h2 Player: bunky Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-18.12:37:34.ttyrec Time: (1758199054) Thu Sep 18 12:37:34 2025 hO [?1051l[?1052l[?1060l[?1061hhQ C)0[?7hh0Q [?25l[?1chS hrX h{b TWelcome, bunky. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helphu hWelcome, bunky the Troll. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist htFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helph+Welcome, bunky the Troll Fighter. You have a choice of weapons.  a - rapier(-2 apt)  b - flail ho(-1 apt)c - war axe(-2 apt)  d - trident(-2 apt)  e - long sword(-2 apt)  f - claws (+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu h ? - Helph)hOhY$bunky the Shield-BearerTrollHealth: 22/22 ========================Magic: 0/0AC: 4Str: 23EV: 7Int: 4SH: 7Dex: 9hZ{XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quiveredh^########@....##.....#..######## #hdh+gWelcome, bunky the Troll Fighter.It is said that the Orb of Zot exists deep within this dungeon.hjhPress ? for a list of commands and other information.hh[ _Found a staircase leading out of the dungeon.hs # #<@...# #.....#..# # .# #h h 21.0 (1 _hѽ hs hە3hoh(h5h0:####### #<..@.# 3.0 (2#.....#..# #######..# ...#...######h# #<...@# #.....#..# #######..# ....#######h^4.0 (1h7hzd - 2 potions of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. Stash search prefixes: {inventory} {potion} hMenu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h- h6 Bbunky the Shield-BearerTrollHealth: 22/22 ========================Magic: 0/0AC: 4h6 Str: 23EV: 7Int: 4SH: 7Dex: 9#######hr7 XL:  1 Next:  0% Place: Dungeon:1#<...@#Noise: ---------  Time: 4.0 (1.0)#.....#..#a) +0 war axe#######..#Nothing quivered...#....#h7 I######Welcome, bunky the Troll Fighter.h7 It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.hH9 h!= h? hA3h=Bh7DhE,h Jnh Kh-LhSLhLhwOBhOhUo########<....##.....#..##.#######..##..........#.##.#.@...#8.0 (4 ####### hUh_hdhhh(h,hnhh8,hhFh;,hh/h,hShhZ,hh#..##..## #..# .##..# ####### ....# #<....# #..#.....#..# #.#######..# #@.........#14.0 (6.0) #.##.#.....##.##.########.##.....####...####h1hhh.K hsK hK hM h O hR hS hT hT h>U hJV hlW ,hW hX hZ h?Z hZ h_ 2....# #<....# #..#.....#..# #.#######..#hK_  #..........# #.##.#.....#hj_  #.##.####### ##.##.. h_ #.###...####. #....@........ 9.0 (5h_ #..#######.### #. # h_ :# h_ hN` hd he h h h h hA h h{ nh h3 ,h h@ h| ,h6 h` 6 ....# #<....# #..#.....#..# #.#######..#### #....#h ..# #.##.#.....##.# #.##.#######.# ##.##.. #.###...####. #@............23.0 (4 #..#######.### #..# #h8  #..##..##..#hd n#..###.#hޗ hJ h !h SHIFT"hJ! "h# Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD."h$ Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI."h$ Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL."hW% Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species"h% T2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions"h& M6.Dungeon sprint modes4h4h=4hŞf....# #<....# bunky the Shield-Bearer#..#.....#..# Troll#.#######..# Health: 22/22 ========================### #..........# Magic: 0/0..# #.##.#.....# AC: 4Str: 23#.# #.##.####### EV: 7Int: 4#.# ##.##..SH: 7Dex: 9#.###...####.XL:  1 Next:  0% Place: Dungeon:1#@............Noise: ---------  Time: 23.0 (0.0)4h#..#######.###a) +0 war axe#..##Nothing quivered#..##..##..##..###.#Welcome, bunky the Troll Fighter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.4h94h4hۦ4hߨ6hQ6hTUnequip which item? Hand Weapons (go to first with ))  a - a +0 war axe (weapon) 6hVTArmour (go to first with [)  b - a +0 robe (worn) 6hT c - a +0 kite shield (worn)[?] describe selected [!] unequip|take off6hT|[tab] equip|unequip9hi 9hP 9h +9hL 8....# #<....# bunky the Shield-Bearer#..#.....#..# Troll#.#######..# Health: 22/22 ========================### #..........# Magic: 0/09h ..# #.##.#.....# AC: 4Str: 23#.# #.##.####### EV: 7Int: 4#.# ##.##..SH: 7Dex: 9#.###...####.XL:  1 Next:  0% Place: Dungeon:1#@............Noise: ---------  Time: 23.0 (0.0)#..#######.###a) +0 war axe#..##Nothing quivered#..##..##..##..###.#Welcome, bunky the Troll Fighter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.9h$ :Okay, then.9h<% 9h) 9hS, . _;hm;hnwEquip which item?  - - Claws ;htn)Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 robe (worn) ;hn c - a +0 kite shield (worn)[?] describe selected [!] equip|wield|wear;hoy[tab] equip|unequip W#..###.#MhY>Welcome, bunky the Troll Fighter.It is said that the Orb of Zot exists deep within this dungeon.Mh>Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. Mh>6_Okay, then.Mh%F6 _MhHMhNd  You start removing your armour.MhSA4.0 (1MhYA5.0 (2Mh ]Mhf6.0 (37.0 (48.0 (5 90 _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.Nh~K ....# #<....#  bunky the Shield-Bearer #..#.....#..#  Troll #.