:h> Player: burgertutor Game: Mothkin Server: crawl.dcss.io Filename: 2025-10-14.17:54:02.ttyrec Time: (1760464442) Tue Oct 14 17:54:02 2025 ;hQ [?1051l[?1052l[?1060l[?1061h;hSG)0[?7h;hS[?25l[?1c;h\;h`;hjWelcome, burgertutor. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Mothkin f - Draconiano - Sprigganx - Formicid g - Trollp - Tenguy - Naga h - Deep Elfq - Oniz - Octopode i - Armataurr - BarachiA - FelidB - Mummy Mothkin are a winged, insectoid species. They inscribe their wings with spells that trigger when attacking or casting magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mothkin Conjurer;he ;h* burgertutor the ConjurerMothkinHealth: 13/13 ========================;h* Magic: 2/2========================AC: 2;h* Str: 7EV: 11Int: 19SH: 0;h+ Dex: 11XL:  1 Next:  0% Place: Dungeon:1;h4+ Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart;hY+ =Fly ;h4 :#.....♣♣♣P .## #.^P..PPP♣P.##.#.....⌠.PP...?.........P.............# .PP.^.P. ...P♣..P♣.P...;h4 ♣P.@..PPP..♣♣PP..P....♣♣♣P..............#.#..##### ..;h5 (#;h6@ ;hJ Welcome, burgertutor the Mothkin Conjurer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?;he ;hK Press ? for a list of commands and other information.  Found three items.;h ;h [ _Found a staircase leading out of the dungeon.;h ;h) a  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 2.1   9%   0           b + Unarmed Combat   0.0     0   g + Conjurations 4.3  77%  +1                   c + Armour   0.0     0  ;h| P    d + Dodging2.0   8%   0      e + Stealth1.4   6%  -2  ;h         ;h         ;h a    ;h         ;h8         ;hW _    ;h         ;h         ;h0                     ;hR The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help;hs G[=] set a skill target  ;h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets..#   *9.0 (7 =hC V _A rat comes into view.=h`f =hf =hUp =hs d _There are monsters nearby!=h5 ***** The magic dart hits the kobold.=h,=h.r.K.... =hy1-------------8.5 (1.5)=h0"=h./ ...#.#.?.# ###.. ....r......####.###.K..#...#.#### ##### #.#....##...#...###..####.##### #.....#....# #.###.....=h/-.....# #.# ###.......# #.#..# #.# _The kobold is moderately wounded.=hR1=h82=h9k.r.K=h:T--90=hNA=hdC>h" .............  ............  ...........#  ...........#  ...?.......# ###  ........... ...  ...r.....####.###  ....K..@.........  ......#...#.####  ##### #.#....# ..###..#### ### #.....#  #.###..... >hU#f #.# ###.  #.#  #.# >h .............  ............  ...........#  ...........#  ...?.......# ###  ........... ...  ...r.....####.###  ....K..@......... >h ......#...#.####  ##### #.#....# ..###..#### ### #.... #.###.....  #.# ###.   >hA>h7->h@>h6d _There are monsters nearby!>h#A...#.#.?.## ###.. ....r.....####.###.K..#...#.####>h@#.#.#....##...#...###..#### #.##### #...# #.# #.###..... #.# #.# ###. #>h.# #.# #.# #.#>h>h>h#e.r.K>h-60 _>h>hn  The magic dart hits the kobold.>h>hj .rThe kobold is heavily wounded.The kobold hits you but does no damage. The rat bites you.>h0------0------------------------=2.0 (1.5Magic Dart>h>hNS _The kobold barely misses you.>h"3>h)>h1H  ..............  .............  ............#  ............#  ....?.......## ###  ............. ...  ......r...####.###  >hG2 ......K@..........  .......#...#.####  ######.#.#....# #...###..#### ##### #.....#  #.##  #.# ###.  #.# >hv2K #.# _You are out of magic!>h ..............  .............  ............#  ............#  >h"....?.......## ###  ............. ...  ......r...####.###  ......K@..........  .......#...#.####  ######.#.#....# #...###..#### >h4##### #... #.##  #.# ###.   >hb>h>hT>hRd _There are monsters nearby!>h&  >h1}You hit the kobold but do no damage.The kobold is heavily wounded.>h+30>he>he _The rat barely misses you. The kobold closely misses you.>h 3>hY>h%K _You are out of magic!>h$i ..............  .............  ............#  ............#  ....?.......## ###  ............. ...  ......r...####.###  ......K@..........  .......#...#.####  ######.#.#....# #...###..#### ##### #.....#  #.##  #.# ###.  #.#  #.# >h6Q ..............  .............  ............#  ............#  ....?.......## ###  ............. ...  ......r...####.###  ......K@..........  .......#...#.####  ######.#.#....# #...###..#### ##### #... #.## >h #.# ###.   >h3>h>hbd _There are monsters nearby!>h 8  You hit the kobold.>h_ )r   rat  You kill the kobold!>h j1==----14>h! g _The rat closely misses you.>h  You hit the rat.  The rat is heavily wounded.The magic dart hits the rat.>h C.>h S.25>hs ] _You kill the rat!>h3>h>hH _No target in view!?h?hU?h?h^H _No target in view!?h@?hՠ?h?hw?h------------ _?hMP==?hN?h?h۬L2==?h?h?h^1============?h±?hK,?hF?hյ?h?h?h{?húj3====?h?hѿ1 _HP restored.?h-D============?h?h?h;?hB?h?h?h?h%?ht:==?h5?h,?h7?h,?h?h?h?h?h,?h?h?hX2============?h?hc4 _Magic restored.?h?h ?h?h?h[..####+#....................# .# ?.......## ###..-838.0).....####.###........)........... .........#...#.#### ########.#.#....#  ###########...#...###..####  #..##### #.....#  #..# #.###.....  #..# #.# ###.?h?hE-4.0 (19?h??h# _Found a robe.?h?hS?h?h ?h:?h,?hcp============?h! _c - 2 scrolls labelled PINKOM DUM ONG (gained 1)?h\%?h&?h}(?hx,?h.?he/?hT1?h04?h9B?h <?h>?h??hA?hC?h!F?hF?hH?h#J?hL,?hM?hz]................... ................ ........ ......# #.....# #........## #............####...............####.|@.......)................#...#.#################.#.#....############...#...###..##.............##### #... #.............# #.## #.......# #.# #?h4^.......# #.# #.......# #.#?heh . . .. ..# #.# #...## #....#...####.@........).#...#.#.#.#.... #...#...###.. #.##### # #.# #.#  #.# #.#  #.# #.#  #.# #.# ?h)n292.0 (8.0)?hv*3.0 (9?h0}?hy _You see here a staff of necromancy.?h ?h ?h ?h ,?h $ _?h. ?hӣ ?hZ ?h ?hy ?h B?h ?h޽ ?h ?hU ?hL ?h ?h ..... P_..P.## ..... ♣..♣...# .....♣♣..P...# .........P...P.[..####+#.........$..............................7.0 (4#........ #............. #............... #####...............##........|........).......................#...################.#.#.. ###########...#...##?h ?hm *8.0 (5?hV ?h(< < _Found a faded altar of an unknown god.?h K "_?hX ?ha 7_?h9e H _No target in view!?hV?hb?hlj?hl ?h(m_You can't see any susceptible monsters within range! (Use Z to cast anyway.)?h7z?hz?h}?h?h?hĉ: _?h?h?h?h?h?h?h?h_?h},?h?hA _You now have 12 gold pieces.?h ####.r..  #...P..  #.#..PP P.. +####!#..P .♣PP.# !.......♣P_..P.## !......♣♣..♣...# ♣♣..P...# P...P.[..####+#....:........Magic Dart...................................#.r   rat (asleep)###########..... #............. #####.............?h0102.0 (4.0)?hl*3.0 (5?h%_?h V _A rat comes into view.?h*@ ##### ####.r..#...P..  #.#..PP P.. +####!#..P .♣PP.# .!.......♣P_..P.## ..!......♣♣..♣...# .♣♣..P...# ..P...P.[..####+#.....:...............#.###########.. #.@hy @h2a4.0 (1Magic Dart@h!@h#@hg @hr @h| @hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)AhdAhmAh_wAhy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)AhS ### #####..####.r...#...P...  #.#..PP P.. +####!#..P .♣PP.# !.......♣P_..P.#!♣ .♣♣..P...# P...P.[..####+#......:.......................#.....##########Ah`AhmA5Magic Dart _AhyAh$|Ah# ****r  The magic dart hits the rat.  The rat is heavily wounded.AhWu.r...Ahw1------------===6.5 (1.5AhAh- _The rat squeaks loudly.Ah ***♣P_The magic dart hits the rat but does no damage.AhB Ah,burgertutor the Conjurer###Mothkin#####..Health: 13/13 ========================####.....Magic: 0/2------------------------#...Pr..AC: 2Str: 7#.#..PP P..EV: 11Int: 19+####!#..P .♣PP.#SH: 0Dex: 11.!.......♣P_..P.##XL:  1 Next: 20% Place: Dungeon:1..!.....@♣♣..♣...#Noise: ===------  Time: 106.5 (0.0).........♣♣..P...# .. -) Nothing wielded........P...P.[..####+#.. Cast: Magic Dart.h-m........................ Fly .:................................................ r   rat...................................#..............###########.............. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The magic dart hits the rat.  The rat is heavily wounded. _The rat squeaks loudly.  The magic dart hits the rat but does no damage.  The rat is heavily wounded.AhlGf  The rat is heavily wounded. _The rat squeaks loudly.  The magic dart hits the rat but does no damage.  The rat is heavily wounded.Your line of fire to the rat is blocked by a plant.  The magic dart hits the rat.Ah{O†***Ah2...Ahft3--8.0 (1.5Magic DartAh5AhG _You kill the rat!AhYN--AhAhjK _You are out of magic!Ahc Ah{d Ahu ^ _No target in view!BhA)Bh)Bh,Bh34Bh7Bh;: _Bh>Bh,BBhuBBhDBhHBhKBh`KB------------BhMBhQBhTBhUBhWBh[Bhr^Bh^BhaBhgBhkBh,lBhnBhkx ##########....#######..... ....Bhxp#...P†......#  #.#..PP.♣P..# Bhx+####!#..P..♣PP.# .!.......♣P@..P.## -Bhy14.0 (6.0Bh(y..!......♣♣..♣...# BhKyo.........♣♣..P...# ...........P...P.[..####+#Bhry....................:...................Bhy...............................#...Bhz7-Bh4z _There is a faded altar of an unknown god here.Ch _No target in view! _There is a faded altar of an unknown god here.  This altar belongs to (a) Elyvilon, (b) Yredelemnul or (c) Zin, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.Ch,ChElyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:(Cost)ChElyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)[!]: Overview|Powers|WrathCh burgertutor the ConjurerMothkin#####Health: 13/13 ========================#####....###Magic: 0/2------------------------####..... ....AC: 2Str: 7#...P†......#EV: 11Int: 19#.#..PP.♣P..#SH: 0Dex: 11+####!#..P..♣PP.#XL:  1 Next: 30% Place: Dungeon:1.!.......♣P@..P.##Noise: ---------  Time: 114.0 (0.0)..!......♣♣..♣...#-) Nothing wielded.........♣♣..P..ChM [40m.# ..... Cast: Magic Dart........P...P.[..####+#..... Fly .............................:.......................... ............................ ............................ ..........#.................  _No target in view! _There is a faded altar of an unknown god here.  Chw pThis altar belongs to (a) Elyvilon, (b) Yredelemnul or (c) Zin, but you can'ttell which.Ch Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Ch Ch JYredelemnul the Fallen Cast down by the good gods eons ago, Yredelemnul seeks to despoil their creations and chain all living souls within their inexorable grip. Followers whowould conquer in Yredelemnul's name are granted the power to reap an army of thedead and bind powerful souls into eternal service - provided they can sweep across the land in a tide as inexorable as their god. Favour - Yredelemnul is neutral towards you. Granted powers:(Cost)You are surrounded by an umbra. Foes that die within your umbra may be raised as undead servants. You can light the black torch and reap souls in Yredelemnul's name. You can recall your undead harvest.ChI (2 MP)Yredelemnul will gift you temporary undead servants when you light the torch. You can hurl gouts of umbral torchlight.(4 MP, Piety-, Torchlight)You can bind living souls.(6 MP, Piety--, Injury)You can engulf your surroundings in Yredelemnul's grip. (8 MP, Piety-----)[!]: Overview|Powers|WrathChCh@burgertutor the ConjurerMothkin#####Health: 13/13 ========================#####....###Magic: 0/2------------------------####..... ....AC: 2Str: 7#...P†......#EV: 11Int: 19Ch#.#..PP.♣P..#SH: 0Dex: 11+####!#..P..♣PP.#XL:  1 Next: 30% Place: Dungeon:1.!.......♣P@..P.##Noise: ---------  Time: 114.0 (0.0)..!......♣♣..♣...#-) Nothing wieldedCh".........♣♣..P...# ..... Cast: Magic DartCh&........P...P.[..####+#..... Fly ............................Ch.:.......................... ............................ ............................ ..........#.................  Ch_No target in view! _There is a faded altar of an unknown god here.  ChpThis altar belongs to (a) Elyvilon, (b) Yredelemnul or (c) Zin, but you can'ttell which.Ch Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.DhCDhPZin the Law-Giver Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.(2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)Zin will cleanse your potions of mutation. You can donate money to Zin. [!]: Overview|Powers|WrathDh`burgertutor the ConjurerMothkin#####Health: 13/13 ========================#####....###Magic: 0/2------------------------####..... ....AC: 2Str: 7#...P†......#EV: 11Int: 19#.#..PP.♣P..#SH: 0Dex: 11+####!#..P..♣PP.#XL:  1 Next: 30% Place: Dungeon:1.!.......♣P@..P.##Noise: ---------  Time: 114.0 (0.0)..!......♣♣..♣...#-) Nothing wielded.........♣♣..P..Dh[40m.# ..... Cast: Magic Dart........P...P.[..####+#..... Fly .............................:.......................... ............................ ............................ ..........#.................  _No target in view! _There is a faded altar of an unknown god here.  This altar belongs to (a) Elyvilon, (b) Yredelemnul or (c) Zin, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.DhRm  Okay, then.Dh.^Dh`. _Dh|3DhDhTP _DhDhDhDhDhqDhDDh6Dh^1============Dh<Dh nDh Dh Dh} Dh DhB Dh D============Dhm Dh Dh! Dh# Dhz' ,DhU) Dh&- ,Dh/ Dh3 Dh3 Dh"6 Dh9 Dh: Dh<< Dhy? Dh? DhB DhAE DhE DhH DhQK DhK X2============Dh0N DhfS Dh|V DhV Dh6Y Dh\ Dh_ Dh;` Dhb Dhe Dho Dhzq Dhv Dhq| Dh3 Dh D============Dho Dhy _  You see here a rat corpse.Dh  _Dh nDhm  ##### #####....### ####........... #...P†......# #.#..PP.♣P..# #+####@#..P..♣PP.# #..!.......♣P_..P.## #...!......♣♣..♣...# Dh=  #..........♣♣..P...#  #.........P...P.[..####+ #..... #..:. #... ......Dh 038.0 (24.0)Dh +9.0 (25DhX 8_Dh R _j - 2 inky potionsDh_ Dh ` Dhe Dhi Dhl Dhr ,Dhts Dhry BDhz Dh| Dh} Dh^ Dho M##########....#######..............P†......# #.#..PP.♣P..###+####.#..P..♣PP.##..!.......♣P_..P.## #...@......♣♣..♣...# #..........♣♣..P...# #.........P...P.[..## #............. #..:................. #. + ## ###########Dh \42.0 (3.0)3.0 (4Dh~ %_Dh Y _k - a lumpy purple potionDh Dh Dh Dh Dh Dhj ,Dh Dh8 Dh Dh l _j - 4 inky potions (gained 2)Dh, Dhp Dh Dhb Dh Dh: Dh Dh> Dh/ XDh ,Dh DhP Dho Dh Dh% DhP   #...P†......##.#..PP.♣P..###+####.#..P..♣PP.# #..........♣P_..P.###..........♣♣..♣...##..........♣♣..P...# #.........P...P.[..# #................... #..@................ #.......... +........... ##Dh u ############# # ##### ........| .....You pick up a parchment of Summon Seismosaurus Egg and begin reading...Dh4_50.0 (7Dh*1.0 (8Dh}$Dh(P _You add the spell Summon Seismosaurus Egg to your library.EhC}3Eh~EhEhEhʼnBEh)Eh`EhEhӍEhMEhEhsEhx ##+####.#..P..♣PP.#..........♣P_..P. #..........♣♣..♣.. #...♣♣..P.. #.........P...P.[. #.......... #..................######...>....'4.0 (3.....###... #############.# #####........| .... .########## ######### Eh_You reach down and open the door. _Found a stone staircase leading down.Eh7_EhEh Eh#H _No target in view!EhɪEh@EhȬEhůEh[Ehs: _EhL@  There is an open door here.EhhEh _EhzEhIEhEhEh4EhEhEhEhEhUEhEhEh EhfEh Eh,Eh1Eh\Eh]EhA  There is a stone staircase leading down here. _Eh!EhEhEhEh,EhSEhIEh&EhXEhEhREhEhEh _c - 3 scrolls labelled PINKOM DUM ONG (gained 1)Eh<3Eh Eh5 EhEhVEhEhEhCEhEhEhEhh,EhVEhEhDEhEhEh"F _You reach down and open the door.Ehu$Eh$Eh%Eh|)@  There is an open door here.Eh\*Eh + _Eh+Eh>-Eh.,Eh/Eh42Eho3,Eh4Ehp5Eh6Eh6Eh^7Ehh8Eh8Eh9EhQ9Eh9Ehf:Eh:Eh:Eh@<Eh%=EhU=Eh=Eh>Eh?Eh$@Eh@EhAEhBEhCEhCEheGEhHEhHEhHEhIEhJEhFKEhKEhQMEhNEhNEhoOEhQEhREh9REhREhHTEhUEhJUEhUEh WEh2XEhtXEhXEhJZEh[[Eh[Eh.\Eh]Eh^,Eh_EhaEhbEhbEhcEhf@  There is an open door here.Eh5hEhh _EhiEhkEhmEhmEhnEhwpEh^sBEhYuEh>w,EhxEh{F _You reach down and open the door.Eh_}Eh}Eh^~Eh-Eh@EhEhEhEhEhEhwEhPEhY,EhEhˋXEh*EhWEhEhEhEh4EhEhzXEh ###########  #.. #205.0 (5Eh1.0) #.######### #### ####.# # #....# #.######.#############+####.##...#.#..........#.#.#'#.#'########.###..........# #.#.......................# #.#.........EhEhEh _Key pressed, stopping explore.EhEhH _No target in view!Eh Eh; Eh Eh Ehi Eh$ | _Eh~% Eh~& Eh&' Eh|' Eh' Eh( Eh) EhL* Eh* Eh+ Eh- Eh+2 Eh2 Eh3 Ehm3 Eh; l####### ####.........@..# #####...12.0 (7.0)#.##########.# ####.......Eh8= f####.# # #...P†..#....# #.#..PP.♣P ####.#######+####.#..P..♣PP ...#.#..........#..........♣P_..P .#'#.#'########.#..........♣♣..♣ ..........# #.#..........♣♣..P ...# #.#.........P...P.[Eh)C EhE EhG T _Key pressed, stopping explore.Eh" Eh$ Eh* Eh. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Eh+ 8_Eh Eh) Eh>" H _No target in view!Eh^C EhC Eh(E Eh|G ,EhbK : _EhO ?# ##..........@.# #####.3.0 (1#.#.# ####.####.# .# #...P†.#....# .# #.#..PP.♣P..#EhP +####.#..P..♣PP.#.#.#.♣P_..P. #'#.#'#.#.♣♣..♣.# #.#.♣♣..P.# #.#.P...P.[.EhR Eh\Y 8_Eh[ T _Key pressed, stopping explore.Eh9Eh:EhA&_EhC _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fh+ _FhnW# ##.# #####....#4#.#.# ####.####.# #.# #...P†......##....# #.# #.#..PP.♣P..#.##+####.#..P..♣PP.# .#.#.#.♣P_..P.# '#.#'#.#.♣♣..♣.# #.#.♣♣..P.# #.#.Fh:P...P.[.Fh Fh&_Fhj _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.Fh3Fh>_ FhG_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fh&_FhFhUFh _No target in view! _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!Fh˞Fh3Fh[FhFhKP _FhFhFhFhFhŴFhtFhFhFhFhFhٻFhο _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _You reach down and open the door.Fh3FhFh@  There is an open door here.FhFhB _Fh>FhFh;,FhVFhFhFhFhFhBFh6FhFhFhBFhFh ############# ##### ............# #####....### .##########.# ####........... .##.# #...P†......# .##.# #.#..PP.♣P..# ####'####.#..P..♣PP.# FhF.........#......@...♣P_..P.## 20.0) ########.#..........♣♣..♣...# ...# #.#..........♣♣..P...# ...# #.#.........P...P.[..####+ ...#....................... .Fhz........#....................... ....######....................>....'....................#.....Fh(#.........Fh Fh%_FhT _Key pressed, stopping explore.FhFhFh Fh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fhz3_FheFh6FhH _No target in view!Fh_!_Fh-iFhhr7_Fhs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)FhIFhFh:Fh: _FhFhiFhFhFhΝFhFhFhBFhoFhFh0Fh7Fh_  You see here a rat corpse.FhFh~ _FhFhFhbFhFhFhFhaFhFh)FhFhn,FhFhFhFh=FhcFhFh7FhFhFhSFhFhFhFhFh#FhdFhFhFhFh(FhFhFh ###### #  #####....#####.#  ####.......# Fh+ #...P†......#####.#  #.#..PP.♣P..# {# ##.#..P..♣PP.#....♣P_..P.##♣♣..♣...#..♣♣..P...# .....FhX.P...P.[..####+#.........FhIU38.0 (14_FhFh- FhA[ _You sense a monster nearby.Fh* FhK- Fh?C m_ _No target in view!Fh' 3FhA Fhކ Fh V###### ## #####....#####.# ####............@.# #...P†......#####.# #.#..PP.♣P..# K# Magic Dart.#..P..♣PP.# .#...♣P_..P.## .#♣♣..♣...# .#Fh @K   kobold (asleep)♣♣..P...# .#.....P...P.[..####+# Fh ,0.0)Fh *9.0 (1Fh FhQ s _A kobold comes into view. It is wielding a +0 club.Fh *K  The magic dart hits the kobold.  Fh@ KThe kobold is moderately wounded.FhL FhS HK._FhRU 1------------====40.5 (1.5FhZ 7_Fh\ ( _The kobold shouts!Fh|j l  ##  ...#####.#.......@.#†......#####K# .# .# .# .# .#..... [+#  Fh  ##  ...#####.#.......@.#†......#####K# .# .# .# .# .#[+#Fh FhFhFh"<  The kobold is moderately wounded. _The kobold shouts _is nearby!  You closely miss the kobold.  The magic dart hits the kobold.Fh':)_GhnGhs4=---10Magic DartGhy7_Gh<{J _You kill the kobold!GhoGhGhGhGh`XGhDGhGhEB------------Gh%Gh,GhQGhGhGh#GhGhGhGGhGhGhGhGhGhuGh},GhQGhGhwX2============GhGh/GhGh,GhGhGhiGhGh Gh|<  You see here a +0 club.Gh;Gh  _GhGhGhDGhD============GhGhGhGhGhGhGhJ#Gh#Gh$Gh'Gh+*Ghk*Gh+Gh.Gh71Gh1Gh.3Gh7F _You reach down and open the door.Ghg:Gh:Gh+<Gh?@  There is an open door here.GhBGhEC _GhDGhFGh7I,GhJGh|PGhQGh4RGhRGhTGhU,GhVGhTXGhSZ,Gh[Gh!]GhI^Gh^GhE_GhGh?Gh&@Gh@GhAGhYCGhCGhYDGhyFGhGGhGGh}HGhJGhKGhKGhVLGhMGh4OGhP,GhhQGh~RGhRGhtSGhTGhUGhVGhVGhWGh}XGhXGhIYGhe[Gh[Gh!\Gh\Gh`Gh`GhaGhaGhbGhcGh dGhvdGheGhvfGhfGh#gGh hGhiGhFiGhiGhkGhpGhqGhqGhrGhsGhuGhRuGhuGh%wGhwGhExGhxGh-zGh{Gh\{Gh,|Ghu}GhL~Gh~Gh~Gh~GhGhdGhGhGheGhGh.GhЅGhGhGhGh<GhGhYGhX,GhGhZGhGhGhGhLGhGhGh}Gh˓Gh=Gh4Gh-GhpGhGh×GhGh8GhjGh+Gh GhFGhO,GhGhGhGhlGhݦGhGhUGhGhGhRGh GhGh4GheGh}Gh¯GhZGhGhGhҲGhnGhƺGhGhGh6GhGGhYBGhGhGhGhGhGh4GhVGhGh"GhGh,GhGhHGhGhzGh GhGh:GhGhGh;Gh)GhGhuGhGhGh Gh4GhGh;GhGhXGhGhGh Ghj#Gh2&Ghu&Gh)Gh*Gh8-Gh-GhM/Gh1Gh4Gh4Gh6Gh:GhD=Gh=GhC?GhAGhCGh)DGh...# .#  Ghh ###### .#   Ghh.#   .#   Ghh.#   .#  GhhL  GhkGhpGhzj _Key pressed, stopping explore.Gh|GhGhCH _No target in view!Gh` Gh` Gh Gh  _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Gh IGhS Gh} Gh P _Gh Gh Gh^ Gh Gh Gh Gh Gh Gh Gh4 Gh Gh. Gh Gh Gh_ Gh Ghg Gh GhX Gh Ghc Gh Gh. Ghb Gh Ghb Gh Gh= Ghu ,Gh Gh Gh8 ,Gh Gh Gh Gh GhG Gh Gh\ Gh Gh- Gh Gh Gh Gh} Gh! Gh/ Gh Gh Gh Ghj Gh GhR Gh Gh Gh% Gh Gh Gha ,Gh Ghr Gh Gh Gh Gh Gh Gh Ghy Gh! GhP# Gh# GhL$ Gh{% Gh& Gh& Ghk' Gh( GhM* ,Gh* Gh, Gh, Gh- Gh. Gh/ Gh0 Gh"1 Gh1 Gh3 Gh75 ,Gh5 Gh<7 Gh8 Gh8 Gh9 Gh< Gh= BGh @ Gh+A GhA Gh(B GhC GhE ,GhG ,GhY GhZ BGh[ GhD] ,Gh] Ghe Ghi XGhGk Ghl Ghl Ghm Gh=o Gh]p Ghp GhKq Gh^s Ghdt Ght Ghu Ghv Ghx GhGx Ghwx Gh0y Ghy Ghy GhFz GhG{ Gh{ Gh | Gh| Gh=} Gh} Gh} Gh+~ Gh~ Gh% GhL Gh GhW GhÀ Gh Gh& Ghw Ghj Gh Gh( Gh^ Gh` Gh Gh Gha GhG Gh Gh Gh܊ GhL Gh Gh Gh Gh ,Gh) Gh GhS Gh Ghk Ghs Gh| Ghʕ Gh Gh Gh GhN Gh Gh Gh Ghڛ GhN Gh Gh ,Gh Ghj Gh; Gh GhO Gh Gh Gh5 Gh Ghܨ Gh ,Ghb Ghu Gh Gh GhL Gh Gh ,Gh GhC Gh GhͲ Gh Gh XGhN Gh Gh Gho Gh Gh Gh GhX Gh Gh{ Gh Gh; Ghr Gh_ Gh Ghl Gh Gh Ghk Gh Gh} Gho Gh GhG Gh! Gh| Gh Gh Gh Ghv Gh Gh Gh Gh bGhE!  #+#+# ######### #.#.# #........ ..#.######.####### #...#...........#  #..##.####.####.#  #..##...##.# #.#  #@.####.##.# #.# 448.5 (88 #..# #.##.# #.#  #..# #..#.# #.#  #######..# #..#.####.# .........# ##.#......##hA" LH########.# #..........#.#####.##########................#################Gh5+ 3GhV] You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!Gh Ghm GhGh| Q _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view!Gh You can't see any susceptible monsters within range! (Use Z to cast anyway.)Gh Ghq!Gh"Gh]$Gh&Gh +: _Ghh,Gh.Gh^/Gh1Gh3Ghr4Gh!5Gh5Gh7Gh<XGh<Gh<GhD=Gh?Gh%@Gh@GhbAGh J....#...∩P ......#+### .#.#.. ####>. ###+#+# #################@#.# #........Gh~JW.........#.######.###############...#........... #..##.###. #..##...##.# #.# #..####.##.# #.#GhJy#..# #.##.# #.##..# #..#.# #.########..# #..#.####.#GhHK!GhU#.#####+###...................#..............'54.5 (6.0)Gh\GhaK======5.5 (7GhHeGhgNo target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _As you open the door, it creaks loudly!HhHh>Hh%HhE(H _No target in view!HhKIHhHhM#....P♣♣♣P.. ....#...∩P ....#.#####+###.^ .#.#..... ####>......####........!.+..........#..........  #@#+########0########.#.# #.................#.######.###############...#...........# Fly ..#..#..#HhSHhK------6.5 (1HhKHh _Found a goblin skeleton. _There is an open door here.Hh>Hh,<------HhHh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh HhHhHhXH _No target in view!Hh3HhHh2HhHh: _Hh)HhHh/HhHhi#.PP..♣P.<..PPP ....P..♣♣PP..P## ...#....P♣♣♣P........ ....#...∩PP .......##.#####+###.^.. .#.#..#.......Hh|.. ####>........######..!+....@....... 8.5 (2 #............ Hh(9 ###'#+#################.#.# #...........#.######.#################...#..........Hh_.##..##.####.####.##..##..Hh5#..####.#Hh&Hh.Hh1T _Key pressed, stopping explore.HhHh$Hh -Hh1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh*3HhQ+Hh.Hh2Hh6: _Hh8HhU;Hh;Hh+=HhABHh7CHhCHhDHh|FHhHHh@IHhJHhNHhNHh+PHhTl _j - 6 inky potions (gained 1)HhVHhWHhXHhg[HhP]Hh]HhL^Hh|_Hhq`Hh`Hh$bHhdHhfHhfHhgHhiF _You reach down and open the door.HhelHhn3Hh߀ #..............P..#####............# #....PPP.^.P #...P.P♣..P♣.P #####.PP..♣P.<..PPP.. #......P..♣♣PP..P..Hh##.#....#....P♣♣♣P................#...∩PPP........##.#####@###.^....#.#..#.68.5 (10.0).................####>...................#  ###.............#  +.............# #.............#Hh ###'#+################ ########.#.# #.......... .........#.######.######### There is an open door here.HhHhאHhQT _Key pressed, stopping explore.Hh{HhHhHhԞ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)HhOHhLHh'H _No target in view!Hh Hh Hh$ Hh Hh Hh : _Hh׭ Hh Hh1 Hh Hh Hh Hh Hh Hh@ Hh Hh. Hhغ Hhֽ Hh ,Hh Hh c  #####.PP..♣P.<..PP # #......P..♣♣PP..P###.#....#....P♣♣♣P# .........#...∩PP#.##.#####'###.^....#.##..................#### ...................# # #######.............#  .....['@............# 73.5 (5.0) #######.......#  ###'#+#######Hh  ########.#.# #...............#.######.#############...#........... #..##.####.####. #..##...##.# # #..####.##.# #. _You reach down and open the door.Hh C _Found a robe.Hh̻ Hh6 Hh Hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh# HhB Hh Hh5 H _No target in view!Hh b 3Hhc Hh6i Hhxk Hhpo : _Hhkp HhUr Hhr Hht HhRv Hh4x Hhx Hhy HhW} HhQ~ Hh~ Hh Hhَ  #.............. #.######......... #.# #....PPP.^.P #.# #...P.P♣..P♣ #.#####.PP..♣P.<.. #.#......P..♣♣PP.. ####.#....#....P♣♣♣P. #..........#...∩PPP.. #.##@#####'###.^....#7.5 (4 .##......###.....................# #########.............#  .....['.............Hhŏ k# ......# ##'#+##################.#.# #............#.######.###Hh Hh Hh T _Key pressed, stopping explore.HhHhHh|Hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh+Hh 4Hh:Hh<H _No target in view!Ih+3Ih=Ih _You can't see any susceptible monsters within range! (Use Z to cast anyway.)IhIhIhIhIhvIhP _IhTIhIhIhcIhIhIhIhsIhIhdIhIhIhBIhnIh'IhqIhtIhXIhIhZIh,Ih:IhIhRIhIhX Ih$ Ihe Ih IhIhIh,Ih0IhMIhIhIh Ih'IhEIhIhIh!Ih#IhW#Ih#Ih%Ih&Ih&Ih;'Ih`(Ih)Ih*Iht*Ih[,Ih-,IhC.IhA0Ih71Iht1Ih1Ih3Ih4Ih*5Ih}5Ih7IhB@#...# #.......#####.................#.............#...#.............#.#############.#.## ##############.#..# ##...........##.#### #..@...#####.##..... #..###.# #.######. +.. #.# #.# #..Magic Dart #g. #.# #.# #.. ... #.# #.#####.P .#.# #.# #.#...... g   hobgoblin (asleep)Ih@#.#. #.#####.#....#.# #. #.##..........# #.##.##.#####'#IhJ097.5 (20.0)IhN+8.5 (21IhSIhwU\ _A hobgoblin comes into view.IhqU #.### #.... ## #.# #############.#.###############.#.............##.## #......#####.##.... #.@###.# #.###### +....#.# #.#  #g.#.#.# #.# #IhCV ...#.#.# #.######.## #.# #.#.....#.#. #.#####.#....# # #. #.##......... .. #.##.##.#####' #.##..........Ih]Ih_09.5 (1.0)IheIh:gIh5=[ ######### ##........ #......# #.@###.#  +....#.# #.#  #g.#.#.# #.#  ...#.#.#  .#.## #.#  #.#.  # #.  Ih=,.. Ih ######### ##........ #......# #.@###.#  +....#.# #.#  #g.#.#.# #.#  ...#.#.#  .#.## #.#  #.#.  # #.  Ih.. IheIhIh8Ih` _A hobgoblin is nearby!Ih ######### ##........ #......# #.@###.#  +....#.# #.#  Ih]#g.#.#.# #.#  ...#.#.#  .#.## #.#  #.#.  # #.  .. Ih?Y  ######### ##........ #......# #.@###.#  +....#.# #.#  #g.#.#.# #.#  ...#.#.#  IhZ A.#.## #.#  #.#.  # #.  .. Iha Ihb Ihh Ihk ` _A hobgoblin is nearby!Ih| ...#############.#.######.##...........##.###......#####.##....###.# #.######+.@..# #.#g.#....#.####.#.## #....#.#. #.##### .......... .##.#####'#...........Ih% IhC .500 _Ih8 Ih g    The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.Ih' d gThe hobgoblin shouts!Ih]( 9/13 --------1------------====2.0 (1.5Ih. Ih 1 0 _The hobgoblin hits you. x2Ih  ##### ##... #... #..###.#  +.@..#.# #.#  #g.#.#.# #.# Ih-  ....#.#.#  #.#.## #.#  #.#.  # #.  ..  #. Ih;  ##### ##... #... #..###.#  +.@..#.# #.#  #g.#.#.# #.#  ....#.#.#  #.#.## #.#  #.#.  # #.  ..  Ih8 6#. Ih Ih IhW IhR ` _A hobgoblin is nearby!Iht  You closely miss the hobgoblin.The hobgoblin is heavily wounded.Ih1 `=---30Ih IhQ _The hobgoblin barely misses you.The magic dart hits the hobgoblin but does no damage.Ih_ p  The hobgoblin is heavily wounded.Ih` 0---------------------------4.5 (1.5Magic DartIhEm V _The hobgoblin hits you but does no damage.Ih#3 ##### ##... #... #..###.#  +.@..#.# #.#  #g.#.#.# #.#  ....#.#.#  #.#.## #.#  #.#.  IhO$R# #.  ..  #. Jhz ##### ##... #... #..###.#  +.@..#.# #.#  #g.#.#.# #.#  ....#.#.#  #.#.## #.#  #.#.  # #.  ..  #. Jhov _A hobgoblin is nearby!Jh9  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.Jhp10/13==------50JhJh4m _The hobgoblin closely misses you.JhJhJhK _You are out of magic!Jh= ##### ##... #... #..###.#  +.@..#.# #.#  #g.#.#.# #.#  ....#.#.#  #.#.## #.#  #.#.  # #.  ..  #. JhT ##### ##... #... #..###.#  +.@..#.# #.#  #g.#.#.# #.#  ....#.#.#  #.#.## #.#  #.#.  # #.  ..  #. Jh` _A hobgoblin is nearby!Jh~C^  You hit the hobgoblin but do no damage.JhCKThe hobgoblin is heavily wounded.JhD%6Jh9JJhMV _The hobgoblin barely misses you.Jhv  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.The magic dart hits the hobgoblin.Jhq  The hobgoblin is severely wounded.Jh%7JhFJhW O _The hobgoblin misses you.JhQ /  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.The magic dart hits the hobgoblin..Jhy .------------68 _You kill the hobgoblin!Jh ## #.# #############.######.#............##.## #####.##... #..###.# #.##### +....#.