vh  Player: burgertutor Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-16.14:40:43.ttyrec Time: (1758033643) Tue Sep 16 14:40:43 2025 vh(` [?1051l[?1052l[?1060l[?1061hvhaV)0[?7h[?25l[?1cvhjvhRnvhwWelcome, burgertutor. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Forgewrightvh^vh{vh1 <burgertutor the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Kulvee c) +0 dagger {CarmenCast: Kinetic GrapnelvhK  .......#  ##..~~≈≈  vh ≈~≈~≈~~  ≈≈~.. #.... #...# #..# #@# ###         vh vh Welcome, burgertutor the Coglin Forgewright.The Orb of Zot is coveted for many reasons. Will you seize it for your own?vh vhg Press ? for a list of commands and other information.vhEl vhn [ _Found a staircase leading out of the dungeon.vhwY vh]   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   h + Spellcasting 1.7   9%  -2           b + Maces & Flails   0.0    -1   i + Forgecraft4.8  77%  +2   c + Unarmed Combat   0.0    -1               d + Short Blades   0.0    -1    vhN^ Z           e + Armour   0.0    -1      f + Dodging1.7   8%  -1      g + Stealth1.5   6%  -1      vh~^             vh^         vh^         vh^         vh5_                 vhV_ T    vh_ The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Helpvh_ G[=] set a skill target  vh_ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsvh8 h * Spellcasting   1.7  2065vh13 i * Forgecraft   4.8  8043vhvhvh  burgertutor the Tinkerer.......#   Coglin##..~~≈≈   Health: 13/13 ========================≈~≈~≈~~   Magic: 3/3========================≈≈~..  AC: 2Str: 10#....  EV: 11Int: 14#...#vhr  SH: 0Dex: 12#..#  XL:  1 Next:  0% Place: Dungeon:1#@#  Noise: ---------  Time: 0.0 (0.0)###  a) +0 hammer {Kulvee c) +0 dagger {Carmenvh  Cast: Kinetic Grapnel   vh]     Welcome, burgertutor the Coglin Forgewright.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.vhvhpvhW vh vhjvhԓvh>vhvh~vhS| _vhvh@vh,vhvhߢvhl,vhsvhvhvhvhmvhVvh,vh"vhѮvh4,vhӱvhvhbvhvhOvh*vhxYou enter the shallow water.Water vhvh:F _Moving in this stuff is going to be slow.vhWvhvhvhvhvh(vhvhvhvhvhevhvh*vhZvhTvhvhvh?vhvhvhvh?vhvhvhvhvh'vhavhvh*vhvhVvh,vhXvhvhr,vhvhvhhvhvhvhSvhvh$vh_vhEvhvh vhNvhvhvhvh_vhvhvhvhRvhvhvhpvhvhvh,vhvh+ vh> ,vh,vhg..#.##..  #  ?  # #.@#### ##....##  ####..##  ##..#  vh##.##  ###...### g   hobgoblin (asleep) ###.......###   .............#   .##..........#  vh %028.2 (28.2)vh',9.2 (29vh,vh0\ _A hobgoblin comes into view.vhB vh vh vh ` _A hobgoblin is nearby!vhb  . g.   ##vh   ..  #.## ? vh #@##   #..### vh ....# ####..## vh4 ^..#  ##.##  ###...###  ###.......###  .............# vhV vh] ^.ggvh ;==30.2 (1.0)vh vh + _The hobgoblin shouts!vhU  .. .. g# .## .. #.## #.?# #@##  #..####  ##....##  ####..##  ##..#  ##.##  ###...###     vh|[ .. .. g# .## .. #.## #.?# #@##  #..####  ##....##  ####..##  ##..#  ##.##  ###...###     vh}vh~vhtvhQ` _A hobgoblin is nearby!vhp##  .. vhg#  ###  ..  #.## ?# vh#.##   #..## ....######..##.  ## ###...### ######vhvh H.g#vhQP--1Kinetic Grapnel _vhvhvhD ## .. .. .# g### ..# #.## #@?# ##.##  #..####  ##....##  ####..##  ##..#  ##.##     vhz  ## .. .. .# g### ..# #.## #@?# ##.##  #..####  ##... ####. ##..#  ##.##  vhvh9--vhvh` _A hobgoblin is nearby!vh 1* ## .. .. .# g### ..# #.## #@?# ##.##  #..####  vh&2##....##  ####..##  ##..#  ##.##     vh% ## .. .. .# g### ..# #.## #@?# ##.##  #..####  vha##... ####. ##..#  ##.##  vh vhvhvhB .## .... .... #..# #..g###...# ##.?# ##.## ..####vh`c##....######..###..# ##.## ### _A hobgoblin is nearby!vhmvhDF.gvh+-2 _vhzvhvh .## .... .... #..# #...### #.g.# #@## #.?# ##.##  #..####  ##....##  ####..##  ##..#  ##.##   vh+ .## .... .... #..# #...### #.g.# #@## #.?# ##.##  #.. ##.. ####..##  ##..# ##.## vhvhbvhvh, _is nearby! __A hobgoblin is nearby!  You hit the hobgoblin with your +0 hammer.  The hobgoblin is severely wounded.  You barely miss the hobgoblin with your +0 dagger.vh-0------=3.4 (1.2Rev vh^vhˢ- _The hobgoblin hits you.vhL  The kinetic grapnel hits the hobgoblin.vhAE†vhV vh[ 2--------240Kinetic Grapnelvhd c _You kill the hobgoblin!vhq Ivhr vhvhAvh=EvhFvh(JvhiS ..# .# ..# .# #.# #.# #.# #.###. #.# #.##...#### #.###=##..$.###.....#vhS #@........#67.4 (13.0) ########..## #...### #.#.†.# #)###.## vh TZ#.# #..# vh1T#.# ##.## #.# #..###vh9U #.# ##.... vh@Vvh[vh^T _Key pressed, stopping explore.vh\;4vh=@vhH$ vhI_You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhJvhPvheRH _No target in view!vhkvhvhvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhvhvhvhvhwvh: _vh vh+ ..# .# ..# .# #.# #.# # #.# #.# ##. #.# #.#vh ,#...#### #.###=##..@.###.....##...#.........#..g########..## Kinetic Grapnel....> #...###vh[,T..##... #.#.†.# .... #)###.##g   hobgoblin (asleep)##...vh,B #.# #..l   frilled lizard (asleep)#..l #.# ##.##vh,V #.# #..##vh; 8.0)  A hobgoblin and a frilled lizard come into view.vh=+9.4 (2vh'EvhI~ _Found a stone staircase leading down. _You see here 7 gold pieces.vhSvh{T'.wvhT8..# .#vhUa##. ..# .#vhUUV.. #.# #.#vhV)#.# #.# #.#. ##.. #.# #.#...#...#### #.###=##..K#..$.###.....##.........# #..g########..##.....># #...###vhW...##...# #.#.†.## ....# #)###.## ##...# #.# #..# w   dart slug #..l# #.# ##.## g   hobgoblin (asleep) #.... #.# #..# K   kobold (asleep)vhb #.# ##.. l   frilled lizard (asleep) vhc  vhgkA dart slug and a kobold come into view.Found a ring mail.vhivh3r.wlw.lvhs,70.4 (1vhzvh|8 _The frilled lizard hisses angrily.vh+ .. ..# .#  ##w ..# .#  .. #.# #.#  #.# #.# #.#  . ##.. #.# #.#  ...#...####   #..K#..$.#  #..@#  #..g#  .....>#   ...##...# #.#.†.#  .# ....# #)  ##..l# #.# #..#  #...# #.#  #.... #.#  #.# vh  .. ..# .#  ##w ..# .#  .. #.# #.#  #.# #.# #.#  . ##.. #.# #.#  ...#...####   #..K#..$.#  #..@#  #..g#  .....>#   ...##...# #.#.† .# ....# #) ##..l# #.# #..#  #...# #.#  #.... #.#  #.# vhĈ 4vh vhB d _There are monsters nearby!vh  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin with your +0 hammer.  The hobgoblin is almost dead.vh x  You closely miss the hobgoblin with your +0 dagger.vh N [Kgl.g  KThe hobgoblin hits you but does no damage.vh= `````The dart slug launches a dart at you.vh(@ =.....vhA 1----=1.6 (1.2Rev vhI vhZ k _The slug dart hits you.  The kinetic grapnel hits the hobgoblin.vh` .K   koboldl   frilled lizardvh ,vh .K.l.  You kill the hobgoblin!vh ```````The dart slug launches a dart at you.vh i.....@.vh j2--------420vh vhI O _The slug dart misses you.vh y .. ..# .#  ##w ..# .#  .. #.# #.#  #.# #.# #.#  . ##.. #.# #.#  ...#...####   #..[#..$.#  #.K@#  #...# vh  .....>#   ...##..l# #.#.†.#  .# ....# #)  ##...# #.# #..#  #...# #.#  #.... #.#  #.# vhK7  .. ..# .#  ##w ..# .#  .. #.# #.#  #.# #.# #.#  . ##.. #.# #.#  ...#...####   #..[#..$.#  #.K@#  #...#  .....>#   ...##..l# #.#.†.#  .# ....# #) ##...# #.# #..#  #...# #.#  #.... #.#  vh8 ,#.# vh|? vh*@ vh8F vhP _There are monsters nearby!The kinetic grapnel hits the kobold.vh6U )l   frilled lizardvh< vh @l.vhF 2==--1----------------53vh vh_ J _You kill the kobold!vhp ....# .###w ..#.# #. #.#.. ##....#...#### #.###= #..[#..$.###..... #.).#....vh7 .@########..###.....l# #...###...##...#.†.# ..)###.## .##.# #..# #.##. #..###.. ###vh vh_K.wvh%4vh vh# _The frilled lizard barely misses you.The kinetic grapnel hits the frilled lizard.vh#D>vh4a  You kill the frilled lizard!vh `````The dart slug launches a dart at you.vh;=....)vh?6 6/13 -----------0----------------65Kinetic Grapnel _The slug dart hits you.vh9vhk  .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....>#   ...##...# #.#.†.#  .# .....# #)  .##...# #.