Vh4 Player: burgertutor Game: Mothkin Server: crawl.dcss.io Filename: 2025-10-14.13:54:23.ttyrec Time: (1760450063) Tue Oct 14 13:54:23 2025 Vh [?1051l[?1052l[?1060l[?1061hVhJV)0[?7h[?25l[?1cVhUVhZVhWelcome, burgertutor. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Mothkin VhOf - Draconiano - Sprigganx - Formicid g - Trollp - Tenguy - Naga h - Deep Elfq - OniVhz - Octopode i - Armataurr - BarachiA - FelidB - Mummy Mothkin are a winged, insectoid species. They inscribe their wings with spells that trigger when attacking or casting magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mothkin ConjurerVh# Vhf6 Vh? burgertutor the ConjurerMothkinHealth: 13/13 ========================Magic: 2/2========================AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartFly VhE e#....§....§§§##....§.##......##.....##.....###....##ß@...###....##....##.....##.....###....§#.:..§§#...§§VhM Vh#W Welcome, burgertutor the Mothkin Conjurer.Will you be the one to retrieve the glorious Orb of Zot from the depths?Vhk\ Vh Press ? for a list of commands and other information.  Found a parchment of Sandblast.Vh Vh [ _Found a staircase leading out of the dungeon.Vh} Vh   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 2.1   9%   0           b + Unarmed Combat   0.0     0   g + Conjurations 4.3  77%  +1      Vh /             c + Armour   0.0     0      d + Dodging2.0   8%   0      e + Stealth1.4   6%  -2  Vh         Vh٨ n    Vh         Vh _    Vh9         Vhc         Vh         Vh n    Vh̩         Vh _    Vh5             The percentage of incoming experience used to train each skill is in brown.  Vh~ The species aptitude is in white.  [?] HelpVh G[=] set a skill target  VhЪ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVh` f * Spellcasting   2.1  2065VhQ13 g * Conjurations   4.3  8043VhhVhlVhxr1burgertutor the Conjurer#....§Mothkin....§§§Health: 13/13 ========================##....§.#Magic: 2/2========================#......#AC: 2Str: 7#.....#EV: 11Int: 19Vhri#.....#SH: 0Dex: 11##....#XL:  1 Next:  0% Place: Dungeon:1#ß@...#Noise: ---------  Time: 0.0 (0.0)##....#-) Nothing wieldedVhr#....#Cast: Magic Dart#.....#Fly #.....#Vhs##....§#.:..§§#...§§Vh 029.0 (22.0)Vhl ,30.0 (23Vh Vh V _A rat comes into view.Vh2=Vh?VhDVhRZ _A rat is nearby!VhG5 § . §..# .. # ... .. ..###.##  #.##...#  #.##.r$#  #.##...# # ##.##@..# # #.......# ## ..###.#Vh6x## ##..## .# §§### ###...# .. §§.§####...#. .§§§§.......#. ...§§....### .# . ####ß#####Vh=Vh@71.0 (1.0) _VhVhVh W...  ..# .. # ... .. # ..###.##  #.##...#  #.##.r$#  #.##...# # ##.##@..# # #.......#  ##..###.##  ##..## .# ###...# .....## .#. ..## .#.  .# . VhY ...  ..# .. ... .. ..###.##  #.##...#  #.##.r$#  #.##...#  ##.##@..#  #.......#  ##..###.## Vh ##..## .# ###...# .....## .#. ..## .#. .# .VhNVh&VhVhZ _A rat is nearby!Vh.§ §.§# ... §## .... .. #..###.#..r$##.##  #....... ##  ##..###.##Vh$## ##..## .#### ###...# .. §§.§####....## .#. .§§..##. ...§§....### .# .VhVh.,2 _VhVh?Vh.... ...  ..# ... #VhQI ... .. # ..###.##  VhvQ#.##...#  #.##.r$# Vh5 #.##@..# #Vh ##.##...# # #.......#  ##..###.##   .#  ..Vh#i .#.  .#.  .# . Vhdr.... ...  ..# ...  ... .. ..###.##  #.##...#  #.##.r$#  #.##@..#  ##.##...#  #.......#  ##..###.##   .#  .. .# .# .# VhfxVh#yVh}VhZ _A rat is nearby!Vh?A  The magic dart hits the rat.VhhE†VhH$Vh'1------------1=3.5 (1.5Magic DartVh,Vh8/G _You kill the rat!VhVh˓VhVhsH _No target in view!Vh;3VhVho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh _VhnVhlVh2------------Vh,VhXVh',VhVhjBVhVhVh VhVhX2============VhVh4 _Magic restored.Vh #.r...  Vh #..... #.... ..# .... Vh-... ... ..###.## #.##...# VhM#.##.@$# - Vhq#.##...#  ##.##...# VhMagic Dart #.......# # Vh###.# ## ##..## #.# Vhdr   rat (asleep)Vhv### ###...# ... §.§#####Vhk.#. §§§§.......#VhF".Vhw044.5 (11.0)VhE-5.5 (12VhVhE _A rat comes into view. _You see here a rat corpse.Vhd)  #........ r.....§.. §# #..... ###..... ... ..###.#..†$ #.## #.......  ##..###.## ## ##..## #.#### ###...# ....§####....## #Vhy/ Vh0 76.0) _Vh4 Vh5 VhHF A  The magic dart hits the rat.VhvI u.*****Vh> D......Vhy 1------------2=8.0 (1.5Magic DartVh VhV ] _You kill the rat!Vh Vh VhS Vh nVha ,Vh[ Vh n------------Vh Vh| Vh= Vh Vh2 Vh/ ,Vhi Vh3 Vh Vh Vh ,Vh Vh Vh ,Vhy Vh Vhc X2============Vh  Vhx Vh Vh Vh Vh6 Vhl Vh Vh, @ _You now have 9 gold pieces.VhD" 3Vh" VhG% Vh4- M$.. .. ...§.... §#Vhr- g.. #.......K. ##...##........>#...............###@##-Vh- {..†.Magic Dart Vh. ##.##...#K   kobold (missile, asleep)#...Vh48 62.0 (14.0)  A kobold comes into view. It is wielding a +0 dagger.Vh8 l============-3.0 (15Vh,= Vh@ O _Found 12 gold pieces. Found an escape hatch in the floor.Vh H #......$..  Vh d#.........  #.........  #......... Vh?  .. #.......K. # #...##........>  #.............  ..###@## #.##...# #.##.†.# #.##...#Vhe 5 ##.##...# #.......# #Vh g ##..###.##  #.#  ...Vh S  #......$..  #.........  #.........  #.........  .. #.......K.  #...##........>  #.............  ..###@## #.##...# #.##.†.# #.##...# ##.##...# #.......#VhS ##..###.##  #.#  VhiZVh_VhaVhl. #...##......$..# #.# Vhl#.#  #..#.. #.VhlsK.##...##>#VhTm,#......@......##..###.#########.##...# #.##.†.# .##...###.##...#  Vhm[#.......# ##..###.## # ##..## #.# _A kobold is nearby!VhnqVhyk.KK)Vhz|:===4.0)VhVhޅ( _The kobold shouts!VhS #.........#  #......$..#  #.........#  #.........#  #.........# # .. #.........#  #...##......K.>#  #......@......#  #..###.########  #.##...# #.##.†.# #.##...# ##.##...# #.......# ##..###.## #  #.#VhIr #.........#  #......$..#  #.........# Vhߋ #.........#  #.........#  .. #.........#  #...##......K.>#  #......@......#  #..###.########  #.##...# #.##.†.# #.##.. ##.##...# #...... ##..###.  VhVh{Vh=VhX] _A kobold is nearby!Vh#.# #......$..# #.# #.#  #.#  .. #.# #...##......K.># #.# #..###.# Vh#.##...# #.##.†.# #.##...###.##...# #.......###..###.## Vh,VhH.KVhB6---5 _VhƿVhD  The magic dart hits the kobold.VhX*)Vh2S&.Vh\1------------3=--6.5 (1.5Magic DartVh)cVheJ _You kill the kobold!VhVh1Vh04Vh:7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh.F3VhLJ,Vh_N: _VhQ,Vh2YVh&\,Vh]Vh=`Vh`B------------Vh6bVh+dVhdVheVh0h,VhGiVhk,VhlVhn,VhpVhrVhrVhsVhuVh vVh{2============VhQ}VhVhVhĀVhVh,VhVhVVh֊,VhVhVhVhD============VhIVhbVhLVhVhݖVhkVh}Vha,Vh%VhnVhQVh # ###.  ....########  #...#  #.# -84.5 (18.0) #.........# #.........##.........#.. #.........##...##........>##.........)...##..###.########.##...# _You now have 21 gold pieces (gained 12).Vha7-VhVhj _Key pressed, stopping explore.Vh)VhzVh^H _No target in view!Vh7 Vh Vh Vhk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vhq% IVh' Vh.* Vh. : _Vh/ Vh 2 Vh2 Vhz3 VhL5 Vh7 Vh7 Vh8 Vh; VhK> Vh> VhD ,Vh-N  #+# #.# .######.# g######## #.@.......# #.........# #.........#Magic Dart § #.........# VhN `§§ #.........# §# .. #.........#g   hobgoblin (asleep) # #...##........># #.........)...# #..VhN *###.########Vh^  8.5 (4.0)  A hobgoblin comes into view.Vhug [.ggVhk 3==9.5 (5Vhr Vhu + _The hobgoblin shouts!VhL Y #+# #.##.######.##.g......# #@........# #.........# #.# .§ #.#§ #.#§# .. #.# §# #...##.># # #.........).# # #..###.#VhM VhT F.gVhX 4--90.5 (1Vha VhB2  #+# #.# #.######.# #..g.....########  #@........#  #.........#  #.........#  #.........#  #.........#  .. #.........#  #...##........># # #.........)...# #  Vh 4 #+# #.# #.######.# #..g.....########  #@........#  #.........#  #.........#  #.........#  #........ .. #.........#  #...##........> #.........).. Vh Vhe 8--Vh Vh ` _A hobgoblin is nearby!Vh\  #+# #.# #.######.# #..g..@..###############.# #.# #.# .. #..#§§ #.#§§# .. #.Vh .# .§###.....># .# #.........)...#Vh Vh5 >.gVh2 ,1 _VhB Vh Vh# #+#  #.#  #.######.#  #...g.@..#  Vh#######.........#  #.........#  #.........#  #.........#  #.........#  .. #.........#  Vh[Q........>#  )...# Vh8WH #+#  #.#  #.######.#  #...g.@..#  #######.........#  #.........#  #.........#  #.......VhX` #.........#  .. #....... ........> )VhM^Vh^VhdVhf` _A hobgoblin is nearby!Vhxz *The magic dart hits the hobgoblin.VhVhp .gThe hobgoblin is lightly wounded.Vh2 u1------------=3.0 (1.5VhVh Z _The hobgoblin completely misses you.VhD  You closely miss the hobgoblin.The hobgoblin is lightly wounded.  The magic dart hits the hobgoblin but does no damage.Vh7F  The hobgoblin is lightly wounded.Vh\1----40VhVh- _The hobgoblin hits you.Vh` #+# Vh #.#  #.######.#  #....g@..#  #######.........#  #.........#  #.........#  #.........#  #.........#  .. #.........#  ........>#  )...# VhrB #+#  #.#  #.######.#  #....g@..#  #######.........#  Vh/P#.........#  #.........#  #....... #.........#  .. #....... ........> )VhFVhVhҺ _A hobgoblin is nearby! #+#  #.#  #.######.#  #....g@..#  #######.........#  #.........#  #.........#  #.........#  #.........#  .. #.........#  ........>#  )...# Vh6 #+#  #.#  #.######.#  #....g@..#  #######.........#  #.........#  #.........#  #....... #.........# Vh7 .. #....... ........> )VhF=Vh/>Vh"DVhOv _A hobgoblin is nearby!VhWP%5VhTVhW _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.Vh( #+#  #.#  #.######.#  #....g@..# Vhѧ #######.........#  #.........#  #.........#  #.........#  #.........#  .. #.........# Vh]^ ........>#  )...# Vh_=  #+#  #.#  #.######.#  #....g@..#  #######.........#  #.........# Vhx>  #.........#  #....... #.........#  .. #....... ........> )VhD Vh@E VhI VhK ` _A hobgoblin is nearby!Vhl 9/13 --------6Vhm Vh:{  Vh{ Vh{ __You closely miss the hobgoblin. The hobgoblin hits you.  Vh | "The magic dart hits the hobgoblin.Vh F  The hobgoblin is lightly wounded.Vh 0------------------------7.5 (1.5Magic DartVh Vh  V _The hobgoblin barely misses you.Vh ` #+# VhM  #.#  #.######.#  #....g@..#  #######.........# Vh ` #.........#  #.........#  #.........# Vh #.........#  .. #.........#  ........>#  )...# Vh`  #+#  #.#  Vhoa )#.######.#  #....g@..#  #######.........#  #.........#  #.........# Vha  #....... #.........#  .. #.......Vha i ........> Vh b 0)VhKh Vhh Vhm Vhxp ` _A hobgoblin is nearby!Vh  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.Vh+ N7--------Vha $80Vh Vh% C _The hobgoblin hits you.Vh Vh Vh K _You are out of magic!Vh  #+#  #.#  #.######.#  #....g@..#  #######.........#  #.........#  #.........#  #.........#  #.........#  .. #.........#  ........>#  )...# Vh) #+#  #.#  #.######.#  #....g@..#  #######.........#  #.........#  #.........#  #....... #.........#  .. #....... ........> )Vhl-Vh-VhF3Vh5` _A hobgoblin is nearby!Vh<3VhGVhK _You are out of magic!Vh _You are out of magic! _A hobgoblin is nearby! _You are out of magic!  You completely miss the hobgoblin.  The hobgoblin is lightly wounded.  The magic dart hits the hobgoblin but does no damage.VhW[F  The hobgoblin is lightly wounded.Vh[%9VhaVhdW _The hobgoblin closely misses you.Vh3Vh7Vhȍ  #+#  #.#  #.######.#  #....g@..#  #######.........# Vh9" #.........#  #.........#  #.........#  #.........#  .. #.........#  ........>#  )...# _You are out of magic!VhS$ #+#  #.#  #.######.#  #....g@..#  Vh$#######.........#  #.........#  #.........#  #....... #.........#  .. #.......Vh % ........> )VhP _A hobgoblin is nearby!Vh ^  You hit the hobgoblin but do no damage.Vh sThe hobgoblin is lightly wounded.  The magic dart hits the hobgoblin but does no damage.VhKF  The hobgoblin is lightly wounded.Vha5-------100.5 (1.0)VhkVhK- _The hobgoblin hits you.Vh-  #+#  #.#  #.######.#  #....g@..#  #######.........#  #.........#  #.........#  #.........#  #.........#  .. #.........#  ........>#  )...# Vhr #+#  #.#  #.######.#  #....g@..#  #######.........#  #.........#  #.........#  #....... #.........#  .. #....... ........> )VhG Vh}3VhVVh` _A hobgoblin is nearby!Vh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vhk3VhqVhtP _You don't know that spell.Vhe  You hit the hobgoblin.  The hobgoblin is heavily wounded.VhfJ------------1Vh'lVhanW _The hobgoblin closely misses you.VhoC  You hit the hobgoblin.  VhuThe hobgoblin is severely wounded.The magic dart hits the hobgoblin.VhSE†VhҐVhv-52VhrVhM _You kill the hobgoblin!Vhn #+# #.# #.######.# #....@...## #.# #..# #..Vhxo.#.§ #......# .§§§§ #.......#§# .. #........# Vho§.§# #...##........># ..# #.)...#VhuVhv--3Vh}zVh}v _You see here a hobgoblin corpse.Vh 3Vhb Vh VhB c---1============ Vh_6==Vh,Vh.,VhVh1Vh|D============Vh>Vh@Vh#7Vh<===VhVhgVhVh&VhVh VhVh* Vhg Vh !Vh"Vh"#=Vh"Vh/$Vh$Vh_%T8==Vh&Vhx'Vh'VhS(VhS*n2============Vh+Vhc,Vh,Vh-Vh.0Vho0`9====Vh1Vh2Vh2Vhy3Vh 5Vh5D============Vhl6Vh7Vh8Vh8Vh:Vh::==Vh;Vh+=Vh=<10/13==Vh=VhE>Vh?Vh0@Vh@Vh9BVhBVhCVhE,VheEVhGVhzGl1====Vh1HVhI,VhVJVhKVhLVhLVhQNVhNVh(OVhPVh)Q:==Vh RVhSL2==VhTVhTVhUVh9VVhVVh[XVhXVhYVh[,Vh[Vh]Vh]j3====Vh^Vh4b1 _HP restored.VhcVhcVhdVhhfVhgVhhVhhVhiVhkVhkVhlVhmVhoVhup:==VhqVhsVh4u,VhuVh%wVhxVhxVhIyVhzVh|Vh},Vh~VhӀVhVhVh>VhVhtVhVhӆVhVhVhIVhVh,VhVhƎVh\,VhMVhܒVh######.r...###....###......#.##....#.#####....#....# #+##.#....#.##.# #.#.......@..#..#-.###....†...##### #######.......VhMagic Dart #....... #....... #....§ #....... r   rat (asleep) #...§§§§ #....... Vhɝ ##..§§§§# .. #.......  #..§§.§# #...##.......VhVh048.5 (45.0)Vh+9.5 (46Vh0VhV _A rat comes into view.VhP ###### .r... ###....### ......#.# #....#.#### Vh #....#....# #+#  #.#....#.##.# #.#  .......@..#.  .##########....†Vh+   Vh3a   ..   VhJ ###### .r... ###....### ......#.# #....#.####  #....#....# #+#  #.#....#.##.# #.#  .......@..#.  .##########....†      ..   Vhp _A rat is nearby!Vhȣ####### .r.... ###....###......#.#  #....#.####  #....#....# #+#Vh& #.#...@#.##.# #.#..........#.######.# ..##########....†...########### # Vhb# #.... # #...§§§§ #VhƤ ##..§§§§# .. #VhVh050.5 (1.0) Vh_VhwVhuA  The magic dart hits the rat.VhF†****Vh P7....VhT1------------6=2.0 (1.5Magic DartVhYVh[G _You kill the rat!VhXpVh&wVh=|VhEVh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VhIVhVh$ _VhOBVhVh,VhVhVhB------------VhVhVhܟVhVhТVhVhףVh1VhdVh Vh]VhVhAVhA,VhޫVh(VhmVhVhVh`X2============Vh"VhVhVh@VhVhxVhVhVhVhVh(VhbVh VhVh?VhD============Vh&VhVh"VhJ,VhVh,VhVhVhEVh5################# .$.....†.@..$...r -########....###### ............#.# Magic DartVh&>########....#.#### #....#....# #+#VhLa#.#....#.##.# #.# r   quokka (asleep) ...........#.######.#Vhx ...##########....†...### ## Vh7#######Vh069.0 (17.0)VhF-70.0 (18VhVhdY _A quokka comes into view.Vh2w #.$.....†..@.$...r.Vhw #....#............#.# ########....#.#### #...#.#....#.##.# #.# ...#Vhx ###....†...### #.Vhz Vh{ Vhs r..rVh 01.0)Vh/ Vh 4***Vh, VhW4 ^.$r.Vh88 u1------------=2.5 (1.5Vh< VhW? H _The magic dart hits the quokka but does no damage.Vh_N IVhN  ##################  .$.....†..@.$r....  ########....#######  ............#.#  VhN K########....#.####  #....#....# #+#  VhO 4#.#....#.##.# #.#  .........Vh3O (  ...#######†VhSO . ## Vh  ##################  .$.....†..@.$r....  ########....#######  ............#.#  ########....#.####  #....#....#  #.#....#.##.# #.#  ......... ...#######† ## Vhs Vhm Vh Vh4 o #.$.....†...@$r.#....#.#.# #Vh C....#.#### #....##.#....#.##.# #.# ............##########....†...### #. _A quokka is nearby!Vh Vh' r.1----30 _The quokka bites you.Vh` n  The magic dart hits the quokka.Vh  The quokka is severely wounded.The magic dart hits the quokka.Vhs  The quokka is almost dead.0------------------------5.0 (1.5Magic DartVh_xVhzS _The quokka barely misses you.VhȈAVh2 ###################  .$.....†...@r......  ########....########  ............#.# Vh ########....  #.... #+#  #.#.... #.#  ........Vh+  ...######†Vh. ## Vh\ Vh-8###################  .$.....†...@r......  ########....########  ............#.#  ########.... Vhp #....  #.#.... #.#  ........ ...######† ## VhVhHVhVh  The quokka is almost dead. _The quokka barely misses you. _A quokka is nearby!  You miss the quokka.  The quokka twitches its whiskers.Vh9/13 --------60VhVhi _The quokka bites you. The quokka barely misses you.Vh1Vh3Vh7Vh:K _You are out of magic!VhF9Vh*G ###################  .$.....†...@r...... VhG ########....########  ............#.#  ########....  #.... #+#  #.#....VhG #.#  ........  ...######† ## Vh ###################  .$.....†...@r......  ########....########  ............#.#  ########....Vhf  #....  #.#.... #.#  ........ ...######† ## Vh3VhVhI] _A quokka is nearby!Vh-  You hit the quokka but do no damage.The quokka is almost dead.Vh%7VhVhnS _The quokka barely misses you.VhP9Vh ###################  .$.....†...@r......  ########....######## Vh  ............#.#  ########....  #.... #+#  #.#.... #.# Vh. ........VhM!  ...######Vhp8† ## Vh ###################  .$.....†...@r......  ########....########  ............#.#  ########....  #....  #.#.... #.#  ........ ...######† ## VhVh/VhVhȩ] _A quokka is nearby!VhVVhɻVh:VhK _You are out of magic!VhVH ###################  .$.....†...@r......  ########....########  ............#.#  ########.... Vh #.... #+#  #.#.... #.#  ........  ...######† ## Vh ###################  .$.....†...@r......  ########....########  ............#.#  ########....  #....  #.#.... #.#  ........ ...######† ## VhO3VhVh] _A quokka is nearby!Vh  You closely miss the quokka.The quokka is almost dead.10/13==--8VhVh* _The quokka barely misses you.VhwVhK _You are out of magic!VhNO  ###################  .$.....†...@r......  ########....########  ............#.#  ########....  #.... #+#  #.#.... #.#  ........  ...######† ## Vh  ###################  .$.....†...@r......  ########....########  ............#.#  ########.... Vh p #....  #.#.... #.#  ........ ...######† ## Vh VhV Vh Vh M_The quokka barely misses you.hit the quokka but do no damage.  The magic dart hits the quokka.Vht e$Vh] Vhi R------------89Vh Vh J _You kill the quokka!Vh$ 3Vh` XVh Vh BVh l1====Vh Vhu Vh VhP Vh Vh H1============Vh+ Vh Vh~ Vh Vh Vh Vh :==Vh Vhk Vh #2Vh )==Vhq VhU Vh D============Vh Vh5 Vhx Vh: Vh Vh Vh7 3====Vh% ,Vh Vh ,Vh: Vh Vh" Vh Vh Vhy :==Vh( Vh n2============Vh VhC Vh Vh Vh Vh M  You now have 31 gold pieces (gained 10).VhM Vh Vh b _You see here a quokka corpse.Vh VhY Vh Vh Vh Vh D============Vh Vhb Vh0 Vho Vh3 Vh Vh Vh: Vh Vh Vh Vh$ Vh VhE _  You see here a rat corpse.Vh Vho  _Vh Vhf Vh Vh Vh Vh Vh Vh' Vh Vh Vh? Vhx VhK VhV Vh Vh ,Vh! Vh # VhZ# Vh# Vh& ,Vh"' Vh) M _You now have 43 gold pieces (gained 12).Vh* Vh* VhG+ Vh, Vh- Vh'. Vh. Vh/ Vh_1 Vh1 Vh2 Vh3 Vh: ####. ##....######### S......@.........†....†.- .#.##.###....### #. ............#.#Magic Dart # ########....#.# #....#.. Vh; 8#.#....#.# S   ball python (constriction, asleep) ........... ...#### Vh; -##VhC 1213.0 (34.0)VhD E-4.0 (35VhJ Vh&N ^ _A ball python comes into view.Vh ^# #. ###.##....#S..........†....†#.#.##.#.... #.. .#. ### #....#. #....# #.#....#.  ...  ##VhM Vh} 05.0 (1.0)Vhb Vh Vhv # #. ###.# ###....######## #S.....@..........†....† #.#.##.######## #..  ###  ## Vhp # #. ###.# ###....######## #S.....@..........†....† #.#.##.######## #..  ###  ##VhVhVhVhy #.#.#. #. #.Vh̹ ###.## ###.... #S.†.... #.#.##.#.... #... .#Vh ##### #....# #....# #.#....# VhE ...  ## VhAJ_A ball python is nearby!Vh>Vh,6 _VhVhVhb #. #. #. VhW#. #. ###.## ###....####### Vh#S....@...........† #.#.##.####### #...  ##### VhݫVh 5 ## VhC #. #. #. #. #. ###.## ###....####### #S....@...........† #.#.##.####### #...  #####  ##Vh JVhJVh PVhSb _A ball python is nearby!VhgX #.# #.. #.# #.# #.# ###.## ###.... #S.† #.#.##.#...... #.... .## #######.... #.... #.#....  ...  ##VhlVhm,7 _VhrVh}) ***S  )The magic dart hits the ball python.  The ball python is moderately wounded.Vh>  The ball python hisses angrily.  The magic dart hits the ball python.Vhm  The ball python is severely wounded.Vh/I..S.Vhv1------------==8.5 (1.5Vh_Vh|' _You hear a shout!Vh #.# #.. #.# #.# #.# ###.## ###....###### Vh6#..S.@............† #.#.##.###### .. #....  ## ###### ## Vh`  #.# #.. #.# #.# #.# ###.## ###....###### #..S.@............† Vhja#.#.##.###### .. #....  ## ###### ##Vhi3Vh uVhb~% Vh~x_A ball python is nearby!The magic dart hits the ball python.VhZ†*Vh8 &.VhU 0------------------------9-20.0Magic DartVh VhD e _You kill the ball python!Vh 7-Vh Vh" H _No target in view!Vhkd Vhe VhOj Vhl K _You are out of magic!Vhx IVhy Vh} f _Vh~ Vh$ ,Vh VhC Vh B------------VhT Vh/ Vht -SS   ball python (constriction, wandering)Vh q4.0 (4.0-5.0 (5Vh Vh ^ _A ball python comes into view.Vh Z #.# #.. #.# #.# #.# ###.## ###.... #..†.† #.#.##.# S..#....  ########### # #.#  ...  ##Vh[ VhĠ f.SS)VhA 3==6.0 (1Vh\ Vh 5 _The ball python hisses angrily.Vh' 3Vh9- Vh/ K _You are out of magic!Vh  #.# #.. #.# #.# #.# Vh< ###.##  ###....##### #..†@.......† #.#.##.##### .S.#....  ##########Vh = ## Vh/I #.# #.. #.# #.# #.# ###.##  ###....##### #..†@.......† #.#.##.##### .S.#....  ##########Vh0: ##Vh_7Vh7VhO>VhSAb _A ball python is nearby!Vh.'#.# #.. #.# #.# #.####.#####....############# #..†..............†. #.#@##.###########......S.#.... .........>.##################..##.#...#### ## Vh2@  Found a stone staircase leading down. The ball python barely misses you.-7Vho _The ball python closely misses you.Vh #.#  #..  #.#  #.#  #.#  ###.##  ###....#### #..†.......† #.#@# ......S.#....  ..>.##### .. ## Vh  #.#  #..  #.#  #.#  #.#  ###.##  ###....#### #..†.......† #.#@# ......S.#....  ..>.##### .. ## -Vh\Vh$ VhT_A ball python is nearby!VhoVhVhZK _You are out of magic!Vh< #.#  #..  #.#  #.#  Vh#.#  ###.##  ###....#### #..†.......† #.#@# ......S.#.... Vh= ..>.##### ..Vh< ## Vh #.#  #..  #.#  #.#  #.#  Vh###.##  ###....#### #..†.......† #.#@# ......S.#....  ..>.##### .. ## Vh3VhVh\b _A ball python is nearby!VhYou are out of magic! _A ball python is nearby!  You completely miss the ball python.  The ball python bites you but does no damage.  The ball python misses you.  The ball python bites you but does no damage.VhE%8VhtVhX _The ball python barely misses you.VhiVhVha _You are out of magic!Vh #.#  #..  #.#  #.#  #.#  ###.##  ###....####Vh #..†.......† #.#@# ......S.#....  ..>.##### ..VhB3 ## Vh? #.#  #..  #.#  #.#  #.#  ###.##  ###....#### #..†.......† #.#@# ......S.#....  VhA..>.##### .. ## VhFVhFVhLVhX _A ball python is nearby!You hit the ball python but do no damage.VhY%9Vh^VhaQ _The ball python misses you.Vh  You barely miss the ball python. The magic dart hits the ball python!Vh| F†VhB Vh Vh #.#burgertutor the Conjurer#..Mothkin#.#Health: 13/13 ========================#.#Magic: 1/2============------------#.#AC: 2Str: 7###.##EV: 11Int: 19###....############# SH: 0Dex: 11#..†..............†. XL:  1 Next: 100% Place: Dungeon:1#.#@##.###########.. Noise: =--------  Time: 230.0 (1.0)......†.#.... .......... -) Nothing wielded..>.##################.. Cast: Magic Dart..#.. Fly #.#...........###### _The ball python barely misses yVh ou. _You are out of magic! _A ball python is nearby!You hit the ball python but do no damage. _The ball python misses you.You barely miss the ball python. The magic dart hits the ball python! _You kill the ball python!You have reached level 2!Vh /  --more--VhMt.9/193Vhu`========----2 0% VhyVh#}4 _VhGVhVhiVhVh/f _VhVhVhVhlVh2Vh:----VhVh\VhVh&VhVhH-Magic DartSS   ball python (constriction, wandering)Vhv+5.0 (5VhD-6.0 (6VhpVh^ _A ball python comes into view.Vh #.#  #..  #.#  #.#  #.#  ###.##  ###....#### #..†.......† #.#@# ......†.#....  ..>.##### S. ## VhM  #.#  #..  #.#  #.#  #.#  ###.## Vh  ###....#### #..†.......† #.#@# ......†.#....  VhI ..>.##### S. ## Vh.( Vh* Vh/ Vh1 b _A ball python is nearby!Vh) ] #.. #.#Vh  #.# #.####.### ###....#############.. #..†..............†#....#.#.##.############......@.#.... .......>.##################S.#. Vh u#.#...### ## VhW VhB >S.VhL 17.0 (1 _Vh Vh x _You see here a ball python corpse.Vh!] T #..  #.#  Vh] #.#  #.#  ###.##  # ###....# #.. #..†..† VhB^ #....#.#.# #......@.#....  S..>.##### ... . ## Vh  #..  #.#  #.#  VhW #.#  ###.##  # ###....# #.. #..†..† #....#.#.# Vh #......@.#....  S..>.##### ...Vh/ h . ## Vh Vh Vh Vh7 b _A ball python is nearby!Vh  #.. #.# #.## #.##. ###.##Vh  #.. ###....# #... #..†... #....#.#.##.# #†.#.... .S..>.######$.... #... #.#... .. .... ##Vh" Vh) N.SVh. %8VhJ2 Vhr9 ~  #..  #.#  #.# Vh9  # #.#  #. ###.##  #.. ###....# #... #..†.. #....#.#.#VhN:  #.....@†.#....  ....>.##### S.... .... ... ..Vhr: ' .## Vh: < _Found 5 gold pieces.Vh\ #..  #.#  #.#  # #.#  #. ###.##  #.. ###....# #... #..†.. #....#.#.# Vh#.....@†.#....  ....>.##### S.... .... ... .. . VhVh5VhZVhb _A ball python is nearby!VhE **Vh}****S  )The magic dart hits the ball python.  The ball python is severely wounded.Vh6Vh7Vh>..S.>$.Vh?X0--------=Vh??F9.5 (1.5Magic DartVhvEVhF5 _The ball python hisses angrily.Vhr #.. #.# #.# ##### #.# #.... ###.## #....###.... #....#..†. #....#.#.##. #....@.†.#.... .S.>.#####.$..... ... #..... ....# ........ ##......Vh?Vh;S.Vh4-400VhWVhVh?VhC7-VhGVhOH  #..  #.#  #.#  ##### #.#  #.... ###.##  #....###... #....#..† #....#.#.# #.S..@.†.#.... Vh?P .....>.##### .$..... ....... ....... ......#  ......##  ...... _You are out of magic!Vh< #..  #.#  #.#  ##### #.#  #.... ###.##  #....###... #....#..† #....#.#.# #.S..@.†.#....  .....>.##### .$..... ....... ....... ......#  ...... ......  _A ball python is nearby! #..  #.#  #.#  ##### #.#  #.... ###.##  #....###... #....#..† #....#.#.# #.S..@.†.#....  .....>.##### .$..... ....... ....... ......#  ......##  ......Vh~Vh: #..  #.#  #.#  ##### #.#  #.... ###.##  #....###... #....#..† #....#.#.# #.S..@.†.#....  .....>.##### .$..... ....... ....... ......#  ...... ...... Vh _A ball python is nearby! #.. #.# #.# ###### #.# #....# ###.## #....###.... #....#..† #....#.#.##. #.S.@..†.#.... #.....>.#####.$.....#.# #.. .## .... ##..S1 _Vh PVha _You are out of magic!Vhf #..  #.#  #.#  Vh###### #.#  #....# ###.##  #....###... #....#..† #....#.#.# #..S@..†.#....  #.....>.##### VhBr..$.....# ........# .........  .......## Vhg( .......##  Vh5.......Vh #..  #.#  #.#  ###### #.#  #....# ###.##  Vh#....###... #....#..† #....#.#.# #..S@..†.#....  #.....>.##### ..$.....# ........# .........  .......##  ....... ....... VhƙVh(VhڢVhҪb _A ball python is nearby!Vh6A ball python is nearby!  You closely miss the ball python.  The ball python is severely wounded.  The magic dart hits the ball python..Vh!Vhd &.Vh%o b1========4Vhwo =2Vh!v Vh O _You kill the ball python!Vh T VhNX Vh] Vh`  VhO` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vhl Vhm Vhn Vhgp Vh+s : _Vh`t Vht Vhiu Vhlw ,Vhw Vhy Vhey @========Vhy Vhz Vh{ Vh{ Vh| Vh@ -Magic DartK   kobold (wandering)KVho +7.5 (5Vh; D-8.5 (6Vh Vhv e *****Vhݝ K  * _A kobold comes into view. It is wielding a +0 club.The magic dart hits the kobold.Vh ,Vh& Z>...Vh& 9K..Vh~' i0--------=50.0 (1.5Vh' 6Magic DartVh- Vh/  Vh/ S_The kobold is moderately wounded.VhJr  #.# #.####### #.# #....# ###.## #....###....########Vhr  #....#..†........... #....#.#.##.############......†.#.... .....#.....@.###############...$.....#Vhr .......#...K....###...... ##Vhr v.#..#..Vht VhR| Vh| 8K.VhF} 3-10Vh Vhu c _There is a stone staircase leading down here.Vh l #.#  #.#  ###### #.#  Vh #....# ###.##  #....###... #....#..† #....#.#.# ####......†.#....  #.....@.# ...$.....#Vh= R .........# ....K..... Vhm c ........###  ........#  ........# Vh 7.........Vh3 #.#  #.#  ###### #.#  #....# ###.##  #....###... #....#..† #....#.#.# ####......†.#....  #.....@.# ...$.....# .........# ....K.....  ........###  ........#  ........# .........-VhVh] _A kobold is nearby!Vh #.####### #.# #....# ###.##VhaS #....###....####### #....#..†.......... #....#.#.##.###########......†.#.... ....###.....>.##############....$..@..# Vh.......#K......#)........####.#  #.#VhN ..##.VhVhVh# KVhm..Vh%2Vh Vh= _Found a hand axe.VhVhN#a _You are out of magic!VhdMm #.#  ###### #.#  #....# ###.## VhM #....###.. #....#..† #....#.#.# ####......†  ###.....>.# ....$..@..# VhMa ......K...#  ............#  VhN\)........####  .........#  .........#VhN^ .......... .........# Vh1@ #.#  ###### #.#  #....# ###.##  #....###.. #....#..† #....#.#.# ####......†  ###.....>.# ....$..@..#  ......K...#  ............#  )........####  Vh.........#  .........# .......... .........# Vh/3VhVh] _A kobold is nearby!Vh   You hit the kobold but do no damage.The kobold is moderately wounded.Vh? ^6----=3Vh/Vh&O _The kobold hits you with a +0 club.Vh~VhVhK _You are out of magic!VhRVh/SVh\Vhl^K _You are out of magic!Vhh #.#  ###### #.#  #....# ###.##  #....###.. #....#..† #....#.#.# ####......†  ###.....>.# VhCi....$..@..#  ......K...#  ............#  )........####  .........#  .........# .......... Vhti>.........# Vh #.#  ###### #.#  #....# ###.##  #....###.. #....#..† #....#.#.# ####......†  ###.....>.# ....$..@..#  ......K...#  Vh............#  )........####  .........#  .........# .......... .........# Vha3VhK Vh?_You are out of magic! _You are out of magic!  The magic dart hits the kobold.Vhf)VhVhN--------84VhVhcJ _You kill the kobold!Vh*VhVh*VhFVhmp1========VhVh VhVhVhX7=---VhVhLVhVhlVhVh@========Vh^VhVhCVhVhVhB9=VhVh#VhK8=Vh,VhVhVhAVhVhSVh8VhVh?VhwVhVhXi9===Vh0VhVhT2========Vh6Vh,VhVhC,Vhf==VhVh ========Vh,VhVhVhJVh Vh,VhVVhVhVh Vhe#Vh#Vh}%Vh&Vh&Vh'Vh);3Vh)/========Vh,Vh,5Vh8BVh5<Vh<Vh,=Vh>VhNBVhE,Vh\GVhKVhL9========VhMVhRL _You now have 48 gold pieces (gained 5).VhUVh@VVhWVh]VhaVhXaVhicVheVhhVhhVhRjVhlVh oVhoVhqVhZsVhuVhOuVhuVhKxVh8yVhyVhzVh~Vh,VhVhVhBVhW,VhVhf,Vh}Vh¯VhVhUVhVhkVhVhVhVhA,VhVhgVhVhBVheVh,VhvBVhXVhVhVhYVhfVhVh,VhbVhVh\VhVhVhVh~VhVhVhVhL,VhVh VhVhVhVhgVhVhFVhVh #....#.#.##.###########....###### #......†.#.... ............#.# ...>.##################....#.#### .....#...........#... #....#.... .)...#.#########.#.##.#....#.##.# .......# .....................#. ....#### .######.#...########## ....# #.##### ....# #@# - .......# ....#.###....§ ....### ###### #...§§§§ ###.# ##..§§§§#.. #..§§.§##. #.....###.....# # ##....#You pick up a parchment of Curse of Agony and begin reading...Vh1307.0 (53.0)VhE-8.0 (54VhVhG _You add the spell Curse of Agony to your library.Vh/ Vh2 Vh: Vh= H _No target in view!Vh #......†.#.... ............#.# ....>.##################....#.###...#...........#... #....#.... ..)...#.#########.#.##.#....#.##. ........# .....................#. .....#### .######.#...##########..# #.######.##### ##.# .......#.#  .. .......@.##.###....§.### ####### #...§§§§ ####.# ###. #..§§. # #.....# #.....Vh^ ##....# #ß<...#Vh Vh 79.0 (1.0) _Vh/ Vh̲ Vh3VhVhÂVhxVhnVh,Vh`VhVhXVhVhJVh,VhpVh5,VhƚVhlVhVhx,VhVhVhOBVhdVh¨Vh VhVhgVhVh<VhwVhdzXVhCVhVh-Vh4Vh>VhVhBVhVhܿVhVhvVh,VhCVhVhVhVh]VhVh~VhVhEVhVhVhTVh VhVhVhVhqVh"VhVhPVhVhVh;VhVhVhVh,VhVhVh&BVhiVhVhVhVhVh  ....#..........###....§ #..........##§§§§  #########.# ##### ##..§§§§#  #.# #...# #..§§.§#  #.###...# #.....#  #..##...# #.....#  ##......# ##....#  ###....# #ß<...# #...@# ##....# ##...# #....## ###.# #.....#Magic Dart ...# #...§§## ...# ##....§##....# #...§§§### r   rat (asleep)..... [34Vhm##...§§.§#r....# ##...§§§§ ###...§§Vh+033.0 (24.0)Vhz+4.0 (25VhVh@ V _A rat comes into view.VhF.. .  .# #####   #.# #...#   #.###...#   VhF#..##...#   ##......#   ###....# #ß<...#  #...@#   ##...#  VhG ###.#   ...#   ...#   ....#  ..... VhGGJ r....# Vh .. .  .# #####   #.# #...#   #.###...#   #..##...#   ##......#   ###....# #ß<...#  #...@#   ##...#   ###.#   ...#   ...#  ....#  .....  r....# VhVhgVh~VhoZ _A rat is nearby!Vhl.#############...§§§§  #########.# ##### ##..§§§§# #.# #.....§§.§# .##...# ..###...##....#  ###..ß< #...#.## # ###. ...#§§##....# ##....§##.....# #...§§###....... ##...§§.§..r....# ##...§§§§.... ###... #####ßVh4 grg   hobgoblin (wandering).r   ratThe rat squeaks loudly.==5.0 (1.0) _A hobgoblin comes into view.Vh+ **g  The magic dart hits the hobgoblin.  VhU,LThe hobgoblin is severely wounded.VhVhlVhn.g.r.Vh@2--------====6.5 (1.5VhVhO    #####   #.# #...#   #.###...#   Vh#..##...#   ##......#   ###....# #ß<...#  #....#   VhB##..@#   ###.# Vh1c  g..#   ....#   Vh`]..r..#  .......  .......#  Vh........#  Vh= _The hobgoblin shouts!Vhcx   #####   #.# #...#   #.###...#   #..##...#   ##......#   ###....# #ß<...#  Vhx#....#   ##..@#   ###.#   g..#   ....#   VhKy..r..#  .......  .......#  ........#  VhpVhVh3Vh\d _There are monsters nearby!VhK #########.# ##### ##..§§§§# #.# #.....§§.§# .##...# #..###...##....#  ###ß< #.## # ###.......g..#§§##.........# ##....§##......r #...§§§###.......... ##...§§.§#..#. ##...§§§§ B   giant cockroach (wandering)#.# ###...g   hobgoblin#...B #####ß r   rat ##Vh,Vh/Vh  r.Bb...b   bat (wandering)r   ratA giant cockroach comes into view. A bat comes into view.Vh `=---70Vh) Vh W _The hobgoblin closely misses you.VhIa   #####   #.# #...#   #.###...#   #..##...#   ##......#   ###....# #ß<...#  #....#   ##...#   ###@#   ......g..#   Vha .......r.#   .........#  ..........  #........#.  #....B...##  #b.......# Vh {  #####   #.# #...#   #.###...#   #..##...#   ##......#   ###....# #ß<...#  #....#   ##...#   ###@#   ......g..#   .......r.#   .........#  ..........  #........#.  #....B...##  #b.......# --- _There are monsters nearby!Vh> wA giant cockroach comes into view. A bat comes into view.The hobgoblin closely misses you.You barely miss the hobgoblin.  The hobgoblin is severely wounded.  The magic dart hits the hobgoblin..b   bat (wandering)r   ratVhě VhV ,Vh ,VhY Vh .r.b.B.bVh 4.Vh- .168Vh c _You kill the hobgoblin!Vh* A  The magic dart hits the rat!Vh F†VhQ BVhR V  You kill the rat!VhBS VhZ [bB...VhR^ 8--1----------------Vh^ /2040.0 (1.5Vhd Vh{j R   #####   Vhj C#.# #...#   #.###...#   Vhk u#..##...#   ##......#   ###....# #ß<...#  #....# Vh~k  ##...#   ###@#   .......b.#   .........# Vhk Q  .....B...#  .......... Vhk V #........#.  #........##  #........# Vh"l < ## _The bat hits you.Vh!  #####   #.# #...#   #.###...#   #..##...#   ##......#   ###....# #ß<...#  #....#  Vh ##...#   ###@#   .......b.#   .........#   .....B...#  ..........  #........#.  #........##  #........# Vh$VhVhVh$d _There are monsters nearby!Vh=  #####   #.# #...#   #.###...#   #..##...#   Vh:>##......#   ###....# #ß<...#  #....#   ##...#   ###@#   .......b.#   .........# Vh>q  .....B...#  ..........  #........#.  Vh?W#........##  #........#  Vh  #####   #.# #...#   #.###...#   #..##...#   ##......#   ###....# #ß<...#  #....#   ##...#   ###@#   .......b.#   .........#   .....B...#  ..........  #........#.  #........##  #........#  VhT Vh3d _There are monsters nearby! VhX VhBb.7---10 Vh! _You barely miss the bat. The bat hits you.  The magic dart hits the bat. VhD. VhS` .You kill the bat! VhI[0----------------52.5 (1.5Magic Dart Vh^ Vh`\ _The giant cockroach barely misses you. Vh|  #####   #.# #...#   #.###...#   #..##...#   ##......#   Vh ###....# #ß<...#  #....#   ##...#   ###@#   .......B.#   .........#   .........#  ..........  #........#.  #........##  #........#  VhM  #####   #.# #...#   #.###...#   #..##...#   Vh:##......#   ###....# #ß<...#  #....#   ##...#   ###@#   Vh  .......B.#   .........#   .........#  ..........  #........#.  #........##  #........#  Vh*3 Vh. Vh1f _A giant cockroach is nearby! VhgBr  You hit the giant cockroach but do no damage. Vh  The magic dart hits the giant cockroach but does no damage.  The giant cockroach bites you.6--30 Vh VhAv _The giant cockroach completely misses you. Vh Vh Vh"K _You are out of magic! VhyX  #####   #.# #...#   Vh\z #.###...#   #..##...#   ##......#   ###....# #ß<...#  #....#   VhzL##...#   ###@#   Vhz` .......B.#   .........#   VhzO.........#  ..........  #........#.  Vh){W#........##  #........#  VhA\  #####   #.# #...#   #.###...#   #..##...#   ##......#   ###....# #ß<...#  #....#   ##...#   ###@#   .......B.#   .........#   .........#  ..........  #........#.  #........##  #........#  VhY Vh Vhz! Vh$f _A giant cockroach is nearby! Vh)5  You closely miss the giant cockroach.The magic dart hits the giant cockroach. Vhr  The giant cockroach is almost dead. Vh[?-4 Vh VhJ _The giant cockroach bites you. Vh Vhka _You are out of magic! Vh0 V  #####   #.# #...#   #.###...#   #..##...#   ##......#   ###....# #ß<...#  #....#   ##...#   ###@#   .......B.#   .........#   .........#  ..........  #........#.  #........##  #........#  Vh#+   #####   #.# #...#   #.###...#   #..##...#   ##......#   ###....# #ß<...#  #....#   ##...#   ###@#   .......B.#   Vh,  .........#   .........#  ..........  #........#.  #........##  #........#  Vh4  Vh/5  Vh:  Vh= f _A giant cockroach is nearby! VhpT  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.The magic dart hits the giant cockroach. VhY h† Vh D335 Vh  Vh i _You kill the giant cockroach! Vh  VhB  Vh K _You are out of magic! Vh 3 VhW  Vh-  Vh -------- _1======== Vh  VhB  Vh K7= Vh  Vh  Vh  VhŔ  Vh , Vh  Vh V======== Vh  Vh  Vhh h8== Vhg  VhH  Vh6  Vh  Vh  Vh  Vh 9= Vh  Vh  Vh L9== VhL  Vhܪ  Vh$  Vh  Vh  Vh T2======== Vhݮ  Vh  Vh0  Vh8  Vh  Vh۳ :== VhԴ  Vhl , Vh\  Vh  Vhx @======== Vh  VhA  Vh  VhB X Vh  Vh  Vh  Vhg  Vh  Vh  Vh , Vh  Vh&  Vhy  Vh  Vh} , Vhl  Vh , Vh  Vh  Vh< M3======== Vh  VhS  Vh  Vh  Vh>  Vh  Things that are here:  a giant cockroach corpse; a rat corpse VhT  Vh  _ Vhi  Vh  Vh  Vh  Vhh  Vh9  Vh/  Vh *======== Vh  Vh  Vh  VhX  Vh  VhR  Vh  Vh  VhO  Vhw  Vh , Vh  Vh M _You now have 59 gold pieces (gained 11). VhT  Vh  Vh  Vh  Vh , Vh  Vhk  Vhp , Vh  Vh  Vh  Vh  Vhd  Vh  Vh% , Vhm  Vhv  VhU  Vh  Vha , Vh5+ . ...........# ##....§ ...........### #...§§ ............# ##...§ #........#..# ##... #........##..# ###. #........# #... #######........# ###...............## #.......@......... -85.5 (40.0)######..... [.... #......  ......  .#### Vh , K#...  Vh2  Vh; E-6.5 (41 Vh.D  VhyQ < _Found a leather armour. VhY +7.5 (42 Vh`  Vh _You now have 69 gold pieces (gained 10). Vh Vh Vh VhH _No target in view!!Vhw!Vhx!Vh.z!Vh}!Vh!Vh: _!Vh#!Vh!Vh2!Vh!VhM!VhB,!Vh!Vhf ...### #... ......# ##..!VhX #........#..# ##. #........##..# ## #........# #... ######........# ###..  #.............## # #.................  #######.....90.5 (3.0)!Vh+T #[.....# #...... #......# ...... #......# .##### #......# #......# #......#!VhF#......#!Vha!Vh!Vh9T _Key pressed, stopping explore.!Vh!Vhh!Vh| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!VhT!Vh!Vh\^ _No target in view!!Vhs!Vhhv!Vh|!Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!Vhg!Vh3!Vh!Vh$!VhȏP _!Vh,!Vh!Vh!Vh]!Vh!VhN!VhE!Vh!Vh!VhI!VhC!Vh!Vhң!Vh!Vh!Vh-!Vhs!Vh!Vh!VhE,!Vh1!Vh-!Vh,!Vh !Vh!Vh!Vh!Vh!Vh=!Vh!Vhc!Vh#!Vh!VhK!Vh!VhX!Vh!Vh !Vh!Vh!Vh!Vh!VhK!Vh!Vh=!VhK!Vh!Vh!Vh!Vht!Vh!Vh!Vh!Vh"!Vh~!Vhy!Vh!Vh!Vh!Vh!Vh!Vh!Vh!Vh!Vh!Vh,!Vh!Vh   #...##..##...#  ####...###......# #  #......#####....# #  #..........#....#  #....#.....##...#   #....#.....####.##   #....#.........†.#   #....#...........#   #...@#...........###   #....#.......#   #....####..#..#   ##........##..   ###### #........# #.   ######........# #    #.............##   #...!Vh..............   #......######..... !Vh1409.5 (19.0)!Vh,10.5 (20!VhJx _c - a scroll labelled UCLAMA SUCET!Vh!Vho !Vh]!Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!Vh!!!Vh4 _No target in view!!Vh8f _!Vh?X!Vh@!VhA!VhA!VhB!VhD!VhnF!VhF!VhG!VhJ!VhK!VhK!VhIL!VhM!VhN!VhN!VhO!VhYP!VhQ!Vh}Q!VhQ!VhrS!VhS!VhS!VhT!VhU!VhV!VhV!Vh+W!VhPX!VhY,!VhpZ!Vh\!Vh]!Vh5^!Vh&_!Vh~a!Vhuc!Vhc!Vhd!Vhg!VhJh!Vhh!Vhi!Vh9k!Vhm!VhHm!Vhan!Vhp!VhFr!Vhr!Vhws!Vhu!Vhv!Vhw!Vh@x!Vhy!Vh|~X!Vh~!Vh=!Vh!Vh˂!Vh ,!VhY!Vh!VhB!Vh!VhÍB!VhG!Vhؓ!VhS!Vhg!Vh!Vh!Vh!Vh'!Vh!Vh!Vh!VhN!VhӤ,!Vh!Vh:!Vh!Vh!Vh!VhJ!Vh!Vh!Vhr!Vh!Vh,!Vh|!Vh!Vh!Vh!Vh!Vh!VhT!Vh!Vh9!Vh2!Vh,!Vh!Vh!Vh,!Vh!Vh!Vh!VhN!Vh!Vh!Vh[,!VhQ!Vh!Vh!Vh2!Vh!Vh!Vh-!Vhl!Vh!Vh!Vhl,!Vh!Vh!Vh!VhG!Vh!VhB!Vhc!Vh!VhJ!Vh!Vhj,!Vh;!Vh!Vh_ #..# ##...§§§§......## .#. ##..## ###...§§....### .# . # #....#######ß##### !Vh# ###....###### #########...# .........##.# .........##.##### .........##.....## .........######.@#51.5 (41 !Vh$########## ##........ #  ###..###. #  .....  .##.. !Vhh.# > # !Vh(!Vh)+2.5 (42!Vh!Vh; _Found a stone staircase leading down.!Vh(@ I!Vh@ !Vh>B !Vh F B!VhwH B!VhS # ###...§§....### .#  #....#######ß#####  ###....###### #######...# ........##.# ..##.##### ..##.....## #..######..##.####. ######### ##.@.......4.5 (2.0) ###..### .....  !VhT ..##.....# >..# ...#..#!VhcX !Vh\ !Vh_ T _Key pressed, stopping explore.!Vh'; !Vh; !Vh(A !VhI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!VhL !VhbQ !VhS H _No target in view!!Vh !Vhg !VhΒ !Vh !VhW .!Vhӟ .!Vh< 0!VhԨ !Vh !VhO !Vhr  !Vh !Vh? F_Key pressed, stopping explore.!Vhb !Vht !Vh` !Vh] H _No target in view!!Vh  _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)"Vh"Vhݪ"Vh"Vh You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Key pressed, stopping explore."VhuNo target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)"VhI"Vh"VhI"Vh$ _"Vh,"Vh,"VhY"Vhe"Vh .## ###...§§....### .# . ....#######ß##### ###....###### "Vhq...# ##.# ######.##### #..##.....###.# ######..##.####..w"Vh  ##...###..###..#...........Magic Dart"Vhl#....##.... #....# >..#....# .. "Vhw   dart slug (asleep)#....# .#.."Vh\..##....#"Vh4+6.5 (2"Vh*7.5 (3"Vh"Vh\ _A dart slug comes into view."Vhi ******w    "Vhdj"The magic dart hits the dart slug."Vh  The dart slug is heavily wounded.The magic dart hits the dart slug."VhKv"Vh|U........w"Vh}k2--------=9.0 (1.5"VhS"Vha _The dart slug is heavily wounded."VhA  .# . "Vhc  ######### #......###.##..##.####...  ##...@.....w.  ###..###....  #...........  #....##.... "Vh' #....# >..  "Vhړa#....# ..  #....# .  #....# "Vh""Vh(  .# . "VhC)H ######### #......###.##..##.####...  ##...@.....w.  ###..###....  #...........  #....##.... "Vh(* #....# > #....# ..  #....#  #....# "Vh*"Vh2"Vh2"Vh8"VhB+ ## ###...§§....### .# . #ß##### ....###### "VhhC...# ##.# #### ##.##### #.. ##.....###.# .######..##.####. ##....@....w.###..###.#...........#....##.... .#....#"VhD >..#....# .. #....# .#....# _A dart slug is nearby!"VhUK"VhL;-600 _"Vhc["Vh  .# .  #### #..#.# . #..##.####....  ##....@....w..  ###..###.....  #............  #.... .  #....# >..  #....# ..  #....# .  #....# "Vh. R  .# .  #### #..#.# . #..##.####....  ##....@....w..  ###..###.....  #............  #.... .  #....# > #....# ..  #....#  #.... "Vh "Vh 7-"Vh( "Vh3   ###...§§....### .# . #ß##### ....###### "Vh n...# ##.# #### ##.##### #.. ###.....###.# ..#######..##.####....# ##.w..####..###.....##............##....##....#.#"Vh #....# >..# ##....# .. #....#....# _A dart slug is nearby!"Vh "Vh ```The dart slug launches a dart at you."Vh5 (..."Vh 7 ^6----=1"VhT< "Vh> - _The slug dart hits you."Vhv *** The magic dart hits the dart slug."VhI  The dart slug is almost dead.The magic dart hits the dart slug."VhnN C."Vh6 )...."Vh 1----------------452.5 (1.5Magic Dart"Vh "Vhr 7 _You kill the dart slug!"Vh "Vhq "Vhl "Vh "Vh ^ _No target in view!"Vh I"Vh : _"Vh "Vh, "Vh "Vh "Vh X7=---"Vhq "Vh "Vh >--------"Vhv "Vh: "Vh} "VhA "Vh! "VhD" "Vh*# "Vh#% "Vh% #="Vh% M2========"Vh& "VhB( "Vh( #8"Vh( (="Vh) "Vh* "VhN+ "VhG, "Vhx. "Vh. "Vh/ "Vh!1 "Vh1 @========"Vhv2 "Vh4 "Vh5 #9"VhS5 F==="Vhe6 "Vh8 "Vhh8 "Vh8 "Vh: "Vh*; "Vh< "Vh= "VhX> "Vh6? "Vh^A "VhA :=="VhxB "Vh%D "VhiD "VhME "VhG "VhNG "VhuH "VhI "VhI "VhJ "VhdL "VhL >3========"VhL "VhM "VhDQ "VhU "Vh_U "VhV "VhY[ "Vh@\ "Vh\ "Vh?^ "Vh9` "Vhb "Vhb "Vhtj ,"Vhm "Vh|n @========"Vh1o "Vh s "VhKu "Vhu "Vh3w "Vhz "Vh6} "Vh}} "Vh~ "Vh "Vhh "Vhф "Vh% "Vh7 "Vh "Vh "VhL "Vh "Vh "Vh "Vh "Vh "Vh "VhO "Vhj "Vh?  #####..##.####....# # ##............# ###..###.....# #............# #....##....#.# #....###>..#.#  #....# ##..# #  #....# #..#  "Vh #....# #.@# -#....# #..#  #..#  #..#  #..# ...# #.## #. "Vh 092.5 (30.0)"Vh, E-3.5 (31"Vh "Vh  "Vh( E_d - 2 black potions"Vhg "VhR "Vhm"Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"Vh0!I"Vh""Vh#%"Vh(P _"Vh,,"Vh]-,"Vhk."Vh."Vh/"Vh0"Vh{2"Vh2"Vh+3"Vh`5"Vh6"VhX7"Vh7"Vh9"Vhv:"Vh:"Vhi;"Vhj="Vh>"Vh?,"Vh@"Vh!B"VhnB"VhB"Vh1D"Vh|E"VhE"VhKF"VhG"VhH"VhBI"VhI"VhJ"Vh.L"VhjL"VhL"VhN"VhO"VhO"VhqP"VhDR"Vh7S"VhS"VhNT"VhfU"VhhV"VhV"Vh'W"VhX"VhY"VhY"Vh7Z"Vhl["Vh\"Vh]"Vh]"Vh#_"VhD`"Vh`"Vh`"Vhb"Vhc"Vh d"Vh_d"Vhe"Vhg,"Vhg"Vhh"Vhj"Vhaj"Vhj"Vhk"Vhl"Vhm,"Vhn"Vh*p"Vhp"Vhp"Vhq"Vhs"Vhcs"Vhs"Vht"Vhv,"Vhv"Vhx"Vhx"Vh%y"Vh}y"VhVz"Vh){"Vhn{"Vhd|"Vh|"Vh+~,"Vh~"Vh"Vh"Vh"VhB"Vh"Vh"Vh\"Vh"VhA"VhՅ,"Vh"Vh"Vh,"Vh3"Vh"Vhs,"Vhދ"Vhƌ"Vh"VhF"Vh"Vh"VhJX"Vh"VhE"Vh"Vh"Vh "VhH"Vhڗ"Vh"Vhq"Vh,"Vhh"Vh,"Vh3"Vh"Vhc"VhǠ"Vh"Vh"Vh4"Vh],"Vh","Vh"Vh"Vh"Vh"VhO"Vh"Vh"Vh{"Vhȫ"Vh&"Vh^"Vh2"Vhs"Vh"Vh߯"Vh԰"Vh'"Vhd"Vhg"Vho"Vh"VhI"Vhk"Vhx"Vhζ"Vh"Vh"Vh"VhH"Vh"Vhջ"Vh"Vhr"Vh"Vh׾"Vh"VhH"Vh"Vhx"Vh"Vh"Vh;"VhJ"Vhu"Vh"Vh`"Vh"Vh"Vh"VhA"Vh"Vh+,"Vh"VhV"Vh9"Vh{"Vh "Vh"Vh"Vh"Vh"Vh"Vhh,"Vh"VhQ"VhB"Vhl"Vh"VhS,"Vh"Vh"Vh"Vh_"Vh"Vh"VhIX"Vh,"Vh "Vh"Vhl"Vh"Vh"Vh"Vh"Vh"Vh="Vhg"VhB"Vh)ß##### ##### #. .# ..# .#.# #.# #### ...# #.##### #.. ...# #.....###.# ###..# #####..##.####....# ##............####..###...@.#560.5 (67#............##....##....#.##....###>..#.##....# ##..#.##....# #..#.###############"Vh #....# #..#................ #....# #..################# #..## "Vh\$"Vh,"Vhy7j _Key pressed, stopping explore."Vh1>#Vh'#Vh7H _No target in view!#Vh#Vh8#Vh#Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#VhI#Vh#Vh#Vh: _#Vh#Vh#VhU#Vh#Vh\#Vhc #Vh #Vh!#Vh"#Vhx$#Vh$#Vhk-#Vh.,#Vh4#Vh85#Vh|6,#Vh6#Vh8#VhO9#Vh9#Vh9#Vh:#Vh<#VhV<#Vh<#Vh@#VhWA#VhA#Vh!B#VhC#Vh_E#VhE#Vh F#VhG#Vh'I#Vh}I#VhJ#Vh)K#VhL#VhL#VhM#Vh R#VhR#VhR#VhS#VhU#VhV#VhV#VhW#Vh]#Vh^#Vhh^#VhJ_#Vhb#VhRc,#Vh>d#VhBf#Vh9h,#Vhh#Vhl#VhaqB#VhPs#Vh*vB#Vhx#Vhy#Vh3z#Vhz#Vh|#VhB~#Vh~#Vh ,#VhY#Vh#Vh*#Vh#VhDž#Vh3#Vh#Vhލ#Vh#Vh,#Vh#Vh}#VhB#Vh#Vh#Vh\#Vh#VhB#VhS#Vh#Vh#Vh#Vhf#Vh#Vh,#Vh(#Vh#VhRB#Vh#Vh#Vh#Vhz#Vh#Vh#Vh #Vh#Vh_#Vhb#Vh#Vh#Vh#Vh]#Vh8,#Vh#Vhb#Vh#Vh$#Vh #Vh#VhN#Vh|#VhU#Vh ,#Vh#Vh&#Vh1#Vh#Vh#VhX#Vh#Vhm,#Vhh#Vh #Vh #VhP #Vh,B#Vh,#VhV5#Vh;X#VhWCX#Vh########....#.#### ......#... #....#....# #+# #####.#.##.#....#.##.# #.# ...................#.######.# #####.#...##########....†...##### #####.########ß###########....... ....#.####§§§......### #....... ......##.§§..§.§.....## #....... ....###...§§§...@.....## #.......614.5 (54 ######....§...####.....# #.......##......### ###...###.......#......## ##...##.......#.....## ##.........).#. #..###.##....## ##.##...##ß<...# #.##.÷.###....# #.[34#VhUm##...# _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!#Vh-#Vht#Vh##VhI _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)#VhI#Vh#Vhz#Vh _#VhW,#Vhͮ#VhU#Vh#VhQ#Vh#VhL#VhE#Vhڷ#Vh'#Vh#Vh#VhB#VhM#VhV,#Vh#Vh#Vh,#Vh#Vh)#Vh|,#Vh#VhX#Vh#Vhl#Vh#Vho#Vh#VhX,#VhX#VhL#Vh #Vh4#Vh#Vh#Vh"#VhM,#Vh#Vh#Vh,#Vh#Vh#Vh,#VhQ#VhQ#Vh,#Vhx#Vh#VhN#Vh#VhQ#Vh#Vht #......... #########........ †....†...K.... ....#########...... .....#.# ..... #....#.#### ... #....#....# #'# #Vhr#....#.##.# #@# ........#.######.# #########....÷...######## Magic Dart ###ß###########.........# §§......### #.........# .§§.§#Vh*# #.........# K   kobold (missile, asleep) §§.§.......## #.........# .§.####.....# #.........# .### ###...###.........##Vh 33.5 (19No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You reach down and open the door.#VhP+4.5 (20#Vhq$#Vh' _A kobold comes into view. It is wielding a +0 whip. _Found a stone staircase leading down.#Vhn/ ****K  )The magic dart hits the kobold.  The kobold is moderately wounded.#Vhef K...'  #Vh1The kobold shouts!#Vh(#Vh+?((((((#VhK#VhX>K..'@..#Vhq2--------===6.0 (1.5)#Vh#Vhv  #......... ##........ .#Vh> †....†...>.... #..K...  ..... ... #'# #@##.#÷...# #...  #...#Vhm  #.... .. #.... .....# #.........# #VhƢ ###.. _The kobold throws a stone. The stone barely misses you.#Vh#Vh;  #......... ##........ †....†...>.... #..K...  ..... ... #'# #@##.#÷...# #...  #... #.... .. #.........# #.....#Vh"< H ###..#VhI 3#VhK #VhU ########## .# ##############.........# #Vh>W .†....†.........>......# #....#########..K......# . #.........##### #.........#.. #....#.##.# #. ........#.######.# ######....÷...####### ###ß###########.. §§......### #.... .§§.§.....## #.... §§.§.......## #..... .§.####.....# #.. _A kobold is nearby!#VhSX #Vh_ F.K#Vh` <---70 _#Vhh #Vhk Q _There is an open door here.#Vhk D  The magic dart hits the kobold.#Vh ])*#Vh &.#Vh.1 U 1----------------50=--8.5 (1.5Magic Dart _You kill the kobold!#VhI6 _Your Conjurations skill increases to level 5!#Vh7 #Vh+= : _#Vh= #Vh= #Vh? #VhLA #VhA #VhD ,#VhNE >--------#VhF #VhH #VhI #VhJJ #VhL #VhL #VhM #VhO #Vh!P #VhR #VhFT #VhT T2========#VhU #VhW #Vh X #Vh-Y #VhZ #Vh[ #VhZ\ #Vh] #VhB^ #Vh_ #Vhqa #Vha @========#Vhb #VhWd #Vhd #Vhe #Vh #....#########... . #..)#### #..@......#-60.5 (22.0)...# ###'####### #....#.##.# ........#.######.#Fly ##....#Vhٜ 7-#Vhͣ #Vh j _Key pressed, stopping explore.#Vh #Vh #Vh H _No target in view!#VhW 3#Vh\ #Vh8_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#Vhek I#Vhm #Vhn #Vhr : _#Vhs #Vhnu #Vhu #Vhv #Vhx #Vhwz #Vhz @========#Vh| #VhL ,#Vh #Vh #Vh[ #Vh% #Vh #Vh@ #VhӉ #Vh #Vhr #Vh #Vh ,#Vh #Vh #Vh #Vh #Vh= #Vhj #Vh #Vh #Vh #Vh #Vh= #Vhf ,#Vh #Vh d  You see here a quokka skeleton.#Vh K _#Vh #Vh0 #Vh ,#Vht #Vhc #Vh #Vh #Vh #Vh #Vh ,#Vh #VhS #VhK #Vh #Vh #Vh# #Vh8 #Vh #Vh\ #Vh޷ X#Vhv #VhA #Vh #Vh! #Vh #Vh #Vhw #Vh> #Vh< B#Vh #Vh$ #..#.##.# # #.# ### # ###.###.. ###....########################..†..............÷....÷......... #.#.##.###########....#########.. ..†.#...........@.....#.# #..82#################....#.#### #.........#....#....#....# ### #.#########.#.##.#....#.##.# # #Vh #..##.....................#.#######..#...##########....÷..  ####.######.########ß###########.  ......####§§§......### #.  .....##.§§.§§.§.....## #. #VhX #Vh^ #Vh j _Key pressed, stopping explore.#Vh #Vh #Vh H _No target in view!$Vh$Vh$Vh$VhJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$VhI$Vh P _$Vh,$Vh,$VhSn$Vh$Vh'$Vh-$Vh.,$Vh /$Vh!6$Vh7$Vh9,$Vh9$Vh:$Vh;$Vh<$Vhv<$Vh=$Vh??,$Vh?$Vh@$VhB$VhQB$VhB$VhTD$VhF$VhF$VhG$VhI$VhJ$Vh"K$VhK$VhM$VhQX$VhV$VhW$Vh/Y$VhY$Vh1Z$Vh\$Vh\$Vh_$VhbL _You now have 77 gold pieces (gained 8).$Vhc3$VhSd$Vh'e$Vhf$Vhg$Vhgh$Vhu ### #.$Vh8v\######  #........@.......  #.######  #.#### #.#.# ###.## ...###....################# $Vhvs...#..÷..............÷....÷......#.#.##.################÷.#.................#.#$VhS|.708.5 (26$Vh+9.5 (27$Vh`$Vhe _e - a scroll labelled WADDECR AKHLIHE$Vh|$Vh$Vh$VhH _No target in view!$Vh3$Vh$Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$VhI$Vh$Vh$Vh  _$VhhX$VhV$Vh$Vh$VhW$Vh{$Vh$Vh$Vh$Vh$Vh$Vh$VhS$Vhk$Vh$Vh$VhU$Vh$Vh$VhZ$Vh$Vh$Vh$Vh$Vh,$Vhv$Vh($Vho$Vh$Vh$Vh$Vh<$Vh$Vho$Vh,$Vhn$VhX$Vh$Vh, $Vh $Vh $Vh$VhB$Vh8$Vh$,$Vh$Vh$Vh$Vh ,$Vh $Vh!$Vh!$Vh-"$Vh%$Vh&$Vh<'$Vh'$Vh+$VhG-$Vh-,$Vh,2$Vh3$Vh3$Vh14$Vh8$Vh9,$Vhm:$Vhy=$Vh>$Vh?$Vh?$Vh+C$VhC$Vh:D$VhD$VhF$VhF$Vh:G$VhG$VhH$VhI$VhI$VhJ$VhzK$VhL$VhL$VhyM$VhP$VhQ$VhQ$VhxR$VhZU$Vh`V$VhV$VhV$Vh-X$VhY$VhKY$VhY$Vh\$Vh\$Vh ]$Vh9]$VhK^$Vh^$Vh_$Vh:_$Vh/`$Vh`,$VhKa$VhCb$Vhb$Vhc$VhZc$Vhxd$Vhe$Vh[e$Vhe$Vhg$Vhh$Vh\h$Vhh$Vhk$Vhml$Vhl$Vhm$Vhn$Vho,$Vh4p$Vhqri  You see here a ball python skeleton.$Vhs$Vht _$Vht$Vh6w$Vh-y$Vhy$Vhz$VhJ}$Vh $VhH$Vh,$VhZ$VhЂ$Vh$Vh$Vh_$Vh$Vh$VhV$Vh]$Vhԑ$Vh $Vh$Vh#,$Vh$Vh$VhQ$Vh$Vh0$Vh$VhR$Vh$Vh$Vh$Vh $VhT$Vh*$Vh$Vh,$Vh׹$Vh$Vh$$Vh$Vh$Vhd$VhT$Vh$Vh`$Vh$Vh$VhF,$VhA$Vh2$Vh$Vh$Vh$Vh$Vh$Vht$Vh$Vh?$Vh$Vh$Vh$Vh$Vh $Vhe$VhL$Vh$VhD$Vh$Vh$Vhl$Vh$Vh$Vh$Vh,$Vh+$Vh_$Vh,$Vh$Vh$Vh$Vh$Vh$VhI$Vh3$Vh $VhZ$Vh$Vh$Vh}$Vh$Vhu$VhH$Vh8$Vhk$Vh$Vh$VhN$Vh$Vh$Vh$Vh,$Vh_$Vhu$Vh,$Vh$Vh$Vh($Vho$VhI$Vh\$VhL$Vh$Vh;$Vh$Vh,$Vh$Vh$Vh$Vh\$Vh$Vh$VhX$Vh$Vh$Vh"$Vh $Vh $Vh $Vh $Vh_$Vh$VhQ>$VhaJ$Vhh$Vhi$Vh3jB$VhSk$Vhbl,$Vhl$Vhn,$Vhn$Vh+p,$Vhq$Vh~q$Vhq$Vhs$Vh,v,$Vhv$Vh}w$Vhx$Vhx$Vhy$Vhy$Vhz$Vhz$Vh/{$Vh5|$Vh|$Vh8},$Vh$VhP$Vh$Vh6$Vhx$Vh$Vh=$Vh$Vh$Vh$Vh$Vh҈$Vh$Vh $Vh{$Vhċ$Vh$Vh $Vh$VhA$Vh$Vh$Vh9 #######...# #.#.#...# .......##.# #######...#...# .......##.##### #.........#...# .......##.....###.######..##### $Vh /.......######..##.####....# ######## ##............# ###..###.....# #............# #..@.##....#.# #....###>..#.# #....# ##..#.#Magic Dart #....# #..#.#######$Vh #....# #..#........ #....# #..r   rat (asleep) .....# #..# #...r.# #..# ########..#$Vh2821.5 (112.0)$Vh+23$Vhv$Vh*V _A rat comes into view.%Vh?...#  .......##.# ### .##### #.. ....###.# ..##.##  ##............#  ###..###.....#  #............#  #..@.#  #....###>..#.#  #....#   #....#  #....#  #....#  .....# #..#  #...r.# #..#   &VhlH...#  .......##.# ### .##### #.. ....###.# ..##.## &Vh.Ip ##............#  ###..###.....#  #............#  #..@.#  #....###>..#.#  #....#   #....#  &VhIw#....#  #....#  .....#  #...r.#  &VhP&VhQ&VhX&VhZZ _A rat is nearby!&Vh...#  .......##.# ### .##### #.. ....###.# ..##.##  ##............#  ###..###.....#  #............#  #..@.#  #....###>..#.#  #....#   #....#  #....# &Vh- #....#  .....# #..#  #...r.# #..#   &Vh5%....#  .......##.# ### .##### #.. ....###.# ..##.##  ##............#  ###..###.....#  #............#  #..@.#  #....###>..#.#  #....#   &Vh&#....#  #....#  #....#  .....