wh Player: burgertutor Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-16.14:41:16.ttyrec Time: (1758033676) Tue Sep 16 14:41:16 2025  whjv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c wh# wha( wh1Welcome, burgertutor. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Forgewrightwhwh8whE<burgertutor the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Branko c) +0 dagger {SuthepCast: Kinetic GrapnelwhU[.#.###..%..#######..?##.........##..##......$....PPPPPPPPPPPPPPPPPPPP..@..PPPPPPPP..PPPPP..PPPPP.PPP...PPP.PPPP.PP.PPP.PP.PPP.PP.PP.PP.PP.PP.P.PP.P.PP.P.PP.P.P.PPP.P.P.PP.P.PP.P.PP.P.PwhgwhoWelcome, burgertutor the Coglin Forgewright.Are you destined to find the terrific Orb of Zot, or to die trying?wh~whPress ? for a list of commands and other information.  Found 7 gold pieces, a scroll labelled DEN LABLYLYLU and a quill talisman.whq _Found a staircase leading out of the dungeon.whFwhH9  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   h + Spellcasting 1.7   9%  -2      wh$I6     b + Maces & Flails   0.0    -1   i + ForgecraftwhFI4.8  77%  +2  whrI8 c + Unarmed Combat   0.0    -1      whI^    whI"     d + Short Blades   0.0    -1  wh,J3             e + Armour   0.0    -1      whMJf + Dodging1.7   8%  -1  whjJ}    g + StealthwhJ1.5   6%  -1      whJ_    whJ        whJ        whKn    wh=K        wh\K_    whK        whK        whK    The percentage of incoming experience used to train each skill is in brown.  whKThe species aptitude is in white.  [?] Helpwh LG[=] set a skill target  wh*L[/] auto|manual mode [*] useful|all skills [!] training|cost|targetswhF<  h * Spellcasting   1.7  2065wh}< wh 13 i * Forgecraft   4.8  8043wh wh wburgertutor the Tinkerer.#Coglin.###Health: 13/13 ========================..%..Magic: 3/3========================#######..?#AC: 2Str: 10#.........##EV: 11Int: 14..##......$....wh SH: 0Dex: 12PPPPPPPPPPPPPPPXL:  1 Next:  0% Place: Dungeon:1PPPPP..@..PPPPPNoise: ---------  Time: 0.0 (0.0)PPP..PPPPP..PPPa) +0 hammer {Branko c) +0 dagger {SuthepPP.PPP...PPP.PPCast: Kinetic GrapnelPP.PP.PPP.PP.PPwhʦ 1P.PP.PP.PP.PP.PP.P.PP.P.PP.P.PP.P.P.PPP.P.P.Pwh) P.P.PP.P.PP.P.PWelcome, burgertutor the Coglin Forgewright.Are you destined to find the terrific Orb of Zot, or to die trying?Press ? for a list of commands and other information.  Found 7 gold pieces, a scroll labelled DEN LABLYLYLU and a quill talisman. _Found a staircase leading out of the dungeon.whԹ wh wh wh whm53wh?whLwhCc [.# ..#..%.. #..?# #.##...##......$.PPPPPP..<@.PPPP..PPPPP..PPP.PPP...PPP.PPPP.PP.PPP.PP.PP.PP.PP.PP.PP.PP.P.PP.P.PP.P.PP.P.P.PPP.P.P.PwhdP.P.PP.P.PP.P.Pwhwhf+1.0 (1whywhv _Found a ring mail.wh$whr%wh0wh>whX,whf_whbkwh"~wh~whwhywhwhBwhکwhwh#..#####..%..#######..?# .# #.........##.## ..##......$......PPPPPPPPPPPPPPPP# PPPPP..<..PPPPPP# PPP..PPPPP..PPPP# PP.PPP...PPP@PPP# PP.PP.PPP.PP.PPP# P.PP.PP.PP.PP.PP# P.P.PP.P.PP.P.PP#P.P.P.PPP.P.P.PP#P.P.PP.P.PP.P.PP.. g   hobgoblin (asleep)P.PP.PPwh}.PP.PP## .PPP.PPgPPP#whuy 4.0 (3  A hobgoblin comes into view.whwh~ggg 2 hobgoblins (1 wandering)g.wh4==5.0 (4whu$wh]-+ _The hobgoblin shouts!whn%...########..?# .........##.##..#$......#PPPPPPPPPPPPPPPP# ..<....PPPPP...PPP...PPP.P.PPP.PP@P.PP.PP.PP.PP..PP.P.PP..PPP.P.P.Pg. P.PP.PP.PPgPP### .PPP.PP.PPP#P...PPP.PPP.whzwhSg.ggwhtK--6.0 (1Kinetic GrapnelwhwhL _The hobgoblin hits the plant. The plant begins to die.wh wh #..%...#burgertutor the Tinkerer#######..?# .#Coglin#.........##.##Health: 13/13 ========================..##......$......#Magic: 3/3========================PPPPPPPPPPPPPPPP#AC: 2Str: 10PPPPP..<..PPPPPP#EV: 11Int: 14PPP..PPPPP..PPPP#SH: 0Dex: 12PP.PPP...PPP.PPP#XL:  1 Next:  0% Place: Dungeon:1PP.PP.PPP.PP@PPP#Noise: ---------  Time: 6.0 (0.0)P.PP.PP.PP.PP.PP#a) +0 hammer {Branko c) +0 dagger {Suthepwh jP.P.PP.P.PP.P.PP#Cast: Kinetic GrapnelP.P.P.PPP.P.P.PP#P.P.PP.P.PP.PgPPg.P.PP.PP.PP.PP###gg 2 hobgoblins (1 wandering).PPP.PP.PPP#P...PPP.PPP.  Found 7 gold pieces, a scroll labelled DEN LABLYLYLU and a quill talisman. _Found a staircase leading out of the dungeon. _Found a ring mail.  A hobgoblin comes into view. _The hobgoblin shouts! _The hobgoblin hits the plant. The plant begins to die.wh wh  wh$ wh++ o _Your line of fire to the hobgoblin is blocked by a plant.whJw#######..?# .# #.........##.#..##......$......# PPPPPPPPPPPPPPPP# PPPPP..<..# PPP..PPPPP..PPPP# PP.PPP...PPP.PPP# PP.PP.PPP.PP.PPP# P.PP.PP.# P.P.PP..PP# P.P.P.PPP.P.P.PP# P.P.PP.P.PP.PgPPg. P.PP.PP### .PPP.PP.PPP# P...PPP.PPP.PPP..PPPP.#whwh:g.whї+7.0 (1whwh%3 _The hobgoblin hits the plant.wh.........##.##..#$......#PPPPPPPPPPPPPPPP# ..<....PPPPP...PPP...PPP.P.PPP.PP.P.PP.PP.PP.PP..PP.P.PP..PPP.P.PgP.P.PP.P.PPg.. P.PP.PP.PP.PP#### .PPP.PP.PPP#P...PPP.PPP. PPPP..PPPP.#....PPPPPPwh%:o  The hobgoblin completely misses the plant.whF=a0------=8whJVwh]]- _The hobgoblin hits you.wh2y  gg  You barely miss the hobgoblin with your +0 dagger.You closely miss the hobgoblin with your +0 hammer.The hobgoblin shouts!wh{1==----====9.2 (1.2Rev whؔwhu _The hobgoblin closely misses you. The hobgoblin hits the plant.whwhT _  The kinetic grapnel hits the hobgoblin but does no damage.whY e  A nearby plant withers and dies.wht :g.whw 9/13 ----2--------=---10.2 (1.0)whݎ whS - _The hobgoblin hits you.wh A nearby plant withers and dies. _hits you.  You hit the hobgoblin with your +0 dagger.  The hobgoblin is heavily wounded.  You closely miss the hobgoblin with your +0 hammer.  The hobgoblin barely misses you. The hobgoblin hits the plant.wh H---1.4 (1.2wh$ wh . _The plant begins to die.wh L  The kinetic grapnel hits the hobgoblin.wh1 p.   hobgoblinwhM p .You kill the hobgoblin!whR 1----------------220whk wh|s 3 _The hobgoblin hits the plant.whwh(#.........##.##burgertutor the Tinkerer..##......$......#CoglinPPPPPPPPPPPPPPPP#Health: 9/13================--------PPPPP..<..PPPPPP#Magic: 1/3========----------------PPP..PPPPP..PPPP#AC: 2Str: 10PP.PPP...PPP.PPP#EV: 11Int: 14PP.PP.PPP.PP.PPP#SH: 0Dex: 12P.PP.PP.PP.PP.PP#XL:  1 Next: 20% Place: Dungeon:1P.P.PP.P.PP.P@PP#Noise: =--------  Time: 12.4 (0.0)P.P.P.PPP.P.P.PP#a) +0 hammer {Branko c) +0 dagger {Suthepwh )P.P.PP.P.PP.P.Pg...Cast: Kinetic GrapnelP.PP.PP.PP.PP####Rev .PPP.PP.PPP#P...PPP.PPP.g   hobgoblinPPPP..PPPP.#....PPPPPP.#You closely miss the hobgoblin with your +0 hammer.The hobgoblin barely misses you. The hobgoblin hits the plant. _The plant begins to die.  The kinetic grapnel hits the hobgoblin.  You kill the hobgoblin! _The hobgoblin hits the plant.wh@whGCwh]whco _Your line of fire to the hobgoblin is blocked by a plant.whwhwhѵwhR _No reachable target in view!whъwh_#.........##.##burgertutor the Tinkerer..##......$......#CoglinPPPPPPPPPPPPPPPP#Health: 9/13================--------PPPPP..<..PPPPPP#Magic: 1/3========----------------PPP..PPPPP..PPPP#AC: 2Str: 10PP.PPP...PPP.PPP#EV: 11Int: 14PP.PP.PPP.PP.PPP#SH: 0Dex: 12P.PP.PP.PP.PP.PP#XL:  1 Next: 20% Place: Dungeon:1P.P.PP.P.PP.P@PP#Noise: =--------  Time: 12.4 (0.0)P.P.P.PPP.P.P.PP#a) +0 hammer {Branko c) +0 dagger {SuthepwhDP.P.PP.P.PP.P.Pg...Cast: Kinetic GrapnelP.PP.PP.PP.PP####Rev .PPP.PP.PPP#P...PPP.PPP.g   hobgoblinPPPP..PPPP.#....PPPPPP.# _The plant begins to die.  The kinetic grapnel hits the hobgoblin.  You kill the hobgoblin! _The hobgoblin hits the plant. _Your line of fire to the hobgoblin is blocked by a plant. _No reachable target in view!whwhܳwhwh3o _Your line of fire to the hobgoblin is blocked by a plant.whwh wh<whR _No reachable target in view!whwhwhwhLR _No reachable target in view!whZ?whU#.........##.##burgertutor the Tinkerer..##......$......#CoglinPPPPPPPPPPPPPPPP#Health: 9/13================--------PPPPP..<..PPPPPP#Magic: 1/3========----------------PPP..PPPPP..PPPP#AC: 2Str: 10PP.PPP...PPP.PPP#EV: 11Int: 14PP.PP.PPP.PP.PPP#SH: 0whNV Dex: 12P.PP.PP.PP.PP.PP#XL:  1 Next: 20% Place: Dungeon:1P.P.PP.P.PP.P@PP#Noise: =--------  Time: 12.4 (0.0)P.P.P.PPP.P.P.PP#a) +0 hammer {Branko c) +0 dagger {SuthepP.P.PP.P.PP.P.Pg...Cast: Kinetic GrapnelP.PP.PP.PP.PP####Rev wh{V.PPP.PP.PPP#P...PPP.PPP.g   hobgoblinwhVPPPP..PPPP.#....PPPPPP.# _The hobgoblin hits the plant. whV_Your line of fire to the hobgoblin is blocked by a plant. _No reachable target in view! _Your line of fire to the hobgoblin is blocked by a plant. whW_No reachable target in view! _No reachable target in view!whmwhowhwhe3 _Your line of fire to the hobgoblin is blocked by a plant.No reachable target in view!Your line of fire to the hobgoblin is blocked by a plant.No reachable target in view!Your line of fire to the hobgoblin is blocked by a plant.wh=  #.........##.##  burgertutor the Tinkerer  ..##......$......#  Coglin  PPPPPPPPPPPPPPPP#  Health: 9/13================--------  PPPPP..<..PPPPPP#  Magic: 0/3------------------------  PPP..PPPPP..PPPP#  AC: 2Str: 10  PP.PPP...PPP.PPP#  EV: 11Int: 14  PP.PP.PPP.PP.PPP#  SH: 0Dex: 12 wh>  P.PP.PP.PP.PP.PP#  XL:  1 Next: 20% Place: Dungeon:1  P.P.PP.P.PP.P@PP#  Noise: =--------  Time: 12.4 (0.0)  P.P.P.PPP.P.P.PP#  a) +0 hammer {Branko c) +0 dagger {Suthep  P.P.PP.P.PP.P.Pg...  Cast: Kinetic Grapnel P.PP.PP.PP.PP####  Rev  .PPP.PP.PPP#  P...PPP.PPP.  g   hobgoblinwh? [ PPPP..PPPP.#  ....PPPPPP.#  whA? _No reachable target in view! _Your line of fire to the hobgoblin is blocked by a plant.  whb? Aiming: Kinetic Grapnel (safe; 3% risk of failure)  wh? Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (74% to hit)whwhB'#.........##.##burgertutor the Tinkerer..##......$......#CoglinPPPPPPPPPPPPPPPP#Health: 9/13================--------PPPPP..<..PPPPPP#Magic: 1/3========----------------PPP..PPPPP..PPPP#AC: 2Str: 10PP.PPP...PPP.PPP#EV: 11Int: 14PP.PP.PPP.PP.PPP#SH: 0Dex: 12P.PP.PP.PP.PP.PP#whXL:  1 Next: 20% Place: Dungeon:1P.P.PP.P.PP.P@PP#Noise: =--------  Time: 12.4 (0.0)P.P.P.PPP.P.P.PP#a) +0 hammer {Branko c) +0 dagger {SuthepP.P.PP.P.PP.P.Pg...Cast: Kinetic GrapnelP.PP.PP.PP.PP####Rev .PPP.PP.PPP#P...PPP.PPP.g   hobgoblinPPPP..PPPP.#....PPPPPP.# _No reachable target in view! _Your line of fire to the hobgoblin is blocked by a plant.  wh;Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (74% to hit)wh !Your line of fire to the hobgoblin is blocked by a plant.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  Your line of fire to the hobgoblin is blocked by a plant.whwh'wh/. _whb #.........##.##  burgertutor the Tinkerer  ..##......$......#  Coglin  PPPPPPPPPPPPPPPP#  Health: 9/13================--------  PPPPP..<..PPPPPP#  Magic: 0/3------------------------  PPP..PPPPP..PPPP#  AC: 2Str: 10  PP.PPP...PPP.PPP#  EV: 11Int: 14  PP.PP.PPP.PP.PPP#  SH: 0Dex: 12 whDd P.PP.PP.PP.PP.PP#  XL:  1 Next: 20% Place: Dungeon:1  P.P.PP.P.PP.P@PP#  Noise: =--------  Time: 12.4 (0.0)  P.P.P.PPP.P.P.PP#  a) +0 hammer {Branko c) +0 dagger {Suthep  P.P.PP.P.PP.P.Pg...  Cast: Kinetic Grapnel P.PP.PP.PP.PP####  Rev  .PPP.PP.PPP#  P...PPP.PPP.  g   hobgoblin PPPP..PPPP.#  ....PPPPPP.# Aim: a hobgoblin (74% to hit) _Your line of fire to the hobgoblin is blocked by a plant.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionwhdbShift-Dir - straight lineAim: a hobgoblin (74% to hit)wh wh! #.........##.##burgertutor the Tinkerer..##......$......#CoglinPPPPPPPPPPPPPPPP#Health: 9/13================--------PPPPP..<..PPPPPP#Magic: 1/3========----------------PPP..PPPPP..PPPP#AC: 2Str: 10PP.PPP...PPP.PPP#EV: 11wh" Int: 14PP.PP.PPP.PP.PPP#SH: 0Dex: 12P.PP.PP.PP.PP.PP#XL:  1 Next: 20% Place: Dungeon:1P.P.PP.P.PP.P@PP#Noise: =--------  Time: 12.4 (0.0)P.P.P.PPP.P.P.PP#a) +0 hammer {Branko c) +0 dagger {SuthepP.P.PP.P.PP.P.Pg...Cast: Kinetic GrapnelP.PP.PP.PP.PP####wh# Rev .PPP.PP.PPP#P...PPP.PPP.whE# g   hobgoblinPPPP..PPPP.#whe# ....PPPPPP.#Aim: a hobgoblin (74% to hit) wh# a_Your line of fire to the hobgoblin is blocked by a plant.  wh# Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionwh# SShift-Dir - straight lineAim: a hobgoblin (74% to hit)wh? 3 _Your line of fire to the hobgoblin is blocked by a plant.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  Your line of fire to the hobgoblin is blocked by a plant.whD whD\ whe . _whywh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   2%   0   h * Spellcasting   1.7  12%  -2          whW b + Maces & Flails   0.0    -1   i * Forgecraft   4.9  80%  +2   c + Unarmed Combat   0.0    -1               d + Short Blades   0.0    -1      wh         e + Armour   0.0    -1  whQ    f + Dodging1.7   3%  -1      g + Stealth1.5   3%  -1      wh                    wh        whK                    wh};        The percentage of incoming experience used to train each skill is in brown.  whThe species aptitude is in white.  [?] Help[=] set a skill target  wh [/] auto|manual mode [*] useful|all skills [!] training|cost|targetswh wh #.........##.##burgertutor the Tinkerer..##......$......#CoglinPPPPPPPPPPPPPPPP#Health: 9/13================--------PPPPP..<..PPPPPP#Magic: 1/3========----------------PPP..PPPPP..PPPP#AC: 2Str: 10PP.PPP...PPP.PPP#EV: 11Int: 14PP.PP.PPP.PP.PPP#SH: 0Dex: 12P.PP.PP.PP.PP.PP#XL:  1 Next: 20% Place: Dungeon:1P.P.PP.P.PP.P@PP#Noise: =--------  Time: 12.4 (0.0)P.P.P.PPP.P.P.PP#a) +0 hammer {Branko c) +0 dagger {Suthepwh UP.P.PP.P.PP.P.Pg...Cast: Kinetic GrapnelP.PP.PP.PP.PP####Rev .PPP.PP.PPP#P...PPP.PPP.g   hobgoblinPPPP..PPPP.#....PPPPPP.# _Your line of fire to the hobgoblin is blocked by a plant.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (74% to hit) _Your line of fire to the hobgoblin is blocked by a plant.wh wh whU whswh!?  You hit the plant with your +0 dagger. The plant begins to die.  The plant is lightly damaged.  You hit the plant with your +0 hammer. The hobgoblin hits the plant.whw _You hit the plant but do no damage. The hobgoblin hits the plant.whe  You hit the plant with your +0 dagger.  The plant is lightly damaged.  You thump the plant with your +0 hammer!wh4# g.  A nearby plant withers and dies.wh &0-6.0wh9whB3 _The hobgoblin hits the plant.whZ  You hit the plant but do no damage.wh}The plant is lightly damaged.  You hit the plant but do no damage.whYwh :g.whVB-7.2whYwh@ _A nearby plant withers and dies.whDwh4  You hit the hobgoblin but do no damage.You hit the hobgoblin with your +0 hammer.wh2J . A nearby plant withers and dies.whL p==8.4Rev whw] wha - _The hobgoblin hits you.whK  You closely miss the hobgoblin with your +0 hammer.The hobgoblin is almost dead.You closely miss the hobgoblin with your +0 dagger.wh|N ^9.6Rev+ whZ wh\ W _The hobgoblin closely misses you.whn  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.You hit the hobgoblin with your +0 hammer.wh;2.whq 420.8Kinetic Grapnel _You kill the hobgoblin!whwh1k _Your Forgecraft skill increases to level 5!wh5;wh;whFwhSwhJW[2======== _wh&_wh!hwhhwhhE1==whswhހwhc>Rev wh~wh>whwh]whwht@========whwhwh?:==whwh4whW2==wh.whowhwhwhwhSwhwh{whwhK(wh#/wh/j3====wh6wh@1 _HP restored.whAwhIwhSwhSwh[whdwhd%3whd/========wh7mwh$v4 _Magic restored.whwh8:==whuwhwh\,whZwhwhwhswh#whtwhwhW@========whwhwhwhZwhmwhwhwh,whwhwh@whwhwhgwhswhwhwhgwhwhwhwhwhwh+whwhwhhwhwhVwhywhOwhwhwhwh whwhLwhqwhwh whwhwhwhwh p _g - 2 potions of magic (gained 1)whwhwhRwhrwhwhwhwh...##.##  $......#  PPPPPP#  PPPPPP#  ..PPPP# ##### PP.PPP# ##...# PP.PPP# ######..#  .PP.PP# ##.......#  P.P.PP###.......@#  - P.P...#...##.#####  P.P.......##...  .PP.PP######.#.♣ whx PP.PPP# ..#♣~♣  PP.PPP. ##♣ P~♣    ..PPPP.# P~    PPPPPP.#    PPPPPP.#  whx051.8 (31.0)wh'F-2.8 (32wh!whA#f _c - a scroll labelled ZASCHE VEN ZORPHwhwh2whvwh?whwhݢBwhDwhwhwh4whwhwhqwhTwhwhwhwh,whDwhwhwhRwh"wh`whwhwhwh۴whnwhwh,whrwhxwh whK$PPPPPPPP# ..PPPPPP# ..PPPP###### .PPP.PPP###...# P.PP.PPP# ######..### .PP# ##....... .PP.P.PP###........# P.P.P...#...##.##### .PP.P.......##.. P.PP.PP######.#.♣ whP.PPP# ...#♣~♣ P.PPP. ...##♣ P~♣.PPPP.###. PP~# ..PPPPPP.# # r~♣♣ r   quokka (asleep) PPPPPPPP.# ~~~ ....$....#~~P♣ whn260.8 (8.0)wh+1.8 (9whwh|Y _A quokka comes into view.whG whH wh8O whT ] _A quokka is nearby!whdwhwhwh %R _No reachable target in view!wh^y whH{ wh whډ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh( wh * wh1 wh5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whg wh wh wh R _No reachable target in view!whL4whSwhXwhZt.. PP..##### .PPP.##... P.######..## PwhP.PP.PP# ##.......# .PP.P.PP###........ P.P.P...#...##.#### .P....##...# PP.PP.PP######.#@♣.PP.PPP# ...#♣~♣ .P. ...##♣ P~♣ PP..PPPP.###. PP~# ..PPPPPP.# # r~♣♣ wh PP ~~~ ....$...P♣ wh1K~≈~Pwhwh>C~wh22.8 (1 _wh>whC wh wh. wh"! whF&H _No target in view!!wh"P..PPPP# ##### P.PPP# ##...#  .PPP# ######..###  !whO# ##.......#  .PP###..#  .P...#...##.#####  PP.P.......##...#  P.PP.PP######.#.♣ .PP.PPP# ...#♣!wh' PPP.PPP. ...##♣~P P..PPPP.###. ♣rPP~# .PPPPPP.# # ~~~~♣♣  PPPPPPP.# .P~~~~  ...$....# ..~~~~P♣  r   quokka ....~~≈~P  ~~..~~~~≈~~  !whwA  You enter the shallow water.!wh.\r~!whw3Kinetic GrapnelWater !wh!whO? _Moving in this stuff is going to be slow.!wh  You hit the quokka with your +0 dagger.  The quokka is severely wounded.You hit the quokka with your +0 hammer.!whph†!wh6=5.0 (1.2Kinetic GrapnelRev !wh!whJ _You kill the quokka!!wh08!wh:!whwA!whDF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!whY!wh\!whhd!whjH _No target in view!!whp| !whe !wh !wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!wh u!whv : _!whA ,!wh (!wh !whu !wh9 !wh !whh !wh !wh / .P.PP###........#  .P...#...##.#####  .......##...#  PP.PP######.#.♣#  P.PPP# ...#♣~♣#  P.PPP. ...##♣†P~♣#  .PPPP.###...♣~PP~#!wh e PPPPP.# #...~~~~♣♣ PPPPP.# #...P~~~ - .$....# ~...~~~~P♣   ~....~~≈~P   ~~..~~~~≈~~   ~~...~~~≈~P~  ~...~P~≈~PP♣#  J   endoplasm (asleep)~P..~~~P~~~♣ ~...~~J~P~♣  !whA . !wh -9.8 (4.8!whL G-71.4 (6.4!wh !wh$ ] _An endoplasm comes into view.!wh C ##### ..#.♣# ...#♣~♣#  ...##♣†P~♣# ...♣~PP~#  #...~~~~♣♣  #...P~~~@♣ .$....# ~...~~~~P♣ !whD  ~....~~≈~P  ~~..~~~~≈~~  ~~...~~~≈~P~  ~...~P~≈~PP♣#  ~P..~~~P~~~♣  ~...~~J~P~♣  "whM$ ##### ..#.♣# ...#♣~♣#  ...##♣†P~♣# ...♣~PP~#  #...~~~~♣♣  #...P~~~@♣ $....# ~...~~~~P♣  ~....~~≈~P  ~~..~~~~≈~~  "whOh~~...~~~≈~P~  ~...~P~≈~PP♣#  ~P..~~~P~~~♣  ~...~~J~P~♣ "wh_"whdc"who"wh va _An endoplasm is nearby!"whP.P...#...##.##### P.P.......##...#  P.PP######.#.♣# P# #...#♣~♣# P.PPP. ...##♣†P~♣# ..PPPP.###...♣~PP~# PPPPPP.# #...~~~~♣♣ P.# #...P~~~~♣ ..$....# ~...~~~@P♣  ~....~~≈~P#  ~~..~~~~≈~~#  ~~...~~~≈~P~#  ~...~P~≈~PP♣#  ~P..~~~P~~~♣  ~~...["wh36m~~J~P~♣ PP...~~~~~~♣  "wh͠"wh_aJJ~"wh,3.0 (1.6"wh"wh[^ _The endoplasm quivers."whdg .#.♣# #...#♣~♣#  ...##♣†P~♣# #...♣~PP~#  #...~~~~♣♣  #...P~~~~♣ $....# ~...~~~@P♣  ~....~~≈~P#  ~~..~~~~≈~~#  ~~...~~~≈~P~#  ~...~P~≈~PP♣#  ~P..~~~PJ~~♣  ~~...~~~~P~♣  PP...~~~~~~♣  "wh .#.♣# #...#♣~♣#  ...##♣†P~♣# #...♣~PP~#  #...~~~~♣♣  #...P~~~~♣ $....# ~...~~~@P♣  ~....~~≈~P#  ~~..~~~~≈~~#  ~~...~~~≈~P~#  ~...~P~≈~PP♣#  ~P..~~~PJ~~♣  ~~...~~~~P~♣  "whM}PP...~~~~~~♣ "wh"whj"whV!"wh?&a _An endoplasm is nearby!"wh"wh"wh "wh< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"wh O.P.......##...#  PP.PP######.#.♣ P.PPP# #...#♣~ P.PPP. ...##♣†P~♣# .PPPP.###...♣~PP~#  PPPPP.# #...~~~~♣♣  .# #...P~~~~♣ "whS: .$....# ~...~~~~P♣#  ~....~~≈@P# ~~..~~~~≈~~ ~~...~~~≈~P "whx*~...~P~≈~PP♣#  ~P..~~~PJ~~♣ "wh ~~...~~~~P~♣  PP...~~~~~~♣  ~~=♣   "whP"whHJ~"wh!A4.6Kinetic Grapnel"wh*"wh7 .♣# #...#♣~♣#  ...##♣†P~♣# ...♣~PP~#  #...~~~~♣♣  #...P~~~~♣ .$....# ~...~~~~P♣#  ~....~~≈@P#  ~~..~~~~≈~~#  ~~...~~~≈~P~#  ~...~P~≈JPP♣#  ~P..~~~P~~~♣  "wh<8~~...~~~~P~♣  PP...~~~~~~♣  ~~=..~~~~~♣   _Found a large tourmaline ring."wh).♣# #...#♣~♣#  ...##♣†P~♣# ...♣~PP~#  #...~~~~♣♣  #...P~~~~♣ $....# ~...~~~~P♣#  ~....~~≈@P# "wh ~~..~~~~≈~~#  ~~...~~~≈~P~#  ~...~P~≈JPP♣#  ~P..~~~P~~~♣  ~~...~~~~P~♣  PP...~~~~~~♣  ~~=..~~~~~♣ "wh"wh="wh"wha _An endoplasm is nearby!"whw ** (grapneled)  The kinetic grapnel hits the endoplasm."wh"wh w≈J≈~"wh j2--------=50"wh "wh d _The endoplasm is moderately wounded."whp P.PP######.#.♣# P# #...#♣~♣# P.PPP. ...##♣†P~♣# ..PPPP.###...♣~PP~# PPPPPP.# #...~~~~♣♣ P.# #...P~~~~♣ ..$....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~@≈~~#  ~~...~~J≈~P~#  ~...~P~≈~PP♣#  ~P..~~~P~~~♣  ~~...~~~~P~♣  PP...~~~~"wh ~~♣ J 2 endoplasms (1 asleep, 1 grapneled) ~~~=..~~~~~♣ ~..~PJP♣♣#  "wh24  An endoplasm comes into view.The endoplasm completely misses you."whD6 ,7.2 (1.6"wh1B "wh3G D _The endoplasm splashes around in the water. x2"why  The kinetic grapnel hits the endoplasm.~J   endoplasm (asleep)"wh \  You kill the endoplasm!"wh. }~JJ~"wh 1----------------880Kinetic Grapnel"wh'& "whp* ^ _The endoplasm quivers."wh5 PP.PPP# #...#♣~♣#. ...##♣†P~♣# ..PPPP.###...♣~PP~ PP #...~~~~♣♣P~~~~ ..$....# ~...~~~~P♣# ~....~~≈~P##~..~~~~≈~~##.~~@≈~P~#...~P~≈~PP♣P..~~~P~~~♣ ~...~~~~P~♣PP~~~~=..~J~~~♣..~P~P♣♣#♣P~..~~♣## "whx "whH HJ~"wh N-9.8 (1.6Kinetic Grapnel"wh "whި "wh:"whEPP.PPP# #...#♣~♣#  burgertutor the Tinkerer PP.PPP. ...##♣†P~♣#  Coglin ..PPPP.###...♣~PP~#  Health: 13/13 ======================== PPPPPP.# #...~~~~♣♣  Magic: 1/3========---------------- PPPPPP.# #...P~~~~♣  AC: 2Str: 10 "whE..$....# ~...~~~~P♣#  EV: 11Int: 14~....~~≈~P##  SH: 0Dex: 12~~..~~~~≈~~##  XL:  1 Next: 80% Place: Dungeon:1~~...~~@≈~P~#  Noise: ---------  Time: 79.8 (0.0)~...~P~≈~PP♣#"whF|  a) +0 hammer {Branko c) +0 dagger {Suthep~P..~~~P~~~♣  Cast: Kinetic Grapnel~~...~~~~P~♣  Water PP...~~J~~~♣ ~~~=..~~~~~♣  J   endoplasm"whDF ~~~..~P~P♣♣# ♣P~..~~♣##"whnFT  An endoplasm comes into view."whFThe endoplasm completely misses you. _The endoplasm splashes around in the water. x2  The kinetic grapnel hits the endoplasm.  "whFYou kill the endoplasm! _The endoplasm quivers."whR"whS"whk_"whdo _Your line of fire to the endoplasm is blocked by a plant."whs   ...##♣†P~♣# #...♣~PP~#  #...~~~~♣♣  #...P~~~~♣ $....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~~≈~~##  ~~...~~@≈~P~#  ~...~P~≈~PP♣#  ~P..~~~P~~~♣  ~~...~~~~P~♣  "whPP...~~J~~~♣  ~~~=..~~~~~♣  ~~~..~P~P♣♣#  ♣P~..~~♣##  #wh   ...##♣†P~♣# #...♣~PP~#  #...~~~~♣♣  #...P~~~~♣ $....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~~≈~~##  ~~...~~@≈~P~#  ~...~P~≈~PP♣#  ~P..~~~P~~~♣  ~~...~~~~P~♣  PP...~~J~~~♣  ~~~=..~~~~~♣  #whE~~~..~P~P♣♣#  ♣P~..~~♣## #wh#wh#wh #whCa _An endoplasm is nearby!#whs T.PPP. ...##♣†P .PPPP.###...♣~PP~#  PPPPP.# #...~~~~♣♣  .# #...P~~~~♣  .$....# ~...~~~~P♣#  ~....~~≈~P# ~~..~~~~≈~~ ~~...~~~≈~P~# #wh& ~...~P~≈@PP♣#  ~P..~~~P~~~♣  ~~...~~~~P~♣  PP...~~J~~~♣  ~~~=..~~~~~♣  ~~~..~P~P♣♣#  ♣P~..~~♣## #wh ~..P~   #wh!#wh>HJ~#wh 481.4 (1.6 _#wh{+#wh/#whb  ...♣~PP~#  #...~~~~♣♣  #...P~~~~♣ .$....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~~≈~~##  ~~...~~~≈~P~#  ~...~P~≈@PP♣#  ~P..~~~P~~~♣  ~~...~~~JP~♣  PP...~~~~~~♣  ~~~=..~~~~~♣  ~~~..~P~P♣♣#  ♣P~..~~♣##  ♣~..P~#wh  ...♣~PP~#  #...~~~~♣♣  #...P~~~~♣ $....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~~≈~~##  ~~...~~~≈~P~#  ~...~P~≈@PP♣#  ~P..~~~P~~~♣  ~~...~~~JP~♣  PP...~~~~~~♣  ~~~=..~~~~~♣  #wh~~~..~P~P♣♣#  ♣P~..~~♣##  ♣~..P~#wh#wh #wh_#wha _An endoplasm is nearby!#wh * (grapneled)  The kinetic grapnel hits the endoplasm.#wh9~#whj0--------=20Kinetic Grapnel#wh6#wha _The endoplasm is heavily wounded.#wh.PPPP.###...♣~PP~ P #...~~~~♣♣P~~~~ .$....# ~...~~~~P♣# ~....~~≈~P##~..~~~~≈~~##.~~~≈~P~...~P~≈~PP♣#P..~~~P@~~♣ ~...~~~JP~♣PP~~~~~=..~~~~~♣..~P~P♣♣#♣P~..~~♣##  ♣~..P~ g   hobgoblin (asleep)~g....#whU  A hobgoblin comes into view.The hobgoblin shouts! You hear a shout!  The endoplasm hits you.#wh gg~The endoplasm splashes around in the water. x5  The endoplasm freezes you.#wh7/13 ------------=4.0 (1.6#whB#wh   #...~~~~♣♣  #...P~~~~♣ .$....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~~≈~~##  ~~...~~~≈~P~#  ~...~P~≈~PP♣#  ~P..~~~P@~~♣  ~~...~~~JP~♣  PP...~~~~~~♣  #wht~~~=..~~~~~♣  ~~~..~P~P♣♣#  ♣P~..~~♣##  ♣g..P~ ~~.... _You are frozen.#whUl  #...~~~~♣♣  #...P~~~~♣ $....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~~≈~~##  ~~...~~~≈~P~#  ~...~P~≈~PP♣#  ~P..~~~P@~~♣  ~~...~~~JP~♣  PP...~~~~~~♣  #whSm~~~=..~~~~~♣  ~~~..~P~P♣♣#  ♣P~..~~♣##  ♣g..P~ ~~....#whsw#whx#wh#whd _There are monsters nearby!#wh/#wh#wh #whK _You are out of magic!#wh  #...~~~~♣♣  #...P~~~~♣ .$....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~~≈~~##  ~~...~~~≈~P~#  ~...~P~≈~PP♣#  ~P..~~~P@~~♣  ~~...~~~JP~♣  PP...~~~~~~♣  #whr~~~=..~~~~~♣  ~~~..~P~P♣♣#  ♣P~..~~♣##  ♣g..P~ ~~....#whE   #...~~~~♣♣  #...P~~~~♣ $....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~~≈~~##  ~~...~~~≈~P~#  ~...~P~≈~PP♣#  ~P..~~~P@~~♣  ~~...~~~JP~♣  PP...~~~~~~♣  ~~~=..~~~~~♣  ~~~..~P~P♣♣#  ♣P~..~~♣##  ♣[33#wh* mg..P~ ~~....#whQ #whۦ #whɯ #wh1  _There are monsters nearby! _You are out of magic! _There are monsters nearby!  The grapnel guides your strike. You hit the endoplasm but do no damage.  The endoplasm is heavily wounded.  You hit the endoplasm with your +0 dagger.#wh> #wh #wh ~ggg 2 hobgoblins~gYou kill the endoplasm!#wh #wh .PPPP.###...♣~PP~#  burgertutor the Tinkerer PPPPP.# #...~~~~♣♣  Coglin PPPPP.# #...P~~~~♣  Health: 7/13============------------ .$....# ~...~~~~P♣#  Magic: 0/3------------------------~....~~≈~P##  AC: 2Str: 10~~..~~~~≈~~##  EV: 11Int: 14~~...~~~≈~P~#  SH: 0Dex: 12~...~P~≈~PP♣#  XL:  1 Next: 100% Place: Dungeon:1~P..[40#wh Zm~~~P@~~♣  Noise: =--------  Time: 85.2 (1.2)~~...~~~~P~♣  a) +0 hammer {Branko c) +0 dagger {SuthepPP...~~~~~~♣  Cast: Kinetic Grapnel~~~=..~~~~~♣  Water Rev ~~~..~P~P♣♣# ♣P~g.~~♣##  gg 2 hobgoblins♣~..P~ ~g....  _You are out of magic! _There are monsters nearby!The grapnel guides your strike. You hit the endoplasm but do no damage.The endoplasm is heavily wounded.You hit the endoplasm with your +0 dagger.  You kill the endoplasm!#wh - _A hobgoblin comes into view.You have reached level 2!#wh /  --more--$wh~11/19=42 0% $wh_F2 hobgoblins$wh\#4 _$whЋ pPPPPPP.# #...~~~~♣♣ P.# #...P~~~~♣ ..$....# ~...~~~~P♣#  ~....~~≈~P##  ~~..~~~~≈~~##  ~~...~~~≈~P~# $whW ( ~...~P~≈~PP♣#  ~P..~~~P~~~♣  ~~...~~@~P~♣  PP...~~~~~~♣  ~~~=..~~~~~♣  ~~~..~P~P♣♣#$wh   ♣P~g.~~♣## $wh،  P♣~..P~  .~g....$wh G .~~....  $wh $wh+ $wh $whV yg.g~$wh 1======-6.8 (1.6Kinetic Grapnel _$wh $wh $wh *(1 grapneled)The kinetic grapnel hits the hobgoblin.$wh% ,$whg- |g.g~$wh. \0------=7$wh4. O0Kinetic Grapnel$wh4 $wh7 d _The hobgoblin is moderately wounded.$wh3$wh_a _You are out of magic!%wht<%wh<%whG%wh>JK _You are out of magic!%wh%wh%wh%wh% K _You are out of magic!%whkv  The grapnel guides your strike.  You hit the hobgoblin with your +0 hammer.%whn\  You kill the hobgoblin!%wh;z~g.   hobgoblin%whJw2===89.0 (1.2%wh+Rev %whB%whގM _Your unstable footing causes you to fumble your attack.%whP.# #...P~~~~♣ ...$....##~...~~~~P♣#%wh'<  ~~....~~≈~P## ~~..~~~~≈~~## ~...~~~≈~P~# P~...~P~≈~PP♣#%whR ♣~P..~~~P~~~♣ %wh|P~~...~~~~P~♣ PPP...~@~~~~♣ %wh.~~~~=..~~~~~♣ P~~~.g~P~P♣♣# %wh♣P~..~~♣##  #P♣~..P~. %wh #.~~..... #.~~....# ..#...##%whB%  %wh%whv>g.%wh25-90.6 (1.6%wh %whA %whG  You barely miss the hobgoblin with your +0 hammer.Your unstable footing causes you to fumble your attack.%whL 4=1.8 (1.2%wh %whj  %wh _The hobgoblin closely misses you. The hobgoblin misses you.%wh;%wh<%whK %whKLE_You are out of magic!%wh}  You barely miss the hobgoblin with your +0 hammer.You closely miss the hobgoblin with your +0 dagger.%who>1--%whn------3.0Rev+ %wh>%wh~- _The hobgoblin hits you.&whE  You barely miss the hobgoblin with your +0 dagger.You closely miss the hobgoblin with your +0 hammer.4.2 _The hobgoblin barely misses you.&wh,  You hit the hobgoblin with your +0 dagger.  The hobgoblin is heavily wounded.You closely miss the hobgoblin with your +0 hammer.&wh-f5.4Rev* &wh7&wh<W _The hobgoblin closely misses you.&whP  You sock the hobgoblin with your +0 hammer!&whs.166.6&wh&whM _You kill the hobgoblin!&wht 5....$....##~...~~~~P♣#  #~~....~~≈~P## ♣~~~..~~~~≈~~## ♣~~~...~~~≈~P~# &wh ♣P~...~P~≈~PP♣# ♣♣~P..~~~P~~~♣ ♣P~~...~~~~P~♣ ♣PPP...~~~~~~♣ ♣~~~~=.@~~~~~♣ ♣P~~~..~P~P♣♣# &whW n.~♣P~..~~♣##   #P♣~..P~.   #.~~......&wh #.~~....#.#..#...##..&wh ^####### ..# &wh &wh 2==1======-8.2 (1.6Rev* &wh' &whW- 'wh'A'whA'whF'whJ'whN,'whDS'whS>Rev+ 'whW'wh['whl\_3==='wh_'wh'd'whd>======'whh'whl'whm'whp'whu'whu>Rev 'why'wh}'whg~9='wh'whC'whN14='wh9'wh-'wh'wh'whw'wh('wh%'whџ'whX2======'wh֣'wh¨'whRj5=='wh'whY'whϸ'wh'wh,'whT'wh 'whW>======'wh'whp'whi6==='whB'wh'wh'whR'whA'wh'wh'wha,'wh'wh>'wh:=='wh'whf'wh7K7='wh'wh'whVR3======'wh}'wh'wh}'whq'wh'wh'wh('wh] 'wh h8=='wh 'whk'wh>======'wh'wh\'wh'wh;'wh'wh% 'wh 'wh<%'wh%9='wh)'wh,'whp-L9=='wh/'wh1'wh/2'wh3'wh=6'wh6'wh1:'wh='wh=P4======'whr?'whzD'wh[  You enter the shallow water.==Water  _Moving in this stuff is going to be slow.'whs\'wh]'whi^>======'whr_'wha'whe,'whZf'wh%h'whi'wh5j'whj'whql'whim'wh&n'wh{n'whp'wh~r'whr'whs'whu'whCx'whx'wh z'wh{'whQ}'wh}'wh~'wh{'wh'wh+'wh'wh'wh'wh'wh 'wh'wh1'wh'wh'wh'wh'whA'wh'wh͒'wh" 'whP; You enter the shallow water.'wh,?Water 'wh'whN _Moving in this stuff is going to be slow.'wh&'whb('wh'whz'wh'wh]'whդ'wh'whs'wh'wh'wh'whb'wh'whȰ'wh)'wh'whl'wh('wh;'whж'wh5'wh'wh'wh'wh'whm'wh'wh'wh'wh'wh'whR'wh'wh'wh'wh'wh'wh'wh'whm #. #.~~......# #. ##.~~....#.## ####. ##...#...##..# .....###..########..######...#..# #..#...........# #..######...#### ##.# ###.## ### #@.# -158.0 (59.8) 'wh##.!..).. ###.... ### 'wh'whk,9.0 (60'wh'whv' _Found a hand axe.'whw'whz;'wh=#. ##.~~....#.## ####. ##...#...##..# .....###..########..# #####...#..# #..# ...........# #..# #####...#### ##.#  ###.## ##### ### #..##.....# ##.@..)...#####.....# ##### 'wh262.0 (3.0)'wh+3.0 (4'wh'wh.S _d - a purple potion'whb'whNd'whj'wh~mH _No target in view!'wh|I'wh~'whM'whR| _'wh'wh'whڇ'wh 'wh'wh'wh'wh>'whӋ'wh'whKX'wh'wh'whK'wh'wht'wh'whA'whĘ'wh'wh'wh'wh'whb'wh'whĠ'wh'wh  . ♣PPP...~~~~~~ .....♣♣~~~~=..~~~~~ .....♣P~~~..~P~P♣♣ ...[ .~♣P~..~~♣## ... #P♣~..P~..# #.. #.~~......# #.# ##.~~....#.###.####.# ##...#...##..#'wh?+#.....@###..########..#72.0 (9.######...#..# #..#.............# #..########...######.####.######### ####..##.....###....)...#####.....########'wh'whp'wh/3.0 (10.0)'wh@'wh * _Found a kite shield.'wh3'whJ'wh'wh'wh,'wh'wh' ♣♣~P..~~~P....P~~...~~~~P.b......♣♣PPP...~~~~~~.......♣♣~~~~=..~~~~~>......♣P~~~..~P~P♣♣'wh'X....[..~♣P~..~~♣#......#P♣~..P~..#  #....##.~~......#  #@# ##.~~....#.# #.####.# ##...#...# ####..#######'whU(n.######...#..##..#.............