .# .# $.. ##. ###.####.#. #.. #).u.!##.# ..##.?#####.###.### #.# )....#.....@.[.......#  di T#$.####(#######.# ... #..##....:#.....# .###.#####.#####.#####.#....C.C............[...........   red ugly thing#.####.....) #..###########(.############.## #..............)..........diT D.udi .udi .u 2 ugly things (1 wandering)diy &8di di S _You see here a poisoned dart.di .uk - 16 poisoned darts (gained 1)  The brown ugly thing gurgles horribly! You hear a bellow! x2Cdi uC   cyclops (missile)die48---------==di996di di. P _The red ugly thing gores you! You are engulfed in flames!!dil  ..... ..u...# )$$ .# .# $.. ##. ###.####.#. #.. #)...!#.# ..##.?#####u###.### #.# )....#.......[.......#  #$.####@#######.# di% ... #..##....:#.....# .###.#####.#####.#####.#....C.C.....C......[.................#.####.....)..... #..###########(.############.## #..............).......... ##...##.di D.udi E.udi ;C.dim" di# 0--60di0 di6  di7 _Items here: ( )) [ ÷÷.diedigA red ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's dihJbreeding experiment. Yuck. Max HP: ~66Will: +AC: +EV: ++rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 78% to hit with the +7 Throatcutter. It has about 38% to hit you. Attack Max Damage After Damaging Hits Gore 17Fire damage (max 24) It is resistant to steam. It is vulnerable to silver and hated by Zin. dihDespite its appearance, it can open doors. [!]: Description|Quotedimdiw.....#. bronnyjavo the Carver....... Merfolk of Okawaru *****.# )u$.# Health: 48/81 ==============----------di`x2.# $$$..Magic: 11/11 ========================##. ###.####.#AC: 7Str: 16Doom: 3%. #.. #)...!#dix]#.#EV: 24Int: 8...##.?#####.###.### #.#SH: 0Dex: 27.)....#.....u.[.......#XL: 11 Next: 67% Place: Dungeon:10#$.####@#######.#Noise: ---------  Time: 9660.0 (1.0)diNy... #..##....:#.....# .p) +7 Throatcutter {drain, coup de grace} ...###.#####C#####.#####.#Throw: 16 darts (poison)diy....C.C............[..................................#.####.....)................diyiuu 2 ugly things#.# #..###########(.########## C   cyclops (missile)diy##.## #..............).......... ##...###......................... _You encounter a brown ugly thing. di"z_You see here a poisoned dart.  k - 16 poisoned darts (gained 1)  The brown ugly thing gurgles horribly! You hear a bellow! x2 diRz_The red ugly thing gores you! You are engulfed in flames!! _Items here: ( )) [ ÷÷.didi߆diߑdiCeiL  As you read the scroll of teleportation, it crumbles to dust.eiH $ueikYou feel strangely unstable. The red ugly thing gores you.ei,ei-30------=1Tele ei8ei=1 _You are engulfed in flames!ei{.# )$$ .# .# $u.. ##. ###.####.#. #.. #)...!#.# ..##.?#####.###.### #.# )....#.....u.[.......#  #$.####(#######.# ... #..##..@.:#.....# .eie###.#####C#####.#####.#....C.C............[.......................#.####.....B...... #..###########(.########## B   boulder beetle (wandering)##.## #..............).......... uu 2 ugly things ##...##.C   cyclops (missile)..≈..###########ei  You rampage towards the cyclops!  You encounter a boulder beetle.You slash the cyclops! You drain the cyclops.ei9.ueixA$ueiGB)ei` B , drained)The cyclops is heavily wounded.ei~h1=-----=2eiUeilM _The cyclops misses you.eiO  You completely miss the cyclops.ei .uThe cyclops is heavily wounded.eia'B.eiiei 2-7 (0.7ei3eiٺ_ _The red ugly thing completely misses you.ei %  You slash the cyclops!ei .uThe cyclops is severely wounded.eit BCThe red ugly thing gores you but does no damage.ei} ei 9 ei 0==3.4ei ei͹ X _The cyclops completely misses you.eiH  You hit the boulder beetle. You drain the boulder beetle.eiUG.uei#r(drained)--4.1eiX2eig6< _The boulder beetle is lightly wounded.eia&  You hit the boulder beetle but do no damage.You drain the boulder beetle.ei4(u .CThe boulder beetle is lightly wounded.eiDeiUFv2=--8eiVei[_ _The boulder beetle completely misses you.ei ,  You slash the boulder beetle!ei# 9 ei4 #............## .... #....# ei]5 #.............# ... #....# #...........##### .. ######.# #...............#######..... .............................# #....###########.............# #.... #.############# #.... ########.############# #.... .......@............# #.### ##..###############) .. #..###############.# # #......# #.......# #............)...# #....############# #.)..############# ei5 #........).......#  The boulder beetle is moderately wounded.ei< eiK eiK 0-5.5eiK eiQ eigW @ _Your surroundings suddenly seem different.eisIeieiƃeiei5ei73eiȖeiN,eiYeiS,eiVeieiT34=eiei,ei ei,ei1eieiK5=eieiBei4eiei ,ei eiei96ei ei#,ei%ei1,ei2ei Fe7eiPei0Qei Rei`Beiqlei!mS8=eimneiBeiPei*eieiMeieieieilK9=eiUeieiCeieiei\eiYeiZei:40eixeiNeieieiei`eiei:ei=1=eiei{eijeijeieiTeieieiE!ei"K2=ei"eiL/ei/ei0eiKBeiMeir^23ei_eiheiKiei2jeireiWseiteiY|ei+}S4=ei}eiކ,eiei,ei;eieizK5=eiԚeiU,ei-eiZei-eieiei׹O6eit,eiqei,eieie7eireieieitBeij"8=eie&Bei1Bei7eiA8K9=ei8ei{A,eiDBeiJeiJeiOKeiReiSS:50eiITeiL^,ei2_eig,eiheiqei]rL1=eiAseiM{,ei{ei,eieia2=eiei,ei-eim,eileieif93eieiei4=ei,eiyeiBeia5=eiei%,eiy&ei>6ei/@eiE,eiM,eiGNeiVeiW97ei XeiSbBeik,eilei7vd58=ei9wei,eiei*eiei8eiheiّW9=ei8ei,eiWei,eieiz<60eibeid,eiei,eiŹeieiK1=eiDei,eieei,eiQei k2=eiVei>,eiei,ei#eidei;3ei,eiei ,ei2eiZ;45=ei0BeiD,ei.MeiMU6=eiNeiV,eiWei}aeiaei}beiFl;7eileiseitei5uei$}ei}ei~eicw8=eieiweieieikeieiۤ9=eiH,eiZeiҴ _You start resting.A rock fish comes into view.eipF-F   rock fish (wandering)ei1777.5 (112.0)eif83 _ ei9.## .... #....# .# ... #....# .##### .. ######.# ..#######......# ....# ....##...# .... #.## .... ##F#####.# .... .# .### ##..#)#  #..#.#  ei-; #.)...#  ei?0# eiJ=F eiK:709.0) eiQ eiV ei~^  ei_  eie  eii ei>ei[@eihFeiKeiDQeiaReiXeip^ei#.## .... #....# #.# ... #....# #.##### .. ######.# #..#######......#.....# #....##...# #.... #.## #.... #F######.# #.... .# #.### ##..#)# .. #..#.# # #.#  #.# #.)...#F   rock fish (wandering)  #....ei#  #.)..#  #.).#ei•0#ei\(eif'80eieig6 _The rock fish leaves your sight.eiiJ.#.## .... #....#  #.# ... #....#  #.##### .. ######.# .#..#######......#......# .#....##...#  #.... #.##  #.... #.#  #.... F.#  #.### ###..#)#  .. #..#.# .# #.#  #.# #.)...#eijLF   rock fish (wandering)  #....#  #.)..#  #.).#eiOn.ei(ei &1eitei6 _The rock fish leaves your sight.ei#.# .#... ##...# #.## .... #....# #..# ... #....# #.##### .. ######.# #.######## ................# #....###########.............# #.... #.####### ei\#.... ########@############# #.... .....................# #.### ###..###############)# .#..###############.# ##....##............)...##..#.)..#############eigei1T1=2eiei eiM.###... .#... ###...# ... #...##### .. ###### #..#######. eiѵ........................###########............. ########.############... ..................... #.### ###..###############)##ei{R3eieieiM#y#...+. .###... .#... ###......# ... #......##### .. ###### #.......####### ................###########@............eiL #.###############.############ #.... .....................######eiei&4eieiei(2] .##...## #.#... # .... #.. ...##### .. ######.......#######..... ............... #....########### #@####################.#######.....................######....#############eia@eieA&5eiGeiJeik #.#... # .... #.. ##### .. ######....#######..... ........... #....###########........ #.###################.....................### ###..###############)##.)..#############eiwei y^2=6eieiȃei %.#.## .... #....#  #..# ... #....#  ###### .. ######.# .#.....#######......# ..........# .#....###########.# eiQ&~ #.... #.#############  #.... ########.#######  #.... .......@.............#  #.### ###..###############)#  .. #..###############.# .# #................# #.# #)...# #....############# #.)..# #........).......#ei#8ei5=&7eiX@eiDei_ei1  A rock fish comes into view.#..#..## .... #....# .# #..# ... #....# #..##### .. ######.#  9.#..#######......#  #.....#  O.#....##..# #.... #.## #....##.## #........# #.### #.###..##)# .. #..##.#  .#..##..# ..... #..# .#.... #..)...# F   rock fish (wandering) #... #....##.F. #.)..##  #..).......#[39;4ei:9m8.39.5 (2eiAeiTG eiG(_The rock fish leaves your sight.ei$ 3eiF$ ,ei6. Bei2 ei 9 eiS9 eiM: eiQA ..#..#..## .... #...  .# #..# ... #... #..##### .. ##### 9.#..#######..... #eiB . O.#....##. #.... #. #....##. #....91 #.#####.###..# .. #..## .# ..##.eiB .  .. ... #...  #.# ..... #.....).. #.# ..... #.... .#eiC  ..... #.)..# # #..)......ei+D eiI ei8N eiK  .# .  ##### .. ######9.....#######.....#.........O.#....########### #.... #.###########.###########.##.......................#####.###@.###############.. #..######.# ..##................. #....... #........##..#ß.©.ß #.....#............... ei_42.5 (1ei&* _Found a transporter.ei3ei`eieiw  A rock fish comes into view.  ##### .. ######9.....#######.....#.........O.#....########### #.... #.######################........................#####.###..###############.. .# #.....##................. #..... #......  #.#F..... #......) #.# #.....############..F   rock fish (wandering)...######.####.###########0F#3.5 (1 _ei1ei8yA rock fish. A strange stone-scaled fish that swims through solid rock with the same ease that most fish do through water. Max HP: ~18Will: +AC: +++EV: ++rF: +..  rC: ... rPois: . rNeg: ... rElec: + Threat: Low Class: Natural Size: Small Int: Animal Speed: 100% (swim: 125%) You have about 84% to hit with the +7 Throatcutter. It has about 22% to hit you. Attack Max Damage Bite 13 It has a 17% chance to notice you each turn. It is resistant to steam.ei eiu#...........##### .. ###### bronnyjavo the Carver9.#...............#######..... Merfolk of Okawaru *****.#............................. Health: 74/81 =====================---O.#....###########............ Magic: 11/11 ========================#....#.########### AC: 7Str: 16Doom: 3%ei#....###########.########### EV: 24Int: 8#........................... SH: 0Dex: 27#.#####.###..############### XL: 11 Next: 67% Place: Dungeon:10..ei #@.############### Noise: ---------  Time: 9793.5 (1.0).# #.....##............... p) +7 Throatcutter {drain, coup de grace} ei..F..... #............... Throw: 16 darts (poison)#.##..... #............).. #.##..... #....########### .#ei#..... #.)..