!h Player: bunky Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-18.12:50:41.ttyrec Time: (1758199841) Thu Sep 18 12:50:41 2025 "hG v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c"h< "hwE bunky the Shield-BearerTrollHealth: 29/29 ========================Magic: 1/1========================AC: 4Str: 23EV: 9"hE Int: 4SH: 0Dex: 9XL:  2 Next:  0% Place: Dungeon:2Noise: ---------  Time: 268.6 (0.0)a) +0 war axe"h|I =Nothing quivered"hM ##......... #...>..### #......############# ##.................# #)###############.# #.##.......# #.##.####### #.##...# #..###@# ####.# #.# #.#"hRM ~ #.# #.#  #.#  #.# "hM v   "hZV uWelcome back, bunky the Troll Fighter."h[ "h  _Press ? for a list of commands and other information.$h+3$h,0$hH _$hh ##############.................# #)####. #.# #.# #.#######...# .###.# # #. 70.6 (2 .)h )h Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide)hs D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.)h Spellcasting %: Table of aptitudesI.Targeting /: Lookup description)h J.Religion Q: FAQ)h K.Mutations V: Version information)h 9L.)h9 oLicence, Contact, History !: Display diagnostics)hH M.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes.h݆'------------------------------------------------------------------------ E.EXPERIENCE AND SKILLS ------------------------------------------------------------------------ When you kill monsters, you gain experience points (XP). When you get .h-Menough XP, you gain an experience level, making your character more powerful. As they gain levels, characters gain more health, magic, and spell levels. Additionally, the experience you gain is used to train your skills. These skills represent proficiency with all areas of endeavour an ambitious .hbadventurer might need in the dungeons. They range from different weapon skills (both for close and ranged combat) to many magical skills and .hseveral additional activities like Dodging or Stealth. See Appendix 3. "List of Skills" for a detailed description of all skills present in Crawl. .hThe ease with which a character learns a skill depends solely on species. These aptitudes are displayed when viewing your skills, and a full table .h"Ycan be viewed in aptitudes.txt (also from the help screen during play via '?%'). You can see your character's skills by pressing the 'm' key; the higher the level of a skill, the better you are at it. All characters start with a few skills already trained (determined by their background), those which are .hHnot present have to be learned from scratch. Each skill can go up to 27..h 1h" oThe skill screen allows you to change which skills are exercised and at 1h8# jwhat speed. Note to new players: it is generally not necessary to finetune the skill selection. 1h[If you want to modify skill selection, here is how: 1h=6There are two ways to assigning skills to practise: one is an automatic mode, which puts experience points into the skills you have used recently. The other one is a manual mode, where you specifically select the skills to train. You can switch between the modes by pressing '/' in the character8hskill screen ('m'); also be sure to read that screen's help text should you want to tweak your skillset. 8hJYou can elect to either not practise a particular skill or to focus on it by selecting it once or twice in the skill screen. Dark grey skills will not be trained, so that the skill will remain static and no experience points will be used to increase it. As a consequence, more experience will be spent on your other skills (and thus they will increase more quickly). Note that you cannot deselect all skills; at least8h=h one skill must be actively exercised. Highlighted skills are focused on and will use a higher proportion of available experience. You can highlight as many skills as you like, though=hh> aobviously if all skills being trained are highlighted there will be no net effect. Occasionally you may find a manual of a skill which allows you to make quick progress in this area. When you pick it up, experience used to practise the given skill will have twice the usual effect for a while. >h- ------------------------------------------------------------------------ F.MONSTERS ------------------------------------------------------------------------ ?hPpIn the caverns of Crawl, you will find a great variety of creatures, most of which are displayed by capital or small letters of the alphabet. Many of them would very much like to eat you. To stop them from doing this, you will generally need to fight them. To attack a monster, stand next to it and move in its direction; this makes you attack it with your wielded weapon. Of course, some monsters are just too nasty to beat, and you will?hn1Dfind that discretion is often the better part of valour. Sneaky characters are known to choose encounters to their liking. There are several other ways to kill monsters. When using a bow or other ranged weapon, the 'v' command will fire. See the section on Targeting in ?h2the Items Chapter for more on this. Likewise, many magicians will prefer to use spells from a safe distance. They can use the 'z' command to cast?h58spells previously 'M'emorised. Again, see the Targeting section. Some monsters can be friendly; friendly monsters will follow you around and fight on your behalf. You can command your allies using the 't' key, which lets you tell them who to attack, or else tell them to stay where they are, retreat, or to follow you again. You can also shout to get the attention of all monsters in range if, for some reason, you want to do that. Some special monsters are Uniques. You can identify a unique because he,AhCAhVNAhVm #......#############  bunky the Shield-Bearer##.................#  Troll#)###############.#  Health: 29/29 ========================#.##.......#  Magic: 1/1========================Ah(W#.##.#######  AC: 4Str: 23#.##...#  EV: 9Int: 4#..###.#  SH: 0AhGWhDex: 9####.#AhiW  XL:  2 Next:  0% Place: Dungeon:2#@#AhW  Noise: ---------  Time: 270.6 (0.0)#.#AhW  a) +0 war axe#.#AhW  Nothing quivered#.# AhW#.# #.# AhW #.#  ..#Ah!X=   AhAXn Welcome back, bunky the Troll Fighter. AhZX~_Press ? for a list of commands and other information.Ahl^4Ah>cAheBhc Bhz   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5  29%  -2   j + Spellcasting   0.0    -5           b + Maces & Flails   1.0    -1      c + Axes1.6  21%  -2       d + Polearms   0.9    -2       e + Unarmed Combat   0.0     0h+ 37m                       f + Armour   0.0    -2      g + Dodging2.5  28%  -2      h + Shields2.8  22%  -1       i + Stealth   0.0    -5                    Bh 4                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsVhVhPVhm #......#############  bunky the Shield-Bearer##.................#  Troll#)###############.#  Health: 29/29 ========================#.##.......#  Magic: 1/1========================VhJ@#.