##..###...####b   bat (asleep).#.'wh(-#....'whw5y 4.0)  A bat comes into view.'wh8+5.0 (2'wha@'whE9 _Found an escape hatch in the floor.(wh: .........♣ .b......♣♣PPP .......♣♣~~~ >......♣P~~ ....[..~♣  ......#  #....#  #@#  #.####.#  #......# .######...#..#  .......#  #...####  ###.  #..(wh>  )...# (wh .........♣ .b......♣♣PPP .......♣♣~~~ >......♣P~~ ....[..~♣  ......#  #....#  #@#  #.####.#  #......# .######...#..#  .......#  #...####  ###.  #.. )(whO(whv(whŰZ _A bat is nearby!(wh~ .........♣ .b......♣♣PPP .......♣♣~~~ (wh>......♣P~~ ....[..~♣  ......#  #....#  #@#  #.####.#  (wh*S#......# .######...#..#  .......#  (whe;#...####  ###.  (wh3#..  )...# (wh(whv%` .........♣ .b......♣♣PPP .......♣♣~~~ >......♣P~~ ....[..~♣  ......# (whX& #....#  #@#  #.####.#  #......# .######...#..#  .......#  #...####  ###.  #..(wh&E )(whZ0(wh2(wh:(wh@Z _A bat is nearby!(wh\[P~...~P~≈~PP#...##..?.♣♣♣~P..~~~P~~....♣♣P~~P...b♣♣PPP...~(wh[#>........♣♣~~~~=..~~~~~..$.>......♣P~~~..~P~P♣♣.........[..~♣P~..~~♣#............#P♣~..P~...#..#  #.#####.~~....#.#####.# ##...#...(wh \ #......###..#############...#..............(wh2\#######...#### ##.###.######### ###..##..(wh`  Found 2 gold pieces and a scroll labelled AXYSTR TIADGH.(wh`(wh_a(whMh^...bb(whkB6.0 (1Kinetic Grapnel(wht(why; _Found a stone staircase leading down.(wh ~~~...~~~≈~?. ....[♣♣P~...~P~≈~PP#...##..?.♣♣♣~P..~~~P~~♣♣P~~P..♣♣PPP...~#>........♣♣~~~~=..~~~~~$.>......♣P~~~..~P~P♣♣b..[..~♣P~..~~♣#.......@....#P♣~..P~(wh1 #.....#....##..# ...## #.#####.~~....#.#.#.####.# ##...#... #......###..#############...#..............#######...#### ##.###.######### ###(wh  Found a ring mail and a scroll labelled OTEOPTUIRR.(wh (whG +b.(why .=7(whQ! (whB% : _The bat hits you but does no damage.(wh@ ♣~~~..~~~~≈~ .... ......♣~~~...~~~≈~ #.?. ....[♣♣P~...~P~≈~P#...##..?.♣♣♣~P..~~~P~.♣♣P~~...~~~~P...........♣♣PPP.#>...b....♣♣~~~~=..~~~~$.>......♣P~~~..~P~P♣[..~♣P~..~~♣##.............#P♣~..P~..###.....#....##.~~......#...####.#####.~~....##.#.####.# ##...#...##..# #......###..########.. .######...#..# #.. .............# #..(wh?T#######...#### ##.(wh%(wh<(wh"&.b(whe$U8--8(wh-(wh@3' _The bat hits you.(wh  You hit the bat with your +0 dagger.  The bat is moderately wounded.You closely miss the bat with your +0 hammer.(wh(wh[qb>. (wh7---9.2 (1.2Rev (wh@(wh' _The bat hits you.)wh(h ♣~~~..~~~~≈ .... ......♣~~~...~~~≈# #.?. ....[♣♣P~...~P~≈~#.#...##..?.♣♣♣~P..~~~P.♣♣P~~...~~~~.♣♣PPP....#>.♣♣~~~~=..)wh)/.$b>......♣P~~~..~P~P.[..~♣P~..~~♣.#P♣~..P~...##.....#....##.~~...... #...####.#####.~~....#. #.#.####.# ##...#...## # #......###..# .######...#..# # .......# #)wh_)s #...#### ##)wh+)wh -)wh8)whA;Z8=800)whE)wh5JP _The bat barely misses you.)whH$7 ♣~~~..~~~~. .... ......♣~~~...~~~ #.#.?. ....[♣♣P~...~P~≈.#.#...##..?.♣♣♣~P..~~~P.♣♣P~~.....♣♣PPP....#>.♣♣~~~~=...$b>......♣P~~~..~P~)whs%.[..~♣P~..~~♣.#P♣~..P~.##.....#....##.~~ #...####.#####.~~....# #.#.####.# ##...#...## #.#......###..##.######...#..# # .# # #...#### )wh&)wh1()wh93!.b)wh4S7-1)wh)?)whD' _The bat hits you.)whI  You hit the bat with your +0 hammer.)wh%h†)whq202.4 (1.2Kinetic Grapnel)wh)wh G _You kill the bat!)whkr)whw)whބ)whH _No target in view!)wh;6)wh9)whjL^ _No target in view!)wh)whD)wh)whrH _No target in view!)wh)wh)whb)whhH _No target in view!)whzC)wh.D)whF)wh/J)whO: _)whSTw8=)whV)whMW()wh}Y)wh\)wh~])wh `)whb)whkc)whWe)whXh)whii9===)whk)whn)whHs)whw,)wh+{)wh,)wh)wh)wh)wh)wh?@ _You now have 2 gold pieces.)wh)wh$:==)whi)wh)wh)whu)wh)wh)whK)wh)wh4)wh)wh)wh#)wh)wh))wh)wh )wh)wh+P...PPP.PPP. ...##♣† ..PPPPP..PPPP.###...♣ P.....PPPPPP.# #...~~ PP.PPPPPPPP.# #...P~ #$....##~... .. #.$ #~~....##.##...♣~~~.....♣~~~...)wh## #.#.@......[♣♣P~...~P-...#.#...##..?.♣♣♣~P..~~ #.............♣♣P~~...~#.............♣♣PPP...~##...#>........♣♣~~~~=...........>......♣P~~~..~##......†.....[..~♣P~..~#...............#P♣~..P#..##.....#....##.~~...)wh096.4 (14.0))wh/F-7.4 (15)wh)wh ` _e - a scroll labelled OTEOPTUIRR)wh ()wh()wh.)whK7)wh?)whK@)whG)wh9P)whY)whgZ)wh]a)whi)whr)whs)whz)wh)whb)wh)wh=)whƞ)whA)wh)wh.L _You now have 11 gold pieces (gained 9).)wh)wh|)whQ)whr)wh)whJ)whF)wh)wh{)wh)wh)wht)wh)wh#)whL _You now have 16 gold pieces (gained 5).)whV )wh )wh )wh  )wh )wh )wh  )whi )wh# )whC$ )wht( )whU- )wh2 )wh{2 )whW6 )whnJ P..PPPPP..PPPP.###...♣~PP~# PP.....PPPPPP.# #...~~~~♣♣ PPPP.PPPPPPPP.# #...P~~~~♣ #...........##~...~~~~P♣# .. #...........#~~....~~≈~P####.##...........♣~~~..~~~~≈~~#................♣~~~...~~~≈~P##.#.#........[♣♣P~...~P~≈~PP♣)wh9K ...#.#...##..@.♣♣♣~P..~~~P~~~♣#.............♣♣P~~...~~~~P~♣#.............♣♣PPP...~~~~~~♣##...#>........♣♣~~~~=..~~~~~♣.........>......♣P~~~..~P~P♣♣###......†.....[..~♣P~..~~♣###...............#P♣~..P~..##..##.....#....##.~~......#....#...####.#####.~~....#.##)whW .210.4 (13)wh[ ,1.4 (14)whg )whk c _h - a scroll labelled AXYSTR TIADGH)wh} )wh )whI )wh[ )whX )wh ,)wh )wh )wh= )whg )wh B)wh )wh )whַ )whK )whX )whb P  There is an escape hatch in the floor here.)whd )whL  _)wh )wh _  You see here a bat corpse.)whP )whX  _)wha )wh )whd )wh )wh )wh )whU )wh )wh )wh )wh )whG )wh )wh )wh{ ,)wh )wh )whg )wh )whY )why )wh )wh} )wh+ )wh )wh )wh )wh )wh )wh )wh )wh_ )wh )wh )wh )wh )wh )wh )wh )whH )whF )wh6 )wh )wh )wh )wh )whm )whB )whI )wh) )whu )wh% )whH )whe )wh )wh  )wh )wh )wh  )wh )whb )wh, )whh )wh )wh )wh )wh )wh7 )wh )whk )wh )whM )wh )whF )wh )wh )whh" )wh# )wh$ )wh$ )wh% )wh+' )wh' )wh'( )who) )wh+ )whs+ )wh, )wh- )wh?/ )wh/ )whX0 )wh1 )wh6 B)whX7 )wh=9 )wh9 )wh&; )wh< )wh> )wh? )wh@ )whA )whC )whC )whfD )whE )whkQ  .. #...........#~ ##.##...........♣~ ................♣~ ##.#.#........[♣♣P ...#.#...##....♣♣♣ #.............♣♣P #.............♣♣P #######...#>........♣♣~ #.....@.......>......♣P S..#####......†.....[..~ #...............# )wh.R ######..##.....#....## #.......#...####.#### ####....#.#.####.# ##. S   ball python (constriction, asleep) #.......#.#......###.. ##.###...#.######...#.. ##..###.................)whZ -44.4 (33)whs] ,5.4 (34)whue )whh ^ _A ball python comes into view.)wh^  ..  ##.##.. ......... ##.#.#........[ ...#.#...##... #........... #.......... #######...#>.... #.....@.......> S..#####......†.....[ #....... ..##... #.......#...# ####....#.#.####.#  #.......#. ##.###...#. ##..###.....)wh! ..  ##.##.. ......... ##.#.#........[ ...#.#...##... #...........)whz #.......... #######...#>.... #.....@.......> S..#####......†.....[ #....... ..##... #.......#...#)wh, ####....#.#.####.#  #.......#. ##.###...#.)whel ##..###.....)wh )why)wh`)wh!  .. #.# ##.##..♣ .........♣ ##.#.#..[♣♣ ...#.#...##.... #......♣♣)wh!N #......♣♣ #...#>........♣♣ #.>......♣.S..#####......†.....[..# #...... ######..##.....#.... #.......#...####. ####....#.#.####.# ##)wh" #.......#.#......### ##.###...#.######...# ##..###.... _A ball python is nearby!)wh')wh/f.SS))wh316.4 (1.0))wh:)wh@5 _The ball python hisses angrily.*whB6A .. #. ##.##. . ##.#.#..[ ...#.#...##....*wh61 #..... #... #...#>. #.>......#..S.#####......†.....[#. #.. ######..##.....#.... #.#...####. ####....#.#.####.#  #*whk7.#.#......### ##.###...#.######...# ##..###*whI9*whAG.S*whD=7Kinetic Grapnel*wh1L*whO*whL .. # ##.##  ##.#.#.[ ...#.#...##.... #..... #.... #...#>. #.> #...S#####......†.....[ ##.. #...#.. ######..##.....##.. #.#...####... ####....#.#.####.# . #.#.#...... ##.###...#.######... ##..###*whM*wh+X S.  The ball python bites you but does no damage.*whY8--  1  =8*whZ8Constr *whb*whez _The ball python grabs you. The ball python constricts you.*wh1  You barely miss the ball python with your +0 hammer.You hit the ball python with your +0 dagger.*whi.*whr9==11 5*whZ9.6 (1.2Kinetic GrapnelRev *wh{*wh?O _You kill the ball python!*wh *wh *wh *wh H _No target in view!*whQN *whP *whW *whq[ H _No target in view!*wha> *whN@ *wh9G *wh K H _No target in view!*wh 3*wh *whF H _No target in view!*whw *wh *wh *wh/ H _No target in view!*whZ I*wh *wh 5 .. # ##.##  ##.#.#. ...#.#...## # #... #...#> #.@..>0.0 #....#####......†..... ##..# #... #..#######..##.....# #... #.#...####..% ####....#.#.####.#.. #.#.#......... ##.###...#.###### ##..###*wh 3-50.6 (1*wh. *wh d _No target in view! _Found an inkwell talisman.*wh00*wh0*wh1*wh4*wh5*wh:B*whA##.## ..... ##.#.#S. ...#.#...##... #........#._. #..... #######...#>#...#.............>#...@#####......†- ##..## #...... #..#######..##.....#. #.......#...####+wh=i...%. ####....#.#.####... #.......#.#...... S   ball python (constriction, wandering)#.... ##.###...#.######.$## ##..###............ #.........########.+whLv 1  A ball python comes into view.+wh.S_S)+wh"52.6 (2+wh7_+wh R _Found 17 gold pieces. Found a faded altar of an unknown god.+wh .  .S  ...  #._.  ..... #######...#> #...#.............> #...@#† ##..##  #..# #...  ...%.  .....  #....  .$## +whsh .  .S  ...  #._.  ..... #######...#> +wht#...#.............> #...@#† ##..##  #..# #...  ...%.  .....  #....  .$## +wh}+wh +wh+wh  ##.##.# .# ##.#.#.S#+wh ...#.#...###.... ##._.# ##.....########...#> #...#..> #..@.#####......†+whx! ##..## # #..#######..##.....# #... #.#...####+wh ...%. ####....#.#.#### ...... #.#.#.#.....##.###...#.######+wh- .$#####..### #.# _A ball python is nearby!+wh+whqJ.S+whi==3.6 (1Kinetic Grapnel _+wh +wh^+whn O .. ##. ##.## ..... ##.#.#.....#...#.#...## #..S. # ##._.# #....#.....########...#>..#.......>..#####†+whd  ##..## #......... #..#######..##..... #....#.......#... ...%.#####....#.#.### ......##.......#.#.....#.....##.###...#.#####.$#####..###..........+wh +whh L._S+wh &4+wh 8_+wh; +wh  #  .. ###. ##.### .........### ##.#.#....#....#.#...# #.... # ##._S## #....+wh #....@########...#>..#...#...#.......>..S..#####†# ##..## #... #..#######..##.... #....#.......#...S 2 ball pythons (constriction, 1 asleep) ...%.#####....#.#.## ......##.......#.#...#.....##.###...#.####+wh _A ball python comes into view.The ball python bites you but does no damage.+wh .=5+wh &_+wh_ X _The ball python barely misses you.+whx  You closely miss the ball python with your +0 hammer.You hit the ball python with your +0 dagger.+wh | ^  You kill the ball python!+wh=} +wh _†S.   ball python (constriction)+whƊ `96.8 (1.2Rev +wh +wh 5 _The ball python hisses angrily.+whB # ... .. # ##. .## ##.##.#..# #..# +whCw ....###... ##.#.# #...#... ...#.#... #..... # ##._†## # #.S.@.##...#> #...#...#.#.... ##....#####......†+whD.#.. ##..## ### #..#######..## #....#.#... ...%.#####....#.#. ......##.#.# .#.....##.###...#.+wh$I+whO:.S+whQ3-70+wh3Z+whr^+whr$  You closely miss the ball python with your +0 hammer.You hit the ball python with your +0 dagger.+wh%4=9.0 (1.2+wh-/%_+wh3[ _The ball python barely misses you. x2,wh[_ _The ball python barely misses you. x2  ,whYou barely miss the ball python with your +0 hammer.  The ball python is moderately wounded.You hit the ball python with your +0 dagger.  The ball python bites you. The ball python grabs you.  The ball python constricts you. The ball python bites you.,wh#4-------  1  60.2Constr Rev+ ,wh ,wh_ _The ball python constricts you.,wh[Q  You hit the ball python with your +0 hammer.,whcy_.,whgj11 331.4Kinetic GrapnelRev+ ,whs7_,whAyO _You kill the ball python!,wh+,whZ/,wh7,whPH _No target in view!,whw_,wh,wh#,wh!( _You can't see any susceptible monsters within range! (Use Z to cast anyway.),whmN_,wh,wh1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.),wh^3,whe,whCj _You can't see any susceptible monsters within range! (Use Z to cast anyway.),wh ,whM ,whh ,wh ,wh 5=------ _,whv ,whz ,wh־ ,whr ,whq ,whu ,wh >Rev ,wh ,wh( ,wh i6===,wh ,wh ,wh ,wh ,whX ,wh ,wh ,wh ,wh7 (,wh ,wh ,wh :==,wh^ ,wh ,wh+ K7=,wh ,wh ,,wh( ,wh ,whz ,wh ,wh ,wh] ,wh= ,whS ,wh h8==,whY ,wh ,wh ,whg ,wh9 ,,wh ,wh ,,wh ,wh ,wh i9===,wh ,wh^ ,whf ,wh ,wh ,wh[ ,wh B,wh  ,wh ,whF ,whq ,wh^ ,wh ,wh :==,wh ,whX ,wh ,wh3 ,wh{ ,wh, ,whu ,,wh ,whS ,whr ,wh ! ,whh" ,wh$ ,wh) B,wh) ,wh, ,wh~, ,wh- ,wh0 ,whl1 ,whB2 ,wh5 M _You now have 33 gold pieces (gained 17).,wh7 ,wh8 ,wh9 ,whw; ,wh= ,wh> ,wh? ,whB ,whD ,whHE ,whJF ,whI ,whK ,,whL ,whN ,whzQ ,whQ ,whR ,whPU ,wh_W ,whX ,whOY ,wh([ ,wh\ ,wh ] ,wh] ,wha ,wh?k X,whk ,whl ,whAm ,whp ,whr ,wh$s ,whGt ,whu ,whGx ,whx ,why ,whM{ ,wh| ,wh} ,wh~ ,wh ,wh ...  ... ##.## ## .)..#..# #..#  .. ....###.... ## .. #...#...#  #> #.....# #### #. ##._†## #.....#.####.....########.......@.#...#...#....-301.4 (40.0).......#....###....#####.....####..## ##..## ### ##..###..####### ##..#....#.. ##....%.#####.. ###.......##..... #...#.....##.### #..[,wh >30m...#####..###.,wh 8_,whO F-2.4 (41,wh &_,wh L _Found a war axe. Found a stone staircase leading down.,wh@ ,whGA ,whA ,whE ,whG ,wheL B,whM ,wh|N ,wh~O ,whPS ,wh] ..... . ..  ...###. .##  .)..#..# #..#  .......###.... # ... #...#...# #. #># #.....# ##.##.# ##._†## ..#.####.......#...#...#4.4 (2.0)..#....###....[......####..## ##..## ### ##..###.. ##..#....# ##....%.##### ###.......## #...#.....##.## #.....#####..##,whfd ,whBf +5.4 (3,whk ,whio ( _Found a ring mail.-wh--wh,-whA8_-whγH _No target in view!-wh -whT -whD -wh-wh-wh: _-wh-wh-wh-whM-wh!-wh|#-wh#-wh%-wh}'-wh)-wh6*-wh+-wh/-wh1-wh57B-wh8-wh9-whA:-whR<-wh>-whK?-whA-whE-whO #.>. # #... #.###...# #.#.....### #.........  ##.......#. .. #.......###.. .##  #@)..#..# #..# 12.4 (7 ##........###....  #......#...#...#  #.##>####.....########.##.# ##._†##.........#.####.................#...#...#..............#....###....##..[-whPq36m[......####..## ##..##-whn_z_3.4 (8-whg; _Found a stone staircase leading down.-wh, I-whߥ -whw -wh ,-wh n-wh X-wh vP .....P ..... #...$w# #.>.. #. ##.... #.###...#  ###. #....@.....$. ##.......#.... .. #.......###..# .######.)..#..# #..# ##........###.... #......#...#...# w   dart slug (asleep) #.##>####.....########.##.# ##._†##.........#.####.....######-wh3 T6.4 (3_-wh +7.4 (4-whz '_-whv \ _A dart slug comes into view.-whtW .....  .....  #...$w  # #.>..  #. ##....  #.###...#  #.#.....####.  #....@.....$.  ##.......#.... ..  #.......###..# .##  #####.)..#..# #..#  ##.....  #......#  #.##>###  #.##.# ##._†## .wh) .....  .....  #...$w  # #.>..  #. ##....  #.###...#  #.#.....####.  #....@.....$.  ##.......#.... ..  #.......###..# .##  #####.)..#..#  ##..... #......#  #.##>### #.##.# ##._†.whDV_.why.wh .whxZ_A dart slug is nearby!.whW .....  .....  #...$w  # #.>..  #. ##....  #.###...#  #.#.....####.  #....@.....$.  ##.......#.... ..  #.......###..# .##  #####.)..#..# #..#  ##.....  #......#  #.##>###  #.##.# ##._†## .whB .....  .....  #...$w  # #.>..  #. ##....  #.###...#  #.#.....####.  #....@.....$.  ##.......#.... ..  .whB#.......###..# .##  #####.)..#..#  ##..... #......#  #.##>### #.##.# ##._†.whM.whsQ.wh][.wh&_` _A dart slug is nearby!.wh P..P..P....... #...$w.# ##.>...#. ##....#.###...# #.#...@.####. #..........$.# ##.......#....# .. #.......###..## .## ######.)..#..## #..# .##........###.... ##......#...#. #.##>####.....#.wh1#######.##.# ##._†##.wh.whv28.4 (1 _.wh49_.wh.wh@ P.P.P.P.P.P.P.P...... ##...$w..# ##.>.......#. ##........SP#.###..@# #.#.....####. #...$.# #.whA ....# .. .#.......###..## .## #######.)..#..## #..# ..##........###.... ## S   ball python (constriction, asleep)#......#...#.. #.##>####.....# #.whH m  A ball python comes into view..whI .whS .wS.wwandering)S).whW &9.whT` .whe 5 _The ball python hisses angrily..wh] uP........#.[ P.P.l.P.P....P.P...P.P.........JP ##...$...P# ##.>....w.=.#. ##..@....S..P.#.###...####.#.#P#.#.....####. P.wh{^ 7....$.###....# .. ..#.......###..## .## #######.)..#..## #..# ... J   endoplasm (wandering)##........###.... ##. S   ball python (constriction)#......#...#... l   frilled lizard (asleep).whd  An endoplasm and a frilled lizard come into view..whHe .wh>f .whg .wh0s .J.S..w.wht >20Kinetic Grapnel.wh~ .wh d _Found a small coral ring and a leather armour..wh &PP.P..#.[. P.PP...l.P.P.P.P.P.P#.P.P.P.P.##...$..J.P.whZ e# ##.>......=..P#. ##...@.S..w.P.#.###...####.#.#P#.#.....####. P#.......##.......#.......###..## .## ##.######.)..#..## #..# .##........###.... ##.#.wh U#......#...#...# ...#.wh .wh .wh .JS...ww.wh &1.wh .wh .whߟ   An endoplasm and a frilled lizard come into view.Found a small coral ring and a leather armour.  The endoplasm quivers.  You hit the ball python with your +0 dagger.  The ball python is moderately wounded.  You barely miss the ball python with your +0 hammer..wh .wh w.J.J .wh4 8--=2.6 (1.2Rev .wh> .wh, t _The ball python bites you. The ball python closely misses you..wh.  You closely miss the ball python with your +0 dagger.The ball python is moderately wounded.You sock the ball python with your +0 hammer!.wh,^  You kill the ball python!.whҩ,.wh.lw...J.l   frilled lizard.whP9==73.8Rev+ .wh8 _The frilled lizard hisses angrily..wh.PP.PP..#.[.# P.PP.P.P.P.P..l.P.P.P.#.P.P.P#.P.P##...$.PP.# ##.>...w..=..P#. ##....@.J.P..P#.###...####.#.#PP.#.#.....####.#P#..........$.# ###.......#....# .. .. #.wh/i#.......###..## .## ##.######.)..#..## #..# .##.###.... ##.#.#......#...#...# ...#..wh0.wh 1.wh1.whP<a.lw.J..whc=3-40/wh/wh /wh  You barely miss the dart slug with your +0 dagger.You hit the dart slug with your +0 hammer./whp/wh^.l /whd7---=6.0 (1.2/whL/wh40 _The endoplasm hits you. x2/wh .........#.[.#  .............  ............  #...........  #...........  ##.l.$......  # ##.>..w...=..  #. ##....@J......  #.###...####.#.###  #.#...#  #...$.#   .. .. /wh  .##  ) #..#     /wh .........#.[.#  .............  ............  #...........  #...........  ##.l.$......  # ##.>..w...=..  #. ##....@J......  #.###...####.#.###  #.#...#  #...$.#   .. ..   .##  ) #..#     /whJ/wh=/whY/whid _There are monsters nearby!/wh2p .........#.[.#  .............  ............  #...........  #...........  ##.l.$......  # ##.>..w...=..  #. ##....@J......  #.###...####.#.###  #.#...#  #...$.#   .. ..   .##  ) #..#     /whUs .........#.[.#  .............  ............  #...........  #...........  ##.l.$......  # ##.>..w...=..  #. ##....@J......  #.###...####.#.###  #.#...#  #...$.#   .. ..   .##  /whP) #..#     /wh/whڪ/why/whd _There are monsters nearby!/whD  (grapneled)The kinetic grapnel hits the endoplasm./wh  The endoplasm is almost dead.The dart slug misses you.The endoplasm freezes you./wh.l13--------3------70/wh; _You are frozen./wh v  The grapnel guides your strike.  You hit the endoplasm with your +0 dagger./wh;  .l   frilled lizard  You kill the endoplasm!The dart slug bites you but does no damage./whUz2------458.2 (1.2/wh/wh93 _The frilled lizard bites you./wh] \  You miscast Kinetic Grapnel. Nothing appears to happen./wh\ 9/19 -----2------------Contam: 10% 90/wh[ /wh L _The frilled lizard bites you. The dart slug bites you./whN /whP /wh6\ /why` ^ _You are too injured to fight recklessly!/whR /wh /wh /wh? ^ _You are too injured to fight recklessly!/wh/wh/wh$/wh7)^ _You are too injured to fight recklessly!/wh/wh/wh%/wh6^ _You are too injured to fight recklessly!0wh40wh0wh{0wh^ _You are too injured to fight recklessly!0wh0wh$0wh0whڳY _You are too injured to fight recklessly!0wh PP.PP. burgertutor the Tinkerer .........#.[.# P.PP.P Coglin ............. P.P.PP Health: 9/19===========------------- ............ P.P.P. Magic: 1/4======------------------ #........... P.P.PP AC: 2Str: 10 #........... P.P EV: 11Int: 14 Contam: 10%  ##...$...... PP. SH: 0Dex: 12 # ##.>.lw...=.. .PPP XL:  2 Next: 45% Place: Dungeon:1 #. ##....@....... P..P Noise: =--------  Time: 329.2 (0.0) #.###...####.#.### PP.0wh5[m a) +0 hammer {Branko c) +0 dagger {Suthep #.#.....####.# PPP Cast: Kinetic Grapnel #..........$.# # Rev+  ##.......#....# .. .. # #.......###..## .## ##.## w   dart slug #####.)..#..## #..# ..... l   frilled lizard ##........###.... ##.#. #......#...#...# ...#. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (57% to hit)0wh 1PP.PP. burgertutor the Tinkerer.........#.[.# P.PP.P Coglin............. P.P.PP Health: 9/19===========-------------............ P.P.P. Magic: 1/4======------------------#...*....... P.P.PP AC: 2Str: 10#...*.......P.P EV: 11Int: 14 Contam: 10% ##..*$......PP. SH: 0Dex: 12# ##.>.*w...=.. .PPP XL:  2 Next: 45% Place: Dungeon:10whs #. ##....@....... P..P Noise: =--------  Time: 329.2 (0.0)#.###...####.#.###PP. a) +0 hammer {Branko c) +0 dagger {Suthep#.#.....####.#PPP Cast: Kinetic Grapnel#..........$.## Rev+ ##.......#....# .. .. ##.......###..## .## ##.## w   dart slug#####.)..#..## #..# ..... l   frilled lizard##........###.... ##.#.#......#...#...# ...#. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Qh um - select actionShift-Dir - straight lineAim: a frilled lizard (57% to hit)0whm 2...l  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel misses the frilled lizard.0whn a8-30.2 (10why 0wh~ 3 _The frilled lizard bites you.0whc PP.PP. burgertutor the Tinkerer .........#.[.# P.PP.P Coglin ............. P.P.PP Health: 8/19==========-------------- ............ P.P.P. Magic: 0/4------------------------ #........... P.P.PP AC: 2Str: 10 #........... P.P EV: 11Int: 14 Contam: 10%  ##...$...... PP. SH: 0Dex: 12 0whd# ##.>.lw...=.. .PPP XL:  2 Next: 45% Place: Dungeon:1 #. ##....@....... P..P Noise: =--------  Time: 330.2 (0.0) #.###...####.#.### PP. a) +0 hammer {Branko c) +0 dagger {Suthep #.#.....####.# PPP Cast: Kinetic Grapnel #..........$.# # Rev+  ##.......#....# .. .. # #.......###..## .## ##.## w   dart slug #####.)..#..## #..# ..... l   frilled lizard ##........###.... ##.#. #......#...#...# ...#.The kinetic grapnel misses the frilled lizard. _The frilled lizard bites you.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (57% to hit)1whnPP.PP. burgertutor the Tinkerer.........#.[.# P.PP.P Coglin............. P.P.PP Health: 8/19==========--------------............ P.P.P. Magic: 0/4------------------------#........... P.P.PP AC: 2Str: 10#...........P.P EV: 11Int: 14 Contam: 10% ##...$......PP. SH: 0Dex: 12# ##.>.lw...=.. .PPP XL:  2 Next: 45% Place: Dungeon:11wh#. ##....@....... P..P Noise: =--------  Time: 330.2 (0.0)#.###...####.#.###PP. a) +0 hammer {Branko c) +0 dagger {Suthep#.#.....####.#PPP Cast: Kinetic Grapnel#..........$.## Rev+ ##.......#....# .. .. ##.......###..## .## ##.## w   dart slug#####.)..#..## #..# ..... l   frilled lizard (grapneled)##........###.... ##.#.#......#...#...# ...#.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic 1whwgrapnel hits the frilled lizard.  The frilled lizard is heavily wounded.1wh1wh`f1.2 (1Kinetic Grapnel1wh1wh _The dart slug closely misses you. The frilled lizard barely misses you.1wh0 {  The grapnel guides your strike.  You hit the frilled lizard with your +0 hammer.1wh u .  You kill the frilled lizard!1wh0 `The dart slug launches a dart at you.1whw 8@1whx k9=502.4 (1.21wh 1wh! O _The slug dart misses you.2whAh  You hit the dart slug with your +0 dagger.  The dart slug is heavily wounded.You hit the dart slug with your +0 hammer.2whk `The dart slug launches a dart at you.2whI8@2whf3.6Rev* 2wh 2whP O _The slug dart misses you.2whR   You hit the dart slug with your +0 hammer.  The dart slug launches a dart at you. _The slug dart misses you.  You hit the dart slug but do no damage.  The dart slug is severely wounded.  You hit the dart slug with your +0 dagger.2whZ `The dart slug launches a dart at you.2wh 8@2wh '4.82wh* 2whI O _The slug dart misses you.2wh9 O  You hit the dart slug with your +0 hammer.2whX& i.2wh) 10/19==7% 666.02wh3 2wh6 M _You kill the dart slug!3whPP.P.### P..#.[.## P.P...P.P.P...P.P.P.#.P.P.PP.#......P.PP ##...$.....PP.# ##.>3wh:$=.PPP.#. ##............) P..PP#.###...####.#.#### PP..#.#.....####.# #PPPP..........$.# #.#....# .. .. #.3whm9#.......###..## .## ##.#######.)..#..## #..# .....#..###.... ##.#.#3wh3whl1======5-703wh"3wh&$ _Found a spear.3wh33whC3why3whc33whJX1Rev+ 3wh>3why3whH= 3wh3wh3wht1=======3wh3wh3wh-3wh` 3wh 3wh >Rev 3wh3wh3wh@3wh3wh3wh_2===3wh3wh3whh3wh3wh #>3whX%3wh)3whE*X2======3wh)-3wh13wh 2_3===3wh{53wh83whT93wh;3wh>3wh ?3whsA3whCHj======3whK3whbM9=3whYO3whR3wh!SN14=3whX3wh[3wh \3whL^3wha3whpa3whc3whg,3whh3whBl3whlj5==3whm3who3whloR3======3whp3wh>s3whs3whu3whx3wh.y3whl|3whE3wh/i6===3wh3whT======3wh3wh3wh3wh3wh3whh3wh3wh3whl:==3wh3wha3whϞK7=3whZ3whˡ3whM3wh3whܧ,3wh3whԭ3wh`P4======3wh3whζ3wh;h8==3wh#3whR3wh3wh3wh3whP3wh3wh.3whN>======3wh3wh3whi9===3wh 3wh3wh3whw3wh3whU3wh3wh3wh2L _You now have 41 gold pieces (gained 8).3wh$3wh3wh3wh'3wh3whg:==3wh3wh3wh3whQ3wh: 3wh, 3wh 3whJ 3wh@ 3wh 3wh 3whr 3wh> 3wh 3wh 3wh 3whA M _You now have 52 gold pieces (gained 11).3wh" 3wh~" 3wh# 3wh' 3wh) 3whq* 3whA, 3wh/ 3wh7 3wh7 3whM; 3wh> 3whD 3whD 3wh9H 3whJ 3whM 3whN 3wh?P 3whX 3whZ 3wh:[ 3wh\ 3wh^ 3whLa 3wha 3whb 3whe 3whOg 3whg 3wh6i 3whn 3whq 3whq 3whis 3whDv 3wh}x 3wh?y 3whrz 3whL| 3whf~ 3wh~ 3wh 3wh 3why 3wh 3wh 3wh 3wh 3wh- 3wh| 3wh 3wh˗ 3whc 3wh 3wh 3wh 3whb 3wh 3wh 3wh 3whɤ 3wh 3wh 3wh 3whn 3wh, 3wh 3wh 3wh 3wh3 3wh 3wh 3wh 3wh 3wh 3wh? 3wh 3wh 3whj 3whh 3wh 3wh7 3whh 3wh 3wh 3wh 3wh 3wh_ 3wh  3wh# 3wh- 3wh%2 3wh2 3wh6 3whB 3whP ,3whY[ 3whg 3whs ,3wh8~ 3whD ...#.[.###PP.PP.PP.PP.PP.PP# ##. ..........PP.P.PP.P.PP.P.PP###... ..........PP.P.P.PPP.P.P...#...## ..........PP.P.PP.P.PP.P.......## ..........PP.PP.PP.PP.PP.PP###### 3wh* !.........#PPP.PP.PPP.PP.PPP####. .....=....PPP.PPP...PPP.PPP.....# ........).PPPP..PPPPP..PPPP.###.. ##.#.#####PPPPPP@....PPPPPP.# #.-409.0 (72.0) ##.#.# #PPPPPPPP.PPPPPPPP.# #.. ...#.#########.##...........##~ ...#....#......##...........#~~.. 3whs ..###..#######.##...........♣~~~ .## ##..#...................♣~~~ 3wh ..###.....####.#.#........[♣♣P~. ...#...#.......#.#...##....♣♣♣~P 3wh͙ C#.....########.............♣♣P~~.3wh[ 3wh 3wh T _Key pressed, stopping explore.3wh" 33wh 3wh 3wh 3wh $ _3whS 3wh+ 3wh7 3whs8 3whB 3whO 3wh[ 3wh[ 3whe 3wh{q 3whh| 3wh} 3wh 3wh͐ 3wh0 ,3wh 3wh߬ 3wh 3wh7 3whԽ 3wh 3wh 3wh 3whZ 3wh 3wh ,3wh 3wh 3wh 3wh 3wh  3wh 3wh  3wh 3wh3 3whI 3wh' 3wh#( 3wh- 3wh{9 3wh? 3wh{@ 3whF 3whN 3whFV 3whV 3whl\ 3whUb 3wh\g 3whh 3whk 3who 3whs 3wht 3whw 3whz 3whU~ 3wh( 3wh 3whȅ 3whc 3wh 3wh? 3whH 3wh 3wh- 3wh2 3wh 3wh 3whB 3wh 3wh 3whR 3wh 3wh[ 3wh 3whp B3whd 3wh B3wh 3wh: 3wh 3wh, 3wh 3wh 3whv 3wh 3whP 3whN 3wh 3wh 3wh 3whE ,3whQ 3whp 3whg 3wh 3wh 3wh)% 3whC* ,3wh,, 3wh4 3wh< ,3wh@? 3whS SP.P.PP.P.PP.P.PP###........# P.P.P.PPP.P.P...#...##.##### P.P.PP.P.PP.P.......##...# P.PP.PP.PP.PP.PP######.#.♣# PP.PP.PPPP####...#♣~♣# PP.PPP...PPP.PPP.....##♣†P~♣# PPP..PPPPP..PPPP.###...♣~PP~# PPPPP.....PPPPPP.# #...~~~~♣♣ PPPPPPP.PPPPPPPP@###...P~~~~♣ 38.0 (293whT #.##...........##~...~~~~P♣# ...##...........#~~....~~≈~P## ###.##...........♣~~~..~~~~≈~~##...............♣~~~...~~~≈~P~# ###.#.#........[♣♣P~...~P~≈~PP♣#..#.#...##....♣♣♣~P..~~~P~~~♣ ###.............♣♣P~~...~~~~P~♣  #.............♣♣PPP...~~~~~~♣3wh Y 3wh!h 3whkl T _Key pressed, stopping explore.3wh 3whm 3wh 3whם 3wh. 3whڨ $ _3wh! 3wh: 3wh 3wh» 3wh 3wh 3wh 3wh 3whp 3wh 3wh 3wh8 3wh 3wh 3wh 3wh 3whE3whj 3wh3wh33wht3whl&3wha.3wh.3wh43wh<3wh)C3whC3wh5I3wh/P3whU3whrV3whLZ3wh`3whf3whf3wh>j3who3whgs3wh t3whWw3wh|3wh3wh3wh 3wh3wh],3wh[3wh3wh,3wh03wh3whƿ3wh3wh]3wh3whD3wh3wh3wh3wh 3wh3whA3wh3wh<3wh3wh3wh]3wh3wh@3wh3wh3wh[3wh3wh3wh3whB3wh3whk3wh3wh3wh03whD3wh3whe3wh|3whe 3wh 3wh;3whB3whU3wh3wh3wh 3whB+3 PPPPP .g.....# ... PPPPP ##....... .... PPP.. #.......###... PP.PP #...........#### PP.PP #..........#.[.###PP.PP. ##................PP.P.P #.................PP.P.P #..@..........PP.P.P 3wh,#.............PP.PP. ##...........#PPP.PP # ##.>......=....PPP.PP #. ##............).PPPP.. #.###...####.#.#####PPPPPP g   hobgoblin (asleep) 3wh-#.#.....####.#.# #PPPPPP #............#.#########.# ###....#....#......#3wh[?'674wh8,8.0 (304wh 4wh\ _A hobgoblin comes into view.4wh  .g.....# ...  ##....... ....  #.......###...  #...........####  #..........#.[. ##............. #.............. #..@....... #.......... ##......... # ##.>......=. #. ##............) #.###...####.#.## #.#.....####.#.#  #............#.# .4wh` .g.....# ...  ##....... ....  #.......###...  #...........####  #..........#.[. ##............. #.............. #..@....... #.......... ##.........4whaa # ##.>......=. #. ##............) #.###...####.#.## #.#.....####.#.#  #............#.# .4whk4whhm4whcv4whz` _A hobgoblin is nearby!4wh& ..###.......#  .g.....# ... PPPP ##....... .... PPP. ####... PP. #..#### PP.P #.[.###PP.P ##.PP.P.#....PP.P.4wh'#.###....PP. #...... ##...........#PPP. # ##.>......=....PPP.P #. ##............).PPPP. #.###...####.#.##### #.#.....####.#.# #PPPPP #......#.#########.4wh+4wh6i.gg4wh;:==9.0 (1.0)4wheI4wh J+ _The hobgoblin shouts!4whL #.......#  .......# ...  ##g...... ....  #.......###...  #...........####  #..........#.[ ##............ #.....@....... #.###......... #......... ##........ # ##.>...... #. ##............) .####.#.# ..####.#.# 4whY# #.......#  .......# ...  ##g...... ....  #.......###...  #...........####  #..........#.[ ##............ #.....@....... #.###......... #......... ##........ # ##.>...... #. ##............)4whM .####.#.# ..####.#.# 4wh4wh4wh14wh ` _A hobgoblin is nearby!4wh #.......#  .......# ...  ##g...... ....  #.......###...  #...........####  #..........#.[ ##............ #.....@....... #.###......... #......... ##........ # ##.>...... #. ##............) .####.#.# ..####.#.# 4whQ < #.......#  .......# ...  ##g...... ....  #.......###...  #...........####  #..........#.[ ##............ #.....@....... #.###......... #......... ##........ # ##.>...... #. ##............) .####.#.# ..####.#.# 4whua 4whRf 4whUp 4whu ` _A hobgoblin is nearby!4wh{  #.......#  .......# ...  ##g...... ....  #.......###... 4wh3  #...........####  #..........#.[ ##............ #.....@....... #.###......... #......... ##........ # ##.>...... #. ##............) .####.#.#4wh ? ..####.#.# 4wh~  #.......#  .......# ...  ##g...... ....  #.......###...  #...........####  #..........#.[ 4whm q##............ #.....@....... #.###......... #......... ##........ # ##.>...... #. ##............) .####.#.# ..####.#.# 4wh 4wh} 4whӰ 4wh .  #.# ..##.#  .## ... PPP ##g...... .... PP ####... PP. #..#### PP. #.[.###PP.P ##.PP.P #....PP.P#.###.PP.# .. ##.....#PPP. # ##.>=.... #. ##............). #.###...####.#.##### #.#.....####.#.# #PPPP _A hobgoblin is nearby!4wh 4whk K.g4wh# Q--70Kinetic Grapnel _4wh 4wh 4wh **(grapneled)The kinetic grapnel hits the hobgoblin.4wht4whP.g.4whЀ3------=-14wh4wh.7 _The hobgoblin is lightly wounded.4whß #.......