°pÉhˆê ¡ Player: burgertutor Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-16.14:14:08.ttyrec Time: (1758032048) Tue Sep 16 14:14:08 2025 ²pÉh³ã [?1051l[?1052l[?1060l[?1061h²pÉhªåV)0[?7h[?25l[?1c²pÉhDð²pÉhõ²pÉhÅ‘Welcome, burgertutor. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Forgewright²pÉh<–²pÉhp+ ²pÉh[6 <burgertutor the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Malki} c) +0 dagger {SebastCast: Kinetic Grapnel²pÉh{< S  + ..## ....## ......# #.....## #....# #.@# ##.# ###        ²pÉh÷< }   ²pÉh?E ²pÉh„J ´Welcome, burgertutor the Coglin Forgewright.The sublime Orb of Zot lies far below, as if waiting for you to find it.²pÉh O ²pÉhG¢ ŒPress ? for a list of commands and other information.²pÉh‹¨ ²pÉh¨ª [ _Found a staircase leading out of the dungeon.²pÉhÊA ²pÉhíE Œ  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   h + Spellcasting 1.7   9%  -2          ²pÉh F H b + Maces & Flails   0.0    -1   i + Forgecraft4.8  77%  +2   c + Unarmed Combat   0.0    -1               d + Short Blades   0.0    -1              ²pÉh_G ¥ e + Armour   0.0    -1      f + Dodging1.7   8%  -1      g + Stealth1.5   6%  -1                  ²pÉhŽG À        ²pÉh¼G À        ²pÉháG a    ²pÉhH             ²pÉhWH             ²pÉhwH ˆThe percentage of incoming experience used to train each skill is in brown.  ²pÉhH ÛThe species aptitude is in white.  [?] Help[=] set a skill target  ²pÉhI ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets³pÉh'Ò h * Spellcasting   1.7  2065³pÉhQþí13 i * Forgecraft   4.8  8043³pÉh&ð³pÉh«õ³pÉhàûP  burgertutor the Tinkerer  Coglin+  Health: 13/13 ========================..##  Magic: 3/3========================....##  AC: 2Str: 10......#  EV: 11Int: 14#.....##  SH: 0Dex: 12#....#  XL:  1 Next:  0% Place: Dungeon:1³pÉhEü«#.@#  Noise: ---------  Time: 0.0 (0.0)##.#  a) +0 hammer {Malki} c) +0 dagger {Sebast###  Cast: Kinetic Grapnel     ³pÉh|üž     ³pÉhÑügWelcome, burgertutor the Coglin Forgewright.The sublime Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.³pÉhh³pÉh̳pÉh5³pÉh‡ ÇpÉhAá3ÇpÉhôáÇpÉhlãÇpÉhÂäÇpÉhéP _ÇpÉh\éÇpÉhÁéÇpÉhfêÇpÉhìÇpÉhüí,ÇpÉh¡îÇpÉhñïÇpÉh´ñÇpÉhÞñÇpÉh~òÇpÉh'ôÇpÉhzõÇpÉh³õÇpÉhxöÇpÉh øÇpÉhaùÇpÉh®ùÇpÉh8úÇpÉhrûÇpÉh&ý,ÇpÉhdýÇpÉh)þÇpÉh*ÿ,ÇpÉhjÿÇpÉh¥ÇpÉhz,ÇpÉh·ÇpÉh”ÇpÉh[ÇpÉhÇpÉhÓÇpÉh:ÇpÉh©ÇpÉhÖÇpÉhß ÇpÉh‰ / _You open the door.ÇpÉhÆ ÇpÉh ÇpÉh ÇpÉhQÇpÉh,ÇpÉhâÇpÉhÏ8There is an open door here.ÇpÉh–ÇpÉhM _ÇpÉhÝÇpÉh]ÇpÉh'ÇpÉhLÇpÉh*ÇpÉh%ÇpÉh¥ÇpÉh ÇpÉhs ÇpÉhm#ÇpÉh+#)#  #.#  #.#  #.#  #.#  #. ÇpÉhÝ+x # ###@######. 16.0 (16.0)#.......... ###.######.# #........# ##'###### ###...### ÇpÉhW,(#.......### #...........## #.....#+#.....## ÇpÉh)2ÇpÉhÿ3,7.0 (17ÇpÉhú8ÇpÉh{:% _Found a dagger.ÇpÉhÔÝÇpÉh0ÞÇpÉhßÇpÉhÔáÇpÉhÔãÇpÉhjç,ÇpÉhøçÇpÉhgôÜÇpÉhàôÇpÉhûnÇpÉhøüÇpÉh&ýÇpÉhùýÇpÉh«ÿÇpÉh² ÇpÉhÜ ÇpÉhÆ ÇpÉh >  You see here a +0 dagger.ÇpÉhò ÇpÉhŒ  _ÇpÉh^ ÇpÉhe ÇpÉhó ÇpÉh% ÇpÉh* ÇpÉh ÇpÉhÀ' ª  .#  .# # .# #. .# #####.####.### ......... ... ......#.##.###### ÇpÉh"( ­.........@......[ 26.0 (9.0)......#)######.## ..... #.# ÇpÉhQ( s.... #.# ÇpÉh›( ª... #.#  .. #.#  ..#   #.# ÇpÉh¿( ˆ ###.######.  ÇpÉh1 ÇpÉh¯7 /7.0 (10.0)ÇpÉh > ÇpÉhâ@ - _Found a leather armour.ÇpÉhÂq 3ÇpÉhs ÇpÉh€w ÇpÉhyx ÇpÉh6| ,ÇpÉht| ÇpÉh•~ ÇpÉh¾~ ÇpÉh"€ ÇpÉhŠ‚ ÇpÉhN„ ÇpÉhŽ„ ÇpÉh²… ÇpÉh‡ ÇpÉh ‹ BÇpÉh'Œ ÇpÉh ÇpÉh2 ÇpÉhÍ ÇpÉhÊŽ ÇpÉh< ,ÇpÉhÌ ÇpÉhÚ’ ÇpÉhÞ” ÇpÉh• ÇpÉh%– ÇpÉhuš ÇpÉhœ ,ÇpÉh®œ ÇpÉh¬ž ÇpÉhd  ÇpÉh  ÇpÉhh¡ ÇpÉh†¢ ÇpÉh#¤ BÇpÉh*¥ ÇpÉh&¦ ÇpÉhY¦ ÇpÉhù¦ ÇpÉhi© ÇpÉhÒª ,ÇpÉh½« ÇpÉh¬ ÇpÉh©­ ,ÇpÉhB® ÇpÉhè¯ ÇpÉh“´ XÇpÉh· ,ÇpÉhÒ¸ ÇpÉh» ÇpÉhѼ ÇpÉh½ ÇpÉh=¾ ÇpÉhžÀ ÇpÉh+Ä BÇpÉhÞÅ ÇpÉhÈ ÇpÉh@È ÇpÉhjÉ ÇpÉhdÊ ÇpÉhÌ ÇpÉh@Ì ÇpÉhbÍ ÇpÉhSÎ ÇpÉh¦Ø JÇpÉhÆÙ ÇpÉhýá T#. #.# #.# #.# #.# #.# ÇpÉhJâ ™# #.# #.# #.#####.####.#######  .................... ÇpÉhmâ æ ........#.##.##########  ..................[...# ÇpÉhã V #......@#)######.###### 50.0 (23 ........#.# #.#  #.......#.# #.#  ........#.# #.# #......##.# #.# #...... #.# #.#ÇpÉhBã 7 #.##### #.# #.#[. ###.######.# #..........#ÇpÉhæî ÇpÉhÝñ ,1.0 (24ÇpÉh&ø ÇpÉh”ú - _Found a leather armour.ÇpÉhŽ" ÇpÉh›% ÇpÉh®, ÇpÉhß/ H _No target in view!ÇpÉhJoÇpÉhoÇpÉhNqÇpÉhÍuÇpÉhNyÇpÉh•}: _ÇpÉhÒ€ÇpÉhBŒg# #.# #.#..#. #.# #.#..#.#####.####.#######................................#.##.#########[...ÇpÉh¢Œï#.......#)######.#####.#.# #.#  .#....@..#.# #.# g..#.# #.##......##.# #.# #......##.# #.#ÇpÉhÉŒ@ #.#######.# #.# .[. ###.######.#g   hobgoblin (asleep)ÇpÉh¨## #..........# ###.######.# #ÇpÉhP!..#ÇpÉhú™12.0 (1.0)ÇpÉhj+3.0 (2ÇpÉhʤÇpÉhÞ§\ _A hobgoblin comes into view.ÇpÉhZ&Ü # #.# #.#.#. #.# #.#.#.#####.####.#....ÇpÉhÀ&.#.##....[.#.......#)######....#.# #.# .#.#.# #.#.gÇpÉhò&ó.#.# #.##.#......##.# #.# ÇpÉh' #......##.# #.#  #.#######.# #.#ÇpÉhI'Ò .[. ###.######.# ### #.# ÇpÉhˆ' ###.######.#  #.#ÇpÉhÓ1ÇpÉh 6+4.0 (1ÇpÉh²>ÇpÉh8AÈpÉhÝDÈpÉh{HÈpÉh·PÈpÉhJT` _A hobgoblin is nearby!ÈpÉhK$G # #.# #.#.#. #.# #.#.#.#####.####.#....#.##.....[.#.#)######..#.# #.# .#.#.# #.#.g.#.# #.#ÈpÉh¬$¸#.#......##.# #.## #......##.# #.#  #.#######.# #.# .[. ###.######.# #### #.#  ###.######.# ÈpÉhh%F #.#ÈpÉh/ÈpÉhË3-5 _ÈpÉhÀOÈpÉhRRÈpÉh·8 ¿ # #.# #.# ....#. #.# #.#....#.#####.####......#.##...[.#.#)######..#.# #.# .#.#.# #.#.g.#.# #.#.###.#......##.# #.# ÈpÉh9 ? # #......##.# #.#  #.#######.# #.# .[. ###.######.# #### #.#  ###.######.# ÈpÉh|9 F #.#ÈpÉh~C ÈpÉhÆF =6Kinetic GrapnelÈpÉh´N ÈpÉh¡P ÈpÉhný ° ***g  The kinetic grapnel hits the hobgoblin but does no damage.ÈpÉh´ ÈpÉhLˆ <....ÈpÉhT‹  2--------===7Kinetic GrapnelÈpÉh´’ ÈpÉhL• + _The hobgoblin shouts!ÈpÉh©ÈpÉh“ÈpÉhv›ÈpÉh¸H _No target in view!ÉpÉh6ÉpÉhÎ8ÉpÉhß@ÉpÉhC´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÉpÉhÄÉpÉh®ÇÉpÉh…ÎÉpÉh·ÙÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÉpÉhÇÝÉpÉh(äÉpÉh¸æH _No target in view!ÉpÉhó3ÉpÉhßÉpÉh›ÉpÉhfÉpÉhüP _ÉpÉh§¯ÉpÉhÆ»Æ---8gKinetic Grapnelg   hobgoblinÉpÉhݽ:---ÉpÉhÛÆÉpÉhË` _A hobgoblin is nearby!ÉpÉh6üW # #.# #.#  ....#. #.# #.#  .....#.#####.## ............... .............#. ...............[ .....#.......#) .............#.# #.#  .#.@.....#.# #.#  .....g.......#.# #.#  .###.#......##.# #.#  # #......##.# #.#  #.#######.# #.#  .[.   ####      ÉpÉh©“O # #.# #.#  ....#. #.# #.#  .....#.#####.## ............... .............#. ...............[ .....#.......#) .............#.# #.#  .#.@.....#.# #.#  .....g.......#.# #.#  .###.#......##.# #.#  # #......##.#  #.#######.#  .[.   ####   ÉpÉhÌ›ÉpÉhÉpÉhl¤ÉpÉhÿ°” # #.# #.#......#.# #.# #.#.....#.#####.####......#.##....#.#)######..#.# #.# .#.#.# #.#^.....g.#.# #.#.###.#......##.# #.# #.#......##.# #.#. #.#######.# #.#...[.. ###.######.######## #.#  ###.######.#  #.# _No target in view!ÉpÉhرòYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _A hobgoblin is nearby!ÉpÉhgºÉpÉh».=9ÉpÉhÂÉpÉhõÅ*You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _A hobgoblin is nearby! _The hobgoblin hits you but does no damage.ÉpÉhœý # #.# #.#  ......#.# #.# #.#  ......#.#####.# ............... ..............# ............... ......#.......#) ..............#.# ÉpÉh œ .#@......#.#  ^.....g.......#.#  ..###.#......##.#  #.#......##.#  . #.#######.#  ...[..  #######  ÉpÉh4 ¶ # #.# #.#  ......#.# #.# #.#  ......#.#####.# ............... ..............# ............... ......#.......#) ..............#.#  .#@......#.#  ^.....g.......#.#  ..###.#......##.#  #.#......##.#  . #.#######.# ÉpÉhâ4 Ÿ ...[..  #######  ÉpÉhï< ÉpÉhk> ÉpÉh¥D ÉpÉhCG ` _A hobgoblin is nearby!ÉpÉh5   You hit the hobgoblin with your +0 dagger.  The hobgoblin is heavily wounded.You barely miss the hobgoblin with your +0 hammer.ÉpÉh7 Y60.2 (1.2Rev ÉpÉho= ÉpÉhQ ” _The hobgoblin barely misses you.The kinetic grapnel hits the hobgoblin.ÉpÉhUV \.ÉpÉh×Ý '.ÉpÉhxä t1----------------2ÉpÉhå J10Kinetic GrapnelÉpÉhäé ÉpÉhí M _You kill the hobgoblin!ÉpÉhyù ÉpÉh÷ù ÉpÉhJû ÉpÉh1ý ÉpÉhÊ TÉpÉh: ÉpÉhÒ ÉpÉh£ ÉpÉhä ÉpÉh. ÉpÉhy ÉpÉhº >--------ÉpÉh ÉpÉhS ,ÉpÉhX ÉpÉhÚ ,ÉpÉh# ÉpÉhV ,ÉpÉh ÉpÉhZ j2========ÉpÉhy ÉpÉhÎ ÉpÉh ÉpÉh ÉpÉh ,ÉpÉh¡ ÉpÉhË! ÉpÉh" ÉpÉhh# ÉpÉhå% ÉpÉh4& @========ÉpÉh\' ÉpÉhw) ÉpÉhÆ) ÉpÉh+ ÉpÉh·- ,ÉpÉh0 BÉpÉh³0 ÉpÉhË1 ÉpÉh2 ÉpÉhã2 ÉpÉhP4 ,ÉpÉhÈ5 ÉpÉhd7 ÉpÉh¤7 ÉpÉhœ9 ÉpÉh‘< ÉpÉhë< ÉpÉh> ÉpÉh‹A €3========ÉpÉh#E 4 _Magic restored.ÉpÉhKF ÉpÉhuF ÉpÉhHG ÉpÉhzI ÉpÉhöK ÉpÉh$L ÉpÉhRM ÉpÉhTO ÉpÉh}P ÉpÉhÂP ÉpÉh¼Q ÉpÉhÔS ÉpÉhðU V========ÉpÉhôV ÉpÉhôX ÉpÉh´Z ÉpÉhêZ ÉpÉh0\ ÉpÉhê] ÉpÉh–_ ,ÉpÉhà_ ÉpÉhÂa ÉpÉhc ,ÉpÉh‚c ÉpÉh’d ÉpÉhöe ,ÉpÉhkf ÉpÉh‰g ÉpÉh†i ÉpÉh±i ÉpÉh¹j ÉpÉh‹l ÉpÉhgn ÉpÉh³n ÉpÉhøo ÉpÉh½r ÉpÉh’t ÉpÉhêt ÉpÉhõu ÉpÉhx ÉpÉh7{ ,ÉpÉhÜ| ÉpÉh[~ ÉpÉhò„ _.......#.#.......#.# ..^.............#.# # ##..###.#......##.# ###.##..###.#......##.# ............#.#######.#  .##......[....####.### #..########.##......ÉpÉha… £##..##..######## ###.##........r #....-....###.######## ##'###. #.# ###..# #.# #...... #.# #........ #.# #.....#+#. r   rat (asleep) #.# ....## ##ÉpÉhù… Æ#.# ..##.#ÉpÉh† 093.2 (32.0)ÉpÉhd’ F-4.2 (33ÉpÉhø˜ ÉpÉh²› V _A rat comes into view.ÉpÉhS J.#.#.......#.# ..^.......#.# # ##..###.#......##.# ###.##..###.#......##.# ............#.#.# .##......[....####.##..#.##.##..##..#K ###.#..r. #.....###.###'###. #.# ###...## #.# #.#.# #.#.# #.....#+#.. K   kobold (missile, asleep)#.# ....## #ÉpÉhî àr   rat (asleep)#.# ..## # ÉpÉh G5.2 (1.0)ÉpÉhP ÉpÉh# s _A kobold comes into view. It is wielding a +0 club.ÉpÉh%ê ÉpÉhì ÉpÉh¦ò ÉpÉhÞú c    ..^  ÉpÉhaû W#       .##[ ÉpÉh’û #.ÉpÉh¾û ñ ##..##..########K  .........@.....r.  ....###.#########  ##. #.#  # #.#  #.#  ÉpÉhü #.#  #.#   #.# ..##  .# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÊpÉh±R•   ..^  #       .##[ #. ##..##..########K  .........@.....r.  ....###.#########  ##. #.#  # #.#  ÊpÉhMS6#.#  #.#  #.#   #.# ..##  .#ÊpÉhEZÊpÉh…[ÊpÉh-bÊpÉh?dd _There are monsters nearby!ÊpÉh9£I   ..^  #       .##[ #. ##..##..########K  .........@.....r.  ....###.#########  ÊpÉhà£Î##. #.#  # #.#  #.#  #.#  #.#   #.# ..##  .# ÊpÉh©<•   ..^  #       .##[ #. ##..##..########K  .........@.....r.  ....###.#########  ##. #.#  # #.#  ÊpÉh[=6#.#  #.#  #.#   #.# ..##  .#ÊpÉhR® _There are monsters nearby!ÊpÉhgdG.#.#.#.# ..^.#.# # ##..###.#......##.# ###.##..###.#......##.# .#.#.# .##......[....####.##..#.##.##..##..#K####.#.ÊpÉheÅr.# #.....###.###'###. #.# ###...## #.# #.##.# #.#.# #.....#+#.#.# ....## ###.#.# ..## # ÊpÉhnÊpÉhup-6 _ÊpÉh’vÊpÉh`‰ÊpÉh×NÊpÉhºOÊpÉhGUÊpÉhW ÊpÉhNW¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÊpÉhÄaÊpÉh³bÊpÉhjÊpÉhcl´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÊpÉh2}   ..^  #       [ # ##..##..########K# ..........@....r.#  ....###.##########  ##. #.#  # #.#  #.#  #.#  #.#   #.# ..##  .# ÊpÉh â   ..^  #       [ # ##..##..########K# ..........@....r.#  ....###.##########  ##. #.#  # #.#  #.#  #.#  #.#   #.# ..##  .#ÊpÉh[ÊpÉh“ÊpÉhº ÊpÉh,7.#.#.#.# #..^.#.# ## ##..###.#......##.# ####.##..###.#......##.# #.#.#.# #.##......[....####.##..#.##.##..##..#K####.#.r.# #.....###.# ##'###. #.# ÊpÉh¸-Ù###...### # #.# #.##.# #.#.# #.....#+#.#.# ....## ###.#.# ..## #.# # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)There are monsters nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)There are monsters nearby!ÊpÉh¸1ÊpÉh…2ÊpÉha9³.r.KK)rÊpÉhœ:G===7Kinetic GrapnelÊpÉh3@ÊpÉh`C€There are monsters nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)There are monsters nearby! _The kobold shouts! The rat squeaks loudly.ÊpÉhìWF  The kinetic grapnel hits the rat.ÊpÉh&]Q**†ÊpÉh3ç` ..  You kill the rat!ÊpÉhØë;((((ÊpÉhçpK..†.ÊpÉh™u§2--------3--8Kinetic GrapnelÊpÉhx|ÊpÉh W _The kobold throws a stone. The stone hits you but does no damage.ÊpÉhÅÎ.#.#.#.# #...^.#.# #.# ##..###.#......##.# #.###.##..###.#......##.# #..#.#.# #..##......[....####.######.#..#.##.ÊpÉh•‘W##..##..#.####.######..†.K# #.....###.# ##'###. #.# ###...### # #.# #.##.# #.##.# #.....#+#.#.# ....## ###.#.# ..## ###.ÊpÉh’I.# #ÊpÉhV™ÊpÉh6(((((((ÊpÉhK%f...@.†.ÊpÉh'X--9Kinetic GrapnelÊpÉhˆ,ÊpÉh€4l    ..^  # ÊpÉhå4i      [  ##..##..########.# ÊpÉhF5Ý ............@.†.K#  ....###.##########  ##. #.#   # #.#  #.#  #.#  ÊpÉhž5Ä#.#   #.# ..##  .# _The kobold throws a stone. The stone barely misses you.ÊpÉhÍ m   ..^  #       [  ##..##..########.#  ............@.†.K#  ....###.##########  ##. #.#   # #.#  #.#  #.#  #.#   #.# ..## ÊpÉhNÎ 8 .# ÊpÉhnÓ ÊpÉh5Ô ÊpÉh;Ú ÊpÉhÜ  ÊpÉh>Ü O_A kobold is nearby!ÊpÉhBô I  The kinetic grapnel hits the kobold.ÊpÉh_ù o***)ÊpÉh‚ J.†.ÊpÉhå† À1----------------4100.2 (1.0)Kinetic GrapnelÊpÉhŽ ÊpÉhk“ ` _You kill the kobold!ÊpÉhÉ“ ÊpÉh¯” ÊpÉhåš nÊpÉhà› ÊpÉhVž ,ÊpÉhÈŸ ÊpÉh¦¢ ÊpÉh÷¢ >--------ÊpÉh>¤ ÊpÉhS¦ ÊpÉh—¦ ÊpÉhG¨ ÊpÉh'« ,ÊpÉh¼± nÊpÉhv² ÊpÉh6³ ÊpÉhVµ ,ÊpÉh¶ ÊpÉh׸ j2========ÊpÉh„º ÊpÉhB¼ ÊpÉhê¼ ÊpÉhr½ ÊpÉhæ¿ ,ÊpÉh!Á ÊpÉh%à ÊpÉh’à ÊpÉh#Ä ÊpÉh¢Å V========ÊpÉhîÇ ÊpÉhvË ÊpÉh Ì ÊpÉh?Í ÊpÉhJÏ ,ÊpÉhGÐ ÊpÉhèÑ ÊpÉh>Ò ÊpÉhrÓ ÊpÉh&Õ ,ÊpÉhwÖ ÊpÉh"Ø ÊpÉh˜Ø ÊpÉh³Ù ÊpÉh}Û ÊpÉhñÛ ÊpÉhôÜ ÊpÉhVß ÊpÉhÏß ÊpÉh©à ÊpÉh¿â ÊpÉh6ã T3========ÊpÉh'ä ÊpÉhaè ÊpÉh4ê ,ÊpÉh[ë ÊpÉhuí ÊpÉh4ï ÊpÉhxï ÊpÉhð ÊpÉh!ò ÊpÉhô ÊpÉhBô ÊpÉh|õ ÊpÉhÀö ÊpÉh¦ø ÊpÉh÷ø @========ÊpÉhñù ÊpÉhÆû ÊpÉhbý ÊpÉhþ ÊpÉh¬þ ÊpÉh‚ ÊpÉhu ÊpÉhÍ ÊpÉhŠ ÊpÉh ÊpÉhÊ ,ÊpÉhk ÊpÉh ÊpÉhñ ,ÊpÉhK ÊpÉh ÊpÉhè ÊpÉh ÊpÉhR ÊpÉh ÊpÉh ,ÊpÉh& ÊpÉhü ÊpÉh  ÊpÉhR ÊpÉhô ÊpÉh ÊpÉh( ÊpÉh_ ÊpÉh/ ÊpÉhP ÊpÉhÙ ÊpÉh ÊpÉhî ÊpÉh· ÊpÉhm ÊpÉh ,ÊpÉhD ÊpÉh«! ÊpÉhà! ÊpÉhá" ÊpÉh$ ÊpÉh‡% ÊpÉhÖ% ÊpÉhc& ÊpÉhŒ* ÊpÉh, ÊpÉhs, ÊpÉhÿ, ÊpÉhÛ. ÊpÉhB0 ÊpÉhw0 ÊpÉh@1 ÊpÉhÍ2 ÊpÉh4 ÊpÉhV4 ÊpÉh5 ÊpÉh{6 ÊpÉh8 ,ÊpÉhÅ8 ÊpÉhz: ÊpÉh‚C Ò #......... >.. #..#......#.. .. ............. .. .......#.#.. ##.## #...^........ ...# #.##..###.#.. #..###.##..###.# ÊpÉhÝC „#..............#.## #@###.##......[-42.2 (42.0) #.##..##..## #.#####.##..##..########ÊpÉhD Ž #.....................†.............###.##############.##.## #.#  ÊpÉh?D #.##.# #.#  #.##.# #.# ÊpÉhiD Y#.##.# #.# ÊpÉhK ÊpÉh¬L F-3.2 (43ÊpÉhNR ÊpÉh_T  ÊpÉhËT 5_Found a stone staircase leading down.ÊpÉh§h ÊpÉhÄj ÊpÉho ÊpÉhêp H _No target in view!ÊpÉh° ÊpÉh’° ÊpÉh2± ÊpÉh–³ ÊpÉh(µ ÊpÉh¹ P _ÊpÉh&º ÊpÉh]º ÊpÉhÀº ÊpÉh¬¼ ÊpÉh1¾ ÊpÉh„¾ ÊpÉh¿ ÊpÉhxÀ ÊpÉh×Á ,ÊpÉhT ÊpÉh„à ÊpÉhûÄ ÊpÉh<Å ÊpÉhþÅ ÊpÉhÃÉ ÊpÉh™Ó  #.#.##.r.... .#.## ....... .. ...... ........#..#..#.. .###...>..####..#......#.....................#..#.#...##.####@## #...^.....ÊpÉh\Ô Ç..........# #.##..###.#...##.####..###.##..###.#.. #..............#.# ##.###.##......[.. #.##..##..####### r   rat (asleep)#.#####.##..##..########.....................†............###.#######ÊpÉh1ß 18.2 (5.0)ÊpÉhá +9.2 (6ÊpÉhúå ÊpÉhëè V _A rat comes into view.ËpÉh–6ËpÉh%9ËpÉhAËpÉh D´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ËpÉhèVi # . ##. .####. ......#. .##.r...... ## ......... ... ....... . #..#..#.. .#......ËpÉhœW†##...>..####..##....... #..@............#.# .##.####.####...^..... ..........# #.##..###.#.##.####..###.##..###.#. #........##.###.##......[. #.##..##.. #.#####.##..##..###### #...........ËpÉh`ËpÉháa350.2 (1 _ËpÉh!hËpÉhëoî #  .. ##. .####.  .##.r......  .# .........  ... .......  #..#..#..  .##...>..####.. ...............ËpÉhLpŽ #..@....... .##.####.####...^ ..#  ..# #... ËpÉh¥p[##.##[ #.# .#ËpÉh½ 7 #  .. ##. .####.  .##.r......  .# .........  ... .......  #..#..#..  .##...>..####.. ............... #..@....... .##.####.####...^ ..#  ..# #... ##.##[ #.# .#ËpÉhPËpÉh‡ËpÉhËpÉhZ _A rat is nearby!ËpÉh!H× #  .. ##. .####.  .##.r......  .# .........  ... .......  #..#..#..  .##...>..####.. ............... #..@....... .##.####.####...^ ..#  ..# #... ##.##[ #.# .#ËpÉh³ß7 #  .. ##. .####.  .##.r......  .# .........  ... .......  #..#..#..  .##...>..####.. ............... #..@....... .##.####.####...^ ..#  ..# #... ##.##[ #.# .#ËpÉh§çËpÉh;êËpÉh}ðËpÉh·ûº .. #. .# .. # ... ##. .####..  #.##.r........##................... .. #..#..#... ..##...>..####..##.........##.#...............#.###.####.####...^...............# .##.####..###.##..###........###.###.##......[.ËpÉhüf#####.##..##..###### _A rat is nearby!ËpÉh<ËpÉh£-1 _ËpÉhyËpÉh¢ËpÉhØÅËpÉh ÉËpÉhËÒÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ËpÉhë⌠.. #. .# .. #  ... ##. .####..  #.##.r........ .#............. .............  #..#..#...  .##...>..####.. .......@....... .##.#.......... .##.####.####...^ ..#  ..#ËpÉhnã] #... ##.##[ #.#ËpÉhya .. #. .# .. #  ... ##. .####..  #.##.r........ .#............. .............  #..#..#...  .##...>..####.. .......@....... ËpÉh'zH.##.#.......... .##.####.####...^ ..#  ..# #... ##.##[ #.#ËpÉhã€ËpÉhv„ËpÉhúŒËpÉh|Z _A rat is nearby!ËpÉhÒ ËpÉhG! ËpÉhÆ' ËpÉhN+ O _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)A rat is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)ËpÉh’= ½ .  . #. .# .. # ... ##. .####..  #.##.r#.#.................. #..#..#.......##...>@.####..##....ËpÉhÿ= ....##.#...............#.###.####.####...^...............# #.#.##.####..###.##..###........###.###.##......[.ËpÉhÑF ËpÉhN G2Kinetic Grapnel _ËpÉhŒT ËpÉht\  .. .# .. #. .# .. #  ... ##. .####..  #.##.r........ .#............. ............... #..#..#....... .##...>@.#ËpÉhæ\ Ó ............... .##.#.......... .##.####.####...^ ..# #.# ..# #... ##.##[ËpÉhìó # .. .# .. #. .# .. #  ... ##. .####..  #.##.r........ .#............. ............... #..#..#....... .##...>@.# ............... .##.#.......... .##.####.####...^ ËpÉhyô 1..# #.# ..# #... ##.##[ËpÉh¡û ËpÉh ËpÉhð ËpÉhG  _A rat is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)A rat is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby!ËpÉh/L = .. .# .. #. .# .. #  ... ##. .####..  #.##.r........ .#............. ............... #..#..#....... .##...>@.# ............... ËpÉhÄL k.##.#.......... .##.####.####...^ ..# #.# ..# ËpÉhüL H#... ##.##[ËpÉhæ e .. .# .. #. .# .. #  ... ##. .####..  #.##.r........ .#............. ............... #..#..#....... .##...>@.# ............... .##.#.......... .##.####.####...^ ..# #.#ËpÉh0ç ï ..# #... ##.##[ËpÉhªí ËpÉh\ó ËpÉhø ËpÉh‘  r....h ..#.#   #.#.# .. #... ##.#.####.. ......# #.##.r##.#.....ËpÉhí œ+........ #..#.@#.......#......ËpÉh‡ ) .##...>..####..##..............#.##.#...............#.##.##.####.####...^..... ..........# #.##..###.# h   jackal (asleep).##.####..###.##..###.# rr 2 rats (asleep) #........##.###.##......[ __You can't see any susceptible monsters within range! (Use Z to cast anyway.)ËpÉh¶ A rat is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby!ËpÉh*  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A rat is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby!  and a jackal come into view.ËpÉh ËpÉh‹ ËpÉhÇ  .. r.rrr 2 rats  The rat squeaks loudly. You hear a bark! x2  The jackal moves out of view.ËpÉhÛ /==3ËpÉh™ ËpÉhO & _You hear a bark!ËpÉhÄQ1*ËpÉh™Ö,ËpÉhõÞr.r.rËpÉhûß]2--------4ËpÉh›çËpÉh2êJ _The kinetic grapnel hits the rat but does no damage.ËpÉh'÷· .....  . ..#.#  ... #r#.# ..  ... ##.#.####.. ËpÉh’÷ #.##......... #.#............ +......r....... #..#.@# .##...>..# ............. #.##.#......... #.##.####.####...^ ..........#  ËpÉh¼÷#.#..# #...ËpÉhé÷+ [ÌpÉhW³ .....  . ..#.#  ... #r#.# ..  ... ##.#.####..  #.##......... #.#............ +......r....... #..#.@# .##...>..# ............. #.##.#......... #.##.####.####...^ ..........#  .#..# #... [ÌpÉhö[ÌpÉhgjŸ _There are monsters nearby!You hit the rat with your +0 hammer.ÌpÉhHnÌpÉhút£.r.   ratÌpÉhmy‰--------5-5.4 (1.2Rev ÌpÉh=ƒ] _You kill the rat!ÌpÉhI_ .....  . ..#.#  ... #.#.# ..  ... ##r#.####..  #.##......... #.#............ +.............. #..#.@# .##...>..# ............. #.##.#......... #.##.####.####...^ ..........#  .#..# #... [ÌpÉh÷¸ .....  . ..#.#  ... #.#.# ..  ... ##r#.####..  #.##......... #.#............ +.............. #..#.@# .##...>..#ÌpÉhÍ÷§ ............. #.##.#......... #.##.####.####...^ ..........#  .#..# #... [ÌpÉhÌpÉhš7-ÌpÉhiÌpÉhÌ Z _A rat is nearby!ÌpÉhêˆ  ...... .  ... #.#.# .. ... ##r#.####..  #.####.#+......@.........#.#..#..#....... .##...>..####..##...................##.#...............#.##.##.####.####...^...............# .##.####..###.##..###........#ÌpÉhÂÌpÉh9$F.rÌpÉhZ&:-60 _ÌpÉhb+ÌpÉhC6G****ÌpÉhQºÌpÉhÁR...rÌpÉhÆÂu1--------=7ÌpÉh{ÉÌpÉh¤ÌY _The kinetic grapnel misses the rat.ÌpÉhaF  The kinetic grapnel hits the rat.ÌpÉhfg†ÌpÉh²çÌpÉhÙèÌpÉhEðÌpÉh›ô® 0----------------68Kinetic Grapnel ÌpÉhßôP_You kill the rat!ÌpÉh¼úÌpÉhõþk _Your Forgecraft skill increases to level 5!ÌpÉhjIÌpÉh«ÌpÉhÒ: _ÌpÉhw,ÌpÉhKÌpÉhp,ÌpÉh‡ÌpÉh±T--------ÌpÉhóÌpÉh¿$ÌpÉh%ÌpÉhÅ%ÌpÉhM,BÌpÉhY3j-64.4 (6-ÌpÉh9ÌpÉhÖ?j _Key pressed, stopping explore.ÌpÉh]@ÌpÉh‘EÌpÉhøGH _No target in view!ÌpÉh|4ÌpÉh%!ÌpÉhŠ#K _You are out of magic!ÌpÉhq1IÌpÉh’6ÌpÉh*7$ _ÌpÉh<†1========ÌpÉh™<ÌpÉhÍOÆÌpÉh5Ul========ÌpÉhøV,ÌpÉhÕYÌpÉh=]BÌpÉhzaÌpÉhÅaÌpÉh¹bÌpÉhºe,ÌpÉh­fÌpÉhNjÌpÉh¸jÌpÉhÌkÌpÉh]nÌpÉhžnÌpÉh»oÌpÉhsÌpÉhpsÌpÉh„tÌpÉhxÌpÉhVyT2========ÌpÉhŠ~,ÌpÉhÚ~ÌpÉhÉÌpÉhõƒÌpÉh#„ÌpÉhd…ÌpÉhÓ‡ÌpÉhˆÌpÉh‰ÌpÉh7ŒÌpÉhàŒ@========ÌpÉh´ÌpÉh”‘ÌpÉhÇ‘ÌpÉhá’ÌpÉhf–ÌpÉh°–ÌpÉh—ÌpÉhÍ›ÌpÉh3œÌpÉh?ÌpÉhª ÌpÉhô ÌpÉhÖ¡ÌpÉhà¤ÌpÉh&¥ÌpÉhë¥ÌpÉhX©,ÌpÉh•ªÌpÉhv­ÌpÉh°­ÌpÉh˜®ÌpÉh‚³ÌpÉhÚ³ÌpÉh@µÌpÉhî·ÌpÉh<¸>3========ÌpÉh¡¸ÌpÉhw¹ÌpÉhؼÌpÉh²¿ÌpÉhì¿ÌpÉh_ÀÌpÉhfÁÌpÉh”ÃÌpÉhÁÃÌpÉhŒÄÌpÉh{ÆÌpÉhvÉ,ÌpÉh\ÊÌpÉh{ÌÌpÉhýÐÌpÉhBÑ@========ÌpÉh2ÒÌpÉhZÔÌpÉhÞÙ#..#... # #..#..##..###........ ...............  h.....#..#..#.# .........##.#.# .. .........##.#.####..  #@##..... #.#....†..... +............. #.#..#..#.......# #.##...>..####..#... ..............ÌpÉhvÞ h   jackal (wandering) ##.##.#.............. #.##.####.####...^......# #.##..#ÌpÉh}ä{ 95.4 (31.0)  A jackal comes into view.ÌpÉh(åÌpÉhšê†.hhh 2 jackals (1 wandering)ÌpÉhCî5==6.4 (32ÌpÉhpóÌpÉhdö' _The jackal barks!ÌpÉh¬! .. ... .. #.#..#..# #.#..#..#####........ .................#..#..#.# h.##.#.# .. ...h...@..##.#.####.. ÌpÉhq" S#....#.#.##....#.h #.#....†..+ +............... #.#..#..#.......# #.##...>..####..#h 3 jackals (2 wandering) .......#.##.#...........#.##.####.####...^.ÌpÉhA* ”  A jackal comes into view.ÌpÉh¤* ÌpÉhÿ3 ’.hhh.hhhÌpÉh 5 P=7.4 (1.0)Kinetic GrapnelÌpÉhÞ; ÌpÉhú> < _The jackal barks! x2; You hear a bark!ÌpÉh±Ý  .. ... ..  . #.#..#..#  .. #.#..#..##  ...###........ .  ................  .......#..#..#.#  ..........##.#.# ..  ÌpÉhÞ §...hh..@..#  #...h#.#.## #.. #.#....† + +....... ÌpÉhß ‚#.#..#..# #.##...>.. .......... ##.##.#.... ^ÌpÉhwu ¡ .. ... ..  . #.#..#..#  .. #.#..#..##  ...###........ .  ................  ÌpÉhv •.......#..#..#.#  ..........##.#.# ..  ...hh..@..#  #...h#.#.## #.. #.#....† ÌpÉhŽv V+ +....... #.#..#..# #.##...>.. .......... ##.##.#.... ^ÌpÉhºv ÌpÉh~~ ÌpÉh ÌpÉhe‡ ÌpÉh®‰ d _There are monsters nearby!ÌpÉhh£ d.. ...... .... #.#..#..#.. #.#..#..##.###........ ............#..#..#.#h.##.#.# ...hh.@...##.#.####.. .#...h#.#.## #... #.#....† +.. +.......#. #.#..#..#.## #.##...>..####..#h 4 jackals (1 wandering) ........ ##.##.#... #.##.####.####...^ÌpÉh®© ”  A jackal comes into view.ÌpÉh5ª ÌpÉh¬ 6  The jackal barks!ÌpÉh\µ ƒ......hh...hÌpÉh©¶ T2---ÌpÉhý¶ 8ÌpÉhÕ½ ÌpÉh˜É | (1 grapneled) _The jackal bites you.  The kinetic grapnel hits the jackal.ÌpÉh¹L BÌpÉhäV F h.h.h..  The jackal is lightly wounded.2----------9ÌpÉh¾[ ÌpÉhR_ L _The jackal misses you.ÌpÉh|~ ú .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  ÌpÉh ø......hh...##.#.# ..  ...h.h.@...#  .#....#.#.## #... #.#....† +.. +....... #. #.#..#..#ÌpÉhE G # #.##...>. ......... ##.# ÌpÉhs &^ÌpÉh1„ .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  ......hh...##.#.# .. ÌpÉhÚi ...h.h.@...#  .#....#.#.## #... #.#....† +.. +....... #. #.#..#..# # #.##...>.ÌpÉh ž ......... ##.# ÌpÉh=(^ÌpÉhÏÌpÉh "-ÌpÉh¹ ÌpÉh*(ÌpÉhä*d _There are monsters nearby!ÌpÉh–>I  The kinetic grapnel hits the jackal.ÍpÉhØ~ÍpÉhm€m  The jackal is heavily wounded.ÍpÉhˆ‚x  The jackal barely misses you. The jackal bites you.ÍpÉh;ŒŽ ..hhThe jackal barely misses you. The jackal bites you.ÍpÉh™ÍpÉhŽ«1----1----------------200ÍpÉhq–ÍpÉh‘Ÿì _The jackal bites you but does no damage.  The grapnel guides your strike. You hit the jackal with your +0 dagger.  The jackal is severely wounded.ÍpÉh6 §  You hit the jackal but do no damage. The jackal barely misses you.ÍpÉh¦Z.hÍpÉhƧX1.6 (1.2Rev ÍpÉh ¯ÍpÉh+²> _The jackal bites you but does no damage.ÍpÉh%,C****ÍpÉh½»þ...hYou hit the jackal but do no damage. The jackal barely misses you.The kinetic grapnel misses the jackal. The jackal bites you.  The jackal closely misses you.  The jackal bites you but does no damage.  The jackal misses you. The jackal barely misses you. x2ÍpÉh»¼Â8/13 --------0----------------20ÍpÉhô¼;Kinetic GrapnelÍpÉh ÄÍpÉhHÌé  .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  ................. ÍpÉh¨ÌÊ ........#..#..#.#  ......hh...##.#.# ..  ......h@...#  .#....#h#.## ÍpÉhËÌ6#... #.#....† +.. +....... ÍpÉhëÌ6#. #.#..#..# # #.##...>. ÍpÉh Í"......... ##.#ÍpÉh)Í ^ ÍpÉhGÍ__The jackal closely misses you. x2ÍpÉh`f] .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  ......hh...##.#.# ..  ......h@...#  .#....#h#.## #... #.#....† +.. +....... #. #.#..#..# # #.##...>. ......... ##.# ^ÍpÉh7xIÍpÉh…„¢ _There are monsters nearby!You hit the jackal with your +0 dagger.ÍpÉh½¡ . 3  You kill the jackal!The jackal bites you but does no damage.ÍpÉhg”483.8 (1.2ÍpÉh–œÍpÉh9Ÿ| _The jackal barely misses you. The jackal closely misses you.ÍpÉh}ŸÍpÉhãÞÍpÉhjßÍpÉhcæÍpÉhéK _You are out of magic!ÍpÉh2”F .. ...... .. ÍpÉhš”´ ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  ÍpÉhÓ”.......h...##.#.# ..  ......h@...#  .#....#h#.##ÍpÉhh•; #... #.#....† +.. +....... ÍpÉhÄ•m#. #.#..#..# # #.##...>. ......... ##.# ^ÍpÉh–ÍpÉh‡.à .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  .......h...##.#.# ..  ......h@...#  .#....#h#.## #... #.#....† +.. +....... #. #.#..#..#ÍpÉhg/} # #.##...>. ......... ##.# ^ÍpÉh7ÍpÉhŸ7ÍpÉh>ÍpÉh3Dd _There are monsters nearby!ÍpÉhÕhŸhamm  The jackal is almost dead.You hit the jackal but do no damage.  The jackal bites you but does no damage.  The jackal misses you. The jackal barely misses you. The jackal bites you.  The jackal bites you but does no damage.ÍpÉhŽi}------5.0Rev+ ÍpÉhapÍpÉhæwS _The jackal barely misses you.ÍpÉh£€j .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  .......h...##.#.# ..  ......h@...# ÍpÉh5Õ .#....#h#.## #... #.#....† +.. +....... #. #.#..#..# # #.##...>. ......... ##.# ^ÍpÉhlÍpÉhÆ — .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  .......h...##.#.# ..  ......h@...#  .#....#h#.## #... #.#....† +.. +....... #. #.#..#..# # #.##...>.ÍpÉh§ Æ ......... ##.# ^ÍpÉh$ 3ÍpÉh¹) ÍpÉh, d _There are monsters nearby!ÍpÉh%< ÍpÉh¥< ÍpÉhªC ÍpÉh¢R ‰ _You are out of magic!  You hit the jackal with your +0 dagger.ÍpÉhU_ À . 2  You kill the jackal!The jackal bites you but does no damage.  The jackal bites you. x2ÍpÉhx` ÍpÉhh ¡burgertutor the Tinkerer.. ...... ..Coglin... #.#..#..#Health: 5/13ÍpÉhÁh ¹=========---------------.... #.#..#..##Magic: 0/3------------------------....###........ .AC: 2Str: 10.................EV: 11Int: 14........#..#..#.#SH: 0Dex: 12.......h...##.#.# ..ÍpÉh\i æXL:  1 Next: 100% Place: Dungeon:1.......@...##.#.####.. . Noise: =--------  Time: 206.2 (1.2).#....#h#.##............ a) +0 hammer {Malki} c) +0 dagger {Sebast#... #.#....†.......... Cast: Kinetic Grapnel+.. +................. Rev* #. #.#..#..#.......#.ÍpÉh/j ß# #.##...>..####..#. hh 2 jackals..................##.##.#............#.##.####.####...^ _There are monsters nearby! _You are out of magic!  You hit the jackal with your +0 dagger.  You kill the jackal!The jackal bites you but does no damage.  The jackal bites you. x2ÍpÉh°k • _The jackal bites you but does no damage.  You have reached level 2!ÍpÉhv /  --more--ÎpÉh»¾Š7/19------42 0% ÎpÉh¥ÆC2 jackalsÎpÉh¿Ê4 _ÎpÉhÞ .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  .......h...##.#.# ..  .......@...#  .#....#h#.## #... #.#....† +.. +....... #. #.#..#..#ÎpÉh m # #.##...>. ......... ##.# ^ÎpÉhÂÆ .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  .......h...##.#.# ..  .......@...#ÎpÉh…žw  .#....#h#.## #... #.#....† +.. +....... #. #.#..#..# # #.##...>. ......... ##.# ^ÎpÉh¬žÎpÉhE¦ÎpÉhÀ¦ÎpÉhä¬ÎpÉhܯd _There are monsters nearby!ÎpÉh<¾ÎpÉhоÎpÉh±ÄÎpÉh~Ët _You are too injured to fight recklessly!ÎpÉhçËÎpÉhÝÑÎpÉh¾Ó^ _You are too injured to fight recklessly!ÎpÉhsÂÎpÉhüÂÎpÉhÉÎpÉh_Í^ _You are too injured to fight recklessly!ÎpÉh3üú .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  ÎpÉh¹üÿ.......h...##.#.# ..  .......@...#  .#....#h#.## #... #.#....† +.. +....... #. #.#..#..# # #.##...>.ÎpÉhâü' ......... ##.#ÎpÉhý ^ÎpÉh5ýÎpÉh– G .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  .......h...##.#.# ..  .......@...#  .#....#h#.## #... #.#....† +.. +.......ÎpÉh—  #. #.#..#..# # #.##...>. ......... ##.# ^ÎpÉhDŸ ÎpÉhÆŸ ÎpÉh‘§ ÎpÉhm¬ d _There are monsters nearby!ÎpÉhN‹ 3ÎpÉh»’ ÎpÉh<• ÎpÉhW— ÷There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!ÎpÉh!ÿ K .. ...... ..  ... #.#..#..#  .... #.#..#..##  ....###........ .  .................  ........#..#..#.#  .......h...##.#.# ..  .......@...#  .#....#h#.## #... #.#....† +.. +....... #. #.#..#..# # #.##...>. ......... ##.# ^ÎpÉh%•  .. ...... ..  ... #.#..#..# ÎpÉh’• à .... #.#..#..##  ....###........ .  .................  ........#..#..#.# ÎpÉh·•  .......h...##.#.# .. ÎpÉhÚ• ` .......@...# ÎpÉhB– h .#....#h#.## #... #.#....† +.. +....... ÎpÉhh– ¥#. #.#..#..# ÎpÉhŒ– ×# #.##...>. ......... ÎpÉh°– u##.# ^ÎpÉhÔ– ÎpÉhï ÎpÉhÏž ÎpÉhĤ ÎpÉhÿ§ You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!ÎpÉh‡· 3ÎpÉhª¼ ÎpÉha¿ There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!ÎpÉhî–ÎpÉh˜ÎpÉhàžÎpÉhסUThere are monsters nearby!ÎpÉh¢¬You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!ÏpÉhàDQThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!  You closely miss the jackal with your +0 dagger.ÏpÉhnE^8==7.4ÏpÉhFLÏpÉh]O› _You hit the jackal but do no damage. The jackal barely misses you. x2ÏpÉhDÖ¦  You closely miss the jackal with your +0 dagger.You thump the jackal with your +0 hammer!ÏpÉhrâó †   jackalYou kill the jackal!The jackal closely misses you.ÏpÉhâå/88.6ÏpÉh%íÏpÉhÇï> _The jackal bites you but does no damage.ÏpÉhAøo.. ...... ..ÏpÉh¢ø. #.#..#..#. #.#..#..#####........ .............#..#..#.#ÏpÉhù#h...##...###.. ..#....#@#.##........... #... #.#....†+.. +.......#. #.#..#..#ÏpÉhBù¬## #...>..#### ÏpÉhqùÏ.................##.##.#... ÏpÉh¥ù¡###.####...^ ..........# #.##.ÏpÉh%ûÏpÉhÆF.hÏpÉh6]1======90ÏpÉhvKinetic GrapnelÏpÉh¦ ÏpÉh £ _The jackal bites you but does no damage. _You see here a jackal corpse.ÏpÉh¯¶ ,. #.#..#..#....##....###........ .........................#..#..#.#...........##.........h...##.#.####.. ..#....#†#.##........... #... #@#....†+.. +........ÏpÉh‰· à#. #.#..#..## #...>..#### .................##.##.#... #.##.####.####...^...........# #.##.##.####..##ÏpÉh¬¹ ÏpÉhÑÀ F.hÏpÉhR 5-10 _ÏpÉh­È ÏpÉhË ÏpÉhB÷  You hit the jackal with your +0 dagger.  The jackal is moderately wounded.You barely miss the jackal with your +0 hammer.ÏpÉhCøW7--=1.8 (1.2ÏpÉhuþÏpÉhlj _The jackal bites you. The jackal closely misses you.ÐpÉhÓŸá  You hit the jackal but do no damage.The jackal is moderately wounded.3.0ÐpÉhu¥ÐpÉh ª{ _You hit the jackal with your +0 hammer. The jackal barely misses you.ÐpÉhžà  You barely miss the jackal with your +0 hammer.The jackal is severely wounded.ÐpÉhµ H======4.2ÐpÉhÈ ÐpÉh  _You hit the jackal with your +0 dagger. The jackal closely misses you. x2ÐpÉhè²L  You hit the jackal with your +0 dagger.ÐpÉh½g†ÐpÉhÕÃl165.4Kinetic GrapnelÐpÉhxÊÐpÉhLÍJ _You kill the jackal!ÐpÉhAd É8==ÐpÉhph BÐpÉhÞh ÐpÉhOi >Rev+ ÐpÉhj ÐpÉhƒl ,ÐpÉhNm ÐpÉhoo ÐpÉh­o #9ÐpÉhùo <===ÐpÉhˆp ÐpÉhár ÐpÉhQs X2======ÐpÉh"t ÐpÉhv ÐpÉh@v >Rev ÐpÉhw ÐpÉhÖx ÐpÉhy ÐpÉháy ÐpÉhx{ ÐpÉh¾{ ‚10/19==ÐpÉhp| ÐpÉhv~ ÐpÉhï~ >======ÐpÉhÁ ÐpÉhê >ÐpÉhâ‚ ÐpÉh … ÐpÉhJ… ÐpÉh%† ÐpÉhׇ ÐpÉh0ˆ 9=ÐpÉh‰ ÐpÉhÕŠ ÐpÉh ‹ L1=ÐpÉhÅ‹ ÐpÉh ÐpÉh÷ ÐpÉh™Ž ÐpÉh; ÐpÉhî ÐpÉh“‘ ÐpÉh• ~3======ÐpÉh3– ÐpÉhŒ– #2ÐpÉh³– <===ÐpÉhl— ÐpÉhQ™ ÐpÉh”™ ÐpÉh8š ÐpÉh&œ ,ÐpÉh±œ ÐpÉhÇ ÐpÉhî >======ÐpÉh‰ž ÐpÉh\Ÿ ÐpÉhŸ _3===ÐpÉh9  ÐpÉh?¢ ÐpÉhŒ¢ ÐpÉhÍ£ ÐpÉhH¥ ÐpÉh¥ ÐpÉhn¦ ÐpÉh€¨ ÐpÉhê¨ ÐpÉh½© ÐpÉh¯« 9=ÐpÉhý« ÐpÉhP¬ ÐpÉh-­ ÐpÉhj­ N14=ÐpÉhå­ ÐpÉhé¯ ÐpÉh5° :4======ÐpÉh‹° ÐpÉh7± ÐpÉhâ³ ,ÐpÉhƒ´ ÐpÉhºº Ø5==ÐpÉhè¼ ÐpÉho½ >======ÐpÉhY¾ ÐpÉhIÀ ÐpÉh†À ÐpÉh[Á ÐpÉhxà ÐpÉh³Ã ÐpÉhpÄ ÐpÉhàÅ ÐpÉhxÆ #6ÐpÉh¯Æ F===ÐpÉhwÇ ÐpÉhËÉ ,ÐpÉh¦Ê ÐpÉh•Ì ÐpÉhðÌ ÐpÉh˜Í ÐpÉhOÏ ÐpÉh¯Ï ÐpÉhpÐ ÐpÉhÀÒ ÐpÉhÓ :==ÐpÉhÔÓ ÐpÉhšÖ ÐpÉh× K7=ÐpÉhšØ ÐpÉh¥Ù ÐpÉhÜÙ ÐpÉhbÚ ÐpÉhýÛ ,ÐpÉhBÜ ÐpÉhnÝ ÐpÉhšÝ ÐpÉhÞ ÐpÉhÚß ÐpÉh!à #8ÐpÉhgà E==ÐpÉhá ÐpÉh9ã ,ÐpÉhõã ÐpÉhDæ ÐpÉhzæ ÐpÉhŠç ÐpÉhé ÐpÉhGé ÐpÉh©é ÐpÉh9ë ÐpÉhˆë i9===ÐpÉhãë ÐpÉh©í 1 _HP restored.ÐpÉhtî ÐpÉh(ï 3ÐpÉh»ð ÐpÉhæñ ÐpÉhAò ÐpÉh'ó ÐpÉh—õ 7 _You open the door.ÐpÉh#ø ÐpÉhgø ÐpÉh™ù ÐpÉhÍ   There is an open door here.== _ .. ...... .. ...... #.#..#..# #..... #.#..#..####.....###........ .=...................#..........#..#..#.# #.$...........##.#.# ..............##.#.#### .#..@.#†#.##-67.4 (52.0) #....#.#....† +....'...... #....#.#..#..#.....#....#.##...>..####...............######.##.#............ #.##.####.##..[39;4ÐpÉh¨ ]9m ...........# ÐpÉhs F-8.4 (53ÐpÉhT ÐpÉh"# S _Found a blackened steel ring.ÐpÉh:Ä3ÐpÉhÆÐpÉhrÉÐpÉhLÌÐpÉhãÏ,ÐpÉhÑÐpÉhÔÐpÉhAÔÐpÉhÑÕÐpÉhòØÐpÉh¯ÛÐpÉhÜÐpÉhŠÝÐpÉhZßÐpÉh˜âÐpÉhãÐpÉhgäÐpÉhææÐpÉh@éÐpÉh~éÐpÉhËêÐpÉh“î,ÐpÉhýïÐpÉh„ôA _You now have 11 gold pieces.ÐpÉh†÷3ÐpÉhùÐpÉh üÐpÉh¥,ÐpÉhTÐpÉh ÐpÉhåÐpÉh. ÐpÉh ÐpÉhÉq  You see here a ring of protection from fire.ÐpÉhtÐpÉhA _ÐpÉhÐpÉh\ÐpÉh¹ÐpÉhÐpÉh2ÐpÉhËÐpÉh¸ÐpÉhÐpÉh3 ÐpÉh#ÐpÉhi%ÐpÉh¥%ÐpÉhV&ÐpÉh!+XÐpÉh¤+ÐpÉhK-ÐpÉh -ÐpÉh¸6nÐpÉh*A² #....  #....  #...#  +...#  #...# .#.# #  #...# .#.#.#  #...##....#.## ÐpÉhB  #..@##..............# #.#..###..###.....# #.#..####..###.....###+.....=............. ###..##..#..# #..##.....# #.................# ##.##...#....#†#.##ÑpÉhu Y84.4 (165.4 (17ÑpÉhÒÑpÉhŒe _c - a scroll labelled BUUXOD GOINGUNTÑpÉh53ÑpÉhŸÑpÉh!ÑpÉh'$ÑpÉh»$ÑpÉh6),ÑpÉh}3Z#....#.... ...#...# r.#+...# ..##...# ?.#.# ##...# ..#.#.# #...##....#.## #...##.............. .#....@......# #.#..###..###.....# #.#..#..ÑpÉhÌ4Å###..###.....###.......+.....=...........###..##..........#..#..##.............##. r   rat (asleep)#...........##.##.##...#....#†#.##..........#....#.#....†ÑpÉh\Ay 6.0)  A rat comes into view.ÑpÉh'C+7.4 (2ÑpÉh¨JÑpÉhCMg _Found a scroll labelled CAXOTAW NEZOKE.ÑpÉh…ÜŒ #.... #.... ...  #...# r.#  ÑpÉhÝ:+...# ..#  #...# ?.#.# #  #...# ..#.#.#  #...##....#.##  #...##.......  #....@......#  ##..###.....#  ###..###.....# +...... ##...ÑpÉh\ÝJ .. . † ÑpÉh–Ý(†ÑpÉhÊv #.... #.... ...  #...# r.#  +...# ..#  #...# ?.#.# #  #...# ..#.#.#  #...##....#.##  #...##....... ÑpÉhbw( #....@......#  ##..###.....#  ###..###.....# +...... ##... .. . ÑpÉhÌwb† †ÑpÉh1‚ÑpÉh„ÑpÉhŽÑpÉh—š@ #....#.## #........ #...#.r.# +...#...# #...##?.#.# # ÑpÉh›¿#...##..#.#.# #...##....#.## #...##....... #...........###.#..#..###..###.....# #.#..#..####..###.....###ÑpÉhB›±+.....=.........###..##..........#..#..#ÑpÉhi›{#..##.......##.##.................##.#ÑpÉhŽ›t##.##...#....#†#.##... _A rat is nearby!ÑpÉhe¤ÑpÉh¨28.4 (1 _ÑpÉhî®ÑpÉhó°ÑpÉhЉ> #....#.## #........ #...#.r.# +...#...# #...##?.#.# #  #...##..#.#.#  #...##....#.##  #...##@....... ÑpÉh‡ŠÄ #...........## ##..###.....#  ###..###.....# +.....=........ ##....... ....... ....... ÑpÉhЊ †ÑpÉh™! Þ #....#.## #........ #...#.r.# +...#...# #...##?.#.# #  #...##..#.#.#  #...##....#.##  #...##@....... ÑpÉh¤" X #...........## ##..###.....#  ###..###.....# +.....=........ ##....... ....... ....... †ÑpÉhz+ ÑpÉhA. ÑpÉh5 ÑpÉh§F ?  .##.# .#.##.....#...#.r+...#...# ?.#.# #.#.# #.## #...##........ ..#......# ##..### #.#..#..####..###.....###+.....=.......###..#.##.................##.# _A rat is nearby!ÑpÉhhJ ÑpÉhŸP c.rrÑpÉh-_.bbÒpÉh.q2------------2ÒpÉhJ5ÒpÉh.D« _The rat barely misses you.The grapnel guides your strike. You hit the rat with your +0 dagger.ÒpÉhEÒpÉhìE,ÒpÉhKM9.bÒpÉhíPa203.6 (1.2Rev ÒpÉhãVÒpÉh1ZG _You kill the rat!ÒpÉh#= .. ... .  .##.# .  #....#.##.  #........ #...#...# +...#...# #...##b.#.# #  #...##@.#.#.#  #...##....#.##  #...##........  #...........## ##..###.....#  .....# ....... .......ÒpÉhЫ; .. ... .  .##.# .  #....#.##.  #........ #...#...# +...#...# #...##b.#.# #  #...##@.#.#.#  #...##....#.##  #...##........  #...........## ##..###.....#  .....# ....... .......ÒpÉh@³ÒpÉh µÒpÉh˹ÒpÉhš¼Z _A bat is nearby!ÒpÉhßÌ    bat (grapneled)The kinetic grapnel hits the bat.ÒpÉh-Rƒ  The bat is moderately wounded.ÒpÉh}YUb?ÒpÉh3\l1------------40ÒpÉh˜dÒpÉh÷e: _The bat hits you but does no damage.ÒpÉhçç".... ..# ##... ... . ..##.# .#..#.##......#...#.+...#b..#  #.#.# ÒpÉhŒè¶#.## ##........ ........# ##..### #.#..#..####..###.....###+.....=..........###..#.ÒpÉh°óÒpÉhÌô_8--5ÒpÉhüÒpÉh _The bat hits you. The bat barely misses you. _You see here a scroll labelled CAXOTAW NEZOKE.ÒpÉhS .... ..# ##  ... ... .  ..##.# .#  #....#.##.  #........ #...#...# +...#b..# #...##@.#.# # ÒpÉhûó #...##..#.#.#  #...##....#.##  #...##......  #...........# ##..###.....#  .....# ......ÒpÉh`©¤ .... ..# ##  ... ... .  ..##.# .#  #....#.##.  #........ #...#...# +...#b..# #...##@.#.# #  #...##..#.#.#  #...##....#.##  #...##......  #...........# ##..###.....#  .....# ......ÒpÉh,±ÒpÉh2²ÒpÉh¹ÒpÉhÇ’ _A bat is nearby!The kinetic grapnel hits the bat.ÒpÉh6Ìk†ÒpÉhç_ÒpÉhSc¨0------------56Kinetic GrapnelÒpÉh)jÒpÉh,mG _You kill the bat!ÒpÉhç:ÒpÉhy;ÒpÉhFa _You are out of magic!ÒpÉhRUÒpÉhéUÒpÉhG\ÒpÉh b^ _No target in view!ÒpÉh„bÒpÉheÒpÉhñhÒpÉhÄm: _ÒpÉhŠoÒpÉhõoÒpÉh!pE9==ÒpÉhrÒpÉhþuÒpÉhOvÒpÉhxÒpÉha{ÒpÉhÃ{<------ÒpÉho}ÒpÉh¯€ÒpÉhN1======ÒpÉh­‚ÒpÉh&…ÒpÉh©…:==ÒpÉhD‡ÒpÉhæ‰,ÒpÉhƒ‹ÒpÉhöÒpÉhFŽÒpÉh¢ÒpÉh&“T======ÒpÉh¦”ÒpÉh˜ÒpÉhE˜ÒpÉh´™ÒpÉh¡œÒpÉhÝœÒpÉh„žÒpÉhL¡ÒpÉhµ¡ÒpÉhg£ÒpÉh¦,ÒpÉh“¨ÒpÉh ­ÒpÉhV­ÒpÉh®ÒpÉhıÒpÉh²ÒpÉhk³ÒpÉh ¶ÒpÉhk¶X2======ÒpÉhü·ÒpÉhˆºÒpÉhõºÒpÉh‡¼ÒpÉhÁBÒpÉh_ÄÒpÉh§ÄÒpÉhôÅÒpÉhbÉÒpÉh«É>======ÒpÉhDËÒpÉhpÎ,ÒpÉhÐÒpÉh‡Ó,ÒpÉhbÔÒpÉhø×,ÒpÉh7ÙÒpÉhÝ,ÒpÉhžÞÒpÉh‰áÒpÉhåáÒpÉh_ãÒpÉhæÒpÉhcæÒpÉhBèÒpÉhüðÒpÉh•ñR3======ÒpÉhzòÒpÉh õ,ÒpÉh4÷ÒpÉhÑúÒpÉh%ûÒpÉhyüÒpÉhÿÒpÉhùÿÒpÉh ÒpÉhIÒpÉh<>======ÒpÉh6ÒpÉhs,ÒpÉh ÒpÉhÎ ÒpÉh ÒpÉh} ÒpÉh,ÒpÉhOÒpÉh ,ÒpÉhðÒpÉhÜ,ÒpÉhMÒpÉhðÒpÉh8ÒpÉhÕÒpÉh$!ÒpÉhu!#4ÒpÉh­!-======ÒpÉhá#ÒpÉhB2$-ÒpÉh{71334.6 (38.0)ÒpÉh:F-5.6 (39ÒpÉh¥?ÒpÉh9Hd _d - a scroll labelled CAXOTAW NEZOKEÒpÉhJ ÒpÉhâ ÒpÉhy ÒpÉh ÒpÉh— ÒpÉhþ BÒpÉhÍ ÒpÉh, ÒpÉh  ÒpÉh ÒpÉh@ ÒpÉh® >======ÒpÉhG ÒpÉh¨" ÒpÉhG$ ÒpÉh˜$ ÒpÉh& ÒpÉh&) ÒpÉh, ÒpÉh^, ÒpÉhT. ÒpÉh34 ÒpÉh†6 ÒpÉhÐ6 ÒpÉh8 ÒpÉhÏ: ÒpÉh†= ÒpÉhÓ= ÒpÉh? ÒpÉhI  _c - 2 scrolls labelled BUUXOD GOINGUNT (gained 1)ÒpÉhÂJ ÒpÉhK ÒpÉhL ÒpÉhnN ÒpÉh_Q ,ÒpÉh T ÒpÉhT ÒpÉhŽV ÒpÉhòV ÒpÉhX ÒpÉh·b ´ ###..## # ..... ........... ..... ... .....?. ... .......##.####...#................#...##.##@#.# 46.6 (11#....#.##.#.# #...........#####..#...#...#.#........+...#†..#.#........#...##..#.#.###.#..#...##..#.#.# ÒpÉhsc Ö#...##....#.###...##.... ..ÒpÉhŽe ÒpÉhþk ÒpÉhôn T _Key pressed, stopping explore.ÒpÉhpL ÒpÉh8N ÒpÉhS ÒpÉhb] Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÒpÉh` ÒpÉh£e ÒpÉhh H _No target in view!ÒpÉhh. IÒpÉh‚0 ÒpÉh-4 : _ÒpÉhõ7 ,ÒpÉh9 ÒpÉha9 ÒpÉhÑ: ÒpÉhM> ÒpÉhw@ ÒpÉhÀ@ ÒpÉhžA ÒpÉhXK a⌠ ..#.#.#######..### #..#....................ÒpÉhõK I ........:...## ......?......  ##.####... #.....@..........9.6 (3.0) #...##.##.#.#### #....#.##.#.#  #...........##ÒpÉh"L i###.. #...#...#.#........ÒpÉhJL ä +...#†..#.#........ #...##..#.#.###.#..ÒpÉhsL  #...##..#.#.# #ÒpÉhÔL R #...##....#.##ÒpÉhP ÒpÉhÿT ÒpÉh:W T _Key pressed, stopping explore.ÒpÉh—?ÒpÉheDÒpÉhqKÒpÉhiS$ ÒpÉhÒS¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÒpÉh,WÒpÉh¸]ÒpÉhaÖ _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!ÓpÉh‚ÝÓpÉhóÝÓpÉhÌßÓpÉhÛâÓpÉhÛîa. .#ß ⌠ ..# ..#.#######..#####..#...........ÓpÉhìï...:...##?....... >..##.####...0###................ #...##.##.#.#### #....#.##.#.# #...........#####.. #...#...#.#. +...#†..#.#........ #...##..#.#.###.#.. #...##..#.#.# #ÓpÉhVúÓpÉhÿ,50.6 (1ÓpÉhàÓpÉh¬§You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! ÓpÉh· _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view! _Found a stone staircase leading down.ÓpÉh«ØÓpÉhBÝÓpÉhæÓpÉhdè ÓpÉh±èB_No target in view!ÓpÉhnÓpÉhûÓpÉhPÓpÉhžÓpÉhã!ÓpÉh': _ÓpÉh)*ÓpÉh‚*ÓpÉhM+ÓpÉho.€ _c - 3 scrolls labelled BUUXOD GOINGUNT (gained 1)ÓpÉhÛ0ÓpÉh!1ÓpÉhª2ÓpÉhÂ4ÓpÉh8,ÓpÉh=9ÓpÉhsD%  .#  .# . ..# ß ⌠ ..# ..#.#######..######..#.........ÓpÉhñDk.........@...## ...............+ >........##.####... ###................#...##.##.#.#####....#.##.#.#ÓpÉh¡E«#...........#####..#...#...#.#........+...#†..#.#........You pick up a parchment of Foxfire and begin reading...ÓpÉhM+4.6 (4ÓpÉhÍP+5.6 (5ÓpÉh4XÓpÉh¿Y@ _You add the spell Foxfire to your library.ÓpÉh7ÓpÉh;ÓpÉh¶BÓpÉhÙE´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÓpÉhD8ÓpÉh;ÓpÉhAÓpÉhñCH _No target in view!ÓpÉh§3ÓpÉh\ÓpÉh΄ÓpÉh¬‡ÓpÉh¹‹: _ÓpÉh+ŒÓpÉhæŽÓpÉh9ÓpÉhÓpÉhÄ‘ÓpÉh9”,ÓpÉh•ÓpÉh˜ÓpÉhîœ,ÓpÉh€ÓpÉhͧ##.##... #..#  #..#  #..# . #..# ß ⌠ #..# ..#.#######..########..#....9.6 (4..................###.... .........+ ...ÓpÉhy¨>.....####....###................#...##.##.#.#####....#.##.#.##...........#####..ÓpÉh”«ÓpÉhn°ÓpÉhb³T _Key pressed, stopping explore.ÓpÉh{ÓpÉhš’ÓpÉh×ÓpÉhâš´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÓpÉh• ÓpÉh– ÓpÉhÝ– ÓpÉhÖ™ ÓpÉh : _ÓpÉhR¢ ,ÓpÉhµ£ ÓpÉhm¤ ÓpÉh+¥ ÓpÉh/§ ÓpÉhð© ÓpÉh¡¬ ,ÓpÉhU³ XÓpÉhy» ÓpÉh ¼ ÓpÉh®¼ ÓpÉhͽ ÓpÉhºÁ ÓpÉh’Ì ‡##.# #... ...#..# ..##..# .[# ##..# ..# .## #..# ..#.... ⌠ #..# .!...# ÓpÉh!Í ­#.#######..######..#..## ..#.............64.6 (5 ............#..## ....###.....# .............+........# .......##.####.....#.. ÓpÉhÈÍ y#....................... #...##.##.#.#####..#..## #....#.##.#.# ..#..# #...........#####..# .#ÓpÉh Õ ÓpÉh‘Ø +5.6 (6ÓpÉh?ß ÓpÉh â + _Found a plate armour.ÓpÉh¥/ ÓpÉh3 ÓpÉhR; ÓpÉhÖ= H _No target in view!ÓpÉhïÞ 3ÓpÉhVá ÓpÉhãã ÓpÉhhç ÓpÉhEë : _ÓpÉh‡í ÓpÉhõï ,ÓpÉhVñ ÓpÉhsô ÓpÉhïö ÓpÉh:÷ ÓpÉhŸø ÓpÉh,Å #..# ##.# #... ..#... .... . #..# #..# .# #..# #.[# .#  #..# #..#..##.# #..# #..#...... ÓpÉh¬µ#..# #.@...# #######..######..#..##. #.....................#..##.#..###.....#..# # .+........# .....##.####.....#... ÓpÉhÎb.................... ÓpÉhq?..##.##.#.#####..#..##.ÓpÉh+8.6 (3ÓpÉh'+9.6 (4ÓpÉh ÓpÉh¡Q _f - a grey potionÓpÉh(ùÓpÉh²ûÓpÉh‚ÓpÉhÑ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÓpÉh\ÓpÉheÓpÉh¡ÓpÉh„ H _No target in view!ÔpÉh‡ÖÔpÉh,×ÔpÉh~ØÔpÉhXÜÔpÉháßÔpÉh>à$ _ÔpÉh äÔpÉh±åÔpÉh èÔpÉh`èÔpÉhÔéÔpÉh3ëÔpÉhªíÔpÉhýíÔpÉhïÔpÉhöÔpÉh&øÔpÉhˆøÔpÉh;úÔpÉhîi.. . #..  #..#..#  #..#..### ÔpÉh¬a##.# ##....... #... ....... #..# #..#..# #..# #.[#.@# 73  #..# #..#..##.###  #..# #..#........  #..# #.....##.### ####..######..#..##.#...ÔpÉhÚk.........#..##.#ÔpÉhÔ###.....#..# #......+........#ÔpÉh, ÔpÉhiÔpÉh–T _Key pressed, stopping explore.ÔpÉh8ñÔpÉhEóÔpÉhÎùÔpÉhPü´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÔpÉh>"ÔpÉhB#ÔpÉhÜ&ÔpÉh¡(H _No target in view!ÔpÉhµ*ÔpÉhh+ÔpÉh,ÔpÉhc/ÔpÉhø1ÔpÉh«;¨ _ÔpÉhÂ>,ÔpÉh›AÔpÉh DÔpÉhŒFÔpÉhßFÔpÉh%HÔpÉhaJÔpÉhñNÔpÉhBOÔpÉhkQÔpÉhìYß.##..# .. .#..# .. ...# ÔpÉh{Zç#..#...  #..#..#  #..#..#### ##.# ###........## #... ..........@.#8.6 (5 #..# ###..#..##.## #..# #.[#..##.# #..# #..#..##ÔpÉh[è##..# #..#........ #..# #.....##.### #..######..#..##...............#..##ÔpÉh<]ÔpÉh#e  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.ÔpÉh7=ÔpÉhž>ÔpÉhÐBÔpÉhÂEÓ _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÔpÉhˆÔpÉhψÔpÉhô‰ÔpÉhEŽÔpÉhT‘ÔpÉhõ‘$ _ÔpÉh‹–,ÔpÉh,šÔpÉh…šÔpÉhœÔpÉhåžÔpÉhé¡ÔpÉhJ¢ÔpÉhX£ÔpÉht¥ÔpÉhÓ¨,ÔpÉhªÔpÉhάÔpÉh6¯ÔpÉh¯ÔpÉh±ÔpÉhe²ÔpÉh>µ,ÔpÉh¤¶ÔpÉhºÔpÉh„¼ÔpÉhƼÔpÉhð½ÔpÉhÔ¿ÔpÉh¶ÂÔpÉhÃÔpÉhÄÔpÉhòÅÔpÉhÈÔpÉhæÈÔpÉh-ÊÔpÉh¤ËÔpÉh¤ÍÔpÉhÿÍÔpÉh¢ÎÔpÉhGÐÔpÉh-ÒÔpÉh{ÒÔpÉh%ÓÔpÉhqÖÔpÉh™ØÔpÉhõØÔpÉh«ÙÔpÉhQÛÔpÉhÿÝÔpÉhPÞÔpÉh×ÞÔpÉhXàÔpÉhþáÔpÉhKâÔpÉh·âÔpÉhMäÔpÉhæÔpÉhPæÔpÉhòæÔpÉhTèÔpÉh+êÔpÉh°êÔpÉhëÔpÉh¤ìÔpÉh¯îÔpÉh ïÔpÉh£ïÔpÉhÄðÔpÉh˜òÔpÉhðòÔpÉhuóÔpÉhSõÔpÉh¿øBÔpÉh³ • ####### ÔpÉhQ æ########.##..# #######.........#..# .$.....@...........#####97.6 (19.0) #######.######..#....... #..#..##### #.# #..#..#### ÔpÉhV ##.# ###........## #... ............#  #..# ###..#..##.##  #..# #.[#..##.#  #.#..#..##.## ÔpÉhT ÔpÉh ÔpÉh(  _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.ÔpÉhŸ ÔpÉhj ÔpÉh" §You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! ÔpÉhe" /_Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!ÔpÉh¤« 3ÔpÉhI¬ ÔpÉh¡® ÔpÉh»  # ##.##..##.........#..#(.$....@.....0.0)#.######..#.. #.# #..#.. #.# #..#..#### ##.# ###........ #... ... #..# ###..#..##. #..# #.[#..##.# #..# #..#..##.ÔpÉhªÁ ÔpÉhÅÆ +8.6 (1ÔpÉhLÉ ÔpÉhÌ o _No target in view! _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view! _Found 4 poisoned darts.ÔpÉhÿ} ÔpÉh© ÔpÉh¾† ÔpÉhðˆ H _No target in view!ÔpÉhº3ÔpÉh"»ÔpÉh<½ÔpÉhm¿ÔpÉhßÄP _ÔpÉhÆ,ÔpÉh ÇÔpÉh¬ÈÔpÉhËÔpÉh‚ËÔpÉhAÌÔpÉhÇÍÔpÉh‹ÏÔpÉhÐÔpÉhÓÐÔpÉh<ÒÔpÉhGÔÔpÉhÔÔpÉhMÕÔpÉh9ØÔpÉhrØÔpÉh>ÙÔpÉhÎäí _You now have 18 gold pieces (gained 7).ÔpÉh>èC  You see here 4 poisoned darts.ÔpÉhMîa _ÔpÉh¾ï,ÔpÉhMðÔpÉh òÔpÉh-ôÔpÉh“ôÔpÉh!õÔpÉh_÷ÔpÉhùÔpÉh³ùÔpÉh/ûÔpÉhòýÔpÉhËÿ,ÔpÉhëÔpÉhÓ _      ÔpÉh^ % #####  ############....  ......(...........4113.0)  ######.### ÔpÉhÅ   #.#   #.#   ##.# ÔpÉh> &  #...   #..#   #..# ÔpÉh¡ d  #..#ÔpÉh¨ ÔpÉhlÔpÉhÌT _Key pressed, stopping explore.ÕpÉhï®ÕpÉh °ÕpÉhõÕpÉh¸ ÕpÉhb¸¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÕpÉhuÕÕpÉhÂÖÕpÉhúÜÕpÉhÅÞH _No target in view!ÕpÉh@_IÕpÉh¸aÕpÉh•dÕpÉhBe$ _ÕpÉhÜiÕpÉh_kÕpÉhKmÕpÉh mÕpÉhVnÕpÉhZqÕpÉhesÕpÉhÏsÕpÉh›tÕpÉh wÕpÉhy,ÕpÉhzÕpÉhû|ÕpÉh"~ÕpÉh]~ÕpÉhNÕpÉhˆ†¼ # ### ####... #..........@.(..........6.6 (5.0) ####.### #.# # #.# # ##.# ### #... ...  #..# ###  #..# #  #..# # ÕpÉh”‡ÕpÉhÔŒÕpÉh÷T _Key pressed, stopping explore.ÕpÉhEgÕpÉh)hÕpÉhêmÕpÉhÊp´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÕpÉh ÕpÉh¨ ÕpÉhÕpÉh!Ò _Key pressed, stopping exploreYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!ÕpÉh?¶3ÕpÉh?·ÕpÉhQ»ÕpÉhW½ÕpÉhÂP _ÕpÉhÞÃÕpÉh1ÄÕpÉhÈÕpÉhžÌÂYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!  You see here 4 poisoned darts.ÕpÉhTÐ5 _ÕpÉh¼ÐÕpÉh/ÒÕpÉh‡ÔÕpÉhôÔÕpÉhŽÕÕpÉh×ÕpÉh¥ØÕpÉhóØÕpÉh²ÙÕpÉh$ÛÕpÉhÉÜÕpÉhÝÕpÉhÞÕpÉhÞÕpÉhbßÕpÉh±ßÕpÉhýßÕpÉh©àÕpÉhïáÕpÉhâÕpÉheâÕpÉh)ãÕpÉhjäÕpÉhµäÕpÉh’åÕpÉhëæÕpÉh˜èÕpÉhàèÕpÉhréÕpÉhÒêÕpÉh%ìÕpÉhsìÕpÉh´ñ„ÕpÉhØòÕpÉhóÕpÉhKóÕpÉhôÕpÉh­ôÕpÉhäôÕpÉh#õÕpÉh úÕpÉhæüÕpÉhNýÕpÉhËýÕpÉhöXÕpÉh8ÕpÉhÙÕpÉhÕpÉhUÕpÉhOÕpÉhÕpÉhdÕpÉh¯ÕpÉh¾ÕpÉhlÕpÉh¾,ÕpÉhì ÕpÉh‡ ÕpÉhÕ ÕpÉh± ÕpÉhoÕpÉhYÕpÉhºÕpÉhbÕpÉh7ÕpÉhvBÕpÉh""õ #............... #..######..#..## #..# #.[#..###..# #..#..##.#..# #..#....ß ⌠#..# #.....#..#.#######..######..#..ÕpÉh¨"Ý ##..#.............. .........@..#..##38.6 (22.0) .............###.....#..# ...............+........# >........##.####.....#...###.......................#...##.##.#.#####..#..###....#.##.#.# #..#..##...........#####..# .##...#...#.#.........ÕpÉhÜ%ÕpÉh‡+ÕpÉh=-T _Key pressed, stopping explore.ÕpÉh¦ ÕpÉhc ÕpÉhÕpÉhÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÕpÉhØÕpÉh &ÕpÉh³(H _No target in view!ÕpÉh¹IÕpÉhJ¿ÕpÉhEÁÕpÉhÆP _ÕpÉhtÈ,ÕpÉhGÉÕpÉhèËÕpÉhvÕº # #..######..#. #..# #.[#. #..# #..#. . #..# #..#ÕpÉh?Ö° .ß ⌠ #..# #.... ...#.#######..######..#. ###..#... )......#.40.6 (2.0) ...###.....#. ...+....... #>........##.####.....#. ####........... #...##.##.#.#####..#. #....#.##.#.# #..#.ÕpÉhâÖ× #...........#####.  #...#...#.#...ÕpÉhÃÝÕpÉhEá+1.6 (3ÕpÉhèæÕpÉhê% _Found a dagger.ÕpÉhÌ ÕpÉhõÎ ÕpÉh× ÕpÉhóÙ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÕpÉh,© ÕpÉh± ÕpÉh´ ÕpÉhŸ¶ H _No target in view!ÕpÉhÓ² ÕpÉht³ ÕpÉh´ ÕpÉhº ÕpÉh½ ÕpÉhyÁ : _ÕpÉh¦Â ÕpÉhßÇ ,ÕpÉh8É ÕpÉhdË ÕpÉh’Î ÕpÉhÏ ÕpÉh3Ð ÕpÉhAÒ ÕpÉhÕ ÕpÉhtÕ ÕpÉhïÖ ÕpÉh÷Ù ÕpÉhÜ ÕpÉhfÜ ÕpÉh’Ý ÕpÉhUâ B  There is a dry fountain here.ÕpÉhrì  #.# .## #.# .#. ##.#####.. #......## ## .ß #..##### ...#⌠# #. #..#  #...#_ #..#  #.ß..## #..#  #..ß@⌠## #..# 6.6 (5 #..#...#.#######..##### #.###..#...... #.)................. .................###...................+.. .###>........##.####..  ####...............  #...##.##.#.#ÕpÉhŽí H### ÕpÉh9ô 8_ÕpÉhÛö +7.6 (6ÕpÉh¯ü ÕpÉhFÿ < _Found a faded altar of an unknown god.ÕpÉh ÕpÉh† ÕpÉh$# ÕpÉh,& ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÕpÉhzÑ ÕpÉh…Ò ÕpÉhrØ ÕpÉhCÛ H _No target in view!ÕpÉhR¶¯ _ÕpÉh‡¼XÕpÉhDň  There is a faded altar of an unknown god here. _ÕpÉh-ÆÕpÉh¯ÉÕpÉh\Ì,ÕpÉháÍÕpÉh2ÐÕpÉh¨ÒÕpÉhÓÕpÉh[ÔÕpÉh´ÖÕpÉh¤ØÕpÉhûØÕpÉh«ÚÕpÉh‹ÜÕpÉhÈÞÕpÉh,ßÕpÉh&àÕpÉh¶âÕpÉhæ,ÕpÉh=çÕpÉh…ìÕpÉh°ïÕpÉhðÕpÉhñÕpÉhEóÕpÉhöÕpÉh`öÕpÉhÉ÷ÕpÉh“ùÕpÉhÄûÕpÉhüÕpÉh&ýÕpÉh ÿÕpÉh|ÕpÉhÌÕpÉh ÕpÉh†ÕpÉhqÕpÉhÊÕpÉhß ÕpÉh‡ ÕpÉhä ÕpÉhIÕpÉhÕpÉhÖÕpÉhþÕpÉhmÕpÉhkÕpÉh*ÕpÉh|,ÕpÉh¸ÕpÉhŸÕpÉh®ÕpÉhþÕpÉhê ÕpÉhM$ÕpÉh1#############################.......#............(..............#####################.###### ### ####  #.###.## #.# # ##...#.#####.###### #⌠.ß..#...#........### ####@.ß.#...#..######....#⌠#∩#...#...#..# #...#_#⌠#.####..# ##.ß..###### #..# ##..ß.⌠## #..# ##..#...#.#######..###### g   hobgoblin (asleep)#.#.###..#..............#g#.ÕpÉhE2ƒ[40m)..........................###...ÕpÉh@064.6 (17.0)ÕpÉh±A,5.6 (18ÖpÉh] ÖpÉh" \ _A hobgoblin comes into view.ÖpÉhš›ã ( ### ### #.#  #.###.## #.#  ##...#.# #⌠.ß..#. ### ####@.ß.#. ÖpÉhxœò#∩#...#.  #...#_#⌠#.#  #.ß..###### #..#  #..ß.⌠## #..#  #..#. #.#. #g#.)ÖpÉhl5T ( ### ### #.#  #.###.## #.#  ##...#.# #⌠.ß..#. ### ####@.ß.#. ÖpÉhÁ6£#∩#...#.  #...#_#⌠#.#  #.ß..###### #..#  #..ß.⌠## #..#  #..#. #.#. #g#.)ÖpÉh“>ÖpÉh´@ÖpÉhXHÖpÉhìK` _A hobgoblin is nearby!ÖpÉhHb#####################...... #............(...... #####################.##### ### ### #.#  #.###.## #.#  ##...#.#####.#### #⌠.ß..#...#.......### ####..ß.#...#..##### ....#⌠#@#...#...#..#  #...#_#⌠#.####..# ÖpÉhgcA #.ß..###### #..#  #..ß.⌠## #..##..#...#.#######..#### #.#.###..#............. #g#.).... #...### ...+ÖpÉhÑlÖpÉhxt86.0) _ÖpÉhßyÖpÉhïŒc _There is an empty arch of ancient stone here.ÖpÉh°VÖpÉhJXÖpÉh`ÖpÉhÈc´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÖpÉh§Ó~ ( ### ### #.#  #.###.## #.#  ##...#.# #⌠.ß..# ### ####..ß.# #@#  #...#_#  #.ß..###### #..#  #..ß.⌠## #..#  #..#.. #.#.##ÖpÉh}ÔX #g#.) #...ÖpÉh,jý ( ### ### #.#  #.###.## #.#  ##...#.# ÖpÉhk#⌠.ß..# ### ####..ß.# #@#  #...#_#  #.ß..###### #..#  #..ß.⌠##  #..#.. #.#.## #g#.)ÖpÉhZk\ #...ÖpÉhªt6_ÖpÉhwÖpÉhc~'_ÖpÉhR` _A hobgoblin is nearby!ÖpÉh(”I #............(...... #####################.#### ### ### #.#  #.###.## #.# ##...#.#####.#### #⌠.ß..#...#......#### ####..ß.#...#..####ÖpÉhÜ”}.....#⌠#∩#...#...#..#  #..@#_#⌠#.####..# #.ß..###### #..# #..ß.⌠## #..##..#...#.#######..#### #.#.###..#............ÖpÉh™Õ #g#.)..... #..........### ...................+#.###>##.####ÖpÉhižÖpÉhÉ¡-7 _ÖpÉhï§ÖpÉh8µÖpÉhÖpÉh)ÖpÉh5‰ÖpÉhû‹´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÖpÉhÉd È ( ### ### #.#  #.###.## #.#  ##...#.# #⌠.ß.. #### ####.. .....#⌠#∩#ÖpÉhUe ³  #..@#  #.ß..###### #..#  #..ß.⌠## #..#  #..#...#.# #.#.###..# ÖpÉhƒe V#g#.)..... #.......... ...........ÖpÉh¬e ( #.###>ÖpÉhAý z ( ### ### #.#  #.###.## #.# ÖpÉh:þ ¾ ##...#.# #⌠.ß.. #### ####.. .....#⌠#∩#  #..@#_  #.ß..###### #..#  #..ß.⌠## #..#  #..#...#.# #.#.###..# ÖpÉhtþ /#g#.)..... #.......... ........... ÖpÉh»ÿ I#.###>ÖpÉhÁ ÖpÉh9 ÖpÉhÎ 8_ÖpÉh÷ à   #.(   #. ÖpÉh£ ˜  ### ### #.#   #.###.## #.#   ##...#.#####.   #⌠.ß..#...#  ## ####..ß.#...#..  .#⌠#∩#...#...#..#   #.@.#_#⌠#.####..#  ÖpÉhG  #.ß..###### #..#   #..ß.⌠## #..#   #..#...#.#######..   #.#.###..#   #g#.)..   #.........###   .......ÖpÉhº! Á.+   #.###>.##.#### _A hobgoblin is nearby!ÖpÉh„* ÖpÉh/4 C8 _ÖpÉh/6 ÖpÉhHF ò ( ### ### #.#  #.###.## #.#  ##...#. #⌠.ß.. ##### ####.. ......#⌠#∩#  #.@.#_  #.ß..###### #..#  #..ß.⌠## #..#  #..#...#.# #.#.###..# #g#.).... #......... .......... #.###>ÖpÉhÓà ( ### ### #.# #.###.## #.# ##...#.#⌠.ß.. ##### ####.. ......#⌠#∩# ÖpÉh@â» #.@.#_  #.ß..###### #..#  #..ß.⌠## #..#  #..#...#.# #.#.###..# #g#.).... #......... .......... #.###>ÖpÉh,ì2_ÖpÉhðîÖpÉh÷ÖpÉh]ú` _A hobgoblin is nearby!×pÉhh•×pÉh—×pÉh\&_×pÉh´©  #####################.##   ### ### #.#   #.###.## #.#   ##...#.#####.##   #⌠.ß..#...#....  ##########..ß.#...#..##   ......#⌠#∩#...#...#..#   #...#_#⌠#.####..#   #@ß..###### #..#   #..ß.⌠## #..#  #..#...#.#######..##   #.#.###..#..........   #g#.)......  #..........##   .............  #.###>×pÉhÚ«é[0;10m........##.###   ####............ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A hobgoblin is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A hobgoblin is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)×pÉhH¬×pÉhG´|g.g×pÉhr·G9Kinetic Grapnel _×pÉhý½&_×pÉhÀ×pÉh[ ### ### #.# .###.###...#.#####.##⌠.ß..#...#....##########..ß##......#⌠#∩#..  #...#_#⌠#.###ß..###### .ß.⌠## #..#...#.#######..###g#.###..#..........#.#.)...............## ....#.###>........##.### ####...... #...##.##.#.#×pÉhÐ\×pÉhJc>g.×pÉhËd'70×pÉhäi×pÉhÄk×pÉhCà ### ### #.#  #.###.## #.#  ##...# #⌠.ß. ##########..ß. ......#⌠#∩#..  #...#_#  #.ß..###### #..#  #@.ß.⌠## #..#  #.g#...#.# #.#.###..# #.#.)...... #. #.###>×pÉhˆÜK### ### #.# #.###.## #.# ##...##⌠.ß. ##########..ß. ......#⌠#∩#..  #...#_#  #.ß..###### #..#  #@.ß.⌠## #..#  #.g#...#.# #.#.###..# #.#.)...... #.  #.###>×pÉhå4×pÉh&ê8_×pÉh”ìP _A hobgoblin is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A hobgoblin is nearby! _×pÉhåìð_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A hobgoblin is nearby!×pÉh²P _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A hobgoblin is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A hobgoblin is nearby!  You barely miss the hobgoblin with your +0 hammer.×pÉh`=1.8 (1.2Rev ×pÉhh ×pÉhX$  (grapneled) _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.The kinetic grapnel hits the hobgoblin.×pÉhç¡q  The hobgoblin is severely wounded.×pÉhð¢Ž7---3------20×pÉhЩ×pÉh¬- _The hobgoblin hits you.×pÉhYµ w  The grapnel guides your strike.  You sock the hobgoblin with your +0 hammer!×pÉhl¾ h†×pÉhà ’334.0 (1.2Kinetic GrapnelRev+ ×pÉhÿÌ ×pÉh‚Ï M _You kill the hobgoblin!×pÉh0Ý 3×pÉh2Þ ×pÉhùà ×pÉhòä jRev ×pÉhvå ×pÉh@æ ×pÉhXè ×pÉh¿è d8=--------×pÉhèé ×pÉh]ì >×pÉh‚í ×pÉh‚ï ×pÉhëï ×pÉhð ×pÉhÈò ×pÉhó ×pÉhÐó ×pÉhö ×pÉh‡ö b9===×pÉho÷ ×pÉhSù ,×pÉhpú ×pÉh¨ü ×pÉhñü P4======×pÉhmþ ×pÉh ×pÉhY ×pÉh¨ ×pÉh} ×pÉhL e  You see here a hobgoblin corpse.×pÉhp ×pÉh& A== _×pÉh0 ×pÉh] ×pÉhA ×pÉh’ ×pÉh^ ×pÉhU ×pÉh; ×pÉh¸ >======×pÉhÖ ×pÉhÉ ×pÉh ×pÉhh ×pÉh8 ×pÉhÚ ×pÉh°! ,×pÉhç" ×pÉh $ ×pÉhG& ,×pÉh' ×pÉh * ×pÉhß+ ×pÉh+, ×pÉh)- ×pÉh[. ×pÉh6/ ,×pÉh’/ ×pÉh¬0 ×pÉh2 ,×pÉhã2 ×pÉh4 ×pÉhb5 ,×pÉh 6 ×pÉh}7 ×pÉhÖ8 ,×pÉhœ9 ×pÉh¦: ×pÉhÿ; ,×pÉhÊ< ×pÉh‚> ×pÉh? ×pÉhN? ×pÉh}? ×pÉh?@ ×pÉhÞ@ ,×pÉh1A ×pÉhÜA ×pÉh±B ×pÉhC ×pÉhDC ×pÉhhD ×pÉh F ,×pÉhËF ×pÉhúG ×pÉhºI ×pÉhJ ×pÉhJ ×pÉh¦K ×pÉhûL ×pÉhpM ×pÉhÍM ×pÉhÃN ×pÉhµO ×pÉh¡P ,×pÉhR ×pÉh¸S B×pÉhÈT ×pÉh‘V ×pÉhÏV ×pÉh‰W ×pÉh;Y ×pÉh[ ,×pÉh(\ ×pÉhâ] ×pÉh`` ,×pÉhØc B×pÉhid ×pÉhe ×pÉhég ×pÉhci ×pÉh²i ×pÉhmj ×pÉhÓl ×pÉho ×pÉhHo ×pÉhÍp ×pÉhµr ×pÉhI~   ##.#####.#...#_#⌠#.####..  #.# ###.#.ß..###### #..  #.# #...#..ß.⌠## #..  #.# #.#.†#...#.#######  #.# #.#.#.###..#........  #.# #.#.#.).............  #.###.#.................  #.......................  #.###.#@###>........##.#-×pÉhë~ œ  #.# #.#.# ####..........  #.# #.#.# #...##.##.#  #.# #.#.. #....#.##.#  #.# #.#.. #...  #.# #.#... #...#...#.# g   hobgoblin (asleep)×pÉh¶€ ¼  #.. ...... +...#†..#.# #.#...g #...##..#.# #.# #...##..#.#×pÉh\†  510.0 (36.0)  A hobgoblin comes into view.×pÉhß }_gg.×pÉh¢ 5==1.0 (37×pÉh– 8_×pÉh7¬ + _The hobgoblin shouts!×pÉhv ×pÉh¹v ×pÉhQ~ &_×pÉh·€ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)×pÉhZ ##.#####.#...#_ #.# ###.#.ß..  #.# #...#..ß.⌠##  #.# #.#.†#...#. #.# #.#.#.###.. #.# #.#.#.).... #.###.#........ #.............. #.###.#@###> #.# #.#.#  #.# #.#.#  #.# #.#..  #.# #.#..  #.# #.#...  #.. .....g +...#† #.#....  #.# ØpÉhÏf ##.#####.#...#_ #.# ###.#.ß..  #.# #...#..ß.⌠##  #.# #.#.†#...#. #.# #.#.#.###.. #.# #.#.#.).... #.###.#........ #.............. #.###.#@###> #.# #.#.#  #.# #.#.#  #.# #.#..  #.# #.#..  #.# #.#...  #.. .....[ØpÉhÁn"33mg +...#† #.#....  #.# _ØpÉhŠwv _A hobgoblin is nearby!ØpÉhx“ØpÉh•t #.# ###.#.ß..###### ØpÉh²•¦.# #...#..ß.⌠## ØpÉh<–›.# #.#.†#...#.######ØpÉh»–š.# #.#.#.###..#......ØpÉhü— .# #.#.#.).....ØpÉhä˜z.###.#........#..............#.###.#.###>........##.# #.#@# ####ØpÉh³œz.....#.# #...##.##.#...........#...#.#. .....g.. +...#† #.#......#...##..# .ØpÉh*¨ØpÉh/©gØpÉhÞ®.ØpÉhé°[--2.0 (1.0)Kinetic Grapnel _ØpÉh¨¹ØpÉhFÎK****ØpÉhÁRØpÉhþ[X..g..ØpÉhú\‚3------=-3ØpÉh„eØpÉhAh_ _The kinetic grapnel misses the hobgoblin.ØpÉh¦¸...#..ß.⌠## #.†#...#.#######.###..#......#.#.#.).....##.#............###.#.###>##.# #.#.# ####.... #...##.##.#.....#....g.....#................#...#...#.#. .........+...#† #.#......#...### #$...ØpÉhëºØpÉhúÄ:g.ØpÉhÌÅ.-4ØpÉhßÍØpÉh(Ñ* _Found 8 gold pieces.ØpÉhtSÛ #.#   #.# #.#.†#. #.# #.#.#. #.# #.#.#.) #.. ... #.###> #.# #.#.#  #.# #.#@#  #.# #.#g.....# #.# #.#......# #.# #.#......# #.. .........+...#† #.#......# #.#......# #$.....#ØpÉh’ë  #.#   #.# #.#.†#. #.# #.#.#. #.# #.#.#.) #.. ... #.###> #.# #.#.#  #.# #.#@#  #.# #.#g.....# #.# #.#......# #.# #.#......# #.. .........+...#† #.#......# #.#......# #$.....#ØpÉh@ôØpÉh®õ8-ØpÉhüØpÉhâþ` _A hobgoblin is nearby!ØpÉh€ (grapneled)The kinetic grapnel hits the hobgoblin.ØpÉhŠœF  The hobgoblin is lightly wounded.ØpÉh•R8--2ØpÉhâV------------=5ØpÉh§ØpÉh ©- _The hobgoblin hits you.ØpÉh†æ  The grapnel guides your strike. You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.  You hit the hobgoblin with your +0 hammer.ØpÉhU—h†ØpÉhˬ9==416.2 (1.2Kinetic GrapnelRev ØpÉhE¥ØpÉhͧM _You kill the hobgoblin!ØpÉh< ØpÉhN ØpÉh8Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ØpÉh\jA _------==3======ØpÉh s¬======ØpÉhxXØpÉh‘y,ØpÉh|,ØpÉh+„XØpÉhŠ„ØpÉh|4======ØpÉh[’ØpÉh•ØpÉhs•ØpÉhq–ØpÉh©še  You see here a hobgoblin corpse.ØpÉhLØpÉh!ž _ØpÉh¿ŸØpÉh„¡ØpÉh¤ØpÉhh¤ØpÉh~¦ØpÉhªØpÉhžªØpÉh*«>======ØpÉh…¬ØpÉh™®ØpÉhÓ±,ØpÉh=²ØpÉh©·ØpÉh¬¹BØpÉhD»ØpÉhm½ØpÉhÕ½ØpÉh™¾ØpÉhÂØpÉhyÂØpÉhYÃØpÉhÀÇL _You now have 26 gold pieces (gained 8).ØpÉhGÊ3ØpÉhàÊØpÉh–ÍØpÉhžÎØpÉhóÎØpÉhZÐØpÉhÖXØpÉhÃרpÉh•ÛBØpÉh!ÜØpÉhÞ,ØpÉhÒÞØpÉhhâØpÉhêãØpÉhGäØpÉh¬äØpÉhDæØpÉh‹è,ØpÉhpë,ØpÉh ì,ØpÉhuìØpÉh…íØpÉhï,ØpÉh¨ïØpÉh‚ðØpÉh´ñ,ØpÉhtòØpÉhÕóØpÉhˆøBØpÉhƒùØpÉhLû,ØpÉh×ûØpÉhþØpÉh\ÿØpÉhÉÿØpÉh ØpÉhc ØpÉh1 ,ØpÉh ØpÉhá ØpÉh˜ ,ØpÉh ØpÉhî 7 _You open the door.ØpÉhi 3ØpÉh5 ØpÉhG @  There is an open door here.ØpÉh€ ØpÉhì  _ØpÉh  ØpÉh± ØpÉhv ,ØpÉh! ØpÉh $ ØpÉh& ØpÉhŸ& ØpÉhW' ØpÉh, BØpÉhƒ- ØpÉh#1 7 _You open the door.ØpÉhŒ3 ØpÉh÷3 ØpÉh5 ØpÉh$8 @  There is an open door here.ØpÉh): ØpÉh‘:  _ØpÉhà: ØpÉh = ØpÉh®? ,ØpÉh%A ØpÉh¯C ØpÉhE ØpÉhE ØpÉhdF ØpÉhóH ØpÉhçQ šØpÉh™R ØpÉh¾T ,ØpÉhêU ØpÉh¸W ØpÉhY ,ØpÉhïY ØpÉh¡[ ØpÉh] ,ØpÉh‰] ØpÉh4_ ØpÉh*a ØpÉhŽa ØpÉh1b ØpÉhre ØpÉh¶g ,ØpÉhmh ØpÉhâi ØpÉh‰k ØpÉhùk ØpÉh{l ØpÉh©n ØpÉhep ØpÉh¾p ØpÉhÅr ØpÉh·t ØpÉh’v ØpÉhŸw ØpÉhx ØpÉhvz ØpÉh } ,ØpÉhw~ ØpÉh‚ ,ØpÉh­‚ ØpÉhš‡ € _c - 4 scrolls labelled BUUXOD GOINGUNT (gained 1)ØpÉh,‰ 3ØpÉh’‰ ØpÉh™‹ ØpÉh• ØpÉhò ØpÉhˆŽ ØpÉh] ØpÉhM’ ,ØpÉhU“ ØpÉhÌ” ØpÉh — ,ØpÉh]˜ ØpÉhú› ØpÉhŸ ØpÉh€Ÿ ØpÉh?  ØpÉhr¢ ØpÉhL§ BØpÉh¢³ Z #.# ###.##...#....#†#.##.  #.# #........#....#.#....†  #.# #.####...+....'  #.# #.# #...#....#.#..#..#  ..# #####.####...#....#.##...> #.............. #.###.####...######.##.#... ##.####...######.##.#### ØpÉhÞ´  .......@................-84.2 (68.0) ##.####...######.##.### ... . # ... .....####  ..####..## #..# #.### #..# #..... .... ...... ######ØpÉhg¸ 8-ØpÉh¿ ØpÉhÊÈ j _Key pressed, stopping explore.ØpÉhÌ ØpÉh¬Ò ØpÉhêÕ H _No target in view!ØpÉhÖ ØpÉh¯ ØpÉh ØpÉh{* y..............0.0)ØpÉh5/ ØpÉhP4 ØpÉhÐ6 T _Key pressed, stopping explore.ØpÉhT 4ØpÉhç ØpÉh¤ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ØpÉhJ ØpÉht ØpÉh# ØpÉh°% H _No target in view!ØpÉh–Y ØpÉhlZ ØpÉh‹[ ØpÉh^ ØpÉhŠa ØpÉhEf P _ØpÉhÆf ØpÉh g ØpÉh¢g ØpÉhýk ØpÉhên ØpÉhlo ØpÉhÉo ØpÉhq ØpÉhžr ØpÉh s ØpÉhús ØpÉhÆu ØpÉhx ØpÉhjx ØpÉhGy ØpÉh°{ ØpÉh„… è #.# #.# #...#....#.# ..# #####.####...#....#.## #............. #.###.####...######.# ###.####...######.## #. .......... #..###.####...######.##!................ .......##### ........####..## ØpÉhU† ç.#..###.# #..#Kinetic Grapnel#. #.# #..# ..b .....# #..## # b   bat (asleep)... ..#### ØpÉh “ +9.2 (5ØpÉh]— ,90.2 (6ØpÉh~ž ØpÉhŸŸ V _A bat comes into view.ÙpÉhòçG..# #####.#### #.....................###.####...######.### #. ....................###.####...######.####.!................ ........#########..## #..###.# #..# # #.  ..b ....ÙpÉhæèï.#.# #..###... ..#  ### ÙpÉhÕñÙpÉhö+1.2 (1ÙpÉh\üÙpÉh'þÙpÉhu ..#  #...... #.###.# # ###.# #. .......... #..###.####... ##.!................  ...............#####  .......@#  .#..###.# #..#  #. #.# #..#  ..b ....  #.# #..##  ... ..#  ###ÙpÉh»Ï ..#  #...... #.###.# # ###.# #. .......... #..###.####... ##.!................  ...............#####  .......@#  .#..###.# #..#  #. #.# #..#  ..b ....  #.# #..##  ... ..#  ÙpÉhN>### ÙpÉhÉÙpÉh¹ÙpÉhÊ!ÙpÉh %Z _A bat is nearby!ÙpÉh<î #.....................###.####...######.#### .. ....................###.####...######.####.!................ ...............#########..## .#..###@# #..# # #.  ..b .....##.## #..###... ÙpÉhë<e#### ÙpÉh"EÙpÉhBH-2 _ÙpÉhUPÙpÉhý^´ *b  grapneled)The kinetic grapnel hits the bat.ÙpÉhZãÙpÉhî{ b.  The bat is severely wounded.ÙpÉhüî8--3------=3ÙpÉhZõÙpÉh2øL _The bat hits you. The bat hits you but does no damage.ÙpÉhæÛï #.###.# ## ###.# #.. .... #..###.### ##.!......  .........  ........#  #@# #..#  #. #b# #..#  ... ....  ##.## #..##  ... ..#  ###ÙpÉh½r * ÙpÉhLt ¨#.###.# ## ###.# #.. .... #..###.### ##.!......  .........  ........#  #@# #..#  #. #b# #..#  ... ....  ##.## #..##  ...  ### ÙpÉh|z ÙpÉhj{ ÙpÉh‚ ÙpÉh µ _A bat is nearby!The grapnel guides your strike. You hit the bat with your +0 dagger.ÙpÉhã– 2.ÙpÉh!œ Â9==------54.4 (1.2Kinetic GrapnelRev ÙpÉh‹¡ ÙpÉhE¤ G _You kill the bat!ÙpÉh3 ÙpÉhÀ ÙpÉhû ÙpÉhü H _No target in view!ÙpÉh8 3ÙpÉh‰ ÙpÉhã ÙpÉh% x _ÙpÉhò% ÙpÉh ' 3ÙpÉh( ÙpÉh* ÙpÉh+ :==ÙpÉhÏ+ ÙpÉhÙ- ÙpÉhE. ÙpÉh*/ ÙpÉh˜1 ,ÙpÉh<2 ÙpÉhK4 ,ÙpÉhð4 ÙpÉhž6 ÙpÉh@7 ÙpÉh×7 ÙpÉhY9 ÙpÉhÖ9 P4======ÙpÉhâ: ÙpÉhC= ÙpÉh? ÙpÉh{? ÙpÉhZ@ ÙpÉh B ÙpÉhD ,ÙpÉhæD ÙpÉh9G ÙpÉh«I ,ÙpÉhˆJ ÙpÉhgL ÙpÉhaN ÙpÉhàN >======ÙpÉhP ÙpÉhhS ÙpÉhÆS ÙpÉh²T ÙpÉh¨X l _f - 2 grey potions (gained 1)ÙpÉhôZ 3ÙpÉhà[ ÙpÉhU^ ÙpÉhÓi   ..# #####.####...#   #...............   #.###.####...#   ##.###.####...###   #................   #..###.####...###   ###................   #.#.#...............###   #.....@......####..## -  ###.#.#..###.# #..#  # #.#..# #.# #..#  .#....... ....  .....##### ÙpÉh³j è#..##  #.#... ... ..#J   endoplasm (asleep)  #.#..#####  #J ..#  ÙpÉhTs 1609.4 (15.0)ÙpÉhÝu G-10.4 (16ÙpÉh0| ÙpÉh ] _An endoplasm comes into view.ÚpÉh:Œþ ..#  #.. #.# ##.## #....... #..###.# ###....... #.#.#......... #.....@......#  ###.#.#..###.# #..#  # #.#..# #.# #..#  #.#....... ....  .....###.## #..##  #.#... ... ..#  #.#..#####  #J ..# ÚpÉhþ% ..# #..#.# ##.## #....... #..###.# ###....... #.#.#......... #.....@......#  ###.#.#..###.# #..#  # #.#..# #.# #..#  #.#.......  .....###.##  #.#... ... ..#  #.#..## #J ..#ÚpÉhó&ÚpÉh=-ÚpÉh¡0ÚpÉh7ÚpÉh:a _An endoplasm is nearby!ÚpÉhºÚpÉh¤ÚpÉhÿÚpÉh ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÚpÉh']  #............  #.###.####...## #.###.####... ÚpÉh¥^ß #............... # #..###.####...## #.###............... #.#.#....##  #............####..##   ###.#@#..###.# #..  # #.#..# #.# #..#  #.#....... ....  .....###.## #..##  #.#... ... ..  #.#..#####   #J#..#  #.# ÚpÉh!cÚpÉhÖj^JJ.ÚpÉhm11.0)ÚpÉhÜsÚpÉhðv^ _The endoplasm quivers.ÚpÉhÑ~ #.# ##.## #... # #..###. #.###...... #.#.#........ #............  ###.#@# #..#  # #.#..# #.# #..#  ÚpÉhèè#.# ....  ... #..##  #.#... ... ..#  #J#  #.#..#  #.#ÚpÉh;™#.# ##.## #... # #..###. #.###...... #.#.#........ #............ ÚpÉh¨ ###.#@# #..#  # #.#..# #.# #..#  #.# ....  ...  #.#... ...  #J#  #.# #.#ÚpÉhãÚpÉh÷ÚpÉh€$ÚpÉh›'a _An endoplasm is nearby!ÚpÉh…þÚpÉhhÚpÉhœÚpÉhB. ###.####...####.##...............####.####...##.###...............ÚpÉh×#.#.#........###............####..## ###.#.#..###.# #..#  #   ..... .........###.## #..##.#.#... ... ##.#J#..###### #.#..#  ..## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÚpÉh^ÚpÉh(J.ÚpÉh¹G2Kinetic Grapnel _ÚpÉhrÚpÉhx ÚpÉh_ÝC ##.## #...ÚpÉh:Þn # #..# #.###.. #.#.#... #......  ###.#.# #..#  # #@#..# #.# #..#  #.# ....  ... #..##  .#J#... ... ..#  #.#.#..#####  # #.#..#  ÚpÉh˜ÞX#.# ..  #.# ## ÚpÉhÒt Ú ##.## #... # #..# #.###.. #.#.#... #......  ###.#.# #..#  # #@#..# #.# #..#  #.# ....  ... #..##  .#J#... ...  #.#.#.. # #.#..#  #.# .. #.# ##ÚpÉhùx ÚpÉhy ÚpÉh§~ ÚpÉh%‚ a _An endoplasm is nearby!ÚpÉhE’ ­ ** (grapneled)The kinetic grapnel hits the endoplasm.ÚpÉh ÚpÉhò 5.J.ÚpÉh± a3------=3ÚpÉh ÚpÉhn b _The endoplasm is severely wounded.ÚpÉhö] #ÚpÉh^ à...............# #..###.####...###.###...............#.#.#....##...........####..## ##.#.#..###.# #..#  #   ..... ....#......J...###.## #..##ÚpÉhÏ^ Ü#####.#.#....... ..# #.#.#..##### #.#..#ÚpÉh_ ƒ #.# .. ##ÚpÉhQi i  The endoplasm freezes you.ÚpÉh¸j a5-------4ÚpÉh„r ÚpÉhts % _You are frozen.ÚpÉh½õ [ #.. # #. #.###. #.#.#.. #......  ###.#.# #..#  # #.#..# #.# #..#  #@# ....  #......J...###.## #..##  #####.#.#....... ..# ÚpÉh‡ö ¶ #.#.#..#####  # #.#..#  #.# ..  #.# ##  #.#ÚpÉhLŒ e  #..ÚpÉhéŒ — # #. #.###. #.#.#.. #......  ###.#.# #..#  # #.#..# #.# #..#  #@#ÚpÉh2 — ....  #......J...###.## #..##  #####.#.#....... ..# ÚpÉho ª #.#.#..#### # #.#..# #.# .. ÚpÉhª Ô #.# ## #.#ÚpÉh Ž ÚpÉh• ÚpÉhO– 8-ÚpÉhèŸ w _An endoplasm is nearby!ÚpÉh¾ÇL  The kinetic grapnel hits the endoplasm.ÚpÉhÌD.ÛpÉh'.ÛpÉhuÅ 2------------54=5Kinetic Grapnel ÛpÉhFV_You kill the endoplasm!ÛpÉhÛpÉhþ h _Your Dodging skill increases to level 2!ÛpÉhŽ/ÛpÉhô1ÛpÉhá5ÛpÉh[:^ _No target in view!ÛpÉhê:ÛpÉh–;ÛpÉhG>ÛpÉh¥B£6==---- _ÛpÉh@CÛpÉh.HXÛpÉhøH<------ÛpÉhBIÛpÉh%KÛpÉh‹Ki7===ÛpÉhHLÛpÉhNÛpÉhwNÛpÉhOÛpÉh²PÛpÉh"Q,ÛpÉh RÛpÉheRR3======ÛpÉhÃRÛpÉh;TÛpÉh±Ta8==ÛpÉhUÛpÉh°VÛpÉhWÛpÉhmWÛpÉhõXÛpÉheYÛpÉh²YÛpÉh [ÛpÉhJ[(======ÛpÉh{[ÛpÉh4\ÛpÉh^ÛpÉh‘^9=ÛpÉhy_ÛpÉhå`ÛpÉhLaL9==ÛpÉhbÛpÉhÕcÛpÉh?dÛpÉh‘dÛpÉh&fÛpÉhžfÛpÉh gÛpÉhKhÛpÉh¢hÛpÉhMiÛpÉhçjÛpÉhWk:==ÛpÉh lÛpÉhÅmÛpÉh%nP4======ÛpÉhoÛpÉhnpÛpÉhrÛpÉhurÛpÉh sÛpÉh€tÛpÉhòuÛpÉhWvÛpÉhøvÛpÉh_yÛpÉhîzÛpÉhŒ{ÛpÉh%|ÛpÉh~ÛpÉhþÛpÉh]€>======ÛpÉhâ€ÛpÉhÚÛpÉhsƒÛpÉh΃ÛpÉhs„ÛpÉhí…ÛpÉh—‡ÛpÉhó‡ÛpÉhƒˆÛpÉh‰ÛpÉh‹ÛpÉho‹ÛpÉhö‹ÛpÉhZŽÛpÉhÛpÉh~ÛpÉh‘ÛpÉh”’ÛpÉhü“ÛpÉh[”ÛpÉhØ”ÛpÉhg—ÛpÉhô˜ÛpÉh\™ÛpÉhÆ™ÛpÉht«¸ÛpÉhÉ­ÛpÉh»¯ÛpÉh<°ÛpÉhÒ°ÛpÉhö±ÛpÉhijÛpÉh´ÛpÉh³´ÛpÉhëµÛpÉhŒ¾°ÛpÉh=¿ÛpÉh˜¿ÛpÉh÷¿ÛpÉhkÁÛpÉhzÂÛpÉhåÂÛpÉh)ÃÛpÉh°ÄÛpÉhºÅÛpÉh Æ,ÛpÉhÇÆÛpÉhÓÇÛpÉh&È,ÛpÉhëÈÛpÉhÒÉÛpÉhÊÛpÉhŠÊÛpÉhÍÛpÉhgÎÛpÉhÈÎÛpÉh”ÏÛpÉh ÑÛpÉhuÓ,ÛpÉhÔÛpÉhaÕÛpÉhâÖÛpÉhQ×ÛpÉh›×ÛpÉhÙÛpÉh¹ÚÛpÉhÛÛpÉh˜ÛÛpÉhWÝÛpÉhìÞÛpÉhTßÛpÉhœßÛpÉháÛpÉh´â,ÛpÉhtãÛpÉhËåÛpÉh)çÛpÉhxçÛpÉhïçÛpÉhžéÛpÉh_ëÛpÉhì,ÛpÉh]íÛpÉhBïÛpÉh¦ï,ÛpÉh›ðÛpÉh§ñÛpÉhò,ÛpÉhÎòÛpÉh¡óÛpÉhãóÛpÉhxôÛpÉh„øÛpÉhôÿu ##.###.####...######.##.####  #.................#  #..###.####...######.##.####.. ###.................. # #...............##### ##. .........####..## #.# #.#..###.##.#..# #.#####.# #.#..###.##.#..#######.##........ #.#.............@......[.........-69.4 (5ÛpÉh‰p4.0) .....###.##.#..#######.########.# #.#.........#..##.# #.#..######.##.# #.# #.#..######.##.# #.# #.#............# #.#  #.#..######.#### #.#  #.#.#######.# #..  #...........#### ÛpÉheÛpÉh‹!-ÛpÉhÌ&70.4 (55ÛpÉh¸ ÛpÉh^ ( _Found a ring mail.ÛpÉh™4ÛpÉh•šÛpÉhW´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÛpÉhm¨ÛpÉh©ÛpÉh °ÛpÉh^´^ _No target in view!ÛpÉhÔ´ÛpÉhòµÛpÉhºÛpÉh ½ÛpÉh_À: _ÛpÉhHÁÛpÉhòÂÛpÉhGÃÛpÉhÙÃÛpÉh”ÄÛpÉhÑÅÛpÉh$ÆÛpÉh¤ÆÛpÉhŠÇÛpÉhXÉ,ÛpÉh£ÊÛpÉh•ÌÛpÉhÛÖ—###.####...######.##.##.. .....# #.# ÛpÉhp×$###.####...######.##.####..###.# ... .. #..... .##### .# ##.###.#####..## .##.##..# ###.##.#..# .##.#####.##..# ###.##.#..#######.##..... ...ÛpÉh°×õ.....@.[.....## ###.##.#..#######.########.##.## ÛpÉhâ׋.......#..# .##.##.# Kinetic GrapnelÛpÉhØ{#####.##.# K##.##.#ÛpÉhFØp#####.##.# .##.##.# ÛpÉh‡Ø"..........# .##.##.# K   kobold (missile, asleep) ######.#### .##.##.#ÛpÉh6Ùö#####.# .##..... .......# ####.#ÛpÉh§ä14.4 (4.0)ÛpÉh¿æ+5.4 (5ÛpÉh•íÛpÉh òu _A kobold comes into view. It is wielding a +0 dagger.ÛpÉhœ„ä..........................# #.## ##.####...######.##.####..###.##. .................. #.........######.# ##.###.######..## #.# .##..##. ÛpÉh‡p##.##.#..# #.##.#####.##..##..##.#..#######.##.............. .................[..### ##.##.#..#######@########.##.## ......#..# #.# #.##.# # #####.##.# #K# #.##.# #.##.# #.# #.##.# # .........# #.# #.##.# # #####.#### #.# #.##.# #.# #.# #..... ......# #.# ####.# #######ÛpÉh€ KK)The kobold shouts!ÛpÉh9—9(ÛpÉhÀ  .8--====6.4 (1ÛpÉhÆ&ÛpÉh)D _The kobold throws a stone. The stone hits you.ÛpÉh´=j * , grapneled)ÛpÉh·>:The kinetic grapnel hits the kobold.ÛpÉhÙx .  The kobold is severely wounded.ÛpÉhÓß9(ÛpÉhQg'.ÛpÉhhÈ7---3------=---7ÛpÉh§oÛpÉhw`  #.#... #.# ÛpÉh¦w #.#  #.##.###########.##.............[......#@#  #.#   #K#   #.#   #.#   #.# ÛpÉhçwI  #.#   #.#  ÛpÉhxW _The kobold throws a stone. The stone hits you.ÛpÉhý  #.#... #.#  #.#  #.##.###########.##.............[......ÛpÉhÅ Á#@#  #.#   #K#   #.#   #.#   #.#   #.#  #.# ÛpÉh, ÛpÉhð :---ÛpÉhø ÛpÉh“ ] _A kobold is nearby!ÛpÉhª- ÷##.####...######.##.####..## .................. #........######.##.###.######..##  #.##. ##.##.#..# #.##########.##............. .................[......### ÛpÉhp. ÿ##.##.#..#######.########.##.## ......#..# #@#  #####.##K. ........ #####.### .... .....###.# ######. ÛpÉhÆ6 ÛpÉhÃ7 M13------ÛpÉh38 8ÛpÉhe> ÛpÉhÁI v _The kobold hits you with a +0 dagger.  The kinetic grapnel hits the kobold.ÛpÉhêM D)ÛpÉhúÔ ÛpÉh?Ù ²2------------89Kinetic GrapnelÛpÉhãß ÛpÉhÃä ` _You kill the kobold!