# #..#  # #...# #.#  #.... #.#  ###.. #.#  #.# _Your Forgecraft skill increases to level 5!vhê .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....>#   ...##...# #.#.†.#  .# .....# #) .##...# #.#  # #...# #.#  #.... #.#  ###.. #.vhS#  #.# vhvhJvhvh` _A dart slug is nearby!vh4vh3vht _You are too injured to fight recklessly!vh,vhvhY  .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....>#   ...##...# #.#.†.# vh .# .....# #)  .##...# #.# #..#  # #...# #.#  #.... #.#  ###.. #.#  #.# _You are too injured to fight recklessly!vh .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....>#   ...##...# #.#.†.#  .# .....# #) .##...# #.#  # #...# #.#  #.... #.#  ###.. #.vh+S#  #.# vh4vhZvh` _A dart slug is nearby!vhL#4vh=*vh+^ _You are too injured to fight recklessly!vh={ .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....># vh=  ...##...# #.#.†.#  .# .....# #)  .##...# #.# #..#  # #...# #.#  #.... #.#  ###.. #.#  #.# vh .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....>#   ...##...# #.#.†.#  .# .....# #) .##...# #.# vh- # #...# #.#  #.... #.#  ###.. #.#  #.# vh4vh?vhCA dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!vh&vhvhvh(You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!vhr .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....>#   ...##...# #.#.†.#  .# .....# #)  .##...# #.# #..#  # #...# #.#  #.... #.#  ###.. #.#  #.# vhOk .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....>#   ...##...# #.#.†.#  .# .....# #) .##...# #.#  # #...# #.#  #.... #.#  ###.. #.vhlS#  #.# vh/t4vh|vh}CA dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!vh4vhڟvhvh JA dart slug is nearby!vh^/You are too injured to fight recklessly!vhJA dart slug is nearby!vh/You are too injured to fight recklessly!vhJA dart slug is nearby!vhY/You are too injured to fight recklessly!vh<vhzvhvhzvh/You are too injured to fight recklessly!vhGJA dart slug is nearby!vh/You are too injured to fight recklessly!vhJA dart slug is nearby!vh/You are too injured to fight recklessly!vh6 r .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....>#   ...##...# #.#.†.#  .# .....# #)  .##...# #.# #..#  # #...# #.#  #.... #.#  ###.. #.#  #.# vh  .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#  #..@#  #.....>#   ...##...# #.#.†.#  .# .....# #) .##...# #.#  # #...# #.#  #.... #.#  ###.. #.vh S#  #.# vh vhV vh! vh A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!vh& .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   #..[#..$  #.).#vh  #..@#  #.....>#   ...##...# #.#.†.#  .# .....# #)  .##...# #.# #..#  # #...# #.#  #.... #.# vh E ###.. #.#  #.# vhH .. ..# .#  ##. ..# .#  .w #.# #.#  . #.# #.# #.#  .. ##.. #.# #.#  ...#...####   vh@#..[#..$  #.).#  #..@#  #.....>#   vhq...##...# #.#.†.#  .# .....# #)vh& vh.##...# #.#  vh # #...# #.#  #.... #.# vh/b ###.. #.#  vhQ-#.# vhvhUvhvhCA dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!vh^  .. .. ..# .###. g# ..# .# .w .. #.# #.#. #.#. #.# #.# ##... #.# #.#....#...#### #.###=##..[#..$.###.....# #.@.#......... #...########..##  #.....># #...### ...##...# #.#.†...# .....# #)###.##. .##...# #.# #..# #...# #.# ##gvh 0   goblin (asleep) #.... #.# ###.. #.# ##.vh> You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!  A goblin comes into view. It is wielding a +0 dagger..gg=6vh vh g _The goblin shouts! _You see here a +0 whip.vh 4vh vhu vh@vhnAvh!HvhIvhXe  .. ..##. .## ..#  .w g... #.#.#... ##... #.# #.....#...#### #.###=#..[#@.$.###).#.........#  #...########..##  #.....>..## ...##.#.†vhZ)#..# ..)###.#. .#.####.#...vhq[vh\vh{iX. .w#gvhj7=------------7 _vhAqvhusvh4m ... ..:  .. .. ##. .## ..#  .. .. #w#g# ##...# #.# #.....#..@#### #.###=#..[#..$.###.#.##.).#.........# # #...########..## #.....>..## ...##.#.†.# .# ..)###.#. .#.####.#vhio vhp vhr O  Found a parchment of Call Canine Familiar.vhŀ .g.#.wgg 2 goblins (1 wandering)--8vh vhً  vh e_A goblin comes into view. It is wielding a +0 club.vh݉   Found a parchment of Call Canine Familiar. _club.   You hit the dart slug with your +0 dagger.  The dart slug is lightly wounded.  You sock the dart slug with your +0 hammer!vh\u  You kill the dart slug!You hear a shout!vhx.g.gg 2 goblinsvht6---------9vh@p====9.8 (1.2Rev vhvhu; _The goblin hits you with a +0 dagger.vhn ... ..:. .. .. .. ..# .###. .## ..# .# .. .. #.# #.# .. #.#g# #.# #.# ... ##.g.# #.# #.# vh W....#...#### #.###=#  #..[#.@$.###.....# #.##.).#.........# # #...########..##.....># #...###...##...# #.#.†.#..# .....# #)###.#   goblinvh . .##...# #.# #..#vh8  # #...# #.# ##.#vhN  #.... #.# #.vh vh vho.gg 2 goblinsvh7a=---800vhvh"r _The goblin attacks as it pursues you! The goblin misses you.vh(O---vh* vh"^ _You are too injured to fight recklessly!vhݾ 3vh vh ^ _You are too injured to fight recklessly!vh ... ..: .. .. .. .. ..# .# ##. .## ..# .# .. .. #.# #.# .. #.#.# #.# #.# ... ##.g.# #.# #.# ....#..g#### #.###=# #..[#..@.###.....# #.##.).#.# # #...########..## #.....># #...### vh m...##...#..# .....# #)###.##    goblinvh* . .##...## #...#vhN #.... #.# #..#vhb vhu' !.gvh( 4-1 _vh\1 vhz3  vh3 K_You see here 7 gold pieces.vhs~vh~7-vhvh^ _You are too injured to fight recklessly!vhwU3vh{Zvh5\^ _You are too injured to fight recklessly!vh:t  You barely miss the goblin with your +0 hammer.vh#vh)Zgg 2 goblinsvha*[7==vh*3.0 (1.2vh/vh3 _You hit the goblin with your +0 dagger. The goblin closely misses you. x2vh  You barely miss the goblin with your +0 dagger.The goblin is heavily wounded.vh'n .g  You closely miss the goblin with your +0 hammer.vh3(vh7)#1vhm)z========4.2Kinetic GrapnelRev+ vh)vh1vh65L _The goblin misses you.vhcq L  You hit the goblin with your +0 hammer.vh x  ... ..: .. .. .. .. ..# .#  ##. .## ..# .#  .. .. #.# #.#  vhx L.. #.#.# #.# #.#  ... ##.g.# #.# #.#  ....#...####   #..[#.)@.#  #.##.)g#.........#  vhx }# #...########..##  #.....>#  vhx ; ...##...# #.#.†.# vhx D ..# .....# #)vhy  g   goblin . .##...# #.# #..#  vh?y 9# #...# #.# ##.##  vh`y K#.... #.# You kill the goblin!vhVNg ... ..: .. .. .. .. ..# .#  ##. .## ..# .#  .. .. #.# #.#  .. #.#.# #.# #.# vhNs ... ##.g.# #.# #.#  ....#...####   #..[#.)@.#  #.##.)g#.........# vh O # #...########..##  #.....># vh5O  vh\O...##...# #.#.† vh~O..# .....# #)  vhO. .##...# #.#  # #...# #.#  #.... #.# vh[H  The goblin hits you with a +0 club.vh\vhe... ..:burgertutor the Tinkerer.. ..Coglin.. .. ..# .#Health: 3/13=====-------------------##. .## ..# .#Magic: 1/3========----------------vhtf'.. .. #.# #.#AC: 2Str: 10.. #.#.# #.# #.#EV: 11Int: 14... ##.g.# #.# #.#SH: 0Dex: 12....#...#### #.###=#vhfXL:  1 Next: 100% Place: Dungeon:1vhf#..[#.)@.###.....#Noise: =--------  Time: 85.4 (1.2)#.##.)g#.........#vhfBa) +0 hammer {Kulvee c) +0 dagger {Carmen# #...########..##Cast: Kinetic Grapnelvhg#.....>##...###Rev+ ...##...##.#.†.#..# .....##)###.##g   goblin. .##...#vhg#.# #..## #...##.# ##.###....vhgj#.# #..##The goblin is heavily wounded.vhSh(You closely miss the goblin with your +0 hammer. _The goblin misses you.You hit the goblin with your +0 hammer.  You kill the goblin!The goblin hits you with a +0 club.vhi _* * * LOW HITPOINT WARNING * * *You have reached level 2!vhs/  --more--vha5/19=------1/4--2 0% vh&vh)4 _vh vh vhY vh F _Unknown command.vhlC ... ..: burgertutor the Tinkerer .. .. Coglin .. .. ..# .#  Health: 5/19======------------------ ##. .## ..# .#  Magic: 0/4------------------------ .. .. #.# #.#  AC: 2Str: 10 .. #.#.# #.# #.#  EV: 11Int: 14 ... ##.g.# #.# #.#  SH: 0vh1Dex: 12 ....#...#### #.