9i$b  Player: cbass2 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.19:42:50.ttyrec Time: (1772566970) Tue Mar 3 19:42:50 2026 9i [?1051l[?1052l[?1060l[?1061h9i V)0[?7h[?25l[?1c9iG9iT.cbass2 the TrooperGargoyleHealth: 34/34 ========================Magic: 5/5========================AC: 15Str: 22EV: 7Int: 8SH: 59iDex: 15XL:  5 Next: 11% Place: Dungeon:3Noise: ---------  Time: 2322.5 (0.0)a) +0 flailThrow: 9 darts (poison)9i!.####.##### ..##.# #.######.## #.## . #......# #..####. #.###..# ##.##..#.##...##†##.##.##.#.##.##.########)##.#.##.#............@...#9i#.#..###..####)#.####......#.....†...######..#.#..##.......####.......##....##.#.#########..........##.......# ####.................#.##### #..###.#..#.............. ##................##.##### 9iQ9iscWelcome back, cbass2 the Gargoyle Fighter.9i!9i9i19iT% _Press ? for a list of commands and other information.9izC39iBE9iK9iP9iFS: _9iU9iMY9iY9iZ9i]9ibB9ie9i i9iBi9ij9i`m9ip9i(q9ir9iu9ix9ix9iHz9i|9i9iр9i9i}9i9i9i9iʼn9iC9iy 9i,9i9i9iEYou encounter a bat.9ij.#  .#  .###  .### ...### #########  .#.#####.......#  ##.......#.#####.#  .........#.#####.###b#.# .#............ ........##.#####.###.... ..#... ..# .. ........##########  .#......#.......# .##...#.#.......#  b   bat (asleep) .##.###.#.......#  #.#†# #.........#  .#..# ## 9i=>.b43.5 (21.0)9ifb.9ib.9i!Nb9i34.5 (22 _9i9i 9i.bb.=5.9 (1.4)9ir _You completely miss the bat. The bat hits you but does no damage. x39iO 5.bb.9i V 9iQV -7.1 (1.29i[ 9iB^ k _You barely miss the bat. The bat hits you but does no damage.9i†  You sock the bat!8.3 _You kill the bat!9iP9iP9iU9i2XH _No target in view!9iк9i9i^ _No target in view!9ilM9igN9i T9iUH _No target in view!9i29i9i9icH _No target in view!9iH9iI9iN9i4QH _No target in view!9i9iM9i9i@ _No target in view!9iO9iWP9iU9i;X9i!Y 9isY 9iOZ 9i(\ 9i_ 9iTd P _9isl L#.#  #  ###  ###  ..### #########  #9i,n .#.#####.......#  #.......#.#####.#  ....#.#####.###.#.#. #...............@......) -90##.#####.###. ##.......# .. ########## . #......#.#  ##...#.#.#  ##.###.#.#  .#†# #.#  #..# ###.#  9iv 9iw F-50.3 (29i| 9i~  _Found a trident.9iĀ p _You see here a bat corpse.9ijI9io  You encounter an endoplasm and a kobold.9iw.#  .#      .### #########  .#.#####.......#  .#.#####.# # #.#####.###.#.#.# .†)# ##.#####.###.....# ##.......# .. ########## K..J ......#.# ... #...#.#.# .# J   endoplasm (asleep) #.###.#.# # K   kobold (asleep) #†# #.#   ..# ###.#  9iDN 0.  The endoplasm quivers.J. J  The kobold shouts!===1.3 (19iw9i3 _The kobold leaves your sight.9i#  #  #  #  ### # ### #.#####.# .. #.#####.# .#  #.#####.###.#.#.#  †.@....)#  ##.#####.###.....#  9i##.......# ......#  ########## .K..J. #.# ......#  ...#.#.# .....# .###.#.# #...##  9iK   kobold †# #.# .... .9is# ###.#  9i7K.9i#J.9i`9i0---29iv9iJ9i{       ## ######### #### .#####.......# #..  .....#.#####.# #.### #9iF| ? #.#####.###.#.#.# .......†......)#  ##.#####.###@....#  ##.......##.K..J ##########.......9iq|  #.......###.......##  #.#.9i| # ##.....##  ###.#.# ##...##  9i| # #...# ....  # ###9i| `# .##.# 9i } s# #.#  9i "J.9i 9i3 1=--9it 39i/ 9i = _The kobold hits you but does no damage.9iF J.9i) 9i^ -4.5 (1.29i 9i  9i f_You completely miss the kobold. You block the kobold's attack.9iX  You closely miss the kobold. The kobold hits you but does no damage.  The endoplasm freezes you.9i [3-5.8 (1.39i 9i^ 1 _You are frozen. You resist.9ih  The endoplasm freezes you. _You are frozen. You resist.  You hit the kobold.  The kobold is heavily wounded.  The kobold closely misses you. You block the endoplasm's attack.  The endoplasm freezes you.9i@2--9i&7.0 (1.29id 9io _You are frozen. You resist. The kobold barely misses you.9iŖk )You sock the kobold!9i wYou kill the kobold!The endoplasm freezes you.You are frozen. You resist.9iw   dart slug (wandering)J   endoplasm9iBn1--28.4 (1.49is9iZ _You encounter a dart slug.9i0L .  You sock the endoplasm!9i36w.9i:Yw9i=\3==9.7 (1.39i9i/ M _You kill the endoplasm!9i;; ## ######### #### .#####.......# #.. ....#.#####.# #.### ###.#.#.........†......)##.#####.###.....##......##.@.....#########.........#.......###9i<## ##w....## ## ##...##  #.. .... ####.# .  9iy>5w.9iF9iF4===-6009iCL9iAN$  Things that are here:9i%Qw _a +0 short sword; a kobold corpse9i ## ######### #### .#####.......# #.. #....#.#####.# #.###.###.#.#.........†......)##.#####.###.....##9iWd......##.).....##########..#.......###.w.....## ##.....## ## ##...##  #.. ....##9i##.# .  #. #######9i9i 9iG-1 _9i9i[9i †You sock the dart slug!=5==2.9 (1.29i\c _You kill the dart slug!9i 49i9iH _No target in view!9i.9i.9iA^ _No target in view!9i49i9irH _No target in view!9i _No target in view!9i9i9i9iH _No target in view!9ir _No target in view!9iQ9iQ9id Q9iHQ9iFQ9it49iu9i9i,9i9i9iJ9iy9i$ 9i 9i 9i 9iز 9i P _9i8 9i 9i 9i 9i B9i! 9i ,9i 9iS 9i ,9i 9i| 9iB 9i 9i] 9i 9i ,9i7 9i[ 9i 9iE 9i ,9it 9i 9i= 9i X9iQ  _You now have 112 gold pieces (gained 8).9i 9i 9i 9i 9i5 9i* 9i 9iE 9i] ,9i 9i 9i' ,9i 9i 9ib ,9i 9iQ 9iO 9i 9i 9i 9iG 9iw 9i 9i 9iU ,9i; 9i 9i ,9i? 9i$ 9i 9i  9i 9im 9i ,9i 9iY" 9i% ,9i& 9i' 9i* 9iE* 9i+ 9iI- 9i/ 9i/ 9i0 9i1 9iz4 9i4 9i5 9i7 9i: ,9i< 9i\> 9iyA ,9iC 9iD 9ijH 9iH 9iI 9iK 9iN 9iN 9iP 9iQ 9iT 9iT 9ipV 9iX 9i[ ,9i\ 9i|j ?  You see here a +0 trident.9i n 9in  _9io 9iq 9it ,9iu 9i! 9iт ,9i 9i4 9i? ,9ič 9i 9iH ,9i 9i 9i\ ,9iv 9iT 9i 9iǧ 9i' 9iĭ 9iŰ 9i 9i 9i 9iB ,9ic 9i 9ij 9i 9i 9i* _  You see here a bat corpse.9i 9i|  _9iI 9i 9iR 9i 9iT 9i 9i4 9iq 9i! 9i 9i ,9ib 9i 9i0 ,9i 9i 9i 9i3 9i 9i` 9i 9i 9i 9i 9i 9i9 9i 9ir 9i% ,9i 9ic 9i6 ,9i 9i' 9i ,9i 9i 9i 9i 9iz 9i 9i 9i4 9i 9i 9iI ,9i 9i) 9i ,9i 9i; 9i! ,9i" 9i% a  You see here a bat skeleton.9iQ( 9i(  _9i?) 9i* 9iI- 9i- 9i- 9i0 9i0 9i(1 9i2 9i6 9iW7 ,9i8 9i: 9iC= ,9iu> 9i? 9iPA ,9iA 9iD 9iE ,9i3F 9iH 9iTJ 9iJ 9iJ 9iAL 9iM ,9ihN 9isO 9iEV 8..........##.#..# ###.......##.###...#####..#.## #.......##.##  #...#####.##.# #.......##.##  #.#.#........### ##########.##  #...#...~..⌠...#  #...  ##.#..≈~≈~...#.#  #### 9iV F #.#..~≈≈≈~.##.# ######  #.#..~~~~~.##.# #....^  ##.#....~~...#@# #.####--429.9 (67.0)  #..~...#.....>.. ###....)....~_.#.####... .........##....#.#9iV y#.###..########.#  #.###.....#  #.#......#.#..#.#  #.#.##.###.##†#.9i-W f  #......# #......#9iu --30.9 (68 _Found a stone staircase leading down.9i,=9iB9i^?#...#####..#.## #.......##.##.. #...#####.##.# #.......##.###. #.#.#........### ##########.###. #...#...~..⌠...# #..... ##.#..≈~≈~...#.# #####.#.#..~≈≈≈~.##.# # #######.#.#..~~~~~.##.# ?.. #....^.. ##.#....~~...#.####..... #.###### #........~...#..@..>.... 2.9 (2.0) #....)....~_.#.####....> .......##....#.# ###..########.# # .###...........# .#......#.#..#.# .#.##.###.##†#.# ......# #......# .....## ####.###9iyf9iMg+3.9 (39il9in; _Found a stone staircase leading down.9i I9iS ,9i 9i n9i 9i 9i ,9ix R  There is a stone staircase leading down here.9i 9i  _9i 9i 9i ,9iھ 9i, .....#.#÷# #.........##.......# ...##.#..# ###.......##.##.##.# ###..#.## #.......##.##..#.# ###.##.# #.......##.###.#.# ........### ##########.###.#.# ...~..⌠...# #.......# .≈~≈~...#.# #####.### .~≈≈≈~.##.# ##############.# .~~~~~.##.# #..@..##....^..# ...~~...#.####.....##.#######~...#.....>....# )....~_.#.####....>...#.#.# #.....###########.# #######.........##.#..#.#9i W###.##†#.#9i +8.9 (59i~ +9.9 (69i 9i ` _m - a scroll labelled GEHAVUPNIW9i9ir9i?9i9i9i9i:9i9i9i9iR  There is a stone staircase leading down here.9iǤ5 _9i9iʦ9iN9iu9i9iɬ9i9iV9i9i89i39ip9i9iR  There is a stone staircase leading down here.9i9iR _9iʺ9iq9iu,9i9i9i*9iQ9i9i9i9i<9ic9i9iY,9i9i9i~9i,9i9ig9i9iY9i9i ,9i9i9i,9i9i9i9i_9i9iA9i,9i9i9iI,9i9i9i9i9i09i9i9i9i79i9iB9i9i},9i49i 9iY ,9iN9ie9iB9i~9ii,9i9i;9iS,9i9i9i,9i 9i!9iz#,9i$9i%9i(9i(9i)9iv,9iI.9i.9i.9i'09ig29i29i39i59i79ik89i 99is:9i<9i<9i=9i0>9i?,9i;@9iA9iC9izD9i4E9i G9iI9iI9iJ9iO9i'R9ixR9i+S9iV9iY,9iZ9i\9i@_9ih9ii9il9iWr9ir9izs9i:v9iy9idy9iy9i{9i$~9i~9i~9i9iZX9i9ia9iֆ9i9i9i9iR9iD9i9iގ9iI9iA9i9i9ix9id9iؗ9i49iZ9i9i79i9i9i9ib9i9iʠ9i&9iS9i9i9i9isB9iҫ9iM  You encounter a rat.9i49iV #...## .. #.#.#. .. #...#.9i .# ##.#.. .### #.#.. ....# #.#.. #.#####. #.#### ##.#.. #...r..# #...# #..... #@# #...###....) #.## ##........... 9iV.#..###..####.###.. #.#...#.## #.###.. 9i#.##.....# #.#.... 9i˷#.#####..# #.#.##. r   rat (asleep) #.#####..# #...... 9i#........# #.....# ########.# #.....#9iX.r92.9 (53.0)9ir====3.9 (549i9i^- _The rat squeaks loudly.9iX=---5.2 (1.3)9igZ 9iZg_You closely miss the rat. The rat bites you but does no damage.9ig †You hit the rat.9ijR9i:_6---6.6 (1.49i^9iG _You kill the rat!9iL49i[^ _No target in view!9i9i9i9iH _No target in view!9i_s9it9i0y9i{H _No target in view!9i 9i 9i 9i! H _No target in view!9i+T 9ifU 9iZ 9i] H _No target in view!9i 9i 9it 9i @ _No target in view!9iY` 9i-a 9i^g 9ij 9i 9iL 9i` 9i 9i) 9ii* 9i\+ 9i, 9iH/ 9i3 : _9i7 9i? #...........# ##..# #.####...###..?.. #...###.#... #..... #..#..# ##.#..≈#.####..#### #.#..~#.[...)....# #.#..~#.#####@# #.#### ##.#...-70#....†.## #...# #.....######.# #...###....).#.## ##..........#..###..####.###..##.#...#.## #.###..#.##.....# #.##.#####..# #.#.###.#####..# #.9i%I 7-9iI $8.6 (29iO 9iQ 1 _Found a whip and a scale mail.9i  You see here a +0 whip. _9iX9iX9iE? #...## ..># #...#  #...##. #...#  .......####...#### ............... . .........:........ #. ....##.............##.##..####.####...##9idl #.....@.....=. #...##503.6 (5 #.##.#...##### #.#.# #.....# #...####..## ##.##.####..#### #.#..#.[...)....# #.#..#.#####.###.#### ##.#..#....†.## #...# #.....######.# #...###....)9i9i+4.6 (69i 9i}u _Found a stone staircase leading down.5.6 (79i$9i)d _n - a scroll labelled UCROAR HOLONTU9i 39i 9id,9i0,9iz49iq59i9,9i";9in=9i@9iDA9iB9i?E9iLH9iH9iYJ9i%L9iYN,9iN9iP9i0T,9iU9ih#...###.....#..># .# #...# ####..###...##.# #...# #.#........####...######.## #......##.#. . ##.........:..........#.. #.#.....##......##.#...##.##..####.####...#####..#...........@.# #...######.##.#...###### #.#.#......#.....# #...#...~..⌠###..## ##.#..≈~≈~#.####..#### #.#..~≈≈≈~#.[...)....# #.#..~~~~~. #.#####.###.#### ##.#....~~.. #....†.## #...# #........~.. ######.# #...###....)....~_ 9ii,11.6 (69iKj+2.6 (79ixp9i v. _k - a +4 ring of slaying9i 9iQEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)  g - a +1 mace of protection Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  f - a +6 ring of dexterity (worn)  i - a ring of protection from fire (worn)d - a ring of protection from cold  k - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9i 9i 9i #...###..... cbass2 the Trooper#..># .# #...# ####.. Gargoyle###...##.# #...# #.# Health: 34/34 ========================........####...######.# Magic: 5/5========================## #..................##.# AC: 15Str: 22. . ##.........:..........#. EV: 7Int: 8.. #.#.....##............##.# SH: 5Dex: 15...##.##..####.####...#####..# XL:  5 Next: 16% Place: Dungeon:3#...........@.# 9i [34m#...#####.## Noise: ---------  Time: 2512.6 (0.0)#.##.#...###### #.#.#....... a) +0 flail#.....##...#...~..⌠ Throw: 9 darts (poison)###..####.#..≈~≈~..#.####..#####.#..~≈≈≈~.#.[...)....##.#..~~~~~. #.#####.###.#### ##.#....~~.. #....†.## #...# #........~.. ######.# #...###....)....~_  _No target in view! _Found a whip and a scale mail. _You see here a +0 whip. _Found a stone staircase leading down. _n - a scroll labelled UCROAR HOLONTU _k - a +4 ring of slaying9iT   To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or f - a +6 ring of dexterity; > or i - a ring of protection from fire9iњR  You remove your ring of protection from fire.9i+3.6 (19i9i"5 _k - a +4 ring of slaying (worn)9iS  You encounter a kobold. It is wielding a +0 short sword and quivering stones.9it###.#..#.#.. #K# ##............. #.# #...###......#..>##.# #...# ####... ###...##.# #...# #.#. ........####...######.## ## #..................##.#. . ##.........:..........#.. #.#.....##@...........##.#....##.##..####.####...#####..##.............# #...#####.##.#.##.#...###### #.#.#...... #.....# #...#...~..⌠ ###..## ##.#..≈~≈~... K   kobold (missile, asleep)#.####..#### #.#..~≈≈≈~.#9ig[34m#.[...)....# #.#..~~~~~.##.##.#### ##.#....~~....K49irK)==5.6 (29iI9i( _The kobold shouts!9iLd49ik9im] _A kobold is nearby!9iq###.......... .. ..# #..###.#..##.. #.# ##......... #K.###... #..>#..# ####..###...##.# #...# #.#. .####...#### ## .##.# . ##......@..:..#.# #.#.....##............##...##.##..####.####................# #...#####.###.##.#...###### #.#.#...............#...~..⌠  ##.#..≈~≈~...####..###≈≈≈[...)....# #.#..~~~~~.#.K=tAm--6.6 (1 _9id ####..## ### ###.......... .. ..# #..###.#..##..#......... #.##... #..>##K.# ####..###...##.# #...# #.#. .####...#### ## .##.# . ##.........:..#.# #.#.....##............##...##.##..####.####...............# #...#####.###.##.#...###### #.#.#............9i ...#...~..⌠  ##.#..≈~≈~...####..###≈≈≈9iX D.K9iô 9i A--79i; 9i3 9iD .......## ####..## ### ###.......... .. ..# #..###.#..#.#.#......... ##... #..>##.####..###...##K# #...# #.#. .####...#### ## .##.# . ##.........:..#.#9iD  #.#.....##............##...##.##..####.####..............# #...#####.###.##.#...###### #.#.#...............#...~..⌠  ##.#..≈~≈~...9i\N D=89iS 9iUV S _The kobold barely misses you.9i h )You hit the kobold.9ic R9i -9.9 (1.39i 9i J _You kill the kobold!9i9i`9i9iH _No target in view!9i9i09i^ _No target in view!9i<49ir9i H _No target in view!9iHj9iWl9i=^ _No target in view!9iQ9i9i^9ifH _No target in view!9is49i{9i_|C _No target in view!9iG9ic9iv9ig9ig49i9i9iZ9iB9i~9i9i9i9i9il9i9i9i 9i0 9i~9i9i`9i9i+9i : _9ir 9i9iM9i 9i.9i ###..#.#..##.....).. ##...# .... #####. ...# ### ###....... .. ... ..# #..###.# #.#..###.# ##.. #.....##.# #... #..>##.# #...# #### ####..@##)# #...# -21.9 (2.0 ....####...#### #####..# . . ##...:......... .. #.#.....##............## ...##.##..####.####...### #.............# #...#######.#9i...###### #.#.#.... #.....# #...#...~9i(9i(E-2.9 (39i09i[2% _Found a dagger.9iU9iFV9iEX9ix]9iAb9ib9ih,9i?}9i~9iy9ih9i,9i"9i[9i9i39i9i[9if9i9io9i4B9iN _You now have 130 gold pieces (gained 18).9i  You encounter a kobold. It is wielding a +0 short sword.9i  ##.##..  #†##.#  #.##.## #.# ### #.#..## #.# # #######.# ###..#..######....)..# #....#......@.#.....# ####.#####.....######  #.. #...........#  K #.##.#..###.# # #.##.....##.#  #.####..>##.# # K   kobold (asleep) #.####...##)# # ............#### #####...........9iY37.9 (15.0)K.9iNK9i5==8.9 (169i9i( _The kobold shouts!9i q ##.##.. #†##.# #.##. #.# ### #.#.. #.# # #######.# ###..##..######....)..# # #..#.....# ####.#####.....###### 9i! #K.# #...........#.. #.##.#..###.#. #.##.....##.# #.####..>##.#  #.####...##)# . #####9i A.K9i 9iK &--9ix 9.0)9ii 9i 9i ##.## #†##. #.##. #.# ### #.#.. #.# # #######.# ###.. #..######....)..# # #.#.....# 9i|.#####.....###### .##.K#. #.#. #. #.##.#..###.#.# #. #.##.....##.#. .. #.####..>##.### #.####...##)# .9i8C #####9i8K.9i9i(B--409i 9i 9ik ##.## #†## #.## #.# ### #.# #.# ## #######.# ### #..######....)..# # #.#.....# .K.#####.....#######.##..#.# #.# .....#.# #.##.#..###.##..## #.# #.##.....##.##. ..# #.####..>##.#. ### #.####...##)# . #####9i$v9inw.=19i29i~4 _You block the kobold's attack.9ij )You hit the kobold.9iS9i573.1 (1.29i9i 9i0D_You kill the kobold!9iXP 9i_B_No target in view!9i _No target in view!9iM9iS9i9i4H _No target in view!9i 9i 9im9iH _No target in view!9iV9iW9i^9iHeH _No target in view!9i9i49iv 9i=_No target in view!9i9ig9iB9iD9i9i09i9i9iI9iNJ9iKP9iIR9i4 J9i?) 9iV 49i\ 9i^ 9i 9i 9il 9iV 9i 9iY 9ic 9iS 9i 9i[ : _9i 9i 9il 9i 9i 9i 9i 9ir! 9i" 9i( B9iB 9ihC 9iC 9iG ,9iqI 9iI 9iwJ 9iL 9iN ,9iO 9iR 9iY    §§§§  §§§§  ## ##§§§§§ #  9i Z #. .#§§§§§  #.#.######   ......._#   #..######  9iGZ  #@##-50.0)  9irZ f #..#  9iZ  ##.# ##   #.#  9iZ  #.## #####  9iZ k #..######....).  9i[ o ##........#.....  9i7[ I#.......).#####  9i^[ L#.#.##..#.# #9iKc 9ic !-9ic %4.1 (119ii f§§§§§§9iBi §§§§§§§§§_9i.l 2 _Found a stormy altar of Qazlal.9i:Q9iB9i`9i!9i %9i|%9i&9i'9i-X9i/9i/09i09i39i5:B9i:9iG>,9i?9i@9iIX9iJ9iK9i&L9iM9iP9iP9i:R9i]U9i+X9iiX9i\Y9i8[9icX9iei#..# §§§§ ##.# §§§###.# §§#. #.## ########.9ii #..######....)..#######........#.....##.......).#####.....##.#.##..#.# #.......#.@...#.# #.##.#..68.1 (149iiP#..##.#.# #.##....#.......# #.####.........### #.####..9ijE####.###. ........... . #####...... ... . ##...9i0j ..< .. #.#.... ...##.##..#9iVj9ioq9i&r,9.1 (159i]9i 9 _Found a stone staircase leading up.9iOI9iO9iS,9iX,9i\,9i^9i_9ic,9i-d9iof9ii9ii9iEl9im9ip,9iq9ikt9i| #..######....)..#######........#.....#.......).#####....#.#.##..#.# #.......#.#.....#.# #.##.#...#..##.#.# #.##....9if|#.#.......# #.####..#.......### #.########@###... ......74.1 (5.0)9i|..........#... #####.###......#... . ##.9i|O#.#...<.# .. #.#..#) #.....# ...##.##..#9i|i# #.....# #.......#.#### #.##.#...###.# #.....#9i}H ###..#9i9i3+5.1 (69i9it# _Found a club.9i9 _9i= ,9iC ,9icK n9iT 9i` B9if  You see here a +0 club. _9i8  #..........#... #####....   #.###......#... . ##....   ##.#...<.# .. #.#.....   #)##.....# ...##.##..##   #.##.#.....# #........   #.....#.#### #.##.#...##   ######.#########. #.....#  .#........[ ###..##  #...@..# #.####..###87.1 (12.0)  #.#.##.# #.[...)E m.    #.#.# # #.#####.###    #...# #....†.##  #.### ######.#  #.. #.## #   ### #..##     #.#...    #.##..8.1 (13 _Found a ring mail.9i 39i9i<9i9i9ij,9iC9i9i9i<9i_9i9i9i9i9i9i89i9i9i9i9i9if,9i9i&9i9iN9i9ij9ii9i9i9i*9i9i9i9i) 9iH 9i 9i 9i 9i;9i9i9i9i29i9i9ii9i$B9i&9i)9i*9i-+9iL-9i1,9i^29i49i89i89ic:9i9<9iA9iB9iD9iFF9iI9i4J9iO,9iW9i4X9iZ9i\9iVa9ia9ic9if9iEl,9i,9iZB9i9iB,9i9il,9iΧ9i%{ _k - 2 scrolls labelled PAPTERUBIE (gained 1)9i9i89iJ9i9i+9i9i9iJ9i{9i9i+9in9iO9i9i9iR9i9iH9i9ij9i9iG9iO9i 9i9i9iI9i9iy9i9i#9i{9i9iA9i9i9i9i9i\9i3!9i%B9iG'9i*9iz*9i*9i,9iM/,9i09i99i;,9i<9ik?9i9B,9i3C9iD9iG,9iaI9iK9iN,9iO9iQ9iU,9iU9i_n9ila,9iLc9ird9i-g9iqg9i@h9i}k9i#m9i|m9ifn9i%p9is9i]s9iu9iX9i9i,9iz9i9i,9ir9iU9ip,9i9ic9iô,9i9iط9i,9iy9i 9i9i+9i9i9i>,9i9i`9i,9i9ie9i9i>9i9iw #..##.<)..# #.# ##...#÷....# #.# #.....###### #.# ##...## #. ###.### #.# #.....# #. #.#.#.#### #.# #.#......#######.# 9i#@###.##.##...... #.# #.##....###### #.. ..#######  ####### 9ilZ645.1 (576.1 (589i@9i\ _f - a bubbling yellow potion9iҒ9i~39i9ic9i̖,9i՛X9ix9iI,9iϣ9iΦ9i9iU9i9i9i^9i9i9i9ib9i9iS9iμ9i9i޿9i9i9iK9i9i@9io9i9i!9i9iX9ia9i1,9i 9i9iq,9i9i%9i9i9iq9i9i9iB9i9i#9i9i99i9i-9iV9i9ie9i9i9ib9i29ii9i 9iD 9i 9i39i9i9iy9i9i9i9i9iT#9i&9iX'9i&(9iH+9i.,9i109i39i69it69i79i:9i>,9i?9i B9iD9iME9i\F9iK_  You see here a rat corpse.9ikN9iiO _9iP9idS9iV,9iW9imZ9iFaX9id,9i~e9i:h9iBk9ik9iGm9i/o9iSr9ir9is9i/v9iy9iy9iz9i6}9i_9iY9i,9i9i9i9iҊ9iŒ9i9i9i^9i9i<9i*9i9i9iV9i9i69ieB9i+9i,9i~9i9ip9i9iK9iت9iӭ,9i9i9iò,9i9i59i",9i9iR9iY,9i#9i 9i,9iI9i9i$,9i!9i9i9i9i,9i)9ij<  You see here a +0 club.9i9i _9i-9i~9i9i9i9i9i9i9i9i9i9i09iM9ie&9i),9iU+9i\19i49i59i69i<9i?9i6@9i?A9i#H9i8K9iK9iM9i[zv9i|B9iX9i}9iB9in9i,9is9i^9i,9i`9iܢ9i,9im9i39i,9i9i9i,9i9iJ9ib9i9i9i99i"9iw9i9i}9i9i9iM9ip9it9i9iU9i9iB9ih9i,9i9i9i,9is9i 9i$9ic9i9i9i9i9i9i9i9i9i9i9i9i[9i?9id9i& 9i] 9i{ 9i9i,9i9i$9iN,9i9i9i9iA9i9i!9i%9ik%9i'9i2)9i(,9i`,9i-9i09iw3,9i49i49i7,9io79i;89i:9iP:9i:9i#<9i>9i>9in?9i@9iB,9iC9iD9iGB9iUI9iQ#.# #### ### #..## ###.# #### #..... §§#.## ...# ##.## §§#..# ....# #.# §§9iwR/##.# ...%######.## §§#.## .....##......# ###..####.....##.###..# _###.##.....# #.##...# ###†##@# #.##.#.# 738.1 (92 §§#.##.########)##.#.# 9iR§§#.#............)...# §§### #.#..9iR#..####)#.### §§#.# #......#.....÷...###9iS ########.# ###..#.#..##.......## ###....)..# #.......##....##.#. 9i0S....#.....# ####..........##... #####.....###### ###.............9iS9iJZ9iZ,9.1 (939i`9ib0 _Found a rimehorn talisman.9iw 39ie 9i79iX<`9iI9iJ9iO,9iP9iNQ9iR9iU9iU9iV9iWX9iZ9i3[9i[9i]9i@`9i`9i`9ia9i~c9ic9ic9id9ig9i]g9ig9izi9il9il,9in9iq,9i(r9ir9iat9it9it9i{u9iv9iw,9iw9iy9iFy,9i z9i{,9i{9ik|9i}9i},9i~9i9i9ib9iQ9i,9i%9i9i9i9ix9ï9i)9i9i9i(9it9iʐ9i9i9i9i9ib9i9i9i9ic9i֚9i2,9i9iE9i,9iT9id9i9i9i\9i>9i$,9i9iiB9i9i #########  #.......#  #########.#####.#  #......##.......####### #.####.##.##...........#  #.####.##.##.##.######.### #.#..........##.# #...... #.#.##.##.......# #.#.##. #......##@#####.# #...##.71.1 (32 ###.#####<......# #..###. #.# ######### #..###. #  #.# ####### #......  #.## #.....# ##.#### § #..#OJ37m #.....# #.# § ##.# #....%######.## § #.## #.....##......# #..####.....##.###..#9iY9iE _Done exploring.9iOI9ii......##.##..0.0).........####.9io9i{pE _Done exploring.9i_X[?25h[?0c  Search for what [? for help]? 9ic [?25l[?1c9ii P  Okay, then.9ij 9io 9iq . _9i X[?25h[?0c  Search for what [? for help]? 9i8[?25l[?1c9i920 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading upb - [D:3] a rimehorn talisman  c - [D:3] a club  d - [D:3] a +0 whip (1 further duplicate)  e - [D:3] a +0 dagger  f - [D:3] a dagger  g - [D:3] a stormy altar of Qazlal  h - [D:3] a +0 short sword (2 further duplicates)  i - [D:3] a stone staircase leading down  j - [D:3] a stone  k - [D:3] a stone staircase leading up  l - [D:3] a +0 club (2 further duplicates)  m - [D:3] a ring mail  n - [D:3] a scale mail  o - [D:3] a teleport trap  p - [D:3] a +0 trident  q - [D:3] a stone staircase leading down  r - [D:3] a stone staircase leading down  s - [D:3] an ancient bone altar of Kikubaaqudgha  9i:&t - [D:3] a stone staircase leading up9iR  a - [D:3] a stone staircase leading up  h - [D:3] a +0 short sword (2 further duplicates)9i  h - [D:3] a +0 short sword (2 further duplicates)  i - [D:3] a stone staircase leading down9i  h - [D:3] a +0 short sword (2 further duplicates)  i - [D:3] a stone staircase leading down9i 9in 9i% x#########cbass2 the Trooper#.......