zh-:  Player: burgertutor Game: Mothkin Server: crawl.dcss.io Filename: 2025-10-14.17:59:22.ttyrec Time: (1760464762) Tue Oct 14 17:59:22 2025 |h [?1051l[?1052l[?1060l[?1061h|hV)0[?7h[?25l[?1c|hv|h?|h\Welcome, burgertutor. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Mothkin f - Draconiano - Sprigganx - Formicid g - Trollp - Tenguy - Naga h - Deep Elfq - Oniz - Octopode i - Armataurr - BarachiA - FelidB - Mummy Mothkin are a winged, insectoid species. They inscribe their wings with spells that trigger when attacking or casting magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mothkin Conjurer|h- }h}h"burgertutor the ConjurerMothkinHealth: 13/13 ========================Magic: 2/2========================AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartFly }h########.....+#..@..+#.....#####+##}h]}h"Welcome, burgertutor the Mothkin Conjurer.A smirking vizier told you that the Orb of Zot is just within this dungeon.}hJ}hPress ? for a list of commands and other information.}hq _Found a staircase leading out of the dungeon.}h5}h  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 2.1   9%   0           b + Unarmed Combat   0.0     0   g + Conjurations 4.3  77%  +1                   c + Armour   0.0     0      d + Dodging2.0 }h  8%   0      e + Stealth1.4   6%  -2                                                                      [}h 18;2H        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}h{ f * Spellcasting   2.1  2065}h 13 g * Conjurations   4.3  8043~h~h~hburgertutor the ConjurerMothkinHealth: 13/13 ========================Magic: 2/2========================AC: 2Str: 7EV: 11Int: 19#######SH: 0Dex: 11#.....+XL:  1 Next:  0% Place: Dungeon:1#..@..+Noise: ---------  Time: 0.0 (0.0)#.....#-) Nothing wielded####+##Cast: Magic DartFly Welcome, burgertutor the Mothkin Conjurer.~h#A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.~h~h~hW~h'~h3~hW~hܳ~hH~hP _~hH,~h~hb> _You reach down and open the door.~hs~hȿ~h^~h8There is an open door here.~h ~h_~hD~h~h~h2~h~h~h~h~h~hL _You reach down and open the large door.~h~h`~h~hE  There is a large open door here.~hu~h _~h~hR~hP,~h~h~h~h~h#~h~h ~hQ~hB~h~h~h6~h4~h~h~h#~h~h"~h~h2~h~h~hJ~h~hJ~h~hX~h~h~h~h~h~h.~h~h~h~h@~h/ ~he ~h> ~hb~h~hG~h@~h~h#!.... .#..... .####.... .... +.... ....#..#.###.# #.....#.....#.#.#...........................@.....#21.0 (21.0).##.....#.#.#.##.~hW$..^..###.#........#.## #.###.#.#......###.###...........................#####...##..... ##.### .)~h$G#######...#~h +~h2+2.0 (22~h`8~h;' _Found a hand axe.~h)~h1*~h+~hs.~h/~h4B~h6~hb6~h47~h8~h:~h:~h;~hF@~hJ/.  .. ###  .... ..# # .....###.###.### ##. +.~hJV....#..#.###.#.#r#.# .....#.....#.#.#.. Magic Dart.................. ...............#~hJO...##.....#.#.#.##. r   rat (asleep)..^..###.#........#.## #.###.#.#..~hK/....###.###......~h4U15.0 (3.0)~h%X*6.0 (4~h<]~h_V _A rat comes into view.~h~h~h~hZ _A rat is nearby!~h . .. #### .... ..# # .....###.###.### #.#. +...#..#.###.#.#r#.#.....#.....#.#.#.. .................. ...............#...##.....#.#.#.##. ..^..###.#........~hb #.## #.###.#.#.. ~h- ~h vr.r~ho I====7.0 (1~h# ~hb - _The rat squeaks loudly.~h  . .. #### .... ..# #  .....###.###.###  #..............##  ~h . +........@.r.....  ..#..#.###.#.#.#.##  ...#.#.#..  ............  ...............#..  .##.....#.#.#.##.  ~h ..^..###.#........  #.## #.###.#.#..   ~h'4  . .. #### .... ..# #  .....###.###.###  #..............##  ~h4 '. +........@.r.....  ..#..#.###.#.#.#.##  ...#.#.#..  ~h4 ............  ............... ~h)5 .##.....#.#.#.##.  ~hZ5 ..^..###.#...... ~h5 #.## #.###.#.#. ~h5 ~ho= ~h= ~h1D ~hG Z _A rat is nearby!~hb^ .... .#.. ##### ..... ...# .# .....###.###.### #.#. +.r...#..#.###.#.#.#.#.....#.....#.#.#.. .................. ........#...##.....#.#.#.##. ..^..###.#........#.## #.###.#.#.. ~hb ~hc 81----~hd S=---8~hBj ~hgw % ~hw 6_The rat bites you.  The magic dart hits the rat.~h| E†~h~hR1------------1---9.5 (1.5Magic Dart~h~hG _You kill the rat!~h 4~h9~h?h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h-K _2==--------------3==== _HP restored.h5,h7h.9,h\:h<h<_==2============hQ=h=h;B4 _Magic restored.h Dh]DhJG,h-I,hZJhKh>M,h=Nh0QhBSZ============hShYnhZ,h_[hS^hz_h_ha`hbh ch\chchRehf,h[gh|hhihihJjhlhmhmhnhohph7qhqht,huhivhvhw,h .........#...... . ...#.#.#.##.....hVhE-7.5 (38hph; _Found a stone staircase leading down.hhhZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hh7h+......####..................#...#.#.....#..####...0.0)....hhj _Key pressed, stopping explore.hhh^H _No target in view!hKhoKh+LhMhOhTf _hWUh#VhWhVYhYh2Zh\h ]h]haA _You now have 13 gold pieces.h@bhbhLch ehfhrfh8ghhhihihjhlhnh\nhnhohqhdqhqhshXt,hthvhw,hxhoyhz,h~{h|hZ~h~h0hJh,h8hh ,hۈh h,hh'hőhh2hh,hhhh)hߞhhhhLhh{ ...#.# #........# .# .#.#.###.######.# ##.# ...#.#.......##.# ...# ####.........##.###.#.## ######.#.......... ..######.#####......### .........# #......# #.######.#####......###. #... #............... ..>...#......#### #.##.#.........lMagic Dart h8##..... # #..########..##.. #.# #.. #. l   frilled lizard (asleep) #. ..h0820.0)h+8.5 (21hh" _A frilled lizard comes into view. _You see here a scroll labelled KUDOOK SIGU.hV8 #........# .# .######.# ##.# ....##.# ...# ......##.###.#.## #.......... #......###  #......# #####......###.  #........@.......  ..>...#......#### .##.#.........l  # #..########  #.# #. #. ..h [ #........# .# .######.# ##.# ....##.# ...# ......##.###.#.## #.......... #......###  #......# #####......###.  #........@.......  ..>...#......#### .##.#.........l  # #..######## h< #.# #. #. ..h h hh h e _A frilled lizard is nearby!h #.#.###.######.# ##.# .#.#.......##.# ...# ###.........##.###.#.###.......#.......... .######.#####......### ......# #......# h ######.#####......###.. ... #........?....... ..... ..>...##### ...##.#...l. # #..######### ..##.. #.# h& #. .. #.  .. )h% h* 79.5 (1.0) _h^1 h%D L  The magic dart hits the frilled lizard.h2L a*****.h 0......h 1------------2=91.0 (1.5Magic Darth h R _You kill the frilled lizard!hF h"P hT hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hf 3h1g h&j hq  hr _hy ,h| hl~ h> h h h h B------------hœ ht hƖ h: h\ h hz h hڞ h h h> hO hi hԥ h h h h] h hݭ X2============h hD hn h۳ hǴ h*  ...#.# #........# .# .#.#.###.######.# ##.# ...#.#.##.# ...#..##.###.#.## ######.......#..........######.#####......### .........# #......# #.######.#####......###.. #... #...........- ..>...#......####h O....##.#........... ##..... # #..#########.##.. #.# #.. #.. #.... ...h 1103.0 (12.0)h/ E-4.0 (13h h a _c - a scroll labelled KUDOOK SIGUhl h h ^ _No target in view!h$#hq*h/0h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h?IhBhVDh3IP _hIh6JD============hKhLhCRXhpT,h[UhuWh#YhyYhzZh_Bhbhbhse,hfhhhti,h&jhmhk #.#... #........... ........ ..>...#......#####.........##.#........... #.#..## #..######### .....##....... #.####### #.#.. #.....#........h! #.....#........ ..... #.............. #... ####.### # .) ........$...... .#...### Magic Dart #.....##.###  #..... .# #.#.#. ..J   endoplasm (asleep) #.#.#. .# # #J#. .# hG 12.0 (8.0)  An endoplasm comes into view.h BJJ.h^*3.0 (9hķh^ _The endoplasm quivers.h{/......... ..>...#......#####.........##.#........... .#.##.....#..##.#..######### ......##........#.####### #.#.. #.....#........ ...... #.....#......... #.............. .##... ##.......###.### .) ..$...... #..........### # #.....##.### # #.....# .# # #.#.#.# .. #.#J#.# .# # 0hm#.#.# .# # #.#.# #J..h5*4.0 (1hDhd ***The magic dart hits the endoplasm.hp  The endoplasm is lightly wounded.  The magic dart hits the endoplasm.hD.h=....hޖ1------------4=5.5 (1.5Magic Darthќh!M _You kill the endoplasm!hnIhh̴nh},hڷhFh#B------------hܹhhhhhhKhBh,hkhAhhh,hhhX2============hh=hhheh*hz,hhBhM _You now have 23 gold pieces (gained 10).hhD============hhhh;hhpnhlBhWhmhhhhhAhGhXhh;hhhF _You reach down and open the door.hahhh h h> h hW@  There is an open door here.hh _hhh0 _You reach down and open the door.h~hhhhJ!,hw"h)  There is an open door here. _h*h/+h+hC,h/h0h_0hT1h2h7XhI8h8hN9h<hF" #.#.#.#...#  # #.#.#...########  .#.#.#...'.......  .........######## ##.#..#'##  #.......#  h0H)###.##.##.#  .......##.#  ##....@..# - ....##.##.#  ....... .... Magic Dart ...###...### ... #....g. ##... g   goblin (asleep). #..#. #.... hS048.5 (33.0)h^UE-9.5 (34hKZhas _A goblin comes into view. It is wielding a +0 club.hö,h41.h1------------Contam: 10% 51.0 (1.5)Magic DarthhH _You miscast Magic Dart. Nothing appears to happen.hh>h]^ _No target in view!h h" h( h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h_- h- hB0 h1 hS7 P _h h ...'..'.....20Magic Dartgg   goblinh h h   # #.#.#...######## .#.#.#...'....... .........######## ##.#..#'##  #.......#.###.##.##.#........##.# ##.......#....##@##.#....$..........###...####S..g #..... ##....# #..#..# #......S   ball python (constriction, asleep)h  .###.# _A goblin is nearby!hZ  hG Q A ball python comes into view.h h* /g.hi %3h h + _Found 11 gold pieces.hpL ** The magic dart hits the goblin.h h 1g..h 0------------------------=4.5 (1.5Magic Darth h _ _The goblin is severely wounded.h  #   .#.#.#.  .......  ##.#..#'##  #.......#  .###.##.##.#  ........##.#  ##.......#  ....##@##.#  .....g..$......  .....###...####  S... #....#  ... ##....#  .. #..#..#  . #......  .###.# h  #   .#.#.#. h[  .......  ##.#..#'##  #.......#  .###.##.##.#  ........##.#  ##.......#  h ....##@##.#  .....g..$......  .....###...####  S... #....#  ... ##....# .. #..#..# h  . #......  .###.# h h h hڮ  # .#.#.#...'....... # .........######## ##.#..#'##  #.......#.###.##.##.#hq  ........##.######.......#......##.##.###......g@.$.......###...####S... #....# . ##....#h M #..#..# #...... .###.# _There are monsters nearby!hI h! $50hy hs = _The goblin hits you but does no damage.h_h`hghHjK _You are out of magic!h|  # .......  ##.#..#'##  #.......#  hp}U.##.#  .##.#  #####.......#  ......##.##.###  ......g@.$......  ......###...####  .S... #....#  .... ##....#  h}... #..#..#  .. #......  .  hh`Z   .......  ##.#..#'##  #.......#  .##.#  .##.#  #####.......#  ......##.##.###  ......g@.$......  ......###...####  .S... #....#  .... ##....#  ... #..#.. .. #......  .   _There are monsters nearby!h3? _The goblin hits you but does no damage. _You are out of magic!  You closely miss the goblin.  The goblin is severely wounded.  The magic dart hits the goblin.h':)S   ball python (constriction, asleep)hh-56hh J _You kill the goblin!h3hHhQK _You are out of magic!h(l  # .......  ##.#..#'##  #.......#  .##.#  .##.#  #####.......#  ......##.##.###  ......)@.$......  ......###...####  .S... #....#  .... ##....#  ... #..#..#  .. #......  .  h   .......  ##.#..#'##  #.......#  .##.#  .##.#  #####.......#  ......##.##.###  ......)@.$......  ......###...####  .S... #....#  .... ##....#  ... #..#.. .. #......  .  h3h2hb _A ball python is nearby!h=⌠# .#.#.#...'. ## .........# # ##.#..#'## #.......# .###.##.##.# ........##.##.......#.##.##.###.@..$.......###...####.S...# #....#h>.. ##....#.. #..#..#... #......... .###.#....hFh$HP8% -7 _h5NhQM _You see here a +0 club.hch9d7-hhjhr    ... # ##.  #.  .###.#  ........##.#  ######.......#  .......##.##.###  .......@..$......  .......###...####  ..S...# #....#  ...... ##....#  .....   .....   ....   .... _You are out of magic!h   ...  ##.  #.  .###.#  ........##.#  ######.......#  .......##.##.###  .......@..$......  .......###...####  h ~..S...# #....#  ...... ##....#  .....  .....   ....  .... hd3hhb _A ball python is nearby!h*F.## .........######## . ##.#..#'##  #.......#.###.##.##.# ........##.########.......#........##.##.###.)..$......###...####S...## #....# ..... ##....#. #..#..#.. #......#...... .###.#......hOhPPY------------68 _hGWhXh0    ##.#  #..  .###.##.##.#  ........##.#  #######.......#  ........##.##.###  ........)..$......  .......@#  ...S...##   .......  h1  .......   .......   #......   ....... .......hX+   ##.#  #..  .###.##.##.#  ........##.#  #######.......#  ........##.##.###  ........)..$......  .......@#  ...S...##   ....... h  .......   .......  #......   ....... ....... hC3hhb _A ball python is nearby!hhn#.## .#  .# ##.#..#'## #.......# .###.##.##.# ........##.##.......#.##.##.###.)..$.......###...####.S...## #....#.. ##....#... #..#..#.... #......#.........# .###.#....#....#49 _hphͧh: #.## .# .# ##.#..#'## #.......# .###.##.##.# ........##.##.......#.##.##.###.)..$.......###...####.S...## #....#.. ##....#..##..#..#.##......#.# .###.#h* ..#  .#hh49260hmh\hc# #.## . .# ##.#..#'## #.......#h .###.##.##.# ........##.##.......#.##.##.###.)..$.......###...####h8.S...## #....#..##....#.##..#..#.##......#h7.# .###.#  ..# h]P .#h5h?11hLhh1 fSS  ) _A ball python is nearby!  The helpless ball python fails to defend itself.  You hit the ball python.  The ball python is moderately wounded.h\ 1============ =2Magic Darth hM \ _The ball python closely misses you. x2hs G  The ball python is moderately wounded.The ball python closely misses you. x2  You hit the ball python but do no damage.  The ball python is moderately wounded.hu The ball python closely misses you. The ball python barely misses you.  misses you. The ball python grabs you.hv 2--  1  3Constr h h _ _The ball python constricts you.h  You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.hG Z-- 4h h" _ _The ball python constricts you.h5  You hit the ball python but do no damage.The ball python is severely wounded.hE V0----5h hW z _The ball python bites you. The ball python constricts you.h  You hit the ball python but do no damage.The ball python is severely wounded.hW 8/13 --------============6h1 h2   You hit the ball python but do no damage.The ball python is severely wounded. _The ball python bites you. The ball python constricts you.  You hit the ball python but do no damage.  The ball python is severely wounded. _The ball python bites you. The ball python constricts you.ht The ball python is severely wounded. _The ball python bites you. The ball python constricts you.  You hit the ball python but do no damage.  The ball python is severely wounded. _The ball python bites you. The ball python constricts you.  You hit the ball python.h{y 2.h· y11 67Magic DarthL h O _You kill the ball python!h :hFhIhKH _No target in view!hY3h6Zh;[hs^}9==-- _h^h9_h ahuc,hehghOghihhiP==hkhBmhmR10/13==hohEqhqX2============hrht,h3vhYxhxhyh]|h|l1====hL~hhhD============hh hZhhuhhhӋhL:==hh+hs62==hhnhBh,h[h<hvhh hgj3====hfh]hA,hhhhXh.hVhwhhhǷhHh:==h%h0R  You see here a +0 club.h _h}hPh5h{hhyhhJhhEhhh#M _You now have 34 gold pieces (gained 11).hhyhohhhhfhhBhh|h h,h hhh h$hhhdhhhFhh*hhhqhhhAhh h h h h hOhd ......).........# ......###...##### .....## #....## ........##....## ........##..#..### ........##.......# hXp........##.###.#.# ........##.# #.#.# ........##.# #.#@# -#. #.#.#  #.... Magic Dart ......  #.#.### #.#.# hwr   quokka (asleep) h .. rh!h'1204.5 (37.0)h*E-5.5 (38hu/h 2Y _A quokka comes into view.h...)..... #....##..##..###...##.#h #.#.# #.#@# #. #.#.# #.... ...... #.#.###  #.#.# hq..... .. r..h_...)..... #....##..##..###...##.# #.#.# #.#@# #. #.#.# #.... ...... h`F#.#.### #.#.# ..... .. r.. hghlh&shu] _A quokka is nearby!h%...)..... #....##..##..###...##.# #.#.# #.#@# #. #.#.# #.... ...... #.#.###  #.#.# ..... .. r..h...)..... #....##..##..###...##.# #.#.# #.#@# #. #.#.# #.... ...... #.#.### #.#.# ..... .. r.. hۺhh*h] _A quokka is nearby!hi  *****r  *The magic dart hits the quokka.h  The quokka is moderately wounded.The magic dart hits the quokka.h,6 ,h; ....r..h= y1------------=7.0 (1.5)hD hDG Z _The quokka is almost dead.hjW F...).....hW #....##..##..###...##.# #.#.# #.#@# #. #.#.# #.... ......h2X k #.#.###  #.#r# hrX K..... .. ...h M...)..... #....##..##..###h 2...##.# #.#.# #.#@# #. #.#.# #.... ...... #.#.### #.#r# h ...... .. ... h h hY h ] _A quokka is nearby!h D  The magic dart hits the quokka.h ****†#hk <....hs T0------------------------hҪ _88.5Magic Darthΰ h ` _You kill the quokka!h h h͸ h? nh h9 h޾ h X------------hm h h h h h h h h h h h h h ,hP h h, ^1============h h* h ,h h; hg h h h h h D============h h h h h h h h h2 h h h h h h- h h h h h h h\ h h %2h 3============h hp h h h h h ,h hn hu h h h hK Z============h2 h0 hr h hi hk h hH h hr h ,h h h ,h| h$ h hL h h h. hq hI hs h h h h{ h h h hs hz h h= h? h h h{ h! ,h" h" h$ h% h% hx& h' h( h( h) h* h+ h, h, h- h/ hX/ h/ h0 h@2 ,h2 h5 he7 ,h*8 h9 h: h1; h; h=> h@ h@ h5B hD hrF hF hH h@J hS s .......###### ..###.#.###..# ###.#†###..#hS R ...........# ........##.# ###.#.####.# #.#.####.# hS #####........# #......@######-hS #!###.#......##.#.######hT Magic Dart# #.#  #.h7T # #.g   goblin (asleep)hYT M #.#hzT X #g#h` 054.5 (46.0)ha E-5.5 (47hh hqo s _A goblin comes into view. It is wielding a +0 club.hi D  The magic dart hits the goblin.hn *****#*)h J......h 1------------9=7.0 (1.5)Magic Darth h J _You kill the goblin!h3h[hh*h^#Xh%h%h^'h)h*B------------h9,h.h.h0hx2h2h3h5h5h<7h9,h:hb<h<h=hv?h?hPAhChC%2hC3============hEhpHhpJ,hKhNhKPhPhRh[ThV,hXhZh1\h|\D============h]hf`ha,h'chdhYfhfhghjhlhlhmhzl ..###.#.###..# ###.#†###..# ...........# ........##.# ###.#.####.# hz#.#.####.# #####........# #.###### #@###.#......#- #.# #.#.###### #.# #.#.# #.# #.#.####.#..# #.#h,{y## #)# h075.0 (18.0)hE-6.0 (19hhW _d - a fizzy inky potionhEh`hh> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h'3hhhP _hQnhүhhhhhϴhٵhwh͸h@hhHh{hhLh|h,h-h{hz,hhhhXhhhhhhh hRhhhhh'hRh8hhhh,hbhh,hhhh,hhhVhh,hhh,hhZhhhFhh^hhhwh+hhhh`hh5hhAhh&h2h,h>hhhXhh%hhhhVhnhhh"hHhhhh hmhPh h7 h hc hh,h/hh,hhhRhhh~hhehB h"h#hY#h$h&hn(h(h)h +h,h,h-h1h2h2h3hV5hQ6h6hT7hu9h^;h;h<h~>h?h@hAhBhCh>DhMEhIhK,hLhNhOPhPhQQhShUhVhWhXh[h[h\h^h`,hJbhchQehehfhGhhi,hjh mh"ohohphSshOuhuhvhpyhzh2{h|h=hMhh)h.h,huhlhΏhhhh,hEhChUhhˠh..... #.............##.....####.............##................##.........####.........##.........##...........##.........##...........##.........##...........##.........##...####....##.......@.##...# #.##............##...# #......h.........##...# ####.#############...# #....## #...# #.##### #...# #.# #  ##### #.# # #.# # #.# # h޾.333.0 (57h+4.0 (58hmhfh _f - a white potionh[h[hH _No target in view!h3h;hؔhhP _h&hhhhhhh?nh֭,hʮhhH,h|hhhhhghhEhDhhhBhh:hhhhhbhhthBhhthhhp,hh,h,hh h0hzhGh hKhhhhhEhh+ #.....'...# #....#..<..'...# #....#.....##.## #.#.####'###.# #.#.#.......##⌠.. # #.#.......# ..⌠# .#.#..###### #.## ##### ....#. ##.##.....# ##. +..@'..>..# #..51.0 (17 #...#.....# .###.# ###...####### ...... #.......############..#.......##...........###.......##...........)..........##............40m.........##..........#........####............ _You reach down and open the door.hh[ _Found a stone staircase leading down.hgO hh:_You can't see any susceptible monsters within range! (Use Z to cast anyway.)h9hhh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h.Ih/hC _  There is an open door here. _hHBhKB  There is a garden patch here.hcLhM _hMh1OhQBhdShU,hVUhXh>ZhZh[hl_F _You reach down and open the door.hahahbhf@  There is an open door here.hshhi _hjhGx #.....'...# # #..<..'...# # #.....##.##  ####'###.##  #.......##⌠..# h%y #.......##..⌠#  #..########.########  #. #.....##.##.....# #....@'...'..>..# #.....#...#.....# #######...#######  #.......## #.......##. ###.......##. ..........##.hy ..........##.. ........####h-62.0 (11hZ+3.0 (12h0hЋZ _j - a bubbling pink potionhhh,hH _No target in view!h- h h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h8 Ihi h8 h : _h  There is an open door here. _h& h h h h? h h h h  h hB h h ,h hN hU ,h h/" h:$ ,h% hh' h4) ,h* h4/ h1 h1 h3 hC5 h6 ,h7 h{< h> h> h!? hA hZC hC hE hG hI ,hJ hL hN hO hO hT hU hU hV hFY hZ h![ hO\ h{_ h9o  #.....'...#  #..#..<..'...#  #..#.....##.## . #.#####'###.##  ..# #.......##⌠..#  .... #.......##..⌠# ..... #..#.#### ......###..#.....##.##.....#.....'...'..#.##.#.#.....#...#..ho 1 ........#######...###Magic Dart#.#.##.#.### #.......r. #........# #.### #.........###.# r   rat (asleep).............##.#..........#hp ?+.#.........###h` -80.0 (17h +1.0 (18h h V _A rat comes into view.h- A  The magic dart hits the rat.he ****.*hD L......h L #.....'...#burgertutor the Conjurer#..#..<..'...#Mothkin#..#.....##.##Health: 13/13 ========================.#.#####'###.##Magic: 1/2============------------..# #.......##⌠..#AC: 2Str: 7.... #.......##..⌠#EV: 11Int: 19..... #..########.#### SH: 0Dex: 11h6M ......###..#.....##.##.. XL:  1 Next: 100% Place: Dungeon:1#....@...#.....'...'.. Noise: =--------  Time: 382.5 (1.5)#.#.##.#.#.....#...#.. -) Nothing wielded........#######...### Cast: Magic Dart#.#.##.#.### #.......# Fly .. #........# #.......### #.........###.......# ....................# #.#.................# +.#...............###  _j - a bubbling pink potion _M 049mNo target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is an open door here. _A rat comes into view.The magic dart hits the rat.hN _You kill the rat!You have reached level 2!hY /  --more--hW9/193----------------2 0% Magic Darthhg _hhhf _hhH,hBhֱhP:----hhNhhth̶hhݷhh=hh,hhQhhh/,hhh+T2========h"h,hh@hhh,hh*h@========hB h h h~ h h h hhhohhhhhFh h@hvhhhhBhrhhhhd>3========hhh!h@#h#hX$h%h'h'h<)h(+h,h,h-h2,h2@========h3h5h6h-7h8h<h.>ht>hD?hBhCh|ChDhFh`HhHhFJhLhMhNhNh+RhSh?ThThVhZXhXhYh[h_BhLahbhbhchrfh|  #............#.#####  ...#...#......  ..............#......   ....##......###..####   #..........###..#...   #.####.#........#...   #.####.#.#.##.#.#...   #...............####   ###@##.#.#.##.#.### -   #........#........#   #.#.#####.........Magic Dart   ...... ............   ..# #.. #.#...  .... #... +.#... g   goblin (asleep)  ... #.g. #..  :. ##### ###.}t0m   #.......h9 419.5 (37.0)  h]A goblin comes into view. It is wielding a +0 club.hF-20.5 (38hsh3 _Found a parchment of Foxfire.ho ^ . .. #h d.... #.####.#..... #.####.#.#. #.......... ###@#  #........#  #.#.#####.. ......  ..# #..  .... #...  ... #.g.  :. #####  hNE u   . .. #.... #.####.#..... #.####.#.#. #.......... ###@#  #........#  #.#.#####.. ......  ..# #..  .... #... hqF ... #.g.  :. ##### hwN hW h6^ he` ] _A goblin is nearby!h+ X . .. h7, #.... #.####.#..... #.####.#.#. #.......... ###@#  #........# h, a #.#.#####.. ......  ..# #..  .... #...  h, M... #.g.  :. #####  h, h\ %   . .. #.... #.####.#..... #.####.#.#.h  #.......... ###@#  #........#  #.#.#####.. ......  ..# #..  .... #...  ... #.g.  :. ##### h h h7 h ] _A goblin is nearby!hlN...##..#..............##......###..#### #..............####.#......#.####.#.#.##.##...............####h1m##.##.#.#.##.#.### #..@.....#........#.#####..#...... ........#.#... #.#....#.#.... +hmY. # #.g... :. ####### ###...###hxh?}71.5 (1.0) _hӄhh  # #. #.#### #.... ###.##.#.#  #..@.....#  #.#.#####.. ......  ...#.#...  ....#.#....  ... # #.g...  :. #######  h.    # #. #.#### #.... ###.##.#.#  #..@.....#  #.#.#####.. ......  ...#.#...  ....#.#....  ... # #.g...  :. ####### h!7h=h`DhOG] _A goblin is nearby!hc ****g  The magic dart hits the goblin.  The goblin is severely wounded.h^  The goblin shouts!  The magic dart hits the goblin.hUf)h;....hԊ2--------4===3.0 (1.5Magic Darthh h<_You kill the goblin!hohuh{hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hh~h(0.0hVhۚhHj _Key pressed, stopping explore.hh6h8H _No target in view!hEh_Mh\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hgihTnhthb}{ _No target in view!h}hX| _h--------hshd3========hXhþhhBhB========hh]hhhhh>  #.####.#.  #.####.#.#.##.#  #..............  ###.##.#.#.##.#  #........#.. ######.#.#####...hmo #.......... ....#.#.....#.#.... #.#.....+.#....--- ...#.#.)...# #....  #:...#.####### ###Magic Dart h #....... #  #....... ...#  #.##.... ... B   giant cockroach (asleep)  #. ##... #. B..#h,0 h_039.0 (16.0)hH---40.0 (17h-x _A giant cockroach comes into view.hJL  *****B  *The magic dart hits the giant cockroach.h,h3o....B..h o2--------=1.5 (1.5)heh,  #.#### #..... ###.# #... ######.# #...... #....# h#..@.# #....#.#.)...#  #:...#  #.......  #.......  h#.##B... ...  #. ##...#  #. ...#  _The giant cockroach is moderately wounded.hŌ v  #.#### #..... ###.# #... ######.# #...... #....# #..@.# #....#.#.)...#  #:...#  #.......  #....... h j #.##B... ...  #. ##...# #. ...#h hS h hx f _A giant cockroach is nearby!hc V #.#### #..... ###.#hd y #... ######.# #...... #....# #..@.# #....#.#.)...#  #:...#  #.......  #.......  #.##B... ...  #. ##...#  #. ...# h\   #.#### #..... ###.# #... ######.# #...... #....# #..@.#h ) #....#.#.)...#  #:...#  #.......  #.......  #.##B... ...  #. ##...# #. ...#h5 h h| h f _A giant cockroach is nearby!h  #.#### #..... ###.# #... ######.# #...... #....# #..@.# #....#.#.)...#  #:...#  #.......  #.......  #.##B... ...  #. ##...#  #. ...# hv  #.#### #..... ###.# #... ######.# #...... #....# #..@.# #....#.#.)...#  #:...#  #.......  #....... h j #.##B... ...  #. ##...# #. ...#hh hhz) #.##.#.............##.##.#.#.##.#........#.....######.#.#####..............#.#.....#.#.+)...# :###### ###....... ..#...###B...# ##...#  ### _A giant cockroach is nearby!hr.h4>B.h62-20 hf7_h>h@h>v #.... ###. #.. ######. #.....h$? #....# #....# #..@.#.#.)...#  #:...#  #.......  #...B...#  hM?B#.##....# ...  #. ##...#  h?\#. ...#  #. #### h(  #.... ###. #.. ######. #..... #....# #....#h; #..@.#.#.)...#  #:...#  #.......  #...B...#  #.##....#  #. ##...# h #. ...# #. ####hha7-hhf _A giant cockroach is nearby!hU** _The giant cockroach is moderately wounded. _A giant cockroach is nearby! __ The magic dart hits the giant cockroach.h,hFB..hM1----------------=4.0 (1.5hihc _The giant cockroach is almost dead.hx  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.h+50hh] _The giant cockroach closely misses you.hdi #.... ###. #.. ######. h#..... #....# #....# #..@.#.#.)...#  #:.B.#  #.......  #.......#  h^#.##....# ...  #. ##...#  #. ...# h:@ #. #### h  #.... ###. #.. ######. #..... #....# #....# #..@.#.#.)...#  #:.B.#  #.......  #.......#  #.##....#  #. ##...#  #. ...# #. ####h"hh_h% hd_A giant cockroach is nearby!The magic dart hits the giant cockroach but does no damage.hd  The giant cockroach is almost dead.hi >The magic dart hits the giant cockroach.h%D.h'.h{0----------------126.5 (1.5h6Magic Darthh`S _You kill the giant cockroach!hU3hhhohBXh,h*hl-9.5 (3.0-hnhT _Key pressed, stopping explore.h _You are out of magic!h h h&h)H _No target in view!hB  _You are out of magic!hA E-------- _h h Bh_ h D1========h h^ h hi hW h ,h h h hF h1 h} @========h h h h hq h h h h h h ,h h1 h h h h h h h* h hr j2========h h? h h h h h6 hl! ,hq$ hi& h& *========h& h( hj+ ,h, h/ h)0 h1 h3 h~4 h~6 hd7 h7 h8 h: ,h,< hE= h= h? h@ ,hA hG 3========hH h|J hL ,hM hpO hP ,hQ hj_    #............  ###.##.#.#.##  #........#... ######.#.#####  #...........  #....#.#.....#.#  #....#.#.....+.#  #....#.#.)...# #  #@...#.####### ###  #......... #  #.......##   #.##....# ..h_ v  #.###...#  #. ...#  #.# ####  #.# You pick up a parchment of Foxfire and begin reading...h 70.0)80.5 (31 _You add the spell Foxfire to your library.hm hb h h H _No target in view!hU: Ih? hA hE ]======== _hI Xh0_ h1e Bh0f hg hi hj hj hp Xhq hQs hs ht hw hy ,hz h} h~ h h h h hy hv h' hՉ h h> h9 h h h: hu hp h h˗ hL h h6 hX h/ hؠ h h3 h hU h h- h h@ h~ hA hȫ h h5 h: hB ht ,h" h+ h  ....#.#######.###.... ..............###................ .......##.........###......... .##....##.........# #........ .###...##.........# .# #...##.........# ###...... h` ?.# ######.....###.# #...... .# #######...# #...... . ##@.# #........500.5 (20 .._..!...# ######## ⌠#⌠#⌠###.#   h # #.#   .hƿ .# ### h h} h +1.5 (21h &_h < _Found a faded altar of an unknown god.hhhhhXh9hh$hghhFhr _d - 2 fizzy inky potions (gained 1)h;hh hhhHhhhh3hhS  There is a faded altar of an unknown god here.hhp _h+hDhh~hh`hkhhH,hB(hN)h*hN*h*h+h,,hr-h.h/,h?0h1h9hh:hr;hV<h<h<h=h>h?h~?h3AhAhC,hDhN  #....._....  #. #.##⌠#⌠#⌠###  #. #.######## #  #g #..   #. #.######## ##  #. #.#   #. #.#   #.#####.#  #.@.....#   #########   Magic Dart     g   goblin (asleep)hP.hV 24.5 (23  A goblin comes into view. It is wielding a +0 dagger.h\z_.ggh_5===5.5 (24hdhh( _The goblin shouts!h #....._.... #. #. #. #.  #. #..  #g #.  #. #.#  #. #.#  #.#####.#  #.@.....#  ######### hsg #....._.... #. #. #. #.  #. #..  #g #.  #. #.#  #. #.#  #.#####.# ht #.@.....#  ######### h{7_h|hh{  #. ####⌠#⌠#⌠##  #.# #....._....  #.# #.##⌠#⌠#⌠### h΋ #.# #.######## #  #.# #......... .  #g# #.######## #  #.# #.#  #.# #.#  #@#####.#  #.......# ######### h]     _A goblin is nearby!h,h1_.ghsA---6.5 (1.0) _hQ>_hR  #.  #.#  #.#  #.#   #.#   #.#   #g# #.#  #.# #.#  #@#  #.......#  ######### h: - #.  #.#  #.#  #.#   #.#   #.#   #g# #.#  #.# #.#  #@#  #.......#  ######### h@ hA 9---hE hPH ] _A goblin is nearby!h7Y _* The magic dart hits the goblin.hz h _.g  The goblin is severely wounded.h 6----2--------=8.0 (1.5h %_hO ; _The goblin hits you with a +0 dagger.h D  The magic dart hits the goblin.h C)h8 h 7=---1----------------69.5Magic Darthڎ 7_h4 J _You kill the goblin!hJ Ih nhɡ h ,h hP h Z=--------h h hk K8=h5 h hӪ h h֬ h hڭ h1 hu h hk h 9===2========h hK h h h h6 h. h h h h h/ S==========hV h h h h h hn h h h ,h& h hk h h h h? h h` ,h h ,h 3========h h hM h@ h ~  Things that are here:  a +0 dagger; a goblin corpseh hS  _h h hP h h h h h @========hJ h h h< h hB h h% h h h h h h4 h ,he h h hc h, hHhhMhhh,hEhhhA h h h h h hrhhhkhh/hqhhh hhh h!h="h"h&h'h(h(h+h,h,hj-h0h1h1h^2h5h6h7h]7he:hG;h;h <h>h @h]@h@hhBhBhBh,ChxDhEhFhYFhHhIhIhJh)MhMhMhNhPhFQhQhRhShxU,hXVh)XhY,hUZh]h^h^h `hAbhchdh@ehghhh/ihjh(lhImhmhnhphYr,hshBh߀hh+,hׄhhuhhehhXhhhxRhv,hnhhkhXhh,hhhx% ............... .).....#####...## ..#.#.. .... ##.### .) .#..#.#.# ...#######...#  ......... ...#.....'...# h #..#.#.###..#..<..'...#  # ###..#.....#..#.....##.##  #............#.#####'###.##  ...##..#.....#@......##⌠..#-601.5 (72.0)  ..............#.h#..⌠#  ....##......###..##.######  #..........###..#.....##.##....  #.####.#........#.....'...'..>.  #.####.#.#.##.#.#.....#...#....   #...............#######...#####   ###.##.#.#.##.#.### #.......###   #........#........# #.......##. hhE-2.5 (73hh& _Found a war axe.hhZhYhr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hhh0.0)........hhh hghF_Key pressed, stopping explore.hhMh  h :_No target in view!h3hh hhP _hhhzhhsh hfhhvhhhhhhhhhehhh,hhK#............#.#####'###.## ...##..#.....#.......##⌠..# ..............#.......##..⌠# ....##......###..##.######..........###..#.....##.##...#.####.#........#.....'...'..>h + #.####.#.#.##.#.#.....#...#... #...............#######...#### ###.##.#.#.##@#.### #.......##9.5 (7  ##........# #.......## ####.#.#####.........###....... .........................## ...#.#.....#.#.................## ...#.#.....+.#...............#### ...#.#.)...#.#............... ...#.#######.###........... .....###.......h  ..hhhoh-$3h%hQ/h0h4Bh5,hT6h8h:,hn;hc=h>h?h?hAh6C,h?DhKXhX:####.#.#.##.#.#.....#...#...#...............#######...#### ###.##.#.#.##.#.### #.......## #........#........# #....... ####.#.#####.........###.......## ...............................## ...#.#.....#.#.................## ...#.#.....+.#............ ...#.#.)...#.#..@............##15.5 (6 ...#.#######.###.......... hX.............###..........##.........###.. ##....##.........# #... ###...##.........# #...... # #...##.........# #####......... # ######.....###.# # # #######...# #hMahghhhhhh]hShThUhhrhhBh:,hh[,hZh-Xhehh;hhshh$hhh ...........................##. .#.....#.#.................##.... .#.....+.#...............####.... .#.)...#.#...............####.... .#######.###..............###.....####.........#####..##.........# #..##.........# #..21##.........# ####### ####.....###.# #...##  #######...# #.........##h##⌠#⌠#⌠##..# #.........## #....._......# ############ #.##⌠#⌠#⌠###.## #.####.## #............####h,_h% 3h& hU7 h; h< h= h= h:> h`? h? ,hU@ hA hB ,hC hD h F h_F h-G hH hI hI hJ hK hL hM hRM h[N hlO hO h$P h%Q h R h`R hR hS hT ,hU hV h W hXW hW hX hX ,hX htY hY hZ haZ hZ h:[ hn[ h[ hEc   ####.......  #.......##.........###...  #.##....##.........# #...  #.###...##.........# #...  #.# #...##.........# #####  #.# ######.....###.# #...  #.# #######...# #.  #.# ####⌠#⌠#⌠##..# #.  #.# #.....@......# ####38.5 (17.0)  #.# #.##⌠#⌠#⌠###.#  #.# #.##########.#  #.# #............#  #.# #.############  c &34m#.# #.#  #)# #.#  #.#####.#  ##hf hk huo d _There is a faded altar of an unknown god here.h9! _No target in view! _There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Xom or (c) the Shining One, but you can't  tell which. h Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.hH P  Okay, then.h h*# h7% . _h9ht; Ability - do what?CostFailure  f - Inscribe Auxiliary Spell MPh;0% [?] toggle between ability selection and description.h| h hp  #..............###........... burgertutor the Conjurer#.......##.........###....... Mothkin#.##....##.........# #....... Health: 19/19 ========================#.###...##.........# #....... Magic: 3/3========================#.# #...##.........# #####... AC: 2Str: 7#.# ######.....###.# #... EV: 11Int: 19hi #.########...# #... SH: 0Dex: 11#.# ####⌠#⌠#⌠##..# #... XL:  2 Next: 16% Place: Dungeon:1#.# #.....@......# #### Noise: ---------  Time: 638.5 (0.0)#.# #.##⌠#⌠#⌠###.#-) Nothing wielded#.# #.##########.#Cast: Magic Dart#.# #............#Fly #.# #.#############.# #.##)# #.##.#####.##.......# h) d_There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Xom or (c) the Shining One, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then.h P  Okay, then.hp h h . _hbv_Okay, then. _Okay, then.h Ru the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. Initiates of Ru can open channels to the powers underlying the visible world by renouncing the fetters that bind them here. These sacrifices are not made to Ru,but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, eventually gaining the ability to unleash its destructive might against their foes. Favour - Ru is neutral towards you. Granted powers:(Cost)You now exude an aura of power that intimidates your foes. Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)You can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)[!]: Overview|Powers|Wrathh,h  #..............###........... burgertutor the Conjurer#.......##.........###....... Mothkin#.##....##.........# #....... Health: 19/19 ========================#.###...##.........# #....... Magic: 3/3========================#.# #...##.........# #####... AC: 2Str: 7#.# ######.....###.# #... EV: 11Int: 19#.########...# #... SH: 0Dex: 11#.# ####⌠#⌠#⌠##..# #... XL:  2 Next: 16% Place: Dungeon:1#.# #.....@...... 40m# #### Noise: ---------  Time: 638.5 (0.0)#.# #.##⌠#⌠#⌠###.#-) Nothing wielded#.# #.##########.#Cast: Magic Dart#.# #............#Fly #.# #.#############.# #.##)# #.##.#####.##.......# _Okay, then. _Okay, then.This altar belongs to (a) Ru, (b) Xom or (c) the Shining One, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.hhXom of Chaos Xom is a wild and unpredictable god of chaos, who seeks not worshippers but playthings with which to toy. Many choose to follow Xom in the hope of receivingfabulous rewards and mighty powers, but Xom is nothing if not capricious. There is nothing a follower can do to influence Xom's mood. Favour - Xom is neutral towards you. Granted powers:(Cost)None. [!]: Overview|Powers|Wrathh|h #..............###........... burgertutor the Conjurer#.......##.........###....... Mothkin#.##....##.........# #....... Health: 19/19 ========================#.###...##.........# #....... Magic: 3/3========================#.# #...##.........# #####... AC: 2Str: 7#.# ######.....###.# #... EV: 11Int: 19#.#hV#######...# #... SH: 0Dex: 11#.# ####⌠#⌠#⌠##..# #... XL:  2 Next: 16% Place: Dungeon:1#.# #.....@......# #### Noise: ---------  Time: 638.5 (0.0)#.# #.##⌠#⌠#⌠###.#-) Nothing wielded#.# #.##########.#Cast: Magic Dart#.# #............#hFly #.# #.#############.# #.##)# #.#hЄ#.#####.##.......# _Okay, then. _Okay, then.This altar belongs to (a) Ru, (b) Xom or (c) the Shining One, but you can'ttell which.hPress the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.hphspThe Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. htOGranted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. [!]: Overview|Powers|Wrathh h  #..............###........... burgertutor the Conjurer#.......##.........###....... Mothkin#.##....##.........# #....... Health: 19/19 ========================#.###...##.........# #....... Magic: 3/3========================#.# #...##.........# #####... AC: 2Str: 7#.# ######.....###.# #... EV: 11Int: 19#.########...# #... SH: 0Dex: 11hJ #.# ####⌠#⌠#⌠##..# #... XL:  2 Next: 16% Place: Dungeon:1#.# #.....@......# #### Noise: ---------  Time: 638.5 (0.0)#.# #.##⌠#⌠#⌠###.#-) Nothing wielded#.# #.##########.#Cast: Magic Dart#.# #............#Fly #.# #.#############.# #.##)# #.##.#####.##.......# _Okay, then. _Okay, then.This altar belongs to (a) Ru, (b) Xom or (c) the Shining One, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.h P  Okay, then.ho h h? . _hUhh~hhh: _h1hh hthXhhFhh"h#h#hO$hh'h(h(hN)h1Xh2h4h{4h4h8hY9h9hR:h=h?,hDAhCh:hhhB h h h hhmhhhhh1hhuhh ,h h "h"h,#hI&F _You reach down and open the door.hH(h(h)hc-@  There is an open door here.h.h/ _h0h 3h 4hW4he5h7h 9h[9hn:h{<h=h/>h1?h@hC,hDhFhbHhHhIhKhQMhMhuNhPhQh*Rh*ShThUhV,h|ZhM _You now have 45 gold pieces (gained 11).h uhh h  .) ..#.#..  .#..#.#.#  .........  #..#.#.###   #+###..#.....#  ###+#............#.#  #..@...##..#.....#..  #................#..  #......##......###..  ###.#..........###..  ###.#.####.#........  #...#.####.#.#.##.#.   #...#...............   #...###.##.#.#.##.#.   #####hh........#...... hW.....#...#......#..#.#'80.5 (42.0)hhL======1.5 (43hhFU _As you open the door, it creaks loudly! You hear a loud squeak.hQIhThpM>...... ....... .).. .#.....#..#.#.#.... ......... .. #..#.#.## #.#+###..#.###@#.......#0.0)##..#..............##.. ###.#..........###...#. .#...#....###.------2.5 (1 _Found a stone staircase leading down. _There is an open door here.hhh'hhM#...####.>......r ........ .).#.##.....#..#.#.#.............. .....#..#.#.## #@#+###..#.------###'#.......##......##..#Magic Dart#................ #......##......###...r   rat (wandering)#..#..0hhdr.h!*3.5 (1h{hV _A rat comes into view.h ..^ #...#.. .#.# .....####.#. ..>.....r  ........ .) .....#..#.#.. . ##.....#..#.#.# ...# #.............. ...# #.@...#..#.#.###..#  #.#+###..#.....#. ###'#............#.## #......##..#.....#. #..........#. #......#####..# ###.#..........###..#h\ ###.#.####.#........# #...#.####.#.#.##.#.#hhL.rh%4hƟhah ..^ #...#.. ..  .....####.#  ..>.......  ......r. .) #.....#..#.#..  ##.....#..#.#.#  #..............  #.@...# #.#+### ###' #... #... #... ###.hɳ2 ###.hmK ..^ #...#.. ..  .....####.#  ..>.......  ......r. .) #.....#..#.#..  ##.....#..#.#.#  #..............  #.@...# #.#+### ###' #... #... #... ###. ###. hN hP hV hY Z _A rat is nearby!ho A  The magic dart hits the rat.hq .***h ;....h5 2--------20=6.0 (1.5Magic Darth hs G _You kill the rat!h[ h[ h \ hG^ ,hb Bh}b hKd ,he hg j--------hj ,h$k hl h[l h n hn h o ho hz 6-93.0 (7.0h1 7-h h{ T _Key pressed, stopping explore.hh 3hm hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hˆ hz h h H _No target in view!hO h h h  _h Bh/ j3========h hh hW Bh< hU ,h h*   ..  #........  . #.......  #...#.. ..# #.....####.#  ..>.......   ......... .)..  #.....#..#.#.. ... ##@....#..#.#.# ...9.0 (6 ............. ...  ##.....#..#.#.###..  #.#+###..#.....#  ###'#h+ .#.#  #......##..#.....#..  #.......#..  #......##......###..  ###.#..........###..h]/ h4 h6 T _Key pressed, stopping explore.h~hhh! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hhh_h _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!h3hhhh : _h_M#... .... .#.. ..##.....####.##..> #......... .) .700.0 (1h##.....#..#.#.##.............. . ##.....#..#.#.###.. Fly ....hhXhWYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! h,_Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.hhh+ _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)h'h'h(h:,h@.h2s======== _h4,h5h8h9hJ:h*;h<h~>,h?hBhD,hEhLGhFHhHhIhThUhQUhUhWhpb    #[....##   ##   #   #.$.....#    #.......#    .......#.   #.#......  #......#. hb9.0 (9  #.#........   #..........   #........#  ...#.......  #.....####.#   #..>.......   ##......... .) hce ##.....#..#.#.. hihm/10.0 (10.0)hqhx _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a cloak.h}hhƒH _No target in view!h5hu;hAhD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hQP3h QhSh|[eMK....#  #[....##.#..............#$.....##.......# #.......# #.#Magic Dart.......... #........#...#K   kobold (asleep)......>..##.....ha 0.0)  A kobold comes into view. It is wielding a +0 dagger.hfj.KKh2k3==1.0 (1hmhtp( _The kobold shouts!hˀ.....#  #K....###...h>$ #.@.....###.#...... .....##.................# .#..........####.#..>hxhT[Kh.--2hƐhhC *** The magic dart hits the kobold.h  The kobold is moderately wounded.The magic dart hits the kobold but does no damage.h2L hS l.K$.htU 2--------=-3.5 (1.5h[ h^ a _The kobold is moderately wounded.h m  #.....#  #.....#  #[....##.  ##........  #.K.....#  #.$.....#  #.......#  #.@.....#.  ##.#......  #.#......#.  hm #.#........  #..........  #........#  #...#.......  #...  #..> hI  #.....#  #.....#  #[....##.  ##........  #.K.....#  #.$.....#  #.......#  #.@.....#.  ##.#......  #.#......#.  #.#........ h'  #........ #........#  #...#.... #... #..>hR h ht h ] _A kobold is nearby!h# #####.....#  #[....###........K$ .......#.##.#...... ......##...............#.#.......h$ &...####.#h% h+ F.Kh. :-40 _h63 h69 J #######  #.....#  #.....#  #[....##.  ##........  #.......#  #.K.....#  #.@.....#  #.......#.  ##.#......  #.#......#.  #.#........  #..........  #........#  #...#.......   h  #######  #.....#  #.....#  #[....##.  ##........  #.......#  #.K.....#  #.@.....#  #.......#. h  ##.#......  #.#......#.  #.#...... #..........  #........ #...#.... hn h 7-h h _A kobold is nearby!The magic dart hits the kobold!h C$huh1----------------5=6.0 (1.5Magic DarthӇhJ _You kill the kobold!h[hژhQhc,hhDhhh"hthhh7--------h`hIhhhhhXhh T2========h0h,hhhZh[hhhkhuh@========hhdhhbh#hzhhXhh`hhhhh8hBh9,hhPhh;hh5hhKj3========hKhXhhh|hi  You now have 53 gold pieces (gained 8).  Things that are here:hKh;ha _a +0 dagger; a kobold corpsehhhhhhQ@========hhehL Bh( h,hhoh2"        #######  #.....# ##  #.....# J. . #[....##.### .. ##.....@....# ...- #.......#.........h#Q #.).....# #..Magic Dart #.......# ..## . +.. #.......#. .# ..#.. ##.#...... # ..... J   endoplasm (wandering) #.#......#. ..... #.#........ ..... #.......... .##.h9+043.0 (27.0)hN3M.Jh$5E-4.0 (28h;h1 % *J _An endoplasm comes into view.The magic dart hits the endoplasm.  The endoplasm is lightly wounded.h  The endoplasm quivers.The magic dart hits the endoplasm.h!.J2--------=5.5 (1.5h$ )hy.h;  The endoplasm quivers.  The magic dart hits the endoplasm. _The endoplasm is moderately wounded.You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.h<_4-------60hxChE% _You are frozen.hd@ ####### #.....# ##  #.....# .. .  hAx#[....##.###  ##.....@J...#  #.......#......  #.).....# .....  #.......# ..## .  #.......#. .#  ##.#...... #  #.#......#.  #.#........   h  ####### #.....# ## hWz #.....# .. .  #[....##.###  ##.....@J...#  #.......#......  #.).....# .....  #.......# ..## . hA #.......#. .#  ##.#...... #  #.#......#.  #.#........   hhhh@a _An endoplasm is nearby!h3 ####### #.....# ##  #.....# .. .  #[....##.###  ##.....@J...#  #.......#......  #.).....# .....  #.......# ..## .  #.......#. .#  ##.#...... #  #.#......#.  #.#........   hD ####### #.....# ##  #.....# .. .  #[....##.###  ##.....@J...#  #.......#......  #.).....# .....  #.......# ..## .  #.......#. .#  ##.#...... # h: #.#......#.  #.#........   h.hhRha _An endoplasm is nearby!h ####### #.....# ##  #.....# .. .  hx#[....##.###  ##.....@J...#  #.......#......  #.).....# .....  #.......# ..## .  #.......#. .#  ##.#...... #  #.#......#.  #.#........   hn = ####### #.....# ##  #.....# .. .  #[....##.###  ##.....@J...#  #.......#...... h,  #.).....# .....  #.......# ..## .  #.......#. .#  ##.#...... #  #.#......#.  #.#........   h h h9 h  _You are frozen. _An endoplasm is nearby! _An endoplasm is nearby! _An endoplasm is nearby!  You hit the endoplasm.  The endoplasm is almost dead.hh c5=------7hi h3 @ _The endoplasm hits you but does no damage.hf~ 1h [ ####### #.....# ##  #.....# .. .  #[....##.###  ##.....@J...#  #.......#......  #.).....# .....  #.......# ..## .  #.......#. .#  h ##.#...... #  #.#......#.  #.#........   h ####### #.....# ##  #.....# .. .  #[....##.###  ##.....@J...#  #.......#......  #.).....# ..... h  #.......# ..## .  #.......#. .#  ##.#...... #  #.#......#.  #.#........   hE*3h.h0a _An endoplasm is nearby!hF  You hit the endoplasm but do no damage.The endoplasm is almost dead.hH%8hQh^ _The endoplasm closely misses you.The magic dart hits the endoplasm.hc[.h6&.hY1----------------3350.0 (1.5Magic DarthWhM _You kill the endoplasm!h5hh>hoDh"G _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hS3h^ _6===h!dBhehgT--------hihkhkhmh;p7===2========hqhsh*th vh|xh.yh}BhC~hhUR8==h9========h6hy,h]hxh̉hJh ,hhhx9=hhhWL9==hhBhhBh7,h֣h֪Bh==3========h]h"h2,hhhhYh%hhk ####### ## #.....######K..#  #.....##........ .  #[....##@### .. - ##..........# ....  #.......#........ ...Magic Dart #.).....#........ #.. #.......#....###. . +.. #.......#....# ..#..#. K   kobold (asleep) ##.#.........# .....#. #.#......#.## .. #.# ...h%....h071.0 (21.0)hE-2.0 (22hhQs _A kobold comes into view. It is wielding a +0 club.h ####### ## #.....######K..## #.....##.@......# . [....##.###....# ###..........# ..# .... #.......#........# .....##.).....#........ #.#.......#....###. . +....#.......#....# ..#..#.###.#.........# .....##.#......#.#.h"i========3.0 (1.0)hh  ##  #####K..##  hB#.@......# .  #[....##.###....# ..  .....# ..# ....  #.......#.#  #.).....#.  #.......#. .  #.......#....#  ##.#.........#   hI  ##  #####K..##  #.@......# .  #[....##.###....# .. h:K! .....# ..# ....  #.......#.#  #.).....#.  #.......#. .  #.......#....#  ##.#.........#   hRhThF[h]] _A kobold is nearby!hs  ##  hT#####K..##  #.@......# .  #[....##.###....# ..  .....# ..# ....  #.......#.#  #.).....#.  #.......#. .  #.......#....#  ##.#.........#  h/* hb  ##  #####K..##  #.@......# .  #[....##.###....# ..  .....# ..# ....  #.......#.#  #.).....#.  #.......#. .  #.......#....#  ##.#.........#   hh<hh] _A kobold is nearby!hD  The magic dart hits the kobold.hf)**hv ..2--------7=4.5 (1.5Magic Darth|| h _You kill the kobold! _No target in view!h) h7 h h h@ $ _h Bh h ,h h h, >--------h h h h h hb h h( hp hf h hk h- hK ,h( ho h h h% 3========h$ hK h h% h5 h h h h h| hf hN @========hW hn he ,h hf h h4 h) h h  ,hC hj he ,h h hC h h h\ h ,h h4 h h` h " hK% h#( h( h+ hV/ h1 h 2 h3 h6 h 9 h9 h:; h= hfB ,hG ,h'J hJ h(L hlM h(O ,hP ho ##..........#....#....... ..#.......#........#........####.).....#........#...#.......#.......#....###.#...+.......#.......#....#.#.#...#..#.#####.#.........#.#.#......#....#.#......#.##...............#.#........##...............#..........@........##.....#-#........#..........^..###.#...#...........#.#.##.# #.##.....####.#....#......###h`q #..>...................##...............).....######.....#..#.#........ #....#..#.#.##...########........ ...#.....'hv 1802.5 (28.0)h E-3.5 (29h) h1 b _e - a scroll labelled TALLALEOMAOPhxhh#hH _No target in view!hE h h# h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hB 3h h hO h̳ : _h hp h޷ hh h> hP h hg h h$ h h h h h h ,h Bhb hL h h h h[ h h h h h h h h ,hn hg h h hJ h h h) hJ h Bh h* h hF h h  hh h h h h# h h h! h(# hs# hR% h'' h<) ,h0* h- BhO. h3 h4 h5 h5 h7 h8 h69 h!: h;E hF hF h?H hP XhEQ hrS ,hT hW hX hDY h Z h&] h^ h_ h_ hc hc ,hd hEf hWg ,hg hxi hfj hj h4k hl hm ,hn h{o hp ,hq h5t h;v hv h{ ,hI| ,hb} hq h ,h h h{ h he hX h XhՌ h$ h> hД @  You see here a +0 hand axe.h h  _hȗ h h& hk hb h/ h hL h h h` h h h hլ h' h= hs hN ,h h h| ,h- hl h> ,hk h2 h h h h h h hl hp hE hz hy hf Xh8 h h h h hN h hu h h h. hH h h/ hn h h` h h+ hG h h h h h h9 hx h h hu ,h h h$ hs h h^ F _You reach down and open the door.h h h h hX ,h h @  There is an open door here.hd h  _h hd h Bh! h ,hz h h| h h1 hT! hI" ,h# h$ h% h% h^& h' h( hZ) hi* hm, h\. ,h./ h71 h!2 hu2 h3 h&7 h8 h>8 h8 h>: h; hO; h; hX= h> h`> h> h)@ hpA ,h=B hdC hED hD hD hF hF ,h}G hgH hI hRI hI hJ hK hDL hL hM hWN hN hN hO h=P hzP hP h>U hU hV ,hV hQW hW h-X h]X hY hY hY hZ hv[ h[ h\ h\ hV] h] h^ hO^ h^ hk_ h_ h_ hq` h` h a hVa hb h8c ,hc hd h&e Bhe hf hGf hf h*g hqg hg hg hh hi hi h1j hk hl ,hAm hgn hro ,ho h#q hq h r hMr hs ht hu hNu hu h2v hev hv h7w hw hw hy hby hz hfz hz h| h| h| h} h~ h' he h h~ h h5 h hm hԂ h Xh{ h h ,h߅ h h h h hۇ hS h h h h h| hÊ h h h h h h hќ  ..'....... #.#  ..######## #.#  '## #.#  ..# #.#  #.# #.#  #.# #.#  ..# #.#  #.###.# #.#  ......# #@#  915.5 (112.0) ..##### #.#  ...## #.#  ....## #.#  ..#..### #.#  .......# #.#  .###.#.# #.#  .# #.#.# hŝ  #.#  .# #.#.# ###  h h h j _Key pressed, stopping explore.h h* h H _No target in view!h) 3h h h h[ : _h h hP h hq h h ht h h hi h h h! h" h" h<% h*& hi& h' h) h* h+ hV+ h*. h/ h/ h/ h2 h2 h*3 h3 h5 h; Xh'< ,h6= h> h? h? hC XhqD hF hG hXH h I hJ hIL hL hbM hN hO hP hP hHR hOS hS hBT h|U hV ,h]W h4Y h[ h ] h^ hp^ h_ ha ha ,hb h@d he hSe h&f h&h h$j ,hk hm ho ,h p hw h?y ,hz h~ h hh h hP Xh hK h h^ hw h h ht hj h_ ,hȗ h. hQ Bh Xhh h hK h h h he h hU h h h5 hR h hx ,hr hթ h h h! hޫ ,h/ hu h hT hή h hl h h h± h ,hW h{ h޶ hC h h hȻ hJ h h& nh hZ h h h hZ h h h Bhj h hO h h h h h hM h h h ,hl h h h hS h hY h h h h h h{ h ,h h h hO h h_ h hu h hG h h h h h h h h h h h h! h ,h hx h h hF h hC hhFhhh hm h h hhhhLh&hhhhhBhhBh0hh h h!h $h`%,hr&h(h),h*h,h}-h.hh.h40h1h1h2h4h 6,h:Xh~;h`=hWBnhBh~Ch:EhF,hHh:JhK,hLhNh6O,hOhQhR,hSh6UhWhWhlXh;Zhl[h \h\h]h^h@_h`hPbhchdhpdhehf,hdghihjhkhkhdmh}n,hohphqhKrhrhthQvhvhwh9yhz~nhl,hhÁh!hhŋhLhhŌhh2hthhh,hhhhhhΓhyhG,hhrhėh h }  ### hٿ #.#  #.# ### #.# ..# #.######### #.# ###.##...... 1017.5 (102.0) hQ#.# #...##.#### #.###.#.##...## ............ ....###..###### h;.# #..# .....###..# ..........# .....####.hN _You now have 57 gold pieces (gained 4).hHhhE _Done exploring.h6h6hi7hOg.....0.0)..##..#.##............hukE _Done exploring.h hY w Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2b - FoxfireConjuration/Fire6%1  c - Fulminant PrismConjuration/Alchemy 52% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith hB   burgertutor the Conjurer  Mothkin  Health: 19/19 ========================###  Magic: 3/3========================#.#  AC: 2Str: 7#.#  EV: 11Int: 19 ### #.#  SH: 0h Dex: 11 ..# #.##########  XL:  2 Next: 37% Place: Dungeon:1 #.# ###.##......@#  Noise: ---------  Time: 1017.5 (0.0) #.# #...##.#####.#  -) Nothing wielded #.###.#.##...###.#  Cast: Magic Dart .................#  Fly ......###..####### ......# #..#   ......###..#   ...........#   ......####.#hN _   _There is an open door here. _Key pressed, stopping explore. _No target in view! _You now have 57 gold pieces (gained 4). _Done exploring. _Done exploring.h h Memorise Searing Ray, consuming 2 spell levels and leaving 2? h IY - Yes  N - NohLh  burgertutor the Conjurer  Mothkin  Health: 19/19 ========================###  Magic: 3/3========================#.#  AC: 2hPStr: 7#.#  EV: 11Int: 19 ### #.#  SH: 0Dex: 11 ..# #.##########  XL:  2 Next: 37% Place: Dungeon:1 #.# ###.##......@#h  Noise: ---------  Time: 1017.5 (0.0) #.# #...##.#####.#  -) Nothing wielded h#.###.#.##...###.#  Cast: Magic Dart h[.................#  Fly ......###..####### ......# #..#   ......###..#   h...........#   ......####.#   h_There is an open door here. _Key pressed, stopping explore. _No target in view! _You now have 57 gold pieces (gained 4). hf_Done exploring. _Done exploring.h18.5 (1 _hhh$*9.5 (2h %h*h{-+20.5 (3h1h5 _You start memorising the spell. You continue memorising. x2h8hA>h@c _You finish memorising. Spell assigned to 'b'.h h  Spells (Memorise)TypeFailure Level h  a - FoxfireConjuration/Fire 6% 1  b - Fulminant PrismConjuration/Alchemy 52% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhh  burgertutor the Conjurer  Mothkin  Health: 19/19 ========================###  Magic: 3/3========================#.#  AC: 2Str: 7#.#  EV: 11hInt: 19 ### #.#  SH: 0Dex: 11 ..# #.##########  XL:  2 Next: 37% Place: Dungeon:1 #.# ###.##......@#  Noise: ---------  Time: 1020.5 (0.0) hy#.# #...##.#####.#  -) Nothing wielded #.###.#.##...###.#  Cast: Magic Dart .................#  Fly ......###..####### ......# #..#   ......###..#   ...........#   ......####.# hX  _No target in view! _You now have 57 gold pieces (gained 4). _Done exploring. _Done exploring. _You start memorising the spell. You continue memorising. x2 hN_You finish memorising. Spell assigned to 'b'.h2hMemorise Foxfire, consuming 1 spell level and leaving 1? Y - Yes hB' N - NohhԺC  burgertutor the Conjurer  Mothkin  Health: 19/19 ========================###  Magic: 3/3========================#.#  AC: 2Str: 7#.#  EV: 11Int: 19 hĻ ### #.#  SH: 0Dex: 11 ..# #.##########  XL:  2 Next: 37% Place: Dungeon:1 #.# ###.##......@#  Noise: ---------  Time: 1020.5 (0.0) #.# #...##.#####.#  -) Nothing wielded #.###.#.##...###.#hU  Cast: Magic Dart .................#  Fly ......###..####### ......# #..#   ......###..# h  ...........#   ......####.#hd   _No target in view! hz_You now have 57 gold pieces (gained 4). _Done exploring. _Done exploring. h_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.h11.5 (1 _h^hNh*2.5 (2hh _You start memorising the spell. You continue memorising.h _You finish memorising. Spell assigned to 'c'.hވQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Rayc - Cast: Foxfire Abilities ([,] to cycle)  d - Abil: Inscribe Auxiliary Spell [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh h  burgertutor the Conjurer  MothkinhT  Health: 19/19 ========================###  Magic: 3/3========================#.#h@  AC: 2Str: 7#.#  EV: 11Int: 19 ### #.#  SH: 0Dex: 11 ..# #.##########  XL:  2 Next: 37% Place: Dungeon:1 #.# ###.##......@#  Noise: ---------  Time: 1022.5 (0.0) h#.# #...##.#####.#  -) Nothing wielded #.###.#.##...###.#  Cast: Magic Dart h.................#  Fly ......###..#######h' ......# #..#   ......###..# hs  ...........#   ......####.#   _Done exploring. h5_Done exploring. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. hD_You finish memorising. Spell assigned to 'c'.h}hhhh G Ability - do what?CostFailure  f - Inscribe Auxiliary Spell MP0% [?] toggle between ability selection and description.hohhz  burgertutor the Conjurer  Mothkin  Health: 19/19 ========================###  Magic: 3/3h========================#.#  AC: 2Str: 7#.#  EV: 11Int: 19 ### #.#  SH: 0Dex: 11 ..# #.##########  XL:  2 Next: 37% Place: Dungeon:1 #.# ###.##......