#######..#  Health: 22/22 ======================== ### #..........#  Magic: 0/0 ..# #.##.#.....#  AC: 4Str: 23 #.# #.##.#######  EV: 9Int: 4 Nh[#.# ##.##..  SH: 0Dex: 9 #.###...####.  XL:  1 Next:  0% Place: Dungeon:1 #@............  Noise: ---------  Time: 28.0 (0.0) #..#######.###  a) +0 war axe #..# #  Nothing quivered #..# #..# #..#Nh  #..#  ##.#    _Okay, then.NhKYou start removing your armour. _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.  Hit: a) +0 war axePress: ? - help, Dir - move targetNh~ ! Nhe~ )The floor. You are here.Oh4  ....# #<....#  bunky the Shield-Bearer #..#.....#..#  Troll #.#######..#  Health: 22/22 ======================== ### #..........#  Magic: 0/0 ..# #.##.#.....#  AC: 4Str: 23 #.# #.##.#######  EV: 9Int: 4 #.# ##.##..  SH: 0Dex: 9 #.###...####.  XL:  1 Next:  0% Place: Dungeon:1 #@............  Noise: ---------  Time: 28.0 (0.0) Ohn5 #..#######.###  a) +0 war axe #..# #  Nothing quivered #..# #..# #..#  #..#  ##.#    _Okay, then.You start removing your armour. _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.  Hit: a) +0 war axePress: ? - help, Dir - move targetPh>i@.  You start removing your armour. _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.  Hit: a) +0 war axe  Ph>uPress: ? - help, Dir - move targetYour weapon can't reach that far!Rh2 ;..UhR_ *.Uh7@.Uh@*@Uhb..  Your weapon can't reach that far!XhX .*Xh|>.@XhYJ The floor. You are here.Yhn ....# #<....#  bunky the Shield-Bearer #..#.....#..#  Troll Yh,#.#######..#  Health: 22/22 ======================== ### #..........#  Magic: 0/0 ..# #.##.#.....#  AC: 4Str: 23 #.# #.##.#######  EV: 9Int: 4Yh5u #.# ##.##..  SH: 0Dex: 9 #.###...####.  XL:  1 Next:  0% Place: Dungeon:1 #@............  Noise: ---------  Time: 28.0 (0.0) #..#######.###  a) +0 war axe #..# #  Nothing quivered Yh#..# #..# #..#  #..#Yh  ##.#   You start removing your armour. _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.  Hit: a) +0 war axePress: ? - help, Dir - move targetYhj@.Your weapon can't reach that far!]hi:..`h&v" `hwExamine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous target (also [4`hw0mf) _ : cycle through altars: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.ehX ....# #<....#  bunky the Shield-Bearer #..#.....#..#  Troll #.#######..#  Health: 22/22 ======================== ### #..........#  Magic: 0/0 ..# #.##.#.....#  AC: 4Str: 23 #.# #.##.#######  EV: 9Int: 4 #.# ##.##..  SH: 0Dex: 9 #.###...####.  XL:  1 Next:  0% Place: Dungeon:1 #@............  Noise: ---------  Time: 28.0 (0.0) #..#######.###  a) +0 war axe #..# #  Nothing quivered #..# #..# #..#  #..# eh ##.#   You start removing your armour. _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.  Hit: a) +0 war axePress: ? - help, Dir - move targetYour weapon can't reach that far!eh ....# #<....#  bunky the Shield-Bearer #..#.....#..#  Troll #.#######..#  Health: 22/22 ======================== ### #..........#  Magic: 0/0 ..# #.##.#.....#  AC: 4Str: 23 #.# #.##.#######  EV: 9Int: 4 #.# ##.##..  SH: 0Dex: 9 #.###...####.  XL:  1 Next:  0% Place: Dungeon:1 #@............  Noise: ---------  Time: 28.0 (0.0) #..#######.###  a) +0 war axe #..# #  Nothing quivered #..# #..# #..#  #..#  ##.#   Hit: a) +0 war axeehBoPress: ? - help, Dir - move targetYour weapon can't reach that far!fh....# #<....# bunky the Shield-Bearer#..#.....#..# Troll#.#######..# Health: 22/22 ========================### #..........# Magic: 0/0..# #.##.#.....# AC: 4Str: 23#.# #.##.####### EV: 9Int: 4#.# ##.##..SH: 0Dex: 9#.###...####.XL:  1 Next:  0% Place: Dungeon:1#@............Noise: ---------  Time: 28.0 (0.0)#..#######.###a) +0 war axefhʔ#..##Nothing quivered#..##..##..##..###.#Hit: a) +0 war axePress: ? - help, Dir - move targetYour weapon can't reach that far!  Okay, then.fh|4fhPfh. _ghghghѬghghQgh*| _ghghgh ,ghvghghPgh}ghɹghghghghghW* #..#  #..# # #..#  .##..# ####### ....# #<....# #..#.....#..# #.#######..########### #..........##......@.# #.##.#.....#33.0 (5#.######.# #.##.####### #.# ##.##.. #.###...####.gh #............. #..#######.### #..## #..##..#ghghhh| 3hh} hhI hh ,hh hh ,hh hh[ nhh ,hh hh hh hh hh hhǔ hh ,hhE hh C #..# # #..# .##..# # ....#  #..#...hh  #.############# #..... #........# #.## #@######.# #.##40.0 (7........# #.# ##.##..hhӜ ######### #.###...### #.......... #..#######.hh \ #..# #..hh< n# #..# #..#hha hhӝ hh hh ihih3ihihEihξihihih&ihXBihihihihihih # #.. .##.. .... #.. ########### #. #........# ##.#########.######.# #.#......@....# #.# ##.5.0 (5############# #.# #...... #..#### #..# ih #..#  #..#  #..#  #..#ihih0ihEjhQkh4kh#kh~%kh khi kh kh^khkh3kh%nkhkhq ,kh kh kh'Bkhkh,kh~khkh2,khkhkhi,kh,kh#.. #.# #.#kh@ #.# #.##.# ######## kh#.# #...... #@#########.######52.0 (7 #...........