ÛpÉhµå ÛpÉhŽæ ÛpÉh‹é ÛpÉhöé ÛpÉh¢í ,ÛpÉh‰î \14=----ÛpÉhŸï ÛpÉhÊñ ÛpÉhEò ÛpÉhýò ÛpÉhBõ R------ÛpÉh‰ö ÛpÉhbø ÛpÉhÁø ÛpÉh ú ÛpÉh~ü ÛpÉhüü j5==ÛpÉhMþ ÛpÉh‘ ,ÛpÉhÄ ÛpÉhm ÛpÉhÓ R3======ÛpÉh ÛpÉhD ,ÛpÉhµ ÛpÉhô ÛpÉhB 9=ÛpÉhí ÛpÉhC ÛpÉh§ L6==ÛpÉh ÛpÉh T======ÛpÉhF ÛpÉh€ ÛpÉhß ÛpÉh! ÛpÉhz ÛpÉh ÛpÉh< ÛpÉhy 7===ÛpÉhÔ ÛpÉh? BÛpÉhä ,ÛpÉhB ÛpÉh› ÛpÉhñ ÛpÉhÑ ÛpÉhã" ÛpÉhC# R8==ÛpÉhx# I4======ÛpÉh¢$ ÛpÉhÎ& ÛpÉh' ÛpÉh‰( ÛpÉhÏ* ÛpÉh6+ ÛpÉh?, ÛpÉhZ. ÛpÉhË. ÛpÉhê/ ÛpÉhW2 ÛpÉhÓ2 P=======ÛpÉh&4 ÛpÉhÄ6 ÛpÉhI7 L9==ÛpÉhÇ8 ÛpÉh”= ÛpÉhJ? ÛpÉhþ? ÛpÉhê@ ÛpÉhDF ÛpÉh¥H ÛpÉhfI ÛpÉhyJ ÛpÉhDP A  You see here a +0 ring mail.ÛpÉhÁR ÛpÉhkS  _ÛpÉhÇT ÛpÉhW ÛpÉh_c f==ÛpÉh^i ÛpÉhåk ÛpÉhTl ÛpÉham ÛpÉhTo ÛpÉhqq ÛpÉhºq ÛpÉhCs ÛpÉhÚv A  You see here a +0 ring mail.ÛpÉhºy ÛpÉh`z  _ÛpÉhÁ{ ÛpÉhV} ÛpÉh‘ ,ÛpÉhÜ€ ÛpÉhs‚ ÛpÉhn„ ÛpÉhÉ„ ÛpÉh† ÛpÉhœ‹ ˆ  Things that are here:  a +0 dagger; 3 stones; a kobold corpseÛpÉh» ÛpÉhŽ  _ÛpÉhÙŽ ÛpÉh ÛpÉhÛ’ ,ÛpÉh+” ÛpÉh>– ÛpÉhŠ˜ ,ÛpÉhµ™ ÛpÉh¤› ÛpÉhÔ ,ÛpÉhïŸ ÛpÉh¡ ÛpÉh4£ ,ÛpÉhÙ£ ÛpÉhë¥ ÛpÉh?¨ ÛpÉh£¨ ÛpÉhÙ© ÛpÉh*® ÛpÉh7° ,ÛpÉhc± ÛpÉh_³ ÛpÉh…µ ÛpÉhïµ ÛpÉh·¶ ÛpÉh›¸ ÛpÉhÀ ö..#######.########.##.## #.# #..# #.# #.##.# #.# ##.##.# #)# #.##.# #.# ÛpÉh¬À è##.##.# #.# #.##.# #.# ......# #.# #.##.# #.# ## #.# #.##.# #.# ##.# #.# #..... ...# #.###########.# #### #...@......r - ÛpÉh Á #.##########  #.#   #.# ###ÛpÉhªÁ ¾ r   rat (asleep) ÛpÉh'Ç y 720.4 (41.0)  A rat comes into view.ÛpÉh~Í tr.rÛpÉh«Î 5==1.4 (42ÛpÉh´Ô ÛpÉhº× - _The rat squeaks loudly.ÛpÉh”6 ‘.#..#.#.##.## #.# #..# #.# #.##.# #.# .##.# #)# #.##.# #.# .##.# #.# #.##.# #.# # #.# #.##.# #.# .#### #.# #.##.# #.# .# #.# #..... # #.#ÛpÉhÍ7 .#  #....@....r.#.##.# ÛpÉhz9 ÛpÉhŠ@ 4r.ÛpÉhuA Q--2.4 (1.0)Kinetic GrapnelÛpÉhÌG ÛpÉhdU ÛpÉh»~ e #.#  #.#  #.#  #)#  #.# ÛpÉhº k #.#  #.#  #.#  #.#  #.#  #.#  #.#   #.###########.#  #....@...r...  #.###########  #.# #.# ###ÛpÉh"€ ÛpÉh1D #.#  #.#  #.#  #)#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#   #.###########.#  #....@...r...  #.###########  #.# #.# ÛpÉhçB### ÛpÉhøÛpÉhf 9--ÛpÉhù%ÛpÉhô(Z _A rat is nearby!ÛpÉhB6ÛpÉhÁ<4r.ÛpÉhÆ=€3------Contam: 10% 3ÜpÉhÜpÉhõM _You miscast Kinetic Grapnel. Nothing appears to happen.ÜpÉh͈  #.#  #.#  #.#  #)#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#   #.###########.# ÜpÉh ŠÚ #....@..r....  #.###########  #.# #.# ###ÜpÉh† D #.#  #.#  #.#  #)#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#   #.###########.#  #....@..r....  #.###########  #.# #.# ÜpÉhÄ!B### ÜpÉh'ÜpÉh(ÜpÉha-ÜpÉhµ/Z _A rat is nearby!ÜpÉhDV.#..#.#.##.## #.# #..# #.# #.##.# #.# .##.# #)# #.##.# #.# .##.# #.# #.##.# #.# # #.# #.##.# #.# .#### #.# #.##.# #.# .# #.# #..... # ÜpÉh!E=#.#.#  #.r.#.##.# ÜpÉh$GÜpÉhO0r.ÜpÉhöO-4 _ÜpÉhkUÜpÉh´`ÜpÉhŽa²6----2------------2=5ÜpÉhvgÜpÉh]j` _You miscast Kinetic Grapnel. Nothing appears to happen. The rat bites you.ÜpÉh¦ï #.#  #.#  #.#  #)#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ÜpÉhݧ÷ #.###########.#  #.....@r......  #.############  #.# #.# ###ÜpÉhêA #.#  #.#  #.#  #)#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#   #.###########.#  #.....@r......  #.############  #.# #.# ### ÜpÉhxEÜpÉh±FÜpÉh6MÜpÉhîY• _A rat is nearby!You hit the rat with your +0 dagger.ÜpÉhqaf.ÜpÉhsf}626.6 (1.2Kinetic GrapnelRev ÜpÉhÕkÜpÉhdnG _You kill the rat!ÜpÉh$ÜpÉhL%ÜpÉh®*ÜpÉhÍ-´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÜpÉh^;IÜpÉh=ÜpÉhA¨ _7=---ÜpÉhâAÜpÉhYDÜpÉhËDG------ÜpÉh­EÜpÉh¬GÜpÉh HÜpÉh¥HÜpÉhàJÜpÉheK818ÜpÉh LÜpÉhÿMÜpÉhÏNQ=6ÜpÉh^OÜpÉh,QÜpÉhQˆ8=3======4ÜpÉh|RÜpÉh‚TÜpÉhÞT02ÜpÉhOUÜpÉhVWÜpÉh¾W70ÜpÉhxXÜpÉh@ZÜpÉh®Z98% ÜpÉhŽ[ÜpÉh^ÜpÉhò^ÜpÉh&_m9=========ÜpÉhN_06ÜpÉh=`ÜpÉhóaÜpÉhIb74ÜpÉh$cÜpÉhEeÜpÉh§e72ÜpÉhkfÜpÉhãhÜpÉhLi71ÜpÉháiÜpÉhlÜpÉh—lK== ÜpÉh?mÜpÉhpÜpÉhfpÜpÉhÖpÜpÉhÝrÜpÉh2sÜpÉh7tÜpÉh&vÜpÉhvÜpÉhBwÜpÉhyÜpÉhÝyP4======ÜpÉhìzÜpÉhá}ÜpÉhÁÜpÉh+€ÜpÉhÇ€ÜpÉh_‚ÜpÉh"…ÜpÉh…ÜpÉhï…ÜpÉh#‡ÜpÉh‰ÜpÉhw‰ÜpÉhî‰ÜpÉhÿŠÜpÉhIŒÜpÉh—Œ>======ÜpÉhTÜpÉhNŽÜpÉhÕÜpÉh+ÜpÉh–ÜpÉhÓ‘ÜpÉh°“ÜpÉh”ÜpÉhX”ÜpÉhj•ÜpÉhr—ÜpÉhÒ—ÜpÉhz˜ÜpÉh]šÜpÉh¶›ÜpÉh%œÜpÉhÝœÜpÉh{ ÜpÉhä¡ÜpÉhW¢ÜpÉh¥¢ÜpÉh¤ÜpÉhx¥ÜpÉhÖ¥ÜpÉh9¦ÜpÉhާÜpÉhO©ÜpÉhÊ©ÜpÉhªÜpÉh«ÜpÉhì¬,ÜpÉhu­ÜpÉh”®ÜpÉhȯÜpÉh°ÜpÉh»°ÜpÉh¹±ÜpÉhñ²ÜpÉh7³ÜpÉh±³ÜpÉhMµÜpÉhá¶ÜpÉhH·ÜpÉh·ÜpÉhܸÜpÉhOºÜpÉh«ºÜpÉhòºÜpÉh@¼ÜpÉh_½ÜpÉhµ½ÜpÉh ¾ÜpÉh>¿ÜpÉh¡ÀÜpÉhÁÜpÉhZÁÜpÉhªÂÜpÉhÍÃÜpÉh$ÄÜpÉh‚ÄÜpÉhÆÜpÉh}Ç,ÜpÉhÈÜpÉhmÉÜpÉhzËÜpÉhüË,ÜpÉh¨ÍÜpÉh•Ï,ÜpÉhÆÐÜpÉh{ÒÜpÉh¿ÔÜpÉhGÕÜpÉh¾ÕÜpÉhŽ×ÜpÉh7ÛÜpÉhÕâ¹##..##..########.##......... ##..##..########.####.##### ..............†.)# #....... ....###.########## ##'###### ##.## #.# ###...### ##.# #.# ##.......### ##.# #.# ##......b....## ##.# #.# ###.....#+#.....##ÜpÉh¸ã”.# #.# #..@..## ###....#- ##.####.# ##...### ###.<# ........# #...####.# ##.##########.###### ...............# ################b   bat (wandering) ÜpÉh«æ068.6 (42.0)ÜpÉh ðy .  A bat comes into view.ÜpÉh[òF-9.6 (43ÜpÉhføÜpÉhè F _The bat moves out of view.ÜpÉh› ÜpÉh^ ÜpÉh„ H _No target in view!ÜpÉhó– ÜpÉhΧ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÜpÉh"ª ÜpÉhêª ÜpÉh¶® BÜpÉh§¯ ÜpÉh3´ P _ÜpÉh3J ÜpÉh3S Ô##......[....####.######.# ..##..#.##..........# #..##..########.####.######.# .........†.)# #........# ...###.########## ##'####### #.## #.# ###...### .# #.# #.....b.### .# #.# ......## .# #.# ###.@...#+#.....## 70.6 (1ÜpÉhPT .0).# #.# #.....### ###....# #.####.# ##...### ###.<# .......# #...##.# #.##########.##### ..............# b   bat (wandering) ###############ÜpÉh#U ÜpÉhÕY ÜpÉh d o ..........#.#######.# #.# ##......[....####.######.# ..##..#.##..........# ##..########.####.######.# ÜpÉh½d ø.........†.)# #........# ..###.########## ##'####### .## #.#  ###...### .# #.# #.....b.### .# #.# ......## .# #.# ###.....#+#.....## ÜpÉh e g.# #.# #.....### ###....# ####.# ##...### ###.<# ......# #...##.###########.##ÜpÉhÄe Ô### .............# ############## _A bat is nearby!ÜpÉhåf ÜpÉh¾g ÜpÉhNh ÜpÉhŠn J.bÜpÉh™o G1Kinetic Grapnel _ÜpÉh u ÜpÉhkv ÜpÉhîó  #.# [  ####.# †.)# #........#  ##'#######  #.# ###...###  #.# ###.......###  #.# ##.@..b......##  #.# ###.....#+#.....##  #.# #.....###   ##...### ###.<#  #...## ##.# #.### ### ....######ÝpÉh;R¶ #.# [  ####.# †.)# #........#  ##'#######  #.# ###...###  #.# ###.......###  #.# ##.@..b......## ÝpÉh#S] #.# ###.....#+#.....##  #.# #.....###   ##...### ###.< #...## #.### ### ....###### ÝpÉhÉZÝpÉhÌ[ÝpÉh®bÝpÉh·eZ _A bat is nearby!ÝpÉh%zF  The kinetic grapnel hits the bat.ÝpÉh;ƒG**†ÝpÉhR '..ÝpÉh¼¢3------6=2Kinetic GrapnelÝpÉhh#] _You kill the bat!ÝpÉh‚NÝpÉh:PÝpÉh^ÝpÉhƒ_H _No target in view!ÝpÉh|ÞÝpÉhˆßÝpÉhÿàÝpÉh~ãÝpÉhÿç: _ÝpÉh®î,-3ÝpÉhÀð8-ÝpÉh‹÷ÝpÉhÒùT _Key pressed, stopping explore.ÝpÉhÑÓÝpÉhœÕÝpÉh`ÜÝpÉhwß´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÝpÉh‰6ÝpÉh8ÝpÉh£>ÝpÉhtAH _No target in view!ÝpÉh‡ÝpÉhÇÝpÉhD#ÝpÉh¯(Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÝpÉh?)ÝpÉhI*ÝpÉh‘,ÝpÉh-$ _ÝpÉhF1XÝpÉh92R------ÝpÉh3ÝpÉh’8„ÝpÉh :ÝpÉhr;ÝpÉhm<ÝpÉh-?,ÝpÉh @ÝpÉhµBÝpÉhôBÝpÉh8DÝpÉh™GÝpÉh-HI4======ÝpÉh´IÝpÉhMÝpÉh)PÝpÉh|PÝpÉhÞQÝpÉh"TÝpÉhìhš  You see here a bat corpse.====== _You open the door.ÝpÉhúj3ÝpÉh°kÝpÉh,p@  There is an open door here.ÝpÉhñ}" ########.##..........#  ..########.####.######.#  ......†.)# #........#  #.#### ##'#######  ÝpÉhÍ~Î#.# ###...###  #.# ###.......###  #.# ##....†......##  #.# ###.....#'#.....##  #.# #.....###@###....#  874.0) #.# ##...###.~≈~.###.<#  ..# #...##..~≈≈≈≈..##.#  ÝpÉh%€‡#######.###>~~~≈≈≈~~~>###  ...##############  #            You enter the shallow water.  Moving in this stuff is going to be slow.ÝpÉh©‡ÝpÉhçŠc8.6 (15Water ÝpÉh×ÝpÉhiš< _Found two escape hatches in the floor.ÝpÉh·‚ ÝpÉhŸ… ÝpÉh¦‹ ÝpÉhDŽ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÝpÉh+Ÿ ÝpÉh ¡ ÝpÉhvª ÝpÉhä® ^ _No target in view!ÝpÉh–¯ ÝpÉh–° ÝpÉh¸ ÝpÉhLº ÝpÉhw¿ E _ÝpÉh½Â @  There is an open door here.ÝpÉhÐÄ ÝpÉh¦Å  _ÝpÉh©Æ ÝpÉh¿Ê ÝpÉhXË ÝpÉh Ë ÝpÉh=Ì ÝpÉh’Î ÝpÉhùÐ ,ÝpÉhÅÑ ÝpÉhÕ ÝpÉhG× ÝpÉh²× ÝpÉhwØ ÝpÉhÝ @  There is an open door here.ÝpÉhÞ ÝpÉhß  _ÝpÉh6à ÝpÉhãã ÝpÉhÍå ,ÝpÉhBæ ÝpÉhÐç ÝpÉhé ,ÝpÉhé ÝpÉhë ÝpÉhì ,ÝpÉhbí ÝpÉhmï BÝpÉh ð ÝpÉhêð ÝpÉhMò ,ÝpÉhæò ÝpÉhªõ ÝpÉh5÷ ÝpÉhz÷ ÝpÉhXø ÝpÉh5ú ÝpÉhpü ,ÝpÉh‘ý ÝpÉhNÿ ÝpÉh’ ÝpÉh ÝpÉh© ÝpÉhŒ ÝpÉhz ÝpÉhã ÝpÉh¨ ÝpÉhv ÝpÉh ,ÝpÉhã ÝpÉh5 >  You see here a +0 dagger.ÝpÉhÚ ÝpÉhN  _ÝpÉhÎ ÝpÉhÛ ÝpÉhG ,ÝpÉh ÝpÉh" nÝpÉh^ ,ÝpÉhø ÝpÉhè ÝpÉh ,ÝpÉh ÝpÉh‰ ÝpÉhÒ ,ÝpÉh- ÝpÉhþ ÝpÉh! ,ÝpÉh¢! ÝpÉh)$ ÝpÉhÜ$ ,ÝpÉh˜% ÝpÉh.& ÝpÉh)' ,ÝpÉh­' ÝpÉh+) ÝpÉhé) ,ÝpÉhL* ÝpÉh-+ ÝpÉhT, BÝpÉh×, ÝpÉhª- ÝpÉh>3 Ó #####.   .....   b...   ...##   ...#   ..#   #.# ÝpÉhr4 ¤  #@#   #.#   #.#####.##   .........# #.# #.#####.## #.# #.# #.# b   bat (wandering) ..# #.# #.# .. ......#.# #.# #.# .........#.#####.####.#######ÝpÉhS5 0816.2 (27.6ÝpÉhN9 ?b.ÝpÉhÍ: ,7.2 (28ÝpÉhA l _A bat comes into view.ÝpÉhì ÿ #####. ..b.. .... ...## ...# ..# #.# #@# #.# #.## ...# #.#  #.## #.#  #.# #.#  # #.# #.#   #.# #.# . ÝpÉhX¨  #####. ..b.. .... ...## ...# ..# #.# #@# #.# #.## ...#  #.##  #.# #.#  # #.# ÝpÉhJ© ’  #.# .ÝpÉh<¼ JÝpÉh[¾ H  .#####ÝpÉhξ Î....b....... #......##.....#....... #.# #.#####.##.........ÝpÉh¿ ”#.#####.## #.ÝpÉhj¿  # #.  #.# # _A bat is nearby!ÝpÉh;Á ÝpÉhÁ ÝpÉh×Á ÝpÉh²Ç F.bÝpÉhŸÊ 88.2 (1.0) _ÝpÉhRÏ ÝpÉhûÐ ÝpÉhMð  #. .#####. .....b. ....... #......## #.......# #.......# #@# ÝpÉh(ñ #.# #.# #.## ...# #.#  #.## #.#  #.# #.#  # #.# #.#   #.# #.# ÞpÉhED– #. .#####. ÞpÉh EQ.....b. ....... #......## #.......# #.......# #@# #.# #.# ÞpÉh³Eì#.# ...#  #.## #.#  #.#  # #.# ÞpÉhöEJ  #.# ÞpÉhTKÞpÉh”MÞpÉh:RÞpÉhÍTZ _A bat is nearby!ÞpÉhw‘ #.# #.######.#b.#... ## #.#ÞpÉhæw<#.....@.###...##.##r# #.# #. #.# #.#####.## .........# #.##.#####.## #.#r   rat (asleep) #.# #.#  .. # #.# #.#ÞpÉh0€©  A rat comes into view.Found a dented brass amulet.ÞpÉhâ€ÞpÉh*ÞpÉh¢‚ÞpÉhr‰¼.br"brÞpÉhn‹G===9Kinetic GrapnelÞpÉhä‘ÞpÉh™”- _The rat squeaks loudly.ÞpÉhÉ£m #.# . #.# ..#####.# ........# ......... #......## #.....b.# #.....@.# ##.r.##.# #"# #.# ÞpÉhÁ¤Ö#. #.# .##  ..# #.#  .## #.#  #.# #.#  .. # #.# #.# ÞpÉhÜ9¯ #.# . #.# ..#####.# ........# ......... #......## #.....b.# #.....@.#ÞpÉhÉ:† ##.r.##.# #"# #.# #. #.# .# ..# #.#  .## #.#  #.#   .. # #.# ÞpÉh5AÞpÉhtBÞpÉh®HÞpÉhÿLd _There are monsters nearby!ÞpÉh¹\»  You miss the bat with your +0 dagger. You hit the bat with your +0 hammer.ÞpÉhdir. ÞpÉhgeb--20.4 (1.2Rev ÞpÉhJmÞpÉhÚ{­ _The bat barely misses you. The bat hits you but does no damage.  The kinetic grapnel hits the bat.ÞpÉhCš.r   rÞpÉhÚÞpÉh| a..rÞpÉhTˆ3------70--1ÞpÉh0ÞpÉhYÞpÉh•G _You kill the bat!ÞpÉh£  #.# . #.# ..#####.# ........# ......... #......## #.......# #....r@.# ##...##.# #"# #.# #. #.# .##  ..# #.#  .## #.#  #.# #.#  .. # #.# #.# ÞpÉh“Ÿç #.# . #.# ..#####.# ........# ......... #......## #.......# #....r@.# ##...##.# #"# #.# ÞpÉh¾ 6#. #.# .# ..# #.#  .##  #.#   .. # #.# ÞpÉh ¨ÞpÉh²¨ÞpÉh¯ÞpÉh±Z _A rat is nearby!ÞpÉhÉÃF  The kinetic grapnel hits the rat.ÞpÉhüÆC.ÞpÉh‚L&.ÞpÉheR´2------------52Kinetic GrapnelÞpÉhXÞpÉh÷^] _You kill the rat!ÞpÉhaÞpÉhMdÞpÉhòeH _No target in view!ÞpÉh× 3ÞpÉhG& ÞpÉhà( ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÞpÉhµ5 IÞpÉh>7 ÞpÉh; x _ÞpÉh8< ÞpÉh/> ÞpÉh›> ÞpÉh‘? ÞpÉh§A ÞpÉhB <------ÞpÉh¢C ÞpÉhmE ÞpÉhÉE ÞpÉhšF ÞpÉhwH ÞpÉhÛH ÞpÉhŒI ÞpÉh K ÞpÉhúK ÞpÉhùL ÞpÉhSO ÞpÉh¼O ÞpÉhºP ÞpÉhïR ÞpÉhXS R3======ÞpÉhdT ÞpÉh0V ÞpÉhV ÞpÉhtW ÞpÉh\Y ÞpÉh­Y ÞpÉh¸Z ÞpÉhô\ ,ÞpÉh^ ÞpÉhŒ` ÞpÉha >======ÞpÉh:b ÞpÉhNd ÞpÉh½d ÞpÉh‘e ÞpÉhXh ÞpÉhÑh ÞpÉh•i ÞpÉhzk ÞpÉhåk ÞpÉhÙl ÞpÉh9o ÞpÉh­o ÞpÉhZq ÞpÉhþv ÞpÉh›w ÞpÉhux ÞpÉhz ÞpÉhýz ÞpÉhÃ{ ÞpÉhɈ ,4======ÞpÉh ‘ nÞpÉh×’ ÞpÉhP“ >======ÞpÉh”” ÞpÉhë— ÞpÉh˜š ÞpÉh› ÞpÉhKœ ÞpÉh&£ l  You see here an amulet of regeneration.ÞpÉhW¥ ÞpÉhº± Í#...#####.#.###.........#.. ........... #......## #.......# #.......# ##...##.# ##"####.# #.@# #.#- # #.#####.##. ..........# #.# .. ...#.#####.## #.# .#.....#. #.# #.# .# .. ..!. #. #.# #.#b   bat (wandering) .####.. ......#.# #.# #.# ..........b...#.#####.####.###### .................................ÞpÉh³ 047.4 (25.0)ÞpÉh\» à . A bat comes into view.ÞpÉh†½ F-8.4 (26ÞpÉh­Ã ÞpÉhPÆ 0 _The bat moves out of view.ÞpÉh1Ç ÞpÉhZÉ ÞpÉhÓÏ ÞpÉh™Ò H _No target in view!ÞpÉhCt 4ÞpÉh@z ÞpÉhæ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÞpÉh¸€ ÞpÉh¡ ÞpÉhi… ÞpÉhˇ ÞpÉh%Œ P _ÞpÉhþŽ ÞpÉhM‘ ÞpÉh¥‘ ÞpÉhL“ ÞpÉhs” ÞpÉhŽ(ÞpÉh²2¾ ...........  #......## #.......## #.......#.#. ##...##.# .ÞpÉhº3Ú.... ##"####.# #..... #..# #.# ##......#.#####.## . ........@.......# #.#50.0) .........#.#####.## #.# #.#......#.# #.# #.# #.# .. ...!. #.# #.# #.# #.####.. ..b...#.ÞpÉh{4]# #.# #.# .ÞpÉhÓ4ã..............#.#####.####.##### b   bat (wandering) ...............................................#.##. #ÞpÉh 5*#ÞpÉhp8ÞpÉh®AßpÉh%Z _A bat is nearby!ßpÉh@, .#..#......### #..#.......## #.#..#.......##.#.#..##...##.# .....##"####.# .##......#..# #.# .##.#.#####.## .. ..# #.#. #......#.#####.## #.# .#.# #......#.# #.# #.# .#.# ..#...!..#.# #.# #.# .#.####..#..b...#.# #.# #.#.....#.#####.####. †.......[39ßpÉh›-—;49m.................#.##. .#.#ßpÉhq/,ßpÉhf9^b.bßpÉh:L1.4 (1Kinetic Grapnel _ßpÉhDBßpÉhCDßpÉhhXN****ßpÉhwÛ,ßpÉhUäjb...!.ßpÉh9ça3------=2ßpÉhwðßpÉhÅù¯    #..#......##  # #..#.......#  # #.#..#.......# ßpÉhZûR #.#.#..##...##.#  .......##"####.#  #......#..# #.#  .......#.#####.##  . .......@........# #.#  #...b..#.#####.## #.#  #......#.# #.# #.#  ..#...!..#.# #.# #.# #......#.# #.# #.# .......#.# †.................... _The kinetic grapnel misses the bat. The bat closely misses you.ßpÉh´’L   #..#......##  # #..#.......#  # #.#..#.......#  #.#.#..##...##.#  .......##"####.# ßpÉh'”’ #......#..# #.#  .......#.#####.##  . .......@........# #.#  #...b..#.#####.## #.#  #......#.# #.# #.#  ..#...!..#.# #.# #......#.# #.# .......#.# †....................ßpÉh;œßpÉhîžßpÉh³¦ßpÉh"©Z _A bat is nearby!ßpÉh4su   #..#......##  # #..#.......# ßpÉhýs¶ # #.#..#.......#  #.#.#..##...##.#  .......##"####.#  #......#..# #.#  .......#.#####.##  . .......@........# #.#  #...b..#.#####.## #.#  #......#.# #.# #.#  ..#...!..#.# #.# #.# #......#.# #.# #.# .......#.# †ßpÉhIt9....................ßpÉhB^   #..#......##  # #..#.......#  ßpÉh3·# #.#..#.......#  #.#.#..##...##.#  .......##"####.#  #......#..# #.#  .......#.#####.##  . .......@........# #.#  #...b..#.#####.## #.#  #......#.# #.# #.#  ..#...!..#.# #.# #......#.# #.# ßpÉhíÉ.......#.# †....................ßpÉhºßpÉh1ßpÉh&ßpÉhÄ(Z _A bat is nearby!ßpÉh]; . #..#......## # #..#.......# # #.#..#.......#.#.#.#..##...##.#  ..ßpÉh.<”.##"####.# ..#.#......#..# #.# ..##.#.#####.##. ..# #.#. .#...b..#.#####.## #.# ..#.# #......#.# #.# #.# #.#.# ..#...!..#.# #.# #.# #.#.####..#......#.# #.# #.#ßpÉh|<Ä.#.#####.####. .†............#.##. ..#.#ßpÉh=ßpÉh4>ßpÉht?ßpÉhœG'b..ßpÉh\I&3ßpÉh£QßpÉhì^š *** _The bat closely misses you.ßpÉhôá,ßpÉhaè...b.ßpÉh{ëq2------------4ßpÉh.óßpÉh‘õ• _The kinetic grapnel misses the bat. The bat closely misses you.ßpÉh R   #..#  # #..#  # #.#..#  .#.#.#..#  .. ........##"####.#  .#....b.#..# #.#  ........#.#####.##  . .......@.........# #.#  .#......#.#####.## #.#  #......#.# #.# #.#  ..#...!..#.# #.# #.# #......#.# #.# #.# ........# .†..................ßpÉh‹¡•   #..# ßpÉh_¢k # #..#  # #.#..#  .#.#.#..#  .. ........##"####.#  .#....b.#..# #.#  ........#.#####.##  . .......@.........# #.#  .#......#.#####.## #.#  #......#.# #.# #.# ßpÉhÊ¢ª ..#...!..#.# #.# #......#.# #.# ........#†..................ßpÉh#«ßpÉh¯­ßpÉh`µßpÉh ¾Z _A bat is nearby!ßpÉh!Ì.###........ # #  # ...... .#.#.#..##...  .........##"###ßpÉhˆÎ #....b.#..# #.# ## #.#####.##  ............. ..#####.## . #......#.# !..#.# #.#.####..# #.# #.# .#.#####.####.### .†..........#.##.###ßpÉhãÏßpÉhyÐßpÉhÙØ!.bßpÉhµÙ&5ßpÉhüàßpÉh›ëâ   bat (grapneled) _The bat barely misses you.The kinetic grapnel hits the bat.ßpÉhçk m  The bat is moderately wounded.ßpÉh2m ßpÉhYt 'b.ßpÉh:u g1------------6ßpÉhs} ßpÉhõ : _The bat hits you but does no damage.ßpÉhp Õ .#   ....  #..#  # #..#  # #.#..#  .#.#.#..# ßpÉhì Œ .. ........#  .#......#..# #.#  .....b.@#  . .................# #.#  .#......#.#####.## #.#  #......#.# #.# #.#  ..#...!..#.# #.# #.# #......#.# #.# #.# ........# .†.........ßpÉhc¸ ™ .#   ....  #..#  # #..#  # #.#..#  .#.#.#..# ßpÉh”º Ø .. ........#  .#......#..# #.#  .....b.@#  . .................# #.#  .#......#.#####.## #.#  #......#.# #.#  ..#...!..#.# #.# #......#.# #.# #.# ........#†.........ßpÉh1À ßpÉhÁ ßpÉhBÆ ßpÉhqÉ Z _A bat is nearby!ßpÉhÜ -# .# #.#.. . .....# #..#......## #.#..#.## # #.#..#ßpÉh$Ý ³.##.#.#.#..##...##.# . ...##"####.# #..#.#......#..# #.# #..##.b@.#.#####.##. ..# #.#. ..#......#.#####.## #.# #..#.# #......#.# #.# #.# ##.#.# ..#...!..#.# #.# #.# ##.#.####..#......#.# #.# #.# #...#.#####.####. ..†ßpÉh˜Ý _...#.##.ßpÉh‡ß ßpÉhà ßpÉhç 8 ßpÉhÿç &7ßpÉhÑí ßpÉhóö | **** _The bat hits you but does no damage.ßpÉh…‚ ób....0------------8Kinetic GrapnelßpÉhŒ ßpÉh^Ž ~ _The kinetic grapnel misses the bat. The bat hits you but does no damage.ßpÉhEW Ý .#  .....  # #..#  #.#..#  # # #.#..#  #.#.#.#..# .ßpÉh™X ƒ .. ......b..#  ..#......#..# #.#  .......@.#  . ..................# #.#  ..#......#.#####.## #.#  #......#.# #.# #.#  ..#...!..#.# #.# #.# #......#.# #.# #.# .......#†.........ßpÉh­ñß .#  ....  # #..#  #.#..#  # # #.#..#  #.#.#.#..#ßpÉhÂò¬  .. ......b..#  ..#......#..# #.#  .......@.#  . ..................# #.#  ..#......#.#####.## #.#  #......#.# #.#  ..#...!..#.# #.# #......#.# #.# #.# ßpÉh&óG.......#†.........ßpÉh¤ý4ßpÉheßpÉht Z _A bat is nearby!ßpÉh}ë.#####.#.## # .###.. . ......# #ßpÉh± #.# # ...... #.#.#.#..##... . ......b..##"### ..#.# #.# #..## #.#####.##  .......... ...... ...#####.## #.. #......#.# ßpÉh‚ n!..#.##.#.####..# #.# # #...#.#####.####.##†.......ßpÉhr"ßpÉh #ßpÉhü+&b.ßpÉhÎ,&9ßpÉh£4ßpÉhZ?P _The bat hits you but does no damage.ßpÉh×@àpÉhåàpÉh K _You are out of magic!àpÉhUHr  # .# #... .....  # #..#  #.#..#  # # #b#..#  #.#.#.#..# . .. .........#  ..#....@.#..# #.#  .........#  . ........... #.#  ..#......#.# #.#  . #......#.# #.# #.#  ..#...!..#.# #.# #.# #......#.# #.# #.# .......#†àpÉh¡åÒ   .# #... ....  # #..#  #.#..#  # # #b#..#  #.#.#.#..#  .. .........#  ..#....@.#..# #.#  .........#  . ........... #.#  ..#......#.#  . #......#.# #.#  ..#...!..#.# #.# #.# #......#.# #.# .......#†àpÉhÖçàpÉh¬éàpÉh´óàpÉh5öZ _A bat is nearby!àpÉhÊ Ø.#..##. #... #.# .#..# #...#####.#.## .# .####.........#.. .. .............. .àpÉh³ \ #.#..## . #.#..#.# # # #b#..#.......# ##.#.#.#..##...##.# .. .. ....##"####.# .#..# #..#......#..# #. .#..###.#####.##  . !...........àpÉh! .# #.# ....... #..#......#.#####.## #.# .#..#.# #. #......#.# #.# #.# .##.#.# #..#...!..#.àpÉh ,# #.# #.# .##.#.####..#......#.# #.# #. ##.#.#####.####.#àpÉh2àpÉhïË .bFound a murky yellow potion. The grapnel comes loose from the bat.àpÉhùV8--60àpÉh†!àpÉhÈ,b _The bat hits you. The bat hits you but does no damage.àpÉh†.àpÉh°4àpÉhú6K _You are out of magic!àpÉhL%• #... #.# #  #...#  .# ###....  ......àpÉhH&Þ . #.#..# . #.#..#  # # #.#..#  ##.#.#b#..#  .. .......@..#  #..#......#..# #.#  ..........#  . !...........  #..#......#.#  #. #......#.# #.#  #..#...!..#.# #.# #......#.# #.# àpÉhë¿ #... #.# #  #...#  .# ###....  ......  #.#..#  #.#..#  # # #.#..#  ##.#.#b#..#àpÉhøÀ¬  .. .......@..#  #..#......#..# #.#  ..........#  . !...........  #..#......#.#  #. #......#.# #.#  #..#...!..#.# #.# #......#.# #.# àpÉhÊàpÉhËàpÉhÓàpÉhPÕZ _A bat is nearby!àpÉh±æàpÉhšçàpÉh¦îàpÉh­ñK _You are out of magic!àpÉh'*¦  You barely miss the bat with your +0 dagger.You closely miss the bat with your +0 hammer.àpÉh2+àpÉh3àpÉhß3X1.6 (1.2Rev àpÉh5;àpÉhð=P _The bat barely misses you.àpÉhÁ“s #... #.# #  #...#  .# ###....  ...... . #.#..# . #.#..#  # # #.#..#  ##.#.#b#..#  .. .......@..#  #..#......#..# #.#  ..........#  . !...........  #..#......#.#  #. #......#.# #.#  #..#...!..#.# #.# #......#.# #.# àpÉh}) ¾ #... #.# #  #...#  .# ###....  ......  #.#..#  #.#..#  àpÉh«* # # #.#..#  ##.#.#b#..#  .. .......@..#  #..#......#..# #.#  ..........#  . !...........  #..#......#.#  #. #......#.# #.#  #..#...!..#.# #.# #......#.# #.# àpÉhÖ2 3àpÉh9 àpÉh€: Z _A bat is nearby!àpÉhKL 3àpÉh$S àpÉhŠU  àpÉhV =_You are out of magic!àpÉh½Š Ê _The bat barely misses you. _A bat is nearby! _You are out of magic! àpÉhÍ‹ È You hit the bat with your +0 dagger.  The bat is moderately wounded.  You closely miss the bat with your +0 hammer.àpÉhŒ àpÉh àpÉhj— ?.bàpÉhe˜ ©1======2.8Kinetic GrapnelRev+ àpÉh3¢ àpÉh@¥ : _The bat hits you but does no damage.àpÉh¿Ç ª #... #.# #  #...#  .# ###....  ...... . #.#..# . #.#..#  # # #.#..#  ##.#.#.#..#  .. .....b.@..#  #..#......#..# #.# àpÉh§È É ..........#  . !...........  #..#......#.#  #. #......#.# #.#  #..#...!..#.# #.# #......#.# #.# àpÉh;^ ¾ #... #.# #  #...#  .# ###....  ......  #.#..#  #.#..#  àpÉh—_ ý# # #.#..#  ##.#.#.#..#  .. .....b.@..#  #..#......#..# #.#  ..........#  . !...........  #..#......#.#  #. #......#.# #.#  #..#...!..#.# #.# #......#.# #.# àpÉh-i àpÉh&j àpÉh q àpÉhýs Z _A bat is nearby!àpÉhƒ F  The kinetic grapnel hits the bat.àpÉh'‡ p.*àpÉh£ '..àpÉhˆ H9==0àpÉhu ------930Kinetic GrapnelàpÉhñ àpÉh­ G _You kill the bat!àpÉhþz àpÉhL| àpÉh„ àpÉh† H _No target in view!àpÉhÙ àpÉhqÚ àpÉh[Þ àpÉh à àpÉhÄä [Rev  _àpÉhvå àpÉhóå àpÉhÏç àpÉhUê àpÉhÑê àpÉh"ì àpÉhï àpÉhÍï Y==------àpÉhXñ àpÉh<ô >àpÉh\ö àpÉh°ø àpÉhù àpÉhŸú àpÉhWü àpÉhäü àpÉhþ àpÉhZ,àpÉhEàpÉhj,àpÉhðàpÉhXàpÉhÉN1======àpÉh àpÉhr ,àpÉhàpÉh[àpÉhÃàpÉhàpÉh;àpÉh§àpÉhéàpÉhRàpÉhÐ>======àpÉhmàpÉhQàpÉhÉàpÉhD!àpÉh""àpÉhx"àpÉhM$àpÉhÊ&,àpÉh°(àpÉhÛ*àpÉh[+àpÉh<,àpÉh}.àpÉhè.àpÉh‰1àpÉh¿3àpÉh/4àpÉhÝ5àpÉh9àpÉhˆ9X2======àpÉhÏ;àpÉhI>àpÉhµ>àpÉhJ@àpÉh)C,àpÉhEàpÉhùGàpÉhyHàpÉh4JàpÉh£LàpÉhM>======àpÉh'OàpÉhLQàpÉhªQàpÉhjSàpÉhVàpÉhÛVàpÉhêWàpÉhjZàpÉhÐZàpÉh7\àpÉh£aàpÉh/bàpÉhÀcàpÉh-fàpÉh¯fàpÉh hàpÉhdjàpÉhËjàpÉhvlàpÉhlnàpÉhÎnR3======àpÉhqpàpÉhÞr,àpÉhztàpÉhóvàpÉh`wàpÉh÷xàpÉh3zàpÉhƒzàpÉhÐ{àpÉhT======àpÉhë€àpÉh°ƒ,àpÉh²…àpÉh‰‡àpÉhŒˆàpÉh(ŠàpÉhMŒàpÉh¸ŒàpÉh6ŽàpÉhiàpÉhÒàpÉhl’àpÉhç”àpÉhq•àpÉhò˜àpÉh©™,àpÉhš›àpÉhÄŸ|4======àpÉh6£àpÉhY¥àpÉhì¥àpÉhw§àpÉh ªàpÉh­àpÉh¥­àpÉh]¯àpÉhö²àpÉh¶àpÉh¿¶àpÉh¸àpÉh“ºàpÉhí¼àpÉhe½>======àpÉhg¿àpÉhõÁàpÉh‚Ä,àpÉhXÆàpÉhÉàpÉhË,àpÉh#ÌàpÉhºÜP #.#.#.#..#.......#  ##.#.#.#..##...##.# . .. ..........##"####.# #..# #..#......#..# #.# .#..## ..........#.#####.## ..... . !............# #.# àpÉhçÝ?....... #..#......#.#####.## #.# .#..#.# #. #......#.# #.# #.# .##.#.# #..#.# #.# #.#-#.#.####..# #.# ##.......##.#†.........................#.#......................>..####..#......#.......#)####....................#.# .àpÉh£Þ.#.#.......#.#àpÉhKæ1912.8 (49.0)àpÉh;èF-3.8 (50àpÉhîàpÉh}ðS _j - a yellow potionápÉh.‡ápÉh'‹ápÉh7’ápÉhÆ”H _No target in view!ápÉh-¢ápÉhM£ápÉh¤ápÉh‹¨ápÉhØ©ápÉhÌ­P _ápÉhh®,ápÉh[¯ápÉh]°ápÉh…±,ápÉhG²ápÉh¸³ápÉhµápÉh|µápÉh[¶ápÉhT¸ápÉh}¹ápÉhç¹ápÉhjºápÉh„»ápÉh·¼,ápÉh)¾ápÉh)ÀápÉhŽÃ,ápÉhWÄápÉh`Òû......... ...... ........ .?..#.#..#...... .###.#.. ..#.#.#..#...... # . #.#.#.#..#......# ..# ####.#.#.#..##...##.... ... ...........##"### .###.#..#..##.###..#......#..# ápÉh”Ó? #.#..#..##.............#.#####............@................ ..............###..#......#.#### .....#..#..#.# #..#......#.# .....##.#.# #..#......#.# ###.#.####..#......#.# ..#†#.##.................#.##### #.#....†...................... '.............................  ...#.#..#..#............ ápÉh¬Û220.8 (7.0)ápÉh;ß+1.8 (8ápÉhïåápÉhôY _k - a murky yellow potionápÉhηápÉh¤ºápÉh8ÂápÉhmê _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!ápÉhÏî2 ápÉhÊï4_ápÉhôXápÉh×÷BápÉh|û,ápÉh|ýápÉhúýápÉhÿápÉh?ápÉhÖápÉh5ápÉhÌápÉhÌápÉhØápÉh<ápÉh„ápÉh¶ápÉho ápÉhå ápÉh­ ápÉhY#.....#..# # +.# # #.....#... ........... .## ### #.# ####..#..##.####.# #... #.#  #..#..# #....# # #...#####.#. ####..# .# #....#.###.........#. ....... #....#ápÉh#1....... ...... +...@..#.#..### ##.#.. #....#.#.#..#.......  # . ####.#.#.#..#....... # ..##.####.#.#.#..##...##. ................##"####. ##.#..#..##.###..#......#..# #.  #.#..#..##.............#.#####.# ##..................###..#......#.#####.#ápÉh+8.8 (7ápÉhZ+9.8 (8ápÉh±âpÉhV²" Found Neil's Assorted Antiques. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!open door âpÉhà²P_There is an entrance to Neil's Assorted Antiques here. _You open the door.âpÉhK³âpÉh¨³3âpÉhǵ@  There is an open door here.âpÉh†¶âpÉhX·5 _âpÉh´¸âpÉhï¹âpÉhMºâpÉh©ºâpÉh¼âpÉhû¼âpÉh_½âpÉh¤½âpÉh¿âpÉhÓÉØ....#######. .#.......... .#..####### .#..#### # .......##  .## # .##..##.## #.####.###+# [#..##.# #g.!........#..##.### #@.......âpÉh‰Êt#........ ##.#.###.###.### #..# # Kinetic Grapnel .#..##.# #'#....... ........ ###.#....... .#..##.# ###...##.##### g   hobgoblin (asleep) .#..# # +......#.#.# ##..∩..### .#... .#......+âpÉhôÐ,46.8 (8âpÉh™Ò+7.8 (9âpÉh&ØâpÉhÔÚ\ _A hobgoblin comes into view.ãpÉhõÎ/ #  .#  # .#  #.####.###+# [ #g.!........  #@.......  ##.#.###.#  #..# #  #'#.  ###.#.  ###...##.#####  # +......#.#  ##..∩..###  ãpÉhPf #  .#  # .#  #.####.###+# [ #g.!........  #@.......  ##.#.###.#  #..# #  #'#. ###.#. ###...##.#####  # +......#. ##..∩..### ãpÉh8kãpÉhâlãpÉhˆrãpÉhÃt` _A hobgoblin is nearby!ãpÉh Æ #  .#  # .#  #.####.###+# [ #g.!........  #@....... ãpÉhÀÇ ##.#.###.#  #..# #  #'#.  ###.#.  ###...##.#####  # +......#.#  ##..∩..###  ãpÉhp]¿ #  .#  # .#  #.####.###+# ãpÉhà^^[ #g.!........  #@.......  ##.#.###.#  #..# #  #'#. ###.#. ###...##.#####  # +......#. ##..∩..### ãpÉh,fãpÉhÛgãpÉhnãpÉhúx #..# ....#######. ..#.......... ..#..#######. #..## ## .# .........# # .# ..#..##.## #.####.###+# .[#..##.# #g.. ..#..##.### #.##........#........ .. ##.#.###.# .....##.####. #..# ##..##.# # #'#....... .ãpÉhòyì........ ###.#....... ..#..##.# ###...##.######..# # +......#.# .....# ##..∩..### _A hobgoblin is nearby!ãpÉhË~ãpÉh`d  The hobgoblin shouts! You hear a shout! You hear an angry hiss.ãpÉhûãpÉhfŠA .gKlgK   koboldl   frilled lizardãpÉh/‹KA frilled lizard comes into view.ãpÉh²‹J====8.8 (1ãpÉhÇãpÉhž–Ü _A kobold comes into view. It is wielding a +0 dagger. _You see here a fuming brown potion.ãpÉh© 7 #  .#  # .#  #.####.###+# .[ #.g@........  #K##........  .l ##.#.###.# #. #..# #  # #'#.  ###.#.  #.#####  # .#  ##..∩..### ãpÉh®  #  .#  # .#  #.####.###+# [ #.g@........  #K##........  .l ##.#.###.# #. #..# # # #'#. ###.#.  #.#####  # .#  ##..∩ãpÉh³¶ ãpÉhŠº ¿ _There are monsters nearby!You barely miss the hobgoblin with your +0 hammer.ãpÉhšÊ O  You hit the hobgoblin with your +0 dagger.ãpÉh‡Ë ãpÉh%Ó zKl. ãpÉhÔ ¿6----=---50.0 (1.2Rev ãpÉhÂÛ ãpÉh:á r _The hobgoblin completely misses you. The hobgoblin hits you.ãpÉh÷) ‚ **The kinetic grapnel misses the hobgoblin.ãpÉh™µ 9KgãpÉh9· »12---------3---------10ãpÉhŽ ãpÉh~À t _The kinetic grapnel misses the kobold. The hobgoblin hits you.ãpÉhèÏ º #  .#  # .#  #.####.###+# .ãpÉhöÐ i[ #Kg@........  #l##........  .. ##.#.###.# #. #..# #  # #'#.  ###.#.  #.#####  # .#  ##..∩..### ãpÉh{ #  .#  # .#  #.####.###+# [ #Kg@........  #l##........  .. ##.#.###.# #. #..# #  # #'#. ###.#.  #.#####  # .#  ##..∩ãpÉh«‹U  The kinetic grapnel misses the hobgoblin. _The kinetic grapnel misses the kobold. The hobgoblin hits you. _There are monsters nearby!  You hit the hobgoblin but do no damage.  The hobgoblin is moderately wounded.  You closely miss the hobgoblin with your +0 hammer.2.2 (1.2ãpÉhB“V _The hobgoblin hits you but does no damage.äpÉheÔL  The kinetic grapnel hits the hobgoblin.äpÉhNÝþ†K   koboldl   frilled lizardäpÉhî_äpÉhãg@l.äpÉhzl2------------8730äpÉhìuäpÉh”wM _You kill the hobgoblin!äpÉh­Š #  .#  # .#  #.####.###+# .[ #Kl@........  #.##........  .. ##.#.###.# #. #..# #  # #'#.  ###.#.  #.#####  # .#  ##..∩..### äpÉh;ï #  .#  # .#  #.####.###+# [ #Kl@........  #.##........  .. ##.#.###.# #. #..# #  # #'#. ###.#.  #.#####  # . ##..∩äpÉh#F _There are monsters nearby!You barely miss the frilled lizard with your +0 dagger.You closely miss the frilled lizard with your +0 hammer.äpÉh§Gs0--------4.4 (1.2äpÉhuOäpÉh’Q3 _The frilled lizard bites you.äpÉhɦ #  .#  # .#  #.####.###+# .[ #Kl@........  #.##........  .. ##.#.###.# #. #..# #  # #'#.  ###.#.  #.#####  # .#  ##..∩..### äpÉh¢@! #  .#  # .# äpÉh+B… #.####.###+# [ #Kl@........  #.##........  .. ##.#.###.# #. #..# #  # #'#. ###.#.  #.#####  # . ##..∩äpÉh¾L3äpÉhcSäpÉh™Ud _There are monsters nearby!äpÉh`r­  You miss the frilled lizard with your +0 hammer.You miss the frilled lizard with your +0 dagger.äpÉhZ~¶1=--5.6Rev+ äpÉhÙŽŸ _The frilled lizard closely misses you.The kinetic grapnel hits the frilled lizard.äpÉh9–E†äpÉhâäpÉh…#G.KäpÉhk'u1------------9160äpÉhA/äpÉhñ1R _You kill the frilled lizard!äpÉhòG #  .#  # .#  #.####.###+# .[ #.K@........  #.##........  .. ##.#.###.# #. #..# #  # #'#.  ###.#.  #.#####  # .#  ##..∩..### äpÉhòÞ— #  .#  # .#  #.####.###+# [ #.K@........  #.##........  .. ##.#.###.# #. #..# #  # #'#. ###.#.  #. # . ##..∩äpÉh\çäpÉhøèäpÉhOðäpÉh<ò] _A kobold is nearby!äpÉhh L  You hit the kobold with your +0 hammer.äpÉhÑ C)äpÉhU õ 5--------57.8 (1.2Kinetic Grapnel _You kill the kobold!äpÉhä äpÉh/ m _Your Spellcasting skill increases to level 2!äpÉh±÷ äpÉhMù äpÉh. äpÉhu ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)äpÉh äpÉhà äpÉh$( äpÉh¡+ H _No target in view!äpÉhý:äpÉhQ=äpÉh4DäpÉh4FH _No target in view!åpÉhÐ3åpÉhBåpÉhåpÉhÁ"¯ _2===åpÉhR$åpÉhÍ&åpÉh–'f2=====Rev åpÉhø(åpÉh?+,åpÉhm,åpÉh.åpÉh¡.åpÉhÂ/åpÉh¸1åpÉha2_3===åpÉh^3åpÉh„5åpÉh6H=====åpÉh+7åpÉh°93åpÉh¯:åpÉh:<,åpÉhy=åpÉht?14==åpÉhç@åpÉh BåpÉh#CåpÉhDåpÉh@FåpÉhQGåpÉhÙIåpÉhfV,åpÉhXåpÉhƒZƒ=3=====åpÉhù[åpÉh¿]åpÉh`^K5=åpÉh`åpÉhòeXåpÉhÄfåpÉhrgåpÉh‰~C=====6===7===åpÉhÇåpÉhåpÉh¢åpÉh‚‚åpÉh…,åpÉh†åpÉhK‡åpÉhã‡Q4=====åpÉhõˆåpÉhvO=åpÉhåpÉh8‘åpÉh³‘K8=åpÉh“åpÉh+–,åpÉh!˜åpÉhášåpÉh›======åpÉhßœåpÉhcŸåpÉhñŸåpÉhÒ åpÉh<£åpÉhÕ£i9===åpÉh¥åpÉh;§,åpÉhS©åpÉh¯«åpÉhH¬åpÉh•­åpÉh|±BåpÉh޳åpÉh´:==åpÉh€µåpÉh‡·åpÉh.¸O5=====åpÉh ¹åpÉh6Ç$-åpÉhðÑv94.8 (37.0)-5.8 (38åpÉh6×åpÉhôÙY _l - a fuming brown potionåpÉhÂåIåpÉhnçåpÉh­ë,åpÉhLòåpÉhô]  Items here: ) †††.åpÉhLöåpÉhúö _åpÉh3øåpÉhßýi=====åpÉh¶þåpÉhåpÉhtåpÉh åpÉhéåpÉh<åpÉh åpÉh¥ åpÉhe åpÉh® åpÉh±„ #..#..#### #.#.# # ####........## #.#.# .#.# #.#.# .# ####..#..##.## #.#.####.###+#  #.[#..##.# #.#.).........  #..#..##.####.#.##........  #..#............##.#.###.#  #.....##.####.#.#..# åpÉhŽG####..#..##.# #@..#'#.......1000.8 (5...........=...###.#...........#..##.######...##.##### #.....#..# # +......#.# +........# ##..∩..### #.....#... .#......+......... .##...### #.#  ####..#..##.####.#.###... #.#   #..#..# #....#'# #...#####.#. åpÉh !åpÉh#+1.8 (6åpÉh1*åpÉh½,O _Found a large agate ring.åpÉhœ»3åpÉh+½åpÉhÈXåpÉh|ÏXåpÉhÑåpÉhÑÙXåpÉh(  You see here a +4 ring of slaying. _åpÉhm9RåpÉh*F°åpÉhTG,åpÉhqHåpÉhªKåpÉh7OBåpÉhÑUåpÉh˜W,åpÉhgXåpÉhZZåpÉh\åpÉhñ\åpÉhm]åpÉh•`åpÉh[aåpÉhøaåpÉhjbåpÉh{låpÉhámåpÉh®nåpÉhoåpÉhÃsBåpÉh"x,åpÉh—zBåpÉh œBåpÉhÏåpÉhQ¡åpÉh£åpÉhÒ£åpÉh¼¤åpÉh#©åpÉh=ªåpÉhÙªåpÉhz«åpÉh_±åpÉh¸²åpÉh³åpÉh•ÑÆåpÉh•ép _You open the door.  There is an open door here.åpÉh}ìåpÉhaí _åpÉh«îåpÉhvò,åpÉhVóåpÉhïõ,åpÉhCø,åpÉhDùåpÉhpûåpÉh)JåpÉh™ šåpÉh©"åpÉh»7åpÉh>XåpÉh˜B,åpÉh¼C,åpÉhŽTåpÉhXBåpÉhéYåpÉh#\,åpÉhú]åpÉh9`XåpÉhbåpÉhZcåpÉhßd,åpÉhfåpÉhgåpÉhhåpÉh%iåpÉhdkåpÉhmåpÉh¦måpÉh+nåpÉh„oåpÉhh}3#.#.)......... .#.##..........# ##.#.###.##.# .#.#..# # ##.####### ##...#'#.......... ..... ...###.#...............> ####...##.######.#...### .+......#.# #........ ..∩..########@#.##### 55.8 (54.0)#åpÉhZÍ+.............. ##...###.#####.#.##### #.#.###...# #.#.# ...#'# #...#####.#.## ...#.###.........##.............. .....#.#..#......## ...#.#.#..#.......#åpÉh¶‡åpÉh¢Š,6.8 (55åpÉh˜Q _Found a stone staircase leading down.åpÉh²•åpÉhm˜åpÉhjµ^ _No target in view!åpÉh$‹ #.#.####.###+# .#.)........... #.#.##..........# ....##.#.###.##.# .#.#..# ###.##.#######K #...#'#........... ..###.#...............>. ###...##.######.#...#### +......#.# #.@....... ##..∩..########.#.#######......+.............. .##...###.#####.#.##### #.#.###...# #.#.##'# #...#####.#.##K   kobold (missile, asleep)#.###...#.. [åpÉh´Œ ’34m..#.................#.#..#......##åpÉh]Ä G K0.0)K)A kobold comes into view. It is wielding a +0 club.The kobold shouts!((((((åpÉh¦? 9......åpÉhD 4==7.8 (1åpÉh.L åpÉhJS W _The kobold throws a stone. The stone hits you but does no damage.åpÉh, º.#.# .# .#.####.###+## .#.)........... #.##..........# ...##.#.###.##.# # .#.#..# ###.##.#######K#.#'#.................# .###.#...............>.. ##...##.######.#@..#### åpÉh0 ?......#.# #.......... #..∩..########.#.####### #......+..............#...###.#####.#.##### .#.###...# #.#.# #'# #...#####.#.## .#.###.#..#..........åpÉhà7 L.KåpÉhN; /--8åpÉhŸM åpÉh±» ÷ .###+##).....##.##.# #  ###.##.#######.# ............K.# ............>.. #@..####  #.......... ∩#.#.####### .......... ###.#.#####  #.#.# #.###..åpÉhF^M .#åpÉh9l¬+##).....##.##.# #  ###.##.#######.# ............K.# ............>.. #@..####  #.......... ∩#.#.####### ......###.#.# #.#.# #.##..--åpÉhfs _A kobold is nearby!æpÉhå³#.# .#  #.# .#  #.####.###+##  #.)...  #.##..........#   ..##.#.###.##.# #  #.#..# ###.##.#######.#  ..#'#.K.# #.#...........@...>... #...##.######.#...##### .....#.# #..........  ..∩..########.#.####### ......+..............  #...###.#####.#.##### #.###...# #.#.#  #'# #...#####.#.## #.####..  æpÉhâææpÉhËú=(((((æpÉh¬y...@.=9æpÉh±Ò“Kinetic Grapnel  .# .#)##.# #  ###.##.#######.# ...........K.#. .......@...>... ####.#...#####.  #.......... ∩#.#.####### .......... ###.#.#####  #.#.# #.#.## _The kobold throws a stone. The stone barely misses you.æpÉh  € .# .#)#.# #  ###.##.#######.# ...........K.#. .......@...>... ####.#...#####.  #.......... ∩#.#.####### .......... ###.#.#####  #.#.# #.#.## _A kobold is nearby!æpÉh\»<***æpÉhÒeÂK...4-----60æpÉhÅr• *** _The kinetic grapnel hits the kobold but does no damage.æpÉh êæpÉhDÊ...K3----------1æpÉhëU  .# .#)##.# #  ###.##.#######.# .............#. .......@.K.>... ####.#...#####.  #.......... ∩#.#.####### .......... ###.#.#####  #.#.# #.#.## _The kinetic grapnel misses the kobold.æpÉh’é# .# .#)#.# #  ###.##.#######.# .............#. .......@.K.>... ####.#...#####.  #.......... ∩#.#.####### .......... ###.#.#####  #.#.# #.#.##æpÉhÊ] _A kobold is nearby!æpÉhš@Ê.# .#  .# .#  .####.###+##  .).  .##.#  .##.#.###.##.# #  .#..# ###.##.#.#  .#'#.#.# .#.K.>. ...##.######.#...#####.# #.# #..........  .∩..##.#.#######  +..............  ...###.#####.#.#####  .###...# #.#.#  '# #...#####.#.##  .###.#..  æpÉh“m<2æpÉh„ÅæpÉh6ñ(  .# .# .)##.# #  ###.##.#######.# ............#.# .......@K.>.... ###.#...#####.#  #.......... .∩#.#.####### .......... ###.#.#####  #.#.# #.#.## _The kobold hits you but does no damage.æpÉhŸ õ .# .#)#.# #  ###.##.#######.# ............#.# .......@K.>.... ###.#...#####.#  #.......... ∩#.#.####### .......... ###.#.#####  #.#.# #.#.##æpÉh0¡ æpÉh¹ s _A kobold is nearby!æpÉhmÏ £  You barely miss the kobold with your +0 dagger.You hit the kobold with your +0 hammer.æpÉh¨Ú e)æpÉh˜Ý æpÉhé .# .#  burgertutor the Tinkerer .# .#  Coglin .####.###+##  Health: 19/19 ======================== .)...........  Magic: 3/5==============---------- .##..........#  AC: 2Str: 10 .##.#.###.##.##  EV: 11Int: 14 .#..# ###.##.#######.#  SH: 0Dex: 12 .#'#.................#.#  XL:  2 Next: 100% Place: Dungeon:1 ##.#............@).>....  Noise: =--------  Time: 1064.0 (1.2) ...##.######.#...#####.#æpÉhÆë ˜  a) +0 hammer {Malki} c) +0 dagger {Sebast ....#.# #..........  Cast: Kinetic Grapnel .∩..########.#.#######  Rev .....+.............. ...###.#####.#.#####   .###...# #.#.#   '# #...#####.#.##   .###.........#..   _The kinetic grapnel misses the kobold. _A kobold is nearby! _The kobold hits you but does no damage. _A kobold is nearby!You barely miss the kobold with your +0 dagger.You hit the kobold with your +0 hammer. _You kill the kobold!You have reached level 3!æpÉhû /  --more--çpÉhzÉ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? çpÉh÷—  24/243/6--63 0% Kinetic GrapnelYou feel clever. x2çpÉh8¢ ²  Your brain swirls with designs for an articulation dodecaframe. You just need _some more time...èpÉh:ËèpÉh{Ïï Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2b - Launch Clockwork BeeForgecraft7% 3  c - FoxfireConjuration/Fire21%1  d - Forge Blazeheart Golem Fire/Forgecraft 54% 4  e - Forge Lightning Spire Air/Forgecraft 54% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitèpÉh{OèpÉh€ZèpÉh0a.# .#  burgertutor the Tinkerer .# .#  Coglin .####.###+##  Health: 24/24 ======================== .)...........  Magic: 3/6============------------ .##..........#  AC: 2Str: 10 .##.#.###.##.##  EV: 11Int: 16 .#..# ###.##.#######.#èpÉhib3  SH: 0Dex: 12 .#'#.................#.#  XL:  3 Next:  0% Place: Dungeon:1 ##.#............@).>....  Noise: =--------  Time: 1064.0 (0.0) ...##.######.#...#####.#  a) +0 hammer {Malki} c) +0 dagger {Sebast ....#.# #..........  Cast: Kinetic Grapnel .∩..########.#.#######  Rev .....+.............. ...###.#####.#.#####   .###...# #.#.#   èpÉh?c2'# #...#####.#.##   .###.........#..  You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  Your brain swirls with designs for an articulation dodecaframe. You just need _some more time...èpÉh8oèpÉhöqÖMemorise Launch Clockwork Bee, consuming 3 spell levels and leaving 2? Y - Yes  N - NoèpÉh.ˆ èpÉho£ g.# .#  burgertutor the Tinkerer .# .#  Coglin .####.###+##  Health: 24/24 ======================== .)...........  Magic: 3/6èpÉhh¥ ============------------ .##..........#  AC: 2Str: 10 .##.#.###.##.##  EV: 11Int: 16 .#..# ###.##.#######.#  SH: 0Dex: 12 .#'#.................#.#  XL:  3 Next:  0% Place: Dungeon:1 ##.#............@).>....  Noise: =--------  Time: 1064.0 (0.0) ...##.######.#...#####.#  a) +0 hammer {Malki} c) +0 dagger {Sebast ....#.# #..........  Cast: Kinetic Grapnel .∩..########.#.#######  Rev .....+......[40èpÉh¦¦ ›m........ ...###.#####.#.#####   .###...# #.#.#   '# #...#####.#.##   .###.........#..  You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  Your brain swirls with designs for an articulation dodecaframe. You just need _some more time...èpÉhQª 2-5.0 (1èpÉh¯° èpÉh}º u _This spell is quite dangerous to cast!èpÉhõÀ O-6.0 (2èpÉhZ èpÉh^Ê èpÉh4Í +7.0 (3èpÉh Ô èpÉhâÜ èpÉhøß +8.0 (4èpÉh’ç èpÉhbì ¨ _You start memorising the spell. You continue memorising. x3èpÉh÷ï èpÉh(÷ èpÉhîù c _You finish memorising. Spell assigned to 'b'.épÉh‡épÉhOëInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Malki}  c - a +0 dagger (offhand) {Sebastián} Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  c - 4 scrolls labelled BUUXOD GOINGUNT  d - a scroll labelled CAXOTAW NEZOKE  e - a scroll labelled CIECUA AFAKHLANOSK Potions (go to first with !)  g - a potion of magic  f - 2 grey potions  j - a yellow potion  k - a murky yellow potion  l - a fuming brown potionépÉh· épÉhŸë.# .#  burgertutor the Tinkerer .# .#  Coglin .####.###+##  Health: 24/24 ======================== .)...........  Magic: 3/6============------------ .##..........#  AC: 2Str: 10 .##.#.###.##.##  EV: 11Int: 16 .#..# ###.##.#######.#  SH: 0Dex: 12 .#'#.................#.#  XL:  3 Next:  0% Place: Dungeon:1 ##.#............@).>....  Noise: ---------  Time: 1068.0 (0.0) ...##.######.#...#####.#épÉh#í˜  a) +0 hammer {Malki} c) +0 dagger {Sebast ....#.# #..........  Cast: Kinetic Grapnel .∩..########.#.####### .....+.............. ...###.#####.#.#####   .###...# #.#.#   '# #...#####.#.##   .###.........#..  You feel clever. x2  Your brain swirls with designs for an articulation dodecaframe. You just need _some more time... _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.épÉh'üêpÉhTXw _4========êpÉh(n5====êpÉht¨”====êpÉh%­êpÉhB¯êpÉh#²êpÉhĵêpÉh ·êpÉhÙ¹êpÉhf½êpÉh¿êpÉhÆÁêpÉh2ÅêpÉhúÆêpÉh[ÉêpÉhÚÌêpÉhLÎêpÉh<Ï6êpÉhðÏ====êpÉh¢ÐêpÉhÚÓêpÉh]ÚêpÉh4ÞêpÉhøßêpÉhWâêpÉh¾æêpÉh:êêpÉhüëêpÉhrîêpÉhÊñêpÉh¨õêpÉhw÷êpÉhúêpÉhTýêpÉhzêpÉhfêpÉhD====êpÉhêpÉhú êpÉhŽêpÉh÷êpÉh>êpÉhKêpÉh{êpÉhêpÉhØêpÉh„êpÉhaêpÉh=êpÉhüêpÉh« êpÉhÈ"êpÉhè%êpÉhÁ&êpÉh(êpÉhÞ)êpÉh½+êpÉh,êpÉhC-êpÉhÐ/êpÉh©2,êpÉh€3êpÉh56êpÉhæ7êpÉh£8êpÉh9êpÉhx:êpÉhV<,êpÉh=êpÉhô?êpÉh8AêpÉhÙAêpÉhvBêpÉh‘DêpÉhSFBêpÉhgHêpÉh7J,êpÉhØJêpÉh¶WêpÉhÞYêpÉh%[êpÉhŽ\êpÉhŽ]êpÉh±^BêpÉhœ`êpÉh¢a,êpÉh\c,êpÉhdêpÉh¡d,êpÉh”gêpÉhzh,êpÉh9nÆêpÉhpêpÉhHqBêpÉhes,êpÉh]t,êpÉhivêpÉh]wBêpÉhlxêpÉh@yêpÉhÃyêpÉhezêpÉhW{êpÉhø{êpÉhq|êpÉh}êpÉh¼}êpÉh´~êpÉhq,êpÉhš€êpÉh©,êpÉh>…XêpÉhìŒêpÉh êpÉhu™1.......).>.....#.#  ###.#...#####.###.#   #...........# #.#  ###.#.####### # #.#  ... #.#  ### #.#  êpÉh%4 #.#.# #.#  ###.#.## ########.##  ....#.. =..#  120.0 (52.0).... ###########  # .....# # ##.# ####.#  # #.# ####.##  êpÉh_¢êpÉh8¤,1.0 (53êpÉhF«êpÉh%®R _Found a knobbly golden ring.êpÉhÚ3êpÉhÜêpÉh¥ÝêpÉhìß,êpÉháänêpÉhééêpÉhëêpÉh£ëêpÉh>ìêpÉh,îêpÉh¡ïêpÉhYðêpÉhæðêpÉh¬òêpÉh2ô,êpÉh]õêpÉhW÷êpÉhmù,êpÉhúêpÉhîûêpÉh³þ,êpÉhaÿêpÉhôc  You see here a ring of flight.êpÉh5 êpÉh  _êpÉhÄêpÉh¡êpÉhÃXêpÉhöêpÉhëêpÉhêpÉhPXêpÉh¨#êpÉhk%êpÉh&êpÉhQ'êpÉh«)êpÉht+êpÉh,êpÉhz-êpÉhi2êpÉhX8BêpÉhI9êpÉhœ:êpÉh7;êpÉhk<êpÉh@>êpÉhB@êpÉhè@êpÉh·AêpÉhdPêpÉhÝQ,êpÉhRêpÉhIUêpÉh­W,êpÉhÔXêpÉh[êpÉhÕ]êpÉh ^êpÉhø_êpÉh›bêpÉhKe,êpÉhKgêpÉhæiêpÉhlêpÉhÅlêpÉh„mêpÉhpêpÉhÙr,êpÉhStêpÉhÌvêpÉhžxêpÉhSyêpÉh?zêpÉhL}êpÉh³Š##.#.###.##.# #.#.#.#.# .#.#..# ###.##.#######.#.#.#.# ...#'#.........#.#.#.# .###.#.............).>.....#.# ##...##.######.#...#####.###.# ......#.# #...........# #.# #..∩..########.#.####### # #.# ......+...............( #.# ##...###.#####.#@##### #.# 44.0 (2#.###...# #.#.# #.# #'# #...#####.#.###########.## #.###.........#....=.........##................#############.#.#..#......##.#### .#.#.#..#.......#....#êpÉhŒÒ[m .#.#.#..#.......####.# .#.#.#..##...##.# #.#êpÉh “êpÉh9–,5.0 (24êpÉhÑžêpÉhG¡- _Found 3 poisoned darts.êpÉhjl3êpÉh~nêpÉhÎtêpÉhwêpÉh|,êpÉhêpÉh„êpÉhŸ„êpÉh`†êpÉhK‹êpÉhÛ,êpÉh"êpÉh¿’êpÉh–,êpÉh2˜êpÉhçšêpÉh6,êpÉhåžêpÉh´¡êpÉh[¤,êpÉhé¦êpÉhŸ§êpÉhÄ©,êpÉh$«êpÉh ­êpÉhã®êpÉhޝêpÉh]°êpÉhY²êpÉh\´êpÉh•µêpÉhq¶êpÉhü¸êpÉh»,êpÉhW¼êpÉhØÁêpÉh Ü #... ....g ... .. #.#.# #.# #.#.# #.#.# #.# .#.# # #.#.# #.######## #.#.# .# #.#.# #.#......##.# .# #.#.# #.#.#.#####.####.###+##.#.#####.#.#.#### #.#.)...........@..............# #.#.##..........#######.#.#.#.## ....##.#.###.##.# #.#.#.#. #.#.#..#.###.##.#######.#.#.# #...#'#..........#.#.#.###.#.............).>.....#.#g[êpÉh×ÝÀ39;49m   goblin (asleep) ###...##.######.#...#####.###.# +......#.# #...........# #.# ##..∩..########.#.######### #.#êpÉh#é-55.0 (10êpÉh«·6.0 (11 _A goblin comes into view. It is wielding a +0 dagger.êpÉhà‹ #.#  ....g ... .... #.#.# #.# .#.# #.#.# #.# .#.# # #.#.# #.######## .#.# .# #.#.# #.#......# .#.# .# #.#.# #.#.#.#### .#.####.###+##.#@#####.#.#.#### .#.).................# #.##..........#######.#.#.#.# ...##.#.###.##.#  .#.#..#.###.##.#######.#'#..........#.#.#.# .###.#.............).>.....#.# ##...##.######.#...#####.###.#[êpÉh莥K ......#.# #...........# #.#êpÉh‚—`.ggêpÉh„™17.0 (1.0)êpÉh ¡êpÉhТêpÉh„€  #.# ..... ...  #.#g# #.#  #.#.# #.#  # #.#.#   .# #.#.#   .# #.#.#  #@# ).................... ......#######.# ##.##.#  #.##  ).>    #.# êpÉh ] #.# ..... ...  #.#g# #.#  #.#.# #.#  # #.#.#   .# #.#.#   .# #.#.#  #@# ).................... ......#######.# ##.##.# #.## êpÉhô €).>  êpÉhi) êpÉh2 êpÉh8 êpÉh‹G b  #.#  ..... ... ....g   ######..... .# #.#@# ####.###+##.#.#####.#.#.###).......................... .#.##..........######## ...##.#.###.##.# #.#..#.###.##.####### ...#'....#.# êpÉhI É.###.#.............).>..... ##...##.######.#...#####.## _A goblin is nearby!êpÉh9J êpÉhàR &.gêpÉhÇT G8Kinetic Grapnel _êpÉh] êpÉhÎ^ êpÉh’} ¸ #.# #.# ..... ...  #.#.# #.#  #.#g# #.#  # #.#.#   .# #.#.#   .# #.#@#  #.# )... .#### #.#  #êpÉh9 L  ).>  êpÉh©¨ #.# #.# ..... ...  #.#.# #.#  #.#g# #.#  # #.#.#   .# #.#.#   .# #.#@#  #.# )... .#####.# # ).>êpÉhlêpÉh¶ êpÉh¢'êpÉhþ*] _A goblin is nearby!ëpÉhS¼# #.#  ..... ... ..... g  ######..... .# #.#.# ####.###+##.#.#####.#.#.###)................. .#.##..........######## ...###.# #.#..#.###.##.####### ...#'....#.# .###.#.............).>.....ëpÉhÛ#&.gëpÉhB%-9 _ëpÉhã+ëpÉhÒ-ëpÉhI  The kinetic grapnel hits the goblin.ëpÉhìC)ëpÉh‚©ëpÉh®¡5----2=60Kinetic GrapnelëpÉhl´ëpÉhI»J _You kill the goblin!ëpÉhH]ëpÉh½^ëpÉhëeëpÉhFh´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ëpÉh¡zëpÉhå{ëpÉhH‚ëpÉh½‡^ _No target in view!ëpÉh݈ëpÉhù‰ëpÉh·ŠëpÉh0| _ëpÉh&‘ëpÉh³‘ëpÉh;“ëpÉhó“ëpÉhn”:----ëpÉhT–ëpÉhà—,ëpÉh©˜ëpÉh‰™ëpÉhÿ™ëpÉhëpÉhæŸëpÉhÜ ëpÉhŠ¡ëpÉhË¢ëpÉh|£ëpÉhø£ëpÉh–¥ëpÉh6¦N6====ëpÉhצëpÉhªëpÉh‘«ëpÉh7¬ëpÉh²¬ëpÉhI±~  Things that are here:  a +0 dagger; a goblin corpseëpÉh?³ëpÉhý³ _ëpÉhµëpÉho¶ëpÉh0¸ëpÉhɸëpÉhi¹ëpÉh5»ëpÉh½ëpÉh ¾5====ëpÉhξëpÉhç¿ëpÉhŸÁ,ëpÉh+ÃëpÉh«ÅëpÉh½ÆëpÉhCÇëpÉhEÉëpÉhcËëpÉhXÍ,ëpÉhÎÎëpÉheÐëpÉhÒ,ëpÉhPÔëpÉhÆÕëpÉh¼×ëpÉhYØëpÉhåØëpÉhñÛëpÉhƒÝëpÉh ÞëpÉhÑÞëpÉh~áëpÉh—ã,ëpÉhÓäëpÉhFæëpÉh´çëpÉhcèëpÉhÄêëpÉh–ëëpÉhyìëpÉh#íëpÉh¾íëpÉhÊðëpÉh=òëpÉhÄó,ëpÉhö7 _You open the door.ëpÉh÷÷ëpÉhøëpÉhPùëpÉhÓý@  There is an open door here.ëpÉhiÿëpÉh: _ëpÉhjëpÉhàëpÉhp ëpÉh ëpÉhã ëpÉhv@  There is an open door here.ëpÉh›ëpÉh  _ëpÉhåëpÉhmëpÉhú,ëpÉhžëpÉhÝëpÉhë ,ëpÉh #ëpÉh˜%ëpÉh‚'ëpÉhC(ëpÉh)ëpÉhê*ëpÉh´,ëpÉhY-ëpÉhY.ëpÉh¾0ëpÉhi3ëpÉh4ëpÉhÖ4ëpÉhn7ëpÉhp9,ëpÉhä:ëpÉhÞ<ëpÉh¨>ëpÉhs?ëpÉh@ëpÉh”BëpÉhQC,ëpÉhñCëpÉhpEëpÉhàFëpÉhGëpÉh9HëpÉhÑJëpÉhK,ëpÉhYOL _You now have 33 gold pieces (gained 7).ëpÉhXRIëpÉhöTëpÉh VëpÉhÄV,ëpÉhcëpÉhédëpÉhÎeëpÉhqfëpÉhÞiëpÉh›këpÉhklëpÉhImëpÉhTpëpÉhÿq,ëpÉh×rëpÉhæuëpÉhBwëpÉhÛwëpÉhsxëpÉh{ëpÉhÒ|ëpÉh}ëpÉh~ëpÉhV€ëpÉh<‚,ëpÉh5ƒëpÉh¤…ëpÉhç†ëpÉhˆëpÉh˜‰ëpÉh{ŠëpÉhuŒëpÉhëpÉh?ŽëpÉhcëpÉh’ëpÉh®’ëpÉh±“ëpÉh–ëpÉhy—ëpÉh˜ëpÉh¶˜ëpÉhvšëpÉh<œëpÉhâœëpÉhcëpÉh§ŸëpÉhÙ ëpÉhƒ¡ëpÉh¢ëpÉh¤ëpÉhŽ¥ëpÉh)¦ëpÉhĦëpÉhÕ¨ëpÉh¥ªëpÉh}«ëpÉh¬ëpÉh%®ëpÉh°,ëpÉhO±ëpÉh³ëpÉh¨´ëpÉh0µëpÉh¶ëpÉh“·ëpÉhõ¸ëpÉh†¹ëpÉhhºëpÉh ¼ëpÉhs½ëpÉhM¾ëpÉhÔ¾ëpÉh}ÀëpÉhãÁëpÉh–ÂëpÉh$ÃëpÉh¨ÄëpÉhÆëpÉh–ÆëpÉhFÇëpÉhQÉëpÉhËëpÉhfÎBëpÉh8ÏëpÉhÄÏëpÉhÐëpÉhúåëpÉhvçëpÉhNèëpÉhÚèëpÉh ñëpÉhˆòëpÉhgóëpÉhôëpÉh™ûëpÉhýëpÉhæýëpÉh›þëpÉh!ëpÉh]ëpÉh4ëpÉhåëpÉh¥ëpÉhëpÉhÚëpÉh”ëpÉhëëpÉh´ëpÉhëpÉhÏëpÉhó"ëpÉh¯$ëpÉh|%ëpÉh!&ëpÉh^,ëpÉh0.ëpÉhò.ëpÉh©/ëpÉh›6ëpÉhe8ëpÉhB9ëpÉha:ëpÉhAëpÉhdF,ëpÉhóGëpÉh8MëpÉhˆO,ëpÉhQëpÉh´VëpÉhcXëpÉhYëpÉhÖYëpÉh.^ëpÉh¿`BëpÉh lo # #.##...#.#.# #.#......#  # #.##...#.#.# #.#.#.####  ####.###+##.#.#####.#.#.####  )..........................#  ##..........#######.#.#.#.##  ##.#.###.##.# #.#.#.#.#  #..#.###.##.#######.#.#.#.#  #'#.................#.#.#.#  ëpÉhÑmô#.#.............@.>.....#.#  -234.0 (74.0).##.######.#...#####.###.#  ...#.# #...........# #.#  ∩..########.#.######### #.#  ....+...............(# #.#  ###.#####.#.######## #.#    ###...# #.#.# #.#    # #...#####.#.###########.##    ###...#....=....   Things that are here:  a +0 club; 5 stones; a kobold corpseëpÉhdp8-ëpÉhYwëpÉhzT _Key pressed, stopping explore.ëpÉh%[ëpÉhì\ëpÉh„fëpÉh÷jÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ëpÉhçl3ëpÉh?xž.# #.........0.0)ëpÉh/~ëpÉhFëpÉhƒ‹j _Key pressed, stopping explore.ëpÉh®ëpÉh?•ëpÉhF—H _No target in view!ëpÉh > þ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ëpÉhM ëpÉh’N ëpÉhšO ëpÉhÖc ëpÉhJî  _ëpÉh© BëpÉhN Ü...#'#.................#.#.#.# .###.#.............).>.....#.# ...##.######.#...#####.###.# ......#.# #....# #.# ..∩..########.#.######### #.# ......+...............(# #.# #...###.#####.#.######## #.# .#.###...# #.#.# #.# ëpÉh ™.#'# #...#####.#@###########.## 41.0 (7#.###.........#....=.........# #................############# ...#.#..#......##.##.#.#..#.......#....##.#.#..#.......####.# .#.#.#..##...##.# #.# ........##"####.# #.# .#......#..# #.# #.#ëpÉht ëpÉhò+ ëpÉhÈ3 j _Key pressed, stopping explore.ëpÉh…5 ëpÉhã= ëpÉhW? ¹You can't see any susceptible monsters within range! (Use Z to cast anyway.)Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!ëpÉhe ëpÉhg ëpÉhYp ëpÉh÷{ Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)ëpÉhœ‡ ëpÉhjŠ ëpÉha‹ $ _ëpÉh‘ ,ëpÉh“ ,ëpÉh• ëpÉhP› BëpÉh²œ ëpÉh•Ÿ ëpÉhÄ¢ ëpÉho£ ëpÉhç¤ ëpÉh­§ ëpÉhª ëpÉhѪ ëpÉhɬ ëpÉh‘¾ ëpÉh÷ ëpÉh4Ä ,ëpÉhlÅ ëpÉhÇÆ ëpÉh«Ç ëpÉhkÈ ,ëpÉhqÍ ëpÉhdÏ ,ëpÉhLÐ ëpÉhÓ ëpÉhVÔ ëpÉhÕ ëpÉhïÕ ëpÉhgØ ëpÉhŽÚ ,ëpÉhûÛ ëpÉhgÞ ëpÉh™à ,ëpÉhâ ëpÉhxä ëpÉh‹æ ëpÉhOç ëpÉh:è ëpÉhšê ëpÉhÃí ,ëpÉhø XëpÉhTú ëpÉhˆý ëpÉh·þ ëpÉh$„ëpÉhŠ5ëpÉhT7,ëpÉh79ëpÉh°FëpÉhRHëpÉh,IëpÉh¢KëpÉhÝXëpÉh#[,ëpÉhð\ëpÉhÝkëpÉh>m,ëpÉh...# #.#  .....#.#####.## #.#  .....#.# #.# #.#  #.# #.# #.#  .....#.# #.# #.#  .....#.#####.####.##########  ...........................#  .............#.##.##########  ................@......[...#  64.0 (23.0)....#.......#)######.######  ......#.# #.#  .....#.# #.# .............#.# #.# ##.#......##.# #.#  ##.#......##.# ëpÉhC#.#  #.#######.# #.#   .....[....####.######.#  ëpÉhªŽëpÉh{•ëpÉh(¡ïNo target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.ëpÉhÔ¢ëpÉh»ªëpÉhâ¬Ù _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!ìpÉhï˜3ìpÉhßšìpÉh7ÀìpÉh\ÂìpÉhpÃ$ _ìpÉhÅÉìpÉh–ÚXìpÉh§íìpÉh„ñ,ìpÉh?óìpÉh|ìpÉh ,ìpÉhÛìpÉh1ìpÉhþ,ìpÉh0ìpÉhãìpÉh_,ìpÉhšìpÉhç(ìpÉhN+,ìpÉhQ,ìpÉhÜ4ìpÉh6,ìpÉhu7ìpÉhñAìpÉh°D,ìpÉh~GìpÉhSìpÉh¦TìpÉh]UìpÉhVìpÉhÜaìpÉhwd,ìpÉh²fìpÉht} _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore. _No target in view!  You see here a +0 leather armour.ìpÉhwìpÉhw} ìpÉh¦~_ìpÉh5€ìpÉhhŒìpÉhêŽ,ìpÉh‘ìpÉhL™ìpÉhd›ìpÉh§œìpÉh·ìpÉh¸¨ìpÉhÝ«BìpÉhö²ìpÉhªµ,ìpÉh¸ìpÉh ÁìpÉh(Ã,ìpÉhíÆìpÉhÎÌìpÉhšÎìpÉhJÏìpÉhLÐìpÉhG×ìpÉhÎØìpÉh‡ÙìpÉh¶ÚìpÉhñßìpÉh4áìpÉhîáìpÉhâìpÉhIíXìpÉhvðìpÉhCò,ìpÉh óìpÉhÆøìpÉhØùìpÉhÄú,ìpÉh—BìpÉh¡ìpÉh5ìpÉh ìpÉh° ìpÉhV ìpÉh›ìpÉhþ,ìpÉh¿#ìpÉh%)ìpÉh,,ìpÉh£-ìpÉhA2ìpÉhÌ4,ìpÉh¶5ìpÉh:ìpÉhqDXìpÉh“FìpÉhäGìpÉhÔHìpÉhîLìpÉhNìpÉh=OìpÉhèOìpÉh(TìpÉh¼UìpÉhsVìpÉh5WìpÉhÅ[ìpÉhmcBìpÉhhìpÉh§j,ìpÉhÞkìpÉh1|ÜìpÉhÑ},ìpÉhWìpÉhiƒBìpÉhû†ìpÉh‹‹,ìpÉh‰ŒìpÉhìpÉh@’,ìpÉh“ìpÉh|–ìpÉhI™BìpÉh›ìpÉhRœìpÉh ìpÉh¼ìpÉh¾ ìpÉh¤¢,ìpÉhï£ìpÉhߤìpÉha¦,ìpÉhA§ìpÉhö¨ìpÉhQª,ìpÉh—àìpÉhöåBìpÉh$çìpÉh~éìpÉh ë,ìpÉhÖììpÉh…îìpÉhòBìpÉh*ôìpÉh4÷BìpÉh«üBìpÉhÚýìpÉhÜÿìpÉh³ìpÉhŸìpÉh}ìpÉhÀìpÉh˜ìpÉh@ìpÉhµìpÉh„ ìpÉh ìpÉh„ ìpÉh6 ìpÉh•ìpÉhìpÉh–ìpÉhìpÉh'ìpÉh2ìpÉhó,ìpÉhûìpÉh°,ìpÉh˜ìpÉh«ìpÉh%ìpÉhÕìpÉhu ìpÉh8"ìpÉh#ìpÉh±#ìpÉh[$ìpÉh+'ìpÉh_(,ìpÉh)ìpÉhi^Ò  #.##.####.  ###.##.# #.  #...# #####.####.  #.#.# #..........  #.#.# #.###.####.  #.#.# ##.###.####.  #.#.# #...........  #.#.# #..###.####.  #@#.###...........323.0 (59  #.#.#.............  #............####.  ###.#.#..###.##.#.  #.#.#..###.##.#.  #####.#.#...........  #..........###.##.#.  #####.#.#.........#.  #.#.#..######.##ìpÉh2dìpÉh0jE _Done exploring.ìpÉhL$ìpÉh‘&ìpÉhŸ-ìpÉhH0H _No target in view!ìpÉhºþ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ìpÉh3$IìpÉh©Rž0.0).#.................ìpÉhlTìpÉhaYìpÉhv[E _Done exploring.ìpÉhóìpÉhbìpÉhw$ìpÉh-CH _No target in view!ìpÉhŽIìpÉhM¹4ìpÉh»¼ìpÉh¹âE _Done exploring.ìpÉhø ’ _No target in view!ìpÉhâ‹ 3ìpÉh  ìpÉhØÅ 4ìpÉhùÇ ìpÉh Ê E _Done exploring.ìpÉh›IìpÉhbÉìpÉhÏìpÉh/ÐìpÉhˆß„Done exploring.No target in view!Done exploring.No target in view!Done exploring.ípÉh8fípÉh¢gípÉhölípÉhuNo target in view!Done exploring.No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)ípÉh˜vípÉhb{ípÉh ~H _No target in view!ípÉhñ›ípÉhÓ§Level 1 of the Dungeon <>>>>>^∩_∩(Press ? for help)#.##.................##.#.####..#......#.# #.# #.##.####.##...#....#†#.##.................#.#####.####.########## #.##........#....#.#....÷.....................................# #.##.####...+....'..............................#.##.########## ###.##.# #...#....#.#..#..#.......#........................[...# #...# #####.####...#....#.##...>..####..#......#.......#)######.###### #.#.# #................................................#.# #.##.#.# #.###.####...######.##.#...............#.#.......#.# #.#ípÉh"ª#.#.# ##.###.####...######.##.####.####...^.............#.# #.##.#.# #.............................# #.##..###.#......##.# #.##.#.# #..###.####...######.##.####..###.##..###.#......##.# #.##@#.###.......................# #..............#.#######.# #.##.#.#...............######.##.# ##.###.##......[....####.######.##............####..## #.##.# #.##..##..########.##..........####.#.#..###.##.#..# #.##.#####.##..##..########.####.######.##.#.#..###.##.#..#######.##.....................†.)# #........######.#.#....................[............###.########## ##'########..........###.##.#..#######.########.##.## #.####...########.#.#.........#..# #.##.##.# #.####.......####.#.#..######.##.# #)##.##.# #.###....†......###.#.#..######.##.# #.##.##.# #.# ###.....#'#.....###.#.#............# #.##.##.# #.#[40ípÉhb« m #.....###~###....####.#..######.#### #.##.##.####.# ##...###.~≈~.###.<#ípÉh> U#@ípÉhÎ @ #ípÉhéæ > #îpÉhI@ #ïpÉhCê? #.# ##### #..##.............##.#.# #..#......#.# #.# #.#  ïpÉhÒ~ä #.###...###..##..........#..#..#.## #..#......#.# #.# #.# ïpÉhý ïpÉhX7¿ #...'...'.....=...................###..#......#.#####.## #.#  ïpÉh?ý¿ #.#.#...###..###.....###...............................# #.#  ïpÉhÉß #.#.#...###..###.....# #.#..#..##.............#.#####.## #.#  ïpÉh,Žß #.#.######...........###.#..#..##.###..#......#..# #.# #.#  ïpÉhå`¿ #.#.######...##...............................##"####.# #.#  ïpÉh¶I¿ #.#......#...##....#.###.#..#..##.####.#.#.#..##...##.# #.#  ïpÉh'¤ #.#......#...##..#.#.# #.#..#..##.####.#.#.#..#.......####.# ïpÉh]( ïpÉh£Ó¡  #####.#......#...##..#.#.###.#..#..##.#....#.#.#..#.......#....#  ïpÉhÑŠà  #............+...#†..#.#..............'......#.#..#......##.####  ïpÉhM Ë  #.###.#......#...#...#.#..............#....#................#############   ïpÉhy  ïpÉh“ æ #.# #.#......#...........#####..#..##.#....#.###.........#....=.........# # ïpÉh»Ù K  #.# #.#†.....#....#.##.#.# #..#..##.#....#'# #...#####.#.###########.## .#ïpÉhR¦   #.# #.#.######...##.##.#.#####..#..##.####.#.###...# #.#.##.# #.ïpÉh÷i 5  #.# #.#.# ####............................##...###.#####.#.######## #.#  #ïpÉh…; G  #.###.#.###>........##.####.....#.........#......+...............(# #.#   ïpÉhÍ   #.........................+........##.#.###..∩..########.#.######### #.#   ïpÉh‘È   #.###.#.................###.....#..##.#..+......#.# #...........# #.#   ðpÉha*9 #ðpÉh7Ì5#.ðpÉh Ÿ5.#ðpÉh_c 5#.ðpÉhz< 5.#ðpÉhÉõ 5# ðpÉhø¾ 9 #ðpÉhÚ 5##ðpÉh$¥   #.# #.#.#.).....................#..##.######...##.######.#...#####.###.# >#ñpÉh“ØñpÉhŽ  #.##.####. burgertutor the Tinkerer ###.##.# #. Coglin #...# #####.####. Health: 24/24 ======================== #.#.# #.......... Magic: 6/6======================== #.#.# #.###.####. AC: 2Str: 10 #.#.# ##.###.####. EV: 11Int: 16 ñpÉhD"#.#.# #........... SH: 0Dex: 12 #.#.# #..###.####. XL:  3 Next:  2% Place: Dungeon:1 #@#.###........... Noise: ---------  Time: 1323.0 (0.0) #.#.#............. a) +0 hammer {Malki} c) +0 dagger {Sebast #............####. Cast: Kinetic Grapnel ###.#.#..###.##.#. #.#.#..###.##.#.  #####.#.#...........   #..........###.##.#.   #####.#.#.........#.  #.#.#..######.##  _Done exploring. _No target in view! ñpÉh6K_Done exploring. _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!ñpÉhâñpÉh…ñpÉhÝñpÉh¬ : _ñpÉh&ñpÉhÓ'ñpÉhm),ñpÉhV*ñpÉh@1ñpÉhz2,ñpÉh:3ñpÉh¹9ñpÉhÅ:ñpÉhÃ;,ñpÉhúAñpÉhçBñpÉhxCñpÉhñCñpÉhQJñpÉh;L,ñpÉhßLñpÉhìQñpÉhêRñpÉhS,ñpÉh5XñpÉhYñpÉhŸYñpÉhZñpÉhA_ñpÉh)`ñpÉh¿`ñpÉh c - a potion of curing; c -> i - 3 scrolls of identifyõpÉh7Ñ õpÉhùÒ tRead which item? Scrolls  i - 3 scrolls of identify [!] read|quaff[?] describe selectedöpÉh6éöpÉhÄ÷öpÉhèùburgertutor the Tinkerer###############Coglin###############Health: 24/24 ========================###############Magic: 6/6========================###############AC: 2Str: 10###############EV: 11Int: 16###############SH: 0Dex: 12###############** XL:  3 Next:  2% Place: Dungeon:2######.@......#*, Noise: ---------  Time: 1359.8 (0.0)######........#*** ****, a) +0 hammer {Malki} c) +0 dagger {Sebast****######.........,,* *,,,, Cast: Kinetic GrapnelöpÉh•û}*,,,w.####....S...#*,***,*** Tele **,,#.#######..####*,,,,,,,,**,#..#######..##.,,,,,**** S   ball python (constriction, asleep)*,.......####..#.********#..###..K.##...***,* ****,**,,*** _Unknown command.As you read the scroll labelled CIECUA AFAKHLANOSK, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled BUUXOD GOINGUNT, it crumbles to dust.  It is a scroll of identify. _j -> c - a potion of curing; c -> i - 3 scrolls of identifyöpÉh¡ýöpÉhÐÿqIdentify which item? (\ to view known items) öpÉhb=Potions (select first with !)  f - 2 grey potions  k - a murky yellow potion  l - a fuming brown potion[?] describe selectedöpÉh©¯ öpÉh!· öpÉhŸ½ Äburgertutor the Tinkerer###############Coglin###############Health: 24/24 ========================###############Magic: 6/6========================öpÉhÁ¾ \###############AC: 2Str: 10###############EV: 11Int: 16###############SH: 0Dex: 12###############** XL:  3 Next:  2% Place: Dungeon:2######.@......#*, Noise: ---------  Time: 1359.8 (0.0)######........#*** ****, a) +0 hammer {Malki} c) +0 dagger {Sebast****######.........,,* *,,,, Cast: Kinetic Grapnel*,,,w.####....S...#*,***,*** Tele **,,#.#######..####*,,,,,,,,öpÉh0À `**,#..#######..##.,,,,,**** S   ball python (constriction, asleep)*,.......####..#.********#..###..K.##...***,* ****,**,,*** _Unknown command.As you read the scroll labelled CIECUA AFAKHLANOSK, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled BUUXOD GOINGUNT, it crumbles to dust.  It is a scroll of identify. _j -> c - a potion of curing; c -> i - 3 scrolls of identifyöpÉhqÊ ]  As you read the scroll of identify, it crumbles to dust.öpÉh*Ì +60.8 (1öpÉh·Ñ öpÉhpÖ 9 _f -> e - 2 potions of enlightenmentöpÉhX öpÉh8 sRead which item? Scrolls öpÉh‚  i - 2 scrolls of identify [!] read|quaff[?] describe selected÷pÉhïW÷pÉhÉ^÷pÉh~eìburgertutor the Tinkerer###############Coglin###############Health: 24/24 ========================###############Magic: 6/6========================###############÷pÉh}fAC: 2Str: 10###############EV: 11Int: 16###############SH: 0Dex: 12###############** XL:  3 Next:  2% Place: Dungeon:2######.@......#*, Noise: ---------  Time: 1360.8 (0.0)######........#*** ****, a) +0 hammer {Malki} c) +0 dagger {Sebast****######.........,,* *,,,, Cast: Kinetic Grapnel÷pÉh(g*,,,w.####....S...#*,***,*** Tele **,,#.#######..####*,,,,,,,,**,#..#######..##.,,,,,**** S   ball python (constriction, asleep)*,.......####..#.********#..###..K.##...***,* ****,**,,*** _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled BUUXOD GOINGUNT, it crumbles to dust.  ÷pÉhŒgðIt is a scroll of identify. _j -> c - a potion of curing; c -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> e - 2 potions of enlightenment÷pÉhpi÷pÉh‡k9Identify which item? (\ to view known items) Potions (select first with !)  k - a murky yellow potion  l - a fuming brown potion÷pÉhl][?] describe selected÷pÉh}¢÷pÉhͨ÷pÉh§°"burgertutor the Tinkerer###############Coglin###############Health: 24/24 ========================###############Magic: 6/6========================###############AC: 2Str: 10###############EV: 11Int: 16###############SH: 0Dex: 12###############** XL:  3 Next:  2% Place: Dungeon:2######.@......#*, Noise: ---------  Time: 1360.8 (0.0)÷pÉh²a######........#*** ****, a) +0 hammer {Malki} c) +0 dagger {Sebast****######.........,,* *,,,, Cast: Kinetic Grapnel*,,,w.####....S...#*,***,*** Tele **,,#.#######..####*,,,,,,,,**,#..#######..##.,,,,,**** S   ball python (constriction, asleep)*,.......####..#.********#..###..K.##...***,* ****,**,,*** _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled BUUXOD GOINGUNT, it crumbles to dust.  It is a scroll of identify. _j -> c - a potion of curing; c -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> e - 2 potions of enlightenment÷pÉhä¾]  As you read the scroll of identify, it crumbles to dust.÷pÉh É( *,* ****,**,,****,** * *,* *,,..,* *******,,** *,** ***#.,* *,,,,,,,*** *,,** ##..** *,******** ÷pÉh;Ê}**,,*****#....* ***  **,**,,,..#..######## *,**,***#..........# *,,*,* #........$.#  ***,,,,* #<r..#  ,,,,*,** #....)...K.# *****,,* #....# **<** #....b...).# ,,* #..........**,* #........?.#** **r   quokka (÷pÉh_Ëb*,**#...........,* *,,,,, b   bat (asleep) *******,,,...#########.* **,**** K   kobold (asleep) *,*,*,*,*,,,** ****,****,,*  k -> i - a potion of invisibility÷pÉhÅÙO <Your surroundings suddenly seem different.  A bat, a quokka and a kobold come into view.Found a sling, 5 gold pieces, a dagger and a scroll labelled SAELLEENWE.÷pÉhEÛ÷pÉhÜ÷pÉhç`b.b÷pÉhè==1.8 (1÷pÉh÷ð÷pÉh ö^ _Found a stone staircase leading up. The bat hits you but does no damage.÷pÉhs&÷pÉh(sRead which item? Scrolls ÷pÉhú( i - a scroll of identify [!] read|quaff[?] describe selected÷pÉh–¨ ÷pÉh¯ ÷pÉh‹º ò*,* ****,**,,****,** * burgertutor the Tinkerer *,* *,,..,* *******,,** Coglin *,** ***#.,* *,,,,,,,*** Health: 24/24 ======================== *,,** ##..** *,******** Magic: 6/6======================== **,,*****#....* ***AC: 2Str: 10  **,**,,,..#..########EV: 11Int: 16*,**,***#..........#SH: 0Dex: 12÷pÉhI¼ *,,*,* #........$.#XL:  3 Next:  2% Place: Dungeon:2 ***,,,,* #<r...@....#Noise: =--------  Time: 1361.8 (0.0) ,,,,*,** #....)b..K.#a) +0 hammer {Malki} c) +0 dagger {Sebast *****,,* #..........#Cast: Kinetic Grapnel**<** #........).#*,,* #..........#**,* #........?.#** ****** r   quokka (asleep)*,**#...........,* *,,,,, b   bat *******,,,...#########.* **,**** K   kobold (a÷pÉh ½ sleep) *,*,*,*,*,,,** ****,****,,*As you read the scroll of identify, it crumbles to dust.  k -> i - a potion of invisibility  Your surroundings suddenly seem different.  A bat, a quokka and a kobold come into view.Found a sling, 5 gold pieces, a dagger and a scroll labelled SAELLEENWE. _Found a stone staircase leading up. The bat hits you but does no damage.÷pÉhù½ ÷pÉh!¿ qIdentify which item? (\ to view known items) ÷pÉhª¿ òPotions (select first with !)  l - a fuming brown potion[?] describe selected÷pÉh4÷pÉhV'÷pÉhª1&*,* ****,**,,****,** * burgertutor the Tinkerer *,* *,,..,* *******,,** Coglin *,** ***#.,* *,,,,,,,*** Health: 24/24 ======================== *,,** ##..** *,******** Magic: 6/6======================== **,,*****#....* ***AC: 2Str: 10  **,**,,,..#..########EV: 11÷pÉh3Int: 16*,**,***#..........#SH: 0Dex: 12*,,*,* #........$.#XL:  3 Next:  2% Place: Dungeon:2 ***,,,,* #<r...@....#Noise: =--------  Time: 1361.8 (0.0) ,,,,*,** #....)b..K.#a) +0 hammer {Malki} c) +0 dagger {Sebast *****,,* #..........#Cast: Kinetic Grapnel**<** #........).#*,,* #..........#**,* #........?.#** ****** r   quokka (asleep)*,**#...........,* *,,,,, b   bat *******,,,...[3÷pÉh{4ì3m#########.* **,**** K   kobold (asleep) *,*,*,*,*,,,** ****,****,,*As you read the scroll of identify, it crumbles to dust.  k -> i - a potion of invisibility  Your surroundings suddenly seem different.  A bat, a quokka and a kobold come into view.Found a sling, 5 gold pieces, a dagger and a scroll labelled SAELLEENWE. _Found a stone staircase leading up. The bat hits you but does no damage.÷pÉhL8s  As you read the scroll of identify, it crumbles to dust.øpÉhn  l -> r - a potion of resistanceøpÉh+2.8 (1øpÉhß øpÉhZ Q _The bat closely misses you.øpÉh¿E  You miss the bat with your +0 hammer. You hit the bat with your +0 dagger.øpÉh2Q­.K   kobold (asleep)øpÉh%U`44.0 (1.2Rev øpÉhk^øpÉh'aG _You kill the bat!øpÉh3ê ,* ****,**,,** **,** *, ,* *,,..,* *,,* *, ,** ***#.,* *,** *, ,,** ##..** *,* * *,,*****#....* *** **,**,,,..#..#  *,**,***#.#  *,,*,* #.$.# ,,,,* #<r.# *,** #....)...K.# ,,* #.# **<** #.).# *,,* #.# ***,* #.?.#**[øpÉhœë !37m **,**#.,* *,,,,...#.* **,* øpÉh?í øpÉhåí øpÉh3ô .r...@K.rKøpÉhõ 3-50øpÉh°ý øpÉhÅþ øpÉh:Ñi  You hit the kobold but do no damage.øpÉhïÓx  You completely miss the kobold with your +0 dagger.øpÉhØÜZ..røpÉh—ÝøpÉh Þ”1---=6.2 (1.2Rev+ øpÉhçøpÉhÖé@ _The kobold hits you with a +0 short sword.ùpÉh•ju  You closely miss the kobold with your +0 hammer.ùpÉh¬u¢ .rYou barely miss the kobold with your +0 dagger.ùpÉhûvd19-----7.4ùpÉhò~ùpÉh®@ _The kobold hits you with a +0 short sword.ùpÉhÞ  You closely miss the quokka with your +0 hammer.You hit the quokka with your +0 dagger. The quokka closely misses you.The kobold barely misses you.ùpÉhu  20=-8.6Rev* ùpÉh)ùpÉhÒ> _The quokka bites you but does no damage.ùpÉh²Îž The kobold barely misses you.quokka bites you but does no damage.  You hit the quokka with your +0 hammer.  The quokka is moderately wounded.  You closely miss the quokka with your +0 dagger.  The kobold hits you with a +0 short sword.ùpÉh7ÐW18--9.8ùpÉhùÔùpÉhõ×b _The quokka bites you. The kobold misses you.ùpÉhšaMThe kobold hits you with a +0 short sword.. The kobold misses you.You closely miss the quokka with your +0 hammer.The quokka barely misses you. The kobold closely misses you.71.0ùpÉhÚ§ùpÉhy©L _The quokka misses you.ùpÉhl{B  You hit the quokka with your +0 dagger.  The quokka is severely wounded.You hit the quokka but do no damage. The quokka barely misses you.ùpÉh}`9=-2.2ùpÉhþ…ùpÉhw‰T _The kobold closely misses you.ùpÉhëUL  You hit the quokka with your +0 dagger.ùpÉhC`é .K   kobold  You kill the quokka!ùpÉh8d]8-83.4ùpÉhPlùpÉhüm@ _The kobold hits you with a +0 short sword.ùpÉhtò‘  You hit the kobold but do no damage. You hit the kobold with your +0 hammer.ùpÉh˜üC)ùpÉh¾l104.6Kinetic GrapnelùpÉhê ùpÉhàJ _You kill the kobold!ùpÉhR3ùpÉhÚTùpÉhúWùpÉh”XùpÉh¡\ùpÉh-^ùpÉhÚ^K9=ùpÉh-aùpÉhkdùpÉheùpÉhÉfùpÉh^jùpÉhÿj>Rev+ ùpÉhÆlùpÉhoùpÉh¨oùpÉhÜpùpÉhytùpÉhui20==ùpÉh3wùpÉhçzùpÉh‘{ùpÉh}ùpÉhSùpÉhì>Rev ùpÉhF…ùpÉh5‰ùpÉhð‰ùpÉhŒùpÉhíùpÉhž‘h1==ùpÉhÄ“ùpÉh3—ùpÉhÓ—(ùpÉh¨™ùpÉhùpÉh´ùpÉh™ŸùpÉhO£ùpÉhð£ùpÉh«¥ùpÉh÷¨ùpÉh•©h2==ùpÉh‚«ùpÉhÿ¯ùpÉh¬°ùpÉh÷´ùpÉhš¸ùpÉh2¹ùpÉhìºùpÉh9¾ùpÉhâ¾ùpÉhžÀùpÉh)ÄùpÉh½Äh3==ùpÉh=ÇùpÉhîÉùpÉh‘ÊùpÉhÌùpÉhMÏùpÉhîÏùpÉh¬ÑùpÉhOÔùpÉhÖÔùpÉhBÖùpÉhÙùpÉhÁÙ9=ùpÉhçÛùpÉh¼ßùpÉhpàK4=ùpÉhhâùpÉhLæ1 _HP restored.ùpÉhéùpÉhJêùpÉhÏëùpÉhéîùpÉh/ñùpÉhÍñùpÉheóùpÉhrøùpÉhùùpÉh ûùpÉh·L _You now have 38 gold pieces (gained 5).ùpÉhÈùpÉhw9=ùpÉh.ùpÉhf ùpÉhd ùpÉhùpÉhùpÉh–ùpÉh‰ùpÉhùpÉh®ùpÉhMùpÉhùpÉhøùpÉhšùpÉh,!>  You see here a +0 dagger.ùpÉh¿)****#....* *** *,,,..#..######## >,***#..........# *,* #..........#  ,,,,* #<......)..#* ,*,** #....).....# * **,,* #....# *<** #..).# *  *,,* #........@.# ***-  **,* #........?.#** *******,,  *,**#..* *,,,,,,,* ùpÉh+****,,,...#########.# **,******* ,*,*,*,,,** ****.#***,,* ,,,,,,,,,*******,,,,.,,,,** l   frilled lizard (asleep) *+**,*,,,,,,,,,,,,,,..,,,* ,,,*,,,,********,,,,,.l,,*******,,+,*,,* *****,,,,,,,,,,,*ùpÉh1„ 404.6 (30.0)  A frilled lizard comes into view.ùpÉh<­ll.-5.6 (31ùpÉhÊAùpÉhQDJ _The frilled lizard hisses angrily. You hear a shout!ùpÉhQ ùpÉh4T ùpÉh\ ùpÉhÉ_ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ùpÉhî@ 4ùpÉhK ùpÉh]N ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ùpÉh¢Ý ùpÉhÎé  ***..######## *>.........#  #..........#  #<......)..#  #....).....#  #..........#  **<** #........).#  *,,* #........@.#  **,* #........?.#**  ...........* .#########.#  ****.# .  ..   ùpÉh {« ***..######## *>.........#  #..........#  #<......)..#  #....).....#  #..........#  **<** #........).#  *,,* #........@.#  **,* #........?.#**  ...........* .#########.#  ****.#. .. ùpÉh^„ùpÉh÷†ùpÉhùpÉhƒ’e _A frilled lizard is nearby!úpÉhçz ***..######## *>.........#  #..........#  #<......)..#  #....).....#  #..........#  **<** #........).#  *,,* #........@.#  **,* #........?.#**  ...........* .#########.#  ****.# .  ..   úpÉh)« ***..######## *>.........#  #..........#  #<......)..#  #....).....#  #..........#  **<** #........).#  *,,* #........@.#  **,* #........?.#**  ...........* .#########.#  ****.#. .. úpÉhIúpÉhâ!úpÉhb,úpÉhy.e _A frilled lizard is nearby!úpÉhÍ ***..######## *>.........#  #..........#  #<......)..#  #....).....#  #..........#  **<** #........).#  *,,* #........@.#  **,* #........?.#**  ...........* .#########.#  ****.# .  ..   úpÉh8g« ***..######## *>.........#  #..........#  #<......)..#  #....).....#  #..........#  **<** #........).#  *,,* #........@.#  **,* #........?.#**  ...........* .#########.#  ****.#. .. úpÉhípúpÉh[túpÉhú}úpÉhø‚e _A frilled lizard is nearby!úpÉh9˜2**,,,..#..########*> **,***#..........# **,,* #.# ,,* #<......)..# *, *,** #....).....# * *,,* #..........# <** #.).# **,,* #..# úpÉhÒ™$***,**,* #.?@#** *******,,,,**#....# *,,,,,,,** ***,,,...#########.# **,******* ,*,*,,,** ****.#***,,*,,,,,,,*******,,,,.,,,,** +**,*,,,,,,,,,,,,,,.l,,,* ,,*,,,,********,,,,,..,,*******+,*,,* *****,...,,,,,,,**,,,,*  ****úpÉh œúpÉhÀ¥>l.úpÉhaªR6.6 (1.0)Kinetic Grapnel _úpÉh¶úpÉhÊ6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A frilled lizard is nearby! _ The kinetic grapnel hits the frilled lizard.úpÉhÀÏa***.úpÉhŒ\:....úpÉh¡b 5----2=7Kinetic GrapnelúpÉhjkúpÉhmR _You kill the frilled lizard!úpÉhÌ|úpÉhúpÉhˆ†úpÉh¹ŒÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)úpÉhdŽúpÉhøúpÉhôúpÉh´›¤g   hobgoblin (wandering)gúpÉhç§&0úpÉh,­3-8.6 (1úpÉhl²úpÉhÛ´\ _A hobgoblin comes into view.úpÉh³‚,***#..........# **, *,* #.# , ,,* #<......)..# *, ,** #....).....# * ,,* #..........# , *<** #.).# **, *,,* #..# ***,, **,* #.?.### *******,,,,**#..@.# *,,,,,,,*** **,,,...#########.# **,******* úpÉhÏ,*,*,,,** ****.#***,,* ,,,,,,,*******,,,..,,,,** **,*,,,,,,,,,,,,,..* ,*,,,,********,,,...g,,******* ,+,*,,* ****#....,,,,,,,**,,,,*  *### **,*,,*  *,****úpÉh?!úpÉhè*L.gúpÉhœ-@-9úpÉhS5úpÉh`7úpÉh‹ úpÉh  úpÉhñ• úpÉh°˜ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)úpÉh;«   #..........#  #<......)..#  #....).....#  #..........# *<** #........).#  #..........#  #........?.###  .......@.# ########.#   ****.# .. ...,,,* ....  ****#...  *###..  úpÉh(E À  #..........#  #<......)..#  #....).....#  #..........#<** #........).#  #..........#  #........?.###  .......@.# ########.#   ****.# .........  ****#... *###.. úpÉh3O úpÉhMQ úpÉh­[ úpÉhýk  ,* #.# , ,* #<......)..# *, ** #....).....# * #..........# , <** #.).# **, ,,* #..# ***,,* #.?.### *******,,, *,**#....# *,,,,,,,*** *,,,...#########@# **,******* ,*,,,** ***#.#***,,* ,,,,,*******,,...,,,,** *,*,,,,,,,,,,,...