nhwT Player: captaindecadence Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.20:44:11.ttyrec Time: (1756327451) Wed Aug 27 20:44:11 2025 nhF [?1051l[?1052l[?1060l[?1061hnh R)0[?7h[?25l[?1cnh nh/ nhS nhd Welcome, captaindecadence. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Enchanter+nhc+nhi+nh:n6Welcome, captaindecadence the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - Brigand+nhnWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanter  w - Air Elementalist h - Chaos Knighto - Reaver+nhnx - Earth Elementalisty - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are +nhnxequipped with an enchanted dagger and potions of invisibility. + - Recommended background+nhnx * - Random background # - Recommended character ! - Random character % - List aptitudes+nho_Space - Change species ? - Help Tab - Poltergeist Enchanter9nh'9nh~ 9nhtWelcome, captaindecadence the Revenant Monk. You have a choice of weapons.  a - short sword(-1 apt)b - mace(-1 apt)  c - hand axe(-1 apt)  d - spear(-1 apt)  e - falchion(-1 apt)  f - claws 9nh(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help:nh77 :nh :nh Icaptaindecadence the RuffianRevenant **....Health: 19/19 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0:nh Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsNothing quivered:nh u..... .. .... . . .....# #....#. .#.. ##.. .. # .:nh@ "...#...#. .#...#.....#...##...@.##...#...#...#:nhh #. #.#.#. .#...#. .# .. .# .#. .# .#. .#:nh #. .. #... .#. .. . .. .... .. ..:nh :nh Welcome, captaindecadence the Revenant Monk.It is said that the Orb of Zot exists deep within this dungeon.:nh :nh;$ Press ? for a list of commands and other information.:nhk) :nh*, [ _Found a staircase leading out of the dungeon.  =nh,=nh,=nhR=nh=nhP,=nh=nho=nh,=nh=nhX=nhl=nh,=nh=nhj=nh,=nh&=nhM=nh%,=nhK=nh=nh,=nh:=nh=nh,=nh^=nh=nh~,=nh=nh@=nh,=nh=nhr=nh5,=nh=nh}=nhG=nhf=nh=nhw=nhS,=nh=nh=nh=nh=nhv=nh=nh=nh=nhf=nh=nh=nh.=nh=nh[=nh( '=nhJ v[..  ..### =nhj K ... ######=nh  #.#####....# #. =nh #.@...#....# #..28.0 (24.0)=nh c #####.#....####.... =nh #.............. ###............=nh  .. #............ =nh2 ....##............  ....................=nhR   .................... =nhs { ...........#........ =nh =nh-=nh\,9.0 (25=nh=nh- _Found a robe.>nh^8##[.... .....#### ........# ######  #@#####....# #. #.....#....# ######.#....#### #.. ###. .. #.. ....##... . ..30.0 (1.0)>nh _>nh*###[ #### .......@.# ###### ####...#.#####....# ##.#.#.....#....# ## #.#####.#....####.. #... ###... .. #... ....## >nh=>nh&1>nh>nh}>nh2 _>nh u####.[....g.####..# #######...#.#####....#  #.#.#.....#....# #>nhɺ  #.#.#####.#....##### ... # ... ###>nh g   goblin (asleep) .... .. #>nh G ........## >nh >nhq u 0  A goblin comes into view. It is wielding a +0 club.>nh >nh T.gg>nhj J====2.0 (1>nh >nh> ( _The goblin shouts!?nhF98?nhg--=---3?nh?nh@y _You completely miss the goblin. The goblin hits you with a +0 club.?nh!9  You claw the goblin!?nh,e)?nh"--?nhV8---9 (0.9?nh?nhJ _You kill the goblin!@nh3@nhM@nh@nh&#9@nh?==@nh 1 _HP restored.@nhP3@nhK@nhA @nhW ,@nh @nh+|  Things that are here:  a +0 club; a goblin corpse@nhc@nh _@nh@nh@nhK@nh:==@nh@nh@nhz,@nh @nh!@nh#@nh#@nh$@nh'@nh(,@nh)@nhw+@nh,@nh,@nh-@nh.@nhW0,@nh`1@nh62@nh3@nhF3@nh3@nh4@nh5,@nh 6@nh7@nh8@nh88@nh8@nh9@nh]:@nh:@nh;@nh4=@nhu>,@nh>@nh4@@nh*A@nhWA@nhA@nhB@nhC,@nhdD@nhE@nhvF@nhF@nhG@nhH@nhQI,@nhI@nhJ@nhK,@nhiL@nhYM@nhuN,@nhN@nh+P@nh&Q@nhGQ@nhQ@nh>S@nhvT,@nhT@nhyV@nhoW,@nhW@nh%Y@nhCZ@nhfZ@nhZ@nh5\@nh ],@nh]@nh^@nh_@nh_@nhl`@nh}b@nhc@nhc@nhd@nhf@nhzg@nhg@nh/h@nhj@nh$q(... ... .... ################ ..... ...............###.$.... ##############..@....... - #### #####...... @nhbq...# #. ..... ...# #.. ...> ...####.... ..K @nhq........... .. K   kobold (asleep) ........... . @nhqj........... ...........@nh{ 62.9 (29.0)  A kobold comes into view. It is wielding a +0 dagger.Found a stone staircase leading down.@nh K.JJ   endoplasm (wandering)K   kobold  The kobold shouts!@nh5==3.9 (30@nhr@nhΌ] _An endoplasm comes into view.Anhj Anhϸ Anh z _There are monsters nearby!Bnh #.....#...........K.....### .. ..............###.$.#... #####.# #. ..# #.. .....>.####.... ..g.K. ....J. ......g   hobgoblin (wandering) .......KK 2 kobolds (1 wandering) Bnhc  A hobgoblin and a kobold come into view.The hobgoblin shouts!  The endoplasm quivers.Bnh| Bnh Bnh. O  The kobold shouts! You hear a loud squeak.Bnh BnhM .Kg.K.>rBnh p.J..JgBnh Kr   ratBnh1 +=4.9 (1Bnhg .0)Bnh Bnh V _A rat comes into view.Cnh'l #..... #...... ....... ....... .K.....#### ........###.$.....##Cnh.# #####..# #. ........# #.. .g.K.>rCnh.####.... ...J.... .......Cnhу. .......K   koboldCnh. ........CnhŅCnhMCnhCnh9rK..>..K   koboldr   ratCnh0---5CnhuCnhHDnh #..... #...... ....... ....... .K.....DnhI### ........###.$.....##.#Dnhpj #####..# #.Dnh .....r..# #.. .gKDnhρ..>..####.... ........ .......Dnh_. ....... DnhG. ..Dnh7Dnh˃DnhNDnhDnhʋRKg...r.g   hobgoblinK   koboldr   ratDnh:B---6DnhtDnhDnhy#..... #...... ....... ....... .K..... Dnh ## ....... ###K$..... #.  #####g...r.. Dnh=# #. .K..... Dnhl# #.. .g...>.####.... Dnh....... ....... Dnh ....... K 2 kobolds .Dnh'  DnhDnhDnhTDnhDnhd.gKK..r..Dnh&7DnhDnhEnhm  You scratch the hobgoblin.  The hobgoblin is heavily wounded.Enhpcr. Enhp#6EnhpC----=8.8 (0.9Enh{wEnhy- _The hobgoblin hits you.Enh,  You scratch the hobgoblin.  The hobgoblin is almost dead.EnhEnḥe  The hobgoblin barely misses you.Enh:l.r.    koboldl   frilled lizardEnhOr   ratEnh#7Enh@E=---9.8 (1.0EnhղEnha _A frilled lizard comes into view.Enh  You scratch the hobgoblin.Enhc  l.KrK..K 2 kobolds.Enh @....... ...........Enh= L=2570EnhE EnhK M _You kill the hobgoblin!Fnh,Fnhl..   koboldFnhf-1.7 (0.9FnhFnhz _You barely miss the kobold. The kobold closely misses you.Fnh]Fnh[<  You scratch the kobold.FnhrFnhY  You kill the kobold!FnhFnhFnhFnh .r..lKBB   giant cockroachK   kobolFnh\dl   frilled lizardr   ratFnhE6332.7 (1.0FnhFnhPb _A giant cockroach comes into view.Fnh BFnhe Kl..B.Fnh T6-3Fnh Fnh a _You barely miss the rat. The rat bites you.Hnh  You scratch the rat.HnhlK..J.J   endoplasmHnh57=Hnh/414.6 (0.9HnhHnhG _You kill the rat!Hnh7 9  You claw the kobold!Hnhm Hnh˝ Hnh_ .Jl.l   frilled lizardHnh R=505.6 (1.0Hnhʬ Hnh J _You kill the kobold!Inh|Inh/ BB   giant cockroachl   frilled lizard  You scratch the endoplasm but do no damage.Inhg-6.5 (0.9Inh0InhW _The endoplasm closely misses you.Inh InhD .l   frilled lizard  You scratch the endoplasm but do no damage.Inh V6-7.4Inh} Inh - _The endoplasm hits you.Jnhp?  You scratch the endoplasm.Jnh& B B   giant cockroachl   frilled lizard  The endoplasm is heavily wounded.The endoplasm freezes you.5---8.3JnhJnh1 _You are frozen. You resist.Jnh>?  You scratch the endoplasm.Jnh$H . l   frilled lizard  The endoplasm is severely wounded.Jnh{H(9.2Jnh0NJnhsQV _The endoplasm barely misses you.Jnhw <  You claw the endoplasm!Jnh9 Jnh Jnh Jnh ~lBB   giant cockroachJnh 76680.2 (1.0Jnh JnhT M _You kill the endoplasm!Knh\D  You scratch the frilled lizard.Knh$^KnhdXB.KnhEhQ--751.1 (0.9KnhmKnhpR _You kill the frilled lizard!Knht E  You scratch the giant cockroach.Knh C)Knh# 1912.0Knhf) Knh+ S _You kill the giant cockroach!Qnh#..... #...... ....... ....... ....... ### ....... ###.$..... #...@.  #####. # #. ....... # #.. .....>.####.... Qnhb....... ....... ....... ....... QnhwQnhd6==-3.0 (1.0QnhQnhr _Items here: )) ††††.RnhL#.##.#.Rnhq#.#.#### #.###.$.#...) #####.# #. ..# #.. .......>.####.... .... ..... ...... ....... RnhrRnhrsG-4 _RnhyRnh{Rnh@s n##......###.#.#.#.#### #.###.$.#...). #####. # #. .. # #.. ...>. ####.... .... ...Rnhs D .. .# RnhA| <5Rnh RnhM ###### #### ############# #.. ............#############...) ##### # #.........................................#Rnh$<6RnhRnh7===7.0 (2RnhrRnh1 _You now have 4 gold pieces.Tnh3Tnh>Tnh,TnhBTnhTnh ,Tnh"Tnhp%O=Tnh&Tnh)a8=Tnhv+Tnh-,Tnh.Tnh2,TnhK3Tnh5,Tnh7Tnh9Tnh:i9===Tnh*<Tnh@Unh,UnhUnhUnh,Unhl Unh UnhUnhUnh UnhKUnh;P==UnhUnhUnh ,Unh#UnhZ&Unh(,UnhU*Unh1Unh4,Unh6Unh=UnhwA,UnhBUnhdFUnhH,UnhqJUnhNUnh[P,UnhQUnh(TUnhTV,UnhoWUnhYUnhx...................... ...................... .....................# .................#..# ................###. .........#.....## ......########.### ...... ##.....## #....112.0 (25.0) ...... ........ ...... ........##### #......> ..# #...... .# #.... # #... Unh.UnhsX3.0 (26Unh; _Found a stone staircase leading down.Unh"3Unh$Unh/)Unh+Unh/,Unh8Unh9Unh?UnhHB,UnhBUnhEUnhmG,UnhKHUnhJUnhL,UnhMUnhOUnhQ,UnhRUnhUUnhW,UnhWUnhYUnh[,Unh_\UnhB^Unh`,UnhcaUnheUnhg,UnhhUnhnUnhCp,UnhpUnhsUnh... Unh x###.#....####.................... Unh * #UnhV V................... Unh  ###............................ Unh  .. #...........................#Unh5 ##.......................#..##Unh .....................###..#Unh .....Unh i...#.....## #...Unh ..#########.####.... ##.....##... ...#.##.g #..............##.#............. .................... g   goblin (asleep)###.##############.........................# #..............#.#......# #.............. 44.0 (31  Unhj GA goblin comes into view. It is wielding a +0 club.Unh Unh' kg.gUnh( K====5.0 (32Unh. Unh1 ( _The goblin shouts!Vnh3 ....##........>... #######....... Vnh3 #.................##.... ..# ...#.....#..#..Vnh4.....###..#.....## #...#Vnh042########.####..VnhO4g# ##.....##.#.##..# #.........Vnhn4K.........Vnh4<..g   goblinVnh4...... Vnh4G....#......##..............Vnh>n=---6.0 (1Vnh>.0)WnhXWnhT _The goblin closely misses you.Wnh   You scratch the goblin.)Wnh....#....# ##...............>... captaindecadence the Ruffian ###.#....####.................... Revenant **....#.............................. Health: 19/19 ========================###............................ Magic: 1/1========================.. #...........................# AC: 2Str: 14 ...##.......................#..## EV: 11Int: 9 ...........................###..# SH: 0Dex: 11 ....................#.....## #... XL:  1 Next: 100% Place: Dungeon:1 ........#.......@########.####... Noise: =-------- nh';40m Time: 147.0 (1.0) .................)# ##.....##... -) Claws ...#.##............# #........... Nothing quivered .....##.#........................ ................................. ####.##############..............  .............# #..............  ...#.#......# #..............  ....#......##..............  _You now have 4 gold pieces. _Found a stone staircase leading down.  A goblin comes into view. It is wielding a +0 club. _The goblin shouts! _The goblin closely misses you.You scratch the goblin. _You kill the goblin!You have reached level 2!Wnh5 /  --more--WnhE26/262/22 0% Wnh<Wnh!4 _XnhL 3Xnh Xnh XnhR Xnhg : _Xnh\ <  You see here a +0 club.Xnh XnhI  _Xnh Xnh> Xnh ,Xnh Xnh Xnh Xnh& Xnh Xnh Xnh ,Xnh Xnh Xnhk ,Xnh Xnh Xnh ,Xnh4 Xnh" Xnh Xnh> Xnh Xnh Xnh Xnh O.........## #Xnh .# .#........########.####.# Xnh ...)## ##.....### Xnh r............#### Xnh0 P.#.....# XnhP %...Xnhp *..# Xnh ############...>..# Xnh # #..................# Xnh  # #....@.............# -# #..................# Xnh. . #..........## XnhN }#.... #.#... Xnho ##..... ......#..##..# Xnh N.#..... ..#..#...## .# B   giant cockroach (wandering)Xnh m# #.. ..#......# # . #B..# ..Xnh /#...Xnhe ,55.0 (8Xnh @B.Xnh E-6.0 (9Xnh Xnh b _A giant cockroach comes into view.Ynh7  .########.### .)## ##.....##. ...###......... ............... Ynh............... #...............>..#  #............  #....@....... Ynh8 #............  #............Ynh*  #.#.......... Ynh! ......#..##..# Ynh Z ..#..#...## .#  #.. ..#B.....# # YnhY= . #...# ..Ynh  .########.### .)## ##.....##. ...###......... ............... ............... Ynh_#...............>..#  #............  #....@.......Ynht  #............ Ynhj #............ Ynh #.#.......... ......#..##..# ..#..#...## .# Ynh L #.. ..#B.....# # . #...# ..Ynh' Ynh$4YnhYnhf _A giant cockroach is nearby!YnhB6#########.####.# ....)## ##.....##.# #...#...# #.#YnhC.......# .......# #############.>..# .......# #..Ynh&C....# #....# #YnhQCT.#.. ## YnhC#..#.... #.# ##..... ......#..##..# ..#..... ...#..#...## .# .YnhC..# #.. ...#B.....# # YnhC#...# . . #...#...... .... ...YnhD(.YnhFYnhOOsB.BYnhO27.0 (1 _Ynh?VYnhXYnh ..)## ##.....##.# ##.....#...# ##.#.............# Ynh4 .......# ##############>..# ........# #....# # #Ynhb .# #.# #....#.. #Ynh # .#..#.... #.# Ynh ..##..... ......#..##..# ...#..... ...#B.#...## .# Ynh4 t#...# #..#...#......# # .#...# ... #...#... Ynh[ x... # .... ....Ynh~ K. .....#...Ynh YnhS Ynh& WB..Ynhz 8Ynh Ynh Znh##..###........#...... ..... ##############> ........# Znh. ## ......# #....#..# .#..#.... #.# Znh!.##.....#.....B..#..##..#.Znh3#...#..#...## #...# #..#...#......# .#...# ... #...#.... Znh#...#... # .... ..... ...#.... .... Znhߍ;......#.#.Znh9......#...#Znh;=Znhm 9ZnhZnhG _The giant cockroach bites you but does no damage.Znh  You scratch the giant cockroach but do no damage.9 (0.9ZnhkZnhՋG _The giant cockroach bites you but does no damage.Znh^ "  You scratch the giant cockroach.  The giant cockroach is moderately wounded.5-60.8Znh Znh 4 _The giant cockroach bites you.[nh&T  You scratch the giant cockroach but do no damage.The giant cockroach is moderately wounded.The giant cockroach bites you but does no damage.[nhT`3---1.8 (1.0[nhY[nh[4 _The giant cockroach bites you.[nh]  You barely miss the giant cockroach.The giant cockroach is lightly wounded.[nhA2---[nh&2.7 (0.9[nh [nh 4 _The giant cockroach bites you.[nhKE  You scratch the giant cockroach.[nh{SF†[nhgWS3=6[nhW 3.6[nh][nh`S _You kill the giant cockroach![nh .##.#.... .......... .##############..[nh >.. .........# #...... .# #...[nh/ X #... .[nhT #....#.. ## #.. ..#..#....#...#.#[nh  ..##.....#.....@..#..##..# #...#.....#...#..#...## .# .[nh #...# #..#...#......# # [nh6 <.#...# ... #...#....... # ........... ......... [nh|  ..#.#... .............  .#...#.. ####.#.##  #.....#.[nh [nh? 5-4.6 (1.0[nhH [nht | _You see here a giant cockroach corpse.\nhj3\nhj\nh,m\nhp: _\nh2q,\nhq\nhOs\nhsh4==\nhXt\nh*v,\nhLw\nhoy,\nhz\nh{,\nh|\nh_~\nh~\nh~a5==\nh'\nh",\nh\nh,\nh\nh_\nh\nhs\nhp\nh9=\nhx\nh_\nh}#6\nh(=\nh\nh\nhT\nhr\nh\nh\nh\nh\nh~\nhO\nh\nh\nhQ\nh˖\nh\nhT9=\nh\nh\nh\nh\nh\nh\nhY\nh}\nh\nhI\nh\nh\nh\nh\nh\nhz? .#....#.#....#...##### \nh ..#..#...#..#....#...#.#  ...##.....##.....#.....†..#..## \nhͽ ...#...#...#.....#...#..#...##  . #.....#...#.#..#...#......# \nh} #.#...<.#...#.....###...#....  #...#...#...#....#.....\nh4  ...#.#.#...#.....#.............. \nhc ..#...# ..#.#..@.#..............-86.6 (22.0) \nht .#...# .#.####.#.### \nh  #.... #.....#..### # \nhѾ .... .......# \nh ... [..$....## \nhK######## \nh8 \nh\nhE,7.6 (23\nh\nh# _Found a robe.\nh% 3\nh \nhj \nh ,\nh \nh \nhs ,\nh \nh \nh ,\nh \nh` \nh 5 . #.....#...#.#..#...# #.#...<.#...#.....###...# #...#...#...#....#.........\nh  t ...#.#.#...#.....#.......... ..#...#...#.#....\nh8 .... .#..#...#.####.#.##\nha  #......#..### #  \nh} D ......[\nh l..#.#  \nh .......[..@....## 90.6 (\nh p3.0) ###.######### \nh 1 . \nh \nh= \nh \nh9 +1.6 (4\nh"" \nh) b _Found a ring mail.2.6 (5\nh. \nh0 > _You now have 16 gold pieces (gained 12).]nh}3]nhN~]nh]nh]nhk,]nhp]nh9,]nh<]nh]nh,]nh]nh]nh%]nhH]nho]nh$]nh]nhҝ]nh]nh]nh]nh.]nh]nh]nh,]nhҦ]nh]nhڪ,]nh]nh]nhc]nh]nh]nh]nh]nh]nh]nhͷ]nhd,]nh]nhd]nh]]nh]nh]nhg]nh,]nh]nh@,]nh0]nhM _You now have 30 gold pieces (gained 14).]nh]nh=]nh]nhQ]nh,]nh]nh]nhw,]nhc]nh]nhaB]nhz]nhk,]nh]nhD]nh1]nh]nhO]nhn]nh,]nh]nh]nh]nh]nh]nh]nh[,]nh.]nh]nh,]nh]nh]nh]nh]nh]nh]nh]nh]nh]nh]nh ,]nh ]nh]nh...##.....#.....†..#..##..# #...#.....#...#..#...### .# .#...#.#..#...#......#.. # <.#...#.....###...#..... .#...#....#............. #...#.....#.............. ...#.#....#.............. ..#...#...#.####.#.##### .#.....#..### #@# # #.......#.# ##.# .[.......## .# .#########........KK   kobold (asleep)...###.##]nh 219.6 (27.0)  A kobold comes into view. It is wielding a +0 short sword.]nh$}K.K]nh&%'===]nhJ%20.6 (28]nh*]nh+.l _The kobold shouts! _You see here 10 gold pieces.^nh .....#...#..#...### .# #..#...#......#.. # ....###...#..... #...#....#............. ..#.....#....... ..##.......^nh(  #...#...#.####.#.##### #.....#..### #$#.# ......#.# ##@# ^nhP [.......## #.# ######### ...  ^nhv ....K##..........###.#^nh h.###. .^nh +#^nh ^nhRK.^nha----1.6 (1^nh.0) _^nhx^nh_nhl#.....#.....†..#..##..#....#...#..#...### .##..#...#......#.. # <.#...#.....###...#..... .#...#....#...... #...#....... ._nhE..#.#....#.............. ..#.#.####.#.##### .#.### #@#.# #_nhj.# ##.# .[.......## #.# _nh.######### ..K .._nh_##..... .....##_nh #.#.###. .#_nh_nh_nh RK._nh=B---2_nh_nhR _You see here 10 gold pieces.`nhJ`nhxK.3`nh`nh%> _You now have 40 gold pieces (gained 10).`nh'2 <  You scratch the kobold.`nhj3 `nh< )J   endoplasmJ  You kill the kobold!`nhs@ >10=4.5 (0.9`nhG `nhJ ] _An endoplasm comes into view.`nh .....#...#..#...### .# #..#...#......#.. # ....###...#..... #...#....#............. ..#.....#....... ..##....... #...#...#.####.#.##### #..### #.#.# .# ##@# [# #.# ######### ...  ...##.......###.#J###. .# `nhP `nh -J.`nh 5-5.5 (1.0`nh `nh  Things that are here: _a +0 short sword; a kobold corpsebnhd#...#.#....#.. .#...#.....###...#..... #...#....#............ ...#......#.#....... .#...#...#.####.#.##### #.....#..### #.#.# bnhC.......#.# ##)# [.## ######### #......# ......##.....##........# ...J.##.. ##.#.## # .## #.bnhbnhٕ,J.bnhT>-6 bnhz _bnhbnh bnh.|.#...#.....###...#..... #...#....#........... ...#............#.#....... .#...#...#.####.#.##### #.....#..### #.#.# bnh.......#.# ##)# # [.## ##.#.### ######### #.@....# #......##...#...##..J...# ..# .....##... ##.#.## #. bnhc#. .# # #. bnhbnhRJ.bnh<&7bnhubnhbnh!  You scratch the endoplasm.  The endoplasm is moderately wounded.bnh 5=8.4 (0.9bnh bnh W _The endoplasm closely misses you.bnhW<  You claw the endoplasm!bnh\F.bnh^579.4 (1.0bnhbbnheM _You kill the endoplasm!cnh_ #...#....#........ ...#............#.#..... .cnhY` #...#...#.####.#.##### #.....#..### #.#.## .......#.# ##)#.# [.## ##.#.### ######### #..##...... #...@..##...#...##......# ..# ......##.... ###.#.## #..cnhecnh@e/-30cnhhcnhidnh3dnhf4dnhQXdnhBdnhdnh7,dnhdnhdnhdnhpdnh^dnhdnhU,dnhUdnhdnh,dnhmdnhdnhO,dnhdnhdnh W #...##......#  ..##......##....  . ###.#.## #.#  dnhBj#.#.##  ##.#.# # ##.#.### .#.##dnha dnh}##......##...... dnh#......##......#..##.....@##......dnh]-#......##..K...#####.#.## ##.#.## #.#. ###.#. dnh%K   kobold (asleep) dnhG dnh 40.0)  A kobold comes into view. It is wielding a +0 dagger.dnh~K.KdnhkK====1.4 (11dnhdnh ( _The kobold shouts!dnh \..##......##..... ###.#.## #.#  #.#.## ##.#.# # ###.#.### .#.####......##...... #......##......## ..##......##......#......##@K....## ###.#.#####.#.##  #.#. # # ##.# .dnh dnh; f=---2.4 (1.0)dnh dnh W _The kobold completely misses you.enh <  You scratch the kobold.enh A) enhZ Y20---3enh enh J _You kill the kobold!enh8:..##......##.... . ###.#.## #.#.#.#.## #. ###.#.# .#.# ##.#.### #.#.###......##......##......##......##...##......##......#enh:#......##.@....## ###.#.#####.#.## #.#. .# # ##.# #.. .#......enhAD-4enhEenhaO _You see here a +0 dagger.fnh_ fnh fnh fnh! fnh fnhG P _fnhV fnh n. ###.#.## #.#fnh W #.#.## #.####.#.# .#.# ##.#.#####.#.###fnh@ ##......##......# fnhb 3#......##......##....##......##......# fnh #......##.)....## ###.#.#####@#.## fnh -fnh  #.#. #.# # ##.# ##. fnh  . .# K..fnh@ K   kobold (missile, wandering)...fnhi ,...#fnh" &5fnh_# +6.4 (2fnh( fnh, s _A kobold comes into view. It is wielding a +0 club.hnhP  #.###.#.# .#.####.#.#####......##......#hnhׂr#......##......##....##......##......#  #......##.)....## ##.#.#####.#.## hnh #.#. #@# # #.# ##.# hnh'u . .# hnhTK..w   dart slug (asleep)...##hnhK   kobold (missile, wandering)w...hnhȏ  KwK)wA dart slug comes into view.The kobold shouts!hnhQ(((((hnh9 ..@..K   kobold (missile).  The kobold throws a stone. The stone barely misses you.hnhJ====7.4 (1hnh!hnh $6 _The dart slug moves out of view.hnh|##.#.# .#.# ##.#.#####.#.#####......##......# #......##......##....##......##......# #......##.)....## ###.#.#####.#.##  #.#. #.#.# ##.# ##@#  . #.#  .K. ....##...w...##w   dart slug...... K   kobold (missile)########hnhڃhnh2(hnh:hnhPU.w.hnh[=---8hnhk&hnh(W _The kobold throws a stone. The stone hits you but does no damage.hnh_ ####.#.#####......##......#......##......##....##......##......#  #......##.)....## hnh c##.#.#####.#.##  #.#. #.#.# #.# ##.#  .  #.K....#hnh ......##l....##w.......# .....##.hnh" . ....... ..######## # l   frilled lizard (wandering)hnh  A frilled lizard comes into view.The frilled lizard hisses angrily.hnh }l.lhnh B---9hnhb hnh S _The kobold barely misses you.inh .#.#  ##.#.#####.#.## ##......##......#  #......##......##..inh..##......##......#......##.)....##inh1###.#.#####.#.##.#. #.#.#inhP##.# #. #.# inhr #.K...l#  ......##...inh ..##w.......# .....##. inh. ....... ..######## #inhinhinhnK.w.inh*'50inhinhr _The kobold attacks as it pursues you! The kobold misses you.inh  You scratch the kobold.  The kobold is severely wounded.inh< pw. inh W2----1inhޭ inh 9 _The kobold hits you with a +0 club.inh%<  You scratch the kobold.inh D)inhg#R----42.3 (0.9inhM)inh$+J _You kill the kobold!jnhp####.#.#####......##......#......##......##....##......##......#  #......##.)....## ##.#.#####.#.## jnh10 #.#. #.#.# #.# ##.#  .  #.w....#......##.....##........# .....##.. ....... .. ######## # jnhjnhAll   frilled lizard3.3 (1.0jnhjnhN _The dart slug closely misses you.Things that are here: _a +0 club; 5 stonesjnh$ ?  You scratch the dart slug.jnh m.l jnh &4.2 (0.9jnh! jnh:$ d _The dart slug is moderately wounded.knhr  You scratch the dart slug.  The dart slug is severely wounded.knhut  The dart slug launches a dart at you.knh;m0--5.1knhxknhl _The slug dart hits you. The frilled lizard misses you.knhw <  You claw the dart slug!knh}  .l   frilled lizard  You kill the dart slug!knh Q--376.1 (1.0knh knh F _The frilled lizard bites you but does no damage.knh5D  You scratch the frilled lizard.knh <E.knhM?6417.0 (0.9lnh h _You kill the frilled lizard!lnh8M .#.#  ##.#.#####.#.## ##......##......#  #......##......##....##......##......#......##.)....#####.#.#####.#.##lnh29A.#. #.#.###.# #. #)#  #......# ......##.....##........#.. ...#lnh9lnh+BK-8.0 (1.0lnh_GlnhHmnh3mnhQmnhmnh8mnhmnhmnhOK1=mnhmnh,mnhmnh=mnh}mnh mnh,mnhmnhmnhTh2==mnhmnh,mnhmnhmnhmnhmnhK,mnhmnh mnh` #3mnh E==mnh mnh} ,mnhmnhz,mnhmnhfmnhmnh:mnhmnh#4mnh>/==mnh\mnhmnhT,mnhmnh,mnhmnh,mnh mnh!mnh!h5==mnh"mnho#,mnh$mnh%,mnh%mnhq&mnh&mnh'mnhg*mnh*h6==mnh ,mnhb/mnh`1mnh1mnh2mnh 6mnh7,mnh8mnhW;mnhV<,mnh<mnh5>mnhE@mnhg@2=mnh AmnhlBmnhC,mnhDmnhvHmnh$J,mnhJmnhKmnhL,mnhCMmnhPmnh=QBmnh.RmnhMSmnhpSmnhTmnhUmnh`WmnhWmnhMXmnhZmnhs\,mnh\mnh]mnh^,mnhd_mnhbmnhbmnhbmnhcmnhemnhemnhemnhfmnhmmnhoBmnh:...##.. .##.... [..  ...# ## ..  .##.... ....  ## #.#. #. .  ## #.## .#.##  .# #.#.# #.#.#  .#####.#.#####.#.#  ...##......##... -303.0 (45.0) .##......##...... mnhRB[11d...##......##....#  .##.)....##......#  #####.#.#####.#.##  #.#.## #.#.##   ##.#.# ##.#.#   ##)#.#####.#.#   #......##....#  4.0 (46 _Found a cloak.mnh: mnhx mnhe mnh mnh mnh mnh ,mnh ,mnh ##  #.#  #. ..# #.### . ##.#.J# ...##.. ##.....# ..##.... .[....# ....# ##..... .##.... .....  #.#. #. ## #.## .#@## #.# #.#.# #.#.# #.#####.#.#####.#.# ...##......##....# ..##......##......# ....##......##....# J   endoplasm (asleep) ..##.)....##.nh1 140m.....#  .#####.#.#####.#.##  . #.#.## #.#.## 6.0 (2.0)7.0 (3 _An endoplasm comes into view.nnh### .#.# # #. .. #.### . # ##.#.J..##.. .##.nnhM##.... ..[....#..# ...##.....#.##.... #......##.#. #.#@# nnh.## #.## .#.## #.#.# #.#.# #.#####.#.#####.#...##......####......##..nnh..##......##.##.)....##......######nnhVnnh$?.JJnnh$+8.0 (1nnh-nnh/ nnh0P_The endoplasm quivers.onh_......### .#onh.# # #. #.### . .# ##.#....##.. ...##....Jonh##.... #..[..# ...##.....#onh/.##.... #....@.#onhf#.#. ###.#.## .## #.## #.#.# #.#.# #.#.# #.#####.#.#####.#.#..##......####......##....##......##onhqL.##.)....##......onhonhe.J9onhonhonhi......##### .#.# # #. #.### . .# ##.#..##.. ...##....onhHjG##.... #..[..J..# ...##..@..#.##.... #......###.#. ###.#.## onhqj-.## #.## #.#.# #.#.# ##.# onhj#.#####.#.#####.#.#..##......##....#onhj<##......##....##......##onh/ss5-=10onheyonhj{- _The endoplasm hits you.onh  You scratch the endoplasm.9 (0.9onh onh d _The endoplasm is moderately wounded.pnhu  You scratch the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.4--pnhݣ&1.9 (1.0pnhpnh01 _You are frozen. You resist.pnhv<  You claw the endoplasm!pnhF.pnh)pnh_| 82.8 (0.9 _You kill the endoplasm!pnhpnhh _Your Dodging skill increases to level 3!pnhx . . ## . .# #.##### . . .# #.## .#.#.# )#.# # #.#..# .#.### .#.# ##.#..# .##......##.....# .##.... #..[....# .# ...##.@...# .##.... #......## #.## #.#. ###.#.## #.## #.## #.#.## .#.# #.#.# ##.#.nhJ 40m# .#.#####.#.#####.#.# .##......##....# .##......##......# .##......##....# pnh pnh j5=-3.8 (1.0 _pnh pnhF pnhlw. . ## ...# .#.##### . . .# .#.## .#.#.# #)#.# # #.#..# #.#.### .#.# ##.#..# pnhw'.##......##.....# .##.... #..[....# .# ...##@....# .##.... #......## .#.## #.#. ###.#.## .#.## #.## #.#.## pnhxF#.#.# #.#.# ##.#.# #.#.#####.#.#####.#.# .##......##....# .##......##......# .##......##....# pnhiV-4pnh„pnhqnhM  ### ........## ...#### .#.# .#.# .#.#. #)#.# # #.#. qnhs#.#.### .#.# ##.#..##......##.##.... #....# .....##.....qnhQ...##...... #......## .#.## #.#. ###.#.## qnh;R.#.#qnhw ...qnh<5qnhqnh*N _You see here a +0 cloak.rnhx<6rnh}rnh$ _e - a +0 cloakrnh Inventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn)e - a +0 cloak Potions (go to first with !)b - a potion of ambrosia  d - 2 smoky dark potionssnhe - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.tnh& tnh+ -........  captaindecadence the Ruffian .........###  Revenant **.... .........## ...#   Health: 25/26 =======================- .#.#####tnh%, . .#.#   Magic: 2/2======================== .#.##.#.#.#   AC: 2Str: 14 #)#.# # #.#..#   EV: 11Int: 9 #.#.### .#.# ##.#..#   SH: 0Dex: 11 tnh\, \......##......##.....#   XL:  2 Next: 48% Place: Dungeon:1 tnh, \....##.... #..@....#   Noise: ---------  Time: 316.8 (0.0) tnh, ......# .....##.....#   -) Claws tnh, ....##...... #......##   Nothing quivered .#.## #.#. ###.#.##tnh-  .#.## #.## #.#.## #.#.# #.#.# ##.#.#   #.#.#####.#.#####.#.#   ......##......##....#tnh- ]   ....##......##......# tnh-   _You are frozen. You resist.  You claw the endoplasm! tnh- _You kill the endoplasm! _Your Dodging skill increases to level 3! _You see here a +0 cloak. _e - a +0 cloaktnh3 tnh3 tnh7 tnh= tnh= Y6=7.8 (1tnhA tnh6F tnhF +8.8 (2tnhZJ tnhO tnh:O tnhXO $9.8 (3tnhY X20.8 (4tnh^ tnhb tnh*c #=tnhgc $1.8 (5tnhg tnh|i & tnhi 3 _You start putting on your armour. You continue putting on your +0 cloak. x5tnh j tnh}n tnhGq Z _You finish putting on your +0 cloak.unhl3unhunhunhJunhnP _unh,unhunhunhunh!unhunhunh,unhsunhVunh,unhEunhunh,unhunhfunh,unhunh,unhunhunhLunhjunhunh unh; unhX unh unh unh`unhvunhunh9unh,unh\unhunhunhunhunhunhunhunhJ unh "unhg#unh#unh$unh&unh',unh(unh*unhf,,unh-unh.unh0,unh1unh3unh4unh4unh5unh:unhh<,unhN=unh?unhH@unhq@unhAunhBunh>D,unhDunhFunhGunhGunhunhfunhunhunhunhunh}unh}unhunh],unhunh&unhunhunhunh9,unhwunhdunhunhunhunh2unh,unh unhunhi,unhunh[unh,unhunhunhunhunh6unhunhunhunh@unhunhunhunh4unhMunhunh=unhwunhgunh*unhRunhunh unhQ ,unh unh_ unh unh unh unh unh unh? unhp unhunhunhunh9unhunh{ .#...... S.... #...##.... .... ..##...... ...# . ###.#.# unh X..# #.#.# ..# ##.#. #.# ## ##.#. #.# #..##.... #@# #......unhI  #.# #..##.... #.# #...... unh #.# ###.#.# #.#  #.#.# unh#.#  ##.#. S   ball python (constriction, asleep) unh/#.### ### ##.#. #...#### #..##....unhR` ###....#####......unh 410.8 (89.0)  A ball python comes into view.unh&" .The ball python hisses angrily.unh",1.8 (90unh&unh'8 _The ball python moves out of view.unh Iunh unh M###.######### #..##......r #.....#...##unh4 .S.....##......... ##..#.#.unhe  # ##.##..## #..unh =.#..##....unh #.##........unhљ .unh .# S   ball python (constriction).unh9 . r   rat (wandering)..unha 8#....unh t 0.0)  A rat comes into view.unh unh .r.Sr==2.8 (1unh - _The rat squeaks loudly.vnh k ........ #.. .....r#...## .......##.. S...# ###.#.# .  #.#.###..##... #...#..## #..##.#.# #..###....#####......vnh ,vnh 1.rvnhӮ ySS   ball python (constriction)vnh qr   ratvnhn /--3vnh vnh vnh+ #...## ....r..##.. S...# ###.#.# .  S#.#.vnhk###..##... #..#..## #..vnh.##.#.# vnhG#.#.## ###vnhW..#### #..##...vnh^##....#####.. ####...#..##vnhvnh\vnhvnhr.r.SvnhnA--4vnh vnh"wnhi ..##.. S..r# ###.#.# ...  #.#.#S##.wnhx..##... #..#..## #..##.#.# #.#.## ###wnh..#### #..##...##....#####.. ####...#..##wnhI ###..##..wnhwnhwnhr.r.SwnhE&5wnhYwnhwnh#.#...##.......##......S.... ##..r.#.#. .# ##.#S#..## #..#..##......###.#.# ### ### ##.#wnh...#### #..#####....#####..####...#..##wnhwnhwnhM0.rwnhH.SwnhK&6wnhwnhwnh\3  You scratch the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage.wnh> .r  1 =7.7 (0.9Constr wnh@ wnhbC z _The ball python grabs you. The ball python constricts you.wnhN A  You scratch the ball python.wnh wnh .r.r   ratwnh J11 518.7 (1.0wnh wnh O _You kill the ball python!wnh. #.....#...##.......##......S.. ##..#.#. .wnh # ##.#r#..## #..wnh,"#..##......###wnhR.#.# ### ### ##.#wnht...#### #..#####....#####..wnhwnh/9wnhg _The rat closely misses you.xnh9  You scratch the rat.xnhKg†xnh46520.6 (0.9xnhЯxnhG _You kill the rat!xnhM###.######### #..##... #.....#...##.......##......... ##..#.#. .# ##.##..## #..#..##xnhh#.##.......#..xnhb K-1.6 (1.0xnhPxnhp _You see here a rat corpse.nh<# 3nh# nh&. nh/ nhb3 P _nh4 ,nh5 nh< ......[#.......#.# ##)#.......[.......#### ##.#####.######### #.... ......... #...##....nh>= ......... ..##........... ###.#.##.. #.#.##.. ##.#-3.6 (2###.## ##.#nhi= h†#.##......nh= l#.##..##.....nh= ! nh= !#.#nhN> nhD nh4F nh: 3nh< nh@ nhC nh@D nhH ,nhH ,nhvJ nhM nh;P nhoP nhR nhU nheX ,nh nhe nh nh# nh nh nhߕ ,nh nh> nh$ ,nhe nh nh nh Bnh nh nh ,nh nh nha nh nhy nh nha ,nhW nhm nh( ,nhv nh nh ,nh nh nh ,nh nh nhg ,nh nh nh ,nhwnhnh ,nhnhfnhKnhonhnhnh,nhnhnhBnh,nhKnh nh!,nh"nh$nh&,nh'nh1nh 3nhP4,nh$5nh\HnhK,nhLnhQnhSnhSnhbnnhtnhjvnhx,nh[ynh{nh|nh|nhm}nhnhnh=nhnhnh",nhrnhTnh&,nhߌnhnh,nhnhnhnhەnh(nhynhnhnh`nhnh&nhDnhnhnh"nh?nhznhnh,nhhnhsnh,nh>nh=nhnhѡnhnhnhʤnhnhhnhߦnhxnhnhۧnhnhVnhqnhnhnh nh$nhinh.nhnhǬnh nhnhwnhnhnhnhѴXnh,nhnnh_  You see here a rat corpse.nhnhظ _nhNnhnh<nh\nhnhenh,nhnhUnhdnhnhnhnhnhnhnhnhN .#...#...#...#...#.### #.......#.....#..###  ......[#.......#.# nh .......[.......###### ########.###########..# #nh............#####.!...........####...nhM>....................##........@.....#####...###502.6 (79.0).......###...# ##### ....... #...# ....... ###.# ####....... #†# #..#nhl####### #.# ###. nh#.# #.. #.# ###. nhi#.# ##nhynh,3.6 (80nhnh; _Found a stone staircase leading down.nh3nhbnh nh#,nh8'nh)nh,,nhJ.nh0nh3,nhs5nh!@ ...#.#.#...#.....#. ..#...#...#.#....#. .#...#...#...#...#. #.......#.....#.. ......[#.......#.#  .......[.......###nhe@s ########.########## #............ ####.@...........####.nh@! #.>.............................#####...nh@...###...#...# #...#nhA..........# ###.# #..........# #†# ...######## #.# # #.# nhG16.6 (3.0)nhGnhG$7.6 (4nhMnh8O@ _f - an amethyst potionnhbOnh nhӵ nh nh0 nh ,nh ,nh ,nhL nhv nh ,nh@ nh nh ,nh~ nh+ R  There is a stone staircase leading down here.nhZ nh  _nh nh nh ,nh nhN nh ,nhy nh nh nh1 nh nh nh ,nh nhC nh ,nhN nh nh ,nh nh nh nh* nh nh nh! nhC nh nh R  There is a stone staircase leading down here.nh nh  _nh nhUnh,nhg"nh$nh',nhL)nh+nh4.,nh/nh2nh+3nhZ3nh[4nh6nh8,nh9nh.<nh@,nhAnhBGnhH,nh!InhJnhK,nhLnhNnhP,nhQnhTnhU,nhVnhsZnh,\,nhX]nhO_nh}`,nh1anhbnhcnhdnhdnh,gnhih,nhhnhinhj,nhlknhIlnhl,nhemnhonhp,nh:qnhmrnhMs,nhsnhtnhv,nhwnhynh{,nhr|nhp~nh,nhnh5nhۄ,nhnhKO ........ #.# ..........#.# #.###............####....... ...............# #######.##. ......##...nhn#.##.....#.#......#.#...)....#..## #.@....#...#....#.# ##.....#....#..# nhy##....#.....##. #...##.....#...#. ##........#.....#nh/& ##..#...#.#...<. #.##..#...#...nhh #.##.....#.#.#.#.##....#...#..nhD78 M ... # #.###....####....... .........nhmN . #######.##. .#....##.#......#.##..#......#.nhq###...#....#.#nh##...#..###....#.....##....nh/..... ...#nhUnh0481.0)nhY,9.6 (42nh9nh\t _You see here a +1 heavy sling.nh&3nh&nh+nh-nh0: _nh3Bnh4nh_9nh";nhK;nh<nh?nhAnhAnhCnhjEnhFnhGnhVHnhJnhDLnhfLnhMnhyPnhFRnhgRnhSnhVnhX,nhaYnh[nh]nh]nh^nh6anh~bnhbnhUcnh\dnhenhenhQfnhh,nhxinhlM _You now have 54 gold pieces (gained 14).nhmnhmnh3nnh\onh%p,nhpnhqnhrnhrnhksnhOtnhunh,unhunhtnhnhnhnhVnhnh nh(nhnhnh_nhnhnh,nh.nh[nhnhnh8nhΡnhbnhnhnhnh,nhnhCnhnhnhnhnh`,nhOnhnh,nhunhnhYnh{nhmnh9nh,nhnhnh,nhnh{nhnhnhOnnhvnh,nhnhynhnhnh%nhYnhnh-nhnhnhnhnhnh'nhnhnhhnhwnh.nhOnhnha##....#.....##.....###...##.....#...#...###........#.....#...##..#...#.#...<.#.. #.##..#...#...# #.##.....#.#.#.. #.##....#...#...# ##.##...#...#...#.. #.@##..#.......#..86.6 (37nh~ ##..#.#......[#.... #####.........[ #########.#### #........... #####...........##########.>............#....................nh7#.................###...#nhnhAnhE _Done exploring.nh 3nh nh ........0.0)nh nh E _Done exploring.nhۤ nh٥ mWhere to? (Tab - D:1 @ (x,y), ? - help) nh 6 D - Dungeon nhnh[?25h[?0c##....#.....##.....## captaindecadence the Ruffian#...##.....#...#...# Revenant **....##........#.....#... Health: 26/26 ========================nh/u##..#...#.#...<.#.. Magic: 2/2========================#.##..#...#...#... AC: 3Str: 14#.##.....#.#.#...# EV: 11Int: 9nh\#.##....#...#...#. SH: 0Dex: 11##.##...#...#...#.. XL:  2 Next: 55% Place: Dungeon:1nhN#.@##..#.......#... Noise: ---------  Time: 586.6 (0.0)##..#.#......[#.... -) Claws#####.........[... Nothing quivered#########.#####............nh@#####........... ##########.>............. #.......................# #.................###...#  nh+_There is a stone staircase leading down here. _You see here a +1 heavy sling. _You now have 54 gold pieces (gained 14). _Done exploring. _Done exploring.  nhQWhat level of the Dungeon? (default 1, ? - help) nhg U[?25l[?1c2nh nh nh [ _nh nh nhS nh_ nh ,nhs nh nhN" nhr" nh6# nh& nh* ,nh+ nh. nh0 ,nh1 nh6 nh7 ,nh8 nh< nhF> ,nh? nhB nh1D ,nhvE nhH nhvJ nhJ nhK nhO nhP ,nhR nhT nhV ,nhX nhZ nh\ nh\ nh] nhY` nhc ,nhc nhzf nhh ,nhj nhvl nhnn nhn nho nhFr nh\t nht nhv nhx nh:z nh`z nh| nh nh nhG nhk nh; nh ,nh nhӍ nh ,nhW nh nh ,nhɕ nh nh ,nh\ nh nh ,nh^ nh% nh ,nhF nh dsee here a +1 heavy slingnh . _You now have 54 gold pieces (gained 14). _Done exploring.  nhɟ 4There is a stone staircase leading down here.nh8 nh nh9 $ _nh nhG ;2nhH nh nh nhk .##########.# nh `.......@...# 613.4 (26.8)##########..#  .# nh -_You climb downwards.nhT nh nhU a _There is a stone staircase leading up here.nhBnhBnhCnhDnhGnhKP _nhjL,nhLnhMnhgP,nhPnhQnhW###.##...##########.#.......<...## ##########@.# 6.4 (3.0)nhWK....>...#.# #######.### ...###nh^nhա+7.4 (4nhinh5; _Found a stone staircase leading down.nh 3nhߔ nhٖ nhɘ nh Bnh! nhR nh nh nh- ,nhѣ nh nh2 ,nhʨ nh! ,nh nh r _d - 3 smoky dark potions (gained 1)nhX 3nh nh nh ,nh nhO nh nhC nhӻ nhE nhE nhl nh nh{ nh nh% nhg nh. nh: nh] nh nh ,nh nh, M _You now have 64 gold pieces (gained 10).nh nh7 nh nh nh .# .#[. .#.#nh  .#.#  .#.# nh  ###.#nh .#  ##...# .#nh  nhZ ]######.#.########.#.# ..<...###.......@...# 30.4 (1nhm 3.0) nh #####..#..#.######### nh `..>...#.#...# nh D #####.###.### nh  nh A......#  nh ####### nh 3  nh      nh nh[ SS   ball python (constriction, wandering)nh s    Found a leather armour.nh# nh: %1.4 (14nh nh ^ _A ball python comes into view.nhݱ .# .# S.  .# .#  .# .#  .# .#  ###.# .#  ##...# .# nhv.#.########.#.# <...###.......@...# ..#..#.######### >    nhNH& .# .# S.  .# .#  .# .#  .# .#  ###.# .#  ##...# .# .#.########.#.# <...###.......@...# nh,I ..#..#.######### >    nh[NnhNnhNSnh6Vb _A ball python is nearby!nhY  .# ##.  .# .S.  .# #.#  .# #.#   .# #.#  #.# #.#  nhZ ##...# #.#  #####.#.########@#.#  .<...###...........#  ####..#..#.######### .>...#.#...#  ####.###.### ......# nhZ( ####### nh=[%  nh9_nhdc[SS)nhe12.0)nhinhl5 _The ball python hisses angrily.nh9##.[.S  ###  ##...# #@# #####.#.########.#.# nhf:.<...###...........# ####..#..#.######### .>...#.#... ####.###.###......#######nh<nhABF.SnhB&3nhGnhInh.##.[..Snh)  ###  ##...# #.# #####.#.########.# .<...###........... ####..#..#.######### .>...#.#... ####.###.###......#######nhbnh  .SThe ball python barely misses you. The ball python grabs you.nhd c5- 1 =4nh 8Constr nhnh_ _The ball python constricts you.nh>  You claw the ball python!nho.nhI11 85.3 (0.9nh>nh[O _You kill the ball python!nhDJM##. ..