Rh+ Player: cbass2 Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-06-18.12:52:18.ttyrec Time: (1750251138) Wed Jun 18 12:52:18 2025 RhN [?1051l[?1052l[?1060l[?1061hRhV)0[?7h[?25l[?1cRhRhRh Welcome, cbass2. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle FighterRh_ Rhc Rhg 3Welcome, cbass2 the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer RhPh ze - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist Rhh h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gargoyle FighterRh` Rhi Rh2l YWelcome, cbass2 the Gargoyle Fighter. You have a choice of weapons.a - rapier(-1 apt)  b - flail (+0 apt)c - war axe(-1 apt)  d - trident(-1 apt)  e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpRhzl !Tab - flailRhdRhRhlcbass2 the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quiveredRhx######.#####.....######.......####.......@.......####.......######.....#####.######Rh"RhMWelcome, cbass2 the Gargoyle Fighter.They say the Orb of Zot lies within this dungeon, but they say a lot of things.RhRh`"Press ? for a list of commands and other information.Rhp%Rh0'[ _Found a staircase leading out of the dungeon.Rh#% Rh_&   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.2  -1          Rh' b + Maces & Flails 2.0   3.0   0       c - Axes   1.0   1.2  -1       d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0  Rh' Q                    f + Armour3.2   3.4  +1       g - Dodging   0.0   1.4  -2      h + Shields3.2   3.4  +1      RhZ(  i - Stealth   0.0   0.7  +2                          Rh(         Rh(             Rh,) GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Rho) }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRhw  a * Fighting   3.2Rh< b * Maces & Flails   2.0RhV h * Shields   3.2Rhp h - Shields   3.2Rh Rh% Rh* cbass2 the Shield-BearerGargoyleHealth: 14/14 ========================Rh* Magic: 1/1========================###AC: 9Str: 19Rh + x###.###EV: 8Int: 8##.....##Rh?+ pSH: 4Dex: 9####.......####Rhb+ <XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)Rh+ ####.......####a) +0 flail##.....##Nothing quiveredRh+ /###.######  Rh+ Welcome, cbass2 the Gargoyle Fighter.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Rh+ Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Rh/ Rh/ RhO3 RhM5 Rh{ Rhf{ Rh{ Rh} Rhu Rhh P _Rh^ RhЄ Rh… Rh Rh} Rh Rh" Rhn Rh; ,Rh، Rh Rh RhҤ Rh $.....)#.##?....#.#........##.......#Rh) ### ..####.......####.###............###.....##.....=.....## RhV ###.......######9.0 (9 ......<.........####..## Rh} ###.......######......###.....## ......####.### #######Rh !###Rh Rh #10.0 (Rh 10.0)Rh- Rh  _Found a dagger.Rh\ _RhW Rh Rh^ Rh M.. .....)##?....#Rh . ### ..#### ###.###....... Rh ##.....##.....## ###.......######........ Rh n......<.........####..## Rh% ###.......######......#Rh 11.0)RhG +2.0 (2Rhz Rh $ _e - a ring of wizardryRhk IRh RhL XRh`! BRho# Rh4 Rh; E#. .. #. .#.##. #. #.....#. ....# Rh1< #.#..##. .# #.....)#.# #.####@....#. #.....# Rh^< W#..###....... ###...####.......# ###.###............#Rh< .....##...........## ####.......######........ .......<.........####..## Rh< 6####.......######......#RhA V7.0 (58.0 (6RhcE RhG e _f - a scroll labelled ESEEFA VILICIMNRh_Rhj,Rh,Rh9,RhRhRhBRh#Rh,RhRhcRhg,RhRhRhRhRhRhRhCRhpRhRhRh,RhbRhBRhK,RhRhRh]Rh}Rhk XRh RhRh2HRhb### ###.###..###.?..g..Rhzu## #..#@# RhU#.###..## Rhc#.#.###  RhC#.##Rh RhG#.# Rh J#.# RhZg   goblin (asleep)Rh/ Rh?F####.###RhZ Rhjo#......# .. Rh*#.##.#.Rh!RhS032.0 (14.0)Rh# .  A goblin comes into view. It is wielding a +0 club.Rh#Rhn$,3.0 (15Rh:)Rh-3 _The goblin moves out of view.RhN_RhRN## #.# ### #.###.### #..###@?......## #..#.##.g#.#.#.###..## .##.#.### ..#.###Rh)S#.# g   goblin #.#####.####......# ..RhGU,0.0)RhZ,g.RhK[Rh^$4.0 (1Rhu`RhDbRhD ## #.# #### #.###.###.##..###.@g.## #..#.##..#.#.#.###..## ..# #.#.### ....#.## .#####.# .#Rh #.# ..####.### ## Rh D=5Rh Rh _The goblin barely misses you. _You see here a scroll labelled HISCHU HOCSIGG.Rhss  g - a scroll labelled HISCHU HOCSIGGRht&6RhO|j _The goblin closely misses you.Rhx:  RhYou hit the goblin.  The goblin is heavily wounded.7.3 (1.3Rh$Rh4 _You block the goblin's attack.RhL0 9  You sock the goblin!RhH7 C)Rh; ]Trooper 18.7 (1.4RhAA RhID J _You kill the goblin!Rh Rh Rhu Rh? H _No target in view!Rh} Rh Rh Rh! H _No target in view!Rh JRh H _No target in view!RhDB 4RhG RhJ H _No target in view!RhR Rh Rh, Rh' Rhf  Rh Rh :_No target in view!RhOc Rhc Rhg Rhij C _No target in view!Rh 4Rh\ Rh? RhRhRh(Rh*Rh3Rh<RhRhLRh: _Rhz _ Things that are here:  a +0 club; a goblin corpseRhRh4 _RhRhRhRh7RhRhRh,Rh`RhRht,RhlRh.RhU,RhKRh RhRhRhRhRh,RhRhARh)######### #.....##.# #.###.### #.###. Rh&r#..###..)..@...# -## #..#.##..#.#..# Rhlh#.###..###..#.# .##.#.### #..... .g#.## #.##### Rhw.##.# #.# #Rh]g   hobgoblin (asleep)Rh#.# #..####.### ### Rh Rh.46.7 (8.0Rh\ng.gRhE-7.7 (9RhRh \ _A hobgoblin comes into view.Rh     #######  ## #.....#  #.# #.###.#  ### #.###.###.##  #..###..)...@..#  ## #..#.##..#.#..#  #.###..###..#.#..#  #.#.### #.......g. RhO  #.## #.#####.#.#  #.# #.# .#.#  #.# #.. .# . ####.### ### ## . #......# ..  Rh Rh ig.8.7 (1Rh Rhn Rhli   ####### ## #.....#  #.# #.###.#  ### #.###.###.# #..###..)......#  ## #..#.##..#.#@.#  #.###..###..#.#.g#  Rhl.### #......... # #.#####.#.# #.# #.# .#.#  Rh#m#.# #.. .# .  ####.### ### ## RhmS  b   bat (asleep) #......# .. b# #.##.#.##...  RhZqRhqRhte  A bat comes into view.RhLxAbb.Rh{x.=9Rh|Rhx7 _You block the hobgoblin's attack.Rh;  You hit the hobgoblin.Rh,Rh{Rhgl  The hobgoblin is almost dead.Rh b. The hobgoblin hits you but does no damage.Rh.51.1 (1.4RhRh67 _You block the hobgoblin's attack.Rh|  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.Rh}Rh  You block the bat's attack. The hobgoblin closely misses you.2.4 (1.3RhRh4P _The bat barely misses you.Rh  You closely miss the hobgoblin.The hobgoblin is almost dead.RhI  The bat hits you but does no damage.RhU.b3.7RhRh2@ _The hobgoblin hits you but does no damage.Rh@i<  You sock the hobgoblin!RhqjRhq b..b   bat  You kill the hobgoblin!The bat closely misses you. The bat barely misses you.Rht035.0RhyRh<{: _The bat hits you but does no damage.RhRh (.bRhW(6.3RhsRhm _You closely miss the bat. The bat barely misses you.RhOv ######### #......# #.###### #.###.###.##..###..)......  ## #..#.##..#.#.###..# #.#.### #......b..# #.## #.#####.#.#  .#..RhP ..b   bat.# #.##........ RhRRhRRhYNb.70RhS_Rhb: _The bat hits you but does no damage.Rh2,RhRht&b.Rh-8.6 (1.3RhnRh{  _You closely miss the bat. The bat barely misses you.Rhy,Rh5z  You closely miss the bat. You block the bat's attack.Rh(9.9RhRhQ _The bat closely misses you.Rh6  You sock the bat!Rhi.Rh61461.2RhRhG _You kill the bat!Rhe4RhiRhlH _No target in view!Rh4RhRhUH _No target in view!Rhl4RhvrRhtH _No target in view!Rh;U 3RhhV Rh}X RhZ RhZ $ _Rh^ ,Rh;a ,Rhb Rhd BRhoe Rhf RhJg ,Rhg Rh7i Rh-k ,Rhlk Rhl Rhm ,Rhdn Rhp Rhq ,Rhzr Rhs Rht ,Rhfu Rhw Rhx ,Rhy Rh { Rh'| ,Rh| Rh} RhR ,Rh Rh Rh ,RhV Rh Rh ,Rh Rhy Rh Rh ,Rh RhW ,Rhf Rh Rh ,Rh) Rh Rh Rh Rhy RhW Rh ,RhP Rh Rh ,Rh Rh` Rh ,Rh Rh3 o ....# ..#.# #.#.##...#.# #........ #.# ....##... ######.## .#..##... #.......# ......# # #.####..# Rhq ...)#.# ###..# ....#.# #....# Rh ......# #@##.# - Rh ......# # ......# ####.### Rhݧ ......# #.#  Rh ......## ..#  ........ ### Rh-  ####..##   ......# RhS Q ......#  Rhr MYou pick up a book of Fire and begin reading...Rh 081.2 (20.0)Rh, F-2.2 (21Rh Rh \ _You add the spells Foxfire, Plasma Beam and Starburst to your library.RhP3RhRhRh,RhnRh,RhC##.#.##... #.# .##........ #.# .#....##... ######.## #.#..##... #.......# .......# # #.####..# )#.# #( ###..# #.....#.# #. #....# ....# #.##.##.# #.......# #.@.....# 4.0) Rhd#.......# ####.#### ..# #.#  ..## ..# ##........ ### ####..##  ......#  ......#  ####### Rh&Rh~$5.2 (3RhRh% _Found 6 stones.Rh3Rh_RhRhRhRhBRhM,Rhq Rh!Rh!Rh"Rh#Rh_%,Rh%Rh&Rh',Rh'Rh(Rhb*Rh*RhS+Rh-Rh/,Rhl0Rh2Rh4,Rh=5Rh6Rh:XRh;<,Rh<Rh&?Rh?,Rh?RhnARhBRhBRh-DRhERhFL} #........# ####..#  #.....)#.#(####..# #.####.....#.# #.##....# #............# #.##.##.# #..###.......# ###.......# ####.......# #.####.#### .......# ##b#.###.# RhL##.....###.###....# .######.........@.#.##### .####..#####.##  ######......# ## ## ......# ####### b   bat (asleep) RhO097.2 (12.0)RhLPe  A bat comes into view.RhV?.bbRhV4=8.2 (13Rh\Rh_: _The bat hits you but does no damage.Rh8/  You barely miss the bat. The bat barely misses you. The bat closely misses you.Rh6 Vb. 9.5 (1.3)RhP< Rh> P _The bat barely misses you.RhG #.# # #.####..# #.....)#.# #(####..#  #.####.....#.# #.##....#  #.# #.##.##.#  #..###.# ###.......#.####.......# #.####.#### ##....# ##.#.###.# .##.###.###....# ..######.b@..#.#####.####..#####.## ..######......# ### Rh.## .....# ## #RhRh7RhF100.5 (1.0)RhRhP _The bat barely misses you.RhY,Rh}YRhX`Gb.1.8 (1.3RhPfRhh _You closely miss the bat. The bat completely misses you.Rh&2 #.# # #.####..# #.....)#.# #(####..# #.####.....#.# #.##....# #......# #.##.##.# #..###.......# ###.# #...####.......# #.####.####Rht#...# ##.#.###.# ..##.###.###....#.######......b@...#.#####.####..#####.##.######......# ### ..## ......## ####### #20RhRhml _You block the bat's attack. The bat barely misses you.RhR,RhRRh Zb.RhZ-4.1 (1.3Rh!_Rhaj _You barely miss the bat. You block the bat's attack.RhTT #.# # #.####..# #.....)#.# #(####..# #.####.....#.# #.##....# #.....# #.##.##.# #..###.......# ###.# ##...####.......# #.####.#### .###Rh`..# ##.#.###.#.##.###.###....#.######.....b@....#.##### <.####..#####.##.######......# ###.##...# .### .#####RhI1## ##Rhg,Rh2S.b..50RhRh1 _You block the bat's attack.RhI9 #.....)#.# #(####..##.####.....#.# #.##....#Rh9  #............# #.##.##.# #..###.# ###.......# ###...####.# #.####.#### #.###.....# ##.#.###.# ...##Rh9.###.###....#..######...........#.##### .Rh9r<.........####.@#####.## .....######...b..# ## ........# #.######## Rh9`### #Rh@;Rh6<RhOCMb..6RhHRh/J: _The bat hits you but does no damage.Rh} #.....)#.# #(####..# #.####.....#.# #.##....# #.# #.##.##.# #..###.# ###.#  ###...####Rh.# #.####.#### ##.###.# ##.#.###.#.##.###.###....#.######...b.#.##### ..<Rh.####@.#####.##.######......# ###.##.##.###...#  ###>#RhRhkRhRh&7Rh-Rhw _Found a stone staircase leading down. The bat closely misses you.Rh#RhE#Rh#Rh*&b.Rh+-8.5 (1.4Rh/Rh1 _You barely miss the bat. The bat closely misses you.Rh...# # #. #.....)#(########.....#..... #.##.## #..####.......  ###...#### #.####.#### ##.###...# ##.#.#####.........b.###.###........######....@......#.#####<.........####..#####.##.######...### .....## ......... ##.### ...########## >#RhRhղRh$(.bRh¸%90RhRhvP _The bat barely misses you.RhU  You hit the bat.  The bat is severely wounded.Rht].b 10.8 (1.3Rh9bRhdl _You block the bat's attack. The bat barely misses you.Rhv  You miss the bat.The bat is severely wounded.RhޙRhRh'b.RhϤ(2.1RhRhP: _The bat hits you but does no damage.Rhh! #.# # #.####.. #.....)