###=#  XL:  2 Next:  0% Place: Dungeon:1 vh2#..[#.)@.###.....#  Noise: =--------  Time: 85.4 (0.0) vh#.##.)g#.........#  a) +0 hammer {Kulvee c) +0 dagger {Carmen # #...########..##  Cast: Kinetic Grapnelvh% #.....># #...###  Rev+ vhKh ...##...# #.#.†.#  vhmw..# .....# #)###.##  g   goblin vhF. .##...# #.# #..#  # #...# #.# ##.## vh  #.... #.# #..## vh_You have reached level 2! _Unknown command.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  vhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)vh1... ..:burgertutor the Tinkerer.. ..Coglin.. .. ..# .#Health: 5/19======------------------##. .## ..# .#Magic: 0/4------------------------.. .. #.# #.#AC: 2Str: 10.. #.#.# #.# #.#EV: 11Int: 14vhE2... ##.g.# #.# #.#SH: 0Dex: 12....#...#### #.###=#XL:  2 Next:  0% Place: Dungeon:1#..[#.)@.###.....#Noise: =--------  Time: 85.4 (0.0)#.##.)*#.........#vh~2a) +0 hammer {Kulvee c) +0 dagger {Carmen# #.*.########..##Cast: Kinetic Grapnel#...*.>#vh2#...###Rev+ ...##...#vh2#.#.†.#..# .....##)###.##g   goblinvh3. .##...##.# #..## #...#vh23k#.# ##.###....#.# #..## vh_3_You have reached level 2! _Unknown command.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  vh3Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)vhRg..Unknown command.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel misses the goblin.vhf6.4 (1Kinetic Grapnelvhvh[L _The goblin misses you.vh  You barely miss the goblin with your +0 dagger.You hit the goblin with your +0 hammer.vh,j)vhh 6=5vh$47.6 (1.2Rev* _You kill the goblin!vhvhm _Your Spellcasting skill increases to level 2!vh h .. .. .. .. ..# .###. .## ..# .# .. .. #.# #.#.. #.#.# #.# #.#vh{  ... ##...# #.# #.# ....#...#### #.###=# #..[#.)$.###.....# #.##.)@#.........#vh  # #...########..##vh  #.....># #...###...##...# #.#.†.#vh # .....# #)###.##vh  . .##...# #.# #..# # #...# #.# ##.##vh/  #.... #.# #..# ###.. #.# ##..vh vhs :-80 _vh vhU M _You see here a +0 club.vhvh)vhvh vhERev+ _vhvh[vhvh-vhvh!9=vhvhbvh47=vh.Rev vhvh^vh<vh<vhvhvhvh7vh61====vhvhvh2vhc8===vhvhsvhvh]vhvh vhvh5vht<====vhvhivh_9===vhvhvh%vh4 vh vhSvhvhAvhvhvh.vh9=vhkvh "vhz"=10/19vh"(=vhq$vh'vh:(A2=====vhd(vh)vh,vh,vhn.vh 1vhO1vh3vh>6vh6^1==vhV8vh;vh[;======vh1=vh?vh@vhAvhIDvhDvhZFvhoIvhII2===vhJvhMvhPvh=PvhSvhWvhWvhYvh\vh6]vh(_vh@bvhbn==3=====vhdvhggvhg=3=vhgvhivhlvhlvhqvh"tvhtvhvvh{i=====vh}vh}k14==vh?vh,vh*vhkvhvhpvhZ,vhLvh0vhnj5==vhvh]vhvhNvhvh%4vh ,=====vhvhٟ,vhvh O=vhvhzb6==vh vh4vh======vhDvh,vhvhvhݼvhvhkvhi7===vhvh,vhvhuvhvh$vhtvhvhBvh)vh8==5=====vhvh[vh<,vhVvhvhvhRvhkvhvh vhcvhO======vhevhvh$#9vhI)==vh>vhvhvhvhvh&vh_vhvh@ _You now have 7 gold pieces.vh vh vh vhk>  You see here a +0 dagger.vh?vhA== _vhivh!vh(>..... ...^..: . .....  #. ..... ..# vh ) ..##...## ..#  ...#.. #.# #... #.#.# #.# #... ##..@# #.# #-148.6 (60.0)vhV)%....#...#### #.###=# #..[#.)..###.....# #.##.))#.........## #...########..##vh)#.....>##...###...##...#.# .....###...#vh)!vh3vhA5,9.6 (61vh@vhC; _Found a stone staircase leading down.vhvh5vh vhvhvh,vhjvhvhvhvhvhvhvhvhTvhvh vh vhZ vhkvhvhvhvhjvhvhvh#  .# .# vhf$5.## . #.. $.  ##.. ... #######..# ...# # #.>......#..#.# ..#...^..@......# ...........#...## #.#........#..## .# ..##...###...# vh1%.#......#.....#.# #.#...###.#.#####.# #.#... ##...# #.# #.#....#...#### #.###=##..[#.)..###.....#  You pick up a parchment of Call Canine Familiar and begin reading...vh+255.0)vh.+6.6 (7vhO4vh~7M _You add the spell Call Canine Familiar to your library.vh Ivh vh vh vh vht vh vh vh(" vhv$ vh& vh' vh( vh-+ vh. ,vh0 vh82 vh!5 vh5 vh6 vh8 vhR: ,vh; vh= ,vh> vhr@ M _You now have 22 gold pieces (gained 15).vhI #.#....#######...#...#. ##....:...... #.........vhI  #.##....:..... #.##.......... #.##. ##..#.....#...r ##........## . #######..#....#.# vhDJ # #.>......#..#.#.# ..#...^.........#.# r   rat (asleep) ...........#...##.# #.#........#..## .#  ..##...###...# .#vhKT '63vhX +4.6 (8vhR[ vhW] V _A rat comes into view.vh #.#.#  ....#####  ##...#...#  . ##....:....  .. #..........  #.##....:..... vhe #.##..........  #.##..@.......  ##..#.....#...r  ##........## .  ..#....#.# # #.>#..#.#.#^.........#.#..#...##.#..#..## .#   .#vh` #.#.#  ....#####  ##...#...#  . ##....:....  .. #..........  #.##....:.....  #.##..........  #.##..@.......  ##..#.....#...r  ##........## .  ..#....#.# #.>#..#.#.#vhta^.........#.#..#...##.#..#..## .#   vhivhmmvhtvhCxZ _A rat is nearby!vh0+ #.#.#  ....#####  ##...#...#  . ##....:....  .. #..........  #.##....:.....  #.##..........  #.##..@.......  ##..#.....#...r  ##........## .  ..#....#.# #vh+ #.>#..#.#.#^.........#.#..#...##.#..#..## .#   .#vh #.#.#  ....#####  ##...#...#  . ##....:....  .. #..........  #.##....:.....  #.##..........  vhd#.##..@.......  ##..#.....#...r  ##........## .  ..#....#.# #.>vhr#..#.#.#^.........#.#..#...##.#..#..## .#   vhvhvhvh5Z _A rat is nearby!vh#.#.# ....##### ##...#...#.. ##....:... #.#.##....:.#.##.#.##.###..#.....#...r###........## #.#vhom#..#....#.#  #.>......#..#.#.##...^.........#.# #...#.# vh.#..#..###.# vh vhvh25.6 (1 _vh vh vh[  #.#.# ....#####  ##...#...#.  . ##....:.....  .. #...........  #.##....:......  #.##...........  vh5\ #.##...@......#  ##..#.....#...r#  ##........## #.#  .#....#.#  #.>#..#.#.#^.........#.#.#...##.##..###.# .#vh\ vh G #.#.# ....#####  ##...#...#.  . ##....:.....  .. #...........  vh #.##....:......  #.##...........  #.##...@......#  ##..#.....#...r#  ##........## #.#  .#....#.#  #.>#..#.#.#^.........#.#.#...##.##..###.# .#vh vh vh vh Z _A rat is nearby!vh b##.#.# ....##### .##...#...#.. ##....:... #.##.##....:......#vh #.##.##.##.# ##..#.....#...r# ##.## ##.# #..#....#.# #.>......#..#.#.# #...^.........#.# vh #...##.# #.#..###.# vh! vh) vr.rvhG, G===6Kinetic Grapnelvh1 vh4 - _The rat squeaks loudly.vhA ~ ##.#.# ....##### .  ##...#...#..  . ##....:......  .. #...........#  #.##....:......#  #.##...........#  #.##....@...r.#  ##..#.....#....# vhB  ##........## ##.# #....#.#>#..#.#.#^.........#.##...##.#..###.# .#vh< ##.#.# ....##### .  ##...#...#..  . ##....:......  .. #...........#  #.##....:......#  #.##...........#  #.##....@...r.#  ##..#.....#....#  ##........## ##.# #....#.>#..#.#.vh!^.........#.##...##...###. .#vhrvh@vhtvhZ _A rat is nearby!vh  ***  rat (grapneled)The kinetic grapnel hits the rat.vh=vhEI..r.vhFa4-------7vhLvhO^ _The rat is moderately wounded.vh#2##.#.# ......#####..##...#...#.. ##....:... #.# #.##....:......# #.##.# #.##.vhFr..# ##..#.....#....# ##.#####.# ..#....#.# # .>......#..#.#.# ...^.........#.# #...##.# .#..###.# vhvh,vh}r.---8vhXvhPvhF  The kinetic grapnel hits the rat.vhrE†vhJjvhm3----------8=9Kinetic GrapnelvhrvhtG _You kill the rat!vh~3vh_vhXvh/vhɇvh,vhvhPQ-----vhevhvhnvh2vhvhvhPvhvh<vhəvhvhNQ4=====vh<vhvhvh:vhvhʡvhvh,vhѦvh=vh======vhHvhʪ,vhvhݬ,vhѭvh,vhTvhvh=vhvhж,vhvh,vhvh/vhO5=====vhvhlvh,vhvhvhvhJvh:vh  #####  #...#  ##.#.# .. ....#####... ##...#...#... . ##....:....... .. #.# #.##....@......#- #.##...........# #.##......†...## ##..#.....#....# ##........#####.# #######..#....#.# # #.>......#..#.#.# #...^.........#.# .........#...##.#You pick up a parchment of Scorch and begin reading...vh090.6 (21.0)vhF-1.6 (22vhcvh? _You add the spell Scorch to your library.vhH*vh=.vh#5vh7H _No target in view!vhvhvhyvh$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh{%vh'vhO)vhH,vh,D===== _vh@0,vh1vh1vh2vhG= #### vh>*#...# ####.#.# ..  #......#####...  ##...#...#.... ... #.##.##...........# .##....... #.##......†...# ##..#.....#....# vh>##........#####.######..#....#.# .#>#..#.#.