@#hG  Noise: ---------  Time: 1022.5 (0.0) #.# #...##.#####.#  -) Nothing wielded #.###.#.##...###.#  Cast: Magic Dart .................#  Fly ......###..####### ......# #..#h   ......###..#   ...........#   ......####.#   _Done exploring. _Done exploring. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.hh0n Spells (Inscribe)TypehChance Level  a - Magic DartConjuration36% 1  b - Searing RayConjuration28% 2c - FoxfireConjuration/Fireh32%1 hSelect a spell to inscribe your attacks with: [!] Inscribe|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhԛhgC  burgertutor the Conjurer  Mothkin  Health: 19/19 ========================###  Magic: 3/3========================#.#  AC: 2Str: 7#.#  EV: 11Int: 19 ### #.#  SH: 0Dex: 11 ..# #.##########hΣC  XL:  2 Next: 37% Place: Dungeon:1 #.# ###.##......@#  Noise: ---------  Time: 1022.5 (0.0) #.# #...##.#####.#  -) Nothing wielded #.###.#.##...###.#  Cast: Magic Dart .................#  Fly ......###..####### ......# #..#   ......###..#   ...........#   ......####.#   _Done exploring. _Done exploring. _You start memorising the spell. You continue memorising. x2 h`_You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.hha2--------3.5 (1hTh50 _Your attacks cast Foxfire.hDh5Quiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Rayc - Cast: Foxfire Abilities ([,] to cycle)  d - Abil: Inscribe Auxiliary Spell [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhN   burgertutor the Conjurer  Mothkin  Health: 19/19 ========================###  Magic: 2/3================--------#.#  AC: 2Str: 7#.#  EV: 11Int: 19 ### #.#  SH: 0Dex: 11 ..# #.##########  XL:  2 Next: 37% Place: Dungeon:1 #.# ###.##......@#  Noise: ---------  Time: 1023.5 (0.0) #.# #...##.#####.#  -) Nothing wielded #.###.#.##...###.#  Cast: Searing Ray .................# h_ { Fly ......###..####### ......# #..#   ......###..#   ...........#   ......####.#   _Done exploring. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'. _Your attacks cast Foxfire.h" h&: h; hRhmh7N3========h ...# ########## #.# .#.# #........# #.########## .#.###.######.# ###.##.......# .#.#.......##.# #...##.#####.# ##.........##.###.#.##...###.# ####.......#.................# ###.#####......###..####### .....# #......# #..# #####.#####....@.###..# 37.5 (14.0) ..##.#.................# .......>...#......####.#h ##.#...........# #..##.#..############........#.##########..#.....#........##############..#.....#...................###..#..............##########.#h`hqIhh========hkh  #..#.#.###.######.# ###.##... ### #....#.#.......##.# #...##.## ..# #.####.........##.###.#.##... #.###.######.......#............. ..######.#####......###..## ....÷....# #......# #..# #.#.#.#.######.#####......###..##.#.#...##.#.................# ...............>@..#......####.#45.5 (8.0)....###.#...........# #.#.#.##.....#..##.#..########## #.##........#.######## ###.#.#..##..#.....#........##### ###..#.....#.............  .........##..#..............#####  #...##......##.......###.########  #.####.)............. 49mh?  #..#.#.###.######.# ###.### #....#.#.......##.# #...##..# #.####.........##.###.#.## ##.###.######.......#.######.#####......###...÷....# #......# #..# ##.#.#.#.######.#####......###..#.#.#.#...##.#..........#.@...#......####.#.#.##.#.# .#.#.#.##.....#..##.#..# .#.##........#.# .###.#.#..##..#.....#. .###......##..#.....#.##..#..... ##...##......##.......###. ##.####.)hA hH hK *6.5 (1h,S he c _There is a stone staircase leading down here.h4h8hBhKhR,7 _hZh         #   #.   ##.#   ####...##  2 ...[...@#   ##.#....#   ##.#.#   #.#.#   # #.#   #b#   b   bat (asleep) #.#  #.#  hhhUC,8.3 (1.8hDhL _You fly downwards.  Found a pair of gloves. _There is a stone staircase leading up here.hR #  #.  ##.#  ####...##  ...[...@#  ##.#....#  ##.#.#  #.#.#  # #.#  #b#  #.#  #.# h #  #.  ##.#  ####...##  ...[...@#  ##.#....#  ##.#.#  #.#.#  # #.#  #b#  #.#  #.# hh1hhZ _A bat is nearby!hh$hh ##..##.#####...##...[...<##.# ##.# #.#  #b. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hƸhhhb.b90Searing Ray _h@o c  You focus your ray upon the bat. The searing ray hits the bat!h t ****h u ....  You kill the bat!h 1----------------41==50.8 (1.5ontinue: Searing RayRay h | _(Press . to maintain the ray.)hbhdhdhHK  You stop channelling your searing ray.h5q _h{h$hhGhޙhtF----------------hhϧh,h hh,hTh,h˳h&hT2========hͶh%hhhhkhּhThhhhh@========hhh,h,h43======== _Magic restored.h6hh9,hhLh:========h h)nh]H..# #.#  #.#  #.#  #.#  #.#  ##.## ##.#####...## .......@...<# --79.8 (29.0)...###.#....#  #.##.#.# ast: Searing Ray  #. #.#.# #. #.#.# .[ #.#.# #. #.#.# #. #.#.# #.# hr--80.8 (30 _Found a cloak. _You see here a +0 pair of gloves.h5{3h|hˀhh$ _h,h,h`hՔhQhhܤh.h #.#  #.# #.## ###.#####...## #.......[...<# ...###.#....# #.##.#.#  #.##.#.#  #@##.#.# .S..[##.#.# #.#.###.##.#.# hSearing Ray #.##.#.#  #.# #.#  ... S   ball python (constriction, asleep) #.#  ...  h13.0)hX*4.8 (4hnh'^ _A ball python comes into view.harB #.# #.## ###.#####...##  #.......[...<#  ...###.#....#  #.##.#.#  #.##.#.# ##?#.###.##.#.# .....S.@[##.#.# #.#.###.##.#.#  #.##.#.#  #.# #.#  ...  #.#  ...  ##  h$w`.SS)hy*5.8 (1h{ _Found a scroll labelled HUMU JOROMYN.h8  #.#  ##.##  ##...##  .[...<#  .#....#  #.##.#.#  #.##.#.#  ##?#.###.##.#.#  ......S@[##.#.#  .#.#.###.##.#.#  #.##.#.#  #.# #.#  ...  #.#  ...  ## h"  #.#  ##.##  ##...##  .[...<#  .#....#  #.##.#.#  #.##.#.#  ##?#.###.##.#.#  ......S@[##.#.#  .#.#.###.##.#.#  #.##.#.#  #.# #.#  ...  #.#  ...  ## ht  _A ball python is nearby!hz  You focus your ray upon the ball python.  The searing ray hits the ball python!hz****hj ....  You kill the ball python!h$1----------------5==7.3 (1.5ontinue: Searing RayRay h.h/f _(Press . to maintain the ray.)hMIhK  You stop channelling your searing ray.hE _hBhih h:h3hF----------------hhA2========hVHhbP========h;ThuUhVh[h^hdhlBhohphrhvhix,ho|,hihF3========h܌huh.hhShhh hh,hhhhr@========hhmhhbhh #.# .# #.#  #.# ##.##  ###.#####...##  #.......[...<# ....###.#....# #.#.# #.##.#.#  #.#.# #.##.#.#  ###.##@#.###.##.#.# --............[##.#.# .####.#.#.###.##.#.# Cast: Searing Ray #.#.#.# #.##.#.# # #.#.# #.# #.##.... ...##..# #.#.... ..hu.#### ##hu1115.3 (28.0)hTF--6.3 (29hhb _h - a scroll labelled HUMU JOROMYNh{ h hhH _No target in view!h&3h_!h\%h(h.: _h0h6,h8h,<h?hu@hAhEhOO #.# #.# #. # #.#  .# #.# hP #.# ##.# ###.#####...###.######.......[...<#b......@...###.#....######.##.#.# #.##.#.# # #.#.# #.##.#.####.##.#.###.##.#.#.............[##hQ.#.#.####.#.#.###.##.#.#b   bat (asleep)#.#.#.# #.##.#.## #.#.# #.# #.#.... ...h^19.3 (3.0)hb+20.3 (4hxnhrV _A bat comes into view.hr C #.#  #.#  #.#  # #.#  .# #.#  #.# ##.##  ###.####  #.######.......[...<#  b......@...#  #####.##.#.#   # #.#.#   .#  ......[  .#  #.#.#.#   # #.#.# #.# #.#  #.... ... hx  #.#  #.#  #.#  # #.#  .# #.#  #.# ##.##  ###.####  #.######.......[...<#  b......@...#  #####.##.#.#   h # #.#.#   .#  ......[ .#  #.#.#.#  # #.#.# #.#  #.... h` h$  _A bat is nearby!h2 #.#h #.# #.# # #.# .# #.# #.# ##.## ###.#####...###.######.[...<#.b....###.#....#.#####.##.#.# #.##.#.# #. #.#.# #.##.#.# ###.##.#.###.##.#.# .............[##.#.# .####.#.#.###.##.#.# #.#.#.# #.##.#.#h # #.#.# #.# #.#  #.... ...hhhh...bb1.3 (1Searing Ray _hhOhbRead which item? Scrolls  c - a scroll labelled KUDOOK SIGU  e - a scroll labelled TALLALEOMAOP  h - a scroll labelled HUMU JOROMYN [!] read|quaff[?] describe selectedhdh#.#burgertutor the Conjurer#.#Mothkin#.#Health: 19/19 ========================# #.#Magic: 3/3========================.# #.#AC: 2Str: 7#.# ##.##EV: 11Int: 19###.#####...##SH: 0Dex: 11##.######.......[...<#XL:  2 Next: 45% Place: Dungeon:2....b..@....###.#....#Noise: ---------  Time: 1121.3 (0.0).#####.##.#.# #.##.#.#-) Nothing wielded#. #.#.# #.##.#.#Cast: Searing Ray###.##.#.###.##.#.#Fly .............0;1m[##.#.#.####.#.#.###.##.#.#b   bat#.#.#.# #.##.#.## #.#.# #.# #.##.... ... _(Press . to maintain the ray.) _You stop channelling your searing ray. _h - a scroll labelled HUMU JOROMYN _No target in view! _A bat comes into view. _A bat is nearby!  As you read the scroll labelled KUDOOK SIGU, it crumbles to dust.  It is a scroll of enchant armour.  --more--hEnchant which item? Armour  a - a +0 robe (worn)[?] describe selectedh h#.#burgertutor the Conjurer#.#Mothkin#.#Health: 19/19 ========================# #.#Magic: 3/3========================.# #.#AC: 2Str: 7#.# ##.##EV: 11Int: 19###.#####...##SH: 0Dex: 11##.######.......[...<#XL:  2 Next: 45% Place: Dungeon:2....b..@....###.#....#Noise: ---------  Time: 1121.3 (0.0).#####.##.#.# #.##.#.#-) Nothing wielded#. #.#.# #.##.#.#Cast: Searing Ray###.##.#.###.##.#.#Fly .............hx2[##.#.#.####.#.#.###.##.#.#b   bat#.#.#.# #.##.#.## #.#.# #.# #.##.... ... _h - a scroll labelled HUMU JOROMYN _No target in view! _A bat comes into view. _A bat is nearby!As you read the scroll labelled KUDOOK SIGU, it crumbles to dust.  It is a scroll of enchant armour.h(..bh`3=2.3 (1 _Your +0 robe glows green for a moment. The bat barely misses you.h hIRead which item? Scrolls  e - a scroll labelled TALLALEOMAOP  h - a scroll labelled HUMU JOROMYN [!] read|quaff[?] describe selectedhRc#.#burgertutor the Conjurer#.#Mothkin#.#Health: 19/19 ========================# #.#Magic: 3/3========================.# #.#AC: 3Str: 7#.# ##.##EV: 11Int: 19###.#####...##SH: 0Dex: 11##.######.......[...<#XL:  2 Next: 45% Place: Dungeon:2......b@....###.#....#Noise: =--------  Time: 1122.3 (0.0).#####.##.#.# #.##.#.#-) Nothing wielded#. #.#.# #.##.#.#Cast: Searing Ray###.##.#.###.##.#.#Fly ...hne..........[##.#.#.####.#.#.###.##.#.#b   bat#.#.#.# #.##.#.## #.#.# #.# #.##.... ... _No target in view! _A bat comes into view. _A bat is nearby!As you read the scroll labelled KUDOOK SIGU, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment. The bat barely misses you.  As you read the scroll labelled TALLALEOMAOP, it crumbles to dust.  You assume a fearsome visage. The bat looks frightened!b...b(fleeing)-3.3 (1 _It was a scroll of fear.hh6Read which item? Scrolls  h - a scroll labelled HUMU JOROMYN [!] read|quaffhG[?] describe selectedh @ hcM#.#burgertutor the Conjurer#.#Mothkin#.#Health: 19/19 ========================# #.#Magic: 3/3========================.# #.#AC: 3Str: 7#.# ##.##EV: 11Int: 19###.#####...##SH: 0Dex: 11##.######.......[...<#XL:  2 Next: 45% Place: Dungeon:2...b...@....###.#....#Noise: ---------  Time: 1123.3 (0.0).#####.##.#.# #.##.#.#-) Nothing wielded#. #.#.# #.##.#.#Cast: Searing Ray###.##.#.###.##.#.#Fly ...N40m..........[##.#.#.####.#.#.###.##.#.#b   bat (fleeing)#.#.#.# #.##.#.## #.#.# #.# #.##.... ...As you read the scroll labelled KUDOOK SIGU, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment. The bat barely misses you.As you read the scroll labelled TALLALEOMAOP, it crumbles to dust.  You assume a fearsome visage. The bat looks frightened! _It was a scroll of fear.  As you read the scroll labelled HUMU JOROMYN, it crumbles to dust.  It is a scroll of identify.hS/  --more--hIIdentify which item? (\ to view known items) Potions (select first with !)  d - 2 fizzy inky potions  f - a white potion  j - a bubbling pink potion[?] describe selectedhhuh+hB #.#burgertutor the Conjurer#.#Mothkin#.#Health: 19/19 ========================# #.#Magic: 3/3========================.# #.#hT AC: 3Str: 7#.# ##.##EV: 11Int: 19###.#####...##SH: 0Dex: 11h ##.######.......[...<#XL:  2 Next: 45% Place: Dungeon:2...b...@....###.#....#Noise: ---------  Time: 1123.3 (0.0).#####.##.#.# #.##.#.#-) Nothing wielded#. #.#.# #.##.#.#Cast: Searing Ray###.##.#.###.##.#.#h&Fly .............[##.#.#.####.#.#.###.##.#.#b   bat (fleeing)#.#.#.# #.##.#.## #.#.# #.# #.##.... ... _Your +0 robe glows green for a moment. The bat barely misses you.As you read the scroll labelled TALLALEOMAOP, it crumbles to dust.  You assume a fearsome visage. The bat looks frightened! _It was a scroll of fear.  As you read the scroll labelled HUMU JOROMYN, it crumbles to dust.  It is a scroll of identify.h$hh-b...4.3 (1Searing RayhV6p _d - 2 potions of moonshinehB  #.# #.# #.# # #.# .# #.# #.# ##.## ###.#####...###.######.[...<##bh5 t.###.#....##.#####.##.#.# #.##.#.# #.##.#.# #.##.#.# ###.##.#.###.##.#.# .......[##.#.# .####.#.#.###.##.#.# #.#.#.# #.##.#.# #.#.#.# #.# #.#  #.... ...h h| h ..h %5h h h,shthzh}H _No target in view!h/hhh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hIhJh2KhNh~Oh7Ph QhShWP _hh #.# #.# #.# # #.# .# #.# #.# ##.## ###.#####...## ###.######hw.[...<# #......###.#....#6 #b#####.##.#.# #.##.#.# #.##.#.# #.##.#.# ###.##.#.###.##.#.# .......[##.#.# .####.#.#.###.##.#.# b   bat (wandering) #.#.#.# #.##.#.# h #.#.#.# #.# #.#  #.... ...hIhh} hHL_A bat is nearby!h t #.# #.# #.# # #.# .# #.# #.# ##.### ###.#####... ###.######.[...< #....@.......###.#.... #b#####.##.#.# #.##.#. #.##.#.# #.##.#. ###.##.#.###.##.#. ......[##.#. .####.#.#.###.##.#. #.#.#.# #.##.#. #.#.#.# #.# #.  #.... ...hb :b....h B7Searing Ray _hp h h! c  You focus your ray upon the bat. The searing ray hits the bat.hx' P****h b ....  You kill the bat!h 1----------------50==8.8 (1.5ontinue: Searing RayRay h h f _(Press . to maintain the ray.)h h63hK  You stop channelling your searing ray.h/ _hXhh7hhheF----------------hhhYhhBhhCh,hRhL,hhHhh`hzhhihihT2========hJ h h h hrhhThh&,hh@========hth0hh!hh,hhDhh ,h!h-$h%,h'Bhl*,h+hX-h-h.hN0h1j3========h3h76,h7h9h`;h;,h+=h?h]@h@h-ChbEhF@========hwFhGhKJhJh[hh^hahb,hdehdfhfhkghihlhmhxmh^ohr,hrhth7 ## .. #. #. ########. #. #....g... # #. #@# .# #-- #.# #.# ##.# ###.#####.ast: Searing Ray###.######.......[.#.....###.#.#.#####.##.#.# #.#g   goblin (asleep)#.# #.##.#.# #.#### ###.##.#.###.#.............[##. 61.8 (33.0)  A goblin comes into view. It is wielding a +0 dagger.g.g===2.8 (34 _The goblin shouts!h^{ ########.  #...g.... #  #@# .#  #.# #.#  #.#  ###.#[ #..... #.###  #.#   ###  [h3 ########.  #...g.... #  #@# .#  #.# #.#  #.#  ###.#[ #..... #.###h3  #.#   ###  [hN;h<hBhE] _A goblin is nearby!hp i  You focus your ray upon the goblin. The searing ray hits the goblin!hv y***h  n ..)You kill the goblin!h 1----------------4-4.3 (1.5)ontinue: Searing Rayh =Ray h h f _(Press . to maintain the ray.)h B***hk F..)hh6?,hA,h.Ch F,h$GhJhDKhKhZNhNZ1========hjPhS,h2ThuW,hXh1[h[h)\h5al========h#b,hbh5fBhfhghugh>j,hjhm,hmho,hphq,hrh>tj2========huhvhvhjwhz,htzh |,h|hH~heV========h;,hh8,hӃhf,hh,hKhh#hhMhhŐhh,hhږhhh&hT3========hRh|XhNhhhdh1hEV========h  Things that are here:  a +0 dagger; a goblin corpse _hahhhh|hW Xh ,hhhhh,hhh h?#h'h'hl(h-h2h3h5hzhhhhՇhh5hhh## ### #. #.#### #< #.# ..# #.###.### #.# #.@.....# #.# --214.3 (49.0)########.#.# #.# #...)....#.# #.# Cast: Searing Ray #.########.# #.# #.# #.# ##.###.# ###.#####...#####.######.......[...<#............###.#....#h1b#.#####.##.#.# #.##.#.#hh+5.3 (50hUh˼9 _Found a stone staircase leading up.h5 h}: Bh; hf< h? hD BhG P  There is a stone staircase leading up here.hJ h\K  _h\L hO hS hT hlU hX h[ h\ h^ h` hc h"d hd hf hpi hj h`j hl ho hzp hp hr hu hv hDw hy h!| h| h} h# h hs h. h( h h hd hЋ h h h h h ,h h1 h h/ h۞ hl h hx h h hݰ Xh! ###  {..#   #.#  #@#  ###.#  #.#.# h  #.#.###  #P#.#.# ###.#.# #P#.#P# #.#.### #.#.#.#h 34.3 (19 _You sense a monster nearby.h5 h_h~yM########..!S. ##.Searing Ray#.# #.#.###.S   ball python (constriction, asleep)..#.#h| 0.0)  A ball python comes into view.hH*5.3 (1hhZ _Found a smoky cyan potion.hr z  You focus your ray upon the ball python.  The searing ray hits the ball python!hP~ N**h †.  You kill the ball python!hH 1----------------8==6.8 (1.5ontinue: Searing RayRay h | _(Press . to maintain the ray.)hRhDhhK  You stop channelling your searing ray.h_/ _h,h.,hhh.hhqF----------------h^hhh<hd,hh,hhyhuhhhhhKhhhh2T2========hhY h h_ h@,hhhahvhV========hh,hh,h%Xh'Bh*,h+h-,h?.h0h(1h2ht4hV5T3========h5h-7h;:h0;h;h=hE@h@hAhChHBhQ  You see here a ball python corpse.======== _hXI #########..@†..#--#.####.## #.#ast: Searing Ray  ###.# #.#.# #.#.### #P#.#.# ###hYT.#.# #P#.#P#h`063.8 (27.0)h*bF--4.8 (28hghjW _k - a smoky cyan potionh K Ability - do what?CostFailure  f - Inscribe Auxiliary Spell MP0% [?] toggle between ability selection and description.h]hQchYjzburgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 11########hbkWXL:  2 Next: 58% Place: Dungeon:2#..@†..#Noise: ---------  Time: 1264.8 (0.0)#.####.#-) Nothing wielded# #.#Cast: Searing Ray###.#Fly #.#.##.#.####P#.#.####.#.##P#.#P#The searing ray hits the ball python!  You kill the ball python! _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a ball python corpse. _k - a smoky cyan potionhmhn Spells (Inscribe)TypeChance Level  a - Magic DartConjuration36% 1  b - Searing RayhPoConjuration28% 2c - FoxfireConjuration/Fire32%1 Select a spell to inscribe your attacks with: [!] Inscribe|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhqhXburgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 11########XL:  2 Next: 58% Place: Dungeon:2#..@†..#Noise: ---------  Time: 1264.8 (0.0)#.####.#-) Nothing wielded# #.#Cast: Searing Ray###.#Fly hn#.#.##.#.####P#.#.####.#.##P#.#P#The searing ray hits the ball python!  You kill the ball python! _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a ball python corpse. _k - a smoky cyan potionhhl*5.8 (1h~h9 _Your attacks no longer cast spells.hhG Ability - do what?CostFailure  f - Inscribe Auxiliary Spell MP0% [?] toggle between ability selection and description.hghhhohuzburgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 11########hIw?XL:  2 Next: 58% Place: Dungeon:2#..@†..#Noise: ---------  Time: 1265.8 (0.0)#.####.#-) Nothing wielded# #.#Cast: Searing Ray###.#Fly #.#.##.#.####P#.#.####.#.##P#.#P#You kill the ball python! _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a ball python corpse. _k - a smoky cyan potion _Your attacks no longer cast spells.h|P  Okay, then.hQ~h^h?. _hu hfx G Ability - do what?CostFailure  f - Inscribe Auxiliary Spell MP0% [?] toggle between ability selection and description.hOhPRhuXh^burgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 11########XL:  2 Next: 58% Place: Dungeon:2#..@†..#Noise: ---------  Time: 1265.8 (0.0)#.####.#-) Nothing wielded# #.#Cast: Searing Ray###.#h_ Fly #.#.##.#.####P#.#.####.#.##P#.#P# _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a ball python corpse. _k - a smoky cyan potion _Your attacks no longer cast spells. _Okay, then.hahch Spells (Inscribe)TypeChance Level  a - Magic DartConjuration36% 1  b - Searing RayConjuration28% 2c - FoxfireConjuration/Fire32%hc1 Select a spell to inscribe your attacks with: [!] Inscribe|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithh hburgertutor the ConjurerMothkinHealth: 19/19 ========================Magic: 3/3========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 11########XL:  2 Next: 58% Place: Dungeon:2#..@†..#Noise: ---------  Time: 1265.8 (0.0)#.####.#-) Nothing wielded# #.#Cast: Searing Ray###.#h Fly #.#.##.#.####P#.#.####.#.##P#.#P# _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a ball python corpse. _k - a smoky cyan potion _Your attacks no longer cast spells. _Okay, then.hh a2--------6.8 (1hA&h(0 _Your attacks cast Foxfire.hy3hhht,h>Bh,hhhT--------h h h4 h5 h ,hh(,hh1hh,hhBhh,h1hT3========h5h% he",hl#hR$h',hh(h)h7+h+h?,h,.h0h1@========h1h4h5,h6h<nh>hb?h?h@hUC,hCheFhIhIhJhLhOhPh$QhRh5UhUhiVhXh[h?\h^h`he,h.ghHihslhmhnhphsh*th_uhywhP{h|h#}h~hW########.. ### #...†..##r #.# #.####.##.###.####.# #.##.#.....#..####.##P #.###.####.##.#.#######. #P# #..##.#.###.......#######.###P#.#.# #@.......# ###.#.#h} #.###..#### #P#.#P# ## #.#.# #.#.### #.###.# #.#.#.#..# #.. ###.#.#### ### #.#.# r   quokka (asleep) #.### #.# ##.###h094.8 (28.0)hnh  A quokka comes into view.hۚ.rrhA5.8 (29Searing Rayhh _The quokka twitches its whiskers. _You see here a potion of moonshine.h   .. ### #...†..#  #. #.# #.  #..# #.#  #..  #P #..  ######. #P# #.hs .......#######. #@.......#  #.###..####  ## #.#.#    ..# #..  ### ###  #.# h    .. ### #...†..#  #. #.# #.  #..# #.#  #..  #P #..  ######. #P# #. .......#######. #@.......#  #.###..####  ## #.#.#    ..# #..  ### ###  h( 9#.#h; h ha h ] _A quokka is nearby!hQ|  #.# ######## ..# ### #...†..# #.# #.# #.####.# #.###.####.# #.#. #r#.....#..####.#.#P #.###.####.##.#.# ######.# #P# #..##.#.#.......@#######.###P#.#.######!#!.......# ###.#..PP ##.###..#### #P#.#P## #.#.# #.#.# #.###.# #.#.#. ..# #.. ###.#.### ### #.#. #.## #.#h h! X.rh 06.8 (1.0)h h- Z _Found a fizzy grey potion.hhX.rh 5------1----------------Contam: 10% =8.3 (1.5Searing Rayhhx_ _You miscast Searing Ray. Nothing appears to happen. The quokka bites you.h+~ #.#   ..# ### #...†..#  #.# #.#   #.# #.#  . #.#  .#P #.#  .######r# #P#  .......@# ######!#!.......#  .PP ##.###..#### h, ## #.#.#    ..# #..  ### ###  #.# har #.#   ..# ### #...†..#  #.# #.#   #.# #.#  . #.#  .#P #.#  .######r# #P#  .......@# ######!#!.......#  h.PP ##.###..####  ## #.#.#    ..# #..  ### ###  #.#h3hlh] _A quokka is nearby!hZqh?rh6==----90h{hS~ _You closely miss the quokka. The quokka closely misses you.h' 3h h  #.#   ..# ### #...†..#  #.# #.#   #.# #.#  . #.#  .#P #.# h n .######r# #P#  .......@# ######!#!.......#  .PP ##.###..####  ## #.#.#    ..# #..  ### ###  #.# _You don't have enough magic to cast this spell.h+  #.#   ..# ### #...†..#  #.# #.#   #.# #.#  . #.#  .#P #.#h-   .######r# #P#  .......@# ######!#!.......#  .PP ##.###..####  ## #.#.#    ..# #..  ### ###  #.#h4 h5 h< hK s _A quokka is nearby!hM '300h^T hyW _You closely miss the quokka. The quokka barely misses you.hn  You hit the quokka. You punch the quokka.  The quokka is moderately wounded.h%1h?hT _The quokka closely misses you.hr  You closely miss the quokka.The quokka is moderately wounded.htN----------------2h{hf~> _The quokka bites you but does no damage.hX  You barely miss the quokka.The quokka is moderately wounded.The quokka bites you but does no damage.hq7===3h։hYS _The quokka barely misses you.h$ #.#   ..# ### #...†..#  #.# #.#   #.# #.#  h2k. #.#  .#P #.#  .######r# #P#  .......@# ######!#!.......#  .PP ##.###..####  ## #.#.#    ..# #..  ### ###  #.# hд #.#   ..# ### #...†..#  #.# #.#   #.# #.#  . #.#  .#P #.#  .######r# #P#  .......@# ######!#!.......#  .PP ##.###..####  ## #.#.#    ..# #..  ### ###  #.#h3hh] _A quokka is nearby!he  vv(ally target)You hit the quokka.  The quokka is heavily wounded.You conjure some foxfire!hA8% 4hh^> _The quokka bites you but does no damage.hM  #.#   ..# ### #...†..#  #.# #.#   #.# #.#  . #.#  .#P #.#  hO 3.######r# #P#  ......v@# ######!#v.......#  .PP ##.###..####  ## #.#.#    ..# #..  ### ###  #.# h4  #.#   h ;..# ### #...†..#  #.# #.#   #.# #.#  . #.#  .#P #.#  .######r# #P#  ......v@#h  ######!#v.......#  .PP ##.###..####  ## #.#.#  h   ..# #..  ### ###  #.#h h h& h ] _A quokka is nearby!h h h h$ e _You don't have enough magic to cast this spell.h  h4 h h e _You don't have enough magic to cast this spell.hHn  _A quokka is nearby! _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell.  You miss the quokka.  The quokka is heavily wounded.  You conjure some foxfire! The foxfire burns the quokka.h,t C.h h> h h h0 .§v#§§§vh ^ 6665 h <_You kill the quokka!h G§§h. m _Your Conjurations skill increases to level 5!h 3hB hO h h h! hr" h" h,& h>* T4 _h, h. h0 h9 h; h> h> R=2h3@ hrC ] _Your foxfire dissipates.hE hMH hJ hM hM ]8=1hO hR hZ h] h^ e2======== h` hne ] _Your foxfire dissipates.hg hXk hn hUo hp ht h?v i9===hDw hR{ 1 _HP restored.h| @========h} h h h h? h؇ h h* h :==hQ hj h h< h h- h> h h h؜ h h< hy h j3========hԦ hը h h hЭ h5 hܲ h h t _d - 3 potions of moonshine (gained 1)h h9 h hS h9 h @========h( h =#.##########. ..# ### #...†..##.# #.# #.# #.####.##.#. #.###.####.# #.##.#.# #.#.....#..####.##.#P.. #.###.####.##.#.#h #.######.# #P# #..##.#.#........#######.###P#. ######@#........# ###.#- .PP ##.###..#### #P#.# ### #.#.# #.#.# #.###.# #.#...# #.. ###.#### ### #.#  #.#  #.# #.# h h 025.3 (20.0)h E-6.3 (21h hk W _l - a fizzy grey potionhhXhhH _No target in view!hUihbjhkheohvhW}: _h~hڂhshhʈhhrhhhԔhhhhhAhhhhhحhȮhhhkh.h,hh[hq,hOh/hWh hhhBhhhhhh^ #P###.# #.#  #P#.#.# ..# ## #.#.#P# #.# h#b#.#.# #. ###P#.#.####.#.... #P.P#.#P..##.###.######.######.# #P_......@...........####35.3 (9.0)...#.############.#.....#P.P..PP..##.###..##############  #.# ..#### hTb_h(.6.3 (10.0)hIb_h06 _Found a shimmering altar of Xom.hGhvhhhhhĜh~,h #P###.# #.# #P#.#.# ..# ## #.#.#P# #.# #. #.#.#.# #.### #. ###P#.#.####.#... #. #P.P#.#P..##.##hq..#.######.######.# .._.............#.####.#... #. #P.P..PP..##.#### #. ############## #. #.#. ..# r   quokka (asleep)#r ###..hWM_7.0)hٻ*8.3 (2h7_hY _A quokka comes into view.h S#P###.# #.#. #P#.#.# ..###. #.#.#P# #.#  #.. #.#.#.# #.###### #.####P#.#.####.#......#.##P.P#.#P..##.###.....#.######.######.# _..................#h  .....#@############.#.. ... #.##P.P..PP..##.## # #.###############  #.#  #.#. #r### ... ...h hE *9.3 (1hL 7_h h9   #.#  .  ..#  ##. #.#.#P# #.#  #.. #.#.#.#  ##### #.####P#. #.....#.##P.P#. #.....#.######.  ..._........... .....#@# ... #.# # #.#  #.# #.#  #r#  ... ...hE=  #.#  .  ..#  ##. #.#.#P# #.#  #.. #.#.#.#  ##### #.####P#. #.....#.##P.P#. #.....#.######.  ..._........... .....#@#hK ... #.# # #.#  #.# #.#  #r#  ... ... hG7_h)hN9_h]] _A quokka is nearby!hED. #P#.#.# .##. #.#.#P# #..#.###### #.####P#.#.####.#.#.....#.##P.P#.#P..##.###.....#.######.######.# ..._..................## .....#.############.#..hBG #@##P.P..PP..##.### #############  #.##..r###... h(KhT_r.rh4WC40Searing Ray _hn]9_h`hg_****h&  You focus your ray upon the quokka. The searing ray misses the quokka.hC(h_0j_r...hX1{1----------------==1.8 (1.5h2rontinue: Searing RayRay h87_h;f _(Press . to maintain the ray.)hf  .  ..#  ##.  #.#  #..   ##### #.# #.....#.# #.....#.##  ... .....#.# ... #@# # #r#  #.# #.#  #.#  ... ... ...h  .  ..#  ##.  #.#  #..   ##### #.# #.....#.# #.....#.##  ..._..... .....#.# ... #@# # #r#h p  #.# #.#  #.#  ... ... ... h %_h h 9_hN ] _A quokka is nearby!hb{ _v(ally target)hcYYou closely miss the quokka. You stop channelling your searing ray.h%d-20ast: Searing Ray hv_ _You conjure some foxfire! The quokka completely misses you.h9_h,7-h7_h.e _You don't have enough magic to cast this spell.hl%_h%3hϳ7_h _You hit the quokka but do no damage. The quokka barely misses you.h7_h&h%_h e _You don't have enough magic to cast this spell.h  .  ..#  ##.  #.#  #..   ##### #.# #.....#.# #.....#.##  ..._..... .....#v# ... #@# hh# #r#  #.# #.#  #.#  ... ... ...h@ .  ..#  ##.  #.#  #..   ##### #.# #.....#.# hBw#.....#.##  ..._..... .....#v# ... #@# # #r#  #.# #.#  #.#  ... ... ... hH7_hIh9R9_hS hOTO_A quokka is nearby!h) _ You hit the quokka.  The quokka is heavily wounded.h*%4hm0A_h4S _The quokka barely misses you.hG hI w. #P#.#.# ..# burgertutor the Conjurer##. #.#.#P# #.# MothkinhI #.. #.#.#.# #.## Health: 19/19 ========================##### #.####P#.#.####.#. Magic: 1/3========----------------#.....#.##P.P#.#P..##.## AC: 3Str: 7#.....#.######.######.# EV: 11Int: 19..._..................## SH: 0Dex: 11.....#v############.#.. XL:  2 Next: 66% Place: Dungeon:2hJ ^... #@##P.P..PP..##.## Noise: =--------  Time: 1344.8 (0.0)# #r############### -) Nothing wielded#.## Cast: Searing Ray#.#.. Fly #.####...hkK r   quokka (ally target)...... _You don't have enough magic to cast this spell. _A quokka is nearby!You hit the quokka.  The quokka is heavily wounded. _The quokka barely misses you.You hit the quokka but do no damage.hK h&T %. #P#.#.# ..# burgertutor the Conjurer##. #.#.#P# #.# Mothkin#.. #.#.#.# #.## Health: 19/19 ========================##### #.####P#.#.####.#. Magic: 1/3========----------------#.....#.##P.P#.#P..##.## AC: 3Str: 7#.....#.######.######.# EV: 11Int: 19..._..................## SH: 0Dex: 11hhU .....#v############.#.. XL:  2 Next: 66% Place: Dungeon:2... #@##P.P..PP..##.## Noise: =--------  Time: 1344.8 (0.0)# #r############### -) Nothing wielded#.## Cast: Searing Ray#.#.. Fly #.####...r   quokka (ally target)...... _You don't have enough magic to cast this spell. _A quokka is nearby!You hit the quokka.  The quokka is heavily wounded. hxV _The quokka barely misses you.You hit the quokka but do no damage.h&c  _You hit the quokka.  The quokka is heavily wounded. _The quokka barely misses you.  You hit the quokka but do no damage.The quokka is heavily wounded.The quokka bites you but does no damage.hd *5.8 (1h v x_ _The quokka barely misses you.h; _ You hit the quokka.  The quokka is almost dead.hn %6h 7_h S _The quokka barely misses you.hq _You miss the quokka.The quokka is almost dead.h%7hw 9_h S _The quokka barely misses you.hh?o #P###.# # . #P#.#.# .#.#P  #.. #.#.#.# #.####### #.####P#.#.####.#.#.....#.##P.P#.#P..##.###.....#.######.######.# ..._..................##..#@############.#..h... #.##P.P..PP..##.### #r###############  # ..#.####...hhΝa_r.h--8h7_h<N _Your foxfire dissipates!h _You hit the quokka but do no damage.The quokka is almost dead.h -=9h 7_h S _The quokka barely misses you.h. _You hit the quokka but do no damage.The quokka is almost dead.ht/Y5------50h;69_h+9b _The quokka bites you. The quokka misses you.hw## #P###.# # . #P#.#.# .#. #.#.#P  #.. #.#.#.# #.###### #.####P#.#.####.#..#.##P.P#.#P..##.###.....#.######.######.# ..._...@..............##......#.############.#..#.... #r##P.P..PP..##.#####. #.############### # # ..#.####_r.6==-----1h9_hh _You hit the quokka but do no damage.The quokka is almost dead.hh12-----2=========h2Searing Rayh&9_h+ _The quokka bites you.h# _You hit the quokka but do no damage.The quokka is almost dead.h%%3h,A_h/T _The quokka closely misses you.hW _You closely miss the quokka.The quokka is almost dead.hUY%4hn_ _The quokka barely misses you.h  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hr  burgertutor the Conjurer ## #P###.# #.#  Mothkin . #P#.#.# ..#  Health: 12/19 ===============--------- ##. #.#.#P# #.#  Magic: 1/3========---------------- #.. #.#.#.# #.## AC: 3Str: 7 h##### #.####P#.#.####.#. EV: 11Int: 19 #.....#.##P.P#.#P..##.## SH: 0Dex: 11 #.....#.######.######.#  XL:  2 Next: 66% Place: Dungeon:2 ..._...@..............## Noise: =--------  Time: 1354.8 (0.0) ......#r############.#.. -) Nothing wielded #.... #.##P.P..PP..##.## Cast: Searing Ray ###. #.###############  Fly  # #.## #.# .. r  0m  quokka #.# ### ... ... _The quokka barely misses you.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)h*  burgertutor the Conjurer ## #P###.# #.#  Mothkin . #P#.#.# ..#  Health: 12/19 ===============--------- ##. #.#.#P# #.#  Magic: 1/3========---------------- #.. #.#.#.# #.## AC: 3Str: 7 ##### #.####P#.#.####.#. EV: 11Int: 19 h,#.....#.##P.P#.#P..##.## SH: 0Dex: 11 #.....#.######.######.#  XL:  2 Next: 66% Place: Dungeon:2 ..._...@..............## Noise: =--------  Time: 1354.8 (0.0) ......#r############.#.. -) Nothing wielded #.... #.##P.P..PP..##.## Cast: Searing Ray ###. #.###############  Fly  # #.## #.# .. r   quokka #.# ### ...~-%15H ...Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.h*3 ##  #.#  .  ..#  ##.  #.#  #..   ##### . h`4P#.   ..._ . #.... P.. ###. #  # #.# #.#  #.#  ... ...hoA_.h3=756.3 (1.5Searing Rayhu9_h]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!h%h5h_h&hhBhlhh^hTh;hd14==hHhhFhBhhhh2h hhh]j5==hfh1hT2========hh$hhh hH h hh9=hhho6==========hhhhEhhhhh h h$h$i7===h%&h(h/)h+h5-h-h.h1h2h3h5hS6h8==h77hS:h;T3========h<h?h?hR@hChRDhDhGh3H9=hVIhLhMo9==========hMhOh[Rh^S,hUhYhZhN[h]h`hahIbh}dhghh:==hnihfkhqBh6shevhZwhvxh{hhhЁh˄hs,hΊheh:hhhwh#.....#.##P.P#.#P.#####.....#.######.####......_..............#......#.############.....#.##P.P..PP. ###.###.########## ##.# #.#  ###..# #.#  #.@.## #.# - #...## ...  #...?.. ... Searing Rayhx...?...... ... #........l.#..##....... J   endoplasm (asleep)#.. ##..##.#. l   frilled lizard (asleep)#. ##.# J#.# hL_91.3 (35.0)hcE-2.3 (36h߶A_hʹq _A frilled lizard and an endoplasm come into view.h>  .#. _.... #...... ##.... ###.# ##.# #.#  ###..# #.#  #.@.## #.# h ? #...## ...  #...?.. ...  #..?...... ...  #........l.  #..##.......  #.. ##..##.#.  #. ##.# J#.# hI  .#. ... #...... ##.... ###.# ##.# #.#  h{J ###..# #.#  #.@.## #.#  #...## ...  #...?.. ...  #..?...... ...  #........l. #..##.......  #.. ##..##.#.  #. ##.# J#.# hS 7_hV hf _ _There are monsters nearby!hh########.###......_.............. #......#.###########.....#.##P.P..PP. ###.###.########## ##.# #.# ###..##...###..@## ...h #...?........#..?.......#.........l... ##........... ##..##.#.##. ##.# J#.# #.. .# hh`_h˴Jh Jh8h˶.hh3.3 (1h/ .0) hƼ_hhn_hahhЧhְI_J.h}1----------------Contam: 11% 4.8 (1.5Searing RayhhI _You miscast Searing Ray. Nothing appears to happen.h< 7_h h 7_h e _You don't have enough magic to cast this spell.h  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hF%  #####.....#.######.### burgertutor the Conjurer #......_.............. Mothkin #......#.########## Health: 19/19 ======================== ##.....#.##P.P..PP. Magic: 0/3------------------------ ###.###.########## AC: 3Str: 7 ##.# #.#  EV: 11Int: 19 Contam: 11%  ###..# #.#  SH: 0Dex: 11 ##...## #.#  XL:  2 Next: 75% Place: Dungeon:2 #..@## ...  Noise: ---------  Time: 1394.8 (0.0) #...?.*......  -) NothV' hing wielded #..?....*..#...  Cast: Searing Ray #........l...  Fly  #..##.....J....  #.. ##..##.#.##  J   endoplasm #. ##.# .#.#  l   frilled lizard (asleep) #.. .# #  _You don't have enough magic to cast this spell.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)hV  #####.....#.######.### burgertutor the Conjurer #......_.............. Mothkin #......#.########## Health: 19/19 ======================== ##.....#.##P.P..PP. Magic: 0/3------------------------ ###.###.########## AC: 3Str: 7 ##.# #.#  EV: 11Int: 19 Contam: 11%  ###..# #.#  SH: 0Dex: 11 ##...## #.#  XL:  2 Next: 75% Place: Dungeon:2 #..@## ...  Noise: ---------  Time: 1394.8 (0.0) #...?........  -) Nothing wielded hXX #..?.......#...  Cast: Searing Ray #........l...  Fly  #..##.....J....  #.. ##..##.#.##  J   endoplasm #. ##.# .#.#  l   frilled lizard (asleep) #.. .# # Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard!h^  _   ##.# #.#   #.#   #.#   ...  hO` 4*  *  ....   #..   #. ##.#  #.. .#  h ,h X_..J..h <9=6.3 (1.5hc 7_h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard! _You kill the frilled lizard!hf#......_............... #......#.#############.....#.##P.P..PP..#.###.###########.# #.# ###..# #.# ##...## #.#.#.#...####....#...?.@.......#..?.....J.##............. #..##..h}#.. ##..##.#.##?#. ##.# .#.#  #.. .# ### .#h7_h+70h7_h _Found a scroll labelled VESE YTZERY. The endoplasm barely misses you.h*^_8h2%_h{5 _You hit the endoplasm but do no damage. The endoplasm misses you.h _ You hit the endoplasm.  The endoplasm is heavily wounded.h] %9h h @ _The endoplasm hits you but does no damage.h _You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm freezes you.h X6----400h 9_h % _You are frozen.h)Y _vv(ally target)You hit the endoplasm but do no damage.The endoplasm is heavily wounded.h{Zm4-------9% 1hd9_hdhG _You conjure some foxfire! The endoplasm hits you.ÏhE  You barely miss the endoplasm.The endoplasm is heavily wounded.The foxfire burns the endoplasm.ÏhTMV_.ÏhwÏhÏhÏhÏh5_§§@§v§...ÏhH7872ÏhNL_§ÏhM _You kill the endoplasm!Ïh^ #......#.##############.##P.P..PP..#.###.############.# #.# ###..# #.# ###...## #.#..#.#..§####....#...?§.§...#..?.v§..@.#.... #............#..##.#.. ##..##.#.##?#. ##.# .#.# . #.. .# ### .# .#Ïhl`BÏhj....v§.§§§Ïhkm5=--5-3Ïh8tV§§ÏhvÏh% Ïh& Ïh , Ïh, Ïh5 Ïh: M3Ïh> Ïhl@ ] _Your foxfire dissipates.Ïh:J n1========§§.-...r   quokka (wandering)rÏh[R 5..4ÏhgS D15.3 (2ÏhZ Ïh9^ Y _A quokka comes into view.Ïh    ##.# #.#  ###..# #.# #  ##...## #.#..  #.#...####.....  #...?..........  #..?.....@.#....  Ïh (#................  #..##............  #.. ##..##.#.##?.  #. ##.# .#.# .  #.. .# #  ## r# .#Ïh!   ##.# #.#  ###..# #.# #  ##...## #.#..  #.#...####.....  #...?..........  #..?.....@.#....  #................  #..##............  Ïh##.. ##..##.#.##?.  #. ##.# .#.# . #.. .# #  ## r# .# Ïh*Ïh+Ïh<s _A quokka is nearby!ďhWCA   ##.# #.#  ###..# #.# #  ##...## #.#..  #.#...####.....  #...?..........  #..?.....@.#....  #................  #..##............  #.. ##..##.#.##?.  #. ##.# .#.# .  #.. .# #  ## r# .#ďh   ##.# #.#  ###..# #.# #  ##...## #.#..  #.#...####.....  #...?..........  #..?.....@.#....  #................  #..##............  #.. ##..##.#.##?.  #. ##.# .#.# . #.. .# #  ## r# .# ďh ďhďhďhSg #P.P..PP.. ###.###.########### ##.# #.# ###..# #.# ## ##...## #.#..#.#...####......?.......#..?.......#.......ďh##. ##..##.#.##? ##.# .#.# . #.. .# ### r#  . _A quokka is nearby!ďhďh@r.ďhIB 6.3 (1 _ďhďh ďh ###.###.########### ##.# #.# ###..# #.# ## ##...## #.#...#...####.....?.........#..?.......#.....##. ##..##.#.##? ##.# .#.# . #.. r# # ## . .ďh8@r.ďhA=7ďheďhďh5  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ďh{}  ###.###.############ burgertutor the Conjurer ##.# #.#  Mothkin ###..# #.# #  Health: 15/19 ==================------ # ##...## #.#..  Magic: 0/3------------------------ #.#...####.....  AC: 3Str: 7 #...?..........  EV: 11Int: 19 #..?.......#.....  SH: 0Dex: 11 #................  XL:  2 Next: 87% Place: Dungeon:2 #..##....@.......  Noise: --------- ďh  ^ Time: 1407.3 (0.0) #.. ##..##*#.##?.  -) Nothing wielded #. ##.# r#.# .  Cast: Searing Ray #.. .# #  Fly  ## .# .# r   quokka (wandering) .# .. _A quokka is nearby!Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)ďh؋Y###.###.############ burgertutor the Conjurer##.# #.#Mothkin###..# #.# #Health: 15/19 ==================------# ##...## #.#..Magic: 0/3------------------------#.#...####.....AC: 3Str: 7#...?..........EV: 11Int: 19#..?.......#.....SH: 0Dex: 11#................XL:  2 Next: 87% Place: Dungeon:2ďhb#..##....@.......Noise: ---------  Time: 1407.3 (0.0)#.. ##..##*#.##?.-) Nothing wielded#. ##.# r#.# .Cast: Searing Ray#.. .# #Fly ## .#.#r   quokka.#..  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka.ďh"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.v@vr.(ally target)ďh$c6===8.8 (1.5ďh+0ďhs3m _You conjure some foxfire! The quokka barely misses you.ŏhE+  You closely miss the quokka.The quokka is heavily wounded.You conjure some foxfire! The foxfire burns the quokka.ŏhŏh vv§The quokka is severely wounded.ŏh'+90ŏh:§ŏh> _The quokka bites you but does no damage.ƏhIXƏhY,ƏhIcB  The foxfire burns the quokka.Əh:k§vv@v†ƏhƏhcƏhƏh,ƏhƏhv§§@.§vƏh/9510ƏhƏhAJ _You kill the quokka!Ǐh'3ǏhcǏhIǏhǏhiǏhǏhǏh&,ǏhǏh{Ǐh,ǏhǏh`ǏhǏh@Ǐh|ǏhHǏhi7===ǏhǏhz` _Your foxfire dissipates. x2ǏhlǏhǏh!,Ǐh#Ǐh)(Ǐh)Ǐh*Ǐh.Ǐh/h8==Ǐh1Ǐh5ǏhT6Z1========ǏhN;Ǐh<Ǐh<Ǐh>Ǐh CǏhCǏh}EǏhIǏhU Ǐhc ###.............. #..........#..... #................ #..##............ #.. ##..##†#.##?. Ǐhqe #.. ##.##.#.# . #.. #....# # ##. ###..# #. #@.# #....|.# #.###....  ...###  #..# #..# #... #.## Ǐho +9.8 (9Ǐhs /60.8 (10.0)ǏhO{ Ǐh{~ a _d - a scroll labelled IMYNUCHUOSSȏh;.........ȏh ..#..........##.. ##..##†#.##? ##.##.#.#  #....# # #. ###..#  #. #####. #....###......# ...###.#ȏhq##..# #.#ȏhJ,0.0)ȏh *1.8 (1ȏh&ȏh.s _You see here a staff of cold.ȏh ȏh7 ȏh ȏh$ ȏh* P _ȏh, ȏh?2 Bȏh'8 ȏh{; ȏh; ȏh:= ȏh? ȏhE ,ȏh@E ȏhJ ȏhaM ȏhM ȏh@O ȏh6T b  You see here a quokka corpse.ȏhW ȏhW  _ȏhZ ȏh.] ȏhb` ȏh` ȏha ȏhd ȏhg ȏhg ȏhli ȏhBl ȏhw %#.# ###.###.############### ##.# ##.# #.# #.#.####..# #.#### #..##.##...####.#..# .# ####.#...####.....##..####.................###..........#.........B#...................###..##.........@.......ȏhax #.. ##..##†#.##?.....##.. ##.##.#.# #.....##.. #....#.# ..#..###. ###..#.# .# .##. #####..#.# .# #B   giant cockroach (asleep)#....|.#.# ȏhx X ##.###......#...###.#ȏh +9.8 (8ȏh ȏh؈ xB..Bȏh| +70.8 (9ȏhy ȏh b _A giant cockroach comes into view.ȏh #.#   #.# ##.# #.#   #.#### #  ##.#..# .# ###  #.#...####.....##..#  .............##  ....#.......B..  .............##  .......@.......  #.. ##..##†#.##?.....#  #.. ##.##.#.# #.....#  #.. #....#.# ..#..#  ##. ###..#.# .# .#  #. .#.# .# #  #....|.#.# #   ɏh #.#   #.# ##.# #.#   #.#### #  ##.#..# .# ###  #.#...####.....##..#  .............##  ....#.......B..  .............##  .......@.......  #.. ##..##†#.##?.....#  #.. ##.##.#.# #.....#  #.. #....#.# ..#..#  ##. ###..#.# .# .#  #. .#.# .# #  #....|.#.#ɏhtq #  ɏhɏhɏh| _A giant cockroach is nearby!ɏhfe #.#   #.# ##.# #.#   #.#### #  ##.#..# .# ###  #.#...####.....##..#  .............##  ....#.......B..  .............##  .......@.......  #.. ##..##†#.##?.....#  #.. ##.##.#.# #.....#  #.. #....#.# ..#..#  ##. ###..#.# .# .#  #. .#.# .# #  #....|.#.# #   ɏhaj #.#   #.# ##.# #.#   #.#### #  ##.#..# .# ###  #.#...####.....##..#  .............##  ....#.......B..  .............##  .......@.......  #.. ##..##†#.##?.....#  #.. ##.##.#.# #.....#  #.. #....#.# ..#..# ɏhy ##. ###..#.# .# .#  #. .#.# .# #  #....|.#.# #  ɏhK ɏhr ɏh#ɏhNf _A giant cockroach is nearby!ɏhܵɏhfɏhɏh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ɏh@t ]#.###.....#.##P.P..PP..##.###.#.# ###.###.################.# ##.# #.# ##.####..# #.#### # ..#.##...####.#..# .# ### #.#...####.....##..#  ###.####.#B...  #........@....##  #..##..................  ɏht #.. ##..##†#.##?.....##.. ##.##.#.###.....#  #.. #....#.# ..#..#  ##. ###..#.# ..#..# #. #####..#.# ..#ɏhPu  .##....|.#.# ..# ##.###......#ɏhw ɏh 8B.ɏhX G1.8 (1Searing Ray _ɏh3 ɏhC ɏhvx  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.ɏh~ ^****ɏh ....  You kill the giant cockroach!ɏhM #.###.....#.##P.P..PP..##.###. burgertutor the Conjurer#.# ###.###.############### #. Mothkin#.# ##.# #.##.# Health: 19/19 ========================#.####..# #.#### #..# Magic: 1/3========----------------#.##...####.#..# .# ###AC: 3Str: 7#.#...####.....##..#EV: 11ɏhrInt: 19  ###.................###SH: 0Dex: 11  #..........#...........XL:  2 Next: 100% Place: Dungeon:2  #..............@....##Noise: ==-------  Time: 1473.3 (1.5)  #..##..................-) Nothing wielded  #.. ##..##†#.##?.....##Continue: Searing Ray  #.. ##.##.#.###.....#Fly Ray #.. #....#.# ..#..#ɏh##. ###..#.# ..#..##. #####..#.# ..# .##....|.#.# ..# ##.###......# _A giant cockroach is nearby! ɏh"_A giant cockroach is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You focus your ray upon the giant cockroach.  ɏh[mThe searing ray hits the giant cockroach.  You kill the giant cockroach!ɏho _(Press . to maintain the ray.)  You have reached level 3!ɏh(+/  --more--ʏh1  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ˏhX24/241/4------------------213 0% Searing RayˏhjˏhdS _You feel clever. x2ˏhVRˏhnT Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 45% 4 ˏhT b - Iskenderun's Mystic Blast Conjuration/Translocation 45% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpˏhT<[Esc] exit̏hݕ̏h̏h\ #.###.....#.##P.P..PP..##.###. burgertutor the Conjurer#.# ###.###.############### #. Mothkin#.# ##.# #.##.# Health: 24/24 ========================#.####..# #.#### #..# Magic: 1/4======------------------#.##...####.#..# .# ###AC: 3Str: 7#.#...####.....##..#EV: 11Int: 21  ###.................###SH: 0Dex: 11  #..........#...........̏hթfXL:  3 Next:  0% Place: Dungeon:2  #..............@....##Noise: ==-------  Time: 1473.3 (0.0)  #..##..................-) Nothing wielded  #.. ##..##†#.##?.....##Continue: Searing Ray#.. ##.##.#.###.....#Fly Ray #.. #....#.# ..#..###. ###..#.# ..#..##. #####..#.# ..# .##....|.#.# ..# ##.###......#You kill the giant cockroach! _(Press . to maintain the ray.)  You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2̏hP  Okay, then.̏h̏hX̏h. _̏hJ̏h2K̏hPM̏hsSK  You stop channelling your searing ray.̏hXE _̏hY̏hZ̏hW\̏hM`,̏hd̏hh̏hȉhj̏hn̏h;n̏hȍhUs̏hs̏ht̏hw̏h x̏hy̏hb|̏h|̏h~̏h̏h!̏hӂ̏h̏hԅ#2̏h5======̏h̏h\̏h̏hb̏h>,̏hʐ̏hɓ,̏h̏hߘ̏h>======̏h̏hq̏hޝ̏h̏hâ̏h̏h̏hn̏h̏hy̏hJ̏h̏hȈh̏h>̏h̏h̏h̏h̏h̏hmR3======̏hH̏h̏h̏h̏h̏hQ̏h3̏h=̏hp̏h}̏h;̏h8>======̏hw̏h̏h̏h̏h̏h%̏h̏h̏hc̏hf̏h̏hG̏h̏hf,̏hȉhM,̏h̏h̏hP4======̏h̏h̏h,̏h̏hN̏h ̏h{̏hd ̏h- ##.# #.# . #.####..# #.#### ## ..# #...####.#..# #.# ### ...####.....##..#  ̏h###.................###  #...................##..... ##..##†#.##@.....##-- ##.##.#.###.....#  #....#.# ..#..# ast: Searing Ray .Fly .##..#...###.#..#̏h/-##..#̏hZ 1507.3 (34.0)̏h#F--8.3 (35̏h+̏h.K _e - a scroll labelled VESE YTZERY̏h?.̏hO3̏h^P̏hT̏hW̏hW>======̏h<[,̏h]̏h]̏hI_̏hkb̏hd̏hd̏hȅhKh̏hJj̏hj̏hk̏h?m̏hn̏h%ȍhȍhtq̏hs̏hs̏hHt̏hv̏hx̏hx̏hy̏hP{̏h }̏hg}̏h~̏h~̏hd,̏h!̏hb̏h<̏h,̏h̏h]̏h̏h5̏h،̏h2̏hz̏h̏hj̏h̏hm̏h̏h:̏h,̏hS̏hT̏h̏h;̏hȝ̏h̏h,̏h ̏h̏h̏hD̏hȦ̏hk̏hF̏hz̏h̏hȐhX̏hC̏h̏h!̏h۵̏h̏h̏h̏h̏h ̏hZ̏h`̏hZ̏h̏hF̏h̏h̏h7̏hȑh1̏h̏h,̏h̏h̏hw̏h̏h̏h ̏h$̏hk̏h̏h&̏h̏hȔh ̏h ̏h̏hK̏h̏h̏ha,̏h̏h}̏hJ̏h̏hQ̏h̏h̏h+̏h̏hG̏hT̏h̏h3̏h̏h~J #.############### #.#.# #.#.## #.# . #.###.# #.#.#.# #.#### ## ..# #.. ###.#.# #.#..# #.# ### ### #.#.# ̏h.....##..##.### ..####.# ....̏h*##.### ̏hS........########### #..##. ................@.# #<###.̏hp$41.3 (33 ̏h.##......####.###.# #.###. ̏h.###.....# #.# .# #..... ̏h.# #..#..# #.# ># ########. ̏h.# #..#..# #.# .# #...).... .# #..#..# ##.# .# #.#######  .# #..#..# #..# .# #.#̏h   ̏hS...#..##.# #.## .# #.# ##  ̏h##.#..##.# #.####.######. ̏hv̏h+2.3 (34̏h ̏h; _Found a stone staircase leading down.̏hc ̏hd ̏hd ̏hf ̏hm X̏hm ̏hGn ̏hn ̏hp ̏h~r ̏hr ̏h;s ̏hu ̏hfv ̏hw ,̏h~z R  There is a stone staircase leading down here.̏hA| ̏h }  _̏h} ̏h ̏h ̏h1 ̏h ̏hH ̏h ̏hA ̏h ̏h ̏h ̏hA ̏hw ̏h ̏hT ̏h ̏h ̏h4 ̏h ,̏h ̏h ̏h ̏hu ̏h ̏h ̏h7 ̏h ̏h ̏h ̏hQ ,̏hƟ ̏hp ̏hȣ ̏h ̏h. X̏h ̏h ̏h ̏h/ ̏h ̏h ̏h ̏hN ̏h޳ ̏h ̏h3 ̏hj ̏h ̏hF ̏h ̏hL ̏h ̏h ̏hX ̏h ̏h ̏h2 R  There is a stone staircase leading down here.̏h4 ̏h  _̏ht ̏h7 ̏h ̏h ̏h{ ̏h ̏h ̏h= ̏h ̏ho ̏h ̏hT ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏h ̏hJ ̏h] ̏h' ̏h ̏h ̏h ̏h ̏hg ̏h- ̏h ̏h ̏h? ̏h ̏h? ,̏hS ̏h ̏h ̏hD ̏hZ ̏h ̏hO ̏h ̏hq ̏h X̏h[ ̏h ̏hk ̏h ̏h! ̏h % ̏hM% ̏h!& ̏h' ̏h * ̏h{* ̏h+ ̏h[- ̏h/ ̏hI0 ̏h1 ̏h2 ̏h4 ̏h;5 ̏h5 ̏h7 ̏h9 ̏h9: ̏h/; ̏h< ̏h? ̏hK? ̏h8@ ̏hFB ̏hD ,̏hE ̏hlG ̏hZI ̏hI ̏hJ ̏hT j .................#######.###P#.#. .#.############.#........# ###.#. .#.##P.P..PP..##.###..#### #P#.#P ##.############### #.#.# #.#.#  #.# P..#.###.# #.#.#.  #.#### ..# #.. ###.#. ##.#..###.# ### ### #.#. #.....##..# ######.#.# #.##.######.@....... #.# #...............######## ##.## .........########### #..## ...................# #<### ̏h]U #.##......####.###.# #.### #.###.....# #.# #.# #.... #.# #..#..# #.# #># ######## #.# #..#..# #.# #.# #...)... #.# #..#..# ##.# #.# #.######You pick up a parchment of Apportation and begin reading...̏h\ -87.3 (45̏h^ +8.3 (46̏hd ̏h,g D _You add the spell Apportation to your library.̏h}"̏h`$̏h*̏hB9H _No target in view!͏h͏hO͏h͏h>͏h)͏hP _͏h͏h͏h͏h͏h͏hO͏h͏h7͏h,͏h-͏h6͏hV͏h͏hA͏h'͏h͏h;͏h͏h͏h͏h ͏h͏hG͏hv͏h͏h͏h͏h͏h͏hW͏hh͏h,͏h͏h͏h,͏hl͏hk͏h͏h͏h͏hp͏h͏hh͏h͏h ͏h ,͏h ͏h͏h,͏h͏h ͏h[,͏h#͏h͏h,͏h͏h͏h͏h͏h ͏h ͏h[!,͏h!͏h9"͏h$,͏h$͏h&͏hS(͏h(͏h])͏h*͏h,͏h,͏h-͏h0/͏h0͏h 1͏h1͏h3͏h 5͏hK5͏h5͏h7͏h8͏h9͏h9͏h;͏h]=͏h=͏hd>͏h?͏hA͏hA͏hgB͏hC͏hE͏h F͏hsF͏hG͏hI͏hI͏h]J͏hK͏hM͏hGN͏hvN͏hP͏hR,͏h)S͏hT͏hV͏h)W͏hW͏hRY͏hZ͏h#[͏h[͏h\͏h^͏h!_͏h_͏h5a͏hb͏hc͏hc͏he͏hFg,͏hg͏h3i͏hj͏h k͏hek͏hl͏hn͏hn͏hOo͏hp͏hkt͏ht͏hju͏hw͏hy͏hy͏hz͏h%}͏hڀ͏h͏h͏h؄͏h͏h͏h͏h͏h:͏h͏hu͏hF͏h6,͏hO͏h͏h;͏h~͏h͏hǠ͏hŢ͏h ͏h͏hΦ͏h,͏hC͏h͏hY͏h͏h:͏h͏h͏hҴ͏hS͏h͏h͏h.͏h͏h͏h0͏hu͏h ͏h͏h͏h7͏h͏h͏hk͏h͏hT͏h͏h͏hK͏hN͏h͏h,͏h͏h͏hy͏h͏hQ͏h͏h͏h͏h͏h͏h͏h͏h͏ho͏hL͏h͏h]͏hz͏h͏hn͏h͏h͏hY͏h͏h͏h͏hC͏hE͏h ͏h5 ͏hU ͏h ͏h͏ha͏h ͏h͏hv͏hR͏h͏h!͏h#͏h)$͏h%͏h]+͏h-͏h3͏h3͏hV6͏h8͏hr:͏h;͏hG<͏h%=͏h@͏h7C͏hC͏h E͏h,G͏h%J,͏hJ͏hL͏h,M͏hN͏hO͏h]P͏hR͏hT͏hRV͏h3X͏hXZ͏hZ͏h\͏h^͏ha͏hb͏hc͏he͏hh͏hi͏hNj͏hk͏hn͏ho͏h^p͏hq͏ht͏hJt͏ht͏hv͏h/y͏hqy͏hy͏h*{͏hL}͏h}͏h~͏hT͏h͏h͏hx͏h5͏h͏h[͏h͏h͏h͏h͏h͏hV͏h<͏h͏h9͏h͏h͏hE͏h͏h_͏h͏h͏h)͏h͏h͏hϜ͏h̝͏hM  There is a shimmering altar of Xom here.͏h͏h+ _͏h͏h͏hZ͏h͏h͏h͏h,͏h͏h͏h͏h ͏hͶ͏hO͏hC͏h~͏h͏h ͏h;͏h͏h!͏h͏h1͏h͏h͏h͏h͏h͏h͏hM͏h͏h͏h͏h͏h,͏h3͏h"͏h͏h͏h͏h͏h͏h[͏hp͏h*͏hc #.# ##.# #.#  #.####..# #.####  #.##...####.#..## #.#...####.... ͏ha###............... #..........#...... #................. #..##.............. ͏h#.@###..##÷#.##....683.3 (95 ͏h#..# ##.##.#.###... #..# #....#.# #.. ͏h##.# ###..#.# #.. ͏h#.######..#.# #.. ͏hU#.##....|.#.# #..# #.##.###......#.. ͏hx#>. ...###.#..# ##..# ...͏h͏h͏h+4.3 (96͏h͏h; _Found a stone staircase leading down.͏h&H͏hH͏hkJ͏hiwR͏h.x͏h}R  There is a stone staircase leading down here.͏h~ ͏h߁_͏h͏h\͏h͏hw͏h͏h͏hJ͏h͏h/͏h͏h͏h%͏hk͏hś͏h>͏h͏h͏h͏h`͏h͏h͏h͏h3͏h͏h߭͏h͏h͏hj͏hϴ͏h]͏h͏h͏h׻͏h͏h͏h͏h͏h͏h͏hG͏h8͏h͏hd͏h͏h͏h͏hi͏h͏h͏hc͏h͏h͏h͏h͏h6͏h͏h_͏h͏h͏h ͏h͏hy͏h͏h͏h ͏h͏h͏h͏h͏hM͏hG͏h͏h͏h͏h͏h͏h͏h͏h͏h͏h͏h͏hs,͏hD͏h͏h͏hQ͏h͏hO͏h͏h͏h ͏h ͏hA ͏h ͏hV͏h͏h͏h,͏h]͏hm͏h͏hg͏h͏h,͏h͏h~͏h ͏h ͏h!͏h%͏hx'͏h'͏hv(͏hY*͏h,͏h -͏h-͏h/͏h2͏hi2͏hC6,͏h8͏h8͏hl9͏h;͏hs=͏h=͏h>͏h?͏hB,͏hC͏hD͏hF,͏huG͏h'K͏hT#............ #### ##......#####. ##.#######.##P#.#.##P##.##.###.##.######..#####.#͏hU)#..#.....@##.##.####.'.)♣ #.#..# #.'..♣ Searing Ray#...## ###..♣ ##### ..g. .....g   goblin (asleep) ##### ͏h^ 727.3 (43  You reach down and open the large door.  A goblin comes into view. It is wielding a +0 dagger.͏hfag.g͏hg5===8.3 (44͏h{n͏hu` _The goblin shouts! _Found an orcbow.Ώhj#......#####. #.#.###### #.#.##P# ..#.##P#  #.##.# #########.##.####.......##..#####.#..)grΏhuh#..#......#..♣#.##.####.@.)♣#.#..# #.'..♣ #...## ###.g♣ ##### .... .######g 2 goblins (1 wandering)Ώh r   rat (wandering)Ώhq  A rat and a goblin come into view.ΏhΏh*Ώhtg..g.g ΏhW:---9.3 (1.0)Ώh/ΏhB  _Found a spear. The rat moves out of view. _There is a large open door here.ΏhrhT****Ώh  You focus your ray upon the goblin. The searing ray misses the goblin.(Press . to maintain the ray.)ΏhP)gg..Ώhx .Ώh`2------------==-30.8 (1.5ontinue: Searing RayRay ΏhS _The goblin hits you but does no damage.ΏhI  You hit the goblin.  The goblin is moderately wounded.You stop channelling your searing ray. You conjure some foxfire!Ώh.v@gv(1 ally target)Ώh#2Ώh'M---10astΏhJ)Ώh Ώh; _The goblin hits you with a +0 dagger.ϏhFv  You barely miss the goblin.ϏhJP  The goblin is moderately wounded.The foxfire burns the goblin.ϏhYU§vv)   goblinϏh,Ϗh"~  You kill the goblin!The foxfire burns the goblin.Ϗh&[)§ϏhiϏh?sW§§§Ϗhy4-2Searing RayϏh;§ϏhJ _You kill the goblin!ϏhZE§§§ϏhϏh<"V§§§Ϗh>%H _No target in view!ϏhJ§§ϏhxϏh6j§§§Ϗh' H _No target in view!ϏhD Ϗh Ϗh* ϏhJ Ϗha : _Ϗh ϏhO B------------ϏhY Ϗh Ϗhk @3=-Ϗh Ϗh Ϗh Ϗh Ϗh Ϗh Ϗh Ϗh Ϗh} .-6.8 (4.'rr   rat (wandering)ϏhR 7-Ϗh= Ϗh Z _A rat is nearby!Ϗh       #######  ##.##.####.......  ϏhP3##..#####.#..)..  #..#......#..♣  #.@))♣   #.').♣   ###..♣  ##### ....  ....r  ϏhI###### Џh"       #######  ЏhF#p##.##.####.......  ##..#####.#..)..  #..#......#..♣  #.@))♣  Џh# #.').♣   ###..♣ Џh# ##### ....  ....r ###### Џh#Џh,Џh.Џh9ЏhC #.###### #.##.##P# ..##.##P#  #.##.# ##########.##.####....... ЏhMD##..#####.#..).. #..#......#..♣ #.##.####.'))♣ #.#..# #.'@.♣ #...## ###..♣ ##### #.... #....r.ЏhDf######## _A rat is nearby!ЏhFЏh1N9r.ЏhOG7.8 (1Searing Ray _ЏhTЏh,Y _No target in view! _No target in view!A rat is nearby! _A rat is nearby! ЏhbY Things that are here: _a +0 dagger; a goblin corpseЏhK4#.##P# ..# #.##P#  #.##.# ##########.##.####....... ##..#####.#..).. #..#......#..♣ #.##.####.'))♣ #.#..# #.').♣ #...## ###.@♣ ##### #........# Џh0LL#...r....########### Џh?OЏh-X9r.Џh#[,8 _ЏhbЏhdЏh p .# ##########.##.####.......##..#####.#..).. ..#......#..♣ ##.####.'))♣..# #.').♣..## ###..♣♣♣♣..##### #.@......# Џhn G#..r########ЏhJ rrThe rat squeaks loudly.Џh 4======9Џh Џh P _The rat barely misses you.Џh vv(ally target)You hit the rat but do no damage. You conjure some foxfire!Џh 3=======---40Џh Џh P _The rat barely misses you.Џh  You hit the rat.  The rat is severely wounded.You conjure some foxfire! The foxfire burns the rat.Џh% B. ЏhЏhZЏh=Џh,ЏhSv§§§v@v§.Џh"6---1Searing RayЏh+Z§§§Џh .G _You kill the rat!ЏhaFN§§ЏhIЏhQ:§ЏhT Џh\T:_No target in view!ЏhU§§§ЏhЏh1M§§ЏhqH _No target in view!яhU§§§яhpяhZ§§§яhH _No target in view!яh5яhяh@T§§§яhH _No target in view!яh6яhϲяhяhяhяhjяhяh۶яh׷яhKяhяhο: _яhяhяhяhяhяhяhяhяhLяhяhhяh8яhяh%9=яh<яh.` _Your foxfire dissipates. x3яh>======яhяhяhяhяh яh яh яh,яhяh`яhяh,яh9яhяhяha,яh: яh$|4======яh(яh+яh,яh/яhl2яh6яh6яh9яhm<яh5@яh@яhEяh\K>  You see here a +0 orcbow.яhKOяhO'====== яhKP_яhQяhlTяh],яh^яh#gяh!k,яhlяht=  You see here a +0 spear.яhvwяhTx _яhzяh|яhjяhяheяhOяhBяh.яhяhяhO,яhяhÕяhtяhяh<яh\яhяhяhͫM _You now have 72 gold pieces (gained 15).яhяhяhZяh0яhjяhяhяhZяhdяhяhwяhяhsяhяhhяh =  You see here a +0 spear.яhiяh0 _яhяhяhяhEяhяh<  You see here a +0 club.яhdяh| _яhяhE  There is a large open door here.яhяh! _яhяhяhяh:яhяh-яhkяhяh яhяhяhcяhяhяhяhoяhяh- яh#яhl#яhQ%яh&яh )яh[)яh)яh,яh-яh .яh.яhc0яh2яh2яhg3яhZ5яh>7яh7яhQ8яh:яh:<яh<яh'=яh>яh4C,яhCяhFяh HяhHяhIяhxLяhNяhfNяhOяhRяh-VяhVяhHXяhZяhw]яh]яh"_яheяhm #>........###.#..##.# #.##.###..# ...##.# #.##.# #..##.# #.##.# #...#.##яhn2 #.#..# #.###... #.#.## #.##.## #.#.# #.#яhRnB ##.#.#######.. ..# #.....@....... ####-яhn86.8 (45.0)#......#####.)яhn#.###### #.##P#яhn#.##P##.##.# ##########яhn##.##.####........###..#####.#..).....#яhov#..#......#..♣♣♣♣..#яhyяh{E-7.8 (46яhrяh`# _Found a club.яh`яh`aяh(cяh=hяht#>.###.#..##.# ##.##.###..# ...##.# ##.##.# #..# #.# ##.##.# #... #.##.#..# #.## #.#.#.## #.# #.##.#.# #.# #яhu##.#.#..S ..# ##.....# #### ##......#####.)###.###### ##.##P# .#.##P#яhQv#.##.# # S   adder (asleep)##.##..#####.#..).....##..#......#..♣♣♣♣..#яh}w 0.0)  An adder comes into view.яh&u.SSяh*8.8 (1яhяh/ _The adder hisses angrily.яhk#>.###.#..##.# #.#.##.###..# ...##.# #.#.##.# #..# #.# #.#.##.# #... #.###.#.#..# #.## #.#.#.## #.# #.###.#.#.# # #.# #.##.#.#...# #.#.......@....S# #### #.#......#####.)# #.яh#.###### #.#.##P# . #.##.# # яhHяhяhD7S..яh;9Searing Rayяhяhjҏhl]#>.###.#..##.# #.##.##.###..# ...##.# #.##.##.# #..# #.# #.##.##.# #... #.###.##.#..# #.## #.....##.#.## #.# #.###.##.#.# ##. #.# #.###.#.#.ҏhV..# #.##.S..# #### #.##......#####.)# #.#.###### ##.##.##P# ..# #.##.# # ҏhdҏh7%2S.ҏhv&&90ҏh1ҏh4ҏhC=1ҏh ҏh ҏh9_You closely miss the adder. The adder completely misses you.ҏh4  You barely miss the adder. The adder bites you.  You are poisoned.ҏh%2=====--2Pois Fly ҏhҏhj _The adder poisons you! The adder closely misses you.ҏhqҏhr18====------3.7 (0.9ҏhyҏh|m _You miss the adder. You feel sick. The adder bites you.ҏh4ҏh:6o17-----4.7 (1.0ҏh<ҏh? _You hit the adder but do no damage. You feel sick. The adder barely misses you.ҏh7ҏhJf6--5ҏhhҏh! _You closely miss the adder. You feel sick. The adder barely misses you.ҏh1ҏhf5--6ҏhҏh0 _You closely miss the adder. You feel sick. The adder barely misses you. x2ҏh, **** You focus your ray upon the adder. The searing ray hits the adder!ҏhI  v@S...(ally target)The adder is severely wounded.(Press . to maintain the ray.)  You conjure some foxfire! You feel sick. The adder closely misses you.-2------------=8.2 (1.5ontinue: Searing RayRay  _The adder barely misses you.ӏhND  The searing ray hits the adder.ӏh UP****ӏhin  You kill the adder!You feel sick.ӏh'sv§@†...ӏhU4-1------------------33ӏhv90Searing RayFly Ray+ ӏh:§ӏh[ _You are no longer poisoned.ӏhk ӏh ӏh$ ӏh K  You stop channelling your searing ray.