##.#######  AC: 4Str: 23#.##...#  EV: 9Int: 4#..###.#  SH: 0Dex: 9###Vhx#.#  XL:  2 Next:  0% Place: Dungeon:2#@#Vh8  Noise: ---------  Time: 270.6 (0.0)#.#  a) +0 war axeVh#.#  Nothing quivered#.# Vh~#.# #.#Vhp  #.#Vh%r  ..# VhG_   Vhi@Welcome back, bunky the Troll Fighter. Vh~_Press ? for a list of commands and other information.VhVh#VhQVhFWhWh/WhWhWh2BWh,WhWh.WhgWhQWhyWhWhGWh6,WhWhWhWh'WhWhWhWh?WhWhٟWhWhWhWh1 ### #.#  #.#  #.#  #.#  #.#  #. ######.......7.6 (7########WhȭXh 3XhI Xh& Xh ,XhG nXh5 Xh BXh  ### #.#  #.#  #.#  #.#  #.#  #.#  #.# .###.# ...# 80.6 (3###  Xh& XhQ Yhn? IYh+@ YhB Yh1C Yh(G BYh~G YhI YhL YhN YhN YhO YhhQ YhU BYhV YhX YhX YhLY Yh[ Yh\ ,Yhg] Yh_ Yh0e Yhi Yhj Yhcm ^ _Found a coppery potion.Yhdq Yhq Yhr Yhx  #.. ###.#### #.# #.# #.# # #.#.# #.####.# #.#Yhx # #.!.# #.# #@#########.#8.6 (8 Yhy x#...........############## Yhy Yhy Yh~ Yh [hye#....#####[h4z* # .##!.# .#########...........#############[h\z[h[hE+9.6 (1[h[hY[h[ #.# #...# #.. .# ###.# ### .# #.# .# #.# .# #.# .# #.# .# #.# ###.# #.# #.@.# #.# [h #.#########.# #...# ####[h> [h 90[h [hz [h +1.6 (2[h [h L _g - a coppery potion]hb#.# #...# #.. ..# ###.# ### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ###.# #.# #..@# #.# #.#########.# #..# ##.]h5^2.6 (1bh bh bh@ bh bh bhW Bbh$ ,bh bh 3....## #.#######.# ### #..#.. ..# #####bh   #4.6 (2###.# #...# #bh5 ~#.#########.##...........#bhY )#bh bhT bh6 ch ch Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandschU C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpch F.Monsters ~: Macros helpchŸ 'G.Items &: Options helpH.Spellcasting %: Table of aptitudeschO ^I.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsch M.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesehq $------------------------------------------------------------------------ G.ITEMS ------------------------------------------------------------------------ In the dungeons of Crawl there are many different kinds of normal and magical items to be found and used. Some of them are useful, some are nasty, and some give great power, but at a price. Some items are unique; these have interesting properties which can make your life rather bizarre for a while. They all fall into several classes of items, each of which is used in a different way. Here is a general list of what you might find in the course of your adventures, how they are displayed, and what commands there are to use them: ======= ============= ================================================ ) weapons (use 'w'ield) ( missiles (use 'f'ire or 'F'ire, 'Q' to quiver) [ armour (use 'W'ear and 'T'ake off) ?scrollsehr g(use 'r'ead) !potions(use 'q'uaff) /wands(use 'V' to evoke, 'Q' to quiver) =rings(use 'P'ut on and 'R'emove) "amulets(use 'P'ut on and 'R'emove) |staves(use 'w'ield) :spellbooks (use 'M'emorise and 'z'ap, 'Q' to quiver)ehrghC%talismans(use 'V' to evoke) }miscellaneous (use 'V' to evoke, 'Q' to quiver) $gold(use 'g' to pick up) ======= ============= ================================================ghDARThere are several general keys for item management: d drop item; if you want to drop only some items from a stack (of arrows,for example), then press 'd' followed by a number and then the item'sslot key g pick up item from the ground (also with the comma key ',') gh  =ihihc======= ============= ================================================ )weapons(use 'w'ield) (missiles(use 'f'ire or 'F'ire, 'Q' to quiver) ihH9Mthere are to use them:lhGlhlh,/#.##.......#bunky the Shield-Bearer#.##.#######Troll#.# ### #...#Health: 29/29 ========================#.. ..# ###.#Magic: 1/1lhir========================### #.# #.#AC: 4Str: 23#.# #.#lhEV: 9Int: 4#.# #.#lh?SH: 0Dex: 9#.# #.#XL:  2 Next:  0% Place: Dungeon:2lh,#@# #.#Noise: ---------  Time: 294.6 (0.0)###.# #.#lhGga) +0 war axe#...# #.#Nothing quivered#.#########.##...........##############lhlWelcome back, bunky the Troll Fighter. _Press ? for a list of commands and other information. lh_Found a coppery potion. _g - a coppery potionlh%lh%lh)lh+mhRg  Annotate which branch? (. - D:2, ? - help, ! - show branch list)ohUwOkay, then. _ph 4ph ph rh o  Annotate which branch? (. - D:2, ? - help, ! - show branch list)thP  Okay, then.ththth. _thZ 4thއ th vh Ivhvh+vh$ _vhd,vhvhvhvvhqvhd,vh:vh(vhq,vh:vhvh,vhvh [##......... #...>..### #......###############.................#)###############.##.# #.......#vh9 8#.# #.########.##### #..#....@# ##9.6 (5####vh\  # #.# vhx  #.# # #.# #.vh ###.# #.##...# #.#vh +#.#########.#vhvh vhwhq3whwhwhwhvBwhwh8whwhwh,whywh,whx,wh]whs ##......... #...>..### #......### ##...... #)#####. #.# #....... #.# #.######wh: #.##### #...# #@....# ###.#303.6 (4 #####.# #.# #.# #.# #.# #.# wh #.# #.# #.# #.# ###.# #.# #wh:...# #.# whO #.#########.#whzwhUxh͜xh-xhxhxh3,xh,xh3xhfxh]xh¬xhӮ,xhxh&xhвxhxhxhxht,xhxhxh,xh!xh,xh,xhxhxh*xhHxhxh xh9 3.....# ###.######.# #.# #.# #.#  #.# #.#  #.# #.#  #.## ##.# ..# #.# #########.# 14.6 (11.0)...........# ############# yh@ IyhB yhH yh|I yh1K ,yhK yhgL yhM yhM yhBN yhFO yhP ,yh[Q yhR yhT ,yhT yhU yh%d Jyhe #####.# #.#  #.# #.#  #.# #.#  #.# #.#  yhe #.# #.#  ###.# #.#  #...#.#  #.#########.#  yhf #..........@#  20yh@f #############    yhof E     yhf e    yhf E yhf yh+j yhk zh zh zh zh, zhA zh zh zh ,zh~ zh zh ,zh zh Z#......###############.................##)###############.##.# #.......##.# #.########.##### #..#..zh #######.#  #.# #31.6 (7.0) #.# #.zh #.# #.##.# #.####.# #.#zh. #...# #.##.#########.#zhO c#...........# zh X############# zh zh {hQ{h6{hS{h{h{hd{hQ {h {h {h{h{h{hE{h3{h {hK{h{h{h{h{h {h {h"{h&{h&{h~'{h){h,{h,{hO.{hp0{hB:{h:{h;{h={h@{hA{hB|h|hS...|h*...# |h |hF=....###..####.#.. |h |h=................# |h |h`=####......####..# |h |h9#........... |h@  |h 6 ##......... |h  |h d #...>..### |he  |h O #......#############|h  |hk c##.........@.......#|h  |h 48.6 (|hV 17.0)|h T#)###############.#|h  |hF V#.# #.......#|h  |h q#.# #.#######|hn #.##### #...#|hn #.....# ###.#|hco #####.# #.#|h |hj#.# #.#|h |h|V#.# #.#|h{|h|h}h}hP}h}hn}h,}h}h}h,}h}h4}h,}h}hR}h,}h}h}hB,}h}h9 }h ,}h}hO: _Found 11 gold pieces.}h>3}h}hR}h7,}h}h B}h}%}h!(}h#+,}h#,}h4v #...#  #...#  ######...###  #...)......#.### # ###'####...#.#.... .# #....# #####.#.#.##$# .....#######)#.#.#..# .............#.#...# .....###..####.#@.# 59.6 (11 .................## #####......####..# ##...........###..........#>..#####......###############.................##)###############.#}hI~h!3~hѤ~h#~h#...#  #...# #.#  #...# #.#  #...# #.#   #...# # #.#  #####...###. #.#  )......#.####.#  '####...#.#......#  # #####.#.#.##@#  64.6 (5.0)#######)#.#.#..#  ..........#.#...# ..###..####.#..##  ..............##[~h m  ##......####..#   ##...........#   ##..........#   #...>..#####   ~hDT _You now have 15 gold pieces (gained 11).hʲ3h޴h¸h2Xh,hhFh,hqhh/,hh;h5,h h]h,hh h"^ #S  #####  #...# #  #...#  #...# #  #...# #.  #...# # #.# #####...###. #.# ...)......#.####.#S   ball python (constriction, asleep) '####...#.#......#  ..# #####.#.#.##.#h  ..#######)#.#.#..# h| 70.6 (6  A ball python comes into view.h0h.SS)1.6 (7h@h5 _The ball python hisses angrily.h .S###.. #.  #...# # #. #####...###. #. h( ...)......#.####. '####...#.#...... #####.#.#.##h hF.Sh+2.6 (1hKh hi .S###  #...# # #####...###. ...)......#.#### '####...#.#.....h&j ho F.Shp &3ht h v h?  You slash the ball python!hrQ†hh!=3=5.0 (1.4hc&h")O _You kill the ball python!h3hh4h>   You see here a ball python corpse. _ _Found a stone staircase leading down.#.>. -82.0 (7.0 #. #. #. #. #. #†  ##### #.  #...# #-ho"h7hwh)hhb h*Bh)##### ..... ...... ......##.......5.0 (3.................. #... #.#. #. _There is a stone staircase leading down here.hpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.hGvh  bunky the Shield-Bearer  Troll  Health: 29/29 ========================  Magic: 1/1========================#####  AC: 4Str: 23.....  EV: 9Int: 4......  SH: 0Dex: 9......###  XL:  2 Next:  3% Place: Dungeon:2.......@#  Noise: ---------  Time: 385.0 (3.0)......#.#  a) +0 war axe..... #.#  Nothing quivered.... #.# ... #.# .. #.#  # #.# h  #.#  #.#   _The ball python hisses angrily.  You slash the ball python! _You kill the ball python! _You see here a ball python corpse. _Found a stone staircase leading down. _There is a stone staircase leading down here.6.0 (1 _hT###... ..... .b..  ...  ..  .######..  #....r... 3 #  #.  #.  #.# #.#hT9 ## b   bat (asleep) r   rat (asleep) hUhZ[h$+8 (1.8hh} _You climb downwards. _There is a stone staircase leading up here.h###... ...... ...b.. ...... ...... ......#######.@..r....#<#####.###.# #.##.##.# r   r###htI70 _hah!h###... ...... ...b.. ...... ...... .......######.#..@.r.#<#####.##.# #.##.h~x##.# ###hh,h!br.b   bat (wandering)r   rathxE====8hh- _The rat squeaks loudly.h3 h h h h I.bh c=---90.2 (1.4h4 h u _You closely miss the rat. The rat bites you but does no damage.h5  You hit the rat.h{k  The rat is severely wounded.hhqob.b hD---1.6h _The bat closely misses you. The rat completely misses you.ho  You barely miss the rat. ..b  The rat is severely wounded.The bat hits you but does no damage. The rat bites you but does no damage.7--3.0 _The bat hits you but does no damage. The rat bites you.h4  You closely miss the rat.The rat is severely wounded.You barely miss the bat. The bat hits you but does no damage. x2ha8=-4.4h\hͤw _The bat closely misses you. The rat bites you but does no damage.hO  You barely miss the rat.The rat is severely wounded.  You barely miss the bat. The bat closely misses you. x2  The rat bites you but does no damage. The bat barely misses you.h x9==5.9 (1.5h| g _The rat closely misses you.h`  You closely miss the rat.The rat is severely wounded.h h9 h_6---7.4 _You miss the bat. The bat hits you but does no damage. x2; The rat bites you.h5  You hit the rat.h@V  You kill the rat!h«hhh81.h?o8==-68.8 (1.4h  _You miss the bat. The bat barely misses you.hR D  You slash the bat!.9===10400.2 _You kill the bat!hM h h( h h hP hޫ nhq h ,h@ h =###... h ...... #...b.. .#...... ..#h ...... ##...# ......######....####.....-3.2 (3.0#<#####.####.# .##.# .##.# .##.# .(### ##h 8-h{ h % _Found 7 stones.h@3h|EhKHhUJhNe=hSP,h1QhRhahXhBhh~.........#...... ###...#......######....#### #.............. #<#####.####### #.# #.#  #.# #.#  #.# #.###.#..#.# #@(9.2 (6### ####.###. .. ## h-hBh?...... ...# ...... ###...# ......######....#### #.............. #<#####.####### #.# #.# #.# #.# #.# #.###.#..<#.# #.@.### ####.###... ##h7<hm,10.2 (1hhw _Found a stone staircase leading up. _You see here 7 stones.h] Ih h+ h $ _hY ,h^ ,hH h : _Found 19 gold pieces.h$ Ih% P...... ###...#  ......######....### #.............. ##<#####.####### .#h#& R#.# #.# .. ...#.# #.# .# .$.##.# #.###.#..<..#.# #.(........#hs& ### ####@###...#3.2 (3 #.......#######..# h& h* hf, hu3hwhH{h...... ...# ...... ###...# ......######....#### hF#.............. # #<#####.####### .###.# #.#.... ...g#.# #.# ..# .$.##.# #.###.#..<...#.# #.(..@.....# h### ####.###...# #.......# ######..#g   hobgoblin (asleep)h&0himg.ghґ+4.2 (1hh\ _A hobgoblin comes into view.h ...#  ###...# .######....#### .#. .# #<#####.########.##.# #.#........g.#.# #.#...#..$.#.#h#.# #.###.#..<.#.# #.(.# ### ####.###...# #.......# ######..##hhL.gh&5h ho h$b.. ...#  ...# .# ###...# ....######....#### . #.............. .# #<#####.########.#####.# #.#............#.# #.#...#..$g#.##.# #.###.#@.<.....#.# #.(........#.##### ####.###...# #.......#######..#..#...#+##.g6h.hP b.. ...#  ...# ..#  ###...# .. ######....#### .. #. .# #<#####.########.#### #.# #.#..... #.# #.#...#..$.#.#.#.# #.###.#.@g.#.# #.(.#.#### ####.###...# #.......#######..#..# hT\s7--=7hbhe- _The hobgoblin hits you.hh;  You closely miss the hobgoblin.A jackal comes into view.hehh   jackal (wandering)g   hobgoblinhIh5----8.6 (1.4hh&- _The hobgoblin hits you.h¡ T  The jackal barks!  You hit the hobgoblin.h q  The hobgoblin is severely wounded.h#  The hobgoblin barely misses you.A ribbon worm comes into view.h  wh.w   ribbon wormh   jackalg   hobgoblin  The jackal stops to sniff the ground.h\ w7======20.0h h׽ @ _The hobgoblin hits you but does no damage.hxK=  You slash the hobgoblin!heQ\  You kill the hobgoblin!hA[{.w<h^8===7=---1.4h*fh2i _You barely miss the jackal. The jackal barely misses you. x2hP h&T  You closely miss the jackal. The jackal completely misses you.h[ W.whe\ 9==---2.8hb hHe > _The jackal bites you but does no damage.hw (catching breath) You hit the jackal.  The jackal is moderately wounded.The jackal bites you but does no damage.h& `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hr&.h38- 4 4.2Held hZ _You are caught in a web! The jackal bites you.h6  The web tears apart.9= 9 50h= h@ > _The jackal bites you but does no damage.h. ## b  ..# ###...# .. ...######....#### ................ .# <#####.########.######......w.......#.@h.#.#...###.#..<.......# #.(........#.###h:### ####.#### ##.....#######...#+##hdM  The jackal bites you but does no damage.h hh 2 jackals (1 wandering)  The ribbon worm bites you.hT8-6hShoY _A jackal comes into view.h6@ Q  The jackal barks!  You hit the jackal.h)C Y  You kill the jackal!huD =  You hit the ribbon worm.hI $h#.   jackalh L m9=24==7.6 (1.4hP h/S C _The ribbon worm bites you but does no damage.h  ### .. ...# ...#  ...# ...#  ###...# ... ######....#### ..  #. .#  #<#####.#.#####.  #.# #.#......w.  #.# #.#...#..@h#.#..  #.# #.###.#..<.  #.# #.(........#.# ######..# #..# #... hQ 6(catching breath)h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hU hh } 4 --80Held h h _You are caught in a web! The jackal barely misses you.There is a web here. _You see here 19 gold pieces.he   You struggle to detach yourself from the web.  The jackal bites you but does no damage.  