#  #...r.#  &Vh+&Vh,&Vh2&Vh84Z _A rat is nearby!&VhT@?...#  .......##.# ### .##### #.. ....###.# ..##.##  ##............#  ###..###.....#  #............#  #..@.#  #....###>..#.#  #....#   #....#  #....#  #....#  .....# #..#  #...r.# #..#   &Vh- D...#  .......##.# ### .##### #.. &Vh ....###.# ..##.##  ##............#  ###..###.....#  #............#  #..@.#  #....###>..#.#  &Vh #....#   #....#  #....#  &VhR #....#  .....#  &Vh #...r.#  &Vh &Vh &Vhw &Vh Z _A rat is nearby!&Vhf :.......#########.. .......##.##### #...........###.######..########..##.####....# &Vh <######## ##........ ###..###...............##....##> ## ######.......########. #...r&Vh H#######........&Vhf &Vh Wrr.&Vh. 9==3.0)&Vh &Vh B *&Vh J*** _The rat squeaks loudly.&Vh ..r..2---------5.0 (1.5&Vh5 [ _The magic dart hits the rat but does no damage.&Vh E#### #..........###.######..########..##.####....# ######## ##........ ###..###.......##....##> ## ######r........########.#########........########.#r.--60&Vh &Vh &Vh?]   .# ##.#  ##.....  ###..##  #.....  #....#  #....###>..#.#  #..@.#   #..r.#  #....#  #....#  .....# #..#  #.....# #..#  #.#####  #.   &Vh^ &Vh -  .# ##.#  ##.....  ###..##  #.....  #....#  #....###>..#.#  #..@.#   #..r.#  #....#  #....#  &Vh g.....#  #.....# #..#  #.##### #. &Vh3 &Vh 7-&Vh&VhZ _A rat is nearby!&Vh A  The magic dart hits the rat.&Vh;F†&Vh&Vh1----------------4=7.5 (1.5Magic Dart&Vh&VhͲG _You kill the rat!&VhT &Vh &Vh &Vh&Vhxn&Vh&Vhc&Vh}&Vh&VhP>--------&Vh&Vh^&Vh&Vh&Vh&Vh_&Vh&Vh,&Vha &Vh"&Vh`"T2========&Vh"&Vhh$&Vh$&Vhs%&Vh'&Vhg'&Vh (&Vh)&Vh4*&Vh*&Vh,&Vh,@========&Vhx-&Vhs/&Vh/&Vh0&Vh3B&Vh?8-41.5 (14.0)'Vhl7-'Vh'VhT _Key pressed, stopping explore.'Vhq'Vh'Vh 'Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'Vh'Vhk'VhZH _No target in view!'Vh'Vhƨ'Vh]'VhH _No target in view!'VhI'Vh'Vh}$ _'VhB!B'Vh!'Vhm#,'Vh#'VhC&,'Vh&'Vh0('Vh('Vh4)'Vh*'Vh +'Vh+'VhC-'Vh/j3========'Vh2'Vh3'Vh3'Vh4'Vh6'Vh7'Vhg8'Vh<X'VhZ='Vh ?'Vh@V========'VhA'VhD'Vhp####..###.....# ######............# #....##....#.# #....###>..#.# #....# ##..#.# #..†.# #..#.# #....# #..#.. #####....# #..### #@.......# #..#56.5 (15 #.##.....# #..#  #.##.########..#  #.##...........#  #############.## #.# #.# #.####  #..... 'Vhx='Vh( 'Vh'Vh7_Done exploring.'Vhb'Vh r _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'VhK#'Vh^&'Vhx+'Vh-H _No target in view!'Vh 'Vh 'Vh 'VhM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'Vh| I'Vh' e........0.0)'Vh, 'Vhg/ 'Vh1 __Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!'Vh1 You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.'Vh= 'Vhc$ 'Vh=% 'Vh;'  _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!'VhH2 'Vh3 'VhA7 'Vh=9 You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)'VhD I'VhTW 'Vh[ 3'Vh\ xNo target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.(Vh(Vh(Vh(Vh}CYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)(VhDone exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)(Vh.(Vh1(Vh5(Vho9Done exploring.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.(Vh9You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!(Vh:3(VhWNo target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.(Vh(VhitYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.(Vh(Vh(Vh (VhgxYou can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!(Vh(Vh(Vh (VhxNo target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)(VhI(Vhd(Vh(Vh(VhuDone exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.(Vhk(VhG (Vh(Vh2uYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!(Vhw I(Vh* (Vh/ (Vh2 (Vh5 Done exploring.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!Done exploring.(Vh ` (Vhc (Vhlf (Vhi uNo target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)(Vh (Vh3 (Vh (Vh You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.(Vh> No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!(Vh+ (Vh (Vh (Vh$ (Vhs (Vh (Vh Done exploring.No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.(Vh(Vh(Vhy (VhxNo target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.))Vh)Vh)Vhc)Vh_Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.))Vh)Vh})Vh{)Vh,xYou can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!)Vh)Vh,)Vh[ )Vh3%)Vh+))Vh+No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.)Vho)Vhp3)VhV)Vh)Vh)VhDone exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Done exploring.)VhMt)Vhww)Vh|)Vhf _You can't see any susceptible monsters within range! (Use Z to cast anyway.))Vh)Vh)Vh5No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!+Vh$+Vh3+Vh;$+Vh%+Vh*P _+Vh/,+Vh,+Vh-+Vh/+Vh0+Vh1+Vh2+Vh4+Vh6+VhD7+Vh7+Vh9+Vh;+Vh<+Vh<+Vh@+VhCRB+VhSNo target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! +Vh7T; You see here a rat corpse.+VhV+VhbW _+VhOY+VhZ+Vhy]+Vh]+Vh^+Vh>a+VhgB+Vhh+Vhk+Vhk+Vhl+Vhpn+Vh q,+Vhq+Vh^s+Vhu+Vhv+Vhv+Vhx+Vhz,+Vh|+Vhu  There is a stone staircase leading down here. _+Vh` #########...#...# .##.##### #.........#...# .##.....###.######..##### .######..##.####....# ## ##............# ###..###.....# #............# #....##....#.# #....###>@.#.# 70.5 (14.0)#....# ##..#.# +Vh&#..†.# #..#.##############....# #..#...#####....# #..#######........# #..##.##.....# #..##.##.########..##.##...........#+Vh+Vhm+Vh,Vh.##.# #...#...# ..##.##### #...#...# ..##.....###.######..##### ..######..##.####....## ##............# ###..###.....# #......# #....##....#.# #....###@..#.# #....# ##..#.# #..†.# #..#. #....# #..# #####....# #..# #........# #..# #.##.....# #..# #.##.#,Vh޵y#..#  #.##.#,Vhܼ,Vh01.0),Vh,Vh4c _There is a stone staircase leading down here.,VhKL ,Vh[ 3,Vh_ ,Vhb ,2 _,Vhh ,Vh  .. ...h...  #.###.......  #........... ..S........ .......... ... ####........2 #...@....... .....###...#### ### ####   h   jackal (asleep) S   ball python (constriction, asleep) ,Vh[4 A3.3 (1.8Magic Dart,Vh: ,Vh ? { _You fly downwards. _There is a stone staircase leading up here.0VhI  The magic dart hits the ball python.0Vhh†*** 0Vho%c ******h  You kill the ball python!The magic dart hits the jackal.  The jackal is moderately wounded.1Vhl  The jackal barks! You hear a bark!1Vh_t.h.h..........h 2 jackals1Vh{t2--------8==4.8 (1.51Vh1VhQY _A jackal comes into view.1VhYD  The magic dart hits the jackal.1Vh.****   jackal1VhIn1Vh-o1Vhvr..h....1VhN1----------------66-6.31VhJ1VhJ _You kill the jackal!1VhʗD***1Vh1Vh1VhVV..h.1Vh0-----------------7.8Magic Dart1Vh%1VhQ(H _The magic dart hits the jackal but does no damage.1Vh,1Vh1Vh{1Vh!K _You are out of magic!1Vhڲ 31Vhj a _You are out of magic!2Vh ###.:.. ###..#......2Vh ..##..†...........h#### #...<............###...#######. #####...#2Vh 2VhX +802VhW 2Vht m _Found a book of Burglary. The jackal barely misses you.3VhN4  You hit the jackal but do no damage. The jackal bites you.3Vh6T8--93Vh'A3Vh#D> _The jackal bites you but does no damage.3Vh13Vh`7---803Vh3Vh3g _You barely miss the jackal. The jackal bites you.3Vh"  You hit the jackal.  The jackal is moderately wounded.The magic dart hits the jackal.3VhG8i  The jackal is almost dead.3Vh\9j6----------13Vh?3VhB+ _The jackal bites you.3Vh]8  You hit the jackal.3Vh&W****3Vh[ Z...†3Vha \7=7523Vhu ` _You kill the jackal!3VhY M ##.#.####.#.:.. 3VhZ 7###.. #......##..†........#...###. #...<............###...#######. #####...#3Vh` 3Vha --33Vhe 3Vhg s _You see here a jackal corpse.4Vh   _1========4Vh4Vhw4Vh4VhB2=4Vh4Vh4Vh;D8=4Vh4Vh+4Vh4Vh4Vh}4Vh@========4Vhb4Vh,4Vh4Vh4Vhi9===4VhN4Vht1 _HP restored.4Vh4Vh&4Vh4Vh=4Vh 4Vh4Vh4Vh4Vh4Vh:==4Vh4Vh,4Vh4Vh4Vh T2========4VhB4Vh54Vh4Vh4Vh4Vh,,4Vh4Vh!4Vh"@========4Vh$4Vh (4Vh(4Vh{*4Vh9-4Vh-4Vh.4Vh1,4Vh34Vhf64Vh64Vh74Vh:4Vh;4Vh=4Vhs@4Vh@4VhB4VhD4Vh,E4VhWF4VhH4Vh[I4VhJ4VhEN4VhNT3========4VhP4VhT4 _Magic restored.4Vh`Y34Vh`4Vh;f4Vhj4VhOk4Vh?m4VhUp4VhBt,4Vhu4VhB{4Vh|4Vh!}@========4Vh4Vh4VhB,4Vh4Vhh4Vh։4Vh4Vh4Vh  #. # ###.##.### # ... ....# # ####.##.##.#.##.#.##.......## -..............### #.###.........# #.............# ..##..†...........................#.##...†.........#####..........##...<.........#You pick up a book of Burglary and begin reading...4Vh1916.8 (33.0)4Vh\+7.8 (344Vh4Vhup  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.4Vh4Vhf4Vh4Vh4Vh4Vh9B4Vhҝ4VhܢB4VhŦ,4Vh4Vhs4Vh٫4VhD4Vhm4Vh4Vh5,4Vh 4Vh4Vhζ,4Vht4Vh34Vh4Vh4Vh4Vh4Vh4Vh4Vh(4Vh4Vh/   ###  #. ..#  #.# #.#  #.##.####.# .. ....##.#########  #.##.#.##.#.....@.#  .....#......#####.#  ..........### ..#  Magic Dart ##.........# ..#  ...........# r.#  †....# ###   r   quokka (asleep) ...........#  .†.........#  #..........#  4Vh"225.8 (8.0)4Vh*6.8 (94Vh4VhY _A quokka comes into view.5Vh D  The magic dart hits the quokka.5Vh6+ ***.5Vhf G....2--------83=8.3 (1.5Magic Dart _You kill the quokka!6Vh36Vhv; _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _--------6VhB6Vh6Vh,6Vh6VhB6Vh,6Vh46Vh6Vh6Vh6Vh6Vh3========6Vh6Vh& 6Vh6Vhm6Vh0@========6Vh6Vh6VhhB6Vh6Vh-6Vh{0,6VhN16Vh26Vh5B6Vh86Vh:B6Vh=,6Vh>6Vh?6VhA6Vh~C,6VhD6VhJB6VhJ6VhPn6VhSB6VhU6VhKYB6VhZ6VhA],6Vh]6Vha6VhjB6Vhq6VhJ †.........##.# ..........##.# <.........##.# #...########.# ##### #.#####  #.....#  #####.#  #.#   #@#  -61.3 (33.0) #<.....#   ...######              -2.3 (34 _Found a stone staircase leading up.6VhQ]6Vh#^6Vhm^6Vh`6Vh!c6Vhc6VhhX6Vhh6Vhj6Vhl6Vh=m6Vhm6VhrB6Vh/s6Vht6Vhw,6Vhtx6Vhy6Vh{6Vh|6Vh|6Vh"f  There is a stone staircase leading up here.6Vh)K _6Vh1,6Vhĉ6Vh6Vh"6Vh6VhK6Vh6VhF6Vh6Vh6VhP6Vhڔ6VhK6Vh6Vh 6Vhy6Vh>,6Vh6Vh #...<.........##.#  .....###...########.#  ###. . ######.#####  #. #. #.....#  .. #. #####.# #.) #.#  #. ######.# #.#######<.....# #..@......###### 74.3 (12 ###########  5.3 (136Vhi9 _Found a club.6Vh;_6Vh6VhZB6Vh,6VhL6Vh6VhUX6Vh6Vh,6Vh n6Vh#,6Vh&6Vh',6Vh,,6Vhi6<  You see here a +0 club.6Vh\86Vh995 _6Vh;6Vh=,6Vh:?6VhC6Vh] ##...<.........##.# .....###...########.# ###...###### #.## #. #.###### #... .. #.#...# #### . # #.)...# ... ##.#...# ######.#..###.###.#######<..........@## #.........###84.3 (9.0)#.#...#^# ############.... ..#>... .####.# ..# #...##6Vh[5.3 (10.0) _Found an escape hatch in the floor.7Vh ##...<.........# .....###...####### ###...###### .# ###. #.###### ..# #.#...#  #.##.# #.)...# #....## ##.#...# w.###.#..###.###.#######....## #...........$#.#...#^# ## #.......#Magic Dart ..>.....### #.##.##..#hv=m # #. #..#w   dart slug (asleep) #. ...# # ###.##.# 8.3 (3.0)  A dart slug comes into view.9.3 (4 7VhA%_Found 10 gold pieces.7Vh K ##...< ###  .# ###.   .. ..#   #.##.# #.)...#  #....##   w.###.#..###.# .......@....##  ...$#.#...#^#  # #.......#  ..>.....###  #.##.##..#  # #. #..#  #. ...#  # ###.#  #.# 7Vhs  ##...< ###  .# ###.   .. ..#   #.##.# #.)...#  #....##   w.###.#..###.# .......@....##  ...$#.#...#^#  # #.......#  ..>.....###  #.##.##..# # #. #..#  #. ...# # ###.# #.#7VhE{ 7Vh~ 7Vhf v _A dart slug is nearby!7VhK ##...< ###  .# ###.   .. ..#   #.##.# #.)...#  #....##   w.###.#..###.# .......@....##  ...$#.#...#^#  # #.......#  ..>.....###  #.##.##..#  # #. #..#  #. ...#  # ###.#  #.# 8Vhs8 ##...< ###  .# ###.   .. ..#   #.##.# #.)...#  #....##   w.###.#..###.# .......@....##  ...$#.#...#^#  # #.......#  ..>.....###  #.##.##..# # #. #..#  #. ...# # ###.# #.#8VhO8Vh^8Vhf` _A dart slug is nearby!8Vh> ##...<. .....###...# ###...###### .##.###. #.###### ... ..# #.#...# #.##.# #.)...# #....## ##.#...# .w.###.#..###.###......## #.$#.#...#^# #. #.......# ..>.....### #.##.##..# # #. #..#  #. ...# ##h,0m###.#  #.#ww90.3 (1 _ ***** The magic dart hits the dart slug!8Vh6,8Vh:a$.w...8Vh <k2--------=1.8 (1.58VhA8VhDb _The dart slug is severely wounded.8VhG  The magic dart hits the dart slug.8Vh\†***8Vh@(...8VhA8VhJ##...<......... burgertutor the Conjurer.....###...###### Mothkin# ###...######Health: 19/19 ========================.##.###. #.######Magic: 1/3========----------------... ..# #.#...#AC: 2Str: 7#.##.# #.)...#EV: 11Int: 19#....## ##.#...#SH: 0Dex: 11.$.###.#..###.###.###### XL:  2 Next: 100% Place: Dungeon:2...†...@.....## #....... Noise: =--------  Time:hK37m 993.3 (1.5)....$#.#...#^# ######## -) Nothing wielded##. #.......#Cast: Magic Dart..>.....###Fly #.##.##..## #. #..##. ...######.##.# _Found 10 gold pieces. _A dart slug is nearby! _A dart slug is nearby!The magic dart hits the dart slug! _The dart slug is severely wounded.The magic dart hits the dart slug. _You kill the dart slug!You have reached level 3!8VhW/  --more--8Vho  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :Vhh24/241/4----------213 0% :Vhi6Magic Dart:Vhp:Vhsr :VhrE_You feel clever. x2:Vh :Vho M Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2b - SandblastEarth14%1  c - Ensorcelled HibernationHexes/Ice:VhU X22%2  d - PasswallEarth38% 3  e - SwiftnessAir38% 3  f - Fulminant PrismConjuration/Alchemy 43% 4  g - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4  h - Curse of AgonyNecromancy98% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;VhrC;Vh J;VhS##...<......... burgertutor the Conjurer.....###...###### Mothkin# ###...######Health: 24/24 ========================.##.###. #.######Magic: 1/4======------------------... ..# #.#...#AC: 2Str: 7#.##.# #.)...#EV: 11Int: 21#....## ##.#...#SH: 0Dex: 11.$.###.#..###.###.###### XL:  3 Next:  0% Place: Dungeon:2...†...@.....## #....... Noise: =--------  Time: 993.3 (0.0);VhvU9....$#.#...#^# ######## -) Nothing wielded##. #.......#Cast: Magic Dart..>.....###Fly #.##.##..## #. #..##. ...######.##.#The magic dart hits the dart slug. _You kill the dart slug!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2;Vh];Vh9_Memorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes ;Vh_' N - No.....###Fly #.##.##..## #. #..##. ...######.##.#The magic dart hits the dart slug. _You kill the dart slug!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2Vhܠ >VhҦ >Vh ##...<......... burgertutor the Conjurer.....###...###### Mothkin# ###...######Health: 24/24 ========================.##.###. #.######Magic: 1/4======------------------... ..# #.#...#AC: 2Str: 7#.##.# #.)...#EV: 11Int: 21#....## ##.#...#SH: 0Dex: 11.$.###.#..###.###.###### XL:  3 Next:  0% Place: Dungeon:2...†...@.....## #....... Noise: ---------  Time: 996.3 (0.0)....>Vh $#.#...#^# ######## -) Nothing wielded##. #.......#Cast: Magic Dart..>.....###Fly #.##.##..## #. #..##. ...######.##.#You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.>Vh P  Okay, then.>Vh >Vh >VhN . _>Vh>Vhw>Vh'>Vh>Vh| _>VhH,>Vh>Vh,>Vh>Vhr>VhX2======>Vh >Vh>Vh>Vhs>Vh>Vh2 >Vh >Vh",>Vh/$>Vh&>Vh&>======>Vh'>Vh),>Vh*>Vh,,>Vh.>Vh1B>Vh 4B>Vh5>Vh6>Vh6>Vh/8>Vh8>Vhk9>Vh;,>VhO<>Vh6>>Vh?R3======>Vh@>VhA>Vh`B>VhB>VhD,>VhE>VhUJX>VhJ>======>VhK>VhL>VhM,>Vh=P,>VhQ>VhR,>VhS>VhVB>VhZB>Vh`4======>Vhd>Vhn& ##...<#> .....###... #. ###...###### .##.###. #.###### ... ..# #.#...# #.##.# #.)...## #....## ##.#...#.$.###.#..###.###..†..@......## #1024.3 (28.0)>VhIo.$#.#...#^# #.. #.......#.....>.....####.##.##.##.## # #.##..# #.....# #####.#  #.#>Vhu>VhL}+5.3 (29>Vh >Vh; _Found a stone staircase leading down.?Vh3?Vh?Vhؓ?Vh ##...< #> .....###... #. ###...###### .##.###. #.###### ... ..# #.#...# #.##.# #.)...### #....## ##.#...#.$.###.#..###.###..†.## #.$#.#...#^# .###...#.......#Magic Dart .....>.....### #.##.##.##..# # #r #.##..#r[4?Vhwp0m   rat (asleep).. #.....#.# #####.#  #.#?Vh,0.0)?VhV*6.3 (1?Vh?Vh2V _A rat comes into view.?Vh Qp ##...< #> ..... #. ###.  . ?Vh.R  ... ..#   #.##.# #.)...#  ### #....##   ...$.###.#..### .....†.@.......##  ......$#.#...#^#  .###...#.......#  .....>.....###  #.##.##.##..#  # #r #.##..#  .. #.....#  .# #####.#  #.# ?VhR?Vh^w ##...< #> ..... #. ###.  .   ... ..#   #.##.# #.)...#  ### #....##   ...$.###.#..### .....†.@.......##  ......$#.#...#^#  .###...#.......#  ?Vh5.....>.....###  #.##.##.##..# # #r #.##..#  .. #.....# .# #####.# #.#?Vh?Vh?Vh_?VhZ _A rat is nearby!?VhfV ##...< #> ..... #. ###.  .   ... ..#   #.##.# #.)...#  ### #....##   ...$.###.#..### .....†.@.......##  ......$#.#...#^#  .###...#.......#  .....>.....###  #.##.##.##..#  # #r #.##..#  .. #.....#  .# #####.#  #.# ?Vh>  ##...< #> ..... #. ###.  .   ... ..#   #.##.# #.)...#  ### #....## ?Vh   ...$.###.#..### .....†.@.......##  ......$#.#...#^#  .###...#.......#  .....>.....###  #.##.##.##..# # #r #.##..#  .. #.....# .# #####.# #.#?Vh 3?Vh p _A rat is nearby!?Vh #> .....###...####.. #. ###...###### .> .##.###. #.######.. ... ..# #.#...#. #.##.# #.)...#.####. #....## ##.#...#....$.###.#..###.###.###...†.........## #....?Vh #......@#.#...#^# ########...#.......#  #.....>.....####.##.##.##..#  # #r #.##..# .. #.....# .# #####.#. #.# ?Vh# ?Vh %7?Vh ?Vh{  _Found a stone staircase leading down. _You see here 17 gold pieces.?VhxO  ***r  The magic dart hits the rat.  The rat is heavily wounded.?Vh ?VhN ]..r.?Vh i3------===8.8 (1.5?Vh ?VhJ ? _The rat squeaks loudly. You hear a shout!?Vh' } #>  #.. #. ###.  .> .   .. ... ..#   . #.##.# #.)...#  .####. #....##   ....$.###.#..## ......†.........##  #......@#^#  ..###...#  #.....> ?Vh1  #.##r##.##..#  # #. #.##..#  .. #.....#  .# #####.#  .. #.# @VhVP #>  #.. #. ###.  .> .   .. ... ..#   . #.##.# #.)...#  .####. #....##   ....$.###.#..## ......†.........##  #......@#^#  ..###...#  #.....>  #.##r##.##..#  @VhQ# #. #.# .. #.....#  .# #### ..  @VhX@Vh_@Vhe@VhhZ _A rat is nearby!@VhW #>  #.. #. ###.  .> .   .. ... ..#   . #.##.# #.)...#  .####. #....##   ....$.###.#..## ......†.........##  #......@#^#  ..###...#  #.....>  #.##r##.##..#  # #. #.##..#  .. #.....#  .# #####.#  .. #.# @Vh3pK #>  #.. #. ###.  .> .   .. ... ..#   . #.##.# #.)...#  .####. #....##   ....$.###.#..## ......†.........##  #......@#^#  ..###...#  #.....>  #.##r##.##..#  # #. #.# .. #.....#  .# #### ..  @Vhz@Vh#@Vhm@Vh%Z _A rat is nearby!@Vh L#.. #. ###...######  .>..##.###. #.###### .. ... ..# #.#... .. #.##.# #.).####. #....## ##.#...$.###.#..###.###.###..†.........## #....#......$#.#...#^# #####..###..@#.......#  #.....>.....##@Vh##r##.##..#  #. #.# .. #.....# #####.. ...@Vh߳@Vh@Vhr.g   goblinr   ratg@VhM5---90@Vh]@Vh$  The rat is heavily wounded. _The rat squeaks loudly. You hear a shout! _A rat is nearby! _A rat is nearby! _A goblin comes into view. It is wielding a +0 dagger.  The magic dart hits the rat.@VhD.@Vh,,@Vh͎7.g.@Vh2------------2=--31.3 (1.5@Vh] _You kill the rat!@VhR #.. #.   .>..   .. ... ..#   .. #.##.# #.)...#  .####. #....##   ....$.###. ......†.. @VhTv #......$#^#  ..###..@#  #.....>.....###  #.##.##.##..#  # #. #.##..#  .. #.....#  .g# #####.#  .. #.#  ...@Vh #.. #.   .>..   .. ... ..#   .. #.##.# #.)...#  .####. #....##   ....$.###. ......†..  #......$#^#  ..###..@#  #.....>.....###  #.##.##.##..#  # #. #.##..#  .. #.. .g# #####.#  ..  ... @Vh\@Vh}@Vh@Vh7] _A goblin is nearby!@Vh< .>..##.###. #.###### ...... ..# #.#...## .. #.##.# #.)...##.####. #....## ##.#...#....$.###.#..###.###.## ......†.........## #...@VhH( #......$#.#...#^# #### ..###...#.......#  #...@.>.....### #.##.##.##..#  # #.##.##..# ..##.....#.g#######.# .. #.#...  ...@Vh@VhM&(g.@Vh$.:-20 _@VhF6@VhSK ** The magic dart hits the goblin.@VhI@Vh6.g.@Vhu1------------=3.8 (1.5@Vhnw _The goblin is moderately wounded.@Vh: .>  ...... ..#  # .. #.##.# #.) #.####. #....##  .....$.###. ......†.........##  #......$#.#...#^#  ..###...#.......#  #...@.>.....###  #.##.##.##..#  # #g#  ..#  ..##  .. #.#  ... ...@Vh  .>  ...... ..#  # .. #.##.# #.) #.####. #....##  .....$.###. ......†.........##  #......$#.#...#^#  ..###...#.......#  #...@.>.....###  #.##.##.##..#  # #g#  ..#  ..## .. #.#  ... ... @Vh @Vh @Vh @Vho ] _A goblin is nearby!@Vh NQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle)  c - Abil: Inscribe Auxiliary Spell [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onAVhv? AVhkO .>..##.###. #.###### burgertutor the Conjurer...... ..# #.#...# Mothkin# .. #.##.# #.)...# Health: 24/24 ========================#.####. #....## ##.#...# Magic: 1/4======------------------.....$.###.#..###.###.## AC: 2Str: 7......†.........## #... EV: 11Int: 21#......$#.#...#^# #### SH: 0Dex: 11AVhhQ Q..###...#.......#XL:  3 Next:  2% Place: Dungeon:2#...@.>.....###Noise: =--------  Time: 1033.8 (0.0)#.##.##.##..#-) Nothing wielded# #g##.##..#Cast: Searing Ray..##.....#Fly ..#######.#..#.#g   goblin......  The magic dart hits the rat. _You kill the rat! _A goblin is nearby!The magic dart hits the goblin. _The goblin is moderately wounded. _A goblin is nearby!AVhYX AVhY BVhؐ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BVhM .>..##.###. #.###### burgertutor the Conjurer ...... ..# #.#...# Mothkin # .. #.##.# #.)...# Health: 24/24 ======================== #.####. #....## ##.#...# Magic: 0/4------------------------ BVh.....$.###.#..###.###.## AC: 2Str: 7 ......†.........## #... EV: 11Int: 21 #......$#.#...#^# #### SH: 0Dex: 11 ..###...#.......#  XL:  3 Next:  2% Place: Dungeon:2 #...@.>.....###  Noise: =--------  Time: 1033.8 (0.0) #.##*##.##..#  -) Nothing wielded # #g##.##..#  Cast: Searing Ray ..##.....#  Fly  ..#######.#  BVh" .. #.#  g   goblin ... ... _A goblin is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BVh @Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)BVhj\ .>..##.###. #.###### burgertutor the Conjurer ...... ..# #.#...# Mothkin # .. #.##.# #.)...# Health: 24/24 ========================BVhW #.####. #....## ##.#...# Magic: 0/4------------------------ .....$.###.#..###.###.## AC: 2Str: 7 ......†.........## #... EV: 11Int: 21 #......$#.#...#^# #### SH: 0Dex: 11 ..###...#.......#  XL:  3 Next:  2% Place: Dungeon:2 #...@.>.....###  Noise: =--------  Time: 1033.8 (0.0) #.##.##.##..#  -) Nothing wieldedBVh  # #g##.##..#  Cast: Searing Ray ..##.....#  Fly  ..#######.#  .. #.#  g   goblin ... ...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineBVhĻAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin.BVhݾ .>   ..#  # .. BVhw #.)       ^#     BVh 9 #.##*  # #)     ..  BVhNJ... ... BVhwI'.BVhqM445.3 (1.5BVhGTBVh)Wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!BVh BVh BVh BVh' BVh BVh> BBVh BVh BVh N1======BVh BVhr BVh BVh BVhH BVh BVh$ BVh BVh( BVh+ BVh BVh >======BVhb BVh BVhl BVhb BVhw ,BVhQ BVh ,BVh BVh BVhV BVhn BVh ,BVh BVh; BVh BVh BVh  BVh X2======BVhs BVh BVht BVh BVh BVh BVh BVh BVhX BVhE BVh T======BVh! BVhE# ,BVh$ BVh.' ,BVh* BVh+ BVhf, BVh- BVh.0 BVh0 BVh1 BVh54 BVh4 BVh5 BVh8 BVh_9 BVh; BVh= BVhN> R3======BVh? BVhA BVh8B BVhC BVhE BVh7F BVhI BVhI BVhoJ BVhCK BVh.M BVhM >======BVh-O BVhQ BVhQ BVhR BVhT BVhU BVhV BVhX BVhY BVhZ BVh\ BVh` ,BVh-o BVhp BVhEq #4BVhq -======BVht BVh*v BVhy BVh5z BVh| BVh BVh( BVh BVhz BVh BVh BVh; BVh M _You now have 94 gold pieces (gained 17).BVh BVh (======BVh+ BVh BVh e  You see here a dart slug corpse.BVh BVh.  _BVhi BVhN 9 ##...<.........##> .....## #....##. ###...##### .>..##.###. #.#### ...... ..# #.#...# ..##.##.# #.).#.####.##....## ##.#.........$.###.#..###.###.#.......@†.........## #..-..#.......#.#...#^# ###....###...#.......#BVh ##. #.....>.....####.##.##.#..##. #)##.#..# ..##.....#.. ..#######.#..#.#BVh  #### ## ##...<... .....##> .....#....##. ###..>..##.###. #.#### ...... ..# #.# # ..##.##.# #.)#.#.####.##....## ##.#...###.#..###.####........†.........## #.#..#.......#.#...#^# ##.....###...#.......#BVh ##.##.....>.....####. #.##.##.##..## #. #)##.##..# . ..##.....#.. ..#######.#BVhB 076.3 (41.0)BVh E-7.3 (42BVh BVh N  You now have 104 gold pieces (gained 10).BVhY +8.3 (43BVhs BVh V _You see here a scarf of shadows.BVhX 3BVh[ BVhJ BVh BBVh BVh' BVhE BVh BVhF BVh BVh BVhQ BVh BVh ,BVh^ BVh BVh ,BVh BVh BVh BVh BVh BVh5 BVh BVh BVh$ BVh  BVh' ,BVh BVhr BVh BVh BVh BVh BVh BVh BVh&! BVhz" BVh^$ ,BVh$ BVhc) BVh6  # #...# #.## #...# . #...# ......#### #...# #......####...##### #..#.................##..†[.............................. .##..89.3 (11.#.#.####...##### #### ###...## ##... #......##> .....## #.#....##.####...# #.#.>..##.###. #.  #.#..........# #BVhA7 R  #.#....##.##.# # #.#.####.##....## ## BVh> BVhA ,90.3 (12BVhG BVhI $ _Found a cloak.BVh%BVh&BVh'BVh-BVh8 #  #...# #. #...# .### #...# #.#### #...# #..####...##### ##.#.##..BVh:6.[).. .##0.0)#.#.#.####...##### .. ###...## ###. #......##> ....... #.#....##.####....# #.#.>..##.###. # #.#..#  #.#....##.##.#  #.#.####.##....## BVhACVhr*1.3 (1CVh CVh % _Found a rapier.DVhDVhDVhRDVhKDVhDVh^DVh,DVhDVhDVhDVhDVhsDVhUDVh=DVhDVhDVh,DVhDVh·,DVhDVhDVh,DVhDVhDVhDVh-DVhDVh?DVhsDVhDVhDVhDVh+XDVh)DVhDVhDVh#DVhBDVhDVhlDVhDVhDVhDVh2....)...............#..#.#.#.####...####........####...##  #.#.##.####......##> #......# #.#....##. ###.#######.#.>..## #.......#.#..... #.#####.#.#....## #@# #.#.####.##1032.0) #....# .......[.#.##.# #........†.. #.# #..#..## #.. .....###...# ##. ##.##.....> = #. #.##.##DVh .< # #. #)## . ..#DVh7DVh+4.3 (13DVhDVh9 _Found a stone staircase leading up.DVhG 3DVhH DVhK DVhM DVh2N DVhS ,DVhS DVh7T DVhU DVhV DVhY DVhY DVhuZ DVh7\ DVh^ DVh^ DVh_ DVhb DVhOd DVhd DVhe DVh..##.### #.......#.#.......... #.#####.#.#....##.##.##.# ##.#.####.##..#....# ........[.#DVh7q #.##.# .##........†.... #.##.##..#.......### #..........###...##@######.##.....> #=# #. #.##.##. ..<{ # #. #)## ##.## . ..##. DVhq #.# .. ..###.# #.# ...#.# ... DVhw 210.3 (6.0)DVhFy DVhS| DVh#~ [ _You sense a monster nearby.EVh?IEVhEVh ## #.......#.#........ .. #.#######.# #.##.# ##.#.####.##.....# ........[.#####.# .##..†.... #.##.##..#.......### #..........### ##.######.##.....> #@# #. #.##.###....<B.# # #. #)#.##.##.#Cast: Searing Ray##Fly B   giant cockroach (asleep)...EVh&0EVhV*1.3 (1EVhEVh _A giant cockroach comes into view. _You see here a +5 ring of evasion.FVh  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.FVh_U***FVh <..  You kill the giant cockroach!2------------6==2.8 (1.5ontinue: Searing RayRay FVhZf _(Press . to maintain the ray.)FVhm FVhΩ -Put on which piece of jewellery? Floor Items Jewellery  a - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip GVhd= GVhmD GVhCK ## #.......#.#........ burgertutor the Conjurer.. #.#####.#.#....##.# Mothkin#.##.# ##.#.####.##.. Health: 24/24 ========================#....# ........[.###. Magic: 2/4============------------#.##.# .##........†... AC: 2Str: 7GVhK .. #.##.##..#.......#. EV: 11Int: 21## #..........###...#. SH: 0Dex: 11##.######.##.....>. XL:  3 Next:  6% Place: Dungeon:2#@# #. #.##.##. Noise: ==-------  Time: 1112.8 (0.0)GVhK 6#....<..# # #. #)##. -) Nothing wielded#.##.##.# . ..##. Continue: Searing RayGVhK V# #.# # .. ..#### Fly Ray #.#..GVhXL #.#...#.#...... _A giant cockroach comes into view. _You see here a +5 ring of evasion.  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.  GVhL You kill the giant cockroach! _(Press . to maintain the ray.)GVhSW D  b - a +5 ring of evasion (worn)GVhZ 6--3.3 (0.5ast: Searing Ray GVh_ GVhb < _You stop channelling your searing ray.GVhʛ GVh GVhԜ GVhq GVhߡ XGVhT GVh GVh GVhv GVh GVht GVh GVh` GVh GVh GVh GVh۪ GVh2 GVh GVh GVh GVh GVh GVh GVh GVh^ R3======GVh GVh GVhճ GVhi GVh GVh7 GVh GVhȸ ,GVhH GVh T======GVhۻ GVh GVhD GVh̽ GVh GVh GVhD GVh ,GVhJ GVhB ,GVho GVh GVh GVh GVh GVhp GVhl GVh GVh% P4======GVh GVh GVh ,GVh GVhT ,GVh GVhE GVh P  There is a stone staircase leading up here.GVh GVh  _GVh) GVh GVh GVh >======GVh GVh GVh GVh GVh GVh} GVh8 GVh GVh. GVhS P  There is a stone staircase leading up here.GVhZ GVh  _GVh GVh GVh BGVh GVh  .. #.#####.#.#....## #.##.# ##.#.####.# #....# ........[.## #.##.# .##........†GVh  .. #.##.##..#.... ## #..........###.. ##.######.##....####.#### #. #.##.##.@..<..# # #. #)#--41.3 (28.0) #.##.##.# . ..# #. #.##.# .. ..## #. #.##.# .. #. #.##.#GVh  ...#) #.##.# ...#. .....#GVh Q## #.####GVh A2.3 (29GVh GVh ' _Found a hand axe.GVh@3GVh]AHVhBHVhHVh,HVhRHVh^,HVhHVhaHVh&HVhgHVhHVhHVh4,HVhzHVhgHVh,HVhfHVhu HVh!HVh!HVhe"HVh$,HVh2%HVhg&HVh)HVh%,BHVh-HVh[0,HVhY1HVh2HVh4HVh5HVhx6HVh8HVh:HVh6;HVh<HVh>HVh@HVh@HVh}BHVhGHVhFIHVh}IHVhJHVhbNHVhY(.. #.#####.#.#....##.##.# #.##.#####.#.####.##....## #....##.........[.###.#..###.#.##.##.##........†.#.. #.##.##..#.......#.#...#^### #..........###...#.......###.######.##.....>.....#######.#### #.##.##.##.##..# HVhZ8#....<..# #@##. #)##.##..# 55.3 (13#.##.##.# #...>...##.....# #.##.##.# ##.....#######.# HVh=[#.##.##.# .....# #.##.##.##.# .....##)##.##.# .....##.......# .....#####.#### ######HVhfHVhmA6.3 (14HVhq; _Found a stone staircase leading down.HVh`<3HVh=HVhBHVh_EHVhI,HVhOHVhR,HVhVHVhZHVh\HVhA]HVh^HVhaHVhdHVhdHVhfHVhgHVh>i,HVhjHVhkHVh@mHVhtwQ #......# #.#....##.####...##### ###.#######.#.>..##.###. #.####.......#.#..........# #.#..HVhw#.#####.#.#....##.##.# #.)... .##.#####.#.####.##....## ##.#... HVhxV....##.........[.###.#..###.### .##.##.##........†.........## #..#.##.##..#.......#.#...#^# ####..........###@..#.......# HVh1x##.######.##.....>.....### ####.#### #.##.##.##.##g.# HVh`x#....<..# #.##.##)##.##..# #.##.##.# #...>...##.....# HVhx#.##.##.# ##.....#######.#g   hobgoblin (wandering) HVhx#.##.##.# #.....# #.# HVhx#.##.##.# #.....# #)##.##.# #.....#HVh261.3 (5.0)HVh~*2.3 (6HVhDHVhp\ _A hobgoblin comes into view.}Vh * >..#}VhԔ  ........#  #.#....##.##.# #.).#.####.##....## ......[.###.#..........†....  #.......#}Vh ^#  #@..#  #.....>.....###  #.##.##.##.##g.# }Vh9 `<..# #.##.##)##.##..#  #...>...#  ##.....## }VhX ; #.....# #.#  #.....# #)}Vhw ) }Vh6 >..#  ........#  #.#....##.##.# #.).#.####.##....## ......[.###.#..........†....  #.......#^#  #@..#  #.....>.....###  #.##.##.##.##g.# <..# #.##.##)##.##..#  #...>...# ##.....##  #.....#  #.) }VhC}Vh2G}VhR}VhU` _A hobgoblin is nearby!~Vh^#.#######.#.>..##.###. #  #.......#.#..........# #.#...#.#####.#.#....##.##.# #.)...# ##.#####.#.####.##....## ##.#...# ...##.........[.###.#..###.###.## ##.##.##........†.........## #... ~Vh] #.##.##..#.......#.#...#^# #####..........###...#.......#  ~VhPP##.######.##...@.>.....### ###.#### #.##.##.##.##g.# ....<..# #.##.##)##.##..# .##.##.# #...>...##.....# .##.##.# ##.....#######.# .##.##.# #.....# #.# .##.##.# #.....# )##.##.# #.....# ......~VhK~Vh*1.~Vh`13.3 (1 _~Vh~Vh~VhA~Vh~Vh~VhhH _No target in view!~Vh ~Vh ~Vhr~VhH _No target in view!~Vh~Vh~Vh~Vh"~Vh%~VhR*: _~Vh*~Vhk-~Vh-~Vh|/~Vh1~Vh5~Vhb5~Vh7~Vho<,~Vh<~VhH>~VhB@~VhE~Vh(F~VhxG~VhJ~VhQB~VhXX~VhW[~Vh7\~Vh\~Vhl]~VhfX~Vhqn~Vhar,~VhKs~Vht~Vhcv~Vhv~Vhw~Vh}~Vhb~Vh~Vh~Vh~VhɅ,~Vh0~Vhy~Vh~~Vh~VhȌ~Vh~Vh,~VhQ~VhN~Vh~Vh~Vh~Vh~Vh~VhB~Vh~Vh~Vh~Vh ###.##.####.#  #.... ....##.##### #...# #.##.##.#.##.#.....  #...# .##.......#......###  #...# ..............####  #...# #.###.........# ###...##### #.............##. ......##..÷...##.## .........r......@...........##.# .............##...÷.........##.# ###...##### ####..........##.# ###...#########...<.........##.# #......##>......###...########.# #.#....##.####...###### #.## r   rat (wandering) #.#.[3~Vh.7m>..##.###.###.###### #... #.#..........## ##.#...# #### #.#....##.##.# #.)...#~Vh0818.0)~Vh+2.3 (19~Vh~VhV _A rat comes into view.~VhW  ###.##.####.# #.... ....##. #...# #.##.##.#.##.# #...# .##.......#...... #...# ........ ~Vh # #...# #.###.###...##### #.......##..##..÷.##..r.##.#.##...÷.##.##...##### ####.##.##...#...<.##.# #~Vh 2#......##>......###...#.#  #.#....##.####...###### #. ##.#.>..##.###.###.###### # .#.#..## ##.#...# .#.#....##.##.# #.)...#~Vhi ~Vh5 K.r~Vh 03.0)~Vh  ~Vh Vhj5   Vh#....  #...# #.##.##.#  #...# .##.......#  #...# .......... # #...# #.###....Vh-### #.............##..÷.....VhY.......@...........##...÷....### ####.....Vh (<....>..#  Vh/T## >    #.)...# VhNVhd   #....  #...# #.##.##.#  #...# .##.......#  #...# .......... #...# #.###....### #.............##..÷............@...........##...÷....### ####.....<....>..#  ## >    #.)Vhp3Vh(uVhxZ _A rat is nearby!Vh  ###.##.####.# #.... ....##. #...# #.##.##.#.##.# #...# .##.......#...... #...# ........ ## #...# #.###.## .####...###### #.......##..##..÷.##..##..r....##...÷.##. .####...###### ####.##. .####...#...<.##.#......##>......###...#. #.#....##.####...###### #.#.#.>..##.###.###.###### # ..#.#.## ##.#...# #.#.#....##.##.# #.)...#VhVh9r.Vh,4 _Vh VhVh[PVh] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vhmp( ###.##.####.# #.... ....##. #...# #.##.##.#.##.# #...# .##.......#...... #...# ........# #...# #.###.## ..####...####### #.......##.##..÷.##.##.r.....##...÷.## #.####...####### ####.## ..####...#...<..###......##>......###...# # #.#....##.####...###### ##.#.>..##.###.###.###### #.#.#.## ##.#...# ##.#.#....##.##.# #.)...#VhqVhx9r.Vhz,5 _VhVhň   #....  #...#  #...#  #...# . #...# #.###..####### #.............##..÷..........@.............##...÷..####### ####...<..> #  >    #.)...# Vhe! s   #....  #...#  #...#  #...# . #...# #.###..####### #.............##..÷..........@.............##...÷..####### ####...<..>  Vh! >    #.)Vh[+ Vh- VhE6 Vho9 Z _A rat is nearby!Vh VhF Vh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh  ###.##.####.# #.... ....##. #...# #.##.##.#.##.#Vh  #...# .##.#...... #...# ..# #...#Vh9 W #.###..####...Vh ###.......##..÷...r......##...÷. .#.####...######..####...#...<.. .####......##>......###... .# #.#....##.####...###### #.#.>..##.###.###.#.#.#.## ##.#...# ###.#.#....##.##.# #.)...#Vh N.rVh ,6 _Vh Vh    #....  #...#  #...#  #...#  #...# #.###..#########.............##..÷.........@...............##...÷.############..<>  >    #.)...# Vh[X    #....  #...#  #...#  #...#  #...# #.###..#########.............##..÷.........@...............##...÷.############..<>  >  #.)Vhc` Vhb VhQh Vhi Z _A rat is nearby!Vh   #....  #...#  #...#  #...#  #...# #.###.Vh؏.#########.............##..÷.........@...............##...÷.############..<>  Vh$X>    #.)...# Vh   #....  #...#  #...#  #...#  #...# #.###..#########.............##..÷.........@...............##...÷.############..<>  >  #.)VhVhVhVhis nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby!Vh r.... ....##.##...# #.##.##.#.##. #...# .##.......#.... #...# .......# ##### #...# #.###.. ....####...#########.... #.................##..÷.......##...÷. #.#.####..r############.. ....####...#########...<. #.####......##>......###...##### ..# #.#....##.####... Vh} Y######.#.>..##.###.###.###### .....#.#..........## ##.#...# ####.#.#....##.##.# #.)...##.#.####.##....## ##.#...#VhtVhxr.rVh9.==7Vh #Vh3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby! _The rat squeaks loudly.VhWIVh: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh0 #....  #...#  #...#  #...#  #...# #.###..#########.............##..÷..................r....@.##...÷..########<>  >    #.)...#   Vhy #....  #...#  #...#  #...#  #...# #.###..#########.............##..÷..................r....@.##...÷..########<> >   #.) VhkVhVhNVhiZ _A rat is nearby!VhЛY #.... ....##. #...# #.##.##.#.##. #...# .##.# . #...# . .##### #...# #.###.####...##.. .#VhJ.##..÷ [.r...@..##...÷ .#.#.####...#####.####...#...<#.####......##>......###... ...# #.#....##.####...######Vh#.#.>..##.###.###.###### ......#.#.## ##.#...# Vh#####.#.#....##.##.# #.)...# #####.#.####.##....## ##.#...#VhVhXA.rVhK--8Searing Ray _VhVhٹc  You focus your ray upon the rat. The searing ray hits the rat!VhP****VhDE .†..  You kill the rat!VhJ2------------8==9.8 (1.5ontinue: Searing RayRay VhQVhSf _(Press . to maintain the ray.)VhdVhɌVhMVhÑK  You stop channelling your searing ray.VhE _VhBVhz--91.8 (2.0ast: Searing Ray Vh8--VhZVh-T _Key pressed, stopping explore.VhzVhVh'Vh, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh^Vh!VhH _No target in view!Vh Vh Vh۷ VhW Vh* _------------Vhþ Vh+ Vh Vh Vh VhD VhS Vh?^ 4.8 (3gg   hobgoblin (wandering)Vh'p v _A hobgoblin is nearby!Vh{{ 1 #.... ....## #...# #.##.##.#.## . #...# .##.# #. #...# #.##### #...# #.###.####...##.. #.#.##..÷ .[ ).†.@...##...÷ #.#.#.####.g.#####.####...#...< .##.####......##>......###... ....# #.#....##.####...###### .#.#.>..##.###.###.###### .#.#.## ##.#...# .#####.#.#....##.##.# #.)...# .#####.#.####.##....## ##.#...#VhV| Vh e.ggVh| G5.8 (1Searing Ray _Vhӌ Vh] o  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.Vh X****Vh3- .†..  You kill the hobgoblin!Vhz0 0------------12==7.3 (1.5ontinue: Searing RayRay Vh8 VhN; f _(Press . to maintain the ray.)Vh Vh Vhp Vh K  You stop channelling your searing ray.Vh  _1======------Vh Vh7 nVh( Vh Vh Vh~ Vh. Vh >======VhO Vh VhH Vh Vh{ Vh Vh Vh Vhe Vh Vh Vh Vh VhV Vh Vh Vh VhX Vh Vh Vh X2======VhB Vhb Vh Vhe Vh Vh7 Vh& Vhh Vh Vh Vh Vh` >======Vh5 Vh Vh Vh Vh VhY Vh4 Vh BVh Vh Vh Vhn Vh Vh Vh ,Vh Vh VhV Vh; Vh! ;3Vh -======Vh= Vh Vh Vh VhE Vh Vh Vh BVh( }--225.3 (28.0)ast: Searing Ray Vh* 8--Vh9 j _Key pressed, stopping explore.Vh#Vh%&Vh -Vhw5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh>_VhHq====== _VhVhnVhAVhVhdVhVhVhSVhVhVh٩VhƪVhVhVh',VhVhîVhIP4======VhǯVhbVhVhȶVhvVh?VhVh)VhVhVhVh<VhVhVh%Vhw>======VhmVhVh~VhVhVhxVhWVhVhVhVh:,VhVhXVh%Vh\VhVhVhVh]VhVhVhVhBVhQVhVhm ###.# # #...b #  .. #..$# .#.#  .##...##.#.  ......:.. #  #.:.##.# .#  #...##.##...  #..@.......# Vh ##.....#### ### ###...# # # #...# #.##. . #...# .##.... VhB'#. #...# ...... b   bat (asleep) Vho1###.##### #...# #.###  .. #.......####...#########.... Vh ....................##..÷.Vh`,43.3 (1Vh+4.3 (19Vh Vh9V _A bat comes into view.Vh  ###.# # #...b .. #..$# .#.##.##...##.#. .......:.. :.##.# .###.##.............# ##.....#### ### ###.....# . #.##. ..## #. #......... ###.##### #...# #.### #.......####...#########...VhVh05.0)VhVhVhVhhVhVh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh'< #.# ###.# # #...b #  .. #..$# .#.#  #.##...##.#.  .......:.. #  #.:.##.# .#  #..@#  #..........#  ##.....####  ###...#  # #...#  . #...#  #. #...#   #...#  .. Vh- Vhf#.# ###.# VhC# #...b #  .. #..$# .#.#  Vh#.##...##.#.  Vh߽~.......:.. #  Vh #.:.##.# .#  #..@#Vhb>  #..........#  ##.....####  ###...# Vh # #...#  Vh4. #...#  #. #...#   #...#  .. VhVhVhVVh .  ###.# # #...b .. #..$# .#.#Vh#.##...##.#.# #.......:...# :@##.# .###.##.............# Vh4t##.....#### ### ###...#..#  #.##. .## #. Vhj...... ###.##### #...# #.### _A bat is nearby!VhVhVB6Searing Ray _VhVhOVhǼ #.. #.# ###.# # #...b #  .. #..$# .#.#  #.##...##.#.#  #.......:...# #  #.:@##.# .#  #...#  #....  ##.....#### Vhy` ###...#  # #...#  . #...#  VhS#. #...#   #...# VhS #.. #.# ###.# # #...b # VheTB .. #..$# .#.#  #.##...##.#.#  #.......:...# #  #.:@##.# .#  #...# VhT #....  ##.....####  ###...#  # #...#  . #...# VhT #. #...#   #...# Vh\VhL`VhmVh9 _A bat is nearby!You focus your ray upon the bat. The searing ray hits the bat.****VhW .$..  You kill the bat!Vh. 2------------4==7.8 (1.5ontinue: Searing RayVh =Ray Vh VhX!  Vh! X_(Press . to maintain the ray.)Vh= VhA VhG VhJ H _No target in view!VhS R****Vh]P .$..1--------------------80+ _Vh [  You stop channelling your searing ray. _Vh?_ ,Vh_ Vhb Vhwd Vh)e <------Vh(g Vh j Vh[j Vhk Vhm Vhgn Vho Vhpr Vhr Vh1t Vhv Vhw X2======Vhx Vhz ,VhӀ XVh Vhp Vh Vhl Vh >======Vh~ Vh VhX Vh Vh VhN Vh֒ VhÔ Vh Vh Vhќ Vh Vh VhA Vh Vh Vh BVh VhG R3======Vh Vh/ Vh Vh߯ Vh ,VhƳ Vh VhV Vh Vh Vh >======VhE Vh} Vhֽ Vh\ Vh3 Vh{ Vh Vh VhH Vh Vh Vh Vhi Vh BVhY Vh Vh VhZ Vh Vh3 Vh P4======Vh Vhg Vh Vho ,Vh Vhe S  #.. .Vh  #.#. ###.#.## #.... # .. #..$# .#.#Vh  #.##...##.#.# #Vh .:...# # #.@.##.# .#Vh) i-- #...##.##...VhO  #..........#ast: Searing Ray Vh} & ##.....#### ### ###...# # #Vh  #...# #.## . #...# .## #. #...#  ###.##### #...# #.VhF SYou pick up a parchment of Blink and begin reading...Vh [80.8 (32.0)1.8 (33Vh Vh  Vh1 8_You add the spell Blink to your library.Vh Vh Vh Vh[ H _No target in view!Vhv Vh Vh Vh; Vh Vh P _Vh+ #.g .##.. .. #..  #.#.#  ###.#. ## #.... # .. #..$# .#.# #.##..@##.#.# #.......:...# # ####...##.###.# #...##.##... Vh #..........# ##.....######. g   goblin (asleep) ###...# #....# #...# #.##. . #...# .##....Vh 2.8 (1.0)  A goblin comes into view. It is wielding a +2 dagger of freezing.Vh a.ggVh# T========3.8 (2Vh) Vh+@ ( _The goblin shouts!Vh%Vh VhiVh5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh۬g #.. .#  #g. ..  #.. .  #.#.#  ###.#. ## #.... #  .. #..$# .#.#  #.##..@##.#.#  #.......:...# #  ####...##.###.#  #...##.##...  #....  ##...  ###...#  # #...#  . #...# Vh%BH #.. .#  #g. ..  #.. .  #.#.#  ###.#. ## #.... #  .. #..$# .#.#  #.##..@##.#.#  #.......:...# #  ####...##.###.#  #...##.##...  #.... ##...  ###...#  # #...#  . #...# Vh3GVhIVhOVh4[W ...... .#g. ... . #.#.# ###.#.## Vh\## #....<.# .. #..@# #.##...##.#.# #.......:...# ####...##.###.###.##.............# ##.....#### ### ###....#  #.## _A goblin is nearby!Vh]Vhc&.gVheI--4.8 (1Searing RayVhkVhp~ _Found an escape hatch in the ceiling. _You see here 9 gold pieces.Vhm .... .#  #.. .#  #.. ..  #g. .  #.#.#  ###.#.##  ## #....<.# #  .. #..@# .#.#  #.##...##.#.#  #.......:...# #  ####...##  #...#  #....  ##...  ###...#  # #...# VhO .... .#  #.. .#  #.. ..  #g. .  #.#.#  ###.#.##  ## #....<.# #  .. #..@# .#.#  Vh>#.##...##.#.#  #.......:...# #  ####...##  #...# #....  ##...Vhg  ###...# Vh4b # #...# Vh"Vh#8--Vh)Vh3- . .... .#. .#.. ..g. . #.#.#  ###.#.## ## .<.# Vh4.. #..$##.#.##...##.#.# #.......:...# ####.###.##.............###.....#### ### ##.. _A goblin is nearby!Vh5Vh;&.gVh]=,5 _VhBVhDVht .....  .... .#  #... .#  #.. ..  #.. .  #g#.# Vh&u ###.#.##  ## #..@.<.# #  .. #..$##.#.#  #.##...##.#.#  #.......:...# #  ####...#  #...#VhTu4  #....  VhuE##...   Vhq .....  .... .#  #... .#  #.. ..  #.. .  #g#.#  ###.#.##  ## #..@.<.# #  .. #..$##.#.#  #.##...##.#.#  #.......:...# #  ####...# #...#  #.... ##...   Vh?3Vh^VhY% l######..#.........#?.... . #g#.#  ###@#.## ## #....<.# .. #..$##.###...##.#.# .......:...# ####.###.##...l   frilled lizard (wandering)..........#Vh&##.....#### ### _A goblin is nearby!Vhm*&  Vh*A frilled lizard comes into view.Found a scroll labelled COGGEI XICU.  The goblin hits you with a +2 dagger of freezing.Vh=1K.lVh.8`19-----=6Vh<Vh ?- _The goblin freezes you.VhEk  .######  .l....#  ......#  #.....#  #..?..  #.. .  #g#.#  ###@#.##  ## #....<.# #  .. #..$##.#.#  #.##...##.#.#  #.......:...# #  ####...#  #...#  #....   Vhm  .######  .l....#  ......#  #.....#  #..?..  #.. .  #g#.#  ###@#.##  ## #....<.# #  Vh| .. #..$##.#.#  #.##...##.#.#  #.......:...#  ####...#  #...#  #....  Vh Vh Vh Vh d _There are monsters nearby!Vh) X  You miscast Searing Ray. Nothing appears to happen.Vh`0 G  The frilled lizard hisses angrily.Vh9 j.llVh|; 20=----2------------Contam: 10% 8.3 (1.5VhB VhE _The goblin closely misses you. The goblin barely misses you.Vh=(  You hit the goblin.  The goblin is heavily wounded.Vh0_.l Vhl1+90Vh{8Vhj;L _The goblin misses you.Vh(7  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh   burgertutor the Conjurer .######  Mothkin ......#  Health: 20/24 ====================---- ......#  Magic: 0/4------------------------ #.....#  AC: 2Str: 7 #l.?..  EV: 16Int: 21 Contam: 10%  #.. .  SH: 0Dex: 11 #g#.#  XL:  3 Next: 14% Place: Dungeon:2 Vh ###@#.##  Noise: =--------  Time: 1289.3 (0.0) ## #....<.# #  -) Nothing wielded .. #..$##.#.#  Cast: Searing Ray #.##...##.#.#  Fly  #.......:...# #  ####...##.###.#  g   goblin #...##.##...  l   frilled lizard #..........#  ##.....#### ###. _The goblin misses you.Casting: Searing Ray (safe; 2% risk of failure)  Vh$ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of freezing (heavily wounded, 74% to hit)VhT_  burgertutor the Conjurer .######  Mothkin ......#  Health: 20/24 ====================---- ......#  Magic: 0/4------------------------ #.....#  AC: 2Str: 7 #l.?..  EV: 16Int: 21 Contam: 10%  #.. .  SH: 0Dex: 11 #g#.#  XL:  3 Next: 14% Place: Dungeon:2Vh_ ###@#.##  Noise: =--------  Time: 1289.3 (0.0) ## #....<.# #  -) Nothing wielded .. #..$##.#.#  Cast: Searing Ray #.##...##.#.#  Fly  #.......:...# # Vhd` ####...##.###.#  g   goblin #...##.##...  l   frilled lizard #..........#  ##.....#### ###.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineVh`Aim: a goblin, wielding a +2 dagger of freezing (heavily wounded, 74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.VhmAim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +2 dagger of freezing (heavily wounded, 74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!  The searing ray hits the frilled lizard.Vhu .######  ......#  ......#  #*....#  #*.?..  #*. .  #*#.#    ##  #  ..     :...#  ####...#  #...#  #....   Vh .†.)You kill the frilled lizard!Vh8=90.8 (1.5ontinue: Searing RayRay Vh Vhnf _(Press . to maintain the ray.)VhfVhkg1=--10ast: Searing Ray Vh======Vh Vhs BVh Vh Vhi Vh Vh Vh Vh+ Vhg Vh Vh Vh Vh Vh  VhO Vh$ VhD Vh R3======VhK Vh2 ,Vh Vh Vh  Vhw Vh! Vh! Vh$ Vh& Vh' >======Vh*) Vh+ Vh;, Vh%? Vhn@ Vh@ VhB VhD VhD P4======VhI VhW 9--Vh_ 78 M.. ######......#Vh[` .....#†.?..##......# #@#.#  ###.#.## ## #....<.# Vh` ,.. #..$##.#.#Fly #.##....Vhj 1330.8 (39.0)Vhn +1.8 (40Vh{ Vh  VhZ m_You see here a +2 dagger of freezing.Vh8 Vh9 Vh< Vh%A VhD VhI  VhJ _Vh|R VhU Vhf Vhg Vhh Vh w .. #.. .. #.###### ###......# ........# #.....# #†.@..###......# #)#.##.#  ###.#.## # Vhw ## #....<.# #.. #..$##.#.##.##...##.#.##.......:...# #####...##.###.#Vh 13.8 (2.0)VhZ K======4.8 (3Vh\ Vh a _h - a scroll labelled COGGEI XICUVh3VhjVhVhCVhgXVhVhVhj  You see here a +2 dagger of freezing.Vh2Vhy _Vh&VhVh,VhVhVhVhVhVh,Vh1VhM _You now have 113 gold pieces (gained 9).VhVhVh>Vh VhpVhVhHVh`Vh:VhVhVh #.....# #†....## #......# #)#.##.####.#.## ### #....<.# #.. #...##.#.##.##...##.#.##.......@...# #Vh M####...##.###.##...##.##...##..........## ##.....#### ###.## ###...# #.... . # #...# #.##.## Vh . #...# .##...... #. #...# ........ You pick up a parchment of Flame Wave and begin reading...Vh ,43.8 (9Vh.4.8 (10.0)VhVhsC _You add the spell Flame Wave to your library.VhMVhMVh{NVhRVh ,Vh? Vh3B VhC VhC VhD VhWG VhI VhVJ VhK VhM Vh#O VheO VhbP VhCR VhpT ,VhT VhU VhV VhV VhW VhY Vh] ,Vhy_ Vhi nVhKl ,Vhn Vhq Vhr Vhs Vh|t Vh Vh   ####### #... . ######.##.# #@......#.# #.##......# #.##.#..####.# #....#.......# #.#####.###### #.#####......# #............# .....###.....# #.## #†....##  You pick up a parchment of Ignite Poison and begin reading...Vh# [67.8 (18.0)8.8 (19Vh VhS F _You add the spell Ignite Poison to your library.VhVhVhVhVh,VhnVhVhKVhVhVhVh3VhnVhVhcVh,VhVh"Vho,Vh_Vh VhX Vh Vh VhVhVhVhFVhVhVhVh`VhVh,Vhg,Vh,Vh.VhTVhtVhVh=Vh Vh Vh!Vh!Vh#Vh#Vh$Vh$Vh&Vh',Vh}(VhI+Vh4,Vhw,VhP-Vh2Vh;3Vh84Vh5,Vhi6VhY7Vhy8,Vh8Vh9,Vh2?Vh(@Vhj@Vh@VhzBVhCVhCVhDVhEVhKVhKVhLVhLVhbMVhOVhPVhYPVhPVhQVh Vh? Vh9@ Vh)B VhD VhYD VhF VhG VhI VhEJ VhQK VhiM Vh3O VhO VhP VhR VhT Vh7U Vh^V VhY Vh[ Vh[ Vhh] Vh3_ Vh` Vh` Vha Vhtc Vh?e Vhe Vhnf Vhbh Vh0j Vhtj Vhl VhFn Vh^p Vhp Vh!r Vht Vhv Vh5w Vhx Vh{ Vh} Vh} VhA VhE Vh7 Vh& VhY Vh@ Vh Vh_ Vhy Vh Vh Vh Vhݏ Vh Vh Vh_ Vhx Vh Vh VhӜ Vh Vh Vhܡ Vh! Vh` Vh; Vh$ Vh_ Vh VhJ Vh VhP Vh Vh Vhó Vh VhC VhT Vh BVh Vh Vhݾ Vh Vh Vh Vh Vh Vh Vh Vh Vhg Vh Vh VhI Vh Vh VhZ Vh Vh Vhu Vh Vh Vh Vh& Vh Vh Vh VhVhVh4Vh]VhJVh Vh Vh VhVhVhVh#VhVhVh#VhVh8Vha,Vh!Vhy$Vh &Vh&Vh'Vh*VhT,Vh,Vh-Vha0Vh1Vh12Vh!3Vh5VhP7Vh7Vhc]<VhaBVhfBVhxgVh3jVhlVhlVhnVhqVhsVh6tVhuVhjxVhzVhzVh|VhVhzVhтVhVh,VhDVhVh4VhVhKVhVhvVhZVhVhVhVhdVhѢVh6VhVh,VhsVhVhVhرVhVh\Vh޵VhVhdVh˺VhVhVh/Vh|VhVhVhVhVhVhVhf,VhLVhVhVhVhVhVh"VhVhVhUVh,VhdVhVh1VhVh VhVh"VhdVhdVhVhVh,VhVhVhVh]Vh.Vh%Vh,VhVhW"XVh#Vh%Vhd%Vh&Vh9(Vh)Vh)Vh*Vh{,VhF.,Vh/Vh;1Vh2Vh2Vh3VhF5VhK8BVh    #############  #.......#...#   ####.#####...#.#   ##.......####...#   #...#.##.# ##.##   #.....# # #.##   ##...### #...   #@..## ####572.3 (123.0)   #.#....... ##   #.####.... .. #. Vh`  #.# ... ...##.   #.# .. ..#..   #.# . ....   #.# ..#..   ... ...#..    .. #.#VhVh VhT _Key pressed, stopping explore.Vh* _VhVhvM#############.......#...####.#####...###.......####.....#.##.# ##.#.....##.# #.##...####.# #......#####.#########............89.3 (17.0)###.........##. #.........##.........#.#..........#.........#... #.......).. ####.....##.#########..Vh~,90.3 (18Vh9 _Found a whip.VhQVhWSVh\YVh[H _No target in view!Vh4O VhP VhV VhbX H _No target in view!VhmVhVhVhVhVh$ _Vh XVh VhIVhVhJVh=VhVhVh VhVhVhE#.....##.# #.##...####.# #...#...#####.########.#............###.####.........##.#.# #.........##..# #.........## #............ #......#.........#.....#.S..)....####.....##.#Searing Ray#.........# #######Vh#.......$.# ####.........# ## # S   ball python (constriction, asleep)#.......... .. ##........... #.## #...Vh#14.3 (4.0)Vh$*5.3 (5VhO)Vh.^ _A ball python comes into view.VhF   ##.  #.. #.# #.# #.#  #.#  #.#  #@#  #.........# #.S..)....# #.........#  #.......$.#  #.........# ##  #.......... ..  #........... Vhvc   ##.  #.. #.# #.# #.#  #.#  #.#  #@# Vhzw #.........# #.S..)....# #.........#  #.......$.#  #.........# ##  #.......... ..  #........... Vh}VhQVh}Vhևb _A ball python is nearby!Vh^ R #...####.# #..  #...#####.#######  #.#............  #.####.  #.# #.##  #.# #.  #.# #. ######.##### #....@....#.#  #.S..)....#####Vh   #.........# ########.  #$.# ##  #...###  #Vh ..# .. b   bat (  #Vh' ..# #.# S   ball python (constriction, asleep)  #.....?b..... #.. Vh A #.#Vh# e  A bat comes into view.Vhi& *6.3 (1Vh- Vh 3 b _Found a scroll labelled PERAS OTY.Vh>    #.. #.# #.# #.#  #.#  #.#  ######.#### #....@....#Vh?  #.S..)....# #.........#  #.......$.#  #.........# ##  #..........# ..  #...........#  #.....?b..... Vh    #.. #.# #.# #.#  #.# Vh}  #.#  ######.#### #....@....# #.S..)....# #.........#  #.......$.# Vh #.........#  #..........# .. Vh #...........#  #.....?b..... Vh) Vh Vh Vh; d _There are monsters nearby!Vh z  You focus your ray upon the ball python.  The searing ray hits the ball python!Vh% `****Vh *****b  Vh6*You kill the ball python!(Press . to maintain the ray.)  VhlThe magic dart hits the bat.VhXVhb....).....b.....VhG$2------------7==7.8 (1.5ontinue: Searing RayRay Vh?+Vh,\ _The bat is severely wounded.Vh:   #.. #.# #.# #.#  #.#  #.#  ######.#### #....@....# #....)....# #.........#  #....b..$.#  #.........# ##  #..........# ..  #...........#  #.....?...... Vh   #.. #.# #.# #.#  #.#  #.#  ######.#### #....@....# #....)....# #.........#  #....b..$.#  #.........#  #..........# ..  #...........#  #.....?...... VhVhVhVhZ _A bat is nearby!Vh...########............### ..######.#####.........###.....#.....# ######b..$.# ##....## .# ..Vh޷.# #.#?........?#..Vh~Vh  You stop channelling your searing ray. Found a scroll labelled BEDIWU HANWYT.Vh.b.VhOj-80astVhaVh _The bat barely misses you. _You see here a +0 whip.  You focus your ray upon the bat. The searing ray hits the bat.VhbP****Vhujb ....  You kill the bat!Vhgm0/5------------------------50=600.3 (1.5ontinue: Searing RayRay VhxVhyf _(Press . to maintain the ray.)VhwVhτVhVhڊK  You stop channelling your searing ray.Vh/ _VhVhVhVhǑVhԓVhVh Vh?VhB------------VhhVh,Vh VhVh;VhVhNVhL1====VhGVh,VhVhΫ,VhlVhVhVhñVhֳVh4<====VhVhظVhVhɺVh,VhоVh,VhVhVhSVhVh,VhBVhHVh)VhW2=====VhVhVhVhVh,VhVh.VhiVh Vh VhW======VhVhVhjVhVhUVhVhvVh,VhVhVhVhVhL,VhVh,VhVh.;3Vhu,=====VhVh ,Vh* Vh\ Vh Vh3Vh,VhVhVh======VhVh VhdVh Vh6$Vh$Vh&Vh)Vhg,Vh,Vh4/Vh/Vh21Vh4,Vh6Vh8VhH9Vh;Vh?VhU@Q4=====VhBVhFVh*GVhIKVhGNVhNVhQVhTVhqTVhVVhdYVhY======VhM\VhV_,VhfbVhdVhDeVhgVhjVhVkVhcmVhCtVhtVhvVhsyVhyVh{VhqBVhVh O5=====VhZVhVh{,VhVh^Vh-T #.####.........##.. #.# ###. #.# #..#... #.# #...) ######.####..#..# #.........#..# #....)....####.....## #.........# ########.. #......@$.# #-- #..# ##  #...# .. #. Cast: Searing Ray  #...##.Vh9 #.....?#.... #......?. #.##. g   goblin (asleep) ####.........## .. #  ##..g....## ## #.  ##Vhf052.3 (52.0)VhF--3.3 (53VhVh2u _A goblin comes into view. It is wielding a +0 dagger.VhVhVhQVh8  #......)######.#####..#..........)....####.....##.#.....# ########....$.# ###.## .# ...# #.#?......#...?.......#####.........## ..  ##..g....## ##  ##.[...## ##Vh## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh%Vh04.3 (1.0)Vh1@ _Found a kite shield.VhVhVh'!Vh*F  #.#  Vh+u#.#  #.# ) ######.#### #.........# #....)....# #.........#  #.......$.#  #......@..# ##  #..........# ..  #...........#  #.....?......#  #......?.......  ####.........## .. Vh+] ##..g....## ##  ##.[...##  Vh),_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh1 #.#  #.#  #.# ) ######.#### #.........# #....)....# #.........#  #.......$.#  #......@..# ##  #..........# ..  #...........#  #.....?......#  #......?.......  ####.........## ..  ##..g....## ##  ##.[...## Vh Vh6VhVhfVh ......)######.#####..#..........)....####.....##.#.....# ########..$.# ###..## ## .# ...# #.#?......#...?.......#####.........## ..  ##..g....## ##  ##.[...## ## ##...## Vh`##... _A goblin is nearby!VhVhL=====5 _VhVh  #.#  #.# ) ######.#### #.........# #....)....# #.........#  #.......$.#  #.........## ##  #......@...# ..  #...........#  #.....?......#  #......?.......  ####.........## ..  ##..g....## ##  ##.[...##  ##...