ӏhV ӏhR ӏh ӏh! ӏh~$ ӏhz( E _ӏh) ӏh+ ӏh- ӏhC^ Z _Your foxfire dissipates.5=------6==2======ӏh)c ,ӏhc ӏho 7==ӏhq ӏhq >======ӏh=s ӏhzv ӏhv ӏhw ӏh } O=ӏhT~ ӏh ӏh` $18ӏh (=ӏh ӏh ,ӏhЇ ӏh ӏh ӏh ӏh2 ӏh ӏh ӏh" ӏhw p9==3ӏh -======ӏhӔ ӏh4 ӏh{ ӏh ӏhݜ ,ӏh, ӏh ӏh< ӏhU ӏh˧ ӏh7 20========ӏh\ ӏh( ӏhy ӏh ӏh ӏhղ ӏh- ӏh ӏhR ӏhܹ ӏhϼ ӏh #1ӏh> E==ӏh ӏh ӏhT ӏhS ӏh ӏh8 ӏh ӏhP ӏh #4ӏh -======ӏhR ӏh* ӏh R2==ӏh ӏh^ ӏh^ ,ӏh ,ӏhd ӏh ӏh% ӏh} (======ӏh ӏh ӏh3 ~3==ӏh) ӏh9 ӏh ӏhP ӏht ӏh ӏh ӏhr ӏh ӏhF ӏhV ӏh 9=ӏh> ӏh ӏh K4=ӏh ӏh ӏh #>.###.#..##.# #.# #.##.###..# ...##.# #.# #.##.# #..# #.# #.# #.##.# #... #.###.# #.#..# #.## #.....# #.#.## #.# # #.###.# #.#.# ?##.# #.# #.# ##.#.#...# #.# #...@...# #### #.# --#......#####.)# #.. #.###### .# #.# Cast: Searing Ray #.##P# ....# #.##P# j.#.##.# #[4ӏh 0m## j   gnoll (polearm, asleep) ӏh 840.2 (41.0)  A gnoll comes into view. It is wielding a +0 halberd.ӏh$ \--1.2 (42ӏh5+ _Found a scroll of identify. _You see here an adder corpse.ӏh[  #> #.#    #.#   #..# #.# #.#   #...    #.##    #.# #   #.#.# ?##.# #.# #.#  ##.#.#######...... ..# #.#  #.........@...# #### #.#  #......#####.)# #..  #.###### .# #.#   .. ..#   j.   ##    )   ӏh #> #.#    #.#   #..# #.# #.#   #...    #.##   ӏhJ #.# #   #.#.# ?##.# #.# #.#  ##.#.#######...... ..# #.#  #.........@...# #### #.#  #......#####.)# #..  ӏh=d#.###### .# #.#   .. ..#   j.  ##  ӏho%  )ӏh5  ӏhdӏh̗ӏh5ӏhF _A gnoll is nearby!ӏh¢ԏhM~ #> #.#    #.#   #..# #.# #.#  ԏhN #...    #.##    #.# #   #.#.# ?##.# #.# #.# ԏh@N+ ##.#.#######...... ..# #.#  ԏhdNb#.........@...# #### #.#  #......#####.)# #..  ԏhN,#.###### .# #.#  ԏhN& .. ..#  ԏhNL j.  ԏhN) ##  ԏhO  ԏh(OG)   ԏhv #> #.#    #.#   #..# #.# #.#   #...   ԏhi #.##    #.# #   #.#.# ?##.# #.# #.#  ԏh$##.#.#######...... ..# #.#  ԏhH#.........@...# #### #.#  ԏhnI#......#####.)# #..  #.###### .# #.# ԏh  ԏhF .. ..#  ԏhI j. ԏhd ##    )  ԏhԏhԏhhԏh\ _A gnoll is nearby!ԏh#>.###.#..##.# #.# #.##.###..# ...##.# #.# #.##.# #..### #.# #.# #.##.# #..... #.###.# #.#..# #.##.# #.....# #.#.## #.# .## #.###.# #.#.# .?##.###.# #.# ##.#.#...# #.# #..†@..# #### #.# #......#####.)# #.. #.###### ..# #.# #.##P# .... ..# #.##P# ...j.#.##.# ########## ԏh!ԏhL#M2.2 (1.0)Searing Ray _ԏh/ԏhy2ՏhO  ****j  )You focus your ray upon the gnoll. The searing ray hits the gnoll.Տh׈  The gnoll is heavily wounded.(Press . to maintain the ray.)ՏhՏhc.j..Տh2------------===3.7 (1.5ontinue: Searing RayRay ՏhՏh' _You hear a shout!֏h1 **** The searing ray hits the gnoll.֏h........###.#..##.# #.# #.#.###..# ...##.# #.# #.#.# #..### #. #.##.# #..... #.###.# #. #.#..# #.##.# #.....# ## #.#.## #.##.## # #.###.# #.#.# #....@##.###.#-#.#.#######...# #........†...##.##### #.#.....#####.)# .[4ݏh 0m# #.. #.###### #.)# # #.# #.##P# #.))...... ..# #.##P# ........... #.##.# ##########..# ##.##.####........# #.ݏh 1907.7 (53.0)ݏh E-8.7 (54ݏh1 D _i - a scroll of identifyޏh/3ޏh2ޏh=8ޏh<ޏh A,ޏhAޏhSE,ޏhMBޏh=NޏhTPޏhKXޏh\Bޏh^ޏhbޏhbޏhdޏhwXޏhxޏhBޏhޏhBޏhYޏhQ #..# #.##.# #.# #.....# #### ## #.## #.##.###.# #.###.# #.# #.....## #.# #.#######.........# #.# .......†...##.##### #.# ....#####.)#...# #.. ##### #.)#...######.# #P# #.))..........# #P# .........@..#### 16.7 (8.0) #.# ##########..#.# #.####.###.... ####.#..).....# ..### .....#..♣♣♣♣..# ..# #ޏh%###.'))♣ ♣..# .[# # #.').♣ ♣..# >.# # ###..♣♣♣♣..# ... #........#ޏhޏh*7.7 (9ޏhޏh(; _Found a stone staircase leading down.ޏh 3ޏh ޏhP ޏh ޏh Bޏh ,ޏh ޏh ޏh  ######.........# #.# .....†...##.##### #.# ..#####.)#...# #... ## #.)#...######.# # #.))..........# # ............####  ##########..#.#### ###........###.....# #.#..).....# #.@#### ...#..♣♣♣♣..# #..# #.'))♣ ♣..# #.[#  #.').♣ ♣..# #>.#  ###..♣♣♣♣..# #...  #........# #.ޏh .# S   ball python (constriction, asleep)  #........# ...#  ########## #S.# ޏh! +9.7 (2ޏh$ +20.7 (3ޏhO1 ޏh4 ^ _A ball python comes into view.ߏhFD #.# †...##.##### #.# )#...# #...  #.)#...######.# # #.))..........# # ......#### # ..#.#### #.....# ) #.@####  #..#))♣ ♣..# #.[#  #.').♣ ♣..# #>.#   #...   #..#   ...#   #S.#ߏh[ #.# †...##.##### #.# )#...# #...  #.)#...######.#  #.))..........#  ......####  ..#.#### #.....# ) #.@####  #..#))♣ ♣..# #.[#  #.').♣ ♣..# #>.#   #...   #..#   ...#   #S.# ߏhߏh`ߏh}ߏhb _A ball python is nearby!ߏh .....†...##.#########.)#...# #... ### #.)#...######.#  #.)).....................#############..#.#####........###.....#.#..) #..#### ...#..♣♣♣♣ ##.'))♣ [  #.').ߏh+ D>.##..♣♣♣...  #......#.S   adder (asleep)######### #SS   ball python (constriction, asleep) #S?.ߏhw  An adder comes into view.Found a scroll labelled ZIULOYHIXT.ߏh SSSwandering)Sߏh# *1.7 (1ߏhw, ߏh. / _The adder hisses angrily.ߏh{ @#####.)#...# #... ### #.)#...######.#  #.)).....................#############..####........###......#..) #..### ...#..♣♣♣♣ ##.'))♣  #.').ߏh l>.##..♣♣♣...  #......##.###########S #S?....ߏh  ߏh ߏh ߏh] S..SKK   kobold (wandering)ߏh ;2Searing Rayߏh~ ߏhV( _A kobold comes into view. It is wielding a +0 dagger.Things that are here: _a +0 robe; a scroll of fearh **** You focus your ray upon the adder. The searing ray hits the adder.h  The adder is moderately wounded.(Press . to maintain the ray.)hhhhhj%.S.SK?S).Kh4--------==4.2 (1.5ontinue: Searing RayRay h8h/H _The ball python hisses angrily. The kobold shouts!h\ D  The searing ray hits the adder!hg  You kill the adder!The searing ray hits the ball python.ho ****K   koboldh h ...†K.hS 3------------26-50Searing Ray+ hy h7 O _You kill the ball python!hnR****hb!h+}...K.h,2----------6Searing Ray++ h5h7hE  The searing ray hits the kobold.hc****hf ...)You kill the kobold!huj1--------7-7ast: Searing Rayhth=w> _You finish channelling your searing ray.h@ 3hm h nhn h h+ h! hp9 *----2====h9 hF S   ball python (constriction, wandering)ShI ,33.2 (6hW H.ShY *4.2 (7hb h*e ^ _A ball python comes into view.h3)#...# #...  #.)#...######.# # #.))..........# # ....#### # .#.#### #.....# ) #..####  #..#))♣ ♣..# #.@#  #.').♣ ♣..# #>.#   #...   #..##   ..)#  ##..# #.?. .S..hs)#...# #...  #.)#...######.#  #.))..........#  ....####  .#.#### #.....# ) #..####  #..#hg))♣ ♣..# #.@#  #.').♣ ♣..# #>.#   #...   #..##   ..)#  ##..# #.?. .S.. hAh hhb _A ball python is nearby!hn)#...# #...  #.)#...######.# # #.))..........# # ....#### # .#.#### #.....# ) #..####  #..#))♣ ♣..# #.@#  #.').♣ ♣..# #>.#  h  #...   #..##   ..)#  ##..# #.?. .S..hnG)#...# #...  #.)#...######.#  #.))..........#  ....####  .#.#### #.....# ) #..####  #..#))♣ ♣..# #.@#  #.').♣ ♣..# #>.#   #...   #..##  h H/ ..)#  ##..# #.?. .S.. hWShTh^h4ab _A ball python is nearby!h ### #.)#...######.#  #.)).....................#############..####........###......#..) #..### ...#..♣♣♣♣ ##.'))♣ [  #.').>##..♣♣♣.........  #.......###..##..)# ..###########.. #.?..S.####hh h7C.Sho15.2 (1 _h٠hɢha #.)).....................#############..####........###......#..) #..### ...#..♣♣♣♣ ##.'))♣ [  #.').>.#########..♣♣♣.@.......  #.......###..##...)# ..###########..#  #.?...S#### hh5S.h'D====6hhh  Casting: Searing Ray (safe; 2% risk of failure)  hw\Confirm with . or Enter, or press ? or * to list all spells.h6# #.))..........#  burgertutor the Conjurer # ............####  Mothkin h܁s# ##########..#.####  Health: 30/30 ======================== ####........###.....#  Magic: 1/6====-------------------- ##.#..).....# #..####  AC: 3Str: 8 ...#..♣♣♣♣..# #..# EV: 11Int: 21 ##.'))♣ ♣..# #.[# SH: 0Dex: 11 h`Z #.').♣ ♣..# #>.#######  XL:  4 Next: 27% Place: Dungeon:2  ###..♣♣♣♣..# #.@.......  Noise: ---------  Time: 1936.2 (0.0)  #........# #.*###..##  -) Nothing wielded  #........#...*# ..  Cast: Searing Ray  ############*.#h Fly  #*?. .S.. S   ball python (constriction, wandering) ####h _A ball python is nearby!Casting: Searing Ray (safe; 2% risk of failure)  h(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehM]Aim: a ball python (wandering, hasn't noticed you, 100% to hit)hf# #.))..........#  burgertutor the Conjurer # ............####  Mothkin # ##########..#.####  Health: 30/30 ======================== ####........###.....#  Magic: 1/6====-------------------- ##.#..).....# #..####  AC: 3Str: 8 ...#..♣♣♣♣..# #..# EV: 11Int: 21 ##.'))♣ ♣..# #.[# SH: 0Dex: 11  #.').♣ ♣..# #>.#######  XL:  4 Next: 27% Place: Dungeon:2  ###..♣♣♣♣..# #.@.......  Noise: ---------  Time: 1936.2 (0.0)  #........# #g49m..###..##  -) Nothing wielded  #........#...)# ..  Cast: Searing Ray  ############..# Fly  #.?. .S.. S   ball python (constriction, wandering) ####Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.hl #.))      )   #..#))♣ ♣..# #.[#  #.').♣ ♣..#       #.*  *# ..  *.# #*?. .†.. #### h.)..8=7.7 (1.5honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!hop 3hq hu hz BhM{ h| hw h h h hV hQ h h V2====hW h hW hB h hҙ h hĞ h hϠ hϣ hI <====hZ hI ,h h ,hl h ,h h ,h h* ,h> h l3====h; hB h h8 h; h h h hm hG hI h <====hN h ,h hR h h hL ,h h ,h h hd hu h h P4====hd h ,h hz h h h ,h7 h' R====h. h h" h$ h1' h' hY* h- hV. hT0 h3 h3 h6 h< ,hN@ hB f5====ho ====h ,h hk hِ hA h3 h h hԛ h hݝ h hA N6====h+ hߥ h2 ,h8 h h- ,hS h x ..#####.)#...# #... ### #.)#...######. #.)).......... # .....### # ##########..# ####........###.....##..)....#### ...#..♣♣♣..# ##.'))♣ # -  #.').♣ ♣..# #>.##########..♣♣♣♣..# #.......#........# #..###..##h "Fly #........#...)# ..#####f - a scroll of fearh$ 084.7 (47.0)h E-5.7 (48hW hN - _You see here a +0 robe.hP 3hMS hV h^ h====h_ hb h/c hd hg h)k hk h1m ho h}s ,hv h\|  Things that are here:  a +0 dagger; a ball python corpseh= ####........###.....# .#..).....# #..### ...#..♣♣♣♣..# #..# #.'))♣ ♣..# #.[#  #.').♣ ♣..# #>.#######  ###..♣♣♣♣..# #.........  #........###..###..##  #........#...)# ..  ###########9.0) #.?....#  ..†.......< ############ h> h hߕ +90.7 (5hp h 9 _Found a stone staircase leading up.h3hhh $h$h*h^6D.#..) #..### ...#..♣♣♣♣ ##.'))♣ [  #.').>.#########..♣♣♣......... #........###..###..###...)# ..###########..###..#  #.@....##...†.......<#############hj@+1.7 (1hYB*2.7 (2hIhL` _h - a scroll labelled ZIULOYHIXThGT3hUhYh(_h%d,h[gg  You see here a ball python corpse.hihj _hlhohqhLrhthKvh}Bhg~hChhքhhWhhhŐh^hhŖhnhZhh/hhVhhhԪh2hȬhL _You now have 81 gold pieces (gained 9).h*3hhTh@,hh1h,hHhhhhh(h?hhphWh,hMhWh,hhhhZhhqh,hhhk .#..).....# #..#### #..♣♣♣♣..# #..# .'))♣ ♣..# #.[# #.').♣ ♣..# #>.####### h###..♣♣♣♣..# #......... #.###..###..##g#.#...)# ...##..###..# #.......##..@...###.....#...†.<.#.....########g   hobgoblin (asleep)h32011.7 (19.0)2.7 (20 _A hobgoblin comes into view.hi8 )   #..#))♣ ♣..# #.[#).♣ ♣..# #>.  #..  ###..  #...)# ...  #..###..#  #.......##..@...##  #...†.......<.  ##############  hm )   #..#))♣ ♣..# #.[#).♣ ♣..# #>.  #..  ###..  #...)# ...  #..###..#  #.......##..@...##  #...†.......<.  ############## h C   h? h h h7  h R_A hobgoblin is nearby!hf.#..).....# #..#### #..♣♣♣♣..# #..# .'))♣ ♣..# #.[# .').♣ ♣..# #>.# ..♣♣♣♣..# #... .  hˈ#.###..###..##g##.#...)# ....  ##..###..# #.......##...@..## #.....#...†.<.##.....## h"hח73.7 (1.0) _h(hh#..).....# #..#### #..♣♣♣♣..# #..# '))♣ ♣..# #.[# ').♣ ♣..# #>.####### #..♣♣♣♣..# #......... .# #.###..###..##g# #.#...)# ..... #h#..###..# #.##....@.## #.....#...†.<.# #.....# # h h %4hhchLhhb  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h........###.....# ..).....# #..#### ..♣♣♣♣..# #..# ))♣ ♣..# #.[# ).♣ ♣..# #>.####### # ..♣♣♣♣..# #......... . .###..###..##g### ........#...)# #......[. ###########..###@.#  #.......##......##  #.....#...†.......<.#  #.....######################hZ2  Found a robe.hR  The hobgoblin shouts! You hear an angry hiss.h,.gSgS   ball python (constriction)hLE===5Searing Rayhhs ^ _A ball python comes into view.h **** You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.h s  The hobgoblin is moderately wounded.h hY h b.gS..h \4---------h\ 7.2 (1.5ontinue: Searing RayRay h hL f _(Press . to maintain the ray.)h= h 7-h& h N _There are no items here.hH  The searing ray hits the hobgoblin!hԷp **h?hBhBA.S.hHhH3h-I/------------hsI31hI-hJ8hJ 0hK%+ hEKhVh]YM _You kill the hobgoblin!h\ ** The searing ray hits the ball python.hh"Z.†Sh%$2---------9++ h:-h/d _The ball python is severely wounded.hA**h .†You finish channelling your searing ray.  The ball python bites you but does no damage.  The ball python misses you. The ball python bites you.28--1--------20ast: Searing Rayh#h%X _The ball python barely misses you.h֌  You hit the ball python but do no damage.The ball python is severely wounded.The ball python bites you but does no damage.hI   1  1Constr hq hӜ z _The ball python grabs you. The ball python constricts you.h* =  You hit the ball python.h r vv  You kill the ball python!9=-11 22 _You conjure some foxfire!h!3h$hW%h`&h'h((h(h)hT*h*h+h+h.hy3,hK5h7h+:h<h,EhHhI:----hsKhKQ] _Your foxfire dissipates.hQ@2====hQhTh XhXXhXb30==hZh.`Bh]c,h ehjhj<====hlhxqhr9=hwuhx,h&zh}hE}h~hhWhhhhԈhh#3h;3====hhh(hْhhOhhhhhh;&====hZhhBhQhhڬhh,h@hh˵hhhhhh :4====h,hQh,hh>huhhQhhfhhn<====hhhhhhhh hhhAE..-52.2 (30.0)h7-hhj _Key pressed, stopping explore.h7hh!H _No target in view!h:S _hVP5====hVhXh'[,h\h_h_h%ahchchehhhEhhch5====h khm,hToh(qhNqh)rhsshshcthv,hNxh {h>{h|hhMN6====hRhhnhhhhhhhte  You see here a hobgoblin corpse.hGhך _hqh.hh<====h hBh*hmh~hhh*hh?<  You see here a +0 robe.hUh _hPhghh!h>hhThhhVhKhhzhsh.hhlhhhh/hhhhhhhh>h]h#.... ... ######## ## #### # ...# #### #.### hb#### #..## #.#.. # #..##.##.#.## # #..# ).... #######..# #......... .........# #@# 79.2 (27 ###..##.########.# hA# #..†...[.......# ###..##.............. ....###.############## hJ......<.# #########hhy,80.2 (28hhY# _Found a mace.h} h hr h h h Bh- h hV h@ h_ h, h h$ h, T ##.#.#.# #.# #  #...#.... .... ##..# #.#hX- .... ...#### ## #### # ...# #### #.### #..## #.#.....[.# # #..##.##.#@##3.2 (3.0)h-  #..##)......##.#### #######..#####........... .........# ###.###.####Fly ###..##.########.# # hA. # #..†...[.......#..##h: h< *4.2 (4hC h,F # _Found a robe.hvR3hTh*VhWhEXh\,h]h]h^h\ahc,hcheh i,hihgkh5nhsnhohDthvhvhwhyh{h{h|h~hԈ{  #..# #.# #.##.#.# #.##.#.#  #### ### ###.##.#.###.##.#.# .............[##.#.# .####.#.#.###.##.#.# #.#.#.# #.##.#.# ##.#.#.###.# #.# .h: {..#........ #.##..###.# #@......... #.######### # #...# hU #### #.#####.### hk #..## #.#.....[.# hl #..##.##.#.###.### hC #..##)hd##.#### h###..#####...........# ###.###.####hZ,92.2 (8hkh]h&[ _You sense a monster nearby.hh hzhhM####..# #.# #.##.#.# #### ### ###.##.#.###.............[.####hd  #.##. #..####.#.#.###.# #.# ......h..#........##..###.#......... h8#.#########Searing Ray# #...#Fly h.###....h   Natasha (asleep)...hR!...h& he0  Natasha, Servant of Life and Death comes into view.h .hh==3.2 (1hh- _Natasha hisses angrily.hq * You focus your ray upon Natasha. The searing ray hits Natasha!h hNatasha is heavily wounded.(Press . to maintain the ray.)  Natasha claws you.h[l  Natasha casts a spell at you.hLh728--4--------4.7 (1.5onthelinue: Searing RayRay hhU2 _You resist with some effort.hh * The searing ray hits Natasha.h hNatasha is almost dead.4-----3------------h`50+ hh( _Natasha claws you.h  {  The searing ray hits Natasha.  You kill Natasha!h" M*h &.h ---2--------736Searing Ray++ hͼ hH l _Natasha screams in fury as she dies!h  You stop channelling your searing ray.hE _h!h"K5=hm#hs&h&h'hx+P----h,h/h/h1h3h3h46h=42=hy5h88hv8#3h83====h9h6<hm<h=h?h$@hEAh^ChChCD7=hDhuGhG<====hHh/K,h3LhoNhNhEPhRhSh3Sa8==h{Th&Wh^WhXhZh [hl\hU^h^%4h^+====h_haheb#9hbE==hchEf,hghi,hjh=mhmhm5====hohqhq$30hrE==hshQvhvhwhzh{hl|h,hMhhr9=hhh#:5====hJhhhhh[hhhhhOhƗh<====h5hIh~hh`hhhƣhh?h<,hhѫh hh9h+N6====hhh,hhghh hhh8hwhhh&h<====hhhlhhhhh:hhWhuhhhkhh"hhhhhh[hhh]h hh h h hhhhhhhhh h"h%h'h'hL*h)-hd-h/h0h4,h5h=h@,hAhyDhF,hVHhJh>N,hPhRhW,hYh\h`hJ`hahWdhfhNghhhjhm,hohpht,h3whW<  You see here a +0 mace.hhԆ _hhh,hLhqhJhlhjXhBBh_h+hmhhhDhhhMhh'h<h hh hhohhhhmhhhhh*hohkh@h;h|hFhhkhhhhh&h=h! h ,hhuhwhhhhrhhhghhGhh)h>-h-h-/h1h3hY4hl5h7hThpV,hz]Xhgbhbhch ehJehehfhgh&hhihjhlhmhnhphsh-thUuhqwh6zhzh{h}h ,hhhʃhhhhthhfhhNhthvhhthhhhu #.# #.##.#.# #.##.#.#  #######.##.#.###.##.#.#  .............[##.#.#  h###.####.#.#.###.##.#.#  .##.# #.#.#.# #.##.#.#  ##..####.#.#.###.##.#.#  h .........#.........  ##.#####.##..###.###..#  .#.# #........@.....#  -- hVS##.# #.##############  #.# #...# #Pbb{ #   Cast: Searing Ray h՞##.#####.### #####  ##.#.....[.# ###  ##.#.###.### #.#    h......##.#######.#    h0##...............#     ###.###.#########  haE h[20004.0){h8--hhh[ _You sense a monster nearby.hb-h-h/ha4h4h55h8hv8h<h?hBhDhEhFhJhLhMhPhShVhWhbXhZhu]h]h^h(ah=e,h+fhCm=  You see here a +0 cloak.hohp _hphqhs,hthauhvh/whZxhyhzhzh{ho|h",hhDŽF  You see here a +0 pair of gloves.hhN _h$hGhh!hhhhh6hjhhhhhhMhh>h͝hh.hRhhhrhIhܤhhhhkhhhhIhh hh0hdhЮh˯hhʰh<h .## #.#.###.####.#.#.# ##..####.#.# ### .### #.#.# ..# #h=## #.# ....# #.# #.# ##### ##.#### #.#   #..##.# #.#####  #<###.# #@....# hrK #.###.########.#  #.......# #.#  ########.#.# #.# hһ #...)....#.# #.#  #.########.# #.#  #.# #.# ##.##  #.# ###.#####...## .######.......[...<#  You pick up a parchment of Ozocubu's Armour and begin reading...h323.7 (23.0)h+4.7 (24hWh I _You add the spell Ozocubu's Armour to your library.hlhhGhhhnh^hhhXhhh_,hhh,hhLhhhhhh h h h&h(,h)h1h;2h2h 3h;8hY:,h:hJhLhLhMh0ThNVh(`Bhah8bhchXjhlhmhnh2shwuhuhavh}hhfhh0h>hhhhdhÔhfhZhh)h h=BhhF  You see here a +0 pair of gloves.hh  _hhh,h^h=h},h#h/h-hkhh$hhhhhhuhhh?Bh h%hrh7hhhh?h "h^%h%h(h.h0h61h1h 8h9h:h8;h?h=BhBhChGhIhJhJhOh2SBhWhdZhZhr[h``heBhqlhshshuh{hXho,hchhhhXhh&hGh hӺ,h`hhlhhBhhXh,hhhd,h hnh>hhhhh-hhhhhwhhhqhhhhQh h h,hhh,hh#h,hh!h),h6,h0hD5h5h2@,hD,h]FhYJhP,hUhYh\hO]h_hofhk,hmhqhu,hxhyh},hDhDnh&4hhh5  #..###..##÷#.##......####.###.#  #..# ##.##.#.###.....# #.# #.#  #..# #....#.# #..#..# #.# #>#  ##.# ###..#.# #..#..# #.# #.#  #.######..#.# #..#..# ##.# #.#  #.##....|.#.###..#..# #..# #.#  #.##.###......#..##.# #.## #.# #>........###.#..##.# #.# #.# #.##.###..# #.@..##.# #.# #hg.# 98.7 (7#.##.# #..###.#.###.# #.# #.###.##.# #......#.# #.###.# #..##.#..# #.##.###.# #.....# #####.#.## #.##.###.# #.###.##.#.# #.....##.###.# #.#########.#.#######.........# #.#...P..#.........÷...##.##### #.#######......#####.)#...# #........hZhohE _Done exploring.h=h hh hi hߌ 0.0).................hi h h& E _Done exploring.h IhhLhhE _Done exploring.h3hh!hh\$ _h,hh hh(hhshhh(hh>hCh^hhmhlh,hhhhhhʿ# #.#### ### #....## ###...####.#..###.# #####.####...####.....##..# ######.#. h(##.................######........ ..........#...............####### ...................########### ..##.........................# ..###..##÷#.##......####.###.# h>..# ##.##.#.###.@...# #.# #.# 305.7 (7 ..# #....#.# #..#..# #.# #># h#.# ###..#.# #..#..# #.# #.# #.######..#.# #..#..# ##.# #.# #.##....|.#.###..#..# #.h.# #.# #.##.###......#..##.# #.## #.# h)#>........###.#..##.# #.# #.# hQ#.##.###..# #....##.# #.# #.# hq#.##.# #..###.#.###.# #.# #.##hhyhh 3h h8 Bh ,h ,h4 h h ho h h h h h! h-   #.##......#.############.#..... #.###.....#.##P.P..PP..##.###.. #.# ###.###.###########.#  #.# ##.# #.# P.. #####.##  #.####..# #.#### ### #....##  #.##...####.#..###.# #####.##  #.#...####.....##..# ######.# ###...........#####....... #..........#....@..........######9.7 (4 h / #...................###########.##.........................#.###..##÷#.##......####.###.#.# ##.##.#.###.....# #.# #.#.# #....#.# #..#..# #.# #># ##.# ###..#.# #..#..# #.# #.#  #.######..#.# #..#..# ##.# #.#  #.##....|.#.###..#..# #..# #.h3 hb: h@= h   What are your orders?  t - Buzz!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hh"L======10.7 (1hh)hL,- _You buzz for attention!h3hhhhBhhhhbhZhhh6nhm,hپhٿh0hhAhhhhohh^hhqh/f ....#.############.#........# ### ....#.##P.P..PP..##.###..#### #P# #.###.########.#.## #.# #.# P.. #####.###.####. ..# #.#### ### #....## ##..#### .####.#..###.# #####.###.### hV6####.....##..# ######.#.#### ...######...........# # ...#............@..########### ------8.7 (8 .########### #. ......................# #<#÷#.##......####.###.# #. ##.#.###.....# #.# #.# #. ...#.# #..#..# #.# #># ##### #..#.# #..#..# #.# #.# #...) #..#.# #..#..# ##.# #.# ### .|.#.###..#..# #..# #.# h*<------h%hhbh4hhhǡh+,hnhBhuhw,h&h]hhfh h h޶h'hhhhh[hh,h߿hU........#.###P#.#.# ##########.#........# ###.#.# P.P..PP..##.###..#### #P#.#P# ##############.#.## #.#.###  P.. #####.###.####.#.#.# ## ### #....## ##..####.#.#### .###.# #####.###.### #.#.##... .##..# ######.#.#### #.######.######..# #.# 26...### ##.#### ############ #..##.# # .......hq.# #<###.# # .....####.###.# #.###.####..# #.# #.# #.......# ..#..# #.# #># ########.#.# ..#..# #.# #.# #...)....#.#.#..# ##.# #.# #.########.#h3hhh y3hyhBh҂hBhPh؉hhihыhzhƍhJhhQhh+h֙I # #.#.#P# ##.# #.# #.####.#  #b#.#.# #.###.####.# #.# ###P#.#.####.#.....#..####.# P.P#.#P..##.###.####.##.#.# h+#####.######.# #P# #..##.#.### .............#######.###P#.#.# ###########.#........# ###.#.# #P.P..PP..##.###..#### #P#.#P# ################@#.## #.#.### h[31.7 (5  P.. #####.###.####.#.#.# ### ### #....## ##..####.#.######.# #####.###.### #.#.##..##..# ######.#.#### #.##hך#####...........# #.#..........########### ##.####...########### #..#h#.#.............# #<###.#hלhh|hk< hk> hC hrE hh!hghz!h#h(Xh)h^*hT+h-h.h}.h/h1hk2h2h4h5hH6h]7ha8hX:h:h;hL<h >h>h>h?hB,hChK #.######.#  #P#.#.# #.#  #P###.# #.#####  ##....P# #.^...#  ###.#P###.# ##.###.# ########  #.# #P#.#.# #..# ### #...†..#  ##.# #.#.#P# ##.# #.# #.####.#  #..# #b#.#.# #.###.####.# #.#.####P#.#.####@#.....#..####.#9.7 (8 .#.##P.P#.#P..##.###.####.##.#.# .#.######.######.# #P# #..##.#................#######.###P#.# .h|LD#.############.#........# ###.#. .#.##P.P..PP..##.###..#### #P#.#P  ##.#########.#.## #.#.##   #.# P.. #####.###.####.#.#.   #.#### ### #....## ##..####.#. h,NhThVhhhhr0........hhhĪ[ _Sorry, I don't know how to get there.h h h h@ h< hџ P _h hա h h h h h h hج h hֱ hB h h߷ h hy h h hѾ h^ h h` h] Xh8 h] h^ h hQ h h h h_ hW hd h h. h h h ,hs hx h h; ht ,h h h h h h h h hL ,h; hW h# hQ h h h ,h hG h h h h h Bh h ,h h = #........# #.######.# #P#.#.# #.# #P###.# #.### ##....P# #.^.. ###.#P###.# ##.### #.# #P#.#.# #..# # ##.# #b#.#P# ##.# # #.@# #.#.#.# #.###58.7 (19.0) #######.####P#.#.####.#.. #.....#.##P.P#.#P..##.# h b #####.....#.######.######.# #  #......_..................###  #.##......#.############.#...  #.###.....#.##P.P..PP..##.# #.# ###.###.################# #.# ##.# #.# P.. ####h h3 8_hg hY h1Z hZ ha hb h g BhXg hg hh h@j hHl hl hhm hn hp h/q hr h}s hVu hu hPv hw hy h z hz h{ h ~ ,h~ h M  There is a shimmering altar of Xom here.h h  _hv h: h hC h hw  ##....P# ###.#P###.# #.# #P#.#.# ##.# #b#.#P #..# #.#.#.######.####P#.#.....#.##P.P#.#P.#####.....#.######.###....@._..............67.7 (9.0) #.##......#.########## #.###.....#.##P.P..PP. #.# ###.######hԒ  #.# ##.# #.# P.. #.####..# #.#### ###  #.##...####.#..###.#  #.#...####.....##..#  hE @###.................####h& hQ hĜ hv1_hyh7_hhxIhAhKh Xhh-hhhhhhhuhhhh;hhhY,h9 hJ h# h\ h< h#####.....#.######.###......_..............#.##......#.##########.###.....#.##P.P..PP.#.# ###.###.##########.# ##.# #.# P.. #.####..# #.#### ### #.##...####.#..###.# #.#..@####.....##..# 74.7 (7###...........#..........#...........#...................#..##...................#..###..##÷#.##......####..# ##.##.#.###.....##..# #....#.# #..#..#I{m.# ###..#.# #..#..#hhh7_h!h hY h hs h hU Xh ha h h" hF# hL$ h:& h( h) hJ* h], ht. h. h/ h1 hD5 ,h6 hO8 h: h; h!< hE .##...####.#..###.# #.#...####.....##..# ###.................#..........#...........#...................#..##...................#..###..##÷#.##......####..# ##.##.#.###....#..# #@...#.# #..81.# ###..#.# #..#..# hpE  #.######..#.# #..#..# # #.##....|.#.###..#..#  #.##.###......#..##.# # #>........###.#..##.#   #.##.###..# #....##.# # hE  #.##.# #..###.#.###.# #  #.##.# #......#.# #.###hE E hG hN hP hV/h/h0h8h;h@,hAhDhDhEhGh(JhJhfKhLhOhPhQh]Vb  You see here a staff of cold.hEYhDZ _h|[hl_h`hahbh'ehghghhhUjhlh&mhynh\#..# ##.##.#.###.....# #.#..# #....#.# #..#..# #.##.# ###..#.# #..#..# #.#.######..#.# #..#..# ###.##....|.#.###..#..# #..#.##.###......#..##.# #.##>........###.#..##.# #.#.##.###..# #....##.# #.##.##.# #@.###.#.###.# #.#9.7 (8#.##.# #......#.# #.###.##.#..# #.##.###.# #.....#.#.## #.##.###.# #.###.#.#.# #.....##.###.#h̃ #.##.#.#######.........# #.#.........÷...##.##### #.#......#####.)#...# #..#.###### #.)#...######.h݅hho3h%h\hhoBh,h%h'h2hh`hʩhhh|hkhhRh۹hh-,hhhhhehhIhhch#.##.###..# #....##.# ##.##.# #..###.#.###.# ##.##.# #......#.# #.####.#..# #.##.###.# #.....# ###.#.## #.##.###.# #.###.# #.#.# #.....##.###.# #.######.#.#######.........# #.#...P#.........÷...##.##### #.#####......#####.@#...# #......97#.###### #.)#...######.#####.##P#######.))..........#P...#.##P##...............########.##.#############..#.###h###.##.####........### ###..#####.#..).....# #..#### #.hB#..#......#..♣♣♣♣..# # ##.##.####.'))♣ ♣..# #.[# #.hUh]hM _You see here a +0 club.hhhhEhL3hhhSh: _h  Things that are here:  a +0 halberd; a gnoll skeletonhIh _hh<  You see here a +0 club.hh _hh}h ,h h+hhhhlhB ,h]#h%h+,h/h@< #..# #.##.###.# #### ## #.## #.##.###.# #.###.# #.# #.....##.###.# #.########### #.#######.........# #.#...P..P.. .......÷...##.##### #.########### ....#####.)#...# #............ ##### #.)#...######.########### #P#######.))..........#P...PPbP. #P#.......@..##############404.7 (7 h'=#.#############..#.#### #.####........###.....# ######## ####.#..).....# #..#### #..##. .....#..♣♣♣♣..# #..# #..##.## ####.'))♣ ♣..# #.[# #..##).. # #.').♣ ♣..# #>.#######..##### # ###..♣♣♣♣..# #...........# # #........###..###..##.######hGGhHhKh7;3h>hChEh&IBhQXhokhw ...#####.)#...# #............. #### #.)#...######.###########. P#######.))..........#P...PPbP.#. P##...............##############. .#############..#.#### #. .####........###.....# ########.#..).....# #..#### #..##.##. hx....#..♣♣♣♣..# #..# #..##.##. ###.'))♣ ♣..# #@[# #..##)...9.7 (5  #.').♣ ♣..# #>.#######..#####.  ###..♣♣♣♣..# #...........#  #........###..###..##.#####  #........#...)# #..†...[.....  ############..###..##........ #.......##......###.## #.....#...÷.......<.# #.....###############hzhʈhh h h h h\ h ,hs h hm h ho h h h h h h hٻ h  Things that are here:  a +0 dagger; a ball python skeletonh h  _h h hU ,h h> h h7 h h h h h h  #..).....# #..#### #..##.##.# #..♣♣♣♣..# #..# #..##.##.#.## '))♣ ♣..# #.[# #..##)......# ').♣ ♣..# #>.#######..#####.... hY #..♣♣♣♣..# #...........# ###.## #........###..###..##.##.# ........#...)# #..÷...[.......## ############..###..##...........  #.......##....@.###.###########17.7 (8....#...÷.......<.# .....############### ####### h h hn h c3hCehlhohcuBhlwhxhyh |h-hthhHg  You see here a hobgoblin skeleton.hh _hphha,hۖhhShÛhQhJh)hihhhHhhhh6,hhhhQh.hhµhhchvhh/hh .....# ########.#####.### ##### ..#### #..##.##.#.....[.# ### ..# #..##.##.#.###.### #.# .[# #..##)......##.#######.# >.#######..#####...............# ...# ###.###.# ..###..##.########.# #.# .)# #..÷...[.......###.# ..###..##.......@......# 29.7 (12.0) h......###.############## ÷.......<.# ####hh"hh 3hٳ hS hA h h h# h ,h h h hi h h hR h hx hc h hT hl h h/ h h\ h, h h h hP h h) h h h h h h h? h h7 h8 h h h h hu h hd hk h h1 h h h h h hu h h\ h h  ##.#####.##....#  .#.# #..............#  ##.# #.##############   #.# #...# #Pbb,.#  hP ##.#####.### ##### #  ##.#.....[.# ###  ##.#.###.### #.#  ......##.#######.#  ##.......#  44.7 (15  ###.###.#  ####.# #.#  .....###.#  .........#h{ ##########       h E h hU h hhrhhFhhnBhhThhhFhh$hhhhphhhhhjhhhhhhnhhhh h h hr hh>hWhhh,hhhb,hhh ,h!hO$h'h]'h(h*hI.,hW0hZ2h=5h5h6h8h;h<h=h?h.C,hDhGh9JhJhOhPhUShTh Uh4VhXh{ZhZhR\h]hu`h`hahch(ehAfhhhhhih0s .# #.##.#.# #.##.#.#  ######.##.#.###.##.#.#   #.............[##.#.#  ##.####.#.#.###.##.#.#   #.#.#.# #.##.#.#  #..####.#.#.###.##.#.#  ........#............#  #.#####.##..###.###..#  #.# #.....#  hs66.7 (22 #.# #.##############  #.# #...# #P{b{.# #.#####.### ####### #.#.....[.# ### #.#.###.### #.# .....##.#######.# #...............# ###.###.######### huh{hq}hM3hh,hXh ,hh^hh6h ###.######.......[...<# ............###h#....# #.#####.##.#.# #.##.#.# .# #.##.#.# #.##.#.# #####.##.#.###.##.#.#  #.............[##.#.# ###.####.#.#.###.##.#.# .##.# #.#.#.# #.##.#.# #..####.#.#.###@##.#.# .........#............# #.#####.##..###.###..# .#.# #..............# #.# #.##############  #.# #...# #P{b,.# h  h Natasha (wandering) ##.#####.### ####### #.#.....[.# ### .#.###.### #.# h18.7 (2.0)h .Natasha, Servant of Life and Death comes into view.h^*9.7 (3h/hG0 _Natasha moves out of view.hhyhh-Y0...hq!h" h"7_Done exploring.hTh_Bh,hJhahhh"h"h>$h'hY'h(h+h(,h5-h 0,h?:h=,h>h8A,hBhE,hSGhJh7Kh LhNhNh PhRhShThVhWhXhd\,h\h_,huah0dhGg,hh,hkhnhohRqht,h%vh;y,h0{hS}h}h~hqhhh,hh,hڋhhhhohŖh7h,hh`hhGh,hʢh,hhhVhh,hhD,hh,hh͹,hhZhhhhhhhhh   Natasha (wandering)hl [...<# #.#....#  #.##.#.#   #.##.#.# #.##.#.#  .[##.#.# #.##.#.#   #.##.#.# #@##.#.# 511.7 (42.0)#............# ##..###.###..#  #.h............#  ########  #.# #...# #P{b,.#   [.# ###  #.# _You start waiting.h p[...<# #.#....#  #.##.#.#   #.##.#.# #.##.#.#  .[##.#.# #.##.#.#   #.##.#.# #@##.#.# #............# ##..###.###..#  #.h............#  ########  #.# #...# #P{b,.#   [.# ###  #.# hqhvhx\ _Natasha is nearby!h[...<# #.#....#  #.##.#.#   #.##.#.# #.##.#.#  .[##.#.# #.##.#.#   #.##.#.# #@##.#.# #............# ##..###.###..#  #.h............#  ########  #.# #...# #P{b,.#   [.# ###  #.# ho [...<# #.#....#  #.##.#.#   #.##.#.# #.##.#.#  .[##.#.# #.##.#.#   #.##.#.# #@##.#.# #............# ##..###.###..#  #.h............#  ########  #.# #...# #P{b,.#   [.# ###  #.# h' hA) h*0 h2 \ _Natasha is nearby!h #............###.#....#  #.#####.##.#.# #.##.#.#  #.# #.##.#.# #.##.#.#  #######.##.#.###.##.#.#  #.............[##.#.# ####.####.#.#.###.##.#.# ..##.# #.#.#.# #.##.#.# ###..####.#.#.###.##.#.# ..........#.....@......# ###.#####.##..###.###..# P.#.# #.h............# ###.# #.##############  #.# #...# #P{b,.# ###.###h۸s##.### ####### .##.#.....[.# ###  .##.#.###.### #.# )......##.#######.# hh&.hR(hh72.7 (1.0) _hh-hL #.###.#....#  #.#####.##.#.# #.##.#.#  #.# #.##.#.# #.##.#.#  #.##.#.###.##.#.#  #.[##.#.# #.####.#.#.###.##.#.# P..##.# #.#.#.# #.##.#.# #..####.#.#.###.##.#.# .#.# #.#####.##..###.###..# bP.#.# #..............# #.# #h##############  #.# #...# #P{b,.# #.#####.### ####### #.##.#.....[.# ### #.##.#.###.### #.# [hw34m#)......##.#.# hD.3hhגhO hIQ hW hZ H _No target in view!h23h3h4hS&0hXh[h]E _Done exploring.hhhZhH _No target in view!h.  What are your orders?  t - Buzz!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hA$h?&K======4.7 (1h,h.- _You buzz for attention!hPQ #.###.#....# # #.#####.##.#.# #.##.#.# # #.# #.##.#.# #.##.#.# # #.##.#.###.##.#.#  #.....[##.#.# #.####.#.#.###.##.#.# .P..##.# #.#.#.# #.##.#.# #..####.#.#.###.##.#.# hRA.#.# #.#####.##..###.###..# PbP.#.# #..............# #.# #.##############  #.# #...# #P{b,.# #.#####.### # #.##.#.....[.# ### #.##.#.###.### #.# #)......##.#.# hTh\hh   Natasha (wandering)h._F------5hEfhbhh# #.###.#....# # #.#####.##.#.# #.##.#.# .# #.# #.##.#.# #.##.#.# # #.##.#.###.##.#.#  #......[##.#.# #.####.#.#.###.##.#.# .P..##.# #.#.#.# #.##.#.# #..####.#.#.###.##.#.# .#.# #.#####.##..###.###..# hPbP.#.# #.......# #.# #h#######  #.# #...# #P.b,.# #.#####.### ####### .##.##.#.....[.# ### .##.##.#.###.### #.# .##)......##.#.# hh@h.hZ------6Searing RayhhchR  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9# #............###.#....#  burgertutor the Conjurer ## #.#####.##.#.# #.##.#.#  Mothkin .# #.# #.##.#.# #.##.#.#  Health: 30/30 ======================== ## #######.##.#.###.##.#.#  Magic: 4/6================-------- #.............[##.#.#  AC: 3Str: 8  h#######.####.#.#.###.##.#.#  EV: 11Int: 21 ..P..##.# #.#.#.# #.##.#.#  SH: 0Dex: 11 ######..####.#.#.###.##.#.#  XL:  4 Next: 73% Place: Dungeon:2 .............#..@.........#  Noise: ---------  Time: 2516.7 (0.0) ######.#####.##*.###.###..#  -) Nothing wielded PPbP.#.# #.h*...........#  Cast: Searing Ray  h@l######.# #.##############  Fly  #.# #...# #P.b,.# ######.#####.### #######  h   Natasha (wandering) .##.##.#.....[.# ### .##.##.#.###.### #.# .##)......##.#######.# _You buzz for attention!  hCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 74% to hit) hR # #............###.#....#   burgertutor the Conjurer ## #.#####.##.#.# #.##.#.#   Mothkin .# #.# #.##.#.# #.##.#.#   Health: 30/30 ======================== ## #######.##.#.###.##.#.#   Magic: 4/6================--------#.............[##.#.#   AC: 3Str: 8 #######.####.#.#.###.##.#.#   EV: 11Int: 21 ..P..##.# #.#.#.# #.##.#.#   SH: 0Dex: 11 ######..####.#.#.###[39;4 h;9m.##.#.#   XL:  4 Next: 73% Place: Dungeon:2 .............#..@.........#   Noise: ---------  Time: 2516.7 (0.0) ######.#####.##*.###.###..#   -) Nothing wielded PPbP.#.# #.**...........#   Cast: Searing Ray ######.# #*##############   Fly #.# #...# #P.b,.# ######.#####.### #######  h   Natasha .##.##.#.....[.# ### .##.##.#.###.### #.# .##)......##.#######.# Confirm with . or Enter, or press ? or * to list all spells.[19;2 hHAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  Natasha is severely wounded. h: Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (wandering, hasn't noticed you, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  Natasha is severely wounded.  Natasha hisses angrily. hݓ hh...b. hI==8.2 (1.5ontinue: Searing RayRay  h8b hrf _(Press . to maintain the ray.) hL **b The searing ray hits Natasha. h  Natasha is almost dead.Natasha mumbles some strange words.Natasha glows brightly for a moment. hjh.. h03----90+  h h}I _Natasha misses you. h H** hp  h} ?h. hx} Mb  h< l2--------- hk F20++  ho  _The searing ray misses Natasha. Natasha closely misses you. hv b You hit Natasha.  Natasha is almost dead.You stop channelling your searing ray. hO|M*b h bNatasha casts a spell at you. h+ hʢ @.-1astSlow Fly  h/ h4\ _You feel yourself slow down. hYn  You hit Natasha.  You kill Natasha! h~  Natasha yowls pathetically as she dies! hM-svvb h- h/ hL8# #............###.#....#   burgertutor the Conjurer  h8Q## #.#####.##.#.# #.##.#.#   Mothkin .# #.# #.##.#.# #.##.#.#   Health: 30/30 ========================  h8I## #######.##.#.###.##.#.#   Magic: 2/6========---------------- h8#.............[##.#.#   AC: 3Str: 8  h 9#######.####.#.#.###.##.#.#   EV: 11Int: 21  h69<..P..##.# #.#.#.# #.##.#.#   SH: 0Dex: 11  h9######..####.#.#.###.##.#.#   XL:  4 Next: 114% Place: Dungeon:2 .............#.v@.........#   Noise: =--------  Time: 2522.7 (1.5) ######.#####.##v.###.###..#   -) Nothing wielded  h9PPbP.#.# #..............#   Cast: Searing Ray  h9######.# #.##############   Slow Fly #.# #...# #Pb.,.# h:[ ######.#####.### ####### hN:  .##.##.#.....[.# ###   .##.##.#.###.### #.# h:  .##)......##.#######.#  You stop channelling your searing ray.  Natasha casts a spell at you. _You feel yourself slow down.You hit Natasha.  You kill Natasha!Natasha yowls pathetically as she dies! h; hp<%  h<a_You conjure some foxfire!  You have reached level 5! hOI/  --more-- hm 5/357--5 7% Searing Ray h u 8b hv 4 _ h.  h  h  h  hО  hS  h  h٠  h  h , h  h  h?  h  hf  h$ : _ h_  hG  h  h  h  hM  h , h  h! ] _Your foxfire dissipates. h V3==== h  h  h-  hn  h  hV  hT , h$  h  hU  h  h  h <==== h"  h)  h/  ho  h  hd  h  h" O4=== h  h  h  h  h  hD  h  h  h h6 h h  hn h  hk  h  h h\===Fly  h h,j _You feel yourself speed up. h hv h h  h h h9" h$, hX& h2) h)P5==== h:+ hh., h/ h2 hA3, hk4 hh7 h7 h9 h`@~==== hB hD, hE h*H h~J, hOL hzO, h!Q htS, hT hW hTY hY hZ h^ h_` h`M6=== hb h f h)h hhh h;j hFl hn, h~p hus hs h,u hLw hy hz;=== h{ hQ~ h hՀ h h h5 h hċ h] h h h[ h he h h4 h^, hu h۝ hҟ hN7==== h hø .-66.2 (43.5)† _Magic restored. h 7- hBb hE _Done exploring. h3 h :b he  h 3 hy  h  h'  h : _ hּ  h  h  h  h9  h!  hI  h  h  h  he  hJ  h <==== h  h  h  hc  h?  h  hG  h  h  h #.# #.########.# #.#  #.# #.# #.# ##.## # #.#  ###.#####...##  #.# ####.......[...<# #.# #............###.#....#  hd  #.## #.#####.##.#.# #.##.#.#  #..# #.# #.##.#.# #.##.#.#  #### #######.##.#.###.##.#.#  #.....@.[##.#.# 72.2 (6.0 h )#####.####.#.##.#.# ...P..P..##.# #.#.#.# #.##.#.# ####..####.#.#.###.##.#.#  h .................#............# hw *####.#####.##†.###.###..# P...PPbP.#.# #..............# ##########.# #.############## #.# #...# #Pbb,.# h  h  h  h  h=  hǜ  hm hhhh0h63h7hAhChG,hdHhqJhJhtKhNh'QhpQh1RhUhWh:Xh0Yh)\h^hr^h_hzchehfhxgh khm,h0ohthv,hwh+{hy}h}h~hh|hhhdhhqhWhh,hrhhi,hhhVhhhhGhhhѴh[hh+hhihhhvh5hhh h1XhhahhFhshh hhfhhhhLhhJhhh,hhh.hBhhFhv,hXh'h;,h,hBh%hehhh,h)h%h=hhhPh*hhh@hSh# ho h h h h h hh,hPh[h hMhhhl,hVhhhh&h>R  There is a stone staircase leading down here.h h1! _h3"h"h$h$hf%h&h(h(hN)h**h-Bh.hG/hl/hD1,h3,h4hl4h7Bh!8h9h+:h<hM  #..#..# #.# #># ########.#.  #..#..# #.# #.# #...)....#.  #..#..# ##.# #.# #.########. ##..#..# #..# #.# #.# #. h.#..##.# #.## #.# #.# ###. .#..##.# #.# #.# ###.######... ....##.# #.# #.# #............ .#.###.# #.# #.## #.#####.##.#. h(B.#.# #.###.# #.@# #.# #.##.#.620.2 (48.0).# #.....# #### #######.##.#. ##.# #.###.# #..........h.###.# #.############.####.#.#.# #.#...P..P..##.# #.#.#..##### #.###########..####.#.#.  #...# #............#...  #...##########.#####.##†.  )..........#P...PPbP.#.# #..... hhzhh)hphhhBhhhhhhh[hLhh,hh,h{h"h$h$h$hX(h)h6*h.+h.h0h1h1h6R  There is a stone staircase leading down here.h8h 9 _h}9h<h%BBh;ChDhYEhEhHhJ,h9Kh>MhOhOh6PhRhET,hbUhVhXhXhBYh[h`\h\h]h1_hahXah bhchehehfhhhjhAkhlhnhEphph.qhrhththuhWwhTyhyhyhS{h|h|hv}hl~hhhIhh>hyh݂hhńhhth&hhhNhȊhhhh #..###..##÷#.##......####.###.# #..# ##.##.#.###.....# #.# #.# #..# #....#.# #..#..# #.# #># hxA# ###..#.# #..#..# #.# #.#  #.######..#.# #..#..# ##.# #.#  #.##....|.#.###..#..# #..# #.#  #.##.###......#..##.# #.## #.#  #>........###.#..##.# #.# #.# h& #.##.###..# #..@.##.# #.# #.# 48.2 (2  #.##.# #..###.#.###.# #.# #.##  #.##.# #......#.# #.###.# #..#  #.#..# #.##.###.# #.....# ####  #.#.## #.##.###.# #.###.#  #.#.# #.....##.###.# #.######## #hlw#.#.#######.........# #.#...P..P......÷...##.##### #.######## ######.)#...# #....hXhh|hhh}hhXhhXh,hwhhhhh)hNhh,hȽhؿhhhhh,h7hQhhhhhh$hhhohhh.hBh) #..##................. #..###..##÷#.##......# #..# ##.##.#.###.....# h#..# #....#.# #..#..# ##.# ###..#.# #..#..# #.######..#.# #..#..# #.##....|.#.###..#..# he#.##.###......#..##.# #>..@.....###.#..##.#59.2 (11h #.##.###..# #....##.# #.#.###.#.###.#h #..#.# #.# #.#.hB.###.# #.. #.#.## #.##.###.# #.hg #.#.# #.....##.###.# h##.#.#######......... #.........÷...##.#####hhHhh hS h h h# h Bhn h h h h ,h h h/ h hm h h hs h h h ,h Bh^ h h ,h h ho h h h9  #.# ###.###.######### #.# ##.# #.# P..  #.####..# #.#### ###  #.##...####.#..###.#  #.#...####.....##..# ###.................###..........#...........#...................###..##.@................60#..###..##÷#.##......##..# ##.##.#.###.....# #..# #....#.# #..#..# ##.# ###..#.# #..#..#h #.######..#.# #..#..##.##....|.#.###..#..#.##.###......#..##.#>........###.#..##.#hn h' h( h3hh&hBhBh.hqhhhQh.hhXh,hrh+hthh~hDhG,hhh,hh #.....#.##P.P#.#P..##.#####.....#.######.######.##......_..................###.##......#.############.#..#.###.....#.##P.P..PP..##.###.# ###.###.##############.# ##.# #.# P.. ######.####..# #.#### ### #....hx s#.##...####@#..###.# #####76.2 (7.0)#.#...####.....##..# ######.................######....#..........#...............####...................###########..##......................... #..###..##÷#.##......####.###. #..# ##.##.#.###.....# #.# #. #..# #....#.# #..#..# #.# #> h h 7_h hhphhhhUBh,hhhh?hhih h h h6 hhIh|h"hh.hhhhhh<h h"h9%h/nh@0h0h02h!4h7hZ7h9h:h=h>h?hH ##....P# #.^...#  ###.#P###.# ##.###.# # #.# #P#.#.# #..# ###  ##.# #b#.#P# ##.# #.# # #..# #.#.#.# #.###.#########.####P#.#.####.#.....#.#.....#.##P.P#.#P..##.###. h5I####.....#.######.######.# #P# # ......_.........@........#######.87.2 (11.0) .##......#.############.#........ .###.....#.##P.P..PP..##.###..### h_I'.# ###.###.#################.#. .# ##.# #.# P.. #####.###. hI%.####..# #.#### ### #....## ## .##...####.#..###.# #####.###.# hI.#...####.....##..# ######.#.## .................######..........hlMhS6_hkUhB Ih8H hH h'J hOP Xh U ,hV hY h\ h_ ,ha hb hf h i ,hi h2l hBo ho h q h_s hv ,hx hy h| ,h5 hۂ h~ h h hi f#P###.# #.##### ##....P# #.^...# ###.#P###.# ##.###.# ######## #.# #P#.#.# #..# ### #...†..#  ##.# #.#.#P# ##.# #.# #.####.#  #..# #b#.#.# #.###.####.# #.# ##.####P#.#.####.#.....#..####.# .#.##P.P#.#P..##.###.####.##.#.# hˑ #.######.######@# #P# #..##.#.##95.2 (8.0)................#######.###P#.#.############.#........# ###.#..##P.P..PP..##.###..#### #P#.#P ##.#################.#.## #.#.#  #.# P.. #####.###.####.#.  #.#### ### #....## ##..####.#. ##.#..###.# #####.###.### #.#. #.....##..# ######.#.#### #.##h h h hW]3hchehhhh^h hѴh^hh h= h h! 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P##...............##############. .#############..#.#### #. .####........###.....# ######## ###.#..).....# #..#### #..##.##. ....#..♣♣♣♣..# #..# ##.## ###.'))♣ ♣..# #.[# #..##)... #.').♣ ♣..# #>.#######..#####. ###..♣♣♣♣..# #@..........# 43.2 (10.0)  #........###..###..##.#######  #........#...)# #..÷...[.....  h ############..###..##........ #.......##......###.###### #.....#...÷.......<.# #.....############### #######  h~ hX hr"ho"h"hY"hT"h"h,"h"hj"h"h-"h"hR"h"h"h["h,"h"h,"h>"h"h"h<"hN "h "h"h"h"h"h"hK"h"h"he "h""h9&"h&"h-("h5 )#...######.###########.#####.##† ))..#P...PPbP.#.# #... .........##############.# #.### "h 6##.#### #.# #...# ....###.....# ########.#####.### #..#### #..##.##.#.....[.# ♣♣..# #..# #..##.##.#.###.###"hQ6{♣..# #.[# #..##)......##.###♣..# #>.#######@.#####.........."h~6)52.2 (9.0) "h6W♣♣..# #...........# ###.###. ....###..###..##.########.# #.# "h6....#...)# #..÷...[.......###.# #######..###"h$7............# .....#.###.############## "hV7...#...÷.......<. ...######## "h7,####"h:"hD"hF#h>}_#hX#h#hB#h‹#h#hX#h#h.#h#h#h#h#h<  You see here a +0 robe.#hE#h _#h#hB#h8#h#h`#h#hC#h#h#hC#h#hs#hѼ#h#hL#h#h #hh#h,#hw#h3#hK#h#h0#h1#h#h #hv#h#h#h#h#h#h#hD#h#h#hj#hL#hv#h#hg#h#h #h#h,#h#h#h,#h#hn #h #h"#h#h1' .....# #### .##.#.###.## .###.# #.............[## .# #.####.####.#.#.###. .# #.#...P..P..##.# #.#.#.# #.# #hH## #.###########..####.#.#.###.  #...................#......... ####.###########.#####.##†.###. .....#P...PPbP.#.# #........... ..######## #.##########71.2 (19.0) #.#### #.# #...# #Pbb,..# ########.#####.### #######h1#### #..##.##.#.....[.# ### ..# #..##.##.#.###.### #.# .[# #..##)......##..# >.#######..#####...............##h........# ###.###.######### ..###..##.########.# #.##hE#h&#hYW$h*$hn+$h-$h6$hz9$h:$h=$h=$hNA$hA$hHC$hE$hH$hI$hJ$hmL$hkO$hO$h>Q$heR$hT$hpU$hU$hW$hYB$hb+ # #.# #............###.#.... #.## #.#####.##.#.# #.##.#. #..# #.# #.##.#.# #.##.#. #### #######.##.#.###.##.#. .# #.............[##.#. .############.####.#.#.###.##.#.# .#...P..P..##.# #.#.#.# #.##.#. .$hb###########..####.#.#.###.##.#.#..............@..#............7.2 (6.0) .###########.#####.##†.###.###..# .#P...PPbP.#.# #.............. ############.# #.############## ## #.# #...# #Pbb,.## ########.#####.### $hb# ## #..##.##.#.....[.# ### $h c #..##.##.#.###.### #.#  #..##)......##.##$h5c%#####.#$hSe$h!{$hP 9# #.# #.###.#....# # #.## #.#####.##.#.# #.##.#.# # #..# #.# #.##.#.# #.##.#.# # #### #.##.#.###.##.#.# # #.......[##.#.# $h* M#.####.#.#.###.##.#.# #...P..P..##.# #.#.#.# #.##.#.# ##..####.#.#.###.##.#.# ...@.#.# ##.#####.##†.###.###..# #P...PPbP.#.# #....# .# #.####  #.# #.. # #$hՃ .#####.# #..##.##.#.....#..##.##.#.###.# $h $h *8.2 (1$h $h %hgz #.# #.###.#....#  #.## #.#####.##.#.# #.##.#.#  #..# #.# #.##.#.# #.##.#.#  #### #.##.#.###.##.#.#  #.............[##.#.# .####.#.#.###.##.#.# ...P..P..##.# #.#.#.# #.##.#.# #..####.#.#.###.##.#.# #.# #.#####.##†.###.###..# P...PPbP.#.# #....# .# #.####  #.# #  #.#####  #..##.##.#....#..##.##.#.### %hi%hk%9%h s%hot%h[   What are your orders?  t - Buzz!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.%h %hy G======80%h %h - _You buzz for attention!&h.b&h8c&hJd&h]l&hUqB&h3uX&hv&hy&hy&h]z&h|&h~&hn&h&h&h&h&h&h #.# #.########.# #.# #.# #.# #.# ##.## #.#  ###.#####...## #.# ###.######.......[...<# #.# #....###.#....# .## #.#####. #.##.#.# #..# #.# #.##.#.# #.##.#.#  #######.##.#.###.##.#.#  #.@.....[##.#.# ------5.2 (5.####.#.#.###.##.#.# .P..P..##.# #.#.#.# #.##.#.# ..####.#.#.###.##.#.# ..............[&h30m.#............# ##.#####.##÷.###.###..# ..PPbP.#.# #..............# ########.# #.############## #.# #...# #Pbb,&h<------&h&h&hN \MWhat are your orders?&h&hWK======6.2 (1&h&hL- _You buzz for attention!'h\MWhat are your orders?'h'h%7'h['h*- _You buzz for attention!'ha \MWhat are your orders?'h 'h %8'h 'h - _You buzz for attention!(hO\MWhat are your orders?(h"K(hO%9(h S(hU- _You buzz for attention!(hJ\MWhat are your orders?(h 90 _You buzz for attention!(hq4 \MWhat are your orders?)hF)h%1)h)hd- _You buzz for attention!)h\MWhat are your orders?*htP  Okay, then.*h3*h. _*h *h *h *h +hK:+h:+h<+h2I+h6L+hL$ _+hR+hR+hT+hSU+hU+h#Z+h[+h&\+h]+ha+hIc+hc+hc+hhh+h=j+hj+hQk+ho+hq+hYr+h s+hw+hy+h+z+hz+h}+h,+h+hx+h+ho+h+hq+hB+h+h+h+h+h +hb+ht+hJ,+h+h+hU+h+h+h+h+hN+h+hH+hA+h+h+h+h+h+h3+hZ+h$+hy+hp+hI+hv,+h+h~+h,+hR+h+hm+h+hI+h+h+h+h +h +h|+h+hp+h+h\+h+h+hL+hW,+h+h+h+h9,+h+h ,+hJ +h7 +h;+h,+h[+h:+h+h,+h+h+h+hj+h+h+h+h+h+h+hZ+h+h +h"+hL#+h#+h$+h&+h'+hq'+h(+h*+h++h++h -+h/+hz/+h/+h1+h.3+h3+hz4+h5+hG7+h7+h48+hk9+h;,+h;+h<+hx>+h>+h=?+hL@+h1B,hX,h,h,h-,,h,h,ho,h,hF,hS R  There is a stone staircase leading down here.,h\ ,hG _,h,h,h,hX,h,h,h,h,h,ha,h,h,h,h,hX,h,h,hf ,h",hh",h#,h:$,h%,hP&,h&,hq.B ##.....# #.# #.# #...... # #..#..# #.# #># ########.# # #..#..# #.# #.# #...)....# # #..#..# ##.# #.# #.######## #,h/s##..#..# #..# #.# #.# # ..#..##.# #.## #.# #.# ####..##.# #.# #.# ###.######.. #....##.# #.# #.# #........... #.#.###.# #.# #@## #.#####.##.#------940.2 (49.0) ..#.# #.###.# #..# #.# #.##.# ###.# #.....# #### #######.##.#.# #.###.# #......... .##.###.# #.############.####.#.# ........# #.#...P..P..##.# #.#.# .##.##### #.###########..####.#.# ,h?0)#...# #...................#.. )#...######.###########.#####.##÷,hU2<------,h7,h9,h ,hw ,hJ ,hZ -h3-h-h.h.hf.h.h.h1.hǽ,.h.hp.h.hY.h).h.hq.h.h".hJ.h.hE.h.h.hh.h.h]X.h".h.h'.h.hBR  There is a stone staircase leading down here..h.hC _.h.h .hL.h.h=.h.h.h.h.h.h.hD.h.h.hx.h.ha .hl .h.hY.h?.h.h.h<.h.hK.h.h].h.h_.h .h5!.h!.h#.h$&.ho*B.h ,,.h-.h/.h&2,.h2.h?5.h7.hs8.h-9.h3;.h=.h>.h0?.hA.hUD.hD.hE.hH.h3J.hJ.hK.hTM.hO.hjP.hQ.hS.hU.hAV.hW.hY.h[.he ..##.........................# ..###..##÷#.##......####.###.# ..# ##.##.#.###.....# #.# #.# ..# #....#.# #..#..# #.# #># .# ###..#.# #..#..# #.# #.#  #.######..#.# #..#..# ##.# #.# .hf #.##....|.#.###..#..# #..# #.#  #.##.###......#..##.# #.## #.#  #>........###.#@.##.# #.# #.#  #.##.###..# #....##.# #.# #.#  #.##.# #..###.#.###.# #.# #.##  #.##.# #......#.# #.###.# #..#  #.#..# #.##.###.# #.....# #### .hpg, #.#.## #.##.###.# #.###.# h   Natasha (wandering)  #.#.# #.....##.###.# #.####### ##.#.#######.....h...# #.#...P..P #.........÷...##.##### #.########.hHk-65.2 (25.hs . .hot]Natasha, Servant of Life and Death comes into view..hKw+6.2 (26.hCF _Natasha moves out of view..h# .h& Read which item? Scrolls  f - a scroll of feara - a scroll of enchant armour  i - a scroll of identify  c - a scroll labelled RAHOXIMOSU  d - a scroll labelled IMYNUCHUOSS  e - a scroll labelled VESE YTZERY .h( h - a scroll labelled ZIULOYHIXT [!] read|quaff[?] describe selected/h>/h/h[#..##.........................#burgertutor the Conjurer #..###..##÷#.##......####.###.#Mothkin /h#..# ##.##.#.###.....# #.# #.#Health: 35/35 ======================== #..# #....#.# #..#..# #.# #>#Magic: 7/7======================== /h##.# ###..#.# #..#..# #.# #.#AC: 3Str: 8  #.######..#.# #..#..# ##.# #.#EV: 11Int: 21  #.##....|.#.###..#..# #..# #.#SH: 0/hDex: 11  #.##.###......#..##.# #.## #.#/huXL:  5 Next:  7% Place: Dungeon:2  #>........###.#@.##.# #.# #.#/h Noise: ---------  Time: 2966.2 (0.0)  /h #.##.###..# #....##.# #.# #.#-) Nothing wielded  #.##.# #..###.#.###.# #.# #.## Cast: Searing Ray#.##.# #......#.# #.###.# #..# Fly #.#..# #.##.###.# #.....# #####.#.## #.##.###.# #.###.#/h` #.#.# #.....##.###.# #.########  ##.#.#######.........# #.#...P..P  #.........÷...##.##### #.######## Anything else - Cancel. _Okay, then. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  /h ~Natasha, Servant of Life and Death comes into view. _Natasha moves out of view./hBP  Okay, then./h/h/D _/hX#/hz&Read which item? Scrolls  f - a scroll of feara - a scroll of enchant armour  i - a scroll of identify  c - a scroll labelled RAHOXIMOSU  d - a scroll labelled IMYNUCHUOSS  e - a scroll labelled VESE YTZERY /h' h - a scroll labelled ZIULOYHIXT [!] read|quaff[?] describe selected0h0hK. 0h71#..##.........................#burgertutor the Conjurer #..###..##÷#.##......####.###.#Mothkin #..# ##.##.#.###.....# #.# #.#Health: 35/35 ======================== #..# #....#.# #..#..# #.# #>#Magic: 7/7======================== ##.# ###..#.# #..#..# #.# #.#AC: 3Str: 8  #.######..#.# #..#..# ##.# #.#0h\8EV: 11Int: 21  #.##....|.#.###..#..# #..# #.#SH: 0Dex: 11  #.##.###......#..##.# #.## #.#XL:  5 Next:  7% Place: Dungeon:2  #>........###.#@.##.# #.# #.#Noise: ---------  Time: 2966.2 (0.0)  #.##.###..# #....##.# #.# #.#-) Nothing wielded  #.##.# #..###.#.###.# #.# #.## Cast: Searing Ray#.##.# #......#.# #.###.# #..# Fly #.#..# #.##.###0h8[39;49m.# #.....# #####.#.## #.##.###.# #.###.##.#.# #.....##.###.# #.########  ##.#.#######.........# #.#...P..P  #.........÷...##.##### #.########  _Okay, then. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  Natasha, Servant of Life and Death comes into view. _Natasha moves out of view. _Okay, then.0h@P  Okay, then.0hC0hJ0hN. _0h   What are your orders?  t - Buzz!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.0h0hh   Natashah0hvK======7.2 (10h0hE _You buzz for attention! You hear an angry hiss.1hfM..##########.........................##..##÷#.##......####.###.##.##.#.###.... #..# #...> ##.# . #.# #.####..#.# #.#.# #....|.#.###..#..# #..# #..##.###.....# #.>........###.#.1he##..# #.....# ###.#.###.# ##.##.# #......#.# #.###.# #..## ##.....h 1h1hh   Natashah.1hF------81h1h~1h|.# ..##.......# ..###..##÷#.##......####.###.# ..# ##.##.#.###.....# #.# #.# ..# #....#.# #..#..# #.# #># 1h.# ###..#.# #..#..# #.# #.# #.######..#.# #..#..# ##.# #.# #.##....|.#.###..#..# #..# #.# #.##.###......#.@##.# #.## #.# #>.###.#..##.# #.# #.# #.##.###..# #....##.# #.# #.# #.##.# #..###.#.###.# #.# #.## #.##.# #......#.# #.#..# #.##.###.# #.....# #### #.#.## #.##.##J40m#.# #.#.# #.....##h###.# #.# #.#.#.# #.#...P..P.1h1h1hA:h.1hD------91h1hA1hsP ##..........#..##÷#.######.### ##.##.#.### #.#  #....#.# #..#> #.# ###.###....|.#.##.###......#..##.# #.# #>........### .##.###..# #.. #..###.#.##....#.# #.##...# #.##.###h# #.....# ####.###.# #.###.#  #.....##.###.# ###############........1hQ ...P..P. .........÷...##.##### #.#########1hmW t  Natasha howls an incantation.1h^ @h.1ha <70Searing Ray1h h 1hik k _Natasha's front paws start to glow.2h~.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h {..##.........................#  burgertutor the Conjurer ..###..##÷#.##......####.###.#  Mothkin ..# ##.##.#.###.....# #.# #.#  Health: 35/35 ======================== ..# #....#.# #..#..# #.# #>#  Magic: 5/7=================------- #.# ###..#.# #..#..# #.# #.#  AC: 3Str: 8 #.######..#.# #..#..# ##.# #.#  EV: 11Int: 21 #.##....|.#.###..#..# #..# #.#  SH: 0Dex: 11 2h{#.##.###......#..##.# #.## #.#  XL:  5 Next:  7% Place: Dungeon:2 #>........###.#.@##.# #.# #.#  Noise: ---------  Time: 2970.2 (0.0) #.##.###..# #...*##.# #.# #.#  -) Nothing wielded #.##.# #..###.#*###.# #.# #.##  Cast: Searing Ray #.##.# #......#h# #.###.# #..#  Fly #.#..# #.##.###.# #.....# #### #.#.## #.##.###.# #.###.#  h   Natasha #.#.# #.....##.###.# #.######### 2h|l#.#.#######.........# #.#...P..P. .........÷...##.##### #.######### _Natasha's front paws start to glow.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (74% to hit)2hd..##.........................#burgertutor the Conjurer ..###..##÷#.##......####.###.#Mothkin 2h..# ##.##.#.###.....# #.# #.#Health: 35/35 ======================== ..# #....#.# #..#..# #.# #>#Magic: 5/7=================------- #.# ###..#.# #..#..# #.# #.#AC: 3Str: 8 #.######..#.# #..#..# ##.# #.#EV: 11Int: 21 2hC#.##....|.#.###..#..# #..# #.#SH: 0Dex: 11 2hs(#.##.###......#..##.# #.## #.#XL:  5 Next:  7% Place: Dungeon:2 2h2#>........###.#.@##.# #.# #.#Noise: ---------  Time: 2970.2 (0.0) #.##.###..# #...*##.# #.# #.#-) Nothing wielded #.##.# #..###.#*###.# #.# #.##Cast: Searing Ray #.##.# #......#*# #.###.# #..#Fly #.#..# #.##.###.# #.....# #### 2h#.#.## #.##.###.# #.###.#h   Natasha #.#.# #.....##.###.# #.######### #.#.#######.........# #.#...P..P. 2h.........÷...##.##### #.#########Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2hFVAim: Natasha (74% to hit)  You focus your ray upon Natasha.2h !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (74% to hit)  You focus your ray upon Natasha.  The searing ray hits Natasha but does no damage.2h!2h)Hh..2h*==1.7 (1.5ontinue: Searing RayRay 2h22hp5f _(Press . to maintain the ray.)2h- * The searing ray hits Natasha!2h ~ hNatasha is heavily wounded.2hڝ 4----20+ 2h8 2hB I _Natasha misses you.2h? * The searing ray hits Natasha.2hW z hNatasha is almost dead.2hK 27------3-------3++ 2h& 2h/) ( _Natasha claws you!2h| {  The searing ray hits Natasha.  You kill Natasha!2ht x*2hWp †You feel Natasha's spirit has finally been put to rest.2hMw; 8=-----2-------294ast: Searing Ray _You finish channelling your searing ray.2h}2hFo _Your Unarmed Combat skill increases to level 1!3h33h3hH _No target in view!4h!4h\"4h"4h*4h7,4h/ _4hi04h1,4h14h24h 44hZ4r9=----4h44h54h_74h74h84h94hH=4h=V3====4h>4h@4hrB,4hC4hC4hD4h?EL30=4hE4h~F4hZG4hG4hG4hH4hI4h]J<====4hJ4hWK4hXM4hM4hO4h}O4hQ4hRh1==4hR4hS4hU4hU4hV4h_W4hX4h:Y4hZ4hZ4h*\,4h\4h^4h:_4h_]2=44h`*===4h`4h`a4hb4hHc4hc4hd4hRf,4hug4hh4hi,4hGj4hsV #..###.# #####.###.### #.#.##..##..# ######.#.#### #.####.....######...........# ............########### ##.#### .......########### #..##.# .................# #<###.# ##......####.###.# #.###.# ###.....# #.# #.# #...... # #..#..# #.# #@# ########.#--4h?t|939.0) #..#..# #.# #.# #...)....# # #..#..# ##.# #.# #.######## ###..#..# #..# #.# #.# # ..#..##.# #.## #.# #.# ###4h~t.##.# #.# #.# ###.######....†##.# #.# #.# #............# #.# #.## #.#####.##.#4ht#.# #.###.# #..# #.# #.##.4hv8--4h*|4h~ 4h U_There is a stone staircase leading down here.4hR4hU4h[4hc4h i3====4.0) _4h}k4h| ...#.### 3 .......  .r.....  ......... ........#.   ........#.# ######### .r   quokka (asleep) .# # ={4h,,5.5 (1.84h934h7 4h7l_You fly downwards. _There is a stone staircase leading up here.4hJS 4hTU Read which item? Scrolls  f - a scroll of feara - a scroll of enchant armour  4hV i - a scroll of identify  c - a scroll labelled RAHOXIMOSU  d - a scroll labelled IMYNUCHUOSS  e - a scroll labelled VESE YTZERY  h - a scroll labelled ZIULOYHIXT [!] read|quaff[?] describe selected5h 5h burgertutor the ConjurerMothkinHealth: 33/35 ======================--5hg bMagic: 4/7=============-----------AC: 3Str: 8EV: 11Int: 21SH: 0Dex: 11...