The ribbon worm bites you.5------9hl h)o > _The jackal bites you but does no damage.h@nR  You struggle to detach yourself from the web.h]|s h 2 jackals (1 wandering)hThe jackal bites you but does no damage.  A jackal comes into view.19---------30hnh0 _The ribbon worm bites you!h k  You struggle to detach yourself from the web.  The jackal barks!h$ hh.  The jackal bites you but does no damage.hg% t5--------=1hQ+ h, 0 _The ribbon worm bites you.h֪hx  The web tears apart. The jackal closely misses you.hh.6=-- 9 =-2hϺhr> _The jackal bites you but does no damage.h  You completely miss the jackal. You hit the ribbon worm. The jackal bites you.  The ribbon worm bites you but does no damage.h+h.5--4.0 (1.4hhm _The jackal barely misses you. The ribbon worm barely misses you.hhj h. h(You closely miss the jackal. You hit the ribbon worm. The jackal bites you.  The jackal bites you but does no damage.hk2----5.4hhr _The ribbon worm bites you. The jackal completely misses you.h|& The jackal bites you but does no damage. _. The jackal completely misses you.  You barely miss the jackal. You barely miss the ribbon worm.  You hit the jackal.x2  The jackal barely misses you. The ribbon worm bites you.h' D---6.8h- hB0 > _The jackal bites you but does no damage.h'M  The jackal barely misses you. The ribbon worm bites you. _The jackal bites you but does no damage.  You barely miss the jackal. The jackal completely misses you.  The ribbon worm barely misses you.4==8.3 (1.5hȨh̫A _The jackal bites you but does no damage. x2h :  You slash the jackal!h t  You kill the jackal!You hit the jackal.h l  ### ...# ...#  ...# ...#   ...  ..   .#  #<########.#####.  #.# #.#......w.......  #.# #..@.#.#..  #.# #..<.......  #.# #.(........#.####  ### ####.###...# #  #.......# ######..# h  #..# #... #+## You kill the jackal!h  ### ...# ...#  ...# ...#   ...  ..   .#  #<########.#####.  #.# #.#......w.......  #.# #..@.#.#..  #.# #..<.......  #.# #.(........#.####  ### ####.###...# # #.......# ######..# #..# #... #+## .You hit the ribbon worm. The ribbon worm bites you!8/29 -----379.7 (1.4 _* * * Lh 6OW HITPOINT WARNING * * *h  You hit the ribbon worm.  The ribbon worm is heavily wounded.h10/29==---41.2 (1.5hbhM"Y _The ribbon worm closely misses you.h  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.h ==2.6 (1.4 _The ribbon worm bites you.hO?  You slash the ribbon worm!hXG†hb\p12=48=4.0hbheO _You kill the ribbon worm!h kM  ### .## # ###...# ... ..######....#### ................ .# <#####.########.######......@.......#...#..$.#.####.#..<.......#.# #.(........#.#####.###...3==--50 _You see here a ribbon worm corpse.h6  ### .#.#...# ...#### ######....#### ..  #.............. .#<#####.########.#####.hl7 <.# #.#......†......#...#..@.#.#...###.#..<....(........#.#####.###...#+##hg? h~@ 4==--6 _hE hiL hL l5==7.0 (2hBT T _You now have 34 gold pieces (gained 19).hJ0k   ### ##.#.#  ...# #....#  ...# #....# . ###...# #.... .######....####... #................# #<#####.########.##### #.# #.#......†@......# #.# #.#...#....#.# h0#.# #.###.#..<........ #.# #.(........#.#### ### ####.###...#.##.......# ######hL1#..##..##...hu96==8.0 (1h>h@hכh9A ribbon worm corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.h h .bunky the Shield-Bearer .### ##.#.#Troll ....# #....#h* UHealth: 16/29 =============----------- ....# #....#Magic: 1/1======================== . ###...# #....AC: 4Str: 23 .######....####...EV: 9Int: 4 #................#SH: 0Dex: 9 hd #<#####.########.#####..XL:  2 Next: 48% Place: Dungeon:3 #.# #.#......†@......#h ENoise: ---------  Time: 448.0 (1.0) #.# #.#...#....#.#....a) +0 war axe #.# #.###.#..<........h Nothing quivered #.# #.(........#.#### ### ####.###...#.##.......# #hV ######..##..##...The ribbon worm is heavily wounded. _The ribbon worm bites you.  You slash the ribbon worm! _You kill the ribbon worm! _You see here a ribbon worm corpse. _You now have 34 gold pieces (gained 19).h h h h h" S7=h h* .. ### ##.#.#. ...# #....#. ...# #....#. ###...# #.....######....####...  #...#  #<#####.h #.#####..  #.# #.#......@.......#9  #.# #.#...#....#.#....  #.# #.###.#..<........  #.# #.(........#.####  ### ###h  #.###...#.#  #.......# # ######..#  #..#  #...h h! h$ x _You see here a ribbon worm corpse.h h .The floor.h. ha ..bunky the Shield-Bearer ..### ##.#.#Troll .....# #....#Health: 17/29 ==============---------- .....# #....#Magic: 1/1h R======================== .. ###...# #....AC: 4Str: 23 ..######....####...EV: 9Int: 4  #................#SH: 0Dex: 9  #<#####.########.#####..XL:  2 Next: 48% Place: Dungeon:3  #.# #.#......@.......#Noise: ---------  Time: 449.0 (1.0)  h #.# #.#...#....#.#....a) +0 war axe#.# #.###.#..<........Nothing quivered#.# #.(........#.####### ####.###...#.##.......# #######..##..##... _The ribbon worm bites you.  You slash the ribbon worm! _You kill the ribbon worm! _You see here a ribbon worm corpse. _You now have 34 gold pieces (gained 19). _You see here a ribbon worm corpse.h hz h 3h hdhh8 _9=20==21== #.# #  #.#..  #.#.# #.#.# ### ##.#.# . ...# #....# . ...# #....###.. . ###...# #.@......# 53.0 (4 .######....####....##### #................#...... #<#####.########.####hh:#.. #.# #.#......†.......# #.# #.#...#....#.#.... #.# #.###.#..<........ #.# #.(........#.#### ### ####.###...#.#hkhph#hfhhhh42==hhh3==hhhI #.### #.#.. #.#.#  #.#.#  ### ##.#.# # ...# #....# S.# h...# #....###....#  ###...# #....@...# ####....####....##### ......#...... ###.########.#####..  #.#......†  #.#...#....#.#.... h2S   adder (asleep)  #.###.#..<  #.(........#.#### hVv 5.0 (2  An adder comes into view.hu.SShc4=6.0 (3hh/ _The adder hisses angrily.h4#.### #.#.. #.#.# ###.#.# >..### ##.#.# ..# ...# #....# ...# ...# #....###.S..# ###...# #.....@..# ....####....##### #...... .#.#####..  #.#...#....#.#.... h(7h 8h>R.Shn?Y5=7.0 (1hEh+]9 _Found an escape hatch in the floor.h9  You slash the adder!h*C.h;  7===93==8.4 (1.4 _You kill the adder!hhe _Your Axes skill increases to level 2!h;#.### #.#.. #.#.# #####.#.# ..>.. ### ##.#.# #...# ...# #....# ....# ...# #....###....#  ###...# #..# ....####....##### #...... .## h-h(8===--90 _hUhRh' #.### #.#.. #.#.# ###### #.#.# ..>.. ### ##.#.# ##...# ...# #....# #....# ...# #....###....# h [###...# #.......@# ....####....##### .#...... .# h h' hi e9==--h 60h hH h 53h5h8h:hc?Bh?h@h@h{F #.###### #.#.. ..  #.#.# #.####### #.#.# ...>...### ##.#.# ##...# hF ...# #....# #.@..#2.4 (2 hFx ...# #....###....# hG##...# #........#+## ....####....##### ....#hG .########.#####.. .#......†.# .#...#....#.#.... .###.#..<........hHh5NhdOhGhhϰhuhYhBhh89=hNh4v #.###### #.#.....  #.#.# #.########## #.#.# #...@......!4  ### ##.#.# ##...####### hv...# #....# #....# # #....###....## #........#+##.####....####.# #######.#####..h_.....†.......