# #.#  #@.#.#.# #.# ##....#.#.# #.######.#.## #.# #.#... #.#.. #.#####.# # #.. #.##......... .... #.##.##.##### #... #.##......... #....#.. #########1====-9Kh.KhٺKhsKhIKhKhXKh==1============KhoKhKh5Kh\E2==Kh KhWKhKh4KhoKhKhuKhKhD============KhKhKhb#3KhG====KhKhKhKhKh,KhKhKh2KhKh9P==KhKhKhhKhKh(KhKhKh[KhX2============KhKhKhKhKhKhKhKhKhKhKh,KhKhKhKhD============KhKh&KhKhKh/Kh Kh #..[... #.#.... #..........+.... #..........#...# ###########...# #############Kh#...# ##...........#####...###......#####........@..#..###.# #.-30.5 (21.0)..........+....#.# #...........#..#.#.# #.###.######....#.#.# #.## #.#.## #.# #.# #.#... #.#####. #.#..#.#.##KhS #..... #.##.##.####....#.##.Khe!Kh'+1.5 (22Khu.Kh(1- _Found a leather armour.KhsKhnKhiKhXKh@KhKh?KhKhcKhKhKhKh&KhIKhKhKh)KhKhMKh8M _You now have 22 gold pieces (gained 10).KhEKhKhKhyKh3,Kh0KhKhKhmKhKhB Khk Kh~BKhyKhKhKhKhKhKhKhSKhNKh4Kh& Kh"Kh$Kh$Kh.&Khq)Kh)Kh'/b _You now have 29 gold pieces (gained 7).Kh5IKhM8Kh<Kh<Kh>Kh8@KhB,KhDKh*GKhHKhPIKhJKhMF _You reach down and open the door.KhOKhPKhQKhV@  There is an open door here.Kh_XKhPY _KhYKhG\Kh]Kh@^KhN_KhaKhbKh"cKh&dKheKh@hKhhKhdiKhpkKhmKhEnKhHoKhqKhsKhsKhuKh3yKhd{Kh{Kh2}KhKhKhGKhYKhKhKhKhnKhJKhKhKhjKhKhKhwKhvKhKh[KhKhKh=KhaXKhKhKhAKh7Kh|XKhKhgKhKhKh.KhKhxKh˽,KhBKhKhKhKh KhKhKhRKhKhhKhF _You reach down and open the door.Kh4KhKhOKh>KhKh0Kh Kht@  There is an open door here.KhFKh _KhKhKhYKhKhtKh)KhVKhKhKhKhBKhEKhdKheKhKhsJKhKh KhKh:Kh) XKh!Kh;"Kht#Kh%%Khx&Kh&Khd'Kh")Khf*Kh*KhD+Kh-KhU.Kh,/,Kh3XKh5Kh7Kh 8Khg9KhB;KhR=Kh ?Kh/@Kh Kh@ ,KhXA ,KhlB Kh0D BKh E Kh\V KhvW Kh\ Kh^ Kh;_ Kh_ Kh` Kh/a Kha Kh[b Khb Khf Khg KhJh Khh Khj Khk KhOl Khl Kh:n Kho Khp Khp Khr Khis Khs Kht Khv Kh3w Khw Khx Khy Khb{ Kh{ KhV| Kh>~ Kh Kh Kh Kh Kh Kh5 Khޅ Kh Kh Khe Kh Kh̎ Kh KhR Kh Kh; Kh Khܔ Khv Kh Kh} Kh Kh Kh+ Kh ,Kh- Kh Khġ KhD Kh Kh0 Kh Kh Kh Kh Kh# Kh KhL Kh Kh߮ Kh1 Khů Khܲ @  There is an open door here.Kh< Kh  _Kh Kh Khٸ ,Khz Kh Khλ Kh ,Kh KhK Kh Kh< Kh Kh   #.....................#..###.  #.....................+....#.  #.....................#..#.#.  #......^..####.######....#.#.  #......#### #.# #.#.## #. Kh  #......# # #.#... #.  #......# #.#..#.#.  #......#######+## #..... #.  #......'....@...# ###....#.  #......###.##...# #....#.  ######...#.# ...# #..####Magic Dart  ########.#.#.# ...#  #..........#.# ...# Kh  #.######.###.# .g.#g   goblin (asleep)  #.#........#.# ..b#b   bat (asleep)  #......#.#.#.# .$.# ######.....#.#..Khg { 73  A bat and a goblin come into view.Khg +4.5 (72KhG Kh' * _Found 9 gold pieces.Kht #.+....#.##.#..#.#.##......^..####.######....#.#.#Kh #......#### #.# #.#.## #.##......# # #.#... #.##......# #.#..#.#.##......#######+## #..... #.##......'........# ###....#.##......###.##@..# #....#.######...#.##...# #..#############.#.#.##...# .Kh> Z#..........#.##...# ##.######.###.##.g.#  #.#........#.##..b#  Kh "#......#.#.#.##.$.# #####.....#.#.....## ..........#.#Kh" Kh& 05.5 (1.0)KhS- Kh3 KhfL    ^   #.#    #     .#######+##   .'........#  #@..#  #...#  #...#  #...#  #.g.#  #..b#  #.$.# ...## Kh    ^   #.#    #     .#######+##   .'........#  #@..#  #...#  #...#  Kh #...#  #.g.#  #..b#  #.$.# ...##Kh Kh  _There are monsters nearby!Kh  ***g  The magic dart hits the goblin.  The goblin is moderately wounded.Kh ^  The goblin shouts!  The magic dart hits the goblin.Kh" )b   bat (asleep)Kh +Kh,BKh4 b...bYou kill the goblin!Kh81------------7===7.0 (1.5Kh?Kh7M _The bat barely misses you.You closely miss the bat. The magic dart hits the bat.KhRD.Kh-'.Khs8--80Magic DartKhmKhG _You kill the bat!LhLh38--Lh6Lh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)LhLhQLhћ: _LhLh*LhP------------Lh",Lhj`Lhn2============Lh,Lh,Lh9LhLh,LhLhLhLh7LhLhLhNLhD============LhLh~  Things that are here:  a +0 dagger; a goblin corpseLhLh _LhLhLh!LhLh]LhLhlLhOLh~L _You now have 38 gold pieces (gained 9).LhLhELhLhDXLhLhLhLhmLhLhLhLhvLhLhLhLh.LhLhgLhLh#.##...# ######.###.##.).# #........#.##...# .#.#.##...# #######.....#.#.....## ......#.#..#### #######.#####.#..# #.............#..# #.##..#.#######.@#- #.##................J... #.##...#.#######.#.#>#.# Magic Dart #.##...#.# ##.#..... #.###.##.# #..#.# #.# #.#...##.####..#.. ...J   endoplasm (asleep) #.#.####.......#.# #Lh.# ..#............# ## #.############.#LhC" 701.0 (23.0)  An endoplasm comes into view.Lh6#E-2.0 (24Lh7, Lh,5_Found a stone staircase leading down.Lhd ..#  #.##.).#  #.##...#  #.##...# Lhd{#.....## #..#### #..##..##.@#...........J... #######.#.#>#.#  ##.#.....  #..#.# #.# #.. ... #.# #.# #.. ## Lh ..#  #.##.).#  #.##...#  #.##...# #.....## #..#### #..##..##.@#...........J... #######.#.#>#.#  ##.#.....  #..#.# #.##.. ... #.# #.##.. ##LhLh> LhMLh a _An endoplasm is nearby!Lh+#.######.###.##.).# #.#........#.##...# #......#.#.#.##...# ######.....#.#.....## ...........#.#..#### ######.#####.#..##### .............#..#... Lh,T.##..#.#######..#.#.#.## .##.............@..J.... .##...#.#######.#.#>#.## .##...#.# ##.#..... .###.##.# #..#.#.#.# .#...##.####..#....... .#.####.......#.#.# #.# .#......Lh,#...##############.#. ##Lh,[# #LhK7Lh973.0 (1.0) _Lhm@LhXN **J    The magic dart hits the endoplasm.  The endoplasm is almost dead.Lh3  The endoplasm quivers.The magic dart hits the endoplasm.LhpC.LhKj(...Lh kLhq' #.######.###.##.).#burgertutor the Conjurer#.#........#.##...#Mothkin#......#.#.#.##...#Health: 13/13 ======================== ######.....#.#.....##LhscMagic: 1/2============------------ ...........#.#..####AC: 2Str: 7 ######.#####.#..#####EV: 11Int: 19 .............#..#...SH: 0Dex: 11 .##..#.#######..#.#.#.##XL:  1 Next: 100% Place: Dungeon:1 .##.............@.......Noise: =--------  Time: 704.5 (1.5) .##...#.#######.#.#>#.##-) Nothing wielded .##...#.# ##.#.....Cast: Magic Dart Lhs.###.##.# #..#.#.#.#Fly .#...##.####..#....... .#.####.......#.#.# #.# .#............#...# ## .############.#. ## ##### _Found a stone staircase leading down. _An endoplasm is nearby!The magic dart hits the endoplasm.  LhsThe endoplasm is almost dead.The endoplasm quivers.The magic dart hits the endoplasm.Lh^u _You kill the endoplasm!You have reached level 2!Lh/  --more--Lh9/193----------------2 0% Magic DartLhLh Lh(_MhmMhmMhjnMhoMhs: _MhtMhKuMhvMhw,MhMhMh MhzMh),MhMhMh2MhMhMhMhMhMhfMhMhjMhMhcMhJMhFMhMhMh}MhDMhMhMhMhfMhMh6MhfnMhOMhMhkMhMhMhMhiMhMhmMhMhNMhMhMhMhNMhlMh'MhtMhMhMhMhMhMh Mh Mh[ Mh Mhf MhMhJMhMh]MhMhMhJMhMhMh0MhMhMhMh^MhMh Mh+MhgMhMhpMhYMhMh.MhMhdMhMhMh Mh Mh#!MhL!Mh!Mha"Mh"Mh"Mh#Mh$Mh_%Mh%Mh'Mh(Mh(Mh)Mh*Mh+MhT,Mh,Mhw-MhU.Mh.Mh/Mhn0Mh}1Mh1Mhh2Mh3Mh4MhG5Mh5MhB7Mh8Mh8Mhs9Mh:MhY<Mh<Mh>MhTEMhFMhGMhGMhKMhLLMhLMh6MMhOMhQMh[QMhLRMhsTMhUMh-VMhVMhMYMh$[Mhl[Mh-\Mh]MhJ^Mh^Mh_Mh aMhbMhcbMhcMhdMheMh8fMhfMhiMhjMhZkMhkMh mMh nMhZnMhoMhpMhrMhErMhrMhtMhuMhuMhvMhxMhyMhXyMhzMh{Mh|,Mh}Mh}Mh[~Mh~Mh~MhMhMhMhMhMhMhDMhMh͌MhMh?Mh@MhJMh MhvMhMhMhqMhMh{Mh͚Mhś,MhqMhMhMhMhMhMhRMhMhޥMhӯMhӰMh{,MhMhMh<,MhcMh}Mh,Mh)Mh-Mh MhMh"MhMh4,MhVMhMh?,MhnMhMh,MhMhMhMhMhMhMhMh=MhCMhMh,MhmMh&MhyMhMhkMhMhMhLMh3MhMhD,MhMhMh,MhMhMh,Mh"MhMhMhMhMhF _You reach down and open the door.MhZMhMhMhbMh Mhw Mh* Mh @  There is an open door here.Mh5Mh _MhMhMhMh~Mh=L _You now have 41 gold pieces (gained 3).MhOMhMh@MhMhMh$MhMh MhA!Mh!Mh*"Mh#Mh$Mh:%Mh#&Mh}'Mh(Mh)Mh)Mh~*Mhw+Mh+Mh,,Mhs.Mh8/Mh/Mh 0Mh@1Mh2,Mh3MhV4Mh.5Mh5Mh5Mh7Mh7MhX8Mh8Mh9Mh:Mh;MhN;Mh"BMhBMh[CMhCMh[HMh,IMh~IMhJMh|MMhXNMhNMh9OMh~QMhQMh=RMhRMh%UMhVMhsVMhVMh}XMhYMhlYMhYMhB\Mh]Mh6^Mh_MhBbMhcMh?dMhceMhhMhjMhkMh@lMhnMhpMhCqMh]rMhuMhvMhvMhwMhOzMh{Mh|Mh|Mh}MhMh\MhMhMh^MhσMhӄMhMhMhMhMhMhMhލMhَMhMhpMhMhDMhٕMhMhMhqMhMhMhBMh0Mh Mh@MhMhGMhРMhMh:Mh-MhMhMhʤMh.MhӦMhMhSMh'MhéMhZMhMhѪMhMhMh(MhiMhMhMhخMhzMh?MhMh9MhսMh Mho,Mh.Mh&MhMhqMh+MhoMh,MhMMhMhMhMhMhMhyMhMhHMhMhMhIMhMh)MhMh@MhOMhMh ,Mh Mh  Mh MhP Mh Mh MhQ Mh Mh Mh MhI Mh Mh Mh" Mh$ Mh% Mh& Mh. h  You see here a staff of necromancy.Mh/1 Mh1  _MhN4 Mh8 Mh< MhT< Mh? MhC MhG Mh H Mh;J MhI]  ................................. ................................. ........................... ............................######.................##...#####.................##.## ## #...................... .##########...............####.## .............|..)..........-869.5 (165.0) Mh_ F####...................#...#.####  #...################.#.#....#  #...############...#...###..###  #...##.............##### #.....  #...##.......# #.###.  ###...##.......# #.# .......#.............# #.# .......#.............# #.# ## Mhh 7-Mhp Mhs T _Key pressed, stopping explore.Mh` Mh" Mhd Mh Mh Mhh $ _Mh Mh9 MhB Mhֻ Mh] Mh Mhn ,MhD MhJ Mh ,Mhb Mh Mha ,Mh ,Mh[ Mh Mh Mh" ~  Things that are here:  a +0 club; a kobold skeletonMh MhI  _Mh( Mh{ Mh Mh" Mhg Mh Mh Mh Mh Mh Mh. Mh Mh Mh Mh ,Mh MhD Mh Mhw Mh Mh Mhb Mh ,Mh MhF Mh Mh XMh Mh Mhj Mh$ Mh>$ XMh( Mh( MhY) Mh) Mhb/ Mh0 Mh1 Mh1 Mh6 MhO7 Mh7 Mh7 Mh= Mh= Mh> MhN> MhB MhJC MhC MhC Mh7I MhJ MhkJ MhJ Mh[ hMhƉ Mhl Mh Mh Mh Mh Mh Mh4 ,MhD Mh MhD Mh Mh Mh Mh Mh Mh0 Mh MhZ BMhe Mh Mhi Mh Mhp V  There is an open door here.Mhs  _Mh Mh Mh ,Mhl Mh MhS ,Mh Mh- Mh Mh Mh Mh Mh Mhj Mh Mh Mh Mhd Mh Mh @  There is an open door here.Mh Mh,  _Mh Mh Mh Mh Mh Mh8 Mh Mh3 Mhk Mh Mh Mh Mhw Mh Mhg! Mh! Mh" Mh' Mhg) Mh4* Mh+ Mh#. Mh/ MhO0 ,Mh4 ,Mh5 Mh5 MhU8 Mh|9 Mh9 Mh ? ,Mh@ ,MhB MhE MhH BMhM ,Mh7N MhN MhQ MhS ,MhS Mh_U Mh1V ,MhtV Mh{W MhW Mh#X MhWX MhoY MhY MhZ MhBZ Mh%[ Mh[ ,Mhf\ Mh&^ Mh^ Mh!_ Mh_ Mhna Mhb Mhb Mhyc Mhje Mhe Mhf Mhf Mhg Mhh Mh5i Mhi Mhk Mhl Mhpl Mhl Mh1n Mh&o Mho Mho Mhwq Mhjr Mhs MhYs Mht Mhv MhWv Mhv Mh.x MhGy Mhy Mh(z Mh{ Mh} ,Mh ,Mh( BMh Mhގ nMh֒ XMhΓ Mh Mh Mh. Mhޖ Mh= Mhԗ MhĘ Mh MhT Mh Mhg u ##..#....## # #.##..#.#######..#.#.#.#### ##### #.##......................# ##### #.##...#.#######.#.#>#.##.# #.... Mh #.##...#.# ##.#........#.# #.### #.###.##.# #..#.#.#.#.##.# #.# .#...##.####..#..........# #.# #.#.####.......#.#.#.#.#..###.# ..#............#@..######.....# 950.5 (81.0).############.#.### #.##### MhA ### ##### ###  Mh "Mh Mh Mh E _Done exploring.Mh MhD Mh Mh ^ _No target in view!Mhd Mh! Mh ............# #...###.....0.0)Mht Mh Mh E _Done exploring.Mh Mhf Mhh Mh  Mh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)MhMhMhMh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)NhvNh6 Nh Nh0Nh16Nh9NhU<E _Done exploring.NhNhyNhxNh.No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!NhNhyNhc Nhl \Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)NhLNhNh2NhBNh;GNhKNhbNE _Done exploring.Ph!Ph!Ph!PhP.Ph/Ph4f _Ph15Ph9nPh;Ph=<Ph<Ph3=Ph>Ph?Ph@PhAPhN .##.##...# #.# #.## ......#.#.#.##...# #.# #... ###.....#.#.....## #.# #. ........#.#..#### #.# #.# ##.#####.#..###### #.####.# ..........#..#....## #......# ..#.#######..#.#.#.#### #####..# ......................# #####..#.#.#######.#.#@#.##.# .##5.5 (5 ...#.# ##.#........#.#.... #.##.# #..#.#.#.#.##.# #.# ##### ..##.####..#..........# #.# ####.......#.#.#.#.#..###.# ...........#...######PhOC.....# ##########.#.### #.##### ##### ### PhQPhXPh[ PhY[U_There is a stone staircase leading down here.PhPhYPhPh'Ph816.5 (1 _PhPhs ######### 2 #S..@...#  #.♣...♣.#  ......r  #.♣g..♣.#  #.......# #.♣...♣.# g   hobgoblin (asleep) ....... S   ball python (constriction, asleep) # ##+## # Phr   rat (asleep)PhPhwA7.3 (1.8Magic DartPhPhI{ _You fly downwards. _There is a stone staircase leading up here.PhZ Phy^ Read which item? Scrolls  c - 3 scrolls labelled PINKOM DUM ONG  d - a scroll labelled VUFOGYIWOD [!] read|quaff[?] describe selectedQhW Qh^burgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next:  0% Place: Dungeon:2#S..@...#Noise: ---------  Time: 957.3 (0.0)#.♣...♣.#-) Nothing wielded......rCast: Magic Dart#.♣g..♣.#Fly #.......##.♣...♣.#g   hobgoblin (asleep)Qhs_.......S   ball python (constriction, asleep)# ##+## #r   rat (asleep) _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.Qh7a  As you read the scroll labelled PINKOM DUM ONG, it crumbles to dust.  It is a scroll of identify.Qhl/  --more--QhJ QhKN 4Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled VUFOGYIWOD Potions (select first with !)  f - a fuming cyan potion  j - 6 inky potions  k - a lumpy purple potion[?] describe selectedRh3 Rhv burgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next:  0% Place: Dungeon:2#S..@...#Noise: ---------  Time: 957.3 (0.0)Rh #.♣...♣.#-) Nothing wielded......rCast: Magic Dart#.♣g..♣.#Fly #.......##.♣...♣.#g   hobgoblin (asleep).......S   ball python (constriction, asleep)# ##+## #r   rat (asleep) _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled PINKOM DUM ONG, it crumbles to dust.  It is a scroll of identify.Rhu  j -> c - 6 potions of curing; c -> i - 2 scrolls of identifyRh0 .Sg..r.gS)rwandering)RhA I====8.3 (1Rh Rh K _The hobgoblin shouts! The ball python hisses angrily.RhO Read which item? Scrolls  i - 2 scrolls of identify  d - a scroll labelled VUFOGYIWOD [!] read|quaff[?] describe selectedSh Shf burgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next:  0% Place: Dungeon:2#.S.@...#Noise: ====-----  Time: 958.3 (0.0)#.♣...♣.#Sh? b-) Nothing wielded...g..rCast: Magic Dart#.♣...♣.#Fly #.......##.♣...♣.#g   hobgoblin.......S   ball python (constriction)# ##+## #r   rat (wandering) _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled PINKOM DUM ONG, it crumbles to dust.  It is a scroll of identify.  j -> c - 6 potions of curing; c -> i - 2 scrolls of identify _The hobgoblin shouts! The ball python hisses angrily.Sh  As you read the scroll labelled VUFOGYIWOD, it crumbles to dust.  It is a scroll of amnesia.Sh /  --more--Th'rThcs Your spells (forget)TypeFailure Level  a - Magic DartTh6tConjuration2% 1 Select a spell to forget [?] help[Esc] exitUhe^UhcUhhjburgertutor the ConjurerMothkinHealth: 19/19 ========================Uhj'Magic: 3/3========================AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next:  0% Place: Dungeon:2#.S.@...#Noise: ====-----  Time: 958.3 (0.0)Uh0k#.♣...♣.#-) Nothing wielded...g..rCast: Magic Dart#.♣...♣.#Fly Uhjk#.......##.♣...♣.#g   hobgoblin.......S   ball python (constriction)Uhk# ##+## #r   rat (wandering)UhkAs you read the scroll labelled PINKOM DUM ONG, it crumbles to dust.  It is a scroll of identify.  j -> c - 6 potions of curing; c -> i - 2 scrolls of identify Uhl_The hobgoblin shouts! The ball python hisses angrily.  As you read the scroll labelled VUFOGYIWOD, it crumbles to dust.  It is a scroll of amnesia.UhlUhrIburgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================UhWsAC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next:  0% Place: Dungeon:2#.S.@...#Noise: ====-----  Time: 958.3 (0.0)#.♣...♣.#-) Nothing wielded...g..rUhsCast: Magic Dart#.♣...♣.#Fly #.......##.♣...♣.#g   hobgoblin.......S   ball python (constriction)# ##+## #r   rat (wandering)As you read the scroll labelled PINKOM DUM ONG, it crumbles to dust.  It is a scroll of identify.  Uh@t j -> c - 6 potions of curing; c -> i - 2 scrolls of identify _The hobgoblin shouts! The ball python hisses angrily.  As you read the scroll labelled VUFOGYIWOD, it crumbles to dust.  It is a scroll of amnesia.UhUhReally abort (and waste the scroll)? Y - Yes  N - NoVh޼Vhburgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next:  0% Place: Dungeon:2#.S.@...#Noise: ====-----  Time: 958.3 (0.0)#.♣...♣.#-) Nothing wielded...g..rCast: Magic Dart#.♣...♣.#Fly #.......##.♣...♣.#g   hobgoblin.......S   ball python (constriction)# ##+## #rhD39;49m   rat (wandering)It is a scroll of identify.  j -> c - 6 potions of curing; c -> i - 2 scrolls of identify _The hobgoblin shouts! The ball python hisses angrily.  As you read the scroll labelled VUFOGYIWOD, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.Vh.Sg....r----9.3 (1 _VhXVhVh; S Vh< O j -> c - 6 potions of curing; c -> i - 2 scrolls of identify _The hobgoblin shouts! The ball python hisses angrily.  As you read the scroll labelled VUFOGYIWOD, it crumbles to dust.  It is a scroll of amnesia.  The magic dart hits the ball python.Vh  The ball python is severely wounded.The rat squeaks loudly.  The magic dart hits the ball python.Vh †r   ratVhd Vho r.  You kill the ball python!Vhku 2--------4====60.8 (1.5VhA| Vhp V _The hobgoblin barely misses you.Xh@Xh>r.Xh`=---10XhXh^J  _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.You hit the hobgoblin.  The hobgoblin is moderately wounded.Xh\A---2Xh<Xh _The rat barely misses you. The hobgoblin barely misses you.Xh-;  You hit the hobgoblin.Xh9 .r   rat  You kill the hobgoblin!Xh1K\8--83XhRXhjYO _The rat bites you.  You hit the rat.XhLe2.Xhk--------124Magic DartXhpXhK _You kill the rat!XhH _No target in view!Xhd3XhiXhz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)XhAXhEXhKXhP` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Xh,Xh .Xhy4Xh= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Xh(J3XhMF _Unknown command.Yh .Yh/Read which item? Scrolls  i - 2 scrolls of identify Yh/[!] read|quaff[?] describe selectedYh burgertutor the ConjurerMothkinHealth: 18/19 ======================--Magic: 2/3================--------AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next: 12% Place: Dungeon:2#..†@...#Noise: =--------  Time: 964.8 (0.0)#.♣...♣.#-) Nothing wielded.......Cast: Magic Dart#.♣...♣.#Fly #.......##.♣...♣.#.......# ##+## # _You kill the rat! _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast aYh fnyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Identify which item? (\ to view known items) Potions (select first with !) Yhi  f - a fuming cyan potion  k - a lumpy purple potion[?] describe selectedZhZhZhtburgertutor the ConjurerMothkinHealth: 18/19 ======================--Magic: 2/3================--------AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next: 12% Place: Dungeon:2#..†@...#ZhNoise: =--------  Time: 964.8 (0.0)#.♣...♣.#-) Nothing wielded.......Cast: Magic Dart#.♣...♣.#Fly #.......##.♣...♣.#.......# ##+## # _You kill the rat! _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Zh]  As you read the scroll of identify, it crumbles to dust.Zh2-5.8 (1ZhZh7 _f -> C - a potion of cancellationZhZhsRead which item? Scrolls  i - a scroll of identify [!] read|quaff[?] describe selectedZh Zh Zh] tburgertutor the ConjurerMothkinHealth: 18/19 ======================--Magic: 2/3================--------AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next: 12% Place: Dungeon:2#..†@...#Zh  aNoise: ---------  Time: 965.8 (0.0)#.♣...♣.#-) Nothing wielded.......Cast: Magic Dart#.♣...♣.#Fly #.......##.♣...♣.#.......# ##+## # Zhf _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Zh vAs you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellationZh? Zh[ Identify which item? (\ to view known items) Potions (select first with !) Zh  k - a lumpy purple potion[?] describe selectedZh Zhs Zh burgertutor the ConjurerMothkinHealth: 18/19 ======================--Zh Magic: 2/3================--------AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########Zh XL:  2 Next: 12% Place: Dungeon:2#..†@...#Noise: ---------  Time: 965.8 (0.0)#.♣...♣.#Zh -) Nothing wielded.......Cast: Magic Dart#.♣...♣.#Fly Zh #.......##.♣...♣.#.......ZhJ # ##+## # _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Zh J_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Zh _Unknown command.As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellationZh ]  As you read the scroll of identify, it crumbles to dust.Zh *6.8 (1Zh Zh 3 _k -> a - a potion of ambrosia[h[htDrink which item? Potions [hu c - 6 potions of curing  g - a potion of magica - a potion of ambrosia  C - a potion of cancellation[?] describe selected[h! [hA' [h- burgertutor the ConjurerMothkinHealth: 18/19 ======================--Magic: 2/3================--------AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11#########XL:  2 Next: 12% Place: Dungeon:2#..†@...#Noise: ---------  Time: 966.8 (0.0)#.♣...♣.#-) Nothing wielded.......Cast: Magic Dart#.♣...♣.#Fly [h. #.......##.♣...♣.#.......# ##+## # _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _k -> a - a potion of ambrosia[h 4 P  Okay, then.[h8 [hx@ D _[hA [hJ [h [hP F _Unknown command.[h [h [h [h P _[hZ x9==[h d _HP restored.[h [h [h [h@ j3========[h [h 4 _Magic restored.[he P==[h [h [h [h [h$ [h [h! [h$" [h" [h$ [h% [h& @========[h& [hU( [h[* [h* [hQ+ [h, [h. [h/ [h/ [h9 g##########..†<...##.♣...♣.##.......##.♣...♣.##.......#[h4: .♣...♣..###+### [hD 477.8 (11.0)'...###.#.#.#.#.#[hK [hQ L======8.8 (12[hU [h3X = _As you open the door, it creaks loudly![he 3[h?f [h0h [h o   There is an open door here.[hp [hhq  _[hEr [ht [h=v ,[hv [hSw [hx [hx [h#y [hz [h| [h} [hB} [h~ [h B[h6 [hT [h [h [hV [hQ [h [h؇ [h [h [h [h [h+ [h9 [hq [h [ht [hԑ ,[hw [h [h4 [h [hߕ [h [hl [h [h [h [h ,[hp [h [h [h [hT [h [h% [hv [h> [h [h [hb [hħ [hW [hӱ u#.#.# #.#.# #.#. #.#.# #.# #.# #..#########.##[......@....#------[h; 95.8 (17.############      [hl y   [h* [h J------6.8 (18[h¾ [h - _Found a leather armour.\h:I\hY\h\h\hG ,\h ,\h \hD\h\hg\h \h0\h\h\hN\h\h \hm\h\h\h,\hk\h \h1#\h#\h-$\hS'F  You see here a +0 leather armour.\h(\h<) _\h)\h+\h,\hO,\h$-\h.\h[1,\h1\h3\h4\h"5\h5\h6\h8\hb8\h8\h9\h:\h:\h;\hi<\hi>,\h+?\h@\hB\h]B\hC\h6E\hF,\hG\hI\h?L,\h>M\hN\hP\hQ\h`Q\hBR\hS\hS\h1T\hU\hU\h=V\hV\hW\hX,\hY\hY\hZ\hJ[\h[\h3^\h_,\ho`\ha\hc,\h(d\hd\h)f\huf\hf\hZg\hh\hWh\hh\h8i\h,j\hgj\hj\hl\hn\ho\h=p\hq\hpt,\h|u\hw\hy\hYz\hs{\h}\h!\h~\hL\hP\h\h\hi\h\h_,\h\h\hF,\h\h\h(\h\h\h,\hԘ\hM _C - 2 potions of cancellation (gained 1)\h\h]\h\h\h_B\h©X\h\h׬,\h\hR\h\hd\h\hy ..w.# #....## ..........######...=##........# #........# .# #...@.#####.# #...........#####........#Magic Dart#........# ######......... #.. ..##.........## #.♣ w   ribbon worm (asleep) ..............# #.. ####.....####.# #.♣ #..♣♣..# # #..\h221037.8 (41.0)\hS+8.8 (42\h#\h^ _A ribbon worm comes into view.\h!..... ..w.# ##....###...... #....# #####...=# #.# #....@...# .# #.....#####.# #...........# ####........#  #........# #### ###......... #..†..##.........## #.♣..............# #...####.....####.# #.♣\h$\hJ+i.ww\h/09.8 (1.0)\h5\h/7\h **** The magic dart hits the ribbon worm.\h`\hfhj.w...\hml2--------=41.3 (1.5\hx| _The ribbon worm is moderately wounded.\hm .....  ....#  ##....##  #..w...  #....#  #####...=#  #........#  #....@...# .#  #.....#####.#  #......  ####........#  #........#  ###......... #..† ..##.........##  ..............#   \h. .....  ....#  ##....##  #..w...  #....#  #####...=#  #........#  #....@...# .#  #.....#####.#  #......  ####........#  #........#  ###......... #..† ..##.........##  ..............# \h1  \h \he$\hQ+\h5 #....##...... ....# ##....###..w... #....# \h&6#####...=# #.# #........# .# #.....#####.# #...........# ####........# #........# #####\hu6 ###......... #..†<..##.........## #.♣..............# #... _A ribbon worm is nearby!\hCQ (catching breath)\h(J `````The ribbon worm expels a string of sticky webbing.\hm..@..\h3-20\h#\hW _The stream of webbing misses you.\h ** The magic dart hits the ribbon worm.\h   The ribbon worm is heavily wounded.The magic dart hits the ribbon worm.\h \h _.w..\h& 1----------------=3.8 (1.5\h_" \h3+  #....##  ......  #....#  ##....##  #......  \h+ P#.w..#  #####...=#  #.....@..#  #........# .#  #.....#####.#  #.....  ####..  #..  ###..\h7, > #..†< ..##....  \h, w _The ribbon worm is severely wounded.\h6  #....##  ......  #....#  ##....##  #......  #.w..#  #####...=#  #.....@..#  #........# .#  \ha #.....#####.#  #.....  ####.. #..  ###.. #..†< ..##....   \h, \h \h \h b _A ribbon worm is nearby!\h * The magic dart hits the ribbon worm.\hl|  The ribbon worm is almost dead.The magic dart hits the ribbon worm.\h z .(catching breath)  The ribbon worm is almost dead.\h4 \h ```The ribbon worm expels a string of sticky webbing.\h S.@.\hH 0----------------5.3Magic Dart\h \hޢ  #....##  ......  #....#  ##....##  #......  \hL #.w..#  #####...=#  #.....@..#  #........# .#  #.....#####.#  #.....\ht 4  ####.. \h < #..  ###.. #..†<\hģ + ..##....  \h j _The stream of webbing misses you.\h9 #....##  ......  #....#  \hM:##....##  #......  #.w..#  #####...=#  #.....@..#  #........# .#  #.....#####.#  \h:-#.....  ####.. #..  ###.. #..†< \h;R..##....   \hbD3\hH\hKb _A ribbon worm is nearby!\hx\\h ]\hb\hiY  #....## \h)kK ......  #....#  ##....##  #......  #.w..#  #####...=#  #.....@..#  #........# .#  #.....#####.#  #.....  ####..  #..  ###.. #..†< ..##....   _You are out of magic!]ho #....##  ......  #....#  ##....##  #......  #.w..#  #####...=#  #.....@..#  #........# .#  ]hW#.....#####.#  #.....  ####.. #..  ###.. #..†< ..##....   ]h3]h]hb _A ribbon worm is nearby!]hآ...... #....##......  #....###......]hO #.w..#####.@.= ...# #####...###  ##### ###...†<###♣]h68 ]h+60]hǴ]h?C _The ribbon worm bites you but does no damage.]hm  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.]h% %7]hr ]h Y _The ribbon worm closely misses you.]h?B =  You hit the ribbon worm.]hC ,8.2 (0.9]hH ]h3K d _The ribbon worm is severely wounded.^h  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.--------9.2 (1.0^ha^hY _The ribbon worm closely misses you.^hl  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.The ribbon worm closely misses you.  The magic dart hits the ribbon worm.^h   The ribbon worm is severely wounded.50^h!^h'Y _The ribbon worm closely misses you.^hme  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm closely misses you.  You hitalmost dead.  The magic dart hits the ribbon worm.^hvX.^h&.^h5291.1 (0.9^hA^ho O _You kill the ribbon worm!^h M(............ #....###.......  #....####..... #.@..#####...=#.. #........# #.....#####.##..^h ^h q1========-2.1 (1.0^h ^h ) _Found 3 boomerangs.^h- (...... ...... ##....### ....... #....# ##....####.#.#..@.# #####...=# #........# #.# .# #...........# ####........# #........# ####. #..†<.^hѕ ^h ?-3^hL ^h9 _h  (............ ##....### ....... #....# ####...........# #####..@=#........#..#Fly ._h#...##.........## #.♣... _h_h%4_hn_hG_hq7(...... ...... ##....### ....... #....# ##....####. #.......... #....# #####...@# #.# #.# .# #.....#####.# #####........# #..# ####.. #..†<...##.## #.♣...♣_h6|_hށ%5_hއ_h_hM========6.1 (2_h:_h%0 _b - a +6 ring of dexterity_h5 _h7 Put on which piece of jewellery? Jewellery (go to first with "=)  b - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on_h8 [tab] equip|unequip `hAx`h~`hc{(......burgertutor the Conjurer......Mothkin##....###Health: 19/19 ========================`h.......Magic: 1/3========----------------#....#AC: 2Str: 7##....####.EV: 11Int: 19#..........SH: 0Dex: 11#....#`hȆgXL:  2 Next: 29% Place: Dungeon:2#####...@#Noise: ---------  Time: 1056.1 (0.0)#........#-) Nothing wielded#........# .#Cast: Magic Dart#.....#####.#Fly #...........#####........##........# ####### ###......... #..†<.. ..##.........## #.♣...♣ You hit the ribbon worm.  The ribbon worm is almost dead.The magic dart hits the ribbon worm. _You kill the ribbon worm! `hK_Found 3 boomerangs. _b - a +6 ring of dexterity`hKT  You feel agile.`h276 (0.5`hD`h7 _b - a +6 ring of dexterity (worn)`h `hM `hm `h `h B`h4 `h `h `h? `h `h `h `h `h} `h `h `hC ,`h `hq `h `h `h `h T2========`h! `h `h `h} `hn `h `h `h) `hS `h `h `h @========`hp `hG `h `hQ `h `hG `h  `h ,`h~ `h ,`h `hp `h `h `h  ,`hq `h| j3========`h `h `hS ,`he! `h# `ho& `h& `h' `h) `h, `h, `hb. `h1 `h6 `h`6 @========`hs8 `h: `h = `hO= `h> `h? `h^B `hB `hC `hfF `h,H `hH `hI `hPK `hM `hM `hrN `hO `hQ `hQ `hSR `hvS `hU `h)V `hjW `hY `ha t##  .. # .#......... .##... #(...... .## ....... #...... ..#........##....####.#....................g....#....# ###....####.#..........# `hb Magic Dart#....##.#### #####....##.##........##.# g   goblin (asleep)#........##.##.....#####.##...........#`hp `hgq 87.6 (31.`hq 0)`hw `hjw $8.6 (32`h `h  `hu `h O_A goblin comes into view. It is wielding a +0 club.`h# `hD = .## `hv =.. # .  .. .##.. `h 0 . #( .## .....  .. `h @ ..#......  ..##....####.#...... `h @ ..............g....  `h; h #@# #.# #..........# `ha ;#....##.####  .##.#  `h *    `h 7  `hׅ .## .. # .  .. .##..  . #( .## .....  ..  ..#......  ..##....####.#......  ..............g....   #@# #.# #..........# #....##.####  .        `h`h"`h ] _A goblin is nearby!ah(K. .## .. # .  .. .##..  . #( .## .....  ..  ..#......  ..##....####.#......  ..............g....   #@# #.# #..........# #....##.####  .##.#        ahZK .## .. # .  .. .##..  . #( .## .....  ..  ..#......  ..##....####.#......  ..............g....   #@# #.# #..........# #....##.####  .         _A goblin is nearby!ah.. ...##.## .##  ...... ..