:j  Player: cbass2 Game: DCSS 0.30 Server: crawl.dcss.io Filename: 2026-06-23.18:05:28.ttyrec Time: (1782237928) Tue Jun 23 18:05:28 2026 :j7 [?1051l[?1052l[?1060l[?1061h:jB8 N)0[?7h[?25l[?1c:jk8 :jWC :j G :jO Welcome, cbass2. Please select your species. SimpleIntermediateAdvanced a - Hill Orcj - Humans - Vine Stalker b - Minotaurk - Koboldt - Vampire c - Merfolkl - Demonspawnu - Demigod d - Gargoyle  m - Djinniv - Formicid e - Armataurn - Sprigganw - Naga f - Draconiano - Tengux - Octopode g - Trollp - Deep Elfy - Felid h - Ghoulq - Ogrez - Meteoran i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Fighter:j*:jm:jWelcome, cbass2 the Gargoyle. Please select your background. WarriorZealot:j&Mage a - Fighter  i - Berserkerq - Hedge Wizard b - Gladiatorj - Cinder Acolyte:jSr - Conjurer c - Monkk - Chaos Knights - Summoner d - HunterWarrior-mage:j}t - Necromancer e - Brigandl - Transmuteru - Fire Elementalist Adventurerm - Warperv - Ice Elementalist f - Artificern - Hexslinger:j{w - Air Elementalist g - Wanderero - Enchanterx - Earth Elementalist :jRh - Delverp - Reaver:jy - Venom Mage Fighters are equipped with armour and shield, as well as a weapon of their choice and a potion of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gargoyle Fighter:j:j:jzWelcome, cbass2 the Gargoyle Fighter. You have a choice of weapons.a - rapier(-1 apt)  b - flail (+0 apt)c - war axe(-1 apt)  d - trident(-1 apt)  e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - flail:jB :j :j cbass2 the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 9Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flail:j =Nothing quivered:jV ##### ###...#...##.@.....##...#...###.## ###.##.#.........:jQ :j Welcome, cbass2 the Gargoyle Fighter.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.:jb:jKa:jVcPress ? for a list of commands and other information.:jnq _Found a staircase leading out of the dungeon.:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 2.0   3.0   0       c - Axes   1.0   1.2  -1       d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0[4:j0m                      f + Armour3.2   3.4  +1       g - Dodging   0.0   1.4  -2      h + Shields3.2   3.4  +1       i - Stealth   0.0   0.7  +2                    [39;4:jh9m                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jp a * Fighting   3.2:jU  b * Maces & Flails   2.0:j  h * Shields   3.2:jX4 p h - Shields   3.2:jɦ:j6:jk:cbass2 the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 9Int: 8##### ##SH: 4Dex: 9#...#...#XL:  1 Next:  0% Place: Dungeon:1#.@.....#Noise: ---------  Time: 0.0 (0.0)#...#...#a) +0 flail##.## ##Nothing quivered#.##.#.........  Welcome, cbass2 the Gargoyle Fighter.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:jɻ:j>:j6:j:jwI:j),:jDP _:j:j,:jn :j,:j>:j":jo#:j#:je$:j&:j&(:j\.:jh,:j0iB:j~M _You open the door.There is an open door here. _...#...##...#...###.###.###.###...#######...'....#####...#........######19.0 (19.0)........##.....................##....###..)..##20.0 (20 _Found a sling.:j :j :j :j" J:j1a  _You now have 11 gold pieces.  You see here a +0 sling. _:jz :j A#.# ##.## #...###### #...'....##### #...#........ #####......## .#.......# ####...#.......########...........@.### #.............#.......#########...S#.......# ####..)..####...## S   ball python (constriction, asleep)##### 38.0 (18S.S)9.0 (19:j ^ _A ball python comes into view.:j#.# .## ...###### ...'....##### ...#. ......## .#.......# #####.#.......######.##....@### #...........S.#.......#....##.......# ##.##..)..####...## S.40.0):j=:j"j.# .# ## ###### '....##### ..#..  ####  #.# #####....##.......######.@.S.....  ####....##............#.#########....###.......# ##..##..)##...#####:j9sS.1:jxp  You thump the ball python!.:j\Covered 2=2.4 (1.4 _You kill the ball python! _No target in view!:j4:jn:jH _No target in view!:jsf4:jl:jBsH _No target in view!:j:j:j5:jH _No target in view!:jQ4:jAW:jYH _No target in view!:j4:j:j'C _No target in view!:jU4:j:j:j:j:j :jtp:js:ju:jnx:jeJ:j:jhQ:j:j:j_:j :jIbJ:jd:j:j":j:j2:j^:j:jk:j:j:j{ $ _:j ,:j{ #  .? # .# ###### .## . :j W'....##### .b###.. #.. ............## .... .......# #####....#.. :j }.......######...- #..:j@ ###....##. ...........# .......#########....#:jq }# .......# ##... :j #..)..## ####b   bat (asleep) :j :jn r30 _ A bat comes into view.:j :j :j0 .bb-4.4 (2:j* :jR- c _Found a scroll labelled KOREUGOITZ.:j .b  You hit the bat but do no damage. The bat hits you but does no damage.=5.7 (1.3:j˻G _You block the bat's attack.:jC 6  You sock the bat!:j 4†:j 037.0:j :j G _You kill the bat!:j& 4:j :jt H _No target in view!:jly 4:j :jb H _No target in view!:j 4:j ^ _No target in view!:jNd 4:j, ^ _No target in view!:j' 4:jm :j H _No target in view!:jV 4:j_ V _No target in view!:j J:j :j 4:j= :j :jb;Q:j:j:j&:jR:j'Q:jx6J:j>:jQ:jzq4:jbs:j{:je:j:j:j:j:j _:j:j:j}:j9,...#### ..... .....  ...  ..?  .gr####.# . ##### #......## ..####### #@.###...- . ....###.......## #............# #####....#...######............ .............###†...##..r   quokka (asleep) ....................# #g   goblin (asleep) ......#########....## ......#####...:j51.0 (4.0 _ A quokka and a goblin come into view.  The goblin shouts!:j*r..grrgr   rat (wandering)==2.0 (5:j$:j+V _A rat comes into view.:j # #...####### # ......... #......... # ....... ..?.  #r..####.# . ###### #gr..@.## .. :j'....############..###... #........ ....###........ #......## #.............# #####....#...######............ ####†...##.................# #.#########....##:j :j#:j$:j..r.grr:j?/4--3.0 (1:jy):j## .# ...####### .# ......... .# ......... ##. ...... #.. ..?.# #.r.####.# . .###### #.gr@..## .. .'....############..###... .#. ....###........ ##......## #........ #.# #####....#.. #.######............ ##.###†...##.. #.....# # #.#....##:jt:j.r=-4:j:jƭS _The quokka barely misses you.:j1^  You hit the quokka.  The quokka is lightly wounded.:j2-5.3 (1.3:jS<:jGr _You block the quokka's attack. The quokka barely misses you.:jh  You miss the quokka.The quokka is lightly wounded.:js-6.7 (1.4:j:jS _The quokka barely misses you.:j :  You thump the quokka!:j ,:jK j .rgg   goblinr   rat  You kill the quokka!Trooper58.0 (1.3:j' i _The goblin barely misses you.:jn   You thump the goblin!.rr   rat79.4 (1.4:j ` _You kill the goblin!:jD( 60.8 _You closely miss the rat. The rat bites you but does no damage.:j  You closely miss the rat. The rat closely misses you.2.0 (1.2:j :j] 1 _You block the rat's attack.:j 5  You hit the rat.:j[ )83.4 (1.4 _You kill the rat!:j J:j H _No target in view!:j 4:j :j H _No target in view!:jk :jk :jv ^ _No target in view!:j :j :jW :j H _No target in view!:j̠ 4:j¥ :j# H _No target in view!:ji4:jn&V _No target in view!:j:j:jz:j:j4:j%:j;(:jW4:ju_:j6b:j:j:jL:j:j94:jB:jJ4:j;:jR4:jT:j W:jN3:j] _:jo ..###. .....  ....#######.  ...........  .........> . #......... ... #..?...#  #...####@# . -40 ##### #..)...## .. ...############..###... .. ....###........ ......## #............ ......# #####....#.. ......######........... .###†...##.. .............# #:jp:jsq!-:jr$5.4 (2:j}:j~6 _Found an escape hatch in the floor.:j 3:j :j B:j" ... .. ...###. ....... #.....#######.... #..>. #............. #..@...#  #...####.#....... #### #..)...###....#############..###...#. ....###........### #.............# #####....#....######............###†...##..:j7 Q78.4 (3:j> :j@ ` _e - a scroll labelled KOREUGOITZ:j3:j:j-:jY:jX:j;'## .# ..g ... .# ...! #.. .# .... ... ##..... ..# #.....###.# ##.........# . .# ...#.....#######.. .# .......@.......... .# .######...>. . ##.......... # ... #......#.# ## #...####.#....... .###### #..)...###....#g   goblin (asleep)'....############..###...# .#........ ....###........# #### #.............:j1'71:jak.gg2.4 (4:jd _A goblin comes into view. It is wielding a +0 club.:j  #### ....#.. .....#g! #... ..# ... .##. ..# .###.# #.......# . ..# ...#..@..#######.. ..#........... ..##.######..>. .## . ##.......... .... #......#.# #...####.#....... ..###### #..)...###...# ..'....############..###...# ..#........ ....####:j :j/ q.g..3.4 (1:jWa .... ##### ....#.## .....#.!. #... ...#g. ... #.##. ..# #.###.# :jPb#.## .......@...# ..##.....#######...# ........... ...# .#.#####>. #.## . ##.......... #.... #......#.# #.## #...####.#........###### #..)...###....#.'....############..###...#:jh:jp&.g:jq&4:j:j&. #.... . ##### ## ... #...#.##. .....#!..##...#..#..#....##.##g....#  #.###.# ##.##.......# . #...#:j>Z...#.....#######.. #...# #.............# #.#.#####>. ##.## . #. ##..........  #.#... #......#.# ##.## #...####.#....... #...###### #..).:jo"....#:jD=5:j1:jf4 _You block the goblin's attack.:j\:9  You sock the goblin!:jC1):jD:jNcbass2 the Trooper.....Gargoyle#.....Health: 14/14 ======================== ##### .....# ## ...Magic: 1/1:jO======================== #...# ......##. ....AC: 9Str: 19 ....# ......!..##...#EV: 9Int: 8 #...# ........#....#SH: 4Dex: 9 ##.## .......)....#XL:  1 Next: 100% Place: Dungeon:1  #.# .......@###.#Noise: =--------  Time: 76.8 (1.4) ##.## ............#.:jO-a) +0 flail #...# ......#.....#######..Nothing quivered #...# #.................... :jMP#...# #.#.######.........>. ##.## . #. ##..........#.##... #......#.# ##.###...####.#....... #...###### #..)...###....# _No target in view! :jP_Found an escape hatch in the floor. _e - a scroll labelled KOREUGOITZ _A goblin comes into view. It is wielding a +0 club. _You block the goblin's attack.  You sock the goblin!:j| :j _You kill the goblin!You have reached level 2!:j/  --more--:j9/192/22 0%  _:j> 3:j :j f _:j :j :jb! :j;" :j$ :j9' :j' :j/ :j5  ## ....   ..#.##  ...... #  ##.... .# . ####### ##.##... .#...###....... .....#..##...#- .#...#:j 7 s..#....# ##.## #.......)....##  #.###.###.## .............# . .#...# #......#.....#######.. .#...# ##.................... .#...# #.#.######....>.  ##.## ...#. ##..........:j#m 9.8 (3.0-80.8 (4 _f - 2 metallic white potions:jI:j:j,:j'X:j::jd:j:j:jX:j:j7:jB:j:j) . ... ♣..... ♣8♣.... .......:j=...### ......>  ...... .....  .#..#.##..##...  ...## 5.8 (5 ..##....####..# .####### ##.##... ...#...# ...##....... .<.....#:j....##...#..#...# ##.........#....# #.###.## ##.......)....## #.# #.# #........###.#:j #.###.## ..............# . :j% :j +6.8 (6:j:jz; _Found a stone staircase leading down.:jC3:jE:jP:jDT:jU:jZ,:jq.h. ....♣.. .. .. ♣... .♣8♣.. ......### #......>....... #.....# #.#..#.##@.##.................##  ..##....####..# . ####### ### ##.## ..#...# ..##....... <.....# ............##h   jackal (asleep) ..#...# ##.........# .###.## ##.......)....## .# #.# ####.# 7.8 (1  A jackal comes into view.:ji  The jackal barks! You hear a bark! x2hh. ♣hhhh 3 jackals (1 wandering)==8.8 (2 _A jackal comes into view. x2:jaZ ♣.... b...♣ ♣..h. ....♣.... . .h. ♣h ..♣8♣ ..:j[ ###.>...... #@....# ##..#.##..##................###  ..##....####..# . ####### #.......## ##.##... ..#........##....... <.....# ....##...#b   bat (wandering).#...# ##..#....##.## #)....##:jf e  A bat comes into view.:jg :j m 6  The jackal barks!:jm :j\t ,:j1  ..hh.. ♣.h♣8♣hhh 4 jackals  A jackal comes into view.9.8 (1:j :j 0 _The bat moves out of view.:jM.J... ..... ♣.... ....♣ ..♣...h ....♣#....h. ... ....... ♣..###...h♣8♣h........###.>...... #.....####..#.##..##.................###..####....#J   endoplasm (wandering).............:jG  An endoplasm comes into view.:j4O.J...hb♣8♣.hh 3b   bat--90:jJ*:jdPt _The endoplasm quivers.:jm:jr  You hit the jackal but do no damage. The bat hits you but does no damage.:jhv:jy:j  The jackal bites you but does no damage. x2:j.J.bhhh 4 jackals=-2.1 (1.3:j:j[_ _You block the jackal's attack.  You sock the jackal!:j :j :jiY  You kill the jackal!:jQ  :j kThe jackal misses you. You block the jackal's attack.:j`.J. 3:j583.5 (1.4:j!:j!Uj _The jackal bites you but does no damage.:j0X`  You barely miss the jackal.:jX:j@\M  The jackal bites you but does no damage.:j_c  The jackal closely misses you.:jr .JhThe jackal bites you but does no damage.  The jackal barely misses you.4.9:jv> _The jackal bites you but does no damage.:j>:  You thump the jackal!:jA,:j :jS You kill the jackal!:jz:j  The jackal completely misses you.The jackal bites you but does no damage.:j .bJ 2  The jackal closely misses you. The endoplasm completely misses you.:j6166.1 (1.2:j:jT _The jackal closely misses you.:jx<  You sock the endoplasm!:jo|:j~\  You kill the endoplasm!:j  You block the bat's attack. The jackal closely misses you.:j-b..hh 2 jackalsb   bat:j6257.4 (1.3:j :jr _You block the jackal's attack. The jackal barely misses you.:j  You hit the jackal.  You kill the jackal! .b.   jackal  The bat hits you but does no damage. The jackal barely misses you.:jj1338.7:j:j#4 _You block the jackal's attack.:j>,:jL :jXN You barely miss the jackal. The bat completely misses you.:j*XF100.1 (1.4):j`:jb> _The jackal bites you but does no damage.:jv:j  You closely miss the jackal. The bat hits you but does no damage.:jr ..b  The jackal closely misses you.:jӮ-1.3 (1.2:j7:j> _The jackal bites you but does no damage.:j  You hit the bat.  The bat is severely wounded.:je  The bat hits you but does no damage. You block the bat's attack.:j$!:j]$1 :j$-2.6 (1.3:j.:j1A _The jackal bites you but does no damage. x2:jG  You hit the bat.  The bat is severely wounded.:j  The bat closely misses you. You block the jackal's attack.3.9 _The jackal bites you but does no damage.:j   You closely miss the bat.The bat is severely wounded.:j:j  .b The bat hits you but does no damage. x2; The jackal barely misses you.5.2:j:j8> _The jackal bites you but does no damage.:jb:j  You closely miss the jackal. The bat closely misses you.:j6.5 _You block the bat's attack. The jackal closely misses you.:j9   You barely miss the jackal. The bat closely misses you..b:jV 7.8 _The jackal barely misses you. x2:j 9  You sock the jackal!:j; :j :j Y  You kill the jackal!:jϸ †b.b   bat:j) 1419.1:j g _The bat closely misses you.:jL  You closely miss the bat.The bat is moderately wounded.:jM :jSW Vb.10.4:j<_ :j(c = _The bat hits you but does no damage. x2:j %  :jE You hit the bat.:j 1.:j :20/20451.7:j- :jB G _You kill the bat!:jx* :j?+ :j~1 :j3 H _No target in view!:j :j :j :jٰ H _No target in view!:j  _No target in view!:jy 4:j6 :j H _No target in view!:j 4:j :jU# H _No target in view!:jݧ J:j @ _No target in view!:jgT4:j&[:j]:j:j:j:j#:jJ4:j:j :j&{Q:j~4:j7:j$:jg4:j~:j:jy:jY:j:jO4:j:j4:jW):jZ:je[3:j_:j}:jW~$ _:j?,:j♣♣♣♣♣♣.... ......[...... ♣..........♣♣..........♣.#.............. .........♣...... .###....♣8♣..... .......@........-20 ...#####.†....>. ...... #.....### .#..#.##..##.... .............### ..##....####..# ######## #.......## ##.##... ...#...# .........##....... .<.....# ...:j$##...#:j[-3.7 (2:j:j% _Found a ring mail.:j3:jX:jY :jU :jX:j,:j:j%:j),:jA*:j5.:j ♣..  8♣....♣ K #♣.....♣ ..##......♣♣ ♣. .........♣♣♣♣♣♣.... #... ......[...... #...♣♣..........♣ #.@♣..........♣. #..#..............:jJ #..........♣...... #..###....♣8♣..... #................. ......#####.†....>.K   kobold (asleep) ..#....... #.....### ..##.#..#.##..##.... #:j'......###:j% 7.7 (4  A kobold comes into view. It is wielding a +0 short sword. .  The kobold shouts!==8.7 (5:jKI _The kobold moves out of view.:j; :j :jD :jr ♣.....♣# 8♣....♣. #♣.....♣ .K##......♣♣ ♣. .........♣♣♣♣♣♣....:j #..........[...... #...♣♣.♣ #@.♣.♣.--9.7 (1 #..#... #..........♣...... #..###..:j2..♣8♣..... #...........:jZ ......#####.†....>.:j~K   kobold ..#....... #.....###:jE ..##:jt.#..#.##..##....  #.###:j:j9--:j :j ] _A kobold is nearby!:jP/  ....♣ ♣.....♣## 8♣....♣... #♣.....♣ .K##......♣♣ ♣. .........♣♣♣♣♣♣.... #..........[......#.@.♣♣.♣.......#..♣....♣.....##..#........... #................. #..###....♣8♣..... #................. ......#####.†....>. ..#....... #.....###..##.#..#.##..##....:js3 :j; J.K:j< .20 _:jD :jY :jO ....♣ ....♣ ♣.....♣### 8♣....♣.... #♣..... .....## ♣. .....K♣♣♣♣♣♣.... #@.........[...... #...♣♣....♣ .......#..♣.♣. ....##..#........ ... #................. #..###....♣8♣..... #................. ......#####.†....>. ..#....... #.....###:jA.K:j&1:jP:j:jXK=3.1 (1.4:j:j} _You closely miss the kobold. The kobold hits you but does no damage. x2:j  You sock the kobold!)504.4 (1.3:j:jJ _You kill the kobold!:j:jv:jr$:jo&H _No target in view!:j:jb:j:j2H _No target in view!:j:j:j :j H _No target in view!:jat4:j|:j~H _No target in view!:j!4:j:jKH _No target in view!:j[:jE\:j w:j+C _No target in view!:j,3Q:j:j`:j:jճ:j4:j :j:jq:j>r:juy:j{:j =4:jB:jE:jK:j:j:j:j4:j( :jp J:js :j. 3:j>1 :j== P _:jA ,:jB ,:j5D :j f  :jV{ _ Things that are here:  a +0 short sword; a kobold corpse _:jU| :jm~ :j ,:j :jP  Things that are here:  a +0 short sword; a kobold corpse _:j :j ,:j :j+ :jV :j :j¢ :jm :j ##. ....[##.. .....##..♣♣..... #......... #.......♣  #......♣  #......♣ #♣.@...♣ -30.0):j0 K##########8♣....♣ #.......##♣.....♣ #.......##......♣♣ ♣.#........).......♣♣♣♣♣....:jh =#.......##..........[......#.......##...♣♣..♣:j #..........#..♣..........♣.#.......##..#:jȮ )........:j0 :j$ F-5.4 (11:j{ :jy _ Things that are here: _a +0 short sword; a kobold corpse  Things that are here: _a +0 short sword; a kobold corpseFound a pair of boots.:jH!4:j\^ _No target in view!:j  ....♣.. ....[. .##..♣♣......#..#.♣#......♣ #...@..♣  #♣.....♣ ##########8♣....♣ #.##♣.....♣#.##......♣♣ .#..).......♣♣♣♣♣♣....#.##..........[......#.##...♣♣..........♣#...#..♣♣.:j8 :j( 86.4 (1.0) _:j  :j:...♣8 ....♣.. ....[. .##..♣♣.......#...#.♣#....@.♣ #......♣  #♣.....♣ ##########8♣....♣#.##♣.....♣#.##......♣♣ .#.).♣♣♣♣♣♣....#.##..........[......#.##...♣♣.♣:j;<7:j#:j:j\^#.###........♣8 .....♣.##......[..♣.##..♣♣..#......#.♣#......♣#......♣  #♣.....♣  ##########8♣....♣  #.##♣.....♣  #.##......♣♣ .  #.).♣♣♣♣♣♣....  #.##..........[......:j:j&&8:jc:j:jHq#. .######.###.....g#....♣8 #.....♣.##......[##..♣.:jqT##..♣♣#.......#.♣♣♣♣♣♣.#......♣#......♣ #♣.....♣ ##########8♣....♣ :jZrg   goblin (asleep) #.##♣.....♣ #.##......♣♣ . #.).♣♣♣♣♣♣....:j :j;| A goblin comes into view. It is wielding a +0 club.:jp.gg==9:j> _The goblin shouts!:j ## # #. .#######.###......#....♣8♣.g##.....♣.#......[##..♣.##..♣♣#.......#.♣♣♣♣♣♣..#......♣#. #♣.....♣ ########8♣....♣ .##♣.....♣ .##......♣♣ .:j :j Vg.--40:j :j" :jv## # #. .########.###.........♣8♣g...##♣.#......[♣.♣##..♣♣♣#.......#.♣♣♣♣♣♣...#......♣..#......♣ . #♣.....♣ ########8♣....♣##♣.....♣:jf{:jm.g--1:j0:j>:jRu## # #. .#########.###.............♣8♣....##♣g#......♣.♣.##..♣♣♣ #.:jve........S#.♣♣♣♣♣♣...$#......♣♣..#......♣ ...S   ball python (constriction, wandering) #♣.....♣ .. #######8....♣:jm  A ball python comes into view.:j?oS.S):j719--:j'=2:j:j$ _Found 7 gold pieces. The goblin hits you with a +0 club. _You see here a +0 pair of boots.:j:j/:jHAS.:jh7----3.7 (1.3:j:j  :j h_You closely miss the goblin. The goblin hits you with a +0 club.:jN :jX aS.5.0:jO_ :jb } _You closely miss the goblin. The goblin hits you but does no damage. x2:j">:j>:j}Q:j4SS:jS.:jzY:jqZZ8=-6.3:jib:j ei _You miss the goblin. You block the goblin's attack.:jH|  You closely miss the goblin. You block the ball python's attack.7.5 (1.2:jc:j _The ball python barely misses you. The goblin hits you but does no damage.:jod   You hit the goblin.)S   ball python (constriction) _The ball python barely misses you. The goblin hits you but does no damage.  You hit the goblin.  You kill the goblin!  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.  The ball python bites you but does no damage.=648.8 (1.3Constr :jn :j _ _The ball python constricts you.:j   You closely miss the ball python. The ball python barely misses you.9=50.1:j _ _The ball python constricts you.:j17X  You barely miss the ball python. The ball python closely misses you.The ball python constricts you. The ball python bites you.5----1.4:j?:jB_ _The ball python constricts you.:j1=  You hit the ball python.:j1.:j^----9622.7:j%:j%O _You kill the ball python!:j:j :j":j^& :j&B_No target in view!:jOJ4:jU:jXH _No target in view!:j*:j:j?:jABH _No target in view!:j4:jR:ji :jB_No target in view!:j:j*:jY4:j5H _No target in view!:jv4:j2 :jC _No target in view!:jQQ:jjQ:j:j:j, :j^:j :j2:j:jK:jxJ-30:j~:j$ _g - a +0 pair of boots:j :jy Equip which item?  - - Unarmed Hand Weapons  a - a +0 flail (weapon) Armour :j7  b - a +0 scale mail (worn)  c - a +0 buckler (worn)g - a +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j :j:j1cbass2 the TrooperGargoyleHealth: 15/20 ==================------## #Magic: 2/2========================#. .########AC: 9Str: 19#.###.........EV: 9Int: 8#....♣8♣....#.SH: 4Dex: 9:jq##.....♣)......XL:  2 Next: 62% Place: Dungeon:1##......@.......Noise: ---------  Time: 153.7 (0.0)##..♣..........♣.a) +0 flail:j##..♣♣..........♣Nothing quivered#.................:jy#.......♣♣♣♣♣♣...$:j#......♣♣ ♣...#......♣:j<^...#♣.....♣:j\@.. #######8♣....♣ :j/_No target in view! :j9_No target in view! :jr_No target in view! _No target in view! :jP_No target in view! _g - a +0 pair of boots:j:jY6=4.7 (1:jD:jZ :j You start putting on your armour.5.7 (2:j :j:ju$6.7 (3:jW:jt!A7.7 (4:jp#:j*7==8.7 (5:j>1:j3 10 _You continue putting on your +0 pair of boots. x4:jKA:j!Eb _You finish putting on your +0 pair of boots.:j :j :j :j  _:j 4=8=:j3 ,:j ,:j5 :j8R 9===20== _HP restored.== _You now have 18 gold pieces (gained 7).:j~T :jZ :jc  _e - 2 scrolls labelled KOREUGOITZ (gained 1):jd I:jf :j}h ,:j=i :jQj :jk ,:jBl :ju :jHv :jw :jy ,:juz :j{ :j} ,:j~ :j/ :j ,:j :jʄ :jۆ ,:jȇ :jЊ :j  ######### ........# 8♣....#.## ###### ♣).......### #.... ...........####.$. ......♣..#.......### ......♣♣..#.##.#@..# ............##...#.# ♣♣♣♣........####.# .. ♣♣.........##.## J#:jT +♣.....♣.#.....# K♣....♣8.####.## .#J   endoplasm (asleep)♣.....♣.# #.# #K   kobold (asleep)♣.......# #.#  ♣.......# #..:j 093.7 (35.0):je :j J..J  An endoplasm and a kobold come into view.:j ,4.7 (36:jį :j 3 _The kobold moves out of view.:j% # ♣....#.## ###### ).### #.... .####.$. ....♣..#.### ...♣♣..#.##.#.@.# ..:j߽##...#.# ........####.#.J. ♣♣.........##.###.#♣.....♣.#.....# K..♣....♣8.####.## #.# ♣.....♣.# #.# ## K   kobold♣.# #.# :j:j:jKYJ.K.:j15.7 (1.0):j:jV:jB:jC:j&P K#.  You hit the endoplasm but do no damage. The endoplasm hits you.19--=7.0 (1.3:j9Y:jL\W _The endoplasm closely misses you.:j  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.:jc5------8.4 (1.4:j:j$% _You are frozen.:j.<  You sock the endoplasm!:j0:j]8K.K   kobold:j<S----709.7 (1.3:jC:jFM _You kill the endoplasm!:j9  You sock the kobold!:jED):jb29201.0:jf:jɴJ _You kill the kobold!:j4:jd :j#H _No target in view!:jG4:j:jlH _No target in view!:jG4:jJ:jNNH _No target in view!:j:j0:j:jFH _No target in view!:ji+4:j1:j3H _No target in view!:j4:j:jզC _No target in view!:j74:j>:j@:jc4:j:jA:jk/4:j.5:jV8:j4:j:j:jj4:jq:j t:j4:jL:jv:jH 3:j8K :juM :jQ $ _:jzS 6=:jU ,:jW :jY ,:jbZ :j\ ,:jC^ :j5` 97:j` E==:ja :jc ,:j3e :jf ,:jTp .8==:jr ,:jys :j6u ,:jTv :jx O=:j|y :j{ :jQ{ K9=:j| :j B:j ,:j :j ,:j :j= :j j20===:j :ju :j :j^ :j% :j :j0 ,:jJ :j} ,:jS :ju J _You now have 32 gold pieces (gained 14).:j@ P==:jv <:jR  #### ############### #...#######.........@..#-#:j$ .###.###.#.# ..#.##.#...### ..# # ....##...#)# .### ....####.#...l. ......##.###.# l   frilled lizard (asleep) ..♣.#.....#[... .♣8.####.### #.# ..♣.# #.# ##:j 30.0 (29.0)  A frilled lizard comes into view.Found 15 gold pieces and a leather armour.:jt G  The frilled lizard hisses angrily.:j+ :j@  B$B   giant cockroach (wandering)  A giant cockroach comes into view.:j 4=1.0 (30:j@ :j ; _The frilled lizard moves out of view.:j' ## ############ .### #..........###..###..#.......###.###@#.# ..#.##.#...###...# #..##...#)# #B### ##.#...$...##.###.#♣.#.....#[... .♣8.####.### #.# ..♣.# #.# #.#:j*:jw+:jm5B.lBl   frilled lizard:j69-2.0 (1.0):jC?:jB:jt,B  You sock the giant cockroach!:j.:j6.l$l   frilled lizard:j;<>87=3.3 (1.3:jfi _You kill the giant cockroach!:j ## .# .## ############ ..### #..........###...####............##.......###.###.#.# ♣..#.##.#...###.@.# #...##...#)# #l### .####.#...$. ...##.###.#.♣.#.....#[...8.####.### #.# ...♣.# #.# ###...# #.#.# #..:jү:jT,40:jӸ:j_ _The frilled lizard completely misses you.:jh  You miss the frilled lizard.5.6 (1.3 _The frilled lizard bites you but does no damage. :jZ  You closely miss the frilled lizard.The frilled lizard bites you but does no damage.7.0 (1.4 :j :j!< _You block the frilled lizard's attack. :j׺  You barely miss the frilled lizard.8.3 (1.3 :j :jF _The frilled lizard bites you but does no damage. :j(a  You miss the frilled lizard. :j)(9.6 :jn0 :j3F _The frilled lizard bites you but does no damage. :jU40.9 :j= _You closely miss the frilled lizard. You block the frilled lizard's attack. :j#  :j % You closely miss the frilled lizard.2.2 :j+ :j/I _The frilled lizard bites you but does no damage. x2 :j :jp!3.5 :j҉ :j _You miss the frilled lizard. The frilled lizard barely misses you. :jDHC4.9 (1.4 :j\ _You barely miss the frilled lizard. The frilled lizard barely misses you. :jc   You completely miss the frilled lizard. The frilled lizard bites you.19--6.2 (1.3 :j :jF _The frilled lizard bites you but does no damage. :j*C7.4 (1.2 :j2 :j56 _You closely miss the frilled lizard. The frilled lizard barely misses you. :joV 4 :ja \ _Unknown command. :j   You closely miss the frilled lizard.8.7 (1.3 _The frilled lizard completely misses you. :jg  You miss the frilled lizard.9.9 (1.2 :j9 :jF _The frilled lizard bites you but does no damage. :jl@  You hit the frilled lizard. :jtvF† :jzg20==9151.3 (1.4 :j :jwR _You kill the frilled lizard! :j^<4 :j|D :j5GH _No target in view! :j4 :jZ^ _No target in view! :j4 :jF :joH _No target in view! :jˀ :j :j^ _No target in view! :j4 :j0^ _No target in view! :jl4 :jt :jvC _No target in view! :j :j :j  :jx  :j Q 4 :j5a  :ju  :jG 4 :j  :jq  :j-  :jS ; :j> I :jC  :j  _ _ You see here a frilled lizard corpse. _== _You now have 47 gold pieces (gained 15). :j#  :jX  :j  :jK  :j  :j  :j  :j  :jɷ F _d - 2 potions of might (gained 1) :jH I :jk  :j ` :jx  :j  :j  :j  :j0 # #..........### ####............# ......###.###.#.##.#...###...#.#...#)#.#†###.# ####.#......#..# ##.###.#.###.# #.....#[.....#.## .####.###.#.#.#.@# -66.3 (15.0)# #.#...###....# # #.#.## ###..## #... ...## ### ....## ...### .... >#... -7.3 (16 :j]  :j _Found a stone staircase leading down.  You pick up a book of Geomancy and begin reading... :j) ,8.3 (17 :j-  :j/ ] _You add the spells Sandblast, Passwall and Stone Arrow to your library. :jϊI :j؍ :jr :j :j :j :j :jF :j, :j3 :j :j, :j :j  :j, :jQ :j :jճ, :j :jB :jp :juR  There is a stone staircase leading down here. :j :j\ _ :jM :j :j[, :j% :j :j, :j :j :jB :jo :j :j :j, :j/ :j :jG, :j :j :j}, :j :j& :j, :j :j7 :j, :j` :j :j, :j :jW :jB :j8 :j, :j :j<, :j :j :j........♣. #>#........ .... ##.#........♣...... ##..#........ ..♣8♣..... ####..#......... .......... #....##.#...#### ##.†....>. ####.#### .#..##  #.....########....# #...## ##..##..........####...... .......###......@.......... ..####..##.......###....... ..## ##.##......?. r..##.......#####.....##...# ##....#....# #.r   rat (asleep) ....)....## #.. .....###.# ##. .........#.91.3 :j`C(23r.r2.3 (24 :j+l _A rat comes into view. :j, #> ##. ##.. ####.. #....†....>. ####.####   ######....# #...## .......####...... #......@.......... #.......###..r....  ##.##......?. . ...###..##..# ##.#.# #.#) #.. ##. . :j[ #> ##. ##.. ####.. #....†....>. ####.####   ######....# #...## .......####...... #......@.......... #.......###..r....  ##.##......?. . ...###..##..# ##.#.# #.# :j0) #.. ##.  :j4 :j :j ♣. #>#.  ##.#. ♣...... ##..#. ♣8♣..... ####..#. :ju  #....##.#...#### .†....>. ####.#### .#..## #.....#....# ##...## ..##.####...... ###. ####..##.###..r.... ## ##.##......?. ..##.###..## .##...# ##.##....# #.# )....## #..###.# ##.  :jU_A rat is nearby! :j :j7;r. :j83.3 (1.0) _ :j :j3 :jF  :jh 4r. :jh &4 :jnr  :js  :jL: :jBYr.5 :j;J :jL :j-o :j qVr.6 :j :jXDK=7.6 (1.3 :jqN :jQ _You closely miss the rat. The rat barely misses you. :jE 8.9 _You completely miss the rat. The rat closely misses you. :j 2  You hit the rat.†5300.3 (1.4 _You kill the rat! _No target in view! _No target in view! :j@ :j@ :jxN  :jZOB_No target in view! :jʕ :jB :j^ _No target in view! :j(' _No target in view!:jL4:jP:j#R@ _No target in view!:jJ:j:j_:j&:j">| _:ji?:jT"♣......##..#.♣8♣.....####....#....##.#...#### ##.†....>. ####.#### .#..##  #.....########....# ##...## #..##..........####...... .......###........†........ ..####..##.......###.......## ##.##...# ... -..##.......###..#. .....##...# ##.# ...#...#....# #.# #.)....## #.. ..### ##.......# .#.....#######.............:j\-2.3 (2.0:jT]E-3.3 (3:jhv _h - 2 scrolls labelled YDAIRI KOOXT:j 3:j :j :j( :j :j ,:jl ,:j :j :jN ,:j :j) :j ,:jX :js :j ,:j? :j X:j :j ,:j :j= :j ,:j :jq :j.' (..###........†........ ####..##.......###....... ## ##.##..........#.....# .##.......###..##....#. :j( ....##...# ##.##....# ...#....# #.#...#....# ) #...####...# .###.# ##..# ...# .....# #.@# #.....#######.....# #...........### #####.........>...  ##...........# #......#.##.#l   frilled lizard (asleep)####.#........#  #..)...###....#l. #######..###...#:j4 ,11.3 (8:j5 ell.:j6 +2.3 (9:j> :jmB a _A frilled lizard comes into view.:j####..### ##.......#.....# .##.......###..##....#. ...##...# ##.##....# #....# #.#...#....#)....## #...####....###.# ##..# #.......##..#....... .#######..@..# # .................### #####.........>...  ##...## . #.##..####.#.......l  #..)...###....#.. #######..###...### ....###.....:jW:jx:l.:j +3.3 (1:j:j:j ##...#.....# .##.......###..##....#. ...##...# ##.##....# .#....# #.#...#....#)....## #...####...###.# ##..###....##..#....... .#######.....# # ................@### #####>...#  ##...## . #.##l#..####.#........  #..)...###....#.. #######..###...### ....###........#  #.....l.4:jqw.##.......###..##....#. ...##...# ##.##....# .#....# #.#...#....#:j7)....## #...####....###.# ##..###.......##..#....... .#######.....# # .................### #####>.@.#  ##..l# . #.##.# ..####.#.......  #..)...###....#.. #######..###...### ....###........#  #.....####....#:j:jp=5 _You block the frilled lizard's attack.:jsC6.6 (1.3:j:j) _You barely miss the frilled lizard. The frilled lizard barely misses you.:jW C7.8 (1.2:j :j _You closely miss the frilled lizard. You block the frilled lizard's attack.:jL A  You sock the frilled lizard!:jxU 2.:jNV :jl^ .##.......###..##....#.cbass2 the Trooper ....##...# ##.##....# .Gargoyle ...#....# #.#...#....#Health: 20/20 ======================== ..)....## #...####...#Magic: 2/2======================== ...###.# ##..###....#AC: 10Str: 19 .......# ##..#.......EV: 9Int: 8 .#.....#######.....# #.SH: 4Dex: 9 .................###XL:  2 Next: 100% Place: Dungeon:1 #####.........>.@.#Noise: =--------  Time: 319.0 (1.2)##...........##a) :jG_ |[0;10;1m+0 flail . #......#.##.#Nothing quivered ...####.#........##..)...###....#.. #######..###...### ....###........##.............#####....#.... _h - 2 scrolls labelled YDAIRI KOOXT _A frilled lizard comes into view. _You block the frilled lizard's attack. _You barely miss the frilled lizard. The frilled lizard barely misses you. _You closely miss the frilled lizard. You block the frilled lizard's attack.  You sock the frilled lizard!:jb _You kill the frilled lizard!You have reached level 3!:jp /  --more--:j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j{ k4/243/31213 0% :j| U _You feel stronger. x2:j I:j :jn :jB _:j 9`:jG?:j?,:jBDn:jD:jL:jM:jO,:jP:jR:j...# #.##..# .......## #.###.# #.##.# ..# #.## ........# .## #- ##....#.. # #...$ ###...### #r..####...# #..## ....... ... ..#.... .. r   rat (asleep).. . ..##.. ..# :ji034.0 (15.0):j6w.rr-5.0 (16:j|:j#V _A rat comes into view.:jl  ##...## ##..#.......# ######.....##.##.# .........####.##.##>...# #.##..#....## #.###.##.##.# ..# #.## #........# .####..# ###....#.. # #.@.$# :jl .###...### #.r.#### .......# #..## .. ....#.....##.. #.# ##:jao :jz ?r.:jz *6.0):j׀ :j :j=7.2 (1.2 _You barely miss the rat. The rat bites you but does no damage.:jo :jb You hit the rat.†28.4 _You kill the rat!:jR4:j:jiH _No target in view!:jUh:j:jf[p:j\,:jD]:j]:jbX:jb:jc,:jd:j)g:jh,:jh:ji:jnk,:jk:jo:j,q,:jgr:j#wX:j5xB:jx:j:jG,:jʋ:jЍ:jJ:j:j:j :j֔,:j:jVB:j˘:jq:j,:j:jʝ:jB:j:j,:j:jj:j,:j:j&:j:j,:j:jT:j,:j=:j.:j,:jL:j:j,:j3:j:jC &:j :j B:jZ :j,+ J:j: :j!; :j; ,:jD< :j= :jS> :j> :j> :j? :j@ :j@ :jcA :jB :jC ,:j|D :jpE :jmF :jF :jG :jI ,:jJ :jkJ :jK :jM ,:jqM :jO :jP ,:jR :jGS :jGU ,:jU :jY ,:jMZ :j[ :ja B:jDb :jd :jf ,:jf :jh :jj B:j:l :jl ,:jm :jRp B:jp :jr :js ,:jht :j y X:j\ X:j :jo B:jА :jp :jq :j :jd ,:j? :jN `:j n:j ,:jK :j :j ,:jq :j :j :j :j :j ,:j n:jx :j. ,:j ,:jq ,:j_ :jP :j ,:ja :j :j ,:j :j :j5 ,:j :j= :j3 B:j% B:ja' :j* :j, ,:j. :j01 :j3 ,:jO5 :j7 :j9 ,:jYB :j0C ,:jD :j&F ,:jG :jK :jxL ,:j[M :j;O :j>Q ,:jR :j*T :jvV ,:jW :jY :j[ ,:j ] :jjb :je ,:j9f :jKm :jNo ,:jq ,:jt B:j=v :j w ,:jx :j${ :j{ ,:j?| :j~ :j `:j B:j :jv ,:jK :j :j! ,:j :j :jȝ ,:j :j :j B:j :j! B:j :j :j :jK ,:jз :j  You see here a +0 club. _:j? :jV ,:j :j X:jm :j< ,:j :jg :j ,:j :j X:jj :jV ,:j :jZ X:j5 :j B:j[ :j :j :j :j :j ,:jy :j :j :j ,:jc :j5 ,:j :j :j :j :j :j :j :j X:j :j :j :jC' X:j' :j.