#.# #(####.. #.####.....#.# #.##.... #....# #.##.##. #..###.# ###. ###...####.# #.####.#.###.# ##.#.###.# #.....##Rh!.###.###....#.######..b.#.#####.<.####..#####.##.######......# ### #.....## .........##.### ...####### ### >#Rh#Rh#Rh(Rb. Rh(,30Rh/Rh%21 _You block the bat's attack.RhcM#.#..##... #.....#........# # #. #.....)(########.....#..... #.##.## #..####.......  ###...####.......# #.####.### ###.###.b...# ##.#.### #.....##.....###.###........######...........#.#####<.........####..#####.## .......######......# ###b   bat.b4RhM_ _The bat misses you.RhP  You barely miss the bat.The bat is heavily wounded.RhX Y..b5.4 (1.3Rh^ Rh` y _The bat completely misses you. The bat hits you but does no damage.Rh> #.#.#..##... #.##........# # #.####..##.....)#.# #(####..##.####.....#.# #.##....##....# #.##.##.##..###.# ###.####...####.# #.####.#.###.# ##.#.###.# .....##.b###.###....# ######.#.##### <.####..#####.## ######.... .....## .........#.### ...####### Rh Rh Rb.60Rh P _The bat hits you but does no damage.Rh; M.#####.##.#..##... #........# # #. #.....)#(########.....#..... #.##.## #..###.....##.......  ###...####....b..# #.####.#### ##.###. ##.#.#####.....###.###........######...........#.##### ..<.........####..#####.###b   bat#####RhHC G.b7RhFJ P _The bat hits you but does no damage.RhI 6  You sock the bat!Rh †58.8 (1.4 _You kill the bat!Rho 4Rh+u RhTx H _No target in view!Rh 4Rh( Rh~ H _No target in view!Rh E 4Rh;K RhM H _No target in view!RhZ 4Rhf Rh H _No target in view!Rhb 4Rhh Rhl H _No target in view!Rh, 4Rh Rh @ _No target in view!Rhv\4Rh1bRhtdRh4Rh;Rh/4Rh6Rh9Rhd4RhKRhRh'4Rh!RhRhz4RhрRh*Rhl4Rh RhRhƗ4RhڝRhZRh]T3RhURhZRh`]RhIa: _Rh3cRhg,RhhRhjRhmRh?mRhnRhpRhv,Rh5xRh zRh|,Rh}Rh~RhF,Rh^Rh1RhRh,RhRh֍,Rh0RhؑRhcRhRh<RhRh,RhRhrRhJ,Rh4RhRhLRhsRhCRhץRh,RhZRh5RhRhǫRh8RhRh0RhURh֯RhRh8RhRh۳Rh'Rh#BRhSRhRh,RhRhRhRhRhRhMRhRhRhMRhrQ _ There is a stone staircase leading down here.RhS&###.###.........†..# ##.#.##.....##...........###.###.####.......######...........#.......<.........####..#####.#####.......######......# ### Rh#.....##...........#  ###.###......#######  ###...##>###  #.. #@# -38.8 (20.0)Rh # #..>..# Rh*p #####.#  #.# #.# #.. ##. RhT .Rh\-9.8 (21RhSRh; _Found a stone staircase leading down.RhmIRh(pRhirRhuBRhw,RhxRh{Rha},Rh}RhR  There is a stone staircase leading down here.Rh)Rh̃ _RhARhRhBRhRh ,Rh,Rhߛ ####.######........ .......<.####..## ####.......######......#  ##.....##...........#  ###.#..#### ###...##>## #...###.#  #.#..>..# #@#####.#......#.##...r...# #.##......## #..#.##### ##.. .#r   rat (asleep) .# Rh: 46.8 (7.0)  Rh<@A rat comes into view.RhBrr.rRhJ====7.8 (8Rh~Rh:- _The rat squeaks loudly.Rh= .......<.........####..# ####.......######...... ...##.....#...###.##########...###...##>### ##...#...###.# #....#.#..>..####....#.#####.#......r@.# #.###.......# #.# ## #.. #.###### ##... .## .# Rhv=---8.8 (1Rh Rh, ; _The rat bites you but does no damage.Rhga5  You hit the rat.Rh>hE†Rhj`6---50.2 (1.4RhoRh_rG _You kill the rat!Rh)4RhRhH _No target in view!Rh=X4Rh\Rho_H _No target in view!Rh4Rh.Rh,H _No target in view!Rhat4RhVyRh{H _No target in view!RhZ4RhRh;H _No target in view!RhRhRhRhЙ@ _No target in view!Rhr4RhRhpRhi4RhnRh,qRh4RhRh/Rh|4RhuRhCRh4RhRh_Rh[3Rh\Rh;_Rh5`Rh!e _RheRhg,RhgRhiRh7k,RhkRh_mRh*o,RhoRhpRhwu ...###.###......# #...###...##>###  ##...#...###.#  #....#.#..>..# #.####....#.#####.# ........†..# #.# ##.......# #.# Rhu#......## #.. #@###### ##.-.# .#####.#### .# # Rh"wL-5.2 (5.0 _RhwwZ A malevolent force fills the Dungeon...Rhւ/  --more--RhS  You fall into a shaft and drop 1 floor!Rh'/  --more--RhKy.      ###   #..   #.# RhyW .# 2    ##     Rhy9 RhBzc   Rhtz Rhzx   RhRhb+9 (5.7RhRh _The shaft crumbles and collapses. _There is a stone staircase leading up here.RhU _RhYXRh [RhL[Rh[Rh\Rh ^,Rhy^Rh_Rh}a,Rh bRh|cRhd,Rh>eRh5fRhg,RhQhRhjiRhj,RhXkRhzlRh|mRhmRhmRh"oRhIpRhmpRhpRh0rRh #g# ..# ... #. #.# #. #########.# #.........# #.######### #.#g   hobgoblin (asleep) #<# ###  68.9 (13.0)  A hobgoblin comes into view..gg==9.9 (14RhRhߒ+ _The hobgoblin shouts!Rh} ##.g#.... #.########...........#########.<###.g--70.0)Rhw Rh? RhRhF.gRhpA--1Rh̑RhRh~ Rhp F.gRh &2Rh Rh Rh6T####....g########........########.<Rh8>Rh>.=3RhRh@ _The hobgoblin hits you but does no damage.RhWRhCX4Rh\Rh0^7 _You block the hobgoblin's attack.Rhe Rh/"Rh| Rh3You hit the hobgoblin.  Rh5The hobgoblin is heavily wounded.Rh"RhIRhƢ&6.2 (1.3RhtRhT Rh׬Rh2_The hobgoblin barely misses you.RhURh8O  You closely miss the hobgoblin.The hobgoblin is heavily wounded.7.5RhR RhpU @ _The hobgoblin hits you but does no damage.Rh  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.The hobgoblin closely misses you.Rhn -8.9 (1.4RhN Rhݽ @ _The hobgoblin hits you but does no damage.RhD  You completely miss the hobgoblin.The hobgoblin is heavily wounded.RhLE )80.3RhI RhL W _The hobgoblin closely misses you.Rhb  You closely miss the hobgoblin.The hobgoblin is heavily wounded.Rh -1.6 (1.3Rh$ Rhp @ _The hobgoblin hits you but does no damage.RhE   You barely miss the hobgoblin.The hobgoblin is heavily wounded.2.9 _You block the hobgoblin's attack. x2RhZ  You hit the hobgoblin.  The hobgoblin is almost dead.Rh \3--4.3 (1.4Rh Rh - _The hobgoblin hits you.Rh\  You barely miss the hobgoblin.The hobgoblin is almost dead.Rhm] -5.6 (1.3Rhb Rhe 7 _You block the hobgoblin's attack.Rh^ ;  You hit the hobgoblin.Rh E†Rh0 64==Rh .87.0 (1.4Rhb RhM _You kill the hobgoblin!RhsPRhPRhVURhXH _No target in view!RhxIRhՋRhRhd _  You see here a hobgoblin corpse.RhRh _RhRhǕRhd,RhRhRhb:==RhRh>Rh^RhRh՝RhnRhRh,RhݡRhRh,RhRhRhBRhRh+,RhRhRhRh)RhRhRh],RhӴRhRh,  #.#.#  ...   #..S  Rh-v#..  #.. #  #####.##.#  #........#  ###-  RhP.##.#  ....###  #.....# Rh[ #.#.#.#  #.#†#.#S   adder (asleep) RhF #.#.#.#   ..#.#..   #.#.###Rhҿ{ 98.0 (11.0)  An adder comes into view.RhtRhu.SSRhF-9.0 (12RhRh/ _The adder hisses angrily.Rh W#.###......  #.S #####.###....@...##.###.####.##.# ....####....Rh( .#†##.#.#.#..#.#..Rh Rh T.SRhA %200Rhk .0)Rh< Rh Rh1  You hit the adder.  The adder is heavily wounded.=1.3 (1.3 _You block the adder's attack. x2Rh   You closely miss the adder.The adder is heavily wounded.Rh(2.6Rh,Rh= _The adder bites you but does no damage.Rh(  You closely miss the adder.The adder is heavily wounded.3.9Rh+Rh-{ _The adder bites you but does no damage. The adder closely misses you.Rh  You miss the adder.The adder is heavily wounded.RhR!5.2RhRh _The adder barely misses you. The adder closely misses you.RhCH  You closely miss the adder.The adder is heavily wounded.6.6 (1.4RhMRh"PS _The adder closely misses you.RhD  You barely miss the adder.The adder is heavily wounded.Rhǐ^2----7.9 (1.3Rh RhR _The adder bites you but does no damage. The adder bites you.RhB  You barely miss the adder.The adder is heavily wounded.RhxCh3==--9.3 (1.4RhIRh L[ _You block the adder's attack. The adder bites you but does no damage.Rh  You miss the adder.The adder is heavily wounded.10.6 (1.3RhRhz _The adder bites you but does no damage. The adder barely misses you.Rh@8  You sock the adder!RhHG†RhJRh/Rl cbass2 the Trooper  #.#.#Gargoyle  #.#.###RhRHealth: 14/15 ======================--  #.....Magic: 1/1========================  #....AC: 9Str: 19  RhR#...EV: 8Int: 8  Rh(S#.. #SH: 4Dex: 9  #####†##.#XL:  1 Next: 210% Place: Dungeon:2  #....@...#RhVSNoise: =--------  Time: 211.9 (1.3)  #.###.####RhSma) +0 flail  #.##.#Nothing quivered  #....###  ##.....#  #.#.#.#  RhT#.#†#.#  #.#.#.#  ..#.#..Rh,TThe adder is heavily wounded. _You block the adder's attack. The adder bites you but does no damage.  RhNTYou miss the adder.The adder is heavily wounded. _The adder bites you but does no damage. The adder barely misses you.RhoT)You sock the adder!Rh9V _You kill the adder!You have reached level 2!RhC_/  --more--Rhr]9/202/2245%  _Rh( T _20==RhJ z _HP restored.Rh b  You see here an adder corpse.Rh RhI  _Rh Rh Rhl Rh Rhi Rh; Rh Rh` 3==Rh Rhf Rh ,Rhy Rh Rh ,Rh Rh Rh: ,Rh Rh1 Rh ,Rh' Rh Rh ,Rhj Rhs Rh Rh Rh RhT Rh ,RhU Rh Rh ,RhD RhB Rh ,Rho Rh RhB ,Rh Rh Rh  #....  ...=  #..K  Rh }###...  .....  #.#...  #.#...#### #.#.#.@..- #.#.#####. #......##. #....#.##.# #.........# Rh #....#.#### K   kobold (asleep) #####†##.Rh7 #.# #........#.# #.###.###RhY $#..Rh> 28.9 (17.0)  A kobold comes into view. It is wielding a +0 whip.Found a glowing granite ring.Rh'K .  The kobold shouts!Rh6===9.9 (18RhRh33 _The kobold moves out of view.Rh_RhA #....!..... ...=..... #....... ###...K.. ......K #.#.... #.#...##### #.#.#@....# #.#.#####.# #......##.#Rh #....#.##.# #.........# #....#.####KK 2 kobolds (1 wandering) #####†##.#.# #........#.#  #.###.####..Rh 0.0)  A kobold comes into view. It is wielding a +0 whip.Found a smoky orange potion.Rh{Rhy.K.KRhK====30.9 (1RhRhZ( _The kobold shouts!Rh `.......#....!.........=....... ....###..........#.....K.!....K......#..@######.#....#.#####.#.#.##..... #....#.########†##.......#.#Rh< Rh J.KRhJ [=---1Rhl Rhg s _Found a puce potion. You block the kobold's attack.RhW:  You barely miss the kobold. The kobold barely misses you.---3.2 (1.3 _The kobold hits you but does no damage.Rh|14--------4.5RhRh{y _You closely miss the kobold. The kobold hits you with a +0 whip. x2RhDž  You hit the kobold but do no damage. You block the kobold's attack.RhCq2----------5.8Rh6Rh~9 _The kobold hits you with a +0 whip.Rh8  You hit the kobold.Rh )   koboldYou kill the kobold!RhD"w3=-507.2 (1.4Rh)Rh,7 _You block the kobold's attack. x2RhC8.5 (1.3RhiRhz _You closely miss the kobold. The kobold hits you but does no damage.Rh=  You closely miss the kobold. The kobold hits you with a +0 whip.1--Rh&9.9 (1.4Rh RhW _The kobold completely misses you.Rhu^2=-Rhv'41.1 (1.2Rh~Rh\q _You closely miss the kobold. You block the kobold's attack.RhD8  You hit the kobold.RhC)RhQ=42.4 (1.3RhRhJ _You kill the kobold!Rh4RhRhH _No target in view!Rh$$4Rh*-Rh/H _No target in view!Rhb4RheRhΙH _No target in view!RhL4Rh=RhH _No target in view!Rh,4Rh~RhH _No target in view!Rh 4Rh RhC _No target in view!Rh4RhRhARh RhI Rh Rh Rh 4Rh͌ Rho Rh4 4Rh6 Rh" Rh> 4Rh Rh Rh( 4Rhi Rh RhA[3Rh]RhbRhLc$ _RhrgRh(m,RhZoRhrRh6sS3=Rh}uRh>xRhxRh={Rh[~,RhBRhRhRh W4==RhBRh,RhbRh,Rh@RhM,Rh]RhRhע9=RhsRhRhH15==RhRh/,RhRh,Rh~Rh,Rh{Rh;6Rh[F===RhRh2RhRhrRh,Rh1Rh,RhRhRh4a7==RhRhl,RhRh,RhRh,RhRhRh9=Rh%Rhw8=Rh,Rh}Rh* ,Rh RhF,RhzRh99Rh!E==RhRhn,Rh!Rh%,Rh'Rh*,Rh,Rh/Rh/j20===Rh2Rhn7Rh8:Rh:Rh<RhjDz _ Things that are here:  a +0 whip; a kobold corpseRhGRhG _RhLRhQRh;V,RhdXRha#. .. #.#######'#### #............# ##....!# .....=# #....# ###...........# #.......@.....#-#.#..)).......##.#...##########.#.#.##.#.###Rh{b##.##......##.##....#.##.# #........ #....#.###Rhal78.4 (36.0)==-9.4 (37RhbvRhyQ _h - a puce potionRhQ 3Rh RhX RhJ BRhc Rh ,Rh Rh Rh& Rhm Rh Rh  # #### #. ... #.#######'#### #...# ####....!.......# ....# #####...........# ###...........# #.....Rh{ ........# #.#..)).......# #.#...######### #.#.#.....