########### F   rock fish (wandering) #eiE#ß.©.ß #........)......###### #................ei{####.########### _The rock fish leaves your sight. _The rock fish leaves your sight.  eisA rock fish comes into view. _The rock fish leaves your sight. ei7b_Found a transporter. _A rock fish comes into view.eiaeieieiei $9.#.....#######.... #........ O.#....########### #.... #.########## #....###########. #..........................ei L #.#####.###..############## .. ##..##..## #....@##................ F.....##.....#.# #.....##.....ei; ) #.....##....########## #.....##.)..#ei^  #ß.©.ß##........).....ei _ ########. ei # . ß.©. ####.########## ###.# #[eii ?F#ei) ei &4ei1 ei0 ei, 9.#.# # O.#....# #.... #. #....###########. #.............. #.#####.###..# .. ##..##..# .# F...@.## .. #.....## #.# #.....##.)  #.# #.....##.... ei #.# #.....##.).. ..# #ß.©.ß##.) .# ######## .# . ß.©.ß ####.#.# #[eiH 9.#.# # O.#....# #.... #. #....###########. #............. #.#####.###..# .. ##..##..# .# F..@..## .. #.....##ei #.# #.....##. #.# #.....##.... # #.# #.....##.)...# #ß.©.ß##.) #.# ######## ..# .ei  ß.©.ß ####.#.# #[ei?F#ei[>F#eiei$T5=5eiOei8 _You rampage towards the rock fish!ei ###### .. ## 9.######## #................O.#....###########........ #.... #. #....###########.####### #....................... #.####F.###.. .. ##@.##..########### .# #.....## .. #.....## #.# #.....##...........  #.# #.....##.... ## #.# #.....##.)..####### ....# #ß.©.ß##) ##.# ########........... ...# .ß.©.ß ####.eiGei)p  You rampage towards the rock fish! You barely miss the rock fish.eixLFFei&6ei[ei1 _The rock fish is staggered.ei^p o  You hit the rock fish but do no damage. You drain the rock fish.ei|  (drained)  The rock fish is moderately wounded.ei} 5=7.2 (0.7ei] ei O _The rock fish misses you.ei9 #eisYou slash the rock fish!  You kill the rock fish!eir*ei(eie6=8-ei 9ei-eiNP _Okawaru accepts your kill.ei M.#..# ...  ##### .. ##9.#########.................O.#....###########........#.... eiE #....###########.########.......................#.#####@## .. ##..##..########### .# #.....#..ei ~#.....##...........#######eir ei G-8.9 (1.0ei) ei  ei"M..#..#..#..# ...  ###### .. ##9.#.########.................O.#....###########........ ei##R.. ###########.########......@................#.#####.###..## .. ##..##..###########.# #.....##...........#.....# eiS#U#ß.©.ß# ei2 ei3&9 ei1: ei= ei$  ei  ei  ei  eiM  eiWR Q7 eiW n  You encounter a boulder beetle. ei_ y ..#..#..## .... .# #B.....# .... #...........##### ..  eiu_ ! ..#......###### #...... O.#....## #.... #. #....##. ei_  #....@.. #.#####.###.. .. ##..##.. .# #.....## ei_  .. #.....## #.# #.....## ei_ B   boulder beetle (wandering) #.# #.....##....  ei` .### #.# #.....##.).. eix` ..# #ß.©.ß##..) eiHa '800 ei|  ei6} 21.9 (2 _ ei  eiM !eiq:> ..#..#.##  .# #B......# .....#...........##### .. ..#...... #....... O.#....## #....# #.!ei:B #....#. # #...@.. #.#####.###.. .. ##..##.. .# #.....## .. #.....## # #.# #.....## !ei";# #.# #.....##.... #.### #.#!eiy; #.....##.)...# #ß.©.ß##.!ei@G.B!eiuL!ei|M+2.9 (1!eiST!eiY"ei "ei2 A boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76Will: +AC: ++++EV: +  rF: ... rC: ... rPois: xrNeg: ... rElec: . "eit Threat: Lethal Class: Natural Size: Large Int: Animal You have about 94% to hit with the +7 Throatcutter. It has about 38% to hit you. Attack Max Damage Bite 27 It has a 34% chance to notice you each turn. "ei It possesses the following natural abilities:  a - Rollb - Blink Away To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)#ei #ei ..#..#............## ... bronnyjavo the Carver.# #.............# ... Merfolk of Okawaru *****....#B..........##### .. Health: 77/81 ======================--..#...............##### Magic: 11/11 ========================#...................... AC: 7#ei Str: 16Doom: 3%O.#....###########..... EV: 24Int: 8#....##.#### SH: 0Dex: 27#....###########.#### XL: 11 Next: 68% Place: Dungeon:10 ##...@................ Noise: ---------  Time: 9802.9 (1.0)#.#####.###..######## p) +7 Throatcutter {drain, coup de grace} .. ##..##..######## Throw: 16 darts (poison)#ei r.# #.....##..........#.....##........ ##ei #.##.....##........ B   boulder beetle (wandering) ##.##ei% #.....##....#### #.### #.##.....##.)..#### .......##eie #ß.©.ß##........The rock fish is moderately wounded. _The rock fish misses you.#ei You slash the rock fish!  You kill the rock fish! _Okawaru accepts your kill. #ei `_You encounter a boulder beetle.#eiC #ei< #ei% #eiw $eij..#..#.## ..# #.......# ... ...#B..........##### .. ..#......##........O.#....##.#....# #.##....#.# #.$ei#.#####.###..#.. ##..##..#.# #.....##... #.....##. #.# #.....##.$eiO #.# #.....##....# .### #.# #.....##.)..## $eig#ß.©.ß##.)$ei96B.$eir$ei T8=3$ei$ei$ei  l..#..#.## .... $eiZ K.# #B....# ... ...#.....##### .. #..#.....##.......$ei O.#....#.#....# #.##....#$ei .##.#.#####.###..#$ei |.. ##..##..#.# #.....##... #.....##.#.# #.....##.$ei8 S#.# #.....##....#  ### #.# #.....##.)..# $eis # #ß.©.ß##.). $ei $eiX$ <4$ei( $ei* %ei%eix%eiG%ei%ei%eiղ,%eiq%eii%ei#9%eiC2=%ei%eibW..#..#..## .... #.# #B..# ... #...#..##### .. ##%ei..#..#######..#.....O.#....##..#....# #.###....##%ei.###.......6.9 (2#.#####.###..##.. ##..##..##.# #.....##..%ei.. #.....##..#.# #.....##..#.# #.....##....## # #.# #.....##.)..### #ß.©.ß##..)..%eiz%eiE%ei)eiT ..#..#.## ....  .# #B.# ...  ...#.##### ..  ..#.# # O.#....# #....# #. #....#. #...... #.#####.###.. .. ##..##.. .# #.....## .. #.....##)ei{  #.# #.....## #.# #.....##.... ## #.# #.....##.)...# #ß.©.ß##.))ei4)ei+7.9 (1)ei)ei*eiV} ..#..#.## .... .# #B.# ... ...#.##### ..  ..#*eiV.# #... O.#....# #....#*eiW #. #....#. #*eiEW5 #.#####.###.. .. ##..##.. .# #.....##*eivW$ .. #.....## #.# #.....## #.#*eiWn #.....##....# #.# #.....##.)...# #ß.©.ß##.)*eie*eii&8*eil*eio*ei- ..#..#.## .... .# #.....# ... ...#.....##### ..  ..#....*ei.C. #...... O.#....# #....# #. #....#. #*eiI.6 #.#####.###.. .. ##..##.. .# #.....##*eis. .. #.....## #.# #.....##*ei.d #.# #.....##.... *ei..### #.# #.....##.)...#*ei. #ß.©.ß##.)*ei<*ei=/809*eiC*eiH+ei ..#..#.##  .# #.......# ... ...#...........##### .. ..#...... #....... O.#....## #....# #.+eio #....#. # # #.#####.###.. .. ##..##.. .# #.....## .. #.....## +ei# #.# #.....##  # #.# #.....##....####+ei  #.### #.# #.....##.)..#### .#+ei #ß.©.ß##. +ei +ei'10+ei&+ei,ei,} ..#..#.##  .# #.............#  ...#...........##### .. ..#....... #....... O.#....## #....# #. #....#. .#,ei # . #.#####.###.. .... ##..##..#.# #.....## .. #.....## ##,ei #.# #.....## !# #.# #.....##.... #,ei#.### #.# #.....##.).. [.#,eiDw #ß.©.ß##,ei0B,ei"B   boulder beetle (wandering),eib&1,ei,ei,eip..#..#............## .. bronnyjavo the Carver.# #.B...........# .. Merfolk of Okawaru *****....#.*.........##### .. Health: 80/81 =======================-..#.*.............#### Magic: 11/11 ========================,eiQ#...*................. AC: 7Str: 16Doom: 3%O.#..*.###########.... EV: 24Int: 8#..*.#,ei#.### SH: 0Dex: 27,ei#..*.###########.### XL: 11 Next: 68% Place: Dungeon:10 .#,eiQ#..@................ Noise: ---------  Time: 9811.9 (0.0) .#.#####.###..####### p) +7 Throatcutter {drain, coup de grace} .... ##..##..####### Throw: 16 darts (poison)#.# #.....##.........#.....##....... ###.##.....##....... B   boulder beetle (wandering) !##.##.....##....### ##.### #.##.....##.)..### [.......##ß.©.ß##....... _Okawaru accepts your kill. ,ei_You encounter a boulder beetle.Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (wandering, hasn't noticed you, 93% to hit)-ei..#..#............## .. bronnyjavo the Carver.# #.B...........# .. Merfolk of Okawaru *****....#.(.........##### .. Health: 80/81 =======================--ei..#.(.............#### Magic: 11/11 ========================#...(................. AC: 7Str: 16Doom: 3%O.#..(.###########.... EV: 24Int: 8#..(.##.### SH: 0Dex: 27#..(.###########.### XL: 11 Next: 68% Place: Dungeon:10 .##..@................ Noise: ---------  Time: 9811.9 (0.0) .#.#####.###..####### p) +7 Throatcutter {drain, coup de grace} .... ##..##..####### Throw: 16 darts (poison)#.# #.....##.........#.....##....... ##[1-ei0G#.##.....##....... B   boulder beetle (very poisoned) !##.##.....##....### ##.### #.##.....##.)..### [.......##ß.©.ß##.......Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (wandering, hasn't noticed you, 93% to hit)  You throw a dart. The dart hits the boulder beetle!  The boulder beetle is poisoned.-eiKC(B-eiN,O-eiW......O   two-headed ogre (wandering)-eiYg2.7 (0.85 _-eica-eif.ei..#..#.## ..# #.O...........# ....#..B........##### .. ..#.......##........O.#....##..ei#....# #.##....#.# # #. #.#####.###..# ... ##..##..##.# #.....##... #.....##. # #.# #.....##. # #.# #.....##....# #.ei .### #.# #.....##.)..# .# #ß.©.ß##..ei%.B.ei=K(O.eiEO.ei .ei!]1===3.7 (1.0.ei'.eii,M _The two-headed ogre shouts in stereo! You hear a shout!.eiq|..#..#.## ..# #.(.....# ... ...#.O.........##### .. ..#...B..##........O.#....##.#....# #.##....#.# #.#.#####.###..#... ##..##..##.# #.....##... #.....##. #.# #.....##. .ei}C#.# #.....##....# .### #.# #.....##.)..## #ß.©.ß##.).ei'.B..ei%P.O.ei.ei/--4.ei.ei*.ei[ %..#..#.## .... .# #.(...# ... ...#.....##### .. #..#..O..##....B..O.#....#.#....# #.##....#.##.#.#####.###..#... ##..##..##.# #.....##... #.....##.#.# #.....##.#.# #.....##....# ### #.# #.....##.)..# # #ß.©.ß##.). --5/ei /ei? /eig /ei /ei B/ei /ei p  A boulder beetle comes into view./ei2 '..#..#..## .... #.# #.(..# ... #/ei ...#..##### .. ##..#..O..#######..#....B..O.#....##..#....# #.##/ei< #...B##.###.......#.#####.###..##... ##..##..###.# #.....##.... #.....##..#.# #.....##..B   boulder beetle (poisoned)/ei #.# #.....##....## #.# #.....##.)..### /ei #ß.©.ß##..).../ei %6/ei =7.7 (2 _/ei..#..#.## .... #..# #.(.# ... #....#.##### .. #..#..O.#.#....B.O.#....#.#....# #.##...B#.##........#.#####.###..#... ##..##..###.# #.....##.... #.....##...#.# #.....##....)#.# #.....##....#  #.# #.....##.)..## #ß.©.ß##.)./ei- ○The boulder beetle waves its antennae./ei,O/eiO   two-headed ogre/ei+8.7 (1/eiB/eic/ _The boulder beetle leaps!0eiA ..