# #You pick up a parchment of Lesser Beckoning and begin reading...vhFJ13.6 (2.0)vhhN+4.6 (3vhSvhVI _You add the spell Lesser Beckoning to your library.vhvhvh+vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhȶvhFvhvh^ _No target in view!vh*vhvhvhvhP _vhAvhvhvh<vhvhvhvhvhvhvhvhvh{vhvhXvhOvhvh#vhvhvhvh................ ....). ##### ....# #...#vh ... ####.#.# .. #.##......#####... #.@..##...#...#...201.6 (7vh #......####............ ..####.. #...........## ##.##...........# #.##...........# #.##......†...## vh##..#.....#....# ##........#####.# #######..#....#.# .#vhvh+2.6 (8vhvh# _Found a club.vhnvhvh¤vhvhvhYvhԯvh_ .....# ...... ...... ....). ##### ....## #...#vh ...#####.#.# .. #.##......#####... #@...##...#...#...3.6 (1 #......####.....vh..####.. #.## ##.##.# #.vhV##.# #.##......†...##vh ##..#.....#....# ##........#####.# vh  vhɷY#..#....#.# .#vhvhvhT _Key pressed, stopping explore.vh vh9 vhۢ vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh vh vh vh. H _No target in view!vh Ivh vhA vh : _vh vh vh/ vhB vh\ vh vh vh vh: vhe vh vh vh vh vh vh vh vhO# .....#............#............#..........).# #####............## #...#.............#####.#.#...........#.##......###vh# (...........#....##...#....####.... #..## #.#.### ##.##..... #.##.....# #.##vh$ †..... ##..#.....#.. h   jackal (asleep)g.# ##........#### g   goblin (asleep)vhC$ .h #######..#....#.# # #.>...#.#vhi$ #.#vh. 8.6 (5  A goblin and a jackal come into view.vh0 vh0 vh 1 vh0:  hhh 2 jackals (1 wandering)hgg.  The goblin shouts! You hear a bark!vh= 4==9.6 (6vhE vhI Y _A jackal comes into view.vh   ............#  ............#  ..........).# #####  ............## #...#  .............  vh ...........# ...........#... #@.....# #.....####..# #.#.###  ...  ...# † vh1wh...  hg#  .. vhj=  # #.> vhT   ............#  ............#  ..........).# #####  ............## #...#  .............  vh?U2...........# ...........#... #@.....# #.....####..# #.#.###  ...  ...# †vhU7 h...  hg#  ..  # #.>vh`vhhdvhmvhod _There are monsters nearby!vhڛA............# ............#..........).# #####...........## #...#...........#####.#.# ...........#.##......## ...........#....##...#. ##.##......####....#...@.####.. #.#.### ##.## ... #.##...## #.##†.h...#..#.....#.hg#.##h 3 jackals (2 wandering).. #######..#....#.# # #.>......#..#.#.# ..#...^.........#.#vhH .hgh.. 2 jackals (1vhm.  A jackal comes into view.vhL--10.6 (1Kinetic Grapnelvhvh **** _The jackal moves out of view.vh@k  The kinetic grapnel misses the goblin.vhA,vhCvhDvh3M..hg..hhh 3 jackals (1 wandering)vh4Oa4-----==1vhWvhZ' _The jackal barks!vh   .....#  ....).# #####  .......## #...#  ..............  ...........# ...........#.. vh##.##......# #...@.# #.#.###  ...  .hg## † .....  h.h#  ... vhޮ2  .. # #.>  vh(^ vh^J0   .....#  ....).# #####  .......## #...#  ..............  ...........# ...........#.. ##.##......# #...@.# #.#.###  ...  .hg## † .....  h.h#  ...   .. # #.>vh M^ ^vhVvhWvh{`vhcd _There are monsters nearby!vh| .#...........).# ##### .............## #...# ..............#####.#.# ...........#.##......# ...........#....##... ##.##......####.... #.....####.. #.#@### ##.###......# #.###..hg### #.##...... #..#.....#h.h#.vh}s#.... #######..#....#.# # #.>......#..#.#.# ..#...^.........#.# ...........#...##.#vhvhvhy,vh3vhvhDg..h.h 2vht6--2 _vhfvhP****vh5  The kinetic grapnel misses the goblin. The kinetic grapnel misses the jackal.vh{76  The jackal barks!vh;8vhAh.ghh.....hh 3 jackalsvhCr3----------==3vh LvhOPW _The goblin completely misses you.vhR    ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@### vh & #..h.g.#  #...h###  ..h...  ....#  ....   ... # #.>  .. ^  vhD vh   ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....#vh[ #.#@###  #..h.g.#  #...h###  ..h...  ....#  ....   ... # #.>  .. vh׉K^ vh vhvh:vhd _There are monsters nearby!vh  The kinetic grapnel misses the goblin. The kinetic grapnel hits the jackal.vh|*† 2vh3E,vhGY  You kill the jackal!vhIQs.hg.hvhU2----------16-4vh{^vhaW _The goblin completely misses you.vh) I  The kinetic grapnel hits the goblin.vh/ D)vh BvhH Bh.vh̿ 1----------20-5vh vh J _You kill the goblin!vh    ...........).#  .............##  .............. ...........# ...........# vh ##.##.... #.....# #.#@###  #...hh.#  #...†###  ......  ....#  ....   ... # #.>  .. vh =^   vht n   ...........).#  .............##  .............. ...........# ...........# vhEu ##.##.... #.....# #.#@###  #...hh.#  #...†###  ......  ....#  ....   ... # #.> vhu T.. ^ vh4 vh vh vh d _There are monsters nearby!vhX: vh \  The kinetic grapnel hits the jackal but does no damage.vh {.   jackalvhx 0---------6Kinetic Grapnelvh vh _The jackal closely misses you.You hit the jackal with your +0 hammer.  The jackal is heavily wounded.vh vhk hh 2 jackalsYou hit the jackal with your +0 dagger. The jackal barely misses you.vh! 8--7.8 (1.2Rev vhR vh + _The jackal bites you.vh_vhvhxvhܗK _You are out of magic!vh   ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@###  vh#....hh#  #...†###  ......  ....#  ....   ... # #.>  .. ^   vh'Ve   ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@###  #....hh#  #...†###  ......  ....#  ....   ... # #.> .. ^ vh_vh_vhhvhu _There are monsters nearby!You hit the jackal with your +0 dagger.vh †   jackalYou kill the jackal!vhۆ9==----99.0Rev+ vhgvh A _The jackal bites you but does no damage. x2vh3vhxvhK _You are out of magic!vh    ...........).#  .............##  .............. ...........# ...........# ##.##.... vh"8#.....# #.#@###  #....h†#  #...†###  ......  ....#  ....   ... # #.>  .. ^   vhغn   ...........).#  .............##  .............. ...........# ...........# vh##.##.... #.....# #.#@###  #....h†#  #...†###  ......  ....#  ....   ... # #.>vh y .. ^ vhvhvhvhi  _A jackal is nearby!You closely miss the jackal with your +0 dagger.vh<(20.2vhXvht _You hit the jackal with your +0 hammer. The jackal misses you.vh"vh#vhH-vh~0K _You are out of magic!vhB   ...........).#  .............##  .............. ...........# vhC...........# ##.##.... #.....# #.#@###  #....h†#  #...†###  ......  ....#  ....   ... # #.>vh-DS  .. ^   vhOy   ...........).#  .............##  ..............vh. ...........# ...........# ##.##.... #.....# #.#@###  #....h†#  #...†###  ......  ....#  vh....   ... # #.> .. ^ vhvhvh vhkYou hit the jackal with your +0 hammer. The jackal misses you.hit the jackal but do no damage.  The jackal is heavily wounded.  You hit the jackal but do no damage. The jackal closely misses you.vh>f1.4Rev* vhvh%> _The jackal bites you but does no damage.vhx6vhO7vh?vhH    ...........).#  .............##  .............. ...........#vhPI ...........# ##.##.... #.....# #.#@###  #....h†#  #...†###  ......  ....#  ....   ... # #.>vhI5  .. ^  vhI: _You are out of magic!vh +   ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@###  #....h†#  #...†###  vh <......  ....#  ....   ... # #.> .. ^ vh vh vh^ vh- XM_You are out of magic!closely miss the jackal with your +0 dagger.  You barely miss the jackal with your +0 hammer.  The jackal barely misses you.vh.L 1====2.6Kinetic Grapnel _The jackal bites you but does no damage.vh N****vhel h†..  The kinetic grapnel misses the jackal.vhIm x==0----30vhm ;Kinetic Grapnelvhv vhW{ > _The jackal bites you but does no damage.vh    ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@###  #....h†#  #...†###  ......  ....#  ....   ... # #.>  .. ^   vh_5 P   ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@###  #....h†#  #...†###  ......  ....#  ....   ... # #.> .. ^vhQ6  vh? 3vh|f vhx  The kinetic grapnel misses the jackal. _The jackal bites you but does no damage. _A jackal is nearby!  You hit the jackal with your +0 dagger.  The jackal is severely wounded.  You hit the jackal with your +0 hammer. The jackal closely misses you.vhx ,4.8 (1.2vh; b _The jackal misses you.vh_2   ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@###  #....h†#  #...†###  ......  ....#  ....   ... # #.>  .. ^ vh3+  vhۍg   ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@###  #....h†#  #...†###  ......  ....#  ....   ... # #.> .. ^ vhvh vh@vh-!  You hit the jackal with your +0 hammer. The jackal closely misses you. _The jackal misses you. _A jackal is nearby!  You hit the jackal but do no damage.The jackal is almost dead.  You closely miss the jackal with your +0 hammer.8--6.0vh(A _The jackal bites you.vh    ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@###  #....h†#  #...†###  ......  ....#  ....   ... # #.>  .. ^   vhxt   ...........).#  .............##  .............. ...........# ...........# ##.##.... #.....# #.#@###  vhz#....h†#  #...†###  ......  ....#  ....   ... # #.> .. ^ vhQ3vhvhϏ] _A jackal is nearby!vhL  You hit the jackal with your +0 hammer.vhOD)vht9==----377.2vhvhsJ _You kill the jackal!vhFr3vhzvh|K _You are out of magic!vhU3vhXvh[vhy\$ _vhdcBvhevhgvh'h6Rev+ vhivhflvhl:==vhnvh qvhbqvhrvhKwb1====vhxvhf|TRev vh~vhV,vhvh],vhJvh5vh<====vhvh}vhߓ(vhvhcvhvh<vh&vhvhvh,vhvh,vhvhvhKvhpvhŲvhiW2=====vhyvh,vhvh_vhŽvh"vhM,vhCvhHvh6=====vhGvh},vh vh,vhvhG,vhcvh?,vhTBvhvh7BvhsvhQ3=====vhvhq,vh]vhf,vhvh^,vhvhSvh======vhBvhT ,vh;vhvhgvhnvhO,vhvh,vhvh vh vh"vhM&,vh(vh ,vhn,Q4=====vh.vhB1vh1vh3vhj7,vh:9vhh=,vh?vhBvh|C======vhDvhHvhlHvh}Jvh NvhoNvhPvhSvhSvhTvhGX,vh$Zvh^,vh`vhc,vhevhivhiH5=====vhkvhnvhqvhrvhEsvhy  Things that are here:  a +0 club; a goblin corpsevhy _vh!{vh|vh6,vhvh!b  You see here a jackal corpse.vhvhD===== _vh'vhUvhvhÐvhvh>vhvhcvhvhvhGvhVvh\vhvhvhvhϳvhevh·vh&vhi# ####.#.### ##.##..#.. #....)†# #.##..#...###...†### #.##..#...#......# ##..#...........### ##...............# #######..#............####.>......#..#.##........#...^...........@...........#...#-.####.####.#........#..## #. ..##...###...#  .. ......#.....#.# ... ...###.#.#####.# ... ... ##...#   vh%[34m....#...#### #.##  #..[#.)..###...  #.##.))#....... vh;087.2 (60.0)vhF-8.2 (61vhvh\ _d - 2 bubbling white potionsvh"gvhivh;qvh*tH _No target in view!vh׃Ivhuvhvh$ _vhvh)vhKvhݗvhvhٝvh#.. #....)†# #.##..#...###...†### #.##..#...#......# ##..#...........### ##.........# #######..#....#..####.>......#..#.#.##..#...^...........................#...##.####.####@#........#..###. #. #..##...###...# ... ......#.....#.# #.... ...###.#.#####.# #.... ....###...# #.# #. ......#...#### #.###= J   endoplasm (asleep)#J####..[#.)..###....... #.##.))h0m#.........# #...########..90.2 (2.0)1.2 (3vha] _An endoplasm comes into view.vh 0.###...†##......# ##...........####..........# #######..#....#.....####.>......#..###........#...^...........................#...#####.####.#vhv # #. #@.##...###...# ............#.....#.# #........###.#.####.........###...#  .........#...#### #.###=###J####..[#.)..###....... #.##.))#...... #.##...########.....># vh9 vh +2.2 (1vh vh2 vhl  †###  #...#.  .........###  ...# ####### .####.>.... vh? 2...#...^.. ......... #.#...... #. #@.#  ............#  ........###.#  .........###...# #.#  .........#...####  ###J####..[#.) vh Y.. #.##.)) .. #.# ># vhƮ  †###  #...#.  .........###  ...# ####### vh a.####.>.... ...#...^.. ......... #.#...... #. #@.#  ............#  ........###.#  .........###...# #.# vhޯ  .........#...####  ###J####..[#.) vh .. #.##.)) .. #.#vh< Y ># vh vhX vh vhr a _An endoplasm is nearby!vh vh vh vhU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh$ vh&o†###  #...#.  .........###  ...# ####### vha-.####.>.... ...#...^..vh< ......... #.#...... vhO#. #@.#  ............# vh ' ........###.#  vh1<.........###...# #.#  .........#...#### vhY4 ###J####..[#.) vh*.. #.##.)) .. #.#vh/ ># vh, †###  #...#.  .........###  ...# ####### vhlf.####.>.... ...#...^.. ......... #.#...... #. #@.#  ............#  ........###.#  .........###...# #.#  vhJ.........#...####  ###J####..[#.) .. #.##.)) vh.. #.# ># vhfvhvhvha _An endoplasm is nearby!vhYvhvhvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhvhvhvh0  #...#......# #..# .........###. .........# #######..#....#vh) ........####.>......#..#.# .##........#...^.........# ....................#...## .####.####.#........#..### ###.####..##...###...# #......@.....#.....#.# ####.#.#####.# #vhw.###...# #.# # ..#...#### #.#######J####..[#.)..###.... .. #.##.))#... #.##...########. #.....># #...##...# # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh3vhG3Kinetic Grapnel _vh#vh|%vhky      ###### ##.>...vh .#...^. ....... .#... ###.####..##...  #......@.....#  .........###.#  vhMq.........# #.#  ..........  ####J####..[#.) vhxL.. #.##.)) .. #.# ... #.....># vh0  vh*W     vh*7 ###### ##.>... .#...^. ....... .#... ###.####..##...  vh*#......@.....#  .........###.#  vh'+b.........# #.#  vhW+..........  ####J####..[#.) vh+D.. #.##.)) .. #.# ... #.....>#   vh5vhq;vhHvhZL _is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)An endoplasm is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.) __An endoplasm is nearby!vh .........###. .# #######..# ###.>......#..#. .##........#...^......... .............# .####.####.#........# ###.####..##...###...# ............#.....#.####.#.#####.# #.###...# #.# ..#...#### #.#####J####..[#.)..###... .. #.##.))#.... #.##...######## JJ 2 endoplasms (asleep). #.....># #J..? ...##...# ## .....#h?m #You can't see any susceptible monsters within range! (Use Z to cast anyway.)An endoplasm is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.) __An endoplasm is nearby!  comes into view.vh &4vhvhvd _Found a scroll labelled CEOCAD DYUS.vh9$ **J1 asleep)The kinetic grapnel hits the endoplasm but does no damage.vh&vhRvh{.J.JJ.vh`4-----=5vhvhB^ _The endoplasm quivers.vhh    #### .>.. vh=#...^ ..... .####.####.#.. ###.####..##..  ##............#  #......@..#  #.........# #.#  vhko......J....#  .####.####..[#.) .. #.##.))vhZ ... #.##.. J.. ># vhS ...?   ..#  vhj     #### .>.. #...^ ..... vhk .####.####.#.. ###.####..##..  ##............#  #......@..#  #.........# #.#  ......J....#  .####.####..[#.) .. #.##.)) ... #.##..vhDl  J.. >#  ...?   ..#  vhmv vhSy vhȂ vh   #######..#......####.>......#..###........#...^...........................#...#####.####.#....# ###.####..##...###...# vh. ]##............#.....#.###.#.####..# ......J....#...#### #.######.####..[#.)..###... #.. #.##.))#....#... #.##...#########J.. #.....># ....? ...##....#.. ..# .. .## _There are monsters nearby!vhI vh .J.vh7 V7---6vh C _The endoplasm hits you.vh (1 grapneled)The kinetic grapnel hits the endoplasm.vheh vhDx J.  The endoplasm is lightly wounded.  The endoplasm freezes you.vhz 6----3----------7vh vh % _You are frozen.vh x   .....>.. .##.#...^ ...............vhQ  .####.####.#.. ###.####..##..  ##...........  #.........#  #......@..# #.#  ......J....#  vh q.####.####..[#.) #J. #.##.)) #... #.##.. vh C#... >#  ....?   vhܙ 8.#.. ..#   .  vh vh2    .....>.. .##.#...^ ............... .####.####.#..vh3  ###.####..##..  ##...........  #.........#  #......@..# #.#  ......J....#  .####.####..[#.) #J. #.##.)) vh24 #... #.##.. #... >#  ....?   .#.. ..# vh\5 H  .  vhL? vhRA vhwN vh^ _There are monsters nearby!The grapnel guides your strike.  