# ############## # # #  #  khX#  # khkh"kh%mhUmhfVmhVmhYmhe]Xmhanmh(bmhcmhcmh(e,mhemhgmhh,mhAimhjmhJl,mhlmhtnmhomhomhLpmhqmhUsmhsmhsmhxPmhyu#######.# #.@.....# 60.0 (8#.####### #.##.mh=y##.##.#mhqy#########.##........#.#########.######.mhyQ#...........# #.mh zmh>~mh̀nhmnh3nnhZnnhpnhrnhdrnhvnnhlvnhw,nh;xnhRynhz,nh){nhj|nh},nh"~nh&nhQnhnhnhP###..##.##.##.##.# #.# #..#######@# #..6.0 (6#.......# # #..#.#######.##..nh#.# ....#.# #..#.#  #.#.# ########## ##.# #........# #.#########.######.#nh΅nhnhohoh2ohlohdoh`ohohJnoh<ohf,ohohoh,ohIohoh,ohohoh,ohBohIoh,ohohUt# ohM#.####  #..@.# 73.0 (7 ####.#  #.#oho  #.# oh=C#.# #.# #######.#  #.......#  #.ohfJ .#ohohohUsh-HIshJsh_O}....#.#.sh"P#g #. #.#### #.@..# ####.# #.# #.# #.# #.# # g   hobgoblin (asleep) #.# # #.......# # # #.#shmPE .##shUk0  A hobgoblin comes into view.shZ`.ggshn[J====4.0 (1shj_shb# _The hobgoblin shouts!th{ @ ..# ... ..) #.# #.# #.# #g#  #@#### #....#####.#th X #.#  #.# #.#  #.# #######.# #.......##th* 6  Found a hand axe.thi <=---th 5th thp @ _The hobgoblin hits you but does no damage.uhj =  You slash the hobgoblin!uh& E†uht* `16---6.4 (1.4uhA/ uh1 M _You kill the hobgoblin!xhp SM#...#...). ####....#####.##xhv J-70xhk{ xh v _You see here a hobgoblin corpse.~hjN-~hG~hx~hp% Q~hln 4~hr ~ht h _h P _h Xh h: ,h8 h J _Found a stone staircase leading down.hx 3h h h ,h h( $ . ###. # #... ###. #..# ....##... .#.....##.##.##.....######.....@.....>.82.4 (5#####.########h #.# #.##†##.#####....#####.# h .#.#h h hd Q _You see here a +0 hand axe.h ~. ###. ### #... .## #. #..# .. h `...##... .# ......##.# #.##.....#####>#.....)@....>.#####.##.# hG r#.##†#hn b#.#####....#h :####.# hC h +3.4 (1h h ; _Found a stone staircase leading down.hQ% . ###. ## # #... .##hLR #. #..# .. ...##... .# ......##.# #.##.....#####> #.....@.....>.. #####.# #.# #.# hR?#†# #.#### #....# ####.#  #.#hmYhY&4h^h cQ _You see here a +0 hand axe.hhA +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 1.5At 100% training you would reach 14.0 in about 9.7 XLs.At current training (8%) you reach 14.0 in the equivalent of 27.8 XLs.Current attack delay: 1.2. Damage rating: 9 (Base 7 x 132% (Str) x 107% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-clawed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et.hXhH`bunky the Shield-Bearer.Troll###. ##Health: 22/22 ========================# #... .##Magic: 0/0#. #..# ..AC: 4h`Str: 23...##... .#EV: 9Int: 4......##.#SH: 0Dex: 9#.##.....#####>XL:  1 Next: 16% Place: Dungeon:1#.....@.....>..Noise: ---------  Time: 84.4 (1.0)h-af#####.#########a) +0 war axe#.#Nothing quivered#.##†##.####hUac#....#####.##.# hza_You kill the hobgoblin! _You see here a hobgoblin corpse. ha_Found a stone staircase leading down. _You see here a +0 hand axe. _Found a stone staircase leading down. ha<_You see here a +0 hand axe.hwb&5h*ghj' _e - a +0 hand axehvhwhwhzh|h|h€Xh hhh hh[# #... .###. #..# .....##... .# ......##.# #.##.....#####> #...........>.. #####.######### hÊ#.#  #@# 8.4 (3 #†#  #.#### #....# #h`###.# #.# hB#.# #.# h0J #.#hNjhhh4?V . #..# .. ...##... .# ......###.##.....#####>..........>..####.######### #.# ..####...########.#hBh(C+9.4 (1h4FhIv _You see here a hobgoblin corpse.h]T h}U A hobgoblin corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} hU BMenu/colouring prefixes: identified useless_item stationary corpsehh&#. #..# ..bunky the Shield-Bearer...##... .#Troll......##.#Health: 22/22 ========================#.##.....#####>Magic: 0/0#...........>..AC: 4hb`Str: 23#####.#########EV: 9Int: 4#.#SH: 0Dex: 9h#.#XL:  1 Next: 16% Place: Dungeon:1#@#hNoise: ---------  Time: 89.4 (1.0)#.####a) +0 war axehz#....#Nothing quivered####.#h,#.##.##.##.#hQ#######.# _Found a stone staircase leading down. h n_You see here a +0 hand axe. _Found a stone staircase leading down. hA_You see here a +0 hand axe. _e - a +0 hand axe _You see here a hobgoblin corpse.hh;hqh^ h Ih hTP _hBhhXh ,h!h>#h%h%,h'h(,h)h+h,,hK-h.h0,h1h-2h3,h5h}9 . ###.### # #.....## #. #..##.. ...##...#.# ......##.# h9O#.##.....#####>##..........@>..#98.4 (9#####.##########h:#.# #.##†##.###h/:`##....####h]:R#.##.#h:hP?hAh>hCnh JXhJ,hKhO2 _Found a whip.hNR3hlShLUhVhWhWhj] #  #.  h]###.### # #.....#####..# #. #..##.@...)..#105.4 (h]7.0) ...##...#.#####.##......##.#h]s#.##.....#####>##...h(^e........>..#####hL^#.########## #.# #h^q.##†#h^h`chaeh'3h(h,h-h:.h1,h92,hl3h4ho6,h7h9h@...#...#g(>## ...h)A2#. .$####.### ..## #.....#####..# hXA#. #..##.....@..# hzA...##...#.#####.## ......##.# .#hAh#.##.....#####>#hA#...........>..######.########## hAig   hobgoblin (asleep)#.hBM##.# h9B hHk 8.4 (3  A hobgoblin comes into view.hH]Found 4 gold pieces and 5 stones. Found a stone staircase leading down.hON .  