iH  Player: cbass2 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-07.19:01:24.ttyrec Time: (1778180484) Thu May 7 19:01:24 2026 icv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cioicqi#Welcome, cbass2. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle FighteriKL i]UWelcome, cbass2 the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gargoyle Fighteri(Welcome, cbass2 the Gargoyle Fighter. You have a choice of weapons.a - rapier(-1 apt)  b - flail (+0 apt)c - war axe(-1 apt)  d - trident(-1 apt)  e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - flaili6ii$acbass2 the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8SH: 4Dex: 9iyXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quiveredi} [###+####.....##.....##.⌠@⌠.##.....########i (iw*GWelcome, cbass2 the Gargoyle Fighter.i*gA smirking vizier told you that the Orb of Zot is just within this dungeon.i.i̅Press ? for a list of commands and other information.iqi[ _Found a staircase leading out of the dungeon.iBi   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 2.0   3.0   0       c - Axes   1.0   1.2  -1       d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0 i" [36m                     f + Armour3.2   3.4  +1       g - Dodging   0.0   1.4  -2      h + Shields3.2   3.4  +1       i - Stealth   0.0   0.7  +2                    k$37m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi  a * Fighting   3.2i b * Maces & Flails   2.0i h * Shields   3.2ij p h - Shields   3.2i5 i; i;B >cbass2 the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19###+###EV: 8Int: 8#.....#SH: 4Dex: 9#.....#XL:  1 Next:  0% Place: Dungeon:1#.⌠@⌠.#Noise: ---------  Time: 0.0 (0.0)#.....#a) +0 flail#######Nothing quiveredWelcome, cbass2 the Gargoyle Fighter.iB #A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.iaG iG iK iM iԦiyii _iuikS _You open the door.There is an open door here. _iXiii,ii i iii)i-Bi<i =i@@ _You now have 4 gold pieces.iAiF_i#GiJiUKiPXiR,i~SiUigWiWiXiU[ijriKwBi yiyi@zi;|i~i~,i~i0ii#iքie  You encounter a dart slug.i#.# ###.#. ..#.#i`#...#####.#.#w......@..#.###.#####..#.######..#.#..........#######...###.#.###iMw   dart slug (asleep)#....######.##...........##......#.####i i w26.0 (26.0)w ``````The dart slug launches a dart at you.i8+......i<e2----=7.0 (27iv=i@- _The slug dart hits you.ic  #.#r ###.#.. ..#.#.#...#####.#.#.w...#.#.##.#####..#.# #####..#.# ..........#i  ######...## #.#.## # #....######.#r   rat (asleep) #...........# #......#.####i .rYou encounter a rat.i Jri #3i Q==--=8.0 (1.0)i i^ - _The rat squeaks loudly.i0. #.#.# ###.#.r.# ..#.#.#...#####.#.#.w.#.##.##.#####..#.# #####..#.# ...# ######...## #.#.## # #....######.#  #.#  #......#.####iXiD  ````The dart slug launches a dart at you.iL@.ri%....i.-9iri@ _The slug dart hits you but does no damage.ibb#.##.i# ..#. #.# #.##..# .. ###.##...r#. ..#.#.#...#####.#.#.w.#.#.#.##.#####..#.## #####..#.#  .#  ######...## #.#.## # #....######.#  #.#  #......#.####i .w.r--30i}in #. ##. # .. #. ##.## #.