*,,,,********.......,,******* +,*,,* #####...g,,,,,,,* *,,,,*  *###.. *,*,,*  *.**** ,,,,** [4úpÉh¼m –0m*,,,* _A hobgoblin is nearby!úpÉh w L.gúpÉhïy .10 _úpÉhú úpÉh… úpÉh} 4úpÉhq„ úpÉh€Š ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)úpÉhæ˜ ç   #<......)..#  .....#  #..........# <** #........).#  #..........#  #........?.### úpÉhVš A........# #@#   ***#.# ... .....,,,* .......  #####....  *###.  *...   úpÉh1d   #<......)..#  .....#  #..........# <** #........).#  #..........#  #........?.### ........# #@#   ***#.# ... ............ #####....úpÉhx3¸  *###. *... úpÉhô:úpÉh=ûpÉh„ûpÉhÕë <) ** #....)...* ,..... <**....)* ,,......***, *....?.### *******,,*#............# *,,,,,,,***,,...#########.# **,******* ***,,,** ***#@#***,,* ,,,,,,******#........@# *,*,,,,,,.g[........?.# ,,,****####........J#****** ûpÉh=Ò+,*,,* #####.......,,,, *,, *###.g..@   Sigmund (wand, polearm, wandering)* *....,,,,**** J   endoplasm (wandering) ,,,,*,...,,,,,,,g   hobgoblin (wandering) *,*,* g   goblin (asleep) _A hobgoblin is nearby!ûpÉh.ƒ _A hobgoblin is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A hobgoblin is nearby!  Sigmund, an endoplasm and a goblin come into view.  Sigmund is wielding a +0 scythe and carrying a wand of flame.  Found a scroll labelled NIAGEIMAIPH and a robe.ûpÉh!,ûpÉh3"ûpÉhé+^ ..g.J,*### *,*,,.g*** ,,,,**...g *,*,*ûpÉhw-F*,,,,,,,,,,,*The goblin shouts!ûpÉh /L----==1ûpÉhâ7ûpÉhß:0 _Sigmund moves out of view.ûpÉhâlûpÉh[nûpÉh´sûpÉh u´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ûpÉh9O #<)..#  .....#  ....# <** .).#  ..#  ?.### ..# #.#   ***#@# #.........#* ..g........?.# ####.........#  #####.....J.,,,,*  *###....,,,,*  *.g..  *,... ûpÉhô ûpÉhž #<)..#  .....#  ....# <** .).#  ..#  ?.### ..# #.#  ûpÉh\ ***#@# #.........#* ..g........?.# ####.........# #####.....J. *###....,,,,*  *.g..  *,... ûpÉh¹%ûpÉhô(ûpÉhÁ2ûpÉhú5d _There are monsters nearby!ûpÉhä¤* #....).....# ** ,,* #..........# * *<** #........).#* *,,* #....#* **,* #.?.### *******,  *,**#.....# *,,,,,,,*** **,,,...#########.# **,******* * ,*,*,,,** ####.####.@* ,,,,,,,******#..@......#* **,*,,,,,...g?.# ,*,,,,***#####...#****** ,+,*,,* #####.....J.,,,,* ,*,,,,* *###....,,,,* **,*,,* *.g..,,,,**** @   Sigmund (wand, polearm, wandering) ,,,,,** *,...,,,,,,,* J   endoplasm ,*,*,[37ûpÉhJ§<m *,,,,* g   hobgoblin (wandering) **,,,* *>*,,* g   goblin.[g.J.J   endoplasm (wandering)g   goblin--2Kinetic Grapnel _  The kinetic grapnel hits the goblin!*)*ûpÉhÜY  You kill the goblin!ûpÉh l..J.JûpÉh,&Ã4----4=-3Kinetic GrapnelûpÉhÚ/ûpÉhå1^ _The endoplasm quivers.ûpÉhõûpÉhT’ûpÉh½›ûpÉhŸ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ûpÉhÍ´ #..........# , <** #.).# **, ,,* #..# ***,,* #.?.### *******,,, *,**#....# *,,,,,,,*** *,,,...#########.# **,#****** ,*,,,** ####.####..# ,,,,,***####.........#* *,*,,,,,...[).?.# ,,,,***#####..#****** ûpÉh¾¶+,*,,* #####.,,,,* *,,,,*  *###J...,,,,* *,*,,*  *....,,,,**** ,,,,** *,...,,,,,,,* *,*,* *,,, *,,,* *>*,,**** ******,,,,,,,,ûpÉh©·ûpÉh5Á,J.ûpÉh°ÃO-4Kinetic Grapnel _ûpÉh•ÌûpÉhÔÔ1  <** ).#    ?.### ..# #.# **,#  ####.####..# ####.........#* ..[)...@...?.# ####.........#  #####..J....,,,,*  *###....,,,,*  *....  *,... *,,,. *>ûpÉhAmÉ  <** ).#    ?.### ..# #.# **,#  ####.####..# ####.........#* ûpÉhënç..[)...@...?.# ####.........#  #####..J....,,,,*  *###.... *.... *,... *,,,.*>ûpÉhwûpÉhy8-ûpÉhûpÉh„a _An endoplasm is nearby!ûpÉhVO   <** ).#    ?.### ..# #.# **,#  ####.####..# ####.........#* ..[)...@...?.# ####.........#  #####..J....,,,,*  *###....,,,,*  *....  *,... *,,,. ûpÉhðP +*>ûpÉh„è °  <** ).#    ?.### ..# #.# **,#  ####.####..# ####.........#* ..[)...@...?.# ####.........#  #####..J....,,,,*  *###.... *.... *,... *,,,.*>ûpÉhNó ûpÉhÎô ûpÉh ûpÉhl  ** #.).# **,,* ,* #..# ***,,,* ,* #.?.### ***#***,,,,,* ,**#....# *,.@,,,,*** ,,,...#########.# **.#****** *** ,*,,,** ####.####..# ,,,,,***####.........#* * ,ûpÉhA l*,,,,,...[).?.# * ,,,,***#####..#****** * ,*,,* #####..J.....,,,* * ,,,,*  ####.* * ,*,,*  *.**** * ,,,** *,,,* * ,*,* *,,,* @   Sigmund (wand, polearm, wandering) ,,,* *>*,,*** J   endoplasm **** ******,,,,,,,, ****** _An endoplasm is nearby!ûpÉhá ûpÉhÙ ûpÉh4 ‘@.J.@)ûpÉh£ /==5ûpÉh( ûpÉhö* % _Sigmund shouts!ûpÉh ´ “  (grapneled)The kinetic grapnel hits the endoplasm.ûpÉh;A ûpÉhÎD ˜  The endoplasm is almost dead.The endoplasm freezes you.ûpÉh‚R .gJ   endoplasm (grapneled)g   hobgoblin (wanderingûpÉhÃS q3------6ûpÉh™\ ûpÉhÖ_ % _You are frozen.ûpÉhy ”  The grapnel guides your strike.  The hobgoblin shouts!  You thump the endoplasm with your +0 hammer!ûpÉh—{ ûpÉh} ûpÉhe ,ûpÉh“‡ ;@.g.@   Sigmund (wand, polearm)gûpÉhó –4=8=7.8 (1.2Rev ûpÉh‹˜ ûpÉhù  8  ).#    ?.### ***#..# *,..#.# **.#  ####.####@.# ###.........#* .[).......?.# #....@....#  #####........,,,*  ####.....,,,*  *.....  *,.g.. *,,,.. *>,,,.ûpÉh¢ _ _You kill the endoplasm!ûpÉhñ9 ).#    ?.### ***#..# *,..#.# **.#  ####.####@.# ###.........#* .[).......?.# #....@....#  #####........,,,*  ####.....,,,*  *.....  *,.g.. *,,,.. *>,,,.üpÉhÓüpÉhÃüpÉhuüpÉhÇd _There are monsters nearby!üpÉhø,  ***, grapneled)The kinetic grapnel hits Sigmund.üpÉh:¯üpÉhÔ·f ....  Sigmund is lightly wounded.üpÉhq½A***üpÉhºH/...üpÉhFN˜18------3----80üpÉhTWüpÉh[F _Sigmund zaps a wand. The puff of flame hits you.üpÉh ¦€ #..# ,,* * #..).#  **,,* * #...# ***,,,* * #.?.### ***##**,,,,,** **#............# *,..,,,,***,,, ,,...#########.# **.#****** ***, *,,,** ####.####@.# *, ,üpÉh@¨ ,,,***####..#**, *,,,,,...[).?.# *, ,,,***#####.........#****** *, *,,* #####....* *, ,,,* ####..* *, *,,* *......,,**** *, ,,**.g..* ** *,* *,.....,,,,,* g   hobgoblin ,,* *>.....,,*,,*** *********,,,,,,,,*üpÉhë©üpÉhüªüpÉh)µu.@g.üpÉhe·.--9üpÉhíÀüpÉh÷ÂüpÉhKi *,,* * .).# **,,* * ..#  * ?.### ***##..# *,..#.# **.#  ####.####..# ##.......@.#* [).....@.?.# ##.........#  #####.........,,*  ####......,,*  *g.....  *...... *,..... *>.....üpÉh˜¢  *,,*  .).# **,,*  ..#   ?.### ***##..# *,..#.# **.#  ####.####..# ##.......@.#* [).....@.?.# ##.........#  #####.........,,* üpÉhˆ¤” ####......,,*  *g.....  *...... *,..... *>.....üpÉh¿µN--üpÉhG¾üpÉhöÑ  #.# *,,*  #.).# **,,*  #..# ***,,,*  #.?.### **###**,,,,,* *#..# *...,,,,***,,,* ,...##.# *#.#****** ***,* ,,,** ####.####..# *,****####.@.#* *,* ,,,,,...[).?.# *,****#####.#****** *,* ,,* #####..,,* *,** ####.* *,* ,,* *g.**** *,* ,** *.* * ,* *..* * üpÉh°ÓÜ[40m*>.*,,* ******,*, _There are monsters nearby!üpÉh«ãüpÉhÞï>g.üpÉh-ò16--------=20üpÉhˆûüpÉh2þ^ _Found a stone staircase leading down. Sigmund hits you with a +0 scythe.üpÉhŸÃ K****üpÉhF üpÉh©P º...@g.)üpÉhDR ®7=-2--------1üpÉhµ\ üpÉh,_ _ _The kinetic grapnel misses Sigmund. The grapnel comes loose from Sigmund.üpÉh o … , grapneled)The kinetic grapnel hits Sigmund.üpÉh@  Sigmund is lightly wounded.üpÉhíl  Sigmund casts a spell at you.üpÉh«‰üpÉhÙ“@g.üpÉh}•ž9/24 --------1--------2üpÉhåžüpÉh¡. _The magic dart hits you!ýpÉh|ýpÉhŒ}ýpÉh‰ýpÉh¢‹^ _You are too injured to fight recklessly!ýpÉhŒëýpÉhíýpÉhKöýpÉhÞø^ _You are too injured to fight recklessly!ýpÉhT‹ýpÉh2ýpÉh;–ýpÉhà—^ _You are too injured to fight recklessly!ýpÉhLíýpÉhˆîýpÉh¥öýpÉh_ø^ _You are too injured to fight recklessly!ýpÉhç‚ ýpÉhZ† Drink which item? Potions  c - a potion of curing  g - a potion of magic  r - a potion of resistancee - 2 potions of enlightenment  i - a potion of invisibility[?] describe selectedqÉh9§qÉhDZqÉhŸ½• #..........#*,,*burgertutor the Tinkerer#........).#**,,*Coglin#..........#***,,,*Health: 9/24=========---------------qÉh‰¿#........?.### **###**,,,,,*** Magic: 1/6====-------------------- *#............# *...,,,,***,,,* AC: 2Str: 10 ,...#########.# *#.#****** ***,* EV: 11Int: 16 ,,,** ####.####..#*,* SH: 0Dex: 12 ,,,***####.......@.#**,* XL:  3 Next: 18% Place: Dungeon:2 ,,,,,...[)......@?.#*,* Noise: =--------  Time: 1422.8 (0.0) ,,***#####......g..#****** *,* a) +0 hammer {Malki} c) +0 dagger {Sebast ,,*#####.....qÉhüÀ=....,,* *,* Cast: Kinetic Grapnel ,,*####.......,* *,* ,,**.......,**** *,* ,***.......,,,,* *** @   Sigmund (wand, polearm, grapneled) ,**.......,,,,*g   hobgoblin ,**>......,*,,***** ********,,,,,,,,*,,Sigmund casts a spell at you. _The magic dart hits you! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!qÉhmÒqÉhgÕz17/24========3.8 (1qÉhõÝqÉh\à qÉhZá_You feel better. Sigmund misses you. The hobgoblin barely misses you.qÉhE.Ç  You aren't carrying any scrolls. _qÉh„éqÉhìsDrink which item? Potions  g - a potion of magic  r - a potion of resistancee - 2 potions of enlightenment  i - a potion of invisibility[?] describe selectedqÉhCqÉhfqÉhk Ù #..........#*,,*burgertutor the Tinkerer#........).#**,,*Coglin#..........#***,,,*Health: 17/24 =================-------#........?.### **###**,,,,,*** Magic: 1/6====-------------------- *#............# *...,,,,***,,,* AC: 2Str: 10 ,...#########.# *#.#****** ***,* EV: 11Int: 16 ,,,** ####.####..#*,* SH: 0Dex: 12 ,,,***####.......@.#**,* XL:  3 Next: 18% Place: Dungeon:2 qÉh",,,,,...[)......@?.#*,* Noise: =--------  Time: 1423.8 (0.0) ,,***#####......g..#****** *,* a) +0 hammer {Malki} c) +0 dagger {Sebast ,,*#####.........,,* *,* Cast: Kinetic Grapnel ,,*####.......,* *,* ,,**.......,**** *,* ,***.......,,,,* *** @   Sigmund (wand, polearm, grapneled) ,**.......,,,,*g   hobgoblin ,**>......,*,,***** ********,,,,,,,,*,, _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You feel better. Sigmund misses you. The hobgoblin barely misses yqÉh¦#Jou. _You aren't carrying any scrolls.qÉht6û @g@unable to see…)g(unable to see you)You fade into invisibility!qÉhë8š4---4.8 (1Invis qÉhîCqÉhÇGh _The hobgoblin hits you. Sigmund barely misses you.qÉh¦; ~ _The hobgoblin hits you. Sigmund barely misses you.  The grapnel guides your strike.  You strike the helpless Sigmund from behind!  You hit Sigmund with your +0 hammer.  Sigmund is moderately wounded.  You barely miss Sigmund with your +0 dagger.qÉh I ò r r   rat (wandering, unable to see you)The hobgoblin hits you but does no damage.qÉhK š5=--6.0 (1.2Rev qÉh5X qÉhY[ V _A rat comes into view.qÉhë£R _A rat comes into view.  The rat squeaks loudly.  You hit Sigmund but do no damage.Sigmund is moderately wounded.  You hit Sigmund with your +0 dagger.  The rat squeaks loudly..r2========7.2Rev+ qÉh¦qÉh»ª‹ _Sigmund misses you. The hobgoblin closely misses you.qÉh¿$.The rat squeaks loudly. _Sigmund misses you. The hobgoblin closely misses you.heavithump Sigmund with your +0 hammer!qÉhb&qÉhú0¢..@.rg. qÉhc2'8.4qÉh;;qÉh>- _The rat squeaks loudly.qÉh‹T ž   You thump Sigmund with your +0 hammer! _You hit Sigmund with your +0 dagger.  Sigmund is almost dead.barely miss Sigmund with your +0 hammer.  The rat misses you. The hobgoblin closely misses you.qÉhuV ›=---9.6Rev* qÉhƒ_ qÉhÊa Q _Sigmund closely misses you.qÉhy& ¨M The rat misses you. The hobgoblin closely misses you.Sigmund closely misses you.You hit Sigmund but do no damage.closely miss Sigmund with your +0 hammer.barely misses you. Sigmund misses you.qÉhw( }6==---30.8qÉhW0 qÉh,3 ’ _The hobgoblin barely misses you. The rat closely misses you.qÉhä#B  The rat misses you. The hobgoblin barely misses you. Sigmund misses you. _The hobgoblin barely misses you. The rat closely misses you.You strike the helpless Sigmund from behind!hit Sigmund with your +0 dagger.  Sigmund is almost dead.  You closely miss Sigmund with your +0 hammer.qÉh;)½  *,,*  ).# **,,*     ?.### **### *...#.# *#.#  ####.####..# #......@..#* [).....r@?.# #.....g...#  #####.........,,*  ####.......,*  *.......,****  *.......,,,,* *.......,,,,* *>......The hobgoblin barely misses you. The rat bites you. Sigmund zaps a wand.qÉhºD *,,*  ).# **,,*     ?.### **### *...#.# *#.#  ####.####..# #......@..#* [).....r@?.# #.....g...# qÉhä»R #####.........,,*  ####.......,*  *.......,****  *.......,,,,* *.......,,,,* *>......qÉh5Ã@  The puff of flame hits you!qÉh†Om5/24 -----------qÉh:QG=====2.0qÉhvYqÉh*[V _* * * LOW HITPOINT WARNING * * *qÉhã3qÉhyëqÉh¥î^ _You are too injured to fight recklessly!qÉhiqÉhqÉhqÉhd^ _You are too injured to fight recklessly!qÉhi UDrink which item? Potions  g - a potion of magic  r - a potion of resistancee - 2 potions of enlightenment[?] describe selectedqÉhKæqÉhùûqÉhÙÿÅ #..........#*,,*burgertutor the Tinkerer#........).#**,,*qÉhà Coglin#..........#***,,,*Health: 5/24=====-------------------#........?.### **###**,,,,,*** Magic: 2/6========---------------- *#............# *...,,,,***,,,* AC: 2Str: 10 ,...#########.# *#.#****** ***,* EV: 11Int: 16 ,,,** ####.####..#*,* SH: 0Dex: 12 ,,,***####......@..#**,* XL:  3 Next: 18% Place: Dungeon:2 qÉhîY,,,,,...[).....r@?.#*,* Noise: ==-------  Time: 1432.0 (0.0) ,,***#####.....g...#****** *,* a) +0 hammer {Malki} c) +0 dagger {Sebast ,,*#####.........,,* *,* Cast: Kinetic Grapnel ,,*####.......,* *,* Invis Rev* ,,**.......,**** *,* ,***.......,,,,* *** @   Sigmund (wand, polearm, unable to see…),**.......,,,,*g   hobgoblin (unable to see you) qÉhâ¤,**>......,*,,***** r   rat (unable to see you) ********,,,,,,,,*,,You closely miss Sigmund with your +0 hammer.  The hobgoblin barely misses you. The rat bites you. Sigmund zaps a wand.  The puff of flame hits you! _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly!qÉhL P  Okay, then.qÉh¸qÉh™D _qÉh£Á ª  You hit Sigmund with your +0 hammer. )g   hobgoblin (unable to see you)r   rat  You kill Sigmund!qÉh~Ë Q #..........#*,,*burgertutor the Tinkerer#........).#**,,*Coglin#..........#***,,,*Health: 6/25qÉh¼Ì =====-------------------#........?.### **###**,,,,,*** Magic: 2/7======------------------ *#............# *...,,,,***,,,* AC: 2Str: 10 ,...#########.# *#.#****** ***,* EV: 11Int: 16 ,,,** ####.####..#*,* SH: 0Dex: 12 ,,,***####......)..#**,* XL:  3 Next: 487% Place: Dungeon:2 ,,,,,...[).....r@?.#*,* Noise: =--------  Time: 1433.2 (1.2) ,,***#####.....g...#****** *,* a) +0 hammer {Malki} c) +0 qÉhÔ 4dagger {Sebast ,,*#####.........,,* *,* Cast: Kinetic Grapnel ,,*####.......,* *,* Invis Rev* ,,**.......,**** *,* ,***.......,,,,* *** g   hobgoblin (unable to see you) ,**.......,,,,*r   rat (unable to see you) ,**>......,*,,***** ********,,,,,,,,*,, _You are too injured to fight recklessly! _Okay, then.You hit Sigmund with your +0 hammer.  You kill Sigmund! _The hobgoblin misses you.Your Spellcasting skill increases to level 3!-  You hit Sigmund with your +0 hammer.  You kill Sigmund! _The hobgoblin misses you.  Your Spellcasting skill increases to level 3!  Your Forgecraft skill increases to level 6! have reached level 4!qÉhÚ /  --more--qÉhà #..........#*,,*burgertutor the Tinkerer#........).#**,,*Coglin#..........#***,,,*Health: 7/31=====-------------------#........?.### **###**,,,,,*** Magic: 2/8======------------------ *#............# *...,,,,***,,,* AC: 2Str: 11 ,...#########.# *#.#****** ***,* EV: 11Int: 16 ,,,** ####.####..#*,* SH: 0Dex: 12 ,,,***####......)..#**,* XL:  4 Next: 224% Place: Dungeon:2 ,,,,,...[).....r@?.#*,* Noise: =--------  Time:[3qÉhâ57m 1433.2 (1.2) ,,***#####.....g...#****** *,* a) +0 hammer {Malki} c) +0 dagger {Sebast ,,*#####.........,,* *,* Cast: Kinetic Grapnel ,,*####.......,* *,* Invis Rev* ,,**.......,**** *,* ,***.......,,,,* *** g   hobgoblin (unable to see you) ,**.......,,,,*r   rat (unable to see you) ,**>......,*,,***** ********,,,,,,,,*,,You hit Sigmund with your +0 hammer.  You kill Sigmund! _The hobgoblin misses you.Your Spellcasting skill increases to level 3!Your Forgecraft skill increases to level 6!You have reached level 4!  You feel stronger.You have reached level 5!qÉhiç/  --more--qÉh»´z8/369-566% qÉh%¿qÉh¹Á4 _qÉhVÿ  You hit the rat but do no damage.You barely miss the rat with your +0 hammer.g.4.4qÉh£(g _The rat closely misses you.qÉh°M Ì  You barely miss the rat with your +0 hammer.You strike the helpless rat from behind!  You hit the rat with your +0 dagger.qÉh…P qÉh›Z R.gqÉhE_ [9=75.6qÉhýh qÉh8l G _You kill the rat!qÉhæ ² You hit the rat with your +0 dagger. _You kill the rat!  You catch the helpless hobgoblin completely off-guard!hit the hobgoblin with your +0 hammer.  The hobgoblin is moderately wounded.  You barely miss the hobgoblin with your +0 dagger.qÉh— _3===6.8qÉh qÉhÐ Y _The hobgoblin barely misses you. x2qÉhp·  You barely miss the hobgoblin with your +0 hammer.The hobgoblin is moderately wounded.qÉh'8.0qÉh±$qÉh“'¢ _You hit the hobgoblin but do no damage. The hobgoblin completely misses you.qÉh2Ü  You completely miss the hobgoblin with your +0 dagger.The hobgoblin is moderately wounded.You barely miss the hobgoblin with your +0 hammer.qÉhWÝ|10/36=9.1 (1.1qÉhëæqÉhèëW _The hobgoblin closely misses you.qÉháQ·  You barely miss the hobgoblin with your +0 hammer.The hobgoblin is moderately wounded.qÉhä\J†gqÉh¨^-40.3 (1.2qÉhBoqÉhVri _You closely miss the hobgoblin with your +0 dagger.qÉhÒ  #.# *,,* * #.).# **,,* * #..# ***,,,* * #.?.### **###**,,,,, **#..# *...,,,,***,,, ,,...##.# *#.#****** ***, *,,,** ####.####..# *,,***####......)..#* *, *,,,,,...[).....@.?.# *,,***#####......g..#****** *, *,,* #####..,,* *,,* ####.,* *, *,,* *.,**** *, ,,** *.,,,,* *,* *..,,,,* ,,*[qÉh¾‘ ¶37m *>......,*,,* ******,*qÉh–™ qÉhY› I===10qÉhe¤ qÉhŸ¨ œ _The hobgoblin completely misses you. _You see here a rat corpse.qÉh8Í#.# *,,*  #.).# **,,*  #..# ***,,,*  #.?.### **###**,,,,,* *#.qÉh²9ï.# *...,,,,***,,,* ,...##.# *#.#****** ***,* ,,,** ####.####..# *,****####......)..#* *,* ,,,,,...[).....†@?.# *,****#####......g..#****** *,* ,,* #####..,,* *,** ####.,* *,* ,,* *.,**** *,* ,** *.,,,,* * ,* *..,,,,** *>......,*,,* ******,*,qÉh<qÉhgE}g.wandering, unable to see y…)qÉhµF31=qÉh|G--2 _qÉhYNqÉhUP qÉh7TÊ)*..***,?.### **###**,,,,,*** *....# *...,,,,***,,, ,...#########.# *#.#****** *** ,,,** ####.####..#  qÉhóU¢*####......)..#*,,...[).....g.?.# ***#####......@..#****** #####.........., ####....... **** ,*,,,* **  >*,,***** *#####..,,,,,,*,, ******,,,, qÉh÷dx unable to see you)The hobgoblin shouts! qÉhïfD====3 qÉh q qÉh¨t@ _The hobgoblin hits you but does no damage. qÉhu6 . ). **..# ***,,,*  ?.### **###**,,,,,** *#............# *...,,,,***,, ,...#########.# *#.#****** ** ####.####..#***####......)..#*,,,...[).....g@?.# **#####.........#*****#####..........#### ,**** *,****.,,,* ,>......,*,,***** ***#####..,,,,,,* qÉhÙ7  qÉh¼D @†g qÉh·E {----4Rev+  qÉhßM  qÉhP  qÉh}ˆ Z)*. ) **..# ***,,,*  ?.### **###**,,,,,**  qÉhበÖ*#............# *...,,,,***,, ,...#########.# *#.#****** ** ####.####..#***####......@..#*,,,...[).....†.?.# **#####......g..#*****#####..........####.......,* ,**** *,** ***.,,,* ,>......,*,,***** qÉh  qÉhb– :g. qÉhW˜ g4==----5 qÉhò¤  qÉh†ª   Things that are here: _a +0 scythe; a +0 robe; a wand of flame (29) qÉhèÚ ” #....).....# **,,* #.# *,,* * #.).# **,,* * #.# ***,,,*  qÉhbÜ Ç* #.?.### **###**,,,,, **#.# *...,,,,***,,, ,,...#.# *#.#****** ***, *,,,** ####.####..# *,,***####)..#* *, *,,,,,...[).....†g?.# *,,***#####.#****** *, *,,* #####....,* *,,* ####.......,* *, *,,* *.,**** *, ,,** *.,,,,* *,* *.,,,,* ,,* qÉh…Ý x *>......,*,, qÉhàá  qÉhÊì Ôg.2==6Invis  qÉh’÷  qÉhø Y _You flicker for a moment. qÉh7àÍ  You hit the hobgoblin with your +0 dagger.  The hobgoblin is severely wounded. qÉhàás=7.5 (1.2Rev*  qÉh~ë qÉhÚíŸ _You hit the hobgoblin but do no damage. The hobgoblin closely misses you. qÉhÅÆ  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.You catch the helpless hobgoblin completely off-guard!8.7 qÉh™Ë  qÉhj͘_You hit the hobgoblin but do no damage. The hobgoblin barely misses you. qÉh x O  You hit the hobgoblin with your +0 dagger. qÉhW‡ e) qÉh¸ ±3===89.9Kinetic Grapnel qÉhl›  qÉhæž M _You kill the hobgoblin! qÉhX‡ #....).....# **,,*  #.# *,,*  #.).#  qÉhþˆ k**,,*  #.# ***,,,*  #.?.### **###**,,,,,* *#.# *...,,,,***,,,* ,...#.# *#.#****** ***,* ,,,** ####.####..# *,****####...#* *,* ,,,,,...[).....†.?.# *,****#####.#****** *,* ,,* #####....,* *,** ####.......,* *,* ,,* *.,**** *,* ,** *.,,,,* *  qÉhCŠ ,* *.,,,,* * *>......,*,,* qÉh¶–  qÉhê— v-500Rev*  qÉh¤  qÉh^´ ¦ _You flicker back into view.a - a wand of flame (29)  Things that are here: qÉhN· D-1.9 (2 qÉhã¾  qÉhÉÁ , _a +0 scythe; a +0 robe qÉh㟀 . )*.***,?.### **###**,,,,,*** *....# *...,,,,***,,, ,...#########.# *#.#****** *** ,,,** ####.####..# *####......)..#*,,...[).....†@?.# ***#####.........#****** #####..........,..Rev* ...... ***#####..,,,,,,*,,  qÉhLª@2.9 (1 qÉh¸¬ qÉh±NØ#.# *,,* #.).# **,,*  qÉhåNý#.# ***,,,* #.?.### *####**,,,,,***  qÉhO#. qÉhO‚# *...,,,,***,,,* ...# qÉhDOº#.# *#.#****** ***,*  qÉh`OÎ** ####.####..# *,*  qÉhxO®***####......)..#* *,*  qÉhO­...[).....†.@.#  qÉh§O\*,* ***#####. qÉhÐO`#****** *,*  qÉhéO°* #####....,* *,*  qÉhP**  qÉhPÍ####.......,* *,* * #. qÉh2P5?  qÉhLPU** #. qÉh±P¡* *** * #.* * #>.*,,* * *#####..,,,,,,*, qÉhñ\ qÉhS`o4=3Rev+  qÉhŽ` qÉhYi qÉhïyv _Found a scroll labelled GAR XIODUAMOEJ. qÉhë|\5===4.9 (2 qÉhQ† qÉhF‰a _c - a scroll labelled NIAGEIMAIPH qÉhâ‹ qÉhÈ B qÉh) qÉhgJ15== qÉhŸ.Rev  qÉh qÉh( qÉhž;=== qÉh qÉhý qÉh) qÉh6  qÉhë$> qÉh' qÉhß* qÉh+#6 qÉhX+(= qÉh[- qÉhÎ0 qÉh1 qÉh 3 qÉhÍ6 qÉh7O6=== qÉhM9 qÉh= qÉhÄ= qÉhJ? qÉhh«7= qÉh2  qÉh  qÉhm;=== qÉh? qÉh‰ qÉh¾ qÉh! qÉhà qÉhþ^8== qÉh> qÉhŒ! qÉhÂ! qÉhÊ$ qÉhå(, qÉh‹, qÉh1 qÉhˆ1N7== qÉh 4 qÉhß=w9= qÉh¿CB qÉh G qÉhçG qÉhIJ qÉh=N qÉhNq20=== qÉhQ qÉhÕW, qÉhZ qÉh(^ qÉh_^ qÉh£` qÉhjd, qÉh+f qÉh!j qÉhWj^1== qÉh8l qÉhloM8=== qÉhœo qÉhZq qÉhu, qÉhÀv qÉh z qÉhVz qÉhÌ| qÉhê qÉhL€K2= qÉhh‚ qÉhì… qÉh[†;=== qÉhˆ qÉhÓŒ, qÉh qÉh<’ qÉhk’ qÉhï” qÉh›˜ qÉhИS3= qÉh$› qÉh½ž, qÉhô  qÉhÏ¥c9=== qÉh^¨ qÉhݬQ _Magic restored. qÉh° qÉhH³t4== qÉhéµ qÉh1¹, qÉh®» qÉh)¿ qÉha¿;=== qÉh½Á qÉh#Å, qÉhÇ qÉh’Î qÉhÑÎK5= qÉhúÐ qÉhîÓ, qÉhúÕ qÉhÀÚ, qÉhÛ qÉh3Þ qÉhtÞN26= qÉh€à qÉhêã qÉhä qÉh'æ qÉh/é, qÉh.ë qÉhªî, qÉh‹ð qÉh[ô€7== qÉh[ö qÉhú qÉhEú qÉhVü qÉhÿý qÉh|þ qÉhNÿ qÉh', qÉh  qÉhØk8= qÉhe  qÉhJ , qÉhß qÉh”, qÉhý qÉh qÉhW qÉhñ qÉhØ" qÉhn#K9= qÉhá% qÉh¥), qÉhî+ qÉh3/ qÉhÌ2, qÉhø4, qÉht7 qÉh[<30== qÉhÄA qÉhæD, qÉh G qÉh3K, qÉhzM qÉhQ, qÉh'S qÉhrV91 qÉh¤V2= qÉhàX qÉh×\, qÉh^ qÉhob, qÉhSd qÉh}h, qÉh'k qÉh*n qÉhbnK2= qÉh=p qÉhjt, qÉhÈv qÉh÷y, qÉho| qÉhÝ~ qÉhh3== qÉhT qÉh„„ qÉhÄ„ qÉhJ‡ qÉh¢‹, qÉh1Ž qÉhì‘, qÉhU” qÉhS˜ qÉhG™U4= qÉh_š qÉhV, qÉhTž qÉh4  qÉhV  qÉhˆ¡ qÉh9£, qÉht¤ qÉh¦ qÉh·¦K5= qÉhϪ qÉhc¬, qÉht­ qÉhõ®, qÉhl° qÉhÁ±, qÉhâ² qÉh’µ~6== qÉhð¶ qÉhv¹ qÉh¶», qÉhñ¼ qÉhu¿ qÉhÕÂ, qÉhÅ qÉhäÇ qÉhÊ, qÉh‘Î qÉhÝÐ qÉhÔÔ qÉhÕ9= qÉhÙ× qÉhÛ qÉh½Þ qÉhþÞ qÉhâ qÉhïæ qÉhÇê, qÉh î qÉh»ò qÉhŽõ, qÉh÷ qÉhqú qÉh*ý qÉh·ý qÉh.ÿ qÉhÇ......# *...,,,,***,,,* ####.# ##.#****** ***,*  ####.####..#*,* #)..#* *,* [).....†...# *,* ##.........####### *,*  #####..........!# *,*  ......# *,*  #.......@#*** *,*   qÉhË´?..#   #....#  #>.......#..#******** ######..*,,,*,***** ######....,,,,*,,**, *#****,+, qÉh&ú*#.#.,** ***, ****** ** qÉhI1546.9 (92.0) qÉhÈ,7.9 (93 qÉh3* qÉhc,d _d - a scroll labelled GAR XIODUAMOEJ qÉh;>_ qÉh4EX qÉhG qÉh#..#********######........*,,,*,****** ######.....,,,*,,**,, *#.....,****,+,,#..** ***,,###* ***  qÉh^19.9 (2.0) qÉh\`,50.9 (3 qÉh‹e qÉh½ge _e - 2 scrolls labelled ROCWOJ HOOCAFI qÉh»å qÉhpè qÉhï qÉhÄñH _No target in view! qÉh  qÉhf  qÉh%" qÉh2$ qÉh¡': _ qÉhO,, qÉh - qÉh7- qÉhW. qÉhd0 qÉhé3 qÉh4 qÉhm5 qÉhi@þ....# ***,,,* ..?.### *####**,,,,,*** ......# *...,,,,***,,,* #####.# ##.#****** ***,*  ####.####..# *,*......)..#* *,* [).....†...# *,* ##.........####### *,*#####.. qÉhÍ@š.@# *,*####.# *,* #.#### *,*  #...........# ***#...........##>.......#..#******** qÉhâAY######........*,,,*,***** ######.....,,,*,,**, *#.....,****,+,  qÉh¿I&3 qÉhrK+4.9 (4 qÉh>R qÉh>TU _f - a sapphire potion qÉhq qÉhù qÉh qÉhà qÉhÓ qÉhÖ, qÉhª! qÉh`$ qÉh²$ qÉh4& qÉhD) qÉhŒ+ qÉhÑ+ qÉh/- qÉhG qÉhÓJ, qÉhùK qÉhŸP qÉhlS qÉhèS qÉhU qÉhY qÉhs\, qÉhÅ] qÉh°` qÉhÌc, qÉh½e qÉhXi qÉhÔl qÉh m qÉh!o qÉhqvX  Things that are here:  a +0 scythe; a +0 robe qÉh±z qÉh{ _ qÉhÒ} qÉh‚ qÉhH… qÉh†… qÉh€‡ qÉhV‹ qÉh qÉhZ qÉhÅ‘ qÉh"• qÉh«š qÉh­ qÉhœ¯, qÉh± qÉh¤´ qÉhz¹ qÉh¦¹ qÉhD¿ qÉhžÍ3,**,,,..#..######## *> ,**,***#..........# ** ,,*,* #..........# * ,,,,* #<......)..# * ,*,** #....).....# * **,,* #..........#  **<** #........).# *  qÉh9Îå *,,* #..........# *** **,* #.### *####**,,*,**#.....# *...,,,,* ****,,,...#########.# ##.#****** ,*,*,*,,,** ####.####..# ,,,,,,,,,***####......)..#*  qÉhaÎ[*+**,*,,,,,...[).....†...# ,,,*,,,,***#####.........####### ,,,+,*,,* #####...........#  qÉh‡Îj,,,*,,,,* ####........# qÉhiÖ069.9 (15.0) qÉhØ-70.9 (16 qÉhŒå qÉhNðv _h - a scroll labelled SAELLEENWE qÉhJó qÉhü qÉhÜþH _No target in view! qÉhêI I qÉhôS  qÉhåT  qÉh>X : _ qÉh>]  qÉhn š qÉhNr  qÉh€s  qÉhës  qÉhšw  qÉh|  qÉhð„ B qÉh‰  qÉhxŒ  qÉh¢› Ž *,**,***#..........#  *,,*,* #..........# ******,,,,* #<......)..# ,,,*,** #....).....# ******,,* #..........#  **<** #........).#  qÉh[œ ›*** *,,* #..........# ,,* **,* #..........### *## *,* *,**#..@.........# *.. *,*******#K.....#########.# ##.# *,**,*,*,#!#...#* ####.####..# *,*,,,,,,......***####......)..#* *,**,**+*#.#..,,,...[).....†...# *,,,,*,,,#....***#####.........## K   kobold (missile, wandering)+,,,'.#.,* #####....... qÉh‹œ É,,*,,,#...,* ####....**+**,*,,* #.... qÉhG¯ 15.9 (5.0) qÉhà° +6.9 (6 qÉh©»  qÉh)À s _A kobold comes into view. It is wielding a +0 club. qÉh|1 ¢ *,**,***#.# *,,*,* #.# qÉh°1 !*,,,,* #<......)..# *,*,** #....).....# , qÉhÑ1 D,*,,* #.#  qÉhý1 µ,** **<** #.).#  qÉh#2 h,*** *,,* #.# qÉhG2 ¢,* **,* #...### * * qÉhm2 *,* *,**#.@..........# *  *,*#K..... qÉhÓ2 0#.# ##.  *,**,*,*,#!#...## ####.####..  *,*,,,,,,......***####......)..#  *,**,**+*#.#...,,...[).....†...# * qÉhü2 c*,,,,*,,,#....#**#####.  qÉh!3 *,,,*,+,,,'.#..* ##### *,,,,,*,,,#....* #### *,,,*,**+**,*,,* qÉhA3 ? # qÉhz6  qÉhtD x.K7.9 (1 qÉhÝO  qÉh"?    #..........#  #<......)..#  #....).....#  #..........#  **<** #........).#  *,,* #..........#  **,* #..........###  *,**#.@..........#  #......#########.#  #K#...##  .....)  #.#...,,...[).....†#....#.#..* #....*   qÉhi½    #..........#  #<......)..#  #....).....#  qÉhXi¯ #..........#  **<** #........).#  *,,* #..........#  **,* #..........###  *,**#.@..........#   qÉh‰i#......#########.#  #K#...##  .....)   qÉhµiˆ#.#...,,...[).....†#....#.#..* #....*  qÉhÚi  qÉhvq qÉhs qÉh({ qÉhý{] _A kobold is nearby! qÉh>p *,,*,* #.#*******,,,,* #<......)..#,,,,,,,*,** #....).....#*******,,* #..........# *,** **<** #).#  qÉh?V*,*** *,,* #...# *,,,* **,* #.### * ***,* #.###...# *  *,*******#....@.#########.# ## qÉhSEµ *,**,*,*,#K#...## ####.## *,*,,,,,,......#**####......) *,**,**+##.#....,...[).....†...*,,,,*,,,#....##*#####.........  *,,,*,+,,,'.#..* #####.....  *,,,,,*,,,#....* ####  *,,,*,**+*#.#..* #  *,,,,,,,,,,,,,** # qÉhXOT!K qÉhXS-8 _ qÉh^ qÉhè_ qÉhAßÓ     #<......)..#  #....).....#  #..........#  **<** #........).#  *,,* #..........#  qÉhußm **,* #..........###  #.###............#  #....@.# qÉhœß<  #!#...##  .....# qÉh»ß-)  ##.#....,...[).....†  qÉhÚß0 #....##  .#..*  qÉhàA #....*  #.#..*  qÉhà3   qÉhîä     #<......)..#  #....).....#  #..........#  **<** #........).#  *,,* #..........#  **,* #..........###  #.###............#  qÉhE± #....@.#  #!#...##  .....#)  ##.#....,...[).....†  #....##  .#..*  #....*  #.#..*    qÉh­Œ qÉhåŽ qÉh˜ qÉh˜§] _A kobold is nearby! qÉh³¬  qÉh:¯  qÉhb¹  qÉh0¼ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) qÉhÊÌ ‹*******,,,,* #<)..#,,,,,,,*,** #....).....#  *,,*******,,* #..........#  *,** **<** #).#  *,*** *,,* #...#  *,,,* *#,* #.###  ***,* #.###............#  *,*******#......#########.# # qÉh)Í … *,**,*,*,#!#.@.## ####.## *,*,,,...K.....#**####......) *,**,*#+##.#........[).....†*,,,,*,,,#....########..... *,,,*,+,,,'.#..# ##### *,,,,,*,,,#....# #### *,,,*,**+*#.#..# # qÉh«Í ø *,,,,,,,,,,,..## # *,,,*,*,*,*,*, # qÉhîÎ  qÉhÙ 9K. qÉhÝ -9 _ qÉhæ  qÉhvï   #<)..#   #....).....#   #..........#  *,** **<** #........).#  *,*** *,,* #..........#  *,,,* *#,* #.......  ***,* #.###..... qÉhÆï …  #......#  !#.@.##  ..K......# qÉhèï )   qÉhð 7#+##.#........[).....†  #....####  qÉh'ð % .#..#   qÉhFð C#....#  #.#..#   qÉhkð C..##   qÉh‹ ?  #<)..#   #....).....#   #..........#  *,** **<** #........).#  qÉh‹ . *,*** *,,* #..........#  *,,,* *#,* #.......  ***,* #.###.....  #......#   qÉh©‹ Û!#.@.##  ..K......# qÉhÒ‹ /)   qÉhò‹ Ð#+##.#........[).....†   qÉh Œ c#....####   qÉh}Œ .#..#  #....#  #.#..#  ..##   qÉhè–  qÉhcš  qÉhÀª s _A kobold is nearby! qÉh;‡  qÉhŒ  qÉhж C _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  #<)..#   #....).....#   #..........#  *,** **<** #........).#  *,*** *,,* #..........#  *,,,* *#,* #.......  ***,* #.###.....  #......#  !#.@.##  ..K......#)  #+##.#........[).....†  #....####  .#..#  #....#  #.#..#  ..##   qÉhYE  #<)..#   #....).....#   #..........#  *,** **<** #........).#  *,*** *,,* #..........#  *,,,* *#,* #.......  ***,* #.###.....  qÉhëE$ #......#  !#.@.##  ..K......#)  #+##.#........[).....†  qÉhFƒ #....####   qÉhAF».#..#  #....#   qÉhvFÄ#.#..#  ..##   qÉh–T qÉhYW qÉh¾` qÉh.n: *,,,,* #<......)..# **,#.** #....).....# *,,*.,* #...# *,** *#<** #..).# *,*** *@,* #..# qÉh9oF *,,,* *#.* #.### ***,* #.###............# *,*#......##.#  *,**,*,*,#!#@..## ####. *,*,,...K......#**####......) *,**,##+##.#........[).....† **,,,,*,,,#....######## *,,,*,+,,,'.#..# ##### *,,,,,*,,.#....# #### @   Jessica (asleep) qÉho´ *,,,*,**'##.#..# # K   kobold (missile, wandering) *..,,,..## qÉh¹oÙ # *,,,*,*,*,*,*,* #is nearby! _ qÉhßoí_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A kobold is nearby! qÉhpÌYou can't see any susceptible monsters within range! (Use Z to cast anyway.)A kobold is nearby! qÉhÈwP __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A kobold is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)A kobold is nearby!  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. qÉh¬L<K. qÉhK†>80Kinetic Grapnel qÉh» qÉh«’9 _Found a stone staircase leading up. qÉh'ô  #<)..#  #.** #....).....#  .,* #..........#  *,** *#<** #........).#  *,*** *@,* #..........#  *,,,* *#.* #......  qÉh¼ô9 ***,* #.###......  #......#  !#@..##  *,*,,..K.......#)  *,**,##+##.#........[).....†  #....#####  '.#..#  .#....#   qÉhãô#'##.#..#   qÉhõI..,,,..##  qÉhW  #<)..#  #.** #....).....#  .,* #..........#  *,** *#<** #........).#  *,*** *@,* #..........#  *,,,* *#.* #......  ***,* #.###......  #......#  !#@..##  *,*,,..K.......#)  *,**,##+##.#........[).....†  #....#####  '.#..#  .#....# qÉhÇW[15d '##.#..#  ..,,,..##  qÉh\qÉh€bqÉh×oZ  *,,*,* #....# *******,..,* #<......)..# **,,,,,,,#.#* #....).....# *,,*******..* #..........# *,qÉh¤p#<#* #........).# *,*** *@.* #..........#  *,,,* *#.* #..###***,* #.###............# *,*******#.@....#########.#  *,**,*,*,#!#...## ####.## *,*,,..K.......#**####..... *,**,##+##.#........[).....† **,,,,*,,,#....########... *,,,*,+,,,'.#..######.. *,,,,,*,,.#....#### *,,,*,**'##.#..# *,,,,,,..,,,..## _There are monsters nearby![40qÉhÖpmqÉh }qÉh¦}&1 _qÉh‰qÉhí‰qÉh5§Ý **@grapneled)The kinetic grapnel hits Jessica.  Jessica is lightly wounded.qÉh‰4È  Jessica shouts!  Jessica mumbles something strange.Jessica gestures wildly while chanting.qÉhM>O§..qÉh#A˜8---====2Kinetic GrapnelqÉhŠAqÉhJqÉh\O; _Jessica blinks!qÉhÝOqÉh¦QqÉhYTqÉhgWqÉhÐ[BqÉhÿíqÉheûò.----3Kinetic Grapnel@@   Jessica (grapneled)qÉh€þ;----qÉhÊ qÉh×­  *******,..,* #<)..# **,,,,,,,#.#* #....).....# *,,*******..* #..........# *,** *#<#* #........).# *,*..* #..........# *,,,* *#.* #..........###***,* #.###...qÉh‡Æ.#  *,*******#......#########.# *,**,*,*,#!#@..## ####.###*,*,,..........#**####......)*,**,##+##.#@.......[).....†**,,,,*,,,#....########.......*,,,*,+,,,'.#..# #####*,,,,,*,,.#....# qÉhÇ ####*,,,*,**'##.#..#  *,,,,,,..,,,..## qÉh€#*,,,*,*,*,*,*,* # _Jessica is nearby!qÉh/qÉh3qÉh qÉh«'ÏK@.K   kobold (missile, wandering)qÉh8)-4 _qÉh^2qÉh¥3qÉhhh' qÉhÃh~KK)You miscast Kinetic Grapnel. Nothing appears to happen.qÉhr™ (((((((Jessica hits you with a +0 dagger. The kobold throws a stone.qÉh]ýqÉh F@......qÉh”3qÉhÿ/--7qÉh\o------Contam: 10% =5qÉh¶ qÉh/ qÉh´qÉhò'_The stone misses you.qÉh#qÉhAÌ Ð  You miscast Kinetic Grapnel. Nothing appears to happen.  The grapnel comes loose from Jessica.  Jessica casts a spell.qÉh¶Í qÉh0Ø «.K.....§@qÉhÚ s6-----2=6qÉhèè ; _Jessica blinks!qÉhiø ¢  #<)..#  #.#* #....).....#  ..* #..........#  *,** *#<#* #........).# qÉhïø ð *,*** *..* #..........#  *,,,* *#.* #......  ***,* #.###......  #......#  !#@..##  *,*,,.K.....§..#qÉh.ù ’)  *,**,##+##.#........[).....†  #....#####  '.#@.#  qÉhYù E.#....#  '##.#..#  qÉhˆù I..,,,..##  qÉh>’   #<)..#  #.#* #....).....#  ..* #..........#  *,** *#<#* #........).#  *,*** *..* #..........#  *,,,* *#.* #......  ***,* #.###......  #......#  !#@..##  *,*,,.K.....§..#)  *,**,##+##.#........[).....†  #....#####  '.#@.#  .#....qÉh°’ &#  '##.#..#  ..,,,..##  qÉhÞŸ 4qÉhð« qÉh0¼ o  **,,,,,,,#.#* #....)...,,*******..* #.....** *#<#* #..qÉh½ n)* *..* #..,,#.* #.##** #.###............ *,*******#......#########,#.#.#!#...## ##,,.K.....@..#**####......)*,##+##.#........[).....†.qÉhX½ .**,,,,*,,,#....########......,,,*,+,,,'.#@.# #####,,*,,.#... ####qÉh}½ ‹*,**'##.# ,,,..,,,..#qÉh¤½ ]*,*,*,*,#.# qÉhò½ h**********,, _There are monsters nearby!qÉh ,qÉh2Ì R.K@.qÉhëÐ 6--7 _qÉhÔØ qÉh"Þ qÉhN6ª * (grapneled)The kinetic grapnel hits Jessica.qÉh>º,qÉhóÂW.K@.qÉh$ÃqÉh9Ã4qÉhMÃ1--5qÉh`ÃI-----=-qÉhrÃ8qÉh}ÐqÉh<Õ\ _Jessica is severely wounded.qÉhoNj  The grapnel guides your strike. You sock Jessica with your +0 hammer!qÉhÁOqÉhiZÎ.K)K   kobold (missile)qÉhød ---9290.1 (1.2Rev _You kill Jessica!Your Maces & Flails skill increases to level 1!qÉhöm~ _Your Stealth skill increases to level 2!qÉhñª¤ ** , grapneled)The kinetic grapnel hits the kobold.qÉhZ/qÉhÏ9H.K.qÉhN:+10qÉh'DqÉh¥E_ _The kobold is severely wounded.qÉhoWp    ..* #..........#  *,** *#<#* #........).#  *,*** *..* #..........#  *,,,* *#.* #......  ***,* #.###....  #......#  *,**,#.#.#!#...##  *,*,,.....K.@..#) qÉh×W  *,**,##+##.#).......[).....†  #....######  .#..#  #....#  #.#..#  ..##  #.#  qÉhÐñË    ..* #..........#  *,** *#<#* #........).#  *,*** *..* #..........#  *,,,* *#.* #......  ***,* #.###....  #......#  *,**,#.#.#!#...##  *,*,,.....K.@..#)  *,**,##+##.#).......[).....†  #....######  qÉheòÜ.#..#  #....#  #.#..#  ..##  #.#  qÉhíüqÉh_ýqÉhqÉhµO  **,#.#* #....).....# *,,*..* #...# *,** *#<#* #........).# *,*** *..* #..# *,,,* *#.* #.### ***,* #.###......# *,*#......##.#qÉhŸ‘ *,**.#.#.#!#...## ####. *,*.K@...#**####...... *,**b##+##.#).[).....† **,,,,*,,,#....# *,,,*,+,,,'.#..# ##### *,,,,,*,,.#....#  *,,,*,**'##.#..# b   bat (asleep) *,,,,,,..,....## K   kobold (missile, grapneled)qÉh×J *,,,*,#.*,#?#.# *,,,* _A kobold is nearby!qÉh¯*e  A bat comes into view.qÉhN+%2qÉhŽ5qÉh8[ _Found a scroll of revelation. The kobold hits you but does no damage.qÉh€dI  The kinetic grapnel hits the kobold.qÉh:nC)qÉh§úBqÉhb.b5=4---1833qÉh†qÉhïJ _You kill the kobold!qÉh\$&    .* #.....  *,** *#<#* #........).#  *,*** *..* #.....  *,,,* *#.* #.....  ***,* #.###.....  #......#  *,**.#.#.#!#...##  *,*,...b..)@...# *,**.##+##.#).......[).....†  #....#####  '.#..#  .#....#  '##.#..# qÉh)%p ..,....##  #.*,#?#.#  qÉh¿N    .* #.....  *,** *#<#* #........).#  *,*** *..* #.....  *,,,* *#.* #.....  ***,* #.###.....  #......#  *,**.#.#.#!#...##  *,*,...b..)@...# qÉh¿^*,**.##+##.#).......[).....†  #....#####  '.#..#  .#....#  '##.#..#  ..,....##  qÉhÿ²#.*,#?#.#  qÉh›ÏqÉh ÐqÉhÉÙqÉh¡ç_  **,#.#* #....).....# *,,*..* #..........# *,** *#<## #........).# *,*** *..# #...# *,,,* *#.# #..### ***,* #.###.# *,*****#*#......##.# *,*#.#.#.#!#...## ####.qÉhè× *,*....b..@....#**#### *,*#.##+##.#).[)..... **,,,,*,,,#....# *,,,*,+,,,'.#..# ##### *,,,,,*,,.#....#  *,,,*,**'##.#..# *,,,,,,..,....## *,,,*,#.*,#?#.#  *,,,* _A bat is nearby!qÉhêqÉhûêqÉhóõ..bqÉhºö@64qÉhiÿqÉhÞØ _The bat barely misses you.Things that are here: _a +0 club; 3 stones; a kobold corpseqÉh wF  The kinetic grapnel hits the bat.qÉhß}3†qÉhÅqÉh ³3-----445Kinetic GrapnelqÉhƒqÉh-  _You kill the bat!qÉh+"qÉhÓ/ñw6==w   dart slug (wandering)qÉhH?&0qÉhDM2-6.1 (1qÉh•LqÉhÎO\ _A dart slug comes into view.qÉhwç ê *******,..,* #<......)*,,,,,,,#.#),*******.w* #......... *#<## #........)**..# #.... ,,*#.# #..##***,* #.###...........****#*#......######.#.#.#@#...## ####.#......†)....#**#### *,*#.##+##.#).......[)*,,,,*,,,#....########....*,+,,,'.#..######.,,*,,.#..##*,**'##.#..,,,..,...##,,,*,#.*,#?#.#qÉh[õ qÉh¼÷ H0-7qÉhŸ qÉhp ‡ _You see here 2 bubbling purple potions.qÉh>- ñ  #<)..#  .#*      *,** *#<## ).#  *,*** *..#   *,,,* *#.# #....  ***,* #.###....qÉh¿- Ê #......# #@#...##  *,*......†)....# *,*#.##+##.#).......[) #....#### '.#..# qÉhç- J #....#  #.#..# qÉh . 3 ....##  qÉh). .?#.# qÉhªÇ 1  #<)..#  .#*      *,** *#<## ).#  *,*** *..#   *,,,* *#.# #....  ***,* #.###.... qÉh;È #......# #@#...##  *,*......†)....# *,*#.##+##.#).......[) qÉhÊÈ Î#....#### '.#..#  #....#  #.#..# ...qÉhÿÈ  ?qÉhiÔ qÉhõÖ qÉhÞ qÉhÂß ` _A dart slug is nearby!qÉhp® Ñ *,,*,* #.. *******,..,* #<......)*,,,,,,,#.#),*******.w* . *#<#)**... ,,*#.# #...##qÉhÔ® I***,* #.###...........****#*#@.....######.#.#.#!#...## ####.#......†)....#**#### *,*#.##+##.#).......[)*,,,,*,,,#....########....*,+,,,'.######.,,*,,.#....##*,**'##.#..#,,,..,....##qÉh/° qÉhQ¶ F.wqÉh>¸ c8% 8Kinetic Grapnel _qÉhDÀ qÉh? qÉh¤Äs    ..,* #<)..#  .#*   ..*   *,** *#w## ).#  *,*** *..#   *,,,* *#.# #....  ***,* #.###.... #@.....# #!#...##  †)....# ##.#).......[) #....#### '.#..#  #....#  #.#..#   qÉhÕä    ..,* #<)..#  .#*   ..*   *,** *#w## ).#  *,*** *..#   *,,,* *#.# #....  ***,* #.###.... #@.....# #!#...##  †)....#qÉh# ##.#).......[) #....#### '.#..#  #....#  #.#..# qÉhø%qÉh(qÉh3qÉh-5` _A dart slug is nearby!qÉhšN^***wqÉh…ÐqÉhUÙf<.w..qÉh#ÛŒ=2-----6=9qÉhÉãqÉh¡æP _The kinetic grapnel hits the dart slug but does no damage.qÉhØ ¤**,*** *..#,* #.qÉh C. *******,..,* #<......)*,,,,,,,#.#),*******..* qÉhE p. *#<#)qÉhl 8**.wqÉh’ ?. ,,qÉh´ Â*#.# #....##***,* #@###...........qÉhß N****#*#......#####qÉh#.#.#.#!#...## ####.#......†)....#**####qÉh(¦ *,*#.##+##.#).......[)qÉh`8*,,,,*,,,#....########....*,+,,,'.#..#####.,,*,,.#....###*,**'##.#..qÉh¸qÉh]p3===4-600qÉhT'qÉh„)qÉhJLZ   *..#,*   ..,* #<)..#  #.#*   ..*   *,** *#<## ).#  *,*** *.w#   *,,,* *#.#  ***,* #@# #......# #!#...##  †)....# #.#).......[) #....#### '.#..#  #....#   qÉhåâ   *..#,*   ..,* #<)..#  #.#*   ..*   *,** *#<## ).#  *,*** *.w#   *,,,* *#.#  ***,* #@# #......# #!#...##  †)....# #.#).......[) #....#### '.#..#  #....#  qÉhëêqÉhzë8-qÉhQôqÉhËö` _A dart slug is nearby!qÉhV<Ü**,**,,,..#..########.#*,*** *..#,* #.. *******,..,* #<......)*,,,,,,,#.#),*******..* . *#<#)**#.w ,,*#@# ##***,* #.###...........qÉhS=Ù****#*#......######.#.#.#!#...## ####.#......†)....#**#### *,*#.##+##.#).......[)*,,,,*,,,#....########....*,+,,,'.#..######.,,*,,.#....##qÉhÆHqÉh‡IH2=1qÉhARqÉh8TO _The dart slug misses you.qÉhìÏ“  (grapneled)The kinetic grapnel hits the dart slug.qÉh¨[s  The dart slug is moderately wounded.qÉhª\f2---12qÉh„gqÉhXjV _The dart slug barely misses you.qÉh9}ž   #.#  *..#,*   ..,* #<)..#  #.#* qÉh‰}è  ..*   *,** *#<## ).#  *,*** #.w#   *,,,* *#@#  ***,* #.# #.. qÉh¬};#!#...##  †)... qÉhÏ}#.#).......[)qÉhñ}( #....## qÉh~1'.#..#   qÉh3~qÉh,   #.#  *..#,*   ..,* #<)..#  #.#*   ..*   *,** *#<## ).#  *,*** #.w#   *,,,* *#@#  ***,* #.# #.. #!#...##  †)...qÉh±Œ #.#).......[) #....## '.#..#   qÉh"qÉh"qÉhÀ+qÉhí-` _A dart slug is nearby!qÉh‹oL  The kinetic grapnel hits the dart slug.qÉh´üp  The dart slug is heavily wounded.qÉhþr1------ 3qÉhŽ qÉh½ O _The dart slug misses you.qÉh¬   The grapnel guides your strike.  You hit the dart slug with your +0 dagger.  The dart slug is almost dead.qÉhv! X4.3 (1.2Rev qÉh}* qÉh`4 Œ    #.#  *..#,*   ..,* #<)..#  #.#*   ..*   *,** *#<## ).#  *,*** #.w#   *,,,* *#@#  ***,* #.# #.. #!#...##  †)... #.#).......[) #....## '.#..#   _You hit the dart slug with your +0 hammer.qÉhîÍ „   #.#  *..#,*   ..,* #<)..#  #.#*   ..*   *,** *#<## ).#  *,*** #.w#   *,,,* *#@#  ***,* #.# #.. qÉhzÏ 4#!#...##  †)... #.#).......[) #....## '.#..#   qÉhØ qÉh€Ø qÉh ã qÉh<å ` _A dart slug is nearby!qÉh_¸ L  The kinetic grapnel hits the dart slug.qÉh‹¾ g†qÉhqR ¿0-----650Kinetic GrapnelqÉhs – _You kill the dart slug!qÉh©| qÉhO ^ _No target in view!qÉhá qÉh! qÉh¹„ qÉh*… $ _qÉh<‰ TqÉhYŠ qÉhõŒ qÉh3 qÉhI’ qÉhá” qÉhn• J1==qÉh6— qÉh[™ ,qÉhîš qÉhQ qÉhà qÉh|Ÿ qÉhÌ¡ ,qÉh¿£ qÉhT¥ qÉh“¥ :==qÉh¦ qÉhP¨ qÉh”¨ qÉhPª qÉhÞ¬ qÉhH­ qÉhÔ® qÉhF± qÉh~± qÉh-³ qÉhµ ,qÉhÚ· qÉh¹ qÉh¿¹ K2===qÉh(» qÉh½ qÉhÞ½ qÉh(¿ qÉhÆÁ ,qÉh”à qÉh¬Å ,qÉh+Ç qÉhÊÉ Q===qÉh±Ë qÉhÀÍ qÉhóÍ qÉhÀÏ qÉhìÑ qÉh*Ò qÉh“Ó qÉh÷Ø BqÉh©Ù qÉhÍÙ qÉhÛ qÉhêÝ qÉh=Þ U3===qÉh%á qÉhä ,qÉhÐå qÉh9é ,qÉh$ë qÉh‘í qÉhÏí qÉhï qÉh ò qÉhZò ;===qÉhô qÉh ö qÉh`ö qÉhø qÉhKú ,qÉhóû qÉh·þ ,qÉhj qÉhó ,qÉh¥ qÉhë qÉh* M4==qÉh qÉh³ qÉhö qÉhˆ qÉhV ,qÉhÐ qÉh qÉhU qÉh¿ qÉhC qÉhŽ :==qÉh qÉhâ BqÉhL ,qÉhó! qÉhN$ ,qÉh£% qÉh{' qÉhª' qÉh,) qÉh“+ qÉhÛ+ H5===qÉh6- qÉh¬/ qÉhß/ qÉhŒ1 qÉh÷3 ,qÉh{5 qÉh®7 ,qÉhY8 qÉhù9 qÉh5: ;===qÉh°; qÉhþ= ,qÉhf? qÉh±A qÉhëA qÉhiC qÉh$E qÉhPE qÉhpF qÉhäH ,qÉhÌI qÉhK qÉhTK O6===qÉhL qÉhzN ,qÉh\O qÉhÅQ qÉhR qÉhT qÉh]V ,qÉhÿW qÉh Y qÉhLY ;===qÉh Z qÉh\ qÉhy\ qÉhø] qÉha ,qÉhb qÉh”c ,qÉhod qÉh»e ,qÉh¤f qÉhàg qÉhh N7==qÉhj qÉhÉl ,qÉho qÉhq qÉh;q qÉh0r qÉh0s qÉhcs qÉh+t qÉhNu qÉh†u :==qÉh`v qÉh™x ,qÉh:z qÉhe| qÉh | qÉh3~ qÉhï ,qÉhµ€ qÉh‚ qÉh>‚ qÉhრqÉh† qÉh@† qÉh4‡ qÉh…ˆ qÉh¯ˆ M8===qÉh€‰ qÉh¡Š qÉhÙŠ qÉhŒ qÉhvŽ ,qÉhM qÉh¾ ,qÉh˜‘ qÉhÜ“ g===qÉhú” ,qÉhÚ• qÉhÄ— ,qÉhš qÉhy› qÉhœ qÉh qÉhPŸ ,qÉh¼  qÉhᢠqÉh.£ M9===qÉh.¨ ,qÉhª ,qÉh÷¬ qÉh©¯ qÉhb² ,qÉh2´ qÉh¶ qÉhr¸ qÉh¨¸ qÉhDº qÉh]Ç 6qÉh¯Ç ý*******,..,* #<......)..**,,,,,,,#.#* #....)*,,*******..*,** *#<## #..),*** #.†#.qÉhÖÇ œ,* *#.# #....##qÉhûÇ ÷**,* #.###............# *,*****#*#......#########.#qÉhrÈ 0 *,*#.#.#.#@#...## ####.- *,*......†)....#**####.....#.##+##.#).......[).......####.#....#*,,,*,**'##.#..#qÉh—È Ž*,,,,,,..,....##*,,,*,#.*,#?#.#qÉhÚÑ 085.3 (80.0)qÉhWÔ d===-6.3 (81qÉhÑß qÉhdá ] _j - 2 bubbling purple potionsqÉh÷TqÉhÛWqÉh²m^ _No target in view!qÉh‹³º **,,,,,,,#.#* #....)...,,*******...** *#<## #........)* #.†# #.........,,*#.# #....##** #.###.... *,*****#*#......#########qÉhD´f#.#.#.#.#...## ......†@....#**####.....#.##+##.#).......[)**,,,,*,,,#....########....#.###?#***********,,,*qÉhʽqÉh0Á87.3 (1.0) _qÉhàÈqÉh3Η  Things that are here: _a +0 club; 3 stones; a kobold corpseqÉhÕ '**,#.#* #....).....# *,,*..* #..........# *,** *#<## #........).# *,*** #.†# #...# *,,,* *#.# #..### ***,* #.###.# qÉhÔà R*,*****#*#......##.# *,*#.#.#.#.#...## ####.#*,*......†)@...#**####.*,*#.##+##.#).[).....†**,,,,*,,,#....#.*,,,*,+,,,'.#..# #####.*,,,,,*,,.#....# #*,,,*,**'##.#..#*,,,,,,..,...qÉhýà ,##qÉhÄ ·*,,,*,#.*,#?#.# qÉhÞÎ qÉhŽÒ -8 _qÉhmÛ qÉhÒÜ qÉh¤ **,#.#* #....).....# *,,*..* #...# *,** *#<## #........).# *,*** #.†# #..# *,,,* *#.# #.### ***,* #.###......# *,*****#*#......##.# *,*#.#.#.#.#...## ####.#*,*......†).@..#**####......)*,*#.##+##.#).[).....†.**,,,,*,,,#....#.*,,,*,+,,,'.#..# #####.*,,,,,*,,.#....[40qÉhB ƒm# #*,,,*,**'##.#..# # *,,,,,,..,....## # *,,,*,#.*,#?#.# # *,,,* # qÉhOqÉhµ&9qÉhÈ$qÉhl&qÉhó4 ,,*******...** *#<## #.)* #.†# #..,,*#......###qÉhR5** #.###............ *,*****#*#......##########.#.#.#.#...## ##......†)....#######......)#.##+##.#@.......[).....†.**,,,,*,,,#....########......qÉhx5D,,,*,+,..'.#..# #####,,#...#.. ####*,##'##.#qÉhÔ5Ä ..#..#*****# qÉh#AqÉh'90qÉhR qÉh. i  Things that are here: _a +0 dagger; a +0 robeqÉhéJ 3qÉhËL qÉh8R qÉhhU qÉh’Z : _qÉhl[ qÉhZ^ qÉh¨^ qÉh]` qÉhàb qÉhe qÉh¼e qÉhg qÉhni qÉhs æ ***,* #.###....# *,*****###......#########.# *,*#.#.#.#.#...## ####.# *,*......†)....#######..... *,*#.##+##.#)[)..... **,,,,#...#....... *,,,*,+...'.#..# #####. *,,,,,#...#....# ##qÉhZs € *,,,*,##'##@#..#  *,,,.....J....##  *,,,#.#.#.#?#.# Kinetic Grapnel ****#***###...#qÉh~s N ##### qÉhs ŒJ   endoplasm (asleep) qÉh¶s qÉhÁx z 3.3 (3  An endoplasm comes into view.qÉhü€ \.JJqÉhY +4.3 (4qÉhÁˆ qÉh‹ ^ _The endoplasm quivers.qÉhò 3 ***,*  #...... #.#...##  †)....## +##.#).......[) .#....# '.#..#  #....#  #@#..#  qÉhq í*,,,......J...##  *,,,#.#.#.#?#.#  ###...#  ##### qÉh ***,*  #...... qÉh °ó#.#...##  †)....##qÉhB° +##.#).......[)qÉhb°” .#....# qÉh€°o'.#..#  qÉhž°l#....#  qÉh½°É#@#..#  *,,,......J...## qÉhÚ°ò *,,,#.#.#.#?#.# qÉhù°d ###...# qÉh±V##### qÉh8±qÉhk¼qÉh¾¼qÉhpÆqÉhhÈa _An endoplasm is nearby!qÉhó—Á ***,*  #...... #.#...##  †)....## +##.#).......[) .#....# qÉhL˜º'.#..#  #....#  #@#..#  *,,,......J...##  qÉhŸ˜¥*,,,#.#.#.#?#.#  ###...#  ##### qÉh…4^ ***,*  #...... #.#...##  †)....## +##.#).......[) qÉh 5.#....# '.#..#  #....#  #@#..#  *,,,......J...##  qÉh~5¹*,,,#.#.#.#?#.#  ###...# ##### qÉh€=qÉhb>qÉhULw _An endoplasm is nearby!qÉh€Ý…  You barely miss the endoplasm with your +0 dagger.You hit the endoplasm with your +0 hammer.  The endoplasm freezes you.1----=5.5 (1.2Rev qÉhtâqÉhžä% _You are frozen.qÉháO_  The kinetic grapnel hits the endoplasm but does no damage.qÉhâÛ’  The endoplasm is lightly wounded.  The endoplasm freezes you.qÉhýáŒ0----8---60qÉhæqÉh#íM  ***,*  #...... #.#...##  †)....## +##.#).......[) .#....# '.#..#  #....#  #@#..#  *,,,......J...##  *,,,#.#.#.#?#.#  ###...#  #####  _You are frozen.qÉh©†y ***,*  #...... #.#...##  †)....## +##.#).......[) .#....# '.#..#  #....#  #@#..#  *,,,......J...##  qÉh+‡Ã*,,,#.#.#.#?#.#  ###...#  ##### qÉh8qÉhÔqÉh˜qÉh|ša _An endoplasm is nearby!qÉh,ÎL  The kinetic grapnel hits the endoplasm.qÉh’ÔB. qÉh_'.qÉh¦h¦7------87Kinetic GrapnelqÉhµoqÉhmsM _You kill the endoplasm!qÉh…qÉhÜŒ„1qÉhðqÉh)—‘---qÉh˜qÉh,œBqÉhWžqÉh ž52=qÉhОF8===qÉh qÉhç¢,qÉh2¤qÉhŠªBqÉh«,qÉh¼¯O3qÉhg³y=====qÉh ¸,qÉh'¼BqÉhÚ¼qÉh”¿qÉh!ÀU4=qÉhÂqÉhrÄ,qÉhøÅqÉhrÈqÉhºÈM9===qÉhKÊqÉh¥ÌqÉh×ÌqÉhfÎqÉh!ÑqÉhÎÑK5=qÉh ÓqÉh‡ÔqÉh¸ÔqÉhtÕqÉhÌÖqÉh×;===qÉhÎ×qÉhOÙ,qÉhãÙqÉhÿÛ~6==qÉh7ÜqÉh´ÝqÉh¡ß,qÉh–àqÉh"ãqÉhåqÉhÂåqÉhþëqÉhõ *,*#.#.#.#.#...## ####......†)....#.....#+##.#).......[).....**,,,,#...#....###*,,,*,+...'.#..# #####,,,,,#...#....# ###.##'## ..........## #.#.#.#@#.# -***#***###...#  #### qÉhˆÿ1721.5 (24.0)qÉh°F-2.5 (25qÉh+ qÉh™ 0 _r - a scroll of revelationqÉhf¡ qÉhõ£ qÉhů ^ _No target in view!qÉhŒ½ qÉhÒ½ qÉh?¿ qÉhHÄ qÉh¿Ç qÉh È @= _qÉh Ì ,qÉhÌÌ ,qÉhDÍ qÉh6Ï qÉhlÑ ,qÉh×Ò qÉh'Õ qÉhmâ  *,*#.#...## # #,*......†)....####### #.*#.##+##.#).......[) *#..,,#...#....######## *,..#,+...'.#..# ## #w,..r#...#....#  #...#.##'##.#..# #.......## *...#.# ****#*#####...# #####Kinetic Grapnelw   ribbon worm (asleep)r   rat (asleep)qÉhwí 15.5 (3.0)qÉh`ï +6.5 (4qÉh«ö qÉhû Ÿ _A rat and a ribbon worm come into view.The kinetic grapnel hits the rat.qÉhÛ V.** qÉh¿ 1...qÉhk• œ8---=7.5 (1Kinetic GrapnelqÉhB› qÉh™œ G _You kill the rat!qÉh/ ï   #†). #.*#.##+##.#)[) *#..,,#...#. *,..#,+...'.#..#  #w,...#...  #...#.##'##.#..#  #.............##  #@#.#.#.#  ###  ##### qÉhUÇO   #†). #.*#.##+##.#)[) qÉh³Ç”*#..,,#...#. *,..#,+...'.#..#  #w,...#...  qÉhàÇu#...#.##'##.#..#  #.............##  qÉhFÈ#@#.#.#.#  ###  #####  qÉhÜÐqÉh9ÒqÉhKÙqÉhYÛb _A ribbon worm is nearby!qÉhðxqÉh‚zqÉh)„qÉhš…´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉhߤ3   #†). #.*#.##+##.#)[) *#..,,#...#. *,..#,+...'.#..#  #w,...#...  #...#.##'##.#..#  #.............##  qÉhE¥w#@#.#.#.#  ###  ##### qÉhk¥qÉh•¥*qÉh¾CË   #†). #.*#.##+##.#)[) *#..,,#...#.qÉhlD *,..#,+...'.#..#  #w,...#...  #...#.##'##.#..#  #.............##  qÉhíD#@#.#.#.#  ###  #####  qÉhLqÉhÕNqÉhòUqÉhÂXb _A ribbon worm is nearby!qÉho8 *,*****###......#### *,*#.#.#.#.#...## # #,*......†)....####### #.*#.##+##.#).......[) ##....#...#....###### *g..#.+...'.#..## #w,...#...#....# #...#.##'##.#..# #.....@.......##qÉh?pØ #...#.#.#.#.#.###**#######...######g   hobgoblin (asleep)qÉh×sqÉhÓ{< .qÉhs~.-8qÉhH‰qÉhÓž\ _A hobgoblin comes into view.qÉhfqÉh i8-qÉh5rqÉh2u´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉh…Uæ *,*#.  #,*......†) #.*#.#)[) ##....#...#.. *g..#.+...'.#..#  #.,...#...#....#  #...#.##'##.#..#  #.....@.......##  #...#.#.#.#.#.#  ##**#####  ##### qÉh™ìG *,*#.  #,*......†) #.*#.qÉh¿íÖ#)[) ##....#...#.. *g..#.+...'.#..#  #.,...#...#....#  #...#.##'##.#..#  #.....@.......##  #...#.#.#.#.#.#  ##**##### qÉh*îb #####  qÉh=øqÉhçùqÉhh%… _A hobgoblin is nearby!qÉh¥*…M***,* #.###....... *,*###*###......#### #,*#.#.#.#.#...##  #.*......†)....###### #.*#.##+##.#).......[ ##....#...#....###### #g..#.+...'.#..# #.w...#...#....# #...#@##'##.#..# #.............## #...#.#.#.#.#.############...#  #####w   ribbon wormqÉhË0qÉh¬>ƒ .9Kinetic Grapnel _qÉh‰DqÉh4R" ***g  grapneled)The kinetic grapnel hits the hobgoblin.  The hobgoblin is moderately wounded.qÉhÒ×,qÉháßÿM..gw.w   ribbon wormqÉhHán7------===30qÉhËèqÉhyë+ _The hobgoblin shouts!qÉhtq” *(grapneled)The kinetic grapnel hits the ribbon worm.qÉhÔôqÉhý[.w. qÉh)þm6-------1qÉh-qÉhÃ9 _The ribbon worm is lightly wounded.qÉh¬ ***,*  *,*### #,*#.#  #.*......†) #.*#.#)[ ##....# #...#.+  #..w..#  #...#@#  #.............##  #...#.#.#.#.#.#  ######### qÉhŸS ##### qÉhÓ² Ÿ ***,*  *,*### #,*#.#  #.*......†) #.*#.#)[ ##....# #...#.+  #..w..#  #...#@#  #.............##  #...#.#.#.#.#.#  ######### ##### qÉhH³ qÉh<¼ qÉh!½ 9--qÉh€Ä qÉhfÏ ñ  *,,,* *#.# #***,* #.###...... #,*###*###......#### #.*#.#.#.#.#...##  #.*......†)....##### #.##.##+##.#)....... ##....#...#....###### #...#.+...'.#..#qÉh¿Ï ? #..w@.#...#....# #..g#.##'##.#..# #.............## #...#.#.#.#.#.############...######g   hobgoblin (grapneled) _A ribbon worm is nearby!qÉhÊÙ qÉhnÚ &2qÉhFá qÉh#ä š _The hobgoblin barely misses you. The ribbon worm closely misses you.qÉh`,  *,,,* *#.#  ***,*  #,*### #.*#.#  #.*......†) #.##.#) ##....# #...#.+  #..w@.#  #..g#.#  #.......  #...#.#.#  #########  ##### qÉh<Ä … *,,,* *#.#  ***,*  #,*### #.*#.#  #.*......†) #.##.#) ##....# #...#.+  #..w@.#  #..g#.# qÉh·Ä ¦ #.......  #...#.#.# ######### #####  qÉh×Ë qÉhèÌ qÉhÓ qÉhÒÕ d _There are monsters nearby!qÉhQì /catching breath, grapnel…) The hobgoblin barely misses you. The ribbon worm closely misses you. _There are monsters nearby!  The grapnel guides your strike. You hit the hobgoblin but do no damage.  The hobgoblin is moderately wounded.  You hit the hobgoblin with your +0 hammer.  The hobgoblin hits you.qÉháð »  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.qÉhÙw Egrapneled)qÉhGx ‡5-  5  3.7 (1.2qÉhlx :Held Rev qÉh4} qÉhÐŒ l _You are caught in a web!  The kinetic grapnel hits the hobgoblin.qÉhl‘ D† qÉhϧ You kill the hobgoblin!The grapnel comes loose from the ribbon worm.qÉh@qÉh2#*,,,* *#.# #...... burgertutor the Tinkerer***,*#.###...... Coglin#,*###*###......#### Health: 30/36 ====================----#.*#.#.#.#.#...##Magic: 5/9=============-----------#.*......†)....##### AC: 2Str: 11#.##.##+##.#)....... EV:  5 Int: 16##....#...#....###### SH: 0Dex: 12#...#.+...'.#..#XL:  5 Next: 100% Place: Dungeon:2#..w@.#...#....#Noise: =--------  Time: 1734.7 (1.0)#qÉh±#G..†#.##'##.#..#a) +0 hammer {Malki} c) +0 dagger {Sebast#.............##Cast: Kinetic Grapnel#...#.#.#.#.#.#Held Rev ###########...######w   ribbon wormThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  The kinetic grapnel hits the hobgoblin.  You kill the hobgoblin!The grapnel comes loose from the ribbon worm.qÉh£%‡ _The ribbon worm bites you.  You have reached level 6!qÉhµ//  --more--qÉhµ5/42---5/10----6 0% qÉhA¤qÉhm¦4 _qÉh¿* *,,,* *#.# #...... burgertutor the Tinkerer ***,* #.###...... Coglin #,*###*###......#### Health: 35/42 ====================---- #.*#.#.#.#.#...##  Magic: 4/10=========--------------- #.*......†)....##### AC: 2Str: 11 #.##.##+##.#)....... EV:  5 Int: 16 ##....#...#....###### SH: 0Dex: 12 #...#.+...'.#..#  XL:  6 Next:  0% Place: Dungeon:2 #..w@.#...#....#  Noise: =--------  Time: 1734.7 (0.0) #..†#.#qÉh@+n[40m#'##.#..#  a) +0 hammer {Malki} c) +0 dagger {Sebast #.............##  Cast: Kinetic Grapnel #...#.#.#.#.#.#  Held Rev  ###########...#  #####  w   ribbon worm _The ribbon worm bites you. _You have reached level 6!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (92% to hit)qÉh+F*,,,* *#.# #...... burgertutor the Tinkerer***,*#.###...... Coglin#,*###*###......#### Health: 35/42 ====================----#.*#.#.#.#.#...##Magic: 4/10=========---------------qÉhÇFX#.*......†)....##### AC: 2Str: 11#.##.##+##.#)....... EV:  5 Int: 16##....#...#....###### SH: 0Dex: 12#...#.+...'.#..#XL:  6 Next:  0% Place: Dungeon:2#..w@.#...#....#Noise: =--------  Time: 1734.7 (0.0)#..†#.##'##.#..#qÉh÷F¶a) +0 hammer {Malki} c) +0 dagger {Sebast#.............##Cast: Kinetic Grapnel#...#.#.#.#.#.#qÉhGqHeld Rev ###########...######qÉhBGyw   ribbon worm (grapneled)qÉhfGTAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleqÉh‰GŒShift-Dir - straight lineAim: a ribbon worm (92% to hit)  The kinetic grapnel hits the ribbon worm!  qÉhÇGMThe ribbon worm is heavily wounded.qÉh:ا2--5===5.7 (1qÉh½ßqÉh\äMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (92% to hit)  The kinetic grapnel hits the ribbon worm!  The ribbon worm is heavily wounded. _The ribbon worm bites you.qÉhÉóqÉh}ôqÉhhûqÉh¯ýF _Unknown command.qÉh† *,,,* *#.# #...... burgertutor the Tinkerer ***,* #.###...... Coglin #,*###*###......#### Health: 32/42 ==================------ #.*#.#.#.#.#...##  Magic: 4/10=========--------------- #.*......†)....##### AC: 2Str: 11 #.##.##+##.#)....... EV:  5 Int: 16 ##....#...#....###### SH: 0Dex: 12 #...#.+...'.#..#  XL:  6 Next:  0% Place: Dungeon:2 #..w@.#...#....#  Noise: =--------  Time: 1735.7 (0.0) #..†#.#qÉh}†>[40m#'##.#..#  a) +0 hammer {Malki} c) +0 dagger {Sebast #.............##  Cast: Kinetic Grapnel #...#.#.#.#.#.#  Held Rev  ###########...#  #####  w   ribbon worm (grapneled) _The ribbon worm bites you. _Unknown command.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  qÉhІrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, grapneled, 92% to hit)qÉh* ½*,,,* *#.# #...... burgertutor the Tinkerer***,*#.###...... Coglin#,*###*###......#### Health: 32/42 ==================------#.*#.#.#.#.#...##Magic: 4/10=========---------------#.*......†)....##### AC: 2Str: 11#.##.##+##.#)....... EV:  5 Int: 16##....#...#....###### SH: 0qÉhŽ ÊDex: 12#...#.+...'.#..#XL:  6 Next:  0% Place: Dungeon:2#..w@.#...#....#Noise: =--------  Time: 1735.7 (0.0)#..†#.##'##.#..#a) +0 hammer {Malki} c) +0 dagger {Sebast#.............##Cast: Kinetic Grapnel#...#.#.#.#.#.#Held Rev ###########...######qÉhÉ rw   ribbon worm (grapneled)Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, grapneled, 92% to hit)  qÉhñ }The kinetic grapnel hits the ribbon worm.  The ribbon worm is heavily wounded.qÉh@' qÉhn( <6.7 (1 _qÉh0 qÉh2 qÉh°ì 3qÉhOõ { MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Unknown command.qÉhêW  *,,,* *#.# #...... burgertutor the Tinkerer ***,* #.###...... Coglin #,*###*###......#### Health: 32/42 ==================------ #.*#.#.#.#.#...##  Magic: 3/10=======----------------- #.*......†)....##### AC: 2Str: 11 #.##.##+##.#)....... EV:  5 Int: 16 ##....#...#....###### SH: 0Dex: 12 #...#.+...'.#..#  XL:  6 Next:  0% Place: Dungeon:2 #..w@.#...#....#  Noise: =--------  Time: 1736.7 (0.0) #..†#.#qÉh\X Î[40m#'##.#..#  a) +0 hammer {Malki} c) +0 dagger {Sebast #.............##  Cast: Kinetic Grapnel #...#.#.#.#.#.#  Held  ###########...#  #####  w   ribbon worm (grapneled) _The ribbon worm is heavily wounded. _Unknown command.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, grapneled, 92% to hit)qÉhO‹ *,,,* *#.# #...... burgertutor the Tinkerer***,*#.###...... Coglin#,*###*###......#### Health: 32/42 ==================------#.*#.#.#.#.#...##Magic: 3/10=======-----------------#.*......†)....##### AC: 2Str: 11#.##.##+##.#)....... EV:  5 Int: 16##....#...#....###### SH: 0Dex: 12#...#.+...'.#..#XL:  6 Next:  0% Place: Dungeon:2#..w@.#...#....#Noise: =--------  Time: 1736.7 (0.0)#qÉhJŒ e..†#.##'##.#..#a) +0 hammer {Malki} c) +0 dagger {Sebast#.............##Cast: Kinetic Grapnel#...#.#.#.#.#.#Held ###########...######w   ribbon worm (grapneled)Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, grapneled, 92% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is heavily wounded.qÉh?qÉhÂc27---7.7 (1qÉhEqÉhD™  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, grapneled, 92% to hit)  qÉh{®The kinetic grapnel hits the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you.qÉhÞD *,,,* *#.# #...... burgertutor the Tinkerer ***,* #.###...... Coglin #,*###*###......#### Health: 27/42 ===============--------- #.*#.#.#.#.#...##  Magic: 2/10====-------------------- #.*......†)....##### AC: 2Str: 11 #.##.##+##.#)....... EV:  5 Int: 16 qÉh*Eþ##....#...#....###### SH: 0Dex: 12 #...#.+...'.#..#  XL:  6 Next:  0% Place: Dungeon:2 qÉhVE2#..w@.#...#....#  Noise: =--------  Time: 1737.7 (0.0) qÉhEå#..†#.##'##.#..#  a) +0 hammer {Malki} c) +0 dagger {Sebast #.............##  Cast: Kinetic Grapnel qÉh´EÉ#...#.#.#.#.#.#  Held  qÉhÛEé###########...#  #####  w   ribbon worm (grapneled)qÉhFZThe ribbon worm is heavily wounded. qÉh2F¿_The ribbon worm bites you.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  qÉhaFíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqÉh…F‚Aim: a ribbon worm (heavily wounded, grapneled, 92% to hit)qÉh8*,,,* *#.# #...... burgertutor the Tinkerer***,*#.###...... Coglin#,*###*###......#### Health: 27/42 ===============---------#.*#.#.#.#.#...##Magic: 2/10====--------------------#.*......†)....##### AC: 2Str: 11qÉhž#.##.##+##.#)....... EV:  5 Int: 16##....#...#....###### SH: 0Dex: 12#...#.+...'.#..#XL:  6 Next:  0% Place: Dungeon:2#..w@.#...#....#Noise: =--------  Time: 1737.7 (0.0)#..†#.##'##.#..#a) +0 hammer {Malki} c) +0 dagger {Sebast#.............##Cast: Kinetic Grapnel#...#.#.#.#.#.#qÉh2žÜHeld ###########...######w   ribbon worm (grapneled)qÉhžöAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, grapneled, 92% to hit)  qÉh¾ž~The kinetic grapnel hits the ribbon worm.  The ribbon worm is severely wounded.qÉhß)qÉh<+`8=8.7 (1qÉhï1qÉh¥3p  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, grapneled, 92% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm barely misses you.qÉhº[œ *,,,* *#.# #...... burgertutor the Tinkerer ***,* #.###...... Coglin #,*###*###......#### Health: 28/42 ================-------- #.*#.#.#.#.#...##  Magic: 1/10==---------------------- qÉh(\Ò#.*......†)....##### AC: 2Str: 11 #.##.##+##.#)....... EV:  5 Int: 16 ##....#...#....###### SH: 0Dex: 12 qÉhJ\#...#.+...'.#..#  XL:  6 Next:  0% Place: Dungeon:2 qÉhk\2#..w@.#...#....#  Noise: =--------  Time: 1738.7 (0.0) qÉh‹\ #..†#.##'##.#..#  a) +0 hammer {Malki} c) +0 dagger {Sebast qÉhµ\Å#.............##  Cast: Kinetic Grapnel qÉhÝ\#...#.#.#.#.#.#  Held  ###########...# qÉh]¤ #####  w   ribbon worm (grapneled)qÉh.]qÉh`]The ribbon worm is severely wounded. _The ribbon worm barely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  qÉh]íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqÉhð]ƒAim: a ribbon worm (severely wounded, grapneled, 92% to hit)qÉh± *,,,* *#.# #...... burgertutor the Tinkerer***,*#.###...... Coglin#,*###*###......#### Health: 28/42 ================--------#.*#.#.#.#.#...##Magic: 1/10==----------------------#.*......†)....##### AC: 2Str: 11#.##.##+##.#)....... EV:  5 Int: 16##....#...#....###### SH: 0Dex: 12#...#.+...'.#..#XL:  6 Next:  0% Place: Dungeon:2#..w@.#...#....#Noise: =--------  Time: 1738.7 (0.0)[33qÉhílm#..†#.##'##.#..#a) +0 hammer {Malki} c) +0 dagger {Sebast#.............##Cast: Kinetic Grapnel#...#.#.#.#.#.#Held ###########...######w   ribbon worm (grapneled)Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, grapneled, 92% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is almost dead.qÉhý“Tcatching breath, grapnel…)qÉhZ›ü Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, grapneled, 92% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is almost dead.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.qÉh¸ qÉh!*9.7 (1qÉhÎ(qÉhN+2 _You are even more entangled.qÉhL *,,,* *#.# #...... burgertutor the Tinkerer ***,* #.###...... Coglin #,*###*###......#### Health: 28/42 ================-------- #.*#.#.#.#.#...##  Magic: 0/10------------------------ #.*......†)....##### AC: 2Str: 11 #.##.##+##.#)....... EV:  5 Int: 16 ##....#...#....###### SH: 0Dex: 12 #...#.+...'.#..#  XL:  6 Next:  0% Place: Dungeon:2 #..w@.#...#....#  Noise: =--------  Time: 1739.7 (0.0) #..†#.##'##.#..# qÉh\LÊ a) +0 hammer {Malki} c) +0 dagger {Sebast #.............##  Cast: Kinetic Grapnel #...#.#.#.#.#.#  Held  ###########...#  #####  w   ribbon worm (catching breath, grapnel…)The stream of webbing hits you but does no damage. _You are even more entangled.  qÉhLtAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqÉhÞL“Aim: a ribbon worm (almost dead, catching its breath, grapneled, 92% to hit)qÉhuH *,,,* *#.# #...... burgertutor the Tinkerer ***,* #.###...... Coglin #,*###*###......#### Health: 28/42 ================-------- #.*#.#.#.#.#...##  Magic: 0/10------------------------ #.*......†)....##### AC: 2Str: 11 #.##.##+##.#)....... EV:  5 Int: 16 ##....#...#....###### SH: 0Dex: 12 qÉh·uH#...#.+...'.#..#  XL:  6 Next:  0% Place: Dungeon:2 #..w@.#...#....#  Noise: =--------  Time: 1739.7 (0.0) #..†#.##'##.#..#  a) +0 hammer {Malki} c) +0 dagger {Sebast #.............##  Cast: Kinetic Grapnel #...#.#.#.#.#.#  Held  ###########...# qÉhüuÐ #####  w   ribbon worm (catching breath, grapnel…)qÉhIvAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, grapneled, 92% to hit)  qÉhpviThe kinetic grapnel hits the ribbon worm!  You kill the ribbon worm!qÉhÈ *,,,* *#.#  ***,*  #,*### #.*#.#  †) )   #...         ##### qÉhv&.qÉht v140.7 (1Kinetic Grapnel _qÉh qÉh»qÉhDT  You don't have enough magic to cast this spell.qÉh€DqÉhqKqÉh¬M. _qÉh¾À3qÉhFÊqÉhÇÌF _Unknown command.qÉhºãT  You don't have enough magic to cast this spell.qÉhiäqÉh ñqÉhoó. _qÉh"3 3qÉh™9 qÉhé; F _Unknown command.qÉhmüqÉhRþÞ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2qÉhˆþ…b - FoxfireConjuration/Fire19%1  c - Forge Blazeheart GolemFire/ForgecraftqÉh«þe43% 4  d - Forge Lightning SpireAir/ForgecraftqÉhßþ]43% 4 7 spell levels left qÉh ÿ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqÉhbV qÉhâ_Ù*,,,* *#.# #...... burgertutor the Tinkerer***,*#.###...... Coglin#,*###*###......#### Health: 28/42 ================--------#.*#.#.#.#.#...##Magic: 0/10------------------------#.*......†)....##### AC: 2Str: 11#.##.##+##.#)....... EV:  5 Int: 16##....#...#....###### SH: 0Dex: 12qÉhœ`¯#...#.+...'.#..#XL:  6 Next:  1% Place: Dungeon:2#...@.#...#....#Noise: =--------  Time: 1740.7 (0.0)#..†#.##'##.#..#a) +0 hammer {Malki} c) +0 dagger {Sebast#.............##Cast: Kinetic Grapnel#...#.#.#.#.#.#Held ###########...######The kinetic grapnel hits the ribbon worm! qÉhÄ`¡_You kill the ribbon worm! _You don't have enough magic to cast this spell. _Unknown command. qÉhý`}_You don't have enough magic to cast this spell. _Unknown command.qÉh÷lqÉhQn°Memorise Forge Lightning Spire, consuming 4 spell levels and leaving 3? Y - Yes qÉhŠn' N - NoqÉh"ÖqÉh6îö*,,,* *#.# #...... burgertutor the Tinkerer***,*#.###...... Coglin#,*###*###......#### Health: 28/42 ================--------#.*#.#.#.#.#...##Magic: 0/10------------------------qÉh¨îÍ#.*......†)....##### AC: 2[5;56HStr: 11#.##.##+##.#)....... EV:  5 Int: 16##....#...#....###### SH: 0Dex: 12#...#.+...'.#..#XL:  6 Next:  1% Place: Dungeon:2qÉh?ït#...@.#...#....#Noise: =--------  Time: 1740.7 (0.0)#..†#.##'##.#..#a) +0 hammer {Malki} c) +0 dagger {Sebast#.............##Cast: Kinetic Grapnel#...#.#.#.#.#.#Held ###########...#qÉhÑïo#####The kinetic grapnel hits the ribbon worm! _You kill the ribbon worm! _You don't have enough magic to cast this spell. _Unknown command. _You don't have enough magic to cast this spell. _Unknown command.qÉhÇð* qÉhñ< -1.7 (1qÉhŒ÷qÉhy _This spell is extremely dangerous to cast!qÉhG9-2.7 (2qÉhƒqÉh~!m1==3.7 (3qÉh8,qÉhÚ3qÉh7*4.7 (4qÉhôBqÉh¬CqÉhëJ[30=5.7 (5qÉhaZ1   _You start memorising the spell. You continue memorising. x4qÉh…_qÉh?bc _You finish memorising. Spell assigned to 'c'.qÉhVÄqÉhÔÆ+ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - FoxfireConjuration/Fire19%1 qÉhCÇø c - Forge Blazeheart Golem Fire/Forgecraft 43% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqÉhmR qÉh\ qÉhe ¹*,,,* *#.# #...... burgertutor the Tinkerer***,*#.###...... Coglin#,*###*###......#### Health: 30/42 =================-------#.*#.#.#.#.#...##Magic: 1/10qÉhme ==----------------------#.*......†)....##### AC: 2Str: 11#.##.##+##.#)....... EV:  5 qÉh’e ÞInt: 16##....#...#....###### SH: 0qÉh´e Dex: 12#...#.+...'.#..#XL:  6 Next:  1% Place: Dungeon:2qÉhÖe k#...@.#...#....#qÉhõe îNoise: ---------  Time: 1745.7 (0.0)#..†#.##'##.#..#qÉhf „a) +0 hammer {Malki} c) +0 dagger {SebastqÉh4f j#.............##qÉhNf ÁCast: Kinetic Grapnel#...#.#.#.#.#.#qÉhkf Held qÉh‡f J###########...###### qÉh¡f _Unknown command. qÉhåf È_You don't have enough magic to cast this spell. _Unknown command. _This spell is extremely dangerous to cast! qÉhg æ_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.qÉhÄx m  Okay, then.qÉhz{ qÉhþ} . _qÉh= qÉhª Q  qÉhî qÉh+ ç _qÉho0 Q1qÉhÓ4 XqÉhž8 v2==qÉh9 qÉhu: qÉh˜< qÉh = #2qÉhJ= (=qÉhm> qÉhA qÉhXA qÉh…B qÉh¼D qÉhE :==qÉh†F qÉh¸H ,qÉhëI qÉhÔK qÉhL #3qÉh/L 2=qÉh|M qÉh`O qÉhP qÉh%Q qÉhóR qÉh&S qÉhT qÉhMV qÉhƒV 54=qÉh¥V 3qÉhËV 2===qÉhäW qÉhÄY ,qÉhìZ qÉh‡] qÉhÐ] qÉh?_ qÉhÝa qÉhb qÉhc qÉhPe qÉhÞe #5qÉhÿe c=====qÉhDg qÉhqi qÉh«i qÉhÙj qÉhm qÉhYm qÉhŒn qÉh¡q qÉhÛq qÉhs qÉhÀu qÉh v qÉh.v J6=4qÉhLv 1==qÉhy qÉh'} ,qÉhÕ~ qÉh€ qÉh²€ qÉhŽ qÉh´ƒ a7=qÉhÅ„ qÉhx† qÉh§† :==qÉh›‡ qÉhG‰ qÉhv‰ qÉh`Š qÉhIŒ qÉh‹Œ qÉhc qÉhž qÉhÖ N8=qÉh« qÉhÉ’ qÉhü’ U5===qÉh÷“ qÉhû• ,qÉh— qÉhŠ˜ qÉhȘ qÉhŒ™ qÉh2› qÉhb› K9=qÉh_œ qÉh¡ž qÉh÷ž ;===qÉh  qÉhZ¡ qÉh„¡ qÉhT¢ qÉh¥ :40qÉha¥ 2=qÉh¦ qÉh¨ qÉh9¨ qÉhv© qÉhh« qÉhš« qÉhw¬ qÉh¼® qÉhð® G6==qÉhÚ¯ qÉh,² qÉhn² D1=qÉh„³ qÉhxµ ,qÉh¶ qÉhC¸ ,qÉh ¹ qÉh5» qÉhj» :==qÉh–¼ qÉhu¾ qÉh¥¾ h2==qÉh¿ qÉhÁ qÉhRÁ qÉh qÉhÁà ,qÉh§Ä qÉhºÆ qÉhîÆ N7==qÉhÀÇ qÉhlÉ qÉh Ê 9=qÉhÔÊ qÉhêÌ ,qÉhÚÍ qÉhÓÏ ,qÉh¶Ð qÉhTÒ qÉh{Ò $==qÉhÒ qÉhyÓ qÉhZÕ ,qÉhòÕ qÉhV× ,qÉhç× qÉhÙ ,qÉhÚ qÉhzÜ qÉhCÝ O8===qÉh£Ý qÉhPß ,qÉhæ -===qÉhyç qÉhIé ,qÉhyê qÉhì ,qÉhBí qÉh3î qÉhcî qÉhYï qÉhð qÉh¹ð L9==qÉhYñ qÉhEó qÉh£ó qÉhø qÉhùù qÉhAú qÉhû qÉhý qÉhMý qÉh'þ qÉhNP==qÉhFqÉhÒqÉhþqÉhØqÉh³qÉhãqÉh qÉh0qÉh€qÉh< qÉh{ g10/10===qÉh* qÉh^11 qÉhõ9 _The web tears apart.qÉh=qÉhŠqÉh^qÉh¤qÉh/qÉh”qÉh½qÉhÙ#qÉh!$qÉh~$<===qÉhH%qÉhî&qÉh÷(,qÉh^)qÉh7+qÉh5-,qÉhœ-qÉh+/qÉh/qÉh¶/qÉh 0qÉh1qÉh2,qÉh3qÉh˜3qÉhX4qÉhÕ4qÉh©5qÉhë5qÉhÎ7qÉh 8qÉhÆ8qÉhÊ:qÉh¢;qÉhÝ;qÉh<qÉh°B^   *,**,,,..#   *,***#   *..#,* #..   *##****,..,* #<.   ##.,,,,,,#.#* #..   #..*******..* #   #.#* *#<## #..  qÉhîBy #.### #.†# #..   #@..# *#.# #..   ###.# #.###..   #.########......   #.##.#.#.#.#...# qÉhCÔ  #.#......†)....#  #.##.##+##.#)...  qÉh8Cé##....#...#....##  #...#.+...'.#..#  #.....#...#....#You pick up a parchment of Airstrike and begin reading...qÉhtH1829.7 (84.0)qÉhJ-30.7 (85qÉh•MqÉhÇNB _You add the spell Airstrike to your library.qÉh‰›qÉhÿ›qÉhOœqÉh3ŸqÉh§ qÉhD¥„qÉhì¥qÉh%§qÉhh§qÉhçqÉhœ¨qÉh¢©qÉhÛ©qÉhUªqÉh¬qÉhÿ¬qÉhJ­qÉhÕ­qÉh»°qÉh¿±qÉhú±qÉh®²qÉh@´qÉh!µqÉheµqÉh²µqÉh ·qÉhK¸,qÉh1¹qÉhgºqÉh²»qÉh÷»qÉh¬¼qÉhW¾qÉhÀ,qÉh¢ÀqÉhŠË°qÉhKÍqÉhÿÍqÉhsÎqÉhìÎqÉhŠÐqÉhdÒqÉh’ÒqÉh}ÓqÉhJÔqÉhÖqÉh9ÖqÉhÊÖqÉhÛqÉhÝqÉh9ÝqÉh ÞqÉhŽßqÉhXá,qÉh%âqÉhãqÉh7åqÉh‡åqÉh æqÉh^ìqÉh ï,qÉhHðqÉhTòqÉhºôqÉhþôqÉhõõqÉhô÷qÉhÆú,qÉh-üqÉhþqÉhBqÉh=qÉhʤ****######.........,,* *,,,,* *,,,w.####....S...#*.#**,******** **,,#.#######..#####.,,,,,,,,,**,  **,#..#######..##..,,,,*****,,,,  *,.......####..#.#***** **,*,  **#..###..K.##...* *,,**  **,* ***#.##..#* **,**  #.* #.....# *******,,*  #.#* ***#@.# *,,,,,,,**  *..## ##..## *,*******  **..######....# *** Kinetic Grapnel *#.##.....#..#######qÉhÂ# #.##.####........# #..#.# #..........# K   kobold (missile, asleep)  #######....# #<......)# ##.......#.## #....)....# #..#######..# #..........#qÉhc-52.7 (22qÉh¬!,3.7 (23qÉhH)qÉh:+qÉh‹\h  .######.  #####..##..  ..####..#.#*****  .K.##...*  **,* ***#.##..#* **,**  #.* #.....#   #.#* ***#@.#   *..## ##..##   ....# ***  *#.##.....#..#  #.##.####....  #..#.# #.....  ....# #<......)..# .......#.## #....).....# #..  qÉhòw  .######.  #####..##..  ..####..#.#*****  .K.##...*  **,* ***#.##..#* **,**  #.* #.....#   #.#* ***#@.#   *..## ##..##   ....# ***  *#.##.....#..#qÉhpóy #.##.####.... #..#.# #.....  ....# #<......).......#.## #....).... qÉhýüqÉhƒqÉh_ qÉh0 ] _A kobold is nearby!qÉhƒ÷h  .######.  #####..##..  ..####..#.#*****  .K.##...*  **,* ***#.##..#* **,**  #.* #.....#   #.#* ***#@.#   *..## ##..##   ....# ***  *#.##.....#..#  #.##.####....  #..#.# #.....  ....# #<......)..# .......#.## #....).....# #..  qÉhP’Û  .######.  #####..##..  ..####..#.#*****  .K.##...*  **,* ***#.##..#* **,**  #.* #.....#   #.#* ***#@.#   qÉhA“*..## ##..##   ....# ***  *#.##.....#..# #.##.####.... #..#.# #.....  ....# #<......).......#.## #....).... qÉhÿqÉh£qÉh¢¬qÉhœ½ƒ   #######*** ****,****  ****######.........,,# *,,,,*  *,,,w.####....S...#*.##*,*******,#.#######..#####..,,,,,,,,***,#..#######..##...,,,*****,, *,.......####..#.#***** **,**#..###..K.##...# *,,***,* ***#.##..#* **,** #.* #..@..# *******,,* #.#* ####..