##.[.  ###  ##...# #.# #####.#.########.#.# ...nhK-6.3 (1.0nh nh) nh M ### ..####...[.nhT   #####...# #.# .nh]$ 7-nh$ 7nh|) nh>+ nh'iM # nh=(..##..#####..##.##......[.....# ###.# #.# .nhG/nh/T6=8nh4nh7nhM## # ..# #####..##nhr#......@.....########.#.#####.# #.# .###nh<9nhznh^W _You see here a +0 leather armour.nhnhnh\nhnh:nh : _nh nhD,nh^nhnh#nh2=nhmnhnh> Xnh!nh!nh"nh5$nh&,nh'nhS*nh@,nhy,nhJ-nh.nh;1,nh1nh4nh5,nhA6nh7nh;8nh`8nh8nh:nh{=,nh{>nh@nh  The adder hisses angrily.nhS.Snh*d4--=1.2 (0.9nhNnh* _The adder bites you.nh: nhtFS.nh(2.1nhnh} _You closely miss the adder. The adder misses you.nh$ nh + FS.nhu+ b3---3.0nh. nh1 _You barely miss the adder. The adder barely misses you. The adder bites you.nhY$  #  # #.  #. #.  #..##.#  .....  ##.##.<#  #.....S.@....#  nh(#..##.S#####.#  #.. #.#  #.. #.#  #..### #.#  .....# #.#  #####.# #.#  #.###.#  #..##.#  nhnh[DS.nhf2--4.0 (1.0nhnhO _The adder attacks as it pursues you! The adder bites you.nhA9 (0.9nh<nh _You barely miss the adder. The adder barely misses you.nhk  You scratch the adder.  The adder is moderately wounded.nh l b19----5.9 (1.0nhlp nhcs - _The adder bites you. x2nh3  You closely miss the adder.The adder is moderately wounded.nhT4r17-----6.8 (0.9nhK9nh <* _The adder bites you.nh]  You scratch the adder.  The adder is heavily wounded.nh]i8=-7.7nh{bnhfK _The adder misses you.nhK  You scratch the adder.  The adder is almost dead.nhgL(8.6nhIQnh?TR _The adder barely misses you.nht &  nh ,You closely miss the adder.nh| -The adder is almost dead.nh nh nhݘ !9.5nhD nhڡ  nhg nh 2_The adder completely misses you.nh nhFD  You barely miss the adder.The adder is almost dead.nhD e6--70.5 (1.0nh.I nhL g _The adder bites you. The adder barely misses you.nh@;  You scratch the adder.nhfBnhH.   addernhInhO  captaindecadence the Ruffian  Revenant **....#  Health: 16/26 ==============----------# #.  Magic: 2/2========================#. #.nhfP  AC: 3Str: 14#..##.#  EV: 11Int: 9.....  SH: 0Dex: 11##.##.<#######   XL:  2 Next: 103% Place: Dungeon:2#......S@....#   Noise: =--------  Time: 671.4 (0.9)nhP%#..##..#####.#   -) Claws#.. #.#   Nothing quivered#.. #.#  nhP>#..### #.#  .....# #.#   S   addernhQ#####.# #.#  #.###.#  #..##.#  The adder is almost dead. nhNQ_The adder completely misses you.You barely miss the adder.The adder is almost dead. nhQ_The adder bites you. The adder barely misses you.You scratch the adder.nhRJ _You kill the adder!nhR@You have reached level 3!nh[/  --more--nhޭ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? nhD20/31=3/323nhD3 1% Memories (1)  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? nhOE You feel agile. x2  You remember the bite of steel piercing you.  (You can now cast Kinetic Grapnel.)  Spell assigned to 'a'.nhgJ-addernhTMg _Your flames flicker hungrily.nh  You claw the adder!  The adder is heavily wounded.nh `16---2.3nhh nh0 R _The adder bites you. The adder bites you but does no damage.nh38  You claw the adder!nhg†nh0253.2nhnh I _You kill the adder!nh&7[   # nhd7' # #.  #. #.  #..##.# nh7 .....  ##.##.<nh7#  #......@.....# nh7 #..##..#####.#  #.. #.# nh7 #.. #.#  #..### #.# nh8 .....# #.#  #####.# #.#  #.###.# nh84 #..##.# nh>nh6?4-4.2 (1.0nhCnhG+  Things that are here: nhGh_an adder corpse; an adder corpsenh?Inhnh7=--nh,nhnhnh nhnhOnhK8=nhMnh- ,nh nh nh nhh nh nh nhnh9nh{#9nh0=nhnhJ,nhnh,nhnhnhnh:nhnhu20==nhlnhnhnh,nh|nh"Bnh"nh##1nh?#;==nh#nh&,nh'nh-),nh)nh02==nh72nh_2nh2nh3nh3nh4nh4nh5X23=nh^5nhv6,nh6nh7,nh98nh8,nhK9nh;K4=nh;nhs<nh=nh>nh>nh@nhL@nh@nhBnhCnhCnhDnhDh5==nh6Enh7FnhXFnhFnh~GnhGnhGnhH,nhInhJnhJh6==nhKnhLnh@LnhLnhXNnhNnhNnhPnhPnhQnhRnhRU7=nhSnhU,nhVnh8W,nhWnhXBnhYnh ZK8=nhyZnh[,nh[nh:],nhx]nh^,nh,_nh`99nh=`E==nh`nha,nhobnhb,nhcnhdnhdnhVenhfnhgb30==nhgnhj,nhjnh\lnhlnhLmnhnnh onhonh&u - _You start resting.nh3y1730.2 (56.0)nhy#1nhyS==1.2 (57nh }nh~" _HP restored.nhL 3nh6 nh nh nhv nh nh" ,nh"# nh$ nh& O=nh' nh( nh!) ,nhc) nh+ nhv, ,nh, nhA. nh// ,nhn/ nh0 nh`1 ,nh1 nhG2 nh3 ,nh3 nh4 nh5 ,nh=6 nh?7 nhd8 ,nh8 nh: nh; ,nh; nh< nhR= ,nh= nhK> nh? ,nhl? nh@ nhKB ,nhB nhD nhE ,nhF nh@G nh&L k.g.  #.#  #.#  #.#  nhL #.# ..#####.# .......# #@# #.# ### nhL H #.# #..  #.# #.#  #.# #.#nhL #.# #.#g   goblin (asleep)nhM  #.###.##..##.##nh3M @#.....nhQ 47.2 (16  A goblin comes into view. It is wielding a +0 dagger.nhV `.ggnh4W 4==8.2 (17nh[ nh] ( _The goblin shouts!nhNn ##...g..######......#######.# nhn ^.# ###.# #.....# .###.#.##.#nho nhs &.gnhs 9--9.0)nh~ nh ##....g..#####......nh0#######.# ##. ###.#nhnh:.gnhtA--50nhenh nh## ##....g..######......#######.# ##. nhnhk-=1nhnh= _The goblin hits you but does no damage.nhnh!\29--2.1 (0.9nhenhx _You closely miss the goblin. The goblin hits you with a +0 dagger.nhB 9  You claw the goblin!nhB C)nh. /63.0nh nh> J _You kill the goblin!nh @MnhM l## ..##....nhy E..#####nh y......#######.#nh *#.#nhw nh 4-4.0 (1.0nh nhq  Things that are here: _a +0 dagger; a goblin corpsenh D Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description.nh&5nh9nh@captaindecadence the RuffianRevenant **....##Health: 29/31 ======================--..Magic: 3/3========================##.AC: 3Str: 14...EV: 12Int: 9#.#SH: 0Dex: 13#.#XL:  3 Next: 26% Place: Dungeon:2nh A#@#Noise: ---------  Time: 754.0 (0.0)#.#-) Claws..#####.#Nothing quivered#.......#Memories (1) #######.##.# ####.# #..#.# #.##.# #.# _The goblin hits you but does no damage. _You closely miss the goblin. The goblin hits you with a +0 dagger.  You claw the goblin! _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpsenhHm  Okay, then.nhKnhM. _nhC!Inhv$nh%S30= _nh(Xnh*,nh+nhD-,nhQ.nh0nhl0h1==nh;1nh3nhh5,nh?6nh 8nhr:,nh;nh<nh7?,nh@nhAnhDnhD9=nhEnh+HnhJnhUJnhKnhLnhOnhOnhPnh~RnhT,nhUnhWnhdYnhYnhCZnhJ\nh^,nh{_nh`nhb,nhcnh!fnhhnh>hnhhnhjnhm,nhmnh%pnhv           nh}w\ ########### #.......@.# ########.#######.# .........# .# #######.## (# #.# .# nh.x#)# .#   J   endoplasm (asleep)#.# .#  ..#####.# J#  #.......# nh} 71.0 (17.0)  An endoplasm comes into view.Found 2 stones and a pink potion.nhMJJ!2.0 (18nhQ^ _The endoplasm quivers.nh*6      ########### #.........#  ########.#######@#  .........# #.#  #######.## #(#   #.# #.#  nh6[#)# #.#  #.# #J#  ..#####.# #!#  #.......# #.#  #######.#  nh~7nh;(J.nh<03.0)nh @nhqAnh{Q ###########......... ########.####### .........# #######.#( nhQ#.# .)J.. ..####! #......nhQ.###### #.# ###nhzSnh^YRJ.nhY%4nh^nhF`nhwY###########......... ########.####### .........# #######.# #.# J).nhax . ..####! #.......###### #.# ###..nhi  The endoplasm freezes you.nhU29--5nh5 _You are frozen. You resist. _You see here 2 stones.nhF q  You scratch the endoplasm.  nhaG }The endoplasm is heavily wounded.=9 (0.9nhK nh-M @ _The endoplasm hits you but does no damage.nh <  You claw the endoplasm!nh/ p.nh 0306.8nh nh M _You kill the endoplasm!nh#LY ###########......... ########.####### .........# #######.#( #.# ). ..####!..##.# #.#  nh+SnhnS4-7.8 (1.0nh7Xnh0Znh= <30=-1==nh Bnh nhԅ nh nh nh nha ,nh` nh 9############.........# ########.#######.# .........# #. #######.## #(nh { #.# #. nh1 N#)# .nhE  nh\ 9#.# . nh 8..####- #....... ######nhƔ  #.# ### #.nh  #.# #.. . #.# #.# ##nh ].# # nhI )#nh$ ,85.8 (8nhU #=nhr #6.8 (9nhs nh Q _g - a pink potionnhvHnhTL,nhLnhLnhMnhOnh\Q,nhMRnhSnhUnhUnhFVnhYnhl[,nh[nh]nh_,nhZ`nh$bnhc,nhZdnh fnhgnh>hnhhnhjnhDl,nhlnhNnnho,nh7pnhqnhr,nhMsnhb|nh2}nh~nh~nhNnhnh>nhknhnhnhnhnhnhnh؋,nhQnhnhi,nhnhFnhnhܒnhEnhnh,nhnhnh}nhnhnh.nh˞,nh nhnh ,nh nhnhS,nh.nhnhԯnhnhnh$nh'nhGnhnhnhBnhnh$,nhظnh7nhߺnhnh.nhBnh,nhۼnhnhm,nhnh"nh\nhnhnh2nhnhnhXnhnh[,nhnh5nhnh0nhinhnhnhnhnhnhFnhenhnh4nhnhnh;nhnhJBnhnhnhnhQnh+nhP,nhnhnhonhnh&nhnhnh/nhvnh{nhXnhynhnhnnhnhnh&nhnhnhnhnh nhq #.#  ###.#  nh##...#  .##########.#.##### .......<...###.....nh ##########..#..#.## ....>...#.#...# nh ##########.###.###  #.@............# nh #.##############  #. nh!b  #.  nhCj #w #. nhc w   dart slug (asleep) .. nh6## nh 1833.8 (47.0)nhtw.wnh+4.8 (48nhnh\ _A dart slug comes into view.nh ###.#...#.##########.#.#### .......<...###.... ##########..#..#.# ....>...#.#...##########.###.### #..............#  #@############## #.#  #w# #.# #.# ..# ### nh5 nh 05.8 (1.0)nh% nh? nh6##...##########.#.####......<...###....##########..#..#.# ....>...#.#..##########.###.##..............# ############# w..## nhйnh-=6nhnh nhL_The dart slug completely misses you.nh  You scratch the dart slug.  The dart slug is heavily wounded.nht  The dart slug launches a dart at you.nhJnhK\29--7.7 (0.9nh}Onh=R- _The slug dart hits you.nhT p  You scratch the dart slug but do no damage.nhT '8.6nhY nh[ a _The dart slug is heavily wounded.nhʁ <  You claw the dart slug!nhb F†nhċ i30=-79.5nh nh/ M _You kill the dart slug!nh$m- .##########.#.####......<...###....##########..#..#.# ....>...#.#..##########.###.##nhxm..............# ############# .nhm.nhsnhs5-40.5 (1.0nh%xnh|v _You see here a dart slug corpse.nh  _nh 1==nhc nhD ,nhܘ nhO nh ,nh nhX nh nh9 nhX 2=nh nh nh^ nh nh nh] nh nh nh nhp nh( nnh Bnhܱ ,nhI nhδ ,nh% nh M _You now have 74 gold pieces (gained 10).nh nh nh nh nh nh nh nh\ nh ,nh$ nh3 nh nh nh& nh nh nh nh{ nh nhB nh nh nh nh nh nh nh nh nh ,nhM ,nh  .#...##.#.....#.#.......#|..#.#nh ....###..###..############ ##.@...........# #-nh+ e#!###########.# ##J #.######. #......#. #######.?J   endoplasm (asleep)##nh  66.5 (26.0)  An endoplasm comes into view.nhP J.Jnh +7.5 (27nh nh  h _Found a scroll labelled JAS ATAIKKEORGH.nh p  You scratch the endoplasm but do no damage.nhL 8=8.4 (0.9)nh) nh- V _The endoplasm barely misses you.nh ?  You scratch the endoplasm.nh '9.3nh nh 7 _The endoplasm is lightly wounded.nhlb  You scratch the endoplasm but do no damage.nhThe endoplasm is lightly wounded.  The endoplasm freezes you.nh'(70.2nhnh#1 _You are frozen. You resist.nh( nhI You scratch the endoplasm.  nh\The endoplasm is almost dead.The endoplasm freezes you.nhnhW29--1.1nhnh1 _You are frozen. You resist.nh= ?  You scratch the endoplasm.nhE F!nhH 5412.1 (1.0nhN nh9Q M _You kill the endoplasm!nhU#...##.#  .....#.#  .......#  |..#.# ....#  #..#nh   #..############  #.............#  #@###########.#  #.# #.### #.#nh_E #..... #.# ###### .?# ### nhC-3nhA"nhw+7-nh+#4.1 (2nh0nh%3] _g - 2 pink potions (gained 1)nh*c  ........ |..# ... ############...........########### #.####....#####.? 30=-5.1 (1nh0xi. |..# ... #############...........########### #.####nhpx....#####.? ### nhmnh6nhFnhQnh)  |..# ... #..#nhV ############...........########### #.####....#####nhk v≈≈P....? nh~ ~....###...# ..nhnh%7nhnh>nh ... #..############...........###########nh  #.####....~~.#.######≈≈P.... nh)~....###...# nh3. nhƛnh%8nhnhL1==9.1 (2nhnhe _h - a scroll labelled JAS ATAIKKEORGHnh(p ....# #..# #..# #...# #.##.# #.# #.~ # #.# #~.#.##.# ≈P...@.#~....####nhFq_~...#...nhA80.1 (1nh[nhnhj ....##. #..##. #..##. #..##. #.#.#≈ #. #.# #.~≈ #. #.# #nh≈~~~.#.##.# ~≈≈≈P..@..#~....####~...##nhi~....P##nhnh 1nhnhnh ....# #.##..#. #.##..#~. #.##.#~~( #.##.#.#nh~≈~. #.##.# #.~≈. #.##.# #≈~~~.#.##.# nh=≈~≈≈≈P.@...#≈~~~....####≈~~...###~.....P.nh\*###nhnh8%2nhnh% _Found 5 stones.nh  ....#P.P....#.##..#~...P..#.##..≈~.....#.##.≈~~(P..#.##.#.~≈~...#.##.# #.nh ≈~~~≈..#.##.# #≈~~~.#.##.# ~≈~≈≈≈P@....#≈~~~....####~≈~~...###≈~~....nhH g.P..##nh nh A=3nho nh nh<nhnhJnhƉnh2 |..#.#  ......# P.P....#.##..# ~...P..#.##..############≈~.....#.##.............#≈~~(P..#.##.###########.#nhn ,~~≈~...#.##.# #.#≈~~~≈..#.##.# #..≈≈≈~~~.#@##.# ###~≈~≈≈≈P.....# ≈≈~~~....####nh ~###≈~~........P..#######nh nh 4nhZ nhI nh13M......|..# ....P.P.. ~...P###########..............≈~~(P#########~~≈~.#~~~≈...≈≈≈~~~.#.##.####~≈~≈≈≈P.....#≈≈~~~....####~≈~~...###~~...#nh:nh:%5nh @nhnh=M#......|..# ....P.P.. ~...P###########nh..............≈~~(P#########~~≈~.#~~~≈...≈≈≈~~~.#.#####nh~≈~≈≈≈P.....≈≈~~~....####.nh85...P####nh&nh&%6nh,nh.nh M#...#.....#......|..# ....P.P..nh`  ~...P###########..............≈~~(P#########~~≈~.#~~~≈.nh ..≈≈≈~~~.#.#####~≈~≈≈≈P.....#nh .....nhnh%7nhnhfnh M.#...##.....#......|..# ....P.P.. ~...P###########nh  ..............≈~~(P#########~~≈~.#~~~≈...≈≈≈~~~.#.##.####nh nh %8nh& nhq' nh 7M......## ##..#...##.#.......#........nh ..|..# ....P.P.. ~...P###########..............nh! ≈~~(P#########~~≈~.#≈~~~≈..#.##.#nhK +#..###nhX nh %9nh nh| nhM##..#### ......## #..#...##.####.#.#nhl..............#>...|..#.# <...........#P.P.. ~...P###########..............≈~~(P#########~~≈~...#.##.#nhŶ+#.#..#nh7<nh&90nhnh>\ _Found a stone staircase leading up and a stone staircase leading down.nh"M #. ###..#### .......## # #..#...##.####.#...........#>...|..# <......@....#P.P....#.##..# ~...P.###########~..............≈~~(P..#.##.###########.#~~...nha)nh)1nh.nh71nhM  #.. ###..#### .......## # #..#...##.nh7####...........#>#.# <.........nhpP.P....#.##..# ~...P..#.##..###########nh≈~.....#.##.............#P.## nhW~. ~~nh~ #.# nh)nhj%2nhnhs _You see here a staff of cold.nhGnhG%3nhLnhN3 _i - a staff of coldnh$OnhQ nh nh nh` nh nhm Bnh nh nh nh nh  ## .# .. . ##.##. ....  #... .#.###..#### ## # #.@#...##.# .###.......#.# ..............# ....#>......#.#  r..<...........# PPP.P....#.##..# r   rat (asleep) .~~...P..#.##..#########nh  )~≈~.....#.##........... .≈~~(P..#.##.##########nh 5.1 (2  A rat comes into view.Found a falchion.nh* J .nha ?The rat squeaks loudly.nh 3==6.1 (3nh nh 0 _The rat moves out of view.nhnh`nhśnhnhnhԠnhd,nhnhۥnhnhqnh,nh,nhnh},nh^nhnhZ,nh߼nhnh0,nhnhnh)nh,nhnh*nhj nh&r ..# .#########.##.# ..#.. .....## #.#.# #.....# #.#.###..#####..###...........## # #........###..#...##.# #.###...###r......#.# #@..............#--903.1 (7 #.......#>......#.# #.......<...........# #.P..PPP.P....#.##..# ##.P..~~...P.#.##..## .P..)~≈~.....#.##.... r   nhr rat .......≈~~(P..#.##.### .##....~~~≈~...#.##.# ≈~~~≈..#.##.#--nhTx nh,z Z _A rat is nearby!nh. C..# .# ########.##.# ..#.. .....## #.#.# #..... # #.#.###..#### #..###...........## # #........###..#...##.# nhn. #.###...###r......#.# #.# #.#>......#.# #.<.# nh. ;#.P..PPP.P....#.##..# ##.P..~~...P..#.##..#..P..)~≈~.....#.##...nh. ≈~~(P..#.##.#.##....~~~≈~... nh`0 nh5 J.rnh6 14.1 (1 _nh: nh < nhF^..# .# ########.##.# ..#.. .....## #.#.# #..... # #.#.###..#### #..###.....## # #........###..#...##.# #.###...###.nh^#.# #..@..r.# #.#>......#.# #.nh^i<.....# nh_#.P..PPP.P....#.##..# ##.P..~~...P..#.##..#nh5_..P..)~≈~.....#.##..≈~~(P..#.##.#.##....~~~≈~...#.##.# nhmanhiGr.nhi%5nhpnhrnh..# .# ########.##.# ..#.. .....## #.#.# #..... # #.#.###..#### #..###.....## # #........###..#...##.# nh#.###...###.#.# #...@r.# #.#>......#.# #.<...........# #.P..PPP.P....#.##..# ##.P..~~...P..#.##..#..P..)~≈~.....#.##..nh≈~~(P..#.##.#.# nhC=6nh6nhT _The rat completely misses you.nht9  You scratch the rat.nhʾE.nh-27nhMnhG _You kill the rat!nhf..# .# ########.##.# ..#.. .....## #.#.# #..... # #.#.###..#### #..###...........## # #..###..#...##.# #.###...###.#.# nhog#.# #.#>......#.# #.<.....# nhg#.P..PPP.P....#.##..# ##.P..~~...P..#.##..#..P..)~≈~.....#.##..≈~~(P..#.##.#.## nh#qC-8nhwnhynh3nhcnh(nh6,nhJ,nhr,nhnhdnh7,nhnhnh,nhnhnh ,nh?nh2nhJ,nhnhanhi ,nhS nhnh,nhnh}nh8,nhgnh "nh*  #..###...........##   #........###..#...#   #.###...###.......  nh* #.###.............   #.#.......#>...... nh*  # #.......<......... nh +  #. #.P..PPP.P....#.## nhB+  #..##.P..~~...P..#.##  nhc+ #..@P..)~≈~.....#.##-17.1 (9 nh+\  #........≈~~(P..#.##   #.##....~~~≈~...#.## nh,  #. #.PP~~≈~~~≈..#.##   # #.~≈≈≈≈≈≈~~~.#.   #P≈≈~~~≈~≈≈≈P nh1,  #..~≈~≈≈~~~....   ..P[~~≈~~...###  nhY,O ≈~~....nh5D8.1 (10.0)nh<nh~?- _Found a leather armour.nh3nhnh( nh ,nh ,nh ,nh nh nhb ,nhZ nhu Xnh,$ nh$ nhP' nh) nh=) nh) nht+ nh- nh2- nh- nhU/ nhL1 ,nh1 nh(3 nh4 ,nh5 nhQ6 nh7 ,nh!8 nh9 nh; nh; nh< nh= nh? nhG? nh? nhKB nhD nh}D nhD nh_F nhH nh@H nhH nhJ nhL ,nh9M nhP nhR nhTR nhR nhT nhU nhU nhtV nhX nh_    .. # .. . .. #. .# nh` Zb# .#  #.# .# ### #.#.# ..# ##@.# nh` #.###.########## .#  #.#...........# .#  ###..#########.##.#  #........#.. .....## #.#..###.#.# #..... b   bat (asleep) #.#..# #.#.###..#### nhIa #.#..###...........## #.#........###..#...##.nhm -36.1 (18nhn nhiw .bbA bat comes into view.nhx 3=7.1 (19nh'} nhG P _The bat barely misses you.nh9  You scratch the bat.nhfo.nh848.0)nh~nhG _You kill the bat!nh nh 3nh nh nh Bnhc nh nh  nhu nh nh ?.......S .###..-.......S   ball python (constriction, wandering)...40.1 (2nh" .A ball python comes into view.nhP# D-1.1 (3nh' nhz* 8 _The ball python moves out of view.nh3nhnhnh,nh,nh?M      .....  ...  ### ... nh .S ...  #. #.#  ##.#  #@##.# ## ##.#.# nhk ..# ##..#   #.###.########## .#  #.#...........# nh\.#  ###..#########.##.#S   ball python (constriction, wandering)  #........#.. .....## nh #.#..###.#.# #.....  #.#..# #.#.###..####nh+2.1 (1nhq.SS)nh'*3.1 (2nhknhnh n .....  ...  ### ...  .. ...  #S #.#  #.###.#  #@##.#  ### ##.#.#  ..# ##..# nh  ### .#   .#            nhO ..... ...  ### ...  .. ...  #S #.#  #.###.#  #@##.#  ### ##.#.#  ..# ##..#  ### .#           nhT3nhXnh[b _A ball python is nearby!nh'     ..  ... #### ... nh(K ..# ...  #S# #.# #.#  #.#.##.# ###.###.#.# ..# ##..#  ###.###.########## .# nh(t #.#...........# .#  ###..#########.##.  #........#.. .....##  #.#..###.#.# #.....nh)2  The ball python barely misses you. x2; The ball python closely misses you.=4.1 (1nh6nhX9\ _The ball python completely misses you.nhV >  You claw the ball python!nh E†nh -65nhm nh O _You kill the ball python!nh M .....# #.###nh C#....# ...  #.## #.#.#####.###.#. ..# ##..###nhZ ] nh nh --6nh nh  nh j_You see here a ball python corpse.nh,nh-nh!.nh0nh1nh5P _nh6nhK6nh6nh9g  You see here a ball python corpse.nh;nh; _nh"<nh<nhf>nh>nh>nh@nh"BnhUBnhBnh%DnhE,nh%FnhGnhHnh InhjInh%LnhnMnhMnh7NnhOnhPnhQnhZQnhRnhSnhSnhETnhWUnhKVnhVnhVnhXnhYnh;YnhYnh[nh\nh/]nh]nh^nh_,nh!`nh`nhza,nhanhbnhcnh4dnhdnhenhfnh%gnh|gnh`hnh:inhpinhinhinhjnhp    ####   #.S   #.#   .....nhq-  #.## ...  #.##.#### ...  #.##....# ...  #.#####†# #.#  #.# ##.###.# S   adder (wandering)  #.# ##.#.##.#  #.###.###.#.#  #....## ##..#nh5w0648.0)nhw+5.1 (19nhznh}Y _An adder comes into view.nh0 ########S....?. .# ......## .##.###.##....# ....#####†# .# ##.#.# ##.#.#.###.###.#nh  SS  Found a scroll labelled CIATWA CICAIG. The adder barely misses you.nhf0-=6.0)nh@ _The adder bites you.nh9 v28---7nh(? nh}B r _You scratch the adder but do no damage. The adder bites you.nhC B8.0 (0.9nhnh> _You completely miss the adder. The adder misses you.nh9 _You barely miss the adder. The adder barely misses you.nhWZ  You scratch the adder.  The adder is moderately wounded.nh [f7---9.9 (1.0nhX_nhah _The adder bites you. The adder closely misses you.nhB  You scratch the adder.  The adder is heavily wounded.nh٬T8=70nhnh5K _The adder misses you.nhZx  You scratch the adder.  The adder is severely wounded.nhy Z7-1.8 (0.9nh~ nhƀ * _The adder bites you.nh  You closely miss the adder.The adder is severely wounded.2.8 (1.0nh nh K _The adder misses you.nh  You scratch the adder but do no damage.The adder is severely wounded.3.7 (0.9nhnh _The adder barely misses you. The adder closely misses you.nh%  You closely miss the adder.The adder is severely wounded.4.6nh)nh*S _The adder closely misses you.nhU;  You scratch the adder.nhG†nh$> 8=nhN$c695.5 _You kill the adder!nh(nh*o _Your Unarmed Combat skill increases to level 4!nh       ########## #.@....?.. #.##.###..  #.# # .. #.## ...  #.##.#### ... #.##....# ... #.#####†# #.# #.# ##.# #.# ##.#.##.#nhC"nh#;-6.5 (1.0 _nh(nh-s _You see here an adder corpse.nh         #. #.†@...?. #.##.###.nhѰ ( #.# .# .....  #.##.# ...  #.##.# #.##.. #.#### #. nh nh= F-7 _nh nh nh8y        #.nh^9 #.†.@..?. #.##.###. #.##.# .....  #.##.# ...  #.## #.## #.## nh9nho@;8nhEnhGnhU        #. #.†..@.?. #.##.###. #.##.# ..... nhr #.##.# ...  #.##.# #.##.. #.#### nhnh-p9==9nhnhnh*       # #...# #.†...@?. #.##.###. #.##.# .....  #.##.# ...nh+^ #.##.#### .... #.##....# ...# #.#####†# #.## nh;3<80nha8nhn:nh        ##  #...# #.†....@. #.##.###. #.##.# .. #.##.# ... #.##.####... #.##....##...#. #.#####†# #.## #.# ##.###.# nhW ;1nh nh @2.5 (2nh nh{ c _j - a scroll labelled CIATWA CICAIGnhn3nhrnhXuG _Nothing quivered!nh!&3nh&nhq)nh)$30nh-== _nh.,nh!/nhQ0nhu0nh1nh2nh2#1nh2E==nhy3nh5nh6nhF7nh 8nh9nh:,nh;nh_=nh>,nh?nhAnh CO=nhCnhFnhG,nhjHnhInhXKnhKnhlLnhMnhN,nhNnhOnhqP,nhPnhRnhT,nhbUnh,Xnh>^ #####  ##########...###### nh^ #.†................ #  #.##.###.......####....  #.##.# #.....96.5 (14.0) nh^ #.##.# #.......##.#.._ nh^a #.##.####......# ..  #.##....##...#.# ... nh^ #.#####†###.##.# .## nh_ #.# ##.###.##.#  nhH_ #.# ##.#.##.##.#  #.###.###.#.##. nhh_\ #....## ##..####nh fnhcf+7.5 (15nhinhl: _Found a glowing silver altar of Zin.nhnh}nhnhnh##### #...###### #.†................ S# #.##.###.......####. nhF#.##.# #........ #.##.# #.......##.#.._. #.##.####......# ... .. #.##....##...#.# ##... . nh4#.#####†###.##.# #.## #.# ##.###.##.# .# S   adder (asleep) #.# ##.#.##.##.# # #.###.###.#.##.nhߗ,. nh,0.0)nh!nhʡl.SSnh*8.5 (1nhxnh Y _An adder comes into view.nh m ######...†nh+ .......... .## ......####S....  #........@.......  #.......##.#.._.. ......# ... ... #...#.# ##... . nhR j†###.##.# #.##  ##.###.##.# .#   # nhr 7 nh OD nhVO######...†.......... .## nhO ......####S....  #........@....... nhP #.......##.#.._.. ......# ... ... #...#.# ##... . †###.##.# #.## ##.###.##.# .#  nhUPN # nh:_ _An adder is nearby!nha ##### #...###### .# .†....... ..# .##.###.####S....# .##.# #..# .##.# #.##.#.._. .##.####......##..... .##....##...#.####.....# .#####†###.##.# #.#### .# ##.###.##.# .# nhs nh E.Snhm ,9 _nh( nhq nha28---=1000.4 (0.9)nh!gnh\ji _You completely miss the adder. The adder bites you.nhnhb6----1.3nhհnh2e _You barely miss the adder. The adder bites you.nh$  You scratch the adder.  The adder is moderately wounded.2.2nh3 nh { _The adder bites you but does no damage. The adder closely misses you.nh  You scratch the adder.  The adder is heavily wounded.nh U7-3.1nhV nh S _The adder closely misses you.nha]  You scratch the adder but do no damage.The adder is heavily wounded.4.0nh^R _The adder barely misses you.nh}  You scratch the adder.  The adder is almost dead.nhu~-69nhۃnh7* _The adder bites you.nhz  You scratch the adder but do no damage.The adder is almost dead.nhV4--5.8nhnh9* _The adder bites you.nh* 8  You claw the adder!nhB E.nh i5=-926.7nhE nhy I _You kill the adder!nh! ###### .# ...########.# †...........### ##.###.####.....# ##.# #.# ##.# #.##.#.._...? ##.####......##........# ##....##...#.####.....# nh0" a#####†###.##.# #.#### # ##.#.##.##.# .# ###.###.#.##.. .. nh, J-7.7 (1.0nh2 nhD5 d _Found a scroll labelled OGRUSA NOMM.nh 3nhnh,nh*Bnhӹnh nh]h6==nhҽnh,nhEnh[nhnhnh,nhnh8nhN7=nhnh_nhnhnh,nhnhnhnhnhnhD8=nhnh ,nh>nhz,nhvnh,nhnhnh,a9==nh_nhEnhnhcnh,nh=nh?,nhYnh|nhb30==nh%nh,,nhnhO,nhSnh/,nh+nhnh3h1==nhInh]nh),nh nhnh ,nh nh nh,nhKnhQ  There is a glowing silver altar of Zin here.nhnh&@= _nh/nh0nh,nhnhJnh,nh nh?"nht$,nh(nh.V#.#..#.#.# ######.# .. #...########.# #. .............### #. ......####.....# .# ...............##.# ......##.#.._...@.# - ......##........##...# nhl/...#.####.....## .## ##.# ##.#### # .##.# #.##.##.# #.# .#.##.. .....#### ########## .nhJ3037.7 (30.0)nh3+8.7 (31nhF7nh:a _k - a scroll labelled OGRUSA NOMMnh'z nh{ 3nh} nh~ nhV nh nnh nh nh ,nh nh ,nhÊ nh nh ,nh nh nh nh nh nhH nh6 nhr nhW nh nh nhݛ nh nhx nh nhC nh nh nh( nhh nh nh nhA ,nh nh  #  ###.  ...#  #..# #. #..## nh' #@..# #...#  #.# #...#  #.# #..##  #.# #..# .########.# ##..#.........#####...# .nh` .....##.###.# ............##.# ...nh ,49.7 (1nh2 ,50.7 (12nhk nh b _l - a scroll labelled NAHEKA YSATEnhSnh@c _You now have 89 gold pieces (gained 15).nhcgnhgnhhnhjnhnnh]pnhtqnhMsnhunhunh=wnhKznh{|nhh}nh`~nh`nhvnh:nh7nhnhnhnhnhыnhnhǏnhԐnhnhEnhRnhEnhnh#nh!nhnhbnh1nh1nhnhnhnhnhnhnhnhnhnhnhnhnhKnhnh^nh{nhnhnhnhgnhnhnhZnhnh nh ,nhr nh7nh.nh\nhnh)nh,nhnhnh,nhTnhWnh,nhtnh"nh,nhnh"nh#nh#nhX$nh=&nh',nhK(nh*nh)+,nh+nh-nh.,nh./nhX0nh3Xnhq4nh4nh45nh6nh7nh;8nh8nh9nh;nhe;nh;nh<nh+>nh_>nh>nhz@nhbAnhqVRnhW,nhiXnhYnh,[,nh|[nh]nh^nhH^nh^nhI`nhanhanhNbnhcnh6enhaenhfnhgnhhnhinheinhjnhknhlnhlnhmnh1o,nhonhpnhRr,nhrnhwtnhunhunhvnhxnhy,nh8znh|nhi#...# #.##...# #.### #.# #...# #...# #.# #..## ###.# #.# #..# #.# #.# ##..# #.# nh9..#####...# #.# ....##.###.#######. ....##.# #......@.. ._.....# #.####.### .....##...## #g nh$....## #.## #S .#### .# #.nh\6 . #. S   adder (asleep)# ## #. nh~g   hobgoblin (asleep) #. nhx-#.nh 112.7 (6  A hobgoblin and an adder come into view.nhٓg.SSgnh====3.7 (63 _The hobgoblin shouts! The adder hisses angrily.nh<  You claw the hobgoblin!nh# nh3h.S.nhsD6=---nh)4.6 (0.9)nhnhM _You kill the hobgoblin!nhn #...# #.####.# #...# #...#  #.# #..## ###.#  #.# #..# #.# ##.# ##..# #.# nhn...#####...# #.#...##.###.#######.#.##.# #.........#_.....# #.####@#### .nho.....##...## #S#  #.## #.# nh......#.# ### ...<...........# #.. PPP.P....#.##..##.#nh8 61.3 (43.0)  nhdA kobold comes into view. It is wielding a +0 short sword.nh<K.K)nhJ====2.3 (44nhnhZ( _The kobold shouts!nh.# #.# ##.## #.# .. ... #.# #.# # ##. #.# #.# ### .# #.# nh......# .# #.# #####.##.# #.# .. .....## #.# #.# #..... #.######## #.###..#### #.@K.....#.........## ########.# .######..#...##.#....###.......#.# ####....#  .#>#.# nhh####<.....# #... nh;}PP.P....#.##..# #.## ~~...P..#.##..############nh\nhe=---3.3 (1.0)nh|nhrL _The kobold misses you.nhI9  You claw the kobold!nhjC)nhUW2---4nhnh۳J _You kill the kobold!nh .# #.# ##.## #.# .. ... #.# #.#  ##. #.# #.#  .# #.# nhk # .# #.# .##.# #.# .. .....## #.# .# #..... #.# .###..#### #..@.....# ## #nh .# .# .###..#...##.# . .###.#.# ## nh\ -.#>......#.# # .<.# #. P.P....#.##..# #.# nh nh --5nhm nhe  Things that are here: _a +0 short sword; 4 stones; a kobold corpsenh3nhnhnhanh$ _nhs Xnh nh5 nh ,nh nh nh nh nh nhz nhQ ,nhc nh nh nh nh nh nh Xnh/ ,nh nh! nhV# ,nh$ nhm& nh[( ,nh) nh* nh+ nh, nh, nhD2 nh3 ,nhu4 nh6 nhC8 ,nh8 nhC; nh< nh< nh= nh? nhA ,nhA nhMC nhE ,nhE nhG nhH ,nh J nhK nhL nhL nhEM nh5R XnhR nhT ,nh?U nhQW nhX ,nhX nhZ nhs\ nh\ nh] nh^ nh_ nh_ nh4` nhc R  There is a stone staircase leading down here.nhd nhje  _nh f nhag nhh ,nhGi nhrj nhk ,nhl nhm nh,o nhmo nho nhp nhq ,nhr nhs nht nht nhOu nh,x P  There is a stone staircase leading up here.nhy nhy  _nhz nhV| nhj} ,nh~ nhu nhр ,nh nh> nh܄ ,nhӅ nhX nh ,nh nhŠ nh( ,nhՌ nh nht nh nh nhב nhG nh nh nh| nh nhږ nh` nhj nhٟ #...# #.# ###. ##.## #.# #... nh, e #.# #.# #.#.  #.# #.# #.#.  #.# #.#. nh_  #.# #.##  #.# .########nh #.#  #.# ...b....# nh #.#  #.######## #@# ###.#nhӠ - nh S #..).....# #.# ##...#  ########.# #.##########.#.###nh-  #.# #.......<...###... .nhV # #.################..#..# .nh{ ,# #..............>...#.#... b   bat (asleep) .# ##################.###.## nh .##..............# .#nh 6#.#######nh 1203.3 (38.0)nh nh nh ...bbnh +4.3 (39nhy nh V _A bat comes into view.nhw:9  You scratch the bat.nh?E.nhA@3=5.2 (0.9)nhGnhIG _You kill the bat!nhZnhVXnh5BnhInhm,nh5nhA"nh$,nh%nh'nh),nh*nh,nh-,nh.nh=nh @nhA,nhBnhEnhFnhFnhGnhJnhQL,nhJMnhOnhP,nhRnhU,nhZUnhUnh"XnhXnhXnhAYnh7[nh\,nh\nhA^nh_nhH_nh_nh-anh-bnhbnhgnnh/hnhi,nhinhknh-m,nhnnhonhpnhqnhyqnhrnh+tnht,nh4wnhxnhynhoynhK{nh},nhR~nhtnhnhnhnh+nh,nhnh؆nh$nhrnhnhynh,nhЍnh nhmnhnhܑnhnhnhnhunhnhnhnhnh nhw,nh:nhʜnh>nhunhnhnhnh<nhnhҤnhW,nh٦nhfnh,nhnhGnh,nh<nhnhBnhXnh,nhJnh߸nh̻,nhnhVnh,nhnh^nhnhnhnhnh #.....  nh/#..#.#  #..#.# ######### #..#.## ##....... ##.....###.......## #..####...######.#  #.## ##..# #.## #..# nhbn.......#..## -50.2 (45.0) nhu#######>## #...# # #. #...# #. nh#.# #...#  nhj#.# #..## ##  ##### #.# #..# #.nh?  ####...##.# ##..# #.  ................#####...## #.  ##.......####.....##.###..nhkE nhnh.E-1.2 (46nhQ _Found a stone staircase leading down.nh> 3nh? nh@ nh@B nhG 2 nhH L There is a stone staircase leading down here.nhxI nh%J  _nhJ nhL nhdT nh W ,nhW ,nhjY nhoZ nhZ nh\ ,nh] ,nh_^ nh_ nh` ,nhWa nhc nhe ,nhe nhg nhQh ,nhh nhi nhk nhhk nhk nhm nhn ,nhKo nhp nh:r ,nhr nh/t nh{u nhu nhv nhw nhx ,nh-y nhz nhL{ nh{ nh{ nhd} nh~ ,nh nhE nh nh' nhr nh: nhS ,nh nh( nh' nhm nh nhq nh\ nhH BnhB nhO nnh˼  ♣  .)  #.....  ...... ############## ..... #............##..# #.#########..@..# 81.2 (30#.# #..#.## #.##..#.# ##########.##..#.## ##.......#.###.....###.......####.# #..####...######.#  #.hp ;40m# #.## ##..# #.#  #.########.## #..# #.#  #.........#.# #..## #.#nh A2.2 (31nh_ nh % _Found a hammer.nh%3nhSnh6F _Unknown command.nhA nh B nhB nh3F nhBN O##♣♣#...)♣#.....)......♣### ..... #............##..# #.##...@.# 0.0)#.# #..#.## nhO #.# #..#.# ##.# #..#.## ##.#.# ##.....###.##.# #..##.# #.##.#.#.........#.nhA.nh?)nh&@nh@2nh_NnhwOi _Crazy Yiuf shouts! _You see here a +0 hammer.nhNi###♣♣♣♣♣ ##...)♣)♣♣♣ ##.....)♣)@♣ #......♣♣♣♣)+)).# #.....♣♣ ♣#)))# #.##..##♣♣ nhSO>### #.#.#  #..#.## #.#.# #..#.# #.#.##..#.## ##.##.....###.#nh_nh`,3 _nhJjnhymO _You see here a +0 hammer.nh 3nh# nh] nh '###♣♣♣♣♣##...)♣)♣♣♣ #####.....)♣))♣#j)÷##......♣♣♣♣@+)).# ########## ######.....♣♣ ♣♣#)))# #......... ....##..##♣♣ ### #.#.###### ##.....##  #.#.#  #..#.##   #..#.# ##############.#.###### j   Crazy Yiuf#..#.## ##...................... ##.....###.......###############. #..####...######.# )j4 _Found two hammers. _You see here a +0 hammer.nh .'nh nh} 0j)nh %5nh nh  nh# _You open the door.nh|  You barely miss Crazy Yiuf.  Crazy Yiuf hits you with a +3 quarterstaff of chaos!nh24----------==6.1 (0.9 _Crazy Yiuf freezes you.nh *You scratch Crazy Yiuf.  Crazy Yiuf is lightly wounded.nh Y  Crazy Yiuf hits you with a +3 quarterstaff of chaos!nh@14----------------7.0Fast nh!nh 1 _You feel yourself speed up.nh1  You scratch Crazy Yiuf.  Crazy Yiuf is lightly wounded.  Crazy Yiuf waves his quarterstaff at you.5=------7 (0.7nhBi _Crazy Yiuf barely misses you.nhښ >  ###♣♣♣♣♣ ##...)♣)♣♣♣ ###  )♣))♣#))÷#  ♣@j)).#  ♣♣#)))#  ### #.#.#  #.#.#      nh} You scratch Crazy Yiuf.  Crazy Yiuf is heavily wounded.nhq  ###♣♣♣♣♣ ##...)♣)♣♣♣ ###  )♣))♣#))÷#  ♣@j)).#  ♣♣#)))#  ### #.#.#        nhځ  Crazy Yiuf hits you with a +3 quarterstaff of chaos!3/40 --------=8.4nh nh V _* * * LOW HITPOINT WARNING * * *nhUnhNX<Inventory: 12/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn)  e - a +0 cloak (worn) Magical Staves (go to first with |)  i - a staff of cold Scrolls (go to first with ?)  h - a scroll labelled JAS ATAIKKEORGH  j - a scroll labelled CIATWA CICAIG  k - a scroll labelled OGRUSA NOMM  l - a scroll labelled NAHEKA YSATE Potions (go to first with !)nhXb - a potion of ambrosia  d - 3 smoky dark potions  f - an amethyst potion  g - 2 pink potionsnhd - 3 smoky dark potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion nh3_________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.” nh -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.nhnh= nh 8captaindecadence the RuffianRevenant **....Health: 8/40====--------------------Magic: 4/4========================AC: 3Str: 14###♣♣♣♣♣EV: 12nhy XInt: 9##...)♣)♣♣♣ ###SH: 0Dex: 13##.....)♣))♣#))÷#XL:  4 Next: 13% Place: Dungeon:2#......♣♣♣♣@j)).# ########## Noise: ==-------  Time: 1298.4 (0.0) nh `######.....♣♣ ♣♣#)))# #......... -) Claws ....##..##♣♣### #.#.###### Nothing quivered ##.....###.#.#nh dMemories (1) Fast #..#.###.#.#nh #..#.# ##############.#.###### j   Crazy Yiuf#..#.## ##...................... nh; J##.....###.......###############. #..####...######.###nh\ Crazy Yiuf waves his quarterstaff at you. _Crazy Yiuf barely misses you.nh~ mYou scratch Crazy Yiuf.  Crazy Yiuf is heavily wounded.nh {Crazy Yiuf hits you with a +3 quarterstaff of chaos! _* * * LOW HITPOINT WARNING * * *nh nh' nh' 5--9.1 (0.7nh32 nh5 A _It was a potion of curing. You feel better.nh 9  You claw Crazy Yiuf!nh e)nh ;5==7 (0.6nh, nh^/ J _You kill Crazy Yiuf!nhR###♣♣♣♣♣ ##...)♣)♣♣♣ #### ##.....)♣))♣#))÷# #......♣♣♣♣)@)).# #.....♣♣ ♣♣#)))# #.##..##♣♣ #### #.#.# #nhgSR.....## #.#.# #..#.# #.#.# #..#.## ##.# #.....###.#. ..####...######.# #nhbM--300.4 (0.7nh)mnhKr  There is an open translucent door, spattered with blood here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloaknhVi#♣♣♣♣♣ )♣)♣♣♣##### #)♣))♣#@)÷#  #.♣♣)))).# ############ ####.....♣♣ ♣♣#)))# #........... ..##..##♣♣ ##### #.#.######## .....## ..#.###.#.# ..#.# ##############.#.####### ..#.## ...............##...###.......###############...nhT_--1.1 _nhnhO _You see here a +0 hammer.nhbf###♣♣♣♣♣ ##...)♣)♣♣♣##### ##.....)♣))♣#)@÷# #......♣♣♣♣)))).# #.....♣♣ ♣♣#)))# #. .##..##♣♣ ##### #.#.# #.## #.#.# #.# #nh.#.# #.## ##.####.#.nh0nh͝]9=7 (0.6 _nhnhO _You see here a +0 hammer.nhg ###♣♣♣♣♣ ##...)♣)♣♣♣#####  ##.....)♣))♣#))@#  #......♣♣♣♣)))).# #.....♣♣ ♣♣#)))# #. ##..##♣♣ ##### #.#.# #.## #.#.# #.# #.#.# #.## ##.####.#.nh nh 32.4 (0.7 _nh nh U _There is a cache of fruit here.nh 3nhK nh N _There are no items here.nhA3nh`nh!nh޲$ _nh5nhYnhݷnhknhFO=nhlnh ,nh nhy10/40=nh nh,nh0nht,nhKnh ,nhnhWO=nhHnhM1nhnh,nhS nhF ,nhN nh" ,nh nhx ,nhl nh nh  nh nh" _2=nh% nh<+ ,nh3. nh#2 ,nh7 nh: ,nh= nh@ nh@ 9=nhC nhWG M3nhJ nhM ,nhQ nhU ,nhW nh\ ,nh_ nhEb ,nhd nhh ,nhj nhn nh6o I4=nhr nh,w ,nhz nh\} nh} nh nh ,nh nh3 nhp 9=nh nh nhF nh. nh nh˜ I5=nh nh ,nhK nh9 ,nh| nh nhC nhs nh߰ nh 9=nh nh nh; nhݺ nh nhP 76nh nh ,nhe nhh ,nh nh ,nh nh nh <Fast nhE nh $ nh* S_Your extra speed is starting to run out.nhO nh. nhI :17nhz 0=nh nhL nhv nh nhz nh nhW nh$ ,nh nh nh5 9=nh nh nh/ D8nh+ nhs k _You feel yourself slow down.nh nhl nhO nh~ nh nh; ,nh nhO nh S9=nh$ nhc( ,nh* nh0 ,nh2 nh5 ,nh7 nh: :20nh; ;==nh= nh@ ,nh*D nh.H ,nhJ nhM ,nh:R nhU nhUU K1=nhX nhZ ,nh] nha ,nhad nhh ,nhk nhTo i2=nh^r nh9w ,nhy nhq| nh| nh. nhD ,nhτ nh" a3=nh nh ,nhZ nh@ ,nhM nhF 94nh| 0=nh nhA ,nh nh^ nh nh nhp ,nhg nh nh ^5==nh nh߽ ,nh` nhu ,nh nh\ nh nhx nh a6=nh nh nh nhf nhC ,nh nhm ,nh( nhM nh L7=nhK nh ,nh nh nh nh nh) ,nh nh nh6 D8=nh nh ,nh nhG ,nh nhB ,nh nh <29nhA (=nh$ nh' ,nh#* nhM- ,nh/ nh2 ,nh5 nh: <30nhd: E==nh= nh@ ,nhC nhH ,nhRK nhAN nhN U1=nh9Q nhGT ,nhV nhcZ nhZ nh^ nhb nh;b nhd nhAj nhj K2=nhl nho nho nhq nht nht nhJw nhiz ,nh} nh+ nhi U3=nh# nhG ,nh nh ,nhn nh ,nh nh 94nhI (=nh nhk ,nh nh˨ ,nho nhO ,nh nh ~5==nh nh0 ,nhý nh ,nh nh ,nhZ nh 96nh 2=nh nhh ,nh nh ,nh nh nh K7=nh? nhH ,nh nho ,nh nh ,nh nh nh U8=nht nh ,nh nh nh nh nh' nhT nh nho a9=nh nh ,nhx! nh% ,nh' nh2+ nhU+ nh/ nh6 40==nhYF nhJ nhVJ nhL nhX >  You see here a +0 hammer.nh] nhT^  _nhb nhn >  You see here a +0 hammer.nh r nhr  _nhu nh  There is an open translucent door, spattered with blood here.  Things that are here:  a +3 quarterstaff of chaos; a +0 cloaknh% nh{ "= nh _nh nhI >  You see here a +0 hammer.nh 5 _nh nhأ >  You see here a +0 hammer.nha nh  _nhح nh >  You see here a +0 hammer.nh' 5 _nhD nh >  You see here a +0 hammer.nhV nh8  _nh nh >  You see here a +0 hammer.nha nh  _nh nh% nh ,nh nh nhC ,nh& ,nht1 Xnhw2 ,nh5 nh> Bnh? nh7C nhE nh0E nh.F nhJ nhPL ,nhM nh!Q nhQR nhR nh;S nhV nhW nhW nhJX nh[ nh\ ,nhQ] nhQ` nh[a ,nha nhud nh nh nh˼ nh nh nh nh0 nhh nh nh nhq ,nh7 nh nh< nh nh$ nh nh ,nh nh nh nh) nh nh nh ,nh nh nh ,nha nh nh ,nh nhM nhF ,nh nh nh ,nh2 nh nh nh nho nh) nh ,nh nh= nh6 ,nh" nh0 nh,nh3nhnh,nhPnh nh ,nh>nhWnh,nhnh@nh,nhnhanh,nhnhnh,nhnhnh!,nh!nh"nh#nh?$nh$nh}&nh',nh(nh|*nh,,nh .nh/nh1,nh2nh4nh6,nh 8nh@=nh?,nhFAnhDnhG,nhInh?LnhN,nh&PnhxRnhT,nhKVnhYnh[,nh]nh_nhb,nh#dnhfnh]i,nhZjnhImnhBo,nhpnhunhiwnhwnh[|nh\nhnh,nh΃nh  #..##.P..~~...P..#.##..  ##...P..)~≈~.....#.##..  #........≈~~(P..#.##.#  #.##....~~~≈~...#.##.#  #.##.PP~~≈~~~≈..#.##.#  #.##.~≈≈≈≈≈≈~~~.#.##.#   #.##P≈≈~~~≈~≈≈≈P.....#   #.##..~≈~≈≈~~~....####   #....@P[~~≈~~...###503.8 (201.4)   ##.#.....≈~~....#   #...........P..#   ##.....######### hj 0m  #######        nhbnh6E _Done exploring.nh}nh~nhnh.........0.0)........nhnhnhE _Done exploring.nh x 3nhy nhn ;nh/ nh E _Done exploring.nhC nh eWhere to? (Tab - D:2, ? - help) nhA 6 D - Dungeon nh*HnhH6[?25h[?0c nh1I#..##.P..~~...P..#.##.. captaindecadence the Ruffian  ##...P..)~≈~.....#.##.. Revenant **....  nheI#........≈~~(P..#.##.# Health: 40/40 ========================  nhI#.##....~~~≈~...#.##.# Magic: 4/4========================  #.##.PP~~≈~~~≈..#.##.# AC: 3Str: 14  #.##.~≈≈≈≈≈≈~~~.#.##.# EV: 12Int: 9  #.##P≈≈~~~≈~≈≈≈P.....# SH: 0nhJDex: 13  #.##..~≈~≈≈~~~....#### XL:  4 Next: 53% Place: Dungeon:2  nhFJ.#....@P[~~≈~~...###Noise: ---------  Time: 1503.8 (0.0)  nhJ##.#.....≈~~....#-) Claws  #...........P..#Nothing quivered  ##.....#########Memories (1) nhJU #######     nhJ_You see here a +0 hammer. _There is a stone staircase leading down here. _Done exploring. _Done exploring. nh+K_Done exploring.  