## Vhk  #.#  #.# ) ######.#### #.........# #....)....# #.........#  #.......$.#  #.........## ##  #......@...# .. Vh0 j #...........#  #.....?......#  #......?.......  ####.........## ..  ##..g....## ##  ##.[...##  ##...## Vh Vh Vh. Vh ] _A goblin is nearby!Vh ...)######.#####..#..........)....####.....##.#.....# ########..$.# ###..## ## .## ...# #.#?......#...?.......#####.........## ..  ##..g....## ##  ##.[...## ## ##...## ##Vh x ##### ...##Vh Vh? ^g.gVhy B6Searing Ray _Vh VhN i  You focus your ray upon the goblin. The searing ray hits the goblin!Vh6 ****Vh .?).  You kill the goblin!Vh 3----------2==7.8 (1.5ontinue: Searing RayRay Vh Vh f _(Press . to maintain the ray.)Vh 3Vh Vh4 K  You stop channelling your searing ray.Vh E _Vh Vh VhG Vhn ,Vh% Vh] Vh @----------Vh8 VhP Vh VhO Vh Vh Vh# Vh& ,Vh) Vh, Vh, Vh&/ VhB2 Vh2 Vh!5 Vh7 Vh68 Q4=====Vh9 Vh-< Vhf< Vh> VhA VhB VhE Vh/I ,VhL VhN VhEO ======VhY XVhZ VhZ Vh] Vhc Vhc Vhf Vhi Vhj Vh/p ,Vhs VhFx Vhy Vh z Vh9| Vh VhN O5=====Vhn Vh Vh Vh= Vh Vh W ######.#####..  #.........#.#..  #....)....#####.#  #.........# ########.  #$.# ###  #Vhw ...## ## #  #..## .. #  #.....## #.##  #..# #..--  #......?....... #.##  ####...).....## .. # Cast: Searing Ray   ##..## #  ##.[ #  ###  ###Vh  #..   #.#  #.Vh 079.8 (22.0)Vh G--80.8 (23Vhw Vh _ _j - a scroll labelled PERAS OTYVhm Vh Vh VhZ  Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VhY Vh" Vh Vh H _No target in view!VheVh,Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh$ 3Vhu#VhV&Vh(Vhj-: _Vh>? #.........#.#. #....)....####.....##.# #.........# ########... #.$.# ### #..### #. #.Vh!@.. #. #.#.##. #........#.... #.. #.## ####...).....## .. #.  ##.......## ## #. [...## # ..## ### ### #...VhT@t  #.## #.#Vh@J #.#Vh11.8 (1.0)VhWJ=====2.8 (2VhGVhc _k - a scroll labelled BEDIWU HANWYTVh'Vh,Vh<3Vh5H _No target in view!VhVhVhgVh..0VhrVhj _Key pressed, stopping explore.VhVhVhAVh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VhsIVhP _VhVh1 ######.####.#..# #.........#....... #....)....####.....##.#.# #..# ########... #.$.# ###.# #.## ## #. #.## .. #.# #.## #.##.# #.## #....#3.8 (1 #............... #.##.# ####...)# .. #.# ##....## #.. ##.[ ##. ##...#### ######.... #.##. h&40m#.##.VhVh:VhfT _Key pressed, stopping explore.VhVhVhVh~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vhk3Vh{VhVhVh: _VhVhOVhVhoVhVhVh#VhVhVh,VhVhVh;VhMVhN _You now have 123 gold pieces (gained 10).VhVh Vh+Vh? VhBVhVhVhAVhVhEVhUVhVhVhVhVh Vh)!Vh#Vh%VhH%Vh&Vh)Vh~*Vh*Vht+Vh,Vh-VhD.Vh.Vh1Vhv2Vh2Vh;3Vh6Vh8,Vh8Vh:Vh:Vh-;Vh;Vh%?BVhv?VhAVhBVhBVhCVhKVh+MVhMVhbNVhPVhRVhCRVh6SVh?UVhVVhVVhWVhXVh\XVhϗVh7VhXVhVh  _g - 2 potions of magic (gained 1)Vh0 JVh)< Vh@= Vh= VhF> Vh? Vh\A VhA VhB VhC Vh@E VhE VhF Vh$H Vh\I VhI VhOJ VhK VhL VhL VhN Vh]P VhP Vh Q VhR ~ _k - 2 scrolls labelled BEDIWU HANWYT (gained 1)Vh S Vh;S VhS VhT ,Vh&U ,VhoV VhV Vh8W VhW VhX VhvY VhY Vh(Z Vh+[ Vh[ Vh8\ Vh\ Vh] Vh^ Vh^ VhW_ Vh` Vha Vha Vh\b Vhc VhKd Vhud VhLe VhRf Vhf Vh&g Vhg Vhh Vhi Vhi Vh>j Vhk Vhkl Vh!m ,Vh*n Vho VhHo Vhp Vh!q Vhq Vhq Vhtr Vhrt Vhrw BVhLx VhAy ,Vhz Vh~ nVh Vh^ Vh Vhg Vh VhI Vh+ Vh VhDž Vh VhY Vh VhP Vh Vh' Vh Vh Vh Vh Vh Vh Vh; Vh Vh֏ Vh VhՐ Vh0 Vh{ VhQ Vhϓ Vh] Vh  ##.# #.....# #.# ##.# #.....# ####.#### ##.# #.....# #.......# ...# #.....# #.##.##.# #### ####### #.##.##.# #  #.##.##.# #  #.##.##.# ################.##.##.# ......#.......##@......# 774.8 (91.0) ...##.#.#####.#####.#### .#.##.#.#####.#####.# .#..................# .####.#.#####.####### .####.#.#####.#  hu 15d......#.......#  ############### Vhn VhW Vh E _Done exploring.Vh/ Vh 3Vh = ........##@......0.0)..##.#.#####.#####..##.#.#####.#####....................#..#..#.VhJ [ _Done exploring.Vh Vhٻ Vh Vh Vh Vh Vh E _Done exploring.Vh=3VhVhVhAVh Vh E _Done exploring.VhJIVhSVhTVhX: _VhiYVhZVhc[,Vh _Vhr_,Vh_VhcVhhBVhhVhj,VhkVhnVhs,Vh>tVhvVhwVhwVhxVhC{Vhr|Vh},VhVhVhVhVhVhVh(Vh#VhYVh,VhYVhkVhVVh VhVhВVhVhГVhiVhVhƘ,VhxVhVh2,VhOVhnVhBVhXP  There is an escape hatch in the floor here.VhVh _VhVhVhVhVhNVhVh,Vh~Vh>  You see here a +0 dagger.VhVh _VhBVhVh,VhVh,VhjVhRVhVhVhVhVhVh%VhVhVh:####.....###...#.......# ##.######.##.....>.....###  ####.#### #.##.##.##.##..#  #....<..# #.##.##)##.##..#  #.##.##.# #...>...##.....#  #.##.##.# ##.....#######.#  #.##.##.# #.....# #.#  #.##.##.# #.....# ####.####  #)##.##.# # #.......#98.8 (24.0)  #.......# #.....# #.##.##.#  ####.#### #######h40m #.##.##.# #.##.##.##.# #.# #.##.##.# #.################.##.##.# #.#.......##.......# #....##.#.#####.#####.#### ##.#.##.#.#####.#####.#VhVhyVhVh3Vhh Vh *Vh+Vh*0BVh1VhG1Vh82Vh3VhL5Vh5Vh6Vh8Vh><Vh<Vh>VhK`.##.#####.#.####.##....## ##.#.#....##.........[.###.#..###.### ##.##.##.##..................## # ...##.##.##..#.......#.#...#^# # VhDL#####..........###...#......#.######.##.....>.....######.#### #.##.##.##.##..# #....<..# #.##.##)##.##..# #.##.##.# #...@...##.....# 802.8 (VhL4.0)#.##.##.# ##.....#######.# #.##.##.# #.....# #.# #.##.##.# #.....# ####.#### #)##.##.# #.....# #.......##.......# #.....# #.VhM####.#### ####### #.##.##.##.##.##.##.#VhMMa#.##.##.##.#VhPVhHWVhZc _There is a stone staircase leading down here.VhVh^Read which item? Scrolls  c - a scroll labelled UCLAMA SUCET  e - a scroll labelled WADDECR AKHLIHE VhN h - a scroll labelled COGGEI XICU  j - a scroll labelled PERAS OTY  k - 2 scrolls labelled BEDIWU HANWYT [!] read|quaff[?] describe selectedVh Vh Vh Vh Z##.##.#####.#.####.##....## ##.#. burgertutor the Conjurer#....##.........[.###.#..###.### Mothkin Vhf ##.##.##.##..................## # Health: 24/24 ======================== ...##.##.##..#.......#.#...#^# # Magic: 5/5======================== #####..........###...#.......#AC: 2Str: 7##.######.##.....>.....###EV: 16Int: 21####.#### #.##.##.##.##..#SH: 0Dex: 11#....<..# #.##.##)##.##..#XL:  3 Next: 52% Place: Dungeon:2#.##.##.# #...@...##.....#Noise: ---------  Time: 1802.8 (0.0)#.##.##.# ##.....#######.#-) Nothing wielded#.##.##.# #.....# #.#Vh] Cast: Searing Ray#.##.##.# #.....# ####.####Fly #)##.##.# #.....# #.......##.......# #.....# #.##.##.#####.#### ####### #.##.##.##.##.##.##.##.##.##.##.# _Done exploring. _Done exploring. _Done exploring. _There is an escape hatch in the floor here. _You see here a +0 dagger. _There is a stone staircase leading down here.Vh ##.##.#####.#.####.##....## ##.#. burgertutor the Conjurer  #....##.........[.###.#..###.### Mothkin ##.##.##.##..................## # Health: 24/24 ======================== ...##.##.##..#.......#.#...#^# # Magic: 5/5======================== #####..........###...#.......#  AC: 2Str: 7 Vh  ##.######.##.....>.....###  EV: 16Int: 21  ####.#### #.##.##.##.##..#  SH: 0Dex: 11  #....<..# #.##.##)##.##..#  XL:  3 Next: 52% Place: Dungeon:2  #.##.##.# #...@...##.....#  Noise: ---------  Time: 1802.8 (0.0)  #.##.##.# ##.....#######.#  -) Nothing wielded  #.##.##.# #.....# #.#  Cast: Searing Ray Vh \ #.##.##.# #.....# ####.####  Fly  #)##.##.# #.....# #.......#  #.......# #.....# #.##.##.#    ####.#### ####### #.##.##.#   #.##.##.##.#   #.##.##.##.#   VhP _Done exploring. _There is an escape hatch in the floor here. _You see here a +0 dagger. _There is a stone staircase leading down here.  Vh _Blink to where?Press: ? - help, Dir - move targetVh<@*Vh4?.*Vh r;.*Vh[D ######..........###...#.......#burgertutor the ConjurerVh8E ##.######.##.....>.....###Mothkin####.#### #.##.##.##.##..#Health: 24/24 ========================#....<..# #.##.##)##.##..#Magic: 5/5========================#.##.##.# #...§...##.....#AC: 2Str: 7#.##.##.# ##.....#######.#EV: 16Int: 21VhKF #.##.##.# #.....# #.#SH: 0Dex: 11#.##.##.# #.....# ####.#### XL:  3 Next: 52% Place: Dungeon:2#)##.##.# #.@...# #.......# Noise: ---------  Time: 1802.8 (0.0)#.......# #.....# #.##.##.# -) Nothing wielded####.#### ####### #.##.##.# Cast: Searing Ray#.##.##.##.# Fly #.##.##.##.##.################.##.##.##.......#.......##.......##....##.#.#####.#####.####VhG H##.#.##.#.#####.#####.# _Done exploring. _There is an escape hatch in the floor here. _You see here a +0 dagger. _There is a stone staircase leading down here.  Blink to where?Press: ? - help, Dir - move targetVhY _n escape hatch in the floor _You see here a +0 dagger. _There is a stone staircase leading down here.  VhZ Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled WADDECR AKHLIHE, it crumbles to dust.Vh\ *3.8 (1Vha Vh^c 2 _It was a scroll of blinking.Vh Read which item? Scrolls  c - a scroll labelled UCLAMA SUCET  h - a scroll labelled COGGEI XICU  j - a scroll labelled PERAS OTY  k - 2 scrolls labelled BEDIWU HANWYT [!] read|quaff[?] describe selectedVhVhUVh######..........###...#.......#burgertutor the ConjurerVh##.######.##.....>.....###Mothkin####.#### #.##.##.##.##..#Health: 24/24 ========================Vh #....<..# #.##.##)##.##..#Magic: 5/5Vh2========================#.##.##.# #...§...##.....#VhWAC: 2Str: 7#.##.##.# ##.....#######.#EV: 16Int: 21#.##.##.# #.....# #.#SH: 0Dex: 11VhJ#.##.##.# #.....# ####.#### XL:  3 Next: 52% Place: Dungeon:2Vh*#)##.##.# #.@...# #.......# Noise: ---------  Time: 1803.8 (0.0)#.......# #.....# #.##.##.# -) Nothing wieldedVhO####.#### ####### #.##.##.# Cast: Searing Ray#.#Vhu#.##.##.# Fly #.##.##.##.##.################.##.##.#Vh_#.......#.......##.......##....##.#.#####.#####.######.#.##.#.#####.#####.# Vh|R_You see here a +0 dagger. _There is a stone staircase leading down here.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled WADDECR AKHLIHE, it crumbles to dust. _It was a scroll of blinking.Vh >As you read the scroll labelled BEDIWU HANWYT, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.Vhw4.8 (1Tele Fly Vh)Vh8 _k -> t - a scroll of teleportationVh]VhsRead which item? Scrolls Vhi t - a scroll of teleportation (cancels current teleport)  c - a scroll labelled UCLAMA SUCET  h - a scroll labelled COGGEI XICU  j - a scroll labelled PERAS OTY [!] read|quaff[?] describe selectedVh Vh Vh c######..........###...#.......#burgertutor the Conjurer##.######.##.....>.....###Mothkin####.#### #.##.##.##.##..#Health: 24/24 ========================#....<..# #.##.##)##.##..#Magic: 5/5========================#.##.##.# #...>...##.....#AC: 2Str: 7#.##.##.# ##.....#######.#EV: 16VhH ^Int: 21#.##.##.# #.....# #.#SH: 0Dex: 11#.##.##.# #.....# ####.#### XL:  3 Next: 52% Place: Dungeon:2#)##.##.# #.@...# #.......# Noise: ---------  Time: 1804.8 (0.0)#.......# #.....# #.##.##.# -) Nothing wielded####.#### ####### #.##.##.# Cast: Searing Ray#.##.##.##.# Tele Fly #.##.##.##.##.################.##.##.##.......#.......##.......##....##.#.#####.#####.######.#.##.#.#####.#####.#Press: ? - help, Dir - move targetAs you read the scroll labelled WADDECR AKHLIHE, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled BEDIWU HANWYT, it crumbles to dust.  Vh You feel strangely unstable. It was a scroll of teleportation. _k -> t - a scroll of teleportationVh  As you read the scroll labelled PERAS OTY, it crumbles to dust.  It is a scroll of identify.Vht /  --more--Vh.Vh0GIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UCLAMA SUCET  h - a scroll labelled COGGEI XICU Vh1Potions (select first with !)  d - 2 black potions[?] describe selectedVhVh Vh?######..........###...#.......#burgertutor the Conjurer##.######.##.....>.....###Mothkin####.#### #.##.##.##.##..#Health: 24/24 ========================#....<..# #.##.##)##.##..#VhxMagic: 5/5========================#.##.##.# #...>...##.....#AC: 2Str: 7#.##.##.# ##.....#######.#EV: 16Int: 21#.##.##.# #.....# #.#VhZSH: 0Dex: 11VhJ#.##.##.# #.....# ####.#### XL:  3 Next: 52% Place: Dungeon:2VhVO#)##.##.# #.@...# #.......# Noise: ---------  Time: 1804.8 (0.0)#.......# #.....# #.##.##.# -) Nothing wielded####.#### ####### #.##.##.# Cast: Searing Ray#.##.##.##.# Tele Fly #.#VhR#.##.##.##.################.##.##.##.......#.......##.......#Vh>#....##.#.#####.#####.######.#.##.#.#####.#####.# Vh_It was a scroll of blinking.  As you read the scroll labelled BEDIWU HANWYT, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. Vh_k -> t - a scroll of teleportation  As you read the scroll labelled PERAS OTY, it crumbles to dust.  It is a scroll of identify.VhfVhG"*5.8 (1Vh'Vhj*\ _d -> c - 2 potions of curingVhVhRead which item? Scrolls  t - a scroll of teleportation (cancels current teleport) Vh1 c - a scroll labelled UCLAMA SUCET  h - a scroll labelled COGGEI XICU [!] read|quaff[?] describe selectedVh Vhդ Vh ######..........###...#.......#burgertutor the Conjurer##.######.##.....>.....###Mothkin####.#### #.##.##.##.##..#Health: 24/24 ========================#....<..# #.##.##)##.##..#Magic: 5/5========================#.##.##.# #...>...##.....#AC: 2Str: 7#.##.##.# ##.....#######.#EV: 16Int: 21#.##.##.# #.....# #.#SH: 0Dex: 11#.##.##.# #.....# ####.#### XL:  3 Next: 52% Place: Dungeon:2#)#Vh #.##.# #.@...# #.......# Noise: ---------  Time: 1805.8 (0.0)#.......# #.....# #.##.##.# -) Nothing wielded####.#### ####### #.##.##.# Cast: Searing Ray#.##.##.##.# Tele Fly #.##.##.##.##.################.##.##.##.......#.......##.......##....##.#.#####.#####.######.#.##.#.#####.#####.#As you read the scroll labelled BEDIWU HANWYT, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _k -> t - a scroll of teleportation  As you read the scroll labelled PERAS OTY, it crumbles to dust.  It is a scroll of identify. _d -> c - 2 potions of curing  As you read the scroll labelled UCLAMA SUCET, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.Vh! S  ######### #.#....##.####. ###.#######.#.>..##.###.#####.......#.#..........## #.##.#####.#.#....##.##.# ## #.###.##.#####.#.####.##....## .###.# #....##.........[.###.#..# .....###.##.##.##................ Vh V.###.....##.##.##..#.......#.#... ## ########.....@....###...#..... # ##.######.##.....>..... ####.#### #.##.##.##.##.. #....<..# #.##.##)##.##.. #.##.##.# #...>...##.....Vh  #.##.##.# ##.....#######.  #.##.##.# #.....# #.  #.##.##.# #.....# ####.Vh 3  #)##.##.# #.....# #.... It was a scroll of immolation.Vh Vh6 Vh k6.8 (1Fly Vh Vh @ _Your surroundings suddenly seem different.Vh Vh4 Read which item? Scrolls  t - a scroll of teleportation  h - a scroll labelled COGGEI XICU [!] read|quaff[?] describe selectedVhVh|Vhk ########......# #.#....##.####. burgertutor the Conjurer###.#######.#.>..##.###.# Mothkin########.......#.#..........## Health: 24/24 ======================== # #.....##.#####.#.#....##.##.# Magic: 5/5======================== VhI## #.###.##.#####.#.####.##....## AC: 2Str: 7 .###.# #....##.........[.###.#..# EV: 16Int: 21 .....###.##.##.##................ SH: 0Dex: 11 .###.....##.##.##..#.......#.#... XL:  3 Next: 52% Place: Dungeon:2 ## ########.....@....###...#..... Noise: ---------  Time: 1806.8 (0.0) #Vhh##.######.##.....>..... -) Nothing wielded####.#### #.##.##.##.##.. Cast: Searing Ray#....<..# #.##.##)##.##.. Fly #.##.##.# #...>...##.....Vhש#.##.##.# ##.....#######. #.##.##.# #.....# #. #.##.##.# #.....# ####.Vhk@ #)##.##.# #.....# #.... It is a scroll of identify. _d -> c - 2 potions of curingAs you read the scroll labelled UCLAMA SUCET, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _Your surroundings suddenly seem different.Vhô$ .#..........##..#.....@......As you read the scroll labelled COGGEI XICU, it crumbles to dust.VhOSilenced 7.8 (1Vh!VhQ _A profound silence engulfs you. It was a scroll of silence.Vh3 Vh˱ Vh vVh nVh ,VhM XVh BVh Vh Vh VhV Vh Vh Vhi ,VhX VhU Vha ,Vhh Vh Vh VhT Vh Vh Vh Vh Vhk Vh XVhT ,Vh= Vh ,Vh~ Vhd ,Vh Vhw ,Vh Vh ,Vh Vh_ Vh Vh Vh Vh6 Vh Vhl Vh Vh Vh VhQ Vh4 Vh ,Vh Vhx Vh Vh Vh VhE Vhi Vh Vhq Vh: VhG' .#..........##..#.....@....--------- Vh' z..>....Vh( Vh22 j 40.8 (33.0) _You start waiting.Vh5 +1.8 (34Vh: Vh< U _Your hearing returns.Vh3VhVhVhVh,VhVhVhVhkVhVhVh]Vh|VhVhǥVhVh[VhVhVhVh.VhVhFVhVh(VhVhɶVhVhVhҸVhʹVh VhVh ##.##.#####.#.####.# ##.#....##.........[.###.#..###.## ##.##.##.....## Vhq...##.##.##..#.......#.#...#^# ####..........###...#.......#  ##.######.##.....>.....###  ####.#### #.##.##.##.##..#  #....<..# #.##.##)##.##..# VhV #.##.##.# #...@...##.....# 9.8 (8.0)  #.##.##.# ##.....#######.# VhL#.##.##.# #.....# #.# #.##.##.# #.....# ####.#### VhB#)##.##.# #.....# #.......##.......# #.....# #.##.##.#Vhn####.#### ####### #.##.##.##.##.##.##.##.##.##.##.#VhVhVhXc _There is a stone staircase leading down here.VhVVhpVhhVh/Vh250.8 (1 _Vh3Vh  ..... ... .  ... ..  ... ...  #.###....  #.......#  +........ 3 #@....#  +........  #....####  +....+  #....# .....# Vh o.....# .....# Vh VhD Vh@ ,1.6 (1.8Vhq Vh { _You fly downwards. _There is a stone staircase leading up here.Vh Vh Vh Vh Vh Vh P _VhP Vh Vh Vh F _You reach down and open the door.Vhy Vh Vh0" Vh& @  There is an open door here.Vh) Vh*  _Vh+ Vh. Vh 3 Vht3 Vh4 Vh7 Vh; Vh~< Vh= Vh@ VhD VhE VhG VhJ VhZ ...............#.....#.........#...............#.....#.#......# .....$.......... ...####.... ....>...........#.###...........@...##.......#8.6 (7.0............+...................##<....#.#............'........<..?........#....####............+....+.........####....#.........+ .....#........# .....#Vh[c Vhvg *9.6 (8Vhl Vhdr \ _Found a stone staircase leading down and a stone staircase leading up.Vhe Vh! Vh VhVhVh!t? ....K............ #.....#. #......... #.....#.## .. ....$.. ....####.... ....>..#.###....###....+..........##<....#.#.....'........<..?Vh"c.#....####K   kobold (missile, wandering)....+....+.####....#.+ .....#Vh..&0Vh2+60.6 (1Vh7Vh:  A kobold comes into view. It is wielding a +0 club and quivering poisoned _darts.VhMM..#. .......?......#....K... ......... #.....#... #......... #.....#.## .. #....$ .####.. .... .>....#.###.... .##.# .+........ .##<....#.#......'........ .<..?#....####...+....+..####....#VhpQVhZK.KVh^%1VhfVhjVh(  #. #. ..#. .........<?......#..................K.... Vhb) #.....#.. #......... #.....#.## .. #....$ .####... .... .>.###.... .##.# .+.........Vh) 0##<....#.# ......'.........<..?#....####...+....+Vh, Vh"4 K.KVhW6 ;2Searing RayVh}= Vhx@ ; _Found an escape hatch in the ceiling.Vh5 i  You focus your ray upon the kobold. The searing ray hits the kobold!VhP b****Vh*v[ .).Vhw<.  You kill the kobold!VhA~3----------4==4.1 (1.5ontinue: Searing RayRay VhcVhf _(Press . to maintain the ray.)VhOVhVhVh^K  You stop channelling your searing ray.Vh/ _VhVhwVhVh?Vh%VhVh(Vh^l----------VhpVhVhVh,VhQVh,Vh̯Vh,VhVh1,VhVhg4=====VhgVh.VhlVhGVhmVhVhVh,VhVhIS=====VhsVhzVhVhVh,Vh/Vh,VhiVhVBVh%,Vh@Vh8,Vh%Vhe5=====VhjVh4 _Magic restored.Vh_VhVhVhVh{ VhVhLVhVhVh======VhVh$M _You now have 132 gold pieces (gained 9).Vh'VhI(Vh~*Vh-Vh>: #. #..l..!.#...#.......#.....<?......#................... #.....#....).... #.........  #.....#@#......# ..-- #......... ... .####..... ....ast: Searing Ray Vhh;k .>...#.###.... ###..+........l   frilled lizard (asleep)##<....#.#.....'........<..?.#....####Vh}I090.1 (26.0)VhMF--1.1 (27VhUVhYa _A frilled lizard comes into view.Vhx  #. #..l.....  ..!.#...#.........  ....#............<  .?......#.........  .................  #.....#....)....  #...............  #@# ..  #............... ...  .####............ ....  .>...........#.#  ............##  ..............  .............##<  ..............  ..<..? Vh  #. #..l.....  ..!.#...#.........  ....#............<  .?......#.........  .................  #.....#....)....  #...............  #@# ..  #............... ...  .####............ ....  .>...........#.#  ............## ..............  .............##< .............. ..<..h "9;49m?VhL Vh6 Vh Vh% e _A frilled lizard is nearby!Vh  #. #..l.....  ..!.#...#.........  ....#............<  .?......#.........  .................  #.....#....)....  #...............  #@# ..  #............... ...  .####............ .... Vh!  .>...........#.#  ............##  ..............  .............##<  ..............  ..<..? VhJ #. #..l.....  ..!.#...#.........  ....#............<  .?......#.........  .................  #.....#....)....  #...............  #@#Vh ..  #............... ...  .####............ ....  .>...........#.#  ............## ..............  .............##< .............. ..<..?VhVhVhVh.e _A frilled lizard is nearby!Vhl #. #..l.....  ..!.#...#.........  ....#............<  .?......#.........  .................  #.....#....)....  #...............  #@# ..  Vh.#............... ...  .####............ ....  .>...........#.#  ............##  ..............  .............##<  ..............  ..<..? VhZ #. #..l.....  ..!.#...#.........  ....#............<  .?......#.........  .................  #.....#....)....  #...............  #@# ..  #............... ...  .####............ ....  .>...........#.#  ............## ..............  .............##< .............. ..<..h\"9;49m?VhHrIVh ... ........# #. .#..l ..!.#...# ....#.....< .?......# ................. #.....#....).... #.......@....... #.....#.#......# .. #........ ... .####............ .... .>.....#.###.......##.......# .....+............##<....#.#.......'........ _h5?1mA frilled lizard is nearby!Vh{Vh72.1 (1.0) _VhVhVhb. ... ........# #...#..l!.#...#....#....<.?......#..................#.@..).... ..#.##  #..... ####..... >....#.###.... ....##.......#..+........##<....#.#VhnVhr%3VhyVh|Vh Vh Vh" Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vhm _... ........... ........# #...#..l!.#...#....#....<.?#.........@...#....)...... ....#.## Vh;  #.... ####.... >.....#.###.... ##.......#.+........Vh Vh B4Searing Ray _Vhݼ Vh Vha  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard.Vh`****VhN} ....  You kill the frilled lizard!VhQ3----------6==5.6 (1.5ontinue: Searing RayRay VhXVh ]f _(Press . to maintain the ray.)Vh]Vh}^Vh]`VhfK  You stop channelling your searing ray.Vhg/ _VhkVhmVh nVhoVhdtVhtVhbvVh{V----------Vh|VhgVh!VhAVhB,VhVhҍBVhmBVhVhQ4=====VhVh,VhVh,VhVhO,VhUVhjVh5======VhVhVhdVhVhVhVhVh,VhVh,VhVhVhCVhVhVhVh0VhXVhO5=====VhOVhVhVh... .................... .#.##...#...!.#...#.....#.....<.?......#....#.....#..@.)....=--#............#.....#.### ..ast: Searing Ray #.......... ... .####...........>...........#.###.... b   bat (wandering)............##.......#........+..b.##<....#.#Vh1915.6 (20.0)VhVhBb.VhwF--6.6 (21VhnVhV _A bat comes into view.Vh e ...   ................  .... ........#.#  #...#..........  ..!.#...#..........  ....#............<.  .?......#..........  ..................  #..@.)....=  #................  #.....#.#......## ..  #................ ...  .####.................  .>...........#b###....  ............##..Vh i  ..............+........  < Vha  ...   ................  .... ........#.#  #...#..........  ..!.#...#..........  ....#............<.  .?......#..........  ..................  #..@.)....=  #................  #.....#.#......## ..  #................ ...  .####............. .>...........#b###....  ............##.. ..............+... <hc !GVhj Vho Vhx Vh{ Z _A bat is nearby!VhC  ...   ................  .... ........#.#  VhC #...#..........  ..!.#...#..........  ....#............<.  .?......#..........  ..................  VhHD #..@.)....=  #................  #.....#.#......## ..  #................ ...  .####................. Vh~D a .>...........#b###....  ............##.. VhD ] ..............+........  < Vh  ...   ................  .... ........#.#  #...#..........  ..!.#...#..........  ....#............<.  .?......#..........  ..................  #..@.)....=  #................  #.....#.#......## ..  #................ ...  .####............. .>...........#b###....  ............##.. ..............+... <hD 7GVh0 Vhz Vh Z _A bat is nearby!Vh6  ...   ................  .... ........#.#  #...#..........  ..!.#...#..........  ....#............<.  .?......#..........  ..................  #..@.)....=  #................  #.....#.#......## ..  #................ ...  .####.................  .>...........#b###....  ............##..  ..............+........  < VhTaM ...   ................  .... ........#.#  #...#..........  ..!.#...#..........  Vh4b....#............<.  .?......#..........  ..................  #..@.)....=  #................  #.....#.#......## ..  #................ ...  Vh|cO.####............. .>...........#b###....  ............##.. ..............+... <VhlVhoVhwVhzZ _A bat is nearby!Vhy......... #.###...#.....!.#...#.....#.....<.?......#..Vhz$.#.....#....)....=%#.........@.......#.....#.###. ..#.............. .####.... .>...........#b###......##.......# .......+..##<....#.#.Vhz)'........Vh0|Vh|Vhs}Vh\%b.VhF7.6 (1.0)Searing RayVh7%Vhm. _Found a medusa talisman.Vh"O****Vh  You focus your ray upon the bat. The searing ray misses the bat.Vh %b....b(Press . to maintain the ray.)VhR3----------==9.1 (1.5ontinue: Searing RayRay Vh7%Vh9Q _The bat closely misses you.Vh"/    .... ........#.##  #...#...........  ..!.#...#...........  ....#............<..  .?......#...........  ...................  Vh/ #.....#....)....=%  #.........@b......  #.....#.#......##. ..  ..............  ................  .>...........#.###....  ............##..  ..............+........  .............##<....#.#   Vh    .... ........#.##  #...#...........  ..!.#...#...........  ....#............<.. Vh P .?......#...........  ...................  #.....#....)....=%  #.........@b......  #.....#.#......##. ..  ..............  ................ Vh  .>...........#.###. ............##..  ..............+...  .............##<...  Vh# V%Vh1 Vh( Z _A bat is nearby!Vhz  You barely miss the bat. You stop channelling your searing ray.  The magic dart hits the bat.VhU%.Vh&.8-200ast: Searing RayVh.Vh1G _You kill the bat!VhfVh-% _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Vhl----------Vh BVh,VhsVhVhVhVhVhVh/VhA,Vh6VhVhzQ4=====VhVh,VhBVhZVhVhNVh1VhSVh======Vh'Vh,VhVhVhVhVhBVhVh\VhVhVhVh3Vh,Vh5VhVheO5=====VhVhu &-Vh...  ........ .... ..#.### #...#...!.#...#.....#.....<.?#....................#.....#=%#.................. #.....#.#Vh##.... #......... .####...........>.###..##.......#..+.........##<....#.#Vh040.1 (20.0)Vh%E-1.1 (21VhH*Vh/n  Things that are here: _a +0 club; 3 poisoned dartsVhԁ3VhVh~VhnjVh: _VhɔVhVhVh)Vh2VhVh======VhVhɪVhLVhVhVhVhVh]VhjVh ... .....  .......... ....  VhD.............#.####....#...#..... !.#...#..... ..#.....<..... ......#..... ....# #.....#....)....@%.?..# #......? #.....#.#......##....... #....................... ####............. >.....#.###.....# ....##.......#.# ...Vh7.+.......... Vh_16.1 (5.0)Vh*7.1 (6Vh9%Vh. _d - a +4 ring of slayingVh* 3Vhw Vh Vh Vh ,Vh D  You see here a medusa talisman.Vh Vh  _VhV VhlVh,VhVh"r . ... .. ... .#.####......# ...#...?.+ ...#...#.<...#.... # ...#....).....%.@..# .?... ...#.#......##.......## ............................### .#.###.....#.#Vh;##.......#.#...+.......... ## Vhh,50.1 (3Vh"*1.1 (4Vh=+Vh.d _c - a scroll labelled PILIGH JECSONNVh^VhVhæVhVhVh,VhlVhVhbVhVhVh4VhVhzVh . .......#.####......# #.......?.+ #.......# ......<..... #........ .# #....).....%....####.###.............@......# #.#####.#.#......# ..#### ......#.###.....####.......#.#...+..........#####<....#.#..Vh4'........VhE%4.1 (3Vh}*5.1 (4Vh19%Vh<M _S - a scroll of silenceVh VhA ePut on which piece of jewellery? Vh( Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)Vh d - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip VhXVh*3Vh$8Vh;@........... .......burgertutor the Conjurer ........#.####......#Mothkin #.................?.+Health: 24/24 ======================== #...................#Magic: 5/5======================== .........<...........AC: 2Str: 7 #...................EV: 16Int: 21 ................#SH: 0Dex: 11 #....).....%....####.###XL:  3 Next: 58% Place: Dungeon:3 ................@......#Noise: ---------  Time: 1955.1 (0.0) #.#......##.......##.#.#-) Nothing wielded .....................#VhACast: Searing Ray ..................####Fly ......#.###.....#.# .....##.......#.#... ......+..........### .....##<....#.#.. ......'........Things that are here: _a +0 club; 3 poisoned darts _d - a +4 ring of slaying _You see here a medusa talisman. _c - a scroll labelled PILIGH JECSONN _S - a scroll of silenceVhG8%VhI*6 (0.5Vh,N9%Vh=P5 _d - a +4 ring of slaying (worn)Vhy3VhVhVhVhlVh,VhVhVhuVhVh ,VhVhVh#,VhVhVh,VhVhVh,VhVh #.#  ### #.# #  ...#. #.#.#  ..... #.#.# .#+#.#.##.... ......#.####......# ..@.+ ............#### <.........###.........####.#).....%....####.###.........# #......##.......##.#.#.....#.#VhLa61.6 (6.0%Vhj*2.6 (7VhVhf _d - a scroll labelled OSEDIR YVANKOMENVhIVhVhEVhVht,VhvBVhVh,VhVhVh,Vh~VhVh-! .. .#  #.### .#   #.#.# .#  ### #.#.# .#   ...#. #.#.# g#   ..... #.#.# .# Vh ...#+#.#.##.## ...@..# #.####......###..#  .......+ ..#  Searing Ray....####.#  <................ ............###.#.   g   hobgoblin (wandering).####.# #.# .....%....####.### # #  Vhi+6.6 (4VhL.gVh*7.6 (5Vh9%Vh\ _A hobgoblin comes into view.Vh;B .. .#  #.### .#  #.#.# .#  ### #.#.# .#  ...#. #.#.# .#  ..... #.#.# g# #+#.#.##.## .......@..# .....###..# .....+ ..# .#.# <.. .#.  #.# % # VhF .. .#  #.### .#  #.#.# .#  ### #.#.# .#  ...#. #.#.# .#  ..... #.#.# g# #+#.#.##.## .......@..# .....###..# .....+ ..# .#.# <.. .#.  #.# % # VhVh/VhVh` _A hobgoblin is nearby!Vh v  #.#  .. #.#  #.####.#   #.#.##.#  ### #.#.##.#  ...#. #.#.##.#   ..... #.#.##g#  #+#.#.##@##  ................#  .#.####......###..#  ...+ ...#  .####.#  <....  ....###.#.  ....####.# .#.#  %....####.### # Vh QggVh' a2--=8.6 (1Vhh Vh - _The hobgoblin hits you.Vhs %You miscast Searing Ray. Nothing appears to happen.Vh 3----------Contam: 10% 70.1 (1.5Vh VhZ W _The hobgoblin closely misses you.Vh!@ #.#  .. #.#  #.####.#  #.#.##.#  ### #.#.##.#  ...#. #.#.##.#  ..... #.#.##g# #@## .........# ....###..# ....+ ...# ##.# <.. .#.  .#.# % # Vhۧ* #.#  .. #.#  #.####.#  #.#.##.#  ### #.#.##.#  ...#. #.#.##.#  ..... #.#.##g# #@## .........# ....###..# ....+ ...# ##.# <.. .#.  .#.# % # VhVhVhf9%Vh'` _A hobgoblin is nearby!VhsUo  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!VhRZ****% Vh ...†%You kill the hobgoblin!3=-1--------------------62=1.6ontinue: Searing RayRay VhJVhSf _(Press . to maintain the ray.)Vh 3Vh7%VhbH _No target in view!Vh,Vhq.3Vh1K  You stop channelling your searing ray.Vh5E _Vh6Vht6Vh7Vh9VhK:h4==Vh;Vh>1 _HP restored.Vh>@----------Vhs?Vh/BVh:CO8% VhDVhWE76VhEVhHi=4VhHVhWKVhK_2=====2VhLVhfNM1Vh-OVhYQVhQ. Vh#RVhKT,VhTVhdVVhV======VhkWVhZVhdZVhZVh\Vh]]Vh]Vh_Vh `Vh`Vhqb,VhcVhd,Vh\eVhgVh hVhshVhjVhQkQ3=====VhlVhKnVhnVhnVhp,Vh@qVhs,VhytVhvVhCw======VhwVhyVhMzVhzVh|VhH}Vh}VhmVhVhFVh1,VhVhVhuVhхVhn,Vh!Vh*VhVh-VhVhQ4=====VhVhVhrVhVhXVhݕVhBVhTVhVhNVhVh1======VhVhVhlVhVhVhOVhVhXVh_VhVh>,VhVhϪVhJVhVhve5=====VhVhVhVh\VhVh~VhcVhնVhCVhVhBVh,Vh======VhVhVhVhVhVh`VhpVhBVhNVhVhVhVhVhVhVh VhqVhVhVhaVh:VhVhAVhVhVhkVhVhBVhlVh,VhVhMVhVhfVhVhVhEVhVh Vh/ Vh Vh( VhVhBVhVhkVh2VhVhBVhVh}VhVhtVhsVhVh[ ,Vh"!Vh"Vh$Vh%Vh%Vh(Vh+Vhv+Vh/,Vhb-Vh/Vh 0Vh`0Vh1Vhg5Vh5Vh6Vh28Vh;Vh~;Vh;Vh.=Vh>VhQ?Vh?Vh@Vh CVhvCVhCVhEVhGVhYHVhIVhYKVhMVheNVhROVhRVh[v ... ### ..> ... .... #.# ..... #.#  .....###.#  .........####  Vh\ ............#  .......@#.### --2041.6 (70.0) #.#####.#.#  ..#.# ast: Searing Ray  ..##.#  ##. #.#  #. #.# Vh] #. #.#  #.##.#   .. #.##.#  Vh dVhgF--2.6 (71VhkVhuo9 _Found an escape hatch in the floor.Vh>Vh2Vh"VhC% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh2IVh4VhY6VhR9P _Vh;Vh.<Vhg<Vhj>VhB@Vh@VhAVhBVhEVhEVhFVhGVh@IVhIVhJVhJVhLVhLVhMVhUOVhX%........###.#  ...........####  .............#  ........#.###  #.#####.#.#  #.#.....#.#  +......##.#  #.#.##.##.#  # #@##.##.# 8.6 (6.0)>........#.##.# ......####.##.# ...... #.##.# .####.####.##.##.#.##.##.#### #.#.##.##.#...#. #.#.##.##.#..... #.#.##†##.#Vh^Vh`*9.6 (7VheVhg; _Found a stone staircase leading down.VhVhVhVh8H _No target in view!Vht VhWu Vhu Vhkw Vhdy Vh?} P _Vhn~ Vh~ Vh5 Vh Vhm ,Vh7 Vh Vh Vh VhU Vh Vh Vh Vh VhJ Vh ,VhK Vh ,Vh Vhn Vht Vh  .... #.# ..... #.# ###.#. ...........####.. .............##..#+# ........#.###......####.#####.#.#.........#.#.....#.#.......@.+......##.#56..#.#.##.##.#...#.#.##.##.#>........#.##.#..........####.##.#...........# #.##.# [.....####.####.##.# #..... #.#.##.##.#Vh u ##### #.#.##.##.#Vh Vh׮ *7.6 (8Vh2 Vhֵ ( _Found a ring mail.VhF. 3Vh: ^ _No target in view!VhS Vh Vh Vh7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh8) 3Vh* Vh- Vh1 Vh{2 $ _Vh87 ,Vh9 ,Vhy; Vh> VhtB ,VhD VhF Vh!J VhJ VhK Vh%O VhW XVhoX VhX VhY Vh[ Vh^` ,Vh` Vhc Vh7g Vhg Vhh Vhn BVhr N _You now have 143 gold pieces (gained 11).Vhsv 3Vhw Vhy Vh| Vhf} Vh$~ Vh Vh ,Vhf Vh VhΊ ,Vh6 VhL Vh Vh Vh Vh Vhs Vh Vh0 Vh] ,Vhؤ Vh N _You now have 154 gold pieces (gained 11).Vhի Vhl Vh Vh9 Vh? Vh Vhȴ VhĶ Vh4 Vh Vh Vh Vh ,Vh Vhg Vh #.# #.#  #.#  ... . ..###+#.## .. ... ... ..!#####.... +#. #............ ##.........#.######..............# ..#..........# .###.#.........J   endoplasm (asleep)J... ...........#.#+##... #.................## .....#...............Vh 077.6 (20.0)Vh +8.6 (21Vh VhI ] _An endoplasm comes into view.VhaVhVhzVh( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vhj#.# #.## #.#.. ......###+#.##.VhYM......... ..!#####.... +# #................. #....@.#..........#...#.########.#............# .#....# #....###.#..........##J... ...........#..#+##.... #.................#?.....#.............. .......Vh Vh09.6 (1.0)Vh{Vh  #.# #.# # #.# .. ... .  ...###+#.## ..  .......... ... .. Vhf ........!#####.... +#.  #............  #....@.#  .........#  ...........  .........#...  #....###.#.....  #J... ......... .... #......... ...?.....#.....Vhnr _Found a scroll of teleportation.Vhd) #.# #.# # #.# .. ... .  ...###+#.## ..  Vhi.......... ... ..  ........!#####.... +#.  #............  #....@.#  .........#  ...........  .........#...  #....###.#..... #J... ......... .... #......... ...?.....#.....Vh7VhVhVh9a _An endoplasm is nearby!Vh3VhVh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh7J #.# #.# # #.# .. ... .  ...###+#.## ..  .......... ... ..  ........!#####.... +#.  #............  #....@.#  .........#  ...........  .........#...  #....###.#.....  #J... ......... .... #......... ...?.....#.....Vh# #.# #.# # #.# VhI%.. ... .  ...###+#.## ..  .......... ... ..  ........!#####.... +#.  #............  #....@.#  .........#  ........... Vh .........#...  #....###.#..... Vh~#J... ......... .... #......... ...?.....#.....Vh_VhVhVh  #.#.## #.##.... ......###+#.##.......... ..VhQ .!#####.... +# #..................####....#....#.########.#............##..........# +#....###.#..........# #J... ...........#..#+#......#.................?.....#.....Vh............ .....#.#### _An endoplasm is nearby!VhkVh-80 _VhVhVhVhVhW  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh!T #.#  .## #.##  .... ... .  ....###+#.## ..  ........... ...  ........!#####.... +#.  #.........  .###......#  .......@..#  ...............  ..........#....  +#....###.#....  #J... ........ ......#..... ....?.....#.. ........Vh #.#  .## #.##  Vh .... ... .  ....###+#.## ..  ........... ...  ........!#####.... +#.  #.........  .###......#  .......@..#  ............... Vh ..........#....  +#....###.#....  #J... ........ ......#.....Vh? ....?.....#.. ........VhFVhVhnVhNa _An endoplasm is nearby!Vhg.## #.## .... .... ....###+#.##. ............ . ..!#####.... +# #...................####.#....#.########.#............##.##+#....###.#....# #J... ...........#..#+......#................?.....#..............#.....#.#### #....... +Vh VhU B1Searing Ray _Vh Vh VhF ****J   _An endoplasm is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An endoplasm is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An endoplasm is nearby!  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.VhX  The endoplasm is severely wounded.(Press . to maintain the ray.)  The magic dart hits the endoplasm!Vh z***Vhso 9....VhKt 3----------6==3.1 (1.5ontinue: Searing RayRay Vh{ Vh~ M _You kill the endoplasm!Vh Vh VhƏ Vh K  You stop channelling your searing ray.Vhi E _Vh Vhm Vh0 Vh Vh Vh_ Vh| Vh @----------Vh? Vhϯ VhC Vhܱ Vh Vh Vh Vh Vh[ VhŻ Vh Vh Vhv Vh g4=====Vh Vh ,Vh Vh Vhv Vh Vh ,Vh Vh Vh= ======Vh Vh Vh Vh Vh' ,Vh Vhq Vh VhI Vh Vhs Vh Vh$ Vh Vh VhW ,Vh Vh VhY O5=====Vh Vh4 Vh Vh, Vh Vh Vh Vh Vhb Vh+ Vh Vh Vh Vh Vh Vh ======Vh Vh+  #.#   #.#  #.#.## #.##.... ... . ....###+#.#####.... ........ .. .#####.... +#. --##.......... Vh, 1..###......#..........# ast: Searing Ray ...........#.########.# ......................# ...........#..........# #+#....###.#..........# #.... ...........#..#+## ......#..........##Vh3 1107.1 (24.0)Vh-7 F--8.1 (25Vh= Vh? Z _f - a fuming purple potionVh Vhr Vh Vh M0.0)....Vh Vh Vh T _Key pressed, stopping explore.VhL 3Vh# Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh$ VhV Vh H _No target in view!Vh bIVh@g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VhVhVh,VhSVh&$ _Vh,VhXVhdh#.#..### #.##).... .........###+#.#####.... ................... . ..........#####.... +#. ##.................. ..###......#..........# ...#.########.#10.1 (2....# .....#...# #+#....###.#..........# #.... .......#+ #............... .....?.....#............ ........................ .....#.....#.####.......Vh#Vh*1.1 (3VhVh+ _Found a quarterstaff.Vh%kVhoVh xVhzH _No target in view!Vh3Vh Vh<...0VhRVh VhT _Key pressed, stopping explore.Vh}VhHVhWVh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh3VhVhVh.Vhv: _VhHVh ).... .... .....###+#.#####..... ................... ..........#####.... +... ##..............###......#.........#...........#.########.##...............Vht ..#..........2.1 (1#+#....###.#... #....#.. ......#............?.....#..........)..........#.....#.#### #....... + .# #VhVh8g3.1 (2 _Found a falchion.Vh$M _No target in view!VhP{ _VhĄVhVh3VhV VhRVhT_t - 2 scrolls of teleportation (gained 1)Vh=VhVhVhОVhVh5VhFVhNVhVhVhVh1VhVhuVh1Vh VhVhE.............#..........#Vhf..#+#....###.#..........#Vhf..#+#....Vht#..#+#Vh#O.........#Vh1...........Vh~.............#...).........VhW........#.....#.####..............##...VhZ+...#.## #VhG$>Vh##...###.....# # ###...Vh.. .......... ....##.#.#.K ..[Vh1z# .#.# #Vh #...... .. . ##### K   kobold (asleep)Vh #.##... ## ...#Vh+9 #. ... Vh Vh=... ..........Vh!VhVh%22.1 (9VhVhf'3.1 (10.0)Vh Vh  Vho VhH g_A kobold comes into view. It is wielding a +0 dagger.Vh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh` Q .  ..#+#....###.#....  ..#+#............. .........#........ .............#.... )................ .......#.....#.### .......##......... ..........@..#.## > ##...###.....# #  #... #........  .... ....##.#.#.K ..[ .....# .#.#  #...... .. .  #.##... ##  #. ...  ... Vh).  .  ..#+#....###.#....  ..#+#............. .........#........ .............#.... )................ .......#.....#.### .......##......... ..........@..#.## > ##...###.....# #  #... #........  .... ....##.#.#.K ..[ .....# .#.#  #...... .. .  #.Vh2 ##... ##  #. ...  ...  ..#+#....###.#.# ..#+#..........#..#+##.........#........................#.....)..................#.....#.####.......##.........+.......#.## #.>##...###...@.# # #.... #......................##.#.#.K...[.....# ......# .#.# . #..... #...... .. . #####.##...h3 40m +## ...#.#. ... ..... ..... ................. _A kobold is nearby!4.0) _Vh76 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)   ..#+#.............. .........#......... .............#.... )................ .......#.....#.# .......##...... .............#.## > #...@.# #  #... #........... .........##.#.#.K...[ ......# .#.# .   #...... .. . #####  #.##... +##  #. ...  ..... Vh   ..#+#.............. .........#......... .............#.... )................ .......#.....#.# .......##...... .............#.## > #...@.# #  #... #........... .........##.#.#.K...[ ......# .#.# .   #...... .. .  #.##... +##  VhA#. ...  ..... VhVhVhVh] _A kobold is nearby!Vh9   ..#+#.............. .........#......... .............#.... )................ .......#.....#.# .......##...... .............#.## > #...@.# #  #... #........... .........##.#.#.K...[ ......# .#.# .   #...... .. . #####  #.##... +##  #. ...  ..... VhV_6   Vh`..#+#.............. .........#......... .............#.... )................ .......#.....#.# .......##...... .............#.## > #...@.# #  #... #........... .........##.#.#.K...[ ......# .#.# .   #...... .. .  #.##... +##  Vh~a#. ...  ..... VhVjVhmVhAxs _A kobold is nearby!Vhċ..#+#..........#..#+##.........#.....................#.......)............#.....#.####.......#....+.......#.## #.>##...###.....#.#####.Vh... #....@.................##.#.#.K...[.....## ......##.#.# .# #..... #......... . ##### #.##...#+## ...#.#. ... .....  ..... ................# ......#.####VhYVhyK.KVh9E===5Searing RayVhrVh>**** is nearby! _A kobold is nearby! _The kobold shouts!  You focus your ray upon the kobold. The searing ray hits the kobold.Vhp7  The kobold is severely wounded.(Press . to maintain the ray.)  The magic dart hits the kobold.Vh<q***VhI...)Vh3----------8-6.6 (1.5ontinue: Searing RayRay Vh-VhJ _You kill the kobold!Vh o>****Vh`B...)Vh2------------------70+ VhOVhVhVh8--VhVh,^ _No target in view!VhJ.Vh0Vh6K  You stop channelling your searing ray.Vh6/ _VhL;Vh<VhZ=Vh>VhAVhAVhBVhEVhgF;-----VhGVhIVh\JVhkKVh9N,VhXOVhQ,Vh SVh{U,VhVVhPYVhYQ3=====VhZVh\,Vhk^Vh`Vh`VhnaVhd,VheVhmhVh5i======Vh/jVhZl,VhmVh rBVhrVh9sVhtVhsv,VhwVh"z,Vh{Vh},VhHVhjVhQ4=====VhVh,Vh͆Vh9,VhVh,VhVhVh======VhjVh,VhVhޛVhoVhBVhVh.Vh9Vh٤Vh]VhAVh[VhVhVhVhdVh:VhݮVhzO5=====VhVhŵVhfVhVh'VhVh,VhVhVh.......#.......#).............+.......#.....#.#####.......##.........+#.............#.## #.......>##...###.....#.#####.Vh"#... #........)..............##.#.#.....[.....#### ......##.#@# .#.#..... #60.6 (33.0) #.......# ##### #.##...#+###...# ...#. # Cast: Searing Ray #. .... ...[.. ..... #..... ................#+# ................................#.####....#...#..........!.#...#......VhVh+1.6 (34VhVh.- _Found a leather armour.Vh Vh Vh Vh3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VhS Vh Vh^ Vh Vh Vh Z===== _Vh Vh VhL VhM Vh Vhr Vh Vh Vh Vh ,Vh Vh Vh9 Vh Vh5 VhS VhA Vh Vh Vh F  You see here a +0 leather armour.Vh Vhp  _Vhc! Vh9$ Vh' Vh( Vh* Vh4- Vh0 Vh1 Vh3 Vh; Vh< Vh'> VhHH N _You now have 164 gold pieces (gained 10).VhN 3VhEQ VhW VhK\ Vh\ Vh_ Vhsc Vhg Vhg Vhhk Vho Vhr Vh s Vh8x Vh| Vh Vh Vh VhE Vh ,Vh Vh Vh Vh Vh# Vh( Vh Vh Vh$ Vh Vh Vh Vh Vh8 Vh ,Vh8 VhM Vh ,VhY ,Vh XVhG ,Vh+ Vh% Vhq ,Vh Vho Vh Vh Vh Vhw  ......##.#.#...#.#.. #..............#.### #.##...#+###...#.... #..............[.... ♣♣ #................. ♣♣..+......... ♣.P..........#.# .PP......#...#.......... +..@.#...#.......... Vh #....#............<. #.?......#.......... #................... .....#.....#....)..... #.....#..#.....#.....#.#......###.....#....... #.....####Vh -86.6 (25Vhu +7.6 (26Vh Vh p _j - a fizzy emerald potionVh Vh4 Vh H _No target in view!Vh3Vh!Vh$Vh'VhT,: _Vh-Vh0,Vh-2Vh6,Vh8Vh?x _t - 3 scrolls of teleportation (gained 1)VhBVhCVhGDVh5GVhJVhJVhKVhNVhEQVhQVhRVhhUVhYVh(ZVhZVh^VhbVhcVhdVh...........#.###...................##Vhx7#r......+..............##<....#.#........'r   rat (asleep)...<..?.......####.........+....+ ..........####....#Vh{N%95.6 (8.0)Vh*6.6 (9Vh[7%VhΘV _A rat comes into view.VhZy #....#...< #........#.. #................#.....#....).....% .#.....#................ #.....#.....#.#......## #.....#......... #.....#### ##....>..#.### .....#... .r..+..##<....#..'.......<..?.#....###.....+....+####....# .+ .....#Vh.k7%Vho*7.6 (1VhwVhlzVh‹ < ..#... ....... ..#....).....% ....... ..#.#.. #......... #.....####....... VhC##....>..@....... ................ .r............. ...............##< ............... ....<..?....... ...............  .............##    Vh@| < ..#... ....... ..#....).....% ....... ..#.#.. #......... #.....####....... ##....>..@....... ................ .r............. ...............##< ............... ....<..?....... ............... .............##  % _A rat is nearby!Vhݢ+ < ..#... ....... ..#....).....% ....... ..#.#.. #......... #.....####....... ##....>..@....... ................ .r............. ...............##< ............... ....<..?....... ...............  .............##    Vh.=  < ..#... ....... Vh? ..#....).....% ....... ..#.#.. #......... #.....####....... ##....>..@....... ................ .r............. ...............##< ............... ....<..?....... ............... .............##VhA   Vh!I 7%VhP VhAV 9%VhZ Z _A rat is nearby!Vh6 Vhe; VhC 7%VhN   #........#. #...............#.....#....).....% .#.....#................ #.....#.....#.### #.....#......... #.....#### ##....>..Vh!P #.### .....#... ..r..+.##<....#..'.....<..?.#....##.....+....+ ####....#.+ .....# .# .....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh=T Vh] wr.rVh` E===8Searing RayVhth Vh"l - _The rat squeaks loudly.Vhx c  You focus your ray upon the rat. The searing ray hits the rat.VhƲ j%****Vh? b ....  You kill the rat!VhcG 3----------70-200.1 (1.5ontinue: Searing RayRay VhY Vh%] f _(Press . to maintain the ray.)Vh+l 3Vhm Vh!t K  You stop channelling your searing ray.Vh]u / _Vh| BVh} Vh؁ ,Vh VhЅ Vh @----------Vh Vh΋ ,Vhύ Vh Vh͓ Vh Vh{ Vh Vh Vh Vhӟ Vh Vh ,Vh/ Vh* g4=====Vh Vh ,Vh BVh! Vh ,Vh Vh Vhq ======Vh Vh Vh Vh Vh Vh Vhp Vh ,Vh Vh Vhh Vh Vh Vh Vh Vh@ Vh Vh Vh< e5=====Vh VhF VhZ ,Vh Vh Vh Vh VhR VhR Vh ,Vh Vh~ Vh Vh ======Vh Vh #.....#.....#.####.....#..........#.....####...............##....>...........#.###................##...............+..........##<....#.........'..........<....###---.+....+ .####....# Cast: Searing Ray .+ .....# ........# .....#########+## .....###. #.....# # Vh( 025.1 (25.0)VhV- F--6.1 (26Vh2 Vh5 . _i - a scroll of identifyVh Vh VhS Vh H _No target in view!Vh: Vh Vh\ Vh VhH Vh[ $ _Vh,VhVhVhVh Vh Vh0 Vh=VhVhBVh]VhVhEVh )Vh*Vh+Vh=-,Vh-Vh /Vh0Vh1Vh,2Vhc7Vhq9Vh9Vh*:Vhl;Vhl=,Vh=Vh?Vh@Vh>A,VhAVhjBVhB,VhaHnVhIVhXJVhJVhMVh~NVhO,VhPVhQVhMRVhRVh)TVhU,VhoVVhWVhYVhqYVhYVh#[Vh\Vh]Vh_]Vh_Vh`VhLaVhaVhbVhdVhBeVheVhfVhi,VhYjVhoVhp,VhvqVhrVht,VhuVhvVhyVhyVh{,Vh|VhG}Vh}Vh9VhVhVhVhVhVh,VhVhVhbVhĊVhVhVhVhlVhqVhVh.,Vh*VhVh&VhVhVhx,Vh^VhVh)Vh)VhVh`VhbVhVheVhVhVh.VhVhVhkVhVhVhSVhS,Vh|VhVh,VhVhVhVhVhVhVhVhHVhVhVh #..........................#.#.# ####.............#### #.# >...........#...#.# ...........##.#.#... ............+..........### ...........##<....#.#.. ............'........ <...........#....####.# ............+...@'....# .........####....###..)g .........+.......# # .........###.....# #######+## #.....#Vhq#.# #.....# g   goblin (asleep)#.# #.....##.# #.######.# #.#VhV 68.1 (42  You reach down and open the door.Vh+9.1 (43Vh[Vh% _A goblin comes into view. It is wielding a +0 club. _Found a club.Vh|VhķVh[VhC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh$......... >#.###.....#.# #....... ...+...... ..##<....#.#.. ...'........ <...#....####.# .+...@'....# ..#....###..)g .+.......# # Vha&###.....# #.....# #.# #.....# #.# #.....# #.# #.##### #.# #.#VhK......... >#.###.....#.# #....... ...+...... ..##<....#.#.. ...'........ <...#....####.# .+...@'....# .#....###..)g .+.......# # ###.....# #.....# Vhj#.# #.....# #.# #.....# #.# #.##### #.# #.VhVhKVh;Vh] _A goblin is nearby!VhvVhQVhVhEG .#.#.#.#.VhI............#### #.#.# .#.###.....#.# ##.......#.#... ..+..........### ##<....#.#.. '........ ....#....####.# .+....@....# .####....###..)g .+.......# #####.....# +## #.....##.# #.....# g 2 goblins (asleep)#.# #.....##.# #.######.# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh gggg1 wandering)A goblin comes into view. It is wielding a +0 dagger.Vh:==70.1 (1.0)VhVh _The goblin shouts! You hear a shout! x2 _There is an open door here.Vh .. #.### #.... +.... .##<... ..'........ #....####.# +....@....# #....###..)gg .......# ### ##.....# #.....# #.# #.....#Vh i #.# #.....# #.# #.##### #.# #.#Vhw.. #.### #.... +.... .##<... ..'........ #....####.# +....@....# #....###..)gg .......# ### ##.....# #..... #.# #.....# #.# #..... #.# #.#### VhH4#.# VhXVhVh߸Vhd _There are monsters nearby!VhVhVh@Vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh6r.. #.### #.... +.... .##<... ..'........ #....####.# +....@....# #....###..)gg .......# ### ##.....# #.....# #.# #.....# #.# #.....# #.# #.##### #.# #.#Vh .. #.### #.... +.... .##<... ..'........ #....####.# +....@....# #....###..)gg .......# ### ##.....# #..... #.# #.....# #.# #..... #.# #.#### #.#  _There are monsters nearby!VhK Vh  6#.#.#.# Vh( .Vh ..VhA H#### #.#.# Vh+! 5#.###.....#.# VhV" K##.......#.#... Vh # 6+..........### Vh# ^##<....#.#.. Vhp$ 1'........ Vh#% s#....####.# Vh% S+....'@...# Vh& ####....###..)gggVh' _+.......# ##Vh/( [###.....# Vh( T+## #.....Vh) !#Vh* u#.# #.....# Vh- ^g   hobgoblin (#.# #.....# gg 2 goblins (1 wandering)#.# #.##### Vh9  Vh;  Vh< 0A hobgoblin comes into view.VhP= Vh%L Vh@N ,g.ggVhLO gVhP VhP gVhmQ VhQ VhZ VhZ 1Vh[ Searing RayVhzc Vhu  Vhw Vhw /_The hobgoblin shouts! You hear a shout!  VhOx DYou focus your ray upon the goblin. The searing ray hits the goblin!VhC~ Vh #**Vh **VhA T   goblinVh Vh]  You kill the goblin!(Press . to maintain the ray.)  The magic dart hits the goblin.Vh a*****)Vh Vh Vhb g....)g).VhM n3----------52.6 (1.5Vh rontinue: Searing RayRay Vh VhQ J _You kill the goblin!Vh E****VhaY Vh^ J...g.Vha 2-----------------30Vh1b QSearing Ray+ Vhj Vhq Z  #.#.#  # +. ##<. .'........#....####.# +....'@...# #....###..g.). ......# ##### #.....#Vhr #.....#  #.# #.....#  #.# #  #.#   #.# #.#Vh   #.#.#  # +. ##<. .'........#....####.# +....'@...# #....###..g.). ......# ##### #.....# #..  #.# #.....#  #.# #  #.#   #.# Vh Vh 8--Vh VhC&  #.#.#.# .#### #.#.# #.###.....#.# ##.#.#... +..######<....#.#.....'........ ..Vh:' #....####.# +....'.@..# ####....###..g.).g+.......# #####.....# +## #.....##.# #.....# #.# #.....# g   goblin (wandering) _A hobgoblin is nearby!VhK4  You stop channelling your searing ray.  A goblin comes into view. It is wielding a +0 club.Vh5 Vh= g).)g.gVh= e==4astVh[E VhvH ( _The goblin shouts!Vh̔:**VhB  You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin.  (Press . to maintain the ray.)  A hobgoblin comes into view.gg.g.gg 2 hobgoblins (1 wandering)g 2 goblins0--------------6.1 (1.5ontinue: Searing RayRay  _A goblin comes into view. It is wielding a +0 club.VhT  #.#.#   Vh-### Vh #<VhR... Vh'..Vh6 .g Vht#....####.# Vh >+....'.@g.# Vh T#....###..).g.g Vh=! .....# ####### Vh!.....#VhB" Vh"  Vh@# #.# Vh#  Vh`$ #.# Vh(%  Vh% #.# Vhh&  Vh& #.# #.#Vh'Vh-  #.#.#   ### #<... '.. .g #....####.# +....'.@g.# #....###..).g.g .....# ####### .....#   #.#   #.#   #.#   #.# VhVh*Vhd _There are monsters nearby!Vh  You hit the hobgoblin.  The hobgoblin is heavily wounded.VhVhVhng.g)g.gVhZ+Vh-70ast: Searing Ray Vh>Vh4 Vhp_You stop channelling your searing ray. The hobgoblin closely misses you.Vh5Vh47-Vh;Vhy   #.#.#   ### #<... '..Vh g. #....####.# +....'.@g.# #....###..)g)g. .....# ####### .....#   #.#   #.#   #.#   #.# #.# _You are out of magic!Vh5[  #.#.#   ### #<... Vh`/'.. g. #....####.# +....'.@g.# #....###..)g)g. .....# ####### .....#   #.#   #.#   #.#   #.# VhdVheVhrmVhsod _There are monsters nearby!Vh  You closely miss the hobgoblin.The hobgoblin is heavily wounded.Vh,VhV.gg.g.Vhf%8Vh-VhO _The hobgoblin misses you.VhR";  You hit the hobgoblin.Vh&Vh:'Vh#(Vh(VhS28 gVh2&.gg)g)   hobgobling 3 goblins (1 wandering)You kill the hobgoblin!Vh8-99Vh?VhEu _A goblin comes into view. It is wielding a +0 dagger.Vh*Vh,,Vh6kg..g.g.Vhd8n1------------80VhRAVh(Du _You barely miss the goblin. The goblin hits you with a +0 club.Vha   You closely miss the goblin. The goblin hits you with a +0 club.Vhrb i.gg)Vh c b19-----1Vhj Vhm T _The goblin closely misses you.VhW R  The goblin shouts!  You hit the goblin.VhY Vh \ Y  You kill the goblin!Vhc  Robin of the Strong Arm comes into view. They are wielding a +0 dagger.Vhl g.g.g   Robing   hobg   goblinVhGp L16-----Vhp V1====81=2Vh| Vhn} 9 _The goblin hits you with a +0 club.Vh6Vh;  You hit the hobgoblin but do no damage.A goblin comes into view. It is wielding a +0 dagger.Robin roars a battlecry!VhZI5 gg(strong)gg 3 goblins (2 strong)The goblins go into a battle-frenzy!The hobgoblin misses you. The goblin hits you with a +0 club.Vh6Jj3------3VhQVhW' _You hear a shout!Vh i.#.#.#.# ##.#### #.#.#.#.###.....#.#.##.#.#....+..####.##<....#.#...gg.'........ .g.#....####.#.+....'@.g.#.####....###g.).)...+.......# #######Vh*".###.....##+## #.....# #.# #.....#g   hobgoblin (strong) #.# #.....#g   goblin #.# #.#####  #.# #.#Vh2&Vh((M  The hobgoblin attacks as it pursues you!Vh2mgg.-4Vh=m _The hobgoblin closely misses you.VhA =.#.#.#.##...#### #.#.#.#.###.....#.#.##.......#.