# #..#...## ###.##....#.. ..#.##...#.r.#####.#.#.w.#.#.#.##.#####..#.# #.#####..#.##..##i 4######...## #.#.## # #....######.#  #.#  #......#.####ie{ .wThe rat bites you but does no damage.i"D=1i9 _The dart slug briefly extends its eye-stalks.iL .  You sock the dart slug!iF r   rat  You kill the dart slug!iCovered 4====3=2.3 (1.3ixG _You block the rat's attack.iX;-iHY3.7 (1.4ihil _You barely miss the rat. The rat barely misses you.ii †You thump the rat!iRiu==4-5.1i2iG _You kill the rat!i i!i&i)H _No target in view!iiMiiqH _No target in view!i[ _No target in view!iOJiH _No target in view!i;ij;i)@iCH _No target in view!i4i׸i@ _No target in view!i" i" i* i1 4ir i) i=W Qi ip i; i i\= i= iN ih 3i' iI i iG : _iM  _ You encounter a hobgoblin. ###  #..  #.# #### #.########.## .....##.##.g -#........#.###.## #..##.##...# #.# #..#...#######.###....#.......#.##...#.†.#####.#.#  g   hobgoblin (asleepiR <)#..............#.##..#.##.#####..#.#..### #.#####..#.#g.44.1 (9.0iT Cgi;U 8==5.1 (10.0)iZ i{\ + _The hobgoblin shouts!i### #.. #.# #### #.##i߆.#.....##.##..@....g.#........#.###.##..##.##...# #.# #..#...###....#..#...#.†.#####.#.# #. i܇/g.iP--6.0)i:ii$U### #.. #.# #### #.##.#.....##.##...@..g.#.#.###.##..##.##...# #.# #..#...#######.# #...#.†.#####.#.# i/g.i$W--7i*i-iA### #.. #.# ##### #.##.#.....##.##....@g.#.#.###.##..##.##...# #.# #..#...#######.# #...#.†.#####.#.# i i.=8ii"@ _The hobgoblin hits you but does no damage.i$M .  You thump the hobgoblin!i (iWTrooper69.5 (1.4iiM _You kill the hobgoblin!i4i!i.H _No target in view!iiii;H _No target in view!isi}ti}^ _No target in view!i4ii H _No target in view!iXi Yic^ _No target in view!i?iii C _No target in view!igiiiAmi&pi'i)i-i'0i4iii@iDAiAioCiDiHP _i Ji~JiKiLi4MixMiMiOisQBiSiTi7UiUivXiXi YiYiZi[i[iS\i]i4_,iv_i`iuaiaibiFciDdixdidigihih,i=jiki[kikilimimisniSoiHpipipilri>si{sisiui:virviZwixiyiyi}zi{i|i|i?}i~iiibiii!,iiiFi˅ii!,i}ii̊,iRiiݍi&iii,i$isi,iiYiiƖi.iDi,iiiiJiiiii^igiѡi iiii%ii6i%ibi֨iii.iiiii0i¯i$i`iܰiiײi iuii͵i iiniiȸi iriiݻi ii^ii!iWiCi~iiwiiaiii,i/iFi9BiOiii|i%i ipiiyi$#.##.##.##.# #.# #.# #.#  #.#  #@# -96.5 (47.0) #..>......#  #.#.....##.# i_[# ####..# # # #..# # ...# # #.## # #. #i_iF-7.5 (48i}i,6 _Found an escape hatch in the floor.i\3iG]i7_idXiiXiiijijililip,iris,itirvivi7wiwixi=ziqzizi}in  You encounter a frilled lizard.iy....#..l #.#.#.###.#####..>......##.#....@##.# # ####..##.# # #..##.# ...##.###.###.##. #.#l   frilled lizard (asleep) #.# #. #.# iY.l104.5 (7iMliv+5.5 (8iiM8 _The frilled lizard hisses angrily.i6  #.# #.# #.# #.# #.## #.# .. #.# #l###.#### #..>.@....# #.#.....##.######..##.# .# #..##.# .# ...##.# .###.###.# .# #.# #.# ## #.# #.##. #.#.l6.5 (1i i>d #.# #.# #.# #.# #.# ## #.# .. #.# #.#.###.#### # #..l@.....# # #.#.....##.## ####..##.# ..# #..##.# ..# ...##.# i⌠.# ##.###.# ..# #.# #.## #.# #.#  #. #.