What level of the Dungeon? (default 2, ? - help) nh%W [?25l[?1cnhtj43nhomnhUxnh{nhE _nhQnh,nhˆnh?nhnhnnh nhnhՔ,nhLnh nh,nhunhnhnhnhnhnh/nhnh.nhnhnhKnhjnhnhn,nhnhnh,nhBnhDnh,nhTnhnh,nh\nh_nh,nhnhnh,nhnhgnhKnhnhnhnhq nh nhnhWnhnhnhnhZ$nh3nhU5nh9nhJ=nh_@,nhBnhEnhInhgInhLnhgOY  There is a stone staircase leading down here.nhwU,nhU$ _nhXnh  3nhs nhY nh nh$ nh7   ... #.# #.# # ... #.####.# ....#.# #.##...# #.....@# 25.6 (21.8) #.##...#  #....  .....#.  ####..#.. #..# .. #<.# ..#nh  #..# .# _You climb downwards.  Found an escape hatch in the ceiling.nh nh. nh a _There is a stone staircase leading up here.nhi& nh& nhK' nh) nhR- nh0 : _nh2 nh68 #.##.## ...##.###nhH9 ......#.#...# ###.....<# ..##.##...#.>.### #..@.......6.6 (1.0)........#..#...######..#..... #..# ..... #<# ..#.. .# #### .# nh(@ nhe *7.6 (2nh nh 9 _Found an escape hatch in the floor.nh` 3nh` nhF nh Xnh ,nh nh nh ,nh nh nh! ,nh# nh% nh( ,nh) nhl, nhp0 nh8 ##.####.##.## ......#.#... #.##...#..## #.....<#...# ###.##...#.>.#### ..#..........#.###........#..#........######..#...........nh79 #..#.#<.#...#....#..#...#$#b########...#.# # #...#?#......# nh]: b   bat (wandering)###...##...nh> ,32.6 (5nhG nhPH Mb.nhH *3.6 (6nhO nh S V _A bat comes into view.nh ~......#.#... #.##...#..###.....<#...# ####.##...#.>.####...  #..........#.####........#..#.........######..#.... #..#....nh #<.#...#@..b#..#...#$#.#########...#.# #  #...#?# ......####...##  .... nhP nh nh? b..b=4.6 (1nh nhy Q _The bat closely misses you.nh  You closely miss the bat. The bat hits you but does no damage.5.5 (0.9nhnhxP _The bat barely misses you.nhB i6.4nhZ nh> _You barely miss the bat. The bat barely misses you.nh5  You scratch the bat.  The bat is severely wounded.nhnhzb. nhO39-7.3nhnh' _The bat hits you.nh......#.#... #.##...#..## #.#.....<#...# .### #.##...#.>.####... #..........#.#.#..#.######..#.#..#.b.#<.#...#.#..#...#$#.#####.####...#.#.# #...#?#.#......#.####...##!#.... .... .#nhnh/ .b  Found a purple potion. The bat hits you but does no damage.nhƖ,8.3 (1.0nhnhQ _The bat closely misses you.nh[ 9  You scratch the bat.nh E.nhJ -49nhΟ nh G _You kill the bat!nh- #.##...#..## #. #.....<#...# .### #.##...#.>.####... #..........#.#####........#..#.......... ######..#... #..#...nh. #<.#...#. #..#...#@#.#####. ####...#.#.#  #...#?#.# ......#.####...##!# .... .. .. .#nh/.nhnh"V40=-40nhRnhnh¤D-1.3 (2nhnh? _You now have 107 gold pieces (gained 18).nh^s  ....<#...# .#####...#.>.####...  #..........#.#####........#..#..........######..#............ ..........<.#...#........nhs u.#.#######  #...#?......###...##!.#.#nh t >#.##nh{ nhP| *2.3 (1nh nhƆ nh  ##...#.>.####...  #..........#.#####........#..#..........######..#......... ..<.#...#....nhW d#.#######  ........####...##! ..... ..###.nh1 nh %3nh nhڵ nhR F=4.3 (2nh nhZ b _m - a scroll labelled ABLUENW UNIHnhi   #..........#.#####........#..#..........######..#....... .<.#...#..#...#.#.########..  ###..........####...##!S...... ...####S   adder (asleep)..nhh  An adder comes into view.nhJnh..SS5.3 (1nh<nh/ _The adder hisses angrily.nhs........#..#.......... ######..#............. #..#....... #<.#...#... #..#...#.#.#####. ####...#.#.#  ####...#.#.#.........#.#nhta ####..@##!#..S..........##.###...##.#.## #.... # #.###nh5tu #.  ..#.nhhwnh}Q.Snh$~%6nhnhnhr~ .#..#. ######..#....... #..#...... #<.#...#.nh. #..#...#.#.#####. ####...#.#.#.####...#.#.#nh.#.# ####.@.##!# #...S.#nh) #.###...##.#.## #.... # #.###.nhQ #. .. .. .# .#. .#nhnhDS.nh!%7nhnhenhD  You claw the adder!  The adder is heavily wounded.nh-U38--=nhe8.2 (0.9nh%nh2* _The adder bites you.nh6  You closely miss the adder.The adder is heavily wounded.nh'9.1nhnhTK _The adder misses you.nho  You closely miss the adder.The adder is heavily wounded.nho -50.1 (1.0nhv nhex s _The adder misses you. The adder bites you but does no damage.nhݘ8  You claw the adder!nhE.nh£P--671.0 (0.9nh^nhI _You kill the adder!nh! .#..#. ######..#..... #..#..... #<.#...#. #..#...#.#.#####.nh:". ####...#.#.##.####...#.#.#.#.# ####@..##!# #.#nh" #.###...##.#.## #..... # #.###.. #.# ..# ..# .# .#.# .#nh"nh,x9=-2.0 (1.0nhp2nh3nh5m*.#..#.nhlm ######..#..... #..#.....nhm #<.#...#.nhm #..#...#.#.#####. nhm####...#.#.# nhm#.####...#.#.# .nhn#.# ####.@.##!# nh>nT#.# nh]n#.###...##.#.## nh}n#..... # #.###..nhn#.# ..#..#nhn .#.#.# .nhn+#nh/wnhw?-3nhȀnh_G.#..#. nhE_######..#....... #..#...... nhc_u#<.#...#.. nh_#..#...#.#.#####. ####...#.#.# #.####...#.#.# nh`9.#.# ####..@##!# #.# nh`#.###...##.#.## #..... # #.###..#.# ..#..# .#.#.# .#nhgnhg%4nhlnhonhq nhUr nh= nh ######..#....  #..#............. #<.#...#... #..#...#.#.#####. ####...#.#.# #.####...#.#.# ...........#.#  ####...##!#####.......@.....##.###...##.#.##  #..... # #.###.. #.# ..#..# .#.#..#nh 40==5nh nhP nhY######..#. #..#............. #<.#...#......... #..#...#.#.#####. nhZ-####...#.#.# #.####...#.#.# ...#.# ####...##!#### #.# nhDZ]#.###...##.#.## #......# nhdZ&#.###..##.# ..#..# .#nhZS.#.# .#nhZV .# .#nhb;6nhgnh#inh........#..#  ######..#............. #..#............. #<.#...#......... #..#...#.#.#####. ####...#.#.# #.####...#.#.# nhn...........#.# ###...##@#### #.............# #.###...##.#.###......#.##.###..# #nh#.# #..#.# ...#.# ##nhмr.#.#.#nh ;7nhnhS@8.0 (2nhKnhS _n - a purple potionnhS3nhqTnhbWnh[YnhY9=nhe],nh],nhm^nh^nh`,nhanhbnhe,nhfnh=inhknhknhzlnhmnhonhnhnhnh`r.r.nhJ,--3nhx .0)nhnh1; _Found a stone staircase leading down.nh  .#.######...##.#### #.............# #.###...##.#.###. #......#.##. #.###..#.#. #.###.###..#.#.##.#...#....#.#.r.r..@.#.#.##.#.#nh 6.####.##.#.##.#.# ...##.#....#.# #..####.######.# #..# #.. #.# ### nh* m...  .>nhE nh nhh.r.rnh@@--4nht nhn nh% .#.# #####...##.#### #...# #.###...##.#.## #.# #......#.## #.# #.###..#.##.. #.###.###..#.##....##.#...#....#.#nh%2#...r.r@..#.#.##.#.##...####.##.#.##.#.## ...##.#....#.# #..####.######.# #..# #..nh& #.# ### ... .>nh)nh\)nhZ0pr.r.nh0%5nh$9nhn .#.# #####...##.#### #..nh*o.## #.###...##.#.###. #.# #......#.# #.. #.# #.###..#.#nhVo #... #.###.###..#.#nhoi #....##r#...#....#.# #....r@...#.#.##.#.#nhr #...####.##.#.##.#.# ## ...##.#....#.# #..####.######.#  #..# #.. #.# ###  ...  .>nhvznh{-=6nhnh _The rat misses you. The rat barely misses you.nh 6  You claw the rat!nh †   ratYou kill the rat!nh 289 (0.9nh nh P _The rat barely misses you.nh6  You claw the rat!nhՖE.nh/97.8nhnh nh 9_You kill the rat!nh3nhnhGG _Nothing quivered!nh nh nh nhL nh x .#.###...# #####...##.####...(. #..# #.... #.###...##.#.## #.... #.# #......#.# #.... #.# #.###..#.#nh U #.... #.###.###..#.# #....##.#...#....#.# #....@....#.#.##.#.#0nh& / #...####.##.#.##.#.# ### ...##.#....#.# #..####.######.# nhM  #..# #..  #.# ###  ... nh ] .>nhG nh 2-8.8 (1nh%# nh)& _Found 4 stones. _You see here a rat corpse.nhnhnhdnhnhnh$P _nhnhnhnhnh,nhinh7nhnh˚nhEnhnhm,nhYnhnh,nh%nhnhƬnhnhnhtnhi,nh9nhnhֻnh$nhnh*nhBnhnhnh) ######..#....... #..#....... #<.#...#... ##### #..#...#.#.nh5 #...#.####...#.#. #...#.####...#.#. #..............#. #.###...#######...##. #..|@..(.##..........-nh^ #####....##.###...##. nh~-#....##.# #...... #....##.# #.###..nho #....##.###.###..nh #....##.#...#.... nh #....†....#.#.##.  #...####.##.#.##.nh` ##### ...##.#....nh E nh  ######..# #..# #<.#...# ##### #..#...#.# #...#.####...#.# #...#.####...#.## #..# #.###...#######...## #..@...(.## #####....##.###...## #....##.# # #....##.# #.### #....##.###.### #....##.#...# #....†....#.#.## #...####.##.#.## ##### ...##.#nh/90.0)nhI+9.8 (11nhnh7z _You see here a staff of conjuration.nhnhVnhOnhY#nh+| ######..##. #..##K #<.#...##. ##### #..#...#.#. #...#.####...#.nhC,C#. #...#.####...#. #. #... #.###...#######... #.@|...(.##nh, #####....##.###... #....##.# # #....##.# #.### #....##.###.###nh, #....##.#...#K   kobold (asleep) #....†....#.#.#nh- #...####.##.#.# ##### ...##.#..nhG4 0.0)  A kobold comes into view. It is wielding a +3 short sword of speed.nh&>?.KKnh`\==600.8 (1 _The kobold shouts!nh #.  #. #< #K #####  #.  #. #...#. #. #..... #.###...## #.@|...(.# #####....#nh #....##.#  #....##.#  #....† ##### nh% #.  #. #< #K #####  #.  #. #...#. #. #..... #.###...## #.@|...(.# #####....# nh3#....##.#  #....##.#  #....† ##### nhd3nh-nhG nhO_A kobold is nearby!nh?q ........#..# ### ######..# #.. #..#... #.# #<.#...# #K# ##### #..#...# #.# #...#.####...# #.# #...#.####...# #.# #.............nh#@ #@###...####### #..|...(.##.......#####....##.### #....##.# #... #....##.# #. #....##.###.## #....##.#...#.nhF@ #....†....#.#. #...####.##.#nhBnhIF.KnhJ5--1 _nhNnh|Pnh ### ######..#..... #<.#...###### #.K# #...#.###...........##...#######.|...(.##....####....##.### #....##.# ..###...#.nh'v†....#####.##### ..nhnhNF.Knh@--2nhnhnhJ U ........#..### #####...#.... #<#### #...K#.####...# #..........###...#######..|...(.##....#####....##.##.... ##.####.#...†.......####nhM nhU L.KnheU %3nh[ nh)] nh0<  You scratch the kobold.nhO:e)nh=670=4nh[DnhFJ _You kill the kobold!nhM #....... ........#..### #####...#.... #<#### #...#.####...# #..........###...#######nh..|...(.##....#####....##.###....##.# #...nhC-5nhVnh  Things that are here: _a +3 short sword of speed; a kobold corpsenh"QM#.##...#.>.# #....... ........#..### #####...#.... #<#### #..#.####...#)# #..........###...#######..|...(.##....#####....##.###...nh YnhlYF-6 _nh^nhR`nhenhSfnh\lnhmnh  #................#..#### ######..#..... #<.#...###### #....#.###...........###...#######.|...(.##....####....##.####....†....#.#. nh ;7nh0nhw  Things that are here: _a +3 short sword of speed; a kobold corpsenhk3nhOnhMnhnh: _nhnhnhnhnh͘nh,nh{nhnh,nh֩nhnh+nh~nh.nhnh,nhnhhnhv,nhnhnh,nhnh nh,nhfnhZnhJ,nhnhnh|,nhnh0nh,nhgnhgnh,nhlnh8nh,nh|nhFnh,nhnhnhl,nhnhGnh,nh0nh(nh,nhnh nhU,nh}nhnh,nhnhcnh,nh> nh!nh7$nhZ$nh %nh`'nh),nhl*nh,nh/,nh0nh~2nhd5nh5nhu6nh9nh+<,nh<nhX>nh@nh@nhAnh.DnhCF,nhzGnhHnhL,nhLnhNnhP,nhPnhRnhT,nh*UnhVnhY,nh[Znh\nhaXnh[c,nhcnhenhg,nhhnhinhk,nhlnh onhxq,nhrnhsnhau,nhunhvnh>y,nhynh{nh|,nh\}nhnh=,nhȁnhcnh,nh>nh9nh,nhŊnhnhz,nhnhUnh,nh<nhjnhBnhnh,nhWnh nhB######## nh~i#...l..# ##.####@# #.# ......#.#####.# nhݣ#.#........#.# #.##.#.###.#.# # ........# #.#.###.####.##.#####.#.# l   frilled lizard (asleep)......#.#........#.#######nhw#.##...#..######.........nh#.....<#...# #.#########nh 54.8 (47.0)  A frilled lizard comes into view.nhzl.l=5.8 (48nhҳnh!8 _The frilled lizard hisses angrily.nh3nhnh1nh|  #########  #.@.l...# ##.####.#####.# ......#.#####.# #.#........#.#  #.##.#.###.#.#nh5} g ........# #.#.# ##.####.##.#####.#.#......#.#........#.########.##...#..######.........nh nh Dl.nh 8-6.8 (1.0)nh nh| oh:J=7.7 (0.9ohohN _You barely miss the frilled lizard. The frilled lizard misses you.oh[D  You scratch the frilled lizard.ohE†oh/18.6ohs ohR _You kill the frilled lizard!ohC## # #..@....# ##.####.#####.# ......#.#####.# #.#........#.# #.##.#.# ........##.####.##.##oh#4 oh3+oh+4-9.6 (1.0oh/oh3{ _You see here a frilled lizard corpse.oh3oh@ohohohxP _ohd,ohZohFoh?,ohoh8oh,ohohoh,oh/oh oh,ohoh$oh,ohoh!oh,ohohoh@,ohohoh!ohohoh oh,ohoh\oh$ ,oh ohR oh,ohS,oht,ohohohU,ohohoh,ohfoh,!ohP#,oh#ohu%oh',oh(oh)oh+,ohz,oh-oh 0,oh0ohO2oh?4,oh4ohN6oh.8,oht8oh9oh:oh:oh;oh;oh=Boh>oh@,ohGAohqBoh}D,ohEohEGohEHohHohHoh/Joh~K,oh Loh~MohOoh*Ooh)PohRohU,ohVohoXohY,ohrZohf[oh,],oh`oh`ohb,ohcohfohDh,oh%iohjohl,ohmoh5pohs,oh/tohvoh!x,ohIyoh{oh~,ohohoh......................#######.##############.# #.........##.# #.#######.##.# #.# #####.#.#.# #.# #...#.#...#.# #.# #...#.#oh.....#####.# #)# #...... .?.....@...# #.###...###- .....####### #..|...(.## ... #####....## B#....## #....## oh p#....## B   bombardier beetle (asleep) #....## #....†. #...###oh 99.6 (40.0)BBohW-700.6 (41ohohd _A bombardier beetle comes into view.oh  . #. #.# #.# #.# #.#...# #.# #.# #####.#... #.# #.# #...#... #.# #.# #...#.oh#.....#####.# #)# #.?....@....# #.###....# #..|...(... #####.....B.. #.......oh #....## #.... #....oh} #....† #...oh6oh'Q.Boh01.6 (1.0)ohN%ohG'oh  #. #.# #.# #.# #.#.#### #.# #.# #####.#..... #.# #.# #...#.. #.# #.# #...##.....#####.# #)# #ohe.?.# #.###....# #..|...(... #####.....B... #........ #....#####oh\ #.... #....ohp #.... #...oh ohBB.oh%2ohohohU > #######.##########.. #.# #.........## #.# #.######...##### #.# #.# #.....# #.# #.# #..........# #.# #.# #...###.....#####.# #)# #.......?.........# #.###....@####### #..|...(oh mB......... #####........####. #.#... ############.# # ... ##.. #.. # ###oh ohz 3oh oh oh.. #.# #.......## #.# #.#####...##### #.# #.#  ..#.....# #.# #.# #.. ........# #.# #.# #####.....#####.# #)# #....?.........# #.####........####### #..|ohK#.....B@........ #####..#..........####. ###...# #############.# # ... # #.. # .. # ### oh C=4ohohW _The bombardier beetle misses you.ohx  You claw the bombardier beetle!5.5 (0.9ohD oh8 i _The bombardier beetle is heavily wounded.ohb  You scratch the bombardier beetle.  The bombardier beetle is severely wounded.oh'6.4ohoh^ _The bombardier beetle barely misses you.oh  You scratch the bombardier beetle but do no damage.The bombardier beetle is severely wounded.oh   The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.oh+oh]==7.3Fire ohoh3m _You are covered in liquid fire! Move or burn!ohn  You claw the bombardier beetle!  You kill the bombardier beetle!ohy †  You devour the vestiges of the bombardier beetle's existence in your flames.oh=| oh> ..#.# #...... captaindecadence the Ruffian...###.# #.##### Revenant **.........##### #.# #.# ### Health: 36/40 =====================---..#.....# #.# #.# #.. Magic: 4/4========================........# #.# #.# #.. AC: 3Str: 14ohՅ ####.....#####.# #)# #.. EV: 12Int: 9#....?.........# #.###.. SH: 0Dex: 13#........####### #..|... XL:  4 Next: 118% Place: Dungeon:3#.....†@........ #####.. Noise: =--------  Time: 1708.2 (0.9)#..........####. #.. -) Claws#........#...##.. Nothing quivered############.##.. Memories (2) Fire ...#..#.. #.... #..###Thoh Fe burning spray hits you. _You are covered in liquid fire! Move or burn!You claw the bombardier beetle!  You kill the bombardier beetle!You devour the vestiges of the bombardier beetle's existence in your flames. _The liquid fire burns you! --You claw the bombardier beetle!  You kill the bombardier beetle!  You devour the vestiges of the bombardier beetle's existence in your flames. _The liquid fire burns you!Your Unarmed Combat skill increases to level 5!You have reached level 5!oh /  --more--ohu42/46---5/5105 9% ohohP _You feel clever.ohE #######.########.  #.# #.....#...## #.# #.#......##### #.# #.# ## ..#.....# #.# #.# # ........# #.# #.# # ####.....#####.# #)# # #....?.........# #.### #.....@..####### #..| #.....†......... #####oh{F #...####. # #........#...# #############.# #. #. #.. #. .. #. ## oh{Q  You shake off some of the fire as you move.38---9.2 (1.0ohXoh7[Z _The liquid fire burns you!oh ...............#### #######.#######?....  #.# #....#...## #.# #.#.......##### #.# #.# #...#.....# #.# #.# # ........# #.# #.# #oh ####.....#####.# #)# # #.......# #.### #........####### #..| #.....†......... ##### #...####. # #........#...# #############.# #. ##.. #.. oh  Found a scroll labelled OGRUSA NOMM.  You shake off some of the fire as you move.ohh5----10oh\oh _The liquid fire burns you! _You see here a scroll labelled ABLUENW UNIH. ohE  m - 2 scrolls labelled ABLUENW UNIH (gained 1)32---1 oh ohZ _The liquid fire burns you! oh 3 oh  oh Z _You are on fire! oh2i3 ohn ohlqF _Unknown command. oh(3 oh4 oh\Z _You are on fire! oh  #### #. ?.... #.# # .#...### #.# #. .......##### #.# #.#  ...#.....# #.# #.#  ........# #.# #.#  ####.....#####.# #)#  #.# #. #.# #..| #.....†.  #.####.  #.#...# ###.# ... #.. .. ohF2 oht _You shake off the liquid fire. ohg .  #### #. ?.... #.# # .#...### #.# #. .......##### #.# #.# ...#.....# #.# #.# ........# #.# #.# ####.....#####.# #)# oh  #.# #. #.# #.. #.....†.  #.####. #.#..# ###.#  ...  #..  .. oh ;3 oh  oh  oh\   #### #. ?.... #.# # .#...### #.# #. .......##### #.# #. ...#.....# #.# #. oh\  ........# #.# #. ####.....#####.# #) #.# #. oh$]  #.# # #.....†.  ohf] #.####. #.#...#  ###.#  oh]  ...  #..  .. ohc  ohd %4 ohdg  ohZi ohx  #### #. ?.... #.# # .#...### #.# #ohe .##### #.# # ...#.....# #.# # ........# #.# # ####.....#####.# # #ohF.# # #.# #ohl #.....†.  #oh.####. #.#...# ###.# oh ...  #..  ..ohMoha33=-5oh oh!ohIoh,ohroh,ohohOohA4=ohohuoho,oho ohd#oh#ohW$oh',oh+ohG.oh.oh.D5=oh/ohz2,ohk3oh5oh5oh6oh8oh8oh9oh<oha<ohy<N6=ohv=oh @ohA@ohAoh:DohlDohiEohGohGoh HD7=ohIoh7KohkKohcLohFO,ohLPohlRohRohYSohVohVVN8=oh(WohY,ohkZoh\oh]oh]ohd`oh`ohoaohCdohdD9=oheohh,ohhohk,ohmlohmohn$40oh1n2=ohnoh p,ohpohqohqohroht,ohtoh0voh[vK1=ohvohxoh9xohxohyohzohqzoh{oh{oh]|oh}oh}#2oh}2=ohh~oh;,ohohJ,ohohoh&ohohohK3=ohohohohwohoh҉ohHohohʋU4=oheoh܍,oh.oh,ohoh@,ohohoh˓K5=ohUoh,oheoh,ohoh,oh0oh_ _You start resting.oh2062.2 (47.0)ohxv6==3.2 (48oh-oh" _HP restored.oh3ohbohohNoh@,ohohdohohohBoh.######.###### ..............##### #######.#####oh.m.?.... #.# #.....#...### #.# #.#ohP........##### #.# #.# ohy.[#...#.....# #.# #.# ............# #.# #.# oh########.# #)# 5.2 (2ohh.0)#......# #.#oh#........####### #..|oh#.....†.. #####...oh=:####.oh_y#........#...#oha############.#.ohP..#..ohoh*6.2 (3ohmoh% _Found a helmet.ohNV #.##... .######.##### .............####### #######.#####?....  #.# #..#...### #.# #.#ohV........##### #.# #.#[#...#.....# #.# #.#.......@.....# #.# #.#########.....#####.# #) #..............# #.# #........####### #.. #.....†......... ###ohV #..........####. #........#...#############.#.oh_oh1`F=7.2 (1ohcoheoh #.. #.##.. .######.#### ............######### #######.####?.....  #.# #.#...#...### #.# #.........##### #.# #. ..[#..@#.....# #.# #...............# #.# #.#########.....#####.# #)oh #..............# # #........####### #. #.....†......... ## #..........####. #........#...#############.#oh;8ohohoh)I#.#### #.. #.##. .######.### ...........########### #######.###oh....?..... #.# ##...#...### #.# #.......@...##### #.# ##..[#...#.....# #.# #ohχ...............# #.# ###########.....#####.# # #oh=.......# # #........#######  #.....†......... #oh& #..........####. #........#...#ohoh%9ohohoh1N  #....#.#### #.. #. .######.## ..........ohN ############ #######.#....?..... #.#  .#...#@..### #.# ...........##### #.# #..[#...#.....# #.# ohN ................# #.# ###########.....#####.#oh,O ; #.......# #........####### #.....†......... #...####.ohW <70oh] oh_ oh8`. #....#.### #.. #. .######.# .........############# #######.#ohI9......?@....# #.##...#...### #.#...........##### #.##..[#...#.....# #.#.................# #.#############.....#####.#  #.......#ohl9  #........#######  #.....†.........oh9D ohiAohA%1ohGohYHoh  # #. # #.ohM .######. # #..@.....# #.ohf#...#...#...### #.ohw.............##### #.oh#...#..[#...#.....# #.ohV...............# #.###########.....#####. w   dart slug (asleep)oh% #..... #........ #.....†ohohB .oh)`A dart slug comes into view.oh%2ohohAE _The dart slug moves out of view.oh_qww   dart slugohoh<*3.2 (2ohIoh2m _k - 2 scrolls labelled OGRUSA NOMM (gained 1)ohB # #.#  #.###### ......############### #######..............# #oh:C #.w.#.@.#...### #...............##### ##...#..[#...#.....# #...................# ###############.....##### #............. ohuC #........#####  #.....†.......  #..........###ohCD ohbLohM*4.2 (1oh2RohTohN # #. .ohXO # .#  #.w.#@..#...### .##### .#...#..[#...#.....# ohO........# ############.....ohO # #. #.....†ohPH #.ohX;5oh\ohj^oh. ## .#### .....################# #####.......@........#..w#...#...### ...............#####ohP#...#..[#...#.....#.....................#################.....### w   dart slug #.... #........### #.....†.....ohzC=6ohohO _The dart slug misses you.oh p  You scratch the dart slug.ohY %7.1 (0.9oh oh< K _The dart slug is heavily wounded.oh ohH  You scratch the dart slug.  The dart slug is almost dead.The dart slug briefly extends its eye-stalks.ohuIU5-8.0ohMoh(O. _The dart slug bites you.ohZ<  You claw the dart slug!ohMh†oh.119oh>oh[M _You kill the dart slug!oh_        .###   ....  ################## ####  .................#   ...#..@#...#...###  oh 3...............#####  #...#...#..[#...#.....#  oh;...................#  #################.....## oh  #..........   ###  oh #.....†....   #.....ohohcoh4-9.9 (1.0ohohv _You see here a dart slug corpse.ohA oh@B ohC ohF ohJ : _ohK ohL oh:L D6=ohM ohP ohT ohT ohU ohX oh@_ H     .#  oh_ A ..  #################### ##  ...................#  #...#..†#...#...###  oh_ _......@............####-82.9 (3 #...#...#..[#...#.....  oh` '........................  ###################.....  oh:` #........   #   #.....†..  oh_` y #....   #ohg ohg *3.9 (4ohl oho = _Found a white marble altar of Elyvilon.oh3ohoh*ohd,ohoh4oh~O=oh oh-$oh',oh(ohN,oh/oh/oh0oh3oh97,oh\8oh-;oh>,oh?ohBohDohDohaFohMIoh#L,ohMohPoh*S,ohVohXoh[oh[oh\oh_ohSc,ohdohgohjoh$kohxlohnohr,ohroh vohx,ohuzoh}|ohq,ohohoh,oh܅ohoh,ohohaoh,ohohoh,ohohohoh ohoh1oh,ohohoh,ohyohvohohԢohIohoh,ohohӪohw,ohohʹoh,ohohoh,oh!oh~ohɼ,ohkohoh oh5ohohohohJohohoh,ohohoh,oh:ohXoh,ohohoh,ohBohoh,ohohoh,ohoh,ohohd| _k - 3 scrolls labelled OGRUSA NOMM (gained 1)oh3ohoh ........####.# #....##.# #.... ohh......#...##.# #....##.# #.### #########.##.# #....##.###.### #....# #....##.#...#.. oh###..# #....†....#.#.# #..# #...####.##.#.oh #..########## ...##.#..oh ###.........##..####.###oh@C #..oh....#..# #..  #.............#.# ###  #.........  oh#.............>..  oh#......$......#.. ...............# #oh d ...............# oh,_..######....#  ohL8You pick up a book of Frost and begin reading...oh1821.9 (38.0)ohh+2.9 (39oh ohi _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.oh.. ..... ..........#.. .... ..........# # #.. ..........# #. ######....# #....# #.# ohY#....# #.# ####.# #.#.######.##......#.#b   bat (asleep)#######.#.#....<.....#####....###oh&250.9 (8.0)ohohoh:_.bboh*1.9 (9ohoh$V _A bat comes into view.oh   #.. ######## ....... >.. .....  .... # #.b #.# #@#  #.#  #.#  #.# #.# ohA t#.# .#.# ....<.....# oh  #.. ######## ....... >.. .....  .... # #.b #.# #@#  #.# ohL #.#  #.# #.# #.# .#.# ....<.....# ohM3oh?ohZ _A bat is nearby!oh L..########## ...##.#.... ##..####.######.#.# #.. #.##########...........#>.. .......#.. ......## #.b.# ...... #####......####.# #.######. #......#.#######.#....<.....b.=2.9 (1 _The bat hits you but does no damage.oh # #...####.##.#.##.#.# .########## ...##.#....#.# ##..####.######.##..# #.. #.########## .....# >..........# #........b.## # #.@.# .........# #.### #####....# #.# #....# #.# #....# #.#####.# #.# #.######.#......#.########.#.#3 _The bat hits you but does no damage.oh-# #....†....#.#.##.#.# # #...####.##.#.##.#.# ########## ...##.#....#.# ##..####.######.##..# #.. #.########## .# oh]>..# #.......@b.#######...### ........# #.### ####....# #.# #....# #.oh4##....# #.# ####.# #.##.######.#......#.#ohmoh oh;4ohohP _The bat barely misses you.oh| ,oh Qb.ohd Z5-5.8 (0.9oh oh ` _You barely miss the bat. The bat hits you.ohs| #....##.#...#....#.#  #....†....#.#.##.#.#  #...####.##.#.##.#.# oh|@######### ...##.#....#.# ##..####.######.##..# #.. #.########## .# oh|w>.b# oh}p#..........# oh"}L######...### oh@}.......# #.### ###....# #.#oh}#....# #.# #...####.# oh}a#.##.######.#ohohohoh,6.8 (1.0ohoh]I _The bat misses you.oh 6  You claw the bat!oh, 3†oh 427.7 (0.9oh oh G _You kill the bat!oh9g ohj   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.8   9%  +1   g + Spellcasting   0.0    -1  ohk          b + Staves   0.0    -1   h + Forgecraft   0.0    -2  c + Unarmed Combat 5.2  71%  +1   i + Ice Magic   0.0    +1          ohk      j + Evocations   0.0    -1   d + Armour   0.0    -1      e + Dodging3.7  14%  -1  ohLl     f + Stealth0.4   6%  +2          ohl !            ohl         ohm         ohGm         ohm                 ohm         ohm The percentage of incoming experience used to train each skill is in brown.  ohn The species aptitude is in white.  [?] Help[=] set a skill target  ohUn [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsohXohohk #....##.#...#....#.#captaindecadence the Ruffian#....†....#.#.##.#.#Revenant **....#...####.##.#.##.#.#Health: 45/46 =======================- ######### ...##.#....#.#Magic: 5/5======================== .......##..####.######.#AC: 3oh!Str: 14 .......#..# #..EV: 12Int: 10 .......#.##########SH: 0Dex: 13 ..................#XL:  5 Next: 12% Place: Dungeon:3 oh:.......>........@†#Noise: =--------  Time: 1857.7 (0.0) oh).......#..........#-) Claws .......######...###Nothing quivered ohS.......# #.###Memories (2) ###....# #.#oh|#....# #.##....# #.#####.# #.##.######.# ohl_The bat hits you but does no damage. _The bat barely misses you. oh_You barely miss the bat. The bat hits you. _The bat misses you.You claw the bat! oh02_You kill the bat!ohohohohoh7oh9 Spells (Memorise)TypeFailure Level  a - FreezeIce36% (10%) 1b - Frozen RampartsIce75% (30%) 3  c - Hailstormoh2:Conjuration/Ice75% (30%) 3 3 spell levels left oh\:^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitoh oh) ohR  #....##.#...#....#.#captaindecadence the Ruffian#....†....#.#.##.#.#Revenant **....#...####.##.#.##.#.#Health: 45/46 =======================- ######### ...##.#....#.#Magic: 5/5oh ======================== .......##..####.######.#AC: 3Str: 14 .......#..# #..EV: 12Int: 10 .......#.##########SH: 0oh Dex: 13 ..................#XL:  5 Next: 12% Place: Dungeon:3 oh/ :.......>........@†#Noise: =--------  Time: 1857.7 (0.0) ohW .......#..........#-) Claws oh u.......######...###Nothing quivered oh .......# #.###Memories (2) oh ###....# #.##....# #.##....# #.#oh ####.# #.##.######.# _The bat hits you but does no damage. _The bat barely misses you. oh/ _You barely miss the bat. The bat hits you. _The bat misses you.ohQ _You claw the bat! _You kill the bat!oh ohC Memorise Freeze, consuming 1 spell level and leaving 2? Y - Yes oh ' N - Nooh/GohGZ #....##.#...#....#.#captaindecadence the Ruffian#....†....#.#.##.#.#Revenant **....ohZ#...####.##.#.##.#.#Health: 45/46 =======================- ######### ...##.#....#.#Magic: 5/5======================== .......##..####.######.#AC: 3ohZStr: 14 .......#..# #..EV: 12Int: 10 ohZ}.......#.##########SH: 0Dex: 13 oh [..................#XL:  5 Next: 12% Place: Dungeon:3 oh0[:.......>........@†#Noise: =--------  Time: 1857.7 (0.0) ohR[.......#..........#-) Claws .......######...###ohu[Nothing quivered .......# #.###Memories (2) oh[###....# #.##....# #.#oh[x#....# #.#####.# #.##.######.# oh[_The bat hits you but does no damage. _The bat barely misses you. _You barely miss the bat. The bat hits you. oh \_The bat misses you.You claw the bat! _You kill the bat!oh ]2-8.7 (1oh`oh#fohsf#6ohPj]=-9.7 (2ohk$ ohk_You start memorising the spell. You continue memorising.oh[lohoohqc _You finish memorising. Spell assigned to 'b'.ohB oh oh oh oh ohE : _oh# oh ohC oh oh5 oh ,ohs ohF oh oh 9=oh ohW" oh$ oh$ ohK% oh& oh( ,oh ) oh* oh<- ,oh . oh/ oh1 ,ohM2 oh%4 oh5 oh 6 oh6 oh7 oh9 oh: ohk: oh0@ oh4B ohB oh$C ohD ohF oh+G ohG ohI ohL ohM ohM ohO oh4R ,ohR ohS ohpU ,ohU ohV ohW ,ohW ohX oh+Z ohOZ ohC[ oh[ oh\ oh\ oh] oh] oh^ ,ohR_ oh` ohb ohb oh)c ohie ohg ohg ohgh ohHj ohl ohm ohm oho ohcq ,ohr oht ohw ohEw ohx ohz oh| ,oh} oh oh1 ,oh ohb oh ohc ohp ohK oh ,oh oh ohE ohy ohg oh ohT ,oh oh7 oh֞ ,ohz oh ohF ,oh ohץ ohr ,ohj oh ,ohv oh M _You now have 127 gold pieces (gained 9).ohî oh ohA oh oh ,oh5 oh oh ,oh: oh7 oh} ,ohط oh noh ,oh oh oh4 oh ohF ohY oh ,ohX ohK oh oh oha oh] oh oh ohH ohO oh oh: oh oh oh ,ohh oh oh oh oh0 oh oh& ,oh oh7 oh oh oh oh oh ohK oh oh oh oh oh oh ohW ,oh oh oh oh oh oh oh,oh|ohToh,ohVohhohZ ,oh oh oh,ohjoh oh=,ohoh`ohpohohohoh3Bohohohohoh !ohP#,oh $oh%oh',oh'oh(oh)oh)ohF*oh+oh(,ohM,oh,ohc-oh.oh.oh$/oh/oh0,oh^1oh12ohy3oh3oh3oh5oh6oh6ohd7ohE8ohY9ohr9oh9oh`:ohc;ohz;oh;ohe<ohs=,oh=oh>oh?,oh?oh@ohD ..#..#...........#  ..#..............#  ohD..#..............#  <.#...#.........##  #...#.#.#####.#  ###...#.#.# #.# oh1E###...#.#.# #.#  #.# #.#######S ####...##.#####.@.......ohE ......########### .###...##.#.##  .# #......#.# ohE .# #.###..#.#  .###.###..#.# ohEb  S   adder (asleep) .#...#....#.#  ...#.#.##.#.# ohE #.##.#.##.#.#  oh\I| 932.7 (73.0)  An adder comes into view.ohMk.SSohZM+3.7 (74ohOohrQ/ _The adder hisses angrily.!ohd#..#.#  .#...#  .#...#  .#...#.........## !ohdg .#...#.#.#####.#  ...#.#.# #.#  ...#.#.# #.#  #.# #.#!ohd.# ...##.#####..@....S.# ..## !ohd=###...##.#.##  !ohe\# #......#.#  !oh$e\# #.###..#.#  !oh9e<###.###..#.#  !ohNe=#...#....#.#  !ohbe:#.#.##.#.#  !ohweS.##.#.##.#.#  !ohg!ohvh!ohl!ohl2S..!ohmm#4.7 (1!ohm .0)!ohq!ohr!ohx#..#.#  #.# !oh #.#  #...#.##  #...#.#.#####.#  #!oh...#.#.# #.#  #...#.#.# #.#  !ohH#.# #.#.#  !ohn...##.#####...@.S...#  ##  !oh...##.#.##   #......#.# !oh[  #.###..#.# !ohK .###..#.#  !oh<...#....#.#  .!ohd#.#.##.#.#  ##.#.##.#.# !oh;( !oh!oh<S.!oh%5!oh !oh!ohn  You claw the adder!  The adder is almost dead.!oh5==6.6 (0.9!ohM !oh| R _The adder barely misses you.!oh4 R  Cast which spell? (? or * to list) "oh #..#...........# captaindecadence the Ruffian #..............# Revenant **.... "oh#..............# Health: 46/46 ======================== #...#.........## Magic: 4/5===================----- #...#.#.#####.# AC: 3"ohbStr: 14 #...#.#.# #.# EV: 12Int: 10 #...#.#.# #.# SH: 0Dex: 13 ......#.# #.#######.#  XL:  5 Next: 12% Place: Dungeon:3 "ohG##...##.#####...@S....#  Noise: ==-------  Time: 1936.6 (0.0) "oh...........############  -) Claws ##...##.#.## Nothing quivered "ohO #......#.# Memories (2) "oh8 #.###..#.# ##.###..#.#"oh%s S   adder "oh; ...#....#.# "ohQ-.#.#.##.#.# ##.#.##.#.#"ohf3The adder is almost dead. "ohD_The adder barely misses you."ohCast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 36% risk of failure)  "ohPress: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, haloed, 63% to hit)"ohS] E#..#...........#"oh]  captaindecadence the Ruffian #..............#  Revenant **.... #..............#"oh]  Health: 46/46 ======================== #...#.........##"oh]  Magic: 4/5===================----- #...#.#.#####.#  AC: 3"oh^ lStr: 14 #...#.#.# #.#"ohF^   EV: 12Int: 10 #...#.#.# #.#  SH: 0"ohs^ Dex: 13 ......#.# #.#######.#"oh^   XL:  5 Next: 12% Place: Dungeon:3 "oh_ E##...##.#####...@S....#  Noise: ==-------  Time: 1936.6 (0.0) ...........############  -) Claws ##...##.#.##  Nothing quivered#......#.#"ohB_ u  Memories (2) #.###..#.# ##.###..#.#"ohk_  S   adder ...#....#.# .#.#.##.#.#"oh_ \ ##.#.##.#.# Cast which spell? (? or * to list) "oh_ Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line"oh_ Aim: an adder (almost dead, haloed, 63% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic."oh` a-7.6 (1Contam "ohd "ohYg   Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, haloed, 63% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. _Nothing appears to happen. The adder misses you.$ohPW  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$oh4T #..#...........# captaindecadence the Ruffian #..............# Revenant **.... $ohT#..............# Health: 46/46 ======================== #...#.........## Magic: 3/5==============---------- #...#.#.#####.# AC: 3Str: 14 #...#.#.# #.# EV: 12Int: 10 #...#.#.# #.# SH: 0Dex: 13 $ohTM......#.# #.#######.#  XL:  5 Next: 12% Place: Dungeon:3 ##...##.#####...@S....#  Noise: =--------  Time: 1937.6 (0.0) $oh&U1...........############  -) Claws ##...##.#.## Nothing quivered  #......#.# Memories (2) Contam  #.###..#.# ##.###..#.# S   adder ...#....#.# .#.#.##.#.# ##.#.##.#.# $ohKU._Nothing appears to happen. The adder misses you.Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ohtU/Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, haloed, 63% to hit)$oh#..#...........# captaindecadence the Ruffian #..............# Revenant **.... #..............# Health: 46/46 ======================== #...#.........##$oh" Magic: 3/5==============---------- #...#.#.#####.# AC: 3Str: 14 #...#.#.# #.# EV: 12Int: 10 $ohI#...#.#.# #.# SH: 0Dex: 13 $ohj......#.# #.#######.#  XL:  5 Next: 12% Place: Dungeon:3 $ohG##...##.#####...@S....#  Noise: =--------  Time: 1937.6 (0.0) $oh...........############  -) Claws ##...##.#.## Nothing quivered $ohv #......#.# Memories (2) Contam  #.###..#.# $oh##.###..#.#$oh s S   adder $ohAM...#....#.# .#.#.##.#.# ##.#.##.#.#$ohTCasting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  $ohPress: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, haloed, 63% to hit)  $oh#The kinetic grapnel hits the adder.$ohm    $ohW #.# #.# .# $ohw†....# ##  $oh  $oh\  $oh< $oh< $oh-- $ohe] $oh` 298.6 (1$ohd $oh5g (onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  $ohpg Aim: an adder (almost dead, haloed, 63% to hit)  The kinetic grapnel hits the adder. _You kill the adder!%oh %oht%oh%oh,%ohk%ohW%oh%oh%oh8,%oh%oh,%oh@%oh ,%oh %oh[ %oh (%oh %oh_w _Your magical contamination has completely faded away.%oh%oh,%oh%oh,%oh%oh-;4%oh,=====%oh%oh@,%oh%oh,%ohv%oh,%oh%ohV%oh======%oh %oh ",%oh"%oh$,%oh&%oh\'%oh'%oh'%oh)%oh"*%oh*%oh,%oh,%oh2-%oh/,%oh/%ohi2%oh2O5=====%oh3%oh54 _Magic restored.%oh73%ohh7%oh9b  You see here an adder corpse.%oh`<%oh< _%oho=%oh>%oh@,%ohA%ohwB%ohG ....#  .# .#%oh$H .# l# ......## .# %ohJHJ#.#####.# .# %ohoH#.# #.# .# %ohH#.# #.# .# %ohH#.# #.#######.#  %ohH.##.#####....†..@.#  -#####%ohHZ  .##.#.## %oh#IQ ....#.#  %ohGId##..#.#  .#.# %ohkI l   frilled lizard (asleep)%ohIc.#.# #.#.# %ohIK .##.#.# %ohN 62.6 (24.0)  A frilled lizard comes into view.%oh#R?.ll%ohSR+%ohRe=====-3.6 (25%ohU%ohW8 _The frilled lizard hisses angrily.&ohC#.#######  # #.#  # #.#  .&ohj #.#  .........## #l#  .#.#####.# #.#  .#.# #.# #.#  .&ohɯ#.# #.# #.#  .# #.#######@#  ##.#####....†....#  ......############&oh& ##.#.# &oh7...#.#  #&oh7Z..#.#  #..#.# &ohiG ...#.#  &ohM##.#.#  &oh(&ohȷF.l&oh04.6 (1.0)&oh&ohj&oh###........#.######. .........## #.###l .#.# #.####### &oh۲##.#####....†.... ......############ ##.#.## .#..&oh&ohL.l&ohE%5&oh&oh'ohWA  You claw the frilled lizard!'oho.'oh =20=6.5 (0.9'oh'ohQR _You kill the frilled lizard!(oh[(ohQ\(oh\(oh^(oha(ohb(ohe,(ohbf,(oh!g(ohSh(ohj,(ohk(ohm(oho(oho(ohOp(oh]q(ohOs(ohus(ohs(oh/u(ohBy(ohvy(ohy(ohe{(ohC},(oh}(oh%(oh(oh;(oh(oh(oh,(oh,(ohZ(oh,(oh6(ohO(oh'(oh[(ohՌ(oh-(ohS(oh|(oh (ohp(oh(ohĔ(oh0(oh~(oh(oh(oh3(oh(oh,(oh(oh((oh,(oh(oh֡(oh,(oh(ohM(ohJ(oh(oh(oh(oh(oh(oh1(ohϪ(ohƫ(oh(oh)(oh(oh,(oh9(oh(ohܯ(oh(oh)(oh۰(oh(oh3(oh(ohӳ(oh,(ohS(oh#(ohq(oh(ohǸ(oh(ohk,(oh(ohU(ohC,(oh(oh|(oh7(ohg(oh(ohP(oh3(oh`(oh(oh(oh,(ohZ(oh(oh(oh(oh(oh(oh^B(oh.(oh(oh(oh-(oh(oh,(oh(ohA(oh-(ohT(oh(oh(ohz(oh(oh(oh(ohh(oh(oh(ohb(oh$(ohM(oh(oh[(ohE,(oh(oh(oh3(ohP(oh(ohH(oh<(oh(oh(ohK(oh(ohE(oh(oh(oh(oh(oh(oh'(oh,(ohn(oh(oh,(oh(oh(oh(ohS(oh(oh>(oh$,(oh(ohA(oh},(oh(oh(oh,(oht (oh (oh` (oh (oh (ohJ(oh,(oh(oh(oh,(oh(oh#(oh.,(ohl(oh#(oh<(ohb(oh(ohT(oh\,(oh(ohX(ohx,(oh(oh<(oh ,(ohG!(oh4#(oh%(ohS%(oh%(oh'(oh),(oh*(oh+(oh.,(oh.(oh0(ohh3,(oh4(oh6(oh:,(oh;(oh<(ohS?(oh?(oh$@(ohA(ohD,(ohE(ohG(oh1L ###   ...#   (ohlL...#E   ...###   ......#   (ohL._.....#  .......  (ohL -2030.5 (64.0) ##.################(ohL ###.................. ...........#############(ohM ...........# #### (ohaM ...........##### #... E   earth elemental ...#.#.........######.## .#.#.#.##............... # #.#. #.####.######.##(ohQ@E_(ohQE-1.5 (65(ohT8E(ohBW (ohgW(ohW'_Found a stormy altar of Qazlal.)oh5I)oh >)oh>)ohJA)ohC)ohC)oh;E)ohH)ohuK,)ohL)ohN)ohR,)oh T)ohKV)oh([)ohl[)ohK\)oh_)ohd,)oh@e)ohg)ohak,)ohl)ohn)ohs)ohs)oh=u)ohw)ohU{,)oh|)oh~)oh\)oh)oh)oh,)oh,)oh`)oh)oh)oh/)oh)oh')ohߒ,)ohr)oh)oh)oh.)oh)oh)oh)oh)oh/)oh{)ohs)oh)oh#)oh)oh-,)oh)oh)oh<,)oh)oh)ohn,)oh)oh-)ohN,)oh)ohI)oh-,)oh)oh)ohV,)ohټ)oh)oh,)oh))ohW)oh)oh)oh )oh )ohd)oh)oh)oh)oh>     )ohy #  #  ##)oh<  #.)ohL  ##################.)oh  #.@................)oh7j  #.########)ohMk  #.)oha# )ohv\ #.)oh )ohU #. )ohH #.)ohkJ   endoplasm (asleep))oh )oh_ #J )oh U #. )oh,!)oh2| 57.5 (26  An endoplasm comes into view.)ohdJJ.)oh\+8.5 (27)oh)oh8 )ohZX_The endoplasm quivers.*oha0C*oh0 ########## #.@................ #.######## #. #. #.*oh0V #J #. #.*oh1!*oh3 ########## #.@................ #.######## #.*oh #. #. #J #. #.*ohI3*oh*oha _An endoplasm is nearby!+ohl          ##################+ohLm  #................  #@################  #.#  #.#   #.#   #J#  #.#  #.#  #.# +oh p+oht(J.+ohtu79.5 (1.0) _+oh_z+oh~{,ohR##################.................################J.,ohk,ohRJ.,oh:&60,oh,ohm,oh  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-oh7  captaindecadence the Ruffian  Revenant **....  