# *,,,,,,,**qÉhÒ¾{ *..## ##..## *,********..######....# ****#.##.....#..######## #.##.####..# #..#.# #..........#  #######....# #<.....)..#  ##.......#.## #....).....# _A kobold is nearby!qÉhüÉqÉhâÌ84.7 (1.0) _qÉhŽÕqÉh»×qÉhÆP I  The kinetic grapnel hits the kobold.qÉhúU W)**qÉhÐà +..qÉhæ ›9/10 ---=5Kinetic GrapnelqÉh†í qÉhçï J _You kill the kobold!qÉhd qÉh“f qÉhOm qÉhfo H _No target in view!qÉhô‰qÉhÊŒqÉhÂ’qÉh~•H _No target in view!qÉhÀ—qÉh6™qÉhsŸqÉhJ¡ qÉhu¡¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉhݯqÉhi°qÉhª±qÉh ´qÉh]¸: _qÉh¿„qÉhÀqÉh8À9---qÉhuÁqÉhÄÃ,qÉhÅqÉhÌ¿10/10===qÉh¦ÓqÉhmÛ######.<# *,,,,,, ######........#*** ****,***** ****######.........,,# *,,,,* *,,,w.####....S...#*.##*,****** **,,#.#######..#####..,,,,,,,,****,#..#######..##...,,,*****,,,,*,.......####..#.#***** **,*,**#..###..).##...# ,**,* ***#.##@.#* **,*-#.* #.....# *******,,* #.#* ####..# *,,,,,,,*..## ##..## *,*********..######....# ****#.##.....#..######## S   ball python (constriction, asleep)#.##.qÉh¿ál####..... #..#.# #..........######....# #<......)..#qÉhÈêq62.7 (7-3.7 (8qÉhwíqÉhÅïqÉh€Þ########******#.< *,,,,,,  ######........#*** ****,***** ****######.........,,# *,,,,* ,,,w.####....S...#*.###,******** **,,#.#######..#####...,,,,,,,****,#..#######..##...,,,*****,,,,.......####..#.#***** **,*,**#..###..).##@..# *,,****,* ***#.##..## **,*** #...******,,#.#* ####..# *,,,,,,,**..## ##..#*,*********..######....# *** *#.##.....#..#########.####..... #..#.# #..4.7 (1Kinetic GrapnelqÉhéqÉhb'   ######.<......#  ######.... .....  ...####..#####...  #..##...  #..#.#*****  ).##@..#  **,* qÉh“(Ë#..## **,**  #.* #.....#   #.#* ####..#   *..## ##..##   ....# ***  .#..qÉhø(h  #....    qÉhT   ######.<......#  ######.... .....  ...####..#####...  #..##...  #..#.#*****  ).##@..#  **,* #..## **,**  #.* #.....#   qÉhþÂ9#.#* ####..#  *..## ##..##  ....# ***  .#.. #....  qÉh ÉqÉhËqÉhÑqÉh­Ób _A ball python is nearby!qÉhäçÓ ***S  grapneled)The kinetic grapnel hits the ball python.qÉhfjqÉhVqW.S..qÉhÀsb9/10 ---=5qÉh zqÉhù|d _The ball python is severely wounded.qÉh˜Ž #  ############### ****** ######.<......# *,,,,, qÉhy######........#*** ****,****  ****######.........,,# *,,,,*  *,,,w.####........#*.###,*******,#S#####...,,,,,,,***,#..####...,,,*****,, *,.......####@.#.#***** **,qÉhn§**#..###..).##...# *,,***,* ***#.##..## **,** #.* #.....# *******,,*qÉh¤M #.#* ####..# *,,,,,,,** *..## ##..## *,*******qÉh*..######....# ****#.##.....#..######## #.##.####.#qÉhs‘qÉhršF.SqÉh’›&6qÉh÷¡qÉh¹¤œ _The ball python barely misses you. The ball python closely misses you.qÉh]~\  You miscast Kinetic Grapnel. Nothing appears to happen.qÉhó~j8-----Contam: 10% qÉh†7qÉhˆqÉhÆŠ\ _The ball python closely misses you. x2qÉhןá   ###############  ######.<......#  ######.....  .....   ....  #..##  #.S##  #@.#  ).##...#  **,* ..##  #.* #.....#   #.#* ####..#   *..## ##..##  qÉh w ...# ***  #..   qÉhà? µ   ###############  ######.<......#  ######.....  .....   ....  #..##  #.S##  #@.#  ).##...#  **,* ..##  #.* #.....#  #.#* ####..#  *..## ##..##   ...#  #.. qÉhC qÉhÈC qÉh:K qÉhÂM b _A ball python is nearby!qÉhÁÿ s Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - FoxfireConjuration/Fire19%1  c - Forge Blazeheart Golem Fire/Forgecraft 43% 4  d - AirstrikeAir88% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqÉhç/qÉhú6qÉh–?###############burgertutor the Tinkerer###############****** Coglin######.<......#*,,,,, Health: 42/42 ========================######........#*** ****,**** Magic: 8/10===================-----****######.........,,# *,,,,*AC: 2Str: 11  *,,,w.####........#*.###,******* EV: 11Int: 16 Contam: 10% **,,#.#######..#####...,,,,,,,** SH: 0Dex: 12**,#..#######.S##...,,,*****,,, XL:  6 Next:  1% Place: Dungeon:2*,.......####@.#.#***** **,* Noise: =--------  Time: 1867.7 (0.0)**#..###..).##...#qÉhÓ@<[40m*,,* a) +0 hammer {Malki} c) +0 dagger {Sebast**,* ***#.##..##**,** Cast: Kinetic Grapnel#.* #.....# *******,,*#.#* ####..# *,,,,,,,***..## ##..## *,*******S   ball python (constriction, grapneled)**..######....# ****#.##.....#..#########.##.####..........#The kinetic grapnel hits the ball python. _The ball python is severely wounded. _The ball python barely misses you. The ball python closely misses you.You miscast Kinetic Grapnel. Nothing appears to happen. _The ball python closely misses you. x2 _A ball python is nearby!qÉhÝHP  Okay, then.qÉhªIqÉhÝOqÉhQ. _qÉh'½N  The kinetic grapnel hits the ball python!qÉhuÂC.qÉháL&.qÉhzP–7---8.7 (1Kinetic GrapnelqÉhÚVqÉhY9 _You kill the ball python!qÉhSYqÉhááqÉh[âqÉhñãqÉhæqÉhWìnqÉhcíqÉh½íqÉh¾îqÉh™ñO---qÉh”òqÉhïôqÉhYõO8===qÉh"öqÉh¥÷qÉhø98% qÉhmùqÉhŸúqÉhïú76qÉhøûqÉh6þM4qÉhNÿqÉhƒqÉháR===2qÉhòqÉhM1qÉh8qÉhqÉhM. qÉhE qÉho ,qÉhG qÉhDb9==qÉhnqÉh?qÉh‹qÉh‰qÉh-qÉh{qÉhóXqÉh›qÉhñ:==qÉhsqÉhá,qÉhÍqÉh+ ,qÉh_!qÉhe#BqÉhi$qÉh½$Q10/10===qÉh¹%qÉh}*qÉh¨,,qÉh -qÉhE0qÉhá2,qÉh4qÉhñ5qÉhñ7qÉh@8qÉhþ8qÉh¼:qÉh­<qÉh÷<;===qÉh>qÉhà?qÉh;AqÉhpAqÉh;BqÉhWCqÉh‘D,qÉhÚDqÉhÁEqÉh¹G,qÉhXQ,qÉh©RqÉh%SqÉhµSqÉhÆUqÉhðWqÉhZXqÉh=YqÉh[qÉh÷`XqÉhóaqÉh@bqÉhcqÉh¬dqÉh fqÉhafqÉhgqÉh,*,,,qÉh¿–1907.7 (39.0)qÉhy˜F-8.7 (40qÉhGžqÉhæ£s _A kobold comes into view. It is wielding a +0 whip.qÉh÷ qÉh’ qÉh?™ qÉh¦    *  ***##**,,,,,,* # *,..,,,,****,* #### ####.#****** *,* # #....# *,* ##.###.######**#####,* #####..........##....K#,* ..##......#####.#,* * #..#.###### ##.#.....#,* *, ##...# *..#*#####,****, ##..## *#.## *,*,# *..* *,,**,,**,..# *,,,,,..#* *,,,**,*, ##..## *,****##* ***,,,*,* #....# *** *,,**,,*#..# *>,*, _You can't see any susceptible monsters within range! (Use qÉhK§ 4Z to cast anyway.)qÉhFµ N9.7 (1.0) _qÉh‡· qÉhá¾ qÉhüw qÉhy qÉh\€ qÉh›‚ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉh…“ ø        *,*   *,* #.######**#####,* .......##....K#,* #.@......#,*  ##.#.....#,*  *..#*##### *#.##  ..*  ..#*  ##*  *** *>qÉh¾+ ò        *,*   *,* #.######**#####,* .......##....K#,* #.@......#,*  ##.#.....#,*  *..#*##### *#.##  ..*  ..#*  ##*  *** *>qÉhŸ3 qÉhÝ5 qÉhY= qÉh?@ ] _A kobold is nearby!qÉhYV V  *  ***##**,,,,,,* # *,..,,,,****,* #### ####.#****** *,* # #....# *,* ##.###.######*######,* #####.##....K#,* ##......#####.#,* * qÉhâX )..#.###### ##.#.....#,* *, #...# #..#######,****, #..## *#.## *,*,# *..* *,,**,,**, #..# *,,,,,..#* *,,,**,*, #..## *,***###* ***,,,*,**, ....# *** *,,**,,* .#..# *>,*,qÉh’` qÉh"b .10 _qÉhpj qÉhÇq c        *,*   *,* .######*######,* ......##....K#,* #..@.....#,*  ##.#.....#,*  #..#######qÉhPr › *#.##  ..*  ..#*  *,***###*  *** *>qÉhÙ+‰        *,*   *,* .######*######,* ......##....K#,* #..@.....#,*  ##.#.....#,*  #..####### *#.##  ..*  ..#*  *,***###*  *** *> _A kobold is nearby!qÉh »JqÉh{¾´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉh¶ÐÊ  *  ***##**,,,,,,* # *,..,,,,****,* #### ####.#****** *,* # #....# *,* ##.###.#############,* .##....K#,* ##......#####.#,* * .#.###### ##.#.....#,* *, ...# #..#######,****, ..## *#.## *,qÉh!Ñ»*,# *..* *,,**,,**, ..# *,,,,,..#* *,,,**,*, ..## *,***###* ***,,,*,**,# *** *,,**,,**, #..# qÉhUÑZ*>,*,qÉh©ÔqÉhÑÛvK.KqÉhfÞG===1Kinetic GrapnelqÉhcâqÉh4îi** (grapneled) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A kobold is nearby!A kobold is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The kobold shouts!  The kinetic grapnel hits the kobold.qÉhsqÉhðyP...KqÉhÂzqÉh {\9/10 -----2qÉhìqÉhç‹ñ         *,*   *,* #############,* qÉh„Œa.....##.....#,* #...@.K..#,*  ##.#.....#,*  #..####### *#.##        *** *> _The kobold is severely wounded.qÉh°ŒqÉhû']        *,*   *,* #############,* .....##.....#,* #...@.K..#,*  ##.#.....#,*  #..####### *#.##        *** *>qÉh¤.qÉhˆ/9--qÉh5qÉh·7] _A kobold is nearby!qÉh~J  *  ***##**,,,,,,* # *,..,,,,****,* #### ####.#****** *,* # #....# *,* ##.###.#######qÉh Kb,* .##.....#,* ......#####....@K..#,* * #.###### ##.#.....#,* *,# #..#,****, .## *#.## *,*, .# *..* *,,**,,**, .# *,,,,,..#* *,,,**,*, .qÉhŒKL## *,***###* ***,,,*,**,,*# *** *,,**,,**,* ..# *>,*,,,,,,*qÉh@TqÉhU&3qÉh¤ZqÉhed~ *** _The kobold hits you but does no damage.qÉhßî2K..qÉh1ô“38---8-----4qÉh2öqÉhÿç         *,*   *,* ############,* ....##.....#,* #....@K..#,*  ##.#.....#,*  #..####### *#.##        ***qÉhKœ *> _The kinetic grapnel misses the kobold. The kobold hits you with a +0 whip.qÉhlš•        *,*   *,* ############,* ....##.....#,* #....@K..#,*  ##.#.....#,*  #..####### *#.##       qÉhP›‚ *** *>qÉh5£qÉhû£qÉh½¬qÉhU¯] _A kobold is nearby!qÉh–Æl  The grapnel guides your strike. You hit the kobold with your +0 dagger.qÉhÓÏi)qÉh®Õ|25.9 (1.2Kinetic GrapnelRev qÉhoÛqÉh¸ïJ _You kill the kobold!qÉhG¶qÉhÞ·qÉh{¾qÉhÃÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉhÄqÉh¥ÅqÉh€ÈqÉhîÈ^9=-- _qÉhSÍjqÉh¹ÏqÉh$Ð8--qÉh ÑqÉh°Ò:40qÉhåÒ2=qÉhãÓqÉhÖb9==qÉh×qÉhVÚBqÉh•ÜqÉhâÜqÉh¿ÝqÉhªßa1=qÉhôàqÉh«âP==qÉh°ãqÉhå,qÉh|çqÉhƒè,qÉh~éqÉhpëqÉh·ëh2==qÉh÷ìqÉhšîg10/10===qÉh˜ïqÉh¤ñqÉh¯ó,qÉhôqÉh+÷qÉh8øqÉhløqÉhŸùqÉhÍúqÉh%ýO=qÉhkþqÉhßÿqÉhqÉhÜ;===qÉh¹qÉhÜqÉhŠqÉhÌ,qÉhØqÉh5 ,qÉh€ qÉhä qÉhóqÉh-qÉhKqÉhºqÉh~,qÉhrqÉh³qÉhýqÉhVqÉh¸qÉhO!qÉh."qÉh™"qÉhª#qÉh&qÉh\',qÉh–)qÉhw+qÉhˆ-qÉhÍ-qÉh/qÉh«9ò...........# #....#*,*........##.###.#############,*###..#####..........##.....#,* ######..##......#####.....)..#,* ...####..#.###### ##.#.....#,* ##..).###..#######,**  ***#.##..## ##.## *,,,  #.....# #######..#*,,* * ####..# #..@....## *,,,-40.9 (25.0)# ##..## #.####### *** .######....# #***.....#..######## *>#.####..........# ** ..#.# #..........# *...# #<......)..# #.## #....).....#  qÉhˆ:^##..# #..........#qÉhY;8-qÉhöCqÉhýSˆ _Key pressed, stopping explore.qÉh-YqÉhx[H _No target in view!qÉh³§qÉha¨qÉhó°qÉhýµÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉh‰¶qÉho·qÉhǹqÉh ¼qÉhw½$ _qÉhÂ,qÉhuÃqÉhoÅqÉhjÆqÉhÀÊqÉhýê,qÉhòëqÉh¹îqÉh„ð,qÉhbñqÉhâòqÉhõ,qÉhâõqÉh·÷qÉh,ùqÉh{ùqÉhsúqÉhüqÉhÿý,qÉh‘ ,qÉhü qÉhM qÉh qÉh[ qÉhu ,qÉh qÉh qÉh3 qÉhg qÉh§ qÉhP qÉh³ ,qÉh< qÉh“ qÉh ,qÉh· qÉhÑ qÉhü qÉhD qÉhÌ qÉhÆ qÉh¯ ,qÉhc qÉhv qÉh BqÉh/ qÉh½ ,qÉhq qÉhn qÉhÙ qÉh2 qÉhº qÉhU" qÉho# qÉhÍ# qÉh‰$ qÉhÿ% qÉh•' ,qÉh"( qÉh.* qÉhJ qÉh¿e vqÉh*g qÉh—i qÉh†l ,qÉh¨m qÉhÖo qÉhïr qÉh:s qÉh[t qÉh¾v qÉh2z qÉh¦” òqÉh› XqÉh¹› qÉhì› qÉh qÉhŸ qÉhæ¡ ,qÉh(£ qÉhŒ¤ qÉhs§ ,qÉh®¨ qÉh‡ª qÉhͬ ,qÉh1® qÉh8¯ qÉh9± qÉhб qÉhV² qÉh8µ qÉhv¹ ,qÉh%º qÉhl¼ qÉhÞÀ ,qÉhÀÁ qÉhÊà qÉhîÅ ,qÉhõÆ qÉhœÈ qÉhjÊ qÉh«Ê qÉhóË qÉhåÍ qÉh»Ö § ########  #######......#  #.......####.#  ####.####### #.#  #....# #.# ##.#############.# qÉhV× ?........##.....#.#  ..#####.....)..#@# ************ # ##.#.....#.# *,,,,,,,,,,*  #..#######.#***,,,,,,,,,,*  ##.## #..,,,,,*,,,,,,> qÉh'Ø ,######..# #..**,,**,,,,,,,* .......## #..r**,*,,,,,,,,* r   rat (asleep) .####### ###.,,*,**,,***** ##*..**,,**,*### *>,*,,,,,,*qÉhaâ -79.9 (39qÉh7ä -80.9 (40qÉhí qÉh×ð V _A rat comes into view.qÉhºV Œ###############.............####.  qÉh"W +####.####### #.....# #. ##.#############. ........##.....#.qÉhÄW Ú#####.....)..#.# ************ ### ##.#...,,,,,,,,,, #..#######.#**##.## #..,,,,,*> ######..# #*,,*, .......#r**,*, .####### ##..,*,**,,**** ## qÉhòW ò *..**,,**,*###>.#,,,,, ....*,,,,**,*qÉhab qÉhd H1.9 (1.0)Kinetic GrapnelqÉh{k qÉh o ; _Found a stone staircase leading down.qÉhcˆ F  The kinetic grapnel hits the rat.qÉh#Ž c***†qÉhì 4...qÉh: ›9/10 ---=2Kinetic GrapnelqÉh& qÉh4( ] _You kill the rat!qÉhÍ( qÉh"* qÉhH, qÉh#0 XqÉhó0 qÉh2 qÉhé2 qÉhÈ3 qÉh6 O---qÉh*7 qÉhî8 ,qÉh: qÉhÑ; qÉh < qÉh5= qÉhw? g10/10===qÉhn@ qÉhqB qÉhkD ,qÉhaE qÉhäG qÉh)U X#.......####.####.####### ##....# ##.##### ........##..... ..#####.....)..#.# ************ ### ##..# *,,,,,,,,,,* #..#######.####?..,,,,,,, ##.## #@......#>- ######..# #..##..## .......## †#*,#,,Kinetic Grapnel .####### ##..l*,**,,**** ##  *..##,,**,* ##### qÉhåU ú *>.#,,,,,,* l   frilled lizard (asleep) ....##..,,**,* .... *...,,,,*) *,,,*****qÉhÕb  90.9 (8  A frilled lizard comes into view.qÉhÇe E-1.9 (9qÉh9m qÉhŠo B _Found a scroll of identify and a chain mail.qÉhÛ *    #.#   #.##.##.#)..#.#   #.#   #.####?..  ##.## #@......#>*  #..##..##  #..†#  ###.. *..##  *>.#  *#..  *...,,,,* .)..#  qÉhrw    #.#   #.##.##.#)..#.#   #.#   #.####?..  ##.## #@......#>*  #..##..##  #..†#  ###..*..## *>.#  *#.. *...)..# qÉhbqÉh…‚qÉhd‰qÉhvŒe _A frilled lizard is nearby!qÉhcžÙ####.####### #.# #....# #.# qÉh³ž #.#############.# .......##.....#.# #####.....)..#.# ************ ## ##.#.....#.# *,,..,,,,,,* qÉhßž #..#######.####?...* qÉhŸ¹##.## #.......#,,,,,,>* qÉh&Ÿ™#####..# #.@##..##,* qÉhcŸ›......## #..†#*,#,,* qÉh‹Ÿ####### ###..l*,**,,***** #  *..##,,**,*qÉh»Ÿc##*>.#,,,,,qÉh럫,* ...# *#..,,**,** qÉh Î# ...,,,,* )..# *...#***qÉhN |*..# **,,*qÉhŸ©qÉh«22.9 (1 _qÉhô°qÉh¸ÀQ  The kinetic grapnel hits the frilled lizard.qÉhÅÐU**[qÉhÚA†.qÉh«›9/10 ---=3Kinetic GrapnelqÉhqÉh]'R _You kill the frilled lizard!qÉh)quqÉh8xXqÉhÌy,qÉhç}qÉhž†1-6.9 (3qÉhü†8-qÉh2qÉhÄ‘T _Key pressed, stopping explore.qÉhâlqÉh6oqÉhÈwqÉh<‚Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉhm„qÉhœ‹qÉh.ŽH _No target in view!qÉh8™qÉhñ›qÉh|©qÉh•«´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉhž¾qÉhÊÀqÉhÕÈqÉhÍÍ{ _No target in view!qÉhLÏqÉhúÑqÉhoׂ--- _qÉh§ØqÉhíÚqÉh&ÛqÉhîÜqÉh‰ß,qÉhNáqÉh äqÉh[äQ10/10===qÉhæqÉhtéqÉhPõê #.......####.# ##.####### #.# ....# #.# #############.# .....##.....#.####.....)..#.# *****#****** # ##.#.....#.# *,,* ..#######.####?....,,,,,*  ##.##..@....#,,,,,,>* qÉhîõ=2001.9 (5 ####..# #..##..##* .....#..†#*$#,,,,,,,,* ########..[*[#*,,***** *..##,.#*qÉh‰öð,* ### *>.#,,,[.*# *#..,,**.* ..# *...,,,,*# *...#****qÉheqÉh3+2.9 (6qÉh´ qÉhâ 0 _Found a robe and a helmet.qÉh‡½3qÉh#ÀqÉhZÄqÉhÂÉBqÉhîÕÃ#.####.# .# #.# # #.# #.# ##.....#.# .....)..#.# ***###  ##.#.....#.# *,..* #..#######.####?.* ##.## #...@...#,,,,,,>* 3.9 (1qÉhkÖ÷..# #..##..##,* ## #..†##$#,*  ###..[#*..##.qÉh—Ö—.#*,* *>.#,,.qÉh¼Ö¶[.,*# *#..,,*#.#qÉhÞÖU*# qÉhÿÖ^*...,,,.# qÉhíÙqÉh—åqÉh^èT _Key pressed, stopping explore.qÉh¡ÀqÉhŠÁqÉhÊqÉhõÕÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉhTÙqÉhªßqÉh4âH _No target in view!qÉhÏ _qÉh:« K#.####.# .# #.# # #.# .# ##.....#.# .....)..#.# *### ##.#.....#.# *r.* #..#######.####?.*  ##.## #.#,,,,,,>* ..# #..##..##,* ## #..†##$#,* Kinetic Grapnel ###..[#[#*..##..#*,* *>.#,..[.,* r   rat (asleep) # *#..,,##.#* qÉhB¹ &0qÉhȼ +4.9 (1qÉhÆ qÉhÉ V _A rat comes into view.qÉhÈà F  The kinetic grapnel hits the rat.qÉhëè U†*qÉhât &?qÉh6z ;9/10 ---qÉh„z h3=5Kinetic GrapnelqÉhž… qÉh¥— ] _You kill the rat!qÉhp™ qÉh˜¨ ^ _No target in view!qÉhm 3qÉhਠ_qÉhÅ ‘---qÉhH&BqÉh'qÉh´*,qÉh’-qÉh²/qÉhì/qÉh0J10/10===qÉhö1qÉhF5qÉhö8,qÉh;qÉhÎ=qÉhÎFÆ#####......# .......####.# ####### #.# qÉhqG,.# #.# ###########.# ...##.....#.# ##.....)..#.# #########***  ##.#.....#.# #†.* ..#######.####@.......,,* -13.9 (8##.......#.....,>* qÉh™Gà#..# #..##..##,,.).,,* ..qÉhÈG¼#..†##$#,,,,,.,,* ###qÉhîG£###..[#[#*,,***** *..##..#*qÉhHž,* *>.#,..[.,qÉh4Hn* *#..,.##.#*qÉh]HO *.....,.#qÉhUqÉhßUE-4.9 (9qÉh˜bqÉhJŠ¥ _Found a whip.5.9 (10.0) _i - a scroll of identify qÉhszJ qÉhœF _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! qÉhï%=== _ qÉhÛ.####### # .# ### ...##..........)..#.# #########***  ##.#†.......,,*  #..#######.####........,, ##.## #.......#.....,> #..# #..##.@##,,.).7.9 (2.0) ..## #..†##$#,,,,,.,, ### ###..[#[#*,,****.##...#,..##..,.##...,.#*...##**#**,,* qÉh € _Key pressed, stopping explore. qÉh<î qÉh ò qÉhªþ qÉhx Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.) qÉh  qÉh qÉh{H _No target in view! qÉhtò qÉhJõ qÉheý qÉhúÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) qÉh{ qÉh´ qÉh²4..0 qÉh” qÉhý qÉh,Ì _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Key pressed, stopping explore. qÉh.. qÉh>=Ì _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Key pressed, stopping explore.No target in view! qÉh{  qÉh…4_ qÉhS† qÉhž† qÉh ‰ qÉhËß  ########## ...##..... ##.....)#########***  ##.#...†.......,,..#######.####...... ##.## #.......#.....,>..# #..##..##,,.).,, ..#†##@#,,,,, qÉhYŸh9.9 (2 ### ##..[#[#*,,**** #..##..#*,* #.#*,,* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Key pressed, stopping explore. _No target in view! _You now have 59 gold pieces (gained 14). qÉhž¡ qÉhS« qÉh ®T _Key pressed, stopping explore. qÉhtÇ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! qÉh#  qÉh  qÉhÖ  qÉh´  qÉhn x##########.# ..##.....#.# #.....)..#.# ##########**#.....#.# #†........,* #..#######.####.........,* #.## #.......#......>* ..# #..##..##...)..,*  qÉh¿ .## #..†##.#K......,* ## ###..[#@#*,,*****  #..##..#*,* #>.#...[.,* Kinetic Grapnel##....##.#* qÉhã B*.....,.##...##**# K   kobold (asleep) qÉhb Ï##..*#..***,,* qÉh~,  K0KA kobold comes into view. It is wielding a +1 dagger of protection.The kobold shouts! qÉhy1 y1-====20.9 (1 qÉh»9  qÉh,> ˆ _The kobold hits you with a +1 dagger of protection. _You see here a +0 robe. qÉhSS  qÉhPä &  The kinetic grapnel hits the kobold but does no damage.37---9/10 ---=---1 qÉh•ï  qÉhH “ You see here a +0 robe.  The kinetic grapnel hits the kobold but does no damage. _hits you with a +1 dagger of protection.  You hit the kobold with your +0 dagger.  The kobold is heavily wounded.You closely miss the kobold with your +0 hammer. qÉhC t---3.0 (1.1Rev  qÉh›  qÉhc T _The kobold closely misses you.!qÉh¾2ì  You hit the kobold but do no damage.The kobold is heavily wounded.You closely miss the kobold with your +0 hammer.!qÉhF5’8--4.2 (1.2Rev+ !qÉhÈ<!qÉhž?T _The kobold closely misses you.)qÉhqI  The kinetic grapnel hits the kobold.)qÉh<‰C))qÉhº)qÉhDz8-----50Kinetic GrapnelRev )qÉhþ1` _You kill the kobold!)qÉh`¸3)qÉhÓÁ)qÉh1Æ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.))qÉhLF)qÉh¿I)qÉhÿV)qÉh;Z´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.))qÉhâ] y #.# #########.# .##.....#.# .....)..#.# ###########* #.....#.# #†.........* ..#######.####....* ##.......#......>*  #..##..##...)...* #..†##.#@.......* ####..[#[##..####*#..##..#*.# #>.#...[.,# ##....##.#**.....,.##...##**###..*#..*)qÉhÒf )qÉh'j --6)qÉhv )qÉh²…  )qÉh:Œ Í_Found a stone staircase leading down.  Things that are here: _a +1 dagger of protection; a kobold corpse*qÉh—S*qÉhÄ]¤Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Malki}  c - a +0 dagger (offhand) {Sebastián} Floor Items ([,] to select) Hand Weapons a +1 dagger of protection[?] describe selected [!] equip|wield|wear[tab] equip|unequip *qÉhàP*qÉhtU*qÉh!`õ#.#burgertutor the Tinkerer #########.#Coglin .##.....#.#Health: 38/42 =====================--- .....)..#.# ###########*Magic: 8/10*qÉh‹`C===================----- #.#.....#.# #†.........*AC: 2Str: 11 ..#######.####..........*EV: 11Int: 16 .## #.......#......>**qÉhaœSH: 0Dex: 12 .##..##..##...)...*XL:  6 Next:  3% Place: Dungeon:2 ###..†##.#@.......*Noise: ---------  Time: 2026.2 (0.0) ####..[#[##..####**qÉh6aóa) +0 hammer {Malki} c) +0 dagger {Sebast#..##..#*.#*qÉh¤a«Cast: Kinetic Grapnel#>.#...[.,#Rev ##....##.#**.....,.##...##**###..*#..* *qÉhfB_You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down.  Things that are here: _a +1 dagger of protection; a kobold corpse*qÉhboy  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Malki}; > or c - a +0 dagger {Sebastián}+qÉhÔ95 _+qÉh³KÖ  You start parting from your weapon.9=7.2 (1+qÉhIS+qÉh‚u@8.2 (2+qÉhv{+qÉhˆ+qÉh4Œd9==9.2 (3+qÉh•+qÉh>£+qÉh¤,30.2 (4+qÉhÚÎ+qÉhÛ+qÉh2Þd40=1.2 (5+qÉh¢ç+qÉhÄëú  _You continue parting from your +0 dagger {Sebastián}. x5  You finish parting from your +0 dagger {Sebastián}.+qÉhfí+qÉh“ù+qÉhbÿ’  You whisper farewell to Sebastián.  You start attuning to your weapon.+qÉh+2.2 (6+qÉha +qÉhý\==3.2 (7+qÉhŠ$+qÉh *A4.2 (8+qÉhÿ1+qÉh~?+qÉhTBY1=5.2 (9+qÉh{€6.2 (10.0) d) +1 dagger (protec  You whisper farewell to Sebastián.attuning toattuning to your +1 dagger of protection. x5attuning to your +1 dagger of protection.elcome your +1 dagger of protection "Frauke" into your grasp.  Your +1 dagger of protection {Frauke} hums with potential!+qÉhÔ†f _d - a +1 dagger of protection (offhand) {Frauke}+qÉhrÖDrop what? (Left/Right to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer (weapon) {Malki}  d - a +1 dagger of protection (offhand) {Frauke}c - a +0 dagger {Sebastián} Armour (select all with [)  b - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top],qÉh„ ô 1 item  a - a +0 hammer (weapon) {Malki}  c + a +0 dagger {Sebastián}[Enter] accept (1 chosen),qÉhÞ,qÉhuóÜ#.#burgertutor the Tinkerer #########.#Coglin .##.....#.#Health: 41/42 =======================- .....)..#.# ###########*Magic: 9/10=====================--- #.#.....#.# #†.........*AC: 2Str: 11 ..#######.####..........*EV: 11Int: 16 .## #.......#......>*SH: 0Dex: 12 .##..##..##...)...*XL:  6 Next:  3% Place: Dungeon:2 ###..†##.#@.......*,qÉh0ôeNoise: ---------  Time: 2036.2 (0.0) ####..[#[##..####*a) +0 hammer {Malki} d) +1 dagger (protec#..##..#*.#Cast: Kinetic Grapnel#>.#...[.,###....##.#**.....,.##...##**###..*#..*You start attuning to your weapon. _You continue attuning to your +1 dagger of protection. x5  You finish attuning to your +1 dagger of protection.  ,qÉheôÚYou welcome your +1 dagger of protection "Frauke" into your grasp.  Your +1 dagger of protection {Frauke} hums with potential! _d - a +1 dagger of protection (offhand) {Frauke},qÉh‚÷_10/10===7.2 (1,qÉhÕÿ,qÉhè8 _You drop a +0 dagger {Sebastián}.,qÉh°Y ,qÉhJZ ,qÉh¯\ ,qÉh¾e B,qÉh3k w2=,qÉh}m ,qÉh=q ,,qÉhos ,qÉhKx ,qÉhäz ,qÉhS{ ;===,qÉh?~ ,qÉhæ ,qÉht† ,qÉh²† ,qÉh¯ˆ ,qÉhO‹ ,qÉh<Ž ,qÉhŽ 2=,qÉhW ,qÉhµ” ,qÉhF› ,,qÉh> ,qÉhù¤ >  You see here a +0 helmet.,qÉhø¦ ,qÉh¥§  _,qÉh‰© ,qÉhw¬ ,qÉh´¯ ,qÉh° ,qÉh² ,qÉh¼´ ,qÉhÿ· ,qÉhG¸ ,qÉhº ,qÉh©¼ ,qÉhtÀ ,,qÉh™Â ,qÉh´Ç ,qÉhÊ ,,qÉhÌ ,qÉhÂÎ ,qÉh>Ò ,,qÉhÕ ,qÉh©× ,qÉhªÚ ,,qÉh°Ü ,qÉhÑÞ ,qÉhAã ,,qÉhä ,qÉh>æ ,qÉhöè ,,qÉh!ê ,qÉh­õ š,qÉhö ,qÉhU÷ ,qÉhPù ,,qÉh û ,qÉh£ÿ ,qÉh­ ,,qÉhÁ ,qÉhß X,qÉh ,qÉhT ,qÉh× ,qÉhú ,qÉh* ,qÉhŠ ,qÉhÏ ,qÉhc ,qÉhô ,qÉhõ ,qÉhH ,qÉhÈ ,qÉh8 ,qÉhå! ,,qÉh" ,qÉhê& ,qÉhU( ,qÉh ( ,qÉh() ,qÉh{+ ,qÉh)- ,qÉh- ,qÉh. ,qÉhÈ7 ,qÉh”8 ,qÉhÈB X,qÉh¡C ,,qÉh F ,qÉh H ,,qÉhªH ,qÉhAK ,qÉh7M ,qÉh€M ,qÉh¼N ,qÉhJQ ,qÉh‰S ,,qÉh»T ,qÉhV ,qÉhèW ,qÉhUX ,qÉh©X ,qÉh„Z ,qÉhý\ ,,qÉhs] ,qÉh_ ,qÉhý` ,qÉhNa ,qÉhb ,qÉhŸc ,qÉhoe ,,qÉhæe ,qÉhMh ,qÉh'j ,qÉhnj ,qÉhãk ,qÉh)n ,qÉhóp ,,qÉhÑq ,qÉhºs ,qÉh±u ,qÉhîu ,qÉhðv ,qÉhy ,qÉh„| ,,qÉh} ,qÉh£ n,qÉh% ,qÉhU &<......).#...##### ....)....##..# .........#..#...).# ##..# ,qÉh$Ÿ ã..........# ###...#........### #######.....### ............# #.......###...# ..#########.# ##.####### ###.# ,qÉh¼Ÿ ¡.## ####.####@.# #.# .#######......)..## #.# ......[).....÷...# ,qÉhëŸ ï#.# ########.........####### #.# ######...........# #.# ,qÉh  á#####........# #.#J   endoplasm (wandering) #,qÉh9  ƒ #........#### #.# #,qÉhr  é #..J........# ### #...........#,qÉhu® 078.2 (41.0),qÉhˆ¯ ,9.2 (42,qÉhf¹ ,qÉh†¼ ] _An endoplasm comes into view.,qÉh† ©<)..# #... ##..# #..# ).# ##..#  ###...#  #######.....###  #.......###...#  ##.# ###.#  #@.# #.# .....)..## #.# [).....÷...# #.# ........# #.# # #####......,qÉhí È #.# # ####... #.# # #... #.# # #..J. ###   -qÉhjdÞ<)..# #... ##..# #..# ).# ##..#  ###...#  #######.....###  #.......###...#  ##.# ###.#  #@.# #.# .....)..## #.# [).....÷...# #.# ........#  #####......  ####... #.#  #...  #..J.  -qÉhãm-qÉh3p-qÉhˆy-qÉh|a _An endoplasm is nearby!-qÉhZÅ~....)...#..# . #.)##..###..## #######.....###..# #.......###...#########.# ##.####### ###. .## ####.####..# #.#####......).@##. ......[).....÷...# -qÉhÉÅ########.........####### # #####........... #### #........####J........# ## #.....#-qÉhóÅ[>#..#******-qÉh•É-qÉhÔG.J-qÉh¢×980.2 (1.0) _-qÉh8à-qÉh~â-qÉhÌkG ##..# #..# ).# ##..#    ####  #..  ##.# ###.#  ####.####..# #.# .....).@## #.# [).....÷...# #.# ........# #.# # #####...... #.# # ####... #.# # #.... #.# # #... ###  #.....  #>-qÉhËK ##..# #..# ).# ##..#    ####  #..  ##.# ###.#  ####.####..# #.# .....).@## #.# -qÉhH2[).....÷...# #.# ........# #.#  #####......  ####...  #.... #.#  #...-qÉhrL  #.....-qÉh¬J #>-qÉhå-qÉhÊ-qÉh‘"-qÉhÎ+a _An endoplasm is nearby!-qÉh,[ ##..# #..# ).# ##..#    ####  #..  ##.# ###.#  ####.####..# #.# .....).@## #.# [).....÷...# #.# ........#-qÉh},œ #.# # #####...... #.# # ####... #.# # #.... #.# # #...-qÉhÿ,P ###  #.....  #>-qÉh§Å ##..# #..# ).# ##..#    ####  #.. -qÉhþÅS ##.# ###.#  ####.####..# #.# .....).@## #.# [).....÷...# #.# -qÉhQÆú........# #.#  #####......  ####... -qÉhÜÆ6 #.... #.#  #...  #..... #>-qÉhéÑ4-qÉh+ß-qÉh»âa _An endoplasm is nearby!-qÉhßúÛ. )#.###.## #######.....###..# #.......###...#########.# ##.####### ### .## ####.####..# #####......)..## ......[).....÷..@# ########.........####### # #####........... ####.... #........####J.......# ## #.......#>.......#..#******#####........*,,,-qÉhaG.J-qÉh-1 _-qÉhû -qÉhc-qÉhùæ-qÉhvê-qÉhvó-qÉhaö´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-qÉh { þ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-qÉhu Q#..# ).# ##..#    ####  #..  ##.# ###.#  ####.####..# #.# .....)..## #.# [).....÷..@# #.# ........# #.# # #####...... #.# # ####........# #.# # #..... #.# # #....J. ###  #...........#  #>.......-qÉh±& s#..# ).# ##..#    ####  #..  ##.# ###.#  ####.####..# #.# .....)..## #.# [).....÷..@# #.# ........# #.#  #####...... #.# -qÉhª' Ó ####........#  #.....  #....J. ###  #....... #>.......-qÉh2 -qÉhô4 -qÉhÍ> -qÉh§X ˜)#.###.## #######.....###..# #.......###...#########.# ##.####### ### .## ####.####..# #####......)..#.....[).....÷...# ########........@####### # #####...........# ####........# #........####J......# ## #...........# >.#..#******#####........*,,, ######.....,,,is nearby! ___You can't see any susceptible monsters within range! (Use Z to cast anyway.)An endoplasm is nearby!-qÉhš] …J.2Kinetic Grapnel _-qÉh§f -qÉh”· d ___You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An endoplasm is nearby!  You miscast Kinetic Grapnel. Nothing appears to happen.-qÉhÀ aJ.J-qÉhSà 9/10 ---Contam: 10% 3-qÉhsÎ t _The endoplasm quivers.-qÉhî ^).# ##..#    ###  #.. #.# ##. ###.#  ####.####..# #.# .....)..## #.# [).....÷...# #.# .......@# #.# # #####...........# #.# # ####..J.....# #.# # #........#### #.# # #...........# ###  #...........#  #>.......# ######....-qÉh÷~ Ð).# ##..#    ###  #.. #.# ##. ###.#  ####.####..# #.# .....)..## #.# [).....÷...# #.# .......@# #.#  #####...........# #.#  ####..J.....# #.#  #........####  #...........#  #...........#  #>.......# ######....-qÉh† -qÉh‚ˆ -qÉhX“ -qÉhפ M .###.## #######.....###..# #.......###...#########.# ##.####### ### .## ####.####..# #####......)..#.....[).....÷...# ########.........####### #####....@......# ####..J #...###...# ## #>#..#******#####........*,,, ######.....,,, *#.....,* _An endoplasm is nearby!-qÉhˆ³ i  The endoplasm freezes you.-qÉh,´ U0--4-qÉhÁ ; _You are frozen.-qÉhfŽ“  (grapneled)The kinetic grapnel hits the endoplasm.-qÉhw!T  The endoplasm is almost dead.38---8-----=5 _The endoplasm hits you.-qÉhW8N   ###  #. #.# ##. ###.#  ####.####..# #.# .....)..## #.# [).....÷...# #.# ........####### #.# # #####....@......# #.# # ####..J.....# #.# # #........#### #.# # #...........# ###  #...........#  #>.......# ######.... #####.qÉhi‹À   ###  #. #.# ##. ###.#  ####.####..# #.# .....)..## #.# [).....÷...# #.# ........####### #.#  #####....@......# #.#  ####..J.....# #.#  #........#### #.#  #...........#  #......... #>.......# ######.... #####.qÉhT–4.qÉhŸ.qÉhÀ1The endoplasm is almost dead. _The endoplasm hits you.  The grapnel guides your strike.  You hit the endoplasm with your +1 dagger of protection.  Your weapon exudes an aura of protection..qÉhËj..qÉh¡Ò¢ 9 46.4 (1.2Kinetic GrapnelRev .qÉhhû.qÉhvüM _You kill the endoplasm!.qÉh½ .qÉhG.qÉhE.qÉh]$.qÉh8)a9=.qÉhû.T.qÉh:1‹-- 2 8% .qÉh3.qÉhÔ8¸40=9==6.qÉh[:M4.qÉh2<.qÉhÇ>M2.qÉh+H11=== .qÉh¾MX.qÉh†X2==.qÉh]“10/10===.qÉhiB.qÉhël,.qÉhºn,.qÉh p.qÉhöv{=.qÉh©“===.qÉh„.qÉhó.qÉh†,.qÉhÓ‹š.qÉhZX.qÉh3‘.qÉh?“,.qÉhä“.qÉhá”.qÉh…–,.qÉh^—.qÉhƒžX.qÉhdŸ.qÉh¢.qÉhŒ¢.qÉhø¢.qÉhʦ.qÉh9ɰ.qÉhÏÊ.qÉh!Ë.qÉh›Ë.qÉh@Í.qÉh“Î.qÉhØÎ.qÉhÈÓ.qÉhtÕ„.qÉh:Ö,.qÉhBØ.qÉh¦è·# #.# ####### #.## #.# ......# #.#.....#### #.#  ........# ###  ......#  ......#..######### ##........#...#@#******* -117.4 (31.0)  ######........#..#*,,,*  ##......####.+.,,*  ##.#..## **#..)*###### **##* .qÉh²ôF-8.4 (32.qÉhã.qÉh¦&5 _Found a runed translucent door..qÉh¸î4.qÉhŽúÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).qÉh‡‡.qÉhˈ.qÉhø”Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.).qÉhS­J.qÉhu°^ _No target in view!.qÉh±.qÉhÙ´.qÉhOµ.qÉhz¸.qÉh$¼: _.qÉhcÍ.qÉh&ॠ_Crazy Yiuf shouts!.qÉhªá.qÉhýá.qÉhÑã.qÉh%Y.qÉhP_X.qÉhe.qÉhg,.qÉh¼l.qÉh‡q.qÉhÄuB.qÉhS~X.qÉh‚,.qÉhWƒ.qÉh „.qÉh»‰.qÉh‹.qÉhq‹.qÉh#Œ.qÉhu‘.qÉhU“,.qÉh'”.qÉhò™.qÉhW£X.qÉh2¨B.qÉhl­X.qÉhÈ´B.qÉhb¶.qÉh“º.qÉh¶».qÉh¼.qÉhž¼.qÉhþÀ.qÉh§ÅB.qÉhrÇ.qÉhÐÉ.qÉhÊ.qÉhÕÊ.qÉhÒB.qÉhàØ,.qÉh{ÝB.qÉh5î°.qÉhÞöX.qÉhû.qÉh:ý,.qÉhÿ.qÉh¨.qÉh‘$.qÉh%.qÉh’'.qÉh1,.qÉhÆ2,.qÉh=3.qÉh‹<.qÉh'AB.qÉh¾Ga  You see here a rat skeleton..qÉhLK _.qÉh@P.qÉhpVB.qÉh4Y.qÉhÂ[.qÉh\.qÉh^.qÉheB.qÉhTf.qÉh.j.qÉhxvn.qÉh(‚Ÿ  You see here a +0 dagger. _.qÉh²„.qÉh¡<  You see here a +0 robe..qÉhΓ.qÉh=” _.qÉhª™.qÉhœ¨D####..# #..........#  ##<## #........).# #..# #..........# *#.# #..........### ###### #.###............# #..... #######......#########.# ##.#### #.#.#.#.#...## ####.####..#..†)....#######......)..## #.##+##.#)......@[).....÷...#52.4 (34 ..#...#....########.........##### #.+...'.#..# #####.......... ..#...#....# ####....... #.##'##.#..# #....... ..........###.......  #.#.#.#.#.##.......  #######...##>...... ###########.. .qÉh©ºj _Key pressed, stopping explore..qÉhÔ›4.qÉhK£.qÉhª©Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.).qÉhiª.qÉh«.qÉh§².qÉhñ´.qÉh„ºP _.qÉh&ÁB.qÉh°Á.qÉhsÄ.qÉh_З.#######..# #...# ## ##<## #........).# ### #..# #...# ..# *#.# #...### #.# #.###...# # #.########......###.# ##.#.#.#.#.#...## ####.####..# #.#......÷)....#######......)..##.##+##.#)...@...[).....÷...# .qÉh%Ñb#....#...#....########......... ...#.+...r.#..# #####.........#...#....# ####.... ..†#.##'##.#..# #...## #r   rat (wandering) ...#.#.#.#.#.# #....###...# #> ##### #####.qÉhsÜ14.4 (2.0).qÉh„à+5.4 (3.qÉhúé.qÉhÂìV _A rat comes into view..qÉhßI .#..# #.# .## ##<## #..).# .### #..# #..#.# *#.# #..### #.# #.###..# #  #.#......#.# ##.  #.##.#.#.#.#...## ####.####..  #.#......÷)....#......)..  #.##.##+##.#)..@....[).....÷...# ##....#...#....#. #...#.+...r.#..# ##### #.....#...#....# #### #..†#.##'##.#..# # #.....##.qÉhÄQ ä # #...#.#.#.#.#.# ##...# #> ##### '6.4 (1.qÉhz¦ 3.qÉh±¨ .qÉh9¶ X.qÉh¿Ã „.qÉhÉ B.qÉhGÉ .qÉhok  #..#.# #...#  #######....# #<......)..#  ##.......#.## #....).....#  #..#######..# #..........#  #.## ##<## #........).#  #.### #..# #..........#  #...# *#.# #..........###  ###.# #.###......#  #.#################.# 9.4 (3  #.##.#.#.#.#...## ####.##  #.#......÷)....#######......)  #.##.##+##.#).......[).....÷  ##....#...#....[.qÉh°o ñ40m########....  #...#.+...r.#..#####r   rat (wandering)  #.....#...#....####  #..†#.##'##.#..# ##.............## .qÉhyy .qÉhU| Z _A rat is nearby!/qÉhÔùJ/qÉh\ÿ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/qÉhc-x     #<)..#   .....#   #..........#  #.## ##<## #........).#  #.### #..# #..........#  #...# *#.# #......  ###.# #.###......  #..@...#  #.#...##  .÷)....#)  +##.#).......[).....÷  #....####  #..#  .#....#  #..†#.##'##.#..#   /qÉhÛ¸     #<)..#   .....#   #..........#  #.## ##<## #........).#  #.### #..# #..........#  #...# *#.# #......  ###.# #.###......  #..@...#  #.#...##  .÷)....#)  +##.#).......[).....÷  #....####  #..#  .#....#  #..†#.##'##.#..#  [17/qÉhþÆL;20H /qÉh_Ô/qÉh† #######....# #<)##.......#.## #....).....#######...../qÉhdâG## ##<## #........)# #..# #...........*#.# #..#### #.###./qÉh»â.. #.########......#########.#.#.#.#@..## ##/qÉhåâT......÷)....#######......)#.##+##.#).......[).....÷./qÉhã(##....#...#....########.........#.+...r.#..# #####..#...#../qÉh9ã• ####†#.##'##.# /qÉhŸãÛ...........##.#.#.#.#.# _A rat is nearby!/qÉhnè/qÉh$ïi'/qÉh„ò360.4 (1 _/qÉhkû/qÉhkÿ/qÉh'/3/qÉh½//qÉh¹<&0/qÉhfA/qÉhoOF _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat comes into view. _is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby! _Key pressed, stopping explore./qÉhª*/qÉh 0/qÉhõ8/qÉho:´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/qÉh±¢/qÉh¤/qÉh[±^ _No target in view!/qÉhrÒ4/qÉh.Ú/qÉh¥Ü /qÉhàܦ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)/qÉhåóI/qÉh9ú/qÉh½ e #..#.# #....#/qÉhO _ #######....# #<......)..# ##.......#.## #....).....# #..#######..# #..........# #.#<## #........).#/qÉh‡ ó #.### #..# #..........#  #...# *#.# #..######.# #.###............#/qÉh¹ P #.########.@....#########.#  #.##.#.#.#.#...## ####.##/qÉhì | #.#......÷)....#######..... #.##.##+##.#).......[).....÷/qÉhe) ##....#...#....########... #...#.+...'.#..######.. r   rat (wandering) #.....#...#r...####/qÉhž× #..†#.##'##.#..# #.............##/qÉhƒ/qÉhø!N.r/qÉhê)21.4 (1 _/qÉhŽ9/qÉhZ #######....# #<)..#.......#.## #....).....# #..#######..# #..........# #.## ##<## #).#/qÉhÝ  #.### #..# #...# #...# *#.# #....### ###.# #.###....# #.########......#########.# #.##.#.#.#@#...## ####.#/qÉh Ž #.#......÷)....#######...../qÉhC F #.##.##+##.#).......[)#....#...#....########...../qÉhô ­ #...#.+...'.#..# #####/qÉh4 Õ #.....#...#....# ## #..†#.##'##r#..# #.............## #...#.#.#.#.#./qÉhï /qÉh²% I.r/qÉhÎ1 &2/qÉhå6 /qÉhx /qÉh{ /qÉhˆ /qÉhÜ–    #<)..#  .##   .#   #.## ##<## ).#  #.### #..#   #...# *#.# #....  ###.# #.###.... #......# #@#...##  #.#......÷)....# #.##.##+##.#).......[) #....#### '.#..#  #....#  #..†#.#..#  ..r.##   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/qÉhÃ4 c  #<)..#  .##   .#   #.## ##<## ).#  #.### #..#   #...# *#.# #....  ###.# #.###.... #......# #@#...##  #.#......÷)....# #.##.##+##.#).......[) #....#### '.#..#  #....#  #..†#.#..# .. /qÉh97 /qÉh!< /qÉhÅL /qÉh}X   ##.......#.## #....).....#######...## ##<## #........)# #..# #...........*#.# #....#### #.###.... #.########......##########.#.#.#.#...## ......÷@....#######.....#.##+##.#).......[)##....#...#....########...#.+...'.#..# #####..#...#....# ##†#.##'##.# .........r.##.#.#.#/qÉhF^ è[37m.############.. _A rat is nearby!./qÉhld -3 _/qÉhÎh /qÉh¨t ™  Things that are here: _a +0 club; 3 stones; a kobold skeleton/qÉh@a /qÉh`e /qÉhu /qÉhV| ç _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/qÉhé} /qÉhm° £ _  There is a stone staircase leading up here. _/qÉh;ã D/qÉhIî  ****######...........# *,,,w.#####.## **,,#.#######..#####... **,#..#######..##..... *,.......####..#.# **#..###..).##...#  *#.# ***#.##..##  #.# #.....# # #@## ####..# # #..## ##..## # ##..######....# ## ##.##.....#..#### #.##.####....... #..#.# #....... w   ribbon worm (asleep) #######....# #<...... ##..../qÉhjó ï...#.## #....).. #..#######..# #......./qÉhËü ]796.0)80.4 (17/qÉh—/qÉhÌ5­ #####**##...# ..,w.####........##.##**..#.#..#####**.#..#######..##.....,.......####..#.####**#..###..).##...*#.# ***#.##..##  #...#.## ####..# ..## ##..## #.##..######....# ##.##.....#..####.##.### #..#.# #. #######....# #<..../qÉhÒ61#.......#.#)0qÉhOG1.0)0qÉh30qÉhñSñ   ##**##  *..,w. **..#.## **.#..# *,.... **#..###..)  *#.#   #@#   #.##   #..##   ##..  ##.# #.# #..#.#  ...# #<  0qÉh<ûë   ##**##  *..,w. **..#.## **.#..# *,.... **#..###..)  *#.#   #@#   #.##   #..##   0qÉhúû²##..  ##.# #.# #..#.#  ...# #<  0qÉh0qÉhî0qÉh6x _A ribbon worm is nearby!0qÉhîT¦   ##**##  *..,w. **..#.## **.#..#0qÉhßUK *,.... **#..###..)  *#.#   #@#   #.##   #..##   ##..  ##.# #.# #..#.#  ...# #<  0qÉhÐðÛ   ##**##  *..,w. **..#.## **.#..# *,.... **#..###..)  *#.#   0qÉhÌñÂ#@#   #.##   #..##   ##..  ##.# #.# #..#.#  ...# #<  0qÉh/û0qÉh?ý0qÉh0qÉhb _A ribbon worm is nearby!0qÉh´»<  #######**##...# #..,w.####........##.##*#..#.#..#####*#.#..#######..##.....:.......####..#.####**#..###..).##...*#@# ***#.##..##  #...### ####..# ..## ##..## #.##..######....# ##.##.....#..######.###0qÉh/ý #..#.# #. #######....# #<....0qÉh`,¸ wwcatching breath)Found a parchment of Cigotuvi's Putrefaction.0qÉh?5ç ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.0qÉhøÁÇ....  5  2Held 0qÉhZÉ0qÉhìÛj _You are caught in a web! _There is a web here.0qÉhˆ¬M 0qÉhø°0qÉh—³´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0qÉh%0qÉhb‘0qÉh«˜0qÉh&¢œ  <    ##**##  #..,w. *#..#.## *#.#..## *:.... **#..###..)  *#@#   #.#   #.##   #..##   ##.0qÉh£ð  ##. #. #..#.#   #< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0qÉhg=„ <    ##**##  #..,w. *#..#.## *#.#..## *:.... **#..###..)  *#@#   #.#   #.##   #..##   ##.  ##. #. #..#.#   #<0qÉhÇG0qÉhII0qÉhMV0qÉh Yb _A ribbon worm is nearby!0qÉhso0qÉh q0qÉh7y0qÉhæN _You are caught in a web!0qÉhåV 0qÉhÛZ 0qÉhÁ` 0qÉhìh & 0qÉh4i S <    ##**## 0qÉhfi Q #..,w. *#..#.## 0qÉh“i @*#.#..## *:.... **#..###..) 0qÉh»i A *#@#   #.# 0qÉhëi %  #.##  0qÉhj 5 #..##   ##. 0qÉhEj  ##. #.0qÉhrj , #..#.#   #< 0qÉhšj œ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)0qÉh ô <    ##**##  #..,w. *#..#.## *#.#..## *:.... **#..###..)  *#@#   #.#   #.##   0qÉh¤ #..##   ##.  ##. #. #..#.#   #<0qÉhÁ 0qÉh  0qÉhJ 0qÉhì b _A ribbon worm is nearby!0qÉh$/ 0qÉh(1 0qÉh£7 0qÉh…J ^A ribbon worm is nearby!You are caught in a web!can't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web!0qÉh• 0qÉh  0qÉha 0qÉh' ž <    ##**##  #..,w. *#..#.## *#.#..## *:.... **#..###..)  *#@#   #.#   #.##   #..##   ##.  ##.0qÉh‡'  #. #..#.#   #< _A ribbon worm is nearby!You are caught in a web!can't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web!can't see any susceptible monsters within range! (Use Z to cast anyway.)0qÉh ¾ B <    ##**##  #..,w. *#..#.## *#.#..## *:.... **#..###..)  *#@#   #.#   #.##   #..## 0qÉh/¿ B  ##.  ##. #. #..#.#   #<0qÉh…à 0qÉhŒÄ 0qÉhQÈ 0qÉh1Ê ßYou are caught in a web!can't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web!can't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!0qÉh§× 0qÉh¥Ù 0qÉhà 0qÉhìð ßcan't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web!can't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web!0qÉhO¹0qÉh·º0qÉh‡À0qÉhrÉY <    ##**##  #..,w. *#..#.## *#.#..## *:.... **#..###..)  *#@#   #.#   #.##  0qÉhâÉ #..##   ##.  ##. #. #..#.#   #< _0qÉhÊkA ribbon worm is nearby!You are caught in a web!0qÉh=Êmcan't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web!can't see any susceptible monsters within range! (Use Z to cast anyway.)1qÉhÌ! <    ##**##  #..,w. *#..#.## *#.#..## *:.... **#..###..)  *#@#   #.#   1qÉhÀ"õ#.##   #..##   ##.  ##. #. #..#.#   #<1qÉhÈ*1qÉh¤+1qÉhƒ21qÉhf=õYou are caught in a web!can't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web!can't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!1qÉh6?1qÉhùE1qÉhìGócan't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web!1qÉhfHìcan't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web!1qÉh22 1qÉhö9 !.1qÉh€: /w1qÉhA> T11 3Kinetic Grapnel1qÉhGE 1qÉhÐG rA ribbon worm is nearby!You are caught in a web!1qÉh3H can't see any susceptible monsters within range! (Use Z to cast anyway.)A ribbon worm is nearby!You are caught in a web! _The web tears apart.1qÉh’ U########<  ######*###...# #..,..####........##.##*#..#w#######..#####*#.#..#######..##.....#:.......####..#.####**#.@###..).##...##.# ***#.##..##  #...### ####..# ..## ##..## #.##..######....# ##.##.....#..####.##.### #..#.# #.1qÉh¥ o.w1qÉh^ &41qÉhŽ 1qÉhç 2qÉhtN ########<  #######*###...# #..,..####........##.##*#..#.#######..#####*#.#.w#######..##.....#:..@....####..#.#######..###..).##...##.# ***#.##..##  #...### ####..# ..## ##..## #.##..######....# ##.##.....#..######.###2qÉhçX2qÉhiY\1-=52qÉhìlF _The ribbon worm bites you.2qÉhÇ@ (catching breath) _The web tears apart. _The ribbon worm bites you.  You sock the ribbon worm with your +0 hammer!  The ribbon worm is heavily wounded.  You hit the ribbon worm with your +1 dagger of protection.  Your weapon exudes an aura of protection.2qÉhBJ»  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.2qÉhJÔ2qÉhöÖú2= 9   5  6.6 (1.2Held Rev 2qÉhèÞ2qÉh¢á. _You are caught in a web!2qÉhôø     <    ##*###  #..,.. *#..#.## *#.#.w##### #:..@....# ###..###..).  ##.# ***#.  #.#   #.##   #..##   ##.  ##2qÉh°      <    ##*###  #..,.. *#..#.## *#.#.w##### #:..@....# ###..###..).  2qÉhnŽ ##.# ***#.  #.#   #.##   #..##   ##.  ##2qÉhY— 2qÉho˜ 7 2qÉhA  2qÉh£ b _A ribbon worm is nearby!2qÉhhf À     <    ##*###  #..,.. *#..#.## *#.#.w##### #:..@....# ###..###..).  ##.# ***#.  #.#   #.##   #..##   ##.2qÉhg 8  ##2qÉh9 ì     <    ##*###  #..,.. *#..#.## *#.#.w##### #:..@....# ###..###..).  ##.# ***#.  #.#   2qÉhï 8#.##   #..##   ##.  ##2qÉh® 2qÉhê 2qÉh×" 2qÉhÈ, x _A ribbon worm is nearby!2qÉhM. 2qÉh5 2qÉhº: N _You are caught in a web!2qÉhìK 4     <    ##*###  #..,.. *#..#.## *#.#.w##### #:..@....# ###..###..).2qÉhÜd Ä  ##.# ***#.  #.#   #.##   #..##   ##.  ##2qÉh·æ     <    ##*###  #..,..2qÉh7ç *#..#.## *#.#.w##### #:..@....# ###..###..).  2qÉh€çÚ##.# ***#.  #.#   2qÉh»çÁ#.##   #..##   2qÉhßç9##.  2qÉhè>##2qÉhPï2qÉhzð2qÉh<÷2qÉh • _A ribbon worm is nearby!2qÉhé  _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!3qÉhŽùó     <    ##*###  #..,.. *#..#.## *#.#.w#####3qÉhzú #:..@....# ###..###..).  ##.# ***#.  #.#   #.##   #..##   ##.  ##3qÉh´“$     <    ##*###  #..,.. *#..#.## *#.#.w##### #:..@....# ###..###..).  ##.# ***#.  #.#   #.##   #..##   ##.  ##3qÉho£33qÉhF®@ _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!3qÉh•º3qÉh ½3qÉhnǤYou are caught in a web!A ribbon worm is nearby!You are caught in a web!3qÉhüÊhA ribbon worm is nearby!You are caught in a web!3qÉh”öo , grapnel…)You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!  The kinetic grapnel hits the ribbon worm.3qÉh>o‹9/10 ---703qÉhNzd _The ribbon worm is severely wounded.3qÉh^©  The kinetic grapnel hits the ribbon worm..3qÉh”æ&.3qÉh*í¥8-----58Kinetic Grapnel3qÉhô3qÉhà‚ _You kill the ribbon worm!3qÉhã d _You are caught in a web!3qÉh¡ 33qÉh© 3qÉh#± Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3qÉh5´ 3qÉhe» 3qÉh%¾ N _You are caught in a web!3qÉh¶É    2   _3qÉhìÎ ‘=3qÉh|Ó ,3qÉhïØ z--3qÉhß Ž9==3qÉh Í==10/10===11 3qÉhÎ Û _The web tears apart.3qÉhx ~===3qÉhu' '  ### ### ######.<......# ######........## ##########.. #.....####....... *#..#.#######..##### *#.#..#######..## #@.......####..#.- ###..###..).##...# ##.# ***#.##..##3qÉhó' $ #.# #.....# #.## ####..# #..## ##..## ##..######.... ##.##.....#.. #.##.####You pick up a parchment of Cigotuvi's Putrefaction and begin reading...  3qÉh¨( „You add the spell Cigotuvi's Putrefaction to your library.  You pick up a parchment of Searing Ray and begin reading...3qÉhm/ 12068.0)3qÉhÅ1 F-7.6 (193qÉh&8 3qÉhå: D _You add the spell Searing Ray to your library.3qÉhM‰I3qÉh…n3qÉhÍ™°3qÉh& n3qÉhñ¥n3qÉh`¦3qÉhB¨3qÉh…­X3qÉh®3qÉhî3qÉh߯3qÉh²3qÉhÁÜ3qÉhÃÁ3qÉhæÛB3qÉhÜ3qÉh«à3qÉhã,3qÉh½îŸ  Things that are here:  a +0 dagger; a stone; a kobold skeleton3qÉhBï3qÉh…ù _3qÉhŠÿ3qÉhE ######........#### ####.##############...........# #....#  #.....####........##.###.#########..#.#######..#####..##.#..#######..##......######........####..#.###### ##.###..###..).##...# #..##.# ####.##..## ##.###.# #..@..# #######..# #.## ####..# #.......## #..## ##..## #.####### ##..######....# #####.##.....#..#########.##.####..........# r   rat (wandering)#..#.# #.ÉhÌ t;49m..r......########....# #<......)..#  ##.......#.## #....).....#3qÉh÷ -22.6 (153qÉh°{.r3.6 (163qÉhð%4qÉh‹c   #   #.....##  ##..#.#..  ##.#..#####...  #........####..#.######  .).##...#  ##.# ####.##..##  #.# #..@..#   #.## ####..#   #..## ##..##   ...# ###  #..#  ...   #.....   #<.r....)..#    4qÉhJ¾"   #   #.....##  ##..#.#..  ##.#..#####...  #........####..#.######  .).##...#  ##.# ####.##..##  #.# #..@..#   #.## ####..#   #..## ##..##   ...#  #..# ...   #.....   #<.r....)   4qÉh’Ä4qÉhÆ 4qÉhMÆL_A rat is nearby!4qÉh4lc   #   #.....##  ##..#.#..  ##.#..#####...  #........####..#.######  .).##...#  ##.# ####.##..##  #.# #..@..#   #.## ####..#   #..## ##..##   ...# ###  #..#  ...   #.....   #<.r....)..#    4qÉhS8   #   #.....##  ##..#.#..  ##.#..#####...  #........####..#.######  .).##...#  ##.# ####.##..##  #.# #..@..#   #.## ####..#   #..## ##..##   ...#  #..# ...   #.....   #<.r....)   4qÉhu9D ##########...# #....# #.....####.##.###.######## ##..#.#######..#####..........##.4qÉhÜ>#..#######..##......#####............####..#.###### ##.####..###..).##...# #..# ##.# ####.##..## ##.## .# #.....# #######..# #.## ####@.# #.......## #. ##..## #.####### ##..######....# ### ##.....#..########.##.####..........##..#.# #..#  #######....# #<.r....)..# ##.......#.## #....)....# Éh]FÃ7d#..#######..# #..... _A rat is nearby!4qÉh´L†.r4.0) _4qÉh^U4qÉh4W4qÉhµR  .######.  #####..##..  ..####..#.######  .).##...#  ##.# ####.##..## ##.##  #.# #.....#   #.## ####@.#   #..## ##..##   ....# ###  ..#..#  ###....   #.....   #<......)..#  #.r..).....#   4qÉh"X Ö  .######.  #####..##..  ..####..#.######  .).##...#  ##.# ####.##..## ##.##  #.# #.....#   #.## ####@.#   #..## ##..##   ....# ###  ..#..# ###....  #.....   #<......) #.r..).. 4qÉhº] 4qÉh$k p _A rat is nearby!4qÉh/‡ .....##.###.######## ##..#.#######..#####..........##.  ##.#..#..##......#####... #........####..#.###### ##.###..###..).##...# #..## ##.# ####.##..###.##  #.# #.....# #######..# # ####.......#.## ##@.## #.####### #..######....# ###  ##.##.....#..######## #.##.####...........#.# #......  #######....# #<......) ##.......#.## #.r..).....#######..# #........## 4qÉhÙŠ j ##<##)4qÉhnŸ z.r5 _4qÉh§ 4qÉhp´ 4qÉhü‘ 44qÉhŒœ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4qÉh € 44qÉhʇ 4qÉhª ¨ #####.  .##..  ..#.######  ).##...#  ##.# ####.##..## ##.##  #.# #.....#   #.## ####..#   #..## ##@.##   #....# ###  ...#..#  #.##.####.....  4qÉhù• H #..........#   #<......)..#  #....).....#  #.r........#  ##<## ).# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4qÉhS$#####.  .##..  ..#.######  ).##...#  ##.# ####.##..## ##.##  #.# #.....#   #.## ####..#  4qÉhT. #..## ##@.##   #....# ###  ...#..#  #.##.####.....  #......  4qÉhò[¦ #<......)..#  #....)... #.r...... ##<## )4qÉhÿc44qÉhøi4qÉhÁoE _A rat is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)A rat is nearby!4qÉhÞk#..#.#######..#####..........##.  ##.#..#..##......#####... #........####..#.###### ##.###..###..).##...# #..## ##.# ####.##..#4qÉhÈ‚Ë##.##  #.# #.....# #######..# # ####.......#.## ##..## #.####### #..######.@..# ###  ##.##.....#..######## #.##.####...........#.# #........  #######....# #<......) ##.......#.## #....)...4qÉhƒ..#######..# #.r...## ##<## #..)4qÉh/ƒY# #...4qÉhª‘G.4qÉhV™-6 _4qÉhI 34qÉh:¡4qÉhr¦4qÉhÁ4qÉheÔ#.......#####............####..#.###### ##.####..###..).##...# #..### ##.# ####.##..## ##.## .# #.....# #######..# #.## ####..# #.......## #. ##..## #.####### ##..######....# ### ##.....#@.########.##.####..........# #..#.# #..........# #######....# #<......).# #.......#.## #....).....# ..#######..# #..........# r   4qÉhHÕ,rat (wandering) .## ##<## #r.).# .#..# #...# ...# ##.# #.### ##04qÉhŒÝ]rr.4qÉhÚè4==7.6 (14qÉhƒê4qÉhü __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby! _The rat squeaks loudly.5qÉhè45qÉhÕšÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5qÉh“É #........####..#.###### ##.###..###..).##...# #..### ##.# ####.##..###.##  #.# #.....# #######..# # ####.......#.## ##..## #.####### #..######....# ###  ##.##.....#..######## #.##.####.@.........#.# #######....# #<......).......#.## #....)... ..#######..# #.r...## ##<## #..)# #.....#### ## ## #.##..# 5qÉh/Üá#.r.--8Kinetic Grapnel _5qÉh"?ƒ   ).##...#  ##.# #..## ##.##  #.# #.....#   #.## ####..#   #..## ##..##   ##..######....# ###  ##.##.....#..########  #.@........#   #..........#  #<......)..#  #.r..).....#  #..........#  ##<## #........).#  #..# #..........#  ##.# #..........###   5qÉh&   ).##...#  ##.# #..## ##.##  #.# #.....#   #.## ####..#   #..## ##..##   ##..######....# ###  ##.##.....#..########  #.@........#   #..........#  #<......)..#  #.r..).... #......... ##<## #........).#  #..# #......... ##.# #..........###   5qÉhs -- _A rat is nearby!  The kinetic grapnel hits the rat.**.5qÉh¯²5...5qÉh\Äø9/10 ---=9Kinetic Grapnel _You kill the rat!5qÉhÕ5qÉha5qÉh¹,^ _No target in view!5qÉh;45qÉhÕÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5qÉhJ%™ _5qÉhC*B5qÉh`-,5qÉhú3e---5qÉhÔ55qÉh 95qÉh95qÉh;<5qÉhž?,5qÉhB5qÉhòD5qÉhùE5qÉhNG5qÉh J5qÉh`JQ10/10===5qÉhâL5qÉhRoX5qÉh-wX5qÉhõ{5qÉh¥~,5qÉh¯ƒ5qÉh¥ˆ=  You see here a +0 sling.5qÉh Œ5qÉhB=== _5qÉhàšn5qÉhǧX5qÉhù®B5qÉh3²5qÉh^Án5qÉhcÂ5qÉhvêv5qÉh¶ðw  You see here a rat skeleton.5qÉh ¹ _5qÉh›J5qÉh™=h5qÉhUEn5qÉhFGB5qÉhH5qÉhÑpþ _Crazy Yiuf shouts!5qÉh|Ì...# #.# ...# #.#   ...#### #.#   ......# ### ......# ...#..######### ........#...#.###**###  #####........#..##...#  ##......####@+j..#  -73.6 (44.0)##.#..## ###..)#   ###### **###         j   Crazy Yiuf      -5qÉhé‹5qÉh|ž5qÉhÏŸ5qÉh"ª5qÉhK¬R _No reachable target in view!5qÉhDŠ 45qÉh 5qÉhÝ” Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5qÉhl• 5qÉhK¤ 5qÉh±« ..............#..0.0)5qÉh¥¸ ‰ _Could not explore, unopened runed door.5qÉhRx 45qÉh¹ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5qÉhú¥ I5qÉhÁ¯ 5qÉhc´ 5qÉh5» s _Could not explore, unopened runed door.5qÉhÙ0 & _No reachable target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Could not explore, unopened runed door.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Could not explore, unopened runed door.No reachable target in view!5qÉhÇd5qÉh[vRYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Could not explore, unopened runed door.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Could not explore, unopened runed door.No reachable target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)5qÉhsƒ35qÉhª„5qÉh𬧠_Could not explore, unopened runed door.6qÉhØ6qÉhÄ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - FoxfireConjuration/Fire6qÉh(19%1  c - Searing RayConjuration28% 2  d - Forge Blazeheart Golem Fire/Forgecraft 43% 4  e - AirstrikeAir88% 4 6qÉhO f - Cigotuvi's Putrefaction Necromancy/Air 88% 4 3 spell levels left 6qÉh{^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7qÉh΋7qÉhù“7qÉh0ž;...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###7qÉhŸ  Magic: 10/10 ======================== ......#  AC: 2Str: 11 ...#..#########  EV: 11Int: 16 ........#...#.###**###  SH: 0Dex: 12 #####........#..##...#7qÉhbŸ  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 2273.6 (0.0)##.#..## ###..)#7qÉh’Ÿr  a) +0 hammer {Malki} d) +1 dagger (protec###### **###  Cast: Kinetic Grapnel 7qÉh3 ¹   j   Crazy Yiuf   _Could not explore, unopened runed door. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 7qÉh~ ~_Could not explore, unopened runed door. _No reachable target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Could not explore, unopened runed door.7qÉhž©P  Okay, then.7qÉh«7qÉhm³7qÉhʵ. _8qÉhà± 8qÉh˵ eRead which item? Scrolls  i - a scroll of identifyr - a scroll of revelation  c - a scroll labelled NIAGEIMAIPH  d - a scroll labelled GAR XIODUAMOEJ  e - 2 scrolls labelled ROCWOJ HOOCAFI  h - a scroll labelled SAELLEENWE [!] read|quaff|evoke[?] describe selected9qÉhëz 9qÉhð‚ 9qÉh­‹ S...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 2Str: 11 ...#..#########  EV: 11Int: 16 ........#...#.###**###  SH: 0Dex: 12 #####........#..##...#9qÉh† °  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 2273.6 (0.0)##.#..## ###..)#  a) +0 hammer {Malki} d) +1 dagger (protec###### **###  Cast: Kinetic Grapnel    j   Crazy Yiuf   _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Could not explore, unopened runed door. _No reachable target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Could not explore, unopened runed door. _Okay, then.9qÉhg –  As you read the scroll labelled NIAGEIMAIPH, it crumbles to dust.  It is a scroll of enchant armour.9qÉh¡š /  --more--:qÉh®`Enchant which item? Armour  b - a +0 robe (worn)[?] describe selected:qÉhšX:qÉh߃...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 2Str: 11 ...#..#########  EV: 11Int: 16 ........#...#.###**###  SH: 0Dex: 12 #####........#..##...#  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 2273.6 (0.0)##.#..## ###..)#  a) +0 hammer {Malki} d) [4:qÉh>‡0m+1 dagger (protec###### **###  Cast: Kinetic Grapnel    j   Crazy Yiuf   _No reachable target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Could not explore, unopened runed door. _Okay, then.As you read the scroll labelled NIAGEIMAIPH, it crumbles to dust.  It is a scroll of enchant armour.34.6 (1 _Your +0 robe glows green for a moment.;qÉh›;;qÉh%?:Read which item? Scrolls  i - a scroll of identifyr - a scroll of revelation  d - a scroll labelled GAR XIODUAMOEJ  e - 2 scrolls labelled ROCWOJ HOOCAFI ;qÉh£? h - a scroll labelled SAELLEENWE [!] read|quaff|evoke[?] describe selected;qÉh¸ ;qÉhå ;qÉh·% À...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 3Str: 11 ...#..#########  EV: 11Int: 16 ........#...#.###**###  SH: 0;qÉhN' ªDex: 12 #####........#..##...#  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 2274.6 (0.0)##.#..## ###..)#  a) +0 hammer {Malki} d) +1 dagger (protec###### **###  Cast: Kinetic Grapnel    j   Crazy Yiuf   _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Could not explore, unopened runed door. _Okay, then.As you read the scroll labelled NIAGEIMAIPH, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.;qÉh5 °  As you read the scroll labelled ROCWOJ HOOCAFI, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.;qÉh>6 M=========5.6 (1;qÉh#< ;qÉhL 0 _e -> N - a scroll of noise N - a scroll of noise=qÉh.Ä  As you read the scroll labelled SAELLEENWE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.=qÉhM---------6.6 (1=qÉh=qÉh[ _Crazy Yiuf glowers.=qÉh=Ë=qÉh"ÎRead which item? Scrolls  i - a scroll of identifyr - a scroll of revelation  N - a scroll of noise  d - a scroll labelled GAR XIODUAMOEJ [!] read|quaff|evoke[?] describe selected>qÉh>qÉh¹>qÉhS...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 3Str: 11 ...#..#########  EV: 11Int: 16 ........#...#.###**###  SH: 0Dex: 12 #####........#..##...#  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 2276.6 (0.0)##.#..## ###..)#  a) +0 hammer {Malki} d) +1>qÉh ð dagger (protec###### **###  Cast: Kinetic Grapnel    j   Crazy Yiuf   It was a scroll of noise. _e -> N - a scroll of noise  As you read the scroll labelled SAELLEENWE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _Crazy Yiuf glowers.>qÉh¶$—  As you read the scroll labelled GAR XIODUAMOEJ, it crumbles to dust.  It is a scroll of brand weapon.>qÉhò./  --more-->qÉhøë >qÉhËí UBrand which weapon? Hand Weapons  a - a +0 hammer (weapon) {Malki}  d - a +1 dagger of protection (offhand) {Frauke}[?] describe selected@qÉh:¹@qÉh¹Á@qÉhÌÉû...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 3Str: 11 ...#..#########  EV: 11Int: 16 @qÉhË¥........#...#.###**###  SH: 0Dex: 12 #####........#..##...#  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 2276.6 (0.0)##.#..## ###..)#  a) +0 hammer {Malki} d) +1 dagger (protec###### **###  Cast: Kinetic Grapnel    j   Crazy Yiuf   As you read the scroll labelled SAELLEENWE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _Crazy Yiuf glowers.@qÉhíË€As you read the scroll labelled GAR XIODUAMOEJ, it crumbles to dust.  It is a scroll of brand weapon.@qÉhèÑ#  #.# #.# #.# #######.###**### #..##...#  #@+j..#  @qÉhvÒ´ ###..)#   **###  Your +0 hammer {Malki} craves living souls!@qÉhEyŠ #.# #.# #.# #######.###**### #..##...#  #@+j..#   ###..)# @qÉhjz{  **### @qÉh}ˆ@qÉhPŠd7.6 (1(drain)@qÉh„“X _a - a +0 hammer of draining (weapon) {Malki}@qÉh«ý@qÉhÁyDrop what? (Left/Right to switch category) 3/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer of draining (weapon) {Malki}  d - a +1 dagger of protection (offhand) {Frauke} @qÉh\5Armour (select all with [)  b - a +1 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]AqÉhAAqÉhàN³...# #.#  burgertutor the Tinkerer AqÉhpOÒ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 3Str: 11 ...#..#########AqÉh¥O;  EV: 11Int: 16 ........#...#.###**###  SH: 0AqÉhÍO“Dex: 12 #####........#..##...#AqÉhöO  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#AqÉhPÿ  Noise: ---------  Time: 2277.6 (0.0)##.#..## ###..)#AqÉhEPg  a) +0 hammer (drain) d) +1 dagger (protec###### **###  Cast: Kinetic GrapnelAqÉhvPª    j   Crazy YiufAqÉh P1   AqÉhÒPÔ_Crazy Yiuf glowers.As you read the scroll labelled GAR XIODUAMOEJ, it crumbles to dust.  It is a scroll of brand weapon.  AqÉh?QYour +0 hammer {Malki} craves living souls! _a - a +0 hammer of draining (weapon) {Malki}  Okay, then.AqÉhÏRAqÉhîWAqÉhÁZ. _BqÉhóȲDrop what? (Left/Right to switch category) 3/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer of draining (weapon) {Malki}  d - a +1 dagger of protection (offhand) {Frauke} Armour (select all with [)  b - a +1 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]BqÉh¨Qs Potions !  g - a potion of magic  r - a potion of resistance  e - 2 potions of enlightenment  f - a sapphire potion  j - 2 bubbling purple potionsCqÉhì¡ê Scroll?  i - a scroll of identify  r - a scroll of revelation  N - a scroll of noise DqÉhG ± 1 item+[Enter] accept (1 chosen)EqÉh–EqÉhñ§Ï...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 3Str: 11 ...#..#########  EV: 11EqÉhܨInt: 16 ........#...#.###**###  SH: 0Dex: 12 #####........#..##...#  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 2277.6 (0.0)##.#..## ###..)#  a) +0 hammer (drain) d) +1 dagger (protec###### **###  Cast: Kinetic GrapnelEqÉhFª-    j   Crazy Yiuf   As you read the scroll labelled GAR XIODUAMOEJ, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 hammer {Malki} craves living souls! _a - a +0 hammer of draining (weapon) {Malki} _Okay, then.Autopickup disabled for scrolls of noise.EqÉh›«+8.6 (1EqÉhµ²EqÉh¨µ/  It is a scroll of brand weapon.  Your +0 hammer {Malki} craves living souls! _a - a +0 hammer of draining (weapon) {Malki} _Okay, then.  Autopickup disabled for scrolls of noise. _You drop a scroll of noise.EqÉhjøEqÉh,û‘Read which item? Inventory Items Scrolls  i - a scroll of identifyr - a scroll of revelation Floor Items ([,] to select) Scrolls EqÉh­ûôa scroll of noise [!] read|quaff|evoke[?] describe selectedFqÉhŸFqÉh¤¤FqÉh€®…...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 3Str: 11 ...#..#########FqÉh °—  EV: 11Int: 16 ........#...#.###**###  SH: 0Dex: 12 #####........#..##...#  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 2278.6 (0.0)##.#..## ###..)#  a) +0 hammer (drain) d) +1 dagger (protec###### **###  Cast: Kinetic Grapnel    j   Crazy Yiuf   It is a scroll of brand weapon.  Your +0 hammer {Malki} craves living souls! FqÉh±»_a - a +0 hammer of draining (weapon) {Malki} _Okay, then.Autopickup disabled for scrolls of noise. _You drop a scroll of noise.FqÉhŒ²FqÉh¯³ÿIdentify which item? (\ to view known items) Potions (select first with !)  f - a sapphire potion FqÉh´— j - 2 bubbling purple potions[?] describe selectedFqÉh‚»FqÉhÄÂFqÉh¿Ìl...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 3Str: 11 ...#..#########  EV: 11Int: 16 ........#...#.###**###  SH: 0Dex: 12 #####........#..##...#  XL:  6 Next:  5% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 2278.6 (0.0)##.#..## ###..)#FqÉhÃÍk  a) +0 hammer (drain) d) +1 dagger (protec###### **###  Cast: Kinetic Grapnel    j   Crazy Yiuf   It is a scroll of brand weapon.  Your +0 hammer {Malki} craves living souls! _a - a +0 hammer of draining (weapon) {Malki} _Okay, then.Autopickup disabled for scrolls of noise. _You drop a scroll of noise.FqÉh$Ü]  As you read the scroll of identify, it crumbles to dust.FqÉh½Ü+9.6 (1FqÉhÉäFqÉh«å4 _j -> a - 2 potions of ambrosiaGqÉhxF4GqÉhrMGqÉhÚNHqÉh<Ÿ##### #.# .# #.#HqÉhº<„ .# #.# #### #.# .# ### ....#  #..#########  ........#...#.###**### ####..#.@##...#HqÉhÇ=r .....####?+j..# .#..## ###..)# ###### **###      HqÉh÷>HqÉhfGi.HqÉh¼H'80HqÉhÃOHqÉhúPHqÉhäƒHqÉh™…HqÉhŠ‹HqÉhHqÉhSÔ 4HqÉh‰Ù HqÉhíÚ IqÉh°qIqÉh†rIqÉhürIqÉhšxIqÉhzIqÉhúzIqÉh²XIqÉh®€IqÉhÓIqÉhiƒIqÉhÔƒIqÉh"„IqÉhe…IqÉh±†IqÉh‡IqÉh·‡IqÉh´ˆIqÉh ŠIqÉhpŠIqÉh3‹IqÉh8ŒIqÉhƒIqÉh×IqÉhcŽIqÉhxIqÉh©IqÉhéIqÉhz‘IqÉhu’IqÉh˜“IqÉhñ“IqÉhÔIqÉhë•IqÉh—IqÉhh—IqÉh)˜IqÉh7™IqÉh¸šIqÉh›IqÉh©›IqÉhIqÉhÞIqÉhŸIqÉh IqÉhb¨¿.####..# #.# .)..## #.# ÷...# #.# ....####### #.# ###...........# #.#  ####........# #.# IqÉh5©q #........#### #.#  #...........# ###   #..........@#  91.6 (11.0)>.......#..######### ######........#...#.###**### ######........#..##...#IqÉhx©0##......####?+...###.#..## ###..)#IqÉhâ©€###### **### IqÉhs¬IqÉh¡²IqÉh ´KqÉh•œ¿KqÉhާXKqÉhe³nKqÉhh·BKqÉhàºKqÉhÖ»KqÉhš½KqÉh»¿KqÉh^ÂKqÉhGÃKqÉhfÄKqÉhGÆKqÉhÉKqÉhºÊKqÉhÏËKqÉhêÖKqÉh¦×W..#######......)..## KqÉhØ#.#KqÉh]Øk..[).....÷...# KqÉh¸Ø#.# .KqÉh”Ùo########.........####### #.# .KqÉhÚ„# #####...........# #.# KqÉhaÚ.# ####........# #.# KqÉhµÚ….# #........#### #.# KqÉh Û…## #...........# ### KqÉhmÛ##KqÉhÐÛF#...........# KqÉhLÜ##KqÉhµÜ7#@.......#..######KqÉhÝ30KqÉhNÝ0 KqÉh’Ý.#KqÉhÞÝD######........#...KqÉh&Þ KqÉhrÞ######.......KqÉhÃÞ KqÉh"ß##......KqÉhkß KqÉhºß##.#KqÉhà KqÉh€à##### KqÉhùà!KqÉh¨ãKqÉhÏìKqÉh~ð KqÉhXñKqÉhcòU_There is a stone staircase leading down here.lqÉha£ lqÉh¦ lqÉh†¯ lqÉhÔ³ lqÉhî¸ 82.0) _lqÉh¾ lqÉhN • #.#   ... #.# #.# ## #.# .. #.# #.#.# 3 lqÉhO #..@# ###........ ######### lqÉhLU lqÉh« -3.4 (1.8lqÉhÖ° lqÉh&µ } _You climb downwards. _There is a stone staircase leading up here.mqÉh}¦mqÉhc§mqÉh¼§mqÉhÚ©mqÉhã¬mqÉh±P _mqÉh˜±mqÉh#²mqÉh²²mqÉhg´mqÉh6¶mqÉh—¶mqÉhD·mqÉhˆ»P  There is a stone staircase leading up here.mqÉh½mqÉh˜¾ _mqÉh¿mqÉh“ÀmqÉh5ÂmqÉhŽÂmqÉhÃmqÉh¬ÄmqÉh ÆmqÉhMÆmqÉhþÆmqÉh±ÈmqÉhþÊ,mqÉhmËmqÉh¯ÌmqÉhLÎmqÉhÏmqÉh§ÏmqÉhÑmqÉhÒmqÉh‘ÒmqÉhëÒmqÉhIÔmqÉh{ÕmqÉhÕÕmqÉhjÖmqÉhì×mqÉhQÙmqÉhWÚ,mqÉhÖÛmqÉhÝmqÉh|ÝmqÉhÆÝmqÉhßmqÉhGàmqÉh—àmqÉhámqÉh0âmqÉhðãmqÉhEämqÉhåmqÉhƒæmqÉhèmqÉhkèmqÉhìèmqÉhpêmqÉh£ëmqÉh ìmqÉhcìmqÉh„ímqÉh{ïmqÉhØïmqÉh ðmqÉhñmqÉhòmqÉhÎòmqÉhGómqÉh‰ômqÉhàõmqÉhUömqÉhÇömqÉh4ømqÉhªú,mqÉh%ûmqÉhÍümqÉh˜þmqÉhiÿ,mqÉhßmqÉh),mqÉh¸mqÉhFmqÉh4mqÉhžmqÉhømqÉhº mqÉh‰ ,mqÉhÇ mqÉhçmqÉh¶mqÉhmqÉh¥mqÉhÄmqÉhÃmqÉh1mqÉhÎmqÉhëmqÉhÌ$õ#...<##....##....##....# #....# #....#...#.#29.4 (26.0)...## #...# ######...##.....#.###.###.#.##.# #.#.##.# #.#.##.# #.#.#mqÉhÑ)mqÉhŽ,-30.4 (27mqÉh2mqÉhA5; _Found an escape hatch in the ceiling.mqÉh³3mqÉhý³mqÉh’¶mqÉh6ºmqÉhκmqÉhܾ,mqÉhÍ¿mqÉh=ÀmqÉh6ÁmqÉh~ÃmqÉháÅmqÉhJÆmqÉh{ÇmqÉhÉmqÉh"Ì,mqÉh¢ÌmqÉhqÎmqÉhWÐ,mqÉhÑmqÉh×ÒmqÉhŸÕmqÉh!ÖmqÉhŠÖmqÉhvØmqÉhXÚmqÉhºÚmqÉh²ÛmqÉh¾ÝmqÉh´ßmqÉhàmqÉhêàmqÉhjâmqÉh¡ämqÉhåmqÉhHåmqÉhìæmqÉhèémqÉhiêmqÉhëmqÉhõìmqÉh±îmqÉh;ïmqÉh”ïmqÉhEñmqÉh ómqÉhbómqÉhJômqÉhiömqÉh”ø,mqÉh[ùmqÉhMûmqÉhýmqÉh‰ý,mqÉhÿmqÉh>mqÉh›mqÉhmqÉhŽmqÉhnmqÉh½mqÉh—mqÉhêmqÉh“ mqÉhù mqÉhr mqÉhÜ mqÉhã ,mqÉh˜mqÉhmqÉh°mqÉhümqÉh{mqÉh¾mqÉh8mqÉhŽmqÉhmqÉh´mqÉhn,mqÉh0mqÉhšmqÉhÔ,mqÉh mqÉh"mqÉhz$mqÉhÎ$mqÉh&mqÉhï(mqÉhd4ô #... .## #... .. #..##.# #.....##### #.........####.#.......[$............... #@.######53.4 (23############........mqÉh•5O#...................  ####.##############.##.  #....#..  #....#..  #...<# .  #....#  #....#mqÉh¤=mqÉh\@,4.4 (24mqÉhGmqÉhmJ- _Found a leather armour.mqÉhD[ _mqÉhV\ mqÉh!` ,mqÉh|a mqÉh6d mqÉhäd mqÉh>f mqÉhÝi mqÉh)l mqÉh‘l mqÉhÎm mqÉhÒp mqÉhev BmqÉhåy mqÉh | mqÉh} mqÉh~ mqÉh.€ mqÉh ƒ mqÉhnƒ mqÉh „ mqÉh”Œ F  You see here a +0 leather armour.mqÉhè™ ×#.# ### ## #.....# .. #...#.## [# #...... .# #..##.# .# #.....####.# # #.#### mqÉhåš À####.#.......[@....# 60.4 (6.0)....................#..#########.### #########........ .. ................. # #############.##. ... ... #.mqÉh¤ mqÉh1§ +1.4 (7mqÉhñ­ mqÉhh¸ 7 _Found a ring mail.mqÉhòº +2.4 (8mqÉh¦Á mqÉh„Ä > _You now have 73 gold pieces (gained 14).mqÉh5 4mqÉhê mqÉh³ H _No target in view!nqÉh“ÇnqÉhyÈnqÉh·ÉnqÉhÐÎnqÉh•ÚU#.# ### ### #.....# #.. #...#.## #[# #...... #.# #..##.# #.#  #.....####.#  # #.........@#### 0  ####.#.......[.....#  ......................>  .....#..#########.###. ######## ... ................ ### nqÉh˜Ûo############.## ...nqÉhÐãnqÉhãè+3.4 (1nqÉhœQ _Found a stone staircase leading down.nqÉhá„3nqÉhÆnqÉhnŠnqÉh·nqÉh.ŽnqÉhæ‘,nqÉhÅ”nqÉh(•nqÉhF–nqÉhܘnqÉhè›,nqÉhëœnqÉhížnqÉh¢nqÉhƒ¢nqÉh‰£nqÉhò¦nqÉhj©nqÉhÖ©nqÉhw¸nqÉhN¼nqÉhÝ¿nqÉh\ÀnqÉhËÁnqÉhÛÄnqÉhkÇnqÉhÊÇnqÉh&ÉnqÉhËnqÉhƒÎnqÉhçÎnqÉhÇÏnqÉh¾ÑnqÉh ÔnqÉhgÔnqÉh?ÕnqÉh…×nqÉhšÚ,nqÉh\ÛnqÉh<ÝnqÉhPßnqÉhªßnqÉh|ànqÉhNânqÉh®änqÉhånqÉhtænqÉh7ènqÉh8óß.## #[# #.. .. #.# #.# # .# #.# #.# #. ## .####.# #.# #. . # ......####.# #.# .#.# ...[.....#.###.r##... ............># .... ########.###. ................@# .....###.###.##### nqÉh)ôÊ#.##. #.# #.# Kinetic Grapnel  ... ..# #.#  ... ### #.#  #. #.# r   rat (asleep) #.##.# nqÉhà0752.0)nqÉh»,6.4 (13nqÉh &Ï _A rat comes into view. _You see here an emerald potion.nqÉhoE #.. . .## #[# #.. .  ## ####.#  . #...####.# #.# .#.#[.....#.###.r##...### ............>##......... ########.###.###...........! nqÉh¿F.....###.###.##### #.##. #... ..... ####.#.#nqÉhGLnqÉhLTc.rrnqÉh#UO====7.0) nqÉh›\nqÉhõ^- _The rat squeaks loudly.nqÉh57û #.. ... #[# #.. #.# #.# # #.# #.# #. ##  #.# #. . #  #.# .#.# [#..##...### >##.r....... #@#.......!####.##### #.# #.#  ... ..# #.#  ... ### #.#  #. #.# #.# #.#nqÉhÒ #.. ... #[# #.. #.# #.# # #.# #.# #. ##  #.# #. . #  #.# .#.# [#..##...### >##.r....... #@#.......!####.##### #.#   ... ..#   ... ### #.#  #.  #.#nqÉhÓ2 #.#nqÉhpÛnqÉhƒÜnqÉh6ånqÉhÎèZ _A rat is nearby!pqÉh=ÑF  The kinetic grapnel hits the rat.pqÉhÏÖC.pqÉhch&.pqÉhûnÈ9/10 ---=---8Kinetic GrapnelpqÉh}vpqÉh{G _You kill the rat!pqÉh¢ÓpqÉh~Ö:---pqÉh©ÜpqÉhÿÝ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)pqÉh+pqÉh2ƒpqÉh$ŠpqÉhÅŒH _No target in view!pqÉhupqÉh¼vpqÉh€pqÉhqƒ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)pqÉh!KpqÉh©LpqÉhSpqÉhhVH _No target in view!pqÉh(3pqÉh¤)pqÉhN,pqÉh -$ _pqÉh92XpqÉh5BpqÉhZ6O---pqÉh<7pqÉhm9BpqÉh$;,pqÉh¥<pqÉha?g10/10===pqÉhÏ@pqÉh;C4 _Magic restored.pqÉhF3pqÉhFGpqÉh7R1 # #[# # .. #.# #.# ##. ####. # ......#### .#.#[.....#.###..##...###.........>##......... ########.###.###.# ................-###.###.#### #.##. #.# #.# pqÉh˜[,86.4 (8pqÉh]E-7.4 (9pqÉhtdpqÉhÝgU _d - an emerald potionpqÉh2ý 4pqÉhx pqÉh H _No target in view!pqÉh+x pqÉh…x pqÉhšy pqÉh6{ pqÉh‘} pqÉhR‚ P _pqÉhZƒ pqÉh¶ƒ ;===pqÉhi„ pqÉhZ… pqÉh³‡ pqÉhí‡ pqÉh°ˆ pqÉhJŠ pqÉh ,pqÉhÕ pqÉhH pqÉh2‘ pqÉhk‘ pqÉh’ pqÉh• pqÉhÀ— pqÉhý— pqÉhH™ pqÉh[œ pqÉhaŸ pqÉh›Ÿ pqÉh ¡ pqÉhG£ pqÉhœ¦ ,pqÉh¨ pqÉh;ª pqÉh¬ pqÉhˬ pqÉhЭ pqÉh–¯ pqÉh¢² ,pqÉh´ pqÉhɵ pqÉh¹ pqÉhL¹ pqÉh⺠pqÉh*½ pqÉhLÀ pqÉhƒÀ pqÉh: pqÉh[Æ pqÉh¡Ó L. ### .#. ###  .. #.# .. # #. .#. .#   #. .###. .###. #  .# #. #...# #...# .#  .# #.# #.#.# #.#.# ..#  .###..##...###...##...#  pqÉhÔ Ø..>##.............!...#  ##.###.##.#####.@###.##  99.4 (12.0)..##.# #......[#  ##.######.# #.#######  pqÉh"Ô „#.# #.# #. pqÉh?Ô V#.# #.. ..pqÉhcÔ u #.# ### ##. pqÉhÔÔ Ñ #.# #.  #.#  pqÉhöÔ o #.#  pqÉhÕ pqÉhÂß pqÉh&â .400.4 (13pqÉh2é pqÉh$ô 7 _Found a ring mail.pqÉhiö ,1.4 (14pqÉh›ü pqÉh«þ ] _t - a scroll of teleportationpqÉhŠ} pqÉhç} pqÉhN€ pqÉhU‚ pqÉh† pqÉhB† pqÉhŠ pqÉhŒ pqÉhä• p   ### .#. ###   .. #.# .. #   # #. .#. .# .#  pqÉh2– » #. .###. .###. .#   #. #...# #...# s.#   #.# #.#.# #.#.# #..#  pqÉh\– 8##..##...###...##...#  >##.............@...#  .pqÉh€– “###.##.#####..###.##  pqÉh£– Ö.....##.# #......[#  Kinetic Grapnel pqÉhÈ– .######.# #.#######  .# #.# #.  pqÉhé– .# #.. ..  pqÉh — ûs   scorpion (asleep) .# ### ##. pqÉh7— H .# #.pqÉhY— Z .# pqÉh1£ 12.0)pqÉhø¤ +3.4 (2pqÉhÑ© pqÉhT° ¾ _A scorpion comes into view. _You see here a sapphire potion.pqÉhÚö pqÉhg÷  pqÉh¼÷  pqÉhÿ÷ 7.#  pqÉhCø ### .#. ###g##  pqÉhéø ¼ .. #.# .. ..#  pqÉhJù ½# #. .#. .# ..#  pqÉh˜ù #. .###. .###. ..#  pqÉhäù È#. #...# #...# s.#  #pqÉh+ú ¦.# #.#.# #.#.###..#  pqÉhiú r#..##...###...##@..#  pqÉh¾ú ˆ##.............!...#  pqÉhû ‰###.##.#####..###.##  .pqÉhRû £...##.# #......[#  pqÉhÅû ˆ######.# #.#######  pqÉh!ü u# #.# #. pqÉhnü  pqÉhØü ç# #.. ..  g   goblin (wandering) pqÉh+ý °# ### ##.  # #.pqÉh§4 pqÉh  pqÉhÀ  pqÉh  .pqÉhN    pqÉh™ IA goblin comes into view. It is wielding a +0 dagger.pqÉhÚ pqÉhEpqÉhš$4.4 (1pqÉh pqÉhv pqÉhÆpqÉhû%_The goblin moves out of view.rqÉhý' ^*srqÉh¬ª rqÉhæ² T.srqÉh´ b9/10 ---=5rqÉhsº rqÉh¾ O _The kinetic grapnel hits the scorpion but does no damage.sqÉhÈ)=**sqÉh^µ™ .sThe kinetic grapnel misses the scorpion.sqÉh¶s39--8-----sqÉhݶ6sqÉho½sqÉhl¿. _The scorpion stings you.sqÉhBžœ  (grapneled)The kinetic grapnel hits the scorpion.sqÉh–.Î  The scorpion is moderately wounded.The scorpion stings you.  You are poisoned.4======-----7-----7Pois sqÉh`4sqÉhª7/ _The scorpion poisons you!sqÉh]ìK  The kinetic grapnel hits the scorpion.sqÉhv}6  The scorpion is moderately wounded.You feel very sick.1-----6-----8sqÉhžƒsqÉhlžx _The scorpion barely misses you. x2  The grapnel guides your strike. You hit the scorpion but do no damage.  Your weapon exudes an aura of protection.  The scorpion is moderately wounded.  You hit the scorpion with your +0 hammer of draining.29---10 9.6 (1.2Rev sqÉh sqÉh£A _The scorpion stings you but does no damage.sqÉhðn^  The kinetic grapnel hits the scorpion but does no damage.sqÉh€úo  The scorpion is heavily wounded.sqÉhìû€8-5----sqÉh!ü%100sqÉh¢sqÉh?d _You feel sick. The scorpion barely misses you.sqÉhªQÐM (drained) _You feel sick. The scorpion barely misses you.You drain the scorpion.  