#iID=7iiF _The frilled lizard bites you but does no damage.i{q >You sock the frilled lizard!i(iB578.8 (1.3ii[R _You kill the frilled lizard!i1i| _No target in view!i^4icieH _No target in view!iiiKi>H _No target in view!iOQJiTH _No target in view!i _No target in view!iui!vizi~|C _No target in view!iG4iihi`4i4iiQii4ii= ui. : _i ` _ There is an escape hatch in the floor here. _i i5 i i' ,i i i* ,i i i i^ i ik i i0! i! i# i% Bib( i1  You encounter a kobold. It is wielding a +0 whip and quivering stones.i[ .################.# .# #.# .# #.# .# #.# .#### #.# ## K. #.# ### #. #.# .######.# ##.######### #.# ........# #..@.......# #.#- ...#.#### #.####.#.#.###.#### ...+.##### # #.###..>......#.#.....# ##.#.#.....##.# #+##.###'### ##.#####..##.#  #.#.....# ### #..##.# K   kobold (missile, asleep)  #.#.....# ...##.#  #.#.⌠<⌠.# ##.###.#..#.....# #.# #.#.KGy H19.8 (11.0)K)====20.8 (12 _The kobold shouts!i%(#.# #...............# #.################.# #.# #.# #.# #.# #.#  #.# ..##### #.# .## ..# #.# # #K# #.#######.# ##@######### #.#......# #..........# #.# .#. #.####.#.#.###.####.+.##### #. #.###..>......# ....#.....# #. ##.#.#.....##.# ##+##.###'### #. ##.#####..##.# #.#.....# #. ### #..##.# #.#.....# #. ...##.# #.#.⌠<⌠.##.###.#iOf=---1.0)i iW _The kobold completely misses you.i  You hit the kobold.  The kobold is severely wounded.iĺI---3.1 (1.3iNi _The kobold closely misses you. The kobold barely misses you.i i )You sock the kobold!i Ri584.5 (1.4iYiV"J _You kill the kobold!i>ij?ii. iB_No target in view!iiEiw$ i:_No target in view!i5i?6iq;i= i=B_No target in view!iiiũ^ _No target in view!i>i>iE$ iCF:_No target in view!ḭ4iiC _No target in view!i%4iixiiiPiiiuiM##############..............############## # .########....[...i_.## # #@# 0.0########.########.....# #..........# #.# ....#.#### #.####.#.#.###.#####.ii}  Found a leather armour.  A malevolent force fills the Dungeon...ii/  --more--iS  You fall into a shaft and drop 1 floor!i/  --more--i \2-5.5 (1i%  #  .###.  ......!   i]  #.#  .#. i Y ## #. i ]#. .#i  iC =# i. 0 _The shaft crumbles and collapses.i ~ _Found a lumpy sapphire potion.iկiKi{i+ _ # #.###.####.......@.#-#.###.##.#.. #.### .###..##i+7.5 (2i+8.5 (3i^i iU_d - a lumpy sapphire potioni5 _i i i Xi  i i i ij i i Bi[" i" i" ig# i-$ i/% ,i& ,ic@  ### #.. #.####.###.####...........# ##.##.###.##.#..##........##.#...##..##.###...#......> #.##@#.34.5 (6 #.#####.#.# .# ..# #### 5.5 (7 _Found a stone staircase leading down.io_ii[Biiiiii%i6 ini,iii,iiiii]i!h  There is a stone staircase leading down here.i%" _i(ni))i*,i;+in,i0Xi2i[3Bi=4ik4i:i:i<i6CiDiFiFieGiMXiNiPiQiQi)SiTiQUiUiTWiXiWYiYiH[i`Xid,idifigi(hidhijili5mimipiv##.###.###.###.##.# #.........##.# #####.....##+# #####.#  #.#  iIw###.###  #.....#  #..###.#####>#..... #@.....?.61.5 (2ix6.0)####. #.#####.### ..#  #### ii,2.5 (27i/Q _Found a stone staircase leading down.ic3idifihihim,i pibpi8qirit,ivuiwix,iyio{i<}i,iiiii6.###.###.# .........# ####.....#  #####.# #.# ###.### ######.....# #... .#i܎+#..###.#####>##...#..... #.......  ####. #.#####.#....### ...# #.# #..##.#### #.# .###..ig+###i18.5 (6.0)ia+9.5 (7ii/a _c - a scroll labelled SAFIACWACOEiiixiDiK###.###.# # .....# #####.