#  #.......#  .......## ...  ##....... .... 4wh #.......###...  #..g........####  #..........#.[ ##...@....... #............ #.###........ # #........ ##....... # ##.>...... #. ##............) ####.#.  5wh #.......#  #.......#  .......## ...  ##....... ....  #.......###...  #..g........#### 5whs #..........#.[ ##...@....... #............ #.###........ # #........ ##....... # ##.>...... #. ##............) ####.#.  5wh5whp 5wh5who` _A hobgoblin is nearby!5wh3 ###  #.# ..#.#  ### ...  ##........ .... PP #.......###... PP #..g..#### P #.[.###PP. ##.PP. #....PP. #.###.PP.#. #.. # ##.....#PPP # ##.>=.... #. ##............). #.###...####.#.#####5wh^<5wh>&25whD5wh/NX  ##.....##  #.......#  #.......#  .......### ...  ##........ ....  #.......###...  #..g........####  #...@......#.[5whO! ##.......... #........... #.###....... #. #....... # ##...... # ##.>..... #. ##............) _The hobgoblin closely misses you.5whK$ ##.....##  #.......#  #.......#  .......### ...  ##........ ....  #.......###...  #..g........####  #...@......#.[ ##.......... #........... #.###....... #. #....... # ##...... # ##.>..... #. ##............)5wh45wh  _A hobgoblin is nearby!The kinetic grapnel hits the hobgoblin.5whs  The hobgoblin is moderately wounded.5wh~6----2------------35whH5wh)   The kinetic grapnel hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin hits you.  The grapnel guides your strike.  You hit the hobgoblin with your +0 dagger.  The hobgoblin is almost dead.4.2 (1.2Rev 5whk _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.5whB L  The kinetic grapnel hits the hobgoblin.5whp[.5whӤ&.5wh7=---1------------7550Kinetic Grapnel5whR5whM _You kill the hobgoblin!5whp35wh?5whM=------5wh@5whPa8=5whi5whJ5whX2======5wh5wh5wh%5wh%5whD,5wh`5wh05whi9===5wh5wh5whC>======5wh55wh5whg5whC5whS,5wh@5wh5wh:==5wh5wh5wh^5wh`5whr5wh5wh5wh5wh@5wh 5wh 5wh 5wh 5wh~3======5wh%5wh5wh-5wh5whX5wh5wh85wh5wh5wh5whp>======5wh15wh5why5wh5wh5whv 5wh*!5whx#5wh#5wh$5wh&5wh'5wh (5wh)5wh6*5wh,,5wh-5whb.5wh05wh1P4======5wh25wh65wh85wh85wh95wh;5wh'=5wh=5wh>5wh?5whdA5whA5whB5whE5whF5whG>======5whZH5whI5whJ,5wh"K5whL5whM5whDN5whN5whP5whPR5whR5whS5whX5whY5wh]Z5whZ5wh\5wh^5wh7_,5whl`5wh7b5whb5wh8c5whd5whf5whf5whg5whi5whIk5whk5whm5wh6o5whp5wh9q5whr5wht5whv5whw5whx5why5whr{5wh|5wh}5wh5wh5wh5wh5whڇ5whY5whlj5whB5wh5wh5wh5wh5wh5wh5whB5whD5whh5wh5wh}5wh5wh15wh5wh5whs5wh5whެ5whk5wh65wh.#####  ##...## #####.....## #..#.......# . ..##..#.......# ... PPPP#.......###..... PPPPP.##....... PPP..P-526.2 (51.0)5whغ#.......###....# PP.PPP#...........#### PP#..........#.[.###PP.PP.P##................PP.P.PP#.................PP.P.P.#.###.............PP.P.#.# #.............PP.PP.###.# ##...........#PPP.PP.5wh]8-5whu5whj _Key pressed, stopping explore.5wh5wh{5wh9H _No target in view!5wh5wh5wh@5wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5whs35wh5whB5wh75whT: _5wh>5wh....g###### .....###...## ..^..## ####.....## ....... #..#.......# ....... ..##..#.......# ....... PP#.......###..PPPPP..<##......5whtPPP..PP#.......###....### PP.PPP..#...........#### PP.PP.PP#..........#.[.###PP.PP.PP.##................PP.P.PP.#.................PP.P.P.PP g   goblin (asleep)#.###.............PP.P.PP.P#.# #.............PP.PP.PP.###.# ##..5wh+#PPP.PP.PP5wh! 7.2 (1.0)  A goblin comes into view. It is wielding a +0 club.Found an inkwell talisman.5wh((s%gg5who*4==8.2 (25wh"35wh8( _The goblin shouts!5wh) #.....#  #....%# ### #...g.# ## #..^..### ########.....## #. #.#.......# #...##.....#.......# #.PPPPPPPPPP#.......###PPPPPP..<.#.........PPPP..PPPP#.......###....###PPP.PPP...#...........#### P#...#.[.###PP.P#.........PP.P.PP.P.#.................PP.P.P.PP#.###.............PP.P.PP. #.# #..PP.PP.PP.5wh5 +.g5wh9 K--9.2 (1Kinetic Grapnel5whC 5wh,F 5whw  #.....#  #....%#  ##### #.....#   #..^g.###   #........ 5wh!   #........  #.......P #@......P< ##................P #.......###....###P #...........####  .#.[ .... ....5wh"" @ ...... #.# 5wh  #.....#  #....%#  ##### #.....#   #..^g.###  5wh 8 #........   #........  #.......P #@......P< ##................P #.......###....###P 5wh G#...........####  .#.[ .... .... 5wh6 e...... #.# 5wh8 5wh 9--5wh 5wh? ] _A goblin is nearby!5whþ ####.## #.....#  #....%# #### #.....# ## #..^g.#### ########## #. #.#.# #...##......#.# #.PPPPP#.......###PPPPPP..<..##................PPPP..PPPPP#.......###....###PPP.PPP...#...#### PP.#....#.[.###PP.PP#.........PP.P.PP.P.#.................PP.P.P.PP#.###.PP.P.PP.5wh 5whZ +.g5whP .30 _5wh 5whQ 5wh  ####.##  #.....#  #....%#  ##### #.....# 5wh A  #..^..####   #..g......   #.........   #.@.....PP  #.......PP<  .........PP  ###....###PP  ..#### P  ..#.[  5wh@ >..  ...  5whd ####.##  #.....#  #....%#  ##### #.....#   #..^..####  5whȚ #..g......   #.........   #.@.....PP  #.......PP<  .........PP  ###....###PP  ..#### P  ..#.[  ..  ...  5wh5wh&5wh 5whB] _A goblin is nearby!6wh_ .# ###.#.  #....% ##### #.....#  ##...## #..^..#### ########.....## #..g ...##...... PPPPP.###PP..<..#..........PPPP..PPPP###....###PPP.PPP...P...#### PP.PP.PPP....#.[.###PP.PP.PP.P#.P.P.P....PPP.6wh)6wh,.=16wh76whBE  .#  ####.##  #.....#  #....%#  ##### #.....#   #..^..####   #..g......   #.@.......   #.......PP  #.......PP<  ........PP  ##....###PP  ..#### P  .#.[  .. 6whRFf _The goblin closely misses you.6whor .#  ####.##  #.....#  #....%#  ##### #.....#   #..^..####   #..g......   #.@.......   #.......PP  #.......PP<  ........PP  ##....###PP  ..#### P  .#.[  ..  6wh6wh6wh6wh ] _A goblin is nearby!6whs"I  The kinetic grapnel hits the goblin.6whT+b)6wh6wh3------92Kinetic Grapnel6whp6whJ _You kill the goblin!6whh6wh&l6whV^ _No target in view!6wh6whd6wh6wh6whx: _6wh6wh6wh6wh1-4.2 (26wh8-6wh6whT _Key pressed, stopping explore.6wh}6who6wh>6wh< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6wh  6wh 6wh! 6whO& H _No target in view!6wh 6wh 6wh 6whw 6wh : _6wh 6wh <------6whY 6wh 6wh> 6wh 6wh 6wh 6wh 6wh 6wh 6whڨ 6wh۬ 6wh 6wh 6wh 6wh< 6wh 6wh 6wh 6whZ I4======6whܾ 6whz 6whz 6wh; 6wh3 6wh L .#  .# ####.## #.....# [ #....%# #.### #.....# #.## #..^..##### ########## #. #.43.2 (9#.# #....##......$#.# #.PPPPPP#.......###PPPPPP..<..#.........PPPP..PPPPP.#.6wh? ###....###PPP.PPP...PP#...#### PPPP.#....#.[.###PP.PP.#PP.P.PP.P.PPThings that are here:  a +0 club; a goblin corpse6whK 6wh? 6wh T _Key pressed, stopping explore.6wh 6wh 6wh 6wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6wh` 6whz 6wh 6wh 6whz 6wh $ _6wh( 6wh 6whj 6wh 6wh 6wh 6wh* 6wh >======6wh 6whi 6wh 6wh[ 6wh( 6wh) 6wh 6wh 6wh 6wh( 6why 6whb 6wh 6wh 6wh 6wh 6whk 6wh  -## .+  ##.   #..   #.#   #.# #@#50.2 (7 #.# ####.## #.....# [.6wh  #....%# #. ##### #.....# #..#...## #..^..##### #######..### #..).......##.......#.......# #..##......$.6wh 6wh 6whQ j _Key pressed, stopping explore.6whD 6wh! 6wh% H _No target in view!7wh5v7whv7wh:x7whz7wh0}7wh~P _7wh$7wh7wh7whg7whم7whj7wh7wh7wh@7wh7wh87whw7wh]7wh7wh7whZ7wh17wh7wh7whw7whc #######....$.7wh'.K....##.#.##### #..# ..Kinetic Grapnel #.## ## #.# #.#  K   kobold (asleep) #.# 7wh(####.## #.....# [.#7wh 6.2 (6  You open the door.  A kobold comes into view. It is wielding a +0 short sword.7wh wK.K7wh1J====7.2 (77wh7whe _The kobold shouts! _Found 14 gold pieces.7wh\#####....$.#.@K.##.#.##..#... #.##..###.# ..##.# ..##.# ..#####.##..# 7whv=---8.2 (17wh7wh9v _The kobold barely misses you. _There is an open door here.7wh #######  ###....$..  #.@K......  ##.#.###### 7wh #..#...  #.##..##  #.# ..#  #.# ..#  #.# ..#  ..#   [.# 7whd57whe #######  ###....$..  #.@K......  ##.#.######  #..#...  #.##..## #.# ..# #.# ..#  #.# ..#7whte ..#  [7whKm7whn:---7whv7whK{] _A kobold is nearby!7wh  You hit the kobold with your +0 dagger.  The kobold is moderately wounded.You hit the kobold with your +0 hammer.7wh7---9.4 (1.2Rev 7wh7wh@ _The kobold hits you with a +0 short sword.7whU #######  ###....$..  #.@K......  7wh##.#.######  #..#...  #.##..##  #.# ..#  #.# ..#  #.# ..#  ..#   [.# 7whƲR #######  ###....$..  #.@K......  ##.#.######  #..#...  7whg#.##..##  #.# ..# #.# ..#  #.# ..# ..#  [7wh7whw7wh|7wh] _A kobold is nearby!7whI  The kinetic grapnel hits the kobold.7wh-C)7whp 7whFw 3------83600Kinetic Grapnel7whI  7wh D_You kill the kobold!7wh7[ 7wh]\ 7wh] 7wh_ 7whc ,7whe 7whf b8=--7whg 7whi 7wh;j 7whdk 7who R------7wh)p 7whL{ 1-4.4 (47wh>} 8-7wh 7wh j _Key pressed, stopping explore.7wh 7wh2 7wh H _No target in view!7wh 7wh 7whb 7whu P _7whU 7wh i9===7wh$ 7whX 7wh 7wh 7whZ 7wh 7wh\ 7wh? 7wh 7wh[ 7wh 7wh m==4======7wh 7wh 7who 7wh 7wh 7wh  Things that are here:  a +0 short sword; a kobold corpse7wh; 7wh4  _7wh 7wh 7wh 7whJ 7wh: 7wh+ 7wh  7wh >======7wh 7wh' 7wh 7whq 7wh; 7whr 7wh 7wh 7wh# M _You now have 66 gold pieces (gained 14).7wh"% 7wh% 7wh& 7whr( 7wh) 7whx* 7wh + 7wh, 7whh. 7wh/ 7whf/ 7wh0 7wh72 7wh2 7wh13 7wh4 7wh5 7wh#6 7wh6 7wh8 7wh9 7wh: 7wh: 7wh< 7wh> ,7wh? 7whB 7whC 7whD 7whD 7whF 7whH 7whI 7whJ 7whjL 7wh;N 7whN 7whO 7whQ 7whS 7whT 7whU 7whW 7whY 7whY 7whs[ 7wh] 7wh_ 7whS` 7wha 7whd 7wh|f 7whf 7wh+h 7whm 7whp 7whep 7whr 7wh~u 7whw 7whx 7why 7wh{ 7whE} 7wh} 7wh~ 7wh 7wh 7wh 7whg 7wh+ 7wh 7wh 7wh] 7wh 7whY 7wh 7whӎ 7wh 7wh| 7wh 7wh& 7wh 7whl 7wh 7wh* M _You now have 76 gold pieces (gained 10).7wh 7wh 7wh 7wh< 7wh2 7wh 7whB 7whѪ 7wh۬ 7wha 7wh 7wh 7whdz ,7wh۴ 7wh >################...........##.')..........###.#.########..##..#... #..##.##..## #..##.##..# #..##.##.@# #..#602.4 (38.0)#.##..# #..#####.##..# #..#7whN #.....#..#######..#[.##....%#...........#..#### ##### #.....#...........#..%...  #...## #..^..#############..?# .  .....## #..).......##.........##.  ......# #..........##......$..... 7whv 7wh 7wh T _Key pressed, stopping explore.7wh7whŻ7wh7whS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7wh7whY7whvH _No target in view!8wh8wh8wh8wh8wh8whlP _8wh8wh8wh8wh8wh8wh\8whK8whg8wh8whM8wh8wh98wh8wh8wha8whj8whW8wh8whQ8whg8whD8wh8wh8wh8wh8wh*8wh 8wh 8wh<8wh8wh8wh8wh 8wh8wh28wh8whK8wh8wh 8whf"8wh$8whQ%8wh&8wh)8whm+8wh+8whG-8wh08wh38wh38whV58wh`88wh:8wh;8whA=8wh?8whA8whD,8whE8whH8whH8whdI8whJ8whK8whYL8wh4M8whO8wh^w#### ###...........# #.')..........# ##.#.########..# #..#........#..# #.##..#####.#..# #.##..#..[#.#..# #.##..#@# #.#..# 20.4 (1#.##..#.###.#..# ####.##..#.....#..# #.....#..#######..#[.##....%#.......... #.....#.....#..%...# ..## #..^..######..?# .# ## #..).......##..##.### #..##......$......#8whrk8wh"m,1.4 (198whx8wh|( _Found a ring mail.8wh_8whb8wh=l8who _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8whŝ8whW8wh8whRH _No target in view!8whI8wh8whB8wh: _8wh8wh8wh%8wh8wh8wh8whk8wh#8wh~X8wh8whZ8wh8wh8wh8wh+8wh8wh!"8wh7+8whW/8wh08whI28wh=,8wh>8wh?8whJH8wh*K8whK8whQ8whX8whz[8wh2\8wh]8whe8whf8whg8whi8who8whq8whr8whs8why8wh|8wh|8whI~8wh8wh΅8wh8wh8wh8wh8whR8wh8wh48wh,8whԜ8wh8wh8wh8wh8wh;  There is an open door here. _8wh8whC8wh8wh*8whB8wh8wh8wh8wh8wh8wh8wh8whl8whV8whx8wh8wh8wh(8wh8wh8whx8whP 8wh 8whF 8wh48wh8wh8whj8wh#8why'8wh_(8wh*8wh28whc88wh98wh;8wh8@8whC8wh.D8whF8whO8whVQ8whR8whT8whZ8wh_,8whb8whg8wh/k8whk8whn8wh_{X8whր8wh4,8whχ8whi8wh8wh8wh8wh98whB8wh8wh$8wh(8whl8whղ8whR8wh8wh*8wh+8wh,8whG8wh8wh8wh8wh8wh`8wh8wh8whg8wh8wh 8whJ8wh8wh8wh8wh\8wh_8wh8wh48wh8wh%8wh8wh,8whv8wh8wh 8wh8wh8wh48whz 8wh2 8wh 8wh8wh:8wh8wh8wh8wh/8wh8wh8whS8wh{!8wh8"8wh#8wh&8wh -8wh-8wh/8whM28wh48wh58wh78wh98wh <8wh<8wh>8whu@8whB8wh/C8whD8whG8wh-K8whK8wh(M8wh*_8wh$b8whb8whd8whj8whl8wh2m8whn8whr8whhu8wh!v8whVx8whH|8wh~8wh8wh48wh8whމ8wh8wh8whĐ8wh8wh8wh38whx8wh8wh8wh 8whO8wh˥8whv8wh08whd8whK8wh,8whʵ8wh8whY8whF8wh8wh8wh8wh8whP8whM8wh8wh8whq8whi8wh8wh8wh,8wh,8wh8wh8wh8whg8wh8wh8wh8wha8wh48wh]8wh8wh* 8wh8wh9$B8whL;##.....## #..).......##......#.......# #..........##......#.......# #.PPPPPPPPPPP#.......###.PPPPPP..<..##................PPPP..PPPPP#.......###....###PPP.PPP...P#...........#### PPP.PP.PPP.#..........#.[.###PP.PP.PP.PP8whL?,##..........@.....PP.P.PP.P.P95.4 (74#.................PP.P.P.PPP.#.###.............PP.P.PP.P.P#.# #.............PP.PP.PP.PP###.# ##...........#PPP.PP.PPP.  #...###.>......=....PPP.PPP...P  #.####............).PPPP..PPPPP  #.###...####.#.#####PPPPPP.....  #.#.....####.#.# #PPPPPPPP.PP8whC8whQ8whcWT _Key pressed, stopping explore.8whގ8whғ8wh8wh)^ _No target in view!8whñ8wh8wh8wh8wh$ _8wh8whl8wh 8wh8whD8wh8wh8wh8wh8whw8wh,8wh8wh8wh8wh 8wh 8wh;8wh8wh 8whl#8whZ)8wh:08wh18wh78wh?8whGm8whXG #.##..#.#♣#.#..#  #.##..#.###.#..#  ####.##..#.....#..#  #.....#..#######..#[.#  #....%#.....#..#### ##### #.....#...........#..%... 8whc#...## #..^..#############..?# .....## #..).......##.........##. ......# #.......@..##......$.....704.4 (9.0) ......# #.......PPPPPPPPPPPPPPPPP ......###.......PPPPPP..<..PPPPP ................PPPP..PPPPP..PP ......###....###PPP.PPP...PPP.PPP ..........#### #PPP.PP.PPP.PP.PP .........#.[.###PP.PP.PP.PP.PP. 8wh ................PP.P.PP.P.PP.P.PP ................PP.P.P.PPP.P.P...8wh8wh8whQi _Partly explored, can't reach some items and places.8wh] 8wh 8wh 8wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8wh 8wh 8wh 8wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8wh3 8whT 8wht 8wh~ ..0.......8wh" 8wh@1 8whG  _Partly explored, can't reach some items and places.8whK 8wh|_ 8whd [ _No target in view! _Partly explored, can't reach some items and places.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some items and places.No target in view!8wh4R 8wh4S 8wh]Y 8why 8wh 8whL 8wh~ y _Partly explored, can't reach some items and places.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some items and places.No target in view!Partly explored, can't reach some items and places.8wh}8wh+8wh8who;You can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some items and places.No target in view!Partly explored, can't reach some items and places.No target in view!9wh49whc9wh;Partly explored, can't reach some items and places.No target in view!Partly explored, can't reach some items and places.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)9wh:9wha9wh"9wh19wh9whC9whxPartly explored, can't reach some items and places.No target in view!Partly explored, can't reach some items and places.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some items and places.:whX a#.##..#.#♣#.#..# #.##..#.###.#..# ####.##..#.....#..# #.....#..#..#[.# #....%#.#..####  #.....#.#..%...# ...## #..^..#######..?# .### #..).##.##.## #.##......$.# #.P####.PPPPPP..<..PPPPPP#PPPP..PPPPP..PPPP####....###PPP.PPP...PPP.PPP##### #PPP.PP.PPP.PP.PPP##.[.###PP.PP.PP.PP.PP.PP#.PP.P.PP.P.PP.P.PP#PP.P.P.PPP.P.P...#:wh :wha 25.4 (1 _:whk :wh ;wh7#.##..#.#♣#.#..# #.##..#.###.#..# ####.##..#.....#..# #.....#..#..#[.# #....%#.#..####  #.....#.#..%...# ;wh8## #..^..#######..?# .# ## #..).##.##.## #.##......$......## #.P# ###.PPPPPP..<..PPPPPP# PPPP..PPPP###....###PPP.PPP...;whY9l#### #PPP.PP.PPP.PP.PPP# #.[.###PP.PP.PP.PP.PP.PP# .PP.P.PP.P.PP.P.PP#PP.P.P.PPP.P.P...#.;whK;whP&6;whu_;whc;whJ{;wh~l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting;wh@g0.1   6%   0   h * Spellcasting   1.9  30%  -2          ;wh}ab + Maces & Flails 0.0   8%  -1   i * Forgecraft   5.6  48%  +2   c + Unarmed Combat   0.0    -1          ;wh    d + Short Blades 0.1   1%  -1      ;wh         e + Armour   0.0    -1      f + Dodging;wh`:1.8   5%  -1      g + Stealth1.5   2%  -1      ;wh8                                        ;whā                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help;wh*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets;whW ;whb ;whs _#.##..#.#♣#.#..#burgertutor the Tinkerer#.##..#.###.#..#Coglin####.##..#.....#..#Health: 19/19 ========================;whs j#.....#..#######..#[.#Magic: 4/4========================#....%#...........#..####AC: 2Str: 10 ### #.....#...........#..%...# EV: 11Int: 14 ..## #..^..#############..?# .# SH: 0Dex: 12 ;what m...## #..).......##.........##.## XL:  2 Next: 83% Place: Dungeon:1 ....# #.........@##......$......# Noise: ---------  Time: 706.4 (0.0) ....# #.......PPPPPPPPPPPPPPPPP# a) +0 hammer {Branko c) +0 dagger {Suthep ;wh u j....###.......PPPPPP..<..PPPPPP# Cast: Kinetic Grapnel ..............PPPP..PPPPP..PPPP# ....###....###PPP.PPP...PPP.PPP# ........#### #PPP.PP.PPP.PP.PPP#  .......#.[.###PP.PP.PP.PP.PP.PP#  ..............PP.P.PP.P.PP.P.PP##  ..............PP.P.P.PPP.P.P...#.  _Partly explored, can't reach some items and places. _No target in view! ;whv l_Partly explored, can't reach some items and places. _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some items and places.;whل ;wh ;wh( ;wh ;wh ;wh   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.1   6%   0   h * Spellcasting   1.9  30%  -2      ;wh     b + Maces & Flails 0.0   8%  -1   i * Forgecraft   5.6  48%  +2   c + Unarmed Combat   0.0    -1              d + Short Blades 0.1   1%  -1               e + Armour   0.0    -1  ;wh     f + Dodging1.8   5%  -1      g + Stealth1.5   2%  -1          ;wh                     ;whS                 ;wh s                ;wh cThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  ;wh [/] auto|manual mode [*] useful|all skills [!] training|cost|targets whR  You sock the plant with your +0 hammer!  The plant is lightly damaged.  You hit the plant with your +0 dagger.>whZb'.>whzg(5.8>wh-w>wh|V _A nearby plant withers and dies.>whp  You hit the plant with your +0 hammer.  The plant is lightly damaged.>wh 0-7.0>wh>whY _You hit the plant but do no damage.>wh   You hit the plant but do no damage.The plant is lightly damaged.  You hit the plant but do no damage.>wh" &.>wh1( B-8.2>wh: >wh> V _A nearby plant withers and dies.>wh)r#.##..#.###.#..# ####.##..#.....#..# #.....#..#..#[.# #....%#.#..####  #.....#.#..%...# >whw## #..^..#############..?# .# ## #..).......##..##.## # #.##......$......# # #.PPP.@P# ###.PPPP.P..<..PPPPPP# PPPP..PPPPP..PPPP# ###....###PPP.PPP...PP#### #PPP.PP.PPP.PP.PPP# ##.[.###PP.PP.PP.PP.PP.PP# #.PP.P.PP.P.PP.P.PP###...PP.P.P.PPP[40>whRm.P.P...#.PP.P.PP.P.PP.P.>wh>whA4-90>wh>wh?whG  You hit the plant but do no damage. You hit the plant with your +0 hammer.?whQO6=20.4 (1.2?whi?whm. _The plant begins to die.?whp  You hit the plant with your +0 hammer.  The plant is lightly damaged.?wh-1.5 (1.1?wh?wh< _You hit the plant with your +0 dagger.?whp  You hit the plant with your +0 dagger.  The plant is lightly damaged.?wh3-2.7 (1.2?whz?wh< _You hit the plant with your +0 hammer.?whn  You hit the plant with your +0 dagger.  The plant is lightly damaged.  You hit the plant with your +0 hammer.?wh# &.?whg' (3.9?wha7 ?wh)< V _A nearby plant withers and dies.@wh|@wh@whÜ@wh@wh,@whX@wh@wh@wh@wh@wh@wh@wh ,@wh@wh@wh$@wh%@wh/@whGB@whON@whW@wh(i,@whEj@whu@whSw@wh}@whL _You now have 83 gold pieces (gained 7).@wh3@wh@wh@whM@wh[@whY@wh ##..#####.#..# ##..#..[#.#..### ##..#.#♣#.#..#..# ##..#.###.#..#..# #..#..# .#..#######..#[.# %#...........#..##### #...........#..%...# #############..@# .# @wh,-....##.........##.## ##.............# .PPP...PPPPPPPPPPP##PPPP.P..<..PPPPPP#PPPP..PPPPP..PPPP# #### ###PPP.PPP...PPP.PPP# ##... # #PPP.PP.PPP.PP.PPP# ######..## ###PP.PP.PP.PP.PP.PP# ##.......#@wh/30.0)@whF-4.9 (11@wh;@wh"c _j - a scroll labelled DEN LABLYLYLU@whOI@whF@wh@whĢ,@whC  You see here a quill talisman.@whd@wh _@wh!@whw.####..# ..#........#..# .##..#####.#..# .##..#..[#.#..#### .##..#.#♣#.#..#..##..#.###.#..#..# .##..#.....#..#..# .#..#######..#[.# %#...........#.@#####6.9 (2.0)#...........#..%...##############...##.#....##.........##.##....##.............#.PPP...PPPPPPPPPPP## ....PPPP.P..<..PPPPPP# ....PPPP..PPPPP..PPPP# ###  @whf.###PPP.PPP...PPP.PPP# ##.. @wh@wh+@whE _Done exploring.@wh]@wh@whQ@whw%S0%.@wh9+@wh3@wh7E _Done exploring.Bwh1 3Bwh0BwhY"Bwh&Bwh,/BwhN7[ _Sorry, I don't know how to get there.CwhQCwh3CwhCwhq _Sorry, I don't know how to get there.DwhXDwh~YDwh]DwhLfDwhAlDwho$ _Dwh\qDwhAwDwh},DwhsDwhʇDwhDwhDwhDwh֜DwhDwhDwhDwhDwh,Dwh@DwhDwhq,DwhDwh#DwhDwhDwh4DwhmDwhDwhDwhDwh"Dwh,,Dwh3Dwh<Dwh$E,Dwh|ODwhlBDwh XHwh HwhaHwhHwhHwh(......#PPP.PP.PPP.PP.PPP####...#♣ ..=....PPP.PPP...PPP.PPP.....##♣†.).PPPP..PPPPP..PPPP.###...♣~ #.#####PPPPPP.....PPPPPP.# #...~~ #.# #PPPPPPPP.PPPPPPPP.###...P~ #.#########.##...........##~...~~ #....#......##...........#~~....~ Hwh1) ##..#######.##...........♣~~~..~~  ##..#..........@........♣~~~...9.9 (8.....####.#.#........[♣♣P~...~P #...#.......#.#...##....♣♣♣~P.. ...########.............♣♣P~~...~ _†## #......♣♣PPP... ...########...#>........♣♣~~~~=.. #...#......>......♣P~~~..~ ##....#####......÷.....[..~♣P~..  ##..## #...............#P♣~..PHwh-Hwh:Hwh=IwhIwhIwhIwhpIwh<IwhQ,Iwh.IwhIwhIwhIwh= Iwh"Iwh"Iwhp$Iwh&Iwh(Iwh )Iwh)Iwh*Iwh+IwhU,Iwh,Iwh;X#.#########.##...........##~...~ .#....#......##...........#~~.... ###..#######.##...........♣~~~.. # ##..#...................♣~~~... ###.....####.#.#........[♣♣P~... .#...#.......#.#...##....♣♣♣~P.. ....########..♣♣P~~... ._†## #..♣PPP... ....########...#♣~~~~=.Iwh<|74.9 (5 .#...#.............>......♣P~~~.. ###....#####......÷.....[..~♣P~.. # ##..## #...............#P♣~.. ###..#######..##.....#....##.~~.. .#....#.......#...####.#####.~~.. ...%.#####....#.#.####.# ##...#.. .....##.......#.#......###..##### .....##.###...#.######...#..#Iwh@Iwh=I7_Iwh?Mc _There is a stone staircase leading down here.Iwh\PIwhRIwhb_%_Iwha7_Iwhlg25.9 (1 _IwhFi%_Iwh ##... .... #  ...### ..  # ##..<. .#?  #.##..... ....  #$......##..###  #.... 2 #.@....#  ###...#  #.##.#. ..#  #. .. ## .. ##. .. # . .. ## IwhyIwh8<Iwh-6.6 (1.7Iwh Iwh S _Sorry, I don't know how to get there. _There is a stone staircase leading down here. _You climb downwards.  Found 9 gold pieces and a scroll labelled ZASCHE VEN ZORPH.  Found a stone staircase leading up. _upIwhnIwh< Read which item? Scrolls  c - a scroll labelled ZASCHE VEN ZORPH  e - a scroll labelled OTEOPTUIRR  h - a scroll labelled AXYSTR TIADGH  j - a scroll labelled DEN LABLYLYLU [!] read|quaff[?] describe selectedJwh}JwhJwh burgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..Magic: 4/4========================# ##..<. .#?AC: 2Str: 10#.##..... ....EV: 11Int: 14#$......##..###SH: 0Dex: 12#...........Jwh  XL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 776.6 (0.0)#......##...#a) +0 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic Grapnel#. .. ##Jwhi.. ##... #.. ..## _Sorry, I don't know how to get there. _There is a stone staircase leading down here. _You climb downwards.  Found 9 gold pieces and a scroll labelled ZASCHE VEN ZORPH.  Found a stone staircase leading up. _There is a stone staircase leading up here.Jwh  As you read the scroll labelled DEN LABLYLYLU, it crumbles to dust.  It is a scroll of amnesia.Jwh/  --more--KwhKwh Your spells (forget)TypeFailure Level  a - Kinetic GrapnelForgecraft2% 1 Select a spell to forget [?] help[Esc] exitKwhKwhYKwhMburgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..Magic: 4/4========================# ##..<. .#?AC: 2Str: 10#.##..... ....EV: 11Int: 14#$......##..###SH: 0Dex: 12#...........XL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 776.6 (0.0)#......##...#Kwha) +0 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic Grapnel#. .. ##.. ##... #.. ..## _You climb downwards.  Found 9 gold pieces and a scroll labelled ZASCHE VEN ZORPH.  Found a stone staircase leading up. _There is a stone staircase leading up here.  As you read the scroll labelled DEN LABLYLYLU, it crumbles to dust.  It is a scroll of amnesia.Kwh burgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..KwhXMagic: 4/4========================# ##..<. .#?AC: 2Str: 10#.##..... ....EV: 11Int: 14#$......##..###SH: 0Dex: 12#...........XL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 776.6 (0.0)#......##...#a) +0 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic Grapnel#. .. ##.. ##... #.. ..## _You climb downwards.  Found 9 gold pieces and a scroll labelled ZASCHE VEN ZORPH.  Found a stone staircase leading up. _There is a stone staircase leading up here.  As you read the scroll labelled DEN LABLKwhN<YLYLU, it crumbles to dust.  It is a scroll of amnesia.KwhjKwh1Really abort (and waste the scroll)? Y - Yes  N - NoLwhSLwh|burgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..Magic: 4/4========================# ##..<. .#?AC: 2Str: 10#.##..... ....EV: 11Int: 14#$......##..###SH: 0Dex: 12#...........LwhHXL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 776.6 (0.0)#......##...#a) +0 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic Grapnel#. .. ##.. ##... #.. ..##Found 9 gold pieces and a scroll labelled ZASCHE VEN ZORPH.  Found a stone staircase leading up. _There is a stone staircase leading up here.  As you read the scroll labelled DEN LABLYLYLU, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.LwhȮ27.6 (1 _Lwh.LwhŶLwh>Lwh?Read which item? Scrolls  c - a scroll labelled ZASCHE VEN ZORPH  e - a scroll labelled OTEOPTUIRR  h - a scroll labelled AXYSTR TIADGH [!] read|quaff[?] describe selectedLwh;Lwh>"Lwh)burgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..Magic: 4/4========================# ##..<. .#?Lwh]*AC: 2Str: 10#.##..... ....EV: 11Int: 14#$......##..###SH: 0Dex: 12#...........XL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 777.6 (0.0)#......##...#a) +0 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic GrapnelLwh'+e#. .. ##.. ##... #.. ..##Found 9 gold pieces and a scroll labelled ZASCHE VEN ZORPH.  Found a stone staircase leading up. _There is a stone staircase leading up here.  As you read the scroll labelled DEN LABLYLYLU, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.Lwh,s  As you read the scroll labelled ZASCHE VEN ZORPH, it crumbles to dust.  LwhR-"It is a scroll of identify.Lwh6/  --more--Mwh$|Mwh}qIdentify which item? (\ to view known items) Mwh~Scrolls (select first with ?)  e - a scroll labelled OTEOPTUIRR  h - a scroll labelled AXYSTR TIADGH Potions (select first with !)  d - a purple potion[?] describe selectedNwhN Nwh Nwhi burgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..Magic: 4/4========================# ##..<. .#?AC: 2Str: 10#.##..... ....EV: 11Int: 14Nwh[ #$......##..###SH: 0Dex: 12#...........XL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 777.6 (0.0)#......##...#a) +0 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic Grapnel#. .. ##.. ##... #.. ..## _There is a stone staircase leading up here.  As you read the scroll labelled DEN LABLYLYLU, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.Nwh\ ~As you read the scroll labelled ZASCHE VEN ZORPH, it crumbles to dust.  It is a scroll of identify.Nwhg Nwh) +8.6 (1Nwho k _d -> A - a potion of attractionNwh Nwhq Read which item? Scrolls  e - a scroll labelled OTEOPTUIRR  h - a scroll labelled AXYSTR TIADGH [!] read|quaff[?] describe selectedOwhcOwhjOwhqburgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..Magic: 4/4========================# ##..<. .#?AC: 2Owhr(Str: 10#.##..... ....EV: 11Int: 14#$......##..###SH: 0Dex: 12#...........XL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 778.6 (0.0)#......##...#a) +0 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic Grapnel#. .. ##.. ##... #.. ..##As you read the scroll labelled DEN LABLYLYLU, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.OwhsAs you read the scroll labelled ZASCHE VEN ZORPH, it crumbles to dust.  It is a scroll of identify. _d -> A - a potion of attractionOwh  As you read the scroll labelled AXYSTR TIADGH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.Owhǃ+9.6 (1OwhgOwh. _It was a scroll of fear.OwhW Read which item? Scrolls  e - a scroll labelled OTEOPTUIRR [!] read|quaff[?] describe selectedPwh Pwhf'Pwh.burgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..Magic: 4/4========================# ##..<. .#?AC: 2PwhP/;Str: 10#.##..... ....EV: 11Int: 14#$......##..###SH: 0Dex: 12#...........XL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 779.6 (0.0)#......##...#a) +0 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic Grapnel#. .. ##.. ##.Pwh/.. #.. ..##As you read the scroll labelled ZASCHE VEN ZORPH, it crumbles to dust.  It is a scroll of identify. _d -> A - a potion of attractionAs you read the scroll labelled AXYSTR TIADGH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.Pwh42  As you read the scroll labelled OTEOPTUIRR, it crumbles to dust.  It is a scroll of enchant weapon.Pwh</  --more--Pwh Pwh JEnchant which weapon? Hand Weapons  a - a +0 hammer (weapon) {Branko}  c - a +0 dagger (offhand) {Suthep}[?] describe selectedQwh#burgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..Magic: 4/4========================# ##..<. .#?AC: 2Str: 10#.##..... ....EV: 11Int: 14#$......##..###SH: 0Dex: 12#...........XL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 779.6 (0.0)#......##...#a) +0 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic Grapnel#. .. ##.. ##.whpH.. #.. ..## _d -> A - a potion of attractionAs you read the scroll labelled AXYSTR TIADGH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled OTEOPTUIRR, it crumbles to dust.  It is a scroll of enchant weapon.QwhQwh7_80.6 (11QwhQwhE _Your +0 hammer {Branko} glows red for a moment.QwhQwhאDrop what? (Left/Right to switch category) 3/52 gear slots (_ for help) Hand Weapons (select all with )) Qwh a - a +1 hammer (weapon) {Branko}  c - a +0 dagger (offhand) {Suthep} Armour (select all with [)  b - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Qwh6 Potions !  g - 2 potions of magic  A - a potion of attraction Rwh1  1 item  g - 2 potions of magic  A + a potion of attraction[Enter] accept (1 chosen)Rwh Rwh burgertutor the Tinkerer##...Coglin....#Health: 19/19 ========================...### ..Magic: 4/4========================# ##..<. .#?AC: 2Str: 10#.##..... ....EV: 11Int: 14#$......##..###SH: 0Dex: 12#...........XL:  2 Next: 83% Place: Dungeon:2#.@....#Noise: ---------  Time: 780.6 (0.0)#......##...#a) +1 hammer {Branko c) +0 dagger {Suthep#.##.#. ..#Cast: Kinetic Grapnel#. .. ##Rwh .. ##... #.. ..##You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled OTEOPTUIRR, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 hammer {Branko} glows red for a moment.  Autopickup disabled for potions of attraction.1.6 (1RwhO 1 _It was a scroll of fear.  