Health: 46/46 ======================== # Magic: 4/5===================----- -ohU# AC: 3Str: 14 ################## EV: 12Int: 10 #................. SH: 0Dex: 13 #.################ XL:  5 Next: 20% Place: Dungeon:3 #@# Noise: ---------  Time: 2060.5 (0.0) #J# -) Claws-ohr, #.# Nothing quivered #.# Memories (2)  -oh 2#.# #.# J   endoplasm #.# #.# _An endoplasm is nearby!-ohDCasting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ohsAiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (haloed, 98% to hit)-oh captaindecadence the Ruffian Revenant **.... Health: 46/46 ======================== # Magic: 4/5===================----- # AC: 3Str: 14  ################## EV: 12Int: 10  #................. SH: 0Dex: 13  #.################ XL:  5 Next: 20% Place: Dungeon:3  #@#Noise: ---------  Time: 2060.5 (0.0)  #J#-) Claws  #.#Nothing quivered  #.#Memories (2)   #.#  [33-ohXSm#.#J   endoplasm (grapneled)  #.#  #.#Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (haloed, 98% to hit)  The kinetic grapnel hits the endoplasm.-ohGAim  Press: ? - help, Shift-Dir - straight line: an endoplasm (haloed, 98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded.grapnel guides your strike. You claw the endoplasm!-oh#OF.-oh S:1=1.5 (1-oh!W-ohqYM _You kill the endoplasm!.oh c5=====.oh}lB.oh-s,.ohwB.ohy.oh\z.oh{ =====.oh{,.oh ~.ohƇ.oh:.oh܍.oh.oh..ohݥ#.##.##.##.# #.# .#.#.#-#......J..##########  ################ #............... J   endoplasm (asleep) #..#...#..†#...# #_..............#..#...#...#..[#787.0)-9.5 (18.oh̸.oh .ohE.oh9_An endoplasm comes into view..ohǾ.ohzB  #.# # #.#  #.#  #.#  #.# .oh"C c #.# . #.# ... ##.###..... #..@...J... ###########  ################# #................ #..#...#..†#...# #_............... #..#...#...#..[#.ohMC S #.................ohJ .ohUL *80.0).ohP .oh3R /ohO #.# # #.#  #.# # #.# .. #.# ... #.# .../ohO #.# .. ##.###. #...@..J. #  # #./ohP #..#...#..†#...#. #_./oh.P #..#...#...#..[#. #./ohFP/ohT/ohYJ.J/ohY%1/oh]/oh_ /oh`P_The endoplasm quivers./ohT ` #.# # #.# # #.# ####### #.# ...... #.# .... #.# ... #.# ../oh  ##.###. #....@J. #  # #. #..#...#..†#...#. #_. #..#...#...#..[#. #./oh /oh  -=2/oh" /oh& W _The endoplasm closely misses you./oha  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ohX #.#### captaindecadence the Ruffian #.## Revenant **.... #.# ####### # Health: 46/46 ======================== 0ohɔ9#.# ....... . Magic: 4/5===================----- #.# .......  AC: 3Str: 14 #.# .......  EV: 12Int: 10 0oh#.# .......  SH: 0Dex: 13 0oh%,##.###.......  XL:  5 Next: 21% Place: Dungeon:3 0ohLO#....@J......  Noise: =--------  Time: 2082.5 (0.0) 0ohz#############  -) Claws  Nothing quivered 0oh{################### Memories (2)  #.................. 0oh͕#..#...#..†#...#... J   endoplasm #_.................0oh> #..#...#...#..[#... #.................. 0oh%_The endoplasm closely misses you.Casting: Kinetic Grapnel (safe; 36% risk of failure)  0ohKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  0ohז~Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (haloed, 98% to hit)0ohE  #.#### captaindecadence the Ruffian  #.## Revenant **....  #.# ######## Health: 46/46 ========================  #.# .......0ohF. Magic: 4/5===================-----  #.# .......AC: 3Str: 14  #.# .......EV: 12Int: 10  #.# .......0oh_FSH: 0Dex: 13  ##.###.......0ohFXL:  5 Next: 21% Place: Dungeon:3 0ohFV #....@J......Noise: =--------  Time: 2082.5 (0.0) 0ohGs #############-) Claws 0oh3GNothing quivered  ################### Memories (2)  0ohaGD #.................. 0ohG #..#...#..†#...#... J   endoplasm (grapneled) 0ohG #_.................  #..#...#...#..[#... 0ohG #..................Casting: Kinetic Grapnel (safe; 36% risk of failure)  0ohHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  0oh/H~Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (haloed, 98% to hit)  0ohYH'The kinetic grapnel hits the endoplasm.0ohAim: an endoplasm (haloed, 98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is moderately wounded.  The grapnel guides your strike.  You scratch the endoplasm but do no damage.The endoplasm is moderately wounded.0oh*3.5 (10ohC0ohFO _The endoplasm misses you.0ohE  0oh9H  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1oh|+1oh} 1oh}#.#1oh~Y### captaindecadence the Ruffian1ohn~ 1oh~#.#1oh~W# Revenant **....1oh- 1ohq#.# ####### # Health: 46/46 ========================1oh 1oh_#.# ....... . Magic: 3/51oh9O==============----------1ohs 1oh|#.# .......  AC: 31oh.Str: 141oh+ 1oho#.# .......  EV: 121oh.Int: 101oh 1oh)#.# .......  SH: 01ohe.Dex: 131oh 1oh##.###.......  XL:  5 Next: 21% Place: Dungeon:31oh3 1oh@#....@J......  Noise: =--------  Time: 2083.5 (0.0)1oh 1oh/t#############  -) Claws1ohl 1oh< Nothing quivered1oh 1ohKL################### Memories (2) 1oh 1oh̅#..................1oh 1ohfq#..#...#..†#...#... J   endoplasm1oh 1ohچ#_.................1oh 1ohL#..#...#...#..[#...1oh 1ohć#.................. 1ohA_The endoplasm misses you.1ohUCasting: Kinetic Grapnel (safe; 36% risk of failure)  1ohMConfirm with . or Enter, or press ? or * to list all spells.1oh~Aiming: Kinetic Grapnel (safe; 36% risk of failure)  1oho;Press: ? - help, Shift-Dir - straight line1ohAim: an endoplasm (moderately wounded, haloed, 98% to hit)1oh  #.#### captaindecadence the Ruffian  #.## Revenant **....  #.# ######## Health: 46/46 ========================  #.# ........ Magic: 3/51ohf==============----------  #.# .......AC: 3Str: 14  #.# .......EV: 12Int: 10  #.# .......SH: 0Dex: 13  ##.###.......XL:  5 Next: 21% Place: Dungeon:3  #....@J......Noise: =--------  Time: 2083.5 (0.0)  #############1oh#S-) Claws Nothing quivered  ################### Memories (2)   #..................  #..#...#..†#...#... J   endoplasm  #_.................  #..#...#...#..[#...  #..................Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, haloed, 98% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm freezes you.1oha-4.5 (1Contam 1oh1oh  Aim: an endoplasm (moderately wounded, haloed, 98% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm freezes you. _You are frozen. You resist.1oh   Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1ohP  #.#### captaindecadence the Ruffian #.## Revenant **.... #.# ####### # Health: 46/46 ======================== #.# ....... . Magic: 2/5=========--------------- #.# .......  AC: 3Str: 14 #.# .......  EV: 12Int: 10 1ohQ #.# .......  SH: 0Dex: 13 ##.###.......  XL:  5 Next: 21% Place: Dungeon:3 #....@J......  Noise: ---------  Time: 2084.5 (0.0) #############  -) Claws  Nothing quivered ################### Memories (2) Contam  #.................. #..#...#..†#...#... J   endoplasm #_................. #..#...#...#..[#... #.................. _You are frozen. You resist.  Casting: Kinetic Grapnel (safe; 36% risk of failure)  1ohIR Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, haloed, 98% to hit)1ohH$ #.#### captaindecadence the Ruffian #.## Revenant **.... 1ohAI#.# ####### # Health: 46/46 ======================== #.# ....... . Magic: 2/5=========--------------- #.# .......  AC: 3Str: 14 #.# .......  EV: 12Int: 10 1ohJ#.# .......  SH: 0Dex: 13 ##.###.......  XL:  5 Next: 21% Place: Dungeon:3 #....@J......  Noise: ---------  Time: 2084.5 (0.0) #############  -) Claws  Nothing quivered ################### Memories (2) Contam  #.................. #..#...#..†#...#... J   endoplasm #_................. #..#...#...#..[#... #..................Casting: Kinetic Grapnel (safe; 36% risk of failure)  1ohWLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, haloed, 98% to hit)  The kinetic grapnel hits the endoplasm.1ohS1ohTH #.#1oh`~ #.# #.# #######  #.# .......  #.# .......  #.# .......  #.# .......  #...  #....@.......  ####    † #_  [   1ohJ:.1oh#:2=5.5 (11ohH1oh%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, haloed, 98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!2ohA I2oh4 2oh 2oh X2ohv ,2oh 2oh! ,2ohl" 2oh'* &-2oh/ f 90.5 (5 _You start resting.2ohM0 B-2oh4 2oh6 K _Your magical contamination has completely faded away.3ohK3ohL3ohL3ohEP3ohP3ohT,3oh{T3ohT3ohWg3=====3ohWX3oh[,3oh[3oh],3oh]3oh_,3oh_3ohja3oha======3ohb3ohIc,3ohc3oh#e,3ohe3ohf,3oh:g3ohh,3ohi3ohj3ohj3ohj3ohpl,3ohl3ohTng4=====3ohn3oho3ohp3ohZp3ohq,3ohq3ohVs,3ohs3oh u3oh?u======3ohu3ohv,3oh:w3ohlx3ohx3ohx3ohzB3oh|,3ohs|3oh+~,3ohw~3oh,3oh3ohY_ _You start resting.3ohW1114.5 (24.0)3oh ]5=====5.5 (253ohҎ3oh% _Magic restored.3oho33oh[p3ohr3ohru,3ohy,3oh|,3ohU}3ohI3oh,3ohH3ohz3ohS=====3oh։3oh3oh,3oh!3oh3oh,3oh3oh3ohR #.# ###...###. #.# ... #....... #.# ############... #....... #.# #..............3ohC #.# #.......b ...#.#. #.# #........#.#.#.3ohš #.# #............# # #.#. ##.###............# 3ohY#. #...........3oh #  #######.#### .## 3oh;'#...3ohUr #######  #.......3ohn!#3oh #..#...#..†#...#...### b   bat (asleep) #_.......3oh%#####3oh| #..#...#...#..[#...#.....# #.......3ohآ"#3oh221.5 (6.0)3oh3oh3oh.bb2.5 (73ohW3oh<V _A bat comes into view.3oh%  #.# #.# ...  #.# ############...  #.# #..............  #.# #..............  #.# #..............  #.# #..........b.# #  ##.###............#  #...........@.....#  ##############.####  #      †  #_ [3oh& !3oh #.# #.# ...  #.# ############...  #.# #..............  #.# #..............  #.# #..............  #.# #..........b.# #  ##.###............#  #...........@.....#  ##############.#### #     †  #_ 3ohb4[ 3oh:33ohK3ohZ _A bat is nearby!4oh>[ #.# #E#...#E   #.# ###...###   #.# ...##.   #.# ############...##   #.# #.+........   #.# #.# ...#.#.   #.# #..... .#.#.#.#  4oh?$ #.# #.b.# # #.#.  ##.###.......@....# #.   #.................#   ##############.####.###  .# ....   ##################### ####   #...................#  #..#...#..†#...#...### #_...................##### #..#...#...#..[#...#4ohA4oh$B4ohJ<.b4oh}J2=3.5 (14ohN4ohYPQ _The bat closely misses you.4oh[>  #.###################...####   #.# #E#...#E##   #.# .###...###  4oh']  #.# ...##   #.# ############...##   #.# #.+......   #.# ## ...#.#.   #.# #.... .#.#.#.   #.# #.....# # #.#.   ##.###b...##.   #.................#   ##############.#### .##  .# ...   ##################### ###   #...................   #..#...#..†#...#...###  #_...................#####4oh^4ohta  The bat attacks as it pursues you! The bat barely misses you.4ohg|b.44ohk4ohKm: _The bat hits you but does no damage.5ohl #.#...####.   #.# #E#...#E##.   #.# .###...###.   #.# ...##.   #.# #...##.   #.# #.+.   #.# #.# ...#.#.   #.# #. .#.#.#.#   #.# #.b...# # #.#.  ##.###.# #.  #.#  #.#### .#   .# .  5oh{m #### # 5oho5ohMp5ohz;55oh~5ohI _The bat misses you.5oh=  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5oh}Q  #.###################...####. captaindecadence the Ruffian  #.##E#...#E##. Revenant **....  #.#.###...###.. Health: 46/46 ========================  #.# ...##........ Magic: 4/5===================-----  #.# ############...##........ AC: 35ohR "Str: 14  #.# #..............+......... EV: 12Int: 10  #.# #..............# ...#.#.. SH: 0Dex: 13  #.# #............... .#.#.#.# XL:  5 Next: 22% Place: Dungeon:3  #.# #.......@b...# # #.#.  Noise: =--------  Time: 2125.5 (0.0)  ##.###............# #.  -) Claws 5ohR ] #.................#  Nothing quivered  ##############.#### .### Memories (2)  .# .... ##################### #### b   bat #...................#  #..#...#..†#...#...###  5ohR 2#_...................##### _The bat misses you.Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ohR Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (haloed, 66% to hit)5oh{ ]  #.###################...####. captaindecadence the Ruffian   #.##E#...#E##. Revenant **....   #.#.###...###.. Health: 46/46 ========================   #.#...##........ Magic: 4/5===================----- 5oht   #.# ############...##........ AC: 3Str: 14   #.# #..............+......... EV: 12Int: 10   #.# #..............# ...#.#.. SH: 0Dex: 13   #.# #............... .#.#.#.# XL:  5 Next: 22% Place: Dungeon:3   #.# #.......@b...# # #.#. Noise: =--------  Time: 2125.5 (0.0)   ##.###............##. -) Claws   #................5oh .#Nothing quivered   ##############.####.### Memories (2)  .#....   ##################### #### b   bat (grapneled)   #...................#   #..#...#..†#...#...###   #_...................#####Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (haloed, 66% to hit)  The kinetic grapnel hits the bat.5oh)t Aim  Press: ? - help, Shift-Dir - straight line: a bat (haloed, 66% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded.grapnel guides your strike. You claw the bat!5oh} 3†5oh *6.5 (15oh 5oh G _You kill the bat!6ohp 6oh 6ohԅ 6ohQ 6oh X6oh1 6oh ,6ohڏ 6oh 6oh 6oh 6oh ,6oh 6oh ,6ohy 6oh ,6oh 6oh; ,6oh̞ 6oh ,6ohP 6oh 6ohݥ O5=====6oh 6oh 6oh ,6oht 6oh 6oh 6ohذ 6oh 6ohѳ 6oh   #............................#  #.###################...####.#  #.# ###E#...#E##.###  #.# ..###...###  #.# ...##... 6oh m #.# ############...##..  #.# #...+..........  #.# #...##...#.#.....  #.# #.........#.#.#.##..-386ohں 2.0)  #.# #........†...#.>### #.#. #.# ##.###....# 6oh #. ..# #.................#  6oh+ ##############.###.###### #.# .......6ohv ]   ##################### #######   #...................# #  6oh  #..#...#..†#...#...### # 6oh [-9.5 (136oh 6oh ; _Found a stone staircase leading down.7ohv 37ohw 7ohz 7oh+ 7oh i=====7oh 7oh^ 7oh0 7oh݇ 7ohΊ 7oh 7oh 7oh 7oh ,7oh 7oh[ 7ohs ,7oh! 7oh 7oh ,7oh 7oh 7ohS ,7oh 7oh 7oh# ,7ohd ,7ohU ,7ohv 7ohD 7oh ,7ohg 7oh 7oh 7oh 7ohw 7oh 7oh ,7oh 7oh 7oh ,7oh 7oh 7oh ,7oh 7oh* 7oh# ,7oh 7oh 7oh ,7oh 7oh 7oh ,7oh 7oh+ 7oh ,7ohZ 7ohh 7oh ,7ohq 7oh 7oh ,7oh3 7oh 7ohN ,7oh 7ohG 7oh ,7oh 7oh 7oh ,7oh 7oh 7oh+ 7oh~ 7oh4 7oh 7oh ,7oh 7oh# 7oht& ,7oh}' 7oh/, 7oh/ ,7ohd/ 7ohX2 7oh5 ,7oh5 7oh: 7oh< 7oh< 7oh_= 7oh? 7ohB ,7ohC 7ohEG 7ohJ 7ohUJ 7ohJ 7ohN 7oh/Q ,7ohQ 7oh9U 7oh+X ,7ohX 7oh\ 7oh^ ,7ohM_ 7oha 7ohd ,7ohd 7ohg 7ohj ,7ohwk 7ohJn 7oh q ,7ohq 7ohs 7ohv ,7ohw 7ohAz 7oh| ,7oh| 7oh@~ 7ohW ,7ohɀ 7oh 7oh 7ohA 7oh= 7oh 7oha ,7oh 7oh/ 7oh ,7ohN 7ohq 7oh 7oh" 7ohu 7oh 7ohN 7oh 7ohC 7oh 7oh ,7oh| 7oh͚ 7oh9 ,7oh 7oh 7ohy ,7ohy 7ohР 7oh ,7oh 7oh 7ohP 7oh 7oh 7ohϨ 7oh; 7ohk 7ohǪ 7oh 7oh ,7oh 7oh 7oh ,7ohH 7ohf 7oh ,7oh 7oh߶ 7oh: ,7oh 7oh0 7ohI ,7oh 7oh] 7oh ,7oh 7ohx 7ohx ,7ohȿ 7ohF 7oh" ,7oh 7oh 7oh ,7oh7 7oh 7oh ,7oh 7oh 7oh 7oh 7ohP 7oh 7oh 7ohN 7oh 7oh 7oh ,7oh 7oh 7oh ,7oh 7ohr 7oh ,7ohh 7oh 7oh 7oh 7oh^ 7oh; 7oh< ,7oh 7ohc 7oh ,7ohO 7oh 7oh 7oh 7oh 7oh 7ohm 7oh 7oh 7ohz 7oh 7oh 7oh8 7ohJ 7oh ,7oh 7oh 7oh 7oh= 7oh 7oh4% 7oh' 7oh ( 7oh( 7oh.- 7oh/ 7oh0 7oh0 7oh4 7oh5 ,7oh 6 7oh8 7ohY: 7oh: 7oh; 7oh? 7ohxB ,7ohB 7ohXE 7ohG ,7ohH 7oh9L 7ohN 7ohO 7ohnO 7oh0R 7ohhT 7ohT 7oh#U 7ohX 7ohr[ ,7oh(\ 7oh_ 7oha ,7ohb 7ohe 7ohh 7ohIh 7ohh 7oh1l 7ohn 7ohn 7ohmo 7ohq 7ohYs 7ohs 7ohs 7ohu 7ohv 7ohv 7oh3w 7ohvx 7ohy 7ohz 7ohz 7oh} 7oh ,7oh\ 7oh߂ 7ohׄ ,7ohd 7oh߆ 7ohՈ ,7ohx 7ohq 7ohY ,7oh 7oh 7oh ,7oh 7oh 7ohq ,7oh 7oh 7ohb 7oh 7oh 7ohJ 7oh ,7ohy 7ohڝ 7oh ,7oh` 7ohϡ 7ohk ,7oh 7ohK 7ohF ,7ohZ 7oh 7oh ,7oh 7oh 7oh ,7oh 7ohƷ 7oh ,7oh 7oh 7oh ,7oh 7oh` 7ohd  #..###########...##. #####.........##..####. 7oh i#.............#..## #. #.............#.####### #.............. 7oh #.............> ##....#7oh w ....###### 7oh1 .......# #.##243.5 (104.0) 7oh` .....######....# #.#  7oh I).... #....# #.#  .... #....# #.#  7oh .. ####.# #.# 7oh o#.######.# #......#.#7oh @ #######.#.# 7oh. J....<.....#7oh 947oh 57oh 7ohp $ _Found a sling.8ohl8oh8oh8oh18ohs8oh ,8oh` 8oh ,8oh8oh8ohL,8oh8oh8oh38ohf8oh8oh8oh$ #.............#..## ....#.###### #............ #8ohM%A....>......#.##....#........#####.............# .######....# )..@.# #....# 8ohz%@S........# #....# ..#......# ####.# 8oh%....##### #.######.### #.......8oh% #######. S   adder (asleep) ....<... ####.... 8oh&-#####8oh+| 8.5 (4.0)  An adder comes into view.8ohd1BS.8oh1>S8oh1*9.5 (58ohP68oh8/ _The adder hisses angrily.9oh  #.#.. #.#.### #... #.>.#.##.#.......9ohf z......#..######....#.S..).@..# #....#.# #....#.#......# ####.#.....##### #. #.### #. #9oh # ....< #### 9oh 9oh 9oh| M..S9oh +50.5 (19oh 9ohТ :oh #.#.. #.#.##### #l..... #.>.#.##.#.........#.######....#:ohd.S)@...# #....#.# #....#.#......# ####.#......##### #.# #.### # ... ## ....<. l   frilled lizard (asleep) #### :ohp  A frilled lizard comes into view.:ohS:oh..l.Sl:oh%1:oh':oh#8 _The frilled lizard hisses angrily.:oh  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ohP j #.............#.. captaindecadence the Ruffian #.............#.# Revenant **.... ###### #................ Health: 46/46 ======================== .l.... #.............>.. Magic: 4/5===================----- ....#.##.............#.. AC: 3Str: 14 .....................### EV: 12Int: 10:oh]  .....................#  SH: 0Dex: 13 ...........######....#  XL:  5 Next: 22% Place: Dungeon:3 ......S@...# #....#  Noise: ---------  Time: 2251.5 (0.0) ...........# #....#  -) Claws ....#......# ####.#  Nothing quivered .......##### #.### Memories (2)  # #.### #....:oh d ...###### S   adder ###....<. l   frilled lizard ####.. ### _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (haloed, 63% to hit):ohk< #.............#.. captaindecadence the Ruffian#.............#.# Revenant **....###### #................ Health: 46/46 ========================.l.... #.............>.. Magic: 4/5===================-----....#.##.............#.. AC: 3Str: 14.....................### EV: 12Int: 10.....................#SH: 0Dex: 13...........######....#XL:  5 Next: 22% Place: Dungeon:3......S@...# #....#Noise: ---------  Time: 2251.5 (0.0):oh-= ...........# #....#-) Claws....#......# ####.#Nothing quivered.......######.### Memories (2) # #.####.......###### S   adder (grapneled)###....<. l   frilled lizard####..###Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (haloed, 63% to hit)  The kinetic grapnel hits the adder.:ohp ]Aim  Press: ? - help, Shift-Dir - straight line: an adder (haloed, 63% to hit)  The kinetic grapnel hits the adder.  The adder is lightly wounded.grapnel guides your strike. You claw the adder!:oh .l   The adder is almost dead.:oh 3==2.5 (1:ohQ :ohd R _The adder barely misses you.;ohʓ  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;oh #.............#.. captaindecadence the Ruffian #.............#.# Revenant **.... ###### #................ Health: 46/46 ======================== ..l... #.............>.. Magic: 3/5==============----------;ohw ....#.##.............#.. AC: 3Str: 14 .....................### EV: 12Int: 10 .....................#  SH: 0Dex: 13 ;oh[...........######....#  XL:  5 Next: 22% Place: Dungeon:3 ......S@...# #....#  Noise: ==-------  Time: 2252.5 (0.0) ;ohY...........# #....#  -) Claws ....#......# ####.#  Nothing quivered;oh* .......##### #.### Memories (2)  # #.### #.... ;ohc...###### S   adder ###;oh....<. l   frilled lizard ####.. ;oh### _The adder barely misses you.Casting: Kinetic Grapnel (safe; 36% risk of failure)  ;ohMConfirm with . or Enter, or press ? or * to list all spells.;oh,/Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, haloed, 63% to hit);ohV*  #.............#.. captaindecadence the Ruffian #.............#.# Revenant **.... ###### #................ Health: 46/46 ======================== ..l... #.............>.. Magic: 3/5==============---------- ;ohk+ m....#.##.............#.. AC: 3Str: 14 .....................### EV: 12Int: 10 .....................#  SH: 0Dex: 13 ...........######....#  XL:  5 Next: 22% Place: Dungeon:3 ......S@...# #....#  Noise: ==-------  Time: 2252.5 (0.0) ...........# #....#  -) Claws ....#......# ####.#  Nothing quivered .......##### #.### Memories (2)  # #.### #....;oh+ H ...###### S   adder ###....<. l   frilled lizard ####..;oh4, c ###Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  ;ohj, Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, haloed, 63% to hit)  The kinetic grapnel hits the adder.;oh1 . #....... ###### #....... ..l... #.......>;oh 2  ...... ...... ......  ...  ;ohK2 ......)@...#   ...   ;oh2 ...   ...  # #.###  ...l   frilled lizard ###;oh3 U....<;ohƵ ;oh K.l;oh} :9-3.5 (1;oh ;oh Sonfirm with . or Enter, or press ? or * to list all spells.;oh UAiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, haloed, 63% to hit)  ;ohK jThe kinetic grapnel hits the adder. _You kill the adder!l#.##.#..##...........#.@....######....#)....# #....#..# #....##......# ####.# ........##### #.######.#### #... ... ######## ....<####.#.....#.##.l.#...........#......######....#)....# #....#..# #....##.....#......# ####.(........##### #.######.#### EV: 12=ohBZInt: 10 #.....#.##.............# SH: 0Dex: 13 ......l................# XL:  5 Next: 29% Place: Dungeon:3 .......@...............# Noise: =--------  Time: 2255.5 (0.0) =ohZ+.............######....# -) Claws ........)....# #....# Nothing quivered .............# #....# Memories (2)  =ohC[#.....#......# ####.# (........##### #.# l   frilled lizard #####.#### #.. ...#### ###.... _Found 4 stones. The frilled lizard bites you.  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=oh[Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (haloed, 63% to hit)=ohLhn#..######### captaindecadence the Ruffian#####.........# Revenant **....#.............# Health: 44/46 ======================--#.............# Magic: 2/5=========---------------##########.............. AC: 3Str: 14........##.............> EV: 12Int: 10=oh#i#.....#.##.............# SH: 0Dex: 13......l................# XL:  5 Next: 29% Place: Dungeon:3.......@...............# Noise: =--------  Time: 2255.5 (0.0).............######....# -) Claws........)....# #....# Nothing quivered.............# #....# Memories (2) #.....#......# ####.#(........######.# l   frilled lizard=ohi#####.#####.....#######....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (haloed, 63% to hit)  =ohiYYou miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.=ohjq2-6.5 (1Contam =ohj=ohs=oh)v  Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  =ohvAim: a frilled lizard (haloed, 63% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. _Nothing appears to happen. The frilled lizard bites you.>ohp  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ohDs #..######### captaindecadence the Ruffian #####.........# Revenant **.... #.............# Health: 42/46 =====================--- #.............# Magic: 1/5====-------------------->ohE ##########.............. AC: 3Str: 14 ........##.............> EV: 12Int: 10 #.....#.##.............# SH: 0Dex: 13 >oh`G......l................# XL:  5 Next: 29% Place: Dungeon:3 .......@...............# Noise: =--------  Time: 2256.5 (0.0) .............######....# -) Claws ........)....# #....# Nothing quivered .............# #....# Memories (2) Contam  #.....#......# ####.# (........##### #.# l   frilled lizard #####.#### #.. ...#### ###.... _Nothing appears to happen. The frilled lizard bites you.  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: >ohG>a frilled lizard (haloed, 63% to hit)>oh"#..######### captaindecadence the Ruffian#####.........# Revenant **....#.............# Health: 42/46 =====================--->oh#.............# Magic: 1/5====--------------------##########.............. AC: 3Str: 14........##.............> EV: 12Int: 10#.....#.##.............# SH: 0Dex: 13......l................# XL:  5 Next: 29% Place: Dungeon:3>ohS#.......@...............# Noise: =--------  Time: 2256.5 (0.0).............######....# -) Claws........)....# #....# Nothing quivered.............# #....# Memories (2) Contam #.....#......# ####.#(........#####>oh#.# l   frilled lizard#####.#####.....####>oh###....Casting: Kinetic Grapnel (safe; 36% risk of failure)  >ohConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  >ohPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (haloed, 63% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.>oh *7.5 (1>oh >oh"qConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (haloed, 63% to hit)  >ohuYou miscast Kinetic Grapnel. Nothing appears to happen. _The frilled lizard barely misses you.?oh,  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?oh?ohת\ #..######### captaindecadence the Ruffian #####.........# Revenant **.... #.............# Health: 42/46 =====================--- #.............# Magic: 0/5------------------------ ?oht##########.............. AC: 3Str: 14 ........##.............> EV: 12Int: 10 #.....#.##.............# SH: 0Dex: 13 ......l................# XL:  5 Next: 29% Place: Dungeon:3 .......@...............# Noise: =--------  Time: 2257.5 (0.0) ?ohj.............######....# -) Claws ........)....# #....# Nothing quivered .............# #....# Memories (2) Contam  #.....#......# ####.#?oh (........##### #.# l   frilled lizard #####.#### #.. ?oh;...#### ###.... ?oh1_The frilled lizard barely misses you.Casting: Kinetic Grapnel (safe; 36% risk of failure)  ?oh{MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (haloed, 63% to hit)?oh6A#..######### captaindecadence the Ruffian#####.........# Revenant **....#.............# Health: 42/46 =====================---#.............# Magic: 0/5------------------------##########.............. AC: 3Str: 14........##.............> EV: 12Int: 10#.....#.##.............# SH: 0Dex: 13......l................# XL:  5 Next: 29% Place: Dungeon:3.......@...............# Noise: =--------  Time: 2257.5 (0.0)?oh@B.............######....# -) Claws........)....# #....# Nothing quivered.............# #....# Memories (2) Contam #.....#......# ####.#(........######.# l   frilled lizard#####.#####.....#######....Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  ?ohBPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (haloed, 63% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.?oh{C218.5 (1?ohJ?ohTMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  ?ohM Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (haloed, 63% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen. _The frilled lizard bites you.@ohX o  You scratch the frilled lizard.  The frilled lizard is heavily wounded.29.4 (0.9 _The frilled lizard completely misses you.AohC  You scratch the frilled lizard..60.3 _You kill the frilled lizard!AohrS #..# #.. #..####### #####. #..... #....###########..............##....#.....#.##.>.Aoh^T|.................######....)....# #............# #.....#.....#......# ####..(........##### #######.#### #. ... ###Aohw^Aoh#_4-1.3 (1.0Aoh0eAohxg; _Found a stone staircase leading down.Aoh Aohe AohP Aohs Aoh Aohߘ Aoh Aohd r3=1====AohA Aoh ,Aoh Aohi ,AohM AohR 4=Aoh Aoh <====Aoh Aoh¹ ,Aoh Aoht ,Aoh) Aoh! Aoh #5Aoh (=Aohh Aoh Aoh. Aoh Aoh Aoh Aoh{ AohJ ,Aoh Aoh/ Aoh 6==2=====Aohy Aoh 1 _HP restored.Aoh Aoh[ Aoh ,Aoh` AohS >Aoh Aoh Z _Your magical contamination has completely faded away.Aoh' O======Aoh Aoh ,Aoh AohS ,Aoh Aoh ,Aoh Aoh ,Aoh Aoh ,Aoh Aoh! ,Aoh/# Aoh' Aoh ( Q3=====Aoh( AohI- ,Aoh. Aoh2 ,Aoh 4 Aoh78 ,Aoh9 Aoh= Aoh> ======Aoh? AohfC ,AohE Aoh,I AohI AohJ AohN ,AohP Aoh`T ,AohU AohZ ,Aoh[ Aoh=_ Aoh_ Aoh` Aoh'e Aohe Q4=====Aohyg Aohk ,Aohm Aohq Aohq Aoh+s Aoh)w ,Aohx Aoh>} Aoh} ======Aohc Aoh Aoh ,Aohe Aoh Aoh! Aohܳ XAoh ,Aoh+ Aoh& Aoh O5=====Aoh Aoh Aoh ,Aoh Aoh AohG ,Aoh Aoh Aoh Aoh AohD Aoh AohX S=====Aoh Aoh Aoh Aoht Aoh Aoh7 Aoh ,Aoh_ Aoh Aoh 1#.#.....#.##..........#>......................#..............Aoh #..............######..........)....# #...............# #Aoh! #.....#......# #####.(........##### ########@#### #-g# ##############.#  ##  Aohk g   hobgoblin (asleep) Aoh$  313.3 (52.0)  A hobgoblin comes into view.Aoh f.ggAoh" 5===4.3 (53Aoh Aoh) + _The hobgoblin shouts!Boh,  #>......... #.......... #..............###### ..........)....# # ...............# # ..#.....#......# ### #.(........##### .#######.###### Bohl- K .....g.@......##############.# . #Boh0 Boh8 @.gBohI9 :---5.3 (1.0)Boh? BohA Coh1}  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cohd #>..................... captaindecadence the Ruffian #...................... Revenant **.... #..............######.. Health: 46/46 ======================== Cohme..........)....# #.. Magic: 4/5===================----- ...............# #.. AC: 3Str: 14 ..#.....#......# ### EV: 12Int: 10 #.(........#####  SH: 0Dex: 13 .#######.######  XL:  5 Next: 29% Place: Dungeon:3Cohe ......g@......# # Noise: ---------  Time: 2315.3 (0.0) #############.# . -) ClawsCohe # Nothing quivered  Memories (2)  Coh8f g   hobgoblin _The hobgoblin shouts!  CohkfTCasting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Cohf}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (haloed, 78% to hit)Coh& #>..................... captaindecadence the Ruffian#...................... Revenant **....#..............######.. Health: 46/46 ========================..........)....# #.. Magic: 4/5===================-----...............# #.. AC: 3Str: 14..#.....#......# ### EV: 12Int: 10#.(........#####Coh =SH: 0Dex: 13.#######.######XL:  5 Next: 29% Place: Dungeon:3......g@......## Noise: ---------  Time: 2315.3 (0.0)#############.#. -) Claws# Nothing quiveredMemories (2) g   hobgoblinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (haloed, 78% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.CohM a=6.3 (1Contam Cohy Coh   Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (haloed, 78% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. _Nothing appears to happen. The hobgoblin barely misses you.DohU  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Doh0  #>..................... captaindecadence the Ruffian #...................... Revenant **.... #..............######.. Health: 46/46 ======================== ..........)....# #.. Magic: 3/5==============---------- ...............# #.. AC: 3Str: 14 ..#.....#......# ### EV: 12Int: 10 #.(........#####  SH: 0Dex: 13 .#######.######  XL:  5 Next: 29% Place: Dungeon:3DohS2 J ......g@......# # Noise: =--------  Time: 2316.3 (0.0) #############.# . -) Claws # Nothing quivered  Memories (2) Contam   g   hobgoblin _Nothing appears to happen. The hobgoblin barely misses you.Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (haloed, 78% to hit)Doh+#>..................... captaindecadence the Ruffian#...................... Revenant **....#..............######.. Health: 46/46 ========================..........)....# #.. Magic: 3/5==============----------...............# #.. AC: 3Str: 14..#.....#......# ### EV: 12Int: 10#.(........#####SH: 0Dex: 13DohF-l.#######.######XL:  5 Next: 29% Place: Dungeon:3......g@......## Noise: =--------  Time: 2316.3 (0.0)#############.#. -) Claws# Nothing quiveredMemories (2) Contam g   hobgoblin (grapneled)Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (haloed, 78% to hit)  The kinetic grapnel hits the hobgoblin.Doh5Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (haloed, 78% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded.grapnel guides your strike. You claw the hobgoblin!Doh>C. Doh`3307.3 (1DohDohM _You kill the hobgoblin!Eoh4  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FohP  Okay, then.Foh]FohˈFoh. _Foh5 3Foh7 Foh< Foh< Foh? Foh@B FohB FohC FohH ,FohJ FohN FohN FohJQ Foh] &-Fohi f 22.3 (5 _You start resting.Fohj B-Fohq Fohs K _Your magical contamination has completely faded away.Goh$3Goh+GohdGohGohGohLGohGohGoh,GohCGohGoh+Q4=====Goh9Gohh,GohGohGohGoh'Goh,GohGohGoh6=====GohGohz,GohYGoh,GohAGohd,GohGoh,GohEGoh;,GohGoh,Goh- Goh{_ _You start resting.Goh036.3 (14.0)Goh ]5=====7.3 (15Gohh&Goh(% _Magic restored.GohGohGohGoh:GohGohBGohi,GohGohGohlGohGohD/=====#>.....####............# #........######....# ..........)....# #....# ........# #....# ..#.....#......# ####.# #.(........##### #.###.#######.###### #................@.# ##########.# ....<.#####...####.#w#w   ribbon worm (asleep).###Gohg3 41.3 (4.0)wwcatching breath)  A ribbon worm comes into view.Goh[9 ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.GohP....Goh 6  0 2.3 (5Held GohGoh7. _You are caught in a web! Goh<_There is a web here.HohHohLw.HohjR12  0 3.3 (1HohHoh)* _The web tears apart.Hoh#..# #.######....# ..)....# #....# .....# #....# ..#.....## ####.# #.(........##### #.####.#######.###### #...................# ####################@# ....<.. Hoh#.# ####..#.#  #####w#  #.#..# ### Hoh6(catching breath)Hoh ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.IohB..Ioh  6  0 4Held IohIohj _You are caught in a web! _There is a web here.Ioh?;5IohDIohEGC _You struggle to detach yourself from the web.IohIoh w.6 _You struggle to detach yourself from the web.IohJ Ioh Fw.Ioh M12  0 7Ioh\ Ioh  Iohl $_The web tears apart.Joh  You claw the ribbon worm!  The ribbon worm is heavily wounded.Joh>5==8.2 (0.9JohҸJohQ _The ribbon worm misses you.Joh  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JohTR  #........................#  captaindecadence the Ruffian  #..............######....#  Revenant **....  ..........)....# #....#  Health: 46/46 ========================  ...............# #....#  Magic: 4/5===================-----  ..#.....#......# ####.#  AC: 3Str: 14  #.(........##### #.#### EV: 12Int: 10  .#######.###### #..... SH: 0Dex: 13  ..............# ####### XL:  5 Next: 30% Place: Dungeon:3  #############@# ....<.. Noise: ==-------  Time: 2348.2 (0.0) JohS #w# ####... -) Claws #.# #### Nothing quivered #.# Memories (2)  #.# ..# w   ribbon worm (catching breath) ###Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, haloed, 92% to  hit)Joh #........................#captaindecadence the RuffianJoht#..............######....#Revenant **..............)....# #....#Health: 46/46 ========================...............# #....#Magic: 4/5===================-----..#.....#......# ####.#AC: 3Str: 14Johђ{#.(........######.#### EV: 12Int: 10.#######.#######..... SH: 0Dex: 13JohΓl..............######## XL:  5 Next: 30% Place: Dungeon:3#############@#....<.. Noise: ==-------  Time: 2348.2 (0.0)#w#####... -) Claws#.##### Nothing quivered#.#Memories (2) #.#..#w   ribbon worm###Joh0Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, haloed, 92% to  hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.Joh63---9.2 (1Contam Joh-Joh  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, catching its breath, haloed, 92% to  hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. _Nothing appears to happen. The ribbon worm bites you.Koh:T M-KohC[ Koh\ F _Unknown command.Koh A  You scratch the ribbon worm.Koh! -50.1 (0.9Koh' Koh) c _The ribbon worm is heavily wounded.Loh  (catching breath)  You scratch the ribbon worm.  The ribbon worm is severely wounded.Loh  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.LohLoh2 6  0 1.0Held LohT$Loh&. _You are caught in a web!LohPX 4--12  0 2.0 (1.0Loh\Loh]m _The web tears apart. The ribbon worm barely misses you.Lohl  You scratch the ribbon worm.9 (0.9LohLoh‘d _The ribbon worm is severely wounded.Loh  You scratch the ribbon worm.  The ribbon worm is almost dead.Loh$ '3.8Loh3 Loh X _The ribbon worm barely misses you.Loh A  You scratch the ribbon worm.LohdF.Loh/34.7Lohz Loh O _You kill the ribbon worm!Moho ######.)....# .#.....#####.(........##### #.####.#######.###### .................####################....<..Moh` ####. #### MohMohtm5=-5.7 (1.0MohMohK _Your magical contamination has completely faded away.Moh MohG Mohc Moh ,Moht BMohR Moh ,MohO Moh - _You start resting.Moh +8.7 (3Moh[ 6==5=====Moh| #9.7 (4MohU Moh" _HP restored.Noh1 3Noh2 Noh> NohFB ,Noh1F XNoh)I e======NohI Noh*K NohN ,Noh$O NohP NohT ,NohjT Noh2V NohX BNohZ Noh\ ,Noh] NohD_ Nohb ,Nohc Nohe Nohh Noh6i Nohi Nohk Nohn ,Nohco Noh]q Noht ,Noht Nohv Noh~  #...######....# ...)....# #....# ...# #....# ..#.....#......# ####.# #.(........##### #. .#######.###### # .....#  #####.# ..#.@.#.# ####71.7 (1Noh~ 2.0)# #.#.#.# ##.#.##.#<#.#........###.#...#........###########Noh) A2.7 (13Noh Noh= 9 _Found a stone staircase leading up.OohQC3OohDOohFOohMXOohP,OohSOohTOohXOohXOohYOoh[Ooh`,OohTaOohcOohf,OohhOoh-jOohim,OohnOohupOoh_s,OohsOohnuOohx,Ooh #.) #.# .........####.# ..#.....#Qohҟ ..#.# #.(........#######b#.##.#######.###.......@................#######.#.###############........#........##..#.####.#........#.##.#..#.####.#.##.#<#.#.#Qoh.....##..#...#....#......##################Qoh@QohQohB5.6 (1.0Qoh_QohI _The bat misses you.Qoh Qoh Pb.Qoh ,6.5 (0.9Qoh Qoh t _You closely miss the bat. The bat hits you but does no damage.Roh {.#.....#.#> #Roh].) #.......#.#######.# ..#.....#Roht.....b.#.# #.(........#######@#.##.