The hobgoblin shouts!hO'===hO9.4 (4hThZu _The hobgoblin moves out of view. _You see here a +0 whip.hAhC_A +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 1.0At 100% training you would reach 12.0 in about 8.3 XLs.Current attack delay: 1.0. Damage rating: 8 (Base 6 x 132% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-clawed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon hVD=_________________ (g)et.h h 3bunky the Shield-Bearer...#Troll...#Health: 22/22 ========================h .(>#Magic: 0/0#...AC: 4Str: 23#..$#EV: 9Int: 4###.### ..#SH: 0h Dex: 9# #.....#####..#h ~XL:  1 Next: 16% Place: Dungeon:1h #. #..##.....@..#Noise: ===------  Time: 109.4 (4.0)h0 n...##...#.#####.##hS wa) +0 war axe......##.# .#h} Nothing quivered#.##.....#####>##...........>..#h ?#####.###########.#h T#.##†# _Found a whip.  h A hobgoblin comes into view.Found 4 gold pieces and 5 stones. Found a stone staircase leading down.  h: zThe hobgoblin shouts! _The hobgoblin moves out of view. _You see here a +0 whip.h gg   hobgoblin---10.4 (1h h # _f - a +0 whiph*h*3---h1h4N _There are no items here.h^0Unequip which item? Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequiphm h* h bunky the Shield-Bearer...#Troll...#Health: 22/22 ========================.(>#Magic: 0/0#...AC: 4Str: 23#.g$#EV: 9Int: 4h v###.### ..#SH: 0Dex: 9# #.....#####..#XL:  1 Next: 16% Place: Dungeon:1#. #..##.....@..#Noise: ---------  Time: 110.4 (0.0)...##...#.#####.##a) +0 war axe......##.# .#Nothing quivered#.##.....#####>##...........>..######.##########h g   hobgoblin#.##.##†#Found 4 gold pieces and 5 stones. Found a stone staircase leading down.  h= The hobgoblin shouts! _The hobgoblin moves out of view. _You see here a +0 whip. hu M_f - a +0 whip _There are no items here.h hJ ^9 (0.5-) Clawsh% hs2 _You unwield your +0 war axe.h̶TUnequip which item? Armour (go to first with [)  b - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequiph hbunky the Shield-Bearer...#Troll...#Health: 22/22 ========================.(>#Magic: 0/0hI#...AC: 4Str: 23#.hjg$#EV: 9Int: 4h###.### ..#SH: 0Dex: 9h# #.....#####..#XL:  1 Next: 16% Place: Dungeon:1#. #..##.....@..#Noise: ---------  Time: 110.9 (0.0)...##...#.#####.##-) Clawsh c......##.# .#Nothing quiveredh(#.##.....#####>##...........>..#hDv#####.##########g   hobgoblinhe#.##.#hQ#†#The hobgoblin shouts! hy_The hobgoblin moves out of view. _You see here a +0 whip. _f - a +0 whip h\_There are no items here. _You unwield your +0 war axe.hen  Okay, then.hh. _h1heDungeon Crawl HelpManual Contents hPress one of the following keys to*Table of contents h5obtain more information on a certain A.Overview aspect of Dungeon Crawl.hTB.Starting Screen ?: List of commandshrC.Attributes and Stats ^: Quickstart GuidehD.Exploring the Dungeon :: Browse character noteshE.Experience and Skills #: Browse character dumpF.Monsters h~: Macros helpG.Items &: Options helphH.Spellcasting %: Table of aptitudesh0I.Targeting /: Lookup descriptionhRJ.Religion Q: FAQK.huMutations V: Version informationL.hLicence, Contact, History !: Display diagnosticsM.Macros, Options, Performance h Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commandsh15.Inscriptions6.hTDungeon sprint modeshc h/ h? bunky the Shield-Bearer...#Trollh e...#Health: 22/22 ========================.(>#Magic: 0/0#...AC: 4h xStr: 23#.g$#hϺ EV: 9Int: 4###.### ..#SH: 0h Dex: 9# #.....#####..#hh XL:  1 Next: 16% Place: Dungeon:1#. #..##.....@..#Noise: ---------  Time: 110.9 (0.0)...##...#.#####.##-) Claws......##.# .#Nothing quivered#.##.....#####>#h #...........>..######.##########g   hobgoblinh =#.##.##†# h _The hobgoblin moves out of view. _You see here a +0 whip. _f - a +0 whip h _There are no items here. _You unwield your +0 war axe. _Okay, then.h hR h h4hyhN _There are no items here.hK6Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displh$;ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesh------------------------------------------------------------------------ 4.LIST OF KEYS AND COMMANDS ------------------------------------------------------------------------ Main screen ======================================== Crawl has many commands to be issued by single key strokes. This can become confusing, since there are also several modes; here is the full list. Some commands are particularly useful in combination with certain interface options; such options are mentioned in the list. For a description of them, please look into options_guide.txt. For a more terse list of all commands, use '??' in-game. Most modes (targeting, level map, interlevel travel) also have help menus via '?' on their own. Movement ---------------------------------------- h5directionThis moves one square. The direction is either one of the numpad cursorkeys (try both NumLock on and off) or one of the Rogue vi keys(hjklyubn). Shift-direction or / directionhb hhDhQ bunky the Shield-Bearer...