# #.# ###.### ##### ###.....# #... ..# #..###.#####>##...#..... #......0 ####. #.#####.#....### ...# #.#>#..# #.#### #.#.# .## #.... ####.#?#.#i B70.5 (1ii; _Found a stone staircase leading down.i3ii%i,,iBiiibR  There is a stone staircase leading down here.iiT _iHii1iziGi,i,iiUi,iZik #.....# #......#  #..###.#####>##...#### ..... #...............+ ###. #.#####.#....##### ...# #.#>#..#i.#### #.#.##.#  #......#  ###.####  #@#  #.#  #..  #.## #.#i #..#.##.#i+6.5 (6iQ+7.5 (7ii9c _e - a scroll labelled KONNYTU BYIMUi i iu i i Bi i i i~ i i1 i i  i i ,i  iW i' ib i is i! ,i" i # i/$ ,i$ i& iq' i' i( i) ig* i* i+ i, il- i- i . i/ i0 i0 i1 i_3 i4 ,i5 i$7 i 8 iZ8 i8 iW: i&; io; i= i? i@ i@ ioA i}B ivC iC i:D ihE iF ,iNG iH iJ BiL i7M imM iN iHQ iPR iR i:S iT iU iU ilV iHX iY iY i`Z i[ in] i] i>^ io` inb ir iy .....#cbass2 the Trooper #.#####+#Gargoyle #.##.#iy cHealth: 14/14 ======================== iz ;#.####### #.#Magic: 1/1======================== #.......#####.##AC: 9i]z Str: 19 #.###..........##EV: 8Int: 8 #.###.#.###.....#SH: 4Dex: 9 iz .#.....#.# ##...########.XL:  1 Next: 80% Place: Dungeon:2 iz #.#####.# ##...@......@Noise: ---------  Time: 200.5 (23.0) i"{ #.# #.# #.##########a) +0 flail #.# #.# #.#Nothing quivered #.. ..# #.#iR{ <### #.##.#i{ @   Sigmund (polearm, asleep)#.##.# i{ _Found a stone staircase leading down. _c - a scroll labelled SAFIACWACOE _Found a stone staircase leading down. i| _There is a stone staircase leading down here. _e - a scroll labelled KONNYTU BYIMUYou encounter Sigmund the Dreaded. He is wielding a +2 scythe of protection.i! /  --more--i] i i 3@.i" P@)iU 5==1.5 (24i i  _c - a scroll labelled SAFIACWACOE _Found a stone staircase leading down. _There is a stone staircase leading down here. _e - a scroll labelled KONNYTU BYIMU  You encounter Sigmund the Dreaded. He is wielding a +2 scythe of protection. _Sigmund shouts!i$i&Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)i.....#cbass2 the Trooper #.#####+#Gargoyle #.##.#Health: 14/14 ======================== #.####### #.#Magic: 1/1======================== #.......#####.##AC: 9Str: 19 #.###..........##EV: 8Int: 8 #.###.#.###.....#SH: 4Dex: 9 #.....#.# ##...########.XL:  1 Next: 80% Place: Dungeon:2 #.#####.# ##...@.....@.Noise: ==-------  Time: 201.5 (0.0) #.# #.# #.##########a) +0 flail #.# #.# #.#Nothing quivered #..i, ..# #.#### #.##.#@   Sigmund (polearm)#.##.# _c - a scroll labelled SAFIACWACOE _Found a stone staircase leading down. _There is a stone staircase leading down here. _e - a scroll labelled KONNYTU BYIMUYou encounter Sigmund the Dreaded. He is wielding a +2 scythe of protection. _Sigmund shouts!i݊Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)if" Potions:  Potions !  m - 2 potions of might  d - a lumpy sapphire potioniii}.....#cbass2 the Trooper #.#####+#Gargoyle #.##.#iHealth: 14/14 ======================== #.####### #.#Magic: 1/1======================== #.......#####.##AC: 9Str: 19 #.###..........##EV: 8Int: 8 #.###.#.###.....#SH: 4Dex: 9 #.....