( :j3) :j - :j / ,:j/ :jr5 :j7 ,:j9 :j> :jHA :jB :jB :jF :j9I ,:jJ :jhN :jP ,:j~R :jV :j\ B:j\ :j_ ,:j` :j/d :j9k :jl :jn :jDu :jv :j,x :j(z B:j~ :jN ........).......♣♣♣♣♣♣............##..........[....... ..##...♣♣..........♣♣. #..........#..♣..........♣.. #.......##..#............... ###......#..........♣....... #......#..###....♣8♣...... #......#.................. #........@..#####.÷....>..-511.4 (173.0) .....#.......##.....#### ..(..##.#..#.##..##..... . #[39;:j5 49m..............###. #...##....####..##. #########.#.......#####.##.  #...#...#..........##......  #.<.....#.............##...  #...#...#.##.........#....# :j? \-24:j ; _Found 6 stones.:jy :j :jJ :j] :j/ ,:j ,:j  #..).......♣♣♣♣♣♣ #.......##..........[ #.......##...♣♣....♣ #..........#..♣....♣ #.......##..#...... ###......#..........♣..... #......#..###....♣8♣... #......#... #....#####.÷....>3.0)#......#.......##.....#...(..##.#..#.##..##.....>#..............##...#####...##....####..# #:j/ ########.#.......#####.# #...#...#..........##.... #.<.....#.............## #...#...#.##.........#...:jk :j +4.4 (2:je :j ; _Found a stone staircase leading down.:jI:jQ:j1,:jv:j[:jy,:j:j:j n:jx ,:j :j4:j:j3:j:j,:j:j:j,:j :ju:j,:j:jp!:j",:j#:j%:j&,:jK':jg(:j-X:j..,:j{2:j3:ja4,:jF5:j\7:j8,:j9:j`::jf;,:j;:j<:j6>,:j>:j@:j]A,:jB:jaD7 _You open the door.:jE3:jmF:j G:jH,:jSI:j'Q@  There is an open door here.:jS:jS _:jT:jU:jW,:j X:jZ:j],:j]:ja:jCg,:j k:jCl:jem,:jm:j o:jo,:j>p:jWr:jt,:ju:jw:jx,:jy:jA{:jj|,:j(}:j~:j,:ju:j:j',:jY:j:j',:j:j:j7,:j8:jm:j2,:j:j  ##.###.###.##..   #...#...#...#...#   #...#...#...###.##   #...#...#...# #.##   ##.## ##.## #  #.# #.# ####   ##.## ##.##  :ju #...#...#...######   #@......#...'....#   #...#...#...#.....   #############..  #......  #......  ##.....  #..  #.....  :j<,#...:j047.4 (33.0):j,8.4 (34:ja:j%/ _i - a +6 ring of strength:jN.3:ja1:j3:j9X:j^:,:j ;:jT<:j=,:ji>,:j?,:jA:j:jB:j:j?B:j:j,:j:jZ!:j.:j5n:j 8B:j=:jC?,:j?:j]E:jF,:jdH:jfP:j9Q,:jkQ:jX:janJ:j4}  There is an open door here. _:j~,:j6:jLJX:j:jۋ:j=:jϒn:jݺ:jj:je:j1,:j:j,:j:j:jB:jk:j,:j:j:j:j8B:j[ ,:jq":j%&:j}*,:j+:jfR:j(~:j,:j:j/ #######  #.....#########  #@###.........# 602.4 (5 #....♣8♣....#.##  ##.....♣).......### ##.................# ##..♣..........♣..# ##..♣♣..........♣♣..# #............... #.......♣♣♣♣♣♣.. #......♣♣ ♣♣.:j[ _Done exploring.:jޯ I:jo 0.0)........:jm :j :jo E _Done exploring.:jX[?25h[?0c  Search for what [? for help]? :jo [?25l[?1c:j  Okay, then. _:jV :j Equip which item?  - - Unarmed Hand Weapons  a - a +0 flail (weapon) Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +0 pair of boots (worn) Jewelleryi - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jF :j :jS# cbass2 the TrooperGargoyleHealth: 24/24 ========================Magic: 3/3========================AC: 11Str: 21EV: 9Int: 8#######SH: 4Dex: 9#.....#########XL:  3 Next:  2% Place: Dungeon:1#@###.........#Noise: ---------  Time: 602.4 (0.0)#....♣8♣....#.##a) +0 flail##.....♣).......### Nothing quivered##.................###..♣..........♣..#..##..♣♣..........♣♣..#. #..................... #.......♣♣♣♣♣♣........ #......♣♣ ♣♣.......  _i - a:j$  +6 ring of strength _There is an open door here. _Done exploring. _Done exploring.  Search for what [? for help]? _Okay, then.:j])  You feel stronger.79 (0.5:j0 :j 3 ; _i - a +6 ring of strength (left hand):jqX[?25h[?0c  Search for what [? for help]? :j [?25l[?1c:j"n  Okay, then.:j D _:jw X[?25h[?0c  Search for what [? for help]? :ja [?25l[?1c:j:jê6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 club (2 further duplicates)b - [D:1] a +0 short sword (1 further duplicate)  c - [D:1] a ring mail  d - [D:1] 6 stones  e - [D:1] a leather armour  f - [D:1] a +0 sling:j3> :j Icbass2 the TrooperGargoyleHealth: 24/24 ========================Magic: 3/3========================AC: 11Str: 27EV: 9Int: 8#######SH: 4Dex: 9#.....#########XL:  3 Next:  2% Place: Dungeon:1#@###.........#Noise: ---------  Time: 602.9 (0.0)#....♣8♣....#.##a) +0 flail##.....♣).......### Nothing quivered##.................###..♣..........♣..#..##..♣♣..........♣♣..#. #..................... #.......♣♣♣♣♣♣........ #......♣♣ ♣♣.......  _Okay, then.[19;2:jLHYou feel stronger. _i - a +6 ring of strength (left hand)  Search for what [? for help]? _Okay, then.Search for what [? for help]? .:jN4:j_D _:j W  (D) Dungeon  Where to? (? - help) :j k[?25h[?0c  What level of the Dungeon? (default 1, ? - help) :j [?25l[?1c:jJ2:j:j٧:j/ _:j*:j# :j!:j}3B:j=:j?,:jC:jG:j@`X:j;r,:jv:j?x:jk}B:jB:j:j:j:j7:j:j:j:j,:jX,:jX:j>,:j:j:j B:j:j:j:j5:jT:j[:j:j:j:j,:j:jq:j,:j:j#  There is a stone staircase leading down here. _:j$:js ;2:jG V  You climb downwards.:j :j  _The jackal barks! x3; You hear a shout!  There is a stone staircase leading up here.:j e :jn *#..# #....#h.#....hh....#... ##.#.###.#.# #....@.....# ===27.7 (24.8)......####...# ..... .# :jo .###  hhh 3 jackals :j,x :j} d _There are monsters nearby!:jDD X:jM .h..hhgg   hobgoblin (wandering):jH ;---8.7 (1.0):j :j{ \ _A hobgoblin comes into view. :jy :jK :j :j2.hg.g====9 :j5 :j9+ _The hobgoblin shouts! :jy n#.. # #.. ..#..# ...h.. ..h.# ..h ###.#.###.#.# #....<@g...# ......####...# ..... ..# .### ## 2 :j*  :jޘ  :jR  :j  :j K..h.hh 3 jackals=---30 _The hobgoblin hits you but does no damage. :jz  You closely miss the hobgoblin. :j  The jackal bites you but does no damage...h 2---2.0 (1.3 :j, :j _The hobgoblin closely misses you. The jackal closely misses you.!:j!:j8,!:j;!:jYJm ghh 3 jackalsg 2 hobgoblins (1 wandering)You barely miss the jackal. The hobgoblin closely misses you.3.2 (1.2!:jMU!:jIg\ _A hobgoblin comes into view.!:j X  The hobgoblin shouts!  You hit the hobgoblin.!:j !:jǿ .g.   hobgoblinYou kill the hobgoblin!!:j =6=4.5 (1.3!:j !:j T _The jackal closely misses you.":j{  You hit the jackal.  The jackal is heavily wounded.":j":j  The jackal barely misses you.A hobgoblin comes into view.g..gg 2 hobgoblins-5.8":jTL _The jackal misses you.":jCD  You closely miss the jackal.The jackal is heavily wounded...g-7.2 (1.4":jG":jK7 _You block the jackal's attack. x2":j 9  You sock the jackal!":j":j:":j":j .g 2You kill the jackal!":j6108.4 (1.2":j":j|> _The jackal bites you but does no damage.":j38":jgA.   hobgoblin9.6#:j#:j i _You miss the jackal. You block the jackal's attack.#:j _The jackal bites you but does no damage.#:jh9  You sock the jackal!#:j,#:jq#:j:g   jackalg 2 hobgoblins#:j042.0#:j#:jJ _You kill the jackal!#:j`  You hit the jackal but do no damage. The jackal misses you.3.2#:jz#:jY> _The jackal bites you but does no damage.#:j9  You sock the jackal!#:j0#:j#:j(b .g#:jtL84.5 (1.3 _You kill the jackal!#:jb  You barely miss the hobgoblin.The hobgoblin hits you but does no damage.5.8#:jE#:jG7 _You block the hobgoblin's attack.#:jI  You closely miss the hobgoblin.7.0 (1.2#:j #:js@ _The hobgoblin hits you but does no damage.#:jrR  You sock the hobgoblin!#:j.   hobgoblin228.3 (1.3 _You kill the hobgoblin!#:j0=  You thump the hobgoblin!#:jA< #:j079.6#:j c _You kill the hobgoblin!#:j}4#:j#:j #:j#:jU:_No target in view!#:j64#:j #:j #:jB_No target in view!#:j˲4#:j#:j"H _No target in view!#:jg% _No target in view!#:j$#:j#:j^ _No target in view!#:j4#:j #:jC _No target in view!#:j~Q#:jM4#:jI#:j9j4#:jo#:jFr#:j3 Q#:j 4#:j $:j3$:jt$:j$:ju$:j P _$:j#,$:j$$:j]<v$:j]>B$:jB$:jD$:j,G$:j?H$:j~^#..####### # #.......@# -..#..#####.# ...... #.# ...# #.#... #.# ###.#.###.#.##....<.....#......####...#..... #...# __You pick your way through the web.  j - a +6 ring of strength57.6 (8.0-8.6 (9$:j.b$:j:k* _There is a web here.':jf@Equip which item?  - - Unarmed Hand Weapons  a - a +0 flail (weapon) Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +0 pair of boots (worn) Jewellery  i - a +6 ring of strength (left hand)j - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (:jH(:jBO(:jjUkcbass2 the TrooperGargoyleHealth: 24/24 ========================Magic: 3/3========================AC: 11Str: 27EV: 9Int: 8SH: 4Dex: 9#..#######XL:  3 Next: 27% Place: Dungeon:2# #.......@#Noise: ---------  Time: 658.6 (0.0)..#..#####.#a) +0 flail(:jV...... #.#Nothing quivered....# #.#... #.# ###.#.###.#.##....<.....#......####...#..... #...# _No target in view! _No target in view! _No target in view! _You pick your way through the web.  j - a +6 ring of strength _There is a web here.(:j#a  You feel stronger.33109.1 (0.5(:jJf(:jh< _j - a +6 ring of strength (right hand)(:j%} 3(:j} (:j (:j (:j B(:j ,(:jQ y.......#. #..####### # #...@...^# ..#.S#####.# ...... #.# .$.....# #.##.. ... #.# # ## ##.#.###.#.#S   adder (wandering) #....<.....# ......####...#  ..... #...#(:ji .62.1 (3.0(:jݦ +3.1 (4(:j (:jа Y _An adder comes into view.):jY#. ... .#.###. ..... .... #.. #..# # #..@....^# ..#.S#####.# ...... #.##.$.....# #.##....... #.# # ##.##.#.###.#.##.#....<.....# ......####...#  ..... #...#):j3. SSThe adder hisses angrily.===4.1 (1 _The adder closely misses you.):j  You hit the adder but do no damage. The adder barely misses you.):j( d3---5.4 (1.3):j ):j * _The adder bites you.):ji ~  You closely miss the adder. You block the adder's attack.):j C--6.7):j) ):j, = _The adder bites you but does no damage.):j 9  You thump the adder!):j D.):jx -54=8.0 _You kill the adder!):j  _Your Fighting skill increases to level 4!):j# 4):j% ):jm) H _No target in view!):jY} 4):j ):j H _No target in view!):j 4):j ):j H _No target in view!):jk):j):j ^ _No target in view!):j4):j{):jH _No target in view!*:j94*:j?*:jxB#No target in view!*:j 4*:j*:j*:jV4*:j\*:j_*:jQ*:jhM4*:jR*:j%U*:j?3*:jF@*:jF4= _HP restored.*:j\... .#..# ...###...# ....... ...... #...# #..##########.# #.......^#.....w#..#####.##..# #.#--#.$.....## #.###.......# #.# # ##.##.#.###.#.# #.#....<.....# ......####...#w   worm (wandering) #....... #...# ..####### ##### 70.0 (2.0[10;3*:j]8H*:j`f.ww*:j7aF--1.0 (3*:jfm _A worm comes into view.+:j  You sock the worm!==2.3 (1.3+:j+:jٜ] _The worm is severely wounded.+:jRe  You barely miss the worm.The worm is severely wounded.+:jfQ=-3.5 (1.2+:jp+:j^yQ _The worm barely misses you.+:jU  You hit the worm.  The worm is almost dead.-4.7+:j}+:jQ _The worm barely misses you.+:jY  +:jmZ  +:jZ You hit the worm.+:jdc +:jc .+:jd +:j 566.0 (1.3+:j +:j'  +:j +:j $_You kill the worm!+:j +:j +:jn +:ju +:j<  +:j +:j :_No target in view!+:j/ 4+:jh4 +:j6 H _No target in view!+:jL 4+:jܚ +:j H _No target in view!+:jZ +:jO[ +:ja +:jd H _No target in view!+:jV +:j +:jB +:j H _No target in view!+:jB 4+:j+K +:jN @ _No target in view!,:jI,:j _,:jX,,:j,:j!J _You now have 76 gold pieces (gained 14).,:j3,:j D,:j    ##.#  ...##  # #.... #  ###.#...## #..  ,:j##...#....##..  ..........###>  #...#..........  #..#..# ,:jO,-90.0 (14.0)  ,:jp#......###...#  #............# ,:j #............# ,:j #.......#....#  ,:j#####.#.#..######   ########.#.#.......^ ,:j]  ...........#..#####.   #.######........# #.#,:je ,:j F-1.0 (15,:j&,:jj); _Found a stone staircase leading down.,:jƔ ,:j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   4.0   4.2  +1   j - Spellcasting   0.0   1.2  -1      ,:j      b * Maces & Flails   2.9   3.0   0       c - Axes   1.4   1.2  -1      ,:j @ d - Staves   1.6   1.0   0      ,:j3  e - Unarmed Combat   0.0   1.0   0          ,:j_         ,:j *    f + Armour3.6   3.4  +1  ,:j      g - Dodging   0.0   1.4  -2      ,:jϙ . h - Shields   3.2   3.4  +1      ,:ja  i - Stealth   0.0   0.7  +2                                  ,:j     The relative cost of raising each skill is in cyan.  ,:j Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ,:jz }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-:j8 -:j  cbass2 the Trooper  ##.#Gargoyle  ...##Health: 24/24 ========================  # #.... #Magic: 3/3========================  ###.#...## #..AC: 11Str: 33  #...#....##..EV: 10Int: 8  #..........###>SH: 4Dex: 9  #...#..........XL:  3 Next: 64% Place: Dungeon:2  #......@..#..#Noise: ---------  Time: 691.0 (0.0)  #......###...#a) +0 flail  #............#[11-:j ;38HNothing quivered  #............#  #.......#....#  #####.#.#..#######   ########.#.#.......^#   ...........#..#####.#   #.######........# #.# _No target in view! _No target in view! _No target in view! _No target in view! _You now have 76 gold pieces (gained 14). _Found a stone staircase leading down..:j3.:j.:jm.:j,.:jX.:j.:j.:j,.:j] # #. ###  ###.# #####.#  ....## #.....#  # #.... #.###@####  ###.#...###.#......#  #...#....##....###.#  #..........###>......  #...#..........#......g  #.........#..#.#......# g   goblin (asleep)  #......###...#.:j0![39;49m.# #### #  #......#.#  #............#...:j 9.0 (8  A goblin comes into view. It is wielding a +0 club..:j\g.g.:j86==700.0 (9.:j.:j!( _The goblin shouts!.:j4m ?##.######.# #####.# ....## #.....# # #.... #.###.#### ###.#...###.#...@..# .:jm \#...#....##....###.# #..........###>...... #...#..........#g. #.........#..#.#......## #......###...#.# #### # #......#.# #..:ju Y.#.. #.#....#.:jzz .:jd ,g..:j 4--1.0 (1.:jD .:j3 /:j|=g./:j,A--2/:j/:j g.3/:j/:j'ig.40:j*Z=50:j+= _The goblin hits you but does no damage.0:j0:j  You closely miss the goblin.A giant cockroach comes into view.0:j"BB   giant cockroach (wandering)g   goblin6.3 (1.30:jX0:j= _The goblin hits you but does no damage.0:j9  You sock the goblin!0:j0:j').87.60:j+ 0:j<D_You kill the goblin!1:j*41:j^ _No target in view!1:j?J1:j| _No target in view!1:j1:jH _No target in view!1:j1:j 1:js1:j@H _No target in view!1:jЊ41:j͐1:jH _No target in view!1:j _No target in view!1:jI1:jʱ1:jW# #. ###  ###.# #####.# ....## #.....#  # #.... #.###.#### .#...###.#....@.# ...#....##....###.# .###>...... ...#.#....... .#..#.#....B.## ......###...#.# ####.# B   giant cockroach .#.# .# .#.. . 0.01:j?B.1:j:-8.6 (1 _1:j61:j 1:jo_ Things that are here: _a +0 club; a goblin corpse2:jTB.2:jG-9 _2:j 2:j)2:j  You sock the giant cockroach!.72=10.8 (1.2 _You kill the giant cockroach!2:j*42:j5^ _No target in view!2:j  _2:ja 2:j ,2:j 2:j 2:j ,2:j 2:j 2:j ,2:j 2:j 2:j ,2:jD 2:j 2:j0j J2:j)o #.######.### ####.##....# .....##....# .###.#### #....# .#....).# #.... ## ....###.###...###>............@.?.....-.#...................#.#......###......#.###.#.####.# ####...##.#. #.# ...##... ... ...####. ...## ..... #######....# #.###^2:jv v23.8 (13.0)-4.8 (142:jz 2:j 2 _k - an amulet of the acrobat3:j33:j3:j3:j,3:j,3:j,3:jȿ#.#  ### ##.### 3:j .# #....# # #....# ##.#### #....# ...).# #.... #### ###.######.####...###.>..............@..#......... #.#......###......#.##.. #.#.####.# ####...# #.#. #.# #...# #... ... ....# ###. ...## #.........# ##.### 3:j \6.8 (2.0)7.8 (33:j3:jb _l - a scroll labelled RUDDYD GIGYS4:j0 _4:j #.# ### ##.### .# #....# # #....# .#### #....# ).# #.... ##### ###.######.####...###. >..0#. .#......###......#.##.._ .#.####.# ####...#.# . .#. #.# #...# . ... ... ....# .#. ...## ##..... .....# ##.### ## 4:jɮ A8.8 (14:j M _Found a burning altar of Makhleb.5:jI5:jJ5:j,5:jB5:jU###.### ##... # #....# #### #....# ..).# #.... ##### ..g#.######.####...###.............................................. ......###......#@##.._. ###.# ####...#.# ..  #.# #...#..  ... .....#..# ...## ###....... ##....# ##.###### g   hobgoblin (wandering) ^#....# #. .#.....5:j@&95:j,30.8 (25:j 8_5:j1 \ _A hobgoblin comes into view.5:jO=#  #  #  #   .. .).# #.... ##### ..g .####...###.... ............... ............... 5:j>#@##.._.  #.# .. . #.# #...#.. . ... .....#..# . ...## .... ##.###### ^ #.6:j.    #   .. ).# #.... ##### ..g .####...###.... ............... ............... #@##.._.  #.# ..  #.# #...#.. ... .....#..# ...## .... ##.###### ^ 6:jT6:j6:j_ _A hobgoblin is nearby!6:j  #.#  ##.###  #....#   #....# ## ### #....# ... ).# #.... ##### ..g #.######.####...###...........@...........###......#.##.._... ####.# ####...#.# ....#  #.# #...#.. ....  ... .....#..# ###  ...## ###....... #....# ##.###### #....# #. #.....6:j_6:jg._g==1.8 (16:j6:j2+ _The hobgoblin shouts!6:j` .# ##.### #....#   #....# ### ## #....# .. .# #.... ##### .g######.####...###.......... ....###......#.##.._.... ###.# ####...#.# .....##.# #...#.. ....... .....#..#######.  ...## ###....... ....# ##.###### ....# #.6:j- .g_--26:j1 6:j4 6:j #.# ##.### #....# #....# ### #....# #.....# # #.... ##### ......# ######.####...###.g.###......#.##.._..# ####...#.##.....#.  #.# #...#....  ... .....#..#######. ...## ###. . 6:jw 6:j .g_--36:jל 8_6:jH 6:jT _ You hit the hobgoblin.  The hobgoblin is moderately wounded.6:jU 5=5.1 (1.36:j4m _ _The hobgoblin closely misses you.6:j  6:j  You hit the hobgoblin.  The hobgoblin is almost dead.6.46:j ( 8_6:j1 W _The hobgoblin closely misses you.6:j]N =  You thump the hobgoblin!6:j&Z ._77.76:j^ 6:jZ M _You kill the hobgoblin!6:j :_6:j 6:j ^ _No target in view!6:j2 46:jRC 6_6:jF H _No target in view!6:j _ _No target in view!6:jV_6:j8_6:jH _No target in view!6:j,6:j 6:j8_6:jH _No target in view!6:j0:@_6:j:7:j Y _No target in view!7:j`_7:j>_7:j7:j:_7:j= 7:j 8_7:j7:jyI7:jf _7:jn7:j97:j|X7:j .# [ .### .. ...#  ... ...# ####### ... ...# ##.....# .. ... ##### #......#.# ####...###.....@..# -42.7 (5.0..# .............. ......#.##.._......... ###...#.##.....#...#.# #...#...............  .....#..#######....... ###....... #........  ##.######..-3.7 (6_ _Found a ring mail.7:jU 7:jZ B7:jg[ 7:j] 7:jjc B7:jXe 7:jWh ,7:jn 7:j,q 7:jA ###..##### #.#...#  ##.#..[###  #.........  #..#...##  #######.......#  ##.....#.....#.##..#. ## #......#.##..@.......50.7 (7###........##......#..[...### ........ .##.._.................# .##.....#...#.#....##### ............ ..#######...........# ... #......7:j #..7:j e_1.7 (87:j 8_7:j 2 _Found a robe.7:jߜ +2.7 (97:jէ 7:j 2 _m - a wand of paralysis (10)8:jD@8:jA8:jC8:jH8:jQB8:jRV8:jW,8:jY8:jxn8:jv ### ..##### #.#...# ##.#..[##### #..........# #..#...###. #######.......##. #.....#.....#.##..#.# ......#.##......@...# 5.7 (3.......##......#..[.# ##......####.#.......... .>_.................# ...#...#.#....#####. #####.....# 8:jA6.7 (48:j8_8:j; _Found a stone staircase leading down.8:j I8:j_7X8:jZj8:j~8:ju=..######.#...# #####.#..[######..#..........##.#..#...###.## ####.......##..#.# ...#.....#.##..#.# ...#.#.....## ##......#..@.# 60##......####.# ........ ..> .......#.#.##...#.#....#####.#.#......... .. # ##....# ..  #........ <...8:j܌8:jř+1.7 (58:j8:jx _Found a stone staircase leading up. _You see here a +0 robe.9:j639:jz=,9:jU?9:j@$ _9:jD,9:jE9:jF9:jMG9:jfK9:jU##.#..[######.. #..........##.#  #..#...###.##.#  ###.##..#.#  ..#.....#.##..#.#  ..#.##..........# .##......#..[.# # .##......####.#r# ...........@.># ..........#.#.# #...#.#....#####.#.#  ... #  #...........# #..  # .<..   r   rat (asleep)  .. #.  #...#   9:j \+3.7 (29:jdh.rr9:je+4.7 (39:j|n9:j&V _A rat comes into view.::j9K=6.1 (1.4::jB::jOx _You completely miss the rat. The rat bites you but does no damage.::j5  You hit the rat.::jPg†::j97.5 _You kill the rat!::jXJ::jH _No target in view!::j4::j::jH _No target in view!::ji ::j` | _No target in view!::jw 4::j ::j" H _No target in view!::jH 4::jS ::jV H _No target in view!::j J::j @ _No target in view!::j| 4::jW ::j[ ::jY 4::j ::j ::jR I::j? ::jU ::j $ _::j ::j6 ^ _ You see here a rat corpse.::j ::j6  _::j ::jB ::j ,::j| ::j _  You see here a rat corpse.::j? ::j  _::js ::j ::j::j$::j::j ::j,::j, ::j$ ::j,::j::j::jG::j::j::j::jn,::j::j::j!,::j/&X::j&::j+::jJ-::j7.....................†># ._..........#.#.# ....#...#.#....#####.#.# .................# #####...........####...#::j 8'  #...........#...<..#  .. ..#.......#...#  .....#.#.##...#  ......#::j38 - .....#.#####..#::jS8d  ....... ..#::j8  ...#... #.# # #.## .# ..  g   goblin (wandering) ..::j87.g. ::j^Cl_78.5 (11.0)-::jC%9.5 (12::jL7_::j#U _You see here a rat corpse. _A goblin comes into view. It is wielding a +0 dagger.;:jN~I_#.#.# .....#...#.#....#####.#.#....................# ######.....####...# #...#...<..# # .....#.......#...# ......#.#.##...#..........# .....#@#####..#..........##...#.....####.##.# #.##..# .# .. ..#. #.# .g. ..#... ..._gg.80.0);:j;:j<:j#.....#...#.#....#####.#.#....................# #######.....####...# . #.....#...<..# ## .....#.......#...# .......#.#.##...##...............##.#####..##......@........###...#.....####.# #.# #.##..# .# .. ..#g. #.#... ..#.... ... ##.## ###<:j<:j Pg..1<:j<:jҶ<:j8-..........................# .#######...........####...# .. #...#...<..# ### .....#.......#...# ........#.#.##...###...............#..#.#####..# #...............#<:j#:) ##...#@....####.# #.# #.##..# .# g.. ..# ....##.#..# ..#...... ... ##.###. ### #. >.<:j?<:j3F/g.<:jF2<:jN<:j`; _Found a stone staircase leading down.<:j  You hit the goblin but do no damage. The goblin closely misses you.<:j5=3.7 (1.2<:jn<:j4 _You block the goblin's attack.<:j^^C5.0 (1.3<:jf<:j kz _You closely miss the goblin. The goblin hits you but does no damage.<:j>6.3<:jt<:jq _You closely miss the goblin. You block the goblin's attack.<:j|&C7.7 (1.4<:j/<:j2 _You barely miss the goblin. The goblin barely misses you. x2<:jC9.0 (1.3<:jr<:jƛ _You barely miss the goblin. The goblin misses you.<:j8  You hit the goblin.<:j1&D)<:j*28390.3<:j0<:j3J _You kill the goblin!<:j<:j=<:jК<:jzH _No target in view!<:jU _No target in view!<:j^4<:j<:jųH _No target in view!<:jB4<:j J<:j?LH _No target in view!<:jҼ4<:j<:jH _No target in view!<:jp.4<:jQ8<:jJC _No target in view!<:j4<:j١<:j<:jx(4<:j0<:j;<:j! 3<:j% <:j, <:j. <:j/ $ _<:j05 <:j7 _ You now have 87 gold pieces (gained 11).  Things that are here:<:j9 <:j@ v _a +0 dagger; a +0 leather armour; a goblin corpse<:jmD 3<:jfF <:juJ <:jkP ,<:j##....=:j 72.3 (42  A giant cockroach comes into view.=:j$BB3.3 (43 _Found 9 gold pieces.=:j  #.# #...# ... .....#..#######.  ...## ###.....#.# ##.######.....#.# #. #.#.....#. #.#..#.##.# # #..............#.$..#####..###.##  #.B....@...# #.###...# .#.######.# #.###.#.#) .#. #.# #.....#.... .# #.# ######..... .#=:j} O ..# #..... ## ### # ##.### #.... ##=:j =:jE s.B4.3 (1.0)=:jD=:jv >:jvem #.# #...# ... .....#..# ...## ###.# #....# ##.######...........# #....# #. #.#.... #..... #.#..#.## #....# ### #...... #.$..#####..###.## # #.B>:j&ff.# #.###...# #.#.######.# #.###.#.#).#.. #.# #.....# ..#. #.# ###### ..# ..# ## ### #>:jf ##. # ##>:jl>:jtd.B5>:j$|>:j~>:j. #.# #...# . ... .....#..# . ...## ###.# ##....# ##.######.# ^#....# #. #.# .#..... #.#..#.## .#....# ##### #.... .#.$..#####..###.## .# #.B@.....# #.###...# .#.#.######.# #.###.#.#.#.. #.# #.....#.#... #.# ######.# ... ..# ## ## ### # ##. # ##=6>:j _The giant cockroach closely misses you. You block the giant cockroach's attack.>:jLC7.5 (1.2>:jQ>:jLW _You barely miss the giant cockroach. The giant cockroach closely misses you.>:jB  You sock the giant cockroach!>:ji.>:j 78.8 (1.3 _You kill the giant cockroach!>:j>:jp >:jua_Your Maces & Flails skill increases to level 3!>:jz _No target in view!>:j>:j6>:j>:jgH _No target in view!>:j@Y 4>:jf >:j6l H _No target in view!>:j 4>:j >:jB H _No target in view!>:j3J >:jJ >:jeQ >:jHT H _No target in view!>:j J>:j #No target in view!>:j,) 4>:j. >:ju1 >:j(A Q>:j 4>:jA >:j >:jt3>:jt>:jw>:j>:jf$ _>:jn>:jՎ>:jΐ,>:j>:j?>:j,>:j0>:jݟ _You now have 106 gold pieces (gained 9).>:j>:jI>:jª>:j >:j>:j`>:j+B>:j>:j~,>:j>:j>:j>:j>:j>:j>:j,>:j<>:j'>:jZ>:j>:j>:j>:j`# #.#....# ######## # # #.# #.......###.## # #.# # #.............# #.####.#......######.# #.## <.##......# #.# # ###...# #.......## #.# ######  # #........# ..# # # ##### #.##.###.# ### # #.##..@..# - #.####.#.#  #.. .....J  >:j### ##....... #.......# ######### J   endoplasm (asleep) >:j 92.8 (14.0)  An endoplasm comes into view.>:j6J.J-3.8 (15>:j>:j ^ _The endoplasm quivers.?:juU-   # #.# #..... # #.# # #........  #.. < ##. #.#  #.. #.#  #...# #........# ..# # ##### #.##.###.# ###  #.##..@..#  #.####.#.#  #.. ....J.  ### ##.......  #.......#  ######### ?:jR    #.# #..... #.# # #........  #.. < ##. #.#  #.. #.#  #...# #........# ..#  ##### #.##.###.# ###  #.##..@..#  #.####.#.#  #.. ....J.  ### ##....... #.......# ######### ?:j4?:jFw _An endoplasm is nearby!?:j61  #.#....# # #.  #.# #......#####..###.##.  #.# # #.............# #.###..#.# #......######.# #.###.# .....# ##......# #.# #.....#...# #.......## #.# ######.#...# #........# ..# #.  ##### #.##.###.# ### #.#.##...@.# #?:j:B #.####.#.# ##.. .....J. #######.....#....########## ?:jZE ?:jJ ,J.?:jK 84.0) _?:jtP ?:jR @:j+  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.@:jzd2--=6.2 (1.4@:j:@:jp% _You are frozen.@:j}n  You sock the endoplasm!.@:j8Q--917.4 (1.2@:j@:jM _You kill the endoplasm!@:j%4@:j@:jH _No target in view!@:jӂ@:j@:j],@:j @:jܙ@:jL:_No target in view!@:j@:j@:j@:jH _No target in view!@:j*@:j*@:j 0@:j(3H _No target in view!@:jѾ _No target in view!@:j#4@:j*@:j,C _No target in view!@:jdQ@:jX4@:j]@:jd@:j3@:jy@:j@:j3= _@:j,@:j@:jU~4==@:jK@:j@:j,@:j^@:j+ B@:j, =@:j!4 @:j5 ,@:jo5 @:j67 @:ji8 @:j'9 ,@:j: @:j< @:j< ,@:j= @:j @:j B@:jA @:j @:j/ @:j @:jb @:jK @:j @:jl ,@:j} ...).# #.... ######.## .###.######.####...###........## >.......................## .#............................... .#......###......#.##.._......... .#.####.# ####...#.##.....#...#.# .#. #.######...#.............. ... ...........#..#######..... @:jP ##. ...## ###..@.........#......- ####....# ##.######........... ..^#....# #. #.#......... ##.#..... S. #.#..#.##...@:jК 0#.#....# ######## #...........#.##......#####..###.##... S   adder (asleep)#.# # #.............# #.###.. ##.#.# #......######.# #.###.# .....# ##......# #.# #.....#@:j d926.4 (29.0) _ An adder comes into view.@:j @:jf U_S.@:j }S==7.4 (30@:j 8_@:jc / _The adder hisses angrily.A:j'###.######.####...###........## #>.....................## ..#.......... #.####......#.##.._ #.#.####.# ####...#.##.....#...# #.#. #.######...#.............. #... ...........#..####### ###. ...## ###............####....# ##@######.... ...^#....# #S# #.# ###.#..... ..# #.#..#.## # #.#....# ######## #....... # #.# #......#####..###.## # #.# # #.............# #.### ###.#.# #######.# #.### <.....# ##......# #.# #..... ###...# A:j(U[34m.######.# #####A:j=-8.4 (1.0)_ _The adder barely misses you. The adder bites you but does no damage.A:jl 9_A:ji n2---9.6 (1.2A:j 8_A:jH f _You closely miss the adder. The adder bites you.A:jcC _You miss the adder. The adder bites you but does no damage.30.9 (1.3A:jJ A:jhL S _The adder closely misses you.A:j _You closely miss the adder. The adder bites you but does no damage.--2.1 (1.2A:j @ _The adder bites you.A:j 1 '_3.3_ _You closely miss the adder. The adder barely misses you.A:jC _4.5_A:j  A:j n_You closely miss the adder. The adder bites you but does no damage. x2A:j&^ _3=5.8 (1.3A:jl` 8_A:jqp _You closely miss the adder. The adder barely misses you. The adder misses you.A:j 9_A:j -7.0 (1.2A:j:_A:jy _You closely miss the adder. The adder bites you but does no damage.A:jvdf_8.3 (1.3A:jt_ _You miss the adder. The adder misses you. You block the adder's attack.A:j>9.6A:j/A:j _You barely miss the adder. The adder barely misses you.B:j _You miss the adder. The adder bites you but does no damage.B:jWW2-40.9B:j0B:j3* _The adder bites you.B:jB:j2.2_ _You miss the adder. The adder bites you but does no damage. x2B:j _You closely miss the adder. The adder closely misses you.B:j(3.5B:jG:_B:j= _The adder bites you but does no damage.B:j7_B:jV3=4.8B:j;:_B:j _You closely miss the adder. The adder barely misses you.B:j]  You miss the adder. The adder barely misses you.B:j:t6.1_ _The adder bites you but does no damage.B:j _7.4 _You closely miss the adder. The adder bites you but does no damage. x2B:j7aU_4==8.7_ _You closely miss the adder. You block the adder's attack.B:j _ You sock the adder!  The adder is almost dead.=9.9 (1.2B:jzV _The adder bites you but does no damage. x2B:j8  You sock the adder!B:j$_.B:j%B:jJ..###.######.####...###........## cbass2 the Trooper #>.............................## Gargoyle ..#.............................. Health: 24/24 ======================== #.#......###......#.##.._........ Magic: 3/3======================== #.#.####.# ####...#.##.....#...#. AC: 11Str: 33 #.#. #.######...#.............. EV: 10Int: 8 #... ...........#..#######..... SH: 4Dex: 9 ###. ...## ###............#..... XL:  3 Next: 118% Place: Dungeon:2 #####....# ##@####B:j?L##.......... Noise: =--------  Time: 951.2 (1.3) ...^#....# #.# #.#........ a) +0 flail ###.#..... ..# #.#..#.##.. Nothing quivered # #.#....# ######## #.......... # #.##......#####..###.##.. # #.# # #.............# #.###.  ###.#.# #......######.# #.###.  <.....# ##......# #.# #.....  ###...# #.......######.# ######  _You closely miss the adder. The adder bites you but does no damage. x2 _You closely miss the adder. You block the adder's attack.  You sock the adder!  The adder is almost dead. _The adder bites you but does no damage. x2  You sock the adder! - _You kill the adder!You have reB:jOZached level 4!  --more--C:jM9/294/4940% C:js_ _You feel clever.C:j:C:j3C:j C:jC:j$ _C:jnC:j-C:jPC:j,C:jǵC:jC:j,C:jC:jC:jC:j",C:j,C:j|C:jC:jC:jC:j3C:jC:j C:jC:jC:j%C:j^C:j=C:jYC:jC:jC:jXC:j?C:j"C:jC:jC:jVC:jC:jvC:j=C:jC:j5,C:j C:jC:jC:jC:jPC:jC:jC:j)C:jC:jC:jiC:jC:j2C:jC:jC:jBC:jC:j!C:jAC:jC:jC:jRC:j_,C:jC:j #.##.#.###.#.##.# #......######. #.#....<.....##.#### #.....####...##.##.######.# ....... #...##.##........#.....# .####### #####...#.##.###.#.##### # #...#.##.....#.#  #...#.####.#.#.###  #####...#............#  .......# - #####........#  ############ C:j w79.2 (28.0)-80.2 (29C:jgC:j9a _n - a scroll labelled POEXISKIDEHD:jX+ID:j/XD:j;D:jp<D:j=D:ju=D:j=D:jDD:jpFBD:jFD:jJXD:jKD:j LD:jLD:jND:jP,D:jPD:jQD:jR,D:jgSD:jTD:j``D:jbBD:jdgnD:j(h,D:jhD:jD:jcD:j2 D:j XD:j D:jTD:jVD:jYD:jm[D:j\D:j]D:j_D:jbD:jcD:jdD:jgD:jiD:jNjD:j[kD:j*mD:joD:juqD:jjuD:jxD:jzD:j{D:j|D:jD:j.D:jD:jD:jD:jɗD:j9D:jD:jcD:jxD:jğD:jD:jpD:jG,D:j,D:j[D:jD:j#D:jD:jD:jD:jgD:jCD:jD:j!D:jD:jD:j&D:jD:j,D:jD:jD:j,D:jcD:j%D:j|D:jgD:jD:jXD:jD:jsD:jD:jD:jD:jcD:j D:j D:j1D:jD:j D:jd"D:j%D:j&D:j'D:jG)D:jh2T   D:j3   ##  #.###### D:j4  #......#  D:jG5 #.@#.#  D:j5 #.#..#.##  #.......#  D:jb6u######..#  #..#  D:j6K####..#  D:j`7g#.....# ###  D:j7G###.###.#####.#  D:jn8A#....##.#.....#D:j@^1064.2 (84.0)5.2 (85D:jDD:jHb _o - a scroll labelled FALIB PUONEND:jD:j BD:jD:jOD:jD:j,D:jD:jBD:jD:jAD:jz,D:jD:jD:j,D:jkD:jD:jyD:j;,D:j&D:j D:j3 D:j D:j% D:j' D:j/ XD:j@ D:j2M D:jnU BD:j&V D:jX ,D:jk D:ju R  There is a stone staircase leading down here.D:jw D:jx  _D:j[y D:j XD:j D:j D:j D:j7 ,D:jS D:jo D:j ,D:jH D:j D:je ,D:jg D:jț D:jh ,D:j D:j D:jȢ ,D:j> ,D:jb D:j D:j D:j* D:jl BD:j D:j ,D:j} D:j D:j ,D:j D:jļ D:j BD:j D:jX nD:j D:j D:j7 D:j ,D:j D:j D:jF D:jR ,D:j D:j XD:j D:j9 D:j ,D:jz D:j2 D:j nD:j8 M _You now have 111 gold pieces (gained 5).D:j 3D:j D:j D:j ,D:j D:j D:j ,D:j D:j D:j ,D:j D:j D:jQ D:j ,D:j D:j D:j BD:j@ D:j ,D:j  _ ######## #.###############.w..##### #...............#.##.#...# ### #.#############.#.##.#..[######.. #.### #.#.#..........##.# ....#.@?#..#...###.##.# ....#######.......##..#.# ....###.....#.....#.##..#.# ....###### #......#.##..........# #.####...###........##......#..[. ....................##......####. w   dart slug (asleep) ................................. #......#.##.._.................#. D:j4 ?####...#.##.....#...#.#....#####.D:j* w123.2 (58w_D:j-+ ,4.2 (59D:j7 _ _A dart slug comes into view.E:j# ###### .###############.w..##### ...............#.##.#...# ### E:j.#############.#.##.#..[######... .### #.#@#..........##.# ...#  #..?#..#...###.##.# ...# E:jN/#####.......##..#.#.# ##.....#.##..#.# ...###### #......#.##....## .####...#####......#..[.#######.# .........† E:j\......#.##.._.................#.#E:jE:j4&.w_5.2 (1.0) E:j/E:j1E:jt E:j rM ## ###### ###############....##### ..............#w.# ### ##########.#@##.#..[######... .###.#.#......... #..?#..#...###.# ...########.......##..#.##w   dart slugE:j D=6E:j E:jP A _The dart slug bites you but does no damage.E:js l  You hit the dart slug.E:jt &7.4 (1.2E:jx E:j: a _The dart slug is heavily wounded.E:j  You hit the dart slug.†58.6E:jb E:j1  E:j ?_You kill the dart slug!E:jD? 4E:jS E:jRU H _No target in view!E:jݿ 4E:j3 ^ _No target in view!E:j44E:jA^ _No target in view!E:j4E:j ^ _No target in view!E:j"E:j_(E:j)E:j0^ _No target in view!F:j4F:jF:jC _No target in view!F:j>4F:j1F:j7;F:jF:j4F:j$ F:jF:j2^3F:j _F:j%cF:jfF:jg$ _F:jkF:jzE######## .###############....##### ...............#†##.#...# ####.#.##.#..[######... .### #.#.#..........##.## ...# #..@#..#...###.##.##-..########..##.....#.....#.##.. ......#.##.._.................#.#  ###...#.##.....#...#.#....#####.#F:j|E F:j30.6 (2.0-1.6 (3_F:j ` _p - a scroll labelled NYTOFE VORPHEF:j 3F:j F:j BF:j` XF:j F:j F:j F:j ,F:j e  You see here a dart slug corpse.F:j F:jr  _F:j F:j F:j ,F:jJ F:jy F:j ,F:jb F:j F:j ,F:j F:j F:j: BF:j& F:jc F:jY F:j ,F:j  F:j6 F:j^ ,F:jT F:j8 F:j BF:j F:j! ,F:j F:j F:j ,F:j F:j" F:j% ,F:jt& F:j[( F:jy+ ,F:jZ1 XF:j4 F:j5 F:j8 ,F:j: F:j<= F:j!@ ,F:j0C F:jE F:jR ,F:joa F:j)b F:jEc BF:j|        #### ###  ...##### #.#  ##.#...# ####.#  ##.#..[######...