Xh Player: cfcfcfcfcf Game: Crawl (0.33) Server: crawl.dcss.io Filename: 2025-08-27.19:13:55.ttyrec Time: (1756322035) Wed Aug 27 19:13:55 2025 XhxXhZ [?1051l[?1052l[?1060l[?1061hXh[ .[?1049h(B[?7h[?1h=XhA\ 7[?1034h(BXha\ [?25lXh Xhs (B(Bcfcfcfcfcf the TrooperOni(BHealth: (B39/39 (B========================(BMagic: (B3/3(B========================(BAC:(B 5Str:(B 18Xh MEV:(B 8Int:(B 11SH:(B 0Dex:(B 10XL: (B 3 Next: (B31% Place: (BDungeon:3Xh Noise: --------- (B Time:(B 497.6 (0.0)a) (B+0 tridentXh |(BThrow: (B3 stonesGem (8503) (BXhS 9#(B #(B ###..#####ß.#.#.ß(B..#(B...........(B...#........(B...#Xh~ .....g...(B..#(B .#(B #.#....gggg.(Bg.###.#)#.#.........#(Bg....#.#.#Xh Rß.#.#.ß..#(B.#...#.#.#XhZ #(B #(B ######@#..##.#.###(B.#.....#.##(B..#.##..#.##########(B.##.##...)...##....(B......##...##.##...(B.......###..>..#(Bgg 2 goblins#...(B...............##..(B................##..................#(BXh* H(BLevel annotation: Ijyb(BXh , a(BWelcome back, cfcfcfcfcf the Oni Delver.(BXhG3 (BXhL (BXhR (BXh&T _(BPress (B?(B for a list of commands and other information.XhiX(B#(B #(B ###..#####(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...(BOni(B........(B...#Health: (B39/39 (B========================(B........(B...#Magic: (B3/3XhHjk(B========================(B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18....gggg.(Bg.###.#)#.#EV:(B 8Int:(B 11.........#(Bg....#.#.#SH:(B 0Dex:(B 10ß.#.#.ß..#(B.#...#.#.#XL: (B 3 Next: (B31% Place: (BDungeon:3#(B #(B ######(B@#..##.#.#Noise: --------- (B Time:(B 497.6 (0.0)##(B.#.....#.#a) (B+0 trident(B#(B..#.##..#.####XhyjThrow: (B3 stones(B######(B.##.##...)...#Xhj(BGem (8503) (B#....(B......##...##.##...(B.......###..>..#(Bgg 2 goblins#...(B...............##..(B................##..................#(BLevel annotation: IjybWelcome back, cfcfcfcfcf the Oni Delver. (B_(BPress (B?(B for a list of commands and other information.  Press: ? - help, v - describe, . - travelXhj)(BThe floor.Xht, (B#(B #(B ###..#####(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...(BOni(B........(B...#Xh, Health: (B39/39 (B========================(B........(B...#Magic: (B3/3(B========================Xh1- (B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18....gggg.(Bg.###.#)#.#EV:(B 8Int:(B 11.........#(Bg....#.#.#SH:(B 0Dex:(B 10ß.#.#.ß..#(B.#...#.#.#XL: (B 3 Next: (B31% Place: (BDungeon:3#(B #(B ######@#..##.#.#Noise: --------- (B Time:(B 497.6 (0.0)##(B.#.....#.#a) (B+0 trident(B#(B..#.##..#.####Throw: (B3 stones(B######(B.##.##...)...#Xh- (BGem (8503) (B#....(B......##...##.##...(B.......###..>..#(Bgg 2 goblins#...(B...............##..(B................##..................#(BLevel annotation: IjybWelcome back, cfcfcfcfcf the Oni Delver. (B_(BPress (B?(B for a list of commands and other information.  Press: ? - help, v - describe, . - travel(BThe floor.Xh. (BXh4 (BXh7 0 _(BXhCXh%\(B(BInventory: 8/52 slots Xh>(BHand Weapons (go to first with (B)(B) (B a - a +0 trident (weapon) XhZ(BMissiles (go to first with (B((B) (B f - 3 stones (quivered) Xhte(BArmour (go to first with (B[(B) Xh:(B i - a +2 robe of willpower (worn) Xhf(BWands (go to first with (B/(B)Xh7(Bg - a wand of digging (3) Xh_Scrolls (go to first with (B?