#  #......... ..##. #(........##......#.. #...... ...#......#..##....####.#......#............@.g....#....####.###....###....####.# ..##..........# # #....##.#########....##.#  #........##.#  #.....#####.#9.6 (1.0) _ah_ *g  The magic dart hits the goblin.  The goblin is heavily wounded.ah!  The goblin shouts!  The magic dart hits the goblin.ahDg.2--------====91.1 (1.5ahHu _The goblin is severely wounded.ah< .. ..ahӼ .##.## .## .  ...... ..# ..  #......... ..##...  . #(........##......# ah  ..  ...#......#  ..####.#......#  ............@g.....# ah #....####.###....#  #.# ..#  ..# #  ####        ahT .. .. .##.## .## .  ...... ..# ..  #......... ..##...  . #(........##......#  ..  ...#......#  ahU!..####.#......#  ............@g.....#  #....####.###....#  #.# ..#  ..# #  ###        ahJ\ah]ahdahd aheO_A goblin is nearby!ah  You hit the goblin but do no damage.The goblin is severely wounded.ah`=---20ahIahS _The goblin barely misses you.ahD  The magic dart hits the goblin!ahp1)ahah[1----------------33---3.6 (1.5Magic Dartah,ah _You kill the goblin!ahBahBah ah`>--------ah ah,ahѹXah$ahbb-Magic Dartb   bat (wandering)ah-9.6 (6.0ahy .  A bat comes into view.ahM}-100.6 (7Magic DartahF _The bat moves out of view.ah," 3ah# ah$ ah % ahj' ah . 2========ah ahm b1.6 (1Magic Dartb   bat (wandering)ah ahi ah Z _A bat is nearby!ah.  #.#  .. ... .##.## #.##  ...... ...#  #......... #..##....  . #(..##.....b#  .. #...... ...#......# ..##....####.#@.....# .............).....# ....####.###....# ##....####.# ....# #..........# ...# #....##.#### ...# #####....##.# ..# #.##.# #.# #........##.#ah ahG ah ah 4.bbah( *ah ,2 _ah ahT( %  ah( The magic dart hits the bat.ah. X*.ahе '..ah 1--------7=4.1 (1.5Magic DartahD ] _You kill the bat!ah$8 ahn8 ah: ah< ah`= ah@ ah*B ahB ahC ahN ahO ahO ahQ ahR >--------ahS ahCU ahoU ahV ahX ,ah{Y ahZ ah [ ah[ ahy] ,ah] ahW_ ,ah_ ah a ah9a T2========ahb ahgd ,ahe ahf ,ahpg ahi ahEj ah)k ahm ah>m @========ahm aho aho ahs Bah ahX ah ah& ah ahƠ ah% @========ahŢ ahɤ ahf ah ahu ah ahB ah ah ah ahG ah{ ah~ ah ah ah ah ah ahc ,ahB ah? ah ahN ah2 ah ah ah ah ah ah ah ahz ah1 ah ,ahq ah Xah ah7 ,ahf ahi ahO ,ahl ah ah# ahb ah ah ah ,ah ah ah ,ah ah ahG ### ######### .. #...#.......### ... >.............### .... .....?.@........###....-46.1 (42.0) ..#.#######.###.....### .................. .##.####.###....##.. ..........##....# #......... #..##....# . #(........##......#.# .. #...... ...#......#.# ..##....####.#......#.#ahl ahE-7.1 (43ahah6; _Found a stone staircase leading down.ahOah6TahyZah\H _No target in view!bhbh8bhbhbhabh : _bhk bh bh9,bh_ #### .##...#.......### ..#.>.....### ... #.....@..........###.....#.#######.###.....##. # .. .##.####.###....##. ..##....# #.. #..##....# . #(..##......#.# .. #...... ...#......#.# ..##....####.#......#.#bh\!19.1 (2.0)bh-&+50.1 (3bh*bhS5d _c - 2 scrolls labelled QYNNE BYBAECWbh<bhbh^ _No target in view!bh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bh _No target in view!bhO bhܯ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)bhbhnbhǻbh{bhbhzbh bh_bhbh"bhbhabhbhbh}z ############# bhB_ ###...#.......### bh) #.>bh 7...### bh]9 #..@...bh...###bh}$.....#.#######.###....bh~Q......#.#bh+Magic DartbhS.......#.##.####.###...bhQ....#.J...........##....bh....#......... #..##.... J   endoplasm (asleep)bh ... #(........##......#.bhk ... #...... ...#......#.bhA ..##....####.#......#.bhbh bh bh5  2.1 (2  bhw 1An endoplasm comes into view.bh bh<bhJbh, .bhk Jbhbhbhbh#3.1 (3bhI#bh,' bh'bh':_The endoplasm quivers.bh(bhQ  #############  ###...#.......###  #.>.........  #..@....... .$.....#.###### .......#.# ......J#.# ....#..... ....#.........  ... #(..... ... #...... bh  #############  ###...#.......###  #.>.........  #..@....... .$.....#.###### .......#.# ......J#.# ....#..... ....#.........  ... #(..... ... #...... bh bhO 3bh a _An endoplasm is nearby!bhk #############  ###...#.......###  #.>.........  #..@....... .$.....#.###### .......#.# ......J#.# ....#..... ....#.........  ... #(..... ... #...... ch #############  ch# ###...#.......###  #.>.........  #..@....... ch.$.....#.###### ch].......#.# ......J#.# ....#..... ch....#.........  ... #(..... ch... #...... chUch3ch,a _An endoplasm is nearby!ch~Read which item? Scrolls  c - 2 scrolls labelled QYNNE BYBAECW [!] read|quaff[?] describe selectedchv ch ch burgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 2Str: 7#############EV: 11Int: 19###...#.......###SH: 0Dex: 17#.>.............###XL:  2 Next: 37% Place: Dungeon:2#..@.............### Noise: ---------  Time: 1153.1 (0.0).$.....#.#######.###.... -) Nothing wielded.......#.#.............. Cast: Magic Dart......J#.##.####.###.... Fly ....#.............##........#......... #..##.... J  h 9m endoplasm... #(........##......#.... #...... ...#......#...##....####.#......#. _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  An endoplasm comes into view. _The endoplasm quivers. _An endoplasm is nearby! _An endoplasm is nearby!ch]8An endoplasm is nearby! ch_An endoplasm is nearby!  As you read the scroll labelled QYNNE BYBAECW, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.  c -> N - a scroll of noisechl.J.ch"L=========4.1 (1ch:)chX+* _You hear a shout! x3dhV< * The magic dart hits the endoplasm.dhdh^ J.  The endoplasm is severely wounded.The endoplasm freezes you.dhJ4-------2--------=--------5.6 (1.5dh|dh% _You are frozen.dh6Z  The magic dart hits the endoplasm but does no damage.dh[  The endoplasm is severely wounded.The magic dart hits the endoplasm.dh|` \.dhl '.dh 1----------------45--------7.1Magic Dartdh dhC M _You kill the endoplasm!dh dh dh dh  dh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)dh 3dh dh* dhT : _dh dhW [5=------dh~ dhZ dh dh dh dhm >--------dh dhN dh dh dh dhy 9=dh dh dhR #6dhs )==dh dh dh dh dh2 dh T2========dh " dh# dh?$ dhc% dh' dh' #7dh' F===dh$) dh+ dh>, dh]- dh0 l========dh3 dho3 dhu4 dh6 dh6 #=dh7 dh[8 dhv: dh: dh: D8=dh< dhR> dh> dh@ dhC ,dh6D dhNF dh{F dhG dh7J dhJ i9===dhK dhM dh&N dhYO dhQ dhW 3========dhe ################...#.......### #.>......######.##......##..$....@#.#######.###...-.......#.#..........#.##.####.###Magic Dart#.............##.#......... #..## #(..##......# @   Jessica (wandering). #...... ...#......#@...##....####.#......# .............).....#dhv 9 79.1 (22.0)  dhnv Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.Jessica gestures wildly while chanting.dh x@§dh F-80.1 (23dhlj dh[ % _Jessica blinks!ehehDrop what? (Left/Right to switch category) 2/52 gear slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) Jewellery (select all with "=) eh| b - a +6 ring of dexterity (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ehE Potions!  c - 6 potions of curing  g - a potion of magic  a - a potion of ambrosia  ehF%C - 2 potions of cancellationfh]` Scroll?  N - a scroll of noise gh;V 1 item+[Enter] accept (1 chosen)ghagh{hburgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================#############AC: 2ghiStr: 7###...#.......###EV: 11Int: 19#.>.............### SH: 0Dex: 17###.##................## XL:  2 Next: 45% Place: Dungeon:2..$....@#.#######.###... Noise: ---------  Time: 1180.1 (0.0)........#.#............. -) Nothing wielded.@......#.##.####.###... Cast: Magic Dartgh@i.....#.............##... Fly .....#......... #..##...ghi.... #(........##......# @   Jessica.... #...... ...#......#.§...##....####.#......#ghi.............).....# _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ghiJessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.Jessica gestures wildly while chanting. _Jessica blinks!  Autopickup disabled for scrolls of noise.ght0.@.ghvv*1.1 (1gh;}gh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.  Jessica gestures wildly while chanting. _Jessica blinks!  ghLRAutopickup disabled for scrolls of noise. _You drop a scroll of noise.hh;M ***hh};:*The magic dart hits Jessica.hhH  Jessica is lightly wounded.  The magic dart hits Jessica.hhHhhJhhaS;.....@hhnU>2--------hhU-=2.6 (1.5hh\hh^E _Jessica is heavily wounded.hh _hh7 ** The magic dart hits Jessica.hhEQ  Jessica is severely wounded.The magic dart hits Jessica.hhW f)hh (..hhB hh burgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 1/3========----------------#############AC: 2Str: 7###...#.......###EV: 11Int: 19#.>.............### SH: 0Dex: 17hh ###.##................## XL:  2 Next: 200% Place: Dungeon:2..$....@#.#######.###... Noise: =--------  Time: 1184.1 (1.5)........#.#............. -) Nothing wielded....)...#.##.####.###... Cast: Magic Dart.....#.............##... Fly .....#......... #..##....... #(........##......# .... #...... ...#......# .....##....####.#......# hh .............).....# The magic dart hits Jessica. _Jessica is heavily wounded.hh The magic dart hits Jessica.  Jessica is severely wounded.The magic dart hits Jessica. hh: 2_You kill Jessica!hh 9  Jessica is severely wounded. _You kill Jessica!  Your Conjurations skill increases to level 5!  You have reached level 3!hh /  --more--ih]  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 19, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? jh 24/241/4----------21350% Magic Dartjh jh S _You feel clever. x2kh\################...#.......#### #.>.............###.###.##................#...$....?#.#######.###.......@.#.#.........)...#.##.####.####.....#.............###.....#......... #..###.... #(........##...#.... #..........#......#.....##....####.#....... .............)..... #....####.###....khkhL:-50 _kh{khkh  ####### ###...#.### ###.>........###.##.......$....?#.#.###.#.##.....)...#.##.####.####.....#......## #.....#......... #..## #.....#(.## #.....#.# #.....##....####.# ..................) #....####.###kh3 khǾ ?-6kh kh lhn ################...#.......###. ###.>.............##..###.##...........$....?#.#######.###......#.#..........#.....)#.####.###lho#.....#............. #......... #Fly ......... #....####.###... # lhqlhJJ   endoplasm (wandering)lh:7Magic Dartlhlhʌ] _An endoplasm comes into view.lh #######. ###...#.###. ###.>.......J.###.##.....$....?#.#.###.#.# #.....@...#.##.####.### ##.....#.## #.....#.. #..##lh> #.....#(..## #.....#....# #.....##....####.# ...................) lhk.##....####.### ##....####.# #lhlh K.Jlh@--8lhlh>i  Things that are here: _a +0 dagger; a +0 robemh>mmhXo Spells (Memorise)TypeFailure Level  a - Searing RayConjurationmho2% 2b - Kinetic GrapnelForgecraft14%1  c - Fulminant PrismConjuration/Alchemy 43% 4 mho d - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4  e - Summon Seismosaurus Egg Summoning/Earth 80% 4 mhp5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitmhmhVmhburgertutor the ConjurerMothkin#############Health: 24/24 ========================.###...#.......### Magic: 1/4======------------------.. ###.>.............# AC: 2Str: 7...###.##............... EV: 11Int: 21mh+Z.J...$....?#.#######.### SH: 0Dex: 17...........#.#.......... XL:  3 Next: 50% Place: Dungeon:2#.....@...#.##.####.### Noise: ---------  Time: 1188.1 (0.0)##.....#.............## -) Nothing wielded#.....#......... #..## Cast: Magic Dartmh]0#.....#(........##.... Fly #.....#..........#....mh#.....##....####.#.... J   endoplasm (wandering)...................)..........##....####.###..mhw##....####.# #..Your base attributes are Str 7, Int 19, Dex 11.mhIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _An endoplasm comes into view.mhhThings that are here: _a +0 dagger; a +0 robemh!mhMemorise Searing Ray, consuming 2 spell levels and leaving 3? Y - Yes  N - Nomhmh burgertutor the ConjurerMothkin#############Health: 24/24 ========================.###...#.......### Magic: 1/4======------------------.. ###.>.............# AC: 2Str: 7...###.##............... EV: 11Int: 21.J...$....?#.#######.### SH: 0Dex: 17...........#.#.......... XL:  3 Next: 50% Place: Dungeon:2#.....@...#.##.####.### Noise: ---------  Time: 1188.1 (0.0)##.....#.............## -) Nothing wielded#.....#......... #..## Cast: mh^ [39;49mMagic Dart#.....#(........##.... Fly #.....#..........#....#.....##....####.#.... J   endoplasm (wandering)...................)..........##....####.###..##....####.# #..Your base attributes are Str 7, Int 19, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _An endoplasm comes into view.Things that are here: _a +0 dagger; a +0 robemhZ_.JJmh0*9.1 (1mhmh% _The endoplasm quivers.You start memorising the spell. You continue memorising.mh.+.Jmh3+90.1 (2mh@nhlm _The endoplasm jiggles.nh '.Jnh *1.1 (3nhnhhe _You continue memorising.nhonhnhc _You finish memorising. Spell assigned to 'b'.nh nh ~Quiver which action? ([-] to clear) nh Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray nh Abilities ([,] to cycle)  nh (c - Abil: Inscribe Auxiliary Spell nh0 G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onoh ohburgertutor the ConjurerMothkin#############Health: 24/24 ========================.###...#.......### Magic: 1/4======------------------.. ###.>.............# AC: 2Str: 7...###.##............... EV: 11Int: 21.....$....?#.#######.### SH: 0Dex: 17oh'...........#.#.......... XL:  3 Next: 50% Place: Dungeon:2#..J..@...#.##.####.### Noise: ---------  Time: 1191.1 (0.0)##.....#.............## -) Nothing wielded#.....#......... #..## Cast: Searing Ray#.....#(........##.... Fly ohM#.....#..........#....#.....##....####.#.... J   endoplasm...................)...oh9........##....####.###..##....####.# #.. _a +0 dagger; a +0 robe _The endoplasm quivers.You start memorising the spell. You continue memorising. _The endoplasm jiggles. _You continue memorising. _You finish memorising. Spell assigned to 'b'.ohohohohu #####  . ###...#. .. ###.>..... ...###.##.... .....$....?# ...........# #..J..@...# ##.....#...... #.....#.........  #.....#(..... #.....#...... #.....##....# ...................) .......#  oh o #####  . ###...#. .. ###.>..... ...###.##.... .....$....?# ...........# #..J..@...# ##.....#...... #.....#.........  #.....#(..... #.....#...... #.....##....# ...................) .......#  oh 3oh ohF# a _An endoplasm is nearby!ohk 3oh oh e _You don't have enough magic to cast this spell.ph~Iph$e _You don't have enough magic to cast this spell.phw# #######. ###...#.#.. ###.>.#...###.##.....#.....$....?#.#.#.#.#ph #..J.@)...#.##.####. ##.....#. #.....#... #.. #.....#(........## #.....#..........# #.....##....####.# .............) .##....####.### ##....####.# #phph.Jph2======2.1 (1Searing Ray _ph ph(ph ph -=3phr ph _You hit the endoplasm but do no damage. The endoplasm closely misses you.ph}  You hit the endoplasm but do no damage.The endoplasm freezes you.phC V0----4ph ; _You are frozen.qh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhI  burgertutor the Conjurer  Mothkin # #############  Health: 20/24 ====================---- #. ###...#.......## Magic: 1/4======------------------ #.. ###.>............. AC: 2Str: 7 #...###.##.............. EV: 11Int: 21qhM #.....$....?#.#######.## SH: 0Dex: 17 #...........#.#......... XL:  3 Next: 50% Place: Dungeon:2 #...J@)...#.##.####.## Noise: =--------  Time: 1194.1 (0.0) qhP##.....#.............# -) Nothing wielded #.....#......... #..# Cast: Searing Ray #.....#(........##... Fly  #.....#..........#... #.....##....####.#... J   endoplasm qh@...................).. .......##....####.###. qhi##....####.# #. _You are frozen.  Casting: Magic Dart (safe; 1% risk of failure)  qh<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)qh   burgertutor the Conjurer  Mothkin # #############  Health: 20/24 ====================---- #. ###...#.......## Magic: 1/4======------------------ #.. ###.>............. AC: 2Str: 7 #...###.##.............. EV: 11Int: 21 #.....$....?#.#######.## SH: 0Dex: 17 #...........#.#......... XL:  3 Next: 50% Place: Dungeon:2 #...J@)...#.##.####.## Noise: =--------  Time: 1194.1 (0.0qh ) ##.....#.............# -) Nothing wielded #.....#......... #..# Cast: Searing Ray #.....#(........##... Fly  #.....#..........#... #.....##....####.#... J   endoplasm ...................).. .......##....####.###. ##....####.# #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.qh f #   #.  #..   #....    qh *(  )      qh &.qh+ l45.6 (1.5Searing Rayqh qhK onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!qhy3qhՒqhqh[1=qhqhğqhqhɠqh,qhǤqhqh_qh,qhϬqh3h2==qhoqhqh?qhqhвqhX2======qhqhqhLqhʸqh5qhh3==qhUqh,qh qhqh>======qhgqhqhJqh qhqhqh4==qhKqhqhqhmqhtqhqhBqh*qhqh-9=qhqhiqhR3======qhqhqhqhqh`qhqhqhtqhqhqh+T======qhmqh,qhpqh,qhqhqhqhbqhlqhqhqh qh qh! qhqh qh3qhqhgP4======qh_qh}qh1qhoqhqh<"qh$qh2$qh$qh(qh(qhA*qh-M _You now have 51 gold pieces (gained 10).qh+/qhn/>======qh,0qh2qh8   #.J..   ....#   ....   #... ###########   #... ###...#   #... ###.>..........   #...###.##..   #...@......?#-  qhq9] ......#.#......  ##.....)...#.##.###   ##.....#........   #.....#......... #   #.....#(........## J   endoplasm (wandering)   #.....#..#   #.....##....####.#  ...................qh? 229.6 (34.0)  An endoplasm comes into view.rhs`.JJrh$ F-30.6 (35rhYrh^ _The endoplasm quivers.rh  #.... .J..# .... #...  #...  #... ###.>rhI  #...###.##.. #...@......? #........... ###.....)... ##.....#.. #.....#..  #.....#( #.....#rh 5 #.....#rha #.... .J..# .... #...  #...  #... ###.> #...###.##.. #...@......? #........... ###.....)... ##.....#.. #.....#..  #.....#( #.....# #.....# rh|rha _An endoplasm is nearby!rh)= #.... .J..# .... #...  #...  #... ###.> #...###.##.. #...@......? #........... ###.....)...rh ##.....#.. #.....#..  #.....#( #.....# #.....#rh.5 #.... .J..# .... #...  #...  #... ###.>rhe5L #...###.##.. #...@......? #...........rh5 ###.....)... ##.....#..rh5m #.....#.. rh5 #.....#( #.....#rh5 #.....# rh>rh0DrhJrhTLa _An endoplasm is nearby!rh#   #.... #.... J..##  ..... #. rhe  #...# #K.##########  #...##..###...#  #.....###.>  #..@###.##..........  #..........?#.######  #...........#.#..... #)...#.##.### #.....#..  #.....#.   #.....#(K   kobold (wandering)  #.....#.......... rhO #.....##....####rhrhrh[&Y.J.Krh(F1.6 (1.0)Searing Rayrh0rh3u _A kobold comes into view. It is wielding a +0 dagger.rh    #....#  #....# # #....# .# ...##.   .J... #.   #...# #..#########  #...##.K###...#  #.@...###.>  #...###.##.........  #..........?#.#####  #...........#.#.... #)...#.##.## #.....#.  #.....#.  #.....#(  #.....#........rh &.Jrhb %2rh rh rh D o  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!rhyK ****K   kobold (wandering)rh& p****K   _A kobold comes into view. It is wielding a +0 dagger.  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm! rh  (Press . to maintain the ray.)  The kobold shouts!  The magic dart hits the kobold.rh8i rhq g.....##K....rhw 2------------6===4.1 (1.5ontinue: Searing RayRay rh rhd _ _The kobold is severely wounded.sh|g  #....#  #....# #  #....# .#  shW#....##.  #..... #.  #...# #..# #...##K.###...#. #..@..###.>. #...###.##. #..........?#.# #...........#.#. ###.....)...#.##.# ##.....#. #.....# #.....#(.# #.....#.sh sh~H.Kshl---50astshshH< _You stop channelling your searing ray.shO&g  #....#  #....# #  #....# .#  sh'#....##. . #..... #. #...# #..## #...##..###...#. #...@K###.>. #...###.##. #..........?#.# #...........#.#. ###.....)...#.##.# sh'0##.....#. #.....#. # #.....#(.# #.....#.#sh2sh4~2--=--6sh:shb>; _The kobold hits you with a +0 dagger.shG  You focus your ray upon the kobold. The searing ray hits the kobold.*sh l )You kill the kobold!sh{ 0------------------------8=7.6 (1.5ontinue: Searing RayRay sh shv f _(Press . to maintain the ray.)sh# sh shI sh7 K  You stop channelling your searing ray.sh( ~3=- _sh sh sh sh sh sh sh sh B------------sh sh shm 9=shm sh she t4=1======sh shE sh~ sh shI sh sh sh* shd sh shA sh P=======sh sh ,sh# sh ,shF sha,shYshsheshsh,sh< sh ,shsh shX2======shyshR,shLshj,sh=sht,shG sh=#T======sh$shf*Bsh|-,sh.sh1,shi7Bsh7shV:,sh;sh >shi>sh?shBshBR3======shDsh)GshsGshBIshK,sh"MshOshOshQshVshW>======shCXsh4ZshwZsh[sh^shP^shQ`shbshAbshcsh fshQfshgshishish+ksh&m,sh}nshpshpshrsh=tshtP4======sh"vshysh|sh^|sh}shH>  You see here a +0 dagger.shtsh _sh sh!shshsh3shshsh7======shΑshҔshshshɗshjsh#sh^shushAshJshshshsh,sh6sh[shshkshshCshshׯshsh1shshsh۵sh3shshsh˹shsh,shcsh,sh=Bsh"shdshsh sh]shsh)sh*sh6shwshshDsh\shshshBshshshBshshksh?sh,shshkshlBshJsh,shshshWsh/sh ,shdshDsh shBshshSshshtshshGshshshmshZshKshvshshshshshDsh"shsh0shshshshshjsh= sh shS sh sh sh sh shX shshshshshnsh,shshOshshshkshsh,shOshshsh shrshsh sh shq!sho"shZ#sh#sh#sh$sh%sh(&sh&sh'sh)BshZ*sh+sh,shk,sh-sh)/shc/sh/sh-1sh:2sh2sh2sh4ththo*  #............#  #.##########.#  #.#### #.#  #....# #.# ########.#######.# ......##.#.......# ## .........#.####### .. #####.####.#...###.##### ................@......# -- #####.####.#...###.#...r  #.....###......... # Cast: Searing Ray  #....thK/I...####......#  #....###..###.....#  #....# ###..######### r   rat (asleep)  #....# .####..#......  #....##. ##.'..ß⌠ß.  ##..... ###..#...... 340.6 (103.0)  A rat comes into view.r.r==14th~0thO6- _The rat squeaks loudly.th #............#  #..#  #.#### #.#  #....# #.#..#.#.......# ## .....#.####### .. .####.#...###.##### ............@......# .####.#...###.#..r.  #.....###......... #  #.......##.#  ..#   ###..   .####.   ##.   ###.. thX #............#  #..#  #.#### #.#  #....# #.#..#.#.......# ## .....#.####### .. .####.#...###.##### ............@......# .####.#...###.#..r.  #.....###......... #  #.......##.#  ..#   ###..   .####.   ##.thYg   ###..th`thebthuhthlkZ _A rat is nearby!thG[#............# #.#.# #.#### #.# #....# #.###.#.#.###.#.......#.### ....#.#######... .####.#...###.##### ......# .####.#...###.#..r.#.....###......... .#.#.......####......# #....###..###.....##....# ###..######### #....# .####.#....##. ##.##..... ###..thth;r.thV--2.0)Searing Ray _thE$th%&th c  You focus your ray upon the rat. The searing ray hits the rat!th P****th n ...†You kill the rat!th' 2------------60==4.1 (1.5ontinue: Searing RayRay thf. th;1 f _(Press . to maintain the ray.)th th3 thI th[ H _No target in view!th3ththK  You stop channelling your searing ray.thq _thVthNthth#ththB------------thth%thethththYthththIthth,th;thth+R3======th+th'thrthth,thth thF th th th >======th thG,thth,thth,th0ththththththth,thkthth]P4======th& thG"th_#th#thL$th%th'th'th(th)th+th>,th,th.thG0th0>======th1th2th3th4th36uh_uh3,uhuhuh ,uhg uh uh|uhuhuhuh$uhuh,uhuhhuh8uhuhuhRuhE uhP"uhE$,uh%uh3(uhk)uh)uhL*uh],uh-uh1.uh/uh 1uh{2,uh(3uh4uh_6,uh7uh8uh2:uhl:uh;uhV=uh>uh>uh?uhAuhB,uhCuh3EuhF,uhGuhIuhT ## .# .# .# .# ##### ### .).## #.# ... .#.#############.# ##......#@# --84.1 (40.0).##########....# .....†.#....#....# ast: Searing Ray uhU##.#.............# .....#.#.....#.### .....#.......### .....##....# ############ uh\uh^F--5.1 (41uhduh!g% _Found a dagger.uh^3uh5uhA,uh uh",uhuhuhuhuhLuhGuhuh uh ,uhuh uhj,uhyuh uh uhH uh uhuhuhuhCuhuh,uhuhTuh4!nuh!uhJ"uhb$uh )Xuh*,uh{*uh,uh-uh-uhP.uh/uhs1,uh1uh3uh5uh6uh6uhy8uh9uh:uh:uh=uh>uh?uh?uh,BuhD,uhEuhFuhSHuhHuhIuh ##. # vhvhF--8.6 (48vhIr _Found a stone staircase leading up and a stone staircase leading down.vh_Ivhvh= ...........#...#.#..#.# ..........#.#####...........####.# . ..........#.# ###...######..##.#.# #...# #..##.#.# #...# #..##.#.# #... #.......# # #.@######9.6 (1.0) +.<......) #.######## .>##. #. #.#.60.6 (2 _Found a dagger.vh vh{ _No target in view!vh _vh R _  There is a stone staircase leading down here.vh4 vh  _vh vh vh! vh& Bvh( vh. ,vhU0 vhW? vh@ vhC vhF vh9G vhnJ vhZ I # . .................#.# ###...######..##.#.# #...# #..##.#.# #...######..##.#.# #........#.......# .........#..###### # ......###........+.<......) ### ..................#.######## ..###..........^@.......>.# #.....######...#########..# .............. #..# #....##...... #..# #....# ### #..# #....# #..# ...#.# #..# ...#.# ...# ...#.#vhGi 071.6 (11.0)vhl +2.6 (12vhht vhv - _x - a scroll of amnesiawh*whd+wh*,wh;/wh3,wh9 wh95 There is a shaft here.wh<wh= _whDXwhDwh1LwhPwhQwh4TwhWwh[wh\wh]wh`whdwhLewhgwhjwhwXwhmywh2zwh`{wh~whwhwh0wh0 _You now have 64 gold pieces (gained 13).wh .......###...^.> ##.###.....######...#########. ........................# #. ##.###....##......#####.# #. ....##....#######..## ... ##..##....# #......#.... #.. ##......#.# #........... #..# .#......#.# #........#.# ...# #......#.# #..@...#...# ..).....# #........#.. ###....# #####....#?. .# #....# ....# .# #....# ....## #....######wh  #....#  ##.#.#  #.#..84wh5.6 (13 _d - a bubbling emerald potionwh 3whn1 Xwh7 ,wh8 wh/9 wh3: wh< whF XwhH whI wh{J whoM wh] whf ,wh9u ############..# .................# #..# ##......#####.##### ...#######..##......##..# # #......#......##..# .#.# #............ ##..# .#.# #........#.# .....# # #......#...#......  #........#@.....# 91.6 (6.0)# #####....#?  #....#.  #....#.###.# ######.# .. .# #.# .> whu [34m.# ... # .. ... ##.whTw wh~ *2.6 (7whM whτ ; _Found a stone staircase leading down.xh-3xh6Xxh<,xh=xh >xhEH _x - 2 scrolls of amnesia (gained 1)xhGxhGxhrMxhjPxhTBxhCXxh\,xhv4xhz,xh,xh #.............##..# ##.#......# #......#...#......# #........#......#.# #####....#......#.#  #....#.#....#.#  #....#.###.##.#  ######.# #....#  #.# ###@>#  ......./##  .........  ........##  ....... ....... g   hobgoblin (asleep) ........# g.......# 501.6 (9xh2.6 (10.0) _A hobgoblin comes into view.xhxhsRead which item? Scrolls xh  x - 2 scrolls of amnesia [!] read|quaff[?] describe selectedyh0yhx7yhsA#.............##..#burgertutor the Conjurer #........#.#......#Mothkin #......#...#......#Health: 24/24 ======================== #........#......#.#yh3BMagic: 4/4======================== #####....#......#.#AC: 2Str: 7#....#.#....#.#EV: 11Int: 21#....#.###.##.#SH: 0Dex: 17######.# #....#XL:  3 Next: 62% Place: Dungeon:2#.# ###@>#yhVCNoise: ---------  Time: 1502.6 (0.0)......./##-) Nothing wielded.........Cast: Searing Ray........##Fly ........#........#g   hobgoblin (asleep)........#g.......# _There is a shaft here. _You now have 64 gold pieces (gained 13). _d - a bubbling emerald potion _Found a stone staircase leading down. _x - 2 scrolls of amnesia (gained 1) _A hobgoblin comes into view.yhLP  Okay, then.yhPyhLWyhY. _yhb#.#......#..#......##......#.#......#.#  ....#.#  #.##.#  yhc #....# #.# ###@># ......./## ......... ........## ........# ........# yhEce........# g.......#yh #.#......#..#......##......#.#......#.#  ....#.#  #.##.#   #....# #.# ###@># ......./## ......... ........## ........# ........# ........# g.......#  _A hobgoblin is nearby!yhH #.#......#..#......##......#.#......#.#  ....#.#  #.##.#   #....# #.# ###@># ......./## ......... ........## ........# ........# ........# g.......#yh =#.#......#..#......##......#.#......#.#  yh ....#.#  #.##.#   #....# #.# ###@># ......./## ......... ........## ........# ........# ........# g.......# yh yhI yh yh- ` _A hobgoblin is nearby!yh(  ##.#......#  ##...#......#  #........#......#.#  #####....#......#.# #....#.#....#.# #....#.###.##.# ######.# #....# ##.#####.>#.......@/##........######..# #.# #g.# #..# #yh) yh%0  The hobgoblin shouts!  A ball python comes into view.yh8 g.gg.g   goblin (wandering)SS   ball python (constriction, wandering)yh< 3==3.6 (1yhC yhP u _A goblin comes into view. It is wielding a +0 dagger.zh, ##...#......# #........#......#.# #####....#......#.# #....#.#....#.# #....#.###.##.# ######.# #....# ###.#####.>#......../######........#zhh#######.# .# ##gg......# .#....# .#S# .#... .#zhD  The ball python hisses angrily.zh",zh{%g  Something shouts, "Turn tail, thou surly toad-spotted skainsmate!"zh/Mg... .#..g.....S.#5   shadow imp5. S)zhd2C-4Searing Rayzh=zh>] _A shadow imp comes into view.zh #........#......#.# #####....#......#.# #....#.#....#.# #....#.###.##.# ######.# #....# ###.#####.># #......../##### #........ ####### #.# .....g.....# ###.......# ..#gS.# ♣.#.........#.#zh5. ♣.########.....#zh6zhzh{zhzhzhlg..S.g.....5.zheN--5zhzh\o  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.zhF****g   goblin (wandering)S   ball python (constriction)zhYM  You kill the hobgoblin!(Press . to maintain the ray.)zhN7  The goblin shouts!zhDOzhOzh$Pzh\Z.S...gS........5.S   adder5   shadow impg   goblinS   ball python (constriction)zh]2------------6===7.1 (1.5ontinue: Searing RayRay zhSgzhXiY _An adder comes into view.{hk a#......#...#......# #........#......#.# #####....#......#.# #....#.#....#.# #....#.###.##.# ######.# #....# ###.#####.># #./##### #...... {h 9#.........#######.....S...#  ...........# ## ....g# .