#Gargoyle#########.#####.#Health: 34/34 ========================#......##.......########Magic: 5/5========================#.####.##.##...........#AC: 15Str: 22#.####.##.##.##.######.### EV: 7Int: 8#.#..........##.# #...... SH: 5Dex: 159i $#.#.##.##.......# #.#.##. XL:  5 Next: 17% Place: Dungeon:3#......##@#####.# #...##. Noise: ---------  Time: 2771.1 (0.0)###.#####<......# #..###. a) +0 flail#.# ######### #..###. Throw: 9 darts (poison) ##.# ####### #...... §9i #.## #.....# ##.#### §#..# #.....# #.# §##.# #....%######.## §#.## #.....##......# ##..####.....##.###..# _Found a rimehorn talisman. _Done exploring. _Done exploring.  Search for what [? for help]? _Okay, then.Search for what [? for help]? .9i 49i 9iU . _9i.*Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)  g - a +1 mace of protection Missiles (go to first with ()  e - 9 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  f - a +6 ring of dexterity (worn)  k - a +4 ring of slaying (worn)d - a ring of protection from cold  i - a ring of protection from fire9i #########cbass2 the Trooper#.......#Gargoyle#########.#####.#Health: 34/34 ========================#......##.......########Magic: 5/5========================#.####.##.##...........#AC: 15Str: 22#.####.##.##.##.######.### EV: 7Int: 8#.#..........##.# #...... SH: 5Dex: 15#.#.##.##.......# #.#.##. XL:  5 Next: 17% Place: Dungeon:3#......##@#####.# #...##. Noise: ---------  Time: 2771.1 (0.0)###.#####<......# 9i #..###. a) +0 flail#.# ######### #..###. Throw: 9 darts (poison) ##.# ####### #...... §#.## #.....# ##.#### §#..# #.....# #.# §##.# #....%######.## §#.## #.....##......# ##..####.....##.###..# _Found a rimehorn talisman. _Done exploring. _Done exploring.  Search for what [? for help]? _Okay, then. _Search for what [? for help]? .9i bWhere to? (? - help)  D - Dungeon 9iP9iwb[?25h[?0c#########cbass2 the Trooper#.......#Gargoyle#########.#####.#Health: 34/34 ========================9ic#......##.......########Magic: 5/5========================#.####.##.##...........#AC: 15Str: 22#.####.##.##.##.######.### EV: 7Int: 8#.#..........##.# #...... SH: 5Dex: 159i.d#.#.##.##.......# #.#.##. XL:  5 Next: 17% Place: Dungeon:3#......##@#####.# #...##. Noise: ---------  Time: 2771.1 (0.0)###.#####<......# #..###. a) +0 flail#.# ######### #..###. Throw: 9 darts (poison) ##.# ####### #...... §#.## #.....# ##.#### §#..# #.....# #.# §##.# #....%######.## §#.## #.....##......# ##..####.....##.###..# _Done exploring. _Done exploring.  9idSearch for what [? for help]? _Okay, then. _Search for what [? for help]? .  What level of the Dungeon? (default 1, ? - help) 9i [?25l[?1c9iJ49i]9ii9iE _9iB9i\9il9i,9i`9i9i 9ir9i9i9ib9i9i9i9i<9i9i-9i9i9i>9i9iU9i,9i%9i:9i ,9im9i9i9i9i9i9i9iT9i9i?"9i"9i5#9i#9i)9i,9iX.,9i_39i(69i69i69i;9i>9i>9iw?9i"9i',9i)9i-9iJ09i:19i929iw79i99iA:9i;9i?9itB9iB9ihC9iBG9iJ,9i'K9iN9iiQ9iQ9i R9iU9i~Y,9imZ9i^9i#a,9ia9ie9ih,9ij9in9iq,9i2s9iv9i4z9i}z9i{9i9i>9iP9i[9iU9i9i9it,9ia,9i߮9i9iѴ9i 9i9iK9i9i9i*9i9i9i?9i9i$9i@9i9i9i_9i9i9i9i.9i9,9i9iu9i,9i!9i9i9i9i9i9i9ib9i9i9i9iG9i9i9i,9ig9iG 9i^7  There is a stone staircase leading down here. _9i&49iB9io# _You climb downwards.9i\              9iz  #########   #.....@.#814.6 (43.5)   #.#####.#  9i .#   .. 9in  .##  9i[ .#  9iT .#   ##  9ij9i"9i%a _There is a stone staircase leading up here.9iz 9i{ 39i} 9iy 9i P _9i^ X9is X9i B9i ,9iO ,9i 9iP 9i ,9i! 9i$ 9ix 9i 9i 9i ,9i 9i 9i} 9i 9i 9i 9i   You encounter a gnoll. It is wielding a +0 whip.9i   ######### #.....<.# #.#####.# ####.######## #............ #.##.########  #.##.##.#  #....@..#  ####.#### #.  #. .. .# 9ib j   gnoll (asleep) #. #j 9i d23.6 (9.0)j.9i r jThe gnoll shouts!9i j   gnoll bouda (wandering)j   gnoll9iLr 8==4.6 (10.0)9iz 9i v _You encounter a gnoll bouda. It is wielding a +0 club.9i  ###  #.....<.#  #.#####.#  ####.##  #......  #.##.##  #.##.##.#  #.....@.#  ####.####  #.  #. .. .# #j #j 9i9i:--5.0)9i 9i 9i    #########  #.....<.#  #.#####.#  ####.########  #............   #.##.######## #.##.##@# 9iČ #.......#  ####.#### #. #. .. .#  #j9iȔ9ixA--69i9i 9i 9i 9iZB9i9iE9i9i7 _You start waiting.A gnoll comes into view.9i$jj   gnoll8.6 (29i*9i0H9.6 (3 _9i29ix :j.9i 9i ,30.6 (19i 9i 9ik;J.j9iE<19iSF9iH9iNs=2.9 (1.3 _You barely miss the gnoll. You block the gnoll's attack.9i^Z  You sock the gnoll!  The gnoll is severely wounded.9i[0=4.29i^9i`R _The gnoll barely misses you.9i_k )You thump the gnoll!9i7)9i926-5.59i9iI _You kill the gnoll!9i9iP 9iT9iC9i9i9i9i9i"9i9i 9i#9i^$9i>%9i~*9iL+9i,9i19i19i939iE99i99i:;9i`@,9iA9iE9iF9idH9iM9ieN9iO9iS9iT9iU9iX9iY9i [9i _9i_9i`9i}c9iXd9ie9i j9ij9i l9io9i(q9ir9iw9iy9i.{9i9i9i9i,9i9i=9i9i,9i<9i9iN9i*B9i ,9iz9i,9i9i|,9i9iХ9i9i9iͪ,9i9i-9im9i49i9ih9i%9i,9ir9i9,9i9iB,9i9i',9i'9i,9i9i,9in9i-,9i9i99i9i9i,9i9i,9i`9i,9i9iF,9iR9iG,9iT9i ,9i 9i,9ib9iE9i9i9i,9ir9i8,9i9i#9i $9iC$9i'9i(9i(9iy1B9i29i39i39i|9,9ig:9i=9iI>9i?9i7D,9i E9iH9iEI9iI9i\L,9iL9i.PB9ifR,9iR9i8V9iV9i]9ika,9iFb9iSf9if9ii9ikB9io,9ip9iv9iyw9iL|9i|,9i}9i9i܁9i39i>9i9i9ip,9iz9i",9i9i 9in9i9i5B9i,9iذ9i,9iԷ9i9i _You start waiting.9i3934.5 (99.0)--5.5 (100.0)9iq9 _Done waiting.9i K  #########  #.....<.#  #.#####.#  ####.########  #............  #.##.######## #.##.##.#   #.....@.#  ####.####  #.   9iӵ#.  ..  .# #j   #j 9i9iOK-6.0)9i:9i1$  Things that are here:9io _a +0 whip; a gnoll corpse9iq   ###  #.....<.#  #.#####.#  ####.##  #.....  #.##.##  #.##.##.#  #....@).#  ####.####  #.  #.  ..  .#  #.  #. 7 _9iHr9iu9ixw #########  #.....<.#  #.#####.#  ####.########  #............ # #.##.######## #.##.##.#   #.....).#  ####@####  #.#   #.#  ..#  .## #.   #.   #. 9i5Y89imh.....<.##### ####.########............# #.##.#########.##.##.# #.....).#####.#### #@# .9i nT#.##.9iv9i_w&99i,|9i(~9ia ##### ####.########............# #.##.########.# ....)###.### #.# #.#.##9i 9i '409i 9i 9iԛ   ####.########  #............ # #.##.########  #.##.##.#  9iu j #.....).#  ####.####  #.#  #.# .#  #.##  #. 9i  #.#  #.#  #..  ##.  . 9i 9i &19iɪ 9iج 9i ............# #.##.########.# ....)9i`M###.### #.# ##.## .#9i9i&29iH9iq9i{N # #.##.########.# ....)###.###9iN #.# ##..###9iN8 ..#9i O+9igX<39i\9ia^9iMX w.# ....)###.### #.# ##.#..## .#.# ..##.49i^ 9i7a 9ip = ....)###.### #.# ##.#.# .##.###59it 9i ###.### #.# ##.# #.## ....##9iF9i&69i9i9i? ####.####  #.#  ##.#  #..#  #.##  #.# 9ia #.#  #.##  #.@#  ##.#  9i....  ##.##.# 9i#.# # #9i6.. #9iK1##  9i19iN&79i 9ig9id  #.# 9i1X##.# 9iN0##.9iiO###.......#9iw#.##.##.##9i3#9iR89i9iml  #.# ###..####.#####...@...###.##9il # #.# #9iu <99i=z 9i{ 9ia9i B9i 9i,9i9i9i99i9i9i9ik9i0"9iS"9i"9i&9i&9id'9i+9i+9iD,9i:0,9i09i&59i`59i59i99i:9i:9i>,9iH?9iC9iD9i!D9iG9iCH9iH9iM9iM,9iQ9i1R9iS9i-W9iW9ikX9ic9ie,9iff9ilB9im,9im9ip9iq9iq9iu,9i v9izB9i},9i~9i<,9iσ9iΆ9i 9ig9ix,9i9iE9in9i9iW9i9i9i9iϖ9i29i:,9iӚ9i#9iW9i9i9i ,9iI,9i9i,9i9i9i9i:9i9i/9io9iO9i9iƴ9i9i49i9i9i#9i9i9i9iD9iB9i,9i9i,9i:9iB9iJ9i9iy9i 9i$9i$9iK%9i)9i)9i^*9i/9i/9iS09i?5,9i)69i:,9in;9i,@,9i@9i=F,9iF9iyK9iK9iL9iO9iPP9iP9ibT9iT9iqU9i[Y9iY9i5Z9i_W _You start waiting.9i4eDD   steam dragon (wandering)9ie23031.5 (82.0)9izk9i$l,2.5 (839iop9is] _You encounter a steam dragon.9iD \ ##.#  #..#  #.##  #.#  #.#  #.##  #..#  ####.####  #.#  #.##.##.#  9i E# #.# #  #.D ###   9i 9i 13.5 (1.0)9iz& 9it! ##.#  #..#  #.##  #.#  #.#  9it#.##  #..#  ####.####  9iuV#.#  9i#u#.##.##.#  9iBu# #.# .#  #.D .> 9i^uj### .## .#9iuQ .# 9iu1## 9i~9ip&49i9iӅ9 _Found an escape hatch in the floor.9iJ9ifJ9iO  You start waiting.A steam dragon comes into view.9iTDD   steam dragon (wandering)09i8Z9i8^25.5 (1 _9i^9i,a9i  ##.#  #..#  #.##  #.#  #.#  #.##  #..#  ####.####  #.#  #.##.##.#  # #.# .#  #.D 9ifc.>  ### D##  .#  .#  ## 9ic9i&69ik9i!:i܉3:iN:i,:i:i~B:iB:ij,:i:ijB:i,:i:i,:i2:iB:i:i޻,:i,:i:i:i:i:i _You start waiting.A steam dragon comes into view.:iDD   steam dragon (wandering):ic047.5 (11.0):i:i38.5 (12 _:i:i:i>* ##.#  #..#  #.##  #.#  #.#  #.##  #..#  ####.####  #.#  #D##.##.#  # #.# .#  #.D .> ### .## .#  .# ## :ii/5D.:i5XD:if619.0):i&<:i@6 _The steam dragon hisses angrily.:i# #..#  #.##  #.#  #.#  #.# #..#  ####.#### #.D.....#  #.##.##@#  # #.##.#   #.D..>  ####.##  #.# ..#  ### :i@.D:i:i}'50:i:i:i  # ##..####.#####..D....#.##.##  #....>...#####.##....# #.# ......# ###  :i! :iz! &1:i& :i' :i=:i:i _You start waiting.A steam dragon comes into view.:iDD   steam dragon2:i23.5 (2 _:i^:i2.# #.# #..# ####.####.....D.## #.##.# #....>...# ####.##....##.# ......# ######:i!:i3=4.5 (1:i _You block the steam dragon's attack. The steam dragon closely misses you.:i (catching breath)You barely miss the steam dragon. You block the steam dragon's attack.  The steam dragon claws you but does no damage.:in *  The steam dragon breathes steam at you.:i @24--------======5.9 (1.4 _The ball of steam hits you!:i  You completely miss the steam dragon.You are engulfed in a cloud of scalding steam.:i 19-----------=-----7.1 (1.2:i[ :i_ M _The steam dragon bites you. The steam dragon claws you.:i[  §  You barely miss the steam dragon.You are engulfed in a cloud of scalding steam.  The steam dragon bites you but does no damage.20=-------8.4 (1.3 _The steam dragon claws you but does no damage.:i6.The steam dragon bites you but does no damageclaws you but does no damage.completely miss the steam dragon.. The steam dragon claws you.  bite.:ic14-----9.7:iU:iJD _The steam dragon claws you but does no damage.:ib/  You hit the steam dragon.  The steam dragon is lightly wounded.5=----60.9 (1.2 _You block the steam dragon's attack. x2:i$  You sock the steam dragon!  The steam dragon is heavily wounded.:iv6===2.3 (1.4:i= :i _You block the steam dragon's attack. The steam dragon closely misses you.:i  (catching breath)You thump the steam dragon!  The steam dragon is severely wounded.:i *  The steam dragon breathes steam at you.:i5L x @The ball of steam hits you.  The steam dragon bites you but does no damage.5-======3.7 _The steam dragon claws you but does no damage.:iU 8  #..# #.## #.# #.# #.## #..# ####.#### #.....D.# #@# # #.##.# #....>...#  ####.##....#  #.# ....  ..# ###  ###You barely miss the steam dragon.The steam dragon is severely wounded.:i) - #..# #.## #.# #.# #.## #..# ####.#### #.....D.# #@# # #.##.# #....>...#  ####.## #.#  ..# ###  ###:i1 SYou are engulfed in a cloud of scalding steam.  * * * LOW HITPOINT WARNING * * *:i;  S   adder  You encounter an adder.The steam dragon bites you but does no damage.:iy< 6/34 -------=-----5.0 (1.3:i@ :iC : _You block the steam dragon's attack.:iR S>You completely miss the steam dragon.The steam dragon is severely wounded. (catching breath)You are engulfed in a cloud of scalding steam.  #..# #.## #.# #.# #.## #..# ####.#### #.....D.# #@# # #.##S# #....>...#  ####.##....#  #.# ....  ..# ###  ###The steam dragon breathes steam at you.:i~ #..# #.## #.# #.# #.## #..# ####.#### #.....D.# #@# # #.##S# #....>...#  ####.## #.#  ..# ###  ### *  The ball of steam hits you.:ix @* * * LOW HITPOINT WARNING * * *:i;------======6.3 _The adder bites you but does no damage.:i2 [You sock the steam dragon!  You kill the steam dragon!:i S   adder  The steam dragon scales are intact enough to wear.  You are engulfed in a cloud of scalding steam.:i$:i  #..#cbass2 the Trooper  #.##Gargoyle  #.#Health: 7/35====--------------------  #.#Magic: 5/5========================  #.##AC: 15Str: 22  #..#EV: 7Int: 8 :i ####.####SH: 5Dex: 15  #.....[.#XL:  5 Next: 147% Place: Dungeon:4  #.##.##@#Noise: ==-------  Time: 3067.7 (1.4)  # #.##S#a) +0 flail  #....>...#Throw: 9 darts (poison)  ####.##....#  #.# ....  ..# ###S   adder  ###   You sock the steam dragon!  You kill the steam dragon!The steam dragon scales are intact enough to wear.  You are engulfed in a cloud of scalding steam. _The adder bites you but does no damage.  Your Fighting skill increases to level 5!----The steam dragon scales are intact enough to wear.  You are engulfed in a cloud of scalding steam. _The adder bites you but does no damage.  Your Fighting skill increases to level 5!  Your Armour skill increa:i={ses to level 4! have reached level 6!  --more--:ivV8/406/6624% :i:i4 _:il   ##.#  #..#  #.##  #.#  #.  #.##  #..#   ####.####  #.....@.#  #.##.##§# # #.##S#   #....>...# ####.##....#  #.# ....  ..# ### ### :i :S.:i=  The adder is engulfed in a cloud of scalding steam.:iz `9=-80:i :i _The adder bites you but does no damage.  Things that are here: _+0 steam dragon scales; a steam dragon corpse:i  ##.#  #..#  #.##  #.#  #.#  #.##  #..#  ####.####  #....@[.#  #.##.##S#  # #.##.#  #....>...#  ####.##....#  #.# ....  ..# ###  ### S.:i#10/40==-9:i%b _The adder attacks as it pursues you! The adder bites you but does no damage.:iX6  #.#  ##.#  #..#  #.##  #.#  #.  #.##  #..#   ####@####  #.....S.#  #.##.##.# # #.##.#  #....>...# ####.##....#  #.# ....  ..# ### ###S[:iJF1=70:iLb _The adder attacks as it pursues you! The adder bites you but does no damage.:iR ####.#### ##.## # #.@# ####.#####....S[.#:i6S #.##.##.## #.##.#....>...# ####.##....##.# .... ..# ###:iT 6S.:im 3=1 _The adder bites you but does no damage.:iHs  #.....).# ####.####  #.#  ##.#  #..#  #.##  #.#  #.  #@##  #..#   ####S####  #.....[.#  #.##.##.# # #.##.#   #....>...# ####.##....#  #.# ....S:iW.:i44==-2:i :i}##.##.....).####.#### #.##.# .## #S.# ###.###....[.##.### #.##.#....>...#####.##....#S.:i5===3:i :i\_The adder attacks as it pursues you! The adder bites you but does no damage.:iz  #########.##.....).####.#### #.##.#.#.# S# #..####.###....[.## #.##.#....>...#S.:iK 6=-4 :i †You thump the adder!17=67==5.9 (1.2 :i :iI _You kill the adder! :iE  :i5F  :iH  :iR w8= :i1\ 9= :i\ I20== :i\  :i^  :ic  :i[c K1= :id  :i 2=3=4=5== :i 7==8= :iy  :i~ N29= :i  :i 30==1=2=3=4=5== :i 6=7=8=9= :i _You start resting.HP restored.-- :i& 96.9 (21.0)40==--7.9 (22 _ :ie[   You see here an adder corpse. :iH]  :i]  _ :iPa , :iMk  :im , :iGo  :i t  :i:u 9= :iFw  :ix  :i} , :i{~  :i  :i  :i  :ix  :ic  :iǐ , :i5  :i  :i/  :i{  :i  :i[  :iR B :i  :i , :i  :i  :i|  :i@  :i=  :iֶ  :i , :i˻  :i!  :iA , :i  :i  :i  :i  :i  :i  :i  :iF  :i  :i  :i  :i  :iR  :i  :i , :i  :i  :i  :i  :i  :i(  :i %  :i YYou encounter an orc. It is wielding a +0 club. :i g #.## #..#  ####.####  #.....[.#  #.##.##.#  #.##.##.# #.##....o...# #.#####.##....# :i 0 #.#####@# .... #.......# ### #########   o   orc (wandering) :i -115.9 (18 :i\  :i 36.9 (19 _ :i  :i5  :i}/ }†# # #..# ###.###.....[.##.##.# ####.##.##.##....#.##....o...# .#....##.#####.# ....#.......# ############ :i; ooThe orc shouts! :i< P====7.0) :iSB  :iD P _The orc barely misses you. :iٷ  :i b=---9.2 (1.3 :i  :ix j _You barely miss the orc. You block the orc's attack. :i :irE---20.5 :iv :is _You barely miss the orc. The orc hits you but does no damage. :iyX  You hit the orc.  The orc is lightly wounded. :iz-1.7 (1.2 :iӀ :iTl _You block the orc's attack. The orc barely misses you. :iwB  You hit the orc.  The orc is moderately wounded. :iC -3.0 (1.3 :iJ  :iN : _The orc hits you but does no damage.:i,Lg >You thump the orc!:i|V(:iiZ584.2 (1.2:io_:iaG _You kill the orc!:i![  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   5.2   5.0  +1   k - Spellcasting   0.0   1.2  -1           b * Maces & Flails   3.9   4.0   0       c - Axes   2.1   1.2  -1   l - Evocations   0.0   1.2  -1   d - Staves   2.3   1.0   0   [:io_34m    e - Unarmed Combat   0.0   1.0   0      f + Throwing1.8   2.4  -1                      g + Armour4.1   4.2  +1       h - Dodging   0.0   1.4  -2       i - Shields   3.2   3.4  +1       j - Stealth   0.0   0.7 [:ii`m +2                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:i g * Armour   4.1:i0> h + Dodging 0.0:iyn h * Dodging   0.0:i > i + Shields 3.2:i  i * Shields   3.2:i6 :i :i  #†#cbass2 the Trooper  #.##Gargoyle  #..#Health: 40/40 ========================  ####.####Magic: 6/6:iԼ ========================  #.....[.#AC: 16Str: 22  #.##.##.# ####EV: 7Int: 8  #.##.##.##....#SH: 5Dex: 15 :i  #.##....>...#XL:  6 Next: 28% Place: Dungeon:4 :i>  #.#####@##....#Noise: =--------  Time: 3124.2 (0.0)  :iu #.#####.# ....a) +0 flail  :i #.......# ###Throw: 9 darts (poison)  ######### :i 2     :i _You block the orc's attack. The orc barely misses you.You hit the orc.  The orc is moderately wounded. :iD _The orc hits you but does no damage.  You thump the orc! _You kill the orc!:i :i :i :i :i]:iQ:  There is an escape hatch in the floor here.:i<  You see here a +0 club.:i:i[ _:i0:i:i ,:i9 :i:i,:i~:i:it:i,:i,:iD!:iZ&,:ih':i*:i^.,:i/:ig1:iF6,:iu7:i9:ii=,:i>:i/@:i0E,:iF:iG:irJ,:i9K:iL:iP:i0Q:iR:i S:iW,:iW:i^Z:i&^:i^:i^:i`:iXg/†# .## ..# #.############ . ...[.##......####### #._ #.##.##.####.......#.... :igB#.##.##....#..###....# #....>...#......#..# ####.##....#..#.@....# -38.2 (14.0) ####.##................# :ih:.....########......#.##. ###### #####.## # .. :iYh..# .#. .#.# :ih!:iq:i[rF-9.2 (15:iv:ix6 _Found an opulent altar of Gozag.:i&g:i[.##......#######.#._ #.##.####.......#....._ #.##....#..###....# _. ..>...#......#..#.#.. #.##....#..#......#.# ...............# ..########......#.##.. ### #####.##.#  #..@# 43.2 (4.0) #..##  #.#.  #.#.##..###.##.##.:i A4.2 (5:iaq _Found a burning altar of Makhleb and a hide-covered altar of Uskayaw.:i(3:i):i,:if/n  You encounter a water moccasin.:i@4 ########## #.. .##......#######.#._.S. :i4.##.####.......#....._##....#..###....# _ .>...#......#..#.#.. .##....#..#......#.# ##................# .########......#.##.. #######.##:i5#...#...##..##.#.....#.#. ## .####.#.# .##..## .#:iE5S   water moccasin (wandering)#.# ##.#:i5 #.:id9E.S0:i@WS:iB+5.2 (1:i]G8_:i>J8 _The water moccasin hisses angrily.:i G_S:i :.S.:i] :i &6:i R__:i :i;.S.:i:i&7:ijd_.__:iN:iK.S:i J.S:i:i+&8:i8_:iM:ij :i .=9:iT__:iF _The water moccasin bites you but does no damage.:iO :i P .50.5 (1.3:iwT @__:iOW _You barely miss the water moccasin. The water moccasin barely misses you. x2:izs  You sock the water moccasin!  :i7SThe water moccasin is moderately wounded.:if35---=1.7 (1.2:ik_ _The water moccasin bites you.:i+  You sock the water moccasin!  The water moccasin is severely wounded.:i-g7=--3.0 (1.3:i2T__:i;5? _You block the water moccasin's attack. x2:iN  You closely miss the water moccasin.The water moccasin is severely wounded.The water moccasin bites you but does no damage.:iQ=-4.4 (1.4:i:i3 _The water moccasin bites you.:is †You sock the water moccasin!:i(:i  87=5.6 (1.2 _You kill the water moccasin!Your Maces & Flails skill increases to level 4!:i%T__:i(i _Your Throwing skill increases to level 2!:i}4:iт:iƄH _No target in view!:i4:i|:iH _No target in view!:iɉ4:i :iMH _No target in view!:i(:i):i&9^ _No target in view!:ię:iʚ:i:isH _No target in view!:i4:i)9No target in view!:i4:it:i:ig:i<:i:i!:iZ:iA:i:i:i6 :im7 :i7 :iY< :i= T40== _:iA ,:i#:i#:i%:i):i&.B:i6|==:i79,:iAn:iC:i[F,:iF:iK:ilL:iM:iFM:iN:iNR:iR:iR:iT:iwW:iW:iX:iZ:i],:i;^:i_:ic,:id:ivf:ii,:ij:in:itX:iw:i,x:iVx:iy:iD},:i}:iO:i,:i:iV:i ,:i:i?:i,:iK:iΒ:i,:i7:i$:i2:i,:if:i΢:iD,:i:iG #.#.## ##.##  #.##.###.##  #.....#.##  ####.#.##  #.### :iҭ #.#.##  #....#  ####.#### #......@# 78.6 (20.0)#.##.##.# # #.##.#  #.##.#:i  #..%.. .....# ###### :iEJ  :i:i,9.6 (21:i:ij- _Found a quill talisman.:i8g:i:i:i,:ii:i٩C  You see here a quill talisman.:i:i _:i3:i|B:ir:iB:i,:i@X:iX:i3:i;:i:i_:i,:io:iv:iB:i:i:i:i:i :iW:i:ir:im:is:i$,:in:iX:iZ,:i:i :i ,:i :iw:ib:i:iG:i:i,:i :i:i.,:i4:i:iU"~  You encounter an orc. It is wielding a +0 club.:i1,b# ##.## # ##.# #o... ## ##.## #.#. .###.## ##.#. ..#.## ... .#.## ... # .### #.##.# .#.## #....# :i,....# # #@# # ##.#### #.##.##.##.# ......# #..........# ##.##.# ######.####### ##.##.# #......# ##.##.#####.#####:i,(o   orc (asleep) ##..%....... ......####### #######:iV3e.o213.6 (34:i6n oThe orc shouts!:i8 oYou encounter an orc. It is wielding a +0 dagger.:i?ooo 3 orcs (2 wandering):i+@5==4.6 (35:iF:iNo _You encounter an orc. It is wielding a +0 whip.:i2n oThe orc shouts!:iR.o:iHP.o:iooooo 4 orcs (1 wandering):i615.6 (1.0):ip:i%q _You encounter an orc. It is wielding a +0 dagger.:iAb ##.#oo.. ## ##.#.#. .###.## ##o#. ..#.##  ..o #.## . ### #.##.#.##...# ....:iB# #.# # ##.####.##@##.##.# ......#..........# ##.##.# ######.#######.# #.......#####.#####.%.......#  2 orcs ......###### :iFN.o:i-GR.o:igI1o:ifQ.o 3 orcs (1 wandering):iR/--6:i=X:i8Z:i|~.## ##.## #o# #.###.#. ... .o. # .o. # #.# #.##.# #.#.## #....# #....## #.# # ###.#### #.##.##.##.# .......# #..@.......# .##.##.# ######.####### .##.##.# #......# .##.##.#####.###### .##..%.......# .......####### 2 orcs #.o--7:i}:iDd#.## ##.## #o#. ##.###.## ..##.#..#.##.. .o. ##.#.##.. ... #  #.####. #o##.#  #.#.