(B) Xh3(B c - a scroll of fog {!r}Xh=(Bd - a scroll of revelation {!r} Xh3(B e - a scroll of fear {!r} Xh1 h - a scroll labelled OCIURU PAEG {!r}Xh(BXhCXhXhĻ-(B#(B #(B ###..#####(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...Xh(BOni(B........(B...#Health: (B39/39 (B========================(B........(B...#XhYMagic: (B3/3(B========================Xh(B.....g...(B..#(B .#(B #.#AC:(B 5Xh!/Str:(B 18Xh+....gggg.(Bg.###.#)#.#EV:(B 8Int:(B 11Xh9.........#(Bg....#.#.#SH:(B 0XhD/Dex:(B 10XhO]ß.#.#.ß..#(B.#...#.#.#XhZXL: (B 3 Next: (B31% Place: (BDungeon:3Xhv#(B #(B ######@#..##.#.#XhNoise: --------- (B Time:(B 497.6 (0.0)XhT##(B.#.....#.#Xh7a) (B+0 tridentXhT(B#(B..#.##..#.####Xh˼Throw: (B3 stones(B######(B.##.##...)...#(BGem (8503) XhؼO(B#....(B......##...##.#Xh#...(B.......###..>..#(Bgg 2 goblinsXh|#...(B...............##..(B................#Xh#..................#Xh0(BLevel annotation: IjybXh.Welcome back, cfcfcfcfcf the Oni Delver. Xh5(B_(BPress (B?(B for a list of commands and other information.  Press: ? - help, v - describe, . - travel Xh?-_(BThe floor.Xh(BXh6(BXh(BXhXh (BXh (BXh 0(B(BXh .(Bgggg Xh 3 4 goblins(BXh R(B8.7 (1.1(B2Xh (BXh% (BXhB" ` _You reach to attack! You barely miss the goblin.(BXh(BXh(BXh ((B.gXh m(B=9.8(B1(BXh(BXh Xhu_You barely miss the goblin.(B The goblin hits you but does no damage.Xh(BXhH0(B(BXh](Bgg 5 goblins(BXhg(B500.9(B0(BXh(BXh Xhέ_You closely miss the goblin.(B The goblin barely misses you.(B x2Xh  XhX 9(B You puncture the goblin!Xh^ (BXh (BXh (BXh (BXh f (Bg(B.gXh g(B  (B (BIjyb (wand)(Bggg 3 goblinsYou kill the goblin!(BXh" Xh9 [(B8-(B32.0XhE =(B498(BXh* (BXh  Xh4 *_The goblin hits you with a +0 club. XhJ j_You take 1 damage, and have (B38/39 hp.(BYh^(BYhh (B. 2You closely miss the goblin.(B Your headbutt misses the goblin.(BYhi}(B9=(B3.1(B7Yhi(BYhrp(BYht> _The goblin closely misses you. Yh-tN_(BHealth restored: 39(BYhh ? (B You puncture the goblin!YhHj (BYh>k (BYhk (BYhl (BYhIr (BYhLz s(Bggg(Bg 3 goblinsYhrz (BYh} m(B54.2(B6(BYh (BYh  Yh >_You kill the goblin!(BYh(BYh'(BYh (B You closely miss the goblin.(B Your headbutt misses the goblin.(BYh(BYh(BYh(B..ggg(B 2(BYhe(B5.3(B5(BYh(BYhv YhY_(BIjyb screams, "It's all mine!"(BYh(B#(B #(B ###..#####(Bcfcfcfcfcf the TrooperYhͬn(Bß.#.#.ß(B..#(B...(BOni(B........(B...#Health: (B39/39 (B========================(B........(B...#Yh7Magic: (B3/3(B========================(B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18....gggg.(B..###.#)#.#EV:(B 8Int:(B 11........g#(Bgg...#.#.#SH:(B 0Dex:(B 10ß.#.#.ß..#g#...#.#.#XL: (B 3 Next: (B35% Place: (BDungeon:3Yh#(B #(B ######(B@#..##.#.#Noise: (B=-------- (B Time:(B 505.3 (0.0)##(B.#.....#.#a) (B+0 trident(B#(B..#.##..#.####Throw: (B3 stones(B######(B.##.##...)...#(BGem (8495) Yh*(B#....(B......##...##.##...(B.......###..>..#g(B  (B (BIjyb (wand)(B#...(B...............#(Bgg 2 goblins#..(B................##..................#(BYou puncture the goblin! YhKX_You kill the goblin!You closely miss the goblin.