The scorpion is almost dead.  You closely miss the scorpion with your +1 dagger of protection.  The scorpion stings you.sqÉh¥Se5==--1.8 (1.2sqÉhG[sqÉhÈ^A _The scorpion stings you but does no damage.sqÉh0á Œ ed, grapneled)The kinetic grapnel hits the scorpion.sqÉhµm  The scorpion is almost dead.You feel sick.sqÉh'o b---- 3 20sqÉhZv sqÉh y A _The scorpion stings you but does no damage.sqÉhëÀ lgrapnel guides your strike. You hit the scorpion but do no damage.Your weapon exudes an aura of protection.  The scorpion is almost dead.  You hit the scorpion but do no damage. You drain the scorpion.sqÉhÁÊ ‘ .You kill the scorpion!sqÉhiÑ ÷ 4-10 333.9 (1.1Kinetic GrapnelRev+ sqÉhÍÑ ,_You feel sick.sqÉhÇ× sqÉhîÙ k _Your Forgecraft skill increases to level 7!sqÉh—% sqÉhÆ' 7-sqÉhp. sqÉh1 ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)sqÉhñª sqÉh­ sqÉh¬¸ sqÉhº¹ H _No target in view!tqÉh¦gtqÉhÎhtqÉh³itqÉh£otqÉhptqÉh,tH3tqÉhIxI _You feel sick.  You feel sick.tqÉhºx=2-tqÉhÞxX 3 Rev tqÉhztqÉhé~§ _You are no longer poisoned.3=tqÉhLtqÉh^€tqÉhcƒ,tqÉh„tqÉh´†tqÉhò†tqÉh߇tqÉh«ŠtqÉh!‹O4=tqÉh,ŒtqÉh(tqÉhcN6==tqÉh~tqÉh&“tqÉh“tqÉhŒ•tqÉh‘–tqÉhÝ–tqÉhË—tqÉhtštqÉhðš#5tqÉh›0=tqÉhšœtqÉhžtqÉhÕž3==tqÉh«ŸtqÉh]¢tqÉh”¢tqÉhÚ£tqÉhå¥tqÉh6¦tqÉh¨tqÉh”ªtqÉhóªD6=tqÉhÓ«tqÉh¯,tqÉh2°tqÉhS²tqÉhƲN7==tqÉh8´tqÉh¸tqÉhN¸L7=tqÉh§¹tqÉh<¼tqÉh˜¼tqÉh¾tqÉhGÁtqÉhœÁtqÉh›ÂtqÉhÆtqÉhVÆ:==tqÉh£ÇtqÉh«ÊtqÉhlÔV8==-SKinetic GrapnelS   ball python (constriction, wandering)tqÉh;Ý033.9 (20.0)tqÉh–ÞF-4.9 (21tqÉhætqÉhÎè^ _A ball python comes into view.tqÉh{ÝS .#  ### .#. ###.##  .. #.# .. ..# # #. .#. .# ..#  .###. .###. ..#  #...# #...# ..#  #.#.# #.#.###..# #@..# .....S!...# ###..###.##  #......[# tqÉhÛÝ  #.####### # #.# #. # #.. .. # ### ##. # #. tqÉhpwÞ .#  ### .#. ###.##  .. #.# .. ..#  #. .#. .# ..#  .###. .###. ..#  #...# #...# ..#  #.#.# #.#.###..# #@..# .....S!...# ###..###.##  #......[#  #.#######  #.# #.  #.. ..  ### ##. tqÉh÷x= #. tqÉh tqÉhƒ‚tqÉhýŠtqÉh·b _A ball python is nearby!tqÉhÄOi .#  ### .#. ###.##  .. #.# .. ..# # #. .#. .# ..#  .###. .###. ..#  #...# #...# ..#  #.#.# #.#.###..# #@..# .....S!...# ###..###.##  #......[#  #.####### #tqÉh!PŠ #.# #. # #.. .. # ### ##. # #. tqÉh.é .#  ### .#. ###.##  .. #.# .. ..#  #. .#. .# ..#  .###. .###. ..#  #...# #...# ..#  #.#.# #.#.###..# #@..# .....S!...# ###..###.##  #......[#  #.#######  #.# #.  #.. .. tqÉh¬éš ### ##.  #. tqÉh‰ñtqÉh2ótqÉh‡útqÉh±ýb _A ball python is nearby!tqÉh>Àœ.# ### .#. ###.##  .. #.# .. ..#  # #. .#. .# ..#  #. .###. .###. ..#  #. #...# #...# ..# tqÉhÐÀŒ #.# #.#.# #.#.###..# #..##...###...##...# >##............S@...# .###.##.#####..###.## tqÉhÁª.....##.# #......[# ######.# #.####### .# #.# #. tqÉhwÁ.# #.. .. .# ### ##. .# #. .#  tqÉh´ÏŒ SS)The ball python hisses angrily.tqÉhÑ:===5.9 (1.0) tqÉh¡×tqÉhaÛ´ _The ball python bites you but does no damage. _You see here a sapphire potion.tqÉh²Ú0****tqÉhpc >...StqÉhÇd W6----tqÉhe 6tqÉhòl tqÉhºp a _The kinetic grapnel misses the ball python.tqÉh£€ ß .#  ### .#.   .. #.# .. ..#  # #. .#. .# ..#  #. .###. .###. ..#  #. #...# #...# ..#  #.# #.#.# #.#.###..# ###...##...# >......S@...# ####..###.##  #......[#  #.  #.# #.  #.. ..  ### ##.  #. tqÉh÷€ "tqÉhš ‘ .#  ### .#.   .. #.# .. ..#  # #. .#. .# ..#  #. .###. .###. ..#  #. #...# #...# ..# tqÉh  Ö #.# #.#.# #.#.###..# ###...##...# >......S@...# ####..###.##  #......[# tqÉh5 › #.  #.# #. tqÉh[ º #.. ..  ### ##. tqÉh I #. tqÉh , tqÉhÁ- 9--tqÉh{5 tqÉh 8 b _A ball python is nearby!tqÉhM   You hit the ball python with your +0 hammer of draining.  You drain the ball python.tqÉhàU g†tqÉh[ Á=7==8.0 (1.1Kinetic GrapnelRev tqÉhû` tqÉhs O _You kill the ball python!tqÉh&: tqÉh¶; tqÉhºA tqÉh¨D ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tqÉhgP tqÉh¬P tqÉh0R tqÉhU tqÉh¢X V9 _tqÉhûZ tqÉhK[ (tqÉhb_ ,tqÉhÿ_ tqÉh…` tqÉhªb tqÉh3c &30tqÉhUc E===tqÉhïd tqÉhHg tqÉhmg tqÉhŒh tqÉhvj tqÉh¼j tqÉhÄk tqÉhBn ,tqÉhKo tqÉh†r tqÉh¹r s1=8===tqÉhÚr tqÉh)t tqÉh¨v tqÉhÖv tqÉh¿w tqÉhÐy tqÉhz tqÉh{ tqÉhV} tqÉh£} tqÉhö~ tqÉh` tqÉh¾ #2tqÉhé E====tqÉhƒ tqÉhÔ… ,tqÉhφ tqÉh\‰ ,tqÉhtŠ tqÉhá ,tqÉh%Ž tqÉh:Ÿ °3=9==tqÉhA¢ ,tqÉhz£ tqÉhZ¨ ,tqÉh© tqÉh~¬ tqÉhʬ K4=tqÉhÚ¯ tqÉh7³ tqÉhÖ³ :==tqÉh”¹ BtqÉhhº tqÉh3½ tqÉh®½ tqÉh ¾ tqÉh±Á tqÉhçÁ tqÉh a5==tqÉh’à tqÉh¹È BtqÉh®Ë g10/10===tqÉh[Í tqÉhMÐ tqÉh£Ð tqÉhÉÑ tqÉhGÕ tqÉh}Õ ?6=tqÉh™Õ tqÉh²× tqÉh°Ù tqÉhÝÙ tqÉhÞ tqÉhNá tqÉhÔá ;===tqÉhÈã tqÉh˜å tqÉhÒå tqÉhýå D7=tqÉhç tqÉhLé tqÉh„é tqÉh!î BtqÉh\î tqÉh{ñ ,tqÉhhó tqÉhÚõ tqÉhö tqÉh-ö N8=tqÉh÷ tqÉhÏù tqÉh*ú tqÉhwû tqÉhÒþ tqÉh<ÿ tqÉh- tqÉh¢ tqÉh‹ tqÉh× tqÉhX tqÉhŒ K9=tqÉhN tqÉhw štqÉhà tqÉhh tqÉhp tqÉh_ tqÉh¬ $40tqÉhï 2=tqÉhD tqÉhô tqÉh€©tqÉhv³g-80.0 (42.0)Kinetic Grapnelg   goblin (wandering)tqÉh—µ8-tqÉhT½tqÉhÈ¿] _A goblin is nearby!tqÉh_Óu# .# . ### .#. ###.## . .. #.# .. ..# # # #. .#. .# ..# # #. .###. .###. ..# tqÉhÇÓ # #. #...# #...# ..# # #.# #.#.# #.#.###..# #..##...###.g.##...# .>##.@!...# #.###.##.#####..###.## tqÉhuÔ:.##.# #......[# #.######.# #.####### #.# #.# #. #.# #.. .. #.# ### ##. #.# #. #.# tqÉhêÖtqÉhTÞH.gtqÉh{ß81.0 (1.0) _tqÉhòætqÉhïñ¤ **** _You see here a ball python corpse.uqÉh¬2uqÉh(;Y..g.guqÉh<b9/10 ---=2uqÉh¶EuqÉh&N  .# . ### .#.  . .. #.# .. ..# # # #. .#. .# ..# #uqÉhN% #. .###. .###. ..# # #. #...# #...# ..# # #.# #.#.# #.#.###..# .###...##...# .>.....g.@!...# #####..###.##  #......[#  #.#######  #.# #. uqÉh¶NW #.. ..  ### ##.  #. uqÉh×No _The kinetic grapnel misses the goblin.uqÉhüæ(.#  ### .#.   .. #.# .. ..#  # #. .#. .# ..#  #. .###. .###. ..#  #. #...# #...# ..#  #.# #.#.# #.#.###..# .###...##...# >uqÉhïçA.....g.@!...# #####..###.##  #......[#  #.#######  #.# #.  #.. ..  ### ##.  #. uqÉhXðuqÉh+ñuqÉhøuqÉhˆú] _A goblin is nearby!uqÉh) .# . ### .#.  . .. #.# .. ..# # # #. .#. .# ..# # #. .###. .###. ..# # #. #...# #...# ..# # #.# #.#.# #.#.###..# .###...##...# .>uqÉh¯ '.....g.@!...# #####..###.##  #......[#  #.#######  #.# #.  #.. ..  ### ##.  #. uqÉh¹Ÿ.#  ### .#.   .. #.# .. ..#  # #. .#. .# ..#  #. .###. .###. ..#  #. #...# #...# ..#  #.# #.#.# #.#.###..# uqÉh« Ù.###...##...# >.....g.@!...# #####..###.##  #......[#  #.#######  #.# #.  #.. ..  ### ##.  #. uqÉh²§uqÉh¨¨uqÉh<°uqÉh³] _A goblin is nearby!uqÉhÐ…# .# . ### .#. ###.## . .. #.# .. ..# .# # #. .#. .# ..# .# #. .###. .###. ..# .# #. #...# #...# ..# uqÉh“.# #.# #.#.# #.#.###..# .###..##...###...##...# .>##.g@†!...# #.###.##.#####..###.## .##.# #......[# #.######.# #.#######  #.# #.# #.  #.# #.. .. uqÉh= #.# ### ##.  #.# #.  #.# uqÉhFuqÉhîU37-3uqÉh°(uqÉhù*@ _The goblin hits you with a +0 short sword.uqÉhT§.#  ### .#. ###.##  .. #.# .. ..#  # #. .#. .# ..#  #. .###. .###. ..#  #. #...# #...# ..#  #.# #.#.# #.#.###..# ..###...##...# >uqÉh÷§0......g@†!...# .#####..###.##  #......[#  #.#######  #.# #.# #.  #.# #.. ..  #.# ### ##.  #.# #.  #.#uqÉhq?T.#  ### .#. ###.##  .. #.# .. ..#  # #. .#. .# ..#  #. .###. .###. ..#  #. #...# #...# ..#  #.# #.#.# #.#.###..# ..###...##...# >uqÉh3@Þ......g@†!...# .#####..###.##  #......[#  #.#######  #.# #.# #.  #.# #.. ..  #.# ### ##.  #.# #.  #.#uqÉhHuqÉhšHuqÉhsOuqÉhQ] _A goblin is nearby!uqÉhsˆÜ  You barely miss the goblin with your +0 hammer of draining.You hit the goblin but do no damage.Your weapon exudes an aura of protection.uqÉh‚‰T10 4.2 (1.2uqÉh­‰+Rev uqÉh™‘uqÉh”L _The goblin misses you.uqÉhˆãw.#  ### .#. ###.##  .. #.# .. ..#  # #. .#. .# ..#  #. .###. .###. ..#  #. #...# #...# ..#  #.# #.#.# #.#.###..# ..###...##...# >......g@†!...# .#####..###.##  #......[# uqÉh#ä» #.#######  #.# #.# #.  #.# #.. ..  #.# ### ##.  #.# #.  #.#uqÉh–{ .#  ### .#. ###.##  .. #.# .. ..#  # #. .#. .# ..#  #. .###. .###. ..#  #. #...# #...# ..#  #.# #.#.# #.#.###..# ..###...##...# >......g@†!...# .#####..###.##  #......[#  #.#######  #.# #.# #.  #.# #..qÉhƒ| 240m ..  #.# ### ##.  #.# #.  #.#uqÉh>ƒ uqÉhåƒ uqÉh+‹ uqÉh ] _A goblin is nearby!uqÉh¬£ I  The kinetic grapnel hits the goblin!uqÉhˆ¨ b$uqÉhq/ uqÉh§4 #8uqÉh5 ˆ-----450Kinetic GrapneluqÉhG; uqÉhq= J _You kill the goblin!uqÉhÛ& uqÉh * uqÉhr3 uqÉhc6 ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uqÉhâF uqÉh°I uqÉhP uqÉhRV ^ _No target in view!uqÉhÒV uqÉhÞW uqÉh1Z uqÉhÃ^ M 3 _uqÉh_ uqÉhW_ K8-uqÉh¹` uqÉh c uqÉhZc (uqÉhµd uqÉh&g uqÉhg L9==uqÉhÖh uqÉhk uqÉh¾k K9=uqÉhÞl uqÉh“o ,uqÉhp uqÉhår ,uqÉh7s uqÉh³u uqÉhv :==uqÉh’w uqÉh²z uqÉh{{ V40=uqÉh¬| uqÉh~ ,uqÉh® uqÉhw ,uqÉh‚ uqÉhŸƒ g10/10===uqÉh2„ uqÉhå… uqÉh0† K1=uqÉhE‡ uqÉhmˆ uqÉh°ˆ uqÉh≠uqÉh BuqÉh‘ Q===uqÉh– uqÉhz™ 92uqÉhÀš E==uqÉh1› uqÉhê 1 _HP restored.uqÉh¥  uqÉh÷  uqÉh3¢ uqÉhg¨ i  You now have 77 gold pieces (gained 4).  Things that are here:uqÉhÛ¨ uqÉhåª uqÉhY® w _a +0 short sword; a +0 scale mail; a goblin corpseuqÉh8± uqÉhŒ± uqÉh"³ uqÉh@µ uqÉh¸ uqÉh¢¸ 9=uqÉhˆº uqÉh.¾ g  You see here a ball python corpse.uqÉh|À uqÉhÁ  _uqÉht uqÉhÄÆ uqÉh,Ç uqÉh¸È uqÉh|Ë p _f - 2 sapphire potions (gained 1)uqÉh³Í uqÉhýÍ uqÉh'Ð uqÉhMÙ uqÉhÝ uqÉhPÞ uqÉh¤ß uqÉh‹â uqÉhÐí •   #g#   #.#   ### .#. ###.##   .. #.# .....#  uqÉh‚î  #. .#. .#...#  . .###. .###. ...#  . #...# #...# #..#  .# #.#.# #.#.###@.#  - ..##...###...##...#  #....).†....#  uqÉh-ï g.#####..###.##  ...##.# #......[#  #####.# #.#######  g   hobgoblin (asleep) #.# #.   #.. ..   ### ##.uqÉh%ü 1510.2 (25.0)uqÉhóþ F-1.2 (26uqÉhë uqÉhL \ _A hobgoblin comes into view.uqÉh„y à #g#  #.#  ### .#. ###.##  .. #.# .....#  #. .#. .#...# . .###. .###. ...# . #...# #...# #..#  #.#.# #@.# #...# ).†....# ..###.##  #......[#  #.#######  #.# #.  #.. ..  ### ##. uqÉh ‘ #g#  #.#  ### .#. ###.##  .. #.# .....#  #. .#. .#...#  .###. .###. ...#  #...# #...# #..#  #.#.# #@.# #...# uqÉhQÕ).†....# ..###.##  #......[#  #.#######  #.# #.  #.. ..  ### ##. uqÉhuqÉh uqÉh!#uqÉh—/ ..g #.#  ### .#. ###.#.. #.# #..  #. .#. #.#.###. .###... #...# #...# # #.#.# #.#.###. ..##...###...## #..........).†.... ##.##.#####..###.## ...uqÉh^05#......[ #####.# #.######## #.. . _A hobgoblin is nearby!uqÉhb2uqÉh\9f.gguqÉha<82.2 (1.0) _vqÉh5vqÉhrvqÉhpÓ ..#  #.#  #g#  ### .#. ###.##  .. #.# #.....#  #. .#. #.#...# . .###. .###.....# . #...# #...# #@.#  #.#.# #..# ...# ).†....# ###.##  .[#  ###  #.# #.  #.. .. vqÉhÑÁ ..#  #.#  #g#  ### .#. ###.##  .. #.# #.....#  #. .#. #.#...#  .###. .###.....#  #...# #...# #@.#  #.#.# #..# ...# ).†....# ###.##  .[#  vqÉh’æ###  #.# #.  #.. .. vqÉhÄ vqÉh9 vqÉhøvqÉh" ... #.# #g#  ### .#. ..###.#.. #.# #..  #. .#. #.#vqÉhŒZ.###. .###... #...# #...### #.#.# #.#.### ..##...###...## #..........).†.... ##.##.#####..###.## ........[ ####vqÉh¸”######## # _A hobgoblin is nearby!vqÉh¯vqÉh((F.gvqÉh,*G3Kinetic Grapnel _vqÉhñ0vqÉh@2vqÉhCÏ« ** (grapneled)The kinetic grapnel hits the hobgoblin.vqÉh)QvqÉhÁ[R.g.vqÉh×\Y9/10 ---=vqÉh] 4vqÉh‡dvqÉhüfa _The hobgoblin is heavily wounded.vqÉhƒt“ ..#  ..#  . #.#  #.# #.#  ### .#. ..###.## vqÉhSuB .. #.# #...g.#  #. .#. #.#...# . .###. .###...@.# . #...# #...###..#  #.#.# #.#.###..# ...# ).†....# ##.##  .[#  ###  #.# #. vqÉhF  ..#  ..#  . #.#  #.# #.#  ### .#. ..###.##  .. #.# #...g.#  #. .#. #.#...#  .###. .###...@.#  #...# #...###..#  #.#.# #.#.###..# ...# ).†....# vqÉhÏ 1##.##  .[#  ###  #.# #. vqÉhòvqÉhÃvqÉh+vqÉhú"  ..  #.# #.#  ### .#.#..###.#.. #.# #...g  #. .#. #.#.###. .###... #...# #...##vqÉh¥#&# #.#.# #.#.### ..##...###...## #..........).†.... ##.##.#####..###.## ........[ ########### _A hobgoblin is nearby!vqÉh"4R5vqÉhÒ6Z _The hobgoblin completely misses you.vqÉh§fL  The kinetic grapnel hits the hobgoblin!vqÉhàkg†vqÉhüòvqÉhË÷›8-----6Kinetic GrapnelvqÉh%þvqÉh M _You kill the hobgoblin!vqÉh_ IvqÉhRvqÉh†,vqÉh¾vqÉhBvqÉh¼vqÉh !vqÉhù!vqÉh}"vqÉh¶%vqÉh.&8--vqÉh¦'vqÉh*,vqÉh°+vqÉh/vqÉh€/L9==vqÉhë0vqÉh¤4vqÉh÷4vqÉhµ6vqÉh¾9vqÉhÿ9vqÉhe<vqÉhã@,vqÉhÌAvqÉhêDvqÉh4E:==vqÉhµFvqÉh†IvqÉhÏIvqÉh¥KvqÉhÎMvqÉhNvqÉhÂOvqÉh»QvqÉhRvqÉh™SvqÉhlVvqÉh§VvqÉhÕVJ10/10===vqÉhAXvqÉh[[vqÉhN]vqÉhÕ]vqÉhû^vqÉh£`vqÉh cvqÉh_cvqÉh^dvqÉhgfvqÉhÓgvqÉhdhvqÉh7ivqÉh kvqÉhyó ##. ## .# # .. ....#  #. .# . ..#  #. .##. ..#  #. ..###.# ## #.#..)#.# .. ### .#.#.@###.## -33vqÉhÕyp7.0). .. #.#.##...†.# # # #. .#. #.#...#  .###...###.....# # #. #...# #...###..# .# #.# #.#.# #.#.###..# .###..##...###...##...# >##..........).†....# .###.##.#####..###.## vqÉh݃vqÉhí…d===-4.2 (18vqÉhŒvqÉhz( _Found a +0 dagger.vqÉh¥ vqÉh¼" vqÉh?* vqÉhÉ, H _No target in view!vqÉh‡u vqÉhxw vqÉhR~ vqÉhû€ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vqÉhUŽ IvqÉh«‘ vqÉhD” vqÉhÞ˜ P _vqÉhê™ vqÉh¬š vqÉht› vqÉh'ž vqÉh¡ vqÉh¡ vqÉhh¢ vqÉh2¤ vqÉh¦ vqÉhñ¦ vqÉhj¨ vqÉhª vqÉhƬ ,vqÉhÅ­ vqÉhÛ® vqÉhy° vqÉh§° vqÉhJ± vqÉh}² vqÉh’³ vqÉhdz vqÉh]´ vqÉh8· vqÉhw· vqÉh“¸ vqÉhݺ M _You now have 96 gold pieces (gained 19).vqÉhH¼ vqÉh¼ vqÉh½ vqÉh}¾ vqÉhÀ ,vqÉh vqÉhÄ vqÉh`Ç vqÉh¤Ç vqÉhÐÉ vqÉhVÌ vqÉh“Ï vqÉhßÏ vqÉh‰Ñ vqÉh7Ó vqÉhFÕ vqÉh½Õ vqÉhåÖ vqÉhÌÚ vqÉh$Û vqÉhtÜ vqÉhïß N _You now have 106 gold pieces (gained 10).vqÉh7ã vqÉhžã vqÉh å vqÉhûè vqÉhbë vqÉh½ë vqÉh´í vqÉhúô vqÉhC %.. ... # . ###.. # #.#.#.#.#  #...#.#...###.#  ###...###....#  #)#.#.#.#.#..#  #.#.#.##....#  vqÉhð /.?#.#.#..###.# # ### ..#.#@#.#..)#.# 50.2 (16 ... ###..#.#.#..###.## # #.. ..##.#.#.##...†.# # #.# # #.#:#.#.#=#.#...# # #.# #. .###...###.....# #  #...#.#...###..# ####.# #.# #.#.# #.#.###..# vqÉh' à.#.###..##...###...##...# ......>##..........).†....# vqÉhÐ vqÉhò ,1.2 (17vqÉh8 vqÉh| ] _Found a shiny wooden ring and a rapier.vqÉhñ? vqÉhB vqÉh(J vqÉh„L H _No target in view!vqÉhhú IvqÉhæ,vqÉh : _vqÉhO vqÉh°L #.#.#.#.#.# ###...#.#...###.# . . ###...###....# ..#.#)#.#.#.#.#..# ..##.#.#.##....# vqÉhu7###.?#.#.#..###.# ### ### #?..#..)#.# #.. ... ###..#.#.#..###.## [# #.. ..##@#.#.##...†.# 2.0) #.# #.# # #.#:#.#.#=#.#...# vqÉh­É.# #.# #. .###...###.....# .# #.# #. #...#.#...###..# vqÉhæ<..####.# #.# #.#.#[#.#.###..# .....#.###..##...###...##...# vqÉh °........>##..........).†....# ###vqÉh8¼###.##.#####..###.## .......##.# #......[# vqÉhò&vqÉhû(+3.2 (2vqÉhÀ7vqÉh²:- _Found a leather armour.vqÉh#vqÉhJ%vqÉhF-vqÉh/´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wqÉhÅ„wqÉhކwqÉh‘wqÉh­’ wqÉh“:_No target in view!wqÉh¦wqÉhž¦wqÉh@©wqÉho¬wqÉhò±wqÉhøµ$ _wqÉhX¶wqÉhÌÄ ###...#.#...###.# . . ###...###....#  ..#.#)#.#.#.#.#..#  ..##....# ###.?#.#.#..###.#  ### ### #?..#..)#.# wqÉh³ÅÞ #.. ... ###..#.#.#..###.##  #[# #.. ..###...†.#  #.# #.# # #.=#.#...#  #.# #.# #. .###...###.....# #.# #.# #. #...#.#...###..# ...####.# #.# #.#.#[#.#.###..# [.....#.###..##...###...##...#.>##.).†....##.###.###.##.#####..###.##.##.# #......[# wqÉhÆ«..###.###.######.# #.#######  You pick up a parchment of Sticky Flame and begin reading...wqÉhOÑ+4.2 (1wqÉh°Ó+5.2 (2wqÉhbßwqÉhÀáE _You add the spell Sticky Flame to your library.wqÉhW'wqÉhj)wqÉhß/wqÉh\1H _No target in view!wqÉhºü3wqÉh_ÿwqÉh†wqÉhƒwqÉhm : _wqÉhgK #.#.#.#.#.#  ###...#.#...###.#  . . ###...###....#  ..#.#).#..#  ..##.#.#.##....#   wqÉhÅM###.?.###.#  ### ### #?..#)#.#  wqÉhýT#.. ... ###..#.#.#..###.##  #[# #.. ..#wqÉh´c#...†.#  6.2 (1 #.# #.# # #.#.#.#.#=#.#...#  #.# #.# #. .###...###.....#  #.# #.# #. #...#.#...###..#  ..####.# #.# #.#.#[#.#.###..#  #.###..##...###...##...#  wqÉhë4  ........>##..........).†....#    ####.###.###.##.#####..###.##  wqÉh0ø ...........##.# #......[#   wqÉhâwqÉhg&wqÉhú(T _Key pressed, stopping explore.wqÉhwqÉhbwqÉh!wqÉh¸´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wqÉhѪ4wqÉhîwqÉh™±´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wqÉh9À3wqÉhÂwqÉhÅwqÉh>ÈwqÉh…Ì: _wqÉh‡ÍwqÉhUÐwqÉhŸÐwqÉh¬ÒwqÉhÕwqÉhçÜBwqÉhÜé  ..##  .. ...  # . ###.. #  #.#.#.#.#.# . ###...#.#...###.# ... . ###...###....#  ....#.#)wqÉhaêÓ#.#..#  ......###....#  ###...###.#  ### ### #?..#.#.#.#..)#.# wqÉh‚ëm #.. ... ###..#.#.#..###.##  #[# #.. ...##.#.#.##...†.#  #.# #.# #..#.#.#.#.#=#.#...#  #.# #.# #. ..###...###.....# ##.# #.# #.###...#.#...###..# ...####.# #.# #.#.#[#.#.###..# [.....#.###..##...###...##...#wqÉhçö+9.2 (3wqÉhíø,60.2 (4wqÉh; wqÉhÐ a _c - a scroll labelled WYINIA ONISwqÉhËt wqÉh{ wqÉhóˆ ^ _No target in view!wqÉhÜ× 3wqÉh?Ù wqÉhéÚ wqÉh2Ý wqÉhlâ P _wqÉhîä wqÉhHå wqÉhÇæ wqÉhé wqÉhÜë wqÉh.ì wqÉhIí wqÉh]ø p.. ... # . ###.. # #.#.#.#.#.#. ###...#.#...###.# ... ..###....# ....#.#)#.#.#.#.#..# ......##.#.#.##....# ###..#.#.#..###.# ## ### ### #@..#.#.#.#..)#.# .# #.. ... ###..#.#.#..###.## wqÉhÙø R.## #[# #.. ...##.#.#.##...†.# .. #.# #.# #..#.#.#.#.#=#.#...# .# #.# #.# #. ..###...###.....# .####.# #.# #.###...#.#...###..#  ......####.# #.# #.#.#[#.#.###..#wqÉhhù K [.....#.###..##...###...##...#  ............>##..........).†....# wqÉh8 +3.2 (3wqÉh- +4.2 (4wqÉhº wqÉhx b _e - a scroll labelled IXOSUPHUSHEAwqÉhÂ!wqÉh""wqÉhe#wqÉhh(wqÉhÂ+,wqÉh0wqÉhU1wqÉhž4,wqÉhk7wqÉh9wqÉhf<,wqÉh?>wqÉhð>wqÉh¥AwqÉhìAwqÉhOCwqÉhªN©#### ### ... ..##  ... ...  #.. ###.. # # # #.#.#.#.#.# ##.#.###...#.#...###.# ........###...###....#  ......#@#)##..# 8 ........##.#.#.##....#  .....###..#.#.#..###.# # ### ###.# #...#.#.#.#..).# # #.. ... ###..#.#.#..###.## ## #[# #.. ...##.#.#.##...†.# #.# #.# #..#.#.#.#.#=#.#...# wqÉh7OT# #.# #.# #. ..###...###.....# ####.# #.# #.###...#.#...###..#wqÉhSQwqÉh6XwqÉhJ[T _Key pressed, stopping explore.wqÉhÌ9wqÉh„;wqÉhÕAxqÉh/ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xqÉhÇ xqÉhRxqÉhaH _No target in view!xqÉh­Ç3xqÉhÉxqÉhÊÍxqÉhÐxqÉh|ÔP _xqÉh+×xqÉhu×xqÉhûØxqÉhã#### ####. ... ..##.. ... ...# #. #.. ###.. ##.#. #.#.#.#.#.#####.#.###...#.#...###.#..........###...###....#.#)#.#.#.#.#..#.......@..##.#.#.##....#70.2 (2###..#.#.#..###.# ### ### ####.#.#...#.#.#.#..)#.# ..# #.. ... #.###..#.#.#..###.# #.## #[# #.. .....##.#.#.##...†. ... #.# #.# #..#.#.#.#.#=#.#...  #.# #.# #.# #. ..###...###.....  ..####.#xqÉhä\ #.# #.###...#.#...###..  .......####.# #.# #.#.#[#.#.###.. xqÉh¤æxqÉhiíxqÉh¦ñT _Key pressed, stopping explore.xqÉh|ËxqÉhêÍxqÉh‡ÕxqÉhë×´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xqÉhÈÿxqÉh2xqÉhÍ xqÉh O _Key pressed, stopping explore.xqÉh¬‡You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!xqÉhIxqÉhxqÉh€xqÉhE P _xqÉhÐ xqÉh8 xqÉh`xqÉhSxqÉh,xqÉhxqÉhŸxqÉh¦,xqÉhÁxqÉhxqÉhµQòxqÉhÑWxqÉhKZ,xqÉh×ZxqÉh/]xqÉhK_,xqÉhP`xqÉh?bxqÉhªc,xqÉh dxqÉh€exqÉhg,xqÉhhxqÉh»jxqÉhWlxqÉh lxqÉhªmxqÉh§oxqÉh=r,xqÉhátxqÉh¾vxqÉhy,xqÉhHzxqÉh {xqÉh~xqÉhS~xqÉhIxqÉh†xqÉhIˆ,xqÉhI‰xqÉhJ‹xqÉhCŽ,xqÉh¬xqÉh‘xqÉh“,xqÉh±”xqÉh(–xqÉh9˜xqÉhq˜xqÉhl™xqÉhÄšxqÉhTBxqÉh–žxqÉh? ,xqÉh¿ xqÉhŽ¡xqÉh£xqÉhJ£xqÉh££xqÉh¦xqÉh¨xqÉh\¨xqÉh©xqÉh‚°xqÉhÒ±,xqÉhƲxqÉh×µxqÉh_·xqÉh¤·xqÉho¸xqÉh9»xqÉh€½,xqÉhæ¾xqÉh¡ÂxqÉhÄxqÉhcÄxqÉhîÅxqÉhXÌxqÉhÏ,xqÉh ÐxqÉh¥ÒxqÉhÕ,xqÉhbÖxqÉh´ÙxqÉh•Ý,xqÉh¹ßxqÉh½âxqÉh+æ,xqÉh)çxqÉh)êxqÉhMö„xqÉhø÷xqÉh´ûxqÉhåþxqÉhBÿxqÉh©xqÉhüxqÉhôxqÉh<xqÉhô,xqÉh}xqÉhxqÉhxqÉhNxqÉh ,xqÉh¥xqÉh\"xqÉh %xqÉhü%xqÉhD(xqÉhÌ-xqÉh¯0,xqÉh3xqÉh-9“ _No target in view!Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!  Things that are here:  a +0 short sword; a +0 scale mail; a goblin corpsexqÉh_>xqÉhµ> _xqÉh@xqÉhMÿ....#.###..#.#.#..###.##  #........##.#.#.##...†.#  #.###..#.#.#.#.#=#.#...#  #.# #....###...###.....#  #.# #.###...#.#...###..#  xqÉh¡MŸ#.# #.# #.#.#[#.#.###..#  #.###..##...###...##...#  ...>##...).†....#  ###.###.##.#####@.###.##  610.2 (40.0) ........##.# #......[#  .######.# #.#######  # #.# #.# #.  # #.# #.. ..  # #.# ### ##.   #.# #.   #.# #.   #.# xqÉh†PxqÉhXxqÉhêcj _Key pressed, stopping explore.xqÉhfxqÉhÜmxqÉhapH _No target in view!xqÉhƒV3xqÉhYxqÉh_xqÉh˜exqÉhòi: _xqÉhkxqÉhOoxqÉh«oxqÉhÔqxqÉh…xxqÉhþzxqÉhÇ{xqÉhy~xqÉh/€xqÉhèƒxqÉh8„xqÉhÕ…xqÉh‹¼pxqÉhDÀXxqÉh Ýb...........##.# #......[# ...###.###.######.# #.####### #. #.# #.# #.####.# .. ..# #.# #......# ... ### #.# ######.#  #. #.# #.#  #.# #.#  #.###########.#  #....@......# 25.2 (15 #.###########   _Key pressed, stopping explore.xqÉh$° xqÉẖ xqÉhi½ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xqÉhÍ xqÉh<Ï xqÉhxÔ xqÉh× H _No target in view!xqÉhçE xqÉhwF xqÉhŸG xqÉh5J xqÉhoK xqÉhšP P _xqÉh]T XxqÉhUV xqÉh¥V xqÉh0W xqÉhœX xqÉhüY xqÉhTZ xqÉhßZ xqÉhë\ xqÉh—^ xqÉhó^ xqÉhª_ xqÉha xqÉh c xqÉhKc xqÉhHd xqÉhñe xqÉh]p y####.##. #.# #.# #.####.#  ... ..# #.# #......#  ... ### #.# ######.# #. . #.# #.# .. #.# #.# #.###.###########.# .....#...........# #..#.########### #..@.#  ##.#....# #.#.##....##.#.# ####.......##.w   dart slug (asleep)xqÉhüp ^w.. .#... ..xqÉhK~ ]31.2 (6.0)2.2 (7xqÉh„ xqÉh‡ \ _A dart slug comes into view.xqÉhBœ xqÉhž xqÉh·¥ xqÉhn¨ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xqÉhr¼  ... ..# #.# #......# ... ### #.# ######.# #. . #.# #.# .. #.# #.# #.###.###########.# .....#...........# #..#.########### #....#  ##@#....# #.#.##....# #.#.# #### ..... ..##.w... .# ...$ ..##...xqÉhOÅ xqÉhÊÇ +3.2 (1xqÉhgÍ xqÉh;Ð + _Found 18 gold pieces.xqÉh†‰ xqÉhŠ... ..# #.# xqÉh¼&  ... ### #.#   #. . #.# #.#  .. #.# #.#  #.###.#####  .....#...  #..#.#  #....#  ##@#....# xqÉh’ #.#  #.#.# ####  .....  ..##.  w... .#  ...$ ..  ##...yqÉh/êŽ ... ..# #.#   ... ### #.#   #. . #.# #.#  .. #.# #.#  #.###.#####  .....#... yqÉhíêÿ #..#.#  #....#  ##@#....#  #.#  #.#.# ####  ..... ..##. w... .# yqÉhì ...$  ##... yqÉh„òyqÉhŠôyqÉh¬ùyqÉh<n  ... ####### #. .   .. #.###.##########yqÉh¥Ã .....#.......... #..#.###########....# ##.#....# #@#.##....# ###..... #..##w... .#yqÉhãÖ....$ ..##... #..#. yqÉhR_A dart slug is nearby!yqÉh yqÉhä G4Kinetic Grapnel _yqÉh@yqÉh0yqÉh)Aº ... ### #.#   #. . #.# #.#  .. #.# #.#  #.###.####  .....#..yqÉhéAø  #..#.  #....#  ##.#....#  #@#  #.#.# ####  .....  #..##.  yqÉhžBŸw... .#  ....$ ..  ##... #..#.yqÉhOØ! yqÉh8Ùw... ### #.# yqÉhÙ yqÉh1Û #. . #.# #.#  .. #.# #.#  #.###.####  .....#..  #..#.  #....#  yqÉhéß##.#....#  #@#  #.#.# ####  .....  #..## w...  ....$ ..  ##... #..#. yqÉhÿå4yqÉhNëyqÉh)ôb  #. .   .. #.###.########## .....#..........yqÉh°ô #..#.###########....# #.#....# #.#.##....# ###...........# ######..##.#w... .#....$ ..###....  #..yqÉhèô€#.. _A dart slug is nearby!yqÉhÖöyqÉh–ü|w.wyqÉh+ÿ-5 _yqÉh½ yqÉh½p“ *(grapneled)The kinetic grapnel hits the dart slug.yqÉhkóyqÉh?öF  The dart slug is lightly wounded.yqÉh7ü....SS   adder (wandering)w   dart slug (grapneled)yqÉh€ýb9/10 ---=6yqÉh"yqÉhŸY _An adder comes into view.yqÉhý #. . #.# #.#  .. #.# #.#  #.###.#  .....#  #..#  #....#  ##.#....#  #.#  yqÉh`#@#.# ####  ..........S#  ######w.##.#  .... .#  ....$ ..  ###.... #..#. #..#.. yqÉh¨Ç #. . #.# #.#  yqÉhܨÆ.. #.# #.#  #.###.#  .....#  #..#  #....#  ##.#....#  #.#yqÉh¨©N  #@#.# ####  ..........S#  ######w.##.#  .... .# ....$  ###....yqÉh0ªµ #..#. #..#.. yqÉh*°yqÉh¡±yqÉh½·yqÉhlÄ:  ..yqÉh·Äc #.###.########## .....#.......... #..#.##########..# #### ##.#....#..... #.#.##....#yqÉhðÄ......#.#.## ###.......@..S# ######w.##. ..... .#yqÉh Å-......$...#.###.....# #..#..#yqÉhDÅE.#. yqÉhgÅV_There are monsters nearby!yqÉh-ÏyqÉhÐ&7yqÉh ÖyqÉhÙ yqÉhLÙI_The dart slug closely misses you.yqÉh‚6_  The kinetic grapnel hits the dart slug but does no damage.yqÉh0½F  The dart slug is lightly wounded.yqÉhî¾>  The adder hisses angrily.yqÉhÉäS..S8-----=8yqÉh(ÎyqÉhîÐA _The dart slug bites you but does no damage.yqÉhâàA .. #.# #.#  yqÉhcá¤#.###.#  .....#  #..#  #....#  #### ##.#....#  ..... #.#.#yqÉh¡á„  ......#.#.## ####  .......@S..# yqÉhÊáZ ######w.##.#  ..... .# yqÉhðáG ......$...  #.###..... yqÉhâD # #..#..#  #..#..# yqÉh:â) #..#... yqÉh[âyqÉhSz  .. #.# #.#  #.###.#  .....#  #..#  yqÉhÏz †#....#  #### ##.#....#  ..... #.#.#  ......#.#.## ####  .......@S..#  yqÉhýz Ð######w.##.#  ..... .#  yqÉh/{ ¡......$. #.###..... yqÉhT{ # #..#..#  #..#..# yqÉhx{ _ #..#... yqÉhéƒ yqÉh˜„ yqÉhF‹ yqÉh5Ž d _There are monsters nearby!yqÉh†­ ° _There are monsters nearby!grapnel guides your strike.  You hit the dart slug with your +1 dagger of protection.  Your weapon exudes an aura of protection.  The dart slug is heavily wounded.  You hit the dart slug but do no damage. You drain the dart slug.yqÉhµ q .  You kill the dart slug!yqÉh¾¼ Ž10 5-9.4 (1.2Rev yqÉh¶¿ yqÉh—É ±  (grapneled) _The adder bites you but does no damage.  The kinetic grapnel hits the adder.yqÉh8V o  The adder is moderately wounded.yqÉh W j7------40yqÉhQW 0yqÉh-^ yqÉhh` K _The adder misses you.yqÉhUp z .. #.# #.#  #.###.#  .....#  yqÉhÆp  #..#  #....#  #### ##.#....#  ..... #.#.#  ......#.#.## ####  yqÉh÷p t.......@S..#  ######..##.# yqÉhq D ..... .#  ......$... yqÉhWq h #.###.....  # #..#..#  #..#..# yqÉh}q ? #..#... yqÉhÊ · .. #.# #.#  #.###.#  .....#  #..#  #....#  #### ##.#....#  yqÉhY ..... #.#.#  ......#.#.## ####  .......@S..#  ######..##.#  yqÉh… A..... .#  yqÉh¬ Â......$...  #.###.....yqÉhå  # #..#..#  #..#..#yqÉh _ #..#... yqÉh7 yqÉhæ yqÉh” yqÉhâ* N _The adder misses you. _An adder is nearby!  The grapnel guides your strike.  You hit the adder with your +0 hammer of draining.  You hit the adder with your +1 dagger of protection.yqÉh, [0--1.6 (1.2yqÉh+4 yqÉh7 g _The adder bites you. The adder barely misses you.yqÉhdh ‚  (grapneled)  The kinetic grapnel hits the adder.yqÉhOô m  The adder is severely wounded.yqÉh0õ š1=-6-----2yqÉh»õ 0yqÉhîü yqÉh®þ = _The adder bites you but does no damage.yqÉh¢  .. #.# #.#  #.###.#  .....#  #..# yqÉh:  #....#  #### ##.#....#  ..... #.#.#  ......#.#.## ####  .......@S..#  ######..##.#  ..... .#  ......$...  #.###.....  # #..#..#  yqÉh Z#..#..#  #..#... zqÉhbzqÉh1c zqÉhÖc~.. #.# #.# zqÉhNd zqÉh¼dB#.###.#zqÉhzqÉh¤@zqÉhpBzqÉhÕBzqÉhiCzqÉh=EzqÉh¶FzqÉhGzqÉh¨GzqÉh0JzqÉhüK,zqÉh™LzqÉh÷MzqÉhªOzqÉh*PzqÉh™PzqÉhwQzqÉh½S,zqÉh-TzqÉhWzqÉhÏXzqÉh1YzqÉhrYzqÉhÕZzqÉhÒ\,zqÉhA]zqÉhæ^zqÉhP`zqÉhž`zqÉh*azqÉh¦czqÉhCdzqÉhdzqÉhüdzqÉhÖfzqÉh«hzqÉh izqÉh¹izqÉh~kzqÉhmzqÉhZmzqÉhnzqÉhAozqÉh qzqÉhÏqzqÉhhszqÉhuzqÉh¿v,zqÉhàwzqÉhzzqÉhm†J#.........#.#### ................### ##.###.....#.##.#.. # #..#..#..#.#.# #..#..#..#.#.##..#.....#.#.# #..#.....#.#.# #..#.......#.# #...-87.8 (44.0).#. ###...># ....... ###.#....#.#....#.####.#zqÉhYzqÉhîF-8.8 (45zqÉhß—zqÉhïš; _Found a stone staircase leading down.zqÉhºzqÉhõ¼zqÉhúÂzqÉh§ÌÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)zqÉh„ÐzqÉh ÖzqÉhëÛ{ _No target in view!zqÉhúÜzqÉhƒßzqÉh4âzqÉh…çP _zqÉh èzqÉhEèzqÉh]êzqÉhòëzqÉhží,zqÉhbîzqÉhòR  There is a stone staircase leading down here.zqÉh6ôzqÉhˆô _zqÉhÆõzqÉhR÷zqÉhÏøzqÉhùzqÉhÜùzqÉhüzqÉhªýzqÉhHþzqÉhàþzqÉh{zqÉhízqÉh6zqÉh1zqÉhgzqÉh³zqÉhózqÉhŠzqÉhÜzqÉhM zqÉhž zqÉhR zqÉh¸ zqÉh ,zqÉh« zqÉh],zqÉh¶zqÉh8zqÉh£zqÉh·,zqÉhXzqÉhùzqÉh>zqÉhzqÉhzqÉhºzqÉhûzqÉhCzqÉhözqÉh˜zqÉhB!,zqÉh™"zqÉh’#zqÉhß%,zqÉhª&zqÉhà(zqÉhÊ*,zqÉhÖ+zqÉhq-zqÉh‚.,zqÉh/zqÉh'0zqÉhw2BzqÉh‚4zqÉhv5zqÉh´5zqÉhj6zqÉhø7zqÉh09zqÉh‚9zqÉh/:zqÉhC;zqÉh„<zqÉhË<zqÉhr=zqÉh,?zqÉh£@,zqÉhú@zqÉhÝBzqÉh-DzqÉhxDzqÉhoEzqÉhÁFzqÉh·GzqÉhïGzqÉhWHzqÉhJzqÉhÈJzqÉhKzqÉh{KzqÉhpMzqÉh‡NzqÉhÆNzqÉh?OzqÉhzQzqÉhåR,zqÉh`SzqÉhWzqÉhXzqÉhHXzqÉhYzqÉhy[zqÉhµ\,zqÉh]zqÉhO_zqÉha,zqÉhSazqÉh'czqÉhËdzqÉhezqÉh_ezqÉhHgzqÉh™hzqÉhßhzqÉh9izqÉh3kzqÉh¬l,zqÉhLmzqÉhkozqÉh+q,zqÉhŽqzqÉh###.# #.@...........#.# #.######.#....#.# #l #.#....#.#Kinetic Grapnel #. #.####.#.# #. #.# #.#.# ########.####.#.### l   frilled lizard (asleep) .............#...# #######.########.##..........#zqÉh¬À.735.8 (47zqÉhjÃ,6.8 (48zqÉhßÈzqÉhÌa _A frilled lizard comes into view.zqÉhGQ  The kinetic grapnel hits the frilled lizard.zqÉh¹Ly*†zqÉh@Õ'.zqÉhoÛ¦9/10 ---=7.8 (1.0)Kinetic GrapnelzqÉh_ázqÉhäR _You kill the frilled lizard!zqÉhÀôzqÉh–÷zqÉheýzqÉhà{ _No target in view!zqÉhWzqÉh´zqÉhk f _zqÉhÎ zqÉhâ ,zqÉh“ zqÉhêO---zqÉhÆzqÉh”zqÉhÂzqÉh|zqÉh,zqÉhÆzqÉhÁg10/10===zqÉhýzqÉh^zqÉhIzqÉh•zqÉhzqÉhkzqÉhVzqÉh¨zqÉh+zqÉh÷ zqÉh˜",zqÉhM#zqÉhà&j  You see here a frilled lizard corpse.zqÉh†(zqÉhM)B=== _zqÉh*zqÉh²+zqÉh -zqÉhK-zqÉhÆ-zqÉh£/zqÉhŠ1BzqÉh‹3zqÉh= #............#  .#####..###### .............#########...>###.##.....#.##.######.#....#.# #†# <#.#....#.# #.###.##.####.#.# #..@...#.# #.#.# -503.0)########.####.#.###.............#...########.########.# #..........# ############ zqÉhßEzqÉh¡FF-1.8 (14zqÉh:LzqÉhO9 _Found a stone staircase leading up.zqÉh" 3zqÉh±# zqÉhÐ% zqÉh®' zqÉhe, nzqÉh÷, zqÉh61 zqÉh¯2 zqÉhñ2 zqÉhp3 zqÉh!6 zqÉha8 ,zqÉhb9 zqÉh-; zqÉh¤< zqÉhì< zqÉhV= zqÉh? zqÉhúA ,zqÉh;C zqÉhvE zqÉh G ,zqÉhæG zqÉh˜L j  You see here a frilled lizard corpse.zqÉh’N zqÉhyO  _zqÉhÏO zqÉhÜQ zqÉhT ,zqÉh^T zqÉhV zqÉhšX BzqÉh«Z zqÉh7\ zqÉh—\ zqÉhÖ\ zqÉhƒ^ zqÉh1` zqÉhƒ` zqÉhMa zqÉhËb zqÉhd zqÉhnd zqÉhCe zqÉh·f zqÉhKh zqÉh–h zqÉhPi zqÉh[k zqÉh‡m ,zqÉhpn zqÉhp zqÉhqt ,zqÉhî zqÉhó„ zqÉhlŽ ¨##.###.....#.##.#.. # #..#..#..#.#.# #..#..#..#.#.# #..#.....#.#.# #..#.....#.#.# #..#.......#.# #............# ####.#####..###### J......@.........# .########...>###.# #.............#.# #.######.#....#.##†# #.<#.#....#.##.###.##.####.#.# J   endoplasm (asleep)#......#.# #.#.#########.####.#.###.............#...#zqÉhË“ | 67.8 (16  An endoplasm comes into view.zqÉhþœ [.JJzqÉhûž ,8.8 (17zqÉh­¥ zqÉhŸ¨ ^ _The endoplasm quivers.zqÉh« Î ##.###.....#.##.#.. # #..#..#..#.#.# #..#..#..#.#.# #..#.....#.#.# #..#.....#.#.# #..#.#.# #.....#!####.#####..######.J....@..#.#...>###.# #.............#.# #.######.#...#.#zqÉhp ª #†# #.<#.#....#.# #.###.##.####.#.# #......#.# #.#.#  #.####.#.###  .#...#zqÉhý zqÉh: .J...zqÉha H9.0)Kinetic GrapnelzqÉhq zqÉhÖ ^ _Found a fuming coppery potion.zqÉh7M S   #         #  #.  !####.#####..######  ...J...@..........#  zqÉh*N ..########...>###.#  ....#.#  ..#.#  #†# #.<     #.#.#     zqÉh7ê    #         #  #.  !####.#####..######  ...J...@..........#  ..########...>###.#  ....#.#  . #†# #.<      zqÉhîï zqÉhžð zqÉhø zqÉhï^  ##.###.....#.##.#.. # #..#..#..#.#.# #..#..#..#.#.# #..#.....#.#.# #..#.....#.#.# #..#.#.# #...##!####.#####..######.J.##..zqÉhž^#...>###.# #.....#.# #.######.#....#.#  #†# #.<#.#....#.# #.###.##.####.#.#  #......#.# #.#.#  #.####.#.### zqÉhÚ~ .#...# _An endoplasm is nearby!zqÉh‚zqÉhí .J.zqÉh*K70 _{qÉh¥6à   # #..  #..  #..  #..  #..  #..  {qÉhY73#!####.#####..######  .....J.@...........#  #..########...>###.#  ...#.#    #†# #.<     #.#.#  {qÉh8>   {qÉh¡ÐÄ   # #..  #..  #..  #..  #..  #..  {qÉhwÑÉ#!####.#####..######  .....J.@...........#  #..########...>###.#  ...#.#   #†# #.<    {qÉhÆÑ/  {qÉhÚ{qÉh¨Ú{qÉhXá{qÉhwäa _An endoplasm is nearby!{qÉh[÷= ##.###.....#.##.#.. # #..#..#..#.#.# #..#..#..#.#.# #..#.....#.#.# #..#.....#.#.# #..#.......#.# #...{qÉhøœ.##!####.#####..######.J.##..#...>###.# #....#.#  #.######.#....#.#  #†# #.<#.#....#.# #.###.##.####.#.# {qÉh]øì #......#.# #.#.#  #.####.#.###  .#...#{qÉhÎi  The endoplasm freezes you.{qÉhíT1-1{qÉhÈ {qÉhª  (grapneled) _You are frozen.  The kinetic grapnel hits the endoplasm.{qÉh©Ÿ  The endoplasm is moderately wounded.The endoplasm freezes you.{qÉhªœ39--9/10 ---=2{qÉhø±{qÉh´% _You are frozen.{qÉh:vv  The kinetic grapnel hits the endoplasm.{qÉhÒ˜  The endoplasm is almost dead.The endoplasm freezes you.{qÉhÒ4----8-----3{qÉhi{qÉhœ% _You are frozen.{qÉh/!Ž   # #..#..#..#.#.#  #..#..#.  #..#... {qÉh×!÷ #..#..  #..#.  #...  ##!####.#####..  ......J@.......  ##..########...>###.#  {qÉh"(    {qÉh1"4#†# #.<   {qÉh^"5  #.#.#   {qÉh…"+  {qÉhÔºš   # #..#..#..#.#.#  #..#..#.  #..#...  #..#..  #..#.  {qÉh ¼…#...  ##!####.#####..  ......J@.......  ##..########...>###.#     #†# #.<    {qÉh²¼:  {qÉh¨Å{qÉhFÆ{qÉhGÎ{qÉhUÜÔ _An endoplasm is nearby!The grapnel guides your strike.  You hit the endoplasm with your +0 hammer of draining.{qÉhÍä1.{qÉh`ê—--14.9 (1.1Kinetic GrapnelRev {qÉh‰ñ{qÉh¼óM _You kill the endoplasm!{qÉhn@3{qÉhµA{qÉhhJ(0.0{qÉhÂO{qÉh{Q{qÉh@TT _Key pressed, stopping explore.{qÉhŽ+{qÉh£-{qÉhGqÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.){qÉhöù{qÉhü{qÉh{qÉhaH _No target in view!{qÉh„Æ {qÉhTÈ {qÉhÝÏ {qÉhÏÒ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.){qÉhJâ I{qÉh©å {qÉh©é  5=-- _{qÉh}ê {qÉh·ì {qÉhí {qÉhXî {qÉhGð {qÉh–ð {qÉhñ {qÉh_ó {qÉh¶ó #6{qÉhæó a=9=={qÉhSõ {qÉh{÷ {qÉhÕ÷ {qÉhø {qÉhUú {qÉh¨ú {qÉh˜û {qÉhrý {qÉhÊý K7={qÉhµþ {qÉhB {qÉh‡ :=={qÉh¡ {qÉh {qÉhH {qÉh {qÉhê ,{qÉh {qÉh¸ {qÉh U8={qÉh {qÉh  {qÉhú {qÉhà {qÉhŠ {qÉh Q10/10==={qÉhF {qÉhM {qÉh¤ {qÉhö {qÉhç {qÉhA K9={qÉhƒ {qÉh  ,{qÉhh {qÉhá {qÉhb ;==={qÉhÁ! {qÉh$ {qÉhy$ V40={qÉhÄ% {qÉhú' {qÉhL( {qÉhX) {qÉh6+ {qÉhˆ+ {qÉh‘, {qÉh. {qÉhM. {qÉhV/ {qÉhl1 {qÉhµ1 51={qÉhÞ1 {qÉh3 {qÉhC5 {qÉhÙ5 {qÉh7 {qÉh©9 ,{qÉh,; {qÉhF= {qÉh‘= {qÉhÛ> {qÉhÚA {qÉh7B {qÉhiC a2=={qÉh¤D {qÉhuF {qÉh‹Q Ü ##.###.....#.##.#.. # #..#..#..#.#.# #..#..#..#.#.# #..#.....#.#.# #..#.....#.#.# #..#.......#.#{qÉhÖR ó #.....##!####.#####..######..#-801.9 (27.0)#..#...>###.#..) #.#.## #.######.#....#.#  #†# #.<#.#....#.# #.###.##.####.#.# #......#.# #.#.# #.####.#.### {qÉh&S t .#...# {qÉh'\ {qÉh^ F-2.9 (28{qÉh—e {qÉhh ' _Found a hand axe.{qÉhu² {qÉhv´ {qÉhd½ {qÉhGÀ H _No target in view!{qÉhlä {qÉhå {qÉhŒæ {qÉháé {qÉhvì {qÉhNö : _{qÉh®ø Í ##.###.....#.##.#.. # #..#..#..#.#.# #..#..#..#.#.# #..#.....#.#.# #..#.....#.#.# #..#.......#.# #.....##!####.#####..######.#3.9 (1.0)#..#...>###.# ..). #.#.##.# #.######.#....#.#.. #†# #.<#.#....#.#{qÉhïù &# #.###.##.####.#.# #......#.# #.#.# #.####.#. .#...{qÉhû {qÉhº {qÉhˆ T _Key pressed, stopping explore.{qÉhuß {qÉhÂñ è _You can't see any susceptible monsters within range! (Use Z to cast anyway.){qÉh-{qÉh˜.{qÉh|7{qÉh=BÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|qÉhv|qÉhì |qÉh] H _No target in view!|qÉhb_|qÉh4jf _|qÉh3pO=|qÉh6r|qÉhu|qÉh¬y|qÉhz|qÉhˆ{|qÉhÉ~|qÉhð…,|qÉh4ˆ|qÉh3—´ ................### ##.###.....#.##.#..|qÉh¡— #.# #..#..#..#.#.##.# #..#..#..#.#.##.# #..#.....#.#.##.# #..#.....#.#.##.# #..#.#.# |qÉhÊ—‹#:# #............#...####@####.#####..####|qÉhñ—û........................ #....####..########...>### |qÉh˜p.. ..)..#...........|qÉhI˜„..# #. ##.#..#.######.#....#|qÉh}˜ü ......#†# #.<#.#....###.###.#.###.##.####.#|qÉhИÚ.. ..#......#.# #.## ##########.####.#|qÉh§V7.9 (48.9 (5|qÉhFª|qÉhP­[ _j - a fuming coppery potion|qÉhØ|qÉh{Ú|qÉhÙá|qÉhÓäH _No target in view!|qÉh›ë|qÉhNì|qÉhí|qÉhEð|qÉh¬ñ|qÉhèö: _|qÉhøýŽ M ##.#### ................#####.###.....#.##.#..#..#.# #..## #@# #...............####.####.#####..#### ........................ #.|qÉh€þñ...####..########...>###.#You pick up a parchment of Awaken Armour and begin reading...|qÉhK+9.9 (1|qÉh×,10.9 (2|qÉh |qÉhÂF _You add the spell Awaken Armour to your library.|qÉh£ý|qÉh"ÿ|qÉhå|qÉh$´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|qÉhD|qÉh*F|qÉh5L|qÉh§NH _No target in view!|qÉhï|qÉh°ï|qÉhò|qÉh0û/0.|qÉh„ÿ|qÉhÎ|qÉh>T _Key pressed, stopping explore.|qÉh â|qÉhYã|qÉh|ê|qÉh·ì´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|qÉhÌÇ |qÉhbÉ |qÉh¼Ï |qÉh(Ò H _No target in view!|qÉhò 3|qÉhë' | _|qÉh‚. B|qÉhóI Æ|qÉhVM @  You see here a +0 hand axe.|qÉh‘P 5 _|qÉhÿR |qÉhøS |qÉhV |qÉh\V |qÉhƒW |qÉhó_ X|qÉh›a |qÉh d |qÉhed |qÉh–e |qÉh©g |qÉhj ,|qÉh6l |qÉhûm |qÉhep |qÉhÖp |qÉh¬q |qÉh‰s |qÉhé{ X|qÉhÂ| ,|qÉhª} |qÉh»€ |qÉhŒ‚ |qÉhÜ‚ |qÉhă |qÉhŒ… |qÉh3‡ |qÉhˆ |qÉhæˆ |qÉh³Š |qÉhuŒ |qÉhÒŒ |qÉh˜ |qÉh) |qÉhk‘ ,|qÉh7’ |qÉhH“ |qÉh¹” ,|qÉh.• |qÉhQ– |qÉh— |qÉhð— |qÉhX˜ |qÉh“™ |qÉhÒš |qÉhI› |qÉh‹› |qÉhFž |qÉhcŸ |qÉhß |qÉhV  |qÉhá |qÉhM£ |qÉh¢£ |qÉh>¤ |qÉhÓ¥ |qÉh`§ |qÉhʧ |qÉhD¨ |qÉh•© |qÉhºª |qÉh« |qÉhw« |qÉhò¬ |qÉhØ­ |qÉh3® |qÉh}® |qÉhѯ |qÉhM± |qÉhª± |qÉhü± |qÉh´ |qÉh‚µ ,|qÉh4¶ |qÉh×· |qÉhü¸ |qÉhö¹ ,|qÉhY» |qÉh€¼ ,|qÉh½ |qÉh•¾ |qÉhÀ |qÉhpÀ |qÉhëÀ |qÉh) |qÉhâà ,|qÉh˜Ä |qÉhŒÆ |qÉhùÇ |qÉhFÈ |qÉh©È |qÉh'Ê |qÉhgß ú|qÉhNà |qÉhkâ ,|qÉhÔã |qÉh¾å |qÉhÁç |qÉh è |qÉhÐé |qÉhRì |qÉhÉî ,|qÉhÑï |qÉh|ö |qÉhù G..# ######..##.# .###..[# #.. .##...# .......... .##...# ##.###.... .##...#####.# #..#. .##...... #.# #..#. ..#.$..# #.# #..#... .#|qÉhØ p#....# #.# #..#... .##.@..# #.# #..#...540.0) .# #....# #.# #...... .# ########....####.####.#### .# #......................... <#######.######....####..####### .............###......)..#....... |qÉh¡ Ô########.###.# ######.#..#.######.# #.# #.........#†# #.<#.# #.###.###.###.#.###.#|qÉhÕ |qÉh² ,1.9 (41|qÉh  |qÉh` ( _Found a ring mail.|qÉhd« _|qÉhͳ 1M.......... ...# ######..###[# ##............ ##.###...######.....<# ..$0.0).# #..# #....# #.# #...... .# ########....####.####.####................##. .......).###....|qÉhÒ¹ |qÉh¿ +2.9 (1|qÉh¡Ä |qÉhׯ 9 _Found a stone staircase leading up.|qÉh<|qÉh??|qÉhKF|qÉh$IH _No target in view!}qÉh™3}qÉhF’}qÉh¯”}qÉhG—}qÉhï›: _}qÉh}qÉhcž}qÉhkŸ}qÉh¤M _You now have 131 gold pieces (gained 7).}qÉhK¦}qÉh‘¦}qÉhò§}qÉh%¯}qÉh¨±,}qÉh³}qÉh_·}qÉhj¹}qÉhÒ¹}qÉh}»}qÉh ¿}qÉhLÁ}qÉhÁ}qÉhLÃ}qÉhÆ}qÉh!É}qÉhhÉ}qÉhqÊ}qÉhÎ}qÉhñÏ,}qÉhdÑ}qÉhOÔ}qÉhöÖ}qÉhØ}qÉh}Ø}qÉh¢Û}qÉh¤Ý}qÉhûÝ}qÉhöÞ}qÉhPá}qÉhŠã,}qÉhùä}qÉhDç}qÉh[é}qÉh¹é}qÉhÜê}qÉhßì}qÉhÔî,}qÉhð}qÉh†ñ}qÉhªó,}qÉh~ô}qÉh¼ö}qÉhÎø,}qÉhú}qÉháû}qÉhîý,}qÉhyÿ}qÉhB}qÉh¿,}qÉh*}qÉhD }qÉh }qÉhk }qÉh² }qÉhë}qÉh ,}qÉhj}qÉh}qÉh§,}qÉh­}qÉh…}qÉh}qÉhe}qÉh£}qÉhâ"}qÉh6%,}qÉhD&}qÉh­)}qÉh}+,}qÉhe,}qÉh!/}qÉh 1}qÉhk1}qÉh{3}qÉh-57 _You open the door.}qÉhW7}qÉh¯7}qÉhù8}qÉhh=@  There is an open door here.}qÉh‰?}qÉhA@ _}qÉhŠA}qÉhD}qÉhêE}qÉhTF}qÉh.G}qÉh¿H}qÉh3J}qÉh}J}qÉh†K}qÉhªM}qÉhP}qÉhæP}qÉh=Q}qÉh$T}qÉh,U}qÉhaU}qÉhV}qÉh«W}qÉh¿X}qÉh Y}qÉhwY}qÉhýZ7 _You open the door.}qÉh\\3}qÉh ]}qÉh@c@  There is an open door here.}qÉhd}qÉhÐd _}qÉh¶e}qÉhÛg}qÉhùh,}qÉh“i}qÉhQj}qÉh)k}qÉhak}qÉhk}qÉhal}qÉh m}qÉhJm}qÉh|m}qÉhXn}qÉhén}qÉh!o}qÉhqo}qÉh\p}qÉhñp,}qÉhcq}qÉh¦t}qÉh0u,}qÉhnu}qÉhNw}qÉh¾w}qÉhñw}qÉh x}qÉhöy}qÉhQ{,}qÉhÂ{}qÉhá}qÉh",}qÉhÈ‚}qÉhoƒ}qÉh`„,}qÉh´„}qÉhœ…}qÉh‡,}qÉhu‡}qÉh¡‰}qÉh@‹,}qÉh‚Œ}qÉhHŽ}qÉh,}qÉhÿ}qÉh˜}qÉh™,}qÉhòš}qÉhK}qÉhåž,}qÉh Ÿ}qÉho¡}qÉh·¢,}qÉhN£}qÉhɤ}qÉhœ¦,}qÉhŧ}qÉhΩ}qÉhC¬,}qÉhv­}qÉh˯}qÉh,³,}qÉh7´}qÉhǵ}qÉh߸,}qÉh¾º}qÉh¥½}qÉh8À,}qÉh¹Á}qÉhãÃ}qÉhùÅ,}qÉhTÇ}qÉhÉ}qÉhÊ}qÉh Ë}qÉhHË}qÉh Ì}qÉhÎB}qÉhÑ}qÉh`Ò}qÉh¿Ò}qÉhNÓ}qÉhŠÛ„ #.#.# ### ##### #.#.....# #.. . #.#...#.##.#[#  #.#....... #.# # #.#..##.# #.#  #.#.....####.#  }qÉhRÝ#.#..........### ########.#.......[.....# .......@.............910.9 (58.0) ..........#..#########.# ############....... #...................###. ####.##############.##.###.# #....# #........ #....# ##...##### #...<# #.#...#....# #.#.#...}qÉhqß}qÉhJå}qÉhÞíj _Key pressed, stopping explore.}qÉhùï}qÉh½õ}qÉh$øH _No target in view!}qÉh¸Ê3}qÉhÈË}qÉhiÏ}qÉh‚Ñ}qÉhòÕP _}qÉhtÖ}qÉh`×}qÉhá×}qÉh}Ù}qÉh Û}qÉhÐÛ}qÉh«Ý}qÉh}Þ}qÉh„ç¨ #.#.# ###  #.#.....# # #.#...#.##.#[ #.#....... #. #.#..##.# #. #.#.....####. #.#..........####.#.......[...}qÉhèfK....#..###### ####.. #..... ####.####. #....# #..... K   kobold (missile, asleep) #....# ##...#}qÉh³èß #...<# #.#.. #....# #.#.#}qÉhÇó13.9 (3.0)}qÉhô+4.9 (4}qÉhžþ}qÉhks _A kobold comes into view. It is wielding a +0 club.}qÉh¬:½ #.#.# ###  #.#.....# # #.#...#.##.# #.#. # #.#..##.# # #.#.....####}qÉhÆ;é #.##.#.[.....K.#..# #. ####.#.##. #....# # #....# ##... #...<# #.# #....# #.#.}qÉhãC}qÉhÚE+5.9 (1}qÉhoL}qÉhN}qÉhñ}qÉhA}qÉh5}qÉha"c  #.#.# ###        #############.#[ .......@....... .K............. ###############     #...<#   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}qÉh¸ ¡ #.#.# ###        #############.#[ .......@....... .K............. ###############     #...<#   }qÉh“¾ }qÉhƒÀ }qÉh¤Ç }qÉh Ê ] _A kobold is nearby!}qÉh¬Ý  #.#.# ###  #.#.....#  #.#...#.##. #.#.  #.#..##.#  #.#..... #.##.#.[.K.#..# # ####.#.## #....# # #....# ## #...<# #.# #....# #.#}qÉhßå }qÉhÒç -6 _}qÉh½í }qÉh³ô z #.#.# ###        ##############.[ .......@....... ..K............ ###############     }qÉhaõ O#...<#   }qÉhæŒ £ #.#.# ###        ##############.[ .......@....... ..K............ ###############     #...<#   }qÉh9” }qÉhw• }qÉh\› }qÉhW® ] _A kobold is nearby!}qÉhÑu }qÉh¡w }qÉh~ }qÉhó ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}qÉhÚ§ É #.#.# ###        ##############.[ .......@....... ..K............ ###############     #...<#   }qÉh±@£ #.#.# ###        ##############.[ .......@....... ..K............ ###############     #...<#   }qÉh,G}qÉh˜H}qÉhO}qÉháY8  #.#.# ### #.#.....# #.#...#.## #.#. #.#..##.# #.#..... #.##.#..K.#...# # ####.#. #....# # #....# ## #...<# #. #....# #. _A kobold is nearby!}qÉh`}qÉhÒcG7Kinetic Grapnel _}qÉh•i}qÉhOk~qÉhDŠ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A kobold is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A kobold is nearby!  The kinetic grapnel hits the kobold!~qÉh;›**)*~qÉhU0...~qÉht#›9/10 ---=8Kinetic Grapnel~qÉhK%~qÉhã)` _You kill the kobold!~qÉh/+~qÉh†+~qÉhw4&0~qÉhA9~qÉhÑ<~qÉhÌEj _Key pressed, stopping explore.~qÉh.H~qÉh"N~qÉhŸPH _No target in view!~qÉhd1~qÉh™3~qÉh0;~qÉh¯DÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~qÉhÍG~qÉh¤L~qÉhLOH _No target in view!~qÉhíÆ3~qÉh»È~qÉhTË~qÉhÑf _~qÉhÎÑ~qÉhÔ,~qÉh&Õ~qÉhº×~qÉh(Ø2---~qÉhãØ~qÉhÛ~qÉhrÛ~qÉhÜ~qÉhžÞ,~qÉh•ß~qÉhÕág10/10===~qÉh¬â~qÉhñå~qÉh(è~qÉhè~qÉhOé~qÉh|ë~qÉh#î,~qÉh˜î~qÉhð~qÉhò~qÉh}ò~qÉhQó~qÉhJõ~qÉhJ÷~qÉh¸÷;===~qÉhªø~qÉhîú~qÉh)ý,~qÉhþ~qÉh¿ÿ~qÉh,~qÉhu~qÉh‚~qÉh„I #.# #.# #. #.# #.#. #....~qÉhú  #.#....$#######.#>.......-31.9 (13.0)..##...)......... #.######. #.# #~qÉh,€ #.# ####.# #.# #....# #.# #....#~qÉhX #.# #...<# #....#~qÉhÆ~qÉh-F-2.9 (14~qÉh*~qÉh¬ ; _Found a stone staircase leading down.~qÉh~qÉhÎ~qÉhá~qÉh" H _No target in view!~qÉha’ ~qÉha” ~qÉh•› ~qÉh2¢ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~qÉhТ ~qÉh³¤ ~qÉh×§ ~qÉhŪ ~qÉhr¯ : _~qÉh?± ~qÉhM¿   !###### ....... ....... ...... .... ..$#..>.......##...).... #....... #.# #....... #.# ####......K. #.# #....#K   kobold (asleep)....... #.# #....#+###### #.# #...<#  #....#~qÉh³Ï ˜ 3.0)  A kobold comes into view. It is wielding a +0 dagger.~qÉh9Ó +4.9 (2~qÉhBÜ ~qÉhJâ _ _Found a sedimented ruby potion.~qÉhf .!####### ........# .# .# .# $###############>.........................@##...)..##.#############.##.# #........##.# ####.######K.##.# #....#...##.# #....##+########.# #...<# #....#  #....#~qÉh­ ~qÉh¤" B5.9 (1Kinetic Grapnel~qÉhl, ~qÉhd. ~qÉh@W ½ ***KThe kinetic grapnel hits the kobold but does no damage.~qÉhÜÚ ~qÉh÷ä ]..K.~qÉh•é d9/10 ---===6~qÉh#÷ ~qÉhŒù ( _The kobold shouts!~qÉhY ˆ .!####### ........# ........# ........# ........# .......$####### ...>........... .......@##...) ........# ........##.#  ......K.##.#  ........##.#   ~qÉh£ †........##.#   #+########.# #...<#     ~qÉh8£ ˆ .!####### ........# ........# ........# ........# .......$####### ...>........... .......@##...) ........# ........##.#  ......K.##.#  ........##.#  ~qÉh)¤ ........##.#   #+########.# #...<  ~qÉhá« ~qÉhê¯ ~qÉh¸ ~qÉh~º ] _A kobold is nearby!~qÉh™¦^.!#######.......$################>.........................##...).############# #.......K####.######.....##+######~qÉhw¨P< #....~qÉh'ª~qÉhç±:K.~qÉh´7---7 _~qÉh »~qÉh1½qÉhõºLThe kobold shouts! _is nearby!  You hit the kobold but do no damage.Your weapon exudes an aura of protection.  You hit the kobold with your +0 hammer of draining.  You drain the kobold.qÉhùÃD)qÉh¦ÊÅ10 =--9.1 (1.2Kinetic GrapnelRev qÉhiÒqÉhVØ` _You kill the kobold!qÉhêØqÉhÚqÉhÞå(0.0qÉhuëqÉhÙïqÉhâñT _Key pressed, stopping explore.qÉh@ÎqÉhîÔqÉh@ØqÉhÛ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉhùõqÉh?øqÉhWÿqÉh„H _No target in view!qÉh#–qÉhó–qÉhë—qÉhg›qÉhÕŸ: _qÉhx qÉh*¡9---qÉhߢqÉh¥qÉhÎ¥; 3 qÉh[·10/10===qÉh™¹qÉh¤ºqÉhÚ½,qÉhò¿qÉh¦ÃqÉh‰ÆqÉhèÆqÉhEÉqÉh«ÎqÉhÏ;===qÉh ÖqÉhnÞ} #. !######.#.....##-48.1 (9qÉhuß|>..............##...)..................##.#############.......)##.# #...............##.# ####.#######+####### _You now have 142 gold pieces (gained 11).qÉh˜â8-qÉhîéqÉhfìT _Key pressed, stopping explore.qÉhÆÈqÉhoËqÉhÆÒqÉh¶Ô´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉh¤y qÉh¸| qÉh¤„ qÉh¶Š ^ _No target in view!qÉh\‹ qÉhCŽ qÉh„ž =0...qÉhߤ qÉhÇ© qÉh6² T _Key pressed, stopping explore.qÉhø‡ qÉhž‹ qÉh• qÉh®— ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉh0Ü qÉhòß qÉhMæ qÉhÈë ¾ _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!qÉh'í qÉhî qÉh§÷ qÉhþ qÉh?qÉhÄ“You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore.qÉhºÝqÉh¦àqÉhµèqÉhøê“No target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)€qÉh¥‚I€qÉh‹„€qÉhɇ€qÉhmˆ$ _€qÉh%€qÉhÜ–p##. !########.#.#.#.#9.1 (1......###############>...........##...)...........##.############)##.# #.......##.# ####€qÉh—æ.#####.##.# #....# ........##.# #....#€qÉh¬š€qÉhE£€qÉhj­ÕKey pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.€qÉhñ±€qÉhĹ€qÉh,¼QYou can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) €qÉhœ¼e_Key pressed, stopping explore.No target in view!€qÉhž#3€qÉhr%€qÉhj+€qÉh´; ##. _..!########.#[.#.#0?.# ......##############>..........##...)..........##.###########/)##.# #.....€qÉhá<³.##.# ####.####.##.# #....#€qÉhÁE€qÉh²I,50.1 (1€qÉh.N€qÉhñX+No target in view!Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.€qÉhgYENo target in view! _Found a broken altar of Ashenzari.€qÉhö\€qÉhh€qÉhÀjH _No target in view!€qÉh·%3€qÉh3(€qÉh¸,€qÉh®0€qÉh5: _€qÉh×6€qÉh°9€qÉh:€qÉhÇ;€qÉh??€qÉh¥A€qÉh B€qÉh¥C€qÉh]F€qÉh6I€qÉh¤I€qÉhK€qÉhN€qÉhúP,€qÉhÌR€qÉhÏ`A        ####   # ..#   ###.##.#   #.._..@#######   #.#.#........#  €qÉh®a· #..[.........#   ##...........#   #.?.........#   #....#    #>.........    #....##...)....€qÉh€b±    #....##.####### €qÉhi+5.1 (5€qÉhàl+6.1 (6€qÉh…t€qÉhx\ _k - a sedimented ruby potion€qÉhùŠ€qÉh¤€qÉh„•€qÉh¶—H _No target in view!€qÉhb” €qÉhW• €qÉh®— €qÉh»š €qÉhà €qÉhb¢ : _€qÉhe¤ €qÉh"§ €qÉhŒ§ €qÉhŽ© €qÉh´ 9    €qÉh´ ¯###### #. ..# ###.##.# .._...####### €qÉhÍ´ I #.#.#........#  #..[@........# €qÉhµ  ##...........#  #.?.........#  #€qÉh:µ c.....########  #€qÉheµ ‚>............  #€qÉhµ ..##...)..  #.....€qÉhƵ »##.#####  #./.)##.# €qÉh¶ b  ..##.# €qÉhp½  €qÉh¾ a    ######  #....#  ###.##.#  #.._...#  #.#.#..#€qÉhþ 9  #..@..#  ##.#  #.?.#  #.  #......>  #.##...)€qÉh÷¾ ¤  #.##.  #./€qÉh!¿ S.)##.#  €qÉhJ¿ ..##.# €qÉhÕÈ +8.1 (2€qÉhKÌ +9.1 (3€qÉhNÔ €qÉhÞÚ y _You see here a scarf of resistance.€qÉhäé €qÉhyì €qÉhZô €qÉh—ö H _No target in view!€qÉhχ €qÉh¨ˆ €qÉhŠ €qÉh§ €qÉhÑ €qÉh– : _€qÉh— €qÉhü™ €qÉhaš €qÉhú› €qÉhš« š#######....####.##.##.._...########.#.#........#..[.........##....€qÉh¬ … #.@. ######.....>........... #...........##.# ##  #...........##.# #.  .€qÉh µ ,61.1 (2€qÉh¨¸ +2.1 (3€qÉhØÀ €qÉh«Â ` _h - a scroll labelled KOTZECUITHqÉhqÉh.qÉh»%qÉh-(H _No target in view!qÉh¬»qÉh¼¾qÉh!ÇqÉhÉ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉhª×3qÉh~ÚqÉhþÞqÉh¸áqÉh²å: _qÉhãçqÉh€êqÉhßêqÉhŽìqÉhzïqÉhÍñqÉh+òqÉhßóqÉhà÷qÉh€úqÉhÕúqÉhŠüqÉhñþqÉhÄqÉh%qÉhðqÉh> qÉh˜ qÉhà qÉh8P _a - a wand of flame (38) (gained 9 charges)qÉhRqÉh©qÉhfqÉhðqÉhÛqÉh;qÉh0qÉhqÉh"qÉh‚qÉh¬qÉh`"qÉh%,qÉhÚ%qÉh{(7 _You open the door.qÉhŽ*qÉhí*qÉh8,qÉh1@  There is an open door here.qÉhÚ2qÉh3 _qÉhÚ4qÉhz6qÉhK8,qÉhi9qÉhì:qÉhô=,qÉhg>qÉhSIqÉhéLBqÉhMQqÉh#T,qÉhUqÉhÇYqÉh \qÉhe\qÉh]qÉhd@  There is an open door here.qÉhriqÉhúi _qÉhBkqÉhpqÉh4sqÉh±sqÉhýtqÉh¡yqÉh‡{qÉhÛ{qÉhp}qÉhË‚qÉhè„qÉhS…qÉhþ†qÉh·‹qÉhŽqÉhzŽqÉh5qÉh!•qÉhÔ—qÉh6˜qÉhî™qÉhpžqÉhÁ qÉh¡qÉh.£qÉhɦqÉhL©qÉhÁ©qÉh«qÉhc®qÉh½°qÉhe±qÉh„²qÉhصqÉhF¸qÉh¶¸qÉh°¹qÉhï¼qÉhè¾qÉhD¿qÉhTÀqÉh8ÃqÉhVÅqÉhÆÅqÉhŸÆqÉhÊqÉhmÌ,qÉh.ÎqÉhÐÐqÉh™ÒqÉhæÒqÉh/ÔqÉhgÖqÉh®ØqÉhþØqÉh(ÚqÉhhÝqÉhoßqÉh?àqÉhÍàqÉhïâqÉh_å,qÉh®æqÉhžèqÉhšêqÉhùêqÉhËëqÉhÆíqÉhíïqÉhWðqÉh\ñqÉhçòqÉh'ôqÉhˆôqÉhýôqÉhàöqÉhƒøqÉhØøqÉhPùqÉhÅúqÉh¡üqÉhýqÉh“ýqÉh•ÿqÉh³qÉhqÉh¦qÉhbqÉh1qÉh…qÉhtqÉhqÉh— qÉhû qÉh¨ qÉh qÉh„,qÉh-qÉh4qÉh^qÉhÁqÉhµqÉhgqÉhÄqÉhqÉhûqÉhk!qÉh¸#qÉh $qÉhr%qÉhß'qÉhP*qÉh¯*qÉh–1qÉh‰3qÉh˜5qÉhð5qÉh,7qÉh¼:qÉh¹<qÉh=qÉhm>qÉh¢@qÉhÙBqÉh?CqÉhNDqÉhÞEqÉhíGqÉh¦HqÉhÑIqÉh“KqÉhéM,qÉhOqÉhÝQqÉhæSqÉh5TqÉhpUqÉhÄXqÉhÛdG #........ ..(.# #.#..##.. #...# #.#.###.# #...# #####.#.###.. ... ...........## #### ... .........#.#) ....#.####.###.....##qÉhfC ............###.. #.#.#.####@########.#.#...#3015.1 (53.0) #.#.....##.#.. ....#.###.. #.#...#.##.#[# #.## #.#........#.# #.###..#.# #.#..##.####.# #.# #.... #.#.....####.# #.# #.###.. #.#..........####.# #.# #. #######.#.......[.....#.###..##. ..................>##....qÉhžfqÉhþoqÉhr,6.1 (54qÉhzqÉh}2 _Found 5 atropa-tipped darts.qÉhtqÉhqÉh¹(qÉh*H _No target in view!qÉhœqÉh>žqÉh3§qÉh­Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÉh÷­qÉh3°qÉh¦´qÉh·qÉh²»P _qÉh¿¾,qÉh~ÀqÉhŽÅqÉhcÈ,qÉh­ÉqÉhÍÎqÉhsØXqÉhûÜBqÉh´ÝqÉhÜßqÉh0àqÉh›áqÉh)çqÉhˆéqÉh êqÉhjëqÉhîqÉhoðqÉh¹ðqÉhòqÉh©ôqÉhëöqÉhP÷qÉháøqÉh=ûqÉhÏýqÉh:þqÉhžÿqÉhÌqÉhôqÉhiqÉh=qÉh›qÉhý qÉhU qÉhk qÉh± qÉhO,qÉh´qÉhdqÉhàqÉhGqÉhuqÉhqÉhÝqÉhTqÉh‹qÉh#qÉh„%qÉhù%qÉhG'qÉh6*qÉhÄ,qÉh9-qÉh5.qÉhp0qÉh3qÉhy3qÉhD5qÉh¶8qÉhê;,qÉhû<qÉh?qÉháAqÉh]BqÉhgCqÉh4EqÉhYGqÉhÐGqÉhOHqÉhöIqÉhÀKqÉhLqÉhØLqÉh|NqÉhÚPqÉh;QqÉhRqÉhýSqÉh9V,qÉhWqÉhYqÉh[qÉhy[qÉh \qÉhD`qÉhøaqÉhabqÉhCcqÉhfqÉh>>_(Press ? for help) #######.##.....####################.###.# ###............##### #.......#.# #..................## #######.##....(.# #.#..##...###...##..# #####.........###...# #.#.###.#.#.#.#.###.# ƒqÉhÕi´#.......####### #...#######.#.###...#.#...###.# #.......# #####...##...........###...###....# #......@#####..................#.#)#.#.#.#.#..# #...........#.####.###...........##.#.#.##....# #######.......#.....................###..#.#.#..###.# #....##.......#.#.#.####.########.#.#...#.#.#.#..)#.# ###.##.##.......#.#.....##.#.. ....#.###..#.#.#..###.## #.._...########.......#.#...#.##.#[# #........##.#.#.##...†.# ƒqÉh–jA#.#.#........##.......#.#........#.# #.###..#.#.#.#.#=#.#...# #..[.........##.......#.#..##.####.# #.# #....###...###.....# ##...........# #.#.....####.# #.# #.###...#.#...###..# #...........##.#..........####.# #.# #.#.#[#.#.###..# #...........#################.#.......[.....#.###..##...###...##...# ƒqÉhkJ#......>.......................................>##..........).†....# #...........##...).............#..#########.###.###.##.#####..###.## #...........##.#################....................##.# #......[# ƒqÉh{ ;@.„qÉhÔ"„qÉh½-#####.#burgertutor the Tinkerer#.....#Coglin#####.###.#Health: 42/42 ========================#.......#.#Magic: 10/10 ========================#######.##....(.#AC: 3Str: 11#####.........###...#EV: 11Int: 16#.......####### #...#### SH: 0Dex: 12„qÉh±.¾#.......# #####...##.. XL:  6 Next: 41% Place: Dungeon:3#......@#####........... Noise: ---------  Time: 3043.1 (0.0)#...........#.####.###.. a) +0 hammer (drain) d) +1 dagger (protec#.......#............... Cast: Kinetic Grapnel#.......#.#.#.####.######.......#.#.....##.#.. ###.......#.#...#.##.#[# .##.......#.#........#.# .##.......#.#..##.####.# .#„qÉhv/­#.#.....####.# _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A kobold comes into view. It is wielding a +0 dagger and quivering poisoneddarts. _The kobold moves out of view. _Unknown command.„qÉhÓ2„qÉh|9„qÉhü:„qÉhÈ3„qÉhw4„qÉh5„qÉh.;„qÉhãF_ ....#####.###.......#######.##....(#####.........###.........####### #...####.# #####...##..####.............#.####.###.#..............#.#.####.######....S   ball python (constriction, asleep)„qÉhÂG›#..S....# .##.#..........###„qÉh¨V„qÉh¶[+4.1 (1„qÉh)d„qÉh†g^ _A ball python comes into view.„qÉhÅvâ       #####(.#  #####....  #.......#  #.......#  #.......##### „qÉhw#......@....# #.......#...... #.......#.#.#.# #.......#.#...  #.......#.#...#.##.#[#  #.......#  #.......#  #..S....# „qÉh|w"„qÉhd ·       #####(.#  #####....  #.......#  #.......# „qÉhÓ ê #.......##### #......@....# #.......#...... #.......#.#.#.# „qÉhå#.......#.#... #.......#.#...#.##.#[„qÉh0à #.......#  #.......#„qÉhf¢ #..S....#„qÉh „qÉhâ„qÉh_„qÉh¤(„qÉhä+b _A ball python is nearby!…qÉh[…qÉh0ƒ…qÉh⊅qÉh*›´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)…qÉhJV©#####.###.# #.......#.########.##....(.######.........###...# #.......####### #...### #.# #####...##. #.#####........ #...........#.####.### ##............ #.#.#.#.####.#### #…qÉh·VQ.#.#.....##.#.. ### #.#.#...#.##.#[# ..# #.#.#........#.# ..# #.#.#..##.####.# ..# #..S....#.#...…qÉhÓV..####.# ..#…qÉhîV‚ #.......#.#..........## ..#################.#…qÉh^W6[....…qÉh@a…qÉh¼e-5 _…qÉhOm…qÉhŽn…qÉhÎѯ #.......#.########.##....(.######.........###...# #.......####### #...## #.# #####... #.#####........ #.....#.####.### ##............ #.#.#.#.####.### #.#.#.....##.#.. #### #.#.#...#.##.#[# ...# #.#.#........#…qÉh3Òk.#.# #.#.#..##.####.#.# #..S....#.#.....####.#.# #.......#.#........…qÉhXÒŒ..#.#################.#[.......................…qÉhäÜ…qÉh:á&6…qÉhÂè…qÉh`ê†qÉhÁA›#######.##....(.######.........###...# #.......####### #...# #.# #####... #.#####........ #.....#.####.## ##............ #.#.#.#.####.## #.#.#.....##.#. ##### #.#.#...#.##.#[ ....# #.#.#........#..# #.#.#..##.####..# #..S....#.#.....####..# #.......#.#...........#################.#[......................##...)#..#######†qÉhüJ†qÉhQ=7Kinetic Grapnel†qÉhãX†qÉhÆZ†qÉhã^Ä#####.........###.........#######  ########............#.####.###............#.#.####.##....##.#. ######.##.#[ .........#.##.###S.......###############[....................##...)#..########################.........†qÉhM`†qÉha†qÉhkh|S.S)†qÉhj&8†qÉh›Š†qÉh4Åt  You hit the ball python but do no damage.†qÉhÅ€You hit the ball python with your +1 dagger of protection.  Your weapon exudes an aura of protection.†qÉhLJ10 =9.3 (1.2Rev †qÉh¡Î†qÉhMÑC _The ball python bites you but does no damage.†qÉh¿”ô  You hit the ball python with your +1 dagger of protection.  The ball python is severely wounded.You hit the ball python with your +0 hammer of draining.†qÉh1žh††qÉh—¥250.5Kinetic GrapnelRev+ †qÉhm­†qÉh¯O _You kill the ball python!†qÉh–˜†qÉh´œ†qÉh裆qÉh`¦H _No target in view!†qÉh††qÉhÛ†qÉh8&†qÉh­(H _No target in view!†qÉhIå†qÉhé†qÉh|ò†qÉhÈôH _No target in view!†qÉhi±†qÉhµ†qÉhã¾^ _No target in view!†qÉhX°†qÉhMµ†qÉhb¼†qÉh–¾H _No target in view!†qÉhfU†qÉhY†qÉhðj†qÉh*mC _No target in view!†qÉh‚ †qÉhÛ! †qÉhî* †qÉh- †qÉhêo †qÉh?p †qÉhq †qÉhM{ †qÉh„| †qÉh° P _†qÉhC„ TRev †qÉhl… †qÉhƒˆ †qÉh(Š †qÉhqŠ †qÉhy‹ †qÉh¢Ž †qÉh³‘ †qÉh’ 0 3 †qÉhc“ †qÉh– †qÉh†— †qÉh¾— †qÉh]˜ †qÉhl› †qÉhËœ †qÉh# (†qÉh †qÉhX  †qÉhH¡ †qÉhš¡ †qÉh4¢ †qÉh¤ †qÉh†¥ †qÉhÑ¥ †qÉhB¦ †qÉh»¨ †qÉh¥© †qÉhrª ,†qÉh÷¬ †qÉhÜ® ,†qÉhE¯ †qÉhv± †qÉhR² †qÉhIJ †qÉhü² †qÉhú´ †qÉh!¶ †qÉh‚¶ †qÉhþ¶ †qÉh𸠆qÉh›Ä ò†qÉh’Å †qÉhëÆ †qÉh!Ç †qÉh¹Ç †qÉh€Ê †qÉh7Ë ,†qÉhŸË †qÉhCÎ †qÉhªÏ †qÉhïÏ †qÉhÑ †qÉhÓ †qÉhÜÔ †qÉhÕ †qÉhÝÕ †qÉhTØ †qÉhaÚ ,†qÉhcÛ †qÉhÚÝ †qÉhˆß †qÉhÄß †qÉh®à †qÉhcâ †qÉh·ã †qÉh ä †qÉhÔä †qÉhç †qÉh+é ,†qÉhÞé †qÉhÓë †qÉhtí †qÉh¨í †qÉh§î †qÉhšð †qÉhYò †qÉh—ò †qÉh¦ó †qÉh|õ †qÉhG÷ ,†qÉhªø †qÉh£ù †qÉh£û †qÉhîû †qÉhý †qÉhÒþ †qÉhÞ †qÉh$ †qÉh` †qÉhÌ †qÉhP ,†qÉhÝ †qÉh{ †qÉh ,†qÉh˜ †qÉh †qÉhG †qÉh— †qÉh. †qÉh· ?###### #.......#....# #.......###.##.# #.......#.._...####### #....#.#.#........# #...†...#..[.........# ###...........# #.......#...........# #...... #..........@################-81.5 (31.0) †qÉhš 3#......>.................... #...........##...)......... #...........##.############# #..........)##.# # #...........##.# ####.###### #...........##.# #....# #...........##.# #....# #####'†qÉhÎ ^.# #...<#†qÉh•$ 8-†qÉhu, †qÉhó- ‡qÉh¾‡qÉhc¾‡qÉh㿇qÉh“ˇqÉhÞ͇qÉhGÒ,‡qÉhIÓ‡qÉhÎÕ‡qÉhÖ‡qÉhׇqÉh^Ú‡qÉh݇qÉhF݇qÉh÷Þ‡qÉhæá‡qÉh”ä‡qÉhÍä‡qÉh‰æ‡qÉhLé‡qÉhÎì‡qÉhí‡qÉh/ï‡qÉhìñ‡qÉhõ,‡qÉhù÷‡qÉhû‡qÉh(þ‡qÉhZþ‡qÉh‡qÉh~‡qÉh¢‡qÉhâ‡qÉhH‡qÉh™‡qÉhò ‡qÉh1 ‡qÉh{ ‡qÉhyQ           ######  ‡qÉhâ% #....#   ###.##.#   #.._...#######  ‡qÉhO #.#.#........#   #..@.........# 90.5 (9.0)  ##...........#  ‡qÉhr’ #...........#  ‡qÉh–u #........... ‡qÉh» #......>....  #...........##...).‡qÉhÝ   #...........##.####‡qÉhþ¬   #..........)##.#‡qÉha  #...........##.# ##‡qÉh?E ‡qÉhQ‡qÉhƒ!‡qÉh $x __You see here a scarf of resistance.ˆqÉh$ˆqÉh·'Wear which item? Inventory Items Armour (go to first with [)  b - a +1 robe (worn) Floor Items ([,] to select) Armour a scarf of resistance[?] describe selected [!] equip|wield|wear[tab] equip|unequip ˆqÉheú ˆqÉh¼ü ˆqÉhôö burgertutor the Tinkerer Coglin Health: 42/42 ======================== ######Magic: 10/10 ======================== ˆqÉhKn#....#AC: 3Str: 11 ###.##.#EV: 11Int: 16 ˆqÉh»‰#.._...#######SH: 0Dex: 12 #.#.#........#XL:  6 Next: 42% Place: Dungeon:3 #..@.........#ˆqÉhà–Noise: ---------  Time: 3090.5 (0.0) ˆqÉh ì##...........#a) +0 hammer (drain) d) +1 dagger (protec ˆqÉh/~#...........#Cast: Kinetic GrapnelˆqÉhR  ˆqÉhwe#...........####### ˆqÉh•ƒ#......>........... ˆqÉhµ„#...........##...).  ˆqÉhìÎ#...........##.####  #..........)##.#ˆqÉhI¨ #...........##.# ##  _No target in view! ˆqÉhmÄ_No target in view! _No target in view! _No target in view! _No target in view! ˆqÉh‘d_You see here a scarf of resistance.ˆqÉh…ˆqÉh› ˆqÉh»_ˆqÉhÔˆqÉhú%f  You start putting on your armour.ˆqÉhæ++1.5 (1ˆqÉhQ/ˆqÉhà6ˆqÉhž9+2.5 (2ˆqÉhç?ˆqÉhYGˆqÉhHJ+3.5 (3ˆqÉhÇPˆqÉh£\ˆqÉh”_+4.5 (4ˆqÉhOfˆqÉh¨nˆqÉhpq+5.5 (5ˆqÉhUwˆqÉhYz¸ _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.ˆqÉhJ}ˆqÉhrƒˆqÉh²…d _You feel resistant to extremes of temperature.‰qÉhÑBI‰qÉh S‰qÉhãT‰qÉh’Y: _‰qÉhð_‰qÉhIb‰qÉhçb‰qÉhfd‰qÉh±m‰qÉh{p‰qÉhòp‰qÉhËr‰qÉh¾{‰qÉhË~,‰qÉh·†‰qÉh¿ˆ‰qÉhŒ‰qÉh_Œ‰qÉhò‰qÉh¯—R  There is a stone staircase leading down here.‰qÉh‚š‰qÉh› _‰qÉh’œ‰qÉhW¢‰qÉh§£‰qÉhø£‰qÉhÒ¤‰qÉh†¬‰qÉh`¯‰qÉh›¯‰qÉh{±‰qÉhÖ¸‰qÉhl»‰qÉh¯»‰qÉh=½‰qÉh­Â‰qÉhĉqÉhŠÄ‰qÉhcʼnqÉh>ȉqÉh«É‰qÉhʉqÉh”ˉqÉhºÑ‰qÉh“Ó‰qÉhÃÓ‰qÉhÕ‰qÉhÇ׉qÉhhÙ‰qÉh²Ù‰qÉhÃÚ‰qÉhåà‰qÉh¤â‰qÉhöâ‰qÉh(ä‰qÉh®æ‰qÉhœè,‰qÉhÇé‰qÉhï‰qÉhÉð‰qÉhúð‰qÉh´ñ‰qÉh ô‰qÉhJõ‰qÉhçõ‰qÉhÆö‰qÉhÈø‰qÉhÛù‰qÉh ú‰qÉhzú‰qÉhfý‰qÉhtþ‰qÉh¨þ‰qÉhÖÿ‰qÉhh‰qÉh,‰qÉhý‰qÉh͉qÉhÏ ‰qÉh ‰qÉhÍ ‰qÉhD ‰qÉhV‰qÉh€‰qÉh˜‰qÉhÁ‰qÉh ‰qÉh@‰qÉhì‰qÉhI‰qÉhi‰qÉhˉqÉh@‰qÉh?‰qÉh`‰qÉh‰qÉhç‰qÉhÁ‰qÉh‰qÉh?‰qÉhÉqÉhª‰qÉh!‰qÉhQ!‰qÉh "‰qÉhï#‰qÉhm%‰qÉh¯%‰qÉh|&‰qÉh )‰qÉhì*‰qÉhY+‰qÉhì+‰qÉhA-‰qÉhâ/‰qÉh0‰qÉh¾1‰qÉhÞ4‰qÉh#8‰qÉh’8‰qÉh´:‰qÉhÕ=‰qÉh@‰qÉh:@‰qÉhØA‰qÉh³D‰qÉhG‰qÉhGG‰qÉhH‰qÉhqI‰qÉh‰L,‰qÉhN‰qÉhYO‰qÉh¸P‰qÉhéP‰qÉhîQ‰qÉhiS‰qÉh`W,‰qÉh*X‰qÉh~Z‰qÉh®\‰qÉh']‰qÉh8^‰qÉh£`‰qÉhãb,‰qÉhýc‰qÉhe‰qÉhEf‰qÉh‡f‰qÉhg‰qÉhh‰qÉhùi‰qÉhKj‰qÉhgk‰qÉh;m‰qÉh¥n,‰qÉh?o‰qÉhVsA  You see here a +0 ring mail.‰qÉhÖt‰qÉh[u _‰qÉh¦v‰qÉh€‰qÉhá‚,‰qÉh»„‰qÉhˆ‰qÉh[ЉqÉh»Š‰qÉhKŒ‰qÉh‰qÉhj‘‰qÉh­‘‰qÉhË’‰qÉh´–‰qÉhû˜‰qÉh(™‰qÉhs›‰qÉhxž‰qÉh ¡‰qÉhN¡‰qÉhŸ¢‰qÉh¥‰qÉh#§‰qÉha§‰qÉh¿¨‰qÉh‰«‰qÉhz­‰qÉh½­‰qÉh¯‰qÉhú°‰qÉh貉qÉh³‰qÉhV´‰qÉho¶‰qÉhs¸‰qÉhž¸‰qÉhº¹‰qÉhµ»‰qÉh½‰qÉhܽ‰qÉhÿ¾‰qÉh¶À‰qÉh+Â,‰qÉhû‰qÉh]ĉqÉhŒÅ‰qÉhÓʼnqÉhrƉqÉhºÇ‰qÉhìȉqÉh.ɉqÉhÑɉqÉh·Ø‰qÉhÇÛ‰qÉh܉qÉh݉qÉhãà‰qÉhÈâ‰qÉhüâ‰qÉh ä‰qÉhÄæ‰qÉh½è,‰qÉhê‰qÉhÅë‰qÉh’ì‰qÉhÊì‰qÉhí‰qÉhEî‰qÉhüî‰qÉhï‰qÉh~ï‰qÉhçð‰qÉhÙò,‰qÉh³ó‰qÉhö‰qÉh÷‰qÉhi÷‰qÉhó÷‰qÉh€ú‰qÉh¯û‰qÉhäû‰qÉhŒü‰qÉhfþ‰qÉh#ÿ‰qÉhNÿ‰qÉhšÿ‰qÉh¿‰qÉhd‰qÉh½‰qÉha‰qÉh‰qÉhv,‰qÉh‰qÉh‹‰qÉhæ ,‰qÉh ‰qÉhf ‰qÉh ‰qÉh8 ‰qÉh ‰qÉh‚ ‰qÉh‰qÉh:‰qÉhä‰qÉhð‰qÉh¥‰qÉhljqÉh±‰qÉh‰qÉhƒ‰qÉh¹‰qÉhº‰qÉhô‰qÉhƒ‰qÉh´‰qÉh ‰qÉh«‰qÉhЉqÉh‰qÉh•‰qÉh‰qÉh8 ‰qÉhZ ‰qÉhM!‰qÉh¦"‰qÉhA$,‰qÉhU%‰qÉh'‰qÉhW),‰qÉhÈ)‰qÉhB+‰qÉh{,‰qÉhº,‰qÉh5-‰qÉhk.‰qÉh¿/,‰qÉh0‰qÉh-2‰qÉhW3‰qÉh’3‰qÉh4‰qÉhØ6‰qÉh/8,‰qÉh¼8‰qÉh:‰qÉhD;‰qÉh¨;‰qÉh<‰qÉhŸ=‰qÉh˜>‰qÉhÓ>‰qÉhV?‰qÉh«@‰qÉh™A‰qÉhçA‰qÉhHB‰qÉhÎC‰qÉhE,‰qÉh¯E‰qÉhsG‰qÉhH,‰qÉhôH‰qÉhþI‰qÉh|J‰qÉh¿J‰qÉh-K‰qÉhôL‰qÉhYN,‰qÉhVO‰qÉhyP‰qÉhÍQ‰qÉh÷Q‰qÉhÈR‰qÉh†T‰qÉhù\+.###.##.#####..###.##  .....##.# #......[#  .######.# #.#######  .# #.####.#  .# #......#  .# ######.#  .# ‰qÉh¡]A#.#  .# #.######  .###########.#..@.#  183.5 (88.0) .#...........#.##.#  .#.###########.# .#  ...##.##.......# .#  ‰qÉhÌ].#....##.####### >#  ‰qÉhü]â.#.##....# .#  .#.##.#### .#  ‰qÉh#^q....#.# .#  .##.#.#‰qÉhJ^Q  ‰qÉh¾d‰qÉhñe,4.5 (89‰qÉhYj‰qÉhÕl9 _Found an escape hatch in the floor.‰qÉh,H‰qÉh‡H‰qÉhâI‰qÉhŠK‰qÉh†M‰qÉhèM‰qÉhËQ,‰qÉh R‰qÉh.R‰qÉhÎR‰qÉhgT‰qÉhœU‰qÉhÚU‰qÉheV‰qÉh1X‰qÉhÃX‰qÉhY‰qÉh±Y‰qÉh[‰qÉhJ\‰qÉhª\‰qÉhC]‰qÉh"aP  There is an escape hatch in the floor here.‰qÉh c‰qÉh‹c _‰qÉh6d‰qÉhf‰qÉh(g‰qÉh×g‰qÉhh‰qÉhki‰qÉh•j‰qÉhßj‰qÉhbk‰qÉh—l‰qÉhÆm‰qÉhým‰qÉh©n‰qÉhµo‰qÉhîp‰qÉh.q‰qÉhtq‰qÉhs‰qÉh¸yŒ#.########.#  ..##.##.......##.#  #....##.########>#  #.##....# #.#  ‰qÉhDzB#.##.#### #.#  ...#.# #.#  ##.#.# #.#  ...#.#### #.#  ........### #@#  ...#.##.#....b...#  #..#..#.#.########  Kinetic Grapnel ‰qÉhkz–#..#..#.#.#  #.....#.#.#  #.....#.#.#‰qÉh˜zŸ  b   bat (asleep) #.......#.#‰qÉhÁzZ ......# ‰qÉhÛz* #####..######‰qÉhõz#‰qÉhï‚-94.5 (10‰qÉh„,5.5 (11‰qÉhΈ‰qÉhm‹V _A bat comes into view.‰qÉhd‚¥.# #.# #>#  #.#  #.#  #.#  #.#  #.#  #@# ....b...# .########       ‰qÉhò ‡.# #.# #>#  #.#  #.#  #.#  #.#  #.#  #@# ....b...# .########       ‰qÉhÉ ‰qÉh ‰qÉh´$ ‰qÉhº- Î ...##.##.......##.# #....##.########># .#.##....# #.# .#.##.#### #.# ....#.# ‰qÉh. ¹ #.# ##.#.# #.# ....#.#### #.# ......########.# #.##.#....b.@.# #..#..#.#.######## ‰qÉh“. d.#..#..#.#.# .#.....#.#.# .#.....#.#.# .#.......#.# ....# #####..###### ‰qÉhå. ‰.............# _A bat is nearby!‰qÉh•5 ‰qÉhy7 86.5 (1.0) _‰qÉh< ‰qÉhë= ‰qÉhDX © >#  #.#  #.#  #.#  #.#  #.# ########.# #....b.@.# #.########        ‰qÉhóí ¬ >#  #.#  #.#  #.#  #.#  #.# ########.# #....b.@.# #.########      ‰qÉh€î #  ‰qÉhMó ‰qÉh6ô ‰qÉhñö ‰qÉh™ø Z _A bat is nearby!‰qÉhW· š.##.##.##.# #.#....##.#># #.#.##....# #.# #.#.##.#### #.# .#.# #.# .##.#.# #.# .#.#### #.# .#.# .#.##.#....b@..# .#..#..#.#.‰qÉh¸ À# .#..#..#.#.# .#.....#.#.# .#.....#.#.# .#.#.# .# #.#####..###### .# ‰qÉh¾ ‰qÉh³¾ -7 _‰qÉhkà ‰qÉhÉÄ ‰qÉh¢+ s >#  #.#  #.#  #.# ‰qÉhÑ- , #.#  #.# ########.# #....b@..# #.########        ‰qÉhTÓw >#  #.#  #.#  #.#  #.#  #.# ########.# #....b@..# #.########        ‰qÉh&ÔD _A bat is nearby!‰qÉhRÔŠqÉh«¬lA bat is nearby! _A bat is nearby! _is nearby!  The helpless bat fails to defend itself.  You hit the bat with your +1 dagger of protection.  Your weapon exudes an aura of protection.ŠqÉh=³i.ŠqÉhH¸…10 8.7 (1.2Kinetic GrapnelRev ŠqÉh¨¸ŠqÉhg½ŠqÉh1¿ ŠqÉhQ¿9_You kill the bat!ŠqÉhñ”ŠqÉha–ŠqÉhu¢ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ŠqÉh‡¥ŠqÉhö¦ŠqÉhfª: _ŠqÉh–«ŠqÉh:­ŠqÉh™­(ŠqÉh®ŠqÉhǰŠqÉh­±ŠqÉh ²0 3 ŠqÉh¡²ŠqÉhÕ´ŠqÉh¬¶ŠqÉh:·ŠqÉhˆ·ŠqÉh¾¹ŠqÉhߺŠqÉh »ŠqÉh¶»ŠqÉhn½ŠqÉh¾ŠqÉh>¾ŠqÉh‡¾ŠqÉhl¿ŠqÉhú¿ŠqÉh ÀŠqÉh‚ÀŠqÉhŠqÉhÃ,ŠqÉhÄŠqÉhÑÅŠqÉhMÇŠqÉh•ÇŠqÉhÈŠqÉh®ÉŠqÉhË,ŠqÉhÙËŠqÉhvÍŠqÉh&Ï,ŠqÉh ЊqÉhåÑŠqÉh“ÓŠqÉhÙÓŠqÉhÅÔŠqÉh×ÖŠqÉh]ØŠqÉh“ØŠqÉh°ÙŠqÉh™ÝŠqÉhóÝŠqÉh·ÞŠqÉhTߊqÉh¼àŠqÉh0âŠqÉhdâŠqÉh;ãŠqÉhåŠqÉh½æŠqÉhçŠqÉh,èŠqÉh_éŠqÉh êŠqÉh[êŠqÉh¢êŠqÉh³ëŠqÉhŒìŠqÉhÏìŠqÉhTíŠqÉh¦îŠqÉh¶ïŠqÉhðŠqÉh’ðŠqÉhˆòŠqÉhgóŠqÉhŸóŠqÉhEôŠqÉhðõŠqÉh÷ŠqÉhW÷ŠqÉhøŠqÉh+ùŠqÉhõùŠqÉh!úŠqÉhbúŠqÉh ûŠqÉhÉûŠqÉhüŠqÉhÃüŠqÉhaþŠqÉh,ŠqÉh›„ŠqÉhߊqÉh)ŠqÉhÄŠqÉh4 ŠqÉh5 ŠqÉhe ŠqÉh, ŠqÉh® ŠqÉhç ,ŠqÉhVŠqÉhúŠqÉh),ŠqÉhôŠqÉh{ŠqÉh®ŠqÉháŠqÉhôŠqÉhâŠqÉhÞŠqÉhŠqÉhYŠqÉh2ŠqÉhèŠqÉhŠqÉhsŠqÉhkŠqÉhäŠqÉh"ŠqÉh¯ŠqÉhwŠqÉhYŠqÉh”ŠqÉh9ŠqÉhv ŠqÉhÁ!ŠqÉh"ŠqÉh¶"ŠqÉh"$ŠqÉh®%ŠqÉh&ŠqÉhe&ŠqÉhÑ'ŠqÉh¦(ŠqÉhá(ŠqÉhF)ŠqÉh**ŠqÉh+ŠqÉhO+ŠqÉhË+ŠqÉhà-BŠqÉhN/M _You now have 149 gold pieces (gained 7).ŠqÉhö/ŠqÉh,0ŠqÉhZ0ŠqÉhh1ŠqÉhÒ1,ŠqÉh.2ŠqÉh¯6ŠqÉhß7ŠqÉh"8ŠqÉhÄ8ŠqÉhA;ŠqÉh <ŠqÉhH<ŠqÉhà<ŠqÉhó=ŠqÉh¤>ŠqÉhë>,ŠqÉhô?ŠqÉh@ŠqÉhÄ@ŠqÉhö@ŠqÉhËAŠqÉhZBŠqÉhBŠqÉhÀBŠqÉhÿCŠqÉhÁDŠqÉhýDŠqÉhuEŠqÉhxGŠqÉhHŠqÉh[HŠqÉh”HŠqÉhÇIŠqÉhbJŠqÉh”JŠqÉhÇJŠqÉhßKŠqÉhELŠqÉhrLŠqÉh´LŠqÉh˜MŠqÉhñMŠqÉhNŠqÉhTNŠqÉh3OŠqÉhãOŠqÉh-PŠqÉhePŠqÉhjQŠqÉh0RŠqÉhiRŠqÉhúRŠqÉhìTŠqÉhªVŠqÉhäVŠqÉhXŠqÉhŽXŠqÉhŠqÉhvŠqÉhÆ‘ŠqÉhË”ŠqÉh›–,ŠqÉh˜ŠqÉh䚊qÉh.,ŠqÉhxžŠqÉh6¢ŠqÉh†¢ŠqÉhТŠqÉhb£ŠqÉh¦¬N#.......####### #...#######.#.###......# #####...##.................#####..................#...........#.####.###........... #.......#.....................### #.......#.#.#.####.########.#.#.. #.......#.#.....##.#........#.### ##.#...#.##.#[####........ #...†....# #.###..#.3010.0) #......##.####.# #.# #.... #.........####.# #.# #.### #............####.# #.### #########.#.......[.....#.###..##...................>##.....#..#########.###.###.# ############....................# #......###.###.#####ŠqÉh­ŠqÉhG²ŠqÉh¦´T _Key pressed, stopping explore.ŠqÉh®ÔŠqÉhoÖŠqÉhœÝŠqÉh`íH _No target in view!ŠqÉhµŠqÉhc·ŠqÉhȾŠqÉhÿÃÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ŠqÉhéÄŠqÉh×ÅŠqÉhÆÐŠqÉh?ÓŠqÉh“ØP _ŠqÉh3ÚŠqÉhŒÚŠqÉhÏÛŠqÉhÕÝŠqÉh&àŠqÉh¬àŠqÉhHâŠqÉh)åŠqÉh™çŠqÉhýçŠqÉhéŠqÉh‹ëŠqÉh§ð,ŠqÉh*òŠqÉhnôŠqÉhpö,ŠqÉhÄ÷ŠqÉh¶ùŠqÉhÙûŠqÉhüŠqÉhqýŠqÉhNÿŠqÉhŠŠqÉhÓŠqÉhUŠqÉh“ŠqÉh‚ŠqÉhÚŠqÉh ŠqÉh})¤ ### #####.# #.....# ######## #####.###.# ###....... #.......#.# #.......  #######.##....(.# #.#..##... ##...###...# #.#.###.# .....####### #..@#######.#.###..17.7 (9.0) .....# #####...##...........### .....#####..................#.#) ..#.####.###...........##. .....#.....................###..#.#.#.####.########.#.#...##.#.....##.#........#.###. .....#.#...#.##.#[######. .†...#.#........#.# #.###..#.#.ŠqÉh+ŠqÉh¦/ŠqÉhÌ0E _Done exploring.ŠqÉh4ÞŠqÉhŸÞŠqÉhàߊqÉhéé<0...ŠqÉh_êH......ŠqÉhïŠqÉhðóŠqÉhëõT _Key pressed, stopping explore.ŠqÉh°ÏŠqÉh]ÒŠqÉhÀØŠqÉhEâÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ŠqÉhøäŠqÉhCìŠqÉhOíH _No target in view!ŠqÉhŠa 3ŠqÉhäc ŠqÉh~ ŠqÉhd‚ ŠqÉh²‡ ŠqÉhûˆ E _Done exploring.ŠqÉhò^ ŠqÉh8a ŠqÉh h ŠqÉh´i H _No target in view!ŠqÉhýÎ ŠqÉh>Ð ŠqÉhÙÖ ŠqÉh³Ø H _No target in view!ŠqÉhíÅŠqÉhxÆŠqÉh8ÈŠqÉhíŠqÉhJñŠqÉhàøŠqÉh}úE _Done exploring.‹qÉh6R‹qÉh>U‹qÉhî[‹qÉh§]‡No target in view!Done exploring.No target in view!Done exploring.No target in view!‹qÉh«Ý‹qÉh-Þ‹qÉhÜà‹qÉh}‹qÉh*‹qÉh‹qÉhü„Done exploring.No target in view!Done exploring.No target in view!Done exploring.‹qÉhxB‹qÉhþD‹qÉh’O‹qÉhƒP„No target in view!Done exploring.No target in view!Done exploring.No target in view!‹qÉh&‡3‹qÉh°ˆ‹qÉh¬‹qÉh'±‹qÉh´‹qÉh¶„Done exploring.No target in view!Done exploring.No target in view!Done exploring.‹qÉhþP 3‹qÉh•R ‹qÉhÚx 4‹qÉhq| ‹qÉh/ƒ „Done exploring.No target in view!Done exploring.No target in view!Done exploring.‹qÉh²» ‹qÉh9¼ ‹qÉhÅ ‹qÉhÓÆ „No target in view!Done exploring.No target in view!Done exploring.No target in view!‹qÉhK½ 3‹qÉhä¿ ‹qÉhµæ ‹qÉh˜î ‹qÉh­ô ‹qÉhÐù „Done exploring.No target in view!Done exploring.No target in view!Done exploring.‹qÉhÀ ‹qÉhl ‹qÉh¢ šNo target in view!Done exploring.No target in view!Done exploring.No target in view!ŒqÉhDƒ3ŒqÉhꄌqÉhÃ¥ŒqÉh«ŒqÉhÛ®ŒqÉh5±„Done exploring.No target in view!Done exploring.No target in view!Done exploring.ŒqÉhIŒqÉh´JŒqÉh•QŒqÉh÷S„No target in view!Done exploring.No target in view!Done exploring.No target in view!ŒqÉh(xIŒqÉhrŽŒqÉhÍ’ŒqÉhX—ŒqÉh^™9No target in view!Done exploring.ŒqÉh—™dNo target in view!Done exploring.No target in view!Done exploring.ŒqÉhŒqÉh«ŒqÉh–ŒqÉhÔ˜Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!qÉhÙB× ########.....#############.######................#######.##....(#..## ##.........###..###.# .....####### #...######. ####...........#######..................#.#)....#.####.###...........##.....###qÉhpCØ.. .....#.#..##.####.# #.# #....### qÉhíLqÉh P28.7 (1 _qÉhË[qÉhæ\qÉh‰ p #####.....#############.######................#######.##....(#..## ##.........###..###.# .....####### #...#######. #####...##...........#######......@...........#.#)....#.####.###..##.#...............###..###### qÉh÷‰ ¯.....#.#.....####.# #.# #.###... qÉhŠ’ qÉh¹” &9qÉhØ› qÉhW qÉh«qÉhš æ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - FoxfireConjuration/Fire19%1  c - Searing RayConjuration28% 2  d - Awaken ArmourEarth/Forgecraft 38% 4  e - Forge Blazeheart Golem Fire/Forgecraft 38% 4  f - AirstrikeAir88% 4  g - Cigotuvi's Putrefaction Necromancy/Air 88% 4  h - Sticky FlameFire/Alchemy88% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqÉhÙ‰qÉhN’qÉh›#####.#burgertutor the Tinkerer#.....######### Coglin#####.###.# ###....... Health: 42/42 ========================#.......#.# #......... Magic: 10/10 ========================#######.##....(.# #.#..##... AC: 3Str: 11 ##.........###...# #.#.###.#. EV: 11Int: 16 .....####### #...#######.#.###... SH: 0qÉh„›ªDex: 12 .....# #####...##...........### XL:  6 Next: 42% Place: Dungeon:3 .....#####......@...........#.#)# Noise: ---------  Time: 3319.7 (0.0) .........#.####.###...........##. a) +0 hammer (drain) d) +1 dagger (protec qÉh›w.....#.....................###..# Cast: Kinetic Grapnel .....#.#.#.####.########.#.#...#. .....#.#.....##.#........#.###..# qÉhsœ.....#.#...#.##.#[####........##.  .†...#.#........#.# #.###..#.#.#  .....#.#..##.####.# #.# #....###  .....#.#.....####.# #.# #.###...  _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!qÉh„¤ÈNo target in view!Done exploring.No target in view!Done exploring. _No target in view!  Okay, then.qÉh†§qÉhÅ®qÉhm°. _qÉh€ÖqÉh³×qÉh(ßqÉh[à‘qÉh–Î3‘qÉhnБqÉh$ç¨ _‘qÉh‘è‘qÉhYë‘qÉhëí,‘qÉhSï‘qÉhBò‘qÉhŒô‘qÉhÀô‘qÉhFö‘qÉh|ø‘qÉhÄú‘qÉh û‘qÉhjü‘qÉhÒþ‘qÉh:‘qÉhn‘qÉhù‘qÉhÊ‘qÉh‘qÉhØ‘qÉhå‘qÉho ‘qÉhH,‘qÉhÞ‘qÉh‘qÉh„,‘qÉhF‘qÉhŸ‘qÉhH‘qÉh{‘qÉhë‘qÉhÔ‘qÉh‚ ‘qÉh¸ ‘qÉh"‘qÉh -À###.##....(.# #.#..##...###.. ......###...# #.#.###.#.#.#. ####### #...#######.#.###...#.# # #####...##...........###...## #####..................#.#)#.#.# ....#.####.###...........##.#.#.# #.....................###..#.#.# #.#.#.####.########.#.#...#.#.#. #.#.....##.#....@...#.###..#.#.#.30.7 (11.0) #.#...#.##.#[####..##.#.#.# #.#........#.# #.###..#.#.#.#.#= #.#..##.####.# #.# #....###...## ‘qÉhÐ-#.#.....####.# #.# #.###...#.#.. #.#..........####.# #.###.#.#[#.# #.#.......[.....#.###..##...###................>##..........)#..#########.###.###.##.#####‘qÉhí/‘qÉhu7‘qÉhŽ8 qÉh-Í 3 qÉhGÓ  qÉh˜ö c...........0.0) qÉhvü  qÉhúÿ  qÉh‹ E _Done exploring.¢qÉhûè¢qÉhˆölLevel 3 of the Dungeon <<<<>>>>_(Press ? for help)#.....####################.###.# ###............##### #.......#.# #..................## #######.##....(.# #.#..##...###...##..# #####.........###...# #.#.###.#.#.#.#.###.# #.......####### #...#######.#.###...#.#...###.# #.......# #####...##...........###...###....# #.......#####..................#.#)#.#.#.#.#..# #...........#.####.###...........##.#.#.##....# #######.......#.....................###..#.#.#..###.# #....##.......#.#.#.####.########.#.#...#.#.#.#..)#.# ###.##.##.......#.#.....##.#....@...#.###..#.#.#..###.##¢qÉhýöh #.._...########.......#.#...#.##.#[####........##.#.#.##...†.# #.#.#........##...†...#.#........#.# #.###..#.#.#.#.#=#.#...# #............##.......#.#..##.####.# #.# #....###...###.....# ##...........#¢qÉh÷Ê#.......#.#.....####.# #.# #.###...#.#...###..# #...........##.......#.#..........####.# #.###.#.#[#.#.###..# #...........#################.#.......[.....#.###..##...###...##...# #......>.......................................>##..........).†....# #...........##...).............#..#########.###.###.##.#####..###.## #...........##.#################....................##.# #......[#¢qÉhØ÷² #..........)##.# #...................###.###.######.# #.####### #...........##.# ####.##############.##.###.# #.# #.####.#¢qÉhþM M@#£qÉh„£;##£qÉho;##£qÉh†6;##£qÉhéÿ;##£qÉhy½;##£qÉhU—;#.