# .S5# # .# .# ............ # ..#######....{h ,{h B{h S.gS......5..--80ast{hY  _You stop channelling your searing ray. The ball python closely misses you. x2{h0 o#..#.#......#  #......#...#......#  #........#......#.#  #####....#......#.# #....#.#....#.# #....#.###.##.# ######.# #....# ###.#####.># #./##### #......... #......S..#######.........#  .....g# # ...S5# # .# # .# # ............ {h5 X{h=A S.gS.....5..{hEB O---9{h~K {h#N {hz#.....##..# #..#.#......# #......#...#......# #........#......#.# #####....#......#.# {h#....#.#....#.# #....#.###.##.# ######.# #....# ###.#####@># #./##### #.S....... #.........######{h_#....g....# ....S.....5#  {hT.#  .{h`#  .# {h{hX{h{h{h S.g....5.S.....{h@-10{h{hy|h:......###..# .....##..# ..#.#......# ......#...#......# ........#......#.# ####....#......#.# #....#.#....#.# #....#.###.##.# ######.# #...@# ###.#####.># #........S##### #............... #.....g...#######........5# .....S.....# .# .# S/gS..5..------------1}hl###..###.....##..##...#..... .... ###.........#.###.########.# #....##.#####.S# }hlU..../##### ....g...........S..5###### #.....}ho}hsO  The ball python attacks as it pursues you!}ht}hu}h}~S>gS}h....g   goblinS   ball python (constriction)}h=2 _The ball python closely misses you.}h^....#####.### ###..###.....##..##...#..... .... ###.........#.###.##.}h _"######.# #...S##.#####.># .g/#####.S.............###### #.....}h`}hga}hb}hbb}hMwS.g.5.5   shadow imp}hy%3}h}hX _The ball python barely misses you.}h,......# ....#####.### ###..##......##..#.#....#...#..... .... ###.....#.}h....#.###.##S######.# #....##.#####g>..5##### .............######}h;? #}h}h}h}h}hS.g.5S/S   adder5   shadow impg   goblinS   ball python (constriction)}hD--4}h}h###...########......# ....#####.### ###..##....#......#.....##..#.#....#...#..... .... ###.....#.....#S....#.###.########.# #..g.##.#####.5# 5   shadow impS/##### g   goblin.........S   ball python (constriction)#####}h}h}h}h}h }h 9S.gS5>S   adder.5   shadow impg   goblinS   ball python (constriction)}h?-5}h4}h  The shadow imp shouts, "Return whence thou came, thou lumpish elf-skinned _mammet!"~h###...#########..# burgertutor the Conjurer ..........# #..#~h5 Mothkin ....#####.#####..# Health: 24/24 ======================== ###..##......##..# Magic: 0/4------------------------ ......#......##..# AC: 2~hStr: 7 .............##..# EV: 11Int: 21 ~h........#.#......# SH: 0Dex: 17 ......#...#......#~h# XL:  3 Next: 66% Place: Dungeon:2 ........#......#@#~hg Noise: ---------  Time: 1515.1 (0.0) ####....#......#S# -) Nothing wielded  #....#.#....#.#~h Cast: Searing Ray  #....#.###.##g# Fly ~h ######.# #..S5# ###.#####.>#~h, S   adder #......../#####  5   shadow imp~h #...............  g   goblin #.........######  S   ball python (constriction)The shadow imp shouts, "Return whence thou came, thou lumpish elf-skinned _mammet!"~hQAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (82% to hit)~h] ^###...#########..# burgertutor the Conjurer ..........# #..# Mothkin ....#####.#####..# Health: 24/24 ======================== ###..##......##..# Magic: 0/4------------------------ ~hʨ B......#......##..# AC: 2Str: 7 .............##..# EV: 11Int: 21 ........#.#......# SH: 0~h ~Dex: 17 ......#...#......#~h  XL:  3 Next: 66% Place: Dungeon:2 ........#......#@#~h F Noise: ---------  Time: 1515.1 (0.0) ####....#......#S# -) Nothing wielded  #....#.#....#.# Cast: Searing Ray  #....#.###.##g#~h { Fly  ######.# #..S5# ###.#####.># S   adder #......../#####  5   shadow imp #...............  g   goblin ~h #.........######  S   ball python (constriction)Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~h/ Shift-Dir - straight lineAim: a ball python (82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python.~h{ Shift-Dir - straight line  Aim: a ball python (82% to hit)  You focus your ray upon the ball python.  ~h wThe searing ray hits the ball python.  You kill the ball python!goblin.~hƽ   #..#.#####..#....##..#......#.~hn #.*#  *#  *#   #..S* ~hƾ I.># /#####   #............... ~h #.........######  You kill the goblin!The searing ray hits the shadow imp!~hP ..)5The shadow imp is severely wounded.(Press . to maintain the ray.)~hWn  The shadow imp gestures at you.~h,~hCS.~ho1======70==6.6 (1.5ontinue: Searing RayRay ~h> _You barely resist.h0  The searing ray hits the adder!  The adder is heavily wounded.The searing ray hits the shadow imp!h~**** hbhzhlS.).h@i0------91-70+ hyihphFsN _You kill the shadow imp!h@  Without enough magic to sustain it, your Searing Ray dissipates.  The adder bites you.  You are poisoned.hE1====----8ast: Searing Ray Pois Flyh/IhdL, _The adder poisons you!h;=  You closely miss the adder.The adder is heavily wounded.You feel sick. The adder bites you but does no damage.h[>`0----9hFh^HR _The adder barely misses you.hL  You closely miss the adder.The adder is heavily wounded.The magic dart hits the adder.h  The adder is almost dead.16==-----20hf h 9 _You feel sick. The adder bites you.h   The adder is almost dead. _You feel sick. The adder bites you.  You miss the adder.  The adder is almost dead.  You feel sick. The adder bites you.  You are more poisoned.4====------------1h h , _The adder poisons you!h  You barely miss the adder.The adder is almost dead.hL @--2h h$ d _You feel sick. The adder barely misses you. x2h: 7  You hit the adder.hD †  You kill the adder!h2E hN ###...#########..#burgertutor the Conjurer ..........# #..#Mothkin ....#####.#####..#Health: 13/24 =============----------- ###..##......##..#Magic: 0/4------------------------ ......#......##..#AC: 2Str: 7 .............##..#EV: 11Int: 21 ........#.#......#SH: 0Dex: 17 ......#...#......#XL:  3 Next: 118% Place: Dungeon:2 ........#......#@#Noise: =--------  Time: 1523.6 (1.0) ####....#......#†#-) Nothing wielded#....#.#....#.#Cast: Searing Ray#....#.###.##)#Pois Fly ######.# #..] 737m..####.#####.>##......../######...............#.........###### _The adder poisons you!  You barely miss the adder.The adder is almost dead. _You feel sick. The adder barely misses you. x2  You hit the adder.  You kill the adder! - _You feel sick.  You have reached level 4!  --more--h-6/30==-5840% hhR _You feel stronger.hj = ..........# #####.#### ###..##...... ......#...........##.#....#...#......#......# ####  #....#.##.##)#####.# #........#.........#h h G--4hѮ h _You feel sick. _You see here an adder corpse.hYQ / #####.#### ###..##...... ........#.#....#...#......#......# ####†  ###.##)#####.# #.... ###.#####.>................#hY h\ [5-5h` hhc $ _You feel sick.ho ###..##...... .......##.#....#....#......# ####†  #....#.##.######.# #....h ###.#####.>Pois Fly ...................#h3  You feel sick.h04-6Fly hh _You are no longer poisoned.Things that are here: _a +0 dagger; a goblin corpseh: .......##.#....#....#......# ####†  #....#.##.##)#####.# #... ###.#####.>......../#####..Fly ........................#hBhbC[1====7 _hJhKh[ ..#.#....#.....#......# ####....#......#†  #....#.##.##)#####.# #.... ###.#####......../#####.............Fly ..................#hh[5=8hhc _There is a stone staircase leading down here.hv N#.##..# #.#.#......# #......#...#......# #.#......#.##....#......#†# #....#.#....#.# #....#.###.##)# ######.# #....#h  ###.#####@># #./##### #....... #.###### #.# .# .# .#  .#hV hD ,9 _h% h #.#....#....#......# #####....#......#†  #....#.h- ##.##)#####.# #.... ###.#####.>........@#####........hQ O####### ..hv .h <30hg h h) I====1.6 (2h h / _c - a wand of warping (7)h33hhhja6=hhhghshhh3hYhhzhL7=h hBhm2=====hhhhhh^8==hBhFhhhghh6=====hh h!h;"h#h$#9h $;==hz%h',h(h*+,h,h-h.h/h;1hf1$20h1;==hL63=====h(8,hl9h;h;h<hU?91h?(=hAheChC======hDhGh4Gh6Hh@JhwJhKh?Nd22=hOhQhQhShaU,hjVh5XhvXh/Zh\hJ\j3==h]hv_h_Q4=====h)ahDdBhehehfhhhh#4hiE==hljh lhIl======hmhoh+q,h-shsshth)vh|v#5hvE==h xhs}nh~huh݀hRhh#?6=hHH5=====hh]hhhhqhh{7h;G======hݖhΘhh˚h>,hh h=hhƤhha8==hhhΨhhhShhXhhɰhh#9hE==hphwhhhùhh`h,hDh-h_$30h|E==hh:h,hm,h,hhThhVhhhQh9=hThh,hJhh8hh\hh,hh hhhh,hhhXhKh,hh&ha,hHhhAhyhhh7hhhS h ,h ht h ,hk hhhh`hhhhrhh,hzhhh5,hhhhhh2hchh>!h"h"hY#h$h%h&h&h'h(,h)h*h+h-,h,h-h/h//h/hb1h2h2hz3h4h5h6h6h8hi9h9h(:hu;h<h<h=h>h?h>@h@hAh C,hChmEhFh+GhLHhJhLh MhMhPhQ,hShThV,hXhW[h&]hj]h^h`h c,hdh9fhhhhhjhlhn,hohrhrhshrxH _x - 3 scrolls of amnesia (gained 1)hCzhS### #....# ######.# #.... #h #....# ...###.#####.> ##.#.# ....#.........# # #.#.. .... #.......... # ..##.## .g. #.........# hH# ...####'####.........# # ...................# # #########.................# . #..†<...#.@...............# # #.♣...♣.#...h........# # #.......#..................Searing Ray h2# #.♣...♣.#........#######... # #.......#hSO........# h# #.♣...♣.#........########## g   hobgoblin (wandering)#.......####...............h######'#### #################.#h1630.6 (99.0)h/1.6 (100.0)h h\ _A hobgoblin comes into view.h   #  ...#> # ##.#.# ..... # #.#.. .... . #h  ..##.## .g. # ...####'####. # ........... # #......... .h0A #..†<...#.@....... # hS<#......... # #......... # hv8#........# # #........# #h+ #........# h4####...............   ####### hԂ. h     ...#> ##.#.# ..... #.#.. .... . ..##.## .g.  ...####'####. ........... h#......... #..†<...#.@....... #......... #......... #........# h#........# #........# ####...............   #######  h#hg&h,,ha.` _A hobgoblin is nearby!h   #  ...#> # ##.#.# ..... # #.#.. .... h=. # ..##.## .g. # ...####'####. # ........... # #......... . #..†<...#.@....... # h#......... # #......... # #........# # #........# # h#........# ####...............   #######  h      ...#> ##.#.# ..... #.#.. .... . ..##.## .g.  ...####'####. ........... #......... #..†<...#.@....... #......... #......... #........# #........# #........# ####...............   #######  h h h] hک ` _A hobgoblin is nearby!h &..# #....# #....#.###.##)# ### #....# .######.# #....#  #....# ....###.#####.>  ##.#.# ....#.## h T#.#.. .... #.. ..##.## .g. #..# ....####'#####  ......#  #########.#  h #..†<...#....#  h m#.♣...♣.#.....# h  h3 #.......#..................  #.♣...♣.#........#######.... hX l#.......#..# hz e#.♣...♣.#........###########h  #.......####................######'#### #################h hX i.gghm O====2.0)hq h4 + _The hobgoblin shouts!h? ****You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.hF  The hobgoblin is lightly wounded.h:[..'g.hɊ3----------==--4.1 (1.5ontinue: Searing RayRay h| _(Press . to maintain the ray.)hå  )  .######.#   ....#>   .... #.#.. ....  ..##.## ...  ....####'####.. h .......g.......  #..@.......  #..†<...#..........  #..........  #..........  #........## #........#  #........# ####......   hIB   )  .######.#   ....#>   .... #.#.. ....  ..##.## ...  ....####'####..  .......g.......  #..@....... hBe #..†<...#..........  #..........  #..........  #........## #........#  #........# ####......  hC hIhJ8--hPhS` _A hobgoblin is nearby!hm  You hit the hobgoblin.  hNThe hobgoblin is moderately wounded.hk-5.0 (0.9asthh hp_You stop channelling your searing ray. The hobgoblin closely misses you.hE/{  )  .######.#   ....#>  h/m .... #.#.. ....  ..##.## ...  ....####'####..  h/1.......g....... h/  h/.#..@....... h/" #..†<...#..........h0  h0#..........h(0  h80#.......... hI0  hZ0#........##hj0  h0(#........#  h09#........# ####......  h0 h  )  .######.#   ....#>   .... #.#.. ....  ..##.## ... hw ....####'####..  .......g.......  #..@.......  #..†<...#..........  hO#..........  #..........hl  #........## h#........#  #........# ####......   h>hR7-hjh` _A hobgoblin is nearby!ho  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.ha*hhf. .  h7You kill the hobgoblin!h !1h\e--------------------3=6.5 (1.5h\ontinue: Searing RayRay hȈhhf _(Press . to maintain the ray.)h  You stop channelling your searing ray. _hn----------hhth Bhz h W2=====h h h hhGBhhhh hh======hh9hhhJh{hhQhhh!h!h#h$hM%h&h](h(h)h+hL+Q3=====h,h.h1.h9/h0,h1h3,h4h96h6======h7h"9hR9h0?h?hAhNAhdBhChChDhFhFhGhIhiIQ4=====hdJh+Lh]Lh;MhN,hOhsQhQhqRh ThXT======hUhVhWhXhiYhYhZh#\hV\h3]h^,h_hPahah\bhCd,heh-ghlgO5=====hdhhkhlh.mh%nhohkq,hrhu@  There is an open door here.hvhsw _hxh{h|hG}======h~h9h,hhŇhhhhhnjhhhhÐBhh<,hh•hh hh֙hhHhVhhhh2h1h hh4hh ,h@h!hhOh|h ##....####.###....#.########....  ##....####.# #....#.#......#....#..........# #....#.#......#....#....##.#### #....#.### ##....##.# #....#.### h......##.# ##.#.#.#####.....#. ......##.# ###.#.............#. ...#####.#####....##.#####.....#. .........##...####'####.--91.5 (55.0) #........###....... #........# #.#########......... Cast: Searing Ray #......... #.#..†<...#. ........## # #.♣...♣.#..... hX`.........# #.......#......... ....####.# #.♣...♣.#........ ♣♣..# # #.......## ♣P..####.# #.♣...♣.#........h8--hAh T _Key pressed, stopping explore.h 3hx h $ hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h h h H _No target in view!h3 h5 h!; h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h:N hP hW h\ { _No target in view!h] hy` h"b he : _hg hh hh hei hj h l hYl hm h!n ho hFo ho hr hs hs h^t hu h$v ,hv hv hiw ,hx h}x hx hy hy hz h{ ,hA| h| h} ,h} hj~ h~ h~ h h h hڅ h h h h9 h; hU h ,h5 hČ h ,hɍ hN h h h& hӏ h4 hd h h hǑ ,h! h_ Jh2 hF h h hޡ h h h h hا hf ,h~ hD h h% h hr h2 h` hخ h h ,h= h h2 ,h h h h5 h hr h h h h hr h h hż h\ h h h Bhj h h h h h h hV h hS h h h h h hC ho hA h h h hB ,h h h h" hM h h h ,hO hI h h h hE hU h hR h7 h; h{ h: h h h7 h h h{ h h! h= h h h hm h h h h h h h& h< hZ h h: h h hM h h hF h ,h hT h h h hp h h/ h hz h{ ,h h hL h h h hg h he h> hb h h\ h h& ,h h h h h9 hd h h hQ h hU h h h hu! h! h! h" hc# h# h# h$ hG% hs% h% h& h( Bhj) h** hZ* h* h$, h, h- h- hK3 Xh3 h 5 hc5 h(6 h8 h9 ,h: hg< h= ,h> hw? h,@ h_@ h@ hA hB hB h~C h@E hwE hF hJ L _You now have 71 gold pieces (gained 7).hK hK hPL hN hIP hP hQ hT hV hV h7X hY h![ hg[ h\ h_ hb ,hc hf hdh hh hvj hZm ho ho hCq ht hwv ,hxx hz h| ,h} h h hȂ hE h h. h} ha h hR ,hΝ h Xh h h' h h hu hŲ hQ h hX hݸ hr h nh ,h3 h h h h h@ h h h h h h h[ hJ h hW h h h< h} h h h h1 h hV hU h hC h hW hZhJ)&h,XhvF5  There is an open door here. _hJ,h~NhOhfRhUhU,hJWh]XhuYhYh}Zh\F _You reach down and open the door.h9^ht^hA_hVb@  There is an open door here.hZchc _hdhfhfhBghgh1hhPi,hih)kh>l,hlho,h&phrM _You now have 86 gold pieces (gained 15).hsh-thth.vhvhvhvh&xhxhxhyh~BhIh'hqhhhh,hȆhhًh hJhIhˏhhhhhh2h#hǙh hh/hěhhhh,hhh,hϣhhܫh,hjhXh<h׺,hhh,h.hhhh hh<hhmhh,hhvh,hh,h hCBhhhhhKhQhhh:hh:h,h+h%hh3hhI h h he hZl ##..#.......#..###...#.....# # ###.'..ß⌠ß..'.##.....#.....# # ##..#.......#..#######.....## # ..#############..###... #..#...#.......###..##.###.. #.>.............###............. ##................###..........^?#.#######.###.....######...###.#.........@...............870.5 (179.0) )...#.##.####.###....##......#### hS .#......##....#######..## .#.##..##....# ## .#(........##......#.# # .#...#......#.# # .##....####.#......#.# ##. .............).....#.# #. .##....####.###....#.########....hhh T _Key pressed, stopping explore.h63h7h(,h$ _hhxh,hh hr h h` hhhhOh0hBhh<h?hIhoJh"LhLhMhMPhQh5RhiShyUh\W,hXhZh6\hx\hP]h^h|_h_h``hahahbhbhchedhdheh{ghDj,hlhrF _You reach down and open the door.ht3hwhxa  You see here a rat skeleton.h+zhez _h{h|h},h~h~hh@h%hhhThh1hhhŇhpBh`h  ### #.# #..hP #.# #.# ##### ##########@#903.5 (33.0) ....###..........#....##.#...###..######## ha....##.'.÷[..#.........#. ....####...#.#..# ###.....#...#.#..#.####.##.......#...#.#..#.#.............#.# ###...........####.#hhϚhǡj _Key pressed, stopping explore.hhhH _No target in view!hhchJhhhf _hLhh6hhhhJh,h"h:hhhhhhJhhhhhIhQhh`hhhkhh}hwhh/hghh`hhhWhhhhh=hxhh'hhhrhhhhEh hV h h h h hD h h@ h h ,h hL h h hy h ,hb h h h h h h h h h h  ,hH h h hx h h h/ h hX hF hE! h! hL" h# h$ h9% h/& h' h) hI) h&* hV+ h1, h, h, hj. h/ hD/ h0 hF1 h1 h,2 hq2 h3 h04 h4 h4 hX6 h7 hr7 h7 h~9 hM: ,h: h= h? ,h@ h'P hP hQ hQ hX hZ hSZ hQ[ hnb hc hd h#e hk hBm ,h$n ht hv hQv hw h*} hb~ h~ h? h hj h h hظ A  You see here a +0 dagger. _h   There is a stone staircase leading up here. _hL nh ,ht h7 h ,h h h ,h hr h) h# h h h h h h h h\ h h= h! hr" h$ h' hB) h) h* h*- h. h. h0 h2 hg3 h3 hv4 h[8 d  You see here an adder skeleton.h: 5 _hK< h= h> ,h? hC  Things that are here:  a +0 dagger; a goblin skeletonh=E hF  _hDG hI h1K ,hM ,hMO hO hQ h|R h0T h|T hU hW hY ,h[ hg] h] hA^ hG_ h` hzb hb hg nhwk nhxl Bhzm ,hm hn h| h} hF} h} h h Bh h hn h h h͛ ,ho hL h h h hP h` ,h״ h hZ ,h h hF ,h ho h hD h h ho Bh h h h< hc h Bh hx h h h h ,hs h h h h h/ h{ h h h h? h h h+ h ,h hn hv h h~ h h h h hP% h)' ,h( h^, h- h. h. h2 h/4 ,h5 h: ;  There is a shaft here.h; h<  _h< hA@ hnA hA hB hD hE h?F hF hJ hK hL hL hO hQ hDQ h R h2T hT hEU h+V hX h1Z hqZ h:[ h] h_ hH_ h'` hb hc hc hd hre he ,hf hg hh hh hai hj hMk ,hk hl h|m hm hm hn hvp Bhs Xhu Xh}v hw h4w hw hx h2z hjz hz h| h} h'~ h~ h h& ,h` h@ hτ h hr hK h hJ h؈ h h ,h h݋ h h h hU hG h h: h h ,hj h1 h h h5 h] Bhs h Bh h ,h h2 nhں h4 hλ h V### #########.# ..........# #########.# ### #.# ############## hZ +..# #.####..@.......).####### #.#######.#.##................... #.#.......#.#############.####...#.#######.......# #... ###.#...###.##########....# #... ..............†.#....#....#######  ###.#...###.#.............#...... ###.........#.#.....#.###......  ....####.......###........ h 32035.5 (132.0)h +63h h~ b _c - a scroll labelled NOUWAKH NIZOh% h~& h& h@ hRA hA hF h)M hN h&O hO hUZ h[ hM\ h] hh hYj hj hck hv hw hNx h`y h h ,h h Bh h h hj hy h Xhh,hhhh@ h h*Xhy3h5Bh[,hw\h\hXh<nhBhhMhhxhBhh=hhܼh hchZhi,h4hh Bh+hhhhshh^hh%Xh'h7)h *h*h0h1h?2h3ht8h9h:h=;h@hBhDhhh,h+ h hhYh+h/h}hhnh!,hGhQOBhPhX<  You see here a +0 club.hZh[ _h7\h)ahbhNchdhihlk,hlhphqhqhshyBhPzhh BhhXh#h ,hh&hhhBhh}hdh,hǻhhEhhhh#hhehlh,hh h`hh h,hhhh hhhhRhhch{hh`hhh(hhhhphhh8h{hhyh0hhhPhWh,ho _You now have 90 gold pieces (gained 4).hBhXh$h%h&,hO'h'h(hf)h)h*hL+h7,h},h,h/Bhg/h0hM1h1,hO3hQ? #....##.####.  #<# #....##.#.###  #.# ##.......###.  #.# ##...####..#  #.# #...##..###  #.# #....)###.>  #.# #...###.##.  #.# #..........  #@# #..........133.5 (97.0)  #.# ###.....)..  #.# ##.....#  #.# #.....#  #.# #.....#(  #.# #.....#.  #.# #######.....##  #.# #.......'@17;12H  #.# #.....##h6DA4.5 (98haFhFH9 _Found a stone staircase leading up.h3hȊhH _No target in view!h uh : _h h hӲ h h h h hX h Xh hT h h h h h hy h{ h h; h h he h h h h ,h h hp ,h hk h ,h h Xh ,h h h hM h{ hn h h h@ h hz h h[ h h h6 ,h h=! h! h" h" h' hO( h( h( hK+ h+ h+ h, hR/ h/ h"0 h0 h%5 h5 h5 hT6 hu: h(; h; h; h? h@ h@ hA h%E hE hF hG h&J h K hvK hgL hO hP ,hxQ hTU hU hV hdW hY hZ hZ h[ h^ h_ h_ h` h_c hd hd hqf hIh hHi hyi h=j hm hm h8n hn hq hKr hr hs hv hw hw hy hR{ hW| h| h} h1 h9 ,h h h] h hx h h ,h h h h h h h ,h hd hz ,h h h ,hj hז h h hĘ hg hi ,hœ h7 Xh h hϣ h hy h hA h hʪ hl h h h h h h hԲ hO ,h8 h h ,h h h ,hͽ h h ,h h h h h hz h h h h2 hW h h h nh h h\ hB h ,hl h F  You see here a +0 leather armour.h h  _h hu h ,h hL h ,h h h hJ h h h ,h h/ hH ,h h h h hZ h/ h h+ h h hhhThxhXh?,hhlhh!,h#h$hd%h%h%h',h_'h'h(h(h)hQ)h)hl*h*h*h+h,hK,h,h,hw-h-hd/hb0hL1h1h2h{3h4h4h5h7h7hL8h8hL;h0=,h:>h?hChDhHXhIhJhLhLhMhOhQh>>^(Press ? for help)#.# #......####..........#.#.#..†<...#.................# #.###.####......##.........##.#.#.#.♣...♣.#.................##### #.#h5#........................#.#.#.#.......#.....................# #.########....####.....####.#.#.#.#.♣...♣.#........#######......# #.##....# #..♣♣..# #.#.#.#.#.......#........# #......# #.####### #..♣P..####.#.#.###.♣...♣.#........################.###....##....#.#.# #.......####......................###....#.####.#.######'#### ############################...# #.#.#.........####.# #.#.#.#####.#.##.# #.#.#.# #.#.##.# #.#.#.# #.#.##.# #.#.#.# #.#.##.# #.#.#.# #.#.##.# #.#.#.# #.#.#h56#.# #.#.#.# #.#.##.# #.#.#.#####.#.##.# #.#.#@......#.##.# #.#.#########.##.####.#.#########.###.......[...........#######.#.#################hxS.@hA..hh>..haA..h:A..hA..hA..hA..hSA..h&A#.h@ #hx6# hD@.#hSw@..h2  #.# ####...# #........###.#.#########.................# #.#.h"3 %.h}  h  #.# #...####........###.#...........................# #.#h ..hC h  h  #.# #####...#...........##............####'####.........# #.#.h% %.h  #.# #.......#.....#####.#####....##.#####.....#.........#######.#..h;d !  hd #.# #.......#........##.# ###.#.............#.................#..h0  #.# #.......#........##.# ##.#.#.#####.....#.........#########..he   #.# #.......#####....##.# #....#.#.........###.#####.>#..h>!  #.# #.......# #....##.#### #....#.#......######.# #....##.hF  #.# #.......# #..........# #....#.#......#....#.###.##)###h  #.# #.......######....####.# #....#.#......#....#.#....#.###h  #.# #...........##....####.###....#.########....#......#÷###h   #.# #.......................).....#.# #........#......#.###h> !  h #.# #######.....##....####.#......#.# #......#...#......###h  #.##.....#..........#......#.# #........#.#......###hKW  #.##.....#(........##......#.# #.............##..#.#h  #.##.....#.........##..##....# #......#......##..#..h {  #.###.....#.............##....#######..##......##..#.hJ %.h!  h]#.# ###.....)...#.##.####.###....##......#####.#####..#..h  #.# #...........#.#............................# #..#..h  #.# #..........?#.#######.###.....######...#########..#..h  #.# #...###.##................###..........^........>.##.hXq  #.# #....)###.>.............###....................#.###################.h r%#hq7..hI 7..h 7..h7..h57..h7..hk7..hM7#.h`7.#hS7#.h^7.#hG7..hW]  #.# #...##..###...#.......###..##.......###........+.<......)..........#..h  #.# ##...####..#############..###........# #........#..##############.###..h  #.# ##.......###..#.......#..#######.....## #........#.......##.#>.hLnh ###.# #.#.#.#####.#.#burgertutor the Conjurer#.# #.#.#.# #.#.#Mothkin#.# #.#.#.# #.#.#Health: 30/30 ========================#.# #.#.#.# #.#.#Magic: 5/5========================#.# #.#.#.# #.#.#AC: 2Str: 8#.# #.#.#.# #.#.#EV: 11Int: 21#.# #.#.#.# #.#.#SH: 0Dex: 17#.# #.#.#.#####.#.#XL:  4 Next: 13% Place: Dungeon:2#.# #.#.#@......#.#Noise: ---------   33mTime: 2231.5 (0.0)#.# #.#.#########.#-) Nothing wielded#.####.#.#########.##Cast: Searing Ray#.......[...........#Fly ######.#.#################   _You now have 90 gold pieces (gained 4). _Found a stone staircase leading up. _No target in view! _You see here a +0 leather armour. _Done exploring. _Done exploring.hhhlhgh: _hhhhhhP,hhh hhhVhhh&h,hwh_hhhh$ hKhhhh)#h$hj$h %h/0hv1,h1h>h;?h?h@hMhMh=NhNhZh\,h\hhhih;jhjhvhvhSwhwhh-,hih,hJ,hh h5h~hhCBhhBh~h+hܰh0hhBhh8hh,hlh"hhhhhhhhQhhdhh:hrhhhDhh| hhMhhhhBh'h(h)h+h1hp2h2h3h<hJ=h=h=hBhC,hChLh5M,hMhTFound a stone staircase leading up. _No target in view! _You see here a +0 leather armour. _Done exploring. _ You see here a +0 leather armour.h| _hBhPXhvhhhhohIhȚ,hhMhhhoh:hhhh޵h'hݶhhL,hhh3hhYhph_hh(h,hAhhyhMhhh>h7hh$hhZhhZhh~hhhGhXhh?hhhhh h h h hh",hlhhh&h hh hH h hr%h&,h(h*h5,hq,hL-h0h2h2hU3h6h7h,8h>9h<hw>h>h?h'Ch{E,hFhKh?OhOhPhiUhWh+XhYh[]hf_h_hlahhBhihalhn,h%phgshu,hxh|}?  You see here 3 boomerangs.hhG _h hhVhhwhahhhhwhh.hh\hhڜh<hh,hҤhPhh]hh.......####......#.......####....###..###.....##....###..#....#####..#############..## ## #....##.####..#.......#..###. <# #....##.#.###.'..ß⌠ß..'.##... .# ##.......###..#.......#..#### .# ##...####..#############..## .#..##..###...#.......###.. .#...)###........###309.5 (78.0) hwl.#..###.##................# .#.........?#.#######.###.. .#....#.#............ .#.....)...#.##.####.###.. .###.....#.............##.. .#hJ#.....#.........##..##.. .##.....#(........##...... .# #.....#..........#......hWh9hSc _There is a stone staircase leading down here.h$hhh0h&810.5 (1.0) _hh8P  You fly downwards.  You hear the sound of rushing water.hƃ /  --more--h}7 S.. .#  #.) ..#  ### #.####..#  ..# $.......#  ...#......  #$#?..>  h83#.#....#.# 3 #....@./.#  #...#.##.#  #.# #.. .. ##.# #  .#S   ball python (constriction, asleep) .# .# hL9h<@h/,1.2 (1.7hΊh;  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a forked bone wand, a scroll of noise, 11 gold pieces and a hand axe.  Found a stone staircase leading down. _There is a stone staircase leading up here.hhhh: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hM..S.. .##.#.) ..# ####.#.####..# ..#.$.# ...#......# #$#?..>. #.#....#.# #...@<./.# #...#.##.# #.#.#..# .. #.##.# ## #. .#.. .### .# .#hfhc220 _hh&h ..S.. .# #.#.) ..# ####.#.####..# ..#.$.......# ...#......## #$#?..>.. #.#....#.# #..@.<./.# #...#.##.# #.#.#..# ...#.##.# ### #.# .# ..# .#S   ball python (constriction, asleep) ### .#  .#h_h/%3hh:h ..S.. .# #.#.) ..# ####.#.####..# ..#.$.......##...#......# #.#$#?..>.. #.#....#.# #.@..<./.# #...#.##.# #.#.#..# ...#.##.# #####.# .# ..# .# ### .#  .#h[40mhk.SS)h%4hhh ..... .##S#.) .####.#.#### ..#.$.....#...#......# #$#?..>.. #....#.# ...<./#.##.##.#..# ...#.#######.#  .## h K.ShQ %5h h  ..... .# #.#.) ..# ####S#.####..# ..#.$.......# #...#......# #.#$#?..>.. #.#....#.# #....<./.# #@..#.##.# #.#.#..# ...#.##.# #####.# .# ..# .# ### .#  .#hr %6h hhh hU #.#.) .####S#.####h: ..#.$.....#..S#......# #$#?..>.. ....#.# ...<./.#.##.#.#..# ........#.###..######.# Fly hS   ball python (constriction)h'hK.Sh!;7Searing Rayhw'h)hҡ####S#.#### ..#.$.....#...#......# #S#?..>.. ....#.# ...<./.#.#####.###.#.#..# .......@#.###..######.#  .## h)hQ$Sh8%8hSh\hchdhekhDmh- ####S#.####..# ..#.$.......# #...#......# #.#$#?..>.. #.#S...#.# #....<./.# #...#.##.##.###.#.#..#.#.##.##..######.# .# ..# .# ### .#  .#.S9h[  ####S#.####..# ..#.$.......# #...#......# #.#$#?..>.. #.#....#.# #.S..<./.## #...#.##.#.####.###.#.#..#.#.##.#.##..######.# .#... ..# .#. ### .#  .# h4c7{hef^20Searing Rayhmhqh 5 ####S#.####..# ..#.$.# #...#......# #.#$#?..>.. #.#....#.# #.S..<./.# ## #{..#.##.#.####.###.#.#..##.#.##.##.##..######.# .# ...^ ..# .##.## ### .## .#h h .SS   ball python (constriction)h ;1Searing Rayh hu h ####S#.####..# ..#.$.# #...#......# #.#$#?..>.. #.#....#.# #.S..<./.# ### #...#.##.##..####.###.#.#..# #.S.#.##.# #.##..######.# .# ...^. ..# .# #.#### ### .#  # .#hhb3S.hL%2hhzhz  You focus your ray upon the ball python.  The searing ray hits the ball python.hN**** h"j ....  You kill the ball python!h$3----------4==3.7 (1.5ontinue: Searing RayRay hs*h,f _(Press . to maintain the ray.)hu 1 ####S#.####..# ..#.$.# #...#......# #.#$#?..>.. #.#....#.# #.S..<./.# ### #...#.##.# #..####.###.#.#..# #hu .#.##.# #.##..######.# .# ...^.. ..# .# #.###### ### .#  # .#hG --40ast: Searing Ray h R _You stop channelling your searing ray.hz ####S#.####.. ..#.$.h #...#......# #.#$#?..>.. #.#....#.## #.S..<./.#hq#.. ### #...#.##.#h #..####.###.#.#..# #.#.##.# #.##..######.# .#hE> ...^... ..# .# #.####### ### .# hjS# .#hh@--5hhh4% ####S#.#### ..#.$ #...#...... #.#$#?..>.. #.#....#.# #. #.S..<./.# #..+ ### #...#.##.# #..####.###.#.#..# #.#.##.# #.##..######.# .#h.....^.... ..# .##.##.######## ### .## # .#hֈh3%6hmhhc. ####S#.#### ..#.$ #...# #.#$#?..># #.#....#.# #. #.S..<./.# #..+# ### #...#.##.# #..####.###.#.#..# #.#.##.# #.##..######.# .# .....^.... ..# .#hD/ #.##.######## ### .# # #. .#..##h6h9H----------7h?hTAh>  ####S#. ..#.$# #...##. #.#$#?..> #. #.#....#. #.. #.S..<./. #..+## ### #...#.##.h + #..####.###.#.#..# #.#.##.# #.##..######.# .# .....^.... ..# .#h ? #.##.######## ### .# # #.. .#h u ... ##..#h( h %8h  h hei sM #.#.) ####S#.### ..#.$# ..#....#.$#?..>. #....##.. #.S..<./#..+## ### #...#.##.#.@####.###.#.#.##..........#.## #.##..######.....^.... ..# .# Fly ##.######.#hp 7{hjs %9hx hz h?hןhhhh #.#.).. ####S#.#. ..#.$ #.# #...# #..hX #.#$#?.. #.. #.#....# #.. { #.S..<./ #..+## ### #...#.## #@.####.###.#.#..# ##.#.##.#h > #.##..######.# .# .....^.... ..# .# #.##.####### ### .# # #.. .# ... ##.  .#hAY30h####~~~#~'h ;1h%M _You reach down and open the door.hM.....## #.#.) .####S#.## ..#.$# ### #...#.##~~### #.#$#?.. ~~r~~~+ #.#....##~~rr~~+ #.S..<./#..@## ### #...#.##.#..####.###.#.#.# ##..........#.##hD#.##..######.# .# Fly #r   quokka (asleep)rr 2 rats (asleep)#.h,r  2 rats and a quokka come into view.hmhhV r~r~~rr 2 rats  The rat squeaks loudly. x2hZ====2Searing Rayh _The quokka moves out of view. _There is an open door here.hGhKhh̋h#K****h®  You focus your ray upon the rat. The searing ray misses the rat.(Press . to maintain the ray.)  The magic dart hits the rat!h~*   rath7,h?~~~r~~rh#@r   quokkar   rathD2-----5==--4.2 (1.5ontinue: Searing RayRay h,KhMG _You kill the rat!hB&  h]You hit the rat.  The rat is severely wounded.hhr~ h ---50asth|hi< _You stop channelling your searing ray.h\  You closely miss the rat.The rat is severely wounded.hUr~h?