(B Your headbutt misses the goblin. (B_(BIjyb screams, "It's all mine!"(BPress: ? - help, v - describe, . - travel(BThe floor.Yhr$fg@ (B_(BIjyb screams, "It's all mine!" (B Press: ? - help, v - describe, . - travel, g - get itemHere: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of flame  Yh$Items here: (B a +0 club; a +0 dagger; a goblin corpse(B.Yhb# (BYh(BWhat do you want to examine?(B Monsters(B  a - (g) Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a(BYh wand of flame Items(B  b - ()) a +0 club  c - ()(B) a +0 dagger  d - ((B†) a goblin corpse(BYhzr 7(BIjyb the Inquisitive Yhr A small and shrewd goblin inventor, wearing blue rags coated in soot. She claimsdominion over this level of the dungeon; trespassers will find themselves on theYhr Kbusiness end of a homemade wand. Max HP: ~24 Will: +Yhr AC: +Yhr EV: +++ Yhr @Threat: High Class: Natural Size: Small Int: Human Yhr MYou have about 50% to hit with your +0 trident and 43% to hit with your Yhr headbutt. Yhs 1She has about 68% to hit you. AttackYhs %Max Damage Hit: +0 club 8 Yh(s /She has an unusual item: a wand of flame. Yh1s She can open doors. Yh..#g(B  (B (BIjyb (wand)(B#...(B...............#(Bgg 2 goblins#..(B................##..................# (B_(BIjyb screams, "It's all mine!"(BPress: ? - help, v - describe, . - travel, g - get itemHere: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame  Items here: (B a +0 club; a +0 dagger; a goblin corpse(B.  The floor. (B(BWhat do you want to examine?(B Monsters(B  a - (g) Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a(B wand of flame Items(B  b - ()) a +0 club  c - ()(B) a +0 dagger  d - ((B†) a goblin corpse(BYhH(B#(B #(B ###..#####YhI(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...Yh=I+(BOni(B........(B...#Health: (B39/39 (B========================(B........(B...#Magic: (B3/3YhZI(B========================(B.....g...(B..#(B .#(B #.#YhpIAC:(B 5Str:(B 18....gggg.(B..###.#)#.#YhI^EV:(B 8Int:(B 11YhI........g#(Bgg...#.#.#SH:(B 0YhI~Dex:(B 10ß.#.#.ß..#g#...#.#.#YhJXL: (B 3 Next: (B35% Place: (BDungeon:3YhpJ,#(B #(B ######@#..##.#.#Noise: (B=-------- (B Time:(B 505.3 (0.0)YhJ##(B.#.....#.#a) (B+0 trident(B#(B..#.##..#.####Throw: (B3 stonesYhJ(B######(B.##.##...)...#(BGem (8495) (B#....(B......##...##.##...(B.......###..>..#g(B  (B (BIjyb (wand)(B#...(B...............#YhJ(Bgg 2 goblins#..(B................##..................# YhK(B_(BIjyb screams, "It's all mine!"(BPress: ? - help, v - describe, . - travel, g - get itemYh+K}Here: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame  YhHKItems here: (B a +0 club; a +0 dagger; a goblin corpse(B.  The floor.Yh\(B#(B #(B ###..#####(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...(BOni(B........(B...#Yh\Health: (B39/39 (B========================(B........(B...#Yh]Magic: (B3/3(B========================(B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18....gggg.(B..###.#)#.#EV:(B 8Int:(B 11........g#(Bgg...#.#.#SH:(B 0Dex:(B 10ß.#.#.ß..#g#...#.#.#YhP]XL: (B 3 Next: (B35% Place: (BDungeon:3#(B #(B ######@#..##.#.