#######.###........................Roh#######.#.##############RohāK.......#..##..Roh#.####.#.........####.#.##.#<Roh#.#.#.#.........##..#...#....#......Roh!/##################RohRohKb.Roh?,7.5 (1.0RohIRohl: _The bat barely misses you.RohRoh^  #.........  #.#.....#  #>Roh^  #  #.Roh5_  #.#   #.# ........ RohZ_ #.#######.# ..#.....# Roh_ #....b@.#.# #.(....... Roh_u #######.#.##.#######.## Roh_n ....................... Roh`y######.#.############# Roh9`p #........#........##. Roh_`p#.####.#........#.##.# Roh` #.#.#.####.#.##. Roh` #.#.#.#.........#  ..#...#....#.....Roh`RohPdRohdRohjRohCk%8RohHpRohrQ _The bat closely misses you.Roh| RohU Db.Roh ,9.4 (0.9Roh Rohf _You barely miss the bat. The bat misses you.Soh  #  #.#.....# Soh #>  #  #  #.#  SohD #.#   #.#.# ..#.....# Sohl #...b@..#.# #.( Sohq #.#.##.#. Sohk .... Sohb #.#.# SohT #........#.## Soh9} #.####.#..#.##.  #.#.#.####.#.##.SohaJ  #.#.#.#. SohJ ..#...#....#SohSoh.400.4 (1.0SohSoh _The bat misses you. The bat barely misses you.Sohђ6  You claw the bat!Soh2o.Soh,1.3 (0.9SohSohfG _You kill the bat!Soh  #  #.#.....  #> SohT #  #  #.#  SohsR #.#  Soh< #.SohU#.# ..#..... Soh #.#.# #.(  #.#.##.#. Soh;/ ..SohY7  #.#.Sohz Soh> #.#.## Soh: #.####.#.#.##SohI  #.#.#.####.#.## Soh #.#.#.#  ..#...#....#Soh.J-2.3 (1.0Soh>SohUohoUohGoUohoUoh;qUoh;UohBUoh ,UohUoh)Uoh,UohUohUohPUohˤ,UohKUoh,UohUohUoh~,UohUohUoh5,UohUohֲUohN,UohUohUohl,UohUohtUohBUohUoh,UohkUohUohzUohUoh)UohUoh,Uoh\Uoh~UohF,Uoh5Uoh?UohY,UohIUoh6Uoh,UohXUohgUohm,UohqUohUoh,UohUohUoh,UohUohUohD,UohgUoh{Uoh\UohUohUohUohUohXUoh Uoh Uohx ,UohUoh3Uoh,UohUUohjUoh,Uoh@Uohc UohB#,Uoh:$Uoh3&Uoh),Uoh.*Uoh,Uoh/,Uoh0Uoh\2Uoh5,UohZ6Uoh7Uoh:,Uoh:Uoh<Uohd?,Uoh@Uoh BUoh|D,Uoh7EUohbFUohG,Uoh!HUohmIUohK,UohdLUohMUoh!P,UohPUohSUoh+V,UohVUohpXUohZ,UohH[Uohk\Uoh^,Uohd_Uoh`Uohc,UohcUoheUoh-h,UohuhUohjUohk,Uoh1lUoh(mUohtn,UohnUohjoUoh~pUohpUohpUohqUohr,Uoh@sUohtUohv,UohZwUohxUoh {,Uoh{Uoh}Uoh7UohaUohUoh;Uoh,UohUohUoh<,UohUohRUohUohUoh!Uoh Uoh:UohlUohUoh8UohNUohxUohЎUohUohUohUohِUohUohUoh,Uoh Uoh,UohUohUohUohUoh\Uoh UohUohٞUohUohŠUohr,Uoh(UohңUoh,Uoh[UohUoh,UohħUohƨUohUoh˩Uoh Uoh2UohUohUohUohUoh,UohpUoh1Uoh,UohUohUohQUohUoheUohUoh{UohUohqUohUoh,UohUohkUohUohUohUohUoh/UohUohUohUohUohUoh8UohUoh #................. #.#######.#.############# #.##........#........## #.##.####.#........#.##.#Uoh #.##.# #.#.#.####.#.##.# #.##.####.#.#.#..# #.#.......#...#....# #.####Uoh ############ #.......@....... - ####Uohn#####      Uoh072.3 (70.0)Uoh+3.3 (71UohUoh Uoh6_p - a clear potionUoh(Woh- Woho Woh Wohq Woh Woh BWoh Woh Woh Woh  #................   #.#######.#.##   #.##........#..##...#   #.##.####.#..WohJ #.##.   #.##.# #.#.#.####.#.##.#< #.##.####.#.#.#..Wohk I##   #.#.......#...#....#..  Woh  #.## #.......5.3 (2Woh D.0) ##   Woh   Woh   Woh[ Wohi Woh Xoh733Xoh3Xoh@XohGFXXohG,XohGXoh{Lo  #..#  #.#######.#.##.  #.##..#..##...#  #.##.####.#..#.##.  #.##.# #.#.#.####.#.##.#<#. XohL #.##.####..###.  #.#.......#...#....#..#  #.##  #..XohLT7  ##XohM Xoh8MXohMXohQXohSXoh IXoh Xoh Xoh` BXoha ,Xoh Xohn% #..# #.#######.#.##.# #.##..#..##...#.# #.##.####.#..#.##.#.#.# #.##.# #.#.#.####.#.##.#<#.# #.##.####..###.# #.#.......#...#....#..# #.## #..9##Xoh6) Xoh* Yohx3Yoh Yoh2Yoh,Yoh,Yoh9,YohYoh #..# #.#######.#.##.# #.##..#..##...#.# #.##.####.#..Yoh3#.##.#.#.# #.##.# #.#.#.####.#.##.#<#.# #.##.####..###.# YohZu#.#.......#...#....#..# #.## Yoh2#..81 Yoh*##YohYohYYohYohYoh4YohYohz#Yoh&YohG&Yoh[*BYoh*Yoh+Yoh/ .# ######.#.##.# #..Yoh*0o#..##...#.# #.####.#..#.##.#.#.# YohP0#.# #.#.#.####.#.##.#<#.# #.####.Yoh{0J.###.# ......#...#....#..Yoh0`# # .Yoh03Yoh 1Yoh4Yoh5YohYohYohXYoh}Yoh@,YohnYoh| # .#.##.# ..#..##...#.# .####.#..#.##.#.#.# .# #.#.#.####.#.##.#<#.# .####..###.# ......#...#....#..#  5YohYoh"ZohZohMZohZohgZohhZohZohXZohZoh# ##.#.##.# ..Zohq#..##...#.# ## ###.#..#.##.#.#.# Zohk #.#.#.####.#.##.#<#.# ###..Zoh:>###.# #...#....#..Zohg1# . 7ZohZohZohvZoh´ Zoh Zoh Zoh ZohW Zoh BZoh Zoh Zohx ZohM # ## #.#.##.# ..#..Zoh y##...#.# ## #.#..#.##.#.#.# # Zoh \#.#.#.####.#.##.#<#.# ..Zoh >###.# #...#....#..Zoh z# .# # 9ZohJ Zoh Zoh Zohd [oh [oh[oh3[oh[oh,[ohE,[oh [ohW[oh[oh7!p# ###.# [ohe!V....<#..##...#.# [oh!E####...#.##.#.#.# [oh!b#####.#.##.#<#.# .[oh!\###.# #...#....#..# [oh!q.# # [oh"91 [ohz"[ohf&[oh'[ohO [oh [oh [oh [oh [oh B[oh ,[oh [oh # #######. ##.#......<.. #..##...#.#)#####.. .#.##.#.#.#.######.#.##.#<#.#.#.###.#.# ..#....#..#.#.# # 3 [oh? [oh [oh $ _Found a spear.\oh3\oh\oh\oh,\ohn\ohTZ #.#.(#####.###### #..###### #......# .......### #######.# ##############.#.. ....<.... ........##...#.#)# ####....# ......#.##.#.#.#.# ###### .####.#.##.#<#.#.# .#.........###.#.# #....#........#@# 5#######.# .................# ################## \oh\oh\oh]oh3]oh]oh]oh X]oh^]oh]ohN]oh]oha,]oh! ]oh ]oh,]oh]oh=  You see here a +0 spear.]oh]ohy _]oh]ohZ=i  #................#  ##..............######....#  #)....# #....# ...............# #....# # #...#.....#......# ####.# #.#.(........######. #.#######.###### #......# ..]oh=....################.# ##############.#@...........<....500.3 (5 ........##...#.#)###########....##.##.#.#.#.###### .####.#.##.#<#.#. ]oh=.#.........###.#.# .#....#........#.# ################.# ]oh#>|.................# ##################]oh>]oh(D]ohEE _Done exploring.]oh ]oh ]oh ]ohc 0)....]oh ]oh ]oh| E _Done exploring.ioh3iohiohiohӜioh7P _iohʣiohiohϤiohiohiohiohioh)ioh,iohޯioh ...# #.## ...######....# #.# ..)....# #....# #.# ..# #....# #.# ..#......# ####.# #.# (........##### #.######.# ####.###### #......#.# ####.#.# .#....<.....# 4.3 (4##...#.#)####....### #.##.#.#.#.# ###### #.#.##.#<#.#.# ......###.#.#.#........#.#.##ioheiohjoh/y3johfzjoh?[....0johjohojohȕE _Done exploring.koh koh Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon loh}loh>#[?25h[?0cloh/.......................# #.### captaindecadence the Ruffian .............######....# #.#Revenant **.... loh........)....# #....# #.#Health: 46/46 ======================== loh،v.............# #....# #.#lohMagic: 5/5======================== #.....#......# ####.# #.#AC: 3lohCStr: 14 (........######.######.#EV: 12lohInt: 10 #####.#######......#.#SH: 0Dex: 13 ...........################.#.#lohލXL:  5 Next: 33% Place: Dungeon:3 loh##########.#....@.......<.....#Noise: ---------  Time: 2504.3 (0.0) ....##...#.#)###########....###loh4-) Claws ..#.##.#.#.#.#######Nothing quivered #.#.##.#<#.#.#loh\OMemories (2) .......###.#.# ..#........#.# loh~<############.# .............# ############## lohJ_Found a spear. _You see here a +0 spear. lohL_Done exploring. _Done exploring. loh_Done exploring.  What level of the Dungeon? (default 3, ? - help) lohu [?25l[?1cloh44lohlohlohlohr/ _lohblohHloh,lohťloh loh,lohlohloh,lohճlohlohT,lohloh~lohĿ,lohQloholoh,lohloh<lohc,lohlohLP  There is a stone staircase leading up here.lohloh  _lohHlohFlohHlohlohJlohhloh,lohYlohloh,lohlohloh,lohlohloh,loh/loh&loh?,lohlohlohB,lohloh[loh  ,loh lohr loh ,loh loh loh loh> loh loh loh~ ,loh6 loh lohw ,lohr loh6 loh loh loh loh4 loh# ,loh2$ loh}& lohe) ,loh5* loh, Y  There is a stone staircase leading down here.loh- loh0 loh1 $ _loh2 moh&moh'A  You climb downwards.  moh'SYou hear the hiss of flowing sand.moh5V/  --more--mohN u  4 #.@...#  #..............  mohN '#...........#..  #....>......# #....#####+## #.... #... .... mohO mohT moh /30.0 (25.7)moh$ moh )  You climb downwards. moh A You hear the hiss of flowing sand.  n entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found an escape hatch in the floor. _There is a stone staircase leading up here.nohMnoh^Inventory: 16/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn)  e - a +0 cloak (worn) Magical Staves (go to first with |)  i - a staff of cold noh>Scrolls (go to first with ?)  h - a scroll labelled JAS ATAIKKEORGH  j - a scroll labelled CIATWA CICAIG  k - 3 scrolls labelled OGRUSA NOMM  l - a scroll labelled NAHEKA YSATE  m - 2 scrolls labelled ABLUENW UNIH  o - 3 scrolls labelled TOUTTISUNA Potions (go to first with !)b - a potion of ambrosia  d - 2 potions of curing noh f - an amethyst potion  g - 2 pink potions  n - a purple potion  p - a clear potionpoh k - 3 scrolls labelled OGRUSA NOMM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll pohM_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.poh Identify which item? (\ to view known items) Scrolls (select first with ?) poh  h - a scroll labelled JAS ATAIKKEORGH  j - a scroll labelled CIATWA CICAIG  l - a scroll labelled NAHEKA YSATE  m - 2 scrolls labelled ABLUENW UNIH  o - 3 scrolls labelled TOUTTISUNA Potions (select first with !) poh) E f - an amethyst potion  g - 2 pink potions  n - a purple potion  p - a clear potion [?] describe selectedrohMsroh1ycaptaindecadence the RuffianRevenant **....Health: 46/46 ========================Magic: 5/5========================AC: 3Str: 14EV: 12Int: 10SH: 0Dex: 13#######XL:  5 Next: 33% Place: Dungeon:4#.@...#Noise: ---------  Time: 2530.0 (0.0)#..............-) Claws#...........#..Nothing quiveredrohz#....>......#Memories (2) #....#####+###....#.......  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found an escape hatch in the floor. _There is a stone staircase leading up here.  As you read the scroll labelled OGRUSA NOMM, it crumbles to dust.  It is a scroll of identify.roh_{roh|roh,captaindecadence the RuffianRevenant **....Health: 46/46 ========================Magic: 5/5rohل!========================AC: 3Str: 14EV: 12Int: 10SH: 0Dex: 13#######XL:  5 Next: 33% Place: Dungeon:4#.@...#Noise: ---------  Time: 2530.0 (0.0)#..............-) Claws#...........#..Nothing quivered#....>......#Memories (2) #....#####+###....roh  #.......  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found an escape hatch in the floor. _There is a stone staircase leading up here.  rohWcAs you read the scroll labelled OGRUSA NOMM, it crumbles to dust.  It is a scroll of identify.rohU@1.0 (1rohrohc #....#####+###.... #... .... _portal is buried!  Found an escape hatch in the floor. _There is a stone staircaseroh leading up here.  As you read the scroll labelled OGRUSA NOMM, it crumbles to dust.  It is a scroll of identify. _m - 2 scrolls of revelationsoh\Inventory: 16/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn)  e - a +0 cloak (worn) Magical Staves (go to first with |)  i - a staff of cold Scrolls (go to first with ?)  h - a scroll labelled JAS ATAIKKEORGH  j - a scroll labelled CIATWA CICAIGk - 2 scrolls of identify  l - a scroll labelled NAHEKA YSATEm - 2 scrolls of revelation  o - 3 scrolls labelled TOUTTISUNA Potions (go to first with !)b - a potion of ambrosia  d - 2 potions of curing  f - an amethyst potion  g - 2 pink potions  n - a purple potion  p - a clear potionuohu o - 3 scrolls labelled TOUTTISUNA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vohYovohsvoh8x,captaindecadence the RuffianRevenant **....Health: 46/46 ========================Magic: 5/5vohrxn========================AC: 3Str: 14EV: 12Int: 10SH: 0Dex: 13#######vohxXL:  5 Next: 33% Place: Dungeon:4#§@§§.#vohx\Noise: ---------  Time: 2531.0 (0.0)#....§§§§§.....-) Claws#....§§§§§..#..Nothing quivered#....>......#Memories (2) vohxC#....#####+###....#.......voh)yFound an escape hatch in the floor. _There is a stone staircase leading up here.  As you read the scroll labelled OGRUSA NOMM, it crumbles to dust.  vohIyIt is a scroll of identify. _m - 2 scrolls of revelation  As you read the scroll labelled TOUTTISUNA, it dissolves into smoke.vohޅvoh2*2.0 (1vohvoha _There is a stone staircase leading up here.  As you read the scroll labelled OGRUSA NOMM, it crumbles to dust.  It is a scroll of identify. voh_m - 2 scrolls of revelation  As you read the scroll labelled TOUTTISUNA, it dissolves into smoke. _It was a scroll of fog.voh0 voh ,Inventory: 16/52 slots Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn)  e - a +0 cloak (worn) vohC Magical Staves (go to first with |)  i - a staff of cold Scrolls (go to first with ?)  h - a scroll labelled JAS ATAIKKEORGH  j - a scroll labelled CIATWA CICAIGk - 2 scrolls of identify  l - a scroll labelled NAHEKA YSATEvohy 6m - 2 scrolls of revelation  o - 2 scrolls of fog Potions (go to first with !)b - a potion of ambrosia  d - 2 potions of curing voh  f - an amethyst potion  g - 2 pink potions  n - a purple potion  p - a clear potionxoh2MxohFm - 2 scrolls of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Menu/colouring prefixes: identified scroll _________________ “‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the mile. Then we tried a hundred yards to the mile. And then came the grandest xohidea of all! We actually made a map of the country, on the scale of a mile to the mile!’  ‘Have you used it much?’ I enquired. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.xoh xoh xohw& :*,,,,* captaindecadence the Ruffian###############*****,,,* Revenant **....##############?,,,****+* Health: 46/46 ========================#############..,,,**,,,* Magic: 5/5========================#############..,,,+,,,,* AC: 3xoh0' FStr: 14#############..,,,*,,,,* EV: 12Int: 10#############..,,,*,,,,* SH: 0Dex: 13*##############.,,,*,*,,* XL:  5 Next: 33% Place: Dungeon:4*.....#§@§§.#...,,,,,,,,* Noise: ---------  Time: 2532.0 (0.0)*#....§§§§§.....,,,,*,*,, -) Claws#....§§§§§..#..,,,,,,,,, Nothing quiveredxoh|' !#....>......#..,,,*,⌠,*, Memories (2) #....#####+##..,*,,,,,,,#....##....##.#,,,⌠,>,⌠, xoh( ***#....#.....##..,*,,,,,,, *,,.....#.....####,,,*,⌠,*, *,***,,,**,,,,* **,,,,,,,, As you read the scroll labelled OGRUSA NOMM, it crumbles to dust.  It is a scroll of identify. _m - 2 scrolls of revelation  As you read the scroll labelled TOUTTISUNA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll of revelation, it crumbles to dust.xohF4 C§§xoh4 #3.0 (1xoh^= xoh9B  _m - 2 scrolls of revelation  As you read the scroll labelled TOUTTISUNA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal. _Found a scroll labelled WEYSKE XIGA.zohx'###############*****,,,?,,,****+..,,,**,,,#..,,,+,,,,#..,,,*,,,,#..,,,*,,,,##.,,,*,*,, #.....#§§§§.#...,,,,,,,, ##....§@§§§.....,,,,*,*, ##....§§§§§..#..,,,,,,#....>..§§..#..,,,*,⌠,*#....#####+##..,*,,,,,zoh#....##....##.#,,,⌠,>,⌠**##....#.....##..,*,,,,, *,......#.....####,,,*,⌠,* *,###...##....###**,,,,,, *,,,,,,***,,,,* **,*,*,*zoh #############################.##############.##############.##############.##########.#..##...§§@§§§....##...§§§§§§..#.##...§§§.§§..#.##....#####+##.##....##....##.##....#.....##.......#.....######...##....###zohb,4 _zohdzohzohp ?,,,**** ..,,,**,, #..,,,+ #..,,,* #..,,,* ########.,,,*,* #.....#§§§§.#...,,,,, ##...§§§§§§.....,,,,*,* ##...§@§§§§..#..,,,,,,zoh  ##...§§§.§§..#..,,,*,⌠ ##....#####+##..,*,,,,, ##....##....##.#,,,⌠,>**##....#.....##..,*,,,,, *,......#.....####,,,*,⌠zoh v *?###...##....###**,,,,,, *,,,...#**,,,,* **,*,*,* *,,,,,,,**,,,*****,,*,,,zoh# d§#5zoht* zoh+- 2 _Found 3 scrolls of identify.{oh ..,,,**, #..,,,+ #..,,,* #..,,,* #######.,,,*,* #.....#§§§§.#...,,,,, ##...§§§§§§.....,,,,* ##...§§§§§§..#..,,,,,,{ohy ##...@§§§§§..#..,,,*,⌠ ##....#####+##..,*,,, ##....##....##.#,,,⌠,>**##....#.....##..,*,,, *,......#.....####,,,*,⌠ *?###...##....###**,,,, #,,,...##*,,,,* **,*,* *,,....,**,,,*****,,*,,, *,,,∩,,,**,,,***,,,***,*{ohO;6{oh"{oh${ohy 0 #..,,,+ #..,,,* #..,,,* #########.,,,* #.....#§§§§.#...,,,,, ##...§§§§§§.....,,,,* ##...§§§§§§..#..,,,, ##...§§§§§§..#..,,,* ##..@.#####+##..,*,,, ##....##....##.#,,,⌠**##....#.....##..,*,,, *,......#.....####,,,* *?###...##....###**,,,, #,,,...##*,,,,* **,*,* *,,.....**,,,*****,,*, *,,.∩...**,,,***,,,*** **,,,,,,,,,,,,*,,,*,,,,{oh q###..§§7{oh1 {ohՍ 5 _Found a sand-covered staircase.{ohD % #..,,,* #..,,,* ########.,,,* #.....#§§§§.#...,,, ##..§§§§§§§..... ##...§§§§§§..#..,,,, ##§..#..,,,* ##....#####+##..,*, ##.@..##....##.#,,,⌠**##....#.....##..,*, *,......#.....####,,,*{oh+F  #?###...##....###**,, #,,,...##*,,,,* **,* *,,.....**,,,*****,,*, *,,.∩...**,,,***,,,*** **,......,,,,,*,,,*,, *,*,,,*{ohj V#.§§§{oh_n %8{ohRr {oh't |ohF  #..,,,   #######.,,,   #.....#§§§§.#...,,,   ##..§§§§§§§.....   ##..§..#..   ##§..#..   ##...§#####+##..,*,   ##....##....##.#,  **##@...#.....##..,*,  |oh #.......#.....####,   #?###...##....###**,,   #,,,...##*,,,,* **,*   *,,.....**,,,*****,,*   *,,.∩...#*,,,***,,,** r   quokka (asleep)   **,......,,,,,*,,,*,, |oh$  *,,,....r,,,,*,,,*,,|ohZ   ***,+,,,*,,|oh^.9|oh |ohY _A quokka comes into view.|ohP|oh  ##.   #.....#§§§§.#...   ##..§§§§§§§.....   ##..§..#..   ##.§.§§§§§§..#..  |ohۨ ##...§#####+##..,*   ##....##....##.#,  ####....#.....##..,*   #..@....#.....####,   #?###...##....###**   #,,,...##*,,,,* **   *,,.....#*,,,*****,,  |oh *,,.∩...#*,,,***,   **,......,,,,,*,,,*,   *,,,....r,,,,*,,,*,    ***,,,,,,,,,,+,,,*,    **,,***,,,***+*** |oh4u.§§.40|oh* |oh2w   #.  #.....#§§§§.#...  ##..§.....  ##..§..#..  ##..§..#..  ##..§.#####+##..,  ##....##....##.#  ####....#.....##..,  #.#.....####  #?###...##....###**  #.,,...##*,,,,* **  #.,.....#*,,,*****  #.,.∩...#*,,,***,,,  ##,......,,,,,*,,,*  *,,,....r,,,,*,,,*  ***,+,,,*  **,,***,,,***+1|oh  #.....#§§§§.#...  ##..§§§§§§§.....  ##..§..#..  ##..§..#..  ##..§.#####+##..  ##....##....##.# ####....#.....##..  #.......#.....####  #@###...##....###*  #..?...##*,,,,*   #.......#*,,,***  #...∩...#*,,,***,  ##.......,,,,,  *.......r,,,,*,,,  *##.....,,,,,+,,,  *#..##*,,,***+  ******,,,***,,§2|oh .§ _Found a scroll labelled DEDOOM MYGEP.|ohA*3.0 (2|oh7 |oh: _k - 5 scrolls of identify (gained 3)}oh@VN #..§§§§§§§..#.§#####+#§..##....##.#####....#.........#####...##*.?...##*,,,,* .....#*,,,****∩..,,}ohW#.......,,,,,*,###  *,,,,,,,*,, }ohb@4.0 (1}ohh}ohj}oh  ##..§....., ##..§..#.., ##..§..#.., ##...§#####+##.., ##.§..##....##.#, ####....#.....##..,}ohd # #.......#.....####, #.###...##....###* #.@?...##*,,,,* * }oh #.......#*,,,*****, }oh #...∩...#*,,,***, ##.....*,,,*}oh˵  #.......r,,,,*,,,* }oh ###.+,,,* r   quokka (asleep)}oh m *#..###,,,***+**}oh v *###**,,,***,,*}oh:  *,*,,,}ohV }oh }ohz }oh r..r}oh %5}ohP }oh }oh " ##..§....., ##..§..#.., ##..§..#.., ##...§#####+##..,* }oh] I##.§..##....##.#, ####....#.....##..,* #.......#.....####, }oh #.###...##....###**, }oh ,#..@...##*,,,,* **, #.#*,,,*****, }oh! #...∩...#*,,,***,,,* ##.*,,,*, }ohG #.....r...,,,*,,,*, }ohf C###.+,,,*,}oh  *#..###.,,***+*}oh r *###**,,,***,,* }oh 0*,*,}oh }ohu Hr.}oh %6}ohX }oh _You see here a scroll labelled DEDOOM MYGEP.~oh ##..§..#..,   ##....§§§§§..#..,   ##....#####+##..,*   ##....##....##.#,,,   ####....#.....##..,*  ~ohO2 #.......#.....####,,,   #.###...##....###**   ~ohw#..?...##*,,,,* **,*   #.~oh*,,,*****,,*   #...∩...#*,,,***,,,**  ~ohŎ ##....r.....,,*,,,*,,   ~oh]......*,,,*,   ~ohb###.+,,,*,   ~oh$ ##..###..,***+****   ~ohB##**,.,***,,    *,,,,,,,*,,,,,  ~oh_9 *,+,~oh|~oh~ohm§r.~ohp,7 _~ohm~ohq~ohb 9  You claw the quokka!~oh~l §§.~ohLp :4=9 (0.9~ohv ~ohjx J _You kill the quokka!oh$o ##..§..#..,,,* ##...§#####+##..,* ##....##....##.#,,,⌠ ####....#.....##..,* #.......#.....####,,,* #.###...##....###** #..?...##*,,,,* **,* #.......#*,,,*****,,*, ohjp#...∩@..#*,,,***,,,** ##...........,*,,,*,,, #.*,,,*, ###+,,,*, ##..###...***+**** ####**,..***,,***, *,,,,.,,*,,,,,, *,+, *,*,oh|Y.-8.9 (1.0ohohjohC  ##..§..#..,,,   ##....§§§§§..#..,   ##....#####+##..,*,   ##....##....##.#,   ####....#.....##..,*,   #.......#.....####  ohCD #.###...##....###**,   #..?...##*,,,,* **,*   #...@...#*,,,*****,,   #...∩...#*,,,***,,,**  #.,*,,,*   #..,*,,,*  oh[F~###.........,+,,,*,  ..###...***+****  ####**,..***,,***   *,,,,.,,*   *,+ohN8§oh1O?-9ohSohpUoh7   ##..§.....   ##..§..#..   ##...§§§§§§..#..,   ##....#####+##..,*   ##....##....##.#,   ####....#.....##..,*  oht8 ~ #.......#.....####   #.###...##....###**,   ##*,,,,* **,   #.......#*,,,*****,,   #...∩...#*,,,***,,,*  #.,*,,,*   #...,*,,,*  oh8 $###.........,+,,,*,  ..###...***+  ####**,..***,,**   *,,,,.,,*oh? oh? &50oh!D ohN @1.9 (2ohR ohU b _q - a scroll labelled DEDOOM MYGEPoh% ##..§..#..,   ##....>§§§§..#..,   ##....#####+##..,*   ##....##....##.#,,,   ####....#.....##..,*   #.......#.....####,,,   #.###...##....###**   oh\#......##*,,,,* **,*   #.*,,,*****,,*   #...∩...#*,,,***,,,**   ##...........,*,,,*,,   .,*,,,*,   ###.oh,+,,,*,    ##..###...***+****   ##**,..***,,    *,,,,.,,*,,,,,   *,,,,,,,+,oh@2.9 (1ohCoh_oh3 ..>#####+##..,*....##.#,,##..,*#...##,,.###...##**.....##*,,,,* **,*.#*,,,*****,,,,*#...........,*,,,*,, ##+  *,,,,,,,*,,,,, oh;3oh ohB ] _There is a sand-covered staircase here.oh}6oh6oh;ohhCohH,4 _oh\Hoh^MohK  #+#+# ... ##.##an Ossuary #.@.# #.∩.# #####  The world spins around you as you enter the gateway.oh8ohohg,5.6 (1.7ohlohp _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.ohe _ ohMz_You open the door.ohԝ@  There is an open door here.oh̟oh _ohohcoh,ohohoh,oh]ohohO,ohtoh7ohohohoh7 _You open the gate.oh3ohoh5@  There is an open gate here.ohoh$ _ohɾohohRohoh4oh(ohohohohoh?A###+#####.....## ##++##.......###..#+.........'...# +....⌠....'.#.#oh+...^.....'...# #.......###.@# ##.....## ##''Z###+#'## #.###oh#...# #^###.## .??ohp#.∩.# !!!ohZ   centaur zombie (dormant)#.∩.# ###oh#-#####oh}P 68.6 (13.0)  You open the large door.oh Z.ZA centaur zombie comes into view.ohK3=9.6 (14ohoht _The centaur zombie closely misses you. The centaur zombie misses you. _Found four items.oh  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohh   captaindecadence the Ruffian  Revenant **.... ###+### Health: 46/46 ========================  ##.....## ##++oh  Magic: 4/5===================-----  ##.......###..# AC: 3Str: 14  +.........'...# EV: 12Int: 10 oh - +....⌠....'.#.# SH: 0Dex: 13 oh;  +...^.....'...# XL:  5 Next: 34% Place: an Ossuary ohZ  #.......###.@#oh{  Noise: =--------  Time: 2569.6 (0.0) oh x ##.....## ##'Z.#  -) Claws ##+#'## #.###  Nothing quiveredoh h #...# #^#oh G Memories (2)  oh p##.## .?? #.∩.# !!!oh#  Z   centaur zombie ohE 1#.∩.# ### #####ohc 9 _Found four items.  oh Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineoh IAim: a centaur zombie (haloed, 100% to hit)oh wcaptaindecadence the RuffianRevenant **....###+###Health: 46/46 ========================##.....## ##++Magic: 4/5===================-----##.......###..#ohe 2AC: 3Str: 14+.........'...#EV: 12Int: 10+....⌠....'.#.#SH: 0Dex: 13oh 1+...^.....'...#XL:  5 Next: 34% Place: an Ossuaryoh #.......###.@#oh :Noise: =--------  Time: 2569.6 (0.0)##.....## ##'Z.#-) Clawsoh ##+#'## #.###Nothing quiveredoh; #...# #^#Memories (2) ##.## .??oh^ p#.∩.# !!!oh Z   centaur zombie (grapneled)#.∩.# ###oh #####Casting: Kinetic Grapnel (safe; 36% risk of failure)  oh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  oh Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (haloed, 100% to hit)  The kinetic grapnel hits the centaur zombie.ohk  Press: ? - help, Shift-Dir - straight line  Aim: a centaur zombie (haloed, 100% to hit)  The kinetic grapnel hits the centaur zombie.  The centaur zombie is lightly damaged.  The grapnel guides your strike. You claw the centaur zombie!  ohil VThe centaur zombie is moderately damaged.ohl 64--ohl ,=70.6 (1ohrt oh'w y _The centaur zombie hits you. The centaur zombie closely misses you.oh  Casting: Kinetic Grapnel (safe; 36% risk of failure)  ohy\Confirm with . or Enter, or press ? or * to list all spells.ohQ  captaindecadence the Ruffian  Revenant **.... oh###+### Health: 44/46 ======================--  ##.....## ##++ Magic: 3/5==============----------  ##.......###..# AC: 3ohStr: 14  +.........'...# EV: 12oh-Int: 10  +....⌠....'.#.# SH: 0oh>Dex: 13  +...^.....'...# XL:  5 Next: 34% Place: an Ossuary oh"2 #.......###.@# Noise: ==-------  Time: 2570.6 (0.0) ohB ##.....## ##'Z.#  -) Claws ohcA##+#'## #.###  Nothing quivered #...# #^# Memories (2) oh ##.## .?? #.∩.# !!!oh Z   centaur zombie #.∩.# ###oh ##### _The centaur zombie hits you. The centaur zombie closely misses you.ohiCasting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (moderately damaged, haloed, 100% to hit)ohBMcaptaindecadence the RuffianRevenant **....###+###Health: 44/46 ======================--##.....## ##++Magic: 3/5==============----------##.......###..#AC: 3Str: 14+.........'...#ohLEV: 12Int: 10+....⌠....'.#.#SH: 0Dex: 13+...^.....'...#XL:  5 Next: 34% Place: an Ossuary#.......###.@#Noise: ==-------  Time: 2570.6 (0.0)##.....## ##'Z.#-) Clawsoh##+#'## #.###Nothing quivered#...# #^#Memories (2) ohk##.## .??#.∩.# !!!Z   centaur zombie (grapneled)oh!#.∩.# ########Casting: Kinetic Grapnel (safe; 36% risk of failure)  ohCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineohdAim: a centaur zombie (moderately damaged, haloed, 100% to hit)  The kinetic grapnel hits the centaur zombie.oh }Aim  Press: ? - help, Shift-Dir - straight line: a centaur zombie (moderately damaged, haloed, 100% to hit)  The kinetic grapnel hits the centaur zombie.  The centaur zombie is heavily damaged.grapnel guides your strike. You scratch the centaur zombie.oh ZZ 2 centaur zombies (1 wandering)The centaur zombie is severely damaged.A centaur zombie comes into view.oh:3-1.6 (1ohBohӎx _The centaur zombie hits you. The centaur zombie barely misses you.ohn  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh6  captaindecadence the Ruffian  Revenant **.... ###+### Health: 43/46 ======================--  ##.....## ##++ohyl Magic: 2/5=========---------------  ##.......###..# AC: 3ohStr: 14  +.........'...#ohs EV: 12Int: 10 oh +....⌠....'.#.# SH: 0oh Dex: 13  +...^.....'...#oh-& XL:  5 Next: 34% Place: an Ossuary  #.......###.@#ohP Noise: =--------  Time: 2571.6 (0.0) ohs ##.....## ##'ZZ#  -) Claws oh##+#'## #.###  Nothing quivered oh#...# #^# Memories (2) oh_ ##.## .??oh  #.∩.# !!!oh ZZ 2 centaur zombies (1 wandering) oh@;#.∩.# ### ##### ohdj_The centaur zombie hits you. The centaur zombie barely misses you.ohCasting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh>Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (severely damaged, haloed, 100% to hit)ohdcaptaindecadence the RuffianRevenant **....###+###Health: 43/46 ======================--##.....## ##++oh<Magic: 2/5=========---------------##.......###..#AC: 3Str: 14+.........'...#EV: 12Int: 10oh؊+....⌠....'.#.#SH: 0Dex: 13+...^.....'...#oh+XL:  5 Next: 34% Place: an Ossuary#.......###.@#Noise: =--------  Time: 2571.6 (0.0)##.....## ##'ZZ#oh+--) Claws##+#'## #.###Nothing quivered#...# #^#ohRMemories (2) ##.## .??#.∩.# !!!ohytZZ 2 centaur zombies (1 wandering, 1 gra…)#.∩.# ########Casting: Kinetic Grapnel (safe; 36% risk of failure)  ohConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineohċAim: a centaur zombie (severely damaged, haloed, 100% to hit)  The kinetic grapnel hits the centaur zombie.ohu Aim  Press: ? - help, Shift-Dir - straight line: a centaur zombie (severely damaged, haloed, 100% to hit)  The kinetic grapnel hits the centaur zombie.  The centaur zombie is severely damaged.grapnel guides your strike. You claw the centaur zombie!oh  The centaur zombie is almost destroyed.The centaur zombie hits you but does no damage.oh ZZThe centaur zombie misses you. The centaur zombie hits you.oh #1oh 5-2.6 (1oh% oh2( [ _The centaur zombie barely misses you.oh.  Casting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh  captaindecadence the Ruffian  Revenant **.... ###+### Health: 41/46 =====================---  ##.....## ##++ Magic: 1/5ohY====--------------------  ##.......###..# AC: 3Str: 14  +.........'...#oht EV: 12Int: 10  +....⌠....'.#.# SH: 0ohDex: 13  +...^.....'...# XL:  5 Next: 34% Place: an Ossuary  #.......###.@#ohv Noise: =--------  Time: 2572.6 (0.0)  ##.....## ##'ZZ#  -) ClawsohF ##+#'## #.###  Nothing quivered ohm#...# #^# Memories (2)  ohp##.## .?? #.∩.# !!!oh ZZ 2 centaur zombies #.∩.# ### ##### _The centaur zombie barely misses you.ohK TCasting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 36% risk of failure)  ohu ;Press: ? - help, Shift-Dir - straight lineoh Aim: a centaur zombie (almost destroyed, haloed, 100% to hit)ohcaptaindecadence the RuffianRevenant **....###+###Health: 41/46 =====================---##.....## ##++Magic: 1/5====--------------------##.......###..#oh AC: 3Str: 14+.........'...#EV: 12Int: 10+....⌠....'.#.#SH: 0oh7^Dex: 13+...^.....'...#XL:  5 Next: 34% Place: an Ossuaryoh_#.......###.@#Noise: =--------  Time: 2572.6 (0.0)oh##.....## ##'ZZ#-) Clawsoh##+#'## #.###Nothing quivered#...# #^#ohMemories (2) ##.## .??ohp#.∩.# !!!ohkZZ 2 centaur zombies (1 grapneled)oh/g#.∩.# ########ohOCasting: Kinetic Grapnel (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohn~Aiming: Kinetic Grapnel (safe; 36% risk of failure)  ohPress: ? - help, Shift-Dir - straight lineAim: a centaur zombie (almost destroyed, haloed, 100% to hit)  The kinetic grapnel hits the centaur zombie.oh͛Aim  Press: ? - help, Shift-Dir - straight line: a centaur zombie (almost destroyed, haloed, 100% to hit)  The kinetic grapnel hits the centaur zombie.  The centaur zombie is almost destroyed.grapnel guides your strike. You claw the centaur zombie!oh$oh.   centaur zombieohu;2503.6 (1oh¶ohbU _You destroy the centaur zombie!oh  You claw the centaur zombie!  The centaur zombie is moderately damaged.ohoh[0-=4.5 (0.9oh ohy _The centaur zombie hits you. The centaur zombie closely misses you.ohԦ  You scratch the centaur zombie.  The centaur zombie is heavily damaged.ohmA37--oh(-5.4ohf _The centaur zombie hits you. The centaur zombie kicks you.ohJ8 :  oh8 You claw the centaur zombie!  The centaur zombie is severely damaged.The centaur zombie hits you but does no damage.oh9 /=6.3ohy? ohA  ohA M_The centaur zombie barely misses you.oh A  You claw the centaur zombie!oh!'-65-7.2oh^"U _You destroy the centaur zombie!oh3ohvoh,Q8ohF,ohAohom2=====oh$ohoh%K9=ohohx",ohq$oh&,oh=+oh-S=====ohX.oh,0l40=oh01oh2,oh3oh4,oh5oh7,ohT8oh9oh?:ohb:D1=oh[<oh>,oh@ohCg3=====ohFohAJohJU2=ohMohP,ohRoh6U,oh VohWS=====ohXoh"]a3=oh^oh^_,oh_oh6a,ohboh;c,ohdohBgohgU4=ohYiohTk,ohjmohkn,oh:pohroh3sQ4=====oh$uohNwohywohwD5=ohzoh+~,ohRoh,ohņoh ..'...--.'..∩ ohD;_You start resting.oh8606.2 (29.0)oh6=======-7.2 (30ohohs" _HP restored.oh0 oh1 oh2 oh5 ,ohx9 Boh: oh< ,oh> oh@ O=oh)B ohD ,ohgF ohH ,oh'J ohQ _ _You start resting.oh$Y 213.2 (6.0)ohY \5=====4.2 (7oh` ohb % _Magic restored.ohA3ohCohFohI,ohMohSE  There is a large open door here.ohVohW _ohXoh]E  There is a large open door here.ohaoh b _ohdohfohiS=====ohloh oohq,ohsohvohxohyohzoh5|oh~,oh~oh̃oh@ ### .p? ??? #^ ###+### #.### ##.....## ##''Z##+.........'...# oh+....⌠....'.#.###+...^.....'...#.##.......###..#.###.....## ##''.#p   burial acolyte (asleep)oh& ##+#'## #.###Z   kobold zombie (dormant)ohNR...# #^#ohj^##.## .??oh 21  You open the large door.  A burial acolyte and a kobold zombie come into view.ohoh.pZ.pZoh;4===2.2 (8ohohi _The burial acolyte shouts! _Found four items.oh  Casting: Kinetic Grapnel (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh oh D _The kobold zombie hits you but does no damage.ohf5 #### ..? ??? #.# ###+### #p### ##.....## ##'Z.# ##oh4g.###.Z# +.'@..# +....⌠....'.#.###ohcg +...^.....'...#.# #ohg.###..#.# ##.....## ohgh#''.# ##+#'## #.### #...# #^# ##.## .??  #.∩.# #!!!ohkohlohxy.Zp---------6oh'ohohy  #### ..? ??? #.# ###+### #.### ##.....## ##Zp.# ##.###.Z# +.@...# +....⌠....'.#.### +...^.....'...#.# #.###..#.# ##.....## ##''.# ##+#'## #.### #...# #^# ##.## .?? ohz [17d #.∩.# #!!!oh{ X  The kobold zombie no longer looks unusually strong.oho| oh| ohل ''ZpZoh2 ?-7oh oh _The kobold zombie is no longer moving quickly. _There is an open gate here.oh_ l #### ..? ??? #.# ###+### #.### ##.....## ##''.# ##.###Zp# +'.Z.#oh{`  +....⌠....'.#.### +...^.....'...#.# #.###..#.# ##.....## ##''.# ##+#'## #.### #...# #^# ##.## .?? oh`  #.∩.# #!!!ohvf y  The burial acolyte drones a funeral chant.ohf ohq .Z(strong, swift)(strong, swift)ohq -=8ohw~ oh/  oh oh D_The orc zombie is empowered. The kobold zombie is empowered.oh% #### ..? ??? #.# ohp ###+### #.### ##.....## ##''.# ##.###.p# +.oh 1ZZ.# +....⌠....'.#.### oh֨ +...^.....'...#.# #.oh 0###..#.# ####+#'## #.### oh1 #...# #^# ohN ##.## .?? oh ohʫ oh˵ #oh ]'Zpoh} Z  The kobold zombie hits you but does no damage.oh 9oh+ oh y _Something unseen opens the door. _There is an open gate here.oh  Casting: Kinetic Grapnel (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh   captaindecadence the Ruffian ohI ####  Revenant **.... ..?  Health: 46/46 ======================== ???  Magic: 2/5=========--------------- oh .# #.#  AC: 3Str: 14 ###'### #.###  EV: 12oh <Int: 10 ohֻ ##.....## ##''.#  SH: 0Dex: 13 oh O##.......###.Z#  XL:  5 Next: 65% Place: an Ossuary oh@ Y+.........@Zp.#  Noise: =--------  Time: 2629.2 (0.0) oh~ +....⌠....'.#.###  -) Claws oh +...^.....'...#.#  Nothing quivered oh #.......###..#.#  Memories (2) Mark Contam  ##.....## ##''.#  ##+#'## #.###  p   burial acolyte #...# #^#  Z   kobold zombie (strong, swift)ohL  ##.## .??  Z   orc zombie (strong, swift) #.∩.# #!!! ohq 9_There is an open gate here.  oh Casting: Kinetic Grapnel (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh Aiming: Kinetic Grapnel (safe; 32% risk of failure)  Press: ? - help, Shift-Dir - straight lineohֽ gAim: a kobold zombie (strong, covering ground quickly, haloed, 87% to hit)ohf captaindecadence the Ruffian####Revenant **......?Health: 46/46 ========================???Magic: 2/5=========---------------#oh #.#AC: 3Str: 14###'### #.###EV: 12Int: 10##.....## ##''.#SH: 0Dex: 13##.......###.Z#oh XL:  5 Next: 65% Place: an Ossuary+.........@Zp.#oh8 Noise: =--------  Time: 2629.2 (0.0)ohZ +....⌠....'.#.###-) Clawsohz +...^.....'...#.#Nothing quiveredoh #.......###..#.#Memories (2) Mark Contam oh Z##.....## ##''.###+#'## #.###p   burial acolyte#...# #^#Z   kobold zombie (strong, swift, grapnel…)##.## .??oh" Z   orc zombie (strong, swift)#.∩.# #!!!ohA Casting: Kinetic Grapnel (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oha ~Aiming: Kinetic Grapnel (safe; 32% risk of failure)  oh Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (strong, covering ground quickly, haloed, 87% to hit)  oh +The kinetic grapnel hits the kobold zombie.oh0[Aim  Press: ? - help, Shift-Dir - straight line: a kobold zombie (strong, covering ground quickly, haloed, 87% to hit)  The kinetic grapnel hits the kobold zombie.  The kobold zombie is lightly damaged.grapnel guides your strike. You claw the kobold zombie!oh3^ohhZ..orc zombie (strong, swift)ohk+30.2 (1ohtoh:w oh[wN_You destroy the kobold zombie!oh ~#### ..? ??? # #.# ###'### #.### oh J##.....## ##''.# ##.###Z.# +.'@p.# +....⌠....'.#.### +...^.....'...#.# ohE #.###..#.# ##.....## ##''.oh }###+#'## #.### #...# #^# oh; The orc zombie no longer looks unusually strong.  The orc zombie is no longer moving quickly.  The burial acolyte hits you with a +0 dagger.oh oh L5-1oh oh X _The orc zombie closely misses you.oh  ohDCasting: Kinetic Grapnel (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohN!  captaindecadence the Ruffian ####  Revenant **.... ..?  Health: 45/46 =======================- ???  Magic: 1/5====-------------------- # #.#  AC: 3Str: 14 ###'### #.###  EV: 12Int: 10 ##.....## ##''.#  SH: 0Dex: 13 ##.......###Z.#  XL:  5 Next: 65% Place: an Ossuary +.........'@p.#  Noise: =--------  Time: 2631.2 (0.0) +....⌠....'.#h"m.###  -) Claws +...^.....'...#.#  Nothing quivered #.......###..#.#  Memories (2) Mark Contam  ##.....## ##''.#  ##+#'## #.###  p   burial acolyte #...# #^#  Z   orc zombie ##.## .??  #.∩.# #!!! Casting: Kinetic Grapnel (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 32% risk of failure)  oh #Press: ? - help, Shift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (haloed, 69%  to hit)oh   captaindecadence the Ruffian ####  Revenant **.... ..?  Health: 45/46 =======================- ???  Magic: 1/5====-------------------- # #.#  AC: 3Str: 14 oh+###'### #.###  EV: 12Int: 10 ##.....## ##''.#  SH: 0Dex: 13 ##.......###Z.#  XL:  5 Next: 65% Place: an Ossuary ohu^+.........'@p.#  Noise: =--------  Time: 2631.2 (0.0) oh+....⌠....'.#.###  -) Claws +...^.....'...#.#  Nothing quivered #.......###..#.#  Memories (2) Mark Contam  oh##.....## ##''.#  ##+#'## #.###  p   burial acolyte #...# #^#  Z   orc zombie ##.## .??  #.∩.# #!!! Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 32% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (haloed, 69%  to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.oh5 ####  ..?  ???  ohz# #.#  ###'### #.###  oh##...M.## ##''.#  ##.....  +......  oh' +....⌠.  +...^..  #.....oh_  ##.....##  ##+#'## #.###ohM   mummy #...# #^#oh<p   burial acolyte ##.## .??oh Z   orc zombie #.∩.# #!!  oh,Aiming: Kinetic Grapnel (safe; 32% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (haloed, 69%  to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.  The burial acolyte closely misses you. The orc zombie closely misses you.oh%*2.2 (1ohohX _A mummy comes into view.oh3ohEohF _Unknown command.oh  Casting: Kinetic Grapnel (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh[9   captaindecadence the Ruffian ####  Revenant **.... ..?  Health: 45/46 =======================- ???  Magic: 0/5------------------------ # #.#  AC: 3Str: 14 oh9 ###'### #.###  EV: 12Int: 10 ##...M.## ##''.#  SH: 0Dex: 13 oh9 H##.......###Z.#  XL:  5 Next: 65% Place: an Ossuary oh#: ^+.........'@p.#  Noise: =--------  Time: 2632.2 (0.0) ohI: +....⌠....'.#.###  -) Claws ohw: +...^.....'...#.#  Nothing quivered oh: o#.......###..#.#  Memories (2) Mark Contam  ##.....## ##''.#  oh ; ##+#'## #.###  M   mummy #...# #^#  p   burial acolyte ##.## .??  Z   orc zombie oh2; #.∩.# #!!! Casting: Kinetic Grapnel (safe; 32% risk of failure)  oh_; Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 32% risk of failure)  Press: ? - help, Shift-Dir - straight lineoh; yAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (haloed, 69%  to hit)ohJm captaindecadence the Ruffian####Revenant **......?ohm Health: 45/46 =======================-???Magic: 0/5------------------------##.#AC: 3Str: 14ohm ###'### #.###EV: 12Int: 10ohn ##...M.## ##''.#SH: 0oh4n Dex: 13##.......###Z.#oh]n XL:  5 Next: 65% Place: an Ossuaryohn /+.........'@p.#Noise: =--------  Time: 2632.2 (0.0)ohn +....⌠....'.#.###-) Clawsohn +...^.....'...#.#Nothing quiveredoho #.......###..#.#Memories (2) Mark Contam oh6o &##.....## ##''.###+#'## #.###oho M   mummy#...# #^#p   burial acolyte (grapneled)##.## .??Z   orc zombie#.∩.# #!!!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 32% risk of failure)  oho Press: ? - help, Shift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (haloed, 69%  to hit)  oho ,The kinetic grapnel hits the burial acolyte.oh to hit)  The kinetic grapnel hits the burial acolyte.  The burial acolyte is lightly wounded.  The grapnel guides your strike. You claw the burial acolyte!  The burial acolyte is severely wounded.burial acolyte hits you with a +0 dagger.oha1=====3.2 (1ohoh W _The orc zombie barely misses you.ohm  Casting: Kinetic Grapnel (safe; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh  captaindecadence the Ruffian ####  Revenant **.... ..?  Health: 45/46 =======================- ???  Magic: 0/5------------------------ # #.#  AC: 3Str: 14 ###'### #.###  EV: 12Int: 10 ohJ##...M.## ##''.#  SH: 0Dex: 13 ##.......###Z.#  XL:  5 Next: 65% Place: an Ossuary ohA _+.........'@p.#  Noise: ==-------  Time: 2633.2 (0.0) +....⌠....'.#.###  -) Clawsoh  +...^.....'...#.#  Nothing quivered #.......###..#.#  Memories (2) Mark Contam  oh ##.....## ##''.#  ##+#'## #.###  M   mummy oh #...# #^#  p   burial acolyte oh2 ##.## .??  Z   orc zombie #.∩.# #!!! ohT Casting: Kinetic Grapnel (safe; 32% risk of failure)  ohv MConfirm with . or Enter, or press ? or * to list all spells.oh Aiming: Kinetic Grapnel (safe; 32% risk of failure)  Press: ? - help, Shift-Dir - straight lineoh Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severelywounded, haloed, 69% to hit)oh;  captaindecadence the Ruffian ####  Revenant **.... ..?  Health: 45/46 =======================- ???  Magic: 0/5------------------------ # #.#  AC: 3Str: 14 ###'### #.###  EV: 12ohJ<Int: 10 ##...M.## ##''.#  SH: 0Dex: 13 ##.......###Z.#  XL:  5 Next: 65% Place: an Ossuary oh<_+.........'@p.#  Noise: ==-------  Time: 2633.2 (0.0) +....⌠....'.#.###  -) Clawsoh= +...^.....'...#.#  Nothing quivered #.......###..#.#  Memories (2) Mark Contam  oh?=##.....## ##''.#  oh[=s##+#'## #.###  M   mummy oh{=#...# #^#  p   burial acolyte oh=##.## .??  Z   orc zombie #.∩.# #!!! oh=MConfirm with . or Enter, or press ? or * to list all spells.oh=Aiming: Kinetic Grapnel (safe; 32% risk of failure)  Press: ? - help, Shift-Dir - straight lineoh=|Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severelyoh>pwounded, haloed, 69% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.oh>ohiIa ####  ..?  ???  # #.#  oh6JF###'### #.###  ##...M.## ##''.#  ##.....  +......  +....⌠.  +...^..  #.....ohlJ  ##.....##  ohJ##+#'## #.###  ohJ#...# #^#  oh`L##.## .??  #.∩.# #!!  Aiming: Kinetic Grapnel (safe; 32% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severelywounded, haloed, 69% to hit)  ohLYou miscast Kinetic Grapnel. Nothing appears to happen.  The burial acolyte hits you but does no damage.-4.2 (1ohSohWX _A mummy comes into view.oh ,  You scratch the burial acolyte.  The burial acolyte is almost dead.oh, F-5.1 (0.9oh5 ohj7  oh7 _The orc zombie closely misses you. The burial acolyte closely misses you.oh|D  You scratch the burial acolyte.ohohga  You kill the burial acolyte!oho  A weeping skull comes into view.ohv z.MM)z   weeping skullMM 2 mummiesohœohVcaptaindecadence the Ruffian####Revenant **......?Health: 45/46 =======================-???Magic: 0/6------------------------##.#AC: 3Str: 14###'### #.###EV: 12Int: 10##..z..## ##''.#ohSH: 0Dex: 13##.....MM###Z.#XL:  5 Next: 104% Place: an Ossuary+.........'@).#Noise: =--------  Time: 2636.0 (0.9)oh_+....⌠....'.#.###-) Claws+...^.....'...#.#Nothing quivered#.......###..#.#Memories (2) Mark Contam ##.....## ##''.###+#'## #.###ohz   weeping skull#...# #^#MM 2 mummies##.## .??Z   orc zombieohٞG#.∩.# #!!! _The orc zombie closely misses you. The burial acolyte closely misses you.You scratch the burial acolyte.  ohYou kill the burial acolyte!A weeping skull comes into view. _The orc zombie closely misses you.Your Fighting skill increases to level 4!oh;   You kill the burial acolyte!  A weeping skull comes into view. _The orc zombie closely misses you.Your Fighting skill increases to level 4! ohn Your Spellcasting skill increases to level 1! have reached level 6!oh7/  --more--ohPB51/5276 2% oh+oh-4 _ohc-#### ..? ??? # #.# ###'### #.### ##..z..## ##''.# ohAd##.....MM###Z.# +.'.@.# +....⌠....'.#.### +...^.....'...#.# #.ohd###..#.# ##.....## ##''.###+#'## #.### #...# #^# ##.## .?? ohfoh?r.MM 2 mummiesZ   orc zombieohr#2ohr7=7.0 (1.0ohzoh~ _The orc zombie closely misses you.Things that are here: _a +0 dagger; a +0 robeoh{l####..?  ???  # #.# #'### #.### ..## ##''.###.....MM###Z@# +.........'.).# +....⌠....'.#.### +...^.....'...#.# oh#.......###..#.###.....## ##''.# Z   orc zombie##+#'## #.####...# #^###.## .??oh3.ohMM   mummyZ   orc zombie-8 _ohE&ohD(ohZE#####..? ??? #   ###'### #.##ohŊ| ##.....## ##@'.###.....M.###Z.#.#....M'.).# #.⌠....'.#.##+...^.....'........###..#ohbZ   orc zombieoh##.....## ##''.#oh ##+#'## #.###oh"X...# #^#ohpohohȖ.MM   mummyZ   orc zombieoh1-=9ohroh) _The orc zombie barely misses you. _There is a large open door here.oh} a######..?# ??? #   ###'### #@### ##.....## ##''##.....M.###Z.#......M.).#.#.⌠....'.#.###+...^.....'.Z   orc zombieoh~ h.......###..###.....## ##''.##+#'## #.###oh oh 9 Zoh [.The orc zombie attacks as it pursues you!oh} &40oh ohߡ A _The orc zombie hits you but does no damage.ohL% ####..?# #???# #   ###'### #.### ##.....## ##Z'.#oh% ##.....M.###..#.#.....M.).#..⌠....'.#.###+...^.....'........###..###.....## ##''.ohr( oh0 :Z'ohw0 I=-1oh: ohJ< oh`@  You scratch the orc zombie.oh2=9 (0.9ohohԫ8 _The orc zombie is lightly damaged.ohs  You scratch the orc zombie.  The orc zombie is severely damaged.ohh|MM   mummyZ   orc zombieohN1===2.8 _The orc zombie hits you but does no damage.ohP9=  You claw the orc zombie!oh.;oh;ohC.M.'zohDz   weeping skullM   mummyohG'3.7ohOohwQQ _You destroy the orc zombie!ohذ2###ohI..? #?@?# # ##.##  ###'### #.## ##.....## ##M'.oh&##.....M.###..#.#.....'.).#.#M   mummy.⌠....'z#.###+...^.....'........###..#ohohr8MM 2 mummiesoh 4-4.7 (1.0ohoh  ohV~_You see here a scroll labelled TILOOXT LUAC.oh z#####..????###@#####'### #.#####.....## ##M'.##.....M.###..#.+.........'.M.#.#oh ⌠....'.#.###^.....'...#. #.......####.....## ##''oh ,oh M'zz   weeping skullMM 2 mummiesoh F-5 _oh$ oh  Casting: Kinetic Grapnel (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh ' k  captaindecadence the Ruffian  Revenant **....  Health: 52/52 ========================  Magic: 0/7------------------------  AC: 3oh' ,Str: 14 ##### EV: 12Int: 10 #..?# SH: 0Dex: 13 #???#oh*(  XL:  6 Next:  2% Place: an Ossuary # ##@## Noise: ---------  Time: 2645.7 (0.0) ###'### #M###  -) Claws  ##.....## ##''.#  Nothing quivered ohY(  ##.....M.###z.#.#  Memories (2) Mark Contam  +.........'.M.#.# oh(  +....⌠....'.#.###  z   weeping skull  +...^.....'...#.#  MM 2 mummies oh( X #.......###..#.#  ##.....## ##''.# oh( t_You see here a scroll labelled TILOOXT LUAC.  oh( Casting: Kinetic Grapnel (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh) Aiming: Kinetic Grapnel (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight lineoh2) ?Aim: a mummy (haloed, 89% to hit)ohN   captaindecadence the Ruffian  Revenant **....  Health: 52/52 ======================== oh + Magic: 0/7------------------------  AC: 3Str: 14 ##### EV: 12Int: 10 #..?# SH: 0Dex: 13 #???# XL:  6 Next:  2% Place: an Ossuary # ##@## Noise: ---------  Time: 2645.7 (0.0) ###'### #M###  -) Claws oh I ##.....## ##''.#  Nothing quivered  ##.....M.###z.#.#  Memories (2) Mark Contam  +.........'.M.#.#  +....⌠....'.#.###  z   weeping skull  +...^.....'...#.#  MM 2 mummies  #.......###..#.#  ##.....## ##''.# _You see here a scroll labelled TILOOXT LUAC.  Casting: Kinetic Grapnel (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 30% risk of failure)  ohɚ rPress: ? - help, Shift-Dir - straight lineAim: a mummy (haloed, 89% to hit)ohs ohf  ##### #..?# oh 5#???# # ##@##  #M###   ##z'.#  .M#.# oh- R )○  oh] .#.###  +...^oh ...#.#  ##..#  oh  ohL *6.7 (1oh :○oh- :  Casting: Kinetic Grapnel (safe; 30% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a mummy (haloed, 89% to hit) _You miscast Kinetic Grapnel. Nothing appears to happen.oh q`  You scratch the mummy.  The mummy is lightly damaged.ohz}M.#○oh{4=7.6 (0.9ohC:○ohTR _The mummy barely misses you.ohC q ○°You scratch the mummy.oh '8.5oh D○°oh" ` _The mummy is moderately damaged.oh ○○#°°You claw the mummy!  The mummy is severely damaged.=9.4○ _The mummy misses you.oh °○.You scratch the mummy but do no damage.The mummy is severely damaged.ohwn35--------=50.3ohj°○#°○oh=) _The mummy hits you!ohS 8  You claw the mummy!ohT ohQU ohd zM'°°#.°   mummyohg t6--------7-1.2oh7p E°°○ohr L _You destroy the mummy!ohi °°°.°°You scratch the weeping skull but do no damage.ohP--2.1ohK°°ohp[ _The weeping skull closely misses you.oh °°°°..You scratch the weeping skull but do no damage.oh]1===-3.0ohl°°°°°ohϤG _The weeping skull touches you but does no damage.ohI ??'○#○)You scratch the weeping skull but do no damage.9ohzJ°○ohZ _The weeping skull barely misses you.ohr @ ○??○○#○ You claw the weeping skull!  The weeping skull is moderately damaged.oh%s K5=4.8oh z s○○○#○ohu{ 4 _The weeping skull touches you.ohl  Casting: Kinetic Grapnel (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh  captaindecadence the Ruffian  Revenant **....  Health: 35/52 ================--------  Magic: 0/7------------------------  AC: 3Str: 14 ##### EV: 12Int: 10 #..?# SH: 0Dex: 13 #○??#oh  XL:  6 Next:  7% Place: an Ossuary # ##@##ohi Noise: ==-------  Time: 2654.8 (0.0) ###'### #z###  -) Claws  ##.....## ##M'.#  Nothing quivered  ##.....M.###○○#○#  Memories (2) Mark Contam  +.........'.).#.#  +....⌠....'.#.###  z   weeping skull  +...^.....'...#.#  M   mummy  #.......###..#.# oh=w ##.....## ##''.# _The weeping skull touches you.  Casting: Kinetic Grapnel (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (moderately damaged, haloed, 98% to hit)ohT captaindecadence the RuffianRevenant **....Health: 35/52 ================--------Magic: 0/7------------------------AC: 3Str: 14#####EV: 12Int: 10#..?#SH: 0Dex: 13#○??#XL:  6 Next:  7% Place: an Ossuary#ohd ##@##Noise: ==-------  Time: 2654.8 (0.0)###'### #z###-) Claws##.....## ##M'.#Nothing quivered##.....M.###○○#○#Memories (2) Mark Contam +.........'.).#.#+....⌠....'.#.###z   weeping skull+...^.....'...#.#M   mummy#.......###..#.###.....## ##''.#oh" QCasting: Kinetic Grapnel (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a weeping skull (moderately damaged, haloed, 98% to hit)  The kinetic grapnel hits the weeping skull but does no damage.ohw °?°○°#°Press: ? - help, Shift-Dir - straight line  Aim: a weeping skull (moderately damaged, haloed, 98% to hit)  The kinetic grapnel hits the weeping skull but does no damage.  The weeping skull is moderately damaged.  You scratch the weeping skull.  The weeping skull is moderately damaged.ohw d27----5.8 (1oh °?°○°#°ohv 4 _The weeping skull touches you!oh$  Casting: Kinetic Grapnel (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohjo°°#°ohkohpF○°ohse _You don't have enough magic to cast this spell.oh(x °?°°#°ohx oh ?°°oh F _Unknown command.oh\ °○°°° You claw the weeping skull!  The weeping skull is almost destroyed.ohQ,6.7 (0.9oh=J°°ohOZ _The weeping skull barely misses you.oh  You scratch the weeping skull.  You destroy the weeping skull!oh oh q ?○?M'°°.#.M   mummy  You devour the vestiges of the weeping skull's existence in your flames.oh ----35-7.63oh  9°oh K _Your magical contamination has completely faded away.oh °'.You scratch the mummy.oh]8-8.5ohoh=3 _The mummy is lightly damaged.ohe ° You claw the mummy!  The mummy is heavily damaged.ohV17-----=9.4oh”8°ohٖ) _The mummy hits you!oh? ?You scratch the mummy.  The mummy is heavily damaged.ohگ ;-60.3ohM oh޹ h _The sentinel's mark upon you fades away.oh(  You claw the mummy!  The mummy is almost destroyed.oh7)A-1.2oh0oh1R _The mummy barely misses you.ohl  You scratch the mummy but do no damage.oha8=----2.1oh*oh^ _The mummy is almost destroyed.oh;  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh"3oh-oh2/e _You don't have enough magic to cast this spell.ohh3ohoh>F _Unknown command.oh;#  ##### #..?# #???# # ##@## oh; #M###   ##''.#  ..#.#  ).#.#  .#.###  +...^...#.#  ##..#.#  oh<  ohE<vYou scratch the mummy but do no damage.The mummy is almost destroyed.oh ##### #..?# #???# oh^# ##@##  #M###   ##''.#  ..#.#  ).#.#  oh.#.###  +...^...#ohQ  ##..#oh&   oh#8  The mummy hits you!oh+$7/52 -----1====3.0oh+,oh.V _* * * LOW HITPOINT WARNING * * *ohz {  ##### #..?# #???# # ##@##  #M###   ##''.#  ..#.#  ).#.#  .#.###  +...^...#.#  ##..#.#    You scratch the mummy but do no damage.The mummy is almost destroyed.ohPH  ##### #..?# ohH #???# # ##@##  #M###   ##''.#  ..#.#  ).#.# ohoI { .#.###  +...^...#  ##..#   ohwR 8  The mummy hits you.ohS X1---------ohJS 9oh%Z oh4\ V _* * * LOW HITPOINT WARNING * * *ohT8  You claw the mummy!ohyF.ohr---===40-oh8 4.8ohohdL _You destroy the mummy!oh~ M###..? #?@?# # ##.##  ###'### #.##oh~ _ ##.....## ##''.##.....M.###..#.#.#.#.###.##..#oh! oh N2-5.8 (1.0ohc oh Z-6.8 (2oh# oh b _r - a scroll labelled TILOOXT LUACohA ##### #..?# #@.?# # ##.## ###'### #.### ##.....## ##''.# ##.....M.###..#.#ohB +.'.).#.# +....⌠....'.#.### +...^.....'...#.#  #.###..#.#ohK@7.8 (1ohRohd`@8.8 (2ohfohhd _s - a scroll labelled DASUIG FOUTWIAohFh ohh ohj ohWm ohm I3=ohq Boh%s ohu ohu ohv ohx oh y !4ohHy `=2===ohsz oh| oh| oh} oh oh" oh) oh ,oh oh oh !5oh F====ohy ohl oh oh oh ohC ohŎ oh1 oh~ S6=oh ohN ,oh oh oh_ oh ohΞ oh V3====oh oh oh I7=oḥ ohǥ ,oh! oh ,ohӭ ,oh ~8=====oh± oh ohY ohk ohθ oh oh oh oh oh oh !9oh, (=oh7 oh oh oh" oh$ ohb 94===oh oh oh oh oh- ohc oh ;10/52oh 2=oh oh> oh~ oh oh oh` %===oh oh oh ohj I1=oh oh] oh oh ohU oh oh oh ,oh$ oh 2=5====3=====4=56===ohT oh I6=oh oh oh(! ;===oh" oh$ ,oh& oh( ,oh) oh, 7=oh^. ,oh/ oh2 ohS2 oh3 oh6= & oh= t8= _You start resting.ohzE 1721.8 (53.0)ohF 87====ohBF $2.8 (54ohBP ohQ % _Magic restored.ohBohBohCoh5Foh}FohIoh~JohJohLohNohKO2=ohPohRohGS!9ohrS====ohSoh+Xoh[,oh\oh^,oh_oh2bJ20=ohboh=cohjd,oheohg,ohhohjoh-koholohnohoS1=ohEpohqohroh,sohuohuoh@woh[yohyT22=ohzoh|,ohp~oh,ohohk,ohÅohoh?K3=oh.ohR,ohdoh,ohoh>ohjohohohoh:L4=ohoh,ohohS,ohohohK5=ohŦohoh¨ohoh,ohoh,oh(ohJohL6=oh oh,ohôohڵ,oh~ohxohK7=ohAohd,ohohN,ohoh+,ohfohoh98oh4oh,ohohv,ohohoh L9=ohohohohohoh ohohohohohohL30=ohohp,oh oh,,ohoh,ohohohoh-L1=ohZohohohGohohohRohUohK2=ohohy,ohvoh4ohgohAohoh+ohSohohS3=ohoh(,ohoh,ohohohK4=ohohohohoh,ohoh oh2 oh oh i5=oh ohoh ohohohohohohK6=ohohohohkohohohFohP,ohoh ohKN37=ohohoh ohoh,oh" oh$!ohA!oh!oh"oh!#%8oh=#2=ohf$oh&oh!'oh!(ohc*,oh++ohp,99oh,(=oh:-ohg.,oh+/ohA0ohr0oh1oh3,oh4oh:7ohu7$40oh72=oh8oh:oh:oh<ohC>oh_>ohq?oh AohA%1ohDBohC,oh.Doh9FohlFohGohI,ohKohMohMK2=oh:OoheQ,ohRohW,ohWYoh[oh\ohA\N3=oh]oh_,ohaoh~c,ohdohfohfohhohjjohjK4=ohkohomohmohnoh-p,ohKqoh.sohmsohrtoh:vohtv#5ohv2=ohwohOzohzoh{ohO}oh}oh]~ohoh"56=ohLoh=oh!,ohkoh,ohohÌ,oh}oh5ohN7=ohʒoh,oh:oh,ohљoh̛oh K8=ohZoh,ohoh,oh'oh`ohoh oh0ohkU9=ohohgohohoh,ohohܰohSE50=ohoh,oh=ohմ,ohohE,oh>ohohɸ?1=ohohoh2,ohoh,ohohohBoh\oh_ _You start resting.oh2843.8 (121.0)oh\#2oh|6=42ohoh" _HP restored.ohRohohoh/ohoh,ohohjohohohbohohohK _m - 2 scrolls of revelation (gained 1)oh;ohy9=ohWoh oh4ohohn _o - 3 scrolls of fog (gained 1)ohoh1ohohAoh9ohlohoh oh,oh3ohoh ,ohohE  There is a large open door here.oh(oh _oh}ohoh4oh}ohoh5oh,ohgoh @  There is an open gate here.oh5 _oh]oh' oh"ohi"oh;#oh%ohg',oh(oh*oh.,oh2oh3oh8,ohN;oh=oh@,ohBohG@  There is an open door here.ohMohN _ohOohRoh.UohdUohVoh)Yoh=]oh]oh]oh`ohbohbohfdohjmJ##.##!?? #####?.? #...##.# #...#ohm#^# ##.#####'### #.### ##.....## ##''.##.......###..#.#+@........'.).#.#ohm +....⌠....'.#.### ohn+...^.....'...#.# ##.......###..#.#ohCn ##.....## ##''.#ohinw ##+#'## #.### ohn#...# #^# ##.## .??ohn #.∩.# #!!!ohnoh%w+#..##...'66.8 (22.0)ohw#^#.'#^..'#..#++#ohohjL======7.8 (23oh[oh= _As you open the gate, it creaks loudly!oh`IohmBohrV  There is an open gate here.ohvohw _ohGyohN{oh-~,ohohohohcoh!oh ### ##.##  !?? ### ?.? #.. #.# #.. oh}#^# ##. ###'### #. ++## ##.....## ##' #@.###.......###..------ #...'.........'.). #^#.'....⌠....'.#. #^..'...^.....'... #..###.......###..++## ##.....## ##'oh_  ##+#'## #.  #...# #^ oh ##.## .? oh ###?!.!?!#^#oh###.##.''71.8 (4.0)ohohoK======2.8 (5ohohT| _As you open the large door, it creaks loudly! _Found five items.ohyM ###  ##.## ##### !?? ###?!. ?.?!?!.. #^# #^# ###.# ###'### #.#.'@## ##.....## ##'#Z#..###.......###.# #...'.....)ohV&#.'....⌠##^..'...^.....'...#Z   kobold zombie (wandering)# ###ohPoh eZ.------3.8 (1 _A kobold zombie comes into view. _There is a large open door here.ohohK ZZ 2 kobold zombiesYou scratch the kobold zombie but do no damage.A kobold zombie comes into view.oh1-=-----4.7 (0.9ohoh_1 _The kobold zombie hits you.oh[S C  You scratch the kobold zombie.oh@_ Z.The kobold zombie is heavily damaged.0-5.6ohg ohj 1 _The kobold zombie hits you.oht  You scratch the kobold zombie but do no damage.oh/16.5oh7ohe _The kobold zombie is heavily damaged.ohxd  You scratch the kobold zombie.  The kobold zombie is severely damaged.7.4oh~nohq[ _The kobold zombie closely misses you.oh8@  You claw the kobold zombie!ohZohP.   kobold zombieohK/18.3ohuohT _You destroy the kobold zombie!oh  You scratch the kobold zombie.  The kobold zombie is severely damaged.oh '9.2ohJ oh٤ D _The kobold zombie hits you but does no damage.oh)  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh  captaindecadence the Ruffianoh2 ###  Revenant **.... ##.##  Health: 51/52 =======================- ##### !?? ### Magic: 6/7====================---- ohac?!. ?.? #.. AC: 3Str: 14 !?! #.# #.. EV: 12ohInt: 10 #^# #^# ##. SH: 0oh=Dex: 13 oh۰###.# ###'### #. XL:  6 Next: 41% Place: an Ossuary oh9#.Z@## ##.....## ##' Noise: =--------  Time: 2879.2 (0.0) ohS#.#..###.......###.. -) Claws # #...'.........'.). Nothing quivered oh|#^#.'....⌠....'.#. Memories (3)  oh1#^..'...^.....'... #..###.......###.. Z   kobold zombieohͱ8 ++## ##.....## ##' ##+#'## #.oh #...# #^ oh_The kobold zombie hits you but does no damage.  Casting: Kinetic Grapnel (safe; 24% risk of failure)  ohConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (severely damaged, haloed, 87% to hit)oh[a  captaindecadence the Ruffian ###  Revenant **.... ##.##  Health: 51/52 =======================-ohaL ##### !?? ### Magic: 6/7====================---- ?!. ?.? #.. AC: 3Str: 14 !?! #.# #.. EV: 12Int: 10 oh,b#^# #^# ##. SH: 0Dex: 13 ohnb###.# ###'### #. XL:  6 Next: 41% Place: an Ossuary ohb9#.Z@## ##.....## ##' Noise: =--------  Time: 2879.2 (0.0) ohb#.#..###.......###.. -) Claws ohc# #...'.........'.). Nothing quiveredohXc #^#.'....⌠....'.#. Memories (3)  ohc1#^..'...^.....'... #..###.......###.. Z   kobold zombieohc= ++## ##.....## ##' ##+#'## #. ohc#...# #^oh"dCasting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohIdAiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineohpdAim: a kobold zombie (severely damaged, haloed, 87% to hit)  The kinetic grapnel hits the kobold zombie.ohl ###  ##.##  ohfmr##### !??  ?!. ?.?  !?! #.#  ohm#^# #^#  ###.# ohm  #.'@## ohm  ohn8# ) oh:nE. ohdn6..^ohn #..###... ohn++## ##.....##   oh+or##+#'##  ohho #...# #^ oh&'ohY2=80.2 (1oh oh[1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold zombie (severely damaged, haloed, 87% to hit)  The kinetic grapnel hits the kobold zombie. _You destroy the kobold zombie!oh* 3oh[ ohY ,ohb oh ,oh oh Bohߛ 9=ohB oh oh ,ohK ohگ ,oh ohŶ oh oh oh oh oh oh oh #7oh +====oh1 oh 4 _Magic restored.oh#   There is a large open door here. _oh ====oh=  !?! #.# #..#^#^# ##.###.# ###'### #.#.''## ##.....## ##'#.#..###.......###.#...'.........'.)oh4> ###^#.'....⌠....'. #^..'...^.....'.. #@.###.......###..-966.0)''## ##.....## ##'##.# ##+#'## #ohd>  #...# #^!!. ##.## .?oh> 0??? #.∩.# #!!### #.∩.# ###oh> V#### _You open the large door.ohuA | _Found a potion of moonshine.oh3ohohoh #^#^####.# ###'### .''## ##.....## ##'#..###.......###..ohv...'..'.)##^#.'....⌠## #^..'...^..#Z#..###.......####.'@## ##.....## ##'-##.# ##+#'## #.oh #^# #...# #^!!. ##.## .?#####Z   kobold zombie (wandering)ohd,0.0)ohoh ZgnollZ   kobold zombieoh *7.2 (1oh oh _A kobold zombie comes into view. A gnoll zombie comes into view. _There is a large open door here.ohU ZZ You claw the kobold zombie!  The kobold zombie is almost destroyed.1-==8.1 (0.9ohoh1 _The kobold zombie hits you.oh@  You claw the kobold zombie!ohohE.oh} -9.0 _You destroy the kobold zombie!ohoho _Your Unarmed Combat skill increases to level 6!oh90oh*8--9ohoh  oh5h_You completely miss the gnoll zombie. The gnoll zombie hits you.oh=  You claw the gnoll zombie!=900.8ohv oh e _The gnoll zombie is severely damaged.ohջ ?  You claw the gnoll zombie!oh 1'oh ?12-1.7oh ohp S _You destroy the gnoll zombie!ohM #^# #^# ## ###.# ###'### # #.''## ##.....## ## #.#..###.###ohWN #.#...'.'.) ###^#.'....⌠....'.# #.#^..'...^.....' #.#..###.###oh{N #.@'## ##.....## ##ohN ###.# ##+#'## # #^# #...# #ohN !!. ##.## .ohN ???# #.∩.# #ohN ##### #.∩.# ohO- #####oh[oh[U--2.7 (1.0ohdohFgV _There is a large open door here.oh #^# #^#  ###.# ###'###  #.''## ##.....##  #.#..###.### #.#...'.'. ###^#.'....⌠....'. #.#^..'...^.....' #.#..###.### #@''## ##.....##  ###.# ##+#'##  #^# #...#  !!. ##.##  ???# #.∩.# # ##### #.∩.#  #####oh\ohF-3 _ohohohg3ohoh,ohOZ2=ohoh,ohohE  There is a large open door here.ohgoh _oh ohSoh,ohohS E  There is a large open door here.oh oh @= _oh oh oh ,ohj ohv oh ,oh! oh% oh* ,ohY. ohE2 oh7 ,oh; oh@ ohC ,ohiF ohK E  There is a large open door here.ohR 5 _ohwU oh] oha` ,ohb ohUh E  There is a large open door here.ohk ohl  _ohSo ohu oh/z ,oh oh oh ,oh oh_ `There is a large open door here.  n open gateoh oh  _oh ohТ oh2 ,ohm ohA oh* ,ohDZ oh oh~ ,oh oh ohi oh oh oh^ oh ,oh oh= oh oh oh0 oh= oh! ,oh oh ohf ,ohu ohn oh1 ,oh ohp @  There is an open gate here.oh_ oh  _oh ohD oh ,oh oh0 oh ,oh oh Rn open gate   large open door here.ohJ oh  _oh oh#  .# ###'### #.## '## ##.....## ##''.# ..###.......###..#.# ...'.........'.).#.# ^#.'....⌠....'.#.### ^..'...^.....'...#.# ..###.......###..#.# '## ##.....## ##''.# .# ##+#'## #@### 32.7 (29.0) ^# #...# #^oh# # !. ##.## .?? ??# #.∩.# #!!!# ### #.∩.# ########## ohl( oh) n open gate large open door here. _Partly explored, can't reach some items and places.ohohXohİohYC .'.....'.'...^.....'..###.... '' .0.0) ohoh n open gate large open door here. _Partly explored, can't reach some items and places.oh~ oh< $ohj fReally walk onto that alarm trap? Y - Yes oh ' N - Noohkoh4'## ##.....## ##''.#captaindecadence the Ruffian ..###.......###..#.#Revenant **.... ...'.........'.).#.#Health: 52/52 ======================== ^#.'....⌠....'.#.###Magic: 7/7======================== ^..'...^.....'...#.#AC: 3Str: 14 oh5..###.......###..#.#EV: 12Int: 10 '## ##.....## ##''.#SH: 0Dex: 13 .# ##+#'## #.###XL:  6 Next: 42% Place: an Ossuary ^# #...# #@#Noise: ---------  Time: 2932.7 (0.0) !. ##.## #.??#-) Claws ??# #.∩.# #!!!#oh 6Nothing quivered ### #.∩.# #####Memories (3) ##### oh16_There is a large open door here. _There is an open gate here. _There is an open gate here. ohT6_There is a large open door here. _Partly explored, can't reach some items and places. ohv6T_Partly explored, can't reach some items and places.ohd>*n open gate large open door here. _Partly explored, can't reach some items and places.  You set off the alarm!oh @The alarm trap emits a blaring wail!==========3.7 (1Mark ohoha _A sentinel's mark forms upon you.ohԄA..###.......###..#.'..'.) ^#⌠....'.#.##..'...^.....'...#.# ..###.......###..#.# '## ##.....## ##''. .# ##+#'## #.## ^# #...# ##.## ohɅ!. ##.## #.@?# ??# #.∩.# #!!! ##∩### ##### ohoh\--------- 4ohohb---------5.7 (2ohWohW _q - 2 scrolls of noise (gained 1)ohTd ###.###..#.# '.'.).#.# #.'....⌠....'.#.### ..'...^.....'...#.# ###.###..#.# ## ##.....## ##''.# ohd # ##+#'## #.### # #...# ##.## . ##.## #..@# # #.∩.# #!!!#  #.∩.# ##### ##### ohm ohn *6.7 (1oht oh| @7.7 (2oh oh2 W _q - 3 scrolls of noise (gained 1)oh .'..'.) #⌠#.## ..'...^.....'...#. .###.......### ## ##.....## ##'' # ##+#'## #.## #...# ##.## . ##.## #... ?# #.∩.# #!! #∩### ##### oh@8.7 (1ohoh _You see here a potion of moonshine.ohl{.'.'.).#.# ^#.'....⌠....'.#.### ^..'...^.....'...#.# ..###.###..#.# '## ##.....## ##''.# .# ##+#'## #.### ^# #...# ##.## !. ##.## #...#?# #.∩.# #!@!## #.∩.# ##### #####ohDyohy,9 _ohohʼnoh+40.7 (2ohooha _f - 2 amethyst potions (gained 1)ohv #...'.'.).#.# #^#.'....⌠....'.#.### ohw Q#^..'...^.....'...#.# #..###.###..#.# ''## ##.....## ##''.# #.# ##+#'## #.### ohQw H#^# #...# ##.## !!. ##.## #...# ohw ???# #.∩.# #@.!## #.∩.# ##### #####oh{~ oh~ *1.7 (1oh oh1 V2.7 (2oh! Z _t - a viscous black potionohE...'.'.).#.# ^#.'....⌠....'.#.### ^..'...^.....'...#.# ..###.###..#.# ## ##.....## ##''.# .# ##+#'## #.### ^# #...# ##.## !. ##.## #...# ??# #.∩.# #.@!#  #.∩.# ##### ##### 3.7 (1ohohohR'.'.).#.# #.'....⌠....'.#.### ..'...^.....'...#.# ###.###..#.# ## ##.....## ##''.# # ##+#'## #.### oh7# #...# ##.## . ##.## #...# # #.∩.# #..@#  #.∩.# ##### ##### oh;4ohCohC _You see here a potion of moonshine.ohu3ohvoh>C0ohohi _Partly explored, can't reach some items and places.ohf 3ohl ohm ohA'######. ..).#. #.'....⌠....'.#.## ..'...^.....'. oh.###.......###..# ## ##.....## ##''.##+#'## #.### # #...# ##.# . ##.# ?ohM∩..! oh## #.∩.# ##########ohoh15.7 (1 _ohoh@ohy3ohohet.###.###..#.#.'.'.).#.# ^#.'....⌠....'.#.### ^..'...^.....'...#.# ..###.###..#.# '## ##.....## ##''.# .# ##+#'## #.### ^# #...# ##.## !. ##.## #.@.#ohen?# #.∩.# #..!## #.∩.# ##### #####ohn;6oh?tohuohi '## ##.....## ##''######. .......'.).#.#.'....⌠....'.#.### ^..'...^.....'...#.# ..###.......###..#. '## ##.....## ##''. oh .# ##+#'## #.### ^# #...# ##@## !. ##.#. ??oh M∩..! oh# ### #.∩.# ##########oh ;7oh[ oh ohA.# ###'### #.## '## ##.....## ##''###.###. ..ohB{.....'.).#.##.'....⌠....'.#.## ^..'...^.....'...#.# ..###.......###..#.# oh,B'## ##.....## ##''.# ohNBM.# ##+#'## #@### ^# #...# ##.## ohB !. ##.## #...# ??∩..! ohB### #.∩.# ##########ohJ;8ohOohPohWM^# #^# ##.## .# ###'### #.## '## ##.....## ##''oh###.......###. .......'.).#.##.'....⌠....'.#.### ^..'...^.....'...#. ..###.......###..# '## ##.....## ##@'.# .# ##+#'## #.### ^# #...# ##.# oh!. ##.## #...# oh=??# #.∩.# #..!#ohƾ;9ohohQV _There is a large open door here.oh6M?!.... ^# #^# ##.## .# ###'### #.## '## ##.....## ##''###ohP7###. .......'.).#.#.'....⌠....'.#.### ^..'...^.....'...#.# ..###.......###.@#.# oh7'## ##.....## ##''. .# ##+#'## #.### oh!8^# #...# ##.# !. ##.## #...######oh?oh@-50 _ohFoh HohIM!.# ?.? ?!.... ^# #^# ##.## .# ###'### #.## '## ##.....## ##''######. .......'.).#.#.'....⌠#.## ^..'...^.....'. oh.X..###.......###..#.# '## ##.....## ##''.# .# ##+#'## #.### ^# #...# ##.##ohxoh%1oh=oh5oh~o6M### !?? #### !.# ?.? ?!.... ^# #^# ##.## .# ###'### #.## '## ##.....## ##''######. ...).#.ohDp#.'....⌠....'.#@## ^..'...^.....'. ..###.......###..# '## ##.....## ##''. .# ##+#'## #.######ohy;2ohohoh@  !.# ?.? #... ?! #.# oh@ ^#^#.# .# ###'### #.### '## ##.....## ##''. oh@ !..###.......###..#.'..'.) ^#ohA \⌠#.##oh3A U..'...^.....'..@#. ..###.......### '## ##.....## ##'' ohSA .# ##+#'## #.##########ohLI ohI %3ohS oh'?!.# ?.? #...# !?! #.# #...# #^# #^# ##.## #.# ###'### #.### 'oh'## ##.....## ##''.# #..###.###..#.# #...'.'.).#.# oh#^#.'....⌠....'.#.### oh#^..'...^.....'.@.#.# #..###.###..#.# ''## ##.....## ##''.# oh'#.# ##+#'## #.### #^# #...# #ohGF#.## ohf!!. ##.## #...# oh???# #.∩.# #..!#oh# #.∩.# #####  #####ohB;4ohohoh #?!.# ?.? #...#  !?! #.# #...#  #^# #^# ##.## ##.# ###'### #.### .''## ##.....## ##''.# .#..###.###..#.# .#...'.'.).#.# ##^#.'....⌠....'.#.### ohf C.#^..'...^.....'@..#.# .#..###.###..#.# .''## ##.....## ##''.##.# ##+#'## #.###  #^# #...# ##oh ,.##  !!. ##.## #...# #???# #.∩.# #..!## #.∩.# #####  #####ohj ;5ohu oh ohlF 4 #?!.# ?.? #...# !?! #.# #...# #^# #^# ##.###.# ###'### #.### #.''## ##.....## ##''.# #.#..###.###..#.# #.#...'.'.).#.#ohF #^#.'....⌠....'.#.### #.#^..'...^.....@...#.# #.#..###.###..#.# #.''## ##.....## ##''.##.# ##+#'## #.###  #^# #...# ##.## !!. #ohdG #.## #...#  #???# #.∩.# #..!#  ##### #.∩.# #####  #####ohVP ;6oh:W ohY  ohY C_There is an open gate here.oh-  #?!.# ?.? #...# !?! #.# #...# #^# #^# ##.##  ###.# ###'### #.###  #.''## ##.....## ##''.#  #.#..###.###..#.#  #.#...'.'.).#.#  ###^#.'....⌠....'.#.###  #.#^..'...^....@'...#.#  #oh .#..###.###..#.#  #.''## ##.....## ##''.#  ###.# ##+#'## #.### #^# #...# ##.## !!. ##.## #...# #???# #.∩.# #..!# ##### #oh .∩.# #####  #####oh B7 _oh oh oh  #?!.# ?.? #...# !?! #.# #...# #^# #^# ##.## ###.# ###'### #.### #.''## ##.....## ##''.# #.#..###.###..#.# #.#...'.'.).#.# ###^#.'....⌠....'.#.###ohy Z #.#^..'...^...@.'...#.# #.#..###.###..#.# #.''## ##.....## ##''.# ###.# ##+#'## #.### #^# #oh 9...# ##.## !!. ##.## #...#  #???# #.∩.# #..!#  ##### #.∩.# #####  #####oh oh %8oh9 oh oh #?!.# ?.? #...# !?! #.# #...#oh y #^# #^# ##.## ###.# ###'### #.### #.''## ##.....## ##''.# #.#..###oh..###..#.# #.#...'oh.'.).#.#oh: ###^#.'....⌠....'.#.###ohg #.#^..'...^..@..'...#.# #.#..###ohv.###..#.#oh+ #.''## ##.....## ##''.#oh( ###.# ##+#'## #.###  #^# #...# ##.##  !!. ##.## #...# oh #???# #.∩.# #..!# oh ##### #.∩.# #####  #####oh/oho%9ohohoh M#### !?? #####?!.# ?.?!?!.ohW ... #^# #^# ##.## ##.# ###'### #.##''## ##.....## ##''######..#...).#.oh ]##^#.'....⌠#.##^..'...^.....'.oh #..###.......###..#.''## ##.....## ##''.###.# ##+#'## #.####oh #.ohKoh&60oh2)oh_ M ##.## #### !?? #####?!.# ?.?!?!oh_ *.... #^# #^# ##.## ##.# ###'### #.##''## ##.....## ##''###ohd` C###..#...).#.##^#.'....⌠#.##^..'...^.....'.oh` #..###.......###..##.''## ##.....## ##''.##.ohm ohm )1ohz oh} h _The sentinel's mark upon you fades away.oh Y ##### !?? #####?!.# ?.? #... !?! #.##^#^oh #.####.# ###'### #.###.''## ##.....## ##''.#..###.......###..#.'..'.)##^#oh- G⌠#.##ohW .#^..'...^...#.ohy h..###.......###oh ''## ##.....## ##''#.oh0 ##### #.∩.# #####ohf oh %2oh[ oh oh ?!.# ?.? #... !?! #.##^#^oh#.####.# ###'### #.###.''## ##.....## ##''.#..###.......###..#.'..'.)##^#⌠#.##.#^..'...^.ohc..#...###.......###''## ##.....## ##''Memories (3) #ohY#.#####oh ;3ohohohl4Mohlu#### !?? #####?!.# ?.?!?!.ohap... #^# #^# ##.## ##.# ###'### #.##''## ##.....## ##''######..#...).#.##^#.'....⌠#.##^..'...^.....'.#..###.......###..#.''## ##.....## ##''.###.# ##+#'## #.#####.oh};4ohohoh; M ##.## #### !?? ####oh ]#?!.# ?.?!?!.... #^# #^# ##.## ##.# ###'### #.##oh ''## ##.....## ##''###oh [###..#...oh, Y).#.ohP ~##^#.'....⌠oh} #.##^..'...^.....'.oh K#..###.......###..##.''## ##.....## ##''.#oh G#.oh ohp %5oh oh oh6L # ohf##.##  ##### !?? #####ohp#?!.# ?.? #...# !?! #.# #...#oh #^# #^# ##.oh ###.# ###'### #.### #.''## ## ##''.#oh] #.#..######..#.#oh  #.#...'.........'.).#.#oh;I ###^#.'....⌠....'.#.###oh #.#^..'...^.....'...#.# #.#..#..###..#.# #.''## ##.....## ##''.####.# ##+#'## #.###oh #^# #...# ##.##oh !!. ##.## #...#ohg;6oh!ohO ### ##.##  ##### !?? ######?!.# ?.? #...# !?! #.# #...# #^# #^# ##.ohOx ###.# ###'### #.### #.''## ## ##''.# #.#..######..#.#ohO #.#...'.........'.).#.#oh4P; ###^#.'....⌠....'.#.###ohVP #.#^..'...^.....'.#.#ohzP #.#..#..###..#.#ohP #.''## ##.....## ##''.####.# ##+#'## #ohP.### #^# #...# ##.##ohxZohZ7oh)bohcoh̙ohohtohohkM ###  ##.## #### !?? #####?!.# ?.?ohk0!?!.... #^# #^# ##.## oh lR##.# ###@### #.##''## ##.....## ##''.###oh6l###..#...'.........'.).#.oh_l+###^#.'....⌠....'.#.#####+#'##oh"xohhx%8ohohQ _There is an open door here.ohn, oh- hReally walk onto that alarm trap? oh. IY - Yes  N - Noohh7 ohO captaindecadence the RuffianRevenant **....Health: 52/52 ========================###Magic: 7/7========================###.###AC: 3Str: 14##### .!??. #####EV: 12Int: 10oh