#.# ##...########.XL:  1 Next: 80% Place: Dungeon:2 #.#####.# ##...@.....@.Noise: ==-------  Time: 201.5 (0.0) #.# #.# #.##########a) +0 flail #.# #.# #.#Nothing quivered #.. ..# #.#### #.##.#@   Sigmund (polearm)13H#.##.# _c - a scroll labelled SAFIACWACOE _Found a stone staircase leading down. _There is a stone staircase leading down here. _e - a scroll labelled KONNYTU BYIMUYou encounter Sigmund the Dreaded. He is wielding a +2 scythe of protection. _Sigmund shouts!i4i&ii(1@.i0i14--2.5 (1i7i<i/ ****Sigmund points at you and mumbles some strange words.The puff of flame hits you!in4....6/14 --------------==3 _Ouch! That really hurt!iQ0.# ##.#### #+#  #.# #.#  #.# #.#  #.......#####.##  #.###..........##  #.###.#.###.....#  #.....#.# ##...#.  #.#####.# ##..@.....@..  #.# #.# #.#  #.# #.# #.#  #.. ..# #.#  ### #.# #.#  #.#  #.#@.7==--------------4i^Ri>Ti #.#.##.# #......# ###.#### #+# #.# #.# #.####### #.  #.......#####.## #.###..........## #.###.#.###.....#  #.....#.#########. #.#####.# ##.......@... #.# #.# #.########## #.# #.# #.##.. ..# #.#### #.# #.# #.##.#--5i, .#>#..# .#.##.# ......#  ##.#####+#  #.# #.#  #.####### #.#  #.......#####.##  #.###..........##  #.###.#.###....@#  #.....#.# ##...########.  #.#####.# ##.......@...  #.# #.# #.###########.# #  #.. ..# #.#### #.##.# i<6iiлi( #.#....### #.#>#..# #.#.##.# #......# ###.#### #+# #.# #.# #.####### #.  #.......##### #.###.....# #.###.#.###.....#  #.....#.# ##...########. #.#####.# ##.......@... #.# #.# #.##########i  #.# #.# #.##.. ..# #.#### #.#  #.#i, <7i1 iN3 ij{ #.#....###  #.#>#..#  #.#.##.#  #......#  ###.#### #+# #.#i{  #.# #.# #.# #.#####.## #.###.## #.###.#.###.....# #.....#.# ##...########. i6|  #.#####.# ##.......@... #.# #.# #.#### #.# #.# #.#ip| : #.. ..# #.# ### #.#  #.#i| iȈ Y==8i iD i #.#....### #.#>#..# #.#.##.# #......# ###.#### #+# #.#iF #.# #.# #.# #.#####.## #.###.## #.###.#.###.....# #.....#.# ##...########. #.#####.# ##.......@... #.# #.# #.########## #.# #.# i<#.# #.. ..# #.# ### #.# iI #.#ij3@i@   Sigmund (polearm)iH\8=9ir;i=i#.#....### #.#>#..# #.#.##.# #......# ###.#### #+# #.# #.# #.####### #.# #.#####.## #.###.## #.###.#.###.....# #.....#.# ##...########. #.#####.# ##...@...@...  #.# #.# #.########## #.# #.# #.# #.. ..# #.# ### #.#  #.#i4@.i=10iiʺs _Sigmund screams, "I am the angel of ZOT!!!"i#.#....### # #.#>#..# # #.#.##.# #......# ###.#### #+# #.# #.# #.####### #.#i #.#####.## #.###.## #.###.#.###.....# #.....#.# ##...########. #.#####.# ##..@....@...  #.# #.# #.########## #.# #.# #.# #.. ..# #.#  ### #.#  #.#@.1i$ .#####.#....### .# #.#>#..# ## #.#.##.# #......# ###.#### #+# #.# #.# #.####### #.# #.#####.## #.###.## #.###.#.###.....#i'% - #.....#.# ##..@########. #.#####.# ##...@... #.# #.# #.# #.# #.# #.#  #.. ..# #.#  ### #.#  #.#i* 9@.i0 iS1 i1 2i7 in9 j _Sigmund says, "Look into my eyes."i$ #.#####.#....### ..# #.#>#..## #.#.##.# #......# ###.#### #+# #.# #.# #.####### #.# #.#####.## #.###.## #.###.#.###..@..# #.....#.# ##...#. #.#####.# ##......