#..#............## .... #. bronnyjavo the Carver.# #.(...........# ... #. Merfolk of Okawaru *****....#...........##### .. #### Health: 81/81 ========================..#..O............#######... Magic: 11/11 ========================#....B...................... AC: 7Str: 16Doom: 3%O.#....###########.......... EV: 240eiInt: 8#....##.######### SH: 0Dex: 27#...O###########.######### XL: 11 Next: 68% Place: Dungeon:10#....****@................ Noise: ---------  Time: 9818.7 (0.0)#.#####.###..############# p) +7 Throatcutter {drain, coup de grace} 0ei?... ##..##..############# Throw: 15 darts (poison)#.# #.....##...............#.....##.............#.##.....##............) O   two-headed ogre#.##.....##....##########.##.....##.)..######### ..##ß.©.ß##........).... _The boulder beetle leaps!  Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0eiwAim: a two-headed ogre, wielding two +0 giant spiked clubs (sparse dust, 82% tohit)0ei6 O ..#..#............## .... #. bronnyjavo the Carver.# #.(...........# ... #. Merfolk of Okawaru *****....#...........##### .. #### Health: 81/81 ========================..#..O............#######... Magic: 11/11 ========================#....B...................... AC: 7Str: 16Doom: 3%0ei% O.#....###########.......... EV: 24Int: 8#....##.######### SH: 0Dex: 27#...O###########.######### XL: 11 Next: 68% Place: Dungeon:10#....((((@................ Noise: ---------  Time: 9818.7 (0.0)#.#####.###..############# p) +7 Throatcutter {drain, coup de grace} ... ##..##..############# Throw: 15 darts (poison)#.# #.....##...............#.....##.............#.#0ei #.....##............) O   two-headed ogre (poisoned)#.##.....##....##########.##.....##.)..######### ..##ß.©.ß##........)....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (sparse dust, 82% tohit)  You throw a dart. The dart hits the two-headed ogre.  The two-headed ogre is poisoned.0eiB O○O0eiL <°...0eiR g9.5 (0.84 _0eiV 9°0eiZ 1ei..#..#.## .... #..# #.(.1ei%R# ... #....#.##### .. #..#..O.#.#....B.O.#....#.#....# #.##...°#.##....O.#.#####.###..#... ##..##..###.# #.....##..... #.....##....#.# #.....##...).#.# #.....##....# #.# #.....##.)..## #ß.©.ß##.).1ei\ H.O1ei 1ei.20.5 (1.01ei1ei !1eiA ..#..#.## .... #..# #.(.# ... #....#.##### .. #..#..O.#.#....B.O.#....#.#....# #.##...°#.##.....O.#.#####.###..#... ##..##..###.# #.....##..... #.....##....#.# #.....##......). #.# #.....##....## .# #.....##.)..## # #ß.©.ß##.).1ei 2.O1eim 1ei B1ei* B   boulder beetlO   two-headed ogre (poisoned)1ei! &11ei 1ei 2ei#..#.## .... #..# #.(.# ... #....#.##### .. ######...#..O.#.#....B.O.#....#.#....# #.##...B#.##......O.#.#####.###..#)... ##..##..##.#.# #.....##.... #.....##... #.# #.....##....).O   two-headed ogre (poisoned) .# 2ei#.....##....# # #.....##.)..## #ß.©.ß##.).2eibB.O2ei3(B   boulder beetlO   two-headed ogre (poisoned)2eiv&22ei2ei2eiM4#..#.## .... #....# .# #.(.# ... #....# ...#.2eiN##### .. ######.#..#..O.#......##....B.#O.#....#.##....# #.##...(#.##....B..O.##.#####.###..#)#... ##..##..##.##.# #.....##..# .. #.....##..# .# #.....##...)...# O   two-headed ogre (poisoned) 2eiOh# #.....##....# #.....##.)..##ß.©.ß##.).#2eiSB2eiXF.O2ei7a.B   boulder beetleO   two-headed ogre (poisoned)2ei)c&32ei k2eio2eiR ..#.## .... #....# # #.(.# ... #....# #.##### .. ######.# ..#..O.#......# #....B.# O.#....#.# #....# #.# 2ei)S #...(#.# #.....B..O.# #.#####.###..#)#  ... ##..##..#.# #.# #.....## #..... # #.....##.)...# O   two-headed ogre (poisoned) #.....##....##... 2eisW B2ei\ F.O2eie .B   boulder beetleO   two-headed ogre (poisoned)2eig &42ei\n 2eir 5ei;^#.## .... #....#  #.(.# ... #....# #.##### .. ######.# #..O.#######......# ....B....# .#....#..#  #....# #.##  #...(#.#  #......B..O.#  #.#####.###..#)# ... ##..##..#.# 5eiU.# #..... #.... #.....##.)...# O   two-headed ogre (poisoned)#.....##....# 5eiHbB.O5eiɝ.B   boulder beetleO   two-headed ogre5eiu&55ei5ei = _The two-headed ogre looks more healthy.6ei''#.# .#... ##...# #...## .... #....# #.(.# ... #....# #....##### .. ######.# #..O..######## ..B.............# #....###########.............# #....# #.####### #...(###########@############# #.......B..O.................# #.#####.###..###############)# . ##..##..###############.# ##.....##....# O   two-headed ogre6ei#.....##............)...##.....##..#.....##.)..#############6eiB6eisF.O6ei.B   boulder beetleO   two-headed ogre6ei^&66ei16ei6eiu546ei=6eiB7eicO7ei~P7eiY7ei]7eiF UM.###... .#... ##.#.(..# ... #....##### .. ###### #..O..#######. ...B....................##########..............# (###########.############.......B..O................ #.#####.###..###############)##........)....7ei 7ei 7ei6 77eis 7ei 8ei# #y#...+....# .# ###...##...# .# .#... ##...# ...## .... #....# .(....# ... #....# ...........##### .. ######.# O............######## ..B.............# ....###########.@...........# ....# #.############# 8ei,...(###########.############# ........B..O................######.###..####)# . ##..##..###############.# #.....##.8ei...##.....##............)...#8ei8ei&88ei8eiD8ei,8eiǛ8ei?8ei&8ei.q  A two-headed ogre comes into view.8ei# ###...##...# # #y#...+....# # ###...##...# # .#... ##...# ...## .... #....# (...# ... #....# .##### .. ######.# O.######## B.............# ###########.............# # #.############# (###########.############8ei͸#......B..O..O.............# #####.###..###)# O   two-headed ogre##..##..###############.# #.....##....#8ei&08ei8ei629.5 (1 _8ei8ei&8ei # ###...##...#  # #y#...+....#  # ###...##...#  # .#... ##...#  ## .... #....#  .# ... #....#  ##### .. ######.#  O.#......#  B.#  #...#  # #.#  .(##.#  B..O..O.#  .###..####)#  ##..##..#8ei 8.#   #.....##.#   #.....##.#   8ei 8ei '308ei 8ei 9ei9eiq9ei9ei29eiq  A two-headed ogre comes into view.9eiT# ###...##...#  # #y#...+....#  # ###...##...#  # .#... ##...#  ## .... #....#  # ... #....#  ##### .. ######.#  .#9ei4......#  ..#  .#.#  .# #O#  (##.#  B..O..O.#  .###..#)#   O   two-headed ogre##..##..#.#    #.....##.#    #.....##.# 9ei[- 9ei߷&09ei9ei21.5 (1 _9ei9ei9ei]# ###...##...#  # #y#...+....#  # ###...##...#  # .#... ##...#  ## .... #....#  # ... #....#  ##### .. ######.#  #......#  .#  #.#  # #O#9ei   #.#  B..O..O.#  .###..#)#  ##..##..#.#  #.....##.#  #.....##.#  9ei"wO.29ei9ei9eiB# ###...##...#  # #y#...+....#  9eid# ###...##...#  # .#... ##...#  ## .... #....#  # ... #....#  ##### .. ######.#  #......#  #  .O.9eiE}#   #.#  .#  B..O..O.#  #.###..#)#  #9ei..##..#.#  .....##.#  .....##.#  9ei9eiK.O9ei9ei &39ei9ei9eiK # .#... ##...#  # ###...##...#  # #y#...+....#  # ###...##...#  # .#... ##...#  ## .... #....#  9ei .# ... #....#  ##### .. ######.#  ########  .............#  #########..O..........#   #.#############  #########.#############  9ei: &..B..O..O.............#  .###..#)#  ##..###############.#  ##.#  9ei ;O.9ei 9eio &49ei 9ei :eiE# .#... ##...#  # ###...##...#  # #y#...+....#  # ###...##...#  # .#... ##...#  ## .... #....#  # ... #....#  ##### .. ######.#  #######.@....#  O.#  .#  #.#  .#  .B..O..O.#  ###..#:eiF)#  .##..#.#  ##.#  :eiOK.O:ei\<5:eid:ei6h:ei# .#... ##...#  # ###...##...#  # #y#...+....#  # ###...##...#  # .#... ##...#  ## .... #....#  # ... #....#  ##### .. ######.#  #######..@...#  O.#  .#  #.#:eiy  .#  B..O..O.#  ..#)#  ##..#.#  ##.#  :eiK.O:ei#:eip%&6:eiV+:ei6.:eiEei>L70=Eei@EeiWI,EeiJEeiqQEeiQEeiREeiZEeiZU1=Eei[EeiaEeibEeibEeihj,EeikEeitEei u%2EeivEeiEeiEeiEeiEeieEeiEeiEeiwZ3=EeiBEeiBEei4=EeiXEeiQ5EeiGEeiEeiEei,EeiEeiEei2%6EeiEei{,EeitEeiBEeiEeiK7=EeiEei BEei'Eei*(Eei>*Eei2Eei3Eei!3N8=Eei3Eei<Eei^<Eei7=EeiFEeiFEeiJEeiKEeiK%9EeiLEei/UEeizUEeiUEeiZEeiZEei=[EeiaEei7bL80=EeibEei:iEeiuiEeiIeiCIei[? .#.## .... #....#  #.(..# ... #....# .#.##### .. ######)# .#..O.....#######......# ....B.........# .#....###########.#  #....# #.#############  #...(###########.#######  #..............@.............#  #.#####.###..###############)# ... ##..##..###############.# .# #.....##................# #.....##.# #.....##)...# #.....##....############# #.....##.)..# #ß.©.ß##........).......#IeiP@ IeipB &2Iei6n Ieio JeiLJeiLJeiYTJei2XJeiRJeiѦJeiJei^Jei,JeiJeiJeiJei Jei Jei#..#..## .... #....# .# #.(..# ... #....# ...#..##### .. ######)#  ..#..OJei..#######......#  #....B.....#  O.#....##..#Jei- #....#Jei3 #.##Jei | #...(##.Jei c## #....#Jei #4.0 (2  Jei a #.#####.###..Jei" ##)#  ... ##..##..##.#  #.# #.....##..# .. #.....##..# Jei ].# #.....##..)...#  # #.....##....##  #.....##.)..##  #ß.©.ß##..).......#JeiE JeiJeiJeif$Jei _Jei JeiG   A boulder beetle comes into view...#..#Jei> ..## .... #...  .# #.(..# ... #...  ...#..##### .. ##### ..#..O..#######..... #....B. O.#....##. #....# #. #...(##. #. #.#####.###..# ... ##..##..## #.# #.....##..  .. #.....##...  #.# #.....##.....).. B   boulder beetle (wandering).# #.....##..B. .# #..ei 40m...##.)..# # #ß.©.ß##..)......5.0 (1.T BT   troll (wandering)You encounter a troll.6.0 (2 _The boulder beetle leaves your sight.Leif{ ..#..#.## .... # .# #.(.# ... # ...#.##### ..  ..#..O.# #....B O.#....# #....#Leif #. #...(#. #.. #.#####T###.. ... ##..##..#Leif #.# #.....##.. .. #.....##...  Leig| #.# #.....##...B.Lei4g.). B   boulder beetle (wandering)  #.# #.....##....#T   troll (wandering) #.#Leidg #.....##.)..# .# #ß.©.ß##.)Leik.Leio7T.Leid}BT   troll (wandering)7.0 (1Lei҄Lei; _The boulder beetle leaves your sight.Mei*6 ..#..#.## .... # .# #.(.# ... # ...#.##### ..  ..#..O.# #....B O.#....# #....# #. #...(#.MeiV #......T #.#####.###.. ... ##..##..# #.# #.....##.. .. #.....##....B #.# #.....##..MeiO ^.)  #.# #.....##....  #.# #.....##.).. ..# #ß.©.ß##.)Mei'& ..#..#.## .... # .# #.(.# ... # ...#.##### ..  ..#..O.# #....B O.#....# #....# #. #...(Mei"(#. #......T #.#####.###.. ... ##..##..# #.# #.....##. .. #.....##....B #.# #.....##....Meij(V #.# #.....##.... # #.# #.....##.)...# #ß.©.ß##.)Mei9 TTYou rampage towards the troll!  The troll shouts!Mei:u7---====8MeiAMeiF _The troll bites you! The troll closely misses you. The troll barely misses you.Meiy .  You slash the troll! You drain the troll. You behead the troll!  