###. #....#  #....# #. #.# ##.#### #.##.##.##.# #.# #.# #.##.##.# ######.# #.##.##.# #......# #.##.##.#####.###### :i|#.##..%.# #.##:i::i&8:i:i\:iI:iB:iE _You start waiting.An orc comes into view.:iRoo   orc 9:i:iu 320.6 (2 _:i:i:iU.o:i3W1.6 (1:i:i o oYou hit the orc.:i r  The orc is severely wounded.:if :i o 2 orcs=2.9 (1.3:i" :i% 1 _You block the orc's attack.:im .oYou hit the orc.  The orc is heavily wounded.4.2 _The orc barely misses you.:i  You barely miss the orc.The orc is heavily wounded.:iH -5.4 (1.2:i$ :iG' : _The orc hits you but does no damage.:i  )  You sock the orc!o. oYou kill the orc!o(1 wandering)96.6 _You block the orc's attack.:i g.oYou sock the orc!  You kill the orc! _You block the orc's attack.  You barely miss the orc.The orc is severely wounded.  The orc shouts! You hear a shout!o38--====7.8:iy :i  :i :i (_The orc hits you with a +0 whip.:i   You closely miss the orc.The orc is severely wounded.9=-=---9.1 (1.3 _The orc barely misses you.:i $  You closely miss the orc.The orc is severely wounded.40==---30.3 (1.2:iW :i~G 1 _You block the orc's attack.:i e )You hit the orc.:i oYou kill the orc!:i 2o.:i N.o:i ~  You encounter an orc. It is wielding a +0 club.:i 6801.6 (1.3:ih :i~ : _The orc hits you but does no damage.:i  You hit the orc.  The orc is heavily wounded.2.8 (1.2 _The orc hits you but does no damage.:iS f )You sock the orc!:iX -o.:i_ n   orc:iFc L=14.0:ii :icl G _You kill the orc!:i f )You sock the orc!:i .o:iG :i 82=5.2:i :i? G _You kill the orc!:i5 .## ##.## #o#. .###.## ..##.#. #.## .. ... .#.## .. ... # #.### #. #.##.# #.#.## #. #....# #....# :im6 #. #.# # .#### #.##o##.##.# .# #..@.# .##.##.# ######.# .##.##.# #......# .##.##.#####.###### .#  :i&B J-60:iG :i~K I _The orc barely misses you.:iM n _Items here: )))) ††.:i f )You sock the orc!:i -7.4 (1.2:i? :ip G _You kill the orc!:ij :i :i :i H _No target in view!:i 4:i :iy H _No target in view!:i=j :ij :io :ir H _No target in view! :iq3 :i :iB :i, :i, :i, :i :ic, :ii :i, :i :in :i :iB :i, :iQ :i  :i! :i! :i', :iQ( :i,, :i^. :i5;, :iR< :iB, :iC :iPB :i], :im_ :i[d :id :ie :i k :i{k :il :ipq, :ir :izB :i{ :i| :i} :i:, :i5 :ipB :i#, :i :iS, :i: :iߤB :iB :i{B :i, :iھX :i2 :in :i :i :i :iB :i+ :iL :i :iF :iR :i :i( :i0* :i+ :iV9 :iIA, :iD :iE :iF :iJ, :iK :iiO, :irP :i]U :iU :iV :iQ[, :i\ :isbB :iT :i :ifB :igB :i :iB :iQ :iB :i :iO :i| :ia :i :i :i#, :i :i, :i :i :i :i) :i , :iZ  :i :i :i :i> :i :i{ :iB :i  :i! :i" :i%, :i& :i) :i@* :i3+ :iB/ :im/ :ia0 :i4 :i4 :i5 :i: :iW: :iM; :i?, :i@ :iND, :iLE :iHI, :i{J :iN :iN :iO :iFT, :iU :isY :iY :iZ :i`, :i :i, :ir :i :i :i :i̜, :i :i, :i _You start waiting. :i f336.4 (99.0)-7.4 (100.0) :i :iM# _Done waiting. :il  :i3p |Pick up what? 11/52 gear slots (_ for help)  :izp Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger  d - a +0 whip  :ip 4Carrion an orc corpse :ip an orc corpse [Up|Down] select :ip B[Esc] exit  :iq Letters toggle [.|Space] toggle selected[top]!:i+ !:i3 !:i< .## ##.###o#.cbass2 the Trooper #.###.## ..##.#.Gargoyle ...#.##.. ...Health: 40/40 ======================== #.#.##.. ... #Magic: 6/6======================== #.####. #.##.#AC: 16Str: 22 #.#.###. #....#EV: 7Int: 8 #....##. #.# #SH: 5Dex: 15 ###.#### #.##)##.##.#XL:  6 Next: 82% Place: Dungeon:4 .......# #..@.......#Noise: ---------  Time: 3337.4 (0.0) .##.##.# ######.######!:i= [40m#a) +0 flail .##.##.# #......#Throw: 9 darts (poison) .##.##.#####.###### .##..%.......# .......####### ########   _No target in view! _No target in view! _No target in view! _You start waiting. _Done waiting.  Okay, then.!:iiC !:iC !:iKI !:iK . _":i3":i":i"":i'":i}($ _":i{-,":i(0":iz0":i1":i4":i`7":i7":i9":iM=":i+B":iB":i(D":ibF":iMB":iN":iCVB":i],":i^":i@`":i e":ih,":ij":im":i}r":ir":it":iw":i},":i":iֈ":i":i":i":i ":i":i=":i":ij,":i":i_No target in view! _You start waiting. _Done waiting. _m - 3 potions of might (gained 1)":i":i1":i}":ia":i,":i":it":iH,":i\":i":i":iϼ":i":i˾":i5":il":i":i":i":i9":i":i":ir,":i":i":i":i)":i":i":i":i":i":i":i":i,":i_":i$":iq":i":i":iI":i":i":i":i,":i,":i":if":i":ip ":i":i":i$":i":i,":i]":i ":i":i":in":i":i$!,":i!":ie"":i1%,":i%":i(,":i(":i1*v _l - 3 glowing yellow potions (gained 2)":i-3":ii-":i(.":i6 ... ... ..  >.  .# . ":i6Y .# _... ###.###### _ ... ####. 71.4 (34.0) ":i6C_. _.#. #....#.##.##.  ... ..##.###.# # ..# ... #.#.. ":i6m##.# #.###.####":i27 # #. #....# ":i7.# .#.# ##.#........ .######..# #.######### .........####.......#":iMB2.4 (35":ipRR_ _":iS; _Found a stone staircase leading down.":i ":it ":iU ":i ":i ":i B":i k  You encounter a ball python.":i ......S..... ...... .>. ":io  #.#  #.# ":i . ###@####### ._ ... ####.........":iظ _.#. #....#.##.##.# ":iB > ... ..##.###.#.# #  .... #.#.. #.# #.###.####S   ball python (constriction, wandering) .":i k. # #. #....# # .#.# ##.#........ ######..# #.#########":i 03.4 (1.0)":i ":i 24.4 (2 _":i' ":i #:i% #:i&Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)  g - a +1 mace of protection Missiles (go to first with ()  e - 9 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  f - a +6 ring of dexterity (worn)  k - a +4 ring of slaying (worn)d - a ring of protection from cold  i - a ring of protection from fire$:i $:iv $:i cbass2 the Trooper......SGargoyle.....Health: 40/40 ========================.....Magic: 6/6========================...AC: 16Str: 22.>.EV: 7Int: 8#.#SH: 5Dex: 15#.#XL:  6 Next: 82% Place: Dungeon:4 ...###@#######Noise: ---------  Time: 3374.4 (0.0) ._ ... ####..........a) +0 flail . _.#. #....#.##.##.#Throw: 9 darts (poison)... ..##.###.#.# #..# [40$:i m... #.#.. #.##.###.####S   ball python (constriction, wandering) .. # #. #....# # .#.# ##.#........ ######..# #.######### _Done waiting. _Okay, then. _m - 3 potions of might (gained 1) _l - 3 glowing yellow potions (gained 2) _Found a stone staircase leading down. _You encounter a ball python.$:i %:i,?.##...##.......S............#...#.>. #@# .. ###.####### ._ ... ####.......... . _.#. #....#.##.##.# ... ..##.###.#.# #  ..# ... #.#.. #.# #.###.#### .. # #. #....# .#.# ##.#.........S%:i]S)5.4 (1%:io5 _The ball python hisses angrily.%:i  K.S%:il$ <6%:i*) %:i. %:iE K.S%:iI %:iJ &7%:iQ 2 _%:iR %:i1K.S%:i>%:i&8%:id%:i-&:ie(R>S&:i)&:i).=9&:i/&:i1 _The ball python completely misses you. You block the ball python's attack.&:if  You closely miss the ball python.&:it.80.6 (1.2&:ij&:iC _The ball python bites you but does no damage.&:iUO .  You thump the ball python!&:i(&:i531.9 (1.3&:i2 _&:i!O _You kill the ball python!&:ixu&:iu,&:iX&:i{h  There is a stone staircase leading down here.&:ifa _&:iS,&:i&:i,&:ig&:i&:i&:iϱ&:i&:i&:i* ..## # ..###.###### ..###......... .....##.##...##..# ..&:iwe.............#.............@.......-7.9 (6.0 ..........###...> &:i.#####...#####.. . .......>......&:i.# .######.######## #.# ###.#######&:i$. ####.......... _.#. #....#.##.##.#&:i[-8.9 (7&:i&:i; _Found a stone staircase leading down.':i>S I':iRV ':iX ':i'Y ':i` n':iTg X':ih ':im B':io ':iw X':iz ,':ix{ ':i5} ':i ,':iځ ':is n':ix ,':iO ':iJ ':ig ,':i% ':i ':iU " #.###...## .....## #. ### ......# #. #.... ####.##.# <.....# ##.....#  #.....@....# 98.9 (10.0)':ib # ###..####.## ##.#######..### ..............######.##.##...##..#......#.............#......#...................#  ..........###...>..#  .#####...#####......#':i ':iW ,9.9 (11':i ':i 9 _Found a stone staircase leading up.(:i3(:i(:i$(:iV(:iX(:iW,(:i5,(:i,(:i(:i ,(:i (:iz (:i (:i (:ic (:i=(:i,(:i/(:i0(:iX(:iZ,(:i(:i(:i(:i(:i(:i(:i=,(:i,(:i!    ###  ##.##  (:i!#####...##  ........## ##  #. ###.......#### .>  #. #......#.# (:i!} ##.##.#.<.....##@..#  400 ......##.....#####.#  (:i`"#..........## ... ###..####.## ...# ####..###### #..# ..###### ..# (:i"m  ..##..#......#  (:i"j  ......#  (:i"l  .............#  (:i"E (:i'(:i(-10.9 (11(:i*(:i:,; _Found a stone staircase leading down.(:iX I(:iX (:i_ X(:ib (:ib (:ic (:id (:ijj B(:iDr (:ir (:is (:is (:iv (:i}} B(:i| R  There is a stone staircase leading down here.(:i (:iR  _(:i (:i (:i k  You encounter a ball python.(:iˌ e    (:i   ###  ##.## ###...##(:i+  .......## #######  #.......####..>.@#  (:i ,.....#.###.#  #.<.....##...# #.#  ##.....#####.# #.#  ......## #.....#  ####.## .....##  S   ball python (constriction, wandering) (:i z###### ###..# (:iٍ ###### S.# ## ..#(:i& C6.9 (6.0)S(:iz .(:i OS)(:i +7.9 (7(:i$ K _The ball python hisses angrily.):iMp  ###  ##.#### ####### #..>.@# #.###.# <...# #.#  #.#  #.....#  .....##    ..#  ..# ):i!#  ###  ##.## ####### #..>.@# #.###.# <...# #.#  #.#  #.....#  .....## ):i"   ..#  ..# ):i}&):i '):i*):i-b _A ball python is nearby!):i%=#####.## ###...## .......## ####### #.####..>.. ....#.### #.<.....##...# #.....##### ......## #.... ####.## .....### ###.S# ..###### .. #....... S.):i6S.):iڪ):i28.9 (1 _):i<):i*:i4Z#####.## ###...## .......## ####### #.####..>.. ....#.### #.<.....##...# #.....##### ......## #....S ####.## .....### ###..# ..###### . #......# ..#.# . *:i95S.*:i>*:i>&9*:i&C*:iE*:iP .  You sock the ball python!*:iS*:i6=21.1 (1.2*:i*:iBO _You kill the ball python!*:i*:i*:i*:i^H _No target in view!*:i*:i*:iË*:iH _No target in view!*:i *:i *:i% *:ik&  *:i& :_No target in view!*:iQ *:iҒ *:i *:io H _No target in view!*:iR. *:i. *:i2 *:i5 H _No target in view!*:ir *:i *:i Y _No target in view!*:i`k Q*:iڳ *:i *:i_ *:iE *:i/J *:iK *:i6O *:i^T *:i3*:is*:i**:iv #####.## ###...## .......## ####### #.####..>.. ....#.### *:ia#.<.....##...# #.#.....#####0.0 ......## #.... ####.## #......##.##...<. #...>..#  *:i"*:i6'I-2.1 (1*:iX*1 _Found a stone staircase leading up.+:i++:i9+:ip?+:i_@+:iAh  You encounter a scorpion.+:i=H#####...##  ........## ####### ###.......####..>..# ............#.###.# #.#.<.....##...# #.# ..##.....#####.###.# ## ###.....# ..####.## #......## ..###### #.###@.# -#######s......# ..#......##..#....# ..#......## #.#..# .......#<.# ##...>..# #####.# s   scorpion (asleep)+:iHl##......# .# ###### .# ####  5.1 (3.s+:iOFs+:iP26.1 (4 _+:iFU+:ioW+:ii ........## #######  ###.......####..>..#  #.....#.###.# #.#.<.....##...# #.# ...##+:i[###.###.# .. ###.....# #..####.## #......## +:i#..###### ##.###..# +:i...#######.s..@..# +:i##..#......##..#....# +:iN.#......## #.#..# .+:i.# ...<.# ###...>..# #####.# #......# .# +:i_.....###### .# +:i^######  ## +:iEQ.s+:i^7.1 (1,:id1 .## # . ###.####..>..# . #.#.###.# .##.#.<.....##...# #.# .##.....#####.###.# .## ###.....# #..####.## #......## ,:id#..###### ##.###..# .#######..s@...# #..#......##..#....# ,:ie.#......##. #.#..# ,:iAe.## ...<.# ,:ike.###...>..# #####.# #......#,:ie\ .# .######,:iec .# #,:ieM ##  ,:ip,:iqa3------=8,:i`u,:iw1 _The scorpion stings you. x2,:i,:ij2=-----9.3 (1.2,:i[,:i  _You barely miss the scorpion. The scorpion barely misses you.,:iwb  You barely miss the scorpion.,:ixa3=30.5,:i},:ipA _The scorpion stings you but does no damage.,:i  You closely miss the scorpion. The scorpion barely misses you.28---1.7,:i,:i!. _The scorpion stings you.,:iɭ  You hit the scorpion.  The scorpion is moderately wounded.,:i#`7---2.9,:i,:iʵ. _The scorpion stings you.,:i 4 r  You hit the scorpion but do no damage.The scorpion is moderately wounded.29=4.1 _The scorpion closely misses you. x2,:i   You barely miss the scorpion.The scorpion is moderately wounded.30==5.3,:i ,:iM A _The scorpion stings you but does no damage.,:i7L &  ,:ijL You closely miss the scorpion.The scorpion is moderately wounded.The scorpion stings you but does no damage.,:iM `1=6.5,:iR ,:i>T 6 _You block the scorpion's attack.,:it w †You sock the scorpion!,:i*} ",:i} 0,:iV ,:i< s ........## #######  cbass2 the Trooper . ###.......####..>..#  Gargoyle ,:i . #............#.###.#  Health: 32/40 ===================----- .##.#.<.....##...# #.#  Magic: 6/6======================== ,:i ....##.....#####.###.#  AC: 16Str: 22 ..........## ###.....#  EV: 7Int: 8 ##..####.## #......##  SH: 5Dex: 15 ##..###### ##.###..#  XL:  6 Next: 110% Place: Dungeon:4 ......#######..†@...#  Noise: ==-------  Time: 3437.7 (1.2) ##..#......##..#....#  a) +0 flail ,:i ....#......##. #.#..#  Throw: 9 darts (poison) ...........## ...<.# ..###...>..# #####.# #####......#.#   ......######.#   #########     _The scorpion stings you but does no damage.  You closely miss the scorpion.The scorpion is moderately wounded.The scorpion stings you but does no damage. _You block the scorpion's attack.  You sock the scorpion!,:i _You kill the scorpion!You have reached level 7!,:iה /  --more---:iXt6/44=7/77 5% -:i1`J _-:iz I-:i1 -:iR h7= _-:i k8=-:im -:iy -:i K9=-:io -:i 40=1=2=3=4== _HP restored.-:i;   You see here a scorpion corpse.-:iz 5 _-:i -:ii A=-:i2 ,-:i -:iV -:i, -:iA -:i X-:i X-:ir ,-:ip ,-:i4 B-:i -:i B-:i-:iw%  -:iQYou encounter an orc wizard and 2 orcs.-:i............##.....<.# .........###...>..##.#####.# #####...#####......##.#####.# .....>.......#######.......# ######.######## #.#######  #.# #.#  ###.######### #.# ##............#####.# #....#.##.##.##.@.....# -- .###.#.# # #.#######  #.#.. #.  ###.#### #o #....# #o.#.. .o  o   orc wizard (asleep)  #.#####  oo 2 orcs (1 polearm, asleep).......# -:i2'.....###.#61.7 (24.0)ooo.ooo)====2.7 (25 _The orc shouts! The orc wizard shouts! The orc shouts!.:ip  ###...>..##.#####.# .#####...#####......##.#####.# .......>.......#######.......# .######.######## #.####### #.# #.# ###.########## #.#####............#####.#  #....#.##.##.##.......####.#.# # #@####### .. #.#.. #o# #.###.#### #.#  #....# #o# .:i,q 2 ##.#........ .o#  #.######### ### ###.......# ......###.# .##.#.#.:ir 7o..:iv 1o..:i~ .:it f=---3.7 (1.0).:iȄ .:i[ 1 _You block the orc's attack./:ii )You thump the orc!/:i oYou kill the orc!The orc hits you but does no damage./:i5co, 1 wandering)/:i_6---5.0 (1.3/:i/:io _You encounter an orc. It is wielding a +0 club./:i|rx.#####...##. .......>.......#######...... .######.######## #.###### #.#  ###.##############............####....#.##.##.##.......# #.###.#.# # #.####### .. #.#..  #.###.####o  #....# o#.#........ o.  #.######### ## ###.......# ......### .##.#.#...#/:i{q .oThe orc shouts!/:i'Yo)/:iK====60/:i[/:iP _The orc hits you but does no damage.  Things that are here:/:ixr _a +0 hand axe; an orc corpse/:iS  You closely miss the orc. The orc closely misses you./:i9*/:i! oo 2 orcs (1 polearm)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!/:iFF {Deactivating autopickup; reactivate with Ctrl-A.===-7.2 (1.2/:i|K/:iM' _You hear a shout!/:i`dX-8.4/:ih/:iv _You barely miss the orc. You block the orc's attack./:iw1--9.6/:i/:i _You closely miss the orc. The orc closely misses you. x2/:iPn38------70.8/:i/:iGr _You barely miss the orc. The orc hits you with a +0 trident./:iJ /:iK c9=---2.0/:iQ /:ii] ) _You barely miss the orc. The orc closely misses you.You thump the orc!/:i` ./:ik    orc41===3.2/:iq /:is G _You kill the orc!/:i 7o./:i /:i h2=-4.4/:iq /:i _You closely miss something. Something hits you but does no damage./:iOV  You closely miss something. Something hits you but does no damage.1-5.6/:iP\ /:i _ S _Something hits you./:i  /:i 026.8/:il /:iz! f _You hit something. Something hits you./:i ?  You barely miss something./:i   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!/:i 9{/:i~ T39-=/:i 8.0/:iE R _The puff of flame hits you. oYou barely miss something. Something hits you.o 2 orcs7---9.2 _You encounter an orc. It is wielding a +0 flail./:io 9  You thump something!/:iu   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!/:i K.o/:i u8-=80.4/:i* /:ib 2 _You block the puff of flame./:i @  You closely miss something./:i" |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!/:i /:iy T3---/:i 1.6/:ij /:il  _The magic dart hits you! Something hits you but does no damage./:iS 94/:i <---2.8/:i /:i  /:i3 _You hit something but do no damage. Something hits you but does no damage./:i6/:i_755=/:i7!4.0/:i#=/:i> /:i?s_You barely miss something. Something hits you but does no damage./:i8  You miss something./:iۖJ  You hear some strange, mumbled words./:i7===5.2/:i('/:i)n _Something tries to affect you, but you resist./:if?0:ioh8=-6.40:in0:iG _You miss something. You block something's attack.0:iYRi )You hit something.0:iiT o.  Reactivating autopickup.0:iV3o.0:i]0:ib 9=12-7.7 (1.3 _You feel a bit more experienced. The orc hits you but does no damage.0:i`g0:ijh _Your Dodging skill increases to level 1!0:ih )You sock the orc!0:iE3o.0:io   orc0:i 41==38.9 (1.20:i0:itG _You kill the orc!0:id  You hit the orc.  The orc is severely wounded.0:i%e0:ie?2=0:i,f"90.10:il0:im1 _You block the orc's attack.0:ib9 )0:i0You thump the orc!0:i?)0:i V3=1.30:i:0:iG _You kill the orc!0:iY0:iY0:i`0:iaH _No target in view!0:iڶ0:i?0:i#0:iH _No target in view!0:i00:iX10:i60:i8H _No target in view!0:i0:i^0:i0:iH _No target in view!0:i`0:i,a0:i g0:iiH _No target in view!0:iN0:i0:i0:i@ _No target in view!0:i 0:i#0:iv*0:i`-0:ir0:i0:i;0:iھ0:i,0:iP-0:iC20:i50:i40:i0:i\0:iO]0:ib0:ie0:i0:if0:i0:iv 4== _ _ Items here: )))) [[ ††. _=0:i^ 0:i 0:iw  You encounter a hobgoblin. It is wielding a +0 war axe.0:i  #.#  ###.########## # ... ####............ _.#. #....#.##.##.##.......# .. ...#.##.###### # ... #.#....g #) #.###.####.# #)  # #. #....####.#####.#  .#.# ##.#.....@......#-##..# #.############## .....####.......# ###.#####.# ###.##.##.#.#......##....#g   hobgoblin (wandering) #......##.#..# #......##.#..# #..............0:i ].g500.3 (9.00:i Mg0:i N====1.3 (10.0)0:i| 0:i% + _The hobgoblin shouts!1:i .######.########### #.#  ###.########## ... ####............##### _.#. #...#.##....... .. ..##.###.#.##.## #.####### # ... #.#..... #) #.###.####g# #)## #. #....####@#####.#  .#.# ##.#............ ###..# #.############## .....####...........###.# ###.##.##.#.# .##.#..#1:i1:ilf=---2.0)1:i!1:iY$7 _You block the hobgoblin's attack.1:i jYou closely miss the hobgoblin.The hobgoblin hits you with a +0 war axe!1:i j   gnoll bouda (wandering)g   hobgoblin1:i3 36-----=--3.6 (1.31:iQ 1:i @ _The hobgoblin hits you but does no damage.1:ih l $You sock the hobgoblin!1:ip .jYou kill the hobgoblin!1:iyx bj1:ii| l8=----=4.91:i] 1:i+ B _The gnoll bouda shouts! You hear a shout! x21:i ......>.......#######......######.########### #.#  ###.########## ... ####............##### _.#. #....#.##j##.##....... .. ..##.###.#.##.##.##.####### # ... #.#.......##) #.###1:i  #)# #. #....####.#####.#  .#.# ##.#............# ###..# #.############## .....####...........###.# ###.##.##.#.#.1:i V.j1:i 1:i 9==---501:ih 1:i l _Items here: $ ) [ †.1:i*#####...#####......##.####......>.......#######......######.########### #.#  ###.########## ... ####............##### _.#. #....#.##.##.##....... .. ..##.###.#.##j##.##.####### # ... #.#...@...##) #.###.####$#####)# #. #....####.#####  .#.# ##.#............ ###..# #.############## .....####...........###.# ###.##.##.#.#.1:ix01:i3131-----==-61:i61:iM:> _The gnoll bouda hits you with a +0 club!1:ih  You hit the gnoll bouda.  The gnoll bouda is lightly wounded.1:iS------8.1 (1.21:iT _The gnoll bouda hits you with a +0 club.2:i  You hit the gnoll bouda but do no damage.The gnoll bouda is lightly wounded.2:i؂r27---9.32:ix2:i> _The gnoll bouda hits you with a +0 club.2:ijj _The gnoll bouda hits you with a +0 club.  You hit the gnoll bouda but do no damage.  is lightly wounded. _The gnoll bouda hits you with a +0 club.  You hit the gnoll bouda.  The gnoll bouda is moderately wounded.2:i .  You encounter a gnoll. It is wielding a +0 whip.The gnoll bouda hits you with a +0 club.2:i j The gnoll picks up the pace!2:i4---====10.6 (1.32:i2:i2 _The gnoll leaves your sight.2:i3 x jYou sock the gnoll bouda!2:iB . j   gnoll (swift)  The gnoll bouda is severely wounded.2:iC 5-==--1.8 (1.22:i%K 2:iM B _The gnoll bouda hits you but does no damage.2:iX7n $You sock the gnoll bouda!2:i8P.j2:i :N.j2:il?xj   gnoll (swift)2:iLC6=20---3.1 (1.32:iH2:iwKO _You kill the gnoll bouda!3:i jYou barely miss the gnoll. The gnoll hits you but does no damage.3:i j 2 gnolls (1 swift)  You encounter a gnoll. It is wielding a +0 club.3:ih{8==-4.43:i3:iK _The gnoll misses you.3:ip P.j3:i G.j3:i 3:i [9=5.6 (1.23:i 3:ix _You barely miss the gnoll. The gnoll closely misses you.4:i  You sock the gnoll!  The gnoll is heavily wounded.4:i_30=6.84:i4:i? _The gnoll hits you but does no damage. x24:iҘ 4:iǙb$You sock the gnoll!4:i    gnoll  You kill the gnoll!4:i_32==28.1 (1.34:i)4:i*R _The gnoll barely misses you.4:i>  You hit the gnoll.  The gnoll is moderately wounded.4:i z3==9.3 (1.24:i 4:i < _The gnoll hits you but does no damage.5:i"  You hit the gnoll.  The gnoll is severely wounded.5:ia4=20.55:i&5:iS _The gnoll closely misses you.5:iR  You hit the gnoll.  The gnoll is almost dead.5:i_[6=1.8 (1.35:i5:iy _The gnoll barely misses you. The gnoll hits you but does no damage.5:iK h )You sock the gnoll!5:iR (5:iV 7==53.0 (1.25:i^ 5:i` I _You kill the gnoll!6:i|M ..........>#####...#####......##.####......>.......#######......######.########### #.#  ###.########## ... ####............##### _.#. #....#.##.##.##....... .. ..##.###.#.##@##.##.####### # ... #.#..)....##) #.###.