£qÉh…£;.#£qÉhÒh #.#...........##.# #....##........# #.# #......#£qÉhÒA .##...........##.# #....###...##### #.# ######.#£qÉhÆ(  #######'########.# #...<##.#...### #.##.#£qÉhúð 7 #£qÉh=ñ Ü##....######.# #....##.#.#...# #.##.###### £qÉh¢µ ô ###...........# #....##.#.###.###.###########.#....# £qÉhès 9 ###....######## #....######### #.#.# #.....#...........#.##.# £qÉh¢=  #########....##......# #.#.# ####..#.###########.##.# £qÉhð  ###....##......# #.#.# #....##.##.......##.# £qÉhǾ ß #.#....##......#######.#'#######.#....##.########># £qÉh'‡Ê .##....#.......................#.#.##....##.# ¤qÉhÛ"Ê # #...##.......########........#.#.##.#####.# ¤qÉhý×à  ##...##.......# #####.............#.##.# ¤qÉhk ï #.######...##.####### #...##'######..##.#.##.# ¤qÉh¼lõ ..#.....#.###.##..[##.##.........#.#####.# ¤qÉh»Xð ..#.###.#.# #.##...##.................########.# ¤qÉh< .##.# #.#.# #.##...#####.###.....#.##.#........# ¤qÉh¾Ú0 #.#.# #.#.# #.##...#####.# #..#..#..#.#.######## ¤qÉhó§ù ..#.# #.#.###.##......<#.# #..#..#..#.#.#¤qÉhqså .##.# #.......##....####.# #..#.....#.#.#¤qÉh¢> # #.# ###.######....# #.# #..#.....#.#.#¤qÉhK ÷   #.# #.##....# #.# #..#.......#.#¤qÉhIÂ×   #.#####.##....# #.# #............#¤qÉh>‘  ¤qÉh©‘ ¢  #.....#.# ########....####.####.#####..######¤qÉhØ‘ ¤qÉh©Y ½   #####.#.# #.................................#¤qÉh˜, Û   #..<#######.######....####..########...>###.#¤qÉh~á ­  ####.............###......)..#.............#.#¤qÉh̪ Á #.#########.###.# ######.#..#.######.#....#.#¤qÉh"h 5..¥qÉhì¿5..¥qÉhÉŠ5..¥qÉh¦Q5..¥qÉh5..¥qÉhÏé5..¥qÉh޲ 5..¥qÉh'} 5..¥qÉhYA 5..¥qÉhø 5..¥qÉhÙ ..¥qÉhüÙ ¥qÉho$# .>#.# #.# #.........#†# #.<#.#....#.#¦qÉh«¦qÉhNHã###.##....(.# #.#..##...###.. burgertutor the Tinkerer ......###...# #.#.###.#.#.#.# Coglin ####### #...#######.#.###...#.#.. 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Noise: ---------  Time: 3330.7 (0.0) #.#...#.##.#[####........##.#.#.# a) +0 hammer (drain) d) +1 dagger (protec #.#........#.# #.###..#.#.#.#.#= Cast: Kinetic Grapnel #.#..##.####.# #.# #....###...## #.#.....####.# #.# #.###...#.#.. #.#..........####.# #.###.#.#[#.#  #.#.......[.....#.###..##...###..  ...................>##..........)  ¦qÉhiIU...#..#########.###.###.##.#####.  _Done exploring. _No target in view! _Done exploring. _No target in view! _Okay, then. _Done exploring.¦qÉh´I¦qÉhÅJ¦qÉh V¦qÉhuX¦qÉhàX$ _¦qÉh‡],¦qÉhØ^,¦qÉh`¦qÉhòe¦qÉhh¦qÉhXh¦qÉh¿i¦qÉh8l¦qÉhn¦qÉhOn¦qÉhRo¦qÉhFt¦qÉhw,¦qÉhÍx¦qÉhÍ{¦qÉh5~,¦qÉhX¦qÉh»ƒ¦qÉhb…¦qÉh›…¦qÉh…†¦qÉhÒˆ¦qÉh†Š¦qÉhÁЦqÉhÛ‹¦qÉhF¦qÉh›¦qÉhÕ¦qÉhr‘¦qÉh£“¦qÉh†”¦qÉh¶”¦qÉhô”¦qÉh§—¦qÉh;˜¦qÉh^˜¦qÉh´˜¦qÉh:š¦qÉhºš¦qÉhÙš¦qÉh6›¦qÉhœ¦qÉh#¦qÉhF¦qÉh•¦qÉhŸ¦qÉh§Ÿ¦qÉhûŸ¦qÉh˜ ¦qÉh¶£¦qÉhb¥,¦qÉh ¦¦qÉh÷¨¦qÉhdª¦qÉh›ª¦qÉhO«¦qÉho®¦qÉhï¦qÉh÷¯¦qÉhÀ°¦qÉh“³¦qÉh µ¦qÉhCµ¦qÉh¶¦qÉhø¸¦qÉhtº¦qÉh®º¦qÉh~»¦qÉh‹½¦qÉh㾦qÉh¿¦qÉhÝ¿¦qÉhæqÉhÄ,¦qÉh"ŦqÉhȦqÉh„ɦqÉhʦqÉhʦqÉh¬Í¦qÉh"ϦqÉhVϦqÉhõϦqÉh€Ò¦qÉhTÔ,¦qÉhïÔ¦qÉhuצqÉhÿئqÉh{Ù¦qÉhKÚ¦qÉhqܦqÉhæÝ,¦qÉhÝÞ¦qÉhá¦qÉh×â¦qÉh ã¦qÉh÷ã¦qÉh@æ¦qÉh«ç¦qÉhè¦qÉhé¦qÉhë¦qÉh®ì¦qÉhâì¦qÉhÛí¦qÉh¤ï¦qÉh^ñ¦qÉh“ñ¦qÉhWò¦qÉh}ô¦qÉhðõ¦qÉh$ö¦qÉhJ÷¦qÉh ù¦qÉhaû,¦qÉh³û¦qÉhyü¦qÉh\ý¦qÉhƒý¦qÉhõý¦qÉh]¦qÉh̦qÉhŒ¦qÉh¦qÉhþ¦qÉhÙ¦qÉh+¦qÉh\ ¦qÉh” ¦qÉh ¦qÉhN ¦qÉh@ ¦qÉhâØ #..#..#..#.#.########  .<#.# #..#..#..#.#.#  .# #..#.....#.#.#   #.# #..#.....#.#.#   #.# #..#.......#.#   #.# #............#  ###.####.#####..######  .....................#  ###..########...@###.#  66.7 (36.0) ..)..#.............#.#  #.######.#....#.#  ¦qÉh£.....#†# #.<#.#....#.#  .###.#.###.##.####.#.#  .....##.# #.#.#  .############.####.#.###  .#..#...#  ##.###.########.#  ¦qÉh¦qÉh]#¦qÉh“%ñNo target in view!Done exploring. _No target in view! _Okay, then. _Done exploring. _There is a stone staircase leading down here.§qÉh%ü §qÉhzü §qÉhÇý §qÉhÁ §qÉh §qÉh | _§qÉh| §qÉh5 §qÉhQ §qÉh„ §qÉhg §qÉh¶ §qÉhL §qÉh† §qÉh‚ §qÉh¸ §qÉh™ §qÉhÜ §qÉh~ §qÉh{ §qÉh §qÉhõ §qÉh¢ §qÉhx §qÉhI" ,§qÉhh# §qÉhó$ §qÉhT& §qÉh& §qÉhÒ' §qÉh3) §qÉhÄ* ,§qÉh³+ §qÉhœ- §qÉh9/ §qÉhu/ §qÉh+0 §qÉhw2 §qÉhš3 §qÉhä3 §qÉhà4 §qÉhÈ8 l  You see here a frilled lizard skeleton.§qÉh³: §qÉhß;  _§qÉh$> §qÉh^C §qÉhèD §qÉh,E §qÉhF §qÉh G §qÉhqI §qÉhÀI §qÉhpJ §qÉh{K §qÉhbM ,§qÉhKN §qÉhO §qÉhœP ,§qÉh)Q §qÉhR §qÉhmS §qÉh˜S §qÉhT §qÉh^ %....# #.# #..#.....#.#.# ...# #.# #..#.......#.# ....# #.# #............# ....####.####.#####..###### ..........................# §qÉhc^ ç....####..########...>###.# ......)..#.............#.# ######.#..#.######.#....#.# .........#÷# #.@#.#....#.# §qÉhŒ^ ‘83.7 (17 #.###.###.#.###.##.####.#.# §qÉh¬^ ö..........#......#.# #.#.# #####.############.####.#.###§qÉhÌ^ Œ.....#.................#...# #######.##########.########.#§qÉhø^ Ë.......# #..........# ######### ############ §qÉh_ §qÉh±` §qÉhŸf §qÉhüh a _There is a stone staircase leading up here.¨qÉh0ª4¨qÉh´­¨qÉhõ³¨qÉhd¸84.0) _¨qÉh ¼¨qÉhW»M ##.#  #.#  #.# ##.# .¨qÉhÅ»×#.# .#.# ############  .#.# #†.........#  .####..........#  2  #¨qÉh_¼J#......@#   #..##..##...)...#   #..†##.#).......#   ###..[#[##..#####   #..##..##.#  #>.#...[..#¨qÉh™¼˜    ##....##.## ¨qÉh˼}   #.......#¨qÉhì¼L  #...#####¨qÉh½1  ¨qÉh4½/You climb upwards.¨qÉhª¾¨qÉhȨqÉh¢-6.2 (2.5¨qÉh$¨qÉh¡&½ _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.©qÉh‹©qÉh+±Level 2 of the Dungeon<<<>>>(Press ? for help)############################################################......#######.<......##.......####.#######........#### ####.####### #.###########...........# #....##.##.....####........##.###.#############.#©qÉh,:##..#.#######..#####..........##.....#.###.#..#######..##......#####.....)..#.# #############........####..#.###### ##.#.....#.# #†.........####..###..).##...##..#######.####..........###.# ####.##..####.## #.......#......@#©qÉh-,œ#.# #.....# #######..##..##..##...)...#©qÉhS,¦#.## ####..# #.......###..†##.#).......#©qÉhz-T#..## ##..## #.##########..[#[##..#######..######....# ####..##..##.###.##.....#..#########>.#...[..##.##.####..........###....##.###..#.# #..........##.......########....# #<......)..##...#####©qÉh.Y##.......#.## #....).....###..##..#######..# #..........##..##.## ##<## #........).###..#©qÉh6¥ M@.ªqÉh1ªqÉhAô=. ªqÉhÀ Ö   #.### #..# #..........####...#ªqÉhrû   #...# ##.# #..........### #######.....###ªqÉhÜ<º   ###.##.###............# #.......###...#«qÉh²» «qÉh¼!«qÉh>½ «qÉh½ «qÉhѽw#.########......#########.# ##.####### ###.#«qÉh¾ «qÉhI¾«qÉhp‡ «qÉhwˆ!«qÉhш «qÉh‰ «qÉh]‰S#.##.#.#.#.#...## ####.####..#«qÉh‰#.#«qÉhÀ‰ «qÉhó‰«qÉhQU «qÉh°X!«qÉh+Y «qÉhŽY «qÉhÕYr#.#......÷)....#######......)..##«qÉhZ#.#«qÉhjZ «qÉhëZ«qÉh%ê   #.##.##+##.#).......[).....÷...##.#«qÉhäº   ##....#...#....########.........####### #.#«qÉh’ª¹   #...#.+...'.#..######...........# #.#«qÉhFt¸   #.....#...#....#####........# #.#«qÉh6aË   #..†#.##'##.#..##........#### #.#«qÉh?(µ   #.............###...........# ###«qÉh£ö   #...#.#.#.#.#.##...........#«qÉh Ƭ   ###########...##>.......#..#########«qÉhëŒ •   ###########........#...#.###**###«qÉhŒU ƒ   ######........#..##...#«qÉh ®   ##......####?+...#«qÉhGä ½  ###.#..## ###..)#«qÉh[· ¦ ######## **###«qÉhõ$;#?¬qÉh …¬qÉhœf##.#  burgertutor the Tinkerer#.#  Coglin#.#  Health: 42/42 ======================== ##.#  Magic: 10/10 ======================== .#.#  AC: 3Str: 11 .#.# ############  EV: 11Int: 16 .#.# #†.........#  SH: 0Dex: 12 ##.####..........#  XL:  6 Next: 42% Place: Dungeon:2  #.......#......@#  Noise: ---------  Time: 3386.2 (0.0)  ¬qÉhÜœá#..##..##...)...#  a) +0 hammer (drain) d) +1 dagger (protec#..†##.#).......#  Cast: Kinetic Grapnel###..[#[##..##### #..##..##.# #>.#...[..#  ##....##.##  #.......#  #...#####   _There is a stone staircase leading down here. ¬qÉhCG_You see here a frilled lizard skeleton. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.¬qÉh%ž¬qÉh‚ ¬qÉhܨ¬qÉh€¬¬qÉh¼²: _¬qÉhô³¬qÉh½¶,¬qÉh¼¬qÉhûÀ¬qÉhÃìqÉhĬqÉh¾Å¬qÉhʬqÉh˜Ì¬qÉhã̬qÉh}ϬqÉh-Ó¬qÉh4ÙB¬qÉh‰Û¬qÉhKÞ,¬qÉhà¬qÉhûã¬qÉhxæ¬qÉhÍæ¬qÉhOè¬qÉh½î>  You see here a +0 helmet.¬qÉh|ñ¬qÉh ò _¬qÉh ô¬qÉhï÷¬qÉhÔú¬qÉh8û¬qÉhbþ¬qÉhˬqÉhÛ¬qÉhA¬qÉh ¬qÉhH¬qÉh¬qÉh[¬qÉhñ¬qÉhY¬qÉh÷¬qÉh>¬qÉh¬qÉh)#¬qÉhE%¬qÉh¥%¬qÉhÄ&¬qÉhÅ*¬qÉh ,,¬qÉh-¬qÉhÇ/¬qÉhL1¬qÉhŒ1¬qÉh¡2¬qÉh•4¬qÉh|6¬qÉh½6¬qÉhB7¬qÉhc9¬qÉh›:¬qÉhÝ:¬qÉhß;¬qÉhL=¬qÉhË>¬qÉh?¬qÉh–?¬qÉhøA¬qÉh×C¬qÉhD¬qÉhE¬qÉh>G¬qÉhTI¬qÉhšI¬qÉh6J¬qÉh M¬qÉhˆN¬qÉhòN¬qÉhOP¬qÉhqS¬qÉhV¬qÉh”V¬qÉh X¬qÉh.Z¬qÉhà\¬qÉh1]¬qÉhð]¬qÉhh`¬qÉh0b¬qÉh‹b¬qÉhjc¬qÉhÙe¬qÉhäg,¬qÉhIi¬qÉh¤k¬qÉhm¬qÉhæm¬qÉho¬qÉhòq¬qÉh}xB¬qÉh)y¬qÉh{,¬qÉh|¬qÉhr~¬qÉh €,¬qÉh9‚¬qÉh—„¬qÉhý†,¬qÉhZˆ¬qÉh‹¬qÉh:,¬qÉhŒŽ¬qÉh¨¬qÉhz’¬qÉh»’¬qÉhø“¬qÉh–¬qÉh¶—¬qÉhø—¬qÉhÒ˜¬qÉh횬qÉhãœ,¬qÉh˜¬qÉh+Ÿ¬qÉh€ ,¬qÉh³¢¬qÉhݤ¬qÉh0²X¬qÉh÷X¬qÉhW¹,¬qÉh:º¬qÉhN»¬qÉh3½,¬qÉh齬qÉh¹¿¬qÉhýÀ,¬qÉh‚¬qÉh’ìqÉhŽÅ,¬qÉhÀƬqÉh½Ç¬qÉhlɬqÉh¥É¬qÉh1ʬqÉhíˬqÉhûÍB¬qÉh1ЬqÉhIÒ¬qÉhyÔ¬qÉhÉÔ¬qÉhBÖ¬qÉhsجqÉh;Þ¬qÉhðÞ¬qÉhA߬qÉh°à¬qÉhÞã7 _Crazy Yiuf shouts!¬qÉhÈå¬qÉh#è¬qÉhgè¬qÉh4ë¬qÉhì¬qÉhyî¬qÉhÔî¬qÉhûï¬qÉhDú..#.# ..#.# ...#### #.# ......# ### ......# ...#..######### ¬qÉh¾ú.......#...#.###**######........#..##...#  ##......####@+j..#433.2 (47.0)  ##.#..## ###..)# ###### **###¬qÉháú¬qÉhû  ¬qÉh#û’j   Crazy Yiuf ¬qÉhMûa   ¬qÉh€û3  ¬qÉhcý¬qÉhñ¬qÉhu _You see here a scroll of noise.¬qÉhü˜  Casting: Kinetic Grapnel (safe; 1% risk of failure)  ¬qÉhp½\Confirm with . or Enter, or press ? or * to list all spells.­qÉhh™­qÉh=›­qÉh`¢­qÉh?¤ ­qÉhq¤¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)­qÉh«2 Read which item? Inventory Items Scrolls  t - a scroll of teleportationr - a scroll of revelation  c - a scroll labelled WYINIA ONIS  e - a scroll labelled IXOSUPHUSHEA  h - a scroll labelled KOTZECUITH Floor Items ([,] to select) Scrolls a scroll of noise [!] read|quaff|evoke[?] describe selected¯qÉhÀ·¯qÉhtÀ¯qÉh/É...# #.#  burgertutor the Tinkerer ...# #.#  Coglin ...#### #.#  Health: 42/42 ======================== ......# ###  Magic: 10/10 ======================== ......#  AC: 3Str: 11 ...#..#########  EV: 11¯qÉhòÉ£Int: 16 ........#...#.###**###  SH: 0Dex: 12 #####........#..##...#  XL:  6 Next: 42% Place: Dungeon:2##......####@+j..#  Noise: ---------  Time: 3433.2 (0.0)##.#..## ###..)#¯qÉh#Ê   a) +0 hammer (drain) d) +1 dagger (protec###### **###¯qÉhOÊh  Cast: Kinetic Grapnel ¯qÉh}ʼ   j   Crazy Yiuf ¯qÉh©ÊJ  _You see here a +0 helmet. ¯qÉhËÊ€_Crazy Yiuf shouts! _You see here a scroll of noise.  ¯qÉh7ËsCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)¯qÉhîÕb  As you read the scroll of teleportation, it crumbles to dust.¯qÉhžÖa4.2 (1Tele ¯qÉhGÞ¯qÉh>à\ _You feel strangely unstable.¯qÉhuvD'¯qÉh\|2j.¯qÉh°}?5Kinetic Grapnel¯qÉhI„¯qÉhˆ( _You open the door.¯qÉhm„ y  (very drained)You barely miss Crazy Yiuf with your +1 dagger of protection.  You hit Crazy Yiuf but do no damage. You drain Crazy Yiuf.  Crazy Yiuf grits, "Snoogle turtle foot!"¯qÉh?… `=6.4 (1.2Rev ¯qÉh‚ ¯qÉh W _Crazy Yiuf completely misses you.¯qÉhH›‘  Crazy Yiuf grits, "Snoogle turtle foot!"Crazy Yiuf completely misses you.hit Crazy Yiuf with your +0 hammer of draining.  Crazy Yiuf is heavily wounded.  You hit Crazy Yiuf but do no damage.¯qÉh¾¥ ##### #######......# .# #.......####.# .#### ####.####### #.# .......# #....##.# ...##.###.#############.# #####..........##.....#.# ##......#####.....)..#.# ##### #..#.###### ##.#.....#.# #÷... ##...# #.@#######.####.... ##..## ##.## #.......#. ....# #######..# #..##..##. ##..# #.......##¯qÉh ¦{#..÷##.#). ##..## #.##########..[#[## #....# ####..##..# ..#..#########>.#...[  ##..........###....## #..........##...... Your weapon exudes an aura of protection.¯qÉh™®¯qÉh‚¶¯qÉh˸¶10 -7.6Kinetic GrapnelRev+ ¯qÉhY¿¯qÉhIÁ@ _Your surroundings suddenly seem different.°qÉhÔ1°qÉhB37-°qÉh <°qÉhé>H _No target in view!°qÉhY3°qÉhZ°qÉhmj,°qÉh?k°qÉh]oSRev  _°qÉhñr°qÉhJt°qÉh¦t0 3 °qÉh¯u°qÉh¿{°qÉh},°qÉhm~°qÉhÓƒ°qÉhq…°qÉhï…°qÉhþ†°qÉhŒ°qÉh錰qÉhV(°qÉhø°qÉh/™_°qÉhï™°qÉhðš°qÉh+›°qÉhó›°qÉh\ °qÉhC¡°qÉh”¡°qÉh£¢°qÉhϦ°qÉh¨,°qÉhu¨°qÉhU¬°qÉhE­°qÉh}­°qÉh®°qÉhã±°qÉhÕ²°qÉh³°qÉh¯³°qÉhb¸°qÉh¹,°qÉhå¹°qÉh{»°qÉhB¼,°qÉhÕ¼°qÉhª¾°qÉhƒ¿°qÉhü¿°qÉhšÀ°qÉh°qÉhÓ°qÉh÷°qÉh·Ã°qÉh6ȰqÉh0Ê,°qÉh˜Ë°qÉhÑΰqÉhyаqÉh¤Ð°qÉhÒ°qÉhp×°qÉhBÙ°qÉh{Ù°qÉh9Û°qÉhåà°qÉhXâ°qÉh‚â°qÉh™ä°qÉh‚è°qÉhæé,°qÉhì°qÉh ð°qÉh“ó,°qÉhö°qÉh<ú°qÉhèü,°qÉh/°qÉhްqÉhc,°qÉhƒ °qÉhU°qÉhõ°qÉhF°qÉhÖ°qÉhÞ°qÉh~°qÉh®°qÉh&°qÉh£#°qÉhœ(,°qÉhY)°qÉhì3>  You see here a +0 dagger.°qÉh°7°qÉh>8 _°qÉhS:°qÉhK?±qÉhg r.....#..## #>. ##.####..........# ##. .#.# #..........# #.# #<......)..# #. #.## #....).....# ## #..# #..........# # ##<## #........).#  #..# #..........# ###  ##.# #.........@### #######  #.###............## ###......#########.# ##.####### .#.#...## ####.####..# ±qÉh3 P..÷)....#######......[..## +##.#).......[).....÷...# j   Crazy Yiuf (wandering, very drained)..##.........####### ..'.#..# #####..j........# ..#....# ####........#±qÉh064.6 (27.0)±qÉh|Aj.±qÉhF",5.6 (28±qÉhé-±qÉh˜/±qÉhA ô  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.±qÉh¾< ##.....#..######## #>. burgertutor the Tinkerer ##.####..........# ##. Coglin .#.# #..........# #. Health: 42/42 ======================== ...# #<......)..# #. Magic: 7/10================-------- #.## #....).....# ## AC: 3Str: 11 #..# #..........## EV: 11Int: 16 ##<## #........).# ## SH: 0Dex: 12  #..# #..........# ###. XL:  6 Next: 42% Place: Dungeon:2  ##.# #.........@### #######... Noise: --------- [39±qÉhF= ;49m Time: 3465.6 (0.0)  #.###............# #.......## a) +0 hammer (drain) d) +1 dagger (protec ###......#########.# ##.#######  Cast: Kinetic Grapnel #.#.#...## ####.####..# ..÷)....#######......[..## +##.#).......[).....÷...#  j   Crazy Yiuf (wandering, very drained) ..#....########.....j...####### ..'.#..# #####...........# ..#....# ####........# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +2 cloak  (moderately wounded, wandering, heavily drained, hasn't noticed you)±qÉh–Ò L##.....#..######## #>. burgertutor the Tinkerer ##.####..........# ##. Coglin .#.# #..........# #. Health: 42/42 ======================== ...# #<......)..# #. Magic: 7/10================-------- #.## #....).....# ## AC: 3±qÉh5Ó âStr: 11 #..# #..........## EV: 11Int: 16 ##<## #........).# ## SH: 0Dex: 12  #..# #..........# ###. XL:  6 Next: 42% Place: Dungeon:2  ##.# #.........@### #######... Noise: ---------  Time: 3465.6 (0.0)  #.###............# #.......## a) +0 hammer (drain) d) +1 dagger (protec ±qÉh©Ó í###......#########.# ##.#######  Cast: Kinetic Grapnel #.#.#...## ####.####..# ..÷)....#######......[..## +##.#).......[).....÷...#  j   Crazy Yiuf (wandering, very drained) ..#....########.....j...####### ..'.#..# #####...........# ±qÉhãÓ 8..#....# ####........# Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +2 cloak  (moderately wounded, wandering, heavily drained, hasn't noticed you)  ±qÉh Ô ¶You lock target on Crazy Yiuf and prepare to deploy your bee.  (Press . to continue winding your bee.)  Crazy Yiuf shouts!±qÉhâ . #>    #<    <##   #..# ±qÉh˜â Œ  ##.#       ÷)[)[)....j÷...# j±qÉhëâ ^.  ±qÉhæ c==6.6 (1Winding ±qÉh‡ñ ±qÉhMô Ø  Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +2 cloak  (moderately wounded, wandering, heavily drained, hasn't noticed you)  You lock target on Crazy Yiuf and prepare to deploy your bee.  (Press . to continue winding your bee.)  Crazy Yiuf shouts! _eems less drained.²qÉhì1²qÉh?BAj.²qÉhrEr--7Kinetic Grapnel. ²qÉhNN²qÉhŒP@ _You continue winding your clockwork bee...²qÉh­zO  You continue winding your clockwork bee...²qÉhû‚Aj.²qÉhæ†k--8.. ²qÉh‚‘²qÉh”a _Crazy Yiuf grits, "Walk!"²qÉh{,²qÉh¯ÿyj.(ally target)y   clockwork bee (minion)²qÉhª09²qÉhñ*²qÉhÙ-] _With a metallic buzz, your clockwork bee launches itself at Crazy Yiuf.²qÉh÷a²qÉhônij. ²qÉhìo/=70²qÉhÚ{²qÉhº~; _Your clockwork bee stings Crazy Yiuf!²qÉhš ™ Your clockwork bee stings Crazy Yiuf!  You hit Crazy Yiuf but do no damage.r weapon exudes an aura of protection.  Crazy Yiuf is severely wounded.  You closely miss Crazy Yiuf with your +0 hammer of draining.  barely misses Crazy Yiuf.²qÉhå› 10 1.7 (1.1Rev ²qÉh•¨ ²qÉh± z _Crazy Yiuf closely misses you. Your clockwork bee stings Crazy Yiuf.²qÉh¼ ŠYour clockwork bee barely misses Crazy Yiuf. _Crazy Yiuf closely misses you. Your clockwork bee stings Crazy Yiuf.  Crazy Yiuf is almost dead.  You barely miss Crazy Yiuf with your +0 hammer of draining.r clockwork bee stings Crazy Yiuf.²qÉhåÍ ½)y   clockwork bee (minion)²qÉhTÔ ’562.9 (1.2Kinetic GrapnelRev+ ²qÉhß ²qÉhÛà F _Crazy Yiuf dies!³qÉh³T³qÉh”W³qÉhÌa³qÉhdH _No target in view!³qÉhÍÎà.####..........# ##. #.# #..........# . ..# #<......)..# #. .## #....).....# # ..# #..........# . #<## #.).# ##. #..# #..# ###.. ##.# #.### #######....###.y@.# #.......### ³qÉhˆÐï##......#########.# ##.####### .#.#...## ####.####..# .÷)....#######......[..## ##.#).......[).....÷...# .#....########.........####### .'.#..# #####...........##....#  #### ##.#..#  #.####³qÉhçÜ›**   dormant clockwork bee (minion)³qÉhžàe8===-30³qÉhùé³qÉhÞð  _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +2 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy Yiuf³qÉh»ù ³qÉhºü EWear which item? Inventory Items Armour (go to first with [)  b - a +1 robe (worn)  c - a scarf of resistance (worn) Floor Items ([,] to select) Armour a +2 cloak[?] describe selected ³qÉh*ý ù[!] equip|wield|wear[tab] equip|unequip µqÉh6ºµqÉh=µqÉhqÏ•#.####..........###.. burgertutor the Tinkerer #.# #..........##.. Coglin ..# #<......)..##.. Health: 42/42 ======================== .## #....).....###. Magic: 8/10===================----- ..# #..........##. AC: 10  Str: 11 µqÉhlÐÀ#<## #........).###. EV: 11Int: 16 #..# #..........####.. SH: 0Dex: 12 ##.# #..........### #######.... XL:  6 Next: 56% Place: Dungeon:2  #.###.........*@.# #.......### Noise: ---------  Time: 3473.9 (0.0) ##......#########.# ##.####### # a) +0 hammer (drain) d) +1 dagger (protec .#.#...## ####.####..#Cast: Kinetic Grapnel .÷)....#######......[..##Rev+ µqÉh³Ð;##.#).......[).....÷...# .#....########.........#######*   dormant clockwork bee (minion) µqÉhóв.'.#..######...........# .#....#####........# ##.#..#µqÉh!Ñv#........####Your clockwork bee stings Crazy Yiuf. _Crazy Yiuf dies! µqÉhJÑ’_No target in view! _Your clockwork bee winds down and falls to the ground.  Things that are here: µqÉhqѱ_a +2 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy YiufµqÉhsÝP  Okay, then.µqÉhüßµqÉhÌîµqÉhð. _¶qÉhó¶qÉhó¶qÉhEö¶qÉh<þ¶qÉh’ ¶qÉhŸ [Rev  _¶qÉh ¶qÉhJ ¶qÉhÏ ¶qÉhÅ ¶qÉh  ¶qÉh ¶qÉhƒ 0 3 ¶qÉh ¶qÉhó ¶qÉhš! ¶qÉh+" ¶qÉh $ ¶qÉhr( a  You see here a rat skeleton.¶qÉh+, ¶qÉhÖ, / _¶qÉh£0 ¶qÉh4 ¶qÉhÐ7 ¶qÉh58 ¶qÉhŠ: ¶qÉhO< ¶qÉh? ¶qÉhÉ@ ¶qÉhõB ¶qÉh>M Å..........# #..# ........).# ##..# ........# ###...# .........### #######.....### .......*).# #.......###...# ..#########.# ##.####### ###.# .## ####.####..#.# ¶qÉh˜M .#######......[..## #.# ......[).....÷..@# #.# 80.9 (7######.........####### #.# # #####...........# #.# # ####........#¶qÉhíM C #.# # #......#### #.# # #.....# ###¶qÉhN z #...# ¶qÉh3N v#>.......#..####### ¶qÉhUN 6 ######.#...#¶qÉhvN E ¶qÉhŠQ ¶qÉh\Z ¶qÉh\ ·qÉhèî3·qÉh”ð·qÉh"÷·qÉh+ý·qÉh¬ýL9==·qÉhL,·qÉh·qÉh¾·qÉh3·qÉhô·qÉh~ ,·qÉh ·qÉh¬ ·qÉh),·qÉhö·qÉhœ·qÉhn·qÉhî:==·qÉh·qÉhÔ·qÉh…·qÉhÍ·qÉh·qÉh‘·qÉh·qÉhA·qÉhþ·qÉh^+m#####.# ##.####### ###.#  ####.####..##.# ##[..##.# [).....÷...# #.# ##..####### #.# ·qÉhÌ+œ #####...........# #.#  ####........# #.#  #........#### #.#  #.......@...# ### 7 ·qÉhõ+c#...#  ·qÉh,ì#>.......#..#########  ######........#...#.###**·qÉh=,† ######........#..##. ·qÉh^,}##......####?j. ·qÉh,¨##.#..## ###. ·qÉh¤,u###### ** ·qÉhg0·qÉhC7·qÉhì8·qÉhSè3·qÉhÀé·qÉh÷ï·qÉh<ñ·qÉh–ñ·qÉhËõX·qÉhÜö·qÉh—ø·qÉh ª10/10=== _Magic restored.·qÉhŸo...........# #.# ###........# #.#  #........#### #.# ·qÉh‹ #...........# ###  #....#  #>.......#..######### ######........#...#.###**###·qÉh*ë######........#..##...# ##.###?j...#·qÉhM*93.9 (6 ·qÉho##.#..## ###..)# ###### **### ·qÉh.·qÉh²·qÉh8·qÉhK·qÉhM¸qÉhJ¸qÉh½¸qÉh¸qÉh° ¸qÉh” ¸qÉh®g===¸qÉh¸qÉh<¸qÉhM¸qÉh„¸qÉh…¸qÉhë¸qÉhθqÉhþ¸qÉhî¸qÉh¸qÉhÒ¸qÉhZ¸qÉh?¸qÉhP,¸qÉhù*‚  You see here a scroll of noise.¸qÉhÁ+5 _¸qÉhM1—  There is an open translucent door here. _¸qÉh 3¸qÉh34,¸qÉh5¸qÉhq6¸qÉhð7¸qÉh#8¸qÉh9¸qÉhéDö #.#   #.#  ..# ###  ..# ..#########  ....#...#.########  #........#..##...#  ##......####?'...#  ##.#..## ###..@#  505.9 (12.0)###### #####  ¸qÉhýE@            ¸qÉhBG¸qÉhÜL¸qÉh¡O} _You see here a +4 hammer of protection.¸qÉhÄ ¸qÉh  `Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer of draining (weapon) {Malki} ¸qÉhí þ d - a +1 dagger of protection (offhand) {Frauke} Floor Items ([,] to select) Hand Weapons a +4 hammer of protection¸qÉh ã[?] describe selected [!] equip|wield|wear¸qÉh. y[tab] equip|unequip ¹qÉhæ]¹qÉh+a¹qÉhgS #.#  burgertutor the Tinkerer ### #.#  Coglin ..# ###¹qÉhSg  Health: 42/42 ======================== ..#  Magic: 10/10 ======================== ..#########  AC: 3Str: 11 ¹qÉhxgÑ....#...#.########  EV: 11Int: 16 ¹qÉhšg¹#........#..##...#  SH: 0¹qÉh¿g¡Dex: 12 ##......####?'...#¹qÉhîg+  XL:  6 Next: 56% Place: Dungeon:2  ##.#..## ###..@#¹qÉhuhÁ  Noise: ---------  Time: 3505.9 (0.0)###### #####  a) +0 hammer (drain) d) +1 dagger (protec  Cast: Kinetic Grapnel         ¹qÉh¥hÎ  _Okay, then. _You see here a rat skeleton. _Magic restored. ¹qÉhÊhÜ_You see here a scroll of noise. _There is an open translucent door here. _You see here a +4 hammer of protection.¹qÉháuE _There is an open translucent door here. _a +4 hammer of protection.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or a - a +0 hammer of draining {Malki}  > or d - a +1 dagger of protection {Frauke}¹qÉhé ¹qÉhÞ _¹qÉh… ¹qÉhD h  You start parting from your weapon.¹qÉh@ A6.9 (1¹qÉhk ¹qÉhá +7.9 (2¹qÉhF$ ¹qÉh\) ¹qÉhÒ* +8.9 (3¹qÉhB/ ¹qÉh—5 ¹qÉhÞ6 +9.9 (4¹qÉhJ; ¹qÉhÅ@ ¹qÉh¸A ,10.9 (5¹qÉh2F ¹qÉhŠH ô d) +1 dagger (protect) {Frauke} _You continue parting from your +0 hammer of draining {Malki}. x5  ¹qÉhÚH CYou finish parting from your +0 hammer of draining {Malki}.¹qÉhJ ¹qÉh‰N ¹qÉhÖT  You whisper farewell to Malki.  You start attuning to your weapon.¹qÉhrV +1.9 (6¹qÉhšZ ¹qÉhT` ¹qÉhúa +2.9 (7¹qÉhæf ¹qÉhål ¹qÉh"n +3.9 (8¹qÉhLs ¹qÉhÅx ¹qÉhÚy +4.9 (9¹qÉhA ¹qÉhª„ ¹qÉh3† /5.9 (10.0)¹qÉh‚Š ¹qÉhÙ á e) +4 hammer (protec  You whisper farewell to Malki.attuning toattuning to your +4 hammer of protection. x5attuning to your +4 hammer of protection.elcome your +4 hammer of protection "Ashmeen" into your grasp.  Your +4 hammer of protection {Ashmeen} hums with potential!¹qÉh¶ ¹qÉh6• ¹qÉh™— f _e - a +4 hammer of protection (weapon) {Ashmeen}ºqÉh­ëºqÉh”î@Drop what? (Left/Right to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  d - a +1 dagger of protection (offhand) {Frauke}  e - a +4 hammer of protection (weapon) {Ashmeen}  a - a +0 hammer of draining {Malki} Armour (select all with [)  b - a +1 robe (worn)  c - a scarf of resistance (worn) [Up|Down] select[Esc] exit ºqÉhïËLetters toggle [.|Space] toggle selected[top]»qÉhõ 1 item  d - a +1 dagger of protection (offhand) {Frauke}  a + a +0 hammer of draining {Malki}[Enter] accept (1 chosen)»qÉhíª»qÉh׸º #.#  burgertutor the Tinkerer ### #.#  Coglin ..# ###  Health: 42/42 ======================== ..#  Magic: 10/10 ======================== ..#########  AC: 3Str: 11 ....#...#.########  EV: 11»qÉho¹“Int: 16 #........#..##...#  SH: 0Dex: 12 ##......####?'...#  XL:  6 Next: 56% Place: Dungeon:2  ##.#..## ###..@#  Noise: ---------  Time: 3515.9 (0.0)###### #####»qÉh¢¹=  d) +1 dagger (protec e) +4 hammer (protec  Cast: Kinetic Grapnel   »qÉh)ºª       You start attuning to your weapon. _You continue attuning to your +4 hammer of protection. x5  You finish attuning to your +4 hammer of protection.  »qÉhcºÜYou welcome your +4 hammer of protection "Ashmeen" into your grasp.  Your +4 hammer of protection {Ashmeen} hums with potential! _e - a +4 hammer of protection (weapon) {Ashmeen}»qÉhI¼+6.9 (1»qÉhÁ»qÉh@Å? _You drop a +0 hammer of draining {Malki}.»qÉhhê »qÉh®ë »qÉhtñ »qÉhpó F _Unknown command.¼qÉhU¼qÉh]¼qÉhµ¼qÉh+¼qÉh·Ú¼qÉh%Û¼qÉhjÛ¼qÉhß¼qÉhøß¼qÉh'å| _¼qÉhˆå¼qÉh#ç¼qÉhè¼qÉhÈè¼qÉhIé¼qÉh½ìL  There is an open translucent door here.¼qÉh$î¼qÉhï _¼qÉhYï¼qÉhÖòd  You see here a scroll of noise.¼qÉh¬ó¼qÉhoô _¼qÉhßô¼qÉhZö¼qÉh-÷,¼qÉhŠ÷¼qÉh!ø¼qÉh6ù¼qÉhÂù,¼qÉhåú¼qÉhÅû¼qÉhûû¼qÉhXü¼qÉhöý¼qÉhºþ¼qÉhÿþ¼qÉh›ÿ¼qÉhÁ¼qÉhÄ,¼qÉhƒ¼qÉh´¼qÉh¼qÉh»¼qÉhº¼qÉhLv÷...# #.# ....####### #.# ........# #.# ##........# #.#  #........#### #.#  #...........# ### ¼qÉh×R #...........#   #>.......#..######### ####........#@..#.######## 27.9 (11.0) ######........#..##...# ##......####?'...# ¼qÉh`,##.#..## ###..)####### ##### ¼qÉhû¼qÉhP¼qÉhw¾qÉhã¾qÉhj¾qÉhÁ¾qÉh›¾qÉhà¾qÉhð¾qÉhÐB¾qÉh€¾qÉh×¾qÉhh ¾qÉhý"¾qÉh¯$¾qÉhK%¾qÉh³%¾qÉhŸ(¾qÉhî)¾qÉh9*¾qÉhÙ*¾qÉh0-¾qÉha.¾qÉhê.¾qÉh“/¾qÉh°1¾qÉh 3¾qÉhT3¾qÉhY4¾qÉhI6¾qÉhG8,¾qÉhA9¾qÉh“;¾qÉh=¾qÉh_=¾qÉhD>¾qÉhR@¾qÉh5B¾qÉhwB¾qÉh‹C¾qÉh F¾qÉhýG¾qÉh=H¾qÉhQI¾qÉh‚K¾qÉh^M,¾qÉhjN¾qÉh P¾qÉhØQ¾qÉh3R¾qÉh(S¾qÉhU¾qÉhœW,¾qÉhñW¾qÉhôY¾qÉhl[,¾qÉh<\¾qÉh.hÍ..#######......[..###.#...[).....÷...##.# .########.........####### #.# .# #####...........# #.# .# ####........# #.# .# #........#### #.# ## #...........# ### ##...........# #¾qÉh²h³#@.......#..######41.9 (14 #######........#... ######....... ##...... ##¾qÉh…i1.#..#######¾qÉh¸k¾qÉhƒr¾qÉhuc _There is a stone staircase leading down here.¾qÉhw¾qÉhý¾qÉhv‰¾qÉhc–¾qÉh*œ82.0) _¾qÉh| ¾qÉhѧ  #.# #.#.# #.# #.. #.# #.#.###.# #.. #.# #.......# #.. #.# ###.##### #.. #.# #.# #.. #.#####.# #.. #.....#.# ########.. #####.#.# #.........3 #..@#######.######.. ###.......############.###.# ###.# #.# ##.# #.###.#.# #..... #.# #.#### #.# #..... [4¾qÉhd¨ [0m#.######## ¾qÉh¨ ¾qÉh?¯ ¾qÉhQ -4.4 (2.5¾qÉhe& ¾qÉhê, } _You climb downwards. _There is a stone staircase leading up here.¿qÉh€¿qÉhD¿qÉh$ ¿qÉhs¿qÉhÙ45.4 (1.0 _¿qÉh% ¿qÉhB..#######......[..## #.# .......[).....÷...# #.# .########.........####### #.# .######...........# #.# .# ####........# #.# .# #........#### #.# ## #...........# ### #¿qÉhë> #...........# 2 # #@.......#..###### # ######.. ######....... ##..... ##.#..# ###### ¿qÉhÛ¿qÉhu ¿qÉhÆi-6.9 (2.5¿qÉh0q¿qÉh½t} _You climb upwards. _There is a stone staircase leading down here.ÀqÉh;ÀqÉhò;ÀqÉhc<ÀqÉh+CÀqÉhlDÀqÉh"IP _ÀqÉh!JÀqÉhdJÀqÉh4KÀqÉhŽMÀqÉh0OÀqÉhsOÀqÉhZPÀqÉhhRÀqÉh­SÀqÉh›TÀqÉhëTÀqÉhÒVÀqÉh0XÀqÉhmXÀqÉhQYÀqÉhI[ÀqÉhw\ÀqÉh®\ÀqÉh“]ÀqÉh]_ÀqÉh‹`ÀqÉhÄ`ÀqÉh˜aÀqÉhUcÀqÉhudÀqÉh¬dÀqÉhveÀqÉh#gÀqÉhZhÀqÉh™hÀqÉhmiÀqÉh@kÀqÉh9lÀqÉholÀqÉh!mÀqÉhÌnÀqÉh'p,ÀqÉhºpÀqÉhxrÀqÉhÌs,ÀqÉhZtÀqÉhñuÀqÉhâvÀqÉh(wÀqÉhÀwÀqÉhõxÀqÉhz,ÀqÉh:{ÀqÉhc|ÀqÉh?}ÀqÉh~,ÀqÉh0†s.# #.#  ####### #.#  ........# #.# #........# #.# #........#### #.# #...........# ###...........#ÀqÉh݆8>.......#..######### #####........#.@.#.######## 61.9 (15.0) ######........#..##...# ##......####?'...# ##.#..## ###..)####### ##### ÀqÉh³ˆÀqÉh÷ŽÀqÉhÁqÉh-×3ÁqÉh®×ÁqÉhûÜÁqÉh{ÝÁqÉh“á„ÁqÉhãâÁqÉhëã,ÁqÉhzäÁqÉhwåÁqÉh;æÁqÉhæÁqÉhçÁqÉh+èÁqÉhÒèÁqÉhéÁqÉhpéÁqÉhœêÁqÉh1ëÁqÉheëÁqÉhÜëÁqÉh<ïd  You see here a scroll of noise.ÁqÉh+ðÁqÉh'ñ5 _ÁqÉhžóL  There is an open translucent door here.ÁqÉhŽôÁqÉh8õ _ÁqÉh´õÁqÉhÑöÁqÉh„÷ÁqÉh»÷ÁqÉh)øÁqÉh)ùÁqÉhçùÁqÉh*úÁqÉh’úÁqÉh: #.#  ### #.#  # ###  ..# ..#########  ....#...#.######## ÁqÉhšç..#..##...# ##......####?'...#   ##.#..## ###..@#  70###### #####  ÁqÉh$Š              ÁqÉhÏÁqÉh ÁqÉhŠ ƒ _You see here a +0 hammer of draining {Malki}.ÁqÉhŽ$ ÁqÉh]& Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +1 dagger of protection (offhand) {Frauke}  e - a +4 hammer of protection (weapon) {Ashmeen} Floor Items ([,] to select) ÁqÉhÊ& ®Hand Weapons a +0 hammer of draining {Malki}[?] describe selected [!] equip|wield|wear[tab] equip|unequip ÄqÉh×?ÄqÉh%FÄqÉh¹MÓ #.#  burgertutor the Tinkerer ### #.#ÄqÉh'NB  Coglin ..# ###  Health: 42/42 ======================== ..#  Magic: 10/10 ======================== ..#########  AC: 3Str: 11 ÄqÉhPNå....#...#.########  EV: 11Int: 16 ÄqÉhxNå#........#..##...#  SH: 0Dex: 12 ÄqÉh¥N ##......####?'...#  XL:  6 Next: 56% Place: Dungeon:2  ÄqÉhÜNZ##.#..## ###..@#  Noise: ---------  Time: 3571.9 (0.0)###### #####ÄqÉhO  d) +1 dagger (protec e) +4 hammer (protec  Cast: Kinetic GrapnelÄqÉhO‰           _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. ÄqÉh¹Ot_You see here a scroll of noise. _There is an open translucent door here. ÄqÉhêOn_You see here a +0 hammer of draining {Malki}.ÄqÉha\bn open translucent door _You see here a +0 hammer of draining {Malki}.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or e - a +4 hammer of protection {Ashmeen}  > or d - a +1 dagger of protection {Frauke}ÄqÉhgÄqÉhûr6 _ÄqÉh3y“  You start parting from your weapon.2.9 (1ÄqÉhNÄqÉh¡ÄqÉhì‚+3.9 (2ÄqÉh‡ÄqÉh>ÄqÉh›Ž+4.9 (3ÄqÉh¦•ÄqÉhä˜ÄqÉh°š+5.9 (4ÄqÉh8 ÄqÉhæ¥ÄqÉh§+6.9 (5ÄqÉhÜ«ÄqÉhÚ®a e) +4 hammt) {Ashmeen} _You continue parting from your +1 dagger of protection {Frauke}. x5  You finish parting from your +1 dagger of protection {Frauke}.  You whisper farewell to Frauke.ÄqÉh•°ÄqÉhcµÄqÉh•½   Your +1 dagger of protection {Frauke} goes still.  You start attuning to your weapon.ÄqÉh¾¿+7.9 (6ÄqÉh0ÄÄqÉh<ÊÄqÉh|Ë+8.9 (7ÄqÉh(ÑÄqÉhv×ÄqÉhžØ+9.9 (8ÄqÉh°ÝÄqÉhßãÄqÉhå,80.9 (9ÄqÉh¥éÄqÉhOïÄqÉhð/1.9 (10.0)ÄqÉhûôÄqÉhè÷Þ a) +0 hammer (drain)Your +1 dagger of protection {Frauke} goes still.  You start attuning to your weapon. _You continue attuning to your +0 hammer of draining {Malki}. x5finish attuning to your +0 hammer of draining {Malki}. welcome your +0 hammer of draining "Malki" back into your grasp.  ÄqÉhžø$You sense an unholy aura.ÄqÉhðøÄqÉhMýÄqÉhöÿc _a - a +0 hammer of draining (offhand) {Malki}ÅqÉhl^ÅqÉhÚ^ÅqÉh:`ÅqÉhfÅqÉh~gÅqÉh4m’ _ÅqÉhÝnÅqÉh£oÅqÉhçoÅqÉhEv—  There is an open translucent door here. _ÅqÉhóvÅqÉh•zd  You see here a scroll of noise.ÅqÉhÃ{ÅqÉh†| _ÅqÉh}ÅqÉh›~ÅqÉh|,ÅqÉh"€ÅqÉh‹ÅqÉh{‚ÅqÉh»‚ÅqÉh~ƒÅqÉhÀ„ÅqÉhÊ…ÅqÉh †ÅqÉhŒ†ÅqÉhÙ‡ÅqÉh(‰ÅqÉhm‰ÅqÉhõ‰ÅqÉhC‹ÅqÉhiŒÅqÉh«ŒÅqÉh"ÅqÉhŽÅqÉh•ÅqÉhÔÅqÉhXÅqÉhÄ‘ÅqÉhì’ÅqÉh?“ÅqÉhè“ÅqÉh«•ÅqÉht–ÅqÉh½–ÅqÉh—ÅqÉhØÅqÉhÖ™ÅqÉhšÅqÉhÜšÅqÉh'œÅqÉhÅqÉhhÅqÉh)žÅqÉhè¨õ........####### #.# ...........# #.# ÅqÉhôª§ ####........# #.# ÅqÉh­ #........#### #.#  #...........# ###  #...........#  #>.......#..######### ÅqÉh™´Þ ######........#...#.######## ######@.......#..##...#96.9 (15 ##......####?'...###.#..## ###...####### ##### ÅqÉhG»ÇqÉh%ùÇqÉhÇqÉhNÇqÉh?,ÇqÉhGÇqÉhø;XÇqÉh>=ÇqÉhˆ=ÇqÉh¾>ÇqÉhAÇqÉhCÇqÉhlCÇqÉh.DÇqÉhƒEÇqÉhÈFÇqÉhGÇqÉh'HÇqÉh IÇqÉhkJÇqÉhŸJÇqÉhCKÇqÉhÆLÇqÉhHN,ÇqÉhOÇqÉhtPÇqÉhKQÇqÉh›QÇqÉh'RÇqÉh‹]ö#######......[..## #.# .......[).....÷...# #.# .########.........####### #.# .# #####...........# #.# .# ####........# #.# .# #........#### #.# ## #...........# ### ##...........# ÇqÉh'^n# ..#####600 #####........#... ######....... ##......##.#..#######ÇqÉh^^ÇqÉh×aÇqÉhTfÇqÉh2hc _There is a stone staircase leading down here.ÇqÉh85ÇqÉh 7ÇqÉh†?ÇqÉhÃJN7.0) _ÇqÉh!RÇqÉhÊqÉh5ÊqÉhŽÊqÉhü ÊqÉh ÊqÉhÊqÉhpÊqÉhÔÊqÉh=ÊqÉhÊqÉhƒÊqÉhþÊqÉhPÊqÉhoÊqÉhÉÊqÉh€ÊqÉh)*i #...#####.###.....#.##.#. #...#####.# #..#..#..#.#.## #......<#.# #..#..#..#.#.#  #....####.# #..#.....#.#.#  #....# #.# #..#.....#.#.#  #....# #.# #..#.......#.#  ÊqÉh4+È#....# #.# #............# #######....####.####.#####..##### .............33 .######....####..########...>###. .....###......)..#.............# .###.# ######.#..#.######.#....#. .# #.# #.........#÷# #.<#.#....#. .# #.###.###.###.#.###.##.####.#. .# #.............##.# #.# .# #.#######.######.####.#. ÊqÉh+].# #.........#........#ÊqÉh2/ÊqÉhB7ÊqÉhÚ8ËqÉhP$IËqÉhÅ9,ËqÉh'EBËqÉhnFËqÉh¬FËqÉhHËqÉh¥JËqÉhÌL,ËqÉh NËqÉhTPËqÉhS,ËqÉh+TËqÉh®WËqÉhyYËqÉh»YËqÉh§ZËqÉh…\ËqÉhÒ]ËqÉh^ËqÉh¯^ËqÉh|`ËqÉhIbËqÉhŠbËqÉhwcËqÉh›lnËqÉh—mËqÉh×mËqÉhËnËqÉh@qËqÉh›sËqÉhìsËqÉhôtËqÉhìvËqÉhÔxËqÉhyËqÉhzËqÉhÜ{ËqÉhí}ËqÉh˜~ËqÉhÚ~ËqÉh(‹;###.# #..#..#..#.#.########  .<#.# #..#..#..#.#.#  ###.# #..#.....#.#.#  #.# #..#.....#.#.#  #.# #..#.......#.#  #.#........#  ###.####.#####..######  .....................#  ËqÉhÆ‹ž###..########...@###.#  45.)..#.............#.#  #.#..#.######.#....#.#  .....#÷# #.<#.#....#.#  ##.#.###.##.####.#.#  .....#......#.# #.#.#  ËqÉhŒ>###########.####.#.###  .................#...#  ##.##########.########.#  ËqÉh{ËqÉhã—ËqÉhT›c _There is a stone staircase leading down here.ËqÉhšwËqÉhx{ËqÉhß‚ËqÉh—ŠËqÉh886.0) _ËqÉh*—ËqÉhd T   .#   .#   .#   ##.   #..   #.# ËqÉh" õ  #.#  4 #@#   #   #########    ËqÉh ¢       ËqÉh U   ËqÉhc ËqÉh# ËqÉh…s -7.1 (1.7ËqÉhŸy ËqÉh{} « stone staircase leading down here.climb downwards.up _There is a stone staircase leading down here. _You climb downwards. ËqÉh~ 6_upÌqÉhG%3ÌqÉh&ÌqÉh (ÌqÉh*ÌqÉhþ.P _ÌqÉh=1,ÌqÉh¬1ÌqÉhF3ÌqÉhS5ÌqÉh·5ÌqÉhø5ÌqÉhš:×You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  ÌqÉh#<ÌqÉhï< _ÌqÉhŠ=ÌqÉhò>ÌqÉhBÌqÉhuBÌqÉh²BÌqÉh)DÌqÉh¬EÌqÉhFÌqÉhÏFÌqÉh×GÌqÉhœIÌqÉhøIÌqÉh´JÌqÉhLÌqÉh£NÌqÉhOÌqÉhlOÌqÉhÛQÌqÉh^S,ÌqÉhTÌqÉhÊUÌqÉh¶XBÌqÉhZÌqÉhƒ[ÌqÉhí[ÌqÉhx\ÌqÉhã]ÌqÉhø_,ÌqÉhd`ÌqÉhÔaÌqÉhíc,ÌqÉhldÌqÉhöeÌqÉhÌg,ÌqÉh®hÌqÉhÈiÌqÉhDkÌqÉhœkÌqÉh1lÌqÉhëmÌqÉh£oÌqÉhpÌqÉh”pÌqÉhhrÌqÉh¡sÌqÉhêsÌqÉh†tÌqÉhvÌqÉhRx,ÌqÉhÑxÌqÉh^zÌqÉh1|,ÌqÉhá|ÌqÉhJ~ÌqÉhìÌqÉhE€ÌqÉh¶€ÌqÉh‰‚ÌqÉh6„ÌqÉhy„ÌqÉhƒ…ÌqÉh ‡ÌqÉhæˆÌqÉh‰‰ÌqÉhÙ‰ÌqÉh;‹ÌqÉheÌqÉh®ÌqÉh3ÌqÉh$ÌqÉhô‘ÌqÉhP’ÌqÉhÌ’ÌqÉh²”ÌqÉh§—ÌqÉhÿ—ÌqÉhP™ÌqÉh›ÌqÉhŒžÌqÉhýž,ÌqÉhæ ÌqÉhØ¢ÌqÉh@£ÌqÉh £ÌqÉhùÙÌqÉh¸Ú,ÌqÉhäÛÌqÉhâÝÌqÉh…àÌqÉháÌqÉhKáÌqÉh¶äÌqÉhVå,ÌqÉhaé$ ÌqÉhòé*_You now have 159 gold pieces (gained 10).ÌqÉhÇêÌqÉh*ëÌqÉhïìÌqÉhÊíÌqÉhºðÌqÉh3ñÌqÉh­ñÌqÉh‹óÌqÉhföÌqÉh÷ÌqÉhn÷ÌqÉhaùÌqÉhFûÌqÉhbüÌqÉh§üÌqÉhWÿÌqÉh/ÌqÉhˆÌqÉhEÌqÉhAÌqÉhÌqÉhÓÌqÉh ÌqÉh ÌqÉhâ ÌqÉh0ÌqÉh§ÌqÉhŠÌqÉhû,ÌqÉhÉÌqÉh›ÌqÉho,ÌqÉh9ÌqÉhðÌqÉhËÌqÉh*ÌqÉhÆÌqÉh=ÌqÉh"!,ÌqÉhÙ!ÌqÉhÎ$ÌqÉh†/.# .# .  ..  .# ##### K# #...##.#.## #....@....#  #...##.#.##  #...# .# Kinetic Grapnel#...# ..#####...######.#..........# ### #.# K   kobold (missile, asleep)#####...#.# #.. ..#.......#.###.# #.##.####..#.#.#.# #.#ÌqÉh`<088.1 (41.0)ÌqÉh:@,9.1 (42ÌqÉhAGÌqÉhµN~ _A kobold comes into view. It is wielding a +1 dagger of venom.ÌqÉh"@ ..#  ..#  .. .. .# ##### K# #...##.#.##  #....@....#  #...##.#.##  #...# .# #...# .. #####...##### #.#  ...# ### #.#  .# #.. ..#  .###.# #.#  .#.#.# #.# ÌqÉhµ> ..#  ..#  .. .. .# ##### K# #...##.#.##  #....@....#  #...##.#.##  #...# .# #...# .. #####...#####  ...# ### #.#  .# #..  .###.#  .#.#.# ÌqÉhé¼ÌqÉh¿ÌqÉhOÅÌqÉhZÈ] _A kobold is nearby!ÌqÉh–mŒ.$..# ...# >..#... #..  #.# ######K# #...##@#.## #.........# #...##.#.###...##.### #...##..#####...##### #.# ..........# ### #.######...#.# #.. ..#.......#.##ÌqÉh´xÌqÉhjz190.1 (1.0) ÌqÉh\€ÌqÉh"­Q _Found 13 gold pieces. Found a stone staircase leading down.ÌqÉhl ½  The helpless kobold fails to defend itself.  You hit the kobold with your +4 hammer of protection.  Your weapon exudes an aura of protection.ÌqÉh¦ C)ÌqÉh% ›10 1.5 (1.4Kinetic GrapnelRev ÌqÉhì ÌqÉh} J _You kill the kobold!ÌqÉh¹/ ÌqÉh‚2 ÌqÉhé8 ÌqÉh´>  ÌqÉhH? ÌqÉh›? :_No target in view!ÌqÉhc-IÌqÉh@7ÌqÉh=M.......$..>..#...#. #.#####@# #...##.#.###.........#ÌqÉh®=Ë#...##.#.###...##.####.#ÍqÉhj(0.0ÍqÉhX12.5 (1 _ÍqÉh  ÍqÉhÀz  Things that are here: _a +1 dagger of venom; a stoneÍqÉhÆü3ÍqÉh9ÍqÉh—H _No target in view!ÍqÉhfZ 3ÍqÉhý\ ÍqÉh“` ÍqÉhªc ÍqÉhVh M 3 _ÍqÉhÙh ÍqÉhYl ,ÍqÉhÂm ÍqÉhp ÍqÉh­s >ÍqÉhJu ÍqÉh7x ÍqÉhÇ{ 3ÍqÉhÓ| ÍqÉhF€ R  There is a stone staircase leading down here.ÍqÉh˃ ÍqÉhl„  _ÍqÉh8† ÍqÉh€ˆ ÍqÉhx‹ ,ÍqÉhÑŒ ÍqÉhH ÍqÉhš ÍqÉhà‘ ÍqÉh¢– N _You now have 172 gold pieces (gained 13).ÍqÉh£š ÍqÉh› ÍqÉh‚œ ÍqÉh/Ÿ ÍqÉhÕ¡ ÍqÉh,¢ ÍqÉhå£ ÍqÉh]§ ÍqÉh6© ÍqÉh•© ÍqÉh‘ª ÍqÉhp¬ ÍqÉhÄ® ÍqÉh%¯ ÍqÉh° ÍqÉhP± ÍqÉhy¸ XÍqÉh`½ XÍqÉh÷¾ ,ÍqÉh]¿ ÍqÉhÎÀ ÍqÉhP ÍqÉh— ÍqÉhé ÍqÉhâÄ ÍqÉhË ,ÍqÉhûË ÍqÉh<Ï ÍqÉh?Ñ ÍqÉh•Ñ ÍqÉh_Ò ÍqÉhUÔ ÍqÉh‹Ö ÍqÉh/× ÍqÉhž× ÍqÉhçÙ ÍqÉh·Û ÍqÉhPÜ ÍqÉhàÜ ÍqÉh~Þ ÍqÉhYà ÍqÉh•à ÍqÉhŒá ÍqÉh-ã ÍqÉhrå ÍqÉhìå ÍqÉhéæ ÍqÉh é ÍqÉhÕê ÍqÉhë ÍqÉh4ì ÍqÉhÜî ÍqÉh×ð ,ÍqÉhÏñ ÍqÉh^ó ÍqÉh´õ ÍqÉhÿõ ÍqÉh÷ ÍqÉh* ú#............##.##.........#####.#  #.........# #.#  #......>..# #.#  #.........#####.####..######...........#.#.######.##.#######)# #.# ##...##.#.## #.........# #.# #...##.#.## #.# #...##.### #...##.. # ####...##### #.##.# .........# ### #.#.# ####...#.# #.. ..#..# .......#.###.# .#ÍqÉh 1716.5 (24.0)ÍqÉh1 ,7.5 (25ÍqÉht ÍqÉhg X _l - a fuming cyan potionÍqÉhù 3ÍqÉhÍqÉh÷ÍqÉh¿ÍqÉhÿBÍqÉhv ,ÍqÉhù!ÍqÉhL#ÍqÉhû&ÍqÉh›'ÍqÉh(ÍqÉhü)ÍqÉhÓ4šÍqÉh§5ÍqÉhn7,ÍqÉhó7ÍqÉhÞ9ÍqÉhÎ;ÍqÉh/<ÍqÉhh<ÍqÉh>ÍqÉhç?,ÍqÉh‡@ÍqÉh%BÍqÉh€CÍqÉhÃCÍqÉhóDÍqÉh™EÍqÉh¿GÍqÉhHÍqÉhšHÍqÉhÕJÍqÉh„LÍqÉhM,ÍqÉh­NÍqÉh6P,ÍqÉhßPÍqÉhÀRÍqÉh¡SÍqÉhõSÍqÉhNTÍqÉh¾XÍqÉhªZ,ÍqÉhJ[ÍqÉhQ]ÍqÉh^ÍqÉhõ^ÍqÉhD_ÍqÉhä`ÍqÉhbÍqÉhEbÍqÉhcÍqÉh dÍqÉh³eÍqÉhif,ÍqÉh hÍqÉh)j,ÍqÉhŠjÍqÉhlÍqÉhÅm,ÍqÉhznÍqÉhºoÍqÉhqÍqÉhIqÍqÉhÏqÍqÉhôrÍqÉhu,ÍqÉhˆuÍqÉhûvÍqÉhxÍqÉh`xÍqÉh0yÍqÉhÃyÍqÉh{,ÍqÉh}{ÍqÉhò{ÍqÉhû|,ÍqÉhR}ÍqÉh\~ÍqÉhÍqÉhCÍqÉhŠÍqÉh;€ÍqÉhþ€ÍqÉh1ÍqÉhdÍqÉhòÍqÉh”‚ÍqÉhÍ‚ÍqÉhƒÍqÉh¹ƒÍqÉh}„,ÍqÉhÚ„ÍqÉh†ÍqÉh˜–¢ÍqÉhñœ°ÍqÉhžÍqÉh8 ,ÍqÉhå ÍqÉhñ¡ÍqÉhf£ÍqÉh¦£ÍqÉh<¤ÍqÉhY¥ÍqÉh.§ÍqÉh¨,ÍqÉh3©ÍqÉh ªÍqÉhåªÍqÉh‹«ÍqÉhë¬ÍqÉhV¯ÍqÉh¢¯ÍqÉhJ°ÍqÉhû´ÍqÉh ¸,ÍqÉh@¸ÍqÉhºÍqÉhq»ÍqÉh·»ÍqÉhr¼ÍqÉh½ÍqÉh ¿,ÍqÉhc¿ÍqÉhÀÍqÉh§Á,ÍqÉhYÂÍqÉhLÃÍqÉh—ÄÍqÉhËÄÍqÉhNÅÍqÉhgÆÍqÉhÈ,ÍqÉhÆÈÍqÉhÊÍqÉh½ËÍqÉhùËÍqÉhÅÌÍqÉh‡ÎÍqÉhiÐ,ÍqÉhÅÓ,ÍqÉhÊÕÍqÉhÖÍqÉhÅ×ÍqÉhÉØÍqÉh&ÚÍqÉhjÚÍqÉh*ÛÍqÉhÍÜÍqÉháÞ,ÍqÉh–ßÍqÉháÍqÉhaâÍqÉh¡âÍqÉhãÍqÉhäÍqÉhæ,ÍqÉhëæÍqÉh;èÍqÉh êÍqÉhfêÍqÉhÝêÍqÉhMìÍqÉh¢îBÍqÉh†ñÍqÉhPóÍqÉh¡óÍqÉhüóÍqÉhúõÍqÉhsøBÍqÉhœùÍqÉhfû,ÍqÉhàûÍqÉhUýÍqÉhÿÍqÉhRÿÍqÉh4ÍqÉh"ÍqÉhŽ,ÍqÉh?ÍqÉhÿÍqÉh“,ÍqÉh2ÍqÉh" ÍqÉh½ ÍqÉh ÍqÉh‰ ÍqÉhjÍqÉhzÍqÉhÆÍqÉhFÍqÉhÍqÉhŽÍqÉh{,ÍqÉhËÍqÉh†,ÍqÉhIÍqÉhPÍqÉhd"" ÍqÉhÁ"/#.# #..#.#.#.##### #.# #..#.#........ÍqÉhý"; #.####..#.#.####... #.......#.....##.## ÍqÉh/#"#.......#.....##.## ##.######.........# ÍqÉh^#é#.# #.#.####..# #.# #.#.# #..#ÍqÉh#Æ #.#.# #..# #......#.#########ÍqÉh2$ #...J..#..........Kinetic Grapnel ##.....########### ....... ..#####J   endoplasm (asleep) ### ÍqÉhd.,82.5 (6ÍqÉhš/,3.5 (66ÍqÉh—6ÍqÉhê8] _An endoplasm comes into view.ÎqÉhSÙî#.# #..#.#.........#.####..#.#.####.#.......#.....##.####.......#.....##.###.######.........#.# #.#.####..#.#.######.#.# #..#.#.#....#.#.# #..#.#.@....#.#########<#...J..#...........##.....############ÎqÉhÛu............########### ÎqÉhlÝÎqÉhJä[J.JÎqÉh‹å04.5 (1.0) ÎqÉhèêÎqÉhXí^ _The endoplasm quivers.ÎqÉhN ¦ #.#  #.# #.. #.. ##. #.#  #.######.#.#  #.#....#.#.#  #.@J...#< #......# ##.....# .........  ...######  #####ÎqÉh•” #.#  #.# #.. #.. ##. #.#  #.######.#.#  #.#....#.#.#  #.@J...#< #......# ##.....#ÎqÉh’–· ......... ...###### ##### ÎqÉh1ÎqÉhÔÎqÉhd£ÎqÉhô¥a _An endoplasm is nearby!ÎqÉhp'“ #.#  #.# #.. #.. ##. #.#  #.######.#.# ÎqÉh¹( #.#....#.#.#  #.@J...#< #......# ##.....# .........  ...######  #####ÎqÉhá¿? #.#  #.# #.. #.. ##. #.#  #.######.#.#  #.#....#.#.#  #.@J...#< #......#ÎqÉhTÁ  ##.....# ......... ...###### ##### ÎqÉhiÇÎqÉhÈÎqÉhÖÎÎqÉhJß° _An endoplasm is nearby! _An endoplasm is nearby!  You hit the endoplasm with your +4 hammer of protection.  Your weapon exudes an aura of protection.  The endoplasm is heavily wounded.  You hit the endoplasm with your +0 hammer of draining.ÎqÉhõæ1.ÎqÉhîª10 7=5.8 (1.3Kinetic GrapnelRev ÎqÉh`óÎqÉh›õM _You kill the endoplasm!ÎqÉh–c3ÎqÉheÎqÉhøgÎqÉhJjÎqÉhšoÎqÉhgu,ÎqÉhwi......#.....##.###......#.....##.####.#####.... #.# #.#.####..#. #.######.#.# #..#.#....#.#.# .....#.#########<ÎqÉh¤w”..........####-.....g... .........###### Kinetic Grapnel.....##### ##.#.ÎqÉhÝwÒ# # g   hobgoblin (asleep)ÎqÉh,ƒ,60ÎqÉhЄp 3 -7.8 (2ÎqÉhŠÎqÉh—\ _A hobgoblin comes into view.ÎqÉh"pÖ #.#.....##. ##.######......... #.# #.#.####.. #.######.#.# #..# #.#....#.#.# #..#. #......#.#########... #......#...............###.....###########......g@........ #.........#######.....##### ###.#. # #ÎqÉhyÎqÉhÄz+8.8 (1ÎqÉhº€ÎqÉh΂ÎqÉh‹! Á  #.#  #.######.#.#  #.#....#.#.#  . #......# ... #......# .....###.....## ÎqÉh$" î......g@........  #.........######  #.....#####  ###.#. # #ÎqÉh º -  #.#  #.######.#.#  #.#....#.#.#  . #......# ... #......# .....###.....## ÎqÉhƺ ......g@........  #.........######  #.....#####  ###.#. # # ÎqÉhüÀ ÎqÉh ÎqÉhwÇ ÎqÉh\Ê ` _A hobgoblin is nearby!ÎqÉhÕï rgg  very drained) _A hobgoblin comes into view. _A hobgoblin is nearby!  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin but do no damage. You drain the hobgoblin.  The hobgoblin is severely wounded.  You closely miss the hobgoblin with your +4 hammer of protection.ÎqÉhJñ |38---=90.1 (1.3Rev ÎqÉh•ñ ÎqÉhÔö ÎqÉhx ° _The hobgoblin completely misses you. The hobgoblin hits you.  The kinetic grapnel hits the hobgoblin.ÎqÉhÖ A. ÎqÉhŒš &.ÎqÉhM¡ ›9/10 ---10Kinetic GrapnelÎqÉhS¨ ÎqÉh]« M _You kill the hobgoblin!ÎqÉh  ÎqÉhªÂ ÎqÉh–Ä ÎqÉhØÇ ÎqÉhwÈ (ÎqÉhÍ IÎqÉhÎ ÎqÉh$Ñ ÎqÉh§Ñ W9=--ÎqÉh¤Ó ÎqÉh}Õ ÎqÉhâÕ 9---ÎqÉh× ÎqÉhÜ ,ÎqÉhkÜ ÎqÉh­æ 1-6.1 (5ÎqÉhyê 8-ÎqÉh¿ñ ÎqÉhñô T _Key pressed, stopping explore.ÎqÉhCÒ ÎqÉh…Ó ÎqÉhüØ ÎqÉhóÛ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÎqÉh'ˆÎqÉhµ‹ÎqÉh‘‘ÎqÉhA” ÎqÉhŠ”:_No target in view!ÏqÉhU>ÏqÉhåAÏqÉhSFÏqÉhRI´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÏqÉhµWIÏqÉh@[ÏqÉh_: _ÏqÉh`ÏqÉh€`$40ÏqÉh¶`f=10/10===ÏqÉhÁaÏqÉheQ _Magic restored.ÏqÉhfÏqÉh³hÏqÉh´iÏqÉhäiÏqÉh3lÏqÉhœlÏqÉh%mÏqÉhoÏqÉhþo#1ÏqÉh.pE====ÏqÉhð{.2==ÏqÉh¨1 _HP restored.ÏqÉhµ€ÏqÉh ÏqÉh.‚ÏqÉh¥„ÏqÉh&‡ÏqÉh{‡ÏqÉhjˆÏqÉh+ŠÏqÉh¤‹ÏqÉhð‹ÏqÉhrÏqÉhFÏqÉhº­é ##.######.............. #.# #.#.###....... #.######.#.# ....... #.#....#.#.# .......###......#.#####%.......##......#............###.....########..............  #...@.....######808.1 (12.0) #.....#####  ###.#.#  #.#.# #.#.#..#.####.##.##.#ÏqÉhA·^=9.1 (13ÏqÉhͺÏqÉh-½. _Found a medusa talisman.ÏqÉh<ó7%ÏqÉhŽöÏqÉh1ýÏqÉhÓÿH _No target in view!ÏqÉhÜ9%ÏqÉh·úÏqÉh ÏqÉhXç _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÏqÉhè ÏqÉhï ÏqÉhÏqÉh˜: _ÏqÉh.ÏqÉhÏqÉh•ÏqÉh{ÏqÉh?ÏqÉh!,ÏqÉh±"ÏqÉh«$ÏqÉh}'ÏqÉhé'ÏqÉh^)ÏqÉh-ÏqÉh¦0ÏqÉh1ÏqÉh2ÏqÉhY5ÏqÉh8ÏqÉh÷8ÏqÉh:ÏqÉhB=ÏqÉh?@,ÏqÉhÐAÏqÉhµDÏqÉhÈPª...........###.######.....# #.# #......# #.######......# #.#....#......###......#......%.......##......#.....###.....g.........#.####@#.........#######......#.....######..#######.#.## #.#.# #.#.# ..#.#g   goblin (asleep) ###.# #.# #.#ÏqÉha^216.1 (7.0)ÏqÉhQb+7.1 (8ÏqÉhÐhÏqÉhurs _A goblin comes into view. It is wielding a +0 club.ÏqÉhQQ8%ÏqÉh9TÏqÉh†\8%ÏqÉhOa´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÏqÉh.Žö .##.......#.###.######..# #.# #..# #.######...# #.#....#.........###......#%........#........###.....##.g.....@..................#.####.#.........##### #......#.....##### #..#######.#.## #.#.# #.#.# ..#.####.#  #.#%8.1 (1 _%ÏqÉh½©  .............# .............# #.#  .............#  .............#  .............## ......%.......# ..............# .g.....@....... ..#.####.#..... .#.....#####  ####.#.#  # #.#.#  #.#.#  ..#.#  ###.#  #.# ÏqÉh%1­ .............# .............# #.#  .............#  .............#  .............## ......%.......# ..............# .g.....@....... ..#.####.#..... .#.....#####  ####.#. #  #.#.#  ..#.# ###.# #.#ÏqÉh@9ÏqÉhž;ÏqÉh£C8%ÏqÉh6F] _A goblin is nearby!ÏqÉhÅ" 4%ÏqÉhY% ÏqÉh- ÏqÉhs6 ¼  .............# .............# #.#  .............#  .............#  .............## ......%.......# ..............# .g.....@....... ..#.####.#..... .#.....#####  ####.#.#  # #.#.#  #.#.#  ..#.#  ###.#  #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÏqÉh±Î £ .............# .............# #.#  .............#  .............#  .............## ......%.......# ..............# .g.....@....... ..#.####.#..... .#.....#####  ####.#. #  #.#.#  ..#.# ###.# #.#ÏqÉhüØ 4%ÏqÉh#Û ÏqÉh9â ÏqÉhå ] _A goblin is nearby!ÏqÉh¤û à .##.#.###.######.# #.# #.# #.######.# #.#....#.###......#.%.##......#.###......g.#.####.#. #......#.....##### #..#######.#.#  # #.#.# #.#.#  ..#.#  ###.#  #.#ÏqÉhÿ ÏqÉhƒ X.ggÏqÉhK G9Kinetic Grapnel _ÏqÉhN ÏqÉhw È %*** (grapneled)The kinetic grapnel hits the goblin.ÏqÉh‚Ÿ ÏqÉh%¨ ).g..ÏqÉh0© c9/10 ---=20ÏqÉh'± ÏqÉh•º ‹  ..............# ..............# #.#  ..............#  ..............#  ..............# .......%....... ............... ....g..@....... ...#.####.#.... #....    # #.#.#  #.#.#  ..#.#  ###.#  #.# _The goblin is moderately wounded.ÏqÉhU ò ..............# ..............# #.#  ..............#  ..............#  ..............# .......%....... ............... ....g..@....... ...#.####.#.... #....   #  #.#.#  ..#.# ###.# #.#ÏqÉhŠ[ ÏqÉhy\ ÏqÉh1c :%ÏqÉhüe ] _A goblin is nearby!ÏqÉhz ê .##..###..# #.# .# #..# #.#.....###.......%.##.......###......g.#.####.#.# #......#.....#####  #..ÏqÉhŸ{ E#.#.#  # #.#.# #.#.#  ..#.#  ###.#  #.#ÏqÉhK} ÏqÉh… .gÏqÉhë† 5-1 _ÏqÉhŽ ÏqÉh® I  The kinetic grapnel hits the goblin.ÏqÉhµ³ _%)ÏqÉhóFÁ8-----8=2Kinetic GrapnelÏqÉh²MÏqÉh-S` _You kill the goblin!ÏqÉhÀSÏqÉh VÏqÉh½Y,ÏqÉhì],ÏqÉh`,ÏqÉh j1-4.1 (2ÏqÉhõl8-ÏqÉhftÏqÉhH› % _Key pressed, stopping explore.ÏqÉh]Ž‚% _No target in view!ÐqÉh­ýÐqÉhÔ7%ÐqÉhÇÐqÉhÍ ÐqÉhè ÐqÉhÜÐqÉhf¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÐqÉh #3ÐqÉhX%ÐqÉh)ÐqÉh-.: _ÐqÉhî/ÐqÉh‚08--ÐqÉhM2ÐqÉhê6ÐqÉhŒ7E9==ÐqÉhA9ÐqÉhÚ<,ÐqÉhÁ>ÐqÉhÇHBÐqÉh=LBÐqÉhZTf==ÐqÉhéW,ÐqÉhr`BÐqÉhWdÐqÉhqg,ÐqÉhäpXÐqÉhÊu}10/10===ÐqÉh†BÐqÉhU¡ó  Things that are here:  a +0 club; a goblin corpse _ÐqÉh²ÐqÉhcµÐqÉh½ÐqÉhˆËg===ÐqÉh_ÍÐqÉhøÔÐqÉhK×ÐqÉhÀ×ÐqÉhÝÙÐqÉh¬ÝÐqÉh¸ì¦ .........##>......##.......###:ÐqÉhUí­......# ......# #......# #......###%.......##.##41.1 (17.0)........)....ÐqÉh¦íx..........#.####.#.......########.#......#.....# #.#..#######.#.#ÐqÉhçí,#.#..# #.#.# #.#..# #.#.# #.#... ..#.#ÐqÉhî¤ #.#..# ###.# ÐqÉhÞø8%ÐqÉh;ý,2.1 (18ÐqÉhKÐqÉhr; _Found a stone staircase leading down.ÐqÉhp3ÐqÉh¬’ÐqÉh±–ÐqÉhý¦  .##..##>...#:.# .# .# .%.0.0))....#....)..............#.####.#.....#.########.#......#...... #.#..#######.#. #.#..# #.#. #.#..# #.#. #.#... ..#.ÐqÉhÞ±8%ÐqÉh¶+3.1 (1ÐqÉhùÁ:%ÐqÉhÒ= _Found a hand axe.ÐqÉhnÝÐqÉh`âÐqÉh/åH _No target in view!ÐqÉh£ÔÐqÉh™ÕÐqÉh“×ÐqÉhèÛÐqÉh6ßÐqÉh§åP _ÐqÉhÑêÐqÉhMëÐqÉh°íÐqÉh ü= .....>.#.#:.#..5.1 (2...ÐqÉhý·........%)......................)...............#.####.#...##.########.#......#...... #.#..#######.#.# #.#..# #.#ÐqÉhÐqÉh` ÐqÉhk T _Key pressed, stopping explore.ÐqÉhféÐqÉhúîÐqÉhf÷ÐqÉhÐ ü % _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÐqÉh#ÐqÉh ÐqÉh—:_No target in view!ÐqÉh…:%ÐqÉh÷$ÐqÉh>56%ÐqÉhA8´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÐqÉh´GÐqÉhþHÐqÉh§JÐqÉh%T,ÐqÉhW$ _ÐqÉh&XÐqÉhù[ÐqÉhëa,ÐqÉh“dÐqÉhwê #?#  ..>...#.......................#................%.......##.########.#..ÐqÉhxŒYou pick up a parchment of Cause Fear and begin reading...  You add the spell Cause Fear to your library.ÐqÉhÑ‚&7ÐqÉhë‹+8.1 (3ÐqÉh€‘;%ÐqÉhk H _You see here a +0 ring mail.ÐqÉhl¥ÐqÉh=®ÐqÉhʰH _No target in view!ÐqÉh&½ ÐqÉh… ÐqÉhAÌ ÐqÉhÏ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÐqÉhí _ÐqÉhið ÐqÉhþô : _ÐqÉhø ÐqÉh À..r......##.#....?##...ÐqÉhÉ ú #... #....##...##...>##.ÐqÉh” ¤....##.......[..# ..# .......# #....### r   quokka (asleep)..%##.)..........##ÐqÉhÙ X..............).....ÐqÉhI T9.1 (1%ÐqÉhj$ ,50.1 (2ÐqÉh¡/ ÐqÉh3 Y _A quokka comes into view.ÐqÉh3ú 1##. .. r## ..?# ÐqÉh8û ?.>..#[ .#.%).##ÐqÉhý 8%ÐqÉhõ +1.1 (1ÐqÉhQ ÐqÉh ÐqÉhú3 :%ÐqÉhÐ7 ÐqÉhÿA ÐqÉhäJ K  ...............  ......r........  ................  ............?....  .................  .................  ................. ÐqÉhžK .........@....... ........>........ ................. .......[.........  .................  .................  ................. ................% ÐqÉhÐK ¤.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÐqÉhˆäØ ...............  ......r........  ................  ............?....  .................  .................  ................. .........@....... ........>........ ................. .......[.........  .................  .................  ÐqÉh]å×................. ................% .)ÐqÉh<ðÐqÉh¾óÐqÉhJý9%ÐqÉhºÿ] _A quokka is nearby!ÐqÉhS##. .. r## ..?# .>..#[ .#.%ÐqÉh*"8%ÐqÉh¶&-2 _ÐqÉh/;%ÑqÉhEÑqÉhMËÑqÉhÕÏÑqÉh¨ÙÑqÉh—ã   ...............  ...............  ......r........  ................  ............?....  .................  .................  .........@....... ................. ........>........ ................. .......[.........  .................  .................  ................. % _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÑqÉh—{Å ...............  ...............  ......r........  ................  ............?....  .................  .................  .........@....... ................. ........>........ÑqÉh›|¢ ................. .......[.........  .................  .................  ................. %ÑqÉhˇ:%ÑqÉhÈ‹ÑqÉhÍ–ÑqÉhš] _A quokka is nearby!ÑqÉhLܵ?....) ##. .. r## ..?# .>..#[ .#3Kinetic GrapnelÑqÉháùþ ***r _Found a mace and a scroll labelled KEOSTR XITSONK.ÑqÉhuÑqÉhÉ…d.r..ÑqÉh_Šb9/10 ---=4ÑqÉhz–ÑqÉhdŸÅ  ?....).........  ...............  ...............  ...............  .......r........  ............?....  .................  .........@.......  ................. .................ÑqÉh<  ........>........ ................. .......[.........  .................  .................  _The kinetic grapnel hits the quokka but does no damage.ÑqÉh5:] ?....).........  ...............  ...............  ...............  .......r........  ............?....  .................  .........@.......  ................. ................. ........>........ ................. ÑqÉh;ù.......[.........  .................  ................. ÑqÉh’EÑqÉh‹KÑqÉh½UÑqÉh•X] _A quokka is nearby!ÑqÉhÅpƒ...<..?....) ## .. .## r.....?# .>..#[ ÑqÉhNsÑqÉhü}t<.rÑqÉh^„.-5ÑqÉh¨‰ÑqÉhÝ•Š **** _Found a stone staircase leading up.ÑqÉht$d...rÑqÉhô%j8-----=6ÑqÉh 1ÑqÉhß:¦  ...<...........  ?....).........  ...............  ÑqÉhª;!...............  ÑqÉhõ;a...............  ................  .........r..?....  .........@.......  .................  ................. ................. ........>........ ................. ÑqÉhU<N.......[.........  .................  ÑqÉhŒ<¢ _The kinetic grapnel misses the quokka. The quokka misses you.ÑqÉhåÖ¡ ...<...........  ?....).........  ...............  ...............  ...............  ................  .........r..?....  .........@.......  .................  ................. ................. ........>........ ................. ÑqÉhÞ×À.......[.........  .................   ÑqÉh‚å4ÑqÉh±îÑqÉhHò] _A quokka is nearby!ÑqÉháD****ÑqÉhƒÀ ...rThe kinetic grapnel misses the quokka. The quokka bites you.ÑqÉhŸ’1-7-----7ÑqÉh¡«ÑqÉh·Ñ  ...<...........  ?....).........  ...............  ...............  ...............  ................  .........r..?....  .........@.......  .................  ................. ................. ........>........ ................. .......[.........  .................   _The quokka misses you.ÑqÉh,Q _ ...<...........  ?....).........  ...............  ...............  ...............  ................  ÑqÉhS .........r..?....  .........@.......  .................  ................. ................. ........>........ ................. .......[.........  .................   ÑqÉhý] ÑqÉh½_ ÑqÉh¤j ÑqÉhn ] _A quokka is nearby!ÑqÉhµ“ ¿  You closely miss the quokka with your +4 hammer of protection.You miss the quokka with your +0 hammer of draining.ÑqÉhp• ‘0--8.5 (1.4Rev ÑqÉh=Ÿ ÑqÉhg² f _The quokka bites you.  The kinetic grapnel hits the quokka.ÑqÉh°´ v†ÑqÉh.D ÑqÉh‰K ¥6-----90Kinetic GrapnelÑqÉh£U ÑqÉh‘\ } _You kill the quokka!ÑqÉhX_ ÑqÉh r C0ÑqÉh4y ÑqÉh\† j _Key pressed, stopping explore.ÑqÉhVŠ ÑqÉh-“ ÑqÉhC• H _No target in view!ÑqÉhÀ ÑqÉh}Ä ÑqÉhÎ ÑqÉhÅÏ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÑqÉh>ß 3ÑqÉhmâ ÑqÉh`é ÑqÉh@ê R1= _ÑqÉháï ÑqÉhiõ d7==ÑqÉh¦ø ÑqÉh,ý ÑqÉhµý (ÑqÉhÑqÉh£ÑqÉhZÑqÉhOÑqÉhÞ ÑqÉh™ h2==ÑqÉh'ÑqÉhcP==ÑqÉh(ÑqÉhº,ÑqÉhØ!ÑqÉhƒ&,ÑqÉh*ÑqÉh¤.O=ÑqÉh‡1ÑqÉhŸ5ÑqÉh.6O8===ÑqÉhÝ8ÑqÉhC?,ÑqÉhBÑqÉhÂS„ÑqÉhvUQ===ÑqÉhíWÑqÉh\ÑqÉhÑjår-r   quokka (wandering)ÑqÉhaz073.5 (14.0)ÑqÉhC~F-4.5 (15ÑqÉh³ŠÑqÉh°žš .......<..r?....) ## .. ## .....?# .>..#[ _A quokka comes into view.ÑqÉh ÑqÉhø¡ÑqÉh«­U.rÑqÉhƒ´H5.0)Kinetic GrapnelÑqÉhr¿ÑqÉhGÂs _You see here a quokka corpse.ÒqÉhêkß ***r  grapneledThe kinetic grapnel hits the quokka.ÒqÉh§îÒqÉhdùh.r..ÒqÉhZÿ`7---=6ÒqÉh´ÒqÉhZ _The quokka is almost dead.ÒqÉh$~ ...............  ...<...........  ?....).........  ...............  .....r.........  ...............  ................  .........@..?....  .................  .................  ................. ................. ........>........ ................. .......[.........   ÒqÉhë½ ...............  ...<...........  ?....).........  ...............  .....r.........  ...............  ................  .........@..?....  .................  .................  ................. ................. ÒqÉhÙ¾)........>........ ................. .......[.........   ÒqÉhÊÒqÉh8ÎÒqÉh ØÒqÉh]Û] _A quokka is nearby!ÒqÉhìó¹!......<..?....). .. #r. . . ## ......  †..?....#ÒqÉhNõÿ . #  # .## ..## >. ..# [.#ÒqÉh_øÒqÉhX.rÒqÉh£`8===-7ÒqÉh¶ÒqÉh””  ..............!  ................  ....<...........  .?....).........  ................  ................  .......r........  .......@........  ÒqÉhfX.........†..?....  .................  .................  ................ ................ ........>....... ................ [ _Found 2 metallic pink potions.ÒqÉh×¹f ..............!  ................  ....<...........  .?....).........  ................  ................  .......r........  .......@........  .........†..?....  .................  .................  ................ ................ ........>....... ................ ÒqÉhغB[ÒqÉhÎÆÒqÉhžÇ8-ÒqÉhÅÔÒqÉh£â« _A quokka is nearby!The kinetic grapnel hits the quokka but does no damage.ÒqÉhTqi  The quokka is almost dead.ÒqÉhRt`7---=8ÒqÉhÝ~ÒqÉhwS _The quokka barely misses you.ÒqÉhû•} ..............!  ................  ....<...........  .?....).........  ................  ................  .......r........  .......@........  ÒqÉh²– .........†..?....  .................  .................  ................ ................ ........>....... ................ [ ÒqÉh:2å ..............!  ................  ....<...........  .?....).........  ................  ................  .......r........  .......@........  ÒqÉhý2Ã.........†..?....  .................  .................  ................ ................ ........>....... ................ [ÒqÉh6?ÒqÉhµ@ÒqÉhLÒqÉhýZ+  The quokka is almost dead.The quokka barely misses you.grapnel guides your strike.  You hit the quokka with your +4 hammer of protection.  Your weapon exudes an aura of protection.ÒqÉh”g1.ÒqÉh€o¾---10 99.8 (1.3Kinetic GrapnelRev ÒqÉh®}ÒqÉh J _You kill the quokka!ÒqÉh£3ÒqÉh2ÒqÉhnÒqÉhÒqÉhó#ÒqÉh¸%ÒqÉh*&ÒqÉhñ(ÒqÉh..Q 3 ÒqÉhÙ0ÒqÉh_43ÒqÉh07ÒqÉh ;,ÒqÉh->ÒqÉhZBÒqÉhçBO8===ÒqÉhFÒqÉh?HÒqÉh±HÒqÉhKÒqÉhX4-86.8 (7.0ÒqÉhê\8-ÒqÉhÃfÒqÉhûhT _Key pressed, stopping explore.ÒqÉh/F ÒqÉh·J ÒqÉh†a ÒqÉhÅ F _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!ÒqÉhå ÒqÉh$æ ÒqÉh;é ÒqÉhâï ÒqÉhåô $ _ÒqÉh½õ ÒqÉhæú ,ÒqÉhYÿ ÒqÉh@ Q===ÒqÉhT ÒqÉhL ÒqÉh> ÒqÉh8 ÒqÉh BÒqÉh›- nÒqÉhD0 ÒqÉhJ4 ÒqÉh95 L9==ÒqÉhÁ= BÒqÉhñ? ÒqÉhE ,ÒqÉh›F ÒqÉhŸK ,ÒqÉh_N ÒqÉh–R P==ÒqÉhÝU ÒqÉhZ ,ÒqÉh^ ÒqÉh¼b ,ÒqÉhvg ÒqÉh·t ÒqÉh±u ÒqÉhRz ÒqÉh_… }10/10===ÒqÉh0˜ ÒqÉhmŸ ,ÒqÉh¤ ÒqÉhfª b  You see here a quokka corpse.ÒqÉhù­ ÒqÉhÏ®  _ÒqÉh÷± ÒqÉhô´ ÒqÉhÔº ,ÒqÉh…½ ÒqÉhªÀ ÒqÉhÄ ÒqÉh—Ä ;===ÒqÉhßÇ ÒqÉhÿß ð..............!#.....#....< #.?....).. #........... #####.... ......... ######ÒqÉhõà á........ #..............†.. ##.###........... #.# .... #.# ......##.##....##............>##.... .....###.## .......[ÒqÉh´á ã# #.# .....# #.## ÒqÉhÕí 1906.8 (20.0)ÒqÉhÄò ,7.8 (21ÒqÉh-þ ÒqÉh  . _i - a scroll of identifyÒqÉh5æ ÒqÉh4ê ÒqÉhWô ÒqÉhë Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÒqÉh( ÒqÉh³ ÒqÉh! H _No target in view!ÒqÉh^¶ ÒqÉhÏ» ÒqÉh¦¾ ÒqÉhOÄ ÒqÉhœÈ ÒqÉhdÉ $ _ÒqÉhýÏ ÒqÉhÓ ÒqÉh+ê F ## )#.........!.....w#...........#......< #...?....) #..#####...........######....#.........†...##.####... #.# #... #.# #...##.####. w   dart slug (asleep)..##........>.##........###.####ÒqÉhûí  8.8 (1.0)  A dart slug comes into view.ÒqÉhø ww.wÒqÉh—ý +9.8 (2ÒqÉh»ÒqÉhÙ # _Found a club.ÓqÉh·òD ...........)...  ........!....w.  ...............  ....<................  .?....)..............  ...............  ...............  .......@.......  ...............  ..†............  ............... #.#  ............... #.#  ...............  ...............  .>.............  ÓqÉhšŒÒ ...........)...  ........!....w.  ...............  ....<................  .?....)..............  ...............  ...............  .......@.......  ...............  ..†............  ............... #.#  ............... #.#  ...............  ...............  .>.............  ÓqÉh‘šÓqÉhÝÓqÉh’©ÓqÉh¬` _A dart slug is nearby!ÓqÉhCËD ...........)...  ........!....w.  ...............  ....<................  .?....)..............  ...............  ...............  .......@.......  ...............  ..†............  ............... #.#  ............... #.#  ...............  ...............  .>.............  ÓqÉhfhL ...........)...  ........!....w.  ...............  ....<................  .?....)..............  ...............  ...............  .......@.......  ............... ÓqÉhei† ..†............  ............... #.#  ............... #.#  ...............  ...............  .>.............  ÓqÉh\tÓqÉhSxÓqÉh…ÓqÉh8“9 . ...$ #### ..)...#..!....w#.......#.....<...# #..?....)# #..# #####.........######....#........†ÓqÉh`”—##.####..#.# #.. #.# #..##.####..##..>##....... _A dart slug is nearby!ÓqÉhp–ÓqÉhÓ¢¨ ww 2 dart slugs (1 wandering)Found 11 gold pieces.ÓqÉh¦,10.8 (1ÓqÉh¬±ÓqÉhL´\ _A dart slug comes into view.ÓqÉhÁd .  ..............w  ...........)....  .......!....w..  ...............  ....<................#  .?....)..............#  ..............#  .......@.......  ...............  ...............  .†.............  ............... #.#  ............... #.#  ...............  ...............  >ÓqÉhÖ[Ì .  ..............w  ...........)....  .......!....w..  ...............  ....<................# ÓqÉhî\’ .?....)..............#  ..............#  .......@.......  ...............  ...............  .†.............  ............... #.#  ............... #.#  ...............  ...............  >ÓqÉhiÓqÉhßnÓqÉhxÓqÉh·ü ..#####. . ...w. ##### ..)...#...#.!....w#........ #...#....<...# #...#.?....)# #...#.# #####...#........######...#.#........# .†##.####..# .##.# #..# .ÓqÉh‰Þ##.# #..# .##.####..# ..##.# _There are monsters nearby!ÓqÉh=ŠÓqÉhêŠÓqÉhÞ•{$w.wÓqÉh²—G1Kinetic Grapnel _ÓqÉh¤ÓqÉh¦ÓqÉhO œ **, 1 grapneled)The kinetic grapnel hits the dart slug.ÓqÉhŽÒ ,ÓqÉhTÞ ¯w..w.wÓqÉhQà b9/10 ---=2ÓqÉhhê ÓqÉhÝì 7 _The dart slug is lightly wounded.ÓqÉhAÿ  ............... .  ..............w.  ...........).....  ......!........  ...............  ....<............w...# ÓqÉh + .?....)..............#  .......@.....#  ...............  ..............#  ..............#†.............#..............##.# ..............##.# ..............#ÓqÉhä® ¾ ............... .  ..............w.  ...........).....  ......!........  ...............  ....<............w...#  .?....)..............#  .......@.....#  ...............  ..............#  ..............#†.............#..............##.# ..............##.# ..............#ÓqÉh» ÓqÉh¬¼ ÓqÉhÒÆ ÓqÉh­Ê d _There are monsters nearby!ÓqÉhžß #.........######.. . ...w.. ##### ..)#...## .!#..... ............ #...# ....<...w...# #...# .?....)# #...# .ÓqÉh˜à ö# #####...## ........... .######...#..#........#.†##.####..#.##.# #..#.##.# #..#.##.####..#.ÓqÉh¶î ÓqÉh³ð 5-3 _ÓqÉhÈú ÓqÉhü L  The kinetic grapnel hits the dart slug.ÓqÉhÏ p  The dart slug is heavily wounded.ÓqÉh” S$wÓqÉh³Ÿ j8-----=4ÓqÉh « ÓqÉhʬ W _The dart slug closely misses you.ÓqÉh€Á  ...............  ................ .  ..............$..  ...........)..w... .....!......... ............... <............w...# .?....).........@....# ............# ............................##.............#†.............#.............##.# .............##.# ÓqÉh?\¦ ...............  ................ .  ..............$..  ...........)..w... .....!......... ............... <............w...# ?....).........@....# ............# ............................##.............#†.............#.............##.# .............##.# ÓqÉhfÓqÉh’gÓqÉhÏqÓqÉhgƒ9The dart slug is heavily wounded. _The dart slug closely misses you. _grapnel guides your strike.  You sock the dart slug with your +4 hammer of protection!  Your weapon exudes an aura of protection.ÓqÉh8‘¦ .   dart slugYou kill the dart slug!ÓqÉh…™´ ```````The dart slug launches a dart at you.ÓqÉh|#s...@...ÓqÉhñ(ˆ10 606.1 (1.3Rev ÓqÉhQ3ÓqÉh|6O _The slug dart misses you.ÔqÉh^³ *** (grapneled)The kinetic grapnel hits the dart slug.ÔqÉh ÀÔqÉh8ÆÄ.w..7-----70ÔqÉh…×ÔqÉhyÝ`  ...............  ................ .  ..............$..  ...........)...... .....!....w.... ............... <................# .?....).........@....# ............# ............................##.............#†.............#.............##.# .............##.# _The dart slug is severely wounded.ÔqÉhz† ...............  ................ .  ..............$..  ...........)...... .....!....w.... ............... <................# ?....).........@....# ............# ............................##.............#†.............#.............##.# .............##.# ÔqÉh‚…ÔqÉh‚‡ÔqÉhª‘ÔqÉhÄ”` _A dart slug is nearby!ÔqÉhЯ=#......>###.#.#.#..........######..... #....$... ######) ..)...#...##!....w#.......ÔqÉhıª... #...##. ...<...# #...##. ?....)# #...##.# #####...###..........#######...#.#.#........#.#†##.####..#.###.# #..#.###.# #..#.#ÔqÉhH½ÔqÉhš¿G 3 -8 _ÔqÉh¿ÉÔqÉhô×L  The kinetic grapnel hits the dart slug.ÔqÉhFÝn†*ÔqÉh%k&.ÔqÉhåpº6-----1=9Kinetic GrapnelÔqÉhW{ÔqÉh‚c _You kill the dart slug!ÔqÉhÕ‚ÔqÉhÚ„ÔqÉhp¦7==ÔqÉhΕBÔqÉhh—ÔqÉhºš,ÔqÉh!ÔqÉh/ ÔqÉh¼ :==ÔqÉh’¢ÔqÉh¦,ÔqÉhÈ©ÔqÉh_®,ÔqÉh)±ÔqÉh<µ,ÔqÉhö¸ÔqÉhò¼e8===ÔqÉh9ÃÔqÉh4ÈÔqÉh¹ÈÔqÉh¾ÍÔqÉhÀÎÔqÉhMÏÔqÉh~ÑÔqÉhŒÔÔqÉhüÔÔqÉh!×ÔqÉh)ÜQ===ÔqÉhwÝÔqÉhàà,ÔqÉh ãÔqÉhdæ,ÔqÉhŒìBÔqÉhãíÔqÉhÖñ,ÔqÉhôÔqÉh–÷ÔqÉhøL9==ÔqÉhHúÔqÉh´BÔqÉhD,ÔqÉh ÔqÉhÔqÉhãÔqÉh~ÔqÉhÔqÉh”:==ÔqÉhÔqÉhÀ,ÔqÉhV ÔqÉhu#,ÔqÉhÙ%ÔqÉhb),ÔqÉh+ÔqÉh.g10/10===ÔqÉhô0ÔqÉh!4ÔqÉh)7,ÔqÉhú9ÔqÉh<ÔqÉh­DBÔqÉhXEÔqÉhwH,ÔqÉhgJÔqÉhÉ\1 #.... $......#.## #. # ##.# ...# #.... ####.#.#.#.... .........#### .....  ..............$... #### ÔqÉh¾]å)....... #..  ......†..... #..-  ............. #..  ....<....### #...  .?....).# #...  ..# #####...  ......  .........######...  ÔqÉh¬^ž...#........  †...##.####..ÔqÉhÀh048.1 (29.0)ÔqÉhnd===-9.1 (30ÔqÉh6|q _n - 2 metallic pink potionsÔqÉhç­ÔqÉh‘·ÔqÉh¥ÑÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÔqÉhÜÔqÉhÈàÔqÉhêÔqÉh6õ‘ _No target in view!ÔqÉhJþ,ÔqÉhQ  ÔqÉhQ _ÔqÉh²ÔqÉhçXÔqÉhf!ÔqÉhÖ7S # [ #...... # . ...... # # ##.#....#.# # $#.### #. #.. ##.# ...# #..#.#####.#.#.#.. ......# .............. 51.1 (2.0) ..ÔqÉh 9$... # ....)....... # ....ÔqÉh 9“.....†..... # ....... # ....<### # .?....)..# # ..# ##### .............ÔqÉh«LA2.1 (3ÔqÉhªVÔqÉhr( _Found a ring mail.ÔqÉhŠyÔqÉhl~ÔqÉhóÔqÉhÑ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÔqÉh²ÔqÉh¶ÔqÉh4ÀÔqÉhœÇ{ _No target in view!ÔqÉh×ÊÔqÉhÓÎÔqÉhŽæ _ÔqÉhEîÔqÉhïÔqÉhïïÔqÉhèóÔqÉhxôÔqÉh^õÔqÉhþM _You now have 178 gold pieces (gained 6).ÔqÉhSÿÔqÉhËÿÔqÉh] ÔqÉhX ÔqÉh ,ÔqÉhä ÔqÉhÏJ &ÔqÉhþM ,ÔqÉh“P ÔqÉh¼T ÔqÉh²X ,ÔqÉh([ ÔqÉh^t i......#.##.........# #.......... #.......... #................##.................) #................. #................. #.....<. #).. #........... #............ .............. ..#... ....#†......... ... #....... .. #.......ÔqÉh›y 067.1 (15.0)ÔqÉh,~ ,8.1 (16ÔqÉhÙ† ÔqÉh»‰ d _m - a scroll labelled KEOSTR XITSONKÔqÉhtÒ IÔqÉhÁß Ã.................0.0)ÔqÉhÆä ÔqÉh”ì ÔqÉhYï T _Key pressed, stopping explore.ÔqÉh:Ì ÔqÉhÐ ÔqÉhÞÙ ÔqÉh æ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÔqÉh÷é ÔqÉh^ò ÔqÉhŒô H _No target in view!ÔqÉhC> IÔqÉhI ÔqÉhkM ÔqÉh,N $ _ÔqÉh;T ,ÔqÉhTV ,ÔqÉhX ÔqÉhØZ ÔqÉh!] ÔqÉh¤] ÔqÉh _ ÔqÉh¸e XÔqÉh”g ÔqÉhái ,ÔqÉh…k ÔqÉhjm ÔqÉh p ,ÔqÉhlq ÔqÉh§{ ÔqÉhÙ ÔqÉh—‚ ,ÔqÉhŠŠ ,ÔqÉhÞ‹ ÔqÉh\’ N _You now have 188 gold pieces (gained 10).ÔqÉhl” 3ÔqÉh«• ÔqÉhI˜ ÔqÉh.š ,ÔqÉh«› ÔqÉh¬ ÔqÉh!£ BÔqÉhé© BÔqÉhJ« ÔqÉh㬠ÔqÉh}¯ ÔqÉhù¯ ÔqÉh° ÔqÉh~³ ÔqÉh±µ ,ÔqÉhà¶ ÔqÉh³¸ ÔqÉhkº ÔqÉhຠÔqÉhm» ÔqÉhnÀ ÔqÉh@Ë ‚[39;49m #.......#..  #...............  ..............#  #.............#  #.............#.  ÔqÉhQÌ Ñ#.............#  #.#####.#####.#  #.#####.#####.#  #....##.#>  #######'##.##.#   ... .. [   #.... ...   #..... ..   # .S   adder (asleep) ÔqÉh|Í 3  #    #.....S.. .)  ÔqÉh*Î 3 ÔqÉhJÛ J 83.1 (15.0)  You open the door.ÔqÉhÞ ,4.1 (16ÔqÉhOæ ÔqÉh é Y _An adder comes into view.ÕqÉhGQƒ................#.#....................#####.######.#####.####.........>#######@##.#...............[#.####......................S....)......ÕqÉhøUÕqÉhˆWÕqÉhè^WSS.ÕqÉhŽaH5.0)Kinetic GrapnelÕqÉhlhÕqÉh lr _The adder hisses angrily. _There is an open door here.ÕqÉhNâÁ .......... ... ... ... #.# #.#####.#### #..........#> ÕqÉh_ã#@# #..............[ #.####......... #......... #...S..... #......... #..........) #.........ÕqÉhç¤8  .......... ... ... ... #.# #.#####.#### #..........#> #@# #..............[ #.####......... #......... #...S..... #......... #..........) #......... _An adder is nearby!ÕqÉhbý_ ..#   #......#.† #.............#.   #.............#.   #.#####.#####.#.   #.#####.#####.#.   #..........##.#.> #######'##.##.#..   #.......@.......[ #.####.    #. #...S #..... #.) #..   .. ##.#######ÕqÉhÈ)iS.6 _ÕqÉhi/ÕqÉhâ[é ..† .. .. #. #.#####. #..........#> #######'##.##.#. #.......@.......[ #.####.......... #..S....... #.......... #.......... #..........) #.......... ...........ÕqÉhý   ..† .. .. #. #.#####. #..........#> #######'##.##.#. #.......@.......[ #.####.......... #..S....... #.......... #.......... #..........) #.......... ...........ÕqÉh‰)s _An adder is nearby!ÕqÉhsI` ..† .. ..ÕqÉh;L‰ #. #.#####. #..........#> #######'##.##.#. #.......@.......[ #.####.......... #..S....... #.......... #.......... #..........) #.......... ...........ÕqÉh%ïÙ  ..† .. .. #. #.#####. #..........#> #######'##.##.#. #.......@.......[ #.####.......... #..S....... #.......... #.......... #..........) #.......... ...........ÕqÉhŠ D #†.#####.#######.####.........#>######'##.##.#................[.####. #..S.)..####.#######... _An adder is nearby!ÕqÉhâ ÕqÉhÍ .=7ÕqÉh£# ÕqÉhl S _The adder closely misses you.ÕqÉh¿­ ÕqÉhSº ú † .. .. #. #.#####.#### .....#> #######'##.##.#. #...............[ #.####..@....... #..S....... #.......... #.......... #..........) #.......... ........... ##.........# ... ÕqÉh¸T n † .. .. #. #.#####.#### .....#> #######'##.##.#. #...............[ #.####..@....... #..S....... #.......... #.......... #..........) #.......... ........... ##.........#ÕqÉhKY ÕqÉh\ ] _An adder is nearby!ÕqÉh^| § (very drained) _The adder closely misses you. _ You hit the adder with your +4 hammer of protection.  Your weapon exudes an aura of protection.  The adder is heavily wounded.  You hit the adder but do no damage. You drain the adder.ÕqÉhá~ 10 8.5 (1.4Rev ÕqÉh™ ÕqÉhÊÀ µ _The adder bites you but does no damage. The adder closely misses you.The kinetic grapnel hits the adder.ÕqÉhÌ H†ÕqÉha{ ÕqÉhU„ ¥9/11 -----690Kinetic GrapnelÕqÉh#Š ÕqÉhœ˜ I _You kill the adder!ÕqÉhÀ 3ÕqÉhÅÄ \ 3 ÕqÉh°Å ÕqÉh¡ý ÕqÉh  (-90ÕqÉhÝ 7-ÕqÉhÖ ÕqÉhC T _Key pressed, stopping explore.ÕqÉhRô ÕqÉhë÷ ÕqÉhqÿ ÕqÉhŒç _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÕqÉh»ÕqÉh."H _No target in view!ÖqÉh¤H_ÖqÉhúI/ _ÖqÉh=P_ÖqÉhQÖqÉh²Q;-----ÖqÉhSÖqÉh UÖqÉhÏUÖqÉh VÖqÉh«]¾10/11==ÖqÉhlaBÖqÉhZbÖqÉhäbÖqÉh§fÖqÉhIv+8.5 (8ÖqÉh­{ÖqÉhM„ÖqÉhÀ†T _Key pressed, stopping explore.ÖqÉh3‹ÖqÉhŸŽÖqÉh^˜ÖqÉh›²´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÖqÉh¦ÉÖqÉhÌÖqÉhÿÙé _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!ÖqÉhÌzÿ _==ÖqÉh¦ëª1======ÖqÉh®í,ÖqÉhÛó,ÖqÉh¼ôÖqÉhöÖqÉhÄøÖqÉh$ü,ÖqÉhÎüÖqÉhÍÖqÉhXÖqÉhûÖqÉh ÖqÉh¿ÖqÉhÚ/ÜÖqÉhîS,ÖqÉhÖinÖqÉh»pÖqÉhÊrÖqÉhtÖqÉhWvÖqÉhövÖqÉhýwÖqÉh,|ÖqÉh@}ÖqÉhâ}ÖqÉhg~ÖqÉhy€ÖqÉhøÖqÉh;„,ÖqÉhÛ„ÖqÉh¥ŒÖqÉhµÖqÉh…ŽÖqÉhÎ’ÖqÉh+•ÖqÉh –ÖqÉhï–ÖqÉh¸˜ÖqÉhþ›BÖqÉh2ÖqÉhC BÖqÉh¦XÖqÉh ®BÖqÉh‹¯ÖqÉhºXÖqÉhÚ½ÖqÉh¾ÃXÖqÉhDÇBÖqÉhÔâúÖqÉhmäÖqÉhÚåÖqÉh¨çÖqÉh)èÖqÉh¸èÖqÉhWêÖqÉhìÖqÉh{ìÖqÉhyíÖqÉh¾ hÖqÉh¯XÖqÉh‰ÖqÉhº¢ÖqÉhr#nÖqÉhk$BÖqÉhÎ*°ÖqÉhÏ5ÖqÉhÔ6BÖqÉhZ8ÖqÉh¡Mò #.#.#.##.##..#.#..# #.#.#  #.#.#.##.....#.#... ..#.#  ....#.########.#..# ###.#  #.###.....#> ..# #.#  #.# #####.#.#.#  #.# #.#. #.#. #.#.####  #.#.@..# 4072.5 (74.0) #.####.#  #.####.#  #......# #.###### ###    ÖqÉhUÖqÉhuV,3.5 (75ÖqÉh«[ÖqÉhBˆºYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Found a stone staircase leading down.ÖqÉhuNÖqÉhƒOÖqÉhÁVÖqÉhˆþ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÖqÉhš“^ _No target in view!ÖqÉh–3ÖqÉhA—ÖqÉh÷¨¨ _ÖqÉhˆ½`ÖqÉh:Úc  There is a stone staircase leading down here. _ÖqÉhHõBÖqÉh0.....................%.......##.. ......)......................###. ...................)............. .................#.####.#........ .....##.########.#......#.....## ...........#...#.#..#######.#.# ###.#.#.##.#...#.#..# #.#.##.#.#.##.##..#.#..# #.#.##.#.#.##.....#@#... ..#.#83.5 (10....#.########.#..# ###.##.###.....#>...# #.##.# #####.#.#### #.##.# #.#.##.#.##.#.#####.#....# #.####.#% _Key pressed, stopping explore.