As you read the scroll labelled OTEOPTUIRR, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 hammer {Branko} glows red for a moment.  Autopickup disabled for potions of attraction. _You drop a potion of attraction.SwhISwh"Swh.Swh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Swh^WISwhn]Swhd ....# ###.... . .# .# ## ...###.#... # ##..<..w..#? #.##...... ....Swhe#$......##..####..... #.#.<....## #......##...#Kinetic Grapnel#.##.#.. ..## #....J ## ...##.##w   dart slug (asleep) .... #.#J   endoplasm (asleep)... ..###SwheSwh;r&0SwhubJ.JSwh5}+2.6 (1Swh'Swhl _A dart slug and an endoplasm come into view.Swh̓  ....# #  ##.... .  ....# .# ##  ...###.#...  # ##..<..w..#?  #.##...... .... Swh | #$......##..###  #..@........  #.#.<....##  #......##...#  #.##.#.J ..#  # #..... ##  ...##.## .... #.# ... ..# ##SwhL*  ....# #  ##.... .  ....# .# ##  ...###.#...  # ##..<..w..#?  #.##...... ....  #$......##..###  Swh`+ L#..@........  #.#.<....##  #......##...#  #.##.#.J ..# # #..... ## ...##.## .... #.# ... ..# ##Swh'2 Swh5 Swh: Swh< d _There are monsters nearby!Swhv z ....# #  ##.... .  ....# .# ##  ...###.#...  # ##..<..w..#?  #.##...... ....  #$......##..###  #..@........  #.#.<....##  #......##...#  #.##.#.J ..#  # #..... ##  ...##.## .... #.# ... ..# ##SwhN4 ....# #  ##.... .  ....# .# ##  ...###.#...  # ##..<..w..#?  #.##...... ....  #$......##..###  #..@........  #.#.<....##  #......##...#  #.##.#.J ..# # #..... ## ...##.## .... #.# ... ..# ##Swh5SwhS<Swh?TwhTwh, ....# ###.... .  ....# .# ## ...###.#...# ##..<..w..#?#.##...... ....#$......##..### #...........#.#@<....## #......##...# #.##.#.J .# #...... ## ...##.##..... #.# ..J   endoplasm.... ..# ##.### ## _There are monsters nearby!TwhhTwh(J.Twh&!-3 _Twh'Twh)TwhH****Twh0 J...  The kinetic grapnel misses the endoplasm.The endoplasm freezes you.Twh36----3------=4Twh9Twh <% _You are frozen.Twh  You barely miss the endoplasm with your +0 dagger.You sock the endoplasm with your +1 hammer!Twh!$2.Twh)}915.8 (1.2Kinetic GrapnelRev Twh0Twh2M _You kill the endoplasm!TwhPTwhGQTwhQTwhXBTwhZ,TwhI\Twh]Twh]p7=---------Twh^Twha3TwhbTwh inTwhTkTwhn8==TwhkrBTwhHuf4======Twh'wTwh- _Magic restored.9=== _HP restored.Twh( ....# ###.... . ....# .# ## ...###.#... # ##..<..w..#? #.##...........#$......##..### #.@.........- #.#.<....## #......##...# #.##.#.. ..## #...... ## ...##.##w   dart slug (asleep) .... #.# .. ..... ..# ##.###wh͙537m ###Twh96.8 (11.0)-7.8 (12TwhҴTwhzTwhTwhyTwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Twh;H ....# #  Twh##.... .  ....# .# ##  ...###.#...  # ##..<..w..#?  #.##...........  #$......##..###  #.@.........  #.#.<....##  #......##...#  #.##.#.. ..#  # #...... ##  ...##.##.  .... #.# ..  ..... ..# ## Twhp0 .### ###Twhs ....# #  ##.... .  ....# .# ##  ...###.#...  # ##..<..w..#?  #.##...........  #$......##..###  #.@.........  #.#.<....##  #......##...#  #.##.#.. ..# # #...... ## ...##.##.  .... #.# ..whu1K ..... ..# ## .### Twh+{Twh~Twh,TwhP _A dart slug is nearby!...... ....# ###.... . ....# .# ##  ...###.#... # ##..<..w..#? #.##........... #$....@.##..### ####........... #.#.<....##......##...##.##.#.. ...## #...... .##.##.##. #. #.# ....... ..# ##Twh.ww======8.0)Kinetic Grapnel _TwhTwhYS ** TwhO(grapneled)  The kinetic grapnel hits the dart slug.Twhw= TwhA Aw..TwhC a3------=9Twh,J TwhL a _The dart slug is heavily wounded.Twh ` ...... ....# #  Twh ##.... .  ....# .# ##  ...###.#...  # ##..<.....#?  #.##....w......  #$....@.#  ####...........  #.#.<....##  #......##...#  #.##.#.. ...#  # #...... .##  ...##.##. #  .... #.# ..  ..... ..# ## TwhR ^ ...... ....# #  ##.... .  ....# .# ##  ...###.#...  # ##..<.....#?  #.##....w......  TwhbS #$....@.#  ####...........  #.#.<....##  #......##...# #.##.#.. ...# # #...... .##  ...##.##. # .... #.#  ..... ..# TwhZ Twh^\ Twhb Twhe ` _A dart slug is nearby!Twhw ...... # ....# # #.##.... . .....# .# ## ....###.#... # ##..<.....#? #.##....w...... Twh;y #$.....@##..### ####. #.#.<....##....#.##.#.. ...## #........## ...##.##..#.... #.# ... Twh˂ Twh T==-800 _TwhV TwhN L  The kinetic grapnel hits the dart slug.TwhS- p  The dart slug is heavily wounded.Twh. y2------------=1Twhh6 Twh7 O _The dart slug misses you.Twh. L  The kinetic grapnel hits the dart slug.Twhy2 C.TwhƷ &.Twh Twh burgertutor the Tinkerer......Coglin# ....# #Health: 19/19 ========================#.##.... .Magic: 1/5====--------------------.....# .# ##AC: 2Twh Str: 10....###.#...EV: 11Int: 14# ##..<.....#?SH: 0Dex: 12#.##...........XL:  2 Next: 108% Place: Dungeon:2#$.....@##..###Noise: =--------  Time: 802.8 (1.0)####...........a) +1 hammer {Branko c) +0 dagger {Suthep#.#.<....###Cast: Kinetic Grapnel#......##...##.##.#.. ...## #........##...##.##..#.... #.# ........ ..#Twhj  ## _A dart slug is nearby!The kinetic grapnel hits the dart slug.  The dart slug is heavily wounded. _The dart slug misses you.The kinetic grapnel hits the dart slug. _You kill the dart slug!Twh   The dart slug is heavily wounded. _The dart slug misses you.  The kinetic grapnel hits the dart slug. _You kill the dart slug!Your Spellcasting skill increases to level 2!You have reached level 3!Twh /  --more--Uwh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Vwh 24/246--------63 4% Kinetic GrapnelYou feel clever. x2Vwh?Vwh  Your brain swirls with designs for a kiloremote phasor. You just need some more_time...Vwh+VwhPY Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2b - Launch Clockwork BeeForgecraft6% 3  c - Forge Blazeheart Golem Fire/Forgecraft 54% 4  d - Forge Lightning Spire Air/Forgecraft 54% 4 5 spell levels left Vwh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitVwh Vwh- Vwhǯ burgertutor the Tinkerer......Coglin# ....# #Health: 24/24 ========================#.##.... .Magic: 1/6====--------------------.....# .# ##AC: 2Str: 10....###.#...EV: 11Int: 16# ##..<.....#?SH: 0Vwh̰ Dex: 12#.##...........XL:  3 Next:  4% Place: Dungeon:2#$.....@##..###Noise: =--------  Time: 802.8 (0.0)####...........a) +1 hammer {Branko c) +0 dagger {Suthep#.#.<....###Cast: Kinetic Grapnel#......##...##.##.#.. ...## #........##...##.##..#.... #.# ........ ..# ##You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  Your brain swirls with designs for a kiloremote phasor. You just need some more_time...Vwh Vwh Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 2? Y - Yes Vwh ' N - NoWwhWwh*burgertutor the Tinkerer......Coglin# ....# #Health: 24/24 ========================#.##.... .Magic: 1/6====--------------------.....# .# ##AC: 2Str: 10....###.#...EV: 11Int: 16# ##..<.....#?SH: 0Dex: 12#.##...........XL:  3 Next:  4% Place: Dungeon:2#$.....@##..###Noise: =--------  Time: 802.8 (0.0)####...........a) +1 hammer {Branko c) +0 dagger {Suthep#.#.<....###Cast: KinWwhaetic Grapnel#......##...##.##.#.. ...## #........##...##.##..#.... #.# ........ ..# ##You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  Your brain swirls with designs for a kiloremote phasor. You just need some more_time...Wwh23-3.8 (1WwhWwhu _This spell is quite dangerous to cast!WwhE-4.8 (2WwhBWwhc!Wwh&+5.8 (3Wwha,Wwh4WwhZ9+6.8 (4WwhAWwhF _You start memorising the spell. You continue memorising. x3WwhJWwhQWwhUc _You finish memorising. Spell assigned to 'b'.Wwh _WwhU2====Wwh,Wwh=Wwh_,WwhWwhWwh:WwhWwhrWwh<====WwhBWwhdWwh!WwhWwh*WwhWwh"Wwh,WwhWwhDWwhWwhWwhBWwhWwhV3====WwhWwhBWwhWwhJWwhWwhBWwhWwh#<====Wwh Wwh, Wwh Wwh Wwh ,Wwh Wwh Wwh= Wwh Wwh Wwh ,Wwh Wwh  WwhO Wwh Wwh P4====Wwh WwhG" Wwh" WwhE$ Wwh& Wwh' Wwh( Wwh + Wwh+ Wwh/ Wwh0 Wwh@1 <====Wwh2 Wwh5 WwhH6 Wwh%9 WwhU: ,Wwh; Wwh= Wwhd> Wwh? Wwh+B WwhB WwhD WwhG Wwh[H WwhI WwhK WwhJL P5====WwhP WwhQ Wwh)R WwhS WwhV WwhW WwhIX Wwh7] BWwh` R====WwhAb Wwh/e ,Wwhf Wwhl BWwhMn Wwhn Wwho Wwhwr WwhBs Wwht Wwhx ,Wwhy WwhO| Wwh| N6====Wwh Wwh3 Wwh Wwht WwhJ Wwh Wwhu ,Wwh߈ Wwh WwhE ,WwhӍ Wwh Wwh Wwh~ <====Wwh Wwh WwhS Wwh Wwh ,Wwh< Wwh Wwh Wwhܞ ,WwhW Wwh L _You now have 92 gold pieces (gained 9).Wwh IWwh Wwh Wwh٦ Wwh+ WwhV Wwh? Wwh Wwh Wwh WwhT ,Wwhx ,Wwh Wwh߯ WwhW Wwhٱ Wwh ,Wwhд Wwhζ Wwh Wwhd Wwh3 Wwh@ Wwh; Wwh Wwhm Wwh WwhH ,Wwh Wwhn WwhC ,Wwh- Wwhj Wwhf ,Wwh Wwhr Wwh Wwh1 ###.##. #....... . #......###### # .##.##.... ... .#  ........# #.#####.#####.......###.#.....$#.###..<.....#@.....# #.##............!##.......##..###..# .####.............##.#.<....###....#......##...# ######.##.#......## #........##...##.##..#Wwhn 068.8 (62.0)Wwh4 ,9.8 (63Wwh7 Wwh@ . _i - a scroll of identifyWwha WwhK Wwh Wwh Wwh; ,Wwh5 ,Wwh Wwh Wwh Wwha% ###.##. #....... #......###### ### #.##.... ... ..# ......# #.#####.###### .###.#.....$....# #.###..<.....#......# #.##............@#.... #.......##..###..# . ####.............#  #.#.<....###.... #......##...# ###### #.##.#......# # #........##  ...##.##..# .... #.# ...Wwh_& !Wwh. 271.8 (2.0)Wwhz/ +2.8 (3Wwh4 Wwh7 Q _d - a pink potionWwh Wwh 3Wwh Wwh: -##.##. . ......###### #### ##.... ... ..# # #.#####.###### ......###.#.....$....# .###..<.....#...@..# 0 .##.............#.....(. .......##..###..####.### Wwh ###.............# #  #.#.<....###.... ......##...# ###### .##.##  #........###.##..#Wwh Wwh +3.8 (1Wwh. Wwh2 2 _Found 3 curare-tipped darts.WwhcWwh|WwhWwh4H _No target in view!XwhXwhڗXwhXwhXwhڜXwh: _Xwh,XwhXwhbN _You now have 106 gold pieces (gained 14).Xwht  ###.##. #....... #......########### #.##.... ...[....# ......# #.#####@######5.8 (2......###.#..........# Xwh #.###..<.....#......#.# .##.............#.....(. #.......##..###..####.### ####.............# #  #.#.<....###.... #......##...# ###### #.##.#......#XwhXwhؾ+6.8 (3XwhXwh- _Found a leather armour.XwhQ9 _No target in view!XwhW3XwhXwhXwhXwh: _XwhXwh,XwhXwh XwhߤBXwhXwhjXwhXwhsXwhlXwhӮXwhQXwhXwh˳XwhMXwhεXwhXwhuXwh,XwhXwh0XwhtBXwhXwhFXwhXwhXwheBXwhXwhXwhXwhDXwhXwhXwh,XwhXwhH  You see here 3 curare-tipped darts.XwhXwh _XwhXwhXwh@XwhXwhtXwhXwhXwh Xwh0,Xwh@      ######### ...[....# ########  ###.###### #..<...#  #.#..........# #@#  91.8 (15.0)#......#.###.###  ........#.....(....#  Xwhm.###..####.###.#.#  .##.# #.....  ...###.......# ###.###    ...# ######### .#   ...#   ..##   Xwh+Xwh,2.8 (16XwhvXwh ; _Found an escape hatch in the ceiling.Xwh4XwhXwh*H _No target in view!Xwh-t3XwhuXwhPwXwhxXwhK}: _Xwh}XwhXwhˀXwhXwhXwh&XwhXwh4XwhR  There is an escape hatch in the ceiling here.Xwh֊Xwh _XwhTXwhXwhXwh5XwhdXwhXwh.XwhXwh{XwhXwhɚXwh!Xwh#XwhXwh,XwhXwhGXwh,XwhXwhRXwhXwhXwhXwh Xwh:XwhXwh{XwhXwhBXwh\XwhvXwhXwhyXwhXwhXwh$XwhXwheXwhXwhXwhzXwhXwh:XwhXwhXwhXwh%XwhXwhiXwhXwh,Xwh|XwhXwhXwhXwhXwh?XwhXwhXwhQXwhqXwh!XwhXwhXwhXwhXwh^XwhXwhXwhXwhXwh0XwhXwhJXwhXwh XwhLXwhNXwhXwh$XwhNXwh}XwhXwhRXwhXwhXwh,XwhXwh$XwhXwhXwh@XwhXwhXwhXwh)XwhXwhXwhXwhXwhpXwhXwhXwhEXwhrXwhXwhkXwhXwhXwhvXwhXwhXwh? Xwh Xwh5 Xwh Xwh Xwh+XwhXwhXwhXwh6XwhXwhXwhXwhMXwhN _You now have 116 gold pieces (gained 10).Xwh3Xwh$XwhXwh$O... ..# ###...# ## ######.# #.# ##### #.# #...######.#  #..........#  #...########  >..#####.##  #.....@.# 930.8 (38Xwh$ ...#######   Xwh-*Xwh+,1.8 (39Xwh/Xwh1; _Found a stone staircase leading down.XwhM XwhuO 3XwhxP XwhV nXwhW ,XwhcY Xwh [ ,Xwh[ Xwh] Xwh^ Xwh~_ Xwh` Xwha Xwh4d ,Xwhd Xwhe XwhHg Xwhg Xwh4h Xwhi Xwhyk ,Xwh*l Xwhm Xwho ,XwhRp Xwhq Xwhs ,Xwht Xwhw Xwh?x Xwhx ,Xwhz Xwh| Xwh| Xwh| Xwhb Xwh ,XwhI Xwhۃ Xwh Xwh: Xwh Xwh/ XwhC ,Xwh Xwh Xwh BXwhT  .### ###.#  #.# #.# ##### #.# #...## #.# #..... #.##### #...######.#>..#####.## #......#.......# #@###....#######46.8 (15 #.# #.####Xwh ~... #.###.#.#.##.#.#.##.. ..#### ###XwhB XwhO Xwh j _Key pressed, stopping explore.Xwh Xwh@ Xwh H _No target in view!Xwh4Z IXwhO\ Xwh|d  #####...##..##########.#>..#####.## ......#.......# ###....###### #.#### ..........#.# J######.#.#J   endoplasm (asleep)Xwhvq W0.0)7.8 (1XwhEt Xwh(w ] _An endoplasm comes into view.XwhFe #.###### #.# #...# #.# #.... #.##### #...#####.#>..##### #......#....... #.###....###############.###.#### #......@...#.# #J######.#.#.# #.#.#.# #.. ..# ###.###Xwhel .# #XwhmXwhhp&8XwhFvXwhxYwh5 #.#  #.#  #.#    ####.#> #..  #.#  ########.###.####  #......@...#.#  #J######.#.#.#  #.#.#.#  #.. ..#  ###.###  .#  # Ywh4 #.#  #.#  #.#    ####.#> #..  #.#  ########.###.####  #......@...#.#  #J######.#.#.#  #.#.#.#  #..  ###. .#  # YwhYwhYwhYwha _An endoplasm is nearby!Ywh #.#  #.# #... #.# # #.##### #... ####.#>..#####. #......#.# #.###....# #.###.#### #.#.# #J######.#.#.# #.#.#.# #.. ..# ###.### .# #YwhYwhe^J.JYwhG9Kinetic Grapnel _YwhYwh *** (grapneled)The kinetic grapnel hits the endoplasm.Ywh|Ywh).J..Ywhf`5----=50YwhMYwha _The endoplasm is heavily wounded.YwhP #.#  #.#  #.#    > #.# ########.###.####  #..J..@....#.#  #.######.#.#.#  #.#.#.# Ywh؎i #.. ..#    .#  # Ywh*Ywh% #.#  #.#  #.#    > #.# ########.###.####  #..J..@....#.#  #.######.#.#.#  #.#.#.#  #..   .#  # Ywh*YwhZ+Ywh/Ywhg2a _An endoplasm is nearby!YwhA #.#  #.# # #.# #YwhJA #.##### # ####.#>..#####. #......#.YwhlA #.###.... #.###.####YwhA #..J.#.# #.######.#.#.#YwhA #.#.#.#  #.. ..# YwhAa ###.### .# YwhA? #YwhCYwhH.JYwh"J5-1 _Ywh-NYwh[L  The kinetic grapnel hits the endoplasm.Ywh_C.Ywh&.Ywh4--------8=2Kinetic GrapnelYwhYwhM _You kill the endoplasm!Ywh&4YwhYwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)YwhIYwhYwh| _Ywh,Ywh YwhOYwh:----YwhYwh,YwhYwh,YwhEYwhYwh'P5====Ywh|Ywh@YwhxYwhYwh,YwhMYwhYwhYwhfYwhYwhH<====YwhYwhYwh: Ywh Ywh Ywh YwhJ YwhM Ywh Ywh Ywhb Ywh Ywh Ywh~ ,Ywh Ywh d6====Ywhq Ywhg Ywh Ywh Ywhh Ywh Ywh Ywh Ywh8 Ywh Ywh Ywh YwhK Ywht YwhO Ywh <====Ywh% Ywha Ywh YwhO Ywh Ywh Ywh%  #.#  #.#####  ####.#>..## #......#. #.###....##########.###.#### # #..........#.# #####.#.######.#.#.##..# #.#.#.#-Ywh<& ..##.....# #.. ..##.....# ###.####.....# .##.....# ##.....# b   bat (asleep)#.....#Ywhi& o#.b...#Ywh,. \74.8 (22.0)Ywh2 abb.Ywhx4 ]-5.8 (23Kinetic GrapnelYwh: YwhD  ########.#>..##......#...###....### ########### #.#..........#.# #####.#.######.#........# ..##. . ##.## .# b YwhD W..#g   hobgoblin (asleep)b   batg _A bat comes into view.Ywh Q  A hobgoblin comes into view.Ywhb :  The hobgoblin shouts!Ywhg b.gg.Ywhpi :==6.8 (1.0)Ywho Ywhq : _The bat hits you but does no damage.Ywh:   bat (grapneled)The kinetic grapnel hits the bat.Ywh  The bat is moderately wounded.Ywh ]b.g.Ywh _5-----7Ywh< YwhL u _The bat barely misses you. The bat hits you but does no damage.Ywh^    > # ###  #.#..  #####.#.##  #........#   ..##...@b# #.. ..#  #.....#   #.....# .#  #.....# #  #.....# #...g.# #.....# #.....#Ywho [   > # ###  #.#..  #####.#.##  #........#   ..##...@b# #.. ..#  #.....#   #.....# .#  #.....#  #.....# #...g.# #.....# Ywh)p Z#.....# Ywh..##......#...####....###.########### .#..........#.# #####.#.######.#........# ..##....†. . #...@.# ###.## .#  g .#####Zwh\:g.Zwh4-800ZwhZwhʹZwhr > #  #.###  #.#..  #####.#.##  #........#   ..##....†# #.. ..#  #...@.#   #.....# .#  #...g.# # Zwh9 #.....# #.....# #.....# #.....# #######Zwh~? > #  #.###  #.#..  #####.#.##  #........#   ..##....†# #.. ..#  #...@.#   #.....# .#  #...g.# #  #.....# #.....# Zwh~#.....# #.....# ####### ZwhZwh7-ZwhƌZwhv` _A hobgoblin is nearby!Zwh2*ZwhuZwhd{:g.Zwh|n4--------=1ZwhÀZwhSP _The kinetic grapnel hits the hobgoblin but does no damage.Zwh  You hit the hobgoblin with your +0 dagger.  The hobgoblin is severely wounded.You hit the hobgoblin with your +1 hammer.Zwh(F†Zwh^p42.2 (1.2Kinetic GrapnelZwhmZwhH _You kill the hobgoblin!ZwhZwhEZwhVXZwhZwhѶZwhU:----ZwhZwhӸZwh(ZwhxZwhf5====ZwhkZwhJ,ZwhZwh,ZwhWZwhZwhZwhZwhR====ZwhMZwh>Zwh~Zwh1ZwhpBZwhkZwhZwhDZwh,ZwhZwhZBZwh-ZwhbG6====ZwhZwhZwhyG #.####g ####.#>..# .. #......#.. #. #.###....# #.########.###.#### #.#..........#.# #####.#.######.#.#.# #........# #.#.#.#..##..@.†# #.. ..#- #.....# ###.### #...†.#.# #.....##  #.....# #.....#g   hobgoblin (asleep)  #.....# #.....########Zwh097.2 (15.0)Zwh .  A hobgoblin comes into view.ZwhF-8.2 (16ZwhL _The hobgoblin moves out of view.ZwhƒZwh #.#  #.# #.### #.. ####.#> ..g #......#. #.# #.###.... #.########.###.### #.#..........#.# #####.#.######.#.#.# #....@...# #.#.#.#....##....†# #.. ..#. #.....# ###.### #...†.#.# #.....## #.....#g   hobgoblin  #.....#  #.....# #.....#whܞ1;76H0.0).gZwh>B9.2 (1Kinetic GrapnelZwhZwhqZwhp *** (grapneled)The kinetic grapnel hits the hobgoblin.Zwh3RZwhXX.g..ZwhZi5----=1000.2 (1.0) ZwhaZwhd] _The hobgoblin is almost dead.Zwh).# # #.#####Zwhe###.#>.........#.# ...g########.###.###Zwh #.#.........#####@#.#####Zwh #........#.#...##....†# #.. ..Zwhʎq.#..# ###.Zwh8###†.#ZwhZwhwZwh2F.gZwh@.-1Zwh#Zwhg + #.# Zwhg Q .## #.#  #.#  #.. >Zwhg * ...  #.# Zwhg  #.# Zwh h X#g#  #####@# ZwhDh  #........#  Zwhch  Zwhh D....##....†# #.. ..#  .# #.....#  Zwhh ' #...†.# .#  Zwhh @#.....# #  #.....#  Zwhh %#.....#  Zwhh ) Zwh \ #.#  .## #.#  #.#  #.. >Zwh  ...  #.#  #.# #g#Zwh   #####@#  Zwh4 `#........#   ZwhX ....##....†# #.. ..#  Zwhx .# #.....#  Zwh #...†.# Zwh  #.....# #  #.....#Zwh \ #.....# Zwh Zwh Zwh> 8-Zwh5 Zwht ` _A hobgoblin is nearby!Zwh\- v  The grapnel guides your strike.  You hit the hobgoblin with your +0 dagger.Zwhq3 E†Zwh8 8=2.4 (1.2Kinetic GrapnelRev ZwhA> ZwhJ M _You kill the hobgoblin!Zwh 3Zwh Zwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Zwh Zwhۧ ZwhX Zwh9 Zwh : _Zwh Zwh E----Zwh Zwh Zwh Zwh ZwhF Zwhe Zwh Zwh Zwh ZwhV Zwh Zwh6 Zwh Zwh| Zwh ZwhŶ G6====ZwhX Zwh_ Zwh BZwh e  You see here a hobgoblin corpse.Zwh ZwhѾ  _Zwh@ Zwh  # .###. #.# #.#. #.######..####.#>... #......#..# #.###.... #@####.###-11.4 (9.0ZwhO  #†#......... #####.#.######.#.##........# #.#.#.#....##....†# #.. ..#.#.#.###.....#Zwh 8-Zwh Zwh T _Key pressed, stopping explore.Zwh? Zwh Zwh Zwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Zwh5Zwh7Zwh<Zwhr?H _No target in view![wh|[wh4~[whp[wh$ [whg_You can't see any susceptible monsters within range! (Use Z to cast anyway.)[wh[whf[whB[wh'[wh^P _[whh====[whݙ[wh,[wh[wh[wh*,[whآ[whӤ[whŧ[wh0[wh[whzm..... ..# ##[wh#.### ###.##. ## #.#.# #^# #.#[wh/.# #.# #.#  .###.# #.# # #.#..# #.####.##..#.# ####.#>#.[@....# #......####.#### #.###...[whŲ6 #.##.###.## #†#..........#.# #####.#.######.#.#.# #........# #.#.#.#....##....†# #.. ..#[wh.# #.....# ###.### #...†.#[wh .#[wh4 ..... ..#  ## .### ###.# #. ## #.##.# #^# #.#[wh͹!#..# #.# #.##. .###.# #.# #. #.#..# #. #.##..#.# ####.#> #.@.....# #...... ####.#### #.### #.##.###. #†#[whP.#.# #####.#.######.#.#.# #........# #.#.#.# ....##....†# #.. ..# .# #.....# ###.###  #...†.# .#[wh9+6.4 (5[wh+7.4 (6[wh [whs _You see here a scarf of harm.[wh[whY[wh[whH _No target in view![wh. _[wh[whB[wh ...##.##. .... #.# . ..... ..#  ### .### ###.#[wh #.. ## #.# #.## #^# #.# #..# #.# #. #.#.###.# #.# #@##.#..# #.#20.4 (3[wh5  #.##..#.# ####.##.[.....# #.....####.#### #.###.[whS; #.##.###.[whfJ #†#..........#.[whz/ [whe #####.#.######.#.#. [wh #........# #.#.#. [whw....##....†# #.. ..[whE [whh[whA[wh# [wh[F_Key pressed, stopping explore.[whJ4[wh[wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[wh|[wh]~[wh[whH _No target in view![wh[wh[wh[wh&[wh>[whP _[wh[wh$[wh [wh[whA[wh[wh [who[wh[wh [wh[wh![wh4#.......##.##.#...[wh4..## #....... K... ...##.##. ... .... #.# . ..# ..... ..# ##.# .### ##[wh.# ## #^#[wh6..## #.# #.###.# #.##.##.#..#[wh#.##.##..#.# ####.##.[.....# #..... K   kobold (asleep)[whi9#.####[wh +4.4 (4[wh+5.4 (5[wh>[whos _A kobold comes into view. It is wielding a +0 club.[who[wh[wh0[wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[whn  ..# ..##  K...  ... .... #.#  ..# ..... ..#  ###.# .###  #..# ##  #@## #^#  #..## #.#  #.#.###.#  #.##.#..#  #.##..#.#  #.[.....#  ####.####  #†[wh  ..# ..##  K...  ... .... #.#  ..# ..... ..#  ###.# .###  #..# ##  #@## #^#  #..## #.#  #.#.###.#  #.##.#..#  #.##..#.#  #.[.....#  ####.####  [wh 5#†[wh1 [wh [wh2 [wh ] _A kobold is nearby!\wh..##.##.#... #...K... ...##.##... .... #.# ..# ..... ..# ###.# .### ###.#..# ## ## #^.## #.# #.###.# .##.#..##..#.# ###[.....# #.....###.#### #.### #.#######†#..........#####.#.######.#\wh!\wh#26.4 (1 _\wh'*\wh2 #......##.##.# ..## #......K... ...##.## ... .... #.# . ..# ..... ..# ##.# .### ##.# #\wh^34## #^#.## #.#.####.#..# ##..#.# ####.#.[.....# #....####.#### .########.## #†#.........\wh;\wh8K&7\whqR\wh{T\wh X..##.##.#... #...\whS ^K... ...##.##... .... #.# ..# ..... ..# \whf !###.# .### ###.#..# ## ## #^.## #.# #.###.# #.#.#..#.# ###[.....# #.....###.#### #.### #.#######†#..........#####.#.######.#\wh i.KK\wht /==8\whZ \wh ( _The kobold shouts!\wh -  #....... ...##.##K.. .... #.# ..# ..... ..# ###.# .### ###.#..# ## ## #^.## #.# #.###.# \whŶ K#.#...#.# ###[.........###.#######........# #.#.#. \wh3 \wh| /--9\wh \wh \wh  .... ...##.##K.. .... #.# \wh ..# ..... ..# ###.# .### ###.#..# ## ## #^\wh> .## #.# #.###.# \whX G#.#..#.# ###\whs X[.........#\wh ....##....†# #.. ..\wh D \wh? \wh B--30\wh \wh ]whg< K.. .... #.# ..# ..... ..# ###.# .### ###.#..# ## ## #^.## #.# #.###.# #.#..#.# ###[.....# #.....###.#### #.####]wh.# #.....# ###.## ]wh]wh)KK   kobold]wh&1]wh]wh[]wh*N..# ..... ..# ###.# .### ###.#.K# ## ## #^.## #.# #.###.# #.#..##..#.# ###[.....# #.....###.###### #.#######†#..........#####.#.######.#........# ....##....†. .# #.....# ###.## ]whq#...†.# #]wh0]whJ.K]wh&2]wh]wh]wh?..# ..... ..# ####.# .### ###.# #..# ## #.# #K## #^# #.# #..## #.# #.# #.#.###.# #.# #.##.#..# #.##.##..#.# ####.#>#.@.....# #.####.#### #.###.#.#.###.##†#.#.######.#.######.#.#.##.]wh.# #.#.#.#....##....†# #.. ..#.# #.....# ###.# ]wh3]whj..]wh&3]wh]wh7s _You see here a scarf of harm.]wh:J ]wh`wh,`wh`wh˼`whʽ`wh`whC`whO`wh`whF`wh`whz`wh9`whd`wh+`wh`wh`wh`whI`wh`whN,`wh`wh^`whu`wh`wh8`wh-`whi ##### #####...###.....@..@..#.#...#.#.##.##.##.#..##.##.#.###.##.......#@   Jessica (asleep) #.......# #......## #......#`whC-61.2 (10`whu,2.2 (11`wh`whS _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.`whs`wh:`whj`whX  `whw,##### #####...###  #.....@...#  @..#.#...#.#  #.##.##.#  #.#..##.#  #.#.###.#  #.......#  #.......#  #......##   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`whQ  ##### #####...###  #.....@...#  @..#.#...#.#  #.##.##.#  #.#..#`whQ N #.#.## #.......#  #... #... `whW `wh Y `whE] `whf   ##### #####...### #....@....#.@..#.#...#.## #.##.##.# #.#..##.# #.#.###.#`whKg  #.......# #.......# #......##  #......# _Jessica is nearby!`whAm `who 83.2 (1.0) _`whr `whs `wh `wh `whP `wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`wh D ##### #####...### #.#.@..#.#...#.### #.##.##.# #.#..##.# #.#.###.# #.......# #.......# #......##  #......#`wh `whF -4 _`wh `wh  #####  #####...###  #...@.....#  ..@..#.#...#.#  ### #.##.##.#  #.#..##.#  #.#.###.#  #.  #.  #.   `whL  #####  #####...###  #...@.....#  ..@..#.#...#.#  ### #.##.##.#  #.#..# #.#.## #.  #. #. `wh `whI `wh `who \ _Jessica is nearby!awhawhawhiawh  ##### #####...### #.#.@..#.#...#.### #.##.##.# #.#..##.# #.#.###.# #.......# #.......# #.awh.....##  #......# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)awh awhG5Kinetic Grapnel _awhawhawh***@  grapneled) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Jessica is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Jessica is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The kinetic grapnel hits Jessica.awh#awh0,...@ 5----=6awh.awh 0^ _Jessica is moderately wounded.awh c 8****awh H  The kinetic grapnel misses Jessica.awh 1@...awh g4--------7awhD awh _Jessica shouts, "You're disturbing me! I'll have to kill you!"awh * The kinetic grapnel hits Jessica.awhV  Jessica is severely wounded.Jessica gestures wildly while chanting.awh P@§.awh N3--------awh 8awh awh % _Jessica blinks!awhְF  The kinetic grapnel hits Jessica.awh'a*)**awhk>v...@..bwhn8  burgertutor the Tinkerer  CoglinHealth: 24/24 ========================Magic: 2/6========----------------AC: 2Str: 10EV: 11Int: 16#####SH: 0Dex: 12#####..)###XL:  3 Next: 102% Place: Dungeon:2#..@......#bwhd0Noise: =--------  Time: 1169.2 (1.0)......#.#...#.#a) +1 hammer {Branko c) +0 dagger {Suthep##### #.##.##.#Cast: Kinetic Grapnel#.#..##.##.#.###.##.......##.......##......###......# _Jessica shouts, "You're disturbing me! I'll have to kill you!"The kinetic grapnel hits Jessica.  Jessica is severely wounded.Jessica gestures wildly while chanting. _Jessica blinks!  The kinetic grapnel hits Jessica.bwhr _You kill Jessica!You have reached level 4!bwhbwh//  --more--bwh8 30/307------34 1% Kinetic Grapnelbwh)? bwh ewh\ ewh ewh ewh ewh@ ;===ewhF ewh ewh ewh ewh ,ewhF! ewh" ewh(# ewh# ewht% ,ewh@& ewh( ,ewh( ewh) ewhM* N7====ewh* ewhc. ewh/ ,ewh0 ewh3 ewh]4 ,ewh*5 ewh;6 ewh8 ,ewh9 ewhr; ewh= ewhb= <====ewha> ewh @ ewhA ewhB ewhPC ewhD ewhG ewhRG ewhH ewhK ewhuL ewhL ewhM ewhN ewhO ewh&P ewhP ewhQ ewhR ewh#S ewhS ewh U ewhvV ewhV ,ewhf `ewhg ewh$p ewht ewh5v ewhzv ewhv ewh8x ewhDy ewhy ewh ewhS ewh ewh ewh ,ewhe ewh ,ewh ewhy ewhp ewh ewh: ewhX ewhɋ ,ewhH ewhg ewh( ewhg ewh ewhz ewhu ewh ewh< ewh ewh ewh ewh? ewh ewhn ewhݘ ewh ewh ewh ,ewh< ewh ewh ewh ewhc ewhg ewh ,ewh ewh< ewhݦ ewh ewh ewhC ewh ,ewh ewhz ewh ewh: ewh ewh; ewh٬ ewh ewh ewh ewh` ewh ewh ewh ewhб ,ewh ewhh ewho Bewh ewh ewhȶ ewh ewh ewh ewhJ ewh ewh޼ ewh ,ewh ewh ewh ewh ewh ewhj ewh ewh ewhl ewh ewh ewh ewh Xewh Bewhr ewhA ,ewh ewhl ewh ewh3 ewh` ewh ewh ewh/ ewh ewh ewh ewh= ewh ewh ewh3 ewhi ewh ewhb ewh ,ewh0 ewh3 ewh ,ewhZ ewh ewh ,ewhG ewh@ ewh ewhc ewhz ewhi ewh ,ewh ewh ewh ewh8 ewh ewh ewhw ewh ewh ewh ewh ewhE ewh ewh ,ewh ewh ewh ewh? ewh~ ewh ewh ewh} ewh ewhb ewhx ewh ,ewh ewh ewh ewh  ewhL ewhe ewhB ,ewh+ ewh% ewh ewh' ewhg ewh" ewh_# ewh# ewh$ ewh% ewh& ,ewh' ewh( ewh+* ewh* ewh* ewh+ ewhy- ,ewh#. ewh1 ewh\2 ewh2 ewh2 ewh4 ewh5 ,ewh`6 ewh< ewh= ewh> ewhx> ewhA ewh C ewh>C ewhC ewhF ewhuG ,ewhH ewhJM XewhO ewhQ ewhQ ewhRR ewhT ewhU ,ewhJV ewhX ewhY ewhZ ewh}Z ewh\ ewhI^ ,ewh^ ewhOa ewhzb ewhb ewhc ewhYe ewhg ,ewhzh ewh5j ewhk ,ewhl ewhq ewhv Xewhx ewhy ewhy ewh{ ewh} ,ewhK ewh̀ ewh ewhj ewh ewhׄ ewh ewhq ewhЇ ewh ewh ,ewhY ewh ewhW Bewh ewh{  ####...............###.#. ######.###.###..<..... ewh #.# #.##.........##.###.......##..##...#####.........#...#####)#.<....##...##......##...# #...##.##.#......# ######@..##.#........#####ewh .....##.##..## .K..............##.#..... ##......#.........#.#########.###.########.# #..## ##.## #.#K   kobold (missile, wandering)ewh0  #.## ##^# #.# #..## #.## #.# #.#.###.##.#ewhm 230733.0)ewh H.Kewh* ,84ewh  _A kobold comes into view. It is wielding a +0 club.ewh\  ####........ .#< #.#  ##.## #...# #...#####)#.< #...# #...# ######@..# ###............. ewh ..K............. ##......#...... #####.###.####  #..## ##.## #.#  #.## ##^# #.#  #..## #.## #.#   #.# ewh-  ####........ .#< #.#  ##.## #...# ewh ,#...#####)#.< #...# #...# ######@..# ###............. ..K............. ##......#...... #####.###.#### ewh #..## ##.## #.#  #.## ##^#  #..## #.##   ewhM ewh ewh6 ewh. ] _A kobold is nearby!ewh  ####........ .#< #.#  ##.## #...# #...#####)#.< ewh 8#...# #...# ######@..# ###............. ..K............. ##......#...... #####.###.####  #..## ##.## #.#  #.## ##^# #.#  #..## #.## #.# ewh 6  #.# fwh/ ####........ .#< #.#  ##.## #...# #...#####)#.< #...# #...# ######@..# ###............. ..K............. ##......#...... #####.###.#### #..## ##.## #.#  #.## ##^#  #..## #.##   fwh5fwh9fwhN@fwhLQ  ######.###.###..<... #.# #.##...#.###.......## #...#####........ #...#####)#.< #...##......##... #...##.##.#......######...##.#..###....@........##.##.. ..K.##.#.... ####.........#.### #####.###.########.# #..## ##.## #.# #.## ##^# #.#fwhL #..## #.## #.# #.#.###.# #.# #)##.#..# #.### _A kobold is nearby!fwhONfwhT<K.fwhOVI9.0)Kinetic Grapnel fwhV _fwh\fwh^fwhtI  The kinetic grapnel hits the kobold.fwhzo)***fwhNfwh !...fwhPfwh6fwhR----fwh2fwh=fwhq 10fwh#Kinetic Grapnelfwhfwhfwh0  fwh fwh!&_You kill the kobold!fwhK!fwhBfwhTfwhNfwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fwhȩfwhRfwhfwh)^ _No target in view!fwhfwhfwhUfwhS _fwhfwh:fwh:----fwhfwh*fwhfwhGfwh,fwhxfwh}fwhfwhfwhJfwhfwhfwh>fwhfwhG7====fwhfwhfwhwfwhFfwh-fwhfwh,fwhfwhfwhfwhRfwhOfwh]fwhfwh><====fwhifwhfwh0fwh{fwhfwhfwhfwhfwhfwhfwhfwhfwhNfwh0fwhfwh1fwh7fwh@fwhbfwhfwh~fwhfwhfwhfwhffwhfwhT ######.###.#g.# #.# #.##.# ##.##.# #...#####.# #...#####.# #...#####.# #...##.#...## ######...## #....@.###)...........-#.#.............. #....####..... #....# #####.###.######..# #..## ##.## ...# #.## ##^# g   hobgoblin (asleep) ....# #..## #.####.## #.#.###.#fwhV #.# #)##.#..#fwh0299.0)fwhi.ggfwh"G-30.2 (20fwh fwh!\ _A hobgoblin comes into view.fwh9fwhfwh1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fwh ..# #.#  #g#  #.#  #.#  #.#  ###.#  fwh8###...##  #....@.###).... ....#.#......... . #....###... #....# #### ###..# #..##  ...# #.## ##^ ....# #..##  ###.##  fwh]2 #.# #) fwhin g ..# #.#  #g#  #.#  #.#  #.#  ###.#  ###...##  #....@.###).... ....#.#......... . #....###... #....# #### ###..# #..##  ...# #.## ##^ ....# #..##  ###.##  fwh6o X#.# #)fwhv fwhjx fwha fwhJ  ####...........### ######.##.. #.# #.#g#.###..## . ###.# ###..@## ######...##.# #......###)...fwhމ !...#.#............... #....###......#...... #....# #####.###.####.## ##.# ## ##^ .....## #.#####.## #.#.### _A hobgoblin is nearby!fwh fwh F.gfwhO R1.2 (1.0)Kinetic Grapnel _fwh fwh fwh[" l ###  ..# #.#  #.#  fwh" {#g#  #.#  #.#  ###.#  ###..@##  #......###) ....#.#.... ... #....### . #....#  ###..# #..##  ...# #.## ##^ ....# #..##    fwh  ###  ..# #.#  #.# fwh  #g#  #.#  #.#  ###.#  ###..@## fwh' | #......###) ....#.#.... ... #....### . #....# fwhK  ###..# #..##  ...# #.## ##^ fwhx ....# #..##   fwhl fwh 4fwh ` _A hobgoblin is nearby!fwh= (.......## ####...........### ######.##. #.# #.#.#.###..g## . ###@# ###...## ######...##.# #......###).#.#........ #....###......#....... #....# #####.###.#fwh֘ Z. ###.## ##.# ## ##^ .....## #.##fwh fwhן F.gfwh -2 _fwhV fwh2 fwhkQ> ### fwhQ ..# #.#  #.#  #.#  #g#  #.#  ###@#  ###...##  #......###)fwhR ....#.#... ... #....## .. #....#  . ###..# #..##  ...# #.## ##^ ....# #..## gwh ###  ..# #.#  #.#  #.#  #g#  #.#  ###@#  ###...##  #......###) ....#.#... ... #....##gwh .. #....#  . ###..# #..##  ...# #.## ##^ ....# #..## gwh6gwhԮgwhPgwhN` _A hobgoblin is nearby!gwhD****gwhlJgwhtP&..gwhP,.ggwhR_6----=3gwhOXgwhZ gwhZQ_The kinetic grapnel misses the hobgoblin.gwhz  You hit the hobgoblin with your +0 dagger.  The hobgoblin is moderately wounded.You hit the hobgoblin with your +1 hammer.gwhá25----4.3 (1.1Rev gwh#gwh8- _The hobgoblin hits you.gwhPc ###  ..