#Yhw]Noise: (B=-------- (B Time:(B 505.3 (0.0)##(B.#.....#.#a) (B+0 trident(B#(B..#.##..#.####Throw: (B3 stonesYh]F(B######(B.##.##...)...#(BGem (8495) (B#....(B......##...##.##...(B.......###..>..#Yh]g(B  (B (BIjyb (wand)(B#...(B...............#Yh](Bgg 2 goblins#..(B................##..................# Yh]Y(B_(BIjyb screams, "It's all mine!"Yh^(BPress: ? - help, v - describe, . - travel, g - get itemHere: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandYh.^of flame  Items here: (B a +0 club; a +0 dagger; a goblin corpse(B.  Yho^The floor.YhJy(B#(B #(B ###..#####(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...(BOni(B........(B...#Health: (B39/39 (B========================(B........(B...#Magic: (B3/3(B========================(B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18Yh^....gggg.(B..###.#)#.#EV:(B 8Int:(B 11........g#(Bgg...#.#.#SH:(B 0Dex:(B 10Yh0ß.#.#.ß..#g#...#.#.#XL: (B 3 Next: (B35% Place: (BDungeon:3#(B #(B ######@#..##.#.#Noise: (B=-------- (B Time:(B 505.3 (0.0)##(B.#.....#.#a) (B+0 trident(B#(B..#.##..#.####Throw: (B3 stones(B######(B.##.##...)...#(BGem (8495) (B#....(B......##...##.##...(B.......###..>..#g(B  (B (BIjyb (wand)(B#...(B...............#(Bgg 2 goblins#..(B................##..................# (B_(BIjyb screams, "It's all mine!"YhV(BPress: ? - help, v - describe, . - travel, g - get itemHere: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame  Items here: (B a +0 club; a +0 dagger; a goblin corpse(B.  The floor.Yh!(BYh(BYhٞ0 _(BYhYh(B(BInventory: 8/52 slots (BHand Weapons (go to first with (B)(B) (B a - a +0 trident (weapon) Yh4(BMissiles (go to first with (B((B) (B f - 3 stones (quivered) (BArmour (go to first with (B[(B) (B i - a +2 robe of willpower (worn) YhO(BWands (go to first with (B/(B)(Bg - a wand of digging (3) Scrolls (go to first with (B?(B) (B c - a scroll of fog {!r}(Bd - a scroll of revelation {!r} (B e - a scroll of fear {!r}  h - a scroll labelled OCIURU PAEG {!r}(BYhYhYh(B#(B #(B ###..#####(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...(BOni(B........(B...#YhHealth: (B39/39 (B========================(B........(B...#Magic: (B3/3Yh3(B========================(B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18....gggg.(B..###.#)#.#EV:(B 8Int:(B 11........g#(Bgg...#.#.#SH:(B 0Dex:(B 10ß.#.#.ß..#g#...#.#.#YhrEXL: (B 3 Next: (B35% Place: (BDungeon:3#(B #(B ######@#..##.#.#Noise: (B=-------- (B Time:(B 505.3 (0.0)##(B.#.....#.#a) (B+0 tridentYh(B#(B..#.##..#.####Throw: (B3 stones(B######(B.##.##...)...#(BGem (8495) (B#....(B......##...##.#Yh #...(B.......###..>..#g(B  (B (BIjyb (wand)(B#...(B...............#(Bgg 2 goblins#..(B................##..................# (B_(BIjyb screams, "It's all mine!"Yh4(BPress: ? - help, v - describe, . - travel, g - get itemHere: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame  Yh\Items here: (B a +0 club; a +0 dagger; a goblin corpse(B. _(BThe floor.Yh(BYh&(BYh(BYhYh2Yh4(BFire/throw/use which item? ([(B*(B] to toss any item) Yh4Missiles (go to first with (B((B) (B f - 3 stones (quivered) Yhg5?