#Troll...#Health: 22/22 ========================.(>#Magic: 0/0#...AC: 4Str: 23#.g$#EV: 9Int: 4###.### ..#SH: 0Dex: 9# #.....#####..#XL:  1 Next: 16% Place: Dungeon:1#. #..##.....@..#Noise: ---------  Time: 110.9 (0.0)...##...#.#####.##-) Claws......##.# .#Nothing quivered#.##.....#####>##...........>..######.##########g   hobgoblin#.##.##†# _You see here a +0 whip. _f - ahd +0 whip _There are no items here. _You unwield your +0 war axe. _Okay, then. _There are no items here.hh.hhkhǖDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display dh iagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesh 4------------------------------------------------------------------------ G.ITEMS ------------------------------------------------------------------------ In the dungeons of Crawl there are many different kinds of normal and magical items to be found and used. Some of them are useful, some are nasty, and some give great power, but at a price. Some items are unique; these have interesting properties which can make your life rather bizarre for a while. They all fall into several classes of itemshk *, each of which is used in a different way. Here is a general list of what you might find in the course of your adventures, how they are displayed, and what commands there are to use them: ======= ============= ================================================ h ) weapons (use 'w'ield) ( missiles (use 'f'ire or 'F'ire, 'Q' to quiver) [ armour (use 'W'ear and 'T'ake off) ?h <scrolls(use 'r'ead) !potionsh _(use 'q'uaff) /wands(use 'V' to evoke, 'Q' to quiver) =h Irings(use 'P'ut on and 'R'emove) "amuletsh (use 'P'ut on and 'R'emove) |staves(use 'w'ield) :spellbooks (use 'M'emorise and 'z'ap, 'Q' to quiver)hnhC%talismans(use 'V' to evoke) }miscellaneous (use 'V' to evoke, 'Q' to quiver) $gold(use 'g' to pick up) ======= ============= ================================================hThere are several general keys for item management: d drop item; if you want to drop only some items from a stack (of arrows,for example), then press 'd' followed by a number and then the item'shh"  slot keyhQh:hѫbunky the Shield-Bearer...#Troll...#Health: 22/22 ========================.(>#Magic: 0/0#...AC: 4Str: 23#.g$#EV: 9hInt: 4###.### ..#SH: 0Dex: 9# #.....#####..#XL:  1 Next: 16% Place: Dungeon:1h7#. #..##.....@..#Noise: ---------  Time: 110.9 (0.0)hT...##...#.#####.##-) Clawshoc......##.# .#Nothing quiveredhE#.##.....#####>#h#...........>..######.##########h^g   hobgoblin#.#h٬)#.##†# hH_You see here a +0 whip. _f - a +0 whip h b_There are no items here. _You unwield your +0 war axe. h$__Okay, then. _There are no items here.h0hphϸhǺh^ h Wield which item (- for none)?  - - Claws (current attack) Hand Weapons (go to first with ))a - a +0 war axe  e - a +0 hand axe  f - a +0 whip[?] describe selected [!] equip|wield|wear[tab] equip|unequip hbunky the Shield-Bearer...#Troll...#Health: 22/22 ========================.(>#Magic: 0/0#...AC: 4Str: 23#.g$#EV: 9Int: 4###.### ..#SH: 0Dex: 9# #.....#####..#XL:  1 Next: 16% Place: Dungeon:1#. #..##.....@..#Noise: ---------  Time: 110.9 (0.0)...##...#.#####.##-) Claws......##.# .#Nothing quivered#.##.....#####>##...........>..######.##########g   hobgoblin#.##.##†# _You see here a +0 whip.h _f - a +0 whip _There are no items here. _You unwield your +0 war axe. _Okay, then. _There are no items here..g1.4 (0.5a) +0 war axehh _f - a +0 whip _There are no items here. _You unwield your +0 war axe. _Okay, then.There are no items here. _a - a +0 war axe (weapon)h4hٖhN _There are no items here.h" h [Unequip which item? Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [) h`  b - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequiphh0 h7 h> bunky the Shield-Bearer...#Troll...#Health: 22/22 ========================.(>#Magic: 0/0#...AC: 4Str: 23#..$#EV: 9Int: 4###.### g.#SH: 0Dex: 9# #.....#####..#XL:  1 Next: 16% Place: Dungeon:1h|? #. #..##.....@..#Noise: ---------  Time: 111.4 (0.0)...##...#.#####.##a) +0 war axe......##.# .#Nothing quiveredh? *#.##.....#####>##...........>..######.##########g   hobgoblinh? =#.##.##†# h? ~_There are no items here. _You unwield your +0 war axe. _Okay, then. h$@ _There are no items here. _a - a +0 war axe (weapon) _There are no items here.h## ....  #. #.$#  ###.### #g.#  # #.....#####@.#  #. #..##........#  ...##...#.#####.#......##.# #.##.##.....#####>##...........>..# #####.########## #.#h^y0---=2.4 (1h=_hMc- _The hobgoblin hits you. hRq  hq ]2===3.9 (1.5 how  hgz _You closely miss the hobgoblin. The hobgoblin barely misses you. hِ  hЛ P ll   frilled lizard (wandering)  You barely miss the hobgoblin. The hobgoblin barely misses you.A frilled lizard comes into view. h -5.3 (1.4 h  h W _The hobgoblin closely misses you.h;g  The frilled lizard hisses angrily.  