T @8.7 (2oh[ ohj] p _s - 2 scrolls labelled DASUIG FOUTWIA (gained 1)oh ### ###.### ##### ##.....## ##### #?!.# #$@.....# #...# !?! ####.#### #...#ohc #^# #.# ##.## ###.# ###'### #.### #.''## ##.....## ##''.# #.#..###....oh...###..#.# #.#...'.........'.).#.# ###^#.'....⌠.oh...'.#.###  #.#^..'...^.....'...#.#oh!@9.7 (1ohohoh$90.7 (2oheohb _d - 3 potions of curing (gained 1)ohW ### ###.### ##### ##.....## ##### #?!.# #.# #...# !?! ####.#### #...# #^# #.# ##.## ###.# ###'### #.### oh$ #.''## ##.....## ##''.#  #.#..###.###..#.#  #.#...'.'.).#.#  ###^#.'....⌠....'.#.###  #.#^..'...^.....'...#.#ohoh*1.7 (1ohohh@2.7 (2ohoh? _You now have 175 gold pieces (gained 16).ohg'### ###.### ##### ##.....## ##### #?!.# #.# #...# !?! ####.#### #...# #^# #.# ##.## ###.# ###'### #.### ohoh@3.7 (1oh@ohIoh"3oh%oh3C0oh:oh<i _Partly explored, can't reach some items and places.ohK### ###.### ##### ##.....## ##### #?!.# #.# #...# !?! ####.#### #...# #^# #.# ##.## ###.# ###'### #.### #.''## ##....#.#..###.....#.#...'.......###^#.'....⌠.. ohG4.7 (1 _oh"oh1#oh######.######## ##.....## ######?!.# #.. #...# !?! ####@#### #...# #^# #.# ##.## ###.# ###'### #.##.''## ##.....## ##''.# #.#..###.......###..#.#oh(#.#...'.........'.).#.####^#.'....⌠....'.#.####.#^..'...^.....'...#.##.#..###.......###..#.#ohohloh5ohoh۬ohp  ######.######## ##.....## #####?!.# #.......# #... !?! ####.#####^# #@# ##.####.# ###'### #.###.''## ##.....## ##''.#..###.......###..#...........⌠....'..'###.......####.''## ##.....## ##''.#ohx ;6oh oh oh  ######.######## ##.....## #####?!.# #.......# #... !?! ####.###ohO l#^# #.# ##.####.# ###@### #.###.''## ##.....## ##''.#..###.......###..#.'.........'.)#.''.#......##.....#####.# ##+#'## #.###oh ohO %7oh0 oh Q _There is an open door here.ohp#######.######## ##.....## ##### #?!.# #.......# #...# !?! ####.#### #...# #^# #.# ##.#####.# ###'### #.### #.''## ##.@...## ##''.# #.#..#..###..#.# #.#...'..'.).#.# ###^#.'....⌠....'.#.### #.#^..'...^.....h$49m'...#.# #.#..###.......###..#.# #.''## ## ##''.# ###.# ##+#'## #.### #^# #...# ##.oh)oh#*,8 _ohb0ohS1ohQ######.######## ##.....## ##### #?!.# #.......# #...# !?! ####.#### #...# #^# #.# ##.#####.# ###'### #.### #.''## ##.....## ##''.# #.#..#..###..#.# #.#...'..'.).#.# ###^#.'....⌠....'.#.### #.#^..'...^.....'...#.# #.#..###.......###..#.# #.hpR@7m''## ## ##''.# ###.# ##+#'## #.### #^# #...# ##. !!. ##.## #...#oh[oh[%9ohdoheoh9###.######## ##.....## ##### #?!.# ..# #...#oh !?! ####.#### #...# #^# #.# ##.#####.# ###'### #.###ohZ #.''## ##.....## ##''.# #.#..#..###..#.#oh' #.#...'..'.).#.#oh: ###^#.'....⌠....'.#.### #.#^..'...^.....'...#.# #.#..###.......###..#.# #.''## ## ##''.#oh^ ###.# ##+#'## #.### #^# #...# ##.ohg !!. ##.## #...##???# #.∩.# #..!#oh[oh(3000ohoh(  ###.### ##### ##.....## ##### #?!.# #.# #...# !?! ####.#### #...# #^# #.# ##.## ###.# ###'### #.### #.''## ##.....## ##''.# #.#..###.###..#.# #.#...'.'.).#.#oh) 2 ###^#.'....⌠....'.#.### #.#^..'...^.....'...#.# #.#..###.###..#.# #.''## ##.....# ##''.# ###.# ##+#'## #.### oh-* 2#^# #...# ##.##  !!. ##.## #...#  #???# #.∩.# #..!#oh4 ;1oh< oh> oho ###.### ##### ##.....## ##### #?!.# #.# #...# !?! ####.#### #...# #^# #.# ##.## ###.# ###'### #.### #.''## ##.....## ##''.# #.#..###.###..#.#oh #.#....'.).#.# ###^#.'....⌠....'.#.### #.#^..'...^.....'...#.# #.#..###.###..#.#oh1 #.''## ##.....## ##''.#ohY+ ###.# ##+#'## #.### #^# #..oh.# ##.## !!. ##.## #...#  #???# #.∩.# #..!#oh$F2oh.oh1 _The sentinel's mark upon you fades away. _There is an open gate here.ohZ ###.### ##### ##.....## ##### #?!.# #.# #...# !?! ####.#### #...#ohW #^# #.# ##.## ###.# ###'### #. #.''## ##.....## ##''. #.#..###.###..#. #.#..@'.'.).#.oh ###^#.'....⌠....'.#.ohI2 #.#^..'...^.....'...#. #.#..###.###..#. #.''## ##.....## ##''.ohs  ###.# ##+#'## #.## oh #^# #...# ##.## oh !!. ##.## #...#  #???# #.∩.# #..!# ohjoh ,3 _ohohoh  ###  ###.###  ##### ### ####?!.# #.......# #... !?! ####.#### #... #^# #.# ##. ###.# ###'### #.# #.''## ##.....## ##'' #.#.@###.......###..# #.#...'.........'.). ###^#.'....⌠....'.#.#oh #.#^..'...^.....'...# #.#..##..###..# #.''## ##.....## ##''###.# ##+#'## #. #^# #...# ##ohǗ !!. ##.## #...oh;4ohohohw 3oh oh ohp ###  ###.###  ##### ### ####?!.# #.......# # !?! ####.#### #.. #^# #.# ##. ###.# ###'### #. #.'@## ##oh e ##' #.#..###.......###.. #.#...'.........'.). ###^#.'....⌠....'.#. #.#^..'...^.....'... #.#..##..###.. #.''## ##.....## ##'ohFc###.# ##+#'## #. #^# #...# ##oh;5ohKoh V _There is a large open door here.ohOM ###  ###.### ##### ##.....## ###ohO@#?!.# #.......!?! ####.#### #. #^# #.# ####@# ###'### #.''## ##.....## ##'.#..######.#.#...'.....)ohOJ###^#.'....⌠....'.#... ...#.# ##+oh&XohX,6 _ohG_oha`ohFohhHReally walk onto that alarm trap? Y - Yes ohH' N - No)phq)phcaptaindecadence the RuffianRevenant **....Health: 52/52 ========================###Magic: 7/7========================###.###AC: 3Str: 14##### ##.....## ### EV: 12Int: 10#?!.# #.......# #.. SH: 0Dex: 13#!?!# ####.#### #.. XL:  6 Next: 42% Place: an Ossuary#@# #.# ##. Noise: ---------  Time: 3006.7 (0.0)###.# ###'### #. -) Claws#.''## ##.....## ##' Nothing quivered#.#..###.......###.. Memories (3) #.)phJ>[40m#...'.........'.).###^#.'....⌠....'.#. #.#^..'...^.....'... #.#..###.......###.. #.''## ##.....## ##'  _You now have 175 gold pieces (gained 16). _Partly explored, can't reach some items and places. _There is an open door here. _The sentinel's mark upon you fades away. _There is an open gate here. _There is a large open door here.)phn *You set off the alarm!)phor @The alarm trap emits a blaring wail!)ph9==========7.7 (1Mark )ph)ph#a _A sentinel's mark forms upon you.*ph ###  ###.### #### ##.....## ###?!.# #.......#!@!# ####.#### #. ##.## #.# ###.# ###'### #..''## ##.....## ##'#.#..###.......###..#.#...'.........'.). ###^#⌠#. *ph#.#^..'...^..#..###.......###*phr--------- 8*ph*ph6*phzL---------9.7 (2*phh*pha _v - a scroll labelled WEYSKE XIGA*ph_M ###  ###.### #### ##.....## ###?@.# #.......!.!# ####.#### #. ##.## #.# ###.# ###'### #.#.''## ##.....## ##'#^.*phf*ph%g+10.7 (1*phfn*phx*phy*1.7 (2*ph ~*phoY _w - a fuming clear potion*phd  ### ###.### ##### ##.....## *ph  #@..# #.# # #!.!# ####.#### # ##.## #.# ## ###.# ###'### # #.''## ##.....## ## #.#..###.### #.#...'.'.)*ph` 1 ###^#.'....⌠....'.# #.#^..'...^.....'*ph7 @2.7 (1*ph *ph" *phx *3.7 (2*ph *ph < _m - 4 scrolls of revelation (gained 1)*ph2 ######.######## ##.....## ##...# #.......# #.!# ####.####.## #.# #####.# ###'### .''## ##.....## #..#.#..###.......###. 4.7 (1*ph4*phE= *ph=*ph >u_You see here a potion of moonshine.+phFHC### ###.### ##### ##.....## ##...# #.# #.#!@!# ####.#### #.##.## #.# ##.###.# ###'### #.#.''## ##.....## ##'#.#..###.###.#.#...'.'.).###^#.'....⌠....'.#.#.#^..'...^.....'.#.#..###.###.+phL+phM,5 _+phQ+ph%S+phN### ###.### ##### ##.....## ##...# #.# #.#!.@# ####.#### #.##.## #.# ##.####.# ###'### #.#+phO#.''## ##.....## ##'#.#..###.###..##.#...'.'.).####^#.'....⌠....'.#.#+ph-O#.#^..'...^.....'...##.#..###.###..#+phMO+phXV;6+phI\+ph]b@7.7 (2+phvf+phhQ _x - a dark potion+ph P+ph/l z######.######## ##.....## ### #...# ..# #.. #!..# ####.#### # ##@## #.# #####.# ###'### #. #.''## ##.....## ##'+phl  #.#..#..###.. #.#...'..'.). ###^#.'....⌠....'.#. #.#^..'...^.....'...+phl  #.#..###.......###.. #.''## ## ##'+phs +phs *8.7 (1+ph8y +ph>{ ,phQP ######.######## ##.....## ###...# #.......# #..#!..# ####.#####.## #.# #####@# ###'### #.''## ##.....## ##'#.#..###.......###..#.#...'..'.)',ph'.#.''## ##.###.# ##+#'## #. ,ph ;9,ph&,ph/',ph$&3 ######.######## ##.....## ####...# #.......# #..#!..# ####.####.## #.# #####.# ###'### #.'@## ##.....## ##'#..###.......###...#...'..'.)###^#.'....⌠#..,ph&l...#.# ##+#^# #...# ##. ,ph.,ph/&20,ph#5,ph7V _There is a large open door here.,ph=3,phD,phE,ph7 R######.######## ##.....## #####...# #.. #...#!..# ####.#### #.##.## #.# ##.#,ph ###.# ###'### #.##.''## ##.....## ##''#.#.@###..#..##.#...'.........'.).####^#.'....⌠....'.#.##.#^..'...^.....'...##.#..###.......###..##.''## ### ##''###.# ##+#'## #.# #^# #...# ##.#!!. ##.## #..,ph ,phc ,1 _,ph ,phj###.######## ##.....## ######...# #.. #...#!..# ####.#### #...###.## #.# ##.#####.# ###'### #.##.''## ##.....## ##''.#.#..###.......###..#.,phU#.#..@'.........'.).#.###^#.'....⌠....'.#.##.#^..'...^.....'...#.,ph!#.#..###.......###..#.#.''## ### ##''.###.# ##+#'## #.## #^# #...# ##.#!!. ##.## #..,phC#???# #.∩.# #..!#,ph;2,ph,phϰ-ph ##### ##.....## #####...# #.......# #...!..# ####.####.## #.# ##.####.# ###'### #.''## ##.....## ##''.#.#..###.......###..#.'..'.)-ph|##^#⌠#.##.#^..'...^...#...###.......###.''## ##.....## ##''####### #.∩.# ##### -ph;3-ph-ph^-phw ...# #.......# #...!..# ####.####.## #.# ##.####.# ###'### #.''## ##.....## ##''..#..###.......###..#...'..'.)##^#⌠-ph2#.##.#^.@'...^...#...###.......####.''## ##.....## ##''###.# ##+#'## #.##-ph,#####-ph;4-ph~-phk-phH)J #!..# ####.#### #... ##.## #.# ####.# ###'### #. #.''## ##.....## ##'' #.#..##..###..# #.#...'..'.).# ###^#.'....⌠....'.#.#-ph) #.#^..'...^.....'... #.#.@###.......###..# #.''## ##.....## ##'' ###.# ##+#'## #.# #^# #...# ##. !!. ##.## #...-ph6*p#???# #.∩.# #..! ##### #.∩.# ### -ph`4;5-ph;-ph=-ph  ##.## #.# ####.# ###'### #. #.''## ##.....## ##'-ph  #.#..##..###.. #.#...'..'.). ###^#.'....⌠....'.#. #.#^..'...^.....'...-ph< U #.#..###.......###.. #.'@## ## ##'-ph_  ###.# ##+#'## #. #^# #...# ##.-ph D !!. ##.## #..#???# #.∩.# #-ph  ##### #.∩.# ### #-phÖ -#### -ph ;6-ph -ph9 V _There is a large open door here..ph ###.# ###'### .''## ##.....## ##'#..###.......###...'.........'.)###^#.'....⌠#.ph #.#^..'...^...#..###.......###''## ##.....## ##'###@# ##+#'## #..ph0 #^# #...# #!!. ##.## #..phP#???# #.∩..phb.ph ,7 _.ph.ph.phJy.phjzReally walk onto that alarm trap? Y - Yes  N - No/phb/phux#.''## ##.....## ##' captaindecadence the Ruffian#.#..###.......###.. Revenant **....#.#...'.........'.). Health: 52/52 ========================###^#.'....⌠....'.#. Magic: 7/7========================#.#^..'...^.....'... AC: 3Str: 14#.#..###.......###.. EV: 12/phxMInt: 10#.''## ##.....## ##' SH: 0Dex: 13###.# ##+#'## #. XL:  6 Next: 42% Place: an Ossuary/ph)y#@# #...# ##. Noise: ---------  Time: 3027.7 (0.0)#!!.# ##.## #.. -) Claws#???# #.∩.# #.. Nothing quivered##### #.∩.# ### Memories (3) Mark ##### _w - a fuming clear potion /phMy_m - 4 scrolls of revelation (gained 1) _You see here a potion of moonshine. _x - a dark potion /phly^_There is a large open door here. _There is a large open door here./phn *You set off the alarm!/phf @The alarm trap emits a blaring wail!==========8.7 (1/phZl/phn7 _The mark upon you grows brighter./phe #..###.......###...'..'.)##^#.'....⌠##.#^..'...^..#.#..###.......###.''## ##.....## ##'##.# ##+#'## #. ##.## #...# ##!@.# ##.## #.???# #.∩.###∩## ##### /ph5k /phkk \--------- 9/phq /phz c---------30.7 (2/ph+ /phh ] _u - 2 grey potions (gained 1)0phm #.#..###.### #.#...'.'.) ###^#.'....⌠....'.# #.#^..'...^.....' #.#..###.### #.''## ##.....## ## ###.# ##+#'## # ##.## #...# ##0phn #@..# ##.## # #???# #.∩.# # ##### #.∩.#  #####0phbv0phv*1.7 (10ph'}0ph _You see here a potion of moonshine.0ph]X.'..'.)##^#⌠#.#^..'...^....###.......###''## ##.....## ##0phX##.# ##+#'##  ##.## #...# #!..# ##.## #.??# #.∩.###∩0phXk# ##### 0ph|d0phd,2 _0ph#k0phr@3.7 (20phw0ph.yW _q - 6 scrolls of noise (gained 1)0ph(G#.#...'.'.).0phQ###^#.'....⌠....'.#.#.#^..'...^.....'.0ph#.#..###.###.#.''## ##.....## ##'0ph ###.# ##+#'## #.##.## #...# ##.0ph#!..# ##.## #.0ph% ^#.@?# #.∩.# #.##### #.∩.# ###### 0ph0ph#4.7 (10ph0ph0phK*5.7 (20ph9 0ph4"m _v - 2 scrolls labelled WEYSKE XIGA (gained 1)0ph; #.#...'.'.).####^#.'....⌠....'.#.##.#^..'...^.....'...##.#..###.###..##.''## ##.....## ##'###.# ##+#'## #.###.## #...# ##.##!..# ##.## #.0ph L#..@# #.∩.# #..!##### #.∩.# ###### 0phx @6.7 (10phI% 0ph+ @7.7 (20ph0 0ph.2  0phR2 c_h - 2 scrolls labelled JAS ATAIKKEORGH (gained 1)0ph,######.#.#...)###^#.'....⌠##.#^..'...^.....'..#..###.......###..#.''## ##.....## ##''###.# ##+#'## #.## #...# ##.#!#.#....∩..!##### #.∩.# #########0ph@8.7 (10phy$0ph%1phq@ #.''## ## ##' #.#..######.. #.#...'.........'.). ###^#.'....⌠....'.#. #.#^..'...^.....'... #.#..#..###.. #.''## ##.....## ##'###.# ##+#'## #. ##@## #...# ## #!..# ##.## #.. #...# #.∩.# #..##### #.∩.# ########1phWw;91ph}1ph~1phݙ##.# ###'### #.''## ##.....## ##'###.###.#.#...'.....)##^#.'....⌠##.#^..'...^.....'.#.#..###.......###..1phG#.''## ##.....## ##'###@# ##+#'## ##.## #...# ###!..# ##.#...∩..##### #.1phui∩.# ########1ph<401ph+1ph|1ph"|M ##.## #.# ###.# ###'### #.''## ##.....## ##'###.......###.#.#...'.....)###^#.'....⌠#.#^..'...^.....'.#..###.......###..#.'@## ##.....## ##'###.# ##+#'## #.## #...# ##1phg##!..# ##.##...# #.∩.# #..1ph);11ph/1ph1V _There is a large open door here.1ph bM!..# ####.#### #. ##.## #.# #1phW Z##.# ###'### #.''## ##.....## ##'######.1ph .#...'.....)###^#.'....⌠##.#^..'...^.....'.1ph #.#@.###.......###...''## ##.....## ##'1ph z###.# ##+#'## 1ph X#.## #...# ###!..# ##.## #..#####1ph 1ph ,2 _1phY 1ph 1ph #...# #.......# #.#!..# ####.#### #..#.## #.# ##.####.# ###'### #.##.''## ##.....## ##''#.#..######..##.#...'.........'.).####^#.'....⌠....'.#.##.#^@.'...^.....'...##.#..###.......###..##.''## ##.....## ##''1phd !###.# ##+#'## #.###.## #...# ##.##!..# ##.## #.#...# #.∩.# #..!##### #.∩.# #########1ph ;31phj 1ph} 2phy;#...# #.# #...##!..# ####.#### #...###.## #.# ##.####.# ###'### #.##.''## ##.....## ##''.#.#..###.###..#.#.#...'.'.).#.###^#.'....⌠....'.#.##.#^.@'...^.....'...#.#.#..###.###..#.#.''## ##.....## ##''.2phU###.# ##+#'## #.###.## #...# ##.##!..# ##.## #...##...# #.∩.# #..!###### #.∩.# # 2phш;42phN2phK2ph#...# #.# #...# #!..# ####.#### #...# ##.## #.# ##.## ###.# ###'### #.##.''## ##.....## ##''.##.#..###.###..#.##.#...'.'.).#.#2phK###^#.'....⌠....'.#.##.#^..@...^.....'...#.##.#..###.###..#.##.''## ##.....## ##''.#2ph###.# ##+#'## #.###.## #...# 2phh2ph%52phI2phQ _There is an open gate here.2ph F #...# #.# #...# #!..# ####.#### #...# ##.## #.# ##.## ###.# ###'### #.### 2phF z#.''## ##.....## ##''.# #.#..###.###..#.# #.#...'.'.).#.# ###^#.'....⌠....'.#.### 2phF #.#^..'@..^.....'...#.# #.#..###.###..#.# 2ph$G #.''## ##.....## ##''.# ###.# ##+#'## #.### 2phKG 2phXN 2ph/O ,6 _2phWU 2phV 3phk#!..# ####.#### #...# ##.## #.# ##.## ###.# ###'### #.##.''## ##.....## ##''.# #.#..###..#..#.# #.#...'..'.).#.# ###^#.'....⌠....'.#.### #.#^..'...^.....'...#.# #.#..###@......###..#.# #.''## 3phl## ##''.# ###.# ##+#'## #.### ##.## #...# ##.## #!..# ##.## #...##...# #.∩.# #..!###### #.∩.# ##### 3pht;73phy3phz3phV_##.## #.# ##.## ###.# ###'### #.##.''## ##.....## ##''.# #.#..###..#..#.# #.#...'..'.).#.# ###^#.'....⌠....'.#.### 3ph#.#^..'...^.....'...#.# #.#..###.......###..#.# #.''## ## ##''.# ###.# ##+#'## #.### .## #...# ##.## #!..# ##.## #...# #...# #.∩.# #..!###### #.∩.# ##### 3ph;83ph3ph3ph '...#.##..###3ph% ;93phJ 3ph ( _You open the door.3phf###.# ###'### #.##.''## ##.....## ##''.# #.#..###..#..#.# #.#...'..'.).#.# ###^#.'....⌠....'.#.### #.#^..'...^.....'...#.# #.#..###.......###..#.# #.''## ## ##''.# ###.# ##@#'## #.### .## #...# ##.## #!..# ##.## #...# #...# #.∩.#3pheg*[m #..!# ##### #.∩.# ##### ##### 3phn3pho3php503phy3phi} 3ph}3ph~C_There is an open door here.4phn#.''## ##.....## ##''.# #.#..###.......###..#.# #.#...'.........'.).#.# ###^#.'....⌠....'.#.### #.#^..'...^.....'...#.# #.#..###.......###..#.# #.''## ##.....## ##''.# ###.# ##'#'## #.### .## #.@.# ##.## #!..# ##.## #...#hm #...# #.∩.# #..!# ##### #.∩.# #####  ##### 4ph4ph|,1 _4ph4phT4phK#..###.......###..#..'..'.)##^#.'....⌠....'.#.##.#^..'...^.....'...#.4ph..###.......###''## ##.....## ##''##.# ##'#'## #.## ##.## #...# ##.## !..# ##@## #.....∩.!#### #.∩.# ####4phH8 ##### 4ph4ph%24ph 4ph 4phb.'..'.)##^#.'....⌠....'.#.##.#^..'...^.....'...#...###.......###''## ##.....## ##''##.# ##'#'## #.## ##.## #...# ##.## 4phc_!..# ##.## #....#.@.#!###∩### ##### 4phEk;34pho4phrrc _There is an empty arch of ancient stone here.4phM ~##^#⌠#.##.#^..'...^.....'...#...###.......###''## ##.....## ##''##.# ##'#'## #.## ##.## #...# ##.## !..# ##.## #.....∩.!###### ##### 4phy 4ph ,4 _4phJ 4phJ j _There is a gate leading back out of this place here.5phe5ph=f5phf5ph;l5phl5phmm5phm5phn5pho,5pho5php,5phq5phr,5phr5phs5phs5ph*t5phu,5phu5phv5phw5phw5phx5phx5phJy5ph0z5ph`z5phz5ph/5phb 662.0) _You start waiting.7.7 (135phv5phEh _The sentinel's mark upon you fades away.6ph:d36phh6phm6phrF8.0)6ph6[   ##....>§§§§..#..,,,   ##....#####+##..,*,   ##....##....##.#,,,   ####....#.....##..,*,   #.......#.....####,,, 6ph  #.###...##....###**,,   #......##*,,,,* **,*   #.......#*,,,*****,,*Dungeon:4   #...@...#*,,,***,,,**  ##...........,*,,,*,, 6ph #...........,*,,,*,,  ###.........,+,,,*,, 6ph ##..###...***+****  ####**,..***,,***6ph"z   *,,,,.,,*,,,,,   6pho*,,,,,,,+,,,,,   *,,,,,,,*,,,,, 6phE6ph6phg,9.4 (1.76ph6phg 6phw_Welcome back to the Dungeon! _There is a collapsed entrance here.7ph7ph%7ph7phҋ7phW7phUP _7ph,7ph7phl7ph7phK7ph=7ph7phE,7ph7ph7ph7ph7phڦ7phŨ7ph\7ph7phɬ7ph˯7ph],7ph 7phB7phڸ,7ph7ph7ph7ph7phe7ph;7ph}7ph7ph37ph7ph,7ph7phk7ph@7phu7ph7ph7ph,7phJ7ph7ph ,7ph7phb7 _You open the door.7ph7ph(7ph7ph@  There is an open door here.7ph 7ph _7ph;7ph7phs  ###############?,,,****+**  ##############..,.[#*,,,**,,  ##############..,..+,,,,*,  ##############.....#,,,,*,,, 7ph ##############.....#,,,,*,  ###############....#,*,,****  #.....#.<...#.......,,,,****  ##............S.....*,*,,,,*, 7ph  ##..........@#..,,,,,,,,,,,*, 7ph7; ##....>......#..,,,*,⌠,*,,,*  ##....#####'##..,*,,,,,,,*, 7ph: ##....##....##.#,,,⌠,>,⌠,,,*  ####....#.....##..,*,,,,,,,*,,,  #.......#.....####,,,*,⌠,*,,,,, S   ball python (constriction, wandering)  #.###...##....###**,,,,,,,  #......###....# **,*,*,*,7ph  #.......##...##***,,*,,,,,,,,**7pho8 85.4 (16.0)  7phHA ball python comes into view.7phSS.7ph+6.4 (177pha 7ph| 7ph_Found a leather armour.8phf*****,,,*,,,,*#?,..#***+**,,,*#..,.[#*,,,**,,,*#.....+,,,,*,#.....#,,,,*,#8pho'#######.....#,,,,*,,,,###############....#.*,,****,#.....#.<...#..S.....,,,******##.......#,*,,,,*,8ph3##...........#.......,,,,,,*,##....>......#.....#.⌠,*,,,*8ph##....#####'##...#...,,,,*,,,*8ph) ##....##....##.#...⌠.>,⌠,,,*,*####....#.....##...#...,,,,*8phw#.......#.....####,..#.⌠,*8phB#.###...##....###**...,,,,#......###....# **,*,*,*,,,,,,,8ph8ph .SS)The ball python hisses angrily.8phz,==78ph .0)8ph8phX _The ball python barely misses you.9ph,  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9phƦ ###############*****,,,*,,,,* captaindecadence the Ruffian  ###############?,..#***+**,,,* Revenant **....  ##############..,.[#*,,,**,,,* Health: 52/52 ======================== 9ph'P ##############.....+,,,,*,,,,, Magic: 6/7====================----  ##############.....#,,,,*,,,,, AC: 3Str: 14  ##############.....#,,,,*,,,,, EV: 12Int: 10 9phU ###############....#.*,,****,* SH: 0Dex: 13 9ph< #.....#.<...#........,,,****** XL:  6 Next: 42% Place: Dungeon:4 9phS ##...........@S.....#,*,,,,*,, Noise: ==-------  Time: 3087.4 (0.0) 9ph ##...........#.......,,,,,,*,, -) Claws 9ph  ##....>......#.....#.⌠,*,,,*,, Nothing quivered 9ph-5 ##....#####'##...#...,,,,*,,,* Memories (3)  ##....##....##.#...⌠.>,⌠,,,*,* 9phX ####....#.....##...#...,,,,*,,,, S   ball python (constriction)  #.......#.....####,..#.⌠,*,,,,,, 9ph #.###...##....###**...,,,,,,,,,,  #......###....# **,*,*,*,,,,,,, _The ball python barely misses you.9phCasting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9phۨAiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line9phDAim: a ball python (haloed, 81% to hit)9ph\ ###############*****,,,*,,,,* captaindecadence the Ruffian###############?,..#***+**,,,* Revenant **....##############..,.[#*,,,**,,,* Health: 52/52 ========================##############.....+,,,,*,,,,, Magic: 6/7====================----##############.....#,,,,*,,,,, AC: 3Str: 14##############.....#,,,,*,,,,, EV: 12Int: 10###############....#.*,,****,* SH: 0Dex: 13#.....#.<...#........,,,****** XL:  6 Next: 42% Place: Dungeon:4##...........@S.....#,*,,,,*,, Noise: h]37m==-------  Time: 3087.4 (0.0)##...........#.......,,,,,,*,, -) Claws##....>......#.....#.⌠,*,,,*,, Nothing quivered##....#####'##...#...,,,,*,,,* Memories (3) ##....##....##.#...⌠.>,⌠,,,*,*####....#.....##...#...,,,,*,,,, S   ball python (constriction, grapneled)#.......#.....####,..#.⌠,*,,,,,,#.###...##....###**...,,,,,,,,,,#......###....# **,*,*,*,,,,,,,Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (haloed, 81% to hit)  The kinetic grapnel hits the ball python.9ph<=Aim  9phbPress: ? - help, Shift-Dir - straight line: a ball python (haloed, 81% to hit)  The kinetic grapnel hits the ball python.  The ball python is severely wounded.grapnel guides your strike. You claw the ball python!9pho.9ph-8.4 (1 _You kill the ball python!:ph%\ Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce67% (24%) 3b - HailstormConjuration/Ice67% (24%) 3 6 spell levels left :phw\^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit......#.....#.⌠,*,,,*,, Nothing quivered,⌠,,,*,*####....#.....##...#...,,,,*,,,, #.......#.....####,..#.⌠,*,,,,,, ;Press: ? - help, Shift-Dir - straight linetAim: a ball python (haloed, 81% to hit)  The kinetic grapnel hits the ball python.  ?The ball python is severely wounded.The grapnel guides your strike. You claw the ball python! _You kill the ball python!......#.....#.⌠,*,,,*,,,,⌠,,,*,* ####....#.....##...#....,,,* #.......#.....####...#.⌠,* #.###...##....###**...,,,,,=ph@=phD=phE=ph[E=phuF=phH=ph?K=phnK=phL=phHP=ph~P=phzQ=ph#V| _v - 3 scrolls labelled WEYSKE XIGA (gained 1)=ph[X=phX=phgY=ph[=phS^,=ph'_=ph.#*,,,**,,,,*  #....+,,,,,,,,,,*  #....#,,,,,,,,,,*  #....#*,,,,,,,,,*  #....#*,,,**,,,,*  =ph#....#*,,,**,,,****** #....#,,,,**,,,**,,, #...@#,,,,*,,,,,,,,,, #....#,,,,*,,,,,,, #....#,,,,*,,,,,,, ##############...#,,,,*,,,,,,, ########....####'#*,,,**,,,**,,,* #######....[##...#*,,,**,,,**,,,* g   hobgoblin (asleep)###.....'....#,,,,,,,,,,,,,,*######.....#....#,,,,,,,,=ph~*######.....#....#,,,,*=ph2m119.4 (21 _You open the door. _There is an open door here. =phhs A hobgoblin comes into view.  Found a stone staircase leading down.=phq.gg=ph.==20.4 (22=ph!=phh+ _The hobgoblin shouts!>ph׶ *,,,,,,,,,**,,,** #....#**+***,,,,* #..>.#*,,,**,,,,* #.g..+,* #....#,* #....#*,,,,,,,,,* #....#*,,,**,,,,*  #....#*,,,**,,,**** #..@.#,,,,**,,,**>pha #....#,,,,* #....#,,,,* #....#,,,,*#######...#,,,,*,,,,,,,,,##....####'#*,,,**,,,**,,,#....[##...#*,,,**,,,**,,,#.....'....#,#.....#....#,>ph>phF.g>phX9--1.4 (1.0)>ph2>ph?phY<,,,****** .,,,,**,,,*..#**+*>.#*,,,**?phY..+g.#,,,,* *****,,,** #.######...#,,,,*,,,,,,#....####'[##...#*,,,**,,,**'?ph\?ph{cL.g?phc@--2?phOi?ph.k?ph;  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@phJP  Okay, then.@ph@phE @ph". _@ph9AphSL.gAph,3 _AphAph Aph  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aph3 *,,,,,<,,,******  captaindecadence the Ruffian #.....,,,,**,,,**  Revenant **.... #....#**+***,,,,*  Health: 52/52 ======================== #..>.#*,,,**,,,,*  Magic: 6/7====================---- #....+,,,,,,,,,,*  AC: 3Str: 14 #....#,,,,,,,,,,*  EV: 12Aph4Int: 10 #....#*,,,,,,,,,*  SH: 0Dex: 13 #..g.#*,,,**,,,,*  XL:  6 Next: 42% Place: Dungeon:4 #..@.#*,,,**,,,***** Noise: ---------  Time: 3123.4 (0.0) #....#,,,,**,,,**,,, -) ClawsAph4% #....#,,,,*,,,,,,,,, Nothing quivered #....#,,,,*,,,,,,,,, Memories (3) Aph4 #....#,,,,*,,,,,,,,, ###############...#,,,,*,,,,,,,,, g   hobgoblin Aph75u#########....####'#*,,,**,,,**,,, ########....[##...#*,,,**,,,**,,, ########.....'....#,,,,,,,,,,,,,, Aphh5_Okay, then.Casting: Kinetic Grapnel (safe; 24% risk of failure)  Aph5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Aph5}Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (haloed, 78% to hit)Aph *,,,,,<,,,******captaindecadence the Ruffian#.....,,,,**,,,**Revenant **....#....#**+***,,,,*Health: 52/52 ========================#..>.#*,,,**,,,,*Magic: 6/7====================----#....+,,,,,,,,,,*AC: 3Str: 14#....#,,,,,,,,,,*EV: 12Int: 10#....#*,,,,,,,,,*SH: 0Dex: 13#..g.#*,,,**,,,,*XL:  6 Next: 42% Place: Dungeon:4#..@.#*,,,**,,,***** Noise: ---------  Time: 3123.4 (0.0)#....#,,,,**,,,**,,, -) Claws#....#,,,,*,,,,,,,,, Nothing quivered#ph| x3m....#,,,,*,,,,,,,,, Memories (3) #....#,,,,*,,,,,,,,, ###############...#,,,,*,,,,,,,,, g   hobgoblin (grapneled) #########....####'#*,,,**,,,**,,, ########....[##...#*,,,**,,,**,,, ########.....'....#,,,,,,,,,,,,,,Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (haloed, 78% to hit)  The kinetic grapnel hits the hobgoblin.Aph Aim: a hobgoblin (haloed, 78% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded.  The grapnel guides your strike.  You scratch the hobgoblin but do no damage.The hobgoblin is severely wounded.Aph 2=4.4 (1Aphړ Aph @ _The hobgoblin hits you but does no damage.BphU  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bphm E *,,,,,<,,,******  captaindecadence the Ruffian #.....,,,,**,,,**  Revenant **.... #....#**+***,,,,*  Health: 52/52 ======================== #..>.#*,,,**,,,,*  Magic: 5/7=================------- #....+,,,,,,,,,,*  AC: 3Str: 14 #....#,,,,,,,,,,*  EV: 12Int: 10 #....#*,,,,,,,,,*  SH: 0Dex: 13 #..g.#*,,,**,,,,*  XL:  6 Next: 42% Place: Dungeon:4 #..@.#*,,,**,,,***** Noise: =--------  Time: 3124.4 (0.0) Bphn #....#,,,,**,,,**,,, -) Claws #....#,,,,*,,,,,,,,, Nothing quivered #....#,,,,*,,,,,,,,, Memories (3)  #....#,,,,*,,,,,,,,, ###############...#,,,,*,,,,,,,,, g   hobgoblin #########....####'#*,,,**,,,**,,, ########....[##...#*,,,**,,,**,,, ########.....'....#,,,,,,,,,,,,,, _The hobgoblin hits you but does no damage.  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, haloed, 78% to hit)BphZ *,,,,,<,,,******captaindecadence the Ruffian#.....,,,,**,,,**Revenant **....#....#**+***,,,,*Health: 52/52 ========================#..>.#*,,,**,,,,*Magic: 5/7=================-------Bph[ #....+,,,,,,,,,,*AC: 3Str: 14#....#,,,,,,,,,,*EV: 12Int: 10#....#*,,,,,,,,,*SH: 0Dex: 13#..g.#*,,,**,,,,*XL:  6 Next: 42% Place: Dungeon:4#..@.#*,,,**,,,***** Noise: =--------  Time: 3124.4 (0.0)Bph;\ #....#,,,,**,,,**,,, -) Claws#....#,,,,*,,,,,,,,, Nothing quivered#....#,,,,*,,,,,,,,, Memories (3) #....#,,,,*,,,,,,,,, ###############...#,,,,*,,,,,,,,, g   hobgoblin (grapneled) #########....####'#*,,,**,,,**,,, ########....[##...#*,,,**,,,**,,, ########.....'....#,,,,,,,,,,,,,,Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bph\ ^Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, haloed, 78% to hit)  The kinetic grapnel hits the hobgoblin.Bph Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (severely wounded, haloed, 78% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.grapnel guides your strike. You scratch the hobgoblin.Bphd o.Bph 235.4 (1Bph Bph M _You kill the hobgoblin!Cph# Cph& l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingCphK& '4.2   5%  +1   g + Spellcasting 1.7  21%  -1          Cph&  b + Staves   0.0    -1   h + Forgecraft0.8  18%  -2  Cph& c + Unarmed Combat 6.0  45%  +1   i + Ice Magic   0.0    +1  Cph&         Cph' R    Cph?'  j + Evocations   0.0    -1   d + Armour   0.0    -1  Cphn' (    e + Dodging3.9  11%  -1  Cph' $     f + Stealth   0.6    +2  Cph' a    Cph'         Cph' _    Cph(         CphX(         Cph(         Cph( n    Cph( _    Cph(         Cph")         CphD) T    Cphf) The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  Cph) [?] Help[=] set a skill target  Cph) [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsHph416536 i * Ice Magic   0.0  20% 9OphOphcOph_S*,,,,,<,,,******captaindecadence the Ruffian#.....,,,,**,,,**Revenant **....#....#**+***,,,,*Health: 52/52 ========================#..>.#*,,,**,,,,*Oph?Magic: 5/7=================-------#....+,,,,,,,,,,*AC: 3Str: 14#....#,,,,,,,,,,*EV: 12Int: 10#....#*,,,,,,,,,*SH: 0Dex: 13#....#*,,,**,,,,*XL:  6 Next: 43% Place: Dungeon:4OphF#..@.#*,,,**,,,***** Noise: =--------  Time: 3125.4 (0.0)#....#,,,,**,,,**,,, -) Claws#....#,,,,*,,,,,,,,, Nothing quiveredOph0#....#,,,,*,,,,,,,,, Memories (3) #....#,,,,*,,,,,,,,, ###############...#,,,,*,,,,,,,,,  #########....####'#*,,,**,,,**,,,  ########....[##...#*,,,**,,,**,,,  ########.....'....#,,,,,,,,,,,,,, Press: ? - help, Shift-Dir - straight lineOphrAim: a hobgoblin (severely wounded, haloed, 78% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.The grapnel guides your strike. You scratch the hobgoblin. _You kill the hobgoblin!Oph3OphOphXOphnOphrnOphsOphuOphvOphyXOphC|,OphB}OphOphOphwOph4,OphOph…,OphOphOphՈOphOphOphwM6===OphIOphOphOphOph/OphcOphFOph,OphOphrOph՚;===OphOph,Oph\OphOph0OphOphڥ,OphOphШ,OphOph^OphOph[OphOphN7====OphOphIOph,OphOphkOph:,OphOphlOph׾,OphaOphOphOph<====OphOphI************ #.......,,,* #......,,,,* #......,,,,* #.....<,,,****** #.....,,,,**,,,** #....#**+***,,,,* #..>.#*,,,**,,,,* #...@+,,,,,,,,,,* -Ophb#....#,,,,,,,,,,* #....#*,,,,,,,,,* #....#*,,,**,,,,* #....#*,,,**,,,****** #....#,,,,**,,,**,,,* #....#,,,,*,,,,,,, #....#,,,,*,,,,,,, #....#,,,,*Oph###..$##'......47.4 (22.0).............##.##Oph.b======8.4 (23OphOph _As you open the door, it creaks loudly! You hear an angry hiss. _Found 8 gold pieces.Oph Oph Oph Oph Ophz * #.......,,,* #......,,,,* #......,,,,* #.....<,,,****** Oph ]#.....,,,,**,,,** #....#**+##*,,,,* #..>.##..$##.,,,* #....@.Oph * #....#.* OphH p#....##.* #....#*...##.,,,* Oph r#....#*,.#....#,,.S#*,,,**,,,** S   ball python (constriction, wandering)#....#,,,.#,*#....#,,,.#,*Oph @#....#,,,,*,*Opha ,0.0)Oph Oph/ nS.)Oph) K------9.4 (1Oph Oph _A ball python comes into view. _There is an open door here.PphwO   #....  #....  #....PphO  #.....<  #....  #....#**+##  #..>.##..$##.,,,*  #....@.......,,,*  #....#.......,,,* Pph!PZ #....##......,,,*  #....#*S..##.,,,* PphBP& #....#*,..#  PphcP0#....#,,..# #....#,,,.# PphP4#....#,,,.#Pphh   #....  #....  #....  #.....<  #....  #....#**+## Pphub #..>.##..$##.,,,*  #....@.......,,,*  #....#.......,,,*  #....##......,,,*  #....#*S..##.,,,*  #....#*,..# #....#,,..# #....#,,,.# Pph~#....#,,,.#PphR------PphPphb _A ball python is nearby!Qph#.......,,,* #......,,,,* #......,,,,* Qph #.....<,,,******#.....,,,,**,,,#....#*#+##*,,,,* #..>.##..$##..,,* Qph9#....'........,,* #....#* #....#Qph[** Qph}#....#*S..##..,,* #....#*...#*,,,******Qph#....#,...#*,,,**,,,#....#,...#,,,,,,,,,,* Qph^#....#,..#....#,..Qph  ############Qph!Qph@Qph]&RS.Qph'-50 _Qph#,Qph-Qph0  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qph> #.......,,,*  captaindecadence the Ruffian #......,,,,*  Revenant **.... #......,,,,*  Health: 52/52 ======================== #.....<,,,******  Magic: 6/7Qphp====================---- #.....,,,,**,,,**  AC: 3Str: 14 #....#*#+##*,,,,*  EV: 12Int: 10 #..>.##..$##..,,*  SH: 0Dex: 13 #....'........,,*  XL:  6 Next: 43% Place: Dungeon:4 Qph #....#@.......,,*  Noise: ---------  Time: 3150.4 (0.0) Qph2#....##S......,,*  -) Claws QphU#....#*...##..,,*  Nothing quivered Qphw#....#*...#*,,,******  Memories (3)  QphN#....#,...#*,,,**,,,**  Qph#....#,...#,,,,,,,,,,*  S   ball python (constriction) #....#,...#,,,,,,,,,,* Qph" #....#,...#,,,,,,,,,,* Qph'############...#,,,,*,,,,,,,,,,* QphJ_A ball python is nearby!QphACasting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qph`~Aiming: Kinetic Grapnel (safe; 24% risk of failure)  QphPress: ? - help, Shift-Dir - straight lineAim: a ball python (haloed, 81% to hit)Rphj0 #.......,,,*  captaindecadence the Ruffian #......,,,,*  Revenant **.... Rphk%#......,,,,*  Health: 52/52 ======================== #.....<,,,******  Magic: 6/7====================---- #.....,,,,**,,,**  AC: 3Str: 14 #....#*#+##*,,,,*  EV: 12Int: 10 #..>.##..$##..,,*  SH: 0Dex: 13 #....'........,,*  XL:  6 Next: 43% Place: Dungeon:4 #....#@.......,,*  Noise: ---------  Time: 3150.4 (0.0) #....##S......,,*  -) ClawsRph l\ #....#*...##..,,*  Nothing quivered #....#*...#*,,,******  Memories (3)  #....#,...#*,,,**,,,**  #....#,...#,,,,,,,,,,*  S   ball python (constriction) #....#,...#,,,,,,,,,,*  #....#,...#,,,,,,,,,,* ############...#,,,,*,,,,,,,,,,* Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rphcl&Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (haloed, 81% to hit)  The kinetic grapnel hits the ball python.Rphp;  RphEq #..  #..  #.....< Rphqqi #.  #.Rphq  #.#..,,* Rphqm #....,,*  Rphq>...,,*  Rphr†......,,*  #..,,* Rph9r$   RphorL ...#Rphr ...# ...# RphRph2=1.4 (1RphRphSonfirm with . or Enter, or press ? or * to list all spells.RphSAiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (haloed, 81% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!SphlSphzBSph(,SphSph ,Sph Sph] Sph SphSph`,Sph^SphSphSph!G7====SphSphSph,SphSphSph^!,Sph#"Sph#Sph|%Sph%Sphq&Sph)Sphk,R====Sph0M _You now have 183 gold pieces (gained 8).Sph2Sph2Sph3Sph?< **#######*** #.......$,,* #........,,* #........,,* Sph< #.....<..,****** #........,**,,,** #....###'##*,,,,* #..>.##..@##...,* -Sph<654.0)#....'..........# Sph=B#....#..........# #....##†........# Sphk=#....##...##....##....##...#*...##****#....#....#*,..#*,,,*Sph>*#....#....#,,... #....#....# _You open the door.Sph.@[ _Found an escape hatch in the ceiling.Sph03SphaSphSph1Sph$ _SphݔSphSph%,Sph.SphI@  There is an open door here.Sph,Sph _SphSphŤSphSphߧSphSphSph,SphSphYSphsSphʱSphqSphPSphHSphSphlSph,SphSph9M _You now have 189 gold pieces (gained 6).SphHISphSph,SphaSphSph],SphSphSph),SphSphSphSph Sph{SphSphSphTSphSphj@  There is an open door here.Sph5 _Sph@SphhSph4SphSphtSph,SphSphSph#..........##.....<...###### Sphw#.........##...###....###'###....##..>.##...##....#Sph#....'..........# Spht#....#..........# #....##†........# #....##...##..@.# -Sphm#....##...##...##**** Sph#....#....##...#*,,,**#....#....#.....,,,,,*Sph#....#....#......,,,,*#....#,...#......,,,,* Sphh   jackal (asleep) ####...#,,,,#......,,,,Sph* ..####'#*,,,##...##h,,******Sph2:**** .[##...#*,,,**,,,**,,,**,,,,SphQ#**,**Sphxx 85.4 (20  A jackal comes into view.SphSphi hwandering)h.  The jackal barks! You hear an angry hiss.  SphCA jackal comes into view.Sph 4==6.4 (21Sph~SphM3 _The jackal moves out of view.Tphxt <...######....##...#####'###....>.##...#..'......Tphu #.......#†.........##...##****.*,,,**#.....,,,,,.,.. ####...#,,,,hhhTphZu Uhh 3 jackals (2 wandering) ..####'#*,,,##...##...********** .[##...#*,,,*#...#*...#*,,,,**Tphu F,** ..'....#,,,,,,,,,,,,,,*,,,,,,,,,Tphj  A jackal comes into view.TphE 6  The jackal barks!Tph Tph[ Tph  hh...w   dart slug (hh 2 jackalswA dart slug comes into view.=7.4 (1.0)Tphe I _The jackal moves out of view.Tphz....##...#####'###....>.##...#..'......#...#†.....##....###****.*,,,**#..........#Tph{h.h...#,..h...# ####...#,,,,....# ..####'#*,,,##...##...##******** .[##...#*,,,*#w..#*...#*,,,,**,**h 3 jackals ..'....#,,,,,.....,...#,,,,,,,,,#Tphb~Tph~Tph~TphTph@h.h.h..ww.Tph/---8TphTphfUph7 h  You scratch the jackal.UphD  h.h.S   adderw   dart slugShhh 3 jackalsThe jackal is heavily wounded.An adder comes into view.UphE V=--9.3 (0.9UphM UphO > _The jackal closely misses you.Uph&P VphX<  You scratch the jackal.Vph7VphSY  You kill the jackal!VphVph  .w..S. 2The jackal bites you but does no damage.Vph ^1-490.2VphVphW + _The jackal bites you.Vph֡  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WphQF #.........##...## captaindecadence the Ruffian  #....###'###....# Revenant **....  #..>.##...##....# Health: 51/52 =======================-  #....'..........# Magic: 6/7====================----  #....#..........# AC: 3Str: 14 WphhR #....##†........# EV: 12Int: 10  #....##...##....# SH: 0Dex: 13  #....##...##...##****  XL:  6 Next: 44% Place: Dungeon:4 WphR7 #....#....##..@#*,,,**  Noise: =--------  Time: 3190.2 (0.0)  #....#....#...hh.....#  -) Claws  #....#....#..........#  Nothing quivered  #....#,...#..........#  Memories (3) WphR####...#,,,,#..w.......# ..####'#*,,,##...##...##********  S   adder Wph"SF.[##...#*,,,*#..S#*...#*,,,,**,** w   dart slug ..'....#,,,,,.....,...#,,,,,,,,,* hh 2 jackals WphMSZ..#....#,,,,,,,,,,,,,,*,,,,,,,,,* _The jackal bites you.  WphuSCasting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WphSAiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (haloed, 72% to hit)Wph] #.........##...##captaindecadence the Ruffian#....###'###....#Revenant **....#..>.##...##....#Health: 51/52 =======================-#....'..........#Magic: 6/7====================----#....#..........#Wph^4AC: 3Str: 14#....##†........#EV: 12Int: 10#....##...##....#SH: 0Dex: 13#....##...##...##****XL:  6 Next: 44% Place: Dungeon:4#....#....##..@#*,,,**Noise: =--------  Time: 3190.2 (0.0)#....#....#...hh.....#Wph^-) Claws#....#....#..........#Nothing quivered#....#,...#..........#Wph_Memories (3) ####...#,,,,#..w.......# Wph8_..####'#*,,,##...##...##******** S   adder Wph\_3.[##...#*,,,*#..S#*...#*,,,,**,** w   dart slug Wph_..'....#,,,,,.....,...#,,,,,,,,,* hh 2 jackals ..#....#,,,,,,,,,,,,,,*,,,,,,,,,* _The jackal bites you.  Wph_Casting: Kinetic Grapnel (safe; 24% risk of failure)  Wph_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Wph`;Press: ? - help, Shift-Dir - straight lineWph&`8Aim: a jackal (haloed, 72% to hit)Wph#J  Casting: Kinetic Grapnel (safe; 24% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (haloed, 72% to hit)  The kinetic grapnel hits the jackal but does no damage.Wph]  You closely miss the jackal. The jackal completely misses you.WphVWphrw.S.Wph52=Wph#1.2 (1WphWph(O _The jackal misses you. x2Wphh'  You scratch the jackal.  The jackal is almost dead.WphB0 BS.Wph0 #1Wph0 7-2.1 (0.9Wph8 Wph7; i _The jackal bites you. The jackal barely misses you.Xph<  You scratch the jackal.Xph%  XphE4You kill the jackal!Xphc .S.   jackalThe jackal bites you but does no damage.Xph ``The dart slug launches a dart at you.XphH#C..Xph&$49Xph@'@--9 (0.8Xph.Xph)1 XphY1_The slug dart hits you.Xph Xph S.You closely miss the jackal. The jackal closely misses you.Xph],3.8 (0.9XphOi _The jackal barely misses you.YphYph w.You closely miss the adder. The adder barely misses you.YphAV50=4.7YphYphST _The jackal closely misses you.Yph:  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yph  #.........##...## captaindecadence the Ruffian  #....###'###....# Revenant **....  #..>.##...##....# Health: 50/52 =======================-  #....'..........# Magic: 5/7=================-------  #....#..........# AC: 3Str: 14  #....##†........# EV: 12Int: 10  #....##...##....# SH: 0Yph ~Dex: 13  #....##...##...##****  XL:  6 Next: 44% Place: Dungeon:4  #....#....##..@#*,,,**  Noise: =--------  Time: 3194.7 (0.0)  #....#....#...Sh.....#  -) Claws  #....#....#...w......#  Nothing quivered  #....#,...#..........#  Memories (3) ####...#,,,,#..........# ..####'#*,,,##...##...##********  S   adder Yph =.[##...#*,,,*#...#*...#*,,,,**,** w   dart slug ..'....#,,,,,.....,...#,,,,,,,,,* h   jackal Yph2 m..#....