####$#####)# #. #....####.#####.#6:ie6:i)l8=-406:i6:iN  You now have 160 gold pieces (gained 24).6:ik9=-5.0 (26:i 6:i_K _Items here: )) [ †.6:i@f .#####...##.......>.......#######.....######.######## #.#### #.#  ###.########## ... ####............#### _.#. #....#.##.##.##...... .. ..##.###.#.##)##.##.###### # ... #.#..)@...##)#  #.###.####$#####)# #. #....####.#####. #......##....#6:ixp6:iiqd40=6.0 (16:iXw6:ify6:i  ......>.......#######.....######.######## #.#### #.#  ###.########## ... ####............#### _.#. #....#.##.##.##...... .. ..##.###.#.##)##.##.###### 6:i {# ... #.#..)....##)#  #.###.####@#####)# #. #....####.#####..#.# ##.#...........##### #......##.#..#6:i 6:iי T1=76:i 6:iE k  You now have 173 gold pieces (gained 13).  Things that are here:6:i c2=8.0 (26:i 6:iJ a _a +0 war axe; a +0 robe; a hobgoblin corpse7:i[[?25h[?0c  Search for what [Enter for "."]? 7:ie [?25l[?1c7:in 7:iq $7:ir 522 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) 7:is y a - [right here] a +0 robe (2 further duplicates)  b - [right here] a +0 war axe Results elsewhere ([,] to cycle)  c - [D:4] a +0 club (5 further duplicates)d - [D:4] a +0 whip (2 further duplicates)  e - [D:4] a +0 dagger (2 further duplicates)  f - [D:4] a +0 flail  g - [D:4] a +0 hand axe  h - [D:4] a +0 leather armour  i - [D:4] a +0 trident  j - [D:4] a stone staircase leading down  k - [D:4] a stone staircase leading down  l - [D:4] a sparkling altar of Nemelex Xobeh  m - [D:4] a stone staircase leading up  n - [D:4] a hide-covered altar of Uskayaw  o - [D:4] a stone staircase leading up  p - [D:4] a burning altar of Makhleb  q - [D:4] a quill talisman  7:is ar - [D:4] an opulent altar of Gozag  s - [D:4] a stone staircase leading down  t - [D:4] an escape hatch in the floor [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9:i  b - [right here] a +0 war axe Results elsewhere ([,] to cycle)  c - [D:4] a +0 club (5 further duplicates)  d - [D:4] a +0 whip (2 further duplicates)  e - [D:4] a +0 dagger (2 further duplicates)  fflail  ghand axe  h9:i(.leather armour  itrident 9:if+ j - [D:4] a stone staircase leading downkstone staircase leading down  lparkling altar of Nemelex Xobeh  mup  nhide-covered altar of Uskayaw  opburning altar of Makhleb  q9:iLquill talisman  rn opulent altar of Gozag  s9:iUstone staircase leading down  tescape hatch in the floor  u9:i)+0 steam dragon scales  v9:i[ stone staircase leading upbot9:iU  j - [D:4] a stone staircase leading down  l - [D:4] a sparkling altar of Nemelex Xobeh9:iYb ::it@  k - [D:4] a stone staircase leading down  l - [D:4] a sparkling altar of Nemelex Xobeh::i!M a - [right here] a +0 robe (2 further duplicates)  h - [D:4] a +0 leather armour  k - [D:4] a stone staircase leading down50%::i)jMResults at your position ([,] to cycle)top;:i<:i]<:i<:i.......>.......#######..... cbass2 the Trooper.######.######## #.#### Gargoyle#.##.#Health: 42/44 ======================--###.########## #.#Magic: 7/7======================== ... ####............#####.#AC: 16Str: 22 _.#. #....#.##.##.##.......#EV: 7Int: 8 .. ..##.###.#.##)##.##.#######SH: 5Dex: 15 # ... #.#..)....##)#XL:  7 Next: 25% Place: Dungeon:4#.###.####@#####)#Noise: ---------  Time: 3528.0 (0.0)# #.[39;<:iz49m #....####.#####.#a) +0 flail.#.# ##.#............#Throw: 9 darts (poison) ###..# #.############## .....####.......# ###.##......###.# ###.##.##.#.# #......##....# #......##.#..#You now have 160 gold pieces (gained 24). _Items here: )) [ †.  You now have 173 gold pieces (gained 13).  Things that are here: _a +0 war axe; a +0 robe; a hobgoblin corpseSearch for what [Enter for "."]? .<:i,<:i)<:i. _<:i<:iPick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe Armour (select all with [)b - a +0 robe Carrion <:ia hobgoblin corpse [Up|Down] select[Esc] exit <:iLetters toggle [.|Space] toggle selected[top]=:il  a + a +0 war axe[Enter] accept (1 chosen)=:itI =:iV =:i"] l.......>.......#######..... cbass2 the Trooper.######.######## #.#### Gargoyle#.#=:ib] #.#=:ir Health: 42/44 ======================--###.########## #.#Magic: 7/7======================== ... ####............#####.#AC: 16Str: 22 _.#. #....#.##.##.##.......#EV: 7Int: 8 .. ..##.###.#.##)##.##.#######SH: 5Dex: 15 # ... #.#..)....##)#XL:  7 Next: 25% Place: Dungeon:4#.###.####@#####)#Noise: ---------  Time: 3528.0 (0.0)# #. #....####.#####.#a) +0 flail.#.# ##.#............#Throw: 9 darts (poison) ###..#=:ir _[40m #.############## .....####.......# ###.##......###.# ###.##.##.#.# #......##....# #......##.#..#You now have 160 gold pieces (gained 24). _Items here: )) [ †.  You now have 173 gold pieces (gained 13).  Things that are here: _a +0 war axe; a +0 robe; a hobgoblin corpse _Search for what [Enter for "."]? .3=9.0 (1=:ih < _l - a +0 war axe>:i^  You start resting. HP restored.>:io&0>:io~4==30.0 (1 _>:i >:i.>:i93>:i~>:i=>:iDn>:iB>:i >:i>:i>:i>:iG>:iBB>:iI>:i .>.......### ..######## #.. . >:ie#.# ##.#._..._. ###.########## .#....._ ... ####............# ...#._. _.#. ##....#.##.##.##.. .#.#.. ...#..##.###.#.##)##.##.# >:i~...#.# ..# #.....# #.#..)....##)# .....##.# #@###.####[#####)#9.0 (9 >:i.#†##... # #.##....####.#####.# ##.##.# .#.# ##.#............# ..#...######..# #.############## .>:i-##.#.........####.......# #..###.#####.##......###.# #.# ##.####.##.##.#.# .## ##.#......##....# #.## ##.##......##.#..#?:iF40.0 (10.0)?:i>x_ _Found a snail-covered altar of Cheibriados.?:i܇ _?:i ?:i n?:i ?:i ?:i  .#####...#####...# ... .......>.......# ..# #?. .######.######## #.. _...#.. #.# ####.#._..._.#.. ###.#######...._ ..... ####......... #....#._. _.#.. ##....#.##.##.# #..#.#.. ...#..##.###.#.##)##.#.# ..# #..@..# #.#..)....#2.0 (2.0)......##.##..#.##.###.####[#### ...#†##..... ###.##....####.#### ?:i #.##.##.#. .#.# ##.#........... #...#...######..# #.############.#.........####.......#..###.#####.##......###.# #.#.# ##.####.##.##.#.#.## ##.#......##....#?:i A3.0 (3?:i __ _Found a bloodstained altar of Trog.@:i*@:i2X@:i85,@:i6@:id9@:iCs .............# .............. .... .......... #.. .....#####...##### @:i\CK##.# ...#.......>...... #...# #?.#.######.######@:iC #..._...#..#.# #.# @:iC#####.#._..._.#..#.# ###.####...._....@...####.........6 @:iD###....#._..._.#..###....#.##.##.#..#.#..._...#..##.###.#.##)##......#.#...# #.....# #.#..) @:i-FE.........##.##..#.##.###.####[ .....#†##......###.##....##@:iF-##.### ###.##.##.#.....#.####.#.........  #...#...######..# ##########  #..##.#...##.......#@:i[@:i_+7.0 (4@:i&iH_._@:ij: _Found a basalt altar of Yredelemnul.@:is @:ip I@:i ,@:i @:i)  _m - 2 scrolls labelled GEHAVUPNIW (gained 1)@:is+ @:iz- @:iB `@:i]g   You encounter a bombardier beetle..######## .#.... ..# .# ... ...# # ## #.. . #..# #...# #... #######...#.##. ####...###.............. .B...................... #@##..... #...#..........### #...##.##....#... #.#.#...#.#..#.### ########## #.#..._...#..#.###......###@:il ####.#._..._.#..#.# B   bombardier beetle (asleep) .##.####.......#....._........### .##....#..###....#._..._.#..###.. .>...#......#..#.#..._...#..##.##.B61.0 (14.0)@:i B2.0 (15 ____A:iV7......... #.######## ###.. .# #.#. .# ..# ).# ... .# ...# # ### #.. .# #...#### #..#.# #...#.. #.... #######...#.######...###A:i7...B...@........#######.##............. #...#..........## #...##.##....#... #.#.#...#.#..#.## ########### #.#..._...#..#.# [.##......#######.#._..._.#..#.# A:i8#.##.####.......#....._........## #.##....#..###....#._..._.#..###.A:iGG3.0)A:iKg_.__A:i MA:i`. ##.# ###..#.# ##.# ....#.# ..# .).# .....# ...# # #..#.# #... # #..#.# #...# # #....########...#. #.####...### #A:i1.B.#.## #...#... # #...##.##....# # #.#.#...#.#..#.# #.#..._...#..#.# A:i5.[.##......#.#._..._.#..#.# ##.##.####.#....._. ##.##....#..###....#._..._.#..###A:iuF.BA:i.A:i&4A:iV__A:iA:ih=. .##.# ###..#.# .##.# ....#.# ..# ..).# .....# ...# .#### #..#.# #... .# #..#.# #...# .# #....##...#. .#.####...####A:io>.B #.#.## # #...#. ## #...##.##....# .# #.#.#...#.#..#. .# #.#..._...#..#. ..[.##......#.#._..._.#..#. .##.##.####.#....._. .##.##....#..###....#._..._.#..B:igB:i.=5B:i;_B:iI _The bombardier beetle bites you but does no damage.B:iyy  You sock the bombardier beetle!=6.2 (1.2B:iT__B:i'e _The bombardier beetle is almost dead.B:i\(  You barely miss the bombardier beetle.The bombardier beetle is almost dead.B:i(0-7.4B:i(.B__B:i2^ _The bombardier beetle barely misses you.B:i †You hit the bombardier beetle.B:iRB:iY32-8.6B:i%V__B:iU _You kill the bombardier beetle!B:i4B:i^ _No target in view!B:iP B:i~B_No target in view!B:i-JB:im/H _No target in view!B:ipB:ipB:iyB:iozH _No target in view!B:icB:iNdB:ikB:ilH _No target in view!B:i 3B:i B:ia B:i B:iR P _B:i B:iV B:i B:i B:iw ,B:i B:i B:i ,B:iz B:i B:i B:iV B:i B:iz B:i׶ ,B:i B:iŹ B:i ,B:i B:i B:i ,B:i B:i9 B:i B:i B:i B:i B:i B:i B:iB B:i B:i B:iq B:i B:i B:i XB:ib B:i ,B:i& B:iV B:i ,B:i B:i B:i' B:i B:i B:i B:i B:iQ B:iZ B:i6 B:i B:i B:i B:i B:id ,B:i? B:i B:i ,B:i B:i B:i B:i ,B:i! _No target in view! _ You see here a bombardier beetle corpse.B:i" B:i-#  _B:iE$ B:i% B:i.  #....# #.....#  #.##.########.###..#.###.##......#.# ....).####......# .. ###.#### ###..#.# #..  #.# #### #..#.# #.  ##.# ..... #....########.  #..#...####...###  #.##.@.†.-95.6 (27.B:i/ 0)  #.#...#######.##  #†# ....) #...#  #.## .... #...##.##..  #..# ### #.#.#...# ###.### #.#..._....[.##......#######.#._..._.####.......#....._##....#..###....#._..._.#.B:i9 B:i: F-6.6 (28B:i|A ;_B:i>D % _Found a dagger.C:iIC:iC:iC:iUC:i3,C:iC:i&C:iC:ieC:i,C:iC:iC:i,C:i@C:imC:iKC:iC:iC:iNC:i,C:i C:im  You see here a bombardier beetle corpse.C:ia _C:iC:i$,C:i&C:io)C:i)C:iz*C:i,C:iG/C:i/C:i0C:i/2C:ie:XC:i;,C:iv<C:i>C:iIA,C:iFBC:iG,C:iHC:iJC:ifKC:iKC:irMC:i]OC:iOC:idPC:iUBC:iVC:iXC:i]XC:iC:iĚ,C:iC:iC:i,C:iC:ịC:iBC:iynC:iBC:iC:ig,C:iC:iC:iBC:inC:iC:iOBC:ihXC:iXC:iDC:i-C:iC:i,C:izC:iC:i,C:iC:iMC:i,C:i5C:iPC:iC:iBC:it  ####   # #.. C:iD9#.##.######  #....@....# 633.6 (37 #########.####...<  ###......##.########  #.....#...#........# #####.###...#.########. ......# #.....# ##.## ### #####.###..#.## #...# ...  #......#.# #...#  ###......# #...# #C:iC:i{,4.6 (38C:iC:i; _Found an escape hatch in the ceiling.C:i C:iU 3C:i C:i4 C:i BC:i j  You encounter an endoplasm.C:i ( ##J## #.@......# #.##### #.........# #########.####...<###......##.########........J   endoplasm (wandering)...C:if 05.6 (1.0)C:i H6.6 (2 _C:i" D:iմ ########J#  # #.@......#  #.##.########  #.........#  ###.<  #.  #. ##   ##.##  #...# D:iO ########J#  # #.@......#  #.##.########  #.........#  ###.<  #.  #. ##  ##.##  #...# D:i0QD:iRD:iVD:iYa _An endoplasm is nearby!D:i6#J# # #.# #.##.# #.........# #########.###......##.#.....#...#..# #.###...#.########.# ## #.....# ##.## #.###..#.## #...# ..J.J7.6 (1 _The endoplasm quivers.D:iS#.# # #...@..J.# #.##.# #.........# ##  #.....#...#.# #..###...#.#.# #.D:i# #.....# ##.## ####..###..#.## #...# .D:i/J.D:ių<8D:iD:iiE:i #.# # #....@J..# #.##.# #.#  #.....#...#.# #. # #.....# ##.## ####.#.###..#.## #...# .E:iD=9E:iqE:i7 _You block the endoplasm's attack.E:i|c  You barely miss the endoplasm.E:i}.40.7 (1.1E:iE:i@ _The endoplasm hits you but does no damage.E:i  You hit the endoplasm but do no damage.The endoplasm freezes you.E:i[3-1.9 (1.2E:iE:i21 _You are frozen. You resist.E:i,M .  You thump the endoplasm!E:i۠RE:ic4=33.2 (1.3E:i2E:iM _You kill the endoplasm!E:izE:i!E:iT$E:i'H _No target in view!E:i3 IJ:i9 J:ic> 78 M##### ....### #...######. ..)#.#.# #.....#.#..#..J:i'? ..J:iD (0.0J:iI :-4.4 (1 _J:iCK J:i`P __Items here: )) [[.K:i? K:iB Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion  b - a +2 dagger of freezing Armour (select all with [)c - a +0 leather armour  K:iQB d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]L:i:L:iL:i)  cbass2 the Trooper  GargoyleHealth: 45/45 ========================Magic: 7/7========================AC: 16Str: 22#####EV: 7Int: 8....###SH: 5Dex: 15#...######L:igMXL:  7 Next: 40% Place: Dungeon:4#@#.. .Noise: ---------  Time: 3674.4 (0.0)#.#.#.#a) +0 flail#)#.#.#Throw: 9 darts (poison)L:i#.....#.####.###.##.###.##.)...####.....##.....# _No target in view! L:i˩_No target in view! _No target in view! _No target in view! L:i_Items here: )) [[.  Okay, then.L:iS4L:i,L:i. _M:i63M:iw7M:ibDM:i;FM:iI: _M:iJM:iM  You encounter an orc. It is wielding a +0 dagger.M:i'W####### .......### #.@.#######.#)#.. .#.#.#.#.##.#)#.#.##.#.....#.#.o###.###.#o   orc (wandering)## #.###.M:iWm #.)####.....#M:iX]5.4 (1o.M:iz_UoM:idq26.4 (2 _M:i:wM:i}M:iZ w######## .......### #...###### #@#)#.. .M:i x #.#.#.#.# #.#)#.#.# #o#.....#.# ..###.###.# ### #.###.# #.)...## ##.....# #.....#M:i 7o.M:iq M:i̓ +7.4 (1M:i M:i+ N:iya########.......### #...#######)#.. . .#.#.#N:i;o#).#.....#.#..###.#####  #.)...###..... N:i=8 _The orc hits you but does no damage.N:iih )You sock the orc!N:ip)N:it-9.6 (1.2N:izyN:iN{G _You kill the orc!N:iy4N:iN:iTH _No target in view!N:iMN:i.NN:iSN:iU N:i&V:_No target in view!N:iN:iN:i&N:iH _No target in view!N:ipYN:iYN:i+`N:ibH _No target in view!N:i4N:i*N:iH _No target in view!N:i _No target in view!N:i)4N:i<N:ijWN:iWN:i]N:ix`N:i IN:i N:i N:i P _N:i@ N:i N:i N:i] N:i N:i N:ib N:i N:i N:i N:i N:i N:i ,N:ik N:ib N:i ,N:il N:i N:i^ ,N:i N:i # _ Things that are here:N:ie _  a +0 dagger; an orc corpseN:i' N:i6  _N:i N:i N:i N:i; N:im N:i N:i N:i N:i N:i N:i N:iH N:i ,N:i N:i N:i N:i N:io ~  You encounter an orc. It is wielding a +0 whip.N:i=  ######### #.......####.#####...#######.#)#.. . #.#.#.#.# # #)#)#.#.##o#####.#.....#.##.......###.###.#####@#### #.###.#-#.......# #.)...###.##.##.# ##.....## #.# # .....#.# .....##.# #.....#o   orc (wandering)#.# #.....#... ###.###########.#91.6 (12.0)N:i N:i M-2.6 (13 _N:i% N:iv- O:i #########  #.......### #.#####...###### #.#)#.. . #.#.#.#.# # #)#)#.#.#  #o#####.#.....#.# #..@....###.###.# ####.#### #.###. #.......# #.)...## #.##.##.###.....## #.## #.....# #.# #.....# #.# #.....# #.# #.....#... ###.###O:iO.oO:i ToO:iXP====3.0)O:ikO:i% _The orc shouts!O:iX O:iȂ b=---4.7 (1.1O:i O:i k _You closely miss the orc. You block the orc's attack.O:i G )  You thump the orc!O:i (O:i# 91=--O:i$ &6.0 (1.3O:i( O:i* G _You kill the orc!O:i O:i_ O:iތ O:i H _No target in view!O:i O:i O:iM O:i H _No target in view!O:ia O:i O:i O:i H _No target in view!O:iV O:i O:iO:iH _No target in view!O:iO:iNO:iO:iO:iiH _No target in view!O:il4O:iAO:i@ _No target in view!P:i0K4P:iOP:iRP:iP:iP:ibP:iP:iP:iA: _P:iZ; _ You see here a +0 whip.P:iP:i _P:iP:iP:iP:iP:i]P:iP:i P:i8 P:i P:i P:i ,P:i P:iDP:i P:iP:ikP:iu%U#########  #.......###  #.#####...###### #@# #.#)#.. .-- #.# #.#.#. #.# #)#)#.#.#  #.#####.#.....#.# #.).....###.###.#####.#### #.###.# #.......# #.)...##P:i%G #.##.##.# ##.....# # #.# # #.....# P:ie*/702.0 (6.0P:i*F--3.0 (7P:i-P:io/X _o - a fizzy brown potionP:iW P:i] XP:i^ k  You encounter a ball python.P:ij ##########.......####.#####...######.# #.#)#.. ..# #.#.#.#.#.# #)#)#.#.# ####.#.....#.#.)S....###.###.####.#### #.###.#..#.##S   ball python (constriction, wandering)#.# #.....##.# #.....##.# #.....#P:iv 5.0 (2S.S)P:i!w 4==6.0 (3P:i} P:i%  P:im /_The ball python hisses angrily.Q:iGP )  You sock the ball python!Q:iSQ:iL5-7.2 (1.2Q:i Q:iO _You kill the ball python!Q:ivN-Q:i4^ _No target in view!Q:i 3Q:i Q:i Q:i Q:i̖ : _Q:i <  You see here a +0 whip.Q:i Q:i  _Q:iM Q:iD Q:i ,Q:i3 Q:i Q:i Q:i Q:i Q:i{ Q:i #.......####.#####...#######.# #.#)#.. .Q:iD z#.# #.#.#.#.# #.# #)#)#.#.# #.#####.#.....#.# #.).....###.###.# ####.#### #.###.# #.....@.# #.)...## -11.2 (4.0#.##.##.# ##.....# Q:io # #.# )# #.....# #.# .# #.....Q:i v##.# .# Q:i #.# .# #.....#... .# ###.###Q:i״ #. ########.## #........#Q:i Q:iu E-2.2 (5Q:iK Q:i % _Found a dagger.R:iqxR:iBR:ivR:iR:iR:i?R:iljR:i>  You see here a +0 dagger.R:iR:iz _R:iYR:iR:i(R:i]R:iR:i R:iR:iR:iR:i?R:i΢R:i R:iߣR:iR:ie  You encounter a hound.R:i #.).....###.###.# ####.#### #.###.# #.......# #.)...## #.##.##.# ##.....# # #.##)# #.....# #.##.# #.....# #.##.# #.....# #.##.##.# #.....# #....@..# ###.### ####.#########.#  #h #........#  #.##.######## #.... ##########.####...< h   hound (asleep) ####......##.######## ##.....#...#R:iH........# ########.###...#.########.#R:i]9.2 (7h.R:it hThe hound barks!R:iǷK====20.2 (8R:i8R:iԼ= _The hound bites you but does no damage.R:i  You closely miss the hound. The hound bites you but does no damage.=---1.4 (1.2R:i' h _The hound barely misses you.R:iA :  R:i yYou hit the hound.  The hound is moderately wounded.R:i  D---2.6R:il R:i p _You block the hound's attack. The hound barely misses you.S:i{v †You sock the hound!S:i>)S:i6 8=S:i*E3.8 _You kill the hound!S:ijS:iJh _Your Shields skill increases to level 4!S:i S:i S:i]S:iH _No target in view!S:iS:ihS:iyS:iiH _No target in view!S:iT)4S:i .S:i0H _No target in view!S:i/S:iS:iS:i}H _No target in view!S:iX _No target in view!S:i4S:iQS:i#No target in view!S:i S:i S:ie S:i S:i: S:i S:ig S:if S:iX( S:i( S:iN8 S:i$: S:i1 4S:i S:iK S:i S:i S:i= S:i S:iB S:iǬ S:i S:iد S:i9 S:i f _S:i| ,S:i ` _ You see here a hound corpse.S:i S:ie  _S:i S:iǿ S:i ,S:iT S:i S:i ,S:i S:i S:i S:i S:iL S:i0 S:i ,S:i S:i S:i ,S:i S:i a  You see here a hound corpse.S:i S:i|  _S:i* S:i S:i S:i S:i S:i S:i S:i S:i S:iB S:i S:i< S:i S:i S:ig S:i S:i S:i S:i S:i S:iR S:i_ S:i S:i3 S:i S:i S:i ,S:i S:i S:i* ,S:i* S:i S:i} S:i S:i XS:i S:im S:i S:i ,S:i S:iu S:i S:i, S:i _You see here a hound corpse.  There is an escape hatch in the ceiling here.S:ii S:i  _S:iA S:i S:i S:i S:i/ S:ig S:i S:il S:i S:i S:i1 S:ij S:i S:i S:iG S:i S:i S:i S:i S:i S:ib S:ic S:i S:iB S:i S:i S:i# S:iT S:i S:i S:if S:i S:i S:i S:i S:i S:i S:iF S:i ,S:i{ S:i S:iw S:i S:iB S:ip S:i S:iN S:i S:i S:i S:i S:i_ S:il S:i S:i: S:i S:i! S:i" S:i" S:i0# S:iX$ S:i$ S:i-% S:i% S:i& S:i-' S:i`' S:i' S:i( S:iH) S:i) S:i) S:i* S:i+ S:i+ S:i/, S:ia- S:i. BS:iw/ S:i00 S:iU0 S:i1 S:i%2 S:i2 S:iq3 ,S:i4 S:i5 ,S:i5 S:i6 S:i7 S:i7 S:i8 S:i8 S:i9 S:i9 S:i(: S:i ; S:i; S:i; S:iK< S:id= S:i > S:iR> S:i> S:i? S:i)@ S:i@ ,S:iB S:iB S:iB S:i?C S:iD S:iD S:iE S:i]E S:i|F S:i(G S:iaG S:iG S:iH S:iyI S:iI S:iJ S:iJ S:ieK S:iK S:iK S:iO S:iP ,S:iP S:i"R S:iS S:iaS S:iS S:i S:i XS:i[ S:i S:iA S:i S:i. S:iç S:i S:ia S:i9 S:iث S:i% S:i S:i S:i S:iݯ S:ih S:i S:i S:i S:i) S:i] S:iж S:i ,S:ia S:i S:iӺ S:i S:i S:i ,S:i] S:iݿ S:ix S:i S:i S:i_ XS:i' S:i S:i S:i~ S:i S:i S:i S:ie S:i S:iu S:i S:i S:i S:iX S:i S:i S:iR S:i S:iD S:i S:i S:i S:iL ,S:i S:i\ S:i S:i S:i S:i; S:i S:i/ S:i S:iK ,S:i S:i S:i BS:i S:i ,S:i S:i S:i ,S:i S:i S:i S:i S:i) S:i^ S:i ,S:i S:i S:i` BS:iJ S:i S:i S:i S:iP S:i ,S:i S:i S:i ,S:iG S:iS:iH,S:iS:iS:i,S:iD S:iP S:i.S:izS:isS:iS:i,S:ieS:iS:i,S:idS:iS:i,S:iS:i`"S:i3#S:i#S:iD$S:i'S:i_(,S:i)S:i1-S:i.S:i.S:i,0S:ig3S:i?5,S:i6S:iC;R  There is a stone staircase leading down here.S:i<S:iK= _S:i>S:ilAS:iB,S:iIDS:iFS:iHS:iHS:iIS:iLLS:iNS:i]NS:izOS:i`QS:iS,S:i*US:iVS:iCX,S:iEYS:i[S:i!],S:iP^S:icgS:iiS:i jS:ikS:ioS:i%qS:iqS:irS:itS:i0vS:ivS:iwS:iyS:i {,S:i{S:i|S:i~,S:i^S:iS:iփ,S:iHS:i,S:iوS:i,S:iS:iJS:i S:iAS:iS:iސS:iבS:iVS:i.S:i7S:iŚXS:i,S:iS:iGS:iS:iˡS:iS:icS:iS:iS:iרS:iS:iȫS:iS:iS:iS:iŸS:iS:iSS:ihS:iS:iS:iS:ieS:iBS:i'XS:i S:i,S:iS:iS:i,S:iS:iS:i#S:i\S:i*S:iS:iS:iS:iS:i|S:iiS:iS:iaS:iS:iS:iS:i=S:iS:iqS:iS:iS:iS:iS:i/S:i)S:iSS:i S:iCS:iS:i S:iS:iS:ijS:iXS:iS:iS:iRS:ihS:iS:iS:iPS:iS:i2S:icS:iS:i/S:i ,S:iS:iS:i S:iRS:iS:i9S:iS:ihS:iS:iS:i,S:i9S:iS:iiS:iS:iS:iS:i S:i@ S:i S:iS:i`S:iS:i&S:i[S:iS:iKS:iS:iyS:i S:i S:i!S:i$S:i`%,S:i&S:i (S:if)S:i)S:i*S:i,S:i-S:i-S:i.S:i0S:i1S:i,2S:i2S:i4S:i5S:i5S:i6S:i9S:i:S:i);S:i}<S:i>S:i@S:iI@S:iAT:iGT:i,T:i@T:iT:i T:i T:i= T:i T:i,T:iT:iT:i,T:iGT:iT:i4",T:ii#T:i%T:i(,T:i)T:i!,:  There is an escape hatch in the floor here.T:ih/<  You see here a +0 club.T:iT0T:i1 _T:i 2T:i3T:i5,T:i6T:i:BT:i;T:i=$  Things that are here:T:i?t  +0 steam dragon scales; a steam dragon skeletonT:i0AT:iA _T:iBT:iCCT:iCT:i&DT:iDET:iFT:i-I,T:iIT:iKT:iM,T:i NT:iSXT:iTd  You see here an adder skeleton.T:iVT:iV _T:iWT:inYT:iZ,T:iX\T:i]T:iH_,T:i+`T:iaT:ijc,T:i%dT:ieT:ifT:ifT:igT:i"iT:i7j,T:ijT:ilT:imT:iVo,T:i&pT:i9qT:izqT:inrT:isT:i_tT:itT:iduT:i(   ######### #  #.....<.# ###  #.#####.# #..  #.#####.########.#  #.##.............#  #.##.##.########.# T:i& #.##.##.# #..  #@....).# ###--910.8 (187.0)  ####.#### #  #.# ########  ##.# #......# T:iQ #..# #......##  #.## #........ T:ix{ #.# ......## T:i #÷# #....).#  #.## ......#T:i9--T:iT:iE _Done exploring.T:i\IT:i"..0.0)......÷. _Done exploring.U:iU:i|U:i]U:i 4U:i%U:i1(E _Done exploring.U:i=[[?25h[?0c  Search for what [Enter for "."]