You slash the hobgoblin!hAhj.l.l   frilled lizardh\===33=6.8 (1.5hhM _You kill the hobgoblin!hWu#.... #..(># ....# #. #l$ ###.###  #.....######. #..##........  ...##...#.######......##.# #.##.....#####>...........>..#####.##########hJ-70h*h F _The frilled lizard bites you but does no damage.h]  You closely miss the frilled lizard.The frilled lizard bites you but does no damage.-9.2 (1.4hh[ _The frilled lizard barely misses you.h<?20.6hBhE _You closely miss the frilled lizard. The frilled lizard barely misses you.h  You miss the frilled lizard. The frilled lizard barely misses you.2.0h/ h F _The frilled lizard bites you but does no damage.hri@  You hit the frilled lizard.hp1.hs1413.4hwhzR _You kill the frilled lizard!h# #....# #....# #....# #....# #....#  .#.##..(># # ......... #. #.@#  ###.### #..# # #.....#####..# h `#. #..##........# ...##...#.#####.#......##.# #.#  #.##.....#####>#  #...........>..#  #####.##########h J-40h h [-5.4 (2hf h 1 _You now have 4 gold pieces.hQh 3h j h#p hv Xhz ,hbz hg z. #.... # .#.##..@>#7 # .........# #. ######..#####.### #..# h # #.....#####..###ht hM h' L _You see here 5 stones.hY  .....# #....# #....# #....# #....# #....# #....# .#.##.@(># # #h ...# #.#..##  ###.### #..#  # #.....#####..# h  #. #..##........#  ...##...#.#####.##h  ......##.# #.#  #.##.....#####>#h% h h 28.4 (1 _h^ hw h IhhF,h_",h#h$h %h&h>)ht)h`*h,h0,hB1h48 _Found a long sword.h<.....###...###....###.....##....#h8<3......)#....#b....##....#....##....#h]<Z#.##....#hz<)#.##..(># # #.@.......#h< #.#######..## ###.### #..# # #.....#####..# #. #..##........# ...##...#.#####.##h=b   bat (asleep) ......##.# #.#h7=j #.##.....#####>#hY=/ #.........hz=R..>..#hr@,32.4 (4h@AhAhH4.bbhH hVI+3.4 (5hEOh|RV _A bat comes into view.h,h9K=4.8 (1.4hh˹o _You miss the bat. The bat hits you but does no damage. x2hoS .....# ##...###....# ##.....##....# ......)#....# .....##....# ....##....# #.#.##....#h #b#.##..(># # #@........# #.#..## ###.### #..#  # #.....#####..#  #. #..##.#h ...##...#.#####.##  ......##.# #.# h<m #.##.....#####># h_z #.>..#h,hB50h;h: _The bat hits you but does no damage.he h hZ &b.h -7.3 (1.5hҕ hq _You miss the bat. The bat barely misses you. The bat closely misses you. h9<M ##... . ##...####.....##......).....b...#.##.... #@#.##..(> #......... #.#######..#####.### #..#b   bat h}R.b80 hX hUS _The bat barely misses you. x2!h{9  You hit the bat.  The bat is severely wounded.!h9!hC!hAKUb. !hK-9.8 (1.5!h(_P _The bat hits you but does no damage."ho_M #.##  ##... . ##...#####.....###......)#......##.b..#.. #.#.##..(> #.........#.#######..##b   bat"ho"hvp"h8b. 400 _The bat closely misses you.#hOM...  #.##  ##... . ##...####.....##...b..)##..#.@..##..#.#.##....## #.#.##..(># #.........##b   bat#h\#h#h}#h&1#hg#h: _The bat hits you but does no damage.#h3, VM#.#...  #.###  ##... . ##...####.....#b..)##..#...#..#.#.##....##.#.#.##..(>## #....##b   bat#h, #h&- #h5 #h6 &2#hu? #hB : _The bat hits you but does no damage.$h  You closely miss the bat.The bat is heavily wounded.$h$hT.b4.2 (1.4$h$h= _The bat hits you but does no damage. x2%h I  You closely miss the bat.The bat is heavily wounded.%hJ%h@K%hR+.b%hbR(5.6%h{\%h_: _The bat hits you but does no damage.%h\ m#.# ... #.### ##... .....# ##...###....# ##.....##....# #......)#....# #....@b##....# #.#....##....# %h/ #..#.#.##....# ##.#.## #..#.#######..## %h %h Sb.60%h P _The bat hits you but does no damage.&h; z.. ##.# ... .### . .....# ###....# ###....# #.....@b#....# #......##....# #.#....##....# #..#.#.##....###.#.#.##..(>## #.........#  #.#######..# ###.### &hڛ #..## #.....#####..#&h &hc &hF Pb@)&hح &7&h3 &h : _The bat hits you but does no damage.'h). q  The bat is heavily wounded. _The bat hits you but does no damage. _The bat hits you but does no damage.  You miss the bat.  The bat is heavily wounded.'hy/ 'h/ &b.'h0 -9.0 (1.4'h6 'hE: y _The bat hits you but does no damage. The bat completely misses you.(hMB  You barely miss the bat.The bat is heavily wounded.(hAF +.b(hF X1--50.4(hgL (hO b _The bat barely misses you. The bat hits you.+hW  You miss the bat.The bat is moderately wounded.+hX+h`\b@)+haW2==1.8+hh+h|i= _The bat hits you but does no damage. x2,h  You closely miss the bat.The bat is moderately wounded.,hz ,h U.b ,h/ (3.2,h ,h u _The bat hits you but does no damage. The bat barely misses you..h .h, b.4.6 _You completely miss the bat. The bat hits you but does no damage. x2/hm  You barely miss the bat. The bat closely misses you./hˍ/hJ)b/h!6.0/hf/h= _The bat hits you but does no damage. x20h; z.. ##.# ... #.### ##... .....# ##...###....# ##.....##....# #.#....# 0hµ #......##....# #.#..b.##....# #..#.#.###.#.#.## #.........# #.