@#  55.6 (24.0) #..........##.##.#  #..#...###.##.##.#  #.......##..#.##.#  #.....#.##..#.##.#  #.##..........##.#  ###..[.#.#  ##......####.#.#  ...............÷>#  F:j> q _Done exploring.G:j.IG:jD ......0.0)........##..#......G:j]EG:jLG:jME _Done exploring.H:j[[?25h[?0c  Search for what [Enter for "."]? H:j [?25l[?1cH:j H:j 6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 robeH:jK b - [D:2] a ring mail  c - [D:2] a +0 dagger  d - [D:2] a +0 leather armour  e - [D:2] a burning altar of Makhleb  H:j f - [D:2] a +0 clubI:jvI:j}I:j,  cbass2 the Trooper  Gargoyle  Health: 29/29 ========================  Magic: 4/4========================  AC: 11Str: 33 #######  EV: 10Int: 9 I:jӆ...######.#  SH: 4Dex: 9 ##.#...# ####.#  XL:  4 Next: 15% Place: Dungeon:2 ##.#..[######...@#  Noise: ---------  Time: 1155.6 (0.0) #..........##.##.#  a) +0 flail #..#...###.##.##.#  Nothing quivered #.......##..#.##.# #.....#.##..#.##.# #.##..........##.#   ..##......#..[.#.#I:j)   ..##......####.#.#   ...............÷># I:jk  _No target in view! _p - a scroll labelled NYTOFE VORPHE _You see here a dart slug corpse. I:j_Done exploring. _Done exploring.  Search for what [Enter for "."]? .I:j4I:jI:j. _I:jvI:jInventory: 16/52 slots Hand Weapons  a - a +0 flail (weapon) Armour  b - a +0 scale mail (worn) I:j c - a +0 buckler (worn)  g - a +0 pair of boots (worn) Jewellery  i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)k - an amulet of the acrobat WandsI:jGm - a wand of paralysis (10) Scrolls  e - 2 scrolls labelled KOREUGOITZ I:jt{ h - 2 scrolls labelled YDAIRI KOOXT  l - a scroll labelled RUDDYD GIGYS  n - a scroll labelled POEXISKIDEH I:j o - a scroll labelled FALIB PUONEN  p - a scroll labelled NYTOFE VORPHE Potionsd - 2 potions of might  f - 2 metallic white potionsK:jT k - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 2 of the Dungeon. K:jSStash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.K:jl K:j  cbass2 the Trooper  Gargoyle  Health: 29/29 ========================  Magic: 4/4========================  AC: 11Str: 33 ####K:j###  EV: 10Int: 9 ...######.#  SH: 4Dex: 9 ##.#...# ####.#  XL:  4 Next: 15% Place: Dungeon:2 ##.#..[######...@#K:j   Noise: ---------  Time: 1155.6 (0.0) #..........##.##.#  a) +0 flail #..#...###.##.##.#  Nothing quivered K:j#.......##..#.##.# #.....#.##..#.##.# #.##..........##.#K:j/   ..##......#..[.#.#   K:j^..##......####.#.#   ...............÷># K:j\  _No target in view! K:j_p - a scroll labelled NYTOFE VORPHE _You see here a dart slug corpse. _Done exploring. K:j_Done exploring. _Search for what [Enter for "."]? .K:j4K:jp - a scroll labelled NYTOFE VORPHEYou see here a dart slug corpse. _Done exploring.Search for what [Enter for "."]? .  You start putting on your amulet.6.6 (1K:j!A7.6 (2K:jK:j;K:j+8.6 (3K:jK:jBK:j$9.6 (4K:jK:j"K:jB#%60.6 (5K:j>(K:j, _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.K:j.K:j5K:jz8` _k - an amulet of the acrobat (around neck)L:jVd  (D) Dungeon  Where to? (Enter - D:2, ? - help) L:j=k[?25h[?0c  What level of the Dungeon? (default 1, ? - help) L:j C [?25l[?1cL:jS J3L:jjZ L:j\ L:jU] M25 _L:jb XL:jc L:jQe L:jo ,L:jmq L:j/s L:jt L:jHu L:j@v L:jCx L:jz ,L:j{ L:j0} L:j BL:j L:jM ,L:j, L:jy L:j ,L:jF L:j Y  There is a stone staircase leading down here.L:j L:j L:j .10 _L:j L:j7;3L:j:,L:j;L:jA _You climb downwards.  Found a stone staircase leading down.  There is a stone staircase leading up here.M:j.M:j #   #.###  #..  # 70.4 (9.8 #.........  ##.#.#####  ....# .b# # #... b   bat ...# ....  _A bat is nearby!N:jFr##.#### #...# # ##<#.####.#.@.......#.#.##### ....# #.b####......#.#...#N:jяb>N:jP25 =1.4 (1.0N:j]f _The bat barely misses you.N:j ,N:j) M10 2.7 (1.3N:j;/ N:j2 _You hit the bat but do no damage. The bat barely misses you.N:j N:j N:j N:j (.bN:jV (4.0N:j N:j s _You barely miss the bat. The bat hits you but does no damage.N:j{0 #.#### # #...#.# ##<#.####.........##@#.#####.b..# #.>##.....##....#...#.N:j4 N:j5 N:j= M.b25 N:j9> %50N:jC N:jlG I _The bat misses you.N:jR #.#### # #...#. ##<#.####.#.........#.#.######.@..# b##.. ...###....#..##N:j N:jާ N:jj D>bN:j &6N:jø N:j 1 _You block the bat's attack.N:jq #.#### # #...#.# ##<#.####.#........##.#.#####....# ###b........#...########....#..##.. .N:j N:j N:j# <7N:j) N:j@- _You block the bat's attack. _There is a stone staircase leading down here.N:j N:j N:j N:j ".bN:j 710 8.2 (1.2N:j N:j _You closely miss the bat. The bat closely misses you.N:j= ,N:j*F C9.5 (1.3N:jK N:jO _You miss the bat. You block the bat's attack. The bat misses you.N:jc .b80.7 (1.2 _You miss the bat. The bat hits you but does no damage. The bat misses you.N:jvi   You sock the bat!.82.0 (1.3 _You kill the bat!N:j1 N:j% N:j N:j H _No target in view!N:j@N:j~AN:jGN:jHH _No target in view!N:je4N:jN:j`H _No target in view!N:j4N:j N:j7$H _No target in view!O:jO4O:j>^ _No target in view!O:jz#4O:j9)O:j{,@ _No target in view!O:jO:jQO:j1O:jMO:j+4O:jTO:j7O:jqO:jsO:jOwO:jyO:j4O:jO:jO:jhO:jiO:j&nO:jqO:j O:j O:jlO:j1O:jaO:j.bO:j gO:jlO:jJO:jh O:j/EO:jEO:jGO:jIO:jPn25 _O:j@T,O:jTO:jUO:j2XO:j(eO:je,O:jFhO:jj,O:jkO:j/nO:jq,O:jrO:jsO:jvO:j.wO:jwO:jnO:jʉ,O:jƊO:jO:j',O:j(O:j.O:j՗,O:j!O:jzO:j*,O:j,O:jO:jƲBO:j,O:jO:jYO:jO:jwO:jO:jO:j5O:jO:jBO:jzO:j10  _You now have 116 gold pieces (gained 5).25 #.......#......# #.......#..##..# #.......#......# #............#.#### #............#.#.... ##......###.#......... #......## #.#.#.#......##......# ......#.......@......# ..#.###-203.0 (21.0).......#......# .#.#######.#..# # #(#+# .. .[:jr37m #.. ###O:jO:jb?-4.0 (22O:jK _Found 8 stones and a ring mail.P:j_gP:jrXP:jrBP:jP:jP:j^P:j<BP:jwP:j)XP:jP:j^P:jP:jP:jZ,P:jP:jP:j,P:jP:jP:jW,P:jP:jzP:jc,P:jP:jP:j6,P:jP:jP:j,P:jP:jEP:j/P:jP:jP:j[,P:jP:jP:jP:jBP:jKdP:j&e,P:jeP:jHfP:jg,P:jgP:jiP:jjBP:jkP:j7m,P:jmP:joP:jq,P:jqP:jCsP:jt,P:j7uP:jBvP:jw,P:jOxP:j*{P:j: #######..... #...........########.#####.....#........# #..... #......### #..... +......# ####.# #......# #.#.#+##......# #...# #.54.0 (50)##### #.#P:j(.#..... #######.#+..... .........#...####.....#######.....  #.....  #..... ###### P:j,P:j,5.0 (51P:jP:jn' _Found a hand axe.P:j P:j P:j` P:j P:j^ XP:j BP:j P:jg P:j P:j P:j P:jF ,P:j} P:j0 P:j ,P:j P:j P:j ,P:j P:j P:jA ,P:jQ P:j3 P:j`  #######.. #..... ########.##### #........# # #......### #.. +......# ### #......# ###.#+##......# ......# B.#)......###### ...#.....######P:j  8... +...........# #.....############. ####### #.. B   giant cockroach (asleep) #.. #.. P:j 262.0 (7.0)P:j .BB3.0 (8P:j/' P:jj* b _A giant cockroach comes into view.Q:jAv # # ########.##### #........# # #......### # +......#  # #......#.####.#+##......#.......#.B#)......######.#.....#. +.......## #.....#### # # # # Q:jvyQ:jgB.4.0 (1Q:jĐQ:jZ# # # #.##### #.# #### #......### #.. +......#  #. #......#:.####.#+##......#.B.#.#)......######.....#.....#>.....+..## #.....#### # # # # Q:j Q:jX>.BQ:j&5Q:jQ:j!] _Found a book of Transfigurations. Found a stone staircase leading down.Q:j:o  # #. #.#  #### #......###  ..# +......#  #.# #......#.:.####.#+##......#.B.#.#)......######......#.....##>.....+ #######..... ####### Q:jg}D=6Q:jQ:j` _The giant cockroach completely misses you.Q:j 1  You barely miss the giant cockroach.10 Q:j17.2 (1.2Q:j8Q:j$<J _The giant cockroach bites you but does no damage. x2R:jh  You closely miss the giant cockroach.8.5 (1.3R:jpR:jsG _The giant cockroach bites you but does no damage.R:j  You hit the giant cockroach.  The giant cockroach is severely wounded.You block the giant cockroach's attack.R:j(9.8R:j+R:jG _The giant cockroach bites you but does no damage.R:jok  You closely miss the giant cockroach.The giant cockroach is severely wounded.R:jl)71.1R:j-sR:jvG _The giant cockroach bites you but does no damage.R:j _The giant cockroach bites you but does no damage.  You closely miss the giant cockroach.  The giant cockroach is severely wounded. _The giant cockroach bites you but does no damage.  You closely miss the giant cockroach.  The giant cockroach is severely wounded.2.4R:jUR:j3$  You closely miss the giant cockroach.  The giant cockroach is severely wounded. _The giant cockroach bites you but does no damage.  You closely miss the giant cockroach.  The giant cockroach is severely wounded. _The giant cockroach closely misses you. The giant cockroach barely misses you.R:jlhC  You thump the giant cockroach!R:jsE†R:jz1203.7R:j#R:jRS _You kill the giant cockroach!R:j4R:j0R:jSH _No target in view!R:jT _No target in view!R:j] _No target in view!R:jʭ4R:j̰R:jH _No target in view!R:j.4R:jmR:jH _No target in view!R:j XR:jXR:jaR:jcC _No target in view!R:j4R:jR:jR:j`@4R:jlR:jpR:jQR:j"VJR:j!^R:j4R:jIR:jR:jy4R:jR:jR:j 25 _ _ You see here a giant cockroach corpse.  # ##. #..# #### #......###. ..# +......#... #.# #......#..:.####.#+##......#.@†...#-..#)......######w........#.....##>.....+. ##..... #######w   worm (asleep)40.ww-5.7 (2 _A worm comes into view.S:jM #..###########.##.. #........##... #### ####..... ..# +......# ..... #.# #......#.:.####.#+##......#......†.....##)......######w.......#.....############>.....+............. ########.....######## S:jKA6.7 (1S:jS:je  # ##### #. #.... #.#.... #### #......#...... ..# +......##...... #.# #......##....:.####.#+##......#+.†.##.#)......#######..w.#.....#>.....+ #.....  #S:jɉ S:j* =w.S:jޓ &7S:j S:j S:j&  # ####### # #..... # ###..... #### #...... #....... ..# +......# #......# #.# #......# #....:.####.#+##......# +.†.# #...w.@..#)......###### #.#..... #####>.....+ #.....  #S:jaS:j< D.wS:j &8S:jS:jhS:jDz`  You hit the worm.S:j{=10 =80.0 (1.3S:ju _The worm is moderately wounded.S:j  You thump the worm!  The worm is almost dead.3-----=1.2 (1.2S:jI S:jF) _The worm bites you.T:j0C7  You sock the worm!T:jME† T:ji-----6-2.4 _You kill the worm!T:jRN-T:jcT:jyH _No target in view!T:jJT:jH _No target in view!T:j# _No target in view!T:jcN4T:jVT:jGeH _No target in view!T:jV4T:jT:jH _No target in view!T:jZ4T:j#^T:jka@ _No target in view!T:jQT:jHE4T:j[LT:jNT:j§4T:j֯T:jT:j74T:j?T:jAT:j"pT:jwT:j|T:jX25 _T:jdBT:j?T:j Q4T:jT:jNT:jT:jT:jT:j\T:jt,T:jT:ja5=T:jnT:jӷ,T:j=T:j̼,T:jzT:je,T:jT:j'T:j~6==T:j,T:jT:jT:jT:j T:j,T:jwT:jQO=T:jT:ja7=T:jpT:j,T:jT:j,T:jXT:j,T:j6T:j~8==T:jVT:j,T:jT:j,T:jKT:j,T:jT:jm9== _HP restored.T:jTT:jT:j T:j T:j)  ######## ###### #......# #...... ###......#### #...... #........ ..# +...... ## #.# #...... #....@.####.#+##......- +.........†........... #....†...#)......######..........#.....#####>.....+..........########.....############You pick up a book of Transfigurations and begin reading...T:ji08308.4 (26.0)T:j1T10 -9.4 (27T:j<T:j?` _You add the spells Irradiate, Blade Hands and Dragon Form to your library.T:jy3T:j+T:j\T:jT:j=25 T:jT:jT:j^,T:j|T:j-T:jT:jT:j,T:j,T:jT:jsT:j,T:jT:jT:jT:jP,T:jT:jT:jj'10 T:jT:jK7 _You open the door.T:j(Q25 T:jT:jn@  There is an open door here.T:jh T:j  _T:j T:j T:j0T:jT:jT:j,T:j+T:jmU:j\ 4U:j U:jU:j~,U:joU:jU:jU:j,U:j U:j!U:j#,U:jL$U:j&U:j]+XU:j0XU:jt6XU:j7,U:j8U:j9U:j;,U:jF<U:j=U:jEU:jF,U:j0HU:jJU:j-KU:jKU:j7MU:jO,U:jGPU:jaQU:jUBU:jXVU:j YXU:jQ[BU:jC]BU:j^U:jH_U:jbXU:jPc,U:jcU:j/dU:j:fBU:jQgU:j>i,U:jiU:jkU:jmU:jtU:juBU:jnxU:jxU:jkyU:jzU:j~U:j,U:j܁U:j~U:jۄU:jjU:jnU:jBU:jU:jXXU:jBU:jU:j&,U:jU:j]U:jU:jRU:jU:jU:jh,U:jyU:j&P #.#  #.#  #.#   #.#   #.#   #.#   #.#   #.#   #@#  U:j #........   ########.           U:jc60.4 (5110 1.4 (52U:jU:j- _q - a wand of flame (9)U:jU:jس3U:jU:jս25 U:jþ,U:jU:j*XU:j,U:j2U:j #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.######## #......@.# ########.#  .#  .# .# .#J   endoplasm (asleep) .J ## U:j 7.4 (6.0)  An endoplasm comes into view.U:jJJ.8.4 (7U:jU:j^ _The endoplasm quivers.V:j]#.# #.# #.# #.# #.# #.# #.#########........# ########@#  #.# #.# #.##J##.. ### V:jaV:j(J.V:j+9.4 (1V:jH%V:j)V:j> e#######........#######J..## J.70V:j( V:j] T  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.4-----10 =1.7 (1.3V:j_ V:jb % _You are frozen.V:jJ <  You sock the endoplasm!V:jx 2.V:j l5=----83.0V:j V:jH M _You kill the endoplasm!V:j=  _No target in view!V:j-  _No target in view!V:jEO JV:jf H _No target in view!V:ju 4V:j V:jC H _No target in view!V:j?54V:j,>V:jAH _No target in view!V:j4V:jڦV:juC _No target in view!W:j 4W:jW:j66W:jL4W:jSW:jW:jLJc Sg.g.ggS   ball python (constriction, wandering)The goblin shouts! x2===6.0 (23W:jnW:j[v^ _A ball python comes into view.X:jI  #.# #.######## #..# #.#X:jM  #.# #.# #.# # #.####..##S #..g. #####....#. ...# g.# ..# ..   goblin #X:j)O X:je {g.---7.0 (1.0) Y:j5P---Y:jY:j #.# #.#  #.######## #........#########.# #.# #.#  #.# #  #@####..##S #.......g..#####....#....#g..#..#Y:j`Y:jAY:jaU.g8Y:jY:j #######.......#######  # ####..##S.........#####g...#...g.#..#..#Y:jY:j?&9Y:j8Y:jY:j M #######.......#######  # ####..##SY:j; [#..........#Y:j Y:j (400Y:j Y:j Z:jZ:jgg   goblin1Z:j Z:jT (g.Z:j &2Z:j Z:j; Z:jXZ:jYZ:jg.gg 2 goblins3Z:jZ:j[:j[:jdg.10 =4.2 (1.2[:jO[:j`p _You barely miss the goblin. You block the goblin's attack.[:jƷ L  You closely miss the goblin. The goblin closely misses you.6---5.6 (1.4 _The goblin hits you with a +0 club.[:jd [:jB g7=--6.9 (1.3[:j  _You barely miss the goblin. You block the goblin's attack.[:jx C8.1 (1.2[:j [:jG y _You barely miss the goblin. The goblin hits you but does no damage.[:j 9  You sock the goblin![:j& [:j+ .   goblinYou kill the goblin![:jJ R=319.4 (1.3[:j] J _You block the goblin's attack.[:jVs [:jt X5--10.7[:j| [:j w _You barely miss the goblin. The goblin hits you with a +0 dagger.[:j- -  You hit the goblin.  The goblin is heavily wounded.2.0 _The goblin hits you but does no damage.[:js 9  You sock the goblin![:j D)[:j a--33.3[:j J _You kill the goblin![:j)6 [:j6 [:j= [:j? H _No target in view![:j  _No target in view![:j^0 _No target in view![:j[:j| _No target in view![:jT4[:j [:jmH _No target in view!\:j?4\:j-E\:jMC _No target in view!\:j\:j\:jr\:j \:jj4\:js\:jw\:jE4\:j\:j\:jcI\:jۑ\:ji6=25 \:jޖ,\:j3\:jח\:jϜ\:j~\:j\:jK,\:j\:j\:j9=\:j\:jS\:jK7=\:jW\:j¬\:j$\:jf\:j,\:j\:jw\:j\:j\:j \:j{#8\:jԸE==\:jg\:jջ\:j\:j\:jпB\:j0\:ju\:j\:j]- _You start resting.\:jZ26.3 (13.0)9==-7.3 (14 _HP restored.]:jx]:j·  Things that are here:  a +0 dagger; a +0 club; a goblin corpse _]:j{,]:j^#.# #.#########........#########.# #.#  #.#  #)# ##.####..##S#.@......b.#####....#. ...#  g.# ..# ..b   bat (wandering) ]:jQO9.3 (2.0)b...b30.3 (3 _A bat comes into view.^:jh#.# #.######## #..# #.# #.# #.# #)# # #.####..##. #..@..b.... #####....#S ...# ..#..#.. # S   ball python (constriction, wandering)^:j4,^:j^:jn b....S.S)The ball python hisses angrily.^:jU/==1.3 (1 _The bat misses you.^:jjs^:j S..  You completely miss the bat. The bat closely misses you.10 2.5 (1.2 _The bat barely misses you._:jq_:jX_:jB.bS._:j-3.8 (1.3_:j_:j _You closely miss the bat. The bat barely misses you._:j^#.# #.# #.# #.# #.# #.# #)# ## #.####..##.#...@bS...._#####....#.....# #...#....##!..####  Found an inky potion. Found a bloodstained altar of Trog.bS.25 40_:j _The bat closely misses you. You block the bat's attack._:j&_:j'_:j6 .b  You closely miss the ball python. The bat closely misses you.The ball python bites you but does no damage.10 6.1 (1.3_:j2<_:j? _The ball python completely misses you. The bat misses you._:j|=  You hit the ball python._:j$^  You kill the ball python!_:j_:j@_:j9..b_:j547.5 (1.4_:j_:j՛: _The bat hits you but does no damage._:j#.# #.# ##.#.##.# .....#.# ....#.# ...#.# ..#)# .## #.####..##.#._.#####.b..#.#....# ##...# #!.... #_:j_:j;sb.25 80_:j7_:jbp _The bat completely misses you. You block the bat's attack._:jOv D#.# #.# ###.#.# #.# ...... #.# #.... #.# #... #.# ##.. #)# ..## ##.####..##...##.....@b..._.#####....#.#....# . #....###!.... ######_:j _:j% _:j+ <9_:jѢ _:j! I _The bat misses you._:j ,_:j7 ]b.10 40.8 (1.3_:j _:j _You closely miss the bat. You block the bat's attack. The bat misses you._:j`e _:j|f _:jFo '..b_:jp (2.1_:j| _:j v _You barely miss the bat. The bat hits you but does no damage. x2_:jm #.# #.# ###.#.# #.# ...... #.# #.... #.# #... #.#.##.. #)# ...## ## #.####..##...###.b._.#####....#.#....# ..##...# . ##!.... #######.b_:j J25 30_:j _:j P _The bat barely misses you._:jEO ,_:j*U ,.b_:j2V 710 4.3 (1.2_:j"b _:jj l _You miss the bat. The bat hits you but does no damage._:j ####### ###.#.#.......# ...... #######.# #.... .  ..#.##.. ..)# ...## .###.####..##...##........._...#####..@.#.....  ...#.b.# . #....##!.... ####### _:j _:j _:j` `25 50_:jM _:ji I _The bat misses you._:jM G.......# ...... #######.# #.... ..  ...##.. ... )# ...## #.###.####..##...###.........._...#####....#.....  #.b.#  #....# #!.... #######_:j _:j _:jC Mb..6_:j1 _:j} I _The bat misses you._:j  #.# ...... #.# #.... .. #.# #... ... #.#.##.. ... #)# ...## #.## #.####..##...## #..._... #####b...#..... #.@..# ... ##...# . #....#  ##!.... #######_:ji _:j _:j K.b7_:jQ _:j 1 _You block the bat's attack._:j@y ,_:j _:j 8-10 8.6 (1.3 _You barely miss the bat. The bat hits you but does no damage. The bat hits you._:j4 _:j b.  You completely miss the bat. You block the bat's attack.9.8 (1.2_:j  _The bat barely misses you. The bat closely misses you._:jY{b.51.0_:jv__:jAc _You barely miss the bat. The bat closely misses you._:j ######## ###.#.#........# ...... #######. . #... ....#.##.. ...)# ...## #.## #.####..##...###......b..._..####.....##...# .....###!....#######_:jQ_:j_:jx.b9=25 _:j%20_:j_:jT _The bat completely misses you.`:j#.# ###.#.# #.# ...... #.# #.... .. #.# #... ... #.#.##.. ... #)# ...## #.## #.####..##...## #.b.._... #####..@.#..... #....# ... ##...# . #....###!....####### `:jy,`:j6(O.b3`:j/`:jV@T _The bat completely misses you.`:jײ`:j`:j`:jM10 4.2 (1.2`:jx`:j _You closely miss the bat. The bat barely misses you.`:j{N,`:jZ b.  You closely miss the bat. The bat barely misses you.`:jZ-5.5 (1.3`:jb`:je: _The bat hits you but does no damage.`:jM`:jC`:ju#..b`:jI=6.7 (1.2`:j _You hit the bat but do no damage. The bat hits you but does no damage.`:j:#.# ###.#.#  #.# ...... .#.  #.# #.... ..#.# #... ... #.#.##.. ... #)# ...## #.## #.####..##...##.#.b._.#####...@#..... #....# ... ##...# . ##!....####### `:j>`:j'@`:j\O,b.`:jmPJ25 70`:jMX`:jX\T _The bat completely misses you.`:jJ#.# #.######## ###.#.# .#.# #........# ...# ########.# #.... ....##.# #..#.#.##.. ... #)#....## #b## #.####..##...##`:j#........@._.....#####....#.......#....###....###...# ....#....# .####!.... ########`:j"`:j`:j$`:j&8`:ju`:jQ _The bat closely misses you.`:j. .# .#.. # .######## ###.#.##.#.# ........# .........#... #######.# #.... .....##.# #... .....#.#.##.. ... #)#....####b## `:j*0#.####..##@..##.. #.........._#####....#........#....###....####...# ......#....# ...#####!.... .###########`:j ?h9`:jMP _The bat hits you but does no damage.`:j,`:j  You closely miss the bat. You block the bat's attack.10 60.9 (1.2`:j`:jL: _The bat hits you but does no damage.`:j1,`:j3`:j4Pb.2.2 (1.3 _You miss the bat. The bat misses you.`:jw# # .. ..# # #. .. # # ######## ###.#.##.#.#.# .......# .........#... ######.# #..........#.##.# #... #......#.#.##.. #b..#)#....####@## #.####..##...##.. #.........._...... #####....#........#....###....####...# ...... #....# ...######!......#########`:jkpb.25 30`:j|`:j+T _The bat completely misses you.`:jX## ## .. ..#  #.#. .. # ######## ###.#.##.#.#.# .......# .........#.... #####.b.....#.# #... #.......#.#.##.. #@..#)#....####.### ####..##...##.. .........._.....#####....#........#....###....####...# ..........# ...######!......##`:jZ&4`:jP _The bat hits you but does no damage.`:j$Q  ## # .. ..#  #.#. .. # ######## ####.#.##.#.#.# .......# ..........#.... ######.# #....b.....# #... #@......#.#.##.. #...#..##)#....####.### ####..##...##............_...#####....#............###....####...# ..........# .####`:jD0&b.`:jr2T8-5`:jf`:j;n   . ### #`:j&~# .. ..##  #.#. ...# # ######## ####.#.##.#.#.# .......# .......b..#.... ######.# #.....@....#.# #....#........#.##..# #...#..##)#....####.### ...####..##...##.. ..........._..#####....#............###....####...# ...... _The bat hits you.`:jm`:j `:jk`:j&6`:j`:j_1 _You block the bat's attack.`:j,`:j .b  You miss the bat. The bat closely misses you.`:j=710 7.5 (1.3`:j`:ji: _The bat hits you but does no damage.`:jg6  You closely miss the bat. The bat barely misses you.b.9=8.9 (1.4`:jrG _You block the bat's attack.`:j  .# ### #.# # .. ..##  #.#. ...# # ######## ####.#b##.#.#.# .......# ..#.... ######.# ##..........#.# #....#........#.##..###...#..##)#....####.### ..####..##...##..#..........._#####....#............###....##`:j`25 90`:j`:j: _The bat hits you but does no damage.`:jA,`:jV_10 71.2 (1.3 _You barely miss the bat. The bat hits you but does no damage. x2`:j,`:j .b  You closely miss the bat. The bat hits you.8-2.5`:j`:j: _The bat hits you but does no damage.`:jA  You sock the bat!†30/30=73.9 (1.4`:jG `:j G _You kill the bat!`:j  _No target in view!`:j*i `:jwj `:jLs `:j&v H _No target in view!`:j 4`:jM ^ _No target in view!`:jle J`:j3g H _No target in view!`:jѸ 4`:j2 `:j H _No target in view!`:j5 4`:jrB V _No target in view!`:j 4`:j `:ja `:jK9 `:j: `:j> `:jB `:j J`:jR `:jQ`:j: `:jD3a:j!a:j$%a:j)a:j.a:j~4a:jAa:ja:ja:j%a:j&a:jIn .#### #.## .. ..###.#. ...# # ######## ####.#.##.#.#.# .......# ..........#.... a:j######.# ##....†@....#.# #.# #....#.......#.##..###...#..######..##...# ......a:jl25 -40 _a:ja:ja:jB .#### #.# .. ..###.#. ...# ######## ####.#.##.#.#.# .......# ..........#.... ######.# ##....†.....#.# #.# #....#@......#.##..###...#..#)#....####.### ...#.#.......#....# ...####-5a:j  .#### ## .. ..##.#. ...# ######## ####.#.##.#.#. .......# ..........#.... ######.# ##....†.....#.# #.# #....#.......##..###@..#..##)#....####.### ....####..##...##..#.._...#.......###........#....# ...#####!......##a:j a:j 6a:j a:jVD ### ## .. ..###.#. ...# ######## ####.#.##.#.#. .......# ..........#.... ######.# ##....†.....#.# #.# #....#.......#.##..###...#..##)#....####@### ....####..##...##..#........._...... ....#..####.###!......###########=7a:juWa:j\b:jZ^.# .. ..## .# #.#. ...# # .######## ####.#.##.#.#.# ........# ..........#.... #######.# ##....†.....#.# #.# #....#.......# #.#.##..###...#..## #)#....####.### ... #.####..##@..##..#. #.........._...... #####....#........ #....###....## ##...# ...... #....# ...#### ##!.....## ####### b:j<8b:jb:jb:j_#.# #.#. ...# # #.######## ####.#.##.#.#.# #........# ..........#.... ########.# ##....†.....#.# #.# #....#.......# #.#.##..###...#..## #)#....####.### ... #.####..##...##..#. #........@._..... #####....#.. #....###....## ##...# ...... #....# ...#### ##!......#b:jvE ######### b:jH0b:j<&9b:jT]b:j5  #.######## ####.#.##.#.#.#  #........# ..........#....  ########.# ##....†.....#.# #.# #....#.......# #.#.##..###...#..## #)#....####.### ... #.####..##...##..#. #.........._..... #####...@#........ b:jB6 #....###....## ##...# ...... #....# ...#### ##!......## ######### b:jQ Z80c:j .......# ..........#....#######.# ##....†.....#.# #.# #....#......#.##..###...#..#)#....####.### ....####..##...##..#........._...... ####....#...... ##....###...# ...... #....# ...####.#1c:jc:jc:jc:j h #######.# ##....†.....#.# #.# #....#.......##..###...#..#)#....####.### ....####..##...##..#.........._...... ####....#.. ##....####..@# ...... #....# ...#####!......## #c:j \  c:jc:j''&2c:j,c:j3c:j  #.# #....#.......# #.#.##..###...#..##c:j 0 #)#....####.### ... #.####..##...##..#.c:j  #.........._..... #####....#..c:j d #....###....##c:j(  ##...## ...... #.@..# ...####c:jF  ##!......##  ######### c:jd Lc:j c:j3 &3c:j c:jY c:jȮ.##..###...#..#)#....####.### ....####..##...##..#........._...... ####....#.. #....###....####...## ...... #....##...######@......##  ######### c:j9<4c:jc:jc:j510 5.9 (2c:jc:jO _r - an inky potiond:j%'#.#.##..###...#..## #)#....####.### ... #.####..##...##..#. #.........._...... #####....#. d:j>&#....###....## ##...## ...... #....##...#### ##.## #d:jk& d:j/d:j7_25 6.9 (1d:j?d:jR U#.#.##..###...#..## #)#....####.### ... #.####..##...##..#. #.........._...... #####....#. #....###....## ##...## ...... #....##...#### ##.## # d:j3 &7d:j d:je 7#.#.##..###...#..## #)#....####.### ... #.####..##...##..#. #.........._...... #####....#........ #....###....## ##...## ...... #....##...#### ##.## # d:jq Y8d:j #.#.##..###...#..## #)#....####.###.... #.####..##...##..#. #.........._.....#####....#........ #....###....##.##...## ..#....##...#### ##.## # d:j, d:j &9d:j d:j d:jDU #.#.##..###...#..## #)#....####.###.....d:j|U #.####..##...##..#.##.........._. #####....#........ d:jU #....###....##.###...###....... #....##...#### d:jU 2##.d:jPV f## # d:j^ d:jb '90d:jd d:jf d:j2 M#.#.##..###...#..## #)#....####.###..... #.####..##...##..#.# #.._....... #####....#........ #....###....##.# ##...###....... #....##...#### ##.## # d:j Y1d:jvd:jIwd:j-~d:je:jm#.# #....#.......# #.#.##..###...#..####)#....####.###..... #.####..##...##..#.##.........._#####....#........ #....###....##.###...###.......##....##..@######.......#########e:j9ue:ju&2e:j e:jT##.# ##....†.....#.#  #.# #....#.......# .  #.#.##..###...#..####)#....####.###.....  #.####..##...##..#.##.........._#####....#........ #....###....##.# ##...###...@...##....##...#######.......#########e:j<3e:j7e:j]f:jZ3f:jS[f:j]f:jfM...# ..........#.... ##.# ##....†.....#.# ## #....#.......# ..<.#.##..###...#..###.#)#....####.###......####..##...##..#.#.........._.......######....#.........##.#0##...###...........##...#######.......### f:jof:jjp+4.9 (1f:jvf:jKz; _Found an escape hatch in the ceiling.g:j#cg:jcg:j?dg:j}gg:jog:jDrg:jgs,g:jooooo 5 orcs (asleep)!...o#..ooo##j:j0 6.9 (3.0)  You open the door.  5 orcs come into view.j:jj:jj:j%j:j{j:j6o.ooooooooo....10 ===7.9 (4j:jj:j  _The orc shouts! x3 _Found a murky clear potion. Found a stone staircase leading down.k:jTe .........###......###.#.... #########......##......## #.#.#.# #......##......# ......# #..# ..#.### #.......#......# .#.########.#.###### .# # ##(#+## ######.....# #..)...[@..##.####.....#####'## ... ..o.# #....# 3 orcs #..o.> !ooo.##.....##k:j!q Bk:jr k:j# .o 2 orcs..25 ---8.9 (1 _k:jm k:j l:j G############.### ......#.# ...............###......###.#.... #########......## #.#.#...##..........#.###.......#.......#######.#.###### .# # ##(#+######...)...[#.####.....####'##l:jHD ... ....##..o.> !o...##l:jnoo 3 orcs---9l:jΔ  #.# #.#. #############.### #............# ..........###......###.#... ##########......##......## #.#.#. ###......# ...... #........# ..#.## #.......#......# .#.########.#.###### .# #l:j  ##@#+## ######.....# #..)...[...##.####.....#####o## ... 2 orcs ....# #..o.# #..o.>l:ju l:j l:je o'o 3 orcsol:j '70l:j+ l:j L _You see here 8 stones.m:jud...#..... #.# #.... #############.### #............# ............#......###.#.. ##########......##......## #.#.##......##.....#..........#.###.......#.......#######@#.###### .# # ##(#+#######.....#.)...[...##.####...o.#####'## 2 orcs ... #m:j/fm:jbhm:jjm:juho..m:j3w-1 _m:jm:jm:jyWo.oo 3 orcso.2n:j:Xn:jjo.oo 4 orcs3n:j~n:jAn:jp`n:je,n:j@o.n:j,10 =n:j25.1 (1.2n:j _You closely miss the orc. The orc hits you but does no damage.n:j3 n:j4W You barely miss the orc.n:jE' n:jhGo.  The orc sings a few bars from the Orcish anthem.6.3n:j7Rn:jX n:jYJ_The orc barely misses you.n:j  You hit the orc.  The orc is severely wounded.n:jۢ\ooo 5 orcs.n:je-7.6 (1.3n:j _The orc hits you but does no damage. The orc misses you.n:j(%  You barely miss the orc.The orc is severely wounded.n:j;}oo..o'n:jV=]28--8.8 (1.2o:ji$L _The orc hits you with a +0 club.o:j  You hit the orc.[o. 4 orcs--4080.0 _You kill the orc!o:jhCo.9=1.2 _You closely miss the orc. The orc barely misses you.o:ji  You hit the orc.  The orc is moderately wounded.o:jp,o:jo[2.4o:jQ _The orc closely misses you.o:j  You thump the orc!.o. 2 orcso:j)#=43.6 _You kill the orc!o:jB  You barely miss the orc.The orc is moderately wounded.o:jYoo 3 orcs30=4.9 (1.3o:jYo:j]T _The orc completely misses you.o:j o:j6 You barely miss the orc.The orc is moderately wounded.o:j. 2 orcs6.1 (1.2 _The orc closely misses you.o:jW o:j^ o:j^You sock the orc!o:jdbo:jdo:j go:js o:ju o:jvYou kill the orc!o:jwo:jo:j΀=o:jD8o:j7.4 (1.3o:jeo:jV o:jTo:jҗ-_The orc closely misses you.o:jo:jC8.8 (1.4o:juo:j _You closely miss the orc. The orc barely misses you.o:j˔D90.0 (1.2o:jK _You barely miss the orc. You block the orc's attack.o:j;  You hit the orc.  The orc is almost dead.1.2 _The orc hits you but does no damage.o:jh]J  You closely miss the orc.The orc is almost dead.2.5 (1.3 _The orc hits you but does no damage. The orc closely misses you.o:j  You barely miss the orc.The orc is almost dead.o:j(3.8o:jo:jHQ _The orc closely misses you.o:jL  You barely miss the orc.The orc is almost dead.5.0 (1.2o:j4Wo:jYI _The orc misses you.o:j  You barely miss the orc.The orc is almost dead.o:j(6.2o:jTo:j(Q _The orc closely misses you.o:jD+6  You sock the orc!o:j /o:jJ .   orc  You kill the orc!517.5 (1.3o:jK: _The orc hits you but does no damage.o:jƤ6  You sock the orc!o:jrD)o:j558.7 (1.2o:j] _You kill the orc!o:jRo:j To:jL]o:j%`H _No target in view!o:j _No target in view!o:jJb o:j25 -90 _ __Items here: ( ))))) [ †††.q:jdD|Pick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 club  d - a +0 flail  e - a +0 morningstar Missiles (select all with ()f - 8 stones Armour (select all with [)g - a +0 leather armour Carrion an orc corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]r:j&  e + a +0 morningstar[Enter] accept (1 chosen)s:jrms:jus:j0}#####.# #............#. cbass2 the Trooper #############.### #............#. Gargoyle ................###......###.#... Health: 30/30 ======================== ##########......##......## #.#.#. Magic: 4/4========================#......##......# ...... AC: 11Str: 33#..............# ..#.## EV: 25 Int: 9#.......#......# .#.# SH: 4Dex: 9s:j}m#######.#.###### .# # XL:  4 Next: 55% Place: Dungeon:3##@#+##Noise: ---------  Time: 1699.7 (0.0)######.....#a) +0 flails:j}#..)...[...#Nothing quivered#.####.....#s:j}Z####'##...s:j}o....##....#s:j ~s#..o.> _No target in view! s:jw~%_No target in view! _No target in view! _No target in view! _No target in view! _Items here: ( ))))) [ †††.s:js:j710 700.7 (1s:j@ _t - a +0 morningstars:jX s:j\   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   4.4   4.2  +1   j - Spellcasting   0.0   1.2  -1      s:j\ 5     b * Maces & Flails   3.3   4.0   0   k - Evocations   0.0   1.2  -1  s:j\ - c - Axes   1.7   1.2  -1       d - Staves   1.9   1.0   0  s:j\      e - Unarmed Combat   0.0   1.0   0      s:j]         s:jI]         f + Armours:ju] 3.8   3.4  +1      s:j] . g - Dodging   0.0   1.4  -2      s:j] . h - Shields   3.2   3.4  +1      s:j^ Z i - Stealth   0.0   0.7  +2                  s:jA^         s:jd^ a    s:j^         s:j^ pThe relative cost of raising each skill is in cyan.  s:j^ Skills enhanced by cross-training are in green.  [?] Helps:jN_ [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  s:j_ [!] training|cost|targetsu:j$u:j#u:jr.#####.# #............#. cbass2 the Trooper #############.### #............#. Gargoyle ................###......###.#... Health: 30/30 ======================== ##########......##......## #.#.#. Magic: 4/4========================#......##......# ...... AC: 11Str: 33#..............# ..#.## EV: 10Int: 9#.......#......# .#.# SH: 4Dex: 9#######.#.###### .# # XL:  4 Next: 55% Place: Dungeon:3##@#+##Noise: ---------  Time: 1700.7 (0.0)######:j8/c0m.....#a) +0 flail#..)...[...#Nothing quivered#.####.....#####'##.......##....##..o.> _No target in view! _No target in view! _No target in view! _No target in view! _Items here: ( ))))) [ †††. _t - a +0 morningstaru:j-74u:j?u:j@u:j3u:ju:j u:j'g25 u:j{,u:j 1,u:j3u:j9u:j/=u:j=u:j?u:jmBu:j9F,u:jGu:jL@  There is an open door here.u:j|P5 _u:jXE ######.....#  #..)...[...#  #.####.....#  ####'##  #....#  #....#  #....####  ####....>... #..@....#### +.# #...### #########.....####.......###.......##........# #####.....####u:jt0110.0)u:j.610 1.7 (11u:ju:jٖX _u - a murky clear potionv:j5 Iv:jl> v:j9@ v:jPD Q25 v:jV d #..)...[...# #.####.....# ####'## #....# #....# #....########....>... #.......#### +@.....##  #...#### ######## #.....### #.......# ##.......# #..# ###### #.....#### #....# #.....#v:jn #.##..'3.7 (2.0)###v:jv v:j | i10 ======4.7 (3v:jl v:j{ = _As you open the door, it creaks loudly!w:j<3w:j=w:jOX`25   There is an open door here. _w:j]w:jZaw:ja,w:jdw:jlf,w:jAgw:jk@  There is an open door here.w:jow:jp _w:jqw:jyww:js  There is a stone staircase leading down here. _w:jmBw:j޻w:j,w:jvw:jw:jw:jBw:jBw:jw:j,w:jw:jw:j)w:j w:j ,w:jH,w:jBw:jBw:j w:j&w:j',w:j)w:j+,w:j,w:j-.w:j2Bw:jSw:jU,w:jJVw:jWw:jSY,w:jYw:jZw:j!`#.>######  ##.........  ######...#########  ##.#..#......... .#  ......#...###### .#  w:jk`...#......#>#  ...#..##..# .#  ...#......# ###.#  ........#.# #.@.#  w:j`------56.7 (42.0) ........#.#####.###  w:j`..###.#.........#  .####.#.#.#######  w:j`.# #......# .###..#.###w:j5a   .##...#.#  w:jia .#.#.#    w:ja #..#.#.