# #.#.#####.# #......##.#Rh] 282.0)Rh +3.4 (4Rh% Rh * 1 _i - a +4 ring of protectionRhzRhEquip which item?  - - Unarmed Hand Weapons (go to first with )) Rh a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)e - a ring of wizardry  i - a +4 ring of protection[?] describe selected Rhe[!] equip|wield|wear|put on[tab] equip|unequip RhC;RhJ@RhNFcbass2 the TrooperGargoyleHealth: 20/20 ========================#####Magic: 2/2========================#....AC: 9Str: 19#.#######'####RhFBEV: 8Int: 8#............#SH: 4Dex: 9####....!.......#XL:  2 Next: 54% Place: Dungeon:2.......@........#Noise: ---------  Time: 283.4 (0.0)#####...........#a) +0 flailRh!G###...........#Nothing quivered#.............##.#..)).......##.#...##########.#.#.....##.#.#####.##......##.# _No target in view! _No target in view!  RhDGThings that are here: _a +0 whip; a kobold corpse _h - a puce potion _i - a +4 ring of protectionRhPJ139 (0.5RhWRhZ8 _i - a +4 ring of protection (worn)RhRhRInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn)Rh'e - a ring of wizardry Scrolls (go to first with ?)  f - a scroll labelled ESEEFA VILICIMN  g - a scroll labelled HISCHU HOCSIGG Potions (go to first with !)d - 2 potions of might  h - a puce potionRh e - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Rh(Rh]/Rh8cbass2 the TrooperGargoyleHealth: 20/20 ========================#####Magic: 2/2========================#....AC: 13Str: 19#.#######'####EV: 8Int: 8#............#SH: 4Dex: 9####....!.......#XL:  2 Next: 54% Place: Dungeon:2.......@........#Noise: ---------  Time: 283.9 (0.0)#####...........#a) +0 flailRh9###...........#Nothing quivered#.............##.#..)).......##.#...##########.#.#.....##.#.#####.##......##.# _No target in view!  Things that are here: _a +0 whip; a kobold corpse _h - a puce potion _i - a +4 ring of protection _i - a +4 ring of protection (worn)Rh@A4.9 (1Rh7Rhd2 _You drop a ring of wizardry.Rh"3Rht$Rh'Rh*,Rh/Rh8h# #####. ... #.#######'####  #......# ##### .......=..# #####...........# ###.....##.......##.#..)).......##.#...#####Rh9#####.#.#.....#Rh96#.#.#####.#Rh?-5Rh@$6.9 (2Rh/ERhHY _e - a smoky orange potionRh 5 3Rh6 Rh: Rh2= ,RhrB ,RhB Rh:C RhD RhBG RhyI ,Rh@K RhL Rh_O ,RhxP RhmR RhT ,Rh0V RhmX @  There is an open door here.RhY Rh=Z  _RhZ Rh \ Rh:] ,Rh] Rh^ Rh_ ,Rh:` Rh(a Rhhb ,Rhb RhEf Rhf ,Rhg Rhh Rh`j ,Rhj Rhk Rhym ,Rhm Rho RhBp ,Rhp RhJr Rhs ,Rh`t Rhu Rhv Rhv Rhw Rhx Rh-~ .>#..#.. ..  ##.###  ....#  #..######  Rh~ ## 301.9 (15.0) ##.#....#  #.# ...#  #.# ...# Rh '#.# #.# #.# ## #####.#. #.....##.#######'#####Rh B2.9 (16Rh9 Rh ; _Found a stone staircase leading down.RhKIRhLRhaNRhQBRhQ,Rh@RRhSRh5U,RhURhWRhX,RhYRhdZRh[,RhH\Rh2]Rh(^RhU^Rh^Rh_Rhf`,Rh`Rh_aRha,Rh"bRhbRh0c,RhvcRh dRhdRhdRheRhqfRhsgRhgRh.hRhjRhl,RhlRhs>  #....##..#######.......###.#....##.##...###.##....# #.#####.# RhZt2#.# #.### #####.# #..@# 14.9 (12#.....# ###'# ####'##### ... ........# #.... ........# #..... ........# #.[.... ........# #....... Rht........# #........ ........# _You open the door.RhXwC _Found a robe.Rh>3Rh?RhqRhRh: _Rh@@  There is an open door here.Rh Rh  _Rh RhMRhE,RhYRhaRhw,RhXRhARh,Rh=Rh@!Rh#,Rh%Rh'Rh),Rh*Rh,Rhx.Rh.Rh/Rh'2Rh3,Rh=5Rh7Rh9RhZ9RhG:Rh>RhqE.# #........# .# #........#.!..... .# #.[......+...w... .# #........#....... .#.......#....... RhEr.#.......#....... .#.......#.g..# ##.......#....## #########@.....# #.####.#RhoF # ......$w   ribbon worm (asleep) ##.....#g   hobgoblin (asleep) #####.# RhO 20  A ribbon worm and a hobgoblin come into view.Found an orange potion.RhQRhY.w.gwgRh]ZK====5.9 (11RhdRhgF _The hobgoblin shouts! You hear an angry hiss. x2RhRhU.wRhf=---7.3 (1.4)RhURh9 _You closely miss the hobgoblin. The hobgoblin closely misses you.Rh{  You hit the hobgoblin.  The hobgoblin is heavily wounded.Rh|O  The hobgoblin hits you but does no damage.Rhу.wl l   frilled lizardRhQD---8.7RhERh_a _A frilled lizard comes into view.Rhl  You hit the hobgoblin but do no damage.RhRh  The hobgoblin is heavily wounded.A frilled lizard comes into view.Rh[Rh<  The hobgoblin hits you.Rhl.wl.l 2 frilled lizards (1 wandering)Rhb`17----30.0 (1.3Rh;Rh@ _The hobgoblin hits you but does no damage.Rhg  The frilled lizard hisses angrily.  You thump the hobgoblin!RhRh\  You kill the hobgoblin!Rh8RhS .l.wl.ll 2 frilled lizardsRhN----621.3RhRhFb _The frilled lizard hisses.RhSRhRh  .ll.  You hit the ribbon worm but do no damage.Rhd V8=2.6RhnRhQ9 _You block the ribbon worm's attack.RhpU  You thump the ribbon worm!Rhr  The ribbon worm is heavily wounded.The ribbon worm bites you.Rhz.ll. Rhh{_6--=3.9RhRhF _The frilled lizard bites you but does no damage.Rh^1d#### #..# ..# #..# .# #........#.!..... ..# #.[......+....... ..# #........#....... ..# #........#....... ..# #........#....... ..# #..#l...# ### #.......@#w...###########......# #l####.# # . .....l   frilled lizard ......$##.....######.#Rh!3Rh4O  The ribbon worm attacks as it pursues you!Rh<R†wl.w   ribbon worml   frilled lizardRh=4-40RhCRhBFC _The ribbon worm bites you but does no damage.RhUOS  You hit the ribbon worm.RhZ ll 2 frilled lizardsThe ribbon worm is severely wounded.7RhI[K=--6.3 (1.4RhbRhf9 _You block the ribbon worm's attack.Rh>  You sock the ribbon worm!Rh,Rh%l.ll 2 frilled lizardsRh]Z=79=7.6 (1.3RhRhO _You kill the ribbon worm!Rhv Rh Rh  You barely miss the frilled lizard. The frilled lizard barely misses you.Rh2 0-8.9RhQ Rh/ F _The frilled lizard bites you but does no damage.Rh; @  You hit the frilled lizard.Rhp Rhs .   frilled lizardRh" Z83-40.2Rh* Rh- R _You kill the frilled lizard!Rh a  You miss the frilled lizard.Rh҂ V8=1.5Rh RhR F _The frilled lizard bites you but does no damage.Rhz@  You hit the frilled lizard.RhF†RhL=72.8Rh-#Rh%R _You kill the frilled lizard!Rh~p.# #.# # #.#.!.....# #.[+....... # #........#....... # #.#....... # #.#....... # #.#....# ## #.#†...## #########@.....#  #.####.# #.. ..........$##.....######.# RhȣRh~4-30RhΩRh{ _You see here a frilled lizard corpse.RhN-Rh Rh? Rh{ORhPRhEVRhXRh4RhRhRhVvQRh4Rh?RhRh@RhhARhHRhJRh`4RhfRhRh`4RhOgRhhRhRhRhRhRhh Rhi Rhmj Rhm ,Rhr Rhu a9=Rhpw Rhy Rhy Rh?{ Rh9~ Rha~ Rh Rh( BRhu _ _You start resting.Rh 8.8 (520===Rh $9.8 (6RhU Rh " _HP restored.RhG3RhlIRhRLRhO,RhYT,RhBU,Rh;VRhWRhY,RhZRh\Rh _P==RhH`RhaRhc,Rh-eRhg,RhiRhkA _You now have 10 gold pieces.Rhm3RhnRhpRh$r,RhsRhzA #........#.......  #........#.......  #........#.......  #........#....#  #........#†...##  #########†.....#  #.####.#  ###...##.#  #.....@..# #........#######..............###.....#######Rh{W#####.# #.# ... #.###.#RhNW57.8 (88.8 (9RhRh/b _j - a scroll labelled DIFU ISTUMORRh Rh: 3Rh Rh Rh Rh, ,Rh ,Rh Rh Rh ,Rhl Rh Rh ,Rh Rho Rh ,Rh Rh Rh: ,RhY Rh Rh ,Rh@ Rh Rh ,RhJ Rh Rh Rh? Rh Rh3 Rh ,Rh Rh Rh ,Rh Rh6 ##...## ##....# #####.# # #.### ###### #Rh # #....# #'#######....##### # #........#........##........#.....!..#Rh #........#.@......##.[......+........# Rh5 #........#........# #........#.........#........#.........#........#....##...Rh[ z#........#†...##...Rh} #########†.....# ..#.####.#Rh 769.8 (11.0)Rh^ &70.8 (12Rh RhG# T _k - an orange potionRh3RhSRhRh,RhC ,Rh Rh Rh RhRh",Rh0RhRh,RhRh,RhRhy"t _e - 2 smoky orange potions (gained 1)Rh$3Rh%RhS(RhI*,Rh*Rh9-Rh.,Rh/Rh1Rh3,Rho4Rhv7Rh9,Rh:Rh=Rh?,RhARhCRh%E,Rh&FRhIRhL,Rh+MRhEPRhQRh*RRhOSRhURh!X,RhXRh\Rh],Rh_RhcaRhNcRh~cRhweRhEn..#........# ..#........# #.... ..#........# #...# ..+........# #...# ..#........###...# ..#.........##...# ..#.........##...# ..#....##....#...# ..#†...##.......@# ##†.....#......###  #.####.#....#..# ##...##.#....##... ........###### ##.# ........###### .# ...... . ##..... .  #RhvY87.8 (178.8 (18Rh{Rha _l - a scroll labelled UKLOABBINKARh% 3Rh Rh XRh XRh Rh ,Rh} Rh Rh ,RhL Rh Rh ,Rh RhJ Rhz ,RhF Rh- Rh ,RhR Rh RhW ,Rh Rh Rh ,RhC Rh} Rh ,Rhp Rh Rh Rh Rh Rh Rh% †...##........#.#...#......###.# ####.#....#..##.#####.#....##......#...#########.##..#...#########.### .#........Rhy ..##########.#. ###.# #.#99.8 (11 Rh ? #.# #......>..# ... ###########  #.##  Rh j#.#  #.# Rh' Rh% D400.8 (12Rh,) Rh5+ ; _Found a stone staircase leading down.RhO.3Rh.Rh0Rh5Rh6Rh8Rh9Rh9Rhj:Rh<Rh5>Rh?Rhu@RhCRh:DRhkDRhERhFRh.H,RhHRhJRhK,RhKRhMRhMRhNRhORhUnRhxVBRhXRhY,RhoZRh#\Rh]BRh;aRhb,RhbRhdRhe,RhHfRhhRhiBRhikRhl,Rh9mRhanRhpRhpRhqRhsRhtBRhswRhx,RhyRh+ _You open the door.Rh@  There is an open door here.RhRhO _RhRhٱRh,RhRhRh,RhRhRhdRh   ###+### #.....# #.@...# #.....#  #.....#  #######.....##....##.....# ##....##### ###.....# .#........# #.......# .#........# #.......# .#........# #...#'###You pick up a book of Party Tricks and begin reading...Rh Y28.8 (289.8 (29RhRhr  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.Rh3RhkRhRhXRhBRh7 _You open the door.RhRh_RhRh@  There is an open door here.RhRh _RhRh;Rh,RhRhRh,Rh%RhoRhRhRhRh ###.>##.##.#+.# #.# ########'### #.......@..# 36.8 (7.0)#..........# #..........#  ########'### #.....# #.....# #.....# #.....# ###### #.....# _You open the door.Rh[ _Found a stone staircase leading down.Rh3RhoRhRhRhz _  There is an open door here.RhRh1 _RhRhRh?,RhRh>7 _You open the door.Rh 3RhRhRh### .S #####.####........>#.......#.# .......#.#  .#  #.#  ########'### #..........##..........##..........#Rh>S   adder (asleep)########'### #...# #.....#RhTw 40.8 (4  An adder comes into view.RhRht.SSRh+1.8 (5Rh%Rhr _The adder hisses angrily. _There is an open door here.Rhcv### .. ######.####S..>#.#.##.#.'.#........#.# #########'### #...# #....# #..........#########'###  #.....#RhwRh~P.SRhL22.8 (1 _Rh"RhRh  You hit the adder.  The adder is heavily wounded.Rhnf18---=4.1 (1.3Rh@ RhC R _The adder bites you. The adder bites you but does no damage.Rhl   You hit the adder.  The adder is almost dead.9=--5.4Rh3 Rh R _The adder barely misses you.Rh 9  You thump the adder!Rh G†Rh Rh cbass2 the TrooperGargoyleHealth: 19/20 ======================--###Magic: 2/2========================..AC: 13Str: 19######.####Rh EV: 8Int: 8.........>#SH: 4Dex: 9.......†#.#XL:  2 Next: 137% Place: Dungeon:2.......@#.#Noise: =--------  Time: 446.6 (1.2)........'.#a) +0 flail........#.#Nothing quivered#########'####..........##..........##..........#########'####.....#The adder is heavily wounded. RhB _The adder bites you. The adder bites you but does no damage.  You hit the adder.  The adder is almost dead. _The adder barely misses you.You thump the adder!Rh _You kill the adder!You have reached level 3!Rh /  --more--Rh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? RhPu23/24=3/32138% RhVRhXU _You feel stronger. x2Rhu 3RhKv Rhx Rh y $ _Rh } XRhs ,Rh Rh ~4==Rh Rh RhF ,Rh ,Rh ,Rh֌ Rh! Rh Rh Rh7 Rh Rhu Rh 9=Rh Rh! Rhݘ ,Rh0 Rh Rh+ Rhp Rh6 Rhz Rh ,Rh Rh RhV ,Rh RhF Rh #.K..#....#....#.....0########+......####....######.####!....@........>#-######........†#.# #.........#.# Rh̶ #.........'.# #.........#.# ###########'###K   kobold (asleep) #..........# #..........# # #..........