# #.#  #.#  #.#  #.#  #g#  ###@#  ###...##  #......###) ....#.#... ... #....## .. #....# gwho . ###..# #..##  ...# #.## ##^ ....# #..## gwh\ ###  ..# #.#  gwhٮ#.#  #.#  #.#  #g#  ###@#  ###...##  gwh!e#......###) ....#.#... ... #....## .. #....#  gwhG. ###..# #..##  gwhj...# #.## ##^ ....# #..## gwhgwhgwhgwhI gwhR_A hobgoblin is nearby!gwh?&  The kinetic grapnel hits the hobgoblin..gwh?d&.gwhh6----5-------450Kinetic GrapnelgwhngwhpM _You kill the hobgoblin!gwhgwhMgwhGgwhBgwhWgwhH7=---gwhfgwhc6===gwho8==gwhgwhcgwhWgwhgwhGgwhBgwhgwh;===gwhgwhgwh~9==gwh*-47gwh 2.0)gwh8-gwh gwhOT _Key pressed, stopping explore.gwh|4gwhwgwhx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)gwhgwhgwhgwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)gwhgwh! gwh gwhj ^ _No target in view!gwh gwh# gwh gwh f _gwh gwh gwh gwh gwhE gwh $30gwh E==gwh gwh gwh #7gwh, +====gwh$ gwh,! gwh" gwh" gwh# gwh% gwh|' ,gwh( gwhY) gwh * gwh* 9=gwh* gwh+ gwhc1  ..# #.# #.# ##.# #.# #... #.# #...### #.# #..... ###.# #........ ###...## ######...gwh1 .>....#......###)............@#.#.............55.3 (8.0)........#....###......#.........#....# #####.###....###..# #..## #######... ...# #.##gwh1 X .#......# #..##  .#####.## #.#.##. #.# #)##.#.gwh1 p .. #.##..gwh7 gwh~: G====6.3 (9gwh? gwhB ; _Found a stone staircase leading down.gwhg gwh gwhL gwh_ gwhe gwh gwhF gwh\ ,gwhŘ gwh gwhy ,gwh gwh͝ gwh ,gwh gwhǟ gwhq gwh gwh gwh gwh S######### #.# #..#.......# ###.# #..#.......###...## ######...##..>....#......###).....#.........#.#...........#.........#....###......##.........#....# #####.####.........###..# #..## ##########..@....# #.## #gwhy 62.3 (6>...#......# #..## #..#####.## #.#.###.####. #.# #)##.#.. .. .. #.##..#.# #....... ### gwh u#.### #†#..gwhe gwh +3.3 (7gwh gwhO 9 _Found an escape hatch in the floor.gwhgwhgwh gwh"H _No target in view!gwh^3gwhvgwh\gwhCgwhP _gwh0gwhsgwhgwhgwhgwhSgwhgwhOgwh gwh`gwh[gwhgwhgwhUgwhgwhgwhgwhgwh޹gwhgwhh,gwhgwhgwhgwh+gwhgwh.gwh,gwhkgwhgwhgwhgwhgwhgwh:,gwhgwhgwh;,gwhgwh*gwhgwhgwhgwhgwh,gwhgwh#gwh=gwh{gwhgwhgwh,,gwhgwhgwhW,gwhQgwhgwhgwhgwhgwhXgwhgwh gwhgwhgwhgwh'gwh gwhgwhgwh+gwhgwhgwhT,gwhgwhgwhgwhgwh?gwhrgwhgwhgwh$gwhgwhgwhgwhGgwhgwh,gwhgwh@gwhAgwhgwhgwh gwh ,gwhB gwh gwh ,gwhKgwhgwhgwh)gwhEgwhgwhgwh gwhgwhgwha,gwhgwhgwh,gwhKgwhgwh&    .S    .# ###   .# #.......# ##gwh'!  .# ####  .# #..>....#.  ##.# #.........  #..# #.........#.  #@# #.........#.  ####.#####.........#  #.......#########...  #.##.##.##...>...#...gwhX( # #.##.##.......####  #....##..####.#### S   ball python (constriction, asleep) gwh(####.............. #.#####.##..####.####gwh([ #.......##.......#gwhM2096.3 (33.0)gwh3,7.3 (34gwh9gwh<^ _A ball python comes into view.hwh .S .#   .#   .#  .# #..> ##.#  #..# hwhB #@#  ####.# #........ #.##.##.##...>. # #.##. #....##.. hwhi6####.............. ..hwh3 . hwhx .S .#   .#   .#  .# #..> ##.# hwh~ #..#  #@#  ####.# #........ #.##.##.##...>. # #.##. #....##.. ####.............. .. .hwhMJhwh  # #.# # ..S# #.# #########  #.# #.# ### #.# #.......### .# #..>....#... ##.# #.#.# #.@# #.#.  #.## #.#.. ####.#####.........### #.......#########..... #.##.##.##...>...#.... # #.##.##.......# #....##..####.#####  ####............... #.#####.##..####.##### _A ball python is nearby!hwhd8.3 (1.0) _hwhɲhwh8 #.# ..S #.#   #.#   #.#  #.# #..> ##.#  #.@#  #.##  ####. #.... #.##.> # #. #. ##hwhA #.# ..S #.#   #.#   #.#  #.# #..> ##.#  #.@#  #.##  ####. #.... #.##.> # #.hwhѰt #. ## hwhhwhhwhhwhb _A ball python is nearby!hwh.#.#..S ########  ###hwh.....### >....#....###. #.## ..###.#####.........###......#########..#>...#....# #.##.##..........##..####.##### ####...............hwhhwhhwhk.SS)hwh=9Kinetic Grapnelhwhhwh ** , grapneled) _The ball python hisses angrily.  The kinetic grapnel hits the ball python.hwhkhwhjqR.S.hwhra6----=400hwhxhwh{d _The ball python is severely wounded.hwhN  The kinetic grapnel hits the ball python!hwhw†*hwhTb &.hwhg 5-------61Kinetic Grapnelhwh[m hwho O _You kill the ball python!hwhQ hwh hwh hwhy ^ _No target in view!hwh hwh hwh hwh | _hwhT hwh hwh hwhߓ hwh8 #---hwh^ hwh hwh hwhؖ hwhg hwh hwhF hwht hwh hwh hwhÛ hwh hwh1 #6hwhW *===hwhԝ hwh- ,hwh hwh hwh hwh8 hwhP hwh hwh" hwh] hwh ;===hwh" hwh hwhD hwhۦ hwhէ hwh hwh hwhU hwh hwh hwh hwhf hwh hwh ,hwh hwhu hwhŮ hwh G7====hwh\ hwh hwh hwhA hwhò hwhS hwh hwh hwh hwha g  You see here a ball python corpse.hwhW hwh  _hwh hwhJ hwh hwh 5====hwhb hwh hwh hwh hwh hwh hwhN hwh hwh% hwh hwh Xhwh hwh hwh hwh hwh hwh hwh{ hwh hwh ,hwhW hwhv hwh ,hwhk hwh{ hwh; hwhq hwh hwhS hwh hwhu hwh- hwh hwh% hwhp hwh hwh hwhR hwh hwhP hwhd hwh hwhQ hwh hwhV hwh hwh1 hwh| hwh hwh hwh hwh hwh ]               ########  #.@....# - hwh ####.#  ####.##.#   #.#....#  #.#.##.#### hwh8 1 #.#.##.#   #......#  hwhe ##.############   #.# #hwh B# ##hwh 037.3 (36.0)hwhL F-8.3 (37hwh hwh d _h - a scroll labelled CUYSEE HUGAKOAhwhi?  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hwhM IhwhN hwh"O hwhR P _hwhqS ,hwhS hwhT hwhU hwh....#......###)....hwh hwh˓ hwh j _Key pressed, stopping explore.hwhs hwhr hwh H _No target in view!iwhEiwhsiwhiwh% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iwhxIiwhfiwhD _iwhBiwh]iwh*,iwh[iwhiwhiwhiwhKiwhiwh,iwhLiwhiwhiwhiwh%iwh_iwhiwh1iwhiwh[iwhiwhiwh"iwh\iwhiwhiwhiwhiwhiwhiwhg,iwhiwhiwhEiwhiwhg  You see here a ball python corpse.iwhiwhW _iwhiwh;iwh,iwh9iwhiwhiwhiwhiwhiwhiwhiwhyiwh-iwhiwh=iwheiwh]iwhiwhiwh1iwh+iwhliwhiwhe,iwhiwhiwh ###.############  #.# #.......#  #†# #.......## #.# #..>.... ##.# #........  #..# #........  #.## #..  ####.#####.....  #.@.....#########..77.3 (22  #.##.##.##...>...#. iwh> #.##.##.##.......#  #.##....##..####.#  #.#####............  #.#####.##..####.##  #.......##.......#  ############# iwh.iwhiwhQj _Key pressed, stopping explore.iwhiwhiwh{H _No target in view!iwhliwh^iwhiwhZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iwhiwhiwhgiwh^ _No target in view!iwhiiwhliwhGiwh: _iwhiwh`iwh,iwhiwh iwh iwhc iwh iwhiwhiwhIiwhiwhiwhViwh2,iwh iwh0",iwh##iwh'iwh`),iwh&*iwh/iwh0iwh0iwh1iwh6iwh7iwh7iwh8iwh\=iwh?BiwhZLiwhOP  There is an escape hatch in the floor here.iwh"QiwhQ _iwhRiwhUiwhWiwhWiwh*Xiwh[iwh@^Biwhjbiwhciwhciwhdiwhpiwhqiwhuiwhviwh"wiwh#xiwh){iwhO~Biwhiwh,iwhiwhiwh{,iwhʎiwhiwh ,iwhiwhϘiwh,iwhgiwhiwh,iwh.,iwhU,iwhHiwhRXiwhiwh,iwhiwhiwhiwh iwh)iwhiwh,iwh\iwhiwhiwh1iwhiwhiwhiwhPiwhiwhViwhiwhiwhXiwhiwh,iwhiwhiwh,iwheiwh?iwhiwhiwh)iwhiwhiwhZiwhhiwhiwhBiwhiwhiwhiwhiiwhiwhiwhgiwh,iwhiwhiwhiwhiwh8iwhiwhGiwhiwhiwhiwh0,iwhriwhiwh,iwh, iwh iwh/ iwh iwhniwhiwhyiwhiwhiwhg  You see here a hobgoblin skeleton.iwhiwh _iwhkiwhiwhtiwhiwhiwh iwh",iwh$iwh(%iwh&iwh 'iwh((iwh1....#####.## #.#.###.## #.# ###.#####.# #)##.#..# #.# ..........# #.##..#.# ####. ###.####### #.......# #.... ....# ####.#### #.### #####  #.########.### #÷#...# #####.#.######.#.# #.@......# #.#.#529.3 (5 iwh@2#......##....÷# #.. . #.#.##. #.....# ### # #. #...÷.# # #. #.....# # iwhj2.. #.....# .. #.....# .. #.....iwh2V# #.....#iwh5iwh:iwh=T _Key pressed, stopping explore.iwhqS_iwhTiwhX _iwh7YiwhZ,iwhXZiwh$[iwh[iwh[iwhR\iwh!]iwh]iwh^iwh/^iwh^iwh_,iwh3`iwhaiwhi}#..####.####### #.......# #. #.......# ####.#### #. ######### #.########. #÷#... #####.#.### ######........# #......##....÷# #.#.##.##.....# ### #@##.##...÷.# 35.3 (6.0) #>...#.##.....#  #......##.....#  #$......##.....##.......##.....##.......##.....###.....###########...## iwh`oiwhq+6.3 (7iwh#xiwhy; _Found a stone staircase leading down.iwhQ.iwhK0iwh<7iwhA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iwhCiwhIiwhKH _No target in view!iwh` iwh` iwha iwhDd iwhcm b .....# ####.### ######## ### #÷#.......#####.#.############........# ......##....÷#.#.##..# ###J#.##÷.# #>.@.#.......#Cast: Kinetic GrapnelJ   endoplasm (asleep)##.##iwhw &0iwh| +7.3 (1iwh. iwh+ ] _An endoplasm comes into view.iwh *Jgrapneled)The kinetic grapnel hits the endoplasm.  The endoplasm is lightly wounded.iwh&) iwh3 .J6----=8iwhK7 iwh9 ^ _The endoplasm quivers.iwh j  The endoplasm is lightly wounded. _The endoplasm quivers.  The grapnel guides your strike.  You hit the endoplasm with your +0 dagger.  The endoplasm is almost dead.  You sock the endoplasm with your +1 hammer!iwh 1.iwhl ----89.5 (1.2Kinetic GrapnelRev iwhp iwh M _You kill the endoplasm!iwh_ iwh]` iwha iwh0k 0.0.0iwhp iwht iwh w T _Key pressed, stopping explore.iwhOiwhRiwhXiwhZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jwhHjwhKjwh SjwhUH _No target in view!jwhijwhMijwhDkjwhnjwh~r: _jwh;}4-40.5 (1jwh{7-jwhDjwhT _Key pressed, stopping explore.jwh#c3jwhYhjwhj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jwh5jwhjwh{jwh _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!jwh w3jwh}jwhYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)jwhՁNo target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)jwhMjwh2jwhjwh _jwh-jwhijwh`jwhjwh+jwhjwh\jwhƐjwh{jwhjwh?jwhjwhjwh#7jwh+====jwhjwhИjwh$jwh[jwh!jwhijwhԞjwh"jwh jwhjwhjwh-jwhjwhMjwh<====jwhujwh$ jwhت)_You now have 121 gold pieces (gained 5).jwhmjwhjwhîjwhjwhjwhjwhjwhjwh$jwhdjwhjwhjwh,jwhjwh&jwhjwhjwhjwhjwhjwhjwhjwhjwhjwhjwhyjwhjwhjwhjwhwjwh,jwhjwhjwhjwhjwhjwh,jwhjwhjwhjwhPjwhjwhjwho,jwhjwh0jwh)jwhgjwhjwh ##......##.....#  #.......##.....# #.......##.....# #.......##.....# ##.....######### ##...######.#### ######S.. #.......# #......# #.##.##.###@# # #........# ####.##..# #.##..#..###.######## #.. S   ball python (constriction, asleep) #### 66.5 (2jwh"86.0)7.5 (27jwh t _A ball python comes into view.jwhщ; ##..  #..  #..  #...  ##...  ##...## ####.#### ######S..  #.......# #......#  .###@# # #........# ####.##..# #.##.....#  ..###.####  #### #.. ####jwh  ##..  #.. jwh  #..  #... jwh M ##... jwh P ##...## jwhA ####.#### ######S..  jwhc #.......# #......#  jwh _.###@# jwh # #........# jwh ####.##..# #.##...jwh f ..###.#jwh Z #### #..jwh F #### jwh& jwh( jwh- jwh2 b _A ball python is nearby!jwh  ##..  #..  #..  #...  ##... jwh  ##...## ####.#### ######S..  #.......# #......#  .###@# # #........# ####.##..#jwh> F #.##.....#  ..###.#### jwha 0 #### #.. ####jwh !jwhf) g ##..  #..  #..  #...  ##...  ##...## ####.#### ######S.. jwh) R #.......# #......#  .###@# # #........# ####.##..# #.##...jwh* q ..###.#jwh)* _ #### #.. jwhH* A#### jwh.1 jwh3 jwh8 jwhC  >...#.##.....# ###......##.....# #.......##.....# #.......##.....# #.......##.....# ##.....#########jwhKD E...## !####.#### ######S...#.......# #.@....##.##.##.###.####.## #........# ####.##..jwhD ##.##.....#jwhD ..###.######## #..#### jwhD r_A ball python is nearby!jwh M jwhO H8.5 (1.0)Kinetic GrapneljwhU jwhX U _Found a white potion.jwh T #> #             !   ######S...   #.@....#  #.####.#  # ...# ####.##..# #.##.....#  ..###.####  #### #.. ####kwhR #> #             !   ######S...   #.@....#  #.####.#  # ...# ####.##.. #.##..kwh ..###.####  #### #. #### kwh`kwhkwh'kwh(b _A ball python is nearby!kwhj:#>...#.##.....# # ##......##.....# #.##.....# #.##.....# #.##.....# ##.....#kwh: ##...## #!.####.#### ######S.#.kwh:# #..@...# #.##.##.###.####.# # #........# ####.##..##.##.....#kwh;..###.#### #### #..##kwh7;"##kwh@kwh8BV  The ball python hisses angrily. You hear a shout!kwh&IHJ.SJ   endoplasm (wandering)S   ball python (constriction)kwh1J0===9kwhOkwhoc _An endoplasm comes into view.The kinetic grapnel hits the ball python.kwhhP*†kwh^  You kill the ball python!kwhm  The endoplasm quivers.kwh$!J.KJK   koboldkwh}kwhi6----9--70kwh _A kobold comes into view. It is wielding a +0 short sword.kwh<#>...#.##.....# # ##......##.....# #.##.....# #.##.....# kwhXM#.##.....# ##.....# ###...## ##!.#####.#### ######..J.kwh#.# #...@†.# kwh#.##.##.###.####K# # #........# #####.##kwh_..# ..###.#### kwhZ#### #.. kwhkwhkwhMJ.K.---kwh1kwhkwh-kwh { #> #           #   ##!.#   ######.J....   #...@K.#  #.####.#  # kwh #     #### #.. ####kwh+ #> #           #   ##!.#   ######.J....   #...@K.#  #.####.#  #  #     #### #.. #### -kwhkwhhd _There are monsters nearby!kwhԶI  The kinetic grapnel hits the kobold.kwhC)kwh9kwh@-.JkwhPCu5-------10=2kwhHkwhJJ _You kill the kobold!kwh...#.##.....# #  ##......##.....#$.  #.kwhe##.....#.##.##.....#.##.##.....#.###.....#kwhe.# .# ##...## kwhf.##!.#.  ####.#### ######.  #.kwhCf@# #....@J#  #.##.##.###.####.#  # #.kwhmf# .# ####.##..# ..#.##.....#.##kwhf..###.####.##### #.. .##### ##kwhnkwhnW27---3kwhrkwhw _Found 14 gold pieces. The endoplasm hits you.  Things that are here: _a +0 short sword; a ball python corpsekwhL  The kinetic grapnel hits the endoplasm.kwhC.kwh&.kwh.n4-------34kwh9Kinetic GrapnelkwhPkwhڴ kwh ]_You kill the endoplasm!kwhkwhlkwhkwhm8=--kwh,kwh>kwhkwhkwhakwhkwh :----kwhkwh9==5====kwha30======kwh=kwhBkwhkwhBkwh#6kwh*===kwhkwhlkwhkwh2kwh,kwhkwh6 ,kwh kwh kwh= ;===kwhkwh,kwhEkwh ,kwhkwhkwhRkwhkwhkwhkwh1kwh kwh: kwh!kwh#kwh $N7====kwh%kwhl)kwh,,kwh-kwhO0kwh32,kwh^4kwhD6kwh8,kwh:kwh=kwh?kwh9@<====kwhAkwhDkwhFkwhGkwhHkwhGLkwhMkwhMkwhOkwh]#.##.##.....# ###.### #.##.##...÷.# .# ...#.##.....### ##.# .....##.....#$. ...### .....##.....#.# ..... .....##.....#.###.#.# .....##.....#.##.... ....#########.##..# ...## #.##@.#.##.#- kwh^#.#### ######..........# .....# #....).##$####### #.##.###.####.##.# #........# #.##.# ####.##..# .....#kwh^#.##.....#.####..###.####.##### #.. ..#kwhf1605.5 (31.0)kwhhF-6.5 (32kwhhqkwhtR _f - a white potionkwh4 kwh kwh kwh >0.0).....kwh kwh j _Key pressed, stopping explore.kwh" kwhf kwh% kwh/9 H _No target in view!kwh kwh- kwh kwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kwh 4kwhĽ kwh8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kwh kwh; kwh kwh ^ _No target in view!kwh2 kwhR kwhP kwh kwh : _kwh kwh kwh kwh kwhq kwh kwh kwh M _You now have 125 gold pieces (gained 4).kwh kwh> kwh kwh kwh kwh| kwh kwh kwhkwhkwhkwhkwhK,kwhkwhkwhkwhwkwhJkwhkwh,kwhkwhkwh,kwhkwhkwhZkwhkwhwkwh$",kwhD#kwh5'N _You now have 139 gold pieces (gained 14).kwhD)3kwh,*kwh+,kwhG.,kwh/kwh0kwh82kwh2kwh[3kwhu5kwh6kwh'7kwh 9kwh4:kwh;,kwh=kwh>kwh@,kwhAkwhqDkwhTEkwhEkwhNFkwhHkwhI,kwhxJkwhoKkwhELkwhLkwh/MkwhPkwhQkwhQkwhlRkwhZTkwh1UkwhjUkwh:Vkwh+YkwhEZkwhZkwh[kwh]kwh2_kwhq_kwh]`kwhbkwhUd,kwh%ekwhfkwhUhkwhhkwhikwhkkwhQlkwhlkwhmkwhokwhpkwh qkwhwrkwhskwh&ukwhRukwh)wkwhWxkwhykwh0zkwhzkwh|kwhN~kwh~kwhkwh0kwhkwhȂkwhkwhkwh6kwhkwhrkwhOkwhŒkwhkwh͍kwhCkwh͒,kwhkwh3kwh|kwhkwhkwhkwhϛkwhkwhݜkwhkwhŸkwhkwhΠkwhkwhȣkwhkwhkwhkwh{kwhkwhkwhkwh,,kwhkwhkwh,kwh5kwhڴkwh,kwhkwh#kwhkwh9kwhźkwhkwhkwhkwhkwhɾkwh-,kwh[kwhHkwhkwh,kwh_kwhc,kwhkwhkwhkwhkwhOkwhKkwhkwh8kwhkwhkwhkwh kwhkwhXkwh ##.....#########.# ##...###.# ####.#### ######.. #.......# #....).# #.##.##.###.####.# #.##........####.# #.#####.##..##.... #.#####.##.....#.# #@......###.####.#59.5 (53.0) ######### #......#kwh9 ########        kwhaE kwhkwhLkwhE _Done exploring.lwh3lwhlwhi.........####..##..##....##.....#........0.0)lwh(lwh4E _Done exploring.lwhhlwh3lwhPlwhͼ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lwhYlwh lwhH _No target in view!lwhZ3lwhٿlwh4lwh lwhE _Done exploring.lwhy0IlwhElwhIlwh\KlwhME _Done exploring.lwhqlwhyLevel 2 of the Dungeon <<<<>>>>(Press ? for help)###################.########.###.#####÷#..........#.######.#.######.#.#.#######........# #.#.#.##......##....÷# #.....##.#.##.##.....# ###.####.#.##.##...÷.# #.##>...#.##.....#######.###......##.....#.......#####.......##.....#.###......##.......##.....#.###.#.##.##.......##.....#.##....##.###.....#########.##..#.##.###...###.##..#.##.#####.#### ######..........##.......# #....).##.########.##.##.###.####.##.##.##........####.##.##.#####.##..##......##.#####.##.....#.#####@......###.####.########## #......#########mwh>S.@mwh A..mwh A..mwhm A..mwh@ A..mwh9A#.mwhA##nwh7`A##nwhf=A.#nwhA..nwh-h5..nwhjTA..nwhA..nwhl A>.owhowh##.....#########.# burgertutor the Tinkerer##...###.# Coglin####.#### ######.. Health: 30/30 ========================#.......# #....).# Magic: 7/7========================owhB9#.##.##.###.####.# AC: 2Str: 10#.##........####.# EV: 11Int: 16#.#####.##..##.... SH: 0Dex: 13owh@#.#####.##.....#.# XL:  4 Next: 13% Place: Dungeon:2#@......###.####.# Noise: ---------  Time: 1659.5 (0.0)######### #......# a) +1 hammer {Branko c) +0 dagger {Suthep######## Cast: Kinetic Grapnelowh4  owh4       _Done exploring. _Done exploring. owhlK_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Done exploring. _Done exploring.owhC owhQ!owh-f _owh0owh<0owh0owh1owh4Xowh87owh7owhM8owh8owh:owh;owhH<owh<owh>owh?owh @owh@owhBowhCowhDowhDowhFowhGowhHowhIowhJowhKowh0LowhLowhOowhBPowhPowhmQowhGSowhTowhTowhUowhVowhXowhRXowhYowhZowh[owh\owh\owhf^owh_,owhaowhk.##.......# ####.#### ########### #.######owhsk& #÷#.... #####.#.#########........# .....##....÷# owhk.##.##.....# .##.##...÷.# #.##.....###73.5 (14.0)owhk5##......##.....#...#.......##.....#.#.......##.....#.##owhk #.......##.....#.## owhlt##.....#########.## owh8l##...## #.## ####.#### ######...owhal #.......# #....).##owhlowhoowhgwowh|You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring. __There is a stone staircase leading down here.owhBqowhrowhxowh}owhZ84.0) _owhowh  You climb downwards.  You hear the sound of rushing water.owh$/  --more--pwhm#############.. 3.......@....... g..r..#.###.#.. .##.. #.##.. ..##. ###..g   hobgoblin (asleep)#  r   rat (asleep) pwh2opwheupwhiD5.2 (1.7Kinetic Grapnelpwhpwh  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.pwh%pwhRead which item? Scrolls  i - a scroll of identify  c - a scroll labelled OKHUBU QE JAEMOR  e - a scroll labelled LOSYAD MIENE  h - a scroll labelled CUYSEE HUGAKOA [!] read|quaff[?] describe selectedqwh/qwhDqwh[  burgertutor the Tinkerer  CoglinHealth: 30/30 ========================Magic: 7/7========================AC: 2Str: 10qwhZEV: 11Int: 16SH: 0Dex: 13#############..XL:  4 Next: 13% Place: Dungeon:3.......@.......Noise: ---------  Time: 1675.2 (0.0)g..r..#.###.#..a) +1 hammer {Branko c) +0 dagger {Suthep.##.. #.#Cast: Kinetic Grapnel#.. ..##. ###..g   hobgoblin (asleep)#r   rat (asleep) _There is a stone staircase leading down here.  You climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! qwh L_There is a stone staircase leading up here.qwh  burgertutor the Tinkerer  Coglin  Health: 30/30 ========================  Magic: 7/7========================  AC: 2Str: 10  EV: 11Int: 16  SH: 0Dex: 13 qwh'#############..  XL:  4 Next: 13% Place: Dungeon:3 .......@.......  Noise: ---------  Time: 1675.2 (0.0) g..r..#.###.#..  a) +1 hammer {Branko c) +0 dagger {Suthep .##.. #.# Cast: Kinetic Grapnel #.. ..# #. ### .. g   hobgoblin (asleep) # r   rat (asleep)You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.  Blink to where?Press: ? - help, Dir - move targetqwhj7*@rwh -*.rwh{E-*.rwhy-*.rwhZu-*.rwh  burgertutor the Tinkerer  Coglin Health: 30/30 ======================== Magic: 7/7======================== AC: 2Str: 10 EV: 11Int: 16 SH: 0Dex: 13 ################..XL:  4 Next: 13% Place: Dungeon:3 #....@....§.......Noise: ---------  Time: 1675.2 (0.0) #.#g..r..#.###.#..a) +1 hammer {Branko c) +0 dagger {Suthep #.##...#.#Cast: Kinetic Grapnel #.#......# # #....###whH .. ....g   hobgoblin (asleep) # ##.##r   rat (asleep) ..You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.  Blink to where?Press: ? - help, Dir - move target _portal rusts away! _ stone staircase leading up here.  Blink to where?  Press: ? - help, Dir - move target  As you read the scroll labelled LOSYAD MIENE, it crumbles to dust.  It was a scroll of blinking.rwh!rwhvg..r.grwhZrwandering)rwhJ====6.2 (1rwhӸA _The hobgoblin shouts!rwhY <rrYou hit the hobgoblin but do no damage.You barely miss the hobgoblin with your +0 dagger.rwh][27---=---7.4 (1.2Rev rwh[rwharwhca _The rat misses you. The hobgoblin hits you.swhb  You hit the hobgoblin with your +0 dagger.  The hobgoblin is moderately wounded.You barely miss the hobgoblin with your +1 hammer.swhz---8.6Rev+ swhswh2 _The rat misses you. The hobgoblin closely misses you.swh(  You closely miss the hobgoblin with your +0 dagger.The hobgoblin is moderately wounded.You sock the hobgoblin with your +1 hammer!swh .r   rat  You kill the hobgoblin!swhQ{ ---59.8 _The rat bites you.swhswhk _Your Forgecraft skill increases to level 6!swhEr  You closely miss the rat with your +0 dagger.swhHGg81.0Rev* swhJLswhHO} _You hit the rat but do no damage. The rat bites you but does no damage.swh I  You hit the rat with your +0 dagger.swhF†swhZk62.2Kinetic Grapnelswhkswh/$G _You kill the rat!swhswh`swhswh0H _No target in view!swh swh{swhAswhH _No target in view!swh9NswhNswhOswhQswhJU8= _swhU>Rev+ swhUswhW,swhdWswh2Yswh}Yh9==swhHZswh\,swh]swh_swhJ_>Rev swh_swhb,swhbswh eswhKei30==swhfswhOh1 _HP restored.swhiswh0jswhjswhLlswhmswhm(swhnswhoswhpqswhqswhrswhsswhtswh,u9=swhuswhXvswhw,swhwswhxswhyswhyswhIzswh{swh{,swh3|swh3}swhK~swh~swh~swh swh,swhswhcswhswhՅswhswhjswhJswhswh*swhswh|,swh$swhswhn,swhӒswhswh,swhٔswhswhswh)swhXswhswhˠ #.#.#....#### #............ #####.##.###.# #......#.# ####.#.#.# ###...# ##.##.## ##...#.##  #.+ - ##...#.##  ##.##.#  ## ...swh  ... ..... J   endoplasm (asleep) ..... ......J swhB1706.2 (24.0)swhdF-7.2 (25swhˬswhѯ] _An endoplasm comes into view.swh #.#. #..... #####.##.###.#  #......#.#  ####.#.#.#  ###...# ##.##.## ##...#.## #.....@.+ ##...#.## ##.##.# ## ... ... ..... ..... ......J swh} a #.#. #..... #####.##.###.#  #......#.#  ####.#.#.#  ###...# ##.##.## ##...#.## #.....@.+ ##...#.## ##.##.# ## ... ... ..... ..... ...... swhs swh swh` swh a _An endoplasm is nearby!swhW swhZ Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +1 hammer (weapon) {Branko} swh-[ c - a +0 dagger (offhand) {Suthep} Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of harm swhZ[ Scrolls (go to first with ?)i - a scroll of identify  c - a scroll labelled OKHUBU QE JAEMOR  h - a scroll labelled CUYSEE HUGAKOA swh[ Potions (go to first with !)  g - 2 potions of magic  d - a pink potion swh[ ) f - a white potionswh|i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.twhI Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +1 hammer (weapon) {Branko}  c - a +0 dagger (offhand) {Suthep} Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of harm Scrolls (go to first with ?)  i - a scroll of identify  c - a scroll labelled OKHUBU QE JAEMOR  h - a scroll labelled CUYSEE HUGAKOA Potions (go to first with !)  g - 2 potions of magic  d - a pink potion  f - a white potiontwhi twhp twhw &#.#.#....####burgertutor the Tinkerer#............Coglin#####.##.###.#Health: 30/30 ========================#......#.#Magic: 7/7twhx 9========================####.#.#.#AC: 2Str: 10###...#EV: 11Int: 16##.##.##SH: 0Dex: 13##...#.##XL:  4 Next: 16% Place: Dungeon:3#.....@.+Noise: ---------  Time: 1707.2 (0.0)##...#.##a) +1 hammer {Branko c) +0 dagger {Suthep##.##.#Cast: Kinetic Grapnel## ...........J   endoplasm (asleep).....twh}y @......J _You kill the rat! _No target in view! _No target in view! _HP restored. _An endoplasm comes into view. _An endoplasm is nearby!twh 4twhʔ twh% u #.#. #..... #####.##.###.# twh | #......#.#  ####.#.#.#  ###...# ##.##.## twh _##...#.## #.....@.+ ##...#.##twh K ##.##.# ## ... ... twhH ...... ..... twh O......J twhFT a #.#. #..... #####.##.###.#  #......#.#  ####.#.#.#  ###...# ##.##.## ##...#.## #.....@.+ ##...#.## ##.##.# ## ... ... ..... ..... ...... twhY twhW\ twha twhe a _An endoplasm is nearby!twhZ P #.#. #..... #####.##.###.#  #......#.#  ####.#.#.#  ###...# ##.##.## ##...#.## #.....@.+ ##...#.##twh<[  ##.##.# ## ... ... ..... ..... ......J twh~ #.#. #..... #####.##.###.#  #......#.#  ####.#.#.#  ###...# twh##.##.## ##...#.## #.....@.+ ##...#.## ##.##.# ## ... ... twh5..... ..... ......twh twhtwhtwh9twh ...........####.##.###.# #......###.# ###...# ##.##.###...#.##twh7 .......+##...#@## ##.##.#  ## ..............J   endoplasm (asleep).#......J#.twhg #.##.....##.# _An endoplasm is nearby!twh.twhcJJ.twh5+8.2 (1twhtwh!^ _The endoplasm quivers.uwhJuwhE ####.##.###.# #......###.# ###...# ##.##.###...#.###.......+##...#.## ##.##@#  ###...# #.....##.......#...J..#.#.#..#.####.#. ##....# . _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uwhYuwhz-J.uwhn=9Kinetic Grapneluwhzuwh^ _The endoplasm jiggles.uwhL  The kinetic grapnel hits the endoplasm!uwhZ**.uwh13...uwh76----9=10Kinetic Grapneluwh=uwh?M _You kill the endoplasm!uwhuwhuwh=uwh\H _No target in view!uwhuwhpuwhuwh, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uwhuwhuwhuwhPH _No target in view!uwh uwh uwh uwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uwh 3uwh] uwh' uwh $ _uwh/ Xuwh uwh uwh uwh P----uwh uwh ,uwhT uwh uwh uwh uwh uwhs uwh N7====uwh uwhH 4 _Magic restored.uwh 3uwh uwhU uwh ,uwh ! uwh" uwh# ,uwh$ uwhG& uwh' uwh' <====uwhx( uwh+ uwh&0 Xuwh6 uwhP7 uwh8 uwhA< _You hear the slow rusting of a very distant drain.uwh? 3uwh#@ uwhB uwhcO  ##.##.## ##...#.## #.......+ ##...#.## ##.##.## ###...## ##.....## #.......###+###.........@....#-#.#.......#.....##.##.....##.#...## ##....# .. ....####.# ... .## ... .... #r   rat (asleep) #.. :.!.. ## .#.#r#uwh\ x 266.0)  A rat comes into view.uwh^ F-7.2 (17uwhLf uwhh < _Found a parchment of Summon Ice Beast.vwh  ##...#.## #.......+ ##...#.## vwh##.##.## ###...## ##.....## #.......###+##  #.........@....#  #.#.......#.....# vwhYx #.##.....##.#...#  # ##....# .. ....  ####.# ... .##  vwh~B... .... #  #.. :.!..  vwhO## .#.#r# vwht  ##...#.## #.......+ ##...#.## ##.##.## ###...## ##.....## #.......###+##  #.........@....#  vwh@u#.#.......#.....#  #.##.....##.#...#  # ##....# .. .... ####.# ... .## ... .... #  #.. :.!.. ## .#.#r# vwh~vwhvwhvwhZ _A rat is nearby!vwhr##...#.## #.......+ ##...#.## ##.## #...##.....#.......###+###..............#.#.......##.##.....##.#...# # ##....##.. ..... ####.##... .### ........ ##...:.!.. ## #.#.#r# #.....#vwhLvwh#88.0) _vwhvwh6vwh.......+#...#.## ##.##.# ###...##.....##.......###+###..............###.......#.....#.....##@#...# ##....... ####.##.....### .........##...:.!..###.#.#r# #.....##.##vwhvwh&9vwhvwhvwhX ##...#.## ##.## #..##..#..##+###.......#.##.....# #.###.#...##### ##.@....... ####.##.....#### .........# #...:.!..#####.#.#r# #.....# ###.### .#vwh vwh. >30Kinetic Grapnelvwh vwhA F  The kinetic grapnel hits the rat!vwh a***.vwhk Z....vwhUq 6----20=1Kinetic Grapnelvwhsw vwhAz G _You kill the rat!vwha vwhf vwh vwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vwh vwh# vwh H _No target in view!wwh.wwhp#wwh+wwhb- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wwhZwwhwwhwwwhH _No target in view!wwh&3wwhwwhwwhM$ _wwhzBwwhwwh,wwh wwhCwwh:----wwhwwhI,wwhwwhPwwhwwhzwwh,wwhwwh,wwhwwhd7====wwhwwhwwhwwhwwhwwhwwh,wwh]wwh!wwhwwh6wwhLwwhS4 ##.....##.......###+###..............###.#.......#.....##.###.#...###### ##....##.......... ####.##.....#### ..........#  wwh##...:.@..# - ####.#.#.#  #.....#  ###.### #.# #.# .....#wwhk0432.0)wwhge====-4.2 (13wwh<$wwhI& wwh&Q_j - 3 sedimented yellow potionswwhIwwhBwwhwwheBwwhwwhwwhTwwhV(  ##.....## #.......###+## #..............## #.#.......#.....# #.##.....##.#...##### # ##....##.......... ####.##.....####.....# ##...@....# ####.#.#.# #.....# ###.### #.# #.# ...wwh ..#You pick up a parchment of Summon Ice Beast and begin reading...wwhU16.2 (2.0)wwh+7.2 (3wwh wwh[I _You add the spell Summon Ice Beast to your library.wwhg 3wwhh wwh.k wwhm wwh-q Bwwhr ,wwh]s wwhu wwhw ,wwhw wwhWy wwhz wwh:{ wwh{ wwh} wwh~ wwh3 wwh wwh wwhx wwh wwh( wwhQ wwh wwhׅ wwhj wwh^ wwh# ,wwh wwhȊ wwh wwhH wwhv wwh֍ wwhi ,wwhd wwhƒ wwh wwhړ wwhJ wwh# wwhr wwh wwh wwhۙ wwhI wwh wwh wwh wwhR wwh wwh wwh١ wwh Xwwh; wwh ,wwh% wwh ,wwh wwhc wwhE ,wwh wwh wwh: ,wwh wwh+ wwhL ,wwh wwh wwh wwh wwh wwh+ wwhm ,wwh wwh L #.#.####..... ####.##.###.#  #......#.# +# ####.#.#.# ...  ###...# ....  ##.##.## ..... ##...#.##......#......@'......69.2 (22.0)##...#.##....%.##.##.## .....wwha $###...## ....##.....## ...###.......###+###..............###.#.......#.....##.##.....##.#...##### _You open the door.wwh M _Found a quill talisman.xwhxwh5 Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft2% 2b - Summon Ice BeastxwhhIce/Summoning52% 3  c - Forge Blazeheart Golem Fire/Forgecraft 50% 4 xwh d - Forge Lightning Spire Air/Forgecraft 50% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxwh/, xwh3 #.#.#....####burgertutor the Tinkerer#............Coglin#####.##.###.#Health: 30/30 ========================#......#.# +#Magic: 7/7========================####.#.#.# ...AC: 2Str: 10###...# ....EV: 11Int: 16##.##.## .....SH: 0Dex: 13xwh4 ##...#.##......XL:  4 Next: 20% Place: Dungeon:3#......@'......Noise: ---------  Time: 1769.2 (0.0)##...#.##....%.a) +1 hammer {Branko c) +0 dagger {Suthep##.##.## .....Cast: Kinetic Grapnel###...## ....##.....## ...###.......###+###..............###.#.......#.....##.##.....##.#...##### _No target in view! _j - 3 sedimented yellow potionsxwh4 \You pick up a parchment of Summon Ice Beast and begin reading... xwh5 _You add the spell Summon Ice Beast to your library. _You open the door. _Found a quill talisman.xwh; P  Okay, then.xwh= xwhlC xwhZE . _xwhoxwhxwhIxwh)"xwh$xwhH)z _  There is an open door here.xwh$,xwh, _xwh-xwh^0xwh2xwh2xwh3xwhr:Xxwh=xwh@xwh?@xwhyAywhywhywh^ywh<ywhywh| 7  You open the door.ywh ywhcywh _You hear the slow rusting of a very distant drain.ywhQ3ywhYywh@@  There is an open door here.ywh\ywh _ywh,ywh ywh ywh*!ywh!ywh@#ywh#ywh#ywh`$ywh&,ywh)'ywh/*ywhb+ywh+ywh.,ywhX/ywh0ywh1ywh1ywh3ywh4ywh5ywh5ywh6ywh8ywh%9ywh9ywh?@nywh.G ########.#### ############....@......#86.2 (17.0) ......<.......##. ywhG.†...#.###.#...## ##...#.# #......# > #......# #.#...## #....#####.##.## .. .......... #.# . #.##.###.# #.# #......#.# ##'ywhG-##ywh^Mywh......##...###...r.....# ywh3> r   rat (wandering) #.##.## #.........# . #.# #.........# #.# #.........ywhB .801.2 (14ywhF N.rywh0H ,2.2 (15ywh3L ywhO V _A rat comes into view.zwh ######### #.......# #.#####.#  .#####@#.......##.#.............#>......#......# #...r.....# . #.# #.........# # #.# zwhe' ######### #.......# #.#####.#  .#####@#.......##.#.............#>......#......# #...r.....# #.# #.........# #.# zwhkzwh+lzwhpzwhsZ _A rat is nearby!zwh\ B#########........#####.########.#####. ###........... .....####.........# #.#...###.........#.....##..>..#...###....#.## #...r . #.# #.... #.##'##zwh^ zwhe L.rzwh h 83.0) _zwhm zwh|o zwhG ######### #.......# #.#####.#########.#####.