# hG_Found a pink potion.h/hh%a _There is an escape hatch in the floor here.h(hO)An escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the h):adventurer beset by adversaries to exchange the perils of this level for the perils of the next. While standing here, you can traverse the escape hatch with the > key. You have not yet explored it and cannot tell where it leads. You are here. h)+(>)go down.hh0mbunky the Shield-BearerTrollHealth: 29/29 ========================Magic: 1/1========================AC: 4Str: 23#.######EV: 9Int: 4#.#.....SH: 0Dex: 9#.#.# #.##########XL:  2 Next: 93% Place: Dungeon:3h8#.#.# #...@......!Noise: ---------  Time: 464.4 (2.0)  ### ##.#.# ##...#######a) +0 war axe ...# #....# #....#Nothing quivered ...# #....###....# ...# #........#+## ..####....##### ........#...... #######.#####.. ......†.......# _Found an escape hatch in the floor.  You slash the adder! _You kill the adder! _Your Axes skill increases to level 2! _Found a pink potion. _There is an escape hatch in the floor here.h̬h$hh3hhhh: _h=hX,h2h]h ,h h.h.#.###### #.#..... #.#.# #.#####.#.# #...>...@..!...o.#.# ##...#### h3 #....# #....#  #....###....#  #........#+## ##....##### h~o   orc (asleep) h+ 7.4 (3  An orc comes into view. It is wielding a +0 war axe.h%o.o==8.4 (4hK,h$1% _The orc shouts!hVhXA pink potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ h2Y“Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night, hpY To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (g)o to location.h8 h@ bunky the Shield-BearerTrollHealth: 29/29 ========================Magic: 1/1========================AC: 4Str: 23#.######EV: 9h@ eInt: 4#.#.....SH: 0Dex: 9#.#.# #.##############XL:  2 Next: 93% Place: Dungeon:3#.#.# #...>...@..!..o.Noise: ==-------  Time: 468.4 (4.0)  ##.#.# ##...###########h@ a) +0 war axe#....# #....#hA Nothing quivered#....###....##........#+## ##....#####o   orc h\A ....#...... ###.#####.. ..†.......# _You kill the adder! hA _Your Axes skill increases to level 2! _Found a pink potion. hA _There is an escape hatch in the floor here.  An orc comes into view. It is wielding a +0 war axe. _The orc shouts!h^B h%I h4L [ _An orc is nearby!h& (h' 0A pink potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.” h( c -William Shakespeare, _Romeo and Juliet_ (g)o to location.hhڈ  bunky the Shield-Bearer  Troll  Health: 29/29 ========================  Magic: 1/1========================  AC: 4Str: 23  #.######hK EV: 9Int: 4  #.#..... SH: 0Dex: 9  #.#.# #.##############  XL:  2 Next: 93% Place: Dungeon:3  #.#.# #...>...@..!..o.  Noise: ==-------  Time: 468.4 (0.0) h ##.#.# ##...###########  a) +0 war axe  #....# #....# Nothing quivered  #....###....# hƉ1 #........#+## ##....#####h o   orc ....#...... ###.#####.. hd..†.......# _Your Axes skill increases to level 2! h:_Found a pink potion. _There is an escape hatch in the floor here.  haAn orc comes into view. It is wielding a +0 war axe. _The orc shouts! _An orc is nearby!hh F      #.#.# #.##############  #.#.# #...>...@..!..o.   ##...########### h!  #....#    †h3)4hq;q _An orc is nearby!hti#.######  #.#.....  #.#.# #.##.#.# #...>....@.!..o. ##.#.# ##...# #....# #....# ....##### hpqo.--9.4 (1 _hwhyh  #.###### #.#..... #.#.# #.# #.#.# #...>.....@!.o..#.# ##...#. ....# #....# ....##### h h wo.--70h h hpa .###### .#..... .#.# #.# .#.# #...>.o.....# .#.# ##...#.## #....# ##### hh'=1hh _The orc completely misses you. _You see here a pink potion. h4*  You closely miss the orc. The orc completely misses you. h*_4-----2.8 (1.4 h/ h39 _The orc hits you with a +0 war axe. hgG15------------=4.2 hgL hNr _You barely miss the orc. The orc hits you with a +0 war axe! h 7==------5.6 h  hS _You barely miss the orc. The orc closely misses you. h  You hit the orc but do no damage. The orc closely misses you. hQ4---- h@!7.0 hĎ h9 _The orc hits you with a +0 war axe. h  You slash the orc!)bunky the Shield-BearerTrollHealth: 15/29 ============------------Magic: 1/1========================AC: 4Str: 23 .######EV: 9Int: 4 .#.....SH: 0Dex: 9 .#.# #.#################XL:  2 Next: 103% Place: Dungeon:3 .#.# #...>......@).....#Noise: =--------  Time: 478.4 (1.4) .#.# ##...############.#a) +0 war axe ...# #....#Nothing quivered ...###....# .......#+## ...##### .#...... .#####.. .......# _The orc hits you with a +0 war axe. _You barely miss the orc. The orc hits you with a +0 war axe! _You barely miss the orc. The orc closely misses you.You hit the orc but do no damage. The orc closely misses you. [ h]39;49m_The orc hits you with a +0 war axe.  You slash the orc! _You kill the orc!You have reached level 3! hS/  --more--h1Y  Your experience leads to an increase in your attributes!h/UIncrease (S)trength, (I)ntelligence, or (D)exterity? h N  Uppercase letters only, please.h| 9/36=2/263 1% hm h U _You feel stronger. x3h,R ###### #..... #.# #.# #.# #...>......!@.....# #.# ##...#.# # #....# hZ#h5hhU20=-h90 _hUh*  Things that are here: _a +0 war axe; a +0 leather armour; an orc corpse h^p  .###### .#..... .#.# #.# .#.# #...>......@).....# .#.# ##...#.#.# #....# ...###....# .#+## ...##### .#...... .#####..  hp .# hv  hkw 1==-80 _ hz  h\  h l3==1.4 (2 h  h Q _h - a pink potion!hp!h@The floor. You are here."h"hgbunky the Shield-BearerTrollHealth: 23/36 ===============---------Magic: 2/2========================AC: 4"h_Str: 26 .######EV: 9Int: 4 .#.....SH: 0Dex: 9 .#.# #.#################"hXL:  3 Next:  1% Place: Dungeon:3 .#.# #...>......@).....#Noise: ---------  Time: 481.4 (2.0) "h8.#.# ##...############.#a) +0 war axe ...# #....#"hdFNothing quivered ...###....# .......#+## ...##### "h+.#...... .#####.. .......#"hIncrease (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. _You feel stronger. x3  "hThings that are here: _a +0 war axe; a +0 leather armour; an orc corpse _h - a pink potion"hp"h"h "h"h"h"h]"h"h4="ha5="h="h׵  #.######  #.#.....  #.#.# #.##  #.#.# #...>....@..).....#3 "hjI##.#.# ##...##.# #....# #....# #....###....# #..#+## #....##### ...#...... ##.#####.. .†.......#"hѶ"h"h#h(#h#h~#hD#h#h&N26=#hJ,#h#h %7#h+ E==#h!#h!#h#k8=#h{$#hk* ###### #..... #.# #.### #.# #...>.......@.....# 6.4 (3.# ##...####h*.# ..# #....# #h*0 Things that are here:#hg+#h/#h1 _a +0 war axe; a +0 leather armour; an orc corpse$hA$h"What do you want to examine? Items  a - ([) a +0 leather armourb - ()) a +0 war axe  c - (†) an orc corpse'h, A +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.)hpbunky the Shield-BearerTrollHealth: 28/36 ==================------Magic: 2/2========================AC: 4Str: 26 ######EV: 9Int: 4 #.....SH: 0Dex: 9 #.# #.#################XL:  3 Next:  1% Place: Dungeon:3 #.# #...>.......@.....#Noise: ---------  Time: 486.4 (3.0) #.# ##...############.#a) +0 war axe ..# #....#Nothing quivered ..###....# ......#+## ..##### #...... #####.. ......# _You feel stronger. x3  Things that are here: _a +0 war axe; a +0 leather armour; an orc corpse _h - a pink potionThings that are here: _a +0 war axe; a +0 leather armour; an orc corpse)hZ9=7.4 (1 _i - a +0 leather armour,h\4,h,hi,hO SHIFT-h9n-h)rRDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.