? V:i/[?25l[?1cV:i0E29 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 whip (4 further duplicates)b - [D:4] a stone staircase leading up  c - [D:4] +0 steam dragon scales  d - [D:4] a dagger  e - [D:4] a +0 club (5 further duplicates)  f - [D:4] an escape hatch in the floor  g - [D:4] a +0 dagger (5 further duplicates)  h - [D:4] a burning altar of Makhleb  V:iN1i - [D:4] an opulent altar of Gozag  j - [D:4] a +0 falchion  k - [D:4] a +0 leather armour (1 further duplicate)  l - [D:4] a +0 robe (3 further duplicates)  m - [D:4] a +2 dagger of freezingn - [D:4] a basalt altar of Yredelemnul  o - [D:4] a bloodstained altar of Trog  p - [D:4] a hide-covered altar of Uskayaw  q - [D:4] a snail-covered altar of Cheibriados  r - [D:4] a sparkling altar of Nemelex Xobeh  V:i1s - [D:4] 3 stones  t - [D:4] an escape hatch in the ceiling  u - [D:4] a quill talisman  v - [D:4] a stone staircase leading down V:iD2[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X:i  c - [D:4] +0 steam dragon scales  ddagger  ea +0 club (5 further duplicates)  X:i'fn escape hatch in the floor  gdagger (5 further duplicates)  h burning altar of Makhleb  in opulent altar of Gozag  j+0 falchion  k - [D:4] a +0 leather armour (1 further duplicate)lX:irobe (3 further duplicates)  m - [D:4] a +2 dagger of freezing  nbasalt altar of Yredelemnul  o - [D:4] a bloodstained altar of Trog  phide-covered altar of Uskayaw  qX:iuosnail-covered altar of Cheibriados  rsparkling altar of Nemelex Xobeh  s3 stones  tn escape hatch in the ceiling  ua quill talisman  v stone staircase leading down  wstone staircase leading up  x+0 flail28%X:i k - [D:4] a +0 leather armour (1 further duplicate)  o - [D:4] a bloodstained altar of Trogy - [D:4] a +0 hand axe  z - [D:4] a +0 trident  A - [D:4] a stone staircase leading down  B - [D:4] a stone staircase leading down85X:i;`  o - [D:4] a bloodstained altar of Trog  s - [D:4] 3 stonesC - [D:4] a stone staircase leading upbotX:i  s - [D:4] 3 stones  t - [D:4] an escape hatch in the ceilingY:iɑY:i)Y:i cbass2 the Trooper ########## Gargoyle #.....<.#### Health: 45/45 ======================== #.#####.##.. Magic: 7/7Y:i,======================== #.#####.########.# AC: 16Str: 22 #.##.............# EV: 7Int: 8Y:iP #.##.##.########.# SH: 5Dex: 15 Y:ix;#.##.##.##.. XL:  7 Next: 48% Place: Dungeon:4 Y:i#@....).#### Noise: ---------  Time: 3910.8 (0.0) ####.##### a) +0 flailY:iMl #.# ######## Throw: 9 darts (poison) ##.# #......# #..# #......## #.## #........ #.# #......## #÷# #....).# #.## #......# _+0 steam dragon scales; a steam dragon skeleton _You see here an adder skeleton. _Done exploring. Y:iɞ_Done exploring. _Done exploring.  Search for what [Enter for "."]? Y:iY:i$Y:iצY:il. _Y:i֢Y:iwGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) Y:i a - a +0 flail (weapon)  g - a +1 mace of protectionl - a +0 war axe Y:i`Missiles (go to first with () Y:i e - 9 poisoned darts (quivered) Armour (go to first with [) Y:if c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn) Y:i" j - a +1 helmet (worn) Y:iAJewellery (go to first with "=)  b - an amulet of regeneration (worn) Y:iaO f - a +6 ring of dexterity (worn)  k - a +4 ring of slaying (worn)Y:i?d - a ring of protection from cold  Y:iCi - a ring of protection from fire  m - a +6 ring of dexterity]:ia} ]:i} ]:iD ]:i>  cbass2 the Trooper ########## Gargoyle #.....<.#### Health: 45/45 ======================== #.#####.##.. Magic: 7/7======================== #.#####.########.# AC: 16Str: 22 ]:iu Z#.##.............# EV: 7Int: 8 #.##.##.########.# SH: 5]:i Dex: 15 #.##.##.#]:i #.. XL:  7 Next: 48% Place: Dungeon:4 ]:i, ~#@....).#### Noise: ---------  Time: 3910.8 (0.0) ####.##### a) +0 flail #.# ######## Throw: 9 darts (poison) ]:iV ##.# #......# #..# #......## ]:ix D#.## #........ ]:i D#.# #......## ]:i #÷# #....).# #.## #......# ]:i _+0 steam dragon scales; a steam dragon skeleton _You see here an adder skeleton. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? ]:ix 4]:i ]:i _:igT_:i[UeWhere to? (Tab - D:4, ? - help) _:i-V6 D - Dungeon _:i+_:i; [?25h[?0c_:i;2 _:i<Mcbass2 the Trooper _:i <a########## Gargoyle_:i?< _:i^<#.....<.#### Health: 45/45 ========================_:i}<^ #.#####.#_:i<#.. Magic: 7/7========================_:i< _:i<#.#####.########.# AC: 16Str: 22 _:i<#.##.............# EV: 7_:i=@Int: 8 _:iA=#.##.##.########.# SH: 5Dex: 15 _:ib=}#.##.##.#_:i=#.. XL:  7 Next: 48% Place: Dungeon:4 _:i=b#@....).#_:i=### Noise: ---------  Time: 3910.8 (0.0) ####.####_:in># a) +0 flail #.# ######## Throw: 9 darts (poison) ##.# #......# #..# #......## #.## #........_:i>  _:i>D#.# #......## _:i>k#÷# #....).#_:i>  _:i>5#.## #......# _:i>\_You see here an adder skeleton. _:i>l_Done exploring. _Done exploring. _:i ?6_Done exploring. _:i?=_Search for what [Enter for "."]? _:i2?GWhat level of the Dungeon? (default 4, ? - help) _:i [?25l[?1c_:i> J5_:i _:i _:i' E __:i+ _:i, _:i, _:i- _:iu5 _:i6 _:i6 _:i7 _:i? _:i@ ,_:i(A _:ipF _:iwG _:iG _:iyH _:iO _:iP _:iP _:iQ _:iX _:iY _:iY _:iZ _:ib _:i2c _:inc _:id _:ih _:i0i ,_:ii _:i0o _:io ,_:iv _:iK} _:is~ _:i _:iO _:i X_:i _:i _:i _:i _:i _:iZ _:iŕ _:iE _:i _:i _:iќ _:iF _:iȡ _:i _:i _:i~ _:i _:i _:i _:ic _:i` _:i _:i _:i _:i _:i _:i3 _:io _:i _:i _:i5 _:i _:i B_:im _:i _:i _:iv _:io _:i _:i ,_:i~ _:i _:i _:i n_:i _:i _:i _:i _:iV _:i _:i,_:i_:i_:i_:i_:i_:i_ _:i _:i _:iv,_:i_:i_:i_:i3_:i,_:i_:i_:i@_:i;_:iB_:i_:i_:i_:i_:i!_:i!_:io"_:ij$_:ir%_:i%_:i&_:i(_:i(_:i8)_:i)_:i+_:i,,_:i-_:i 2_:i#3_:ir3_:iN5_:i-7_:i8,_:iy9_:i:_:iG_:i IY  There is a stone staircase leading down here._:i2L_:iL_:iLM$ __:iN`:i <5`:i`:i5`:i# _You climb downwards.`:iX^ ...# `:i*  ..+   `:i=..#   `:iԜ... `:iT#.# `:i~#.# ####.  `:i*]#.#......  `:i#@..#  57.3 (46.5) #.#.#   #.# #  #.# #.#`:iޝ #.# #..`:iI< ### `:i`:i`:ia _There is a stone staircase leading up here.`:i u`:i $ _`:i[ n`:i r  You encounter a hound.h.. ... ...# ...+ ..##....# #.#.# #.#@####.#.#.#........#<..####.#.#.#.#.h   hound (asleep)#.#.##.#.#...#.h9.3 (2.0)h`:iU 5==60.3 (3`:i i < _The hound barks!a:iha:i,9##... ..h.. #....##....+ #...###.... .####.#..#........<..####.#.#.#.#.h.h--1.3 (1a:i > #..... #....)##........... #....#h.+  #...####...@.##.#.#.#  #.#.####.#. #.#........ #<..####.#. #.#.# #.#.# #.#.#  #.#.#a:i P.ha:iR a:i A--2a:i a:iJ % _Found a rapier.a:i/ y4-=3.5 (1.2a:i4 a:i; _You closely miss the hound. The hound bites you. You block the hound's attack.a:iW a:i 55=a:i &4.8 (1.3a:i a:i _You miss the hound. You block the hound's attack. The hound barely misses you.a:i7 jYou closely miss the hound. You block the hound's attack.a:is? M#.#.#j   gnoll sergeant (polearm, wandering)#.#.#You encounter a gnoll sergeant. It is wielding a +0 spear.a:i?(6.1a:iEa:iO= _The hound bites you but does no damage.a:iK .jYou sock the hound!  The hound is severely wounded.The gnoll sergeant shouts!a:iD.ja:isj) a:ie1---=7.3 (1.2a:ia:iQH _You block the hound's attack. The hound bites you.a:ix" .jYou miss the hound.The hound is severely wounded.a:i)a:i*o3=---8.4 (1.1a:i`1a:i%4= _The hound bites you but does no damage.b:iU}h .You sock the hound!b:i~F.jb:i؄(b:i׈4==55-9.6 (1.2b:ib:iӒI _You kill the hound!b:i .....## #.....# #....)###.....#......# #..j.#..+  #..@### #.....##.#.#.# #.#.#.####.#.# #.#........ #<..####.#. #.#.# #.#.#  #.#.#cb:i c   centaur (launcher, wandering)You encounter a centaur. It is carrying a +0 orcbow.b:iR5==b:i&700b:ie#b:i,< _You block the gnoll sergeant's attack.b:i~..###. ...c.#. #....)###.......j.##...@+ ##...###....##.#.#.####.##.#.#.......# #<..####.#.b:i cc)The centaur shouts!b:iy ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.b:iRz .cThe arrow misses you.b:i\.....@=1b:ibb:ifE _The gnoll sergeant hits you but does no damage.b:iH|q  You hit the gnoll sergeant but do no damage.b:i݁H))))b:i  ....  The centaur shoots an arrow. The arrow hits you but does no damage.b:i 5-2.7 (1.1b:iLb:i[ _The gnoll sergeant barely misses you.b:i&b:iC) ))))You barely miss the gnoll sergeant. The centaur shoots an arrow.b:iG.cb:i ...  You block the arrow.-4.0 (1.3b:iIb:i  _The gnoll sergeant hits you but does no damage.  You hit the gnoll sergeant.  The gnoll sergeant is lightly wounded.b:i@C)))b:ij ...  The centaur shoots an arrow. You block the arrow.  The gnoll sergeant hits you but does no damage.b:ipC)))b:i| ...  The centaur shoots an arrow. The arrow hits you but does no damage.b:iOL==5.3b:ib:iE _The gnoll sergeant hits you but does no damage.b:i>  You sock the gnoll sergeant!  The gnoll sergeant is severely wounded.b:i^$C)))b:i1...b:iY )))The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.b:ih?L ...  The arrow hits you.b:i@a34------6.5 (1.2b:iFb:iH\  _The gnoll sergeant hits you with a +0 spear.  You sock the gnoll sergeant!  The gnoll sergeant is almost dead.b:iaC)))b:i&1...b:i )))The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow.b:ivi WYou block the arrow.b:iY` ...W   shadowghastc   centaur (launcher)You encounter a shadowghast.b:iͅe6=-----7.7b:i;b:id[ _The gnoll sergeant barely misses you.b:iB  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.b:iH C)))b:iw i ...  The centaur shoots an arrow. The arrow hits you.b:i :*b:id 8 c   centaur (launcher)  The shadowghast slips into darkness.The shadowghast flickers and vanishes!b:i: {Deactivating autopickup; reactivate with Ctrl-A.The gnoll sergeant hits you with a +0 spear.b:i'@ C)))b:i ...30---9.0 (1.3b:i` b:i} G _The centaur shoots an arrow. You block the arrow.c:i: e..###{ .....###.....c.)###........ #..j..+c:i Y##..@### #.....##.#.#####.#..#.#.......# #<..####.# #.#.# c:i " F.cc:iW" -{c:i* 1.c:i* ]1----c:i+ 800c:i<0 c:i2 < _You block the gnoll sergeant's attack.d:iED ....{###.....)###...c........ #..j..+##...### #..@..##.#.#.#.####.#.#.#.#.......# #<..####.#d:it #.#.# d:i<E.cd:i-{d:iF.jd:i .cThe gnoll sergeant attacks as it pursues you!d:iE.{d:ig5.d:iI@-1d:iS d:i-#L _The gnoll sergeant hits you from afar with a +0 spear.d:i;#.....{###........ #...cj+##...### #.....#.#@#.#d:iX#.#.#.####.#.#.#.#....... #<..####.# #.#d:i+.c.jd:iF.)d:id:iV32=-d:i 2d:i8{d:id:i)###....{........ ##..c.+##..j### #.....#d:i<#.#.#.####.#....... #<..####.# #.#..##d:iJ(.d:iXd:i>)))d:i}D.{d:iA.jd:iȌ| ...  The centaur shoots an arrow. The arrow hits you but does no damage.d:iƑC)))d:i G.{d:i,...d:iQ`3===d:i 3d:id:i G _The centaur shoots an arrow. You block the arrow.d:i[ ?###......... #...{#..c.+#...### #..j..#.####.#....... #<..####.#d:i|\  #.#.# #.#.###d:i3c d:ig D))))d:i7 D.jd:i E.{d:i ,...d:iX \4=-4d:i d:i G _The centaur shoots an arrow. You block the arrow.e:if(D... #..c{+#...### #.....#j#.#.####.#........ #@..####.# #.#.# ..##.### e:i*E.ce:i,c{.je:i0I.ce:i3e:i45=--5e:i9e:i =a _There is a stone staircase leading up here.f:iY  #....+#.c{### #.....#.#.#j#.####.#..#....... #<..####.# #@#.# .##.### f:iiZ -.f:i[ B.cf:i\ ^.jf:ia f:ib m6=-6 _f:ig 8{f:ii f:i ........#....+ ##...##c...#{#.# .#.####.#.#j#.......# #@..####.#..###...#####f:i >.cf:i D.{f:iI D.cf:i f:iU y8===7f:iw f:i T _The gnoll sergeant barely misses you.f:i, a _There is a stone staircase leading up here.g:iP g:iIQ g:i'U g:i[ g:i` ^9=8g:ia g:iX  .4 _The gnoll sergeant hits you but does no damage.  You climb upwards.#...# #.# ###..####.## #.#...####.#######..###### ##.#...#...............#######.. #####...#.##.##...##..#......##.. ......................#......##.. .............................##.. ....................###...>..##.# ..........#####...#####......##.# #.##....#.......@.......#######.. ...#.#..#.######j######## #.# ._...#..#.# #.# ..._.#..#.# ########### #.# ._........####............#####.# ..._.#..###....#.##.##.##.......# ._...#..##.###.#.##)##.##.####### ...#.#.....# #.#g:i{ [37m..)....##)# #.##..#.##.###.####[#####)#g:ik .40=-9.5 (2.5 _Reactivating autopickup. _There is a stone staircase leading down here.k:i r )You hit the gnoll sergeant.k:i 1=70=90.7 (1.2k:iB _ _You kill the gnoll sergeant!l:ii 3l:i! l:i$ l:i) a3=l:i) ~4==l:iM* l:i2, k _You start resting.HP restored.l:i2 &-l:i9 -2.7 (2.0l:iq: d5==-l:i: +3.7 (3 _l:i'A 8_l:in:i?q40=---=7.2 (1.0n:i1Dn:i =4 _The centaur shoots an arrow.  You climb upwards.n:i #...# #.# ###..####.## #.#...####.#######..###### ##.#...#...............#######.. #####...#.##.##...##..#......##.. ......................#......##.. .............................##.. ....................###...>..##.# ..........#####...#####......##.# #.##....#.......@.......#######.. ...#.#..#.######[######## #.# n:i!>._...#..#.# #.# ..._.#..#.# ########### #.# ._........####............#####.# ..._.#..###....#.##.##.##.......# ._...#..##.###.#.##)##.##.####### ...#.#.....# #.#..)....##)# #.##..#.##.###.####[#####)#n:i}e2=---8.7 (2.5n:i=8_n:iQ _Reactivating autopickup.n:iڔc _There is a stone staircase leading down here.n:i$ n:iګ :---n:i[ n:i H _No target in view!o:i; o:i; o:i-= o:i@ W  You start resting.o:ioH U3=o:iP W0.0W   shadowghasto:iST s27--------===9.7 (1o:iX o:iZ[ G _The shadowghast strikes at you from the darkness!q:iz  You thump the shadowghast!  The shadowghast is moderately damaged.q:i:*q:iU   The shadowghast slips into darkness.The shadowghast flickers and vanishes!q:i O  #...# #.#   ##.#######..######  ..............##.##...##..#.............#..................>.#####...#####........@*.......######[######## ._ #.# _ ###.# ._..._#.# #.##)  #.#..))#  [#####)#  Deactivating autopickup; reactivate with Ctrl-A.The shadowghast strikes at you from the darkness!q:iͳ  #...# #.#   ##.#######..######  ..............##.##...##..#.............#..................>.#####...#####........@*.......######[######## _ #.# _ ###.# _q:i ..._#.##.##) #.#..))[#####)q:i  WW   shadowghastOuch! That really hurt!* * * LOW HITPOINT WARNING * * *q:i| 2/45 ---------------------====4000.9 (1.2q:i/ q:i X _Reactivating autopickup.q:i,  You sock the shadowghast!  The shadowghast is heavily damaged.*q:i   The shadowghast slips into darkness.The shadowghast flickers and vanishes!q:i y{4=------------=---2.1 _Deactivating autopickup; reactivate with Ctrl-A.r:iU  #...# #.#   ##.#######..######  ..............##.##...##..#.............#..................>.#####...#####........@{.......######[######## ._ #.# _ ###.# ._..._#.# #.##)  #.#..))#  [#####)#  You miss something.r:i; #...# #.#   ##.#######..######  ..............##.##...##..#.............#..................>.#####...#####........@{.......######[######## _ #.# _ ###.# _..._#.##.##) #.#..))[#####) WW   shadowghastThe shadowghast strikes at you from the darkness!  * * * LOW HITPOINT WARNING * * *2----3.2 (1.1r:iBr:iDX _Reactivating autopickup.s:i` Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)  g - a +1 mace of protectionl - a +0 war axe Missiles (go to first with ()  e - 9 poisoned darts (quivered) s:ia eArmour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  f - a +6 ring of dexterity (worn)  k - a +4 ring of slaying (worn)d - a ring of protection from cold  i - a ring of protection from fire  m - a +6 ring of dexterityu:iR Evocable Items:  Wands /  p - a wand of polymorph (7)w:id!Scroll Scrolls?i - 2 scrolls of identify  b - a scroll of blinking  h - a scroll labelled SAIMEL VABRUYR  j - a scroll labelled NOEWIH ZEHE  c - a scroll labelled XIRIXE ZEYGASH  e - a scroll labelled JUNENI NOQUPH  k - 2 scrolls labelled PAPTERUBIE  m - 2 scrolls labelled GEHAVUPNIW  n - a scroll labelled UCROAR HOLONTUx:iP Potion Potion!m - 3 potions of might  d - 2 blue potions  B - 2 potions of berserk rage  r - 2 potions of resistancel - 3 glowing yellow potionsf - a bubbling yellow potion  o - a fizzy brown potion{:i l - 3 glowing yellow potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.{:iJI{:irQ{:iZ #...# #.# ###..####.## #. cbass2 the Trooper#...####.#######..###### ##. Gargoyle#...#...............#######.. Health: 2/45=----------------------- #####...#.##.##...##..#......##.. Magic: 7/7======================== ......................#......##.. AC: 16Str: 22 .............................##.. EV: 7{:im[Int: 8 ....................###...>..##.# SH: 5Dex: 15 ..........#####...#####......##.# XL:  7 Next: 70% Place: Dungeon:4 #.##....#.......@W......#######.. Noise: =--------  Time: 4003.2 (0.0) ...#.#..#.######[######## #.# a) +0 flail ._...#..#.# #.#{:i[#.# Throw: 9 darts (poison) ..._.#..#.# ###.########## #.# Brill ._........####............#####.# {:i%\ ..._.#..###....#.##.##.##.......# W   shadowghast ._...#..##.###.#.##)##.##.####### ...#.#.....# #.#..)....##)# {:iJ\#.##..#.##.###.####[#####)#You miss something.  The shadowghast strikes at you from the darkness!  {:in\z* * * LOW HITPOINT WARNING * * * _Reactivating autopickup.{:i\It was a potion of brilliance.  You feel clever all of a sudden.{:inj  #...# #.#   ##.#######..######  ..............##.##...##..#.............#..................>.#####...#####........@W......{:ij.######[######## ._ #.# _ ###.# ._..._#.##.##) #.#..))# [#####)#  The shadowghast strikes at you from the darkness!  {:i-k)* * * LOW HITPOINT WARNING * * * _Reactivating autopickup.  It was a potion of brilliance.  You feel clever all of a sudden.l -> b - 2 potions of brilliance{:i@ #...# #.#   ##.#######..######  ..............##.##...##..#.............#..................>.#####...#####........@W.......######[######## _ #.# _{:i]A ###.# _..._#.##.##) #.#..))[#####)|:i?  The shadowghast claws you.|:iL1-4.2 (1|:i{"H__|:i\%V _* * * LOW HITPOINT WARNING * * *}:i }:i wGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)  g - a +1 mace of protectionl - a +0 war axe Missiles (go to first with ()  e - 9 poisoned darts (quivered) Armour (go to first with [) }:iS { c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  f - a +6 ring of dexterity (worn)  k - a +4 ring of slaying (worn)}:i d - a ring of protection from cold  i - a ring of protection from fire  m - a +6 ring of dexterity:i=G Potions:  Potions !  m - 3 potions of might  d - 2 blue potions  B - 2 potions of berserk rage  r - 2 potions of resistance  b - 2 potions of brilliance  f - a bubbling yellow potion  o - a fizzy brown potion:id - 2 blue potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:i :iD :i / #...# #.# ###..####.## #. cbass2 the Trooper#...####.#######..###### ##. Gargoyle#...#...............#######.. Health: 31/45 ================-------- #####...#.##.##...##..#......##.. Magic: 7/7======================== :im y......................#......##.. AC: 16Str: 22 .............................##.. EV: 7Int: 8 ....................###...>..##.# SH: 5Dex: 15 :i ..........#####...#####......##.# XL:  7 Next: 70% Place: Dungeon:4 #.##....#.......@W......#######.. Noise: =--------  Time: 4004.2 (0.0) ...#.#..#.######[######## #.# a) +0 flail ._...#..#.# #.##.# Throw: 9 darts (poison) ..._.#..#.# ###.########## #.# Brill ._........####............#####.# :iN ..._.#..###....#.##.##.##.......# W   shadowghast ._...#..##.###.#.##)##.##.####### ...#.#.....# #.#..)....##)# #.##..#.##.###.####[#####)#It was a potion of brilliance.  You feel clever all of a sudden.l -> b - 2 potions of brilliance  The shadowghast claws you. _* * * LOW HITPOINT WARNING * * *It was a potion of heal wounds. You feel much better.:i= c  You feel clever all of a sudden.l -> b - 2 potions of brilliance  The shadowghast claws you. _* * * LOW HITPOINT WARNING * * *  It was a potion of heal wounds. You feel much better.  d -> w - a potion of heal wounds:i [32=5.2 (1:i  H__:ix X _The shadowghast barely misses you.:i  You sock the shadowghast!  The shadowghast is severely damaged.:im28---=6.4 (1.2:i7_:iy 0 _The shadowghast claws you.:i-   You closely miss the shadowghast.The shadowghast is severely damaged.30==--7.6:i)3 7_:i4 9 _You block the shadowghast's attack.:i  You hit the shadowghast.  The shadowghast is almost destroyed.:i:*:i   The shadowghast slips into darkness.The shadowghast flickers and vanishes!:i 8{:i u1==-8.7 (1.1:i 7_:i _Deactivating autopickup; reactivate with Ctrl-A.:i G .  You hit something.:i g  Reactivating autopickup.:iz :i  #...# #.# ###..####.## #. cbass2 the Trooper#...####.#######..###### ##. Gargoyle#...#...............#######.. Health: 33/46 =================------- #####...#.##.##...##..#......##.. Magic: 7/7======================== ......................#......##.. AC: 16Str: 22 .............................##.. EV: 8Int: 8 ....................###...>..##.# SH: 5Dex: 15 ..........#####...#####......##.# XL:  7 Next: 109% Place: Dungeon:4 #.##....#.......:i k[47m@.......#######.. Noise: =--------  Time: 4009.9 (1.2) ...#.#..#.######[######## #.# a) +0 flail ._...#..#.# #.##.# Throw: 9 darts (poison) ..._.#..#.# ###.########## #.# Brill ._........####............#####.# ..._.#..###....#.##.##.##.......# ._...#..##.###.#.##)##.##.####### ...#.#.....# #.#..)....##)# #.##..#.##.###.####[#####)# _Deactivating autopickup; reactivate with Ctrl-A.You hit something.  Reactivating autopickup. _You feel a bit more experienced.  Your Fighting skill increases to level 6!Your Armour skill increases to level 5!:i8   R. _You feel a bit more experienced.  Your Fighting skill increases to level 6!  Your Armour skill increases to level 5!Dodging skill increases to level 2! have reached level 8!:i   :i (--more--:iH 36/51-8/898 4% :iQ :iwT P _You feel clever.:iŦ37=:i:iѬ:i1j9==:i:i:i3V40=:i*:i}:iµ#1:i(=:i:i:iN2=:i1:iݽ:i*K3=:i:i:i+:iON4=:i>:i:iK5=:i:i:i%?6=:iK:i:iT:iK7=:i:i0:ir#8:i2=:iV:i:iT:ixD9=:iV:i:iO50=:i:ik _You start resting.HP restored.:iN-_:i 22.9 (13.0)1=-3.9 (14 __:i&:i :iX :iA :i :i 04.0):iD H__:i- I=75:iw  ........# #....# #....+:iN  :i p##...