-6hh9o _The rat misses you. The rat splashes around in the water.h( c  You focus your ray upon the rat. The searing ray hits the rat!hγ [***h= V  You kill the rat!htA w~~r~hOC 0--------------6=7.7 (1.5ontinue: Searing RayRay hI hpL f _(Press . to maintain the ray.)hy 3h hS K _You are out of magic!h  You hit the quokka.  The quokka is severely wounded.You stop channelling your searing ray. The magic dart hits the quokka.hE†h†9-80ast: Searing Ray hhJ _You kill the quokka!hu3huhyh},hh9hhChp?---------hwhh9h/h,hh:hL1====hǔhh͗hhnhhh'hbhhhh====h,hahhthhWhFhh/hhϵhhh+hfh6hhSW2=====hhhhhh hhThhPhhQ======hhhhhi _You hear the slow rusting of a drain very nearby.hhhhVhUhhhhh3hhhhh>hQ3=====hhhhnhh#hhh$hhS=====hzh hKh{hhhh*,h h* h hN hhhh&hhfhhQ4=====hhhhhhh2h h#hW#h($h&h'======h'h*h+h&,h.hU.hL/h82,h3h+5hv5hj6hf8h8hl9h<,h=h@hGAO5=====h-BhE4 _Magic restored.hGhHhHhKhnNhNhnOh3QhRhSheTh3VhXhX======hYhJ\h^h^h_h2ahchchdhXgh jhZjhjhmh>phphTqhYuhDvhvh~whRyh|h|h}hhKhh{h{h ,hhhxhhdhhhhhhBh.. #. #.# #.#..####.###.#.##.#..#.# #.##..........#.......#.###.##.##..######.#.##............^.... ......#.###.##.######## ##...##.#.###.##... #####...........## #.......###.###. #.###.#..@#.# .# --403.7 (65.0)#.###.#.# .. #.#.# ## #.#... #.# ..#### -hhj _Key pressed, stopping explore.hhohH _No target in view!hj h h hf h h$ P _h& hF' h( h) h, h4, h, hq. h0 ,hh1 h2 h 5 hR5 h6 hx7 h9 ,hO  _You hear the slow rusting of a drain very nearby.hW  ... ####S #.## ..#.$ #.#. ### #... #.# #..+##~~### #.#$#? #.. #..#~~~~~~+ #.#...## #.# #..#†~~~~~+ #.S..< .. #.# #..'## ### #...#... #. #.# #.#..####.###.#.#.##.#..#.# #@##..........#.##13.7 (10......#.###.##.##..######.##.##............^.... ..#......#.###.##.######## ###...##.#.###.##....#####...........###.......###W 0m.###.##.###.#...#.# .##.###.#.#hp] h] h?h4@hCAhChIFhIXh&JhJh:Kh8LheLhLh\N@  There is an open door here.hOh.. #.. #..#~~~~~@+ #.#....#.# 22.7 (9.0) # #.# #..#†~~~~~+ #.S..<./.# .. #.# #..'##~~### #...#.##.# #. #.# #.#..####.###.#.#..# nm#..#.# #.##..........#.##.# ...#.###.##.##..######.# .# ##......^.... ..# .# ...#.###.##.######## ### .# ##.#.###.##.... .#hohph #~#'∩#'~#h N~###hЉ h͋ *3.7 (1hs h { _You reach down and open the large door. _Found a glowing drain.h..... .# ## #.#.) ..# ... ####S#.####..# #.## ..#.$.# #.#. #### ##...#......# #.# #..+##~~###~#.#$#?..>.. #.. #..#~~~~~~@∩#.#....#.# hA? #.# #..#†~~~~~'~#.S..<./.#  #.# #..'##~~###~#...#.##.# . #.# #.#..####.###.#.#..# ..#.# #. h;ha74 _hh6V _There is a large open door here.h ..... .# ## #.#.) ..# ... ####S#.####..# #.## ..#.$.# #.#. #### ###...#......#  #.# #..+##~~###~#.#$#?..>..  h?!S#.. #..#~~~~~~'@#.#....#.#  #.# #..#†~~~~~'~#.S..<./.#  #.# #..'##~~###~#...#.##.#  #.# #.#..####.###.#.#..# h!/h +h-,5 _h5h 7T _There is a glowing drain here.h h hr h h ,6 _h hH hw [ ##..b..###b.b≈...#  #.b≈≈≈..#  #.≈≈≈≈≈.#  #..≈≈≈..#  #...≈...#  #.....# a Sewer #.@.#  ##∩##  ###   bbbb 4 bats (asleep)  The world spins around you as you enter the gateway.hy h _bb3 asleep)h ,7.5 (1.8h h[ _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.h[{ ##..b..##  #b.b≈...#  #.b≈≈≈..# h{ #.≈≈≈≈≈.#  #..≈≈≈..#  #...≈...#  #.....#  #.@.# ##∩## ###h{h|3h ##..b..##  #b.b≈...# hh #.b≈≈≈..#  #.≈≈≈≈≈.#  #..≈≈≈..#  #...≈...#  #.....#  #.@.# ##∩##h4 ###  hh3h"h %d _There are monsters nearby!h g ##..b ##..b..## #b.b≈...# #.b≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..#≈...#..#.∩.##∩#####b 5 bats (4 asleep)h h hY h# h h h[ h h* hc# z...bbbbb2h-% A80Searing RayhX+ hn- V _A bat comes into view.h/ ,hh0 ,h0 hI2  You hit the bat but do no damage. The bat closely misses you.h; ≈≈bb29-=9hqA hD [ _The bat misses you. The bat hits you.hK'c  You focus your ray upon the bat. The searing ray hits the bat!he,****bb 4h  You kill the bat!(Press . to maintain the ray.)hh:hch³hh2hchh.≈≈≈bb.b1h3----------20=31.0 (1.5ontinue: Searing RayRay hhy _The bat hits you but does no damage. x2; The bat barely misses you.h  N****h hҍ ,hM h hɎ h hΗ v≈≈≈≈b≈bbh 2----------------20hΘ ;+ h h } _The searing ray misses the bat. The bat hits you but does no damage. x2h  You hit the bat.  The bat is heavily wounded.You stop channelling your searing ray. The magic dart hits the bat.hAx†b 3hTh8UV  You kill the bat!hW  The bat closely misses you. The bat hits you but does no damage.h]6b..bhlb-1-3asthhh?j' _The bat hits you.h  You hit the bat but do no damage. The magic dart hits the bat.hy∩b 2h*h_,@  You kill the bat!h,h4@≈bh8-24h=h?P _The bat barely misses you.hF##..b## ##.....## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #..†≈b..# #..@..# ##.∩.## h;##∩## ### h*hPh&b.h%5hhP _The bat barely misses you.hq ##.##  ##..b## #.....#.≈..≈≈≈.≈≈≈≈≈≈b≈#..†@...###.....####.∩.####∩#####hyh>{q-----6Water hhQ _The bat closely misses you.hznh݁.bb≈bh^%7hh@ hZ_You barely miss the bat. The bat hits you.hJ #.#  ##.##  ##...## #.....#.≈..≈bb.≈≈≈≈≈h≈@≈..†≈...##.....####.∩.####∩#####h4hhKh ≈b  The bat hits you but does no damage. The bat closely misses you.hr%8hhT _The bat completely misses you.hih-h{,h≈b≈≈b8-9hh _You barely miss the bat. The bat hits you. The bat closely misses you.hT3 #.# ##.## ##...## ##.....## #...≈...# #..≈≈≈..# #.b≈≈≈≈.# #..@≈≈b.# #..†≈...# ##.....## ##.∩.##  ##∩## ###hXXh_≈b@b≈.hp`&40h&fh`i _The bat misses you. The bat closely misses you.h  You hit the bat.  The bat is heavily wounded.The magic dart hits the bat.h#.   bath  You kill the bat!.@≈bh˳{-3=====41h"h' _The bat hits you.hG#.###.####...####.....##...≈...≈≈≈≈≈≈≈≈.≈≈≈..#..b..# ##.∩.##  ##∩##  ###hM&b.h;N^7-2hRhV _The bat hits you. The bat barely misses you. _You see here a bat corpse.h  You barely miss the bat. The magic dart hits the bat.h?j  The bat is heavily wounded.hhh~%3hh: _The bat hits you but does no damage.h  You closely miss the bat.The bat is heavily wounded.hh<≈.bhRc6--9 (0.9hah\' _The bat hits you.hݰ#.# ##.## ##...## ##.....## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #..†@.b.# ##.....## ##.∩.## ##∩## ###h]b..7======4.9 (1.0Water  _The bat barely misses you.h?_dM _The bat barely misses you.  You closely miss the bat.  The bat is heavily wounded.The magic dart hits the bat.hIk  The bat is severely wounded.hhd≈b hS6-5hh' _The bat hits you.hi'  You hit the bat but do no damage.The bat is heavily wounded.The magic dart hits the bat.h-C≈ hI:≈hde56Searing RayhhG _You kill the bat!hhh( $ h :_No target in view!h h h\ h h  h h :_No target in view!h h h h; H _No target in view!hWO h*S hX h{Z H _No target in view!h h h$ h`& H _No target in view!h 3h hԧ hL $ _h, 7=hŭ h9 h h h hٱ h h Q4=====h´ h8 h hö a8==h h hI hN h h h h h- ======hھ h2 h h K9==h hl h hj h hk h h h ,he h 30== _No target in view! _HP restored.h 5===== _Magic restored.h6 Ih[ h h #=hA h$ h6 h h/ h hh h> S=====h} h2 h >hk h: h ,h[ h h h h nh h  #b#  #.#  ...  #.#  #.#  #.#  #.#  #@# - #.#  ##.## ##...####.....###...≈...#b   bat (asleep)#..≈≈≈..##.≈≈≈≈≈.##..≈≈≈..#ho 070.9 (24.0)h h h ].bbh* [-1.9 (25Searing Rayhp h5 V _A bat comes into view.h/ #.# #.# ... #b# #.# #.# #.# #@# #.# ##.## ##...##  ##.....##  #...≈...#  #..≈≈≈..#  #.≈≈≈≈≈.#  #..≈≈≈..# hi #.# #.# ... hW<#b# #.# #.# h#.# #@# #.# ##.## h##...##  ##.... h<c#...≈...#  #..≈≈≈. #.≈≈≈≈≈.hR #..≈≈h<3hp _A bat is nearby!hMw#.#...b. #.# hD  ##.## ##...##.w   brain worm (asleep)..≈..≈.≈≈≈≈≈.h#h($h,{ .b  A brain worm comes into view.h.g29-=2.9 (1.0)he4h.6' _The bat hits you.hnN****h  You focus your ray upon the bat. The searing ray misses the bat.(Press . to maintain the ray.)h8...bhI3----------=4.4 (1.5ontinue: Searing RayRay h3hfv _The bat hits you but does no damage. The bat closely misses you.hL #w#....#.#b.##.####...####..##..≈...≈≈≈≈≈.#..≈≈≈..#h  You stop channelling your searing ray. The bat attacks as it pursues you!-50asthS _The bat barely misses you. x2h ....#.#b.##.####...####.....##...≈...#..≈≈≈..##.≈≈≈≈≈.##..≈≈≈..#†≈.hZhhh&.bhN--6hIhhRm  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.# burgertutor the Conjurer #.# Mothkin ... Health: 29/30 =======================- #.# Magic: 2/5=========--------------- #.# AC: 2Str: 8 #.# EV: 11Int: 21 #b# SH: 0Dex: 17 #*# XL:  4 Next: 25% Place: a Sewer #@# Noise: ---------  Time: 2476.4 (0.0) ##.## -) Nothing wielded ##...##  hNCast: Searing Ray ##.....##  Fly  #...≈...#  #..≈≈≈..#  b   bat #.≈≈≈≈≈.#  #..≈≈≈..#  #..†≈...# _The bat barely misses you. x2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)h#.#burgertutor the Conjurer#.#Mothkin...Health: 29/30 =======================-#.#Magic: 2/5=========---------------#.#AC: 2Str: 8#.#EV: 11Int: 21#b#SH: 0Dex: 17#*#XL:  4 Next: 25% Place: a Sewer#@#Noise: ---------  Time: 2476.4 (0.0)##.##-) Nothing wielded##...##Cast: Searing Ray##.....##Fly #...≈...##..≈≈≈..#b   bat#.≈≈≈≈≈.##..≈≈≈..##..†≈...#Casting: Searing Ray (hqsafe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.hKlAiming: Magic Dart  Press: ? - help, Shift-Dir - straight line: a bat (100% to hit)  The magic dart hits the bat.  The bat is severely wounded.hPC.h,..h30=6=7.9 (1.5Searing RayhhG _You kill the bat!h` 3ha hgg =hg hkh hh hh h[i hi Q3=====h j hj hj hKk hLl hl hm h4n hn hRo hp S=====hUq hQr hxr hr hms hs hs ht ,hu hhu hu hu h& \4==========h h h h h ,h hu h h݆ h\ h h h h h h h hR h9 h - _You start resting.h> 505.9 (28.0)5=====-6.9 (29h h % _Magic restored.hXO<Mw#.#... #.#  ##.##  ##...## ##.....##...≈...#..≈≈≈..####..≈≈≈..#h[ShT07.9 (1.0)hXXhYh3{Mw#.#h4 ... #.#  ##.## ##...##w   brain worm (asleep)h>4..≈...≈≈≈≈≈.h7hL;p.wwhc=%8h BhChK #.w#.#... #.#  ##.## ##...## #.....#..≈...≈≈≈.hӪ h P.wh ;9Searing Rayh h h,  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  burgertutor the Conjurer ### Mothkin #.# Health: 30/30 ======================== #.# Magic: 3/5==============---------- #w# AC: 2Str: 8 .*. EV: 11Int: 21 #*# SH: 0Dex: 17 #*# XL:  4 Next: 26% Place: a Sewer #@# Noise: ---------  Time: 2509.9 (0.0) #.# -) Nothing wielded #.# Cast: Searing Rayh[40m #.# Fly  ##.## ##...##  w   brain worm ##.....##  #...≈...#  #..≈≈≈..# _Magic restored.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (93% to hit)hф>burgertutor the Conjurer###Mothkin#.#Health: 30/30 ========================#.#Magic: 3/5==============----------#*#AC: 2hStr: 8.*.EV: 11Int: 21#*#SH: 0Dex: 17#*#XL:  4 Next: 26% Place: a Sewer#@#Noise: ---------  Time: 2509.9 (0.0)#.#-) Nothing wielded#.#Cast: Searing Ray#.#Fly h(##.####...##w   brain worm##.....##hޅ#...≈...##..≈≈≈..# _Magic restored.  hCasting: Magic Dart (safe; 1% risk of failure)  h:5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (93% to hit)hYr  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brain worm (93% to hit)  You focus your ray upon the brain worm. The searing ray misses the brain worm.h.w..==11.4 (1.5ontinue: Searing RayRay hJhPf _(Press . to maintain the ray.)h **** The searing ray hits the brain worm!hNhX ..w.2-------20+ hYh\e _The brain worm is moderately wounded.hd ****The searing ray hits the brain worm.hL\ ..w.  The brain worm is moderately wounded.The brain worm's throbbing head pulsates.Something gnaws heavily on your mind!20--------0--------------=-3Searing Ray++ h Qa _You feel your power leaking away.h DDrink which item? Potions  c - 6 potions of curing  g - a potion of magica - a potion of ambrosia  C - 2 potions of cancellation  d - a bubbling emerald potion [!] read|quaff|evoke[?] describe selectedht hZ ht gburgertutor the Conjurer###Mothkin#.#Health: 20/30 ================--------#.#Magic: 0/5------------------------#.#AC: 2Str: 8...EV: 11Int: 21#w#SH: 0Dex: 17#.#XL:  4 Next: 26% Place: a Sewer#@#Noise: =--------  Time: 2513.4 (0.0)#.#-) Nothing wielded#.#Continue: Searing Ray#.#Fly Ray++ h ##.####...##w   brain worm##.....###...≈...##..≈≈≈..# _The brain worm is moderately wounded.h% The searing ray hits the brain worm.  The brain worm is moderately wounded.hu The brain worm's throbbing head pulsates.Something gnaws heavily on your mind! _You feel your power leaking away.h h` V.wh 30========-4.4 (1ast: Searing Ray hi h M _You feel better. You stop channelling your searing ray.h_hyEvoke which item? Wands  c - a wand of warping (7) [!] read|quaff|evoke[?] describe selectedhׁ h h burgertutor the Conjurer###Mothkin#.#Health: 30/30 ========================#.#Magic: 0/5------------------------#.#AC: 2hR gStr: 8...EV: 11Int: 21#.#SH: 0Dex: 17#w#XL:  4 Next: 26% Place: a Sewer#@#Noise: ---------  Time: 2514.4 (0.0)#.#h -) Nothing wielded#.#Cast: Searing Ray#.#Fly h (##.####...##w   brain worm##.....##hۍ i#...≈...##..≈≈≈..#h The searing ray hits the brain worm.  The brain worm is moderately wounded.hA The brain worm's throbbing head pulsates.Something gnaws heavily on your mind! _You feel your power leaking away. _You feel better. You stop channelling your searing ray.h   burgertutor the Conjurer ### Mothkin #.# Health: 30/30 ========================hN  #.# Magic: 0/5------------------------ #.# AC: 2Str: 8 ... EV: 11Int: 21 #*# SH: 0Dex: 17 #w# XL:  4 Next: 26% Place: a Sewer #@# Noise: ---------  Time: 2514.4 (0.0) #.# -) Nothing wielded #.# Cast: Searing Ray #.# Fly  ##.## ##...##  w   brain worm ##.....##  #...≈...#  #..≈≈h8 ≈..# Something gnaws heavily on your mind! _You feel your power leaking away. _You feel better. You stop channelling your searing ray.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a brain worm (moderately wounded, chance to blink: 50%)hmChDThat beam is likely to hit you. Continue anyway? Y - Yes  N - Noh h burgertutor the Conjurer###Mothkin#.#Health: 30/30 ========================#.#Magic: 0/5------------------------#.#AC: 2Str: 8...EV: 11Int: 21#.#SH: 0Dex: 17#w#XL:  4 Next: 26% Place: a Sewer#@#Noise: ---------  Time: 2514.4 (0.0)#.#-) Nothing wielded#.#h_ Cast: Searing Ray#.#Fly ##.####...##w   brain worm##.....###...≈...##..≈≈≈..# _You feel your power leaking away. _You feel better. You stop channelling your searing ray.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a brain worm (moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the brain worm!h ##.# #§# #.# #w# #.# #.##.####...####.@...###...≈...##..≈≈≈..#h* #.≈≈≈≈≈.##..≈≈≈..##..†≈...#  ##.....## ##.∩.## ##∩##  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight line: a brain worm (moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the brain worm!  h~ kThe brain worm blinks!  The brain worm is almost dead.h h[hHh§.w h/19---------=====5.4 (1hhS9 _The rupture engulfs you! You blink.h!mhnyEvoke which item? Wands  c - a wand of warping (6) [!] read|quaff|evoke[?] describe selectedh h h !#.#burgertutor the Conjurer#§#Mothkin#§#Health: 19/30 ===============---------#.#Magic: 0/5------------------------h# i#w#AC: 2Str: 8#.#EV: 11Int: 21##.##SH: 0Dex: 17##...##XL:  4 Next: 26% Place: a Sewer##.@...##h Noise: =====----  Time: 2515.4 (0.0)#...≈...#-) Nothing wielded#..≈≈≈..#Cast: Searing Ray#.≈≈≈≈≈.#Fly #..≈≈≈..##..†≈...#w   brain wormh ##.....####.∩.####∩##Press: ? - help, Shift-Dir - straight lineh Aim: a brain worm (moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the brain worm!  The brain worm blinks!  The brain worm is almost dead. h8 :_The rupture engulfs you! You blink.h% A #.# burgertutor the Conjurer #§# Mothkin #§# Health: 19/30 ===============--------- #*# Magic: 0/5------------------------ #w# AC: 2Str: 8h%&  #*# EV: 11Int: 21 ##*##  SH: 0Dex: 17 ##*..##  XL:  4 Next: 26% Place: a Sewer ##.@...##  Noise: =====----  Time: 2515.4 (0.0)h_&  #...≈...#  -) Nothing wielded h& b#..≈≈≈..#  Cast: Searing Ray #.≈≈≈≈≈.#  Fly  hL' #..≈≈≈..#  #..†≈...#  w   brain worm ##.....##  ##.∩.##  ##∩## The brain worm blinks!  The brain worm is almost dead. _The rupture engulfs you! You blink.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineh' Aim: a brain worm (severely wounded, chance to blink: 50%)h  #.# burgertutor the Conjurer #§# Mothkin #§# Health: 19/30 ===============--------- #.# Magic: 0/5------------------------ #w# AC: 2Str: 8 #.# EV: 11Int: 21 ##.##  SH: 0Dex: 17 ##...##  XL:  4 Next: 26% Place: a Sewerh @ ##.@...##  Noise: =====----  Time: 2515.4 (0.0) #...≈...#  -) Nothing wielded #..≈≈≈..#  Cast: Searing Ray #.≈≈≈≈≈.#  Fly  #..≈≈≈..#  #..†≈...#  w   brain worm ##.....##  ##.∩.##  ##∩## The brain worm is almost dead. h _The rupture engulfs you! You blink.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a brain worm (severely wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the brain worm!h _The rupture engulfs you! You blink.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line  Aim: a brain worm (severely wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the brain worm!  The brain worm blinks!h9  #.# #§# #§# ### ### ### ##*##  ##*..##  ##.@...##   h        ##.....## ##.∩.## ##∩##hjh-k..§....hTh#.#burgertutor the Conjurer#§#Mothkin#.#Health: 20/31 ===============---------#.#Magic: 0/5------------------------#§#AC: 2Str: 8#.#EV: 12Int: 21##.##SH: 0Dex: 17##...##XL:  4 Next: 138% Place: a Sewer##.@...##Noise: ======---  Time: 2516.4 (1.0)#...≈...#-) Nothing wielded#..≈≈≈..#Cast: Searing Ray#.≈≈≈≈≈.#Fly #..≈≈≈..##..†≈...###.....####.∩.####∩##Press: ? - help, Shift-Dir - straight lineAim: a brain worm (severely wounded, chance to blinkh: 50%)  Space twists violently! The rupture engulfs the brain worm!  The brain worm blinks! _You kill the brain worm!Your Unarmed Combat skill increases to level 1!hhwSpace twists violently! The rupture engulfs the brain worm!  The brain worm blinks! h6_You kill the brain worm!  Your Unarmed Combat skill increases to level 1! h_ Your Conjurations skill increases to level 6! have reached level 5!hÿ/  --more--h& U3/366520% h h 4 _hhhhqhh4= _hb.------b   bat (wandering)h&7hy .  A bat comes into view.hwI------8.4 (2hh0 _The bat moves out of view.hVIhYh3Zh-^5=1====h^ha,hpbhzd,hdh4fhxfh;gh"ihim26=====hjh(lhvlh"mh|ohohw7==h/xhyhzhzhl|l2====h|h}h}h_~h+8=====h9=h`hhhh:h~hhI,hhmh$30hڞ~==3====hȟhhhrXhæhhӧhhȩT1=====hhhx2=4====3======4=5=5====6== _HP restored.h====hPhhhO=hVhh0hhhfhhhN6====hhhPhWn... #l# #.# #.# #.# #.# .# ## ## ##.....## #...≈...# #..≈≈≈..# #.≈≈.##..≈≈≈..# l   crocodile (drag, wandering)#..†≈###....##.∩.hk70.4 (52.0)1.4 (53 _A crocodile comes into view.h h Read which item? Scrolls  x - 3 scrolls of amnesia hT  c - a scroll labelled NOUWAKH NIZO [!] read|quaff|evoke[?] describe selectedhُhɞ...burgertutor the Conjurer#l#Mothkin#.#Health: 36/36 ========================#.#Magic: 6/6========================#.#AC: 2Str: 8#.#EV: 12Int: 21#.#SH: 0Dex: 17##.##XL:  5 Next: 20% Place: a Sewer##.@.##Noise: ---------  Time: 2571.4 (0.0)##.....##-) Nothing wielded#...≈...#Cast: Searing Ray#..≈≈≈..#Fly #.≈≈≈≈≈.##..≈≈≈..#hbsl   crocodile (drag, wandering)#..†≈...###.....####.∩.##Your Conjurations skill increases to level 6! _You have reached level 5!A bat comes into view. _The bat moves out of view. _HP restored. _A crocodile comes into view.hg  As you read the scroll labelled NOUWAKH NIZO, it crumbles to dust.hL.lh]w2.4 (1Tele Fly hh~ _You feel strangely unstable. It was a scroll of teleportation.hh)Drink which item? Potions  c - 5 potions of curing  g - a potion of magica - a potion of ambrosia  C - 2 potions of cancellation hW d - a bubbling emerald potion [!] read|quaff|evoke[?] describe selectedhhh...burgertutor the Conjurer#.#Mothkin#l#Health: 36/36 ========================#.#Magic: 6/6========================#.#AC: 2Str: 8#.#EV: 12Int: 21#.#SH: 0Dex: 17##.##XL:  5 Next: 20% Place: a Sewer##.@.##Noise: ---------  Time: 2572.4 (0.0)##.....##-) Nothing wielded#...≈...#Cast: Searing Ray#..≈≈≈..#Tele Fly #.≈≈≈≈≈.##..≈≈≈..#l   crocodile (drag, wandering)#..†≈...###.....####.∩.##hyA bat comes into view. _The bat moves out of view. _HP restored. _A crocodile comes into view.As you read the scroll labelled NOUWAKH NIZO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.h.F  It was a potion of enlightenment.hkL.lh8x3.4 (1Will+ Fly hh7V _You feel more buoyant.hmB#.#l.##.####...####..@..###...≈...#≈≈≈≈≈≈≈≈.≈≈≈.†≈.#.....# ##.∩.## ##∩##hnhvF.lhy%4hohǀh+l.##.####...####.....###...@...#≈≈≈≈≈≈≈≈.≈≈≈.†≈.#.....# ##.∩.## ##∩## ###h-h 6F.lh9S5Water h@hAh l.##.####...####.....##...≈...≈@≈≈≈≈≈≈.≈≈≈.†≈.#.....# ##.∩.##  ##∩## ### h h!  #.# ##.###...####.....##...≈...# #..≈§≈..# #.≈≈≈≈≈.# #..≈≈≈..# #.@†≈...# ##.....## ##.∩.## ##∩# ### hg) h+ v6Will+ Fly h2 h3 @ _Your surroundings seem slightly different.h#.# ##.## ##...## ##.....## #...≈...# #..≈§≈..# #.≈≈≈≈≈.# #..≈≈≈..# #..@≈...# ##.....## ##.∩.## ##∩## h6hll   crocodile (drag, wandering)h%7hhYp _You see here a bat corpse.hODl #.#  ##l##  ##...## #.....#.≈.hDS.≈§≈.≈≈≈≈≈≈..†≈...##.....####.∩.####∩#####h'GhaO\.l≈hTZ8Water _hp_hf &#l# #.# ##.## ##..l## ##.....## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #..≈@≈..# #..†≈...# ##.....## ##.∩.## ### hUn J.lhq ;9Searing RayhWw hx h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ht #l# burgertutor the Conjurer #.# Mothkin ##.## Health: 36/36 ======================== ##...##  Magic: 4/6================-------- ##..l..##  AC: 2Str: 8 #...*...#  EV: 12Int: 21 #..≈*≈..#  SH: 0Dex: 17 #.≈≈*≈≈.#  XL:  5 Next: 20% Place: a Sewer #..≈@≈..#  Noise: ---------  Time: 2579.4 (0.0) h[#..†≈...#  -) Nothing wielded ##.....##  Cast: Searing Ray ##.∩.##  Will+ Fly Water  ##∩## ### l   crocodile (drag, wandering) _You see here a bat corpse.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a crocodile (wandering, hasn't noticed you, 74% to hit)h#l#burgertutor the Conjurer#.#Mothkin##.##Health: 36/36 ========================##...##Magic: 4/6================--------##..*..##AC: 2Str: 8#...*...#EV: 12Int: 21#..≈*≈..#SH: 0Dex: 17#.≈≈*≈≈.#XL:  5 Next: 20% Place: a Sewer#..≈@≈..#Noise: ---------  Time: 2579.4 (0.0)#..†≈...#-) Nothing wielded##.....##Cast: Searing Ray##.∩.##Will+ Fly Water h##∩#####l   crocodile (drag, wandering) _You see here a bat corpse.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (wandering, hasn't noticed you, 74% to hit)h[   Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a crocodile (wandering, hasn't noticed you, 74% to hit)  You focus your ray upon the crocodile. The searing ray misses the crocodile.hf\ hc .≈l≈lg)he ==80.9 (1.5ontinue: Searing Rayy Ray Water hv | _(Press . to maintain the ray.)hghiyEvoke which item? Wands  c - a wand of warping (5) [!] read|quaff|evoke[?] describe selectedhv h\#l#burgertutor the Conjurer#.#Mothkin##.##Health: 36/36 ========================##...##Magic: 4/6================--------##.....##AC: 2Str: 8#...≈...#EV: 12Int: 21#..≈l≈..#SH: 0Dex: 17#.≈≈≈≈≈.#XL:  5 Next: 20% Place: a Sewer#..≈@≈..#hNNoise: ==-------  Time: 2580.9 (0.0)#..†≈...#-) Nothing wielded##.....##Continue: Searing Ray##.∩.##Will+ Fly Ray Water ##∩#####l   crocodile (drag)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (wandering, hasn't noticed you, 74% to hit)  You focus your ray upon the crocodile. The searing ray misses the crocodile. _(Press . to maintain the ray.)hrs #l# burgertutor the Conjurer #.# Mothkin ##.## Health: 36/36 ======================== ##...##  Magic: 4/6================-------- ##.....##  AC: 2Str: 8 #..***..#  EV: 12Int: 21 #..*l*..#  SH: 0Dex: 17 #.≈***≈.#  XL:  5 Next: 20% Place: a Sewer #..≈@≈..#  Noise: ==-------  Time: 2580.9 (0.0)hh #..†≈...#  -) Nothing wielded ##.....##  Continue: Searing Ray ##.∩.##  Will+ Fly Ray Water  ##∩## ### l   crocodile (drag)Aim: a crocodile (wandering, hasn't noticed you, 74% to hit)  You focus your ray upon the crocodile. The searing ray misses the crocodile. _(Press . to maintain the ray.)  Aiming: Warp SpacehPress: ? - help, Shift-Dir - straight lineAim: a crocodile (water, chance to blink: 50%)h  #l# burgertutor the Conjurer #.# Mothkin ##.## Health: 36/36 ======================== ##...##  Magic: 4/6================-------- h ##.....##  AC: 2Str: 8 #...≈...#  EV: 12Int: 21 #..≈l≈..#  SH: 0Dex: 17 h #.≈≈≈≈≈.#  XL:  5 Next: 20% Place: a Sewer #..≈@≈..#  Noise: ==-------  Time: 2580.9 (0.0) #..†≈...#  -) Nothing wielded ##.....##  Continue: Searing Ray ##.∩.##  Will+ Fly Ray Water  ##∩## ### l   crocodile (drag)h mYou focus your ray upon the crocodile. The searing ray misses the crocodile. _(Press . to maintain the ray.)  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linehF Aim: a crocodile (water, chance to blink: 50%)  Space twists violently! The rupture engulfs the crocodile.h  #l# #.# ##.##     #..###..# h  #l.###..#  #.≈###≈.#          ##∩##h  ### _(Press . to maintain the ray.)  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineh; Aim: a crocodile (water, chance to blink: 50%)  Space twists violently! The rupture engulfs the crocodile.  The crocodile blinks!h1hp\  The crocodile is lightly wounded.hoq.≈...≈§≈≈≈≈lhKy=======1.9 (1asth {< _You stop channelling your searing ray.hv h yEvoke which item? Wands  c - a wand of warping (4) [!] read|quaff|evoke[?] describe selectedhѷhh<#l#burgertutor the Conjurer#.#Mothkin##.##Health: 36/36 ========================##...##Magic: 4/6================--------##.....##AC: 2Str: 8#...≈...#EV: 12Int: 21#..≈§≈..#SH: 0Dex: 17#.≈≈≈≈≈.#XL:  5 Next: 20% Place: a Sewer#..l@≈..#Noise: =======--  Time: 2581.9 (0.0)#..†≈...#-) Nothing wielded##.....##Cast: Searing Ray##.∩.##Will+ Fly Water ##∩#####l   crocodile (drag)Press: ? - help, Shift-Dir - straight lineAim: a crocodile (water, chance to blink: 50%)  Space twists violently! The rupture engulfs the crocodile.  The crocodile blinks! Pd The crocodile is lightly wounded. _You stop channelling your searing ray.h #l# burgertutor the Conjurer #.# Mothkin ##.## Health: 36/36 ======================== hX>##...##  Magic: 4/6================-------- ##.....##  AC: 2Str: 8 #...≈...#  EV: 12Int: 21 #..≈§≈..#  SH: 0Dex: 17h$T #.≈≈≈≈≈.#  XL:  5 Next: 20% Place: a Sewer #**l@≈..#  Noise: =======--  Time: 2581.9 (0.0) #***≈...#  -) Nothing wielded hVa##**...##  Cast: Searing Ray ##.∩.##  Will+ Fly Water h^ ##∩## h### l   crocodile (drag)h/hSpace twists violently! The rupture engulfs the crocodile.  The crocodile blinks!  The crocodile is lightly wounded. hE_You stop channelling your searing ray.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineh#*********..l..†..h5#l#burgertutor the Conjurer#.#Mothkin##.##Health: 36/36 ========================##...##Magic: 4/6================--------####...##AC: 2Str: 8####≈...#EV: 12Int: 21####§≈..#SH: 0Dex: 17#.≈*≈≈≈.#XL:  5 Next: 20% Place: a Sewer#..l@≈..#Noise: =======--  Time: 2581.9 (0.0)#..†≈...#-) Nothing wielded##.....##hCast: Searing Ray##.∩.##Will+ Fly Water ##∩#####l   crocodile (drag)Space twists violently! The rupture engulfs the crocodile.  The crocodile blinks!  The crocodile is lightly wounded. _You stop channelling your searing ray.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linehN]h  #l# #.# ##.## ##...## ##.....## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #.l@≈≈..# #..†≈...# ##.....## ##.∩.##  ##∩## ###  The crocodile blinks!  The crocodile is lightly wounded. _You stop channelling your searing ray.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The crocodile bites you!hh25--------2.9 (1h"N _The crocodile drags you backwards!hS _Unknown command.h  #l# burgertutor the Conjurerhz  #.# Mothkin ##.##  Health: 25/36 ================-------- ##...##  Magic: 4/6================-------- ##.....##  AC: 2Str: 8 #...≈...#  EV: 12Int: 21h ' #..≈≈≈..#  SH: 0Dex: 17 #.≈≈≈≈≈.#  XL:  5 Next: 20% Place: a Sewer #.l@≈≈..#  Noise: =======--  Time: 2582.9 (0.0) #..†≈...#  -) Nothing wielded h ##.....##  Cast: Searing Ray ##.∩.##  Will+ Fly Water  ##∩## hC  ### l   crocodile (drag)hݔ O _The crocodile drags you backwards! _Unknown command.Attack: -) Nothing wieldedPress: ? - help, Dir - move targetAim: a crocodile (lightly wounded, 58% to hit and 52% to hit with your off-handh punch)h #lYour weapon can't reach that far!hC #l#burgertutor the Conjurer#.#Mothkin##.##Health: 25/36 ================--------##...##Magic: 4/6================--------##.....##AC: 2Str: 8#...≈...#EV: 12Int: 21#..≈≈≈..#SH: 0Dex: 17#.≈≈≈≈≈.#XL:  5 Next: 20% Place: a Sewer#.l@≈≈..#hޫ Noise: =======--  Time: 2582.9 (0.0)#..†≈...#-) Nothing wielded##.....##Cast: Searing Ray##.∩.##Will+ Fly Water ##∩#####l   crocodile (drag) _The crocodile drags you backwards! hv _Unknown command.Attack: -) Nothing wieldedPress: ? - help, Dir - move targetYour weapon can't reach that far!  Okay, then.hM h hl . _h#}Evoke which item? Wands  c - a wand of warping (3) [!] read|quaff|evoke[?] describe selectedhD hI hLP B#l#burgertutor the Conjurer#.