#Rh 58.6 (12.0)  A kobold comes into view. It is wielding a +0 short sword.Rh i.KKRh F-9.6 (13Rh Rh + _Found 3 flux baubles.RhY #....# #....# #..K.# #....# #....# ####...0########........+......#  ###...@######.####...!......>########.†#.# #.#.# #.'.# #.........#.# ###########'###  #.# #.#RhRhϨx.K60.0)Rh߰RhRh^<_####.K #....# ####...0#######.......@+......# ####....######.###...!.............>#######........†.....#....'.........#.############'##Rh>RhF.KRh&1Rh RhfJ####. #...K# ####...@#######........+......# ####....######.###...!.............>#######........†......#......'.........#.############'##RhD=2RhRhBx _You block the kobold's attack. _You see here 3 flux baubles.RhW8  You hit the kobold.Rh`C)Rh6203.8 (1.2RhRhpJ _You kill the kobold!Rh/4RhQRhH _No target in view!Rh4RhRhIH _No target in view!RhuRhuRh~RhH _No target in view!Rh4Rh Rh H _No target in view!Rh4RhRhUH _No target in view!RhD-4Rh4RhG7C _No target in view!Rho4RhvRhxRh(4RhRhRh4RhRheRh|3Rhf _Rhu,RhB,RhRhuRh`,Rh1RhjRh,RhRh,RhRhi _h - 2 puce potions (gained 1)Rh3Rh1Rh;Rh.[#....##....# #....# #....# #...)# ######...0######## ..........+......###########....######.###S......@...............>-#############........†#. #.........#.Rh #.........'. #.........#. ###########' S   ball python (constriction, asleep) ### #........ ..# #........ ..###### #........Rh} 9.8 (6.0  A ball python comes into view.RhoRhg..SS)RheF-70.8 (7Rh:Rh85 _The ball python hisses angrily.Rh 4Rh Rh b _A ball python is nearby!Rh>L #....# #....# #....# #....# #...)# ######...0# ...+......##....######..S...@....#.†# #.# . #.' . #.# . # .### #.# # #..###### #Rh@Rh GA.SRhG21.8 (1 _RhMRhDORh  #....# #....# #....# #....# #...)# ######...0# ..+......##....######..S#.† > #. .. #. .. #. .. #.### #.# #  #..###### #RhS Rh `.S2Rh Rh RhW G  You barely miss the ball python. You block the ball python's attack. x2  The ball python bites you but does no damage.-1 =4.1 (1.3Constr Rhv] Rh_ z _The ball python grabs you. The ball python constricts you.Rh| >  You sock the ball python!Rh i.Rh K4 8 25.4Rh Rh+ O _You kill the ball python!Rh|l 4Rhq Rht H _No target in view!Rh 4Rh Rh H _No target in view!RhB4RhGRh JH _No target in view!RhS4RheRh'H _No target in view!Rh'4Rh'Rh(H _No target in view!Rh4RhRh C _No target in view!Rh 4Rh!RhZ#Rhr3RhssRhvRh#xRh|| _Rh}Rhg~Rh,RhRhRh2,RhRhRh,RhRhRhh,Rh,RhRh,Rh=RhȏRhBRhRhRh,RhiRhÕRh,RhxRhИRhRhDRhRhRh[,Rh"RhRhC,RhRhRh,RhHRhHRhz,Rh<Rh|Rh,RhPRhRh:,RhRhxQ _ There is a stone staircase leading down here.RhȲRh _Rh RhARhRhYRhRhQRhe,RhRh RhZ,RhRhRh<,RhRhRh,RhJRhRhl,RhRhRhBRhRh,Rh|RhRhE,RhRhRhcBRhRhG,RhRh^Rh,RhRhRh:,RhRhgRh,RhRhpRhU,RhRhRh-,RhRhRh,RhZRhRhG,RhRhRh,Rh-RhRh,RhmRh2Rh,RhRhRh,Rh-Rhx Rh ,RheRh@  There is an open door here.RhRhi _RhnRhRh8,RhRh%Rh; Rh Rh"RhZ$Rh&,Rh`(Rh2+Rh,,Rh-Rh0Rh'2,RhR3Rh5Rh7,Rh8Rh9Rh;,Rh|<Rh=Rh>,Rh?RhoARh B,RhMBRh(GRhEH,RhHRhfJRhK,RhLRhNRh;PBRhQRhR,RhSRhTRhV,RhRWRhUYRh`#.##..#.b#.##.#.###.###.#.##..#.#....#..#######.######.......# #.# ##.#....#  #$# #.##...##  #@# #.##....# - #.# #.#####.#  #####.#.# #.## Rh` #.....# #####.# # #.###.# #.....# ###' #.#######'##### #.. b   bat (asleep) #............# #.. ####............# #.. .......=........# #.[Rhc1533.4 (58.0)RhcdRhdRh@k].bbRhkF-4.4 (59Rh qRhsV _A bat comes into view.RhU #.  ..#.  #.#.  #.#.##....#  #b#....#.  #.#.  #.# ##.  #$# #.  #@# #.  #.# #.  #####.# #.#  #.....# #####.#  #.###.# #.....#  #.#######'#####  #............#    = #.[RhW`g #.  ..#.  #.#.  #.#.##....#  #b#....#.  #.#.  #.# ##.  #$# #.  #@# #.  #.# #.Rh`a&  #####.# #.#  #.....# #####.#  #.###.# #.....#  #.#######'#####  #............#    = #.[Rhg4RhmRhSw ..##..#..#.##.....###.##.#.##....# b#....#..##########....# ##.#....# .##...#.RhwV.##... #..#####.# ####.# #.##.....# #####...RhTx3.###.# #.....# ###'.#######'##### ####..... _A bat is nearby!RhtyRh%zRhE_.b=5.4 (1.0)RhURh|s _The bat barely misses you. _You see here 7 gold pieces.RhJ<6RhRhe _You now have 17 gold pieces (gained 7). The bat hits you but does no damage. x2Rh  You hit the bat.  The bat is moderately wounded.Rh Rh b. 7.7 (1.3Rhk Rh< 1 _You block the bat's attack.Rh# 5..>..#..#.##....#.####....# .#....#..#####b######...##.#....# #... ####.#####.# ##Rh# ....# #####....# #.....# ###'#######'##### Rh+% Rh% RhA+ &b.Rh+ ,80Rh0 Rh2 : _The bat hits you but does no damage.RhG#####..#########..#...>..#..#.##.....#.###.##b#.##....# ....#..##########...##.#....# #... Rh####.#####.# ##....# #####....# #.....# ###'#######'#####RhmRhgRh<9RhFRhs1 _You block the bat's attack.Rht ##............######..#########..#...>..##..#.##.....#.###.##b#.##....# ....#..##########...##.#....# #... ####.# ####.# ##....# #####...Rh|n.# #.....# ###'RhRhRhv_ 40RhRh: _The bat hits you but does no damage.Rh _You block the bat's attack. _The bat hits you but does no damage.  You hit the bat.  The bat is moderately wounded.Rhg&2.0 (1.3RhYRhKp _You block the bat's attack. The bat closely misses you. x2Rh7  You thump the bat!Rh@k†Rh553.2 (1.2Rh`RhG _You kill the bat!Rhp4RhuRhB{H _No target in view!Rh4RhRhSH _No target in view!Rh{4RhRhH _No target in view!Rh#4Rh(Rh*H _No target in view!Rḧ4Rh.RhH _No target in view!Rh 4Rh Rh @ _No target in view!Rh[ 4Rh Rh Rho6 4Rh*; Rh/> Rh* 4Rh Rh Rh1 4Rh6 RhZ: Rh 4Rh Rh Rh, 4Rh'0 Rh2 RhC 3RhD RhE RhG RhG $ _Rh K RhlK ^ _ You see here a bat corpse.RhM RhM  _Rh*N RhP RhU (.##. ##########.#.## ##............######..#########..#...>#..#.##..#.#.###..##.....@#.##....# -5.2 (2.0######.#.###.### †#.##....# #.#....#..#######.######.......##.# ##.#....##.#RhV !Rh[ 7-Rh@\ $6.2 (3Rh` Rhb - _Found 6 poisoned darts.Rh3RhRhERhRh{Rh,Rh,Rh6RhRhvRhRhRhORh=,Rh@RhRh,RhWRhIRhRhRhRh:Rh,RhpRhC  You see here 6 poisoned darts.RhiRh _RhRhRhs,RhRhn7 _You open the door.RhRhRh Rh@  There is an open door here.RhRh _RhVRh Rh Rh Rh Rh Rh,RhRh4Rh ,RhRhRh,RhtRhRh?,RhIRhYRh_,RhRh Rh!Rh"Rh"Rh$Rh&,Rh<(Rh*7 _You open the door.Rh,3RhU-Rh0@  There is an open door here.Rh2Rh+3 _RhR4Rh6Rh8,Rha8Rh9Rh:,Rh;Rh<Rh=Rh3>Rh>Rh?RhrA,RhBRhYCRh~DRhDRhpERh}FRhjG,RhGRhHRh J,RhJRh0LRh\M,RhMRhORh2P,RhPRhQRhR,Rh SRhTRhW,RhWRhYRhPar ########  #@.?...#  #.####b# .# ###.####...# RhaTb   bat (asleep)#....###....# ######### #....#Rh{d0782.0)Rhe,Rhi`b.bRhj,9.2 (33RhnRh.pV _A bat comes into view.Rh?# #.@b...# #.####.# #.# #.####.####...# #....###....# #....#RhRhRh n?.b=80.2 (1.0)Rh`f _The bat barely misses you.Rh # #..@.b.# #.####.# #.# #.####.####...# ##....## ##....# # #....# #RhN Rh Rh\ &1Rh RhA _The bat hits you but does no damage. _You see here a scroll labelled HIOXZU XIGYQ.Rh3 # #..?@b.# #.####.# #.# # ###...# ##....## #.#....# #. #....# #.Rhj< Rh= &2RhA RhtD T _The bat closely misses you. x2Rh ,Rh} Rh &.bRh -3.5 (1.3Rh RhF c _You miss the bat. You block the bat's attack.Rh D# #..?.@.# #.####b# #.# .# #.# .####.# .####...# ..##....## ###.#....# #. #....# #.Rh)  The bat hits you but does no damage. The bat barely misses you.RhO* ,40Rh3 Rh5 : _The bat hits you but does no damage.Rhȃ ,RhO  You closely miss the bat. The bat hits you but does no damage.Rh) -5.9 (1.4Rh Rh Q _The bat closely misses you.Rhz6  You sock the bat!RhO j.Rh<#577.2 (1.3Rhg'Rh**G _You kill the bat!Rh4RhjRhH _No target in view!Rh4RhRhH _No target in view!Rh[4Rh`RhcH _No target in view!Rh4Rh^ _No target in view!RhxRhyRh^^ _No target in view!RhA 4RhRh@ _No target in view!Rhw4Rha}RhRhN4Rh,RhRhN4Rh-RhRhZ4RhRhRh4RheRh'RhRhRhORhRhc4RhhRhIlRh4RhRhRh5 #Rh  #..?@..# #.####.# #.# .# #.# .# ###.# .# ###...# ..  #....## ## # #....#Rh: ## #....# #Rh] RhV %-Rh 80 _RhRh-Rh ! # #..@...# #.####.# #.# .#  #.# .#  ###.# .#Rh~  ###...# ..  #....## ## # #....# ## #....# #Rh Rh 9-9Rh Rhʖ Rhd %90.2 (2RhB Rh _ _m - a scroll labelled HIOXZU XIGYQRh֐QRhJ # #.@....# #.####.# #.# .# #RhK.# .# ###.# .# ###...# .. #....## ## #....## #....#RhSA1.2 (1RhSRhURha@######## #......# #@####.# #.# .# #.# .####.# .####...# .. #....## ## #....# ######### #....# ........####....#RhcERhE&2RhXLRhC ########......#####.# ##.... ........'..#....#RhRh3RhRh|Rh 4 ########......#### #####.........##.#.... ........##.#....##### Rh$ <4Rh' Rh2) Rh ########......#### #####...#....## ###.##.... #......(.#.###'##.... Rh<5RhRhRh+O ########......#### #####...#....## ### ###'# ########.#.....################## Rh1<6Rh~6Rh8Rh ######## #......# #.####.# #.# .# #.# .####.# .####...# .. #...@## ## #....#  ######### #....#  ........####....#  .'..#....#  .##.#....####  #(.#.###'## ...  ########.#.....#################  #...#.########...............Rhڲ <7Rh Rh RhP######## #......# #.####.# #.# .# #.# .####.# .####...# .. #....## ## #..@.# ######### #....# ........####....# .'..#....# .##.#....### #(.#.###'## .. ########.#.....################ #...#.########.............. #....#############Rh<8RhRh8Rhg #......# #.####.# #.# .# #.# .####.# .####...# .. #....## ##Rh #....# ######### #.@..# ........####....# .'..#....# .##.#....#Rh/9# #RhCj(.#.###'##RhU) .Rhg ########.#.....###############Rhz] #...#.########.............RhF #....######..############Rhg ###..#...>...#Rh Rh$&9RhNRhRh ####.# .######...# ......## ## #########........###RhrG'..####..#.##..#.#Rh[600Rh X  ######...# ......## ## #########........###Rh[ '..####(.#.###'#.#.###..#.##..#.#Rh <1RhC Rh Rh+ / ######...# ......## ## #########........###'..####(.#.###'#.Nothing quivered#......#.##....#Rh1 <2Rh?7 Rh,8 Rh4.#.# .# ###.# .# ###...# .. #....## ## #....# # #....# .####....# .'..#....# .##.#..@.# ##......(.#.###'## .#.#.....###...#.########.#....######..# RhsRh3RhRhfRhW #####.......## ## RhL#########........###'..#####Rhp(.#.###@##..Rho#######.#.....###################RhNNothing quivered######.#.###.###RhZRhRh4RhRhQ _There is an open door here.RhV###...# .. #....## ## #....# ######### #....# ........####....# .'..#....# .##.#....## #(.#.###'## . ########.#...@.############### #...#.########............. #....######..############ ###..#...>...# #..#.##..#.##.###..#.##..#.# #......#.##....# ######.#.###.### #†#.##....#RhiRh-5 _RhRhRhth  ###...# .. #....## ## #....# # #....# .####....# .'..#....# Rhh .##.#....#  #......(.#.###'##  #.#..@..#Rhh } #...#.## #....######.. Rhi r ###..#...>...# Rh$i 7 #..#.##..#.# RhDi r #.###..#.##..#.#  #......#.##....# Rhbi C ######.#.###.### Rhi k #†#.##....#Rhp <6Rhv Rhx Rhk3 ###...# .. #....## ## #....# # #....#Rhk .####....# .'..#....#Rhk` .##.#....#Rhk #......(.#.###'## Rhld#.#.@...#Rh*lJ #...#.##Rh;l< #....######.. Rhl ###..#...>...#  #..#.##..#.#  #.###..#.##..#.#  #......#.##....# Rhl ######.#.###.###  #†#.##....#RhtRhKt&7Rh:yRhzRh6 ###.# .# ###...# .. #....## ## #....# ######### #....# .####....# .'..#....#Rh{ ..##.#....# #......(.#@###'## ########.#.....############Rh~#...#.########.......... #....######..############..#...>...# #..#.##..#.#Rh8 #.###..#.##..#.#Rhf #......#.##....#######.#.###.###RhRh0&8Rh+Rh!RhM  ######...# ..# ########### #.....###.....'...##@#..........(.#.###'## ########.#.....#############...#.########..........RheRh&9RhRh&RhS  #.# .# #.# .# ###.# .# ###...