#####   w:jaw:jga------7.7 (43w:jlw:j9 _Found an escape hatch in the floor.x:j 3x:jp x:jI x:jӣ x:j( x:j x:j6 x:j Bx:j x:jj Bx:j x:j޵ ,x:jA x:j9 P  There is an escape hatch in the floor here.x:j x:jx  _x:j x:jٿ x:j ,x:j x:j x:j x:j x:j< x:j x:j x:j x:jF x:j x:j x:j x:jL x:j^ x:j ,x:jL x:j x:j ,x:jB x:j x:j ,x:j x:j x:j ,x:j x:j x:jD ,x:j x:j- x:j ,x:j x:je x:j x:j x:jR x:j x:j ,x:jl x:j x:j^ ,x:j x:j` x:j ,x:j x:j] x:j x:j" ,x:j x:j x:jN x:j x:j x:j^ ,x:j x:j x:j#  #.#### #   #...#.#   ##<#.####.  x:j0 #.........   ##.#.#####   #....#    #.>############   ##..........x:j` 79.7 (22 ####...##########.#  x:j|#..#...........# .#  ...#...#######.# .#  #......# #># .#  x:j2#..##..# #.# <#  #......# ###.# ##  x:j^.....#.# #...# .....#.#####.### x:j! x:j &80.7 (23x:jxO _Found a stone staircase leading up.y:j@y:j3y:jey:jy:jBy:j_,y:j<y:jy:j,y:j(y:jy:j(,y:jy:jqy:j0,y:jy:jy:j,y:jZy:jy:j ,y:j y:j= R  There is a stone staircase leading down here.y:j a _y:j ,y:j y:jH ny:j y:jI y:j' y:j- Xy:j/. y:j0 ,y:jB1 y:j3 y:jL y:jM ny:jO ,y:j P y:jP y:jR ,y:j0S y:j>V =10 y:jV y:j^  _You now have 129 gold pieces (gained 7).25 y:ju^ y:jl y:jM   There is a stone staircase leading up here. _  There is a stone staircase leading up here. _y:j1 Xy:j ny:jE `y:j By:j y:j5 ## #............#.#####.### .###......###.#.........# .##......####.#.#.####### .##......# #......# .........###..#.### ..#......##...#.# #.#.#######.#.#.# #)#'## #..#.#.######## .....# #.##.#.@......r y:jZ6 .[...# #.....########. .....# #........... ###'## #.....####### #.....#..# ##.#####r   quokka (asleep)####..# #....>....##y:j6 0#####y:j; .852.7 (72y:jG r..r3.7 (73y:jL y:jO Y _A quokka comes into view.z:jm #.#.#####.### ###......###.#..# ##......####.#.#.# ##......# #......# ###..#.### #......##...#.# .#.#.#.#.# )#'## #..#.#.## #.##.#..@...r..# [...# #.....#.## #..... '## #... ....# #.....# ....# ##.##### ....####..# z:j z:jRr.4.7 (1.0) z:j  #.#.#####.###  ......###.#.#  #......####.#.#.#  #......# #......#  ###..#.###  #......##...#.#  #.#.#.#.#  #'## #..#.#.#  # #.##.#...@.r...#  ...# #.....#.#  # #....  #'## #.....######  # #.....#  # ##.#####  ####..#  >....##  ######  z:j7 `r.5z:j z:j z:j[  You closely miss the quokka.10 =7.0 (1.3z:ju T _The quokka bites you but does no damage.z:j  You miss the quokka. The quokka completely misses you.8.2 (1.2z:j4 _You block the quokka's attack.z:j]t/  You barely miss the quokka.The quokka twitches its whiskers.9.4 _The quokka misses you.z:j  You hit the quokka.  The quokka is almost dead.The quokka misses you.z:j)60.6z:jT _The quokka bites you but does no damage.{:ji%  You closely miss the quokka.The quokka is almost dead.26----1.9 (1.3{:j,{:j1+ _The quokka bites you.{:jg  You closely miss the quokka.The quokka is almost dead.{:j(3.2{:jԞ{:jgA _The quokka bites you but does no damage. x2{:j 9  You sock the quokka!{:j9e.{:j)M----74.5{:j~ ` _You kill the quokka!{:jD4{:j{:jH _No target in view!{:jP4{:j{:jH _No target in view!{:jd{:jye{:ji{:jzvH _No target in view!{:j"{:j{:j5{:j {:j`:_No target in view!{:j4{:jG{:jӟH _No target in view!{:jSB _No target in view!{:j'7=25 _8==9==30==={:j,{:j֨{:j}{:j{:jDzB{:j{:j޵'10 {:j {:j$J _You now have 133 gold pieces (gained 4).{:jr{:j;25 {:jȿ{:j{:j{:j{:jA{:j_ #..#.#.#########   #.##.#.........#  {:j #.....########.#   #........... #.#  #.....###### #.#  #.....# #.#  ##.##### #.# ##..# #.#  # #@#  - #### #.#   #.#   #.#   #.#  #.#  J   endoplasm (asleep) #.# #J#  89.5 (25.0)  An endoplasm comes into view.{:j9 JJ.-90.5 (26{:j3^ _The endoplasm quivers.|:j+ ##.#.............########....... #.###### #. #.  ##.####. ##..# . ...#. #### J.|:j0|:j6(J.|:jL701.5 (1.0) |:j<|:jI}:j,....########...... ######  ##.#### ##..# ...# #### J..}:j_0}:j8PkJ.2}:j_-...... ######  ##.#### ##..# ...# #### J..##}:jqD=3}:jw}:jOzZ _The endoplasm completely misses you.}:j-<  You sock the endoplasm!}:j~j.}:j@10 604.7 (1.2}:j}c _You kill the endoplasm!}:jz7 _No target in view!}:j}:jK}:j}:jH _No target in view!}:j((4}:j+}:jC1H _No target in view!}:j4}:j}:j{H _No target in view!}:jZ4}:j_}:jcH _No target in view!}:j!4}:j}:jC _No target in view!}:j?}:jIA}:j_G}:jH}:jQ}:j,4}:j0}:j2}:jB}:j}:j}:j}:jlO}:jP3}:j_R}:jiT}:j,Yn25 _}:jY,}:jnZ}:j[}:jc^B}:j_}:je}:jf}:jf}:ji}:jVtJ...## ####  #. #. #. #..-#.oK.#.#### o   orc (wandering) K   kobold (asleep) }:ja8.7 (4.0 _ An orc and a kobold come into view.}:jG  The orc shouts! The kobold shouts!}:jo.Koo   orc wizard (wandering)o   orcK   kobold}:jʍJ====9.7 (5}:je}:jz _An orc wizard comes into view. It is wielding a +0 dagger.~:ju ##.. ...## ####..... ##.o.K.#o#####K   koboldK.----900.7 (1:j4o ##.##### ##.. ...## ####.:jU5| #K.o...#o#####:j=:j@:jN MK.o  o   orc:jGPC----1:jY:j]:jN 8  You hit the kobold.:j P :ja )o.10 1=2.9 (1.2:jwc :je J _You kill the kobold!:jr##..# ...# #### o#.o...o####:j:jǮJ25 30:ja:j  _The orc barely misses you.Things that are here: _a +0 short sword; a kobold corpse:jL:j_nt oo 2 orcs  You barely miss the orc.An orc comes into view. It is wielding a +0 short sword.27---10 5.1 (1.2:j)p6 _The orc hits you with a +0 mace.:j:j .oYou closely miss the orc. You block the orc's attack.6.4 (1.3:jP _The orc barely misses you.:j  You hit the orc.  The orc is severely wounded.7.7 _The orc barely misses you.:j>G  You barely miss the orc.The orc is severely wounded.8=--9.0 _The orc hits you but does no damage.:jXNL  You sock the orc!:j:d.   orc=510.2 (1.2:jiG _You kill the orc!:jѫ  You closely miss the orc. The orc misses you.1.5 (1.3:jı:j: _The orc hits you but does no damage.:j.g  You hit the orc.  :j:The orc is heavily wounded.9=2.8 _The orc hits you but does no damage.:jX  You closely miss the orc.The orc is heavily wounded.:jd[8-4.0 (1.2:j :j= _The orc hits you with a +0 short sword.:j{6  You sock the orc!:j͘f):j-85.2 _You kill the orc!:j, 4:ja:j :j':_No target in view!:jS_4:jx^ _No target in view!:j:j| | _No target in view!:j} 4:jF :j H _No target in view!:j8 4:j :jֽ H _No target in view!:j$ :jn- :j&4 :jH @ _No target in view!:j| Q:j[ J:j f :j, J:jw :jj :jzk :j :jO :jG 4:j :jX 4:jZ :j[c :jd Q:jYQ:j[Q:jcI:jiX25 _:j nw9=:jo:jK?30==...# #### )-#..o..#.####o   orc wizard (wandering):jJd21.2 (6.0.oo-2.2 (7 __Items here: )) ††.:j( *  You miss the orc wizard. You block the orc wizard's attack.10 =3.5 (1.3 _The orc wizard closely misses you.:je  You closely miss the orc wizard.:j *8*:js  The orc wizard casts a spell at you.:j8@:j 0 =4.7 (1.2Conf :j:jQ _You are confused.:jiz4:j&:jTK _You are too confused!:jH#### )#####...o####:j z=25 -50:j :j[ _The orc wizard completely misses you.:j* 10 =-6:jS u _You bump into the rock wall. The orc wizard closely misses you.:j...## ####. #####..o.#.#####:j:j D25 7:jA:jF _The orc wizard completely misses you. _Items here: )) ††.:jo6F10 8:jC=:j@t _You bump into the rock wall. The orc wizard barely misses you.:jG 8 ##.. ...## ####. #####)#...o.#.#####The orc wizard attacks as you move away!:jU P  The orc wizard hits you but does no damage.:j *The orc wizard points at you and mumbles some strange words.:j 9):j D25 9:j] :j0" _The magic dart hits you but does no damage.  Things that are here: _a +0 short sword; a kobold corpse:j& A  You bump into the rock wall.:jf Ao.:j T10  4 -30:jM m _You feel less confused.:jDA  You sock the orc wizard!  The orc wizard is heavily wounded.:jA6==2.0 (1.3:jG:jJ8 _You block the orc wizard's attack.:j!  You closely miss the orc wizard.The orc wizard is heavily wounded.:jN  The orc wizard points at you and mumbles some strange words.:j :j -3.2 (1.2:j? :j The orc wizard is heavily wounded.The orc wizard points at you and mumbles some strange words.resist with some effort.  The orc wizard barely misses you.-4.4 _The orc wizard hits you but does no damage.:jE2  You barely miss the orc wizard.The orc wizard is heavily wounded.-5.6 _You block the orc wizard's attack.:j  You miss the orc wizard.The orc wizard is heavily wounded.6.8 _The orc wizard hits you but does no damage.:jX=  You sock the orc wizard!:j f):j:j9D##..##.#:j ;  cbass2 the Trooper ...###.#  Gargoyle #####.#  Health: 30/30 ========================#.#  Magic: 4/4========================#.#  AC: 11Str: 33#.#  EV: 10Int: 9#.#  SH: 4Dex: 9#.#  XL:  4 Next: 110% Place: Dungeon:3#@#  Noise: =--------  Time: 1938.1 (1.3)#####)#  a) +0 flail#.....#  Nothing quivered#.#####   :j;[m      :j<r  _You block the orc wizard's attack.  You miss the orc wizard.The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  You sock the orc wizard! _You kill the orc wizard!:jd< :j<? The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  You sock the orc wizard! _You kill the orc wizard!Your Armour skill increases to level 4!You have reached level 5!:j1+/  --more--:jv4/345/55 5%  _:j#3:j:j:jW25 :j: ,:jM :j :jK :j :j@ ,:jj :jF ,:j* :j ,:j :jN ,:j :j ,:j :jT ,:j :j ,:j :j ,:j :j ,:j :j- ,:j :j! ,:j" :j# :jd$ :jg% :jG' ,:j' :j* ,:j, :j- ,:j. :j0 :jO1 :j2 :jm4 ,:j5 :j7 ,:j8 :j; ,:j= :ji> ,:j? :jO :jP :jQ :jT ,:j|[ :j'] ,:j^ :j` ,:ja :jac ,:jnd :j|f ,:jh :jm ,:jm :jCq B:jr ,:j :jH :j :j :j< :j :jG :j ,:j :j ,:je :jq ,:j :j ,:jܭ :jw ,:jh :jJ :j ,:j :jn ,:j~ :j ,:j :j ,:j :j :jX :ja :j :j1 :j :j ,:j :j2 X:j X:j :j  ,:j3 :jf ,:j( :j ,:jW" :j$ ,:jI& :j( ,:jB* :jH, ,:j. :jN2 ,:j5 :j 8 ,:j9 :j; ,:j= :j@? ,:jqH :j K :j Q :jS :jU :jJV :jW :jRZ ,:j=[ :j] ,:j_ :jc B:jxd :jd :jFf :j&h :jZh :jCi :jk ,:jm :jq B:j~ :jb :j :jS :j :ji :j9 B:j B:jd :j :j٢ :jL :j :jݦ :j B:jѭ :j8 :j4 :j B:j$ ,:j& :j :j۸ :j :j B:j l 2037.1 (99.0) _You start waiting.:jx 5-8.1 (100.0):j :j # _Done waiting.:jG:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   4.6   4.2  +1   j - Spellcasting   0.0   1.2  -1          :jz b * Maces & Flails   3.5   4.0   0   k - Evocations   0.0   1.2  -1   c - Axes   1.8   1.2  -1       d - Staves   2.0   1.0   0       e - Unarmed Combat   0.0   1.0   0                      f + Armour4.0   4.2  +1  :j.     g - Dodging   0.0   1.4  -2  :j̩.     h - Shields   3.2   3.4  +1  :j.     i - Stealth   0.0   0.7  +2  :j        :j                :jƪ        :ja    :j The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  :j[?] Help[=] set a skill target  :jg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j:j > g + Dodging 0.0:j> h + Shields 3.2:j :j##..##.#  cbass2 the Trooper ...###.#  Gargoyle #####.#  Health: 34/34 ========================#.#  Magic: 5/5========================#.#  AC: 12Str: 33#.#  EV: 25 Int: 9#.#  SH: 4Dex: 9#.#  XL:  5 Next:  5% Place: Dungeon:3#@#  Noise: ---------  Time: 2038.1 (0.0)#####)#  a) +0 flail#.....#  Nothing quivered[1:j=2;12H#.#####          You sock the orc wizard! _You kill the orc wizard!Your Armour skill increases to level 4! _You have reached level 5! _You start waiting. _Done waiting.:jD4:j:j^:j :j? :j :j :j :j :jm :j ^  Items here: ))) [ ††.:j :j  _:ju ,:j ,:j :jV :j .###### #.# ##  #.#   #.# # #.# ### #.# :j. >..# #.# ..# #)# ..######)# ####.@...#  #.#####  #. :j   #.  #g #. g   goblin (missile, wandering)#.  #.    :j 41.1 (3  A goblin comes into view. It is wielding a +0 dagger.:j cg.g):ji 5===2.1 (4:j3 :j+9 ( _The goblin shouts!:j :j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   4.6   4.2  +1   j - Spellcasting   0.0   1.2  -1      :jR      b * Maces & Flails   3.5   4.0   0   k - Evocations   0.0   1.2  -1   c - Axes   1.8   1.2  -1       d - Staves   2.0   1.0   0      :j  e - Unarmed Combat   0.0   1.0   0                      f + Armour4.0   4.2  +1      g + Dodging0.0   1.4  -2      h + Shields3.2   3.4  +1       i - Stealth   0.0   0.7  +2  :j=                             :j #        The relative cost of raising each skill is in cyan.  :j Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j> k + Evocations 0.0:j :j :j .#######.#  cbass2 the Trooper ###.#  Gargoyle ##.#  Health: 34/34 ======================== ##.#  Magic: 5/5======================== ####.#  AC: 12Str: 33 :j '..##.#  EV: 25 Int: 9 ..##)#  SH: 4Dex: 9 ..######)#  XL:  5 Next:  5% Place: Dungeon:3 ####.@...#  Noise: ===------  Time: 2042.1 (0.0)#.#####  a) +0 flail#.  Nothing quivered#g #. #.:j !  g   goblin (missile)#. #.  _You have reached level 5! :j _You start waiting. _Done waiting. _Items here: ))) [ ††.  A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts!:j :jD :j_ :j :j'  #.#  #.# # #.# .### #.# ...# #.# .# #)# .######)# #### #.....#:jn(   #@##### # #.#  # #g# # #.# # #.#  #.# :j( #.#  #.#  :j,:jX6]g.---3.1 (1:j=:j>:j*:jW10 =--4.3 (1.2:j7:j _You closely miss the goblin. The goblin misses you.:jc  You barely miss the goblin. The goblin barely misses you.5.5:jj :jn = _The goblin hits you but does no damage.:j  :j  :j0 You sock the goblin!:j= 5):j :jp :j :j8 :j :j 7:j 6.7:j' :jF  :j <_You kill the goblin!:jA :j+H 4:jK H _No target in view!:j 4:j :j H _No target in view!:jQL :jL :jU :jdV H _No target in view!:j :j :j :j= H _No target in view!:jҢ 4:j ^ _No target in view!:j 4:j Y _No target in view!:j 3:j) :j?:j:j/X25 _:j[9 _ Things that are here:  a +0 dagger; 5 stones; a goblin corpse _:j :j',:j :j:j,:j:j:j"% #.#####   #)#   #.#   #.#   #.#   #.#   #.# #   #.#####.###.#   #....@......r  - :j% #######.#####   #     :j%  r   rat (asleep):j%+  :j%:j)057.7 (11.0):j`;&r.r-8.7 (12 _A rat comes into view.:j"#.#####  #)# .# #.# .# #.# .# #.# .# #.# .# #.# .#  #.#####.###.##  #.....@....r.#  #.# .#  .# .# .# .# .#  :jL:jJ4r.:j09.0) :j:ja:ji#.#####  #)# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#####.###.##  #.:jjr..#  #.######  #.#  #.#  #.#  #.#  #.#  ..#   :jNn:jRv3r.:jv'60:j}:j:j:#.#####  #)# #.#  #.# #.#  #.# #.#  #.# #.#  :j\#.# #.#  #.# #.#  #.#####.###.##  #.r...#  #.######  #.#  #.#  #.#  #.#  #.#  ..# :j=/  :j:j.=1:je:jzI _The rat misses you.:jM10 2.9 (1.2:j:jG _You closely miss the rat. The rat closely misses you.:jy5  You hit the rat.:jg†:j(4.1:j:j7G _You kill the rat!:jv:jx:j :jH _No target in view!:j:j:j :jH _No target in view!:ji4:j#o:jrH _No target in view!:j4:j,:jH _No target in view!:jY:j Z:j}_:j[bH _No target in view!:j4:jV _No target in view!:j~:j~:j :j+:j"Q:j0Q:j' :jW( :j- ,:j. :j3 25 _ _ You see here a rat corpse.:j 6 :j6  _:j< X:j= :j0? :jxJ :jL :jh :ji :jz ,:j| :jt~ :j ,:jԅ ,:j <:jR :j :j ,:jl :j :jw X:j ,:jA :j :j< ,:j :j4 :jv ,:j :ja :j :j :j :j^ :j :jY :j :jj B:j :jp :j ,:j :j; :j ,:j :j :j# X:j<% B:jA& :j ( B:j0 n:j5  #.# #.# #.#  #.#####.###.##  #........†...#  #######.######  #.#  #.#  #.#  #.#  #@# - ..b.....# #######.#  ###  b   bat (asleep)   :jv8 098.1 (34.0):j9 :j: :j7C ...bb-9.1 (35:jwP l _A bat comes into view.:j #.#####.###.##  #........†...#  #######.######  #.#  #.#  #.#  #.# .#######.# ......b@.# ########.#  ###  :jcB   :jP=100.1 (1.0) :js:j=! _The bat misses you. The bat completely misses you.:j M10 1.3 (1.2:jo :j w _You closely miss the bat. The bat hits you but does no damage. x2:j 7  You thump the bat!:j} k†:jˉ 092.5:jʎ :jH G _You kill the bat!:j 4:jS :j H _No target in view!:jR :jS :jX :jZ H _No target in view!:j :j :j :j H _No target in view!:j-4:j2:j5H _No target in view!:j4:j:jH _No target in view!:jk4:j&:j(@ _No target in view!:j4:j:jd:j{4:jY :jG:j54:j$:j3:j"4:jY(:j+:j74:j :j:j4:j:jp:j4:j:jן:j;:j&<:jA:jC:j4:j:j:jTB:jB:jK25 _ _ You see here a bat corpse.:jjQ _:jTR:jVX:jV:j"X:jX,:jBZ:j[,:j,\:j]:je:jf,:j6g:jh,:j;i:jj:jk:jk:j m:jm:jn,:jeo:jp:jLr:jr:jr:jt:jIv,:j=w:j,:j,:j:j,:jP:j:jQ,:j:j}:j,:ju:jD:jN,:j :j:j,:j<:j:j,:j$:j׫:j&:j>,:j:j:jr:j,:j:j:j,:j:j.# #........... #.# ## #.....######.#.# .# #.....# .#.# .# ##.##### S#.# .####..# .#.# .>....## .#.# .###### .#.# ####.# ##.......@.#.# - ##.##.# ### #.# #.# ..#:j #.##.######## ..# #.##)#......# ..# #.# #####)#.###.## S   ball python (constriction, asleep) ### #.# #.....#.# #.#  ##.#####.#####.# #.#   #......#)# #.# #.#  41.5 (39.0):j!k.SS):j,F-2.5 (40:jm:j^ _A ball python comes into view.:j# #.....########.#  # #............#.#  # #.....######.#.#  # #.....# #.#.#  # ##.##### #.#.#  ####..# #S#.#  >....#.#.#  #### #.#.#  #########@#.#  :j? #.........#.#   #.#########.#  ## #.# #.#  .# #.# #.########  .# #.# #)#......#  .# #.# #####)#.###.##  ##:jJ.# #.....#.# #.#  ##.#####.#####.# #.#  :jή:jV:jͶv.S3.5 (1.0) :j^:j:j/S  You hit the ball python..10 10=4.7 (1.2 _You kill the ball python!:j:j͹:j:jH _No target in view!:jB0 :j 1 :j6 :j89 H _No target in view!:j :j :j :j H _No target in view!:jh :jCi :jn :jp H _No target in view!:j! :j( :j :j{ H _No target in view!:j 4:j؛ :jQ C _No target in view!:j :j :j :j 0 4:j5 :jf8 :j 4:js :jE :j( 4:j2 :jP" :j? :j :j :j3:jS:j$:jS&:j*X25 _:j-:j_/,:j0:j4:jN6,:j6:j&::j;,:j;:j"EX:jBF:jG,:jSH:jK:jM,:jM:j;Q:jgR:jR:j2S:j7X:jCY:jY:jZ:jW^,:j^:j[_:jZc:jFd:jd:jd:j]h:ji,:jBj:jm:jo,:jo:js:j-u,:ju:jz:jdz:j2{:j{:j;:j:jF:jҁ:j0:j؅,:j":jň:j:j):jn,:j/:jq:j?:jQ:jz,:jɜ:jן:j,:ja:jɧ:jQ:jŮ:j:j˵Q _ There is a stone staircase leading down here.:j:j$ _:j):jt:j:j:jZ:j:jU,:j:jG:j,:jl:j@  There is an open door here.:j:j _:j4:j:j&,:j:jA  You see here a +0 ring mail.:j:j% _:j:j:j:j:j:j(Z  Items here: ( )))) [.:jd:j _:jG:jP:jO :j :jW:j:jr,:j%:j:j:j :j:j :jp$,:j&:j}):j$,,:j.:j%0:j1,:jb3:j+5:j6:jF7,:j9:j:,:jV;:j<:j!>,:j>:j9@:jQA:jA:j,B:jC:j E,:jE:jWG:jMH:jH:jH:jJ:j?M,:jN:jO:jQ,:jR:jS:j@U,:j-V:jW:jY,:j[:jal:jtr:jt,:jv:j> _The adder hisses angrily.:j:j@:jO3:j2:jw #.######.# #.#....... #### #.#.####.# #######..# ####...#.# ####........# # ###<#.# #.....####### .## #..... #.....# ##..P# ##.#.##.....#####8..##....# #:jĬ...............@PS##.>###-93.7 (49.0) #.#####......####8####..... ..# #......# ## ######...#### #......# ###.#..#...... # ####.### #####......#...### # #.# #.......#......# S   adder # #.# #.......#..##..# #.# #.......#......# :j # #.# #............#.#:je8-:j :j-_ _Partly explored, can't reach some places.:j1  You hit the fungus. The fungus begins to die.  The fungus is lightly damaged.10 =4.9 (1.2) :j :j 1 _The adder bites the fungus.:j, ; #.######. #.# #### #.#.####. #..# ####...#. ####.# # ###<#. #.....# .## # #.....# ##..P# ##.#.  #.....#####8..# #....  #...@.PS# #.>#.#####......####8## ##.# #......# ## ######... .### #......# ###.#..# :jp .# ####.### #####......#... .# #.# #.#......# .# #.# #.#..##..# .# #.# #.#......# ## #.# #.#.#:j e25 -50:j :j# 1 _The adder bites the fungus.:jVp #.###### #.# #### #.#.#### #..# ####...# ####.# # ###<# #.....# .## # #.....# ##..P# ##.# #.....#####8..# # #.PS# #.>:jGq_#.#####......####8## ##.# #......# ## ######... ..### #......# ###.#..# ..# ####.### #####......#... ..# #.# #.#......# ..# #.# #.#..##..# ..# #.# #.#......# :jqy### #.# #.#.#:j6|V-6:jȁ:j4 _The adder bites the fungus. x2:j]{:j |:j6S.:j&7:j:j7 _A nearby fungus withers and dies.:j:j[S.8:j3:j%:j%#.######.#.#.#### #.#.####.#..# ####...#.####.# # ###<#.#.....# .## #.#.....# ##..P# ##.#.#:jT.....#####8..# #.#.S..# #.>#.#####......####8## ##.# #......# ## ######...# .### #......# ###.#..#. .# ####.### #####......#...# .# #.# #.#......# :j':j8(.=9:jh.:jC1Y _The adder completely misses you. x2:jO10 201.2 (1.3:j:j& _You closely miss the adder. The adder barely misses you.:j{)9  You thump the adder!:j?†9=2.5:jF:j%HI _You kill the adder!:jy4:j}|:jH _No target in view!:j4:j@ :jH _No target in view!:j4:j%:j0H _No target in view!:j}24:j8:j&;H _No target in view!:j4:j:j؉H _No target in view!:j4:j$:jX&C _No target in view!:jiQ:j4:j:j:jJv4:j_}:j{:j4:j3:j+:j֧4:j:j:jc3:j4:j~:j):jj25 _ _ You see here an adder corpse.:jH:j _:jb:j:jv,:je:j:j,:j7:j1:j,:j|:j:jZ#........# #.##.######.####.# #.#...........# #.#.####.####.##### ####...#.# #.#####...### ###<#.####.##.....########.## ##.........#.....# ###..P##P_###.#.###### ######8..#@...8##....# --7.5 (5.0 :j...........†..##PP.#.##.>######## ##......####8####### ##..........  #......# ### ######...########  #......# ###.#..#...........  ####.### #####......#...#######.   #.# #.......#......# #>   #.# #.......#..##..# #.   #.# #.......## ###. :j ~_--8.5 (6:j&_:j< _Found a faded altar of an unknown god.:j_:j:j:j?,:j:j#........# #.# #.######.####.# #.#...# #### #.#.####.####.#  #######..# ####...#.# #.# ##........###########<#.####.# ....########.##.8###...# ....# ###..P##P_###.#.###### ....#####8..#...@8##....# 11.5 (3†..##PP.#.##.>### .....####8##########... .....# ### ######...###. .....# ###.#..#...## ##.### #####......#...#######.#.# #.......#......# #>##.#.# #.......#..##..# #.##<#.# #.......#......# ###.###_ _Done exploring.:j. _You sock the plant! The plant begins to die.10 ===2.7 (1.2:jg4 3 _The plant is lightly damaged.:j  You hit the plant but do no damage.--4.1 (1.4:j{&_:j@3 _The plant is lightly damaged.:j; ]  You sock the plant!  The plant is lightly damaged.:j1&._=-5.3 (1.2:jAL _A nearby plant withers and dies.:jt 9M######## ##.......# #####.#### #.#.......... ###.#.####.###  #######..# ####...#.# ##........###########<#.###########.##.8###......... ###..P##@_###.#.###########8..#....8##....# :ju s...†..##PP.#.##.>########### .....####8##########.............:j~ l_25 --60:j 8_:jX :j ###  #.######## ### #........# #.# #.######.####.# #.#...........# #### #.#.####.####.#  #######..# ####...#.# #.# ###........###########<#.####.#.########.##@8###.........#.# ###..P##._###.#.###########8..#....8##....# ....†..##PP.#.##.>##########.####8##########............# ### ######...########## ......# ###.#..#...........## ###.### #####......#...#######.##:j" #.# #.#......# #>##:j:jA--7:j:j:j6E#.######## ####........# #.# :jE#.######.####.# #.#...........# #### #.#.####.####.#  #######..# ####...#.# #.# ##........###########<#.####.# :j+F....########.##.8###.........# # ###..P##@_###.#.###### :jSF#####8..#....8##....# :jF,...†..##PP.#.##.>###############8##########.............:jF# ### ######...########### ###.#..#...........##. :jFc##.### #####......#...#######.##. :jG #.# #.......#......# #>##.:j3GK#.# #.:jUGa#..##..# #.##<:jQB_8:jW:jÙ:j #........# #.# #.######.####.# #.#...........##### #.#.####.####.########..# ####...#.# #.# ###........###########<#.####.# .....########.##.8###.........#.# ###..P##._###.#.######.#####8..#..@.8##....# .....†..##PP.#.##.>##############8##########.............# ### ######...##########.# ###.#..#...........## ###.### #####......#...#######.##  #.# #.......#......# #>## #.# #.#..##..# #.## #.# #.#......# ###.##_9_:jD#.# #.# #.######.####.# #.#.# #### #.#.####.####.#  #..# ####...#.# #.# .###########<#.####.# ########.##.8###.# # ###..P##._###.#.###### #####8..#...@8##....# †..##PP.#.##.>#####8##########.# ### ######...#.# ###.#..#.##..### #####......#...#.##.#.# #.:j%A#......# #>##.#.# #.#..##..# #.##<#.# #.#......# ###.#:jZ20:jZ#.######.####.# #.#...........# #### #.#.####.####.# :j0\#######..# ####...#.# #.# #........###########<#.####.# ...########.##.8###.........# # ###..P##._###.#.###### #####8..#....8##....# ...†..##PP.#@##.>################8##########.............# ### ######...##########.## ###.#..#...........##.# #.### #####......#...#######.##.# #.# #.......#......# #>##.# #.# #.#..##..# #.##<# #.# #.#......# ###.#### #.# #.....#.# #...#:ja}Y1:jq3:jwr:jf<0:jF[ _Done exploring.:j[[?25h[?0c  Search for what [Enter for "."]? :j% [?25l[?1c:j:j13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] :jr3 a - [D:3] a faded altar of an unknown godb - [D:3] 8 stones (13 further duplicates in 2 piles)  c - [D:3] a +0 club (3 further duplicates)  d - [D:3] a +0 flail  e - [D:3] a +0 leather armour  f - [D:3] a +0 ring mail  g - [D:3] a short sword  :jh - [D:3] a +0 short sword (1 further duplicate)  i - [D:3] a +0 dagger (2 further duplicates)  j - [D:3] a +0 mace  :j[k - [D:3] a +0 robe  l - [D:3] a hand axe  m - [D:3] a bloodstained altar of Trog:jr:j:j7#.######.####.#cbass2 the Trooper#.#...........#Gargoyle#### #.#.####.####.#Health: 34/34 ======================== #######..# ####...#.# #.#Magic: 5/5======================== #........###########<#.####.#AC: 12Str: 33 ...########.##.8###.........#EV: 25 Int: 9 ...# ###..P##._###.#.######SH: 4Dex: 9 ...#####8..#....8##....#XL:  5 Next: 19% Place: Dungeon:3 :jǎ.......†..##PP.#@##.>############ Noise: ---------  Time: 2221.3 (0.0) ....####8##########.............# a) +0 flail ....# ### ######...##########.# Nothing quivered ....# ###.#..#...........##.# #.### #####......#...#######.##.# :j#.# #.......#......# #>##.# #.# #.......#..##..# #.##<# #.# #.......#......# ###.#### #.# #............#.# #...# _The plant is lightly damaged.  You sock the plant!  The plant is lightly damaged. _A nearby plant withers and dies. _Done exploring.  Search for what [Enter for "."]? .:jњ4:j :j­. _:j:j^~Inventory: 21/52 slots Hand Weapons :j-O a - a +0 flail (weapon)t - a +0 morningstar Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +0 pair of boots (worn) Jewellery  i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)  k - an amulet of the acrobat (around neck) Wandsm - a wand of paralysis (10)  q - a wand of flame (9) Scrolls  e - 2 scrolls labelled KOREUGOITZ  h - 2 scrolls labelled YDAIRI KOOXT  l - a scroll labelled RUDDYD GIGYS  n - a scroll labelled POEXISKIDEH  o - a scroll labelled FALIB PUONEN  p - a scroll labelled NYTOFE VORPHE Potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j:jó:je#.######.####.#cbass2 the Trooper#.#...........#Gargoyle#### #.#.####.####.#Health: 34/34 ======================== #######..# ####...#.# #.#Magic: 5/5======================== #........###########<#.####.#AC: 12Str: 33 ...########.##.8###.........#EV: 25 Int: 9 ...# ###..P##._###.#.######SH: 4Dex: 9 ...#####8..#....8##....#XL:  5 Next: 19% Place: Dungeon:3 .......†..##PP.#@##.>############ Noise: ---------  Time: 2221.3 (0.0) ....####8##########.............# a) +0 flail :jB....# ### ######...##########.# Nothing quivered ....# ###.#..#...........##.# #.### #####......#...#######.##.# #.# #.......#......# #>##.# #.# #.......#..##..# #.##<# #.# #.......#......# ###.#### #.# #............#.# #...# _The plant is lightly damaged.  You sock the plant!  The plant is lightly damaged. _A nearby plant withers and dies. _Done exploring. _Search for what [Enter for "."]? .:js_:jN? d  (D) Dungeon  Where to? (Enter - D:3, ? - help) :jh k[?25h[?0c  What level of the Dungeon? (default 1, ? - help) :j4 [?25l[?1c:jcH 44:j I :j5^ :j` :jCa / _:je :j :jl :jJ :j :jO :jT :j ,:j :j b  You see here an adder corpse.:jJ  _:j :j :j ,:j :j :jW ,:jj :j¯ :jm :jk :j :j϶ ,:j' :j `:j :j :j :jW :j :j1 :j :j :j :j ,:j :j X:j& :j8 4:j> :jM X:jN Z  Items here: ( )))) [.:jT 5 _:j8U :jX :j\ ,:jLe :jh :jj :jk :j.m :jo :j s :js :j u :jx @  There is an open door here.:j{ :j|  _:jC :j8 :j+ :j :j6 :jE :j ,:j :j| :jq ,:j< :j Y  There is a stone staircase leading down here.:j p10 _:j ;4:j9 :j :j :j   # #  #. .#  #. .###  #.###...  ###.....#  #......#  #@.#59.1 (37.8) #..# ...# #.#.# #. .# .. .# .. .# ##. .# _You climb downwards.:jh :j :j a _There is a stone staircase leading up here.:j/u:jʏn25 _:jO:j:j6:j3:j ###  #.. # #.# .# #.# .#### #.###..... ###.....##.@....##62.1 (3.0)#.###<.##. #..# ...##.#.##. #. .##∩ .. .# #. .. .###. .#:j +3.1 (4:j :j ; _Found Kaygac's Magic Scroll Emporium.:j&%:jū:j,:j :jg:j:j:jo:j:j,:j&:j9:j>Welcome to Kaygac's Magic Scroll Emporium! What would you like to do?  a -  97 gold a scroll of blinking (unknown)b -  97 gold a scroll of enchant weapon (unknown)  c -  52 gold a scroll of fog (unknown)d -  26 gold a scroll of identify (unknown)  :je -  97 gold a scroll of magic mapping (unknown)  f -  97 gold a scroll of magic mapping (unknown)  g -  52 gold a scroll of poison (unknown)  h -  52 gold a scroll of vulnerability (unknown) You have 133 gold pieces. :j[Esc] exit[!] buy|examine items:j.R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list:jY   a -  97 gold a scroll of blinking (unknown)  d +  26 gold a scroll of identify (unknown) After the purchase, you will have 107 gold pieces.[Enter] buy marked items:j# <a $ :j\<b $ :j <c $ :j$Fe $ f $ :j<g $ :j!KW Purchase items for 26 gold? (y/N):jI d $  97magic mapping (unknown)52poison  g -  52 gold a scroll of vulnerability (unknown) 07 You are short 385 gold pieces for the purchase.g:jI `shopping listG:jI:jP:jfV#.###.....cbass2 the Trooper###.....#Gargoyle#......##Health: 34/34 ========================#.###<.#Magic: 5/5========================#.# #..#AC: 12Str: 33#.# ...#:jW;EV: 25 Int: 9#.##.#.#SH: 4Dex: 9#.##.#.#XL:  5 Next: 19% Place: Dungeon:4#@.....#Noise: ---------  Time: 2270.1 (7.0)#......#a) +0 flail#.##.#.#Nothing quivered#.# .# #:jaW#.# ##.##..... _There is an open door here. :jW_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found Kaygac's Magic Scroll Emporium.  :jW<There is an entrance to Kaygac's Magic Scroll Emporium here.:j_&You climb downwards.up _Found Kaygac's Magic Scroll Emporium.  n entrance to Kaygac's Magic Scroll Emporium here.  l - 2 scrolls of identify (gained 1)ank you for shopping at Kaygac's Magic Scroll Emporium!:ja:jgh _You can access your shopping list by pressing '$'.:j _:j :jw:j:j:j:j:j*#.##.#.# #.#..# # #.#.##.# #.#.##.# ##......# #.......# ####.##.##.# #..........# #.##.##@##.....# # #.# ####... ##.## .?## :j`3f82.1 (12.0)10 3.1 (13:j8:j=e _v - a scroll labelled YNUOBE GACOORCH:j#_:j ..# #.#.##..#.##.........####.##.##.##..........##.##.##.##..... # #@# ####.o.........# #.##.##.#####o   orc (asleep):j 0.0)  An orc comes into view. It is wielding a +0 club.:j.oo25 ==4.1 (1:j:j% _The orc shouts!:jq #.#.##.# #.#.##.##......# #.......#####.##.##.# #..........# #.##.##.##......#.##.##.##.####$..o...@....# ##.##.##.#### # #.#  .?# ###  Found 8 gold pieces.:j58M.ooo   orc priest (wandering)--5:j5z _An orc priest comes into view. It is wielding a +0 dagger.:jF) :j>`  #.#.##.# #.#.##.# ##......# #.......# ####.##.##.# #..........# #.##.##.##.....#.#.##.##.##.#####$...o.##o##.##.#### #. #.#.o .?#... #####..#..o 2 orcs (1 wandering)...:jlb  An orc comes into view. It is wielding a +0 dagger.:jf :jh ]  The orc shouts! The orc priest shouts! You hear a shout!:j8 ,:jy  o.oooo.oooo 4 orcsAn orc comes into view. It is wielding a +0 club.An orc comes into view. It is wielding a +0 whip.====6:j :j$ _The orc shouts!  You sock the orc!:j :j oo).##o. 3 orcs:j :jc# @10 217.3 (1.2:jQ= :jnp  _You kill the orc!You barely miss the orc. The orc hits you but does no damage.  The orc priest mumbles some strange prayers to Beogh against you.21----------==--8.5:jȏ O _Beogh smites you!  You sock the orc!:jg ) 2 orcsYou kill the orc!:jQ  The orc priest invokes the aid of Beogh against you.:jx{ :j݉ Bo.:j2 }----------3---9.7:jA :j > _You barely resist.:ji :jʰ B.oo:j :jb C-90.9:j :ja | _You hit the orc but do no damage. The orc hits you but does no damage.:j  You closely miss the orc priest.The orc priest hits you but does no damage.:j :j5 oo02.2 (1.3:j( :js0 _The orc hits you but does no damage. The orc hits you with a +0 club.  You barely miss the orc.:jC :jD  The orc priest casts a cantrip, but nothing happens.18--3.4 (1.2:j :j2 _The orc hits you but does no damage. The orc hits you with a +0 whip.  You hit the orc.:j o.  The orc is severely wounded.:j:(4.6:j":j2 _The orc barely misses you. The orc hits you but does no damage.  You sock the orc!:j6\R )   orcYou kill the orc!The orc priest hits you with a +0 dagger.7--55.8:jetP _The orc hits you but does no damage.:jI:j:jj:j ^ _You are too injured to fight recklessly!:jS:j:j+t _You are too injured to fight recklessly!:j;G _You are too injured to fight recklessly!:jب4:j|:jʵ^ _You are too injured to fight recklessly!:jZ4:j:b:je^ _You are too injured to fight recklessly!:j:j:j :jTV _You are too injured to fight recklessly!:jt:jd:j^3:j:jr:j:jk:j/4:jA:j?oJ:j.AUnknown command.:j.M  You barely miss the orc priest. You block the orc priest's attack.  The orc hits you but does no damage. The orc barely misses you.87.1 (1.3:j`A _The orc priest hits you but does no damage.:j{  You thump the orc priest!  The orc priest is almost dead.=8.4 _The orc priest closely misses you. The orc hits you but does no damage.:j< =  You sock the orc priest!:jI )o   orc  You kill the orc priest!:jBN 951-9.7:jY :jc 1 _You block the orc's attack.:jh #.#..# # #.#.##.# #.#.##.# ##......# #.......# ####.##.##.# #..........#  #.##.##.##..... #.#.##@##.##.#### #$....)......####.##o##.##### #.##.# ....?# ...######..# #..#...:js:j/No):j09=25 -300:j 0:j:jg _The orc attacks as you move away! The orc hits you but does no damage.  Things that are here: _a +0 dagger; a +0 leather armour; a ring of willpower:jI;5  You hit the orc.:jDD):jH/10 3:j3I2.0 (1.3:jq] _You kill the orc!:j  ##.###......####.##.##.........##.##.##.....#.#.##)##.##.#####$....@......# :j Z##.##)##.### # #.##.# #...>:j :ju H25 -30:jh :j _Found an escape hatch in the floor. _Items here: ))) [ †.:jC9#.#.##.# #.#.##.# ##......# #.......# ####.##.##.# #..........# #.##.##.##..... #.#.##)##.##.#### #$....)# ###.##)##.#### # #.##.# ....?#...######..##..# :jBB:jBG-4 _:jI:jtK:j*#.#.##.# #.#.##.# ##......# #.......# ####.##.##.# #..........# #.##.##.##..... #.#.##)##.##.#### #$....).@....# ###.##)##.#### # #.##.# ....?#...######..##..#...:j(>:ji:jh20==5:j :j:j #.#.##.# #.#.##.# ##......# #.......# ####.##.##.# #..........# #.##.##.##..... #.#.##)##.##.#### #$....)..@...# ###.##)##.#### # #.##.# ....?#...#### 6:jk+ :j:- :j;M.#  #.#.### #......###.##.##.........#  #.##.##.##......#.##)##@##.####$....)