#,,,,,,,,,,,,,,*,,,,,,,,,* _The jackal closely misses you.YphU Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yphw ~Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Yph {Press: ? - help, Shift-Dir - straight lineAim: a jackal (haloed, 72% to hit)YphZ'p #.........##...##captaindecadence the Ruffian#....###'###....#Revenant **....#..>.##...##....#Health: 50/52 =======================-#....'..........#Yph(5Magic: 5/7=================-------#....#..........#AC: 3Str: 14#....##†........#EV: 12Int: 10#....##...##....#SH: 0YphG(Dex: 13#....##...##...##****XL:  6 Next: 44% Place: Dungeon:4Yphn(#....#....##..@#*,,,**Noise: =--------  Time: 3194.7 (0.0)Yph(#....#....#...Sh.....#-) ClawsYph( #....#....#...w......#Nothing quivered#....#,...#..........#Yph(oMemories (3) ####...#,,,,#..........# Yph)..####'#*,,,##...##...##******** S   adder YphG).[##...#*,,,*#...#*...#*,,,,**,** w   dart slug Yph)..'....#,,,,,.....,...#,,,,,,,,,* h   jackal (grapneled) ..#....#,,,,,,,,,,,,,,*,,,,,,,,,*Casting: Kinetic Grapnel (safe; 24% risk of failure)  Yph)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineYph)cAim: a jackal (haloed, 72% to hit)  The kinetic grapnel hits the jackal.ZphnoPress: ? - help, Shift-Dir - straight line  Aim: a jackal (haloed, 72% to hit)  The kinetic grapnel hits the jackal.  The jackal is lightly wounded.  You scratch the adder.  The adder is heavily wounded.Zphvw. 5.7 (1Zph~Zph _The adder misses you. The jackal barely misses you.[ph The adder is heavily wounded. _The adder misses you. The jackal barely misses you.grapnel guides your strike. You scratch the jackal.  The jackal is severely wounded.The adder barely misses you.  The jackal bites you but does no damage.[phJ,6.6 (0.9[ph՗[ph#= _The adder bites you but does no damage.[phc  You barely miss the jackal.The jackal is severely wounded.The jackal closely misses you. The dart slug bites you.49[ph2-7.5[phz[phi _The adder closely misses you. The jackal bites you.[pha  You scratch the jackal but do no damage.The jackal is severely wounded.[ph `6--8.4[ph [ph _The adder closely misses you. The jackal bites you. The dart slug misses you.\ph<  You scratch the jackal.\ph` †  You kill the jackal!\ph459.2 (0.8\phf\phS _The adder closely misses you.\ph  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]ph #.........##...## captaindecadence the Ruffian  #....###'###....# Revenant **....  #..>.##...##....# Health: 46/52 =====================---  #....'..........# Magic: 4/7=============-----------  #....#..........# AC: 3Str: 14  #....##†........# EV: 12Int: 10  #....##...##....# SH: 0Dex: 13  #....##...##...##****  XL:  6 Next: 45% Place: Dungeon:4  #....#....##..@#*,,,**  Noise: =--------  Time: 3199.2 (0.0)  #....#....#..wS†.....#  -) [39;]phK49mClaws  #....#....#..........#  Nothing quivered  #....#,...#..........#  Memories (3) ####...#,,,,#..........# ..####'#*,,,##...##...##********  S   adder .[##...#*,,,*#...#*...#*,,,,**,** w   dart slug ..'....#,,,,,.....,...#,,,,,,,,,* ..#....#,,,,,,,,,,,,,,*,,,,,,,,,* _The adder closely misses you.Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (haloed, 100% to hit)]ph wSn adder (heavily wounded, haloed, 63% to hit)^phmb #.........##...##captaindecadence the Ruffian#....###'###....#Revenant **....#..>.##...##....#Health: 46/52 =====================---#....'..........#Magic: 4/7=============-----------#....#..........#AC: 3Str: 14^phn#....##†........#EV: 12Int: 10#....##...##....#SH: 0Dex: 13#....##...##...##****XL:  6 Next: 45% Place: Dungeon:4#....#....##..@#*,,,**Noise: =--------  Time: 3199.2 (0.0)#....#....#..wS†.....#-) Claws#....#....#..........#Nothing quivered#....#,...#..........#Memories (3) ####...#,,,,#..........# ^phn..####'#*,,,##...##...##******** S   adder ^phn.[##...#*,,,*#...#*...#*,,,,**,** w   dart slug ..'....#,,,,,.....,...#,,,,,,,,,* ..#....#,,,,,,,,,,,,,,*,,,,,,,,,*^phoCasting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^phDoAiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line^phkoAim: an adder (heavily wounded, haloed, 63% to hit)  The kinetic grapnel hits the adder but does no damage.^ph? Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, haloed, 63% to hit)  The kinetic grapnel hits the adder but does no damage.  The adder is heavily wounded.  You scratch the dart slug.  The dart slug is moderately wounded.^ph32--5====200.2 (1^ph^phSC _The adder bites you. The dart slug bites you._ph  Casting: Kinetic Grapnel (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ph"  #.........##...## captaindecadence the Ruffian  #....###'###....# Revenant **....  #..>.##...##....# Health: 42/52 ===================-----  #....'..........#_phv#  Magic: 4/7=============-----------  #....#..........# AC: 3Str: 14  #....##†........# EV: 12Int: 10  #....##...##....# SH: 0Dex: 13 _ph# # #....##...##...##****  XL:  6 Next: 45% Place: Dungeon:4  #....#....##..@#*,,,**  Noise: =--------  Time: 3200.2 (0.0) _ph$  #....#....#..wS†.....#  -) Claws  #....#....#..........#  Nothing quivered  #....#,...#..........#  Memories (3) ####...#,,,,#..........# ..####'#*,,,##...##...##********  S   adder .[##...#*,,,*#...#*...#*,,,,**,** w   dart slug ..'....#,,,,,.....,...#,,,,,,,,,* ..#....#,,,,,,,,,,,,,,*,,,,,,,,,* _The adder bites you. The dart slug bites you.  Casting: Kinetic Grapnel (safe; 24% risk of failure)  _pha& Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, haloed, 63% to hit)`ph5 #.........##...##captaindecadence the Ruffian#....###'###....#Revenant **....#..>.##...##....#Health: 42/52 ===================-----#....'..........#Magic: 4/7=============-----------#....#..........#AC: 3`ph3Str: 14#....##†........#EV: 12Int: 10#....##...##....#SH: 0Dex: 13#....##...##...##****XL:  6 Next: 45% Place: Dungeon:4#....#....##..@#*,,,**Noise: =--------  Time: 3200.2 (0.0)`pha?#....#....#..wS†.....#-) Claws#....#....#..........#`phNothing quivered#....#,...#..........#Memories (3) ####...#,,,,#..........# ..####'#*,,,##...##...##******** S   adder `ph1.[##...#*,,,*#...#*...#*,,,,**,** w   dart slug ..'....#,,,,,.....,...#,,,,,,,,,* ..#....#,,,,,,,,,,,,,,*,,,,,,,,,*Aiming: Kinetic Grapnel (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, haloed, 63% to hit)  You miscast Kinetic Grapnel.  `phqYou are very lightly contaminated with residual magic.  Nothing appears to happen. The adder misses you.`phs`Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, haloed, 63% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  Nothing appears to happen. The adder misses you.  The dart slug launches a dart at you.`phG@1.2 (1Contam `phM`phPd _The slug dart misses you. The adder bites you.`phO  You scratch the adder but do no damage.The adder is heavily wounded.2.0 (0.8`phW `phY S _The adder closely misses you.aphO  You completely miss the adder.The adder is heavily wounded.aphV `The dart slug launches a dart at you.aph8@aph*9 (0.9aph aphw _The slug dart misses you. The adder bites you but does no damage.aph|8  You claw the adder!aph.w   dart slugaphRz4/8-93.7 (0.8aph=aphI _You kill the adder!aph؃{###'###....>.##...#..'......#....#†........#...##....###**##aph#....##...##...###..w@†.....#..., ####...#,,,, ..####'#*,,,##...##...##******** .[##...#*,,,*#...#*...#*,,,,**,** ..'....#,,,,,.....,...#,,,,,,,,,#.,aphHaph,4.7 (1.0aph'aph8. _The dart slug bites you.aph <  You claw the dart slug!aph o.aphT =50=5.5 (0.8aph aphA M _You kill the dart slug!bph #....###'###....# #..>.##...##....# #....'..........# #....#..........# #....##†........#bph #....##...##....# #....##...##...##**## #....#....##...##...## #....#....#..@.†.....# #....#....#.# #....#,...#.##...#,,,,#.#.####'#*,,,##...##...#* .bph!.[##...#*,,,*#...#*...#*,,,,**,.'....#,,,,,.....,...#,.#....#,,,,......,,..#,.#....#,*,bph;K--6.5 (1.0bphbphbph%3bphbphh9--bph` 7  You start resting.bphB-bphbphK _Your magical contamination has completely faded away.bph 3bph׃ bphӇ bphh g3bphw bph bph O5===bph bph ,bphВ bph. a4=bph bph> ,bph bph ;===bph> bph bphU k5=bph bpht ,bph8 bph ,bphX bph` ,bph bph bph S6=6bph *===bph bph ,bph bphv ,bph: bph bphl U7=bph bph bphH ;===bph1 bph5 ,bph bph ,bph bph a8=bphl bph Bbph c7===bph bphu ,bph bph k9=bph bph ,bphY bph} bph ;===bph bphL bph L50=bphd bph ,bph bph ,bph bphc ,bph bph 1= _You start resting.bphz 36.5 (29.0)8===7.5 (30bphu bph; % _Magic restored.cph]cphk^cph^cphp,2= _HP restored.cphs}===cphucphJ| #....###'###....#  #..>.##...##....#  #....'..........#  #....#..........#  cph|O#....##†........#  #....##...##....#  #....##...##...##*###  cph|#....#....##...##...##  cph|#....#....#....@.....#  #....#....#..#  #....#,...#..cph}# ...#,,,,#..# ####'#*,,,##...##...##cphl}D [##...#*,,,*#...#*...#*,,,,**,** g   hobgoblin (wandering) .'....#,,,,,.....,...#,,*#....#,,,,..g...,...#,,cph}e*#....#,,*,,*cphI241.5 (4.0)cph*2.5 (5cphʉcphD _A hobgoblin comes into view. _You see here a jackal corpse.cph    #..>.##...##....#  ........#  .......#  †........#  #....#  #...##*###  ##...##...##  cph A#....@.....#  #..........#  #..........# #..........# ##...##...## [#...#*...# .....,...# ..g...,...#  cph{*    #..>.##...##....#  ........#  .......#  †........#  #....#  #...##*###  ##...##...##  #....@.....#  #..........#  #..........# cphQ+ i#..........# ##...##...## [#...#*...# .....,...#..g...,...# cphV2 3cphZ9 cph: ` _A hobgoblin is nearby!dphܱi #..>.##...##....# #....'..........# #....#..........# #....##†........# #....##...##....# #....##...##...##*### #....#....##...##...## #....#....#....†.....# #....#....#....# #....#,...#dphJ.# ####...#,,,,#.# ..####'#*,,,##...##...##******** .[##...#*,,,*#...#*...#*,,,,**,** ..'....#,,,,,.....,...#,,,,,,,,,* ..#....#g...,...#,* ..#....#,,,.......,,,.#,* ..#.#..#***,****,****,**,,,**,,**dphdphygg.==3.5 (1dphdph-+ _The hobgoblin shouts!dphXg #....'..........# #....#..........# #....##†........# #....##...##....# #....##...##...##*### #....#....##...##...## #....#....#....†.....# #....#....#..........# #....#,...#.# #####...#,,,,#dph>h.# ...####'#*,,,##...##...##********[##...#*,,,*#...#*...#*,,,,**,* ...'....#,,,,,.g...,...#,,,,,,,,,.#....#,,,,..........#,.#....#,,,........,,.#,.#.#..#***.####.###*,**,,,**......#********,****,**,,,**,,dph-jdphq:g.dph@rJ=--4dphxdphydph ^ #....#.# #....##†........# #....##...##....# #....##...##...##*### #....#....##...##...## #....#....#....†.....# #....#....#..........# #....#,...#dphw .# ######...#,,,,#.# ....####'#*,,,##...##...##*******[##...#*,,,*#.g.#*...#*,,,,**,..'....#,,,,,.........#,,,,,,,,.#....#,,,,..........#.#....#,,,.....#.#.#..#***.####.####.**,,,**......#********.#***,**,,,**,,#.#...,*,,,,,,,,,*,,,,,,,,,,dph dphg.--5dphRdphdph@  You scratch the hobgoblin.  The hobgoblin is almost dead.dph 4=6.4 (0.9dph dph< V _The hobgoblin barely misses you.ephT  Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ephY6 #....#..........#  captaindecadence the Ruffian  #....##†........#  Revenant **....  #....##...##....#  Health: 52/52 ========================  #....##...##...##*###  Magic: 7/8=====================---  #....#....##...##...##  AC: 3Str: 14  #....#....#....†.....#  EV: 12Int: 10  #....#....#..........#  SH: 0Dex: 13  #....#,...#..........#  XL:  6 Next: 50% Place: Dungeon:4 ######...#,,,,#.@........#  Noise: =--------  Time: 3246.4 (0.0) ....####'#*,,,##g..##...##******* phW70m-) Claws ...[##...#*,,,*#...#*...#*,,,,**, Nothing quivered ....'....#,,,,,.........#,,,,,,,, Memories (3) ....#....#,,,,..........#,,,,,,,, ....#....#,,,...........#,,,,,,,, g   hobgoblin ....#.#..#***.####.####.**,,,**,, .........#********.#***,**,,,**,, .....#.#...,*,,,,,,,,,*,,,,,,,,,, _The hobgoblin barely misses you.Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, haloed, 78% to hit)eph ll #....#..........#captaindecadence the Ruffian#....##†........#Revenant **....#....##...##....#Health: 52/52 ========================#....##...##...##*###Magic: 7/8ephl=====================---#....#....##...##...##AC: 3Str: 14#....#....#....†.....#EV: 12Int: 10#....#....#..........#SH: 0Dex: 13#....#,...#..........#XL:  6 Next: 50% Place: Dungeon:4 ######...#,,,,#.@........#Noise: =--------  Time: 3246.4 (0.0) ephEm....####'#*,,,##*..##...##******* -) Claws ...[##...#*,,,*#*..#*...#*,,,,**, Nothing quivered ....'....#,,,,,.*.......#,,,,,,,, Memories (3) ....#....#,,,,..*.......#,,,,,,,, ephm....#....#,,,...........#,,,,,,,, g   hobgoblin ....#.#..#***.####.####.**,,,**,, .........#********.#***,**,,,**,, .....#.#...,*,,,,,,,,,*,,,,,,,,,, _The hobgoblin barely misses you.Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ephWn+Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, haloed, 78% to hit)eph  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, haloed, 78% to hit)  The kinetic grapnel misses the hobgoblin.  You scratch the hobgoblin.epheph  ....gg  (wandering)You kill the hobgoblin!eph *7.4 (1eph eph \ _A hobgoblin comes into view.fph #†...##....#######....##...##...##....†......, ######...#,,,, ....####'#*,,,##@..##...##*******[##...#*,,,*#...#*...#*,,,,**,fphu '.'....#,,,,,.........#,,,,,,,#.....g..#..#**#.####.####.**,,,**.....#**##****.#***,#.#...,*,,,,,..,,*,,,,,,,,.......+fph fph |g.gfph .==8fph fph + _The hobgoblin shouts!fphT ...########....##...##...##....†......., ######...#,,,,#.. ....####'#*,,,##...##...##*******[##...#*,,,*#@..#*...#*,,,,**,.'....#..............#,,,,,,,fph$ T#....#.....g..#......#..####.####.####.**,,,**...#****.#***,#.#...,*,,,,,..,,*,,,,,,,,........,+#.⌠.#*fphF fph Ng.fphs /---9fph( fph, gphl<  You claw the hobgoblin!gphvh†gphz_1=--50.3 (0.9gphgphM _You kill the hobgoblin!gphv < ######....##...##...##....†.......,...#gph6w 6.. ######...#,,,,#... ....####'##.,,##...##...##*******[##...##...##...##...#*,,,,**,.'....#......@.......#,,,,,,,#.gphUw |.####.Memories (3) gphow Z.... ..#.....,,*,,,*,**,****,,,,****,,gphw D gph, gph] 4-1.3 (1.0gph gph v _You see here a hobgoblin corpse.hph3hph$hphhph : _hphhphhphhphv hph hph hphthphF8===hphhph,hphhph"hphy$hph$;===hph%hpht'hph),hph*hph,hph.,hph)/hph%3hph5hph5hph6hph@ ###'##..,******** #...##...##...##...#*,,,,**,** ....#......†.......#,,,,,,,,,* ....#..............#,,,,,,,,,* ....#..............#,,,,,,,,,* .#..####.####.####.#*,,.**,,******######.####,##...**,,*,,* #.#...,#.........#......,,,,,,,* ...#........@',* -62.3 (11.0)⌠.#...#..#,* ,,*...#.##.####,...##**,,,,** >.⌠,,.#,#.*#.#***,,..#***,,,,,* hph@,,,*,,,.,,...<,,,,,..>,,,,,,,*⌠,*,,,,..,....,,,,,,,..** ,,,,,,,..,.....,,,,,,,,.* *,*,,,,,,...,,,,,* hph@y,,,,,,,***,,****,,******,**,,<**hphFhphF+3.3 (12hph4Lhph9P; _Found a stone staircase leading down.iph;3iphiphiph'##..,##...##...##* ...##...##...##...#*,,,,**,** #......†.......#,* #.......#,* #......#,,,,.,,,,* #..####.####.####.#*,..#*,,**** iphi=#**######.####.##...#*,,*,,* .#...,#.........#.* #..* ⌠.#...#.#.* iph,,*...#.##.####....###*,,,,** >.⌠,,.#,#.*#.#***....#***,,,,,* ,,,*,,,.,,...<,,... ⌠,*,,,,..,....,,,.....** o   orc (asleep)..,.....,,,....... iphl,*,,,,,,...,,,,,,...o... iph  iph\ 0.0)  An orc comes into view. It is wielding a +0 club.iph"xoo.iph3==4.3 (1iphiphN%h _The orc shouts! _There is an open door here.iph  .# †.# .# .#,,,,.,,,,* #.####.#*,..# ###.####.##...# .......#....... .......@....... .......#....... .##.####....### >#.#***....# <,,.....> ....... ..o.... iph\ 8....... <** iphg  .# †.# .# .#,,,,.,,,,* #.####.#*,..# ###.####.##...# .......#....... .......@....... .......#....... .##.####....### >iphh #.#***....# <,,.....>....... ..o...........<**iph\n 3iph%s iphau [ _An orc is nearby!iph|#..##...##...##...#*,,,,**,#......†.......#,,,...,,,* #........#,,,...,,,* #...#,,....,,,* ####.####.####.#*...#*,,**** ..#**######.####.##...##,,*,,* #...,#.........#........,,,,,* ....#.'.* #...#.........#* .,,*...#.##.####....####,,,,** ⌠,,.#,#.*#.#**#....#***,,,,,* ,,,*,,,.,,...<,......>,,,,,,,* ,*,,,,..,....,,.........,,,,** ,,,,,..,.....,....o *,,,,,,...,,,,..........iph#,,,,***,,***#..######.#*,,<****,,***+*****,,**,,*********iph.Vo.ipht/5--5 _iph6iphU8jph3d#......†.......#,,,...,,,* #........#,.....,,,* #...#,.....,,,* ####.####.####.#*...#*,,**** .#**######.####.##...##.,*,,* .,#.........#.........,,,,* ....#.........'.* #...#.........#.* ,,*...#.##.####.@..####,,,,** ⌠,,.#,#.*#.#**#....#***,,,,,* ,,*,,,.,,...<.......>.,,,,,,* *,,,,..,........o.......,,,** ,,,..,...........*,........* ,,,,***,,####..######.##,,phd)0;10;1m<** **,,***+****#..**,,**##*****,,,,,,,,+,,,,,,,,,,,,,*jphfjpho!Ko.K   kobold (missile, wandering)--6jphzjph|z _A kobold comes into view. It is wielding a +0 short sword.jph`V....###.####.####.#*...#*,,******######.####.##...##.,*,, ...,#.........#.........,,....' #.#K. ,,*...#.##.####....####,,,,* ⌠,,.#,#.*#.#*****,,,,, ,,*,,,.,,...<...o...>... *,,,,..,................,,,* ,,,,..,....,,,.***,,####..######.##,,<* jph**,,***+****#..**,,**##***** ,,,,,,,,,+,,...,,,,,,,,**jphjphw K.<K   kobold (missile, wandering)jph [1-=7jphqjphZ _Found a stone staircase leading up. The orc hits you with a +0 club.kphq  Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kph,.#..............#,.....,,,*  captaindecadence the Ruffian .#..............#,.....,,,*  Revenant **.... .####.####.####.#*...#*,,****  Health: 51/52 =======================- .#**######.####.##...##.,*,,*  Magic: 7/8=====================--- ...,#.........#.........,,,,*  AC: 3Str: 14 ....#.........'.........,,,,*  EV: 12Int: 10 #...#.........#......K..,,,,*  SH: 0kphmHDex: 13 ,,*...#.##.####....####,,,,**  XL:  6 Next: 51% Place: Dungeon:4 ⌠,,.#,#.*#.#**#.@..#***,,,,,*  Noise: =--------  Time: 3267.3 (0.0) ,,*,,,.,,...<...o...>...,,,,*  -) Claws kph*,,,,..,................,,,**  Nothing quivered ,,,,..,.................,,,,*  Memories (3) ,,,,,,..................,,,,* kphs,,,,***,,####..######.##,,<**  o   orc **,,***+****#..**,,**##*****  K   kobold (missile, wandering) ,,,,,,,,,+,,...,,,,,,,,* kph,,,,,,,,,*,,,,,,,,,,,,,* _Found a stone staircase leading up. The orc hits you with a +0 club.  Casting: Kinetic Grapnel (safe; 22% risk of failure)  kphXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (haloed, 78% to hit)kph; .#..............#,.....,,,*captaindecadence the Ruffian kphg &.#..............#,.....,,,*Revenant **.... .####.####.####.#*...#*,,****kph 3Health: 51/52 =======================- .#**######.####.##...##.,*,,*Magic: 7/8kph =====================--- ...,#.........#.........,,,,*kph YAC: 3Str: 14 kph ....#.........'.........,,,,*EV: 12Int: 10 kph5 7#...#.........#......K..,,,,*SH: 0Dex: 13 ,,*...#.##.####....####,,,,**kphZ XL:  6 Next: 51% Place: Dungeon:4 ⌠,,.#,#.*#.#**#.@..#***,,,,,*kph~ =Noise: =--------  Time: 3267.3 (0.0) ,,*,,,.,,...<...o...>...,,,,*kph -) Claws *,,,,..,................,,,**kph Nothing quivered ,,,,..,.................,,,,*kph jMemories (3) ,,,,,,..................,,,,* kph$ ,,,,***,,####..######.##,,<**o   orc (grapneled) kphn 1**,,***+****#..**,,**##*****K   kobold (missile, wandering) ,,,,,,,,,+,,...,,,,,,,,* ,,,,,,,,,*,,,,,,,,,,,,,*kph Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kph +Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (haloed, 78% to hit)  The kinetic grapnel hits the orc.kphQ pPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (haloed, 78% to hit)  The kinetic grapnel hits the orc.  The orc is lightly wounded.  The kobold shouts!grapnel guides your strike. You claw the orc!kphV K.)K   kobold (missile)kphZ ;2==8.3 (1kph^ kphV` G _You kill the orc!lph .#†.#,,,...,,,* ..#...#,.....,,,* ..#..............#,.....,,,* .####.####.####.#*...#*,,****#**######.####.##...##.,*,,* #...,#.#.,,,,* .....#.'.........,,,,* lphp ;.#...#.........#.....K...,,,,* .,,*...#.##.####@...####,,,,** .⌠,,.#,#.*#.#**#....#***,,,,,* ,,,*,,,.,,...<...)...>...,,,,* ,*,,,,..,......,,,**..,......,,,,* *,,,,,,..................,,,,* ,,,,,***,,####..######.##,,<** ,lph **,,***+****#..**,,**##*****,+,,...,*lph lph 8K.lph 52=lph (---9lph lph mph#......†.#,,,...,,,* #...#,.....,,,* #...#,.....,,,* ####.####.####.#*...#*,,**** #**######.####.##...##f,*,,* ...,#.........#.,,,,* #..'.,,,,* #...#.#....K....,,,,* ,,*...#.##.####.@..####,,,,** ⌠,,.#,#.*#.#**#....#***,,,,,* *,,,.,,...<...)...>...,,,,* *,,,,..,......,,,** ..,......,,,,* ,,,,,,......,,,,* f   phJz0msleepcap (wandering)***,,####..######.##,,<** K   kobold (missile) mph,mph.f.KfmphB---70mphjmph[ _A sleepcap comes into view.mph#......†.#,,,...,,,* #....#,.....,,,* #...#,.....,,,* ####.####.####.#*...#*,.**** mphI_#**######.####.##...##..*,,* ,#.........#.f..,,,* #...'.* ...#.#.* mph*...#.##.####..@K####,,,,** mph,,,.#,#.*#.#**#....#***,,,,,* *,,,.,,...<...)...>...,,,,* ,,,,..,.....,,,** ..,.,,,*.* ***,,####..######.##.,<** mphQ mphmph08f.mph}-=1mphmphL _The kobold misses you.mph  Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nph$#......†.......#,,,...,,,*  captaindecadence the Ruffian #..............#,.....,,,*  Revenant **.... #..............#,.....,,,*  Health: 52/52 ======================== ####.####.####.#*...#*,.****  Magic: 6/8==================------ #**######.####.##...##..*,,*  AC: 3Str: 14 ..,#.........#......f...,,,*  EV: 12Int: 10 ...#.........'..........,,,*  SH: 0Dex: 13 ...#.........#..........,,,*  XL:  6 Next: 52% Place: Dungeon:4 ,*...#.##.####..@K####,,,,**  Noise: =--------  Time: 3271.3 (0.0) ,,.#,#.*#.#**#....#***,,,,,*  ph%0m-) Claws ,*,,,.,,...<...)...>...,,,,*  Nothing quivered ,,,,..,................,,,**  Memories (3) ,,,..,..................,,,* ,,,,,...................,,,*  f   sleepcap ,,,***,,####..######.##.,<**  K   kobold (missile) *,,***+****#..**,,**##***** ,,,,,,,,+,,...,,,,,,,,* Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (haloed, 72% to  hit)nph#......†.......#,,,...,,,*captaindecadence the Ruffian #..............#,.....,,,*Revenant **.... #..............#,.....,,,*Health: 52/52 ======================== ####.####.####.#*...#*,.****Magic: 6/8nph0==================------ #**######.####.##...##..*,,*AC: 3Str: 14 ..,#.........#......f...,,,*EV: 12Int: 10 ...#.........'..........,,,*SH: 0nphkDex: 13 ...#.........#..........,,,*XL:  6 Next: 52% Place: Dungeon:4 nph,*...#.##.####..@K####,,,,**Noise: =--------  Time: 3271.3 (0.0) nph2,,.#,#.*#.#**#....#***,,,,,*-) Claws ,*,,,.,,...<...)...>...,,,,*Nothing quivered ,,,,..,................,,,**Memories (3) ,,,..,..................,,,* ,,,,,...................,,,*f   sleepcap ,,,***,,####..######.##.,<**K   kobold (missile, grapneled) *,,***+****#..**,,**##***** ,,,,,,,,+,,...,,,,,,,,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (haloed, 72% to  hit)  The kinetic grapnel hits the kobold.nph Xhit)  The kinetic grapnel hits the kobold.  The kobold is heavily wounded.  The grapnel guides your strike.  You scratch the kobold but do no damage.The kobold is heavily wounded.nph.f)2.3 (1nphnph S _The kobold barely misses you.nphe <  You scratch the kobold.nph nphH o.f)nphc ,3.2 (0.9nph nph J _You kill the kobold!oph:A=......†.#,,,...,,,* ....#......,,,* ...#......,,.* .####.####.##...#*,.#*** ophA**######.####.##...##..#,,* ,#.#.* #.........'.* #.ophA#....f.* ophA*...#.##.####...@####,,,,** .#,#.*#.#**#....#***,,,,,* oph9B0*,,,.,,...<...)...>...,,,,* ..,....,,,** ..,....ophB(,,,*...,,,* ***,,####..######.##.,<** ophB ophNB4.2 (1.0ophWoph5\ _The sleepcap releases spores at you but does no damage.  Things that are here: _a +0 short sword; 3 stonesoph H  Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pph......†.......#,,,...,,,*  captaindecadence the Ruffian ..............#......,,,*  Revenant **.... ..............#......,,.*  Health: 52/52 ======================== ###.####.####.##...#*,.#***  Magic: 5/8===============--------- **######.####.##...##..#,,*  AC: 3Str: 14 .,#.........#...........,,*  EV: 12Int: 10 ..#.........'...........,,*  SH: 0Dex: 13 ..#.........#....f......,,*  XL:  6 Next: 52% Place: Dungeon:4 *...#.##.####...@####,,,,**  Noise: =--------  Time: 3274.2 (0.0) ,.#,#.*#.#**#....#***,,,,,* ph 37m -) Claws *,,,.,,...<...)...>...,,,,*  Nothing quivered ,,,..,................,,,**  Memories (3) ,,..,..................,,,* ,,,,...................,,,*  f   sleepcap ,,***,,####..######.##.,<** ,,***+****#..**,,**##***** ,,,,,,,+,,...,,,,,,,,* _a +0 short sword; 3 stones  Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (haloed, 100% to hit)pphd......†.......#,,,...,,,*pphTcaptaindecadence the Ruffian ..............#......,,,*Revenant **.... pph..............#......,,.*Health: 52/52 ======================== ###.####.####.##...#*,.#***pphMagic: 5/8===============--------- **######.####.##...##..#,,*pph԰AC: 3Str: 14 .,#.........#...........,,*pphEV: 12Int: 10 ..#.........'...........,,*SH: 0pph3CDex: 13 ..#.........#....f......,,*XL:  6 Next: 52% Place: Dungeon:4 pphZ*...#.##.####...@####,,,,**Noise: =--------  Time: 3274.2 (0.0) pphZ,.#,#.*#.#**#....#***,,,,,*-) Claws *,,,.,,...<...)...>...,,,,*pph±Nothing quivered ,,,..,................,,,**Memories (3) pph,,..,..................,,,* ,,,,...................,,,*f   sleepcap (grapneled) pphZ,,***,,####..######.##.,<** ,,***+****#..**,,**##***** ,,,,,,,+,,...,,,,,,,,*Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pphAiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight linepphhAim: a sleepcap (haloed, 100% to hit)  The kinetic grapnel hits the sleepcap.pphBPress: ? - help, Shift-Dir - straight line  Aim: a sleepcap (haloed, 100% to hit)  The kinetic grapnel hits the sleepcap.  The sleepcap is lightly damaged.  The grapnel guides your strike. You scratch the sleepcap.sleepcap is lightly damaged.pph~C[47---5.2 (1pphJpphM: _The sleepcap releases spores at you.pphܺ  You completely miss the sleepcap.The sleepcap is lightly damaged.pph`8=--6===6.1 (0.9pphQpphU _The sleepcap barely misses you.qph  You scratch the sleepcap.  The sleepcap is moderately damaged.qphU7-7.0qph%qph: _The sleepcap releases spores at you.qphN  You claw the sleepcap!  The sleepcap is heavily damaged.=9qphYqphV _The sleepcap closely misses you.qph  You scratch the sleepcap but do no damage.The sleepcap is heavily damaged.qph /-8.8qph qph N _The sleepcap misses you.qph e  You claw the sleepcap!qphw 58=qph F====9.7qph qph. a _The sleepcap is severely damaged.rphҞ  You scratch the sleepcap but do no damage.The sleepcap is severely damaged.rphe3----80.5 (0.8rph٧rph: _The sleepcap releases spores at you.rphb  You scratch the sleepcap.  The sleepcap is almost destroyed.rphdz35------=1.4 (0.9rphP _The sleepcap releases spores at you!rphC,>  You scratch the sleepcap.rph 6E.rph.:T---63-2.3rph Brph_FO _You destroy the sleepcap!rphB ##...##...#*,,,,**,** †.......#......,,,* .#......,,,# .............#......,,.# ##.####.####.##...#*,.#*** *######.####.##...##..#.,* ,#.#.* #...'.* .#.........#....@.......,* rph C ...#.##.####...)####....** .#,#.*#.#**#....#***,,,.,* ,,...<...)...>...,,,,* .....,,,**......,...................,,,****,,####..######.##.,<***+****#..**,,**##*****rph{J 6--3.3 (1.0rph_ sph!#Isph',sph+sph-sphB.M7===sph/sphU4,sph 6sph-9sph9N37=sph;sphZ?,sphAsphHDsphD;===sph#FsphpI;8sphI2=sphJsphPBsphS,sphUsphX,sphZsphe 9=- _You start resting.sph5m/90.0)sphm[8===4.3 (11sphetsphv% _Magic restored.sph]sphF^sph_sphpc,sphigsphom=sphpsphtsphuZ40===sphEwsphr|,sph[sphu,sph܆sph'sph%1sphsph܏,sphΑsphw,sphQsph-,sphsphzsphsphٟD2=sphsphA,sphsph2,sphsphU3=sphgsphJsphsphsph'sph,sphsph,sphsphysphD4=sphksphsphEsphsph,sphsph5=sph=Bsph6=sph,sphwsphsphsphsph,sph sph 7=sph sph sph 8=sph sph# ,sph9 sph" Bsph ,sph sph9% k9=spht& sph* ,sph. sphw2 ,sph4 sph8 sph+9 L50=sph: sph> ,sphH@ sphC ,sphE sphI ,sph~J sph/N k1=sphwO sphrR ,sphUT sphW ,sph>Y sphEk _ _You start resting.sphq .339.3 (45sphq Z2=40.3 (46sph@z sph0} " _HP restored.sph@ 3sphWB sphpG sphWJ sphJ sphN sphQ \  Things that are here:  a +0 short sword; 3 stonessphT sphU  _sphRV sphX sph[ ,sph] sph`_ sphJf '..........#......,,.# ##.####.####.##...#*,.#*** *######.####.##...##..#.,* ,#sphf ..#............,* .#.........'............, .#.........#............ ...#.##.####...)####....*,#.*#.####....#### ,,,.,,...<...)..@>3.3 (3sphg /.0) ,,..,............... ,..,.......................................sph`g ***,,####..######.##..<***+****#..**,,**##**##*,,,+,....,,,,,,,,*,,,,,*,..,,,,,,,,,,*,,,,,*,,,,,,,,,,,,,* sphg , ***sphqo \=4.3 (4sphu sphw 9 _Found a stone staircase leading up.tph3tphtphtphqBtphtphT,tphtphtph,tphtph tph,tphtph|tph,tphtphxtph,tph tph? tph ,tphtphGtph,tph6tph<tphaXptphhY,tphtphdtphtph#,tphtphStph,tphFtphXtphJBtphtph,tphtphtph,tphtph$ tph!Z ⌠.#...#...#.............# ..,,*...#.##.####...)####....## >.⌠,,.#,#.##.####....####.....# .,,,*,,,......<...)...>.......# ⌠,*,,,,......................## ,,,,,,..,.....................# ,*,,,,,,......................# tphK,,,,,,***..####..######.##..<## *,**,,***+****#.@#*,,*########,,,,,,,,,+, ,,,,,,,,,,,#,,,,,,,,#S*** ***,,,**,,,###...##....#****,* ***,,,*******#...#*#####**,,,,*** S   ball python (constriction, asleep),*,,,,*....#,,,,,*,,,,,,*,,,*,,,,#....#,,,,,*,,,,,,,,,,*,,,,+,,,,*,,,,,*,,,,,,,,,tph074.3 (30.0)tphz+5.3 (31tph&tph5/^ _A ball python comes into view.uph.,,*...#.##.####...)####....## ⌠,,.#,#.##.####....####.....# ,,,*,,,......<...)...>.......# ,*,,,,................## ,,,,,..,.....................# *,,,,,,......................# ,,,,***..####..######.##..<## uph|**,,***+*####..##..######### ,,,,,,,,,,+.....@.......* #.* #.S....* *** **,,,**,,,###...##....##****,* ,,,*******#...#*#####**,,,,**** ,,,,,,*,,,,*....#,,,,,*,,,,,,*,,,*,,,,#....#,,,,,*,,uphs*,,,,+....*,,,,,*, ********,,,**,,,****+***,,,,**uphLuphS.S)uph%9==6.3 (1.0)uphuph5 _The ball python hisses angrily.uph?~⌠,,.#,#.##.####....####.....# ,,*,,,......<...)...>.......# *,,,,................## ,,,..,......... ,....# ,,,,***..####..######.##..<## uph**,,***+*####..##..######### ,,,,,,,,+.............# #.S.....# #......# *** *,,,**,,,###...##....###***,* uph,,,*******#...#*#####**,,,,***** ,,,,,*,,,,#....#,,,,,*,,,,,,*,,,,uph*,,,,#....#,,,,,*,,*,,,,+....*,,,,,*, uph#*******,,,##.,,****+***,,,,**,,***,,,**,,,**,,,***,,,,**,uph  The ball python closely misses you. The ball python barely misses you.The ball python bites you but does no damage.uphM--7uph,uphX _The ball python barely misses you.uph)  Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vph⌠,,.#,#.##.####....####.....#  captaindecadence the Ruffian ,,*,,,......<...)...>.......#  Revenant **.... *,,,,......................##  Health: 52/52 ======================== ,,,,..,.....................#  Magic: 7/8=====================--- ,,,,,,......................#  AC: 3Str: 14 ,,,,***..####..######.##..<##  EV: 12Int: 10 **,,***+*####..##..#########  SH: 0Dex: 13 ,,,,,,,,,+.............#  XL:  6 Next: 63% Place: Dungeon:4 ,,,,,,,,,#......@S.....#  Noise: =--------  Time: 3377.3 (0.0) ,,,,,,,,,#.............# *vphZ**  -) Claws *,,,**,,,###...##....###***,*  Nothing quivered *,,,*******#...#*#####**,,,,***** Memories (3) ,,,,,*,,,,#....#,,,,,*,,,,,,*,,,, ,,,,,*,,,,#....#,,,,,*,,,,,,,,,,, S   ball python (constriction) ,,,,,*,,,,+....*,,,,,*,,,,,,,,,,, *******,,,##.,,****+***,,,,**,,,, **,,***,,,**,,,**,,,***,,,,**,,,, _The ball python barely misses you.Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (haloed, 81% to hit)vpha⌠,,.#,#.##.####....####.....#captaindecadence the Ruffian ,,*,,,......<...)...>.......#Revenant **.... *,,,,......................##Health: 52/52 ======================== ,,,,..,.....................#Magic: 7/8=====================--- ,,,,,,......................#AC: 3Str: 14 vphb,,,,***..####..######.##..<##EV: 12Int: 10 **,,***+*####..##..#########SH: 0Dex: 13 ,,,,,,,,,+.............#XL:  6 Next: 63% Place: Dungeon:4 ,,,,,,,,,#......@S.....#vph,Noise: =--------  Time: 3377.3 (0.0) vphL,,,,,,,,,#.............# ***-) Claws vphk*,,,**,,,###...##....###***,*Nothing quivered vph *,,,*******#...#*#####**,,,,***** Memories (3) ,,,,,*,,,,#....#,,,,,*,,,,,,*,,,, vph,,,,,*,,,,#....#,,,,,*,,,,,,,,,,, S   ball python (constriction, grapneled) ,,,,,*,,,,+....*,,,,,*,,,,,,,,,,, *******,,,##.,,****+***,,,,**,,,, **,,***,,,**,,,**,,,***,,,,**,,,,vphXCasting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vph&Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (haloed, 81% to hit)  The kinetic grapnel hits the ball python.vphB9Aim  Press: ? - help, Shift-Dir - straight line: a ball python (haloed, 81% to hit)  The kinetic grapnel hits the ball python.  The ball python is severely wounded.grapnel guides your strike. You scratch the ball python.vphCAo.vphD*8.3 (1vph~JvphLO _You kill the ball python!wph3wphwph ,wphwph,wphwphc,wphwph*,wphDwph,wphwph/,wph# wph",wph#wph'c8===wph(wph,4 _Magic restored.wph.3wph_/wph4wph17,wph7wph9wph;,wph+<wph=wph@Q===wphAwphCwphE,wphEwph#Gwph.⌠,,.#,#.##.####.....##...#.......#<#.....####...#.⌠.#.......yph....###**...,.......###....# #*,*.#.#...,.,........##...#####.,*......,.#**..####.##...###...###.#.##..#**+*#####,,,#.,,,,+.#,,,#...@.......,,,,#.......+,,,#.....K.....,,,,#... .###...###+####..###...#*,,,###. yphgy##*#...#*#..###..###...#######*,......#..............#....#.*,......+.............,#....#.*,......#.............,#....'..yph**,,,,,*#...##...########...##.******##...####+###..###...#yphyphLK.yph%9yphyphOyph,9  You claw the kobold!yphe)yphċ5=30.2 (0.9yphLyph7J _You kill the kobold!yph $##....##.#...⌠.>.⌠,,.#,#.##.# .#.....##...#.......#..,......<. .#.....####...#.⌠.#..... .##....###**...,........,. ###....# #*,#.#.#...,.,. .yphn b##...#####.,*......,.#**..####. .##...###...###.#.##..##*+*####.#,,,#.+.#,,,#....@.#.+,,,#.yph #. ###...###+####..###...##,,,###. #yph *#...#*#..###..###...##. *,......#..............#....#. yph( f*,......+..............#....#. *,......#.............,#....'. **,,,,,*#...##...##...##.******##...####+###..###...##.yphC J-1.2 (1.0yph yph7 T _You see here a +0 short sword.{phI{ph\{ph{ph: _{phx{ph{ph{ph{ph{ph{ph{phK{ph{phB{ph{ph\{ph{ph{ph{ph{ph{ph{ph{ph,{phz{phq{phG ,{ph {ph5{ph,{ph{ph{phJ{ph{ph{ph {ph#,{ph${ph+'{ph*,{pho+{ph-{ph 0,{ph71{phm3{ph!6{phK6{ph_7{ph:,{ph;{phCq _d - 5 potions of curing (gained 1){phFI{phI7 _You open the door.{phYL3{ph|phQ------2.2 (1.0)|ph|phM......#....#.⌠.#......###...####............,###....# ##.#.#.#.....,.####..#........#**. #.##...###...###.#.##..##*+ #...|phr#...#....)###..........+...#............##..###...###@##,,####*#...#*#..###..###...#####.........'........*,......#.............,#...# ##|ph@#......|ph!|phD------3|ph|phSQ _There is an open door here.|ph h##....#.....##...#.......#.., .......#.....####...#.⌠.#. .###...##....#####....... ......###....# ##.#.#.#.....,.. .##...#####..#........#**.. .......##...###...###.#.##..##*+* #.#...#......, #...#...#....), ###..........+..@#............,##..###...###'####..###...##,,,|ph y####*#...#*#..###..###...#####*,......#.......#.*,......'..............#.*,......#.............,#..**.....##...##...########.|ph8 r*#######...####+###..###.#.|phۡ |ph ,4 _|ph |ph* |ph8+ |ph<1 |ph2 }ph M ##...⌠.>.⌠...#,#.# ###...#.......#.., .......#....#.⌠.#...... .###...####............,###....# ##.#.#.#.....,.}ph####..#........#**.. .##...###...###.#.##..##*+*. #..#) ###..........+...#............##..###...###'##,,,####*#...#*#..###..###...#####}phw*,......#..............#...#.}ph;5}ph}phd}ph:M###'##...#.......#...  ##...⌠.>.⌠...#,#.# ###...#.......#.., .......#....#.⌠.#...... .###...####............,###....# ##.#.#.#.....,.}phM####..#........#**.. .##...###...###.#.##..##*+*. #..#) ###..........+...#............##..###...###'##,,,}phz####*#...#*#..###..###...######.}ph;6}ph}}ph}phR##....>......#.....#.⌠.#...#..... ##....#####'##...#.......#...#.#....##....##.#...⌠.>.⌠...#,#.## ##....#.....##...#.......#.., ......#.....####...#.⌠.#. ###...##....#####.......###....# ##.#.#.#.....,..##...#####..#........#**..# ......##...###..@###.#.##..##*+*# .#...#............,,,+ ...#...#....).......,,,# ##..........+...#............,,,###..###...###'####..###...##,,,####*#...#*#..###..###...######*,......#........#.*,......'..............#.*,..............,#..}ph\}ph]%7}phNe}phf}phb ...........#.............#. #....>......#.....#.⌠.#...#...... #....#####'##...#.......#...#.##. #....##....##.#...⌠.>.⌠...#,#.## #....#.....##...#.......#.., .....#.....####...#.⌠.#. ##...##....#####.......###....# ##.#.#.#.....,.....##...#####.@#........#**..###...###...###.#.##..##*+*###...#............,,,+. ..#...#....).......,,,#. #..........+...#............,,,#. 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