@... #.# #.# #.### #.# #.# #.# #.. ..# #.# ### #.#  #.#@.=3i i i...# #.#>#..# #### #.#.##.# #......# ###.#####+# #.#  #.# #.####### #.# #.......#####.## #.###.......@..## #.###.#@###.....# #.....#.# ##...########.i  #.#####.# ##.......@... #.# #.# #.########## #.# #.# #.# #.. ..# #.# ### #.# #.#  #.#i43@.iGi]9==4ii  ###.## #.....##.####+# #.# .#######.......#####.#####......@...###.#.###.........#@# ##...########.#####.# ##.......@.. #.# #.##########. .#.#i i< &5in i i b  #.....##.####+#i  #.# .######......#####.#####......@...###.###.........#.# ##...########.#####@# ##.......@..i  #.# #.########## i iC &6i iO ibB##.####+# #.# .######......#####.#####......@...###.###.........#.# ##...########.#####.# ##.......@.. #@# #.########## . . ### @@   Sigmund (polearm)7i"9  #.# .######......#####.#####...@..@...##i9#.###.........#.# ##...########.#####.# ##.......@.. #.# #.########## #......i9D######## iG  Sigmund says, "Your kind have come here before. I understand now why. Youdesire death..."iLl  Sigmund casts a spell at you.i^10/14====8i is9 _You resist with significant effort.ix #.####### #.# #.......#####.## #.###...@..@...## #.###.#.###.....# #.....#.# ##...######## #.#####.# ##.......@. #.# #.# #.######### #.#####.# #.#  #.....@.# #.# ######### #.# #.#  #.#  #.#iU.@iiڝ&9i'iip N #.# #.# #.......#####.## #.###......@...## #.###.#@###.....# #.....#.# ##... #.#####.# ##.@ #.# #.# #. #.#####.# #.# #.# #.# # #.# #.#  #.#  #.# i i_ '20i i iL : #.# #.# #.#####.## #.###......@...## #.###.#@###.....# #.....#.# ##... #.#####.# ##.@ #.# #.# #. #.#####.# #.# #.# #.# # #.# #.#  #.#  #.#iY i#..# #.#### #.#.##.# ##......#  ###.#####+# #.# #.# #.####### #.# #.......#####.## #.###..........## #.###@#@###.....# #.....#.# ##...########.#####.# ##.......@.#.# #.# #.#########.#####ieG#.....@.#########i%  30iiʂ e#.#####.#....###  ...# #.#>#..# .#### #.#.##.# #......#  ###.#####+# #.# #.# #.####### #.# #.......#####.## #.###.@........## #.###.#.###.....# #.....#.# ##...#########.#####.# ##.......@..#.# #.# #.##########.#####.##.....@.########## i v==1iq...# #.#>#..# #### #.#.##.#  #......# ###.#### #+# #.# #.# #.####### #.# #.......#####.##.###.........#.###.#@###.....# #.....#.# ##...########.#.#####.# ....@...#.# #.# #.###########.#####.# #.##......######## iiXU3==2iR i!iE ###i;.## #.....##.####+# #.# .#######.......#####.#####..........###.#.###.........#@# ##...########.#####.# ##.......@.. #.# #.###########.#3i  #.....##.####+# #.# .######......#####.#####..........###.###.........#.# ##...########.#####@# ##.......@.. #.# #.############# ii8&4iuii[ < ##.####+# #.# .######......#####.#####..........##i[ #.###.........#.# ##...########.#####.# ##.......@.. #@# #.############# .....i \ &##ib ic &5iYj ik it3S #.# .######......#####.#####..........###.###.........#.# ##...########.#####.# ##.......@.. #.# #.############# #......######## @i:@   Sigmund (polearm)i>s4====6i>i|Ai! #.####### #.# #.......#####.## #.###.@........## #.###.#.###.....# #.....#.# ##...