You kill the troll!Mei ^.Mei( 74---Meie b80----7 (0.7Mei Mei P _Okawaru accepts your kill.Oei^Oei_Oei;`OeiIjOeirOeivBOeiwp  A boulder beetle comes into view.Oei$* ..#..#..## ....  .# #.(..# ...  ...#..##### ..  .B#..O..####### #....BOei3 O.#....## #....# #. #...(##. #.....@..---- #.#####.###.. ... ##..##.. #.# #.....## .. #.....##....B #.# #.....##B   boulder beetle (wandering)Oei1Y #.# #.....##....## #.# #.....##.)..Oei`..# #ß.©.ß##..)Oei Oei`H○9.7 (1.0Oei_°Oei5,50.7 (2Oei9°OeiќU _The boulder beetle leaps! The boulder beetle leaves your sight.OeiSB  ..#..#.## .... .# #.(...# ... ...#.....##### ..  .°#..... #...... O.#....# #....# #. #...(#. #....@.. #.#####.###.. ... ##..##.. #.# #.....## .. #.....##....B #.# #.....## #.# #.....##.... .### #.# #.....##.)...# #ß.©.ß##.)BOeiD .B   boulder beetleOeiD 351.7 (1OeiBL OeiGP Pei, #. ..#.# .#..#..#o......# ... .# #.(...........# ...B.#...........##### .. ...#.....##### #................O.#....###########..... #....# #. #...@###########.#### #Peir-  #.................... #.#####.###.. ... ##..##..######## #.# #.....##.... .. #.....##....B # #.# #.....##........ o   orc warrior (polearm, missile, wander…)# #.# #.....##.... Pei. #.### #.# #.....##.)..####Pei> '.BPeiE? G.oPeiH PeiJ &2PeiZQ PeiR  You encounter an orc warrior. It is wielding a +2 trident of venom and _quivering boomerangs.PeiV S _You see here a poisoned dart.Qein.B.oQeiQeiV35QeilQei ` _k - 15 poisoned darts (gained 1)Rei :..#..#.## ... .# #.(...... ... ...#o..........##### .. ...#...............#######.B...........O.#....########### #....# #.######....###########.#ReiT #....@................ #.#####.###..#########... ##..##..##.# #.....##........... #.....##....B#.# #.....##...... Rei #.# #.....##....##### .### #.# #.....##.)..# ......# Rei i#ß.©.ß##........)Rei | .oThe orc warrior shouts!Rei BB(rolling)o)Reid 76==4Reiv /BBRei N _The boulder beetle curls into a ball and begins rolling!Sei..#..#.## .... .# #.(...# ... ...#.....##### .. #...#o....##.B.....O.#....#.#....# #.##....#.##.....@..#.#####.###..#... ##..##..##.# #.....##... #.....##....B.#.# #.....##.#.# #.....##....# ### #.# #.....##.)..## #ß.©.ß##.).SeiP○BSeiW°BSeiI/--5SeiSei7Tei..#..#.## .... .# #.(.# ... ...#.##### .. #...#o.#.#.°B.O.#....#Tei .#....# #.##....#.##..#.#####.###..#... ##..##..##.# #.....##.Teis.. #.....##....B.#.# #.....##.#.# #.....##....#Tei  #.# #.....##.)..# # Tei#ß.©.ß##.).. TeiTeiA--6Tei}TeiTei Tei- TeiD Tei Tei p  A boulder beetle comes into view.Tei :..#..#.## .... #.# #.(.# ... #...#.##### .. #7=...#o.#.#.°B.O.#....#.#....# TeiE #.##...B#.##.......#.#####.###..#... ##..##..##.# #.....##... #.....##....B.#.# #.....##.B   boulder beetle (rolling)Teiy #.# #.....##....# #.# #.....##.)..#Tei # #ß.©.ß##.)...Tei !Tei %0Tei Q○BTeiX r○°7.7 (1 _TeiV 9°Teid Ueie~ ..#..#.## .... #..# #.(.# ... #....#.##### .. #...#o.#.#.°B.O.#....#.Uei #..○.# #.##...°#.##....B...#.#####.###..#... ##..##.B###.# #.....##.... #.....##....B.UeiG #.# #.....##....) BB 2 boulder beetles (1 wandering, 1 rol…)#.# Uei W#.....##....#  #.# #.....##.)..## #ß.©.ß##.).Uei M○BUeiP %B.Uei] P○BUei 1oUeig °°°Brolling)o   orc warrior (polearm, missile)Uei &8Uei 9°Uei meii ..#..#.## .... # .# #.(.# ... # ...#.##### ..  ...#o.# #.°B O.#....# #..°.# #. #...o#. #....°°B #.#####.###B. ... ##..##..# #.# #.....##. .. #.....##....B #.# #.....##.... #.# #.....##.... # #.# #.....##.)...# #ß.©.ß##.)meiy  You rampage towards the boulder beetle! You slash the boulder beetle!  You drain the boulder beetle.mei$B.mei .oThe boulder beetle is lightly wounded.  The boulder beetle barely misses you.meih.BBdrainedmei/==9mei meiC _The boulder beetle stops rolling and uncurls.mei-  .# #.(..# ...  ...#.##### .. # ...#o.....#######.mei. ; #.......... O.#....########### #....# #.####### #....###########. #....o.B..B............. #.#####@###..###########... ##..##..###.# #.....##............. #.....##....B#.# #.....##.... #.....##....####### ## #.....##.).. ... #ß.©.ß##........).. ## ########.mei. mei? BBrolling, 1 drain…)The boulder beetle curls into a ball and begins rolling!mei@ Y64----60mei;E /BBmeiG z _The boulder beetle bites you! The orc warrior completely misses you.oeiV~" ..#..##### .. ##o....#######. #..........O.#....########### #....# #.########....###########....o.B..B.............#.#####.###..###########... ##@.##.# #.....##............. #.....##....B#.##.....##.....#.# #######B   boulder beetle (drained)####### ...# .ß.©.ß ####.#######oeix0ooei6Boei.oBB○B 2 boulder beetles (rolling, 1 drained)oeio   orc warrior (polearm, missile)oei/--1oei/BBoeiƛN _The boulder beetle curls into a ball and begins rolling!pei7 pei 9--pei pei qeio ...#.##### .. #...#o.#.#...O.#....#.#....# #.##....###########.#qei #.....oBB○B.#.#####.###..#... ##.@##..#qeiÈ a#.# #.....##.qei .. #.....##....B.#.# #.....##.#.# qei #.....##....# # #.# #.....##.)..#qei'    boulder beetle (rolling,# qeiB #ß.©.ß##.qeic ). #.# ########.qei # . ß.©.ß ####.#qeiA 7BqeiR /○qei U○Bqei A°°B)=2° _The orc warrior closely misses you.xei...#o...#######...#...........O.#....########### #....# #.##########....###########.##.....o°B○B...............#.#####°###..#############... ##B.##..##.# #...@.##............... #.....##....B#.# #.....##......)#.# #.....##....##########.# xei#.....##.)..# ..# #ß.©.ß##........).... .# ########.. .# .ß.©.ß ####.######### ####.#  #[#xei59BxeiU○BxeiT○BxeiO.oxei BThe orc warrior attacks as it pursues you!xeiϪ{ .○°BBBB 3 boulder beetles (1 wandering, 1 ro…)The orc warrior closely misses you.The boulder beetle completely misses you.xeiW5----3xeixeiC _The boulder beetle stops rolling and uncurls.xei...#o.#.#.O.#....#.#....# xeip#.##...B###########.##.......○○B.....#.#####o###..##... ##°B##..###.# #..B.@##... #.....##....B.#.# #.....##.).xeiE#.# #.....##....# #.# #.....##.)..# .# #ß.©.ß##.). # ########. # . ß.©.ß ####.#.# #[#xeiU○Bxei °oThe boulder beetle hits you!!xei(G.Bxei)Bxei xeiszB..BBdrained)xeifq33---------=====4xei Y _The boulder beetle stops rolling and uncurls.yei:?...#..##### .. ######...#o########..................O.#....###########............#....# #.##....###########.###########yei";#....B..○○..................#.#####.###..##... ##.o##@.################.# #..BB.##........ #.....##.......yeiG;9#.....##............)..#.....##....###.....##.)..###########yeik; 2#ß.©.ß##.)yei;a ########............... yei; . ß.©.ß ####.#yeiB).ByeiC+.ByeiR\-----5yei|Zyei^zei2ozei* BoYou hit the boulder beetle but do no damage.zeiɅzeiu°o   orc warrior (polearm, missile)zei4---------=----6.4 (0.7zeizei˟n _The boulder beetle waves its antennae.zei  You hit the boulder beetle but do no damage.You drain the boulder beetle.zei    ..        ####### ..... #..#  ... ##.°##@.#  #.# #...BB##......  .. #...o.##......  #.# #.....##......) #.....##....## #.....##.)..#zeic  #ß.©.ß) ######  . ß.©.ß The boulder beetle is lightly wounded.zei!   ..        ####### ..... #..#  ... ##.°##@.#  #.# #...BB##......  .. #...o.##......  #.# #.....##......) #.....##....## #.....##.)..# #ß.©.ß) ######  . ß.©.ß zeiJ B  The boulder beetle bites you!zeiU V19----=7.1zei zei{ V _* * * LOW HITPOINT WARNING * * *ei$ L  As you read the scroll of teleportation, it crumbles to dust.ei ;.Bei"  You feel strangely unstable. The orc warrior completely misses you.eip k-8.1 (1.0Tele ei ei$ T _The boulder beetle misses you.ei }*  You hit the boulder beetle.ei%B.eiz   ..        ####### ..... #..#  ... ##.°##@.#  #.# #...BB##...... ei) .. #...o.##......  #.# #.....##......) #.....##....## #.....##.)..# #ß.©.ß) ######  . ß.©.ß The boulder beetle is lightly wounded.ei-  ..        ####### ..... #..#  ... ##.°##@.#  #.# #...BB##...... ei .. #...o.##......  #.# #.....##......) #.....##....## #.....##.)..# #ß.©.ß) ###### ei\ . ß.©.ß ei ,  The orc warrior hits you from afar with a +2 trident of venom!  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!ei-0==-------=8 (0.7eij-,Pois ei4ei69T _The boulder beetle misses you.eiM:.BeiBei" B 3 boulder beetles (2 drained)You feel better. The orc warrior barely misses you.ei>7====--9.8 (1.0eiq _The boulder beetle barely misses you.ei$B.ei%{ BB1 rolling, 2 drai…)ei;&You feel better. The orc warrior misses you.The boulder beetle curls into a ball and begins rolling!eiY'"25ei~'c=====-70ei:/eip3_ _The boulder beetle completely misses you.ei^ )...#.##### .. ######)...#o.#.#.O.#....#.#....# #.##....###########.##....B..○.B.....#.#####.###..##)... ##.°##.@##.#.# #...BB##.  .. #...o.##.. #.# #.....##...). .# #.....##....# # #.....##.)..## #ß.©.ß##........).########....... ß.©.ß ####.#ei ei  #....###########.# ...# #....B..○.B. ... #.#####.###..##### ... ...# ##.°##..##### $$ #.#.####...BB##..... ei $$ .. #... #...o.##..... .### #.# #.. #.....## ..!# #.# #.# #.....##....# .###.### #.# #@# #.....##.)..# u.[.......# #....##ß.©.ß## (#######.# #.#...######### ..:#.....# #.##.### ß.©.ß ####.# B#####.#####.# #.# #[ ei /C.....[....... ..# ####.. .............. ).. # .............. ... #  #####(.############# #.....ei7 D ei O  Your surroundings suddenly seem different.eiV -1 _Found a dagger.ei'ei(ei(eib=  You start resting.6===-O   two-headed ogre (wandering)O0ei?eiC+2.8 (1eiSeib  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.ei[( eiv) eiA2 ei&= ei]2  ei#....###########.##...B..○.B....... #.#####.# ... ...# ##.°##..##### #.#.####...BB ei$$  .. #...##...o .## #.# #...#eiq. ..!# #.#. ei,.###.### #.# #.# #.....##.)..# u.[.......# #....##ß.©.ß ei#"(#######.# #.#...#########..... ..:#.....# #.##.### ß.©.ß ####. B#####.#####.# # #[# C.....[....... ..#eiB###..... O .............. ... eiJO)eiei&3eieieiL O.#....###########..... #....# #.#eiL D .# #....###########.###..#....B..○.B........ .#.#####.###..# .....# ##.°##..###### eikM #.#.####...BB##. $ .. #...##...o.##. ### #.@.##.....##...... .!# #.#.##.....##....# ###.### #.# #.#.##.....##.)..## .[.........##ß.©.ß##. #######.# #.#...#########...... eiM Y.:#.....# #.##.### ß.©.ß ####.# #####.#####.# #.#  #[##[ .O# #### ).. #.eiT 8O.ei_ uO==4eif eik ; _The two-headed ogre shouts in stereo!ei^#................... O.