......###.##)##.##### #.##.#:j:jm&7:j:j:jbM#.#.#.#..# . #.#.### #.......#####.##.##.##..........#  #.##......#.##)##.##.####$....)......####.##)##.#####:j%s<8:jU}:jˋ:jLE &M.....##.#.#.#..# ##.#.##.# #.#.##.##......# #.......####.##.###......@...#  #.##.##.##......#.##)##.##.#####$....)......###.##:j'J :jJ T1=9:jS :jU :j M∩#......##.#.#.# #.# #.#.##.###......# #......####.##@##.#.........#  #.##.##.##.....#.#.##)##.##.#######:j :jO '10:jg :jl :jg? M.##.#∩....#.....#.##.#.#.#..# ##. #.#.### #...@...#####.##.###..........# #.##.##.##.....#####.?#:jI <1:jQ :jR :j M.##.#.∩........#.##.#.#.#..# #.#.##.# #.#.#### #......:jM ###.##.##.##..........##.##.##.####.#:jM <2:j :j :j M.#.##.#.:j; ∩.........#.#.#.#..# #.#.##.# #.#@##.### #......####.##.##.#.......#.##.##.#2=3:jA:j/3==:j3B:j~6,:j7:j<w4=:j%?,:j=@:jB,:jD:jE:j0F:jgG:j Jd25=:jMB:j.O:jP,:jFR:jZ6==:j'_,:j*`:jb,:jc:jf,:jf:jm~7==:j)p,:jvp:jX8=9=:jв,:jCn:jhi30==:j:j,:j1=:j:j:j,:j,:j:j",:j:ja2=:j:j/:j:ju:j,:j~:j,:jV:j~3==:j!:j#,:j %:jU(,:j):j,:j-:j;.:j7_ _You start resting.:jd@60.0 (47.0)4==1.0 (48:jN8 _HP restored.:j]W  ##∩...........##.#..# #.#.##.#.#.##.###..@...##.####.##.##.......#.##.##.## #.##.#:j` F2.0 (1.0) :j&h :jtj :ja ∩..........##.##.#..# #.#.##.#.#.##.###.....#.####.##.##..........##.##.##.####.#....?#:jD<3:j:jO:j ∩.........#.##.##.#..# #.#.##.##.##......####.##@##.##.........#.##.##.##.....#####.?#...####4:j .#.##.#.#..# ###.#.###......##.......#####.##.###......@...###.##.##.....#.#.##)##.##.#########..#:ju=5:j; ##.#.#..# #.#.##.##.#.##.###......#.......#####.##.##.#.........#.##.##@##.....#.#.##)##.##.####$....)......# ##.###..#:jJF<6:j=M:jjO:j ..# #.#.##..##......####.##.##.##..........##.##.##.##.....#.#.##)####:j ;$....)......# ##.##)##.#####...>:j\:j&7:jm:j.:jK ##.##......####.##.##.........##.##.##.....#.#.##)##.##.####$....)..@...# ##.##)##.### # #.##.# :jV<8:j^:j_:jA ##......####.##.##.# #..........#.###.##.##.....#.#.##)##.##.####$....)......# ##.##)##@#### # #.##.#  ....?##:j:jE&9:j:jZ:j4  ##......####.##.##.# #..........#.###.##.##.....#.#.##)##.##.####$....)......# ##.##)##.#### # #.##@# #......?.....######.#:j< :j= '70:jC :jS :jS  .####.##.##.# #..........#.##.##.##.....#.#.##)####$....)......# ##.##)##.### #.##.##.# #...........######..# #1:j :j K10 2.0 (2:j :jz m _n - 2 scrolls labelled POEXISKIDEH (gained 1):j 4:j  :j?! :j  #.# ####.##.##.# # #..........#.# #.##.##.##..... #.#.##)##.##.#### #$....)......# ###.##)##.#### #.##.##.# #.#.#####..# #..#  ...>:j _25 3.0 (1:j[ :j) :j{  #.# ####.##.##.# # #..........#.# #.##.##.##..... #.#.##)##.##.#### #$....)......# ###.##)##.#### #.##.##.# #.#.####.####..# #..# ...>##..#.....:j:j&4:j:j:j #.# ####.##.##.# # #..........#.# #.##.##.##..... #.#.##)##.##.####:j=Y #$....)......# ###.##)##.#### #.##.##.# #.#.####.####..#:jh #..#  ...> ##..#:j #..# ...#:j:j&5:j:j:jz& :j'  #.# ####.##.##.# # #..........#.# #.##.##.##..... #.#.##)##.##.#### #$....)......# ###.##)##.#### #.##.##.# #.#.####.####..#. #..#  ...> ##..#. #..#. ...# #:j2 <6:j< :j= :j+ #.### ####.##.##.# #. #..........#.##.#.##.##.##..... #.#.##)##.##.#### #$....)......# ###.##)##.#### #.##.##.# #.#.####.####..#.. #..#. ...> ##..#. #..#.# ...# #:j<7:j#:j:j ##......# #.......# ## ####.##.##.# # . #..........#.# #.#.##.##.##..... #.#.##)##.##.#### #$....)......####.##)##.#### #@##.##.# #.......# ..........#### ....####..# ... #..#. ...>#..#. #..#:jw.#...# #:j :jU 8:j\:j:j GM #.#.### #.......# ## ####.##.##.# . #..........#.# #.#.##.##.##.....#.#.##)##.##.#####$....)......###@##)##.######.##.# #.......#..........########..#.#.#:jY9:j #.#.##.# #.#.##.# ##......# #.......# #######.##.##.# # ..#..........#.# #.#.##.##.##..... #.#.##)##.##.#### #$@...)......####.##)##.#### #.##.##.# #.......# ..........#### ....####..# ... #..#. ...>#..#.80:j!k #.#.##.# #.#.##.# ##......# #.# #######.##.##.# # ..#.:j.#.# #.#.##.##.##..... #.#.##)##.##.#### #@....)......# ###.##)##.#### #.##.##.# #.......# ..........#### ....####..# ... #..# . ...>  ##..#.:j:jB&1:jt:jZ:j4K10 2.0 (2:j> _You now have 115 gold pieces (gained 8).:j)#.#.##.# #.#.##.# ##......# #.# #######.##.##.# # ..#..#.# #.#.##.##.##..... #.#.##)##.##.#### #.@...)......# ###.##)##.#### #.##.##.# #............####....####..#... #..#. ...> :j_25 3.0 (1:j:j :jo [[?25h[?0c  Search for what [Enter for "."]? :j0 [?25l[?1c:j~ :jJ 14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 club (1 further duplicate)b - [D:4] a +0 dagger (1 further duplicate)  c - [D:4] a +0 leather armour  d - [D:4] a +0 ring mail  e - [D:4] a +0 whip  :j ;f - [D:4] a ring of willpower  g - [D:4] Kaygac's Magic Scroll Emporium  h - [D:4] a scroll of blinking (unknown) (97 gold)i - [D:4] a scroll of enchant weapon (unknown) (97 gold)  j - [D:4] a scroll of fog (unknown) (52 gold):j k - [D:4] a scroll of magic mapping (unknown) (97 gold)  l - [D:4] a scroll of magic mapping (unknown) (97 gold)  :j m - [D:4] a scroll of poison (unknown) (52 gold)  n - [D:4] a scroll of vulnerability (unknown) (52 gold):j:j:j#.#.##.#cbass2 the Trooper#.#.##.#Gargoyle##......#Health: 34/34 ========================#.......#Magic: 5/5========================#######.##.##.# #AC: 12Str: 33..#..........#.#EV: 25 Int: 9#.#.##.##.##.....SH: 4Dex: 9:j"#.#.##)##.##.####XL:  5 Next: 53% Place: Dungeon:4#.@...)......#Noise: ---------  Time: 2383.0 (0.0)###.##)##.####a) +0 flail#.##.##.#Nothing quivered#.......#..........####....####..#... #..#:jSR....>##..#. :j_Items here: ))) [ †. _You start resting. _HP restored. :j^_n - 2 scrolls labelled POEXISKIDEH (gained 1) :jr_You now have 115 gold pieces (gained 8).  Search for what [Enter for "."]? .:jP4:j-:j. _:j 3:j :j :j :ja $ _:j B:j :j :ja :jr ,:j :j :j ,:j :j*  #.#..# # #.#.##.# #.#.##.# ##......#  #.......# #######.##.##.# # ..#..........#.# #.#.##.##.##..... #.#.##@##.##.#### #.....)......# ###.##)##.#### #.##.##.# #.......#..........####....####..#... #..#....>  w - a ring of willpower  Things that are here::j6 `7.0 (410 8.0 (5:jc= L _a +0 dagger; a +0 leather armour:jY:jZ:j[:jkf,:j&wQ25 :j:j$:j<:j8:j՘:j,:j[:jX:j:j:j:j#######.##.##.# #..#..........#.##.#.##.##.##.....#.#.##)##.##.#####.....)......# ###.##)##.#### #.##.##.# ########.......# .......@....#### 94.0 (6......####..# [.... #..# .... ...>.... ##..#.# .. #..#.# . ...# # 5.0 (7 _Found a scale mail.:j? :j Equip which item?  - - Unarmed Hand Weapons  a - a +0 flail (weapon)t - a +0 morningstar Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +0 pair of boots (worn) Jewellery  i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)  k - an amulet of the acrobat (around neck)w - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j3:j*9:jCT#######.##.##.# #cbass2 the Trooper..#..........#.#Gargoyle#.#.##.##.##.....Health: 34/34 ========================#.#.##)##.##.####Magic: 5/5:jC========================#.....)......#AC: 12Str: 33###.##)##.####EV: 25 Int: 9#.##.##.#SH: 4Dex: 9########.......#XL:  5 Next: 53% Place: Dungeon:4.......@....####:jCVNoise: ---------  Time: 2395.0 (0.0)......####..#a) +0 flail[.... #..#Nothing quivered:j!E.... ...>.... ##..#.#..#..#.#....# # _You now have 115 gold pieces (gained 8). _Search for what [Enter for "."]? .  w - a ring of willpower  Things that are here: _a +0 dagger; a +0 leather armour _Found a scale mail.:jPI  You remove your +6 ring of strength.:jP>27 9 5 (0.5:j\:j8]:je:jrgQ _You feel weaker.:jo:jzC6.0 (1.0:jΌ:j: _w - a ring of willpower (right hand):j 3:j, ,:j :j Q24 :j6 :j ,:j :j :j ,:j :jR :j" :j" :jn% :j) :j+ :j, :j~2 ,:j2 :j<3 :j4 :j6 :j69 ,:j: :jD  ###.##)##.### #.##.##.# ##########.......# #.............#### #.......####..# #.[.....####..# #.............>........#.##..#.###.##..#.##.............# ##########.#.#.# .#.# . $ .. .#:jF *.#:jQ b403.0 (7 9 4.0 (8:j,Y :jeb f _x - a scroll labelled MAECITH AHAZXUOQ:jEquip which item?  - - Unarmed Hand Weapons  a - a +0 flail (weapon)t - a +0 morningstar Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +0 pair of boots (worn) Jewellery  i - a +6 ring of strength (left hand)  k - an amulet of the acrobat (around neck)  w - a ring of willpower (right hand)j - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jW!:j):j1###.##)##.####cbass2 the Trooper#.##.##.#Gargoyle##########.......#Health: 34/34 ========================#.............####Magic: 5/5========================#.......####..#AC: 12Str: 27#.[.....####..#EV: 9Int: 9#.............>.SH: 4Dex: 9#.......#.##..#.#XL:  5 Next: 53% Place: Dungeon:4#......@#.##..#.#Noise: ---------  Time: 2404.0 (0.0)#.............# #a) +0 flail#########.#.#.#Nothing quivered.#.#. $:j$3...#.# _a +0 dagger; a +0 leather armour _Found a scale mail.  You remove your +6 ring of strength. _You feel weaker. _w - a ring of willpower (right hand) _x - a scroll labelled MAECITH AHAZXUOQ:jR?v  You're wearing all the rings you can. Remove which one?(? for menu, Esc to cancel)< or i - a +6 ring of strength; > or w - a ring of willpower:jxb5 (0.5 3310 _You remove your ring of willpower.  You feel stronger.5.0 (1.0:jp~:jǀ< _j - a +6 ring of strength (right hand):jb 3:jO :j :j :jy ;25 :j :jF :js :j ,:j :j :jR B:j n:j ,:j~ :j= =10 :jӾ :j M _You now have 124 gold pieces (gained 9).:j Q25 :j :j :jb #.......#.##..#.# #.............#.# #########.#.#.#.# #####.#.#.#.# ............#####.####.......... #.#.##.#####.#  #.#.##.#  ....##@# ##.####.#  . #.. # ..?###...ll   iguana (wandering).......#:j \172.0)8.0 (13:j :jo Z _An iguana comes into view.:j} :j l.l:j 09.0) :j :j! :j:jfl.20:jץ:j:j4e:j#mdl.1:jt:jzw:jSG:j1OAl.:jO2:jW:j[:jFU  You hit the iguana.  The iguana is moderately wounded.10 =3.2 (1.2:j\ :j_ r _You block the iguana's attack. The iguana barely misses you.:jT  You hit the iguana.  The iguana is severely wounded.28-----4.5 (1.3 _The iguana bites you.:j   You barely miss the iguana.The iguana is severely wounded.5.7 (1.2 _The iguana bites you but does no damage.:jD  You hit the iguana but do no damage.The iguana is severely wounded.7.0 (1.3:jjG   You hit the iguana but do no damage.The iguana is severely wounded. _The iguana closely misses you.  You hit the iguana but do no damage.  The iguana is severely wounded.  The iguana bites you but does no damage.8.3:jY K _You block the iguana's attack.  :j_ You sock the iguana!:jf 2.:jk m9=----759.6:jq :jhz ` _You kill the iguana!:j%{ :j! :j< ^ _No target in view!:j :jc :j& ^ _No target in view!:j :j :j ^ _No target in view!:j8 :j :j ^ _No target in view!:j* :j޼ :j= ^ _No target in view!:j :jc :j K _No target in view!:j\ :j :j :j 4:j :jd :jg 4:jXn :j2p :j :j :ju :j" :j^ Q:jv 4:jñ :jٳ :j; 4:jc :j AUnknown command.:jpY3:j@Z:j[:j\B25 _:jf/30==:ji:jj:jq1=:jsr,:jr:jJua2=:ju:j{w,:jx:jy,:j{:j{:j|:j|:j(~:jv~h3==:j:j,:jӃ:jp:jˆ:j:j,:j:j|:jh4==:j;:j :jT,:j:j:jZ,:j:j؞:jӡ,:jΥ:j #####.#.#.#.#  ............###### .####............# #.#.##.#####.# #.#.##.# ##.#  ....##.# ..... ##.####.##.|#.# . ###.......### #...@.......- #.###...#### #. ...# # ....# ....#....#.$#..#:j051.6 (22.0):jmw=10 -2.6 (23:jp:jb _y - a scroll labelled BEYMINT ILAU:j43:jq:jD:j}25 :j,:j{:j########. #####.#.#.#.# ............###### .####............# #.#.##.#####.# #.#.##.#####.## ....##.##..... ##.####.##.|#.# . ###...@...## # #.............#.###...#####.#.# .#....#.......#.. .....##.###.....$#..##:jZ............#.# #######.#.#.#.# #####.#.#.#.# ......:j R###### .####............# #.#.##.#####.# #.#.##.#####.###.#....##.##.........##.####.##.@#.# . ###.......## # #............. #.########.##. ....## .#....#:j.....#........##.###.....:jV\4.0)5.6 (3:jL :j :j]t_You see here a staff of conjuration.:j 3:j :j\ ,:j $ _:jJ ,:jf ,:j :j :j" ,:j$ :jh' :j"* ,:j+ :jG8 :j> ,:j$C :jE :j?H ,:jI :j_L :jV k ....##.##......... ##.####.##.|#.# . ###.......###:jRb  # #............. #.###...#####.# #.#.....## #.#.#....#  #........#  #....@...# #.###........ #. #$#..##.. # .....# . ..:jFc 6#.## .....#w   worm (asleep) .... .#w# :ji ,61.6 (6:jx zww.:jy +2.6 (7:j :jy W _A worm comes into view.:jE##.##|#.#  . ###.......#### #............. #.###...#####.##.#.....## .#.#............##..#.###@.......#. #$#..## .....# . #..#.#.....#..w.. ..#.#. ###.#. ..:j:jH3.6 (1:j  . ###.......#### #....... #.###...#####.#.....## #.#.#....#....#...#..#.###...... #@#..##.. #.....# . #..#.## .....#..w.. .#.#.#..###.#. ..# ..#:j <w.:j &4:j2 :j Q _You see here 8 gold pieces.:j :jd 010 5:jʹ :j > _You now have 132 gold pieces (gained 8).:jW# #...... #.###...#####.##.....## #.#...........# #......##..###........ ##.#..##.. #.@...#  #..#.## ..w...# #........##.#.#..## ... .## ..##:j w.25 6:j:j:jR10 =7.8 (1.2:jy:jv _You barely miss the worm. The worm bites you but does no damage.:ja  You sock the worm!:j0=9.0:j#:j6&\ _The worm is heavily wounded.:jw 7  You sock the worm!:j 2.:j970.2 _You kill the worm!:jK4:jQ:jw_H _No target in view!:j4:j}:jH _No target in view!:j4 _No target in view!:jo4:j^ _No target in view!:jPU _No target in view!:j:j]:j:j@ _No target in view!:jGQ:j4:j:j:jE<4:jzH:j3:j:j:j025 _:jX:j,:jI:j:j:j,:j:j?:jX:j!,:jv:jI:j,:j<:jX :jG #.##.....# . #.##..#.## #.......###.##...........##.#.#..#### #.....# ..## #.###..# #....@.# --82.2 (12.0)######...[... #####..        :j]--3.2 (13:j:j+% _Found a ring mail.:jwi:j^k3:j=o:jw:j}B:j:j:j:jy:j:jn:jr :j; You see here a +0 ring mail.:jϳ:j65 _:j(:j,:jk:j&:jǿ:jz:j':j9:j,:j:jy:jH:j,:jV:j:jE:j:jw:j:j,:jG:jV:j:jO:j:j,:j:j:j:jL#j:j!%,:j 5:j5:j>........ ..#####.# #.< ..## #.. ...# #.# ...# # #.# ...##.. #.# ....... #.# #..##.. #.# ...# . #@# 514.2 (31 #.## #.# ..###.##.## ......#..# ..######.# ...# ####### #.# ..## #.....# #.# :j?<..# #.###.# #.# ..####.###.######.#:j95.2 (32 _Found a stone staircase leading up.:j1 |#.# ..### ∩.......#####.#<## . # # ......6.2 (1.0).##...# . #.###.# ..###.##.##....#.....#7.2 (2:j3 :jE 1 _Found Moff's Book Boutique.:j3:j:jxX:j>:j###.###.#.......>.#|#.# ....#..### ∩.#.......######.#:j<.## . # #8.2 (1 ...... #..##..#.# ...# .#.###.:j|:j+9.2 (2:j#:jy&; _Found a stone staircase leading down.:jxb 3:jNc :jf :jn 5M ###.###.#l..........>|#.# ...### ∩...... ..####.#<.##..# :jo . ###. .......#.#l   iguana (asleep)#..:ju r 0  An iguana comes into view.:j} p^ll:j ,20.2 (1:j :jޢ 0 _The iguana hisses angrily.:jc ....# #...# ###.###.#^..........l.>|#.# ...### ∩...... .###.#<#..# .### ### ..... #..##. ...# . #.## ###.##.l1:jN :j0 #### ...####  #...# ###.###.# #^............>|#.# l..### ∩...... .###.#<#.. ## ### ..... #..##. ...# . #.## #.l2:j #### ...####  ...# ###.###.# #^.......... #..>|#.# ...### l∩...... .###.#<#.. :j### ### ..... #..##. ...# .:j:jA'=3:j:jL _The iguana misses you.:j:j`710 4.4 (1.2:jމ:j _You closely miss the iguana. The iguana barely misses you.:j,>5.6:j:j- _You hit the iguana but do no damage. The iguana closely misses you.:jC6.9 (1.3:j*:j :j_You barely miss the iguana. The iguana closely misses you.:jG`  You closely miss the iguana. You block the iguana's attack.8.1 (1.2:j'g:j5jS _The iguana barely misses you.:jȞ>9.3:j:j  _You hit the iguana but do no damage. The iguana barely misses you.:j  You hit the iguana.  The iguana is moderately wounded.:j "30.5:jT _The iguana bites you but does no damage.:j  You barely miss the iguana.The iguana is moderately wounded.:jە1.8 (1.3 _The iguana closely misses you.:j   You sock the iguana!  The iguana is almost dead.25-------=3.0 (1.2:j\ :j + _The iguana bites you!:jWu  You sock the iguana!.:j{ cbass2 the Trooper #####Gargoyle ....######Health: 25/34 =================------- ###.##...##Magic: 5/5======================== ###.###.# #^...#AC: 12Str: 33 :j| ......... #..>.#EV: 10Int: 9 .|#.#....#SH: 4Dex: 9 ....####.∩.#XL:  5 Next: 102% Place: Dungeon:4 ........#@..#:j| Noise: =--------  Time: 2534.2 (1.2) :j} ..#####.##.<.#a) +0 flail ..##:j5} #...#Nothing quivered ...##.### :jb} ...# ##.# ...##..:j} #.# .......#.# #..##..:ja~ #.# ...# .#.#The iguana is moderately wounded. _The iguana closely misses you.You sock the iguana!  The iguana is almost dead. _The iguana bites you!  You sock the iguana!:j - _You kill the iguana!You have reached level 6!:j /  --more--:jJD9/406/66 1% :jM:jQ :jQ(_:j 30=25 _1=:j^ :j% :j{ D2=:j :j ,:j@ :j :j :jY :j B:j} :j ?3=:j :j :j  ,:j :j :jG :j :j B:jQ 94:j (=:j6 :j8 ,:j :jR( %5==6=:j/ 7=:j@ :jA U8=:jkB :j[D :jE :jE :jbG :jG :jJH :jI :jFJ :jJ :jL :jpL K9=:jM :jN :jN :j{ 40==Welcome to Moff's Book Boutique! What would you like to do?  a -  476 gold a Grand Grimoireb -  588 gold the Lessons on Poison and Shadows  c -  420 gold a There-And-Back Book  d -  560 gold a book of Dangerous Friends  e -  392 gold a book of Flames  f -  252 gold a book of Minor Magic  g -  392 gold a book of Rime  h -  364 gold a book of Vapours  i -  756 gold a book of the Spheres You have 132 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list:j :j cbass2 the TrooperGargoyle ####Health: 40/40 ======================== ...######Magic: 6/6======================== ##.##...##AC: 12Str: 33 ##.###.# #^...#EV: 25 Int: 9 ........ ..###..>.#:joSH: 4Dex: 9 |#.# #........#XL:  6 Next:  1% Place: Dungeon:4 ...####.@.#Noise: ---------  Time: 2574.2 (40.0) .......#...#a) +0 flail .#####.##.<.#Nothing quivered .###...# ..##.### ..# ##.# ..##..#.# ......#.# :j]G..##..#.#The iguana is almost dead. _The iguana bites you!  You sock the iguana! _You kill the iguana! _You have reached level 6!There is an entrance to Moff's Book Boutique here.:jm:jY:j. _:j3:j:j:j:jP _:j:j:jd:jv:j:jL,:j:j?,:j:j:j:j.:j:j:j,:jn:j:j,:j:jX:ji,:j :j :j) ,:j :j:j:j6:j`:j{:jH:j:j]:j:j4,:ji:j :j":j;#:j$:j(&:j':jV(:j9):j0-:j1,:jg2:j2=:jG...)......# .##)##.#### #... .##.##.# #...#.....# #...# ..S ....#### #.... .....# #####...####..# ##..### ..............## ....>.. ........ ##..#.# ........@.....# ##..#.# ####.........#:jCH0...#.# #...#####.?. #.#.#.# #...# # #.#.#.# #...#....#######...S   adder (asleep).........##...# ##### #.##.#####.###.## #...## :jlH#.##.#####.###.##### #^...#:j%uQ94.2 (2 _The iguana bites you!  You sock the iguana! _You kill the iguana! _You have reached level 6!An adder comes into view..SS5.2 (21 _The adder hisses angrily. _You see here 15 gold pieces.:j\.:j:10 6.2 (1.0) :jj:jl? _You now have 147 gold pieces (gained 15).:j  _No target in view!:jC  _No target in view!:jA##)##.#### #... ##.##.# #...# .#.......# #...# ...#### #.... S... #..# #####...####..# ..### ..............### ...>.. ... #..#.# .......# ..#.# ##### ...#.# #...#####.?..#.#.# #...# # .#.#.# #...# .....#######...#....##...# #####S   adder##.#####.###.## #... .##.#####.###.##### #^# .##.##.......:jFE.....###..>.#0.S25 7.2 (1 _:jt.)......# )##.#### #... .# #.##.# #...# .#..# #...# # ..#### #.... .... ..# #####...####S.# ### .#### ..>.. .........# ..#.# ......# #.# ####.........# .#.# #...#####.?.. #.#.# #...# ##.# #.#.# #...# .#######...# ........##...# ##### ##.#####.###.## #...## ##.#####.###.##### #^.#:jeu.S8:j-:j:j 3#)##.##.#### .)......# )##.#### #... .## #.##...# .#........# #.....### #.... .... #####...####..# ###S..###>.....#.....#.#####.........# ..#####.?.....# ###.# #.#.# #...#######.# .........##...#### #...#:j D=9:j9" :j`$ S _The adder closely misses you.:jr 10 600.4 (1.2 _You hit the adder but do no damage. The adder bites you but does no damage. x2:j  You miss the adder. The adder barely misses you.:jK (1.6:j :jg = _The adder bites you but does no damage.:jc >2.8:jk :jn o _You closely miss the adder. You block the adder's attack.:j$ s38--4.1 (1.3:jW/ :j2 _You barely miss the adder. The adder bites you. You block the adder's attack.:ju  You sock the adder!  The adder is severely wounded.5.3 (1.2:j 3 _You block the adder's attack.:j7  You miss the adder.The adder is heavily wounded.7--6.5:j)P h _The adder bites you. The adder bites you but does no damage.:j 4  You completely miss the adder.The adder is heavily wounded.87.7 _The adder barely misses you.:j0  You barely miss the adder.The adder is heavily wounded.8.9:j _The adder closely misses you. The adder barely misses you.:j;X  You closely miss the adder.The adder is heavily wounded.10.2 (1.3 _The adder closely misses you. The adder bites you but does no damage.:j*7  You hit the adder.:j2C.:j]; 9=51.4 (1.2 _You kill the adder!:j:ji _Your Fighting skill increases to level 5!:j^ _No target in view!:j:j:jI^ _No target in view!:jԚ4:j=:j6H _No target in view!:j:j:ju:jH _No target in view!:j3:j:j25 _:j,:j :jN40==:jء:j/:j,:j:jN:j˫,:j(:jʰ:j/:j|:jU:jp:jO=:j10 :j:j _l - 3 scrolls of identify (gained 1)25 :j,:j:j:j #... .##..  #...# #.#.....  #...# ##.......  #.... ..... ... ###...####..# #.# ..........####.# .............#.# ..........##.#.###.#.. ###.........##.#@$......-  #...#####.......##.  #...# ####.#..#  #...# #.......##...# ####.#.## .##...# ##### .#.# g   goblin (asleep) .###.## #...##.. .###.##### #^...##.[:j"34m.g. .........###..>.# #. 24.4 (13.0)  A goblin comes into view. It is wielding a +0 dagger. .  The goblin shouts!==5.4 (14 _The goblin moves out of view.:j:j):j:j1:j,:jO%:j*:j*'10 :j+:jW _You now have 159 gold pieces (gained 12).... .##.. #...# #.#..... #...# ##....... #.... ..... ... ##...####..# #.# ...####.# .<......#.# .. ..##.#.###.#....##.#..@.--7.4 (2.0) #...#####.......##.#.## #...# ####.#..# # #...# #..........# ####.#.## #...# ######.#.# ##.## #...##.. . ##.##### #^...##.... 25 --[9;6:jUXu5H8.4 (3 _Found a stone staircase leading up.:jI:j:je!:j:&B:j&:j*,:j+:j[/:j# :j .. .##.. ..# #.#..... ..# ##....... ... ..... ... ####. ..####..# #.# ...####.# ###.<....#.# #.......#:j ##.#.###.#.....# .##.#..#30.4 (2 ..#####.....g.##.#.## ..# ####.#..##.# ..# #.......# ..# ####.#.## ..# ######.#.# g   goblin .## #...##.... .##### #^...##.... :j :j :j :jW ] _A goblin is nearby!:jX. .##...# #.#......# ##.:jt. ..... ... ####..####..# #.# .......####.# ###.<.....#.# #.......#.##.#.###.#.....#.##.#....#.#####.....g.##.#.#####.# ####.#..##.# #.# #.......#.# ####.#.##.# ######.#.# #.## #...##.... #.##### #^...##.... ......###..>.# #.g.g.1.4 (1 _:j #... .##.. #...# #.#..... #...# ##. #.... ..... ... ####. #...####..# #.# .......####.# ###.<.....#.# #.......#.##.#.###.#.....# #.##.#.g.# #...#####.##.#.##### #...# ####.#..##.# # #...# #.......# #...# ####.#.## #...# ######.#.# ##.## #...##.... ##.##### #^...##.... .###..>.# #.=2 _The goblin hits you but does no damage.:j| :j 710 3.6 (1.2:j :j _You closely miss the goblin. The goblin closely misses you.:j'( >4.8:j. :j2 y _You barely miss the goblin. The goblin hits you but does no damage.:j 9  You sock the goblin!:j C):j 066.0:jƼ ` _You kill the goblin!:j 4:jI4 :j6 H _No target in view!:j} 4:je :j H _No target in view!:j8 4:j% ^ _No target in view!:j͋ 4:j :j H _No target in view!:j 4:j :j H _No target in view!:je 4:j :jt C _No target in view!:j@4:jL:js4:j+:j:j 3:j~!:j$:j&:j*X25 _:j,:j2,:j 5:jx6:j9:jkK. .##.. .# #.#..... .# ##....... # .. ..... ... #####.# .####..# #.# ......# ####.# ###.<..... #.# #.......# ##.#.###.#.....# .##.#.)...# - .#####.......##.#.##### .# ####.#..##.#.# .# #.......#.# .# ####.#.##.# .# ######.#l# ..l  :jkLG[40m iguana (wandering) #...##.... .#### #^...##...... :jL-8.0 (2.0:jRE-9.0 (3:j8W:j]W _An iguana comes into view.:j'{ .# #.#..... ..# ##.......# ... ..... ... #####.#####..# #.# ......# ........####.# ###.<.........#.# #.......###.#.###.#.....#.##.#.).........######.......##@#.##### ..# ####.#..##.#.# .# #.......#.# ..# ####.#.##.# ..# ######.#l# ..# #...##.... .# :jz| ".##### #^...##...... .....###..>.#.#. ####........#:j~ :j l.l:j ,40.0 (1:j :j?##..#. ..... #####.####..# #.# ............####.# ###.<........#.# #.......# ##.#.###.#.....##.).........######.......##.#.##### ####.#  #......####.#l#######.#.# .. .#...##.... .#### #^...##...... .....###..>.#.# ####........##.  ######.∩:jlA:jJ:l.:jJ&1:jnY:j35---10 =2.2 (1.2:jk _You closely miss the iguana. The iguana bites you. x2:j:jc4----3.4:ji&:j/,g _You barely miss the iguana. The iguana bites you.:jpa  You closely miss the iguana.:j?q-4.7 (1.3:jq|:j}> _The iguana bites you but does no damage.:j a  You closely miss the iguana.:j-5.9 (1.2:j:j> _The iguana bites you but does no damage.:jY   _The iguana bites you but does no damage.barely miss the iguana. The iguana barely misses you.  The iguana hisses menacingly.5=7.2 (1.3:ja:jc> _The iguana bites you but does no damage.:jv  You hit the iguana.  The iguana is lightly wounded.29----8.5 _The iguana bites you.:j  You closely miss the iguana.The iguana is lightly wounded.9.8:jr:j> _The iguana bites you but does no damage.:j&  You sock the iguana!  The iguana is severely wounded.30=---=51.0 (1.2:j? :ju 4 _You block the iguana's attack.:jpi   You barely miss the iguana.The iguana is severely wounded.17--------2.2:jTr :jCw A _The iguana bites you. The iguana bites you!:j 4:jd :j ^ _You are too injured to fight recklessly!:j 4:jt _You are too injured to fight recklessly!:j   The iguana is severely wounded. _The iguana bites you. The iguana bites you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You barely miss the iguana.  The iguana is severely wounded.:jK 0-3.4:j j _The iguana closely misses you.:ju   #  ..... ... #####.#  #.# ......#  ###.<.....  #.......# ##.#.....# ).... #.#  #@#.# :jv #......l#.#  ####.#.##.#  ######.#.# ..  ... .#  #^...##...... >.#.#.##..  ∩.#You closely miss the iguana.The iguana is severely wounded.:jL^  # :jfM ..... ... #####.#  #.# ......#  ###.<.....  #.......# :jO##.#.....# ).... #.#  #@#.#  #......l#.#  ####.#.##.#  ######.#.#  ...  #^...##...... >.#.#.##..  ∩:j^:  The iguana bites you!:j;_7/40 --------------=4.6:jf:jiV _* * * LOW HITPOINT WARNING * * *:j~  You hit the iguana.  The iguana is severely wounded.:j0-5.8:j:j> _The iguana bites you but does no damage.:jN  You hit the iguana but do no damage.The iguana is severely wounded.:jOB-7.0:jYV:jY> _The iguana bites you but does no damage.:ja 9  You sock the iguana!:ji F†:jAp 8------198.2 _You kill the iguana!:jv :jx o _Your Maces & Flails skill increases to level 4!:ja  . ..... #####.####..# #.# ...........####.# ###.<........#.# #.......# ##.#.###.#..#.#.).....#####.......##.#.####:j̯  ####.#..##.#.#  #......###.#.#######.#.# ..#. .#...#:j. :j V25 -90 _:j :ja t _You see here an iguana corpse.:j:jnM# ##.... . ..... ... #########..# #.# ......#####.# ###.<........#.# #....#.#.###.#.......##.#.).........####.......##.#.#########.#..##......† ####.#.##.# ..# ######.#.# ..#.:j:jH-60 _:jj:j:jM #.# # ##.... . ..... ... #####.####..# #.# ......#####.# ###.<........#.# #.......##.###.#.....#......##.#.).........#####.....########.#..##.#......† ..#####.#.##.#####..:j:j8:j&1:j:j$:j  .##.. # #.#.....  # ##....... #  ..... ... #####.# ####..# #.# ......# ####.# ###.<.......#.# #.......# ##.#.###.#.....# .....##.#.)...@.....# #####.......##.#.###### ####.#..##.#.# # #......†#.## ####.#.##.# ######.#.# .. ## #...##....[3:j$9;49m .# ##### #^...##...... ....###..>.#.#.9=2:j8 ..  .##.. # #.#.....  # ##....... #  ..... ... ######.# ####..# #.# #......######.# ###.<........#.# #.......# ##.#.###.#@....# .....##.#.).........# #####.......##.#.##### # ####.#..##.#.# # #......†.# # ####.#.##.# ######.#.##.. #...##......# #### #^...##......:j_;:j<&3:jZA:jC:j7 ..  .##..  #.#.....   ##....... #  ..... ... ######.# ###..# #.# #......#######.# ###.<.........#.# #...@...# ##.#.###.#.....# .....##.#.).........# ###.......##.#.#####  ####.#..##.#.# #......†#.# ####.#.##.#  ######.#.##..  #...##......#:jERY4:j 9M  .##..  #.# ##....  ..... ... ######.# ###..# #.# #......#######.# ###.@..........#.# #..##.###.# .....##.#.).........#..##..#.:j :j &5:j# :j a _There is a stone staircase leading up here.:j/ 4:j? :j# :j\( 10/40==10 6 _:jf1 :jn# #......# #......###......#######...... #...........#..+...... #......####.#.##...... #######......####.#'##...... #.....'..................... #.#####........#)......##### #.# #....#.....#####3 #.# #####+.......... #.# ########.....##### #.######## #.# #.# #.##.##.# #.#=:jz' :jЇ -7.7 (2.5:j :jM } _You climb upwards. _There is a stone staircase leading down here.:j~2I:j:25 1:j<,:j=:j?,:j_:j`y2=3=4=5==:ju6=17=:jP:jГ:jvB:j:j5:je:j8=:j:jt:jX:j:jd:jRi9=:jB:j,:jZ:jt,:jB:jbB:jSu20==:ja:j'1=:j 2=:j:j3B:jw3=:j:j:j:j;:j:ji:j,,:jl:jp:jS4=:j:j:js:j%:jb:j:jj:j,:j:jZt5==:j:jf:j:j:j":j:j/:j :j:jF :jz6=7=:j"'8=:j&X:j=E29=30==:j@:j[B:j C:jC:jE:jE:jSF:jG:j]H:jH:jK:jYLU1=:jM:jO:j>P:jDQ:j{S,:jrT:jRW,:jX:jZ:jv[K2=:j]:ji^,:j6_:j`,:ja:jgc:jd:j+e:je:jfU3=:jh:jci,:jQj:jl,:jUm:jan:jnK4=:jo:jq:jr:js:j>wB:j`x:j.:j:j0:jϋh5==:j:j,:js:j,:jw6=:jڜ:jў,:j:jj,:j :j?a7=:j:j:j(:j8=:j:j:jj:jK9=:jA:j _You start resting.779.7 (112.0)40==803:jV:j" _HP restored.:jJ:jP10 1.0) :j:jk...##..#.#.....##....... # ..... ... ######.# ###..# #.# #### 4 .....####.# ###... ........#.# #.......###. .....##.#.###.#.....# .....##.#.).........# ####.......##.#.#########.#..##.#.# #......†#.# ####.#.##.#######.#.##..=:j:jLT -3.2 (2.5:j\ :jX` } _You climb downwards. _There is a stone staircase leading up here.:j :j :jq :jy :j :j n25 _:j¦ :j :j_ :jQ :j  ## .#### .. 5#.= .##.. ..# .#..... #.# .. #@#  ... ######.# # #.# #......### ####.# ###.<........... ....#.# #.......###.#### .##.#.###.#.....# #5   ufetubus (asleep) .##.#.)........ .......##.#.#### ###.#..##.#.# 8.2 (5.0  An ufetubus comes into view.:j .55====9.2 (6 _The ufetubus shouts!:j  You sock the ufetubus!.10 22=---90.4 (1.2:jNb _You kill the ufetubus!:jif---:jkkH _No target in view!:jRI:j:j9:j>n25 _:j# #.  #.## #### ..#####..∩.#  .. #.#.=...[..##.. #.-10#.. #...... #.# ... ... ######.# .# #.# #......###<...........:j:j E-2.4 (2:j/:j)K _Found a scale mail. Found Acum's Antique Weapon Shop.:j :jO I:jԵ ,:ji ,:jѹ B:j      #  #.   #.## ####   ..#####..∩.##  .. :j #.#.@...[... ##.. #..#####.## #..... ##.#  ... #.#  .:j` . ... ######.#  :j # #.# #......###  :j Y  ####.# ###.<...........    ...#.# #.......###.#### :j   ##.#.###.#.....# #  :j M410 :j 5.4 (3:j :j 3 _z - a +6 ring of intelligence:j:jInventory: 26/52 slots Hand Weapons  a - a +0 flail (weapon)t - a +0 morningstar Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +0 pair of boots (worn) Jewellery :jؿ6 i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)  k - an amulet of the acrobat (around neck)w - a ring of willpower  z - a +6 ring of intelligence Wandsm - a wand of paralysis (10)  q - a wand of flame (9) Scrolls  e - 2 scrolls labelled KOREUGOITZ  h - 2 scrolls labelled YDAIRI KOOXTl - 3 scrolls of identify  n - 2 scrolls labelled POEXISKIDEH  o - a scroll labelled FALIB PUONEN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit:j7[top]:j3] z - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery “HOBBES: Did it work?  CALVIN: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j1 :j} d  cbass2 the Trooper  Gargoyle  Health: 40/40 ========================:j   Magic: 6/6========================#  AC: 12:j Str: 33#.  EV: 10:j -Int: 9:j? (#.######:jj R  SH: 4:j Dex: 9..#####..∩.##:j   XL:  6 Next: 22% Place: Dungeon:4..#.#.@...[...  Noise: ---------  Time: 2795.4 (0.0) ##..#..#####.##  a) +0 flail #.....:j 6##.#:j   Nothing quivered ......#.# .. ... ######.# # #.# #......###:j   ####.# ###.<........... :j -  :jB j...#.# #.......###.#### :j` -  :j =##.#.###.#.....# # :j {  _The ufetubus shouts!  You sock the ufetubus! :ja _You kill the ufetubus! _No target in view! _Found a scale mail. Found Acum's Antique Weapon Shop. _z - a +6 ring of intelligence:j: p6.4 (1  You sock the ufetu:jB bus! _You kill the ufetubus!No target in view! _Found a scale mail. Found Acum's Antique Weapon Shop. _z - a +6 ring of intelligence _You drop a +6 ring of intelligence.:j:j3(Inventory: 25/52 slots Hand Weapons  a - a +0 flail (weapon)t - a +0 morningstar Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +0 pair of boots (worn) Jewellery  i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)  k - an amulet of the acrobat (around neck):jw - a ring of willpower Wandsm - a wand of paralysis (10)  q - a wand of flame (9) Scrolls  e - 2 scrolls labelled KOREUGOITZ  h - 2 scrolls labelled YDAIRI KOOXTl - 3 scrolls of identify  n - 2 scrolls labelled POEXISKIDEH  o - a scroll labelled FALIB PUONEN  p - a scroll labelled NYTOFE VORPHE :j&[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j<:j?:j7G2  cbass2 the Trooper  Gargoyle  Health: 40/40 ========================  Magic: 6/6========================#  AC: 12Str: 33#.  EV: 10Int: 9#.######:jG  SH: 4Dex: 9..#####..∩.##  XL:  6 Next: 22% Place: Dungeon:4..#.#.@...[...  Noise: ---------  Time: 2796.4 (0.0) :j:H##..#..#####.##  a) +0 flail #.....##.#  Nothing quivered ......#.# .. ... ######.# # #.# #......### :jH)  ####.# ###.<...........   ...#.# #.......###.####   ##.#.###.#.....# #  You sock the ufetubus! _You kill the ufetubus! :jH_No target in view! _Found a scale mail. Found Acum's Antique Weapon Shop. _z - a +6 ring of intelligence :j I$_You drop a +6 ring of intelligence.:jQ4:j:jJ:j 25 :j X:j :j" :j}" :j# :j-% :j@' :j' :jD( :j. :j6 qWelcome to Acum's Antique Weapon Shop! What would you like to do?  a -  50 gold a dagger  b -  125 gold a runed dagger  c -  162 gold a runed flaild -  75 gold a hand axe  e -  75 gold a mace  f -  100 gold a rapier  g -  75 gold a shortbow  h -  87 gold a war axe  i -  137 gold a runed whip You have 159 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list:j/:j.9:j>  cbass2 the Trooper  Gargoyle  Health: 40/40 ========================  Magic: 6/6========================##  AC: 12Str: 33# #.