##### 0h 0h 0h l.b==700h 0hX v _The bat closely misses you. _You see here a +0 long sword.5h..##.# ... #.####... .....#.###....#..##....# .)#....# ##....# #.#...b##....# #..#.#.##....# ##.#.#.##..(># # #.........# #.#######..#####.### #..# #.....#####..# #. #..##........#b.8 _The bat barely misses you.6h 7  You slash the bat!6h 1.6h 6509.4 (1.46h 6hG G _You kill the bat!>h >h X>h7 >h X>hɪ >h\ ,>hs >hK 4##... .....###...###....###.....##....##......)#....##......##....# #.#....##....# #..#.#.##....# ##.#.#.##..(># # #...@.....# -63.4 (4.0#.#######..## ###.### #..# # #.....#####..##. #..##......##...#.#####.##......##.# #.#.##.....#####>#..........>..#-?h-L?hWI?hjB?hk?hIn?hn?hq?ht?hu?hRu?hv?hx?h{?hg  You see here 5 stones.?h܄5 _?h?h`#.### ##... .....# ##...###....# ##.....##....# ?h#......)#....# #......##....# #.#....##....# #..#.#.##....# ##.#.#.##..(@# 8.4 (5# #.........# #.#######..## ###.### #..##.....#####..# . #..##........# ..##...#.#####.## ......##.# #.# #.##.....#####>#?ho?h c _There is a stone staircase leading down here.Bh4BhBhBh?zpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ChH ChV #.###bunky the Shield-Bearer##... .....#Troll##...###....#Health: 22/22 ========================##.....##....#Magic: 0/0#......)#....#AC: 4Str: 23#......##....#EV: 9Int: 4#.#....##....#SH: 0Dex: 9#..#.#.##....#XL:  1 Next: 50% Place: Dungeon:1##.#.#.##..(@#Noise: ---------  Time: 168.4 (0.0)# #.........#Ch1W a) +0 war axe#.#######..##Nothing quivered###.### #..##.....#####..# . #..##........# ..##...#.#####.## ......##.# #.# #.##.....#####># _You see here a +0 long sword. _The bat barely misses you.ChW You slash the bat! _You kill the bat! _You see here 5 stones. _There is a stone staircase leading down here.Ch=X Ch] Chc Ch;d 29.4 (1 _ChNi Chԇ  # # #.## ... #.. Ch_ # #2 # ## Ch Chɉ Ch Ch .70.1 (1.7Ch Cho } _You climb downwards. _There is a stone staircase leading up here.DhIDhDhx _#Dh. #.#.## #.#....#...##.###....@.##4.1 (4.0#.###...##.#.##.#...#<# ....### .........####FhnA IFhIC FhcP FhKW Fh,X ,Fh Y Fh[ J _Found an escape hatch in the ceiling.Fh^ 3Fh` Fh` FhYg XFhh ,Fh(l FhՆ P _Found a stone staircase leading down. .... #.##...##.## #......## #.###...###+##.#.#...#.#......######<##..........####.....###..##....<....@.......82.1 (8##########......# #...... #..... ...>... Hh*IHh#HhHh Hh2 _You open the door. ### .. #.#  #.# .## #.# .... #.# #...##.## ######.g.#......## #........#.###...###@##  #.#.#....# #.#......#######<##...........####.....###..##....<............g   goblin (asleep)##########......##......#.....Hh7.1 (58.1 (6 _A goblin comes into view. It is wielding a +0 dagger. _There is an open door here.Ih` H##.## .... #.# #...##.## ######.gIh` M.....## #@.......#.###...###'####...#.#....# .#......######<##........... ####.....###..##....<.....Ih a t.##########......##.Ih8h Ihn @.ggIhNo 4==9.1 (1IhNt Ihy ( _The goblin shouts!Jhko p### ..# #.# #.# .## #.# .... #.# ##...##.## ######...##......## #.@...g.#.###...###'####...##.#.#....# ##.#......#######<##...........####.....###..## ....<......##########. g.--90Jhbq Kh@ ### ..# #.# #.#  .## #.#  .... #.# .# #...##.## ######...##......## #..@.g.#.###...###'####...#.#.#.#....# ## #.#.....Kh Z#<##....####.....###..## ....<....######### Kh Kh _g.--1Kh Lh= {0---=2.6 (1.5LhGG  _You closely miss the goblin. The goblin hits you with a +0 dagger.Lh 8  You hit the goblin.Lh )1=--84.0 (1.4LhdJ _You kill the goblin!Nhix### ..# #.# #.# # .## #.# .# .... #.# ..#  #...##.## ######...##......## #...@......##.###...###'####...#.##.#.#....# ### #.#...#<##.NhxK#### NhNhw2===-5Nh 0NhLNh  Things that are here: _a +0 dagger; a goblin corpseOh _OhV"Oh"$ _Oh&,Oh3)BOhb/OhL==### #####..# #...#  #.# #...#  #.# #...#  #.# #...# . #.# #.@.# -9.0 (4 ..##.## ######...### ......## #...)......# .###...###'####...#.#Oh@M#.#.#....# #####.##.#......###### ##<######.....###..##....<......OhNOhSOhUPhy Phy Phz Ph} Ph Ph Ph ,Ph~ ,PhV Ph Ph@ Ph ######## ..##...# #.##...# #.# #...# #.# #...# #.# #...# #.## ######...### ...## #...)......# #...###'####...#@# #.#.#....# #####.# #.#......#######.# Ph #<##...........g.# ####.....###..## ...<...... g   goblin (wandering) ########## #...... #.....Ph -201.0 (2Ph' +2.0 (3PhG Pht u _A goblin comes into view. It is wielding a +0 dagger.Qh0 ..... #.##...# ######...### ...## #...)...... #...###'####...##.#....# ####.....## #<##...........g####..### ...<............ ##########Qhz1  #...... # ...>Qh4 Qh; ?g.gQh; J====3.0 (1Qh@ Qh C ( _The goblin shouts!Rh  You barely miss the goblin. The goblin hits you but does no damage.=---4.4 (1.4RhV Rh S _The goblin barely misses you.ShĬ :  You slash the goblin!Shb D)Sh~ `66---5.9 (1.5ShF Sh J _You kill the goblin!Uh ##.#....# ######...### ...## #...)...... Uh!#...###'####...##.#....# ####.....