You thump the endoplasm with your +0 hammer!vha vhl .J.   endoplasmvhp a458.4 (1.2Rev vhy vh{  vhg| ?_You kill the endoplasm!vh * (grapneled)The kinetic grapnel hits the endoplasm.vh*Y vh-c /J.vhe t2----------90vh^t w _The endoplasm is heavily wounded.vh c   .....>.. .##.#...^ vh :............... .####.####.#.. ###.####..##..  ##...........  #.........#  #......@..# #.#  ......J....#  .####.####..[#.) #.. #.##.))vh r #... #.##.. #... >#  ....?   .#.. ..# vh >  .  vh   .....>.. .##.#...^ ............... .####.####.#.. ###.####..##..  ##...........  #.........#vh  #......@..# #.#  ......J....#  .####.####..[#.) #.. #.##.)) #... #.##.. #... >#  ....?   .#.. ..#  vh: : .  vh+*vhC+vh14vh6a _An endoplasm is nearby!whEv  The grapnel guides your strike.  You hit the endoplasm with your +0 dagger.whOj.whX54300.6 (1.2Kinetic GrapnelRev+ wh_whcM _You kill the endoplasm!whDpwhpwh)swhvwhywK7=whz,wh@{>Rev wh}whzwh;-----wh:whEwh‡whKwhwhp8==3wh77=====wh_whVBwhfwhwhwhϢwhܣ9========whuwhM3-9.6 (9.0wh8-whwhWT _Key pressed, stopping explore.whwh@whwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whNwhWRwhYwh]H _No target in view!wh lwhlwhFnwhqwheu: _whxwhywhzwh}whD~whwhwhD:==whwhwh*whʆwhwhjwhwhwhmQ4=====whwhwhMwhwhwh>whwh!whZwhwh͡whJ6=====whأwh,whwhzwhwhêwhjwhǮwhlwh{,whxwh,whwhwhwhŽwhwh<95=====whlwhVwhCwh ###.>......#..# .##........#...^....... ....................# .####.####.#.# ###.####..##...###...............#.....#.# ###.#.#####.#.#...###...# #.#...#...#### #.#####.####..[#.)..###.. #.. #.##.))#.... #.##...#######.$ #.....>wh.t#....?⌠ ...##...# b   bat (asleep)#...b ..# .....#.##... . .##...# # #...#whx 27.6 (18.0)  A bat comes into view.wh ,8.6 (19whwh* _Found 9 gold pieces.whaf .##........#...^....... ....................# .####.####.#.#wh{ ###.####..##...###...............#.....#. ###.#.#####...#.###...# #.......#...#### #. ..####@####..[#.)..###. #...# #.##.))#......##.##...######whG$...#.....>#....?⌠J....##...##...b...#......#J   endoplasm (asleep)whj{#..##.....##.##...#b   bat (asleep) [#...#[# whh##...# #....whl  An endoplasm comes into view.wh$H9.0)Kinetic GrapnelwhЛwh؞> _Found a chain mail and a leather armour.wh- ^wh* .............. .####.####.#.. ###.####..## ##.......... #.........# ..#.........###...#  .............#  whY`..####@####..[#.) #...# #.##.)) #.....# whZ#...$...#.....>#  ....?⌠J....  whK..#...b...#......#  #..##.....##.##...#  .. [#...#[# ##...#  #.... whI ^ .............. .####.####.#.. ###.####..## ##.......... #.........# ..#.........###...#  .............#  ..####@####..[#.) #...# #.##.))whJ #.....# #...$...#.....> ....?⌠J.... ..#...b...#......#  #..##.....##.##...#  .. [#...#[# # #....whsVwhF\whgwhid _There are monsters nearby!wh  ^ .............. .####.####.#.. ###.####..## ##.......... #.........#whS 2 ..#.........###...#  .............#  ..####@####..[#.) #...# #.##.)) #.....# #...$...#.....>#  ....?⌠J....  ..#...b...#......# wh u #..##.....##.##...#  .. [#...#[# ##...#  #.... whk / ^ .............. .####.####.#..whk  ###.####..## ##.......... #.........# ..#.........###...#  .............#  ..####@####..[#.) #...# #.##.)) #.....# whk #...$...#.....> ....?⌠J.... ..#...b...#......# whal  #..##.....##.##...#  .. [#...#[# # #....whr whu wh wh`  ...........#####.####.#.. ###.####..##...###.##............#.....##.wh <.###.#.####..#.........###...# .............#...#### ..####.####..[#.)..## #.@.# #.##.))#....#.....##.##...#######...$...#.....># ....?⌠J....##......#...b...#...#..##.....##.##.. [#...#[# ##whz  ####.#### #....## _There are monsters nearby!wh< whߐ wh whY [b.bwh% .30 _wh wh wh F  The kinetic grapnel hits the bat.wh D.wh" '.wh͍ h4-----8=1whq whĘ G _You kill the bat!wh# ? .####.####.#. wh ###.####.. ##........ #........ ..#.......  ...  ..####.####..[#.) #.@.# #.##.)) #.....# #...$...#.....>#  ....?⌠J....  ...#.......#......#  #..##.....##.##...#  .. [#...#[# wh$ [  ####.#### #....  ###.. whc .####.####.#. ###.####.. ##........ #........ ..#.......  ...  ..####.####..[#.) #.@.# #.##.)) #.....# #...$...#.....>#  ....?⌠J....whU ...#.......#... #..##.....##.##...#  .. [#...#[#  ####.####  ###..whM wh8whwh)R ####.####.# ###.####..##...###.##............#.....#.........###.#.####..#.........###...# ...........#...#### ..####.####..[#.)..## #$#...#$#.##.))#....#..@..##.##...#######...$...#.....># whf*^#....?⌠J....##......#.......#...#..##.....##.##.. [#...#[# ## ####.#### #.... ... ### _An endoplasm is nearby!wh76why7.-2whAwh&E+ _Found 26 gold pieces.wh{` *JThe kinetic grapnel hits the endoplasm but does no damage.whwht/J..whq3----------=3whCwhP^ _The endoplasm quivers.wh 9  ###.#### ##...... #....... ...  ...  ..####.####..[#.) #$#...#$#.##.)) #..@..# #...J...#.....># wh)  #....?⌠.....##...#  ...#.......#......#  #..##.....##.##...#  .. [#...#[#   ####.#### #....  ... ###.. whk  ###.#### ##...... #....... ...  ...  ..####.####..[#.) #$#...#$#.##.)) #..@..# #...J...#.....># wh #....?⌠.....##...#  ...#.......#... #..##.....##.## .. [#...#[#   ####.#### wh΢% ...  whYwhEwh͵whAendoplasm but does no damage. _The endoplasm quivers.  You hit the endoplasm with your +0 dagger.  The endoplasm is heavily wounded.  You hit the endoplasm with your +0 hammer.whQF$wh-----664.8 (1.2Kinetic GrapnelRev wh@whmM _You kill the endoplasm!whȺwhdwhwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whwhwhwhlwhU: _whtwhwhwh wh(whHwhwhwhwhwhRwhwhwh9wh<whwh|Q4=====wh Bwh whwhwhwh,whwh======wh;wh"wh7!,wh-#wh(,wh-whu/wh/wh1wh5,wh7wh:wh ;wh=whA,whFwhIwhIO5=====whKwhMwhdQ,whSwhW,whQYwh\L _You now have 31 gold pieces (gained 9).whQ`wh`whbwh)s ##............#.....#.........###.#.#####..#.........###...# #.............#...#### # ..####.####..[#.)..### #$#...#$#.##.))#... ##.....##.##...######.#.......#.....># #....@⌠.....##...# -whtm?...#.......#......#.#..##.....##.##...# .. [#...#[# ##...# ####.#### #.... wht... ###.. #.. ...whN}055.8 (21.0)whf=====-6.8 (22wh?whoa _e - a scroll labelled CEOCAD DYUSwh?4whiOwhRH _No target in view!wh.wh2wh<whPA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whAwhIDwhIwhzMwh=R: _whSwh0V,whWwh3Zwh\wh]wh^whb,whdwhChM _You now have 46 gold pieces (gained 15).whkwhhkwhlwhowhVs,whuwhwwhy,whzwh|whR~wh~whHwhwhB,wh׆wh)wht,whwhwh_whwhM _You now have 57 gold pieces (gained 11).wh13wh/whwh,whwhwh,whwhfR  There is a fountain of clear blue water here.whwh{ _whzwhwh,whLwhwhQwhwhGwh߽whuBwhwh6. ...###.##.#..#.........###.... #.#.............#...#.. .....####.####..[#.).... #...#.#...#.#.##.))#.. ...##.....##.##...###... #.#.......#.....>whE#!K...#.....⌠.....##...#?..@#.......#......##....#..##.....##.##...#.......#[#...#[# ##...##....##.####.#### #....S.#.. #.. .... ###... #. #.# #...# g   goblin (asleep). #.# #....S   ball python (constriction, asleep)g. ... K   kobold (asleep)wh 74.8 (18  A kobold, a goblin and a ball python come into view.wh,5.8 (19wh wh\S _Found a red potion.whF{ K .  #.#..#....... . #.#.......... .. .....####.####..[#.) ... #...#.#...#.#.##.)) #.. ...##..... ##... #.#......> #!K...#.....⌠.. #.?..@# #....#..# ........#[#...#[#  #....##.#  S.#.. #.. ....  . #. #.# #...#  . #.# #....  g. ...wh  .  #.#..#....... . #.#.......... .. .....####.####..[#.) ... #...#.#...#.#.##.)) #.. ...##..... ##... #.#......> #!K...#.....⌠.. #.?..@# #....#..# ........#[#...#[#  #....##.#  S.#.. #.. ....  . #. #.# #...# wh  . #.# #....  g. ... wh wh! wh/ wh2 d _There are monsters nearby!wh b .  #.#..#....... . #.#.......... .. .....####.####..[#.) ... #...#.#...#.#.##.)) #.. ...##..... ##... #.#......> #!K...