# .. #....## ## #....#Rh  ######### #....# .####....# ........'@.#....# ........##.#....# #......(.#.###'## ########.#.....###########Rh #...#.########......... #....######..###########..#...>.Rh D..# #..#.##..#.#Rh N #.###..#.##..#.#Rh9Rhv'10RhIRhRh/ #.# .# #.# .# ###.# .# ###...# .. #....## ## #....# ### #....#Rh!R .####....# .@..#....# .##.#....# #......(.#.###'## ########.#..... #...#.######## #....######.. RhHk ###..#...>...# Rhi #..#.##..#.#  #.###..#.##..#.#RhPRh&1RhrRhQ _There is an open door here.Rh ] #.# .####.# .####...# .. #....## ## #....# ######### #....# ........####....# .'..#....# ##.#....#Rhw Y #(.#.###'## ########.#.....######### #...#.########....... #....###### ###..#...>...#Rh h #..#.##..#.##.###..Rh s#.##..#.# #......#.##....#Rh Rhq -2 _Rh! Rh" ¶Rhe #####.......## ## #########........###'..###.##.#.###'########.#.....#########Nothing quivered..#######.#.###.###¶Rhl<3¶Rh_¶RhxT _You see here 6 poisoned darts.¶Rh 4Throw: 6 darts (poison)¶Rh T _n - 6 poisoned dartsĶRh`ĶRh̴L  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.9   3.4  +1   k - Spellcasting   0.0   1.2  -1           b * Maces & Flails   2.7   3.0   0      ĶRh c - Axes   1.3   1.2  -1       d - Staves   1.5   1.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.2  -1                      g + Armour3.6   3.4  +1      ĶRhH h - Dodging   0.0   1.4  -2       i - Shields   3.2   3.4  +1       j - Stealth   0.0   0.7  +2                      ĶRh                The relative cost of raising each skill is in cyan.  ĶRhضSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ĶRh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsĶRh{= f + Throwing 0.0ĶRhU ĶRh%Z ĶRh_ ###.# .# cbass2 the Trooper###...# .. Gargoyle#....## ## Health: 24/24 ========================#....#ĶRh_ aMagic: 3/3========================######### #....#AC: 14Str: 21........####....#EV: 8ĶRh*` Int: 8........'..#....#SH: 4Dex: 9........##.#....#ĶRhJ` XL:  3 Next: 27% Place: Dungeon:2#......@.#.###'##ĶRh` Noise: ---------  Time: 614.2 (0.0)########.#.....######### a) +0 flail#...#.########....... Throw: 6 darts (poison)#....######..#########..#...>...#ĶRh` #..#.##..#.##.###..#.##..#.##......#.##....#ĶRh` E######.#.###.### _No target in view! ĶRh a u_m - a scroll labelled HIOXZU XIGYQ _There is an open door here. ĶRh%a g_There is an open door here. _You see here 6 poisoned darts. ĶRhDa ?_n - 6 poisoned dartsĶRhze ĶRhe ĶRhUi ĶRhk ŶRhwIŶRhzŶRh{,ŶRhf,ŶRh/XŶRh,ŶRhŶRhbŶRh}ŶRhŶRhŶRhʼnŶRh݊,ŶRhMŶRhŶRhŶRh&ŶRhŶRhГ;  There is a shaft here.ŶRhŶRh- _ŶRhŶRh ŶRhÙ,ŶRh]ŶRhŶRh;ŶRhgŶRh ŶRhkŶRhŶRhؠŶRhŶRh ŶRh,ŶRhHŶRhŶRh,ŶRhŶRh)ŶRhr,ŶRh ŶRhЭŶRh4,ŶRhŶRhŶRh9,ŶRhŶRhŶRh!,ŶRhŶRhIŶRh:,ŶRh߼ŶRhϿ@  There is an open door here.ŶRh3ŶRh _ŶRhVŶRh ŶRh ŶRh=ŶRhŶRh/ŶRh(ŶRhSŶRhŶRhAŶRh,ŶRhŶRhOŶRhL,ŶRhŶRhŶRhŶRhŶRhŶRh0ŶRh,ŶRhŶRh@  There is an open door here.ŶRhŶRh _ŶRhfŶRhRŶRh,ŶRhŶRhŶRhSŶRhwŶRh'ŶRh}ŶRhŶRhŶRhŶRhWŶRhhŶRhŶRhUŶRhŶRh%,ŶRhŶRhŶRht,ŶRh7ŶRhŶRhŶRhŶRhTŶRhŶRhŶRhŶRhmŶRhŶRhŶRhŶRhYŶRhtŶRh,ŶRhCŶRh)ŶRhŶRh<ŶRhŶRhŶRh,ŶRhIŶRh1ŶRh<ŶRhiŶRhŶRhŶRh ŶRh9ŶRhŶRhŶRh,ŶRhŶRhEŶRh>ŶRhaŶRhŶRh9 ŶRhg ,ŶRh ŶRh0 ŶRh,ŶRhTŶRhŶRh5ŶRhŶRhŶRhŶRhŶRhs,ŶRhŶRh7ŶRhŶRhŶRhkŶRhŶRhŶRh'ŶRhŶRh#ŶRhgŶRhŶRhŶRh!ŶRh"ŶRh#ŶRhw#ŶRh%ŶRh_&ŶRh&ŶRh'ŶRhN(ŶRh)ŶRh)ŶRh.*ŶRh+ŶRh-ŶRh6-ŶRh-ŶRhP/ŶRh0,ŶRh1ŶRha2ŶRh3ŶRh3ŶRh4ŶRhh6ŶRh=#.# #.# ŶRh:=###.# #.### ###...# #...# ###ŶRhY=#....## ####.# #..ŶRhx=#....# #....# #.. ŶRh=##### #....# #.#### #.. ŶRh=....####....# #.# #.. ŶRh=....'..#....# #.# #.. ŶRh=....##.#....# #@# ######.. ŶRh >.....#.###'## #.....g.. ........ ŶRh>a####.#.....#################### ŶRhH>O...#.########.................... ŶRhZ>O^#....######..################### ŶRh>.###..#...>...# g   hobgoblin (asleep) ŶRh>_.# #..# .###..#.##..#ŶRh>9.# ......#.##....ŶRh>"#ŶRh...# # #..#.##..#.# ŶRh ]# ###..#.##..#.# # .....#.##....#ŶRh9 ^ # ####.#.###.###ŶRh ŶRh5 3g.ŶRh .---70.2 (1ŶRhź .0)ŶRh ŶRh ƶRh-###.# #.### ###...# #...# ##....## ####.# #.#....# #....# #. #....# #.#### #.ƶRh####....# #.# #.'..#....# #.# #...)##.#....# #.#...0#.###'## #..@g..#.....#####ƶRh6. .#.#. ....######..#ƶRhr...#...>...# #. ƶRh #..#.##..#.# #...#.##..#.# #.#.##....# ƶRh(2# ƶRh!ƶRh!1=--ƶRh "1ƶRh%ƶRh('V _The hobgoblin barely misses you.ƶRh#ƶRh#2ƶRhˊ9--2.5 (1.3ƶRhƶRhm _You closely miss the hobgoblin. The hobgoblin hits you.ƶRhj  You hit the hobgoblin but do no damage.3.8ƶRhV _The hobgoblin hits you but does no damage.ƶRh  You closely miss the hobgoblin.The hobgoblin hits you but does no damage.ƶRh#3ƶRhC=-5.2 (1.4ƶRhƶRhV _The hobgoblin barely misses you.ƶRh1d  You closely miss the hobgoblin.ƶRh<2-6.5 (1.3ƶRhl5ƶRhb7@ _The hobgoblin hits you but does no damage.ƶRhd  You closely miss the hobgoblin.ƶRh(7.8ƶRhƶRh@ _The hobgoblin hits you but does no damage.ƶRh4 _ You closely miss the hobgoblin. _The hobgoblin hits you but does no damage.  You hit the hobgoblin.  The hobgoblin is severely wounded.  ƶRh D=9.1ƶRh)ƶRhX- _The hobgoblin hits you.ƶRh  You sock the hobgoblin!†ƶRhƶRh31ƶRhY80.3 (1.2ƶRhc _You kill the hobgoblin!ƶRh$ƶRh%ƶRh+ƶRh-H _No target in view!ƶRhƶRhƶRhŹƶRhH _No target in view!ƶRhuƶRhƶRh ƶRhB H _No target in view!ƶRh'ƶRhƶRhƶRh?H _No target in view!ƶRh( IƶRh * ƶRh, : _ƶRh1- ,ƶRh- ƶRh. ƶRh. 54=ƶRh/ ƶRh/ ƶRh< ƶRh8> ,ƶRh> ƶRhG e  You see here a hobgoblin corpse.ƶRhDI ƶRhI  _ƶRhLJ ƶRhP ƶRhR ƶRhR ƶRhLS ƶRhDZ ƶRh[ ƶRh[ #=ƶRh[ ƶRh\ ƶRhb ƶRh8d ,ƶRhd ƶRhk ƶRh%l ƶRhKl ƶRhl ƶRhJs ƶRht ,ƶRhu ƶRhl| ƶRh| ƶRh| ƶRh} ƶRh ƶRhS ,ƶRh ƶRh ƶRh ƶRhݓ ƶRh̕ ƶRh ƶRh ,ƶRh ƶRh ƶRh% ,ƶRh6 ƶRhߴ ƶRh ,ƶRh4 ƶRh ƶRh ,ƶRh ƶRh ƶRh ƶRh ƶRhU ƶRh ƶRhJ BƶRh[ ƶRh ,ƶRh ƶRh` ƶRh ƶRh ƶRhf ƶRh ƶRh ƶRh ƶRh ƶRh ƶRhy ƶRh ƶRhM ƶRhR ƶRh ,ƶRhj ƶRh- ƶRh ƶRh ƶRh ƶRh ƶRh( ,ƶRhv ƶRhJ ƶRh ,ƶRh ƶRh ƶRh7 ,ƶRh ƶRhc ƶRh ,ƶRh ƶRhp ƶRh ,ƶRh ƶRh ƶRh BƶRh ƶRh: ,ƶRh  ƶRh ƶRhP ,ƶRh ƶRh ƶRh ,ƶRh  ƶRh ƶRh  ,ƶRh_ ƶRh ƶRh ƶRh ƶRhc ƶRh! ƶRhu" ,ƶRh" ƶRh $ ƶRh$ ,ƶRh$ ƶRhB& ƶRh& ,ƶRh2' ƶRh( ƶRh>) ,ƶRh) ƶRh* ƶRh+ ,ƶRhi0 BƶRh1 ,ƶRh*2 ƶRh2 ƶRh2 ƶRh03 ƶRhc4 ƶRh4 ,ƶRh5 ƶRh6 ƶRh6 ,ƶRh6 ƶRh7 ƶRh18 ,ƶRhy8 ƶRhu9 ƶRh9 ,ƶRh: ƶRh@; ƶRh; ,ƶRh; ƶRh= ƶRhY= ƶRhy= ƶRh= ƶRh> ƶRh> ,ƶRh.? ƶRh@ ƶRh@ ,ƶRhIA ƶRhC ƶRhE ,ƶRhG ƶRhWJ @  There is an open door here.ƶRhL ƶRhM  _ƶRhgN ƶRhQ ƶRhS ƶRh ƶRh ƶRh ƶRhm ƶRh ƶRh ,ƶRh ƶRhR ƶRh. ,ƶRh ƶRh ƶRhT ,ƶRhל ƶRhd ƶRh ,ƶRh< ƶRh ƶRhn ,ƶRh ƶRhY ƶRh ,ƶRh ƶRh ƶRh ,ƶRh. ƶRhQ ƶRh` ,ƶRh ƶRhl ƶRh ,ƶRh ƶRhl ƶRh/ ,ƶRh ƶRhѰ ƶRh ,ƶRh ƶRhӲ ƶRhɳ ,ƶRh ƶRh< ƶRh ,ƶRhW ƶRh ƶRhD ,ƶRh ƶRhX ƶRh ,ƶRhV ƶRhH ƶRh` ,ƶRh߽ ƶRh] ƶRh8 ƶRhY ƶRh ƶRh0 ƶRh ƶRh ƶRhd ƶRh ƶRhS a  #.........'..#...  #.........##.#...  ###........#.###'  ########.#.  #...#.######  #^#....#####  #######.###..#...>  #...[.#.# #..#.##.  #@# #.###..#.##-770.3 (90.0)  #.# #......#.##  #####.# ######.#.###  #.....# #†#.  #.######.#...  #.##.#####  ##.######.#  #......##.#  ######.##.#ƶRh ƶRhb F-1.3 (91ƶRh ƶRh ( _Found a ring mail.ǶRhJIǶRhǶRh ǶRh:,ǶRhMǶRhͱ,ǶRh"ǶRhǶRh.ǶRhbǶRh4ǶRhǶRh,ǶRhǶRhA  You see here a +0 ring mail.ǶRhǶRhP _ǶRh$ǶRhqǶRh,ǶRhǶRhǶRh,ǶRhǶRhǶRh,ǶRhǶRhǶRh,ǶRhiǶRh_ ########.#.....##### #.####### ^#....######..##ǶRh #######.###..#...>...#  #...[.#.# #..#.##..#.#  #.###.#.###..#.##..#.#  #.# #.#......#.##....# ǶRh #####.# #.######.#.###.### ǶRh5 #.....# #.@....#†#.##....#  #.##### ######.#.#ǶRho.## #.# #.######....ǶRh0 ##.##### #.# ##. #......# #.# #.##ǶRhW ######.# #.# #. #.# #.# ǶRh #.## #.# #####.# #.#ǶRh #.### #.....# #####.#ǶRh280.0)ǶRhN/1.3 (10.0)ǶRhǶRh] _o - a sedimented green potionȶRh03ȶRhȶRhȶRhU,ȶRh,ȶRhq,ȶRhȶRhȶRh$XȶRhg,ȶRhǽȶRhȶRhc,ȶRh:ȶRhȶRh!ȶRhOȶRhȶRhȶRhȶRhȶRh ȶRhȶRhr,ȶRhȶRh9ȶRh',ȶRhȶRhCȶRh+,ȶRhȶRhsȶRh=,ȶRhȶRhOȶRhFȶRhpȶRhȶRhKȶRh,ȶRhQȶRh8nȶRhLȶRhȶRhȶRhȶRhȶRhȶRh~ȶRh9ȶRh)ȶRhTȶRhȶRh\ȶRhy#.....# #......#†#.##....# #.##### ######.#.#....#..###.# #....#.#ȶRh>..##.##### #....#.#.# ##.#.#......# #..###.#.# #.##ȶRhH######.# #......#.# #.#######.# #.## ȶRh{####.# #. #.###.@#.....# #####ȶRh98.3 (17 #...##.#.###.# #.....# ȶRhl ###.#..#.#######'##### ȶRh #.#<.#............# #.####............#ȶRh #........=........# #######...........# ###..........ȶRhMc.# #.............#ȶRhȶRhF,9.3 (18ȶRhȶRh9 _Found a stone staircase leading up.ȶRhH ȶRh ȶRh/ ,ȶRh ȶRh6 ȶRh{ ȶRh ȶRh5 ȶRh ȶRh ,ȶRhf ȶRhҚ ȶRh ,ȶRhĜ ȶRhޡ ȶRh3 ,ȶRhޣ ȶRh ȶRh ,ȶRh: ȶRh, ȶRh4 ,ȶRh ȶRhT ȶRh ,ȶRh ȶRh ȶRh ,ȶRh ȶRhM ȶRh ,ȶRh ȶRh ȶRh& ,ȶRh ȶRh ȶRh" ,ȶRh ȶRh ȶRh ,ȶRh ȶRhI ȶRh ,ȶRh ȶRh ȶRh ,ȶRh6 ȶRh ȶRh ,ȶRh[ ȶRh ȶRh ,ȶRh? ȶRh A  You see here a +0 ring mail.ȶRhx ȶRh  _ȶRh ȶRh ȶRh ,ȶRhE ȶRh ȶRh7 ,ȶRh ȶRh8 ȶRh ,ȶRh ȶRh ȶRho ,ȶRh ȶRh ȶRh3 ȶRh ȶRh ȶRh ȶRh ,ȶRh  ȶRh ȶRh$ ,ȶRh ȶRh! ȶRh! ,ȶRhE" ȶRhP$ ȶRh+% ,ȶRh% ȶRh)' ȶRh,( ȶRhb( ȶRh) ȶRh6, ȶRh^- ,ȶRh- ȶRh[0 ȶRh61 ,ȶRh1 ȶRh3 ȶRh4 ,ȶRhz5 ȶRh7 ȶRh9 ,ȶRh|9 ȶRh^< ȶRh= ,ȶRh> ȶRh@ ȶRhB ,ȶRhB ȶRhD ȶRhE ,ȶRhvF ȶRh=H ȶRhI ,ȶRhJ ȶRhL ȶRhM ,ȶRhgN ȶRhP ȶRhP ,ȶRhP ȶRhS ȶRhT ,ȶRhT ȶRhyW ȶRhmY ,ȶRhjZ ȶRhX] ȶRhI_ ,ȶRh)` ȶRhb ȶRhd ,ȶRh f ȶRhi ȶRhj ,ȶRhel ȶRhn ȶRhq ,ȶRhs ȶRhv ȶRhFx ,ȶRhy ȶRh| ȶRh6 ,ȶRh/ ȶRh؆ ȶRh ,ȶRh ȶRhh ȶRh ,ȶRh ȶRh ȶRh ,ȶRh ȶRh ȶRh ,ȶRh XȶRh ȶRh ȶRh ,ȶRh$ ȶRh ȶRh" ,ȶRh ȶRh ȶRh ,ȶRh ȶRh ȶRh ,ȶRh ȶRhE ȶRh ,ȶRh! ȶRh ȶRh ,ȶRh ȶRh ȶRh ,ȶRh$ ȶRh@ ȶRh` ,ȶRh ȶRhV ȶRh ,ȶRh ȶRh ȶRh ,ȶRh@ ȶRhX ȶRhA ,ȶRh ȶRh ȶRh ,ȶRhE ȶRhi ȶRhn ȶRh ȶRhO ȶRh4 ȶRhP ȶRhw ȶRh ȶRh* ȶRhT ȶRh ȶRh ȶRhd ȶRh ,ȶRh ȶRh ȶRh& ,ȶRh ȶRh/ ȶRhU ,ȶRh ȶRh. ȶRh ȶRh/ ȶRh ȶRhm ȶRhd ,ȶRh ȶRh ȶRh ,ȶRhz ȶRh d  You see here an adder skeleton.ȶRh ȶRh  _ȶRh ȶRh ȶRh ,ȶRhr ȶRh ȶRhQ ,ȶRh# ȶRhu ȶRh2 ,ȶRhv ȶRh ȶRh7 ,ȶRh ȶRh ȶRh ȶRh ȶRhs ȶRh ȶRh ȶRh ȶRh1 ȶRh ȶRhL ,ȶRh ȶRh! ȶRh" ,ȶRh# ȶRh=% ȶRh.& ,ȶRh& ȶRh( ȶRh) ,ȶRh** ȶRh+ ȶRh, ,ȶRh"- ȶRh. ȶRho/ ,ȶRh/ ȶRhd1 ȶRhM2 ,ȶRh!3 ȶRh4 ȶRh5 ,ȶRh/6 ȶRh F ȶRh'G ,ȶRhG ȶRhM ȶRhN ,ȶRhO ȶRhT ȶRh U ,ȶRhU ȶRht[ ȶRh=\ ,ȶRh\ ȶRhb ȶRhc ,ȶRhid ȶRhSj ȶRh:k ,ȶRhk ȶRhp ȶRhq ,ȶRh_r ȶRhw ȶRhx ,ȶRhOy ȶRhB| ȶRh?} ,ȶRh} ȶRh ȶRh: ,ȶRh ȶRh^ ȶRh ,ȶRhv ȶRh ȶRh ,ȶRh ȶRh: d  You see here an adder skeleton.ȶRh ȶRhd  _ȶRh ȶRhf ȶRhe ,ȶRh ȶRh ȶRh ,ȶRh& ȶRh׸ ȶRh+ ,ȶRh_ ȶRh ȶRh ,ȶRh ȶRh ȶRh ,ȶRh ȶRh ȶRh] ,ȶRh ȶRh? ȶRh ȶRh ȶRhb ȶRh ~  Things that are here:  a +0 whip; a kobold skeletonȶRh ȶRh  _ȶRh ȶRh ȶRh ,ȶRh ȶRh( ȶRh ,ȶRh ȶRh ȶRho ,ȶRh1 ȶRh ȶRh{ ,ȶRh ȶRh ȶRh ,ȶRh ȶRh"" ȶRhM$ ,ȶRh% ȶRh* @  There is an open door here.ȶRh, ȶRh-  _ȶRh- ȶRhg1 ȶRhd2 ,ȶRh 3 ȶRh4 ȶRh5 ,ȶRh6 ȶRh8 ȶRh;9 ,ȶRh9 ȶRh< ȶRh<> ,ȶRh> ȶRhGA ȶRhhB ,ȶRhB ȶRhE ȶRhF ,ȶRhF ȶRhI ȶRhJ ,ȶRhAK ȶRhN ȶRhO ȶRhP ,ȶRhS ȶRhT ,ȶRhiU ȶRhRX ȶRhY ,ȶRhlY ȶRhr\ ȶRhN] ,ȶRh] ȶRh` ȶRha ,ȶRh b ȶRhd ȶRhe ȶRhe ȶRh\f ȶRhi ȶRhk ,ȶRhl ȶRhBp ȶRhq ,ȶRhr ȶRh7v ȶRhw ,ȶRhx ȶRh{ ȶRhO} ,ȶRhq~ ȶRh @  There is an open door here.ȶRhI ȶRhy  _ȶRh< ȶRh ȶRh= ,ȶRh ȶRhݎ ȶRhI ,ȶRh ȶRh ȶRh ȶRh ȶRh ȶRh ȶRh ,ȶRh ȶRh% ȶRh ,ȶRh ȶRh ȶRh ,ȶRh ȶRh ȶRh ,ȶRh1 ȶRh ȶRhE ,ȶRhd ȶRh, ȶRhv ,ȶRh ȶRh l  You see here a frilled lizard skeleton.ȶRh ȶRh  _ȶRhZ ȶRh ȶRh+ ,ȶRh ȶRh ȶRhR ,ȶRh ȶRhX ȶRh ,ȶRh ȶRh ȶRh` ,ȶRh ȶRhL ȶRh ,ȶRh ȶRhJ ȶRh ,ȶRh ȶRhr ȶRh G #########÷.....#......###.#  #.####.#....#..##.###  ###...##.#....##......## #........#########.##..# ȶRh #........#########.###.. #....................##. ###.....##########.#.##. #####.# #.#.##. ȶRh~ #@# #...... #.?....rK# ####### #.###.##.#  #.# # #.# ȶRh #.# r   quokka (asleep) ..# ȶRh K   kobold (asleep) #.