######## #.#####.# ##.......@. #.# #.# #.######### #.#####.# #.#  #.....@.# #.# ######### #.#i! #.#  #.#  #.# i#2@i).@   Sigmund (polearm)i*&7i/i 3it M #.# #.# #.......#####.## #.###....## #.###.#@###.....# #.....#.# ##... #.#####.# ##.@ #.# #.# #. #.#####.# #.# #.# #.# # #.# #.#  #.#  #.# i Y8ic  #.# #.# #.#####.## #.###.##i{  #.###.#@###.....# #.....#.# ##... #.#####.# ##.@ #.# #.# #. #.#####.# #.# #.# #.# # #.# #.#  #.#  #.#9iMA #.# #.# #.#####.## #.###.## #.###.#@###.....# #.....#.# ##... #.#####.# ##. #.# #.# #. #.#####.# #.# #.# #.# # #.# #.#  #.#  #.#inpw==40is$ #.# #.# #.......#####.## #.###.## #.###.#@###.....# #.....#.# ##... #.#####.# ## #.# #.# #. #.#####.# #.# #.# #.# # #.# #.#  #.#  #.#@i4@   Sigmund (polearm)1iitiR #.# #.# #.####### #. #.......##### #.###.....# #.###.#@###.....#  #.....#.####i #.#####.# ##..... #.# #.# #.#### #@#####@# #.# #.......# #.########## #.#  #.#  #.##.#i(@.@   Sigmund (polearm)2iB###.####+ ####### #.# ......#####.## .........####.#@###.....# iɈo....#.# ##...#######.# ##..... ########.#.....@.###########.#i̚Y3i=iGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)i" Potions:  Potions !  m - 2 potions of might  d - a lumpy sapphire potioniT gm - 2 potions of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.i i iy ###.#####+#cbass2 the Trooper#.##.#Gargoyle#.####### #.#Health: 14/14 ========================i+ G#.......#####.##i cMagic: 1/1========================ir V#.###..........## AC: 9Str: 19#.###.#@###.....# EV: 8Int: 8#.....#.# ##...### SH: 4Dex: 9#.#####.# ##..... XL:  1 Next: 80% Place: Dungeon:2i #@# #.# #.#### Noise: ---------  Time: 243.5 (0.0)#.#####.# #.#a) +0 flail#.....@.# #.#Nothing quivered######### #.#Might i= X#.##.##.# _Sigmund screams, "I am the angel of ZOT!!!" _Sigmund says, "Look into my eyes."Sigmund says, "Your kind have come here before. I understand now why. Youdesire death..."ic gSigmund casts a spell at you. _You resist with significant effort.i i] *4.5 (1i iک e _You feel very mighty all of a sudden.ijX5iC 3@iT @   Sigmund (polearm)i` %6iy i9 iWQ #.# .######......#####.#####..........###@###.........#.# ##...########.# ##..... #.# #.####### @.....#########   Sigmund hits you with a +2 scythe of protection!5/14 ----------------==7i_c _Ouch! That really hurt!i  You sock Sigmund!  Sigmund is moderately wounded.is ;*in   Sigmund gestures wildly while chanting.Sigmund flickers and vanishes!i{====8.8 (1.3i$ i~_Deactivating autopickup; reactivate with Ctrl-A.iLP  You miss something. Something hits you!Ouch! That really hurt!You die...i-5/14 ------------------------i$/  --more--igGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)i iVi+iiB.Goodbye, cbass2.5 cbass2 the Trooper (level 1, -5/14 HPs)Began as a Gargoyle Fighter on May 7, 2026.Slain by Sigmund... wielding a +2 scythe of protection(11 damage)... on level 2 of the Dungeon.The game lasted 00:00:44 (246 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orbiy iM iM ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l