## #<##.............####..###.......#.#....Uh;-Uh.60UhnUhO _You see here a +0 dagger.VhS _VhU Vh \ P _Vh"^ ,Vh_ Vh"a VhBd Vhtd Vhe Vhk  #.# #...# . #.# #...# ..##.## ######...### Vhl v......## #...)......# .###...###'####...#.#  #.#.#....# #####.#  #.#......#######)#  #<##.............#  ####.....###.@####-9.9 (3  ....<.......  ##########......####.. ##...... Vh m U##...... #...>..# #......# ##...... ###Vh)m Vh}m Vh Xh3XhXh<Xh,XhXheXh,XhXh XhHXhXhXhXhxXhOXh,XhXhXh ,Xh}!Xh3#Xh)XXh(*Xhb*Xh<+Xh2 .... #.# #...# #...##.## ######...### #......## #...)......# #.###...###'####...#.# #.#.#....# #####.# #.#......#######)# #<##.............# .######.....###..####.# ......<@................18.9 (9 ############......####.. ##......... ##......... #...>..### #......# ##....... #.###### Xh_8Xh1:[h@3[h[hg[hX[h,[h[h[h,[h=[hG[h6,[h[h[h,[h[hg[h2,[h[hS[hJ#.###...###'####...#.# #.#.#....# #####.# #.#......#######)# #<##.............# .######.....###..####.# ......<........... [h############......####..  ##.........  ##@........  #...>..### [h#......# ##.......#.######.# [hVK   kobold (asleep).#K#[hf 24.9 (6  A kobold comes into view. It is wielding a +0 dagger.[htKK.[h4==5.9 (7[h[h!@ _The kobold shouts! You hear a loud squeak.h #.#.#....# #####.# #.#......#######)# #<#.......#  .######.....###..####.#......<.................############......####..  ##.......... .#.@.>..### #......# #...########.##K# #.# r   rat (wandering)#r.h{  A rat comes into view.hK.r.6.9 (1hC _The rat squeaks loudly.h.....#######)<##..............######.....###..####.#.....<.................################.h/ ##..........  ## #...>..###...# #........ #.#######Khsk#.r..##hhyhYh\hK.r.h/--7h9h7hiM<##..............######.....###..####.#.....<.................################. ##..........  ## #...>..###...#####@....... #K#######.# r..## h/ht:r.h~1--=-8hh; _The kobold hits you with a +0 dagger.h= X  You hit the kobold but do no damage. The kobold hits you but does no damage.2==30.3 (1.4 _The kobold closely misses you.h8  You hit the kobold.hhr.r   rathN==751.7hhJ _You kill the kobold!h hз (3.1h h _You closely miss the rat. The rat barely misses you. x2h@>4.5hht _You barely miss the rat. The rat bites you but does no damage.h*h5.9 _You closely miss the rat. The rat bites you but does no damage.h_>7.3h h _You barely miss the rat. The rat barely misses you. x2h7u   You slash the rat!)838.7 _You kill the rat!h  .#######..####.#.....<.................############......####. ##..........  ##. #...>..####......#####........ #@#######.# h hG 4-90hP h8  Things that are here: _a +0 dagger; a rat corpseho ho h(q h..### #......############.......@.......-46.7 (7#)###############.# #.##.##..###hq 3hr hu hw ,hv| nh| h~ h~ h) h h ,hh h h hԄ hm hJ h h .#  ##..####.#..  .#  .....####..#  ...........  #.........  #...>..### hG } #......#######  ##........h #  53  #)#######.#  #.# h k# #.#  #.#  #..   ###   h 7   h# E hג hK h h3hhh,hBhh*hh,hh####.#.. .........#  ####..#  ....    h..>..###  .....############# ...........#  hI)###############@#  6.7 (3 h~.# #.......#  .# #.####### h .#  ..  ## h/  h  h hqhhh3 3h?4 hN7 h,9 ,h< nh= h? ,h+@ hZA hiC ,hD h1E hUG ,hG hH hJ ,hK h..###  #......#############  ##.................#  hT S#)###############.#  #.# #.......#  #.# #@####### 63.7 (7 #.# #...#  #.. ###.#  ###.# # hU hY hZ h0V 3hV hZ hG` 4 .....    ...>..###  #......############# #...........#  )###############.#  #.# #.......# h` 2 #.# #.#######  #.# #.@.#  h` 7#.. ###.#  ###  .#   .#  hEa Wg#  .#  g   hobgoblin (asleep).# .# hxa  hf t 0  A hobgoblin comes into view.h4m tg.ghm 5===4.7 (1hr hdu + _The hobgoblin shouts!h(; a  ...>..###  #......############# #...........#  )###############.#  #.# #.......#  #.# #.#######  #.# #...#  #.. ###@# h=<  ###  #.#   #g#  #.#  #.#  #.#  #.#  #.#   h= hC :g.hC 0---5h^H hhJ h( hs You hit the hobgoblin.  The hobgoblin is severely wounded.=--7.1 (1.4h@hWA _The hobgoblin barely misses you. The hobgoblin closely misses you.h =  You slash the hobgoblin!h5 n.hH  ##.........  bunky the Shield-Bearer#...>..###  Troll#......#############  Health: 22/22 ========================##.................#h &  Magic: 0/0#)###############.#  AC: 4Str: 23#.##.......#  EV: 9Int: 4#.##.#######h  SH: 0Dex: 9#.##...#hp   XL:  1 Next: 100% Place: Dungeon:2#..###@#  Noise: =--------  Time: 268.6 (1.5)####.#  a) +0 war axe#.#h ,  Nothing quivered#.# #.# #.#  #.#  #.#   h(  A hobgoblin comes into view. _The hobgoblin shouts!  hM YYou hit the hobgoblin.  The hobgoblin is severely wounded. h _The hobgoblin barely misses you. The hobgoblin closely misses you.You slash the hobgoblin!h _You kill the hobgoblin!You have reached level 2!h /  --more-- he=9/291/1========================2 0%  hB hD4 _ h hwD [?25h[?0c [?1051l[?1052l[?1060l[?1061l