# ȶRh 9450.0)  A quokka and a kobold come into view.Found a scroll labelled QIREZXY ATASH.ȶRh r.KrKȶRh C====50ȶRh 1ȶRh ȶRh\( _The kobold shouts!ɶRh a  You closely miss the quokka.ɶRh; K.=---1.7 (1.4ɶRh )ɶRhw ɶRh A _The quokka bites you but does no damage. x2ʶRh]  You closely miss the quokka.---3.0 (1.3ʶRh`ʶRhc> _The quokka bites you but does no damage.ʶRh9  You sock the quokka!ʶRhܸʶRhK.K   koboldʶRh054.3ʶRhʶRhJ _You kill the quokka!ʶRh 68  You hit the kobold.ʶRhM)75.6ʶRhPJ _You kill the kobold!ʶRh4ʶRhʶRhH _No target in view!ʶRhPʶRhTʶRh0]ʶRh_H _No target in view!ʶRh4ʶRhʶRhUH _No target in view!ʶRhU4ʶRh~]ʶRh_H _No target in view!ʶRh֡ʶRhRʶRh*ʶRhdH _No target in view!ʶRhVJ4ʶRhQʶRhTTC _No target in view!ʶRhX4ʶRh|ʶRhʶRh/b4ʶRhhʶRhkʶRh( ʶRh ʶRh@ ʶRh ʶRhY ʶRhZ ʶRh~a ʶRhc ʶRh$ ʶRh ʶRh| ʶRh5 ʶRhZ ʶRhZ ʶRhaa ʶRhd ʶRh 4ʶRh ʶRh8 ʶRh[ ʶRh[ ʶRhb ʶRh}e ʶRh 3ʶRh` ʶRh& ʶRhg ʶRh : _ʶRh ʶRhO ,ʶRhđ ʶRh ʶRhܖ ,ʶRh ʶRhG ʶRh ,ʶRh ʶRh< C #.####.#....#..##.# ###...##.#....##..... #........######### #........###.# #.................. ###.....##########. #####.# #. #####.#### #..ʶRh #.@...)..# ####- #.###.##.#  #. #.# ##. #.##. #.##. ..### #.#ʶRh D #..ʶRh -9.6 (4.0ʶRh F-60.6 (5ʶRḫ ʶRhذ ` _p - a scroll labelled QIREZXY ATASH˶Rh3˶Rh+˶Rh ˶Rh˶RhG˶Rh,˶Rh˶Rh˶Rhc˶Rh˶Rh,˶Rh˶Rh˶Rh,˶Rh˶Rh˶Rhn,˶RhY˶Rh˶Rh,˶Rh=˶RhB˶Rh,˶Rh˶Rh˶Rh ,˶RhZ ˶Rh ˶Rh ,˶Rh˶RhQ˶Rh,˶Rh˶Rh˶Rh@,˶Rh%˶Rh˶Rh˶Rh"˶Rh˶Rh˶Rhh,˶RhK ˶Rh!˶Rh$˶Rh$˶Rh%˶Rh1+˶Rh,˶Rh,˶Rhe-˶Rh.˶Rh0,˶Rh(1˶Rh2˶Rhu3˶Rh3˶Rh&4˶Rhz5˶Rh:B˶Rh=B˶RhOA˶RhB,˶RhB˶RhPE˶RhE,˶Rh=F˶RhpG˶RhlH˶RhH˶RhH˶Rh"J˶Rh-K,˶RhK˶RhHL˶RhL,˶RhM˶RhM˶Rh N,˶RhwN˶Rh,O˶Rh U #.###.##.#  #.....##.#  #####.##.#  # #.. #....#  #. ..# #.####  #.##.. #.# ...< #.#  #.#####.  #@...... 86.6 (26.0) ##### ##   ˶RhU      ˶RhX˶Rh!Y,7.6 (27˶RhP[˶Rh]9 _Found a stone staircase leading up.˶RhI˶Rh˶RhF˶Rh¦˶RhP  There is a stone staircase leading up here.˶Rh-r#.###.##.# #)#.# #.##.# #.#.# #.##.#  #.#.###.##.#  #.#.....##.#  #.#####.##.## #.#...#....##.#...#.#.#####.##@...#.# 9.0)˶Rh#...<...#.# ###.#####.# #.......########.# ### ˶Rh˶Rhŷ,90.6 (3˶Rh<˶Rh% _Found a dagger.̶RhI̶Rh5̶Rh,̶Rh ,̶Rh )#)#.# #.##.# #.#.#.# #.##.# #w#.#.###.##.# #.....##.# ######.##.# #.#...#....# #.#...#.#.#### #.##....#.#  #.@.<...#.#̶Rh2  ###.#####.# #.......# #######.# ### w   ribbon worm (asleep)  ̶Rh w1.6 (1w̶Rhr +2.6 (2̶Rh ̶Rh ^ _A ribbon worm comes into view.ͶRh.# #.###.##.# .# #.#)#.# #.##.# .# #.#.#.# #.##.# .# #w#.#.###.##.# .# #.#.#.....##.# .# #.#.#####.##.# ## #.#.#...#....# #.#...#.#.#### #@##....#.# #...<...#.####.#####.# #.......#ͶRh[Q#####.#### ͶRhy ͶRhP.wͶRhP+3.6 (1ͶRhͶRhFͶRh8 R....). #.##) .#.#.###w#.#.... .####.## ###...#.......#.#.######....#...<...####.#####......#######.### ͶRhF ͶRh P.wͶRh &4ͶRhܭ ͶRh ζRh(L####.###. #.....). #.##) ###.#.#.... .w#.#####.## ###...#.......#.#.######....<...###.#####......#######.###ζRh^0ζRh0.=5ζRh76ζRh89 _You block the ribbon worm's attack.ζRh  (catching breath)  You thump the ribbon worm!  The ribbon worm is heavily wounded.ζRh ````The ribbon worm expels a string of sticky webbing.ζRh:M@...ζRh:5=6.8 (1.2ζRhAζRhM _The stream of webbing misses you.You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.ζRhM5-8.1 (1.3ζRhuSζRhUX _The ribbon worm barely misses you.ζRh  You hit the ribbon worm.  The ribbon worm is heavily wounded.ζRhOB-9.4ζRhζRhY _The ribbon worm closely misses you.ζRh  You barely miss the ribbon worm.The ribbon worm is heavily wounded.ζRhF11000.6 (1.2)ζRh#ζRh&C _The ribbon worm bites you but does no damage.ζRh3    You sock the ribbon worm!  The ribbon worm is almost dead.ζRhd2--=1.9 (1.3ζRhζRh0 _The ribbon worm bites you.ζRhU?  You thump the ribbon worm!ζRh 1.ζRh --45-3.3 (1.4 _You kill the ribbon worm!ζRhζRh{i _Your Fighting skill increases to level 4!ζRh9M# ## #####.###. #.....). #.##) ###.... .####.## ###...#.......#.#.#####.##....#.#ζRh"ζRh3=--40 _ζRhζRhڵζRh/ M ###.....######## #  ## #####.###. #.....). #.##) ###.... .####.## ###...#....#.#...#.#.####ζRhy5 7-ζRh,6 5ζRh.; ζRh< ζRh( DM##............... ###.....######## #  ## #####.###. #.....). #.##) ###.... .####.## ###.#.#...#....#ζRh( ζRh &6ζRh ζRh ζRh  NM.####### ##............... ###.....######## #  ## #####.###. #.....). #.##) ###.... .##.#.#####.##.####ζRhJ ζRh &7ζRh ζRh ζRh -M.####### ##............... ###.....######## #  ########.###. #.....). #.##) ### .##.#.#.....##.##..ζRh{ ζRh0 q4==8ζRh ζRh7 ζRh7 @M##...##.#.... .####### ##............... ###.....######## #  ########.###..#.....). #.##) .##.#.#.###.##.##.#ζRhZ> <9ζRhC ζRheE ζRh x M #.##.##...##.#.... .####### ##............... ###.....######## # # ########.###..#.....)..#.##)# .##.#.#.# #.##.##.#ζRh  ζRh3 10ζRhO ζRh ϶RhL I϶RhX R0϶Rh E _Done exploring.жRh X[?25h[?0c  Search for what [? for help]? ѶRhZD [?25l[?1cѶRh~HP  Okay, then.ѶRhIѶRhNѶRh2Q. _ҶRhX[?25h[?0c  Search for what [? for help]? ҶRhT [?25l[?1cҶRhҶRh14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a daggerҶRh^:b - [D:2] a +0 short sword (1 further duplicate)  c - [D:2] a stone staircase leading up  d - [D:2] a robe  e - [D:2] a +0 whip (1 further duplicate)  f - [D:2] a ring of wizardry  g - [D:2] a stone staircase leading down  h - [D:2] a stone staircase leading up  ҶRhLi - [D:2] a stone staircase leading up  j - [D:2] a +0 ring mail  ҶRhk - [D:2] a stone staircase leading down  l - [D:2] a shaft  m - [D:2] a stone staircase leading down  n - [D:2] 3 flux baublesԶRhԶRhҔԶRhx.##.####.#....#. cbass2 the Trooper .####...##.#....## Gargoyle .#ԶRh4#........####### Health: 24/24 ======================== .##........####### Magic: 3/3======================== ###............... AC: 14Str: 21###.....######## EV: 8ԶRhInt: 8 #######.#SH: 4Dex: 9 ԶRhY.##########.####XL:  3 Next: 45% Place: Dungeon:2 ԶRh~z.##@..#.....)..#ԶRhNoise: ---------  Time: 1010.3 (0.0) .#ԶRh#.#.#.###.##.#a) +0 flail .##.#)#.# #.##.#Throw: 6 darts (poison) .#ԶRhG#.#.#.# #.##.# .##.#.#.###.##.# .#ԶRhj#.#.#.....##.# .##.#.#####.##.# ##ԶRh^#.#.#...#....##.#...#.#.#### ԶRh_You kill the ribbon worm! _Your Fighting skill increases to level 4! _Done exploring.  ԶRh؝Search for what [? for help]? _Okay, then.Search for what [? for help]? .ԶRhԶRhfԶRhԶRh. _ԶRh~ԶRhInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  n - 6 poisoned darts (quivered) ԶRhArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?) ԶRh. f - a scroll labelled ESEEFA VILICIMN  g - a scroll labelled HISCHU HOCSIGG  j - a scroll labelled DIFU ISTUMOR  l - a scroll labelled UKLOABBINKA  m - a scroll labelled HIOXZU XIGYQ  p - a scroll labelled QIREZXY ATASH ԶRhVPotions (go to first with !)d - 2 potions of might ԶRh e - 2 smoky orange potions  h - 2 puce potions  k - an orange potion  o - a sedimented green potionնRhYնRhZնRh.##.####.#....#. cbass2 the Trooper .####...##.#....## Gargoyle .##........####### Health: 24/24 ======================== .#նRhv0#........####### Magic: 3/3======================== ###............... AC: 14Str: 21###.....######## EV: 8Int: 8 #######.#SH: 4Dex: 9 նRh.##########.####XL:  3 Next: 45% Place: Dungeon:2 .##@..#.....)..#Noise: ---------  Time: 1010.3 (0.0) .##.#.#.###.##.#a) +0 flail .#նRh(#.#)#.# #.##.#Throw: 6 darts (poison) .#նRhK#.#.#.# #.##.# .##.#.#.###.##.# .#նRhlR#.#.#.....##.# .#նRh#.#.#####.##.# ###.#.#...#....##.#...#.#.#### նRh_You kill the ribbon worm! _Your Fighting skill increases to level 4! _Done exploring.  նRhSearch for what [? for help]? _Okay, then. _Search for what [? for help]? .նRhFնRhնRhնRh0ֶRhֶRh ZWhere to? (? - help) ֶRh: 6 D - Dungeon ֶRhKֶRh\ [?25h[?0cֶRh=].##.####.#....#. cbass2 the Trooper .####...##.#....## Gargoyle .#ֶRhw]3#........####### Health: 24/24 ======================== .##........####### Magic: 3/3======================== ֶRh]r###............... AC: 14ֶRh]Str: 21###.....######## EV: 8Int: 8 ֶRh]#######.#SH: 4Dex: 9 .#ֶRh^#########.####XL:  3 Next: 45% Place: Dungeon:2 .#ֶRhS^c#@..#.....)..#Noise: ---------  Time: 1010.3 (0.0) .##.#.#.###.##.#ֶRh^@a) +0 flail .##.#)#.# #.##.#Throw: 6 darts (poison) .##.#.#.# #.##.# .##.#.#.###.##.# .##.#.#.....##.# .#ֶRh_#.#.#####.##.# ###.#.#...#....##.#...#.#.#### _Your Fighting skill increases to level 4! _Done exploring.  Search for what [? for help]? _Okay, then. _Search for what [? for help]? .  ֶRh `QWhat level of the Dungeon? (default 1, ? - help) ׶RhK [?25l[?1c׶Rh 43׶Rh ׶Rh ׶Rh9 ׶Rh E _׶Rh ׶Rh ,׶RhH ׶Rh0 ׶Rh ,׶Rh] ׶Rh ׶Rh ,׶Rh@ ׶Rh# ׶Rhx$ ׶Rh$ ׶Rh$ ׶Rh& ׶Rh' ,׶RhB( ׶Rh, ׶Rh- ,׶Rh/ ׶Rh)3 ׶Rh4 ,׶Rhj5 ׶Rh9 ׶Rh; ,׶Rh; ׶Rh? ׶Rh@ ,׶Rh`A ׶RhD ׶RhE ,׶RhzF ׶RhI ׶RhJ ׶RhJ ׶RhK ׶RhM ׶RhN ,׶Rh?N ׶Rh P ,׶RheP ,׶Rh*R ,׶RhR ,׶Rh(T ׶RhjT ׶RhT ׶RhT ׶RhtV ׶RhV B׶RhVX ׶RhX ׶RhX ,׶RhZ ׶Rh] ,׶Rh ^ ׶RhMa ׶Rhb ,׶Rhc ׶Rhg ׶Rh0j ,׶Rhk ׶Rh!o ׶Rhp ,׶Rhp ׶RhUt ׶RhAu ,׶Rhu ׶Rhw ׶Rhzx ,׶Rhy ׶Rhz ׶Rh| ,׶RhF} ׶Rhf ׶Rh ,׶Rh ׶Rh ׶Rh) ,׶RhT ׶Rh ׶Rhc ,׶Rh ׶Rhb ׶Rh? ,׶Rh ׶RhV ׶Rh3 ,׶Rh ׶Rh ׶Rh ,׶Rh ׶Rh ׶Rh} B׶Rh4 ׶Rh ׶Rh ׶Rh ,׶Rh ׶Rh ׶Rh> ,׶Rh ׶RhF ׶Rh ,׶Rh ׶Rh1 ׶Rhì ,׶Rh> ׶Rh ׶Rh ,׶Rh< ׶Rh ׶Rhy ,׶Rhð ׶Rh ׶Rh ,׶Rh` ׶Rho ׶Rh) ׶RhT ׶Rh ׶Rh= ׶Rhc ,׶Rh ׶Rh ׶Rh- ,׶Rh ׶Rh ׶Rh ,׶Rhc ׶Rh ׶Rhu ,׶Rh ׶Rhu ׶Rh( B׶Rhǿ ׶RhD ,׶Rh ׶Rh- ׶Rh ,׶RhJ ׶Rh W_Done exploring.  Search for what [? for help]? Okay, then. _Search for what [? for help]? .  There is a stone staircase leading down here.׶Rh3 ׶Rh/ ׶Rh $ _׶Rh ׶Rh%3׶Rhh׶Rh ,׶Rh<׶Rh3 _You climb downwards.  Found a scroll labelled QIREZXY ATASH and a yellow potion.  There is a stone staircase leading up here.ضRh8ضRh~@ .#  .#  .##  #.. ..#  #### ..##.#.  #....##.......  #..@....... ضRhA61.1 (50.8) #...........  ?........#####.  .........# ..#....... ...b...!... g   Ijyb (wand) ........... ضRhSAb   bat .g...##..... ضRh BضRhJضRhMd _There are monsters nearby!ڶRhڶRhڶRhڶRhڶRh;(^b.g.ڶRhoh82.1 (1.0) _ڶRhroڶRhqڶRh%UڶRhWڶRhWڶRh`@g.ڶRha.=3ڶRhiڶRhlQ _The bat closely misses you.۶Rho۶Rh۶Rh۶Rh۶Rh!]b.g.۶Rh".-4۶Rhf+۶Rh.p _Ijyb screams, "Level is mine! All mine!"۶Rh۶Rh98-۶Rh۶Rh۶RhAg.۶Rh.=5۶RhӴ۶RhpH .#......###.# .#....#..##.### .#....##......## .#########.##..## ۶Rh q.#########.###..# .............##.# ##########.#.##.## ##.#.##.b### 2 #### #......@..# )..# ########### ۶Rhq##.# ##.# ##.# ##.#b   bat ##.# ##.# ...# _The bat hits you but does no damage.۶RhOt۶Rhy۶Rh5-6.6 (2.5۶Rh۶Rh} _You climb upwards. _There is a stone staircase leading down here.ܶRhS6  You sock the bat!ܶRh3†ܶRh-7=ܶRh-7.9 (1.3ܶRh$ܶRhG _You kill the bat!߶Rhr [[?25h[?0c  Search for what [Enter for "."]? Rh43[?25l[?1c14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] a +0 short sword (1 further duplicate)c - [D:2] a stone staircase leading up  d - [D:2] a dagger  e - [D:2] a robe  f - [D:2] a stone staircase leading down  g - [D:2] 3 flux baubles  h - [D:2] a stone staircase leading down  i - [D:2] a +0 whip (1 further duplicate)  j - [D:2] a ring of wizardry  k - [D:2] a shaft  l - [D:2] a stone staircase leading up  m - [D:2] a +0 ring mail  n - [D:2] a stone staircase leading upRh Level 2 of the Dungeon <<<>>>^(Press ? for help) #.# #.# ###.# #.### ###...