#....+..........####.##<....#.#...gg.'........ .g.#....####.#.+....@.gg.#.####....###..).)...+.......# #######.###.....##+## #.....# #.# #.....# #.# #.....# #.# #.#####  #.# #.#VhB Vh@C Vh'M gg.g 2 goblins (1 strong)The hobgoblin attacks as it pursues you!VhZN r0-------5VhU VhY p _The hobgoblin hits you. _There is an open door here.Vh,Vh܌u .g  You closely miss the hobgoblin.VhD====6VhVh@ _The hobgoblin hits you but does no damage.Vha Vh dgg 3 goblins (2 strong)Vh g1=--7VhE Vh> _You closely miss the hobgoblin. The hobgoblin barely misses you.Vh?  You closely miss the hobgoblin. The magic dart hits the hobgoblin.Vhw Vh  .. #.### #.... +.... .##<... ..'........ .g #....####.# +....@gggg# #....###..).).. .......# ####### ##.....# #.....# #.# #.....# #.# #.....# #.# #.##### #.# #.#The hobgoblin is almost dead.Vh .. #.### #.... +.... .##<... ..'........ .g #....####.# +....@gggg# #....###..).).. .......# ####### ##.....# #..... #.# #.....# #.# #.....# #.# #.#### #.#  {.g  The hobgoblin hits you.6/24 -----8 _* * * LOW HITPOINT WARNING * * *VhVDrink which item? Potions  c - 2 potions of curing  g - 2 potions of magic  f - a fuming purple potion  j - a fizzy emerald potion [!] read|quaff[?] describe selectedVhs Vh~|..........................#.#.#.# burgertutor the Conjurer ###....................#### #.#.# Mothkin ...........#.###.....#.#Vhp} Health: 6/24======------------------ ..........##.......#.#...Magic: 1/5====-------------------- ...........+..........####AC: 2Str: 7 ..........##<....#.#...ggEV: 16Int: 21 ...........'......{. .gSH: 0Dex: 11 ...........#....####.#XL:  3 Next: 81% Place: Dungeon:3 ...........+....@gggg#Noise: =--------  Time: 2288.1 (0.0) ........####....###..).)..Vh8~-) Nothing wielded ........+.......# #######Cast: Searing Ray ........###.....#Fly ######+## #.....##.# #.....#g   hobgoblin (strong)#.# #.....#ggg 3 goblins (2 strong)#.# #.######.# #.# _The hobgoblin hits you but does no damage. Vh}_You closely miss the hobgoblin. The hobgoblin barely misses you.You closely miss the hobgoblin. The magic dart hits the hobgoblin.  The hobgoblin is almost dead.The hobgoblin hits you. _* * * LOW HITPOINT WARNING * * *VhzVhSS{..gVhSv11/24=====9.1 (1VhVh͙h _You feel better. The hobgoblin closely misses you.Vh/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhfIVhP _You don't know that spell.Vh2######## #.#. >...#.###.....#.# ##.......#.#......+..........####..##<....#.#...gg...'.....{.. .g <...#....####.#.+....'ggg.#####...@###g.).)...+.......# #######.###.....# Vh#######+## #.....# #.# #.....# #.# #.....# #.# #.##### 2 goblins (1 #.# #.#  #.# #.#VhaVhVhQg.g.g   Robing   hobgoblin (gg 2 goblins (1 strong)VhP5-90 _VhVhh Vh HRead which item? Scrolls  t - 3 scrolls of teleportationi - a scroll of identify  S - a scroll of silence  c - a scroll labelled PILIGH JECSONN  d - a scroll labelled OSEDIR YVANKOMEN [!] read|quaff[?] describe selectedVhX Vh Vhž ####....................#### #.#. burgertutor the Conjurer >...........#.###.....#.#Mothkin ...........##.......#.#...Health: 11/24 ===========------------- ............+..........####Vhȿ Magic: 1/5====-------------------- ...........##<....#.#...ggAC: 2Str: 7 ............'....g... .gEV: 16Int: 21 <...........#....####.#SH: 0Dex: 11 ............+....g.gg.#XL:  3 Next: 81% Place: Dungeon:3 .........####...@###g.).)..Noise: ---------  Time: 2290.1 (0.0) .........+.......# #######-) Nothing wielded .........###.....#Cast: Searing Ray #######+## #.....#Fly Vh y#.# #.....##.# #.....#g   Robin#.# #.#####g   hobgoblin (strong)#.# #.#gg 2 goblins (1 strong)#.# #.#The hobgoblin hits you. _* * * LOW HITPOINT WARNING * * * _You feel better. The hobgoblin closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Vh b  As you read the scroll of teleportation, it crumbles to dust.Vh Vh Vh Vh VhB k  You feel strangely unstable.Vh a.g####gVhs g'gg).g 3 goblins (1 wandering, 2 strong)Vh 2=1.1 (1Tele Fly Vhq Vh$ s _A goblin comes into view. It is wielding a +0 club.Vh#.>..#.###.....#.# .##.......#.#.....+..........####...##<....#.#...gg....'........ .g <..#...g####g# ..+...g'gg).#####....###..).)...+.....@.# #######.###.....# ########+## #.....# #.# #.....# Vh# #.# #.....# # #.# #.##### # #.# #.# # #.# #.#   goblin # #.# #.#VhVh\VhVh(.g.gg.gg 2 goblins (1 strong)VhVh9%2Vhx _Robin says, "Kneel, worm!"VhI.#.......#.#.....+....######<....#.#...gg..'........ .g <.#....####g# ...+..g.gg.).#####..g.###..).)...+.......# #######.###..@..# ########+## #.....# .# #.# #.....# .# #.# #.....# .# #.# #.##### .# #.# #.# .# #.# #.# .# #.# #.# .########.####.#VhPVh[U#+#.#####.... ... #####.... +#........ ###Vh}V~.........>. .....#.#......... #.##.########.#.......... #.#....#..........###.##....#..............### ###.#....#@................ ............#..#+###.........#.## #.................####.#####.#.# ....#................#.#.....#.# .....................+......##.# ....#.####...........#.#.##.##.#........+...........#.#.##.##.#...#.## #.......>........#.##.#...#.#####............####.##.#Vh\VhgVhi2=====3Fly VhmVhq@ _Your surroundings suddenly seem different.VhIVhVh ,Vhe=VhVhh S3=Vh Vhm#S=====Vh\$Vh ),Vh)Vhg.,Vh /Vh3Vh3^4==Vh'4Vh9,Vhn:Vhy=,Vh>Vh<@,Vh@Vh2C5==3=====VhCVh$G,VhGVhwN,VhFOVh1U,VhUVhr]Vh%^~6=======Vh^Vhc,VhdVh>hVhhVhiVh~o,VhpVhv97VhPw;==VhwVh,VhVhˆ,VhVh;;4Vh,=====VhEVhۗ18==VhVh,VhVh!,VhVhS=====VhVhVh9=VhVhVhCa9=Vh,VhqVhJ,VhrVhVhVh*VhVhBi20==Vh>Vh{5=====VhBVh1==Vhri=====Vh,VhGVhBVh;Vhh2==VhVhT,VhVhVhoVhVh(,VhVh 93VhS [==VhUBVh,VhbVh,Vh>Vh~4==VhyVh"Vh'Vh(Vht)VhS+Vh2Vh3,Vh7Vh;Vh"<Vh<Vh>VhCVhtD9=VhEVhFVhK,VhLVhNVhRVhRVh#SVhWVh\Vh]Vh^Vh`F _You reach down and open the door.VhRf3VhgVhn@  There is an open door here.VhtVhu _VhvVhxVh ~,VhVhVhŇ,VhވVhFVh,VhVhVhX,VhmVhVh.BVhVh,,VhVhVh|Vh^,VhؼVhlVhVhVhP  There is an escape hatch in the floor here.Vh+5 _VhVhVhVh VhVhVh,VhVhVhVh,VhVhv,VhVhMVh$,VhVh0VhBVhVhVh,VhxVh, ,Vh Vh Vhu,VhVhVhf,Vh)Vh>Vh:,VhVhVh,VhVhHVh!,Vh!Vh#F _You reach down and open the door.Vh*3Vh*Vh.@  There is an open door here.Vh|3Vh3 _Vh4Vh7Vh=Vh=Vhp>Vh?Vh&C,VhDVhkGVhL,VhNVhDQVhY,VhZVh\Vhc,Vh#eVhqVhzVh{Vhp}Vh1Vh,VhVVhVh,Vh՘VhVh@,VhVVhVhE,VhVhVhqVh@VhVhVh,VhVhVhVhVhVhQF _You reach down and open the door.Vh`3VhVh@  There is an open door here.Vh\Vh  _Vh,Vh #......................#........#..........#........#+#....###.#..........#........#+#................#..#+###.........#.................####.#.........#................#.# )...W.................'.....#.....#.####.#. .......##.......@.'...........#.#....#.####.......>...... ##...###.....#.#####............#Searing Ray  #... #)...............#  ##.#.#.....[.....####.#  ......##.#.#...#.#......# #.# W   phantom (wandering)  #.....#.######.# #.#  #.##...#+#Vhi##...####.#  #......[..........#.#Vh) 1389.1 (96.0)VhL.WVh,90.1 (97VhVh[ Z _A phantom comes into view.Vh3 .........#..........#........ )........'...W#.####..................@.'..............#.####.......>.....#......  #... )....  [.....       [Vh 0.........#..........#........ )........'...W#.####...........VhP .......@.'..............#.####.......>.....#......  #... )....  [.....       [Vh Vh Vh! Vh ^ _A phantom is nearby!VhG VhH Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh##......................#........ burgertutor the Conjurer .............#..........#........ Mothkin ..#+#....###.#..........#........ Health: 24/24 ======================== ..#+#................#..#+###.... Magic: 3/5==============---------- .........#.................####.# AC: 2Str: 7 .............#................#.# EV: 16VhInt: 21 ).............................'.. SH: 0Dex: 11 .......#....W#.####...........#.# XL:  3 Next: 81% Place: Dungeon:3 .......##....***@.'...........#.# Noise: ---------  Time: 2390.1 (0.0) .............#.####.......>...... -) Nothing wielded ##...###.....#.#####............# Cast: Searing Ray  #... #........)...............# Fly  .........##.#.#.....[.....####.#  ......##.#.#...#.#......# #.# W   phantom (wandering)  #..............#.######.# #.#  #.##...#+###...#......#.###.#  #..............[..........#.# _A phantom is nearby!Casting: Magic Dart (safe; 1% risk of failure)  VhǣXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 71% to hit)VhR##......................#........ burgertutor the Conjurer .............#..........#........ Mothkin Vh..#+#....###.#..........#........ Health: 24/24 ======================== ..#+#................#..#+###.... Magic: 3/5==============---------- .........#.................####.# AC: 2Str: 7 .............#................#.# EV: 16Int: 21 ).............................'.. SH: 0Dex: 11 .......#....*#.####...........#.# XL:  3 Next: 81% Place: Dungeon:3 .......##....***@.'...........#.# Noise: ---------  Time: 2390.1 (0.0) .............#.####.......h0;10;1m>...... -) Nothing wielded ##...###.....#.#####............# Cast: Searing Ray  #... #........)...............# Fly .........##.#.#.....[.....####.#......##.#.#...#.#......# #.# W   phantomVhm#..............#.######.# #.##.##...#+###...#......#.###.##..............[..........#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 71% to hit)  Vh{FYou focus your ray upon the phantom. The searing ray hits the phantom.Vh{***Press: ? - help, Shift-Dir - straight line  Aim: a phantom (wandering, hasn't noticed you, 71% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  The phantom is lightly damaged.  (Press . to maintain the ray.)  The magic dartVh ,Vh4 M..W.Vh ==1.6 (1.5ontinue: Searing RayRay Vh Vh4 5 _The phantom is lightly damaged.Vh!5 **** The searing ray hits the phantom!Vh޷ Vh I...WVh 2------20+ Vh u _The phantom is heavily damaged.Vh **** The searing ray hits the phantom.Vhro  The phantom is severely damaged.Vh6}u  ##.########.#.. ##......................# .............#..........# ..#+#....###.#..........# Vhp~..#+#h...............#..#+ .........#.......... .............#.. )........W....... .......#..@..#.####........ .......##......§..'.... .............#.####.......> ##...###.....#.#####....... Vh#... #........).......... .........##.#.[..... ......##.#.#...#.#..... h   jackal (wandering) #..............#.##### #.##...#+###...#.....The phantom hits you! The phantom blinks! You blink.Vh .  You stop channelling your searing ray.17-------1----------=3VhQast: Searing RayVhVhY _A jackal comes into view.VhB  h  You stop channelling your searing ray. _A jackal comes into view.  The jackal barks!  You hit the phantom.  The phantom is severely damaged.  The magic dart hits the phantom.Vh  o  The phantom is almost destroyed.Vh' 6  You hear a shout!VhM, #..#.##.#...##...............#................#..#.....#+#....###.#..#.....#+#.h..............#..#+##..#..##..#..)..§...W.......#....@#.####.........##.........'.......................#.####.......>..##...###.....#.#####.........#... #........)...............##.#.#.....[.....##......##.#.#...#.#......##.Vh,. .............#.######.#.##...#+###...#......#.4----------=4 _The phantom hits you. The phantom blinks! You blink.Vh  You miss the phantom.The phantom is almost destroyed.The magic dart hits the phantom but does no damage.VhyVh+ .hThe phantom is almost destroyed.VhE,p5=----5Vh4Vh6U _The phantom closely misses you.Vhf   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhV  #...........#.########.#.... burgertutor the Conjurer VhW  ##......................#.... Mothkin  .............#..........#.... Health: 15/24 ===============---------  ..#+#....###.#..........#.... Magic: 0/5------------------------  ..#+#..h.............#..#+### AC: 2Str: 7  .........#.................## EV: 16Int: 21  .............#............... SH: 0Dex: 11  )............W............... XL:  3 Next: 81% Place: Dungeon:3  .......#....@#.####.......... Noise: =--------  Time:VhX Q 2395.6 (0.0)  .......##.........'.......... -) Nothing wielded  .............#.####.......>.. Cast: Searing Ray  ##...###.....#.#####......... Fly  #... #........)............ .........##.#.#.....[.....## W   phantom ......##.#.#...#.#......# h   jackal #..............#.######.# #.##...#+###...#......#.# _The phantom closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  VhVY Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)Vh  #...........#.########.#.... burgertutor the Conjurer  ##......................#.... Mothkin  .............#..........#.... Health: 15/24 ===============---------  ..#+#....###.#..........#.... Magic: 0/5------------------------  ..#+#..h.............#..#+### AC: 2Str: 7  .........#.................## EV: 16Int: 21  .............#............... SH: 0Dex: 11  )............W............... XL:  3 Next: 81% Place: Dungeon:3 Vh  .......#....@#.####.......... Noise: =--------  Time: 2395.6 (0.0)  .......##.........'.......... -) Nothing wielded  .............#.####.......>.. Cast: Searing Ray  ##...###.....#.#####......... Fly  #... #........)............ .........##.#.#.....[.....## W   phantom ......##.#.#...#.#......# h   jackal #..............#.######.# #.##...#+###...#......#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h= 6mPress: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom!Vh  .  .  .  .     ).   .........  ...>.  ... #... )..Vh^  [.....h   jackal Vhy Vh{ Vh[ S.h.Vho Vh #...........#.########.#.... burgertutor the Conjurer##......................#.... Mothkin.............#..........#.... Health: 15/24 ===============---------..#+#....###.#..........#.... Magic: 0/5Vh ------------------------..#+#................#..#+### AC: 2Str: 7........h#.................## EV: 16Int: 21.............#............... SH: 0Dex: 11)............................ XL:  3 Next: 302% Place: Dungeon:3.......#....@#.####.......... Noise: =--------  Time: 2397.1 (1.5).......##.........'.......... -) Nothing wielded.............#.####.......>.. Cast: Searing RayVhK ##...###.....#.#####......... Fly #... #........).....................##.#.#.....[.....## h   jackal......##.#.#...#.#......##..............#.######.##.##...#+###...#......#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom! _You destroy the phantom!Vh͕ Press: ? - help, Shift-Dir - straight line: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom! _You destroy the phantom!  Your Spellcasting skill increases to level 3!  You have reached level 4!Vh /  --more--VhgVhr#...........#.########.#.... burgertutor the Conjurer##......................#.... Mothkin.............#..........#.... Health: 19/30 ===============---------..#+#....###.#..........#.... Magic: 0/6------------------------..#+#................#..#+### AC: 2VhAsStr: 7........h#.................## EV: 16Int: 22.............#............... SH: 0Dex: 11)............................ XL:  4 Next: 116% Place: Dungeon:3.......#....@#.####.......... Noise: =--------  Time: 2397.1 (1.5).......##.........'.......... -) Nothing wielded.............#.####.......>.. Cast: Searing Ray##...###.....#.#####......... Fly #... #........).....................##.#.#.....Vhtu[40m[.....## h   jackal......##.#.#...#.#......##..............#.######.##.##...#+###...#......#.#Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom! _You destroy the phantom!Your Spellcasting skill increases to level 3!You have reached level 4!  You feel clever.You have reached level 5!Vhq/  --more--Vh V22/3575 9% Vh Vh 4 _Vh+ ....###......#..........# #...........#.########.# ##....# .............#.# ..#+#....###.#....#... ..#+#........#..#+ h#......# # )..........@....... .......#.####......... .......##.........'........ .............#.#...>#...###.....#.#####...... #... #........)....................##.#.#.....[ ......##.#Vhf- .#...#.#...... #..............#.######.Vh&. Vhx0 Vh9 D..hVh: :-80 _VhFB Vh7D VhwFi  You hit the jackal but do no damage.VhGI3=9VhMVhP> _The jackal bites you but does no damage.VhP9  You hit the jackal.  The jackal is moderately wounded.The magic dart hits the jackal.Vh>[.VhVh h.h   jackal #..............#.######.You kill the jackal!10400Vh Y _A jackal comes into view.VhF .... ##...........###......#..........# #...........#.########.# ##..h......# .............#..# ..#+#....###.#..........#.. ..#g#..........#..#+ #... #.... )................. .......#.#### .......##.........'. .............#.###>#...###.....#.##### #... #........).......... ghmQm   hobgoblin (wandering).........##.#.#.....[ ##.#.#...#.#....Vht  A hobgoblin comes into view.Vhg.'gg   hobgoblinVh'[1====1Vh. Vh + _The hobgoblin shouts!Vh .... ## ....###......#...# #...........#.########.# ##...h...........# .............#..# ..#+#....###.#.# ..#'#......#..#+ ....g....# .# ) .#.....#.#### .......##...'Vh .............#.####. ##...###.....#.#####h   jackal #... #........)g   hobgoblin .........##.#.#.....[ ......##.#.#...#.#Vh^Vh VhݤVhs.h.gVh.--2Vh?VhVhhg ......#####....#'# .... ##.............###......#..........# #.....#.########.# ##.........# .............#...# ..#+#.h..###.#....# ..#'#....Vhh.#..# .....g..@#... #.. )................. .......#.#### .......##.........' .............#.##...###.....#.##### #... #........).......##.#.#.....[VhjVhwkVhtn.h.gVhun4=--3Vh@}VhVh. Vh7 :.gVh8 -=4Vh5@ VhB _You barely miss the jackal. The jackal completely misses you.VhC ( VhD  You hit the jackal.  The jackal is severely wounded.The jackal bites you. The hobgoblin barely misses you.Vh]E y2-===5VhL VhO T _The jackal closely misses you.Vh  You closely miss the jackal.The jackal is severely wounded.The magic dart hits the jackal!Vh .g   hobgoblinVhK b .  You kill the jackal!VhGM o0---16VhT VhhW - _The hobgoblin hits you.Vh !  You hit the hobgoblin.  The hobgoblin is moderately wounded.1=-7Vh Vh V _The hobgoblin barely misses you.VhH ;  You hit the hobgoblin.VhP i.VhS -28Vh[ Vh\ M _You kill the hobgoblin!Vh=l Vh)s BVhu Vhw 2==2===Vhw Vh| ,Vh| Vh~ Vh Vh VhA ,Vh Vh Vh_ u3====Vhԓ Vh 4=Vh G3====25======VhM 6=Vh\ 7=4===Vhg BVh{ 8=====Vh Vh Vh2 Vh ,Vh Vh Vhg Vh Vh Vh U9=VhX Vh Vh! Vh Vh Vh P5====Vh  Vh ,Vh VhJ" Vh" [30=Vh& Vh& Vhs' Vh* Vhm+ <====Vh, Vh0 Vh1 Vh1 VhO5 Vh6 h1==Vh6 Vh8 Vh9 ,Vhc; ,Vh9< Vhm> ,Vh4? VhC VhC 2=6===VhD VhF ,VhG VhpI ,Vh0J VhK ,VhvL VhN VhN i3====VhN VhP ,VhQ VhT ,VhU VhAW ,VhqX VhZ Vh2[ a4==Vh[ VhK_ Vh_ Vh` Vhe Vhe G7====Vh,f Vhj VhBk Vhk Vh]p Vhp h5==Vhpq Vhx Vh ,Vhq Vh Vh R====Vht VhG Vh4 ,Vhˏ Vhk Vh O=Vh VhŚ Vh ,Vh6 Vhӟ VhD Vh ,Vh Vh Vh Vho VhW Vh( Vhش Vh VhB Vh Vh Vh Vh Vh  ..###+#.### ............. .............###...........###.......... [..........###......#... ......###...........#.# .....###.....Vh L #......... #..@.#'#....###.#-72.1 (64.0) #....#'#... #.....# .................# .$...).... ##.#.........#.....#.## ..#.........##... .. ................#.## ##...###.##Vh| [-3.1 (65Vh Vh + _Found a plate armour.Vh3Vh4Vh6Vhq9Vh.>VhrBVhVhVh&Vh Vh Vh1v###........ [..........#### ......###...........#. .....###... #...............# #....#'#....###.#.l.. #....#'#.....##...........#.........@..............#.....$...).....VhTg..###.#.........##...##.....$..#..... ..###...###.....#. l   frilled lizard (wandering)..... ..# #...# #..## .... ..##.#. ......##.#.Vh&15.1 (2.0)Vh**6.1 (3Vhd1Vhv4a _A frilled lizard comes into view.Vh@e .### [..........###......#. ......###.#.. .....###....:. #.......#... #....#'#....###.#.l... #....#'#.##.#...#VhA.$...).###.#.#.....#. ...#.## ...$..# ........###...###.....# ........# #...# # ..##..... ...##.# ......##.#VhGVhMh.llVhQ*7.1 (1VhmZVh&\; _Found a parchment of Kinetic Grapnel.Vhl [..........# . ......###... .. .....###... .:. #...... Vhanh.... #....# ..... #....#'# ..l...##....... .......@....... ......$...).... ...###.#....... . ...#....... ...$........ ........###... ........# #...#  ..##..... ....Vhx[ [..........# . ......###... .. .....###... .:. #...... .... #....# ..... #....#'# ..l...##....... .......@....... ......$...).... ...###.#....... . ...#....... ...$........ ........###... Vh=........# #...#  ..##..... ....VhVhVh,Vhe _A frilled lizard is nearby!VhU .###....[..........###...............###..........###.:.... #.......... #....#'#....###... #....#'##[39;49m..l...##.#....$...)#...###.#.#....... ...#.##. ...$... ........###...###..... ........# #...# # ..##..... .........##. ......##.VhXVhbF.lVhzeB8Searing Ray _VhnVh^oVh  .###.[....###....###.....###.ß..:....##......##....#'#....###.##....#'#.#...l..##.#.$...)#...###.#.#. ...#..##.. ...$..... ........###...###. ........# #...# # ..##..... .## ......##Vh Vh* A.lVhA %9Vh Vh2 Vh  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!Vh z****Vh y ...†You kill the frilled lizard!Vhc 5-------3==80.6 (1.5ontinue: Searing RayRay Vh< Vhz f _(Press . to maintain the ray.)Vh 3Vh Vh K  You stop channelling your searing ray.Vhx / _Vh BVh8 Vh ,Vh Vh S-------Vh Vh Vh Vh> Vh ,Vh@ Vh Vh Vh Vh ,Vhj Vh Vh9 M6===Vh Vh3 Vh Vh Vhp Vh Vhd Vh ,Vh VhVha;===VhVhVh Vh VhVhVh<VhaVhpVhcVh!BVhr%Vh&Vh'VhO-Vh-N7====Vh:0Vh2Vh&7Vh7Vh<VhC,VhDVhHM _You now have 169 gold pieces (gained 5).VhU|...........###.................###......ß..:....##.......##....#'#....###........##....#'#.###...........#.........†.......................).##...###@#.........#--501.6 (21.0).#.........##........$............ast: Searing Ray ...........###...###...>.........# #...# #..##..... .........##... #..#### ......##### #### #..#.##...#+Vh[Vh^F--2.6 (22VhbVhd; _Found a stone staircase leading down.Vh=3Vh@VhVhVh* h====Vh _You now have 181 gold pieces (gained 12).Vh"Vh#VhQ%Vh:'Vh)Vh*Vh.,Vh@0BVh2Vh7,Vhw9Vh_De  ...........### VhE$[..........### ............### .....###........ .ß..:....##..... ...##....#'#....## .........##....#'# ..#......##.# .......@...........9.6 (7.0) .....)...... ###...###.#.........# ....#.........## ...........................###...###..>.........# #...# #........##........#.... #..##### ......#You see here a frilled lizard corpse.VhHVhhSVhZj _Key pressed, stopping explore.Vhe^VheVh7hH _No target in view!Vh|4Vh7Vh@VhbCH _No target in view!VhQVh2SVhWUVh|ac0....VhfVhMmVhoT _Key pressed, stopping explore.VhU3VhbWVhY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh0VhKVhVhVh, ...ß...............###[..........###<...###............###ß..:....##.............##....#'#....#ß...##....#'#....Vh ..###...#†...................)......####...###.#. ..........#..## ...............................###...####..>.........# #...# #........##.........VhVhn+10.6 (1VhkVh9 _Found a stone staircase leading up.VhVh VhVh՝ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VhVhVhVhKH _No target in view!Vh@ VhA Vh VhO Vh  ..#.......ß...............###.[..........###<...###S.............###ß..:....##.............##....#'#.ß...##....#'#....#...#......##...†....................)......#####...###.#. ..........### S   adder (asleep) ...................... .............###...###.#..>.........# #...# #.VhZ &0Vh *1.6 (1Vh Vh Y _An adder comes into view.Vh4 + ....#.......... ...ß........... ........[...... .<............# S............ ...ß..:....# ...........# .ß.....@...# Vh #...#......# .........†..... ...............) #####...###.#.. ..........#.. ........... ............. #..> #...# Vh, ....#.......... ...ß........... ........[...... .<............# S............ ...ß..:....# ...........# .ß.....@...# #...#......# .........†..... ...............) #####...###.#.. ..........#.. ........... ............. #..> #...# Vh1VhO7Vh@Vh] _An adder is nearby!VhD #ß.##..#...ß...ß.....###.[..........###..<..###S.............###ß...ß..:....##........##....#'#..ß.........##....#'#Vhy:#...#......##.......†.....................).......#####...###.#. ..........## .................... ....###...###Vh)Vh/,2 _VhM:VhNBVh8( )....#...# ##..ß.##......#...ß...ß.....###.[..........###..<.###..S.............###ß...ß.@:....##........##....#'#..ß...##....#'##...#......##.†.....VhM*#................)......#.#####...###.#.#. ..........# .........Vh8VhD=%3VhGVhIVhC3Vh9 VhT; Vh9B ,VhD VhK ,VhHN VhU VhV VhX Vhia Vh_b N7====Vhed Vhbh Vhn Vho Vh?q Vhs Vhz Vhj{ VhL} VhM Y .......)..#...# #..###..ß.##.........#....ß...ß..###...[..###.....<..###.......†..###....ß...ß..@....##..--..##....#'#......ß..##....#'#..ast: Searing Ray ...#...#......##.......†....##........Vh3 )..#.#####...###.#..##. ..........#..#..You pick up a parchment of Kinetic Grapnel and begin reading...VhF 036.1 (20.0)Vhڣ F--7.1 (21Vh֫ VhѮ H _You add the spell Kinetic Grapnel to your library.Vh1b Vhc Vhd Vhk Vh~u h====Vhv Vhz Vhz Vh | Vh~ Vhʃ Vhn Vh VhR Vhl ,Vh2 Vh} Vh Vh֘ Vh Vh Vh_ Vh3 Vh Vh^ VhR ,Vhv Vh- Vh ,Vh Vhv Vh ,Vh Vh Vh! ,Vh Vh Vh ,Vh Vh Vhz ,Vh Vh Vh ,Vh Vh\ Vh} Vhy VhI Vh Vh ,Vh VhZ Vh ,Vh Vh{ Vh ,Vh| Vhi+   #####   #...# #....  ######...###  #...##..ß.##  #..........#...  #.....ß...ß....  #####..............[  #...........<...  #..@..~......†...  #..~.~~...ß...ß...  #.~~~~...........  #.~!~.......ß  #..........#...#  . Vh=- [39;49m ###.######.  #. #.#####  #. VhA7 -54.1 (17Vh9 +5.1 (18Vh@ Vh C R _k - a green potionVh 3Vh Vh{ Vhm Vh_ XVhb kWater VhVhVhk6Vh Vh"&#...##..ß.##Vh#2#..........Vh$4.....ß...ß.VhU,b#####..............[#...........<...#.....~......†...~.~~...ß...ß......~~~~...........~@~.......ß..............#...#..#........###.#######... #. #.#####...# #. #.  #.  ........ #..>Vh;618.1 (3.0)Vhp9*9.1 (4Vh`@VhkYX _l - a fizzy white potionVhVhW3VhVhBVhVh/VhVhhVhEVhSBVhLVhVh_,Vh-VhVhHVhVhVh ,Vh] VhVhVh,VhVh\VhVh_VhVhVhYVhVhpVh Vh Vh Vh"Vh%Vh&Vh'Vh(Vh+VhZ,Vh,Vh-VhB0Vh0Vh1VhR2Vh5,Vh6Vh8Vh<XVh6@Vh@,VhNBVhGVhG,VhNIVh:M,VhMVhOVhTVhT,VhUVhY,Vh\ZVh[Vh&cXVhQgVh1h,VhjF _You reach down and open the door.Vhq3VhKvVh={@  There is an open door here.Vh6 #.# #.##..  #.##........  #.##.......  #.##.:...# ?  #.##.....#..  #.##........  #.##........  #..'@....... Vhjl ####..  #  #........  #.#+##..g ... .. g   hobgoblin (asleep) #.. . #..Vh~ 82.1 (23.0)  A hobgoblin comes into view.Vh+3.1 (24VhVhsi _Found a scroll labelled GAREOC ROGUSIRRO.Vh54 h #.# #.##........  #.##........ Vh:5 #.##.......  #.##.:...# ?  #.##.....#..  #.##........  #.##........  #..'@....... Vh>  ####........  #........  #........  #.#+##..g  ... ..  #.. .  #..Vh #.# #.##........  #.##........  #.##.......  #.##.:...# ?  #.##.....#..  #.##........  #.##........  #..'@.......  ####........  #........  #........ Vh #.#+##.. ... ..  #.. . #..Vh  _A hobgoblin is nearby!VhY #.##........ #.##..  #.##.......  #.##.:...# ?. #.##.....#... #.##....... #.##. #..'. ####. #.Vh #. #.#+##..g ... ... ##..  #..  ## VhVh|g.gVh-9==4.1 (1.0)VhVh@ _The hobgoblin shouts! You hear a shout! x2Vh #.##.  #.##.........# #.##.:...#.?. #.##.....#... #.##....... #.##. #..'. ####. #. #......g #.#+##... ....  ###..  #..  Vh>;##  VhsVhjVh˶1g...oo   orc (polearm, wandering)g   hobgoblinVhD--5Searing RayVhVht _An orc comes into view. It is wielding a +0 trident.VhL4 #.##.VhMK  #.##...# #.##.:...#.?..# #.##.....#....# #.##.# #.##.# #..'.# ####.VhO# #. #.....g. #.#+##....o. .... .. ###.. .. VhSU#.. ... ## ...# g..+. g   goblin (wandering) .Vh[_Vh`VhdVhpAg..Vhqmog.Vhr.==6Vh|Vh}: _The goblin shouts! You hear a shout!Vh$ **** You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.VhhZ  The hobgoblin is severely wounded.(Press . to maintain the ray.)Vh[ VhV^ p  The orc shouts! You hear a shout! You hear a loud squeak. You hear a shout!Vhc t  The hobgoblin misses you.Vhd VhZg  Robin says, "A pitiful Moth like you will never find the ORB!"Vhq qg...o.gg   Robin.o   orc (polearm)gVhr g  hobgobling   goblinVhs 5-------7.6 (1.5ontinue: Searing RayRay VhIz Vh| O _The hobgoblin misses you.Vh    #.##.........##  #.##.:...#.?..#  #.##.....#....#  #.##..........# VhČ  #.##..........#  #..'..........#  ####..........#  #...@g......  #...........  #.#+##..o...  .... ......  ###.. .g...  #.. .....  ## ...#  g..+ Vh! w   #.##.........##  #.##.:...#.?..#  #.##.....#....#  #.##..........#  #.##..........#  #..'..........#  ####..........#  #...@g......  #...........  #.#+##..o...  .... ...... VhP# C ###.. .g... #.. .....  ## ...# g..+ Vh, Vh- Vh4 Vh7 d _There are monsters nearby!VhJ  _The hobgoblin misses you. _There are monsters nearby!  You hit the hobgoblin.  The hobgoblin is severely wounded.  You stop channelling your searing ray.  The magic dart hits the hobgoblin but does no damage.Vh  The hobgoblin is severely wounded.Vh$o.g..Vh;&c-80astVha:p _The hobgoblin completely misses you.VhHo  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.VhNP****Vh  You kill the hobgoblin!(Press . to maintain the ray.)VhE,Vh Vh†...og.g.ggg 2 goblinsVh3--------------3=90.1 (1.5ontinue: Searing RayRay Vh;Vh    #.##.........##  #.##.:...#.?..#  #.##.....#....#  #.##..........#  #.##..........#  #..'..........#  ####..........#  #...@†......  #.....o.....  Vh]#.#+##g.....  .... g.....  ###.. .....  #.. g....  ## ...#  ...+  _Robin says, "Kneel, worm!"VhS    #.##.........##  #.##.:...#.?..#  #.##.....#....#  #.##..........#  #.##..........# VhU #..'..........#  ####..........#  #...@†......  #.....o.....  #.#+##g.....  .... g.....  ###.. ..... #.. g....  ## ...# ...+ Vh~_VhKaVhfkVhPod _There are monsters nearby!Vh3 #.##.## #.##.:...#.?..#  #.##.....#....#  #.##..........#  #.##.#  #..'.#  ####.# #....† #....@o.....# #.#+##g.....# .... g.....# ###.. ......# #.. .g ## .....##  .g...+ VhC!.. ....g# .gg 4 goblins (2 wandering) .VhטK  You stop channelling your searing ray.VhD Vh | A goblin comes into view. It is wielding a +0 club.VhVhVhVhr{.g.g..gg.g   hobgoblin'ggg 3 goblins-10astVhDVh'D **** _Robin closely misses you. The orc barely misses you.You focus your ray upon Robin. The searing ray hits Robin!VhRh  Robin is heavily wounded.VhUu  (Press . to maintain the ray.)VhV,VhOY]  Robin barely misses you.VhV[{  A rat comes into view.Vhegg,g.g.*..r...g.(…)Vha"Vh%x  The orc misses you. Robin throws the goblin at you!Vh&,Vh1@gg.g....rg........g.g 4 goblinsVh21--------------=2.6 (1.5ontinue: Searing RayRay Vh9VhCL    #.##.:...#.?..#  #.##.....#....#  #.##..........#  #.##..........#  #..'..........#  ####..........##  #....g......#  #....@o.....#  #.#+##g.....#  .... ,g.....#  ###.. g....r#  #.. .g.....  ## .....##  ...g.+  .....#  VhD' _The goblin hits you but does no damage. The orc barely misses you.Vh   #.##.:...#.?..# Vh!M #.##.....#....#  #.##..........#  #.##..........#  #..'..........#  ####..........##  #....g......#  #....@o.....#  #.#+##g.....#  .... ,g.....#  ###.. g....r#  #.. .g..... ## .....##  ...g.+  .....# ' Vh3VhVhd _There are monsters nearby!Vht Vh7x DRead which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  S - a scroll of silence  c - a scroll labelled PILIGH JECSONN Vhy  d - a scroll labelled OSEDIR YVANKOMEN [!] read|quaff[?] describe selectedVhVhVhJ  #.##.........##burgertutor the Conjurer   #.##.:...#.?..#Mothkin   #.##.....#....#Vh<Health: 35/35 ========================   #.##..........#Magic: 1/7===---------------------   #.##..........#AC: 2Str: 7   #..'..........#EV: 16Int: 22   ####..........##SH: 0Dex: 11  #....g......#XL:  5 Next: 23% Place: Dungeon:3  #....@o.....#Noise: ==-------  Time: 2592.6 (0.0)  #.#+##g.....#-) Nothing wielded Vh@B .... ,g.....#Continue: Searing Ray   ###.. g....r#Fly Ray  #.. .g.....  ## .....##g   Robin  ...g.+.. o   orc (polearm)  .....#.. g   hobgoblin  '.. gggg 4 goblins(…)(Press . to maintain the ray.)  Robin barely misses you.A rat comes into view.The orc misses you. Robin throws the goblin at you! Vh_The goblin hits you but does no damage. The orc barely misses you. _There are monsters nearby!Vhb  As you read the scroll of teleportation, it crumbles to dust.VhJVh  You feel strangely unstable. You stop channelling your searing ray.VhVhyVh{.g..r...g. 3 goblins Vh-3.6 (1ast: Searing Ray Tele Fly Vh6 Vh  _Robin closely misses you. The goblin misses you. The orc closely misses you.Vh} Vh Read which item? Scrolls  t - a scroll of teleportation (cancels current teleport)i - a scroll of identify Vh i S - a scroll of silence  c - a scroll labelled PILIGH JECSONN  d - a scroll labelled OSEDIR YVANKOMEN [!] read|quaff[?] describe selectedVh1VhVh  #.##.........##burgertutor the Conjurer   #.##.:...#.?..#Mothkin   #.##.....#....#Health: 35/35 ======================== Vh  #.##..........#Magic: 1/7===---------------------   #.##..........#AC: 2Str: 7   #..'..........#EV: 16Int: 22   ####..........##SH: 0Dex: 11  #....g......#XL:  5 Next: 23% Place: Dungeon:3  #....@o.....#Noise: =--------  Time: 2593.6 (0.0) Vhp #.#+##g.....#-) Nothing wielded  .... {g.....#Cast: Searing Ray   ###.. .g..r.#Tele Fly  #.. .......  ## ...g.##g   Robin  .....+.. o   orc (polearm)  .....#.. g   hobgoblin  '.. ggg 3 goblins(…)The orc misses you. Robin throws the goblin at you! _The goblin hits you but does no damage. The orc barely misses you. _There are monsters nearby!As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You stop channelling your searing ray. _Robin closely misses you. The goblin misses you. The orc closely misses you.Vhk  As you read the scroll labelled OSEDIR YVANKOMEN, it crumbles to dust.VhVh Vh:b You feel aware of your surroundings. It was a scroll of revelation.Vhq%  VhzRobin barely misses you. The goblin completely misses you.Vh: W*,,,***.#♣*,,,+,***.#♣*,,,**,,*.#♣********,♣**###*********##,,,,,,,,,##,*,,,,,,,***##g....#,*,,,,,,,Vh *,^.......g.g.r..#,*,,,,,,,**,###...........#,*,,,,,,,*,###.......g....,*,,,,,,,*,####.........##,,,,,,,,,*,#..+.....,,,,,,,*,#.##....#,,,,,,,*,*,*,,,,,,,*'***,,,,,,,g 4 goblinsVhVf27------=4.6 (1VhVh9 _The orc hits you with a +0 trident!VhUVhRead which item? Scrolls  t - a scroll of teleportation (cancels current teleport)Vhpi - a scroll of identify  S - a scroll of silence  c - a scroll labelled PILIGH JECSONN [!] read|quaff[?] describe selectedVhVh%Vh2W  #.##.........## *,,,***burgertutor the Conjurer   #.##.:...#.?..#♣*,,,+,*** Mothkin VhQ3  #.##.....#....#♣*,,,**,,* Health: 27/35 ==================------   #.##..........#♣********, Magic: 1/7===---------------------   #.##..........#♣** AC: 2Str: 7   #..'..........##EV: 16Int: 22   ####..........##********* SH: 0Dex: 11   ###....g......#,,,,,,,,, XL:  5 Next: 23% Place: Dungeon:3   ###....@o.....#,*,,,,,,, Noise: ==-------  Time: 2594.6 (0.0)   ***###.VhS4#+##gg....#,*,,,,,,, -) Nothing wielded   *,^.......g.g.r..#,*,,,,,,, Cast: Searing Ray   **,###...........#,*,,,,,,, Tele Fly   *,###.......g....,*,,,,,,,   *,####.........##,,,,,,,,, g   Robin   *,#..+.........+.,,,,,,,.. o   orc (polearm)   *,#.##.........##,,,,,,,.. g   hobgoblin   *,*,*,,,,,,,*'***,,,,,,,.. gggg 4 goblins(…)VhH5bYou feel strangely unstable. You stop channelling your searing ray. _Robin closely misses you. The goblin misses you. The orc closely misses you.As you read the scroll labelled OSEDIR YVANKOMEN, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.  Robin barely misses you. The goblin completely misses you. _The orc hits you with a +0 trident!Vh>  As you read the scroll labelled PILIGH JECSONN, it crumbles to dust.  You assume a fearsome visage. Robin looks frightened!  The goblin looks frightened! x3; The hobgoblin looks frightened!Vh|?,Vh@VhqAVhBVhBVh$C-.VhuM.#♣.#♣.#♣♣####....g###....†##.o##g..........gg.rVhN###.......g###...........g####......gg(fleeing)#..+.....o, fleeing)#.##....#g(fleeing)gggg 5 goblins (1 wandering, 3 fleeingVh8Oa8=--5.6 (1VhEZVh?\b _The rat looks frightened! The orc looks frightened! It was a scroll of fear.Vhe!   The goblin shouts!  You hit the goblin. *ggggg 4 goblins (3 fleeing) You kill the goblin!The magic dart hits Robin but does no damage.  Robin is heavily wounded.Vh  ggg..g.g..gYour attack snaps Robin out of their fear.Vh   Robin throws the goblin at you!Vh Jg.g.@..o)g...r.g.gKVhf E.gVhL 2===4==6Searing RayVh Vh s _A kobold comes into view. It is wielding a +0 club.Vh7  #.##.:...#.?..#♣*,,,+,***♣ #.##.....#....#♣*,,,**,,*. #.##..........#♣******** #.##.#♣ *** #..'....g.....##   ####..........##********** #....†,,,,,,,,,.Vh  ###..g....o...#,*. ***###.#+##@.....#,*, *,^.........g...r#,*, **,###...........#,*, *,###........g.gK.*, *,####.........##.,,. *,#..+.......g.+.,... *,#.##.........##,. *,*,*.......#'##*,. *,*,*,*,***,.ggVh Vh t#.#####.......#........## ........................# ..#####....#'#...######### .............>..........# Vhk ..#..........#..........###.##### ..#.########.#...# #.# .............#....###.# ..#..........#..............#### #.#..........#...........# ..........#..#+###.........#.### ................####.#####.#.# ..#................#.#.....#.# ...................'......##.# ..#.####...........#.#.##.##.# Vh .......'...........#.#.##.##.# ..#.####.......>........#.##.# ..#.#####............####.##.#Vh_ Vh Vh --7Searing RayFly Vh VhO @ _Your surroundings suddenly seem different.Vh*8Vh:8--Vh@VhCH _No target in view!Vhk Vh~m 3Vhp Vht _9=Vhu Vh;x Vhx ;===Vhy VhU} Vh} Vh~ Vh& Vh VhC Vh' Vhͅ L30=Vh؆ Vh Vh‰ Vh6 Vh ,Vh Vh l3====Vh Vh Vhz h1==Vh Vh̙ VhU Vh Vh" ,Vh Vh} Vh <====Vh Vhk Vh U2=Vh Vh Vh- Vh Vhޯ VhP Vh Vh Vhk Vh Vh VhU K3=Vhܹ Vh Vh{ O4===Vh1 Vh Vhx Vh Vh? Vh Vh- Vh# Vh a4==Vh Vh Vh ;===Vh7 Vh Vhb Vh Vh Vh Vh Vh4 Vh h5==VhY Vh VhC Vh Vh^ ,Vhr Vh Vh# P5====Vh Vh Vh 9=Vhx Vhv Vh Vh Vh Vh VhR Vh- Vh <====Vh Vh" ,Vh1 Vh/ Vh Vh Vh ,VhW Vh Vh/ Vh Vh) Vh Vh Vhy Vh M6===Vh VhM! ,Vh5" Vh' Vh' Vh( Vhj, Vh, Vhp- Vh^1 Vh1 ;===Vh2 Vh76 ,Vh7 Vh: Vh|; Vh< Vh4? Vh? Vhc@ VhD ,VhvE VhH VhEI VhI VhLM VhM N7====VhwN VhZ Vh^ ,Vh_ Vhb Vhf Vheg Vhg VhUk Vhn Vho Vho Vht Vh/y Vhy <====Vhz Vh~ Vh ,Vhr Vh+ Vh; Vh VhƏ Vh @  There is an open door here.Vh K _Vh8 Vh Vh Vh Vh' Vhk Vh Vh Vh Vh Vh Vh ,VhD ,Vh۵ Vh VhF Vhɻ VhB Vh Vh Vh/ Vh VhE Vh* Vh Vh! VhP Vhg Vh ,Vh Vh Vh Vh Vhc Vh& Vh Vh VhU Vh ,VhG Vh Vhq Vh ,Vh Vh ,Vh VhQ Vh Vhl ,Vh Vh Vh Vh Vh Vh VhT ,Vh Vh XVh XVh Vhz ,Vh Vh ,Vh Vh BVh Vh Vh Vh ,Vh" Vh Vh ,Vh Vh# Vhg$ ,Vh & Vh( Vh6) Vh) Vh* Vh;- Vh- ,Vh. Vhn2 ,Vh3 Vh4 Vh8 ,Vhv9 Vh: Vh= ,Vh> Vhy? VhB ,VheC VhD VhAH ,VhH VhK VhUP BVhQ VhS ,VhAT VhT VhV VhWW ,VhW Vh2Z ,VhZ ,Vh3\ Vh\ ,Vh ] VhM^ Vh^ ,Vh6_ Vh+a Vha ,Vhb Vh$f ,Vhf Vhg Vhk Vhl ,Vhp Vhwt ,Vh u Vhu Vhqx Vhx ,Vh2z Vh"~ ,Vh~ Vh Vh)  ** ### ,* #.############## ,**************#..............# ,,,,,,,,,,,,,,,#.############.# ,************#,#.##...........# +######## #.#.##.######## .Vh5 A######.#@##.#####)......o......##.......#.##..###+#.#####.......#...Searing Ray.....................#####....#'#..........###...................... o   orc (polearm, wandering).###......#..........#.....###...........#.########.#.....###..........#....Vhd 1696.6 (99.0)VhA {.Vh g7.6 (100.0)Searing RayVh) Vh/ VhSVh3VhDVh  ***###,* #.############## *,************###..............# *,,,,,,,,,,,,,..#.############.# *,************#.#.##...........# Vh #+######## #.#.##.############ ...#.....######o#.##.#####......#.....)........@....##.......#.#......###+#.#####.#................Searing Ray...#####....#'####..................###......#.#o   orc (polearm, wandering)###...........#.########.#....###................#...##...#.#...Vho0.0)o)Vh2=8.6 (1Vh,Vh+Q _The orc closely misses you.Vh * You focus your ray upon the orc. The searing ray hits the orc.Vhk } oThe orc is heavily wounded.Vh$m 5-------=700.1 (1.5ontinue: Searing RayRay Vhr Vhu f _(Press . to maintain the ray.)Vh s ### #.# ###.. ..#.# #.#.#  #.#.#######o#.##.#)........@....#...###+#.####....###...#.#..Vhj+) ### #.# ###.. ..#.# #.#.#  #.#.#######o#.##.#)........@....#...###+#.####....###...#.#..Vh1Vh3Vh6Vh9[ _An orc is nearby!VhN;*Vh3oVh4-----------10+ VhVh _The searing ray misses the orc. The orc misses you.VhY B  The searing ray hits the orc.Vh~ w*Vh;+ 8$Vh. 3-------52Searing Ray++ Vh2 Vh4 G _You kill the orc!VhVh3VhƬK  You stop channelling your searing ray.Vh<[ _Vh,Vhd---4===VhBVhVhEVh Vh,VhVhNQ===Vh.VhVh,Vh#BVh2VhVhiVhwVh(VhVhVhrVhVh5VhP5====Vh{VhBVhVh/VhPVhVhzVh Vhv Vh VhR====VhjVhVhtVhVhQVhVhVh&,VhVhO"Vh"VhO#Vh'VhC(Vh(Vh?,Vh,M6===Vh-Vh/Vh/,Vho1,Vh2Vhy3Vh3Vh\4Vh^8Vh8;===Vh9Vh<Vh]=Vh=Vh.A,VhAVhCVh+DVhDVhJFVhFVh_GVhaJVhJVhjKVhOVhIPN7====VhPVhQVhUVhVVVhVVhB^j  You now have 188 gold pieces (gained 7).  Things that are here:Vh^Vh_Vhc` _a +0 trident; an orc corpseVhgVh|hVh!iVhjVhmVh~n<====VhnVhxoVhpVhfq,Vh=rVhItVht,VhwVhzVh{Vh3|Vh}VhVhVhVhVh,VhVh7VhVhzVh[Vh2VhVhGVhΑVhVhVhiVhVhGVhVhVh?VhVh8VhVhۣVhVVhVhVhVhժVhVhVhVhxVhrVh&VhVhVh,VhVhOVh½Vh`VhоVhVhqVhVh$VhbVhVhlVhmVhAF _You reach down and open the door.VhVh=VhVh@  There is an open door here.VhoVh9 _VhVhVh,Vh`VhVh^Vh*VhVhVh VhU Vh Vh VhVhzVhVh]Vh,VhcVh"Vh%Vh|(Vh+Vh.Vh2VhN3Vh4Vh7Vh:Vh;VhL=Vh+B%  VhcC?You see here an adder skeleton.Vh/GVhG _VhQJVhLVhPVh&QVhtRVhrTVhXVhDYVh"ZVh\VhF_Vh_Vh`VhbVhfVhAgVhhVhjVhmVhnVhYoVhqVh tVhtVhLuVhVhVh,Vh֌VhVhpVhVhДVhVhtVhWVhۛVhס,Vh&VhVhVhLVhĬVhVh ,VhɵVhVhY,VhVhVhiVhVhVhj@  There is an open door here.Vh|'  #.# #.............#.....   #.# #####...................   #.# #...................###.   #.# #......#..>.........#*#.   #.# #.............##........   #.# #.............##..#####* Vhu  #.#*#.........##   #.#*.......#'##   #.###* --   #.##..........# ***** ♣♣   #.##.........## *,,,*** ♣♣ast: Searing Ray   #.##.:...#.?..#♣*,,,+,***♣.P   #.##.....#....#♣*,,,**,,*.PP   #.##..........#♣********,*,, r   rat (wandering)   #.##..........#♣ *****   #..'....r.....##   ####.##************Vhm084.1 (82.0)Vh {.VhM--5.1 (83 _VhGVhVhVhR BVh VhVh,Vh#......#..>..#*#.............##Vh /......##..#####**...######### *.#'## #...## #....# ***** ♣♣#..## *,,,*** ♣♣..:...#.@..#♣*,,,+,***♣.P.....#....#♣*,,,**,,*.PP..........#♣********,*,,..........#♣ *****.'..........###.#Vh!m**** ###....†......#,,,,,,,,,... ###...........#,*,,,,,,,.#.***###.#+##).....#,*,,,,,,,,#.Vh +18.1 (3.0)Vh.*9.1 (4Vh5Vh38f _c - a scroll labelled GAREOC ROGUSIRROVh- 3Vh< Vh Vh "   #.# #..........###   #.# #......#..>.........#*#   #.# #.............##.......   #.# #.............##..#####   #.###.........#########   #.##Vh .#'##   #.##...##   #.##....# ***** ♣   #.##......@..## *,,,*** ♣♣   #.##.:...#....#♣*,,,+,***♣.   #.##..r..#....#♣*,,,**,,*.PSearing Ray  #.##..........#♣********,*,   #.##..........#♣****   #..'..........##r   rat (wandering)  #....##***********  ###....†......#,,..Vh   ###...........#,*.#Vh &0Vh Ar.Vh +90.1 (1Vh Vh: Vh  #.# #.  #.# #......#..>...#*  #.# #.......##  #.# #....##..  #.###.##  #.##.#'##  #.##.##  #.##.# *****   #.##.## *,,,***   #.##.:.r.#....#♣*,,,+,***♣  #.##.....#....#♣*,,,**,,*.  #.##..........#♣*,*  #.##..........#h;m♣   #..'..........##  ####..........##  ###....†......#,  ###.#,*,.VhVhotr.rVhD====1Vh٠VhJ- _The rat squeaks loudly.VhGl5  You hit the rat.Vh's*****VhL....†Vh 6=---2.0 (0.9Searing RayVhVh G _You kill the rat!Vhm Vh 9---Vh Vh H _No target in view!Vhc Vh Vhs Vh H _No target in view!Vh_Vh  #.# ##..>.  #.# #.............##.....  #.# #......##..###  #.############   #.##'##   #.##...##  #.##..# *****  #.##....†....## *,,,***  #.##.:..@#....#♣*,,,+,***  #.##.....#....#♣*,,,**,,*  #.##..........#♣********,  #.##..........#♣ *Vh R  #..'..........##  ####..........##********* K   kobold (missile, wandering)  ###....†......#,,,,,,,,,  ###...K.......#,*,  ***###.#+##).....#,*,Vh0 0K)KThe kobold shouts!Vhfc(((((((VhNc@......VhR2=3.0 (1Vh[Vh^f _The kobold throws a stone. The stone misses you.Vh #.# > #.# #........... #.# #........... #.###.........#  #.##.......#'##  #.##.........##  #.##..........# ***** VhO #.##....†....##   #.##.:..@#+ #.##.....# #.##...... #.##..........#♣  #..'..........##  ####......... ###....†..... ###...K....... )Vh) #.# > #.# #........... #.# #........... #.###.........#  #.##.......#'##  #.##.........##  #.##..........# *****  #.##....†....##   #.##.:..@#+ #.##.....# #.##...... #.##..........#♣  #..'........ ####......... ###....†..... ###...K....... )Vh,Vh.Vh97s _A kobold is nearby!Vh........##......############# .#'## Vhq..#...# *****†....## *,,,***:...#....#♣*,,,+,***.**,,.....#♣********,....#♣ **..'...## ###..##********* ###....†......#,,,,,,,,,K.......#,****###.#'##).....#,^.........g...rVhVhKVh.VhD5--4 _VhVhVhۤ b####..######### .#'## ..##....# *****†....## *,,,***:...#....#♣*,,,+,***....#....#♣*,,,**,,.....#♣********, **..'# ###********* ###....K......#,,,,,,,,,.****###.#'##),^.........*,###.....Vh VhW <K†Vh V--5Searing RayVh Vh' Vh  You focus your ray upon the kobold. The searing ray hits the kobold.****VhS F ..)Vh H†You kill the kobold!Vh5-------7==6.5 (1.5ontinue: Searing RayVh=Ray VhVhf _(Press . to maintain the ray.)VhR****VhʕL..)†VhVh4-------------70+ VhVhhVhNVh&3Vh՛Vh,K  You stop channelling your searing ray.Vh/ _VhyVh6,VhyVhܬ,VhbVhP----VhVh,VhVh,Vh8Vh,VhVhf5====Vh Vh*VhVh3Vh,VhVh,VhVhVh`<====VhWVh,VhLVhOVhVhVh Vh~ Vh Vh,VhVhVhVhVhVh F6===Vh!Vh%,Vh'Vh+Vh,Vh-Vh1,Vh3Vh6Vh7;===Vh8VhM<Vh=Vh>VhiBVhBVhEVhJ,VhKVhN,VhSBVhTVhXVhYN7====VhZVh`VheVh3fVh"hVhjVhoVhHpVhsVhvVh{Vh.|Vh}Vh   #.# ##..>.......  #.# #.............##..  #.# #.............##..  #.###.........########  #.##.......#'##   #.##.........##   #.##..........# *****   #.##....†....## *,,,*  #.##.@...#....#♣*,,,+--Vh  #.##.....#....#♣*,,,  #.##..........#♣****** Cast: Searing Ray   #.##..........#♣   #..'....##  ####....).....##******  ###....÷......#  ###...........#,*  ***###.#'##).....#,*You pick up a parchment of Frozen Ramparts and begin reading...Vh1828.5 (31.0)VhJ====9.5 (32VhVh<H _You add the spell Frozen Ramparts to your library.Vhh VhTj Vhk Vh&v Vhy Vhdz VhZ~ ,Vh Vh/ VhQ Vh Vh VhŒ Vh Vh Vh Vh0 Vh4 VhG Vh Vhԡ VhĢ Vh Vh Vh. Vh) Vh# Vhe Vh Vh Vh Vh8 Vh Vh׻ Vh Vh ,Vhn Vh Vh Vh Vh! Vhd Vh ,Vhf Vh VhY ,Vh Vh0 Vh Vh! Vh Vh Vha Vh Vh VhL ,Vh Vhz N _You now have 198 gold pieces (gained 10).Vh Vh Vh Vh Vh ,Vhx VhZ Vh ,Vhk Vh Vh! ,Vh Vh Vh) Vh ,Vh Vh VhW ,Vh? Vh Vhi ,VhJ VhO ,Vh Vh* Vhy Vh% ,VhA Vh ,Vh Vh Vh ,Vh6 Vh ! Vh*# ,Vh# Vh% Vh& Vh& ,Vh) VhL* Vh+ ,Vh+ Vhb- Vh- Vh. Vh/ Vh2 ,Vh^3 Vh=4 Vh<6 ,Vh7 Vh29 Vh=< ,Vh< Vh ? Vh? ,VhB s _l - 2 fizzy white potions (gained 1)Vh=D VhH VhH VhJ VhL ,Vh*M VhM Vh/O VhO ,VhP VhR VhtS ,VhT VhV Vh~W Vh)X VhY VhZ ,Vh[ VhI\ Vh] Vh^ Vh^ Vh^ Vh<` Vh a Vha Vhc Vhf ,Vhg Vhh Vhk Vh\l Vhl Vhn Vhs BVhx VhS{ ,Vh>| Vh Vh2 Vhυ Vh; Vhe VhӋ Vh ,Vh Vh ,Vh Vh( Vh BVhš Vh4 ,VhӞ Vh @  There is an open door here.Vh Vh  _Vh Vh Vh- ,Vh VhM Vh ,Vhg ,Vh ,Vh Vh6 Vh ,Vh Vh Vhд ,VhN Vh Vh ,Vh? Vh Vhz Vh Vhp Vh Vh VhE ,VhU Vh Vh Vh Vh Vh VhR Vh Vh Vh ,Vha Vhz Vh Vh ,VhG Vhs Vh( ,VhN VhA Vh ,Vh Vhs Vh* ,Vh: Vh Vh Vh, Vh> Vh ,Vhx Vh` Vh Vh* Vh Vh @  There is an open door here.VhI Vh  _Vh Vh Vhd ,Vh  Vh@ Vh ,Vh: Vh Vh ,Vh? Vh Vh" Vh]# ,Vh$ Vh( VhQ) Vh* Vht, Vh51 ,Vh 2 Vh3 Vh5 ,Vh6 Vh7 Vh< ,Vh< VhfB Vh>E ,VhF VhLG VhM ,VhN VhO VhT ,VhV Vh.X Vh] Vh0_ ,Vh0a Vhf Vhh ,Vhj Vhlo Vh^p VhAq VhAr Vh| BVh Vh XVhې ,Vh Vh Vh Vh ,Vh Vh̟ ,Vh Vh' Vh ,Vh Vhr Vh VhѰ ,VhH Vh> ,Vhh Vh Vh ,Vh Vh VhZ Vhp ,Vh Vh Vh Vhb Vh\ Vh Vh ,Vh VhF Vh\ ,Vh Vh Vh VhE Vh Vh Vho Vh Vh ,Vh ,Vh Vh ,VhL Vh Vh) XVh" BVh Vh ,Vh! Vh(" Vh# Vh[$ ,Vh% Vh,) Vh) Vhu* Vhv+ Vh/1 ,Vhe2 Vh8 VhGG BVhI ,VhVhc_ .....##.........#.#.# .....##..#####**.....g##.#.#...# .######### *#.....# ###.##...#+###...#. ###..............[. .# ***** ♣♣##......... ## *,,,*** ♣♣..'........ .#♣*,,,+,**♣♣.P.................. .#♣*,,,**,,♣.PP.@....#...#.......Vh938.5 (109.0) .#♣*******♣.♣...'....#...#....... .#♣ **♣♣♣##....#........... .## #........ .################......... ..#................#....).. g   Robin (wandering) ..#.#........#.....#....... ..#.#........#.....#.....#.#..... ..#.#........#.....#.............VhVhVhZ _Robin is nearby!Vh....g## *#.......#.##...##.......[ ***** ♣♣##.......  ♣♣..'.......+,**♣♣.P.........♣.PP.@....#Vh ♣.♣...'....# **♣♣♣##....# #.............................#....)...#.......#.....VhuU....g## *#.......#.##...##.......[ ***** ♣♣##.......  ♣♣..'.......+,**♣♣.P.........♣.PP.@....#♣.♣...'....# **♣♣♣##....# #.............................#....Vhw)...#.......#.....Vh Vh6Vh|VhZ _Robin is nearby!Vh~ ]>.........#*#...#*#........)Vh  ##...............##.#.#.....[...##..#####**.....g##.#.#...#.######## *#..............#.# # #.##...#+###...#. ##.[ ***** ♣♣##. # *,,,*** ♣♣..' #♣*,,,+,**♣♣.P......# #♣*,,,**,,♣.PP......#...#. #♣*******♣.♣...'....#...# #♣ **♣♣♣##....#..... ## #........# ################............... .#................#.....#....)#.#........#.....#......... .#.#........#.....#.....#.#Vh# VhS T.gVh! 79.0) _Vh) Vh* VhP$.###...###.....#.#####.....#*#...#*#........)......##...............##.#.#.....[. ...##..#####**......##.#.#...#.#. ######## *#.....g........#.## #.##...#+###...#. #.[  ***** ♣♣##.  *,,,*** ♣♣..'. ♣*,,,+,**♣♣.P.Vh~Q\.....# ♣*,,,**,,♣.PP......#...#. ♣*******♣.♣...'....#...# ♣ **♣♣♣##....#.....< #........# ###############............... #........#.....#....) #.#.#.....#.........VhUVhwWVhDag.gg   goblin (wandering)Vhm<40Searing RayVhwVhxVh****g   _There is an open door here. _There is an open door here. _Robin is nearby! _Robin is nearby!  You focus your ray upon Robin. The searing ray hits Robin!  severely wounded.Vh:  Robin shouts!  Vh P(Press . to maintain the ray.)Vh(,VhR.g....5-------===2.0 (1.5ontinue: Searing RayRay  _You hear a shout! x2Vh @  The searing ray hits Robin!Vh c****Vh )Vh1K VhS g.....)..g   goblinVh^ s4-----------3---Vh_ J30+ Vhh Vhn E _You kill Robin!Vh..........##...###.....#.#####Vh ......#*#...#*#........)..................##...[ ...##..#####**......##.#.#. ######## *#g.............#.####.).#+###...# [**** ♣♣##  *,,,*** ♣♣..'.+,**♣♣......#,,,**,,♣.PP......#.*******♣.♣...'..#Vh. ♣**♣♣♣##....#....< ...###############................#....)VhVh&.gVhx---4astVhVht< _You stop channelling your searing ray.Vh B###.........'..............##...###.....#.#####......#*#...#*#........)..................##...[ ...##..#####**......##.#.#. ######## *#..............#.##g##.).#+###...# Vh [**** ♣♣##  *,,,*** ♣♣..'.+,**♣♣......#,,,**,,♣.PP......#.*******♣.♣...'....#...#. ♣**♣♣♣##....#....< ...###############..............Vh Vh [4-=5Vhe" Vh% 9 _The goblin hits you with a +0 club.Vh  You hit the goblin.  The goblin is heavily wounded.The magic dart hits the goblin.Vh n  The goblin is severely wounded.Vh *9 (0.9Vh Vh T _The goblin closely misses you.Vh8  You hit the goblin.Vhe)Vh----6.9 (1.0Searing RayVh)Vh!J _You kill the goblin!VhVhVhVh-H _No target in view!VhUR}#.##.'............#.####.###...###.g...#.#####.#*#...#*#.g......).##.......##.#.#.....[.##..#####**......##.#.#...#.#. *#.....VhS#.##)##.).#+###...#.#.[. ***** ♣♣##. *,,,*** ♣♣..'. *,,,+,**♣♣.P.#.# *,,,**,,♣.PP......#...#. *♣.♣...'....#...#.g   hobgoblin (wandering) **♣♣♣##....#..<. g   goblin (wandering) #........#..VhXVhYVhdt.g.gVhkr5===7Searing RayVhvVh3y+ _The hobgoblin shouts!Vha Vhu VhI Vh0 Vh _You see here a +0 dagger.Vh|VhQVhVhVhVh9=Vh~VhVhݜVhVhVh;VhVhcVhVhVhVẖVhjVhI|  Things that are here:  a +0 club; a goblin corpseVh|Vh _VhVhVhVhaVh<VhVhVhVhVh>@  There is an open door here.VhVh _Vh~VhVhVhVh[Vh/VhJVhVh~VhVhfVh0VhVh"Vh4...##..#######....†)##.#.# ......######### ##...†)#'###)##.).#+######.... *##** ♣♣##..... †....## *)..#** ♣♣..'.. .#....#♣*,,.+.♣♣♣♣.P......... .#....#♣*,,,*♣..♣.PP......#...# ......#♣*******♣@♣...'....#...#..-85.9 (2Vhf7.0) ......#♣ ♣♣♣♣♣##.. ......## #........# ).....################ ÷......#................#.....# .......#.#........#.....#........ #).....#.#........#.....#.....#.# .......#.#........#.....# .......#.#........#.....####..VhZ Vh E-6.9 (28VhVh`E _Found a hammer. Found a runed translucent door.Vh~VhEVh Vh1BVhVhkVh,VhHVhVhiVh VhVh~VhSVhVh\VhVhVhpVhkVh(VhVhVhVhVhVhVhVhVh/VhVh*VhZVh,VhXVh"VhVh0VhVhwVh VhVh VhM ,Vhb Vhv @  There is an open door here.Vh Vh!  _Vh Vh Vh Vh VhJ Vh% Vhg Vh Vh% Vhl" VhT$ Vh% Vh% Vh( Vho* Vh@+ Vh+ Vh0 Vh2 Vho3 ,Vha6 Vh7 Vhd8 Vh8 Vh: VhH< Vh< Vh> VhgB VhD VhE VhF VhNJ VhL VhM VhO Vh S VhHU VhV Vh5W VhXZ Vh:\ Vh\ Vh] Vh` Vh c Vhc Vhnd Vhe Vhf Vh_g Vhh Vhi Vhi Vhj Vhk Vh`r @  There is an open door here.Vh~t Vh}u  _Vhv Vhzy Vh{ Vh| Vh} Vh Vhd Vh! Vha Vh̅ Vh< Vhɇ Vh> Vh Vh) Vh VhȌ VhZ Vhr Vhb ,Vh Vh Vh Vh Vh֘ Vh Vh Vhn Vhޠ Vh Vh VhH Vh Vhץ Vhg Vh Vh Vh Vh Vh Vh] Vh Vh Vh Vh _There is an open door here. _Found a hammer. Found a runed translucent door. _There is an open door here.  Things that are here:  a +0 club; a +0 clubVhN Vh  _Vh VhU Vh BVh  Things that are here:  a +0 dagger; a goblin skeletonVh Vhq  _Vha Vh Vh Vh Vh Vhz Vh VhM Vh Vhz Vh Vh2 Vh Vh Vhs Vh Vh VhY Vh[ Vh Vh VhI BVh^ Vh Vh ,Vh Vh} VhB Vh Vh VhA Vh Vh Vh Vh Vhw Vh Vh Vh VhN Vh Vh~ VhC Vh{ Vh Vh Vhr Vh Vh Vh! Vh Vh' Vh Vh^ Vh Vh BVhf Vh ,Vh Vh Vhr VhO Vh Vh Vh  Vh Vh Vh Vh BVh$ Vh& Vh& ,Vh( Vh() Vh) ,Vh* Vh+ ,Vh, Vh- Vh]. Vh/ ,Vh0 BVhx1 Vh2 Vh3 VhI4 Vh4 Vhp5 Vh5 ,Vhv6 Vh6 Vhp7 ,Vh_8 Vh9 Vh9 ,Vhi: Vhe; Vh< VhN= Vh= Vh? Vh@ VhYA ,Vh!t Vh|u ,Vh(v Vh]} VhY~ Vh~ VhZ Vhǎ Vh9 Vh{ ,Vh Vh BVh! Vht BVhE Vh BVh Vh ,Vh Vh Vh\ ,Vh5 Vh Vh ,Vh Vh ,Vh ,VhZ  #.