# ####...........##.## ......####......@..# ##.#...###.#  #......##..>......#  #.#...###...##.##.## #.# zwhH .. #.# #....r....## #.# #.........# .# ##'## #.# .###...##zwhI zwhPP H.rzwhR &4zwhrX zwh!Z zwhp zwhs zwhy zwh| _You can't see any susceptible monsters within range! (Use Z to cast anyway.){whE{whYI{whvO{whZb #########.......#.#############.### ####...........##.## ......####......... ##.#...  #......##..>#...###... ##.##.## {whZ.. #.# #r##'##.##...## ###.{whZ....## _You can't see any susceptible monsters within range! (Use Z to cast anyway.){wh>\{wh!bH.r{whse-5 _{wh`j{whGl{whغ{wh5{wh{wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.){wh`#########.......#.#############.### ####...........##.## ......####......... ##.#...  #......##..>#...###... ##.##.## .. #.# ###'##r##...##. ###.....#######.###.......{wh{whMwr.r{whxG===6Kinetic Grapnel{wh{wh- _The rat squeaks loudly.{wh##########.......#.#############.### ####...........##.## ......####......... ##.#...  #......##..>#...###... ##.##.## .. #.# #r##'##.##...## {whB###.....#######.###.......# ....#{wh {whI:r.{whF0---7{whO{wh{whHd........#############.### ####...........##.## ......####......... ##.#...  #......##..>#...###... ##.##.## .. #.# r#.##'####...## ###.....#######.###.......# ....# '+{wh5m{whNnP=--8{wh%t{whuQ _The rat closely misses you.|whq  You barely miss the rat with your +0 dagger.|whX9.4 (1.2Rev |wh&|wh _You hit the rat but do no damage. The rat barely misses you.|wh  You closely miss the rat with your +1 hammer.You hit the rat with your +0 dagger.|whnD.|whc110.6Kinetic GrapnelRev+ |wh|whVG _You kill the rat!|wht|why|wh|whH _No target in view!|wh-|wh0|whV6|wh8H _No target in view!|whMM #.# #.#####.# #.#####.##.##.##.####.##.#...###.# # #......##..>......# # #.#...###.##.##.## #|whM%.#. #.# #.........# #.# #.# #.# #.# ##'## #.# #.###...###.# |wh'N.###.....#######.#####.# ...#.# ... .'.+|wh3V|wh[i-10Rev  _|wha|whc|whIm% #############.### #####...........##.## .......####......... ###.#... # #......##..>#...###...##.##.## ... #.# . #.#.##'##Rev ... ##....%....#|whv|wh {?-2|wh|whn ####### #####...........##.## .......####......... ###.#... # #......##..>#...###...##.##.## ... #.# . #.#.##'####...##Rev #..). ###.......##|wh,;3|wh|wh7* _Found a short sword.|wh #.#####.##...........##.## <.####.# .###.#...###.# .# #......##..>......# .# #.#...###.##.##.## #.#. #.# #.........##.# #.# #.# .#.# ##'## #|wh5.# .#.###...###.#.###.....#######.#### .###.# ... .##|wh9n.# ...#.'.+ .... .##....%....# #..).. .###.##|wh|wh[%4|wh |whm|whR0 ######...........##.## <.......####......... .###.#... #......##..>#...###... ####.##.## .... #.# . ##.#. .#.# ##'####...## ..###.....#######.###Rev .##.. ..###.....##|wh|wht05|wh0|whţ|whi  <.......####......... .###.#... #......##..>#...###... ####.##.## .... #.# . ##.#. |whj n.#.# ##'####...## ..###.....#######.######.......# .... #$. ..# ...###...##|whr |whv &6|wh>} |whF * _Found 7 gold pieces.|whb_ `.####.# ###.#...###.# # #......##..>......# # #.#...###.# .##.## #.#  #.# #.........# .# #.# #.# #.# ##'## #.# #.###...###.# ###.....#######.#### ###.# .... ##.# #...##'.+ ..... ##....%....# .#.|wh` ~.).. ###.## .##.##..###.....## # .$. ..# |whj |whn &7|whw |why |wh  ###.#... # #......##..>#...###...##.##.## ... #.# . #.#.##'####...## .###.....#######@#### ###.......# #........#..##.#...##.#+.##.#### .## ...###+##|wh |wh &8|wh |wh }wh>  #......##..>#...###...##.##.## # ... #.# #....... #.##.........###'## #.........###...###.........# .###.....#######.##### ###.......# #...@....#..##.#...## .'+........ }whǺx##)##. ........##}wh }whu&9}wh}whU _Found a runed dagger.}whQ+ #...###... ###.##.## #..# ... #.# #.........# #.#........###'## #.........##...###........ .###.....#######.##### ###.......# #..........##.#.@.##.# .'+............ }wh/##....%....##.#..)..)##..# ...#.....#}wh=}wh'20}wh}wh}why9 ##.##.## ... #.# #......... #.#.....##'## #........##...## .###.....#######.##### ###.......# #........#..##.#...##.##. .'+....@....... ##....%....##.#..)..)###.......###.##.##..# .# ..##.#...#####}whA}whE&1}whM}whO}wh r ... #.# #.#.....##'####...## .###.....#######.##### ###.......# #........#..##.#...##.##. .'+........... ##....%....##.#.@)..)##.#.......###.##.##..# .###.....## # .$. ..#####.## ..##..........}wh:}wh&2}wh}wh[ }wh¾  #.# #.# .# #.# #.........# .# ##'## #.........# .###...###.........# ###.....#######.##### .# #........# .##.#...##.##.# '.+.....%....##.#..@..)##. .###.##.##..# ###.....## # ..$. ..# }wh# ###...## ######.## }wh }whY &3}wh }whU T _You see here a +0 short sword.~wh;X #.# #.# # #.# #.........# # ##'## #.........# ###...###.........# .....#######.##### .# #........# .##.#...##.##.# .+. ....%....##.#..)@.)##. .###.##.##..# .....## # ..$. ..# ###...## ######.#####+## .### .##.....# .# ##.#...##### .# ~whT_~wh or c - a +0 dagger {Suthep}wh^1 wh 4 _whP: whB h  You start parting from your weapon.whF +7.6 (1whK whKT wh@V +8.6 (2whm\ whqd whf +9.6 (3whm whnv whx ,30.6 (4wh~ whi wh +1.6 (5wh whː } _You continue parting from your +0 dagger {Suthep}. x5  You finish parting from your +0 dagger {Suthep}.whٓ wh wh{  You whisper farewell to Suthep.  You start attuning to your weapon.wh +2.6 (6whé wh wh +3.6 (7wh wh wh +4.6 (8wh wh^ whx +5.6 (9whb wh wh) /6.6 (10.0)whW wh-  e) +0 dagger (drain)  You whisper farewell to Suthep.attuning toattuning to your +0 dagger of draining. x5attuning to your +0 dagger of draining.elcome your +0 dagger of draining "Mettia" into your grasp.  You sense an unholy aura.wh whZ wh d _e - a +0 dagger of draining (offhand) {Mettia}wh8(wh*Drop what? (Left/Right to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 hammer (weapon) {Branko}  e - a +0 dagger of draining (offhand) {Mettia}c - a +0 dagger {Suthep} Armour (select all with [)  b - a +0 robe (worn)  d - a scarf of harm [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]whM  1 item  a - a +1 hammer (weapon) {Branko}  c + a +0 dagger {Suthep}[Enter] accept (1 chosen)wh]whs #.# #.........#burgertutor the Tinkerer#.# #.........#Coglin ##'## #.........#Health: 30/30 ======================== #...###.........#Magic: 7/7======================== .....#######.#####AC: 2Str: 10 whtL......# #........# #EV: 11Int: 16 .......##.#...##.##.###.SH: 0Dex: 13 .......+................whit"XL:  4 Next: 21% Place: Dungeon:3 ..%....##.#..)..@##.Noise: ---------  Time: 1836.6 (0.0) ......###.##.##..#a) +1 hammer {Branko e) +0 dagger (drain) .....## # ..$....#whtCast: Kinetic Grapnel #...## ######.## ##+###.# ....###.# whtA.....##.# wht.#...##### #.# ..........You start attuning to your weapon. whu_You continue attuning to your +0 dagger of draining. x5  You finish attuning to your +0 dagger of draining.  wh&uGYou welcome your +0 dagger of draining "Mettia" into your grasp.  whDunYou sense an unholy aura. _e - a +0 dagger of draining (offhand) {Mettia}whnx+7.6 (1wh!~whf4 _You drop a +0 dagger {Suthep}.whdV ##'## #........###..... .....#######.#####.# #........# #.##.#...##.##.###.+................%....##.#..)..)##. ....###.##.##.@# ## #...$.. #...## ######.#.. .....####wh[wh&]&8wh`whawh]U o ##'## #...###...... whU .....#######.#####.# #........# #.##.#...##.##.###.+...............wh7V %....##.#..)..)##. ....###.##.##..# ## #...$.. #...## ######.#wheV #+## #.# ## .....#wh] whY` &9whe whg wh  ##'## #.# ##...###.........# #.....#######.#####.# #........# #.##.#...##.##.###..+.................%....##.#..)..)##..###.##.##..# whF #.....## #...$..@.##...###.###+## #.#.## #.# whr #.....# #.# #.#...##### #.# #wh . ..# #.....#### ### ......#wh wh wh '40whx whx wh  ##...## #.....#######.##### .......# #........# #.##.#...##.##.###.+...............%....##.#..)..)##. ....###.##.##..# #.....## #...$..wh8 #...## #######@###+## #.# .....## ......#wh wh &1wh wh wh .....#######.##### .......# #........# #.##.#...##.##.###.+...............%....##.#..)..)##. ....###.##.##..# #.....## #...$....# ##...## #######.###+## #@# .....## wh0#..... #.#.#.#wh-wh@&2whwhSwh0 .......# #........# #.##.#...##.##.###.+...............%....##.#..)..)##. ....###.##.##..# #.....## #...$....# ##...## #######.##+## #.# .....## #.....#...##### #.....#whwh&3whwhwh .##.#...##.##.###.+...............%....##.#..)..)##. ....###.##.##..# #.....## #...$..#...## #######.##+## #.# .....## wh#.....#...#####......... .# ###.###wh]wh&4whwhUwhd +...............%....##.#..)..)##. ....###.##.##..# #.....## #...$..#...## #######.##+## #.# .....## #.....#...#####wh{..............############.#whɴ<5whwh  %....##.#..)..)##. ....###.##.##..# wh |#.....## #...$..wh  #...## #######.##+## #.# wh9 ".....## #.....whS R#...#########..............whl %########### wh 7. wh *#.#wh& wh~( &6wh/ whd2 whhG.%....##.#..)..)##. #.###.##.##..# ##.....## #...$....##...## #######.## .###+## #.#.## #.# .#.....# #.##.#...#.##.##.....#wh,i.# .# ##.#.#.#  #.....#  ###.###  #.#  #.#wh|swht&7whzwh|wh{#....%....##.#..)..)##. ##.###.##.##..##.....## #...$....# .###...## #.## ..###+## #.#.## #.# ..#.....# #.# .##.#...#.# .##.# .##.....#wh.# .# ###.#.#.#  #.....#  ###.###  #.#  #.#whOwh&8whwhwhq#....%....##.#..)..)##.#.###.##.##..# .###.....## #...$....# ..###...## #.##.###+## #.#.## #.#.#.....# #.# ..##.#...#.#.##.# #.##.....#wh*.# #.# ####.#.#.#  #.....#  ###.###  #.# whBE #.#whwh2&9whwhlwhj.##....%....##.#..)..)##. .###.###.##.##..# ..###.....## #...$....#.###...## #.##.###+## #.#.## #.#.#.....# #.#.##.#...#.#.##.##.##.....#wh=k).# ##.#  ####.#.#.#  #.....#  ###.###  #.#  #.#whrwh\t'50whywh{wh! b#.##....%....##.#..)..)##. #.###.###.##.##..#.###.....## #...$....#.###...## #.##.###+## #.#whn .## #.#.#.....# #.#.##.#...#.#.##.#wh f#.##.....#.# ###.# wh d ####.#.#.#  #.....# wh ` ###.###  #.# wh E #.#wh;! whj" &1wh% wh' wh .#.##....%....##.#..)..)##. ##.###.###.##.##..# #...###.....## #...$....#.###...## #.##.###+## #.#.## #.#.#.....# #.#.##.#...#.# #....##.##.##.....whk B#.# ####.#  ####.#.#.#  #.....#  ###.###  #.#  #.#whq wh5 &2wh wh` wh .#.##....%....##.#..)..)##. .##.###.###.##.##..# ##...###.....## #...$....# #.....###...## #.##.###+## #.#.## #.#.#.....# #.# #.....##.#...#.# ##....##.##.##.....wh #....# #####.#  ####.#.#.#  #.....#  ###.### wh r #.#  #.#wh whV &3wh whV wh% .#.##....%....##.#..)..)##. #.##.###.###.##.##..##...###.....## #...$....# ##.....###...## #.## #.###+## #.#....## #.# #.#.....# #.# ##.....##.#...#.##....##wh| .##.##.....#....##........#  ####.#.#.#  #.....# whߋ  ###.###  #.#  #.#wh wh| &4whߘ wh wh [ (#...#.##....%....##.#..)..)##. ##.##.###.###.##.##..#  ###...###.....## #...$....#  ##.....###...## #.## ##.###+## #.#....## #.# .#wh[ @.#.....# #.# .##.....##.#...#.# .###....##.# .######.##.....#...##........# ####.#.#.# #.....# wh[ 6 ###.### wh[ s #.#  #.#whd whg &5whm whn whM: z#...#.##....%....##.#..)..)##.  ##.##.###.###.##.##..# ###...###.....## #...$....# ##.....###...## #.###.###+## #.# #..## #.# #.#.#.....# #.# #.##.....##.#...#.# #.###....##wh: .# #.######.##.....# #..##........# ####.#.#.# #.....# ###.#wh: ##  #.#  #.#whAC whE &6wh"L wh N wh  ##...#.##....%....##.#..)..)##. ##.##.###.###.##.##..# ###...###.....## #...$....# ##.....###...## #.##  ###wh .###+## #.#  #.## #.#  #.#.#.....# #.#  #.##.....##.#...#.#  #.###....##.#  #.######.##.....#  #.# wh  #.# ####.#.#.# #.....# ###.### #.#  #.#wh, wh &7whI wh wh0 ##...#.##....%....##.#..)..)##. ##.##.###.###.##.##..# ###...###.....## #...$....# ##.....###...## #.## ###.###+## #.# #........## #.# #.#.#.....# #.# #.##.....##.#...#.# #.###....##.# #.######.##.....# #.# #.# ####.#.#.# #.....# ###.###  #.#  #.#wh)wh:&8whwhywh[ ##...#.##....%....##.#..)..)## ##.##.###.###.##.##..# ###...###.....## #...$....# ##.....###...## #.## ###.......###+## #.# #.......## #.# #.#.#.....# #.# #.##.....##.#...#.# #.###....##.# #.######.##.....#wh6y #........#  ##.#  ####.#.#.# #.....# ###.### #.#  #.#wh wh$&9wh*wh+wh "  ##.##.###.......###.##.##..#  ###...###.....## #...$.......###...## #######.####.......###+## #.# ..wh m.....####.....#.....##.#...##########..............##############wh= Y......... #######wh U#.#...wh}wh'60wh^whwhl  ###...###.....## #...$.......###...## #######.####.......###+## #.# ........###wh#.....#.....##.#...##########..............wh###.############......... ####### whQ####.#.#.##.##.....#whwh"&1whM'wh3)wh .....###...## #######.####.......###+## #.# ........####.....#.....##.#...##########..............###.############......... ####### whbC####.#.#. #.....###.###..#whwh*&2whwhƜwh5 ###.......###+## #.# ........####.....#.....##.#...##########....##...............###.############......... ####### ####.#@#.# #.....##.##...wh7=whO@&3wh/HwhIwh! .......####.....#.....##.#...##########....##...............###.###########..............# #######........ ####.#.#. #..@..###.##wh" #.# #..#wh)wh,&4whf1wh]3whֿ ##.....#.....##.#...##########....##...............###.############..............# #######........# ####.#.#.whB #.....###@### #.# #....whHwh&5whwhuwhL #.....##.#...##########....##...............###.##.....###########..............# #######........ ####.#.#.# #.....####.### #@# ...<..####...whRwhT&6whXwh|[; _Found an escape hatch in the ceiling.wh""A #..............###.##.....###########......... #######........# ####.#.#.# #.....##.## #.# #.....#.<..##.###....wh &wh'&7wh-wh/wh##############......... ####### ####.#.# #....##.## #.# ##.#####.@...#.....<..########... #wh #..#.......##... .#.... .## #whwh&8whwhwh ......... ####### ####.#.# #....##.## #.# ##.##########..........<.@##.#######.... #..#......####.###.##whwhh&9whwhBwh ####### ####.#.# #....##.## #.# ##.####whQ######.....#.....<..########.@...# #..#.............#######...#..#whq.....####.#whXwhl'70whwhwhwZy  ####.#.# #....##.## #.# ##.##########.....#.....<..##.#######.... #.@#......#l.......########...#.# ##l   frilled lizard (asleep)#.#whcwhVf=1Kinetic Grapnelwhkwhma _A frilled lizard comes into view.wh \ #....##.## #.# ##.##########..........<..########.....####....##..#......#l...@...#######...#.#  #......#......#######.## #.# +wh wh &2wh<( wh ##.## #.# ##.##########.....#.....<..##.#######.....####....##..#...... #l.......########.@.#.#  #............########### #+ wh whR d.llwh{ .=3wh wh 8 _The frilled lizard hisses angrily.wh8 ###.### #.# ##.#### ######.....#whz .....<..##.#.######.....####.##..#...... #.l......#### ####@..#.# #......# .......### ######.## wh#.# #.# whJ#+#whwhA.lwh\.-4whwhwhyrT  You hit the frilled lizard with your +1 hammer.why1.whA2=5.7 (1.1Kinetic GrapnelRev whUwhR _You kill the frilled lizard!whjP whlV whY wh[ H _No target in view!wh wh wh wh  wh :_No target in view!wh@ wh wh wh H _No target in view!wh   #.# ##.##########.....#.....<..##.#.######.....####.....##..#...... #........########...#.#  #.@....#..........##########.## wh2 +Rev wh wh 3-60wh wh m _You hear the rusting of a very distant drain.whM #.# ##.#### ######.....# .....<..##.# .######.....#### wh! O.....##..#...... #........#### ####...#.# #..@...# .### #.## #.# #.##+#wh wh ?-7wh wh whea ##.##########..........<..##.######.....####....##..#...... #........#######...#.# #####.............@.###########.## wḧ́P #.# whwh08whwhwh37 ######..........<..##.######.....####....##..#...... #........#######...#.# #####......#..........###########@##  #.# wh$wh&9whwh̬whE .....<..##.######.....####....##..#...... #........#######...#.# #####......#..........##########.##  #@# whkF + whK whL '80whO whP wh r.######.....####....##..#...... #........#######...#.# #####................##########.##  #.# +wh wh* C1wh '........................'.........+##.........#wh wh &2wh wh ( _You open the door.wh>....##..#...... #........#######...#.# #####...............##########.##  #.# #...##.....##.......##..#.'+#### ###whHwh &3whPwhQ _There is an open door here.whZ3  #........#######...#.# #####...............##########.##  #.# ##'###.@.##.....##.......###.....##wh:whB?-4 _wh9DwhEwh ###...#.# #####...............##########.##  #.# ##'####...###..@..##.......##..#whem.##...##whP wh&5whwhwh6Te #####...............##########.##  #.# ##'####...####.....###...@...##..#..'wh}TU+##+##whp[wh_&6wh.ewhfwhm ..........##########.##  #.# ##'####...####.....####.......###.wh&nq.#..'+####whZtwhx&7whd|wh~wh7C .### ##.## #.# #.# ##'## ##...## ##.....## ##.## #.# ..'.+ wh~C ###.# whI wh&N &8wh"R wh T wh.### ##.## #.# #.# ##'## ##...## ##.....## ##.## #.# ..'.+ ###.# ##+##wh!wh&9whJwh&whu.### #.## #.# #.# ##'## ##...## ##.....## ##.## #.# ..'.+ ###.# # ##...## whzwh}'90whEwhwh761.### #.## #.# #.# ##'## ##...## ##.....## ##.## #.# ..'.+ ###.# ##wh{6z##.....## wh<wh?&1whCwhEwhqwhcwh`wh whwhwhwhjwhs ########.##  #.# .##'####...####.....####.......##....'+#### ###wh@whɌ&2whÐwhwh x###...'......###...wh) wh@ &3wh whޣ ( _You open the door.wh #.## #.# #.# ##'## ##...## ##.....## ##.## ##.####...#..'..###.####.##.## #### whE wh- &4whZ wh Q _There is an open door here.whP#.## #.# #.# ##'## ##...## ##.....## ##.## .# #.whlP!####...#..'.'###.####.##.## ####.....#whP###...####+##whXwh\-5 _whawhcwh2#.## #.# #.# ##'## ##...## #####.....## ...##.......## ..# #.####...##...'.'.###.####.##.......## .###.##.....## ###...####+##wh 9wh;&6wh?whvAwh#.## #.# ###.# .##'## .###...## .### ##.....## .... ##.......## #..# #.####...##.#..'.'.  ###.wh?####.##.......## #.###.###.....## ## whwh7&7whwhwhD .## #.# ### #.# .. ##'## .# ##...## #.### ##.....## .... ##.......## ##..# #.####...##.# ..'.'. ###.####.##.......## ##.###.# whpE 3wh-L whfN &8whS whU whk .## #.# #. ### #.# #. .. ##'## #. .# ##...## .#.### ##.....## .....  ##.## ##..#  #.####...##.##.'.'..####.  ##.wh" ## ##.###.##.##.....## ### # wh` wh &9wh wh whZ.## #.# #.#### #.# #.#.. ##'## #.#.# ##...## #.#.###  ##.....## ..... ##.## ##..# #.####...##.##.# '.'..####.# ##.wh&## ##.###.##.  ##.....## ### # whwh(900whwhwhL.## #.# #.#### #.# #.#.. ##'## #.#.#  ##...## #.#.### ##.....## #..... .## ##..# # .####...##.##.# .'. .####.#.## ##.###.##. ##.....## ### .# ###...## # wh*RwhU&1whLZwhs\whL.## #.# #.#### #.# #.#..  ##'## #.#.# ##...## #.#.####.....## #......# .## ##..# .# ####...##.##.#'.####.# .## ##.###.##......## ### .# ## ##...## .#  ##+## .#.###whwh`&2wh@#wh$whn|.##  #.# #.####  #.# #.#.. ##'## #.#.# ...## #.#.#### .....## #......# ## ##..##.# ####...##.##.###.'.####.###.## ##.###.##. .....## ### #.# ###....## #.# wh4##+## #.#..#.##whwh&3wh/whwh9 .## #.# #.#### whn #.# #.#.. '## #.#.# ...## #.#.#### wh ## #......# ## ##..##.# #wh ####...##.##.###.#'.whߨ c####.###.#wh ## ##.###.##..... wh" ## ### #.# ####. ...## whC #.#+## #.#whf e..#.##whگ wh &4wh wh whv .## .# #.#### ## .# #.#.. .# '## #.#.# .### #.#.#### .#### #......# ..## ##..##.# .# ####...##.##.###.#.'.####.###.#.whcw ## ##.###.##..... ## ### #.# ####..## #.# +## #.#..#.##wh~ whp &5wh whֈ wh.7 ## # #.#### ### # #.#.. ..# ## #.#.# #.# ## #.#.#####.## ## #......##.. ## ##..##.##.# ####...##.##.###.#.'.####.###.#.## ##.###.##..... ## ### #.######..## #.# wh= who@ &6whD whG whA  #.#### ###  #.#.. ..#  #.#.# #.# ## #.#.#####.## ## #......##.. ## ##..##.##.# ####...##.##.###.#.'.####.###.#.whe## ##.###.##..... ## ### #.######.. whwh&7whwhqu#.#### ### #.#.. ..#  #.#.# #.#  #.#.#####.## ## #......##.. ## ##..##.##.# # #####...##.##.###.#...#'.####.###.#...### ##.###.##....... # whu## ### #.######..##  wh{wh=~&8whłwhʄwh2wh4wh9wh(;wh#.#### ### .##.#.. ..# .#wh4#.#.# #.# .#  #.#.#####.## .## #......##.. .. whXr## ##..##.##.# .# ># ####...##.##.###.#...#wh}y'.####.###.#...# wh## ##.###.##....... .#  ### #.######..## #.# #.##.# ?#whC..# .#.## .#wh  Found 3 scrolls labelled CUYSEE HUGAKOA.9whwh0; _Found a stone staircase leading down.whR/ wh<1 wh7 wh<9 wh&g#.#### ### #.# #.#.. ..# #.# #.#.# #.# #.# #.#.#####.###.## #  #......##.. ... .# ##..##.##.# #.# $># ####...##.##.###.#...# '. ####.###.#...# ##.###.##.........#  ### #.######..#####.# ##.# wh)whP'10whwhy+ _Found 14 gold pieces.wh=_\ #.#### ### #.#.. ..# #####.###.## ##.....##.. ... .. # ##..##.##.# #.##$>###...##.##.###.#...### '....................... ####.........###@#...### # ##.###.##.........#  ### #.######..###wh_?.#whNgwhjj&1whowh>qwhF1 .. ..# #####.###.## ##.....##.. ... ..# # ##..##.##.# #.##$>###.##.#...### '....................... #######.#...### # ##.###.##....@....#  ### #.######..### #.# ##.# .#whwh&2whwh1whB@ # #####.###.## ##.....##.. ... .. # ##..##.##.# #.##$>####.##.#...### '....................... ####...###.#...### # ##.###.##.........#  ### #.######@.#### #.# ##.#  ?.#whc#wh9&&3wh+wh-whY)#.#.# #.# #.# #.#.#####.###.##### #......##.. ... ..#  ##..##.##.# #.##$># wh...##.##.###.#...### .............. .###.#...###  ##.###.##.whT# ### #.######.@#### #.# ##.# #.# #?# ..# #.#.## #wh$.##.##.##whMB.#whwh_&4whwhwhp  ####.###.#####.....##.. ... ..#..##.##.# #.##$> ###.##.#...### ....................... ###...###.#...###  ##.###.##.........#  ### #.######..#### #.# ##@#  #?..#.#whx wh{ &5wh wh wh] .....##.. ... ..#..##.##.# #.##$># ###.##.#...### ....................... ######.#...###  ##.###.##.........#  ### #.######..### #.# ##.#  ..#wh !wh; wh+ &6wh wh wh~ +7.7 (2wh whu p _h - 4 scrolls labelled CUYSEE HUGAKOA (gained 3)whl#..##.##.# #.##$> ###.##.#...### ....................... ######.#...###  ##.###.##.........#  ### #.######..### #.# ##.#  .#.wh#%wh&+8.7 (1wh+whp-wh ###.##.#...### ....................... ######.#...###  ##.###.##.........#  ### #.######..### #.# ##.#  .# ###whwh&9whwhwhh ....................... ######.#...###  ##.###.##.........#  ### #.######..### #.# ##.#  .#whwh'20whCwh!wh ######.#...###  ##.###.##.........# whD ### #.######..### #.# ##.#  .#wh~whY&1whNwhBwh(@ #  ##.###.##.........#  ### #.######..### #.# ##.#  .#  whE whG &2whK wh)M wh  ### #.######..### #.# ##.#  .#.### wh wh &3wh0$ wh% wh  #.# ##.#  .#.....####.#l.. #l   frilled lizard (asleep) whF wh &4wh wh a _A frilled lizard comes into view.whb u .##.###.....####.#l.. # wh wh &5wh wh1 wh߅ wh] whь wh whF wh|H wh M whKO whW Jwh7 whv#.# #.# ..# #.# .## #.# #.# #.# #.# #.# ##.##.### #.@....# ####.#l.# #whzwh*yl.lwh؁E=6Kinetic GrapnelwhzwhG8 _The frilled lizard hisses angrily.wh#.# #.# ..# #.# .## #.# #.# ###.# ..#.# .##.# .# #.##.### #..@.l.# ####.#..# .#..###whwh0l.wh.-7whwhHs _You hear the brisk rusting of a very distant drain.whT  You hit the frilled lizard with your +1 hammer.whg†wh4=8.9 (1.2Kinetic GrapnelRev whwhYR _You kill the frilled lizard!whb+#.# #.# ..# #.# .## #.# #.#### #.##.. #.##.# #.##.# #.##.### #...@..# ####.#.#.# #.##.. #####whhwh'k3-90whdowhr{ _You see here a frilled lizard corpse.wh+ #.# #.# ..# #.# .## #.# #.#### #.##.. #.##.# #.##.# #.##.### #...†@.# ####.#.#.###.###.#.. # ####wh1 wh4 G-30 _wh8 wh}: wh' #.# #.# ..# #.# .## #.# #.#### #.##.. #.##.# #.##.# #.##.### #...†.@# ####.#.wh( #.###.###.#.. .# #### #wh. wh{0 01wh`5 wh6 wh{D wh-F wh5K whL wh# .# #.####..#.##.#.##.### #..†..#.###.#wh"$v####.#@....... #.###.####.. .# #  wh&,wh-&2whC3wh4whc"Qwh܀Level 3 of the Dungeon<<>>(Press ? for help) ##'## #.#.#   #.# #.# ##...## #.#.#####.###.##### ##.....## #......##.. ... ..# ##.......## ##..##.##.# #.##$>#  #.........####...##.##.###.#...###   ..'.........'.......................   ###.........####.........###.#...###  ##.......## ##.###.##.........# ##.....## ### #.######..#### ##...###.# ##.# ##+## #.# #.#   ..# #.#  .## #.#  #.####  #.##..  #.##.#  #.##.# #.##.### #   #...†..#.###.#  ####.#@.......  #.###.###..  #.. .#   #### #wh:$ wh+0  ..# #.#burgertutor the Tinkerer.## #.#Coglin#.####Health: 30/30 ========================#.##..Magic: 7/7========================#.##.#AC: 2Str: 10#.##.#EV: 11Int: 16#.##.### #SH: 0Dex: 13#...†..#.###.#XL:  4 Next: 24% Place: Dungeon:3####.#@.......Noise: ---------  Time: 1932.9 (0.0)#.###.###..a) +1 hammer {Branko e) +0 dagger (drain)#.. .#Cast: Kinetic Grapnel#### #      wh0 [40m   _A frilled lizard comes into view. _The frilled lizard hisses angrily. _You hear the brisk rusting of a very distant drain.You hit the frilled lizard with your +1 hammer. _You kill the frilled lizard! _You see here a frilled lizard corpse.wh2 wh7 wh9 wh..# #.#  .## #.# #.#### ###.##.. .##.##.# .##.##.# .##.##.###.# #...†..#.###.#####.#.#.###.###.#.. .# #### ##wh'wh+3.9 (1whwhwh6..# #.# .## #.# #.#### ### #.##.. ..# #.##.# #.# #.##.# #.# #.##.###.# #...†..#.###.##.####.#.#.###.###.#.. ..# ########wh>=wh7?&4whVCwhDwh&<# #.# ## #.# #.#### ### #.##.. ..# #.##.# #.# #.##.# #.# whl&C#.##.###.# #...†..#.###.##.####.#.##.###.###.#.....# ##wh&C#######wh,wh /&5wh2wh4whz# #.#  #.# #.#### ### #.##.. ..# ##.##.# #.# .##.##.# #.# .##.##.###.# .##...†..#.###.##.####.#.# #.###.###.#.....# #########whwh&6whMwhwh  #.#  #.# #.####.#### ### ....#.##.. ..# ...## #.##.# #.# ..?.# #.##.# #.# ...# #.##.###.# ..# .#...†..#.###.##.####.#.# #.###.###.#.....# #########.wh wh &7wh4 wh} 1 _Found a scroll of identify.wh(d9#.# #.# ##.### #.#### ### #.... #.##.. ..# #...## #.##.# #.# ...?.# #.##.# #.# #...# #.##.###.# #..# #.##...†..#.###.##.####.#.# #.###.###.##.....# ## wh~jwhk&8wh7pwhqwh#.# #.# ##.### #.#### ### #.... #.##.. ..# #...## #.##.# #.# ...?.# #.##.# #.# #...# #.##.###.# #..# ##.##...†..#.###.##.####.#.# wh#.###.###.# #.....# # wh"wh2%&9wh*wh+wh[wh9whwhwh&4wh׎whAwh #.# #.# ##.### #.#### ### #.... #.##.. ..# #...## #.##.# #.# ...?.# #.##.# #.# #...# #.##.###.# #..# ##.##whK #...†..#.###.##...... ####.#.# #.###.###.# #.....# #  #whwhf'40whwh;wh hM .#  ##.##### ##. . ..# #...##...?.# .# ##.###.# #..# ##.##wh Y...†..#.###@##......wh? ####.#..........# ###.###.......#.....# #########whx wh` &1wh wh whmSAM#+ .#  ##.##### ##. . ..###...#...?.# .# ##.###.# #@.# ##.##...†..#.###.##......####.#..........# whSy#.###.###.......#####whZwh\&2whawhcwh"R##.# #.# #+# #.# #.# #.# ##.### #.#### ### #.... #.##.. ..###...## #.##.# #.##...?.# #.##.# #.# #...# #.##.###.# #.@# ##.## whݔ#...†..#.###.##...... ####.#..........# #.###.###.......##.....# ########## whΙwhl&3whwhwh]4whwhwh?QWM###..##### + #.#  ##.##### ### #.... . ..###...##...?.# .# whuV5##.###.# #..####.##...†..#.###.##......####.#..........##whWwhZ&4wh_wh%ewh) bM........ ###..#####wh7* E + #.#  ##.###### ### #...... ..###...##..@?.# #.###...## ##.###.# #..####.###...†..#.###.##......wh/1 wh~3 &5whZ8 whT: whFK .# ..####  ##.# #.# #+# #.# whK #.# #.# ##.#### #.#### ### #..... #.##.. ..###...## #.##.# #.##...@.# #.##.# #.###...## #.##.###.# #..####.## #...†..#.###.## whCL #.###.###.......# #.....# ### # whR whU &6whY wh%` whJe +7.9 (2whf whJh : _i - 2 scrolls of identify (gained 1)wh1BM##.#...### ....... ##..##### + #.#  ##.######## ### #.......#. ..###..@##.....whA2- #.###...## #.##.###.# #..####.###wh68wh:+8.9 (1wh=wh?wh#.#...###.##..#### ##.# #.# #+# #.# #.# #.# ##.###### #.#### ### #.# #.##.. ..###.@.##whr #.##.# #.##.....# #.##.# #.###...##  #.##.###.# #..####.## #...†..#.###.##......  ####.#..........# #.###.###.......#  #.....# ###  #whwh&9whwh wh.M........... ###.#...### ........ ###..##### + #.#  ##.####### ### #.@.....#. ..###...###.#.....#.##.# #.###...####whwh'50whwhlwhGM###.#...### ........... ###.#...### ........ ###..##### + #.#  ##@######## ### #....... ..###...###.##.##.# #.##.....##.whONwhTP&1whUwhIWwh< 1M #.##$># ###.#...### ........... ###.#...### ........ ###..##### + #@#  ##.######## ### #.......#wh%= #.##.. ..###...###.#..whB whaD &2whG whI wh#.........#+.........+................$.......'wh%wh`'&3wh,wh0e _You open the door. _Found 11 gold pieces.wh2M. ... .. # #.##$># ##<# ###.#...##### ...........++ ###.#...####..# ........# #.......# ###..#### #$....###...# #.#  ##.######.#### ### #.......##...###...###.##wh7<whw&4whwh | _Found a stone staircase leading up. _There is an open door here.whM###.#### . ... ..# ##.....## whXA #.##$># ##<# ###.#...##### ...........++ ###.#...####..# wh~........# #.......# ###..#### #$....##wh#.@.###'##wh #.# #.###.######whO.....#..##whwh -5 _whwhXwh&N.###.##### .. ... ..# ##.....## .# #.##$># ##<......## .###.#...####.#.+.+ .###.#...####.#.# #.##..#### #$....# ##.# #@..# #.# ##'## #.#wh*X #.# #.# ##.###### #.#### ### #.......# #.##.. ..###...###.# #.##.# #.##.....# #.##.# #.###...##  #.##.###.# #..####.##whwh&6whVwh;why wh{ wh؀ wh~ wheB FM #.# ###.##### ##...## . ... ..# ##.....##  #.##$># ##<####.#...#####...........++###.#...####..# .........# #.......# ####..#### #$@...####...####'##whB i#.##.#..#whI whM &7whS whT wh whĿ %Mwh y #.# ##+## wh {###.##### ##...## wh+ :. ... ..# ##.....##  #.##$># ##<wh L####.#...#####...........++###.#...####..# .........# #..@....# wh ####..#### ##$....###wh ##...###.###'##...wh wh! &8wh wh wh8.# #.# #.# #.# ##+## #.###.##### ##...## #.. ... ..# ##.....## #.# #.##$># ##<......## #.###.#...####.#.+.+.###.#...####.# #.# #.##..#### ##$....## ##.# ##...## #.# ##'##  #.# #.#  #.# ##.###### #.#### ### #.......# #.##.. ..###...###.#  #.##.# #.##.....#wh@whC&9whcJwhKwhP ###+####.##### ##...##. ... ..# ##.....### #.##$># ##<......####.#...####... .............++###.#...##### #.........# ## whQ####..#### ##@....##  ##.# ##...##   ##'## ...#.##.# #.###...##whqXwh['60wh`whfwhvi+1.9 (2whmwhp? _You now have 150 gold pieces (gained 11).whs .# #.# ##+## .###.##### ##...## .. ... ..# ##.....## .# #.##$># ##<......## .###.#...####.# +.+ ###.#...####.# .# #.# ..#### ##.@...## ##.# ##...## #.# ##'## #.# ##.#.#### ### #.......##.##.. ..###...###.##.##.# #.##.....# why wh| +2.9 (1wh wh whA wh &Mwh wh` y #.# ##+## wh {###.##### ##...## wh . ... ..# ##.....## wh8 ~ #.##$># ##<wh #wh '###.#...####wh2 #wh4 3...........+whl +wh <###.#...####.wh .# wh| .........# #..@....# wh g####..#### ##.....##wh[ #wh 8##...##wh #.#wh1 7##'##wh` ...wh wh? wh` &3wh  wh whxu# #.# # #.# ##+## ###.##### ##...##  ... ..# ##.....## # #.##$># ##<......## whuQ###.#...####.# +.+ ###.#...####.# # #.# whu..#### ##.....## ##.# whv##...## #.# #wh9vk.##.# whUv###.#### ### #.whvm#.##.. ..###. wh}wh&4whwhwhӷ|M  #.# ##+## ###.##### ##...## . ... ..# ##.....##  #.##$># ##<# wh ###.#...##### ...........++ ###.#...####..# ........# ##.......## ###..#### ##.....##wh0v##.###...##...whоwh&5whwh4whÝ1M  #.# ##[37m+## ###.##### ##...## . ... ..# ##.....##  #.##$># ##<# ###.#...##### ...........++ ###.#...####.. whr........# ##.......## ###..#### ##.....##...whPwh&6whwhbwh  #.#  #.#  #.# ##+## wh  .##### ##...