#.####XL:  5 Next: 29% Place: Dungeon:3.......@#5h Noise: ---------  Time: 2995.5 (0.0).r......#-) Nothing wielded.........{Cast: Searing Ray........#.5h Fly ........#.########## .r   quokka (asleep)5h .## _You finish channelling your searing ray. _Your Unarmed Combat skill increases to level 1! 5h? _No target in view! _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.5h e  As you read the scroll labelled RAHOXIMOSU, it crumbles to dust.5h w6.5 (1Tele Fly 5h5h~ _You feel strangely unstable. It was a scroll of teleportation.6hJ t. #.#.####<#.r......#.K.#.#6hK 2.#.## . .#K   kobold (asleep) #6hT  A kobold comes into view. It is wielding a +0 dagger.6h}V 6h"] .rK.rwandering)K6h_ Z====7Searing Ray6he 6hh ( _The kobold shouts!6hD.. #....#.####........<# ...r....@# .........K.#.#.#.#.# ########## . .## 6h/G6hQL.r6h# #..# #.. #..7h  # #.#  #.#  #..  ###  The kobold is severely wounded.7h O  Your surroundings suddenly seem different.7h 7h 5====-3000Searing RayFly 7h3 7hx ; _Found a stone staircase leading down.8h 8h 5==8h 1 _HP restored.8hY 38h6 8h <====8h 8h1 ,8h 8h 8h 9=8h 8h ,8h< 8h X8h ,8h  8h M6===8h 8h ,8h 8h ,8h 8h6' X8h( Q===8h* ,8h+ 8h. ,8hQ/ 8hB2 ,8h2 8h5 ,8h<6 8h9 ,8h`9 8h}? z7====8hXA 4 _Magic restored.8hD 8hJE 8hE 8hG 8hI 8hJ 8hJ 8hK 8hN 8h"O 8hwO 8hQ 8hU 8hޅ h====8h* X8hr B8hd 8hޔ 8hY 8h 8h@ R  There is a stone staircase leading down here.8hL 8h  _8h 8h 8h 8h 8h 8h* 8h 8h 8h 8h 8h ,8hc 8h ,8h_ 8h 8h 8h 8ha 8h 8h 8h 8hd 8h¹ 8h 8hƿ B8hi 8h ,8h 8hs 8hx ,8hx 8h 8h ,8h# 8h 8hK 8h 8h 8h 8h B8h 8h5 #.#####...>######..####..####..###.# #.# #.######...@.#-#####...# .### .. ..#rw.w   ribbon worm (asleep)....r   quokka (wandering)....8h" 041.5 (41.0)8hL& Cr.8hu( A2.5 (42Searing Ray8h3  _A quokka and a ribbon worm come into view.9ho#...>####.. ##....# .# .# #.##### ##.....#.######@..# #.### ... ...r#....w................. .......r.3.5 (1.0)9hR****9h  You focus your ray upon the quokka. The searing ray misses the quokka.(Press . to maintain the ray.)9h vv.r9h(..wwcatching breath)rally target)You conjure some foxfire!9h ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.9h 9h Rr...9h (5-------  5  ==5.0 (1.5ontinue: Searing RayHeld Ray 9hy# 9h& . _You are caught in a web!:h4E  The searing ray hits the quokka!:hc****:hB:hB:h;:hŜ:h:hc' :h,(§§§§v. , ally ta…)K   koboldKYou kill the quokka!The foxfire burns the ribbon worm.:hd(,:hK1§§§§v§w§..K:hN64-----------3160+ :h<m§§§§§:h=:h=@f _The ribbon worm is moderately wounded.:h7`§*§:hq{ §The foxfire burns the ribbon worm.:h....w...)K.3-------7++  _The ribbon worm is heavily wounded.:hG **** The searing ray hits the ribbon worm!:hD n  The ribbon worm is almost dead.:hF :hL w...K .:hM 2--------8ast:hW :hZY > _You finish channelling your searing ray.:h :h ?K.:h N--9:h :h ;hS;hS7-;hY;h8^N _You are caught in a web!;h;h;h#;h%N _You are caught in a web!;hP;hG;h!;he&N _You are caught in a web!;h ;h& \.;h @11 =50;h3 ;h f _The web tears apart. The ribbon worm misses you.......5   Grinder (asleep).....!....5....###=hd  Grinder comes into view.Found a fizzy grey potion. Found a stone staircase leading down.=h =hv =h 4  Grinder shouts!=h =h} §.#§.v.=h -=6=hb :§=h _Grinder blinks! Grinder moves out of view.  Things that are here: _a +0 dagger; a ribbon worm corpse=h H ##..## ##.. ## #####§....#§#####..v# ##)########.@.......5.$......######........... ..>.#.....5   Grinder!####.... #=h ...5--7 _Found 6 gold pieces.>hac  ##..# ##.# #.# #  #.#####.#  #.....#.#  #####..v#  ##)#######  #.@.......  .5$......######  ...........  ..>........#  .............  ..............  .!.........####  ............  .. # >hD  ##..# ##.# #.# #  #.#####.#  #.....#.#  #####..v#  ##)#######  #.@.......  .5$......######  ...........  ..>........#  ............. ..............  .!.........#### ............ .. #-->hp>h\ _Grinder is nearby!?hQ  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?h@ ##..## burgertutor the Conjurer ##..# Mothkin ##.# Health: 22/35 ===============--------- ?h!#.# #  Magic: 2/7======------------------ #.#####.#  AC: 3Str: 8 #.....#.#  EV: 11Int: 21 #####..v#  SH: 0Dex: 11 ##)#######  XL:  5 Next: 33% Place: Dungeon:3 #*@.......  Noise: ---------  Time: 3057.9 (0.0) .5****...######  -) Nothing wielded ...........  Cast: Searing Ray?hr ..>........#  Fly  .............  ..............  5   Grinder ?h.!.........####  ............  .. # _Grinder is nearby!Casting: Foxfire (safe; 3% risk of failure)  ?h08Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)?h ##..##burgertutor the Conjurer##..#Mothkin##.#Health: 22/35 ===============---------#.# #Magic: 2/7======------------------#.#####.#AC: 3Str: 8#.....#.#EV: 11Int: 21#####..v#SH: 0Dex: 11##)#######XL:  5 Next: 33% Place: Dungeon:3#*@.......?h Noise: ---------  Time: 3057.9 (0.0).5****...######-) Nothing wielded...........Cast: Searing Ray..>........#Fly ...........................5   Grinder.!.........####.............. #Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)  The magic dart hits Grinder.?h6 !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (100% to hit)  The magic dart hits Grinder.  Grinder is lightly wounded.  An endoplasm comes into view. x2.§$...JJJ 2 endoplasms (1 wandering)J?hl( P3=9.4 (1.5?h=, ?h. % _Grinder blinks!@hN  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@hD_ ##..## burgertutor the Conjurer ##..# Mothkin ##.# Health: 23/35 ===============--------- #.# #  Magic: 1/7===--------------------- #.#####.#  AC: 3Str: 8@h #.....#.#  EV: 11Int: 21 #####..v#  SH: 0Dex: 11 ##)#######  XL:  5 Next: 33% Place: Dungeon:3 #.@.......  Noise: =--------  Time: 3059.4 (0.0) .§$.....*######  -) Nothing wielded .........*.  Cast: Searing Ray ..>.......*#  Fly  ...........*J  ..............  JJ 2 endoplasms (1 wandering) .!.........####  ......J[39;4@h99m.....  .. # _Grinder blinks!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)@hV##..##burgertutor the Conjurer##..#Mothkin##.#Health: 23/35 ===============---------#.# #Magic: 1/7===---------------------#.#####.#AC: 3Str: 8#.....#.#EV: 11Int: 21#####..v#SH: 0Dex: 11@h_##)#######XL:  5 Next: 33% Place: Dungeon:3#.@.......Noise: =--------  Time: 3059.4 (0.0).§$.....*######-) Nothing wielded.........*.Cast: Searing Ray..>.......*#Fly ...........*J..............JJ 2 endoplasms (1 wandering).!.........####......J....... #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.@hUAim  Press: ? - help, Shift-Dir - straight line: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.@hV@h^>  You conjure some foxfire!@hQ`@hivv...J..JJally target).@hwj-60.9 (1.5@h{q@h#t^ _The endoplasm jiggles.Ah@ AhA AhB AhH BAhP E  The foxfire burns the endoplasm.Ah\ §§@§§§§vv.   endoplasmAh Ah Ah Ah Ah  5§v§J.5   GrinderJ   endoplasm (ally target)You kill the endoplasm!The foxfire burns the endoplasm.Ah g Aho §§@§§§§§§§.J.Ah/s ;4-10Ahz §§§§§Ah| 7 _The endoplasm is lightly wounded.Bh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BhoR ##..## burgertutor the Conjurer ##..# Mothkin ##.# Health: 23/35 ===============--------- #.# #  Magic: 0/7------------------------ #.#####.#  AC: 3Str: 8 Bh#.....#.#  EV: 11Int: 21 #####..v#  SH: 0Dex: 11 ##§#######  XL:  5 Next: 34% Place: Dungeon:3 #§@§......  Noise: ---------  Time: 3061.9 (0.0) 5.$....*§######  -) Nothing wielded .......*§§.  Cast: Searing Ray ..>....*§§.#  Fly  .......J.....  ..............  5   Grinder .!..BhP.......####  J   endoplasm ............  .. # _The endoplasm is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)BhH ##..## burgertutor the Conjurer ##..# Mothkin ##.# Health: 23/35 ===============--------- #.# #  Magic: 0/7------------------------ #.#####.#  AC: 3Str: 8 BhD#.....#.#  EV: 11Int: 21 #####..v#  SH: 0Dex: 11 ##§#######  XL:  5 Next: 34% Place: Dungeon:3 #§@§......  Noise: ---------  Time: 3061.9 (0.0) 5.$....§§######  -) Nothing wielded ........§§.  Cast: Searing Ray ..>.....§§.#  Fly  .......J.....  ..............  5   Grinder .!.........#### h!m J   endoplasm ............  .. # Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm!Bh  ##..# ##.# #.# #        ##§    *  Bhp*§§.  *§§.#  .     .. #Bh tBh{).@..5$.............Bh4=1===5=3.4 (1.5BhBhъonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm! _You kill the endoplasm!ChJ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch ##..## burgertutor the Conjurer ##..# Mothkin ##.# Health: 24/35 ================-------- #.# #  Magic: 0/7------------------------ #.#####.#  AC: 3Str: 8 #.....#.#  EV: 11Int: 21 #####..v#  SH: 0Dex: 11 ##)#######  XL:  5 Next: 35% Place: Dungeon:3 #*@.......  Noise: =--------  Time: 3063.4 (0.0) .5****...######  -) Nothing wielded ...........hmm  Cast: Searing Ray ..>........#  Fly  .............  ..............  5   Grinder .!.........####  ............  .. # _You kill the endoplasm!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)Chͳ##..##burgertutor the Conjurer##..#Mothkin##.#Health: 24/35 ================--------#.# #Magic: 0/7------------------------#.#####.#AC: 3Str: 8#.....#.#EV: 11Int: 21#####..v#SH: 0Dex: 11##)#######XL:  5 Next: 35% Place: Dungeon:3#*@.......Noise: =--------  Time: 3063.4 (0.0).5****...######-) Nothing wielded...........Cast: Searing Ray..>........#Fly ...........................5   Grinder.!.........####..............Ch # _You kill the endoplasm!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)Ch&Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)  The magic dart hits Grinder but does no damage.ChChK"o..$5..Ch",4.9 (1.5Ch0v _Grinder says, "Wait up."Dh^##..## ##..# ##.# #.# # #.#####.# #.....#.# #####..v# ##)##...$5.....#.. ..>.# .... .!.####. DhDh G.5Dh 3-50Dh4 Dh _Grinder says, "There's only one good use for a tongue: cutting it out."Dhe*##..## ##..# ##.# #.# # #.#####.# #.....#.# #####..v# ##)##.<..$.5....#... ..>........# ........... .!...####.... DhMDh<.25=-6DhpDhI _Found a stone staircase leading up. Grinder blinks!EhM##..## ##..# ##.# #.# # #.#####.# #.....#.# #####..v# ##)##.<...$......#.... ..>........# ............................!................... 7Eh Z##..## ##..# ##.# #.# # #.#####.# #.....#.# #####..v# ##)##.<...$......#..... ..>........# ...........Eh+ h.!.. Eh Eh) %8Eh Eh(##..## ##..# ##.# #.# # #.#####.# #.....#.# #####..v# ##)##.<...$......#........... ..>........# EhEh55   GrinderEh%9EhEh"Fh]W j##..## ##..# ##.# #.# # #.#####.# #.....#.# #####..v# ##)##.<...$.....5#............ ..>.# . FhZ Fha <5.Fhwb `6=70Fhi Fhk FhM##..## ##..# ##.# #.# # #.#####.# #.....#.# #####..v# ##)##...5....@.<....#..$......#.#. ..>.#  . FhOFhoWB.5FhfX%1Fh_Fh`GhMy##..##  ##..# ##.# #.# # #.#####.# #.....#.# #####..v# ##)#GhH{I #....5....@<....#  ..$......#.#  .  ..>.#  . GhV~Ghf§2GhGh)% _Grinder blinks!Gh h..## ##..#  ##.# #.# # #.#####.# #.....#.# #####..v# ##)# #....§.....@....# ..$......#.# . ..>.# Gh /GhGhS1===3GhkGha _There is a stone staircase leading up here.HhHhsHhHh%%.Hh)Z7=4 _Hh,+Hh ### #.)#...######.###########. P#######.))..........#P...PPbP.#. P##...............##############. .#############..#.#####. .####........###.....# ########. ###.#..).....# #..#### #..##.##. ....#..♣♣♣♣..# #..# #..##.##. ###.'))♣ ♣..# #.[# #..##)...2#.').♣ ♣..# #@.#######..#####.  ###..♣♣♣♣..# #...........# ##  #..###..###..##.#######  #..#...)# #..÷...[.....  ############..###..##........hK40m ###......###.####### #.....#...÷.......<.# #.....######################Hh%M====Hh4Hhk,6.4 (2.5HhPzHhL~{ _You fly upwards. _There is a stone staircase leading down here.Hh Hhn Hh Hh ,Hh* w8=HhД Hhǖ ,Hh Hh Hhv Hh Hh ,Hhկ Hh Hh U9=Hh Hh8 Hh͹ U2===Hh Hh Hh\ Hh Hh! Hh Hh Hh Hhx L30=Hh< Hh Hh ;===Hh Hh: Hh Hh HhG Hh Hh Hh Hhv #1Hh E==Hh Hh HhD Hh= Hh Hh Hh6 3====Hh 2=HhG ====3=4==4===Hhf _You start resting.105.4 (29.0)HhXi v5==6.4 (30Hh_ Hh " _HP restored.Ihr Ihs IhBw Ihz Ih${ ;===Iho Ih ,Ih IhV Ih IhI IhR IhA 9=Ih Ih Ih| Ihܓ Ih Ih Ihř Ihv Ih P5====Ihѣ BIhA Ih Ih Ih\ Ih Ih Ihh Ih Ih+ <====Ihе Ihϸ Ih2 Ihں Ih Ih] Ih Ihz Ih Ih. Ih ,Ihe Ih Ih Ih Ih IhD M6===Ih Ih Ih Ih- Ih Ih Iht Ih Ih Ih Ih IhR ;===IhQ Ih Ihv Ih IhC Ih Ih Ih Iho Ih- Ih Ihb Ih  Ihf Ih Ih Ih _ _You start resting.Ih1 32.4 (267====3.4 (27Iho: Ih-C % _Magic restored.JhJhJhJhF4.4 (1.0)JhJh ..## ##..#  ##.#  #.# #   #.#####.#  #.....#.#  #####..v# ##)############## 3 #..........@....# Jhz..$......###########.# ..... ..>..# ..... ....... .!.........#### ......... #  You fly downwards.Jh<====JhE 55   GrinderJh)w,5.9 (2.5JhJh% _Level annotation: Grinder _There is a stone staircase leading up here.Jhq   JhH Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jh? 3Jh9B JhE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Khݰ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Khom #..## burgertutor the Conjurer ##..# Mothkin  ##.# Health: 35/35 ========================  #.# # Magic: 6/7====================----  #.#####.# AC: 3Str: 8  #.....#.# EV: 11Int: 21  #####..v# SH: 0Dex: 11 Khtn ##)##############  XL:  5 Next: 35% Place: Dungeon:3 #...5******@....#  Noise: ---------  Time: 3135.9 (0.0) ..$......###########.#  -) Nothing wielded ........... Cast: Searing Ray ..>........# Fly ............. .............. 5   Grinder .!.........#### ............ .. # Kh@o V_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)Lhn##..##burgertutor the Conjurer ##..#Mothkin##.#Health: 35/35 ========================#.# #Magic: 6/7====================----#.#####.#AC: 3LhStr: 8#.....#.#EV: 11Int: 21#####..v#SH: 0Dex: 11##)##############XL:  5 Next: 35% Place: Dungeon:3#...5******@....#Noise: ---------  Time: 3135.9 (0.0) ..$......###########.#-) Nothing wielded ...........Cast: Searing Ray ..>........#Fly ............. ..............5   Grinder .!.........#### Lh,.............. #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (100% to hit)  The magic dart hits Grinder.Lhe,Lh'L..5....Lh׉4=7.4 (1.5Lh+LhUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (100% to hit)  The magic dart hits Grinder. _Grinder is lightly wounded.Lhu  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lh #..## burgertutor the Conjurer ##..# Mothkin  ##.# Health: 35/35 ========================  #.# # Magic: 5/7=================-------  #.#####.# AC: 3Str: 8  #.....#.# EV: 11Int: 21  #####..v# SH: 0Lh Dex: 11 ##)##############  XL:  5 Next: 35% Place: Dungeon:3 #.....5****@....#  Noise: =--------  Time: 3137.4 (0.0) ..$......###########.#  -) Nothing wielded ........... Cast: Searing Ray ..>........# Fly ............. .............. 5   Grinder .!.........#### ............Lh|  .. # _Grinder is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 100% to hit)Lh3 #..##burgertutor the Conjurer ##..#Mothkin##.#Health: 35/35 ========================#.# #Magic: 5/7=================-------#.#####.#Lh7 xAC: 3Str: 8#.....#.#EV: 11Int: 21#####..v#SH: 0Dex: 11##)##############XL:  5 Next: 35% Place: Dungeon:3#.....5****@....#Noise: =--------  Time: 3137.4 (0.0) ..$......###########.#-) Nothing wielded ...........Cast: Searing Ray ..>........#Fly ............. ..............5   Grinder .!.........#### .............. #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 100% to hit)  The magic dart hits Grinder.LhF Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (lightly wounded, 100% to hit)  The magic dart hits Grinder.  Grinder is moderately wounded.Lh& .5..v@v(ally target)Lh Lh ;8.9 (1.5Searing RayLh Lhj / _You conjure some foxfire!MhMh'k..## ..# ##.#  #.# #  #.#####.#  #.....#.#  #####..v# ##)# #......5..v<@...# $......#.#  >.#    Mh6MhIMh* = v§§Mh YYour foxfire dissipates!The foxfire burns Grinder.Mh MhɅ MhG .5§§Mh< 3-90Mh 8§Mh֖ ^ _Grinder is moderately wounded.Nh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh ..## burgertutor the Conjurer Nh |#..# Mothkin ##.# Health: 35/35 ========================  #.# # Magic: 3/7==========--------------  #.#####.# AC: 3Str: 8  #.....#.# EV: 11Int: 21  #####..v# SH: 0Dex: 11 Nhk! ##)##############  XL:  5 Next: 35% Place: Dungeon:3  #.......5***@...#  Noise: ---------  Time: 3139.9 (0.0) .$......###########.#  -) Nothing wielded .......... Cast: Searing Ray .>........# Fly Nh!............ ............. 5   Grinder !.........#### ...........Nh! .. # _Grinder is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Nho"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (wisps of flame, moderately wounded, 77% to hit)Nh&C`..##burgertutor the Conjurer #..#Mothkin ##.#Health: 35/35 ========================#.# #Magic: 3/7==========--------------#.#####.#AC: 3Str: 8  NhDB#.....#.#EV: 11Int: 21  #####..v#SH: 0Dex: 11##)##############XL:  5 Next: 35% Place: Dungeon:3#.......****@...#Noise: ---------  Time: 3139.9 (0.0) .$......###########.#-) Nothing wielded ..........Cast: Searing Ray .>........#Fly ............ .............Nh^DL5   Grinder !.........#### ............. #Casting: Foxfire (safe; 3% risk of failure)  NhDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (wisps of flame, moderately wounded, 77% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder!NhIFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (wisps of flame, moderately wounded, 77% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder!  Grinder is heavily wounded.NhNh4S..5<Nh==41.4 (1.5ontinue: Searing RayRay NhNh$f _(Press . to maintain the ray.)Nh@ **** The searing ray hits Grinder.NhO NhR \...5 NhS 2-----20+ NhY Nh\ \ _Grinder is severely wounded.Nh **** The searing ray hits Grinder.Nh_ k  Grinder is severely wounded.NhĢ j.5.§Nhݤ 1-------=3Searing Ray++ Nh4 ; _Grinder blinks!Ohb **** The searing ray hits Grinder!Oh:f  Grinder is almost dead.OhsS..5<Oh)0--------4ast: Searing Ray OheT _You finish channelling your searing ray.Ph  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qh-- _You don't know that spell.Qhx#..## ##..#  ##.# #.# # #.#####.# #.....#.# #####..v# ##)# #.5@....#.$......#.#. ..>.#.. .!.####.  .. #Qho%  QhyGrinder says, "There's only one good use for a tongue: cutting it out."QhU#2Qh>-------=5QhQhp  _Grinder hits you. You writhe in agony. _There is a stone staircase leading up here.Qh2  You hit Grinder but do no damage.Grinder is almost dead.16--------------1===6Qh͝QhΞ< _Grinder hits you. You writhe in agony!Rha  You barely miss Grinder.  Grinder is almost dead.Rh 8*Rh   ##.#  #.# #       ##)##############  #.........5*....# $###########.# >.. .!RhHX .. #Grinder gestures at you.Rh1R  ##.#  #.# #       ##)############## Rhz #.........5*....# $###########.# >! .. #RhC  Pain shoots through your body!RhW@10-----------7 _* * * LOW HITPOINT WARNING * * *ShShz,Drink which item? Potions  g - a potion of magic  d - 3 potions of moonshine  f - a white potion  j - a bubbling pink potion  k - a smoky cyan potion Shj l - a fizzy grey potion [!] read|quaff[?] describe selectedTh~ Thh 7#..##burgertutor the Conjurer ##..#Mothkin##.#Health: 10/35 ======------------------#.# #Magic: 1/7===---------------------#.#####.#AC: 3Th: nStr: 8#.....#.#EV: 11Int: 21#####..v#SH: 0Dex: 11##)##############XL:  5 Next: 35% Place: Dungeon:3#.........5@....#Noise: =--------  Time: 3147.4 (0.0) ..$......###########.#-) Nothing wielded ThQ ...........Cast: Searing Ray ..>........#Fly ............. ..............5   Grinder .!.........#### .............. # _Grinder hits you. You writhe in agony!  You barely miss Grinder.  Grinder is almost dead.Grinder gestures at you.Pain shoots through your body! _* * * LOW HITPOINT WARNING * * *Thd ♣It was a potion of lignification. You turn into a tree.  Your +1 robe melds into your body. Your roots penetrate the ground.Th Thf §♣..5 5/5222  2  -Th8.4 (1BranchesTree  _You float gracefully downwards. Grinder blinks!Vh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vhr#..## burgertutor the Conjurer ##..# Mothkin  ##.# Health: 15/52 ======------------------  #.# # Magic: 0/7------------------------  #.#####.# AC: 22Str: 8  #.....#.# EV:  2 Int: 21  #####..v# SH: 0Dex: 11 ##)##############  XL:  5 Next: 35% Place: Dungeon:3 #.........§♣**5.#  Noise: ---------  Time: 3148.4 (0.0) ..$......###########.#  -) Branches ........... Cast: Searing Ray ..>........# Tree ............. .............. 5 Vhyt[45m  Grinder .!.........#### ............ .. # _You float gracefully downwards. Grinder blinks!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (severely wounded, 100% to hit)Vh #..##burgertutor the Conjurer ##..#Mothkin##.#Health: 15/52 ======------------------#.# #Magic: 0/7------------------------#.#####.#AC: 22Str: 8#.....#.#EV:  2 Int: 21#####..v#SH: 0Dex: 11##)##############XL:  5 Next: 35% Place: Dungeon:3#.........§♣**5.#Noise: ---------  Time: 3148.4 (0.0) ..$......###########.#-) Branches ...........Cast: Searing Ray ..>........#Tree ............. ..............5   Grinder .!.........#### .............. #Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . oVh ur Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (severely wounded, 100% to hit)  The magic dart hits Grinder.Vh'_ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (severely wounded, 100% to hit)  The magic dart hits Grinder.  Grinder is almost dead.Vhg v♣v5.(ally target)Vhh `6==9.9 (1.5Vh n Vhq / _You conjure some foxfire!Wh ?  The foxfire burns Grinder.Wh Wh §Grinder is almost dead.*§Wh*   ##.#  #.# #       ##)##############  Wh #.........v*§5..# $###########.# >.. .! .. #Grinder gestures at you.Wh ♣   You suddenly lose the ability to move!Wh /  --more--XhR -500Para Tree _XhYXhaz  Grinder grins, showing sharp teeth.Xhi.§#5 -Grinder blinks!Xhvt/  --more--XhH 5 1.9 (2 _XhO XhJS Xh` 5.2.9 (3Xh9d Xhj L5.Xh,k `7=3.9 (4Xh8u XhI ,Xhk    ##.#  #.# #       ##)##############  #......5.v§♣.§..# $###########.# >! .. #  Grinder blinks!XhL   4.9 (5Tree Xh :§Xh R _You can act again.Yh`  v§§The foxfire burns Grinder but does no damage.Yh Yh Yh .5§.Yh j1===5.9 (1Yhr YhW W _Grinder is almost dead.Zhm  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZhQ #..## burgertutor the Conjurer ##..# Mothkin  ##.# Health: 17/52 =======-----------------  #.# # Magic: 0/7------------------------  #.#####.# AC: 22Str: 8  #.....#.# EV:  2 Int: 21  #####..v# SH: 0Dex: 11 ##)##############  XL:  5 Next: 35% Place: Dungeon:3 #.......5**♣.§..#  Noise: ---------  Time: 3155.9 (0.0) ..$......###########.#  -) Branches ........... Cast: Searing Ray ..>........# Tree ............. .............. 5h8S 9;49m   Grinder .!.........#### ............ .. # _Grinder is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (wisps of flame, almost dead, 100% to hit)Zh1 z#..##burgertutor the Conjurer ##..#Mothkin##.#Health: 17/52 =======-----------------#.# #Magic: 0/7------------------------#.#####.#AC: 22Str: 8#.....#.#EV:  2 Int: 21#####..v#SH: 0Dex: 11##)##############Zh3 XL:  5 Next: 35% Place: Dungeon:3#.......5**♣.§..#Noise: ---------  Time: 3155.9 (0.0) ..$......###########.#-) Branches ...........Cast: Searing Ray ..>........#Tree ............. ..............5   Grinder .!.........#### .............. #Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (wisps of flame, almost dead, 100% to hit)  The magic dart hits Grinder.Zh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (wisps of flame, almost dead, 100% to hit)  The magic dart hits Grinder.  Grinder is almost dead.Zh1 ,Zh6 i  You conjure some foxfire! Grinder blinks! The foxfire burns Grinder.Zh {§**♣.vZhK ZhR i..v♣..ZhX ZhQ_ #..##burgertutor the Conjurer ##..#Mothkin##.#Health: 18/54 ========----------------#.# #Magic: 0/8------------------------#.#####.#AC: 22Str: 8#.....#.#EV:  2 Int: 21#####..v#SH: 0Dex: 11##)##############Zh\` XL:  5 Next: 215% Place: Dungeon:3#.........v♣....#Noise: =--------  Time: 3157.4 (1.5) ..$......###########.#-) Branches ...........Cast: Searing Ray ..>........#Tree ............. .............. .!.........#### .............. #The magic dart hits Grinder.  Grinder is almost dead.You conjure some foxfire! Grinder blinks! The foxfire burns Grinder. _You kill Grinder!Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 4!Zha You conjure some foxfire! Grinder blinks! The foxfire burns Grinder. _You kill Grinder!  Your Dodging skill increases to level 3! ZhRb Your Spellcasting skill increases to level 4!Conjurations skill increases to level 6! have reached level 6!Zhll /  --more--[h~21/63=659% [h[h4 _^h^h[Read which item? Scrolls  f - a scroll of feara - a scroll of enchant armour  i - a scroll of identify  d - a scroll labelled IMYNUCHUOSS  e - a scroll labelled VESE YTZERY ^h h - a scroll labelled ZIULOYHIXT [!] read|quaff[?] describe selected_h:_h_hx#..##burgertutor the Conjurer ##..#Mothkin##.#Health: 21/63 ========----------------#.# #Magic: 0/8------------------------#.#####.#AC: 23Str: 8#.....#.#EV:  2 Int: 21#####..v#SH: 0Dex: 11##)##############XL:  6 Next: 59% Place: Dungeon:3#.........v♣....#_hNoise: =--------  Time: 3157.4 (0.0) ..$......###########.#-) Branches ...........Cast: Searing Ray ..>........#Tree ............. .............. .!.........#### .............. #You conjure some foxfire! Grinder blinks! The foxfire burns Grinder. _You kill Grinder!Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 4!Your Conjurations skill increases to level 6! _You have reached level 6!_h'_hy*&Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled IMYNUCHUOSS  e - a scroll labelled VESE YTZERY  h - a scroll labelled ZIULOYHIXT Potions (select first with !)  j - a bubbling pink potion  k - a smoky cyan potion _h%+} l - a fizzy grey potion[?] describe selected`hc`hj`hqz#..##burgertutor the Conjurer ##..#Mothkin##.#Health: 21/63 ========----------------#.# #Magic: 0/8------------------------#.#####.#AC: 23Str: 8#.....#.#EV:  2 Int: 21#####..v#SH: 0Dex: 11##)##############XL:  6 Next: 59% Place: Dungeon:3#.........v♣....#Noise: =--------  Time: 3157.4 (0.0) ..$......###########.#`hr-) Branches ...........Cast: Searing Ray ..>........#Tree ............. .............. .!.........#### .............. #You conjure some foxfire! Grinder blinks! The foxfire burns Grinder. _You kill Grinder!Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 4!Your Conjurations skill increases to level 6! _You have reached level 6!`hw]  As you read the scroll of identify, it crumbles to dust.`hx,`h7Nv§§2-8.4 (1§ _k -> w - a potion of heal wounds`hN`hRead which item? Scrolls  f - a scroll of feara - a scroll of enchant armour  d - a scroll labelled IMYNUCHUOSS `hh% e - a scroll labelled VESE YTZERY  h - a scroll labelled ZIULOYHIXT [!] read|quaff[?] describe selected`h`h`h"#..##burgertutor the Conjurer ##..#Mothkin##.#Health: 22/63 ========----------------#.# #Magic: 0/8------------------------#.#####.#AC: 23Str: 8#.....#.#EV:  2 Int: 21#####..v#SH: 0Dex: 11##)##############XL:  6 Next: 59% Place: Dungeon:3`hL##.......v§§♣....#Noise: ---------  Time: 3158.4 (0.0) ..$......###########.#-) Branches ...........Cast: Searing Ray ..>........#Tree ............. .............. .!.........#### .............. #Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 4!Your Conjurations skill increases to level 6! _You have reached level 6!As you read the scroll of identify, it crumbles to dust. _k -> w - a potion of heal wounds`h<(f  As you read the scroll labelled VESE YTZERY, it crumbles to dust.`h(,`hW)`hk+`h1§§v§..♣.....`h1OSilenced 9.4 (1`h6Y§v§`h9Q _A profound silence engulfs you. It was a scroll of silence.ah §§v§Magic scrolls do not work when you're silenced!ahnah:§ahs. _ahoM§v§ahHah a§v§ahF _You cannot move.bhibhelDrink which item? Potions  g - a potion of magic  w - a potion of heal wounds bhmI d - 3 potions of moonshine  j - a bubbling pink potion  l - a fizzy grey potion [!] read|quaff[?] describe selectedbhn bh#..##burgertutor the Conjurer ##..#Mothkin##.#Health: 22/63 ========----------------#.# #Magic: 0/8------------------------#.#####.#AC: 23Str: 8#.....#.#EV:  2 bhXInt: 21#####..v#SH: 0Dex: 11##)##############XL:  6 Next: 59% Place: Dungeon:3#....§§v§..♣....#Noise: Silenced  Time: 3159.4 (0.0) ..$......###########.#-) Branches ...........Cast: Searing Ray ..>........#Tree ............. .............. .!.........#### .............. #As you read the scroll of identify, it crumbles to dust. _k -> w - a potion of heal woundsAs you read the scroll labelled VESE YTZERY, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _Magic scrolls do not work when you're silenced! _You cannot move.bh §v§Okay, then.bh8§bh. _bh bh A......bh +60.4 (1bh bhI N _Your foxfire dissipates.chchDrop what? (Left/Right to switch category) 1/52 gear slots (_ for help) Armour (select all with [)  a - a +1 robe (melded) [Up|Down] selectch. [Esc] exit Letters toggle [.|Space] toggle selected[top]ch  D Potions!  g - a potion of magic  w - a potion of heal wounds  d - 3 potions of moonshine  j - a bubbling pink potion  l - a fizzy grey potiondh^ 1 item  g - a potion of magic  d + 3 potions of moonshine[Enter] accept (1 chosen)dh، dh P#..##burgertutor the Conjurer ##..#Mothkin##.#Health: 22/63 ========----------------#.# #Magic: 0/8------------------------#.#####.#AC: 23Str: 8#.....#.#EV:  2 Int: 21#####..v#SH: 0Dex: 11##)##############XL:  6 Next: 59% Place: Dungeon:3#..........♣....#Noise: Silenced  Time: 3160.4 (0.0) ..$......###########.#-) Branches dh &...........Cast: Searing Ray ..>........#Tree ............. .............. .!.........#### .............. # _A profound silence engulfs you. It was a scroll of silence. _Magic scrolls do not work when you're silenced! _You cannot move. _Okay, then. _Your foxfire dissipates.Autopickup disabled for potions of moonshine.31.4 (1dh} dhQ V Magic scrolls do not work when you're silenced!You cannot move. _Okay, then. _Your foxfire dissipates.  Autopickup disabled for potions of moonshine. _You drop 3 potions of moonshine.ehehDrink which item? Inventory Items Potions  g - a potion of magic eh w - a potion of heal wounds  j - a bubbling pink potion  l - a fizzy grey potion Floor Items ([,] to select) Potions 3 potions of moonshine [!] read|quaff[?] describe selectedeh eh eh a#..##burgertutor the Conjurer ##..#Mothkin##.#Health: 23/63 ========----------------#.# #Magic: 0/8------------------------#.#####.#AC: 23Str: 8#.....#.#eh EV:  2 Int: 21#####..v#SH: 0Dex: 11##)##############XL:  6 Next: 59% Place: Dungeon:3#..........♣....#Noise: Silenced  Time: 3161.4 (0.0) ..$......###########.#-) Branches ...........eh CCast: Searing Ray ..>........#Tree ............. .............. .!.........#### .............. # ehj G_Magic scrolls do not work when you're silenced! _You cannot move. _Okay, then. _Your foxfire dissipates.Autopickup disabled for potions of moonshine. _You drop 3 potions of moonshine.eh  ...  It was a potion of ambrosia.  You are confused.28==3=========2.4 (1Conf Tree Ambros eh!  eh" %_You feel invigorated.eh eh) Drink which item? Inventory Items Potions eh  g - a potion of magic  w - a potion of heal wounds  l - a fizzy grey potion Floor Items ([,] to select) Potions 3 potions of moonshine [!] read|quaff[?] describe selectedfh/ fh#..##burgertutor the Conjurer ##..#Mothkin##.#Health: 28/63 ==========--------------#.# #Magic: 3/8fh=========---------------#.#####.#AC: 23Str: 8#.....#.#EV:  2 Int: 21#####..v#SH: 0Dex: 11##)##############XL:  6 Next: 59% Place: Dungeon:3#..........♣....#Noise: Silenced  Time: 3162.4 (0.0) ..$......###########.#-) Branches ...........Cast: Searing Ray ..>........#Conf Tree Ambros ............. .............. .!.........#### .............. # _Your foxfire dissipates.Autopickup disabled for potions of moonshine. _You drop 3 potions of moonshine.  It was a potion of ambrosia.  You are confused. _You feel invigorated.fhe:!fh=40=====6=========3.4 (1Tree fh% fh \ _It was a potion of curing. You feel better. You feel less invigorated.fh' fh( Q  fh) fh+ fh0 1=====7============fh2 ,fh3 fh5 fh!6 ,fh8 92fh9 0=fh>: fh< fh= ;===fhz= fh? fh0@ ,fh^D W _You start resting.fhD j3=Tree fhF fh{H ,fhDI fhJ fhFK fhK fhT 4...♣... _Your transformation is almost over.fh\ 70.0)8===  4.4 (11fha fhc % _Magic restored.ghذgh3ghkghY0ghsBghgh0,ghghx45====ghghghghvgh`..♣..gh  @9.4 (5.0) _You start resting.You feel less wooden.gh2/42======== 11 80.4 (6Nothing wieldedFly ghghS _Your +1 robe unmelds from your body. You fly up into the air.hhs3hh|hhhhhh^hhDnhhBhh,hhhh?=======hhGhhVhhhhhhܶhh4hhXhha,hh~hhhh,hhhhd _Your hearing returns.hh3hhuhh<hh,hhphhhhhhhhhh!hhhhhhGhhhh" ##..# ##.# #.# # #.#####.# #.....#.# #####...# ##)############ ............<... K.....$@.....###########---------  ...#...........#hhD_ #.....>........# .$................ ##................. ###.!.........####K   kobold (missile, asleep) ..............# ##..........#.# ....#.####hh 92.4 (12.0)  A kobold comes into view. It is wielding a +0 short sword.hhf.KK)hh4==3.4 (13hhhh( _The kobold shouts!hh}  ##..# ##.# #.# #        ##)### ..########..........< hh)~ f.K....$@.....# ...#...........#  #.....>........#  .$................  ##.................  ###.!.........####  ..............#  ##..........#.#   hh ##..# ##.# #.# #        ##)### ..########..........< .K....$@.....# ...#...........#  #.....>........#  .$................  ##............. ###.!.........####  .............hh ##..........# hhhhhh%hh'] _A kobold is nearby!ihqw ##..# ##.# #.# # #.#####.# #.....#.# #####...# ##)#.#..........<.K....@......#.#.##.....>.#.$.#..... ###.!.#### ...# ##.#.# ihsH ....#.####ihihj6(((((((ihD....@..ih8-4.0)ihbih[  _The kobold throws a stone. The stone closely misses you. _You see here 6 gold pieces.ihY ##..# ##.# #.# # #.#####.# #.....#.# #####...#. ##)#.#.<.K...@$.......#.###.....>.# ..$. ###ihm^...... ###.!.#### ....# ##.#.#  ....#.####ihvih A.Kih?k--5Searing Ray _ihqihihi  You focus your ray upon the kobold. The searing ray hits the kobold.ihAP****ihPW .)..  You kill the kobold!ihR]6------60==6.9 (1.5ontinue: Searing RayRay ihdih*gf _(Press . to maintain the ray.)ihsihuihuih|K  You stop channelling your searing ray.ihE _ih,ih2ihŒiho--ast: Searing Ray o   orc (wandering)ih-8.9 (2.0ihE--9.9 (3ihðihs _An orc comes into view. It is wielding a +0 dagger.jh,jh~.l.ol   frilled lizard (wandering)jhK------200.9 (1jhjha _A frilled lizard comes into view.khkhkh\kh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kh ##..# ##.# #.# # #.#####.# #.....#.# #####...#.# ##)#....#.<kh p.l.o.).@.$.......#.##.....>.# ..$.##. ###.!.#### ..# ##..#.#  ....#.####kh( kh8 khwo.l.lkh,1 _khkhU!khv3kh$kh. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kh.! , ##..# ##.# #.# # #.#####.# #.....#.#. # #####...##..#. ##)#.o..#..l..)@..$.......#.##.....>.# ..$... ####... ###.!.#### ...#kh"  ##...#.#  ....#.####kh?$ kh$ kh- co..lkh/ B2Searing Ray _kh7 kh<9 lhU  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!lhj\P****lhR  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!  You kill the frilled lizard!  (Press . to maintain the ray.)  The orc shouts!  You conjure some foxfirelh!lh 9  You hear a shout! x2lh ..o.†.v@voally target)lh5---===4.4 (1.5ontinue: Searing RayRay lh&t _The orc curses loudly.lhWlh,XReally fire in your foxfire's direction? Y - Yes lhX' N - NomhN mh4##..#burgertutor the Conjurer##.#Mothkin#.# #Health: 42/42 ========================#.#####.#Magic: 5/8===============---------#.....#.#AC: 3Str: 8. ######...#EV: 11Int: 21#..#.##)######## SH: 0Dex: 11##..o.########.......... XL:  6 Next: 60% Place: Dungeon:3....†.v@v.$......####### Noise: ===------  Time: 3204.4 (0.0).......#...........#-) Nothing wielded#####.....>........#Continue: Searing Raymh6..$................Fly Ray+ ####.................###.!.........#### o   orc (ally target)..............###..........#.#....#.####(Press . to maintain the ray.)  The orc shouts!  You conjure some foxfire!  You hear a shout! x2 _The orc curses loudly.Okay, then.mh-=o v§ The orc shouts!conjure some foxfire!  You hear a shout! x2 _The orc curses loudly.Okay, then.You stop channelling your searing ray. The foxfire burns the orc.mhmhmhd.§o§mhk---5.4 (1astmhI>§§mh6W _The orc is almost dead.nh5# .# ##.#####.# #.....#.# . ######...# #..#. ##)###########...§########..........<....†o§.v.$......########.......#@....# #####.....># ....$.........####... ###.!####..... ##.#.##.#.####.......v<#nh,nh?  The foxfire burns the orc.nh m§)v§§nhWnh"m.)§§nh1---6Searing Raynh:§nhGG _You kill the orc!nh5 nh" nh {6===nhk ,nhC nh$ ,nh& nh* ,nh, nhW1 nh1 ;===nh03 nh7 nh^8 nh-: nh8> ,nh^@ nhzD nhE nhF nhK ,nh,M nhP nhTQ M7===nh@S nhW ,nhZ nh^ ,nh` nhd ,nh6g nhl Q===nhn nhs ,nhu nh?z nhz nh| nh ,nh> nh3 ,nh nh nh F8===nh nh 4 _Magic restored.nhG Y##..# ##.# #.# # #.#####.#  #.....#.# . # #####...# #..#. ##)############....########..........<.....†))..@$#########..b....#....# #####.....># ....$. .####........###.!nh p####b   bat (wandering)....###.#.##..........#.####nh 031.4 (25.0)nh nhf nhɲ @b.nh +2.4 (26nhG nhA V _A bat comes into view.nhp o ##..#  ##.#  #.# #      . #   #..#. ##) ##....########...< ...b†))..@$...... .......#...........#  #####.....>........#  ....$................  .####...........  ###.!.......  ..............#  ##..........#.#   oh\h ##..#  ##.#  #.# #      . #   #..#. ##) ##....########...< ...b†))..@$...... .......#...........#  #####.....>........#  ....$................  .####........... ###.!.......  ........... ##......... oh#ohO%ohu.oh@1Z _A bat is nearby!ohUo ##..#  ##.#  #.# #      . #   #..#. ##) ##....########...< ...b†))..@$...... .......#...........#  #####.....>........#  ....$................  .####...........  ###.!.......  ..............#  ##..........#.#   ohZ  ##..#  ##.#  #.# #      . #   #..#. ##) ##....########...< ...b†))..@$...... .......#...........#  #####.....>........#  ....$................  .####........... ###.!.......  ........... ##.........  _A bat is nearby!oh-c ##..# ##.# #.# # #.#####.# #.....#.# . # #####...# #..#. ##) ##....#.< ...b†)).@.$...... .#.# #####.....>.# ....$. .####. ###.!.#### .....# ##..#.#  #.#.####.†)bb3.4 (1.0)Searing Ray _ohvoh% oh< You focus your ray upon the bat. The searing ray hits the bat!****oh †)).  You kill the bat!oh{6------==4.9 (1.5ontinue: Searing RayRay ohohf _(Press . to maintain the ray.)oh/oh_ ohR oh- ^ _No target in view!oh oh oh K  You stop channelling your searing ray.oh / _oh oh| oh ohd ------7======8===oht L _You now have 87 gold pieces (gained 6).ohʢ oh% ;===oh ohT ohԭ ohU oh% oh' ohE oh oh ,oh oh0 ohy oh{ ohh oh{ 5. #. #####...##..#.# ##)############....########..........<.....†))..........#########.......#..........#####.....>.......B..$................ .####.........  ###.@...#### -- #...... ######....#oh zast: Searing Ray  ##.#### ######v<# #.....r.v.B   giant cockroach (wandering) ...K.# .........#.# .........#.#ohY 058.9 (24.0)ohk F--9.9 (25oh oh _A giant cockroach comes into view. _You see here a potion of curing.oh, Q . #.   #..#.# ##)# ##....########...< ....†)).......... .......#...........#  #####.....>........#  .B..$................  .####...........  ###.@.......  #.................#  ######..........#.#  #.........  ######........v<#  #...  ... ...ph|J. . #.   #..#.# ##)# ##....########...< ....†)).......... .......#...........#  #####.....>........#  .B..$................  .####...........  ###.@.......  #.................#  ######..........#.#  #.........  ######........v< #...  ... ...phSphsWph`ph*cf _A giant cockroach is nearby!ph # . #.   #..#.# ##)# ##....########...< ....†)).......... .......#...........#  #####.....>........#  ph7$?.B..$................  .####...........  ###.@.......  #.................#  ######..........#.#  #.........  ######........v<#  #...  ... ph$,...ph . #.   #..#.# ##)# ##....########...< ....†)).......... .......#...........#  #####.....>........#  .B..$................  .####...........  ph\###.@.......  #.................#  ######..........#.#  #.........  ######........v< #...  ... ...phphph| _A giant cockroach is nearby!php #.....#.# ..##. #####...#  #..#.# ##)######### ##....########..........< ....†))..######## .......#...######.....>#  .B..$....####...... ###.!### #.......#######.#.#  #....#.#########...v<##.....r.v.# .K. .#.ph|ph8B.ph 860.9 (1.0) _phph"phP   ..##.   #..#.# ##) ##....########..< ....†))......... .......#...........#  #####.....>........#  B...$..........  .####..@.......  ###.!......  #.................#  ######..........#.#  #........  ######...<#  #..  ..ph-   ..##.   #..#.# ##) ##....########..< ....†))......... .......#...........#  #####.....>........#  B...$..........  .####..@.......phC  ###.!......  #.................#  ######..........#.#  #........ ######...<#  #.. ..phophphqphf _A giant cockroach is nearby!ph[  #.....#.# ..##. #####...# #..#.# ##) ##....########. ....†)).. .......#.# #####.....>.#ph .B...$. .####. ###.!.#### #......# ######.#.# #...#.#### ######.v<# #.....r.v.# ..K .#phphhdB.1 _ph,phwphVphph>ph  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ph phk ph  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)phK0    ..##.   #..#.# ##) ##....########. ....†))........ .......#...........#  #####.....>........# phU1 7 B....$.........  .####.@.......  ###.!.....  .......  .......  #....... ######..< #.ph8 $   ..##.   #..#.# ##) ##....########. ....†))........ .......#...........#  #####.....>........# phI a B....$.........  .####.@.......  ###.!.....  .......  .......  #....... ######..< #.ph ph ph\ ph  #.....#.# ..##. #####...# #..#.# ##) ##....## ....†)). .......#.##.....>.#.B....$. .####. ###.!.#### #.......# ######...#.# #....#. ######.v< #.....r.v. . . _A giant cockroach is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)A giant cockroach is nearby!phw pha d.BBphD ,2 _ph ph ph* ph ph ph  __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A giant cockroach is nearby! ph _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ph)    ..##.   #..#.# ##) ##....######## ....†))....... .......#......  ######.....>...  ..B...$........  .####@....... ###.!.... .....  ....  #...... ######.< ph   ..##.   #..#.# ##) ##....######## ....†))....... .......#......  ######.....>...  ..B...$........  .####@....... ###.!.... .....  ....  #...... ######.< phwphlphuph> #.#####.# #. #.....#.# ..##. #####...#  #..#.## ##)###### ##....########........ ....†))..##### .......#...#######.....># ...B...#...####.......# ###.!## #.......#######.#.# #....#.########........v#.....r.v _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A giant cockroach is nearby! ph_You can't see any susceptible monsters within range! (Use Z to cast anyway.)A giant cockroach is nearby!phphA.Bph/B3Searing Ray _phphE4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A giant cockroach is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A giant cockroach is nearby! _You see here 12 gold pieces.ph  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.phz****qhdn ....  You kill the giant cockroach!qh m6------2==5.4 (1.5ontinue: Searing RayRay qhsqhy _(Press . to maintain the ray.)qh>|qhK  You stop channelling your searing ray.qhɉq _qhfqh,qhvqhR------qhXqhԝ,qhqhzc7===qhħqhqhqh.qhNqhqhqhqheqhqhqhK--ast: Searing Ray K   kobold (launcher, wandering)qh/70.0)qhvd===--6.4 (11qheqht _A kobold comes into view. It is wielding a +0 sling.qh@ #.#####.# ..# #. #.....#.# ..##. #####...# #..#.## ##) ##....######## ....†)).. .......#.#.K######.....>.#$#...#### ## ###.!. #.......# ######.........#.# #..........#. ######. #.....r. qhW KK)The kobold shouts!qhc%F(((((qh*.....qhj37---==7.4 (1.0)qh<qhR _The kobold shoots a sling bullet. The sling bullet hits you.qh   ..# #.   ..##.   #..#.## ##) ##....###### ....†))..... .......#....  .K######.....>.  .......@$...... ##...####...... ## ###.!.. ... . qhnz   ..# #.   ..##.   #..#.## ##) ##....###### ....†))..... .......#....  .K######.....>.  .......@$...... ##...####...... qh|## ###.!.. ... . qh2qhbqhqh] _A kobold is nearby!qhkqhFmqhuqhxx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qh   ..# #.   ..##.   #..#.## ##) ##....###### ....†))..... qh!.......#....  .K######.....>.  .......@$...... ##...####...... ## ###.!.. ... . qh2&R   ..# #.   ..##.   #..#.## ##) ##....###### ....†))..... .......#....  .K######.....>.  .......@$...... ##...####...... ## ###.!.. ... .qh`' qh:1qhu3qh;qh>] _A kobold is nearby!qhVq #.#####.# ..# #. #.....#.# ..##. #####...# #..#.## ##)qhBX ##....######## ....†)).... .......#.#.K######.....>.#.$#...#### ### ###.!. #........ ######....#. #.#. ###### #.....r qhWbqhp<(((((qh@....@qh--8qh qh5| _The kobold shoots a sling bullet. The sling bullet closely misses you.qhaqh7-qhqh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qh   ..# #.   ..##.    ##) ## ....†)).... .#... ..K######.....> qh.......@.$..... ###...####..... ### ###.!. . qhk    ..# #.   ..##.    ##) ## ....†)).... .#... ..K######.....> .......@.$..... ###...####..... ### ###.!. .qh`  qhƤ qhx qh~ s _A kobold is nearby!qh>  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qh$ 8 #.#####.# ..# #. #.....#.# ..##. #####...# #..#.## ##) ##....######## ....†))....# .......#..K######.....>..$#...#### ###. ###.!.###. ######.# #.# ###### #..... ((((qh- ...@=9Searing Rayqh{ **** _The kobold shoots a sling bullet. The sling bullet barely misses you.qhO*  K...  You focus your ray upon the kobold. The searing ray misses the kobold.(Press . to maintain the ray.)qhu1 E((((qh3 I...@qh+ 5------80.9 (1.5ontinue: Searing RayRay qh qhd   ..# #.  ..##.   ##) ....†)) # #.. ...K######.....> .......@..$.... ####...####.... ###. ###.! ##  _The kobold shoots a sling bullet. The sling bullet closely misses you.rho* ..# #.  ..##.   ##) ....†)) # #.. ...K######.....> .......@..$.... ####...####.... ###. ###.! ## rh0rh_3rhEs _A kobold is nearby!rh #.#####. ..# #. #.....#. ..##. #####... #..#.## ##) ##....# ....†)).#< .#.K######.....>.$#...#### ###.. ###.! ###. ######. #. ###### #  <You stop channelling your searing ray. Found a stone staircase leading up.(((rhH..@rh8---6===---10astrh*$rh.  ..# #.  ..##.   ##) ....†)) ##< . ....K######.....> .......@...$... #####...####... ###.. ###.! ###. ### rh\0  _The kobold shoots a sling bullet. The sling bullet misses you.rh ..# #.  ..##.   ##) ....†)) ##< . ....K######.....> .......@...$... #####...####...rh ###.. ###.! ###. ### rh3rh3rh **** _A kobold is nearby!You focus your ray upon the kobold. The searing ray hits the kobold.rhׁ  The kobold is severely wounded.(Press . to maintain the ray.)rhۃrhrh\  You conjure some foxfire! The foxfire burns the kobold.rhژSrhrh&..§)@vrh+4------3.4 (1.5ontinue: Searing RayRay rh4:§rh7J _You kill the kobold!rh:R/§rhTrh]a:§rhh^ _No target in view!rhirhkrh?nK  You stop channelling your searing ray.rhorhorhUqrhsrhxE _rh{rh}rhcrhrhorhrhK9=rhgrhprhrhrhĖrh _Your foxfire dissipates.------rh^rhѣrh٤rhݥrhrhV40=rhtrhMrh.rhdrhո;5rh*===rhfrhrhfK1=rhmrhrhsrhlrh|rhrhrh-rh1;===rhrh&rh:w2==rha1 _HP restored.rhtrhMrh>,rhprh,rhrhrhk=6===rhrhrhrhArh:rhrh(rhNrh rhq rh rh;===rh#rhrhrhrh/,rhRrh_ rhE!rhQ#rhz*,rh{,rh0M7===rh1rh2rhy6rh 7rh8rhA<rh =rh@rhDrhDrhFrhET.)@.--312.4 (29.0)ast: Searing Ray rhV8--rh_rh-sT _Key pressed, stopping explore.rh;rh5=rhErhH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)rhtY3rhl[rhY_rh]`B=== _rh7erhg,rhirhm,rhorh>trhtrh)vrh{,rh|rh-rh؂M8===rhrh<rhT,rhrhrh'rh֗rhrhrhy,rh rhrh߱g===rhֶ,rhrhM _You now have 99 gold pieces (gained 12).rh3rhrhrh ,rhzrhMrh,rhCrhrh,rhrh..##. #####...# #..#.## ##)############....########..........<....†))..........#########< .......#...........#  .....######.....>........#  ......)...............  rhx#####...####................. ###.. ###.@.........#### ###...........# ######..........#.# #..........#.#### ######........v<##.....r.v.# .........K.#.........#.#.........#.#rh-27.4 (15rh +8.4 (16rhrh;.V _c - a potion of curingrhfrhrh0rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)rh:rh,^ _No target in view!rhrh*rhdrhrhFrhX$ _rhrhrhhrherhŭrhrhrhOrh rhrhrhrrhrhrh=rhrh6rhrhRrhrh}rh4rhk,rhvrhsXrhrhmrh^rh7rhrh ,rh rhc rh rhD rh rh2 rh Brhs rh ,rh! rh$ rh& rh' rhK( rh) rhn, ,rh- rh3/ rh1 ,rh2 rh5 rh7 ,rh8 rh: rh< ,rh= rh? rh B ,rhB rh4D rhF ,rhG rhI rhAK ,rhK rhM rhP rhQ Brh!S ,rhS rhU rh X ,rhX rhY rh[ ,rhv\ rhL_ rha ,rhb rhc rh9f ,rhf rh"h rhj rhk rhk rh-m rho rhUp rhp rh3r rht ,rhu rhew rhy ,rhz rh{ rh~ ,rh rh3 rh ,rhA rhe rh ,rh8 rhЈ rhۊ rhf rh rh rhގ ,rh rh rh> rh ,rh rhٜ rhٝ ,rh rh rhz rh rh rh> rhʧ ,rh rhs ,rh, rh rhձ ,rh[ rhR rh ,rhK rh˵ rh rh ,rh  There is a stone staircase leading up here.  You see here 3 potions of moonshine.rh rhh  _rh rhU rh ,rh rh rh9 rh rhF rh rh rhY rh rh rh rhE rh rh rh ,rh rh rh ,rh rh rh\ ,rh rh rh ,rh5 rhC >  You see here a +0 dagger.rh #...>######..## ##..## .. ##..# [# ##.# .#  #.# .#  #.#####.# .# #. #.....#.# ..##. #####.@.# 81.4 (53 #..#.## ##)############## ##....########..........<....# ....†))..........###########.# .......#...........# #.# #####.....>........#### #.# rh ).....................######.# ..####...................##..# #...####...........########.##rh' rhv +2.4 (54rh rh - _Found a leather armour.rh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)rh! rh# rh* rhZ, H _No target in view!rhD8 3rh9 rh@ rhD rh}E $ _rhI ,rhkP XrhR rhS rhcT rhU rh.Y ,rhZ rh\ rh_ rh` rh`a rhj F  You see here a +0 leather armour.rhhm 5 _rhen rh$p rh t rht rh}u rhw rhlz ,rh'| rh} rh1 Brh rh) ; . K# . ### #.#### #...>## ## ####..## ###.  ##..## #...###  ##..# #[###  ##.# #.# #.# #.#####.#K   kobold (missile, asleep) . #.....#.# #####...# .## ##)#########rhx 291.4 (9.0)rh, .2.4 (10.0)rh rh  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.shO#.# #.# #K# #.#  #.# # shP#.# .####  #.# ...>## ###@# ###..## ###...# ##..## #...#####..# #[#####.# #.##.# #.#  #.#####.# #.....#.# #####...#shzZsh@\03.0)shbshesh~ shi sh$ sh' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)shl ..K ## shn ####  ...>## ### ###..## ###...##..## #...#####..# #[#### ####.....#shu sh`w :4Searing Ray shx _sh`} sh' th  You focus your ray upon the kobold. The searing ray hits the kobold.**th0**thTLX )..thM<.  You kill the kobold!thNR6------3==5.9 (1.5ontinue: Searing RayRay th>XthZf _(Press . to maintain the ray.)thh3thithnK  You stop channelling your searing ray.tho/ _thBtth5uthuthOwth;{th{th|thh------thZththth`thΊthths,thƐththM7===ththththth,thܞththth(th5Q===th˫ththththththth thth%th,th¾ththuM8===thth/th,th~th(th5BththXthGththy#..th@X #) -- #. #.ast: Searing Ray .#####.#Fly ...>#####.# ###..## ###...#.###thP*##th:M##.. ## .####th?#.#thV1415.9 (20.0)th@===--th$6.9 (21ththu  Things that are here: _a +0 short sword; 5 poisoned dartsthuth3ththth|P _thmthth th thQthththth,ththth th!th$%Bth%th(th^*th*th+thY-thD0th0th1th4th57th7th{8th:th=thF>th?thBthEth(FthFthHthJthvh>vhAu  (Press . to maintain the ray.)vhK$.o.o.o...Jo 2 orcs (1 wandering)vhMm6------3.9 (1.5ontvhMlinue: Searing RayRay vh:Wvhl  ###....... ..# ..B... #.# ####.. #.# ##$))#.. #.# vhTm##$:?#.. #.####$:[#.. #.....#######..##.##### #.o.o.o.@..# #.J...#### ##....### ####..##### #....##  #.#### #.# #)# #.# #.#B   giant cockroach _An orc comes into view. It is wielding a +0 club.vhovhFpvh)rvhrvhQsvh.B...J.oo.ovha--40astvh vhvh< _You stop channelling your searing ray.vh_An orc comes into view. It is wielding a +0 club. _You stop channelling your searing ray.  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.  The searing ray hits the endoplasm!vh ****B   giant cockroachvh  You kill the endoplasm!(Press . to maintain the ray.)  The orc shouts!vhb  You conjure some foxfire! The orc hits you with a +0 war axe.vhǜvhНvhşvh;&  vhģVThe orc hits your foxfire with a +0 war axe!  The orc hits you with a +0 war axe!vhS..Bo.o.o@v....voally target)vh28--------4------------vh4===6.4 (1.5ontinue: Searing RayRay vhdvhB _The orc hits your foxfire with a +0 war axe.vh9 ###  vh....... ..#  ....... #.#  #####.. #.#  #$))#.B #.#  #$:?#.. #.### #$:[#.. #... #####.o##.#####  ....o.o@v.#  ......v####  ....###  ###     #.# vhW #)#  #.#  #.# vhz * ###  ....... ..#  ....... #.#  #####.. #.#  #$))#.B #.#  #$:?#.. #.### #$:[#.. #...vh{ * #####.o##.#####  ....o.o@v.#  ......v####  ....###  ###    #.#  #)#  #.#  #.#vhC vh_ vh* vh d _There are monsters nearby!wh+wh8 ### ....... ..# #....... #.# #.#####.. #.# #.#$))#.B #.# #.#$:?#.. #.###.#$:[#.. #.....######.#####.o##.##### #.wh9....o.o.@.# #.......v#### ##...#....### ####..### ### #....## #.# #)# #.#  Your foxfire dissipates!whtI  You stop channelling your searing ray.  The foxfire burns the orc but does no damage.wh>wh[whwh..ooo§whC---70astwh|)wh§ _The orc is severely wounded.{hz{hA distressingly furry orb. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified artefact armour (g)o to location.|hX|h8###burgertutor the Conjurer....... ..####### Mothkin....... #.##..... Health: 28/42 ================--------#####.. #.##..... Magic: 4/8============------------#$))#.B #.# ########..... AC: 3Str: 8|h#$:?#.. #.###............ EV: 11Int: 21#$:[#.. #.....######..... SH: 0Dex: 11#####..##.##### #..... XL:  6 Next: 64% Place: Dungeon:3.....ooo@.##..... Noise: ---------  Time: 3467.4 (1.0)......§######...## -) Nothing wielded....#######..### Cast: Searing Ray####....##Fly #.#####.#o   orc wizard#)#oo 2 orcs#.##.# |hw_The orc hits your foxfire with a +0 war axe. _There are monsters nearby!Your foxfire dissipates!You stop channelling your searing ray.  The foxfire burns the orc but does no damage. _The orc is severely wounded.|h|hj9§|h|h{ |hZ Read which item? Scrolls  f - a scroll of feara - a scroll of enchant armour  d - a scroll labelled IMYNUCHUOSS  h - a scroll labelled ZIULOYHIXT [!] read|quaff|h^ G[?] describe selected}hI}hT}hz]###burgertutor the Conjurer....... ..####### Mothkin....... #.##..... Health: 28/42 ================--------#####.. #.##..... Magic: 4/8============------------#$))#.B #.# ########..... AC: 3Str: 8#$:?#.. #.###............ EV: 11Int: 21#$:[#.. #.....######..... SH: 0Dex: 11}hZ_#####..##.##### #..... XL:  6 Next: 64% Place: Dungeon:3.....ooo@.##..... Noise: ---------  Time: 3467.4 (0.0)......§######...## -) Nothing wielded....#######..### Cast: Searing Ray####....##Fly #.#####.#o   orc wizard#)#oo 2 orcs#.##.# _The orc hits your foxfire with a +0 war axe. _There are monsters nearby!Your foxfire dissipates!You stop channelling your searing ray.  The foxfire burns the orc but does no damage. _The orc is severely wounded.}hWf  The air fills with toxic fumes!  As you read the scroll labelled ZIULOYHIXT, it crumbles to dust.}hMq§§§§§§{ #§§§§§##§§§§§.oo@§§§§§§o§§§}hr2=8.4 (1}hA}hۃr _It was a scroll of poison. The orc wizard barely misses you.~h6~h+9Read which item? Scrolls  f - a scroll of feara - a scroll of enchant armour ~h: d - a scroll labelled IMYNUCHUOSS [!] read|quaff[?] describe selected~h ~hm ~h4 :###burgertutor the Conjurer....... .