#Mothkin##.##Health: 25/36 ================--------##...##Magic: 4/6================--------##.....##AC: 2Str: 8#...≈...#EV: 12Int: 21#..≈≈≈..#SH: 0Dex: 17#.≈≈≈≈≈.#XL:  5 Next: 20% Place: a Sewer#.l@≈≈..#Noise: =======--  Time: 2582.9 (0.0)h Q C#..†≈...#-) Nothing wielded##.....##Cast: Searing Ray##.∩.##Will+ Fly Water ##∩#####l   crocodile (drag) _The crocodile drags you backwards! _Unknown command.Attack: -) Nothing wieldedPress: ? - help, Dir - move targetYour weapon can't reach that far! _Okay, then.hp  #l# burgertutor the Conjurer #.# Mothkin ##.##  Health: 25/36 ================-------- ##...##  Magic: 4/6================-------- ##.....##  AC: 2Str: 8 #...≈...#  EV: 12Int: 21 #..≈≈≈..#  SH: 0Dex: 17 hq #.≈≈≈≈≈.#  XL:  5 Next: 20% Place: a Sewer #*l@≈≈..#  Noise: =======--  Time: 2582.9 (0.0) #**†≈...#  -) Nothing wielded ##*....##  Cast: Searing Ray ##.∩.##  Will+ Fly Water  ##∩##  ### l   crocodile (drag)Attack: -) Nothing wieldedPress: ? - help, Dir - move targetYour weapon can't reach that far! hr _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linehs#l#burgertutor the Conjurer#.#Mothkin##.##Health: 25/36 ================--------##...##Magic: 4/6================--------##.....##AC: 2Str: 8#...≈...#EV: 12Int: 21#..≈≈≈..#SH: 0Dex: 17#.≈≈≈≈≈.#XL:  5 Next: 20% Place: a Sewer###@≈≈..#Noise: =======--  Time: 2582.9 (0.0)###†≈...#-) Nothing wielded###....##Cast: Searing Rayh##.∩.##Will+ Fly Water ##∩#####l   crocodile (drag)Press: ? - help, Dir - move targetYour weapon can't reach that far! _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the crocodile!hGhß@M #l# #.# ##.## ##...## ##.....## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #l@≈≈≈..# #..†≈...# ##.....## ##.∩.## ##∩## ###  Your weapon can't reach that far! _Okay, then.Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the crocodile!  The crocodile is moderately wounded.hpo19----3.9 (1hghQ _The crocodile bites you. The crocodile drags you backwards!h& h$ yEvoke which item? Wands  c - a wand of warping (2) [!] read|quaff|evoke[?] describe selectedh3hi9hbB#l#burgertutor the Conjurer#.#Mothkin##.##Health: 19/36 ============------------##...##Magic: 4/6================--------##.....##AC: 2Str: 8#...≈...#EV: 12Int: 21#..≈≈≈..#SH: 0Dex: 17#.≈≈≈≈≈.#XL:  5 Next: 20% Place: a Sewer#l@≈≈≈..#Noise: =======--  Time: 2583.9 (0.0)#..†≈...#-) Nothing wielded##.....##hBCast: Searing Ray##.∩.##Will+ Fly ##∩#####l   crocodile (drag) _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the crocodile!  The crocodile is moderately wounded. _The crocodile bites you. The crocodile drags you backwards!h=g #l#  burgertutor the Conjurer #.#  Mothkin ##.##  Health: 19/36 ============------------ ##...##  Magic: 4/6================-------- ##.....##  AC: 2Str: 8 #...≈...#  EV: 12Int: 21 #..≈≈≈..#  SH: 0hKhDex: 17 #**≈≈≈≈.#  XL:  5 Next: 20% Place: a Sewer #l@≈≈≈..#  Noise: =======--  Time: 2583.9 (0.0) #**†≈...#  -) Nothing wielded ##.....##  Cast: Searing Ray ##.∩.##  Will+ Fly  ##∩##  ###  l   crocodile (drag)hiSpace twists violently! The rupture engulfs the crocodile!  The crocodile is moderately wounded. _The crocodile bites you. The crocodile drags you backwards!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a crocodile (moderately wounded, chance to blink: 50%)h ? .≈l@..  You can't see that place.h  ##********h##.#*..*hD|#*****h ..*****hJ ...*≈**≈l@hq..*l**Aim: a crocodile (moderately wounded, chance to blink: 50%)h .≈l**h,hhThat beam is likely to hit you. Continue anyway? Y - Yes  N - NohQs hz hw{ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.hh#l#burgertutor the Conjurer#.#Mothkin##.##Health: 19/36 ============------------##...##Magic: 4/6h================--------##.....##AC: 2Str: 8#...≈...#EV: 12Int: 21#..≈≈≈..#SH: 0Dex: 17#.≈≈≈≈≈.#XL:  5 Next: 20% Place: a Sewer#l@≈≈≈..#Noise: =======--  Time: 2583.9 (0.0)#..†≈...#-) Nothing wielded##.....##Cast: Searing Ray##.∩.##Will+ Fly ##∩#####l   crocodile (drag)Space twists violently! The rupture engulfs the crocodile!  hThe crocodile is moderately wounded. _The crocodile bites you. The crocodile drags you backwards!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineh6PSpace twists violently! The rupture engulfs the crocodile.h:#.# h`#.# .#  #.#  #.#  #.#  ##.## #...## ##.@...## #...≈...# #..≈≈≈..# #.≈≈≈l≈.#§.≈≈≈..##..†≈...###.....####.∩.####∩## _The crocodile bites you. The crocodile drags you backwards!  hLZAiming: Warp Space  Press: ? - help, Shift-Dir - straight line  Space twists violently! The rupture engulfs the crocodile.  The crocodile blinks!  The crocodile is heavily wounded.h)hOhhKl≈h5--======-4.9 (1h<h9 _The rupture engulfs you. You blink.h7hhiyEvoke which item? Wands  c - a wand of warping (1) [!] read|quaff|evoke[?] describe selectedŽh Žhr#.#burgertutor the Conjurer#.#Mothkin#.#Health: 15/36 ==========--------------#.#Magic: 4/6================--------#.#AC: 2Str: 8#.#EV: 12Int: 21##.##SH: 0Dex: 17##...##XL:  5 Next: 20% Place: a Sewer##.@...##ŽhNoise: ======---  Time: 2584.9 (0.0)#...≈...#-) Nothing wielded#..≈l≈..#Cast: Searing Ray#.≈≈≈≈≈.#Will+ Fly #§.≈≈≈..##..†≈...#l   crocodile (drag)##.....####.∩.####∩##ŽhjAiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the crocodile.  The crocodile blinks!  The crocodile is heavily wounded. _The rupture engulfs you. You blink.Žh #.# burgertutor the Conjurer #.# Mothkin #.# Health: 15/36 ==========-------------- #.#Žh Magic: 4/6================-------- #.# AC: 2Str: 8 #.# EV: 12Int: 21 ##.##  SH: 0Dex: 17 ##...##  XL:  5 Next: 20% Place: a Sewer ##.@...##  Noise: ======---  Time: 2584.9 (0.0) Žh3#..***..#  -) Nothing wielded #..*l*..#  Cast: Searing Ray #.≈***≈.#  Will+ Fly  #§.≈≈≈..#  #..†≈...#  l   crocodile (drag) ##.....##  Žhl##.∩.##  ##∩## The crocodile blinks!  The crocodile is heavily wounded. _The rupture engulfs you. You blink.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a crocodile (water, heavily wounded, chance to blink: 50%)Žh #.# burgertutor the Conjurer #.# Mothkin #.# Health: 15/36 ==========-------------- #.# Magic: 4/6================-------- #.# AC: 2Str: 8 #.# EV: 12Int: 21 ##.##  SH: 0Dex: 17 ##...##  XL:  5 Next: 20% Place: a Sewer Žhń##.@...##  Noise: ======---  Time: 2584.9 (0.0) #...≈...#  -) Nothing wielded #..≈l≈..#  Cast: Searing Ray #.≈≈≈≈≈.#  Will+ Fly  #§.≈≈≈..#  ŽhG#..†≈...#  l   crocodile (drag) ##.....##  ##.∩.##  ##∩## The crocodile is heavily wounded. _The rupture engulfs you. You blink.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a crocodile (water, heavily wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the crocodile!Žhd=M #.# #.# #.# #.# #.# #.# ##.##      #..###..#  #..###l.#  #.≈###≈.#      Žh(##.....####.∩.## ##∩## _The rupture engulfs you. You blink.  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight line: a crocodile (water, heavily wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the crocodile!  The crocodile blinks!ŽhŽhooq  The crocodile is severely wounded.Žh v.≈l≈§≈.≈≈≈ŽhIwf6=======5.9 (1Žh|Žh~: _The now-empty wand crumbles to dust.Îhv ÎhÌ "Drink which item? Potions  c - 5 potions of curing  g - a potion of magica - a potion of ambrosia  C - 2 potions of cancellation Îh [!] read|quaff[?] describe selectedŎhzŎh.ŎhU#.#burgertutor the Conjurer#.#Mothkin#.#Health: 16/36 ==========--------------#.#Magic: 4/6================--------#.#AC: 2Str: 8#.#EV: 12Int: 21##.##SH: 0ŎhDex: 17##...##XL:  5 Next: 20% Place: a Sewer##.@...##Noise: =======--  Time: 2585.9 (0.0)#...≈l..#-) Nothing wielded#..≈§≈..#Cast: Searing Ray#.≈≈≈≈≈.#Will+ Fly #§.≈≈≈..#Ŏh9#..†≈...#l   crocodile (drag)##.....##Ŏh]x##.∩.####∩##Press: ? - help, Shift-Dir - straight lineŎhAim: a crocodile (water, heavily wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the crocodile!  The crocodile blinks!  Ŏh wThe crocodile is severely wounded. _The now-empty wand crumbles to dust.ŎhŎhql.≈.Ŏh|21====-------6.9 (1Ŏh͙Ŏhu& _You feel better.Ŏh~  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ǎhC #.# burgertutor the Conjurer #.# Mothkin #.# Health: 21/36 ==============---------- #.# Magic: 2/6========---------------- #.# AC: 2Str: 8 #.# EV: 12Int: 21 ##.##  SH: 0Dex: 17 ##...##  XL:  5 Next: 20% Place: a Sewer ##.@l..##  Noise: ---------  Time: 2586.9 (0.0) #...≈...#  -) Nothing wielded #..≈≈≈..#  Cast: Searing Ray[ǎhx40m #.≈≈≈≈≈.#  Will+ Fly  #..≈≈≈..#  #..†≈...#  l   crocodile (drag) ##.....##  ##.∩.##  ##∩## _You feel better.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (severely wounded, 74% to hit)ǎhH#.#burgertutor the Conjurer#.#Mothkin#.#Health: 21/36 ==============----------#.#Magic: 2/6========----------------#.#AC: 2Str: 8ǎhnI#.#EV: 12Int: 21##.##SH: 0Dex: 17##...##XL:  5 Next: 20% Place: a Sewer##.@***##Noise: ---------  Time: 2586.9 (0.0)#...≈...#-) Nothing wielded#..≈≈≈..#Cast: Searing Ray#.≈≈≈≈≈.#Will+ Fly #..≈≈≈..##..†≈...#l   crocodile (drag)##.....####.∩.####∩##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (severely wounded, 74% to hit)  You focus your ray upon the crocodile. The searing ray hits the crocodile.ǎh#.# #.# #.# #.# #.# #.# ##.## ##...## ##..@l.## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #..†≈...#  Press: ? - help, Shift-Dir - straight line  Aim: a crocodile (severely wounded, 74% to hit)  You focus your ray upon the crocodile. The searing ray hits the crocodile.  The crocodile is almost dead.  (Press . to maintain the ray.ǎhLI)  The crocodile bites you. The crocodile drags you backwards!ǎhm19--==8.4 (1.5ǎhǎh~ _You stop channelling your searing ray. The crocodile closely misses you.ǎhB ǎhB l3====-90ǎhG ǎh/I Z _The crocodile completely misses you.Ȏh32  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ȏhl  #.# burgertutor the Conjurer #.# Mothkin #.# Health: 19/36 ============------------ #.# Magic: 2/6========---------------- #.# AC: 2Str: 8 #.# EV: 12Int: 21 ##.## SH: 0Dex: 17 ##...##  XL:  5 Next: 20% Place: a Sewer ##..@l.##  Noise: =--------  Time: 2589.4 (0.0) #...≈...#  -) Nothing wielded #..≈≈≈[37Ȏhm m..#  Cast: Searing Ray #.≈≈≈≈≈.#  Will+ Fly  #..≈≈≈..#  #..†≈...#  l   crocodile (drag) ##.....##  ##.∩.##  ##∩## _The crocodile completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (almost dead, 100% to hit)Ȏh #.# burgertutor the Conjurer #.# Mothkin #.# Health: 19/36 ============------------ #.# Magic: 2/6========---------------- Ȏh#.# AC: 2Str: 8 #.# EV: 12Int: 21 ##.## SH: 0Dex: 17 ##...##  XL:  5 Next: 20% Place: a Sewer ##..@l.##  Noise: =--------  Time: 2589.4 (0.0) #...≈...#  -) Nothing wieldedȎh #..≈≈≈..#  Cast: Searing Ray #.≈≈≈≈≈.#  Will+ Fly  ȎhN#..≈≈≈..#  #..†≈...#  l   crocodile (drag)Ȏh2t ##.....## ȎhJC ##.∩.## Ȏh} ##∩##Casting: Searing Ray (safe; 1% risk of failure)  ȎhMConfirm with . or Enter, or press ? or * to list all spells.ȎhAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineȎhAim: a crocodile (almost dead, 100% to hit)  The magic dart hits the crocodile!ȎhW #.# #.# #.# #.# #.# Ȏh#.# ##.##   ##..@†.##   ȎhB    Ȏh  Ȏhe   ##∩##Ɏh=ɎhE>20=ɎhF7--9890.9 (1.5Searing Rayonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ɎhFAim: a crocodile (almost dead, 100% to hit)  The magic dart hits the crocodile! _You kill the crocodile!ɎhRP _Your Spellcasting skill increases to level 3!Ɏh? HM... #.#  ##.##  ##.@.## ##...†.##.≈..≈≈≈.#.≈≈≈≈≈.###.∩.##Ɏh@ ɎhlD :-10 _ɎhI Ɏh.K ʎh@M#.#... #.#  ##@## ʎhAX ##...## ##...†.##.≈.#..≈≈≈..###.....##ʎh_HʎhK?-2ʎh#QʎhmRʎh)M#.#... #@#  ##.##  ##...## ##...†.###...≈...##..†≈...#ʎh.ʎhf1==3ʎhʎhYʎhR M#.#... #.#  ##.##  ##...## ##...†.##...≈...#..≈≈≈..####..≈≈≈..#ʎhʎhʎh@--4ʎhxʎhʎhFM#ʎh&=#.#... #.#  ##.## ##...##..≈...≈≈≈≈≈.ʎhʎhE%5ʎhʎhʎhG iM##.#... #.# ʎh#H _##.##.≈≈≈.ʎh_O ʎhUQ %6ʎhU ʎhHW ʎhi jM###.##...#.#ʎh ,.≈.ʎh ʎh S2=7ʎhi ʎh ˎh"M# #.# ...####.#######....!.........∩#.#..ˎh^(D  Found a potion of berserk rage.ˎh)ˎh.ˎh1\3====8ˎh6ˎh8B _Found a gate leading back out of this place.ˎhMM# ˎhS#.# ####.#######....!..@......∩...####.########.#...ˎhˎhˎhˎh%9ˎh ˎhˎh2 ) ### #.#. #.#.####.#.!.∩.####.#. #.# #.# #.# #.# #.# ##.##  ##...##600ˎh?@ $ ###. #.#.. #.#.####.#.!.∩b....####.#.. #.#. #.# #.# #.#b   bat (wandering) #.# ##.##  ##...##ˎh@ ˎhZA ˎhG <b.ˎhI [3=1ˎhO ˎhQ ˎh4c### ###... #.#.. #.#$.....####.#!b......∩$.....####.#.. #.#... #.#### #.# #.# ˎh%5 #.#  ##.##  ##...##ˎh6ˎh;8ˎh8ˎh?<b.ˎhcAB====2ˎhFˎhKH _Found a potion of cancellation and 16 gold pieces. ˎhKN_You see here a potion of berserk rage.̎hoF### ####.....# #.#$...... #.#[$.b...####.#?!!.∩[$.....####.#$...... #.##.....# #.#̎hkp### #.# #.#  #.#  ##.##  ##...##̎h.s̎hs̎ht̎h}J.b̎h%3̎hC̎h[_ _Found a scroll of identify, a ring mail, a chain mail and 10 gold pieces.̎hx/  ###### ####.....## #.##$......# #.##[$.....####.##?!b...@.!.∩#[$.....####.##$......# #.##.....## #.# ̎hK0  ###### #.# #.#  #.#  ##.##  ##...##̎h2 ̎hu2 ̎h2 ̎h< J.b̎h9@ f4Fly ̎haI ̎hK Y _Your enlightenment fades.͎hmT͎hxX͎he͎hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)͎h ####### ### ##.....## #.# #$......# #.# #[$.....####.# #?!...@..!.∩ #[b.....####.# #$......# #.# ##.....## #.#͎h ####### #.# #.#  #.#  ##.##  ##...##͎hB͎hb$4==5Searing Ray _͎ha͎h͎h *c  You focus your ray upon the bat. The searing ray hits the bat!͎hX.P****͎hg !...  You kill the bat!͎h11-------9==7.4 (1.5ontinue: Searing RayRay ͎h͎hf _(Press . to maintain the ray.)͎ht͎h͎h͎h͎h ͎h ͎h,&You stop channelling your searing ray.͎h͎h' _͎h͎h͎h}5=2===----͎h=͎h͎h@͎h͎hz͎h͎h ͎hp z--11.4 (4.0ast: Searing Ray ͎h 8--͎h ͎h} T _Key pressed, stopping explore.͎h ͎h ͎he ͎h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)͎h ͎h ͎h ͎h ͎hY : _͎h4 ͎h l26====͎h ͎h ͎h ͎h ͎h ͎h ͎hN ͎h, ,͎h ͎h ͎h2 j7==͎h ͎h$ ͎h% ͎h^( ͎h~+ ͎h+ V3====͎h5 8=͎h5 ͎h8 ,͎h; ͎hQC ,͎hD ͎hG <====͎hG ͎hI ͎hK ͎hYK K9=͎hnN ͎hO ͎hP ͎hMR ͎hCU ͎hU ͎hW ͎h[ ,͎h ] ͎h` ͎h` $30͎ha E==͎hc ͎hf ͎h ͎h ͎h ͎h  ͎h$ ͎h ͎hk ͎h6" ͎h# ,͎h$ ͎h- ####### ### ##.....## #.# #$......# #.# #[$.....####.####### #?!......@...∩ #[$.....####.####### #$......# #.# ##.....## #.# ####### ͎h3 062.4 (51.0)͎h75 J====3.4 (52͎h9 ͎h$; 2 _B - a potion of berserk rage͎h73͎h͎h:͎h۶͎hV,͎hB͎h͎h͎h͎h8͎hR͎h͎h+͎h͎h}͎h͎h͎h͎h͎h͎hW͎h͎h͎h͎h͎hA͎h͎hxj  C - 3 potions of cancellation (gained 1)͎h _You see here a bat corpse.͎h]L _You now have 97 gold pieces (gained 7).͎h I͎h>: ####### ### ##.....## #.# #$......# #.# #[......####.##### #@†............... #[$.....####.##### #$......# #.# ##.....## #.# ####### #.#͎h? #.# #.# ##.## ##...##Ύh-74.4 (11Ύh$ +5.4 (12Ύh!ΎhW. _i - a scroll of identifyΎh%2Ύh2Ύh5Ύh;ΎhQ>Ύh>ΎhCΎhJDΎh(EΎhFΎhnKM _You now have 106 gold pieces (gained 9).ΎhMΎhNΎhhPΎh(T,ΎhUΎh_M _You now have 112 gold pieces (gained 6).ΎhlbΎhbΎhdΎh3kA  You see here a +0 ring mail.Ύh(nΎhn _ΎhpΎhVsΎhuΎhpvΎhwΎh(B  You see here a +0 chain mail.ΎhpΎh߁ _Ύh ΎhΎhΎhΎh M _You now have 116 gold pieces (gained 4).ΎhΎhΎhΎhΎhdΎhΎhΎhΎh^ΎhΎhMΎhåΎhcΎhΎh]ΎhΎhΎhrΎh-ΎhΎhXΎhΎhΎhWΎhΎhΎhsΎhΎh Ύh`Ύh!ΎhΎhΎhAΎhΎhLΎh?ΎhΎh&ΎhVΎh~ΎhΎhmΎh*Ύhj,Ύh%Ύh!####### ### ##.....## #.# #.......# #.# #[......####.######## #.†..........@.....∩# 96.4 (21#[......####.######## #.......# #.# ##.....## #.# ####### #.Ύh##.##.###.## Ύh/ΎhΎh Ύh7_Done exploring.Ύh3ΎhΎhH.[..†..........0.0)[..ΎhΎhΎhE _Done exploring.ώh~` _ώhjeώhdfώhvώh"xa #####  ....## #.# .....# #.# .....####.######## ................@# 702.4 (6 .....####.######## .....# #.# ....## #.# ##### #.##.##.###.## ώhTz)ώh _There is a gate leading back out of this place here.Ўh0Ўh1Ўh4Ўh7Ўh>G3.4 (1 _Ўh`..... .####.#.) ..# ... ####S#.####..# #.## ..#.$.......# #.#. #### ###...#......#  #.# #..+##~~###~#.#$#?..>..Dungeon:3 Ўh #.. #..#~~~~~~'@#.#....#.#  #.# #..#÷~~~~~'~#.S..<./.#  #.# #..'##~~###~#...#.##.#  #.# #.#..####.###.#.#..# .#.# #.##..........#.##.# .#.###.##.##..######.# .# ............^.... ..# .# .#.###.##.######## ### .# .#.###.##.....#ЎhЎhЎh,4.1 (1.7ЎhЎhl} _Welcome back to the Dungeon! _There is a collapsed entrance here.Ўh  _ЎhX E  There is a large open door here.Ўh Ўh ЎhK >Water _Ўh ЎhD Ўh( vЎho* ,Ўh+ Ўh[0  _You reach down and open the door.Ўh0 Ўh_4 @  There is an open door here.ЎhP6 Ўh^7 5 _Ўh8 Ўh: Ўh/; Ўh; Ўh= ЎhK? Ўh? Ўh? Ўh2B ЎhD ,ЎhD Ўh6F Ўh-H ЎhH ЎhZI ЎhJ ЎhyK ЎhK ЎhK Ўh2M ЎhO ,ЎhxP ЎhR ЎhT ЎhT ЎhU ЎhW ЎhY ЎhY Ўh,Z Ўh[ Ўh] Ўh'f A #  #.###### ..... ..... .#  Ўhsf O.#.###### #..## #.#.)  ........####..####S#.####..# #.##........@.#.$.......# #.#..####.###...#......# Ўhf #.# #..'##~~###~#.#$#?..>.. #.. #..#~~~~~~'.#.#....#.# #.# #..#÷~~~~~'~#....h./.# #.# #..'##~~###~#...#.##.#h   jackal (wandering) #.# #.#..####.###.#.#..# Ўhf #.# #.##..........#..# #.###.##.##..######.# .#Ўhm 022.1 (18.0)Ўhn +3.1 (19Ўhvu Ўhjx Y _A jackal comes into view.Ўh5 + # #.###### ..... ..... .#   #..## #.#.) ..#  ####..####  #.##........@.#.$  #.#..####.###...#  #..'.#$#?..>..  #..#~~~~~~'.#.#....#.#  ....h./.#  ...#.##.#  .#.#..#  .#.##.#  .# юhk\ # #.###### ..... ..... .#   #..## #.#.) ..#  ####..#### юh9 #.##........@.#.$  #.#..####.###...#  #..'.#$#?..>..  #..#~~~~~~'.#.#....#.#  ....h./ ...#.##.#  .#.юhs .#. .#юh!юh#юh*юhR-] _A jackal is nearby!юh8 юhL# #.###### ..... ..... .#   #..## #.#.) ..#  ####..####  #.##........@.#.$  #.#..####.###...#  #..'юh.#$#?..>..  #..#~~~~~~'.#.#....#.#  ....h./.#  ...#.##.#  юha.#.#..#  .#.##.#  .# юh|\ # #.###### ..... ..... .#   #..## #.#.) ..#  ####..#### юhΏ #.##........@.#.$  #.#..####.###...#  #..'.#$#?..>..  #..#~~~~~~'.#.#....#.#  ....h./ ...#.##.#  .#. .#. .#юhlюhюhIюh юhǢO_A jackal is nearby!юhv@##.######юhTw ..... ..... . .# .#.###### #..## #.#.). ..# ........####..####S#.####..#  #.##..........#.$.......# #.#..####.###@..#......# юhw.# #..'##~~###~#.#$#?..>.. .. #..#~~~~~~'.#.#....#.# юhw.# #..#÷~~~~~'~#....h./.# .# #..'##~~###~#...#.##.# юhx).# #.#..####.###.#.#..# .# #.##..........#.##юh:x .# .###.##.##..######.# .# ..........^.... .юhxE.# .#юh~юhrHh<юhjE4.0)Searing Ray юh_юhюhюh= # #.###### ..... ..... . .#  #..## #.#.). ..# ###..####S#.####..#  ........#.$.......#  #@..#  #.#$#?..>..  #.#.h..#.#  #....<./.#  #...#.##.#  #.#.#..#  ..#.##.# ###.# .# ^.... ..# .# юh@ # #.###### ..... ..... . .#  #..## #.#.). ..# юhmA###..####S#.####..#  ........#.$.......#  #@..#  #.#$#?..>..  #.#.h..#.#  #....<./.# юhAi #...#.##.юhA #.#.#..#  юh B4..#.юhUB###.# ^.... ..# юh7LюhBOюhWюhk _A jackal is nearby!You focus your ray upon the jackal. The searing ray hits the jackal.юhqZ****юhz  You kill the jackal!(Press . to maintain the ray.)юh5  You hear a bark!юhN .h†.h   jackalюh юhNburgertutor the ConjurerMothkin#Health: 36/36 ========================#.######Magic: 5/7=================-------..... ..... . .#AC: 2Str: 8 .#.###### #..## #.#.). ..#EV: 12юhhInt: 21 ........####..####S#.####..#SH: 0Dex: 17#.##..........#.$.......#XL:  5 Next: 100% Place: Dungeon:3#.#..####.###@..#......#Noise: ===------  Time: 2725.6 (1.5) .# #..'##~~###~#.#h#?..>..-) Nothing wielded .. #..#~~~~~~'.#.#.†..#.#Continue: Searing Ray .# #..#÷~~~~~'~#....<./.#Fly Ray .# #..'##~~###~#...#.##.# .# #.#..####.###.#.#..#h   jackal .# #.##..........#.##.# юh r.###.##.##..######.# .# ..........^.... ..# .# _A jackal is nearby! _A jackal is nearby!You focus your ray upon the jackal. The searing ray hits the jackal.  You kill the jackal!(Press . to maintain the ray.)  You hear a bark!юh _A jackal comes into view.You have reached level 6!юh&/  --more--юhh42/42-------6 0% юh юh 4 _Ҏh(Q SHIFTӎh"ӎhʉӎhӎhF _Unknown command.ӎh ****The searing ray hits the jackal.ӎh@ӎhI h$†.  The jackal is lightly wounded.ӎhJ4------60+ ӎhVӎh$]> _The jackal bites you but does no damage.ӎh;5 # #.###### ..... ..... . .#  #..## #.#.). ..# ###..####S#.####..#  ........#.$.......#  #@h.#  #.#$#?..>..  #.#.†..#.#  #....<./.#  #...#.##.#  #.#.#..#  ..#.##.# ###.# .# ^.... ..# .# ԎhlU # #.###### ..... ..... . .#  #..## #.#.). ..# ###..####S#.####..#  ........#.$.......#  #@h.#Ԏh>!  #.#$#?..>..  #.#.†..#.#  #....<./.#  #...#.##. #.#.#..#  ..#.###.# ^.... ..# ԎhN--Ԏhs _A jackal is nearby!Ԏhj  You barely miss the jackal.The jackal is lightly wounded.  You stop channelling your searing ray.ԎhMk\7astԎh"sԎht> _The jackal bites you but does no damage.Ԏhjb  The jackal barely misses you.Ԏh%8ԎhZԎh^> _The jackal bites you but does no damage.ԎhĜ W _The jackal bites you but does no damage.  The jackal barely misses you. _The jackal bites you but does no damage.  You hit the jackal but do no damage.  The jackal is lightly wounded.  The magic dart hits the jackal.Ԏh E†Ԏh-, Ԏh0 e19Searing RayԎhj8 Ԏh9 J _You kill the jackal!ԎhF 3ԎhH ԎhK ԎhN I----ԎhO ԎhYP ԎhR ԎhT ԎhT ԎhV ԎhX ԎhMY %5ԎhY +====Ԏh;[ Ԏh] ,Ԏh"_ Ԏha ԎhDb Ԏh]c Ԏhf Ԏhkf Ԏhg Ԏh!j Ԏhzj <====Ԏhjl Ԏhn Ԏhn Ԏhq Ԏht ,Ԏhjv Ԏhx Ԏh@y Ԏh%{ Ԏh} Ԏh~ Ԏh Ԏh( ,Ԏh Ԏh; Ԏhކ M6===Ԏha Ԏh Ԏh Ԏhd Ԏh Ԏh Ԏh7 Ԏh ,Ԏh ԎhU Ԏh ;===Ԏh7 Ԏh. ,ԎhԜ Ԏh ԎhB Ԏh ԎhO ,Ԏh BԎhe Ԏhp ,Ԏh Ԏh` Ԏh 87====Ԏh Ԏh Ԏh 4 _Magic restored.Ԏhd Ԏh Ԏh Ԏh b  You see here a jackal corpse.Ԏh Ԏh  _Ԏh Ԏh Ԏh Ԏh Ԏh M _You now have 118 gold pieces (gained 2).Ԏhl Ԏh <====Ԏh} Ԏhx Ԏh Ԏh5 Ԏh Ԏha Ԏh Ԏh` Ԏh M _You now have 127 gold pieces (gained 9).Ԏh 3Ԏhv Ԏhm XԎh ԎhA ,Ԏhm Ԏh Ԏhx Ԏh Ԏh% Ԏh I #.###### ##.#.## .. ...... .....#.#..# ### #..## #.#.). ..# ..####..####.#.####..# #..........#.........# .####.###.†.#......### '##~~###~#.#.#?..>..... #~~~~~~'.#.#.†..#.#.### #÷~~~~~'~#....<.@.# # - Ԏh` '##~~###~#...#.##.# ####.###.#.#..#.# #..........#.##.#.# #.##..######.# .#.#...^.... ..# .#.# #.######## ### .#.# #.... .#.###Ԏh3063.6 (34.0)ԎhSE-4.6 (35Ԏh_Ԏh{ - _b - a wand of light (9)Վh*ՎhRՎh Վh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ՎhՎh)ՎhvՎh< ՎhO: _ՎhՎh ..... .  #...# ...# .###### ##.#.## ....  ..... .....#.#..# Վh #..## #.#.). ..# ####..####.#.####..# .........#.........# ###.###.†.#......####.#~~###~#.#.#?..>@......S ~~~~~'.#.#.†..#.#.####.# ~~~~~'~#....<...~~###~#...#.##.###.###.#.#..#......#.##.#.S   ball python (constriction, asleep) #Վh#...# .#. ..^.... ..# .#.#.. ######## ### .#.#Վh+15.6 (1.0)Վh .*6.6 (2Վh4Վh7^ _A ball python comes into view.ՎhՎhJՎhՎh- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Վh ..... . #...# ...#   ....  ..... ..# # #..## #.#.). ..# Վhjw#.#.####..# #.........# †.#......####.# #?..>@......S #.†..#.#.####.# ...<...#.#..#.##.#.##..#.#.##.#.# .#.#.#^.... ..# .#.#.. ### .#.#Վh1 ..... . #...# ...#   ....  ..... ..#  #..## #.#.). ..# #.#.####..# Վhl2"#.........# †.#......####.# #?..>@......S #.†..#.#.####.# ...<...#.#..#.##.#.##..#.#.##.#.# .#.#.#Վh2^.... ..# .#.#.. ### Վh^<ՎhJ@ՎhIIՎhKb _A ball python is nearby!ՎhNq Վh t Վh{ Վhb} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Վh  ..... . #...# ...#   ....  ..... ..# #Վh  #..## #.#.). ..# #.#.####..# #.........# †.#......####.# #?..>@......S #.†..#.#.####.# ...<...#.#..#.##.#.##..#.#.##.#.# .#.#.#^.... ..# .#.#.. ### .#.#Վh$  ..... . #...# ...#   ....  ..... ..#  #..## #.#.). ..# #.#.####..# #.........# †.#......####.# #?..>@......S #.†..#.#.####.# ...<...#.#..#.##.#.##..#.#.##.#.# .#.#.#Վh}% ^.... ..# .#.#.. ### Վh+ Վh / ՎhN6 ՎhA A ..... . #...# #...# ###### ##.#.## .... Վh8B -..... .....#.#..#  #..## #.#.). #..# ..####.#.####..# #.# ՎhlB '.###.†.#......####.# ~~###~#.#.#?..>.S.ՎhB o'.#.#.†..#.#.####.#'~#....<...#.# ՎhB ~~###~#...#.##.#.# .###.#.#..#.#.#ՎhjC #.##.#.#.# ..######.# .#.#.#^.... ..# .#.#.. _A ball python is nearby!ՎhF ՎhdG Վh]N vS..S)ՎhO @7.6 (1Searing RayՎhV ՎhY 5 _The ball python hisses angrily.Վhų z  You focus your ray upon the ball python.  The searing ray hits the ball python!Վh P****ՎhPC v ...†You kill the ball python!Վh(I 5-------==9.1 (1.5ontinue: Searing RayՎhI =Ray ՎhO ՎhQ f _(Press . to maintain the ray.)ՎhZ 3Վh]\ Վh^ K  You stop channelling your searing ray.Վh2_ / _ՎhWb XՎhd ,ՎhAe Վhyg Վhg '-------Վhg Վh*i Վhk ,Վhl Վhm ՎhLn Վhn Վho Վhp Վhup Վhq Վhr Վhr Վhs Վhs M6===Վhut Վhu Վh v Վhv Վh'x ,Վhx Վhz Վh{ Վh | Վh} Վh[} ;===Վh!~ Վh0 Վh Վh Վh ՎhN ՎhL Վh Վh ՎhN Վh Վh Վh Վh Վhd Վh\ ՎhO Վh N7====Վh Վh Վh ՎhX Վhڑ Վh Վh Վh+ Վh Վh Վh9 Վh Վhc ՎhӚ Վh Վh <====Վh Վh^ g  You see here a ball python corpse.Վh Վh  _Վh Վh Վh ,Վh! Վhե Վhz Վh Վh Վh ՎhP Վh ՎhԨ Վhȩ Վh Վh2 Վh] Վh Վh Վh Վh! Վh- ,Վhկ Վh M _You now have 135 gold pieces (gained 8).ՎhѴ 3Վha Վhж Վhg Վh ,Վh Վh ,Վh Վh Վhѽ XՎhK ,ՎhѾ ՎhD Վh Վhc ,Վh Վho Վh ,Վho Վh ՎhO Վh Վh2 Վhr Վh ՎhD Վhn Վh Վh. Վh Վht Վh; Վh ,ՎhH Վh Վh Վh Վh Վh Վh[ ,Վh Վhi Վh Վh Վhf Վh Վh2 ,Վh Վh Վh ,Վh Վhu Վh Վh Վh Վh ,Վh Վh ՎhD Վh Վh Վh+ ՎhH Վh Վh Վh Վh ՎhA ,Վh Վh Վh ,Վh Վh[ ,Վh Վh Վh0 Վh Վh Վh1 Վh Վh ,Վh- `Վh Վh ՎhB Վht Վh Վhy Վh Վh Վh Վh1 ,Վh Վh' Վh ,Վh Վh ՎhM Վh ,Վh Վh ,Վh Վh ՎhX ,Վh Վh ՎhL ,Վhj Վh ՎhG Վh Վh Վh Վh BՎhI  #....# #....# #....# # ###....# #.#......#Վh  #.#.#..############## ## ####.................... ...........################ #...####..@#### --838.1 (69.0) #### ##.#.##........# Վh ... .....#.#..###.#ast: Searing Ray ..## #.#.). #..# #.#..####.#.####..# #.##.........# #.####.†.#......####.#############Վh }  ###~#.#.#?..>.....†..............  ~~'.#.#.†..#.#.####.############# Վh 8--Վh! Վh* j _Key pressed, stopping explore.Վh- ՎhQ3 Վht7 H _No target in view!֎hm֎h~o֎hv֎hy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)֎hhz֎h{֎hX֎h֎hZ: _֎h֎hJ֎h֎h֎h֎h֎hZ֎h}֎h֎h֎hM֎h֎h֎hȟ֎h֎h3֎h֎h֎hM֎hL֎h֎h֎hv֎h֎hi֎hU֎h֎h[֎h0֎h֎hX֎hڲ֎h۴֎h,֎h֎h֎h,֎hy֎h֎hս֎h'֎hz֎h֎h֎h֎ho֎hh֎h,#..# ## #..#  . ....  #.#..# ###+##. #.#..# #.....  ֎h.... #....#  #.##### #....#  #@....# #....# {#####.###....# #.#......# #.#.#..####### #######............. ֎h...........#########  # #...####... ֎h #.###### ##.#.##........# ..... .....#.#..###.#֎h !֎hl-52.1 (14֎h֎hI֎h[ _You sense a monster nearby.֎h֎h ֎h֎h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)֎hI֎h֎h]֎h+P _֎hn֎hc֎h֎h֎h֎h:֎h֎hP֎hu֎h֎hZ֎hZ֎h֎h֎h֎h֎h֎hD֎h֎h(֎h֎hQ֎h֎h֎hH#... #..# #..# #..#######..######## ................ ֎hX####.#..########+##.#.#..# #.....#.@..# #....##.#.##### #....##.#.....# #....#Searing Ray#J#####.###....#  #. #.#֎h1# .. #.#.#..J   endoplasm (asleep) #######............ ...........######### #...####...####֎h"  60.1 (8.0)  An endoplasm comes into view.֎hL7J.J֎h+֎h{*1.1 (9֎h֎h>H _The endoplasm quivers.֎hz֎hP= #...  #..#  #..#  #..#  ######..########  ..........  ####.#..#  #.#..#   #.@..#   #.#.#####   #J#.....#   #.#####  #.   ..  ##  #  ֎h-2 #...  #..#  #..#  #..#  ######..########  ..........  ####.#..#  #.#..#   #.@..#   #.#.#####   #J#.....#   #.#####  #.  ..  ##  #  _An endoplasm is nearby!֎h=D**֎h  You focus your ray upon the endoplasm. The searing ray misses the endoplasm.֎h8.J.֎hj5-------==2.6 (1.5֎hyontinue: Searing RayRay ֎h֎h _(Press . to maintain the ray.)  You hit the endoplasm but do no damage. You stop channelling your searing ray.֎hCg  The magic dart hits the endoplasm but does no damage.-30ast֎h'k֎hlW _The endoplasm closely misses you.֎h8s  #...  #..#  #..#  #..#  ######..########  ..........  ####.#..# ֎hs  #.#..#   #.@..#   #J#.#####   #.#.....#   #.#####  #.   ֎h6t ^..  ##  #  ֎h$ v #...  #..#  #..#  #..#  ######..########  ..........  ####.#..#  #.#..#  ֎h  #.@..#   #J#.#####   #.#.....#   #.#####  #.  ..  ##  # ֎hP ֎h ֎h 7-֎h ֎h#  * _An endoplasm is nearby!You focus your ray upon the endoplasm. The searing ray hits the endoplasm.֎h+ J _An endoplasm is nearby!  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is moderately wounded.  (Press . to maintain the ray.)  The endoplasm hits you but does no damage.  The endoplasm freezes you.֎hs +39--3--------------=5.1 (1.5ontinue: Searing RayRay ֎h( ֎hO % _You are frozen.֎h  #...  #..#  #..#  #..#  ######..########  ..........  ####.#..#  #.#..# ֎h   #.@..#   #J#.#####   #.#.....#   #.#####  #.   ..  ##  # ֎h ! ֎h #...  #..#  #..#  #..#  ######..########  ..........  ####.#..#  #.#..#   #.@..# ֎hD  #J#.#####   #.#.....#   #.#####  #.  ..  ##  # ֎h_֎h֎h ֎h a _An endoplasm is nearby!֎h _You are frozen. _An endoplasm is nearby!  You hit the endoplasm but do no damage.  The endoplasm is moderately wounded.  You stop channelling your searing ray.  The endoplasm freezes you.֎h4------60ast֎hp֎h _You are frozen.  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!֎h@N*׎hNf .  You kill the endoplasm!׎h S1--------------2=7.6 (1.5ontinue: Searing RayRay ׎hY׎hV\f _(Press . to maintain the ray.)׎h׎h=3׎hK  You stop channelling your searing ray.׎h*5=-- _׎h[׎hY2===----׎h׎h,׎h׎h/׎h#6׎h2=׎h׎h,׎h& ,׎h ;===׎h( ׎h......--74.6 (7.0..ast: Searing Ray ׎h8--׎h׎h T _Key pressed, stopping explore.׎h׎h;׎hV׎h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)׎h7׎h׎h׎hXH _No target in view!