# #...####### #....## ####.# #....# #....# #....#Rh #....#  ########### #....# #.#####....#  #.........####....# #.##....#  #.........'..#....# #.# #...)#  #.........##.#....# #.##############...0########  ###........#.###'## #...†...............+......#  ########.#.....####################....######.####  #...#.########...............................>#  #^#....######..####################........†#.#RhE   #######.###..#...>...# #.........#.#  #...[.#.# #..#.##..#.##.........'.#  #.###.#.###..#.##..#.# Rh #.........#.# #.# #.#......#.##....############'### Rh } #####.# #.######.#.###.####..........# Rh  #.....# #......#†#.##....##..........# Rh  #.##### ######.#.#....#..#######..........# Rh!  #.# #....#.#.######.......#########'### RhE  ##.##### #....#.#.# ##.#....##.....# Rhj  #......# #..###.#.# #.##...###.....#Rh Rhcbass2 the TrooperGargoyleHealth: 24/24 ========================Magic: 3/3========================AC: 14Str: 21EV: 8RhCPInt: 8SH: 4Dex: 9XL:  3 Next: 47% Place: Dungeon:2Time: _The bat hits you but does no damage. _You climb upwards. _There is a stone staircase leading down here.  You sock the bat! _You kill the bat!Search for what [Enter for "."]? .RhMRh|RhRh0RhRh|Q _Rh,Rh!Rh(Rh,RhRhRhBRhRh,Rh'RhgRhRhRhfRhRh ,Rh Rh Rh ,RhwRhRh,RhsRhRh,RhGRhRh,RhwRhRh.,Rh|Rh Rh!,Rh"Rh$Rh %,Rh%Rh&Rh',Rhd'Rh)@  There is an open door here.Rh++Rhz+ _Rhg,Rh.Rh/,RhK0Rhm1Rh2,Rh2Rh3Rh4,RhS5Rh#6RhK7,Rh7RhE:Rh;,Rh5<Rh>Rh6?,Rh?Rh@RhB,RhBRhDRhHGBRhHRhI,RhJRh'N@  There is an open door here.Rh[ORhO _RhkPRhSBRhaTRh VRh6W,Rhg  There is an open door here. _Rh kXRhkRhl,RhnmRhtH#....##....##....##....#Rhu^#...)# ###...0######## .......+......# ###....######.#### ................@#Noise: --------- 1101.9 (34.0) Rh'u######........÷#.#a) +0 flailRhHu#.........#.#Throw: 6 darts (poison)Rhiu#.........'.##.........#.#Rhu###########'####..........#RhuS#..........#Rhu>#..........#RhDv8-Rh@{Rh;c _There is a stone staircase leading down here.RhR2.9 (1.0) _Rh5  ###### ##....#3 Rh#..@.# ......#.## ..### .. .##. .. . .. .# ... .. #.. ..  RhYou climb downwards.Rh~RhE%Rhp-3.6 (1.7RhvRhY{ _Level annotation: Ijyb _There is a stone staircase leading up here.Rh _RhXRh2Rhp,RhCRhRh&,RhCRhRh####### ##....#...##..<.##......#.########..###...#...K...#.###......#.....#.......#.......RhA#.!.....K   kobold (wandering)........##........#Rh 8.6 (5.0  A kobold comes into view. It is wielding a +0 dagger.RhK .  The kobold shouts!Rh5===9.6 (6RhRh+3 _The kobold moves out of view.Rh>    ######  # ##....#  ...##..<.##  ......#.##. ..###...#. #.##.@#  #.##  #.#  #..  #..  #.!......#   .##   .#     KK   kobold---10.6 (1RhB Rh9  You sock the kobold!Rhe)Rhv50=--1.9 (1.3RhNJ _You kill the kobold!RhiRh}kRhsRhwRh%      ######  # ##....#  ...##..<.##  ......#.######## ..###...#.@......#Rh*'  #.##..#....... #.......##.#.♣.♣. #.# .. .. #........ .♣. .♣ #........ .... .. #.!......#.♣ ♣. . ........##.. .. ........# Rh/Rh004-20Rh 6Rh9O _You see here a +0 dagger.Rh     ######  # ##....#  ...##..<.##  Rh ......#.#. ..###...#.)#  #.##..#. Rh #.......##.#.♣.♣.# Rh #.......#......(. Rh`#..........♣.♣.♣ ♣ #............._.. RhP #.!......#.♣ ♣.♣.♣ ........##.. .... RhN.#  RhRh" -Found 5 poisoned darts. Found an iron altar of Okawaru.  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!Rh##/  --more--Rhz #.....# #.....# #......  #.?...##  #...r..  #.....#  #.....#   #...@#   #....#   #....#   ####.# #.. Rh"##.  r   quokka (asleep) #  You are yanked towards a nearby monster!Rh  Your surroundings suddenly seem different.  A quokka comes into view.RhRhnRh.rrRhT&3RhRhf _Found a scroll labelled KAEDARA OPTYS.RhM  You completely miss the quokka.=Rh/ 5.3 (1.4Rh Rh > _The quokka bites you but does no damage.RhRhy]1---6.6 (1.3Rh Rh _You barely miss the quokka. The quokka bites you. The quokka barely misses you.Rhw  You hit the quokka.  The quokka is moderately wounded.Rhx!7.9Rh}Rh'T _The quokka closely misses you.Rh  You hit the quokka but do no damage.The quokka is moderately wounded.The quokka misses you.Rh(9.2RhrRh>> _The quokka bites you but does no damage.Rhqv  You barely miss the quokka.The quokka is moderately wounded.The quokka bites you but does no damage.Rhgwc2=--20.5Rh}RhcS _The quokka barely misses you.Rh  You barely miss the quokka.The quokka is moderately wounded.1.9 (1.4 _The quokka bites you but does no damage.Rhum  You closely miss the quokka.The quokka is moderately wounded.3.2 (1.3RhiqRhltV _The quokka barely misses you. x2RhG/  You closely miss the quokka.The quokka is moderately wounded.4.5 _The quokka barely misses you.Rhu  You hit the quokka.  The quokka is almost dead.The quokka bites you but does no damage.3==5.8 _The quokka barely misses you.Rh 9  You sock the quokka!Rh1.Rht#=Rh.47.2 (1.4Rh Rh J _You kill the quokka!RhRTx #.....#.?...##..... ### ###..##Rh[;-Rh:\80RhaRh9dRh@9 #.....##. #.....#. #...... #.?...### #....... #.....# #.....# #..@.# #....# #....#####.# #..##..#. ..##Rh&Rh&f4=-9Rh6+RhX-RhU ,.....##... ####..# .. #.....##.# #.....#.. #....... #.?...#### #......... #.....# #.@...# #....## #....# #....#####.# ###RhU ..#.# ..Rho_ Rh,` '30Rhf Rhh RhJM.. ... .....##...###..# ..#.##..#...... ?...####.....##....##.#Rh<1Rh^Rh{RhLM!... ... .....##...RhL`###..# ..##..#......# ?...####....Rh#M###.#....###..RhVRhV&2Rh\Rh _Rh8ayM#......!... ... .....##...###..# ..#.#..#......# ####....####.....#..RhhRh!iB=3RhoRhtwRhw+4.2 (2Rhy _q - a scroll labelled KAEDARA OPTYSRh; n ............! . ######..# .. .....##.#....# ####....#### ..##..Rh Rh $5.2 (1Rh Rhd RhT  . ######..# .. .....##.#...# ####....#### ##..#.#RhRhZ&6RhvRhcRhMM  ######..# .. .....##.#..#..# ####....#### # #.#..RhVRh&7RhRh Rh' ####..# .. .....##.#..#..# ####....#### ## ..##Rh5Rh&8RhRhBRh*#.....##.# #.....#..# #.......# #.....####......... #.....#### #.....# #....## #..@.# #....# ####.#  #..## #.#..### RhRh9RhRhRhr #.....#..# #.......# #.....####......... #.....#### #.....# #....## #....# #...@# ####.#  #.. ## #.#..### RhW Rh 40Rh6 Rhl Rh ..# ####....#### # #### #..##..#RhRh&1RhRhRhw#.....####......... #.....#### #.....# #....## #....# #....# ####.# #.## Rhw?..### Rh~Rhz&2Rh Rh ..##.#. #$ . ......# . #...#........ ..#.#..B .#####. ... ..........# l.BBl   frilled lizard (wandering).  Found 11 gold pieces. Found a stone staircase leading down.[9Rh;65H1 _A frilled lizard comes into view.Rhv#.♣#.....#....#.....#.!.♣ #......l##... #.............#.. ###...<.^ ..# #.##!. .# #...#.. .# #.......B .## #..# ....Rhw!.# ..>.##.#. #$ ..............### #...#..B..... ..#.#RhKzRh|,Rh  l.Bl.  The giant cockroach barely misses you.Rh.=2Rh"RhG _The giant cockroach bites you but does no damage.RhZ #.#....##.####.♣#.....#......#.....#.!.♣  #.....l##... #.............#.. ###...<......^ ..# #.##!.... # #...#...# # #.......B...... ## #..# .. Rh  # ........>.. ##.#. #B$ ......### #..Rh RhJ Rh Rh .lB.B..Rh .-3Rho% Rh' Rhd #.##.#.♣.. #.#....##.####.♣.♣#.....#.......#.....#.!.♣ ♣ #......##... #....l........#.. ###...<......^ ..#.  #.##.......!. #.B..#...## #..... # #..#Rhe . ... ..B>... #.#. #$ ......###Rhg Rh)h ,Rhp .lB.B.RhFq @-4Rh\y RhK{ RhR]A  You sock the frilled lizard!Rh?`a  You kill the frilled lizard!RhbRh7k]<B.RhAn=6=5.4 (1.2RhuRhxJ _The giant cockroach bites you but does no damage. x2RhS1  #.##..#......$. #.......##.#.♣.. #.#......##.####.♣.♣#.....#......._#.....#.!.♣ ♣. #.##.. .. #.......#.. ###....^ ....#.##.##.....B.!....# RhR2 #..........#...## #.....B... #..#.......  ..>....#. #$Rh5 ,Rh= nB.B.Rh > 4-60RhoF RhJ ~ _Found 17 gold pieces. _There is a stone staircase leading up here.Rh-Mr  You hit the giant cockroach but do no damage.RhVAB.RhVd2--=7.7 (1.3Rh]Rh[`4 _The giant cockroach bites you.RhGV j  You closely miss the giant cockroach.Rha AB.Rhb a3=-9.0Rh(i Rh%l J _The giant cockroach bites you but does no damage. x3 Rh  You hit the giant cockroach.  The giant cockroach is heavily wounded.The giant cockroach bites you but does no damage.80.3 Rh: Rhq\ _The giant cockroach barely misses you. Rh~a  You closely miss the giant cockroach.The giant cockroach is heavily wounded.1.5 (1.2 Rh@h  Rhj J _The giant cockroach bites you but does no damage. x4 Rh M _x4  You closely miss the giant cockroach.  The giant cockroach is heavily wounded.The giant cockroach closely misses you.  2.9 (1.4 Rh  RhO \ _The giant cockroach barely misses you. RhU A  You hit the giant cockroach. Rha .   giant cockroachYou kill the giant cockroach! Rhe 4==84.1 (1.2 Rhnl  RhKo = _You block the giant cockroach's attack. Rh  You hit the giant cockroach.  The giant cockroach is moderately wounded. Rh -5.4 (1.3 RhY  Rh> J _The giant cockroach bites you but does no damage. x2 Rhpx  You barely miss the giant cockroach.The giant cockroach is moderately wounded. RhJy-6.6 (1.2 Rh: RhG _The giant cockroach bites you but does no damage. Rh  You closely miss the giant cockroach.The giant cockroach is moderately wounded. Rh(7.8 Rh޵ RhոJ _The giant cockroach bites you but does no damage. x2 RhMA  You hit the giant cockroach. RhjV2. RhYR=609.1 (1.3 Rh_ RhSbS _You kill the giant cockroach! Rh2M..###...#.).... #.##..#.....$.....##.#.♣ .. #.......#.....#.####..♣.♣........_#.!......#.♣ ♣ #.. . ..#.. ###...<........^ ##...#.## Rh#.##.......!....#...........>.... Rh  RhX 5-900 Rh@ Rh RhÛ M....#.########.... ..###...#.).... #.##..#.....$....##.#.♣ .. #.......#.....#.####....♣.♣........_#.!......#.♣ ♣ #.. . Rh  #......#.. ###...<........^ ##.........#.###................. Rhv 7- Rhߦ 1 RhP  Rhq  Rh] $......#.#..... ..###...#.)...... #.##..#...$. #.......##.#.♣.♣... #.......#......(##.####..........♣.♣.♣#.....#..._.#.....#.!......#.♣ ♣.♣#.##.. .. #.# .. ###...<..^ ##.#.##.##.!.... Rh^ S##.#...###.......#..#..  Rhg <2 Rho  Rhp  Rh\......#.#..... ..###...#.)......#..... ###.##..#...$. #.......##.#.♣.♣.... #.......#......(.##.####...♣.♣.♣ #.....#.._.#.....#.!......#.♣ ♣.♣.#.##.. .. #.# .. ###...<..^ ##. Rh;#.##.##.!....##.#...###......#..#.  Rh+ Rh&3 Rht Rh#Rh`......#.#..... ..###...#.)......# ..... ####.##..#...$. #.##.#.♣.♣.#... #.#......(. ##.####.♣.♣.♣ ♣#.....#._.. #.....#.!......#.♣ ♣.♣.♣#.##.. .. #.#  Rhja.. ###...<.#.^ ##.#.##.##..#.....#...#..#... Rhj<4RheqRhsRh...##..<.##  ......#.########....... ..###...#.)......# ..... ####.##..#........ ..$. #.Rh##.#.♣.♣.#... #.#......(. ##.####.♣.♣.♣ ♣#.....#......._.. 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RhŢ ######## ##....##...##..<.## #.#.##...... .... ..###.@.#.)......#.## ..... ####.##..#.### ..$. #.......##.#.♣.♣.#.## ... #.......#.#.. ##.####..........♣.♣.♣)♣... #.....#............._.....## #.....#........#.♣[♣.♣.♣..# #.............##.#  #.##.#.♣.♣.#..#RhxRh&4RhRh~Rh ###### ### ##....# ##...##..<.## ###### .......@#.########.... .... ....###...#.)#.##..... ####.##..#.........##$. #.......##.#.♣.♣.#.## ... #.......#..........#. ##.####..........♣.♣.♣)♣...  #.....#............._.....#  #.....#........#.♣[♣.♣.♣..