#.....⌠.. #.?..@# #....#..# ........#[#...#[# whf  #....##.#  S.#.. #.. ....  . #. #.# #...#  . #.# #....  g. ...whi .  #.#..#....... . #.#.......... .. .....####.####..[#.) ... #...#.#...#.#.##.)) #.. ...##..... ##... #.#......> #!K...#.....⌠.. #.?..@# #....#..# ........#[#...#[#  #....##.#  S.#.. #.. ....  wh߯e. #. #.# #...#  . #.# #....  g. ... whwhFwhwhd _There are monsters nearby!wh . ...#.###.#.##.#.#..#.........###.....#.#.............#...#........####.####..[#.) ....#...#.#...#.#.##.)) #......##.....##.##... ##....#.#.......#.....> #!K...#.....⌠.....##... #.?.@.#.#...... #....#..##.....##.##.........#[#...#[# ##...#....##.####.#### ##S[wh40m.#.. #.. .... ###. #. #.## #...#. .. #.# #.... g. ...whwh_R6.0)Kinetic Grapnel _whwh֪whsI  The kinetic grapnel hits the kobold.wh{G)***whv V.?.whs4-----70=7Kinetic GrapnelwhdwhJ _You kill the kobold!whR .  ##.#.#..#. ...#.#......... #........####.####..[#.) ....#...#.#...)) #......##.... ##....#.#.....> #!)...#.....⌠. #.?.@.# #....#..# .........#[#...#[#  ##....##.#  #S.#.. #.. ....  .. #. #.## #...#  whSo. .. #.# #....  g. ...whO .  wh##.#.#..#. ...#.#......... #........####.####..[#.) ....#...#.#...))wh #......##.... ##....#.#.....> #!)...#.....⌠. #.?.@.# #....#..#wh .........#[#...#[#  wh##....##.#  whN#S.#.. #.. ....  .. #. #.## #...#  whg. .. #.# #....  g. ... wh whwhZwh9k  . ...#.###.#wh..##.#.#..#..###.#.#.......#... #........####.####..[#. ....#...#.#...#.#.##. #......##.....##.## ##....#.#.#.....whC! #!)...#.....⌠.....## #.?@..#.# #....#..##.....##.##.....#[#...#[# ##.##....##.####.#### # #S.#.. #.. .... ####...#.r #.## #...#r   quokkawh .. ..# #.# #...... g.. ... _There are monsters nearby!wh"wh$.-8wh,wh.0Y _A quokka comes into view.wh9N-whB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whRW .  .##.#.#..#. ....#.#... whR:#........[ ....#...#.#..) #......##... ##....#.#.... #!)...#..... #.?@..# #....#..# ..........#[#...#[#  .##....##.#  #S.#.. #.. ....  whRn#...#.r #.## #...#  ... ..# #.# #....  whMS?.. g.. ... whX6 .  .##.#.#..#. ....#.#...wh  #........[ ....#...#.#..) #......##... ##....#.#.... #!)...#..... #.?@..# #....#..# ..........#[#...#[#  .##....##.#  #S.#.. #.. ....  #...#.r #.## #...#  ... ..# #.# #....  .. g..  whwhwhwh d _There are monsters nearby!wh!.##.#.#..#.###. ....#.#......wh" #........####.####..[# ....#...#.#...#.#.# #......##.....##.##.#....#.#.......#.. #!)...#.....⌠.....## #.#.?...#.......#..#...@#..###.###..........#[#...#[# ####....##.####.#### # #S.#..##... .... ##...#.r##.####...# ..###.# #....g.. ... whc"N### ..#whj/whX1G9Kinetic Grapnel _whEwhQZ ....#.#.... #........[ whLR....#... #......##.. ##....#.#... #!)...#..... #.#.?...# #...@# #..........#[#...#[# wh{RX ..##....##.#  #S.#..##... .... whRN #...#.r##.####...#  whRH#... ..###.# #....  ... g.. ...  whS5### ..#wh A ....#.#.... #........[ ....#... #......##.. ##....#.#... #!)...#..... #.#.?...#whZ  #...@# #..........#[#...#[#  ..##....##.#  #S.#..##... ....  #...#.r##.### #... ..###.# #....  wh ... g.. ...  ### ..# wh wh wh wh-  ***r  grapneled) _There are monsters nearby!The kinetic grapnel hits the quokka.wh wh ..r.3----------=80whE whE ^ _The quokka is heavily wounded.wh Y....#. #........####.####..[# ....#...#.#...#.#.##. #......##.....###....#.#.......#...wh !)...#.....⌠.....###.#.?...#.......#...####....#..##.....##.###......@...#[#...#[# ..##....##.####.####  #S.#.r##... .... ###...#..##.####...##... ..###.# #....... g.. ... ### ..# g   goblin ( ##. S   ball python (constriction, asleep)wh wh1 whz wh5 D  The ball python hisses angrily.wh $Sr..#...S   ball python (constriction)wh &1wh; wh S _The quokka barely misses you.whd \  #........[ ....#...#.#. wh %#......##.. ##....#.#.. #!)...#... #.#.?...# ####....#..# #....S.@...#[#...#[#  ..##...r##.#  #..#..##... .... whX  #...#..#  #... ..###.# #....  ... ... ...  ### ..#wh 6 ##.wh_ 0  #........[ ....#...#.#. #......##.. ##....#.#.. #!)...#... #.#.?...# whs ####....#..# #....S.@...#[#...#[#  ..##...r##.#  #..#..##... ....  #...#..# #... ..###.#  ... ... ...  ### ..# ##. wh1 wh wh wh d _There are monsters nearby!wh I  The kinetic grapnel hits the quokka.wh †S   ball python (constriction)wh> ,whrE ..Sgg   goblin (wandering)S   ball python (constriction)wh)I n2----------5whI 2whKQ whS J _You kill the quokka!wht  , grapneled)The kinetic grapnel hits the ball python.wh*r  The ball python is heavily wounded.wh7} g.gThe goblin shouts!wh9n1----------==3wh@whsC[ _The ball python barely misses you. x2whTn  #........[ ....#...#.#. #......##..whUk ##....#.#.. #!)...#... #.#.?...# ####....#..# #.....S@...#[#...#[#  ..##...†##.#  #.g#..##... ....  #...#..#  #... ..###.# #....  ... ... ...  whWJ### ..# ##.whg  #........[ ....#...#.#. #......##.. ##....#.#.. #!)...#... #.#.?...# ####....#..# #.....S@...#[#...#[#  ..##...†##.#  #.g#..##... ....  #...#..# #... ..###.#  why... ... ...  ### ..# ##. whiwhXwh wh _There are monsters nearby!The grapnel guides your strike.  You sock the ball python with your +0 hammer!whowhwh:g.whi9--5.0 (1.2Rev whwhO _You kill the ball python!whc_  (grapneled)The kinetic grapnel hits the goblin.wh;  The goblin is severely wounded.6----0-----------60Kinetic Grapnelwhwh9 _The goblin hits you with a +0 club.wh  #........[ ....#...#.#. #......##.. ##....#.#.. wh=#!)...#... #.#.?...# ####....#..# #.....g@...#[#...#[#  ..##...†##.#  #..#..##... ....  #...#..#  #... ..###.# #....  whn... ... ...  ### ..# ##.whƫ  #........[ ....#...#.#. #......##.. ##....#.#.. #!)...#... #.#.?...# ####....#..# #.....g@...#[#...#[#  ..##...†##.#  #..#..##... ....  wh#...#..#  #... ..###.#  ... ... ...  ### ..# ##. whwhwh+wh _A goblin is nearby!The grapnel guides your strike.  You sock the goblin with your +0 hammer!wh,C)whCl837.2 (1.2Rev+ wh` _You kill the goblin!whwhwhwh<K _You are out of magic!wh?y3wh{whuwh7=---1====Rev  _whwhwhCwhwh=whwhCwhwhwhFwh#8who======whwhnwh9whwhwhswhwhج,whwh\wh9=whwhwhL9==wh3wh,whCwhs92whԿ4=====whwh~,whwhwhj:==whfwhwhwhwhfwh======whwh3whwhwhwhfwh}whwh2whwh,whtwhswhwhwhwh[whuwhwhIQ3=====whjwh,whwhwh,wh whwhwhwhwh?======whLwh/whwhwh"wh@#whR%wh),whD+whQ.wh.wh1whD4wh4wh6whn:wh:wh<wh@wh@Q4=====whCwhGwhGwhJwhNwhOwhRwh5VwhVwh|Xwh\wha\'=====wh\whM`whb,whfwhThwhhwhmwhr,whswh[w,whywh}whu}whwĥwhwh`wḧwhXO5=====whwh+whwhwh#whwhXwhwhHwh^7 . ...####.##.#.#..#.........###.....#.#.............#.#........####.####..[#....#...#.#...#.#.## #......##.....###....#.#... #!)...#.....⌠.... #.#.@...#.......#...-####....#..##.....##.#wh[#.....)....#[#...#[# ##...##...†##.####.#### #.# #..#..##... .... ##.....### ..#whF1434.2 (47.0)whF-5.2 (48wh<whd _h - a scroll labelled FOUHAM GEMIUGOwhwhwhf$wh&H _No target in view!wh_whlwhȈZ===== _whɓ4 ##.... .......#.........### .##.#.#..#...##....#.#.............#.#........####.####..[....#...#.#...#.#.## #......##.....##.##whW ##....#.#.......#.. #!)@..#.....⌠.....##6.2 (1.0) #.#.....#.......#.. ####....#..##.....##.## #.....)....#[#...#[# ## ..##...†##.####.#### # #..#..##... . # #...#..##.####...# #......###.# #.... ....... ...whwhbwh T _Key pressed, stopping explore.whywhi}whwh# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh? whC whqK whN H _No target in view!whIW whFZ whc whf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wht 3whw wh | wh~ wh : _wh C  You see here a +0 short sword.wh# wh  _whI wh e ## .. .......#... .##.#.#..#.. ....#.#..... #........####.####. ....#...#.#...#.#. #......##.....##.wh  ##....#.#.......# #@)...#.....⌠..... #.#.....#.......# ####....#..