#  EV: 25 Int: 9#. #.#  SH: 4:j?Dex: 9#.## #.#####  XL:  6 Next: 22% Place: Dungeon:4..#####..@.####  Noise: ---------  Time: 2800.4 (4.0)#.#.=...[....#  a) +0 flail#..#####.##.#  Nothing quivered ..##.# .# # ..#.# .#:j? .. ######.# .#   .# #......### .#   .# ###.<........... :j@  .# #.......###.####   _You kill the ufetubus! _No target in view! _Found a scale mail. Found Acum's Antique Weapon Shop. _z - a +6 ring of intelligence _You drop a +6 ring of intelligence.  There is an entrance to Acum's Antique Weapon Shop here.:jjF:jI:j`K. _:j; _:j`{n:j:jB:j:jm2:j4:j5:j5:j{Vt_No target in view! _Found a scale mail. Found Acum's Antique Weapon Shop. _z - a +6 ring of intelligence _You drop a +6 ring of intelligence.  There is an entrance to Acum's Antique Weapon Shop here. _:j:jX:jľ,:jn:j,:j7:jw:j:j9:j:j X:j h:j- :j6 :j7 ,:j8 ,:j[J :j>R :j :j9 :j :jk :j :j :j+ :j :je" :j0$ ,:j% :j\. B:j>/ :j?1 :j2 :j+3 :j4 :j5 :jD7 :j7 :j`8 :jB: :j\  #.###<.# #.###..# ###### #.##...# ..... #.##.#.# .... #.##.#.##..[ #∩.....#... #......#..  #.##.#.#.# .#.# #.#  #.#..# #@##.#.## ... 50.0) #.#.##.#.......# #.#  #.#.##.#.##.#..# #.#  ##......#.......# #.# #.......#.##.##.# #.#  #######.##.##.#.##.##.######.###..#..........#.##.....(.:jk] .......#.#.##.##.##........)###.#####.  #.#.##)##.##.####.#### #.##.#..60.4 (21:jPu ? _Found a chain mail.:j]_:jsB:jxy:j,:j:j}:j :jD:j:j:j,:jn:jP:j,:ji:jK:jB:j:j,:jx:jB:jK:js:j,:jy:j\:j:jO:j):j:j:j:jV:j`X:j:j:j2:j:jn,:jpB:j ,:j-:jIJ:jn:j:jo:jt:j:j7,:j:jB:j:j:j,:j:j:j,:j:jX:j+:jX:jB:j:jw,:j:j:j:jB:j :jX:j,,:j:jcX:j:j%:j,X:j"0B:j1:jm5:jM6,:j:,:jC,:jE:jG:jI:jJ:jK:j{:jR:j^:j..#......# ..#......# #># #.#.##.#.# #.# #.#.##.#.## ... #.#.......# #.# #.#.##.#..# #.# ..#.......# #.# ..#.##.##.# #.# # #.#.##.##.######@#### ### ##.##943.4 (83 ..#.##.....(........[:j40m###.####.#.## #........)###.#####.##.#.##.###.# #.####.#### #.##.#..#.###..#####. ..# #...# #.#........#.##.#.=.. ### #...# #.##.....##.####. #...# #.#.......### ##.# #...#####........## #. #...............## ######.:j4.4 (84 _Found a stone staircase leading down.:j-/I:jT:jU:j V:jY,:j_Z:jZ:j[[:j\:j^:jN^:j _:jt`:ja:ja:jb:jc:j!e:jPe:je:jg:jh,:j'i:jGj:j:k:jgk:jKl:jl:jim:jm:jm:j q:j.r,:jrt,:jt,:ju:j>X:j:j4{  There is a stone staircase leading down here. _:j:j:jp:j:j:jX:j{n:jH ## ########## .. # #..@.....# 76.4 (32# .# #(#.#.##.# .# .#### # #.#.##.# .###..... #.#.##.#...# #.#.##.# ....## #......# ##<.# ###.#### ##..###### #...##.....# ###.####:jB7.4 (33:j:j+- _Found 4 poisoned darts.:j># # #.. # #.# #.# .# #(#.#.##.# #.# .#### #.#.#.##.# #.###..... ..#.#.##.# #.....#####.#.##.#:jK.## #......##<.# ###.#####..# #.# ##...##.....# ###.####:j:j08.4 (1.0) :j4:j6:j t  #############  #.. # #........#  #.# .# #@#.#.##.#  #.# .#### #.#.#.##.#  #.###..... ..#.#.##.# ##.....# ####.#.##.# .# #......# .###<. ###.#### .###..######## #.# .##...##.....# ###.#### .##.#.##.....# #......#:jT$ 9 _You see here 4 poisoned darts.:j10 80Throw: 4 darts (poison) _z - 4 poisoned darts:j]:jc  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   5.0   5.0  +1   j - Spellcasting   0.0   1.2  -1           b * Maces & Flails   4.0   5.0   0   k + Evocations0.6   1.2  -1   c - Axes   2.1   1.2  -1   l - Throwing   0.0   1.2  -1   d - Staves   2.3   1.0  [37:j]dm 0       e - Unarmed Combat   0.0   1.0   0                      f + Armour4.2   4.2  +1      g + Dodging0.5   1.4  -2      h + Shields3.7   3.4  +1       i - Stealth   0.0   0.7  +2      [39;4:je9m                                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j > l + Throwing 0.0:j' :j@   cbass2 the Trooper  GargoyleHealth: 40/40 ========================Magic: 6/6========================AC: 12Str: 33EV: 10Int: 9  #############SH: 4Dex: 9  #.. ##........#XL:  6 Next: 22% Place: Dungeon:4  #.# .##@#.#.##.#Noise: ---------  Time: 2980.4 (0.0)  #.# .#### #.#.#.##.#a) +0 flail#.###..... ..#.#.##.#Throw: 4 darts (poison) ##.....#####.#.##.# ......###......# .###<.####.#### .###..######## #.# .##...##.....# ###.#### .##.#.##.....# #......# _Found a chain mail. _Found a stone staircase leading down. _There :jF is a stone staircase leading down here. _Found 4 poisoned darts. _You see here 4 poisoned darts. _z - 4 poisoned darts:j; :j 3:j :j :j g25 :j* :jz :jÛ :j :j :jk :jf :j :jå :j! :j :j :jf :j B:j{ :j ,:j :j X:j :jU :j :j ,:jr :jC n:j% B:j :j0 :jL  :j J There is a stone staircase leading up here.:j  _:j :j ,:j :jz X:j{ :jA :j] B:j n:j :j; n:jC ,:jF :jI ,:jL :jP ,:jY X:j^Z :jw] :j^ :j _ :j` :jg B:ji :jj :jes X:jz B:j,{ :j~ :jX :j{ :j9 n:j :j[ n:jy M #.## #.#.#.#.#.#.#####.....#.... #. ###########.##. ###.###......#....... #...@...####.#.##.##.30350.0) #.#.##### #.#.##[##. #/ #.....)... .. ###.##)##. ... #.##.##. ..<.##########.......  .....#.............###  ......#.......####..# #  #.[###..### :j :j ,1.4 (51:j.   #.......#.##..#.:jf4.4 (3.0)10 5.4 (4:jͶB _A - a wand of acid (5) :j3 :j153 :jY7 :j9 :jB25  :jU     ## ####  #> ..#  #. #.# #   #. ###.###......#   #. #.......####.#.  ##.##.#.##### #.#.  #..@#.#.# #..9  #.......# ###.  :j^D  #.......# #.   #........<.##########   #....#..   #....#.......####   ####...###.#.[.....##   #.... ..#.   :j_R#... ###.......#.## :jg :jh,40.4 (5 :j0n :jr; _Found a stone staircase leading down. :j9O [[?25h[?0c  Search for what [Enter for "."]?  :j"l [?25l[?1c :jo39 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a scale mail (1 further duplicate)b - [D:4] a +0 club (2 further duplicates)  c - [D:4] a +0 dagger (2 further duplicates)  d - [D:4] a +0 leather armour  e - [D:4] a +0 ring mail (1 further duplicate)  f - [D:4] a +0 whip  g - [D:4] Kaygac's Magic Scroll Emporium  h - [D:4] a scroll of blinking (unknown) (97 gold)i - [D:4] a scroll of enchant weapon (unknown) (97 gold)  j - [D:4] a scroll of fog (unknown) (52 gold)k - [D:4] a scroll of magic mapping (unknown) (97 gold)  l - [D:4] a scroll of magic mapping (unknown) (97 gold)  m - [D:4] a scroll of poison (unknown) (52 gold)  n - [D:4] a scroll of vulnerability (unknown) (52 gold)  o - [D:4] a staff of conjurationp - [D:4] a chain mail  q - [D:4] 4 stones  r - [D:4] a dispersal trap  s - [D:4] Moff's Book Boutique  t - [D:4] a Grand Grimoire (476 gold)  u - [D:4] a There-And-Back Book (420 gold)  v - [D:4] a book of Dangerous Friends (560 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc :j-U] exit[top]:j`}Level 4 of the Dungeon <<<<>>>>∩∩∩(Press ? for help) ####### ##########  #.....# #........#  #.###.# #.#.#.##.#  #.# #.#########.#.#.##.#  #.###...........#.#.##.#  ###.....###########.#.##.#  #......## #......#  #.###<.# ###.####  #.###..######## #.#  #.##...##.....# ###.####  #.##.#.##.....# #......#  :jQ~#.##.#.##..[..# #.#.##.#  #∩.....#......# #.#.##.#  #......#......# #.#>##.#  #.##.#.#.##.#.# #.#.##.#  #.#..#.#.##.#.## #......#  #.#.##.#.......# ###.####  #.#.##.#.##.#..# #.#   ##  #### ##......#.......# #.#   #>   ..# #.......#.##.##.# #.####   #.   #.# ###########.##.##.#.##.##.######.#### ### ##.##   #. ###.###......#..........#.##.....(........###.####.#.##   #. #.......####.#.##.##.##........)###.#####.##.#.##.###.#####:jD:jH:jUOcbass2 the TrooperGargoyleHealth: 40/40 ========================Magic: 6/6========================AC: 12Str: 33EV: 25 Int: 9SH: 4Dex: 9XL:  6 Next: 22% Place: Dungeon:4Time: _z - 4 poisoned darts _There is a stone staircase leading up here. _Found an escape hatch in the ceiling. _A - a wand of acid (5) _Found a stone staircase leading down.  Search for what [Enter for "."]? .:jP:jNZ:j_:jd; _:ji:j7pB:jt,:j'u:jw:jX:jB:j :j:j,:jg:jf:j:j,:j=:j:j:j5:j:jU:j:jǛ:j1:jڟ:j:j1:j£:j:j:j:j:jw:j2,:j:jS:jH,:j:j߿:j,:jV:j:j5,:j:jNX:jB:jh:j*B:jm  Items here: ))) [.:j:j6 _:jX:j:j:j ,:j :jX!:j"<:jf`:jni#.# #.#########.#.#.##.##.###...........#.#.##.####.....###########.#.##.##......###......##.###<.####.#####.###..######## #.##.##...##.....# ###.####:jj#.##.#.##.....# #......##.##.#.##..@..# #.#.##.#Noise: --------- 3078.4 (38.0)#∩.....#......# #.#.##.#a) +0 flail#......#......# #.#>##.#Throw: 4 darts (poison)#.##.#.#.##.#.# #.#.##.##.#..#.#.##.#.## #......##.#.##.#.......# ###.#####.#.##.#.##.#..# #.###......#.......# #.##.......#.##.##.# #.#:jk:j}:jS _You see here a +0 chain mail.:jQ10 9.4 (1.0):j? _B - a +0 chain mail:j:j)pEquip which item?  - - Unarmed Hand Weapons  a - a +0 flail (weapon)t - a +0 morningstar Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +0 pair of boots (worn)B - a +0 chain mail Jewellery  i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)  k - an amulet of the acrobat (around neck)w - a ring of willpower[?] describe selected [!] equip|wield|wear|put on:jy[tab] equip|unequip :j :jJ :j 2#.# #.#########.#.#.##.#cbass2 the Trooper#.###...........#.#.##.#Gargoyle###.....###########.#.##.#Health: 40/40 ========================#......###......#Magic: 6/6========================#.###<.####.####AC: 12Str: 33#.###..######## #.#EV: 10:j Int: 9#.##...##.....# ###.####SH: 4Dex: 9#.##.#.##.....# #......#XL:  6 Next: 22% Place: Dungeon:4#.##.#.##..@..# #.#.##.#Noise: ---------  Time: 3079.4 (0.0):j0 #∩.....#......# #.#.##.#a) +0 flail#......#......# #.#>##.#:j Throw: 4 darts (poison)#.##.#.#.##.#.# #.#.##.##.#..#.#.##.#.## #......##.#.##.#.......# ###.#####.#.##.#.##.#..# #.###......#.......# #.##.......#.##.##.# #.# _A - a wand of acid (5) _Found a stone staircase leading down. _Search for what [Enter for "."]? . _Items here: ))) [. _You see here a +0 chain mail. _B - a +0 chain mail:j :j ,80.4 (1:j :j d  You start removing your armour.:j +1.4 (2:j :jA A2.4 (3:jq :j* :j +3.4 (4:j :j$ W4.4 (5:j  51 _You continue taking off your +0 scale mail. x4:j5 :jq :j  You finish taking off your +0 scale mail.  You start putting on your armour.5.4 (6:j :j4! :j! +6.4 (7:j' :j- A7.4 (8:jb3 :jK< :jr= +8.4 (9:jP :jW :jc /9.4 (10.0):j2i :j~  1 9 _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.:j]Inventory: 28/52 slots Hand Weapons  a - a +0 flail (weapon)t - a +0 morningstar Missiles  z - 4 poisoned darts (quivered) Armour  c - a +0 buckler (worn)  g - a +0 pair of boots (worn)  B - a +0 chain mail (worn)b - a +0 scale mail Jewellery  i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)  k - an amulet of the acrobat (around neck)w - a ring of willpower Wandsm - a wand of paralysis (10)  q - a wand of flame (9)  A - a wand of acid (5) Scrolls  e - 2 scrolls labelled KOREUGOITZ  h - 2 scrolls labelled YDAIRI KOOXT [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j0( b - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour, your AC would decrease by 3 (15 -> 12). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j#.# #.#########.#.#.##.#cbass2 the Trooper#.###...........#.#.##.#Gargoyle###.....###########.#.##.#Health: 40/40 ========================#......###......#Magic: 6/6========================#.###<.####.####AC: 15Str: 33#.###..######## #.#EV: 9Int: 9#.##...##.....# ###.####SH: 4Dex: 9#.##.#.##.....# #......#XL:  6 Next: 22% Place: Dungeon:4#.##.#.##..@..# #.#.##.#Noise: ---------  Time: 3089.4 (0.0)#∩.....#......# #.#.##.#a) +0 flail#......#......# #.#>##.#[33:jSmThrow: 4 darts (poison)#.##.#.#.##.#.# #.#.##.##.#..#.#.##.#.## #......##.#.##.#.......# ###.#####.#.##.#.##.#..# #.###......#.......# #.##.......#.##.##.# #.#You start removing your armour. _You continue taking off your +0 scale mail. x4  You finish taking off your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.:j:j ,90.4 (1:j/:j2 _You continue taking off your +0 scale mail. x4  You finish taking off your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _You drop a +0 scale:j':j':j+(:j@<:jx=:jwBQ24 :jS:jV,:jW:j=[:j]:j[]:j^:jjd,:jd:je:jqX:jvu:jXv,:j:j:j:j<,:jb,:jn:jַ:jw:jͻ:j2B:j:j,:j:j:jB:jV:jj:j:j,:j:jY:j:j:j:j:j:jv:j,:j :jb:j,:j :j :j :j ,:jj :j :j :j :j :j( ,:jk) :j`+ :j, :jh, :j)- :j. :j @ :j>C :jN :jFP B:jS :j b 9  _r - 2 inky potions (gained 1)24 :j ,:j ,:j :jz 4:j X:jK ,:jI :j :j} :jf :jF B:j\K :jsL B:jM :jN ,:jUO :j+U X:jU :jKW ,:jW :jY :jZ ,:j\ :j] :j_ :j_ :j@` :j|a :j>b :jyb :jb :jd :j9f ,:jf :jg :jh ,:j&j :jj :jk ,:j n:j7 :j :j :j :j Z:j$ :j :j4   There is a stone staircase leading down here.:jU@ K _:jK B:jM :jR :j\T ,:jT :jf :jq :j~s :jnt ,:jZ~ X:j :j J:j :j$ X:j+ X:j4 X:j7 :jF B:jL B:jM :jc X:jy :jD :j ,:j, n:j  :j J There is an escape hatch in the floor here.:jL a _:j B:j ,:j? :j\ X:j :je :j ,:j :j :j ,:ji :jx :j ,:j :j :j ,:jZ :j# :j ,:j :j :j ,:j :j :j ,:j :j :j ,:j :j- :j ,:jP :jB :j3 :jh :j/ :j :j ,:j :jr :j1 ,:j :j{ :j ,:jQ :j :j ,:j :j :j ,:j@ :j :j ,:j :j" :j$ ,:j-. :j/ ,:j<0 :jJ :jp ....####.......###.########.∩.### ######..............# #...# #.###.## #.<#.....## #.# #.#....# #.# #........####.### #.#.......##.....# #.# #...........# #.# #.#..##@....# #.# 24353.0).##.....##.....# #.# ##..#.###.....# #.# ......###.##### #.##..........# #..##.#.#..##### ##.# #.#.....# ####### #.#[39;4:jFr ;9m #.###..## #.....# #.# #.###..# #.###.# #.#:j߉ E _Done exploring.:j-:j:jq:j...........0.0):jp[ _Done exploring.:j! [[?25h[?0c  Search for what [Enter for "."]? :j [?25l[?1c:j:j39 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a staff of conjurationb - [D:4] a +0 ring mail (1 further duplicate)  c - [D:4] a dispersal trap  d - [D:4] Moff's Book Boutique  e - [D:4] a Grand Grimoire (476 gold)  f - [D:4] a There-And-Back Book (420 gold)  g - [D:4] a book of Dangerous Friends (560 gold)  h - [D:4] a book of Flames (392 gold)  i - [D:4] a book of Minor Magic (252 gold)  j - [D:4] a book of Rime (392 gold)  k - [D:4] a book of Vapours (364 gold)  l - [D:4] a book of the Spheres (756 gold)  m - [D:4] the Lessons on Poison and Shadows (588 gold)  n - [D:4] a +0 dagger (2 further duplicates)  o - [D:4] a scale mail (1 further duplicate)  p - [D:4] a +0 club (2 further duplicates)  q - [D:4] a +0 whip  r - [D:4] a +6 ring of intelligence  s - [D:4] a +0 leather armour  t - [D:4] 4 stones  u - [D:4] Acum's Antique Weapon Shop  v - [D:4] a dagger (50 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j_  h - [D:4] a book of Flames (392 gold)  ibook of Minor Magic (252 gold)  jbook of Rime (392 gold)  ka book of Vapours (364 gold)  lbook of the Spheres (756 gold)  mthe Lessons on Poison and :j&Shadows (588 gold)  n+0 dagger (2 further duplicates)  oscale mail (1 further duplicate)  p+0 club (2 further duplicates  q - [D:4] a +0 whip  r+6 ring of intelligence  s+0 leather armour:j3H  t4 stones  uAcum's Antique Weapon Shop:jc6  vdagger (50 gold)  w:j:hand axe (75 gold)  xmace (75 gold)  :jayrapier (100 gold)  z - [D:4] a runed dagger (125 gold) :jt A - [D:4] a runed flail (162 gold)  B - [D:4] a runed whip (137 gold)  C:j<shortbow (75 gold)41%:jC:jf q - [D:4] a +0 whip  v - [D:4] a dagger (50 gold)D - [D:4] a war axe (87 gold)  E - [D:4] Kaygac's Magic Scroll Emporium  F - [D:4] a scroll of blinking (unknown) (97 gold)G - [D:4] a scroll of enchant weapon (unknown) (97 gold)  H - [D:4] a scroll of fog (unknown) (52 gold)70:jX  v - [D:4] a dagger (50 gold)  y - [D:4] a rapier (100 gold)I - [D:4] a scroll of magic mapping (unknown) (97 gold)  J - [D:4] a scroll of magic mapping (unknown) (97 gold)  K - [D:4] a scroll of poison (unknown) (52 gold)88:jy* I y - [D:4] a rapier (100 gold)  E - [D:4] Kaygac's Magic Scroll Emporium  L - [D:4] a scroll of vulnerability (unknown) (52 gold)M - [D:4] a +0 scale mailbot:j:j :j ....####.......###.########.∩.### cbass2 the Trooper ######..............# #...# # Gargoyle#.###...#####.## #.<.#Health: 40/40 ========================#.#.....## #.##...#:jF Magic: 6/6========================#.#.#....# #.##.###AC: 15Str: 33#........####.### #.#EV: 24 Int: 9#........##.....# #.#SH: 4:j nDex: 9#.###...........# #.#XL:  6 Next: 22% Place: Dungeon:4#.###.#..##@....# #.#Noise: ---------  Time: 3243.4 (0.0)#.##.....##.....# #.#a) +0 flail#.##..#.###.....# #.#Throw: 4 darts (poison)#.......###.##### #.###...........##..###.#.#..#####:j% 1##.##.#.....# ####### #.##.###..## #.....# #.##.###..# #.###.# #.# :jN _r - 2 inky potions (gained 1) _There is a stone staircase leading down here. _There is an escape hatch in the floor here. :jt _Done exploring. _Done exploring.  Search for what [Enter for "."]? .:j :jP :je :j5 . _:j`:jawShopping list: 5 items, total cost 395 gold pieces :jb a - [D:4] 52 gold a scroll of fog (unknown)b - [D:4] 52 gold a scroll of poison (unknown)  c - [D:4] 97 gold a scroll of blinking (unknown)d - [D:4] 97 gold a scroll of enchant weapon (unknown)  e - [D:4] 97 gold a scroll of magic mapping (unknown) You have 159 gold pieces [!] travel|examine|delete items [a-e] choose item[Esc] exit:j:jT:j....####.......###.########.∩.### cbass2 the Trooper ######..............# #...# # Gargoyle#.###...#####.## #.<.#Health: 40/40 ========================#.#.....## #.##...#Magic: 6/6========================#.#.#....# #.##.###AC: 15Str: 33#........####.### #.#EV: 24 Int: 9#........##.....# #.#SH: 4Dex: 9#.###...........# #.#XL:  6 Next: 22% Place: Dungeon:4#.###.#..##@....# #.#Noise: --------- [:jܙ40m Time: 3243.4 (0.0)#.##.....##.....# #.#a) +0 flail#.##..#.###.....# #.#Throw: 4 darts (poison)#.......###.##### #.###...........##..###.#.#..#######.##.#.....# ####### #.##.###..## #.....# #.##.###..# #.###.# #.# :jA_r - 2 inky potions (gained 1) _There is a stone staircase leading down here. _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .:jY4:j4:j:j l  (D) Dungeon  Where to? (Enter - D:4 @ (x,y), ? - help) :jVk[?25h[?0c  What level of the Dungeon? (default 1, ? - help) :j@ [?25l[?1c:j J45:jL:jZR:j[S:j _:j:j:j B:j:j,:j:jY  There is a stone staircase leading down here.:j:j/:j. 9 _:jv:jL ;5:jM :jAN :jO :jV t                #########   ....(..@#  69.1 (25.7) ........#   ........#   .........   ########               _You climb downwards.  Found 5 stones.:j] :j1 w _There is a stone staircase leading up here.:j3:j1:jL:j:jB24 _:j,:j,:j:jg:jM,:jį:j;:jJ:j l........####### ..............# #############.# ########.# #........# ##.####### .#..# ....#######.## s......@....# #############   s   scorpion (asleep)   :j940.ss:j,5.1 (26:j+q _A scorpion comes into view.:j/ ..# ........# #.# #.# #........## ##.##.. #..##....#.###.s....@.....##:j}.s6.1 (1.0):j:j@:j}S .# .# #.## #.##. #.# #.. ##.# #... #..# #....#.##:jH #..s.# #:j:j>H.s:j&7:j:j:j( .##.... .##.... #.# #.... #.# #.... #.# #.... ##.# #.... #..# #....#.## #...s:j^q.# #:jD=8:j:jN _The scorpion misses you.:jI{  You barely miss the scorpion. The scorpion stings you.:j737--:j(0 9 9.3 (1.2:j:j,6 _You block the scorpion's attack.:j  :j  You closely miss the scorpion.8--300.5:j :j4" A _The scorpion stings you but does no damage.:j  You barely miss the scorpion. You block the scorpion's attack.:j (1.7:jR :jV U _The scorpion barely misses you.:jM b  You barely miss the scorpion.:j? (2.9:j0 W _The scorpion stings you but does no damage.:j  You closely miss the scorpion. The scorpion stings you.74.2 (1.3 _You block the scorpion's attack.:j) :j 5.4 (1.2 _You closely miss the scorpion. You block the scorpion's attack.:j> )  You closely miss the scorpion.The scorpion stings you but does no damage.6.6 _The scorpion barely misses you.:je# T  You hit the scorpion.  The scorpion is moderately wounded.4--7.8 _The scorpion stings you.:j   You barely miss the scorpion.The scorpion is moderately wounded.9.0 _The scorpion stings you but does no damage.:jl   You hit the scorpion but do no damage.The scorpion is moderately wounded.The scorpion stings you but does no damage.10.2:jIo U _The scorpion barely misses you.:jp  You hit the scorpion.  The scorpion is heavily wounded.:j (1.4:j :j Y _The scorpion completely misses you.:j1<  You thump the scorpion!:j8&†:j"EK:jj5=-51=2.6 _You kill the scorpion!:j5}4:j:j :jlB_No target in view!:jJ+4:j8^ _No target in view!:j@J:jMH _No target in view!:jr _No target in view!:j,{4:jG}:jH _No target in view!:j!4:jMY _No target in view!:jz:j+~:j:j:jQ:jJ:j:j:jR:je:jR:j 24 _:j!,:j":j%:j&U6=:j&:jq*,:j*:j3:jm7w7=:j<B:j=,:j7I8=:jJ:j\MB:jO,:j8P:jRa9=:jS:j'V,:jV:jY,:jZ:j\,:j[]:j6`40==:jOa:j7c1 _HP restored.:j_e3:jf:jSkd  You see here a scorpion corpse.:jn:jn _:jo:jq:jt,:ju:jy:j@O=:j:jL:jƬ,:j:j:j,:jŽ:jS:j`,:j:j:jr:j!X:j,:j| :j :j+{ ..  .#.  ##..  .#.#  ...#  ..>  #####.#  #...@.# --48.6 (36.0) #....## #....##....##....##....# ####....########## ...#....#....(..<# ...#....#........#:jKF--9.6 (37 _Found a stone staircase leading down.:j\ :j4 :j :j :j:j*B:j :j^$,:j&,:j),:j8*:j+:j.A:j]`:j }:jb,:jLn:j.....o. ....... ....... ≈≈....... :j≈≈≈≈....# #≈≈≈≈≈≈..####..#≈≈≈≈≈≈≈......##.≈≈≈≈≈≈.@##...........≈≈≈≈≈≈...#≈≈≈≈≈≈....# ## ##≈≈≈≈....### .# .#≈≈......## .#..#o   orc (asleep).........# .#.#...##.#..###.........##...#.#:j 64.6 (15  An orc comes into view. It is wielding a +0 falchion.:jx.oo:jK==5.6 (16:j% _The orc shouts!:j+ j#.#####.o . ....... ....# #..####..#≈....##≈≈≈≈≈≈..######..........#:j. .≈≈≈≈≈≈.≈≈....# ## #≈≈....### .# ≈≈......#..#......# .#.###.#..###...:j: f.o:j; :--6.0):jyx  :jۊd .. ##.###### :jG....# .o## ≈≈.......  ≈≈≈≈....# # ####..# ≈......## .≈≈≈≈≈≈..######. ..........# .≈≈≈≈≈≈...# ≈≈≈≈≈≈....# ## ## ≈≈≈≈....### .# .# ≈≈......## .#..# .........# .#.# :jl :j :j¡L.o :jڢA--7 :j :j :j:.. ... ##.######. ........###.....o..# ...@# ..####..#≈....## ≈≈≈≈≈≈..######..........#.≈≈≈≈≈≈...# ≈≈....# ## #≈≈....### .# ≈≈#..# :j :j\.=8 :ji  :jYQ _The orc closely misses you. :jDw7  You thump the orc! :j"}E) :j  9 29.8 (1.2 _You kill the orc! :j<4 :jN :jQH _No target in view! :j _No target in view! :jf*4 :j. :jM1H _No target in view! :j< :jw :jЩ^ _No target in view! :ji :ji :jp :j@| _No target in view! :j` :j)@ _No target in view! :jx4 :j: :j{ :j| :j :j :j4 :j/  :j._  :j) ; :j Q :j) 24 _ :jh ? _ You see here a +0 falchion. :j!  :jE"  _ :j#  :j['  :j) , :j'+  :j-  :j 1 , :j3  :ju@  :jD , :jF  :j\K  :j~O  :j6P  :jQ  :jS  :jV  :jm  :jo  :jp  :js , :j2t  :jVu  :jw , :jx  :jy  :j  :jى P ## :j̦ . ..###.. #######...#... #....## ##.######.##@.# -80.8 (11.0)..........###.# ........### ... ........### ##.##≈≈.....)..# .####≈≈≈≈....### # # ##≈≈≈≈≈≈..####..# (≈≈≈≈≈≈≈......##.≈≈≈≈≈≈..######. :j  :je F-1.8 (12 :j&  :j % _Found 7 stones.!:jI!:j!:j#..>.#.## ..### .. #######...# ... #....## ##.######.##.@# 0.0)...###.# .### #... .### ###.##≈≈.....)..# .####≈≈≈≈....### # # ## !:j!:j$+2.8 (1!:jt&!:jBG; _Found a stone staircase leading down.!:jev 3!:j0x !:j| !:j X!:j J!:jV !:jF !:jb !:j !:j3 !:jv ,!:j !:j !:jz ,!:j !:jk !:j ,!:j !:jU !:j ,!:j= !:j..###.. #######...#... #....## ####.######.##..# .#...........###.### ###.........### #...##### .........### ###.### ≈≈≈.....)..# #...##### ≈≈≈≈≈..@.#####.#######964.0) ≈≈≈≈≈≈≈..####..# .(# ≈≈≈≈≈≈≈≈......## .# ..≈≈≈≈≈≈..######...# .!:j F[1K >..........# ..### #. ..≈≈≈≈≈≈...# .## ≈≈≈≈≈≈≈....# ##.## ≈≈≈≈≈....### .#..# ≈≈......## .#..#7.8 (15 _Found a staircase to the Ecumenical Temple.":j) _":j 4":j ":jC ":j ":j ":jw ":j ":ju B":jW ":j< ":j ":jC ":jr ":jY ,":j ":j ":j ":j< ,":j% ":j ":jQ ,":j ":j ":j ":j ":jC ":j ":jC ":j ":jC ":ji ":j ":j ":j ":j ":jG ":j ":j ,":j ":j ":jF ":jK ,":je 4":jh ":ji ":j r n":jr ":jK ,":j ":j: ":jˈ ":j p 9  _r - 3 inky potions (gained 1)24 ":j B":j^ ":j B":jX ":j ,":jp ":j+ ,":j ":j ,":j ":j ,":jJ ":j ":j ,":jC ":j ":jJ ,":jZ ":j ":jX ##?s..##### #.#.....# ######### ... #@###........ #.#. #.#...####### ....###...### #.#.....###........# #########.#.......###.......#.s   scorpion (asleep)..................#.........#.........#.........#...#######.":j { 437.8 (40  A scorpion comes into view.":j ":j .ss8.8 (41":j') ":j, e _Found a scroll labelled FALIB PUONEN.#:jT### .?...##### .#.#s..@.# #########.....###.###.........#.#. #.#...#######.....###...### #.#.....## ........# #########. #.......###.#. ..................#. .#.........#.#:j\#:jy.s9.8 (1.0)#:j#:j"$:jn>~.####.?...######.#.#.s@..# #.###.###.#.#.#. #.#...#.....###...####.#.#.....###....# #.. #.......###.#. ...#.  .#.#.$:jNE=40$:jXL _You block the scorpion's attack.$:jԭ 9 2.0 (1.2 _You barely miss the scorpion. The scorpion barely misses you.$:jV  You closely miss the scorpion.The scorpion stings you but does no damage.3.3 (1.3 _You block the scorpion's attack.$:j֍  You sock the scorpion!  The scorpion is severely wounded.$:j5=4.5 (1.2$:j6$:jA _The scorpion stings you but does no damage.$:j  You closely miss the scorpion.The scorpion is heavily wounded.-5.7$:j:$:jD _The scorpion stings you but does no damage. x2$:j#v;  You sock the scorpion!$:j)}1.$:j  80=6.9 _You kill the scorpion! _Your Evocations skill increases to level 1!$:jFB _No target in view!$:j$:jו$:j2$:jԥH _No target in view!$:j4$:j$:jxH _No target in view!$:js{$:j$:jS$:jrH _No target in view!$:j0$:j1$:j8C^ _No target in view!$:j$:ju$:j$:jߧ#No target in view!$:jv$:j,$:j$:j$:j$:j4$:jߞ$:j$:jT$:j;$:j$:j$:j!$:jL$:j 3$:j, $:j $:j| .#####.?...#####.#.#.#.@...# #0.0.###.###.)#.#.#. #.#...#...###...###.#.#.#.....###.........# #.#.##.......###.#... .....#.  .#.#.$:jv $:j7 O24 --7.9 (1$:j $:j) _Found an arbalest.%:j%:j%:j X%:jl ## ##...###### O.....?@..##### --##..#.#.#.....# ########%:j #........###.###....... #.)#.#.#.# #.#...###### #........###...### #..#.#.#.....### O   ogre (asleep) #............# ######## #.#.##.......###....... .........%:j+9.9 (2%:jq$l.OO%:jP,50.9 (3%:jCR%:j cx _An ogre comes into view. It is wielding a +0 giant club.&:jK& ####...######.O....@...######..#.#.#.....#  #.###.### #.)#.#.#.# #.#...  #.###...### #..#.#.#.....### #...#  #.#.##.......### .. .O1.9 (1&:jX _You see here a scroll labelled FALIB PUONEN.&:j W.O&:j ' 9 &:j& 2&:j n _o - 2 scrolls labelled FALIB PUONEN (gained 1)':jҡ9  cbass2 the Trooper  Gargoyle  Health: 40/40 ========================  Magic: 6/6========================AC: 15':j6Str: 33EV: 9Int: 9###SH: 4Dex: 9###...######XL:  6 Next: 80% Place: Dungeon:5....O**@...#####Noise: ---------  Time: 3452.9 (0.0)###..#.#.#.....# ####### a) +0 flail#........###.###...... Throw: 4 darts (poison)#.)#.#.#.# #.#...######........###...####..#.#.#.....###':jwO   ogre#............# ########.#.##.......###........ ................. ':jģ_You see here a scroll labelled FALIB PUONEN. _o - 2 scrolls labelled FALIB PUONEN (gained 1)  Throw: 4 darts (poison)':j:Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ogreAim: an ogre, wielding a +0 giant club (72% to hit)':j   cbass2 the Trooper  Gargoyle  Health: 40/40 ========================  Magic: 6/6========================AC: 15Str: 33EV: 9Int: 9###SH: 4Dex: 9###...######XL:  6 Next: 80% Place: Dungeon:5....O((@...#####Noise: ---------  Time: 3452.9 (0.0)###..#.#.#.....# ####### a) +0 flail#........###.###...... Throw: 4 darts (poison)#.)#.#.#.# #.#...#####':j- l#........###...####..#.#.#.....###O   ogre (poisoned)#............# ########.#.##.......###........ .................Throw: 4 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ogreAim: an ogre, wielding a +0 giant club (72% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre is poisoned.':jZ ':j7o .O.3.9 (13 _':jLu ':jx (:jN  cbass2 the Trooper  Gargoyle  Health: 40/40 ========================  Magic: 6/6========================AC: 15Str: 33EV: 9Int: 9###SH: 4Dex: 9###...######XL:  6 Next: 80% Place: Dungeon:5.....O*@...#####Noise: ---------  Time: 3453.9 (0.0)###..#.#.#.....# ####### a) +0 flail#........###.###...... Throw: 3 darts (poison)#.)#.#.#.# #.#...######........###...###(:jPA[40m#..#.#.#.....###O   ogre (poisoned)#............# ########.#.##.......###........ .................You throw a poisoned dart. The poisoned dart hits the ogre. _The ogre is poisoned.  Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ogreAim: an ogre, wielding a +0 giant club (poisoned, 72% to hit)):jr  cbass2 the Trooper  Gargoyle  Health: 40/40 ========================  Magic: 6/6========================AC: 15Str: 33EV: 9Int: 9###SH: 4Dex: 9###...######XL:  6 Next: 80% Place: Dungeon:5):js.....O.@...#####Noise: ---------  Time: 3453.9 (0.0)###..#.#.#.....# ####### a) +0 flail#........###.###...... Throw: 3 darts (poison)#.)#.#.#.# #.#...######........###...####..#.#.#.....###):juO   ogre (poisoned)#............# ########.#.##.......###........ ................. _The ogre is poisoned.  Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ogreAim: an ogre, wielding a +0 giant club (poisoned, 72% to hit)  Okay, then.):jSD _*:j84*:j:*:j>*:j; ### ###...###### .....O..@..##### ###..#.#.#.....# ##.###.###.#.)#.#.#.# #.#...# #..#.#.#.....### #...# ##.#.##.......###... .*:j *:j >.O*:j͎ P24 4.9 (1 _*:jG *:j{ *:jrF ### ###...###### ......O..@.##### ###..#.#.#.....# ##.###.###.#.)#.#.#.# #.#...# #..#.#.#.....### #....# ##.#.##.......###.#.. .#*:jp~ .O5+:j-######...######.......O...########..#.#.#@....# ######### #........###.###........ #.)#.#.#.# #.#...####### #........###...####..#.#.##............# #########.#.#.##.......###.......#. .. ............#. .##.+:j:+:j4DE.O+:j`&6+:jh+:jj+:jv### ###...###### .##### ###..#.#O#.@...# #+:jnwZ #.###.###. #.)#.#.#.# #.#...# #.##..#.#.#..+:jw#.....# #. #.#.##...... ......+:jx+ +:j_{+:jKF.O+:j &7+:j:+:j+:jdk m### ###...###### .##### ###..#.#.#..@..# # #......O.###.###. #.)#.#.#.# #.#...# #........#..#.#.#.#............# #. #.#.##..... .... O.8 _The ogre looks more healthy.,:j### ###...###### .##### ###..#.#.#O..@.# # #.###.###. #.)#.#.#.# #.#...# ,:j#........###...####..#.#.#.....####......# #. #.#.##.......#.. ... ,:j,:j<>.O,:jd&9,:j,:j,:j  cbass2 the Trooper  Gargoyle  Health: 40/40 ========================Magic: 6/6========================AC: 15Str: 33###EV: 24 Int: 9###...######SH: 4Dex: 9...........#####XL:  6 Next: 80% Place: Dungeon:5###..#.#.#.O*@.# #########Noise: ---------  Time: 3459.9 (0.0)#........###.###........a) +0 flail#.)#.#.#.# #.#...#######,:j>gThrow: 3 darts (poison)#........###...####..#.#.#.....####............# #########.O   ogre#.#.##.......###.......#... ..................#.........#.........#. _Okay, then. _The ogre looks more healthy.  Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ogreAim: an ogre, wielding a +0 giant club (lightly wounded, 72% to hit),:jP +,:j   cbass2 the Trooper  Gargoyle  Health: 40/40 ========================Magic: 6/6========================AC: 15Str: 33###EV: 24 Int: 9###...######SH: 4Dex: 9...........#####XL:  6 Next: 80% Place: Dungeon:5###..#.#.#.O(@.# #########Noise: ---------  Time: 3459.9 (0.0)#........###.###........a) +0 flail#.)#.#.#.# #.#...#######Throw: 3 darts (poison)#........###...####..#.#.#.....####............#,:je >[39;49m #########.O   ogre (poisoned)#.#.##.......###.......#... ..................#.........#.........#.Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ogreAim: an ogre, wielding a +0 giant club (lightly wounded, 72% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre is poisoned.,:jWH 82,:j /  --more---:jY?  The ogre is lightly wounded.-:jU(O-:jS 9 60.9 (1 _-:jB-:jR ~ You barely miss the ogre.The ogre is lightly wounded.-:j; 5=2.1 (1.2-:j -:j J _The ogre closely misses you.-:j ~You hit the ogre.  The ogre is moderately wounded.-:j (3.3-:j; -:j# J _The ogre misses you.-:jW  You sock the ogre!  The ogre is heavily wounded.-:jW0=4.5-:j"_-:joa2 _You block the ogre's attack..:j <  You bludgeon the ogre!!.:j)  cbass2 the Trooper  Gargoyle  Health: 40/40 ========================Magic: 6/6========================AC: 15Str: 33###EV: 9Int: 9###...######SH: 4Dex: 9...........#####XL:  6 Next: 120% Place: Dungeon:5###..#.#.#.()@.# #########Noise: ==-------  Time: 3465.8 (1.3)#........###.###........a) +0 flail#.)#.#.#.# #.#...#######Throw: 2 darts (poison)#........###...####..#.#.#....[3.:j9;49m.####............# #########.#.#.##.......###.......#... ..................#.........#.........#.You sock the ogre!  The ogre is heavily wounded. _You block the ogre's attack.  You bludgeon the ogre!! _You kill the ogre!Your Dodging skill increases to level 1! _You block the ogre's attack.  You bludgeon the ogre!! _You kill the ogre!  Your Dodging skill increases to level 1!  Your Shields skill increases to level 4! have reached level 7!  --more--/:jM4/447/770%  _/:jO ### ###...###### .##### ###..#.#.#.(@..# #/:jP #.###.###. #.)#.#.#.# #.#...# #........###...### #..#.#.#.....### #......# #. #.#.##.......###.#. .. ...#. /:j1:j 1:j#1:jB$1:j$1:jh'1:j?1:j2A,1:jiF,1:jG1:jG1:j J1:jyR1:jRV,1:jW1:jr[1:jt_,1:j`1:jAd1:jvg,1:jh1:jek1:jn,1:jFy1:j~B1:j1:jY,1:j~,1:jN,1:j#1:j͌1:jS,1:j/1:j1:j,1:jx1:jÖ1:j,1:jԚ1:js1:j`,1:j֞1:j1:jn,1:jS1:j1:j,1:j1:jm1:j,1:j͸1:jW1:jU,1:jw1:j1:j1:j1:j1:j1:j,1:j1:jB1:j,1:j1:j1:j,1:j1:j_1:jX1:j,1:j1:ja1:j,1:j1:j1:jX1:j,1:j71:j1:j',1:j X1:j 1:j 1:j/,1:jF1:j&1:j1:jZ1:j!1:j1:j* X1:j%B1:j&1:jO*,1:j6+1:j-1:j0,1:j%11:j21:j6,1:jx71:j91:j<,1:j$>1:jo?2:jO2:j2:j2:j2:jV,2:j 2:j 2:j1,2:jY2:jd ... .............. #.. #.#######......... #.. #...# #.......... #... #.#.####.