##########......   #.# #....###########.###...#....B..○.B........#.#.#####.# .. ...# ##.°##..###### #.#.####...BB $  ..o ## #.# #.... .!# #.# #.#. ###.### #.# #.#.##.....##.)..## .[.......# #....##ß.©.ß #######.# #.#...#########...... .:#.....# #.##.### ß.©.ß ####. #####.#####.# #O #[##[..####O.eifeig@7--eig 5ei peij}ei[=$...#o## #................#.. O.#....###########..... #..W.# #. #.# #....###########.#.#...#....B..○.B........#####.#.#####.###.. ...ei=........# ##.°##..#####$ #.#@####...BB## $$  .. #...##...o.## .### #.# #...##.....##..... ..!# #.# #.#.##.....##.... .###.### #.# #.#.##.....##.)..# u.[.......# #....##ß.©.ß## (#######.# #.#...#########..... W   shadowghast (wandering) eiTA..:#.....# #.##O### ß.©.ß ####. B#####.#####.# #.# #[#eiD5W.eiD:O.eisKei3LA--6eiPeiS\ _You encounter a shadowghast.eiN n ...#####. ...#......#u.. #................#.. O.#.W..###########.... #....# #. #.###....###########ei R.# ...#....B..○.B.......#####.#.#####.###.. .... .......@.# ##.°##..#### )$$ei0 m.#####.#.####...BB## $$$ eic ...#...##...o.## #.### #.###...##.....##.... .ei N..!# #.# #.#.##.....##.... #.###.### #.# #.#.##.....##.)ei u   brown ugly thing (wandering) .u.[.......# #....##ß.©.ß##O   two-headed ogre #(#######.# #.#O..#########.... W   shadowghast (wandering) u..:#.....# #.##.### ß.©.ß ####.ei( ei$ F|uei :O.eir YFound a gnarled runed staff.ei 6W.eiY Y   yakW   shadowghast (wandering)eiT &7ei ei T _You encounter a yak.ei#.#. ...#..... Yu. #...W. #.. O.#....########### ... #....# # #.###....########### .....# ...#....B..○.B..... ..#####.#.#####.###..###. ..........# ##.°##..  )$$ .#####@#.####...BB##...  $$$ #[....#...##...o.## ##.### ###.###...##.....## )...!# #.#.##.....## ##.###.### #.#.##.....##.) ..u.[.......O..##ß.©.ß##. ##(########...######### .u..:#.....# #.##.### ß.©.ß #### ##B#####.#####.# #.# #i%`;49m8=8ei/ei3, _Found a pair of boots.ei  Yu. #...W #.. O.#....########## ... #....#  #.###....######### #.....# ...#....B..○.B....  ..... ..#####.#.#####.###..##  ..... ..........# ##.°##..  )$$ .#####.#.####...BB##.. $$$ #[..@.#...##...o.## ###.### ###.###...##.....## #)...!# #.# #.#.##.....## ###.###.### #.#.##.....##.) ...u.[......O..##ß.©.ß##. ###(########...######### #.u..:#.....# #.##.### ß.©.ß ### ###B#####.#####.# #.# ...C.....iF w0;10;1m[....... ..###ei 2oei4 .o   orc warrior (polearm, missile)9ei ei eiQM #.. O.#....######### ... #....#  #.###...o##########.....# ...#.......○.B...  ..... ..#####.#.#####.###..#eioR ..... ..........# ##.°##.. )$$ .#####.#.####...BB##. $$$ #[....#...##...o.#####.### ###@###...##.....##  #)...!# #.## #.#.##.....## #eiS(###.###.### #.#.##.....## ....u.[......O..##ß.©.ß##. ####(########...#########.u..:#.....# #.##.### ß.©.ß ## ####B#####.#####.# #.# ....C.....[....... .###........ )..eiS@ #.eiWU.oeik=80eiWmeipeiǐ  ... #....#  #.###....#########.....# ...#..o....○.B.. ..... ..#####.#.#####.### ..... ..........# ##.°##.. )$$ .#####.#.####...BB# $$$ #[....#...##...o.##ei_ ###.### ###.###...##.....## #)...!# #@## #.#.##.....## #####.###.### #.#.##.....## .....u.[......O..##ß.©.ß## .####(########...######### .##.u..:#.....# #.##.### ß.©.ß ####B#####.#####.# #.# .....C.....[....... .##........ ).. ). ...ei ? #ei 3o.ei eiJ \9=1eiϥ ei eiL  #.###....########.....# ...#.o.....○.B. ..... ..#####.#.#####.### ..... ..........# ##.°## )$$ .#####.#.####...BB# # $$$ #[....#...##...o. . ###.### ###.###...##..... ei$ . #)...!# ##.## #.#.##..... ?#####.###.### #.#.##..... #.....u.[.......#...#.O..##ß.©.ß $.####(#######.# ###.#...###### ..##.u..:#.....# #.##.### ß.©.ß###B#####.#####.# #.# ......C.....[....... ..#K   kobold demonologist (wand, launcher, …)........ ).. o   orc warrior (polearm, missile)eiZ ).....K. ... ###########(.#############ei .eiA U.oei o   orc warrior (polearm, missile)Kei &2ei0 eiy @ _The kobold demonologist leaves your sight.ei#.....# ...#.......○.B .....#. ..#####.#o#####.### ....... ..........# ##.°## eiQ4# )$$ #%. .#####.#.####...BB .# $$$ ... #[....#...##...o. #. ###.### #.#####.###...##..... .. #)...!# ...##.## #.#.##..... .?#####.###.###.#.## #.#.##..... eiO.#.....u.[......@#...#.O..##ß.©.ß #$.####(#######.#####.#...###### #..##.u..:#.....# #.##.### ß.©.ß #.#####B#####.#####.# #.# C......C.....[....... ..#...K.... )..)..... ... .###########(.############# .............)............##ß.©.ßeit KFound a dragon-coil talisman.ei2OeiM.oeiAO   two-headed ogreo   orc warrior (polearm, missile)K   kobold (wandering)eie&3ei:%eiw _You encounter a kobold. It is wielding a +0 long sword.eiei(A dragon-coil talisman. An intricate carving, inlaid with dragon tooth and scale. Transforms the wearer into a mighty golden dragon. The wearer becomes resistant to fire, cold, and eipoison, and gains a powerful breath attack that inflicts all three types of damage at once, but only recharges as you gain XP. ____________________________________________________________Skill HP UC Base Dmg AC Breath Dmg -------------------------------------------------------- Min 17 +50%+8+12.0 3d18 (x2) Max 25 +50%+18+18.0 3d28 (x2) eiCur 7.6 -85% +0 +5.0 3d4 (x2) Size: GiantStr: +10rF: +..rC: +.. rPois: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ (g)o to location.eiG  #.....#...#.......○.B bronnyjavo the Carver.....#. ..#####.#.#####.### Merfolk of Okawaru *****........ ........Oo# ##.°## Health: 29/83 ========---------------- # )$$ #%. .#####.#.####...BB Magic: 11/11 ======================== .# $$$ ... #[....#...##...o. AC: 7Str: 16 #. ###.### #.#####.###...##..... EV: 24Int: 8 .. #)...!# ...##.## #.#.##..... SH: 0Dex: 27 .?#####.###.###.#.## #.#.##..... XL: i{ m11 Next: 80% Place: Dungeon:10 .#.....u.[......@#...#.O..##ß.©.ß Noise: ---------  Time: 9983.8 (1.0) #$.####(#######.#####.#...####### p) +7 Throatcutter {drain, coup de grace} #..##.u..:#.....# #.##.### ß.©.ß Throw: 15 darts (poison) #.#####B#####.#####.# #.# C......C.....[....... ..# .........KK.......... )..O   two-headed ogre ....)................ ...o   orc warrior (polearm, missile) .###########(.#############K   kobold (wandering) .............)............##ß.©.ßFound a gnarled runed staff. _ei [40mYou encounter a yak. _Found a pair of boots. _The kobold demonologist leaves your sight.  Found a dragon-coil talisman. _You encounter a kobold. It is wielding a +0 long sword.ei ei ei ei ei I.Kei U.Oei -o.ei& ei' _40===4ei/ ei 2 & _You feel better.eiʏ  #.###....########.....# ...#.......○.B......#. ..#####.#.#####.###.  ....... ........o.# ##.°##. eiՐ )$$ #%. .#####O#.####...BB# # $$$ ... #[....#...##...o.# . ###.### #.#####.###...##.....# . #)...!# ...##.## #.#.##.....# ?#####.###.###.#@## #.#.##.....# #.....u.[.......#...#.O..##ß.©.ß $.####(#######.#####.#...######## ..##.u..:#.....# #.##.### ß.©.ß .#####B#####.#####.# #.#C.....[ ..# ....K... ).. ..)......K......... ... ###########(.#############ei X... #....#  #.###....#########.....# ...#.......○.B......#. ..#####.#.#####.###........ ........o.# ##.°##..  )$$ #%. .#####O#.####...BB#  $$$ ... #[....#...##...o.#  ###.### #.#####.###...##.....# eiK  #)...!# ...##@## #.#.##.....# #####.###.###.#.## #.#.##.....# .....u.[.......#...#.O..##ß.©.ß .####(#######.#####.#...#########.u..:#.....# #.##.### ß.©.ß # #####B#####.#####.# #.# C.....[ ..# #....K... ).. # ..)......K......... ... #ei 1Keiq $.ei 1Oei .ei 1oei K   kobold (wandering).ei &5eiX ei > _You rampage towards the two-headed ogre!ei#.. O.#....#########... #....#  #.###....##########.....# ...#.......○.B......#. ..#####.#.#####.###..#....... ..........# ##.°##..)$$ #%. .#####o#.####...BB##. $$$ ... #[..O.#...##...o.##.###.### #.#####@###...##.....##. ei` #)...!# ...##.## #.#.##.....##. ####.###.###.#.## #.#.##.....##. ....u.[.......#...#.O..##ß.©.ß##. ####(#######.#####.#...#########..u..:#.....# #.##.### ß.©.ß ## ####B#####.#####.# #.#  C.....[ ..# ##....K.Keiv ).. #.ei  You rampage towards the two-headed ogre!  You slash the two-headed ogre! You drain the two-headed ogre.  The two-headed ogre is moderately wounded.ei^ (drained)ei</==6eiJeis _The two-headed ogre is staggered. The orc warrior misses you.eiD M  You slice the two-headed ogre!! You drain the two-headed ogre.eiw*  # The two-headed ogre is severely wounded.The two-headed ogre misses you.The two-headed ogre hits you but does no damage.ei~+ 5=7.5 (0.7eiH5 ei9 \ _The orc warrior completely misses you.eiXL  You slash the two-headed ogre! You drain the two-headed ogre.eii 1===--8.2eiHp9%eipqc _The two-headed ogre is almost dead.ei )You slice the two-headed ogre!!  You kill the two-headed ogre!ei/k o   orc warrior (polearm, missile)  Okawaru is honoured by your kill.The orc warrior hits you from afar with a +2 trident of venom.ei50=9--9Pois ein6%eiQ _You are poisoned.eij2Yu. #...W............#.. O.#....##########... #....#  eibk#.###....########## #.....# ...#.......○.B.........#. ..#####.#.#####.###..#....... ..........# ##.°##..##)$$ #%. .#####o#.####...BB##.eik $$$ ... #[..@.#...##...o.##. ###.### #.#####.###...##.....##. #)...!# ...##.## #.#.##.....##. ###.###.###.#.## #.#.##.....##.) ...u.[.......#...#.O..##ß.©.ß##.eil)#(#######.#####.#...#########.. #.u..:#.....# #.##.### ß.©.ß ### eiJl ###B#####.#####.# #.#C.....[ ..# ###eiow  You rampage towards the orc warrior! You hit the orc warrior.  The orc warrior is lightly wounded.eizei{d38=-9.9 (1.0eit8%eirX _The orc warrior is staggered. You feel sick.  Things that are here:ei׉ _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpseeiMX  You hit the orc warrior but do no damage.ei$H  The orc warrior is lightly wounded.ei%G-90.6 (0.7eiT+ei/g _You feel sick. The orc warrior barely misses you.ei'  You hit the orc warrior.ei ZThe orc warrior is moderately wounded.ei#  Z   centaur warrior simulacrum (wandering)You encounter a centaur warrior simulacrum.ei'1.3ei6%ei#\ _The orc warrior completely misses you.eiQ $You slash the orc warrior! You drain the orc warrior.  