### :im  :i [#.....# :i  :i` O#.#c#.# :i  :i #.#.#.####.#. :i  :i_ #.#.#........ :i  :i # #@..####.#. :i/  :i z#.#.# :i  :i/ K#.#.#:ih ! :i  :i d#.#.# :i  :iS -#.#:i -.#:i  :i \#.#.#:i| uc   centaur (launcher):i  :i .#...:ie "#:i  :i ####:iK # :i :i :iU ):i ):i :i G.c:i .:i$d49-==6.4 (2.5:i:iT _You climb downwards. The centaur shoots an arrow. The arrow hits you.:i]"a _There is a stone staircase leading up here.:iO~ ###........#....+ ##...##....#.# c#.####.#.#@#.......# #<..####.#...###...#####:iӋ  The centaur unwields a +0 orcbow. You block the centaur's attack.  The centaur kicks you but does no damage.  The centaur hits you but does no damage.:i c50--7.4 (1.0:iȒ :i ? _The centaur kicks you but does no damage.:i  You hit the centaur.  The centaur is moderately wounded.The centaur hits you but does no damage.:il1=-8.6 (1.2:i:i? _The centaur kicks you but does no damage.:i<heavi  . You block the centaur's attack.48--9.7 (1.1:iWT _The centaur barely misses you.:ixIo  . You block the centaur's attack. _The centaur barely misses you.You sock the centaur!  The centaur is almost dead.  You block the centaur's attack. x2  The centaur hits you but does no damage.:i Jn9=-=31.0 (1.3:iM:iO? _The centaur kicks you but does no damage.:i j )You sock the centaur!:i (:i 51==1-2.3:i :i K _You kill the centaur!:i* :in 7-:i :i H _No target in view!:i:i:i,:i :iNj: _:i>  You see here a +0 orcbow.:iǎ:i} _:i:i:iʔ:i:iS:i:i^:i9=:i:i;:iY:i:i:i7 _You open the door.:i:iD:iX:i@  There is an open door here.:ia _:i:iu:in:iɹ:iĻ:i:i5:i:i,:iZ:i-:iB:i:i# #..# . .#...# .#.#:i] #..###..# #.....## #.....# #....)# ...####@....# -:i43.3 (11.0)............# ....####....#########> #....'....... ##...######## #.....# #.#.#.# #.#)#.####.#. #.#.#........:i-4.3 (12 _Found a stone staircase leading down.:iH:i^I:iJ:iM:iP,:iTX:iXX:imY:i [:i}\:i$]:i]:i#a:ib,:i|c:iLe:ig:iLg:ih:i/on:i>{#.# #. ##. #. .#.#.# #$ #....#..# #[ #......#. #.# ##.#..###..#.# #...@.#...#.#51.3 (7.0) #####..###..# ##.....##  ##.....#  #....)#...####.....#............#:i{....####....#########> #....'.......:i@2.3 (8:i:ir( _Found a ring mail.:i:im:i:i:i!:i&X:i-A  You see here a +0 ring mail.:i0:i1(:in2:i8 _You feel a little less clever now.:i:N _You now have 194 gold pieces (gained 21).:i=  You encounter a wight. It is wielding a +3 mace.:isDd#. ..# + # #.. .# #. ..# .# :iD#.# #z# ..# ..# #:# #.. # #.# #.#.# # #. ..###@.#.#. # #.# #.#.#.#.. #..#..###[###.. :i)E#......#.#.#.#.##.#..###..#.##.....#...#.# z   wight (dormant):iPE#####..###..###.....##:iE4 ##.....#:izHW.z7.3 (5:i!NWz:iN+8.3 (6:iS:iZ1 _Found a manual of Fighting.:i h ##.  ..#:ik  + # #.. .# #. ..# .##.# #.# ..# ..# #z###.. # #.# #@#.# # #. ..###..#.#. # #.# #.#.#.#..:i  #..#..###[###..#......#.#.#.#.# #.#..###..#.# #.....#...#.######..###..##:i :i 3=9.3 (1:i7 :i < _The wight hits you but does no damage.:i1  You thump the wight!  The wight is heavily damaged.=60.6 (1.3 _You block the wight's attack.:i ;  You hit the wight.  The wight is severely damaged.-1.8 (1.2 _The wight hits you but does no damage. x2:i& i )You thump the wight!:it 20-3.0:i$ :i%  :i% >_You destroy the wight!:i :i :i :i H _No target in view!:i4 :iy5 :i: :it< H _No target in view!:ia :i3 :i :i$ H _No target in view!:i{ :i :i :i1 H _No target in view!:i'  _No target in view!:i3:i6:i :i..# ..+##....# ..# ...+ # #.. ....# #. ..# #.. .##.# #.#.# ..# .##.. # #.#.#.#.# # #. ..###..#.#. # #.#.#.#.#.#..:i #..#..###[###..#......#.#.#.#.###.#..###..#.# #.....#...#.######..###..#:i`(0.0:i:-4.0 (1 _:i,:ip _No target in view! _ You pick up a manual of Fighting and begin studying.  Things that are here::iE-5.0 (2:iz:i3J _a +3 mace; a +0 robe:i:iwGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)  g - a +1 mace of protectionl - a +0 war axe Missiles (go to first with ()  e - 9 poisoned darts (quivered) Armour (go to first with [) :i c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  f - a +6 ring of dexterity (worn)  k - a +4 ring of slaying (worn)d - a ring of protection from cold  i - a ring of protection from fire  m - a +6 ring of dexterity:id ~l - a +0 war axe. A military axe with a long haft and a single-bladed head. :iJ Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.6; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 4.0 XLs.  Current attack delay: 1.4. Damage rating: 20 (Base 11 x 130% (Str) x 115% (Skill) + 4 (Slay)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. :iŋ 6You took it off a hobgoblin on level 4 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:i :i :i cbass2 the Trooper...#Gargoyle...+Health: 51/51 ========================##....#Magic: 8/8========================..# ...+AC: 17Str: 22# #.. ....#EV: 8Int: 9#. ..# #.. .#SH: 5Dex: 15#.# #.#.# ..#XL:  8 Next: 20% Place: Dungeon:5..# #@###..:i [Noise: ---------  Time: 4065.0 (0.0)# #.#.#.#.# #l) +0 war axe#. ..###..#.#.Throw: 9 darts (poison)# #.#.#.#.#.#..#..#..###[###..#......#.#.#.#.###.#..###..#.##.....#...#.######..###..# :i _No target in view! _No target in view!  You pick up a manual of Fighting and begin studying.  Things that are here: _a +3 mace; a +0 robe  You unwield your +0 flail.:i:i+6.0 (1:i:i-  _You pick up a manual of Fighting and begin studying.  Things that are here: _a +3 mace; a +0 robe  You unwield your +0 flail. _l - a +0 war axe (weapon):iY :i Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +0 war axe (weapon)a - a +0 flail  g - a +1 mace of protection Missiles (go to first with () :im  e - 9 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  f - a +6 ring of dexterity (worn)  k - a +4 ring of slaying (worn):i d - a ring of protection from cold  i - a ring of protection from fire  m - a +6 ring of dexterity:i :i!:icbass2 the Trooper...#Gargoyle...+Health: 51/51 ========================##....#Magic: 8/8========================..# ...+AC: 17Str: 22# #.. ....#EV: 8Int: 9#. ..# #.. .#SH: 5Dex: 15:iT#.# #.#.# ..#XL:  8 Next: 20% Place: Dungeon:5..# #@###..Noise: ---------  Time: 4066.0 (0.0)# #.#.#.#.# #l) +0 war axe#. ..###..#.#.Throw: 9 darts (poison)# #.#.#.#.#.#..#..#..###[###..#......#.#.#.#.###.#..###..#.##.....#...#.#:i#####..###..# _No target in view!  You pick up a manual of Fighting and begin studying.  Things that are here: _a +3 mace; a +0 robe  You unwield your +0 flail. _l - a +0 war axe (weapon):i:i:i:i::i'3:i':iq*:i/ #...# . ....# . ....+ ##. [...# ..# ....+ # #.. ....# #. ..###....# :i>0#.# #.#@# ..#..# #)###.. # #.#.#.#.# #  #. ..###..#.#:i0# #.#.#.#.#.#..#..#..###[###..#......#.#.#.#.###.#..###..#.##.....#...#:i0#.#:i6:i:+7.0 (1:i<:i?% _Found a helmet.:ic:i.Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +0 war axe (weapon)a - a +0 flail  g - a +1 mace of protection Missiles (go to first with ()  e - 9 poisoned darts (quivered) :iArmour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  f - a +6 ring of dexterity (worn) :i k - a +4 ring of slaying (worn)d - a ring of protection from cold  i - a ring of protection from fire  m - a +6 ring of dexterity:i:i2:i #cbass2 the Trooper#...#Gargoyle.....#Health: 51/51 ========================.....+Magic: 8/8========================##. [...#AC: 17Str: 22..# ....+EV: 8Int: 9# #.. ....#SH: 5Dex: 15#. ..###....#XL:  8 Next: 20% Place: Dungeon:5#.# #.#@# ..#Noise: ---------  Time: 4067.0 (0.0)..# #)###..l) +0 war axe# #.#.#.#.# #Throw: 9 darts (poison)#. ..###..#.#.# #.#.#.#.#.#..#..#:ib%..###[###..#......#.#.#.#.###.#..###..#.##.....#...#.#You pick up a manual of Fighting and begin studying.  Things that are here: _a +3 mace; a +0 robe  You unwield your +0 flail. _l - a +0 war axe (weapon) _Found a helmet.:i;*4:iC0:i5:ipGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +0 war axe (weapon)a - a +0 flail  g - a +1 mace of protection Missiles (go to first with ()  e - 9 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  f - a +6 ring of dexterity (worn)  k - a +4 ring of slaying (worn)d - a ring of protection from cold  i - a ring of protection from fire  m - a +6 ring of dexterity:i cbass2 the Trooper#...#Gargoyle.....#Health: 51/51 ========================.....+Magic: 8/8========================##. [...#AC: 17Str: 22..# ....+EV: 8Int: 9# #.. ....#SH: 5Dex: 15#. ..###....#XL:  8 Next: 20% Place: Dungeon:5#.# #.#@# ..#Noise: ---------  Time: 4067.0 (0.0)..# #)###..l) +0 war axe# #.#.#.#.# #Throw: 9 darts (poison)#. ..###..#.#.# #.#.#.#.#.#.:i %.#..#..###[###..#......#.#.#.#.###.#..###..#.##.....#...#.#You pick up a manual of Fighting and begin studying.  Things that are here: _a +3 mace; a +0 robe  You unwield your +0 flail. _l - a +0 war axe (weapon) _Found a helmet.:i?' :iD3:iF:iI:iK:i$P,:i)S:iT:i"U:i*V:i@X:i:Z:iZ:i[:i}]:ia_:i_:i`:i+d:iWf:if:ig:ik:im:i]n:ixo:i@q:ir:iXs:it:iw:i,:i3:iV:i ,:i:i:iގ:iC:i:iє:iB:i;:i:i:i۞:i:i:i:i:iZ:i,:i>:i:i:i_:i:id:i},:i:ic:i*:i:iE:i:ih:i:i:iX:ii,:i:i|M _You now have 203 gold pieces (gained 9).:ix3:i:i:i:i^:iQ:i:i,:iP:i:iT:i:if:i:i:i:i:iZ:i:i:i:i:i,:iu:i :i|:i:iq:iX:iL,:i:i:iw,:i:i:i:i%:i:il:i::il:i:i:i:i:iL:i:i:iR:i  _h - 2 scrolls labelled SAIMEL VABRUYR (gained 1):iP :i :i :i :i,:i9:iy7 _You open the door.:i:i:i:iY@  There is an open door here.:i:i _:iR:i=:i,:iz:i[:i}!f  You encounter an adder.:i'#......##.#...#.#...#...........#.#..#.#..###. ........##..#.#.#.#.# ..........#.#..###)## #.........#.#.#.#.# #......#..#.#..###. #......#.##.#.#.#.# ##.#'#.#..#..###[## #@#.#.#......#.#.# #....#.#.#.##.#..###...$.....#.#.#.##.....#..........#.#.# #####..## ........#.###... ............###.. S   adder (asleep) S.......#....#.. ......### ...####..:i(L .........:i+ 106.0 (39.0).SFound 12 gold pieces.:i:,9S.:i1XS:iu1,7.0 (40:i5:ir6/ _The adder hisses angrily.:i ...#.#..#.#..### ........##..#.#.#.#.. ..........#.#..###).. #.........#.#.#.#.#. #......#..#.#..###. #......#.##.#.#... ##.#'#.#..#..###[:i#.##.#.#.#......#.#.#..@.#.#.#.##.#..###..$.....#.#.#.##.....#........#.#.# #####..##.#.#.# ##..#..S.........# ##+..#.... ###### ...####.  ...... ....####:i;S.:i:i18.0 (1.0):i:i:iߖ  ..##..#.#.#.... ..........#.#..###) ... #.........#.#.#. #.. #......#..#.#..## #.###......#.##.#.#. ...##.#'#.#..#..###[ #.##.#.#.#......#...####....#.#.#.##.#..###..$..@..#.#.#.##..... #........#.#.# #####. #...S....#.#.# ##. #............# ## +#.... # ####### ...####.. ......#.####### ....### #>:iޗ 9S.:i0 :i &9:i :iڢ :i K .  You slash the adder!:i ):i ?1==10.3 (1.3:i :i I _You kill the adder!:id :iC :iT ^ _No target in view!:i* :in+ :i2 :i4 H _No target in view!:i8 :i՜ :i :ip H _No target in view!:i2 :iN3 :i 8 :i= H _No target in view!:i :i_ :i :i H _No target in view!:i?:i>@:i E:iGC _No target in view!:i:iɵ:i:iZ:i:iS:i:i:i]Q:it:i:i:i!:i#:i- _:i1X:i3K _You now have 215 gold pieces (gained 12).:iq5:i5:i6:i;,:iE:iDK........##..#. cbass2 the Trooper... ..........#.#. Gargoyle# ... #.........#. Health: 51/51 ========================#. #.. #......#..#. Magic: 8/8========================...#+## #.###......#.##. AC: 17Str: 22....... ...##.#'#.#..#. EV: 8Int: 9..$.... #.##.#.#.#.... SH: 5:iKNDex: 15@......####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5#@.......#.#.#.##. Noise: ---------  Time: 4115.3 (5.0)#........#.#.# ## l) +0 war axe#........#.#.#Throw: 9 darts (poison)#............#+........#....#......###### .. @   Eustachio (asleep)#...........#.########:iL..#> _No target in view! _No target in view! _No target in view! _No target in view! _You now have 215 gold pieces (gained 12).  You encounter Eustachio the Magnificent. He is wielding a +0 rapier.:iX/  --more--:i--.@:i]@6.3 (6:i8:iQ _No target in view! _You now have 215 gold pieces (gained 12).  You encounter Eustachio the Magnificent. He is wielding a +0 rapier. _Eustachio twirls his moustache.:i1 :i Quiver which action? ([-] to clear)  e - Throw: 9 darts (poison) (quivered):i p - Zap: wand of polymorph (7) [*/%] inventory[!] focus mode: off|on:iN :iޤ )........##..#. cbass2 the Trooper... ..........#.#. Gargoyle# ... #.........#. Health: 51/51 ========================#. #.. #......#..#. Magic: 8/8========================...#+## #.###......#.##. AC: 17Str: 22....... ...##.#'#.#..#. EV: 8Int: 9..$.... #.##.#.#.#.... SH: 5Dex: 15.@.....####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5#@.......#.#.#.##. Noise: ---------  Time: 4116.3 (0.0):iC #........#.#.# ## l) +0 war axe#........#.#.#Throw: 9 darts (poison)#............#+........#....#......###### .. @   Eustachio#...........#.########..#> _No target in view! _No target in view! _No target in view! _You now have 215 gold pieces (gained 12).  You encounter Eustachio the Magnificent. He is wielding a +0 rapier. _Eustachio twirls his moustache.:i^ :iج :i :i:im  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   6.1   3.0  +1 +4 k - Spellcasting   0.0   1.2  -1           b * Maces & Flails   4.9   5.0   0       c - Axes   2.6   1.2  -1   l - Evocations   0.0   1.2  -1   d - Staves   2.9   1.0   0  [39;:i49m     e - Unarmed Combat   0.0   1.0   0      f + Throwing2.6   3.6  -1                       g * Armour   5.2   5.0  +1       h * Dodging   2.2   4.2  -2       i * Shields   4.5   4.2  +1  [34:i7m     j - Stealth   0.0   0.7  +2                                      Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|[39;4:iS9mcost|targets:io:ig:i........##..#. cbass2 the Trooper... ..........#.#. Gargoyle# ... #.........#. Health: 51/51 ========================#. #.. #......#..#. Magic: 8/8:ix========================...#+## #.###......#.##. AC: 17Str: 22....... ...##.#'#.#..#. EV: 8Int: 9..$.... #.##.#.#.#.... SH: 5Dex: 15.@.....####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5:i#@.......#.#.#.##. Noise: ---------  Time: 4116.3 (0.0)#........#.#.# ## l) +0 war axe#........#.#.#Throw: 9 darts (poison):i#............#+........#....#......###### .. @   Eustachio#...........#.########..#> _No target in view! _No target in view! _No target in view! _You now have 215 gold pieces (gained 12).  You encounter Eustachio the Magnificent. He is wielding a +0 rapier. _Eustachio twirls his moustache.:i4:ix:i#:i5 :i ~Quiver which action? ([-] to clear) :ic  e - Throw: 9 darts (poison) (quivered)p - Zap: wand of polymorph (7) [*/%] inventory[!] focus mode: off|on:i :iD :i'F ........##..#. cbass2 the Trooper... ..........#.#. Gargoyle:iF # ... #.........#. Health: 51/51 ========================#. #.. #......#..#. Magic: 8/8========================...#+## #.###......#.##. AC: 17:i0G Str: 22....... ...##.#'#.#..#. EV: 8Int: 9..$.... #.##.#.#.#.... SH: 5Dex: 15.@.....####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5:iG #@.......#.#.#.##. Noise: ---------  Time: 4116.3 (0.0)#........#.#.# ## l) +0 war axe#........#.#.#Zap: wand of polymorph (7)#............#+........#....:iG #......###### .. @   Eustachio#...........#.########..#> :iH _No target in view! _No target in view! _No target in view! _You now have 215 gold pieces (gained 12).  :i@H You encounter Eustachio the Magnificent. He is wielding a +0 rapier. _Eustachio twirls his moustache.:i&I :iN :iP :i( ........##..#. cbass2 the Trooper :i(... ..........#.#. Gargoyle # ... #.........#. Health: 51/51 ======================== #. #.. #......#..#. Magic: 8/8:i*)======================== ...#+## #.###......#.##. AC: 17Str: 22 ....... ...##.#'#.#..#. EV: 8Int: 9 ..$.... #.##.#.#.#.... SH: 5Dex: 15 :iZ)0.@*****####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5 :i),#@.......#.#.#.##. Noise: ---------  Time: 4116.3 (0.0) #........#.#.# ## l) +0 war axe #........#.#.#  Zap: wand of polymorph (7):i)c #............#  +........#....  #......###### .. @   Eustachio:iT*H #......... .. #.######## .. #> _Eustachio twirls his moustache.Aiming: Polymorph:i*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:i*7Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (will  become an acid dragon, a hound, or a water moccasin, chance to affect: 49%):i4........##..#. cbass2 the Trooper... ..........#.#. Gargoyle# ... #.........#. Health: 51/51 ========================#. #.. #......#..#. Magic: 8/8========================...#+## #.###......#.##. AC: 17Str: 22....... ...##.#'#.#..#. EV: 8Int: 9..$.... #.##.#.#.#.... SH: 5Dex: 15.*.....####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5#@.......#.#.#.##. Noise: ---------  Time: 4116.3 (0.0)#........#.#.# ## l) +0 war axe#:i8........#.#.#Zap: wand of polymorph (7)#............#+........#....#......###### .. @   Eustachio#...........#.########..#> _Eustachio twirls his moustache.Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (will  become an acid dragon, a hound, or a water moccasin, chance to affect: 49%):ḯ:iFr@:iVUr   quokka (summoned)  Aiming: Polymorph  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (will  become an acid dragon, a hound, or a water moccasin, chance to affect: 49%)  Eustachio resists with some effort.:i5===7.3 (1:i6:i:iVi _Eustachio gestures wildly while chanting.:i? ........##..#. cbass2 the Trooper ... ..........#.#. Gargoyle # ... #.........#. Health: 51/51 ======================== #. #.. #......#..#. Magic: 8/8======================== ...#+## #.###......#.##. AC: 17Str: 22 ....... ...##.#'#.#..#. EV: 8Int: 9 ..$r... #.##.#.#.#.... SH: 5Dex: 15 .@*****####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5 #@.......#.#.#.##. Noise: ===------  Time: 4117.3 (0.0) #........#.#.# ## l) [:ixA532m+0 war axe #........#.#.#  Zap: wand of polymorph (6) #............#  +........#....  #......###### .. @   Eustachio #......... .. r   quokka (summoned) #.######## .. #> _Eustachio gestures wildly while chanting.Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (will  become an acid dragon, a hound, or a water moccasin, chance to affect: 49%):i` e........##..#. cbass2 the Trooper... ..........#.#. Gargoyle# ... #.........#. Health: 51/51 ========================#. #.. #......#..#. Magic: 8/8========================...#+## #.###......#.##. AC: 17Str: 22....... ...##.#'#.#..#. EV: 8Int: 9..$r... #.##.#.#.#.... SH: 5Dex: 15.*.....####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5:iw #@.......#.#.#.##. Noise: ===------  Time: 4117.3 (0.0)#........#.#.# ## l) +0 war axe#........#.#.#Zap: wand of polymorph (6)#............#+........#....#......###### .. @   Eustachio#........... r   quokka (summoned)#.########..#> _Eustachio gestures wildly while chanting.Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (will  :iƵ become an acid dragon, a hound, or a water moccasin, chance to affect: 49%):i+ :i& Mb  Aiming: Polymorph  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (will  become an acid dragon, a hound, or a water moccasin, chance to affect: 49%)  Eustachio resists with some effort.:i !.b:ii §Eustachio mumbles some strange words..b:i *r@r   river rat (summoned)b   bat (summoned, wandering):i 18.3 (15:i& :i( _ _The quokka disappears in a puff of smoke!:ifM ........##..#. cbass2 the Trooper ... ..........#.#. Gargoyle # ... #.........#. Health: 51/51 ======================== #. #.. #......#..#. Magic: 8/8========================:igN ...#+## #.###......#.##. AC: 17Str: 22 ....... ...##.#'#.#..#. EV: 8Int: 9 ..r§... #.##.#.#.#.... SH: 5Dex: 15 b@*****####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5 #@.......#.#.#.##. Noise: ===------  Time: 4118.3 (0.0) #........#.#.# ## l) +0 war axe #........#.#.#  Zap: wand of polymorph (5) #............#  +........#....  #......###### .. @   Eustachio #......... ..[:ifO40m r   river rat (summoned) #.######## .. b   bat (summoned, wandering) #> _The quokka disappears in a puff of smoke!Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (will  become an acid dragon, a hound, or a water moccasin, chance to affect: 49%):io4\........##..#. cbass2 the Trooper... ..........#.#. Gargoyle# ... #.........#. Health: 51/51 ========================#. #.. #......#..#. Magic: 8/8========================...#+## #.###......#.##. AC: 17Str: 22....... ...##.#'#.#..#. EV: 8Int: 9..r§... #.##.#.#.#.... SH: 5Dex: 15b*.....####....#.#.#.##. XL:  8 Next: 21% Place: Dungeon:5:i 6#@.......#.#.#.##. Noise: ===------  Time: 4118.3 (0.0)#........#.#.# ## l) +0 war axe#........#.#.#Zap: wand of polymorph (5)#............#+........#....#......###### .. @   Eustachio#........... r   river rat (summoned)#.########.. b   bat (summoned, wandering)#> _The quokka disappears in a puff of smoke!Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (will  become an acid dragon, a hound, or a water moccasin, chance to affect: 49%):i :i+Ub.  Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (will  become an acid dragon, a hound, or a water moccasin, chance to affect: 49%)  Eustachio resists with some effort..b.$rb.rr   river rat (summoned)b   br   r9.3 (14:i} _Eustachio twirls his moustache.:iK.##..#.#... .#.#.# ... #.#.##. #.. #......#..#.#...#+## #.###......#.##.#r...... ...##.#'#.#..#...$b... #.##.#.#.#....r...####....#.#.#.##.##.@......#.#.#.##.#.#.#.# ##.#.#.# #....#+.#:in....#......###### .#.. .#.# ... :i .b:ih.b:iGI.r:i /r:i.r   rat (summoned, wandering):i͏1---20:i_:i':im+.