#  #.##..........# RhG$<5Rh7)RhC+Rh?9  ###### ### ##....#.##...##..<.## .#.# .........###...#.)......#.## ....... ####.##..#. ..$. #.......##.#.♣.♣.#. ... #.......#.#RhO:  ##.####..........♣.♣.♣)♣ #.....#............._..... #.....#........#.♣[♣.♣.♣.. #.##.RhA RhA &6RhF RhI Rh"  ###### #### ##....#.##...##..<.## .#.# .###...#.)......#. .#####.##..#.Rh# i ..$.. #.......##.#.♣.♣.#. ... #.......#. ##.####..........♣.♣.♣)♣ #.....#............._ #.....#........#.♣[♣.♣.♣ #.##Rh* RhN+ &7RhT0 Rh42 Rh ###### #######....#.##...##..<.## .#.# .###...#.)......#. .#####.##..# ..$.. #Rh.##.#.♣.♣.# ... #.# ##.####.♣.♣.♣)♣ #.....#._ #.....#.#.♣[♣.♣.♣ #.##RhlRh&8RhRhRhR ######. #######....#.##...##..<.## .#.# .###...#.)......# .#####.##..# ..$..# #.##.#.♣.♣..# #.##.####.♣.♣.♣) #.....#._ #.....#.#.♣[♣.♣. #.##RhNX<9RhOZRh\RhV ......######.... #######....#....##...##..<.## ##.........#.########.###...#.).... #####.##..#......RhdW ...$..# #.......##.#.♣.♣...# #.#......###.####....♣.♣.♣ #.....#...._. #.....##.♣[♣.♣ #.....#...... #.##.#.♣.♣Rh\Rh,]'40RheaRhNcRh- .............######... #######....#..##...##..<.## #.........#.#########...#.)....#####.##..#$..###.......##.#.♣>.....# #.#......###.####....♣.♣# #.....#...._ #.....##.♣[♣ #.....#...... #.##.#.♣ .. ###...<.##.....Rho Rh) &1Rhb Rh 9 _Found an escape hatch in the floor.RhfAk...<. ######. #######....#.##...##..<.## ..#.RhB.###...#.).#####.##..#.$..###.##.#.♣?>.....## #.#.###.####.♣.♣.# #.....#. #.....#.#.♣[♣ #..Rh8B.## . #...##.#.♣ .. ###...<Rh#*.##Rhb Rh( 2RhwRhG _Found a scroll labelled HIOXZU XIGYQ. Found an escape hatch in the ceiling.Rh.#B......<#.# ######.########....#Rh: 3.##...##..<.##.#..###...#.).#####.##..#.$..###.##.#..?>.....## #.##...###.####.♣..# #.....#. #.....#.#.♣[ B   bombardier beetle (asleep) #...Rh /.##... . #.....##.#. .. ###...<.##...Rh+WBBRh,&3Rh2Rh5d _A bombardier beetle comes into view.Rhu Z........##B<##..########.########....##.##...##..<.##.........#.########...#.)..#####.##..##.......##.#Rhhv #.?>.....## #.#..##...###.####....♣...# #.....#.#. #.....##.♣# #.....#... #.......##.# .. ###...<.........##. .^ ##.........#.########Rh#x Rh} U.BRh~} &4Rhہ RhI R _You see here 17 gold pieces.RhN Rh &5Rh RhA > _You now have 34 gold pieces (gained 17).!Rhh5..< B ############....###...##..<.## ....#.#####..###...#.)..#####.##..#..........##!Rhi#.#.?>.....## #...##...###.###♣...## #.........#.#.♣ #... #.......#.. ###...<.........##..!Rhl!RhtT.B!Rhu&6!Rh|!Rh~"Rh######## #.# #.<#  #........# ###### #.B########....# ###...##..<.## ....#.######..###...#.)...###.##..#...#....#.##.##.?>.....## #.#....##...###.####.♣...## #.....#....#. #.....#.♣[ # #......##.... #.....##.#"RhP.B"RhP&7"Rh%"Rh'"Rh ## #.# #.<# #.# ###### "Rh#..B.....########....# #.##...##..<.## .#.#.###...#.)..#####.##..#.#.###."Rh##.#.♣#.?>.....## #.#.##...###.####.♣.♣...## #.....#.#. #.....#.#.♣[♣# #....##.. #."Rh%##.#.♣"Rh'"Rh'&8"Rh ,"Rh-"Rh( m######### #........# #.<# #..# ###### #..B.....########....# #.##...##..<.## #."Rh&) #.#.###...#.)..#####.##..#.#.###.##.#.♣.#.?>.....## #.#.##...###.####.♣.♣....## #.....#."RhT) _#. #.....#.#.♣[♣."Rh) # #...##.. #.##.#.♣."Rh+ "Rh3 P.B"RhH4 &9"Rh; "RhZ? "RhX ######### #........# #.......<# "Rh +#........# ###### #...B....########....# #.##...##..<.## #.#.#..###...#.)."Rh W.#####.##..#.#.###."Rh ##.#.♣.♣"RhB #.?>.....## #.#.##...###.####."Rh 7♣.♣.♣...## #.....#._.#. #.....#.#.♣[♣.♣# #..##."Rh Z. #.##.#.♣.♣"Rh "Rh T.B"Rh '50"Rh` "Rh "Rhҗ######## #........# #.......<#  #........# ###### #........########....# #....B...##...##..<.## ###....#.########."Rhܘ[.###...#.)......#..####.##..#.......#....#.##.#.♣.♣#.?>.....## #.#........##...###.####.♣.♣.♣)...## #.....#....._..#. #.....#.♣[♣.♣ # #.##......."Rh4"Rhע1"Rh0"RhG#Rh}# #.# #.<# #.# ###### #........########....# #Rht~#....B...##...##..<.## #.#.#..###...#.)......#..#####.##..#.#.###.##.#.♣.♣.##.?>.....## #.#.##...###.####.♣.♣.♣)♣#Rh~L...## #.....#._... #. #.....#.#.♣[♣.♣.♣ # #.##.#RhD #Rhǀ#Rhr.BB   bombardier beetle2#RhN# #.#Rhg# #.<# #.# ###### #.########....# #.....B..##...##..<.## #.#Rh#.#..###...#.)......#.##Rhw.#####.##..#.#.###.#Rh##.#.♣.♣.#.#.?>.....## #.#RhR#.##...###.####.♣.♣.♣)♣.#Rh*}...## #.....#._.... #RhQ#. #.....#.#.♣[♣.♣.♣. #Rh# #.##. #RhE#Rh!&3#Rh#Rh#Rh &#  #.#  #.<#  #.# ######  #.#Rh8 5########....#  #.....B..##...##..<.## #.#.#..###...#.)......#.#.#####.##..#.##..###.......##.#.♣.♣.#.##.?>.....## #.......#.##Rh^ ##...###.####..........♣.♣.♣)♣....## #.....#............._.#Rh #. #.....#........#.♣[♣.♣.♣.# #.##.#Rh #Rh &4#Rh #Rh} $Rh######### #........# #.<# #.# ###### #.########....# #.....B..##...##..<.## ####### .................#.########...... .....###@..#.)......#.## ...#####.##..#.$RhӤZ. #.###.......##.#.♣.♣.#.# #.?>.....## #.......#..........#. ##...###.####..........♣.♣.♣)♣... ...## #.....#......_.....# #. #.....#........#.♣[♣.♣.♣..# # #.............##..........# #.##.#.♣.♣.#..#$Rh$Rh7&5$Rh$Rh%RhI ######### #........<.#############....B..##...##..<.## ####### .................#.########..........###...#.)......#.#######@##..#...## ####.......##.#.♣.♣.#?>.....## #.......#..........#.#......♣..........####...<.........##..........# %Rh%Rh%Rh86%Rh%RhG%Rha3%Rhc%Rhog%Rhl,%Rh?n%Rhn%Rh|o%Rh~r%Rhr%Rhs%Rh w,%Rhw%Rh{%Rh{%Rh|%Rh ,%RhA%Rh,%RhBB   bombardier beetle  <# ###### ##....# ##..<.## .#.##...#.)#@#67.1 (11.0)#.......#?> #.......##.........) #............._ #........#.♣[ # ........##.. #.............#  < _You start waiting.%Rh2a <# ###### ##....# ##..<.## .#.##...#.)#@##.......#?> #.......##.........%Rha+) #............._ #........#.♣[ %RhaB........##.. %Rha#.............#  <%Rhc%Rhm%Rhph _A bombardier beetle is nearby!&Rh&  ########.<  #####...########....# #.....B..##...##..<.## #######......B.#.########.......###@..#.)#.##. ..#####.##..#................###.......##.#.♣.♣.#.## #.?>.....## #.......#..........# ##...###.####...♣.♣.♣)♣... ...##....._... #.#.#.♣[♣.♣.♣ #.#........ #....#.♣.♣.#&Rh),&Rh,/8.1 (1.0) &Rh, _&Rhl;&RhI&RhE  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.&Rhf0----=9.4 (1.3&Rh&Rh6 _The bombardier beetle bites you.&Rh  You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.&Rh  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.&Rh91&Rh{=---==70.6 (1.2Fire &RhY&RhXm _You are covered in liquid fire! Move or burn!&Rh  The burning spray hit _You are covered in liquid fire! Move or burn!You barely miss the bombardier beetle.  The bombardier beetle is heavily wounded.  The liquid fire burns you!  The bombardier beetle waves its antennae.&Rhm17------1.9 (1.3&Rh&Rh\^ _The bombardier beetle barely misses you.&RhG  You hit the bombardier beetle but do no damage.The bombardier beetle is heavily wounded.&Rh y1------------3.2&Rhd &Rh Z _The liquid fire burns you!'Rh  You hit the bombardier beetle.  The bombardier beetle is severely wounded.The liquid fire burns you!'Rh  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.'RhI'Rh9/24 --------==4.5'Rh\'Rhi _You are even more covered in liquid fire!'Rh   <# ###### #######....# ##...##..<.## ......B.#.##@..#.)#.##..#.....##?>'Rh1 #.............) #............._ #........#.♣[ # ........##'Rh`You closely miss the bombardier beetle.The bombardier beetle is severely wounded.'Rh  <# ###### #######....# ##...##..<.## ......B.#.##@..#.)#.##..#'Rh|.....##?> #.............'Rh.) 'Rh#............._ #........#.♣['Rh; ........##'Rh("'Rh$   The liquid fire burns you!* * * LOW HITPOINT WARNING * * *5--------5.8'Rh_ _The bombardier beetle closely misses you.'Rh- C  You hit the bombardier beetle.'Rh    <# ###### #######....# ##...##..<.## ......†.#.##@..#.)#.##..#.....##?> #.............'Rh ) #............._ #........#.♣[  # ........## 'Rh z  You kill the bombardier beetle!'Rh !  <# ###### #######....# ##...##..<.## ......†.#.##@..#.)#.##..#.....##?> #.............) #............._ #........#.♣[ ........##'Rh  The liquid fire burns you!cbass2 the Trooper#########Gargoyle #........#Health: 3/24===--------------------- #.......<#Magic: 3/3======================== #........#######AC: 14Str: 21 #........########....#EV: 8Int: 8 #.....B..##...##..<.## ####### SH: 4Dex: 9 ...............†.#.########...... XL:  3 Next: 152% Place: Dungeon:3 .............###@..#.)......#.##. Noise: =--------  Time: 1277.2 (1.4) ...........#####.##..#.........## a) ['Rhx40m+0 flail #.........###.......##.#.♣.♣.#.## Throw: 11 darts (poison) #.?>.....## #.......#..........#. Fire ##...###.####..........♣.♣.♣)♣... ...## #.....#............._.....#  #. #.....#........#.♣[♣.♣.♣..#  # #.............##..........# #.............##.#.♣.♣.#..# * * * LOW HITPOINT WARNING * * * _The bombardier beetle closely misses you.You hit the bombardier beetle.  You kill the bombardier beetle!The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  You hit the bombardier beetle.  You kill the bombardier beetle!  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *Your Maces & Flails skill increases to level 3!You have reached level 4!'RhA*/  --more--)Rh4/29--4/42430% )Rh)RhR _You feel stronger.*Rhb ######### #........<.#############....B..##...##..<.## ####### ...............†.#.########..........###...#.)......#.#######@##..#...## ####.......##.#.♣.♣.#?>.....## #.......#..........#.#..Fire ....♣..........####...<.........##..........# *Rhn  You shake off some of the fire as you move.  The liquid fire burns you!You die...*Rhc-1/29 ---*Rh|/  --more--+Rh+RheInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  n - 11 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  f - a scroll of noise {unknown}g - a scroll of poison {unknown}  j - a scroll of fog {unknown}  l - a scroll of blinking {unknown}m - a scroll of enchant weapon {unknown}  p - a scroll of identify {unknown}  q - a scroll of torment {unknown} Potions (go to first with !)d - 2 potions of might  e - 2 potions of mutation {unknown}  h - 2 potions of curing {unknown}+Rh)k - a potion of ambrosia {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+Rh8+Rh+RhGoodbye, cbass2.74 cbass2 the Trooper (level 4, -1/29 HPs)Began as a Gargoyle Fighter on June 18, 2025.Incinerated by a bombardier beetle (5 damage)... with a burning spray... on level 3 of the Dungeon.The game lasted 00:02:44 (1242 turns). Best Crawlers -1.60605830 tswnAtFi-27 escaped with the Orb2.60549730 tswnReFi-27 escaped with the Orb3.60103003 tswnVSHs-27 escaped with the Orb4.57869660 tswnVSWn-27 escaped with the Orb5.57456732 tswnReCA-27 escaped with the Orb6.55202097 tswnVSCK-27 escaped with the Orb7.51243449 tswnAtWn-27 escaped with the Orb8.50009587 tswnVSHu-27 escaped with the Orb9.48742712 tswnHuFE-27 escaped with the Orb  10.47301008 tswnMiCA-27 escaped with the Orb  11.33579707 tswn+Rh"KoSh-27 escaped with the Orb  12.31625542 tswnGhFw-27 escaped with the Orb  13.28480504 tswnMiSh-27 escaped with the Orb+Rh +RhP( C [?25h[?0c [?1051l[?1052l[?1060l[?1061l