######.# #.#.##.##.#  #......#.###.#.##.##.#  [..........#.#.##÷##.#  ....#+#.#.##.##.#  .............#.#  Vh ..#.####......###..#.#  ..............+....#.#  ..............####.#.#########  <............@............#  3067.9 (81.........###.#.#####.###  ....####.# #.#.# #.#  .....%....####.###.#.# #.#  ..#.#.# #.#  ##.......##.#.#.#.# #.#  ...............#.#.#.# #.#  .....####.#.#.# #.#  #.###.....#.####.#.#.# #.#  Vh Vh Vh 9%Vh T _Key pressed, stopping explore.Vh' IVhY Vh([ : _Vh ` Vhf Vhh Vh-j Vhm Vhez Vh| Vhs} Vh ~ Vhk Vh VhM Vh VhQ XVh Vhx Vhq Vh{ Vhӿ Vh\ Vh` Vh Vh Vh Vh; Vh Vh Vh VhT Vh Vh@ Vh Vh Vh Vh4 Vh Vh Vh0 Vhg Vh5 Vh Vh Vhj Vh Vh Vhh Vh' VhU+ Vh, Vh%. Vh4 Vh|8 Vh?9 VhG; VhA Vh6G VhH VhJ VhwR VhV VhW Vh[ Vh` VhZd Vh5e Vhg Vhpp VhEu Vh!v Vhhx Vh(~ Vh ,Vh VhL Vhӌ Vhi Vh Vh VhA Vh= XVh   There is an open door here. _Vho Vh Vh Vh Vh Vh Vh ,Vh Vh Vh Vh& VhL Vh Vh ,Vh Vh Vh Vh ,Vh Vh[ ......#..>.........###...###.)... .......##...............##. ...##..#######....†)##.Vhf ######## ##...†)...#'###)##.).#+......###........# ###** ♣♣##........†....## #)..#♣♣ ♣♣..'.........#....#♣#j..+@♣♣♣♣.P..........106.9 (39#....#♣#...#♣..♣.PP......#...#♣###**♣♣♣.♣...'....#.......#♣ ♣♣♣♣♣##....#...## #........).....################........ j   Crazy Yiuf (wandering)÷#................#.....#.#........#.....#.....'##)Vh| \........#.....#.....Vh Vh VhgVhjRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  S - a scroll of silence Vhl c - a scroll labelled GAREOC ROGUSIRRO [!] read|quaff[?] describe selectedVh VhK......#..>.........###...###.)... burgertutor the Conjurer .............##...............##. Mothkin .............##..#######....†)##. Health: 35/35 ======================== .........######### ##...†)... Magic: 7/7======================== ......#'###)##.).#+ AC: 2Str: 7 ........###........ EV: 16Int: 22 .........# ###** ♣♣##........ SH: 0Dex: 11 Vh _...†....## #)..#♣♣ ♣♣..'........ XL:  5 Next: 42% Place: Dungeon:3 ....#....#♣#j..+@♣♣♣♣.P.......... Noise: ---------  Time: 3106.9 (0.0) ....#....#♣#...#♣..♣.PP......#... -) Nothing wielded .........#♣###**♣♣♣.♣...'....#... Cast: Searing Ray .........#♣♣♣♣♣♣##....#... Fly .........###........ ...).....################........ j   Crazy Yiuf (wandering) ...÷......#................#..... ..........#.#........#.....#..... #'##).....#.#........#.....#.....Things that are here: _a +0 club; a +0 club  Things that are here: _a +0 dagger; a goblin skeleton _Key pressed, stopping explore. _There is an open door here.Vhn  As you read the scroll labelled GAREOC ROGUSIRRO, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.Vh)o.jjVh-L=========7.9 (1VhMVhñ( _Crazy Yiuf shouts!VhtVhk5Drink which item? Potions  c - a potion of curing  g - 2 potions of magic  f - a fuming purple potion  j - a fizzy emerald potion  k - a green potion  l - 2 fizzy white potions [!] read|quaff[?] describe selectedVh Vh1 VhŴ /......#..>.........###...###.)... burgertutor the Conjurer .............##...............##. Mothkin .............##..#######....†)##. Health: 35/35 ======================== .........######### ##...†)... Magic: 7/7======================== ......#'##Vh E#)##.).#+ AC: 2Str: 7 ........###........ EV: 16Int: 22 .........# ###** ♣♣##........ SH: 0Dex: 11 ...†....## #)..#♣♣ ♣♣..'........ XL:  5 Next: 42% Place: Dungeon:3 ....#....#♣#.j.+@♣♣♣♣.P.......... Noise: =========  Time: 3107.9 (0.0) ....#....#♣#...#♣..♣.PP......#... -) Nothing wielded .........#♣###**♣♣♣.♣...'....#... Cast: Searing Ray Vhn >.........#♣♣♣♣♣♣##....#... Fly .........###........ ...).....################........ j   Crazy Yiuf ...÷......#................#..... ..........#.#........#.....#..... #'##).....#.#........#.....#..... _Key pressed, stopping explore. _There is an open door here.  As you read the scroll labelled GAREOC ROGUSIRRO, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _Crazy Yiuf shouts!Vhd P  Okay, then.Vh Vhv Vh . _VhCrazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 69% to hit with your hands and 64% to hit with your off-hand Vhwpunch. He has about 49% to hit you. AttackMax Damage Hit: +4 quarterstaff (chaos) 22 + chaos He has an unusual item: a +4 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. He can open doors. [!]: Description|QuoteVh[Vhgt......#..>.........###...###.)... burgertutor the Conjurer .............##...............##. Mothkin .............##..#######....†)##. Health: 35/35 ======================== .........######### ##...†)... Magic: 7/7======================== ......#'###)##.).#+ AC: 2Str: 7 ........###........ EV: 16Int: 22 .........# ###** ♣♣##........ SH: 0Dex: 11 ...†....## #)..#♣♣ ♣♣..'........ XL:  5 Next: 42% Place: Dungeon:3 ....#....#♣#.j.+@♣♣♣♣.P.......... Noise: =========  Time: 3107.9 (0.0) ....#....#♣#..Vhv.#♣..♣.PP......#... -) Nothing wielded .........#♣###**♣♣♣.♣...'....#... Cast: Searing Ray .........#♣♣♣♣♣♣##....#... Fly .........###........ ...).....################........ j   Crazy Yiuf ...÷......#................#..... ..........#.#........#.....#..... #'##).....#.#........#.....#..... _There is an open door here.  As you read the scroll labelled GAREOC ROGUSIRRO, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _Crazy Yiuf shouts! _Okay, then.VhQxVh Vh֑VhvVhxRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  S - a scroll of silence [!] read|quaff[?] describe selectedVhVhVh......#..>.........###...###.)... burgertutor the Conjurer .............##...............##. Mothkin .............##..#######....†)##. Health: 35/35 ======================== Vh.........######### ##...†)... Magic: 7/7======================== ......#'###)##.).#+ AC: 2Str: 7 ........###........ EV: 16Int: 22 .........# ###** ♣♣##........ SH: 0Dex: 11 ...†....## #)..#♣♣ ♣♣..'........ XL:  5 Next: 42% Place: Dungeon:3 ....#....#♣#.j.+@♣♣♣♣.P.......... Noise: =========  Time: 3107.9 (0.0) ....#....#♣#...#♣..♣.PP......#... -) Nothing wielded .........#♣###**♣♣♣.♣...'....#... Cast: Searing Ray .........#♣♣♣♣♣♣##....#... Fly .......Vh..###........ ...).....################........ j   Crazy Yiuf ...÷......#................#..... ..........#.#........#.....#..... #'##).....#.#........#.....#..... _There is an open door here.  As you read the scroll labelled GAREOC ROGUSIRRO, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _Crazy Yiuf shouts! _Okay, then.VhX  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.VhG.jVh---------8.9 (1Tele Fly Vh$ Vh o _Crazy Yiuf grits, "Whippet canine sow!"Vh< *'Vh Vh4 :.jVh ]---------9Searing RayVh Vh 7 _You reach down and open the door.Vh:  You hit Crazy Yiuf.  Crazy Yiuf is lightly wounded.  The magic dart hits Crazy Yiuf.VhqC  Crazy Yiuf is lightly wounded.VhXm24--------==10VhcVhJ _Crazy Yiuf hits you with a +4 quarterstaff of chaos!Vh C......##...............##.###..#######....†)##.########## ##...†)...#'## )##.).#+#.## #......... ###** ♣♣##.†....## #)..#♣♣ ♣♣..'.#....#♣#...j.♣♣♣♣.P...........#....#♣#...#♣@.♣.PP......#...#....#♣###**♣♣♣.♣...'....#...##♣ ♣♣♣♣♣##....#.##  #........#Vh ).....################.÷.................#.....#......#.##.....#. '##).....#.#.#.....#.....# .........#.#.#.....#.Vh Vh p  ##♣ Vhm   #..'..........##   ####....).....#########  ###....÷......#.......  ###...........#.#  ######.#'##).....#.#  #.^..............#.#  ##.###...........#.#  #.###..@.......g..#.....Vh3 j  #.####.........##.......  #.#..'.........+....  #.#.##.........##.  #.#.#.......#'###  #.#.#.......#.###.......  #.#.#..........##.   #.#.#.....#.............   #.#.#....... Vhœ Vh7 VhT 25=---------1Searing RayFly Vhu Vh+ @ _Your surroundings suddenly seem different.Vh6VhdVhVhnVhVh,VhVhm6=Vh\Vh ,Vh VhK,VhVh4VhVh#Vh_VhK7=VhVh,VhVh Vh!VhZ#VhT%,Vh'Vh-98Vh.E==Vh/Vh2,Vh4Vh6,Vh8Vh:,Vh<Vhw?Vh@U9=VhAVhCVhyDVhEVh^H,VhAJVhVL,VhNVh_Pb30=VhRVh5T,Vh7VVhWVhXVhYVh[Vh\Vh]Vh _Vh_h1==Vh`Vhb,VhdVhf,VhgVhri,VhkVhwlVhmU2=VhbnVhpVhbqVh_rVht,VhvVhy,Vh[zVh{Vhf|K3=Vh }Vh VhVhVh,VhVh,VhVhϊVhh4==Vh،VhҍVhVh8Vh0,Vh̒VhVhqVhVh֘Vha5==VhVh{Vh$Vh[VhEVhVhiVhVhVhBVhVhVhVh9=VhVhVhVhlVh|VhVhVhVh0Vh VhwVh7VhVhVhh,Vh&V  There is an open door here.VhI(5 _Vh)Vh.Vh3BVh7Vh9Vhq:Vh+;Vh?VhfAVh'BVhBVhGVhHVhIVhJVhNVhOVhPVhfQVhUVhWVhXVhKYVh\Vh^Vh~_Vh`VhcVheVh?fVhEjVhMnVhfyL ......# ###** ♣♣##........... †....## #)..#♣♣ ♣♣..'........... .#....#♣#...j.♣♣♣♣.P............. .#....#♣#...#♣..♣.PP......#...# ......#♣###**♣♣♣.♣...'....#...# ......#♣ ♣♣♣♣♣##....#. ......## #........# ).....################.j.... ÷......#........#.....#-- .......#.#........#. #).....#.#........#.....#.....#.# .......#.#........#.....#. .......#.#........#.....#### .........#........##....>.j   Crazy Yiuf (wandering) VhzK......##.................. ......'................ ......##......Vhr}068.9 (57.0)Vhl.jVh+9.9 (58VhPVhVh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhXi 3Vhp VhMs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vh q†....## #)..#♣♣ ♣♣..' ..#....#♣#...j.♣♣♣♣.P. ..#....#♣#...#♣..♣.PP#...# .......#♣###**♣♣♣.♣...'....#...#.#♣ ♣♣♣♣♣##....#...Vh .## #........# .).....################.. .÷......#..............j.#.....# ..#.#.....@..#.....#..... ##).....#.#........#.....#.....# ........#.#........#.....#........#.#........#.....####...#..##....>..##......... .......'..........##...#'###Vh\ Vh\ 8j.Vh! 870.9 (1.0) _VhI Vhi VhE$.†....## #)..#♣♣ ♣♣..'.#....#♣#...j.♣♣♣♣.P.#....#♣#...#♣..♣.PP......#...#.#♣###**♣♣♣.♣...'....#...#.#♣ ♣♣♣♣♣##....#.## #.# ..).....#.÷......#Vh .j..#.....#.#.#.#.....# '##).....#.#.#.....#.....#.#.#.#.....#.#.#.#.....####.#.##....>.##..'..##..#'###Vh Vhh.Vh%1Vh VhVhvpM......# ###** ♣♣##†....## #)..#♣♣ ♣♣..'j.♣♣♣♣......#...#♣..♣.PP..###**♣♣♣.♣...'#♣♣♣♣♣♣##....#.....# ##).....################.........÷Vha#......# .........#..j.. '##)#... .........#.#........#.....####...j   Crazy Yiuf..#.............Vh(Vh9j.Vh%2VhVhVh) *.# ###** ♣♣##.†....## #)..#♣♣ ♣♣..'.#....#♣#...j.♣♣♣♣.P.#....#♣#...#♣..♣.PP......#....#♣###**♣♣♣.♣...'....#....#♣ ♣♣♣♣♣##....#.## #..).....##.÷......#.#......#.#.#j....# #'##).....#.#.#.....#......#.#.#.....#.#.#.#.....####.#Vh, .##....>.##...'...##Vh0 Vh; ;j.Vh> %3VhG VhJ p _Crazy Yiuf cries, "Iron ena rumpyflump!"VhB  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh{ Vh# Vh Vh  Vh) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VhR  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh.........# ###** ♣♣##........ burgertutor the Conjurer ...†....## #)..#♣♣ ♣♣..'........ Mothkin ....#....#♣#...j.♣♣♣♣.P.......... Health: 35/35 ======================== Vh....#....#♣#...#♣..♣.PP......#... Magic: 6/7====================---- .........#♣###**♣♣♣.♣...'....#... AC: 2Str: 7 .........#♣ ♣♣♣♣♣##....#... EV: 16Int: 22 .........## #........ SH: 0Dex: 11 ...).....################........ XL:  5 Next: 42% Place: Dungeon:3 ...÷......#.....@****j.....#..... Noise: ---------  Time: 3173.9 (0.0) ..........#.#........#.....#..... -) Nothing wielded #'##).....#.#........#.....#..... Cast: Searing Ray ..........#.#........#.....#..... Fly ..........#.#........#.....####.. ............#........##....>..... j  h 49m Crazy Yiuf .........##...................... .........'....................... .........##......................Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (lightly wounded, 100% to hit)VhB +.........# ###** ♣♣##........ burgertutor the Conjurer ...†....## #)..#♣♣ ♣♣..'........ Mothkin ....#....#♣#...j.♣♣♣♣.P.......... Health: 35/35 ======================== ....#....#♣#...#♣..♣.PP......#... Magic: 6/7====================---- .........#♣###**♣♣♣.♣...'....#... AC: 2Str: 7 .........#♣♣♣♣♣♣##....#... EV: 16Int: 22 .........###........ SH: 0Dex: 11 VhD ...).....################........ XL:  5 Next: 42% Place: Dungeon:3 ...÷......#.....@****j.....#..... Noise: ---------  Time: 3173.9 (0.0) ..........#.#........#.....#..... -) Nothing wielded #'##).....#.#........#.....#..... Cast: Searing Ray ..........#.#........#.....#..... Fly ..........#.#........#.....####.. ............#........##....>..... j   Crazy Yiuf .........##...................... .........'....................... .........##......................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff VhE jof chaos and wearing a +0 cloak  (lightly wounded, 100% to hit)  The magic dart hits Crazy Yiuf.Vh, Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (lightly wounded, 100% to hit)  The magic dart hits Crazy Yiuf.  Crazy Yiuf is lightly wounded.Vh J...j.Vhz J=5.4 (1.5Searing RayVh Vhx m _Crazy Yiuf says, "Spliff light King!"Vh*:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh;.........# ###** ♣♣##........ burgertutor the Conjurer ...†....## #)..#♣♣ ♣♣..'........ Mothkin ....#....#♣#...j.♣♣♣♣.P.......... Health: 35/35 ======================== ....#....#♣#...#♣..♣.PP......#... Magic: 4/7=============----------- .........#♣###**♣♣♣.♣...'....#... AC: 2Str: 7 .........#♣ ♣♣♣♣♣##....#... EV: 16Int: 22 Vhy<.........## #........ SH: 0Dex: 11 ...).....################........ XL:  5 Next: 42% Place: Dungeon:3 ...÷......#.....@***j......#..... Noise: =--------  Time: 3175.4 (0.0) ..........#.#........#.....#..... -) Nothing wielded #'##).....#.#........#.....#..... Cast: Searing Ray ..........#.#........#.....#..... Fly ..........#.#........#.....####.. ............#........##....>..... j   Crazy Yiuf .........##...................... .........'....................... .........##......................Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloakVh=+  (lightly wounded, 82% to hit)Vh.........# ###** ♣♣##........ burgertutor the Conjurer ...†....## #)..#♣♣ ♣♣..'........ Mothkin Vh....#....#♣#...j.♣♣♣♣.P.......... Health: 35/35 ======================== ....#....#♣#...#♣..♣.PP......#... Magic: 4/7=============----------- .........#♣###**♣♣♣.♣...'....#... AC: 2Str: 7 .........#♣♣♣♣♣♣##....#... EV: 16Int: 22 .........###........ SH: 0Dex: 11 ...).....################........ XL:  5 Next: 42% Place: Dungeon:3 ...÷......#.....@****......#..... Noise: =--------  Time: 3175.4 (0.0) ..........#.#........#.....#..... -) Nothing wielded #'##).....#.#........#.....#..... Cast: Searing Ray ..........#.#........#.....#..... Fly h_ 0m..........#.#........#.....####.. ............#........##....>..... j   Crazy Yiuf .........##...................... .........'....................... .........##......................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (lightly wounded, 82% to hit)  You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf.VhBAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (lightly wounded, 82% to hit)  You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf.  Crazy Yiuf is heavily wounded.VhYDVh$NI.j..VhmOB=6.9 (1.5ontVh'Plinue: Searing RayRay Vh;YVh_f _(Press . to maintain the ray.)Vh ****The searing ray hits Crazy Yiuf.VhW m  Crazy Yiuf is heavily wounded.Vh3a ;j...Vhb 3----70+ Vhnj Vhl _Crazy Yiuf whimpers, "Island! Announcement rumpyflump koolooloo."Vh|Q **** The searing ray hits Crazy Yiuf.Vh j...  Crazy Yiuf is severely wounded.Crazy Yiuf grits, "Mama snail ladder!"Crazy Yiuf hits you with a +4 quarterstaff of chaos!VhrP: 20/34 (35)----------VhkP: 2/7 -------=8+ DrainVhhVhQ _You feel drained.VhmE  The searing ray hits Crazy Yiuf!Vh>tz****Vh )...  You kill Crazy Yiuf!Vh ealth: 21/35 ----------VhJagic: 1/7-------689ast: Searing Ray _You finish channelling your searing ray.  Your life force feels restored.Your Armour skill increases to level 1!Vhw Vhm _Your Conjurations skill increases to level 6!Vh! 2# ###** ♣♣##.†....## #)..#♣♣ ♣♣..'.#....#♣#...j.♣♣♣♣.P.Vh># 7#....#♣#...#♣..♣.PP......#...##♣###**♣♣♣.♣...'....#...##♣ ♣♣♣♣♣##....#.## #.#).....##.÷......#......@.#.....##.#.#.....#. '##).....#.#.#.....#.....##.#.#.....#.#.#.#.....####.#.##....>.##...'...##.Vh+ Vh- 6--80 _Vh4 Vh79  Things that are here: _a +4 quarterstaff of chaos; a +0 cloakVhVhWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +4 quarterstaff of chaosVhc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Vh Vh Vh ........# ###** ♣♣##......... burgertutor the Conjurer ..†....## #)..#♣♣ ♣♣..'......... Mothkin ...#....#♣#...j.♣♣♣♣.P........... Health: 21/35 ==============---------- ...#....#♣#...#♣..♣.PP......#...# Magic: 1/7===--------------------- ........#♣###**♣♣♣.♣...'....#...# AC: 2Str: 7 ........#♣♣♣♣♣♣##....#.... EV: 16Int: 22 ........###........# SH: 0Dex: 11 ..).....################......... XL:  5 Next: 68% Place: Dungeon:3 ..÷......#......@.........#.....# Noise: ---------  Time: 3180.9 (0.0) .........#.#........#...h9 m..#...... -) Nothing wielded '##).....#.#........#.....#.....# Cast: Searing Ray .........#.#........#.....#...... Fly .........#.#........#.....####... ...........#........##....>......  ........##.......................  ........'........................  ........##.......................  _You finish channelling your searing ray.  Your life force feels restored.Your Armour skill increases to level 1! _Your Conjurations skill increases to level 6!Things that are here: _a +4 quarterstaff of chaos; a +0 cloakVh P  Okay, then.Vh Vh Vh . _Vh!Vh"`Wield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +4 quarterstaff of chaos[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip VhlVhtVhl}........# ###** ♣♣##......... burgertutor the Conjurer ..†....## #)..#♣♣ ♣♣..'......... Mothkin ...#....#♣#...j.♣♣♣♣.P........... Health: 21/35 ==============---------- Vh~...#....#♣#...#♣..♣.PP......#...# Magic: 1/7===--------------------- ........#♣###**♣♣♣.♣...'....#...# AC: 2Str: 7 ........#♣♣♣♣♣♣##....#.... EV: 16Int: 22 ........###........# SH: 0Dex: 11 ..).....################......... XL:  5 Next: 68% Place: Dungeon:3 ..÷......#......@.........#.....# Noise: ---------  Time: 3180.9 (0.0) .........#.#........#.....#...... -) Nothing wielded '##).....#.#........#.....#.....# Cast: Searing Ray .........#.#........#.....#...... Fly VhNG.........#.#........#.....####... ...........#........##....>......  ........##.......................  ........'........................  ........##....................... Your life force feels restored.Your Armour skill increases to level 1! _Your Conjurations skill increases to level 6!Things that are here: Vh_a +4 quarterstaff of chaos; a +0 cloak _Okay, then.VhC  Your +4 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.VhT1.4 (0.5e) +4 quarterstaff (chaos)VhْVh= _e - a +4 quarterstaff of chaos (weapon)VhVhEVhxVhMVh 3Vh Vh M _You can't go down here!VhKVh@MVhWVVhWVhb43Vh6VhDLVhNVhO$ _VhU,VhWi2=VhXVhV[VhH]Vh]U2===Vh_VhbVhcVhdVhfVhfVhg,VhhVhjVhx63====Vh {,Vh4=Vh.q ♣♣♣♣♣##....#.....< #........#. ##############...........[.........#.....#....)..... .#Vh7;..#.....#................ .#..#.....#.....#.#......## .#..#.....#........ .#........#.....####....#..##......#.##91.4 (10.0)..........## ....................'..............##<...........'........<...........#..........'.....####..+Vh Vh,Vh3c _There is a stone staircase leading down here.Vh͒ Vh Vh( Vh Vh 72.0) _Vhk Vh_  # #. #. #.#### ###...> ###.....#4 .......@# ### ##....># VhZa ##....# ###### =Vhe Vh 3.1 (1.7 _You fly downwards.  Found an escape hatch in the floor. Found a stone staircase leading down. _There is a stone staircase leading up here.VhIVh3==== _Vhf VhE d25=Vh# Vhp ,Vh6Vh(h====VhVh,Vh5VhW6=VhVh,VhVh%Vh,VhkVh ,Vh!Vh"}7=4===Vh#Vh%,Vh&Vht(Vh@)Vh)Vh+Vhi,,Vh.Vh/8=====Vhs0Vh2Vh2Vh56XVh7,Vh8Vh:VhR;U9=Vh<Vh>,Vh?VhAf5====VhQCVhD,Vh,EVh6Hb30=Vh!IVh KVhL,VhGNVhBO<====VhPVh R,VhRVhTVhUh1==VhVVhWVhuX,VhY,VhZVh^],Vh'^Vh_Vh`2=6===VhpaVhTcVhd,VhhBVhjBVh1lVhli3====VhmVhoVho,Vhp,VhJqVhxrVhsVhsVh!uVhuh4==VhmvVhxVhSy,VhzVh}{N7====Vh |Vh%Q _Magic restored.Vh$VhVhтh5==VhVhDž1 _HP restored.Vhb3VhkVhDVhˌVh<====VhVhVhVhVhTVhĖR  There is a stone staircase leading down here.VhVhՙ@= _VhNVh]Vh],VhG,VhBVhVhVhPVhDVhAVhB .#.  ♣.⌠. ## ♣..# #.. ..∩ .. ####⌠###. # #.##........ #. #........# #. #@.# 243.1 (50.0)#.#####..##.##. ###...>.......... ###.....####....... .......<# ###.### ##......#.#  ##....>##  ##....#  ######  Vh4Vh:+4.1 (51VhVh: _Found Ufoyl's Magic Scroll Boutique.VhIVhVhVhsBVhk,Vh>VhVh^ # # #  #∩ ∩#.#   ##. .#.#   ⌠.♣ ♣.⌠.  ## ..♣..#  #.. ...∩  VhU.. ####⌠### # #.##...@....#  6.1 (2.0)#. #........##.#  #. ####..##.#   #.#####..##.##.  ###...>..........  ###.....####.......  .......<# ####.###  ##......# .# ##....># # VhVh*7.1 (3VhCVhzR _Found Hoclop Inoyng's Book Boutique and Xogiob's Distillery.WhWh3Wh^Wh4M #  #∩ ∩#.####. .#.# .⌠.♣ ♣.⌠.Wh# #..♣..##.. #∩...∩#  .. ####@###.#0 #.##...............##.##. ####..##.#  Fly .... #..#Wh{Who*8.1 (1WhTWh  _Found Woadus's Assorted Antiques.  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing.Wh~ Wh 3Wh Wh Wh P _Wh Wh Wh Wh Wh $Wh3 Welcome to Ufoyl's Magic Scroll Boutique! What would you like to do?  a -  129 gold a parchment of Confusing Touchb -  162 gold a parchment of Eringya's Surprising Crocodile  c -  129 gold a parchment of Sigil of Binding  d -  48 gold a scroll of fog (unknown)e -  24 gold a scroll of identify  f -  24 gold a scroll of identify  g -  24 gold a scroll of identify  h -  12 gold a scroll of noisei -  90 gold a scroll of revelation You have 209 gold pieces. [Esc] exit[!] buy|examine itemsWh! R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listWh+1 Wh6 Wh$<   burgertutor the Conjurer##  Mothkin.  Health: 35/35 ========================# ⌠### #   Magic: 7/7========================#∩ .∩#.#   AC: 2Str: 7####. ..#.#   EV: 16Int: 22WhB ..⌠.♣#♣.⌠.  SH: 0Dex: 11## #..♣..#  XL:  5 Next: 68% Place: Dungeon:4#.. #∩...@#  Noise: ---------  Time: 3250.1 (2.0).. ####⌠###.#   e) +4 quarterstaff (chaos)# #.##........#   Cast: Searing Ray#. #........##.#   Fly #. ####..##.# #.#####..##.##.  ###...>..........   ###.....####.......   .......<# ####.###   _Found Ufoyl'sWhI  Magic Scroll Boutique. _Found Hoclop Inoyng's Book Boutique and Xogiob's Distillery. _Found Woadus's Assorted Antiques.  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing.There is an entrance to Ufoyl's Magic Scroll Boutique here. _Wh 3Wh,WhWh$P _WhHWh/WhWhWhWh,Wh&Wh8WhW,WhBWhWelcome to Hoclop Inoyng's Book Boutique! What would you like to do?  a -  189 gold a parchment of Anguishb -  189 gold a parchment of Animate Dead  c -  226 gold a parchment of Borgnjor's Vile Clutch  d -  189 gold a parchment of Cause Fear  e -  302 gold a parchment of Diamond Sawblades  f -  189 gold a parchment of Eringya's Surprising Crocodile  g -  189 gold a parchment of Forge Blazeheart Golem  h -  264 gold a parchment of Forge Phalanx Beetle  i -  75 gold a parchment of Freeze  j -  340 gold a parchment of Fulsome Fusillade  k -  151 gold a parchment of Maxwell's Portable Piledriver  WhVl -  264 gold a parchment of Plasma Beam  m -  75 gold a parchment of Sandblastn -  75 gold a parchment of Shock  o -  75 gold a parchment of Soul Splinter  p -  151 gold a parchment of Swiftnessq -  151 gold a parchment of Teleport Other  r -  189 gold a parchment of Vhi's Electric Charge You have 209 gold pieces. [Esc] exit[!] buy|examine items[a-r] mark item for purchase [/] sort (type)[A-R] put item on shopping listWh>& A parchment of Freeze. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. WhH( Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - FreezeIce1 noWhiWelcome to Hoclop Inoyng's Book Boutique! What would you like to do?Wha -  189 gold a parchment of Anguish  b -  189 gold a parchment of Animate Dead  c -  226 gold a parchment of Borgnjor's Vile Clutch  d -  189 gold a parchment of Cause Fear  e -  302 gold a parchment of Diamond Sawblades  f -  189 gold a parchment of Eringya's Surprising Crocodile  g -  189 gold a parchment of Forge Blazeheart Golem  h -  264 gold a parchment of Forge Phalanx Beetle  i -  75 gold a parchment of Freeze  j -  340 gold a parchment of Fulsome Fusillade  k -  151 gold a parchment of Maxwell's Portable Piledriver  l -  264 gold a parchment of Plasma Beam  m -  75 gold a parchment of Sandblastn -  75 gold a parchment of Shock  o -  75 gold a parchment of Soul Splinter  p -  151 gold a parchment of Swiftnessq -  151 gold a parchment of Teleport Other  r -  189 gold a parchment of Vhi's Electric Charge You have 209 gold pieces. [Esc] exit[!] buy|examine items[a-rWh] mark item for purchase [/] sort (type)[A-R] put item on shopping listWh A parchment of Fulsome Fusillade. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Fulsome FusilladeConjuration/Alchemy8noWhI Fulsome Fusillademagnum opus of reckless chemistry, this spell conjures up a surfeit of volatile reagents to rain down upon your enemies. For the next several turns, upto 3 random enemies in sight will be struck by an exploding beaker that inflictseither fire, cold, electric, or poison damage. If any of these explosions overlap each other, the resulting reaction will inflict even greater irresistible damage and sometimes apply a random deleterious status on whoever is caught in the blast. This spell costs a small amount of the caster's magical energy each turn to maintain, and while it will never aim an explosion where it could hurt the caster, the caster's allies (and anything else in the general vicinity) are not so fortunate. Level: 8Schools: Conjuration/AlchemyFail: 100%  Power: 8% Damage: (3-5)d7 (max (3-5)d30)  Range: 7  Noise: Loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 96 irresistible damage. Your base chance to cast this spell with attacks is 0% (max 27%). Wh A parchment of Fulsome Fusillade.brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Fulsome FusilladeConjuration/Alchemy 8 no Wh Welcome to Hoclop Inoyng's Book Boutique! What would you like to do?a -  189 gold a parchment of Anguish  b -  189 gold a parchment of Animate Dead  c -  226 gold a parchment of Borgnjor's Vile Clutch  d -  189 gold a parchment of Cause Fear  e -  302 gold a parchment of Diamond Sawblades  f -  189 gold a parchment of Eringya's Surprising Crocodile  g -  189 gold a parchment of Forge Blazeheart Golem  WhǬ nh -  264 gold a parchment of Forge Phalanx Beetle  i -  75 gold a parchment of Freeze  j -  340 gold a parchment of Fulsome Fusillade  k -  151 gold a parchment of Maxwell's Portable Piledriver  l -  264 gold a parchment of Plasma Beam  m -  75 gold a parchment of Sandblastn -  75 gold a parchment of Shock  o -  75 gold a parchment of Soul Splinter  p -  151 gold a parchment of Swiftnessq -  151 gold a parchment of Teleport Other  r -  189 gold a parchment of Vhi's Electric Charge You have 209 gold pieces. [Esc] exit[!] buy|examine items[a-r] mark item for purchase [/] sort (type)[A-R] put item on shopping list Wh Wh" Wh'  burgertutor the Conjurer  Mothkin  Health: 35/35 ========================  Magic: 7/7========================  AC: 2Str: 7## Wh)  EV: 16Int: 22#.  SH: 0Dex: 11###⌠### #   XL:  5 Next: 68% Place: Dungeon:4#∩...@#.#   Noise: ---------  Time: 3254.1 (4.0)####..♣..#.#   e) +4 quarterstaff (chaos)..⌠.♣#♣.⌠.#   Cast: Searing Ray## . #..♣..#.#   Fly #.. #∩...∩#.#  .. ####⌠###.#   # #.##........# Wh*   #. #........##.#   #. ####..##.#   _Found Hoclop Inoyng's Book Boutique and Xogiob's Distillery. _Found Woadus's Assorted Antiques.  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _There is an entrance to Ufoyl's Magic Scroll Boutique here.  There is an entrance to Hoclop Inoyng's Book Boutique here. Why/ WhO0 Wh2. _ WhD Wh3 Wh Wh Wh: _ WhX WhN Wh  Wh Wh< Wh Wh, Wh~ Wh WhWelcome to Xogiob's Distillery! What would you like to do?  a -  80 gold a potion of ambrosia (unknown)b -  50 gold a potion of berserk rage (unknown)  c -  30 gold a potion of curingd -  50 gold a potion of enlightenment (unknown)  e -  100 gold a potion of haste (unknown)f -  80 gold a potion of invisibility (unknown)  g -  30 gold a potion of lignification (unknown)  h -  80 gold a potion of magic You have 209 gold pieces.  WhB*[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list Wh* Wh0 Wh 6[  burgertutor the Conjurer  Mothkin  Health: 35/35 ========================  Magic: 7/7========================  AC: 2Str: 7#####  EV: 16Int: 22#... Wh&7  SH: 0Dex: 11###⌠### #   XL:  5 Next: 68% Place: Dungeon:4#@...∩#.#   Noise: ---------  Time: 3258.1 (4.0)####..♣..#.#   e) +4 quarterstaff (chaos)..⌠.♣#♣.⌠.#   Cast: Searing Ray## #.##..♣..#.#   Fly #.... #∩...∩#.#  .. ####⌠###.#   # ##.##........#   #. #........##.#  Wh28 #. ####..##.#   _Found Woadus's Assorted Antiques.  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _There is an entrance to Ufoyl's Magic Scroll Boutique here. _There is an entrance to Hoclop Inoyng's Book Boutique here.  There is an entrance to Xogiob's Distillery here. Wh,< WhP> Wh@. _WhzvWhx3WhyWhzWh~P _Wh WhÀ,WhUWh WhĄ,WhWh^,Wh2WhWhWelcome to Woadus's Assorted Antiques! What would you like to do?  a -  250 gold a battleaxeb -  50 gold a dagger  c -  325 gold a glowing great sword  d - 1000 gold a lightning rod (4/4)  e -  125 gold a notched jade ring Wh f -  100 gold a blackened silver wand You have 209 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listWhgvWh{Why  burgertutor the Conjurer#####  Mothkin#...  Health: 35/35 ========================###⌠### #   Magic: 7/7Whg========================#∩...∩#.#   AC: 2Str: 7####..♣..#.#   EV: 16Int: 22#..⌠.♣#♣.⌠.#   SH: 0Dex: 11## #.##..♣..#.#   XL:  5 Next: 68% Place: Dungeon:4#.... #@...∩#.#   Noise: ---------  Time: 3262.1 (4.0)... ####⌠###.#   e) +4 quarterstaff (chaos)#.##.##........#   Cast: Searing Ray#. #........Whk[40m##.#   Fly #. ####..##.# #.#####..##.##.  ###...>..........  ###.....####.......  .......<# ####.###  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _There is an entrance to Ufoyl's Magic Scroll Boutique here. _There is an entrance to Hoclop Inoyng's Book Boutique here. _There is an entrance to Xogiob's Distillery here.  There is an entrance to Woadus's Assorted Antiques here.WhԇWh WhC. _WhϨ WhQ 3Whk Wh Wh= P _WhJ ,Wh Wh R  There is a fountain of clear blue water here.Wh Wh  _Whh Wh$ Wh Wh ,Wh Wh Whz ,WhL WhD Wh ,Wh5 Wh Wh ,Wh Whz Wh: ,Wh Wh ,Wh| Why Wh WhJ Wh Wht Wh ,Wh Whi BWhJ Wh2 Wh Wh ,Wh Wh WhX ,Wh Wh Wh ,Wh WhQ Wh% ,Wh{ WhR ,Wh Wh Wh ,Wh Wh Wh Wh ,Wh WhS Wh7 ,Wh WhH Wh ,Wh! Wh% Wh ,Wh WhJ Wh1 ,Wh Wh Wh ,Wh= Wh Wh Wh5 Wh Wh8 Wh ,Wh Wh WhD ,Wh Wh Whn ,Wh Wh Wh[ Wh Wh Wh3 Wh ,Wh Wh! Wh" ,Wh# WhV% Wh& ,Wh' Whk) WhK* ,WhV+ Wh- Wh- ,Wh / Wh0 Wh\1 ,Wh2 Wh3 WhJ4 ,Wh4 Wh:  ###### ### #....###.. #.##...... #.######.# #.# #.# #.# #.# ##########.# #.# #.@.....##.# ###..98.1 (36.0) #.#####.##.####.... ... #............ ..... ########..... ....... ##.... #...#.< ##...Wh;  #...#.. #### #.. #.# Wh`@ Wh0B +9.1 (37WhD WhF 9 _Found a stone staircase leading up.WhCWh3WhVWhg  ######  #....### #.##..... #.######. #.# #. #.# #. ##.# #. #@......##.# ### #.#####.##.#### .... #...Searing Ray ....... # ........s# ## #...#.<### ##Wh _s   scorpion (asleep) #...#...  #.. #.#.Wh* ,0.0)WhIs.sWh,300.1 (1WhqWh"[ _A scorpion comes into view.Wh/ **** You focus your ray upon the scorpion. The searing ray hits the scorpion.Wh o  **The scorpion is moderately wounded.(Press . to maintain the ray.)  The magic dart hits the scorpion.Wh ,Wh Ns...Wh 5-------==1.6 (1.5ontinue: Searing RayRay Wh WhB ` _The scorpion is heavily wounded.WhW ****The searing ray hits the scorpion.Wh8 s...  The scorpion is heavily wounded.Wh;:29-----4-----------20Wh\;;+ Wh?WhB. _The scorpion stings you.WhJ *Whi*** The searing ray hits the scorpion.WhpB sWhw...  The scorpion is severely wounded.Wh30=----3-------3++ WhLWhU _The scorpion barely misses you.Wh{s R****Wh  s...  The searing ray misses the scorpion.You finish channelling your searing ray.2--------4ast _The scorpion misses you.Wh^m  You focus your ray upon the scorpion. The searing ray hits the scorpion!Whcc****Wh [  You kill the scorpion!WhxS †...BB   giant cockroach (wandering)(Press . to maintain the ray.)WhWhburgertutor the Conjurer###### ## Mothkin#....###. Health: 30/35 ====================----Wh#.##..... Magic: 0/7------------------------#.######. AC: 2Str: 7#.# #. EV: 16Int: 22#.# #. SH: 0Dex: 11##########.# #. XL:  5 Next: 122% Place: Dungeon:4#@......##.# ###. Noise: ==-------  Time: 3306.1 (1.5)#†#####.##.####... e) +4 quarterstaff (chaos).... #........... Continue: Searing Ray....... ########.... Fly Ray .........###...#.B.#.<#####.. B   giant cockroach (wandering)#...#...[40Whim####.. #.#.  You finish channelling your searing ray. _The scorpion misses you.You focus your ray upon the scorpion. The searing ray hits the scorpion!  You kill the scorpion!(Press . to maintain the ray.) _A giant cockroach comes into view.  You focus your ray upon the scorpion. The searing ray hits the scorpion!  You kill the scorpion!  (Press . to maintain the ray.) _A giant cockroach comes into view.Your Spellcasting skill increases to level 4!You have reached level 6!Wh!/  --more--Wh05/418------61% Searing RayWhe7Wh94 _Wh###### ##....###.##....#### #########.......#######.##.####.............##...................#########..........## ##.#.B.#.<##Wh@ ###...#...  ####.. #.# WhWhdL.BWhg6=--70ast: Searing Ray Wh|Wh _You stop channelling your searing ray. _You see here a scorpion corpse.WhJP  #....# #.##... #.###### #.# ## #.# ##. ##########.# ##.. #.......##.# ######...##†#####.##.####.WhR .......@....##........########## ###.#...#.<# ### #..B#...  ## #...#.#..  #.. #.#.. #!. #.#...Wh`T Wh:V Wh^ |B.BWh_ @--8Whf Whi U _Found an inky potion.Wh# ##....#..####.. #..Wh% .. #########.. #.......#####...##†#####.##.####..............##........#######B....## ###.#...#.<###  ### ..  ## #...#.#.. #.#...!....... ..####..Wh9 C=9Wh< Wh=? ] _The giant cockroach closely misses you.Wh  You hit the giant cockroach. The giant cockroach is poisoned.  The giant cockroach is heavily wounded.The magic dart hits the giant cockroach!Wh F†Wh#y Wh| 7=1===210.4 (1.3Wh Wh  Wh E_You kill the giant cockroach!WhQ Wh Wh Wh H _No target in view!Wh 3Wh Wh H _No target in view!WhnWhpWh~uWhwH _No target in view!Wh3Whu"Whh$H _No target in view!Wh13Wh5Wh@H _No target in view!Wh _No target in view!Wh^3WhjaWhbWhqS   adder (wandering)SWh(0.0Whކ2-1.4 (1WhNWh_Q _An adder comes into view.Wh` #..  .. #.# Wh #.. #.#  #.. ####  #... #..  ###...##†#### ............# .......@....# ......†....##  #.#...#.<###  # #...#...  #...#.#..  #.. #.#...  #!. #.#....  .. .S####.. Wh^y #..  .. #.#  #.. #.#  #.. ####  #... #..  ###...##†#### ............# .......@....# ......†....##  #.#...#.<###  Wh{# #...#...  #...#.#.. #.. #.#...  #!. #.#.... .. .S####.. WhمWh7-WhWh] _An adder is nearby!Whdk #..  .. #.#  #.. #.#  #.. ####  #... #..  ###...##†#### ............# .......@....#WhDm7 ......†....##  #.#...#.<###  # #...#...  #...#.#..  #.. #.#...  #!. #.#....  .. .S####.. Wh s #..  .. #.#  #.. #.#  #.. ####  #... #..  ###...##†#### ............# .......@....# ......†....##  #.#...#.<###  # #...#...  #...#.#.. #.. #.#...  #!. #.#.... .. .S####.. Wh Wh! Wh  Wh ] _An adder is nearby!Whϴ #..#### ... #... #########. #.......##Whv V###...##†#####.##.####..............##........#######†@...## ###.#...#.<###  ### #...#...#  ## #...#.#... .. #.#...g#!../#.. .S####...g   goblin (asleep) ... #..Wh  A goblin comes into view. It is wielding a +0 club.Wh^ Wh BS.Wh %2WhF Wh@  Wh J_Found a long brass wand.WhJ# ... #.... #########.......#####...##†#####.##.####..............##........#######†....## ###.#...#@<###  ### #...#...#  ## #...#.#.... #.. #S#...g..#!. #.#..../#.. ..####... ... #### ##Wh%}  A malevolent force fills the Dungeon...WhM./  --more--WhY  You are sucked into a shaft and drop 1 floor!Wh`/  --more--Wh  #  .#  ###..#### 5 #@......<  #.>....#..#### ######## .... #### Wh8WhWh]bJ===3.1 (0.7WhgWhj _The shaft crumbles and collapses. _Found a stone staircase leading up and a stone staircase leading down.Whk.#$#.##.#..# ..# ###..##.<5#.>....#..###..... #.#### ..###5   ufetubus (asleep)  An ufetubus comes into view.Found 11 gold pieces.Wh 5555 2 ufetubiThe ufetubus shouts!Wh_c8===4.1 (1.0WhWh̦\ _An ufetubus comes into view.Wh #. .# #. $# #. .# .#.# ...# #..# ###..#Wh#.55.#.>....#..#########..... ##.#### ### Wh,WhWhb5.5.Wh .--5Wh4 WhF Wh% #.#.# #.#$# #.#.# #.#.# ...# #..# ###..######.#...@.5.5.#.>....#..#########..... ##.#### #..#### 5.5<Wh @--6Wh Wh Wh4<  You thump the ufetubus!Wh$7WhF8Wh3B|.   ufetubusWhLG%5WhdH==7.4 (1.3WhSQWhS WhT>_You kill the ufetubus!Wh&;  You sock the ufetubus!Wh1.Wh9=2===78.7WhWhL _You kill the ufetubus!Wh0#.#.# #.#$# #.#.# #.#.# #...# #..# ###..######.#Whb3&#.<...##.>....#..#########..... ##.#### #..####Wh9Wh<4--90Wh"BWhCWhB #.#.# #.#$# #.#.# #.#.# #...# #..# ###..######.# #.<...# WhD #.>....#..# ########..... ##.#### #..####WhJ Wh L A--20Wh\P WhIR Wh_z x#.#.# #.#$# #.#.# #.#.# #...# #..# ###..######.# #.<...# #.>....#..# ##..... ##.#### Wh8| Whd} T40=1Wh Wh׃ WhA #.#.# #.#$# #.#.# #.#.# #...# #..# ###..######.# #.Wh H...# #.>....#..# #..... ##.#### Wh8 Y===2Wh Wh.  Whh S_There is a stone staircase leading up here.WhR #.#.# #.#$# #.#.# #.#.# #...# #..# ###..######.# #Wh<...# #.>....#..# #..... ##.####  #..  ####WhWh_,3 _WhWhWh 6 #.#.# #.#$# #.#.# #.#.# #...# #..# ###..######.# #.<...# #.>....#..# ##..... ##.####  #..  ####Why Whp %4Wh Why Wh 8 #.#.# #.#$# #.#.# #.#.# #...# #..#Wh  ###..######.# #.<...# #.>....#..# ########..... ##.#### #.. ####WhN Whv p1==5Wh Wht Wh~E #.#.# #.#$# #.#.# #.#.# #...# #..# ###..######.# #.<...# #.>....#..# ########..... ##.#### #.. ####Wh%6WhWhWh6_M .#.$#.##. #..# ###.@######. #.......<....>....#..################..... ##.####Wh}=Wh@Z3===7WhDWhFWh'M #.#..#$##. #.@# ###..######. #.......<....>....#..################.....Wh)Wh*%8Wh0WhM #.#.#.#$.##. ##..# ##..#######.......<...#Fly ...#..##WhfU#####WhWhA=9WhWh&WhG M .#.#$#.#.#. ##..# ###..######.#Fly ##..WhJ WhL &30WhQ WhXS Wh@ M... .$#.##.##..#Fly .###.#===1Wh5MWhf##... .#.##..##...WhWh%2WhoWhWh*3.7 (2WhWh= Wh(1_You now have 220 gold pieces (gained 11).Whx]* .##..#.##..##...##.####WhReWhg*4.7 (1WhnWhnWhW1x ..#.##.#..##Fly .###.##..Wh`7WhJ9%5Wh=Wh>Wh  #.##.##.#..Wh; ####..######.#Fly ##..####WhW Whp %6Wh Whz Q #.##...#####..######.#.......<..Wh<{ ...#..##Fly #####WhB Wh< ]4===7WhM Whe WhWhWh Wh Wh:6 #.#...#####.@######.##.......<...#.>....#..############Fly WhWh%8WhSWhWh:Wh?Whq@WhCWh[EWh Wh܊ Wh WhN WhA  #..#..#####..######.##...@...<...#.>....#..##############..... #Wh =Fly Wh WhC %9Wh Wh Wh H#.# #.#.# #.#.# #.#.# #.#.# #...# ##..# ###..######.# #.<...# #.>....#..# ########..... ##.#### #..####Whg Wh̸ &40Wh Wh WhY#.# #.#.# #.#.# #.#.# #.#.# #...# ##..# ###..######.# #.<...# #.>....#..# ########..... WhY##.#### #..####Wh?`WhaC===1WhfWhhWh'#.# #.#.# #.#.# #.#.# #.#.# #...# ##..# ###..######.# #.<...# #.>....#..# ##..... ##.#### WhWh%2Wh׫Wh WhG4#.# #.#.# #.#.# #.#.# #.#.# #...# ##..# ###..######.# #....# #.>....#..# #..... ##.#### Whs!Wh#%3Wh'Wh*a _There is a stone staircase leading up here.WhK> Wh@ WhsD WhSJ WhN ,4 _Wh\P Wh* l #####4 #...: #.##. WhB+ Wh?2 WhF ,5.5 (1.8WhE Wh7 _You fly upwards.  Found a parchment of Animate Dead. _There is a stone staircase leading down here.WhS1Whi3Read which item? Scrolls  i - a scroll of identify Wh3 S - a scroll of silence [!] read|quaff[?] describe selectedWh2 Wh8 Wh>   burgertutor the Conjurer  MothkinHealth: 41/41 ========================Magic: 4/8============------------AC: 2Str: 7EV: 16Int: 22SH: 0Dex: 11############XL:  6 Next: 17% Place: Dungeon:4Wh> #...:..@...#Noise: ---------  Time: 3345.5 (0.0)#.########.#e) +4 quarterstaff (chaos)Cast: Searing RayFly Wh? _There is a stone staircase leading up here. _You now have 220 gold pieces (gained 11). _There is a stone staircase leading up here. _You fly upwards.  Found a parchment of Animate Dead. Wh? N_There is a stone staircase leading down here.Wh+A Wh.C PIdentify which item? (\ to view known items) Potions (select first with !)  f - a fuming purple potion  j - a fizzy emerald potion  k - a green potion Wh]C  l - 2 fizzy white potions[?] describe selectedWhWh Wh   burgertutor the Conjurer  MothkinHealth: 41/41 ========================Magic: 4/8============------------AC: 2Str: 7EV: 16Int: 22SH: 0Dex: 11############WhFkXL:  6 Next: 17% Place: Dungeon:4#...:..@...#Noise: ---------  Time: 3345.5 (0.0)#.########.#e) +4 quarterstaff (chaos)Cast: Searing RayFly Whq_There is a stone staircase leading up here. _You now have 220 gold pieces (gained 11). _There is a stone staircase leading up here. Wh_You fly upwards.  Found a parchment of Animate Dead. _There is a stone staircase leading down here.Wh*]  As you read the scroll of identify, it crumbles to dust.Why,\5===6.5 (1Wh1Wh47 _f -> C - a potion of cancellation Whc WhhADrink which item? Potions  c - a potion of curing  g - 2 potions of magic  C - a potion of cancellation  j - a fizzy emerald potion  k - a green potion  l - 2 fizzy white potions [!] read|quaff[?] describe selected!WhK!Wh!Wh  burgertutor the Conjurer !Wh MothkinHealth: 41/41 ========================Magic: 5/8!Wh'===============---------AC: 2Str: 7EV: 16Int: 22SH: 0!WhODex: 11############XL:  6 Next: 17% Place: Dungeon:4#...:..@...#Noise: ---------  Time: 3346.5 (0.0)#.########.#e) +4 quarterstaff (chaos)Cast: Searing Ray!WhrFly _There is a stone staircase leading up here. _You fly upwards.  !WhFound a parchment of Animate Dead. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation!Wh   It was a potion of might.  You feel very mighty all of a sudden.7.5 (1Might Fly !Wh !Wh 0 _l -> m - a potion of might!WhDrink which item? Potions  c - a potion of curing  g - 2 potions of magic!Whǭvm - a potion of might  C - a potion of cancellation  j - a fizzy emerald potion  k - a green potion [!] read|quaff[?] describe selected"Wh9"WhN"Wh"Wh  burgertutor the Conjurer  MothkinHealth: 41/41 ========================Magic: 5/8===============---------AC: 2Str: 7EV: 16Int: 22SH: 0"WhDex: 11############XL:  6 Next: 17% Place: Dungeon:4#...:..@...#Noise: ---------  Time: 3347.5 (0.0)"Wh#.########.#e) +4 quarterstaff (chaos)"Wh>pCast: Searing RayMight Fly "Whj_There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. "WhI_f -> C - a potion of cancellation  It was a potion of might.  "WhpYou feel very mighty all of a sudden. _l -> m - a potion of might"Wh  It was a potion of ambrosia.  You are confused."Wh%8=========8.5 (1Conf Might Ambros Fly "WhO "Wh + _You feel invigorated."Wh "Wh Drink which item? Potions  c - a potion of curing  g - 2 potions of magic"Wh4 m - a potion of might  C - a potion of cancellation  k - a green potion [!] read|quaff"WhT ][?] describe selected#Why#Why#Wh  burgertutor the Conjurer  MothkinHealth: 41/41 ========================Magic: 8/8========================AC: 2Str: 7EV: 16Int: 22SH: 0Dex: 11#Wh](############XL:  6 Next: 17% Place: Dungeon:4#...:..@...#Noise: ---------  Time: 3348.5 (0.0)#.########.#e) +4 quarterstaff (chaos)#WhCast: Searing RayConf Might Ambros Fly It was a potion of might.  #WhYou feel very mighty all of a sudden. _l -> m - a potion of might  It was a potion of ambrosia.  #WhWYou are confused. _You feel invigorated.#WhC  It was a potion of resistance.#Wh9.5 (1t Resist Ambros Fly #Wh#WhS _You feel protected.#WhLm50 _You're too confused to move!#Whh ^ # #...:.@>...# #.#.##Whn #Whn %1#Whs #Wht #Wh##WhV$%2#Wh)#Wh,2 _You bump into the rock wall.$Whs^ # #...:@.>...# #.#.#$Wh&Q3$Wh<$WhXDf# #...:.@>...# #.#.# $WhD%4$WhK$WhM$Wh\5 _You're too confused to move!$Wh $WhV %6$Wh+ H _You bump into the rock wall.$Wh # #...:..@...# #.#.#   You feel less invigorated.$Wh< }7Might Resist Fly $Why $Wh A _You feel less confused. $WhH ]_There is a stone staircase leading down here.%Wh+^ # #...:.@>...# #.#.#%Wh%Whd,8 _%Wh%Wh%Wh^ # #...:@.>...# #.#.#%WhX%Wh%9%Wh%Wh%Wh>T # #...@..>...# #.#.#%Wh]%WhŬ60%Wh?%Wha  You pick up a parchment of Animate Dead and begin reading...%Whl*1.5 (2%Wh]%WhjE _You add the spell Animate Dead to your library.%Wh<{ # #..@...>...# #.#.#..#.#%Wh%Wh*2.5 (1%Wh|%Whv%Wh_  # #.@....>...# #.#.# ... #.#. #.###%Wh_ %Wh{ %3%Wh %Wh &WhuI&Whw&Wh &Wh&Wh@&Wh,&Whz&Wh ,&Wh &Wh#&Whi%&Wh%&Wh?&&Wh'&Wh=*&Wh*&Wh+&Wh,&Whk.&Wh.&Wh/&Wh0&Wh2&Wh2&WhG3&Whd4&Wh4&Wh4&Wh5&Wh6&Whn9,&Wh:&Wh<F _You reach down and open the door.&Wh>&Wh6?&Wh?@&WhC@  There is an open door here.&WhE&Wh!F _&WhF&WhH&WhNJ&WhJ&Wh3K&WhM&WhO&WhO&WhP&WhSF _You reach down and open the door.&WhU3&WhV&Wh(Z@  There is an open door here.&Wh$\&Wh] _&Wh]&Wh_&Wha&Wh;b&Wh c&Whd&Whf&Whg&WhKh&Whi&Whk&Wh l&Whl&Who&Wh4q&Whq&Whar&Wh{  ############ #......>...####.########.##......##.#.##.##.####+###+###+&WhH|#..#..#.......# #..#..#...@...# 83.5 (20.0)#..'..'###'###+ ##.#..#.+...&Who|#.#..#.#...##.+##+.._.#&Wh|g#.# .#...#&Wh|#.# .+...+#.+ ###+##&Wh|### &Wh|@_You reach down and open the door.&Wh!reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. &WhUK_Found a shimmering altar of Xom.&Wh5_&Wh&Wh<8_&WhH _No target in view!&Why$ &Wh$ &Wh+& &WhC &WhI &WhP TResist &Wh6U _You start to feel less resistant.There is an open door here. _&Wh V &WhY &Wh2\ ,&Wh"p &Whus F _You reach down and open the door.&Wh~   There is an open door here.&Wh &Wh  _&Wh܂ &Wh &Wh F  You reach down and open the door.&Whw HFly &WhF &Wh s _Your resistance to elements expires.&Whȓ &Wh &WhT &Whə @  There is an open door here.&Wh &Whj  _&Wh &Wh &Wh &WhM &Wh! &Wh" &Whè &Wh &Whs N _You now have 233 gold pieces (gained 13).&Wh I&Wh F _You reach down and open the door.&Wh &Whh &WhL &Whd &Wh &Whw HFly &Wh; &Wh _You feel a little less mighty now.There is an open door here.&Wh &WhS  _&Wh &Wh &Wh &Wh &Wh &Whd &Wh  ########## .....>...# ########.# ...# ##.# ##+###+###+### ..#.......#..# ####.## ..#.......#..###.....# ..'###'###'..'..@# ..#.+...'.#..###.#{ ..#.#...#.#..# #.# &Wh ##+.#._.#.+##+ #.# .#...#.# ..#.+...+.# #.=###+###+ ### &Wh U99.5 (16_&Wh &Wh _ _You sense a monster nearby.'Wh7V_'Wh:>7_'Wht@H _No target in view!'Wh_'Whl'WhQ: _'Wh'Wh,'Wh'WhZ'Wh B'WhX'Wh'Wh,'Whj,'WhV& +###+###+#### .#.......#..# ####.## .#.......#..###.....# .'###'###'..'...#.. .#.+...'.#..###.#J# .#.#...#.#..###.#.# #+.#._.#.+##+.#.#.#  .#...#.# #...#.#.#  .+...+.# ###.@...#  ###+###+ ###.### .#Searing Ray .# .# .### J   jelly (asleep) ###.###### #####.#....###.....'Whh1N_404.5 (5.0)'Whc4*5.5 (6'Wh9'Wh8A _A jelly comes into view. _You see here a ring of protection from cold.'Wh .#  +###+###+### .# #.#..# ####.## #.......#..###.....# '###'###'..'...#.. #.+...'.#..###.#J# .#...#.#..###.#.# +.#._.#.+##+.#.#.#  .#...#.# #...#@#.#  .+...+.# ###.=...#  ###+###+ ###.###..# ..#'Wh! ...#  ...# ###...## #.###### #####.#'Wh) 6_'Wh+ 16.5 (1 _'Wh2 $_'Wh4 (Wh .# +###+###+### .#  ####.# #.......#..###.....# '###'###'..'...#..+...'J #.#...#.#..## +.#._.#.+##+.#.#@# #...#.# #...#.#.#.+...+.# ###.=...####+###+ ###.### ...# ...##...## #..(Wh6_(Whx%7(Wh6_(Wh(WhJ######.# .# +###+###+### .#  ####.## #.......#..###.....# '###'###'..'...#..+...'J #.#...#.#..## +.#._.#.+##+.#.#.# #...#.# #...#.#.+...+.# ###.=...###+###+ ###.### ...# ...##(WhR9_(WhS%8(WhX9_(Wh'Z(Wh~0u J_J  The helpless jelly fails to defend itself.  You hit the jelly. You burn the jelly. Your hands burn!  The jelly is moderately wounded.(Wh_1$37(Wh1A---=9.8 (1.3(Wh69_(Wh7< _The jelly hits you but does no damage.(Wh ? _You barely miss the jelly.The jelly is moderately wounded.(Wh?1-------1 11.1+0 quarterstaff (chaos)Corr (-4) Fly (WhE7_(WhG _The jelly hits you. You are splashed with acid. The acid corrodes you!(WhW  You hit the jelly. You burn the jelly. Your hands burn! The acid corrodes you!The jelly is heavily wounded.The magic dart hits the jelly!(Wh._(Wh.?._26------5312.4-4Searing Ray8(Wh37_(Wh5I _You kill the jelly!(Wh]7_(Whn_(Wh_d7_(WhgH _No target in view!(Wh)"9_(Wh|#(Wh'7_(Wh%-H _No target in view!(Wh%_(Wh(Wh!_ _No target in view!(Wh{9_(Wh(Wh%_(WhH _No target in view!(Wh9_(Wh(WhO9_(Wh4H _No target in view!(Wh+ 7_(Wh֏ (Wh^ 7_(WhE C _No target in view!(WhR (WhY (WhZ (Wha (Wh+b _(Whbb (WhVe (Wh;y (Why (Wh$z (Whz (Wh| (WhÀ  (Wh& _(Wh (Wh (Whބ U7---(Whn (Wh (Wh (Wh (WhI B(Wh (Wh (Wh (Wh (Wh^ #8(Wh 0=(WhÒ (Wh> (Wh (Wh? (Wh (Whd (Wh (Wh (WhB (Wh (Wh (Whe (Wh D9=(Wh (WhС (Wh (Wh (Wh (WhO (Wh6 (WhZ (Wh (Wh (Wh} (Whk 830=(Whԭ (Wh (Wh@ (Wh (Wh (Wh۴ (Wh (Wh^ (Wh (Wh %1(Wh E==(Wh (Wh[ (Wh (Wh# (Wh (WhY (Whn (Wh (Wh\ (Wh> (Wha (Wh (Wh 82=(WhT (Wh (Wh (Wh (Whh (Whx (WhF (WhS (Wh2 (Wh (Wh (Wh (Wh K3=(WhJ (Wh (Wh[ q 2 Fly (Wh (Wh~ g _You are no longer corroded.(Wh7 (Wh (Wh; (Whp (Wh (Wh (WhO U4=(Wh (Wh (Whm (Wh (Wh2 (Whj (Wh (Wh (Wh (WhX (Whf (Wh K5=(Wha (Wh (Wh (Wh (Wh ,(WhI (Wh (Wh (Whk (Wh& (WhV h6==(Wh (Wh% ,(Wh (Wh9 ,(Wh (Wh (Wh U7=(Wh (Wh (WhG (Wh (Wh) (Whe (Wh (Whs (Wh (WhC (WhZ (Wh K8=(Wh, (Whx (Wh (Wh (Wh (Wh (Wh (Whg (Wh (Wh  (Wh` 99(Wh 2=(Wh (Wh# ,(Wh (Wh* (Whc (Wh (WhY ,(Wh (Wh (Wh L40=(Wh (Wh (Wh (Wh (Whc" (Wh" (Wh# (WhI$ (Whr$ (Wh% (Wh' (WhJ' h1==(Wh' (Wh* 1 _HP restored.(Wh, 3(Wh, (Wh`- (Wh. (Wh*/ (Wh/ (Wh0 (Wh13 B(Wh= l +###+###+### .#.......#..# ####.##.......#..###.....# .'###'###'..'...#.. (Wh> .#.+...'.#..###.#.# .#.#...#.#..###.#.# #+.#._.#.+##+.#.#.#  .#...#.# #...#.#.#  .+...+.# ###.@...#- (WhQ>  ###+###+ ###.###+4 quarterstaff (chaos) ..# (Whp> V ..#  (Wh> n...#...###...###. ###### #####. #....###.....(WhD K_71.4 (59.0)(WhF a=-2.4 (60(Wh%K $_(WhM 8 _f - a ring of protection from cold(WhN 3(Wh O (WhR (Whs\ A .......#..# ####.# #.#..###.....# '###'###'..'...#.. #.+...'.#..###.#.# (Why] #.#...#.#..###.#.# # +.#._.#.+##+.#.#.#.#  .#...#.# #...#.#.#.+...+.# ###.....#  ###+###+ ###@###  #.....# #..)..# Searing Ray#.....# ..S....# ###.......## #.. S   adder (asleep)....... ###### #####.#....... #....###......#.##........##(Whgh ~ _0.0)  An adder comes into view.(Who *3.4 (1(Wh.s 6_(Whqu ` _Found a jewelled dagger.)WhW~1  ....# #..#.####.#.# # _+.#.#.#.#   #...#.#.#   ###.....#   ###@###  #.....# #..)..# #.....# ..S....#  .......##  .......   ....... )Wh/  ....# #..#.####.#.# # _+.#.#.#.#   #...#.#.#  )Wh ###.....#   ###@###  #.....# #..)..# #.....# ..S....#  .......##  .......   ....... )Wht )Whg6_)Whb)Wh+&@_)Wh(] _An adder is nearby!)WhS.#.#..###.....# .'###'###'..'...#.. .#.+...'.#..###.#.# .#.#...#.#..###.#.# #+.#._.#.+##+.#.#.#.#  .#...#.# #...#.#.# .+...+.# ###.....# ###+###+ +.###.### #...@.#  #..)..# #.....#)Whu ..S....###........## #.#.# ###### #####.# #....###.....##.###### #.##........##..)WhJ #.######.##.)Wh)Wh)Wh+_S.S)Wh.==4)WhW6_)Wh/ _The adder hisses angrily.)Whf 8  You sock the adder!)Wh} _***** * )Wh a).....)Wh& 65.7 (1.3Searing Ray _You kill the adder!)WhU- 8_)Wh?0 o _Your Unarmed Combat skill increases to level 1!)WhN 8_)WhYQ )WhX @_)Wh [ H _No target in view!)Whc 6_)Wh )Wh _ _No target in view!)Whb $_)Wh )Wh 6_)Whr H _No target in view!)WhØ 8_)Whi )Wh 8_)Wh H _No target in view!)WhHa6_)Whc)Whk$_)Wh|mH _No target in view!*Wh6_*Whv"*Wh()6_*Wh+#No target in view!*Wh.#.#..###.....# ..'###'###'..'...#.. ..#.+...'.#..###.#.# ..#.#...#.#..###.#.# # ##+.#._.#.+##+.#.#.#.# .#...#.# #...#.#.# .+...+.# ###.....# ###+###+ +.###.### #..@..#*Wh #..)..# #.....# .#  ..## # #.# ###### ######.# #....###.##.###### #.##*Wh~. #.. #.######.##.*Wh_--60 __*Wh ; '###'###'..'...#.. #.+...'.#..###.#.##...## ##+.#._.#.+##+.#.#.#.#  .#...#.# #...#.#.+...+.# ###.....####+###+ +.###.## #.....# ....##..### ###### #####....#.# #.##. *Wh 6_*Wh @--7*WhL 6_*WhO  *Wh _ Things that are here: _the +9 dagger "Rosh" {pain, rPois Int+3 Dex+3}; an adder corpse+WhS9+Wh;Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with )) +WhL< e - a +4 quarterstaff of chaos (weapon) Floor Items ([,] to select) Hand Weapons +Wh|=the +9 dagger "Rosh" {pain, rPois Int+3 Dex+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,Wh ,Wh..'###'###'..'...#..burgertutor the Conjurer ..#.+...'.#..###.#.#Mothkin ..#.#...#.#..###.#.# #Health: 41/41 ======================== ##+.#._.#.+##+.#.#.#.#,WhbMagic: 8/8========================.#...#.# #...#.#.#AC: 2Str: 7.+...+.# ###.....#EV: 16Int: 22,Wh###+###+ +.###.###SH: 0Dex: 11#.....#XL:  6 Next: 36% Place: Dungeon:4#..@..#Noise: ---------  Time: 3477.7 (0.0)#.....#,Whue) +4 quarterstaff (chaos)........## Cast: Searing Ray#........### Fly ##.......# ###### ######........# #....###.... .##.###### #.##........ #.. #.#.######.##. ...#.# #.##.  _No target in view! _No target in view! _No target in view! _No target in view!  