You kill the orc warrior!eiyT .ZOkawaru accepts your kill.eib .Z   centaur warrior simulacrumei#f S71-2.0eil 8%eip $ _You feel sick.ei\ (ei "A centaur warrior simulacrum. An icy replica of a monster, animated by heretical magics. Max HP: ~30Will: +AC: +EV: +rF: x..rC: ∞rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Large Int: Mindless Regen: None Speed: 130% (normally travels faster than you) You have about 92% to hit with the +7 Throatcutter. It has about 33% to hit you. Attacks Max Damage After Damaging Hits Hit12eim Cold damage (max 30) Kick 4Cold damage (max 30) It is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. ei z[!]: Description|Quoteeixei}xYu. #...W............ bronnyjavo the Carver#.. O.#....########## Merfolk of Okawaru *****.... #...Z#Health: 37/83 ==========--------------ei q#.###....########## Magic: 11/11 ======================== #.....#...#.......○.B.... AC: 7Str: 16  .....#. ..#####.#.#####.###..## EV: 24Int: 8  ....... ..........# ##.°##..## SH: 0ei Dex: 27)$$ #%. .#####$#.####...BB##.. XL: 11 Next: 91% Place: Dungeon:10$$$ ... #[..@.#...##...o.##.. Noise: ---------  Time: 9992.0 (0.7) ###.### #.#####.###...##.....##.. p) +7 Throatcutter {drain, coup de grace} ei t#)...!# ...##.## #.#.##.....##.. Throw: 15 darts (poison) ###.###.###.#.## #.#.##.....##.) Pois ...u.[.......#...#.O..##ß.©.ß##.. ei ###(#######.#####.#...#########.. Z   centaur warrior simulacrum #.u..:#.....# #.##.### ß.©.ß ### ###B#####.#####.# #.# ...C.....[....... ..####You encounter a centaur warrior simulacrum. _The orc warrior completely misses you.You slash the orc warrior! You drain the orc warrior.  You kill the orc warrior!Okawaru accepts your kill. _You feel sick.ei eieiGei#ei ei ;c - a wand of warping (8). A magical device which creates a brief but violent rift in space, damaging everything caught in its wake and sometimes blinking them a short distance away.Damage: 3d7 Noise: A bit loud You found it on level 9 of the Dungeon. eiH Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ei/ ei Yu. #...W............ bronnyjavo the Carver#.. O.#....########## Merfolk of Okawaru *****.... #...Z#Health: 37/83 ==========--------------#.###....########## Magic: 11/11 ======================== #.....#...#.......○.B.... AC: 7Str: 16  ei .....#. ..#####.#.#####.###..## EV: 24Int: 8  ....... ..........# ##.°##..## SH: 0Dex: 27)$$ #%. .#####$#.####...BB##.. XL: 11 Next: 91% Place: Dungeon:10$$$ ... #[..@.#...##...o.##.. Noise: ---------  Time: 9992.0 (0.0) ###.### #.#####.###...##.....##.. p) +7 Throatcutter {drain, coup de grace} ei6 W#)...!# ...##.## #.#.##.....##.. Throw: 15 darts (poison) ###.###.###.#.## #.#.##.....##.) Pois ...u.[.......#...#.O..##ß.©.ß##.. ###(#######.#####.#...#########.. Z   centaur warrior simulacrum #.u..:#.....# #.##.### ß.©.ß ### ###B#####.#####.# #.# ...C.....[....... ..####You encounter a centaur warrior simulacrum. ei _The orc warrior completely misses you.You slash the orc warrior! You drain the orc warrior.  You kill the orc warrior!Okawaru accepts your kill. _You feel sick.ei ei eiK eim eiD Yu. #...W #.. O.#.... ... #...Z# #.###....  #.....# ...#.......○.B .....#. ..#####.#.#####.###.. . eiE....# ##.°##.. )$$ #%. .#####$#.####...BB## $$$ ... #[.@).#...##...o.##  ###.### #.#####.###...##.....##  #)...!# ...##.## #.#.##.....###.###.###.#.## #.#.##.....##..u.[.......#...#.O..##ß.©.ß###(#######.#####.#...eiHF# ##.u..:#.....# #.##.### ß.©.ß ####B#####.#####.# #.#.C.....[. ..# eiHU.ZeiNT.Zei9YeiZF63.0 (1eidceih$ _You feel sick.eio{ Yu. #...W #.. O.#.... ... #....# #.###.... #.....# ...#.Z.....○.B .....#. ..#####.#.#####.###.. . ...# ##.°##..ei )$$ #%. .#####$#.####...BB## $$$ ... #[@.).#...##...o.## ###.### #.#####.###...##.....## #)...!# ...##.## #.#.##.....###.###.###.#.## #.#.##.....##.u.[.......#...#.O..##ß.©.ß## .####(#.#####.#...# ei>.##.u..:#.....# #.##.### ß.©.ß  #B#####.#####.# #.#.C.....[ei. ..#  eieiؽ%4eieiv$ _You feel sick.ei{ Yu. #...W #.. O.#.... ... #....# #.###.... #.....# ...#.Z.....○.B .....#. ..#####.#.#####.###ei  . .# ##.°## )$$ #%. .#####$#.####...BB # $$$ ... #@..).#...##...o. . ###.### #.#####.###...##..... . #)...!# ...##.## #.#.##..... eiB?#####.###.###.#.## #.#.##..... #.....u.[.#...#.O..##ß.©.ß $.####(ei#.#####.#....##.u..:#.....# #.##.### ß.©.ß .#####B#####.#####.# #.#.C.....[. ..#eim3  You feel sick.ei35=ei˿)5eiei> _You are no longer poisoned.eiei3V _You see here a +0 pair of boots.eiT ei$U eiOV eie Beif _You start resting.A centaur warrior simulacrum comes into view.ei{ 6ZZ   centaur warrior simulacrumeid| %6ei K$Zei eiS 27.0 (2 _eiY :%eiş eiTo!Yu. #...W.#.. O.#....#... #....# #.###....##.....# ...#.Z.....○.B......#. ..#####.#.#####.###.. .# ##.°##.)$$ #%. .#####$#.####...BB#  $$$ ... #[@.Z.#...##...o.#  ###.### #.#####.###...##.....#  #)...!# ...##.## #.#.##.....# #####.###.###.#.## #.#.##.....# .....u.[.#...#.O..##ß.©.ß# .####(#.#####.#...# .##.u..:#.....# #.##.### ß.©.ß # C.....[. ..# #eiyiYu. #...W.#.. O.#....#... #....# #.###....##.....# ...#.......○.B......#. ..#####.#.#####.###..#. ...# ##.°##..#)$$ #%. .#####$#.####...BB##.eiz$$$ ... #[.@Z.#...##...o.##.###.### #.#####.###...##.....##.#)...!# ...##.## #.#.##.....##..###.###.#.## #.#.##.....##.u.[.......#...#.O..##ß.©.ß##. ####(#.#####.#...#. ##.u..:#.....# #.##.### ß.©.ß #B#####.#C.....[. ..# #eiOYou start resting. _A centaur warrior simulacrum comes into view.  You rampage towards the centaur warrior simulacrum!  The centaur warrior simulacrum hits you.  The centaur warrior simulacrum freezes you.  You resist.ei.X25---=8.0 (1eieiH` _The centaur warrior simulacrum misses you.eil 9  You slice the centaur warrior simulacrum!!eiNy  The centaur warrior simulacrum is almost destroyed.ei z J====7 (0.7ei| 9%ei j _The centaur warrior simulacrum barely misses you. x2ei* ☼You slice the centaur warrior simulacrum!!  The centaur warrior simulacrum vaporises!eij○ei---3----9.4ei)7%eilP _Okawaru accepts your kill.ei 3ei eid ei| y6ei ,ei ei  Yu. #...W #.. O.#.... ... #....# #.###.... #.....# ...#.......○.Bei1  .....#. ..#####.#.#####.###. ....... ....# ##.°##. )$$ #%. .#####$#.####...BB# # $$$ ... #@..°.#...##...o.#----10001.4 (2.0) eis . ###.### #.#####.###...##.....# . #)...!# ...##.## #.#.##.....# ?#####.###.###.#.## #.#.##.....# #.....u.[.......#...#.O..##ß.©.ß# $.####(#######.#####.#...# ei ..##.u..:#.....# #.##.### ß.©.ß .#####B#####.#####.# #.#..C.....[....... ..#ei~ eiF ei V _You see here a +0 pair of boots.eiei=eiei4ei,eijei77eiK eieieiOei,eixei%ei"&I8=ei'eie0,eis2ei>,eiY?eiFei(GS9=eiIeiReixReiQTeieei'feiheiseits830eitei)~,eieieiyei1eiei71ei֜eiBeieiei8eiλeiyB2=eieipeieiei,eieiei=3=eiFei ei,eifei,eieiM4eieieiUeiei,eiuei j35=ei eieieiei,ei@eieiK6=eim!ei4K7ei+NeirSeiSeiTeiZei7[98ei\eiOc,ei-deiheiheiieipeiqS9=eireiڝj40=eieie1ei,eieiXeieieieiS2=eiTeiAeieiei9eieiLeiIeiK3=eiGeiei7eieiei_eieieiO94eiei;,eieiF,ei ei*ei*S5=ei,ei5ei6ei)7ei?eij?ei)AeiIeiJD6=eiKeiBReiRei?TeiW[ei[ei]eiceic97ei_eeil,eimeiwteiteiuei|ei8}28ei~ei#E9=eiBeiei0L50=eieideiei ei,eiei/ei91eieieiei eieieieieipeigeieiAS2=eiei _You start resting.A boulder beetle comes into view.ei?%B..)B   boulder beetle (wandering)ei/79.4 (78.0)eiei=480.4 (79 _eieieiS Yu. #...W.#.. O.#....#... #....# #.###....##.....# ...#.○.B......#. ..#####.#.#####.###.. .ei٦ r# ##.°##.)$$ #%. .#####B#.####...BB#  $$$ ... #[@.).#...##...o.#  ###.### #.#####.###...##.....#  #)...!# ...##.## #.#.##.....# #####.###.###.#.## #.#.##.....# ei V.....u.[.#...#.O..##ß.©.ß# ei 3.####(#.#####.#...# .ei- ##.u..:#.....# #.##.### ß.©.ß # eiE !ei C.....[. ..# #ei 0$ei߸ XBei߹ 11.4 (1.0)ei 8%ei eiIYu. #...W.#.. O.#....#... #....# #.###....##.....# ...#.......○.B......#. ..#####.#.#####.###..#.eiI ......B...# ##.°##..#)$$ #%. .#####$#.####...BB##.$$$ ... #[.@).#...##...o.##.###.### #.#####.###...##.....##.#)...!# ...##.## #.#.##.....##..###.###.#.## #.#.##.....##.u.[.......#...#.O..##ß.©.ß##. ei J####(#.#####.#...#. K   kobold brigand (missile, wandering) ##.u..:#.....# #.##.### ß.©.ß ##ei6JB#####K#####.# #.#ei[JC.....[. ..# ##eiJ eiO9K.eiR*Kei9^K   kobold (wandering)ei8_T3=2eikh9%eilei7 Yu.  #..  ... #....#  ..   ...#...   .#   ..#  )$$ #%. .#####$# ei $$$ ... #[.@).#   #.#####.###  #)...!# ...##.## .## .#©(.#ei[:#...K.#  ß.©.ß # #.# [ei* ..# ei& Yu.  #..  ... #....# eiZ ..   ...#...   ei7.#   eiחJ..# ei )$$ #%. .#####$# ei^ $$$ ... #[.@).#   #.#####.###  #)...!# ...##.## .## .#ei\©(.#eiИ:#...K.#  ß.©.ß # ei%[eiJ ..# eideiѥeieid _There are monsters nearby!ei ^ Yu.  #..  ... #....#  eiU ..   ...#...   .#   ..#  )$$ #%. .#####$#  $$$ ... #[.@).#   #.#####.### ei 2 #)...!# ...##.## .## .#ei ©(.#ei U:#...K.#  ß.©.ß # #.# ei 0[ ..# ei T Yu.  #..  ... #....#  ..   ...#...   .#   ..#  )$$ #%. .#####$#  $$$ ... #[.@).#   #.#####.###  #)...!# ...##.## .## .#ei ©(.#:#...K.#  ß.©.ß # [ ..# ei eim eiK ei= d _There are monsters nearby!ei5 Yu.  #..  ... #....#  ..   ...#...   .#   ..# eib6- )$$ #%. .#####$#  $$$ ... #[.@).#   #.#####.###  #)...!# ...##.## .## .#©(.#:#...K.#  ß.©.ß # #.# [ ..# eiG Yu.  #..  ... #....#  ..   ...#... ei  .#   ..#  )$$ #%. .#####$#  $$$ ... #[.@).#  eiE #.#####.###  #)...!# ...##.## .## eilG.#©(ei.#:#...K.#  ß.©.ß ei# eid[ ..# eieiaei.eid _There are monsters nearby!ei!  Yu. #...W #.. O.#.... ... #....# #.###.... #.....# ...#.......○.B .....#. ..#####.#.#####.###.. . ......B...# ##.°##.. )$$ #%. .#####$#.####...BB## $$$ ... #[@.).#...##...o.## ###.### #.#####.###...##.....## #)...!# ...##.## #.#.##.....###.###.###.#.## #.#.##.....##ei" T.u.[.......#...#.O..##ß.©.ß## .####(#.#####.#...#  .##.u..:#...K.# #.##.### ß.©.ß #B#####K#####.# #.#.C.....[. ..#  ei^6 eir7 -3 _ei? 8%eiB ei~ eiV ei8 eiP ei ,ei eiږ 94eiʘ ei~ ,ei eiӨ ei% ei ei( ei 95ei\ ei eiŵ ei eiD ei ei ei_ ei S6=ei ei ei ei eiD ei ei0 ei# eiz K7=ei ei ei eik ei= ei ei eiI ei 98eiK ei eiC ei ei ei. ei ei ei, N59=ei ei$ ei;% ei& ei- ,eiy. ei 5 ei[5 X60=eio7 ei ? ei? ei%A eiH ,eiJ eiQ eiSR %1eiS eiZ ,ei?\ ei_ W _You start resting.eilh %55   drude (wandering)ei9i 0107.4 (24.0)eiQk G$5ei7s 5.eis ,8.4 (25ei 8%eiR V _You encounter a drude.ei6 Yu. #...W.#.. O.#....#... #....# #.###....##.....# ...#.......○.B......#. ..#####.#.#####.###..#ei . ...# ##.°##..#)$$ #%. .#####$#.####...BB##.