׎hO-3׎h).׎hc0׎h4 _7=׎h6׎h]6׎h67׎h$8׎hd8׎h9׎h:׎h:׎hJ;׎h<׎hw=8=3====׎h>׎h?׎h!@׎h@׎hB׎hXB׎hB׎hD׎hDK9=׎hE׎hF׎h%G&====׎hRG׎hG׎hH׎hDI׎hI׎hJ׎h8K׎hK׎hM׎hgNl40=׎hO׎hO׎hhP׎hQ׎hXR׎hR׎h7T׎hTO4===׎hT׎hOV׎hV#1׎hV(=׎hfW׎htX׎hX׎hGY׎hZ׎h[׎h[׎h]׎h^#2׎hK^c=====׎h^׎h` ׎h`+_HP restored.׎h:a׎ha׎hd׎hd׎hye׎hg׎hg׎hh׎hnj׎hqlO=׎hjm׎hm׎hRn׎ho׎hJpP5====׎hp׎hq׎h&r׎hr׎hs׎ht׎ht׎hv,׎hv׎h x׎hlx<====׎h*y׎hz׎h{׎hu{׎h|,׎h}׎h~׎h~׎hb׎h,׎ha׎h,׎h׎h׎h>76===׎hu׎h׎h3׎h}׎h)׎hE׎h׎h(׎hNj׎hP׎h׎h^׎h%===׎h׎h׎h׎h׎h׎h)׎h׎h6׎hk׎h׎hV׎h׎h׎h׎h׎hh׎h׎h>7====׎h,׎h:׎hw׎h,׎h{׎h׎h׎h<====׎h>׎h׎h׎h׎h׎hҲ׎hP,׎h%׎h,׎h׎h׎h׎hj׎h׎h,׎h׎h׎h׎h׎hR׎h׎h ...............#. ####.#..########.# #.#..# #.#..# #....# #. #..## #.#.##### #. #..# #.#.....# #.# #.### #.#####.###....?###...###.# #.#...[......@......# #.#.#.׎hH931.6 (57.0)###.#####..########.........................##.#########...####...##.###### ##.#.##........... .....#.#...#.###### #..## #.#.)..#..#׎h........####..####.#.####..# #.##..........#.........#׎h׎hx+2.6 (58׎hO׎h- _Found a pair of gloves.׎h0׎h2׎hm9׎h;H _No target in view!׎hI׎h׎h׎h{$ _׎hٷ׎ht׎h,׎h{׎h ׎h׎h׎h]׎h׎hP,׎h׎h=׎h׎h׎h׎hZ ######..### ........... #. ####.#..### #.# #.#..#  #..# #....#  #..## #.#.#### #..# #.#....######### #.### #.#####.###...###.# ....[.............# ########.#####..########. ...................׎h ###.#########...#### #.###### ##.#.##..  #...... .....#.#  .#.########..## #.#.)..#  ........####..####.#.#### ׎h17.0)׎hy*8.6 (6׎ho׎h] _t - a scroll of teleportation׎h I׎h4 ׎h ׎hG ,׎h ׎h ׎h ׎h ׎h ׎h ,׎h ׎h ׎h ׎h ׎h ׎hK ׎h' ׎hz ׎h ׎h ׎h ׎hC ׎h0 ׎h7 ׎hM ,׎hG ׎h= ׎h!" ,׎hs# ׎h$ ׎hL& ׎h& ׎h' ׎h+ ׎h;. B׎h/ ׎h1 ,׎h2 ׎h5 ׎h? ׎hA B׎hB ׎hD ׎hD ׎hE ׎h G ׎hH ׎h]I ׎hI ׎hL ׎hN ׎hiN ׎hO ׎h:P ׎hQ ׎hR ׎hWR ׎hS ׎h^U ׎hU ׎hV ׎h[ n׎h] ,׎h^ ׎h#_ ׎h` ׎ha ׎ha ׎he ׎hk > ###  #S.# ..#.. #.#.#.###׎hHl  #....## # #.@.############### ##................ #######.#.# ׎hl #.## #.# #..## #.. ׎hl ##..## #.# S   adder (asleep) ׎hl Q##..#  ׎hm w###########.### #.# ׎h)m f........###...###.#׎hbt 60.6 (22.0)  An adder comes into view.Found a stone staircase leading down.׎hvu ׎h{ j. SS׎h| +1.6 (23׎h{ ׎h / _The adder hisses angrily.׎hzy #  #> #### ..# ..# S. #.  #.# #..@.## ###...##############................#######.########. #. # #..## #...## #. ##..# #. ###########.### #.׎h P.S׎hށ F2.6 (1.0)Searing Ray׎h ׎hY ׎hQ %  ׎hR BYou focus your ray upon the adder. The searing ray hits the adder!׎hW ****׎h  You kill the adder!(Press . to maintain the ray.)׎h .r..r   rat ׎hf p###########.### #.You hear a loud squeak.׎h 5-------6===4.1 (1.5ontinue: Searing RayRay ׎h ׎h V _A rat comes into view.؎hB  The searing ray hits the rat!؎h****؎h].†..؎h4--------------50Searing Ray+ ؎h؎hٔ1 _You kill the rat!؎h.َhIَh=K  You stop channelling your searing ray.َh[ _َhَhَhَhَh\َhَh :----َhَh@َhَhَh(,َhَhlَhَh*َhWَhP5====َhoَhَhَhَhxَhَhDَhَhَhَh َh <====َh َh َhL َhَhَhKَhَh,َh{َhَh/َhَhَhYَhَhDَhM6===َh|َhَhَhgَh4َhَh@ َh!َh"َh"َh#َhQ$;===َh$َh&,َhX'َh(َh )َh)َh,Bَh-,َh.َht0َh1َhx1َhC97====َh? # ### #> <.####َh;@ ..#....# .†:#.# #.#.## #.@..##---93.1 (28.0)َh@Q ###...# ##......ast: Searing Ray  #######.# #.## # #..## # ##..## # ##..# #َh An #.### #َhGَhmJ+4.1 (29َhbOَhQ; _Found an escape hatch in the ceiling.َh$َhَhَhَhَhَhc ,َh َh@ َhNَh ##### #>.<.#####..#....#...†@#.# #.###.#.## #....## ###...######..............#######.####### #.##..## ##..##َh[You pick up a parchment of Kiss of Death and begin reading...َh16.0)َh*)_====7.1 (3َh)F _You add the spell Kiss of Death to your library.َh Iَh- َh َh XَhD َh َh َh ,َhv َh َhj َh َhm َh َh َh% َh َh َh َhX! َh! َho# َh$ َhu% َh% َh' َhK( َh( َhG) َh* َh9, ,َh, َhe. َh6 {#>.<.#####..#....##...†.#.##.###.#.###.# #....## #.# ###...######## #.# ##.......... #.# #######.### #@# #.## #.# #..### ##..#.# ##..َh6 #.# ############.. ........###. r   rat (asleep)#.. ....[.........r #######.#####...........َhP@ .3006.1 (9َh:A .7.1 (10.0)َhH َh(K V _A rat comes into view.َhX =..#.....†.#.###.#.##.# #....##.# ###...########َh .# ##...........# #######.###.# #.## .###.. ##..###########. ........[......َh ..r #######.######.# #...........#####.####َh َh Yrr.َh 9==8.0)َh َha - _The rat squeaks loudly.ڎhڎh3ڎh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ڎhp=.†.####.#.## #....####...######## ##.......... #######.### #.## .###.. ##..###########. ........r[......ڎh...# #######.######.# #........... #####.####ڎhlڎhS:r.ڎhK--9Searing Ray _ڎhN ڎh# ڎh c  You focus your ray upon the rat. The searing ray hits the rat.ڎhD****ڎh ..†.  You kill the rat!ڎh 5-------7==10.6 (1.5ontinue: Searing RayRay ڎh ڎhXf _(Press . to maintain the ray.)ڎh1 O ڎh  You stop channelling your searing ray. _ڎh ڎhһ ڎhA ڎh ڎhS ڎh S-------ڎh ,ڎh^ ڎh ڎh ڎh ڎhM ,ڎh ڎh ڎh_ M6===ڎhM ڎh ڎh3 ڎh ڎh ڎh ڎh ڎh ڎh ڎh ڎhU ڎh ;===ڎhp ڎh ڎh ڎhM ڎhL ,ڎh ڎhB ڎh ڎh ڎhO ڎh ڎh ڎhE ڎh ڎh; ڎh ڎhy #7ڎh +====ڎhC ڎh ڎhX ڎhI ڎh ڎh= ڎh ڎh ڎh ڎh ڎhi ڎh- ڎh ڎh ڎh` ڎh:You see here a rat corpse.ڎhڎh2ڎh==== ڎh_ڎh ڎhڎhڎhڎhڎhڎhڎh$ڎhڎhmڎhqڎhڎhAڎhڎhڎhڎhڎhڎhڎhEڎhڎh!ڎh#ڎh#ڎh$ڎh&ڎh(ڎhq(ڎh0)ڎh*ڎh,ڎh,ڎh-ڎh1ڎh4ڎhg4ڎh5ڎh48ڎh9ڎh :ڎh ;ڎh<ڎh=ڎh>ڎh>ڎh?ڎhAڎhAڎhgBڎhCڎh9EڎhEڎh+FڎhGڎh6IڎhIڎhJڎh[KڎhLڎhLڎhMڎhNڎhPڎhgPڎhQڎh!Sڎh1Uڎh{UڎhPVڎhWڎh;YڎhYڎhKZڎh]ڎh^ڎhD_ڎhM`ڎhbڎhcڎhScڎhdڎh&eڎhnf,ڎhfڎhhڎh:iڎhviڎhiڎhCkڎhClڎhlڎhlڎhpڎhIr,ڎhrڎhTtڎhPuڎhuڎh#vڎhXwڎhLxڎhxڎhxڎhYzڎh{ڎh{ڎhX|ڎh}ڎhZڎhڎh%ڎh؁ڎh< #.#.#.#..####.####.##.#.#..'##~~###~#...#...#..#~~~~~~'.###..#.###..#÷~~~~~'~. ..<#.# #..'##~~###~#ڎh.. #..#.# #.#..###.#..#.# #.##................#.###.##.##..###.##.@..........^.... --60.6 (50.0).......#.###.##.########....##.#.###.##.... Cast: Searing Ray ######...........## #.......###.###.#ڎh6#.###.#...#.# .##.###.#.#.. #.#.### #.#.#ڎh7ڎhF--1.6 (51ڎhڎh9 _Found a stone staircase leading up.ێh]3ێh/_ێhbێhhBێhSiێhs.####.#.##....... #.##.#.#.#..####. #.##.#.#..'##~~## ...#...#..#~~~~~~'### ##..#.###..#÷~~~~~'. ..<#.# #..'##~~ .. #..#.# #.#..####.#o####.#..#.# #.##.......o......@.#.###.##.##..##ێht####.##............^... .......#.###.##.###### .....##.#.###.##.....#######...........## #.......###.###.#o   orc wizard (asleep)#.###.#...#.# .#o   orc (asleep) #.###.#.# .. #.#.#ێh} 2.6 (1.0)  An orc wizard and an orc come into view.ێh~ێh, .ێh.oo   orc  The orc shouts!ێh3==3.6 (2ێh<ێh^7 _The orc wizard moves out of view.ێh  #.# #.## ...# ### ##..# ... ..<#.#  .. #..#.#  .####.#..#.#  .o.....@.# .####.##............^ .......#.###. .....##.#.#  .#######..  #......  #.###.#...#.# .#  #.###.#.#  .. #.#.# ێh r #.# #.## ...# ### ##..# ... ..<#.#  .. #..#.#  .####.#..#.#  .o.....@.# .####.##............^ .......#.###. .....##.#.#  .#######.. #......  #.###.#...#.#  #.## .. ێh ێhϙ ێhß ێh [ _An orc is nearby!ێh  .####.#.## #.##.#.#.#..####. #.##.#.#..'##~~ ...#...#..#~~~~~~ #######..#.###..#÷~~~~~ .......<#.# #..'##~~ ...#..#.# #.#..####..####.#..#.# #.##.o....@..#.###.##.##..#.####.##..^ .......#.[40m###.##. .....##.#.###.##....ێhͮ .#######..### #.......###.###.# #.###.#...#.# .# #.###.#.#  .. #.#.#ێh۰ ێh` ێhM o.oo 2 orcs (1 wandering)ێhu I--4.6 (1Searing Rayێh ێh s _An orc comes into view. It is wielding a +0 dagger.܎hc  You focus your ray upon the orc. The searing ray hits the orc!܎h****o   orc (܎h"I*****o   _comes into view. It is wielding a +0 dagger.You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  (Press . to maintain the ray.)  The orc shouts!  The magic dart hits the orc.܎h܎hN܎h܎hJo.o...o   orc wizardo   orc܎h5-------==6.1 (1.5ontinue: Searing RayRay ܎h܎h: ܎hlU_The orc is heavily wounded.܎hR:****܎h%O܎hP܎hYe.o)o..܎hK[4-------------70+ ܎hb܎heU _The searing ray misses the orc.܎h:****܎h,܎h\d  The searing ray misses the orc.܎h\o.o.o.o 2 orcs (1 wandering)܎h3---------8++ ܎hG܎hx _An orc comes into view. It is wielding a +0 short sword.ݎhB  The searing ray hits the orc.ݎh. **** o   orc (You kill the orc!The searing ray hits the orc wizard.ݎhlb  The orc wizard is moderately wounded.You finish channelling your searing ray.ݎhJc ݎh7n .o)o).oݎhr ~2-------8===9ݎhr 6astݎhY} ݎh % _The orc shouts!ގhinގhnގhz{.o.o---70ގhގhގhV  .####.#.##   #.##.#.#.#..####   #.##.#.#..'##~~   ...#...#..#   #######..#.###..#÷   .......<#.# #..'##~~   o..#..#.# #.#..####  #..####.#..#.# #.##  #...).o@...#.###.##.##..  #.####.##.^   .......#.###.##.   .....##.#.###.##....   ..#######.##   # #.###.###.#   #.###.#...#.# .#   #.###.#.#   .. #.#.#ގh-ގh,*ގh }  The orc wizard gestures at you while chanting.ގhO ގhi .o@o   orc==-1Searing RayConf Fly ގhr g _You are confused.ގh 3ގh ގhB K _You are too confused!ߎhߎhߎhߎh!K _You are too confused!ߎh}oߎhxP.oߎhy--2ߎhߎhu _You bump into the rock wall. The orc wizard closely misses you.ߎhm  You bump into the rock wall.  The orc wizard hits you with a +0 dagger.0-------3ߎhTsߎhuP _The orc barely misses you.ߎh  .####.#.##. #.##.#.#.#..####. #.##.#.#..'##~~# ...#...#..#~ #######..#.###..#÷~ .......<#.# #..'##~~# ...#..#.# #.#..####. ߎh `#..####o#..#.# #.##. #...).o.@..#.###.##.##..# ##.####.##.^. .......#.###.##.# .....##.#.###.##....  ..###### # #.###.###.#  #.###.#...#.# .#   ߎh ߎh 6)oߎh- a36----4ߎh ߎh = _The orc hits you with a +0 short sword.ߎh 7.####.#.##.#.##.#.#.#..####.##.##.#.#..'##~~#...#...#..#~~~~~~'#######..#.###..#÷~~~~~'.......<#.# #..'##~~#...#..#.# #.#..####.##..####o#..#.# #.##.ߎh I#...).)o.@.#.###.##.##..###.####.##.^........#.###.##.#.....##.#.###.##.... ..#######..# #.......###.###.# #.###.#...#.# .# #.###.#.# ߎhї ߎh K.oߎh f3====-5ߎh ߎh h|.####.#.##.#.##.#.#.#..####.##.##.#.#..'##~~###~...#...#..#~~~~~~'.#######..#.###..#÷~~~~~'~.......<#.# #..'##~~###~...#..#.# #.#..####.##..####.#..#.# #.##.#...).)oo.@#.###.##.##..###.####.##.^........#.###.##.#ho.....##.#.###.##.... ..#######....# #.......###.###.# #.###.#...#.# .# #.###.#.# h:hhL.oohf7=--6hchho  You bump into the rock wall.  You feel less confused.hfv 8*hY . o   orc  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h {Deactivating autopickup; reactivate with Ctrl-A.h 6-===7Searing RayFly h, hW = _The orc hits you with a +0 short sword.h'........####..###.#.##........##.#.#.#..####.####.##.#.#..'##~~###~ ...#...#..#~.#######..#.###..#÷~~~~~'.......<.'##~~###~ .....####.######.#.@#.# #.##...........).).{o.#.###.##.##..#####.####.##............^.... .......#.######## .....##.#.###.##....h(x..#######...........### #.......###.####.###.#...#.# .##.##h,hL5B{.hU7g4----8h"?hA= _The orc hits you with a +0 short sword.h!#.##.#.########..#........####..###.#.##........ #.##.#.#.#..####.####.##.#.#..'##~~###~ ...#...#..#~.#######..#.###..#÷~~~~~'.......<.'##~~###~ ...#...####.######.#{.#.# #.##...........).)..o.#.###.##.##..#####.####.##............^.... .......#.######## .....##.#.###.##......#######...........### #.......###.####.###.#...#.# .#hio.3--====--9h.hSS _Something hits you.h #...... #.########..#........####..###.#.##........ #.##.#.#.#..####.#####.##.#.#..'##~~###~ ....#...#..#~.hI#######..#.###..#÷~~~~~'.......'##~~###~ .....#....####.######.#{o#.# #.##...........).)....#.###.##.##..#####.####.##............^.... ......####### .....##.#.###.##......#######...........### #.......###.###h ,hRo{..hKr4=-80ha _There is a stone staircase leading up here.h###### #...... #.########..#........####..###.#.##........ #.##.#.#.#..####.########.##.#.#..'##~~###~ ........#...#..#~.#######.@#.###..#÷~~~~~'..<.'##~~###~ .....#o{..####.######.#..#.# #.##...........).)....#.###.##.##..#####.####.##............^.... ......####### .....##.#.###.##......#######...........##h,hR{o..hF-1 _h!h#hmA #.##.#.# #. #.##.#.# #...... #.##.#.#..hU #.##.####.. #.####.#.## #.##.#.#.#..####.#.##.#.#..'##~~###.#...#..#~~~~~~' #######@.#.###..#÷~~~~~'.{o#.# #..'##~~###.#..#.# #.#..####. #..####.#..#.# #.## #...).)....#.###.##.##.. ##.####.##...^ .......#.###.##. .....#h#.#.###.##....  ..#.##hL=2 _Something barely misses you. The orc barely misses you.h####.##### #......#.########..#........######.#.##....... h#.##.#.#.#..####.#######.##.#.#..'##~~###.......@.#...#..#~#######..#.###..#÷~~~~~'.......{o.'##~~## .......####.#####.#..#.# #.##..........).)....#.###.##.##..####.####.##............^... ......######hS .....##.#.###.##....hhhK4{oh>.<h^--3hhhA 4.#######...........####.##### #......#.########..#........######.#.##....... #.##.#.#.#..####.#######@##.#.#..'##~~###.........#...#..#~#######{o#.###..#÷~~~~~'...<.'##~~## ........####.#####.#..#.# #.##..........).)....#.###.##.##..####.####.##............^... ......######{.5==-4h*.........##.#######.#####.#######...........####.##### #......#.########..#........######.#.##....... #..####.#######.##.#.#..'##~~###.......{.#...#..#~#######.o#.###..#÷~~~~~'..<.'##~~## .......####.#####.#..#.# #.##..........).)....#.###.##.##..####.####.##............^...h <o.hW4===5huhDP########..##.....[.................##.#######.#####.#######...........####.##### #......#.########..#........######.#.##....... #.#..####.#######o##.#.#..'##~~###.......{.#...#..#~#######..#.###..#÷~~~~~'..<.'##~~## .......####.#####.#..#.# #.##..........).)....#.###.##.##..##hOQhQh^Uo{.h`%6hIqhT  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ########..##.....[........ burgertutor the Conjurer ..........##.#######.##### Mothkin .########.##.#............ Health: 35/42 ====================---- #.##.#.#####.##### Magic: 2/7======------------------ #.##.#.# #.##### AC: 2Str: 8 #.##.#.# #...... EV: 12Int: 21 #.##.#.########..# SH: 0Dex: 17 #.##........####.. XL:  6 Next:  8% Place: Dungeon:3 #@####.#.##....... Noise: ---------  Time: 3086.1 (0.0) h#o##.#.#.#..####.# -) Nothing wielded #######{##.#.#..'##~~### Cast: Searing Ray .........#...#..#~~~~~~' Fly  #######..#.###..#÷~~~~~' ........<#.# #..'##~~### o   orc ......#..#.# #.#..####.# #..####.#..#.# #.##....... #...).)....#.###.##.##..## _Something barely misses you. The orc barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (82% to hit)h ########..##.....[........ burgertutor the Conjurer..........##.#######.##### Mothkin.########.##.#............ Health: 35/42 ====================----#.##.#.#####.##### Magic: 2/7======------------------#.##.#.# #.##### AC: 2Str: 8h( #.##.#.# #...... EV: 12Int: 21#.##.#.########..# SH: 0Dex: 17#.##........####.. XL:  6 Next:  8% Place: Dungeon:3#@####.#.##....... Noise: ---------  Time: 3086.1 (0.0)#*##.#.#.#..####.# -) Nothing wielded#######*##.#.#..'##~~### Cast: Searing Ray.......*.#...#..#~~~~~~' Fly #######*.#.###..#÷~~~~~'........<#.# #..'##~~### o   orc......#..#.# #.#..####.##..####.#..#.# #.##.......#...).)....#.###.##.##..## M36mCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (82% to hit)  You focus your ray upon the orc. The searing ray misses the orc.h/Z o{..  Aiming: Searing Rayh-[ Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and wearing a +0 ring mail (82% to hit)  You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits something.  (Press . to maintain the ray.)h \ 2--==7.6 (1.5ontinue: Searing RayRay hc hIe = _The orc hits you with a +0 short sword.hR****hG"\o{..h"1----80Searing Ray+ hn)h<+ _The searing ray misses the orc. The orc closely misses you.h*Y B  The searing ray hits the orc!h;_ ****hn ${...--0------9=9++ h h G _You kill the orc!hHe  Without enough magic to sustain it, your Searing Ray dissipates.hI1--90ast: Searing Ray hOhQS _Something hits you.hhg7-hhھH _No target in view!h  _No target in view!h`oh  You miss something. The magic dart hits something.2=1.5 (0.9hThf _Something hits you but does no damage.hk h  You hit something but do no damage. The magic dart hits something.h Z1-2.5 (1.0h ht S _Something hits you.hl @  You closely miss something.h V  The magic dart hits something but does no damage.h d0----3.4 (0.9hϙ h S _Something hits you.hY  You hit something but do no damage. The magic dart hits something.hg`{ )Reactivating autopickup.hh5214.4 (1.0h|h6 _You feel a bit more experienced.h-\ ..........##.#######.#############.##.#............ #####.##### .....#######..#.......####...####.#.##......#.#.#..####.########..'##~~##.........#...#..#~~~~~~'##..#Fly ...###.####.##............^... hh1p11===-5hJhhl _Items here: )) [[ †.h_  _hz h ,h h w2=h h9 ;===h= h ,h5 h% ,h h+ hT #3hr 2=h h h( hX h h hC h{ h U2===hR ht h K4=hT h  ,h h h h h& hu 5=====h5 hD ,h% h h  hW h3$ ,h% h( h( N6=h* h- ,h. h/ h/ V3====h:1 h3 ,hW5 h7 h87 K7=h8 h: ,h< h> R====h@ hB h C U8=hD hF ,hG hQK ,hYL h N h1N hcO hsQ hQ D9=h1S hU e4===hU hV ,hW hX hX hcY hqZ hZ V40=h[ h] h/] ;===h^ h@` ,h` hb hYb h c hc hpd K1=hd hf ,hh hj hj hul ho hoo #2ho x==5====h q his hs h3u hMw hw hx hz h{ h| h ht N=====hn Bh_ h h h hڌ h he h ,h< h h h h hߘ M6===h_ h ,h h ,h h ,h h h ;===h9 h ,h} h ,hH h ,hX h; ,h h h? h hط h h. G7====h h h{ hؿ ht hl h% ,h, h h hD h h h h <====hC hk h ,h hg h$ ,hN &h Xh Xh h h! h! h" h# h_$ h$ h% h& h' h' h|) h* h* h+ h5- h3. h[. h/ h0 h1 h72 h2 h3 hP5 h}5 h36 h= h> hn> h> hWA hB hB hC h]E hF hF hG hH hRJ h|J hK hrM hO ,hO hWR hT hCT hRU hW h_Y hY hZ h\ h|^ h^ h_ ha hc hc hd hf hh hDh h#i hj hl hl hn hp h&s hXs hu hx h:z hzz hd| h hX h h) h ha h h h h' hW hk h& h h h h[   #.........#..#.# #.#.  ###..####.#..#.# #.## #...).)....#.###. ###.####.##......... #.#.........#.###.## #.#......##.#.###.# #...#######....... #.#.# #.......###.## #.#@# #.###.#...#.# -  # ### #.###.#.#  .. #.#.#  ## #.#.#  ..... #.#.# ..# ###h0  100.0)61 _c - an amulet of dissipationhhh-h&nh'h)h;.,hh?,h@hAhC,hDhFhGhGhwHhIhJhJhSKhLhMhMhANhBOhPhPh2QhRhjShShThUhVhVhVhZh[h[h[h\h]h^hp^h_h`h`hahdXheh'fhIg,hAhhjihihjh|khelhlhVmhnho,hph;qhrh*shshthuh?vhvhwhxhqyhyhzh'|hb|h&}hpXhhhЄhQhцh͇hhh hҊhhhhhhݎhhmhh;hh0,hhhhBhEhh,hh`hbhˡh)hhBh5h hAhhhɬ,huhhhȱhchhhh7hVh,hhh,h h>h,hhqh;hh:h-h2hlhthohDhhh!hIh}hh+hBh?,hhChh.hhhhhhWhhhhJhhhh/hihhh)hEhwhh8hhhhh?hVhhh[hhq .........#.###.##.######## ### .# ......##.#.###.##.... . .#######...........## .# #.......###.###.# .# #.###.#...#.# .# ####.#.#.###.#.# .........# #.#.# {# ####.#######.#.###.# # #............@..# # #########.#.##### # #.#......#.# # #.#.######.# # #..........# # #.#.########  #.#....#  #..h-[30m....#  ########258.4 (62.0) _You sense a monster nearby.h\ IhhA#.###.##.# ### .#.##.#.###.##.... .#. #..## # #.###.###.# # #.###.#...#.# .# .#.#.###.#.# .# ........# #.#.# b# .#h.#.###.#  #.............@.#  #.#.#####  #.#......#.# Searing Ray  #.#.######.#  #..........#  #.#.# b   bat (asleep)#.#....##...h%/...# h- ,0.0)hy$*9.4 (1h-'hQ)V _A bat comes into view.h]###.##............^.... ..# .#.#..#.###.##.######## ### .#.# ....##.#.###.##.... .#.# ######...........##  #.......###.###.#  #.###.#...#.# #.# ##.#.#.###.#.# #.# .......# #.#.# #b# ##.#######.#.###@#  #...............#  #########.#.######.#......#.# #.#.######.##..........# #.#.#########.#....##......#hlb.b=60 _The bat barely misses you.hڞ c  You focus your ray upon the bat. The searing ray hits the bat.h _****h+ q ....  You kill the bat!h0 5-------=1.9 (1.5ontinue: Searing RayRay h5 h]8 f _(Press . to maintain the ray.)h h hr h& K  You stop channelling your searing ray.h  _h h h =-------h h h h h ,h h hB h hY h M6===h/ h h h h h hK h h' h h h ;===h h ,h h h h h hB h0 hD h h h hR h h' h d7====h ho h h! h` hq h h= hY h h h] hV h h <====h; h3 he h hU h= h=! ,h! h^$ hf% h% h & h' h( h-) ho) h* hA, ,h, h. h. h+/ h/ h1 h2 h2 hF3 h4 h5 h6 h6 h 8 h 9 ha9 h: h: h; h< h< h> h? h? h[@ hA hB hB hqC hD hE hE h9F hG hH hH h6I hkJ hK ,h hI hg h0 ,h~ h" h9 hp h h hԫ h h hJ h<  ...[..# #.#.#..#### ######.#####..##.................................###### .#########...####...#### .# #.###### ##.#.##........# .# #...... .....#.#..###.# .########..## #.#{)..#..# #.#####..####.#.####..# #.# h -.#.##..........#@........# #.#-- .#.#..####.###.÷.#......####.#### .#..'##~~###~#.#.#?..>.....†..... Cast: Searing Ray .#..#~~~~~~'.#.#.÷..#.#.####.#### ##..#÷~~~~~'~#....<...#.# #.##..'##~~###~#...#.##.#.# #.##.#..####.##h c#.#.#..#.#.# #.##.##..........#.##.#.#.# #.# ##.##.##..######.##.#.#.# #.#h 1322.9 (61.0)hy 8--hQ h [ _You sense a monster nearby.h3hhmhhh ,h h h hh6huhhh,' ##..# #.#.....# #....# ###.### #.#####.###....# ###...###.# #.#......# .[.............# #.#.#..###### h'#####.#####..########............ ...................######## #####.#########...####...#### # #.#########.#.##........# h'# #...........@..#.#..###.# ########..#####.#.)..#..# #.# h'....####..####.#.####..# #.# Searing Ray h(#.##..........#.........# #.# .#..####.###.÷.#B.....####.#hi(_#### #..'##~~###~#.#.#?..>.....†...... B   giant cockroach (wandering) #..#~~~~~~'.#.#.÷..#.#.####.##### #..#÷~~~~~'~#....<...#..'##~~###~#...#.#h("h.15.9 (3.0)hDN.BhIb6.9 (4Searing RayhNPhQb _A giant cockroach comes into view.hZ h h; h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h 4########.### #.#####.###....# .....###...###.# #.#......# [.............# #.#.#..####### ####.#####..########............. ........................######### ####.#########...####...####  #.#########.#.##........#  #..............#.#..###.# ######..#####.#@)..#..# #.# ....####..####.#.####..# #.# ##..........#.........# #.# h .#..####.###.÷.#......####.###### ..'##~~###~#.#.#B..>.....†....... ..#~~~~~~'.#.#.÷..#.#.####.###### ..#÷~~~~~'~#....<...#.# #.# ..'##~~###~#...#.##. .#..####.###.#.#..h h\ h& D?Bh 17.9 (1 _hW h hhhAh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h.....###...###.# #.#.. .[............#..####### ####.#####..########............. ........................######### ####.#########...####...####  #.#.##.....................#.#..### #######..#####.#.)..#..# ....####..hn#### .##..........#.........#..####.###.÷.#......####.###### ..'##~~###~#.#.#?..>.....†.......#~~~~~~'.#.#.÷..#.#.####.######h÷~#....B...#.# #.# hН'##~~###~#...#.##. .#..####.###.#.#..#.##..........#.##hGhIHB<hB8Searing Ray _hhh  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.h b****hq ...†You kill the giant cockroach!h 5-------2==30.4 (1.5ontinue: Searing RayRay h> hl f _(Press . to maintain the ray.)h, hH h! h" H _No target in view!hR****h'X...†h(4-------------10+ _h43h3hhȼK  You stop channelling your searing ray.h/ _h5XhhQhuhhZ:----hh(,h/h ,h2h^hLhhhfP5====hh,hhEhhh,hhR====hh,hh",h:hY,hhh6heh,hhh)M6===hqhN,hh,hh,h-hh(;===hjh h6 ho h` ,hhrhh"h"hlhh,hrh hN7====hh"hH%,hV&h(h-BhT.hL2Bhg5R  There is a stone staircase leading down here.h7h8C==== _hy9h=Bh5>h?hT #########.#.##........# .#.#..###.# ..#####.#.)..#..# #.# ###..####.#.####..# #.# ........#.........# #.# ###.###.÷.#......####.########### ~~###~#.#.#?..>.....÷............ ~~~~'.#.#.÷.†#.#.####.########### ~~~~'~#....<...#@# #.# --64.4 (33.0) ~~###~#...#.##.#.# #.# ###.###.#.#..#.#.# #.#Cast: Searing Ray ......#.##.#.#.# #.# #..######.##.#.#.# #.#^........##.#.#.. #.# ############.#XV40m....# < ####.# #.#hWh1Y+5.4 (34hA`ha9 _Found a stone staircase leading up.h9phpharhuh!zBhnhϲS  There is a stone staircase leading up here. _hch\,h`,h.hhXhDhh"hhhJhhhh.,hhh~hx,hh,hhMhh%hhh%huhh1h,hShhPhhhh2hhhwh,hhhWM.##.#.#.####.# ##.#.#....#.# #####.#.#.##.#.#  #.#.#.<#.#.# # #.#.##.#.#.# ####.#.##.#.#.# ........#......#.# h#########.######.####.#  #.......@.....#87.4 (22 ########.####..) #.#  #.#  #.# h$c#.. ## hP hh+8.4 (23h hv## _Found a whip.h3h_hFhhBhhhhhhhHhhPhhh h h$ h hhhhhhYhhhhhhh hW"h"h#h%h~'h'h(h*h+h,hm-h.h~0h0h1hA4h5h5h6h8h9hQ:h4;hT=h>h ?h@hAhGnhGhAHhIhK,hLhHNhPhMPhSQhW[<  You see here a +0 whip.hF]h9^ _hG_h)ahOj- .#....#.# #.. #.##.#.# #.# .#.<#.#.# #.# ## hj|.##.#.#.# #.# .> .##.#.#.# #.# .# ......#.# #.# .#######.####.# .# .............####.## #######.####..).@..# h k400#.####.####### #.##...# h?k#.####.## #.......#hk=######### hqht+9.4 (21hxh9{9 _Found an escape hatch in the floor.h 3h hA H _No target in view!hhhehhhVP _h-hhl h"hY$,h%h&hL(,h%)h*h@,h,hH-h.h0,h1h7h9h :hR'  There is an escape hatch in the floor here. _hJTBhUhWhZWhWhQYhxZ,h&[hgXhlnhohohlphvhAwhwh=xh|h~h[~h~hh,hKhbXh+h,h>h.hh;h`hmhmhhhhPhh_hhBhChhLhhhGhh hhvhh;hhVhBhhh,hhFhhWh1hhh)h$hh,hhh,hhWhhEh"hh,hhGhi h h hu hKhhRhhhhhthh#hh|hm@h;FXh,H,hL,hMhqNh5Oh RhSh$ThUhWhYhYh[h\hN^h^hz_hahbhbhchVehfhfhgh ihpk,hhlhmhnhohohqh3s,hshuhvhGwhxh:yhz,hK{h|h~h,hhh7hhIhZhhƇhhhkhAhԌhBhӰhhW,hNhhnhh/,hhnh&,hh}hh/hLhxhFhhh/hxhhEXhChhhh,hIhx _t - 2 scrolls of teleportation (gained 1)h3hQhhN,hhh~ ################## #.........@......Bhx.###########.###########...........##..########.##..# #.#B   giant cockroach (asleep)#..#h3#.# ######..########.########### ............................h? .507.4 (98hl +8.4 (99hVh h;T_A giant cockroach comes into view.hp ##################  #.........@......B  #.################  ##.h #...........# .# #..# #.# #..# #.#. ..... hBK ##################  #.........@......B  #.################  ##. #...........# . #..# #.# #..# #....... _A giant cockroach is nearby!h9U ##################  #.........@......B  #.################  ##. #...........# .# #..# #.# #..# #.#. ..... h ##################  hw#.........@......B  #.################  ##. #...........# .h #..# #.# #..# #.hT.h%4.....hhGhBhf _A giant cockroach is nearby!h!Q ##################  #.........@......B  #.################  ##. hQ#...........# .# #..# #.# #..# #.#. ..... h Whl  ##################  #.........@......B  #.################  ##. #...........#hK } . #..# #.# #..# #.......h h< h h f _A giant cockroach is nearby!h- ##..........B.#.###.# #...........# #..#.##..# #.# #..# #.#..#.hy. N....hZ8 hU; 79.4 (1.0) _hC hD h_ h' h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hx ##.B.K#.###.# #.# #..# #.# #..# #.# K   kobold (missile, asleep)  hM h' h uB..Bh <10Searing Rayh h s _A kobold comes into view. It is wielding a +0 club.h  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach!h****K   kobold (missile, asleep)hD ..†.  You kill the giant cockroach!hJ5-------==1.9 (1.5ontinue: Searing RayRay hQh9Tf _(Press . to maintain the ray.)hkf'  ####################  #...........@..†...K  #.##################      h)gv  #..# #.#  #..# #.#  h  ####################  #...........@..†...K  #.##################        #..# #.#  #..# h h hhI] _A kobold is nearby!h{b##.†...K.#.###.# #.#  #..# #.#  hhƱ--20ast: Searing Ray hȸh< _You stop channelling your searing ray.hhl8--hh]   ###############  .......@.†...K.  ###############        #..# #.# h #..# #.#  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h.F5hxFf  ############### hF .......@.†...K.  hFS###############   hF(    hF #..# #.#  #..# hGhOhPhVh+Y] _A kobold is nearby!hh=hh h՞_You can't see any susceptible monsters within range! (Use Z to cast anyway.)h  ###############  .......@.†...K.  ###############        #..# #.#  #..# #.#  hJ#  ###############  .......@.†...K. hfK+ ###############        #..# #.#  #..# h,RhShZhx]] _A kobold is nearby!h F  ###############  .......@.†...K.  ###############        #..# #.# hL Q #..# #.#  h N  ###############  .......@.†...K.  ###############        #..# #.#  #..# hj h h hN ] _A kobold is nearby!h& a##.†...K.#.###.#  #.#  #..# #.#  he hQ ,3 _h h h h h h k _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A kobold is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)A kobold is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)h;   ###############  .......@†...K..  h ###############        #..# #.#  #..# #.#  h4  ###############  .......@†...K..  ###############        #..# #.#  #..# h4A kobold is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)A kobold is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)A kobold is nearby!hghhZhKYou can't see any susceptible monsters within range! (Use Z to cast anyway.)A kobold is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)A kobold is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)hh ##....K.  #.# ##.# #.# #..# #.#  hAuK.K)h2E===4Searing Rayhhp"b _A kobold is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.) __The kobold shouts!see here a giant cockroach corpse.hTi  You focus your ray upon the kobold. The searing ray hits the kobold.hVP****h ..).  You kill the kobold!h*3---------------6.4 (1.5ontinue: Searing RayRay hNh) hQX_(Press . to maintain the ray.)hy9>****h$B..).h2--------------70+ hhhghhɀhK  You stop channelling your searing ray.hs/ _hXha3====h XhhBhhǗ<====hhhMh1h,hhbhȟhhhMh*Xhe4===h%hBhhh9,h۱nh;===hUh,hh,,hhN,h'h,hRhAhNhhNh%5h+====hh#hihhhhhhhhh_h&====hhhhIh<h,hh_hhhhhhEhh{hh.#6h`*===h-hphhhhFhhhhhg===hhhh>,hhh+,h=7====hhh hhhhhhhg,hUh   Things that are here:  a +0 club; 3 stones; a kobold corpsehh%==== h_hhh,h hChhhxhhh\hhhhs,h hz!h!h'"h#h$hR$hR%h@&h,z      ################## h,......†..).......#  ################@#  --70.4 (53.0) ### #.#  ..# #.#h,  Cast: Searing Ray # #.# h-# #.# # h-t #.#  h,-########### #.