##########.... #.#.#....##....##.#.#.####..........#....#..........####.#.#.........##.######.######  #.#  ..# .### #. .# ### 2:jY(g541.8 (69.0) 9 2.8 (702:j/2:j2d _b - a scroll labelled ONTUIC FAOBUME2:j2:j2:jc2:j!2:j$2:j)24 2:j?v2:j,2:j,2:j2:j2:j2:jΌ2:j2:j2:j2:ji2:jC2:j2:jA2:j2:j,2:j72:j2:ji,2:jJ2:jU2:j<B2:j"2:jH,2:j2:j2:jP,2:j2:j2:j2:j 2:j(2:j'2:j62:j,2:j2:j(2:j2:j2:j22:j2:j2:j#2:j2:j  #....##.#.####.## #....##.#.#....#  ##....##.#.#.####  #..........#....#  #..........####.#. #.................2:j  # #####.######.##### #.#####.#### #.# #..@.##....#...# #...##.#####.#.####.. #.#####.#.#####... #.......#........h ###############.. ....#w.....2:j h   hound (wandering). ####.#.##### #.#.#..#...2:j -63.8 (212:j | .  A hound comes into view.2:j! ,4.8 (222:j 2:j 2 _The hound moves out of view.3:j3:jM3:j3:j@3:jA #....##.#.####. #....##.#.#....# ##....##.#.#.#### #.#....# #.####.# #....... #######.######. #.#####.#### #.# #.@..##....#...# #...##.#####.#.### #... #.#####.#.##### ..... #.......#.......h.# ###3:j#.... ....#w..... h   hound..... ####.#.#####.##### #.#.#  ..#...3:j,0.0)3:j3:j Ch.3:j H5.8 (13:j 0 #....##.#.#....#....##.#.#.## #..........#.... #.####. #......#######.######.#### #.#####.#### #.# #.#....##....#...##..@##.#####.#.### #.h.##.#####.#.#####......##.......#.............#################. ....#w...... ####.#.######.##### #.#.##.  ..#... #####.#3:jK D=63:j 3:j7 3 _You block the hound's attack.4:jJM 9 8.0 (1.24:jvP4:jS _You completely miss the hound. The hound bites you but does no damage. x24:jf|  You sock the hound!.4:ja87=9.24:j4:jI _You kill the hound!4:jN4:j/O4:j*T4:jVH _No target in view!4:j74:j 4:jZ^ _No target in view!4:jd4:jZe4:jAk4:j}nH _No target in view!4:j44:j4:jH _No target in view!4:j44:j54:j&;4:j<H _No target in view!4:j:J4:j C _No target in view!4:j/4:j?j;4:jK4:j4:j4:j4:j54:j64:j<4:j>4:jQ4:j4:j4:j4:jS44:j$Y4:j^4:j4:j4:jY4:j(4:j }24 _4:j6 4:j= X4:j= 4:j> 4:j@ ,4:jA 4:jjC 4:j$E ,4:jE 4:jF 4:j@H ,4:jH 4:jI 4:j/L ,4:jL 4:jM 4:jQ X4:jfT X4:j,W B4:j-X 4:jY ,4:jZ 4:j[ 4:jd   #####.......##############   #...........# ....#w..   ..###.......# ####.#.##  ##.###### #.#.#  #.# ..#  #.# #####.  #.#.  ##.#####.###.  ##...@......( --86.2 (17.0)  #########.....   .....### ...   ####.# #   #.   #.   #.    4:j' 4:j ]--7.2 (184:j / _Found 3 atropa-tipped darts.6:jPS  #####.......#   #.....# ....#w.   ..###.......# ####.#.#   ##.###### #.#.#  #.# ..#...  #.# #####.#   #.# #.#   ##.#####.###.# ##....(. #########. .....### .. ####.# ..#. #. ... #. #. #. .  6:j\ 6:j` 18.0)6:j 6:j$  #####.# #.# ....#w. ..###.# ####.#.# ##.########.#.#  #.# ....#...  #.# .######.#  #.# .# .#  ##.#####.###.# ##.(.$ #########. .....### .. ####.# ....#.#6:j%q #. .... #. ....#.# #. ###... ###. 6:jC16:jG2&96:jVd6:jg* _Found 8 gold pieces.7:j!#####.##.# ....#w...###.# ####.#.###.####### #.#.# #.# #.. ..#... #.# #.# #####.# #.# #.# .# ##.#####.###.##.##.(.$.#########......### #.####.# #....#.#.#. #.#. #....#.#.#. ####.###.7:jm'907:j\7:jO#####.# #.# ....#w..... ..###.# ####.#.##### ##.####### #.#.# #.# #.. ..#... #.# #.# #####.# #.# #.# .# 7:jw##.#####.###.##.##.(.$.#########......### #.####.# #....#.#.#. #.#. #....#.#.##. ####.....####.7:jd7:j&17:j 7:jh7:j[#####.# #.# ....#w..... ..###.# ####.#.##### ##.####### #.#.# #.# #.. ..#... #.# #.# #####.# #.# #.# #.# ##.#####.###.##.##.(.$.#########......### #.####.# #....#.#.#. #.#. #....#.#.#. 7:j#Y27:j C#####.#  #.# ....#w.....  ..###.# ####.#.##### ##.# #.#.# #.# #.. ..#... #.# #.# #####.# #.# #.# ## # .# ##.#####.###.##.##.(.$.#.  .....### #.#####.# #....#.#...##. #.##. #....#.#.#.#. ####.....# .#7:j Y37:jA4s#####.# #.# ....#w..... ..###.# ####.#.##### ##.# #.#.# #.# #.. ..#... #.# #.# #####.# #.# #.# ### ### .# ##.#####.###.##.##..$.#. .....### #.# #. #....#.#.#..##. ####.....#..####... ##7:jqS&47:jq\o _You see here 3 atropa-tipped darts.8:jշ 8:j 0 9 58:j5 8:j / _C - 3 atropa-tipped darts9:j/9:j/9:jh09:jq69:j99:j:;24 9:j@,9:jC,9:jc 9  _You now have 167 gold pieces (gained 8).24 9:jp9:j{s9:j .....##.......#...... ....################# ..# ....#w..... ....# ####.#.##### ###### ###.#.### #.. #...#...# #.# #.#####.# #.# ####.#####.##### ####.###.##.....@.....# ................#.#...# ####............#.# .#  #..........###.#...#.#...# ...........# ##...#.#.#..#[409:j+m####.....#....####....##.You pick up a Trismegistus Codex and begin reading...604.2 (9 9 5.2 (10.0) _You add the spells Ignite Poison and Freezing Cloud to your library.9:jH 9:jG ,9:j 9:j 9:j"+ 24 9:je, 9:j. 9:j;:j`@;:jDD,;:j(E;:jG;:jI,;:jK;:jKL;:jO,;:jfP;:jS;:jV,;:j W;:jY;:j>..# ......##...#. #.# .# ... . #### ###... #.##### l.. #.# #..>....# #.# ... #####.## #.#...# ..# #.# #.....# #.#...# #..... #....## #.###### ##.#.## #....# #......# #.<...# #....# ###.# ##.#@### #....# ....#.# #......# #....# ...#.# ##.#.#.#######....### .....#.# #............#....#.. .....#.# ##[40;:j`m.#.#.......#....#.. .....#.# #............#....#.. l   iguana (asleep) #..###.# ##.#.#.......#....#.. .... #.# #......#######....### ###..#.#### ##.#.#.# #....#;:j3 9.2 (6  ;:jDAn iguana comes into view.;:jv.ll;:j%50.2 (7;:j;:j-0 _The iguana hisses angrily.;:j`  .# ... . ####  .l. #.# #..> #.# ...  ..# #.#   #.....   ##.#.##   #.<...#   ##.#@###   #......#   ##.#.#.# #........ ##.#.#.... #........... ##.#.#...... #.# #......#####   ;:jq .# ... . ####  .l. #.# #..> #.# ...  ..# #.#   #.....   ##.#.##   #.<...#   ##.#@###   #......#   ##.#.#.# #........ ##.#.#.... #........... ##.#.#...... #.# #......#####  ;:j y4;:jЀ;:j^ _An iguana is nearby!<:j0### ...##.#..### ...#. #. .# ......##...# ##.# ..# ..... . #### ###.. ##.##### .l. #.#.# #.. .......# #.#..... #####.# .#.#...# ..#.#.## #.....# .#.#...# #.....# #....## ##.###### ##.#.## #....# <:jS9& #......# #.<@..# #....# #######.# ##.#.### #....# #.....#.# #......# #....# .#.# ##.#.#.#######....## #.....#.# #......#....# #.....#.# ##.#.#.......#....#...#.# #............#....# ##..###.# ##.#.#.......#....#. ..... #.# #......#######....##<:j:J.l<:j=21.2 (1 _<:jyB<:jE<:j4xU.###...##.#..### cbass2 the Trooper ...# .. #. .# ......##...# Gargoyle ##.# ..# ..... . #### ###.. Health: 44/44 ======================== ##.##### ... #.#.##.. Magic: 7/7======================== .......# #l#.....<:j#####.# AC: 15Str: 33 .#.#...# .*#.#.###.....# EV: 24 Int: 9 .#.#...# #*....##....## SH: 4Dex: 9 ##.###### ##*#.###....# XL:  7 Next: 17% Place: Dungeon:5  #......# #.<@..##....# Noise: ---------  Time: 3651.2 (0.0) #######.# ##.#.### #....# a) +0 flail #.....#.# #......# #....# Throw: 3 darts (poison) ......#.# ##.#.#.#######....## #.....#.#<:jF #............#....#. #.....#.# ##.#.#.......#....#. l   iguana #.....#.# #............#....#. ##..###.# ##.#.#.......#....#. ..... #.# #......#######....## _The iguana hisses angrily. _An iguana is nearby!Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - iguanaAim: an iguana (60% to hit)<:j6.###...##.#..### cbass2 the Trooper ...# (. #. .# ......##...# Gargoyle ##.# .(# ..... . #### ###.. Health: 44/44 ======================== ##.##### .(. #.#.##.. Magic: 7/7======================== .......# #(#.....#####.# AC: 15Str: 33 .#.#...# .(#.#.###.....# EV: 24 Int: 9 .#.#...# #(....##....## SH: 4Dex: 9 ##.######[39;<:j49m ##(#.###....# XL:  7 Next: 17% Place: Dungeon:5  #......# #.<@..##....# Noise: ---------  Time: 3651.2 (0.0) #######.# ##.#.### #....# a) +0 flail #.....#.# #......# #....# Throw: 3 darts (poison) ......#.# ##.#.#.#######....## #.....#.# #............#....#. #.....#.# ##.#.#.......#....#. l   iguana #.....#.# #............#....#. ##..###.# ##.<:j#.#.......#....#. ..... #.# #......#######....##Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - iguanaAim: an iguana (60% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the iguana.<:jw <:j _...l..<:jN 5 9 2.2 (1<:j :2 _<:j <:jȪ =:j*.###...##.#..### cbass2 the Trooper ...# (. #. .# ......##...# Gargoyle ##.# ..# ..... . #### ###.. Health: 44/44 ======================== ##.##### ... #.#.##.. Magic: 7/7======================== .......# #.#.....#####.# AC: 15Str: 33 .#.#...# .l#.#.###.....# EV: 9Int: 9 .#.#...# #*....##....## SH: 4Dex: 9 ##.###### ##*#.###....# XL:  7 =:jNext: 17% Place: Dungeon:5  #......# #.<@..##....# Noise: ---------  Time: 3652.2 (0.0) #######.# ##.#.### #....# a) +0 flail #.....#.# #......# #....# Throw: 2 darts (poison) ......#.# ##.#.#.#######....## #.....#.# #............#....#. #.....#.# ##.#.#.......#....#. l   iguana #.....#.# #............#....#. ##..###.# ##.#.#.......#....#. ..... #.# #......#######....##[18=:j;2HYou throw a poisoned dart. _The poisoned dart barely misses the iguana.Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (60% to hit)=:jC.###...##.#..### cbass2 the Trooper ...# (. #. .# ......##...# Gargoyle ##.# ..# ..... . #### ###.. Health: 44/44 ======================== ##.##### ... #.#.##.. Magic: 7/7======================== .......# #.#.....#####.# AC: 15Str: 33 .#.#...# .l#.#.###.....# EV: 9Int: 9 .#.#...# #(....##....## SH: 4Dex: 9 ##.###### ##(#.###....#=:j] XL:  7 Next: 17% Place: Dungeon:5  #......# #.<@..##....# Noise: ---------  Time: 3652.2 (0.0) #######.# ##.#.### #....# a) +0 flail #.....#.# #......# #....# Throw: 2 darts (poison) ......#.# ##.#.#.#######....## #.....#.# #............#....#. #.....#.# ##.#.#.......#....#. l   iguana (poisoned) #.....#.# #............#....#. ##..###.# ##.#.#.......#....#. ..... #.#[=:j39;49m #......#######....##Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (60% to hit)  You throw a poisoned dart. The poisoned dart hits the iguana.  The iguana is poisoned.=:j~(l.3.3 (1.1dart (poison) _=:j=:j .###...##.#..### cbass2 the Trooper ...# (. #. .# ......##...# Gargoyle ##.# ..# ..... . #### ###.. Health: 44/44 ======================== ##.##### ... #.#.##.. Magic: 7/7======================== .......# #.#.....#####.# AC: 15Str: 33 .#.#...# .(#.#.###.....# EV: 9Int: 9 .#.#...# #l....##....## SH: 4Dex: 9 ##.###### ##*#.###....# XL:=:j   7 Next: 17% Place: Dungeon:5  #......# #.<@..##....# Noise: ---------  Time: 3653.3 (0.0) #######.# ##.#.### #....# a) +0 flail #.....#.# #......# #....# Throw: dart (poison) ......#.# ##.#.#.#######....## #.....#.# #............#....#. #.....#.# ##.#.#.......#....#. l   iguana (poisoned) #.....#.# #............#....#. ##..###.# ##.#.#.......#....#. ..... #.# =:jm [34m#......#######....##You throw a poisoned dart. The poisoned dart hits the iguana. _The iguana is poisoned.  Throw: dart (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (lightly wounded, poisoned, 60% to hit)>:jbd.###...##.#..### cbass2 the Trooper ...# (. #. .# ......##...# Gargoyle >:j~e##.# ..# ..... . #### ###.. Health: 44/44 ======================== ##.##### ... #.#.##.. Magic: 7/7======================== .......# #.#.....#####.# AC: 15Str: 33 .#.#...# .(#.#.###.....# EV: 9Int: 9 .#.#...# #l....##....## SH: 4Dex: 9 ##.###### ##(#.###....# XL:  7 Next: 17% Place: Dungeon:5  #......# #.<@..##....# Noise: --------- [4>:jf0m Time: 3653.3 (0.0) #######.# ##.#.### #....# a) +0 flail #.....#.# #......# #....# Throw: dart (poison) ......#.# ##.#.#.#######....## #.....#.# #............#....#. #.....#.# ##.#.#.......#....#. l   iguana (very poisoned) #.....#.# #............#....#. ##..###.# ##.#.#.......#....#. ..... #.# #......#######....##Throw: dart (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (lightly wounded, po>:jg{isoned, 60% to hit)  You throw a poisoned dart. The poisoned dart hits the iguana.  The iguana looks even sicker.>:jG3 darts (atropa)>:j|/  --more-->:jt A  The iguana is lightly wounded.>:jY(l>:j24.3 (1 _>:j>:j" ?:jM_24 =5?:ja _The iguana barely misses you.?:j -  You sock the iguana!  The iguana is almost dead.?:j9. = 9 ==6.5 (1.2?:j$4 ?:jD7 , _You block the iguana's attack.?:j 0You hit the iguana.?:j ?:j b.?:j 923-7.7?:j ` _You kill the iguana!@:jI@:j@:j>@:j;24 @:jk,@:jI,@:j/@:j> 9 @:j@:jb _z - a poisoned dart@:j!R24 @:j@:jh> 9 @:jL@:j$n _z - 2 poisoned darts (gained 1)@:jR24 @:j@:j@:j,@:j@:j,@:jZB@:jn@:j)B@:j@:j,@:j,@:j$@:j@:j@:jC)H 9  _z - 3 poisoned darts (gained 1)24 @:j+,@:j,@:j-@:jR;@:jD<@:j>@:j?@:j?@:j@@:jB@:jD,@:jNE@:jF@:jI@:jY@:jZ@:ja@:jLc@:jc@:j{d@:jf@:ji,@:jk@:jn@:jpp,@:j q@:js@:jv,@:jKw@:j+y@:j{,@:ja|@:j@:jb,@:j@:jʂ@:j,@:j@:j@:j,@:jM@:j@:j@:j=@:jÓ@:jИ@:j,@:j$@:j6@:j1,@:j@:jw@:j;,@:j\@:jǶ@:j,@:j@:j$@:j^,@:j@:j @:j,@:j@:je@:jB@:j, #...# ....#.#.#####. #...# ........ #...# #....#.#.#... # #########...#.#.. #.#.#.#### ..............#+..##.#.#.# #.#######.........# #.....##.# #...# #..........# ####.....# .#.####.#################.###### #.#.#....# #..@................-- #.#.#.#### #.#..#####.........# ....#....# #..................#poison####.#.# #.......≈≈≈≈≈.....). @:j??...........# #.....≈≈≈≈≈≈≈≈≈....# #####.###### #...≈≈≈≈≈≈≈≈≈≈≈≈≈..# ### #.# ######..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈. ..#...# #.......≈≈≈≈≈≈...≈≈≈≈≈≈. #.#.### #.####..≈≈≈≈≈≈.>.........@:jx096.7 (39.0)@:j4[ 9 -7.7 (40@:j<@:jV _E - an amethyst potion@:j!3@:j#@:j:C24 A:jZ,A:jA:j A:j,A:jA:j>A:jA:jFA:jA:jA:jjA:jA:j,A:jR A:j2#A:j',A:j+XA:j-A:jn0,A:j 1A:j4A:j<7A:j7A:j68A:j:A:j=,A:j.?A:jhKA:jO,A:jPA:jQA:jS,A:jTA:j*VA:j=`A:jb,A:jpA:j1r,A:j}sA:j7tA:j.x,A:jxA:jyA:j1}BA:j؀A:j`A:j,A:j A:j>A:j2A:jKA:jA:joA:jA:jA:j A:j:XA:j,A:jA:jA:j0" A:j#...## .# #...#  .# #...#  .# #...#  .# #...# .. .# #...#  A:j*....####.##########...#. >....................... #....##@#######A:joJ735.7 (38 #....##...# #.. #....##.#.####.########  # #.. #....##.#.#....# #... A:j #.#.# ##....##.#.#.#### #.#..  #.#.# #..........#....### #.... A:j #.#.# #..........####.#.# #..  #.#.............# #.. A:j #.#.#######.######.###### #...≈A:jpB6.7 (39A:jQ _Found a stone staircase leading down.A:j[ ############......w.. #.# #......... #.# #......... #.# #...#..... #.# #....... #.# #..#..... #.# #..####.##########.#.>...@..........#....##.####### #....##...# #....... #....##.#.####.###### # #.. #....##.#.#....# A:j [40m# #.#.# ##....##.#.#.#### #. w   worm (asleep) #.#.# #..........#....### #. #.#.# #..........####.#.# #. #.#.# #.................# #.41.7 (5.0).ww2.7 (6A:j m _A worm comes into view.B:jՉ############.. cbass2 the Trooper....... #.##.. Gargoyle....w.. #.##.. Health: 44/44 ========================....*.. #.##.. Magic: 7/7========================.#...*. #.##.. AC: 15Str: 33.....*. #.##.. EV: 24 Int: 9.#....* #.##.. SH: 4Dex: 9......*####.##########.. XL:  7 Next: 23% Place: Dungeon:5.#.>...@................ Noise: ---------  Time: 3742.7 (0.0)...#....##.#######...... a) B:jڊ4+0 flail#....##...# #....... Throw: 3 darts (poison)#....##.#.####.####### #.. #....##.#.#....# #.#.#.# ##....##.#.#.#### #. w   worm#.#.# #..........#....### #.#.#.# #..........####.#.# #.#.#.# #.................# #. _Found a stone staircase leading down. _A worm comes into view.Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - wormAim: a worm (76% to hit)B:jA ############.. cbass2 the Trooper....... #.##.. Gargoyle....w.. #.##.. Health: 44/44 ========================....(.. #.##.. Magic: 7/7========================.#...(. #.##.. AC: 15Str: 33.....(. #.##.. EV: 24 Int: 9.#....( #.##.. SH: 4Dex: 9......(####.##########.. XL:  7 Next: 23% Place: Dungeon:5.#.>...@................ Noise: ---------  Time: 3742.7 (0.0)...#B:jڧ [37m....##.#######...... a) +0 flail#....##...# #....... Throw: 3 darts (poison)#....##.#.####.####### #.. #....##.#.#....# #.#.#.# ##....##.#.#.#### #. w   worm (poisoned)#.#.# #..........#....### #.#.#.# #..........####.#.# #.#.#.# #.................# #.Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - wormAim: a worm (76% to hit)  You throw a poisoned dart. The poisoned dart hits the worm.  The worm is poisoned.B:j4 <.....B:jg6 o 9 3.7 (12 _B:jD C:j############.. cbass2 the Trooper....... #.##.. Gargoyle....w.. #.##.. Health: 44/44 ========================....*.. #.##.. Magic: 7/7========================.#...*. #.##.. AC: 15Str: 33.....*. #.##.. EV: 9Int: 9.#....* #.##.. SH: 4Dex: 9......*####.##########.. XL:  7 Next: 23% Place: Dungeon:5.#.>...@................ Noise: ---------  Time: 3743.7 (0.0)...#....##.#######...... a) +0 flailC:j&[31X#....##...# #....... Throw: 2 darts (poison)#....##.#.####.####### #.. #....##.#.#....# #.#.#.# ##....##.#.#.#### #. w   worm (poisoned)#.#.# #..........#....### #.#.#.# #..........####.#.# #.#.#.# #.................# #.You throw a poisoned dart. The poisoned dart hits the worm. _The worm is poisoned.  Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (poisoned, 76% to hit)C:jw~############.. cbass2 the Trooper....... #.##.. Gargoyle....w.. #.##.. Health: 44/44 ========================....(.. #.##.. Magic: 7/7========================.#...(. #.##.. AC: 15Str: 33.....(. #.##.. EV: 9Int: 9.#....( #.##.. SH: 4Dex: 9......(####.##########.. XL:  7 Next: 23% Place: Dungeon:5.#.>...@................ Noise: ---------  Time: 3743.7 (0.0)...#....##:jm.#######...... a) +0 flail#....##...# #....... Throw: 2 darts (poison)#....##.#.####.####### #.. #....##.#.#....# #.#.#.# ##....##.#.#.#### #. w   worm (poisoned)#.#.# #..........#....### #.#.#.# #..........####.#.# #.#.#.# #.................# #.You throw a poisoned dart. The poisoned dart hits the worm. _The worm is poisoned.  Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (poisoned, 76% to hit)C:jr _The worm is.  Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - worm  Aim: a worm (poisoned, 76% to hit)  You throw a poisoned dart. The poisoned dart hits the worm.C:jH(.w....C:jv4.6 (0.9dart (poison) _C:jC:jC:j 4C:j C:j# F _Unknown command.D:jp ........# ############....# #.# #(..# #.# #$.....w.# #.# ##.#.....# #.# #.......# #.# ##.#.....# #.# #......@####.###########.#.>.................#....##.#######... #....##...# #...... . #....##.#.####.##### # #.. #....##.#.#....# # #.#.# ##....:jq0m##.#.#.#### # #.#.# #..........#....### # #.#.# #####.#.# #.wD:jsD:jt24 D:j(~<5.6 (1.0D:j  D:joD:jn_Found 11 gold pieces.D:jp. ........##########......($.......#.#....w...#.# #.# ........####.###########.#.>...............D:j#######....# #...... ..###.#### #.. ...#....##.#.#.#### ....##D:jD:j&6D:jD:jD:jD Y. ........##########......($.......#.#....w...#.# #.# ........####.###########.#.>...............#....##.#######.#..# #...... ..####.#### #.. ...#....##.#.#.#### D:jU D:jW .=7D:j^ D:ja 2 _You block the worm's attack.D:jw  You sock the worm!  The worm is almost dead. 9 ==8.8 (1.2D:j D:j Q _The worm barely misses you.D:jmg *  You hit the worm.  The worm is almost dead.†4-50.0D:jBp D:j+s H _You kill the worm!D:j D:j 8-D:j D:j` H _No target in view!D:j@d4D:j{^ _No target in view!D:jE4D:j^ _No target in view!E:j E:j E:j#E:j&H _No target in view!E:j|E:j| _No target in view!E:jE:jE:jUE:j@ _No target in view!E:jRYE:jZE:j`E:jbE:jE:jE:jUE:j.E:j3E:jE:jE:j E:jB24 _E:j,E:j0,E:jW,E:j,E:jFE:j= 9 E:j\E:jk _z - 3 poisoned darts (gained 2)E:jQ24 E:j'E:jE:jD,E:jE:jE:j0,E:jE:jB E:j,E:jnE:jU3E:jF6,E:j7E:j<= 9 E:j=E:jAN _You now have 178 gold pieces (gained 11).E:jDQ24 E:jEE:jGE:jJ,E:jJE:j LE:j(N,E:jNE:jQE:jT,E:jUE:jaVE:jY,E:jYE:j\E:j_,E:j`E:jcE:jnf,E:jgE:jKjE:jsu    5...#   ...#   ....# .#   ....#####.##### ##   ###............. .   ............. .   #.......... .   #####@.......# ######-   #............# #.#   #.###........# #.# 3 darts (poison)   #............# #.#   #..#.#.#E:jv....†# #.#   #............# #.# 5   white imp (asleep)   #..#.#.#.....# #.#   ##...........####.####   #.#.#.#.>............E:jA 67.0 (17.0)  A white imp comes into view.The white imp shouts!E:jq.55E:j%5==8.0 (18E:jE:j _The white imp shouts, "Disclaim thyself, thou reeling-ripe half-faced tiler!"F:jq cbass2 the Trooper  ....#Gargoyle  5..#Health: 44/44 ========================  .*..# .#Magic: 7/7========================  .*..#####.##### ## AC: 15Str: 33  ###*............ .. EV: 24 Int: 9  ..*.......... .. SH: 4Dex: 9  #*......... .. XL:  7 Next: 24% Place: Dungeon:5  #####@.......# ###### Noise: ==-------  Time: 3768.0 (0.0)  #............:j<40m# #.#a) +0 flail  #.###........# #.#Throw: 3 darts (poison)  #............# #.#  #..#.#.#....†# #.#  #............# #.#5   white imp  #..#.#.#.....# #.#  ##...........####.####  #.#.#.#.>............The white imp shouts! _The white imp shouts, "Disclaim thyself, thou reeling-ripe half-faced tiler!"Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - white impAim: a white imp (56% to hit)F:j+  cbass2 the Trooper  ....#Gargoyle  5..#Health: 44/44 ========================  .(..# .#Magic: 7/7========================  .(..#####.##### ## AC: 15Str: 33  ###(............ .. EV: 24 Int: 9  ..(.......... .. SH: 4Dex: 9  #(......... .. XL:  7 Next: 24% Place: Dungeon:5  #####@.......# ###### Noise: ==-------  Time: 3768.0 (0.0) F:j*k #............# #.#a) +0 flail  #.###........# #.#Throw: 3 darts (poison)  #............# #.#  #..#.#.#....†# #.#  #............# #.#5   white imp  #..#.#.#.....# #.#  ##...........####.####  #.#.#.#.>............The white imp shouts! _The white imp shouts, "Disclaim thyself, thou reeling-ripe half-faced tiler!"Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - white impAim: a white imp (56% to hit)F:j;..... _The white imp shouts, "Disclaim thyself, thou reeling-ripe half-faced tiler!"  Throw: 3 darts (poison)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - white imp  Aim: a white imp (56% to hit)  You throw a poisoned dart. The poisoned dart hits the white imp. *****The white imp gestures at you.F:j8F:jA:6.....F:j?3- 9 9 (0.92G:jG:j G:j7/  --more--G:jv/ _The puff of frost hits you.H:jxjh cbass2 the Trooper  ....#Gargoyle  5..#Health: 43/44 =======================-  .*..# .#Magic: 7/7========================  .*..#####.##### ## AC: 15Str: 33  H:jyk###*............ .. EV: 9Int: 9  ..*.......... .. SH: 4Dex: 9  #*......... .. XL:  7 Next: 24% Place: Dungeon:5  #####@.......# ###### Noise: ==-------  Time: 3768.9 (0.0)  #............# #.#a) +0 flail  H:j............ _The puff of frost hits you.  Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impAim: a white imp (56% to hit)H:j0. cbass2 the Trooper  ....#Gargoyle  5..#H:jRwHealth: 43/44 =======================-  .(..# .#Magic: 7/7========================  .(..#####.##### ## AC: 15Str: 33  ###(............ .. EV: 9Int: 9  ..(.......... .. SH: 4Dex: 9  H:j.#(......... .. XL:  7 Next: 24% Place: Dungeon:5  #####@.......# ###### Noise: ==-------  Time: 3768.9 (0.0)  #............# #.#a) +0 flail  #.###........# #.#Throw: 2 darts (poison)  H:j.#............# #.#  #..#.#.#....†# #.#  #............# #.#5   white imp  H:j#..#.#.#.....# #.#  ##...........####.####  #.#.#.#.>............ _The puff of frost hits you.  Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - white impH:j3Aim: a white imp (56% to hit)H:jh|.....  You throw a poisoned dart. The poisoned dart hits the white imp.H:jro *****The white imp gestures at you.H:j=.....H:jz37---9.8 (0.9dart (poison) H:j H:jL  --more--H:j/ _The puff of frost hits you!H:j{ .....#...5  .#  ....#####.##### ###.###..#..... .. ..#####.######..........###................#.#.#....†.......#.#.# ###...........####.####H:j- H:jݍ B(5H:j R24 --70.8 (1.0H:j H:jG H:ja########.#.....#......( .5..# .#  ....#####.##### #####..#.....####.. ..#########...###..........H:j/#.#.#....†.......#.#.# #H:j H:j'X.5H:jA--1H:j}H:jI:j ....########...#.....##.....#...( #......# .# ...5.#####.##### ###.###.......####.. ..#########...###..........#.#.#....†.....I:jw8---=2 _The white imp completely misses you.I:j"You hit the white imp but do no damage.The white imp gestures at you.I:jĞS 9 ==4.0 (1.2I:jI:j* _You block the puff of frost.  You sock the white imp!.I:j065.2I:jI:jM _You kill the white imp!I:j"I:j#I:j)I:j",H _No target in view!I:jr4I:jI:jSH _No target in view!I:jI:j+I:j% ^ _No target in view!I:j-i I:j3j I:jp I:js H _No target in view!I:jW I:jl I:jt I:j H _No target in view!I:jR 4I:j I:j9 C _No target in view!I:j1 4I:jM I:jZ I:j3I:j׈I:jI:jB24 _I:jw9=I:jI:j,I:jI:jI:jI:jI:jxI:jV40=I:jI:j+I:jƦI:jçI:j,I:jI:jȯ,I:jI:j"I:jK1=I:jcI:jH,I:jwI:jI:jI:jI:jI:jI:jI:jI:jU2=I:j|I:jj,I:jI:j_I:j{I:jI:j)I:jI:jI:jI:jPK3=I:juI:jQI:jI:jI:jqI:jI:j I:jI:jh4==I:jI:jI:jI:jpI:jI:j*I:jI:jrI:jI:j_I:js,I:jyI:j Y= 9 I:j I:jk _z - 3 poisoned darts (gained 2)I:jI:jJ24 I:jI:jI:jYI:jI:jVI:j]I:j,I:j\ I:jA2I:j3,I:jm4I:jn6,I:j7I:j8I:jZ?w  ##   #. ##  #h# .#  ..#.   ..#   ##.# ####   #.@# ...# -- I:j@= #.#########.#   #...#.....#.# 3 darts (poison)  ###.......#  ##......#  #......# .#h   hound (asleep)  #......#####.###  #.###...........  #.........J:j#{ 807.2 (32.0)  A hound comes into view.J:j# i.hhJ:j 6===8.2 (33J:jeJ:j8& _The hound barks!J:j  cbass2 the Trooper  Gargoyle ##Health: 44/44 ======================== #. ##Magic: 7/7======================== #.# .#AC: 15Str: 33 .h#.EV: 24 Int: 9 *.#SH: 4Dex: 9 ##*# ####XL:  7 Next: 26% Place: Dungeon:5 #.@# ...#Noise: ===------  Time: 3808.2 (0.0) #.#########.#a) +0 flail #...#.....#.#Throw: 3 darts (poison) ###.......# ##......# #...J:j[30m...# .#h   hound #......#####.### #.###........... #...............A hound comes into view. _The hound barks!  Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - houndAim: a hound (43% to hit)K:j)]+K:ji^ K:jA_L cbass2 the TrooperK:jA` K:jAa< GargoyleK:jb ##Health: 44/44 ======================== #. ##K:jfMagic: 7/7======================== #.# .#AC: 15Str: 33 .h#.EV: 24 Int: 9 (.#SH: 4Dex: 9 ##(# ####XL:  7 Next: 26% Place: Dungeon:5 #.@# ...#Noise: ===------  Time: 3808.2 (0.0)K:jxg #.#########.#a) +0 flail #...#.....#.#Throw: 3 darts (poison) ###.......# ##......# #......# .#h   hound (poisoned) #......#####.### #.###........... #...............Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - houndAim: a hound (43% to hit)  You throw a poisoned dart. The poisoned dart hits the hound.  The hound is poisoned.K:jK:jK:j6  (.h 9 ---9.2 (12 _K:je!   cbass2 the Trooper  Gargoyle ##Health: 44/44 ======================== #. ##Magic: 7/7======================== #.# .#AC: 15Str: 33 .(#.EV: 9K:jy" _Int: 9 ..#SH: 4Dex: 9 ##h# ####XL:  7 Next: 26% Place: Dungeon:5 #.@# ...#Noise: ---------  Time: 3809.2 (0.0) #.#########.#a) +0 flail #...#.....#.#Throw: 2 darts (poison) ###.......# ##......# #......# .#h   hound (poisoned) #......#####.### #.###........... #...............You throw a poisoned dart. The poisoned dart hits the hound. _The hound is poisoned.  Throw: 2 darts (poison)K:j# Press: ? - help, Q - select action, (/) - cycleK:j$ -Shift-Dir - straight line, f/p - houndK:j* @Aim: a hound (poisoned, 43% to hit)K:j   cbass2 the Trooper  Gargoyle ##Health: 44/44 ======================== #. ##Magic: 7/7======================== #.# .#AC: 15Str: 33 .(#.EV: 9Int: 9 .(#SH: 4Dex: 9 ##(# ####XL:  7 Next: 26% Place: Dungeon:5 #.@# ...#Noise: ---------  Time: 3809.2 (0.0) #.#########.#a) +0 flail #...#.....#.#Throw: 2 darts (poison) ###.......# ##.....K:j ?.# #......# .#h   hound (poisoned) #......#####.### #.###........... #...............Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (poisoned, 43% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the hound.K:j^:hK:js=10.2 (1dart (poison) K:jK:jҐK:j/  --more--M:jPP _The hound barely misses you.M:jpx=  cbass2 the Trooper  Gargoyle ##Health: 44/44 ======================== #. ##Magic: 7/7======================== #.# .#AC: 15Str: 33 .(#.EV: 9Int: 9 .(#SH: 4Dex: 9 ##h# ####XL:  7 Next: 26% Place: Dungeon:5 #.@# ...#Noise: =--------  Time: 3810.2 (0.0) #.#########.#a) +0 flail #...#.....#.#M:jyThrow: dart (poison) ###.......# ##......# #......# .#h   hound (poisoned) #......#####.### #.###........... #............... _The hound barely misses you.Throw: dart (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (poisoned, 43% to hit)M:j S  cbass2 the Trooper  Gargoyle ##Health: 44/44 ======================== #. ##Magic: 7/7======================== #.# .#AC: 15Str: 33 .(#.M:jv EV: 9Int: 9 .(#SH: 4Dex: 9 ##(# ####XL:  7 Next: 26% Place: Dungeon:5 #.@# ...#Noise: =--------  Time: 3810.2 (0.0) #.#########.#a) +0 flail #...#.....#.#Throw: dart (poison) ###.......# ##......# #......# .#M:j@ th   hound (poisoned) #......#####.### #.###........... #...............Throw: dart (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (poisoned, 43% to hit)  M:jD lYou throw a poisoned dart.  The poisoned dart closely misses the hound.M:j{` 7h1--1.1 (0.93 darts (atropa)  --more--M:jD P _The hound bites you but does no damage. The hound bites you.N:j; N:j_ h39---2.3 (1.2N:jN:j(f _You hit the hound but do no damage. The hound bites you.N:jYou closely miss the hound.The hound is lightly wounded.  The hound looks more healthy. The hound bites you but does no damage.N:jXW40-3.5N:jN:jԤJ _The hound barely misses you.N:jD  You thump the hound!  The hound is severely wounded.N:jE5=4.6 (1.1N:jKN:jN{ _The hound bites you but does no damage. The hound closely misses you.N:j7  You hit the hound.N:j2 q†N:j"  33-5.8 (1.2 _You kill the hound!N:jN:ji _Your Throwing skill increases to level 1!O:j,O:j-8-O:j6O:j8H _No target in view!O:jO:jO:j3O:j`H _No target in view!O:j O:jG O:jO:jH _No target in view!O:jR4O:jO:jLH _No target in view!O:j'4O:j-O:jm/H _No target in view!O:jj4O:jO:jf#No target in view!O:j4O:jO:j)O:j޾O:jO:jO:j^O:j.`O:jVfO:jrO:jΫ4O:jSO:jO:j>O:j%@3O:jG24 _1=O:jGO:jI,O:jP:j,P:j P:jP:j,P:jP:jP:j,P:j,P:jP:j,P:jP:jXP:j[,P:jeP:jP:jG,P:jP:jP:j",P:j(#P:j#P:j8&,P:j&P:ja)P:jS*BP:j+P:jI/BP:j0P:j2,P:jS3P:j5P:jA>W #.# #..........#### #.# #....#.#.#..#.. #.# ####.....#..... #.# ### ####....##.. #.####.# #.. #......# #.. ######.##.  #.# ...  #@# ###  #.#   #.#   #.#  #.#  #.# l   iguana (asleep)  #..  #l#P:jW? P:j)D.919.8 (83P:jKwll.P:jYM-20.8 (84P:jXQP:jTZ _An iguana comes into view.Q:jB #.# #..........#### cbass2 the Trooper  #.# #....#.#.#..#.. Gargoyle  #.# ####.....#..... Health: 44/44 ========================  #.# ### ####....##.. Magic: 7/7========================  #.####.##.. AC: 15Str: 33  #......##.. EV: 24 Int: 9  ######.###. SH: 4Dex: 9  Q:jEO#.#... XL:  7 Next: 33% Place: Dungeon:5  #@#### Noise: ---------  Time: 3920.8 (0.0)  #*#a) +0 flail  #*#Throw: 3 darts (poison)  #*#  #*#  #*#l   iguana  #l.  #.#  _F - 2 smoky emerald potions _An iguana comes into view.Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - iguanaAim: an iguana (60% to hit)Q:jI #.# #..........#### cbass2 the Trooper Q:jS #.# #....#.#.#..#.. Gargoyle  #.# ####.....#..... Health: 44/44 ========================  #.# ### ####....##.. Magic: 7/7========================  #.####.##.. AC: 15Str: 33  #......##.. EV: 24 Int: 9  ######.###. SH: 4Dex: 9  #.#... XL:  7 Next: 33% Place: Dungeon:5  #@#### Noise: ---------  Time: 3920.8 (0.0)  #(#a) +0 flail  #(#Throw: 3 darts (poison)  :jߺ16H#(#  #(#  #(#l   iguana  #(.  #(#  Throw: 3 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - iguanaAim: an iguana (60% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the iguana.Q:j<Q:jCj....l.Q:jbEq 9 1.7 (0.92 _Q:jUQ:jXQ:j(  #.# #..........#### cbass2 the Trooper  #.# #....#.#.#..#.. Gargoyle  #.# ####.....#..... Health: 44/44 ========================  #.# ### ####....##.. Magic: 7/7========================  #.####.##.. AC: 15Str: 33  #......##.. EV: 9Int: 9  ######.###. SH: 4Dex: 9  #.#... XL:  7 Next: 33% Place: Dungeon:5  #@#### Noise: ---------  Time: 3921.7 (0.0)  #*#a) +0 flail  :j 16H#*#Throw: 2 darts (poison)  #*#  #*#  #l#l   iguana  #..  #(#  You throw a poisoned dart. _The poisoned dart closely misses the iguana.Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (60% to hit)Q:jݨ  #.# #..........#### cbass2 the Trooper  #.# #....#.#.#..#.. Gargoyle  #.# ####.....#..... Health: 44/44 ========================  #.# ### ####....##.. Magic: 7/7========================  #.####.#Q:j #.. AC: 15Str: 33  #......##.. EV: 9Int: 9  ######.###. SH: 4Dex: 9  #.#... XL:  7 Next: 33% Place: Dungeon:5  #@#### Noise: ---------  Time: 3921.7 (0.0)  #(#a) +0 flail  #(#Throw: 2 darts (poison)  #(#  #(#  #l#l   iguana  #..  #(#  You throw a poisoned dart. _The poisoned dart closely misses the iguana.Throw: 2 darts (poison)Press: ? - help, Q - select action, (/:j ;10;1m) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (60% to hit)Q:j'. D _The poisoned dart closely misses the iguana.  Throw: 2 darts (poison)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguana  Aim: an iguana (60% to hit)  You throw a poisoned dart. The poisoned dart hits the iguana.Q:j6 ...l(Q:j7 v2.6 (0.9dart (poison) _Q:j> Q:j5@ R:j #.# #..........#### cbass2 the Trooper  #.# #....#.#.#..#.. Gargoyle  #.# ####.....#..... Health: 44/44 ========================  #.# ### ####....##.. Magic: 7/7========================  #.####.##.. AC: 15Str: 33  #......##.. EV: 9Int: 9  ######.###. SH: 4Dex: 9  #.#... XL:  7 Next: 33% Place: Dungeon:5  #@#### Noise: ---------  Time: 3922.6 (0.0)  #*#a) +0 flail  :j16H#*#Throw: dart (poison)  #*#  #l#  #(#l   iguana  #..  #(#  Aim: an iguana (60% to hit) _You throw a poisoned dart. The poisoned dart hits the iguana.  Throw: dart (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (60% to hit)R:j #.