§####### Mothkin....... #§##..... Health: 28/42 ================--------#####.. #§##..... Magic: 4/8============------------#$))#.B #§# ########..... AC: 3Str: 8#$:?#.. #§###............ EV: 11Int: 21#$:[#§{ #§§§..######..... SH: 0Dex: 11~h] #####§§##§##### #..... XL:  6 Next: 64% Place: Dungeon:3.§§§§.oo@§##..... Noise: =--------  Time: 3468.4 (0.0).§§§§§o######...## -) Nothing wielded.§§§#######..### Cast: Searing Ray####....##Fly #.#####.#o   orc wizard#)#oo 2 orcs#.##.#You stop channelling your searing ray.  The foxfire burns the orc but does no damage. _The orc is severely wounded.The air fills with toxic fumes!  As you read the scroll labelled ZIULOYHIXT, it crumbles to dust. _It was a scroll of poison. The orc wizard barely misses you.~h f  As you read the scroll labelled IMYNUCHUOSS, it crumbles to dust.~h+ ~h B************,,.........§######*,,.......##§######*,,#####..##§######*,,#$))#..##§######*,,#$:?#..##§###...*,,B##§§§..##*,,~h{ #####*,,o@§######*,,o#########*,,##########*,*################*,* ###############**,* ###############*,,* ###############**,** ###############B   giant cockroach * **,,*~h[ 2-9.4 (1~h ~h Y _You feel aware of your surroundings. It was a scroll of revelation.h~; h= Read which item? Scrolls  f - a scroll of fearh> a - a scroll of enchant armour [!] read|quaff[?] describe selectedhQh6hy***********###burgertutor the Conjurer*,,.........§###### ###### Mothkin*,,.......##§###### #..... Health: 28/42 ================--------*,,#####..##§###### #..... Magic: 4/8============------------*,,#$))#..##§##########..... AC: 3Str: 8*,,#$:?#..##§###............ EV: 11Int: 21*,,#$:[#§B##§§§..######..... SH: 0Dex: 11*,,#####§§##§###### #.....0m XL:  6 Next: 64% Place: Dungeon:3*,,.§§§§.oo@§###### #..... Noise: ---------  Time: 3469.4 (0.0)*,,.§§§§§o######### ##...## -) Nothing wielded*,,.§§§###############..### Cast: Searing Ray*,*################....##Fly *,* ###############.####**,* ###############.#o   orc wizard*,,* ###############)#oo 2 orcs**,** ###############.#B   giant cockroach * **,,*#.# _The orc is severely wounded.The air fills with toxic fumes!  As you read the scroll labelled ZIULOYHIXT, it crumbles to dust. _It was a scroll of poison. The orc wizard barely misses you.As you read the scroll labelled IMYNUCHUOSS, it crumbles to dust. _You feel aware of your surrounh%dings. It was a scroll of revelation.h%%  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The orc looks frightened!h/ ........§######.....##§########..##§#######..##§######..##§###...B##§§§..#######o.o@§######o###############################################################o(fleeing)###############oo(fleeing)###############.#ha1Z  The orc wizard looks frightened! The orc looks frightened!h=9;*hr oo 2 orcs (fleeing)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!h9{hQ9===70.4 (1hhV _Deactivating autopickup; reactivate with Ctrl-A.hf  You hit the orc but do no damage.h h o..o.o1 fleeing)Your attack snaps the orc out of its fear.h`5===--1h@hQ _The orc closely misses you.hD  You completely miss the orc. The orc is engulfed in poison gas.  The orc is poisoned.hV  You kill the orc!h+#☼§   orch|*8===5--2h4ha<6 _The orc hits you with a +0 club.h# h7. E☼☼h_/ b7-3.3 (0.9h9 h; x _You hit the orc but do no damage. The orc hits you with a +0 club.h x  You closely miss the orc. You conjure some foxfire!h ○☼##v☼v☼(ally target)h m5--4.3 (1.0hޛ hb 6 _The orc hits you with a +0 club.hkTh`***********###burgertutor the Conjurer*,,.........§###### ###### Mothkin*,,.......##§###### #..... Health: 25/42 ==============----------*,,#####..##§###### #..... Magic: 5/8===============---------hNb*,,#$))#..##○##########..... AC: 3Str: 8*,,#$:?#..##§###............ EV: 11Int: 21*,,#$:[#§B##§§§..######..... SH: 0Dex: 11*,,#####§☼##v###### #..... XL:  6 Next: 65% Place: Dungeon:3*,,.§☼§§..o@v###### #..... Noise: =--------  Time: 3474.3 (0.0)*,,.☼§§§☼.######### ##...## -) Nothing wielded*,,.§§§###############..### Cast: Searing Ray*,*################....##Fly *,*d#;49m ###############.####**,* ###############.#o   orc (ally target)*,,* ###############)#**,** ###############.# * **,,*#.#The orc is poisoned.  You kill the orc! _The orc hits you with a +0 club. _You hit the orc but do no damage. The orc hits you with a +0 club.  You closely miss the orc. You conjure some foxfire! _The orc hits you with a +0 club.h9r***********###burgertutor the Conjurer*,,.........§###### ###### Mothkin*,,.......##§###### #..... Health: 25/42 ==============----------*,,#####..##§###### #..... Magic: 5/8===============---------*,,#$))#..##○##########..... AC: 3Str: 8*,,#$:?#..##§###............ EV: 11Int: 21*,,#$:[#§B##§§§..######..... SH: 0Dex: 11*,,#####§☼##v###### #..... XL:  6 Next: 65% Place: hsDungeon:3*,,.§☼§§..o@v###### #..... Noise: =--------  Time: 3474.3 (0.0)*,,.☼§§§☼.######### ##...## -) Nothing wielded*,,.§§§###############..### Cast: Searing Ray*,*################....##Fly *,* ###############.####**,* ###############.#o   orc (ally target)*,,* ###############)#**,** ###############.# * **,,*#.#The orc is poisoned.  You kill the orc! _The orc hits you with a +0 club. _You hit the orc but do no damage. The orc hits you with a +0 club.  You closely miss the orc. You conjure some foxfire! _The orc hits you with a +0 club.h}a  You completely miss the orc.hv ☼○Reactivating autopickup.h3775.3 (1hȜhaj _You feel a bit more experienced. The orc misses you.h<_°☼○○○hg%6hhh _You hit the orc but do no damage. The orc misses you.hNh○☼○§☼☼§§°☼hP%7hZh\ _You hit the orc but do no damage. The orc barely misses you.hQ.○°°☼°☼☼68h.- _You barely miss the orc. The orc barely misses you.h |  You hit the orc but do no damage.h p °°##.h] ○°☼○○☼☼.☼○Your foxfire dissipates.h$ ,9.2 (0.9h h I _The orc misses you.ho %  hlp [You hit the orc but do no damage. You conjure some foxfire!h  ☼☼☼B##☼°.##v.○○..o@§.○○Your foxfire dissipates.80.1h hؒ P _The orc barely misses you.hK  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hC ***********### burgertutor the Conjurer *,,.........§###### ###### Mothkin *,,.......##☼###### #..... Health: 26/42 ==============---------- *,,#####..##☼###### #..... Magic: 4/8============------------ *,,#$))#..##.##########..... AC: 3Str: 8 *,,#$:?#..##§###............ EV: 11Int: 21 *,,#$:[#☼B##☼°§..######..... SH: 0Dex: 11 *,,#####°.##v###### #..... XL:  6 Next: 77% Place: Dungeon:3 h*,,.○.○○..o@§###### #..... Noise: =--------  Time: 3480.1 (0.0) *,,..○○☼..######### ##...## -) Nothing wielded *,,.☼○§###############..###  Cast: Searing Ray *,*################....##  Fly  *,* ###############.####  **,* ###############.#  o   orc (ally target)  *,,* ###############)#  **,** ###############.# * **,,*#.# Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (ally target, 100%  to hit)h |***********###burgertutor the Conjurer*,,.........§###### ###### Mothkin*,,.......##☼###### #..... Health: 26/42 ==============----------h *,,#####..##☼###### #..... Magic: 4/8============------------*,,#$))#..##.##########..... AC: 3Str: 8*,,#$:?#..##§###............ EV: 11Int: 21*,,#$:[#☼B##☼°§..######..... SH: 0Dex: 11*,,#####°.##v###### #..... XL:  6 Next: 77% Place: Dungeon:3*,,.○.○○..o@§###### #..... Noise: =--------  Time: 3480.1 (0.0)*,,..○○☼..######### ##...##h* [m -) Nothing wielded*,,.☼○§###############..### Cast: Searing Ray*,*################....##Fly *,* ###############.####**,* ###############.#o   orc (ally target)*,,* ###############)#**,** ###############.# * **,,*#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (ally target, 100%  to hit)  The magic dart hits the orc.h V ,he `☼○○☼○.##○.☼.B##§°.°°..o@v°°○○°☼B   giant cockroachAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (ally target, 100%  h\g |to hit)  The magic dart hits the orc.  The orc is moderately wounded.hh y55===1.6 (1.5h^u h%w 6 _The orc hits you with a +0 club.hI  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ***********### burgertutor the Conjurer *,,.........☼###### ###### Mothkin *,,.......##○###### #..... Health: 25/42 ==============---------- *,,#####..##○###### #..... Magic: 4/8============------------ *,,#$))#..##.##########..... AC: 3h 0Str: 8 *,,#$:?#..##☼###............ EV: 11Int: 21 *,,#$:[#○.##○.☼..######..... SH: 0Dex: 11 *,,#####.B##§###### #..... XL:  6 Next: 77% Place: Dungeon:3 *,,.°.°°..o@v###### #..... Noise: =--------  Time: 3481.6 (0.0) *,,..°°○..######### ##...## -) Nothing wielded *,,.○°☼###############..###  Cast: Searing Ray *,*################....##  Fly  *,* ###############.#### h **,* ###############.#  o   orc (ally target)  *,,* ###############)#  B   giant cockroach  **,** ###############.# * **,,*#.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (moderatelywounded, ally target, 100% to hit)hT ***********###burgertutor the Conjurer*,,.........☼###### ###### Mothkin*,,.......##○###### #..... Health: 25/42 ==============----------*,,#####..##○###### #..... Magic: 4/8============------------*,,#$))#..##.##########..... AC: 3Str: 8*,,#$:?#..##☼###............ EV: 11Int: 21*,,#$:[#○.##○.☼..######..... SH: 0Dex: 11h*,,#####.B##§###### #..... XL:  6 Next: 77% Place: Dungeon:3*,,.°.°°..o@v###### #..... Noise: =--------  Time: 3481.6 (0.0)*,,..°°○..######### ##...## -) Nothing wielded*,,.○°☼###############..### Cast: Searing Ray*,*################....##Fly *,* ###############.####**,* ###############.#o   orc (ally target)*,,* ###############)#B   giant cockroach**,** ###############.# * **,,*#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help,h9 Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (moderatelywounded, ally target, 100% to hit)  The magic dart hits the orc.hl&Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (moderatelywounded, ally target, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.h5 ○.##v..°).B.°°°)○You conjure some foxfire! The orc completely misses you.h)7,3.1 (1.5h}AhCP _The orc barely misses you.hݢh h(hPF _Unknown command.h  hCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hԜ  ***********### burgertutor the Conjurer *,,.........☼###### ###### Mothkin *,,.......##○###### #..... Health: 25/42 ==============---------- *,,#####..##○###### #..... Magic: 2/8======------------------ *,,#$))#..##.##########..... AC: 3Str: 8 *,,#$:?#..##○###............ EV: 11Int: 21 *,,#$:[#○.##○.☼..######..... SH: 0Dex: 11 *,,#####..##v###### #..... XL:  6 Next: 77% Place: Dungeon:3 *,,...°).Bo@v###### #..... Noise: =--------  Time: 3483.1 (0.0)7 0;5H *,,...°°..######### ##...## -) Nothing wielded *,,.°)○###############..###  Cast: Searing Ray *,*################....##  Fly  *,* ###############.####  **,* ###############.#  o   orc (ally target)  *,,* ###############)#  B   giant cockroach  **,** ###############.# * **,,*#.# Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  ally target, 85% to hit)hn ***********### burgertutor the Conjurer *,,.........☼###### ###### Mothkin *,,.......##○###### #..... Health: 25/42 ==============---------- hp*,,#####..##○###### #..... Magic: 2/8======------------------ *,,#$))#..##.##########..... AC: 3Str: 8 *,,#$:?#..##○###............ EV: 11Int: 21 *,,#$:[#○.##○.☼..######..... SH: 0Dex: 11 *,,#####..##v###### #..... XL:  6 Next: 77% Place: Dungeon:3 *,,...°).Bo@v###### #..... Noise: =--------  Time: 3483.1 (0.0) *,,...°°..######### ##...## -) Nothing wielded *,,.°)○###############..###  Cast: Searing Ray *,*################....##  Fly  hqq*,* ###############.####  **,* ###############.#  o   orc (ally target)  *,,* ###############)#  B   giant cockroach  **,** ###############.# * **,,*#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  ally target, 85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!hzPress: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  ally target, 85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  The searing ray hits the giant cockroach.h̆_  ☼######  *,,..○######  *,,###○######  *,,#$)) *,,#$:? hi*,,#$:[ *,,####  *,,...°****  *,,...°  *,,.°)○  *,*##  *,*   **,*   *,,* )  **,**  **,,*h  You kill the giant cockroach!(Press . to maintain the ray.)h0,hL,h2#l○°°°°.##°.○.).†)@°...)°hq(8=4.6 (1.5ontinue: Searing RayRay h7h:N _Your foxfire dissipates.hK:****h(T,ha°....##..°).†)hc61-----50+ hCmhnh3 T *### *,,.........°######  *,,.......##.###### # *,,#####..##.###### # *,,#$))#..##.#h  *,,#$:?#..##°### *,,#$:[#..##..°..###### *,,#####..##v###### # *,,....).†@.°###### # *,,.######### ##... *,,..)°####..### *,*####....##  *,* #.#### * **,* #.# * *,,* #)# * **,** #.# ** **,,* #.#h ,h h K  You stop channelling your searing ray.hR r..§§§..hu --6ast: Searing Ray h+ B§§h2 _Your foxfire dissipates.Things that are here: _a +0 club; a +0 chain mail; an orc corpseh *### *....######  *.##.###### # *,.#####..##.###### # *,.#$))#..##.# *,.#$:?#..##.### *,.#$:[#..##§.°..######h *,.#####..##§###### # *,.....).@)§.###### # *.######### ##... *,...).#####.. *,#####....##  *,* #.#### ** **,* #.# ,* *,,* #)# ,* **,** #.# ,** **,,* #.#hz...7 _hh| _You see here a giant cockroach corpse.h *### *...######  *.##.###### # *..#####..##.###### # *..#$))#..##.# *..#$:?#..##.### *..#$:[#..##§....###### *..#####..##.###### #huF *......)@†)..###### # *.######### ## *....).#####.. *.######....##  *,* #.#### *** **,* #.# ,,* *,,* #)# *,* **,** #.# *,** **,,* #.#h x7=8 _hh  *### #...######  #.##.###### # #..#####..##.###### # #..#$))#..##.# #..#$:?#..##.### #..#$:[#..##§....######h  5 #..#####..##.###### # #......@.†)..###### # #.######### ## #....).#####.. * #.######.... * #,* #.#### **** **,* #.# ,,,* *,,* #)# **,* **,** #.# **,** **,,* #.#hg+ h, A---9h 8 h<  Things that are here: _a +0 war axe; a +0 chain mail; an orc corpseho` ha hd hxj hk R2=== _hr h1x ,hL{ h؀ h́ ^8==hS hҊ h hv h h^ ;===h h hI he hk hC K9=h] hM ,hŶ h h h; h1 h& 30=3===h h h h* h hR h h h h hN hF k1====h4 h h h hhhh( h hhhK2=hh!U4===h"h$h*,h.hd3ho4h6h;ho<U3=h?hDhJE;===hGhsL,hFQhWhXK4=h]hNb,hfhjhkh rhqwe5===hzh~5==hQhRhGhghi,hhh;===hhäk6=hch,hhݸ,hahhK7=hOhe6===hh,hhhvhhhYU8=hchh;===hEh,h@hhh#hv$h,%K9=hW)hN1h2h5h9:h;M7===h.>hhV40=hhh h h,h h<h;===h(,h)K1=h,h2h3h5h>,hBhGhHhTKhQPhQ2==8===hUThZhL`,hchhhmhmhrh{X  Things that are here:  a +0 dagger; a +0 robehh߂ _hhfhBhVM====hhUhƟhhjhhزXhFhhh\hhhh5hh hfhhhhhhhhhShhFh9h&hnh@,h2hh ,hhrh,h1hhh,hhY h h h h hhFhh,hhhhh2hh h!,h%#h$,hD%h'hj)h%*h*h+h.,h/h3h@5h5h6hs8h:h;hA<h?huBhhChTDhJhTXhU,hWh*[he **,,..........# ####..## ###.. **,,........#.# ##..## #... ***,........#.## ##..# #[### ,**,........#..## ##.# #.# ,,,,........##..## #.# #.# **,,........###..# #.#####.#  **,,........###.# #.....#.# *,,.........##.# #####...# *,,,,,,,,,#..#@## ##)#####*******,*,##....########......**,*.....÷))j.........####Searing Ray  *****##<..........#...........#  *,,,,.....######.....>........  **,,,......)..........j.........hg![m jj 2 gnolls (wandering)  ****#####...####............... g   goblin (wandering) ###...####..g........## ###.................#h@k 573.6 (84.0)  A goblin and 2 gnolls come into view.hklhm,hvP ..   gnolljg.  A gnoll is wielding a +0 club and wearing an amulet of magic regeneration.A gnoll comes into view. It is wielding a +0 flail.hyc4.6 (85Searing Rayh h 5 _The gnoll moves out of view. x2hzU ,,.#.# #...##.#.# #[### ,.#..# #.# ,,.##...# #.# *,,.###..# #.#####.# ...###.# #.....#.# ,,.........##.# #####...#  *,,,,,,,,,#..#.## ##)######*******,*,##...@########........ **,#.....÷)).j.j......##### *****##<..........#...........# *,,,,.....######.....>..### **,,,......)...........j..**#####...####jjj 4 gnolls (wandering) ###...####jg###W m ###........# #######.#h^  A gnoll comes into view. It is wielding a +0 club.he_ BhC` hOj Qj.j.j.jgjjjj..ghl e====5.6 (1.0)Searing Rayhy h| > _The gnoll shouts! x3; The goblin shouts!hu h h\ h h\*,,...# ## ###..,.#.# #...#*,.#..# #[### ,**,h.#.# #.# ,,,,.##..## #.# #.#...###..# #.#####.#*,,........###.# #.....#.# *,,.........##.# #####...#  *,,,,,,,,,#..#@## ##)#####*******,*,##....########....... **,#.....÷))j.j.......####  *****##<..........#.....#  *,,,,.....######.....>j##,,,......)....... 3****#####...####.jg...###...####h(D#####.......#h$h6,hhj.j.jg..hD----6hh?hhEsRead which item? Scrolls h< a - a scroll of enchant armour [!] read|quaff[?] describe selectedhY h h **,,..........# ####..## ###.. burgertutor the Conjurer **,,........#.# ##..## #...# Mothkin ***,........#.## ##..# #[### Health: 42/42 ======================== ,**,........#..## ##.# #.#Magic: 8/8======================== hG ,,,,........##..## #.# #.#AC: 3Str: 8 **,,........###..# #.#####.#EV: 11Int: 21  **,,........###.# #.....#.#SH: 0Dex: 11*,,.........##.# #####...#XL:  6 Next: 78% Place: Dungeon:3*,,,,,,,,,#..#@####)##### Noise: ---------  Time: 3576.6 (0.0)*******,*,##....########....... -) Nothing wielded**,#.....÷)j..j.......#### Cast: Searing Ray  *****##<..........#...........# Fly *,,,,.....######.....j........##**,,,......)......jg N4m............ jjj 3 gnolls****#####...####............... g   goblin###...####...........#####.................#A goblin and 2 gnolls come into view.A gnoll is wielding a +0 club and wearing an amulet of magic regeneration.A gnoll comes into view. It is wielding a +0 flail. _The gnoll moves out of view. x2  A gnoll comes into view. It is wielding a +0 club. _The gnoll shouts! x3; The goblin shouts!h P  Okay, then.h hu h . _h~@,,## #...>## ###..# ####..## ###..,#.# ##..## #... *#.## ##.[### ,**h2..## # ,,..# **,,.###.####*#.....#.........##@# #####...# ,,,,,,,,,#..#.## ##)#####*******,*,##....########....... **,#.....÷)j..j####****##<..........#....#,..######.....j.## 2  **,,,......)......jg...****#####...####.......###...####h|#h:hhh;j)h;jg..h 17.6 (1 _hhxh m****,#######  ,,..## #...>## ###..# ####..## ###..,# ##..## #... *#.## ##.[### ,**#..## # ,,#..# **,,.###.####*#.....#.........##.# #####...# ,,,,,,,,,#..#.## ##)#####*******,*,##...j########....... **,#.....÷))..j####****##<..........#... ,######.jg..j##  **,,,......).........****#####...####....hF j.jg..g   goblinh* %8h h h,F  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hU****,###.....## #.#### # burgertutor the Conjurer ,,,,.........## #...>## ### Mothkin **,,..........# ####..## ###.. Health: 42/42 ======================== **,,........#.# ##..## #...# Magic: 6/8==================------ ***,........#.## ##..# #[### AC: 3Str: 8 ,**,........#..## ##.# #.#  EV: 11Int: 21 ,,,,........##..## #.# #.#  SH: 0Dex: 11 **,,........###..# #.#####.#  XL:  6 Next: 78% Place: Dungeon:3  **,,........###@# #.....#.#  Noise: ---------  Time: 3578.6 (0.0)  *,,.........##*# #####...#  -) Nothing wielded  *,,,,,,,,,#..#j## ##)##### hGWCast: Searing Ray  *******,*,##....########....... Fly  **,#.....÷))..j.......####  *****##<........jg#...........#  jj 2 gnolls  *,,,,.....######.....j........## g   goblin  **,,,......)....................  ****#####...####............... _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (82% to hit)h****,###.....## #.##### burgertutor the Conjurer ,,,,.........## #...>##### Mothkin **,,..........# ####..## ###.. Health: 42/42 ======================== **,,........#.# ##..## #...# Magic: 6/8==================------ ***,........#.## ##..# #[### AC: 3Str: 8 ,**,........#..## ##.# #.#EV: 11Int: 21 ,,,,........##..## #.# #.#SH: 0Dex: 11 **,,........###..# #.#####.#XL:  6 Next: 78% Place: Dungeon:3  **,,........###!47m@# #.....#.#Noise: ---------  Time: 3578.6 (0.0)*,,.........##*# #####...#-) Nothing wielded*,,,,,,,,,#..#*####)##### Cast: Searing Ray*******,*,##..*.########....... Fly **,#.....*))..j.......####*****##<........jg#...........# jj 2 gnolls  *,,,,.....######.....j........## g   goblin**,,,......)....................****#####...####...............Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!h+Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (82% to hit  You focus your ray upon the gnoll. The searing ray hits the gnoll!  hThe gnoll is severely wounded.  (Press . to maintain the ray.)hihhhJhhpZvvjjjgh^÷..j 3 gnolls (1 ally target)hr==80.1 (1.5ontinue: Searing RayRay hhm _You conjure some foxfire! The gnoll closely misses you.h   The searing ray hits the gnoll! _You conjure some foxfire! The gnoll closely misses you.  You kill the gnoll!  The searing ray hits the gnoll.  The gnoll is moderately wounded.oblin.**** 2 gnollshu1xj..j÷(1 ally target)5---8310+ h[8 hzA<_You kill the goblin!h3o  ****The searing ray hits the gnoll!  The gnoll is severely wounded.The searing ray hits the gnoll!hh hg The gnoll is severely wounded.h/yjj$j÷hLMj 3 gnolls (1 ally target)hS4------2++ hh= < _The gnoll barely misses you.h h> ****The searing ray misses the gnoll. The searing ray hits the gnoll.h  The gnoll is severely wounded.You finish channelling your searing ray.hSjjj.÷hU36----3hh-------3asthh8 _The gnoll hits you with a +0 club.h2h4?-4h"=h?R _The gnoll barely misses you.he h w *,,*#..###..##### ****,###.....## #.####  ,,..## #...>## ###..# ####..## ###..,# ##..## #... *h ## ##.[### ,**#..## # ,,#..# **,,.###v####*###......#.........##j# #####...# ,,,,,,,,,#..#j## ##)#####*******,*,##..j.########....... **,#.....÷))..j####****##<..........#...#,######.....j##**,,,......).....h h  Your foxfire dissipates!The foxfire burns the gnoll.h e§v) 2 gnollshS h(U ,h^ t§§j$hb p7=---8-5h$k K§§hn I _You kill the gnoll!h'  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hk *,,*#..###..##### # burgertutor the Conjurer ****,###.....## #.#### # Mothkin ,,,,.........## #...>## ### Health: 37/42 =====================--- **,,..........# ####..## ###.. Magic: 1/8===--------------------- h**,,........#.# ##..## #...# AC: 3Str: 8 ***,........#.## ##..# #[### EV: 11Int: 21 ,**,........#..## ##.# #.#  SH: 0Dex: 11 ,,,,........##..## #.# #.#  XL:  6 Next: 88% Place: Dungeon:3 **,,........###§@# #.#####.#  Noise: ---------  Time: 3585.1 (0.0)  **,,........###*# #.....#.#  -) Nothing wielded  *,,.........##j# #####...#  Cast: Searing Ray  *,,,,,,,,,#..#j## ##)##### Fly  *******,*,##..$.########....... **,#.....÷))..j.......#### jj 2 gnolls  *****##<..........#...........#  *,,,,.....######.....j........##  **,,,......).................... _You kilhl the gnoll!Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit)hG *,,*#..###..##### # burgertutor the Conjurer ****,###.....## #.#### # Mothkin ,,,,.........## #...>## ### Health: 37/42 =====================--- **,,..........# ####..## ###.. Magic: 1/8===--------------------- h**,,........#.# ##..## #...# AC: 3Str: 8 ***,........#.## ##..# #[### EV: 11Int: 21 ,**,........#..## ##.# #.#  SH: 0Dex: 11 ,,,,........##..## #.# #.#  XL:  6 Next: 88% Place: Dungeon:3 **,,........###§@# #.#####.#  Noise: ---------  Time: 3585.1 (0.0)  **,,........###§# #.....#.#  -) Nothing wielded  *,,.........##j# #####...#  Cast: Searing Ray  *,,,,,,,,,#..#j## ##)##### Fly  *******,*,##..$.########....... **,#.....÷))..j.......#### jj 2 gnolls  *****##<..........#...........#  *,,,,.....######.....j........##  **,,,......)....................Casting: h~$[37mFoxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!h  ...##  ..## #...>## ..#     ##..# #[ ##.# #.# h'1 #.# #.# §@#   *#   *#   *## ##)  * .÷))   gnoll  <...  ###..  h3 )Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (severely wounded, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll! h,uh  The gnoll is almost dead.h..j.$h92==6.6 (1.5ontinue: Searing RayRay hߍhf _(Press . to maintain the ray.)h D  The searing ray hits the gnoll!h ****hplx.).$hq9-7-70+ h~hI _You kill the gnoll!hpIhK  You stop channelling your searing ray.hD78 _hXh^-9=h,hhz,h1h;40=2===hh+,hW1====2==h^Bh:`k3===hee=hdhhkhlhnhIqhrhDshWvh&w;===hxhQ{h{h}h`hIhThhhUhhÊhh%j4==hQhfhGhhh|hşhhȣhah h:==hfhchhnhhh>hp,hShhμhh hO5===hh,hlh,hhhhXhh;===hwhh>h hhZhahh[hhhehhhO6===hhhhhhhDhhVh  h h ;===h h h h h ,hK h4 h h hS h hz h hi! N7==h # h% ,h' h* ,h, hj/ ,ht1 h3 h4 :==h6 h8 ,hM: h< hv= h> hA ,hC h F ,hG h!K c8===hM hW BhZ h[ hp] h` ,h;c hf hg ;===h^i hxl h'm hn hq ,hs hv hRw hEz h<} ,h h h M9===h h h1 ,h~ h hA h* hG h_ ,,,,.........## #...>####,,..........# ####..## ###.. **.#.# ##..## #...*#.## ##..# #[### ,**#..## ##.# ,,,##..## #.# **,###..# #.####  **,,.###.....  *,,..######..-- *,,,,,,,,,#..#.## ##)#####******,*,##..$.########....... Cast: Searing Ray  **,#.....÷))..j.............######...h ....****#####...####............... ###...####...........## b - an amulet of magic regenerationh\ 1662.6 (75.0)h E-3.6 (76h9 ha P _Items here: )))) [ ††.h$ 3h' h/ h2 hE3 ;===h'8 ,h; h< hs> hE k  You now have 134 gold pieces (gained 35).h+H h[ > _You see here a +0 dagger.ha 3hd hg hk hl h^n hq hu ,hw hz hc h h hۊ he ,h\ h h hT h h͞ h h hآ h h h h h h ,hj hX h ,hh hg h ,hI hC h ,h h hW ,h h P  There is a stone staircase leading up here.h h}  _he h h h h/ h P  There is a stone staircase leading up here.hd h6  _hU h hu hX h h6 h ,h h h h h ,h h h h h hV h h h hy h h h! h$ h% hY& h' h- nhZ/ ,h}0 h1 h 3 hT4 ,h6 h7 hl8 h8 h; h< h= ,hf? hf@ h@ hA hC hD ,hE hjF hG hxH ,hK hnM hiN ,hO hQ hQ ,h5T hTU hV hV hW hPX ,h"Y hY hZ ,h[ hK^ h_ ,h` hc hd hd hwe hf hq  *,,,,,,*,** #....). *,,,,,,,.>#** #.##### *******,*..,* #.# ## *,,..,**** ##.#  ***#.,,,,* #..# ### #.**#,* ##.## ### #.###.** ##..#  #### #..##..###..#### #..#####@###.....## #.###706.6 (43 #................## #...>hs  #...##............# #### ###.##..........#.#  #.###.........#.## # #..##.........#..## ##............##..## ###..........###..# ##..........###.#hy h| +7.6 (44h h ; _Found a stone staircase leading down.hR h 3h hm hq nh3 he h/ h h h h h` h h hA  #..#$: ****##**  #..#$: *,,.,..*  #..*,,..,.##* #.....*,,...,$.* #.....*,,...S#.#* #....)*,,,,....>### #.####******#.#...# #.# ## #...@.#### ##.#  ####.....# #..# ## #.###.# ##.## ##Searing Ray #.###.#* ##..# #### #..##..###..######..### 40m##.###.....## #.## S   adder (asleep)#................## #...#...##............# #######.##.....# #h 211.6 (4.0)h( *2.6 (5h" hJ Y _An adder comes into view.h r #..#$: ****##** #..#$ *,,.,..*  *,,..,.##*  *,,...,$.*  *,,...S#.#* #....) ..>###  #.#...# #.#  #...@.#### ##.#  ####.....# #..#  #.###.# ##.##  #.###.#* ##..#  #### #..  ##.  .  ..   hθx #..#$: ****##** #..#$ *,,.,..*  *,,..,.##*  *,,...,$.*  *,,...S#.#* #....) ..>###  #.#...# #.#  hV#...@.#### ##.#  ####.....# #..#  #.###.# ##.##  #.###.#* ##..#  #### #.. ##.  .  ..   h*h~hh8] _An adder is nearby!hE #..#$ #..#$ **#*##** #..#$ *,..,..*  #..## *,...,.##* # *,....,$. #.... *,....S#.##  #.... *,$......>### #.#******#.#@..# #.#  #.....#### ##.# ####.....# #..# h)G; #.###.# ##.## # #.###.#* ##..# #### #..##..###..### #..#####.###.....## #.# #.........# #.. #...##...# ##hMh_O*3.6 (1h(UhW* _Found 6 gold pieces.h% 8 ****S    You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.h;  The adder hisses angrily.  (Press . to maintain the ray.)h? ~...Svv(ally target)h۵ 7------==5.1 (1.5ontinue: Searing RayRay hf h+ / _You conjure some foxfire!h W #..#$ #..#$ **#*##** #..#$ *,..,..*  *,...,.##*  *,....,$.*  *,.....#.##  *,$.....S>###  #@..# #.#  #.vv..#### ##.#  ####.....# #..#  #.###.# ##.##  #.###.#* ##..#  #### #.. #.  ..   hhe  #..#$ #..#$ **#*##** #..#$ *,..,..*  *,...,.##*  *,....,$.*  *,.....#.##  *,$.....S>###  #@..# #.#  #.vv..#### ##.#  ####.....# #..#  #.###.# ##.##  #.###.#*  hg #### #.. #.  ..   hxl hm h7s h'v ] _An adder is nearby!h D  The searing ray hits the adder!h w*hXhtYBhQZh\h(bv§§§§§§vhSchjr#..#$ burgertutor the Conjurer#..#$ Mothkin**#*##**#..#$ Health: 42/42 ========================*,..,..*#..## Magic: 6/9================--------*,...,.##*#.... AC: 3Str: 8*,....,$.*#.... EV: 11hlInt: 21*,.....#.###.... SH: 0Dex: 11*,$.....v>####.### XL:  6 Next: 101% Place: Dungeon:3******#§#@..##.# # Noise: ==-------  Time: 3716.1 (1.0)#.§§..#### ##.# # -) Nothing wielded####§....# #..# # Continue: Searing Ray#§###.# ##.## # Fly Ray+ #§###.#* ##..##### #.v##..###..##### #..#####.###.....## #.# #.......ham7[m.........## #.. #...##............# ### The adder is moderately wounded.The adder hisses angrily.  (Press . to maintain the ray.) _You conjure some foxfire! _An adder is nearby!The searing ray hits the adder!hn _You kill the adder!You have reached level 7!h!v/  --more--hB=7/47--7 0% Searing RayhCU§§hE4 _hZ h[ h\ h_ a  You stop channelling your searing ray.hka ,hKb hc Bhrd ,hMf hrg / _hl hq hr hdt h} h= ha ,h ` _Your foxfire dissipates. x2h hF h h ,hC h hb h 7==h ,h h hc h h ,h h= h :==h hʜ ,h Bh h1 h hO h h h h hw M8===h h_ ,h h h h h' h ha hٯ hx ;===h h, hƲ hv h ,h hH ,h h 9===hH h h ,hd h8 hg h ,h he h' h~ h h ;===hw h N _You now have 149 gold pieces (gained 15).h h hR h h h hN h hW h h< hG h hh h. h hg ,hh h  _You now have 155 gold pieces (gained 6).h h 3h h h hA h h ,h h h h h3 h h h hS h h hT h' h h7 h ,h h h h& h% hx h  h hn h hf! ,hZ# h% h% hh& h;) hi/ h0 h2 ,h{4 hZA hB ,hOD hG hG hJ ,hK hM hM h|N hP h)R hIS hT h;V hW hX hfY h[ h] h^ h_ ha h(d hd he h h hi hj hk hn hpq h~r hx hz hm hI h9 hS h h h` hŖ hʝ ,h6 h1 h ,h{ hR hĵ ,hX h h Bh hA ,h] h h2 h$ h hK hC h h h he ,h h h ,h h8G  ##############  #............######  #..@......##.###### --85.1 (69.0)hI M.#####..##.###### ..#$))#..##.######ast: Searing Ray #..#$:?#..##.###....#..#$:[#..##§....### #..#####..##.###### ## #......)..)..###### .# #.........######### .## #....).##########h:L 8--hhV h^ E _Done exploring.h& h h hX P0.0).....h~ @.. ..hD hh}E _Done exploring.hh<hhh hhE _Done exploring.hPhA parchment of Arcjolt. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} hMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ArcjoltConjuration/Air 5 no Select a spell, or (g)o to location.hrcjolt Sends a wave of electricity through everything adjacent or near-adjacent to the caster. The electricity continues to arc through everything in a connected chain, though the caster themself is unaffected. The damage dealt bypasses half of defenders' armour. Level: 5 Schools: Conjuration/Air Fail: 65%  Power: 9% hxpDamage: 1d19 (max 1d110)  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 35 irresistible or electric damage. Your base chance to cast this spell with attacks is 0% (max 37%). This spell would have no effect right now because you can't see any hostile targets that would be affected.h  A parchment of Arcjolt. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - ArcjoltConjuration/Air 5 no Select a spell, or (g)o to location.h burgertutor the ConjurerMothkinHealth: 47/47 ========================Magic: 9/9========================AC: 3Str: 8EV: 11Int: 21##############SH: 0Dex: 11#............###### XL:  7 Next:  0% Place: Dungeon:3#..@......##.###### Noise: ---------  Time: 3785.1 (0.0)#..#####..##.###### -) Nothing wielded#..#$))#..##.####### Cast: Searing Ray#..#$:?#..##.###.... Fly #..#$:[#..##§....####..- ]6m#####..##.######  ###......)..)..######  .##.........#########  .###....).#############  _Your foxfire dissipates. x2 _You now have 149 gold pieces (gained 15). _You now have 155 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring.h hF A parchment of Silence. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - SilenceHexes/Air5 no Select a spell, or (g)o to location.hFSilence Eliminates all sound near the caster. This makes reading scrolls, casting spells, invoking divine abilities, or shouting impossible in the caster's vicinity. The spell's oppressive, unnatural effect will greatly hamper stealth. Certain monsters have innate magical or special abilities which will still be usable while silenced. The effect starts out with a radius depending on power, which will then shrink, eventually covering only the caster, before it times out. Level: 5 Schools: Hexes/Air Fail: 97% Power: 2% Range: N/A Noise: Silent Miscasting this spell causes magic contamination and also either slows you or deals up to 49 electric damage. Your base chance to cast this spell with attacks is 0% (max 37%).h A parchment of Silence. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book hN SpellsTypeLevel Known  a - SilenceHexes/Air5 no Select a spell, or (g)o to location.hRxhĊkburgertutor the ConjurerMothkinHealth: 47/47 ========================Magic: 9/9========================AC: 3Str: 8EV: 11Int: 21##############SH: 0Dex: 11#............###### XL:  7 Next:  0% Place: Dungeon:3hG#..@......##.###### Noise: ---------  Time: 3785.1 (0.0)#..#####..##.###### -) Nothing wielded#..#$))#..##.####### Cast: Searing Ray#..#$:?#..##.###.... Fly #..#$:[#..##§....####..#####..##.######  ###......)..)..######  .##.........#########  .###....).#############  _Your foxfire dissipates. x2 _You now have 149 gold pieces (gained 15). _You now have 155 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring.hhLhݙhd3hQjhFthxhCy$ _hl~hh_hQhh0hhYh2hhhhh@hhթhrhҰh,h$hh,hhh/hThh4|#.........##.#######..#####..##.#######..#$))#..##.########..#$:?#..##.###....#..#$:[#..##§....####..#####..##.###### ##h......)..)..###### .#.### .##).#######93.1 (8 .>##############. #...#.# #########. ....#### ##.# ############### ##.....# #..# ###############)#.###.# ##.## #########.  #.###.## ##..##.  #..##..###..##### #. ###.###.....## #.#### #.hbhMhh@ hB A translucent rock wall. A rock wall made from a mineral as translucent as good quality glass. Whether itis natural or magical, you cannot tell. It can be dug through.hb0 h8D #.........##.###### burgertutor the Conjurer#..#####..##.###### Mothkin#..#$))#..##.####### Health: 47/47 ========================#..#$:?#..##.###.... Magic: 9/9========================#..#$:[#..##§....### AC: 3Str: 8#..#####..##.###### EV: 11Int: 21 ###......)..)..###### SH: 0Dex: 11 .#hE #.........######### XL:  7 Next:  0% Place: Dungeon:3 .###..@.).############# Noise: ---------  Time: 3793.1 (8.0) .>####.#################. -) Nothing wielded #...##.# ###############. Cast: Searing Ray ....#### ##.# ###############. Fly ##.....# #..# ###############)#.###.# ##.## ###############. #.###.## ##..##. #..##..###..######.  ###.###.....## #.#####.  _Your foxfire dissipates. x2 _You now have 149 gold pieces (gained 15). _You now have 155 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring.hH hS h,U hhE Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 11% 1b - Fulminant PrismConjuration/Alchemy30% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 30% 4  d - Ozocubu's ArmourIce32% 3 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithh`h[#.........##.###### burgertutor the Conjurerh^#..#####..##.###### Mothkin#..#$))#..##.####### Health: 47/47 ========================#..#$:?#..##.###.... Magic: 9/9========================#..#$:[#..##§....### AC: 3Str: 8#..#####..##.###### EV: 11Int: 21 ###......)..)..###### SH: 0Dex: 11 .##.........######### XL:  7 Next:  0% Place: Dungeon:3 .###..@.).#m############ Noise: ---------  Time: 3793.1 (0.0) .>####.#################. -) Nothing wielded #...##.# ###############. Cast: Searing Ray ....#### ##.# ###############. Fly ##.....# #..# ###############)#.###.# ##.## ###############. #.###.## ##..##. #..##..###..######.  ###.###.....## #.#####.h`  _Your foxfire dissipates. x2 _You now have 149 gold pieces (gained 15). _You now have 155 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring.hYou now have 149 gold pieces (gained 15).556). _Done exploring. _ Okay, then.hhh !. _hh Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 11% 1b - Fulminant PrismConjuration/Alchemy30% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 30% 4  d - Ozocubu's ArmourIceh32% 3 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith f Apportation Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position. Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell. h? Level: 1School: TranslocationFail: 11% Power: 8% Range: 7 Noise: Almost silent Miscasting this spell causes magic contamination. Your base chance to cast this spell with attacks is 35% (max 75%).h####.#################. -) Nothing wielded #...##.# ###############. Cast: Searing Ray ....#### ##.# ###############. Fly ##.....# #..# ###############)#.###.# ##.## ###############. #.###.## ##..##. #..##..###..######.  ###.###.....## #.#####.  _You now have 149 gold pieces (gained 15). _You now have 155 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring. _Okay, then.hS h Memorise Apportation, consuming 1 spell level and leaving 10? Y - Yes  N - Noh2hN#.........##.###### burgertutor the Conjurer#..#####..##.###### Mothkin#..#$))#..##.####### Health: 47/47 ========================#..#$:?#..##.###.... Magic: 9/9========================#..#$:[#..##§....### AC: 3Str: 8#..#####..##.###### EV: 11Int: 21 ###......)..)..###### SH: 0Dex: 11 .##.........######### XL:  7 Next:  0% Place:hP Dungeon:3 .###..@.).############# Noise: ---------  Time: 3793.1 (0.0) .>####.#################. -) Nothing wielded #...##.# ###############. Cast: Searing Ray ....#### ##.# ###############. Fly ##.....# #..# ###############)hqf#.###.# ##.## ###############. #.###.## ##..##. #..##..###..######.  ###.###.....## #.#####.  _You now have 149 gold pieces (gained 15). _You now have 155 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring. _Okay, then.4.1 (1 _5.1 (2hh|$ h_You start memorising the spell. You continue memorising.h8h^hc _You finish memorising. Spell assigned to 'd'.h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ! #.........##.######  burgertutor the Conjurer #..#####..##.######  Mothkin #..#$))#..##.####### Health: 47/47 ======================== #..#$:?#..##.###.... Magic: 8/9=====================--- #..#$:[#..##§....### AC: 3Str: 8 #..#####..##.######  EV: 11Int: 21 ## #......)..)..######  SH: 0Dex: 11 h I.# #.........#########  XL:  7 Next:  0% Place: Dungeon:3 .## #..@*).############# Noise: ---------  Time: 3795.1 (0.0) .>### #.#################. -) Nothing wielded #...# #.# ###############. Cast: Searing Ray ....#### ##.# ###############. Fly ##.....# #..# ###############)  #.###.# ##.## ###############.   #.###.## ##..##.   #..##..###..##### #.  ###.###.....## #.#### #.  _You finish memorising. Spell assigned to 'd'.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 11% risk of failure)  Press: ? - help, Dir - move targetApport: a +0 daggerh:.)parchment of Arcjolth?C\):maceh[$)4 gold pieceshS$$5h]U`$$11 gold pieceshf r $#**hm $#..Apport: 11 gold pieceshh#.........##.###### burgertutor the Conjurer#..#####..##.###### Mothkin#..#$))#..##.####### Health: 47/47 ========================#..#$:?#..##.###.... Magic: 9/9========================#..#$:[#..##§....### AC: 3Str: 8#..#####..##.###### EV: 11Int: 21 ##h#......)..)..###### SH: 0Dex: 11 .##.........######### XL:  7 Next:  0% Place: Dungeon:3 .###..@.).############# Noise: ---------  Time: 3795.1 (0.0) .>####.#################. -) Nothing wielded #...##.# ###############. Cast: Searing Ray ....#### ##.# ###############. Fly ##.....# #..# ###############)#.###.# ##.## ###############. #.###.## ##..##. #..##..###..######.  ###.###.....## #.#####. Confirm with . or Enter, or press ? or * to list all spells.Aiming: h'Apportation (safe; 11% risk of failure)  Press: ? - help, Dir - move targetApport: 11 gold piecesThere's something in the way.  Okay, then.hhh@h. _hwhֱsRead which item? Scrolls h a - a scroll of enchant armour [!] read|quaff[?] describe selectedh{ h #.........##.###### burgertutor the Conjurer#..#####..##.###### Mothkin#..#$))#..##.####### Health: 47/47 ========================h #..#$:?#..##.###.... Magic: 9/9========================#..#$:[#..##§....### AC: 3Str: 8#..#####..##.###### EV: 11Int: 21 ###......)..)..###### SH: 0Dex: 11 .##.........######### XL:  7 Next:  0% Place: Dungeon:3 .###..@.).############# Noise: ---------  Time: 3795.1 (0.0) .>####.#################. -) Nothing wielded #...##.# ###############. hn  Cast: Searing Ray ....#### ##.# ###############. Fly ##.....# #..# ###############)#.###.# ##.## ###############. #.###.## ##..##. #..##..###..######.  ###.###.....## #.#####. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 11% risk of failure)  Press: ? - help, Dir - move targetApport: 11 gold piecesThere's something in the way. _Okay, then.h Aiming: Apportation (safe; 11% risk of failure)  Press: ? - help, Dir - move target  Apport: 11 gold pieces  There's something in the way. _Okay, then.  h* h hV . _h.3h&h/hh$ _hh{h'hhhh,huh{hh h h hhhhIhJhhhh|hWh4h| h"hE#h#h%h!'h'h(h)h)+h+hT,hg-h.h>/h/h0h1h2h#3h3h4h5,h6h8h8hY9h:h:h;,h<h=h>,h?h-AhA,hChDhDhpEhFhGhxHhIhQ #..## #..#$ #..#$######## #..#$#......# #..#......### #.... #........# #.... h S.#......#.## #.... #........@### #.814.1 (19.0) #######.#...# #.# # #.....#### ##.# # ####.....# #..# # #.###.# ##.## # #.###.## ##..#  #### #..##..###..##### #.###.....## #.# #................## #.h!VhZh\c _There is a stone staircase leading down here.h5.0) _hv # #  ....#####.# 4 ..#  #...###### . hxh|h*8 (1.7hh{ _You fly downwards. _There is a stone staircase leading up here.hm _ho hp $ _h/u Bhkw ,h X  There is a stone staircase leading up here.hf 5 _h h܏ h\ h> ,h h h ,h) h h ,h h ,h h h ,h h hc h h ,h h| h h h h h' 5#.#..##.## ...#.##. #.##.####.# #.##.#>....##.###### #.###...#.#....#####.#............<..#h  #.@.#...#######32.8 (17.0) ###...### #.####.#..#.#.#..#.#.. #.##.# #.#h* hX +3.8 (18h h ; _Found a stone staircase leading down.h;h[<3h>h?h@hD,hIIXhEKhK,hLhN,hEOhOhQhVhXhZh~[h\h.]hQe ###  ...  #.# .#  #.# ..#  #.# ... #### #.# #.# ?###.###.# #....@....##.######hg#..#.###...#.#....####... ...................<Searing Ray# ##......##...#...#####S####.####...###.. #.. #.###S   ball python (constriction, wandering)... #.# #.#... #.# ..# .. .#.#h/k 40.8 (7.0)  A ball python comes into view.hlh`r@S.hs*1.8 (8h?yh;} _Found a scroll of revelation. _There is a stone staircase leading down here.h ###  ...  #.# .#  #.# ..#  #.# ...  ####### #.# #.#  ?......###.###.# hQ #....@....#  #..#.###...# ... .S.........< # ##... #.#  .. #.. #.###  ... #.# #.#  ... #.# ..#  .. .#.# hD  ###  ...  #.# .#  #.# ..#  #.# ...  ####### #.# #.#  ?......###.###.#  #....@....#  #..#.###...# ... .S.........< # ##... #.# .. #.. #.###  ... #.#  ... #.#  hMF 3.. h L h^M hS hDV b _A ball python is nearby!h ### ... #.# .#h- ? #.# ..# #.# ....######## #.# #.#.?......###.###.# #....>....##.###### #..#@###...#.#....###......S.................#####......##...#...### #.####.####...###  .. #... #.###. #.##.#.#  ... #.# ..#_ ..#.# h3 ,..#.#h% SS)Found a glowing golden altar of the Shining One.h϶ 2=2.8 (1h hX _The ball python barely misses you. The ball python closely misses you.h3 z  You focus your ray upon the ball python.  The searing ray hits the ball python!h@ N*hnt †You kill the ball python!ht7------=4.3 (1.5ontinue: Searing RayRay h}hf _(Press . to maintain the ray.)h"hhh^K  You stop channelling your searing ray.hSast: Searing Ray S   adder (wandering)0.0h@S.h>--5.3 (1hOhѽY _An adder comes into view.h_ ### ...  #.# .# #.# ..# #.# ...#S######## #.# #.#..?......###.###.#  #..@.>....##.######  #..#.###...#.#....## ......†..................#####......##...#...## #.####.####...### .. #... #.### ... #.###.# ... #.# ..#..._ .. .#.#hhT.ShO@--6hhOA ###  ...  #.# .#  #.# ..#  #.# ...  #.######## #.# #.#  ..S......###.###.#  #..@.>....# h #..#.###... ......†... ..#####...... #.####.#  .. #... #.###  ... #.##.#.#  ... #.# ..#  ..._ .. .#.# h ###  ...  #.# .#  #.# ..#  #.# ...  #.######## #.# #.#  ..S......###.###.#  #..@.>....#  #..#.###... ......†... ..#####...... #.####.# .. #... #.###  ... #.## h... #.#  ..._ .. h֖hDhh] _An adder is nearby!h {h~hYhY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hK ### ... #.# .# #.# ..# #.# ...#.# #.# #.#.S......###.###.# #.@..>....##.###### #..#.###...#.#.... ......†... ..#####......##...#...hL #.####.####...### ... #... #.### ...# #.##.#.# .... #.# ..#  ..._ .. .#.#hNhVP?ShkYB7Searing Ray _h_hbh ***S    You focus your ray upon the adder. The searing ray hits the adder!hN ~  The adder is almost dead.hW V..SheX 5-----------==8.8 (1.5ontinue: Searing RayRay h\^ hka f _(Press . to maintain the ray.)hn < ### h  ...  #.# .#  #.# ..#  #.# ...  ##.######## #.# #.#  ...?......###.###.#  #S@..>.... #..#.###.. ......†... ..#####...... #.####.# ... #... #.###  ...#   .... #.# ..#  ..._ .. .#.# hw  ###  ...  #.# .#  #.# ..#  #.# ...  ##.######## #.# #.#  ...?......###.###.#  hn #S@..>.... #..#.###.. ......†... ..#####...... #.####.# ... #... #.###  ...#  .... #.#  ..._ .. hG% 3h%' hF, ] _An adder is nearby!hqD  The searing ray hits the adder!hM*hSF.4--------390Searing Ray+ hKhkNI _You kill the adder!h[3h]]hFaK  You stop channelling your searing ray.hKb/ _hehfhsgO5===h'hh@jhkhkhsn,h>phNr,hYshuhv;===hdwh5yhyhzh|,h}h],hxh-h;hihhO6===hhh!hۋh ,hhhh+hh ;===hΖh1hhh*,hhyBh,h,h17==hhhخhh<,hhh:==hhܹhhThh;,h,hhYh)hhhhM8===hnh,hBhhUhhhhg;===hh|hhh<hhxhh"hhAhhhc9===hch~4 _Magic restored.hhhCh0hHhhhJh,h5hhh;===hh#. #. ####. ...#. #.# .##. #.# ..# #. #.# ...######.######## #.# #.##......@......#.# --#.########....>....##.# #..#.###...#.#ast: Searing Ray  ......†.............#####......##... #.####.####..  ... #... #.#hh  ...## #.##.#.#  .... #.# ..# h091.8 (42.0)h/F--2.8 (43hh0 _r - a scroll of revelationh hhsh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h _hBhN$ _hBhhchhh|h hXh]o#.# #.# #.# ### #.# ... #.# #.# h #.# #.# . #.# #.# . ######.######## #.# # #...###.###6.0) #.########....>... #..#.###...# ......† ..#####......##. #.####.### ... #... ...## #.##. .... #.#h3hj _Key pressed, stopping explore.hh`hb H _No target in view!hhj3h hѭh$ _h,h,h?hhhF,h1hhDhhph¾,hh&hhhGhJh?h hh #.##. #.##. #.# #.######.######## #.#.............###.#.########....>..#.# #..#.### #.# ......†.....h #@# ..#####......903.8 (7 #.# #.####.#.# ... #.#.# ...## #.!. .... #.. ..._ .. ..#### # hKhhT _Key pressed, stopping explore.hhRh:h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h h h ,h h$ : _h=+  ######.########.............##.########....>..hz, .# #..#.###.# ......†......#####. #.####4.8 (1... ...##Fly ## hr- hd2 hm5 T _Key pressed, stopping explore.hh h h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hrh!h'h2* _No target in view! _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!h hhh#? _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)h +3h+hK.h>######.########.............##########....>.. #..#.###......†......#####. #.####... 0...##.!.. .#... ..._ .....####> ###.. ##. h?hDB*5.8 (1hFhjJ; _Found a stone staircase leading down.hhxhhJ#..0h&h'*h0-T _Key pressed, stopping explore.hT3hhW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h _h h\hhx#.............##.########....>..# #..# ......†....#####..... #.####.# ... ##.##.###.## ...## #...@.....# .#..#...##......_ ........### ####>.###..# ##.. #....h+7.8 (2h*8.8 (3h*hkQ _d - a blue potionh%hyBh hwhnhR  There is a stone staircase leading down here.hh _h>hhhhhhhhyhh #.##.# # . #.##.###.##  #.........# ....#####..#...##......_...........### ######>.### hq #..## ##.#####..# .......@..# o.........# #######.#.... #...#### #...# ....# o   orc (asleep) .#..# #. ..♣hh,16.8 (8h*7.8 (9h[hu _An orc comes into view. It is wielding a +0 hand axe.h$ f  #  #.##.###.##  #.........#  ..#.._ ....###  ######>.###  #..##  ##.#####..#  .......@..#  o.........#  #######.#....  #...####  #...#  ....#  .#..#  #. ..♣ h   #  #.##.###.##  h #.........#  ..#.._ h! 9....###  ######>.###  #..##  hN! ##.#####..#  .......@..#  ho! o.........#  #######.#....  h! _#...####  h! #...# ....#  h! .#..# #. ..♣ h( h5+ hi1 h4 [ _An orc is nearby!h*E #.##.# #  #.##.###.##  #.........#  ..#####..#...##...... .....### ######>.### #..##o##.#####..#...#.o.##.#..... #...#### #...#h+Z ....#o 2 orcs (asleep) .#..# #. ..♣h7h9*8.8 (1hy?hbAr _An orc comes into view. It is wielding a +0 flail.hLb #.##.# #  #.##.###.##  #.........#  ..#####..#...## ...### ######>.### #..##o##.#####..#♣.#♣.o.#♣hbs#.#..... #...#### #...# ....#o 3 orcs (asleep) .#..# #. ..♣hph?r%9hxhP{u _An orc comes into view. It is wielding a +0 hand axe.hڰ #.##.# # #.##.###.## . #.# .. ..#####..#...##..g .###.o. ######>.###.. #..##♣oo##.#####..# ♣.# ♣.o.# ♣#.#..... #...#### #...# ....#o 4 orcs (asleep) .#..#g   goblin (asleep) #. ..♣.oo3 asleep)20Searing Ray _A goblin and an orc come into view.h$ ****o2You focus your ray upon the orc. The searing ray hits the orc.  The orc is heavily wounded.hki  The orc shouts!  (Press . to maintain the ray.)  You conjure some foxfire!..o.ooo..@v...voo1 ally target)7------===2.3 (1.5ontinue: Searing RayRay  _The orc shouts! x2hx=  #  hFy  . hy hy ..  hxz...   hz"... >.###  h{F.o #..##  hn{L♣.o##.#####..#  h{`♣.oo..@v....#  h{G♣....v......#  ♣########.#..... h@| #...#### h| #...# h| ....# h} .#..# hU} h}9#. ..♣ hW   #    .   ..  ...   ... >.###  .o #..##  ♣.o##.#####..#  ♣.oo..@v....#  ♣....v......#  ♣########.#.....  #...####  #...# ....#  .#..# #. h  h!# h# h* hw- d _There are monsters nearby!h^ B  The searing ray hits the orc!h[g {  You kill the orc!The searing ray hits the orc!hl x**** 2 orcshK Bh h v§v§(ally target)You kill the orc!The foxfire burns the orc.ht h7u hv hv h3w hw hJz k  The orc is severely wounded.h ` o.g.hV P.##o§§o 3 orcs (1 ally target)g   goblinAn orc comes into view. It is wielding a +0 flail.The foxfire burns the orc.h hk 1o.g..##oo§§.@§§§§h 6--------4---30+ h b§§§hW 1 _The orc is lightly wounded.h7   #    .   ..  ...   o.g >.###  .. #..##  ♣..##o#####..#  ♣.o§§.@§....#  ♣...§§§.....#  ♣########.#.....  #...####  #...#  ....#  .#..#  #. ..♣ h E  #    .   ..  ...   o.g >.### h  .. #..##  ♣..##o#####..#  ♣.o§§.@§....#  ♣...§§§.....#  ♣########.#..... h u #...####  h #...# ....#  .#..#  h ;#.  h §§.@§§§h 9---h §§.@§§§§h\ d _There are monsters nearby!h B  The searing ray hits the orc!h****@§§§ 2 orcsho,hohz.o.g.)).o@....hU~5-----4++ hhG _You kill the orc!h<:****hP  The searing ray misses the orc.You finish channelling your searing ray.hMPh@Y.o.g)).ohZ5--4------=hZ5asth[)hchg6 _The orc hits you with a +0 whip.h  You hit the orc but do no damage.The orc is severely wounded.h h5 .o.g.vv(1 ally target)h %6h# h k _You conjure some foxfire! The orc closely misses you.h8(ally target)The orc is severely wounded. _You conjure some foxfire! The orc closely misses you.  You closely miss the orc.  The orc is severely wounded.  You conjure some foxfire!  The foxfire burns the orc but does no damage.hvhMwhʃ  The orc is severely wounded.The foxfire burns the orc.hY)v§   orchhb,h .o.g@vv§§h-57h)h h 9_You kill the orc!h.8  You hit the goblin.h2Y  You kill the goblin!h:Y  You conjure some foxfire! The foxfire burns the orc!h>)v)§§h,hϿhh§)@§§vvv§h]8Searing Rayh$V§§hG _You kill the orc!h@Li§)@§§hMhUS§§h7Y _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hg 3hJk hcl hOm hm hn hp hq hq hs hyt ht h6u h\x h| }6=---- _hc h h. h h hL hI h5 h h h h he h h O5===hr h ` _Your foxfire dissipates. x2h h h hd h5 hJ ] _Your foxfire dissipates.h h h h a7==h h 1 _HP restored.h ;===h h h, h hA hp h h h 9=h| h ,h h h O6===h h ,h' h hy h hl h h h h ;===h h ,h h hJ h h h h h*# h& h) h- d7==h0 h2 h3 h"5 h8 ,h: h< ha= h5? h}B P==hD hAL ,hN hQ hR hbT hW hX hY h] ,h^ ha hQb M8===hd h]g hg h^i hl ,hn hq hq ht h Q===h hƉ h hF hm h֐ h: h hؖ hʘ h h h hb h͢ M9===h9 hJ hC h hL h ]  Items here: )) [ ††.hw hg  _h h h h\ h; h {  Things that are here:  a +0 flail; an orc corpseh h. B=== _h h h6 h h hZ h ,h h. h h h hu h h h h h ,hv h! h hL h3 h h h h` h! h# h4$ h'% h' h( h. hI/ h0 h2 h3 h3 h; h< h6= h= h:? h@ h3A hA hF hH hI hlI hK hL hGM hM hP hU nhU hV hX hY h4Z h3[ h\ hO^ h^ h@_ h` h=b hyb h3c hGe hh ,h i hj hl hm hqn hr ,hr hHu N _You now have 170 gold pieces (gained 15).hw hw hVx h z h{ h| h|| hs hԀ h# h h h! h| h h h hk h hi h h hP h h h h h% h hY h^ h"  _You now have 184 gold pieces (gained 14).h h h h h+ hf h h h hƩ h h{ h< ,h h h h h h h0 ,hQ h h h h h h ,h h hA ,hX h hP h h h h h4 h h h ,hi h h ,h hK hu h h hM h) h hs h h h hb h h,h7h^hhho h h h'hhO ♣....P.P♣.. ######♣♣.P..P.P♣.### ........♣♣....♣♣... ###.#.♣♣P♣P......# ..#...#♣.P..♣♣♣..# .....##.♣P...♣...# ####.##.♣♣♣♣♣....# # #..#.# ##.#.#.#######.#.# #.#@.......-#...# #.###.####.##..# #.# .# ####..# #.# . ...#..# #.# ## #.# .##..# h #.# #.# ..##..# #.# #.# ...#..######.######## #.# #.###..#.............###.###.#You pick up a parchment of Scorch and begin reading...h&!24020.3 (92.0)h)#E-1.3 (93h+U _You add the spell Scorch to your library.hI_hOXhOhOhPhRhMThTh+UhVhXhXhYhg[h1cE ......♣♣....♣♣...# #.#.♣♣P♣P......#.# #...#♣.P..♣♣♣..#.# ...##.♣P...♣...# ##.##.♣♣♣♣♣....#  #..#.# ##.#.#.######  ##.#.# #.#........##...# #.###.####.# ##..# #.# #@# ###5.3 (4.0)hJd#..# #.# #..<......#..# #.# ########.# .##..# #.# #.# ..##..# #.# #.# ...#..######.######## #.# #.###..#.............###.###.##...###....>....##.##### ##.#.#.# #..#.###...#.#.... hihk*6.3 (5h^phxs9 _Found a stone staircase leading up.h:h۱hCh(h;hBhqhhPh<hhhjhP  There is a stone staircase leading up here.h]h` _hhhhehhLhh"hhhh-hh:hhhh h; P......#.# ..♣♣♣..#.# ...♣...#.# ♣♣♣....#.#  ##.#.#.###### #h #.#........# ##..  #.###.####.# .... #.# #.####.####..###. #.# #..<.....@....... #.#34.3 (8# ########.##..#### #.## #.# ..# #.## #.# ...! #.# ####.######## #.# #.### #.# h]g............###.###.# #.# ########....>....##.###### #.# # #..#.###...#.####.# # ......†.................<..#hh*5.3 (9h'hs*\ _Found a potion of moonshine.h+h-h84h7H _No target in view!h,k hk hn h%o hq hv P _hx Bh z h&| h| h5} h h h h h hr hĆ h] h~ hh hƋ h hf h@ h h h֓ hؖ h@ h( hq hf h h՝ h h h8 hg h hM h h| hq h[ h h h h h6 h8 h h h  hn 5## ##h  h! \####. .## ##hl  h #....#.. .#  #.##... ##.## hg ##### #.# #.###...### h ....# #.###.........# h6 ###.# #......##@..#.# h ###.####..###.###.## h m<.............# .##.#h  hQ O#####.##..##### .##.#h  h Y #.##..# ?#hK ,#.# h = #.##...! .#h -#.#h\ : #.###.### ##h #.# ..###.###.# #.# h l..>....##.###### #ho #.#h 048.3 (13.0)h +9.3 (14hv h; ^ _f - a bubbling amethyst potionhg3hchhњnhЛ,hh,hhhi,hhߦh=,hߨh\#....#.. ..##.##... ##.## #### #.# #.###...### ...# #.###.........# ##.# #......##...#.# ##.####..###.###.## .............# #.##.# ####.##..##### #.##.#  #.##..# #@##.#  #.##...!......##.# ## #.###.##########.# .###.###.# #.# .>....##.###### #.# h.###...#.#....#####.# .................<..#...##...#...####### ####.####...###h@254.3 (5.0)h*5.3 (6h>hQc _c - a scroll labelled FIGUS VEBOOPIhhhhhDސhBhh4hƊhh,h#hrh,hh,h,hhhhlhh3h,h8hh hDhh/hhߢhţhhahh hhީ,hzhh,hjh@h'Bh˳h,h=h0hhqh۹hxhlhh5hsh׿hg,hh,hhhhAhhbhMhhhAh,h~hhhShhhhhhhLhhhhhh^hhhThhdh,hhXhh+hh hWhhPhh6hhhhkhhhKhL,hhhhhhhhdhhah=,h hh6 ha h h"ha$,h>%h*&h`'h'h'(h<*h+,h,h.h/h/h0h5h7h7h8hc;h=,h-?h(AhB,hCh2EhG,hIhKh.NhNhOhRhShTh/UhdWhYh$Zh[h]h_,hoahbhd,hehghyi,hwjhlhUnhnhoh>qhsh thcthuhwhxhxh]zh{hG|h|h7~hAhh]h[h #♣..♣#..# ♣♣P..P♣#.# ♣♣P♣♣♣.♣♣.# ♣....P.P♣.. ############♣♣.P..P.P♣.