##..#.#.... .#.#..## ... #.#.#.#. #.. #......#..#.#....#+## #.###......#.##.#........ ...##.#'#.#..#..#.r$..b. #.##.#.#.#.....r..####....#.#.#.##.#.#.#.#.#.##.#.#.#.# ##.#.#.# #...#+.#....#......###### ...##.. ....#.# .... :ib:im!.b:i.b:i0r:i<.$...b   bat (summoned)r   rat (summoned, wandering):ihB---1:iɾ:i:i .##..#.#.#... .#.#..## ... #.#.#.##. #.. #......#..#.#....#+## #.###......#.##.#.#....... ...##.#'#.#..#..#..$.... #.##.#.#.#......#..r.r..####....#.#.#.##.#.#.b.@....#.#.#.##.#.#.#.# ##.#.#.# ##..#+.#....#......###### ...##.. .#.# ....# .b:i u.rr:ic F.r:ic .r   rat (summoned, wandering):i+ .=2:i֤ :i V _The bat hits you but does no damage. You block the bat's attack.:i,.##..#.#.#.... .#.#..## ... #.#.#.#.:i-p#. #.. #......#..#.#..#...#+## #.###......#.##.#.#.. ...##.#'#.#..#..#..$.... #.##.#.#.#......#....r..r####....#.#.#.##.#..#:i[-#..b.@...#.#.#.##.#.#.#.# #####.#.:i-#.#.# ##...# #:i-m+.#....:i-#......###### ...##.:i .l. .#.#:i3.7# ....##:i.* :iy1.b:i5}@.r:i:X@   Eustachior   river rat (summoned)b   bat (summoned):i;&3:i:i/ : _The bat hits you but does no damage.:ir.##..#.#.#.#... ..........#.#..###)# ... #.........#.#.#.##. #.. #......#..#.#..#...#+## #.###......#.##.#.#.#. ...##.#'#.#..#..###[..$.... #.##.#.#.#......#.#...r@..####....#.#.#.##.#..##r..b.@..#.#.#.##.....##.#.#.# #####.#.#.#.# ##.#...# #+.#.... ##......###### ...#r   river rat (summoned)#.. .b   b#.[3:i]v3m## ....### .b@b..@   Eustachior   river rat (summoned)b   bat (summoned)4 _The bat attacks as it pursues you! The bat hits you but does no damage. x2:i {...#.#..#.#..## ........##..#.#.#.#. ... ..........#.#..###)# ... #.........#.#.#.#.#. #.. #......#..#.#..##...#+## #.###......#.##.#.#.#.:i{....... ...##.#'#.#..#..###[..$.... #.##.#.#.#......#.#....r.@.####..@.#.#.#.##.#..###r..b....#.#.#.##.....##.#.#.# #####..##.#.#.# ##..#....# ##.+.:iY|:.#.... #. r   river rat (summoned)###### ...####. b   b#......... ........#.########....####:i$~ b.:i~.b:iF.r:i&b.:i`F.r:i:ih.-5:i:i:iz###.#...#.#...#...........#.#..#.#..## ........##..#.#.#.#. ... ..........#.#..###)### ... #.........#.#.#.#.#. #.. #......#..#.#..##:i[{...#+## #.###......#.##.#.#.#........ ...##.#'#.#..#..###[##..$.... #.##@#.#.#......#.#....r.@.####b...#.#.#.##.#..###..r.....#.#.#.##.....#..#.#.#.# #####..###.:i{#.#.# ##..#....# ##.:iB| +..#.... #.###### ...#####......... .........:i}!.b:i<~.b:i1@:iGF.r:iY@   Eustachior   river rat (summoned)b   bat (summoned):i\0-=6:i:i6' _The bat hits you.:iL :i2P xM.#....#.##.......###.#......##.#..#..........#.#..#.#..###. ..##..#.#.#.#. ... ..........#.#..###)#:i(Q ^ ... .....#.#.#.#.##. #.. #......#..#.#..###.#+## #.###......#.##.#.#.#.....##@#'#.#..#..###[#$.... #.##.....#.#.#...r.@.####..b#..####@..r....#.#.#.##.....#.........b   bat (summoned)..:iQ . ###########:iY E.bb.:ir_ :i2` 51=:i{` '-7:ih :ik :iG_#......##.#...#.#...#.........#.#### ........##..#.#.#.#.#... ....#.#..###)## #.........#.#.#.#.. #....#..#.#..###....#+## #.###......#.##.#.#.#.#.... ...##.#'#.#..#..###[#$ #.##@#.#.#......#.#..r.@.####r..b##.#..###. #.@..........#...... #####..##.... ##.............. ##@   Eustachio+..:i`#.... r   river rat (summoned)#......###### ...###b   bat (summoned)#... ....:ibA.@:ibcK.r:i/k:il.=8:i}:iu _The bat barely misses you. The bat hits you but does no damage.:i §You slash the bat!  You kill the bat!:iA.@:i<K.r:i]A.@:i():i-9.6 (1.3:i:iDe _The bat's corpse disappears in a puff of smoke!:iy SM.#....#.##.......###.#......##.#..#..........#.#..#.#..###.:i  ..##..#.#.#.#. ... ..........#.#..###)# ... .....#.#.#.#.##. #.. #......#..#.#..###.#+## #.###......#.##.#.#.#.....##@#'#.#..#..###[#:i3 $.... #.##......#.#.#...r.@.####..r§#..###:ii #....@...#.#.#.##.....#.........r   river rat (summoned)..:i +........#.... :i = ###########:i 8r.:i( 0@:i .@   Eustachior   river rat (summoned):iV %-:i 300:iU :i :i] §You slash the river rat!  You kill the river rat!:ib8@.:i[k..............:ilR===2.1 (1.5:ir:i|uk _The river rat's corpse disappears in a puff of smoke!:i]  .#....#.##.......###... cbass2 the Trooper #......##.#...#.#...#.. Gargoyle .........#.#..#.#..###. Health: 51/51 ======================== ........##..#.#.#.#.# Magic: 8/8======================== ... ..........#.#..###)## AC: 17:i^ LStr: 22  # ... #.........#.#.#.#.# EV: 8Int: 9  #. #.. #......#..#.#..###. SH: 5Dex: 15  ...#+## #.###......#.##.#.#.#.# XL:  8 Next: 21% Place: Dungeon:5  ....... ...##@#'#.#..#..###[## Noise: ==-------  Time: 4132.1 (0.0)  ..$.... #.##*#.#.#......#.#.# l) +0 war axe  ...r.@.####..@.#.#.#.##.#..###. Zap: wand of polymorph (4) :iG_ f#........#.#.#.##.....#.. #........#.#.# #####..## #........#.#.# ##... @   Eustachio:i_  #............# ##.. +........#.... #.. :i_ ^#......###### ...####..Aiming: Polymorph:i_ Press: ? - help, Q - select action, ( or ) - cycle:i` Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (purple  :i` smoke, will become an acid dragon, a hound, or a water moccasin, chance to  affect: 49%):iI.#....#.##.......###... cbass2 the Trooper#......##.#...#.#...#.. Gargoyle.........#.#..#.#..###. Health: 51/51 ========================........##..#.#.#.#.# Magic: 8/8========================:i.... ..........#.#..###)## AC: 17Str: 22# ... #.........#.#.#.#.# EV: 8Int: 9#. #.. #......#..#.#..###. SH: 5Dex: 15...#+## #.###......#.##.#.#.#.# XL:  8 Next: 21% Place: Dungeon:5....... ...##@#'#.#..#..###[## Noise: ==-------  Time: 4132.1 (0.0)..$.... #.##§#.#.#......#.#.# l) +0 war axe...r.@.####..*.#.#.#.##.#..###. Zap: wand of polymorph (4):i__#........#.#.#.##.....#..#........#.#.# #####..###........#.#.###... @   Eustachio#............###..+........#....#..#......###### ...####..:i3Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:iDAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (purple  smoke, will become an acid dragon, a hound, or a water moccasin, chance to  affect: 49%):i7hthe houndShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (purple  smoke, will become an acid dragon, a hound, or a water moccasin, chance to  affect: 49%)  Eustachio evaporates and reforms as a hound!  You encounter Eustachio the hound.:i:-0b:i3.3b.:i/Nh§:i1.:iO9ob)§.....:i9......:i:9=3.1 (13:iIF _The bat leaves your sight.:i .  You hit Eustachio.  Eustachio is lightly wounded.--4.5 (1.4:i :i z _Eustachio bites you but does no damage. Eustachio barely misses you.:ie  You closely miss Eustachio.  Eustachio is lightly wounded.:iTi0---5.9:i:i R _Eustachio bites you but does no damage. Eustachio bites you.:i  You slash Eustachio!  Eustachio is almost dead.Eustachio barely misses you. Eustachio bites you but does no damage.1==7.3 _Eustachio barely misses you.:i k .You slash Eustachio!:i S:i Y=5-8.6 (1.3:ih :i I _You kill Eustachio!:i; Z #......##.#...#.#...#:i< <.........#.#### ........##..#.#.#.#.#... ....#.#..###)## #.........#.#.#.#.. #....#..#.#..###....#+## #.###......#.##.#.#.#.#:i/< .... ...##.#'#.#..#..###[#$:iL< d #.##@#.#.#......#.#.:ij< .r.@.####..).##.#..###. #.......:i< ....#.................####.................. :iBD :iD U--90:iOH :ilI :i 3:i B:iz X:i ,:i :i ,:i˵ :i ,:io :iv ,:i :i? :i :iϽ :i ,:i :iF :ir :iu :i :i :i :i :i :i X:i9 ,:i2 :i :i :i :i ,:i :iu ,:i :i ,:i :i ,:i} X:i ,:i :i ,:i :i :i :i :i ,:i :i| :i :i :i ,:i :i :iI :i :i ,:i~ :i ,:i:i,:i:i\ ,:iA :i :i :i:i:i%:iP:i:i :i9:i:i[:i:iG:i:i:i#!n:i!:i#:il$:ib%:iU(,:i):iJ+:it+:i,:i7:iI8:i?::i<,:i>:i@,:ijA:i!C,:iwD:iE:iF:i(G:iH:iI:iI:iK:iK:iL:iM:i2N:iHO:iEW:iX:iP`:i a:ib:ic:ifB:i0g:ih:i~i:ij:iVl:il:im:i|o:io:ip:ir:ir:is:i[u:iu:iv:iTx:ix:iy:i}B:i~:i~:i:ic:i:i:ic:i:it:i:i:i*:i:i0:i:i:i:ic:i:iܐ:iڑ:i,:iޔ:il:i:i:i˙,:i:ie:iT:i:iӟ,:iS:i:i`:iT:iG:i٥:iΦ:i,:iЩ:i,:i:iJ:i:i:i3:i:i:iż:i:i:i%,:i:ig:i:i<B:i@:i:ih:i:i:i:i:i:iS:i:i:i:i:i:iX:ij:i :il:i:ih:i:i:i:i:i-:i:i,:i:i:i:i:i:i:i :i:i:iA:i{ W _You start waiting.:i!x238.6 (99.0)-9.6 (100.0):i\:i# _Done waiting.:iƀ ...#.#..#.#..### ........##..#.#.#.... ..........#.#..###)# ... #.........#.#.#.#.:i #. #.. #......#..#.#..## ...#+## #.###......#.##.#.#. ....... ...##.#'#.#..#..###[ ..$.... #.##.#.#.#......#.#.:i5 ...r.@.####..@.#.#.#.##.#..## #........#.#.#.##..... #.#.#.# #####..# #.#.#.# ##..:iv #.....# ## +#.... # ####### ...####... ......:iv #.######## ....####:iƆ:ix140.0) :i7:iv$  Things that are here::i V _a +0 rapier; a +0 leather armour:i:i:i`:ip:i:il: _:i[:i:ii:i:i%:iȘ:i:iO:iy:i:i:i:iDX:i:ib _You now have 226 gold pieces (gained 11). _You open the door.:ift  There is an open door here. _:iu`:iX:ih:iQ:i,:i:iB:i:i:iA:i:iS:i:i:i:i:i ,:i:i :i{,:i:i3:iS:i:i:i-:i,  You encounter an orc. It is wielding a +0 falchion, wearing a +0 ring mail ofcold resistance and quivering boomerangs.:i;u .. .#..#.# ......  #...#. #......# .#.. #....##.#....#.##.. :io.. #..?.#.#.##... ....#.....#.##..##.#... ##..#......##....##..... ....................... .......@................##.#......##....##....:i# #.#.....#.# .. #.#.... #.#....#.#.#..#.#.#. #......##.#..b.#.##..:iY ###...#.##......##.#.. o   orc (missile, asleep) #..#.#..........#.#. #..##............##.:iX #.#................#:iOf.o70.6 (30.0):i Xo):i 31.6 (31 _:i:i':i #..## .. ..  #..#.#. ...... #.# #...#. #......# .# #....##.#....#.##s... #..?.#.#.#..#.#.#..o..#.##..##.####..###....##...................####.#......##....# #.#.....#.# ..  #.#....#.#.#..#.#.# #......##.#..b.#.#s   scorpion (asleep)###...#:i.###o   orc (missile) #..#.#..# #..###:iQ.s:iQ.o:i=E.s:iEs:i02.6 (1.0) :i:isY _You encounter a scorpion.:ix  #..##... ..# #..#.#. ...... #.o. #...#. #......# .#... #....##.#....#.##o.... #..?.#.#.#..#.#.# ..s..#.....#.##..##.##o.#......##....###.#......##....## #.#.....#.# .. #.#:i F #.#....#.#.#..#.#.# #......##.#..b.#.## ###...#.##......##.# ooo 3 orcs (1 missile, 2 asleep) #..#.#....#. #..##.:i|, y .oYou encounter 2 orcs.:i. oThe orc shouts! You hear a shout!:i. O.o:i/ Q.o:i0 H.s:i9 sooo 4 orcs (1 missile):i9 /==3:isA :iP } _You encounter an orc. It is wielding a +0 dagger of draining.:i  #..##... ..+#### #..#.#........ #.... #...#.##......# ..oo... #....##.#....#.##..##..?.#.#.#..#.#.# o..s.#.....#.##..##.#+####..#......##....##.o#.#......##....## #.#.....#.# .. #.# #.#....#.#.#..#.#.# #......##.#..b.#.##:iN l ###...#.##......##. #..#.#..# #..##.:iQ J.o:i E.o:i( G.o:i O.s:i D-4:i :i : _The orc hits you but does no damage.:ig .o.o:im G.o:i H .o:i3 You closely miss the scorpion. You closely miss the orc.You block the orc's attack.:i .oThe scorpion stings you but does no damage.:i` O.o:i BThe orc hits you but does no damage.:i I B   bombardier beetle (wandering)oooo 4 orcs (1 missile)You encounter a bombardier beetle.:if G-6.0 (1.4:i :i$ 6 _You block the scorpion's attack.:i I.o:i .oYou closely miss the scorpion. You hit the orc. The scorpion stings you.:i :i :i- 9B.:i OB:i \49-7.3 (1.3:i :i : _The orc hits you but does no damage.:i .oYou hit the scorpion but do no damage. You closely miss the orc.:i6 .oThe scorpion closely misses you. The orc hits you but does no damage.:i* O.o:i E.o:i9 :i :i U51=8.8 (1.5:i] :i A _The scorpion stings you but does no damage.:i )You hit the orc.  The orc is heavily wounded.You slash the orc!:ie .BYou kill the orc!You closely miss the scorpion.:ij .oThe scorpion stings you but does no damage.:i= L 3:iP .80.2 (1.4:i :i r _You block the orc's attack. The scorpion closely misses you.:iQP g )You slash the orc!:i8S .oYou kill the orc!:iS !.:iT 1o:i or f - a +6 ring of dexterity:i  (? for menu, Esc to cancel)  < or k - a +4 ring of slaying; > or f - a +6 ring of dexterity  You remove your +6 ring of dexterity.  You feel clumsy.  i - a ring of protection from fire (worn)  The liquid fire burns you!795.1 (1 _The scorpion stings you but does no damage. x2:i#..##... .. +#### #..#.#........ #....... #...#.##......# .#...... #....##.#....#.##.......##..?.#.#.#..#.#.#......#.....#.##..##.#.+####.s#......##....##.......)..).######.#......##....##.:i#.#.....#.# .. #.#.#.#....#.#.#..#.#.#.#......##.#..b.#.##.###...#.##......##.##..#.#..#.#..##.#:i5O.s:im:in6=-6:iS:i^ _You shake off the liquid fire.:iȠ #..##... .. +#### #..#.#........ #.#...... #...#.##......# .#....... #....##.#....#.##.:i3 f......##..?.#.#.#..#.#.#......#.....#.##..##.#.+####..#......##....##.......)s..).######.#......##....##.#.#.....#.# .. #.#.#.#....#.#.#..#.#.#.#......##.#..b.#.##.###...#.##......##.#.#..#.#....#.##..##.#.s:i 8==-7:i :i  You closely miss the scorpion.The scorpion is almost dead.==8.4 (1.3:i:io _The scorpion stings you. The scorpion closely misses you.:i " L .  You slash the scorpion!:i@ 30/52479.7 _You kill the scorpion!:iM  #..##... .. +#### #..#.#........ #. ...... #...#.##......# .# ...... #....##.#....#.## ......##..?.#.#.#..#.#.# .....#.....#.##..##.# +####..#......##....## ......) .) ######.#......##....## #.#.....#.# .. #.# #.#....#.#.#..#.#.# #.:i@O .....##.#..b.#.## ###...#.##......##.# #..#.#....#. #..##.:izW :iX l1=-3000:i^ :i` :iw#..##... .. +#### #..#.#........ #.#:i...... #...#.##......# .#....... #....##.#....#.##.......##..?.#.#.#..#.#.#......#.....#.##..##.#.+####..#......##....##.......)..).:iX######.#......##....##.#.#.....#.# .. #.#.#.#....#.#.#..#.#.#.#......##.#..b.#.##.:i)5###...#.##......##.#.#..#.#....#.#:iY,#..##.#:i,:ixn2=-1:i:i:i4 #..##... .... .+#### #..#.#........ #.#....... #...#.##......# .#....... #....##.#....#.##.......##..?.#.#.#..#.#.#.:il5 <.....#.....#.##..##.#.+####..#......##....##.......)..).######.#......##....##.#.#.....#.# .. #.#.#.#....#.#.#..#.#.#.#......##.#..b.#.##.###...#.##......##.#.#..#.#..........#.#.#..##.##.:i= :i= \3=2:i"D :iKE :i PM..# .   #..##... .... +#### #..#.#........ #.##.##......# .# #....##.#....#.#......##..?.#.#.#..#.#.# .....#.##..##.#+####..###....##)........)........######.#......##....##......# #.#..#.#....:i :i T4=3:i :i :i~ZM#.. .....# ..   #..##... .... +#### #..#.#........ #.##.##......# .# #....##.#....#.#......##..?.#.#.#..#.#.#:i, ...#.##..##.#+####..###....##...)........)....................# ##.##...#.##...:i:i\5=4:i:i:iM ####.. ...#..# ....   #..##........ +#### #..#.#.. #.##.##......# .# #....##.#....#.#......##..@.#.#.#..#.#.# ...#.##..##.#+####..###....##......)......................# .....##.#.:i ,6=538=6.7 (2:i0:i2g _d - a scroll labelled TOEGOA ERRYAPLOWA:i9 :i :i :i :i j9==:i ,:i V40=:i :i :ie %1:i :i w2=:i< k3=:i :i :il K4=:iD :i :i$ N5=:io :i :i #6:i3 (=:i :i :i U7=:i :i= :i K8=:i :i, :i ?9=:i- :iw :i :i L50=:i :i k _You start resting.HP restored.:i i2==:i 018.7 (12.0):i O=9.7 (13 _:i :i :iȴ!Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  l - a +0 war axe (weapon)a - a +0 flail  g - a +1 mace of protection Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail of cold resistance (worn)  j - a +1 helmet (worn) Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)  k - a +4 ring of slaying (worn)d - a ring of protection from cold  f - a +6 ring of dexterity  m - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :i :i :iNcbass2 the Trooper#..###Gargoyle#.. ...#Health: 52/52 ========================..# ....:i~Magic: 8/8========================#..##......... AC: 17Str: 22+#### #..#.#........ #.#. EV: 7Int: 9...... #...#.##......# .#.. SH: 4:iDex: 9...... #....##.#....#.##... XL:  8 Next: 37% Place: Dungeon:5......##..@.#.#.#..#.#.#... Noise: ---------  Time: 4319.7 (0.0).....#.....#.##..##.#.... l) +0 war axe+####..#......##....##..... Zap: wand of polymorph (3)......)...........................)...................######.#......##....##..... #.#.....#.# .. #.#....:i #.#....#.#.#..#.#.#... #......##.#..b.#.##...  _The scorpion stings you. The scorpion closely misses you.You slash the scorpion! _You kill the scorpion! :i@_d - a scroll labelled TOEGOA ERRYAPLOWA _You start resting. _HP restored.:i#  To do this, you must remove one of the following items:(? for menu, Esc to cancel):i,$< or k - a +4 ring of slaying; > or i - a ring of protection from fire:i  You remove your ring of protection from fire.  You feel agile.815320.7 (1:i :iT 7 _f - a +6 ring of dexterity (worn):i_53:i5:i@:isC:iG,:iI:iK:iL:i O:icP:iR,:iR:i\..#. ...... #..##........+#### #..#.#........ #...... #...#.##......# ....... #....##.#....#.## ......##....#.#.#..#.#.# .....#.....#.##..##.# +####..#......##....## ......)@............. .......)............:i\4 ######.#......##....## #.#.....#.# .. #.# #.#....#.#.#..#.#.# #......##.#..b.#.## ###...#.##......## #..#.#..........# #..##.........:ibz ..#. ......#. #..##........#+####. #..#.#. . #...#.##......# . #....##.#....#. ......##....#.#.#..#.#.:i2c .....#.....#.##..##.##+####..#......##....###......@..)#.#......##....## #.#.....#.# .. #.# #.#....#.#.#..#.#. #......##.#..b.#. ###...#.##......## #..#.#..:icD #..##:ijV3.7 (34.7 (4:im:it _Items here: ( ))) [ ††††.:i5N:i~RPick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of drainingb - a +0 falchion  c - a +0 short sword Missiles (select all with ()d - 2 boomerangs Armour (select all with [)  e - a +0 ring mail of cold resistance Carrion a bombardier beetle corpse an orc corpse an orc corpse :iSan orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:i   d + 2 boomerangs[Enter] accept (1 chosen):i:i·:i:i..#. ......cbass2 the Trooper#. #..##........Gargoyle#+####. #..#.#........Health: 52/52 ========================:i|....... #...#.##......# Magic: 8/8========================....... #....##.#....#.# AC: 17Str: 22......##....#.#.#..#.#. EV: 8Int: 9.....#.....#.##..##.# SH: 5Dex: 15:i#+####..#......##....##. XL:  8 Next: 37% Place: Dungeon:5#......@................ Noise: ---------  Time: 4324.7 (0.0)........)............... l) +0 war axe#######.#......##....##. Zap: wand of polymorph (3)#.#.....#.# .. #.##.#....#.#.#..#.#.#......##.#..b.#.# ###...#.##......## #..#.#.......... #..##........... (? for menu, Esc to cancel)< or k - a +4 ring of slaying; > or i - a ring of protection from fire  You remove :iDyour ring of protection from fire.  You feel agile. _f - a +6 ring of dexterity (worn) _Items here: ( ))) [ ††††.:iV:i+5.7 (1:i:io& _n - 2 boomerangs:iI:i:i:i:i,:i):i:i,:i:i :i,:ih:i}:i:i*:i:i:i,:iZ:i:i:i:i<:i #... ##... .#  .... #.#.. ### ... #.#.. . ... .. #.#..#. .....:i*& #> #.##..##...... #.##'####.##..#.#.... #...##...#.##33.7 (8 #.........##....##.#:in #.........##....#.#.#..........#.....#.##.#.##+####..#......##.#. #......)...........:i# .........)....########.:iU## #.#.....#.# :i_You open the door.:i[ _Found a stone staircase leading down.:iM:iN:iO:iT:iV _  There is an open door here. _  There is a stone staircase leading down here. _:i  You encounter an ice beast.################.............##.###########.##.# #......#@##.# #......+........ #.####......#.##[39;49:im.#### #...........#.#..Y. ####.#.........#.#.. .......####.........#.#..#. Y   ice beast (asleep)###+##>.###.##..###.##'####.##..#.#........#.........##...#.##......#61.7 (28.0)Y.Y2.7 (29 _:i################.............# #.###########.# #####:iTy#.# #......#.##......#.# #......+.@.......#.####......#.##Y####:iE#...........#.#.... ####.#.........#.#.. .......####.........#.#..#.:iz ###+##>.###.##..##. #.##'####.##..#.#.........##...#.####.........##....##.#....#:iS4Y.:i/:i03.7 (1.0) :iq:i:i:i85=5.2 (1.5:i:i _You barely miss the ice beast. The ice beast barely misses you.:i9  You slash the ice beast!  The ice beast is moderately wounded.:i$:5=6.5 (1.3:i<:ia?V _The ice beast barely misses you.:i`   You slash the ice beast!  The ice beast is severely wounded.The ice beast hits you. The ice beast freezes you. You resist.:i b38-------7.9 (1.4:i| :i T _The ice beast hits you. The ice beast freezes you. You resist.:i   You closely miss the ice beast.The ice beast is severely wounded.:iN c9=-------:i  9.3:i:i@ _The ice beast hits you but does no damage.:iZ~E  You barely miss the ice beast.The ice beast is severely wounded.You block the ice beast's attack.41=-70.7:i:i|@ _The ice beast hits you but does no damage.:i M .  You slash the ice beast!:ic$R:i(l2=49=2.0 (1.3:i@,:iu-M _You kill the ice beast!:iƒ _No target in view!:iu4:ik:iTH _No target in view!:im:ibn:ir:iZtH _No target in view!:i :i4 :i1 :im H _No target in view!:i I:i9 :i 3= _4=:iH :i U5=:iY :i :i K6=:iP :iI :i #7:i 2=:i :i :iq :i D9=:i :i :iz i50==:i :i_ :i U1=:iK :i$ :ib K2=:i :i :i :i :i :i :ik :i :i :i :i :i :i :i :i/ :i O=:i :i< :iw :i :i :iY :i :i :iO :i= :io :i :i@ n:im :i :i% :i :i :iV :i :i :i ,:i :i :i> :ik :i :i|" X:i`# :i$ :i$ :i`% :iu& :im' :i' :i3( :i2) :iE* :i* :i+ :i, :ia. :i. :i/ :i02 :i3 :i 4 :i5 :i7 :i98 :ic8 :i8 :i: :i: ,:iv; :i< :iI> :i> :iY? :iA :ibB :iB :iC :iF :iG :iG :iI M _B - 3 potions of berserk rage (gained 1):iJ :iJ :iK :iK :iL :iL :i?M :iM :iN :iN :iN :iNQ :i!R :iFR :iR :imS :iT :i5T :izT :iU :iV :iV :i W :iW :ikX :iX :iX :iZ :iZ :iZ :iZ :i\ :i] B:i^ :i^ :i_ :in_ :i` :ia :ib :ib :id :iZe :ie :ie :iNg :ig :ih :ioh :i@i :ii :ij :iMj :il :i~l :il :i5m :in 7 _You open the door.:i|p :ip :i^q :iu @  There is an open door here.:iu :iv  _:iv :i5x :iy :iy :iz :ic{ :i%| :i\| :i| :i?