##  ... ..# ##.....##  #.##$># ##<......## .#...####.wh5w# +.+ .#...####.whc# # ##.## wh@ #.# whv#.##.# whg##.###### whwh&7whwhGwhM  #.# ##+## ##.##### ##...##  ... ..# ##.....##  #.##$># ##<# ##.#...##### ..........++ ##.#...####.whڐ. .......# ##.......###.whwh&8whwhwh' QM  #.# ##+## ##.##### ##...##  ... ..# ##.....##  #.##$># ##<## ##.#...##### ..........++ ##.#...####.........##.whm) wh, &9wh1 whW3 wh  # #.# # #.# # #.# ##+###.##### ##...## . ... ..# ##.....## # #.##$># ##<..@...##whS *#.#...####.#.+.+ ###.#...####.# .# ##.## whv ###..#### ##.....##  ##.#wh y ##...##  #.#wh  ##'##  #.# #.#whۀ whA wh֋ '70whI wh wh M  #.# ##+## ###.##### ##...## . ... ..# ##..@..##  #.##$># ##<## wh+ ###.#...##### ...........+.........+##'##wh wh &1whs whz wh$]M  #.# ##+## ###.##### ##.@.## . ... ..# ##.....##  #.##$># ##<## ###.#...####.........###...##wh`R2whˠwhq8U......?..#.##.##J#'J   endoplasm (asleep)whC7  You open the door.whJE=3Kinetic GrapnelwhKwhO _An endoplasm comes into view. _Found a scroll of identify.wh~##.##.?...wh #J#  #.# ##@## ###.##### ##...## . ... ..# ##.....##  #.##$># ##<## whY###.#...##### ...........+wh%J+ ###.#...####.. whDf........# ##.......## whe\###..#### ##.....##whwh-4 _whg%whK(Q _There is an open door here.wh@  The helpless endoplasm fails to defend itself.  You hit the endoplasm with your +0 dagger of draining.  You drain the endoplasm.whI 1.wh@O |56.1 (1.2Kinetic GrapnelRev wh[V whX M _You kill the endoplasm!whc> WM #[# ##.###...#.?.. #@# wh>  #.# ##'## ###.##### ##...## . ... ..# ##.....##Rev ###wh? e####.......##whH wh7J #7whhJ 0whQ whT ( _Found a ring mail.whZrM. #[# #.###...##.....?.. #.# wh #.# ##'## ###.##### ##...##Rev .....##..........+..+#.........#whwh%8wh wh s _You hear the brisk rusting of a very distant drain.wh M. #[#  ##.## ##...###.###.....##.##......?.......# #.# # #.###'##Rev why[............wh@whޛ09whHwh"who$M. #[#  ##.##  ##...## #.###.....##.#......?@......# #.#####.####.## # #.##.#.....whxowh4uwhw'80wh}wh{wh7b #.# #.# #.# #[# ##.## ##...##.#.###.....##.##..#whb#.#####.####.## ## #.# #.# .# #.# #.# .# #.# ##'## .###.##### ##...## .. ... ..# ##.....## whc.# #.##$># ##<......## .###.#...####.#whkwhm&1whswh{wh}+2.1 (2whwh: _i - 3 scrolls of identify (gained 1)wh`}#.# #.# #.# #[# ##.## ##...## .#.###.....##.## wh.# ##.#####.####.##  #.# #.# # #.# #.# wh# #.# ##'## ###.##### ##.wh..## ... ..# ##.....## wh@# #.##$># ##<.. whwhW+3.1 (1wh(wh wh#.# #.# #.# #[# ##.## ##...## .#.###.....##.## .# ##.#####.####.##  #.# #.#  #.# #.#  #.# ##'##.##### ##...##  ... ..# ##.....##  #.##$># ##<......## wh_wh&4wh1whwh#.# #.# #.# #[# ##.## ##...## .#.###.....##.## .# ##.#####.####.## #.# #.# #.# #.# #.# ##'##.##### ##...## ... ..# ##.....## #.##$># ##<......## wh*wh@&5whwh̩wh֤b#.# #.# #.# #[# ##.## ##...## #.#.###.....##.## .# wh52##.#####.####.## .# #.# # wh8wh3&6wh/whwhZH c#.# #.# #.# #[# #####.## ..##...## .# .#.###.....##.## .# whH 2##.#####.####.## # #.# ## whO wh|Q &7wh+W whX wh#.# #.# #.# #[# #### ##.## #.. ##...###.# .#.###.....##.## .# ##.#####.####.##  #.# ###   whʡwh4&8wh wh(wh_M.#  #[# #### ##.## #.. ##...###.# #.###.....##@##...............##.#####.####.###.# ###whwh.wh&9whwhCwhs oM.# wh F #[# ######### ##.## #.......# ##...###@# wh #.###.....##.##...............#wh W##.#####.####.##whwhV'90whwhwhv@Mwh.#  #[# ########wh ##.## #@......# wh##...###.#####.##.###.....##.#whB...............#whV##.##whwhwh1whEwhwhq #.# #.# #.# #[# # whRr##.## #.# ##...###.#####.# .#.###.....##.## ....#wh{r##.#####.####.###.# ### whrwhywh{&2wh)whqwh1@  wh@ f   #.#  #.# wh A  #.#  #[# #  ##.## #.#  ##...###.#####.# wh%A  .#.###.....##.##  ...# wh?A  ##.#####.####.##  #.# ### wheA   #.#   whA ##'##    ##...##   whrJ <3whM whN wh,# %  whh# `  #.#  #.# wh# C #.#  wh# #[# #  ##.## #.#  ##...###.#####.#  .#.###.....##.##  wh$ i.#  ##.#####.####.## wh[$  #.# ###  #.#  ##'## wh|$ n # ##...##  wh$ wh* wh, &4wh1 wh83 whWzN     #.#  #.#  #.#  #[# # whz ##.## #.#  ##...###.#####.#  .#.###.....##.##  .#  ##.#####.####.##whz  #.# ###  #.#whz  ##'## # ##...##wh({ whwhǃ&5whwhʊwh`L4whPwhRwh 3wh3 whi wh ,whg" ,wh% wh% wh( wh, wh. wh%/ wh0 wh%3 wh5 ,wh7 wh9 wh; wh; wh< wh;@ whC BwhE wh>H ,whwI whK whM wh>N whwO whQ wh6T whtT whU wh[ A  You see here a +0 ring mail.wh;^ wh^  _wh` whb whd whe whe wh(h whk whk whm whu .[. #.# #.#  ..#  #.#  #.#  #.#   #@#  20072.0)wh^v  #.#   #.#  #[# ######### whv :##.## #.......# ##...###.#####.#.#.###.....##.## ...............# ##.#####.####.##whx whM wh ( _Found a ring mail.wh^M..[.#...#.#[wh.## #....###..##.......wh!wh#18.0)wh\)wh*whM..[.##.#.#...whXwhI&9whwhwh|M##.##..[.### ...###..#.#...whwh~'10whwh8whb1M #.# ##.###...#. .[..### .....###..#.##.##.#whwh&1whwh\wh. M #.# #.###...##.....wh$/ N .[..### .....## #..#.## #.#wh/ P#[#wh8 wh;; &2wh@ whqC whm -M+ #.#  ##.## ##...###.....##### #.[......b### .....## #..#.##.##b   bat (asleep)#.#wh wh1 &3wh wh V _A bat comes into view.wh+ #.#  ##.## #...## #.....##### #.@......b### ##.#######.....## #...##whwhҝ&4whwhAR _You see here a +0 ring mail.wh"U#+# #.# #.# ##.## ##...## #.....#####.#.[b..### ##.#.....##.# #...##.##.## #.# #.##.# wh^wh`-5 _whfwhohwhI 0#+# #.# #.# ##.## ##...## #.....#####.##.[.@....b.#.### ##.#.....##.# #...##.##.## #.# #.##.# whE wh &6whwhwh[#+# #.# #.# ##.## ##...## #.....#####.# #.[..@...b.# .### ##.# .....##.# whj# #.# whwh=7Kinetic GrapnelwhwhGwh,Y#+# #.# #.# ##.## ##...## #.....#####.# #.[...@..b.# .### ##.# .....##.# # #.# whawhb&8whvhwhiwh*d#+# #.# #.# ##.## ##...## #.....#####.# #.[....@.b.# .### ##.# .....##.# # #.# wh+wh3wh,4&9whc9wh:whe#+# #.# #.# ##.## ##...## ##.....#####.# #.[.....@b.# .### ##.# .....##.# # #.# whwh]wh,.whh=20Kinetic GrapnelwhNwh : _The bat hits you but does no damage.wh .# #+# .# #.# .# #.# .# ##.## .# ##...## b#  wh1X#.....#####.#  #.[.#  .### ##.#  .....##.#  #...#  #.##.#  # #.# wh_  b   bat#.#  #.#  #.#  whwh;*.bwh=1Kinetic Grapnelwhwh0u _The bat hits you but does no damage. The bat barely misses you.wh #.#  #+# #.#  #.# #.#  #.# #.#  ##.## #.#  ##...## #.#  #.....#####b#  #.[.#  wh.### ##.#  .....##.#  #...#  #.##.#  # #.#  #.#  #.#  #.#  wh%wh&b.whB&2wh/wh: _The bat hits you but does no damage.wh^wh_whfwhPgwhQwhAMg+ #.#  ##.## #.#...## #b#.....##### #.[........wh×### ##.#########.....##.# g   goblin (asleep)wh/  A goblin comes into view. It is wielding a +0 dagger.The goblin shouts!wh``.ggwh.=3whwhv _The bat hits you but does no damage. The bat closely misses you.whfI  You hit the bat with your +0 dagger of draining.  The bat is moderately wounded.wh1J whR U.g whR `-4.2 (1.1Rev whVX wh[ b _You hit the bat with your +1 hammer. The bat hits you but does no damage. x3whz  You barely miss the bat with your +0 dagger of draining.The bat is heavily wounded.You hit the bat with your +1 hammer.whwhj=.g.wh6-5.4 (1.2Rev+ whl$wh &G _You kill the bat!wh*+. #.# #g ##.## #...## #.....##### #.[........### ##.#########.....## #..wh<'.##whwh&.gwh3-60whwhwh}C  (very drained)You hit the goblin but do no damage. You drain the goblin.  The goblin is severely wounded.You closely miss the goblin with your +1 hammer.wh~4=7.6 (1.2whwhS _The goblin barely misses you.wh [  You closely miss the goblin with your +0 dagger of draining.The goblin is severely wounded.You hit the goblin with your +1 hammer.wh9c )You kill the goblin!whbg78.8Kinetic GrapnelRev* wh|lwhor _You hear the brisk rusting of a drain very nearby.wh\M.+ #.# #. ##.## #...## #.....######.[........#  Rev* #whwh3-90wh%wh  Things that are here: _a +0 dagger; a goblin corpsewh?M...+ #.#  ##.## #)#...## #.....######.[........# whwh%~-30Rev+ _whwhwh{M#...+ #.# #. ##.## #)#...## #.....#####.# whRwh%1wh`whmwhEM#..#...+ #.# #. ##.## #)##...## #.# wh}Mwh0O%2whTwhoVwhM .#.#..#......+ #.# #.##.## #)# ###whh$wh%%3wh*wh,whM#.#. .#.#.#..#.#.........+#.# #.# ..#whwh\T4Rev whwhwhM. ....#.#.≈ .#.#..P#..#...≈##..............##........+#.# #.# #.#whwh%5wh#whwhZrM## ## . ....#.#.≈ .#.#..P# ##..#...≈#.##.......#........##........#######+# #.# #.#whwhwh%6whwhswh3M## ###. ....#.#.≈ .#.#..P# ##..#...≈##.......#...@....##.#.##.........########.#wh4S #)#wh;whE?%7whZDwhFwh   ### ### #.. ..... #.##.#.≈~ #.#.#..P_ # ##..#...≈~ #.##. #.##.  #.##. #.#.# #.###  #.#  #+# #.#  #.# #.#  #.# #.#  ##.## #)#  wh)wh,08wh2whS59 _Found a blossoming altar of Fedhas.whk   ### ####  #.. .....  #.##.#.≈~  #.#.#..P_  # ##..#...≈~  #.##.  #.##. why #.##.  #.#.######  #.###  #.#  #+# #.#  #.# #.#  #.# #.#  ##.## #)# wh&wh(&9wh.wh0wh{   ### ####  #.. .....  #.##.#.≈~  #.#.#..P_  # ##..#...≈~  #.##.  #.##.  #.##wh }x. # #.#.######  #.###  #.#  #+# #.#  #.# #.#  #.# #.#  ##.## #)# whwhӇ'40whpwhOwh) g ### #### ## #.. ..... .. #.##.#.≈~ #. #.#.#..P_  #. ##..#...≈~  #.##.  #.##.  #.##.  #. #.#.###### .. #.###.## #.# #+### #.#wh"  #.# #.# #.# #.# ##.## #)#wh whQ &1wh wh wh} k ### #### ### #.. ..... ..# #.##.#.≈~ #.# #.#.#..P_ #.###..#...≈~ #.##. #.##. #.##. #.##.#.###### ..##.### .####.# #+### #.#  #.# #.#  #.# #.# wh7 ~ ##.## #)#wh wh &2whwhwh] ### ####### #.. .......# #.##.#.≈~#.# #.#.#..P_##..#...≈~#................##. ##.........#.#.######..##.### .####...## #.#whwh&3wh| whwh  ### ####### #.. .......# #.##.#.≈~#.#..P_##..#...≈~#................##. ##.........#.######........##.### #...g.####.# ##+#g   goblin (asleep)#.....#####.#wh whm ag.gwh =4Kinetic GrapnelwhE wh u _A goblin comes into view. It is wielding a +0 dagger.wh ### #.. .......# #.##.#.≈~#.#..P_##..#...≈~................##. ##.........###.###.##.#.######.....g.@##.### #.....####.# #+### wh #.# ##.## #)##...## #......####wh= n #.[.......wh7 wh .gwh &5wh whR wh8 4wh; wh> whޜ  You barely miss the goblin with your +0 dagger of draining.wh! T29-=wh ;7.0 (1.2Rev wh y _You hit the goblin with your +1 hammer. The goblin hits you with a +0 dagger.wh  You completely miss the goblin with your +1 hammer.The goblin is almost dead.You hit the goblin with your +0 dagger of draining.whC)wh 88.2Kinetic GrapnelRev+ whwhJ _You kill the goblin!wh| ### #.. ..... ..# #.##.#.≈~ #.# #.#.#..P_ #.###..#...≈~ #.##. #........##. #.##.#.###.##.#.######.@.##.####.....####.# ##+### #.# #.# #.#  #.# #.#  ##.## #)# wh ##...## #.#  #.....#####.#  #.[.#whwh'b-90Rev whwh/  Things that are here: _a +0 dagger; a goblin corpsewhs ### #.. ..... ..# #.##.#.≈~ #.# #.#.#..P_ #.###..#...≈~ . #.##. . #..##.# #.##..####.###.##.#.######).##.####.....####.# ##+#### #.# #.# #.#  #.# #.#  ##.## #)#  ##...## #.#  #.....#####.# whn #.[.#whwh.G-50 _wh<wh0wh ### #.. ..... ..# #.##.#.≈~ #.# #.#.#..P_ #.###..#...≈~ #. #.##. .. #whu.##. ## #.##..####.###.##.#.#######.).##.####.....####.# ##+#### #.# #.# #.#  #.# #.# wh ##.## #)#  ##...## #.# wh #.....#####.#  #.[wh1.#wh#whT30=1whwh@ wh D ### #.. ..... ..# #.##.#.≈~ #.# #.#.#..P_ #.###..#...≈~ ##. #.##.. #.##. ### #.##.#..####.###.##.#.###### #.).##.### ####.....####.# ##+#### #.# #.# #.#  #.# #.#  ##.## #)# wh  ##...## #.#  #.....#####.#  #.[.#wh whv %2wh wh wh pM ### ####### #.. ......#.#.≈~ #.#.#..P_ #.###..#...≈~ ####......... ... #........##.  ### #.##.........#..####@###.##.#.######........).##.#######.....#####+#####.# #.#wh whU 03wh whZ whhwhjwhpwhrwhD wh whwhLwh ### #.. .......# #.##.#.≈~#.#..P_##..#...≈~ ##.......... .........##.  ### #.##.........#..####.###.##.#.###### #.....@..).##.### ###.....####.#  ##+#### #.[........#whwh&4whwhBwh { ### #.. ..... ..# #.##.#.≈~ #.# #.#.#..P_ # #.###..#...≈~#. #.##.. #.##. ### #.##. #..####.###.##.#.###### #.).##.### ####.....####.# ##+#### #.#  #.# #.#  #.# #.#  ##.## #)# wh+  ##...## #.#  #.....#####.#  #.[.#wh wh B=5whN wh wh6@ n ### #..  ..# #.##.#.≈ #.# #.#.#..P  # #.###..#...≈ .###. #.##. . #.##. .#.. ### #.## #..####.###.##.#. #.).##.### ####.....####.# ##+#### #.#  #.# #.#  #.# #.#  ##.## #)#  ##...## #.#  #.....#####.#  #.[.#wh8H whwJ &6wh7P whQ whVo ### #..  ..# #.##.#. #.# #.#.#.. # #.###..#... #.###. . #.##. ... #.## #. #..+ ### #.## #..####.###.##.#. #.).##.### ####.....####.# ##+#### #.#  #.# #.#  #.# #.#  ##.## #)#  ##...## #.#  #.....#####.#  #.[.#wh8^wh_&7whewhfwh ### #..  ..# #.##.# # #.# #.#.# # # . #.###..# ##.###. ..# #.##. .... #. ##. #..+# ### #.## # #..####.###.##.#. # #.).##.### # ####.....####.# ##+#### #.#  #.# #.#  #.# #.# whiu ##.## #)#  ##...## #.#  #.....#####.#  #.[.#whwh;&8wh wh wh# ### #.. # ..# #.##. ##. #.# #.#.# .# # .. #.###..# .##.###. ...## #.##. ..... #. )##. #..+## ### #.## .# #..####.###.##.#. .# #.).##.### ## ####.....####.# # ##+#### #.# # #.# #.# # #.# #.# # ##.## #)# # ##...## #.# # #.....#####.#  #.[.#whwh&9whwhbwh؞MM ### ### #..   .#. ## .  #.#.# # .. #..# .##.###. ...## ## ........ ..... #... )##.#..+## ### #.##.....#.@####.###.##.#.## .##........).##.### ######.....### ###+#### #.#wh"whp'60whݲwhwh> J.# ### .# ### #.. .## ..# #.####. ## #.# #.#. ..# # #.. #. #.###..# #.##.###.#...##. #.##. ..... # .)##. #..+## ### #.## ..# #@.####.###.##.#. ..# ##.).##.### .## ####.....####.# .# ##+## #.# .# #.# #.# .# #.# #.# .# ##.## #)# .# ##...## #.# ## #.....#####.#whE whF &1whK whmM wh ####~~~#~'wh wh &2wh wh ( _You open the door.wh6 PM  ### ### #.. .# #.# ### #. ## ### #.#. ..# # #.. #. ##~~### #.###..# #.##.###.#...##. ~~~B~~+ #.## ................#~~wr~~+ #... .)##.#..@## ### #.##....###..####.###.##.#. ..##........).##.### .######.....####.##r   river rat (asleep)wh B   clockroach (asleep, warded)w   dart slug (asleep)wh%whe-uB~Bwhl.=3Kinetic Grapnelwh@2whA4 _A clockroach, a dart slug and a river rat come into view. _There is an open door here.whgX4wh_whawḫ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whsK.# burgertutor the Tinkerer .####  Coglin .#### #..  Health: 30/30 ======================== .# #..# #.## Magic: 4/7=============----------- whs### #. ## ### #.# #.#. AC: 2Str: 10 ..# # #.. #. ##~~### #.###..# EV: 11Int: 16 whtV#.##.###.#...##. ~~B~~~+ #.##.... SH: 0Dex: 13 whOtQ................#~~wr~~+ #....... XL:  4 Next: 28% Place: Dungeon:3 .)##. #..@## ### #.##.... Noise: ---------  Time: 2063.2 (0.0) wht..# ###..####.###.##.#.# a) +1 hammer {Branko e) +0 dagger (drain) wht..# ##........).##.### Cast: Kinetic Grapnel .## ####.....####.# .#wht##+#### #.# .##.# #.#  r   river rat (asleep) wht.##.# #.#  B   clockroach (warded) whu.###.## #)#  w   dart slug (asleep) .###...## #.# _There is an open door here.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  whuzPress: ? - help, Dir - move targetAim: a clockroach (damage-immune at range)wh1.# burgertutor the Tinkerer .####  Coglin .#### #..  Health: 30/30 ======================== .# #..# #.## Magic: 4/7=============----------- ### #. ## ### #.# #.#. AC: 2Str: 10 wh$2p..# # #.. #. ##~~### #.###..# EV: 11Int: 16 #.##.###.#...##. ~~B~~~+ #.##.... SH: 0Dex: 13 whL2P................#~~wr~~+ #....... XL:  4 Next: 28% Place: Dungeon:3 whv2.)##. #..@## ### #.##.... Noise: ---------  Time: 2063.2 (0.0) wh2..# ###..####.###.##.#.# a) +1 hammer {Branko e) +0 dagger (drain) ..# ##........).##.### Cast: Kinetic Grapnel wh2.## ####.....####.# .###+#### #.# .#wh2#.# #.#  r   river rat (asleep) .#wh3\#.# #.#  B   clockroach (warded) .###.## #)#  w   dart slug (asleep) .#whc3##...## #.# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetwh3Aim: a clockroach (damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee.wh44wh<### ### #..  #..#  #. ## ### #.#  # #.. #.   ~~~~~~+ B~r~~+ )##.  ###   )  whe=[#.# #.# #.# #.# ##.## #) wh?c==4.2 (1Winding wh-GwhfIvonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee. _(Press . to continue winding your bee.)whYwhX--5. wh!wh{@ _You continue winding your clockwork bee...whR whY KB~whZ k--6.. whtc wh`d @ _You continue winding your clockwork bee...wh 9 yally target, warded)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the clockroach.whU #The clockroach sprays sand from its hourglass at you.whg~ ,wh _w@.yw   dart slugy   clockwork bee (minion)wh 07wh5 wh S _The blast of sand misses you.wh  You barely miss the clockroach with your +0 dagger of draining.wh-{ y.  You barely miss the clockroach with your +1 hammer.=8.4 (1.2Rev  _The clockroach closely misses you.wh-?  You hit the clockroach with your +1 hammer.  The clockroach is heavily wounded.  You closely miss the clockroach with your +0 dagger of draining.wh0, w~ The clockroach barely misses you.The clockroach splashes around in the water. x2  The clockroach barely misses you.whE2^9.6Rev+ wh9whP<B _The clockroach splashes around in the water.whA  You hit the clockroach with your +0 dagger of draining.  You drain the clockroach.  whAMThe clockroach is severely wounded.whxD&  whDYou closely miss the clockroach with your +1 hammer.The clockroach bites you but does no damage.whQr very drained, ally target…)whR(70.8wh,Ywh}[ wh[7_The clockroach splashes around in the water. x2wh  You hit the clockroach but do no damage.The clockroach is severely wounded.You hit the clockroach with your +1 hammer.whù ]  You kill the clockroach!wh wh޺ wh4 (~ww   dart slug (ally target)y   clockwork bee (minion)wh 4/8-732.0Rev* whC wh M _Your clockwork bee locks its sights upon the dart slug.wh7  You hit the dart slug with your +1 hammer.  The dart slug is heavily wounded.whl 9 wh{ Y5===3.2wh whF L _You hit the dart slug with your +0 dagger of draining.whm  You hit the dart slug with your +1 hammer.  The dart slug is almost dead.You hit the dart slug with your +0 dagger of draining.wh\  You kill the dart slug!whA†y., ally target)y   clockwork bee (minion)wh/84.4whwhRM _Your clockwork bee locks its sights upon the river rat.wh!# #  #  ### #  ### #.. . # #..# #.# ## #. ## ### #.# #.# .# # #.. #.+##~~### #.###..# .##.###.#...##.#~~~~~~+ #.## ...............#@~~r~~+ #.... )##.#.y'##~~### #.##..... .# ###..####.###.##.#. ##........).##.### #####.....####.# # ##+#### #.# # #.# #.# # .# #.# # ##whjV[39;49m #)#wh`A  You enter the shallow water.whwh>.)wh4-50whNWater Rev* whwh _Moving in this stuff is going to be slow. _You see here a clockroach corpse.whR# ### # ### #.. . # ..# #.##.# # #. ## ### #.# #.#.#. wh S# # #.. #.+##~~### #.###..#. ##.###.#...##.#~~~~~~+ #.##.#†@~r~~+ #.# ##. wh5S #..'##~~### #.##. # ###..####.###.##.#.# # wh\S\##.).##.###  wh{S|##+#### #.#    whS whMUwh6VwhK]y, ally target)y   clockwork bee (minion)wh5^M-7.0 (1.6 _whpewhgwh_### #### #.. .# ..# #.##.#. #. ## #### #.# #.#.#.  # #.. #.+##~~### #.###..#. #.###.#...##.#~~~~~~+ #.##.#y~@r~~+ #.# #. #..'##~~### #.##. ###..####.###.##.#.# ##.).##.###  ##+#### #.# #.# #.# wh`whawhdm  Your clockwork bee stings the river rat!!  The river rat dies!wht†~@†yy   clockwork bee (minion)why===92==8.6Kinetic GrapnelRev+ whwh( _You hear a splash.wh%"wh$wh*wh[-H _No target in view!wh z### #### #.. .# ..# #.##.#.≈#. ## #### #.# #.#.#..P# #.. #.+##~~### #.###..#...≈ .###.#...##.#~~~~~~+ #.##.#†~~@~~+ #.##. . wh #..'##y~### #.##.###..####.###.##.#.###.).##.### ##+#### #.# wh **   dormant clockwork bee (minion)You hear the quick rusting of a drain.wh 1--80.2wh^ wh _Your clockwork bee winds down and falls to the ground. _You see here a river rat corpse.wh ### #### #.. .# ..# #.##.#.≈~#. ## #### #.# #.#.#..P_ # #.. #.+##~~### #.###..#...≈~ ###.#...##.#~~~~~~+ #.##.#†~~†@~+ #.##.  wh #..'##*~### #.##.###..####.###.##.#.###.).##.### ##+#### #.# wh wh x--1.8Rev  _wh| wh whE### #### ### #.. ..... # ..# #.##.#.≈~ #. ## #### #.# #.#.#..P_  #.. #.+##~~### #.###..#...≈~ .#...##.#~~~~~~+ #.##. whFy#†~~†~@+ #.##. #..'##*~### #.##. ###..####.###.##.#.###### ##.).##.### ##+#### #.# whcQwhRSY6===3.4whe[whe]wh##~#'∩#'~#~##whwh+40wh&wh}l _You open the large door. _Found a glowing drain.whAx### #### ### #.. ..... # ..# #.##.#.≈~ #. ## #### ##.# #.#.#..P_ #.. #.+##~~###~#.###..#...≈~ .#...##.#~~~~~~'∩#.##. wh5y#†~~†~~@~#.##. #..'##*~###~#.##. ###..####.###.##.#.###### ##.).##.### ##+#### #.# whwh؈>6.0 (1.6 _whdwhaV _There is a large open door here.wh@ ### #### ### #.. .....  # ..# #.##.#.≈~  #. ## #### ###.# #.#.#..P_  #.. #.+##~~###~#.###..#...≈~ .#...##.#~~~~~~'∩#.##. #†~~†~~'@#.##. #..'##*~###~#.##. ###..####.###.##.#.###### ##+#### #.# whK A  You enter the shallow water.whM c70Water wh^ wh d ? _Moving in this stuff is going to be slow.whN  ### #### ### #.. ......#.#.≈~ ## #### ###.# #.#.#..P_  #.. #.+##~~###~#.###..#...≈~ .#...##.#~~~~##......... ........#†~~†~~'~#........##. ..'##*~###~#.##.........###..####.###.##.#.########........).##.#######.....#####+#### #.# #.~wh d===8.6 (1.6wh   wh wh 8_Your dormant clockwork bee falls apart. whK <_There is a glowing drain here.whGwhwhPwhwh390 _whnwhwhy#  #  ####.####  #∩...~~~~ a Sewer #@.~...~~  #########   The world spins around you as you enter the gateway.wh|whwh.90.4 (1.8wh=wh _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.wh! wh!" wh" who% whF* 7=== _wh,+ wh+ wh+ wh6- whh- wh- whZ/ wh/ ;===whi0 wh2 whD2 wh2 wh4 ,wh95 wh6 wh6 whW7 wh8 wh8 whd9 wh; whC< 78===wh= ,wh @ $ whJ@ _Magic restored.whfB 3whB wh(E whL  ## ####.#######∩.@.~~~~..#∩.~...~~.l###########l   frilled lizard (asleep)whoM whY 1101.4 (11.0)whu[ ,2.4 (12wh g whj a _A frilled lizard comes into view.wh\Z ## ####.######  #∩.@.~~~~..  #∩.~...~~.l  ########### whk ##whz ####.######  #∩.@.~~~~..  #∩.~...~~.l  ###########  whwhwhwh= ##~## ####.##∩..@~~~~.#∩.~...~~.l~# _A frilled lizard is nearby!3.0) _wh&whfwhhwhnwh ## #~## ####.##∩..#∩.~...~~.l~.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You enter the shallow water.  Moving in this stuff is going to be slow.  The frilled lizard hisses angrily.whkTl.~SS   ball python (constriction, wandering)l   frilled lizardwh===4Kinetic GrapnelWater whFwh#^ _A ball python comes into view.wh)Q  The kinetic grapnel hits the frilled lizard.whP***† wh  You kill the frilled lizard!~~~†S.S)1/317---3=5Kinetic Grapnel _The ball python hisses angrily.wh* ## #~## ####.##∩...~@~~†S.#∩.~...~~..~.~#wh wh S.-7.0 (1.6Kinetic Grapnelwh whf q ## #~## ####.#########  #∩...~@~~S....  #∩.~...~~..~.~  ############## wh1  ## #~## ####.#########  #∩...~@~~S....  #∩.~...~~..~.~  ##############   - _A ball python is nearby!whp N  The kinetic grapnel hits the ball python.wh  O**† wh ;~~wh 6------5=80Kinetic Grapnelwh  _You kill the ball python!whd ,whU Bwh {---who wh whg 4-13.0 (5wh< 7-whM wh j _Key pressed, stopping explore.wh { _No target in view!whzwhwhwhB! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh@0Iwhv1wh:07=== _whN<wh<;===wh=whEwhF,whFwh,I,whIwhnKwhRLM8===whLwhtNwhQPwhP& whQwhVuwhaX,whXwh5Zwh^  You enter the shallow water.===Water whcN _Moving in this stuff is going to be slow.whQj###~S# #~ #~~###~#  ##@~~#  #~###~#  ####.#########Kinetic Grapnel#∩...~~~~†....#∩.~...~~..~.~##############S   adder (asleep)whBo{ 27.6 (14.6)  An adder comes into view.whpwhOx ~~SS  The adder hisses angrily.whyg28---==9.2 (16.2whwh,* _The adder bites you.wh  You closely miss the adder with your +0 dagger of draining.Your unstable footing causes you to fumble your attack.wh{e-30.4 (1.2)Rev whXwh= _The adder closely misses you.whwhNs  (grapneled)  The kinetic grapnel hits the adder.wh  The adder is heavily wounded.The adder barely misses you. The adder bites you.  You are poisoned.wh($7===----7----10Pois Water Rev whpwh , _The adder poisons you!wh ### ~~# #~# #~S###~#  ##@~~# why #~###~#  ####.  #∩...~~~~†....  #∩.~..   whwh() ### ~~# #~# #~S###~#  ##@~~#  #~###~#  ####.  #∩...~~~~†....  #∩.~..  whwhT7-whRwh] _An adder is nearby!whL] ### ~~# #~# #~S###~#  ##@~~#  #~###~#  ####.  #∩...~~~~†....  #∩.~..   whg) ### ~~# #~# #~S###~#  ##@~~#  #~###~#  ####.  #∩...~~~~†....  #∩.~..  wh)whwh;wh] _An adder is nearby!whW ### ~~# #~# #~S###~#  wh Y##@~~#  #~###~#  ####.  #∩...~~~~†....  #∩.~..whoY\   wh) ### ~~# #~# #~S###~#  ##@~~#  #~###~#  ####.  #∩...~~~~†....  #∩.~..  whSwhwh2wh _An adder is nearby!The grapnel guides your strike.  You hit the adder with your +0 dagger of draining.whdC ~whS  You kill the adder!wh"wh*cburgertutor the Tinkererwh+CoglinHealth: 25/31 ===================-----Magic: 7/8=====================---###AC: 2Str: 10~~#EV: 11Int: 16#~#SH: 0Dex: 13#~~###~#XL:  4 Next: 109% Place: a Sewer##@~~#Noise: =--------  Time: 2132.6 (1.2)#~###~#a) +1 hammer {Branko e) +0 dagger (drain)####.#########Cast: Kinetic Grapnel#∩...~~~~†....Pois Water Rev+ #∩.~...~~..~.~############## _An adder is nearby! _An adder is nearby!The grapnel guides your strike.  You hit the adder with your +0 dagger of draining.  You kill the adder! h+0m_You feel sick.wh,x -The grapnel guides your strike.  wh-You hit the adder with your +0 dagger of draining.  You kill the adder! _You feel sick.  wh.vYour Maces & Flails skill increases to level 1!You have reached level 5!wh:/  --more--wh9/36=9---5 5% Kinetic Grapnelwhbwh)4 _whc wh^d 3whh whei d8-Rev whm whhn I _You feel sick.  You feel sick.whn C-wh"p whq j _You are no longer poisoned.whEr whr whs whv ---whw whx whJy K9=wh^z whz whi{ M8===whE| wh} ,whT~ whL ,wh wh 30==wh wh Q===wh whI ,wh wh ,wh< wh k1=wh wh҈ wh whe wh whي M9===wh+ wh wh7 wh wh wh K2=whc whJ wh whޏ wh wh ;===wh wh| wh wh wh9 3==wh wh whN wh~ ,whٗ wh wh U4=whw whQ wh wh whЛ wh whb wh ,wh wh wh K5=wh3 wh^ Bwhݦ ,wh1 whW wh wh wh wh\ h6==wh wh 1 _HP restored.whI 3wh whC wh wh ,wh wh wh wh wh wh wh 9=wh whw wh wh{ wh wh wh ,whC wh whA wh wh whz wh  #############.##≈≈≈≈#≈~!~..~l~.≈≈≈≈#≈~!..~..~. #@# ##- #~## #~# ##~##~#  ####~#~#  #~~~#~# ####~## l   frilled lizard (asleep)#~~###~##~##~~~####~###~#wh 076.8 (44.2)wh R-8.4 (45.8wh wha a _A frilled lizard comes into view.wh^S ( #  ############.##  ≈≈≈≈#≈~!~..~l~.  ≈≈≈≈#≈~!..~..~.  #@# ##  #~## #~#  ##~##~#  ####~#~#  #~~~#~#  ####~##  #~~###~#  #~##~~~#   wh  #  ############.##  wh- ≈≈≈≈#≈~!~..~l~.  ≈≈≈≈#≈~!..~..~.  #@# ##  #~## #~#  ##~##~#  ####~ #~~~#~ ####~##  #~~wh | #~##~ wh whX whwh  # ############.###≈≈≈≈#≈~!~..~l~.≈≈≈≈#≈~!@.~..~.~######.#########~##  ##~#####~#~#~~~#~# ####~##~####~##~~~# _A frilled lizard is nearby!whF whv#R9.4 (1.0)Kinetic Grapnel _wh,wh.wh!PE# #.#≈≈≈≈#≈~!~..~l~.≈≈≈≈#≈~!.@~..~.~.######.##~## #~# #~~~#~# wh~Zwh^'80wh ewhfwhP  #  ############.####  ≈≈≈≈#≈~!~..~l~...  ≈≈≈≈#≈~!.@~..~.~.  ######.#########  #~## #~#          whq= #  ############.####  ≈≈≈≈#≈~!~..~l~...  wh?P≈≈≈≈#≈~!.@~..~.~.  ######.#########  #~## #~#       wh.GwhIwhOwhwRe _A frilled lizard is nearby!whtQ  The kinetic grapnel hits the frilled lizard.whz`*.*wh+m~.~wh 8---=1Kinetic Grapnelwhwhh _You kill the frilled lizard!whwhn#wht%H _No target in view!whQwhwh׿whm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh9whwh<'wh(H _No target in view!wh˒ whړ whV  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh Iwh wh $ _wh wh ,wh wh2 ,whN wh% whh 9---wh{ wh{ ,wh wh ,whD wh ,wh whh wh F9===wh wh wh BwhK wh ,wh wh  # ##.#### ≈≈≈≈#≈~!~..~.~... ≈≈≈≈#≈~@..~..~.~.- #######.## #~## #~# ##~##~# ####~#~# #~~~#~#  ####~##  #~~###~#  #~##~~~#wh u90.0)-2.4 (11wh j _k - a coppery potionwh. wh1 wh^7 wh: H _No target in view!wh wh` wh whf wh wh X=== _wh, wh whR wh!  _g - 3 potions of magic (gained 1)wh! ?##.wh" #rwh# B.# wh# ####wh$ %.###### wh^% ≈≈≈≈#≈~.~..~.~...~~ wh;& "≈≈≈≈#≈~...~@.~.~... wh6 #######.#### #~## #~# Kinetic Grapnel##~##~#####~#~##~~~#~# r   rat (asleep) wh{@ 17.4 (5.0)whC +8.4 (6wh)I whL V _A rat comes into view.whI < .##r  #.# ############.#######≈≈≈≈#≈~.~..~@~...~~≈≈≈≈#≈~...~..~.~....#######.#############~## whJ ##~######~~~#~#####~##~###wh$S whtV +9.4 (1wh[ wh^ wh" # #. ##r #.#  ############.#######  ≈≈≈≈#≈~.~..~@~...~~.  ≈≈≈≈#≈~...~..~.~....  #######.############  #~## #~#     wh]]A # #. ##r #.#  ############.#######  ≈≈≈≈#≈~.~..~@~...~~.  ≈≈≈≈#≈~...~..~.~....  #######.############  #~##     wh^" wh ewhjwhowhxQ  ## #. #.#r #.# ############@#######~..~.~...~~≈≈≈≈#≈~...~..~.~....#######.############~## #~# ##~##~####~#~#~~~#~####~## _A rat is nearby!whwhق/200 _whwhwh3 ##  #.  #. ##r #.#  #@#  ≈≈≈≈#≈~.~..~.~...~~.  ≈≈≈≈#≈~...~..~.~....  #######.############  #~## #~#    wh[4wh= ##  #.  #. ##r #.#  #@#  ≈≈≈≈#≈~.~..~.~...~~.  ≈≈≈≈#≈~...~..~.~....  #######.############ #~##  whK   whwhmwhwh  ## #.# #.##r# #@# ############.#######≈~.~..~.~...~~.≈≈≈≈#≈~...~..~.~....#######.############~## #~# ##~##~####~#~#~~~#~ _A rat is nearby!whAwh@-1 _wh*whwh# r  grapneled)The kinetic grapnel hits the rat.  The rat is moderately wounded.wh`` rThe rat squeaks loudly. You hear a loud squeak.  The rat twitches its whiskers.8---====2whse; _The rat bites you but does no damage.whw ##  #.#  #.#  ##r# #@#  #.#  ~.~  ~..~.~....  ###########  #~## #~#   wh ##  #.#  #.#  ##r# #@#  #.#  ~.~  ~..~.  ####### #~## #~#   wh~% _A rat is nearby!The grapnel guides your strike.  You hit the rat with your +0 dagger of draining.wh-C.wh26=---3.5 (1.1Kinetic GrapnelRev wh7wh:G _You kill the rat!wh. wh 9---wh wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh(* Iwh7+ wh{/ | _wh1 Z---wh2 wh5 3wh(6 wh?A 9===whA whI ### ~~# ## #.##.##.rr.#.#- #.## ############.####### Kinetic Grapnel≈≈≈≈#≈~.~..~.~...~~.≈≈≈≈#≈~...~..~.~....#######.############rr 2 rats (wandering)#~##  ##~#whGJ "####whT .10.5 (7.0whZV E-1.5 (8wh{\ whS_ V _2 rats come into view.wh ###  ~~# ####.###.##.rr@#.######.# #.##  ############.####### ≈≈≈≈#≈~.~..~.~...~~. ≈≈≈≈#≈~...~..~.~....#######.############ #~## #~# ##~##~#wh <  The rat squeaks loudly.whP r.rrrThe rat bites you but does no damage.wh J====2.5 (1wh wh - _The rat squeaks loudly.wh < ### ~~# ##  #.  #..r@#.#  #####.# #.##     whS ~     #~## #~# wh] Q ### ~~# ##  #.  #..r@#.#  #####.# #.##    wh      #~##  wh5 whۑ wh wh d _There are monsters nearby!whi F  The kinetic grapnel hits the rat.wh ~   ratwhE ~You kill the rat!You hear a loud squeak.whH4--8---73whOwhQ( _The rat bites you.whSko  You hit the rat with your +0 dagger of draining.  You drain the rat.wh/s1.whFx---=---4.7 (1.2Kinetic GrapnelRev wh.}whf] _You kill the rat!whЁwhwh=whD5=-whwh>wh'whH3whXwhGwh6==S----whKinetic GrapnelS   ball python (constriction, wandering)wh"-8.7 (4.0whWE-9.7 (5whawhG^ _A ball python comes into view.whEN  The kinetic grapnel hits the ball python.whLR~*wh?