# s.............♣♣....♣♣.. h/......###.#.♣♣P♣P......# ##.....#...#♣.P..♣♣♣..# ♣.....@...##.♣P...♣...# ♣..♣######.##.♣♣♣♣♣....# #..#.# ##.#.# ##.#.# #.#.. he#...# #.### ##..# #.# # s   scorpion (asleep)h H #..# #.# # #..# #.# # #..# #.#h1111.3 (56.0)hT+2.3 (57hhӢ[ _A scorpion comes into view.Ðh9 #♣..♣#. ♣♣P..P♣#. .♣♣. ♣....P.P♣.. #####.P..P. s.......♣♣... ......###.#.♣ ##.....#...# ♣.....@...# ♣..♣######.#     #...#  ##..# #.#  #..# #.#  #..# #.#  #..# #.# Ðh7 #♣..♣#. ♣♣P..P♣#. .♣♣. ♣....P.P♣.. #####.P..P. s.......♣♣... ......###.#.♣ ##.....#...#Ðh ♣.....@...# ♣..♣######.#     #...#  ##..# #.#  Ðh#..# #.#  #..# #.#  ÐhO7#..# ÐhÐh{ÐhfÐh_ _A scorpion is nearby!Ðh- #♣..♣#. ♣♣P..P♣#. .♣♣. ♣....P.P♣.. #####.P..P. s.......♣♣... ......###.#.♣ ##.....#...# ♣.....@...# ♣..♣######.#     #...#  ##..# #.#  #..# #.#  #..# #.#  #..# #.# Ðh #♣..♣#. ♣♣P..P♣#. .♣♣. ♣....P.P♣.. #####.P..P. s.......♣♣... ......###.#.♣ Ðh##.....#...# ♣.....@...# ♣..♣######.#     #...#  ##..# #.#  #..# #.#  #..# #.#  Ðh;7#..# ÐhAÐhbÐh8Ðh"_ _A scorpion is nearby!Ðh ##... #♣..♣#.. ♣♣P..P♣#. ♣♣P♣♣♣.♣♣. ♣....P.P♣.#############♣♣.P..P.P♣s.............♣♣....♣♣........###.#.♣♣P♣P...... ##...@.#...#♣.P..♣♣♣.. ♣.........##.♣P...♣...♣..♣######.##.♣♣♣♣♣.......Ðh #..#.# ##.#.#.#.# #.#. #...# #.##..# #.# #..# #.#  #..# #.#ÐhÐh  73.3 (1.0) _Ðhy Ðh Ðh,  #### ##.. #♣.. ♣♣P..P♣# ♣♣P♣♣♣.♣♣ ♣....P.P♣##############♣♣.P..P.P♣s.............♣♣....♣♣.......@###.#.♣♣P♣P.....###.....#...#♣.P..♣♣♣ ♣.........##.♣P...♣ ♣..♣######.##.♣♣♣♣♣.. ...♣ #..#.# ##.#...♣Ðh- t#.#.# #.... ...# #.#..##..# #.#  #..# #.#Ðh6 Ðh9 %4Ðhn? ÐhB ĐhdĐhĐhĐh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Đh!  ## #♣..♣# ♣♣P..P♣ ♣♣P♣♣♣. ♣....P.P#♣♣.P..P.P#..s.♣♣....Đh#2.###.#.♣♣P♣P.###.....#...#♣.P..♣♣♣ ♣.##.♣P...♣ ♣..♣######.##.♣♣♣♣♣ ...♣ #..#.# ##. ...♣ ##.#.# #.. #...# #.. ##..# #. #..# #.Đh)Đh(-B5Searing Ray _Đh!3Đh6Đhrn ****s  You focus your ray upon the scorpion. The searing ray hits the scorpion.ĐhQr  The scorpion is moderately wounded.ĐhĐh..s.7------==6.8 (1.5ontinue: Searing RayRay  _(Press . to maintain the ray.)ĐhEĐhC ############### #.............. Đh8i.....s.@.# ...###.....# Đh`7♣.........# ♣..♣######.# Đh?...♣ #..#.#  ...♣  ĐhE .... #...#  ... ##..# Đhƅ* #..# Đh  ############### #.............. .....s.@.# ...###.....# ♣.........#Đh X ♣..♣######.# ...♣ #..#.#  ...♣   .... #...#  ... ##..#  #..# ĐhF& Đh& Đh<- Đh/ _ _A scorpion is nearby!Đh  ############### #.............. .....s.@.# ...###.....# ♣.........# ♣..♣######.# ...♣ #..#.#  ...♣   .... #...#  ... ##..#  #..# Đh+ ############### Đh#.............. .....s.@.# ...###.....# ♣.........# ♣..♣######.#Đh ...♣ #..#.#  ...♣  Đh!G .... #...#  ĐhCr... ##..#  #..# ĐhĐhwĐhĐh_(Đh4x   ## #♣..♣ ♣♣P..P ♣♣P♣♣♣. ♣....P. #♣♣.P..P.#.♣♣....Đh_5#.....s@..###.#.♣♣P♣P.###.....#...#♣.P... ♣.##.♣P...♣ ♣..♣######.##.♣♣♣♣♣ ...♣ #..#.# ##Đh52 ...♣ ##.#.# # .... #...# #Đh86 ... ##..# # #..# # _A scorpion is nearby!ĐhJBĐh Dj-70astĐhLĐhpOu _You stop channelling your searing ray. The scorpion misses you.ĐhmĐhln#5Đhn--5-----------Contam: 10% -Đhn%9.3 (1.5ĐhvĐhnze _You miscast Searing Ray. Nothing appears to happen. The scorpion stings you. x2Đh% ############## ##............. #.....s@..# ....###.....# . ♣......... ♣..♣######. ...♣   ...♣   .... #...#  ... ##..#  #..# ŐhD ############## ##............. #.....s@..# ....###.....# . ♣......... ♣..♣######. Őh ...♣   ...♣   .... #...#  ... ##..#  #..# ŐhŐh\ŐhŐh#"_ _A scorpion is nearby!Őh[  vv(ally target)You barely miss the scorpion.The scorpion is moderately wounded.You conjure some foxfire!Őh B200Őh*A _The scorpion stings you but does no damage.Őh ****You focus your ray upon the scorpion. The searing ray hits the scorpion.ŐhLP i  The scorpion is heavily wounded. v§v§(Press . to maintain the ray.)  The foxfire burns the scorpion but does no damage.Őh Őh § The scorpion is heavily wounded.The foxfire burns the scorpion.Őh^ Őhi  §§...s§§The scorpion is severely wounded.The scorpion stings you but does no damage.Őhk 06=-3----------=1.8 (1.5ontinue: Searing RayRay ŐhMs C§§§Őhv N _The scorpion misses you.Ɛh)G  The searing ray hits the scorpion.Ɛh/§****§Ɛhge.....†..Ɛh  =2/10---------1920Searing Ray+ ƐhHT_You kill the scorpion!ƐhƐhk _Your Fire Magic skill increases to level 1!ƐhAIƐhMG  You stop channelling your searing ray. _Ɛh+J3===-Ɛh$LƐhuLƐhLB7=8% ƐhLƐhrMƐhOƐhO76Ɛh,QƐhpS74ƐhSƐhBTƐhKVƐhVƐhVN===2ƐhWƐhYƐh^Y==1ƐhYƐh(ZƐh\Ɛh$]. Ɛh^Ɛh_Ɛh_Ɛhb,Ɛhcj4==Ɛhe,ƐhSfƐhgƐhhƐhiƐhjƐhjƐhkƐhmƐh!n$==Ɛhn,ƐhuƐhQvƐh!x95Ɛhbx2===ƐhxƐh|z,Ɛh{ƐhTƐhzƐh"Ɛh=ƐhƐhƐhъƐh,;===Ɛh0ƐhƐhَƐhƐh‘ƐhƐhڒƐhƔ,Ɛh6Ɛhh,ƐhƐhƐhޗ86==ƐhƐh]ƐhPƐhƐhƐhƐh8ƐhƐh֜,Ɛh"ƐhUƐh:==ƐhƐhџƐhƐhgƐh:Ɛh`ƐhġƐhƐhӢƐhƐhƐhN7==ƐhƐhƐh$ƐhƐhƐhƐh%ƐhĪ,ƐhƐh}Ɛh:==Ɛh}ƐhTƐhƐhjƐhƐhjƐh$ƐhƐhRƐhƐhٵƐh98===Ɛh1ƐhƐh6ƐhbƐh'ƐhƐhƐhƐhս,ƐhžƐhGƐh;===ƐhgƐhƐhƐhƐh<ƐhƐhƐhƐh'ƐhƐhnƐhƐhzƐhb9==ƐhƐhiƐhƐhcƐhƐhƐhbƐh&ƐhƐhƐhƐh:==ƐhFƐhƐh\Ɛh ƐhƐhƐhƐhiƐhƐhkƐhJƐh'10/10Ɛh*===Ɛh{ƐhƐhƐhƐh ƐhƐheƐhƐhsƐh5ƐhqƐhƐhsƐhƐhQ===ƐhyƐhƐhƐhƐhƐh Ɛh Ɛh Ɛhd Ɛh Ɛhz Ɛh ƐhA Ɛh Ɛh ,  ###############♣♣.P.  ##................♣♣  #.....†...###.#.♣♣P♣P  ....###.....#...#♣.P.  . #♣.........##.♣P  #♣♣..♣######.##.♣♣♣   ♣♣...♣# #..#.#  ƐhX  #♣...♣# ##.#.#   ♣...@♣ #...# --89.8 (67.0)   ♣....♣ ##..#   ♣.....♣ #..# Cast: Searing Ray  Ɛh y♣.....♣ #..#  ♣....$♣ #..#  Ɛh ♣...... #..#   #♣..... #..##   ♣..?._ ##..#..   #...#.Ɛh Ɛh* G--90.8 (68Ɛh Ɛh" = _Found a white marble altar of Elyvilon.Ɛhv) Ɛh* Ɛh+- Ɛh0 ƐhF2 Ɛh=6 ,Ɛh6 Ɛh9 Ɛh': Ɛh; Ɛh> ƐhuA ƐhA ƐhC Ɛh(E ƐhG Ɛh+H ƐhI ƐhL ƐhM ƐhYN ƐhfR N _You now have 197 gold pieces (gained 13).ƐhT ƐhU Ɛh+V ƐhX ƐhZ ƐhZ Ɛh\ Ɛh^ Ɛha ƐhQa Ɛhb Ɛho j  ♣...♣# ##.#.#   ♣....♣ #...#  #♣....♣ ##..#  ♣.....♣ #..#  ♣.....♣ #..#  ♣.....♣# #..#  Ɛh?p ;♣......♣# #..#  #♣.....⌠♣ #..##   ♣..@._.♣ ##..#.   ♣.....⌠♣ #...#.   #♣....♣# ##.#.#.   ♣♣♣♣♣#Ɛhp #....#.   #####♣ ###....#.   ...... ###...#.##.   #.....###....##.##.   #...........##.##  #.....#..#####....Ɛh&w 18.8 (8.0)Ɛhy *9.8 (9Ɛh}~ Ɛh e _e - a scroll labelled GAGAAN VINAYSEAƐhƐh,ƐhƐhƐhƐhƐhƐhMƐhƐhƐhƐhƐhƐhƐhƐhƐhƐh%Ɛh ,ƐhƐh]ƐhƐhƐhƐhƐhD,ƐhƐhTƐhƐh ƐhƐhƐhƐhƐhDƐh4ƐhƐhbƐhƐhƐhmƐhƐhƐhƐh/ƐhnƐh Ɛhhd  You see here a scorpion corpse.ƐhƐh _ƐhƐhBƐhMƐhƐh+ƐhƐh Ɛh0 Ɛh Ɛh ƐhƐhƐhƐhmƐh.ƐhfƐhƐhvƐhKƐhƐh[ƐhƐh Ɛh>ƐhƐhƐh> Ɛhv Ɛh0!Ɛh#Ɛh $Ɛh$Ɛh''M _You now have 203 gold pieces (gained 6).Ɛh)ƐhL)Ɛh*Ɛh[,Ɛh-ƐhD.Ɛh.Ɛh0Ɛh0Ɛh41Ɛh1Ɛh|2Ɛh^3Ɛh3ƐhE4Ɛh5Ɛhl7Ɛh7Ɛhm8Ɛh9Ɛh;Ɛh;Ɛh<Ɛh >Ɛhe?Ɛh?ƐhR@ƐhBǐhǐhǐhǐh3ǐh,ǐhZǐh[ǐh0 ǐhz ǐh ǐh ǐh9nǐhǐhNǐhVǐh_ǐhǐh=ǐhlǐhSǐhǐhYǐhǐh&  #.##♣....♣ #  #.#♣.....♣   #.#♣.....♣  ǐh& #.#♣.....♣#   #.#♣......♣#   #.##♣.....⌠♣  ǐh& #..#♣...._.♣ # ǐh& #..#♣.....⌠♣  ǐh& #.@##♣....♣# ## ǐh'7 #...#♣♣♣♣♣#   #.#.######♣ ## #.#........ ###.. #...##.....###....# ǐh'k## .# #...........# S   ball python (constriction, asleep)  .# #.....#..####ǐh$(  S# #.....#..####ǐhI(I  #............ǐhj(!ǐh21235.8 (36.0)ǐh4+6.8 (37ǐh:ǐh = ǐh2=X_A ball python comes into view.ǐh #..♣  #..♣  #..♣  #..♣#  #...♣#  #.##♣.....⌠♣  #..#♣...._.♣  #..#  #.@#  #...#  #.#.#  #.#..  #...## ## .#  .#  S# ǐho p #..♣  #..♣  #..♣  #..♣#  #...♣#  #.##♣.....⌠♣ ǐhp l #..#♣...._.♣  #..#  #.@#  #...#  #.#.#  #.#..ǐhAp g  #...##ǐhp  ## .#  .#  S#  ǐhv ǐhx ǐh} ǐhP b _A ball python is nearby!ǐh% .#♣..... ....♣#...♣#.##♣.....⌠♣..#♣...._.#.#♣.....⌠.##♣....♣# #ǐh .#♣♣♣♣♣# .#.######♣ ###........ ###....##.....###....## .# #....... ....#..###S# #...♣♣.......#.#####ǐhH ǐh 77.8 (1.0) _ǐhJ ǐh ȐhfȐh[gȐhmȐhMq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ȑh~   #.  #.  #.Ȑh(  #.##  #..#♣...._.♣  #..#  #..##  #.@.#ȐhiH  #.#.#  #.#........  Ȑh#...##.. ## .# #... .# #... S# #... ♣♣ Ȑh+j   #.  #.  #.  #.##  #..#♣...._.♣  #..#  #..##  #.@.#  #.#.#  #.#........  #...##.. ## .# #... .# #... S# #... ♣♣  Ȑhmb _A ball python is nearby!Ȑh WC #.#♣.....♣ # #.#♣.....♣## #.#♣.# Ȑh7X*#.#⌠♣ # #..#♣...._.♣ ## #..#♣.....⌠♣ #. #..#♣# ##. #...#♣♣♣♣♣# #.. #.#@######♣ ###. #.#........ ###...# #...##.....###....##ȐhcX ###.# #...........# ȐhX6 #.# #.....#..#### ♣S# #.....#..# ȐhX♣♣♣ #............. ȐhX #.....#.###### ♣♣......# #.ȐhaȐhd,8 _ȐhiȐhkȐh    #.  #.  #.#  #.._.♣  #..  #..##  #...#  #.#@#  #.#........  #...##..... ###.# #.... #.# #.... ♣S# #.... ♣♣♣ #....  Ȑh%+,   #.  #.  #.#  #.._.♣  #..  #..##  #...# Ȑh+ #.#@#  #.#........  #...##..... ###.# #.... #.# #.... ♣S# #.... ♣♣♣ #....Ȑh,3   Ȑh2Ȑhz4Ȑh:ȐhW=b _A ball python is nearby!Ȑh8ȐhtȐh!Ȑh:$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ȑhʥ ȐhS Ȑh ȐhӰ is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A ball python is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ȐhX n   #.  #. Ȑh x #.#  #.._.♣  #..  #..##  Ȑh #...#  Ȑh a#.#@#  #.#........  #...##..... Ȑh@ .###.# #.... #.# #.... Ȑhf C♣S# #.... ♣♣♣ #....Ȑh 6  Ȑh^V q   #.  #.  #.#  #.._.♣  #..  #..##  #...#  #.#@#ȐhV   #.#........  #...##..... ###.# #.... #.# #.... ♣S# #.... ♣♣♣ #....Ȑh0W 3   Ȑh?] Ȑh^ Ȑhc Ȑhe  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A ball python is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A ball python is nearby!Ȑh- Ȑh Ȑh Ȑh  _A ball python is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A ball python is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ȑhz    #.  #.  #.#  Ȑhi (#.._.♣  #..  #..##  #...#  #.#@#  #.#........  #...##..... ###.# #.... #.# #.... ♣S# #....Ȑh R ♣♣♣ #....  Ȑh   #.  #.  #.#  #.._.♣  #..  #..##  #...#  #.#@#  #.#........ Ȑh?| #...##..... ###.# #.... #.# #.... ♣S# #.... ♣♣♣ #....   ȐhȐhȐh,Ȑhi#.♣###♣.....⌠♣._.#.⌠.Ȑhߘ#..##♣....♣# ##...#♣♣♣♣♣# .#.#.######♣ ##....... ###...##...##.....###....####.# #....... #.# #.....#..###Ȑh6x♣S# #....♣♣ #............. #.....#.######♣♣......# #. ♣♣..##)#### _ȐhYou can't see any susceptible monsters within range! (Use Z to cast anyway.)A ball python is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)A ball python is nearby!ȐhȐh1&9ȐhqSearing Ray _ȐhЪȐhɐh+LYou can't see any susceptible monsters within range! (Use Z to cast anyway.)A ball python is nearby! _ You focus your ray upon the ball python.  The searing ray hits the ball python!ɐhm1****ɐh ...†You kill the ball python!ɐh8/10 -----==41.3 (1.5ontinue: Searing RayRay ɐhɐhf _(Press . to maintain the ray.)ɐh3ɐh@ɐhK  You stop channelling your searing ray.ɐh;E _ɐh ɐhɐh9ɐhɐhɐhɐhɐhe;-----ɐhɐhn,ɐh<ɐh ɐhQɐh"ɐhɐhL9==ɐhɐh"ɐhɐh[ɐhbɐhɐh@ɐhɐh ɐhZɐh^ɐh:==ɐhRɐhɐhɐhɐhkɐhɐh@ɐhɐhɐhXɐh ɐhu Q10/10===ɐh ɐhhɐhCɐhɐh5ɐhɐh$Bɐh1ɐhɐh,ɐhɐhɐh ;===ɐh!ɐh%ɐh'ɐh'ɐh(ɐhx*ɐhq,ɐh,ɐh.ɐhU0ɐh&3ɐht3ɐhI4ɐh.6ɐh8ɐh8ɐh9ɐh <ɐh<ɐh<ɐh=ɐhBɐhDɐhDɐhEɐhGɐhIɐhTIɐhJɐhMɐhOɐhXPɐhPɐhORɐhSɐh!TɐhTɐhwYɐhyaT  #..#♣....♣ #...# #.#  #.##♣....♣ ._....♣##..# #.#  #.#♣.....♣ ⌠.....♣♣#..# #.#  #.#♣.....♣ ......♣#..# #.#  #.#♣.....♣# ♣.....♣#..# #.#  #.#♣......♣#♣.....♣#..# #.#  #.##♣.....⌠♣♣.....♣#..######.##  #..#♣...._.♣♣....♣##..#......  #..#♣.....⌠♣♣.@..♣#...#.######--ɐhb269.3 (28.0)  #..##♣....♣#♣...♣##.#.#.#  #...#♣♣♣♣♣#♣...♣♣#....#.# ... Cast: Searing Ray  #.#.######♣..♣♣###....#.# ..  #.#.........♣###...#.##.#  #...##.....###....##.##.# #  ###.###...........##.##.###.##  #.# #.....#..#####.........#  ♣†# #.....#..#####..#...##..ɐhiɐh}lG--70.3 (29ɐh@sɐhv: _Found a basalt altar of Yredelemnul.ɐh 3ɐh ɐhu ɐh ɐh Bɐh ɐhH ɐh ɐh ɐh| ɐh ɐha ɐh ɐhj ɐh ɐh9 ɐh ɐhR ɐh ɐh! ɐhG ɐhq ɐh ɐh ɐhG ɐh ɐh ɐh ɐhU ɐh ɐhe ɐh  ɐh nɐh ,ɐh ɐh ɐh ɐh ɐh ɐh ɐh ɐh= ɐh ɐh ɐh ɐhO ɐhF ɐhj ɐh ,ɐh ɐh ɐh ɐhL ɐh ɐhR" ɐhz# ɐh# ɐh$ ɐh' ɐh) ɐh* ɐhT+ ɐh. ɐh1 ,ɐh-? ɐh@ ɐh~A ɐhD ɐh*I ɐhI ɐhK ɐhCO ɐhR ɐh8S ɐhtU ɐhAX ɐh|[ ,ɐh\ ɐh"^ ɐhWa ɐha ɐhvc ɐhh B  Things that are here:  ɐh i ;a +0 flail; an orc skeletonɐhp K _ɐh_y [  Items here: )) [ ÷÷.ɐhj} ɐh}  _ɐh ɐh ɐh ɐhq ɐh/ ɐh ɐh ɐh ɐh ɐh{ ɐhF ɐh ɐh ɐh ɐhӘ ɐh* ɐh) ɐhi ɐh6 ɐh ɐh ɐh ɐh ɐhץ ɐhZ ɐh ɐh׬ ɐh ɐhx ɐh> ɐh  ♣♣ #.................###  #.....#.######>.###  ♣♣......# #..##  ♣♣..##)#####..#  ♣♣.)).)......# ɐh3  ♣...........########  ♣########.#.........  #...#######.  #.@.# o.o......#  ..###.#..# #.#..♣ #.##.. ɐh .. ..♣. oo 2 orcs (asleep) # #.#. .♣ ♣ ɐh ɐh .303.3 (33ɐh +4.3 (34ɐh ɐh V _2 orcs come into view.ʐh& .  .>.###  .# #..##  )#####..# ♣♣.)).)......# ......########  #.#...  #...#  #.@.# o.o......# ..###.#..# #.#..♣ #.##.. .. ..♣.  # #.#.  .♣ ♣ ʐho .  .>.###  .# #..## ʐh5 )#####..# ♣♣.)).)......# ......########  #.#...  #...#  #.@.# ʐhڹ$o.o......# ..###.#..# #.#..♣ #.##.. .. ..♣.  # #.#. .♣ ♣ ʐhʐh9ʐhʐhd _There are monsters nearby!ʐh,♣ #......### #.....#.######>.### ♣♣......# #..## ♣♣..##)#####..# ♣♣.)).)......# ♣...........######## ♣##.#......... #...#######. #@..##o.o......##..###.#..# #.#..♣ #.##.. .. ..♣. ## #.#.#  .♣ ♣  The orc shouts! You hear a shout!.o.ooooo[39;ʐh?1"49m 3 orcs (2 wandering)===5.3 (1.0)Searing Ray _An orc comes into view. It is wielding a +0 whip.ʐh+Q @***ʐhx  You focus your ray upon the orc. The searing ray misses the orc.(Press . to maintain the ray.)ʐh nʐh6 oo..o.oo8/10 -----6.8 (1.5ontinue: Searing RayRay ʐh` ʐh ( _The orc shouts! x2ːh&<*ːhpːh} ooo   orc priestooo 3 orcsːh}ZThe searing ray misses the orc. The orc hits you but does no damage.ːh7---------70+ ːh߉ːhx _An orc priest comes into view. It is wielding a +0 club.ːhB  The searing ray hits the orc!ːhv* 2 orcsːh6ːh'7ːhF.o.).o6-----20-ːhG[8++ ːhQːh&TG _You kill the orc!ːh@8  #.....#.######>.###  ♣♣......# #..##  ♣♣..##)#####.. ♣♣.)).)......# ♣...........######## ♣########.#......... #...#######.#######...# #.o.o.@...# #.o###.#..# #.#..♣ #.##... .....♣.♣ ####.#.# .♣ ♣ ːhE9 ːh< ːh< ːhF ~oo.o.ːh"H e--9astːhIS ːhY _You stop channelling your searing ray.  Things that are here: _a +0 short sword; an orc corpseːh  You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits the orc!ːh  ****    orcYou kill the orc!The searing ray hits the orc priest!ːhV6  The orc priest is almost dead.(Press . to maintain the ray.)ːhvAv.o.ov(ally target)ːhD4-------==11.3 (1.5ontinue: Searing RayRay ːhLMːhOj _You conjure some foxfire! The orc barely misses you.̐hiL  The searing ray misses the orc. The searing ray hits the orc priest!̐h[` ****o   orc (ally target)̐h. ̐hH §vYou kill the orc priest!The foxfire burns the orc.̐hk ,̐hn §v The orc is lightly wounded.  The foxfire burns the orc.̐h! ̐h  §.).o@§§The orc is severely wounded.̐h  3-------7-20+ _The orc hits you but does no damage.̐hQ T§§§̐h m _Your Spellcasting skill increases to level 5!͐hiB  The searing ray hits the orc.͐ho****@§͐hIf..).)@..͐hl --8=3Searing Ray++ _You kill the orc!͐hr͐h5vh _Your Stealth skill increases to level 2!͐h  You stop channelling your searing ray. _͐h0,͐hR͐hA,͐h^͐h,͐h͐hl,͐hS͐h,͐h ͐h ,͐h ͐hf ,͐h" ͐h ͐h T4==͐h5 ͐h; ͐h/< ͐h%@ ͐hD ͐hE ͐hYH ͐hN ,͐hP ͐hU ͐hV :==͐hY ͐h_ ͐h ,͐h4 ,͐h_ ͐h ͐h ͐hm ͐h ͐hs U5===͐h~ ͐h ,͐h ͐h ,͐h׶ ͐h ͐h --Sast: Searing Ray S   adder (wandering)͐hZ 0329.0)͐h F--3.3 (20͐h/ ͐h Y _An adder comes into view.͐hJ x >.###   #..##  )#####..#  ♣♣.)).)......#  ...########  .#...  #...#  #######...#  #..).)@...#  #S.###.#..#  #.#..♣  #.##...  .....♣.♣  ####.#.#  .♣ ♣ ͐h1  >.###   #..##  )#####..#  ♣♣.)).)......#  ...########  .#...  #...#  #######...#  #..).)@...#  #S.###.#..#  #.#..♣  #.##...  .....♣.♣ ####.#.#  .♣ ♣ ͐h% ͐h ͐hC ͐h ] _An adder is nearby!͐hx >.###   #..##  )#####..#  ♣♣.)).)......#  ...########  .#...  #...#  #######...#  #..).)@...#  #S.###.#..#  #.#..♣  #.##...  .....♣.♣  ####.#.#  .♣ ♣ ΐhwe\ >.###   #..##  )#####..#  ♣♣.)).)......#  ...########  .#...  #...#  #######...#  #..).)@...#  #S.###.#..#  #.#..♣  #.##...  .....♣.♣ ####.#.#  .♣ ♣  _An adder is nearby!ΐh\  #.....#.######>.### ♣♣......# #..## ♣♣..##)#####..# ♣♣.)).)......# ♣....######## ♣#.#......... #...#######. #...# #..).@)...# #S.###.#..##.. #.#..♣. #.##... .....♣.♣ ####.#.#  .♣ ♣ΐhߜ=S.ΐhk===4.3 (1.0)Searing Ray _ΐh٬ΐhM _You see here a +0 whip.ΐhx g  You focus your ray upon the adder. The searing ray hits the adder!ΐhJ)P****ΐhۧ ..).  You kill the adder!ΐhʯl 8/483-----30==5.8 (1.5ontinue: Searing RayRay _(Press . to maintain the ray.)ΐhΐhi _Your Fighting skill increases to level 1!ΐh0}:****ΐh ..).2----------60+ _ΐh[ ΐh D  You stop channelling your searing ray. _3===ΐh ,ΐh  ΐh Xΐh" ,ΐh3% ΐh% ;===ΐh* ΐh!0 ,ΐh2 ΐh7 ,ΐh9 ΐh> ΐhP? ΐh&B ΐhE ΐhOF T4==ΐhyP ΐh}X ,ΐhy B==ΐhK~ ,ΐh@ ΐh ,ΐh ΐhW ΐhա ΐh ΐh k5===ΐh ΐh ,ΐh ΐh Q===ΐh ΐh ΐh ΐh ΐha ,ΐh ΐh! ,ΐh ΐhc ΐhl N6==ΐh ΐhnΐh ΐh^,ΐhΐh KΐhEL:==ΐh`OΐhTΐh VΐhWΐh\,ΐh^ΐhXh,ΐh.iΐhqd7==ΐhltΐh|z,ΐh\|ΐh,ΐhXΐhP==ΐhPΐh8,ΐhΐhΐhΐhߧΐh,ΐh۲ΐhQΐhΐhΐhΐhaO8===ΐhΐhΐh^ΐhΐh,ΐh_ΐh|ΐhΐhPΐh}ΐh;===ΐhΐhΐhZΐhwBΐhΐhΐhLΐhUΐh]b9==ΐh ΐhgΐhΐhΐhΐhΐhΐh*,ΐh-ΐhZ3ΐh!4:==ΐh6ϐh--92.8 (56.0)ast: Searing Ray ϐh ϐhϐhT _Key pressed, stopping explore.ϐhY _ϐhf}10/10===ϐhqBϐhsϐh zϐhT~ϐhϐhϐhZ  Things that are here:  a +0 club; a +0 falchionϐh5 _ϐhϐhϐhQ===ϐhͷϐhӽϐhd ♣♣..##)#####..# ♣♣.)).)......# ♣...........######## ♣########.#......... #...#######. #######...# # #..).))...#  #.#..###.#..# #..@...#.#..♣400.8 (8.0).........#.#.##.........!##.......♣.♣.#..#. #.####.#.## ##.♣. .♣ .♣ ♣# .. .♣) #..ϐh@1.8 (9ϐhϐh# _Found a club.ϐhϐhe3ϐhH _No target in view!ϐh 3ϐh'" f _ϐh~O  ♣...........####### ♣########.#........ ♣. #... ♣.#######...# #.#..).))...# # #.#..###.#..####.##......#.#..♣#.........#.#.##..........@##.......♣.♣#..#..#.# #.####.#.### ##.♣.♣ .♣ .♣ ♣ # ... .  ♣)♣ # ... ..# #.#3.8 (2ϐhsT oo   orc (wandering)j - a golden potionϐh8f 4.8 (3 _An orc comes into view. It is wielding a +0 war axe.Аh2 Spells (Memorise)TypeFailure Level  a - ScorchFire11% 2b - Fulminant PrismConjuration/Alchemy28% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 28% 4  d - Ozocubu's ArmourIce32% 3 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitҐh: ҐhB ҐhQ ♣...........####### burgertutor the Conjurer♣########.#........ Mothkin♣.#...####### Health: 48/48 ========================♣.#######...#Magic: 10/10 ========================#.#..).))...#AC: 3Str: 8# #.#..###.#..#EV: 11Int: 21###.##......#.#..♣SH: 0Dex: 11#.........#.#.##...XL:  7 Next: 30% Place: Dungeon:4o......@##.......♣.♣Noise: ---------  Time: 4404.8 (0.0)#..#..#.# #.####.#.#-) [39ҐhR ;49mNothing wielded## ##.♣.♣ .♣ .♣ ♣Cast: Searing Ray# ... .Fly ♣)♣ #...o   orc (wandering)..##.#Things that are here: _a +0 club; a +0 falchion _Found a club. _No target in view!  j - a golden potion _An orc comes into view. It is wielding a +0 war axe.ҐhZ Ґho\ Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 7? Y - Yes  N - NoӐhӐhc♣...........####### burgertutor the Conjurer♣########.#........ Mothkin♣.#...####### Health: 48/48 ========================♣.#######...#Magic: 10/10 ========================#.#..).))...#AC: 3Str: 8# #.#..###.#..#EV: 11Int: 21###.##......#.#..♣SH: 0Dex: 11#.........#.#.##...ӐhHWXL:  7 Next: 30% Place: Dungeon:4o......@##.......♣.♣Noise: ---------  Time: 4404.8 (0.0)#..#..#.# #.####.#.#-) Nothing wielded## ##.♣.♣ .♣ .♣ ♣Cast: Searing Ray# ... .Fly ♣)♣ #...o   orc (wandering)..##.# _a +0 club; a +0 falchion _Found a club. Ӑh_No target in view!  j - a golden potion _An orc comes into view. It is wielding a +0 war axe.This spell is quite dangerous to cast!Ӑht.ooӐh3==5.8 (1ӐhR _Found a club. _No target in view!  j - a golden potion _An orc comes into view. It is wielding a +0 war axe.This spell is quite dangerous to cast! _The orc shouts!Ӑh?Q.oӐh?3--6.8 (2ӐhӐhӐhP.oӐh![--7.8 (3Searing RayӐhrӐh\Ӑh #P.oӐh#*8.8 (4Ӑh+Ӑh.Ӑh7P.oӐh'9*9.8 (5Ӑh?ӐhA _You start memorising the spell. You continue memorising. x4ӐhBӐhnKӐhLc _You finish memorising. Spell assigned to 'e'.ӐhY Ӑh q Spells (Memorise)TypeFailure Level  a - ScorchFire11% 2b - Fulminant PrismConjuration/Alchemy28% 4  c - Ozocubu's ArmourIceӐh 32% 3 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitԐhcԐhQԐh!♣...........####### burgertutor the Conjurer♣########.#........ Mothkin♣.#...####### Health: 48/48 ========================♣.#######...#Magic: 10/10 ========================#.#..).))...#AC: 3Str: 8# #.#..###.#..#EV: 11Int: 21###.##......#.#..♣SH: 0Dex: 11#.........#.#.##...XL:  7 Next: 30% Place: Dungeon:4.....o.@##.......♣.♣Noise: ---------  Time: 4409.8 (0.0)#..#..#.# #.####.#.#-) [39Ԑh;49mNothing wielded## ##.♣.♣ .♣ .♣ ♣Cast: Searing Ray# ... .Fly ♣)♣ #...o   orc..##.#j - a golden potion _An orc comes into view. It is wielding a +0 war axe.This spell is quite dangerous to cast! _The orc shouts! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.ԐhOP  Okay, then.Ԑh/ԐhԐh. _Ԑh i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Րh ♣...........####### burgertutor the Conjurer ♣########.#........ Mothkin ♣. #...####### Health: 48/48 ======================== ♣.#######...#  Magic: 9/10=====================--- #.#..).))...#  AC: 3Str: 8 # #.#..###.#..#  EV: 11Int: 21 ###.##......#.#..♣  SH: 0Dex: 11Րhk< #.........#.#.##...  XL:  7 Next: 30% Place: Dungeon:4 .....o.@##.......♣.♣  Noise: ---------  Time: 4409.8 (0.0) #..#..#*# #.####.#.#  -) Nothing wielded ## ##.♣*♣ .♣ .♣ ♣  Cast: Searing Ray # .*. .  Fly  ♣)♣ #  ...Րh+ o   orc ..# #.# _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 11% risk of failure)  Press: ? - help, Dir - move targetApport: a clubՐhՐh(♣...........####### burgertutor the Conjurer♣########.#........ Mothkin♣.#...####### Health: 48/48 ========================♣.#######...#Magic: 10/10 ========================#.#..).))...#AC: 3Str: 8Րh# #.#..###.#..#EV: 11Int: 21###.##......#.#..♣SH: 0Dex: 11#.........#.#.##...XL:  7 Next: 30% Place: Dungeon:4.....o.@##.......♣.♣Noise: ---------  Time: 4409.8 (0.0)#..#..#.# #.####.#.#-) Nothing wieldedՐhzB## ##.♣.♣ .♣ .♣ ♣Cast: Searing Ray# ... .Fly ♣)♣ #...o   orc..##.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 11% risk of failure)  Press: ? - help, Dir - move targetՐh6Apport: a clubOkay, then.ՐhՐhՐhD _֐h  Aiming: Apportation (safe; 1  Press: ? - help, Dir - move target֐hWpport: a club _Okay, then.  Casting: Apportation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֐hr > ♣...........####### burgertutor the Conjurer ♣########.#........ Mothkin ֐hs ♣. #...####### Health: 48/48 ======================== ♣.#######...#  Magic: 9/10=====================--- #.#..).))...#  AC: 3Str: 8 # #.#..###.#..#  EV: 11Int: 21 ֐hTv ###.##......#.#..♣  SH: 0Dex: 11 #.........#.#.##...  XL:  7 Next: 30% Place: Dungeon:4 .....o.@##.......♣.♣  Noise: ---------  Time: 4409.8 (0.0) #..#..#*# #.####.#.#  -) Nothing wielded ## ##.♣*♣ .♣ .♣ ♣  Cast: Searing Ray # .*. .  Fly  ♣)♣ #  ... o   orc ..# #.# _Okay, then.Casting: Apportation (safe; 11% risk of failure)  Confirm with .֐hw  or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 11% risk of failure)  Press: ? - help, Dir - move targetApport: a clubאhhאh,♣...........####### burgertutor the Conjurer♣########.#........ Mothkin♣.#...####### Health: 48/48 ========================אh♣.#######...#Magic: 10/10 ========================#.#..).))...#AC: 3Str: 8# #.#..###.#..#EV: 11Int: 21###.##......#.#..♣SH: 0Dex: 11#.........#.#.##...אhXL:  7 Next: 30% Place: Dungeon:4.....o.@##.......♣.♣Noise: ---------  Time: 4409.8 (0.0)#..#..#.# #.####.#.#-) Nothing wielded## ##.♣.♣ .♣ .♣ ♣Cast: Searing Ray# ... .Fly ♣)♣ #...o   orc..##.#Casting: Apportation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 11% risk of failure)  Press: ? - help, Dir - move targetApport: a clubOkay, then.אhאhoאhאhc. _אh   Aim  Press: ? - help, Dir - move targetpport: a club _Okay, then.  Casting: Apportation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؐhYvv.o(ally target)9/10 ---=11.3 (1.5 _You conjure some foxfire!ِhِhE v§ The foxfire burns the orc.ِhACِhDِhMM  The orc is almost dead.The foxfire burns the orc.ِhSh§v§)ِhِhvw§§§§ِhc20Searing Rayِht§§§§ِh|G _You kill the orc!ِh$ ِhI  Spells (Memorise)TypeFailure Level  a - ScorchFire11% 2b - Fulminant Prismِh Conjuration/Alchemy28% 4  c - Ozocubu's ArmourIce32% 3 7 spell levels left ِh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitڐhƞ ڐh ڐhʱ 4♣...........####### burgertutor the Conjurer♣########.#........ Mothkin♣.#...####### Health: 48/48 ========================♣.#######...#ڐhH RMagic: 9/10=====================---#.#..).))...#AC: 3Str: 8# #.#..###.#..#EV: 11Int: 21ڐh \###.##.§....#.#..♣SH: 0Dex: 11#.....§§§.#.#.##...XL:  7 Next: 30% Place: Dungeon:4......)@##.......♣.♣ڐh ZNoise: =--------  Time: 4412.3 (0.0)#..#..#.# #.####.#.#-) Nothing wielded## ##.♣.♣ .♣ .♣ ♣ڐhO Cast: Searing Ray# ... .Fly ♣)♣ #.....##.#Confirm with . or Enter, or press ? or * to list all spells. ڐh _You conjure some foxfire!  The foxfire burns the orc.  The orc is almost dead.The foxfire burns the orc. _You kill the orc!ڐhK Memorise Scorch, consuming 2 spell levels and leaving 5? Y - Yes  N - Noېhېh_♣...........####### burgertutor the Conjurer♣########.#........ Mothkin♣.#...####### Health: 48/48 ========================♣.#######...#Magic: 9/10=====================---ېh 4#.#..).))...#AC: 3Str: 8# #.#..###.#..#EV: 11Int: 21###.##......#.#..♣SH: 0Dex: 11#.........#.#.##...ېhZ FXL:  7 Next: 30% Place: Dungeon:4......)@##.......♣.♣Noise: =--------  Time: 4412.3 (0.0)#..#..#.# #.####.#.#-) Nothing wieldedېh ## ##.♣.♣ .♣ .♣ ♣Cast: Searing Ray# ... .Fly ♣)♣ #ېh .....##.#Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns the orc.  ېh The orc is almost dead.The foxfire burns the orc. _You kill the orc!ېhO ېh 2-3.3 (1ېhېh4 ېh$D-4.3 (2ېh-ېh6ېh:*5.3 (3ېhiDېhH _You start memorising the spell. You continue memorising. x2ېhULېhlTېhBVc _You finish memorising. Spell assigned to 'f'.ېh  _10/10===ېhV Bېhm ,ېh ېhېhېh(#######...# #.#..).))...# # #.#..###.#..# ###.##......#.#..♣#.........#.#.##.........).##.......♣.♣#..#..#.# #.####.#.### ##.♣.♣#♣.♣## .♣ ♣ #..@.......  ##♣)♣#♣#♣##  ...  ...## .##.#.. ..#o   orc priest (wandering).. #.o .ېh>2,20.3 (5ېh5*1.3 (6ېh{?ېhdDx _An orc priest comes into view. It is wielding a +0 club.ܐhL^   #.#..).))...#  # #.#.  ###.##...  #........  ......).#  #..#..#.#   ## ##.♣.♣#♣.♣## .♣ ♣  #..@.......  ##♣)♣#♣#♣##  ... ...## .##.# .. ..# ܐh`c.. #.# .o ..#ܐh5w   #.#..).))...#  # #.#.  ܐh###.##...  #........  ......).#  #..#..#.#   ## ##.♣.♣#♣.♣## .♣ ♣  #..@.......  ##♣)♣#♣#♣## ܐha ... ...## .##.# .. ..# .. #.# .o ..# ܐh 3ܐh%x _An orc priest is nearby!ܐh6#.#..).))#. #.#..###.####.##......#.#..♣#.........#.#.##.........).##.......♣.♣#..#..#.# #.####.#.## ##.♣.♣#♣.♣## .♣ ♣ #.......... ##♣@♣#♣#♣###...>.....# ###.....##.###.##.# .#... ..# #... #..o .### #  Found an escape hatch in the floor.oo.=====2.3 (1ܐhvc _The orc priest shouts! You hear a shout! _You see here a +0 club.ܐh} G#. #.#..###.#..####.##......#.#..♣ #.........#.#.##... ......).##.......♣.♣ #..#..#.# #.####.#.# ## ##.♣.♣#♣.♣## .♣ ♣ #.......... #.####♣)♣#♣#♣###...>.@...#  ###.....##.# ##.##.# .# ... ..# #o #.#..... ..##### #.# .#ܐh oo..o   orc--3Searing Ray _An orc comes into view. It is wielding a +0 hand axe.ݐhQ **** You focus your ray upon the orc priest. The searing ray hits the orc priest!ݐh  The orc priest is severely wounded.ݐhݐh .oo..  (Press . to maintain the ray.)ݐhݐhvݐhx8/10 -----==4.8 (1.5ontinue: Searing RayRay ݐhݐhb _The orc priest miscasts a cantrip.ݐhݐhfݐhݐhIN _There are no items here.ݐh61 ݐhn4 ݐhh; ݐh)> N _There are no items here.ސh|I  The searing ray hits the orc priest!ސh = ****o   orc  You kill the orc priest!The searing ray hits the orc.ސh6,ސh2B( .o.o.o 2 orcsThe orc is severely wounded.ސhG7--------7-50+ ސh OސhlXu _An orc comes into view. It is wielding a +0 hand axe.ސh0B  The searing ray hits the orc.ސh****   orcސhf ސhv .)..oސhg} 6-----8-6ސha~ <++ ސh ] _You kill the orc!ߐhX  **** The searing ray hits the orc.ߐhJj  The orc is heavily wounded.ߐh?M  You finish channelling your searing ray.ߐhU.)oo.o 2 orcs (1 wandering)ߐh5-----7astߐhߐhs _An orc comes into view. It is wielding a +0 dagger.ߐh!p ߐhp ߐh  uo..oߐh ?-8ߐhŋ hm  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hm h* The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway?  Y - Yes  N - NohV hh hq ##. #.#..###.#..#burgertutor the Conjurer###.##......#.#..♣Mothkin#.........#.#.##...Health: 48/48 ========================......).##.......♣.♣Magic: 5/10============------------#..#..#.# #.####.#.#AC: 3Str: 8## ##.♣.♣#♣.♣## .♣ ♣EV: 11Int: 21#..........SH: 0Dex: 11hr j#.####♣)♣#♣#♣##XL:  7 Next: 38% Place: Dungeon:4#...>.@...#Noise: ---------  Time: 4428.8 (0.0)###.....##.#-) Nothing wielded##o##.# .#Cast: Searing Ray... ..# #Fly .o. #.#..... ..#oo 2 orcs (1 wandering)#### #.#.#The orc is heavily wounded.You finish channelling your searing ray. _An orc comes into view. It is wielding a +0 dagger.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.hz hB| h h . _h3!###.##......#.#..♣ #.........#.#.##... ).##.......♣.♣ #..#..#.# #.####.#.# ## ##.♣.♣#♣.♣## .♣ ♣ # #.......... #.####♣)♣#♣#♣##h44 #...>.....#  ###..@..##.# ##o##.# .# ... ..# #..o.. #.# #...... ..######## #.# .# h6hk7h!oo.o   orc priest (wandering)oo 2 orcs (1 wandering)  You finish channelling your searing ray. _An orc comes into view. It is wielding a +0 dagger.asting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc barely misses you.h2=9.8 (1h h _An orc priest comes into view. It is wielding a +0 short sword.h2^  Casting: Iskenderun's Mystic Blast (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h[ h] The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway?  Y - Yes  N - Nohph###.##......#.#..♣burgertutor the Conjurer#.........#.#.##...Mothkin......).##.......♣.♣Health: 48/48 ========================#..#..#.# #.####.#.#Magic: 1/10==----------------------## ##.♣.♣#♣.♣## .♣ ♣AC: 3Str: 8# #..........EV: 11Int: 21#.####♣)♣#♣#♣##SH: 0Dex: 11#...>.....#XL:  7 Next: 38% Place: Dungeon:4###..@..##.#Noise: =--------  Time: 4429.8 (0.0)##o##.# .#-) Nothing wieldedoo. ..x3m# #Cast: Searing Ray..... #.#Fly #...... ..######## #.#o   orc priest (wandering).#oo 2 orcs (1 wandering) _Okay, then.The orc barely misses you. _An orc priest comes into view. It is wielding a +0 short sword.Casting: Iskenderun's Mystic Blast (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the orc!h _An orc priest comes into view. It is wielding a +0 short sword.asting: Iskenderun's Mystic Blast (quite dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hYou erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!The mystic blast hits the orc.ht  You kill the orc!The orc priest shouts!hiLv@vh).ooally target)h2==--------9=====31.3 (1.5hh{/ _You conjure some foxfire!h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ###.##......#.#..♣  burgertutor the Conjurer #.........#.#.##...  Mothkin ......).##.......♣.♣  Health: 48/48 ======================== #..#..#.# #.####.#.#  Magic: 1/10==---------------------- ## ##.♣.♣#♣.♣## .♣ ♣  AC: 3Str: 8 # #..........  EV: 11Int: 21 #.####♣)♣#♣#♣##  SH: 0Dex: 11 #...>.....#  XL:  7 Next: 39% Place: Dungeon:4 ###.v@v.##.#  Noise: =====----  Time: 4431.3 (0.0) ##* mm##.# .#  -) Nothing wielded .o. ..# #  Cast: Searing Ray ..... #.#  Fly  #...... ..#  ####### #.#  o   orc priest (ally target) .#  _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (ally target, 100% to hit)hŨ###.##......#.#..♣burgertutor the Conjurer#.........#.#.##...Mothkin......).##.......♣.♣Health: 48/48 ========================#..#..#.# #.####.#.#Magic: 1/10==----------------------## ##.♣.♣#♣.♣## .♣ ♣AC: 3Str: 8# #..........EV: 11Int: 21#.####♣)♣#♣#♣##SH: 0Dex: 11#...>.....#XL:  7 Next: 39% Place: Dungeon:4###.v@v.##.#Noise: =====----  Time: 4431.3 (0.0)##*##.# .#-) Nothing wielded.o7m. ..# #Cast: Searing Ray..... #.#Fly #...... ..######## #.#o   orc priest (ally target).#Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (ally target, 100% to hit)  The magic dart hits the orc priest!hq+Bh53§v@§ Aiming: Magic Dart (safe; 1% risk of failure)  h3cPress: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 short sword (ally target, 100% to hit)  The magic dart hits the orc priest!  The orc priest is heavily wounded.foxfire burns the orc priest.h/  The orc priest is almost dead.The foxfire burns the orc priest.h]h`§h)h!hQhXl§§@§§h#^46=----2.8 (1.5Searing RayheD§§hiN _You kill the orc priest!h Ih; Bh h| h hb h h h hm h> h0 h~ h h" hu h7 h `2==h h h, h! h$ h$ h& h( h8) h* h1 h2 3==h{3 hc6 h6 hb8 h; hG; h< h? h? hA hD hFE hG hI h6J U3===hK hN ,hJP h;S hS h-U hW h,X hY h\ h*] ;===hu_ hb hb hc hf hf hh h'k hw [r..@.-----)Searing Rayr   quokka (wandering)hx 054.8 (22.0)h z.rh' E-5.8 (23h h Y _A quokka comes into view.hi  You focus your ray upon the quokka. The searing ray hits the quokka!hX****hTG ....  You kill the quokka!2---==7.3 (1.5)ontinue: Searing RayRay hhf _(Press . to maintain the ray.)hjhhhOK  You stop channelling your searing ray.hq _hh,hehh9---h hh.hBhhYhhhsh#3h`2===hph,hhh:h+hIhhhhN;===hhzhhh?hhhhhSh hT4==hh hohh ,hh heh"hh:==h8hh_hh!,h"h$hY%h`'h)hX*U5===h,hH3h3h15h8h8hL:h;?BhCg===h@G,hK,hQ]V6==hQ^h_,h`h^c,hehhhqh:==h,jhmhmhphrh$shzuhxhxhzh7}h}87==h}hh6hɂh_h,h҈hhhh hG:==hhhhh,hѝh,hhh5hO8===h&h^hɨhhhThծhhձh===hhhhhhth,hwhhhE9==h hh^hh,hbhh$hh3h:==hh?hhhhhhhhhg10/10===hhThh2 h h h- hx h h  Items here: ))) †. _h`'  Things that are here:  a +0 short sword; a +0 dagger; an orc corpseh* h}+ B=== _h- hi2 h4 h5 h6 h8 hY@ Xh,B hB hOD hI hK hL hWM hJS XhT hZW hW hX h\ h>_ ,hT` ha hb hb h[c h d he ,hg hl hn ,ho h!q hOr hr hCs ht hv h`v h'w hx h:z ,hL{ h| h~ ,h h< h hZ h h4 h6 h hM hՍ Xh nh ,h h h h ,h h7 hh h h h h h~ hC ,h$ hn h3 ,hv hS h h hд h hB ,h h> ,hN ,h h hv hO hM h h h h h% h h h h ha h h h ,hu nh h h h hY h h, h h5 h BhJ ht h h h h# h$$ hI& h. hF1 h1 h4 h7 h_: h: h; h{= h+@ hz@ h2B hD h-G ,hH hK hQ BhqU hhW hW hY h[ hj  ♣# #.##.#..).))...# .# #.##.#..###.#..# .###.##......#.#..♣ .#.........#.#.##... #......).##.......♣.♣ .#..#..#.###.####.#.# .##.##.♣.♣#♣.♣###.♣.♣ .#..##..............# .#.####♣)♣#♣#♣##@.♣.♣ -- .#...>.....# #.......K.. .###.....##.#.##.#...###ast: Searing Ray .####)##.# #.# #.......# ....)....# # #h#l [m ##....... ......##.# #......K   kobold (missile, asleep) .........##..##. ########.#...#ht 2572.3 (115.0)hk| F--36hŸ   A kobold comes into view. It is wielding a +0 club and quivering poisoned _darts.h  ).))...# .# .###..♣ .#............ #......).##.......♣.♣ .####.#.# ♣#♣.♣###.♣.♣ ...........# )#@.♣.♣ > #.......K.. ....##.#.##.#...### .####)##.# #.# #.......# ....)....# # # ##....... . #......  #..##.  ..  .#h# ).))...# .# .###..♣ .#............ ......).##.......♣.♣ .####.#.# ♣#♣.♣###.♣.♣ ...........# )#@.♣.♣ > #.......K.. ....##.#.##.#...### .####)##.# #.# #.......# ....)....# # # ##....... . #......  #..h$p##. .. .#h-h0h78h:] _A kobold is nearby!hhh^"h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hK ).))...# .# .###..♣ .#............ #......).##.......♣.♣ .####.#.# ♣#♣.♣###.♣.♣ ...........# )#@.♣.♣ > #.......K.. ....##.#.##.#...### .####)##.# #.# #.......# ....)....# # # ##....... . #......  #..##.  ..  .#h\" ).))...# .# .###..♣ .#............ ......).##.......♣.♣ .####.#.# ♣#♣.♣###.♣.♣ ...........# hE#{)#@.♣.♣ > #.......K.. ....##.#.##.#...### .####)##.# #.# #.......# ....)....# # # ##....... . #......  #..##. .. .#h&-hg.hS6h8] _A kobold is nearby!hN# #.##.#..).))...# # #.##.#..###.#..# ###.##......#.#..♣ #.........#.#.##... ......).##.......♣.♣ #..#..#.###.####.#.# ##.##.♣.♣#♣.♣###.♣.♣ #..##.hO......# #.####♣)♣#♣#♣##.@♣.♣ #...>.....# #.K..# ###.....##.#.##.#...# ####)##.# #.# #.......# ...)....# # # ##... .....##.# #......## #..##.#.# hcPa[.. .# h[hD^F4.0)Searing Rayhfghcj( _Found a ring mail.h޺  You focus your ray upon the kobold. The searing ray hits the kobold.****h J p ...)You kill the kobold!hO 8/10 -----==5.8 (1.5ontinue: Searing RayRay hW hZ f _(Press . to maintain the ray.)hKhhh  You stop channelling your searing ray. _-----9====hnhhjg10/10===hhh hhhhhhnh .##.#..###.#..# .##......#.#..♣.♣ .......#.#.##...# ...).##.......♣.♣ #..#.###.####.#.# #.♣.♣#♣.♣###.♣.♣ .............# ##♣)♣#♣#♣##..♣.♣##.# .>.....# #......@)..#-- .....##.#.##.#...#### )##.# #.# #.......# ast: Searing Ray )....# # # ##......... ##.# ##......## ##..##.#m ####.# #[.. .#  .# #.#.# . ##.#..###.#..# ##......#.#..♣.♣ #.#.##...# ).##.......♣.♣ ..#.###.####.#.# .♣.♣#♣.♣###.♣.♣ .......# #♣)♣#♣#♣##..♣.♣##.# >.....# #.......@..# ##.#.##.#...#### )##.# #.# #.......# ....# # # ##......... ##.# ##......### ##..##.#.# #h[.. .#.# #.#.# .93.8 (18.0)===--4.8 (19hhn  Things that are here: _a +0 club; 5 poisoned dartshhh h'#hw%h*: _h.h60h0h1h3h5h%6h7h:h<h<h=h,?h@h@hAhqCh:E,hpFhKXhNhOh>PhQh?ShT,hUhWhYhYh[h\h>^h^h_hahb,hchg]  Things that are here:  a +0 club; 5 poisoned dartshk5 _hthavhxhyhzh|h*hth2h*hhhh}hhhhVhГ,hh8h5,h!hh,hhyh}hh8h-hۡ,h,h hhhhfh,h5h֪hhBhҶhhhh3hbhh"hQ  ...# # # ##..............# ##......#######h# ##..##.# ##.# #[..#.##  .# #.#.#..# #.#..#.#h ..##.#.######## h#######.#......... hr......@...####### ############h*  r   quokka (asleep) hGUh.621.8 (27h+2.8 (28h&hY _A quokka comes into view.h  # # ..  ##......#  ##..##.# #[..#.##  .# #.#.#..#  #.#..#.#  h2 ..##.#.########  #######.#.........  r......@...#  ############ h 3h< # # ..  ##......#  ##..##.# #[..#.##  .# #.#.#..#  #.#..#.#  ..##.#.########  #######.#.........  r......@...#hP>  ############   heFhHhRs _A quokka is nearby!h.# # # ##....... .##.# ##......#######.# ##..##.##.# #[..#.## .#h #.#.#..# #.#..#.# ..##.#.###.#...r....########hhh73.8 (1.0) _h>hOh#l)....# # # ##. ..##.# ##......#.# ##..##.##.# #[..#.##h$ .# #.#.#..# #.#..#.# ..##.#.#########.#..r.########h-h/%4hq6h8hY8h9h@hC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hVX)....# # #       #[  .#     ..##.#.########  #########.#.........  ..r....@.....#  ############## h )....# # #       #[h n  .#     ..##.#.########  #########.#.........  ..r....@.....#  ##############   hN h6 h h h  .)....# # # ##..##.# ##......#.# ##..##.##.# #[..#.## .#h  #.#.#..# #.#..#.# ..##.#.#########.#..r.######## _A quokka is nearby!h h B5Searing Ray _h( h" h 9 i  You focus your ray upon the quokka. The searing ray hits the quokka!h> z****hP †...  You kill the quokka!hF 8/10 -----7==7.3 (1.5ontinue: Searing RayRay hz hS f _(Press . to maintain the ray.)h h3 h= h K  You stop channelling your searing ray.h E _h h+ h hH h h h h ;-----hS h" h h h h+ h h h] h E9==h h ,h hW h hf ha h h h h :==h hT h h h h h h# hY# h$ hk& hB( g10/10===h$5 h9 8 .)....# # # ##..##.# ##......#.# ##..##.##.# #[..#.## .# #.#.#..# #.#..#.#{ ..##.#.hR: Q##.#..†..@.......#--#ast: Searing Ray hH h43.3 (16.0)--hM hX q _You sense a monster nearby.hY hu_ h:b H _No target in view!hi0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hih,h $ _h4,hl h%Bh"'Q===ho(hH+b  You see here a quokka corpse.h3K _h4h>8,h8h:h<h=h?hs@hUv<hyhhBhthXhܫ,hhŲhsh6hhh@hhhhh5hhnhhWhhh,hh0 #...#.........#.#.##...#### ###.#......).##.♣.♣.. .#.#.#..#..#.###.####.#.##..# #.##.##.##.♣.♣#♣.♣###.♣.♣##.# #.##.#..##..............# #.# #.##.#.####♣)♣#♣#♣##..♣.♣##.# #.##.#...>.....###.......)..# hd"#.##.###.....##.#.##.#...#### #.##.####)##.###@# #.......######67.3 (24 #.##....)....# #.# ##............ #.........##.# #.# ##......##### ####.........# #.# ##..##.##########.# #.# #[..#.###.# #.# #.#.#..##.# #.# #.#..#.##.# #.. { ..##.#.#### #.#############.#.....hh hj _Key pressed, stopping explore.h7h"h3)H _No target in view!h%ThUh@ahs[...##.hy.0.0)........hj~hIhאhȓT _Key pressed, stopping explore.hz3h~h# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hkh=hUhXH _No target in view!h3hhMhh1: _h'hlhhhBhwhh ,h h h G #.##.#...>##.......)..# #.##.###.....##.#.##.#...## #.##.####)##.###.###.......######...)....# #.# ##....................##.# #.# ##......##### ####.........# #.# ##..  #########.# #.# #[..#.## #.# #.# #.#.#..# #.# #@# #.#..#.#  #.# #....B...##.#.#### #.#############.#.....Searing Ray #.......†..........### #################### B   giant cockroach (asleep) hNc74.3 (75.3 (8 _A giant cockroach comes into view.h >)..# .#. )##.###.#)....# #.#  #.#  #.#    #.# #[  #.# #.#   #.# #@#   h#.# #....B... #.########### †  h>)..# .#. )##.###.#)....# #.#  #.#  #.#    #.# #[  #.# #.#  h #.# #@#   #.# #....B... #.########### †  hhzhhf _A giant cockroach is nearby!h ****B  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.hƌ  The giant cockroach is moderately wounded.(Press . to maintain the ray.)hvvB..(ally target)hڔ8/10 -----==6.8 (1.5ontinue: Searing RayRay h{hˢE _You conjure some foxfire!h1. .##.###.....##.#.##.#...#### .##.####)##.###.###.......####### .##....)....# #.# ...... .........##.# #.# ###### ###..# #.# ##.#  #########.# #.# #[..#.# #.# #.# #.#.#..# #.# #.######.#..#.# #.# #v@B.....##.#.######.#############.#......#.......†..........########################  Your foxfire dissipates!hh*j-70asthbh8 _You stop channelling your searing ray. The giant cockroach closely misses you.h2 )##.###.)....# #.#  #.#  #.#    #.# #[  #.# #.#   #.# #.######.#..#.#  #.# #v@B.....# #.############ †  hp )##.###.)....# #.#  #.#  #.#    #.# #[  #.# #.#   #.# #.######.#..#.#  #.# #v@B.....# #.############ †   hrh[yhy7-h0hmf _A giant cockroach is nearby!h  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach!hN**** hqx  You kill the giant cockroach!hr,hGshV{s§v§@....h!6----------=9.3 (1.5ontinue: Searing RayRay hS§§hBf _(Press . to maintain the ray.)hݗ3hhK  You stop channelling your searing ray.hkhhhhh@>h"] _Your foxfire dissipates.hhlhhnh̯hh;-----hhhUN7==hhȶh'hַh_,h8hhhhhs:==hWh,hh,hFhhhh:hO8===hphO,h>hhhhhkh hh;===hhuhhhhxhhhhh\hL9==hh,hhBhhhhs...--703.3 (24.0)ast: Searing Ray h8--hhj _Key pressed, stopping explore.hhh H _No target in view!hhGhBhhU== _hXhh8h$h&hhhh7Q10/10===h_h~ h ,h[ hm h ,hM h h' h hG hG  #.##.#..##..............# #.# #.##.#.####♣)♣#♣#♣##..♣.♣##.# #.##.#...>.....###.......)..# #.##.###.....##.#.##.#...#### h d.##.####)##.###.###.......###### #.##....)....# #.# ##............ #.........##.# #.# ##......##### ####.........# #.# ##..##########.# #@# #[..#.## 12.3 (9.0) #.# #.# #.#.#..#  #.# #.######.#..#.#  #.# #........##.#.####hu #.#############.#.....#.......†..........#######################h! h( h+ T _Key pressed, stopping explore.h 3hu h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hs 3hn h" H _No target in view!h1 h! h h hz h X=== _h7 h h/ hq h h hS h h~ hk h h0 h@ h) h h h> h h* h hY h h h h h# h h hf hx! h! hC# h% h' h5( h) hQ, h. h/ h1 h3 h6 hA7 h,9 h9< h.###.. # ...# #..## .# #.# # ##)#####..# .### #. # )).)......# ... ..........########.. ######.#.......... #...#######.####...# ##.# #..).))...######@.# 33.3 (2hw 1.0) #..###.#..#......## .....#.#..♣.♣##### ...#.#.##...#### .##.......♣.♣..## .###.####.#.##..# .♣#♣.♣###.♣.♣##.# ............# #.# )♣#♣#♣##..♣.♣##.#hmy h h T _Key pressed, stopping explore.hh hlj hq hu  _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.)h`h=hhhh| _h hJhh@hh[hhkhhh> h h h+ hhhh h&h|h#h}hhDhDheh)hh!h<h&.# #.####.####...### ##.##.# # ..... .#... #.### .##.###.## ...##.#.##.#.# ##..hl'0.# ....#.#.# ..# ##..#...##......_..... .#.# ......### #.# .....# ..#.# ##>.### #.#.##....# .. #.# #..## #.#r......##.# #.#h'# #.####@# #. #.# ...# #......#####.########............#Searing Rayh'c#.............#...##### ...#######.#######.#..# ##.# .#h&(r   quokka (asleep) ...######..# .# hZ(~#..#......## # #..♣.♣#####h1242.3 (9.0)hZ3.3.3 (10.0)h9h< _Key pressed, stopping explore.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _Key pressed, stopping explore. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A quokka comes into view.hL^   # ..... .#... #.###  ...##.#.##.#.#  ....#.#.# ..# ._..... .#.#  #.# .....# ..#.# >.### #.#.##....# .. #.#  #.#r......##.# #.#  #.####@# #. #.#  #......#####. #....... ......#...##### h_#.#######.#  ##.# .# ..# .#  # hI   # ..... .#... #.###  ...##.#.##.#.#  ....#.#.# ..# ._..... .#.#  #.# .....# ..#.# >.### #.#.##....# .. #.#  #.#r......##.# #.#  #.####@# #. #.# h #......#####. #....... ......#...##### #.#######.# ##.# .# ..# .# #hhh h ] _A quokka is nearby!ht i  You focus your ray upon the quokka. The searing ray hits the quokka!hy O***hr †..  You kill the quokka!hz 8/10 -----==4.8 (1.5)ontinue: Searing RayRay h. hZ f _(Press . to maintain the ray.)h;$ h' h, h72 ^ _No target in view!h2 h3 h77 K  You stop channelling your searing ray.h&; [ _h; h< h> h> h? hA hB ;-----hOC h E hqE hHF hH hH hI h$K hK 69==hK hL h^N hN hO hBQ hQ h}R hST hT hU hTW hW :==hX hnZ hZ h[ hp] h] ha^ h)` h` h4a hF 10/10======hڝ h 0 .....†.................<..# .#####......##...#...#######  ####.####.####...###  ##....#.### #....##.#.##.#.# hB ##.....#.#.##...# ......_........#.# #.#.....##...#.# #.##....##...#@# -- #.#†......##.###.# #.####.#####.# #.# ast: Searing Ray #......#####.# #.# hޣ #............# #.#..#...##### #.# J   endoplasm (asleep) .#######.# #.# .# .# #.J .# .#h^  72.8 (28.0)  An endoplasm comes into view.h aJJ.hֱ F--3.8 (29h h ^ _The endoplasm quivers.h3h4h_:h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hl†<..# ..#  #...### # #.### hB <#.#...#_........#.#.##...#.#.#@#†....#.#. #.# #.# #.# #.# #J# .# #.. .#h h†<..# ..#  #...###  #.### #.#...#_........#.#.##...#.#.h#@#†....#.#. #.# #.# #.# #.# #J# .# #.. hƫhWh+ha _An endoplasm is nearby!h†<..# ..#  #...### # #.### #.#...#_........#.#.##...#.#.#@#†....#.#. #.# #.# #.# #.# #J# .# #.. .#h]/†<..# ..#  #...###  #.### #.#...#_........#.#.##...#.#.#@#h^†....#.#. #.# #.# #.# #.# #J# .# #.. h"ghnhhnhyqa _An endoplasm is nearby!h>H#####......##...#...######  ####.####.####...### # #.......#....#.### h##....##.#.##.#.# ........_........# #.#.#.....##...#.#.....†......##.#####.#####.# .....hl..... .....#...#### .#######.# #J ..## # hHh<(J.hM4.8 (1.0)Searing Ray _h'hh  #...### # #.### #.#..#_#.##.##.#†#@# #.# #.# #.# #J# #.# .# #.. .# ### #hh  #...###  #.### #.#..#_hi#.##.##.#†#@# #.# #.# #.# #J# #.# .# #.. .# ### hnphph5vhya _An endoplasm is nearby!h<o  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.htc****h!= < ...h= ?.  You kill the endoplasm!hlC t8/10 -----8==6.3 (1.5hC rontinue: Searing RayRay h_J hV  hV v_(Press . to maintain the ray.)h%Z hq^ ha H _No target in view!hlv R****h 6....h 7----------70+ _h h h! hR" hH%  h'  You stop channelling your searing ray. _h+ Bh<, ,h, h. h~. 9---h/ h/ h!0 h{0 h1 h1 O8===h=2 h~3 ,h 4 h5 h5 h5 h6 ,hq7 hJ8 h8 ;===h<9 hV: h: h; h0< h< h= h!> ht> h> h? hN@ #9h@ )==h@ hA hHB hB hC h0D hD hE hgF hF h%H hH :==h\I hLJ hJ hK h,L h{L hL hN hQN hN h P hP Q10/10===h3_ ===ha ,htc Xhd hd h-e hnf hig hg hh hi hq  #.#.....##...#.# #.##....##...#.# †......##.###.# #.#####.# #.# ....#####.# #.# .....# #.# ...#...##### #.# #####.# #.######.# .# #..@....#--806.3 (29.0)h#hr } .# .# hx hz +7.3 (30h~ hZ  h 5_Found a stone staircase leading down.h hE h h? h h4 h> Bh ,h h hI h h h hV h h h h h h< hE } ####.# #.# ####.# #.# ......# #.# # ..##### #.# .# #.# #.######.# #  .# #.......# .# h ] .# ####...###.#  # #.##.#..# h  #.###@#{  #.# ###  #># #.# #.#..# h 213.3 (6.0)h h# h"& [ _You sense a monster nearby.hC h hM h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hl h h H _No target in view!hOh'3hBh; ..##.###.# .# #.# ####.# #.#  h΢'...# #.# # .##### #.# .# .# #.######.### .# #.......# .# .# ####...###.#  ##.##.#@.##.###.#g##.# ###.#Searing Ray#># .##.# .#h#.# ##g   hobgoblin (asleep)..#h3 0ggA hobgoblin comes into view.The hobgoblin shouts! You hear a shout!====4.3 (1hO _The hobgoblin misses you.h #.# #.# #.# # #.# .# ##  .# ##.#  # #.##.#@.# #.###.#g# #.# ###.# #># .# #.# .# #.# ## ..#h #.# #.# #.# # #.# .# ##  .# ##.#  # #.##.#@.# #.###.#g# #.# ###.# #># .# #.# .# #.# ## ..# hFh7hhv _A hobgoblin is nearby!hȺk5--=---h>5h_hHu _You hit the hobgoblin but do no damage. The hobgoblin hits you.h E%  hEJYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.hLN*h hEk†You kill the hobgoblin!8/10 -----=--6.8 (1.5ontinue: Searing RayRay hNhf _(Press . to maintain the ray.)hIh {.ast: Searing Ray You stop channelling your searing ray.h ,70h}1--hh[ _You sense a monster nearby.hm9 h; 8--h1A hC  hC :_No target in view!h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h' Ih( hX/ @6=-h/ ,gSearing Rayg   goblin (wandering)h)6 Q0h9 *8.8 (1h@ hpB _ _A goblin comes into view. It is wielding a +0 dagger.hB h` #.# #.# #.# # #.# .# ## hWaC.# ##g#  # #.##.#@.# #.###.#†# #.# ###.# #># .# #.# .# #.# ## ..#h #.# #.# #.# # #.# .# ## .# h##g#  # #.##.#@.# #.###.#†# #.# ###.# #># .# #.# .# #.# ## h>..# hhhShU ] _A goblin is nearby!h { You hit the goblin.  The goblin is severely wounded.h-=9h$h4% h5s_The goblin hits you but does no damage.  You focus your ray upon the goblin. The searing ray hits the goblin!h:M*hl )You kill the goblin!h6----------=21.3 (1.5ontinue: Searing RayRay hhf _(Press . to maintain the ray.)h?*h .h)7=5-------20+ hh^hh;h^ _No target in view!hhh%  h_&You stop channelling your searing ray.hE _hn;6h)==hfh1XhK8=hhh;hhh;:==h%hOhhh>h9=hh*,hhmh N7==hhh#hh,hhhh h hA :==h" h hhhhhhghhlh{8===h\,hLhhlhh? h h)!h#Q===h#h@BhUChChHhN{--ast: Searing Ray hV047.3 (25.0)h@Z8--hahSd[ _You sense a monster nearby.hL}h~hX~hh9==h,hh hYhhNJ==hhhShɍ,hIh?,hhhQ10/10===hdhh ##.###.# .# #.# .# #.# # #.# # # ##### #.# #.# h3# #.######.### # #.#..# # ####...###)# # #.##.#.@# 57.3 (10#.###.#†# #.# ###.# #># #.# #.# ..##.# .##hX..# .#<hh+8.3 (11hh; _Found an escape hatch in the ceiling.hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hH _No target in view!h  _  You see here a +0 dagger. _===hB 0 h/ ,..#....#.###.#.##.#.# .#.#.##...#....#.# ...##...#.# ...##...#.# ...##.###.# ####.# #.# #############.# #.# #@.......64.3 (6.0) ......# #.# #.####### ..##### #.# #. #.# #.######.###.# #.......#..#.# ####...###)## #.##.#..##.###.#†##.# ###.#h6  h7 hT8 F_Key pressed, stopping explore.h h h hr! $ h! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h $ hB* h, H _No target in view!h Ih h h[ $ _h h1 h h- h h h X #....#.### .##.#.# #.##...# #.# ##...#.# ##...#.# ##.###.# hW .# #.# ###.# #.# #...6.3 (2# #.# #.###< #### #.# #.#  #.######.###  #.......#..#  ####...###)#h9 L #.##.#..# h& hg *7.3 (3hC h 9 _Found a stone staircase leading up.hh#hh+ H _No target in view!hIhhhP _h,hhMhh+,hhh,hJ hm  There is a stone staircase leading up here.ha5 _h1vh3Bh4h7Xh8hw9h9h:h>;h!=,h=hg?hM #####.# ......#..# #.# ##...###)# #.#  #.##.#..# #.#  #.###.#†# #.#  #.# ###.# #.#  #># #.# #.#  #.# ..# #.#   #.# .## #@#  84.3 (17.0)  ..# . #.#   #< #..  ##.#  .#  .#   .#  2O40m [#     hPhV+5.3 (18hLXh-[( _Found a ring mail.hhhh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hPh}h=H _No target in view!hph-hhshChP _hhQh*hhPhhjh^hw,h]hh?hh,h,hvhh;hh;h} A  You see here a +0 ring mail.h h _hhhgh,hh`hhSh3hxhhhhh h!h['nh!*h*h++h,hy.h.h/h/1h3,h4h6h{8,h8h:hHN ..# . #.##  #< #..#  #. ##.#  #. #.#  ####. #.#  ###.... #.#  .......##[#  #.......########.#  .......@.........#  #.......##########  ###...### Searing Ray#..5  ### 5   white imp (asleep) h/N(903hS+4.3 (19hYhr[ h[N_A white imp comes into view.h #< #..# #.# ##.# #.# #.#####.# #.#####....# #.#........## #[###.......########.#...........# #.########## ###...###  #..5  #### hF5.0)hhh'f  #< #..#  #.# ##.#  #.# #.#  ####.# #.#  ####....# #.#  ........## #[#  ##.......########.#  ..................#  #.....@.#  ###...### #..5h g [ ####h  #< #..#  #.# ##.#  #.# #.#  ####.# #.#  ####....# #.#  ........## #[#  h L##.......########.#  ..................#  #.....@.#  ###...### #..5 ####  hQ h h@ h ` _A white imp is nearby!hH **5  You focus your ray upon the white imp. The searing ray hits the white imp.  The white imp is moderately wounded.hZ:  The white imp shouts!hm; 5.  (Press . to maintain the ray.)  The white imp lashes its tail.3---8/10 -----====6.8 (1.5ontinue: Searing RayRay hohqH _The white imp hits you. The white imp freezes you.h4 vv(ally target)You hit the white imp but do no damage.The white imp is moderately wounded.You stop channelling your searing ray. You conjure some foxfire!hm  The white imp gestures at you.hw36------==--70asthh\ hG+_The puff of frost hits you!hp #< #..#  #.# ##.#  #.# #.#  ####.# #.#  hpq<####....# #.#  ........## #[#  ##.......########.#  .......v..........#  #....v@.#  ###..5### #... ####hq<h  #< #..#  #.# ##.#  #.# #.#  ####.# #.#  ####....# #.#  ........## #[#  ##.......########.#  .......v..........#  h #....v@.#  ###..5### #... ####  hh8--hFh(  The white imp gestures at you. _The puff of frost hits you! _A white imp is nearby!  You closely miss the white imp.  The white imp is moderately wounded.  The foxfire burns the white imp! The white imp is burned terribly!h8-B. hnhev..§§§h2§hu50-8.7 (0.9Searing RayhV§§§hZM _You kill the white imp!h hH h hh,hhhhh$,hI h!h&";-----h#h%] _Your foxfire dissipates.h&M7---he'h),hL*hx3t......--12.7 (4.0.h 67-hU;h>T _Key pressed, stopping explore.hhB h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hC  _No target in view!h Ih z9== _8=hM f==h k9=h< h ,h hy h h hc h Q10/10===h~ h  hz L40=hK h ,h hC h h+ h hy i1====h( h h2 h h h h hL h h8 h hj K2=h h ,h h h/ hr h~ ,h' h" 3=h) 4=h) ,hO* h+ ,h, h/ k5=h20 h1 hf2 h2 h:4 h4 h5 hg6 h)7 K6=h8 h(9 h9 h: h; h< h< h= h> h? hj@ hA U7=h|A hB h*C hC hE BhG h-H K8=h}H hK hL hL hNM h1Q hQ hR hgS hV hW hX ,h%Z h[ h] O=h^ h`b Bhcc htj BhWk hm ,hm hq hBs Bhat hyv ,hw h  There is an escape hatch in the ceiling here. _h h h ,h h hz Bh ,hn hh hߒ h ,h hw e  You see here a hobgoblin corpse.h h  _ho h h% BhJ h hh h hT he #....##...#.#  .....##.###.#  h #.#####.# #.# ############# ..#####.# #.# #...........# ........# #.# #.#########<# #...##### #.# #.# #.# ###.# #.######.### #.#.# #B#..# #.#.# ####..@###)# #.## #.##.#..# #.#hް  #.###.#†# #.#Searing Ray #.# ###.# #.##># ##.# #.##.# #..# #.#B   giant cockroach (wandering)#.# #.## #.#..# #.##.###<##..#h B68.7 (56.0)BA giant cockroach comes into view.h a7-=9.7 (57ha h 4 _The giant cockroach bites you.h #.#   #.#   #.# #.#<#  #.# #.# #.#  #.######.### #.#  .# #......B#..# #.#  .# ####..@###)# #.#  # #.##.#..# #.#  #.###.#†# #.#  #.# ###.# #.#  #># ##.# #.# h #.# #..# #.#  #.# #.## #.#  ..# #.# #.##  #<# #..# h2< #.#   #.#   #.# #.#<#  #.# #.# #.#  #.######.### #.#  .# #......B#..# #.# h$= .# ####..@###)# #.#  # #.##.#..# #.#  #.###.#†# #.#  #.# ###.# #.#  #># ##.#  #.# #..# #.#  #.# #.##  h>..# #.#  #<# hCh%M3hNf _A giant cockroach is nearby!h-  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.hk T**h²n ..  You kill the giant cockroach!-8/10 -----=71.2 (1.5)ontinue: Searing RayRay h}hsf _(Press . to maintain the ray.)h G**h &..8=7---------20+ h 3h hF K  You stop channelling your searing ray.h [ _h h' h h hҷ hH h U=---h h: h hm hݾ h^ O8===h h h h h nh| h h ;===hC h} h h h h h h h h h h< L9==h h hT h hN ,h h ,h{ h{ h :==hy h ,hD hA h hJ h hJ h h] h he h h Q10/10===h* hA ,h h# h h6 ,h h h* h ,h hE h ;===h/ h hx h h h R  There is a stone staircase leading down here.h h'  _h h h* h ,h hA h h h h hP h h h  hf h h h h ,h h h hP h h h ,hi h N _You now have 216 gold pieces (gained 13).h h; ,h h# h ,h h ,h h h| h hz! h" h$ h$ h$ h& h' hT( h( h) hJ+ h+ hD, h- h. hG/ h/ h0 h1 h;2 h2 h3 h)5 h5 h6 h7 h8 h9 h9 hY; h; hJf hh nh]l Bhw Jhkz Bhx| ,h} h~ hd~ hs h h h~ h h; hٍ hp h h+ h h h h h h h hF hȖ hP h h h~ h h! h h> h h h۠ hY h h¢ hϣ hq h h h h hU h h hZ h hi ,hA h  # #.......# #.# ###.# .## #######.# #># ##.# ..# #######.# #.# #.. #.# #.......####.# #.# #.# #.#####......# #.# # #.# ##..##### #<# ..# #.# #...# #.# ### #.# ♣.♣♣# #.# .##########.# ♣@♣ ####.