Things that are here: _the +9 dagger "Rosh" {pain, rPois Int+3 Dex+3}; an adder corpse,Wh _You unwield your +4 quarterstaff of chaos.  You feel clever. You feel agile.You have a feeling of ineptitude.,Whe54478.7 (1g) +9 dagger "Rosh" {pain, rPois Int+3 Dex,Wh{6_,WhR%Q _g - the +9 dagger "Rosh" (weapon) {pain, rPois Int+3 Dex+3},Wh5,WhA;Drop what? (Left/Right to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  g - the +9 dagger "Rosh" (weapon) {pain, rPois Int+3 Dex+3}  e - a +4 quarterstaff of chaos Armour (select all with [)  a - a +0 robe (worn)  c - the +5 chain mail of Nosmem {Will+ Int+3} Jewellery (select all with "=)  b - a +5 ring of evasion (worn)  d - a +4 ring of slaying (worn),Wh;f - a ring of protection from cold [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]-Wh" 1 item  g - the +9 dagger "Rosh" (weapon) {pain, rPois Int+3 Dex+3}  e + a +4 quarterstaff of chaos[Enter] accept (1 chosen)-Whe -Wh ..'###'###'..'...#..burgertutor the Conjurer ..#.+...'.#..###.#.#Mothkin ..#.#...#.#..###.#.# #Health: 41/41 ======================== ##+.#._.#.+##+.#.#.#.#Magic: 8/8========================.#...#.# #...#.#.#AC: 2Str: 7.+...+.# ###.....#EV: 16Int: 25###+###+ +.###.###SH: 0Dex: 14#.....#XL:  6 Next: 36% Place: Dungeon:4#..@..#Noise: ---------  Time: 3478.7 (0.0)#.....#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex........## Cast: Searing Ray#........### Fly ##.......# ######-Wh ![m ######........# #....###.... .##.###### #.##........ #.. #.#.######.##. ...#.# #.##. Things that are here: _the +9 dagger "Rosh" {pain, rPois Int+3 Dex+3}; an adder corpseYou unwield your +4 quarterstaff of chaos.  You feel clever. You feel agile.You have a feeling of ineptitude. _g - the +9 dagger "Rosh" (weapon) {pain, rPois Int+3 Dex+3}-Wh *9.7 (1-Whn 6_-Wh : _You drop a +4 quarterstaff of chaos..Wht_.Whw.Wh~|B.Wh.}.Wh)~.Whv~.Wh.Wh`,.Wh,.Wh.Wh.Wh.Wh).Wh:.Wh.Wh_.Wh1.Wh.Wh\,.Wh$.Wh.Wh X.WhҰ  ### #.....# #..)..# ##+###.....# #..........# # ##........## #. ##.......# ##### .###. ##........# #..........#.##.###### #.##.#.##.###.##.# ##...####.#  #...###########.#  #...##.......##.# ###...##†#####.##.### S   adder (wandering) ............## .....S......######### ......†....## #.Wh,86.7 (7.Wh.Wh"XSS..Wh*7.7 (8.WhQ.Wh/ _The adder hisses angrily..Wh9J ###   #..)..#  ##+###.....#  #..........#  # ##...  #. ##.  .###. ##.  ......#.##  #..@.#.#  #......# #.#  ##...### #.#  #...#  #...#  ###.S.##† ....... ....... † .Wh ###   #..)..#  ##+###.....#  #..........#  # ##...  #. ##.  .###. ##.  ......#.##  #..@.#.#  #......# #.#  ##...### #.#  #...#  #...# ###.S.##† ....... ....... † .Wh.Wh.Wh.Wh] _An adder is nearby!.Whk .Wh 5Put on which piece of jewellery? Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  d - a +4 ring of slaying (worn)f - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on.Wh [tab] equip|unequip /WhK/WhX/Whh ####.....#burgertutor the Conjurer#..)..#Mothkin##+###.....#Health: 41/41 ========================#..........#Magic: 8/8========================/Wh?}# ##........##AC: 2Str: 7#. ##.......# ##### EV: 16Int: 25.###. ##........# #.... SH: 0/WhhDex: 14......#.##.###### #.##. XL:  6 Next: 36% Place: Dungeon:4#..@.#.##.### Noise: ---------  Time: 3487.7 (0.0)#......#/Wh#.#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex##...####.#Cast: Searing Ray#...###########.#Fly #...##.......##.####.S.##†#####.##.### S   adder............##...................#########......†....###You feel clever. You feel agile.You have a feeling of ineptitude. _g - the +9 dagger "Rosh" (weapon) {pain, rPois Int+3 Dex+3} _You drop a +4 quarterstaff of chaos. _The adder hisses angrily. _An adder is nearby!/WhlP  Okay, then./Wh/Wh /Wh. _/Wh?]  #..)##+###..........## ##........#.# ##.. #####.###.###............#.##.###### #.## #....#.# #..# #...##/Whz #...##########Fly S   adder.....†.#.#...#.<###/WhQ/Wh<S./WhG8.7 (1Searing Ray _/Wh0Wh  ##+###........## ####.# ## #####.###.###..........#.##.###### #.## #....#.# #. ##.@.### #...##########S.##.......Fly .......S   adder#.#...#.# #...#...#S.90Wh]  You miss the adder. The adder bites you but does no damage.0Whn_.=900Whe0WhgR _The adder barely misses you.0Wh| <  You puncture the adder!0Wh(*******0Whg†......0Whn40=1Searing Ray0Wh0WhI _You kill the adder!0Wh*0Wh00Wh30Wh5H _No target in view!0Wh 0Whw0Wh^0WhH _No target in view!0Wh0WhQ0Whs0WhH _No target in view!0Whl0Wh0Wh0WhH _No target in view!0Wh)30Wh0Wh0Wh0Wh/P _0Wh,0Wh0Wh 0Wh,0Wh0Wh20Wh,0Wh0Wh$0Wh,0Wh0Wh0Wh=,0Wh0Wh 0WhE ,0WhO 0Wh0WhM,0Whb0Wh0Whn0Wh0Wh0Wh^0Wh<0Whj0Wh0Wh 0Wh",0Wh#0Wh5#######...##†#####.##.##................##..................######..........†....## ###.#...#.<###  #.#...#...# #.#...#.#.... #.#...#S#...g..  #@..#.#..../# --#.......####... ####......# #..  #####.# ##  # 0Wh491502.7 (11.0)0WhA<F--3.7 (120WhA0WhCR _d - an inky potion0Wh{0Wh4|0Wh,}0WhD0Wh0WhB0Wh0Wh0Wh0Wh0Wh0Wh0Whď0Whx0Wh0Wh0Wh0Wh0WhŚ,0Wh0Wh0Whr,0WhѠ0Wh0Wh0WhT0Wh0Whڭ0Wh[...### #.# #. #.†.###########.# # #...##.......##.# ###.#######...##†#####.##.####...0Whr0................##...........................#########..............†....## ##....####.#...#.<### ##..#.#...#.@.# ####.#...#.#.....# #.#...#.#...g... Searing Ray#.#...#.#..../#. #.......####....####......# #...g   goblin (asleep)######.# ###.##0Wh210.7 (7.0)0Wh*1.7 (80Wh0Wh0WhT .†.###########.# #.##...##.......##.# ###.#######...##†#####.##.####...................##.........................#########...†....## # .####.#...#.<### ... #.#...#...##.....###.#...#.#@....# #.#...#.#...g..._#.#...#.#..../##.......####....####......#  ######.# #### .## 0Wh] 8_0Wh_ *2.7 (10Whl 0Who @ _Found a shimmering blue altar of Sif Muna.1Wh6I#.†.#.# #.##...##.......##.# ###.#...##†#####.##.####......##.<..........#...†....## #### ##....>1Wh.####.#...#.<### ..##.#.#...#...##.##.#...#.#.@...# #.#...#.#...g..._.#.#...#.#..../#.#.####.....####......# #.1Whh######.# # #1Whߺ1Wh%31Wh1WhC1WhE#.†.#.# #.##...##.##.# ###...>#...##†#####.##.####.....#.......##.<#......#......#..†....######## ##....>#1Wh .####.#...#.<####.##....##.#...#...##.##.#...#.#..@..# #.#...#.#...g..._.#.#...#.#..../#...##.####......####......# #.....######.# ##### #1Wh1Wh3%41Wh'1Wh1Wh'Qp  The helpless goblin fails to defend itself.  You puncture the goblin!1Wh}YD)1Wh]]5Searing Ray1Wh}d1WhfJ _You kill the goblin!1Wh%1Wh(1Wh/:_1Wh@2H _No target in view!1WhU_1Wh8_1Wh|H _No target in view!1WhO8_1Whͭ1Wh1WhaH _No target in view!1Whs1Whu1Wh~}1WhUH _No target in view!1Wh6K1Wh4N1Wh6W1Wh ZH _No target in view!1Wh  :_1Wh 1WhE# 8_1Wh}% C _No target in view!1WhV 31Wh^ ,1WhDo \#...##.......##.# ###...>. #######...##†#####.##.####.....## ................##............<# .########## .†....######## ># .####.#...#.<####.......#  #.#...#...##.......[ ###### #.#...#.#.....#...#. #.#...#.#...@..._...0#.#...#.#..../#...##.......####........####......#. ######.# ###### .## 1Whx 8_1WhT} *6.7 (11Wh7 9_1Wh ~ _Found a chain mail.  Things that are here:a +0 club; a goblin corpse1Wh& 31Wh' 1Wh7+ 1Wh2 1WhS7 : _1WhQE a ######...##†#####.##.####.....### 1WhE ...............##............<# ########## 1WhE A†....###########....># ####.#...#.<####.......#1WhE #  #.#...#...##.......[. ###### 1WhF #.#...#.#.....#...#.. #.#...#.#...)..._...1WhF #.#...#.#....@#...#. #.......####........####......#...# ######.# ######### .## 1WhCO &71WhSR *8.7 (21WhY 1Wh^ / _d - a wand of digging (1)2Whs2Whv2Whz~2WhH _No target in view!2WhrI2Wht2Wh:y: _2WhT|2Wh|2Wh2Wh2Wh2Wh<2Wh2WhҊ2Whڌ2Whď2WhΒ2Wh2Whޕ2Wh2Wh{2Wh2Whœ2Wh/2Whء2Wh!2Wh#2Wh#2Wh,2Wh2Whݪ2Wh2Wh72Whr2Whײ2WhB2Wh2Wh2Whջ2Wh2Wh2Wh-2Whc2Wh2Whg2Wh'2WhZ2Whv2Wh2Wh2Wh 2Whv2Wh2WhH  ................#########....  †....###########...  .####.#...#.<####.......###.. #.#...#...##.......[.#### #.#...#.#.....#...# #.#...#.#...)..._..... #.#...#.#.....#...#...# #.......####.........## ###.###.......## ######.# ######### { .#  .#  .# :#....2Wh032.7 (14.0)2WhO2Wh2WhX[ _You sense a monster nearby.2Wh3 2Wh8 2Wh< 2WhZC .####.#...#.<####.......### #.#...#...##.......[.#####2WhC  #.#...#.#.....#...#...# #.#...#.#...)..._.....# 2WhC h#.#...#.#.....#...#...# 2WhC #.......####.........## ####......###.......## 2WhD ######.# #########  {#@# 2WhD #.# {#.# 2WhBD N#:# ...2Wh_D E...### 2WhK 15.7 (3.0)2Wh"N 2WhS 7_2WhX [ _You sense a monster nearby.2Wh 7_2WhL 2Wh 2Wh H _No target in view!3Whr3Wh3Wh3Whx3Wh\3WhP _3Wh3Whݼ3Wh3Wh3Wh3Wh3Wh3Wh  #...)..._.....# #.....#...#...# ......####.........####......###.......##  ######.# #########  {#.#  #.#  {#.#  #...?....##.##.......#...###.#.#.### .. .... ##. ##. .##3Wh[You pick up a parchment of Dispel Undead and begin reading...3Wh_&83Wh*9.7 (43Wh_ _You add the spell Dispel Undead to your library.3Wh8I3Why:3WhP=3Wh=3WhA,3WhL #.#...#.#.....#...#...# #.......####.........## ####......### ######.# ####### ..g#.# [.#.##g#.# ###.#####.#.#......#...?@...# #.##.......# ....###.#.#Searing Ray#.### ....... ##.#### .# gg 2 goblins (asleep)#3WhMJ # 3WhV 40.7 (1  2 goblins come into view.Found a robe.3WhW3Wh _m.g.ggg3Wh`I====1.7 (23Wh+g3Whj+ _The goblin shouts! x23Wh_=  You puncture the goblin!3Wh*   goblin3Whn 3Whxw 2.g)3Wh} g1=---2.7 (13Wh 3Wh J _You kill the goblin!4Wh@# #.#...#.#...)..._.....# #.#...#.#.....#...#...# #.......##..######......###.......########.# #########...#.# [.#.#  #g#.# ###.# ####@#.#...... #...?....# #.##.......#......###.#.####.#### ..... ..##.### #.4Wh)AE.###4Wh6Lx_---34WhT7_4WhdXs _The goblin closely misses you. _You see here a +0 club.4WhY 4Wh %44Wh4Wh _You barely miss the goblin. The goblin misses you.4WhYV=  You puncture the goblin!4WhEaQ***4Wh<_..)5Searing Ray_4Wh} _You kill the goblin!4Wh4WhH _No target in view!4WhgX4Wh\[4Wh$c4WheH _No target in view!4Wh4Wh4Wh&4Wh(H _No target in view!4WhEX_4WhtZ4Wh_: _4Wh3o ..#...#......####.........####......#####  ######.# #########  ...#.#  [#)#.# ###.#####)#.#......#...@....# -##.......#......###.####.#Fly .#4Whq&64Wh'yD-7.7 (24Whk|4Wh"P _I - a scroll of immolation4Whu4Wh4Wh4Wh~4Wh4Wh,4Wh<  You see here a +0 club.4Wh&4Wh _4Wh4Wh>  You see here a +0 dagger.4Wh4Wh _4Wh(4Wh4WhB4Wh!<  You see here a +0 robe.4Whi _4Wh5!B4Wh&B4Wh'4Who0X4Wh324Wh3,4WhB54Wh_74Wh:,4Why<4Wh7B,4WhB4WhQD4WhNI4WhL4WhNL4WhXM4Wh{O4WhR4WhR4WhhT4Wh$V4WhX4WhX4WhZ4Whd_4Whga4Wha4Whc4Whf4Whh,4Wh~4Wh4Wh,4Wh܅4Wh4Wh,4Wh4Wh4Wh,4Wh4Wh4Whś,4Whԝ4Wh4Wh_,4Wh4Wh24Wh4Wh1B4Wh´,4Wh4Wh4Wh4Whط4Wh\4Wh4Wh)4Wh4Wh4Wh4WhT #.#...#.#.....#...#...#  #.......####.........##  ####......###.......## #######.# #########  ###.....#.# ### ##.....[.#.# #.# .....###)#.#####.#####.# .#.#####)#.#.........h.# .#.##........###@# ...##.##.......#.# .........###.#.#.# ..###.#### #.....# #.#.....# ###.### 4Wh#.#.....# #.# h   hound (asleep) ..#.....# #.# ###.....# #.##.....# #.#4Wh078.7 (31.0)4Wh 9.7 (32 _A hound comes into view.4Wh #.#...#.#...)..._.....# #.#...#.#.....#...#...# #.......####.. ####......###....... #######.# ##########.....#.# ### #.....[.#.# #.# 4Whf ...###)#.#####.#####.# #.#####)#.#.....@...h.# #.##........###.#########.##.......#.# 4Wh Y......###.#.#.# .###.#### #.....# .#.....# ###.### .4Whə L#4Wh 4Whh G80.7 (1.0)Searing Ray4Wh 4Wh 5Wh&&.#...#.#...)..._.....# .#...#.#.....#...#...# .####.## ......###.##  #.# # .....#.# ### .....[.#.# #.# ###)#.#####.#####.# .#####)#.#.h.# .##.###.# ##.##.#.# ###.#.#.# ###.#### #.....# #.....# ###.### _15WhD;#...#.#...)..._.....# #...#.#.....#...#...# ####.## ......###.## #.# # .....#.# ### [.#.# #.# ###)#.#####.#####.# #####)#.#.h.# ##.###.# ##.##.#.# ###.#.#.# .....# ###.### _2_5Wh...#.#...)..._.....# ...#.#.....#...#...# ####.## ......###.## .# # .....#.# ### [.#.# #.# ####)#.#####.#####.# )#.#.h.# .###.# .##.#.# ###.#.#.# # ###.### _35WhWDh  5WhcXRYou see here a +0 robe. _5WhXbA hound comes into view.  The helpless hound fai5WhY;ls to defend itself.  You puncture the hound! 5WheYm The hound is heavily wounded.  The magic dart hits the hound.5Wh 8 _5WhZhThe hound is severely wounded.5Wh-=45Wh7_5Whz _The hound barely misses you. The hound bites you but does no damage.5Wh)<  You puncture the hound!5Wh1C.5WhA7f565Searing Ray5Wh >9_5Whe@I _You kill the hound!5Wh07_5Wh5Wh9_5WhH _No target in view!5Whï7_5Wh˱5Wh 7_5WhH _No target in view!5Whzv 9_5Whcx 5WhK~ 7_5Wh H _No target in view!5Whk I5Wh 5Wh : _5Wh B5Whn 5Wh 5Wh 5Wh X5Wh X5Wh̳ ,5Whȴ 5Whi 5Wh B5Wh_ 5Wh  <####.......###....##.......[.####### .#.....#...#...# ## .#...)..._.....# .. .#.....#...#...# .#####.........## <#5Wh_ ###.......## .# ##.# ############.# .#.# ### #..@.# -91.7 (6 .#.# #.# #.#........ )#.#####.#####.#######.# )#.#...........# 5Wh .....###.#######...#.####.#.#.# ## #.....# 5Wh U# ###.###5Wh 8_5Wh D-2.7 (75Wh 7_5Whj ; _Found an escape hatch in the ceiling.5Wh< 5Wh< 5WhC X5Wh+H 5WhwH 5WhI 5WhK B5WhFO n5WhO 5WhO 5Wh0P 5WhP 5WhQ 5Wh$R 5WhR 5Wh"T 5Wh|U 5WhU 5WhHV 5WhNW 5WhY 5WhHY 5WhY 5Wh[ 5Wh\ 5WhK] 5Wh] 5Wh_ 5Whg  ####### .# ########....># # ......###....#  .....[.#######  #...#...#### ### 5WhCh  .._.....##.. ..#  #...#...##.# #.#  .......###<#####.###.# ......## #.##...@....# 5Whoh ##########.##.##.#####  ### #....##.##.#  #.# #.#........#5Whh ? #.#####.#.## .# #.#  l   iguana (asleep) 5Whh #.####### #l# #.# #. #.# 5Whh + 5Wh{o 1602.7 (10.0)5Whp +3.7 (115Whpt 5Whdv Z _An iguana comes into view.6Whg#....> ......###....6WhZ 6Wh[.###### #...#...#### ### .._.....##.. .. #...## # .......###<#####.###.### #.##....... ##########.##.##@##### #....##.##.# .#.......####.#######.# ........# #.# #.######l 6Wh\B. # .6Wh6Wh04.7 (1.0)6WhJ8_6Wh6WhPz......###.... [.###### #...#...#### ### .._.....##.. .. #...## # .......###<#####.###.### #.##........# ##########.##.##.##### #... .#.......####.#######.# ........# #.# 6WhQ#.######l . # . ##6WhX8_6Wh[;5Searing Ray6Wh a6_6Whlc6Wh_ q[.###### #...#...#### ### .._.....##.. .. #...## # .......###<#####.###.### #.##....... ##########.##.##.#### #....##.##.# .#.......####.#######.# ........# #.# #.######l . # . ## 6Whzg 8_6Whj %66Whmo 6_6Wh/q 6Wh< #...#...#### ### ..._.....##.. ..# #...#...##.# #.# ........###<#####.###.#  #.##........# ###########.##.##.#####  ### #....##.##.#  6Wh2  #.# #.#........# #.#####.#######@## .........# #. ##.####### #l# .#.# #.. .#.# ##. ...# .# ###.# .# .# .#6Wh  6Wh 6Wh l.l6Wh .==76Wh 6_6Wh 0 _The iguana hisses angrily.6Wh 6_6Whd --86Wh 6Wh! _You closely miss the iguana. The iguana misses you.6Wh C _6Wh J You hit the iguana.  6Wh+ qThe iguana is moderately wounded.The magic dart hits the iguana.6WhF  _The iguana is heavily wounded.6WhG ?-96Wh@O 8_6Wh\ _The iguana barely misses you.You puncture the iguana!6Whh ^†6Whq o68=10Searing Ray6Wht 6_6Wh8w J _You kill the iguana!6Wh __ _No target in view!6Wh S_6Wh ~_ _No target in view!6Wh8U_6Wh6_6WhH _No target in view!7Wh6_7Wh7Whv6_7WhZ"H _No target in view!7Wh _No target in view!7WhIHI7Wh+J7WhK7WhP: _7Wh6S _No target in view! _ You see here an iguana corpse.7WhV7WhV _7WhAW7WhX7Wh,Z7WhpZ7Wh=[7Wh\7WhF_7Wh_7Wh`7Wh?b7Wh.d7Whad7Whd7WhZg7Whs ##########.##.##.##### ### #....##.##.#  #.# #.#........#  #.#####.#######.##  .# #†#  #. #.##  #.# #..#  #.# ##.#  ..# #@#  -- ### . #  # # # $# # #.#  g   hobgoblin (asleep) # #.#   # #.g   #  7WhN{+5.7 (57Wh|E--6.7 (67Wh7Wh\ _A hobgoblin comes into view.7Wh4G  ##.# 7Wh4 ...# #.##  #†#  #.##  #..# 7Wh5W ##.#  #@# 7Wh5E #.# ##.# #7Wh50#.# #7Wh59#$# ##.# #7Wh%6 7WhD6M#.# ##.g #7Wh_6"7WhS  ##.#  ...# #.##  #†# 7Wh# #.##  #..#  ##.#  #@#  #.# #.# 7Wh<#.# #$# #.# 7Wh#.# #.g 7Wh 7Wh7Wh77Whu7Whr` _A hobgoblin is nearby!7Wh> #... .#.......####.#######.# ........# #†# #.######7Wh#.## #..#. . #. ##7Wh ; $7Wh;@.g#7Whb!7Wh7Wh17.7 (1 _7Wh7Wh7Wh3^.#.......####.#######.# ........# #†# #.#######.## .# . 7Wh## $.gg 2 hobgoblins (asleep)#7Whe #.g7Whk  A hobgoblin comes into view.7Wh7Wh<7Wh .h   houndggg 2 hobgoblinsghThe hobgoblin shouts! You hear a bark!  A hound comes into view.7Wh.==87Wh7Wha+ _The hobgoblin shouts!8Wh?####.#######.# ........# #†# #.######.## .# . ## $..g# #gh..8Wh=C:g.8WhDC=9Searing Ray8Wh8J8WhL8Wh ........# #†# #.######.## .# . ## .g..# #gh..##8Wh8Wh8Wh8WhUgh.8Wh%'---8WhP 208Wh 8WhzR _You see here 14 gold pieces.8Wh#.######.## .# . ## $gh..## #g..##8Wh7g8Wh.8Wh#O=--18WhV8WhO _The hobgoblin misses you.8Wh=~@  You puncture the hobgoblin!8Wh ' 8Wh=*   hobgoblinYou kill the hobgoblin!8Wh8Wh 8Wh6 hg.  The magic dart hits the hound but does no damage.8WhhU39--28Wh88Wh* _The hound bites you.8Whc:  8WhyYou hit the hound.  The hound is moderately wounded.8Wh%38Wh8WhX= _The hound bites you but does no damage.8Wh6  You closely miss the hound.The hound is moderately wounded.The magic dart hits the hound.8Whm  The hound is severely wounded.8Wh%48Wh,8Wh\ _The hound completely misses you. The hound closely misses you.8Whh*v #.##  #..#  ##.# 8Wh* #.#  #.# ##.# ##.# ##$# #8Wh*C#@# #8Wh*I#h# #8Wh+j#g. ##.##  #.. 8Wh=+! #..  8Wh]+*###  8Wh|+8Wh #.##  #..#  ##.#  #.#  #.# #.# #.# #$# 8Wh.#@# #h# #g. #.##  #..  8WhTq#..  ### 8Whp8Wh8Wh8Wh8Wh4d _There are monsters nearby!8Wh|r #.##  #..#  ##.#  #.#  #.# ##.# ##.# ##$# ##@# ##h# ##g. ##.##  #..  #..  ###  8Wh ; #.##  #..#  ##.#  #.#  #.# #.# #.# #$# #@# #h# #g. #.##  #..  #..  ### 8WhI 8Wh 8Whz 8Wh d _There are monsters nearby!8Wh  8Wh 6 You puncture the hound!8Wh?  8WhH | You kill the hound!The magic dart hits the hobgoblin.8Whx 8Whq {*†8Wh^ =†8Whtf 40=-835Searing Ray8Whl 8Wh"p  8Whp G_You kill the hobgoblin!8Wh 8Wh 8Wh 8Wh H _No target in view!9Wh9Wh9Wh9WhH _No target in view!9WhW39WhtX9Wh[9Wh_| _9Whva,9Wha9Whc919WhdE==9Whrd9WhMe9Whf,9WhFg9WhkB9WhlN _You now have 247 gold pieces (gained 14).9WhCm9Wh{m9Whm9Who9Wh{p9Whp9=9Whhq9WhQta  You see here a hound corpse.9Whu9Whrv _9Whv9Wha|  You see here a hobgoblin corpse. _9Wh}9Wh}9Wh u #    #.#   #.#   #.#   #.#   #†##  #†.#{  #.#  #. - #.......#  #########    9Wh       9Wh|036.7 (11.0)9Whƍ7-9WhB9Wh[ _You sense a monster nearby.9Wh9Wh9Whn9Wh ,9Wh\9Wh9Wh+,9Wh&9Wh^F _You reach down and open the door.9Wh #.#  #.#  #.#####  #.#[!#.  #.# ...  #†## ..  #†.#{#.##  #.####.. #..#.## 43.7 (7.0)#.......#  #########  9Wh d      9Wh 9WhT *4.7 (89Wh  _Found a ring mail. _There is an open door here.:WhX:Wh~[ Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft9% 1b - SandblastEarth9%1  c - BlinkTranslocation13%2  d - Ensorcelled HibernationHexes/Ice13%2  :Wh>\e - Flame WaveConjuration/Fire24% 4  f - Fulminant PrismConjuration/Alchemy24% 4  g - Iskenderun's Mystic BlastConjuration/Translocation 24% 4  h - Frozen RampartsIce26% 3  i - PasswallEarth26% 3  j - SwiftnessAir26% 3  k - Animate DeadNecromancy:Whf\65% 4  l - Dispel UndeadNecromancy65% 4  :Wh\xm - Ignite PoisonFire/Alchemy65% 4  n - Curse of Agony:Wh\pNecromancy94% 5 10 spell levels left :Wh\^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWh >Wh.$ >Wh. #.#  burgertutor the Conjurer#.#  Mothkin#.#####  Health: 41/41 ========================#.#[!#.  Magic: 8/8========================#.# ...  AC: 2Str: 7#†## ..  EV: 16Int: 25#†.#{#.##  SH: 0Dex: 14#.####..#  XL:  6 Next: 83% Place: Dungeon:4#..#.##@#  Noise: ---------  Time: 3649.7 (0.0)#.......#  g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#########>Wh[/ k  Cast: Searing Ray  Fly           _You reach down and open the door. _Found a ring mail. _There is an open door here. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.>Wh1 >Wh2 U Spells (Inscribe)TypeChance Level  a - Magic DartConjuration43% 1b - Searing RayConjuration34%2  c - Flame WaveConjuration/Fire1%>Wh13 4 Select a spell to inscribe your attacks with: [!] Inscribe|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?WhP ?WhV ?Wha #.#  burgertutor the Conjurer#.#  Mothkin#.#####  Health: 41/41 ========================#.#[!#.  Magic: 8/8========================#.# ...  AC: 2Str: 7#†## ..  EV: 16Int: 25#†.#{#.##  SH: 0Dex: 14#.####..#  XL:  6 Next: 83% Place: Dungeon:4#..#.##@#  Noise: ---------  Time: 3649.7 (0.0)#.......#  g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#########?WhMb k  Cast: Searing Ray  Fly           _You reach down and open the door. _Found a ring mail. _There is an open door here. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.?Whg ?Whh l4------------50.7 (1?Whm ?Wh3p 3 _Your attacks cast Flame Wave.?Wh< ?Wh  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft9% 1b - SandblastEarth9%?Wh֒ 1  c - BlinkTranslocation13%2  d - Ensorcelled HibernationHexes/Ice13%2  e - Fulminant PrismConjuration/Alchemy?Wh 24% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 24% 4  g - Frozen RampartsIce?Wh1 26% 3  h - PasswallEarth26% 3  i - SwiftnessAir?WhW e26% 3  j - Animate DeadNecromancy?Wh} 65% 4  k - Dispel UndeadNecromancy65% 4  l - Ignite PoisonFire/Alchemy?Wh ]65% 4  m - Curse of AgonyNecromancy?Whؓ ]94% 5 6 spell levels left ?Wh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@Whߴ  a - Kinetic GrapnelForgecraft9% 1  h - PasswallEarth26% 3AWh:AWh;  h - PasswallEarth26% 3  i - SwiftnessAir26% 3AWhBWh-BWhvBWh #.#  burgertutor the Conjurer#.#  Mothkin#.#####  Health: 41/41 ========================#.#[!#.  Magic: 4/8============------------#.# ...  AC: 2Str: 7#†## ..  EV: 16Int: 25#†.#{#.##  SH: 0Dex: 14#.####..#  XL:  6 Next: 83% Place: Dungeon:4#..#.##@#  Noise: ---------  Time: 3650.7 (0.0)#.......#  g) +9 dagger "Rosh" {pain, rPois Int+3 DexWhm#########  Cast: Searing Ray  Fly           _Found a ring mail. _There is an open door here. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _Your attacks cast Flame Wave.BWhMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 2? Y - Yes  N - NoBWh2p BWh~ #.#  burgertutor the Conjurer#.#  Mothkin#.#####  Health: 41/41 ========================#.#[!#.  Magic: 4/8============------------#.# ...  AC: 2Str: 7#†## ..  EV: 16Int: 25#†.#{#.##  SH: 0Dex: 14#.####..#BWh   XL:  6 Next: 83% Place: Dungeon:4#..#.##@#  Noise: ---------  Time: 3650.7 (0.0)#.......#  g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#########  Cast: Searing Ray  Fly           _Found a ring mail. _There is an open door here. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _Your attacks cast Flame Wave.BWhI *1.7 (1BWh# BWhN u _This spell is quite dangerous to cast!BWh^ *2.7 (2BWh BWh BWhk *3.7 (3BWh BWh BWhg *4.7 (4BWh BWh BWh- *5.7 (5BWh BWhG $ BWh _You start memorising the spell. You continue memorising. x4BWh BWh( BWhH c _You finish memorising. Spell assigned to 'd'.BWh3BWhBWhH _No target in view!CWhs3CWh CWhDzCWhŶ: _CWh(CWh|O5===CWhCWh,CWh}CWhRCWhCWhCWhE,CWhCWhjCWh;===CWhCWhCWhCWhCWhCWh CWhCWhCWhCWhQCWhCWh)CWh.CWhCWh*O6===CWh%CWhIBCWh5CWh|CWhkCWh%CWhbCWhhCWh}===CWhCWhXCWhCWhLCWhECWhCWhCWhCWh,CWhPCWh+CWhM7===CWhCWhCWhCWhCWh,CWhCWh,CWhCWhCWh;===CWhRCWh,CWh}CWh,CWh CWh CWh CWh CWh,CWhCWhCWhF8===CWhCWhj4 _Magic restored.CWhICWhCWhCWh CWhTCWhCWhCWhCWh@(.# #.#  #.#   #.#   #.#   #.#######  #.#[!#..  #.#$...##  #†##..@.#  #†.#w#.##  #.####..# Searing Ray#..#.##'# #.......# ######### w   ribbon worm (asleep)   CWh9>[86.7 (31.0)7.7 (32CWhGCWhJ^ _A ribbon worm comes into view.CWhw #..#  ##.#  #.#  #.#  #.#  #.#######  #.#[!#..#  #.#$...##  #†##.@..#  #†.#w#.## CWh x{ #.####..#  #..#.##'#  #.......#  ###    CWh^wwCWhN===8.7 (1.0)CWhCWh4DWhe  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DWh@|DWh}The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes DWhC~' N - NoEWh8EWh@ #..# burgertutor the Conjurer ##.# Mothkin #.# Health: 41/41 ======================== #.# Magic: 4/8============------------ #.# AC: 2Str: 7 #.#######  EV: 16Int: 25 #.#**#**#  SH: 0Dex: 14 #.#****##  XL:  6 Next: 83% Place: Dungeon:4 #†##*@**#  Noise: ---------  Time: 3688.7 (0.0) #†.#w#*##  g) +9 dagger "Rosh" {pain, rPois Int+3 Dex #.####**# EWhSF  Cast: Searing Ray #..#.##*#  Fly  #.......#  #########  w   ribbon worm _Magic restored. _A ribbon worm comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateEWhq#..#  burgertutor the Conjurer##.#  Mothkin#.#  Health: 41/41 ========================#.#  Magic: 4/8============------------#.#  AC: 2Str: 7#.#######  EV: 16Int: 25#.#[!#..#  SH: 0Dex: 14#.#$...##  XL:  6 Next: 83% Place: Dungeon:4#†##.@..#  Noise: ---------  Time: 3688.7 (0.0)#†.#w#.##  g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#.####Whsm..#  Cast: Searing Ray#..#.##'#  Fly #.......# #########  w   ribbon worm   _A ribbon worm comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Flame Wave. Nothing appears to happen. The ribbon worm misses you.EWhtdContam: 13% =90.2 (1.5EWh{EWh}  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.EWhF~asting: Flame Wave (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Flame Wave. Nothing appears to happen. The ribbon worm misses you. _The ribbon worm barelyFWhPO  Casting: Flame Wave (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FWh FWhThe spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - NoFWhFWhKc #..# burgertutor the Conjurer ##.# Mothkin #.# Health: 41/41 ======================== #.# Magic: 0/8------------------------ #.# AC: 2Str: 7 #.#######  EV: 16FWhIlInt: 25 Contam: 13%  #.#**#**#  SH: 0Dex: 14 #.#****##  XL:  6 Next: 83% Place: Dungeon:4 #†##*@**#  Noise: =--------  Time: 3690.2 (0.0) #†.#w#*##  g) +9 dagger "Rosh" {pain, rPois Int+3 Dex #.####**#  Cast: Searing Ray #..#.##*#  Fly  #.......#  #########  w   ribbon wormFWh2You miscast Flame Wave. Nothing appears to happen. The ribbon worm misses you. _The ribbon worm barely misses you.Casting: Flame Wave (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateFWhu2 #..#  burgertutor the Conjurer##.#FWh$3 *  Mothkin#.#  Health: 41/41 ========================#.#  Magic: 0/8------------------------#.#  AC: 2Str: 7#.#######  EV: 16Int: 25 Contam: 13% #.#[!#..#  SH: 0Dex: 14#.#$#####FWhx3   XL:  6 Next: 83% Place: Dungeon:4#†###@#.#  Noise: =--------  Time: 3690.2 (0.0)#†.######  g) +9 dagger "Rosh" {pain, rPois Int+3 DexFWh3 #.####..#  Cast: Searing Ray#..#.##'#  Fly #.......# #########FWhC4 >  w   ribbon worm   _The ribbon worm barely misses you.Casting: Flame Wave (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FWh4 tCasting: Flame Wave (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the ribbon worm!GWhQ....@.w#.  Confirm with . or Enter, or press ? or * to list all spells.GWhQQPress: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the ribbon worm!  The ribbon worm is moderately wounded.  (Press . to intensify the flame waves.)GWh1S35----======1.7 (1.5Searing RayWave GWh[GWhb0 _The ribbon worm bites you.GWhy'  You hit the ribbon worm.  The ribbon worm is heavily wounded.Without enough magic to sustain it, your Flame Wave dissipates.GWh(m=-----20GWh.GWh 0Y _The ribbon worm closely misses you.GWhmg  You hit the ribbon worm.GWhnC-----3GWhsGWhMvd _The ribbon worm is severely wounded.GWhDP  (catching breath)You hit the ribbon worm.  The ribbon worm is almost dead.GWhU s  The ribbon worm expels a string of sticky webbing.GWhV HThe stream of webbing hits you but does no damage.GWhx GWhY 6=---  8 4Held GWh GWh_ . _You are caught in a web!GWh GWh׍ D16 5GWh GWh f _The web tears apart. The ribbon worm misses you.GWh' B  You puncture the ribbon worm!GWh r†GWh146 _You kill the ribbon worm!HWh( ##.#  #.#  #.#  #.#  #.#######  #.#[!#..#  #.#$...## HWhT #†##....#  #†.#@#.##  #.####..#  #..#.##'#  #.......#  #########    HWhHWhe1===9% -7HWhHWhx _You see here a ribbon worm corpse.HWhi7=7 _53HWh===1HWh N8= HWh:HWh|39=2===HWhK,HWh3HWhHWhHWhc40====HWhHHWhڿHWh|HWh(HWhBHWhHWh!HWh"HWh!HWhzHWhoa1==HWh,HWhU3===HWhMHWh,HWhHWhBHWhbHWh9=HWh:HWhVHWh;===HWhHWh0HWhHWhHWhBHWhHWhHWh<HWh{HWhHWhF,HWhHWhnHWhU4===HWhHWhHWhHWhHWh?,HWhQHWh;HWhHWhHWh1Q===HWhHWh,HWh~HWh,HWhHWhK,HWh! HWh HWh HWh HWh,HWhHWhe5===HWh HWh HWhGHWhZHWhHWhNHWhSHWh9HWhHWhHWhHWh;===HWhHWh& HWhf HWh!HWh#HWh#HWh%HWh&,HWh'HWh~)HWh)HWh*HWhs,HWh,O6===HWh .HWh/HWh/HWh(1HWhD3,HWh]4HWh76HWh{6HWh7HWh9HWh94===HWh;HWh>HWhn>HWh?HWhAHWh(BHWhCHWhEHWh3FHWhaGHWh}I,HWhJHWhLHWh^MF7===HWhWNHWhDP,HWhYQHWhSHWhXSHWhITHWhjVHWhVHWh XHWhYHWh.Z;===HWhO[HWh\HWh]HWh'bHWhcHWhcHWheHWhgHWhNgHWh~hHWhjHWhkHWhtlHWhnHWhnnM8===HWh#pHWhrHWhtHWh5uHWh5vHWh+xHWhyHWhzHWh{HWh~,HWh*HWhN _You now have 257 gold pieces (gained 10).HWhg===HWhE.....#†# ###### #.##.##.# #  .#######HWhD@.#[@#..-#....#†##....##†.#†#.##  Fly #.####..# #..#.##'#  .# ## HWh˖1765.7 (68.0)HWh+6.7 (69HWhHWh[W _f - a fizzy pink potionHWhY  There is an open door here. _  You see here a hobgoblin corpse. _  You see here a hound corpse. _HWhNZ,HWh[HWh ]HWh_HWhc_HWh/`HWhaHWheBHWhfHWhg,HWhhHWhjHWh lHWhUlHWhoHWhwqHWhUs,HWhGtHWhvHWhuwHWhwHWhOxHWhyHWh{HWh{HWh|HWh}HWhL,HWhHWhzc  You see here an iguana corpse.HWhLHWh _HWhHWhHWh HWhJHWhHWhHWhHWhHWhHWhHWhhHWhHWhۏHWhiHWhHWhMHWhHWhQHWh|HWhHWh*HWhHWhHWhHWh=HWh HWh,HWh0HWh6HWh9HWhHWhHWhhHWhHWhHWhYHWh[HWhP,HWh΢HWhHWhHWh HWhlHWhHWhAHWhHWhHWhEHWh~,HWhHWhOHWh4HWhHWh6HWhzHWh,HWhdHWhHWhSHWhжHWhHWhHWhHWh`HWhHWhHHWh,HWhEHWhHWhHWh HWh\HWhHWhHWhHWhHWhHWhHWhYHWh|HWh|HWhNHWhSHWhHWhBHWhVHWhJHWhHWhQHWhHWhG,HWh/HWhHWh^,HWhHWh:HWhxHWhHWh}HWh,HWhHWhHWh^HWh,HWhHWhtBHWh/ HWh< HWh| HWh HWh HWh_ HWh HWh: HWh HWh ,HWh/ HWh HWh ,HWh| HWh HWh5 HWh HWh HWhD# HWh$ ,HWh$ HWh) HWh+ ,HWhr, HWh0 HWh 2 HWhX2 HWh2 HWh6 HWh8 HWhI8 HWh9 HWh< HWh4> ,HWh> HWhVB R  There is a stone staircase leading down here.HWhPD HWhD  _HWhE HWhI HWhaJ HWhJ HWh0K HWhO HWhP HWh>Q HWhPR HWhU HWhV HWhV HWhW HWh`Y HWhZ HWhZ HWh[ HWh^ HWh_ HWh` HWh` HWhb HWh HWh@ HWh7A $ _HWhE ,HWh9F ,HWh!G HWhH HWhJ ,HWhK HWhL HWh[N HWhN HWhwO HWhP HWhR HWhDS HWhS HWhVU HWh]  #..'..'###'###'..'...#.. ##.#..#.+...'.#..###.#.# #.#..#.#...#.#..###.#.# #.+##+.#._.#.+##+.#.#.#. #.# .#...#.#.(#...#.#. #.# .+...+.#..###..... #.+ +###+###+..+.###.## ### #.......#..#.....# #.@.....#..#..)..#HWh^  +###'###'###.....# { #..#..........# ##.###........##  #.## ##.......# #.###.###........# #......#.##.###### ######....#.# #......#HWhe L_80.7 (6.0)HWhGf HWhYk 9_HWhm [ _You sense a monster nearby.IWhIWhgIWhIWh;IWhŻIWh,IWh #..'..'###'###'..'...#.. ##.#..#.+...'.#..###.#.# #.#..#.#...#.#..###.#.# #.+##+.#._.#.+##+.#.#.# #.# .#...#.#.(#...#.# #.# .+...+.#..### #.+ +###+###+..+.###. ### #.#..#.....# #@......#..#..)..# +###'###'###.....# { #..#.# ##.###.##  #.## ##.#  #.###.###.#  #......#.##.######  ######....#.#  #......#IWh|_1.7 (1#'#s#.#.#.s   scorpion (asleep)IWh[#.##IWhL  As you open the door, it creaks loudly!IWh_s.sIWha======2.7 (2Searing RayIWh%_IWh[ _A scorpion comes into view.IWhM9_IWhKO37---=-----3.7 (1IWhW9_IWhZm _You closely miss the scorpion. The scorpion stings you.IWh} _You closely miss the scorpion. The scorpion closely misses you.IWh C-----4IWh %_IWhO U _The scorpion barely misses you.JWh BO  Casting: Flame Wave (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JWhPJWhQThe spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes JWheR' N - NoJWhJWhT #..'..'###'###'..'...#.. burgertutor the Conjurer ##.#..#.+...'.#..###.#.# Mothkin #.#..#.#...#.#..###.#.# Health: 37/41 =====================--- #.+##+.#._.#.+##+.#.#.# Magic: 4/8============------------ #.# .#...#.#.(#...#.# AC: 2Str: 7 #.# .+...+.#..###.... EV: 16Int: 25 #.+ +###+###+..+.###.# SH: 0Dex: 14 ### #****...#..#.....# XL:  6 Next: 84% Place: Dungeon:4 #@***...#..#..)..# Noise: =--------  Time: 3884.7 (0.0) #s###*###'###.....# g) +9 dagger "Rosh" {pain, rPois Int+3 Dex #* #..#..........# Cast: Searing RayWh4H #* ##.###........## Fly  #. #.## ##.......#  #.###.###........#  s   scorpion #......#.##.######  ######....#.#  #......# You closely miss the scorpion. The scorpion closely misses you. _The scorpion barely misses you.Casting: Flame Wave (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateJWhkC #..'..'###'###'..'...#.. burgertutor the Conjurer##.#..#.+...'.#..###.#.# Mothkin#.#..#.#...#.#..###.#.# Health: 37/41 =====================---#.+##+.#._.#.+##+.#.#.# Magic: 4/8============------------#.# .#...#.#.(#...#.# AC: 2Str: 7#.# .+...+.#..###.... EV: 16Int: 25#.+ +###+###+..+.###.# SH: 0Dex: 14### ###.....#..#.....# XL:  6 Next: 84% Place: Dungeon:4#@#.....#..#..)..# Noise: =--------  Time: 3884.7 (0.0)#####'###'###.....# g) Wh,D m+9 dagger "Rosh" {pain, rPois Int+3 Dex#. #..#..........# Cast: Searing Ray#. ##.###........## Fly #. #.## ##.......##.###.###........# s   scorpion#......#.##.############....#.##......# _The scorpion barely misses you.Casting: Flame Wave (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 24% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the scorpion!JWh _...s  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the scorpion!  The scorpion is severely wounded.  (Press . to intensify the flame waves.)JWh֤ ======6.2 (1.5Wave JWhת A_JWh U _The scorpion barely misses you.KWh2"/ _#######You hit the scorpion but do no damage.The scorpion is severely wounded.A wave of flame ripples out! The flame wave engulfs the scorpion.KWhX _.....s.  The scorpion is severely wounded.3--3---=======70+ _ _The scorpion stings you. The scorpion closely misses you.KWh,cThe scorpion is severely wounded. _The scorpion stings you. The scorpion closely misses you.You hit the scorpion but do no damage.  The scorpion is severely wounded.  A wave of flame ripples out! The flame wave engulfs the scorpion!_##############KWhʉ  _.......'###'..  You kill the scorpion!KWh KWh" >#..'..'###'###'..'...#.. burgertutor the Conjurer##.#..#.+...'.#..###.#.# Mothkin#.#..#.#...#.#..###.#.# Health: 34/42 ===================-----#.+##+.#._.#.+##+.#.#.# Magic: 2/8KWh ======------------------#.# .#...#.#.(#...#.# AC: 2Str: 7#.# .+...+.#..###.... EV: 16Int: 25#.+ +###+###+..+.###.# SH: 0Dex: 14KWh1 ?### #.......#..#.....# XL:  6 Next: 112% Place: Dungeon:4#@......#..#..)..# Noise: =======--  Time: 3888.2 (1.0)#'###'###'###.....# g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#. #..#..........# Cast: Searing Ray#. ##.###........## Fly #. #.## ##.......##.###.###........##......#.##.############....#.##......# KWh _The scorpion stings you. The scorpion closely misses you.You hit the scorpion but do no damage.The scorpion is severely wounded.A wave of flame ripples out! The flame wave engulfs the scorpion!  You kill the scorpion! _Your wave of flame reaches its maximum intensity and dissipates.KWhH }  The scorpion is severely wounded.  A wave of flame ripples out! The flame wave engulfs the scorpion!  You kill the scorpion! _Your wave of flame reaches its maximum intensity and dissipates.  Your Armour skill increases to level 2!KWh 6You have reached level 7!KWh /  --more--LWh68/479----7 6% Searing RayLWh>7_LWh?4 _LWhO  _LWhCT 9-LWhY 3===LWhY L40=LWhpZ LWh[ LWh[ LWhr\ LWhY^ LWh^ ;===LWh8_ LWh]` LWh` LWhAa LWhb LWhb U1=LWhc LWhe ,LWh"f LWh;g LWhg LWh?h LWhi LWh>j LWhj LWhm 2=4==LWhcn LWhn LWh[o LWhp LWhq LWhq LWhs LWh t U3=LWhvu LWhv LWhAw :==LWhx LWh9z LWh|z LWh { LWh| LWh| LWhu} LWh a4=LWhQ LWh ,LWhj LWh3 LWh O5===LWh LWh8 BLWhC LWh܉ U5=LWh LWh LWh` LWh LWhQ LWh ;===LWh LWh̓ 6=LWh" LWh LWh LWhD LWh LWh ,LWhۙ LWh h7==LWh` H6===LWh LWh LWhӞ LWhy LWh۠ LWh LWh LWhq ,LWh> LWh LWhM M====LWh LWhi LWh LWhv LWh ,LWhI XLWhp XLWh N7==LWh BLWhE LWh LWh) LWh LWh LWh LWhI LWh LWhc :==LWh LWh LWh־ LWh LWh LWh2 LWh LWh LWh_ LWh LWh LWh LWh LWhj LWh F8===LWh LWh LWh2 LWh LWhO LWh LWh LWh LWh LWh LWh LWh0 LWhr 4===LWh LWh ,LWhK LWh ,LWhp LWhb LWh LWh LWh8 LWh LWh LWh LWhV LWh F9===LWhV LWhA LWh LWh LWho LWhC @  There is an open door here.LWh 5 _LWh LWh LWhc LWh LWho LWh) LWh4 LWh ;===LWh. LWh% F _You reach down and open the door.LWh 3LWh3 LWhJ @  There is an open door here.LWh LWh  _LWh LWh LWhL ,LWh LWh LWh8 ,LWh LWh` LWh ,LWhC LWhd ,LWh4 ,LWh LWh7 LWh LWh7 LWh  LWh$ : There is an open door here.LWh"" LWh #  _LWhz# LWh$ LWhs& LWh& LWhl' LWhJ) LWhx* ,LWh, LWh9  _You reach down and open the door.LWh3: 3LWhN< LWhH There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.LWhI LWhI  _LWhKK LWhM LWhN LWh%O LWhUP LWhQ LWhkS ,LWhT LWhV LWhPX LWhX LWhmY LWh] You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.LWhG_ LWh_ LWha LWhCd There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.LWhj  _LWhk LWhk LWho LWh9s ,LWh1t LWhmt LWht LWhv LWhw LWhGw LWhz LWh{ LWhB| LWhx| LWhr} LWhu~ LWh~ LWh) LWhZ LWh LWhǁ LWhJ LWh LWh܄ LWh LWh LWhG LWh LWhԈ LWhk LWhx LWh LWh LWh LWhЎ LWh LWh< LWh LWh LWhA LWh LWhV LWh LWhM LWh LWhƠ LWh LWho LWh LWh LWh LWh LWhi LWhj LWh LWh LWh) LWh LWh# LWhֹ LWh6 LWh LWh LWhڿ LWh LWh LWhu LWhF LWh LWhY LWh' LWh ,LWh+ LWh_ LWh LWhX LWh LWh LWh8 ,LWhG LWh6 LWh LWh, LWh LWh+ You reach down and open the door.  Things that are here:  a +4 quarterstaff of chaos; an adder skeletonLWh 5 _LWh LWhb LWh< ,LWh LWh LWhF LWh LWh LWh{ LWh" LWhZ LWh LWhB LWh LWh LWh LWh LWh LWh LWh. LWh, LWh' LWhW LWh LWh LWh5 LWhp LWh& LWh LWhF LWh~ LWh LWhr LWh LWh0 LWh LWh  d  You see here an adder skeleton.LWhg LWh  _LWh LWh LWh" LWh # LWh# LWhH& LWhV) ,LWh+ LWhM- LWh8  #.###.###........# # #......#.##.###### #. ######....#.# #. #......# #. ##...### #. #.÷.########### #...##.......##...#######...##.#####.##.LWh9 ...........##....-------o.................#####.................######...####.#...#.<####......: #.#...#...##......# #.#...#.#.....#... o   orc (asleep) #.#...#.#...)..._. #.#...#.#.....#...#.......####......LWhD \4009.2 (121.0)_LWhrG L-------102LWhN 8_LWhS x _An orc comes into view. It is wielding a +0 short sword.LWh  .  .  .#  #......#  ##...###  #.÷.# #...# ..#######...##. .......@....... o.............. ............... ...####.#...#.< .: #.#...#.. # #.#...# #.#...#.#...) #.#...#LWh1] .  LWh2.  .#  #......#  ##...###  #.÷.# #...# LWhw3..#######...##. .......@....... o.............. ............... ...####.#...#.< .: #.#...#.. # #.#...# #.#...#.#...) #.#...#LWh;LWh>LWhLLWhuO[ _An orc is nearby!MWhE #.###.###........# # #......#.##.###### # ######....#.# # #......# # ##...### # #.÷.# #...##.##.#...##.#####.##..##MWhMF.o...####.#...#.<####^.: #.#...#...##.# #.#...#.#.....# #.#...#.#...)..._MWhF #.#...#.#.....# #.####MWhTMWhU#1MWhU.0) _MWh^MWh`MWh  #.###.###.#  #......#.##.######  ######....#.#  #......#  ##...###  #.÷.. #...##..#...##.#####..##.o.#MWh =..####.#...#.<####.^.:. #.#...#...###.## #.#...#.#.....#. #.#...#.#...)... #.#...#.#.....# #.####MWhX MWh" %2MWh MWh MWh$  #.###.###.# #......#.##.###### ######....#.# #......# ##...###. #.÷... #...##..#...##.#####..##MWh O.o..#..####.#...#.<####.^.:. #.#...#...###.##5 #.#...#.#.....# 5   shadow imp (asleep).. . #.#...#.#...)MWhȝ o   orc (asleep)## # #.#...#.#.....#MWh I #.####MWh MWh ;3Searing RayMWh MWh ] _A shadow imp comes into view.MWhF  #.###.###.# #......#.##.###### ######....#.### #......##..MWhړ  ##...###... #.÷... #...##.#...##.#####.##.o..#..####.#...#.<####.^.:. #.#...#...##.##.##5 #.#...#.#..... ... .. #.#...#.#...) ## ## #.#...#.#..... #.####MWhO MWh ! o55owandering)The shadow imp shouts, "Accept thy doom, thou lumpish flat-headed flax-wench!"MWh 8*MWhGy n  The shadow imp gestures at you.MWh MWhr@.oMWh^4--===4MWhbMWh  #......#.##.##### ######....#.# ##. #......#..## ##...###...# #.÷.#######... #...##.....MWht$..#######...##.####..................#.o......####.#...#.<#^.:.# #.#...#...#.##.##5# #.#...#.#..# ... ..# #.#...#.#...)MWh ## ### #.#...#.#... #.......#### ####......### MWh<_Pain shoots through your body!MWhMWhVMWhK!r.o5.MWh#/---5MWh@*MWh]4# ######....#.# ##. #.....##..###...##.....# #.÷.#######.........##.....MWh4!#######...##.####...................##...o.####.#...#.<##^.:5# #.#...#...##.#.##.##.#... ... .) ### ##. MWh'5{#.......#######......### #######.# MWh>6MWh6MWh<^.5oMWh:?A---6MWhFMWh8HMWh ####@### oMWhwYou hit the shadow imp. A wave of flame ripples out!  The flame wave engulfs the shadow imp.NWhWu  The shadow imp is severely wounded. x2NWhS....@.o5.5--======7Wave NWh:NWh*flame wave engulfs the shadow imp.  The shadow imp is severely wounded. x2 _The shadow imp closely misses you.  NWhThe shadow imp is almost dead.  A wave of flame ripples out! The flame wave engulfs the orc!NWh   You kill the orc!The flame wave engulfs the shadow imp!NWh0############@########NWhp............@...)..:.NWhw8---8=======8Searing Ray+ NWh~NWhDd _You kill the shadow imp!NWhӍNWhvNWh^ _No target in view!NWhҟNWhNWh^ _No target in view!NWhNWhNWh _No target in view!NWh^ _No target in view!NWh!NWhNWhsH _No target in view!NWhNWhNWh$NWhJC _No target in view!NWhNWh8NWhNWhNWhNWhˣNWhթNWhNWhmNWhtNWhyNWh|NWhNWhNWhNWhRNWhO NWh NWh " NWh$ NWh NWh NWh NWhˑ A  You stop channelling waves of flame.NWh[ E _NWh ,NWhB NWhԚ NWh: K6=NWh NWh NWhg 9---NWh NWhx ,NWhh NWh NWh+ NWhZ NWh NWh h7==NWh NWh c9===NWh NWh NWh5 NWh NWh NWhݽ &  NWh% [Things that are here:  a +0 short sword; an orc corpseNWh NWhF  _NWhJ NWhP _ ##..## ##...#####.....## #.÷.######.......# #...##............#######...##....................................#..........$).####.#...#.<##.....^.@.# #.#...#-------##.##.##.# #.#...#.#... # ... ..# #.#...#.#.. ### ### #.#...#.# #.......#### ####......## #######.# NWh #.# ###.....[.#.#You pick up a parchment of Kiss of Death and begin reading...NWh{ NWho 2NWh 0.0)NWh g=-------9.2 (11NWh NWh> F _You add the spell Kiss of Death to your library.NWh( ===NWh+ ,NWh, NWh/ NWhy1 NWh1 NWh2 NWhO5 NWh7 NWh8 NWhf9 NWh; NWhC> NWh~> NWh? NWhA NWhJ  ##. #.... ##..### ##...> ##.....## #.÷NWhK #.## ##.......# #.......######## ....#.. .............. #....#............. #$@.....).####.#...NWhK 34.2 (5.0) #.....^...# NWh3L  ###.##.##.#  #.......# ####.#### #.#...#.# #..... #.# ####.. #.# #### NWheL p ###... NWhBS NWhRV *5.2 (6NWh\ NWh_ ; _Found a stone staircase leading down.NWhQNWh†NWhɈNWhۋNWhNWhgNWh,NWh)NWhNWhʛN _You now have 274 gold pieces (gained 17).NWh(NWh{NWhNWhBNWhE,NWhNWhʼ,NWhNWh*  #.# #### ##.#  .#### ##..###  .>.# ##.....##  ##.#####.......#  #..#### #.....#..#..###.......#......@...#....#.......###.......).#######.....^...#  ###.##.##.#  #.......# ####.#### #.##.# #.#b - a scroll of blinking44.2 (95.2 (10.0)NWhNWh7 _You see here a +0 leather armour.OWh}OWhOWhOWhH _No target in view!OWhE  _OWh\  #.#  ##.# .#### ##..### .>.# ##.....## ##.#####.......## #.....#........#.. #.....# #..###..... #[...#....#6.0)OWh> b)....###.....#.......).#.. #######.....^...## ###.##.##.#  #.......#  ####.####  #.#  #.#  #.#OWh OWh *7.2 (2OWh OWh; * _Found a short sword.OWh OWh OWh OWhٗ OWhF OWh OWh# ,OWh OWh? OWh OWh OWh{ OWh֥ OWh OWh OWhw OWh OWh OWh OWh   ##...#### ##..#  ##... .>.#....#  ...#.##.#####.......  ###..#.#........  #..... #.....#..  OWh,  # #..###......  #.##.#......[...#....#  #..)....###.....#)  ###.#######.....^51.2 (4   #.####.# ###.##.#  OWh Z #. .# #......   # .# ####.#  .# #OWh .#  .# #.#  .# #.#  :#  OWh3 OWh *2.2 (5OWh\ OWh` [ _Found a parchment of Frozen Ramparts.OWh+OWh,OWh-OWh60OWh2OWh3OWhn8BOWh8OWh9OWh>=OWh?OWh?OWhAPWhPWhPWh.PWhPWh PWhiPWhPWh PWh{ PWhY PWh PWhGPWhPWhPWhPWhPWhPWhwPWhPWhPWh,PWhPWhPWhPWh#q  You see here a parchment of Frozen Ramparts.PWh+ ####......#######.....^... #.####.# ###.##.##. #.####.#  # ..#.# ####.### PWh,# #.#.# #.#  #.##.#.# #.#  #......# #.#  ##.#.#:###.##<  #..@......$ 61.2 (9 ###.###....  ..# ##  ####  # #..PWh -_ #.# PWh~4PWh6.2.2 (10.0)PWh<PWh=9 _Found a stone staircase leading up.PWhPWhPWh:PWhH _No target in view!PWhf3PWh\hPWhjPWhlPWhqP _PWhrPWh\sPWh>tPWhbvPWh|XPWh|,PWh}PWhjPWhPWhQPWhPWhPWhą,PWhPWhZPWhˌBPWhPWhPWhPWhM _You now have 278 gold pieces (gained 4).PWhDPWhPWhgPWh-P  There is a stone staircase leading up here.PWhܛPWh _PWh>PWh PWh>PWhߠPWh3PWhâPWh ,PWhPWhPWh,PWhPWhPWhPWhʫ,PWhPWhMPWhPWhPWhPWh.PWhtPWhPWh,PWh,PWhPWhPWh,PWhPWh|PWhPWhCPWhPWhPWh,PWhXPWhPWh,PWhPWhPWhkPWhPWh`PWhPWh PWhqPWh'PWhPWhPWh PWhPWh8PWhtPWhPWhPWhPWh1PWhwPWhPWhPWhPWhPWh:PWh PWhPWh7PWhPWhYPWhPWhPWhNPWhePWhW,PWhPWhPWhPWhKPWhIPWhPWh,PWh}PWh PWhp PWh PWh PWh PWh ,PWh, PWhB$ PWhQ& BPWhw0 C  You see here a +0 short sword.PWhq2 PWh2  _PWh3 PWh 6 PWh8 ,PWh#9 PWh4< PWh> PWhe> PWh.? PWh@ PWhB ,PWhC PWhD PWhI XPWhJ ,PWhK PWhM PWhN PWhO PWhP PWhR PWhuT PWhT PWh V PWhW PWhY PWhY PWhZ PWh] PWhb PWhb PWh.# ##.....##PWh .128.2 (66PWh +9.2 (67PWh t _A ball python comes into view.PWh*  #########  #...S...#  #.# #@#  #.##.###  #.##.........#  #.##.##.##.#.#  #.##.##.# #  #.......# #.#  PWh z####.#### ##.#  ##.   .....>.#  PWh?O  #########  #...S...#  #.# #@#  PWhDP #.##.###  #.##.........#  #.##.##.##.#.#  #.##.##.# #  #.......# #.#  ####.####  ##.  .....>.# PWhW PWhX PWh] PWh_  PWhH_ T_A ball python is nearby!PWhdM j ######### PWh;N  #...S...#  #.# #@#  #.##.###  #.##.........#  #.##.##.##.#.#  #.##.##.# #  #.......# #.#  ####.#### ##.#  ##.   .....>.#  PWh #########  PWh-#...S...#  #.# #@#  #.##.###  #.##.........#  #.##.##.##.#.#  #.##.##.# #  #.......# #.#  ####.####  ##.  PWh)z.....>.# PWhoPWh^PWhfPWhSb _A ball python is nearby!QWh;^#.#.. #.#.. #.+# #.#.. #.#.. #.+.. ###.. ######### #.. #...S.@.#### #.#####.#  # #.#####.##.### # #.##.........# #QWh_c #.##.##.##.#.# # #.##.##.# #  #.......# #.# #####.#### ##.# ##...#### ##..#QWh)eQWhg830.2 (1.0) _QWh+kQWhlQWh   ##.#   #.#   #.+   #.#   #.#   #.+   ###   # #   #...S@..#  QWh\  #.#####.#   #.#####.##.###   #.##.........#   #.##.##.##.#.#   #.##.##.# #   #.......# #.#   ####.#### ##.#   ##...#### ##..###QWhl QWhZ %1QWhB QWh QWh y  The helpless ball python fails to defend itself.  You impale the ball python!!QWh g†QWh e92Searing RayQWhv QWh O _You kill the ball python!QWh> QWh QWh QWh H _No target in view!QWhO` QWha QWhf QWhh H _No target in view!QWh82 QWhr3 QWh7 QWh9 H _No target in view!QWh QWh; 3QWhu QWh QWh P _QWhs ,QWhI QWh QWh QWhP QWh QWh( QWh QWh QWhB QWh QWh( ,QWh!) QWh* QWhZ, ,QWh, QWh0. QWh`/ QWh/ QWhC0 QWh2 QWh63 QWhk3 QWhU4 QWh*6 QWh6 QWh@7 QWhq8 QWh9 QWh9; ,QWh< QWhD= QWh}> QWh> QWh,? QWh.@ QWhQA QWhA QWhA QWhC QWh@D QWhD QWhoE QWh*F QWhH QWhI QWhI QWhTK QWhL QWhL QWh/M QWhO ,QWhP QWhxT nQWhQU QWhU QWh=V QWhW QWhX QWhZ BQWhl XQWhn QWh q ,QWhq QWhu QWh(w QWhuw QWh8x QWh*| QWhz} ,QWh.~ QWh QWh ,QWh QWhڇ QWh* ,QWh QWh QWh ,QWh QWhp QWhH QWhΗ QWh4 QWh QWhÞ QWhZ QWh? QWh QWh) QWh QWh QWhB QWhZ QWh QWh QWh QWh| QWh޳ QWhȴ QWhy QWhJ QWh QWh QWh QWh QWhI QWh QWh QWh QWhj QWh QWh QWhM QWh QWh QWhi QWh QWhi QWh~ QWh4 QWh ,QWh# QWh QWh ,QWhq QWh QWh QWhM QWh QWhT QWh QWh QWh QWh! QWh QWhO QWh0QWhQWh^ ....................#########... #..................###########.. ...).####.#...#.<####.......###.. .^...# #.#...#...##.......[.#### #.##.# #.#...#.#.....#...#...### .....# #.#...#.#...)..._.....## #.#### #.#...#.#.....#...#... #.# #.......####.........###< #.# ####....@.###.......## #. #.#QWh#######.# ############. ..# ###.....#.# #.... ### ###.....[.#.# #.# #.#.. #.....###)#.#####.#####.### #.#.#####)#J#...........#J   endoplasm (wandering)  #####.#.#...###.####### QWh #.......##.##.......#.#  #.###.........###.#.#.#QWh<073.2 (41.0)QWh=#@J.QWh@4.2 (42Searing Ray _An endoplasm comes into view.RWh3r...........)...#.< .^...# #.#...#.[ #.#...#. #.#...#.#...) #.#...#. #.......###< ####....@.#  #######.#  .# ###  [.#.# #.#  )#J# RWh4~)#.#  ..  ..   RWh7...........)...#.<^...# #.#...#.[ #.#...#. #.#...#.#...) #.#...#. #.......###< ####....@.#  #######.#  .# ###  [.#.# #.#  )#J# )#.#  ..RWh7  ..  RWh$RWhRWhRWha _An endoplasm is nearby!RWh8.## ..).####.#...#.<####....... ^...# #.#...#...##.......[.##### .##.# #.#...#.#.....#...#.. ....# #.#...#.#...)..._.....##.. .#### #.#...#.#.....#...#...##.# .# #.......####.........###<# .# ####......#### #.# .# #######@# ############.# RWh.# ###.....#.# ### #....# ## ###.....[.#.# #.# #.# #.....###)#J#####.#####.#####.#.#####)#.#...........#  #####.#.##........###.#######  #.......##.##.......#.#  #.###.........###.#.#.# #...###.#### #.....#RWhRWhh:J.RWh75.2 (1.0) _RWhtRWhRWhmx ).####.#...#.<####.......### ^...# ..##.[.##### .###...#.#.....#...#... ...#...#.#...)..._.....##.. .#### #.#...#.#.....#...## #.......####.........###<###......##### #. #######.# ##############.....#@# ### #... ## ###.....[.#J# #.#... #.....###)#.#####.#####.#####.#####)#.#...........#  ####........###.######.......##.##.......#.# ###.........###.# #...###.#### #....#.#.....# ###.##RWhׄ JJThe endoplasm quivers.RWh* -=6RWh 7_RWh7 O _The endoplasm misses you.RWh _ You hit the endoplasm.7RWhƈ 7_RWh a _The endoplasm is heavily wounded.RWh @  You puncture the endoplasm!RWh* 2.RWh RWh V8Searing RayRWh9% RWh& M _You kill the endoplasm!RWhC 9_RWh RWh 7_RWh/ H _No target in view!RWh V_RWh 7_RWh H _No target in view!RWhaRWhu{ _No target in view!RWh3(RWh)RWh1RWh3H _No target in view!SWh9 SWh SWh SWhSWhQSWhP _SWhSWh~SWh!SWh$SWh+'SWh'SWh)SWh,SWh/SWh0SWhd1SWh3SWh5SWhF6SWh7SWh :SWh4<SWh<SWh9>SWhN@SWhBSWhBSWhDSWhISWhKSWh7LSWhMSWhOSWhrQSWhQSWh SSWhTSWhVSWhVSWhWSWhWYSWhKZSWhZSWh[SWh\SWhX]SWh]SWh^SWhL_SWhc`SWh`SWh aSWhtbSWhbcSWhhSWhjSWhkSWhkSWh#lSWh-mSWhmSWh=nSWhznSWhooSWh,pSWh~pSWhpSWhrSWhsSWh"tSWhZtSWhruSWh)vSWhgvSWhvSWhwSWhgxSWhxSWhySWhzSWh%{SWh{SWh{SWh|SWhv}SWh}SWh~SWhSWhSWhSWhySWhSWhRSWhSWhSWhASWh SWh\SWhԅSWhiSWhSWh[SWhSWhSWhSWhSWhSWhSWhSWh׍SWhZSWhSWhlSWhSWhBSWhSWhSWhۓSWh^SWhvSWh^SWhSWh*SWhSWh=SWhSWh SWhWSWhSWhSWh SWh2SWhSWh?SWhSWh͠SWhSWhաSWhLSWhgSWh5SWhqSWhSWhgSWhSWhMSWhƧSWhSWhSWhmSWhSWhSWhSWhլSWhOSWhwSWhbSWhSWh=SWhSWhSWhYSWhɳSWhSWhSWhOSWhSWhSWhSWhиSWhLSWhɺSWhzBSWhqSWh,SWhSWhySWh%SWhnSWhSWhSWhmSWhSWh#SWh,SWhSWhSWh,SWhSWhSWhJSWh #.###.......# ###)#.## ..# #.#####.# #.#.#####)#.#. ### #.......# #####.#.##........  ######### #.......##.##..... #.###.........###. #.##...###.#### #. #.##.#.#.....# # ##.##.#.#.....#  #.@.....#.....# -234.2 (56.0) #.#######.....#  #.# #.....#  #.# ####### # ###.### ###### #.....# ######...##  #.#.#.#####Wh m......#.##  #.#.........####...##  #.###.####### ##.### -SWhkSWh E _Done exploring.SWhjSWh@3SWh,.....0.0).............#.........####....###..SWh3SWh  _No target in view! __Done exploring.SWh kSWhNmSWh vv __Done exploring.No target in view!TWhTTWh1Inventory: 6/52 gear slots Hand Weapons (go to first with ))  g - the +9 dagger "Rosh" (weapon) {pain, rPois Int+3 Dex+3} Armour (go to first with [)  a - a +0 robe (worn)  c - the +5 chain mail of Nosmem {Will+ Int+3} Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  d - a +4 ring of slaying (worn)f - a ring of protection from cold Wands (go to first with /)d - a wand of digging (1) TWhDScrolls (go to first with ?)  b - a scroll of blinking  I - a scroll of immolation  S - a scroll of silence Potions (go to first with !)  c - a potion of curing  g - 2 potions of magicm - a potion of might  C - a potion of cancellation  d - an inky potion  f - a fizzy pink potionVWhVWhVWh#.###.......##.....###)#.## burgertutor the Conjurer ..# #.#####.##.#.#####)#.#. Mothkin ### #.......# #####.#.##........ Health: 47/47 ========================######### #.......##.##..... Magic: 9/9========================#.###.........###. AC: 2Str: 7#.##...###.#### #. EV: 16Int: 25VWh5#.##.#.#.....# ## SH: 0Dex: 14##.##.#.#.....#XL:  7 Next:  9% Place: Dungeon:4#.@.....#.....#Noise: ---------  Time: 4234.2 (0.0)#.#######.....#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#.# #.....#VWhCast: Searing Ray#.# ####### # Fly ###.##########.....# ######...## #.#.#.#####......#.## #.#.........####...## #.###.####### ##.###  _No target in view! _No target in view! _No target in view! VWh_Done exploring. _Done exploring. _No target in view!VWhVWheVWhqVWhȷVWh 3VWh  __Done exploring.No target in view!Unknown command.VWh݂3VWhVWh __Done exploring.No target in view!Unknown command.Wh$WhZ3Whm)Wh%0Wh0Wh3 _Done exploring.No target in view!Unknown command.Done exploring.Wh Wh Wh Wh6 Wh Wh Wh E _Done exploring.Wh IWhž Wh Wh WhA E _Done exploring.WhWhWh&!Wha#sUnknown command.Done exploring.No target in view!Wh Wh\ Level 4 of the Dungeon <<<<>>>>^__∩∩∩∩(Press ? for help)#......# #.......##.########.# ############.##.##.#####Wh J##.#.#:###.##<......# ###.....#.# ### #....##.##.##.#..........##.#### ###.....[.#.# #.# #.#........##.###.###.......##.....###)#.#####.#####.#######.###.....# #.#####.##.#.#####)#.#...........# #†######## #.......# #####.#.##........###.####### #.########### #.......##.##.......#.##..##.###.........###.#.#.###.##.##...###.#### #.....##.##.##.#.#.....# ###.####.###.##.#.#.....# #.##.##.@.....#.....# #.##.########.#######.....# #.#Wh #.#[.#..##.# #.....# #.##.#....###.# ####### ##.##†##....####.#########..##†.#†#.##Wh= #.....# ######...##.###.####..##.#.#.#####......#.##.##..#.##'##.#.........####...##.##.......#Wh #.###.####### ##.###.###########.....##.###.#########.....########WhS.@WhA..Whn .Whyn %.Wh4 A..Wh Whf =..Who Whs #Wh %.Wh @ #WhW 6  Wh~( #.##.#.# #.......##.# ####......###.......## #.##........#  Wh #.##.#.# ##########.# #.......####.........###<#####.###.