#   hA-............. .>#    hU-p#+##.########   hh-h;2h3+1.4 (54h7h9; _Found a stone staircase leading down.h:3h3h[5h9h:h;h"?,hA,hAh DhHBh1IhJhKhCLhGNhOhOhPhRhGThThSZnh~ ......†..).......# ################.# ####.# ..##.# #.##.# #.##.#.# #. hWt#.############## ................8.4 (7.0)+##.############...# ...### ...# ...# h~{...## ### .####h ###.#hKThere is a stone staircase leading down here.hhhE _Done exploring.hhEhnhOhSR.......0h5h<hNE _Done exploring.hT h/V h[ h/^ H _No target in view!hhh=hh19.4 (1 _hM hR #   #.####  ####.#..#  hiE#...<...# 4 #@.#  ####  h h hh7<h-80.1 (1.7hchO h|L_You fly downwards.  Found a stone staircase leading up. hS_There is a stone staircase leading up here.hh] Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 3% 1b - Kinetic GrapnelForgecraft13%1  c - Fulminant PrismConjuration/Alchemyh32% 4  d - Iskenderun's Mystic BlastConjuration/Translocation 32% 4  e - Summon Seismosaurus EggSummoning/Earth77% 4 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiths hu h{ burgertutor the ConjurerMothkinHealth: 42/42 ========================Magic: 7/7========================#AC: 2Str: 8#.####EV: 12Int: 21####.#..#SH: 0Dex: 17#...<...#XL:  6 Next: 22% Place: Dungeon:4#@.#h@| Noise: ---------  Time: 3580.1 (0.0)####-) Nothing wieldedCast: Searing RayFly _Done exploring. _Done exploring. _No target in view! hw| _You fly downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.hy Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 5? Y - Yes  N - Nohx\h~y burgertutor the ConjurerMothkinHealth: 42/42 ========================Magic: 7/7========================#AC: 2Str: 8#.####EV: 12hzInt: 21####.#..#SH: 0Dex: 17#...<...#XL:  6 Next: 22% Place: Dungeon:4#@.#hzNoise: ---------  Time: 3580.1 (0.0)####-) Nothing wieldedCast: Searing RayFly _Done exploring. _Done exploring. _No target in view! hzC_You fly downwards.  Found a stone staircase leading up. hzL_There is a stone staircase leading up here.h}*1.1 (1hhu _This spell is quite dangerous to cast!h*2.1 (2hhhz*3.1 (3hhh*4.1 (4hqh@5.1 (5hh _You start memorising the spell. You continue memorising. x4hhPhc _You finish memorising. Spell assigned to 'c'.h3h#hhhP _h....J... .. #.  #.#### ####.#..##...<@..##.##.#<.##+####J   endoplasm (asleep)hz 6.1 (1  An endoplasm comes into view.h+_.JJh*7.1 (2h+t _The endoplasm quivers.h"0  ... ... .J .. #. #.####  ####.#..#  #...<@..#  #.##.#<.#  #+#### h& q ... ... .J .. #. #.####  ####.#..#  #...<@..#  #.##.#<.#  #+####   hf h) hS h a _An endoplasm is nearby!h;X  ... ... .J .. #. #.####  ####.#..#  #...<@..#  #.##.#<.#  #+#### h q ... ... .J .. #. #.####  ####.#..#  #...<@..#  #.##.#<.#  #+####   hK h h: h7 a _An endoplasm is nearby!h..... ..........# .J..+ .... #.. h #.#### ####@#..# #...<...##.##.#<.## #+####hh&.JhG8.1 (1Searing Ray _hWhhW#.###..........#.....#.....+.J..###!.hvX.....# #@#######.#..##...<...##.##.#<.## #+####he\hc&.Jh*e%9hlh{pY _Found a potion of curing.h- **** You focus your ray upon the endoplasm. The searing ray hits the endoplasm.h  The endoplasm is heavily wounded.(Press . to maintain the ray.)  The magic dart hits the endoplasm.h' hBV8....hD^5-------3==90.6 (1.5ontinue: Searing RayRay hehhM _You kill the endoplasm!hr Ih  You stop channelling your searing ray. _hw BhX h h h hX =-------h h ,h hn ,hz h h h hhM6===hh Bh ,hdhnhhhQ===hhhhh!,h"h,&h&h'h3+h+h,hE0h0h1h6d7====h7h):4 _Magic restored.h>h>h?hKBhFh^Fh]GhHhLhM,h(PhShS<====hThVhX,hYh [h _c - 5 potions of curing (gained 1) ##  .$ # .# /# .##.# ....#.....### ####..# ##.......###.....#.###.............@.......--.............#..B.#.#.....###.#.####...ast: Searing Ray#.....+............#.....###...###....#......#### ##B   bombardier hbeetle (asleep)#.####.#####.#..#.##...<...#.#h 618.6 (28.0)BBA bombardier beetle comes into view.h`F--9.6 (29hh* _Found 9 gold pieces.hm ## .$ #  .# /#  .##.#  ....   ####..#  ..###.....#.###  .......@.......  .............#..B.#.  #.....###.#.####...  ............  ###...#  #......#### ##  #.    #...<h? ## .$ #  .# /#  .##.#  ....   ####..#  ..###.....#.###  .......@.......  .............#..B.#.  #.....###.#.####...  ............  ###...# #......#### ##  #.    #...<h߆hhTh#h _A bombardier beetle is nearby!h"z### #.$ # #.# /# #.##.# #.... #.....### ####..#  ##.###.....#.###....#..B.#.#.....###.#.####.#.....+............##.....###...###.....#......#### ## #.####.#####.#..#.# h|=B.hW820.6 (1.0) _hhhN  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhChUKThe spell is quite dangerous to miscast (32% risk of failure)! Continue anyway?  Y - Yes  N - Noh#h<burgertutor the Conjurer###Mothkin#.$ #Health: 42/42 ========================#.# /#Magic: 3/7==========--------------#.##.#AC: 2Str: 8#....EV: 12Int: 21#.....### ####..#SH: 0Dex: 17  ##.......###.....#.###.XL:  6 Next: 23% Place: Dungeon:4..............@.B.....Noise: ---------  Time: 3620.6 (0.0).............#....#..-) Nothing wielded#.....###.#.####....Cast: h<lSearing Ray#.....+............#Fly #.....###...###.....#......#### ##B   bombardier beetle#.####.#####.#..#.##...<...#.# _Found 9 gold pieces. _A bombardier beetle is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast.  The floor and the ceiling briefly switch places.hG;B.h H--------------Contam: 17% 2.1 (1.5-Tele -Move Fly hNh Q _A bombardier beetle is nearby!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast.  The floor and the ceiling briefly switch places. _You are magically locked in place.hQ@^  Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hrhŰhQhe _You don't have enough magic to cast this spell.hh Drink which item? Potions  c - 5 potions of curing  g - a potion of magica - a potion of ambrosia  B - a potion of berserk rage  C - 3 potions of cancellation [!] read|quaff|evoke[?] describe selectedhhrhhburgertutor the Conjurer###Mothkin#.$ #Health: 42/42 ========================#.# /#h#Magic: 3/7==========--------------#.##.#AC: 2Str: 8#....EV: 12Int: 21 Contam: 17% #.....### ####..#SH: 0Dex: 17  ##.......###.....#.###.XL:  6 Next: 23% Place: Dungeon:4..............@B......hNoise: ---------  Time: 3622.1 (0.0).............#....#..-) Nothing wielded#.....###.#.####....Cast: Searing Rayh+#.....+............#-Tele -Move Fly #.....###...###.....#......#### ##hB   bombardier beetle#.####.#####.#..#.##...<...#.#You miscast Iskenderun's Mystic Blast.  The floor and the ceiling briefly switch places. _You are magically locked in place.  hCasting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.h}P  Okay, then.h:hh. _h^  Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   burgertutor the Conjurer ### Mothkin #.$ #  Health: 42/42 ======================== #.# /#  Magic: 1/7===--------------------- #.##.#  AC: 2Str: 8 #....  EV: 12Int: 21 Contam: 17%  #.....### ####..# SH: 0Dex: 17  ##.......###.....#.###.  XL:  6 Next: 23% Place: Dungeon:4  ..............@B......  Noise: ---------  Time: 3622.1 (0.0)  .............#....#..  -) Nothing wielded  #.....###h /.#.####....  Cast: Searing Ray  #.....+............#  -Tele -Move Fly  #.....###...###.....  #......#### ##  B   bombardier beetle #.####.#  ####.#..#.#  #...<...#.# _Okay, then.Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (87% to hit)hkbburgertutor the Conjurer###Mothkin#.$ #Health: 42/42 ========================#.# /#Magic: 1/7===---------------------#.##.#AC: 2Str: 8#....EV: 12Int: 21 Contam: 17% #.....### ####..#SH: 0Dex: 17  h##.......###.....#.###.XL:  6 Next: 23% Place: Dungeon:4..............@****...Noise: ---------  Time: 3622.1 (0.0).............#....#..-) Nothing wieldedh1<#.....###.#.####....Cast: Searing Ray#.....+............#-Tele -Move Fly #.....###...###.....#......#### ##B   bombardier beetle#.####.#####.#..#.##...<...#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.h]Aim: a bombardier beetle (87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.  The bombardier beetle is moderately wounded.(Press . to maintain the ray.)magic dart hits the bombardier beetle but does no damage.h h{  The bombardier beetle is moderately wounded.ho B...hh1h   hound (wandering)A hound comes into view.h  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.hhU===3.6 (1.5ontinue: Searing RayFire -Tele -Move Fly Ray hzhm _You are covered in liquid fire! Move or burn!hhD!Drink which item? Potions  c - 5 potions of curing  g - a potion of magica - a potion of ambrosia  B - a potion of berserk rage  hC - 3 potions of cancellation [!] read|quaff|evoke[?] describe selectedhA hIB hK burgertutor the Conjurer###Mothkin#.$ #Health: 42/42 ========================#.# /#Magic: 1/7===---------------------#.##.#AC: 2Str: 8#....EV: 12Int: 21 Contam: 17% #.....### ####..#SH: 0Dex: 17  ##.......###.....#.###.XL:  6 Next: 23% Place: Dungeon:4..............@B......hL Noise: ===------  Time: 3623.6 (0.0).............#....#..-) Nothing wielded#.....###.#.####....Continue: Searing Ray#.....+............#Fire -Tele -Move Fly Ray #.....###...###.....#.....h#### ##B   bombardier beetle#.####.#h   hound (wandering)####.#..#.##...<...#.#The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is moderately wounded.A hound comes into view.The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. _You are covered in liquid fire! Move or burn!hR burning spray hits you. _You are covered in liquid fire! Move or burn!You are no longer on fire.Your magical effects are unravelling.  You feel magically purged. You stop channelling your searing ray.  You are no longer firmly anchored in space.h\ h. ---4.6 (1ast: Searing Ray Fly hc hg [ _You are able to move again.hŮ@### #.$ # #.# /# #.##.# #.........### ####..# #####....@#.###.  ..B.....hoC.............#....##.....###.#.####.... #.....+............##.....###h..###......#......#### #### #.####.#####.#..#.#h:hJ .  The hound barks!h ***The bombardier beetle sprays incendiary fluid at you.h[HhR..@hh   hound===5hchh*lS _The burning spray misses you.h t  You hit the bombardier beetle but do no damage.h, Ch.hM .--6h h l _The bombardier beetle is moderately wounded.h6I### ###.$ .##.# /# ##.##.#.##....#.# #.....### ####..#... #.......###.....#.###.#. ..hd7......B@.......h.#....##.....###.#.####.... ##.....+............###.....###...###...... #......#### ####o#.####.#  ####.#..#.# o   orc (asleep)#...<h8/..#.#hAhAhN. h.o.oAn orc comes into view. It is wielding a +0 war axe.hV  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.hh.h==7Fire Fly h hm _You are covered in liquid fire! Move or burn!h]  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.h h* 7 h.o.  The liquid fire burns you!35------8h@7 h: 6 _The bombardier beetle bites you.h1###### #.$..# #.##/# # #.##.#.#  #....#.# .....### ####..#...# ###....h#@###.#. .B..... .............#....#....  #.....###.#.####.....###.....+............####.....###...###....o. #......#### #####.o   orc #.####.# ####.#..#.#  You shake off some of the fire as you move.h9 .ho.h   houndh:o   orcThe liquid fire burns you!h:N0---------h;9hBh2ER _The hound barely misses you.h2####$..# #.##/# ##.##.#. #....#### ####..#@..# ###.....#.###.#. .....Bh........ .............#....#....####.#.####.....##+...........o###h   hound#.....###...###...... h2o   orc.....#### #####.  #.###h5,h7h!?_h.B.B   bombardier beetleh   houndh@2===-30Searing RayFly hFhH^ _You shake off the liquid fire.h ##..######.##.$..#.##.##/#.# #.##.#.# #....#.# ### ####..#.@.# ###.....#h###.#. .B........ #....#....# #.....###.#.####.....## #.....+.h ..### #.....###...###...... #......#### #####. hj h$ ]1---=1h h _The hound barely misses you. The hound closely misses you.h]### #.. ######.# #.$..#.# #.##/#.# #.##.#.# #....#.# ### ####..#..@# ###.....#h###.#. .B.. #....#....# .....###.#.#### .....+.### .....###...###...... h_hahixhB...{hi--2h+phrhQ## #..####$..#.##/#.##. #....#### ####..#.h.# ###.....#B###.#. .....{...........#....#....###.#.####.....##+............### .....###...###...........#### #####.h1Th[@B.h]f26---=3hgh$hR _The hound bites you. The hound bites you but does no damage.hen## #..####$../## #....#### ####..#Bh.# ###.....#.###.#. .....{...........#....#....h   hound###.#.####.....##+............### .....###...###......huh.oo   orch/vK===-4huhhw## #..####$../##.#. #....#hh7### ####..#B..# ###.....#o###.#......{...........#....#....####.#.####.....##+............###hhhh{#.o.o   orchIo7=--=5hkhcK _The hound misses you.h: ####. #..####$..h~;/#.##.#h #...{#### ####..#Bo.###.....#.###.#. .....{...........#....#....###.#.####.....##h=h=hX@hGIh..#oBB   bombardier beetleh   houndhPHqo   orchI--6h2PhRhh'+Drink which item? Potions  c - 5 potions of curing  g - a potion of magica - a potion of ambrosia  B - a potion of berserk rage  C - 2 potions of cancellation [!] read|quaff|evoke[?] describe selectedh h h=   burgertutor the Conjurer  MothkinHealth: 27/42 ===============---------Magic: 2/7======------------------##AC: 2Str: 8###.EV: 12Int: 21#..SH: 0Dex: 17######.#XL:  6 Next: 23% Place: Dungeon:4#.$..#@#Noise: ---------  Time: 3636.6 (0.0)#.##/#h#-) Nothing wielded#.##.#.#Cast: Searing Ray#....#o#Fly ...### ####..#BB.# .....###.....#.###.#.B   bombardier beetle ................{.....h? [40mh   hound ...........#....#....#o   orc .....###.#.####.....##The liquid fire burns you! _The hound barely misses you. _You shake off the liquid fire. _The hound barely misses you. The hound closely misses you. _The hound bites you. The hound bites you but does no damage. _The hound misses you.o.34=====7.6 (1h|@ _You feel better. The hound completely misses you. The hound misses you.hS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h\  burgertutor the Conjurer  Mothkin h]. Health: 34/42 ===================-----  Magic: 0/7------------------------ ##  AC: 2Str: 8 ###. EV: 12Int: 21 #.. SH: 0Dex: 17 ######.# XL:  6 Next: 23% Place: Dungeon:4h ^I #.$..#@# Noise: =--------  Time: 3637.6 (0.0) #.##/#h# -) Nothing wielded #.##.#o# Cast: Searing Ray h6^#....#*# Fly ...### ####..#BB.# hW^.....###.....#.###.#.  B   bombardier beetle h^................{.....  h   hound h_l...........#....#....#  o   orc .....###.#.####.....## _You feel better. The hound completely misses you. The hound misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 87% to hit)h x  burgertutor the Conjurer  Mothkin  Health: 34/42 ===================-----  Magic: 0/7------------------------ ##  AC: 2Str: 8 ###. EV: 12Int: 21 #.. SH: 0Dex: 17 ######.# XL:  6 Next: 23% Place: Dungeon:4 #.$..#@# Noise: =--------  Time: 3637.6 (0.0) #.##/#h# -) Nothing wielded #.##.#o# Cast: Searing Rayh  #....#.# Fly ...### ####..#BB.# .....###.....#.###.#.  B   bombardier beetle ................{.....  h   hound ...........#....#....#  o   orc .....###.#.####.....## Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the hound!  The hound is heavily wounded.The searing ray hits the orc.h_  ##  ###. #..  #.$..#@# #.##/#*# *# *# *###.#.     You focus your ray upon the bombardier beetle.  The searing ray hits the hound!  h[ The hound is heavily wounded.orc.  You kill the orc!bombardier beetle.h >  The bombardier beetle is heavily wounded.(Press . to maintain the ray.)h,G wh)B.hJ 5=4=9.1 (1.5ontinue: Searing RayRay hwQ h:T z _The hound barely misses you. The hound bites you but does no damage.h"e  Without enough magic to sustain it, your Searing Ray dissipates.h B.3---400ast: Searing Ray h3* _The hound bites you. h"  You barely miss the hound.The hound is heavily wounded. hP#23-------1===-1 h_* h,- _The hound bites you. x2 h;M  hO Drink which item? Potions  c - 4 potions of curing  g - a potion of magic h-P a - a potion of ambrosia  B - a potion of berserk rage  C - 2 potions of cancellation  h]P [!] read|quaff|evoke[?] describe selected h\ h h!  burgertutor the Conjurer  MothkinHealth: 23/42 =============-----------Magic: 1/7===---------------------##AC: 2Str: 8###.EV: 12Int: 21#..SH: 0Dex: 17######.#XL:  6 Next: 24% Place: Dungeon:4 h)&#.$..#@#Noise: =--------  Time: 3641.1 (0.0)#.##/#h#-) Nothing wielded#.##.#B#Cast: Searing Ray#....#.#Fly ...### ####..#B..# .....###.....#.###.#.B   bombardier beetle ................{.....h   hound  hZJ...........#....#....# .....###.#.####.....##  ht_The hound barely misses you. The hound bites you but does no damage.  Without enough magic to sustain it, your Searing Ray dissipates. _The hound bites you.  You barely miss the hound.The hound is heavily wounded. _The hound bites you. x2 h`  You are confused. hC8===4==========2.1 (1Conf Ambros Fly  h hoh _You feel invigorated. The hound barely misses you. hqP<30 hQ====7=====================3 hT hV` _The hound misses you. The hound bites you. h}  You feel less invigorated.  You feel less confused. h4===4Searing RayFly  h_ hCR _The hound barely misses you. h3 h%5 h_ hCU _The hound barely misses you. x2 h0  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   burgertutor the Conjurer  Mothkin  Health: 34/42 ===================-----  Magic: 5/7=================------- ##  AC: 2Str: 8 ###. EV: 12Int: 21 #.. SH: 0Dex: 17 ######.# XL:  6 Next: 24% Place: Dungeon:4 #.$..#@# Noise: =--------  Time: 3645.1 (0.0) #.##/#h# -) Nothing wielded #.##.#B# Cast: Searing Ray #....#.# Fl h y ...### ####..#B..# .....###.....#.###.#.  B   bombardier beetle ................{.....  h   hound ...........#....#....# .....###.#.####.....## _The hound barely misses you. x2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 87% to hit) h^  burgertutor the Conjurer  Mothkin  Health: 34/42 ===================-----  Magic: 5/7=================------- ##  AC: 2Str: 8 ###. EV: 12Int: 21 #.. SH: 0Dex: 17 ######.# XL:  6 Next: 24% Place: Dungeon:4 #.$..#@# Noise: =--------  Time: 3645.1 (0.0) #.##/#h# -) Nothing wielded #.##.#B# Cast: Searing Ray #....#.# [0; h_`610;1mFly ...### ####..#B..# .....###.....#.###.#.  B   bombardier beetle ................{.....  h   hound ...........#....#....# .....###.#.####.....## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the hound! hgU ##  ###. #..  #.$..#@# #.##/#*# *# hh *# *###.#.   Press: ? - help, Shift-Dir - straight line: a bombardier beetle (heavily wounded, 87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the hound!  You kill the hound!bombardier beetle. h  The bombardier beetle is heavily wounded.(Press . to maintain the ray.)  The magic dart hits the bombardier beetle! hF* h~X.).. hs5=8--53=6.6 (1.5ontinue: Searing RayRay  h hOU _You kill the bombardier beetle! h>~ <**** h~  h R.).. hL 4-------70+  h  h hIh  You stop channelling your searing ray. _hu6=---hh,hhe5===hhhK7=hhdhh5h,h!hNhi8====hhkBh1,hh,hha9=heh~hO6===hh7,h]h*,hUhhQ V40=h hh;===hGhhhhhK1=hhh h h#,h$h(h)M7===h*hN.h.h2==h/h 4N _HP restored.h5h8,h:h=h!>;===h?hChC9=h6EhH,hJhMh_Mh(Nh|R,h{ShWhOXM8===h=Zhh\h `,h`hbhmf,hghmk?  You see here a +0 war axe.hxoho _hVqh shMvhv;===hxh3zh'~h~hhցh?hhhMhThĐhh2#####. #..######.# #.$..#.# #.##@#.#-- #.##.#)# #....#.#ast: Searing Ray .....### ####..#...#....###.....#.###.#......................#....#....#  #.....###.#.####..##  #.....+.......###h087.6 (40.0)h?+8.6 (41hh1 _p - a wand of polymorph (7)hWPhPh|QhShWh/Xh\,h]h]h^h|a,h bheM _You now have 144 gold pieces (gained 9).h=ihihjh-lho,h:phqhjththuh5wh${,h|h}h,hhhh܇hhhh #..######.##....#.##.##.#.# #.##.#)# #....#.# h+G....### ####..#...# ......###.....#.###.#.## ................@......O ............#....#....## #.....###.#.####.....## #.....+............### #.....###...###......  #h#### ..#####. O   ogre (asleep)  #.####.# .. ###.#..#.# #.. ...<...#.#h297.6 (9.0)h~O.Oh.8.6 (10.0)hh1 _An ogre comes into view. It is wielding a +0 giant spiked club.h  #.. ######.# #....#.# #.##.#.# #.##.#)# #....#.# ####..#...#.....#.###.#.## .......@.....O. ...#....#....## ####.....## ....### h~......   ..#####.   .. #..<h #.. ######.# #....#.# #.##.#.# #.##.#)# h#....#.# ####..#...#.....#.###.#.## .......@.....O. ...#....#....## ####.....## ....### .....   ..#####.   .. #..<hkhChVh;\ _An ogre is nearby!hZ S#.. ######.# #....#.# #.##.#.# #.##.#)# #....#.# ##### ####..#...# ..###.....#.###.#.#O.#....#....# .....###.#.####.....## .....+.....### .....###...###......  #......#### ..#####.  #.####.# #.. h^ hmd 4O.hf M9.0)Searing Ray _hul h **** You focus your ray upon the ogre. The searing ray hits the ogre.h8 n  The ogre is moderately wounded.h h$ C.O..6------==701.1 (1.5ontinue: Searing RayRay hA( f _(Press . to maintain the ray.)hM>****hX8uO... ha;5-----------20+ h?hPBV _The searing ray misses the ogre.h|  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h]hJThe spell is quite dangerous to miscast (32% risk of failure)! Continue anyway?  Y - Yes  N - Nohh#..burgertutor the Conjurer######.#Mothkin#....#.#Health: 42/42 ========================#.##.#.#Magic: 1/8===---------------------#.##.#)#AC: 2Str: 8#....#.# ##EV: 12Int: 21 ...### ####..#...# ..SH: 0Dex: 17 .....###.....#.###.#.###XL:  6 Next: 53% Place: Dungeon:4 ................@O......Noise: ---------  Time: 3702.1 (0.0) ...........#....#....###-) Nothing wielded hW.....###.#.####.....##Continue: Searing Ray .....+............###Fly Ray+ .....###...###......#......#### ..#####.O   ogre#.####.# #.. ##.#..#.# #.. ..<...#.# _(Press . to maintain the ray.) _The searing ray misses the ogre.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast. You spin around.  You are magically locked in place. You stop channelling your searing ray.h------------Contam: 17% =3.6 (1.5ast: Searing Ray-Tele -Move Fly hh  _The searing ray misses the ogre.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Iskenderun's Mystic Blast. You spin around.  You are magically locked in place. You stop channelling your searing ray. _The ogre misses you.hmhDrink which item? Potions  c - 4 potions of curing  g - a potion of magicB - a potion of berserk rage  C - 2 potions of cancellation [!] read|quaff|evoke[?] describe selectedhhNh#..burgertutor the Conjurer######.#Mothkin#....#.#Health: 42/42 ========================#.##.#.#Magic: 1/8===---------------------#.##.#)#AC: 2Str: 8#....#.# ##EV: 12Int: 21 Contam: 17% ...### ####..#...# ..SH: 0Dex: 17 .....###.....#.###.#.###hd XL:  6 Next: 53% Place: Dungeon:4 ................@O......Noise: =--------  Time: 3703.6 (0.0) ...........#....#....###-) Nothing wielded .....###.#.####.....##Cast: Searing Ray .....+............###-Tele -Move Fly .....###...###......#......#### ..#####.O   ogreh #.####.# #.. ##.#..#.# #.. ..<...#.# _The searing ray misses the ogre.Casting: Searing Ray (safe; 1% risk of failure)  h %Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast. You spin around.  You are magically locked in place. You stop channelling your searing ray. _The ogre misses you.h=+ .Magic courses through your body.  The ogre hits you with a +0 giant spiked club!!h ,20-------------8=======================4.6 (1Searing Rayh1h?4M _Ouch! That really hurt!h|^  Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hThe spell is quite dangerous to miscast (32% risk of failure)! Continue anyway?  Y - Yes  N - Noh h #..burgertutor the Conjurer######.#Mothkin#....#.#Health: 20/42 ===========-------------#.##.#.#Magic: 4/8============------------#.##.#)#AC: 2Str: 8#....#.# ##EV: 12Int: 21 Contam: 17% ...### ####..#...# ..SH: 0Dex: 17 .....###.....#.###.#.###XL:  6 Next: 53% Place: Dungeon:4 ................@.O.....Noise: ===------  Time: 3704.6 (0.0) ...........#....#....###-) Nothing wielded .....###.#.####.....##Cast: Searing Ray .....+............##h L#-Tele -Move Fly .....###...###......#......#### ..#####.O   ogre#.####.# #.. ##.#..#.# #.. ..<...#.# _Ouch! That really hurt!Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the ogre.  The ogre is moderately wounded.The ogre is knocked back by the mystic blast.1=------------=====6.1 (1.5h h   Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the ogre.  h The ogre is moderately wounded.  The ogre is knocked back by the mystic blast. _You hear a shout! x2h8 ^  Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hlP  Okay, then.h nh"thlw. _h Drink which item? Potions  c - 4 potions of curingB - a potion of berserk rage  C - 2 potions of cancellation [!] read|quaff|evoke[?] describe selectedhhhw#..burgertutor the ConjurerhB######.#Mothkin#....#.#Health: 21/42 ============------------#.##.#.#Magic: 4/8hE============------------#.##.#)#AC: 2Str: 8hl#....#.# ##EV: 12Int: 21 Contam: 17% h...### ####..#...# ..SH: 0Dex: 17 h8.....###.....#.###.#.###XL:  6 Next: 53% Place: Dungeon:4 ................@.O.....Noise: =====----  Time: 3706.1 (0.0) ...........#....#....###-) Nothing wielded .....###.#.####.....##Cast: Searing Ray .....+............###hX{-Tele -Move Fly .....###...###......#......#### ..#####.O   ogre#.####.# #.. ##.#..#.# #.. ..<...#.#The ogre is moderately wounded.The ogre is knocked back by the mystic blast. _You hear a shout! x2  Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.h]9O.h30=====-----7.1 (1h6h& _You feel better.hc^  Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hj The spell is quite dangerous to miscast (32% risk of failure)! Continue anyway?  Y - Yes h ' N - NohkMhh- #.. burgertutor the Conjurer ######.# Mothkin #....#.#hVi Health: 30/42 =================------- #.##.#.# Magic: 0/8------------------------ #.##.#)# AC: 2Str: 8 #....#.# ##  EV: 12Int: 21 Contam: 17% ...### ####..#...# ..  SH: 0Dex: 17 .....###.....#.###.#.###  XL:  6 Next: 53% Place: Dungeon:4 ................@O......  Noise: ---------  Time: 3707.1 (0.0) ...........#....#....###  -) Nothing wielded hi.....###.#.####.....##  Cast: Searing Ray .....+............###  -Tele -Move Fly .....###...###......  #......#### ..#####.  O   ogre  #.####.# #.. ##.#..#.# #.. ..<...#.# _You feel better.  Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast.  h0jYYou are caught in a field of spatial distortion.  You are magically locked in place.hA! #..    )#  ##  ####..#...# .. ....#.###.#.### .......@O...... ..#....#....### ####.....## ....### #.....   ..#####.   #.. #..<h.L+  Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  You miscast Iskenderun's Mystic Blast.are caught in a field of spatial distortion.magically locked in place.  The ogre hits you with a +0 giant spiked club!!hHM12-----------------------34===8.6 (1.5Searing RayhuTh[WV _* * * LOW HITPOINT WARNING * * *hW. h/ Drink which item? Potions  c - 3 potions of curingh:0 "B - a potion of berserk rage  C - 2 potions of cancellation [!] read|quaff|evoke[?] describe selectedhhh#..burgertutor the Conjurer######.#Mothkin#....#.#Health: 12/42 ======------------------#.##.#.#Magic: 0/8------------------------#.##.#)#AC: 2Str: 8#....#.# ##EV: 12Int: 21 Contam: 34% ...### ####..#...# ..SH: 0Dex: 17 .....###.....#.###.#.###XL:  6 Next: 53% Place: Dungeon:4 ................@O......Noise: ===------  Time: 3708.6 (0.0) ...........#....#....###-) Nothing wielded .....###.#.####.....##Cast: Searing Ray .....+............###-Tele -Move Fly .....###..hԶ`.###......#......#### ..#####.O   ogre#.####.# #.. ##.#..#.# #.. ..<...#.#Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast.  You are caught in a field of spatial distortion.  You are magically locked in place.  The ogre hits you with a +0 giant spiked club!! _* * * LOW HITPOINT WARNING * * *hQ #..  hd  )#  ##  ####..#...# .. ....#.###.#.### .......@O...... ..#....#....### ####.....## ....### #......   ..#####.   #..hQ #..<The ogre hits you with a +0 giant spiked club!! _* * * LOW HITPOINT WARNING * * *  A red film seems to cover your vision as you go berserk!feel yourself moving faster! You feel mighty!  You die...hC-2/63 ------1===hjQ/  --more--hhInventory: 3/52 gear slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a +6 ring of dexterity (worn)hc - an amulet of dissipation Wands (go to first with /)b - a wand of light (9)  p - a wand of polymorph (7) Scrolls (go to first with ?)  t - 2 scrolls of teleportationhyi - a scroll of identify  x - 3 scrolls of amnesia Potions (go to first with !)  c - 3 potions of curingC - 2 potions of cancellationhM  b - a wand of light (9)h2S|  b - a wand of light (9)  p - a wand of polymorph (7)h_A 8hiK hO eGoodbye, burgertutor.335 burgertutor the Conjurer (level 6, -2/63 HPs)Began as a Mothkin Conjurer on Oct 14, 2025.Slain by an ogre... wielding a +0 giant spiked club(21 damage)... on level 4 of the Dungeon.The game lasted 00:03:43 (3680 turns). 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