ÖqÉh34ÖqÉhÏÖqÉh%´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÖqÉhÉÞÖqÉhðßÖqÉh çÖqÉh üá _No target in view! _ÖqÉh£ ,ÖqÉhˆ ,ÖqÉhô ÖqÉh— ÖqÉhr ÖqÉh ÖqÉhh ÖqÉh  ÖqÉh„ ,ÖqÉhB ÖqÉhq ÖqÉhž ,ÖqÉhå ,ÖqÉh‡# ,ÖqÉhß$ ÖqÉh¯' ÖqÉh+ ,ÖqÉhw, ÖqÉh‹. ÖqÉhÛ0 ÖqÉhZ1 ÖqÉhJ2 ÖqÉh"5 ÖqÉhq6 ÖqÉhê6 ÖqÉhï7 ÖqÉh¢: ÖqÉhº; ÖqÉh< ÖqÉh= ÖqÉhÛ> ÖqÉhQA ,ÖqÉh>B ÖqÉh’C ÖqÉhŽE ÖqÉhüE ÖqÉh¸F ÖqÉhÊP nÖqÉhþW šÖqÉhëZ BÖqÉh›[ ÖqÉh ] ÖqÉh˜^ ,ÖqÉh£_ ÖqÉh¡` ÖqÉhìj ÖqÉhÒl ,ÖqÉhUn ÖqÉh=o ÖqÉh”o ÖqÉhþo ÖqÉh¥q ÖqÉh¼r ÖqÉh7s ÖqÉh‰s ÖqÉhÏu ÖqÉhkx ,ÖqÉhl{ BÖqÉh%| ÖqÉh”| ÖqÉhØ~ ÖqÉhå ÖqÉh9€ ÖqÉhk ÖqÉhÜ… XÖqÉh™‡ ÖqÉhЈ ,ÖqÉhŠ ÖqÉhc‹ ÖqÉhÙŒ ÖqÉh' ÖqÉhå ÖqÉh“ BÖqÉh• ,ÖqÉhÜ— ,ÖqÉhO™ ÖqÉhN› ÖqÉhI ÖqÉhù ÖqÉhࢠXÖqÉh€« I _i - 2 scrolls of identify (gained 1)ÖqÉhw¬ ÖqÉh⬠ÖqÉh¤­ ÖqÉhw° ÖqÉh„± ,ÖqÉh\² ÖqÉhZ´ ÖqÉh¸ BÖqÉh7¹ ÖqÉhɺ ÖqÉhF» ÖqÉh›» ÖqÉh±½ ÖqÉhྠÖqÉhQ¿ ÖqÉh·¿ ÖqÉh  ,ÖqÉhÑ ÖqÉh;à ÖqÉhÅ ÖqÉhqÆ ,ÖqÉhCÇ ÖqÉhÀÈ ÖqÉhìÉ ,ÖqÉh€Ê ÖqÉh-Ì ÖqÉhÚÕ XÖqÉh× ÖqÉh Ø ÖqÉhÌØ ÖqÉh¢Ú ÖqÉh<Ü ÖqÉhÕÜ ÖqÉhPÝ ÖqÉhîÞ ÖqÉhuà ÖqÉh]á ÖqÉh`â ÖqÉhXã ÖqÉh›ä ÖqÉh æ ,ÖqÉhCç ÖqÉhœè ÖqÉhé ÖqÉh4ê ÖqÉh¹ë ÖqÉhcí ÖqÉháí ÖqÉh|î ÖqÉh+ð ÖqÉh†ñ ÖqÉhëñ ÖqÉheò ÖqÉhÝó ÖqÉh²õ ,ÖqÉhxö ÖqÉhÉ÷ ÖqÉh ù ,ÖqÉh´ù ÖqÉhû ÖqÉhñü ,ÖqÉhžÿ ÖqÉh¼ nÖqÉh  ,ÖqÉh¯ ÖqÉhˆ ÖqÉhy ÖqÉhó ÖqÉhR ÖqÉhí ÖqÉhó ,ÖqÉh ÖqÉhœ ÖqÉhB ,ÖqÉhß ÖqÉh  ÖqÉh ,ÖqÉh” ÖqÉh ÖqÉh² šÖqÉhØ ÖqÉh˜ ÖqÉh+9 ÖqÉhõ> XÖqÉh@ ÖqÉh2C ÖqÉh]E XÖqÉh G ÖqÉhäH ,ÖqÉhƒP nÖqÉhpw ÖqÉh®º ÈÖqÉhн BÖqÉh¢Æ ÆÖqÉhjÈ ,ÖqÉh4É ,ÖqÉhÊÍ XÖqÉhÔ XÖqÉhî ÆÖqÉh_ñ BÖqÉhÕ °ÖqÉhÕ XÖqÉh€' ÖqÉho( ,ÖqÉh* ÖqÉh0 ÖqÉh»2 ÖqÉhY3 ÖqÉhÇ3 ÖqÉh0< ÖqÉh›= ÖqÉh> ÖqÉh‹> ÖqÉh\G ÖqÉhJ BÖqÉhmS ,ÖqÉhÎT ,ÖqÉhÛ\ ÖqÉh¹] ÖqÉh@^ ÖqÉh®^ ÖqÉhOf ÖqÉhdh ,ÖqÉhi ÖqÉhLq ÖqÉh¡r ,ÖqÉhKs ÖqÉh€ XÖqÉh™… ÖqÉhކ ÖqÉh‡ ÖqÉh“ˆ ÖqÉhû ÖqÉh• BÖqÉhœ BÖqÉhn ÖqÉh‹¥ ÖqÉhg¦ ÖqÉhͦ ÖqÉh:« ÖqÉhŸ¶ ÖqÉh¨· ÖqÉhÿ· ÖqÉh\¸ ÖqÉh( ÖqÉh?à BÖqÉhoÍ ÖqÉhyÎ ,ÖqÉh[Ï ÖqÉhHÚ ÖqÉhPÛ ,ÖqÉh²÷ ÆÖqÉhËü ÖqÉhNþ ÖqÉhZ ÖqÉh™ ÖqÉhO #.#.#.######.#.#  #.#..#.#  #.#.####.....#.#  #.....##.###.#.#  #.....##.###.#.#  ###.##.#.#   #.#.####..#..#.#  ###.#.# #..#.##.#  ..#.#.# #..#.##@#  2020.0) ..#.#########<##.#  ..#...........##. ..##############. .................# ##################           ÖqÉh¢$ j _Key pressed, stopping explore.ÖqÉhþH IÖqÉhàS ÖqÉh3U ÖqÉh»[ : _ÖqÉhÀ_ e .........#.####.....##.###.#.. ##....##.#.  #.#.####..#..#. ###.#.# #..#.##. ..########<4.0)..........##.#############. ÖqÉha ˜.................  ÖqÉhûa ÖqÉhHh ÖqÉh p j _Key pressed, stopping explore.ÖqÉhóp ÖqÉhÄv ÖqÉhþx H _No target in view!ÖqÉhËÛÖqÉh ÜÖqÉhÇÜÖqÉh«ìÖqÉhíÖqÉh(ò: _ÖqÉh÷ÖqÉh±øÖqÉhùÖqÉh¶ýÖqÉh‹ÖqÉhãÖqÉh;ÖqÉhèÖqÉhÿ ÖqÉhî ÖqÉh= ÖqÉh× ÖqÉhCÖqÉh!ÖqÉhø ,ÖqÉh0(ÖqÉh¬),ÖqÉhø)ÖqÉh5ÖqÉh5ÖqÉh­5ÖqÉh¸6ÖqÉh\@ÖqÉhä@ÖqÉhÄAÖqÉh!B×qÉh© ,×qÉh ×qÉh ×qÉhÃ×qÉhŽ×qÉhP×qÉhN×qÉh$,×qÉh%×qÉh½%×qÉhA/×qÉhÛ0,×qÉhA1×qÉh";X×qÉhA×qÉhÉB,×qÉh4C×qÉh¼J×qÉh'P×qÉhTR,×qÉhôY×qÉhU[×qÉhÃ[×qÉhˆ\×qÉhç}Í.....##.#.....##.###.#.# .....###.######.........##.#.# .....# #.# #.#.####..#..#.# .....# #.######.#.# #..#.##.# .......# #.#....#.#.# #..#.##.# .......###......#.#########<##.# %.......##......#...........##.# ......###.....##############.# ..............@..............# 206.0) ##.#.........################### .#.....#####  ######.#.# #.#.# ######.#.# .......#.# ########.##.#×qÉh}„×qÉh©×qÉh¡±j _Key pressed, stopping explore.×qÉhÿ²×qÉhL¾~ % _No target in view!×qÉh—B×qÉh¾D×qÉh­J8 %×qÉhÄLX _Key pressed, stopping explore. __No target in view! _Key pressed, stopping explore.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)×qÉh\I×qÉh¬k×qÉh0l×qÉhs: _×qÉh"xX×qÉhî„X×qÉhSˆ×qÉhä‰×qÉhÝŠ×qÉh;‹×qÉh‘×qÉhv“×qÉh¸“×qÉhkœ,×qÉh˜×qÉhÙ×qÉh±ž×qÉh¨×qÉhÔ¨×qÉh¶©×qÉh ª×qÉh2¶ÿ.......##.......#.....##.#.......###.######................# #.# #.#.####.........# #.######.#.# #.........# #.#....#.#.# #.........###......#.######## .%.......##......#................###.....###).........7.5 (7.0) ...#.####.#.........# ##.#.....##### .#.#..#######.#.# .#.#..# ×qÉhÔ¶} #.#.# .#.#..#######.#.# .#.#..........#.#.#..#########.# ...#.## #.#×qÉh³¹×qÉhåÀ7%×qÉhËŽ % _Key pressed, stopping explore.×qÉh1Î×qÉhÕ7%×qÉhCH _No target in view!×qÉhjC×qÉhgF×qÉh­M9%×qÉhÐOÖ _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)×qÉhú`3×qÉhWd×qÉh`o×qÉhZq×qÉhVu: _×qÉhJ|×qÉh±~,×qÉh@€×qÉhI‡×qÉh£Š,×qÉhD‹×qÉhU—,×qÉhÊ—×qÉhq›×qÉhb¡×qÉhs£,×qÉh+¦×qÉh©¬×qÉh—¯,×qÉhb±×qÉh¸·×qÉh»,×qÉhß¼×qÉh Å×qÉh'Æ×qÉh_Æ×qÉh¡È×qÉhûÌ×qÉhòÎ×qÉh|Ð×qÉhÞÐ×qÉh××qÉhþÙ,×qÉh·Ú×qÉh9ß×qÉh°á,×qÉhLã×qÉhç×qÉh;é,×qÉhlê×qÉhˆòX×qÉhÖô×qÉhs÷×qÉhÊ÷×qÉhþø×qÉhûû×qÉhÂý×qÉhþ×qÉhÿ×qÉhv×qÉhÓ×qÉh×qÉh×qÉh– ×qÉh˜ ×qÉhî ×qÉhR ×qÉhò×qÉh5×qÉh{×qÉhð×qÉhæ×qÉhª×qÉhæ×qÉh”×qÉh”×qÉh²"×qÉhô"×qÉh1%×qÉhÒ3p#.###.#. ...# #......>..# #.##.........###.#.#.#..##.............######..............# #.###.....$.....######)# ).........#...##.#..........?......##.#. <.....### #...##.###47.5 (20.0))..............# #...##.. .................#######...##### .............................# ## ..................######...#.# #. ..................#........#.###.  .×qÉh˜4...†.............##.####..#.#.#.  ..................##.# #..#.#.#. ...............##.# #..#.#... ×qÉh˜8×qÉhfA×qÉhvMïNo target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.×qÉhQ×qÉh,Z×qÉhÆ\Ù _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!×qÉh£ t _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)×qÉh2 ×qÉhm P _×qÉh† ,×qÉh¾" ×qÉhÝ$ ×qÉh' ×qÉhd' ×qÉhS) ×qÉh-, ×qÉhÆ. ,×qÉh1 ×qÉhœ5 ,×qÉh18 ×qÉhž< ÏNo target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 199 gold pieces (gained 11).×qÉhÖ? ×qÉh3@ ×qÉhÑA ×qÉhÛP X×qÉhÏT B×qÉhÁU ×qÉhÈX ×qÉhF[ ,×qÉhK` ,×qÉh¯` ×qÉha ×qÉhÃb ×qÉhqh ,×qÉh¬h ×qÉh÷q I _i - 3 scrolls of identify (gained 1)×qÉhHr ×qÉh s ×qÉh¼s ×qÉhøw ×qÉhŸ{ ×qÉhð{ ×qÉh¥ ×qÉhé‚ ×qÉhSƒ ×qÉh0† ,×qÉh>– #####.#.. #.......## [.#....... ..#......# ###.#.#............## #.#....#.# #.....#.........#####.#.###.#.#.#.........# #. #.#......#.#......>..# #.###.#.#.#.........###########........ ...# #.######.61.5 (14.......######)# #.).........#...##.#.## #.......#.......#...##.#.#.#######...##.### .# #...##.. .#######...#×qÉhÄ– }#### .........# #####×qÉh×— ×qÉhåŸ ×qÉh¾ª j _Key pressed, stopping explore.×qÉhŸ³ ×qÉh>¸ ×qÉh¶º H _No target in view!×qÉh~ ×qÉhð ×qÉhJ ×qÉh" Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)×qÉht" ×qÉhÃ$ ×qÉh¾* ×qÉh², ×qÉhþ0 P _×qÉh¡3 ,×qÉhå4 ×qÉhz7 ×qÉh9 ×qÉhL9 ×qÉh‰: ×qÉhK< ×qÉh> ×qÉh:> ×qÉh^? ×qÉhdA ×qÉhõC ,×qÉhùD ×qÉhôF ×qÉhH ×qÉhQH ×qÉh1I ×qÉh[M ×qÉhœN ×qÉhàN ×qÉhZO ×qÉh°Q ×qÉh¿[ W #..# ..#### #..# .... .##..# # #### ..... ......# #######.. ..... ...#.#####.......## ....... w................ ######.#.....###.#.......## [.#.@#..............#####.#.#............# #.#....#.# #.....#.........####Kinetic Grapnel×qÉh·\ #.###.#.#.#..# #.#......#.#......>..# ###.#.#.#.........####w   dart slug (asleep)..........######..................# #.######.######)# ×qÉhºj Ï w8.5 (7.0)wA dart slug comes into view.×qÉhr ‡ `The dart slug launches a dart at you.×qÉh‚ &.×qÉhø d37---=9.5 (8×qÉhÜ ×qÉh - _The slug dart hits you.×qÉh¿ ¿#### #..#  ....##..# # ####..........# #######... ..........#.####### .........w.......... ######.#.....##### [.#......... .........#####.#... #.# #....### .......#.###.#.. #.#......>..# ×qÉhÈ¿ í###.#.#.#.........#####.........######....... #.#####×qÉh"Ë ×qÉhÓÑ t  The dart slug launches a dart at you.×qÉh!a~4-----70.5 (1×qÉh°e×qÉhÀi- _The slug dart hits you.×qÉhb}¼ #..# #..# ..#### #..# ......##..# #  ............#  ..........#.##### .........w........#@# [........######.#.# #.....##.#.#.# .....#.#>..# ###.#.#.#....# ØqÉhRÔ÷ #..# #..# ..#### #..# ......##..# # ØqÉhÕ ............#  ..........#.##### .........w........#@# [........######.#.# #.....##.#.#.# .....#.#ØqÉhlÕÎ>..# ###.#.#.#... ØqÉhêÝØqÉh5ߨqÉhžæØqÉh²òJ (grapneled)  The dart slug launches a dart at you. _The slug dart hits you. _A dart slug is nearby!  The kinetic grapnel hits the dart slug!ØqÉhøl  The dart slug is almost dead.ØqÉhšV0---1ØqÉhv‰ØqÉh΋O _The dart slug misses you.ØqÉhó´´  The grapnel guides your strike.  You hit the dart slug with your +4 hammer of protection.  Your weapon exudes an aura of protection.ØqÉh½i.ØqÉh£ÄÛ5=-10 72.9 (1.4Kinetic GrapnelRev ØqÉhµËØqÉhGÎM _You kill the dart slug!ØqÉhªØqÉh>­ØqÉh¸´ØqÉhœ¹Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ØqÉh)ºØqÉh;»ØqÉh½ØqÉhRÄ’ _ØqÉhøÄ6=--- 3 ØqÉh÷ÅØqÉhCÈ3ØqÉh´ÈØqÉhQÊØqÉh–ÊØqÉh‘ËØqÉhÐÍc1===ØqÉh¿ÎØqÉh-Ña7=ØqÉheÒØqÉh÷ÓØqÉh¾ÔØqÉhRÕØqÉh×,ØqÉhöרqÉhÓÙ98ØqÉhÚC====ØqÉhðÚØqÉh‰ÜØqÉh ÝØqÉhÏÝØqÉh&ߨqÉhvߨqÉh'áØqÉh.î'9=ØqÉh#ïBØqÉhóð,ØqÉh_ñV40=ØqÉhÐòØqÉhÓóØqÉhÿóØqÉhÚôØqÉhhö,ØqÉh€÷ØqÉhCùØqÉhEúK1=ØqÉhüØqÉhjý,ØqÉhVþØqÉhs 2==ØqÉhÑ ØqÉh[ØqÉhœØqÉh‹ØqÉhFØqÉh²,ØqÉhÞØqÉh8ØqÉh'ØqÉhˆØqÉh¡ØqÉh ØqÉh¨2$%#. #..#   #..# #..# ..#### #..# .#.@### ##-300.9 (28.0) ..# ####### ..........#.#####.## .................... ######.#.....###.#.............## [........#..............#.......... #.#....#.# #.....#.........######.###.#.#.#.........# ØqÉhï3ØqÉhØ8b=-1.9 (29ØqÉhy@ØqÉhB0 _Found an inkwell talisman.ØqÉh{YØqÉh\ØqÉhzcØqÉhMhÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ØqÉhuiØqÉh4lØqÉh%xa0.0)....ØqÉh|~ØqÉhB‰j _Key pressed, stopping explore.ØqÉh¤‹ØqÉh÷‘ØqÉh‚”H _No target in view!ØqÉh9®ØqÉhŸ®ØqÉh}°ØqÉh›»ØqÉh$ÀØqÉhÆØqÉh.ÈT _Key pressed, stopping explore.ØqÉhŸ¤ØqÉh¦ØqÉhέØqÉh·Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ØqÉhù¹ØqÉhöÄÌ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Key pressed, stopping explore.No target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!ØqÉhð¥ ØqÉhm¦ ØqÉh § ØqÉhwµ 4ØqÉh» ØqÉhº½ 6Key pressed, stopping explore.No target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore.ØqÉhР 4ØqÉh/¥ ØqÉh¬± ãNo target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)ØqÉh² ÆNo target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)ØqÉhâ¾ ØqÉhÀ ØqÉh‹Ã “Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!ØqÉhá ØqÉh•€ ØqÉh¯ ØqÉh† ØqÉh÷‡ ØqÉhŒ P _ØqÉhg ØqÉh­ ØqÉhP ØqÉh‘ ØqÉhj“ ,ØqÉhµ“ ØqÉhÿŸ ‹#%## ...# #..# #..# #..#. #..#...#### #..# .......##..#### .......@.....# ###4.9 (3 .#.#####... .........#######.#.....###.#... . [.#..............#..... .. #####.#.#..###.#....#.# #.....#...# ..........#.###.#.#.#.........####.#............#.#>..#ØqÉh¾¢ ØqÉhî¨ ØqÉhÔ« ³You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.ØqÉhƒŽ4ØqÉhM—ØqÉhܳNo target in view!Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)ØqÉhk÷ØqÉhLúØqÉhWØqÉhš³Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!ÙqÉhÑW3ÙqÉhYXÙqÉh]ÙqÉhà^ÙqÉhc_$ _ÙqÉhƒcÙqÉhÈfÙqÉh¤hÙqÉhCiÙqÉhØiÙqÉh¬uÙqÉh§y,ÙqÉhI{ÙqÉh'~ÙqÉh¸€,ÙqÉhñÙqÉhb„ÙqÉh›‰BÙqÉhuŠÙqÉhbŒÙqÉh3ÙqÉhŽÙqÉhk’ÙqÉhw”ÙqÉh•ÙqÉhŸš,ÙqÉh×›ÙqÉh8œÙqÉh©ÙqÉh»ŸÙqÉh¡ÙqÉh¢ÙqÉh+£ÙqÉhÔ¨ÙqÉhô«,ÙqÉhVÄÜÙqÉhÈÙqÉhdÉÙqÉh<ËÙqÉhIÔÙqÉhåÔÙqÉhmÕÙqÉhÖÙqÉh_ÚÙqÉh ÝÙqÉhQÝÙqÉh…ÞÙqÉh¢äXÙqÉh„åÙqÉh»ç,ÙqÉh¥èÙqÉhîÙqÉhoï,ÙqÉhÐðÙqÉhEôÙqÉhV÷BÙqÉhÜøÙqÉhMúÙqÉhŠúÙqÉh8ûÙqÉhýÙqÉh¦þÙqÉhðþÙqÉhÿÙqÉh)ÙqÉhÉÙqÉh¶ šÙqÉh  ,ÙqÉhÏÙqÉhþÙqÉhP,ÙqÉh*ÙqÉh1"ÅYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!  You see here an inkwell talisman.ÙqÉh¡%5 _ÙqÉhö&ÙqÉhÇ(ÙqÉh +,ÙqÉhK,ÙqÉh-ÙqÉh¾.,ÙqÉhk/ÙqÉh22ÙqÉh\3ÙqÉhŸ3ÙqÉh—4ÙqÉhN6ÙqÉhÄ6ÙqÉh7ÙqÉh¢7ÙqÉh¥9ÙqÉh :ÙqÉhï:,ÙqÉh?<ÙqÉh6>,ÙqÉhÃ>ÙqÉh‘A,ÙqÉhEB,ÙqÉhtDÙqÉh3EÙqÉh{EÙqÉh£FÙqÉhGÙqÉhI,ÙqÉh8JÙqÉhOKÙqÉhåL,ÙqÉhMÙqÉh(PXÙqÉhÌQÙqÉh•R,ÙqÉh SÙqÉh·TÙqÉh—UÙqÉhËUÙqÉh_VÙqÉhÌWÙqÉhŽXÙqÉhY,ÙqÉhíZÙqÉhê\,ÙqÉhú]ÙqÉh _ÙqÉhÅ`,ÙqÉh bÙqÉhdÙqÉh9eÙqÉhveÙqÉhƒfÙqÉh)hÙqÉhˆi,ÙqÉh·jÙqÉh¢kÙqÉhÐlÙqÉh6mÙqÉhömÙqÉh«oÙqÉhºq,ÙqÉhEsÙqÉh@tÙqÉh!v,ÙqÉhívÙqÉhxÙqÉhýy,ÙqÉhÕzÙqÉh×},ÙqÉhR~ÙqÉhj€| _c - 2 scrolls labelled WYINIA ONIS (gained 1)ÙqÉhgÙqÉhÙqÉh ‚ÙqÉh¯ƒÙqÉh¡„ÙqÉhä„ÙqÉh“…ÙqÉh-ˆBÙqÉhœˆÙqÉht‰ÙqÉhîŠ,ÙqÉhB‹ÙqÉh¡ŒÙqÉhÉÙqÉhŽÙqÉháŽÙqÉh ÙqÉho‘ÙqÉh“,ÙqÉh®“ÙqÉh•ÙqÉhß•ÙqÉhp–ÙqÉh)˜ÙqÉhä¢&####################.................. #.################## #.# #.......###.######## #.#. #.....@....... #.#.60.9 (56.0) #####.#####...######.#. .... +....... ....... ######. #)#####.## #... . .# ..######...  ## ....  ..######...  ......ÙqÉhá£E ÙqÉhPªÙqÉhç±,1.9 (57ÙqÉh ¸= _Found a hand axe.ÙqÉh ÙqÉh¥ ÙqÉhµÙqÉh¨ÙqÉhÞÛ################## #................. #.################## #.# #.. ....###.######## #.# #............. #.# #####@#####...######.#............... +........#...........$. ######.ÙqÉhh#)#####.###... #S. .# ...######.. ## .......... S   adder (asleep) ..######.. .....#######.#ÙqÉhô)w 0.0)  An adder comes into view.ÙqÉh[2+2.9 (1ÙqÉhN4ÙqÉhã6+ _Found 13 gold pieces.ÙqÉhhø9################# #................ #.################# #.# #. ....###.######## # #............. #.########.#####...######........@........ +......#$. ###### #)#####.###... #S. .# ...######.  ## ....... ..###### ..#######.. [.#....ÙqÉh¬ûÙqÉh¾þ&3ÙqÉh%ÙqÉhòÙqÉh¨ÛÜ ### #.. #.# ## #.#  .########  #.......  ########.#####. .......@........  ..#...........$.  #)#####.###...  S. .#  . ##  .. [ÙqÉh|Ò ### #.. #.# ## #.#  .########  #.......  ########.#####. .......@........  ..#...........$.  #)#####.###...  S. .#  . ##  .. [ÙqÉh[‚4ÙqÉh¥‡ÙqÉhG”  ## #. #. ## #.# # ....###.######## # #............. ##.#####...######. +.#.$. ######ÙqÉhö”¦ #)#####.###... # S. .# ...######.. ## .. ..######.  # .. [.# _An adder is nearby!ÙqÉh=˜ÙqÉhÒ e.SSÙqÉh2¤=4Kinetic GrapnelÙqÉhó«ÙqÉhà®/ _The adder hisses angrily.ÙqÉh- ç ## #.#  #######  ..  #########.##### .......@......... ÙqÉh ô ...#...........$.  #)#####.###...  .S .#  ... ##  .. . .. [ÙqÉh¶¤  ## #.#  #######  ..  #########.##### .......@.........  ...#...........$.  #)#####.###...  .S .#  ... ##  .. . .. [ÙqÉh¦ ÙqÉh¯³ s _An adder is nearby!ÙqÉhíà „############### #.............. #.############### #.#  ....###.########  #............. ##########.#####...####.................. +.... ...#ÙqÉh®Ä Ý$. ##### #)#####.###... .S .# ...####... ## ....... ..##### ..######.. [.#.. #.. ..ÙqÉh&Ç ÙqÉhåÇ ÙqÉhfÐ <S.ÙqÉhùÑ -5 _ÙqÉh™Ú ÙqÉh Ü ÙqÉhŠô ,**ÙqÉhŽ€ ™.S0---=ÙqÉhï€ 6ÙqÉh‡ ÙqÉh…Š ˜ _The kinetic grapnel misses the adder. The adder barely misses you.ÙqÉhM  á ## #.#  #######  ..  ##########.#### ..................  ...#.S@........$.  #)#####.###...  .. .#  ... ##  ... .. . .. [ #.. ÙqÉh8g ## #.#  #######  ..  ##########.#### ..................  ...#.S@........$.  ÙqÉh9¶#)#####.###...  .. .#  ... ##  ... .. . .. [ #.. ÙqÉhSAÙqÉhêAÚqÉhjÚqÉhI* (very drained) _is nearby! _The kinetic grapnel misses the adder. The adder barely misses you.  You hit the adder but do no damage. You drain the adder.  The adder is moderately wounded.  You closely miss the adder with your +4 hammer of protection.ÚqÉhB8.3 (1.4Rev ÚqÉhÖÚqÉh"ÚqÉhŸ#z _The adder barely misses you. The adder bites you but does no damage.ÚqÉh}ˆ  ed, grapneled)  The kinetic grapnel hits the adder.ÚqÉhxm  The adder is severely wounded.ÚqÉh%k9/11 -----90ÚqÉhÚqÉhR _The adder barely misses you.ÚqÉh¾!• ## #.#  #######  ..  ÚqÉha"##########.#### ..................  ...#.S@........$.  #)#####.###...  .. .#  ... ##  ... .. .ÚqÉh‹"" .. [ #.. ÚqÉh­"ÚqÉhòº  ## #.#  #######  ..  ##########.#### ..................  ...#.S@........$.  #)#####.###...  .. .#  ÚqÉhí»ý... ##  ... .. . .. [ #.. ÚqÉh†ÃÚqÉhRÄÚqÉh÷ÊÚqÉhJÎ] _An adder is nearby!ÚqÉhi"²  The grapnel guides your strike.  You thump the adder with your +4 hammer of protection!  Your weapon exudes an aura of protection.ÚqÉh°)e.ÚqÉhq/º10 7170.6 (1.3Kinetic GrapnelRev+ ÚqÉhÂ5ÚqÉh 9I _You kill the adder!ÚqÉhRH3ÚqÉhÒHÚqÉhïQ(0.0ÚqÉhVÚqÉhàYÚqÉhV\T _Key pressed, stopping explore.ÚqÉhW3ÚqÉh25ÚqÉh¹;ÚqÉhë@´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÚqÉh`ÚqÉhIbÚqÉhœhÚqÉhkH _No target in view!ÚqÉhªDÚqÉhÊFÚqÉhMÚqÉhSç _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÚqÉhhTÚqÉh›VÚqÉh2WERev  _ÚqÉh[3ÚqÉhn[) 3 ÚqÉh/]ÚqÉh^ÚqÉh“^:10/11==ÚqÉhÂ^ÚqÉh©_ÚqÉhÄaÚqÉhbÚqÉhRcÚqÉheÚqÉhqe(ÚqÉhfÚqÉh¤hÚqÉh÷hÚqÉh{jÚqÉhfkÚqÉh§k:==ÚqÉhœlÚqÉhx…ï1===ÚqÉhŸ‡,ÚqÉhŽ,ÚqÉh‰—XÚqÉhL˜ÚqÉh@œg===ÚqÉh žÚqÉhFžÚqÉhߟÚqÉh¡ÚqÉh £,ÚqÉhñ¤ÚqÉhý¦ÚqÉhmÏ########.......#.######### #.# #...###....###.########### #.#....#...............# #.#.#############.#####...######.#.# .......+........# ...#.........@.$..######...# -#)#####.###....# #...###.. ...# ....######......Kinetic Grapnel... ##### h........... #...######........ ..... .......h   hound (asleep). #########.#...... [.#.........#.. .........###88.6 (18.0)-9.6 (19 [ÚqÉhìÓU18d_A hound comes into view.ÚqÉhXd  ## #.#  ....######  #.........#  ###.#####...#  ............+  .......@.$..#  #)#####.###....#  .. ...# ....#  ... ##### h......  ... #...###  .......  .###### .. [ #.. ÚqÉh‚1  ## #.#  ....######  #.........#  ###.#####...#  ............+  .......@.$..#  #)#####.###....#  .. ...# ....#  ... ##### h......  ... #...###  .......  .###### .. [ #..  #......................#.####################### #.# #.......###.########### #.#..... #...............# #.#.##############.#####[ÚqÉh!4 g37m...######.#.#  ...................+........# #$..######...#  #)#####.###@...# #...####.. ...# #....######.......... ##### #h............. ##...######.. ..... ..... #########.# .. [.#......#.. .........####.###.###.#....#.# #. _A hound is nearby!90.0) _ÚqÉhsD ¥  ## #.#  ######  #.........#  ##.#####...#  ...........+  ........$..#  #)#@...#  .. ...# #....#  ... ##### #h.......  ... ##...####  ..ÚqÉhE w.....  .###### .. [ #..   ÚqÉhÚÞ –  ## #.#  ######  #.........#  ##.#####...#  ...........+  ........$..#  #)#@...#  .. ...# #....#  ... ##### #h.......  ... ##...####  .......  .###### .. [ #..   ÚqÉhÿè 4ÚqÉhzñ ÚqÉhYô \ _A hound is nearby!ÚqÉhQ, ####################### #.......###.########### #.#..... #...............###############.#####...######.#.#  ...................+....... ...#...........$..###### #)#####.###....# #...####.. ...# #####.......... ##### #h............ ##...######  ..... ... #########.# .. [.#.....#.. ...####.###.###.#....#.# #..........#ÚqÉhå9 } hhThe hound barks!ÚqÉh1; E====1ÚqÉhëH ÚqÉhcK = _The hound bites you but does no damage.ÚqÉhîž  ## #.#  ######  .....#  ####...#  ......+  ..$..#  #)#....#  .. ...# #@...#  ... ##### #h.......  ... ##...####  .......  .###### .. [ #..   ÛqÉhŽôŽ  ## #.#  ######  .....#  ####...#  ......+  ..$..#  #)#....#  .. ...# #@...#  ... ##### #h....... ÛqÉh×õÅ ... ##...####  .......  .###### .. [ #..   ÛqÉhßýÛqÉhÿþÛqÉhôÛqÉh‘\ _A hound is nearby!ÛqÉh¦b _is nearby!  You sock the hound with your +4 hammer of protection!  Your weapon exudes an aura of protection.  The hound is almost dead.  You hit the hound with your +0 hammer of draining.  You drain the hound.ÛqÉh±´r†ÛqÉhö·& ÛqÉh\¸–3/4310 85==--3.0 (1.4ÛqÉh¸Kinetic GrapnelRev _You kill the hound!ÛqÉh^ÀÛqÉhëÁi _Your Fighting skill increases to level 1!ÛqÉhÜ%3ÛqÉhþ'ÛqÉh *ÛqÉh&,ÛqÉh_0: _ÛqÉhB:c#....................... #.#################### #.# #...#####....###.########### #.#...... #...............# #.#.##### ##########.#####...######.#.# ...................+........#  ...#...........$..######...# #)#####.###.@..# #...#####----40 ÛqÉhè:Ì...# #....############ #†.......... .##...###### ....... ...... .##########.#.....#.. [.#.... #.. .........#####.###.###.#....#.# #.ÛqÉhÝ>8--ÛqÉhFÛqÉhÇGT _Key pressed, stopping explore.ÛqÉh$ÛqÉh¿'ÛqÉhÜ4Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÛqÉh1­ÛqÉh°ÛqÉhF·ÛqÉhô¸ ÛqÉh&¹:_No target in view!ÛqÉh¤ÇÛqÉhÈÈÛqÉh­ÏÛqÉhYÒ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÛqÉhYáIÛqÉh§ãÛqÉhæÛqÉh]êX 3  _ÛqÉhYëÛqÉh˜ëÛqÉhçíÛqÉh°ñN _You now have 212 gold pieces (gained 13).ÛqÉh`óÛqÉhÂóÛqÉh"õÛqÉhS÷ÛqÉhqùÛqÉhÜùÛqÉhYûÛqÉhýÛqÉhuFRÛqÉhEIÛqÉh™LBÛqÉh†NÛqÉh–P,ÛqÉhÈQÛqÉh@RÛqÉh5XnÛqÉhXY,ÛqÉh`[,ÛqÉhþ[ÛqÉhP\ÛqÉhk`ÛqÉhŽki .. ...# #....######.....#†......... .............###...# ................... .......###.#.#######ÛqÉhklw ..................[.#... S#.#.###......... .#.#.###.###.#... .......@..#............. ##.....########.###.#... #..... ......#.##Kinetic Grapnel ####S# #...... #. #... ÛqÉhžlˆ.. #.............. S   adder (asleep).. #.##...S   ball python (constriction, asleep)...#.#......ÛqÉhÊl@ ..#.#...............ÛqÉhs}14106.0)ÛqÉhV,1.0 (17ÛqÉh¾ˆ€ _An adder and a ball python come into view.ÛqÉh+ùN  The kinetic grapnel hits the ball python!ÛqÉhD]**.ÛqÉh9…^  You kill the ball python!ÛqÉhÐ…ÛqÉh9¬..S...SÛqÉh•¢0---=2.0)Kinetic GrapnelÛqÉhŸÛqÉhâ§Î  .. ...# #.. .....#†. ........ ................ .......###.#. ...........[ ........#.# ..S.....#.# .......@..# ##.....#### #.....  ####.#  #.  ..  ..  ..ÛqÉh•¨A _The adder hisses angrily.ÛqÉhÍD Ô .. ...# #.. .....#†. ........ ................ .......###.#. ...........[ ........#.# ..S.....#.# .......@..# ##.....#### #.....  ####.#  #.  ..  ..  ..ÛqÉh"K ÛqÉhtL ÛqÉhÜX ÛqÉh x   .. ...# #.....#########† .......###... ......... .###.#...ÛqÉhÎx ).[.#.#.#.###.S.....#.#.###.###.#...##.....########.###.# #............#.## ####.#.## #. .## .. |## ...#.## ...#.# ..#.# _An adder is nearby!ÛqÉh²{ ÛqÉh‡ P.SÛqÉh‘Š E-3Kinetic GrapnelÛqÉh>’ ÛqÉhx” ] _Found a thick jewelled staff.ÛqÉh  Ù .. ...#  ......#########† ............. ............ .......###. ..........[ .........# ....S....#.# .......@...# ###.....#### #...... ####.#.# #. .# .. |# ...#.# ...#.#ÛqÉh¶  .. ...#  ......#########† ............. ............ .......###. ..........[ .........# ....S....#.# .......@...# ###.....#### #...... ####.#.# #. .# .. |# ...#.# ...#.#-ÛqÉh¬¼ ÛqÉh£¾ ] _An adder is nearby!ÛqÉhâÓ  .. ...# #.....#########†.......###...........###.#....[.#.#.#.###.S....#.#.###.###.#.##.....########.###.# #............#.## ####.#.## #.#.##ÛqÉhhÔ i ..#|## ...#.## ...#.# ..#.#ÛqÉhÒÕ ÛqÉh™Þ K.SÛqÉhÚ -4 _ÛqÉhg ÛqÉh ‚  (grapneled)  The kinetic grapnel hits the adder.ÛqÉhÏ -  The adder is heavily wounded.9/11 -----=5 _The adder bites you but does no damage.ÛqÉh03[  The kinetic grapnel hits the adder but does no damage.ÛqÉhdÈû  The adder is heavily wounded.2-8----6ÛqÉhÐÛqÉháÔD  .. ...#  .......#########† ..............# .............. ........###.# ............[ ..........# ..........#.# ......S@....# ####.....#### #....... ####.#.## #.#.# ..#|# ...#.# ...# _The adder misses you. The adder bites you.ÜqÉhJ*R .. ...#  .......#########† ..............# .............. ........###.# ............[ ..........# ÜqÉh»+Z..........#.# ......S@....# ####.....#### #....... ####.#.## #.#.# ..#|# ...#.# ...#ÜqÉh–4ÜqÉh™5ÜqÉh =ÜqÉhðKÍ _An adder is nearby!The grapnel guides your strike.  You sock the adder with your +0 hammer of draining!ÜqÉh Uq†ÜqÉhTz|97.3 (1.3Kinetic GrapnelRev ÜqÉhÈ{ÜqÉh¡}I _You kill the adder!ÜqÉh¶W_9==3====ÜqÉhLcÔ10/11==ÜqÉh»d,ÜqÉhËk’==ÜqÉhölÜqÉhên,ÜqÉhÄpÜqÉhÜs,ÜqÉhYtÜqÉh®v,ÜqÉhcxÜqÉhozÜqÉhÔzM1===ÜqÉhe|ÜqÉhÜqÉhÜqÉhLÜqÉhʃÜqÉhã…ÜqÉh ˆÜqÉhIˆÜqÉh‰ÜqÉhCŒÜqÉhŽ,ÜqÉh‹ÜqÉh¡‘ÜqÉh5“ÜqÉh“;===ÜqÉhÜ”ÜqÉhaŸ‹........###.#.########..............[.#..........#.#.###...................#.#.###.###.#......†.....#.............####.....########.###.#.. #............#.## ####.#.##............. #.#@##...- ..#|##................#.##.............#.#.......#.#...#.#.#.....<###########.#.#.......)............#.#..#.............#..ÜqÉh}Ͷ ............[.#..........#.#.###.........###.#.†.....#..........####.....########.###.# #............#.##...###.#.##........ ....#..ÜqÉh‰Ð..##............................. ÜqÉh Õ039.3 (22.0)ÜqÉh/×G-40.3 (23ÜqÉhCÞÜqÉhýy _You see here a staff of necromancy.ÜqÉhÃÜqÉh¶ÄÜqÉh­ËÜqÉh0ÕÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÜqÉhðÖÜqÉhÝÜqÉh¨ßH _No target in view!ÜqÉh&k3ÜqÉhjlÜqÉh@rÜqÉhetÜqÉh’yP _ÜqÉh{ÜqÉhY{ÜqÉh^|ÜqÉh ÜqÉh–,ÜqÉh^ƒÜqÉhr†ÜqÉhפ,ÜqÉhl­XÜqÉhî´nÜqÉhãÁXÜqÉhëÇBÜqÉh2ÊÜqÉhÙËÜqÉh%ÍÜqÉhlÍÜqÉhëÎÜqÉhÑÜqÉh£ÓÜqÉhÒÓÜqÉhiÕÜqÉhzØÜqÉhW  .. ...# #....#   ##.......#########†   #...............###...#   #..........   #.........###.#.#######  #.....................[  #...........#.#.###  .#...........#.#.###.###  .......@.†.....#50.3 (10  .#%####.....########.###   #............#.##   ####.#.##  #####.#.##   #......#|##..   #......#.##   #......#.#   ##.#1.3 (11ÜqÉh/C _Found a rimehorn talisman.ÝqÉh¢ ÝqÉhï ÝqÉh× ÝqÉh‚ÝqÉhBÝqÉhäBÝqÉh= ÝqÉh™"ÝqÉhO%,ÝqÉhv&ÝqÉh(ÝqÉh˜+BÝqÉh(.ÝqÉh 0ÝqÉhC0ÝqÉh41ÝqÉhU3ÝqÉhÓ5ÝqÉh6ÝqÉh*7ÝqÉh8FF  You see here a rimehorn talisman.ÝqÉhHÝqÉhƒH _ÝqÉhçIÝqÉhrLÝqÉh:N,ÝqÉh¡OÝqÉhXQÝqÉhþS,ÝqÉh|TÝqÉhSXÝqÉh#Z,ÝqÉhg[ÝqÉh ]ÝqÉh£^ÝqÉhá^ÝqÉh€_ÝqÉhÈbÝqÉhšc,ÝqÉhÆdÝqÉh|fÝqÉhIh,ÝqÉhYiÝqÉhþjÝqÉhjlÝqÉh¥sÝqÉhØtÝqÉh©vÝqÉhÅxBÝqÉh|ÝqÉh<}ÝqÉh’}ÝqÉh/~ÝqÉhJ€ÝqÉhsÝqÉh¬ÝqÉhoƒÝqÉh„ÝqÉhÒ…,ÝqÉh̆ÝqÉh1ˆÝqÉhk‰,ÝqÉh;ŠÝqÉhö‹ÝqÉh*ÝqÉhfÝqÉh0ŽÝqÉh]ÝqÉhÄ,ÝqÉh‚‘ÝqÉh|’ÝqÉhš“,ÝqÉh#”ÝqÉhÙ•ÝqÉhº–ÝqÉhõ–ÝqÉh2 ÜÝqÉh6¡,ÝqÉh?¢ÝqÉhߤÝqÉh\°ë ##  .h #  .# #  .# ## #.#  h# ....###.  .# #......  .#############.#  ######................  #....@........#  ##.########## #)#####.  #.# #.. .. ..Kinetic Grapnel  #.# #.##.......######  #.# #.#.....  #.# #.#.....hh 2 jackals (asleep)  #.# #.#.........###.#  #.# #.#.... ÝqÉh²Ÿ #.# #.#....#.#ÝqÉhŠ¿-77.3 (26ÝqÉhÄÂ,8.3 (27ÝqÉhíÈÝqÉh/ËY _2 jackals come into view.ÝqÉhœß» .h  .#  .# ##  h#  .#  .###### ######....... #....@....... ##.########## #) #.# #.. ..  #.#  #.#  #.#  #.#  #.#  #.# #.ÝqÉhwû .h  .#  .# ##  h#  .#  .###### ######....... #....@....... ##.########## #) #.# #.. ..  #.#  #.#  #.#  #.#  #.#  #.# #.ÝqÉh«~ÝqÉhàÝqÉhcˆÝqÉh”l    #.# #### #.h #... #.# #.# #.# ## #.#  #h# ....###.## #.# #....... #.#############.## ######. #.............#....... ##.##########.#)#####.# #.# #.. .. ... #.# #.######## #.# #.#. #.# #.#.ÝqÉhî”..... #.# #.#.###.# #.# #.#.... _There are monsters nearby!ÝqÉhÉ™,ÝqÉh<šÝqÉh›ÝqÉhž¡ª.h.hhh1 wandering)ÝqÉhý¢O====9.3 (1.0) ÝqÉh…©ÝqÉh|«' _The jackal barks!ÝqÉhl# A  The jackal barks!  You hit the jackal with your +0 hammer of draining.  You drain the jackal.  The jackal is almost dead.  You hit the jackal with your +4 hammer of protection.  Your weapon exudes an aura of protection.ÝqÉhw$ ÝqÉhæ$ ÝqÉhÉ, ¨.h†   jackalÝqÉhJ2 ¾10 90===-80.7 (1.4Rev ÝqÉh‘9 ÝqÉh‰; J _You kill the jackal!ÝqÉh¼ ,# ####... ### #.# .....###.##h# #....... #@#############.########.#.............#........##.##########.#)#####. .. ...########.....###.#ÝqÉhΉ ÝqÉhÈ‹ ƒ2----10ÝqÉh´ ÝqÉhJ• _The jackal bites you. _You see here a jackal corpse.ÝqÉhf§ ¶ ### #.#  #..  #.#  #.# ## #.#  #.#  #h#  #@# ######........ #............. ##.##########.#) #.# #.. ..  #.#  #.#  #.#  #.# ÝqÉh™<Ô ### #.#  #..  #.#  #.# ## #.#  #.#  #h#  #@# ######........ #............. ##.##########.#) #.# #.. ..  #.#  #.#  #.#  #.# ÝqÉhWBÝqÉh±C8--ÝqÉhšIÝqÉhŠL] _A jackal is nearby!ÝqÉh± I  The kinetic grapnel hits the jackal!ÝqÉhÉd†ÞqÉh§VÞqÉh«[¿3=0---2Kinetic GrapnelÞqÉhßaÞqÉhGdJ _You kill the jackal!ÞqÉhsfÞqÉhw“ 3 ÞqÉh¥x,ÞqÉhyÞqÉh½z9=ÞqÉh{2---ÞqÉh©{ÞqÉh>},ÞqÉh3~ÞqÉh-€BÞqÉh©,ÞqÉh\‚ÞqÉha„c1===ÞqÉh\…ÞqÉh͇ÞqÉh¹ˆÞqÉhýˆÞqÉh­‰ÞqÉhb  You see here a jackal corpse.ÞqÉhSÞqÉh¦ _ÞqÉh\ÞqÉha‘ÞqÉhŽ’ÞqÉhÂ’ÞqÉhZ“ÞqÉh.•ÞqÉhŒ–ÞqÉhÇ–;===ÞqÉh¢òÞqÉh¨¢,ÞqÉh<¤ÞqÉh½¤ÞqÉhó¤ÞqÉhž¥ÞqÉh“¦ÞqÉhi§ÞqÉh®§ÞqÉh&¨ÞqÉhZ©ÞqÉhЪÞqÉh«ÞqÉhK«ÞqÉh!®ÞqÉh¯ÞqÉh6¯ÞqÉh8°ÞqÉh ²ÞqÉh]³,ÞqÉh ´ÞqÉhP·ÞqÉhê¸,ÞqÉhfºÞqÉh¿ÞqÉh®Á,ÞqÉhÉÂÞqÉh£ÅÞqÉh%ÇÞqÉhpÇÞqÉhÓÈÞqÉh ËÞqÉh¡Í,ÞqÉh_ÎÞqÉh&ÑÞqÉhˆÒÞqÉhÇÒÞqÉhØÓÞqÉhÒÕÞqÉh×,ÞqÉh]ØÞqÉhÌÚÞqÉh©ÝBÞqÉhåßÞqÉhæá,ÞqÉhãÞqÉh(åÞqÉh°æÞqÉhëæÞqÉhLèÞqÉh?êÞqÉhŸì,ÞqÉh‚íÞqÉh—ïÞqÉh ñÞqÉhKñÞqÉhFòÞqÉh]ôÞqÉhâÿE#......##.................. #.####.##.################# #.# #.###### #.# ... #.# #......###.########### #.# ÞqÉh0ß#†# ######...............# #.#. #†#############.#####...######.#. #.......................+........ .........#..............###### ########.#)#####@###....# #...-ÞqÉhW513.7 (31.0) ÞqÉh})#.. .....[...# #....###### #.##.......#########†.... ÞqÉh¡Œ#.#...............###...######... #.#.............................. #.#.........###.#.############.#. #.#...............ÞqÉh؆[.# #.#...........#.#.### #.#...........#.#.###.###.#...ÞqÉh¼ ÞqÉh'F-4.7 (32ÞqÉhPÞqÉh$> _Found a ring mail.ÞqÉh¶&ÞqÉh/ÞqÉh1H _No target in view!ÞqÉhEpÞqÉh”rÞqÉh:{ÞqÉhÈ}´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÞqÉh³ŒIÞqÉh—’ÞqÉhL—P _ÞqÉh÷™ÞqÉhü›,ÞqÉhÞqÉh³ŸÞqÉhB¢ÞqÉh«¢ÞqÉhX¤ÞqÉh¼¬A  You see here a +0 ring mail.ÞqÉh9°ÞqÉhÀ° _ÞqÉhd²ÞqÉh:µÞqÉh¸ÞqÉhR¸ÞqÉhYºÞqÉh|½ÞqÉhXÀÞqÉh%ÁÞqÉhŸÂÞqÉhNÙÞqÉhSÜÞqÉh¦ÜÞqÉhÍÞÞqÉh.æÞqÉh¯èÞqÉhúèÞqÉh!ëÞqÉhSòÞqÉhø,ÞqÉhóúÞqÉhƒÞqÉhª,ÞqÉhÞÞqÉh( ÞqÉhß,ÞqÉháÞqÉhÓÞqÉhß,ÞqÉhÞqÉh"ÞqÉh&,ÞqÉhÑ&ÞqÉhh+ÞqÉh.,ÞqÉhØ/ÞqÉhA4ÞqÉhv6ÞqÉh²6ÞqÉho8ÞqÉh\<ÞqÉhÀ>ÞqÉh?ÞqÉh…@ÞqÉhN% #.# #.#.........###...####  #.# #.#.........................  #.# #.#.........###.#.##########  #.# #.#.....................[  #.# #.#...........#.#.###......  #.###.#...........#.#.###.  #†.....#...  #####.#%####.....########.###.# #...# #...@........#.##.30.7 (16 ÞqÉh¹Nb##### ####.#.##......... ######.#.## #......#|##......... #......#.## #......#.#............ #......#.#....... ######.#.#.....< ÞqÉh,Oc###########.#.#.......)....ÞqÉháRÞqÉh-[ÞqÉhÕej _Key pressed, stopping explore.ÞqÉhÿiÞqÉh•qÞqÉhKuH _No target in view!ÞqÉhŸw4ÞqÉh=€ÞqÉhí‚´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÞqÉh&‘3ÞqÉhX’ÞqÉhï¡ÞqÉh!¤ÞqÉhO©: _ÞqÉh·©ÞqÉh¬ÞqÉhP¬ÞqÉhç­ÞqÉh¡°ÞqÉhf²ÞqÉhʲÞqÉhP´ÞqÉhù¸ÞqÉhtºÞqÉhкÞqÉhô»ÞqÉh‡¿ÞqÉhzÁÞqÉh³ÁÞqÉhnÃÞqÉhMÆÞqÉhÓÈÞqÉh?ÉÞqÉh—ÊÞqÉh9ÍÞqÉhyÏÞqÉh¸ÏÞqÉhuÑÞqÉh2ÔÞqÉh ÖÞqÉhDÖÞqÉhã×ÞqÉh¹ÛÞqÉhNÞÞqÉhÏÞÞqÉh:àÞqÉhYãÞqÉhÒåÞqÉhæÞqÉhÝçÞqÉh[êÞqÉhÀìÞqÉhíÞqÉhYîÞqÉhòÞqÉh|ôÞqÉh¶ôÞqÉh öÞqÉhKùÞqÉhõû,ÞqÉhLýÞqÉhŒ ü  ##### ####.#.##.......   ######.#.##   #......#|##.......   #......#.##......   #......#.#. ÞqÉhý €  #......#.#.......   ######.#.#.....<   ############.#.#.......)   .......@.....#.#....43.7 (13   ##.............#  #............. ÞqÉh6  ...............#  ##.............# ÞqÉhg O #.............#  ÞqÉh” Ç#.............#  #.#####.#####.#. ÞqÉhà Z  #.#####.#####.#...ÞqÉh;ÞqÉh ÞqÉhö"j _Key pressed, stopping explore.ÞqÉh'ÞqÉh¼.ÞqÉhŒ1H _No target in view!ÞqÉh{hÞqÉhiÞqÉhûjÞqÉh8qÞqÉh1sÞqÉhèw: _ÞqÉhÖ{ÞqÉhÄ„R  #......#|##  #......#.##  #......#.#  #......#.#  ######.#.#.....<  ##############.#.#  J..............#.#....ÞqÉh$…ï  ##.............#......  #...@........  #...#  #####  #..#ÞqÉhQ…Ð  #..#  #.#####.#####.#ÞqÉh|…îJ   endoplasm (asleep)  #.#####.#####.#ÞqÉh§…§  #..........##.#ÞqÉhË…g  #######'##.##.#ÞqÉh†!ÞqÉh –14.0)ÞqÉhD«ž5.7 (2 _An endoplasm comes into view.ÞqÉhÑŠ ÞqÉhê ÞqÉh+• ÞqÉhì— ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÞqÉhŒ.   ######.#.##  #......#|##  #......#.##  #......#.#  #......#.#.....  ######.#.#  ###############.#.#  .J.......ÞqÉhö. #.# ###  #.  #...#  ####ÞqÉh/ C.#  #ÞqÉh?/ p.#  #.............#ÞqÉh\/  ÞqÉhX0 ‡ #.#####.#####.# ÞqÉh1 Ô #.#####.#####.#  #..........##.#ÞqÉh8: ÞqÉh> 26.7 (1 _ÞqÉhõE ÞqÉhXH ÞqÉhw´ ’ | ############### .J............. ##..@....... #.......... #............. ####.......... #.......... #.......... #.#####.### #.#####.#ÞqÉhLL ž  |     ############### .J............. ##..@....... #.......... #............. ####.......... #.......... #.......... #.#####.### #.#####.# ÞqÉhOU ÞqÉh6X ÞqÉh4` ÞqÉhèa a _An endoplasm is nearby!ÞqÉh¯?ÞqÉh¬BÞqÉhóJÞqÉh%W2   ######.#.##  #......#|##  #......#.##  #......#.# ÞqÉhÅWU #......#.#  ######.#.# #.#.#  #.J.#.#  ##.#  #  #..#  ####.#  #.#  #.#  #.#####.#####.#  #.#####.#####.#  #.##.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÞqÉhð`ÞqÉh´c-7 _ÞqÉhkÞqÉh„lÞqÉhºèÜ | ############### #.J............ ##.@....... #.........ÞqÉh#é­ #............ ####......... #......... #......... #.#####.## #.#####.#ßqÉh¿=z  | ßqÉh>Ä    ############### #.J............ßqÉh5>š ##.@....... #.........ßqÉhS>z #............ ####.........ßqÉho>8 #.........ßqÉh•>š #......... #.#####.##ßqÉh±>› #.#####.# ßqÉhUHßqÉhKßqÉhKRßqÉhQTa _An endoplasm is nearby!ßqÉhú1ßqÉhÖ5ßqÉhÌ<ßqÉh…Gc   ######.#.##  #......#|##  #......#.##  #......#.#  #......#.#ßqÉháG  ######.#.#  #.#.#  #.J.#.#  ##.#ßqÉh Hi  #  #..ßqÉh4HW.#  ####.#ßqÉhXHI  #.# ßqÉh‚HC #.# ßqÉh¦H‡ #.#####.#####.# ßqÉháHÆ #.#####.#####.#  #.##.# ßqÉhIœ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ßqÉhóQßqÉhÁTG8Kinetic Grapnel _ßqÉh…\ßqÉhVfßqÉh ñ3 | ############## #.J........... ##@....... #........ #........... ####........ #........ #........ßqÉhxñM #.#####.# #.#####.#ßqÉhÞ‰ª  |     ############## #.J........... ##@....... #........ #........... ####........ #........ #........ #.#####.# #.#####.# ßqÉh/ßqÉh–’ßqÉh>˜ßqÉht¨¬***J  grapneled)You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An endoplasm is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An endoplasm is nearby!  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.ßqÉh/ßqÉh"3).J..ßqÉhŠ370---ßqÉhÑ3'=9ßqÉh=:ßqÉh¾D-  ##### ####.#.##  ######.#.##  #......#|##  #......#.##ßqÉh8E  #......#.#  #......#.#  ######.#.#  ################.#.#  #..J.#.#  ###.###  # #ßqÉhdE|.  #....#  ####.#ßqÉh‰E9  #.#ßqÉh­Ec  #.............# ßqÉhÎE} #.#####.#####.# ßqÉhïE6 #.#####.#####.# ßqÉhFf_The endoplasm quivers.ßqÉhëGßqÉhO.JßqÉh¦P%-ßqÉhšQ 50ßqÉh‰WßqÉhYßqÉh–Ö~ #####  | ############# #...J@....... ###.##....... # #....... #.......... ####....... #....... #....... #.#####.ßqÉh*mh #####   |     ############# #...J@....... ###.##....... # #....... #.......... ####....... #....... #....... #.#####. ßqÉh‚Å- _An endoplasm is nearby!ßqÉh¼˜L  The kinetic grapnel hits the endoplasm.ßqÉh ž[.ßqÉhþ&&.ßqÉh8-v9/11 -----1=1ßqÉhx-9Kinetic GrapnelßqÉhª4ßqÉhË6M _You kill the endoplasm!ßqÉh!\4ßqÉhR]ßqÉhaH _No target in view!ßqÉh¥ 3ßqÉhš ßqÉh ßqÉh | _ßqÉhW ßqÉhŽ ßqÉhF ßqÉhE ßqÉhš 8--ßqÉh” ßqÉh¤ ßqÉhá P10/11==ßqÉhÓ ßqÉh ßqÉhS ßqÉhâ ßqÉh,! ßqÉh! ßqÉh1" ßqÉh»# ,ßqÉhU$ ßqÉhÑ% ßqÉh+& :==ßqÉh<' ßqÉh\( ,ßqÉhÛ) ßqÉhØ* ,ßqÉh”+ ßqÉh©, ,ßqÉhv- ßqÉhË. ßqÉh/ M1===ßqÉhå/ ßqÉh®1 ßqÉhN3 ,ßqÉh(4 ßqÉh!5 ßqÉhp6 ßqÉh¯6 ßqÉh(7 ßqÉhxG ßqÉhI ßqÉhƒI ,ßqÉhFO ßqÉh/P ßqÉhÂP ;===ßqÉh•Q ßqÉhÓV ßqÉhGY ,ßqÉhêz ßqÉhB€ ßqÉh’ ßqÉh?‚ ßqÉhƒ‚ ßqÉh‚ˆ ßqÉhh‰ ßqÉh³‰ ßqÉhŠ ßqÉhr ßqÉhÄ ßqÉhü ßqÉhÞ‘ ßqÉha— ßqÉh~˜ ,ßqÉhu™ ßqÉhº ßqÉh!Ÿ ßqÉhiŸ ßqÉh£  ßqÉhL¤ ßqÉh¿¦ ,ßqÉh § ßqÉhuª ßqÉh£« ßqÉhÝ« ßqÉh¨¬ ßqÉhv¯ ßqÉhª° ßqÉh± ßqÉhH² ßqÉh5· XßqÉhi¼ @  There is an open door here.ßqÉhŸ½ ßqÉhE¾  _ßqÉh ¿ ßqÉh ßqÉhÿÄ ,ßqÉhŽÊ ,ßqÉh[Ì ,ßqÉhxÏ ßqÉhÓ ßqÉhýÖ ,ßqÉh¯× ßqÉhÛ ßqÉhÝ ßqÉhkÝ ßqÉhTß ßqÉhòâ ßqÉhæ ,ßqÉh&è ßqÉh™ë ßqÉhóí ßqÉh9î ßqÉh3ð ßqÉh[ó ßqÉh’õ ,ßqÉh÷ ßqÉhíù ßqÉhPü ßqÉh›ü ßqÉhWþ ßqÉh ßqÉhM ,ßqÉh` ßqÉh ßqÉhC ßqÉh† ßqÉhå ßqÉhÜ ßqÉhn ßqÉh¬ ßqÉh— ßqÉh  ßqÉhy ,ßqÉhÔ ßqÉhK ,ßqÉhá ßqÉh} ßqÉh9 ßqÉh ßqÉhE ßqÉh  ßqÉh(" ßqÉhí" ßqÉh!# ßqÉhˆ$ ßqÉh& ßqÉh' ßqÉh?' ßqÉh( ßqÉhX) ßqÉhÁ* ,ßqÉhÂ+ ßqÉhÞ, ßqÉhò- ßqÉh9. ßqÉhŒ. ßqÉh`2 ßqÉh 4 BßqÉhr5 ßqÉh6 ßqÉh¾6 ßqÉhL7 ßqÉhÕ8 ßqÉh: ßqÉhR: ßqÉh; ßqÉh#< ßqÉhô< ßqÉhY= ßqÉhÛ= ßqÉhj? ßqÉhb@ ,ßqÉhA ßqÉhYB ßqÉhGD BßqÉhiE ßqÉhzF ßqÉh®F ßqÉhéG ßqÉhxI ßqÉhJ ßqÉhRJ ßqÉhÍJ ßqÉhüL ßqÉhLM ßqÉhÖM ßqÉhWN ßqÉhP ßqÉhQ ,ßqÉhšQ ßqÉh7S ßqÉhT ,ßqÉhzT ßqÉh V ßqÉhàV ,ßqÉhfW ßqÉh­X ßqÉh\Y ßqÉh†Y ßqÉh!Z ßqÉh[ ßqÉhÆ[ ßqÉh"\ ßqÉhe\ ßqÉhÜ] ßqÉhy^ ßqÉhÂ^ ßqÉhJ_ ßqÉhÔ` ßqÉhRa ,ßqÉh¸b ßqÉhVc ßqÉhd ßqÉhAd ßqÉhÖd ßqÉhf ßqÉhúf ,ßqÉhOg ßqÉhŠh ßqÉh`i ßqÉh–i ßqÉh j ßqÉh>k ßqÉh†k ßqÉh"l ßqÉh”l ßqÉh’n ßqÉho ßqÉhUo ßqÉh©p ßqÉhôq ßqÉhôr BßqÉh,t ßqÉh^u ,ßqÉhØu ßqÉhw ßqÉhöw ,ßqÉh7x ßqÉhy ßqÉhey ,ßqÉhÇy ßqÉhz ßqÉh3{ ßqÉhj{ ßqÉhé{ ßqÉhE™ ßqÉhoœ BßqÉhè¦ ßqÉh§ ßqÉh¹§ ßqÉh@¨ ßqÉhµ BßqÉhg¶ ßqÉhÀ ßqÉhIÁ ,ßqÉhå ßqÉh9Í ßqÉhòÍ ßqÉh„Î ßqÉh¦Ð ßqÉh™Ü XßqÉhCè ßqÉhäè ßqÉh]é ßqÉhéé ßqÉhÕô ßqÉh„õ ßqÉhòõ ßqÉhN÷ ßqÉh ßqÉhÅ ßqÉhQ ßqÉhØ ßqÉha ßqÉhF ßqÉhÌ ßqÉh© ßqÉh1 ßqÉhX ßqÉh· ßqÉh ßqÉh–( ßqÉh/* ßqÉhˆ* ßqÉhû+ ßqÉhM6 ßqÉhÑ7 ßqÉh+8 ßqÉh…9 ßqÉh¼D ßqÉhDF ßqÉh F ßqÉhrH ßqÉh²R ßqÉhU ßqÉheU ßqÉhŠW ßqÉh]_ ßqÉhvb ,ßqÉhTg ßqÉhéq ßqÉh°t ßqÉh u ßqÉhw ßqÉh9€ ßqÉh ƒ ,ßqÉh9… ßqÉhÍ ßqÉh÷ ,ßqÉh+“ ßqÉh)œ ßqÉh©Ÿ ,ßqÉhR¢ ßqÉhr« ßqÉh¥® ,ßqÉhŰ ßqÉh¹ ßqÉh~ò BßqÉhvü –.....#.......................#.. .....#.........÷.............##.# .....#.......................##.# .....#.......................##.# ####.#.......................##.# ####.#.......................# ßqÉhý Œ..##.#........>..............# #.##.#.......................### .............[.# #-645.7 (94.0) .................# # .................# # .................### ......................%# ßqÉhZý ˜.......).........## ....................). ..................#.####.#..... ßqÉh­ý g......##.########.#......#.....##ßqÉh 8-ßqÉh³ ;%ßqÉh T _Key pressed, stopping explore.ßqÉh†1 ßqÉhX; ßqÉh @ 9%ßqÉhZG { _No target in view!ßqÉhçJ ßqÉh#v f _ßqÉh£~ ßqÉhƒ† ,ßqÉh_ˆ ßqÉhß ßqÉhºú ÈßqÉhü ,ßqÉh· ,ßqÉhe ,ßqÉh” ßqÉh‘ ßqÉh¾ ßqÉh ßqÉh° ßqÉh ßqÉhö ßqÉh? ßqÉhª ßqÉh ßqÉhø ßqÉhR ßqÉhh ßqÉh­ ßqÉh¢ ,ßqÉh9 ßqÉh‘" ßqÉh‘# ßqÉhÕ# ßqÉhõ$ ßqÉh`' ßqÉh) ßqÉho) ßqÉh * ßqÉh, ßqÉh&1 ßqÉh–1 ßqÉhE3 ßqÉhÎ4 ßqÉhŒ6 ßqÉhÛ6 ßqÉhé7 ßqÉh=9 ßqÉhÞ: ßqÉh; ßqÉh=< ßqÉh(> ßqÉh–@ ,ßqÉh¨A ßqÉh1D ßqÉhF ,ßqÉhbF ßqÉhZH ßqÉhˆI ,ßqÉhJ ßqÉhO ßqÉhYW ã# ##.#.#............##.###### ......#####.#....# #.#.#.........# #.####.# ......>..# #.# #.# .#.......#####.####.# .....######...........#.# .......# #.######.##.#.# ßqÉhX d######)#.@..#.##.#.# 72.7 (27 .#...##.#.##<#.##.#.# ......#.........# #.##.#.# .....#...##.#.## #.##.#.########...##.### #.##.#.## #...##.. #.##.#.########...##### #.##.#.# ßqÉhŠX Ó.............# #####.##.#.#######...#.# #.....#..#.#ßqÉh¼_ ßqÉhÏ` ,3.7 (28ßqÉh!g ßqÉh„ 9 _Found a stone staircase leading up.ßqÉhÂJßqÉhkKßqÉhRßqÉhDT´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ßqÉh—ÂßqÉhÄßqÉhiËßqÉh ÍH _No target in view!ßqÉhóÝßqÉh‹ÞßqÉhñßßqÉhLãßqÉhåßqÉhêP _ßqÉh±ëßqÉhìßqÉh¼ìßqÉhéñP  There is a stone staircase leading up here.ßqÉh÷5 _ßqÉh‡øßqÉhp #..#####.#....# .#.#..# #.####.# #.#......>..# #.# #.# .#####.####.# ..######...........#.# ....# #.######.##.#.# ßqÉh8)######)#....#.##.#.# #...##.#.##<#.##.#.# #.........#@#.##.#.# 6.7 (3.0)#...##.#.##.#.##.#.# ######...##.####.#.##.#.#  #...##.. ..# ######...##### #.#ßqÉhƒä..........# ##### ######...#.# #.....#..#.# #........#.###.####ßqÉhM„ ##.####..#.#.#.# #.#.#ßqÉhÑßqÉhü ßqÉhX T _Key pressed, stopping explore.àqÉhq¥àqÉhx¦àqÉh3­àqÉhƯ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)àqÉhø3àqÉh‘ùàqÉh ýàqÉh›þàqÉhµ: _àqÉh"àqÉhÖàqÉhZàqÉhíàqÉhÖàqÉh,àqÉh‡àqÉhpàqÉhCàqÉhLàqÉh§àqÉh…àqÉhK%d#.#.#..#####.####.# .......######...........#.# .......# #.######.##.#.# .......######)#....#.##.#.#..#...##.#.##<#.##.#.#..#.........#.#.##.#.#..#...##.#.##.#.##.#.# .àqÉhÜ%7#######...##.####.#.##.#.# .# #...##...@..#.##.#.#80.7 (4#######...#######.#.##.#.# .............# #####.##.#.# ..######...#.# #.....#..#.# ..#........#.###.######.#.#àqÉh&€##.####..#.#.#.# #.#.# ..##.# #..#.#.#.######.#.# àqÉh<&P..##.# #..#.#..........#.# ..##.####.àqÉh^&###.....#.#àqÉh€&àqÉhx(àqÉh/àqÉhR0T _Key pressed, stopping explore.àqÉhÚ àqÉht àqÉhRàqÉhÞÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)àqÉhOàqÉhf%àqÉhÌ'ï _There is a stone staircase leading up here. _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!àqÉhš2IàqÉh¿9àqÉhó;àqÉh$@: _àqÉhSCàqÉhMDàqÉhŸDàqÉh*FàqÉhýIàqÉhËKàqÉhLàqÉhUMàqÉhvPàqÉhVRàqÉh§RàqÉh1TàqÉh±WàqÉhdYàqÉhßYàqÉhÆ[àqÉh¸`BàqÉhØaàqÉhSdàqÉhøeàqÉhDfàqÉhˆgàqÉhqo  Things that are here:  a +1 dagger of venom; a stoneàqÉhŒpàqÉhùp _àqÉhiràqÉh }Ò...###.#.......### .#.......... #####.#.#............##.###### àqÉhg}1# #.....#.........#####.#....# ###.#.#.#.........# #.####.##.#......>..# #.# #.# ###.#.#.#.........#####.####.# ..........######...........#.# .àqÉh¸}Z.........# #@######.##.#.#8.7 (8.........######)#....#.##.#.# )#...##.#.##<#.##.#.#àqÉhî}¬........#.........#.#.##.#.#.#...##.#.##.#.##.#.#àqÉhm~]..#######...##.####.#.##.#.#..# #...##......#.##.#.#..#######...#######.#.##.#.#..............# #####.##.#.#àqÉh·€àqÉh²‡àqÉhÒ‰T _Key pressed, stopping explore.àqÉhºiàqÉh·kàqÉhWsàqÉhŠ}Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)àqÉhÇàqÉhò†àqÉhŠH _No target in view!àqÉh`‡ ™ _àqÉh„Œ àqÉhŸ— o........###.#.....### .......#........# ###.#.#......##.######  #.....#.........#####.#....# ##.#.#.#.........# #.####.# .....#.#......>..# #.# #.# ##.#.#.#.........#####.####.# ######.@.........#.# 9.7 (1# #.######.##.#.# .######)#....#.##.#.# #...##.#.##<àqÉhª˜ #..............#...##.#.#######...##.##### #...##.....#######...#######.àqÉh¸š àqÉhn¡ àqÉh⢠T _Key pressed, stopping explore.àqÉhG} àqÉh_€ àqÉh?ˆ àqÉhÕ‘ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)àqÉh” àqÉh› àqÉh… Ó _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!àqÉh;ž àqÉhÒž àqÉh  àqÉh¨ àqÉh¸ª àqÉh1° P _àqÉh² ,àqÉhì³ àqÉhöµ àqÉh[¸ àqÉh§¸ àqÉh°» àqÉhÖ¼ àqÉhª¾ àqÉh¿ àqÉhìÀ àqÉh÷ àqÉhîÄ àqÉh7Å àqÉhÅÆ àqÉhiÈ àqÉhË ,àqÉhn× àqÉh€Ù àqÉhxÛ àqÉhÚÛ àqÉhAÝ àqÉhuÞ àqÉhDà ,àqÉhá àqÉhäâ àqÉhAä àqÉhä àqÉhßå àqÉhOç àqÉhé ,àqÉhê àqÉh·ê àqÉh}ì ,àqÉhþì àqÉhï àqÉhðï àqÉh8ð àqÉhùð àqÉhò àqÉh•ú šàqÉhû àqÉhü ,àqÉhhü àqÉhAþ àqÉhðþ àqÉh.ÿ àqÉh­ÿ àqÉh àqÉh3 ,àqÉh¶ àqÉh àqÉhµ àqÉh  àqÉh àqÉh­ àqÉhj àqÉh] ,àqÉhõ àqÉh½ àqÉh àqÉh| àqÉhn àqÉh@ àqÉh àqÉh àqÉhÎ àqÉhX àqÉh– àqÉh àqÉh¯ àqÉhr àqÉh° àqÉh: àqÉhi àqÉh# àqÉh] àqÉhÅ àqÉh­ àqÉhC àqÉhƒ àqÉhÿ àqÉh4 àqÉhØ àqÉh àqÉh àqÉhÄ àqÉh÷ àqÉhF àqÉhs àqÉh ! àqÉhÒ! àqÉh~" àqÉh# àqÉhŽ$ àqÉhh% àqÉh¥% àqÉh& àqÉh( àqÉh( àqÉhÖ( àqÉhé) àqÉhÖ* àqÉhf, ,àqÉhÌ, àqÉh-. àqÉh./ àqÉh]/ àqÉhÔ/ àqÉhý0 àqÉhX2 ,àqÉhÇ2 àqÉh4 àqÉh5 àqÉhK5 àqÉh7 àqÉhî7 àqÉh×8 àqÉh9 àqÉh¨9 àqÉhp; àqÉh)< àqÉhv< àqÉhù< àqÉhP> àqÉh}? àqÉhº? àqÉh¢@ àqÉhB àqÉhHC àqÉhC àqÉhqD àqÉh G àqÉhÛG àqÉh(H àqÉhÖH àqÉh£J àqÉhiK àqÉhšK àqÉh=L àqÉhN àqÉhÏN àqÉhO àqÉhÃO àqÉhHQ àqÉhsS BàqÉh U àqÉh@V àqÉhV ,àqÉh\X àqÉhY ,àqÉh@Z àqÉh[ àqÉhË\ àqÉh] àqÉh×] àqÉh$_ àqÉhC` ,àqÉh£` àqÉh!b àqÉhôb àqÉhd ,àqÉhÓd àqÉhÈe àqÉhf àqÉhKf àqÉh>g àqÉhIh àqÉhh àqÉhÔh àqÉhyj àqÉhk àqÉhCk àqÉhÈk àqÉhJm àqÉh;n ,àqÉhÇn àqÉhóo àqÉhšp àqÉhÑp àqÉhFq àqÉhtr àqÉh's àqÉh\s àqÉh˜t àqÉhÛt àqÉhgv ,àqÉh w àqÉhDx àqÉhýx àqÉh9y àqÉh§y àqÉhšz àqÉhQ{ àqÉh{ àqÉh | àqÉh—} àqÉh+~ àqÉhe~ àqÉh% àqÉhv€ àqÉhŽ ,àqÉh ‚ àqÉh9ƒ àqÉh$„ àqÉhQ„ àqÉh»… ,àqÉh—† àqÉhê† ,àqÉhkˆ àqÉh;‰ àqÉhe‰ àqÉhø‰ àqÉh/‹ àqÉhÆ‹ àqÉhSŒ ,àqÉhf àqÉhŽ àqÉhfŽ àqÉh¦Ž àqÉhm àqÉhÉ àqÉh‘ àqÉh±‘ àqÉhK“ àqÉh³“ àqÉhê“ àqÉhÆ• àqÉhÙ– àqÉh× àqÉh ˜ ,àqÉh_™ àqÉh š àqÉh@š àqÉh¬š àqÉh±› àqÉheœ àqÉh—œ àqÉh àqÉh(ž àqÉhïž àqÉh)Ÿ àqÉh Ÿ àqÉhy¡ àqÉhâ¡ àqÉh¢ àqÉhᢠàqÉhɤ àqÉh!¥ ,àqÉh¦¥ àqÉhö¥ àqÉhj¦ ,àqÉh.§ àqÉhk§ àqÉhK© XàqÉhŠ© ,àqÉhÁ© àqÉhFÚ .#####.####.#.# #.#  ##...........#.#.# #.#   #.######.##.#.#.# #.#  àqÉhªÚ ·)#....#.##.#.#.# #.#  ##.#.##<#.##.#.#.# #.#  ......#.#.##.#.#.# #.#  ##.#.##.#.##.#.#.# #.#  àqÉh×Ú ú###.#.##.#.#.####.##  ###.##.#.#@......#  àqÉhúÚ Q763.7 (74.0) #######.#.##.#.#àqÉh…Û ð##  # #####.##.#.#  #.# #.....#..#.#  #.###.######.#.#  #.#.#.# #.#.#    #.#.#.######.#.#    #.#..........#.#    #.#.####.....#.#  àqÉhÓÛ E àqÉhWä ,àqÉhžæ ÇYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Done exploring.àqÉh” àqÉh0 àqÉh/àqÉh‡H _No target in view!àqÉh†àqÉhàqÉhDàqÉhD.Œ...............0.0)àqÉh÷3àqÉhÍ7àqÉh ;E _Done exploring.áqÉhËÒáqÉhvÕáqÉhúÕáqÉhòÛáqÉhóàáqÉh€á„You can't see any susceptible monsters within range! (Use Z to cast anyway.) áqÉhÔá_No target in view! áqÉhâ:_Done exploring.áqÉhOâNo target in view!áqÉhŠâDone exploring.áqÉhÈâ…You can't see any susceptible monsters within range! (Use Z to cast anyway.)áqÉh|:áqÉh%<áqÉhnBáqÉhE/ _No target in view! _Done exploring.No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!áqÉhµ áqÉháqÉhÏáqÉh?áqÉhEáqÉh’EáqÉh/HE _Done exploring.áqÉh±áqÉhÅ!áqÉhÌ'áqÉht*ÚNo target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!áqÉh¾*žDone exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)áqÉh| áqÉh” ¯Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!áqÉhq÷ IáqÉh± áqÉh áqÉh0 áqÉhS! {You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.áqÉh IáqÉhJ/áqÉhÎ4áqÉh†7áqÉh:öNo target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.ãqÉh;‘ 3ãqÉh!’ ãqÉhœ¤ ãqÉhc¥ ãqÉhüª : _ãqÉh“¬ ãqÉhl® ,ãqÉh³® ãqÉhȳ ãqÉhý´ ãqÉhCµ ãqÉh¶ ãqÉh·º ãqÉh·» ãqÉhé» ãqÉh£¼ ãqÉh6Á ãqÉh ãqÉhR ãqÉh9à ãqÉhzÇ ãqÉhåÇ ãqÉhnÈ ãqÉhäÈ ãqÉhªÍ ãqÉhÎ ãqÉhiÎ ãqÉhÏ ãqÉhßÒ ãqÉh8Ô ,ãqÉh‘Ô ãqÉh¥Ø ãqÉh‘Ù ãqÉhsÚ ,ãqÉhÞ ãqÉh¤Þ ãqÉhñÞ ãqÉhzß ãqÉh–á ãqÉhæá ãqÉhâ ãqÉhNâ ãqÉhñä ãqÉhVå ãqÉhˆå ãqÉhÚå ãqÉh¥ç ãqÉh9è ãqÉhvè ãqÉh„é ãqÉh+í ãqÉh‚í ãqÉh¹í ãqÉhZî ãqÉh™ð ãqÉhÈò ,ãqÉh|ó ãqÉh2ö ãqÉhï÷ BãqÉhŽú ãqÉhXü ,ãqÉh¬ü ãqÉhÿ ãqÉhùÿ ãqÉh\ãqÉhåãqÉhØãqÉh¼ãqÉhãqÉhœãqÉh®ãqÉhÐ,ãqÉhÃãqÉh ãqÉh ãqÉhÝ ãqÉhãqÉhãqÉh€,ãqÉh,ãqÉhJãqÉh¯ãqÉhãqÉhÚãqÉhhãqÉhÆãqÉhKãqÉhõãqÉh ãqÉhL ãqÉhW!ãqÉhÙ"ãqÉhV$ãqÉh$ãqÉh”%ãqÉhg'ãqÉhú(,ãqÉhë)ãqÉh’+ãqÉh-ãqÉhÖ-ãqÉh!.ãqÉhC/ãqÉhY0ãqÉh¨0ãqÉhb1ãqÉh<2ãqÉhG3ãqÉh3ãqÉhý3ãqÉhÞ4ãqÉhÀ5ãqÉh6ãqÉh6ãqÉh®>............####.#.##.# ...###........##.# ..............######.####.# ...........##.######.# #.# ........#####.#....#.# #.# ..# #.####.#.# #.# .....>..# #.# #.#.# #.# ........#####.####.#.# #.# ####..........@#.#.# #.# 94.7 (31.0) #.######.##.#.#.# #.# ãqÉh‚?/######)#....#.##.#.#.# #.# ..##.#.##<#.##.#.#.# #.# ........#.#.##.#.#.# #.# ..##.#.##.#.##.#.#.# #.# ..##.####.#.##.#.#.####.## ..###.##.#.#.......# ..#######.#.##.#.######### ãqÉhEAãqÉh-GãqÉh·GåqÉh ;3åqÉh6<åqÉhIåqÉh4JåqÉhjOnåqÉh&QåqÉh?RåqÉhATåqÉh‰TåqÉhVåqÉh¨XåqÉh\ZåqÉh¥ZåqÉhœ[åqÉhX^åqÉh°`,åqÉhaåqÉhJcåqÉheåqÉhqeåqÉhTfåqÉhiåqÉhTjåqÉh¡jåqÉh kåqÉhâmåqÉhîo,åqÉhªqåqÉh¡såqÉhÁu,åqÉh&wåqÉh§yåqÉhr{åqÉhÁ{åqÉh7‚XåqÉhBƒåqÉhì# #######.....# #.##.#####.......##### #.#..................####.####.#.............###........#...............######.# .#####.#.#............##.######.# .# #.....#.........#####.#....#.# .###.#.#.#.........# #.####.#.# .......#.#......@..# #.# #.#.#805.7 (1 .###.#.#.#.........#####.####.#.# ...........######...........#.#.# ...........# #.######.##.#.#.# ..######)#....#.##.#.#.# .).........#...##.#.##<#.##.#.#.# åqÉh›Ö...........#.........#.#.##.#.#.# ...........#...##.#.##.#.##.#.#.# .....#...##.####.#.##.#.#.#åqÉhS”åqÉhÝœåqÉhÇŸc _There is a stone staircase leading down here.åqÉhîåqÉh¾ñåqÉh øåqÉhÐùK _You can't go up here!åqÉh%Q4åqÉhÃWåqÉhÖ_åqÉhj86.7 (1.0) _åqÉh låqÉhp¼k ### #.. #.# #######.####### 5 åqÉhä¼À.....).@.......  #######.#######  #.# #.# #.# #.# #.# #.# åqÉh*¾åqÉh ÅåqÉh-7.4 (1.7åqÉhî%åqÉhÜ*’ _You climb downwards.  Found a spear. _There is a stone staircase leading up here.åqÉhªÙ åqÉh=Ü åqÉhaâ åqÉhaå M _You can't go down here!æqÉh[æqÉhÇ^\Read which item? Scrolls  i - 3 scrolls of identifyr - a scroll of revelation  c - 2 scrolls labelled WYINIA ONIS  e - a scroll labelled IXOSUPHUSHEA  h - a scroll labelled KOTZECUITH æqÉh2_ m - a scroll labelled KEOSTR XITSONK [!] read|quaff|evoke[?] describe selectedçqÉhÁlçqÉhÒsçqÉh|—burgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4807.4 (0.0)#######.#######çqÉh‹|ìe) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.##.##.# _There is a stone staircase leading down here. _You can't go up here! _You climb downwards.  Found a spear. _There is a stone staircase leading up here. _You can't go down here!çqÉhEçqÉhá…0Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled WYINIA ONIS  e - a scroll labelled IXOSUPHUSHEA  h - a scroll labelled KOTZECUITH  m - a scroll labelled KEOSTR XITSONK Potions (select first with !)  d - an emerald potion çqÉhS† f - 2 sapphire potions  j - a fuming coppery potion  k - a sedimented ruby potion  l - a fuming cyan potion  n - 2 metallic pink potions[?] describe selectedèqÉh!a èqÉhLgzburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4807.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic GrapnelèqÉh-h #.##.##.##.##.# _There is a stone staircase leading down here. _You can't go up here! _You climb downwards.  Found a spear. _There is a stone staircase leading up here. _You can't go down here!èqÉhÿu]  As you read the scroll of identify, it crumbles to dust.èqÉhRx+8.4 (1èqÉh¶}èqÉhüZ _f - 2 potions of moonshineèqÉh,qèqÉhštdRead which item? Scrolls  i - 2 scrolls of identifyr - a scroll of revelation  c - 2 scrolls labelled WYINIA ONIS  e - a scroll labelled IXOSUPHUSHEA  h - a scroll labelled KOTZECUITH  m - a scroll labelled KEOSTR XITSONK [!] read|quaff|evoke[?] describe selectedéqÉhüéqÉhwéqÉhÝ&—burgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4808.4 (0.0)#######.#######éqÉhb'ôe) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.##.##.# _You climb downwards.  éqÉh((Found a spear. _There is a stone staircase leading up here. _You can't go down here!  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of moonshineéqÉh¦+éqÉh_/˜Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled WYINIA ONIS  e - a scroll labelled IXOSUPHUSHEA  h - a scroll labelled KOTZECUITH  m - a scroll labelled KEOSTR XITSONK éqÉh±/ Potions (select first with !)  d - an emerald potion  j - a fuming coppery potion  k - a sedimented ruby potion  l - a fuming cyan potion  n - 2 metallic pink potionséqÉhØ/][?] describe selectedêqÉh_”êqÉhá–êqÉhçžburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4808.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.#êqÉhcŸ®#.##.# _You climb downwards.  Found a spear. _There is a stone staircase leading up here. _You can't go down here!  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of moonshineêqÉh‘°]  As you read the scroll of identify, it crumbles to dust.êqÉh̲+9.4 (1êqÉhš·êqÉh»¹Y _n -> L - 2 potions of lignificationêqÉhíÐDrop what? (Left/Right to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer of draining (offhand) {Malki}  e - a +4 hammer of protection (weapon) {Ashmeen}  d - a +1 dagger of protection {Frauke} Armour (select all with [)  b - a +1 robe (worn)  c - a scarf of resistance (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]êqÉh×Ö* Potions êqÉhV׿!  g - a potion of magic  r - a potion of resistance  a - 2 potions of ambrosia  e - 2 potions of enlightenment  L - 2 potions of lignification  f - 2 potions of moonshine  d - an emerald potion  j - a fuming coppery potion  k - a sedimented ruby potion êqÉhƒ×7 l - a fuming cyan potionìqÉh½Y 1 item  L - 2 potions of lignification  f + 2 potions of moonshine[Enter] accept (1 chosen)ìqÉhÅ´ ìqÉhkº Úburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4809.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.#ìqÉh» þ#.##.##.# _You can't go down here!  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _n -> L - 2 potions of lignificationAutopickup disabled for potions of moonshine.ìqÉh¾ ,10.4 (1ìqÉhXÅ ìqÉhËÆ   As you read the scroll of identify, it crumbles to dust. _f - 2 potions of moonshine  As you read the scroll of identify, it crumbles to dust. _n -> L - 2 potions of lignification  Autopickup disabled for potions of moonshine. _You drop 2 potions of moonshine.íqÉh׫Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer of draining (offhand) {Malki}  e - a +4 hammer of protection (weapon) {Ashmeen}  d - a +1 dagger of protection {Frauke} Armour (go to first with [)  b - a +1 robe (worn)  c - a scarf of resistance (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip íqÉhA íqÉh”IVburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4810.4 (0.0)íqÉh K#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.##.##.#As you read the scroll of identify, it crumbles to dust. _f - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _n -> L - 2 potions of lignificationAutopickup disabled for potions of moonshine. _You drop 2 potions of moonshine.íqÉhSP  Okay, then.íqÉh#VíqÉh"\íqÉh._. _îqÉhƒÂîqÉh›ÆcRead which item? Scrolls  i - a scroll of identifyr - a scroll of revelation  c - 2 scrolls labelled WYINIA ONIS  e - a scroll labelled IXOSUPHUSHEA  h - a scroll labelled KOTZECUITH  m - a scroll labelled KEOSTR XITSONK [!] read|quaff|evoke[?] describe selectedðqÉhÜ/ðqÉhW7ðqÉh@Ôburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4810.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.##.##.# _f - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _n -> L - 2 potions of lignificationAutopickup disabled for potions of moonshine. _You drop 2 potions of moonshine. _Okay, then.ðqÉh!DðqÉh?HuIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled WYINIA ONIS  e - a scroll labelled IXOSUPHUSHEA  h - a scroll labelled KOTZECUITH  m - a scroll labelled KEOSTR XITSONK Potions (select first with !)  d - an emerald potion  j - a fuming coppery potion  k - a sedimented ruby potion ðqÉh´H~ l - a fuming cyan potion[?] describe selectedñqÉhA+ñqÉh£2ñqÉh;zburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4810.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic GrapnelñqÉh„<Z#.##.##.##.##.# _f - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _n -> L - 2 potions of lignificationAutopickup disabled for potions of moonshine. _You drop 2 potions of moonshine. _Okay, then.ñqÉhÑJ]  As you read the scroll of identify, it crumbles to dust.ñqÉhM+1.4 (1ñqÉhaSñqÉhsV5 _k -> b - a potion of brillianceñqÉh-; ñqÉh#> /Read which item? Scrolls  r - a scroll of revelation  c - 2 scrolls labelled WYINIA ONIS  e - a scroll labelled IXOSUPHUSHEA  h - a scroll labelled KOTZECUITH  m - a scroll labelled KEOSTR XITSONK [!] read|quaff|evoke[?] describe selectedòqÉh³ÑòqÉh»×òqÉhá¯burgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4811.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.##.##.# _n -> L - 2 potions of lignificationAutopickup disabled for potions of moonshine. _You drop 2 potions of moonshine. _Okay, then.As you read the scroll of identify, it crumbles to dust. _k -> b - a potion of brillianceòqÉhã’  As you read the scroll labelled KEOSTR XITSONK, it crumbles to dust.  It is a scroll of amnesia.òqÉhéï/  --more--óqÉh>VóqÉh1W Your spells (forget)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Launch Clockwork BeeóqÉh_WIForgecraft2%3  óqÉh…WGc - Forge Lightning SpireAir/Forgecraft36%óqÉh¨W¶4 Select a spell to forget [?] help[Esc] exitôqÉh/ôqÉhÿ£ôqÉh“«burgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4811.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.#ôqÉh¼¬œ#.##.# _You drop 2 potions of moonshine. _Okay, then.As you read the scroll of identify, it crumbles to dust. _k -> b - a potion of brilliance  As you read the scroll labelled KEOSTR XITSONK, it crumbles to dust.  It is a scroll of amnesia.ôqÉhT´zburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4811.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic GrapnelôqÉhü´##.##.##.##.##.# _You drop 2 potions of moonshine. _Okay, then.As you read the scroll of identify, it crumbles to dust. _k -> b - a potion of brilliance  As you read the scroll labelled KEOSTR XITSONK, it crumbles to dust.  It is a scroll of amnesia.ôqÉhÀôqÉh¨Á”Really abort (and waste the scroll)? Y - Yes  N - NoôqÉhŠÕôqÉhô’burgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4811.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.##.##.# _Okay, then.As you read the scroll of identify, it crumbles to dust. _k -> b - a potion of brilliance  As you read the scroll labelled KEOSTR XITSONK, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.ôqÉhø22.4 (1 _ôqÉhÉýôqÉhòÿôqÉh7& Read which item? Scrolls  r - a scroll of revelation  c - 2 scrolls labelled WYINIA ONIS  e - a scroll labelled IXOSUPHUSHEA  h - a scroll labelled KOTZECUITH [!] read|quaff|evoke[?] describe selectedõqÉhE’õqÉhw˜õqÉhò Yburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....).@.......Noise: ---------  Time: 4812.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.##.##.# õqÉhP¢9_Okay, then.As you read the scroll of identify, it crumbles to dust. _k -> b - a potion of brilliance  As you read the scroll labelled KEOSTR XITSONK, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.õqÉh¹¯<  As you read the scroll labelled KEOSTR XITSONK, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.WYINIA ONIS  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.õqÉhh²+3.4 (1õqÉhl¸õqÉh|»5 _c -> I - a scroll of immolationõqÉhù§ õqÉh« Read which item? Scrolls  r - a scroll of revelation  I - a scroll of immolation  e - a scroll labelled IXOSUPHUSHEA õqÉh{«  h - a scroll labelled KOTZECUITH [!] read|quaff|evoke[?] describe selectedöqÉhµ  öqÉhZ¦‰burgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3öqÉhÚ¦÷Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5öqÉh§‘.....).@.......Noise: ---------  Time: 4813.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)öqÉh§§ú#.#Cast: Kinetic Grapnel#.##.##.##.##.#It is a scroll of amnesia. _Okay, then.As you read the scroll labelled WYINIA ONIS, it crumbles to dust.  öqÉhÞ§ŠThe air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _c -> I - a scroll of immolationöqÉhȼÉ fof   sleepcap (summoned)öqÉhC½Èo   orc (summoned)As you read the scroll labelled IXOSUPHUSHEA, it crumbles to dust.öqÉhRÃ+4.4 (1öqÉhéÅöqÉh=ÌW _Wisps of shadow whirl around you... It was a scroll of summoning.öqÉhܺãRead which item? Scrolls  r - a scroll of revelation  I - a scroll of immolation  h - a scroll labelled KOTZECUITH [!] read|quaff|evoke[?] describe selected÷qÉh÷qÉhó"÷qÉh*Ôburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#f#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5.....o.@.......÷qÉh²*ÓNoise: ---------  Time: 4814.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.#f   sleepcap (summoned)#.#o   orc (summoned)#.#As you read the scroll labelled WYINIA ONIS, it crumbles to dust.  ÷qÉhl+The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _c -> I - a scroll of immolation  As you read the scroll labelled IXOSUPHUSHEA, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.÷qÉhr.•  As you read the scroll labelled KOTZECUITH, it crumbles to dust.  It is a scroll of enchant weapon.÷qÉhb9/  --more--÷qÉh¦Enchant which weapon? Hand Weapons  a - a +0 hammer of draining (offhand) {Malki}  e - a +4 hammer of protection (weapon) {Ashmeen}  d - a +1 dagger of protection {Frauke}[?] describe selectedøqÉh5, øqÉh1 øqÉhË6 tburgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#f#SH: 0Dex: 12#######.#######XL:  6 Next: 91% Place: Dungeon:5øqÉh(7 ¡.....o.@.......Noise: ---------  Time: 4814.4 (0.0)#######.#######e) +4 hammer (protec a) +0 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.#f   sleepcap (summoned)#.#o   orc (summoned)øqÉh7 Ž#.#It was a scroll of immolation. _c -> I - a scroll of immolation  As you read the scroll labelled IXOSUPHUSHEA, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled KOTZECUITH, it crumbles to dust.  It is a scroll of enchant weapon.øqÉhB øqÉheC øqÉhL s.f)oøqÉhÕN ^5.4 (11øqÉhÏT øqÉhðW P _Your +0 hammer of draining {Malki} glows red for a moment.øqÉhÊm øqÉhÌq dDrink which item? Inventory Items Potions  g - a potion of magic  r - a potion of resistancea - 2 potions of ambrosia  b - a potion of brilliance  e - 2 potions of enlightenment øqÉh>r ö L - 2 potions of lignification  d - an emerald potion  j - a fuming coppery potion  l - a fuming cyan potion Floor Items ([,] to select) Potions 2 potions of moonshine [!] read|quaff|evokeøqÉhxr G[?] describe selectedùqÉh&Î ùqÉhÉÕ ùqÉh–ù burgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0Dex: 12#######f#######XL:  6 Next: 91% Place: Dungeon:5.....)o@.......Noise: ---------  Time: 4815.4 (0.0)#######.#######e) +4 hammer (protec a) +1 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.#f   sleepcap (summoned)#.#o   orc (summoned)#.# _c -> I - a scroll of immolation  As you read the scroll labelled IXOSUPHUSHEA, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll ofùqÉh‰û  summoning.  As you read the scroll labelled KOTZECUITH, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 hammer of draining {Malki} glows red for a moment.6.4 (1ùqÉh6ý K _It was a potion of heal wounds. You feel much better.ùqÉh#ùqÉhü'Drink which item? Inventory Items Potions  g - a potion of magic  r - a potion of resistancea - 2 potions of ambrosia  b - a potion of brilliance  e - 2 potions of enlightenment  L - 2 potions of lignification  d - an emerald potion  l - a fuming cyan potion Floor Items ([,] to select) Potions 2 potions of moonshine [!] read|quaff|evoke[?] describe selectedúqÉhÅxúqÉhB~úqÉh¶†“burgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0úqÉhY‡ØDex: 12#######f#######XL:  6 Next: 91% Place: Dungeon:5.....)o@.......Noise: ---------  Time: 4816.4 (0.0)#######.#######e) +4 hammer (protec a) +1 hammer (drain)#.#Cast: Kinetic Grapnel#.##.##.#f   sleepcap (summoned)úqÉh™‡8#.#o   orc (summoned)#.#As you read the scroll labelled IXOSUPHUSHEA, it crumbles to dust. úqÉhç‡._Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled KOTZECUITH, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 hammer of draining {Malki} glows red for a moment. _It was a potion of heal wounds. You feel much better.úqÉhV—>  It was a potion of might.úqÉhyšb7.4 (1Might úqÉh¡úqÉhh¤e _You feel very mighty all of a sudden.úqÉhW úqÉh “Drink which item? Inventory Items Potions  g - a potion of magic  r - a potion of resistancea - 2 potions of ambrosia  b - a potion of brilliance  e - 2 potions of enlightenment  L - 2 potions of lignification úqÉhÏ Í d - an emerald potion Floor Items ([,] to select) Potions 2 potions of moonshine [!] read|quaff|evoke[?] describe selectedüqÉh!üqÉhÄ"üqÉhá*“burgertutor the TinkererCoglinHealth: 43/43 ========================Magic: 11/11 ========================###AC: 3Str: 11#..EV: 11Int: 16#.#SH: 0üqÉh_+8Dex: 12#######f#######XL:  6 Next: 91% Place: Dungeon:5.....)o@.......Noise: ---------  Time: 4817.4 (0.0)#######.#######e) +4 hammer (protec a) +1 hammer (drain)#.#Cast: Kinetic Grapnel#.#Might üqÉh+ #.##.#f   sleepcap (summoned)#.#üqÉh¸+o   orc (summoned)#.#As you read the scroll labelled KOTZECUITH, it crumbles to dust.  üqÉhñ+þIt is a scroll of enchant weapon. _Your +0 hammer of draining {Malki} glows red for a moment. _It was a potion of heal wounds. You feel much better.  It was a potion of might. _You feel very mighty all of a sudden.üqÉh,üqÉh¸;½  It was a potion of cancellation.  Your magical effects are unravelling.You feel magically purged.üqÉht>58.4 (1üqÉh¢DüqÉhàFb _You feel a little less mighty now.üqÉh³Û IüqÉheß üqÉhúã ,üqÉhñè üqÉh"ê 5 _You swap places.üqÉh(í üqÉhÍî üqÉhAñ üqÉh–ñ üqÉh;ó üqÉh¿õ üqÉh^ø üqÉhôú üqÉhpý üqÉhÕý üqÉhÿ üqÉh üqÉhá û######. ....... [...... .?..... ###....... #.21.4 (3 #f########o#######.....).<.......üqÉh†R#######.########.# #.# #.##.#üqÉhVüqÉh›+2.4 (4üqÉh_!üqÉhÈ## _Found a robe.ýqÉh³04ýqÉh8ýqÉhl;H _No target in view!ýqÉh¼¯ IýqÉhí¸ f _ýqÉhH¾ ýqÉhÿ¾ ýqÉh9Ì '# .########........[#[....?####.#3.4 (1#.f......... #.#########.ýqÉhåÌ +#######o#######.....).<.......#######.########.##.# ýqÉh§Î ýqÉhHÐ ýqÉhpá ðf.o.o   orc (summoned)ýqÉh…â +4.4 (2ýqÉhhë ýqÉhî ( _Found a ring mail.ýqÉhÍ#ýqÉh 'ýqÉhÐ.ýqÉh”1H _No target in view!þqÉhº„uþqÉhs†þqÉhå†$ _þqÉhÏŠþqÉh—S #######....[[.. #.###f.##.o........ #.#########.#######.#######þqÉhþ—‹.....).<.......#######.#######þqÉh{™+5.4 (1þqÉhL£R.oþqÉh¦+6.4 (2þqÉh3¯þqÉhı] _t - a scroll of teleportationþqÉhñýþqÉh—þþqÉhþqÉhËþqÉhþqÉh•þqÉh, þqÉh; þqÉh˜þqÉh„þqÉhTþqÉh’þqÉh•,þqÉhÎþqÉh"þqÉh´$þqÉhÒ6nþqÉhøA ####### [......########...f.@..[....9.4 (3#[..o...#........##.#####........ #........... #.#########.#þqÉh­Bç#######.####### .#.....).<....... .########.#######þqÉhÞCþqÉh«DþqÉhHOv.f.oþqÉh9S,30.4 (4þqÉh±[þqÉhß]( _Found a ring mail.þqÉhÏãþqÉhÖçþqÉhÎïþqÉhâòH _No target in view!þqÉhQ 3þqÉhkS þqÉhGZ þqÉhú[ þqÉhû\ þqÉh:a þqÉh†e : _þqÉhôh þqÉh³m þqÉh-s ,þqÉh\t þqÉhÃz þqÉh8 þqÉh£‚ þqÉhÈ… þqÉh8† þqÉhÒˆ þqÉhþ• A  You see here a +0 ring mail.þqÉh_š þqÉh“ þqÉh–  þqÉh–¡  _þqÉhü£ þqÉhѯ þqÉhD³ þqÉhh» BþqÉhtÄ þqÉhTÐ nþqÉh!Ò þqÉhÙ ,þqÉhÚ þqÉhQÝ ,þqÉh±Þ þqÉhâ þqÉhhî f#.####...@#....#....#.... ... # #.#########.## ####.@..........#.........o......#þqÉhÌî a..####..........# #.....f######## #^[......# #######.......#@   Eustachio (asleep) þqÉhöî õ#........[....#f   sleepcap (summoned) þqÉhï U#[.............þqÉhKï Ão   orc (summoned) #........##.###þqÉhTö +7.4 (7þqÉhêö þqÉhþÿ œo.f., ally target)þqÉh› +8.4 (8þqÉh¿ þqÉh[ í  Eustachio the Magnificent comes into view. He is wielding a +2 rapier of venom _and wearing a +3 leather armour of willpower.þqÉhÄ® N #. .# .### #.###.##...# #...@....... #.........# #.........##.........# #.......$$#  #@#########.## ####..o...# ................#..####....f.....# #......######## #.....^[......# #######.......# #[....# #[.......þqÉhp¹ ©  Found 21 gold pieces.  Eustachio shouts!  Eustachio mumbles some strange words.þqÉh>» þqÉh€» þqÉhkÅ t§o.f.f   sleepcap (summoned)o   orcþqÉh„Ê 5===9.4 (1þqÉh©Ò þqÉhÈÕ ' _Eustachio blinks!þqÉh þqÉhŒ þqÉh[ þqÉhÝ þqÉhÌ ,þqÉhÿ þqÉhã ,þqÉh þqÉh² þqÉhÐÁ # #@# ## #. #.# .### #.###.##...##..#.# #.# #..# #....@..$$# # ---40####o#########.##  ####............#.........f......#..####..........##......######## @   Eustachio (ally target)#.....^[......# #######.......##..[....#þqÉhÿÄ :---þqÉhÏÕ t _Eustachio is nearby!þqÉhòÁV # #@# ##  #. #.# .###  #.###.##...#.  #...........  #.........#  #.........#  #.........#  #....@..$$# #  ####o######  ####.  .......  ..####.  #.  #.....^[  ##  [....# ÿqÉh60 # #@# ##  #. #.# .###  #.###.##...#.  #...........  #.........#  #.........#  #.........#  #....@..$$# #  ####o######  ####.  ....... ..####. #.  #.....^[  ##ÿqÉh~h [ÿqÉh¶%ÿqÉh+)ÿqÉhê2ÿqÉh?7^ _Eustachio is nearby!ÿqÉhºM ...  #@# ##  #.# .### ###.##...#...#..# .......$$# # ####o#########.# ####......#.......f..###....# .#######.....^[######...ÿqÉh>QÿqÉhÚQÿqÉh½[h.@o.ÿqÉha^-1 _ÿqÉh^hÿqÉhûzÿqÉhµBÿqÉh GÿqÉhÝNÿqÉhyR´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÿqÉhhš ô  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rÉh ÊN  burgertutor the Tinkerer ... Coglin # #.# ##  Health: 43/43 ======================== #. #@# .###  Magic: 8/11=================-------rÉhèÊ  #.###.##...#.  AC: 3Str: 11 #...........#  EV: 11Int: 16 #.........#  SH: 0Dex: 12 #.........#  XL:  6 Next: 91% Place: Dungeon:5 #....@....#  Noise: ---------  Time: 4841.4 (0.0) #....o..$$# #  e) +4 hammer (protec a) +1 hammer (drain)rÉhË ####.#########.##  Cast: Kinetic Grapnel ####............#  rÉhCËD.........f......#  rÉhpË ..####..........#  @   Eustachio (ally target) #......########  o   orc (summoned) #.....^[......# rÉhË #######.......# rÉhÆËÕCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rÉhíËAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetrÉhÌ‹Aim: Eustachio, wielding a +2 rapier of venom and wearing a +3 leather armour  of willpower (ally target)rÉhÀŒ ,  burgertutor the Tinkerer ... Coglin # #.# ##  Health: 43/43 ======================== rÉh„Ž #. #@# .###  Magic: 8/11=================------- #.###.##...#.  AC: 3Str: 11 #...........#  EV: 11Int: 16 #.........#  SH: 0Dex: 12 #.........#  XL:  6 Next: 91% Place: Dungeon:5 #....@....#  Noise: ---------  Time: 4841.4 (0.0) #....o..$$# #  e) +4 hammer (protec a) +1 hammer (drain) ####.#########.##  Cast: Kinetic Grapnel ####.rÉh• ´[34m...........#  .........f......#  ..####..........#  @   Eustachio (ally target) #......########  o   orc (summoned) #.....^[......#  #######.......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Eustachio, wielding a +2 rapier of venom and wearing a +3 leather armour  of willpower (ally target)  You lock target on Eustachio and prepare to deploy your bee.rÉh) rÉh|‘ rÉh#› Î ... # #.# ##  #. #.# .###  #.###@rÉh† œ        #...o  #.......$$# #  ####f       f   sleepcap (summoned) ^[ o   orc (summoned) rÉh¯ž }==2.4 (1Kinetic GrapnelWinding rÉh°« rÉh7® 8  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  rÉh­® >Aim: Eustachio, wielding a +2 rapier of venom and wearing a +3 leather armour  of willpower (ally target)  You lock target on Eustachio and prepare to deploy your bee. _(Press . to continue winding your bee.)rÉh ],rÉhGm# ro.f.r   river rat (summoned)f   sleepcap (summoned)o   orc (summoned)You continue winding your clockwork bee...rÉhUoX--3. rÉhwrÉh†ze _Eustachio mumbles some strange words.rÉh>Ä,rÉhá  ..rrf.r   rat (summoned)f   sleepcap (summoned)(…)You continue winding your clockwork bee...  Eustachio gestures wildly while chanting.rÉhãk--4.. rÉhìrÉhcïT _Your orc misses the river rat.rÉhV ,rÉhá  Eustachio gestures wildly while chanting. _Your orc misses the river rat.  With a metallic buzz, your clockwork bee launches itself at Eustachio.r orc hits the river rat with a +0 dagger.  The river rat completely misses your sleepcap.  Eustachio mumbles some strange words.rÉhàrÉh½$.§@...rfy.y   clockwork bee (minion)rÉhb'8=5rÉha0rÉh04' _Eustachio blinks!rÉh­‚R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rÉhé4rÉhòrÉhäôP _You don't know that spell.rÉh7R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rÉhí­ rÉhÛ¯ øThe spell is extremely dangerous to miscast (36% risk of failure)! Continue anyway?  Y - Yes  N - NorÉhorÉhOŒburgertutor the Tinkerer...Coglin# #.# ##Health: 43/43 ========================#. #.# .###Magic: 4/11========----------------#.###§##...#.AC: 3Str: 11#..@........#EV: 11Int: 16#....rr...#SH: 0Dex: 12#...ofy...#XL:  6 Next: 91% Place: Dungeon:5#....@....#Noise: =--------  Time: 4845.4 (0.0)#.......$$# #e) +4 hammer (protec a) +1 hammer (drain)##rÉhJØ##.#########.##Cast: Kinetic Grapnel####............#.........f......#..####..........#@   Eustachio (ally target)#......########r   river rat (summoned)#.....^[......#r   rat (summoned)#######.......#y   clockwork bee (minion)(…)Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.rÉh— _You don't know that spell.asting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rÉhµÌAn electric hum fills the air.  Your clockwork bee stings the river rat but does no damage.  The river rat barely misses your clockwork bee.rÉhj›Kofr..rI, ally target)I   lightning spire (minion)rÉh>V---------==6.4 (1rÉhѦrÉh6ª` _Eustachio completely misses your sleepcap.rÉhUð Í You closely miss the rat with your +4 hammer of protection.  Your clockwork bee stings the river rat!  Your sleepcap misses Eustachio. The rat closely misses you.The river rat bites your clockwork bee. Your orc closely misses Eustachio.  Eustachio mumbles some strange words.rÉhú ™.§@I rÉhû &--rÉhDû ;7.8 (1.4Rev rÉhµ MIIrÉhÓ ' _Eustachio blinks!rÉh©À  You hit the rat with your +4 hammer of protection.  Your weapon exudes an aura of protection.  You kill the rat!rÉhWrÉht  The rat's corpse disappears in a puff of smoke!rÉhÞo  Your sleepcap barely misses the river rat.rÉh4#¥.f.or.yI   lightning spire (minion)y   clockwork bee (minion) rÉhD$¥10 --9.1 (1.3Rev+ rÉh.UIIrÉh·1 _Eustachio misses your clockwork bee. Your clockwork bee misses Eustachio.rÉh;ãš  You hit the river rat with your +1 hammer of draining.  You kill the river rat!rÉhØåz  The river rat's corpse disappears in a puff of smoke!rÉhYçrÉhpê”  Your clockwork bee barely misses Eustachio.  Eustachio hits your clockwork bee with a +2 rapier of venom.rÉhßêrÉhað§  Your clockwork bee barely misses Eustachio.  Eustachio mumbles some strange words.rÉhäú...