~ :i[ ,:i :i :i :i :i8 :iσ :iV ,:i :i :i| :i :iׅ :ib :i† :i :i :i :i :i; :id :i2 :i, :iv :i) :i؋ :i :i) :i :i :ic e  You encounter a hound.:iߔ  ########### #..h-- #.######### #.#  #.# #.# #.#h   hound (asleep) #.# #.# #.#:i Mh.431.0 (59.0):iq Eh:i 5==2.0 (60:i/ :i & _The hound barks!:i##...@....h.#.##.# #.##.##.# #.##.##.#:i"1h.:iy/h.:i:iO--3.0 (1.0) :i%:i}##....@.h.#.##.# #.# h.--4:it:i.\  You hit the hound.  The hound is lightly wounded.:i5=5.3 (1.3:i:i @ _The hound bites you but does no damage. x2:i4K  You closely miss the hound.The hound is lightly wounded.:iK(6.6:i......@.......# -85.7 (13.0) ..... .############### #####  # #  # . :iY-6.7 (14 _Found a stone staircase leading down.:i  You encounter a scorpion.# #.# # #.# # #.# # #.##### # #..†..# # #####.# # #.# ####.# .. s.>.......# .. ...## ..##### ..# ..# ..# s   scorpion (asleep).#  .#   #..  .s7.0):is8.7 (2 _:i9 .# #.# .# #.# .#:iO:  #.# .# #.##### .# #..†..# .# #####.# .# #.# '#:i: #.# . ..s>...@...# . ....:i: # .##### # .#:i: d .# .#:i: f .#.# .#.#:i; Q .#.. :i4< H.s:i@ :i*A +9.7 (1:is:isC.s:i :i% '90:i4:i:i,;=:i-2.1 (1.4:i2:i5u _You closely miss the scorpion. You block the scorpion's attack.:i޳P  You slash the scorpion!  The scorpion is severely wounded.The scorpion stings you but does no damage.49--=3.4 (1.3:i:i. _The scorpion stings you.:i  You barely miss the scorpion.The scorpion is severely wounded.The scorpion stings you but does no damage.:ir~51=--4.8 (1.4:i8  :i :i*!(_You block the scorpion's attack.:iLL .  You slash the scorpion!:iP(:iU 2==64=6.2 _You kill the scorpion!:imZ:i\h _Your Shields skill increases to level 5!:i:i=:i:iH _No target in view!:i:iE :i%:i'H _No target in view!:i8:iӜ:i:iH _No target in view!:iZP :i<B_No target in view!:ir4:iu:iwH _No target in view!:i4:ia:i|#No target in view!:iB:i:i:i:iA:i | _:i6 :i :i0 :iw :i :iQ _ There is a stone staircase leading down here.:i:i @= _:i:i:i:i:i:i:i:iP:i:i:iH"@ #.# #..†..#  #.# #####.#  #.# #.# #:i"w###'#########################.# ................>..............#...............############### .......########..# ..##...# #..# #.##...# #.@# --:i"502.2 (6.0##...# #..# :i###.#.# #..# ..##.#.##..# :i2#.....#..#..# .....#### #... .....#:ig#u##.# .....#.#<..:i#V#...# ##.#:i/r--3.2 (7:i09 _Found a stone staircase leading up.:i;:iÏ:i>B:iГ:ie:iOB:i:iq:i:i:iv:i>:i:i:i:iV:iz:i:iJ:i:i:iآ:iG:i:i:iB:i:i:i:iŪ:i:i:i:i֮:i4:ix:iű:i:i:i:iX:i:i :iĹ,:i:i:iG:i:i :i.:i˿:i:i:i:iu:i:i:i::i:iX:i:i:i :iL:i:i:i:i1:in:i:i(:i:i=:i:i:i8:i{:i:i:im:i:i:i:i:i:i:i:i:i6:i:i:i':iW:i:ii:il:i:i:i:i:i1:ir:i/n:i:i:id:i:i,:ir:i:it:i:i:i:iw:i:i :i;:iO:i:i:i:is,:i:iI:i,:ih:iM:i:i|,:i:i:i:i`:i~:im:i:i:i:i :iW :i :i" :i ,:i :is :i :i :i& :i :iK :is :i :i+:i:i:i:ic:i:i:i :i:i :i2:iX:i:i>:ie:i:i:i[  You encounter a bombardier beetle.:i$:is"#.###.#############  ..................#  #.###.##########.##  #.# #.# #.#  #.# #.# #.#  # #.# #.#  #.# #.# #.#   #.#  #.#  .## #.#  #@#  # ..B...  #########         B   bombardier beetle (asleep)      :i$]51.2 (48.0).B:i,(PB:iI)32.2 (49 _:i-:is.:iR Y+..................# ##.###.##########.## #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .# #.# #.# # #.# ########.#  # ....B..@.# ########## # :iW !# # # # # # :iP! F.B:iy& :i_' 03.2 (1.0) :i* :i, :i.+.# .##.###.#.## .##.# #.# #.# .##.# #.# #.# .##.# #.# #.# .##.# #.# #.# .#..# #.# #.# .## #.##.# . #.B@..# .## .# .# .# # .# )# .# 4:i 2  You slash the bombardier beetle!  The bombardier beetle is heavily wounded.==5.5 (1.3:i3I _The bombardier beetle bites you but does no damage.:iqU .  You slash the bombardier beetle!:iR:i 8-7.0 (1.5 _You kill the bombardier beetle!:i:ii _Your Throwing skill increases to level 3!:i-N-:i0:i3H _No target in view!:i:iz:i^:iH _No target in view!:i@ _No target in view!:iܭ:i4:iJH _No target in view!:iF:iI:iyI:iV^ _No target in view!:im4:i$:i'#No target in view!:i :i 3:i :iA :i P _:i ,:i X:i :i :i ,:iX :i :i :i# :i :i :iT ,:i :ie :iC :i :i :i :i :iR :i :i :i8 ,:i} :iY X:il :i :i :i :iw :i :i% :i$ :i n:i :i :i :i :i :i! :iB v:iC :iZD :iD :iLF :iG :iH ,:iJ :iJ :ifL ,:iM :i6O :iP :i Q :iQ :iS :iU ,:iV :iZ :i\ :i\ :i%^ :ie :i0k ,:i}s :iu :iwy ,:iz :i ~ :i :iJ :iӁ :i] :in ,:i :iÊ :i4 ,:i. :i# :i/ ,:i :i :i :i :i :iӢ :i :i8 :id :i :i :i :iˬ :i9 :iׯ :i :ih :i :i :ir :i :i; J:i B:i ,:iA :i :i :iu :i$ :i ,:i :i :i :i :ie :iq :i :i ,:i0 :i B:i# :i :i7 :i :i :i :i :iY :i :iz :i :i\ :i :i :io :i :i :i :i :i:iB:i,:iX:i:i B:i :i:i<,:i:i:i :i_:i:iJ:i7:i:i<n:i:i:i:i:i" :i@!:i!:i":iZ,:i-:i5.:i.:i3:i4:i4:ib5:i8:in;,:i?<:i?:iA:icA:iGB:iyE:iF:iG:iH:iK:iL:i&M:iN:iVP:iQ:i R:iS:iU:iGW,:i X:ie:i g,:ig:ik:i@m:im:iPn:iq:iks:iXt:iMu:iux:iy:i>z:i^{:i}:i,:iۀ:igX:iT:i:i0:im:i:iI:iƐ:i:i:i:i :i*:iT:i:i:i:i:iݞ:i=:i:i?:iC,:i:iկ:iDZ,:iU:iZ:i:iL:i:i :i,:iȼ:i :i6,:i˿:i:i:iO:i:i? _ There is an open door here.:ij _:i~:ig,:i:iA:i:iM:i  #..##.......... #.#............ ##.........##... ###..#.###..###... :iq#....#'####.###... #........##...##.#:i~ #........####.##.#:i #........####..).#:i: +@...''##........#-:in #....####........# :ik#....# #........# ###### #......... +........# #......### #......... :i>#.######## :i!##:im#.'647.0 (90.0)#.#:in:iM======8.0 (91:iS _As you open the door, it creaks loudly!:iI:i:iɖ:il  There is an open door here.:ie:iŜ _:i>:i:i,:i̢:ik:iץ:i!:i:im:i :i]:iV:iX:i:i:iޱ:i":i:iγ:i:iȻ#  ###..#.###..# #....#'####.# #........## #........#### ###........####:ir#### #.'....''##....#... #.#....####....####...###.#....# #...........@...###### #....------...!.............. +...................### #....########.# # # #.###  :iJEYou pick up a parchment of Kiss of Death and begin reading...:i|55.0 (7.0)------6.0 (8:i:iF _You add the spell Kiss of Death to your library.:i}:i:i:iA:i:i :i}(:i):i2:i^3:i4:i9B:i::i::i;:ih>F _m - 4 potions of might (gained 1):i?:i?:i@:iB:iC:i%D:iD:iaI:iJ:iK:i=L:iN:iP%  :iPLYou encounter a bombardier beetle.:iU  ###..  #....  #..  #....:ieV  ###....  ##### #.'  #...# #.:iVy ########...###.  B:iV........#####  #"#####.............  ##:iWt........#  #########.#:iW    B   bombardier beetle (asleep):i[]B64B:i<^)5.0 (9 :i[^ _:ia:iac:iҁ? #####  #...#  ############... B......@........ #"#####........ ##....... ######## :i]!:i! ##### #...# :i  ############... B......@........ #"#####........ ##....... ########:i :i :i :ie" h _A bombardier beetle is nearby!:i0 d  ###  #  #  #  ###  ##### #.':i   #...# #.# #...###.#  #B............  ##"#####.......  ##.  ##.     .B:i. :i 26.0 (1 _:i :i :if  ###  #  #  #  ###  ##### #.'  #...# #.#:i,  #...###.#  #.B.  ##"#####  ##  ###     :i<7:i:iΔ:i    #  #  #  ###  ##### #.'  #...# #.#  :i#...###.#  #.B.  ##"#####  ##.  ####     :iF.B:i^:i&8:i :i:iE    #  #  #  ###  ##### #.'  #...# #.#  :iF#...###.#  #..B.  ##"#####  # ##..  ####     :iF:i]YD=9:i!Z:it]I _The bombardier beetle bites you but does no damage.:iD70.4 (1.4:i^:i-] _You closely miss the bombardier beetle.:iLS  You slash the bombardier beetle!  The bombardier beetle is almost dead.:iT0=1.8:iY:i[I _The bombardier beetle bites you but does no damage.:itS .  You hit the bombardier beetle.:i(:i972-3.2:i;:iU _You kill the bombardier beetle!:i:iB8-:iu:iPH _No target in view!:i4:i:iH _No target in view!:iL J:i7Q H _No target in view!:ix 4:i :i3 H _No target in view!:i 4:iz :ia H _No target in view!:i :ip :i :i C _No target in view!:i8 :i8 :i.@ :i&B :i :il :i :iP _:i,:i,:i :i:i :i:i:i#m        #####   #...# #  #############...##  #..................  ##@#####...:i$-  #.# ##.  #.# ###########  #..  ###    :ib)-6.2 (3.0:i)E-7.2 (4:i=2:i7w _o - the amulet of Tavec {Spirit *Silence +Inv rN+}:iI:i:i@:i:i:iDB:i3 :ir :i :i' :i :i :i :i:i:i:i:i:iZ:io:i:i>:ij:i:i:iT:i:i:i :ip:i:i:i:iz:iv%:i8&:i&:i4':i':i(:i):i):iE*:if+:iV,:i,:i?-:ip.:i%/:ix/:i/:i1:i1:i>2:i2:i3:i4:i5:i5:i6:i8,:i8:i9:i::i::im;:i<:i>,:i>:i?:i@:i@:iNA:iB:iC:ikD:iD:iF:igG,:iH:iI:iI:iI:iI:iJ:iJ:i&K:ieK:iK:idL:iL:iL:iN:iO:iO:iFP:iQ:iR,:iAS:idT:iU:iV:i>V:iW:iWX:iX:iY:i5Z:i[:io[:i[:i]:i]:i^:iJ^:i^:i[_:i_:i `:i]a:ia:ia:i8b:ib:icc:ic:ic:id:iYe:ie:ie:ief:if:ig:i:g:ig:i>h:ivh:ih:ii:ij:ij:iVk:iql:iJm:izm:im:i~o:iPp:ip:iSq:ir:igt,:it:iUv:i=w:iw:ix:i-y:i}- # #.########....####. #> #. ##:i~ ######################## # ................@......< 721.2 (44.0) ########################  :i:í,2.2 (45:iA:i=9 _Found a stone staircase leading up.:i-:iP:iR:iS,:i!U:i[:i\:iW]:i]:i`e:if:if:ig:in:in:in:io:i`r:ir:is:iCs:iv:ix,:ix:i:i:io:i:i":iW:i:i:i:iՐ,:i:i,:i,:i,:i,:i\:iZ:i1:iX:iB:i,:ifn:iB:i:i:i:i:i :i %R:i(X:il.:i/:i2B:i 7n:iv8,:i8:i::i?:iDX:iE:iF:iF:idG:iH:iJ:isJ:iK:ihL:idM:iM:i@N:iO:i)Q:imQ:iQ:i]S:iT:iU:iU:iW:iX:iX:iuY:iZ:i[:i%],:i]:i_B:ia:ib:ic:ic:id:ie:if:if:i1h:ii:i@i:ii:ik:ik,:i4l:im:ian:in:i o:i pB:iq:i _You open the door.  There is an open door here. _:i,:i:ij:i;:i:i$:i[:i@:i:iԢ:iT:i :i:i:i`:i֦:i:i(:i:i:i:i:i:i:i:ip:i:i:i:in:i:iK,:i9:i:iҶ,:i>:i:i:i:i:i:i׼:i:iE:i8:i':id:iӿ:i\:i}:i:i :i :i:ih:i:i:i:i:i:i:i`:i:i<:i:i:i:iy,:i:i~:i:ivB:in:i B:ix :i(B:i:i:i:iz:i:i9,:i:i&:i,:i%:i',:i|,X:i.:i /:i1,:iQ3:i4:i6,:i8:i::iw<:i<:i=:i{@:iFX:iLG,:iCH:ij..####.##.#.#.#......#.#.#.#.## ..####..).#.#.#.##.#..###..#.# ##........#.#.#.##.....#...#.# ##........#.#.#.######..###..#  #........#.#.#.# ##.....## ##............#.##### ##.....# .'........#.........# #....)# ...........####.....# #......# #......####....#### #.########## ###>### #....'... #..........#.# ##...#### ##########.## #.....# ##########.[34:ilbm##.#.#.#  ...........##.#)#.##  ##########.##.#.#...  ###################.#<..## :i9w848.2 (126.0)97 _l - a fizzy black potion:i~b :i7c :ic :i h :i ####..).#.#.#.##.#..###..#.# #........#.#.#.##.....#...#.# .#.#.#.######..###..# .#.#.#.# ##.....## #....#.##### '.#.........# #....)# #......#######.....####.....# ............................# .##############.@...####....#####0.0) .### ###>### #....'.... ..........# .# ##...##### #########.# .# #.....#.# .# #.#.#.# ..........# [# #.#)#.### #########.# .# #.#.#....[39;4:iޓ 9m#######.# #.#<..### ...............<#  #.#.#50.2 (1 _Found a leather armour.:ip5 :i5 :iQ7 :i< :i= :i)> :ifA :iA :iC :iC :iE :iRK R  There is a stone staircase leading down here.:i5M :iM  _:iN :iP :i_R :iR :iS :i U :iyV :iV :iW :i&Y :iZ :i[ :iB\ :iIf F  You see here a +0 leather armour.:ih :ivi  _:ij :ipl :i+n :in :iXo :ip :ir :is :is :i1v :ix :iy :iz :iM| :i~ :ie~ :iB :i :ic :i :i :i :i ,:i :i: :i :iH :i :i× :i :i֚ :i6 :i_ :iH ,:i :i :i$ :iѤ :il :iV :i :i] :i :i :il :iǭ :iy :i B:i :io :i :i- :i- :i\ :iE :i :i :i ,:i ,:i1 :i :iZ :i :il :i :i :iD :i :i5 :i :iy :i$ :i ,:io :i :i B:i :i :i> :i :i :iM :i :i :i! :i :i :i" :i :i :i] :i :i :ir :i :iv :i :i :i :i :i> :i ,:il :i :i i  You encounter an ufetubus.:i Y ##.....## # ## # #....)# ####.....#:i0  .# .####....######## ## #....'.......  ##...###############   :i #.....# #.@......5   #.#.#.# #.#.#.####   #.#)#.####.#......   :i #.#.#........#.#   #.#<..####.#.#...  :i ######.#.#.# #.#.# ...   5   ufetubus (asleep) .......#.#.# #.#.# ###  :i5 .#.# #.   #.#.# #.:if E  :i L5.85.2 (35.0):i! W5:i" 5==6.2 (36:iK( :i* * _The ufetubus shouts!:ium  #  # #....)#:iv-   ##########  #.....# #.@.....5.  #.#.#.# #.#.#.####  #.#)#.####.#......  #.#.#........#.#  #.#<..####.#.#... :iv.#.#.# #.#.# ... ...... #.#.# ###  #.#.#  #.#.# #.#:i'    #....)#   ##########  #.....# #.@.....5.  #.#.#.# #.#.#.####  #.#)#.####.#......  #.#.#........#.#  #.#<..####.#.#... .#.#.# #.#.# ... ...... #.#.# ###  #.#.#  #.#.# #.#:i:ic:i:i5` _An ufetubus is nearby!:i ##.....##   ##.....#   #....)#  .....#  #  ####....#  # #....'.  :iI##...###### #.....# #..@....5. #.#.#.# #.#.#.# #.#)#.####.#......  #.#.#........#.### :i~7#.#<..####.#.#...  .#.#.# #.#.# ... :i ......#.#.# #.#.# #### :iޢ .#.# #.#.#  #.#.# #.#  :i:i'05:iJ05.:i,5.:iY15.:is5 2 ufetubi (1 wandering):iq9--7.2 (1.0) :i:iZ _You encounter an ufetubus.:i`R.....##  ##.....#  #....)#  .....#  #  ....#   #....'.  ##...###### #.....# #...@.5..5. #.#.#.# #.#.#.# #.#)#.####.#......  #.#.#........#.###  #.#<..####.#.#...  .#.#.# #.#.#....  #.#.# #.#.#.####  .#.# #.#.#.# #.#.# #.#  :iVb5.5.:i[W5:iR\0===8:io_:ia* _The ufetubus shouts!:i15.:i1Y 5.  :iYou closely miss the ufetubus. The ufetubus closely misses you.:iQ  The ufetubus hits you but does no damage. x2:i6--9.6 (1.4:ik _The ufetubus barely misses you.:iy4M .  You slice the ufetubus!!:i6-5.:i@5@.   ufetubusThe ufetubus barely misses you.  You slice the ufetubus!!  You kill the ufetubus!  closely misses you. The ufetubus slips past you!block's attack.:iQ_3=-91.1 (1.5:in :i; ? _The ufetubus hits you but does no damage.:i`  You barely miss the ufetubus.The ufetubus hits you but does no damage. x2:i50-:i.-2.4 (1.3:iլ:iޱ :iв:iH!_The ufetubus hits you. x2:i    You hit the ufetubus.  The ufetubus is heavily wounded.The ufetubus closely misses you. The ufetubus hits you. x2:i` L43------:i &3.8 (1.4:i:iV _The ufetubus closely misses you.:i~J .  You hit the ufetubus.:iR:iFr 5/53=---5.3 (1.5 :iɗ?_You kill the ufetubus!:is:ii _Your Fighting skill increases to level 7!:i:i@:i:iH _No target in view!:i}:iJ:i[:iH _No target in view!:i4:i":i%H _No target in view!:iJ:iH _No target in view!:it'4:i,^ _No target in view!:i:ip:iC:iC#No target in view!:i4:it:i:iT:iU:i5Z:i^\:i<J:iZ:i&4:i:ip:i%:i&:i+:iP-:iIt:it:i^y:i{:iP:i:i$:i:i6= _7=:i,:isk8=:i:iK9=:ip:i:i6$50:id2=:i:iD:iK2=:i:i3==:i:i:i:i:i:iY:i:iG:i:i|B:i:iI:i#=:i:i:io:i:iD:i:iZ:i:i :iy _j - 2 scrolls labelled NOEWIH ZEHE (gained 1):i:i&:i:i:i:i) :i :i :i :i  :ix :i` :i ,:i7 :i :i ,:i :is :i ,:i :iE :i ,:i} :i :i2 :i :i :i :i :i :iU n:i :iR :i :i :i :i :i :ir :i :iv :i :iu :i :iO! :i! :i! :i" :i# :i# :iE$ :iD% :i% :im& :i& :i' :i>( :i( :i( :i* :i+ :ih+ :i+ :i- :i- :i. :iU. :i :i> :i"? :il@ :iA :iA :iB :iC :iE ,:i-F :iG :iH :i6I :iI :iK :iL :iL :iJM :iN :iP ,:iP :iR :iR :i{S :iS :iSU :iV ,:isW :iX :i\Y :iY :iVZ :i\ :i] :i] :iQ^ :i ` :ia :ika :ia :i+c :i#d :i~d :ie :ig :ig :i`h :ih :ij :ij :i'k :il :im :ifn :in :i%o :ip :iMq B:iq :ir ,:ir :is :iJt :it :i :i :i :iט :i :iE :iٚ :i :i :i) :iÝ :i :i* ,:i| :i$ :i ,:i :i :i :ic :i :i :i :iF :iަ :iS X:i :i5 :ir :i :iڭ :i :i :iW :i :i԰ :i :i :i :i :i :i* :iQ X:i :i8 :im :i :iȺ :im  You encounter an orc. It is wielding a +0 dagger.:iѿ D   #o#   #.#   #.#   #.#   :i0 ]#.#   #.#   #.#  ####### #@#  - ....... #.#  ################.#  .# #............#  :ih .# #.#.#.#########  .####.#...........#  o   orc (asleep)...#.######.##  :i \.####.#.#....# #.#  .# #.#.#....# #.#:iC h.o975.3 (80.0):i To:i 5==6.3 (81:i^ :i 7 _The orc shouts! You hear a shout!:i9# ##############.o..o #######:iC:. ....... #. ################............#  #.#.#.########o 2 orcs (1 wandering) .####.#........... ........#.######.#####.#.#..:iH oYou encounter an orc. It is wielding a +0 club.The orc shouts! You hear a shout!:imJJ.o:iJO.o:iR ooo 3 orcsYou encounter an orc. It is wielding a +0 dagger.:i9S07.3 (1.0) :i!X:i%g% _The orc shouts!:i s# #............ # ##############o..o.o ####### ....... ################...........#  #.#.#.############.#........... ........#.######.##:i &.o.o8:i C.## #.########## ## #............# # ##############.o.o.:i] ao ####### ....... ################...........#  #.#.#.############.#...........:i N.o:iX 0o:i& J.o:im o 4 orcsYou encounter an orc. It is wielding a +0 flail.:i %-:iG 9:iV :i/ Q _The orc closely misses you.:i+ g )You slash the orc!:i7 O.o:i_ I.o:i .:i .o:i O.o:iq 9.o:i :i! oYou kill the orc!:iN" N.o:i) B(1 polearm):iO. ^4-80.7 (1.4:i3 :i < r _You encounter an orc. It is wielding a +0 trident.:i d H.o:i8e N.o:ihk :ik (2.1:iBq :is s _You barely miss the orc. The orc hits you but does no damage.:i8 N.o:i :iS -3.4 (1.3:i: :i k _You closely miss the orc. You block the orc's attack.:i|  You hit the orc.  The orc is severely wounded.:ib} W0--4.7:i :ib l _The orc hits you with a +0 dagger. The orc misses you.:i  You barely miss the orc.The orc is severely wounded.1=-6.2 (1.5:i4P _The orc hits you but does no damage.:iZe )You hit the orc.:i[N.o:iX\N.o:ibL 3:ieR3==:if&7.6 (1.4:i,m] _You kill the orc!:ig )You slash the orc!:iO.o:iO.o:iN.o:ip  2You kill the orc!:i D=9.0:iH:i: _The orc hits you but does no damage.:isTg )You slash the orc!:i[    orc (You kill the orc!:i_.90.3 (1.3:id:if  You slash the orc!  You kill the orc! _The orc hits you but does no damage.  You slash the orc!  You kill the orc! _The orc hits you but does no damage.:i(9.# #.# .## #.########## ## #............# # ##############...:i;.o ####### ....... ################...........#  #.#.#.########:iΦ:i,10:i:iѰ  You kill the orc! _The orc hits you but does no damage.  You slash the orc!  :i*You kill the orc! _The orc hits you but does no damage. _The orc closely misses you.:i~u _Items here: )))) [[[ †††.:i:i{-2.7 (1.4:iz:i'w _You closely miss the orc. The orc hits you but does no damage. x2:i;g4.0 (1.3 :ie_You barely miss the orc. The orc hits you but does no damage.:i"@  You hit the orc.  The orc is heavily wounded.:iA-5.4 (1.4:iFG:iIT _The orc completely misses you.:ih )You slice the orc!!:iiR:i056.8:i0:iG _You kill the orc!:i&4:i+:iz-H _No target in view!:i :i:i٥:ihH _No target in view!:ir.4:iX0:i32H _No target in view!:iJ:i H _No target in view!:i:i:i:iH _No target in view!:iZ:i:iT:iC@ _No target in view!:i :ik!:iJ%:ib':i  _:i>:i# _ Things that are here::i!u  a +0 trident; a +0 leather armour; an orc corpse:i:i _:i:i:iu:i:i:i:iH:i:i:i :i\:i:i:i:id,:i:iV:i:i:i:ikX:i:ii:i:i:iR:i,:i:i:iL:i:i$:i :il:i:i:i:i:i:i:iA:i :i; :i :i :i :i :i8 :i :i :i :i@ :i :i :i :i  :i :ip, :i- ,:i. :iD5 :i06 :i6 :i'7 :iX> :i ? :i? :i? :iF :iG :iH :iH :iQ :iS ,:i)T :i\ :i^ ,:i_ :ih :i:j ,:ij :i:s :it ,:iv :i} :i :im :i :i :i? :i :i :i X:i& @  There is an open door here.:iŠ :i?  _:iU :i :iɪ :i :i :iY :iF :i :iƶ :iV :iP ,:i :i :i ,:iu :i :i :i :i :i. :i* ,:i :im :ie ,:i :i :i :i/ :i :i :i ,:i :i :i} ,:iD :i :i ,:i :i :i ,:i :i# :i :i :i :i :i :i :i :iK :i B:i% :i ,:i :i :i :i  :id :i :i :i :i :i# :i$ :iK% :i& :ii) :i* ,:i+ :i/ :i1 :io1 :iA2 :i4 :i5 ,:iJ6 :i7 :i|8 ,:i19 :i; :i< :iC= :i> :i@ :iA :iB :iB :iE :iG ,:iH :iL :iN ,:iO :iR :iU ,:iU :iV :iW ,:iX :iAZ :ir[ ,:i\ :i] :iw^ ,:iM` :ib :id ,:if :iZh :i j :iWj :iWk :ikn @  You see here a +0 hand axe.:io :ifo  _:i%q :ir :i7t :it :iu :ix :iy :iy :iz :i| :if~ ,:ih :ix + ###+##>.###.##..##........ #.##'####.##..#.#....... #..##...#.##..... #.........##....##.#....#.........##....#.#.#..##..........#.....#.##..##.##+####..#......##....#.##......).............#......@...)............-5064.8 (68.0)##########.#......##.... #.#.....#.##..# #.#....#.#.#..# #......##.#.... ###...#.##..... #..#.#....... #..##........ #.#..........-:i [ _Done exploring.:i\3:i^:iH...)........0.0)....:iߐ:iE _Done exploring.:iE[?25h[?0c  Search for what [Enter for "."]? :iz:i [?25l[?1c:i :i G23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 dagger of drainingb - [D:5] a +0 falchion  c - [D:5] a +0 ring mail of cold resistanced - [D:5] a +0 short sword  e - [D:5] a +0 hand axe  f - [D:5] a stone staircase leading down  g - [D:5] a +0 leather armour (3 further duplicates)  h - [D:5] a +0 rapier  i - [D:5] a stone staircase leading down  j - [D:5] a stone staircase leading up  k - [D:5] a +0 ring mail (2 further duplicates)  l - [D:5] a +0 robe  m - [D:5] a +3 macen - [D:5] a helmet  o - [D:5] a +0 orcbow  p - [D:5] a rapier  q - [D:5] a stone staircase leading up  r - [D:5] a stone staircase leading up  s - [D:5] a stone staircase leading down  t - [D:5] a +0 club  u - [D:5] a +0 dagger (1 further duplicate)  v - [D:5] a +0 flail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:il  b - [D:5] a +0 falchion  c - [D:5] a +0 ring mail of cold resistance  d - [D:5] a +0 short sword  ehand axe  fstone staircase leading down  g+0 leather armour (3 further duplicates)  hrapier  istone staircase leading down  j - [D:5] a stone staircase leading up  k+0 ring mail (2 further duplicates)  lobe  m - [D:5] a +3 mace  n - [D:5] a helmet  o+0 orcbow  prapier  qstone staircase leading up  rsdown  t+0 club  udagger (1 further duplicate)  vflail  wtridentbot:i  j - [D:5] a stone staircase leading up  m - [D:5] a +3 mace:i3 :iq  k - [D:5] a +0 ring mail (2 further duplicates)  m - [D:5] a +3 mace:i + #M a - [D:5] a +0 dagger of draining  i - [D:5] a stone staircase leading down  k - [D:5] a +0 ring mail (2 further duplicates)top:i':if:i7###+##>.###.##..##........ cbass2 the Trooper#.##'####.##..#.#....... Gargoyle#.........##...#.##..... Health: 53/53 ========================#.........##....##.#.... Magic: 8/8========================#.........##....#.#.#..# AC: 17Str: 22#..........#.....#.##..# EV: 8Int: 9#.##+####..#......##.... SH: 5Dex: 15#.##......)............. XL:  8 Next: 75% Place: Dungeon:5#......@...)............ Noise: ---------  Time: 5064.8 (0.0)##########.#......##.... l) +0 war axe[:i> 11;19H#.#.....#.##..# Zap: wand of polymorph (3)#.#....#.#.#..##......##.#....###...#.##..... #..#.#....... #..##........ #.#..........  _a +0 trident; a +0 leather armour; an orc corpse _There is an open door here. _You see here a +0 hand axe. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .:is4:i1:iA. _:i:iNSave game and exit? Y - Yes  N - No:iB_:iC:i H [?25h[?0c [?1051l[?1052l[?1060l[?1061l