-hrOverview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.-hrExploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dump-h;sF.Monsters ~: Macros helpG.-hosItems &: Options helpH.Spellcasting -hs%: Table of aptitudesI.Targeting -hs/: Lookup descriptionJ.Religion -hsQ: FAQK.Mutations V: Version information-htL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species-ht^2.List of Character Backgrounds-ht3.List of Skills4.List of Keys and Commands5.-h&uaInscriptions6.Dungeon sprint modesCh.l Chs cbunky the Shield-BearerTrollHealth: 29/36 ===================-----Magic: 2/2========================AC: 4Str: 26 ######EV: 9Int: 4 #.....SH: 0Dex: 9 #.# #.#################XL:  3 Next:  1% Place: Dungeon:3 #.# #...>.......@.....#Noise: ---------  Time: 487.4 (0.0) Ch0t ##.# ##...############.#a) +0 war axe ..# #....#Nothing quivered ..###....# ......#+## ..##### #...... #####.. ......#Things that are here: _a +0 war axe; a +0 leather armour; an orc corpse _h - a pink potionThings that are here: _a +0 war axe; a +0 leather armour; an orc corpse _i - a +0 leather armourChgy Chz Chd Ch Dh,IDh;QUnequip which item? Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipFh>u  a - a +0 war axe (weapon)  b - a +0 robe (worn)HhOHh'VHh\bunky the Shield-BearerTrollHealth: 29/36 ===================-----Magic: 2/2========================AC: 4Str: 26 ######Hh\EV: 9Int: 4 #.....SH: 0Dex: 9 #.# #.#################XL:  3 Next:  1% Place: Dungeon:3 #.# #...>.......@.....#Noise: ---------  Time: 487.4 (0.0) Hh\#.# ##...############.#a) +0 war axe ..# #....#Nothing quivered Hh\:..###....# ......#+## ..##### #...... Hh]L#####.. ......#Things that are here: Hh=]a_a +0 war axe; a +0 leather armour; an orc corpse Hhz]C_h - a pink potionHh]Things that are here: _a +0 war axe; a +0 leather armour; an orc corpse _i - a +0 leather armourHh]Hh4dP  Okay, then.HhdHhSiHhk. _IhWield which item (- for none)?- - Claws Inventory Items Hand Weapons (go to first with ))  a - a +0 war axe (weapon)e - a +0 hand axe  f - a +0 whip Floor Items ([,] to select) Hand Weaponsa +0 war axe[?] describe selected [!] equip|wield|wear[tab] equip|unequip QhQh6QhV^bunky the Shield-BearerTrollHealth: 29/36 ===================-----Magic: 2/2========================AC: 4Str: 26 ######EV: 9Int: 4 #.....SH: 0Dex: 9 #.# #.#################XL:  3 Next:  1% Place: Dungeon:3 Qh(#.# #...>.......@.....#Noise: ---------  Time: 487.4 (0.0) #.# ##...############.#a) +0 war axe ..# #....#Nothing quivered ..###....# ......#+## ..##### #...... #####.. ......# _a +0 war axe; a +0 leather armour; an orc corpse _h - a pink potionThings that are here: _a +0 war axe; a +0 leather armour; an orc corpse _i - a +0 leather armour _Okay, then.Qh&A  You unwield your +0 war axe.Qh&$30Qh'=8.4 (1e) +0 hand axeQh&+Qh.0 _e - a +0 hand axe (weapon)Sh5Sh8<Equip which item?  - - Claws Inventory Items Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)Sh09a - a +0 war axe  f - a +0 whip Armour (go to first with [)  b - a +0 robe (worn)c - a +0 kite shield ShU9Floor Items ([,] to select) Hand WeaponsShr9wa +0 war axe[?] describe selected Sh9[!] equip|wield|wearSh9y[tab] equip|unequip Xhc  - - Claws  a - a +0 war axeYh8 Yh Yh; Gbunky the Shield-BearerTrollHealth: 30/36 ====================----Magic: 2/2========================AC: 4Str: 26 ######EV: 9Int: 4 #.....SH: 0Dex: 9 #.# #.#################XL:  3 Next:  1% Place: Dungeon:3 #.# #...>.......@.....#Noise: ---------  Time: 488.4 (0.0) #.# ##...############.#e) +0 hand axe ..# #....#Yh  Nothing quivered ..###....# ......#+## ..##### #...... #####.. ......#Things that are here: _a +0 war axe; a +0 leather armour; an orc corpse _i - a +0 leather armour _Okay, then.You unwield your +0 war axe. _e - a +0 hand axe (weapon)Yh, n  Okay, then.Yh:] Yhz . _Zhv3ZhwZh{Zh~ZhX1 _Zh^ZhK2=ZhZh[ZhZhVh3==ZhTZhN ...  #.###  #...>.......)..@..# 91.4 (3  ##...###.#  #....# # #### .... Zh^Y##..#ZhZhHZh[h[hxWhat do you want to examine? Items  a - ()) a +0 war axe  b - (†) an orc corpse\h¥ bunky the Shield-BearerTrollHealth: 33/36 ======================--Magic: 2/2========================AC: 4Str: 26 ###\h [EV: 9Int: 4 ...SH: 0Dex: 9  #.#################XL:  3 Next:  1% Place: Dungeon:3  #...>.......)..@..#Noise: ---------  Time: 491.4 (3.0)  ##...############.#e) +0 hand axe#....##Nothing quivered ##....# ...#+## #### \hަ .... ##.. ...# _a +0 war axe; a +0 leather armour; an orc corpse \h _i - a +0 leather armour _Okay, then.You unwield your +0 war axe. \h* !_e - a +0 hand axe (weapon) \h0 ,_Okay, then.\h 4\h \h[ hҳ 4h h) h/3hy0h3h1<u4 h<D_Found an amethyst potion.hp?h?K5=h@hChF96h7GE==hHhNG #. ################# ...>.......).....# #...############@# 4 ....# #.# ....# #.# .#+## #!# ## #.# .. hjO#.# #+# .#h)UhW" _HP restored.hN#Ih2Xh5\=#..################# h^...>.......).....# #...############.#...# #..# # .#+## 8.4 (4 ##  .. #h|h!V _j - an amethyst potionh  #.#################..>.......)..... #...############ ....# #..#+#. ## ..+h^ h· +9.4 (1hʼ h h  .#################..>.......)..... #...############ ....# #+# ## ..+# h h h !500h hu hhQEquip which item?  - - Claws Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)a - a +0 war axe  f - a +0 whip Armour (go to first with [)  b - a +0 robe (worn)c - a +0 kite shield[?] describe selected [!] equip|wield|wear[tab] equip|unequip h_hhCh|1.bunky the Shield-Bearer .#################Troll ...>.......).....#Health: 36/36 ======================== #...############.#Magic: 2/2======================== ....##.#AC: 4Str: 26 ....##.#EV: 9Int: 4 .#+###.#SH: 0Dex: 9 ###.#XL:  3 Next:  1% Place: Dungeon:3 ..#@#Noise: ---------  Time: 500.4 (0.0) ..#+#e) +0 hand axe .#Nothing quivered .. .. h!/#You unwield your +0 war axe. _e - a +0 hand axe (weapon) _Okay, then. _Found an amethyst potion. _HP restored. _j - an amethyst potionho hh Okay, then.h hQ. _he  You aren't carrying any scrolls.hhhx. _h3Q   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h> b======1.4 (1hO h  h. _You shout for attention!hF4hh֝h>Qhq #.################>.......).... #...########### ....#..#------4.4 (3#+##. ##.# ..#.# ..#+# .#------hCQhh$hInventory: 10/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)a - a +0 war axe  f - a +0 whip Armour (go to first with [)  b - a +0 robe (worn)c - a +0 kite shield  i - a +0 leather armour Potions (go to first with !)d - 2 potions of might  g - a coppery potion  h - a pink potion  j - an amethyst potionh@i - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.hAh3Dh.XIbunky the Shield-BearerTroll #Health: 36/36 ======================== .Magic: 2/2======================== .#################AC: 4Str: 26 ...>.......).....#EV: 9Int: 4 #...############.#SH: 0Dex: 9 ....##.#XL:  3 Next:  1% Place: Dungeon:3 ....##@#Noise: ---------  Time: 504.4 (0.0) .#+###.