$$$ ... #[.@)5#...##...o.##.###.### #.#####.###...##.....##.ei #)...!# ...##.## #.#.##.....##..###.###.#.## #.#.##.....##.ei u.[.......#...#.O..##ß.©.ß##. ####(#.#####.#...#ei6 . ##.u..:#.....# #.##.### ß.©.ß #eiZ fB#####.#C.....[.ei~ k ..# #ei& Yu. #...W.#.. O.#....#... #....# #.###....# #.....# ...#.......○.B......#. ..#####.#.#####.###..#. ....# ##.°##..#)$$ #%. .#####$#.####...BB##.$$$ ... #[..@5#...##...o.##. ###.### #.#####.###...##.....##. #)...!# ...##.## #.#.##.....##..###.###.#.## #.#.##.....##.)u.[.......#...#.O..##ß.©.ß##.(#######.#####.#...#. #ei .u..:#.....# #.##.### ß.©.ß # C.....[. ..# #ei ei 929.4 (1.0)eit 9%ei J _You rampage towards the drude!  Things that are here:ei _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpseeiM .  You slash the drude! You behead the drude!  You kill the drude!ei) Rei#6410.1 (0.7eiS)ei0P _Okawaru accepts your kill.ei6 .#. ...#...Yu. #...W.............#.. O.#....###########... #....#  #.###....########### .....# ...#.......○.B..... .....#. ..#####.#.#####.###..# ....... .KK.BKK...# ##.°##..###)$$ #%. .#####@#.####...BB##.  $$$ ... #[..).#...##...o.##. ##.### #.#####.###...##.....##. )...!# ...##.## #.#.##.....##... ##.###.###.#.## #.#.##.....##.) ..u.[.......#...#.O..##ß.©.ß##.B   boulder beetle (wandering)#(#######.#ei( ####.#...#########... K   kobold demonologist (wand, launcher, …).u..:#.....# #.##.### ß.©.ß #### K   kobold brigand (missile, wandering) ##B#####.#####.# #.#  # KK 2 kobolds (1 wand, 1 missile, wanderi…)ei :KKei eio 8KBei ei .eim +K.ei    kobold (wandering)You encounter a kobold. It is wielding a +0 club.ei@ -1.1 (1.0eib 7%eiJ , _The kobold leaves your sight.ei _Items here: $ ( ) [ †.eiCeiĉA kobold demonologist. A kobold in league with demonic powers, able to call forth beings from the depths of Hell. Max HP: ~39Will: +AC: +EV: +++ Threat: High Class: Natural Size: Small Int: Human You have about 73% to hit with the +7 Throatcutter. It has about 26% to hit you. AttackMax Damage Hit: +0 long sword (heavy) 21 It has a 26% chance to notice you each turn. It has an unusual item: a wand of warping. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Cantripb - Summon Minor Demon eiz[!]: Description|Quoteei.ei=.#. ...#............... bronnyjavo the CarverYu. #...W............. Merfolk of Okawaru *****.#.. O.#....########### Health: 62/83 =================-------... #....## Magic: 11/11 ========================#.###....########### AC: 7Str: 16 .....#...#.......○.B..... EV: 24Int: 8 .....#. ..#####.#.#####.###..### SH: 0Dex: 27 ....... .K..KBK...# ##.°##..### XL: 11 Next: 94% Place: Dungeon:10  )$$ #%. .#####@#.####...BB##... i=3mNoise: ---------  Time: 10111.1 (1.0)  $$$ ... #[..).#...##...o.##... p) +7 Throatcutter {drain, coup de grace} ##.### #.#####.###...##.....##... Throw: 15 darts (poison) )...!# ...##.## #.#.##.....##... ##.###.###.#.## #.#.##.....##.). ..u.[.......#...#.O..##ß.©.ß##... B   boulder beetle (wandering) ##(#######.#####.#...#########... K   kobold demonologist (wand, launcher, …).u..:#.....# #.##.### ß.©.ß #### K   kobold brigand (missile, wandering) ##B#####.#####.# #.## K   kobold (wandering)i=40mYou slash the drude! You behead the drude!  You kill the drude! _Okawaru accepts your kill.You encounter a kobold. It is wielding a +0 club. _The kobold leaves your sight. _Items here: $ ( ) [ †.eiEeihFeiOei`SeiF V  You hit the kobold demonologist.  The kobold demonologist shouts!ei  K..KBKBK)K)KThe kobold demonologist is lightly wounded.  The kobold brigand shouts! The kobold shouts! You hear a shout! x3  You hear a horrible gurgling sound!ei eih 0Keij 0KBeiNk ei  K 2 koboldsThe kobold demonologist begins to cast a cantrip, but forgets the words!3=====8 (0.7% _You hear a bellow!ei*  You hit the boulder beetle.eiDM.K  The boulder beetle is lightly wounded.0-=---2.5%eiN3 _The boulder beetle bites you.eiFJ  You slash the boulder beetle! You drain the boulder beetle.ei0Kei 9.KeiL  (drained)K 3 kobolds (1 wand, 1 missile)ei* R=--3.2ei ei? i _The boulder beetle is moderately wounded.ei+ *  You hit the boulder beetle.ei' .KThe boulder beetle is moderately wounded.ei ei .-9eiǦ % _The boulder beetle closely misses you.ei*  You hit the boulder beetle.ei 33   neqoxec (summoned)K   kobold brigand (missile) (…)The boulder beetle is moderately wounded.The kobold demonologist mumbles some strange words.eis57--==4.6ei9%ei3 _The boulder beetle bites you.ei *  You hit the boulder beetle.ei)4ei<=8-ei=*--5.3ei'J7%eiNi _The boulder beetle is moderately wounded.ei ,  You slash the boulder beetle!ei( .3The boulder beetle is heavily wounded.ei= 0uei} u   brown ugly thing (wandering)K   kobold demonologist (wand, launcher)3   neqoxec (summoned)eiw Q=-6.0ei 9%ei _ _The boulder beetle completely misses you.ei8 Yu. #...Wu #.. O.#....########## ... #....#  #.###....######### #.....# ...#.......○.B....  .....#. ..#####.#.#####.###..##  ....... .KKKKKB3..# ##.°##.. ei )$$ #%. .#####$#.####...BB##.. $$$ ... #[..@.#...##...o.## ###.### #.#####.###...##.....## #)...!# ...##.## #.#.##.....## ###.###.###.#.## #.#.##.....##.) ...u.[.......#...#.O..##ß.©.ß##. ###(#######.#####.#...#########3   neqoxec (summoned).u..:#.....# #.##.### ß.©.ß ### ###B#####.#####.# #.# ...C.....[....... ..#ei`####ei;Bei- .B   boulder beetle (drained)3   neqoxec (summoned)The neqoxec gestures at you.Something gnaws on your mind!ei/1--9/11 -------7.0 (1.0ei89%ei[;w _You feel your power leaking away.Things that are here:ei@ _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpseei ,  You slash the boulder beetle!ei ○The boulder beetle is severely wounded.ei N.3ei 3   neqoxec (summoned)ei 4==7 (0.7ei] ei / _The boulder beetle leaps!eiܲ%  You slash the neqoxec!eiQ0KeioK   kobold demonologist (wand, launcher)3   neqoxec (summoned)ei~q2=-=8.4ei9%ei_ _The neqoxec is heavily wounded.eiP'%  You slash the neqoxec!ei7  The neqoxec is severely wounded.ei?8*ei  The neqoxec gestures at you.Your body is warped painfully!ei\8@eii47----9.1ei7eiLw _You begin to recover more slowly from draining effects.ei K  You barely miss the neqoxec.eip G.Kei YThe neqoxec is severely wounded.eiU 5 Y   yak3   neqoxec (summoned)You encounter a yak.ei }2----------8eic 7%ei" + _The neqoxec hits you.ei #  You hit the neqoxec.eia ;K.eiE.Yei8 ei)20.5ei'ei+[ _The neqoxec is almost dead.eiŧ §You slash the neqoxec!  You kill the neqoxec!ei   The neqoxec disappears in a puff of smoke!The kobold demonologist unwields a +0 heavy long sword.  The kobold demonologist wields a +0 shortbow.ei } ))The kobold demonologist shoots an arrow.ei> 2KeiK §@K   kobold brigand (missile)eiL g3-==1.2eiW 9%ei7\ R _The arrow barely misses you.eiR.#. ...#....Yu. #...W.............#.. O.#....###########... #....#  #.###....########### .....# ...#.......○.B..... eio.....#. ..#####K#.#####.###..# ....... ..KKKK.KY.# ##.°##..###)$$ #%. .#####@#.####...BB##.  $$$ ... #[..).#...##...o.##. ##.### #.#####.###...##.....##. )...!# ...##.## #.#.##.....##... eiK##.###.###.#.## #.#.##.....##.) ..u.[.......#...#.O..##ß.©.ß##. ##(#######.#####.#...#########... ei.u..:#.....# #.##.### ß.©.ß #### ##B#####.#####.# #.#  # KKKK 4 kobolds (2 wands, 2 missiles, 1 w…)ei<  You rampage towards the yak! You hit the yak.ei @.KeiBeiq .KThe yak is lightly wounded.eiFQKKeiei$ B   boulder beetle (drained)K   kobold demonologist (wand, launcher)Y   yakK   kobold brigand (missile) (…)ei!6--2.2 (1.0ei-9%ei0M _The yak completely misses you.ei4 _Items here: $ ( ) [ †.ei R  You hit the kobold demonologist. You drain the kobold demonologist.ei  .B  The kobold demonologist is moderately wounded.The kobold demonologist unwields a +0 shortbow.  The kobold demonologist wields a +0 heavy long sword.ei p.Kyeie  , …)The kobold demonologist hits you with a +0 heavy long sword.ei t1---9 (0.7eix 9%ei I _The yak misses you.ei/  You hit the kobold demonologist.ei.K.yei .B  The kobold demonologist is moderately wounded.eieid^0-3.6ei7%eiH _The kobold brigand hits you with a +0 short sword.ei59 Yu. #...W #.. O.#....########## ... #....#  #.###..y.######### #.....# ...#.......○.B....  .....#. ..#####K#.#####.###..##  ....... ...KKKKKYB# ##.°##..  )$$ #%. .#####$#.####...BB##..ei9 $$$ ... #[..@.#...##...o.## ###.### #.#####.###...##.....## #)...!# ...##.## #.#.##.....## ###.###.###.#.## #.#.##.....##.) ...u.[.......#...#.O..##ß.©.ß##. ###(#######.#####.#...######### #.u..:#.....# #.##.### ß.©.ß ### ###B#####.#####.# #.# ...C.....[....... ..#ei>:### y   killer bee (wandering) ei<.ei>G.YeiE0KeiEeiI.eis y4BK   kobold demonologist (wand, launcher, …)Y   yak4   red devil (polearm, summoned)K   kobold brigand (missile)  The kobold demonologist gestures wildly while chanting.1==4.6 (1.0eiA _You hear a bellow! x2  Things that are here:ei _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpseeip 4  You slash the yak! You drain the yak.ei   yak (drained)The yak is heavily wounded.You hear an angry buzzing noise.  The yak gores you!ei ei^P0KeiPei`K   kobold32--10/11==5.3 (0.7ei"  You hit the yak.ei#0yeii' YThe yak is heavily wounded.ei^(Bei) y.  You encounter a yak.ei=..B   boulder beetle (drained)K   kobold demonologist (wand, launcher, …)YY 2 yaks (1 wandering, 1 drained)4   red devil (polearm, summoned) (…)--6.0eiE9%eiI eiI|_The red devil misses you. The yak barely misses you.eid $You hit the yak. You drain the yak. You behead the yak!  You kill the yak!ei .yOkawaru accepts your kill.ei C.Kei /KeiD ei .ei .Kei .ei O  Yu.  #.. O.#....# ... #....#  #.###.... .Y.#...   #y#   ei >.K4.#  )$$ #%. .#####K#B  $$$ ... #[..@.# #.#####.###)...!# ...##.## #.## )..#©(#.#K   kobold demonologist (wand, launcher, …):#.....#  ß.©.ß ei4 <4   red devil (polearm, summoned).# #.#  K   kobold brigand (missile) ei\ ...C.....[....... ..# ### y   killer bee(…)The yak bellows! You hear a bellow! You hear a horrible gurgling sound!ei B Yu.  #.. O.#....# ... #....#  #.###.... .Y.#...   #y#   .#  )$$ #%. .#####K#  $$$ ... #[..@.# #.#####.###)...!# ...##.## #.## )..#©(#.#ei D:#.....#  ß.©.ß .# #.# [ ..# ei &  ei, The red devil hits you from afar with a +0 demon trident!!  * * * LOW HITPOINT WARNING * * *ei X1--------6eiE ?==7Barbs ei ei ? _Barbed spikes become lodged in your body.eieiReally quaff the potion of lignification? Y - Yes  N - Noei ei Yu. #...W............ bronnyjavo the Carver#.. O.#....########## Merfolk of Okawaru *****.... #....#Health: 12/83 ===---------------------#.###....########## Magic: 10/11 =====================--- #.....#.Y.#.......○.B.... AC: 7Str: 16  .....#. ..#####K#y#####.###..## EV: 24Int: 8  ....... ...KKK.K4.# ##.°##..## SH: 0Dex: 27)$$ #%. .#####K#B####...BB##.. XL: 11 Next: 96% Place: Dungeon:10$$$ ... #[..@i49m.#...##...o.##.. Noise: ===------  Time: 10126.7 (0.7) ###.### #.#####.###...##.....##.. p) +7 Throatcutter {drain, coup de grace} #)...!# ...##.## #.#.##.....##.. Throw: 15 darts (poison) ###.###.###.#.## #.#.##.....##.) Barbs ...u.[.......#...#.O..##ß.©.ß##.. ###(#######.#####.#...#########.. K   kobold demonologist (wand, launcher, …)#.u..:#.....# #.##.### ß.©.ß ### 4   red devil (polearm, summoned) ###B#####.#####.# #.#K   kobold brigand (missile) ...C.....[....... ..#### y i30m  killer bee(…)_Barbed spikes become lodged in your body.  You turn into a tree.Your +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-}, +0  helmet of sniping, +1 pair of boots of rampaging and scarf of resistance meld  into your body.  You no longer feel able to rampage towards enemies.eiG.yei{ Yu.  #.. O.#....# ... #....#  #.###.... .Y.#...   #.# ei-     )$$ #%. .#####K#  $$$ ... #[..♣.# #.#####.###)...!# ...##.## #.## )..#©(#.#:#.....#  ß.©.ß ei z.# #.# [ ..#  You turn into a tree.  Your +1 leather armour of the Accordion {+Blink rF- Dex+3 Slay+4 Stlth-}, +0  helmet of sniping, +1 pair of boots of rampaging and scarf of resistance meld  into your body.  You no longer ei hfeel able to rampage towards enemies.feel hot and cold all over. Your roots penetrate the ground.eiD Yu.  #.. O.#....# ei... #....#  #.###.... .Y.#...   #.#     )$$ #%. .#####K#  $$$ ... #[..♣.# #.#####.###)...!# ...##.## #.## )..#eiw©(#.#:#.....#  ß.©.ß .# #.# [ ..# eiI KKThe kobold demonologist hits you with a +0 heavy long sword.eieiBeieiOD  Yu.  #.. O.#....# ... #....#  #.###.... .Y.#...   #.#    ei )$$ #%. .#####K#y  $$$ ... #[..♣.# #.#####.###)...!# ...##.## #.## )..#©(#.#B   boulder beetle (drained):#.....#  ß.©.ß K   kobold demonologist (wand, launcher, …)ei.# #.#  4   red devil (polearm, summoned)[ ..# ei K   kobold brigand (missile)  * * * LOW HITPOINT WARNING * * *eiǫ Yu.  #.. O.#....# ... #....#  #.###.... .Y.#...   #.#     )$$ #%. .#####K#  $$$ ... #[..♣.#ei #.#####.###)...!# ...##.## #.## )..#©(#.#:#.....#  ß.©.ß .# #.# [ ..# eiQ  The red devil hits you from afar with a +0 demon trident!  * * * LOW HITPOINT WARNING * * *7/124--25 2 4-7.7 (1.0Tree Barbs ei8%ei D _More barbed spikes become lodged in your body.fiL U  You slice the kobold demonologist!! You drain the kobold demonologist.fis 0KfiҌ fi4 K KK 2 koboldsfi a8--=8.4 (0.7fi fiq g _The kobold demonologist is almost dead.fiYou slice the kobold demonologist!! You drain the kobold demonologist. _The kobold demonologist is almost dead.  You slash the kobold demonologist!  You kill the kobold demonologist!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!fi/  --more--fi s §Something appears before you!fi/$fiB.fi*yfi9?.Kfi.y   killer beeKK 2 koboldsfifi'Yu. #...W............ bronnyjavo the Carver#.. O.#....########## Merfolk of Okawaru *****.... #....#Health: 8/124 =-----------------------#.###....########## Magic: 10/11 =====================--- #.....#.Y.#.......○.B.... AC: 25Str: 16  .....#. ..#####K#.#####.###..## EV:  2 Int: 8  fiV(....... ...KKKK.By# ##.°##..## SH: 0Dex: 24)$$ #%. .#####K#.####...BB##.. XL: 11 Next: 100% Place: Dungeon:10$$$ ... #[..♣.#...##...o.##.. Noise: ---------  Time: 10129.1 (0.7) ###.### #.#####.###...##.....##.. p) +7 Throatcutter {drain, coup de grace} #)...!# ...##.## #.#.##.....##.. Throw: 15 darts (poison) ###.###.###.#.## #.#.##.....##.) Tree Barbs ...u.[.......#...#.O..##ß.©.ß##.. ###(#######.#####.#...#########.. B   bouldfi )er beetle (drained) #.u..:#.....# #.##.### ß.©.ß ### y   killer bee ###B#####.#####.# #.#KK 2 kobolds ...C.....[....... ..#### _The kobold demonologist is almost dead.You slash the kobold demonologist!  You kill the kobold demonologist!Okawaru accepts your kill.Okawaru grants you throwing weapons!Something appears before you!fi3 --- _The red devil disappears in a puff of smoke!You have reached level 12!  --more--fic332-2 0% fiqfi4 _fi+.fi,1Kfi-fi--Yfi0.Kfi36KBfi4JyfiQ##.Y#.K   kobold brigand (missile)y   killer beeKK 2 kobolds18/133 ===30.1 (1.0%fiUA _You feel better. The yak leaves your sight.fi[  You hit the boulder beetle but do no damage.fi.fi}LKKfiEfi~0ufi0Yfi> fiQ B○The boulder beetle is severely wounded.fi*Kfi!##K#yu   brown ugly thing (wandering)Y   yakK   kobold brigand (missile) (…)fiN 2=8 (0.7fiR-8%fi2/ _The boulder beetle leaps!fi$F 0yfiG G.ufiI MKKfi&J fi5L .fixO UKYfiP .fi&_ .KfiI` '1.5fi n fi4r  fizr f_You closely miss the kobold. The killer bee leaves your sight.fi").B.fi"/yfiE$G.ufiE°K$#. 9==-2.2% _You miss the kobold brigand.fi!3J  You slash the kobold brigand! You drain the kobold brigand.fij4.fi50Kfir6.fi6'Yfi8$.Bfis:/yfiU\. , drained)fi5V-=9fie6%fi ig _The kobold brigand is severely wounded.fiE $You slice the kobold brigand!!  You kill the kobold brigand!fi1.ufifi o .  Okawaru accepts your kill.fi~ 7 yfi OB  The yak gores you but does no damage.fi fi+.fiKKy   killer beefi`d1==  fi01-3.6fi5&8%fi(n _The boulder beetle waves its antennae.fi .yYou closely miss the yak.The brown ugly thing gurgles horribly! You hear a horrible gurgling sound!fi-u.fi#.fi $Kfim0ufi+uu 2 ugly thingsfi{,"20fi,<==4.3fiz8fix<( _You hear a bellow!fi"  You slice the yak!!fiA.fi KThe yak is heavily wounded.fif=BKfifiK.ufi/yfiK.ufiJ. fi'5.0fi5fiѰ; _The yak gores you but does no damage.fi !  You slash the yak!fi .fi B°The yak is severely wounded.fi :KuKfiy fi1! y KK 2 koboldsfi! --7fi'/ 8°fi03 U _The yak gores you but does no damage. The boulder beetle leaps!fi$The yak is severely wounded. _The yak gores you but does no damage. The boulder beetle leaps!  You slash the yak!  You kill the yak!  Okawaru accepts your kill.  You feel the corruption within you wane completely.fi/yfiKfi:'ufifi.K.fiG.Kfik.fi ###B#####.#####.# # fi...C.....[....... ..# ###You recover from draining at a normal speed again.fi$~==62---6.4fi08%fi7 _The killer bee leaves your sight.fiTfi8--fiYfiF _You cannot move."fiL "fiM L - 3 potions of lignification. A potion which transforms the imbiber into an animated tree with sap for blood and branches capable of holding weapons. Such a tree has minimal evasion but increased health and natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation "fiN lasts, and cannot teleport. Drinking this right now will have no effect: you are stuck in your current form!It is an uncommon potion. Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance} Menu/colouring prefixes: identified dangerous_item potion _________________ “Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair  became as moving leaves; her arms were changed  to waving branches, and her active feet (q)uiver, (d)rop, (=)adjust, or (i)nscribe..fih .fit HYu. #...W............ bronnyjavo the Carver#.. O.#....########## Merfolk of Okawaru *****.... #....#Health: 20/133 ===---------------------.fiu #.###....########## Magic: 11/12 ======================-- #.....#...#K.B....○.B.... AC: 26Str: 16  .....#. ..#####.#u#####.###..## EV:  2 Int: 8  ....... ...KKKKKu.# ##.°##..## SH: 0.fiu Dex: 24)$$ #%. .#####$#y####...BB##.. XL: 12 Next:  2% Place: Dungeon:10.fi$v X$$$ ... #[..♣$#...##...o.##.. Noise: ---------  Time: 10136.4 (0.0) .fiev ###.### #.#####.###...##.....##.. p) +7 Throatcutter {drain, coup de grace} .fiv #)...!# ...##.## #.#.##.....##.. Throw: 15 darts (poison) ###.###.###.#.## #.#.##.....##.) Tree Barbs .fiv ...u.[.......#...#.O..##ß.©.ß##.. .fiv ###(#######.#####.#...#########.. B   boulder beetle (drained) .fi] page down [PgUp|<] page up [Esc] exit[top]|fis < d - 3 throwing nets. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thingSitting in a net!” -Edna St. Vincent Millay, “When the Year Grows Old”. 1917.~fi8G Gear: 29/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) ~fi3H A p - the +7 Throatcutter (weapon) {drain, coup de grace}  a - a +0 trident  h - a +3 spectral club  u - a +0 spear  z - the +6 mace "Miteolya" {drain, rCorr}  C - a +3 long sword of valour Missiles (go to first with ()  d - 3 throwing nets  e - 3 javelins  k - 13 poisoned darts (quivered)  x - 5 boomerangs Armour (go to first with [)  g - the +1 leather armour of the Accordion (melded) {+Blink rF- Dex+3 Slay+4 Stj - a +0 helmet of sniping (melded)  o - a scarf of resistance (melded)  A - a +1 pair of boots of rampaging (melded)b - a +0 leather armour  c - a +0 helmet ~fiH  m - the +2 robe of Tartarus {rPois Will+ Str+2}n - a +0 pair of boots  s - a +2 cloak of corrosion resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fi <fi Goodbye, bronnyjavo.13639 bronnyjavo the Carver (level 12, -1/136 HPs)Began as a Merfolk Gladiator on Feb 15, 2026.Was a High Priest of Okawaru.Splashed by a brown ugly thing's acid (7 damage)... on level 10 of the Dungeon on Feb 16, 2026.The game lasted 01:46:04 (10162 turns). Best Crawlers -1.17664546 platinum DECj-27 escaped with the Orbfi 2.16465487 therodimus VSBr-27 escaped with the Orb3.16376138 DocSulfur FoNe-27 escaped with the Orb4.15136186 l1quidcrys GrFi-27 escaped with the Orb5.15099410 RavnDgHu-27 escaped with the Orb6.14682103 thewalrus OnGl-27 escaped with the Orb7.14300794 kaboissonn ReEE-27 escaped with the Orb8.13219161 RavnMiFi-27 escaped with the Orb9.12683640 bentocg OpSh-27 escaped with the Orb  10.10761664 kilrfish BaCj-27 escaped with the Orb  11. 8240704 Richler151 MiFi-27 escaped with the Orb  12. 7345102 RavnMiSh-27 escaped with the Orb  13. 6273140 kaboissonn TrFi-25 escaped with the Orbfi fifiO? [?25h[?0c [?1051l[?1052l[?1060l[?1061l