##.....##. #.....)....#[#...#[# ..##...†##.####.#### # #..#..##... .... #...#..##.####...# #......###.# #....  ....... ...wh +8.2 (2wh +9.2 (3wh wh P _f - a red potionwhJY whx[ whoc whf H _No target in view!wh7 3whq wh wh wh P _wh% wh wh wh whݲ ,wh޴ wh wh ,whC whK whh wh whW who wh ,wh wh wh F .## .###.##. ..... .. .....####.#### #.#..... ###.########......#.##.......## ... ..............#.##.#.#..#.#...@..#.#......wh ##..#........####.### #.##....#...#.#...Kinetic Grapnel#.S ###......##.....##. ##....#.#.......#. #.)...#.....⌠... S   ball python (constriction, asleep)# #.#.....#....... ####....#..##.....# #.....)....#[#...#[whV | 45.2 (6  A ball python comes into view.whG wh S.S)whJ 4==6.2 (7wh wh G _The ball python hisses angrily. You hear a shout!wh7  You closely miss the ball python with your +0 dagger.You hit the ball python with your +0 hammer.wh%Ct.whI7-7.4 (1.2Kinetic GrapnelRev whU whVI_You kill the ball python!wh%3wh*wh),whG ...###.##.#.... ........####. #.#..... ###. ####......#.##.###...........#g.....#.##.#.#..# #..@...#.#- ##..#.####. #.##....#...#.#...# #.. ###......##..... #.# ##....#.# #. #.)...#.....⌠g   goblin (asleep) #. #.#.....##.####....#..##..... #.....)....#[#...# 0.0  [whYH[0;10;1mA goblin comes into view. It is wielding a +0 club.whN[.ggwhS2=8.4 (1wheP _The goblin shouts! You hear a shout!whM[ . ..###.## .#... ........####.wh"; #.#..... ###.. ####......#.##.###...........#g.g....#.##.#.#..# #.@....#.# ##..#.####. #.##....#...#.#... #..####......## #.## ##....#.# #. #.)...#.....⌠g 2 goblins (1 wandering) #. #.#.....# #.####....#..## #.....)....#[#...whwhwhS.g.gwh1H--9Kinetic Grapnelwh _A goblin comes into view. It is wielding a +0 club.whz ..# .#... ...... #.#.....  . ####.... ...###..... .g.g...#.##.# #.@....# ##..#..... #.##....# #..####... #.##  #. #.) #.  #. )....#[whB p ..# .#... ...... #.#.....  . ####.... ...###..... .g.g...#.##.# #.@....# ##..#..... #.##....# #..####... #.##  #. #.) #.  #.wh L )....#[whM whg 8--wh( wh* d _There are monsters nearby!wh<   ..###.## .#.. ........####. #.#..... ###.. ####......#.##.###...........#.g.g...#.##.#.#..# #@.....#.# ##..#.####. #.##....#...#.# #..####......## #.## ##....#.#wh= t #. #.)...#.....⌠ #. #.#.....# #.####....#..## #.....)....#[#wh? ,whG {.g.   goblinwhJ 850 _whP wh[ *** (grapneled)The kinetic grapnel hits the goblin.wh ,wh4 k.g.gg 2 goblins (1 grapneled)wh `4-----=1wh wh _ _The goblin is severely wounded.whQ  ..... #.#.....  .. ####.... ....###..... ....g.g.#.##.# #@.....# ##..#.... #.##.... #..# #.##  #. #.) #.   )....#[wh. f ..... #.#.....  .. ####.... ....###..... ....g.g.#.##.# #@.....# ##..#.... #.##.... #..# #.##  #. #.) #.   )....#[wh;4 wh5 wh: wh3< d _There are monsters nearby!whT  The kinetic grapnel misses the goblin. The kinetic grapnel hits the goblin.whY )**   goblinwh* c .g  You kill the goblin!wh 7---3----------912whI wh> _The goblin hits you with a +0 club.  You hit the goblin but do no damage. You hit the goblin with your +0 hammer.wh e)wh 8=--53.6 (1.2Kinetic GrapnelRev wh wh J _You kill the goblin!wh Iwh wh} wh wh: 4-40whf 7-wh whq T _Key pressed, stopping explore.whf3whwh6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whwhƕwhwh+H _No target in view!wh8SwhUwh`_whB` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whInwhnwh{pwhtwhgx: _whS{wh{F-----whA}whwh#9wh4F===whƅwhwhwhwhێBwh",whwh<whwhg==4=====whۙwhwh^whwh/,whwhwhywhBwh§wh!======whwh,whwh\,whwh,whjwhwhwhWBwhwh1whwhwhTwh95=====whwhDwh;whwhwhwhwh&whwh_wh|  Things that are here:  a +0 club; a goblin corpsewhM  ..###.##. .#.. ........###... #.#..... ##..## ####......#.##g.....###...........#..).).#.##.#.#..#....##@#......#.#......$.##..#........###whd....######.##....#...#.### #..####......## #.## ##....#.# #. #.)...#.... g   goblin (launcher, wandering) #. #.#.....#.. #.####....#..##. #.....)....#[#wh g74.6 (20.0)g)A goblin comes into view. It is wielding a +2 heavy sling.The goblin shouts!wh?P(((((((whgT.....)@wh5==5.6 (21whwh#| _The goblin shoots a sling bullet. The sling bullet closely misses you.whf  .. ..###.## .#........ ........ #.#..... ##.....## ####......#.##g.....###...........#.......@.).#.##.#.#..###.#......#.#........$.##..#........#....######.##....#...### #..####......## #.## ##....#.# #. #.)...#. #. #.#.....#.####....#..#whwh (((((The goblin shoots a sling bullet. The sling bullet hits you!whX......wh7/19 ----------------=====6.6 (1.0)whwhA _Ouch! That really hurt!Things that are here: _a +0 club; a goblin corpsewhwh޺wh~wh$  . ..  ...  ....   .....## ####.. .g.....###..... wh.......@.).# ......##.#..... .......$.##..#. #....##### ###  #.##  #. #.) #.  _You are too injured to fight recklessly!whg1 . ..  ...  ....   .....## ####.. .g.....###..... .......@.).# ......##.#..... .......$.##..#. #....##### ###  #.##  #. #.) #. whns _A goblin is nearby!whwhOwhUwh[^ _You are too injured to fight recklessly!wh . ..  ...  ....   whb5.....## ####.. .g.....###..... .......@.).# ......##.#..... .......$.##..#. #....##### ###  #.##  #. #.) #. wh 4 . ..  ...  ....   .....## ####.. .g.....###..... wh .......@.).# ......##.#..... .......$.##..#. #....##### ###  #.##  #. #.) #. wh6 whҹ wh% wh ] _A goblin is nearby!wh wh wh wh ^ _You are too injured to fight recklessly!wh r . ..  ...  wh '....   .....## ####.. .g.....###..... .......@.).# ......##.#..... .......$.##..#. #....##### ###  #.##  #. #.) wh# .#. wh2  . ..  ...  ....   .....## ####.. .g.....###..... .......@.).# ......##.#..... .......$.##..#. #....##### wh{ ###  #.##  #. #.) #. wh wh wh wh} You are too injured to fight recklessly!A goblin is nearby!You are too injured to fight recklessly!A goblin is nearby!wh vYou are too injured to fight recklessly!A goblin is nearby!whp4whoswhiA goblin is nearby!You are too injured to fight recklessly!A goblin is nearby!You are too injured to fight recklessly!A goblin is nearby!You are too injured to fight recklessly!whƗ{ #... ... ..###.##... .#.. .#..... #.#..... #.....### ####......#.##.g.....###.#).).#.##.#.#..#wh:.##.#......#.##.......$.##..#.#....######.##....#...# ####. #..####........ #.## ##....#.##. #. #.)...#.. #. #.#.....# #.####....#..whwhn6--7 _whثwhwhD H #..... #...... ..###.#...... .##...... . #..... #.#..... #.....### ####......#.#..g.....###.##.).).#.##.#.#..##.##.#......#.##.......$.##..#. ##....######.##....#... ####. #..####...... .. #.## ##....#. #.# #. #.)...# .. #. #.#..... #.####....#..whU whi PYou are too injured to fight recklessly!A goblin is nearby! _You are too injured to fight recklessly!  The goblin shoots a sling bullet. The sling bullet hits you!  Ouch! That really hurt!  You die...whN -4/19 --------------------------wh /  --more--whwhlInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Kulveer}  c - a +0 dagger (offhand) {Carmen} Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll of blinking {unknown}  h - a scroll of teleportation {unknown}c - a scroll of enchant weapon {unknown} whcPotions (go to first with !)  f - a potion of resistance {unknown}  g - a potion of magic  d - 2 potions of mutation {unknown} wh' 8 wh]  wh Goodbye, burgertutor.23 burgertutor the Tinkerer (level 2, -4/19 HPs)Began as a Coglin Forgewright on Sept 16, 2025.Shot with a sling bullet by a goblin (11 damage)... on level 1 of the Dungeon.The game lasted 00:00:24 (472 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswn wh kVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orb wh+# wh2* wh+? [?25h[?0c [?1051l[?1052l[?1060l[?1061l