#e) +0 hand axe ###.#Nothing quivered ..#.# ..#+# .# .. .. #Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _You shout for attention!  That is too small for you to equip!hc4h@tD _h_h h$ _h9,hI,hzhh,hOhfhVa..################# ...>.......).....# #...############.#...# #..# #. .#+## #. ## . . h' ....B....#.....# # ###....hB   bombardier beetle (wandering) #..... #...... hm 7.4 (3You open the door.  A bombardier beetle comes into view.h **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.hp/'.ha===8.4 (4Fire h%hؘm _You are covered in liquid fire! Move or burn!hrInventory: 10/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)a - a +0 war axe  f - a +0 whip Armour (go to first with [)  b - a +0 robe (worn)c - a +0 kite shield  i - a +0 leather armour Potions (go to first with !)d - 2 potions of might  g - a coppery potion  h - a pink potion  j - an amethyst potionh g - a coppery potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her h` Y The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h-  Inventory: 10/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)  a - a +0 war axe  f - a +0 whip Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield  i - a +0 leather armour Potions (go to first with !)  d - 2 potions of might  g - a coppery potion  h - a pink potion  j - an amethyst potion ha~h - a pink potion. An unlabelled flask containing a single dose of unknown liquid. hi Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hۖ Inventory: 10/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)  a - a +0 war axe  f - a +0 whip Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield h< i - a +0 leather armour Potions (go to first with !)  d - 2 potions of might  g - a coppery potion  h - a pink potion  j - an amethyst potion h?Dj - an amethyst potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave, h.@ Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h4~  Inventory: 10/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon)  h#a - a +0 war axe  f - a +0 whip Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield  i - a +0 leather armour Potions (go to first with !)  d - 2 potions of might  g - a coppery potion  h - a pink potion  j - an amethyst potion hx hW h .bunky the Shield-Bearer .#################Troll ...>.......).....#Health: 36/36 ======================== #...############.#Magic: 2/2======================== ....##.#AC: 4Str: 26 ....##.#EV: 9Int: 4 .#+###.#SH: 0Dex: 9 ###.#XL:  3 Next:  1% Place: Dungeon:3 ..#@#Noise: ===------  Time: 508.4 (0.0) ..#'#e) +0 hand axe .#...Nothing quivered ..B....Fire ..ht #.....# ####....B   bombardier beetle#.....#...... _That is too small for you to equip!h You open the door.  A bombardier beetle comes into view.The bombardier beetle sprays incendiary fluid at you.h The burning spray hits you. _You are covered in liquid fire! Move or burn!h h h h h}{################# ...>.......)..... #...############ ....# #+#. ## . ...##w....#.+B....##.....# # ##.... #......w   dart slug (wandering)#hu  A dart slug comes into view.You shake off some of the fire as you move.h\.w2------9.4 (1 _The liquid fire burns you! _There is an open door here.hLk  You hit the dart slug but do no damage.The liquid fire burns you!27------=--10.6 (1.2 _The dart slug bites you but does no damage.h  You slash the dart slug!  The dart slug is almost dead.hkB. hfL25-----h 1.8hhyZ _The liquid fire burns you!hU..>.......)..... h/#...############ ....# #+# ## ..hQ|##### #.# #hw......#'#.###Bw@..#hE.+..# h^# ##..... h7#.........hX####+###.h  You shake off some of the fire as you move.  The liquid fire burns you!h&n1----20h1h1V _The dart slug barely misses you.h =  You slash the dart slug!h \  You kill the dart slug!hc \.BhE K18----h -74.0 (1.2hp _The liquid fire burns you!hk  You hit the bombardier beetle but do no damage.The liquid fire burns you!11-------5.2hnh6 _The bombardier beetle bites you.h S >)#.# #.# #.# #.# #.# ##### #.# #  ......#'#.#  #.B@..#  +.....#  #.....# # ###.....  #......  #........   #......##  ###+###. You slash the bombardier beetle!  The bombardier beetle is moderately wounded.h >)#.# #.# #.# #.# #.# ##### #.# #  ......#'#.#  #.B@..#  +.....# h  #.....#  ###.....  #...... #........  #......## hT \###+###. hX  h  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *9/36 ------6.4h h I _The bombardier beetle bites you but does no damage.hH >)hY#.# #.# #.# #.# #.#h ##### #.# #  ......#'#.#  #.B@..# h +.....#  #.....# # ###.....  #......  #........ hq #......##  ###+###. You hit the bombardier beetle but do no damage.hBVThe bombardier beetle is moderately wounded.h9>)#.# #.# #.# #.# #.# ##### #.# #  ......#'#.#  #.B@..#  +.....#  #.....#  ###.....  #......hO: #........  #......## ###+###. hCi  The liquid fire burns you!h&Ea5----7.6hXKhNV _* * * LOW HITPOINT WARNING * * *h& hX>)#.# #.# #.# #.# #.# ##### #.# # hq ......#'#.#  #.B@..#  +.....#  #.....# # ###.....  #...... h #........  #......##  ###+###. hYou hit the bombardier beetle.  The bombardier beetle is heavily wounded.hN>)#.# #.# #.#h #.# #.# ##### #.# #  ......#'#.#  #.B@..#  +.....#  #.....#  ###..... #...... #........  #......## ###+###. hE  The bombardier beetle bites you.h63----h*!8.8hel _* * * LOW HITPOINT WARNING * * *h-  You slash the bombardier beetle!  The bombardier beetle is almost dead.4-20.0 _The bombardier beetle completely misses you.h  You hit the bombardier beetle.†6==891.2h‡ h U _You kill the bombardier beetle!h#...>.).....# ##...##.# #....# #.# #....# #.#.#+#####.###.#.#.h#.#.# # #...#'#.#.# #.@...#. +.....#. #.....# ## ###..... #......# #. #......## ###+###.hhk7==-20hh<v _You see here a dart slug corpse.hO:hU;A dart slug corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpsehh#...>.......).....#bunky the Shield-Bearer ##...############.#Troll #....##.#Health: 7/36====-------------------- #....##.#Magic: 2/2======================== ..#+#####.#AC: 4Str: 26 ####.#.#EV: 9Int: 4 ...######.#.# #SH: 0h}lDex: 9 #.........#'#.#XL:  3 Next: 89% Place: Dungeon:3 ..##.@...#Noise: ---------  Time: 522.2 (1.0) ...+.....#e) +0 hand axe ...#.....#Nothing quivered #####.....#......##........#......#####+###.  You slash the bombardier beetle!  The bombardier beetle is almost dead. _The bombardier beetle completely misses you.You hit the bombardier beetle. _You kill the bombardier beetle! _You see here a dart slug corpse.hoh,qh# 8= _hH$ h$ f9==h$ h' h( hw) ;10/36h) 2=h* hg ..############.# ..# #.#.# ..# #.#.# +## ###.#.#  #.#.#.#  ######.#.#.#  .......#'#.#  #.†...#  +....@# 5.2 (3 #.....#  ###......  #......##........#......##.###+###.. .h3hhhG1=h72h=E==h# hI hD hm S3=h@h5h_4=hh# #. # ###.#.#  #.#.#.#  ######.#.#.# .......#'#.#  #.†...#  +.....# hh"#.....#######....@.#9.2 (4.#.........##......##.####+###.. .. .## ##hQ ## h h!h#h%3h]&hv*hB,ho015==h31hd1K6=h 2h3h5h5S7=hj6hX8h9t8==h:h <h>a9=h>hD #.#.#.# #####.