#  Wh(v #....#.#####.#### #.#...#.#.....#...#...##.#####.# #.#  Wh> #.####.##.......# #.#...#.#...)..._.....##.......# #.#  WhV' #.####.# ###.##.##.# #.#...#.#.....#...#...########## #.#_  Wh%% ####......#######.....^...# #.#...#...##.......[.####### #.#_# Wh`  #..)....###.....#.......).####.#...#.<####.......###....# #.#.#Whg #.##.#......[...#....#..................###########....># #.##.Wh=4 #.##.#..###..............................#########......# #.#.#WhH #.##......#.....#........................##............<# ####.#### ).WhO #.####..#.#.....#........#######...##.#####.##.####.....####.......# .)_WhB #.......#.##.#####.......# #...##.......##.# ###...>..........# ..WhBx5..WhmX.._WhN.._Whr5..Wh>5..Wh5..WhF5..WhX.._WhLN.._Wh"5..WhX.._WhN.._Wh 5..Wha 5..Wh6 5..Wht 5..WhF 5.#Whc 5##WhA5##Wh5##Wh5##Wh 5##Whx5##WhY?5##Wh5##WhX#._WhܨN.._Whw5..Wh>N.._Wh;N.._Wh] ######.....>.# ##.....## #.÷.###########.# #.#####..##.##.# ..Whf 0 ##...#### ##..### ##...####.# #.#####..##.##.# ..Wh 5..WhͲ5.#Wh ####.#############.##......##.# #.##........##.# >#_WhO Wh0 #.###.......##.....###)#.## burgertutor the Conjurer ..# #.#####.##.#.#####)#.#. Mothkin ### #.......# #####.#.##........ Health: 47/47 ========================######### #.......##.##..... Magic: 9/9========================#.###.........###. AC: 2Str: 7#.##...###.#### #. EV: 16Int: 25#.##.#.#.....# ## SH: 0Dex: 14##.##.#.#.....#XL:  7 Next:  9% Place: Dungeon:4#.@.....#.....#Noise: ---------  Time: 4234.2 (0.0)#.#######.....#h) 0;38Hg) +9 dagger "Rosh" {pain, rPois Int+3 Dex#.# #.....#Cast: Searing Ray#.# ####### # Fly ###.##########.....# ######...## #.#.#.#####......#.## #.#.........####...## #.###.####### ##.###  _Unknown command. _Unknown command. _Done exploring. _Done exploring. _Done exploring. _No target in view!Wh Wh Wh Wh] : _Wh Wh WhC Wh Wh Wh Wh Wh Whq Wh8 Wh ,Wh Wh Wh Wh Wh$ Wh' ,Wh) Wh/ Wh2 ,Wh3 Wh: WhG< ,Wh= WhD WhF ,WhG WhM WhS ,Wh8Y WhZ Wh~\ Wh\ Wh^ Whb Whc Whc Whd Whg Whdn BWhp Whr Whr Whs Wh{x Wh5z Whzz Wh0| Whm Wh Wh Wh Wh Wh; Wh Wh& Wh Wh Wh Wh& Wh Wh Whŗ Wh& Wh Wh Whנ Wh_ Wh Wh Wh Whd Wh) Wh Wh Wh WhX Wh Wh Whr WhǸ Whl ,Wh Wh= Wh ,Wh Wh Wh^ ,Wh Wh P  There is a stone staircase leading up here.Wh Wh  _WhT Wh{ Wh Wh Wh Wh WhJ ,Wh Wh WhH ,Wh Wh Whq Wh Wh: Wh WhB Wh Wh Wh{ Wh< ,Wh Wh; Wh ,Wh_ Wh Wh ,Wh Wh Whl Wh Wh Wh$ Wh WhC WhL Whc Wh Wh Wh Wh Wh Wh Wh Wh0 Why Wh Wh Wh Wh[ Wh Wh Wh Wh ,Wh? Wh WhO ,Whl Wh< Wh Wh Wh Wh Wh+ Wh WhK Whw" Wh $ Whc$ WhJ% Wh& Wh<( Wh( Whr) Wh* Wh, ,WhN- Wh. Wh/ Wh/ Wh>0 Wh9  ..## #..⌠.♣#♣.⌠.#  ###### #####.##..♣..#.# ..# #....###......#∩...∩#.# ### #.##........#####⌠###.# #.######.##.##.# #.# #.##........##.# #.# #.#####..##.##.# ######.# #.#####..##.##.# ....##.# ###........# 83.2 (49.0) WhH: ###.##.####.....####.......# .##............<# ####.#### .#########......# ###########....># #.# ##.......###....# #.# #.......[.####### #.# ...#...#...########## #.# .)..._.....##.......# #.#Wh<< WhC y _There is a stone staircase leading down here.Wh#7_Wh&Wh.Wh;M4.2 (1.0) _Wh?Wht ..#  #.#  #.#  #.#  #.#  #.#  #.#### 5 #@...#  ####.#  Wh WhWhq,5.0 (1.8WhavWh@z{ _You fly downwards. _There is a stone staircase leading up here.Wh3WhWhWh..# #.# #.# #.# #.# #.# #.#### #<@..# 0.0####.# ..[##WhWh*6.0 (1WhWh1!( _Found a ring mail.WhWhB3WhWhjWhnWhz,Wh?..##.# #.# #.# #.# #.# #.#####<...# ####@# 8.0 (2Wh....<.......###.......[####.####.### .. ...#..#.:#..#WhQWh\*9.0 (3WhWh9 _Found a stone staircase leading up.WhJ WhbK WhL WheO WhR Wh6V BWhX ,Wh3Z Wh|\ Whf #####.# ##<...#.# ...######.#.#.#....<.......###.......[####.##.$...# ####..# #Fly #..#r   quokka (asleep)...###r#Wh#s w 91.0 (2  A quokka comes into view.Whu *2.0 (3Wh| Wh~ + _Found 13 gold pieces.Whm  #.# #.# #.# #  #.####.# ##  #<...#.# ..  .######.#.#.# Wh j ....<.......#  ##.......[###  #.####@###  .....$...# ##.####..# #.:# #..# #..# ...# ##r#WhP$ #.# #.# #.# #  #.####.# ##  #<...#.# ..  .######.#.#.#  ....<.......#  WhQP##.......[###  #.####@###  .....$...# ##.####..# #.:# #..# #..# ...# WhQ]##r# WhWYWh[WhYbWhd] _A quokka is nearby!WhK((####.# ##<...#.# .. .######.#.#.# ....<.......###.......[#####.####.### .....$.@.# ##.#### #.:..##r .Wh+Wh113.0 (1 _Wh=WhL>WhU####.# ##<...#.# .. .######.#.#.# ...<......##.......[####.####.### .....$...# ##.#### #.:..##r .Wh[VWh_r.rWhc;4Searing RayWhiWh'lWh# i  You focus your ray upon the quokka. The searing ray hits the quokka!Wh3 b****Wh ...†You kill the quokka!Wh+! #7Wh! ------==5.5 (1.5ontinue: Searing RayRay Wh( Wh3 | _(Press . to maintain the ray.)Wh6 Wh= Wh@ H _No target in view!Wh Wh Wh{ Wh2 K  You stop channelling your searing ray.Wh / _Wh Wh- ,Whs Wh+ ,Wh{ Wh@ Wh <------Wh WhD ,WhW Wh ,Wh+ WhT ,Wh Wh Wh$ F8===Wh Wh Wh+ WhH Wh ,Wh7 Wh ,Wh Wh ===WhF Wh Wh Wh Wh Wh Whz Wh ,Wh WhQ Wh F9===Wh WhR 4 _Magic restored.Wh  3Wh Wh  #.####.# ###<...#.# .. .######.#.#.# ....<.......# ##.......[### ##.####.### .....$...# Wh 7##.####..#  #.@# --#..# #..# ast: Searing Ray ..†# ###.##.##.##.#  Whj QYou pick up a parchment of Iskenderun's Battlesphere and begin reading...Wh 1313.5 (18.0)Wh F--4.5 (19Whx Wh\ R _You add the spell Iskenderun's Battlesphere to your library.Wh Wh Wh Wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Whr WhA WhJ ^ _No target in view!Wh Whw Whv Wh Wh : _Wh Wha g===Wh2 Wh ,Wh Whg ,Wh WhJN _You now have 291 gold pieces (gained 13).Wh3WhWh6Wh> Wh Whm WhWh: #.#  #.# # # #.####.# ## #. #<...#.# ..WhG .######.#.#.# ....<.......# ##.......[### #######.####.####......@......##.#####.####..#.... #..####..# #..# #..# #..#...h ..†#Whmh   hound (asleep)...####.##.# #.#Wh!#.#Wh - 20.5 (6Wh O.0)  A hound comes into view.Wh!WhGh.h===1.5 (7Searing RayWhHWhAO& _The hound barks!Wht **** You focus your ray upon the hound. The searing ray hits the hound!Wh4l  The hound is heavily wounded.Wh5,Wh? h...W   phantom (wandering)Wh   hound(Press . to maintain the ray.)WhA7-------3.0 (1.5ontinue: Searing RayRay WhyHWh.JZ _A phantom comes into view.WhW #.#  #.# #  #  ##  #. #< ..  .#####  ....<  ##.......[###  #######.####.###  #......@......#  #.#####h####..#  .... #..#  ###..# #..#  #..# #..# WhX .... ..†#  W..####.#  ##.# #.#  #.# Wh^ #.#  #.# #  #  ##  #. #< ..  .#####  ....<  ##.......[###  #######.####.###  #......@......#  #.#####h####..#  .... #..#  ###..# #..#  #..#  .... ..†#  W..####.#  ##.#  #.#WhWh7-Wh9Wh=d _There are monsters nearby!Wh **** The searing ray hits the hound.WhL m  The hound is severely wounded.WhJY h...W.Wh[ 0----6--------40+ WhOd WhAg - _The hound bites you. x2Wh D  The searing ray hits the hound!Wh_ c****WhG WhO †..W.WWhGX  1----5-----175++ _You kill the hound!Whmd Whf h _Your Stealth skill increases to level 2!WhCJ *Whh*** The searing ray hits the phantom!Whtq  The phantom is moderately damaged.Whr†.W.Whn4--------6astWhѡWh> _You finish channelling your searing ray.WhD@' Wh@****You focus your ray upon the phantom. The searing ray hits the phantom.Whn  The phantom is heavily damaged.Whn†W..Wh2--------==7.5 (1.5ontinue: Searing RayRay WhSWhYf _(Press . to maintain the ray.)Whl **** The searing ray hits the phantom!WhWhnW...Wh2=1---------80Searing Ray+ WhtWh4` _The phantom is almost destroyed.Wh" ****The searing ray hits the phantom.Wh W...  The phantom is almost destroyed.0-----=9++  _The phantom closely misses you.WhL  You barely miss the phantom.The phantom is almost destroyed.You stop channelling your searing ray. The phantom hits you.WhHU  #.####.# ## #<...#.# .. .######.#.#.# ....<.......# ##.......[##########.####.####.............# ##.#####§####..# #...@W....# #..# #..#####..# #..##. #..# #..## .... ..†# ...####.# ##.# #.# #.# #.# Wh \ Wh\ 837---Wh1] 1==-30ast: Searing Ray Whb Whd { _The phantom blinks! You blink. Found a dented brass amulet.Wh Wh 7-Wh Wh e _You don't have enough magic to cast this spell.Wh †You hit the phantom but do no damage.The phantom is almost destroyed.Wh %1Wh Wh1 M _The phantom misses you.WhIWhe _You don't have enough magic to cast this spell.Wh33WhWhe _You don't have enough magic to cast this spell.WhVWhWWh\Wh_e _You don't have enough magic to cast this spell.Wh _The phantom misses you. _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell.  You barely miss the phantom.  The phantom is almost destroyed.WhU_8=--2WhWhU _The phantom closely misses you.Wha >  You puncture the phantom!Wh E"WhN ===343 _You destroy the phantom!WhX Whp g _Your Staves skill increases to level 1!Wh 3Wh=WhM Wh:_No target in view!Wh_ WhI!4-4 _Wh&Wh(Wh U-5WhWhZWhB # #.####.# ## #. #<...#.# .. .######.#.#.# ....<.# ##.[### #.####.### #.......# ##.#####†####..# #....@....# #..# #..#####..# #..# #. #..# #..# Wh! # .... ..†# Wh2 C96WhD Wh @7.5 (2Whe Wh 9 _e - an amulet of magic regenerationWh\WhńePut on which piece of jewellery? Wh;Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  d - a +4 ring of slaying (worn)e - an amulet of magic regeneration  f - a ring of protection from coldWh7[?] describe selected [!] equip|wield|wear|put onWhd[tab] equip|unequip WhDWhKWh/T# #.####.# ## burgertutor the Conjurer#. #<...#.# ..Mothkin.######.#.#.#Health: 39/47 ===================-----....<.......#Magic: 1/9==----------------------WhUC##.......[###AC: 2Str: 7#######.####.###EV: 16Int: 25#.............#SH: 0Dex: 14##.#####†####..#XL:  7 Next: 34% Place: Dungeon:5#....@....# #..#Noise: ---------  Time: 4337.5 (0.0)#..#####..# #..#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#. #..# #..#Cast: Searing Ray#.... ..†#Fly ...####.###.# #.##.##.# _The phantom closely misses you.You puncture the phantom! _You destroy the phantom! _Your Staves skill increases to level 1! _No target in view! _e - an amulet of magic regenerationWh[Whm\Wh`Whhf  You start putting on your amulet.Whi*8.5 (1WhrWhyWh{40=2===9.5 (2WhJWhWh6+40.5 (3WhWhWhh*1.5 (4WhWhWhX*2.5 (5WhWh _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  e - an amulet of magic regeneration (worn)WhzWhWh_m _The amulet cannot attune itself to your exhausted body.WhM5IWhH7Wh;1==== _Wh=BWhx?,Wh?WhAWhgBK2=WhBWhCWh2DU3===WhDWhyFWhFWh#GWhHWh*IU3=WhIWh$KWhbKWhLWhNMWhM;===Wh^NWh'PWhPWhPWhWRWhRD4=Wh/SWhTWhUWhUWhVWhWWhWWhYWhZT4==Wh4ZWh[Wh[Wh\N5=Wh\Wh^,Whp_WhqaWhaWhZbWhcWhMd:==WhdWhfWhfK6=WhvgWhBiWhiWhjWhpk,WhlWhfnWhnh7==Wh9oWhq1 _HP restored.Whre5===WhStWhtWh0uWhvWhvWhwWhyWhz2=WhPzWh{Wh7|;===Wh|Wh~WhWh_WhWhWhWhRWhWh)WhWh˅WhkWhoWh׈O6===WhWh4Wh,WhpWhWhk;===WhLWhWhNWhWhWhHWhߚWhWh<WhWhWh7WhWhWh N7==Wh{WhlWhWhҦWhnWh==WhWhشWhDWhWh:WhWhWhfWhWhWhWhWhWhWhr78===Whݿ,WhWhWhWh,WhWh,WhXWhWh1;===WhWh,Wh!Wh,WhWhLWhWhWhyWhWh[WhWhXF9===WhWh  Your amulet attunes itself to your body, and you begin to regenerate magic _more quickly.Wh Wh^WhWhWhWh,WhWh,Wh\WhWhWhQ;===Wh1WhWh .######.#.#.# ....<.......# ##.......[##########.####.####...... ##.#####†####..# #.........# #..# #..#####..# #..# #.@# #..# #..# #Wh #..# .... ..†# # o.... ...####.#Searing Ray # ###..## ##.# #.##..# #.##..# #.#o   orc (asleep)#..#....Wh 407.5 (65.0)  An orc comes into view. It is wielding a +0 flail.Whu.ooWh+8.5 (66WhWht^ _The orc shouts loudly.Whi/ ....< [ ###  #..  ##.#####†  #.........# #..#  #..# #..#  #.@# #..# #..# # #..# .... ..†# # .o...  # ###..## ##.# #.#  #..# #.#  #..# #.#  #..# ....Whkv ....< [ ###  #..  ##.#####†  #.........# #..#  #..# #..#  #.@# #..# #..#  #..# .... ..†#  .o...  Whl ###..## ##.# #.#  #..#  #..# #.#  #..# .... WhrWhGsWhxWh{[ _An orc is nearby!Whx! ....< [ ###  #..  ##.#####† WhG" #.........# #..#  #..# #..#  #.@# #..# #..# # #..# .... ..†# # .o...  # ###..## ##.# #.#  #..# #.#  #..# #.#  #..# ....Wha p ....< [ ###  #..  ##.#####†  #.........# #..#  #..# #..#  #.@# #..# #..#  #..# .... ..†#  .o...   ###..## ##.# #.#  #..#  #..# #.#  #..# .... Wh Whi WhI Wh [ _An orc is nearby!Wh  ....<....... ##.......[########.####.###  #.............#.#####†####..# #.........# #..# #..#####..# #..# #..# #..# #..# .# #@.# .... ..†# .##.o.........####.# #####..###.##.# #.# #..# #.#  #..# #.# #..#  .... ##..Wh Wh i0----=9.5 (1.0)Wh WhZ 7 _The orc hits you with a +0 flail!Whrc  You focus your ray upon the orc. The searing ray hits the orc!WhwN*Whb` )  You kill the orc!Wh+1----7------5=11.0 (1.5Whrontinue: Searing RayRay Wh Wh}f _(Press . to maintain the ray.)Wh Wha WhVWhDK  You stop channelling your searing ray.Whb8===--- _WhgWh,WhZWhWh2=9======WhWhV!Wh!Wh"Wh-%Wh%Whk&Wh)Whq)Wh*Wh,Wh-f3====Whj.WhK0Wh0Wh}1Wh4Wh4Wh"5Wht6Wh7a4=Wh9,Wh{:Wh9<Wh=Wh=Wh?WhA@Wh@WhBWh>CU5=WhDWhEWhEWhFWhHWhHWhIWhWL,WhLWh4Na6=WhNWh(PWhPWhQWhS,WhVWhfWh!g#7WhSgE==WhhhWh1mWhmWh"nWhpWhJqWh tWhtWhuWhy=  You see here a +0 flail.Wh}Wh} _WhȁWhWhWh_9=WhWhyWhxWh׋WhWhގWhܐWh3WhDWhWhpWh̕WhWhWhHWhWhƜWhآBWhWhEWh,Wh=WhWh3WhWhѯWhWhWhnWh9Wh # ## # #######.# # #.......... #WhX ##.#####†### ######.........# #.....#..#####..# #.###.#..# #..# ######.#.# #.#..###..... ...<...## #.).........##-- Wh######## #.# ###..###.##.# ... #.# #..# ast: Searing Ray ####..# #..# .## #.Wh.# ## .... ##... ###Wh044.0 (33.0)WhOF--5.0 (34WhF _r - a scroll of revelationWhWhBWhWh,WhqWhWhWh3WhWhWhWhWhWhZWh7WhWhkWhIWhWhJWh~WhWhWhVWhWh(WhWhIWhWhWh,WhgWhtWh WhWhWhzWhD,WhWh ,WhWhM _You now have 297 gold pieces (gained 6).WhWhqWhWhWhM $  #...##.....#..#  ##..# #.###.#..  ###..######.# #.# #.#..# Wh0  #.......<...# #.# #.)... >....#..######## #.# ###..# ######........##########.# #..# ##.####.............# #..# #.......#.########## #..# ######. ##@......) ....59.0 (1 # #.######## ##.. Wh }#.# ## ##      WhvWh,60.0 (15WhWh * _Found a short sword.Wh4 Wh Whs Wh! Wh# WhZ$ Whp( ,Wh) Wh* Whh* Wh, Wh0 WhZ1 Wh2 Wh4 WhT6 Wh6 Wh47 Wh8 Wh: WhX: Wh; Wh< WhlA ,WhA WhkC WhE Wh F WhG WhH WhJ WhZK WhL WhAN WhR WhzR WhvS WhiU WhW WhX WhX Wh[ Wh] Wh^ Wh_ Whd Whk BWhDm Whpp Whp Whr Wh~  Wh~ = You see here a +0 short sword.Whh Wh\  _Wh Why Wh ,Whɒ Wh Wh ,Wh٘ Wha Whz Wh Wh WhR Wh Whg Wh Wh Whī Wh9 Whk Wh Wh WhW Wh Wh Why Whڹ Wh WhҼ Wh Whz Wh Wh0 Wh Wh Whu Wh Wh ,Wh Wh Wht Wh Wh Wh WhX Wh Wh Wh Wh WhM Wh Whs Wh WhA Wh} ,Wh Wh^ Wh\ Wh9 Wh Wh# WhY Wh WhWh'WhWhWhhWhWhWh WhP Wh WhWhWh#WhWhWhWhPWhWhWh5WhWh4WhWh Wh Wh!WhJ#Wh%Wh7&Wh&Wh(Wh*,Wh+Wh0Wh!3Wh3Wh4Wh7Wh^:Wh<;Wh;Wht>Wh@WhBAWhBWhFWhIWhIWh&KWhMWhzPWhPWhV,WhWWhXWh~YWh[Wh_WhV`WhdWh'eWh=  The scorpion is almost dead.Your battlesphere fires at the scorpion!  The barrage of energy hits the scorpion!†****   battlesphere (minion)Wh\q  You kill the scorpion!Wh{j*...*Wh|0----5/10-507.5Magic DartWhO8*WhS _You feel very sick.WhKrM-WhsWh{x39-Wh _You feel sick.8-6==WhWhP _You feel sick.7=-Wh`Wh׍3 _You feel sick.Wh-7====Wh+Wh&I _You feel sick.  You feel sick.Whߕv6=Fly WhWh _You are no longer poisoned.8=====Wh\WhWhWh79=====Wh]o10/10=====WhWha8=WhmWhtWhWh2Wh,WhWh,WhWh===9=Wh,WhZ,WhBWh@WhWhL40=WhWh,WhdWh,,WhsWhnWhU1=Wh^Wh,WhWhW ,Wh Wh WhWhWh2WhK2=WhWh,Wh,Wh(#Wh&,Wh'Wh',n _Your battlesphere wavers and loses cohesion.Wh,Whj/Wh0U3=Wh1WhW3Wh4,Wh7,Wh<Wh8Cw4=WhD,WhWEWhgG,WhHWh L,WhLWhNWhOU5=WhPWhUXWhqVWh]WWhY,Wh[Wh\Wh]K6=Wh^Wh?a,WhbWhKh,WhiWhl,WhMmWhmoWhoh7==WhpWhrWhu,WhvWhDzd  You see here a scorpion corpse.Wh3|Wh| _Wh}Wh$Wh?nWh=Wh/WhWh,WhWh¤###..##.####.###.####..............# #.# ...#...†......# #. ######.####### # #......#  #.####.#  #.#####  WhեI#.....#  #@###.# - #.#  #.#  ### #..#.####..# Wh069.5 (52.0)WhF-70.5 (53WhWh] _t - a scroll of teleportationWh 3Wh Wh Whz WhV BWh ,Wh Wh Wh ,Whz Wh Wh Whv Wh Wh WhB ,Wh Wh Wh ,Wh Wh Wh ,Wh Wh Wh ,WhA Wh Wh ,Wh Wh Wh Wh Wh Wh Wh Whr Wh Wh Whm ,Wh Wh Wh. ZWelcome to Neugiwy's Book Emporium! What would you like to do?  a -  89 gold a parchment of Ensorcelled Hibernationb -  118 gold a parchment of Launch Clockwork Bee  c -  59 gold a parchment of Magic Dartd -  148 gold a parchment of Olgreb's Toxic Radiance  e -  118 gold a parchment of Ozocubu's Armour  f -  118 gold a parchment of Passwallg -  237 gold a parchment of Splinterfrost Shell  h -  148 gold a parchment of Summon Seismosaurus Egg You have 297 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)Wh [A-H] put item on shopping listWhyWhWhzburgertutor the ConjurerMothkin############Health: 47/47 ========================#..........#Magic: 10/10 ========================##########.########.#AC: 2Str: 7.....?...##########.#### EV: 16Int: 25.....##..##.....##...... SH: 0Dex: 14#..##....## #.##..#### XL:  7 Next: 50% Place: Dungeon:5#...@...# #.##..#Noise: ---------  Time: 4682.5 (12.0)#....##.# #.##..#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex###..##.####.##..#Cast: Magic Darth.2;13H###..............#Fly ###...#...†......#########.########......##.####.##.#####You feel sick. _You are no longer poisoned. _Your battlesphere wavers and loses cohesion. _You see here a scorpion corpse. _t - a scroll of teleportationThere is an entrance to Neugiwy's Book Emporium here.WhWh. _Wh3Wh6Wh~Wh Wh: _WhWhxWhϥWhWhܧWhz,WhWhWhOWhWh9WhD ############  #..........# ############.########.# .......@...##########.##.......##..##.....##....Wh̻]#####..##....####.##..## ##...∩...# #.##..# #....##.# #.##..###..##.####.##..####..............####...#...†......#########.#######Wh[6.5 (4.0)7.5 (5WhWh_You are no longer poisoned.r battlesphere wavers and loses cohesion. _You see here a scorpion corpse. _t - a scroll of teleportation _e - a scroll labelled NYLYUSTR GALAWhi` 3Whxa Whjc WhFe Whe Wh1k ,Whu  # #..##.##.....####.8.5 (1..##..##.....##[######..##....####.##.. ##...∩...# #.##.. #....##.# #.##.. ###..##.####.##..Whcw   ###..  ###...#...†......  ##.###### Wh Wh *9.5 (2Wh WhH ( _Found a ring mail.WhZQWhT2Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationr - a scroll of revelation  I - a scroll of immolation WhVb S - a scroll of silence  c - a scroll labelled PYTHRO ECRALUS  e - a scroll labelled NYLYUSTR GALA [!] read|quaff|evoke[?] describe selectedWh] Wh6&  burgertutor the ConjurerMothkinHealth: 47/47 ========================Magic: 10/10 ========================AC: 2Str: 7########### EV: 16Int: 25#.......... SH: 0Dex: 14##############.########. XL:  7 Next: 50% Place: Dungeon:5.......@.....##########. Noise: ---------  Time: 4689.5 (0.0).........##..##.....##.. g) +9 dagger "Rosh" {pain, rPois Int+3 DexWh'[######..##....####.##.. Cast: Magic Dart##...∩...# #.##.. Fly #....##.# #.##..###..##.####.##.. ###.............. ###...#...†...... ########.######  _Your battlesphere wavers and loses cohesion. _You see here a scorpion corpse. _t - a scroll of teleportation _There is an entrance to Neugiwy's Book Emporium here. _e - a scroll labelled NYLYUSTR GALA Whj')_Found a ring mail.Whw8 #####.....§§@§.....§§§§######§§##...####.##.As you read the scroll labelled PYTHRO ECRALUS, it dissolves into smoke.Wh<;+90.5 (1WhAWhC- _It was a scroll of fog.WhZWh~^Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationWh1_r - a scroll of revelation  I - a scroll of immolation  S - a scroll of silence  e - a scroll labelled NYLYUSTR GALA [!] read|quaff|evoke[?] describe selectedWh Wh3 Wh-   burgertutor the ConjurerMothkinHealth: 47/47 ========================Magic: 10/10 ========================AC: 2Str: 7########### EV: 16Int: 25#.......... SH: 0Dex: 14##############.########. XL:  7 Next: 50% Place: Dungeon:5.....§§@§....##########. Noise: ---------  Time: 4690.5 (0.0).....§§§§##..##.....##.. g) +9 dagger "Rosh" {pain, rPois Int+3 Dex[######§§##....####.##.. Cast: Magic Dart##...∩...# #.##.. Fly #....##.# h X34m#.##..###..##.####.##.. ###.............. ###...#...†...... ########.######  _t - a scroll of teleportation _There is an entrance to Neugiwy's Book Emporium here. _e - a scroll labelled NYLYUSTR GALA _Found a ring mail.  As you read the scroll labelled PYTHRO ECRALUS, it dissolves into smoke. _It was a scroll of fog.Wh>  As you read the scroll labelled NYLYUSTR GALA, it crumbles to dust.  A wave of despondency washes over your surroundings.Wh 1.5 (1Will/2 Fly Wh 7 _It was a scroll of vulnerability.WhRWhSWhGTWh,WWh[XWh^Wh _Whr_Wh`WhbWhbWhcWhTfWhfWhgWhiWhiiWhiWhkWhYlWhlWhnWh>oWhpWherWhrWhpsWhv,Wh7xWhz,Wh{Wh~WhWhOWh,WhWhWhWhWhƊ,WhЋWh,WhWh̒,WhWhۖ,WhBWh|Wh0,WhZWh7,Wh`WhP,WhWhͪ,Wh5Wh,WhWhWhWhWh ,Wh(Wh3WhWhmWh!WhWhWh,WhWh?,WhWhZ,WhmWhAWhWhkWh+WhWhUWh,WhWh,WhWhWhWhWhUWhWhWhWhWhWhWhVHFly Wh!Wh{n _You feel your willpower return.Wh3WhWhpWh,WhWh~Wh+WhWhCWh7Wh7WhWh<WhWh,WhWh)WhWhWhWhHWhWh Wh\Wh8 Wh Wht Wh WhXWhWhb,WhIWh-Wh,Wh"WhWhm#XWh$Wh%Wh3&Wh(Wh&*Wh*,Wh-Wh9##### ###...###........ ##................## #..@..###[######..##744.5 (53.0) ##..##.# #.# ##...###.. #.# #.# #...###.. #.# #.. ####..##.. #.# #.. ####..#..# #.# .... ###.#....# #.# .#.. ##Wh:#..)# #.# Wh(AWhF+5.5 (54WhIWhdL% _Found a dagger.WhsY 3Wh[ Wh^ Wh5` Whd BWh[f Whf Whg Whj Whil Whl Whm Who Whq Wh#r Whs Wht Whv Whv Whx Whqz Wh } Wh} Wh\~ Wh- BWh Wh WhC Wh Wh Wh! Wh` Whؐ Wh Wh Whr WhY Wh Wh Wh` #######...###.....################.....s####.^.###...####..##.#.###....###....###..##..###...@###....###..##..##..#...#...#..##..##.#..##.....##..#..###.##....###...###....## #.###...###...###..)## #.# #######...####### s   Wh {[33mscorpion (asleep) ####### Wh -60.5 (15Wh +1.5 (16WhG Wh [ _A scorpion comes into view.WhWhWWhWhR _No reachable target in view!Wh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh!The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes Wh6' N - NoWhWhZjburgertutor the ConjurerMothkin##### Health: 47/47 ========================##...# Magic: 6/10WhD==============----------##..... AC: 2Str: 7################.....# EV: 16Int: 25s####.*.###...####..##.# SH: 0Dex: 14.###....###....###..##.# XL:  7 Next: 50% Place: Dungeon:5.###...@###....###..##.# Noise: ---------  Time: 4761.5 (0.0).##..#...#...#..##..##.# g) +9 dagger "Rosh" {pain, rPois Int+3 Dex..#..##.....##..#..###.# Cast: h4mMagic Dart#....###...###....## #.# Fly ##...###...###..)## #.########...#######s   scorpion (asleep)#######*   battlesphere (minion) _You feel your willpower return. _Found a dagger. _A scorpion comes into view. WhY+_No reachable target in view!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Whg%7WhJ==--------===3.0 (1.5WhIL**Wh< _You conjure a globe of magical energy.WhzN  ##... ##. ###......s####.*.###...####..##..###....###....###..##..###..@.###....###..##..##..#...#...#..##..##.#..#..##.....##..#..###.#....###...###....## #. ##...###...###..)## #. #######...####### #######WhWhB^*Wh}5---40Wh.7*WhWhb  ##. ##?.. ##########.s####.^.###...####..###..###..*.###....###..###..###.@..###....###..###..##..#...#...#..##..###..#..##.....##..#..### ##....###...###....## # ##...###...###..)## # #######...####### #######*Wh0n5*Whs8=====---5WhA|T**Whd _Found a scroll labelled EDUMEI XUMP.WhN# .. ##.. ##.?.. ######### #.s####.^.###...####.. #..###..*.###....###.. #..###@...###....###.. #..##..#...#...#..##.. ##..#..##.....##..#.. ##....###...###....##  ##...###...###..)# #######...####### #######*WhPWh^i.**Wha%6Wh@iB**WhkWhnu####..###..###.?..#################. #.s####.^.###...#.###....###....*.@#...#...#..#..#..##.....##..#..# ##....###...###....##  ##...##)##  ######### ####### Why.s*s*Whr~u9=====7Wh:*WhWh< x# .# ##.# ## .?..### #..####.^.###...####.. #.s###....###....###.. #..###.*..###....###.. #..##@.#...#...#..##.. ##..#..##.....##..#.. ##....###...###....## ##...###...###..)## #######...# #######*Wh' ,Wh .s###..*Wh %8Wh :*Wh WhFF ####...##.###. .?..#################. #..####.^.###...##....###....s.##.*#...#...#..##..#@.##.....##..#..# ##....###...###....# ##...##)##  ###########  #####WhtG i## *Wh|H WhP p.s*WhT w10/10=====9WhM` L**Whib WhFa...##....###. .?..#################. #..####.^.###...##....###....s##.*#...#...#..##..#..##.....##..#..# ##..@.###...###....# ##...##)##  #######...#######  Wh>Ge####### *WhHWhHWhSQ.##..s#**WhR;70Magic DartWhX:*WhZWh' a***Wh9 WhA 0 . (ally target)*The magic dart hits the scorpion but does no damage.  Your battlesphere fires at the scorpion!  The barrage of energy hits the scorpion.Wh  The scorpion is moderately wounded.The scorpion stings your battlesphere! The scorpion stings your battlesphere.WhT w.○ Wh Q====1.5 (1.5Wh> 9○WhL U _Your battlesphere is destroyed!WhHy *The magic dart hits the scorpion.Wh}Whv} .sThe scorpion is heavily wounded.Wh[9/10 ---3.0WhWhY _The scorpion completely misses you.Whp  The magic dart hits the scorpion.Wh p  The scorpion is severely wounded.Wh k2------4.5Wh Whb" o _The scorpion closely misses you. The scorpion stings you.Wh?  You closely miss the scorpion.The scorpion is severely wounded.10/10===50WheE WhtG Y _The scorpion completely misses you.Wh0)  You hit the scorpion.  The scorpion is almost dead.Wh8*U3---6Wh0Wh2Y _The scorpion completely misses you.Wh  You barely miss the scorpion.The scorpion is almost dead.39--7Wh5 Whq. _The scorpion stings you.Wh:  You hit the scorpion.WhE† Wh --===648.4 (0.9Magic Dart _You kill the scorpion!WhBWh?m _Your Spellcasting skill increases to level 5!Wh>N WhQ WhOX WhiZ H _No target in view!Wh 3Whۜ Wh$ Whm : _Whƥ WhK L40=Wh 1=2=Wh ,Wh Wh BWh Wh U3=Wh Wh ,Wh WhY Wh Wh Wh ,Wh} Wh" Wh K4=Wh Wh Wh Wh Wh Wh Wh 5=6=Wh ~7==Wh Whr+   You see here a scorpion corpse.WhR  _=WhT ,Wh$Z ,Wh\ Wh] Wh] Wh_ WhJb Whb Whfc Wht U     Whu           #####   #...##   #....##   #..@..############-  Whv .##..####.^.###...#  # #..###....###....  #..###....###....  Whgv U#..##..#...#...#.  ##..#..##.....##.   Wh?w ##.†..###...###.   ##...###...###.   #######...#### Wh(} 1814.4 (36.0)Wh E-5.4 (37Wh Wh$ a _c - a scroll labelled EDUMEI XUMPWh_WhWh,WhxWh,WhWhWh[WhWhWhWh,WhWh Wh"WhQ#,WhX$Wh%Wh[&Wh&Wh'Wh),Wh]*Wh+Wh,Wh--Wh-Wh/Wh0Wh0WhM1Wh2Wht3Wh3Who4Wh5Whs7Wh7Wh]8Wh99Wh:Wh1;Wh;Wh=Why>WhN?Wh?Wh@WhBWhB,WhDWhFWhFWhqGWhHWhKJWhT #.##..###....## #.##..##..#...# #.###..#..##... #.# ##.†..###.. ####.#####...###..  #........#######..  #.#######.# ####  #.#   #@#  #.#  #.#Magic Dart #.# #.# #.#5   ufetubus (wandering) #.# #5# Wh|X-30.4 (15WhdY+1.4 (16Wh\Wh_\ _An ufetubus comes into view.WhE #. #. #. #.# ##.† ####. #.... #.#  #.# #@# #.# #.# #.# WhF#.# #.# #.# #5#Whk #. #. #. #.# ##.† ####. #.... #.#  #.# #@# #.# #.#Wh #.# #.# #.# #.# #5#Wh+WhWhWh/` _An ufetubus is nearby!Wh...#....###..#..##....# ##.†..#######.#####.........####.#######.# ####.#.5.WhWh T.5Wh 72.0) _WhWhWhʭ K *****5  *The magic dart hits the ufetubus!  The ufetubus is almost dead.Wh%/ Whk0 Wh1 Wh3 9  The ufetubus shouts!Wh: j...5.j   gnoll (wandering).5   ufetubusjWh; i9/10 ---==3.9 (1.5WhA WhG s _A gnoll comes into view. It is wielding a +0 flail.WhG F  The magic dart hits the ufetubus.Wh m***.Wh& Wh,- 2 ....j   gnollj#.#Wh.1 S---5-5.4Whm7 Wh?  #..#..##... ##.†..#######.#####.........###########.# ####j. _You kill the ufetubus!WhYA WhG <j.Wh?I 10/10===--60Wh'N WhO Whg *** The magic dart hits the gnoll.WhWhWWh\f.j..Wh3R====7.9 (1.5WhWh` _The gnoll is moderately wounded.Wh Whe Y ##.†..###Wh &####.#####.Wh7!3........####Wh!K#######.# ####Wh!"Wh'"jWh".Wh"Lj 2 gnolls (1 polearm, 1 wandering)Wh"jWh-#Whp-Wh4 Wh5!WhH5jWh5.  Wh5GA gnoll comes into view. It is wielding a +0 spear.Wh5Whp7Wh78Wh70Wh0>WhB WhWhD/_The gnoll closely misses you.WhlWhUC  The magic dart hits the gnoll.WhHh  The gnoll is almost dead.Wh2 jj).  The gnoll shouts! You hear a shout! x2WhX1----9/10 Wh7B---=40.4 (1.5WhaWh9 _The gnoll hits you with a +0 flail.Wh7C  The magic dart hits the gnoll.Wh'o)   gnoll (Wh9,Wh>Bj.Wh>S---7-1.9WhDWhGI _You kill the gnoll!Wh /####.#####.........###########.# ####..j.WhWh_10/10===-2Wh0Wh<Wh2 _The gnoll closely misses you.Things that are here: _a +0 flail; a gnoll corpseWhQ<  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh%$ ####.#####...###.. burgertutor the Conjurer #........#######.. Mothkin #.#######.# #### Health: 41/47 ====================---- #.# Magic: 8/10===================----- #.# AC: 2Str: 7 #.# EV: 16Wh$Int: 25 #.# SH: 0Dex: 14 #.# XL:  7 Next: 67% Place: Dungeon:5 #@# Noise: =--------  Time: 4842.9 (0.0)Wh$ #*# g) +9 dagger "Rosh" {pain, rPois Int+3 Dex Wh%#j# Cast: Magic Dart #.#Wh@% Fly  #.# Whb%#.# j   gnoll (polearm) Wh%/#.# #.# Wh%B_a +0 flail; a gnoll corpseWh%Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh%yAiming: Searing Ray (safe; 1% risk of failure)  Wh&Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (83% to hit)WhN ####.#####...###.. burgertutor the Conjurer #........#######.. Mothkin Whb#.#######.# #### Health: 41/47 ====================---- #.#Magic: 8/10===================----- #.#WhcAC: 2Str: 7 Wh#.#EV: 16Int: 25 Wh.#.#SH: 0Dex: 14 #.#XL:  7 Next: 67% Place: Dungeon:5 #@#WhTNoise: =--------  Time: 4842.9 (0.0) Wh|C#*#Whag) +9 dagger "Rosh" {pain, rPois Int+3 Dex Wh#*#Cast: Magic Dart WhH#*#WhCFly  WhQ#*# Wh8:#.#Wh`j   gnoll (polearm) #.#Wh WhI#.#WhǽCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineWhAim: a gnoll, wielding a +0 spear (83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!WhD##Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (83% to hit  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is almost dead.  (Press . to maintain the ray.)Wh7~..j..WhV2=======Whd4.4 (1.5Wave Wh#Whms _A wave of flame ripples out! The gnoll completely misses you.WhO Wh|] A wave of flame ripples out! The flame wave engulfs the gnoll.Wh6####Wh!Whn) ...)You kill the gnoll!Wh0 70=======50Magic Dart+ Wh7 Wh9 ' _You hear a shout!Wh S######Wh% A  A wave of flame ripples out!Wha* g ....).j   gnoll (polearm)jYour wave of flame reaches its maximum intensity and dissipates.Wh/ w7---6Magic DartWhy3 Wh< s _A gnoll comes into view. It is wielding a +0 spear.Wh #.. #.#  #.# #.# #.# #.# #.# #@# #.# #)# #.# #.# #.# #.# #j#Whe  #.. #.#  #.# #.# #.# #.# #.# #@# #.# #)# #.# #.# #.# #.# #j#WhWhWhWhL\ _A gnoll is nearby!Wh #.. #.#  #.# #.# #.# #.# #.# #@# #.# #)# #.# #.# #.# #.# #j#Wh@'  #.. #.#  #.# #.# #.# #.# #.# #@# #.# #)# #.# #.# #.# #.# #j#Wh+Wh-WhL2WhO4\ _A gnoll is nearby!WhFqv #.. #.#  #.# #.# Whqe#.# #.# #.# #@# Whq%#.# #)#Whq #.# Whq%#.# #.#Whr #.# Wh.rW#j#Wh  #.. #.#  #.# #.# #.#Wh_ #.# #.# #@# #.# #)#Wh~ #.# #.# #.#Wh #.# #j#Wh WhWhWh1Wh\ ........###########.# ####.))Wh.j.. _A gnoll is nearby!Wh Whp%<j.Wh'3=8===-------Whv'%7 _Wh ,Wh}-Wh #######.# ####.)..j..##j.9=====-------8Wh  Things that are here: _a +0 spear; a gnoll corpseWh4 ** The magic dart hits the gnoll.Whv Wh D .j.  The gnoll is moderately wounded.38--8--=9.9 (1.5Whb WhΈ C _The gnoll hits you from afar with a +0 spear.Wh` w *The magic dart hits the gnoll.Wh v .  The gnoll is heavily wounded.Wh _9----51.4Wh7 Wh K _The gnoll misses you.Wh$.).)j..##Wh^$ Wh,Wh-Wh,-/9==WhJ-2Whq-0WhN3Wh86K _The gnoll misses you.WhZm  The magic dart hits the gnoll.Whgh  The gnoll is almost dead.Wh>[8--3.9 (1.5WhҘWhY _The gnoll completely misses you. The gnoll misses you.Wh@C  The magic dart hits the gnoll.WhrD)Whe%Wh^+40=--25.4Magic DartWh1Wh3I _You kill the gnoll!Wh@3WhWAWhDWh Gb9==WhqHWhHWhJWhLWhL#1WhMn=10/10=====WhMWhYNWhvP,WhQWhoTWhTWh}YXWh6]Whr]#2Wh]-====Wh]Whn_WhaWhYbWhdWhfWhgWhhWhvkWhk#3Whk2=Wh(mWhdoWhoWhpWhrWhrWhtWh@vWhsvWh;xWhza4=Wh{Wh8-69.4 (14.0)Wh7-WhWhj _Key pressed, stopping explore.WhWh}WhH _No target in view!WhWhWh]Wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wh _Wh5=6=WhXWh)WhXWhWh=Wh#7WhE==WhWh Whx-  You see here a +0 spear. _Wh/Wh10Wh*2WhW>.)).).83..###WhSAWh Gj _Key pressed, stopping explore.WhHWh_LWhzNH _No target in view!WhK _Wh Wh @= _Wh Wh Wh Wh Whj WhT Wh d #)#  Wh #.#  #)# Wh P #.# Wh J #)#  WhI P#.#  Whh J#.# . Wh J#.####.... Wh A#.@....... Wh a######...5 Wh % .Magic DartWh   Wh   Wh v5   ufetubus (wandering)Wh3 $  WhP Wh 15.4 (2.0)Wh @5.Whw *6.4 (3Wh Wh` \ _An ufetubus comes into view.WhK  #)# #.# #)# #.# #)# Wh6L #.# #.# .  #.####....  #.@.....5.  ######.... WhYL  . WhyL WhL WhL *Wh| #)# #.# #)# #.# #)# #.# #.# .  #.####....  #.@.....5.  ######.... . Wh3,WhWhWhWh` _An ufetubus is nearby!Wh #)#  #.#  #)#  #.#  #)#  #.# . #.# .. #.####. #..@....5. ######. .. .   Who  WhjWhsWh{=5.Wh17.4 (1 _Wh WhWh ****5  Wh The magic dart hits the ufetubus.  The ufetubus is severely wounded.WhDu,Whw9  The ufetubus shouts!Wh~ M.....5...jj   gnollWhj9/10 ---===8.9 (1.5WhWhr _A gnoll comes into view. It is wielding a +0 whip.Wh r  The magic dart hits the ufetubus.**.Wh#WhV.....j.WhU---3--90.4WhWhL _You kill the ufetubus!Who #)#  #.#  #)# . #.# .. #)# ... #.# ... #.# .. #.####. #.j. ######. .. #..# .# .   WhMWh6j.Wh710/10===---10WhWh&Who  #)# #.# #)# .  #.# ..  #)# ...  #.# ....  #.# .....  #.####......  #...@...j...  ######......  .....  #..#  .#  . Wh@{  #)# #.# #)# .  #.# ..  #)# ... Wh{ s #.# ....  #.# .....  #.####......  #...@...j... Wh{ ######...... ..... #..# Wh| Z.#. Wh*| Wh Wh 7-Wh Wh \ _A gnoll is nearby!Wh,54***WhO.j..====2.9 (1.5Wḧ́ WhtWhх9_The magic dart hits the gnoll but does no damage.WhQv *The magic dart hits the gnoll.Wh+Wh#;j.Wh$'9/10 Wh$4---4.4Wh+Wh-3 _The gnoll is lightly wounded.Whm  The magic dart hits the gnoll.Whסo  The gnoll is moderately wounded.Whv39--------=5.9WhoWhv _The gnoll closely misses you. The gnoll hits you with a +0 whip!Wh{m  The magic dart hits the gnoll.Wh4u  The gnoll is almost dead.5--------7.4Wh~f _The gnoll hits you with a +0 whip.  You puncture the gnoll!WhڇC)Wh6-80Magic DartWh WhI _You kill the gnoll!Wh _Wh6 6=-10/10===Wh ,Wh WhA$ ,Wh% Wh' Wh<+ Wh, Whu, 7Wh, =Wh, Whv/ Wh-3 Wh*4 Whi4 ===Wh4 Wh#6 Wh[< Wht= Wh?? WhB WhC WhtE WhXH Wh"I WhyI 8WhI =WhI WhK WhYN WhN WhP Wh~S Wh@T WhU WhX WhX WhZ Wh_] Wh^ WhX^ 9Wh^ =Wh^ Wh` Wh|c Whd Whe Whg WhPh Wh+j Whm ,Wh.o WhMr Whr L40=Wh t Whdu Whu Whpw Why ,Wh${ Wh } Wh<} U1=Wh~ Wh WhT Wh Wh WhDŽ Wh Wh ,Wh" Wh WhN 52=Whm Wh Wh9 ,Wh Wh Whϗ Wh̘ WhB ,Whۜ Wh Wh U3=WhI WhA ,Wh WhG Whk Wh Wh Wh K4=Wh Whr Wh Wh Wht ,WhL Wh Wh_ Wh Wh5 Wh U5=Wh Wh ,Wh0 Wh ,Wh Wh WhJ Whr Wht Wh K6=Wh^ Wh ,Wh] Wh ,Wh4 Wh7 Wh[ h7==Wh> WhP Wh mM #)#  #.# ## #)# #.# #.# ####. #)# ......> #.# ... #.# .. #.####. #....@.-939.4 (41.0) ######. .. ###..#  .# >Wh] -   Wh Wh F-40.4 (42Wh Wh( _Found two stone staircases leading down.  Things that are here: _a +0 whip; a gnoll corpseWh:Y WhS^ Wh e Whg H _No target in view!WhWh3Wh$WhWhȡ: _Wh&WhWhWhWhԭWheWh9=WhرWhWh"WhQWhWhWhWhWhWhWhe #)# #......># #.# #.......#  #.# #.......#  #.####.......#  #....).......#  ######.......#  #.......#  ####..###  #.@#  WhN#.#.>..s #..#Magic Dart ########.  s   scorpion (asleep)  .##Wh:WhH5.4 (5Wh.0)WhWh4s.WhsWh% WhVWhWh#6.4 (6WhWh9 WhWh7_A scorpion comes into view.WhFWhz<***WhWhWh S.s..WhD 4=7.9 (1.5Wh\ Wh J _The magic dart hits the scorpion but does no damage.Wh z *The magic dart hits the scorpion.Wh Why s>The scorpion is lightly wounded.Wh V4--9.4WhM Whz . _The scorpion stings you.Wh + #)# >#  #.# #.......#  #.# #.......#  #.####.......#  #....).......#  ######.......#  #.......#  ####..###  #.@# #.#s>.....  #........#  ########.#  .## Wh WhXs #)# >#  #.# #.......#  #.# #.......#  #.####.......#  #....).......#  ######.......#  #.......#  ####..###  #.@# #.#s>.....  #........#  ########.#   .##WhZWh[WhbWhd_ _A scorpion is nearby!Whwp  The magic dart hits the scorpion.WhT  The scorpion is heavily wounded.The scorpion stings you.  You are poisoned.Wh3======---9/10 ---50.9Pois Fly Wh Wh~  #)# >#  #.# #.......#  Wh#.# #.......#  #.####.......#  #....).......#  ######.......#  #.......# Wh' ####..###  Wh9k#.@# #.#s>..... WhY% #........#  Whx+########.# Wh Wh.## _The scorpion poisons you! The scorpion misses you.WhQjF #)# >#  #.# #.......#  #.# #.......#  #.####.......#  #....).......#  ######.......#  #.......#  ####..###  Whk-#.@# #.#s>.....  #........#  ########.#   .##WhXrWh s7-Wh}zWh _A scorpion is nearby!You puncture the scorpion!Wh3 †  You kill the scorpion!Wh>0-10/10===90=10Magic Dart _You feel very sick.WhWh67-WhWhH _No target in view!Wh7Wh5>WhvDWhFH _No target in view!Wh| WhI Wh Wh y37--Wh! b _You feel very sick.Wh" L6--Wh$ Wh& 3 _You feel sick.Wh1' K5-Wh( WhX+ _You feel very sick. _No target in view! _You feel very sick.You feel sick.Whr, i4-===Wh- Wh/ _No target in view! _You feel very sick.You feel sick.Wh 0 T33-Wh 1 Wh4 3 _You feel sick.Wh4 S2-Wh6 Wh : 3 _You feel sick.WhP: Wh; Wh? =You feel sick.  Wh @ >1-Wh-@ @Fly WhA WhD j _You are no longer poisoned.WhmD WhE WhOG WhG S2=WhI WhJ WhJ WhmL WhlN WhN WhEP WhQ Wh R Wh S Wh,U WhlU K3=WhV WhY ,Wh.Z Wh\ ,Whe] Wh_ Whs_ Wh` Wha Wh*b N34=Whxc Whe WhAe Wh=f Whg WhPh Whgi Whk Wh6k W5=Whl Whn Wh7n WhNo Whq Whfq Wh[r Wht ,Whu Whv Wh3w K6=Wh_x WhDz Whz Wh{ Wh} Wh`} Whv~ Whc ,WhT Wh1 Wh Wh N7=Wh Wh WhK Why Whҏ Wh Wh9 Whؒ a8=Wh Wh ,Whb Whf Wh Wh) Wh Wh Whg Wh̟ Wh[ U9=Wh֡ Wh) Whi Wh Whh Whצ WhC XWh WhŬ $40Wh (=Wh Whܯ ,Wh^ Wh Wh WhG Wh WhD Whճ WhѴ Wh #1Wh0 2=Wh WhW Wh WhҸ Whw ,Wh Whh Wh D2=Wh Wh Wh. Whf Wh WhF Whp Wh Wh$ Wh Wh WhS U3=Wh Wh WhC Wh Wh ,Whj Wh ,Wh Wh Wh #4Wh (=Why Wh ,Wh Wh ,Wh6 Wh Wh #5Wh 2=Whz Wh Wh Wh Wh Wh- WhT Wh$ Wh\ Wh> WhP a6=Wh Wh Whm Wh Wh8 Whl Wh] Wh WhI Wh: Whc Wh h7==Wh Wh! Wh Wh Wh1 Wh d  You see here a scorpion corpse.Wh Wh  _Wh Wh Wh Wh Wh: Wh$ Wh Wh9 9=Wh Wh Wh< Wh Wh Wh Wh Wh? Wh Wh WhF Wh Wh: Wh% WhA Wh Wh Wh Whx  .# #.......# .# #.......# .# .####.......# .# ....).......# .# #####.......# .# #.......# )# ####..### .# #..#######.# Wh d#.#†>....@.#--5025.9 (74.0)#........### ########.# .# #.#.....#...##WhB &.....Wh" Wh& F--6.9 (75Wh, Wh9. # _Found a whip.Wh WhGXWhP WhV Wh* Wh)Wh{Wh]WhtWh': ######.# #.# #.# #)# ####..### #.# Wh'(#..#######.# #.#†>......# #........### ########.#  Wh(#.#  #@# 32.9 (6.0) #..>........# ........###...###......## #.WhO)##.......####.#.##.#.# #.#.# #.#Wh0Wh 6*3.9 (7Wh<Wh?9 _Found an escape hatch in the floor.Wh<Wh1BWhsHWh9JH _No target in view!WhWh,WhaWh Wh2  )###..### #. #####†>.............#########.#  ### #..##...#.###.o.##..>..@.....#........###...##Cast: Magic DartFly #o   Blorkula the orcula (polearm, dormant)Wh#.#.##.Whf04.9 (1Wh  Blorkula the orcula comes into view. He is wielding a +0 partisan of _protection.Wh4#.# #)# ####..### #.# #..#######.# #.#†>......# #........### ##.# ### #.# #.###...#.###.o.# #..>.# .###...# ##......## #.###....... ####.#.##.#.# #.#.##.#.# 5Wh#WhWh<  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh*bWhdThe spell is quite dangerous to miscast (21% risk of failure)! Continue anyway?  Y - Yes  N - NoWhc Wh~ Wh0  #.......# #)#burgertutor the Conjurer####..### #.#Mothkin#..#######.#Health: 47/47 ========================#.#†>......#Magic: 10/10 ========================#........###AC: 2Str: 7########.#EV: 16Int: 25### #.# #.#SH: 0Dex: 14##...#.###.o.#XL:  7 Next: 90% Place: Dungeon:5#..>...@....#Noise: ---------  Time: 5035.9 (0.0)........###...#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex##......## Whԇ #.#Cast: Magic Dart##.......Fly ####.#.##.#.#o   Blorkula the orcula (polearm, dormant)#.#.##.#.##.#.# _No target in view!  Blorkula the orcula comes into view. He is wielding a +0 partisan of _protection.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.Wh8 3Wh WhN . _Wh+O  Casting: Flame Wave (quite dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh%Wh<The spell is quite dangerous to miscast (21% risk of failure)! Continue anyway?  Y - Yes  N - NoWh Wh'  #.......# #)#burgertutor the Conjurer####..### #.#Mothkin#..#######.#Health: 47/47 ========================#.#†>......#Magic: 6/10==============----------#........###AC: 2Str: 7########.#EV: 16Int: 25### #.# #.#SH: 0Dex: 14##...#.###.o.#XL:  7 Next: 90% Place: Dungeon:5#..>...@*...#Noise: ---------  Time: 5035.9 (0.0)........###...#g) +9 dagger "Rosh" {pain, rPois Int+3 DexWh( ##......## #.#Cast: Magic Dart##.......Fly ####.#.##.#.#o   Blorkula the orcula (polearm)#.#.#*   battlesphere (minion)#.#.##.#.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Flame Wave (quite dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh( ^You conjure a globe of magical energy.  Blorkula the orcula shouts!Wh2 ***, ally ta…)*Wh2 2asting: Flame Wave (quite dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  Blorkula the orcula shouts!  Blorkula the orcula gestures at you while chanting.The puff of frost hits your battlesphere.WhG .*.*Whܿ o7==--------===7.4 (1.5Whq :*Wh 0 _Your battlesphere resists.WhZ ***The magic dart hits Blorkula the orcula.Wha ** *Blorkula the orcula is lightly damaged.  Your battlesphere fires at Blorkula the orcula!  The barrage of energy hits Blorkula the orcula!Wh ##@##*Blorkula the orcula is moderately damaged.WhiK ;  WhK *A wave of flame ripples out!  Your battlesphere fires at Blorkula the orcula!  The barrage of energy hits Blorkula the orcula!Wh  Blorkula the orcula is severely damaged.Your battlesphere fires at Blorkula the orcula!  The barrage of energy hits Blorkula the orcula.WhbY  Blorkula the orcula is almost destroyed.WhY WhZ Whg w.###...@*o.6--======8.9Wave Wh l T**Wh,o & _You hear a bark!Wh  **The magic dart hits Blorkula the orcula but does no damage.Wh+  Blorkula the orcula is almost destroyed.Your battlesphere fires at Blorkula the orcula!  The barrage of energy hits Blorkula the orcula but does no damage.WhX+ ####@######*Blorkula the orcula is almost destroyed.A wave of flame ripples out!  The flame wave engulfs Blorkula the orcula.Wh *Blorkula the orcula is almost destroyed.Your battlesphere fires at Blorkula the orcula!  The barrage of energy hits Blorkula the orcula.Wh Wh  ....@*oh........h   hound*   battlesphere (minion)Blorkula the orcula is almost destroyed.A hound comes into view.Wh` 5----=======40.4+ Wha T**Whx ` _Blorkula the orcula completely misses you.WhM  The magic dart hits Blorkula the orcula.WhO"*.h   houndbbb 3 vampire bats (wandering)WhHWh'U*(ally target)2 wandering)* _Blorkula the orcula completely misses you.magic dart  Blorkula the orcula avoids the killing blow by scattering into a rainbow ofWh{bats!  Your battlesphere fires at the hound!barrage of energy hits the vampire bat!Wh%  The barrage of energy hits the vampire bat!  The vampire bat is heavily damaged.  A wave of flame ripples out! The flame wave engulfs the vampire bat!  The vampire bat is heavily damaged.The flame wave engulfs the vampire bat!  You destroy the vampire bat!Wht+N############@################ 2 vampire bats*Wh  flame wave engulf  You destroy the vampire bat!  That felt strangely unrewarding.  Your battlesphere fires at the vampire bat!barrage of energy hits the vampire bat!WhL   vampire bat*Wh[  That felt strangely unrewarding.WhDWhqWh"{...#.###.bh...@..*........###.......*Whs$v4-----1.9Wh,T**Wh/V _Your wave of flame reaches its maximum intensity and dissipates.Wh **** *Wh&:The magic dart hits the vampire bat.WhC'_Your wave of flame reaches its maximum intensity and dissipates.  The magic dart hits the vampire bat.  The vampire bat is moderately damaged.Wh-.*   battlesphere (minion)Whۯ,WhE  That felt strangely unrewarding.WhWhWhWhʹp  A vampire bat comes into view. x2WhWhHWh\Wh޾..>.h.@*b.bbb 2 vampire bats (1 wandering)*   battlesphere (minion)Whq---=------3.4WhL**WhA _The vampire bat bites your battlesphere. x2Wh P**Whnq r  The magic dart hits the vampire bat but does no damage.Whq ,WhGs v  The vampire bat closely misses your battlesphere.Whs Whu  The vampire bat barely misses your battlesphere.WhU| .h@*b..   vampire bat*WhC} u3--------4.9WhH T**Wh R _The hound barely misses you.Whɫ0*Whg1/  (ally target)*The magic dart hits the vampire bat but does no damage.  Your battlesphere fires at the vampire bat!  The barrage of energy hits the vampire bat.Whϸ ##@## *The vampire bat is moderately damaged.A wave of flame ripples out! The flame wave engulfs the hound!Wh  The hound is severely wounded.The vampire bat bites your battlesphere.Wh,Wh$5 .h@b.b 2 vampire bats  Your battlesphere is destroyed!Wh$--======6.4Wave Wh+WhI. _The hound misses you. x2; The vampire bat barely misses you.Wh C  The magic dart hits the hound!Wh|  .#.#.#.#Whw3  You kill the hound!A wave of flame ripples out! The flame wave engulfs the vampire bat!  You destroy the vampire bat!Whf8= ##Wh84##@######Wh8   vampire batThat felt strangely unrewarding. The flame wave engulfs the vampire bat!WhRWh\w ....@b..... The vampire bat is almost destroyed.The vampire bat closely misses you. The vampire bat misses you.The vampire bat bites you.Wh'a3---2---7=======7.9+ WheWhfH _The vampire bat draws vitality from your injuries!Whds  The magic dart hits the vampire bat.Wh  The vampire bat is almost destroyed.A wave of flame ripples out! The flame wave engulfs the vampire bat!  You destroy Blorkula the orcula!Whn  A faint prismatic mist rises from Blorkula's broken form and then dissipates.You destroy the vampire bat!Wh############@##########.######Wha  ...#.###....@).....###........  That felt strangely unrewarding.Whg WhPn  #.......# #)#burgertutor the Conjurer####..### #.#Mothkin#..#######.#Health: 44/48 ======================--#.#†>......#Magic: 1/10==----------------------#........###AC: 2Str: 7########.#EV: 16Int: 25### #.# #.#SH: 0Dex: 14##...#.###...#XL:  7 Next: 136% Place: Dungeon:5#..>...@)...#Noise: =======--  Time: 5049.4 (1.5)........###...#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex##......##Whn m[40m #.#Cast: Magic Dart##.......Fly ####.#.##.#.##.#.##.#.##.#.#You destroy Blorkula the orcula!A faint prismatic mist rises from Blorkula's broken form and then dissipates.You destroy the vampire bat!That felt strangely unrewarding. _Your wave of flame reaches its maximum intensity and dissipates.  Your Fighting skill increases to level 1!Wh}o the vampire bat!  That felt strangely unrewarding. _Your wave of flame reaches its maximum intensity and dissipates.  Your Fighting skill increases to level 1!  Your Conjurations skill increases to level 7! have reached level 8!Whv /  --more--WhK50/54=1--7588% Magic DartWhWhO _You feel agile.Whb #.# #)# ####..### #.# #..#######.# Wh|#.#†>......# #..### #.# #### #.# .#.# Wh`##...#.###...# #..>....@...# .###...# ##......## .#.# ##....... #####.#.##.#.##.#.##.#.# WhWhS-------500 _Wh3Wh{  Things that are here: _a +0 partisan of protection; a +0 robeWhGWhWhWh^WhO}2== _Wh%1WhWhpWh`3====WhE4====2=WhWhv5====Wh&Wh\6=====WhWhDWhU3=WhoWh:7=====Wh>XWhWhe8====Wh!WhWhK4=WhWhWhl9====Wh.WhPWhWh{WhWhdn10/11====WhWhO=WhWhWh#1WhH=====WhWh;nWhWhWhWhG Wh WhG Wh WhWhWh;===WhYWhkWh>WhoWhWhWhWh Wh!Wh$Wh%Wh&Wh'Wh>*Wh7,,WhF-WhV0WhN2,Wh3Wh4Whf6Wh6Wh7Wh8Wh :WhS:Wh[;Wh=Wh>?,Wh9@Wh/CWhqDWhDWhEWhHWh=I,WhK,Wh MWhGMWhNWhPWhR,WhRWhTWhT,Wh]UWh/VWhVWh-WWh6XWh]Wh/^Who^Wh}_WhEbWh(cWhbcWheWh?fWhgWhgWhhWhjWhkWh8lWhmWh[r  Things that are here:  a +0 partisan of protection; a +0 robeWhXtWht _WhuWhxWhz,Wh{Wh}Wh<WhWhWhCWhWhWhhWhWhWhnWh_WhSP  There is an escape hatch in the floor here.WhuWh _WhWhWhdWhWhWhjWhWhӝWhvWhWhV,WhWhWh>WhhWhǤWhͥWh WheWhWhIWh0WhXWhתWhWhZBWhWhlWhñWhWhWhnWhWhгWhWhWhWhVWhWhWhζWhEWhWh,Wh2WhoWhYWhWh+Wh&Wh,WhWhqWhcWhWhWhyWhRWhwWhWheWhEWhgWhWhWh,WhqWh7WhWhWhWhWhiWhWhWh2Whf,WhWhWhWh,WhWh~WhWh(WhUWhWhWhVWhWhWh WhWhR  There is a stone staircase leading down here.WhWh _Wh Wh WhWhWhWhWhWhWhyWhWh,WhWhWhWh0WhWhXWhWhWh]WhWhWhWhWhWhWhWhXWhWh,WhSWhWhfWhWhWh"WhWh'WhPWhWhOP  There is a stone staircase leading up here.WhWh _WhZWhVWhHWhWhWhWh Wh WhI WhnWhWhWhDWhgWhWhWhWhRWh,WhWhWhWh WhWhbWhJWhWhWhWhWhWhWh Wh ,Wh",Wh"$WhX$Wh`%Wh'Wh(Wh(Wh)Wh+Wh-,Whw.Wh/Wh/Wh/Wh3Wh"8WhD9Wh:Wh:Whg;Wh<Wh=WhO>Wh ?Wh~@WhAWhiBWhBWhDWhDFWhFWh:HWh^IWhJWhJWh`LWhMWhN,WhOWhWPWhPWh8QWhQWhRWhSWh!TWhTWh VWhVWhTWWhWWhXWhYWhYWhZWh\Wh]Wh/]Wh]Wh^Why_Wh_Wh_Wh{aWha,WhQbWhhcWhudWhdWh7eWh9fWh"gWhWgWhgWhTiWh6jWhdjWhjWhhlWhlWhlWhmWhmWhZoXWhoWh$pWhSpWhpWhLqWhsqWhqWhrWhH{ #.  #.  #.  #f #.# ###. #.# ... #.# ###.### #.# #.# #...@.# Wh{-------#.##.##.# #.###.# #)##.##.# #. #.# Magic Dart#.##.##.# #.###.# ###.##.##.# #.....# ....##.##.# ###.###f   sleepcap (dormant) ..####.##.####Wh{#.####.# #.# #.##............# #.# ##.#.######.Wh{$######Wh;216818.0)Wh+99WhWhf[ _A sleepcap comes into view.WhH #. #. #. #f  #.# ###.  #.# ...  #.# ###.###  #.# #.# #...@.#   #.###.#  #) #. #.#  Wh} #.###.# #.....# ###.###.  #.##.......  ##.#. Wh #. #. #. #f  #.# ###.  #.# ... Why #.# ###.###  #.# #.# #...@.#   #.###.#  #) #. #.#   #.###.#Wh6 #.....# ###.###. #.##.......Wh_V ##.#.Wh\Wh)Wh;Wh_ _A sleepcap is nearby!Wh ***f  The magic dart hits the sleepcap.Wh>WhWhe...{.Wh0---=70.9 (1.5)Magic DartWhwWhʗ6 _The sleepcap is lightly damaged.WhZWhAWh"%Wh& Wh&_You can't see any susceptible monsters within range! (Use Z to cast anyway.)WhWhWhWh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wh# IWh Whu Whܴ 1=== _WhF WhZN U,f.-10..Magic Dart.....f   sleepcap.........#.WhDO 7-WhT Wh W _ _A sleepcap is nearby!Wh`  You hit the sleepcap.  The sleepcap is lightly damaged.=2.8 (0.9Whm Wh V _The sleepcap closely misses you.WhB<S 3- _The sleepcap closely misses you.The sleepcap is moderately damaged.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.WhhC/  --more--Whn #. #. #. #. Wh #.# ###.  #.# ...,  #.# ###f###  #.# #.# #...@.#   #.###.#  #)Wh62 #. #.#   #.###.#Wh[c #.....# ###.###   Wh~D   Wh!WhD#! Whx#b  2  3.8 (1.0 _Whx$Wh=-  #. #. Wh|-#. #.  #.# ###.  #.# ..., Wh-q #.# ###f### Wh- #.# #.# #...@.#  Wh- #.###.#  #)Wh. #. #.#   #.###.#Wh!. #.....# ###.###WhE.'  Whs..  The sleepcap releases spores at you.Why8  You wake up.You are engulfed in a cloud of soporific spores!Wh:49---17 174.8 (2WhAWh D) _You are unaffected.Wh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Whh Wh The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  N - NoWh4 WhU "  burgertutor the Conjurer #. Mothkin #. Health: 49/54 =====================--- #. Magic: 7/11===============--------- #. AC: 2Str: 7  #.# ###* EV: 17Int: 25  #.# ***, SH: 0Dex: 15  #.# ###f### XL:  8 Next: 18% Place: Dungeon:5 WhZ  #.# #.# #***@*# Noise: =--------  Time: 5174.8 (0.0)  #.##.##.# #*###*# g) +9 dagger "Rosh" {pain, rPois Int+3 Dex  #)##.##.# #. #*# Cast: Magic Dart  #.##.##.# #.###*# Fly ###.##.##.# #.....# ....##.##.# ###.### f   sleepcap ..####.##.#####.####.# #.# #.##............# #.# ##.#.######.###### You are engulfed in a cloud of soporific spores! _You are unaffected.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activateXhhburgertutor the Conjurer#.Mothkin#.Health: 49/54 =====================---#.Magic: 7/11===============---------#.AC: 2Str: 7#.####.EV: 17XhhInt: 25#.#...,SH: 0Dex: 15#.########XL:  8 Next: 18% Place: Dungeon:5#.# #.# #..#@##Noise: =--------  Time: 5174.8 (0.0)Xhi#.##.##.# #.#####g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#)##.##.# #. #.#Cast: Magic Dart#.##.##.# #.###.#Fly ###.##.##.# #.....# Xh=i....##.##.# ###.###f   sleepcap ..####.##.#####.####.# #.# #.##............# Xhi#.# ##.#.######.###### _You are unaffected.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 17% risk of failure)  XhjPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the sleepcap!Xhf.@..  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the sleepcap!  The sleepcap is almost destroyed.  (Press . to intensify the flame waves.)8========6.3 (1.5Wave  _The sleepcap closely misses you.XhYO  Casting: Flame Wave (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhXhThe spell is quite dangerous to miscast (19% risk of failure)! Continue anyway?  Y - Yes  N - NoXh$\Xh!mXhitkburgertutor the Conjurer#.Mothkin#.Health: 49/54 =====================---#.Magic: 8/11=================-------#.AC: 2Str: 7#.####.EV: 17Int: 25#.#...,SH: 0Dex: 15#.####f###XL:  8 Next: 18% Place: Dungeon:5Xh|u@#.# #.# #...@.#Noise: ======---  Time: 5176.3 (0.0)#.##.##.# #.###.#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#)##.##.# #. #.#Cast: Magic Dart#.##.##.# #.###.#Fly Wave ###.##.##.# #.....# ....##.##.# ###.###f   sleepcap ..####.##.#####.####.# #.# #.##............# #.# ##.#.######.######The sleepcap is almost destroyed.(Press . to intensify the flame waves.) _The sleepcap closely misses you.Casting: Flame Wave (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.XhyXhzXh:Xh. _Xh  XhyNCasting: Iskenderun's Battlesphere (quite dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhkXh#mThe spell is quite dangerous to miscast (19% risk of failure)! Continue anyway?  Y - Yes  N - NoXhXh =burgertutor the Conjurer#.Mothkin#.Health: 49/54 =====================---#.Magic: 4/11========----------------#.AC: 2Str: 7#.####.EV: 17Int: 25#.#...,SH: 0Dex: 15#.####f###XL:  8 Next: 18% Place: Dungeon:5#.# #.# #...@.#Noise: ======---  Time: 5176.3 (0.0)#.##.##.# #.###.#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#)##.##.# #. #.#Cast: Magic Dart#.##.##.# #.###.#Fly Wave ###.Xh>x##.##.# #.....# ....##.##.# ###.###f   sleepcap ..####.##.#####.####.# #.# #.##............# #.# ##.#.######.