# -- ............# ♣.♣♣#####....# ..########### ♣.♣♣.........#< 11;39Hast: Searing Ray #.# ♣.P♣###.......#### #.## ...♣.............. #..# ♣.♣♣###.......#### s   scorpion (asleep) .#.# P.P ###...## .#.######## ♣.s #...# .#......... #####5057.2 (85.0)ss.-8.2 (86 _A scorpion comes into view.h  #.......# #.# ###.#  .# #># ##.#  .# #.# #..#  #.......####.# #.##  #.#####......# #.#  #.# ##..##### #<#  #.# #...# #.#  #.# ♣.♣♣# #.# .# ♣@♣  .# ♣.♣  ♣.♣  ♣.P ... ♣.♣♣ PsP   ♣.. #...#  ##### h= #.......# #.# ###.#  .# #># ##.#  .# #.# #..#  #.......####.# #.##  #.#####......# #.#  #.# ##..##### #<#  #.# #...# #.#  #.# ♣.♣♣# #.# .# ♣@♣  .# ♣.♣  ♣.♣ h> ♣.P ... ♣.♣♣ PsP  ♣..  hh>h hz_ _A scorpion is nearby!hA #.......# #.# ###.#  .# #># ##.#  .# #.# #..#  #.......####.# #.##  #.#####......# #.#  #.# ##..##### #<#  #.# #...# #.#  #.# ♣.♣♣# #.# .# ♣@♣  .# ♣.♣  ♣.♣  ♣.P ... ♣.♣♣ PsP   ♣.. #...#  ##### h}  #.......# #.# ###.#  .# #># ##.#  .# #.# #..# h.~ #.......####.# #.##  #.#####......# #.#  #.# ##..##### #<#  #.# #...# #.#  #.# ♣.♣♣# #.# .# ♣@♣  .# ♣.♣  ♣.♣  ♣.P ... ♣.♣♣ PsP  ♣..  h;hhRh hܒQ_A scorpion is nearby!h.########.# #># ..# #.# #. #.......####.# #.#.#####...... hچ.# ##..##### #< ..# #...# #. ##.# ♣.♣♣ .##########.# ♣.♣ ### ............♣#####...########### ♣.♣♣.........## #.# ♣.P♣###.#####...♣........♣.♣♣####### .#PsP ###...### ####### ♣.. #........♣### ....#######hs.9.2 (1.0)Searing Ray _hhh **** You focus your ray upon the scorpion. The searing ray hits the scorpion!h[  The scorpion is heavily wounded.(Press . to maintain the ray.)hb vvs..(ally target)h%d 8/10 -----==60.7 (1.5ontinue: Searing RayRay h+m hn / _You conjure some foxfire!hhReally fire in your foxfire's direction? Y - Yes  N - Nohh.#########.# #># ##.#burgertutor the Conjurer ..########.# #.# #..#Mothkin #.##.......####.# #.##Health: 48/48 ======================== #.##.#####......# #.#Magic: 8/10===================----- #.##.# ##..##### #<#AC: 3Str: 8 ..##.# #...##.#EV: 11Int: 21 ####.# ♣.♣♣##.#SH: 0Dex: 11 .##########.# ♣v♣ ####.#XL:  7 Next: 50% Place: Dungeon:4 ............# ♣@♣♣#####....#Noise: ==-------  Timhe: 5060.7 (0.0) ..########### ♣v♣♣.........##-) Nothing wielded #.#♣sP♣###.......#### Continue: Searing Ray #.##...♣.............. Fly Ray+ #..#♣.♣♣###.......#### .#.#P.P ###...###s   scorpion (ally target) .#.######## ♣.. #...# .#......... ♣.♣ ##### ....#######The scorpion is heavily wounded.(Press . to maintain the ray.) _You conjure some foxfire!  Okay, then.You stop channelling your searing ray.  The foxfire burns the scorpion but does no damage.hE,hMs.  (Press . to maintain the ray.) _You conjure some foxfire!  Okay, then.  You stop channelling your searing ray.  The foxfire burns the scorpion but does no damage.  The scorpion is heavily wounded.hVO4---1.7 (1asthThrW. _The scorpion stings you.h h g3----2hh9. _The scorpion stings you.h h %3h l _The scorpion closely misses you.hChp.#########.# #># ##.#burgertutor the Conjurer ..########.# #.# #..#Mothkin h)z#.##.......####.# #.##Health: 43/48 =====================--- #.##.#####......# #.#Magic: 8/10===================----- #.##.# ##..##### #<#AC: 3Str: 8 ..##.# #...##.#EV: 11Int: 21 h ####.# ♣.♣♣##.#SH: 0Dex: 11 .##########.# ♣v♣ ####.#XL:  7 Next: 50% Place: Dungeon:4 ............# ♣@♣♣#####....#Noise: =--------  Time: 5063.7 (0.0) h..########### ♣s♣♣.........##-) Nothing wielded #.#♣.P♣###.......#### Cast: Searing Ray #.##...♣.............. Fly #..#h%♣.♣♣###.......#### .#.#P.P ###...###s   scorpion (ally target) .#.######## ♣.. #...# .#......... ♣.♣ ##### ....#######The foxfire burns the scorpion but does no damage.  The scorpion is heavily wounded. _The scorpion stings you. hr_The scorpion stings you. _The scorpion closely misses you.You hit the scorpion but do no damage.h.#########.# #># ##.#burgertutor the Conjurer hE..########.# #.# #..#Mothkin #.##.......####.# #.##Health: 43/48 =====================--- #.#h#.#####......# #.#Magic: 8/10===================----- #.##.# ##..##### #<#AC: 3Str: 8 ..#h#.# #...##.#EV: 11Int: 21 ####.# ♣.♣♣##.#SH: 0Dex: 11 .##########.# ♣v♣ ####.#XL:  7 Next: 50% Place: Dungeon:4 ............# ♣@♣♣#####....#Noise: =--------  Time: 5063.7 (0.0) ..########### ♣s♣♣.........##-) Nothing wielded #.#hK♣.P♣###.......#### Cast: Searing Ray #.##...♣.............. Fly #..#♣.♣♣###.......#### .#.#P.P ###...###s   scorpion (ally target) .#.######## ♣.. #...# .#......... ♣.♣ ##### ....#######The foxfire burns the scorpion but does no damage.  hThe scorpion is heavily wounded. _The scorpion stings you. _The scorpion stings you. _The scorpion closely misses you.You hit the scorpion but do no damage.h _The scorpion stings you. _The scorpion closely misses you.  You hit the scorpion but do no damage. h The scorpion is moderately wounded.  The scorpion stings you.  You are poisoned.hk{0====-4.7 (1hLPois Fly hUh/ _The scorpion poisons you!hI ****You focus your ray upon the scorpion. The searing ray hits the scorpion.hBxs...  You focus your ray upon the scorpion. The searing ray hits the scorpion.heavi  (Press . to maintain the ray.)feel very sick.  hPXstings you.  You are more poisoned.h37======---6-----hU=6.2 (1.5ontinue: Searing RayRay hho _The scorpion poisons you! The scorpion barely misses you.hQ **hb** The searing ray hits the scorpion.h\9  The scorpion is severely wounded.You feel very sick.hU@ e .s.hA n..Your foxfire dissipates.hvB 31====----------70+ h?I hpL . _The scorpion stings you.h R****hr 4s...25===------5---8++ hx h~ _The searing ray misses the scorpion. You feel sick. The scorpion stings you.hV( h )A The searing ray hits the scorpion!hf.2**h/1**hX| ....  You kill the scorpion!You finish channelling your searing ray.h4---4-----64=9ast: Searing Rayh/h^$ _You feel sick.hhvhhMhS2-hm _You feel sick.1--hh+3 _You feel sick.h7-hsh3 _You feel sick.h{U0---hbh' _You feel sick.19=-hhC= _You feel sick.  h8=-5===h@Fly hhj _You are no longer poisoned.hM9hhhEhh;hhhdp20====hh,hhyhh3h h< h h h: K1=hhmhN6==hYhhh)hZhhhhS2=hhbh:==hhhGhhhK3=h h"h#h#h^%h%N7==h&h(,h(h)hZ*S4=h+h,,h-h/hn/:==h70h1h#2K5=h2h4h4h5h6h]7h8h=<8===6=h>h>h@h@u7====hrAhBh ChDhlEhEh"FhFhDGhGhfHhHS8=hPIh#Jh~JL9==hJhKhLhjLhMhwM,htNhHOK9=hPh\QhQ:==h{RhThNTh>UhVhWT30=h^10/10===h_h_K1=h`hIbhbhch)ehe;===hfh3hhhS2=h^ihjh`khkh`mhmhMnhohiohoh~phpK3=h@rh_tBhTx4=hx,hJyh zhzhzhZ{h{h|hr}h}X35=h~hh,hch؂hhh hHhÇa6=hfhh7hqh?hhˊhk7=hthbhhh_,hh8=8=hh{U9=hhhhdhhkhh,hhhL40=hhQhh8hhhth0hU1=hhh hhhhhhްhQhShZ2=hBh,h]Xh793hH=hhhh,hhhK4=hhnhhTh!hhhhh;hhYhN5=h=hh hh\,hJhhCZ6=hD,hh{hhh,h_h&hoU7=hh,h2h8=hShAhhyh@hhshhIhhEhh`hha9=hhh<hhhhhhhhhhhhLBh=hh_hh~hLhhhh1hyhh2hhhhR Xh hx h h h h` h& h h h h h h#/ h0 ,h3 h3 h4 ,hQ8 hu9 h9 h#: h> h@ hd@ h@ hC hYD hD hD hG hH h%I hI hL hM hWN ,h/Q hQ hOR hR hT hSV hV hW hf hi hi ,h;m hp Bht Xhx ,hvy hy hj| h } h} h~ hw h Bh h h h, hS hW h h$ hŌ hЎ Bh@ hÑ h h[ h h ,h h h1 h h h͜ hg h5 hD hC h̦ h9 h h h h h h hf hٮ h\ hm h; hݲ h hz h hl h hи hR h˹ h hB h h h hT h hZ h hT h h h hz ,h: h hz ,h h" h hz h h hF ,h h h hh ,h h h hx h h hG h h h h ,h9 hr h hU hc h ,ht h hi h hD h= h h h{ h h[ BhB h( h h hp h % @ ...♣#♣...♣##.#.####..#.### h% ♣♣♣♣#♣...♣♣#....#.# ##......÷.... ####♣..♣♣###....#.# #..#####..... ......♣###...#.##.# #.######.#### .....###....##.##.# #.# #.......# #...........##S##.###.###....##.# #.....#..#####.........##.....#.# #.....#..#####..#...##......_.... #h\& .......@.#####.#.#.....#-- #.....#.######>.### #.#.##....# ♣♣......# #..## #.#÷......Searing Ray  ♣♣..##)#####..# #.####.#### h&  ♣♣.)).)......# #......  ♣...........########.......... S   ball python (constriction, wandering)  ♣########.#.............#...##  ♣.# #...#######.####h(' ###.# #♣♣♣.##...# ##.# #.#h+ 224374.0)hZ4 K.Sh7 F--45h= h@ ^ _A ball python comes into view.h_ 9 ...#.# ÷hF` Z...#.# #..#.##.# #.#.##.# #.# #.##.###.###.S.......######..#...##......_.......@.#.#####>.### #.#. #..## #.#÷..  )#####..# .  ♣♣.)).)......# .  .....  ###.h` W.  ♣.# #..#  ##.# #.# hb f ...#.# ÷...#.# #..#.##.# #.hN #.##.# #.# #.##.###.###.S.......######..#...##......_.......@.#.#####>.### #.#. #..## #.#÷..  )#####..# .  ♣♣.)).)......# . h  .....  ###..  ♣.# #.. ##.# #.h: hQ hY x _A ball python is nearby!hU  ...#.# ÷...#.# #..#.##.# #.#.##.# #.# #.##.###.###.S.......######..#...##......_.......@.#.#####>.### #.#. #..## #.#÷.. hW )#####..# .  ♣♣.)).)......# .  .....  ###..  ♣.# #..#  ##.# #.# h0 ...#.# ÷...#.# #..#.##.# #.#.##.# #.# #.##.###.###.S.......######..#...##......_.......@.#.#####>.### #.#. #..## #.#÷.. h )#####..# .  ♣♣.)).)......# .  .....  ###..  ♣.# #.. ##.# #.hIhNh1h b _A ball python is nearby!h.⌠♣♣....♣#...#.########....>.....♣#♣...♣##.#.#.# #####..#.## ♣♣♣♣♣#♣...♣♣#....#.# ##......÷ #####♣..♣♣###....#.# #..#####......♣###...#.##.# #.######.#####....##.##.# #.# #....... ##...........##.##.###.###....##.  #.....#..#####.S.......##.....#  #.....#..#####.@#...##......_...  #.................#####.#.#.....  #.....#.######>.### #.#.##........# #..## #.#÷.......##)#####..# #.####.♣.)).)......# #......### ♣...........######h28##......... ♣########.#.............#...#  ♣.# #...#######.#######.#hbA.ShF75.0) _h7h5hz  You focus your ray upon the ball python.  The searing ray hits the ball python.ha~**hYn ..  You kill the ball python!h[t8/10 -----5==6.7 (1.5h\rontinue: Searing RayRay hZdh7gf _(Press . to maintain the ray.)h3  You stop channelling your searing ray.h E _hBhhhh*h;-----h hh*hhuhhhXhhE9==h;hh,hhh:==hh3hhhWhhh#hvhuhh;'10/10h*===hsh| h h4 h h hhhh`  There is a stone staircase leading down here. _hh!h)";===h$h)hn,h-hI1hH8h:h:h<h>h?h!LBh9TBhVhYhiZh\h`h$dh2ehjhp  Things that are here:  a +0 short sword; an orc skeletonhthu _hIwh|<  You see here a +0 whip.hh< _hUhh BhZ  Things that are here:  a +0 club; a +0 falchionhhf _hhhȣh)hXhhhh@hhұh@hh  Things that are here:  a +0 war axe; an orc skeletonhWh: _hhhh hhnhh0hh>hdhhh h7hhAhZXhhhhhhh hu,h4hhChX,h,hhph+hh hhhhZhBhhhhh,hahh hz h h h h h hA   ♣†# #.....#..####  P♣♣♣♣#............  . P♣#.....#.#####  PP♣.♣♣♣......# #  P.♣...♣♣..##)##  ♣P..P ♣♣.)).)....  #♣PP♣ ♣.........  ♣PPP♣ ♣########.  ♣♣.@♣ ♣.# #.--94.7 (48.0) hC  ♣P..♣ #♣♣♣.#######.  ♣.PP♣# #.##.#..).))ast: Searing Ray   #.♣♣.# #.##.#..###.#  ##.#..###.##......#.  ##.#...#.........#.#.  #.###.#......).##  ##.#.#.#..#..#.###.## #.##.##.##.♣.♣#♣.♣#hcE 8--hzM h9P _ _Partly explored, can't reach some places.h h h* h" .....0.0).....)..............h hT h` _ _Partly explored, can't reach some places.hIh*h.h2h4_ _Partly explored, can't reach some places.hfhzhhH _No target in view!h)AP  You hit the plant. The plant begins to die.hRF2=5.7 (1hKhvN3 _The plant is lightly damaged.h7  You hit the plant.h%6hJh3 _The plant is lightly damaged.h 7  You hit the plant.hI%7hh 3 _The plant is lightly damaged.h  .8.6 (0.9 _A nearby plant withers and dies.h9 -M#. ♣†# #..####P♣♣♣........ P♣#.....#.####PP♣.♣♣♣......# P.♣...♣♣..##)##### ♣P..P ♣♣.)).)#♣PP........ ♣P@P♣ ♣#######♣♣..♣♣ ♣.# ♣P..♣ #♣♣♣.####### ♣.PP♣# #.##.#..).)). Fly ###.#.#.#h he 4-9.6 (1.0h! h hڿ 6  You hit the bush.h} /=300h h@ 2 _The bush is lightly damaged.hg  You hit the bush but do no damage.h\,1.5 (0.9hh2 _The bush is lightly damaged.hFhI,2.5 (1.0h OhQX _You hit the bush but do no damage.hܚ  You hit the bush but do no damage.3.4 (0.9h1h2 _The bush is lightly damaged.hV6  You hit the bush.h(Y'4.3hZ`hEb2 _The bush is lightly damaged.hVh'5.2hWhX _You hit the bush but do no damage.h  You hit the bush but do no damage.6.2 (1.0h2 _The bush is lightly damaged.hk 6  You hit the bush.h{ ,7.1 (0.9hX( h* 2 _The bush is lightly damaged.h g  You hit the bush but do no damage.h ,8.1 (1.0h H _The bush is lightly damaged.hc#g  You hit the bush but do no damage.h$%9hm*hA42 _The bush is lightly damaged.hk10.0 (0.9 _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged. _You hit the bush but do no damage.h(Wh?Z,1.0 (1.0hOdh%f.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged. _You hit the bush but do no damage.hOP _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged. _You hit the bush but do no damage.  You punch the bush, but do no damage.hs%2hh2 _The bush is lightly damaged.h4 P  You hit the plant. The plant begins to die.h" %3hP+ h. 3 _The plant is lightly damaged.hsp  You hit the plant.4 _The plant is lightly damaged.hP7  You hit the plant.hT%5hH\h^3 _The plant is lightly damaged.h T _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant but do no damage.hW%6h~ahd3 _The plant is lightly damaged.h&\  You hit the plant.  The plant is lightly damaged.h&.hM%7h=hV _A nearby plant withers and dies.hS  ###.###........... ♣♣♣ #.# #.....#..# ♣.P ♣†# #.....#..##### ..P♣♣♣♣#............. ..P P♣#.....#.##### PPP♣.♣♣♣......# #. ♣P.♣...♣♣..##)##### h♣P..P.♣♣♣.)).) #♣P@♣ ♣......... ♣P.P♣ ♣########.# ♣♣..♣♣ ♣.# #. ♣P..♣ #♣♣♣.#######. ♣.PP♣# #.##.#..).)).. #.♣♣.# #.##.#..###.#. ##.#..###.##......#.#. ##.#...#.........#.#.## #.###.#......).##......hh--8hhh.  #...##.....###....##. ###.###...........##. ♣♣♣ #.# #.....#..#####. ♣♣.P ♣†# #.....#..##### ♣P..P♣♣♣♣#.............. P...P♣P♣#.....#.######> PPP♣.♣♣♣......# #. ho ♣P.♣...♣♣..##)##### ♣P.@P.♣♣♣.)).) #♣P.♣♣..♣♣........... P.P♣ ♣.♣########.# ♣♣..♣♣ ♣.# #. ♣P..♣ #♣♣♣.#######. ♣.PP♣# #.##.#..).)).. #.♣♣.# #.##.#..###.#. ##.#..###.##......#.#..h X ##.#.....#.#.##h| h8 ?-9hx hh#h@,hU.h  #...##.....###....##  ###.###h.##  ♣♣♣ #.# #.....#..#####  ♣♣.P ♣†# #.....#..#####  ♣P..P♣♣♣♣#  P...P♣P♣#.....#.######  PPP♣.♣♣♣......# #  ♣P.♣...♣♣..##)#####  ♣P@.P.♣♣♣.)).) h~ #♣P.♣♣..♣♣  ♣P.P♣ ♣.♣#.#  ♣♣..♣♣ ♣.# #  ♣P..♣ #♣♣♣.#  ♣.PP♣# #.##.#..).))hp_  #.♣♣.# #.##.#..###.#  ##.#..###.##......#.#  ##.#...#.#.#.##hh&20hhha% #.#.........♣###...#. #...##.....###....##. ###.###...........##. ♣♣♣ #.# #.....#..#####. ♣♣.P ♣†# #.....#..##### ♣P..P♣♣♣♣#.............. P...P♣P♣#.....#.######> hPPP♣.♣♣♣......# #. ♣P.♣@..♣♣..##)##### ♣P..P.♣♣♣.)).) #♣P.♣♣..♣♣........... P.P♣ .♣.♣########.# ♣♣..♣♣ ♣ ♣.# #. ♣P..♣ #♣♣♣.#######. ♣.PP♣# #.##.#..).)).. #.♣♣.# #.##.#..###.#. ###.##......#.#..hh%1hhhthvhh:hUhXhdhouhYw-=2hQhX _You hit the bush but do no damage.h  #...##.....###....##  ###.###...........##  ♣♣♣ #.# #.....#..#####  ♣♣.P ♣†# #.....#..#####  ♣P..P♣♣♣♣#............  P...P♣P♣#.....#.######  PPP♣.♣♣♣......# #.  ♣P.♣...♣♣..##)#####  ♣P@.P.♣♣♣.)).)... #♣P.♣♣..♣♣....  ♣P.P♣ .♣.♣########.# ♣..♣♣ ♣ ♣.# #.  ♣P..♣ #♣♣♣.####### [h7m ♣.PP♣# #.##.#..).))  #.♣♣.# #.##.#..###.#  ##.#..###.##......#.# .#.........#.#.##hh--3hV hhojm  #.#.........♣###...  #...###....  ###.###...........  ♣♣♣ #.# #.....#..  ♣♣.P♣♣†# #.....#..####  ♣P..P♣♣♣♣#............  P...P♣P♣#.....#.#####  ♣.PPP♣.♣♣♣......# # P@♣...♣♣..##)##### hl #♣P..P.♣♣♣.)).)  #♣P.♣♣..♣♣.........  ♣P.P♣ .♣.♣########  ♣♣..♣♣ ♣ ♣.# #  ♣P..♣ #♣♣♣.#######  ♣.PP♣# #.##.#..).))  #.♣♣.# #.##.#..###.#  ##.#..###.##......#.h{U-4hhJ% e  You hit the plant. The plant begins to die. You punch the plant.h* 2=9 (0.9h1 h4 3 _The plant is lightly damaged.h 7  You hit the plant.h ,5.9 (1.0h h 3 _The plant is lightly damaged.h?^\  You hit the plant.  The plant is lightly damaged.hg&.hoj%6hthxV _A nearby plant withers and dies.h  #.#.######♣..♣♣###  #.#.........♣###..  #...###....  ###.###...........  ♣♣♣ #.# #.....#..  ♣♣.P♣♣†# #.....#..###  ♣P..P♣♣♣♣#...........  ♣P...P♣P♣#.....#.###  ♣.P@P♣.♣♣♣......#   ♣♣♣P.♣...♣♣..##)####  #♣P..P.♣♣♣.)).)  #♣P.♣♣..♣♣.......  ♣P.P♣ .♣.♣########  ♣♣..♣♣ ♣ ♣.# #  ♣P..♣ #♣♣♣.######hjD#  ♣.PP♣# #.##.#..).))  #.♣♣.# #.##.#..###.hhO--7h. h5h  #...#♣♣♣♣♣#♣...♣♣  #.#.######♣..♣♣##  #.#.........♣###  #...###  ###.###..........  ♣♣♣♣#.# #.....#..  ♣♣.P♣♣†# #.....#..##  ♣P..P♣♣♣♣#..........  ♣P.@.P♣P♣#.....#.###  ♣♣.P.P♣.♣♣♣......#   ♣♣♣P.♣...♣♣..##)###  #♣P..P.♣♣♣.)).)  #♣P.♣♣..♣♣.......  ♣P.P♣ .♣.♣#######  ♣♣..♣♣ ♣ ♣.#  ♣P..♣he #♣♣♣.######  ♣.PP♣# #.##.#..).)hBh?-8hMhhhJ  #...#♣♣♣♣♣#♣...  #.#.######♣..♣♣  #.#.♣###  #...##.....###  ###.###  ♣♣♣♣#.# #.....#..  ♣♣.P♣♣†# #.....#..  ♣P..P♣♣♣♣#  ♣P@..P♣P♣#.....#.  ♣♣.P.P♣.♣♣♣......#  ♣♣♣P.♣...♣♣..##)  #♣P..P.♣♣♣.)).)  #♣P.♣♣..♣♣  ♣P.P♣ .♣.♣   ♣♣..♣♣ ♣ ♣.#  ♣P..♣ #♣♣♣.   ♣.PP♣# #.##.#..h). 9hF P  You hit the plant. The plant begins to die.h,L .=30hzO hQ 3 _The plant is lightly damaged.hlL  You hit the plant. You punch the plant.h,1.8 (0.9h\ h4#3 _The plant is lightly damaged.hX^7M##♣....♣#♣.....#♣♣♣♣♣#♣...♣######♣..♣♣#.........♣###...##.....### ###.##.... ♣♣♣♣#.hi_♣.P♣♣†# #..#♣P@.P♣♣♣....P...P♣P♣#.....#.##♣♣.P.P♣.♣♣♣......#   ♣♣♣P.♣...♣♣..##)## Fly PP. P♣h@ghi4-2.8 (1.0h.phqhhhhWh,h,h h hM h hI> _A nearby plant withers and dies.hY` #...##.....###....##.## ###.###...........##.## ♣♣♣♣#.# #.....#..#####... ♣♣.P♣♣†# #.....#..#####.. ♣...P♣♣♣♣#.............. ♣P...P♣P♣#.....#.######>.#hFa ♣♣.P.P♣.♣♣♣......# #..# ♣♣♣P.♣...♣♣..##)#####..#  #♣P..P@♣♣♣.)).)# -9.8 (7 #♣P.♣♣..♣♣.......... ♣P.P♣♣.♣.♣########.#... ♣♣..♣♣#♣♣♣♣.# #... ♣P..♣ #♣♣♣.#######...# ♣.PP♣# #.##.#..).))...## #.♣♣.# #.##.#..###.#..#. ##.#..###.##......#.#..♣. ##.#...#.........#.#.##...hcfhnh\qE _Done exploring.h23h5hEhH: _hYMhFShV,hWh^h`hahbhjhl,h#nhwBhxhhfhh#h݉hh"h hēhЖBhϚh,hhhΣhfhӤhghh5h&hShBhhShhhhhhh%h,hjhhhhthhhhhh3hhhR h hhdhh,h!h'h,,hz0h8hQ=,hAhEhIhSJhMhWZ  Things that are here:  a +0 club; a +0 falchionhl_hv` _hchMghkhkh4nhFt<  You see here a +0 whip.hjxh_y _h|hP  Things that are here:  a +0 short sword; an orc skeletonhh+ _hh]hLhhhch,h hYhM,h hҿht,hh_h,h5hyho,hhh|h>hh] #♣♣♣♣♣#♣...♣♣#....#.# ..÷.. ######♣..♣♣###....#.# #..#####... ........♣###...#.##.# #.### ##.....###....##.##.# #.# #...... ###...........##.##.###.###....## # #.....#..#####.........##.... # #.....#..#####..#...##......_.. ♣♣#.................#####.#.#.... P♣#.....#.######@.### #.#.##...73.8 (34.0) .♣♣♣......# #..## #.#÷..... ...♣♣..##)#####..# #.####.## .P.♣♣♣.)).)......# #... ♣♣..♣♣...........########........ ♣♣.♣.♣########.hY[40m#.............#... ♣#♣♣♣♣.# #...#######.######  #♣♣♣.#######...# ##.# # # #.##.#..).))...######..# #hhh c _There is a stone staircase leading down here.h5 h8 hI hJ hO 74.8 (1.0) _hW h  You fly downwards.  You hear the sound of rushing water.h /  --more--hs^,         ###5  #@#  #........   ########.         h`hNdh',5.5 (1.7hhƳ  hFThere is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.hf h Read which item? Scrolls  a - a scroll of enchant armourr - a scroll of revelation  c - a scroll labelled FIGUS VEBOOPI hم  e - a scroll labelled GAGAAN VINAYSEA [!] read|quaff[?] describe selectedh h hk 9 burgertutor the Conjurer Mothkin Health: 48/48 ======================== Magic: 10/10 ======================== AC: 3Str: 8 EV: 11Int: 21 SH: 0Dex: 11 ###h XL:  7 Next: 65% Place: Dungeon:5 #@#Noise: ---------  Time: 5375.5 (0.0) #........-) Nothing wielded ########.Cast: Searing Ray Fly  _There is a stone staircase leading down here.  You fly downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.h §§§.....####.As you read the scroll labelled FIGUS VEBOOPI, it dissolves into smoke.6.5 (1h hl - _It was a scroll of fog.hRead which item? Scrolls  a - a scroll of enchant armourr - a scroll of revelation  e - a scroll labelled GAGAAN VINAYSEA [!] read|quaff[?] describe selectedh hy> burgertutor the Conjurer Mothkin Health: 48/48 ======================== Magic: 10/10 ======================== AC: 3Str: 8 hgEEV: 11Int: 21 SH: 0Dex: 11 ###XL:  7 Next: 65% Place: Dungeon:5 #@#Noise: ---------  Time: 5376.5 (0.0) #§§§.....-) Nothing wielded ########.Cast: Searing Ray Fly hYou hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.  As you read the scroll labelled FIGUS VEBOOPI, it dissolves into smoke. _It was a scroll of fog.h;  As you read the scroll labelled GAGAAN VINAYSEA, it crumbles to dust.  A wave of despondency washes over your surroundings.hy7.5 (1Will/2 Fly hh7 _It was a scroll of vulnerability. h hRead which item? Scrolls  a - a scroll of enchant armourr - a scroll of revelation [!] read|quaff[?] describe selected h  hM burgertutor the Conjurer Mothkin Health: 48/48 ======================== h_Magic: 10/10 ======================== AC: 3Str: 8 EV: 11Int: 21 SH: 0Dex: 11 ###XL:  7 Next: 65% Place: Dungeon:5 #@#Noise: ---------  Time: 5377.5 (0.0) #§§§.....-) Nothing wielded h/@########.Cast: Searing Ray Will/2 Fly  _There is a stone staircase leading up here.  As you read the scroll labelled FIGUS VEBOOPI, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled GAGAAN VINAYSEA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. h  Okay, then. _ h h3 ht hf _ hm hi, hP h h, h  h , h~  h  h h% h h hn h h hE, h hE, hD, h h!, hM" h$ h!%, hF' h', h]) h) h#* hU+ h+ h, h- h . hb. hn/ h/, h0 h=1, h_2, h2 h3 h4 h4 h6 h6 h6 h 8 h8, h: hn; h; h0= h= hi> h? h@, hB, h2E hE, hF h|G hH, hI h9J, h!O hU hd`4 hfFly  _You feel your willpower return. hm###<######........#######. {  hq14140.0) hs hv hAy[ _You sense a monster nearby. h  h  h  hT H _No target in view! h) h+3 he, h. h4P _ h:5 h5 hZ6 h8 hk: h#;, h< h? h?, hA hFC hC h.D hE h N ## .# ### .# #.# #<######.#.... hO#......#22.5 (5.0) ########...##.# { ....... ..##### ... .### >. ##  hQ! hU hXX*3.5 (6 hq] h`; _Found a stone staircase leading down. h hL h hH _No target in view! h /....## ##..# .# #### #.#..#.###<######.#......#.............#  hǔ W########@..##.# w............#######..#######... #.###.>. w   ribbon worm (asleep)###  hf  h< w.ww h *4.5 (1 ho  hY ^ _A ribbon worm comes into view. h.. . .## ## ..# .# #### #.#..#.## #<######.#...... #.............# ########...##.# ..w....@.......# ho#######..###### #.....  #.##### .>. ###  h hL.w h!;5Searing Ray h% h$4r _You hear the slow rusting of a very distant drain. h **** You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm. h7u  The ribbon worm is moderately wounded. h=|.w..  h>8/10 -----==7.0 (1.5ontinue: Searing RayRay  hD heGf _(Press . to maintain the ray.) h  _There are no items here. h **** The searing ray hits the ribbon worm! hc hS..w. h7----------80+  h hd _The ribbon worm is severely wounded. hR  h WD The searing ray hits the ribbon worm! h[P**** hU..†. h6-----=-9Searing Ray++  he _You kill the ribbon worm! h:**** h=qJ..†. h~s5-----30ast: Searing Ray  hcy h{> _You finish channelling your searing ray. h0 h4?-1 h0: hN< h k.. . .## ## ..#..# # ### #.#..#.## #<######.#...... #.............# #...##.#.....†.# .#..###### #..... #.##### . h< k>.### h  hx %2 h#  hY%  h3[.. .. .##### #..#..#.# ### #.#..#.## #<######.#...... #.............# #...##.## .....†.# .# h\x..###### #..... #.##### .>.#### hSn;3 hBu hvhsU.. ... ..##### # ..#..#.# ### #.#..#.## #<######.#...... #.............# #...##.## .....†.# .#..###### #..... #.##### h[h,_V6==4h}dhfh-SM....... ..#####  ..#..#.# hI## #.#..#.##.#<######.#.....................# ########..@##.##....†..........#######..######.... #.#####h}h;5hch sM...... ..##### # ..#..#.# ## #.#..#.##.#<######.#.................@...# ########...##.##....†.........#.#######..#######.....6hhhY .... ... ..##### # ..#..#.# ### #.#..#.##.#hZ j#<######.#.#.# #...##.## .....†.........# .#######..###### hEa hb %7hg hi h7 ...... #.... ....#####.# #..#..#.# ..### #.#..#.##.##.#<######.#.#.# #...##.## h8 .....†.........# .#..###### #.....#.#####.>.####hQ@ h`C B==8h H hI hU*M ...#... .. ..#####.# # hV..#..#.# .. ## #.#..#.##.##<######.#..@....................##.##.########...##.##.....†.........#Fly ...#..h^h`%9hehHgh.. .. .... ##. ... #.. ..#####.# # h^u..#..#.# .. ### #.#..#.##.##.##<######.#.#.##.##.#...##.## .....†.........# .#..#######.....#.#####.>. hΟh&40hh+.. .. .... ##. ... #.. ..#####.# ## ..#..#.# .. ### #.#..#.##.##.##<######.#.#.##.##.#...##.## #.....†.........# .#..#######..... 1hlh.. .. .... ##. ... #.. ..#####.# #### ..#..#.# ...  ### #.#..#.##.##.##<######.#.  #.##.##.  #...##.##.# .  .....†.........#.#.#..######.##..... .#he#.##### ## hihV7==2hh(h q.. .. .... ##. ... #.. ..#####.###### ..#..#.##... ### #.#..#.##.##.# #<######.#. #.##.##. #...##.##.# ..# .....†.........#.# . .#..######.##..... ..##.##### ### h h %3h& hȥ h? .. .. .... ##. ... #.. ..#####.###### ..#..#.##... # #.#..#.##.##.# <######.#. .##.##....##.##.# ...#†.h 2#.# ... #..######.# h..#..... ..# ..h   hound (asleep)#.##### ### . hC g  A hound comes into view.h h.hhY E===4Searing Rayh h & _The hound barks!hp8.. .. .... ##. ... #.. ..#####.#######..#..#.##....#  #.#..#.##.##.# hq######.#.##.##......$...##.##.# #...#†.#.# .h...######.# ..#..... ..# ...#.##### ### ....>. .... hnshyh${Ch.h9}/---5hhR+ _Found 16 gold pieces.hI.. ..  .... ##. ... #.. ..#####.####### ..#..#.##....#  #.#..#.##.##.#.#.##.##h.....$....##.##.###...#†.h#.# ...... ..######.# ..#..... ..# ..#.##### ### ....>. ... hhl===--6hh$R _The hound barely misses you.h \  You hit the hound.  The hound is lightly wounded.h S7-7h9 h g _The hound barely misses you. The hound bites you.h  You hit the hound.  The hound is moderately wounded.h S8=8h: h R _The hound barely misses you.hc; vv(ally target)You closely miss the hound.The hound is moderately wounded.4--9hfjhcnz _You conjure some foxfire! The hound misses you. The hound bites you.hiYou closely miss the hound.The hound is moderately wounded. _You conjure some foxfire! The hound misses you. The hound bites you.  You hit the hound.  The foxfire burns the hound but does no damage.hlht §The hound is moderately wounded.The foxfire burns the hound.hshg §§The hound is heavily wounded.h&50hT§§h S _The hound closely misses you.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h9The spell is quite dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - NohIhb burgertutor the Conjurer..Mothkin..Health: 44/48 ======================--.... ##.Magic: 3/10=======-----------------... #..AC: 3Str: 8..#####.#######EV: 11Int: 21..#..#.##....#SH: 0Dex: 11#.#..#.##.##.#######XL:  7 Next: 65% Place: Dungeon:5 #####.#.........@§......hcNoise: =--------  Time: 5450.0 (0.0) ...........##.##h§....$.-) Nothing wielded #####...##.##.###...####Cast: Searing Ray ..†.........#.# ......Fly #####..######.# .......#..... ..# .......h   hound#.##### ### ........>........####The foxfire burns the hound.  The hound is heavily wounded. _The hound closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the hound!hm:...hs54==-------73=====1.5 (1.5Searing RayhzhS|  The hound is heavily wounded. _The hound closely misses you.asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the hound! _You kill the hound!hp6.. .. .... ##.  ... #.. ..#####.####### ..#..#.##....# #.#..#.##.##.#.#.hq8##.##......$....##.##.###...#†.#.# #...... ..######.# #.......#..... ..# #.#.##### ### #..>. .. hxh{C-----2hi|0hlhUh>.. ..  ##. ... #..  ..#####.####### ..#..#.##....# #.#..#.##.##.#..#.##.##......$....##.##.###...# †.#.# #...... ..######.# #.......#..... ..# #........#.##### ### #..  ####hZC-----3hJhJhC.. ..  ##.  #.. ..#####.#######  ..#..#.##....#  #.#..#.##.##.#h7D.#.#.##.##......$...#...##.##.###...# .#.# #...... ..######.# #.......  #..... ..# #........  #.##### ### #........  .>. ... ####h(KhNS6=4hShmUhF .. .. ##. .#####.#######  ..#..#.##....##.##.########.# ##.#.................... ........##.##$...# ##...##.##.###...###### .........#.# #...... .Fly .....##.........h%h)?==5h1hR3h .. ..  ##.  #.. #####.####### ..#..#.##....# #.#..#.##.##.#.#h .#.##.##....@.$...# ...##.##.###...# #.# #...... h6 ..######.# #....... #..... ..# #........ h[ #.##### ### #........ .>. h ......... ##.........h_ h %6h h huO .. ..  ##. hO #.. #####.####### #..#.##....# # .#..#.##.##.#hO :.# .#.hP ##.##.....@$...# ...##.##.###...#h*P  #.# #...... hKP ..######.# #....... ..... ..# #...hjP }..... .##### ### #...hP ..... >. ....hP [..... ##...hW hY %7h{^ h0` hY~.. .. ##. h~#.. .# #..#.##....# # h~#..#.##.##.#.###. h~#.##.##....# ##.##.###...#h #.# #...... h=######.# #.......  ..# # h\hh]7=8hhg5===9.5 (2hE? _You now have 232 gold pieces (gained 16).h" .. .. ##. #..#.# .#..#.##....# # .#..#.##.##.#.###. .#..##.##h.#.##.##.###...#.#.# #...... ..######.# #........ ..# #. hQ.##### ### #h^. >. h,. h?2## ##hO.hh+60.5 (1h&hh* .. .. . ##. . #.. .#####.####### ..#..#.##....# # #.#..#.##.##.#.###. #.#..##.##.# #...##.##.###...#.#.# #...... #..######.# #....... #..... ..# #........ #.##### ### #........ .>. .........# ##.........h\0h2S8=1h8h(:hV .. .. .. ##. .. #.. ..#####.#######  ..#..#.##....# # hFC #.#..#.##.##.#.###. ##.#..##.##.##...##.##.###...hk#.#.# #...... ##..######.# #....... h8 #..... ..# #........  #.##### ### #........ hZ .>.h .........# ##.........hFhw%2hhh/ w .. ##. .#####.#######  ..#..#.##....###.##.########.###. ##.#...................... ........##.### ##...##.##.###..@####### h .........#.# #.........? ##..#####......  #..... ......##### ##....  .>. .h ... ######.. ####.hk he C===3h' h 1 _Found a scroll of identify.h  .. ##. .#####.#######  ..#..#.##....##.##.########.###. ##.#...................... ........##.##..........# ##...##.##.###...###### .........#.# #..@......? ##..#####.  #..... .Fly .......h hY %4h hh^j .#####.####### h)^v ..#..#.##....##hN^#.##.########.###. ##.#...................... hl^`........##.##..........# h^##...##.##.###...####### .........#.# #.........? ##..#####. h^; #..... .h^O##### ##.h^(Fly h^?#.......hfh.jA=5h  #.. #####.####### ..#..#.##....# # #.#..#.##.##.########.###. .#......... ##.##..........# ...##.##.###...##.# #.?...######.# #. #..... ..# #. #.##### ### #. .>. . ###.####.#.#.6hZM# . #.. #####.###### .....# # h#.##.##.########.### #.#............. .......##.##..........# #...##.##.###...######## ........?######h.... .. #.##### ### # .>.h[.............#........hhRV6==7h h) ##.  #.. #####.####### #..#.##....# # .#..#.##.##.########.###. .#.... ##.##..........# ...##.##.###...##.# #.?. hJ*..######.# #. ..... ..# #. .##### ### #. >. . ###.####.#. h1h5%8h:h<h> E##. #.. .####### #..#.##....# # #..#.##.##.#.###. #.... ##.##....# ##.##.###...#.#.# #.?.######.# #.# ..# #.h # ##### ### #.# . . ###.#####.##.# h_ h %9h} h h h̭ h̳ hF h ##. #.. .# ..#.##....# # ..#.##.##.#.###. .. ##.##...# ##.##.###...#.#.# #.?. ######.# #.# ..# #.#  ### #.#  . ###.#. h hW &70h; h h* ##.  #.. .# #.##....# # #.##.##.#.###.  ##.##..# ##.##.###...#.#.# #.?.he+.# #.# ..# #.#  ### #.# ..###.#.#####.# # hX3hv6B==1h;h<h|##. #.. .# #.##....# # #.##.##.#.###.  ##.##.# ..##.###...#.#.# #.?..# #.# ..# #.#  ### #.# ...###.####.#.##.# . hMFF   marrowcuda (wandering)h>%2hdhA] _A marrowcuda comes into view.hN^. .. .# .##....# # .##.##.#.###.  .##.##.# ..# .##.###...#....##.# #.....F.#.# #.#  ..# #.#  ### #.# .h^.###.#.# ### h`hgF.Fhh;3Searing RayhnhqX _You see here a scroll of identify.h.  # ##....# # # ##.##.#.###. .## ... ##.##.# ...# ##.###...#....# #.# #.?@..F..# .# #.#####  ..# #.#  ### #.# .....###.#.# ####.#.## hh55F.h,4 _hh,h  h NCasting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hO h# The spell is quite dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - Noh(h.burgertutor the Conjurer .Mothkin #######Health: 48/48 ======================== ##....###Magic: 2/10h====-------------------- ##.##.########.###. .##AC: 3Str: 8 ................... ....EV: 11Int: 21 ##.##..........# ...#SH: 0h~Dex: 11 ##.###...#########....#h?/XL:  7 Next: 73% Place: Dungeon:5 .#.# #.........?@.F...#hgNoise: ---------  Time: 5474.5 (0.0) ##.# #............#####h-) Nothing wielded  ..# #............#Cast: Searing Ray  h### #............#Fly h ................###............#.#F   marrowcuda####.........#.##.........# .#........ _Found a scroll of identify. h0x_A marrowcuda comes into view. _You see here a scroll of identify.  hRCasting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast. Nothing appears to happen.h F.FF 2 marrowcudas (1 summoned) _You see here a scroll of identify.asting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure)  h*Confirm with . or Enter, or press ? or * to list all spells.  You miscast Iskenderun's Mystic Blast. Nothing appears to happen.  You hear the slow rusting of a very distant drain.The marrowcuda bites you.hR4--3h+w===-------Contam: 14% =6.0 (1.5hfh? _Another marrowcuda is drawn to the feast!ha ^  Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3 h3 h: h< P _You don't know that spell.hB hW /Drink which item? Potions  c - a potion of curing  g - a potion of magic  w - a potion of heal wounds  d - a blue potion  f - a bubbling amethyst potion h j - a golden potion [!] read|quaff[?] describe selectedh|hWh.burgertutor the Conjurer .Mothkin #######Health: 44/48 ======================-- ##....###Magic: 3/10=======----------------- ##.##.########.###. .##AC: 3Str: 8 ................... ....EV: 11Int: 21 Contam: 14% ##.##..........# ...#SH: 0Dex: 11 ##.###...#########....#XL:  7 Next: 73% Place: Dungeon:5 .#.# #.........?@F....#Noise: =--------  Time: 5476.0 (0.0) ##.# #...........F#####-) Nothing wielded  ..# #............#Cast: Searing Ray  ### #............#Fly ................h###............#.#FF 2 marrowcudas (1 summoned)####.........#.##.........# .#........You hear the slow rusting of a very distant drain.The marrowcuda bites you. _Another marrowcuda is drawn to the feast!  Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.h= FF 3 marrowcudas (2 summoned)Magic courses through your body. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!h 38---10/10=================7.0 (1hϚhW _The marrowcuda barely misses you.h ^  Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hThe spell is quite dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - Noh}h z.burgertutor the Conjurer .Mothkin #######Health: 38/48 ===================----- ##....###Magic: 6/10==============---------- ##.##.########.###. .##AC: 3Str: 8 ................... ....EV: 11Int: 21 Contam: 14% ##.##..........# ...#SH: 0Dex: 11 ##.###...#########....#XL:  7 Next: 73% Place: Dungeon:5 h.#.# #.........F@F....#Noise: =--------  Time: 5477.0 (0.0) ##.# #...........F#####-) Nothing wielded  ..# #............#Cast: Searing Ray  ### #............#hFly ................###............#.#hFFF 3 marrowcudas (2 summoned)####.........#.##.........# .h#........The mystic blast hits the marrowcuda.  The marrowcuda is lightly damaged.  hEiThe marrowcuda is knocked back by the mystic blast.  The marrowcuda slams into the rock wall.  hpNThe mystic blast hits the marrowcuda.  The marrowcuda is lightly damaged.hkarrowcuda is lightly damaged.knocked back by the mystic blast.slams into the rock wall.ystic blast hits the marrowcuda.arrowcuda is lightly damaged.knocked back by the mystic blast.hhF?@.Fho----------=====8.5 (1.5hh X _The marrowcuda closely misses you.hk^  Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h0) . burgertutor the Conjurer . Mothkin ####### Health: 38/48 ===================----- ##....# # #  Magic: 4/10=========--------------- ##.##.########.###. .##  AC: 3Str: 8 ................... ....  EV: 11Int: 21 Contam: 14% ##.##..........# ...#  SH: 0Dex: 11 ##.###...#########....#  XL:  7 Next: 73% Place: Dungeon:5 .#.# #........F?@.F...#  Noise: =====----  Time: 5478.5 (0.0) ##.# #...........F#####  -) Nothing wielded  ..# #............#[h) 37m Cast: Searing Ray  ### #............# Fly  ................  ###............#.#  FFF 3 marrowcudas (2 summoned) ####.........#.#  #.........# .  #........ _The marrowcuda closely misses you.Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, summoned, 78% to hit)hGh *FFh *FAim: a marrowcuda (moderately damaged, 78% to hit)hx .burgertutor the Conjurer .Mothkin #######Health: 38/48 ===================----- ##....###Magic: 4/10=========--------------- ##.##.########.###. .##AC: 3Str: 8 ................... ....EV: 11Int: 21 Contam: 14% ##.##..........# ...#SH: 0Dex: 11 ##.###...#########....#XL:  7 Next: 73% Place: Dungeon:5 .#.# #........F?@****.#Noise: =====----  Time: 5478.5 (0.0) ##.# #...........F#####-) Nothing wielded  ..# #............#Cast: Searing Ray  ### #............#Fly ................###.hz 8...........#.#FFF 3 marrowcudas (2 summoned)####.........#.##.........# .#........ _The marrowcuda closely misses you.Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 78% to hit)h  You focus your ray upon the marrowcuda. The searing ray misses the marrowcuda.(Press . to maintain the ray.)ha h h e .F, 2 ally ta…)h You conjure some foxfire! The marrowcuda closely misses you.The foxfire burns the marrowcuda.h# h{ c.F@FF..vFFF 5 marrowcudas (4 summoned, 1 ally You conjure some foxfire! The marrowcuda closely misses you.The foxfire burns the marrowcuda.  The marrowcuda is heavily damaged.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!marrowcuda bites you.h 5--==---80.0 (1.5ontinue: Searing RayRay h h{ ? _Another marrowcuda is drawn to the feast!hO  The searing ray hits the marrowcuda!  You destroy the marrowcuda!hh,h§@****§§h1h4h5h<h<§?@.§..§§vhC#3h9CN--85---hcCG10Searing RayhC;+ hI9§hOLf _The marrowcuda disappears in a puff of smoke! x4 h@#.. .# .##....# # # .##.##.#.###. .##. .... .##.##.# ...# .##.###...#....#.#.# #.§@§.§...##.# #.§§v##### ..# #.# # ### #.# ...... ###...#.# ####.#.# #.# .  #. h(A hCB h D hK.@§§...§§ hK_§v§§ heO2--2ast: Searing Ray  hYV§§ h[K _You stop channelling your searing ray. hd=  i - a scroll of identify h}pQ......#.§..#####...§..6=-10--3.0 (2 hJ~§ _Your foxfire dissipates. h@.  # ##....# # # ##.##.#.###. .##  .... ##.##.# ...# ##.###...#....# #.# #......# .# #.§..#####  ..# #.#  ### #.# . hlA<§.....###...####.#.##  hH*... hKF8% 4.0 (1 hP hQ hw #######..#....# ..###.########.###....## ........................ ##.### ....# #...#########. .#.# #............ ######  .  ##Fly #.........# ## h~ hd4==65 hh ht h  #######..#....# .##.########.###....## ........................ ##.### ....# #...#########....# .#.# #................# #..#####  .  h ## ....#Fly #.....<...# h  h ?46 h  h ; _Found an escape hatch in the ceiling. hM  ..# ....# # ....# .##.#.###....## ...... .##.# ....# .###...#....# #.# #.......# .# #. h =##### ..# #.# ### #.# .. ###. h {#.# ####. h -#. h A#.# # h !# h ,. h  hE w7=27 h"  h$  h3 3  h4 z....# ..##.########.###....##  h14 ....................... #.### ....#  hO4 #...#########... #.............. hl4 =..#### . h4 ^ ##  .. h4 t..#####.# h4 Fly ..^..[..# h4  hjA U18 hB  h]D   hD "_Found a ring mail. h ##.########.###....## ....................... #.### ....#  h #...#########.. #..............#### . ## hg##  ....# h#### ####..Fly ##........# h5 h:S== 9 hM!hx ....................... #.### ....# #...######### #..............#### . ####  ....####.# ####.# !haL .###########!hW!hT8=90!h!hd!h #.### ....# #...######### #..............#### . ####  ..!h@..#####.# ####  .##!h=Fly !hG!hw%1!h!h`!hk | #...######### #..............#### . ####  ....#### ####  .## .....<...# !hр =Fly !h !h %2!h !h "h4uM..........# ##...#########...... ##### .. ### ### ...###...###.#. #.........# ##.....<."hy..^..[..#"hH"h]5===3"h"hc"h`M.......................# ##...#########...... ##### .. ### #### .."h..####...###.#. #.........# ##"hf.....<...#"h"h ]9=4"h"hf"hsw"h|"h"h "hP"h4 "M#.##.########.###....## .......................# ##...#########...... #"h4 3#### .. ### ### ....####....####.#"h$5 . #.........# ###########"hC "hE %5"hK "hM #hYb.##.#.###....## ..... .##.# ....# .###...#....# .# #.......# .# #.##### # #.#  #.### .#  ###.#.# ####.#.# #.#.. #.#####hbL.....<...#..^..[..#.# #hi#hlm%6#hft#h3v#hi ##.#.###....##  ##.# ....# ###...#########....# # #........# # #...##### # #..#  #.#hc###  .# ###.#.# ####..#.# #...#.. #hMt#.........####.....<...#..^..[..#........# #h#hC===7#h#hv#hF ..................... ### ....# #...######### # #...............####..# .###  .... ###......#  ####......... #.........#........####..#hM#hOT40=8#hmT#hU#hJ  ### ....# #...######### # #..................####......# ......###  ..#hJK ........ ###......#  #### ....#####.##hrK =Fly #h*R #hU %9#hX #hZ #h #h #h #hy #h0 f #...######### # #................####...# ..###  ..... ####  ######## ....##### .....<...# Fly #h #h| '500#h^ #h $h+i...#....#  #.........#  #....#####  #...#  #..### ...# .#.#  ####.#.##### #.#.@...# #.#####.# .....<...# ..^..[..# $h2$h4]1=1$h8$h:$h...#....# #........# #...##### #..# #.### .# .#.# ####.#.##### #.$h#..@..# #.#####.# .....<...# #..^..[..# $h$hzV6==2$h$h/$hp...#....# .# .##### $hp.# .### # .#.# .$hqa#.##### #.$hqv#...@.# #.#####.# .....<...# .# ..^..[..# ...# #.$# ##.$har)##$h}$h#%3$hx$h-* _Found 3 gold pieces.$hu#....# # ##### # ### # #.# .#.#####  #.#....@#  #.#####.# .....<...# #.# ..^..[..# #.. .# ##.$# ##.##4$h .........#### ##..# ###.#####  ....##### .....<...#  ..^..[.Fly .##2=5$h}$hj i#### ##..# ######  #.....##### .....<...#  ..^..[.#....#.$.######### ##... ##.# #==6$hRZ o  ##..# ######  ....#### .....<...# #.## ..^..[.#....#.$.########## ##...##Fly 7%h%hX%h%h # ### # #.# .#.##### #.#.....# #.#####.#  %h .....<...# #.## ..^..[..# #.@# .# ##.$.# # ###...# ##.# #%h(%h+]3=8%h0%hf%h%h[H[##..# #####....####  .....<...# #.## ..^..[.###....##@$.########## ###...# ## 9%h}%hC%hd%hة%hk%h-m%hr%hdz### # #.# .#.##### .#.....# .#####.# %hzh.....<...# #.##  ..^..[..# #..###  .# ##.@.#  # ###...# %h<{u##.# # %h%hdW7==10%hŖ,%h*1.0 (2%h%hݟ> _You now have 235 gold pieces (gained 3).%h{ ### # #.# #.##### #.....# #####.# <...# #.## ..^..[..# #..### .# ##..@# #%h{|  ###...# ###.# .# #%h %hp X4=2.0 (1%hІ %h %h ..#.#####....####.<...# #.##%h c^..[.### #....##...#.# ######### ###@..#%h? 0 ###%h` r . # %h %hw %3%h %h %h9 %h %h %h # #.# ..#.##### .##.....# .#%hF #####.# ..<...# #.## .#^..[..# #..###.# %hp # ##...#.#  ###.@.# %h (###.# .# .# .#.#...#%h %h $==%h 4%hP%hF&hE6# #.# #.. #.##### #.# #.....# #.# #####.# #.. <...# #.## #.# &h6^..[..# #..###.# # ##...#.#  ###..@# &h6###.# #.# #.# #&h7r.#..#.&h97:....#&hD&h Yz5=5&hl ##..#### #.#....####.&h>m<...# #.## #.# ^..[&h_m;.## ....&h}m*##... &hm####### ###.. ###&hm) ....&hVw&h y%6&h~&h]&hG #### #.#....####.<...# #.## #.# ^..[#..## ....##... ####### ###.. ### .....#.&h&h%7&h&h:&h &h4&h@Ae....####.<...# #.## #.# ^..[.## ....#... ####### ###.. ### .........##.....#...##... &hI&hKW8===8&h..⌠.#### #...####.#.....######...#....## #..@...............#49.0 (2)h7.0) #...######...#....## ##### #...#......)hѺl #####...#.. #...#..)hv #...#..  )hP######.  . . )hB50.0 (28)h)hA _Found a staircase to the Ecumenical Temple.*h*h*hZ*h H _No target in view!*hzU! ..^..[..# #..###.### .# ##...#.#.. # ###...#.⌠.# #.#.ß# #...# #.#.. #...# #.#.>..⌠.#### #...####.#.######...#.... #.@................ #...######...#.... ##### #...# #####...# #...#*hU #...#. ###### *h\*h9^71.0 (1.0) _*hc*h=f*h wM.....<.##  ..^..[..#### ........# ##...#.. ######### ###..⌠.# ######ß# ..... *h  >..⌠.#### #...####.......@.######...#....#...###.....................############ #...#....*h '#####...#.*h *h %2*hߢ *h *h~  .....<...# #.## #. ..^..[..# #..###.## .# ##...#.#... # ###...#.⌠.# #.#...ß## #...# #.*h .. #...# #..>..⌠.#### #...####..######...#....ß...#### #...######...#.... ##### #...# #####...# #...# #...# *hƈ *h %3*he *hT *h *h *h *h +hf .....<...# #.## # ..^..[..# #..### ### .# ##...# #... # ### #.⌠.# ##...ß### #...# #.# #...# #⌠..>..⌠.#### #...####.######...##ß...####. #...######...# ##### #...# #####... #... #... +h;4+h@ +h^+hCs .....<...# #.##  ..^..[..# #.. #### .# ##... #... # ### #.⌠.# ###...ß### #...# .# #...# .⌠..>..⌠.#### #....######...###ß...### ##.⌠ #...######...##. ##### #...## ##### # # +h+h%5+hw+hie .....<...# #.## ..^..[..# #.. #### .# ## #... # ### #.⌠.## ###...ß### #...##.# #...##.⌠..>..⌠.#### #....######...#+h##ß...### ##.⌠. #...######...# #... ##### #...# #... ######... ##... ##).. +h+h%6+h+h* _Found a short sword.+hq .....<...# #....^..[..# #.. ####..# ## #...##  #.⌠.##  ####...ß### #...# #.# #...#+hS.#.⌠..>..⌠.#### #....######...#.###ß...### ##.⌠.# #...######...# #...# ##### #...# #.... ##### #.... # #....+hk # #).... +h+h%7+h~+hr+hm M#.........####..<.# ...^..[.###.........# ##.#...##########  #.⌠.## ######...ß##+hm  #.........# .#.⌠..>@.⌠.#### .............######...#.###ß...###.............##.⌠.# #...#####+h\n #...# ##### #...#+hn f#).... +hv +h_w %8+h} +h9 ,hV+ #.#####. .....<...# #. ...^..[..# # ####..# ## #...## ,hV #.⌠.##  ####...ß### #... #.# #... .#.⌠..@..⌠.#### #....######....###ß...### ##.⌠.# #...######... #...# ##### #... #....,hWt  #.... #.....,h@WE #)....,hR^,h^%9,hd,hgi _There is a staircase to the Ecumenical Temple here.,h ,hh,h,h,hl-60 _,h1,h#  #.._..........._.._..#  #.............................#  #........_..........._........#  ##...........................## #............._.............# ##.........................## ,hB+##....._..........._.....## ##............## Temple###........@........### ########  #############  ,h|p You fly downwards. Welcome to the Ecumenical Temple! Found five altars.,h,h,h*7 (1.7,ha9_,h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here..ht...___....h$u__.#.#._.hGu.##..............####....._.hguN_.....####....##.huh###........<........###.hMS####...........#################_10__ _Found an ancient bone altar of Kikubaaqudgha./h0" /h" /h' /hV) /h+ /h+ /h0 ,/hn3 /h3 /h4 /h*8 H _Found a hazy altar of Hepliaklqana./h: 3/h; /h*? /hA /hB /hC /hG $ /h-G '_Found a hide-covered altar of Uskayaw./hJ /hK /hZL /hEP F _Found a radiant altar of Vehumet./hMX  _Found a shimmering blue altar of Sif Muna./hZ /h[ /h\ /hO_ /h1a /hya /hb /he /hf /h g /hh /hk /h_l /hl /hen /h p /hq ,/hs /h"u /hv /hv /hw /h  ###⌠.... ##..... ##....._/hf {.. ##... #/h F_.... ##../h Q... #_/h \.... #.........../h } #..@..........._....73/h% r2.0) #................... /hM #_.......... ##................../hr ?#............._....##................. ##....._........../h  ##............... ###........<..../hЀ E /h /h I__/h; _ _There is a radiant altar of Vehumet here./h6S___/h874.0) _/h>I__/h?0h|#  You hover solemnly before the altar of Vehumet.  --more--0hȏ Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religion0h 0h* 0h ###........⌠.... burgertutor the Conjurer##............... Mothkin##....._.......... Health: 48/48 ========================##................. Magic: 10/10 ========================#............._.... AC: 3Str: 8##.................. EV: 11Int: 21#........_.......... SH: 0Dex: 110h #................... XL:  7 Next: 85% Place: Temple#..@..........._.... Noise: ---------  Time: 5574.7 (0.0)#................... -) Nothing wielded#........_.......... Cast: Scorch##.................. Fly #............._....##................. ##....._.......... ##............... ###........<....  _Found a hazy altar of Hepliaklqana. _Found a hide-covered altar of Uskayaw. _Found a radiant altar of Vehumet. _Found a shimmering blue altar of Sif Muna. _There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet. 0h e Vehumet welcomes you!0h /  --more--0h>  Vehumet offers you knowledge of Kinetic Grapnel.0hD/  --more--1h.____  of Vehumet ......5.7 (1 __2hi=2h=2h?2hD2hE2hI,2hJ2hJL2hL2hM2hO2hQ,2hR2hNU2hV2hW2hxX2hZ2h\,2h^2hgX2hw  There is an opulent altar of Gozag here. _2hx2hz2h|2hn|2he}2hM2h;,2hn2h߃2hD2h2h|2h2h2hщ2h̊2h #.._..........._..._..#  #................#  #........_..........._#  ##.............## #............._..# ##...........## ##....._..._.....## ##........## ###........@........### 872.0)####...#### #############  2hK2h4_2hޚd _There is a staircase back to the Dungeon here.2ha 2h 2h( P__2h 2h@ 78.0) _2h P__2hE  You fly upwards. Welcome back to the Dungeon!  You hear the sound of rushing water.2hȂ /  --more--3h$  ######. .....<...# #. ...^..[..# #. ####.........# ## #...########## # #.⌠.## #### ####...ß### #... ## #...Dungeon:5 3hz.#.⌠..@..⌠.#### #... ....######.....###ß...###............##.⌠.# #...######...#...# ##### #...#....####3h#....#.....#)....3hThere is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!3h΀3h3h-90.2 (2.53h3h _You hear the slow rusting of a drain very nearby. _There is a staircase to the Ecumenical Temple here.4h 4h 4h 4h 4h 4h\ : _4h n4h$ :  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing. _4h& 4h/( 4h) 4h* 4h}7 G#.⌠.## ########...ß### #..#.........# #....#.⌠..>..⌠.#### #..................######.....###ß...###............ ##.⌠.# #...##### #...####### #.@....... ####5.2 (5.0 #  #.........  #)........ ...########.####.#. 4h%8 4ht: 5hM5hЖ5h 5h؞5h[ #.⌠.## #####...ß### #...##...# #...#..#.⌠..>..⌠.#### #...#...............######...#..###ß...###.##.⌠.# #...######...##...# #...##.##.##.##).#...##.### 5h^ 5h^ *6.2 (15hd 5hW  ####...ß###..............#.⌠..>..⌠.####.............########ß...###.............5h+X  ##.⌠.# #...######...# #...####### ....... #### )#Fly .5h@a 5hDb %75hh 5hj 5hZA####...ß### 5h~#...# #.........# 5h#...# ..#.⌠..>..⌠.#### #...#5hŌ@...............######...#.5h..###ß...###.##.⌠.# #...######...#.#...##...#.5h#.#####.#.#.#.5h;\#.#).#5heh#...# 5h5h%85h5hF6hT####...ß### #...# #.........# #...# ..#.⌠..>..⌠.#### #...#6hT...............######...#...###ß...###.##.⌠.# #...######...#.#...##...#.#.#####.6hU{#.#.#.#.6h&U#).##...# 6hJUb#.#.6h]6h"^%96h+c6hd6h_...........#.⌠..>..⌠.######.............######...#..###ß...###............. ##.⌠.# #...######...# #...######### ......... #### )###...########## ### .# 6h6h'6006hV6h76hb^#.# #...# #..#.⌠..>..⌠.#### #...#...######...#...###ß...###.##.⌠.# #...######...#.#...##...#.#.# #####.#.# #.#.# #.#).# ##...##.### 6hf;16hk6hs..#.⌠..>..⌠.######.............######...#...###ß...###.............6hs ##.⌠.# #...######...# #...########## .........# #### )6h&tt####...########## 6hKt.### #. # 6h{6h|%26hȁ6h6hN6hC6h16h>6h8 ..#.⌠..>..⌠.#### #...####....######...#...###ß...###.##.⌠.# #...######...#.#...# #...#.#.# #####...##.# #...##.# #...##).# ##...# #.### #. 6hw;36h $6hm&6h, ..#.⌠..>..⌠.#### #...####.#........######...#....#6h - ..###ß...###.##.⌠.# #...######...#....##...#6hD-  #...#.#.# #####...#.#.6hd- [# #...#.#.6h- # #...#.#).# #6h- K#...# 6h- a#.### #. 6hk5 6h6 %46h@> 6h 6h%  ..#.⌠..>..⌠.#### #...####. ........######...#....6hG T ..###ß...###6h N ##.⌠.# #...######...#.... #...# #...# #6h .# #####...# #.# #...# #6h .# #...# #).# 6h( ? 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Fly .#.#..###.#@h*%5@hI.@h4X     #  #  ##  #  # #  ###.....# #  #.# #@h5  #.#.....# #  # #.....# ###  #.....# .. #  #.#.....#.## #  #....# #  #####..##..# #  #......# #.   #..###.# #.#@h:@h;%6@h>@h A@hq     #  #  ##  #  ####### #@h  ###.....# #  #.# #  #.#.....# #  #.#.....# ###  #.#.....# .. #  #.#.....#.## #  #..@h8..# #  #####..##..# # @h{ #......# #.   #..###.# #.#@h@h%7@h@h@h@h(@h @h@h&v     #  #  ##  #  ####### #  ###.....# #  #.# #  #.#.....# #  #.#.....# ###  #.#.....# .. #@h3(  #.#.....#.## #  #..........# #  #####..##..# #  #......# #.   #..###.# #.#@hV4Q8@h5@hpX ####...#@h؃%.##########.......#.....#.....# ##....# .. ..#Fly @h0..# @hI#......# #.#@hX9AhvAhAhAhAh,AhSAh| _You hear the rusting of a very distant drain.Ah3AhAh* Ahf Ah AhdAhAh4AhlAhBAhAh}AhAhnAh?AhoAhAhr Ah%Ah&Ah1'Ah0(Ah,Ah.AhV.Ah2/Ah3Ah5AhF5Ah6Ah9Ah9Ah%:Ah:Ahc>AhD?Ahw?Ah@AhABh\BhBh]Bh|BhBhJBhBh Bh ,BhBhBh BhBh1BhBhBhBhBhXBhBh?BhBh!Bh"Bh#Bh#Bh%Bh&Bh'Bh'Bh)Bh*Bh+Bh+Bh-Bh/BhG/Bh/Bh1Bh2Bh2Bhr3Bh5Bh\6Bh*7Bh7Bh9Bh:Bh;Bh;Bh=Bh>Bh>Bhi?BhABhBBhBBhCBh\EBhkFBh GBh7GBhHBh+JBhJBhKBhaLBh NBh7NBhNBh.PBhQBhQBhRBhSBhaUBhUBhVBhWBhXBh*YBhYBh[Bh],Bh]Bhs_Bh4aBhaBhMbBhcBhf,BhfBhhBh jBhPjBhOkBhHmBhnBhnBhoBhqBhXsBhsBhatBhz #......#.....< #......#...^ Bh/{##......## ####... #........# #...###### Bh{ ####### #.......## #.⌠.## ##.....# #.......####...ß### .......# #.......#.........# .#.....# #.......#.⌠..>..⌠.### Bh{.#.....# ###...@............727.2 (3Bh{ 8.0) Bh|.#.....# .. #.......###ß...### Bh |.#.....#.## #.......# ##.⌠.# # BhB|r..........# #.......# #...###### ####..##..# #.......# #..... Bhg| #......# #.####### #.........  Bh| #..###.# #.# #.........  Bh| #......# #.# ##)........  Bh| #...#..# #.# #...####### Bh|Bh}Bh=BhwCh.ICh5ChP;BChW<ChX>Ch>ChB@ChBChDCh0EChFChIChKChKChMChPChRChSChTChZWChtYChYCh[Ch\Ch>_Chj_ChaChcCheCheChgChjiChWkChkChmChnChTq,ChrChatCh3vCh{vChgxCh_yChR{Chf|Ch|Ch:~Ch^ChCh@ChChChChۇCh  #.......#.⌠..>..⌠.#### #..###....................######.. #.......###ß...###..... .## #.......# ##.⌠.# #...######.. ..# #.......# #...########## #.. ChԐ..# #.......# #............# ### ..# #.####### #............# #.# #.# #............# .# #.# ### Ch41.2 (14Ch#O.# #.# #...########### .# #.# #.###ChM## #.# #.# .# #.# #.# ... #.# #.# Chnz#####.# #.# Ch......# #.# ####### #.# Che_You hear the brisk rusting of a drain very nearby.Ch]ChChT _You see here a +0 short sword.DhRDhDhDhDhŽ ##.............#####.. #.......###ß...###......... .## ##.⌠.# #...###### .. #...########## ............# ########## #. # #. .##)#.@.############# ## Dhy\ #.#.#Dh>j2.0) _Dh%3DhDhDhV Dh Dh. Dhf 9 # ###.###### # .. #.###ß...### #.## #.# ##.⌠.# #...######.# #.# #...# # Dh #..# #.# #.# .# #.# #.# ##.# #.# #.#.# #.# ##).# #..# #.#DhӔ  #@..## #..# #.#Dh  #.###.## #.#Dh  #.# #.# #.# #.# Dhp K#... #.# #.##.# #.#.# #.##Dh  #.#  #.#Dh& ;3Dh Dhc Dh~  .. ###ß...###......... #.## ##.⌠.# #...###### ... #...########## #.........# ## .###### ## ..##)...... #...############# ..# #.# ..#.##.#DhT Dh %4Dh Dh EhU .## ##.⌠.# #...###### ... #...########## #.........# ## .######... ## .... ..##)...... #...############# ..# #.# ..Fly #.#5Eh ... #...########## #.........# ## .######... ## #.... ..##).. #...############# ..# #.# .. #####Fly #..Eh%6EhEh Ehk #.........# ## .######. ## #.. ..##). #...############# ..# #.# .. ##### ......Fly ###EhhsEht%7EhyEhG{Eh%:B .###### ## #.. ..##) #...############# ..# #.# .. ##### ...... #######Fly EhmBEhzC%8EhIEhKEh  ## ..##) #...############# ..# #.# .. ##### ...... #######Ehq Eh %9Eh Eh+  ..##) #...############# ..# #.# .. ##### ...... #######.50Eh #...############# ..# #.# .. ##### ...... #######.### 1Ehj ### ..# #.# .. ##### ...... #######.<..#######<2 _Found a stone staircase leading up.Eh>J ..# #.# .. ##### ...... ####### #.# #.#.#.<..######Ehq X3Eh~* 3Eh|, Ehs/ Eh PEhPFh4PFh,3FhFh## #.# #.# .# #.# #.# ... #.# #.# .# #.# # #.#### #.#..#.#.# #.#.#.# #.@<..# # FhFh%4FhMFhPFhlc## #.# #.# # #.# #.#  #.# #.# .# #.# # #.####  #.#.. #.#.# ##.#.#.# #..@..# # Fh+kFhl%5FhpFhsa _There is a stone staircase leading up here.Fh@ #.# #.#  #.# #.#  #.# #.# .# Fh #.# # #.##### #.#...##.#.#.# #.#.#.# #..<@.# Fh5.# FhFh8,6 _FhFhFh&FhFhFh] IFh] Fh  #.# #.#  #.# #.#  #.# #.# .# #.# # #.#####  #.#...# #.#.#.# #.#.#.# #..<.@# # Fh Fh' %7Fh Fh ##  ## ...### #####..#.#.#.#.#Fh p..<..#######Fha ;8Fh} Fh JhfIJh}  There is a stone staircase leading up here.JhxK _Jh JhJhJhyJh\Jh,JhȍJhJhaJhJhJhJh8JhQJh)BJh/JhJhJhJhJhJhLJhJh<Jh^Jhs,JhJh)JhJhJhJh.JhJh.JhJhJh,JhJh+C  You see here a +0 short sword.JhJhM _JhQJhJhTJhJhJhJhJhJhpJh=Jh,JhJh=JhJhAJhJhLJhJhJhJhJhJhhJhJh:JhJhJh)Jh}JhJhJhI Jhv JhZ,JhJhpJhJhEJhcJhJh,JhJhv?Jh@,JhAJhIJh%J| _You hear the brisk rusting of a drain nearby.JhZKJhKJhpOnJhPJhcR,JhRJhSJhTJhTJhHUJh{VJhqWJhWJhXJh6YJhZJhKZJhZJh[Jh:\Jhr\Jh\Jh]Jh^Jh,_Jh_Jh`Jha,JhbJh6cJh'dJhRdJhdJheJhefJhfJhlgJhhJhOiJhziJhCjJhjJhkJhkJhglJhPmJh&nJhKnJhnJhWoJhepJhJq,Jh(rJh.sJhVsJhtJhIuJhZvJhvJhwJh~xJhyJhyJhzJh{Jh|Jh|Jhp}Jh~JhJhJhJhjJhJh,Jh%Jh@JhJhJh  #####..