~.whS7---8=20.7 (1Kinetic Grapnelwh,whO _You kill the ball python!whwhwh# _No target in view!8=== _r-Kinetic Grapnelr   rat (wandering)1=-2.7 (2wh&V _A rat comes into view.whF  The kinetic grapnel hits the rat.wh=E†wh_wh9e7---9=3.7 (1Kinetic Grapnelwh[kwhhmG _You kill the rat!whwhzwhwhPwhwh|whwhwhO---wh+1-7.7 (4wh68-wh-whj _Key pressed, stopping explore.whwhwhVH _No target in view!wh13whwhgP _whBwh+9.7 (2whwhwhnT _Key pressed, stopping explore.whwhwhwhW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh wh7 wh wh0 H _No target in view!whѣ 3whP whȦ wh 8=== _whű ,wh ,wh ,wh wh whk ;===wh( wh[ ,wh wh wh wh whd wh whg Xwh wh M9===wh wh> wh  You enter the shallow water.Water wh N _Moving in this stuff is going to be slow.wh >wh wh _  You see here a rat corpse.wh whP  _whK whM wh@ wh ;===wh7 wh9 =####.l. ~~.## #.#  #.##.#  #.@#  ###.##~~#.# ##Kinetic Grapnel #.##†###.# ##..~.#.# #####.# l   frilled lizard (wandering) #.##############.#######≈≈≈≈#≈~.~..~.~...~~.44.3 (14.6)5.3 (15 _A frilled lizard comes into view.wh> b######..l.. ~~.## ##.##.##..## ###.## ~~#.# ##.##†####..~.#####.# #.wh? `##############.#######whC whEJ 8l.whFK 06.3 (1.0) whQ whS wh? ( **l  grapneledThe kinetic grapnel hits the frilled lizard.  The frilled lizard is heavily wounded.wh! whS.l.wh_8---==7whGwh8 _The frilled lizard hisses angrily.wh50k ######  .....  l~.  ## ##.#  #..## ###.## #~~#.# ##  #.##†###.#   wh0]  #.##   wh ######  .....  l~.  whP## ##.#  #..## ###.## #~~#.# whȆQ #.##†wh5    #.##  whۏwhwhrwh?e _A frilled lizard is nearby!wh ######  .....  l~.  ## ##.#  #..## ###.## #~~#.# ##  #.##†###.#     #.##   wh ######  .....  l~.  ## ##.#  #..## ###.## #~~#.#  #.##†    #.##  whwhwh'= **whr'^* _A frilled lizard is nearby!whwhٱm.~lwhb7-------wh2 8whwh _The kinetic grapnel misses the frilled lizard.The grapnel guides your strike.  You sock the frilled lizard with your +1 hammer!wh1.wh-9.5 (1.2Kinetic GrapnelRev whwhR _You kill the frilled lizard!whAwh8B,whF,whLXwhLwhMD---whMwhDOwhOwhPwhR,whSwh_TwhcU\8===whW,wh$XwhYBwh\Bwhcf4-58.5 (9.0wh!h8-whBnwhpT _Key pressed, stopping explore.whJwhALwhiSwhx\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh#_whZdwhfH _No target in view!wh === _wh*,60.5 (2wh5,wh5T _Key pressed, stopping explore.whwhwhwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whwhtwhiwhp _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!whx 3wh wh\ wh | _wh ,wh wh< wh M9===whd wh wh. ,wh wh wh1 ,wh" wh, |################≈~?~~~.......~.~≈~?~...@~~....~.6.5 (6########.######.##.###..#####.##~wh. wh6 wh8 You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.wh wh wh$ wh/'  _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh whh whY" wh%  _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!who 3whvq whs whw wh} P _wh~ wh F###≈~?~~~.......~.~#≈~?~.@..~~....~.##.###### #.##.##Kinetic Grapnel  #..##  ###.## #~~#.# ##F   rock fish (wandering)  #.##†###.#  ##..~.#.#  #####.#whW +7.5 (1whK I===8.5 (2whw whΥ You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _A rock fish comes into view.whx{#########F######## ≈#≈~?~~~@......~.~ ≈#≈~?~....~~....~.##########.#######.##..#####.## ~~#.# ##.##†####..~.wh^FFwh3=9.5 (1whfwhW _The rock fish closely misses you.wh #########F########  ≈#≈~?~~~@......~.~  ≈#≈~?~....~~....~.  ##########.######    #..##   ##  #.##†###.#   whDh #########F########  ≈#≈~?~~~@......~.~  ≈#≈~?~....~~....~.  ##########.######   #..## whWEx   #.##† wh\OwhQwhiv _A rock fish is nearby!whwsn #########F########  ≈#≈~?~~~@......~.~  ≈#≈~?~....~~....~.  ##########.######    #..##  wh tp ##  #.##†###.#   wh#* #########F########  ≈#≈~?~~~@......~.~  ≈#≈~?~....~~....~.  ##########.######   #..##    #.##† whtAh _A rock fish is nearby!You miscast Kinetic Grapnel. Nothing appears to happen.27------8---Contam: 10% =70whxBwh&T _The rock fish bites you!  You hit the rock fish but do no damage.You barely miss the rock fish with your +0 dagger of draining.whU23----------1.7 (1.2Rev wh_wha. _The rock fish bites you.whw1wh #########F########  ≈#≈~?~~~@......~.~ wh%T ≈#≈~?~....~~....~.  ##########.######  whZ6  #..## wh wh? ##  #.##†###.# wh6  wh_ #########F########  ≈#≈~?~~~@......~.~  ≈#≈~?~....~~....~.  ##########.###### wh_   #..##    #.##† whYjwhk7-whtwhu` _A rock fish is nearby!wh  You barely miss the rock fish with your +0 dagger of draining.You barely miss the rock fish with your +1 hammer.wh18------2.9Rev+ whTwh>D _The rock fish bites you.whwhwhJ^ _You are too injured to fight recklessly!wh  #########F########  ≈#≈~?~~~@......~.~  ≈#≈~?~....~~....~.  ##########.######    #..##   ##  #.##†###.#   wh`  #########F########  ≈#≈~?~~~@......~.~  ≈#≈~?~....~~....~.  ##########.######  wh\   #..##    #.##† wh| 3wh whI v _A rock fish is nearby!wht wh whO t _You are too injured to fight recklessly!wh wh wh8 ^ _You are too injured to fight recklessly!whd #########F########≈#≈~?~~~.......~.~..@.~~....~.##########.######  #.##.##  #..## ###~~#.# ###.##†###.#..~.#.# #####.##F-30Rev  _wh wh*X M-wh_ wh!b ^ _You are too injured to fight recklessly!wh{whwh>whȻ^ _You are too injured to fight recklessly!wh  _You are too injured to fight recklessly! _ You closely miss the rock fish with your +0 dagger of draining.  You sock the rock fish with your +1 hammer!wh ---=5.0 (1.1Rev+ whn wh A _The rock fish bites you but does no damage.wh  You barely miss the rock fish with your +0 dagger of draining.The rock fish is moderately wounded.You hit the rock fish with your +1 hammer.wh'7----6.1Rev* wh wh . _The rock fish bites you.wh  You completely miss the rock fish with your +1 hammer.The rock fish is heavily wounded.You barely miss the rock fish with your +0 dagger of draining.whw5--7% 7.3 (1.2whawh>p _The rock fish bites you. The rock fish closely misses you.whm R (drained)You hit the rock fish but do no damage. You drain the rock fish.  The rock fish is heavily wounded.You closely miss the rock fish with your +1 hammer.wh2 d9===58.4 (1.1wh wh A _The rock fish bites you but does no damage.whd  You sock the rock fish with your +1 hammer!  The rock fish is almost dead.You hit the rock fish with your +0 dagger of draining.whm1.whUu -===359.5whuKinetic Grapnel _You kill the rock fish!Your Dodging skill increases to level 2!wh~whm _Your Spellcasting skill increases to level 3!whwh^ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - Forge Blazeheart GolemFire/Forgecraft43% 4  c - Forge Lightning SpireAir/Forgecraft43% 4  d - Summon Ice BeastIce/Summoningwh50% 3 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitwh1whwhburgertutor the TinkererCoglinHealth: 15/36 ==========--------------Magic: 9/9========================AC: 2Str: 10EV: 11whInt: 16 Contam: 3% ##################SH: 0Dex: 13≈#≈~?~~~.......~.~XL:  5 Next: 59% Place: a Sewer≈#≈~?~..@.~~....~.Noise: =--------  Time: 2279.5 (0.0)##########.######wh4a) +1 hammer {Branko e) +0 dagger (drain)#.##.##Cast: Kinetic Grapnel#..##Rev* ###.###~~#.# ###.##†###.###..~.#.######.#You sock the rock fish with your +1 hammer!  The rock fish is almost dead.You hit the rock fish with your +0 dagger of draining. _You kill the rock fish!Your Dodging skill increases to level 2! _Your Spellcasting skill increases to level 3!whwhMemorise Forge Lightning Spire, consuming 4 spell levels and leaving 2? Y - Yes whe' N - Nowh;wh<4burgertutor the TinkererCoglinHealth: 15/36 ==========--------------Magic: 9/9========================AC: 2Str: 10EV: 11Int: 16 Contam: 3% ##################SH: 0Dex: 13≈#≈~?~~~.......~.~XL:  5 Next: 59% Place: a Sewer≈#≈~?~..@.~~....~.Noise: =--------  Time: 2279.5 (0.0)##########.######a) +1 hammer {Branko e) +0 dagger (drain)#.##.##Cast: Kinetic Grapnel#..##Rev* ###.###~~#.# ###.##†###.###..~.#.######.#You sock the rock fish with your +1 hammer!  The rock fish is almost dead.hG5HmYou hit the rock fish with your +0 dagger of draining. _You kill the rock fish!Your Dodging skill increases to level 2! _Your Spellcasting skill increases to level 3!1-80.5 (1wh6wh@y _This spell is extremely dangerous to cast!whG6 -1.5 (2wh _Your clockwork bee stings the rock fish.wh}  Your clockwork bee stings the rock fish.25wht _The rock fish misses your clockwork bee.whE * *   dormant clockwork bee (minion)Your clockwork bee stings the rock fish but does no damage.  The rock fish closely misses your clockwork bee.Your clockwork bee stings the rock fish.whH2==16whOwhTL _Your clockwork bee winds down and falls to the ground.wh= wh T== 7wh whw E _The rock fish bites your dormant clockwork bee.whyy   whfU3--whwhL! _You wind your clockwork bee back up and it locks its sights upon the rock fish!whM  Your clockwork bee stings the rock fish.who#y   clockwork bee (minion)whwhburgertutor the TinkererCoglinHealth: 12/36 ========----------------Magic: 3/9========----------------AC: 2Str: 10EV: 11Int: 16SH: 0Dex: 13##################XL:  5 Next: 106% Place: a Sewer≈#≈~?~~~@......~.~Noise: ---------  Time: 2298.5 (1.0)≈#≈~?~..y.~~....~.a) +1 hammer {Branko e) +0 dagger (drain)##########.######Cast: Kinetic Grapnel#.##.###..#####.##y   clockwork bee (minion)#~~#.# ###.##†###.###..~.#.#The rock fish closely misses your clockwork bee.wh?U[mYour clockwork bee stings the rock fish. _Your clockwork bee winds down and falls to the ground. _The rock fish bites your dormant clockwork bee. _You wind your clockwork bee back up and it locks its sights upon the rock fish!Your clockwork bee stings the rock fish.wh@ - _The rock fish dies!You have reached level 6!wh/  --more--wh4<4/4210-6 3% Kinetic GrapnelwhkDwhwhx~ wh whB 3wh wh wh wh ,wh wh^ wh who wh whŠ wh/ wh whٌ wh+ ,whэ whԎ wh wh wh{ wh wh֒ wh wh wh wh. wh wh wh wh wh wh6 wh} wh whZ wh wh! wh wh whi wh whI ,wh whW _  You see here a rat corpse.wh whD  _wh whޫ wh wh whf wh whӯ wh_ wh wh wh ,wh! wh̵ wh wh whI wh whҼ  You enter the shallow water.Water wh whT N _Moving in this stuff is going to be slow.wh wh2 (wh wh wh A  You enter the shallow water.wh ?Water wh wh N _Moving in this stuff is going to be slow.whX wh (wh wh wh wh wh@ whV wh9 ,wh whR wh ,wh? whx whL wh wh* whA wh ,wh whV _  You see here a rat corpse.wh whk  _wh wh wh wh` wh wh^   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a rat corpse.  wh whO  _wh wh^ wh wh whu wh wh wh wh wh wh wh wh wh wh  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a rat corpse.  You enter the shallow water.wh= ?Water wh[ whK   You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a rat corpse.  You enter the shallow water. _Moving in this stuff is going to be slow.wh wh(whwh&wh3wh*whwhwhZwh}Xwh wh wh wh wh( whL wh|whwhQwhwhv _Moving in this stuff is going to be slow. _You see here a rat corpse.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.wh&?Water whwh?You see here a rat corpse.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.whwh{whwhvwh)###.####~~#.#####.##÷###.####..~.#.#.#######.#~#~###.#####.# ######.## ~.~..~.~...~~.~~~~.~.~~w ~...~..~.~....~~@..~~~~. #.######### #~## #~# ##~##~# ##~#~# ~~#~# w   brain worm (asleep) ##~##  #~~###~# #~##~~~#whW0353.1 (48.0)wh]7mw~wwhD-4.7 (49.6whpKwh0N  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _A brain worm comes into view.whS ###.##  ##~~#.####  #.##÷###.##  ##..~.#.#.##  #####.#~#~## #.#####.#.################# ~...~~.~~~~.~.~w~ ~....~~@..~~~~. ###############  #~#  whb ###.##  ##~~#.####  #.##÷###.##  ##..~.#.#.##  #####.#~#~## #.#####.#.################# ~...~~.~~~~.~.~w~ ~....~~@..~~~~. ###############  #~#whY%  wh _A brain worm is nearby!whE###.## ##~~#.#### #.##÷###.## ##..~.#.#.##  #####.#~#~## #.#####.# .# .~..~.~...~~.~~~~.~.~w~. ...~..~.~....~~~@.~~~~.~ .# ~## #~# ~##~# #~#~##~# #~## whDw~wh\6.3 (1.6)Kinetic Grapnel _whwhwh *** (grapneled)The kinetic grapnel hits the brain worm.wh wh xw~.~wh h9/10 ---=70wh wh e _The brain worm is moderately wounded.wh. s###.## ~~#.#### .##÷###.## ..~.#.#.## #####.#~#~## #.#####.# .# ~..~.~...~~.~~~~.~w~~~.~..~.~....~~~.@~~~~.~S ### #~# ~##~# ~#~# #~# ~## S   ball python (constriction, asleep) wh; wh/ 9w.wh .-8wh wh ^ _A ball python comes into view.whϘ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whfwhh8-wh owhqP _You don't know that spell.whM  The kinetic grapnel hits the brain worm.whaz  The brain worm is heavily wounded.The brain worm splashes around in the water. x2wh1|38---8-----=9whQwh/ _The brain worm bites you.whw4K drained) _The brain worm bites you.  The grapnel guides your strike.  You hit the brain worm with your +1 hammer.  You hit the brain worm with your +0 dagger of draining.  You drain the brain worm. The brain worm bites you.whD64-----60.5 (1.2Rev wh =wh?E _The brain worm splashes around in the water. x2wh M  The kinetic grapnel hits the brain worm.wh ~S   ball python (constriction, asleep)whV$ :~whS* 7-----310Kinetic Grapnel _You kill the brain worm!whQ1 wh3 k _Your Forgecraft skill increases to level 7!whB whn wh wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh0D.## ~~#.#### ##÷###.## ..~.#.#.## .#~#~## #.#####.# .# ..~.~...~~.~~~~.~.~~~..~~..~.~....~~~..@~~~.~S. #~# whǐ##~# #~# ~# ## #~~~#whY  You enter the shallow water.5=--2Water Rev whwhh? _Moving in this stuff is going to be slow.whyt÷##  ############### ~.~~~~.~.~~~..~ ..~~~..@~~~.~S. ############### # #~#whOO÷  ############### ~.~~~~.~.~~~..~ ..~~~..@~~~.~S. ###############  #~#whSwhT7-wh3Zwhc .## #.#### ÷###.## ~.#.#.## .#~#~##  #.#####.# .# .~.~...~~.~~~~.~.~~~..~. ~..~.~....~~~..~@~~.~S.  #~# ~# ~# whcd#  ###~# ~~~# _A ball python is nearby!whjwhlp8===4.1 (1.6 _whlrwhswh^wh_whfwh h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh+.## #.#### ÷###.## ~.#.#.## .#~#~## #.#####.# .# whb~.~...~~.~~~~.~.~~~..~. ..~.~....~~~..~~@~.~S. #~# ~# # ##~##whwhwhS~.S)wh{H5.7Kinetic Grapnel _whӖwhwh\iN  The kinetic grapnel hits the ball python!wh=mL*. whM~.wh6=7---=60Kinetic GrapnelwhwhO _You kill the ball python!whwh-whNwh whB_No target in view!wh wh2 whڶ whڸ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh5j wh?l whq whjz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh`| wh' wh H _No target in view!whl wh  _wh ,wh 7=---whz whq ,wh4 {8===whL 8=wh ,whJ wh ,wh ===wh a9=wh whW wh XwhX b9==wh 40=wh 1===wh wh&nwhBwhOwh~2==wh{whwhQ10/10===whwh Bwh~ wh wh>wh whwhu] ### #.## .#.## ~#~## ###.# ########################.~~.~~~~.~.~~~@.~..~.l- .~....~~~..~~~~.~.......####################### whl   frilled lizard (asleep) #wh;#092.9 (26.2)wh%b=-3.9 (27whx*wh -a _A frilled lizard comes into view.whvT################## ~.~.~~~@.~..~.l ..~~~~.~....... ###############  #whj2############### ~.~.~~~@.~..~.l ..~~~~.~....... ###############   _A frilled lizard is nearby!wh .## #.## ~#~## .# ~~.~~~~.~.~~~.@~..~.l~ whG~....~~~..~~~~.~.~ whtwh V===4.9 (1.0) _whӺwhiwhhQ################## .~.~~~.@~..~.l~ .~~~~.~.......~ ############### wht############### whou.~.~~~.@~..~.l~ .~~~~.~.......~ ###############  wh{wh}wh5whFe _A frilled lizard is nearby!wh$b ## .## #~## .# ~~.~~~~.~.~~~..@..~.l~. ....~~~..~~~~.~.~.wh_&A  You enter the shallow water.whT5Water  _Moving in this stuff is going to be slow.whj3wh pwh_s _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whbQ ################### ~.~~~..@..~.l~. ~~~~.~.......~. ############### wh E############### ~.~~~..@..~.l~. ~~~~.~.......~. ###############  wh $ wh% 3wh+ wh/ e _A frilled lizard is nearby!wh d ## ~## .# ~~.~~~~.~.~~~..~@.~.l~.~~~~..~~~~.~.~.wh_ wh U7.5 (1.6Kinetic Grapnel _wh whM wh+ Q  The kinetic grapnel hits the frilled lizard.whZ P***† wh? R.~.whD 9/10 ---=80Kinetic Grapnelwhz b _You kill the frilled lizard!---10/10======wh.   You enter the shallow water.Water  _Moving in this stuff is going to be slow. ####################### ~.~~~..~..~.†~.~!~≈#≈≈≈≈~~.~.......~..@~≈#≈≈≈≈- ########################514.1 (15.6)-5.1 (16wh a _l - a scroll labelled JEOXIM OTERwhâ wh wh wh H _No target in view!whwhwh&wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh?whwhNwh}wh: _wh ########################.~~~..~..~.†~.~ ~~~~.~.......~...~≈#≈≈≈≈ ########################wh/16.1 (1.0)whJ+7.1 (2whEwh^ _n - a sedimented purple potionwhغJwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh%4whwh^ _No target in view!whwhwh"wh whP _wh#wh,whwh  You enter the shallow water.Water  _Moving in this stuff is going to be slow.wh^wh& whwhwh3whwhwhwhewhwhwh,whwhwhBwh<whwhwh!whwhwhwh  You enter the shallow water.Water wh5whN _Moving in this stuff is going to be slow.whwhqwhwh wh!wh #& whT#wh%wh2(A  You enter the shallow water.wh(?Water wh^)wh+  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.wh-whv-& wh .wh/wh0whP1wh2wh3wh6 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterwh6.wh 7?Water wh8wh9  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.wh;wh2<wh=wh@Bwh@whBwhCwhtC& whCwh0EwhHFwhFwhFwhcHwh&IwhIwh;JwhL,whMwhpMwhNwhbP,whuQwh*Rwh:SwhSwh Twh&UwhX _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.whX?Water whYwh-\  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.whN]wh]& wh]whD_whl`whma3whobwh=cwhcwhcwhdwhewh@fwhfwhgwhh,whQiwhnjwh  The adder hisses angrily.whowh.S~.~SS   ball python (constriction, wandering)wh=Y9/10 ---=wh 20whwhh  ################ ~÷~~~.~~~..~~~..~ wh2~~~~~~.@.S~.~S~ ###############  _A ball python comes into view.wh^############### ÷~~~.~~~..~~~..~ ~~~~~~.@.S~.~S~ ###############   whC= #whD############### ~÷~~~.~~~..~~~..~ ~~~~~~.@S~~.~~~ whEu############### why`############### ÷~~~.~~~..~~~..~ ~~~~~~.@S~~.~~~ ###############   wh[whwhJwh" _A ball python is nearby!You barely miss the ball python with your +1 hammer.You closely miss the ball python with your +0 dagger of draining.wh[0--4.9 (1.2whqwh v _The ball python bites you. The ball python barely misses you. x2wh1~  , grapneled)The kinetic grapnel hits the ball python.who s  The ball python is severely wounded.wh 1=-6-----50whM whg _The ball python misses you. The ball python closely misses you.whu I ################ ~÷~~~.~~~..~~~..~ ~~~~~~.@S~~.~~~ ############### wh `############### ÷~~~.~~~..~~~..~ ~~~~~~.@S~~.~~~ ###############   whM wh whھ wh _A ball python is nearby!The grapnel guides your strike.  You hit the ball python with your +1 hammer.wh E† wh 7.1 (1.2Kinetic GrapnelRev+ wh wh O _You kill the ball python!wh 3wh3 whL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh` wh> wh whR ^ _No target in view!wh wh8 wh wh 7== _2==Rev wh ,wh wh wh wh wh P==wh wh wh# B= wh whx 3whD wh; whp wh whR wh O8===wh wh wh3 wh| wh whA wh wh ,wh whD wh ;===wh( wh whS wh wh ,whW wh wha wh whN wh{ wh wh wh L9==wh wh ,wh wh ,wh ==wh* whZ wh whG wh} wh,whiQ10/10===whwhtwh+whZwhwhb  You see here an adder corpse.wh  You enter the shallow water.Water whN _Moving in this stuff is going to be slow.whwh 3wh wh wh D=== wh whSwhwhwhwh}wh\whwhwh@whL  You enter the shallow water.Water whMwhUN _Moving in this stuff is going to be slow.whCwh{& wh( wh !wh|"wh#wh{#wh$wh%wh%whW&wh'whJ(wh(wh)wh33o ########################~~~..~~~..~...@~≈#≈≈≈≈- ~~~~..†~~.~~~~~.!~≈#≈≈≈≈ ########################wh9065.9 (38.8)wh;F-6.9 (39wh@whBc _m - a scroll labelled HENEUK PEOCIRwhwh$whwh6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whwhCwhbwhzwh : _whB wh whwhSp _g - 4 potions of magic (gained 1)wh=whmwhUwhwh2,whwhwh,whwhwh;A  You enter the shallow water.whq?Water whwh$!N _Moving in this stuff is going to be slow.wh!whc"& wh"wh%whV&wh&wh'wh)wh*wh*whI+wh-wh0  You enter the shallow water.Water wh1wh4N _Moving in this stuff is going to be slow.wh6whM6wh 7wh~9whk:wh:& wh:whh=b  You see here an adder corpse.wh >whr> _wh>whzAwhB,wh\CwhRFwhaIA  You enter the shallow water.whI?Water whEJwhMN _Moving in this stuff is going to be slow.wh+OwhkOwh*PwhRwhTwhT& whTwhWwh\  You enter the shallow water.Water whz_N _Moving in this stuff is going to be slow.wh`wh`whawh!jo ~##~## ~#~## #~#~# ~###### ~~###~# ##~~~## #~###~#.######### ...~~~~÷....~..~@~.~~~..~~~..~...89.5 (22.6 .~...~~..~.~~~~~~~~~~..†~~.~~~~~.#########whlwh3qwhxj _Key pressed, stopping explore.whzwhwhH _No target in view!whwhSwhwhwhawh: _whwh(R whwhM3wh! wh whuA  You enter the shallow water.wh?Water whJwh9N _Moving in this stuff is going to be slow.wh  whwhwh,Bwhwh wh4 wh!wh#whf$wh$wh)%whW'whd-  You enter the shallow water.Water wh.N _Moving in this stuff is going to be slow.wh/wh/wh0wh2wh3< wh4wh5wh6wh6wh7wh<nwh9=wh=wh=wha?whBj  You enter the shallow water.Water whBwhCwhE  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. whFP You enter the shallow water. _Moving in this stuff is going to be slow.whFwhTGwhYHwhIwh^JwhJwhKwhMwhMwhNwhNwhPwhPwh(QwhRwhRwhRSwhnSwhSwhUwhUwhV,whWwhYBwh#[wh\< wh]wh^whc_wh_cwhcwhndwhewhfwh-gwhgwhiwhTk,whkwh5mwho,wh6owhpwhqwh'rwhrwhptwh6uwh0v,wh|wwhx,wh~ywh){wh{,why|wh}whn~wh~whCwhb8 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a rat skeleton.whwh  _whwh<wh)whwh>,whߌwhVwhwh,whwhpwhĔ  You enter the shallow water.Water whwhN _Moving in this stuff is going to be slow.whԘwh& whwhKwh@whqwh whݞwh=wh !####################### ≈≈≈#≈~.~~~.......~.~~.~. ≈≈≈#≈~.~....~~..@.~.~~~S ############.###########  #.##.####..#####.##wh3##~~#.####S   adder (asleep)whz#.##÷###.####..~.#.#.#######.#~#~##wh0739.9 (50.4wh-40.9 (51wh͹wh{Y _An adder comes into view.wh4#≈~.~~~.~.~~.~.~#≈~.~....~~...@~.~~~S~.##.##.## ##..#####.####~~#.#### #.##÷##..~.#####.wh 11.9 (1.0)wh wh"whQ############### .......~.~~.~.~ ..~~...@~.~~~S~ ##.############      #.##÷  whpF############### .......~.~~.~.~ ..~~...@~.~~~S~ ##.############      #.##÷  whLwhNwhaSwhU] _An adder is nearby!whZ1 #≈~.~~~.~.~~.~.~#≈~.~....~~....@.~~~S~.##.##.## ##~~#.#### whr  You enter the shallow water.  Moving in this stuff is going to be slow.wh7whPS~~Swhw2Kinetic GrapnelWater whwh/ _The adder hisses angrily.wh############### ......~.~~.~.~~ .~~....@.~S~~~~ #.#############   whP     #.##÷   whr ############### ......~.~~.~.~~ .~~....@.~S~~~~ #.#############        #.##÷   why 3wh wh. ] _An adder is nearby!wh , #≈~.~~~.~.~~.~.~ #≈~.~....~~....~@~S~.##.##.## ##..## ##~~#.#### whV wh* 2S~wh. n0--=4.5 (1.6wh wh% h _The adder closely misses you. The adder bites you.wh ############### .....~.~~.~.~~~ ~~....~@S~~~~~~ .##############          #.##÷    whx ############### .....~.~~.~.~~~ ~~....~@S~~~~~~ .##############          #.##÷    whf~ wh~ wh7 whB ] _An adder is nearby!wh 4****wh S~~~9/10 ---50wh,! _The kinetic grapnel misses the adder. The adder barely misses you.wh[  (grapneled)  The kinetic grapnel hits the adder!wh}6m  The adder is severely wounded.wh7739--8-----6wh<wh2?* _The adder bites you.whSl  The grapnel guides your strike. You sock the adder with your +1 hammer!whYE~wh^40427.6 (1.1Kinetic GrapnelRev whbwhe_ _You kill the adder!whewhfwhkwhilwh*mC--whdmwhna1=whowhpwhqL9==whqwhs,whswhtwhtwhuwhmvwhvwhva2==whbwwhWxwhx:==wh7ywh$zwhOzwhzwh |wh|wh|wh}wh}9=wh ~wh~wh6Q10/10===wh|whwh@A  You enter the shallow water.whUWater whN _Moving in this stuff is going to be slow.wh>whywh~wh8, ####################### .~~~.......~.~~.@.~~~.- .~....~~....~.~~~~~~~~.l ######.#################  #.##.##  ##..##  ###.## l   frilled lizard (asleep) ##~~#.##wh## #.##÷###.## ##..~.#.#.##  You enter the shallow water.wha 63.2 (15.6)  Moving in this stuff is going to be slow.wh}-4.2 (16Water wh3whja _A frilled lizard comes into view.wh wh whwhpN ############### ..~.~~.@.~~~.~~ ...~.~~~~~~~~.l ###############      wh÷# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whx_############### ..~.~~.@.~~~.~~ ...~.~~~~~~~~.l ###############      ÷whݶwhwhwh ~~~.~.~~.~@~~~.~~. ~....~~....~.~.l..# #.##.## ###.## _A frilled lizard is nearby!whnwh `===5.8 (1.6) _wh3whwhwhwhwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whc.~.~~.~.@~~.~~. ....~~....~.~.l..# #..##.## wh6A  You enter the shallow water.wh9c60Water whjwh  ############### ~.~~.~.@~~.~~.. .~.~~~~~~~~.l.. ############### ÷# _Moving in this stuff is going to be slow.whRk############### ~.~~.~.@~~.~~.. .~.~~~~~~~~.l.. ############### ÷wh whwhwhe _A frilled lizard is nearby!whwh.whgwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh [############### ~.~~.~.@~~.~~.. .~.~~~~~~~~.l.. ############### ÷#wh k############### ~.~~.~.@~~.~~.. .~.~~~~~~~~.l.. ############### ÷whR whM whҦ whT  .~.~~.~.~@~.~~.~~....~.~.l..~.# ##.## ..##.## _A frilled lizard is nearby!wh wh M8.4 (1.6Kinetic Grapnel _whX wh whG Z############### .~~.~.~@~.~~... ~.~~~~~~~~.l..~ ###############  #÷#whS a############### .~~.~.~@~.~~... ~.~~~~~~~~.l..~ ############### wh %÷wh wh wh wh\ e _A frilled lizard is nearby!wh  .~.~~.~.~~@.~~.~~....~.~.l..~..# #.## whW s.## .## whg E70.0 _wh whz3 Q  The kinetic grapnel hits the frilled lizard!wh: V**†wh ,..wh{ 9/10 ---3=10Kinetic Grapnelwh wh R _You kill the frilled lizard!wh3whwhwh,wh3.-2wh7-whj _Key pressed, stopping explore.whwhwhѓwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh&whwhH _No target in view!wh3whVwhwhB| _whwh=9---whwhwhwhowh,whxwhXwhwhwhwhMQ10/10===whwh?whwh(wh_whpwhvwhwhwhwhp / ######################## ....~.~~.~.~~~.~~......~ ~....~.~~~~~~~~.@..~..~w #########################w   brain worm (asleep) .#.## #~#~##wh.81.6 (9.6whd/2.6 (10.6)whvwh" _A brain worm comes into view. _You see here a frilled lizard corpse.whpwh*whwhb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh9#~.~~.~.~~~.~~......~ ....~.~.†@.~..~w~ .## #.## ~#~##whAwhgDV===3.6 (1.0) _whJwhLwhWwhçwhwhi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whd############### .~~~.~~......~~ ~~~~~.†@.~..~w~ ############### ###whZP############### .~~~.~~......~~ ~~~~~.†@.~..~w~ ###############  whawhcwhjjwh8w ~.~~.~.~~~.~~......~~w~.~.†.@~..~w~ w 2 brain worms (asleep) ## .## #~## _A brain worm is nearby!whO}whc w~w1 asleep)4 _A brain worm comes into view.whwhZ ############### ~~~.~~......~w~ ~~~~.†.@~..~w~~ ###############  #### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whR] d############### ~~~.~~......~w~ ~~~~.†.@~..~w~~ ###############  whd 4whl whl d _There are monsters nearby!wh ~.~~.~.~~~.~~......~w~~.~whi .†..@..~w~~. ## ~##wh A  You enter the shallow water.whP w5Kinetic GrapnelWater wh+ whd ***wgrapneled) _Moving in this stuff is going to be slow.  The kinetic grapnel hits the brain worm!wh" wh- 6 w~..~wThe brain worm is moderately wounded.The brain worm's bulging head throbs.Something gnaws on your mind!wh%/ 37---7/10 --------=6wh4 wh6 a _You feel your power leaking away.whF k############### whF ~~.~~......w~~~ ~~~.†..@..~w~~. ###############  ###wh ############### ~~.~~......w~~~ ~~~.†..@..~w~~. ############### wh~ G wh 3wh whA d _There are monsters nearby!wh:x ***The kinetic grapnel hits the brain worm.wh,whzw~..w~whNh6----------7wh*whޛg ############### ~~.~~.....w~~~~ ~~~.†..@..w~~~. ###############  #wh`## _The brain worm is heavily wounded.wh1=############### ~~.~~.....w~~~~ ~~~.†..@..w~~~. ###############  wh3whwh_d _There are monsters nearby!wh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whz   burgertutor the Tinkerer  Coglin whj L Health: 37/42 =====================---  Magic: 3/10=======-----------------  AC: 2Str: 10  EV: 11Int: 16 ########################  SH: 0Dex: 13 .~.~~.~.~~~.~~.....w~~~~  XL:  6 Next: 43% Place: a Sewer wh' ..~.~~~~~~~~.†..@..w~~~.  Noise: =--------  Time: 2787.6 (0.0) ########################  a) +1 hammer {Branko e) +0 dagger (drain)  Cast: Kinetic Grapnel  Water   ww 2 brain worms (1 grapneled) ### ~## _There are monsters nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whm Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a brain worm (moderately wounded, grapneled)whn  burgertutor the Tinkerer  Coglin  Health: 37/42 =====================---  Magic: 3/10=======-----------------  AC: 2Str: 10  EV: 11Int: 16 ########################  SH: 0Dex: 13 whn7.~.~~.~.~~~.~~.....w~~~~  XL:  6 Next: 43% Place: a Sewer ..~.~~~~~~~~.†..@..w~~~.  Noise: =--------  Time: 2787.6 (0.0) ########################  a) +1 hammer {Branko e) +0 dagger (drain)  Cast: Kinetic Grapnel whn Water   ww 2 brain worms (1 grapneled) who:### ~##wh5oCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh_oAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a brain worm (moderately wounded, grapneled)  whoAYou lock target on the brain worm and prepare to deploy your bee.whv .~~~~ ww~~~.   wh'w*whw8=8.6 (1Winding Water wh~wh(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a brain worm (moderately wounded, grapneled)  You lock target on the brain worm and prepare to deploy your bee. _(Press . to continue winding your bee.)whYou continue winding your clockwork bee...  The brain worm's bulging head throbs.  Something gnaws on your mind!  You feel your power leaking away.  The brain worm's bulging head throbs.  Something gnaws heavily on your mind!whR24--------0---------9Kinetic Grapnel. Water wh3wha _You feel your power leaking away.wh!F  You continue winding your clockwork bee...  The brain worm's bulging head throbs.whJ;w.whK14---------------90.. Water whOwhQe _Something gnaws heavily on your mind!wh@whQyw~ally target, 1 grapn…)y   clockwork bee (minion) _ With a metallic buzz, your clockwork bee launches itself at the brain worm.  The brain worm's bulging head throbs.  Something gnaws heavily on your mind!  You die...whw0/42 -------------whJ/  --more--whj who Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +1 hammer (weapon) {Branko}  e - a +0 dagger of draining (offhand) {Mettia} Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of harm Scrolls (go to first with ?)  e - a scroll of fog {unknown}  m - a scroll of teleportation {unknown}  l - a scroll of acquirement {unknown}c - 2 scrolls of revelation {unknown}  i - 3 scrolls of identify  h - 4 scrolls of poison {unknown} Potions (go to first with !)  d - a potion of curing {unknown}  g - 4 potions of magic  j - 3 potions of haste {unknown}f - a potion of enlightenment {unknown}  k - a potion of brilliance {unknown}  n - a potion of invisibility {unknown}wha L  b - a +0 robe (worn)whpH w  b - a +0 robe (worn)  d - a scarf of harmwhN whx&  d - a scarf of harm  m - a scroll of teleportation {unknown}wh wh  m - a scroll of teleportation {unknown}  c - 2 scrolls of revelation {unknown}wh  c - 2 scrolls of revelation {unknown}  i - 3 scrolls of identifywh<whGoodbye, burgertutor.313 burgertutor the Tinkerer (level 6, 0/42 HPs)Began as a Coglin Forgewright on Sept 16, 2025.Killed by psychic fangs... invoked by a brain worm(14 damage)whu... in a sewer.The game lasted 00:03:10 (2704 turns). 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