§foy.I@I   lightning spire (minion)y   clockwork bef   sleepcap (summoned) rÉhRÿ^5==50.4rÉh•UIIrÉh3' _Eustachio blinks!rÉhcNrÉhfRrÉh¸WUIIrÉh/Z­  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)rÉh°m:IrÉh–rÉhH ¼    #....  #....  rÉhœ Ð#....  #....  #....I..$$# #  ####.#########.## rÉhÖ ¡ ..####.bb.........#  ......*@........# rÉhþ n ..####r@5.......#  rÉh.¡c#......########  #.....^[......# rÉhW¡h #######.......#  .[....# rÉh}¡2 #[...... rÉh£¡&   rÉhé¡o .# The drude closely misses you. The bat hits you but does no damage.  rÉh¢dEustachio closely misses you. The drude hits you but does no damage.rÉh…x   #....  #....  #....  rÉhéxá#....  #....I..$$# #  ####.#########.##  ..####.bb.........#  rÉhyö......*@........#  ..####r@5.......# rÉh5y #......########  rÉhVyÃ#.....^[......#  #######...rÉh~yg .[....# rÉh¦yh #[...... rÉhÆy   rÉhñy9 .# rÉh}€  The drude hits you.  * * * LOW HITPOINT WARNING * * *rÉh6…D   #....  #....  #....  #....  #....I..$$# #  rÉh–…N####.#########.##  ..####.b..........#  ......*@.b......#  ..####r@5.......# rÉh† #......########  #.....^[......#  #######.......#  .[....#  #[......  rÉhJ†=   .# rÉhŸ]Ý   #....  #....  #....  #....  #....I..$$# #  ####.#########.##  ..####.b..........#  ......*@.b......#  ..####r@5.......#  rÉh^B#......########  #.....^[......#  #######... .[....#  #[......    rÉh ^. .# rÉhë_O  Your doom draws closer. The rat bites you.rÉh¿jcb...b.r.rÉhl¬11==----------===223.8rÉhQvrÉh%…l _* * * LOW HITPOINT WARNING * * *rÉh¯…;-----rÉhÉŽrÉh‘^ _You are too injured to fight recklessly!rÉhTm § _You are too injured to fight recklessly!rÉh n²  You closely miss Eustachio with your +4 hammer of protection.  Eustachio is severely wounded.You hit Eustachio with your +1 hammer of draining.  You feel sick. The bat hits you but does no damage. The bat closely misses you.rÉhbqï   #....  #....  #....  rÉh´qæ#....  #....I..$$# #  ####.#########.##  ..####bb..........# rÉhr6 ......*@........#  ..####r@5.......#  #......########  #.....^[......#  rÉhIr`#######.......#  .[....# rÉhorO  #[...... rÉhr   rÉh¯r .# rÉhÍr6The drude closely misses you. x2rÉh M8   #....  #....  #....  #....  #....I..$$# #  ####.#########.##  ..####bb..........#  ......*@........#  rÉh”M..####r@5.......#  #......########  #.....^[......#  #######... .[....#  rÉhÖM#[......    rÉhN6 .# rÉh¼_ò.bb..  You feel sick. The bat hits you but does no damage. The bat closely misses you.The drude closely misses you. x2  Eustachio hits you with a +2 rapier of venom.  * * * LOW HITPOINT WARNING * * *  You are lethally poisoned!rat closely misses you. The drude hits you but does no damage.rÉhyb¡0=====-5.1Pois rÉh mrÉhsqR _The drude barely misses you.rÉh&&,yrÉhf'o-5---rÉh§1rÉh 5 _You wind your clockwork bee back up and it locks its sights upon Eustachio! rÉhò rÉhz$RDrink which item? Potions  g - a potion of magic  r - a potion of resistancea - 2 potions of ambrosia  b - a potion of brilliance  e - 2 potions of enlightenment  L - 2 potions of lignification [!] read|quaff|evoke[?] describe selected rÉhðÏ  rÉhèÚ#.###.##...#.burgertutor the Tinkerer#...........#Coglin#.........#Health: 10/43 =====-------------------#.........#Magic: 5/11==========--------------#.........#AC: 10  Str: 11Doom: 22%#....I..$$# #EV: 11Int: 16####.#########.##SH: 0Dex: 12..####bb..........#XL:  6 Next: 91% Place: Dungeon:5......y@........#Noise: =--------  Time: 4865.1 (0.0)..####r@5.......#e) +4 hammer (protec a) +1 hammer (drain)#......########Cast:  rÉhÊÛgKinetic Grapnel#.....^[......#Pois Rev* #######.......##........[....#@   Eustachio (drained, ally target)#[.............5   drude (summoned)#........##.###bb 2 bats (summoned)###........# .#r   rat (summoned)(…)Eustachio hits you with a +2 rapier of venom.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!The rat closely misses you. The drude hits you but does no damage. _The drude barely misses you. _You wind your clockwork bee back up and it locks its sights upon Eustachio! rÉhôæP  Okay, then. rÉhºè rÉhþñ rÉh&õ. _ rÉhþŒ  rÉhˆ uDrink which item? Potions  g - a potion of magic  r - a potion of resistancea - 2 potions of ambrosia  b - a potion of brilliance  e - 2 potions of enlightenment  L - 2 potions of lignification  rÉhÞ Ý[!] read|quaff|evoke[?] describe selected rÉhèb  rÉh)k  rÉhkw ß#.###.##...#.burgertutor the Tinkerer#...........#Coglin#.........#Health: 10/43 =====-------------------#.........#Magic: 5/11==========--------------#.........#AC: 10  Str: 11Doom: 22%#....I..$$# #EV: 11Int: 16####.#########.##SH: 0Dex: 12..####bb..........#XL:  6 Next: 91% Place: Dungeon:5......y@........#Noise: =--------  Time: 4865.1 (0.0)..####r@5.......#e) +4 hammer (protec a) +1 hammer (drain)#......######## rÉhèz zCast: Kinetic Grapnel#.....^[......#Pois Rev* #######.......##........[....#@   Eustachio (drained, ally target)#[.............5   drude (summoned)#........##.###bb 2 bats (summoned)###........# .#r   rat (summoned)(…)* * * LOW HITPOINT WARNING * * *You are lethally poisoned!The rat closely misses you. The drude hits you but does no damage. _The drude barely misses you. _You wind your clockwork bee back up and it locks its sights upon Eustachio! _Okay, then. rÉh€ ç    #....  #....  #....  #....  #....I..$$# #  ####.#########.##  ..####bb..........#  rÉhæ€ Ý......y@........#  ..####r@5.......#  #......########  #.....^[......#  #######.......#  .[....#  #[......  rÉh l   .# You are confused. rÉh`X ê   #....  #....  #....  #....  #....I..$$# #  rÉhY ####.#########.##  ..####bb..........#  ......y@........#  ..####r@5.......#  #......########  #.....^[......#  #######... rÉh5Y w.[....#  #[ rÉhgY Ÿ......     .#  rÉh[\ B  You feel invigorated.  rÉh§\ @* * * LOW HITPOINT WARNING * * * rÉhz^ b  You feel very sick. rÉhœ_ Œ  The bat hits you but does no damage. The bat misses your clockwork bee. rÉh`  rÉh®e    Your clockwork bee stings Eustachio.  Eustachio mumbles some strange words. rÉh/h  rÉhu æ ..b..y5b...@Eustachio blinks! The rat closely misses you. rÉhv ò8========6.1 (1Kinetic GrapnelConf Pois Ambros Rev*  rÉhy  rÉhA‚ z _The drude hits you but does no damage. The drude closely misses you. rÉhqT  rÉh|U ¡Are you sure you want to stumble around while confused and next to your clockwork bee?  rÉh»U IY - Yes  N - No rÉhž  rÉhKà #.###.##...#.burgertutor the Tinkerer#...........#Coglin#.........#Health: 10/43 =====-------------------#.........#Magic: 8/11=================-------#.........#AC: 10  Str: 11Doom: 22%#....I..$$# #EV: 11Int: 16####.#########.##SH: 0Dex: 12..####............#XL:  6 Next: 91% Place: Dungeon:5....b..@........#Noise: ==-------  Time: 4866.1 (0.0)..####ry5b...@..#e) +4 hammer (protec a) +1 hammer (drain)#......########Cast: Kinetic Grapnel[1 rÉhÄ É2;15H#.....^[......#Conf Pois Ambros Rev* #######.......##........[....#@   Eustachio (drained, ally target)#[.............5   drude (summoned)#........##.###bb 2 bats (summoned)###........# .#r   rat (summoned)(…)The bat hits you but does no damage. The bat misses your clockwork bee.Your clockwork bee stings Eustachio.  Eustachio mumbles some strange words.Eustachio blinks! The rat closely misses you. _The drude hits you but does no damage. The drude closely misses you.Okay, then. rÉhØÏ  rÉhƒØ . _rÉhK“rÉhï“rÉhA”rÉhr—ÀEustachio mumbles some strange words.  Eustachio blinks! The rat closely misses you. _The drude hits you but does no damage. The drude closely misses you. _Okay, then.  You feel very sick.  The bat closely misses you.rÉh:˜rÉhT¥±  Your clockwork bee barely misses the drude.Eustachio mumbles some strange words.rÉh½¶µ b@.b....§Eustachio blinks! The drude closely misses you.The drude hits you but does no damage. The rat bites you but does no damage.=11/11=======-7.1 (1rÉh|·6Pois rÉh!ÃrÉhüÆ: _Your clockwork bee stings the drude.rÉh¾,rÉh׿rÉhÊÁ“  You feel sick. The bat hits you but does no damage. The bat barely misses you.rÉh¡ÂrÉhÃrÉhïÏû .y....@.The drude hits you but does no damage. The drude barely misses you.rÉhÐÛ2===== 3 -8Rev+ rÉhÝrÉhÜàP _The rat barely misses you.rÉh±rÉhY³rÉhÛ¶¬  You feel sick. The bat hits you. The bat hits you but does no damage.rÉhjÁE    #....  #....  #....  #....  #....I..$$# #  ####.#########.##  ..####.b..........#  .......@by..@...#  ..####r.5....§..#  #......########  #.....^[......#  #######.......#  .[....#  #[......     .# The drude barely misses you. The drude hits you but does no damage.rÉh*šV   #....  #....  #....  #....  #....I..$$# #  ####.#########.##  ..####.b..........#  .......@by..@...#  ..####r.5....§..#  #......########  #.....^[......#  #######...rÉh;› .[....#  #[......     .# rÉhÉ¢»  The rat barely misses you. The drude hits you.  * * * LOW HITPOINT WARNING * * *rÉhÚ²áb...@b.y.@..8/43 rÉho³€===--30%  9rÉh˜¾rÉhÃk _Your doom draws closer. The drude closely misses you.rÉhm(   #....  #....  #....  #....  #....I..$$# #  ####.#########.##  ..####.b..........#  .......@b.y.@...#  ..####r.5.......#  #......########  #.....^[......#  #######.......#  .[....#  #[......     .# rÉhßäp   #....  #....  #....  #....  #....I..$$# #  ####.#########.##  ..####.b..........#  .......@b.y.@...#  rÉhæÕ..####r.5.......#  #......########  #.....^[......#  #######... .[....#  #[......     .# rÉhWé€  You feel sick. The bat barely misses you. The bat hits you.rÉh™êrÉhôêrÉh¶rÉh*ñ    #....  #....  #....  #....  #....I..$$# #  ####.#########.##  ..####b...........#  rÉhë.......@.by@....#  ..####r.5.......#  #......########  #.....^[......#  #######.......#  .[....#  #[......    rÉh_P .# * * * LOW HITPOINT WARNING * * *rÉhqôß   #....  #....  #....  #....  #....I..$$# #  ####.#########.##  ..####b...........#  .......@.by@....#  ..####r.5.......#  #......########  #.....^[......#  #######... .[....#  #[...... rÉhùõT    .# rÉhQ b...by@.  The drude barely misses you. The drude hits you.  * * * LOW HITPOINT WARNING * * *Your doom draws closer. Your clockwork bee misses Eustachio.rÉhá~===--470rÉhürÉhGQ _The rat closely misses you.rÉh ð rÉh,ö q  You feel sick. The bat hits you but does no damage. x3rÉh@     #....  #....  #....  #....  #....I..$$# #  ####b#########.##  ..####.b..........#  .......@..y@....#  ..####r.5.......#  #......######## rÉhò ç #.....^[......#  #######.......#  .[....#  #[......   rÉh*   .# rÉhQ BYour clockwork bee closely misses Eustachio.rÉhÈ,    #....  #....  #....  #....  #....I..$$# #  ####b#########.##  ..####.b..........#  .......@..y@....#  ..####r.5.......#  #......########  #.....^[......#  #######... .[....#  #[......     .#     #....  #....  #....  #....  #....I..$$# #  ####b#########.##  ..####.b.......[34rÉh%. ¬m...#  .......@..y@....#  ..####r.5.......#  #......########  #.....^[......#  #######.......#  .[....#  #[......     .# The drude hits you.  * * * LOW HITPOINT WARNING * * *rÉh¹E    #....  #....  #....  #....  #....I..$$# #  ####b#########.##  ..####.b..........#  .......@..y@....#  ..####r.5.......#  #......########  #.....^[......#  #######... .[....#  #[......     .# b.b..  * * * LOW HITPOINT WARNING * * *  Your doom draws closer. The drude hits you.  * * * LOW HITPOINT WARNING * * *doom draws closer.  Eustachior clockwork bee but does no damage.  The rat barely misses you.3=---[rÉh‡I ˜4;73H=======59%  1Pois rÉhÆM X _Your clockwork bee closely misses Eustachio.rÉh´— UDrink which item? Potions  g - a potion of magic  r - a potion of resistancea - a potion of ambrosia  b - a potion of brilliance  e - 2 potions of enlightenment  L - 2 potions of lignification [!] read|quaff|evoke[?] describe selectedrÉh¶7 rÉh@C #.###.##...#.burgertutor the Tinkerer#...........#Coglin#.........#Health: 3/43=-----------------------#.........#Magic: 11/11 ========================#.........#AC: 3Str: 11Doom: 59% #....I..$$# #EV: 11Int: 16  ####b#########.##SH: 0Dex: 12..####.b..........#XL:  6 Next: 91% Place: Dungeon:5.......@..y@....#rÉhÛD Noise: =--------  Time: 4871.1 (0.0)..####r.5.......#e) +4 hammer (protec a) +1 hammer (drain)#......########Cast: Kinetic Grapnel#.....^[......#Conf Pois Ambros Rev+ #######.......##........[....#@   Eustachio (drained, ally target)#[.............5   drude (summoned)#........##.###bb 2 bats (summoned)###........# .#r   rat (summoned)(…)Your doom draws closer. The drude hits you.  * * * LOW HITPOINT WARNING * * *Your doom draws closer.  Eustachio hits your clockwork bee but does no damage.  The rat barely misses you. _Your clockwork bee closely misses Eustachio.rÉhnI e  You are more confused.rÉhJ rÉh%K rÉh±X Ô    #....  #....  #....  #...b  #.......$$# #  ####.#########.##  ..####b...........#  .......@..y@....#  ..####r.5.......#  #......########  #.....^[......#  #######.......#  .[....#  #[......  rÉhèY ¤   .# You feel more invigorated. You feel sick. The bat closely misses you.rÉh[C 5   #....  #....  #....  #...  #.......$$# #  ####.#########.##  ..####b...........#  .......@..y@....#  ..####r.5.......#  #......########  #.....^[......#  #######... .[....#  #[......     .# rÉhÄU m    #....  #....  #....  #...  #.......$$# #  ####.#########.##  ..####b...........#  .......@..y@....#  ..####r.5.......#  #......########  #.....^[......#  #######.......#  .[....#  #[......     .# The drude hits you.  * * * LOW HITPOINT WARNING * * *rÉh—1é   #....  #....  #....  #...  #.......$$# #  rÉhÁ2ú####.#########.##  ..####b...........#  .......@..y@....#  ..####r.5.......#  #......########  #.....^[......#  #######... .[....#  #[......  rÉh 3O   .# rÉhƒ6˜  Your doom draws closer. The drude hits you.  * * * LOW HITPOINT WARNING * * *rÉhI7rÉhZUYour doom draws closer. The drude hits you.  * * * LOW HITPOINT WARNING * * *  Your doom draws closer.  Eustachio hits your clockwork bee with a +2 rapier of venom.clockwork bee stings Eustachio.  Eustachio dies!rÉh.j..h42=====1Kinetic GrapnelrÉhlGrÉh¾IW _You feel less confused.rÉhE6.#.# #.........# #.........# #.........# #.......$$# # j ####.#.## .F..####.# ...j..h.....*)....# ....####..# rÉhæ6š# #......# #.....^[......# #.......##..[....##[....... #.##.### rÉhˆ7_###.# .# rÉhÆ:rÉhd;rÉhq@rÉhL€.j..hrÉh5M&2rÉhzYrÉh¨^l _The hound stops to sniff the ground.rÉhZ¦0#.# #.........# #.........# #.........# #.......$$# # j ####.#.## .F..####.# ....j.......*)....# ....####h..# # #......# #.....^[......# #.......##........[....##[............. #.##.### ###.# .# rÉhÙ¶rÉhŸ·rÉhÞ¹rÉh…ÆÅ.j..h3rÉhÄÐrÉh›Ò] _Your dormant clockwork bee falls apart.rÉh8 rÉh¢ àRead which item? Scrolls  t - a scroll of teleportationr - a scroll of revelation rÉh  I - a scroll of immolation [!] read|quaff|evoke[?] describe selectedrÉhë‡rÉh"”rÉh]¢#...........#burgertutor the Tinkerer#.........#Coglin#.........#Health: 42/48 =====================---#.........#Magic: 12/12 ========================#.......$$# #AC: 3Str: 11Doom: 70% j ####.#########.##EV: 11rÉhJ£ÀInt: 16  .F..####............#SH: 0Dex: 12.....j.......)....#XL:  7 Next: 30% Place: Dungeon:5....####.h.@......#Noise: ---------  Time: 4883.1 (0.0)##......########e) +4 hammer (protec a) +1 hammer (drain)#.....^[......#Cast: Kinetic Grapnel#######.......##........[....##[.............rÉh€£kh   hound#........##.###j   gnoll (polearm)###........# .#rÉh®£í#...........# # _A gnoll bouda comes into view. It is wielding a +0 club. _A marrowcuda comes into view.rÉhÝ£ÅYou feel less invigorated. _You feel less confused. _The hound stops to sniff the ground. rÉh¤^_Your dormant clockwork bee falls apart.rÉh‚±P  Okay, then.rÉhA²(rÉh“½rÉheÀ. _rÉh ŽZ  Casting: Forge Lightning Spire (quite dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rÉh*Å #...........#  burgertutor the Tinkerer #.........#  Coglin #.........#  Health: 42/48 =====================--- #.........#  Magic: 9/12==================------ #.......$$# #  AC: 3Str: 11Doom: 70%  j ####.#########.##  EV: 11Int: 16   .F..####............#  SH: 0Dex: 12 rÉhÏ0.....j.......)....#  XL:  7 Next: 30% Place: Dungeon:5 ....####.h.@......#  Noise: ---------  Time: 4883.1 (0.0) # #......########  e) +4 hammer (protec a) +1 hammer (drain) #.....^[......#  Cast: Kinetic Grapnel #######.......#  #........[....#  #[.............  h   hound #........##.###  j   gnoll (polearm) ###........# .#  #...........# # _Okay, then.Casting: Forge Lightning Spire (quite dangerous; 34% rrÉh1šisk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a houndrÉhæÖ ï #...........#  burgertutor the Tinkerer #.........#  Coglin #.........#  Health: 42/48 =====================--- #.........#  Magic: 9/12==================------ rÉhiØ #.......$$# #  AC: 3Str: 11Doom: 70%  j ####.#########.##  EV: 11Int: 16   .F..####............#  SH: 0Dex: 12 .....j.......)....#  XL:  7 Next: 30% Place: Dungeon:5 ....####.h.@......#  Noise: ---------  Time: 4883.1 (0.0) # #......########  e) +4 hammer (protec a) +1 hammer (drain) #.....^[......#  Cast: Kinetic Grapnel #######.......#  #........[....# rÉhÑØ É #[.............  h   hound #........##.###  j   gnoll (polearm) ###........# .# rÉhÿØ  #...........# # Casting: Forge Lightning Spire (quite dangerous; 34% risk of failure)  rÉh&Ù MConfirm with . or Enter, or press ? or * to list all spells.rÉhNÙ sAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a hound  You lock target on the hound and prepare to deploy your bee.rÉhnÛ rÉh›ï D         $$# #  j rÉhnð     ......j  .h  # rÉh”ð )   rÉh´ð  rÉhÐð  rÉh÷ð  rÉhñ B#[ rÉhVñ    rÉhŒñ  rÉh¬ñ   rÉhÉñ rÉhvõ §310/12====4.1 (1Winding rÉh¿ rÉh¦ yonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound  You lock target on the hound and prepare to deploy your bee. _(Press . to continue winding your bee.)rÉhñ‰ O  You continue winding your clockwork bee...rÉh;˜ Q.jrÉhÍ™ _2-5. rÉh ¦ rÉhÇ© R _The hound bites you but does no damage. The hound bites you.rÉh%ÜO  You continue winding your clockwork bee...rÉh%ëU.jrÉh$í0--6.. rÉhŽørÉhFü* _The hound bites you.rÉh–k  With a metallic buzz, your clockwork bee launches itself at the hound.rÉhg¦6 .jy(ally target)y   clockwork bee (minion)The hound completely misses you. The hound bites you.rÉh±¨j38--7rÉhu²rÉh µb _Your clockwork bee closely misses the hound.rÉhù» _  The hound completely misses you. _Your clockwork bee closely misses the hound.  You closely miss the hound with your +4 hammer of protection.You barely miss the hound with your +1 hammer of draining.  The hound bites you but does no damage. Your clockwork bee stings the hound.  The gnoll barely misses you. The hound bites you. The gnoll barely misses you.rÉhC½ Ž-==8.4 (1.3Rev rÉhmÇ rÉhÄÊ e _Your clockwork bee completely misses the hound.rÉhhompletely misses the hound.You hit the hound with your +1 hammer of draining.  You drain the hound.  The hound is severely wounded.  You hit the hound with your +4 hammer of protection.  Your weapon exudes an aura of protection.rÉhŠ-ÿ †j   gnoll (polearm, ally target)y   clockwork bee (minion)  You kill the hound!Your clockwork bee locks its sights upon the gnoll.  Your clockwork bee barely misses the gnoll.rÉhå2¯10 69 79.7Rev+ rÉh¼@rÉh­C< _The gnoll hits you but does no damage.rÉhÇéx #.# #.........# #.........# #.........# #.......$$# # j ####.#.## .F..####.# .....)....# ....####.j@.......# # #..y...rÉhƒêØ# #.....^[......# #.# #........[...# #[............. #.##.###  ###.# .#  #.# #rÉh û…  Your clockwork bee closely misses the gnoll.rÉh¿û'rÉhü900rÉhyrÉhäÅ _Your clockwork bee stings the gnoll. The gnoll hits you but does no damage. _You see here a hound corpse.rÉh¤º  You closely miss the gnoll with your +1 hammer of draining.The gnoll is heavily wounded.You barely miss the gnoll with your +4 hammer of protection.rÉhˆÇ™  Your clockwork bee stings the gnoll. The gnoll hits you with a +0 spear.  Your clockwork bee stings the gnoll!rÉhYÔØj)j   gnoll bouda (wandering)rÉh Ýú7-1==8 402.0 (1.3Kinetic GrapnelrÉh1érÉhþìE _The gnoll dies!rÉhÚ¢Ñ #.###.##...#. #...........# #.........# #.........# #.........#  #.......$$#  j ####.#########.## .F.j####............# .........@...)....#rÉhd£$ ....####.)†.......# # #..y...######## #.....^[......# #######.......# #[....# #[.......rÉh£ƒ #.##.### ###.#rÉh¢§rÉh‡¸®jy.jally target)rÉhÅ»P 3 =30rÉhâÅrÉh<ÉO _Your clockwork bee locks its sights upon the gnoll bouda.rÉhÆ ½ #.###.##...#. #...........# #.........# #.........# #.........# #.......$$# # j ####.#.## ...j####.# ....)....# ....####.)†.......# # #.y....# #.....^[......# rÉhÉ “#.....# #..[....# #[.......  #.##.###  ###.# .#rÉh  rÉhå rÉh} rÉh£ ‘.j..y.rÉhZ H--4Kinetic GrapnelrÉhl* rÉh´, rÉhRô #.###.##...#. #...........# #.........# #.........# #.........# #.......$$# # O ####.#.## j...####.# ....j..@y....)....# ....####.)†.......# # #......# #.....^[......# #######......# #..[....#O   two-headed ogre (wandering) #[.rÉhVSój   gnoll bouda (ally target) #.##.###j   gnoll (wandering, swift) ###.# .#y   clockwork bee (minion)rÉh´rÉh`·rÉh.Æu.Ojj rÉhÄÇN=-7rÉh2ÔrÉh;×U _The gnoll bouda hits your dormant clockwork bee with a +0 club!rÉhêÓ #.###.##...#. #...........# #.........# #.........# #.........# #.......$$# # . ####.#.## ....####.# ..Ojjj*@.....)....# ....####.)†.......# # #......# #.....^[......# #######......# #..[....# #[. #.##.### ###.# .#rÉh´î,rÉhdýqjOO rÉh¯þe9==8rÉhÕ rÉhÍU _The gnoll bouda hits your dormant clockwork bee with a +0 club! rÉh⽃yy    rÉhs¾L0-- rÉh"Ê rÉhuÍŽ  You wind your clockwork bee back up and it locks its sights upon the gnoll _bouda!!rÉh&u|#.###.##...#. #...........# #.........# #.........# #.........# #.......$$# # . ####.#.## ....####.# ..jOjjy.@....)....# ....####.)†.......# # #......# #.....^[......# #######..#..[....# #[. #.##.### ###.# .# !rÉhæzŽ  Your clockwork bee stings the gnoll bouda.  The gnoll bouda hits your clockwork bee with a +0 club!!rÉh|ˆqj.  !rÉh=Šg1==-9!rÉh£•!rÉh·˜@ _Your clockwork bee stings the gnoll bouda.!rÉhY’!rÉhÞ”½ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - FoxfireConjuration/Fire17%1  c - Searing RayConjuration26% 2  d - Awaken ArmourEarth/Forgecraft!rÉhd•34% 4  e - Forge Blazeheart GolemFire/Forgecraft34% 4  f - AirstrikeAir86% 4  g - Cause FearHexes86% 4  h - Cigotuvi's PutrefactionNecromancy/Air86% 4  i - Sticky FlameFire/Alchemy86% 4 !rÉh™•‹5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"rÉhØý "rÉhy "rÉhý #.###.##...#.burgertutor the Tinkerer#...........#Coglin#.........#Health: 39/48 ===================-----#.........#Magic: 11/12 ======================--#.........#AC: 3Str: 11Doom: 68% #.......$$# #EV: 11Int: 16  . ####.#########.##SH: 0Dex: 12...j####............#XL:  7 Next: 40% Place: Dungeon:5...Ojjy.@....)....#Noise: =--------  Time: 4899.0 (0.0)....####.)†..."rÉh ....#e) +4 hammer (protec a) +1 hammer (drain)##......########Cast: Kinetic Grapnel#.....^[......########.......##........[....#O   two-headed ogre#[.............j   gnoll bouda (ally target)#........##.###jj 2 gnolls (swift)###........# .#y   clockwork bee (minion) _The gnoll bouda hits your dormant clockwork bee with a +0 club!  You wind your clockwork bee back up and it locks its sights upon the gnoll _bouda!  Your clockwork bee stings the gnoll bouda.  The gnoll bouda hits your clockwork bee with a +0 club! _Your clockwork bee stings the gnoll bouda."rÉh@" "rÉh¡# ØMemorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 1? Y - Yes  N - No"rÉh©£ "rÉh·È ÷#.###.##...#.burgertutor the Tinkerer#...........#Coglin#.........#Health: 39/48 ===================-----#.........#Magic: 11/12 ======================--#.........#AC: 3Str: 11Doom: 68% #.......$$# #EV: 11Int: 16  . ####.#########.##SH: 0Dex: 12...j####............#XL:  7 Next: 40% Place: Dungeon:5"rÉheÊ ý...Ojjy.@....)....#Noise: =--------  Time: 4899.0 (0.0)....####.)†.......#e) +4 hammer (protec a) +1 hammer (drain)##......########Cast: Kinetic Grapnel#.....^[......########.......##........[....#O   two-headed ogre#[.............j   gnoll bouda (ally target)#........##.###jj 2 gnolls (swift)###........# .#y   clockwork bee (minion) _bouda!  Your clockwork bee stings the gnoll bouda.  The gnoll bouda hits your clockwork bee with a +0 club! _Your clockwork bee stings the gnoll bouda.  This spell is quite dangerous to cast!Your clockwork bee stings the gnoll bouda!"rÉhDÌ "rÉh¦Ì "rÉhŒÍ "rÉhœÚ GjO).yjj 2 gnolls (swift)y   clockwork bee (minion)"rÉh&ß Y76-900.0 (1"rÉhê "rÉhrî   The gnoll bouda hits your clockwork bee with a +0 club! _This spell is quite dangerous to cast!  ! _The gnoll bouda dies!  You start memorising the spell. You continue memorising."rÉhýý ×y.(ally target)-1.0 (2"rÉhÇ"rÉh b _Your clockwork bee locks its sights upon the two-headed ogre."rÉhr­  You continue memorising.The two-headed ogre hits your clockwork bee with a +0 giant spiked club!"rÉh¥f."rÉhn Z40=2.0 (3"rÉhŒ+"rÉh·.e _Your clockwork bee is destroyed!"rÉhl6Q.O"rÉh7+3.0 (4"rÉhÿ>"rÉhm@"rÉhbC,"rÉh Oa..jO"rÉh=P+4.0 (5"rÉhu["rÉhK^h _You continue memorising. x2"rÉhè^"rÉhÓh"rÉh“lc _You finish memorising. Spell assigned to 'd'.#rÉhm~ R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$rÉh! $rÉh¤" èThe spell is quite dangerous to miscast (34% risk of failure)! Continue anyway?  Y - Yes  N - No%rÉh5%rÉhÚ*Ë#.###.##...#.burgertutor the Tinkerer#...........#Coglin#.........#Health: 40/48 ====================----#.........#Magic: 7/12==============----------#.........#AC: 3Str: 11Doom: 67% #.......$$# #EV: 11%rÉh+ÌInt: 16  . ####.#########.##SH: 0Dex: 12....####............#XL:  7 Next: 46% Place: Dungeon:5...j.jO.@....)....#Noise: ---------  Time: 4904.0 (0.0)....####.)†.......#e) +4 hammer (protec a) +1 hammer (drain)#%rÉh¢,b#......########Cast: Kinetic Grapnel#.....^[......########.......##........[....#O   two-headed ogre#[.............jj 2 gnolls (swift)#........##.######........# .#The two-headed ogre hits your clockwork bee with a +0 giant spiked club! _Your clockwork bee is destroyed! _You continue memorising. x2 _You finish memorising. Spell assigned to 'd'.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%rÉhÖ-%rÉhÜ:<.jj.O9(ally target)9   blazeheart golem (minion)%rÉhª;`--------===5.0 (1%rÉh¹E%rÉh¨HI _You bind the heart of a blast furnace in slag iron.&rÉhÀïW#...........# #.........# #.........# #.........# #.......$$# #. ####.#########.#....####............# ....jj.O9....)....# ....####.@†.......# # #......######## #.....^[......# &rÉhøðâ#######.......##........[....##[..... #..##.### ###.# .# #...#&rÉhªô,&rÉhû )j.O1 swift) You swap places. The gnoll is no longer moving quickly.&rÉh71--6&rÉhg &rÉh6Æ _Your blazeheart golem punches the two-headed ogre.  Things that are here: _a +0 spear; a gnoll corpse'rÉho¿™###.##...#.#..##..........#  #.......$$# #  ####.#########.#####............#..j)j.9@...)'rÉh￯....####O)†.......# #.#######.....^[#######.....[....#[...... #.###### .'rÉh+Â'rÉhÒÂ'rÉhÔËÌ    #....  #....  #....  #....  #.......$$# #  . ####.#########.##  ....####............#  'rÉhÏÌa.....j.j9@...)....#  ....####O)†.......#  # #......########  #.....^[......#  #######.......#  .[....#  #[......     .# The two-headed ogre hits you with a +0 giant spiked club!'rÉhͤO   #....  #....  #....  #....  #.......$$# #  . ####.#########.##  ....####............#  .....j.j9@...)....#  ....####O)†.......#  # #......########  #.....^[.. #######... .[....#  #['rÉh¯¥......     'rÉh¯§W  The two-headed ogre hits you with a +0 giant club!'rÉh,´].)jj'rÉhü´13--------------8====7'rÉhÀ'rÉhÃV _* * * LOW HITPOINT WARNING * * *(rÉh¤ (rÉhפ (rÉh4¯ (rÉh‘² ^ _You are too injured to fight recklessly!)rÉhª[MYou drain the two-headed ogre.  The two-headed ogre is lightly wounded.  You hit the two-headed ogre with your +4 hammer of protection.  Your weapon exudes an aura of protection.  The gnoll hits your blazeheart golem with a +0 flail.  Your blazeheart golem punches the gnoll!!)rÉhÑlÛ) drained, ally target)   gnoll ( )rÉh*q±10 6 9--8.3 (1.3Rev )rÉhË~[ _The gnoll dies!+rÉhŒ£ $ #.# .### ###.##...#...###.#.........#  #.......$$# #  ####.#########.#..####.@..........#.)j)9....)....####O)†.......# #.#######+rÉhé¤ ~.....^[..#######...........[....#[....... #.###+rÉhǦ +rÉh8¨ +rÉhƨ +rÉh&¶ ‚j.)9O.+rÉhC· ¢4=----------------90+rÉh0Ä +rÉh,× .rÉh0·.rÉh&¹èRead which item? Scrolls  t - a scroll of teleportationr - a scroll of revelation  I - a scroll of immolation [!] read|quaff|evoke[?] describe selected/rÉhÐ×/rÉh0â/rÉhWï¿#. #.# .###burgertutor the Tinkerer#.###.##...#.Coglin#...........#Health: 14/48 =======-----------------#.........#Magic: 8/12================--------#.........#AC: 10  Str: 11Doom: 66% #.........#EV: 11Int: 16  #.......$$# #SH: 0Dex: 12. ####.#########.##XL:  7 Next: 49% Place: Dungeon:5....####j@..........#/rÉhñiNoise: ---------  Time: 4909.3 (0.0).....).)9O...)....#e) +4 hammer (protec a) +1 hammer (drain)....####.)†.......#Cast: Kinetic Grapnel##......########Rev #.....^[......########.......#O   two-headed ogre (drained, ally target)#........[....#j   gnoll (swift)#[.............9   blazeheart golem (minion)#........##.###The two-headed ogre is lightly wounded.  You hit the two-headed ogre with your +4 hammer of protection.  Your weapon exudes an aura of protection.  The gnoll hits your blazeheart golem with a +0 flail.  Your blazeheart golem punches the gnoll!! _The gnoll dies!/rÉhXüP  Okay, then./rÉhý'/rÉh8 /rÉhˆ . _/rÉhÖ\ /rÉh_ 'Drink which item? Potions  g - a potion of magic  r - a potion of resistanceb - a potion of brilliance  e - 2 potions of enlightenment /rÉhÀ_  L - 2 potions of lignification [!] read|quaff|evoke[?] describe selected1rÉh·æ 1rÉh$ó 1rÉh%#. #.# .###burgertutor the Tinkerer#.###.##...#.Coglin#...........#Health: 14/48 =======-----------------#.........#Magic: 8/12================--------#.........#AC: 10  Str: 11Doom: 66% #.........#EV: 11Int: 16  #.......$$# #SH: 0Dex: 12. ####.#########.##XL:  7 Next: 49% Place: Dungeon:5....####j@..........#Noise: ---------  Time: 4909.3 (0.0).....).)9O...)....#ÉhÖ He) +4 hammer (protec a) +1 hammer (drain)....####.)†.......#Cast: Kinetic Grapnel##......########Rev #.....^[......########.......#O   two-headed ogre (drained, ally target)#........[....#j   gnoll (swift)#[.............9   blazeheart golem (minion)#........##.###You hit the two-headed ogre with your +4 hammer of protection.  Your weapon exudes an aura of protection.  The gnoll hits your blazeheart golem with a +0 flail.  Your blazeheart golem punches the gnoll!! _The gnoll dies! _Okay, then.1rÉh·P  Okay, then.1rÉhµ'1rÉhî1rÉh". _3rÉhq #. #.# .###  #.###  #....  #....  #....  #....  #.......$$# #  . ####.#########.##  #j@..........#  3rÉh*µ.....).)9O...)....#  ....####.)†.......#  # #......########  #.....^[.  #######.......#  ..[....#  #[.......  3rÉhŠÓ _Okay, then. _Okay, then.  You barely miss the two-headed ogre with your +1 hammer of draining. 3rÉhÇ  The two-headed ogre is moderately wounded.  You hit the two-headed ogre but do no damage.  The two-headed ogre barely misses you.3rÉh¯ñN #. #.# .###  #.###  #....  #....  #....  #....  #.......$$# #  . ####.#########.##  3rÉhƒòô#j@..........#  .....).)9O...)....#  ....####.)†.......#  # #......########  #.....^[. #######.......#  ..[....#  3rÉh®ò|#[.......  3rÉh**  core  You hit the two-headed ogre but do no damage.  The two-headed ogre barely misses you.The two-headed ogre hits you with a +0 giant club!  * * * LOW HITPOINT WARNING * * *  The gnoll misses you.  Your blazeheart golem punches the two-headed ogre!3rÉh·2/48 ------===10.6 (1.3Rev+ 3rÉhÌ3rÉhgv _Your blazeheart golem falls apart, revealing its core!3rÉh“?¦#. #.# .### #.###.##...#. #.....# #.........# #.........# #.........# #.......$$# # . ####.#.## ....####j.# .....).)*O...)....# ....####.)†.......# # #......# #3rÉhñ@.......# #........[....# #[....... 4rÉhý4rÉhÖ3 ####### )   Your blazeheart core explodes!The fiery explosion engulfs the two-headed ogre!!4rÉh®t…  The fiery explosion engulfs the gnoll!  The two-headed ogre is engulfed in blazing flames.4rÉhA}Ž  The two-headed ogre dies!The gnoll is engulfed in blazing flames.4rÉh†¹°â—‹â—‹○☼☼○4rÉhÜ4rÉhú£#. #.# .###burgertutor the Fabricator#.###.##...#.Coglin#...........#Health: 2/50------------------------#.........#Magic: 8/14=============-----------#.........#AC: 10  Str: 11Doom: 48% #.........#EV: 11Int: 16  #.......$$# #SH: 0Dex: 12. ####.#########.##XL:  7 Next: 192% Place: Dungeon:5....####°â—‹@.........#Noise: =======--  Time: 4911.6 (1.0).....).â—‹○☼...)....#e) +4 hammer (protec Éhî¤bma) +1 hammer (drain)....####☼â—‹†.......#Cast: Kinetic Grapnel##......########Rev #.....^[......########.......##........[....##[.............#........##.###The gnoll is engulfed in blazing flames. _The gnoll dies!Your Fighting skill increases to level 2!Your Maces & Flails skill gained 2 levels and is now at level 3!Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 4!4rÉh—¥Ê  Your Fighting skill increases to level 2!  Your Maces & Flails skill gained 2 levels and is now at level 3!Dodging skill increases to level 3!Spellcasting skill increases to level 4!Forgecraft skill increases to level 8! have reached level 8!4rÉh‰´/  --more--4rÉh[7 ò3/56=5----2846% Kinetic Grapnel4rÉhB 4rÉh›E R _You feel stronger.5rÉhØÙa#. #.# .### #.###.##...#. #.# #.# #..# #...# #.......$$# # . ####.#5rÉhïÚj.## ....####°â—‹.# .....).â—‹○☼...)....# ....####☼â—‹†.......# # #......# #.....^[.#.......##........[....##[...... 5rÉhë~)â—‹°○â—‹°5rÉhvîL-------2 _5rÉhœ÷5rÉh²ù5rÉhѯ#. #.# .### #.###.##...#. #.# #.# #.# #.# #.$$# # . ####.#.## ....####)â—‹.# .....).°○â—‹...)....#.....####☼°†.......# # #......######## #[............. 5rÉhÛ܇°)°○â—‹)5rÉhéßE-------35rÉh¨é5rÉhì5rÉhg÷·#. #.# .### #.###.##...#. #.# #.# #.# #.# #.$$# # . ####.#.## ....####)°.# .....).)°○...)....#.....####â—‹)†.......# # #......######## #..#........5rÉhZøw#[............. 5rÉhûV..°â—‹5rÉhm Ÿ4=9== 3 45rÉhÁ5rÉh5rÉhY( ‚ ###.##...#...........## 5rÉh,) B$$# #. ####.#########.##...####)............).).°#..####â—‹)†.......# # #......########Rev ...####........# .#5rÉhr: G)°5rÉhs< 055rÉhìE 5rÉhL ³  Things that are here: _a +2 rapier of venom; a +3 leather armour of willpower6rÉh”V6rÉhYYUWear which item? 6rÉh±YÿInventory Items Armour (go to first with [)  b - a +1 robe (worn)  c - a scarf of resistance (worn) Floor Items ([,] to select) Armour a +3 leather armour of willpower[?] describe selected [!] equip|wield|wear[tab] equip|unequip 7rÉh>7rÉh–7rÉhY¡Z#.###.##...#.burgertutor the Fabricator#...........#Coglin#.........#Health: 4/56=-----------------------#.........#Magic: 9/15==============----------#.........#AC: 3Str: 127rÉh¡ÊDoom: 48% #.......$$# #EV: 117rÉh ¡çInt: 16  . ####.#########.##7rÉh¾¡PSH: 0Dex: 127rÉhÝ¡Z....####)...........#7rÉhü¡8XL:  8 Next: 46% Place: Dungeon:5.....).).)...@....#..7rÉh*¢ Noise: ---------  Time: 4915.6 (0.0)....####°)†.......#7rÉhJ¢‘e) +4 hammer (protec a) +1 hammer (drain)#7rÉhp¢è#......########Cast: Kinetic Grapnel#.....^[......#7rÉhÝ¢ä#######.......##........[....##[.............#........##.######........# .#Your Spellcasting skill increases to level 4!Your Forgecraft skill increases to level 8!You have reached level 8! 7rÉhq£ì_You feel stronger.Things that are here: _a +2 rapier of venom; a +3 leather armour of willpower7rÉhä±7rÉh•µ/ _7rÉhµ¿7rÉhÐÐ'.7rÉhåÖ+6.6 (17rÉhß7rÉhð7rÉh=óW5=7.6 (27rÉh,þ7rÉhi 7rÉh[ +8.6 (37rÉh_7rÉh’"7rÉhý&+9.6 (47rÉhA07rÉh_=7rÉh%@,20.6 (57rÉh˜L7rÉhèNQ 0a) +1drain) e) +4protec _You start removing your armour. You continue removing your +1 robe. x57rÉh%R7rÉhZ7rÉhjk  You finish removing your +1 robe.  You start putting on your armour.7rÉh0o–6=10/15==1.6 (67rÉhRy7rÉhR…7rÉhgˆ+2.6 (77rÉhÇ‘7rÉht7rÉhn +3.6 (87rÉhÞ©7rÉh¸7rÉhϺW7=4.6 (97rÉhPÇ7rÉh‘Ó7rÉhˆÖL==5.6 (10.0)7rÉh˜ä7rÉhç× 6 _You continue putting on your +3 leather armour of willpower. x5  You finish putting on your +3 leather armour of willpower.7rÉhvê7rÉhô7rÉhÚøM _You feel strong-willed.7rÉhì 7rÉhfï ¨Drop what? (Left/Right to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 hammer of draining (offhand) {Malki}  e - a +4 hammer of protection (weapon) {Ashmeen}  d - a +1 dagger of protection {Frauke} Armour (select all with [)  c - a scarf of resistance (worn)  f - a +3 leather armour of willpower (worn)  b - a +1 robe 7rÉh½ï Ÿ[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]9rÉh¤˜ú 1 item  a - a +1 hammer of draining (offhand) {Malki}  b + a +1 robe[Enter] accept (1 chosen)9rÉh=õ9rÉh [#.###.##...#.burgertutor the Fabricator#...........#Coglin#.........#Health: 7/56===---------------------#.........#Magic: 10/15 ================--------#.........#AC: 6Str: 129rÉhc ¶Doom: 48% #.......$$# #EV: 11Int: 16  . ####.#########.##SH: 0Dex: 12....####)...........#XL:  8 Next: 46% Place: Dungeon:5.....).).)...@....#..Noise: ---------  Time: 4925.6 (0.0)....####.)†.......#a) +1 hammer (drain) e) +4 hammer (protec##......########Cast: Kinetic Grapnel#.....^[......########.......##........[....#9rÉhL ²#[.............#........##.######........# .# _You start removing your armour. You continue removing your +1 robe. x5  You finish removing your +1 robe.  You start putting on your armour. _You continue putting on your +3 leather armour of willpower. x5  You finish putting on your +3 leather armour of willpower. _You feel strong-willed.9rÉhÍ46.6 (19rÉhS9rÉht) _You drop a +1 robe.9rÉhö¥ 39rÉhÚ© 9rÉh¯ ,9rÉhë³ 9rÉh½¸ R819rÉh"¹ (=9rÉhÖ½ 9rÉh×à ,9rÉhmÇ 9rÉhÁÌ 9rÉh(Í 9rÉhWÐ 9rÉh:Ú M99rÉhUÝ 9rÉhâ 9rÉhÄâ #=9rÉhäâ 9rÉh¦å 9rÉhë 9rÉhQë 9rÉh;î 9rÉh÷ò ,9rÉh ö 9rÉh û 9rÉhSû M10/56=9rÉh„û E2==9rÉhËþ 9rÉh4 B9rÉhA ,9rÉhü 9rÉh³ 9rÉhÕ S1=9rÉhA" 9rÉhŒ) 9rÉh]* :==9rÉh. 9rÉhâ3 9rÉh14 9rÉhu9 9rÉhž? 9rÉhí? 9rÉhdB 9rÉh_G 9rÉhªG w2=3=9rÉhAJ 9rÉh~N 9rÉhìN 9rÉhÂQ 9rÉhëV ,9rÉh²Y 9rÉh(^ 9rÉhj^ S3=9rÉha 9rÉhog O=9rÉhdj 9rÉh´o ,9rÉhÑu 9rÉh“} _4=9rÉh"€ 9rÉhÂ… 9rÉh† 9rÉhïˆ 9rÉhÑ 9rÉhcŽ L4==9rÉh1• 9rÉhSš 9rÉh°š 9rÉhw 9rÉh¢ 9rÉhÚ¢ S5=9rÉhÛ¥ 9rÉheª ,9rÉh ­ 9rÉh² 9rÉh…² :==9rÉh?µ 9rÉhé¹ M69rÉh9½ 9rÉhPÅ 9rÉh’Å 9rÉh|È 9rÉhJÏ 9rÉh«Ï L5==9rÉh5Ô 9rÉh°Ù 4 _Magic restored.9rÉhþÙ 9rÉhÿÜ 9rÉh2ã 9rÉhƒã I7=9rÉh¨æ 9rÉh*ð 9rÉh{ð 9rÉh™ó 9rÉhÛø 9rÉh<ù :==9rÉhü 9rÉh5 9rÉh… S8=9rÉh‹ 9rÉhD ,9rÉhR 9rÉhg 9rÉh 9rÉhñ 9rÉhL 9rÉhž 9rÉhY 9rÉh~% 9rÉh$& B9=9rÉh** 9rÉh’1 9rÉhï1 9rÉhF5 9rÉhÌ; ,9rÉhC? 9rÉhzE 9rÉhÆE T20=9rÉhL 9rÉhÿP 9rÉhTQ 9rÉhíS 9rÉhíW ,9rÉh¥Z 9rÉhb ,9rÉh¸d 9rÉh­i 9rÉh÷i 31=9rÉh!j 9rÉhm 9rÉhSr 9rÉh“r 9rÉhžu 9rÉhëz 9rÉh({ 9rÉh?~ 9rÉhÄ 9rÉhù„ !29rÉh… 2=9rÉhÿˆ 9rÉhÜŽ ,9rÉh’ 9rÉhM— 9rÉh–— 9rÉh€› 9rÉhE¤ ,9rÉh^§ 9rÉh|¬ 9rÉhɬ :239rÉhA¯ 9rÉhç´ ,9rÉh'· 9rÉh|» 9rÉh½» 9rÉhÓ¾ 9rÉhøÃ 9rÉh5Ä S4=9rÉhÕÆ 9rÉhË 9rÉh[Ì 9rÉhÃÎ 9rÉhÈÓ ,9rÉhÞ× 9rÉhûß 959rÉhà (=9rÉhfð X9rÉh#ø B9rÉhy9rÉhÒ9rÉh†9rÉh 9rÉh> S6=9rÉhÝ9rÉh\9rÉhŽ9rÉh'9rÉhü,9rÉhº9rÉhV!9rÉh¨!K7=9rÉhØ$9rÉh++,9rÉh-9rÉhÙ1,9rÉh‡69rÉh¬<,9rÉh`?9rÉhŸD9rÉhåDS8=9rÉhÑG9rÉhÂL,9rÉhÐR9rÉhhW,9rÉhHZ9rÉh'_9rÉhb_K9=9rÉhða9rÉh¤e,9rÉh)h9rÉhûm,9rÉh p9rÉhYu,9rÉh”x9rÉh®|9rÉh}:309rÉh{9rÉhî…9rÉh9†9rÉh¨‰9rÉh,9rÉh’9rÉh—9rÉhJ—S1=9rÉhš9rÉh ¤,9rÉh¯¦9rÉhz«,9rÉh®9rÉh²,9rÉhõ´9rÉh§¹9rÉhç¹K2=9rÉh„¼9rÉh¾Á9rÉhûÁ9rÉh/Å9rÉh Ê,9rÉhÍ9rÉh=Ò9rÉh…ÕS3=9rÉhÁý=4=9rÉh89rÉh®,9rÉhÆ9rÉhr ,9rÉh9rÉh!9rÉh‘S5=9rÉh»9rÉh‰9rÉhÜ9rÉhÒ9rÉh%,9rÉh¦'9rÉh­-9rÉh.K6=9rÉhÖ59rÉhØ79rÉh<89rÉh]=:rÉhø,:rÉh:rÉhm,:rÉhŸ:rÉhO7:rÉh&:rÉhŒ!,:rÉhÇ$:rÉh*,:rÉh-:rÉhF2:rÉh2L8=:rÉh6:rÉhß;,:rÉhn?:rÉhoC,:rÉh‡G:rÉhxN,:rÉhšR:rÉh or a - a +1 hammer of draining {Malki}=rÉhzñ=rÉhcõ=rÉh÷( _=rÉh=rÉh¹h  You start parting from your weapon.=rÉh¬+9.6 (1=rÉhº =rÉh/%÷=rÉh\2-100.6 (2=rÉh¾;=rÉh§J=rÉhÞM+1.6 (3=rÉhÃW=rÉh•`=rÉhøc+2.6 (4=rÉh…k=rÉh«u=rÉh%y+3.6 (5=rÉhúƒ=rÉhå†6 e) +4protect) {Ashmeen} _You continue parting from your +1 hammer of draining {Malki}. x5  You finish parting from your +1 hammer of draining {Malki}.=rÉh§ˆ=rÉhÁŽ=rÉh>ž  You whisper farewell to Malki.  You start attuning to your weapon.=rÉh­¡+4.6 (6=rÉhß«=rÉhƺ=rÉh޾+5.6 (7=rÉhbá,=rÉhIã+6.6 (8=rÉhëì=rÉh_ù=rÉhÔû+7.6 (9=rÉhT=rÉh-=rÉh˜/8.6 (10.0)=rÉh]=rÉh $« b) +2 whip (vamp) {A  You whisper farewell to Malki.attuning toattuning to your +2 vampiric whip. x5attuning to your +2 vampiric whip.elcome your +2 vampiric whip "Anan" into your grasp.  You feel a sense of dread.=rÉh '=rÉh×3=rÉhÉ6] _b - a +2 vampiric whip (offhand) {Anan}=rÉhý =rÉhw =rÉhå =rÉhz =rÉh= =rÉhU : _=rÉh› =rÉh$ =rÉhg$ =rÉh¸& =rÉhî) =rÉh[- =rÉhš- =rÉhP/ =rÉh»2 =rÉh6 =rÉhX6 =rÉhL8 =rÉhH; =rÉhW? =rÉh‘? =rÉhfA =rÉhF =rÉhVF =rÉhH =rÉhfK N _You now have 224 gold pieces (gained 12).=rÉh^N =rÉhÂN =rÉhP =rÉh½T =rÉhU =rÉhW =rÉhi] M _You now have 233 gold pieces (gained 9).=rÉh'b =rÉhqb =rÉh~e =rÉhdi =rÉh–l =rÉhÌl =rÉh¯n =rÉhçp =rÉh}t ,=rÉhv =rÉhÆx =rÉhã„ R# #. .## .... #. #.#.## #. #.#..### ###. #.###.##...#....< #........@..# =rÉhW… ¨19.6 (11#.........#...# #.........# #.# #.........# ##.........# #. ####.#########.#=rÉh…… [#....####†.......=rÉh§… ’....#.....).).)...[....#=rÉhÈ… i......####.)÷..=rÉhó… "#=rÉh= :÷=rÉhÄ“ -20.6 (12=rÉhÝ› =rÉhØ ; _Found an escape hatch in the ceiling.=rÉh• =rÉhû =rÉhQ =rÉh?‡ =rÉhÁ‹ ,=rÉhÏ ,=rÉh•¡ š=rÉhŒ¢ =rÉh© X=rÉhvª ,=rÉhG« =rÉh¢­ =rÉh¶° =rÉhù° =rÉhå± =rÉh ´ =rÉh· ,=rÉh3¸ =rÉhĹ =rÉhƒ¼ =rÉh˼ =rÉhɽ =rÉhzÁ =rÉh±Á =rÉh^ =rÉhÕÉ N _You now have 248 gold pieces (gained 15).=rÉh»Í 3=rÉhIÏ =rÉhçÑ =rÉh±Õ ,=rÉhËÖ =rÉhÙ =rÉh‡Ü ,=rÉhÁÝ =rÉhÔß =rÉhÊã ,=rÉhaä =rÉhžë =rÉhRú š.###.##...#....<. ...........### .........#...# .........###.# .........# #.## .........# #..# ###.#########.## #####. ###÷...........##....... ).).)...[....#..@.......33.6 (13 ###.)÷.......###........#......########..###..#.....^[......#....#######.......#..##..#........[....#..# .>#[...............# [#........##.####.# ###........# =rÉh:û -.#=rÉhá =rÉh_ ,4.6 (14=rÉhL =rÉh N _Found a ring mail. Found a stone staircase leading down.XrÉh•z3XrÉh®|XrÉhXrÉh;q###.##...#....<. ..### #...# ###.# # #.## # #..# 5.#.########.÷.##. .).)...[....#..5.)÷.###.  #......########..###..##.....^[......#.... ##.#..##..  #.[....#..# .> 55 2 ufetubi (asleep)#[..  #.##.####.# XrÉh˜“,0.0)XrÉh¥”XrÉh&•XrÉhÆŸ¯.55.55XrÉh ¤+5.6 (1XrÉhŠ«XrÉhîY _2 ufetubi come into view.XrÉhÊ” Q<. #.## #..# . ###.########5.. ÷.....##........ .).)...[....#...@.....5. )÷###.........  ##..###..#  ^[#.... #  #..##..  [....#..# .>  #[...# [  ##.# .#XrÉh/ <. #.## #..# . ###.########5.. ÷.....##........ ).)...[....#...@.....5. )÷###.........  ##..###..#  ^[#.... #  #..##  [....#..# .>  #[...# [  ##.# .#XrÉhr7 XrÉhh8 XrÉh$P XrÉh#T d _There are monsters nearby!XrÉhÄéb #.#..###.###.# ##.##...#....<..### #...# ###.# # #.##  .......# #..# . #.#########.########5 #÷...........##.. ).)...[....#...5 #.)÷.......###.......... XrÉhhê&#......########..###..#. #.....^[#.... .# #######.......#..##.. # #..[....#..# .> #[.......# [.##.####.#XrÉhÐìXrÉhƒîXrÉhïXrÉh‹ú_.55..XrÉh üG6Kinetic Grapnel _XrÉhÕXrÉhÁYrÉh +»#.#..###.###.# .##...#....<. ### #...# ###.# # #.## ## #..# .. .#.########....# ÷.##..@.5....# .)...[....#.5. .)÷.###. YrÉh©+......########..###..#. .....^[......#.... ..# ..#..##...# .[....#..# .># [....# [ YrÉhÑ-YrÉhÂ.YrÉhK:h5.5.YrÉhe;\5-=7YrÉh¿CYrÉhQFl _The ufetubus hits you. The ufetubus barely misses you.YrÉh´þ _  You barely miss the ufetubus with your +2 vampiric whip.  You completely miss the ufetubus with your +4 hammer of protection.  The ufetubus closely misses you.  The ufetubus hits you but does no damage.  The ufetubus barely misses you. The ufetubus misses you.  The ufetubus closely misses you. The ufetubus barely misses you.YrÉh‘2--8.8 (1.2Rev YrÉh· YrÉh m _The ufetubus closely misses you. The ufetubus hits you.YrÉhú c5@.  The ufetubus closely misses you. The ufetubus barely misses you. _The ufetubus hits you.  You closely miss the ufetubus with your +2 vampiric whip.You barely miss the ufetubus with your +4 hammer of protection.The ufetubus hits you. The ufetubus misses you. The ufetubus slips past you!  barely misses you. The ufetubus hits you. x2YrÉhŒ¢e44-----40.0YrÉhVÅU _The ufetubus hits you but does no damage.ZrÉh E¥  barely misses you. The ufetubus hits you. x2 _The ufetubus hits you but does no damage.2 vampiric whip.  You hit the ufetubus with your +4 hammer of protection.  Your weapon exudes an aura of protection.  . The ufetubus closely misses you. x2ZrÉhõEÆ1-----13 1.1 (1.1Rev+ ZrÉh°QZrÉh T¥ _The ufetubus barely misses you. The ufetubus hits you. The ufetubus misses you.ZrÉhb K  The ufetubus is heavily wounded.4 hammer of protection.The ufetubus hits you. The ufetubus barely misses you.  The ufetubus closely misses you. The ufetubus hits you. but does no damage. x2  closely39--2.2ZrÉhû? _The ufetubus hits you but does no damage.ZrÉhâU  You hit the ufetubus with your +2 vampiric whip.ZrÉh”ò¤ .   ufetubusYou kill the ufetubus!ZrÉhkø47 ZrÉhÓøk730Rev* ZrÉh o _The ufetubus closely misses you. x2ZrÉh;ƒ You kill the ufetubus! _x2  You miss the ufetubus with your +2 vampiric whip.4 hammer of protection.  The ufetubus closely misses you. The ufetubus misses you.  The ufetubus hits you.ZrÉhø€v7--4.3 (1.1ZrÉhZrÉhƒ“? _The ufetubus hits you but does no damage.ZrÉhaUï  The ufetubus hits you. _The ufetubus hits you but does no damage.  You closely miss the ufetubus with your +4 hammer of protection.The ufetubus is moderately wounded.  You barely miss the ufetubus with your +2 vampiric whip.  The ufetubus misses you. The ufetubus barely misses you.ZrÉh(W]8=5.4ZrÉhŽ`ZrÉhKc– _The ufetubus closely misses you. The ufetubus barely misses you.ZrÉh5X'The ufetubus misses you. The ufetubus barely misses you. _The ufetubus closely misses you. The ufetubus barely misses you.You closely miss the ufetubus with your +4 hammer of protection.  The ufetubus is moderately wounded.  You whack the ufetubus with your +2 vampiric whip!ZrÉhBc2.ZrÉhÝiš= 6.5Kinetic GrapnelZrÉh^qZrÉh5tL _You kill the ufetubus!ZrÉhRÏZrÉhYÑ'ZrÉh…ØZrÉh æH _No target in view!ZrÉh=–ZrÉh¹˜ZrÉh¡ZrÉh˜£H _No target in view!ZrÉh;lZrÉhÙnZrÉhOxZrÉh3{H _No target in view!ZrÉh(kZrÉhÈmZrÉhüwZrÉhÉzH _No target in view!ZrÉhZZrÉhsZrÉhZrÉhµH _No target in view!ZrÉhîïZrÉhòZrÉh’ûZrÉhuýC _No target in view!ZrÉhi¥ ZrÉh•© ZrÉhü± ZrÉh®µ ZrÉh`{ ZrÉhý} ZrÉhx† ZrÉhщ ZrÉhþ6ZrÉh%8 Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - FoxfireZrÉh¶8iConjuration/Fire19%1  c - Searing RayConjuration30% 2  d - Awaken ArmourEarth/Forgecraft34% 4  e - Sticky FlameFire/Alchemy88% 4  f - AirstrikeAirZrÉhƒ9s89% 4  g - Cause FearHexes89% 4  h - Cigotuvi's PutrefactionNecromancy/Air89% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`rÉhhk `rÉhâu `rÉh‘€ £#.#..###.###.#burgertutor the Fabricator #.##...#....<.Coglin ........###Health: 38/56 ================-------- ......#...#Magic: 15/15 ======================== ......###.#AC: 13  Str: 12`rÉh! ÷Doom: 47% ......# #.###EV: 11Int: 16  ......# #..#...SH: 0Dex: 12 .#########.########....#XL:  8 Next: 47% Place: Dungeon:5 ÷...........##..@......#`rÉhS ~Noise: =--------  Time: 5146.5 (0.0) .)...[....#.............e) +4 hammer (protec b) +2 whip (vamp) {A `rÉhƒ ±.)÷.......###...........Cast: Kinetic Grapnel `rÉh² §......########..###..#..Rev* `rÉhà 0.....^[......#.... ..# . ######.......#..##...# `rÉh‚ Ä........[....#..# .># `rÉh%‚ ¢[...............# [ ........##.####.# `rÉhh‚ Ú_No target in view! _No target in view! _No target in view! _No target in view! `rÉh»‚ l_No target in view! _No target in view!`rÉh† `rÉhf ¨Memorise Awaken Armour, consuming 4 spell levels and leaving 0? Y - Yes `rÉhY‘ ' N - NoarÉháàarÉhŽš#.#..###.###.#burgertutor the Fabricator #.##...#....<.Coglin ........###Health: 38/56 ================-------- ......#...#Magic: 15/15 ======================== ......###.#AC: 13  Str: 12Doom: 47% ......# #.###EV: 11Int: 16  ......# #..#...SH: 0Dex: 12 .#########.########....#XL:  8 Next: 47% Place: Dungeon:5 ÷...........##..@......#arÉhlNoise: =--------  Time: 5146.5 (0.0) .)...[....#.............e) +4 hammer (protec b) +2 whip (vamp) {A .)÷.......###...........Cast: Kinetic Grapnel ......########..###..#..Rev* .....^[......#.... ..# . ######.......#..##...# ........[....#..# .># [...............# [ ........##.####.# arÉhÙF_No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!arÉhÜ<-7.5 (1arÉhºarÉh¯ m _This spell is quite dangerous to cast!arÉhi&e 6 -8.5 (2arÉh/+arÉhã5arÉh†7}99.5 (3Rev+ arÉhsCarÉhbOarÉhR+50.5 (4arÉh¤ZarÉhßcarÉhÅf*1.5 (5arÉh narÉh©r¨ _You start memorising the spell. You continue memorising. x4arÉhJvarÉhý}arÉhú€c _You finish memorising. Spell assigned to 'e'.arÉhâ<arÉhß>ž  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2  10%   0   k * Spellcasting   4.8  25%  -2          b + Maces & Flails 3.1  19%  -1   l * Forgecraft   8.5  18%  +2  arÉh[@ c + Axes   2.0     0   m + Fire Magic0.3   2%  -1   d + Staves   1.8    -1   n + Air Magic   0.0    -1   e + Unarmed Combat   0.0    -1   o + Earth Magic   0.0    -1           f + Short Blades   0.5    -1   p + Evocations   0.0    +3   g + Long Blades   0.2     0rÉhúEm              h + Armour0.0   9%  -1      i + Dodging3.1  14%  -1      j + Stealth2.3   3%  -1                                      The percentage of incoming exparÉh G¨erience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsbrÉhÿ¿brÉhÉbrÉhëÒz#.#..###.###.#burgertutor the Fabricator #.##...#....<.Coglin ........###Health: 39/56 ================-------- ......#...#Magic: 15/15 ======================== ......###.#AC: 6Str: 12Doom: 47% ......# #.###EV: 11Int: 16  ......# #..#...SH: 0Dex: 12 .#########.########....#brÉhÓÓ!XL:  8 Next: 47% Place: Dungeon:5 ÷...........##..@......#Noise: ---------  Time: 5151.5 (0.0) .)...[....#.............e) +4 hammer (protec b) +2 whip (vamp) {A .)÷.......###...........Cast: Kinetic Grapnel ......########..###..#..Rev+ .....^[......#.... ..# . ######.......#..##...# ........[....#..# .># [...............# [ ........##.####.# _No target in view! _No target in view! _No target in view! _This spell is quite dangerous to cast! brÉhßÕæ_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.brÉhÜbrÉhHÞ'brÉh9íbrÉhPl 3brÉhùy 40= _Rev brÉh€ BbrÉh: brÉhÿŽ Å1=brÉh\³ í2=3=brÉhŠÕ ,brÉh'Ü brÉh“à brÉhõë brÉh®û XbrÉhò brÉh™ brÉh' %4brÉhV brÉhI brÉhÀ brÉh2 brÉhb brÉhá brÉh brÉh½> U6=brÉh»? brÉhFD ,brÉhE brÉhG brÉhÝG brÉhÃH brÉhóK brÉhM K7=brÉh­M brÉhxQ ,brÉh³R brÉh‰U brÉhÇW ,brÉh[ BbrÉh_ brÉhf_ U8=brÉhÈ` brÉhøc brÉh@d brÉhPg brÉhLm BbrÉhzn brÉhp D9=brÉh>s brÉhhu ,brÉh^v brÉhI€ nbrÉh brÉhõ„ brÉhZ… V50=brÉh]‡ brÉh²‰ ,brÉhmŠ brÉh| BbrÉh»” Q1brÉh ˜ ,brÉh¼˜ brÉhÏ£ ¹2=brÉhZ§ ,brÉh ¨ brÉhµ­ BbrÉhΰ brÉh/± brÉh8² brÉheµ brÉh¼µ U3=brÉh¥º BbrÉh¾» brÉhÔ¾ ,brÉh/Á brÉhà brÉhqà K4=brÉh÷Ä brÉh Ë brÉhªË brÉh`Ð BbrÉhKÑ brÉh„Ô ,brÉh5Ö brÉh;Ü k5=brÉh€Þ brÉh‰â BbrÉhàä brÉhlå brÉhžæ brÉhÏë w6=brÉh0ï brÉhèñ brÉhcò brÉh“õ brÉhûõ brÉhŸÿ XbrÉhŽ XbrÉhü e=brÉh brÉhg BbrÉhý brÉh^" ,brÉhQ# brÉhV% brÉhe- XbrÉh«0 BbrÉhÈ4 brÉh 8 brÉhs8 brÉh9 brÉh> brÉhÿD BbrÉhG brÉh:N BbrÉhtP brÉhMS brÉh«S brÉh!U brÉh] brÉhRf ö## #..#.# ..# #..#.# #.# #....# #.## ###....######## #..# #.............. ##.########....####.#####.........###....#.................### ..###.......... ######..###..#..##..###l....#.......#.... ..# #..##...#..##. ... [....#..###.>#..# ## ........# ##[#... l   iguana (asleep) ##.####.# #.# # .# ..# #brÉhw 1219.5 (68.0)brÉhÍx -20.5 (69brÉh¹ƒ brÉhÆ Z _An iguana comes into view.brÉhÚå -  #..#.# #....# ###...###  #.............. ##....####.#### .......###...... ...........#### .......@....... ##..#..##..###l #.... ..# #..##. ... [>#..# ##.  ##[#... #.## # .# .. #brÉhuƒð  #..#.# #....# ###...###  #.............. ##....####.#### .......###...... ...........#### .......@....... ##..#..##..###l #.... ..# #..##. ... [>#..# ##. ##[#... #.# .# .. #brÉh„ŠbrÉhd™’ _An iguana is nearby!crÉh –-  #..#.# #....# ###...###  #.............. ##....####.#### .......###...... ...........#### .......@....... ##..#..##..###l #.... ..# #..##. ... [>#..# ##.  ##[#... #.## # .# .. #crÉh:/8  #..#.# #....# ###...###  #.............. ##....####.#### .......###...... ...........#### .......@....... ##..#..##..###l #.... ..# #..##. ... [>#..# ##. ##[#...crÉh+0¸ #.# .# .. #crÉh‰;4crÉh¶AcrÉhÿM  #..#.# # crÉhYNÒ#..#.# .# #....# .## ###....######## ..# #.............. .#crÉhƒN....####.#### ##.........###...... #.crÉh¬NY.....####.###.crÉhÜN]..###..#..##..###l##.#.......# #..##...#..##..crÉhO ... crÉh#O?....#..###.>#..# ...##.## ##[#... ...# #crÉhDO¦.####.# #.## ..##  .# crÉhkO8.. ..# crÉhŽOœ# # _An iguana is nearby!crÉh™YcrÉhX]81.5 (1.0) _crÉhûdcrÉh±gcrÉh&45   #....# ###.####  #........ #....####.#### .....###...... ..........####. .......@....... #..#..##..###l# #.......# #..##..... >#..# ...##.#  ##[#... ...# #  #.## ..##  .# .. ..# # #crÉhº4crÉhüÊ   #....# ###.#### crÉhPËË #........ #....####.#### .....###...... ..........####. .......@....... crÉhrË1#..#..##..###l# #.......# crÉh•ËÚ#..##.....>#..# ...##.#crÉh³Ëü ##[#... ...# #  #.## ..## crÉhÑ˪ .# .. ..# #crÉh!ÓcrÉhÒÕcrÉh!ÝcrÉh€è*  crÉhÎè@#..#.# # #..#.# # #....# ## ###....######## crÉhùè«# #.............. .#crÉhéô....####.#### ##.###...... #.crÉh=é=####. ###.crÉh^é¶..###..#..##..###l#.#.crÉh‘é¡#.......# #..##...#..##.....crÉhµé¸#..###.>#..##...##.## ##[#.......# # .####.# #.###crÉhêZ..## .# .. #..#  # _An iguana is nearby!crÉh£îcrÉh‚öOl.lcrÉh¸ö crÉhqø=2Kinetic GrapnelcrÉhÞþcrÉhß0 _The iguana hisses angrily.crÉhx2‡ ***(grapneled)  The kinetic grapnel hits the iguana.crÉhO¶crÉh¾I..l.crÉhž¾T4--=crÉh×¾ 3crÉh+ÆcrÉh,É4 _The iguana is lightly wounded.crÉhe  #..#.#  #..#.#  #....#  ###....######## # #.............. #....####.#### ##.crÉh¢e õ###...... .####..#.l....#..###..#..##..###.#.##.#.......# crÉhØe <#..##...#..##.....#..###.>#..##...##.#crÉhÿe Ñ# ##[#.......# # crÉh#f 4#crÉhKk crÉhâr 0l.crÉhŸt .-4crÉh{ crÉh¸} crÉhPI \  The kinetic grapnel hits the iguana but does no damage.crÉhdÜ   The iguana is lightly wounded.4-----3----==5 _The iguana bites you!crÉhÕç  crÉhè bites you!grapnel guides your strike.  You hit the iguana with your +2 vampiric whip.  crÉh”è ÉThe iguana is moderately wounded.  You hit the iguana but do no damage.  Your weapon exudes an aura of protection.crÉhÍé #5crÉhê –-----13 -6.6 (1.1Rev crÉh¢ð crÉhµú ( crÉhîú R(grapneled) _The iguana bites you.  The kinetic grapnel hits the iguana.crÉh† m  The iguana is heavily wounded.crÉhɇ 52-crÉhï‡ B2----crÉhˆ $70crÉhx crÉhõ‘ + _The iguana bites you.drÉhÕ@s  The kinetic grapnel hits the iguana.drÉh¸Ën  The iguana is severely wounded.drÉhÍ 3-1--- 6 8drÉh'ÕdrÉhå×S _The iguana barely misses you.drÉh‚ôDgrapnel guides your strike.  You hit the iguana with your +4 hammer of protection.  Your weapon exudes an aura of protection.  The iguana is almost dead.  You hit the iguana with your +2 vampiric whip.  You feel better.drÉhýE†drÉhb 42==13 6 drÉhÃ¥519.7 (1.1Kinetic Grapnel _You kill the iguana!drÉhe drÉhì8ª _Your Fire Magic skill increases to level 1! _5= 6 ==drÉh(wx6=3=7==8=4==9=drÉh9yP==drÉh_}drÉh`‚50=drÉh·‡BdrÉh'Œb5==drÉhÉŒdrÉh;,drÉhQ‘drÉhl”drÉh•%1drÉhŽ–drÉhý™drÉhEšdrÉhœdrÉhrždrÉh½ž:==drÉh< drÉh£drÉh¤K2=drÉh–¥drÉhݨdrÉh©drÉh;ªdrÉhÄ­drÉh ®drÉhp¯drÉhì±drÉh²drÉh0³drÉh«¶drÉhô¶U3=drÉhQ¹drÉh"¼drÉh§¼drÉh‰½drÉh_Á,drÉhgÂdrÉh‡ÅdrÉh0ÆK4=drÉh’ÇdrÉhiÊdrÉhÇÊdrÉhÚËdrÉhÏ,drÉhTÐdrÉh®Ó,drÉhÝÔdrÉhgØdrÉhÕØ#5drÉhýØ2=drÉhÚdrÉhÝdrÉh‘ßdrÉhößdrÉhádrÉhxádrÉhãdrÉhÛådrÉhfæ56=drÉhˆædrÉhªçdrÉhÝêdrÉheîdrÉh¯îdrÉhßïdrÉh¢ñdrÉh7ôdrÉhxôdrÉhNõdrÉh&÷drÉh þ§=drÉh÷þdrÉhÐdrÉh ###....######## #.............. .... #####....####.####...# .........###......... ..............####..# ..............†..... ..###..#..##..###.#.# #.##.#.### ..##...#..##....@....... - ..###.>#..##...##.#####  ##[#.......# .# Kinetic Grapnel #.# #.###..## .#   .. #..# .o   #### ## drÉhžV  o   Blorkula the orcula (polearm, dormant)      drÉh¸ 73.7 (44.0)  Blorkula the orcula comes into view. He is wielding a +1 trident of protection.drÉh odrÉh2f.o) drÉhƒ"6===4.7 (45drÉhG*drÉh¿.1 _Blorkula the orcula shouts!drÉh†    .... ...# ##... .....####..# ....†.....# .##..###.#.# ......##.#.#### #....@....... >#..##...##.######  ##[#.......# .#  #.###..## o#  .. #..# ..  #### ##  drÉhû    .... ...# ##... .....####..# ....†.....# .##..###.#.# ......##.#.#### #....@....... drÉh Ê>#..##...##.######  ##[#.......# .#  #.###..## o#  .. #..# ..  #### ## drÉhÙ(drÉh8,drÉh?3drÉhq?-  #.............. .... ####....####.####...#  ........###.........  ....####..#  †.....#  .drÉh@###..#..##..###.#.#  ....#.......##.#.#####  .##...#..##.............  .###.>#..##...##@######  .# ##[#.......##.#  .# #.###..###o#   .. #..# ...   #### ###     drÉhé@^  _Blorkula the orcula is nearby!drÉh>RŽ  Blorkula the orcula says, "You need a new perspective."drÉhY§ *Blorkula the orcula casts a spell at you.The sting hits you.drÉh!ä'.drÉhå|2=====----5.7 (1drÉhYåD.0)Pois drÉhóìdrÉh#ðQ _You are poisoned.drÉhµ1  .... drÉh ³...# #... ....####..# ....†.....# ##..###.#.# .....##.#.##### #............. drÉh7=>#@######  ##[drÉh\J#.#  #o# drÉh…D .. #..# ...  #### ### drÉh¬drÉhÐ*drÉhŽ›¶  .... ...# #... ....####..# ....†.....# ##..###.#.# .....##.#.##### #............. >#@######  ##[#.#  #o#  .. #..# ...  drÉhœ#### ### drÉh˜¤drÉhO¥A----drÉh±drÉh9¼U ####....####.####...# ............. .....####..#....†.....####..#..##..###.#......#.......##.#.##### .####.............#.>#..##...##.######  ##[#....  #.###..###o .. #..# ... ######### _Blorkula the orcula is nearby!drÉhßÊ  _You are poisoned. _Blorkula the orcula is nearby!  You feel very sick.  Blorkula the orcula says, "There's so much colour in the world. Let me show it  to you."  Blorkula the orcula hits you with a +1 trident of protection.drÉh¤Ìx44===----6drÉh—ÕdrÉh*ØG _Blorkula the orcula bites you but does no damage.drÉhã; - ... ##..# ....# #.#.# ##.#.##### ... >#.######  ##[#@#  #o#  drÉh«< „.. #..# ...  ######### drÉhTÖ Ÿ ... ##..# ....# #.#.# ##.#.##### ... >#.######  ##[#@#  #o#  .. #..# ...  drÉhúÖ r######### drÉh´Þ drÉh¤ß :----drÉhˆæ drÉh¦é h _Blorkula the orcula is nearby!drÉhtWYou barely miss Blorkula the orcula with your +2 vampiric whip.  You sock Blorkula the orcula with your +4 hammer of protection!  Your weapon exudes an aura of protection.  You feel very sick.  hit  Blorkula the orcula bites you.drÉh‘B37==---drÉhÁ€13 =7.8 (1.1Rev drÉhŠdrÉhML _Blorkula the orcula draws vitality from your injuries!erÉhH¹ _Blorkula the orcula draws vitality from your injuries!  You hit Blorkula the orcula but do no damage.Blorkula the orcula is lightly damaged.  You hit Blorkula the orcula but do no damage.  You feel sick.  hits you with a +1 trident of protection.erÉh­ºy3==-----9.0 (1.2erÉhoÁerÉh«ÄU _Blorkula the orcula misses you.erÉh½Ã½ Blorkula the orcula hits you with a +1 trident of protection. _Blorkula the orcula misses you.  You hit Blorkula the orcula with your +4 hammer of protection.  Blorkula the orcula is moderately damaged.You closely miss Blorkula the orcula with your +2 vampiric whip.  You feel sick.erÉhSËx  Blorkula the orcula casts a spell at you.erÉh‘WÇ28==---=80.1 (1.1Rev+ erÉh ^erÉh2a= _The puff of frost hits you. You resist.erÉhjerÉhïj8--erÉh×qerÉhÔt^ _You are too injured to fight recklessly!erÉhÃ$ erÉho& erÉhÂ+ erÉhI. ^ _You are too injured to fight recklessly!erÉh¬erÉh[erÉh¡ erÉh3 ^ _You are too injured to fight recklessly!frÉhaÏô  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.frÉh§frÉhèThe spell is quite dangerous to miscast (28% risk of failure)! Continue anyway?  Y - Yes  N - NofrÉh¸ frÉhyØ *####....####.####...#  burgertutor the Fabricator ........###.........  Coglin frÉhÝØ .............####..#  Health: 28/56 ============------------ .............†.....#  Magic: 11/15 =================------- .###..#..##..###.#.#  AC: 13  Str: 12frÉhÙ Doom: 46% ......#.......##.#.#####   EV: 11frÉh8Ù 4Int: 16  .##...#..##.............   SH: 0Dex: 12 frÉh_Ù |.###.>#..##...##9######frÉh‡Ù ,  XL:  8 Next: 51% Place: Dungeon:5 .# ##[#.......##@#frÉh«Ù   Noise: ==-------  Time: 5280.1 (0.0) .# #.###..###o#frÉhÏÙ «  e) +4 hammer (protec b) +2 whip (vamp) {AfrÉhôÙ Á.. #..# ...  Cast: Kinetic GrapnelfrÉhÚ }#########  Pois Rev+ frÉh‡Ú Ì   o   Blorkula the orcula (polearm, ally ta…)  9   blazeheart golem (minion)  _You are too injured to fight recklessly! frÉhØÚ t_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.frÉhÛ IYou bind the heart of a blast furnace in slag iron.frÉhìÜ Š7--------=1.1 (1frÉhÕã frÉh’æ è _You are too injured to fight recklessly!asting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You bind the heart of a blast furnace in slag iron. _You feel sick. Blorkula the orcula barely misses you. x2grÉh1£Š #.............. .... #####.####...####.............####..# .............†..... .###..#..##..###.#.# .......##.#.#####...#..##.............##.>#..#########[#.......##9 .# #.###..###o#.. #..# ... #########grÉhúª:  grÉhN«ƒYou swap places. You feel sick.  Blorkula the orcula hits you from afar with a +1 trident of protection.grÉhƬ 3=-----2Rev grÉhÖ³grÉh϶ grÉh·:_Your blazeheart golem punches Blorkula the orcula.grÉhÙŒ 3  You feel sick.grÉhb¡  Blorkula the orcula points at you and mumbles some strange words.grÉhH grÉhú I----3grÉh0( grÉhr+ C _The blast of sand hits your blazeheart golem!hrÉhÚ3  You feel sick.hrÉhŒ;*hrÉhaåŠ fast, Blorkula the orcula casts a spell.hrÉhjpu oBlorkula the orcula seems to speed up.hrÉhq\22 6 ==4hrÉhÀyhrÉhö{N _Your blazeheart golem barely misses Blorkula the orcula.hrÉhm Q   .... ...# #... ....####..# ....†.....# ##..###.#.# .....##.#.##### #............. >#@######  ##[#9#  #o#  .. #..# ...  #########   hrÉhÎm „You feel sick.  You are no longer poisoned.hrÉh„E ¯  .... ...# #... ....####..# ....†.....# ##..###.#.# .....##.#.##### #............. >#@######  ##[hrÉh–F #9#  #o#  .. #..# ...  #########   hrÉhxQ l  Blorkula the orcula hits you from afar with a +1 trident of protection!hrÉh1S ‚14-----5Rev hrÉhAZ hrÉhÁ\ V _* * * LOW HITPOINT WARNING * * *irÉh¯ôž  Blorkula the orcula screams, "It's all true! You just have to believe!"irÉh¨ü«   .... ...# #... ....####..# ....†.....# ##..###.#.# .....##.#.##### irÉhIý‡#............. >#@######  ##[#*#  #o#  .. #..# ...  #########  irÉhõýß Blorkula the orcula gestures at you while chanting.The zap hits your blazeheart golem but does no damage.irÉhÍÓ  .... ...# #... ....####..# ....†.....# ##..###.#.# .....##.#.##### #............. >#@######  ##[#*#  irÉh”Ô6#o#  .. #..# ...  #########   irÉh8Ý *****The zap hits you!irÉhìk ( ....@9ood * * * LOW HITPOINT WARNING * * *Blorkula the orcula hits you but does no damage.irÉhŽm „3/56 ----------6irÉhåm irÉh;v irÉh¿y [ _Your blazeheart golem punches Blorkula the orcula but does no damage.jrÉhvã##....########  #.............. .... ####....####.####...####.............####..# .............†.....# .###..#..##..###.#.# .......##.#.#####...#..##.....@.......##.>#..##...##.#########[#.......##9 .# #.###..###o#.. #..# ... #########jrÉhLð´ ooaBlorkula the orcula hits your blazeheart golem but does no damage.jrÉhüñ4-----2==-7jrÉh{újrÉh'ýF _Blorkula the orcula bites your blazeheart golem.krÉh‹£krÉh—¦3Drink which item? Potions  g - a potion of magic  r - a potion of resistanceb - a potion of brilliance  e - 2 potions of enlightenment  L - 2 potions of lignification [!] read|quaff|evoke[?] describe selectedkrÉhÖgkrÉhÀkkrÉhrš ###....########  burgertutor the Fabricator#.............. ....  Coglin ####....####.####...#  Health: 4/56=----------------------- ........###.........  Magic: 12/15 ===================----- .............####..#  AC: 6Str: 12krÉh‰r+Doom: 46% .............†.....#  EV: 11Int: 16  .###..#..##..###.#.#  SH: 0Dex: 12 krÉhÈrL......#.......##.#.#####   XL:  8 Next: 51% Place: Dungeon:5 krÉhîr .##...#..##.....@.......   Noise: ---------  Time: 5287.1 (0.0) krÉhs_.###.>#..##...##.#######   e) +4 hammer (protec b) +2 whip (vamp) {A krÉh?su.# ##[#.......##9#  Cast: Kinetic Grapnel .# #.###..###o#krÉhcsu .. #..# ... krÉh‰sÌ#########  o   Blorkula the orcula (polearm, fast, a…)krÉhðs»  9   blazeheart golem (minion)  The zap hits you!  * * * LOW HITPOINT WARNING * * *Blorkula the orcula hits you but does no damage. _Your blazeheart golem punches Blorkula the orcula but does no damage.  krÉhtyBlorkula the orcula hits your blazeheart golem but does no damage. _Blorkula the orcula bites your blazeheart golem.krÉh[|P  Okay, then.krÉh’}(krÉhƒkrÉhA†. _mrÉhúm­ ###....#  #. .... #....####.####...# .###......... .....####..# ....†.....# .###..#..##..###.#.# mrÉh©nÜ.#.##.#.##### .##...#..##. .###.>#..##...##.# .# ##[#.......##9# #.# #.###..###o#  .. #..# ...  ######### mrÉhùn   mrÉh:~k, paralysed) _Blorkula the orcula bites your blazeheart golem. _Okay, then.  's core grows cold and it stops moving.   but does no damage.  Blorkula the orcula hits your blazeheart golem with a +1 trident of protection!mrÉhí+8.1 (1mrÉhž‰mrÉhÕŒY _Blorkula the orcula bites your blazeheart golem but does no damage.mrÉhš€ ###....#  #. .... #....####.####...# #.###......... ...####..# .....†.....# #..###..#..##..###.#.# #.#.##.#.##### #..##...#..##. #..###.>#..##...##.# .# ##[#.......##9# #.# #.###..###o#  .. #..# ... mrÉhzA #########        mrÉhBmrÉhÁ &9mrÉh!9Kinetic GrapnelmrÉh(mrÉh*nrÉhׇÄ ###....#  #..... .... #....####.####...# #.###...nrÉhcˆ .......####..# #.......†.....# #..###..#..##..###.#.# .#.#.##.#.##### .#..##...#..##nrÉh©ˆœ. .#..###.>#..##...##.# .# ##[#.......##9# nrÉh,‰Ž#.# #.###..###o#  .. #..# ...  ######### nrÉh¦‰   nrÉh8“nrÉhY–S5=90nrÉhœnrÉh•žnrÉhˆ v# #.............. .... ########....####.####...# .##.........###......... ........####..# ##........†.....#nrÉh.!­ ##..###..#..##..###.#.# ..#.......#.......##.#.##### .#..##...#..##............. .#..###.>#..##.@.##.####### ....# ##[#.......##9# ####.# #.###..###o#  .. #..# ... nrÉh;"Œ# ######### nrÉh¥+nrÉhÁ.&1nrÉhâ5nrÉhå7nrÉh2 n.########....####.####...# ..##.........###......... #...........####..# ###.........†.....###..###..#..##..###.#.# ...#.......#.......##.#.#####.#..##...#..##..............#..###.>#..##...##.#######....# ##[#....@..##9# ####.# #.###..###o# .# .. #..# ...  # ######### oo   Blorkula the orcula (polearm, fast)2Kinetic GrapnelnrÉh4 nrÉhK9 orÉhñ¨¾#.#....####.####...#.##.###......... .#....####..# .###orÉho©8....†.....##..###..#..##..###.#.#.#.#.......##.#.#####.#..##...#..##...o..........#..###.>#..##...##.#orÉh™©‡.# ##[#.##9# orÉh¾©³#.####.# #.###..###o#  .#orÉhú© .. #..# ... # # ######### orÉh>ª,###orÉh¬orÉhÒµL.oorÉh²»&3orÉh}ÁorÉhäÃorÉh¸ #.#....####.####...#.##...###... ..#........####..# ..###.......†.....##..###..#..##..###.#.#.#.#.......##.#.#####.#..##...#..##.orÉh;. [....#..###.>#..##..o##.#.# ##[#.##9# ##.####.# #.###..###o# # .#orÉh¥ƒ... #..# ... .# ##. ######### .#.. .### .#orÉhœorÉhÍorÉhú'I.oorÉhm)Š6=3=4orÉh1orÉhF4orÉhÞ& ü#.#....####.####...#.##.........###..#.........####..#.###........†.....##..###..#..##..###.#.#.#.#.......##.#.#####.#..##...#..##... orÉhq' 1.[....#..###.>#..##...##.#.# ##[#.@..o..##9# .##.####.# #.###..###o# .# .# ... #..# ... ..# # #.#. ###orÉh™' H###### #.# .....  .#orÉhÖ'  ### ..  .####orÉhK* orÉh\3 3o.orÉhŒ4 &5orÉh< orÉh¯> prÉhéÎ…......##.........###.........#...........####..#.###........†.....# ########..###..#..##..###.#.# [......#.......#.......##.#.#####.#..##...#..##.............[....#..###.>#..##...##.####### ..........# ##[#...o...##9# prÉhϯ##.####.# #@###..###o# ..# .# .........##..# ... ...# # .####.#..########## ##.# ......#  .#### ....  .# ###.## prÉh7ÐR.#.#prÉhÝÑprÉhMãÙ o.  Blorkula the orcula screams, "What are you staring at, burgertutor? I'mstylish!"prÉh9ó~stylish!"  Blorkula the orcula casts a spell at you.  The sting hits you!  You are lethally poisoned!  You die...  Blorkula the orcula shouts, "I believe in me!"prÉh'Go-2/56 --Pois prÉh¯U/  --more--prÉh¦ÎprÉhðÔpInventory: 6/52 gear slots Hand Weapons (go to first with ))  b - a +2 vampiric whip (offhand) {Anan}  e - a +4 hammer of protection (weapon) {Ashmeen}  a - a +1 hammer of draining {Malki}  d - a +1 dagger of protection {Frauke} Armour (go to first with [)  c - a scarf of resistance (worn)  f - a +3 leather armour of willpower (worn) Wands (go to first with /)a - a wand of flame (38) Scrolls (go to first with ?) prÉhëÕç t - a scroll of teleportationr - a scroll of revelation  I - a scroll of immolation Potions (go to first with !)  g - a potion of magic  r - a potion of resistanceb - a potion of brilliance  e - 2 potions of enlightenment  L - 2 potions of lignificationqrÉhÓ> X  c - a scarf of resistance (worn)qrÉhG qrÉhýþ“  c - a scarf of resistance (worn)  f - a +3 leather armour of willpower (worn)rrÉh^‡rrÉhìd”  f - a +3 leather armour of willpower (worn)  a - a wand of flame (38)rrÉhCrrÉh[ërrÉhvœ‹  a - a wand of flame (38)  t - a scroll of teleportationrrÉh›G rrÉh¹R rrÉhÕV 8rrÉhð] rrÉh©a mGoodbye, burgertutor.1251 burgertutor the Fabricator (level 8, -2/56 HPs)Began as a Coglin Forgewright on Sept 16, 2025.Killed from afar by Blorkula the orcula (8 damage)... with a sting... on level 5 of the Dungeon.The game lasted 00:07:20 (5273 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnrrÉh…b ÄVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the OrbrrÉhœÉrrÉhåÒrrÉhÖ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l