#.#.# .......#'#.#  #.†...#  +.....# #.....#### ###......# hD=#......#### #........@# 34.2 (5#......##.# ###+###.....  .##### .##hEn#.#hKhMh _You now have 47 gold pieces (gained 13).hU 3ho h hص ,h {=h[ h h ,h h h #......##.#####.## ###+###..........# #.....######..$# #.#..## .###.# #.#  #.## ### #..#####.# .....##.#.@...# 7.2 (5........####### ...####...$.... .....###.####### _You now have 54 gold pieces (gained 7).h- h. 3h1 h3 ,h7 ,h^7 ,h7 h8 h: h: h; h< h> h6> h> h@ hpF # #....#..$# #.#..## .# ##.#  #.#  #.###### #..#####.#.....##.#.....# ........#######.hG  ...####.@.$..... ..........###.. ..g.####### ....g   hobgoblin (asleep)hqL z 61.2 (4  A hobgoblin comes into view.h{R g.ghS 5===2.2 (5hW h_Z + _The hobgoblin shouts!hz~ #.....######..$# #.#..## .# ##.# #.# #.## #### #..#####.# .....##.#.....# .#....####..@$.....#...g......###..#....# h1 x....h8 h< |.g---3.2 (1h h h #.....######..$# #.#..## .# ##.# #.# #.## #### #..#####.# .....##.#.....# .#..#...####...@.....# ....g.....###..# ....# ....hhchM.gww   ribbon worm (wandering)---4hGh _A ribbon worm comes into view. _You see here 9 gold pieces.hšC #.#..## .# ##.  #.# #.###### #..#####.# .....##.#.... ........#######..# ...####...$... .....g..@.###..# ..w.#######  ...  . hh{s.gwwhު-5 _hhhPJ #.#..## .# ##.# #.# #.##hQI #### #..#####.# .....##.#.....# ........#..# ...####...$.....# ......g@..###..# ..w.# ...  .hSUh\Q.wh/].=6hcheW _The hobgoblin closely misses you.hd  You closely miss the hobgoblin.hEh" wg.g 2 hobgoblinsThe hobgoblin hits you but does no damage.7.3 (1.1hԣh\ _A hobgoblin comes into view.h_ ,h & ig.w.h& [5-8.5 (1.2h+ h%/ m _You closely miss the hobgoblin. The hobgoblin hits you.h3  You hit the hobgoblin.  The hobgoblin is almost dead.haE w.g.  The hobgoblin barely misses you.6=9.6 (1.1h+LhN@ _The hobgoblin hits you but does no damage.hǪ  You completely miss the hobgoblin.The hobgoblin is almost dead.h״ .g(catching breath)  You hit the ribbon worm.hԻ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h< ,hT g. 4 70.8 (1.2Held  _You are caught in a web!h>A   You struggle to detach yourself from the web.  The ribbon worm bites you.  The hobgoblin hits you but does no damage.hAY5-10hFhHZ _The hobgoblin completely misses you.hP  The web tears apart.  The hobgoblin hits you but does no damage.  The ribbon worm bites you.hQ T- 9 2h-W hY @ _The hobgoblin hits you but does no damage.h  You hit the hobgoblin.  The hobgoblin is almost dead.You hit the hobgoblin.h^†   hobgoblinYou hit the hobgoblin.  The hobgoblin is almost dead.  You hit the hobgoblin.  You kill the hobgoblin!You hit the ribbon worm but do no damage.The hobgoblin hits you but does no damage.hd6=924.0 (1.2hh&X _The ribbon worm barely misses you.h;  You hit the hobgoblin.h .(catching breath)  You kill the hobgoblin!You completely miss the ribbon worm.h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hYSh\Vx 4 65.2Held h\h_. _You are caught in a web!hI-60hhoC _You struggle to detach yourself from the web.h"h#t28------ 9 ==7h%)hE _The web tears apart. The ribbon worm bites you!hIu h  You hit the ribbon worm.  The ribbon worm is lightly wounded.hhw r9=------8.3 (1.1h o _The ribbon worm closely misses you.h1    You slash the ribbon worm!  The ribbon worm is heavily wounded.h30===9.5 (1.2hMhNNC _The ribbon worm bites you but does no damage.hPc  You hit the ribbon worm.  The ribbon worm is severely wounded.29--80.7 _The ribbon worm bites you.h  You hit the ribbon worm.† #.#..##.#bunky the Shield-Bearer##.#Troll#.#Health: 30/36 ====================----#.##Magic: 2/2========================#### #..#####.#AC: 4Str: 26.....##.#.....#EV: 9Int: 4........#######..#SH: 0Dex: 9...####††.$.....#XL:  3 Next: 101% Place: Dungeon:3.......@..###..#Noise: =--------  Time: 581.8 (1.1)....#######e) +0 hand axe...Nothing quivered.The ribbon worm is heavily wounded. [19hld_The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you.  You hit the ribbon worm. _You kill the ribbon worm!You have reached level 4!  --more--hy t7/44=3/34 1% h h 4 _hK4hU$ h 8_Unknown command.h*hJ+hf0h3F _Unknown command.hY#.#..## .# ##.# #.# #.## #### #..#####.# .....##.#.....# ........#..# ...####††.$.....# ........@.###..# h....# ... .h~h(!C8-20 _h&h)h #.....######..$# #.#..#.###.# #.#  #.## #### #..#####.....##.#.....# ........#######...####††.@.....# h9 ..........###..#....#######....h h f9=-3h hR h gg   goblin (wandering)You now have 63 gold pieces (gained 9).hX @40=h $4.8 (2hE h% u _A goblin comes into view. It is wielding a +0 dagger.h D#.....######..$# #.#..## .# ##.# #.# #.## hl #### #..#####.# .....##.#.....# .#..# ...####††.# ..........###g.# ....####### # h L.h h ]g.ghI 51=h~ $5.8 (1h hk ht#.....######..$#  #.#..## .#  ##.#  #.#  #.##  #### #..#####.# hux .....##.#.....# # .#..#  ...####††...@g..#  h@u..........###..#  ....####### ## hcuf ...  . hu  hu   huh}}h}S0-=h} 6hhׄ; _The goblin hits you with a +0 dagger.h>h?h%?T1=7.9 (1.1hhz _You closely miss the goblin. The goblin hits you but does no damage.h>{2=9.1 (1.2h@h\C _You barely miss the goblin. The goblin closely misses you.h:  You slash the goblin!hle)h`4==290.3hhJ _You kill the goblin!hߑ 4h" h hn3hoh@thzBh{>  You see here a +0 dagger.h}h8~ _hThāh,hhr _Found a scroll labelled IVVEAHECWA.hh:==hhM###+##.....#  #.....######..$#  #.#..## #..# ##.# #.?#h #.# #..#  #.## #..  #### #..#####.#.#  hߙn.....##.#.....##.#  h........#######.@#  -h24.3 (4.0 ...####††....)..## hh ..........###..#  ....####### #.##hT ... ..# .hƚD####   h" hf8-hlhhY 3h h hLJ h ,h hF hȎ hˏ h h h h& h# h hƙ h՚ h- h h hD h3  hY /_Found an orcbow.h h h ....####  #......# #)  #......#### .#  #.........# ..#  #......##.#####.##  ###+###..........#  #.....######..$  #.#..## #.  ##.# #. 600.3 (6 #.# #..  #.## #..# ### #..#####.#.## ....##.#.....##.# .......#######..# ..####††....)..## ..........###..# ....####### #.## hp hD ` _l - a scroll labelled IVVEAHECWAh n.#  .....#### .. #......# #)  ##### .##  #.........# ..hx   #......##.#####.##  ###+###..........#  #.....######..$# #.#..## #@.# h #.# #..#  #. #..#  h #.## #..# #### #..#####.#.##h  ##.#.....##.# hC ......#######..# ####††....)..##hh ^  ..........###..# h h& +1.3 (1h  h h †...#  # ###  ....#### .. h 6 #......# #)  #......#### #.##  #...# ..#  #......##.#####.##  ###+###..........#  #.....######..@#  #.#..## ##..#  h ##.# #..#  #.# #..#   #.## #..# h  ### #..#####.#.# h? ##.#.....##.#  ....#######..# hi  ..####††....)..# h h &2h hƞ h$ +3.3 (2h h. = _You now have 69 gold pieces (gained 6).h#h8$h$h)h+h,hw/,h0h0h1h!3h5h@5h5hz7hV9h9h4:h;h<,h\=hH #.#.# ###.#.#  #.#.#.#  #.#.#  hHl..#'#.# # †...# .# +.....# #.######.# h(I.....#####..# ##.# # hQIl8.3 (5.....#### #.##hwI #.........# #..# hI<#......##.#####.## ###+###..........#  #.....######...# hI #.#..## ##..#  hJ##.# #..#  h=J<#.# #..#h^J  hJhMhgOO _You see here a +0 orcbow.r h6Ur h_D [?25h[?0c [?1051l[?1052l[?1060l[?1061l