# #..........#### cbass2 the Trooper  #.# #....#.#.#..#.. Gargoyle  #.# ####.....#..... Health: 44/44 ========================  #.# ### ####....##.. Magic: 7/7========================  #.####.##.. AC: 15Str: 33  #......##.. EV: 9Int: 9  ######.###. SH: 4Dex: 9  #.#... XL:  7 Next: 33% Place: Dungeon:5  #@#### Noise: ---------  Time: 3922.6 (0.0)  #(#a) +0 flail :jE_d #(#Throw: dart (poison)  #(#  #l#  #(#l   iguana  #..  #(#  Aim: an iguana (60% to hit) _You throw a poisoned dart. The poisoned dart hits the iguana.  Throw: dart (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (60% to hit)R:j2 _You throw a poisoned dart. The poisoned dart hits the iguana.  Throw: dart (poison)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguana  Aim: an iguana (60% to hit)  You throw a poisoned dart. The poisoned dart hits the iguana.R:jx..l(R:jt3.6 (13 darts (atropa) _R:jR:j²R:jb  #.# #..........#### cbass2 the Trooper  #.# #....#.#.#..#.. Gargoyle  #.# ####.....#..... Health: 44/44 ========================  #.# ### ####....##.. Magic: 7/7========================  #.####.##.. AC: 15Str: 33  #......##.. EV: 9Int: 9  ######.###. SH: 4Dex: 9  #.#... XL:  7 Next: 33% Place: Dungeon:5  #@#### Noise: ---------  Time: 3923.6 (0.0)  #*#a) +0 flail  :jvd V16H#*#Throw: 3 darts (atropa)  #l#  #(#  #(#l   iguana  #..  #(#  Aim: an iguana (60% to hit) _You throw a poisoned dart. The poisoned dart hits the iguana.  Throw: 3 darts (atropa)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (60% to hit, chance to blind on hit: 75%)S:ja5 #.# #..........#### cbass2 the Trooper  #.# #....#.#.#..#.. Gargoyle  #.# ####.....#..... Health: 44/44 ========================  #.# ### ####....##.. Magic: 7/7========================  #.####.##.. AC: 15Str: 33  #......##.. EV: 9Int: 9  ######.###. SH: 4Dex: 9  #.#... XL:  7 Next: 33% Place: Dungeon:5  #@#### Noise: ---------  Time: 3923.6 (0.0)  #(#a) +0 flail :j7d #(#Throw: 3 darts (atropa)  #l#  #(#  #(#l   iguana (confused, blind)  #..  #(#  Throw: 3 darts (atropa)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (60% to hit, chance to blind on hit: 75%)  You throw an atropa-tipped dart. The atropa-tipped dart hits the iguana.  The iguana appears confused.S:jSS:j.l(S:jG]4.5 (0.92S:jS:jL  --more--T:j 3 _The iguana seems less confused.T:j.#.#.#..#...###.....#....# ### ####....##.####.# .....#####.# #....### l(..(##T:jf24 =5.5 (1.0T:jNT:j"O _The iguana completely misses you.U:jvB You sock the iguana!  The iguana is severely wounded.U:jC= 9 ==6.7 (1.2U:j#KU:jKWK _The iguana barely misses you.U:j  You barely miss the iguana.The iguana is severely wounded.U:j0-7.9U:jU:j> _The iguana bites you but does no damage.U:j/n9  You sock the iguana!U:jxD.U:j40-9.1 _You kill the iguana!U:j(U:jU:jyU:jH _No target in view!U:jo _No target in view!U:j4U:jyU:jH _No target in view!U:j$f4U:jWmU:joH _No target in view!U:j4U:jU:jH _No target in view!U:jFLU:jMU:jSU:jXC _No target in view!U:jhU:jU:jU:j U:jX4U:jhU:j4U:jU:jU:jcU:j+eU:j&jU:jlU:jU:jU:j`U:jEU:jHPU:jQU:jUU:jkWU:jA 24 _U:jL @ 9  _C - 3 atropa-tipped darts (gained 1)24 U:jO > 9 U:jS N _z - a poisoned dartU:jW h24 U:jX > 9 U:jZ U:j[ D _z - 2 poisoned darts (gained 1)U:j] R24 U:j-^ U:j"` U:jq  9  _z - 3 poisoned darts (gained 1)24 U:jr ,U:j*t U:jt U:jt U:ju U:j}w U:jw U:j7x U:jz > 9 U:j{ U:j} N _You now have 195 gold pieces (gained 17).U:j~ U:j <24 U:j U:j3 U:j U:j% U:j: U:jʈ ,U:j U:jO BU:j U:j! ,U:j U:j U:j ,U:jR U:j U:jו U:jB U:j U:j U:j ,U:j U:j, U:j@ ,U:j= ,U:j U:jK ,U:j U:j: ,U:jԤ U:j ,U:j# ,U:j U:jH ####.## #....#.#...# #......#  #.# #..........########.#  #.# #....#.#.#..#.....#.#  #.# ####.....#........#.#  #.# ### ####....##.....#.#  #.####.# #.....#.#  #......##############.....#.#  ######.#<...........##..###.#  #.####....... #.#-58.1 (29.0) #.# #....#..####..#.## #.# ######.#..# #.....3 #.# #......#..# ###### #.# #.###### .## #.# #..# # #.#####.:j0 j34m# #.......# #.#######-9.1 (30 _Found a stone staircase leading up.W:j=W:jQuiver which action? ([-] to clear)  a - Throw: 3 darts (poison)b - Throw: 3 darts (atropa) (quivered)  c - Zap: wand of paralysis (10)  d - Zap: wand of flame (9)  e - Zap: wand of acid (5) [*/%] inventory[!] focus mode: off|onX:j*X:j7N####.## #....#.#...# #......# cbass2 the Trooper#.# #..........########.# Gargoyle#.# #....#.#.#..#.....#.# Health: 44/44 ========================#.# ####.....#........#.# Magic: 7/7========================#.# ### ####....##.....#.# AC: 15Str: 33#.####.##.....#.# EV: 24 Int: 9#......##############.....#.# SH: 4Dex: 9######.#<...........##..###.# XL:  7 Next: 40% Place: Dungeon:5X:j9n#.# #@####....... #.# Noise: ---------  Time: 3959.1 (0.0)#.# #....#..####..#.## a) +0 flail#.# ######.#..# #..... Throw: 3 darts (poison)#.# #......#..# #######.# #.###### .###.# #..###.#####.##.......##.####### _C - 3 atropa-tipped darts (gained 1) _z - a poisoned dart _z - 2 poisoned darts (gained 1) _z - 3 poisoned darts (gained 1) _You now have 195 gold pieces (gained 17). _Found a stone staircase leading up.X:j>X:j?X:j _X:jaC X:jI BX:jp  #....#.#...# #......# #.<...#..........########.# ##.#.##....#.#.#..#5....#.# #.....####.....#........#.# ##.#.# ## ####....##.....#.# #..... .# #.....#.# ##.#.# .##############.....#.# #..... .#<...........##..###.# ##.#.# .######.####....@..##.# #..... .# #....#..####..#.#### ##.#. .# ######.#..# #......## .# #......#..# ######...##.#. .# #.######..# ###....... .#X:jq [37m #..# ####  ####.#.# 5   white imp (wandering) .#####.# ##### .......# . 68.1 (9  A white imp comes into view..55==9.1 (10.0) _The white imp shouts!Y:jyv M......###.######.#.##.#...# #......<.........########.# ##.#.#....#.#.#..#.....#.# #.....  ####.....#...5....#.#.#.# ## ####....#..... #.....##.#.##############.....#.....<...........##@.###.#.######.####.......##.# #..... #....#..####..#.#### ##.#.# .# ######.#..# #......###......#######5   white impY:jx Y:j X.5Y:j ;--70.0)Y:j Y:jB Z:j/M##..#.#...# ###...........###.######.#.##.#...# #......<.........########.#.#....#.#.#..## #.....  ####.....#........#.#.#.# ## ####....##.5Z:j..... #.#.##############.@...#.....<...........##..####.#.######.####.......##.# #..... .# #....#..####..#.#### ##.#.##.#...#5   white imp#Z:jZ:j.5--1Z:j,Z:j` _The white imp shouts, "Quail, thou canting moon-mazed gnoll-tail!"Z:jZ:j< 9 =2.4 (1.3Z:jZ:j? _You barely miss the white imp. The white imp closely misses you.Z:jC3.5 (1.1Z:joZ:j( _You barely miss the white imp. The white imp barely misses you.Z:j)gC4.7 (1.2Z:jsnZ:jp _You barely miss the white imp. The white imp closely misses you.Z:j  You barely miss the white imp. The white imp hits you.38----5.9Z:jZ:jp0 _The white imp freezes you.Z:jI<  You sock the white imp!Z:jۛi.Z:j s9=---1=7.1Z:jZ:jM _You kill the white imp!Z:jZ:j?Z:j Z:jH _No target in view!Z:jb _No target in view!Z:jZ:jAZ:jZ:jH _No target in view!Z:jJi4Z:j>mZ:jqoH _No target in view!Z:jZ:j8Z:jv^ _No target in view!Z:j _No target in view!Z:jDZ:jFZ:jPZ:jJZ:jUZ:jh Z:j. ;Z:j 3Z:j$ Z:j Z:j B24 _Z:j Z:j ,Z:j Z:j l40=Z:jk Z:j Z:j ,Z:jl ,Z:j Z:j ,Z:j Z:j Z:jY D1=Z:j Z:j ,Z:j_ Z:ju# 2=3=4===Z:j& ,Z:j' Z:j( Z:j* ,Z:j+ Z:j - Z:j/ ,Z:j0 Z:j1 Z:jm3 ,Z:j4 Z:j5 Z:j-: Z:j: Z:jQ; Z:j ? Z:j=B ,Z:jB Z:jI nZ:juM ,Z:jN Z:jO Z:jhR ,Z:j.S Z:joU Z:jW ,Z:jW Z:jZ Z:jd Z:j} vZ:jw  #....#...##.#####.#.### # #....#...##.#####.#.#### #........##.......#... #####.......####################...........# .....#.#....###.......# #####.#.#### Z:jÀ  #.#### ##.########h# ###.#.### #  #.# #.# #....# #...#...#  #.# #.# #@# #.#####.# #--  #.# #.# #.# ####.#####.##  #.# ##.#####.###.##.....  #.# ###..................#.#..  #.#######............#.#  #.......### #..........###.### h   hound (asleep)  #######.## #....#.#...# #.... #.# #..........####### #.# #....#.#.#..#.....Z:j z4015.1 (38.0) _ A hound comes into view.Z:j Z:j l.hhZ:j K====6.1 (39Z:j Z:j & _The hound barks![:jb   You hit the hound.  The hound is moderately wounded. 9 =---7.2 (1.1)[:jle[:jvz _The hound bites you but does no damage. The hound barely misses you.[:j  You closely miss the hound.The hound is moderately wounded.---8.3[:j$ [:jl& 3 _You block the hound's attack.[:j  You hit the hound but do no damage.The hound is moderately wounded.9.4[:j1 _The hound barely misses you. The hound bites you but does no damage.[:jMK  You sock the hound!  The hound is almost dead.[:jJR[:jT6=20.6 (1.2[:jY[:jo _The hound closely misses you. The hound barely misses you.[:j8  You sock the hound![:jAq†[:jF5/4548-1.9 (1.3[:j_ _You kill the hound!\:j- _No target in view!\:jb\:jhd\:jh\:jlH _No target in view!\:j _No target in view!\:juX _No target in view!\:j]4\:j\:j2 \:jּB_No target in view!\:j%4\:jT\:j˱C _No target in view!\:j \:jb\:j\:jk\:jS\:jU\:jyZ\:j]\:jɝ%24 _\:j(` _ You see here a hound corpse.\:j _\:j,\:j\:j,\:ji\:ja  You see here a hound corpse.\:jݾ\:j _\:j6\:j\:j{\:j\:jB\:jR\:j,\:j\:jC\:j\:j,\:jL\:j,\:j\:j\:jS\:j\:j\:j\:j,b\:j3\:jO\:jS,\:jYB\:j\\:j"`\:ja,\:j,c\:jk\:jo,\:jqp\:j8w\:j{z,\:jC{\:jL\:j,\:j\:j\:j,\:jS\:j\:jx,\:j\:j\:jVB\:jY\:jk,\:jb\:jͭ\:j,\:j\:j\:j,\:jj\:j\:j,\:j\:j]\:j,\:j>\:j\:j\:j \:j",\:jA#\:j$&\:jX',\:j'\:j*\:j+,\:j,\:j.\:j80,\:j0\:j3\:j5B\:j68\:j9,\:jU:\:j<\:j=,\:jE\:jmH\:jxJ\:j K\:j[K\:jFO\:jQ\:jR\:jS\:jV\:jUX,\:jY\:j \\:jO^,\:j1_\:ja\:jj\:jk,\:jn\:jrp,\:j+q\:ju\:jx\:j,\:j \:jM\:jΊ\:j}\:j\:j\:j\:j%\:j%\:j\:j\:j\:j#\:jr4\:jh\:j\:j=,\:j4\:jC\:j1\:j\:j\:j\:j,\:j\:jX\:j,\:j>\:j\:j \:jz\:j\:j\:jx\:j\:j\:j\:j\:j{\:j\:j\:j,\:j9\:jL \:jB\:jU\:j,\:j\:j.\:j!,\:j#\:j%\:jk),\:jf*\:j|,\:jd/,\:j0\:jO2\:j4,\:ji5\:jS\:jW,\:jY\:jZ\:j2],\:jy^\:j_\:jWc,\:jd\:j5o\:jp\:j&r,\:jr\:jt\:jsw,\:jKx\:jn{\:ja|,\:j7}\:jL\:j\:j],\:j\:j{\:j,\:jS\:jZ,\:j\:jʍ\:j,\:j^\:jA\:jۖB\:j,\:jB\:j;\:j*,\:j'X\:j0\:j\:ju,\:j\:j\:j,\:jM\:j1\:j\:j\:jC\:jh\:j^\:j-\:j\:j\:j\:j\:j\:j$\:jD,\:jL\:jL\:j_\:j \:j\:j\:j\:j\:j"\:j\:jU\:j,\:j\:jH\:j\:js\:j\:j \:j Y....###.#########  ..### #...#####.  ..### ###.##### ##  .)..# #...##### .#  ..#####.####### .##  ..####..# #..(# ..##.#  ≈......####.#.####....#  ≈..######...#...##  \:j ....# #..#####.  - ≈...# #.## ##.#  ....####.## #.#  ..####.#..# #..  ..## #.#..# h.#.  ...# #.#.## #.#.#   h   jackal (wandering) #..###...# # #  ##...#.#.#  ####... \:j 2128.9 (107.0)\:j) M.h\:j  F-98\:j' \:je) _You see here a hound corpse. _A jackal comes into view.]:jU_     ## .)..#  .# ##### .##  #..(# ..##.# .#.####....# ..#...##  #..#####.@#  #.## ##.# .## #.# ..# #..  #.#..# ..#. ]:jү...# #.#.## #h#.# #..###...# #.# # ...#.#.# #.# ...#.#]:jG>     ## )..#  .# ##### .##  #..(# ..##.# .#.####....# ..#...##  #..#####.@#  #.## ##.# .## #.# ]:j'I@..# #..  #.#..# ..#. ...# #.#.## #h#.# ..###...# #.# # ...#.#.# #.# ...#.#]:jT]:jWU]:jV\]:jd] _A jackal is nearby!]:j^### #...#####. ##.##### ##)..# #...##### .]:j=.#####.######..# #..(# ..##.# ≈......####.#.####...######...#...## ....# #..#####..# ≈## ## ....####.## ####.#... #.#...#..# #.#.## #h#.# ]:j54#..###...# #.# ##...#.#. ##...#.  #..>]:jD]:j]:j hh.hh 2 jackalsThe jackal barks! You hear a bark!]:j<===30.0)]:j ]:j4 Y _A jackal comes into view.]:j ## ## .)..# #...#..#####.####### .##..# #..(# ..##.# ≈......####.#.####...######...#...## ....# #..#####..# ≈## ## ....### ####.#..]:j ..# hh#.#.## ##.#.# #..###...#  #...#.# ##..  #..># ####.###..]:j ]:jI ]:j :h.]:jӦ /--1]:jԮ ]:j  ]:j Q_The jackal completely misses you.]:jP-]:j: h.  You completely miss the jackal.]:j;^ 9 =--3.0 (1.1]:jC]:jFA _The jackal bites you but does no damage. x2]:j  You completely miss the jackal.The jackal bites you but does no damage.]:j-4.2 (1.2]:j]:jȏ _The jackal closely misses you. x2; The jackal misses you.]:j?  You barely miss the jackal. The jackal barely misses you.The jackal bites you but does no damage.]:j(5.4]:jJ _You block the jackal's attack.^:j<@  You hit the jackal. .   jackalYou kill the jackal!6.7 (1.3^:jdBv _The jackal completely misses you. You block the jackal's attack.^:j:  You thump the jackal!^:jh†^:j597.9 (1.2^:j^:j@J _You kill the jackal!^:j')^:j*^:j0^:j&3H _No target in view!^:j ^:jR^:j`^:jH _No target in view!^:j>5^:j\6^:j7>^:j@H _No target in view!^:jP ^:jB_No target in view!^:jl _No target in view!^:jh _No target in view!^:jCLQ^:j^:j^:j^:jT^:j;^:jF=^:jpb^:jd^:j4^:j^:j#^:ja^:jc^:jj^:ju^:j^:j^:j24 _^:j,^:j _ You see here a jackal corpse.^:j _^:j2!B^:jL#^:j]%,^:j\*,^:j,,^:j-^:j/^:jf2,^:j,3^:ju5^:j\^:jA^^:j\_^:j_^:j)c^:j o..# #..##.#.# #..###...# #..#.#.# ##...#.#.# ##.#.#.# #####...#.# #.#.#.#  #..>#.#####.#.#h# #####.....#.#.# #.....# #######.#.# #....## #.#.# #....# #.@.# - #....# ##..# #....# ##.# #....# .# ..########## ## ^:jp....#....(..<#  h   jackal (wandering) #....#........#   #....#........####### ....#..............# ^:jw{ 53.9 (16.0)  A jackal comes into view.^:j .The jackal barks!-4.9 (17^:jG^:j53 _The jackal moves out of view._:jki_:j_:j #..#####..#  ≈...# #.## ##.#  ....####.#######.###  ..####.#..##...#.†.#  ..## #.#..##.....#.#  ...# #.#.####.##.#.#  ###...# #..#.#.#  ##...#.#.# ##.#.#.#  ####...#.# #.#@#.#   #..>#.#####.#.#.#  ####.###.......#.#.#  .#######.#.#.#  ....## #.#.#.#  ....# #...#h.  h   jackal [1_:jţ5d....# ##..# ## ....# ######.#  ....# #......# _:jR,60_:jOlh.5.9 (11_:j_:j_:j    #.## ##.# #.### #.†.#  ..#.#  #.#.#  #..#.#.#  ##.#.#.#  #.#@#.#  #..>#.#.# #.#.#  #.#.#  #.#.#h#  #...#..  ##..# ##  ######.#  #......# _:jCI   #.## ##.# #.### #.†.#  ..#.#  #.#.#  #..#.#.#  ##.#.#.#  #.#@#.#  #..>#.#.# #.#.#  #.#.#  #.#.#h#  #...#..  ##..# ##  ######.#  #......#  _A jackal is nearby!a:j5G≈..######...#...# ..#####. ≈...# #.## ##.# ..####.#######.####.†#.##.... a:jH...# #.#.####.# #..###...# #....## ####...#.# #.#.#.#  #..>#.#####.#.#.# ####.###.......#.#.#.# #######.#.#.##.#h#...#..  ##..# #######a:jKa:jaVwh.6.9 (1.0) _a:j[a:jI_a:j....####.#.####....# ≈..######...#...## ..#####. ≈...# #.## ##.# ..####.#######.###.#.†#.##.... ...# #.#.####.# #..###...# #....## ####...#.# #.#.#  #..>#.#####.#.#. ####.###.......#.#.#.# #######.#.#h###.#.#...#..  ##..# ##a:jba:jq.7a:jha:j M..####..# #..(# ..##....####.#.####....# ≈..######...#...## ..#####. ≈...# #.## ##.# ..####.#######.####...#.†#.##.... ...# #.#.####.# #..###...# #....## ####...#.# #.#.#.#  ....#..a:j # Y8a:jY M#.####### .## ..####..# #..(# ..##....####.#.####....# ≈..######...#...## ..#####. ≈...# #.## ##.# ..####.#######.#####.†.##.##.... ...# #.#.####.#..###...# #. ##...#.#.# ##.#.#.#  #.#a:jQ[&9a:j`a:jab:jM)..# #... #.####### .## ..####..# #..(# ..##....####.#.####....# ≈..######...#...## ..#####. ≈...# #.## ##.# ..####.#######.####...#@†.##.##.....#.# ...# #.#.####.##.#.# #..###...# #..#.#.#  #.#b:j=70b:jb:jХb:j)..# #...##### .#  .#####.####### .##  .####..# #..(# ..##.#  ......####.#.####....#  ..######...#...##  # #..#####..#  ...# #.## ##.#  ####.#######.###  .####.#..##...#.@.#  .## #.#..##.....#.#  # #.#.####.##.#h#  ..###...# #..#.#.#  #...#.#.# ##.#.#.#  b:j...#.# #.#.#.#  h   jackal#..>#.#####.#.#.# .###.#.#.# # #.#.#.# b:j6b:jn>h.b:j&1b:jb:js _You see here a jackal corpse.b:jv  You closely miss the jackal. 9 =3.1 (1.2 _The jackal bites you but does no damage. x2c:jj  You hit the jackal.  The jackal is moderately wounded.4.2 (1.1 _The jackal barely misses you. You block the jackal's attack.c:jEU7  You completely miss the jackal.The jackal is moderately wounded.5.4 (1.2 _The jackal barely misses you.c:j8  You hit the jackal.c:j h†c:j-6.5 (1.1c:j c:j'J _You kill the jackal!c:j)c:j +c:j%1c:jH3H _No target in view!c:j}c:jc:j8^ _No target in view!c:jB_ _No target in view!c:jY4c:j^ _No target in view!c:jV; _No target in view!c:jc:jc:jήc:j`C _No target in view!c:j >c:j?c:j|Oc:jQc:j4c:jc:jTd:jmd:jd:jd:jd:jd:jd@24 _ _ You see here a jackal corpse. _d:jXd:jBd:j:d:j(d:j*d:j,Bd:j-d:j.d:jy/,d:j}0d:jJ2Bd:j3d:j4d:j^5,d:j6d:jA9,d:j:d:j5;d:j<d:j<,d:j&>d:jM?d:j?,d:j@d:jB,d:jlCd:j'Dd:jE,d:j9Fd:jGd:jH,d:jI,d:jK,d:j`Ld:jMd:jINd:jO,d:jOd:jQ,d:jPRd:jSd:jUd:jnVd:jVd:jXd:jZ,d:j \d:j]d:j^d:jB_d:j_d:jrdd:jPg,d:jxhd:jid:jl,d:j md:jnd:jp,d:jqd:jlsd:ju,d:jvd:jzBd:j{d:jo}d:j!,d:jd:j|d:j,d:jd:jbd:j,d:jfd:jMd:jBd:jWd:j,d:jd:jܣd:j,d:jd:jd:jk,d:jd:jNd:j(,d:j(d:jd:j,d:jd:jd:jmd:j?d:jd:jCd:j,d:jAd:j)d:j,d:j=d:jAd:j,d:jrd:jx d:j d:j,d:jsd:jv,d:j]d:jd:j6%Bd:j(d:j/*d:j*,d:j1d:jTBd:j\Xd:jdd:j&fBd:jld:jFn,d:jpd:jtd:jv,d:jRwd:j\|d:j},d:j~d:j׃d:jBd:jЋd:j,d:jpd:jd:jvd:jO,d:jd:j9Bd:j\d:jD,d:jժd:j(d:j/,d:jd:jd:jBd:jd:j.Bd:j7d:j{,d:jBd:jtd:j,d:j7d:jd:j,d:jd:j"d:jBd:j>Xd:j3d:j,d:jXd:jd:j,d:jd:jYb  You see here a jackal corpse.d:jd:j _d:j7d:jn _You see here a jackal corpse.  d:jmd:j!  _d:j d:jd:j,d:jd:jld:js Bd:j%d:j(d:j*,d:j-d:jb1Bd:jL6d:jg9,d:j:d:j ?d:jkAd:jBd:j!Dd:j8Gd:jHId:j$K,d:jOd:jtQ,d:j&Rd:jWd:jXd:jn],d:j^d:jNa,d:jtbd:j,fd:j1hd:jhd:jid:j"md:j1pd:j≈≈≈≈≈≈....#####.#########.###.# ≈≈≈≈≈≈≈≈..####..# #..(# #..##.# ≈≈≈≈≈≈≈≈≈......####.#.####....###≈≈≈≈≈≈..######...#...#####...# .>..........# #..#####..# ###.#≈≈≈≈≈≈...# #.## ##.# #.# ≈≈≈≈≈≈≈≈....####.#######.### #.# ≈≈≈≈≈≈....####.#..##...#.†.# #.# ≈≈≈≈......## #.#@.##.....#†# #.#-..........# #.#.####.##.#.# #.#...##.#..###...# #..#.#.d:j## ##.#......##...#.#.# ##.#.#.# #..# ....########...#.# #.#.#.# #.#### #.h>#.#####.#.#.###.# h   hound (wandering) # #####.###.......#.#.##..# #.....# #######.#.#.##.## # #....## #.#.#.#..#265.5 (89.0)d:jDO.hd:jF-6.5 (90d:jxd:j* _You see here a jackal corpse. _A hound comes into view.d:jw≈≈..# #..(# #..≈......####.#.####....### ...######...#...#####... .>..........# #..#####..# ###. ...≈≈≈≈≈≈## ##.# #. ≈≈≈≈≈≈≈≈....####.#######.### #.....####.#..##...#.†.# #... #.#...#†# #. .....####.##.#.# #.##.#..###...# #..#.#.# ##....##...#.#.# ##.#.#.# #..########.. #.#.#.# #.# ##### #..>#.#####.#.#.###.# #####h###.......#.#.##.......# #######.#.#.##.#..d:j[40m## #.#.#.#..# ..#...#d:jd:jh.hd:j;===7.5 (1.0)d:j d:j:& _The hound barks!e:jA ≈≈......####.#.####....##...≈≈≈≈≈≈..######...#...#####... ≈.>..........# #..#####..# ###. ≈...≈≈≈≈≈≈...# #.## ##.# #. ≈≈≈.####.#######.### #.....####.#..##...#.†.# #.......## #.#..##.....#†# #. ......# #.#.####.##.#.# #.##.#..###.@.# #..#.#.# ##. #........##...#.#.# ##.#.#.# #..e:j########...#.# #.#.#.# # ###### #h.>#.#####.#.#.###. .# #####.###.......#.#.##..# ## #.....# #######.#.#.##.## .# #....## #.#.#.#.. ## #.... #...#...## .# #....# ##..###e:jb,e:j"Ah.e:jp#0---8e:j+e:j5-e:j}  You barely miss the hound. You block the hound's attack.e:j^ 9 =--9.6 (1.1e:j~e:j[= _The hound bites you but does no damage.e:jiJ?70.7e:jQe:jS _You closely miss the hound. The hound barely misses you.e:j8  You sock the hound!e:jH†e:j$956=1.8e:je:jI _You kill the hound!e:j/ e:j: | _No target in view!e:j~ e:j e:j e:j H _No target in view!e:j e:jT e:j " ^ _No target in view!e:j e:j e:jK e:j H _No target in view!e:j 4e:j' e:j) H _No target in view!e:j 4e:jL e:j[ C _No target in view!e:j5 4e:jN: e:j@< e:j 4e:j* e:j e:j: e:j; e:jH e:jI e:jt e:j e:j e:j e:j"e:jp#e:j-)e:jB+e:j&e:jde:jle:jre:jqQf:jf:j"3f:j?n24 _f:j"f:j` _ You see here a hound corpse.f:jf.>..........# #..#####..# ≈≈...≈≈≈≈≈≈...# #.## ##.# ≈≈≈≈≈≈≈≈≈≈....####.#######.### ≈≈≈≈≈≈≈≈....####.#..##...#.†.# ..≈≈≈≈≈......## #.#..##.....#†# ..............# #.#.####.##.#.# ##......##.#..###...# #..#.#.# # #.###.w.#†#.# .# #.#####.# #.#.#.# #--###### #..>#.#####.#.#.#### #####.###.......#.#.##. #.## #.....# :j{^4m#######.#.#.##. ...# #....## #.#.#.#.. #.## #....# #...#...# w   dart slug (wandering) ...# #....# ##..##### #.### #....# ######.#...# #....# #......#f:j,20f:ji.wwf:jʹM--3.8 (2 _f:jf:jwf:j> >   #.## ##.# ##.## ...#..#†.# ....## #.#..#†# .....# #.#.# #..###...#  #...#†#.#  #w@.#.#   #..># #####.### #.....#  #....##  #....#  #....#  #....#     f:j|7 @>   #.## ##.# ##.## ...#..#†.# ....## #.#..#†# .....# #.#.# #..###...# f:j8  #...#†#.#  #w@.#.#   #..># #####.### #.....#  #....##  #....#  #....#  #....#   f:jC@ f:j&A f:j?   _A dart slug is nearby!You hit the dart slug.  The dart slug is moderately wounded.4- 9 =5.1 (1.3 _The dart slug bites you.f:j;^<  You sock the dart slug!f:jgE†f:j_l576.2 (1.1f:j!rf:jtM _You kill the dart slug!g:j84g:jɫg:jH _No target in view!g:jIg:jkg:jp5=24 _g:j/g:jg:j9ng:j,g:jSg:j,g:jg:j !g:j"O=g:j',g:j'),g:jy*g:jQ,g:j9g:jl:g:jL;g:j<,g:j=g:jDg:j(F,g:jF,g:jeGg:jHg:jI,g:j>Jg:jJg:jcL,g:jMg:jNg:jOg:jP,g:j Qg:j Rg:jRg:jEUg:j^g:j`Bg:jag:jbg:j[c,g:jeg:jeg:j0f,g:jthg:jiBg:jkg:jlg:jm,g:jng:jPog:jog:j?pg:j qg:jq,g:jrg:jgsg:jUtg:jt,g:jug:j w,g:jxg:jxg:jazg:jz,g:jY|g:jb~Bg:j;g:j,g:jg:jʔg:jng:j,g:jg:jJg:jҢ,g:jg:jg:jg:jD,g:jثg:j,g:jԮg:jαg:jBg:jg:jg:j,g:j[g:j,g:jg:jg:jBg:jTg:jg:jg:jg:jg:jg:j,g:jg:j~g:jg:jg:j g:j ,g:j g:j g:j g:j g:j8 ,g:j Xg:jo Bg:jY ,g:j g:j g:j Bg:j Bg:j g:j g:j" g:j5$ ,g:j$ g:j7 g:j9 Bg:j#^  #.# ###.###.........#  #.# #.)#.#.#.# #.#...#######.#  #.# #........###...### #.#  #.# #..#.#.#.....### #.#  #.# #............# #########.##  #.# #.#.##.......###.......#.#.#####......................#.#. .............#.........#.#..........@..#...#######.#-391.2 (115.0) ..............#.#..#...# #.# #######.......#.#:j_ 539;49m..#...# #.#  #...#####.#..#...# #####. #...#.....####.### #.....## #...#.#####..#.# #...####  #...#.#....#.#.#####...  #...#.#....................  #...#.#....#.#.###. -g:jp [ _Done exploring.h:jhIh:jh:j...#....#..0.0)..............#####....................h:jh:j]E _Done exploring.h:jS Inventory: 32/52 slots Hand Weapons  a - a +0 flail (weapon)t - a +0 morningstar Missiles  z - 3 poisoned darts (quivered)C - 3 atropa-tipped darts Armour  c - a +0 buckler (worn)  g - a +0 pair of boots (worn)  B - a +0 chain mail (worn) Jewellery  i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)  k - an amulet of the acrobat (around neck)w - a ring of willpower Wandsm - a wand of paralysis (10)  q - a wand of flame (9)  A - a wand of acid (5) Scrolls  b - a scroll labelled ONTUIC FAOBUME  e - 2 scrolls labelled KOREUGOITZ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]l:jS  z - 3 poisoned darts (quivered)  C - 3 atropa-tipped darts Armour  c - a +0 buckler (worn)  g - a +0 pair of boots (worn)  B - a +0 chain mail (worn) Jewelleryi6 ring of strength (left hand)  j6 ring of strength (right hand)  k - an amulet of the acrobat (around neck)  w - a ring of willpower Wands  m - a wand of paralysis (10)  q - a wand of flame (9)  A - a wand of acid (5) Scrolls  b - a scroll labelled ONTUIC FAOBUME  e - 2 scrolls labelled KOREUGOITZ  h - 2 scrolls labelled YDAIRI KOOXT  l - 3 scrolls of identifyn - 2s labelled POEXISKIDEHoFALIB PUONEN23%l:jA w - a ring of willpower  b - a scroll labelled ONTUIC FAOBUME  p - a scroll labelled NYTOFE VORPHE  v - a scroll labelled YNUOBE GACOORCH  x - a scroll labelled MAECITH AHAZXUOQ  y - a scroll labelled BEYMINT ILAU Potionsd - 2 potions of might58l:j ' b - a scroll labelled ONTUIC FAOBUME  l - 3 scrolls of identify  f - 2 metallic white potions  r - 3 inky potions70l:j   s - a fizzy emerald potion6n:jly l - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.n:j Identify which item? (\ to view known items) Scrolls  b - a scroll labelled ONTUIC FAOBUME  e - 2 scrolls labelled KOREUGOITZ  h - 2 scrolls labelled YDAIRI KOOXT  n - 2 scrolls labelled POEXISKIDEH  o - 2 scrolls labelled FALIB PUONEN  p - a scroll labelled NYTOFE VORPHE  v - a scroll labelled YNUOBE GACOORCH  x - a scroll labelled MAECITH AHAZXUOQ  y - a scroll labelled BEYMINT ILAU Potions  f - 2 metallic white potions  r - 3 inky potions  s - a fizzy emerald potion  u - a murky clear potion  D - a fuming clear potion  E - an amethyst potion  F - 2 smoky emerald potions[?] describe selectedq:jbq:j #.# #........###.###.........# cbass2 the Trooper#.# #.)#.#.#.# #.#...#######.# Gargoyle#.# #........###...### #.# Health: 45/45 ========================#.# #..#.#.#.....####.# Magic: 7/7q:j>========================#.# #............# #########.## AC: 15Str: 33  #.# #.#.##.......###.......#.#. EV: 24 q:jInt: 9 #######......................#.#. SH: 4Dex: 9 q:j...................#.........#.#. XL:  7 Next: 57% Place: Dungeon:5 q:j ................@..#...#######.## Noise: ---------  Time: 4391.2 (0.0) q:j2..............#.#..#...# #.# a) +0 flail q:j#######.......#.#..#...# #.# Throw: 3 darts (poison)#...#####.#..#...# #####.##...#.....####.### #.....###...#.#####..#.# #...#### #...#.#....#.#.#####...#### #...#.#....................q:jw #...#.#....#.#.#......####. q:j[You sock the dart slug! _You kill the dart slug! q:j c_No target in view! _There is a stone staircase leading down here. q:j)f_Done exploring. _Done exploring.q:j q:j:) #.# #........###.###.........# cbass2 the Trooper#.# #.)#.#.#.# #.#...#######.# Gargoyle#.# #........###...### #.# Health: 45/45 ========================#.# #..#.#.#.....####.# Magic: 7/7q:j).========================#.# #............# #########.## AC: 15Str: 33  #.# #.#.##.......###.......#.#. EV: 24 Int: 9 #######......................#.#. SH: 4Dex: 9 q:j)...................#.........#.#. XL:  7 Next: 57% Place: Dungeon:5 ................@..#...#######.## Noise: ---------  Time: 4391.2 (0.0) q:jU*..............#.#..#...# #.# a) +0 flail #######.......#.#..#...# #.# Throw: 3 darts (poison)#...#####.#..#...# #####.#q:j{*J#...#.....####.### #.....###...#.#####..#.# #...#### #...#.#....#.#.#####...####q:j* #...#.#.................... #...#.#....#.#.#......####.q:j*k  _You kill the dart slug! q:j +_No target in view! _There is a stone staircase leading down here. _Done exploring. q:j-+o_Done exploring.  As you read the scroll of identify, it crumbles to dust.q:j;q:jG?5 9 2.2 (1q:jNHq:jO _No target in view! _There is a stone staircase leading down here. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _r - 3 potions of attractionq:j;6 Inventory: 32/52 slots Hand Weapons  a - a +0 flail (weapon)t - a +0 morningstar Missiles  z - 3 poisoned darts (quivered)C - 3 atropa-tipped darts Armour  c - a +0 buckler (worn)  g - a +0 pair of boots (worn)  B - a +0 chain mail (worn) Jewellery  i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)  k - an amulet of the acrobat (around neck)w - a ring of willpower Wandsm - a wand of paralysis (10)  q - a wand of flame (9)  A - a wand of acid (5) Scrolls  b - a scroll labelled ONTUIC FAOBUME  e - 2 scrolls labelled KOREUGOITZ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]r:ju l - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.r:j9Identify which item? (\ to view known items) Scrolls  b - a scroll labelled ONTUIC FAOBUME  e - 2 scrolls labelled KOREUGOITZ  h - 2 scrolls labelled YDAIRI KOOXT  n - 2 scrolls labelled POEXISKIDEH  o - 2 scrolls labelled FALIB PUONEN  p - a scroll labelled NYTOFE VORPHE  v - a scroll labelled YNUOBE GACOORCH  x - a scroll labelled MAECITH AHAZXUOQ  y - a scroll labelled BEYMINT ILAU Potions  f - 2 metallic white potions  s - a fizzy emerald potion  u - a murky clear potion  D - a fuming clear potion  E - an amethyst potion  F - 2 smoky emerald potions[?] describe selecteds:j: #.# #........###.###.........# cbass2 the Trooper#.# #.)#.#.#.# #.#...#######.# Gargoyle#.# #........###...### #.# Health: 45/45 ========================#.# #..#.#.#.....####.# Magic: 7/7========================#.# #............# #########.## AC: 15Str: 33  #.# #.#.##.......###.......#.#. EV: 9Int: 9 #######......................#.#. SH: 4Dex: 9 ...................#.........#.#.:jZ9m XL:  7 Next: 57% Place: Dungeon:5 ................@..#...#######.## Noise: ---------  Time: 4392.2 (0.0) ..............#.#..#...# #.# a) +0 flail #######.......#.#..#...# #.# Throw: 3 darts (poison)#...#####.#..#...# #####.##...#.....####.### #.....###...#.#####..#.# #...#### #...#.#....#.#.#####...#### #...#.#.................... #...#.#....#.#.#......####.  _No target in view! _There is a stone staircase leading down here. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _r - 3 potions of attraction:j40m #.# #........###.###.........# cbass2 the Trooper#.# #.)#.#.#.# #.#...#######.# Gargoyle#.# #........###...### #.# Health: 45/45 ========================#.# #..#.#.#.....####.# Magic: 7/7========================#.# #............# #########.## AC: 15Str: 33  #.# #.#.##.......###.......#.#. EV: 9Int: 9 #######......................#.#. SH: 4Dex: 9 ...................#.........#.#s:j. XL:  7 Next: 57% Place: Dungeon:5 ................@..#...#######.## Noise: ---------  Time: 4392.2 (0.0) ..............#.#..#...# #.# a) +0 flail #######.......#.#..#...# #.# Throw: 3 darts (poison)#...#####.#..#...# #####.##...#.....####.### #.....###...#.#####..#.# #...#### #...#.#....#.#.#####...#### #...#.#.................... #...#.#....#.#.#......####.  _There is a stone staircase leading down here. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _r - 3 potions of attractionAs ys:j4ou read the scroll of identify, it crumbles to dust.s:js:js:j"$3.2 (1s:js:j s:j!/_Done explorings:j . s:j As you read ths:jPe scroll of identify, it crumbles to dust. _r - 3 potions of attraction  As you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of enchant armours:j_ s:jp Inventory: 32/52 slots Hand Weapons  a - a +0 flail (weapon)t - a +0 morningstar Missiles  z - 3 poisoned darts (quivered)C - 3 atropa-tipped darts Armour  c - a +0 buckler (worn)  g - a +0 pair of boots (worn)  B - a +0 chain mail (worn) Jewellery  i - a +6 ring of strength (left hand)  j - a +6 ring of strength (right hand)  k - an amulet of the acrobat (around neck)w - a ring of willpower Wandsm - a wand of paralysis (10)  q - a wand of flame (9)  A - a wand of acid (5) Scrolls  b - a scroll labelled ONTUIC FAOBUMEe - 2 scrolls of enchant armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]t:jt l - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.t:j}WIdentify which item? (\ to view known items) Scrolls  b - a scroll labelled ONTUIC FAOBUME  h - 2 scrolls labelled YDAIRI KOOXT  n - 2 scrolls labelled POEXISKIDEH  o - 2 scrolls labelled FALIB PUONEN  p - a scroll labelled NYTOFE VORPHE  v - a scroll labelled YNUOBE GACOORCH  x - a scroll labelled MAECITH AHAZXUOQ  y - a scroll labelled BEYMINT ILAU Potions  f - 2 metallic white potions  s - a fizzy emerald potion  u - a murky clear potion  D - a fuming clear potion  E - an amethyst potion t:jxZ6 F - 2 smoky emerald potions t:jah[?] describe selectedu:j #.# #........###.###.........# cbass2 the Trooper#.# #.)#.#.#.# #.#...#######.# Gargoyle#.# #........###...### #.# Health: 45/45 ========================#.# #..#.#.#.....####.# Magic: 7/7========================#.# #............# #########.## AC: 15Str: 33  #.# #.#.##.......###.......#.#. EV: 9Int: 9 #######......................#.#. SH: 4Dex: 9 ...................#.........#.#.:jv9m XL:  7 Next: 57% Place: Dungeon:5 ................@..#...#######.## Noise: ---------  Time: 4393.2 (0.0) ..............#.#..#...# #.# a) +0 flail #######.......#.#..#...# #.# Throw: 3 darts (poison)#...#####.#..#...# #####.##...#.....####.### #.....###...#.#####..#.# #...#### #...#.#....#.#.#####...#### #...#.#.................... #...#.#....#.#.#......####.  _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _r - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of enchant armouru:j u:jFO #.# #........###.###.........# cbass2 the Trooper#.# #.)#.#.#.# #.#...#######.# Gargoyle#.# #........###...### #.# Health: 45/45 ========================#.# #..#.#.#.....####.# Magic: 7/7========================#.# #............# #########.## AC: 15Str: 33  #.# #.#.##.......###.......#.#. EV: 9Int: 9 #######......................#.#. SH: 4Dex: 9 ...................#.........#.#.:j5Q37m XL:  7 Next: 57% Place: Dungeon:5 ................@..#...#######.## Noise: ---------  Time: 4393.2 (0.0) ..............#.#..#...# #.# a) +0 flail #######.......#.#..#...# #.# Throw: 3 darts (poison)#...#####.#..#...# #####.##...#.....####.### #.....###...#.#####..#.# #...#### #...#.#....#.#.#####...#### #...#.#.................... #...#.#....#.#.#......####.  _Done exploring.  As you read the scroll of identify, it crumbles to dust. _r - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust.u:jR4.2 (1  As you read the scroll of identify, it crumbles to dust. _r - 3 potions of attraction  As you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _h - 2 scrolls of amnesiav:j v:j  #.# #........###.###.........# cbass2 the Trooper#.# #.)#.#.#.# #.#...#######.# Gargoyle#.# #........###...### #.# Health: 45/45 ========================#.# #..#.#.#.....####.# Magic: 7/7========================#.# #............# #########.## AC: 15Str: 33  #.# #.#.##.......###.......#.#. EV: 9Int: 9 #######......................#.#. SH: 4Dex: 9 ...................#.........#.#.:j 37m XL:  7 Next: 57% Place: Dungeon:5 ................@..#...#######.## Noise: ---------  Time: 4394.2 (0.0) ..............#.#..#...# #.# a) +0 flail #######.......#.#..#...# #.# Throw: 3 darts (poison)#...#####.#..#...# #####.##...#.....####.### #.....###...#.#####..#.# #...#### #...#.#....#.#.#####...#### #...#.#.................... #...#.#....#.#.#......####.  _r - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _h - 2 scrolls of amnesia  Save game and exit? v:j v:jv:jH [?25h[?0c [?1051l[?1052l[?1060l[?1061l