######Casting: Flame Wave (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Iskenderun's Battlesphere (quite dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the sleepcap.Xh}> #####@###  Confirm wiXh>Qth . or Enter, or press ? or * to list all spells. _Okay, then.asting: Iskenderun's Battlesphere (quite dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the sleepcap.  You destroy the sleepcap!Xh e.....@...Xh 50=---------21=======7.8 (1.5Magic Dart+ XhXh2 _A wave of flame ripples out!XhT3XhzXh#I  You stop channelling waves of flame.XhRE _XhXhT5==XhXh"Xhn#1Xh2=XhXhXhum6=====Xh$XhړXh XhjXhXhؕXh2=7=====XhXhXhXhXhXhߙl8====XhkXhkXh͛U3=XhXhaXhl9====Xh-Xh,XhXhXh;'10/11XhjG====XhСXhXhXK4=Xh1XhXhgXhd1=====Xh"XhXhߨ,XhRXhXhXhӫXhXhXhXhXO=Xh*Xh-XhZ;===XhXhXhkXhXhVXhXhQXh,XhXhdXhXhLXhwXhVXhXhXhYXhvXhXhMXhXhXhXhXhXhXhXhXhXhXhDXhXhXhPXhXh9XhXhXh XhXhXhXhXhXhXhXhXhXhYXhXhXhXh$XhXhXhYXh Xh Xh Xhr Xh&Xh ##...########. ####### ##..[..##.#.........##.....#........ ..... ... #.#  #@# -------210.8 (33.0) ##.# .#.#  #.#  #.# #######.######  #.# #............#  #.# #.#####.####.#  #.# #.# #.....##.#  #.##.##.# #.###.##.#Xh"Xh'K-------1.8 (34Xh,Xh30( _Found a ring mail.Xhy 3Xh Xhy XhX Xhȶ BXh Xh0 Xh ,Xh ,Xh Xh Xh XhG Xh Xh! Xh Xh$ XhO Xh! Xh Xh Xh Xh Xh9 BXh Xh Xh Xh Xh XhD ,XhJ Xh Xh* Xha Xh" XhD Xh ,Xh Xh Xh Xh Xh XhF Xh Xh Xht Xh Xh Xh Xh> Xh Xh% Xhg Xh6 Xh Xh XhG Xh Xh Xhb Xh XhJ Xh XhI Xh Xha Xhw XhK ,Xhx Xhr Xh* ,Xh  Xh! Xh XhB Xh! Xh % Xh& Xh& Xh' Xh, XhT. Xh. Xh/ Xh1 Xh2 Xh2 XhZ3 Xh^4 Xh=5 Xhi5 XhB6 Xh6 Xh7 Xh7 Xh\8 Xh9 Xh: Xhx: Xh; Xh< Xh= Xh= Xh`> Xh? XhA ,XhB Xh/D XhE ,XhF Xh_H XhI XhI XhJ XhEL XhuM XhM XhM XhN Xh^O ,XhO XhXhtXhXhXhxXhXh.XhXhXh*XhyXhEXhXh,XhXhXhBXhXhI,XhXh  There is a stone staircase leading up here. _XhXXhMXhXha Xh Xh Xh Xh!XhJ"Xh"Xh"Xh>$Xh%,Xh&Xh(Xh-Xh/Xh0XhO0Xh0Xhi2Xh3XhG3Xh3Xh4Xh5,Xht6Xh@?XhC@,Xh@Xh{BXh[CXhCXhDXhEXhG,XhGXhyJXhJXhNXXhQO,XhyQXhQXh9RXhRXh=TXh+UXhkUXhUXh5WXhXXhZXXhXXhyZXhN[Xh[Xh[Xh]XhO^Xh^Xh7_XhaXhaXh=bXhbXhdXh6fXhofXhqgXhiXh8kXhskXhVlXhmXh?oXhxoXhSpXh,sP  There is a stone staircase leading up here.XhtXhzu _XhIvXhwXhy,Xh!{Xh||Xh~Xh@~XhXhXhXhXhXhXh+XhnXhbXhXh_XhXhXhXh,XhXhgXhXhXhXh1Xh*,XhXhXh!XhgXh=XhXh8XhXhXhcXhx,XhݢXhMXh2,XhXhXhXhܧXhXhMXh&XhaXhXh}XhMXh~XhXhXhoXhXh5XhXhlXhXh XhXhXh˷Xh4XhsXho,XhXhXhϼXhXhXh)XhXhXhXhfXh.,XhXh^Xhp,XhXh%Xh ,Xh\XhXh,XhwXhKXhXhXhXhXh,XhDXh$Xh%,XhXh # #......# #.#  #.####.# #.#  #.##### #.# ####### #.....# #.# ....... #.###.# #.# ####### #.# #.# #.# Xh# #.# #.# #.#  #.# #.# ###.#  #.# #@# #...#  #.# #.# #.####.# #.# #.#.......<...# #.# #.####.##### #.# #.# #.# #.# #.### #.#Xh #.# #...# #.# #.# ###.# #.# #.# #.#You pick up a parchment of Rending Blade and begin reading...Xhm.340.8 (90Xh+1.8 (91XhXh.F _You add the spell Rending Blade to your library.Xh0 Xh Xh Xh ,Xh ,Xh XXh XhN ,Xh Xh| Xh ,Xhk Xh= Xh  Xhb Xh Xh Xhw Xh XhL Xh Xh Xh Xh Xh Xh? Xhx Xh Xh Xh XhT Xh Xh( Xhb Xh Xhe Xh Xh Xh Xhb Xhu Xhz Xh Xh Xh- Xh Xh Xh Xh Xh: Xh Xh Xh" Xh$ Xhl$ Xh% XhD( Xh) Xh{) Xh) Xhy, Xhv- Xh- Xh. Xh0 Xhq1 Xh1 XhQ2 Xh4 Xh5 Xh5 Xh6 Xh8 Xh&: ,Xh: Xh;= Xh@> ,Xh> Xh@ Xh\A XhA Xh##.# ##### .......# #.# #######.###### .......# #.# #............#Xh2 -89.8 (48Xhi Xh Xh [ _You sense a monster nearby.XhXh)Xh1XhXhy#..#..##.....##..#..###.##..... # ##.†..###...###....## #.#..##...###...###..)## ##.##......#...#...##...#.# ####### #.##..[..##.###. #............#. ####.....#..#.Xh).####...### #..@....##.....##.#. #..########...###.. #.f ##.## #..#Magic Dart ## #... #.# #..# #.### #.#.XhK #.# #..#..... ...= #.# #f   sleepcap (dormant) #......># ## #. #.# #.# #.#. Xh#.###### #.# #.# #.#Xhy 0.0)  A sleepcap comes into view.Xh_tf.fXh+90.8 (1Xh XhBZ _Found a notched jade ring.XhGw F  The magic dart hits the sleepcap.XhE  The sleepcap is lightly damaged.Xh 4=2.3 (1.5XhXhV _The sleepcap closely misses you.Xhp  The magic dart hits the sleepcap.Xh:r  The sleepcap is moderately damaged.Xh ;W0---3.8Xh{D _The sleepcap misses you. The sleepcap closely misses you.Xhj~F  The magic dart hits the sleepcap.Xh o  The sleepcap is heavily damaged.Xh C---5.3XhXhU _The sleepcap barely misses you.Xh[p Y  The magic dart hits the sleepcap but does no damage.Xh o  The sleepcap is heavily damaged.Xh '6.8Xh Xh _The sleepcap completely misses you. The sleepcap misses you.Xh, F  The magic dart hits the sleepcap.Xh o  The sleepcap is heavily damaged.Xh '8.3Xhq Xht V _The sleepcap closely misses you. Xhp  The magic dart hits the sleepcap. Xh/p  The sleepcap is severely damaged. Xh1Y47----9.8 Xh9 Xh;{ _The sleepcap closely misses you. The sleepcap releases spores at you! XhK|^ ##@## Xh}sYou hit the sleepcap. A wave of flame ripples out!  The flame wave engulfs the sleepcap. XhdS ..@.f XhNThe sleepcap is severely damaged. x2 Xh8=---======4000Wave  Xh  XhV _The sleepcap closely misses you. Xh0:  You hit the sleepcap. Xhys #####@###### XhY  You destroy the sleepcap! Xh+9 l.....@...... XhA 4=======1Magic Dart+  XhG  XhO 2 _A wave of flame ripples out! Xh  Xhį  Xhķ  Xh4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) XhW3 Xh#####.#.# #.# ###.......# #.#.# #######.##### Xh#.......# #.#.# #.......... ##.......# #.#.# #.#####.#### .).......# #.#.. #.# #.....##.# XhA  ##.......# #.##.##.# #.###.##.# Xhn    #.# #)##.##.# #.# #.##.# Xh   ####..### #.##.##.# #.###.##.#  Xh Xhw027.8 (26.0) XhK-------8.8 (27 Xh Xh1 _h - a ring of see invisible Xhc  Xhy n Xh}  Xh  Xhـ  Xh=  XhY  Xh  Xh  Xh  Xhd  Xh  Xh|  Xh  Xh  XhT  Xh  Xh  Xh  Xh  Xhʞ  Xh  Xh  Xhk  Xh  Xh  Xh  Xh  Xh_  Xh  XhJ  XhN  Xh|  Xh  Xh  Xhs  Xh  Xh  XhR  Xhf  Xh\  Xh  Xh  Xh  Xh  Xh  Xh  XhV  Xh  Xhh  Xh  Xh  Xh  Xh  Xhk  Xh1  XhM  Xh-  Xh  Xhz  Xh  Xh7  XhD  XhA  Xh   Xh   Xh  Xh  Xh  Xh  Xhp  XhJ  Xh  Xh  Xh  Xh  Xh  Xh!  Xh[$  Xh*  Xh+  Xh-  Xh7  Xh9  Xh:  Xh;  Xh>  Xh@  XhA  XhB  XhE  XhWG  Xh(H  XhI  XhN  XhP  XhQ  XhR  XhU  XhMW  XhX  XhEY  Xh[  Xh]  Xh^  Xh_  Xha  Xhc  Xh_d  Xhe  Xhi  XhRk  Xh+l  Xhm  Xhu  Xhw  Xhx  Xhz  Xhf}  Xh  Xh  Xh؂  Xh  Xh  Xhۈ  Xhy  Xh  Xha  XhH  Xh}  Xhϒ  Xh  Xhx  Xh  XhS  Xh  Xh  XhB  Xh  Xh  Xh  Xh@  Xh  XhP  Xh3  Xh  Xh,  Xh  Xh  Xh  Xh7  Xh  Xhۼ  Xh"  Xh  Xh  Xh  Xh  Xh #.# #.# #.# ##.# #.##########.# ####..#.# #............####.....#.# ###########...#.# #..#########)# ##..# ###.# ### #...# ##)# ##.######.#.# # #.# #####...@.......# # XhM 73.8 (45  #)# #......>#####.#.#  #.# #.......# #.#.# # #.# #.......# #.#.# #......  #.####.......# #.#.###.####  #....).......# #.#..##.# #..  ######.......# #.##.##.#  Xh #.......# #)##.##.#  ####..### #.##.##.#  XhH  Xh^  Xh E _Done exploring. Xh5  Xh6  XhX7  XhL .................#........0.0).... XhL . XhR  XhhY  Xh`[ E _Done exploring. XhB Xh Xh4 Xh Xh Xh  Xh-E _Done exploring. Xh XhE Xhޤ Xh Xh Xh? XhE _Done exploring. Xhj% #.# #.##########.# #### #.# #............####.. #.# ###########.......## #.##..######## #)##..# # #.#### #...#  #)##.######.#.#  #.# #####...........#  Xh% #)# #......@#####.#.#  #.# #.......# #.#.# ##### #.# #.# #.#.# #..... #.####.# #.#.###.#### #....).# #.#..##.# #. ######.# #.##.##.# # Xhv& #.# #)##.##.# #. ####..### #.##.##.# #. #..#######.##.##.# #. Xh. Xh714.8 (1 _ Xhs? XhAc _There is a stone staircase leading down here. Xh]  Xha  Xh<  Xh+  Xh$ ,5 _ Xh-  Xh7 ### 6 #@#  #.# Xhָn#.# #.# #.# #.. ###  XhԹ Xh Xh,6.6 (1.8 Xh  Xh"{ _You fly downwards. _There is a stone staircase leading up here. XhPut on which piece of jewellery? Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  d - a +4 ring of slaying (worn)  e - an amulet of magic regeneration (worn)f - a ring of protection from cold  h - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip XhtXhuyXh(wburgertutor the ConjurerMothkinHealth: 54/54 ========================Magic: 11/11 ========================AC: 2Str: 7EV: 17Int: 25SH: 0Dex: 15###XhEXL:  8 Next: 24% Place: Dungeon:6#@#Noise: ---------  Time: 5476.6 (0.0)#.#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#.#Cast: Magic Dart#.#Fly #.##..### _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.XhЅ Xh1J Okay, then.XhXh9Xh. _Xh_lRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationr - a scroll of revelation  I - a scroll of immolation  S - a scroll of silence  c - a scroll labelled EDUMEI XUMP [!] read|quaff|evoke[?] describe selectedXhB XhEburgertutor the ConjurerMothkinHealth: 54/54 ========================XhFnMagic: 11/11 ========================AC: 2Str: 7EV: 17Int: 25SH: 0Dex: 15###XL:  8 Next: 24% Place: Dungeon:6#@#Noise: ---------  Time: 5476.6 (0.0)#.#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#.#XhFACast: Magic Dart#.#Fly #.##..### _Done exploring. _Done exploring. XhG_There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.XhH  As you read the scroll labelled EDUMEI XUMP, it crumbles to dust.  It is a scroll of brand weapon.XhR/  --more--Xhy  You aren't carrying any weapons that can be branded.Xh,17.6 (1 _XhXhXh"Xh# Spells (Memorise)TypeFailure Level Xh# a - Kiss of DeathConjuration/Necromancy 1% 1b - Kinetic GrapnelForgecraft8%1  c - SandblastXh'Earth8%1  d - BlinkTranslocation12%2  e - Ensorcelled HibernationHexes/Ice12%2  f - Frozen RampartsIce22% 3  g - PasswallEarth22% 3  h - SwiftnessAir22% 3  i - Fulminant PrismConjuration/Alchemy 17% 4  j - Rending BladeConjuration/Forgecraft 17% 4  k - Animate DeadNecromancy58% 4  l - Dispel UndeadNecromancy58% 4  m - Ignite PoisonFire/Alchemy58% 4  n - Curse of AgonyNecromancy91% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitXh*d  a - Kiss of DeathConjuration/Necromancy 1% 1  g - PasswallXhd_Earth22% 3Xh#4  g - PasswallXh#Earth22% 3  h - SwiftnessAir22% 3XhCXh KXhERburgertutor the ConjurerMothkinHealth: 54/54 ========================Magic: 11/11 ========================AC: 2Str: 7EV: 17Int: 25SH: 0Dex: 15###XL:  8 Next: 24% Place: Dungeon:6#@#XhRNoise: ---------  Time: 5477.6 (0.0)#.#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#.#Cast: Magic Dart#.#Fly #.##..### _You fly downwards. _There is a stone staircase leading up here. XhT_Okay, then.As you read the scroll labelled EDUMEI XUMP, it crumbles to dust.  It is a scroll of brand weapon. _You aren't carrying any weapons that can be branded.XhYP  Okay, then.XhF\Xh`Xh%c. _XhXhXhTXhCXh'18.6 (1 _XhXhuy#.# #.##########.# ####.#.# #............####....#.# ###########.......##.#.##..#########)###..###.#### #...##)###.######.#.##.# #####...........#5#)# #......@#####.#.##.# #.......# #.#.# #######.# #.......# #.#.# #.....#.####.......# #.#.###.####Xhz?#....).......# #.#..##.# #.######.......# #.##.##.# #. #.......# #)##.##.# #. ####..### #.##.##.# #. #..#######.##.##.# #. Xh|XhXh-80.1 (2.5XhXh { _You fly upwards. _There is a stone staircase leading down here.Xh@XhXhXhXh XhfP _Xh,XhnXhkXhXhoXhXhNXhXhXhXhXhXhXhXh!Xh"XhR#Xh$Xh1&Xh&Xh'Xhh'Xhv(Xh(Xhc),Xh!+Xh,,Xh-Xh/XhI1Xh1Xh2Xh4XhT5Xh5Xh6Xh8Xhm:,Xh;XhAXXhFXXh~HXh{JXhJXhOXhQXhQSXhSXhaUXhWXh3Z,Xh[Xhd^Xh_`Xh`XhbXhilV #...#...#..##..##.###...#. ##.....##..#..###.## ### ###...###....## #.#..#....# ### ###...###..)## ##.##.....## ###...##########...##...######### #.##..[..##.## #Xhl  #.# #............######### #######.# ####.....#..#......... ........####....@.....###.#######98.1 (18.0) ######.......##.....##.#.##  #..########...###..## #..# ##.## #..# ..# #.# #..# #####.#.# #.# #..######### Xhm........# #.# #........... #####.#.# #.# ############ # #.#.# #######.######XhsXhzXh|Xh Xh~ Xh Xh Xh Xh ,Xh> Xhm Xh Xh Xh} Xh Xh> Xh? Xhb Xh XhD Xh Xh Xh+ Xh Xh Xh Xhk Xh Xh Xh! XhC ,Xh Xh7 Xh Xh Xh Xh XhO Xh Xh Xh Xh" Xh\ Xh XhV Xh Xh XhB Xh( Xh Xh Xh@ Xh XhU Xh Xh Xh  ..##.# #..## ###..##.####.##..# ..##.###...## ###..............# .###.##.....## ###....... #.#..#....# ########.###### # ##.##.....## #......# ###...##...## #.####.# ##..[..##.## #.# #.##### ...........#########.# #.....# ##.....#..#.Xh # #.###.# 511.1 (13 .........###.######### #.# #.# ##.....##.#.## #.# #.# ###...###..## #.# #.###.## #..# #.# #.#  #.# #..# #.# #.#  #.# #..##############.# #.#  #.# #.............<...# #.#  #.# ######.##### #.#Xh Xh  Xh Xhs Xh{t XhKu Xh~ Xh& Xh BXh2 ,Xh҄ Xh Xhw Xh Xh` Xh؉ Xh Xh݊ Xhv XhՌ Xh Xh Xh Xh) XhC Xh Xh$ Xhʓ XhS Xh Xh Xhm XhV Xh Xh Xh8 Xh Xh XhN Xh Xh Xh Xhy Xhן Xh۠ Xh Xh Xh XhE ,Xh XhC Xh9 Xh Xh Xh XhW Xh Xh2 Xhv Xhb Xh Xh XhQ XhY Xh Xhų XhH   #....##.# #.##..# #.#  ###..##.####.##..# #.#  ###..............# #.#  ###.......# #.# Xh  ########.####### #.#  #......# #.#  #.####.# #.#  #.# #.##### #.# #####.# #....@# #.# Xh 27.1 (16....# #.###.# #.# ####### #.# #.# #.# Xh* ! #.# #.# #.#  #.# #.# ##XhO #.# #.# #.# #...#Xhy } #.# #.# #.##Xh )# ############.# #.# #.# .........<...# #.# Xhֽ / #.#Xh, Xh Xh XhIXh Xhq Xh(nXhXhXhXh,XhXhXhXh]XhXhjXhXh>XhXh,XhXh6 Xh Xhd"Xh##Xh#Xh#Xhl%XhO&Xh&Xh%'Xhu(XhO)Xh)Xh*Xh+Xh,,Xh-Xh.Xh3Xh4Xh5Xh_7Xh=8Xh8Xh9Xh:Xh<Xh.=Xh=XhG< .....#########.# #.....# #.# .#..#..........# #.###.# #.# ...###.######### #.# #.# #.# .##.#.## #.# #.# #.# #XhG##..## #.# #.# ###.##..# #.# #.# #...##..# #.# #.# #.###Xh H#..##############.# #.# #.# XhMH #.............@...# #.# #.#40.1 (13  #############.##### #.# #.#XhHR #.# #.# #.### ....# #.# #.# #...# ###.#XhH #.# #.# ###.# .##.#XhH #.# #.# #.#  XhH.##.# #.# #.# #.#  XhI.##.# #.# #.# #.#  .XhAI##.# #.# #.# #.# XhLXhQXhfXc _There is an escape hatch in the ceiling here.XhXh+XhXhM1.0) _Xh:Xhc ##.#### #.###.###........# #.. .......# #......#.##.######.##.# ....#.# ######.#......#  ##..### ##...###  ##.....## #.÷.########### ###.......# #...##.......##. .#........Xh%d...##.#####.##.#4 .#..........##..... ..........................####### .#....#..................##### .#.......).####.#...#.<####...........^...# #.#...#...##.......  ###.##.##.# #.#...#.#.....#..  #.......# #.#...#.#...)..._..  ####.#### #.#...#.#.....#.. #######.#......####.......XhXh:_XhC*8 (1.7Xh"8_Xhx$\ _A mysterious force pulls you upwards. The hatch slams shut behind you.Xh Xh| Xh` XhU Xht XXh XhI Xhs Xh Xh XhN Xh XhX XhJ Xh Xhf Xh Xh Xhv Xh' Xh Xh1 ,Xh Xh  #......# #.# # .### ##...### #.# #.## #.÷.###########.# #. ....# #...##.......##.# ###. ....#######...##.#####.##.####... ....................##........... ..............#########.... #..........###########... ...).####.#...#.@####.......###7.8 (6.0Xh ^...# #.#...#...##.......[. #.##.# #.#...#.#.....#...#... .....# #.#...#.#...)..._.....## #.#### #.#.....#...#...## #.# #.......####.........###< #.# ####......###.......## # #.# #######.# ############. ..# ###.....#.# ### #XhJ Xh 8_Xh| a _There is a stone staircase leading up here.XhCXhZKXhRXh_Xhf18.8 (1 _XhnXh+ ..#..........#..............#### ##.#..........#.................#........#..#+###.........#.###.............####.#####.#.# #................#.#.....#.# .'......##.# #.####....#.##.##.# .'...........#.#.##.##.# 3#.####.......@........#.##.# ..#.#####............####.##.# ......)...............# #.##.# ##.#.#.....[.....####.####.##.# #.#.#...#.#......# #.#.##.##.# .........#.######.# #.#.##.##.# .#+###...#......#.###.#.##.##.# .........[..........#.#.##÷[40Xh}m##.#................#+#.#.##.##.#Xh-50.3 (2.5XhXhv{ _You fly upwards. _There is a stone staircase leading down here.Xhx Level 3 of the Dungeon <<<<>>>>(Press ? for help)#####..............[..........###......#..........#..........###.######...........<............###...........#.########.#..........# #.##.....~......÷...........###......................#..........###.##..~.~~...ß...ß.......##...............#..........#..............#####.~~~~................##....#'#....###.#..........#.................##.~.~.......ß.........##....#'#................#..#+###.........#.#####..........#...#......##...........#.................####.#####.#.##....................÷..................#................#.#.....#.####.#######................).............................'......##.##.# #.#####...###.#.........#.....#.####...........#.#.##.##.##.# #.............#.........##.........'...........#.#.##.##.##.# #####.............................#.####.......@........#.##.##.# #...................###...###.....#.#####............####.##.##.# #......#..>.........###...###.)......)...............# #.##.##.# #.............##...............##.#.#.....[.....####.####.##.##.# #.............##..#######....†)[4Xhz 0m##.#.#...#.#......# #.#.##.##.##.###.........######### ##...†).........#.######.# #.#.##.##.##.##.......#'###)##.).#+###...#......#.###.#.##.##.##.##.........###..............[..........#.#.##÷##.##.##..........# ###** ♣♣##.......................#+#.#.##.##.##.##....†....## #)..#♣♣ ♣♣..'.................................#.##.##.....#....#♣#...j.♣♣♣♣.P..................#.####......###..#.##.##.....#....#♣#...#♣..♣.PP......#...#...................+....#.# Xh\I.@ Xh!H 7.."Xhn;.."Xh ;.."Xh: ;.."Xhe;.."Xh/;.##Xha;#.#Xh';..#Xh;..#Xhִ ..#.##..........#♣###**♣♣♣.♣...'....#...#...................####.#.##########Xh .##.##..........#♣♣♣♣♣♣##....#............<.........................##XhM #.#..'..........###........#....................###.#.#####.####Xh|  ..####....).....################........................####.# #.#.# #.##Xhc47..#XhO ..###....÷......#......[.........#.....#....).....%....####.###.#.# #.##Xh9 W<.%$Xh$Xh...#..........#..............#### burgertutor the Conjurer ##.#..........#.................# Mothkin ...........#..#+###.........#.### Health: 54/54 ======================== .................####.#####.#.#Magic: 11/11 ======================== ...#................#.#.....#.#AC: 2Str: 7 ....................'......##.#EV: 17Int: 25 ...#.####...........#.#.##.##.#SH: 0Dex: 15 ........'...........#.#.##.##.#$Xh{tXL:  8 Next: 24% Place: Dungeon:3 ...#.####.......@........#.##.#Noise: ---------  Time: 5550.3 (0.0) ...#.#####............####.##.#g) +9 dagger "Rosh" {pain, rPois Int+3 Dex ......)...............# #.##.#Cast: Magic Dart ##.#.#.....[.....####.####.##.#$XhFly ##.#.#...#.#......# #.#.##.##.# .........#.######.# #.#.##.##.# .#+###...#......#.###.#.##.##.# .........[..........#.#.##÷##.# ..................#+#.#.##.##.# _There is a stone staircase leading down here. _There is an escape hatch in the ceiling here. $Xh_A mysterious force pulls you upwards. The hatch slams shut behind you. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.$Xh$Xh$Xh$Xh=$Xh: _$Xh$Xh#$Xhv$Xh$Xh$Xh$Xh$Xh$Xhk$Xha$Xh$Xh$Xh$Xh8$Xh$Xh$XhK$Xh$Xh_$XhQ$Xh^$Xh$Xh$XhS$Xh$XhS,$Xh9$XhR($Xh*$Xh+$Xh0,$Xho2,$Xh3$Xh5$Xh8$XhJ8$Xh{=$XhZW{†)#.######.# #.#.##.).#+###...#......#.###.#.##.#..[..........#.#.##÷.....#+#.#.##.##................##.####......###..#..#............+....##...#............####.#............64.3 (1$XhX4.0)....#........###.#..####.# #.# .#.....#....(.....%....####.###.# .#......................#.# .$XhsX)#.....#.#......##.......##.#.#.# ..........................#.#.#  .####....................####.#.#  .>#.###.....#.####.#.# $Xhxf$Xh p:%$Xh/rc _There is an escape hatch in the ceiling here.$Xh*_8%$Xhf$XhVo$Xhu$Xh$75.0) _$Xh@$Xh # #.##.##.##.#.##.#.......# .# #.##.......#......#####.## # #...............######...# # ####.###.........##......# #########.............##.##...# ##..÷..........##.###### .....$Xh.##.# ÷.....##...÷...##.# 2##############.# #########...<##.# $Xh##>###...########.# .##.####...###### #.##### .##.###.###.###### #.....#.......## ##.#...# #####.#$Xh.##.##.# #.)...#  #.##....## ##.#...# ## [.###.#..###.###.#######<.....#$XhF$Xh$Xh8,6.0 (1.7$Xh@$XhpB\ _A mysterious force pulls you upwards. The hatch slams shut behind you.&Xh¯  There is a stone staircase leading up here. _&Xh ........................##.# ...÷.....##...÷.........##.# ..############..........##.# ..#########...<.........##.# ...##>......###...########.# ##.####...###### #.##### .>..##.###.###.###### #.....#........## ##.#...# #####.# ....##.##.# #.@...# #.#70.0) ###.##....## ##.#...# ######.#[.###.#..###.###.#######<.....#............##&Xh,[m #.........######....#.#...#^# ########### ###...#.......# #.....>.....#####.##..# #.##)##.##..# _You see here a +0 club.'Xh3'Xh'Xh'Xh'Xh: _'Xh_'Xh?'Xh'Xhh'Xh'XhH'Xh'Xh'Xh'Xh,'Xh'XhQ'XhZ'Xh'Xh'Xhx'Xh'Xh'Xh'XhR'XhG'Xh'Xhx'Xh'Xhw'Xh'Xh'Xhe'Xh,'Xh4'XhB'Xh''Xht #######.#.>..##.###.###.######...#.#..........## ##.#...# .#####.#.#....##.##.# #.)...# .#####.#.####.##....## ##.#...# .##.........[.###.#..###.###.#### .##.##..................## #..... .##.##..#.......#.#...#^# ########...#.......# #.######.##.....@.....### 8.#### #.##.##.##.##..# <..# #.##.##)##.##..# #.##.# #...>...##.....# #.##.#'Xh ##.....#######.#.##.# #....#.###.# #.....# ####.#### #.....# #.......# .....# #.....# #.##.##.#'Xh'Xh'Xh- a _There is an escape hatch in the floor here.'Xhq 'Xhv 'Xh^ 'Xh 'Xh 77.0) _'Xh8 'Xh<`.##...........##.##.############ )#.##.#####......# .....##.......#.######## +#.#####.......#........## ........................# ..#####....#'#..........##.............>..........3 ...#..........#.@........###.#### ...#.########.#..........# #.#............#..........###.# ...#..........#..............#### ##.#..........#.................# ...........#..#+###.........#.### .................####.####.#.# ...#................#.#....#.#...............'......##.#'Xh'Xh/7*8 (1.8'XhZ@(XhvI _You fly downwards. The hatch slams shut behind you.*Xh".*Xh.*Xh.0*Xh[@*XhA*XhFB*Xh G*XhG*XhH*XhJ*XhL*XhL*XhjM*XhO*XhO,*Xh;P*XhYQ*XhR,*Xh2T*XhVB*XhX*Xhf #########.# .........# ############ #####......# ##.......#.######## ###........## ................# ##....#'########## ...............# 93.8 (6.0.....#..........###.##### #######.#..........# #.# .....#..........###.# ........#..............#####.................##..#+###.........#.###.####.#####.##.#.....#.#*XhVj*Xhn*Xhq *XhrS_There is an escape hatch in the floor here.*XhZ*Xh*Xh*Xh*XhC14.8 (1 _*Xh *Xh[5n .# #.#........# #.#####.#######.## ........# #÷# #.####### #.## #*Xh86G.# #..#  #.# ##.#  # #.#  # #.#  4 ##@#  ##.#######  #*Xh6#.#[.#. ##.#....# ##÷##....#  ##÷.#†#.##    ##.####..#  *XhV7p  #..#.##'#    #.......#   *Xh*8*XhF?*Xh,5.5 (1.7*Xh*Xh I _You fly downwards. The hatch slams shut behind you.+Xh+XhjLevel 4 of the Dungeon <<<<>>>>^__∩∩∩∩(Press ? for help)#.##.#.# #.......##.# ####......###.......## #.##........##......# #.......##.########.# ############.##.##.#######.#.#:###.##<......# ###.....#.# ### #....##.##.##.#..........##.#### ###.....[.#.# #.# #.#........##.###.###.......##.....###)#.#####.#####.#######.##+Xh*!#.....# #.#####.##.#.#####)#.#...........# #÷######## #.......# #####.#.##........###.####### #.########### #.......##.##.......#.##..##.###.........###.#.#.###.##.##...###.#### #.....##.##.##.#.#.....# ###.####.###.##.#.#.....# #.##@##.......#.....# #.##.########.#######.....# #.##.#[.#..##.# #.....# #.#+Xhg#.#....###.# ####### ##.##÷##....####.#########..#+Xh#÷.#†#.###.....# ######...##.###.####..##.#.#.#####......#.##.##..#.##'#+Xh|#.#.........####...##.##.......##.###.####### ##.###.##########+Xh,f#.....##.###.#########.....#+XhBPS.@+XhA..,XhA..,XhEhA..,Xh&@#.,Xh@##,Xh@##,Xhf@.#,Xh[ #.##.#.# ##########.# #.......####.........###<#####.###.#..,Xhg, #....#.#####.#### #.#...#.#.....#...#...##.#####.# #.#..,Xh #.####.##.......# #.#...#.#...)..._.....##.......# #.#..,Xh  #.####.# ###.##.##.# #.#...#.#.....#...#...########## #.#..,Xh' ####......#######.....^...# #.#...#...##.......[.####### #.#..,XhK  #..)....###.....#.......).####.#...#.<####.......###....# #.#..,Xh #.##.#......[...#....#..................###########....># #.##.,Xh #.##.#..###..............................#########......# #.# #,XhC 3 #.##......#.....#........................##............<# ####.####   _,Xh| #.####..#.#.....#........#######...##.#####.##.####.....####.......#   ,Xh@ #.......#.##.#####.......# #...##.......##.# ###...>..........#,Xh A    _,Xh " ,Xhn i######.....>.# ##.....## #.÷.###########.# #.#####..##.##.# # _,Xh < ##...#### ##..### ##...####.# #.#####..##.##.# ##_-Xh] ####.#############.##......##.# #.##........##.# .#-Xh! #.......##......##.# ######....#.##.######.##.##........# ..-XhL #.##.##.##.#.......# #......#.##.###### #.##........#####⌠###.# ..-Xhed #.##.##.##.#.##.#### #.###.###........# #....###......#∩...∩#.# ..-Xhq1 #.##.........##.# #.##.## ##.......# ###### #####.##..♣..#.# .-Xhq%.-Xh$7 #.#####.##.####.# #.###.###........###..⌠.♣#♣.⌠.#-Xh7d #.-Xh #.#####.##.####.# #.# #..#..........#####..♣..#.# ##-XhR #...†...##......# ###'###'###'###.....##∩...∩#.# ##-Xh5#.-XhL <.∩.Xh[.Xh)W#.# #.#........#  burgertutor the Conjurer #.#####.#######.##  Mothkin ........# #÷#  Health: 54/54 ======================== #.####### #.##  Magic: 11/11 ======================== #.##..#  AC: 2Str: 7 #.###.#  EV: 17Int: 25 ..##.#  SH: 0.Xh*cDex: 15 ####.#  XL:  8 Next: 24% Place: Dungeon:4 ##@#  Noise: ---------  Time: 5595.5 (0.0) ##.#######  g) +9 dagger "Rosh" {pain, rPois Int+3 Dex ##.#[.#..#  Cast: Magic Dart ##.#....##  Fly ##÷##....# ##÷.#†#.##   ##.####..# .Xh* #..#.##'#  #.......#   .Xh*_There is a stone staircase leading up here. _You see here a +0 club. _There is an escape hatch in the floor here. .Xh+_You fly downwards. The hatch slams shut behind you. _There is an escape hatch in the floor here. _You fly downwards. The hatch slams shut behind you..Xh ,.Xh-.Xh5.Xh7.Xh:,.Xh;.Xh]=.Xh=.Xh>.XhA.XhB.Xh%C.Xh D.XhF.XhTH.XhH.XhSM.XhP.XhQ.XhQ.XhR.XhU.XhV.XhWV.XhqW.XhT[\You see here a +0 club. _There is an escape hatch in the floor here. _You fly downwards. The hatch slams shut behind you. _There is an escape hatch in the floor here. _You fly downwards. The hatch slams shut behind you.  You see here an iguana skeleton..Xh\.Xhy] _.Xh\^.Xh`.Xha.Xha.Xhhb.Xhd.XhOf.Xhf.Xh5g.Xh|i.XhSj.Xhj.XhSk.Xh:n.Xhn.Xho.Xho.Xhq.Xhr.Xhs.Xhs.Xhu.Xhv.Xhv.Xhw.Xh|X.Xh~.Xh\.Xh.Xh".Xh.XhQ.Xh.Xh.Xh .Xh.Xh7.Xh.Xh.Xhj.Xh.Xh~.Xh`.Xh.Xh2.Xh.Xh.Xhw.Xhϑ.XhN.Xh.Xh9.Xh{.Xh.Xhk.Xhj.Xh.Xh.XhQ.Xh.Xhܝ.Xh.Xh.Xh.Xh,.XhB.Xh.Xh.Xhd.Xh,.Xhα.Xhٲ.Xh.Xh.Xh  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing..Xh_.Xh _.Xh:.Xh.Xhֽ.Xh.Xh.Xh^] .# #########   #.....#   ###⌠###.#   #∩...∩#.#   .Xht####..♣..#.#   #..⌠.♣#♣.⌠.#   ###### #####.##..♣..#.#   #....###......#@...∩#.#  626.5 (31.0)  #.##........#####⌠###. .Xh #.######.##.##......  #.# #.##........##..Xh7~  #.# #.#####..##.## #.Xhi#.# #.#####..##.##. ##.# ###...>.........Xh ##.####.....####....... ...........<# ####.###.Xh .Xh.XhF.Xhln _There is an entrance to Woadus's Assorted Antiques here..Xh.XheWelcome to Woadus's Assorted Antiques! What would you like to do?  a -  250 gold a battleaxeb -  50 gold a dagger  c -  325 gold a glowing great sword  d - 1000 gold a lightning rod (4/4).Xhoe -  375 gold a ring of see invisible  f -  100 gold a blackened silver wand You have 297 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list.Xh .Xh &.#  burgertutor the Conjurer #########   Mothkin.Xhÿ +#.....#   Health: 54/54 ========================###⌠###.#   Magic: 11/11 ========================#∩...∩#.#   AC: 2Str: 7####..♣..#.#   EV: 17Int: 25#..⌠.♣#♣.⌠.#   SH: 0Dex: 15  ###### #####.##..♣..#.#   XL:  8 Next: 24% Place: Dungeon:4  .Xh^ #....###......#@...∩#.#   Noise: ---------  Time: 5626.5 (0.0)  #.##........#####⌠###.#   g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#.######.##.##........#   Cast: Magic Dart#.# #.##........##.#   Fly #.# #.#####..##.##.#  ##.# #.#####..##.##.#    ##.# ###...>..........#  .Xh e  ##.####.....####.......#    ...........<# ####.####    .Xh _There is an escape hatch in the floor here. _You fly downwards. The hatch slams shut behind you. _You see here an iguana skeleton.  .Xh There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _There is an entrance to Woadus's Assorted Antiques here..Xh3 .XhW .Xh .Xh4 /Xh%#  # #######  #.....#  ###⌠###.#  #∩...∩#.#  /XhR####..♣..#.#  #..⌠.♣#♣.⌠.#  ###### #####.##..♣..#.#  #....###......#∩@..∩#.#  #.##.#####⌠###.#  #.######.##.##........#  #.# #.##........##.#  /Xht#.# #.#####..##.##.#  #.# #.#####..##.##.#  #.# ###...>..........#  #.####.....####.......#  <# ####.####  /Xh/Xh/Xh17.5 (1 _/XhM/Xh/Xh1g   #  #.....#  ###⌠###.#  #∩...∩#.#  /Xhg####..♣..#.#  #..⌠.♣#♣.⌠.#   #####.##..♣..#.#  ....###......#∩.@.∩#.#  .##.#####⌠###.#  .######.##.##........#  /Xhhh.# #.##........##.#  .# #.#####..##.##.#  .# #.#####..##.##.#  .# ###...>..........#  .####.....####.......#  <# ####.####  /XhxX8/XhwL #  #.....#  ###⌠###.#  #∩...∩#.#  ####..♣..#.#  #..⌠.♣#♣.⌠.#   #####.##..♣..#.#  ###......#∩..@∩#.#  /XhG##.#####⌠###.#  ######.##.##........#  # #.##........##.#  # #.#####..##.##.#  # #.#####..##.##.#  # ###...>..........#  ####.....####.......#  <# ####.####  /Xh-/Xhh%9/Xh/Xh/Xh  #######  #.....#  ###⌠###.#  #∩...∩#.#  ####..♣..#.#  #..⌠.♣#♣.⌠.#   #####.##..♣..#.#  ###......#∩...@#.#  #.#####⌠###.#  .##.##........#  /Xh  #.##........##.#   #.#####..##.##.#   #.#####..##.##.#   ###...>....#  .....####.#  <# ####.####  /Xh /Xh &30/Xhi /Xh q _There is an entrance to Ufoyl's Magic Scroll Boutique here./Xh' /Xh! Welcome to Ufoyl's Magic Scroll Boutique! What would you like to do?  a -  129 gold a parchment of Confusing Touchb -  162 gold a parchment of Eringya's Surprising Crocodile  c -  129 gold a parchment of Sigil of Binding  d -  48 gold a scroll of foge -  24 gold a scroll of identify  f -  24 gold a scroll of identify  /Xh _g -  24 gold a scroll of identify  h -  12 gold a scroll of noisei -  90 gold a scroll of revelation You have 297 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list0Xh֎0Xh90Xh  burgertutor the Conjurer#######   Mothkin#.....#   Health: 54/54 ========================###⌠###.#   Magic: 11/11 ========================#∩...∩#.#   AC: 2Str: 7####..♣..#.#   EV: 17Int: 25#..⌠.♣#♣.⌠.#   SH: 0Dex: 15 ### #####.##..♣..#.#   XL:  8 Next: 24% Place: Dungeon:4 ..###......#∩...@hs0m#.#   Noise: ---------  Time: 5630.5 (0.0) #........#####⌠###.#   g) +9 dagger "Rosh" {pain, rPois Int+3 Dex #####.##.##........#   Cast: Magic Dart#.##........##.#   Fly #.#####..##.##.#  #.#####..##.##.#   ###...>..........#    ###.....####.......#    .......<# ####.####    _You fly downwards. The hatch slams shut behind you. _You see here an iguana skeleton.  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _There is an entrance to Woadus's Assorted Antiques here. _There is an entrance to Ufoyl's Magic Scroll Boutique here.0Xh0Xh[0Xh{0Xh0Xh$8 M###### #.....###⌠###. #∩...∩#.####..♣..#.# #..⌠.♣#♣.⌠.# ### #####.##..♣ ..###......#∩...∩........#####⌠### #####.##.##.......#.##........##.#  ##..# ....0XhHK N1.5 (1 _0XhMj M##### #.....###⌠###.# #∩...∩#.###..♣..# #..⌠.♣#♣@⌠.# ### #####.##..♣..#.# ..###......#∩...∩#.# #........#####⌠###.#   Fly ..... #..0XhVo 0Xhr %20Xh w 0Xhux 0Xh' [M##### #....###⌠###.# #∩...∩#.####..♣.@#.# #..⌠.♣#♣.⌠ 0Xh ### #####.##..♣..#. ..###......#∩...∩#.#   Fly ###..0Xh0Xhj%30Xhq 0Xh 1Xh-PM###### #....##⌠## #∩..###..♣..#.# 1XhP#..⌠.♣#♣.⌠.# ### #####.##..♣..#.#   Fly .# ....#1XhU1XhPY%41Xh7]1XhS`q _There is an entrance to Hoclop Inoyng's Book Boutique here.1Xh ,1Xhk; Welcome to Hoclop Inoyng's Book Boutique! What would you like to do?  a -  189 gold a parchment of Anguish  b -  189 gold a parchment of Animate Deadc -  226 gold a parchment of Borgnjor's Vile Clutch  d -  189 gold a parchment of Cause Fear  e -  302 gold a parchment of Diamond Sawblades  f -  189 gold a parchment of Eringya's Surprising Crocodile  g -  189 gold a parchment of Forge Blazeheart Golem  h -  264 gold a parchment of Forge Phalanx Beetle  i -  75 gold a parchment of Freeze  j -  340 gold a parchment of Fulsome Fusillade  k -  151 gold a parchment of Maxwell's Portable Piledriver  l -  264 gold a parchment of Plasma Beam 1Xh< m -  75 gold a parchment of Sandblastn -  75 gold a parchment of Shock  o -  75 gold a parchment of Soul Splinter  p -  151 gold a parchment of Swiftnessq -  151 gold a parchment of Teleport Other  r -  189 gold a parchment of Vhi's Electric Charge You have 297 gold pieces. [Esc] exit[!] buy|examine items[a-r] mark item for purchase [/] sort (type)[A-R] put item on shopping list3Xh+3Xh>3Xh  burgertutor the Conjurer  Mothkin  Health: 54/54 ========================  Magic: 11/11 ========================  AC: 2Str: 7#######   EV: 17Int: 25#.....#   SH: 0Dex: 15###⌠###.#   XL:  8 Next: 24% Place: Dungeon:43XhI#∩...@#.#   Noise: ---------  Time: 5634.5 (0.0)####..♣..#.#   g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#..⌠.♣#♣.⌠.#   Cast: Magic Dart ### #####.##..♣..#.#   Fly ..###......#∩...∩#.#  #........#####⌠###.#    #####.##.##........#  3Xh] #.##........##.#   #.#####..##.##.#    _You see here an iguana skeleton.  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _There is an entrance to Woadus's Assorted Antiques here. _There is an entrance to Ufoyl's Magic Scroll Boutique here. _There is an entrance to Hoclop Inoyng's Book Boutique here.3Xh3Xh3XhX4XhI4Xh4Xh 4XhҮ5Xhp4P5Xh 5XhQ 5XhH 5Xh 6XhG6Xh"6Xho6Xh6Xh[6Xhf _6Xh6Xhd6XhM6Xhp6Xh6Xh6XhN6Xh6Xh 6Xh6Xh6Xh B6XhL"M  There is a fountain of clear blue water here. _6Xh'| ####⌠###.# ##∩...∩#.# #####..♣..#.# ##..⌠.♣#♣.⌠.# ###### #####.##..♣..#.# #....###......#∩...∩#.# #.##........#####⌠###.# 6Xh(#.######.##.##........# #.# #.##...@....##.# 42.5 (8#.# #.#####..##.##.# ###.# #.#####..##.##.# .##.# ###...>..........# ##.####.....####.......# ....<# ####.#### ##......# #.# ######># #.# ......###....# #.# 6Xh.6Xh36Xh57Xhr+7Xh-37Xh57Xh&77Xh;n7XhB<7Xh}=7XhW>7Xh>7Xh?7XheA7Xh-B7XhmB7XhB7XhD7XhE7XhE7XhF7XhJR  There is a stone staircase leading down here.7XhAL7Xh4M _7XhfN7XhRX7XhUP  There is a stone staircase leading up here.7XhW7XhX _7XhY7XhZ7XhH\7Xh(]7Xh]7Xhi #.######.##.##........#  #.# #.##........##.#  #.# #.#####..##.##.# ######.# #.#####..##.##.# .....##.# ###...>..........# ####.##.####.....####.......# ..##............<# ####.#### ..##7Xhj#......# #.# .###########....@# #.# 51.5 (9 ###.......###....# #.# .......[.####### #.# ...#...#...########## #.# .)..._.....##.......# #.##...#...##.#####.# #.#.........###<#####.###.#.......## #.##........# # ############.##.##.#####7XhSn7XhJt7Xhva _There is an escape hatch in the floor here.7Xh 7Xh#7XhW*9_7Xh07_7Xh412.5 (1 _7Xh87Xh .........# #.# #.......... >#####.#.# #.# ########### .# #.#.# #######.###### .# #.#.# #............# # #.#.###.#####.####.# .# #.#..##.# #.....##.# # #.##.##.# #.###.##.# # #)##.##.# #.# #.##.# 5 ## #.##.##.# #@###.##.# ###.##.##.# #.....##.# 7Xh>......##.##.# ###.####.# .####.##.#####.####.# ####.# #.##............# ####.# ##.#.######.##############  ...#.###...#.## #...............  .>....)...###.# ################  .....###...#.## # 7Xh7Xh#7XhD,3.2 (1.77Xh57XhrI _You fly downwards. The hatch slams shut behind you.9Xh# 9Xh* X9Xh+ 9Xh/ X9Xh/ 9Xh0 9Xh0 9Xh4 B9Xh4 9Xh6 9Xh$8 9Xh{8 9Xh8 9Xh&< 9Xh> ,9XhV? 9XhB 9Xh D 9XhSD 9XhE 9XhAH 9Xh4J 9XhK 9XhK 9XhVO 9XhS ,9XhT 9XhW 9Xh8Y 9XhY 9XhUZ 9Xh\ 9XhCa B9Xhnb 9Xhc 9Xhc 9Xh5e 9Xhg 9Xhh 9Xhh 9Xhi 9Xho  Things that are here:  a +0 robe; a +0 partisan of protection9Xhp 9Xhq  _9Xhr 9Xht 9Xhv 9Xhw 9Xhx 9Xhz 9Xh| 9Xh<| 9Xhh} 9Xhf 9XhN 9Xh 9Xh؂ 9Xh 9Xh 9XhX 9XhS 9Xh 9Xh 9XhX 9Xh 9Xh 9Xh7 9Xh~ 9Xh 9Xh 9Xhȕ 9Xh$ 9Xh} 9Xh 3  #.# #.......# #.#.# ######  #.# #.......# #.#.# #.....  #.####.......# #.#.###.####  #....).......# #.#..##.# #.  ######.......# #.##.##.# #. #.......# #)##.##.# #. ####..### #.##.##.# #. #..#######.##.##.# #. #.#.@......##.##.# ##76.2 (23.0) #........####.##.#### ########.# #.##..... 9Xh6 U#####.# ##.#.##### ##...#.###...#.## ######..>....[...###.# #...........###...#.## #.####......####.#.## #.# ##..........#.#9Xhߣ 9Xh 9XhH c _There is a stone staircase leading down here.9XhR9Xh>U9Xh%]9Xh,`K _You can't go up here!9XhR9Xhp9Xh49Xh9Xh77.2 (1.0) _9Xhj:XhܙE ...## ##  j.j.+ ...  #..j#....  ###j..#:.  .......  ....#  #...##... 6 +@.......  #......## :Xh +......+ ###....#  .#### .# j   gnoll bouda (asleep) . jjj 3 gnolls (1 missile, asleep) # :Xhl:Xh+:XhI?A8.0 (1.8Magic Dart:XhrI:XhW) _You fly downwards.  :XhXvFound a parchment of Anguish. _There is a stone staircase leading up here.:Xhmv:Xh\w:Xh7~:XhVM _You can't go down here!;Xhp+ ...## ##j.j.+ .# #..j#......#.###j..#:..........................# #@..##...+<.......###;Xh4r+......+###....###.#..#;Xhs;Xh}n.jj;Xh~290 _;XhG;Xh Xh">Xh{=2burgertutor the Conjurerj..+Mothkin...## ##Health: 54/54 ========================....+ ...Magic: 6/11=============-----------# #j..#....AC: 2Str: 7..#.###j.j#:...EV: 17Int: 25>Xh>.......j.....SH: 0Dex: 15..........#XL:  8 Next: 24% Place: Dungeon:6#@..##...Noise: ===------  Time: 5680.5 (0.0)+<.......g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#......##Cast: Magic Dart+......+Fly ###....#.####j   gnoll bouda.#jjjj 4 gnolls (1 missile, 1 wandering)..#The gnoll shouts! _A gnoll comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The gnoll shouts!>Xh?>Xh:@>XhA>XhB>XhC _A gnoll comes into view. It is wielding a +0 club.  >XhQDqCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The gnoll shouts!  The gnolls pick up the pace!>XhD>XhOX.j...jjj*jswift)*   battlesphere (minion)>XhPc7==------2.0 (1.5>XhCY:*>Xh[V _The gnoll completely misses you.>XhP **The magic dart hits the gnoll.>Xhy>Xhm **., 1 ally …)*The gnoll is moderately wounded.Your battlesphere fires at the gnoll! The barrage of energy hits the gnoll.>Xh >Xh >Xh >Xh= >Xhh  The gnoll is almost dead.>XhK >XhO The gnoll hits you with a +2 whip of holy wrath.>Xh #N..jjj.*j*4-----==--3.5>XhM*T**>Xh-8 _The gnoll hits you with a +0 whip.?Xh0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Xhj ?Xhl The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes ?Xhn ' N - No@Xh@Xh~_  burgertutor the Conjurer ...+ Mothkin ...## ##  Health: 44/54 ===================----- ....+ ...  Magic: 3/11======------------------ # #...#....  AC: 2Str: 7 ..#.###*j*#:...  EV: 17Int: 25 ....***jj**..  SH: 0@XhUDex: 15 ....***j**#  XL:  8 Next: 24% Place: Dungeon:6 #@j*##...  Noise: =--------  Time: 5683.5 (0.0) +****....  g) +9 dagger "Rosh" {pain, rPois Int+3 Dex #****..##  Cast: Magic Dart@Xhլ +****..+  Fly  ###....#  .####  j   gnoll bouda .#  jjjj 4 gnolls (1 missile, swift, 1 ally …) @Xh";..  *   battlesphere (minion) # The gnoll hits you with a +2 whip of holy wrath. _The gnoll hits you with a +0 whip.  @XheCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Xh0Casting: Flame Wave (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activate@Xh1 burgertutor the Conjurer...+Mothkin...## ##Health: 44/54 ===================-----....+ ...Magic: 3/11======------------------# #...#....AC: 2Str: 7..#.###.j.#:...EV: 17Int: 25.......jj....SH: 0Dex: 15......###*#XL:  8 Next: 24% Place: Dungeon:6#@#.##...Noise: =--------  Time: 5683.5 (0.0)+##......g) +9 dagger "Rosh" {pain, rPois Int+3 Dex#......##Cast: Magic Dart+......+Fly ###....#.[40@Xh m####j   gnoll bouda.#jjjj 4 gnolls (1 missile, swift, 1 ally …)..*   battlesphere (minion)#Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the gnoll.  The gnoll is moderately wounded.The flame wave engulfs the gnoll.@Xh Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the gnoll.  @XhU The gnoll is moderately wounded.  The gnoll is severely wounded.  Your battlesphere fires at the gnoll! The barrage of energy hits the gnoll!@XhS )*j 3 gnolls (swift)@Xh$ )*@Xh   You kill the gnoll!(Press . to intensify the flame waves.)  Your battlesphere fires at the gnoll! The barrage of energy hits the gnoll!@Xh ** 2*@Xh) X  You kill the gnoll!@Xh) @Xhl, @  You hear an angry growl. x2@XhM6 ...jj*j<.*@Xh: 4==7======5.0 (1.5Wave @Xh C :*@XhE K _The gnoll misses you.AXhVy} *The magic dart hits the gnoll bouda.AXhl  The gnoll bouda is lightly wounded.  Your battlesphere fires at the gnoll! The barrage of energy hits the gnoll!AXh*)   gnoll*AXhc################## AXh&*The gnoll bouda is lightly wounded.r battlesphere fires at the gnoll! The barrage of energy hits the gnoll!  You kill the gnoll!  A wave of flame ripples out! The flame wave engulfs the gnoll bouda!  The gnoll bouda is severely wounded.The flame wave engulfs the gnoll.AXh AXh (ally target)  The gnoll is lightly wounded.  Your battlesphere fires at the gnoll bouda!  The barrage of energy hits the gnoll bouda.AXh %Your battlesphere fires at the gnoll bouda!  The barrage of energy hits the gnoll bouda.  The gnoll bouda is severely wounded.  You hear an angry hiss.  The gnoll bouda hits you with a +0 club! *...)...jj.).<..{#...  The gnoll misses you. The gnoll bouda closely misses you.34----3--8=======6.5+ AXh- 8*AXh R _The gnoll barely misses you.BXhc5##############################  * _The gnoll barely misses you.  You hit the gnoll bouda.  The gnoll bouda is almost dead.A wave of flame ripples out! The flame wave engulfs the gnoll bouda.  The gnoll bouda is almost dead.  The flame wave engulfs the gnoll!BXhY  The gnoll is severely wounded.Your battlesphere fires at the gnoll bouda!  The barrage of energy hits the gnoll bouda!BXh$+*j   gnoll (swift)*   battlesphere (minion)BXh  You kill the gnoll bouda!Your wave of flame reaches its maximum intensity and dissipates.BXh'BXh .......).....*j.).{+<... #........*You hear an angry growl.BXh 5----2----3170BXh(F _The gnoll misses you.BXht8*BXhg _Your Armour skill increases to level 3!CXh<  You puncture the gnoll!CXh*){ *   battlesphere (minion)CXh3==2=------8Magic DartCXhB**CXh/I _You kill the gnoll!CXh1*CXh <------CXhL**CXhH _No target in view!DXh@.....# ....+ #...## ### ....+  # #...#....#.###...#:.....)..............*@.# ....h#.).##... ... +<....... . #......##+......+###....# h   black bear (wandering).####*   battlesphere (minion).#..h*.h*-9Magic Dart** _A black bear comes into view.Things that are here: _a +0 club; Xh=B.40ma gnoll corpseDXh' ^ * DXh U*The magic dart hits the black bear!DXh/  (ally target)*The black bear is moderately wounded.Your battlesphere fires at the black bear!  The barrage of energy hits the black bear.DXh DXh DXh DXh DXh% DXhθ DXh *.h*DXh 6====91.0 (1.5DXh T**DXh[ e _The black bear is moderately wounded.EXhʴq *The magic dart hits the black bear.EXh{T ** The black bear is heavily wounded.Your battlesphere fires at the black bear!  The barrage of energy hits the black bear!EXhm  The black bear is almost dead.EXhe ○..hhberserk)  Your battlesphere expends the last of its energy and dissipates.  The black bear goes berserk! The black bear bites you.EXha2-----2.5EXhDEXha2 _The black bear claws you. x2EXh6○EXhEXhg;○EXh9 ^ _You are too injured to fight recklessly!FXhؖ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FXh   burgertutor the Conjurer .....# Mothkin ....+ Health: 26/54 ===========------------- #...## ###  Magic: 2/11====-------------------- ....+ ....  AC: 2Str: 7 FXh4 # #○..#.....  EV: 17Int: 25 ..#.###...#:....  SH: 0Dex: 15 ........).......  XL:  8 Next: 32% Place: Dungeon:6 .......h@.# Noise: =--------  Time: 5692.5 (0.0) .....#.).##...  g) +9 dagger "Rosh" {pain, rPois Int+3 Dex ... +<.......  Cast: Magic Dart . #......##  Fly  +......+  ###....#  h   black bear FXh (berserk) .####  .# .. _You are too injured to fight recklessly!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 100% to hit)FXh burgertutor the Conjurer.....#Mothkin....+Health: 26/54 ===========-------------#...## ###Magic: 2/11====--------------------....+ ....AC: 2Str: 7# #○..#.....EV: 17Int: 25..#.###...#:....SH: 0Dex: 15........).......XL:  8 Next: 32% Place: Dungeon:6.......h@.#Noise: =--------  Time: 5692.5 (0.0).....#.).##...g) +9 dagger "Rosh" {pain, rPois Int+3 Dex... +<.......Cast: Magic Dart. #FXh ......##Fly +......+###....#h   black bear (berserk).####.#..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 100% to hit)  The magic dart hits the black bear.FXhR  .....# ....+ #...## ###  ....+ ....  # #○..#.....  ..#.###...#:....  ........).......  .......h@.# .....#.).##...  ... +<.......  . #......##  +......+  ###....#  .####  .# ..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (almost dead, berserk, 100% to hit)  The magic dart hits the black bear.  The black bear is almost dead.FXh!d .....# FXh*"*....+ #...## ###  ....+ ....  # #○..#.....  ..#.###...#:.... FXhY" ........).......  .......h@.#FXh" .....#.).##...  ... +<....... FXh" . #......##  +......+FXh" ###....#  .#### FXh5#_.# ..FXh*  .....# ....+FXh* #...## ###  ....+ ....  FXh3+# #○..#.....  ..#.###...#:....  ........).......  FXhc+.......h@.# .....#.).##...  ... +<....... FXh+R . #......##  FXh+h+......+  ###....#  FXh ,.####  .# ..The black bear bites you! The black bear claws you!  FXh,@* * * LOW HITPOINT WARNING * * *FXh .....# ....+ #...## ###  ....+ ....  # #○..#.....  ..#.###...#:....  ........).......  FXh.......h@.# .....#.).##...  ... +<.......  . #......##  +......+ ###....#  .#### .# ..FXh/ °The black bear claws you.  * * * LOW HITPOINT WARNING * * *The black bear closely misses you. The black bear barely misses you.FXh U10-------4.0 (1.5FXhFXhGX _The black bear closely misses you.GXh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HXh °Okay, then.HXh8°HXh. _HXhHXhENDrink which item? Potions  c - a potion of curing  g - 2 potions of magicm - a potion of might  C - a potion of cancellation  d - an inky potion  f - a fizzy pink potion [!] read|quaff|evoke[?] describe selectedIXhIXh IXhburgertutor the Conjurer.....#Mothkin....+Health: 10/54 ====--------------------#...## ###Magic: 2/11====--------------------....+ ....AC: 2Str: 7# #°..#.....EV: 17Int: 25..#.###...#:....SH: 0Dex: 15........).......XL:  8 Next: 32% Place: Dungeon:6.......h@.#Noise: =--------  Time: 5694.0 (0.0).....#.).##...g) +9 dagger "Rosh" {pain, rPois Int+3 Dex... +<.......Cast: Magic Dart. #......IXh\p##Fly +......+###....#h   black bear (berserk).####.#..* * * LOW HITPOINT WARNING * * *The black bear closely misses you. The black bear barely misses you. _The black bear closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.IXhsP  Okay, then.IXhIXh8°IXhx. _IXhIXhsRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationIXhZr - a scroll of revelation  I - a scroll of immolation  S - a scroll of silence [!] read|quaff|evoke[?] describe selectedIXh IXhburgertutor the Conjurer.....#Mothkin....+Health: 10/54 ====--------------------#...## ###Magic: 2/11====--------------------....+ ....AC: 2Str: 7# #°..#.....EV: 17Int: 25..#.###...#:....SH: 0Dex: 15........).......XL:  8 Next: 32% Place: Dungeon:6.......h@.#Noise: =--------  Time: 5694.0 (0.0).....#.).##...IXhog) +9 dagger "Rosh" {pain, rPois Int+3 Dex... +<.......Cast: Magic Dart. #......##Fly +......+###....#h   black bear (berserk).####.#..The black bear closely misses you. The black bear barely misses you. _The black bear closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.IXhv °Okay, then.IXhFIXhIXh. _JXhPb}Evoke which item? Wands  d - a wand of digging (1) [!] read|quaff|evoke[?] describe selectedKXhDKXhJKXhPburgertutor the Conjurer.....#Mothkin....+Health: 10/54 ====--------------------#...## ###KXhQMagic: 2/11====--------------------....+ ....AC: 2Str: 7# #°..#.....EV: 17Int: 25..#.###...#:....SH: 0Dex: 15KXhQc........).......XL:  8 Next: 32% Place: Dungeon:6.......h@.#Noise: =--------  Time: 5694.0 (0.0).....#.).##...g) +9 dagger "Rosh" {pain, rPois Int+3 Dex... +<.......Cast: Magic Dart. #......##KXhQFly +......+###....#h   black bear (berserk).####.#.. _The black bear closely misses you.KXhRQCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then.KXhXv °Okay, then.KXh^YKXh]8°KXhe_. _KXh Q d _Okay, then. _Okay, then.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MXh  burgertutor the Conjurer .....# Mothkin ....+ Health: 10/54 ====-------------------- #...## ###  Magic: 0/11------------------------ ....+ ....  AC: 2Str: 7 # #°..#.....  EV: 17Int: 25 ..#.###...#:....  SH: 0Dex: 15 ........).......  XL:  8 Next: 32% Place: Dungeon:6 .......h@.# Noise: =--------  Time: 5694.0 (0.0) .....#.).##...  g) +9 dagger "RoMXhHsh" {pain, rPois Int+3 Dex ... +<.......  Cast: Magic Dart . #......##  Fly  +......+  ###....#  h   black bear (berserk) .####  .# .. _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 87% to hit)NXh burgertutor the Conjurer.....#Mothkin....+Health: 10/54 ====--------------------#...## ###NXhPMagic: 0/11------------------------....+ ....AC: 2Str: 7# #°..#.....EV: 17Int: 25..#.###...#:....SH: 0Dex: 15........).......XL:  8 Next: 32% Place: Dungeon:6....****@.#Noise: =--------  Time: 5694.0 (0.0).....#.).##...g) +9 dagger "Rosh" {pain, rPois Int+3 Dex... +<.......Cast: Magic Dart. #......##Fly +......+###....#h   black bear (berserk).####.#.. _Okay, then.Casting: NXhއMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 87% to hit)NXh .....# ....+ #...## ###  ....+ ....  # #°..#.....  ..#.###...#:....  ........)....... NXh7 ....****@.# .....#.).##...  ... +<.......  . #......##  +......+  ###....#  .####  .# ..  Confirm wiNXhMth . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a black bear (almost dead, berserk, 87% to hit)  NXhYou focus your ray upon the black bear. The searing ray misses the black bear.(Press . to maintain the ray.)NXhb .....# ....+ #...## ###  ....+ ....  # #°..#.....  ..#.###...#:....  ........).......  ....****@.# .....#.).##...  ... +<.......  . #......##  +......+ ###....#  .#### .# ..NXhM  .....# ....+ #...## ###  ....+ ....  # #°..#.....  ..#.###...#:....  ........).......  ....****@.# .....#.).##...  ... +<.......  . #......##  +......+  NXhf###....#  .####  .# ..The black bear bites you.  * * * LOW HITPOINT WARNING * * *NXh .....# ....+ #...## ###  ....+ ....  # #°..#.....  NXh|..#.###...#:....  ........).......  ....****@.# .....#.).##...  ... +<.......  . #......##  +......+ ###....#  .#### .#NXh72 ..NXhE°...h* * * LOW HITPOINT WARNING * * *  The black bear claws you.  * * * LOW HITPOINT WARNING * * *  The black bear claws you but does no damage.!  You die...NXhN ^-4----1==NXh8\ /  --more--OXhK#Inventory: 8/52 gear slots Hand Weapons (go to first with ))  g - the +9 dagger "Rosh" (weapon) {pain, rPois Int+3 Dex+3} Armour (go to first with [)  a - a +0 robe (worn)  c - the +5 chain mail of Nosmem {Will+ Int+3} Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  d - a +4 ring of slaying (worn)  e - an amulet of magic regeneration (worn)f - a ring of protection from cold  h - a ring of see invisible Wands (go to first with /)d - a wand of digging (1) Scrolls (go to first with ?)  b - a scroll of blinking  t - a scroll of teleportationr - a scroll of revelation  I - a scroll of immolation  S - a scroll of silence Potions (go to first with !)  c - a potion of curing  g - 2 potions of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]OXh   g - the +9 dagger "Rosh" (weapon) {pain, rPois Int+3 Dex+3} Armour (go to first with [)  a - a +0 robe (worn)  c - the +5 chain mail of Nosmem {Will+ Int+3} Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)d4slaying  e - an amulet of magic regeneration (worn)  f - a ring of protection from cold  hsee invisible OXh eWands (go to first with /)  d - a wand of digging (1) Scrolls (go to first with ?)  b - a scroll of blinkingtteleportation  r - a scroll of revelation  I - a scroll of immolation  Ssilence Potions (go to first with !)  c - a potion of curingg - 2s of magic  d - a potion of enlightenment {unknown}25%PXh q  c - the +5 chain mail of Nosmem {Will+ Int+3}  b - a +5 ring of evasion (worn)m - a potion of might50PXh, C - a potion of cancellation75QXh7  b - a +5 ring of evasion (worn)  d - a wand of digging (1)  f - a potion of lignification {unknown}botQXhQXh?Goodbye, burgertutor.1104 burgertutor the Conjurer (level 8, -4/54 HPs)Began as a Mothkin Conjurer on Oct 14, 2025.Slain by a black bear (7 damage)... on level 6 of the Dungeon.The game lasted 00:08:05 (5634 turns). Best Crawlers - 198. 1177 NanoSnail GnCA-08 slain by an orc warrior (D:5) 199. 1169 perrin18 MoSh-08 slain by a vampire bat (D:5) 200. 1162 avangion MoCj-08 slain by Edmund (D:5) 201. 1137 1000000bra MoCj-08 slain by a sky beast (D:6) 202. 1128 NanoSnail HuCj-08 blasted by a steam dragon (D:6) 203. 1124 1000000bra MoFE-08 slain by an orc warrior (D:6) 204. 1106 NanoSnail GnBe-08 blasted by Blorkula the orcula (D:6) 205. 1104 burgertuto MoCj-08 slain by a black bear (D:6) 206. 1097 goupaloupa MoCK-08 slain by an ice beast (D:5) 207. 1081 avangion MoFE-08 slain by an orc warrior (D:6) 208. 1061 patricia MoFE-08 succumbed to a hornet's poison (D:5) 209. 1058 Colgatetes MoNe-08 slain by an orc warrior (D:9) 210. 1047 Newman MoRe-08 slain by a gnoll bouda (D:5) 211. 1045 frogmen MoAE-08 slain by an orc priest (D:6)RXhcRXhkRXho? [?25h[?0c [?1051l[?1052l[?1060l[?1061l