##..# #.......# #... #......#.#.####### #... #..###.#.#.##...Jhm #......#.#.###).. #...#..#.#.##...# Jh #...#..#.#.##.### #.....##.#.#JhD#.##...#.##.#.##.#Jhg#.#<#..@.#.##.#814.2 (56.0)Jh#.########.##.##..........##.###JhS#############.#..#.#.#JhɌL#.#.##..<.Jh-#####JhэJhJhKhNKhKhKhKhY z#####..##..# #.......# #..#......#.#.# #..#..###.#.#.# #..#......#.#.# ##).#...#..#.#.# #...##...#..#.#.# #.### #.....##.#.# #.# #...#.##.#.# #.# #.#<#...@#.# #.# #.########.# #.# #..........# #.##Kh^  #.#.#.#.#.#.#.#.#..<..#Kh f Khg 05.2 (1.0)Khl Khn Kh _M........######..##.........######### #..#).....###..##..#..#.##<#....######## #..........##.#### Fly Kh Kh %6Kh Kh Kh M#.....#.###.⌠........######..##.........######### #..#).....###..##...#.##<#....#.########.##.#Fly Kh Kh Kh %7Kh KhS LhEM ..##ß..#.....#.###.⌠........######..##.........######### #..#).....###..##...#.##<#....#.########.##.#LhLh%8Lh1!Lh"Lh~zVM ##........ ..(##ß..#.....#.###.⌠........######..##.........######### #..#).....###..##...#.###.#<#....#.##.#Lh#Lhق%9Lh~Lh@- _Found 4 poisoned darts.LhqvM #.⌠..> ##........ ..(##ß..#.....#.###.⌠........######..##.........######### #..#).....###..##.#...#.##.#.##.#Lh~Lhj&20LhLhLhM..... ##.⌠..> ##........ ..(##ß..#.....#.###.⌠........######..##.........######### #..#).....###..###.....##.#.##.#Lh|Lh%1LhLhLhj ?M#####...ß..... ##.⌠..> ##........ ..(##ß..#.....#.###.⌠........######..##.........######### #..#).....##Lh #...#..#.#.##.######Lh Lh %2Lh LhA Lh˯M ###### #.⌠.######...ß..... ##.⌠..> ##........ ..(##ß..#.....#.###.⌠........######..##.........#########Lh5 #..#)...#...#..#.#.##...##..#LhLh?%3LhLhtMhJwM .# #..Mh ###### #.⌠.######...ß..... #MhX#.⌠..>###........Mh5$ ..(##ß..#.....#.###.⌠........######..##.........######### #.#......#.#.###)...#.#Mh(Mh)%4MhO/Mh<1MhDEM### ####. .# #.. ###### #.⌠.######...ß..... ##.⌠..>#####........#...(##ß..#.....#.###.⌠........######..##.........#######..###.#.#.##....#.#Mh IMhvJ%5MhXMhܭ ]M  ### ####. .# #.. ###### #.⌠.######...ß.MhB 3....# ##.⌠..>####........#...##ß..#.....#.###.⌠........Mhk #Mh #####..##..#.#.......# #.... Fly #.#Mh> Mhܵ %6Mh1 Mhľ T _You see here 4 poisoned darts.NhK #......#  ##......## #### #.# #... Nh L# #.## #.⌠. ###.....# #.####...NhZL #.# #.# #.#.....# #.#.⌠..> #.#.....######NhL #.#.....#..@(#.###ß...Nh*M #.#.....#.##.#.# ##.⌠. #....#.#.# #... #####..##..#.#.# #NhM_ #......#.#.# # #..###.#.#.# #... NhM #......#.#.# ##)NhM  #...#..#.#.#NhNT #...# Nh)NX #...#..#.#.# #.###NheND NhuWNhYNhFY%7 _Nh _NhaOh9IOh!BOhCOhwH,OhWJOhLOhVLOhpMOhQOhTOh} _You hear the brisk rusting of a distant drain.Oh8OhOh6OhuOhOh/OhOhOhOhOhOh`OhOhOh\OhOhOhkOhOhOhs,OhOhxOhOhOhoOhOhOh@OhOhpOh,OhOhOh#OhOOhOhvOh,Oh0OhMOhOhOhOhOhOhLOh/Oh,Oh ,OhOhOh,Oh%Oh=Oh",OhOhOhL,Oh9OhPOhYOhOhOhOhmOhOh Oh Oh Oh Oh Oh#......# .....#......# ...^.##......## ####.. #........# #...############ #.......## #.⌠.## ###.....# #.......####...ß### Oh(#.......# #.......#.........# #.#.....# #.......#.⌠..>..⌠.## #.#.....######..@.............OhS'63.2 (36.0) Oh#.#.....#...(#.......###ß...###. Oh#.#.....#.##.#.......# ##.⌠.# # Ohf9#..........#.#.......# #...##### #####..##..#.#.......# #.....#......#.#.####### #.....#..###.#.#.# #......#......#.#.# ##).......#...#..#.#.# #...###Oh9OhOhc Ph Ph} Ph7 Ph Ph͝ Ph ,Ph> Ph Ph Ph Ph PhѬ Ph Ph Ph Phe Ph= Ph Phx Ph Ph5 Ph? Ph; Ph ,Ph Ph Ph# Ph^ Ph Ph Ph BPh{ Ph Ph Ph Ph$ Pht Ph Ph Ph  There is a fountain of clear blue water here.  You briefly stop to clean your hands.Ph@ Ph  _Ph Ph Ph PhD PhR Ph  #.......## #.⌠.## #######.......####...ß### #...#  Ph #.......#.........# #...#  #.......#.⌠..>..⌠.#### #... ##....................######...#. Ph0 (#.......###ß...###.............. .#PhR .# ##.⌠.# #...######...#. Phr .#.......# #...########## #...#. .#.......# #.# #####Ph V75.2 (12 .#.####### #............# # .#.# #............# # .#.# ##)...........# .#.# #...########### Ph [.#.# #.### .#.# #.# .#.# #.# PhE ;.#.# Ph Ph Ph^ QhwM IQh S Qh,X BQhs] ,Qh^ QhM_ QhGa Qhc Qh d Qh|e Qhrj BQhk Qhl Qh@o Qho QhWp Qhq Qhs Qhs QhOu Qhv Qh<{ XQh{ Qh| Qhy| Qh4 C .## #.⌠.## ########.# .####...ß### #...# #.# ...# #...# #.# .#.⌠..>..⌠.#### #...####.# ..............######...#....## .###ß...###........#  ##.⌠.# #...######...#....##  #...########## #...#.......#  #...........@# #####...#...# 83.2 (8.0) ## #............# #...#..##  #............# #...#....  ##)...........# ######.##.  #...########### ..  #.### ...  #.#  #.# Qh} Qh` RhpIRhxRhsyRhYBRhBRhRhRhKRhRh\Rh3RhsRhʌRh<,RhRhRhRh`RhRhRhCRhgRhRhcRhǡRhcRhRhBRh)Rh=RhvRhVRhRhܴRhRhκRhRhRhX _You hear the quick rusting of a drain very nearby.Rh*3RhRhRhRh7RhRhRh,RhRhHRh/RhRh,RhRhQRh.RhRh,RhRhvRh,Rh[RhRh=RhyRhtRh:RhRhBRhPRhRh RhRhBRhRhRhRhARhRhRhRh2RhRhRh4RhyRh$Rh nRhRhRhRhRh,RhsRhRh&,RhRh  # ########.# ### #...# #.# .# #...# #.# ⌠.#### #...####.# .....######...#....## ##..................#  #...######...#....##.# ######### #...#.......# ........# #####.@.#...# 913.2 (30.0) ........# #...#..## ........# #...#.... ........# ######.##. ######### Rh$Rh'Rh: #.#  #...# #.# # #...# #.# Rhee.#### #...####.# ....######...#....## ..................# #...######...#....##.#  #...#.......# .......# #####..@#...# # #...#..## # #...#.... # ######.##. RhF4.2 (1.0)RhRhSh`YSh.ZSh[ZSh`ShbShĊM######## ###.. ####### #.. ..# # .#### #...####.# ....######...#....##...............# ...####### ######## #...#..@....######...#...#.##...#.... .......# ######.##..ShShb%5Sh?ShShz. ###...# ##.#  #...# #.# # #...# #.# Sh.+#### #...####.# ######...#....## ...# ...######...#....##.#  #...#.Sh6/# # #####...#...# # #...#..## # #...#.... Sh[/# ######.##. Sh/E.. .... ..##Sh5Sh6%6Sh:Sh@Sh  ###...# ##.#  #...# #.#  #...# #.#  #...####.# ######...#....## .# #######...#....##.#  #...#.# # #####...#...# # #...#..## # #...#.... # ######.##. .. ..... . 7Sh7G  ###...# #.# ...#...# #.# ...#...# #.# .. #...####.# ..######...#....##.#..#.# ######...#....##.#  #...#.# # #####...#...# # #...#..## # #...#.... # ######.##. ###.##8Shg ###...# #.#.... #...# #.#.... #...# #.#...  #...####.#... ######...#....##.# ...#.# ######...#....##.#  #...#.# # #####...#...# # #...#..## Sh@# #...#.... # ######.##. #.. ..#... .#.##ShcSh9%9ShShTh+M...# ##...# #### ###...##.#.########.#....#.... #...#  #...####.#... ######...#....# ...............##...#....## #### #...#....#####...#...#...#..## ...# #...#....#.Th/1Th2&20ThT6Th7ThM[..## ...# ##...#.####+# #### ###...##.#.#########..#..... Th<$#...# #.#.... #...####.#... ######...#....# ...............##...#....## #### #...#.....Thh#####...#... ...# #...#..###.Th;1ThSThThM.## [..###.# Th_...# ##...#.####+# # #### ###...##.#.###.#######......... #...# #.#......... #...####.#......... Th######...#....# ...............### #### #...#..... Thڈ...# #####...#...####.Th;2ThThXTh14 KM####.# #.. .## [..###.# ...# ##...#.####+# # #### ###...##.#.###.####### #...#  #...####.#.@....... ######...#....##.####### ...............### Th4 #### #...#.......#.##.Th ; Th; %3Th/C Th #####.# #.. # #.## #.# ..# #..###.# # ##...#.####+# # Thf | ###...##.#.###.##.#.#...# #.#.#...# #.#. Th #...####.#....#....##.#Th #.# ...#....##.# Th #...#.......## #####...#...#Th # #...#..## Th ;4Th]" Tha$ Th X PM....#####.# #..## ..###.# ..# ##...#.####+# # ThX ### ###...##.#.###.########  #...####.#.......... #####...#....##.######## .............. #####...#....##.#..Th` ;5ThHd Th,f Th#.....# #.# #####.# #.. # #.## #.# # #..###.# # ##...#.####+# #  ###...##.#.###.##.#.#.#...# #.#.#...# #.#.#...####.#....#....##.#Th#.# ...#....##.# #...#.......## #####...#...## #...#..## Th4Th'%6Th1ThvTh $*M####....#####.# #..## ..###.# .# ##...#.####+# # ## ###...##.#.###.########  #...####.#........... ####...#....##.######### .............#.#..Th$.Th*Th+%7Th 1Th2UhWZQM #..####....#####.# #..## ..###.# .# ##...#.####+# # ## ###...##.#.###.########Uh[ #...####.#...........Fly ..UhbUhb%8UhgUhEiUh FM.Uh   #..####....#####.# #..## ..###.# .# ##...#.####+# # ## ###...##.#@###.##.###### Uh̼p#...####.#.............UhUhS%9UhUhKUh>d+###..#..+.. ###.. ...#.'Uh0EUh~F&30UhKUhM7 _You reach down and open the door.Uh2 kM##.  #..+######....##.. ####.# #..+.. ###+##### #.##.. .........###.##..#....... .# ##...#.####@# # Uh/3 |## ###...##.#.###.##.#######.#...........#...........#...# #.#..............###.UhD: Uh: %1Uh@ Uh*K Q _There is an open door here.UhU 3Uh UhO VhhW ..##..+###### #.##......####.+.. ###+### #.## #.##.. ........###.##..#.......#...#.####'# # ## ###...##.#@###.##. VhX ########.#..............# #.#...........#..............###. ## #...#.......#Vh^Vh_,2 _VhfdVheVh ##..+###### #.##......#####.+.. ###+### #.## #.##.. ........###.##..#..#...#.####'# # ## ###...##.#.###.##.  ########.#...@..........# ##.. .# #####...#...#VhUVhQ%3VhmVh Vh>~  #### #.##......#####.+.. ###+### #.## #.##.. ........####...#.####'# # ## ###...##.#.###.##.  ########.#.............# Vh~ ##Fly .. .# #...#..##Vh Vh %4Vh Vh Vh L#.##### #.##.. #.....# #.##.. #####.# #..+.. ###+### # #.## #.##.. ....... # #..###.##..#....... Vh# {# ##...#.####'# #  ###...##.#.###.##.#.#.Vhp :#...# #.#.#...# #.#.#...####.#....#....##.# Vh ...#....##.# #...#..# Vh c# #####...#...# Vh Vh %5Vh Vh Wh.##### #.##.. .....# #.##.. .# #..+.. ###+###  #.## #.##.. .  #..###.##..#.  ##...#.####'# +# #  ###...##.#.###.##..##.#.WhmhWhu#...# #.#.  #...# #.#.  #...####.#....#....##.#.#.#...#....##.# h   black bear (asleep)  WhWhע%6WhSWh,] _A black bear comes into view.Wh*##### #.##.. # #.##.. .# #..+.. ###+### #.## #.##.. . #..###.##..#. ##...#.####'# +# +# ###...##.#.###.##..# #.#.h# #...# #.#.# #...# #.#. Wh1#...####.#....#....##.#.#.# ....#....##.# WhyWh%7WhWh@WhZ" #.##.. # #.##.. .# #..+.. ###+###  #.## #.##.. .  #..###.##..#.  ##...#.####'# #+# +# Wh[###...##.#.###.##..## .#.h# ...# #.#.# ...# #.#. Wh[Z...####.#. ...#....##.#..##.# .# ...#....##.# # Wh_Wh_ft.hhWhg/===8WhmWhq4 _The black bear growls angrily.Wh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh)Xh*Xha0Xh2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Xh #.##.. # #.##.. .# #..+.. ###+### #.## #.##.. . #..###.##..#. ##...#.####'# #+# #+#  ###...##.#.###.##..## .#.# # #.#.h.# # #.#.####.#.##....##.#..###....##.# # XhXh\zh.---9Scorch _XhXh+Yh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YhYhv.vv@h.v(ally target)Yh9/10 ---=--40.7 (1.5Yh!Yhj 2 _You conjure some foxfire! x2ZhYZh0` §vYou barely miss the black bear. You conjure some foxfire!  The foxfire burns the black bear.ZhA,Zh/ §v§ The black bear is lightly wounded.  The foxfire burns the black bear.ZhjBZhrr §The black bear is moderately wounded.The foxfire burns the black bear.Zh,Zh& §v§§§vvThe black bear is heavily wounded.The black bear bites you. The black bear barely misses you.Zh4[5--1.6 (0.9Zhv§v§§Zh0/ _The black bear claws you.Zh ;§§black bear bites you. The black bear barely misses you. _The black bear claws you.  You hit  You conjure some foxfire!  The foxfire burns the black bear but does no damage.Zhp[ Zhb  §§§§The black bear is heavily wounded.The foxfire burns the black bear.Zh% Zh §§§§§Zh>  The black bear is heavily wounded.The foxfire burns the black bear.ZhNi Zhr & Zhr v§§v§§§The black bear is severely wounded.Zht i38-----2.6 (1.0Zhz ;§Zh| _The black bear bites you. The black bear misses you. The black bear claws you.[h  You hit the black bear but do no damage.The black bear is severely wounded.[h §v§v§§ You conjure some foxfire! The foxfire burns the black bear![h,[h|  The black bear is almost dead.The foxfire burns the black bear.  You kill the black bear![h§§@.§§[h[hD.§v.@..v§[hʢ[hRG### #.##..burgertutor the Conjurer ..# #.##..Mothkin of Vehumet ...... #.# #..+.. ###+###Health: 39/48 ===================----- #.## #.##.. .......[hoMagic: 9/10=====================--- #..###.##..#.......AC: 3Str: 8 ##...#.####'# #+# #+#EV: 11[hǪInt: 21  ###...##.#.###.##..##SH: 0[h,Dex: 11 [h ######.#........§v...#XL:  7 Next: 107% Place: Dungeon:5 [h+..# #.#........@....#[hLNoise: =--------  Time: 5943.5 (0.9) ..# #.#........v§......[h|-) Nothing wielded ..####.#...............#Cast: Scorch ..#....##.##########..##[hFly ........#.#.# ..#....##.#[h># ..#.......# ###...#...#[hګN#...#..##The black bear is severely wounded.[hYou conjure some foxfire! The foxfire burns the black bear!  The black bear is almost dead.[h fThe foxfire burns the black bear.  You kill the black bear! [h([_Vehumet accepts your kill.[h߭X  The black bear is almost dead.  The foxfire burns the black bear.  You kill the black bear! _Vehumet accepts your kill.Your Conjurations skill increases to level 7![h56You have reached level 8![h/  --more--[h[ _43/541--2[h D8 3% Scorch[hI ;§[h P _You feel clever.[hC3 #.##.. # #.##.. .# #..+.. ###+### .## #.##.. . ..###.##..#. ...#.####'# #+# #+# ###...##.#.###.##..## [h 4.#.§v...# # #.#..@...# # #.#.v§.####.#.##....##.#..## #.# ..##....##.# .[hY4m##.# # [h4*[hn8,[hVGv§§§.§§§§v.§.4-4.5 (1.0§§§§§§§ _You hear the quick rusting of a distant drain.\h #.##..  # #.##.. \h # #..+.. ###+###  ## #.##.. . \h N .###.##..#.  \h.Q...#.####'# #+###+# \hh ...##.#.###.##..##  \h.#....v§§§.§...#  # #.#......§§§.@..#  # #.#......v.§. ####.#.# #....##.#..##  #.# ..#  #....##.# #.#    #.# .#    #...#...# .#   #...#..##   \hF\h\hu\h,\h\h\h^\hZ\h\h(§§v....§...§§..v\h-5§§§\h&_ #.##..   #.##..   #..+.. ###+###  # #.##.. .  ###.##..#.  #.####'# #+###+#  #...##.#§###.##..## \h_T .#....§v.#   #.#.....§.....@.#   #.#.....§§. .#.....v.\h_w# ....##.#..## \h_ #.# ..#  ....##.# \h`#.#  .# \h8`.#  ...#...# .# \h`` ...#..##  \hi\hts\hy.§...§\hz%6\h:§\h̃Q _Your foxfire dissipates. x2\hqu .+.. ###+### # #.##.. ....... ### ..#.####'# #+###+# #...##.#§###.##..####.#.....§.......  ........##.###...@....... ##§#### ....##.##########..## Fly .# ...#....  \hz,..\h{55=\h{Q10/11==7\h7\h$\hi  .+.. ###+### # #.##.. ....... ### ..#.####'# #+###+# #...##.#§###.##..####.#.............# #  .....##.###........... ##\hi >#### ....##.##########..## .#.# ..# ##. #####.##.\hj F  \hq \hq %8\hv \hx \h #..+.. ###+###   #.##.. .  .##..#.  .#.####'# #+###+#  ...##.#§###.##..##  .#.# #  #.#......##.# #.#. .#.####  ##.#..##  #.# ...#  ##.# #.#.#  # .. .#  #...# ### .#  #..## .#  #.... .# .##.  9\h`#..+.. ###+###  #.##.. .  #.##..#.  #.####'# #+###+#  ##.#§###.##..## # #.#.# .#  #.#......##.# #.#. #.#.####  ##.#..##  #.# #...#  ##.# #.#.#  # ..#.#  .#...# ####.#  .#..## #.#  .#.... #.#  .##.  50\h\h ]h #..+.. ###+###  #.##.. . #.##..#. .#.####'# #+###+# .##.#§###.##..## # #.#.# .# ]hz #.#......##.#####  #.#. #.#.#### .##.#..## .#.# #...#]h .##.# #.#.#]h} .# ..#.#]h .#...# ####.#]h .#..## #.#]hH .#.... #.# ]hn5#.##. ]hV.6===1]h8M##.. .+.. ###+###   ##.##..#....... #.####'# #+###+# ...##.#§###.##..## # #.....# .# .....##.##### ]h9T ...... ##.#...............#######.##########..##.#.. ...##.##.#.#]hC9H #.#]hLX2]hh M##.. .+.. ###+###   ##.##..#....... #.####'# #+###+# ...##.#§###.##..## #.....# .# ....@##.#####  ...... ##.#...............#######.##########..## ....#.##...# ..#]h?o ;3]hs ]h?u ]hݛ i #.##..  #.##..]h   ]h r #..+.. ###+### # #.##.. . #.##..#. .#.####'# #+###+# ]h ,#...##.#§###.##..## # #.#.# .#  ]h #.#....@.##.#####  ]h3  #.#. #.#.##### .##.#..## .#.# #...# .##.# #.#.# .# ..#.# .#...# ####.# .#..## #.# 74]h% M.+####..  #..+.. ###+### #  ###.##..#....... ..#.####'# #+###+# ...##.#§###.##..## ##...@.# .# .....##.#####  ...... ###.#...............#####  Fly .#]h. ;5]h2 ]h4 ]ha  #..+## # #.##.. # #.##.. # #..+.. ###+### # #.##.. . .###.##..#. .#.####'# #+###+# #...##.#.###.##..## # #.#.# .# # #.#......##.##### # #.#....... #.#.##### #....##.#..## .#.# #...# #....##.# #.#.# #.# ..#.# #...#...# ####.# ]h0g ]hDh U1===6]h=m ]hn ^h/M  #..+####..  #..+.. ###+### ##  ###.##..#....... ...#.####'# #+###+# ...##.#.###.##@.## ##.....# .# .....##.##### # #.#.....................   Fly #.#^h4^h5%7^h9^hw;^h^P^hՔ #..+##   #.##..   #.##..   #..+.. ###+###  # #.##.. .  ###.##..#.  #.####'# #+###+#  #...##.#.###.##.@## #  .#.# .#   #.#......##.#####   #.#........  .#.#####  ....##.#..##  #.# #...#  ....##.# #.#.#  .# ..#.#  ^h08=8^hd##+..#..#### ..+.. ...#.'^h^h/%9^h^h!7 _You reach down and open the door.^h M.+####+##.. ..#  #..+.. ###+### ..+  ....... ..# ###.##..#.......#..# ..#.####'# #+###@# ...##.#.###.##..## ##.........# .# #.#.............##.#####   Fly ##.#^h; ^h D===60^hܴ g _There is an open door here.^h| ^h} ^h ^h> ^h\ 3^h ^hu _h_ht_h"_h#_h!*   #..+## ##+ # #.##.. ..# # #.##.. ..#  #..+..+###+###+..+  #.##..#.#..# ###.##..#......@#..#_h* ...#.####'###+###'#  ...##.#.###.##..## # ####.#.............# .# # #.#.............##.#####  #.#..................... ####.#...............##### #....##.##########..## ..#.# #...# _h1_h53d9=1 __h9_h@:_hݜ N  #..+## ##+ # #.##.. ..# .# #.##.. ..# .# #..+..+###+###+..+  #.##..#.#..# ###.##..#.......#..# ...#.####'###+###'#  ...##.#.###.##..## # ####.#...# .# .# #.#...##.##### .# #.#........... .####.#...............######....##.##########..##2_h _h _h[ _hf _h3_h=_h޿`h !`# #..+## ##+# #.##.. ..# ..# #.##.. ..# #.# #..+..+###+###+..+ #.## #.##..#.#..# #..###.##..#.#..# ##...#.####'###+###'#  ###...##.#.###.##..## ##.#..# .# ..# #.#..##.##### ..# #.#.. .`hy!Q.####.#...##### ..#....##.#..##`h=(`h)%3`h-`h/`hp |##++..#..#._#..+..'`hFv `hv %4`h| `hl~ ~ _You reach down and open the door. _Found a stormy altar of Qazlal.`hP .# ##  ##+## +...+ #...#  #..+## #._.# ##+ #### #.##.. #...# ..# ...# #.##.. +...+ ..# ##.# #..+..+###@###+..+  #.## #.##..#.#..#  #..###.##..#.......#..#`hQ ...#.####'###+###'#  ###...##.#.###.##..## # #######.#.# .#.# #.###.#####.# #.#........####.#...............#####`hX 2_`hKZ [50=5 _`h_ 7_`hb Q _There is an open door here.ah)M.## ##+##+...+ #...#  ahU*|#..+## #._.# ##+ ####...# ..##.. +.@.+ ..# ##.# #..+..+###'###+..+## #.......##..###.##..#.......#..#Fly #''###ah:_6 __ah[M.## ##+##+...+ #...#  #..+## #._.# ##+ ####.@.# ..##.. +...+ ..# ##.# #..+..+###'###+..+## .....#..###.##..#.......#..####+###ah;7ah7_ah"ahM.. .## ##+##+...+ #...#  #..+####+ ####...# ..##.. +...+ ..# ##.# #..+..+###'###+..+Fly ah'L##+##ahah]1=8ahY!ahC$] _There is a stormy altar of Qazlal here.ahM##.. .## ##+##+...+   #..+## #._.# ##+ ####...# ...# #.##.. +...+ ..#Fly ah? ah2_ahu,9 _ahahah0 M ##.. .## ##+##+.@.+ #...#  #..+## #._.# ##+ ####...# ...# #.##.. +...+ ..##+#ah7 3_ah7 &70ah; :_ahy= ah ###+###.$......'__1_ _You reach down and open the door. _Found 10 gold pieces.ah2zM ##.. ah@37+###+###+ .#..$....# ###.......###@##+...+ #...# ahq3#..+## #._.# ##+Fly ...ah@?_2=2 _bh<:_bh bh K_There is an open door here.bh/M ##.. +###+###+ .$ ###...@...#+###'###++...+#...#bh 0Fly _...bh&F_3 __bhgM ##.. +###+###+ .$ ###.......#+###'###++...+#...#_##'##4bh8_bhbh۲#.#.#.##. ..#.# +###+###+.# #..@....## #.# +###'###+ # +...+ # #...# # #..+## #._.# ##+# #.##.. #...# ..#.# #.##.. +...+ ..# ###.# #..+..+###'###+..+_3=5__6.5 (2 _You now have 264 gold pieces (gained 10).bh # # ##  # # +###+###+ # #.#  #.# +###'###+  +...+  #...# #..+## #._ #.##.. #.# #.##.. +. bhN ]_7.5 (1bhn bh bh.########.#s......#......#........'s   scorpion (asleep)bh _You reach down and open the door.4=8bhbh[ _A scorpion comes into view.chJ######### ...s##..........##......................# +###@###+ .###.......#+###'###++...+ #...#  #..+## #._.# ##+ ####...# ch}..##.. +...+ ..#chZ_9chchHQ _There is an open door here.chvs######### s #######...............@.# ###+###'###+ .#.......# ###.......#+###'###++...+ #...# #..+## #._.# ##+ ####...#chch.ss_ch>80Scorch _ch8_chch:R  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dhxdhydh~B_dh] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)dhD, .# .# .#.##.#.##.#dh,+.## #....s.....#####.. ..##.#.#####+###'###+ ..# #.......## #.......# +###'###+ #dh<- +...+ # #...# # #..+## #._.# ##+ ##### #.##.. #...# ..#dh.dh5n.s_dh6,1 _dh$AehbU  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ehUeheh $eh The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes  N - NofhJfhm0burgertutor the Conjurer.#Mothkin of Vehumet .......#Health: 54/54 ========================.#Magic: 7/11===============--------- ..###########.#AC: 3Str: 8 ..##..........#EV: 11fh0bInt: 22 ..## #..........#####SH: 0Dex: 11 .... ......s.........XL:  8 Next:  3% Place: Dungeon:5 ..##......@..#fh0Noise: ---------  Time: 5981.5 (0.0) ..#####+###'###+-) Nothing wielded fhz1..##.......#Cast: Scorch ####.......#Fly +###'###+ #+...+s   scorpion ##...# ##..+## #._.# ##+ fh1M##### #.##.. #...# ..#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh1You erupt in a blast of force! The mystic blast hits the scorpion!  The scorpion is heavily wounded.fhG2tThe scorpion is knocked back by the mystic blast.  The scorpion slams into the rock wall.fh3fh89 fh_9n---------=====3.0 (1.5fhn>8_fh@onfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the scorpion!  The scorpion is heavily wounded.  The scorpion is knocked back by the mystic blast.slams into the rock wall. _The scorpion is severely wounded.fh| vv (ally target)_You hit the scorpion.  The scorpion is almost dead.=----40fhyB_fhp _You conjure some foxfire! The scorpion closely misses you.fhKa _The scorpion is almost dead. _You conjure some foxfire! The scorpion closely misses you.  You barely miss the scorpion.  The scorpion is almost dead.You conjure some foxfire!  The foxfire burns the scorpion but does no damage.fh fh v§@v_The scorpion is almost dead.fh B----5fhM fh V _The scorpion closely misses you.ghݐy  You closely miss the scorpion.ghDgh? vvvghQ§The scorpion is almost dead.The foxfire burns the scorpion but does no damage.ghgBgh §_The scorpion is almost dead.The foxfire burns the scorpion but does no damage.ghgh7k  The scorpion is almost dead.ghv§§@§§ gh:*9 (0.9ghĪe§§_gh  The scorpion is almost dead.  The foxfire burns the scorpion but does no damage.  The scorpion is almost dead.  The foxfire burns the scorpion but does no damage.  The scorpion is almost dead. _The scorpion misses you.ghCgh #.#########  ## #..........#####.. ......s@§............§.§.#..#.####+###§###+ ....# ####.......# +###'###++...+ #..ghG #..+## #._.# ##+gh §..§§_Your foxfire dissipates!ghh,6.9 (1.0gh q§§_gh A _The scorpion stings you but does no damage.ghQ#.# .#########  ## #......@...#####.. ......s§§..............§.#..#.####+###§###+# ... ####.......# +###'#ghI##++...+ #...#gh1...'ghT0--7ghNgh|. _The scorpion stings you.ghQ5 R vv(ally target)You hit the scorpion but do no damage.The scorpion is severely wounded.You conjure some foxfire! The scorpion barely misses you.gh6 $47gh-6 D----8.8 (0.9ght; gh> . _The scorpion stings you.hhR  You conjure some foxfire! The scorpion barely misses you.barely miss the scorpion.  The foxfire burns the scorpion but does no damage.hhhh%  The scorpion is severely wounded.The foxfire burns the scorpion.  You kill the scorpion!hhNK§.hh`hh'fv§@v.§hhk--8==109.8 (1.0ScorchhhqS§§hh*tZ _Vehumet accepts your kill.hh~I§§ _No target in view!hhOhheV|.# .# .# # #.# # #.v..# ## #.....§.@..#####  .§. # #.#..#.#hh W# ####+###'###+# # #.......# #.......#+###'###+ +...+ hhXhhQYhh(Z,hhZhh_§.§§.§§vhh[`.-90hh^dT§§hhgN _Your foxfire dissipates!hh9M#.# .######### .@..# ## #......§...##### ... .......... .##.....§§..#..#.#Fly #+#...hhhhLhh?hhhh hh....§§§§§hhr?-1hhO§§hhsN _Your foxfire dissipates.hh ##...#.# .# .# # #.# # #.# ## #.#####  .... # #.#..#.# # ## # #...§...# hhY #..§§...#+###§###+ hhQ 8'...'hh S8=2hhԴ hh hh hh` hh hh hhI: hh: hh@ hh@ ihihihihihyih4ihih ihT### #.. #.# #.# #.# #.#  #.#  #.#  #.#####  .....  #.#..#.#  ####+###'###+#  ih9f#..+# ihihB==3ihihihM##.#########  # ###### . .......#.........#..#.#####'ih߸ih %4ihihs _You hear the rapid rusting of a very distant drain.ihdC M##.######### #..........# # #..........#####Fly .......#+ihC )+...ihJ ihHK ]9=5ihcP ih%R ih~D ih"G Read which item? Scrolls  a - a scroll of enchant armouri - a scroll of identify  r - a scroll of revelation [!] read|quaff[?] describe selectedjh jh jh# burgertutor the ConjurerMothkin of Vehumet ......Health: 49/54 =====================---###Magic: 8/11=================-------#..AC: 3Str: 8#.#EV: 11Int: 22#.#SH: 0Dex: 11#.#XL:  8 Next: 10% Place: Dungeon:5#@#jh< Noise: ---------  Time: 5995.8 (0.0)##########.#-) Nothing wielded#..........#Cast: Scorch # #..........#####Fly . ................#.........#..#.#####+###'###+##.......##.......#You kill the scorpion! _Vehumet accepts your kill. _No target in view! _Your foxfire dissipates! _Your foxfire dissipates. _You hear the rapid rusting of a very distant drain.jh  #############################################******#######........,,,,,* ***** #######.#######****,* *,,,* #######.####### *,* *,,,* #######.####### *,* *,,,* #######@####### *,* *,,,* ##########.####### *,* *,,,* #..........####### *,* #,,,**#..........#######****,* .,,,,,................>.,,,,,* *,,,**#......#.#.#****** jhi >*,,,* ####+###'###+###.# *,,,* *,.#.......#..#.# *,,,****,,,,*,*As you read the scroll of revelation, it crumbles to dust.jhk *6.8 (1jh jh _You feel aware of your surroundings. You sensed 1 shop/portal. _Found a stone staircase leading down.mhmh (Level 5 of the Dungeon <<<<>>>>>∩_(Press ? for help)****,*********************************,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,*****************************,*###############*,,,,,,,,* *********,*###############*,,*****,**** *,,,,,,***********,*###############*******,,* *,,,,* *,**,,,,,,,,,,,,,*,*#######........,,,,,**,,* *,,,,* *,**..,,,,,,,,,,,*,****** #######.#######****,**,,* *,,,,* *,**..,,,,,,,,,,,*,**,,,* #######.####### *,**,,* *....***,##.,,,,,,,,,,,,*,**,,,* #######.####### *,**,,* *,...,,,,#..,,***********,* *******,,,* #######@####### *,**,,******,..#####.#######*,* *,,..#*,,,* ##########.####### *,**,,,,,,,,,,..#..#.##....#*,# *....#*,,,* #..........####### *,**,**###****#.#..#.##.##.########.###....##,,,**#..........#######****,******,*hy(937m #<######.#............................,,,,,................>.,,,,,**,,,,,* #.............##.##..........#**....#*,,,**#.........#..#.#.#********,*****########...##.##.###...#########....#*,,,* ####+###'###+###.#*,* *.....†.........#.# #................#*,,,* *,.#.......#..#.#*,* *.#######..######.# #............#####*,,,****,,#.......#,,*,**,*****,* #.....,,..# #............# *,,,**,+,,+###'###+,,+,**,,,,,,,* **#.#####*###*#............### *****,,*,,*,+...+,*,,*,********** *,.>.,,,,,,,,................#*,**,,*,#...#,*,,*,********####*******###............#.##..+##+,#._.#,+##+,,,,,,,*mhRq@._mh ;..mh ;..mhy;..nhqU.#_nh;##nh_#._nhzS.._.nh9_.#_nh #+####.........#.##### #.##..*,#...#,*..#,*****,*nhu +#_#.........#.....# #.##..*,+...+,*..#,* *,*nhO> #_.######### #.........#####.# #..+..+###'###+..+,* *,*nh Q nhrQc_.##nh1R#......# *.....<...# #.## #.##..#.......#..#,* *,*nhJ #+nh6#......# *...^..[..# #..###.##..#.......#..#,* *,*nh: _+###......## ####.........# ##...#.####'###+###'#**,* *,*nh  #.#........# #...########## ###...##.#.###.##..##*,# *,*nh  ..####### #.......## #.⌠.##########.#.............#*.# *,*nh^ .####.....# #.......####...ß####...# #.#.............##.#####,**nh+ ###.......# #.......#.........#nh+- `#...# #.#.....................,,*nh# & nh #.#.#.....# #.......#.⌠..>..⌠.#### #...####.#...............#####****nh\ _..#.#.....######....................######...#....##.##########..##nh ..#.#.....#...(#.......###ß...###..................#.##...#nh nhI@ _..#.#.....#.##.#.......# ##.⌠.# #...######...#....##.# ***#.#.#nh _.##..........#.#.......#**#...########## #...#.......# *,,..#.#nhohO oh_# #####..##..#.#.......#,*#............# #####...#...# **,####.#ohs _ *#......#.#.#######,*#............# #...#..##****,,* #.#oh@v _*,ohA#..###.#.#.# *,*#............# #...#....,*,,,** #.#oh:& _,##......#.#.# *,##)...........# ######.##.*,*******,*ohv _#*ohL#...#..#.#.# *,#...############..,,..,>,,,,,,*ohm **#...#..#.#.# *,#.### *,,,,,,*#...,>.*********ohR  _**#.....##.#.# *,#.# *,,,,,,* *******#.##******ohH% *,#...#.##.#.# *,#.# *,******** *,,,,,,,,,*oh ,*#.#<#....#.# *,#.# *,*∩~~~~,****,,,,,,,,,*oh? * #.########.# *,#.# *,*~~~~,,,,,,,,,,,,,,,*oh;   #..........# *,#.#####,*~~~~,,***,,,,,,,,,,*oh3L   ############ *,#.#...#,*~~~,,** *,,,,,,,,,,*oh   *,#.#.#.#,*,,,,,****,,,,,,,,,,*oh   *,#.#.#.#,,,,,,,,,,,,,,,,,,,,,*oh^   *,#..<..#****,*,*****,,,,,,,,,*oh . phA. ph. ph. ph!. phe. ph/0.*ph  7,*phJ 7,,ph 7,,phVd 7,,phg 7,,phe 7,,ph* 7,,ph.7,,qh7,,qh7,,qh7*,qhg7 *qh1-* qh7**qhZ7,*qh7,,qheqhj6~,qh\qhburgertutor the Conjurer###############Mothkin of Vehumet ......###############Health: 49/54 =====================---###############******Magic: 8/11=================-------#######........,,,,,*AC: 3Str: 8 ***** #######.#######****,*EV: 11Int: 22 *,,,* #######.####### *,*SH: 0qhDex: 11 *,,,* #######.####### *,*XL:  8 Next: 10% Place: Dungeon:5 *,,,* #######@####### *,*Noise: ---------  Time: 5996.8 (0.0) *,,,* ##########.####### *,*-) Nothing wielded qh+*,,,* #..........####### *,*Cast: Scorch #,,,**#..........#######****,*Fly qh.,,,,,................>.,,,,,* qhr*,,,**#.........#..#.#.#****** *,,,* ####+###'###+###.# *,,,* *,.#.......#..#.# *,,,****,,#.......#,,*,* _Your foxfire dissipates! _Your foxfire dissipates. qh_You hear the rapid rusting of a very distant drain.As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal. qhM_Found a stone staircase leading down.qh9qhqh7qhޕqhi9== _qhqhמqh1qhŸqhqh(qhL50=qhhqh0qhaqhqhcqhqh^qh:==qhqhqhDqhU1=qhqh@  There is an open door here.qhqh _qhqhlqh%qhqhqhqhqhxP10/11==qhLqh@  There is an open door here.qhqh&R2= _qh&qhF,qhqhqh qhqh!qhtqhL  There is a stormy altar of Qazlal here.qhqh33=== _qhqqhqh7qhqhmqh,qhvqh V  There is an open door here.qhx  _qh qh qhx qh K4=qh qh 1 _HP restored.qh y1===qh 4 _Magic restored.qh; qh qhl qhx"  There is an open door here. _qh% qh& qh>' 9=qh' qhO* qh+ qhF, ;===qh, qht0 qhG1 qh1 qh1 qh3 qh{4 ,qh4 qhc6 qh7 qhI7 qh7 qh'9 qh9 qh9 qhN: qh = qh> ,qh? qhB qhRC qhC qh6D qhEG qhH qh=I qhI qhL qhO qhO qhQ qhiT : _Found 12 gold pieces.qh8V qhV qhJW qhY qh'] qhn] qh*^ qh*b n _Found an escape hatch in the floor. Found a stone staircase leading down.qhOd 3qh~e qhh qhep  ................#.##...# .######...#....##.# ***#.#.# ##### #...#.......# *,,..#.# ....# #####...#...# **,####.# qhbq ....# #...#..####**,,* #.# ....# #...#.....#,,,** #.# ....# ######.##.#.##*****,* ##### #.......>,,,,,,* ,,,* #@...>.##******* ,,,* ******* ***** *,,,,,,...* ~~~~,****,,,,,..$.# ~~~,,,,,,,,,,.....# ~~~,,***,,,,.z....# z   wight (dormant) ~~,,** *,,,.......# ,,,,****,,..# ,,,,,,,,,,,,,,,,,,*qhuu 26029.8 (33.0)qh| z.z30.8 (34qh< qh x _A wight comes into view. It is wielding a +0 long sword.rhf######...#....##.# ***#.# ##### ...,,. ....# #####...#...# **,### #...#..####**,,* ....#,..*#####.##.#.##*****,* #### #.......>,,,,, ,,,* ....>.##*************#@###### ****** *z........# ~~~~,****.z$....$.#rha,,,,,,....z...***,.z...,,** *,.h.zzzz 4 wights (3 dormant) ,,,,****,..hh 2 jackals (asleep),,,,,.h *,*,*****rh  3 wights and 2 jackals come into view.Found 3 gold pieces.rhrhVrhrhsrhrh.z.$..zzz....zzzz1 wandering)hhhh1 wandering).rhcJ==1.8 (1.0)Scorchrhrh-' _The jackal barks!sh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.thcxthThe spell is quite dangerous to miscast (21% risk of failure)! Continue anyway?  Y - Yes  N - NouhGDuh`>.######...#....##.# ***#.#.#burgertutor the Conjurer ##### #...#.......# *,,..#.#uh%aMothkin of Vehumet ...... ....# #####...#...# **,####.#Health: 54/54 ======================== ....# #...#..####**,,* #.#Magic: 7/11uhZaH===============--------- ....# #...#.....#,..** #.#AC: 3uhaFStr: 8 ....# ######.##.#.##*****,*EV: 11Int: 22 uha######.......>,,,,,,*SH: 0Dex: 11 ,,,*uha{#....>.##*******uhbXL:  8 Next: 10% Place: Dungeon:5 ,,,* *******#@######uhbmNoise: ==-------  Time: 6031.8 (0.0) ****** *.z.......#-) Nothing wielded ~~~~,****..$..z.$.#Cast: Scorch ~~~,,,,,,.zz......#Fly ~~~,,***,.........# ~~,,** *,.........#uhbkzzzz 4 wights (1 wandering) ,,,,****,.hh......#hh 2 jackals (1 wandering) ,,,,,,,,,.........# uhc*,*,*****,,,,,,,,,* _The jackal barks!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh>cYou erupt in a blast of force!  The mystic blast hits the wight but does no damage.  You conjure some foxfire!uhduh)euheuhfuhfuhn*zz.*..hhzally target)..h  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the wight but does no damage.  You conjure some foxfire!hear a bark!uhuhuhcuhuhmT  The foxfire burns the wight but does no damage.uh(uhuhYuh..zz.z.v$z.§..hh....h 3 jackalshuh,n---------=====3.3 (1.5uh;§uh@ Y _A jackal comes into view.uh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xhMxhT v§§You conjure some foxfire! The foxfire burns the wight.xhxhxh xhxhxhxhxhxhQxhB  The wight is lightly damaged.xh vv.z.z§§zhh...h.xh0--6--=----4.8xhO§§xh> _The wight hits you with a +0 long sword.xhxh............... #.. .#######**# ##### #...#.... *,,..#####...#...# **,#######**,,...#.....#,..** #.# ....######.##.#.##***** #####.......>,,,,,,xh #@v..>.##******* ,,,* *******#.###### ****** *....z.z§§#~,****..$zzhh$xhD,,,,....~,,***,.......   wight ( ~~,,** *,......h****,. ,,,,,,,,,.........#xhۑxhI §v§Your foxfire dissipates!The foxfire burns the wight but does no damage.xh,xhxh/xhpxhxh'xhyxh%)§zhh..z.hz 2 wights.xh *W-----50xh28§xh43 _The wight is lightly damaged.yho  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh,yh~yhyh2{  You conjure some foxfire! The wight barely misses you.yhq  A giant cockroach comes into view.yhyhyh+vv{zh.z 3 wights (1 ally target)ByhjB   giant cockroach (distracted)yh)1--5-----=7.3 (1.5yh yh?R _The wight barely misses you.yhxN######...#....##.##########..## ................#.# #.. .#######**# ##### #...#.... *,,..#####...#...# **,####..####**,,...#.....#,..** #.# ....######.##.#.##***** #####...>,,,,,, #.v..>.##******* ,,,* *******#z###### yh2 ****** *....z{hh.#~,****..$z.zzh.#,,,,..... 2~,,***,..... ~~,,** *,....****,.Byhu yhKs §vThe foxfire burns the wight.yhyh6 §The wight is lightly damaged.  The foxfire burns the wight but does no damage.yh+yhyhyhMyhs%§z§.hyh&_.zyh&3-80yh^.8§yh03 _The wight is lightly damaged.zh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zhSzh˺zhzh.zhzhQzhzhvvhh.zhz$z 3 wights (1 ally target)zhP---=9.8 (1.5zhzh+e _You conjure some foxfire! The wight misses you.zh zh .######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#Health: 51/54 ======================-- ##### #...#.......# *,,..#.#Magic: 5/11==========-------------- ....# #####...#...# **,####.#AC: 3Str: 8 ....# #...#..####**,,* #.#EV: 11Int: 22 ....# #...#.....#,..** #.#SH: 0Dex: 11 ....# ######v##.#.##*****,*XL:  8 Next: 10% Place: Dungeon:5 ######@v.....>,,,,,,*zh z[40mNoise: =--------  Time: 6039.8 (0.0) ,,,*#zh..>.##*******-) Nothing wielded ,,,* *******#h######Cast: Scorch ****** *....z.zhz#Fly ~~~~,****..$z.z.$.# ~~~,,,,,,.........#zzz 3 wights (1 ally target) ~~~,,***,.........#hhh 3 jackals ~~,,** *,.........# ,,,,****,.B.......#The foxfire burns the wight but does no damage. _The wight is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The wight misses you.You hit the wight but do no damage.zh #.######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#Health: 51/54 ======================-- ##### #...#.......# *,,..#.#Magic: 5/11zhH ==========-------------- ....# #####...#...# **,####.#AC: 3Str: 8 ....# #...#..####**,,* #.#EV: 11Int: 22 ....# #...#.....#,..** #.#SH: 0Dex: 11 ....# ######v##.#.##*****,*zh XL:  8 Next: 10% Place: Dungeon:5 ######@v.....>,,,,,,*Noise: =--------  Time: 6039.8 (0.0) ,,,*#zh..>.##*******-) Nothing wielded ,,,* *******#h######zh. oCast: Scorch ****** *....z.zhz#Fly ~~~~,****..$z.z.$.# ~~~,,,,,,.........#zzz 3 wights (1 ally target) ~~~,,***,.........#hhh 3 jackals zhS ~~,,** *,.........# ,,,,****,.B.......#The foxfire burns the wight but does no damage. zhv _The wight is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  zh Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The wight misses you.You hit the wight but do no damage.zh}  asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The wight misses you.You hit the wight but do no damage.The wight is lightly damaged.  The foxfire burns the wight.zhq ,zhw §vThe wight is moderately damaged.The foxfire burns the wight but does no damage.zh zh o  The wight is moderately damaged.zh §§.zz 4 wightsThe jackal closely misses you. The wight barely misses you.2=40.7 (0.9zho R§§zhT _The jackal closely misses you.{h  You barely miss the wight.The wight is moderately damaged.{hj vv.z(1 ally target)You conjure some foxfire!  The jackal bites you but does no damage.{hc'1.6{h&{h(R _The wight barely misses you.{hl  You closely miss the wight.The wight is moderately damaged.The foxfire burns the wight.{h|. ,{h4 §vThe wight is heavily damaged.The foxfire burns the wight!{h {h  The wight is almost destroyed.The jackal barely misses you.{h} ..BB   giant cockroach (wandering){h: 845---{h %2.6 (1.0{hN T _The wight hits you with a +0 long sword!|hN`  You closely miss the wight.|h]O,|hO|hR- _The wight hits you with a +0 long sword!  You closely miss the wight.  The wight hits you with a +0 long sword!  You feel drained.  The jackal bites you but does no damage.|h\shz.B|h]P: 35/53 (54)--------3Drain|hib _The jackal misses you.|h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}h vB(1 ally target)BYou conjure some foxfire!  You hear the rapid rusting of a drain nearby.   closely misses you.The wight hits you with a +0 long sword.  You feel drained. The jackal barely misses you.}h2/51-----P: 4/11 }h6--5.1 (1.5}h}h> _The jackal bites you but does no damage.}hyYou feel drained. The jackal barely misses you. _You barely miss the wight.  The wight is almost destroyed.  The foxfire burns the jackal!  You kill the jackal!. 2 jackals}hr }hGu i  Vehumet accepts your kill.}h؁ Y§h.}h +60}h :§}h R _The wight barely misses you.}hwRead which item? Scrolls }h$ a - a scroll of enchant armouri - a scroll of identify [!] read|quaff[?] describe selectedh:hDhQ.######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#hYRtHP: 32/51 (54) ===============--------- ##### #...#.......# *,,..#.#MP: 4/11========---------------- ....# #####...#...# **,####.#AC: 3Str: 8 ....# #...#..####**,,* #.#EV: 11Int: 22 hS,....# #...#.....#,..** #.#SH: 0Dex: 11 ....# ######§##.#.##*****,*XL:  8 Next: 10% Place: Dungeon:5 ######@h.....>,,,,,,*Noise: =--------  Time: 6046.1 (0.0) hiS&,,,*#z...>.##*******-) Nothing wielded ,,,* *******#h######hSCast: Scorch ****** *....z.zzz#Fly Drain hS~~~~,****..$z...B.# ~~~,,,,,,.........#zzzz 4 wights hT~~~,,***,.........#hh 2 jackals ~~,,** *,.........#h,,,,,,*Noise: =--------  Time: 6046.1 (0.0) ,,,*#z...>.##*******-) Nothing wielded ,,,* *******#h######Cast: Scorch ****** *....z.zzz#Fly Drain ~~~~,****..$z...B.# ~~~,,,,,,.........#zzzz 4 wights ~~~,,***,.........#hh 2 jackals ~~,,** *,.........#B   giant cockroach ,,,,****,.B.......#You barely miss the wight.The wight is almost destroyed.h The foxfire burns the jackal!  You kill the jackal!Vehumet accepts your kill. _The wight barely misses you.hL c  As you read the scroll of enchant armour, it crumbles to dust.h^ J  Your +1 robe glows green for a while.h  h M  The jackal bites you but does no damage.h{ .hzB$The wight completely misses you.h 247.1 (1h hP A _The jackal bites you but does no damage. x2hC h! sRead which item? Scrolls  i - a scroll of identify [!] read|quaff[?] describe selectedhhh.######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#h+yHP: 32/51 (54) ===============--------- ##### #...#.......# *,,..#.#MP: 4/11========---------------- ....# #####...#...# **,####.#AC: 4Str: 8 h....# #...#..####**,,* #.#EV: 11Int: 22 ....# #...#.....#,..** #.#SH: 0hDex: 11 ....# ######.##.#.##*****,*hXL:  8 Next: 10% Place: Dungeon:5 ######@h.....>,,,,,,*h4Noise: =--------  Time: 6047.1 (0.0) ,,,*h#zh..>.##*******-) Nothing wielded ,,,* *******#z######Cast: Scorch ****** *....z.Bzz#h Fly Drain ~~~~,****..$z...$.# ~~~,,,,,,.........#zzzz 4 wights ~~~,,***,.........#hh 2 jackals ~~,,** *,.........#B   giant cockroach ,,,,****,.B.......# _The wight barely misses you.ho(As you read the scroll of enchant armour, it crumbles to dust.  Your +1 robe glows green for a while.  The jackal bites you but does no damage.  The wight completely misses you. _The jackal bites you but does no damage. x2hhjIdentify which item? (\ to view known items) Potions (select first with !)  d - a blue potion  f - a bubbling amethyst potion  j - a golden potion[?] describe selectedhoh`h?.######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#HP: 32/51 (54) ===============--------- ##### #...#.......# *,,..#.#h> MP: 4/11========---------------- ....# #####...#...# **,####.#AC: 4Str: 8 ....# #...#..####**,,* #.#EV: 11Int: 22 ....# #...#.....#,..** #.#SH: 0Dex: 11 ....# ######.##.#.##*****,*XL:  8 Next: 10% Place: Dungeon:5 ######@h.....>,,,,,,*hqNoise: =--------  Time: 6047.1 (0.0) ,,,*#zh..>.##*******-) Nothing wielded h,,,* *******#z######Cast: Scorch ****** *....z.Bzz#Fly Drain ~~~~,****..$z...$.# ~~~,,,,,,.........#zzzz 4 wights ~~~,,***,.........#hh 2 jackals h}~~,,** *,.........#B   giant cockroach ,,,,****,.B.......# _The wight barely misses you.As you read the scroll of enchant armour, it crumbles to dust.  Your +1 robe glows green for a while.  hThe jackal bites you but does no damage.  The wight completely misses you. _The jackal bites you but does no damage. x2h]k  As you read the scroll of identify, it crumbles to dust.  d -> b - a potion of brilliance  The wight barely misses you. The jackal barely misses you.35==8.1 (1hhT _The jackal closely misses you.hf h9i =Drink which item? Potions  c - a potion of curing  w - a potion of heal woundsb - a potion of brilliance  f - a bubbling amethyst potion hi y j - a golden potion[?] describe selectedh|{ h hV .######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#HP: 33/51 (54) ===============--------- ##### #...#.......# *,,..#.#MP: 5/11==========-------------- ....# #####...#...# **,####.#AC: 4Str: 8 ....# #...#..####**,,* #.#EV: 11Int: 22 ....# #...#.....#,..** #.#SH: 0Dex: 11 ....# ######.##.#.##*****,*XL:  8 Next: 10% Place: Dungeon:5 ######@h.....>,,,,,,* mNoise: =--------  Time: 6048.1 (0.0) ,,,*#zh..>.##*******-) Nothing wielded ,,,* *******#z######Cast: Scorch ****** *....z.Bzz#Fly Drain ~~~~,****..$z...$.# ~~~,,,,,,.........#zzzz 4 wights ~~~,,***,.........#hh 2 jackals ~~,,** *,.........#B   giant cockroach ,,,,****,.B.......#The wight completely misses you. _The jackal bites you but does no damage. x2  As you read the scroll of identify, it crumbles to dust.  d -> b - a potion of brilliance  The wight barely misses you. The jackal barely misses you. _The jackal closely misses you.h\ barely misses you. The jackal barely misses you.The jackal closely misses you.  It was a potion of mutation. You feel extremely strange  You feel a compulsion to reserve your scrolls for emergencies.Large bone plates grow over parts of your arms.  The jackal misses you.h 249.1 (1h h V _The wight completely misses you.h h& Drink which item? Potions  c - a potion of curing  w - a potion of heal woundsb - a potion of brilliance  j - a golden potion[?] describe selectedhjhh .######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#HP: 33/51 (54) ===============--------- ##### #...#.......# *,,..#.#MP: 5/11==========-------------- ....# #####...#...# **,####.#AC: 4Str: 8 ....# #...#..####**,,* #.#EV: 11Int: 22 ....# #...#.....#,..** #.#SH: 4hDex: 11 ....# ######.##.#.##*****,*XL:  8 Next: 10% Place: Dungeon:5 ######@h.....>,,,,,,*Noise: =--------  Time: 6049.1 (0.0) ,,,*#zh..>.##*******-) Nothing wielded ,,,* *******#z######Cast: Scorch ****** *....z.Bzz#Fly Drain ~~~~,****..$z...$.# ~~~,,,,,,.........#zzzz 4 wights hA~~~,,***,.........#hh 2 jackals ~~,,** *,.........#B   giant cockroach ,,,,****,.B.......# _The jackal closely misses you.It was a potion of mutation. You feel extremely strange.  You feel a compulsion to reserve your scrolls for emergencies.Large bone plates grow over parts of your arms.The jackal closely misses you. The jackal misses you. _The wight completely misses you.hW  The jackal misses you. _The wight completely misses you.  It was a potion of enlightenment.  You feel more buoyant. barely misses you.  The wight hits you with a +0 long sword!h15/49--------=50.1 (1Will+ Fly Drainht hk _You feel drained. The jackal barely misses you. The jackal bites you.hyhzODrink which item? Potions  c - a potion of curing  w - a potion of heal woundsb - a potion of brilliance[?] describe selectedh  hRT.######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#HP: 15/49 (54) =======----------------- ##### #...#.......# *,,..#.#MP: 5/11==========-------------- ....# #####...#...# **,####.#AC: 4Str: 8 hQH....# #...#..####**,,* #.#EV: 11Int: 22 ....# #...#.....#,..** #.#SH: 4Dex: 11 ....# ######.##.#.##*****,*XL:  8 Next: 10% Place: Dungeon:5 ######@h.....>,,,,,,*Noise: ==-------  Time: 6050.1 (0.0) ,,,*#zh..>.##*******-) Nothing wielded ,,,* *******#z######Cast: Scorch ****** *....z.Bzz#Will+ Fly Drain h~~~~,****..$z...$.# ~~~,,,,,,.........#zzzz 4 wights ~~~,,***,.........#hh 2 jackals hV~~,,** *,.........#B   giant cockroach ,,,,****,.B.......# _The wight completely misses you.It was a potion of enlightenment.  h You feel more buoyant.The jackal closely misses you. The jackal barely misses you.The wight hits you with a +0 long sword! h4_You feel drained. The jackal barely misses you. The jackal bites you.hD,j  You feel much better.  The wight hits you with a +0 long sword!h-33/47=========-1.1 (1Drain -Scroll h-hz7hb9 _You feel drained. The jackal barely misses you. The jackal misses you.h  hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhšThe spell is quite dangerous to miscast (21% risk of failure)! Continue anyway?  Y - Yes  N - Noh h# n.######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#HP: 33/47 (54) ================-------- h.$ ##### #...#.......# *,,..#.#MP: 1/11==---------------------- ....# #####...#...# **,####.#AC: 4Str: 8 ....# #...#..####**,,* #.#EV: 11Int: 22 ....# #...#.....#,..** #.#SH: 4Dex: 11 ....# ######.##.#.##*****,*XL:  8 Next: 10% Place: Dungeon:5 ######@h.....>,,,,,,*Noise: =--------  Time: 6051.1 (0.0) ,,,*#zh..>.##*******h$ -) Nothing wielded ,,,* *******#z######Cast: Scorch ****** *....z.Bzz#Will+ Fly Drain -Scroll h$ ~~~~,****..$z...$.# ~~~,,,,,,.........#zzzz 4 wights ~~~,,***,.........#hh 2 jackals h% {~~,,** *,.........#B   giant cockroach ,,,,****,.B.......#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wight.  The wight is lightly damaged.  The mystic blast hits the wight!  You destroy the wight!h52 ;The wight is lightly damaged.  The mystic blast hits the wight!  You destroy the wight!  Vehumet accepts your kill.jackal.kill the jackal!h=  Vehumet accepts your kill.The mystic blast hits the jackal!  You kill the jackal!h@ h#A h"B hB hXC hN x ††.B 3B   giant cockroach  Vehumet accepts your kill.hsT 9--------7=====2.6 (1.5hT ?ScorchDrain ha I _You block the wight's attack.h9n  You hit the wight but do no damage.The wight is lightly damaged.  You conjure some foxfire! The wight barely misses you.hbv zv(1 ally target)The wight hits your foxfire with a +3 hand axe.h,hkvzB.hqa=----30hhE _The foxfire burns the wight but does no damage.h,h.VDrink which item? h;/Potions  c - a potion of curingb - a potion of brilliance[?] describe selectedhjb hj ht T.######...#....##.##########..## burgertutor the Conjurer ................#.##...#Mothkin of Vehumet ...... .######...#....##.# ***#.#.#HP: 33/49 (54) ================-------- ##### #...#.......# *,,..#.#MP: 1/11==---------------------- ....# #####...#...# **,####.#AC: 4Str: 8 hcu ....# #...#..####**,,* #.#EV: 11Int: 22 ....# #...#.....#,..** #.#SH: 4Dex: 11 ....# ######v##.#.##*****,*XL:  8 Next: 17% Place: Dungeon:5 ######@†.....>,,,,,,*Noise: =--------  Time: 6053.6 (0.0) ,,,*#zz..>.##*******hy 9-) Nothing wielded ,,,* *******#B######Cast: Scorch ****** *....z...z#Will+ Fly Drain -Scroll ~~~~,****..$z...$.# ~~~,,,,,,.........#zzz 3 wights (1 ally target) ~~~,,***,.........#B   giant cockroach ~~,,** *,.........# ,,,,****,.B.......# _You block the wight's attack.  You hit the wight but do no damage.The wight is lightly damaged.  You conjure some foxfire! The wight barely misses you.The wight hits your foxfire with a +3 hand axe. _The foxfire burns the wight but does no damage.hJ §vYou feel clever all of a sudden.The foxfire burns the wight.hhh>h  §§zBThe wight is moderately damaged.h4.6 (1ScorchBrill Will+ Fly Drain -Scroll h=8§hK _The wight misses you.hJ7  You hit the wight.ho  The wight is moderately damaged.hg.z†B.hA45hh!K _The wight misses you.h(  You barely miss the wight.The wight is moderately damaged.h Az.h R2==6h hc _The wight closely misses you. The wight barely misses you.hOh  You hit the wight but do no damage.h  B.  The wight is moderately damaged.The wight hits you with a +3 hand axe. You feel drained.h{22/47-----7Drain hhu _The wight barely misses you. The wight hits you with a +0 mace.h8## #...####.#...............## .######...#....##.##########..## ................#.# #.. .#####..##.# ***# ##### #...#.... *,,..####.# **,####..####**,,...#.....#,..** #.# h ....######@##.#.##***** #####.z.....>,,,,,, #zz..>.##******* ,,,* *******#B###### ****** *....z...~,****..$z...$.#,,,....#~,,**. ~~,,** *,..hh2h9h"KzB.h"_3-----8hi*h-3 _You block the wight's attack.h3ht _You are too injured to fight recklessly!hS #...# .. ## #...####.#...............## .######...#....##.##########..## ................# #.. .#####..##.# ***# ##### #...#.......# *,,..####.# **,#######**,,...#.@...#,..** #.# ....######.##.#.##***** #####z.....>,,,,,, #zB..>.##******* ,,,* *******#.###### ****** *....z...~,****..$z...$,,,....#~,,**h`ThUhUh^qzz{)†h`4-9 _hghihc-hG^ _You are too injured to fight recklessly!h}  You closely miss the wight.The wight is lightly damaged.h E vv.B(1 ally target)B   giant cockroachYou feel a surge of power! You conjure some foxfire!  The wight closely misses you.====60 _The wight hits your foxfire with a +3 hand axe!h7  You hit the wight.h8 §huvThe wight is moderately damaged.The foxfire burns the wight.hh| §The wight is heavily damaged.The foxfire burns the wight.hzh6hhThh0§§@z†B†h--1h:§h^ _The wight is severely damaged.hJ   #...#  #...####.#.......##.# ....#.# #...# ..##.#   ....#   #...#   #...#§.####**,,* #.#  #...#§@z..#,..** #.#  ######z##.#  #zB.....>  #)†..>  #.######  ...#$z...$.#...#You hit the wight but do no damage. The wight hits you with a +3 hand axe!h D #...#  #...####.#.......##.# ....#.# #...# ..##.#   ....#   #...#   #...#§.####**,,* #.#  #...#§@z..#,..** #.#  ######z##.#h Y  #>  #)†..>  #.### ...#$z...$.#...#h x BThe wight hits you with a +0 short sword.h f11-------2.5 (0.9h :§h V _* * * LOW HITPOINT WARNING * * *hٙ$vv.(2 ally target)The wight hits you with a +0 short sword. _* * * LOW HITPOINT WARNING * * *  You hit the wight but do no damage.The wight is severely damaged.  You feel a surge of power! You conjure some foxfire!  The wight hits you but does no damage. The wight closely misses your foxfire.h,3.5 (1.0hh3 _You block the wight's attack.hNhPDrink which item? Potions  c - a potion of curing[?] describe selectedhv1 h: #...# #.#................. burgertutor the Conjurer ## #...####.#...............## Mothkin of Vehumet ...... .######...#....##.##########..## HP: 11/47 (54) =====------------------- ................#.##...#MP: 2/11====-------------------- .######...#....##.# ***#.#.#AC: 4Str: 8 ##### #...#.......# *,,..#.#EV: 11Int: 22 ....# #####...#...# **,####.#SH: 4Dex: 11 ....# #...#vv####**,,* #.#XL:  8 Next: 17% Place: Dungeon:5 ....# #...#.@z; t49m..#,..** #.#Noise: =--------  Time: 6063.5 (0.0) ....# ######z##.#.##*****,*-) Nothing wielded ######zB.....>,,,,,,*Cast: Scorch ,,,*#)†..>.##*******Brill Will+ Fly Drain ,,,* *******#.###### ****** *....z....#zzz 3 wights (2 ally target) ~~~~,****..$z...$.#B   giant cockroach ~~~,,,,,,.........# ~~~,,***,.........# _* * * LOW HITPOINT WARNING * * *You hit the wight but do no damage.The wight is severely damaged.You feel a surge of power! You conjure some foxfire!  The wight hits you but does no damage. The wight closely misses your foxfire. _You block the wight's attack.hD R  You feel better. The foxfire burns the wight.h h h C §§vhp Z1The wight is severely damaged.hP hS T  The foxfire burns the wight but does no damage.hFT ha] o§§z.h] h^ 7/46===3==4.5 (1hg :§§h:j x _The wight hits you with a +3 hand axe. You feel drained.h   You hit the wight but do no damage.The wight is severely damaged.hB'  #...#  #...####.#.......##.# ....#.# #...# ..##.#   ....#   #...#   #...#§§####**,,* #.#  #...#z@z..#,..** #.#  ######z##.#  #B†.....>  #)†..>  #.######  ...#(1 ally target)$z...$.#...#You feel a surge of power! You conjure some foxfire!h #...#  #...####.#.......##.# ....#.# #...# ..##.#   ....#   #...#   #...#§§####**,,* #.#  #...#z@z..#,..** #.#  ######z##.#  #B†.....> h  #)†..>  #.### ...#$z...$.#...#hhR  #...#  #...####.#.......##.# ....#.# #...# ..##.#   ....#   #...#   #...#§§####**,,* #.#  #...#z@z..#,..** #.#  ######z##.#h!  #B†.....>  #)†..>  #.######  ...#$z...$.#h...#The wight hits you with a +3 hand axe!  * * * LOW HITPOINT WARNING * * *h-  #...#  #...####.#.......##.# h X....#.# #...# ..##.#   ....#   #...#   #...#§§####**,,* #.#  #...#z@z..#,..** #.#  ######z##.#  #B†.....>  #)†..>  h& #.### ...#hL $z...$.#...#hT vvB  * * * LOW HITPOINT WARNING * * *  You feel drained.  * * * LOW HITPOINT WARNING * * *The wight barely misses your foxfire.0 short sword!  You die...h j-8/44--------h /  --more--h5h $h^Inventory: 2/52 gear slots Armour (go to first with [)  a - a +2 robe (worn) hJewellery (go to first with "=)b - an amulet of magic regenerationh 7hS# hm& Goodbye, burgertutor.982 burgertutor the Conjurer (level 8, -8/44 (54) HPs)Began as a Mothkin Conjurer on Oct 14, 2025.Was an Initiate of Vehumet.Mangled by a wight... wielding a +0 short sword(9 damage)... on level 5 of the Dungeon.The game lasted 00:08:54 (6005 turns). Best Crawlers - 219. 1002 1000000bra MoMo-08 blasted by a steam dragon (D:6) 220. 1001 Newman MoMo-08 slain by a yak (D:5) 221. 998 patricia MoCj-08 slain by a wight (D:6) 222. 996 1000000bra MoHu-07 slain by a gnoll (D:6) 223. 993 NanoSnail GnCA-08 slain by a hell hound (Abyss:2) 224. 982 burgertuto MoCj-08 slain by a wight (D:5) h& V225. 976 burgertuto MoCj-08 slain by Duvessa (D:5) 226. 976 patricia MoNe-08 slain by a phantom (Necropolis) 227. 973 1000000bra MoAE-08 slain by a wight (Temple) 228. 968 frogmen MoCA-08 slain by a gnoll sergeant (D:6) 229. 958 Dollynator MoCj-08 slain by a killer bee (D:6)hZ hhO? [?25h[?0c [?1051l[?1052l[?1060l[?1061l