(BWands (go to first with (B/(B)(Bg - a wand of digging (3) Scrolls (go to first with (B?(B) (B e - a scroll of fear {!r}(BYh} Yha (B#(B #(B ###..#####(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...(BOni(B........(B...#Yh Health: (B39/39 (B========================(B........(B...#Magic: (B3/3Yh (B========================(B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18....gggg.(B..###.#)#.#EV:(B 8Int:(B 11........g#(Bgg...#.#.#SH:(B 0Dex:(B 10ß.#.#.ß..#g#...#.#.#YhM EXL: (B 3 Next: (B35% Place: (BDungeon:3#(B #(B ######@#..##.#.#Noise: (B=-------- (B Time:(B 505.3 (0.0)##(B.#.....#.#a) (B+0 tridentYh D(B#(B..#.##..#.####Throw: (B3 stones(B######(B.##.##...)...#(BGem (8495) (B#....(B......##...##.##...(B.......###..>..#g(B  (B (BIjyb (wand)Yh (B#...(B...............#(Bgg 2 goblins#..(B................##..................#Press: ? - help, v - describe, . - travel, g - get itemHere: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame  YhY Items here: (B a +0 club; a +0 dagger; a goblin corpse(B. _(BThe floor.  Okay, then.(BYh֕ (BYh (BYh 0 _(BYh  (B#(B #(B ######@#..##Noise: (B=-------- (B Time:(B 505.3 (0.0)#(B.#.....#.#(B a) (B+0 trident  (B #(B..#.###Throw: (B3 stonesYh9 (B#####(B.##.##...)..(BGem (8495) (B....##.#(B###..>YhP og(B  (B (BIjyb (wand)(B.(Bgg 2 goblins(B.... #..................#(B  You aren't carrying any potions.(BYhɸ (BYh˿ (BYh: 0 _(BYh@3Yh6(B(BRead which item? (BScrolls (B c - a scroll of fog {!r}(Bd - a scroll of revelation {!r} YhO6E(B e - a scroll of fear {!r}  h - a scroll labelled OCIURU PAEG {!r} (B[(B!(B] (Bread(B|evoke[(B?(B] describe selectedYhUYh]Yhg(B#(B #(B ###..#####Yhg(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...(BOni(B........(B...#Yhg[Health: (B39/39 (B========================Yhgn(B........(B...#Magic: (B3/3Yhg1(B========================Yhh(B.....g...(B..#(B .#(B #.#AC:(B 5YhhStr:(B 18....gggg.(B..###.#)#.#EV:(B 8Yh$h/Int:(B 11Yh0h........g#(Bgg...#.#.#SH:(B 0Yh>h/Dex:(B 10YhKhOß.#.#.ß..#g#...#.#.#Yh^hXL: (B 3 Next: (B35% Place: (BDungeon:3Yhwh#(B #(B ######@#..##.#.#YhhNoise: (B=-------- (B Time:(B 505.3 (0.0)YhhT##(B.#.....#.#Yhh7a) (B+0 tridentYhhT(B#(B..#.##..#.####Yhh9Throw: (B3 stonesYhhw(B######(B.##.##...)...#Yh i}(BGem (8495) (B#....(B......##...##.#YhiR#...(B.......###..>..#Yh&iqg(B  (B (BIjyb (wand)Yh3iO(B#...(B...............#YhCi:(Bgg 2 goblinsYhQiY#..(B................##..................#Yh`ixHere: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandYhliof flame  YhiItems here: (B a +0 club; a +0 dagger; a goblin corpse(B. YhiY_(BThe floor. _Okay, then. YhiM_You aren't carrying any potions.(BYhq YhqN(B Okay, then.(BYh>r(BYhPy(BYh{ Yh{*_(BYhJ :(B Yh # # ###..##### (B (Bcfcfcfcfcf the Trooper(B ß.#.#.ß..#...(B (BOni(B ...........#(B Health: (B39/39 (B========================(B ...........#(B Magic: (B3/3Yh Q(B========================(B .....g.....# .# #.# (B AC:(B 5Str:(B 18 ....gggg...###.#)#.# (B EV:(B 8Yh >Int:(B 11 Yh ........g#(Bgg...#.#.# (B SH:(B 0Yh >Dex:(B 10 Yh ß.#.#.ß..#g#...#.#.# (B XL: (B 3 Next: (B35% Place: (BDungeon:3Yh0  Yh@ # # ######@#..##.#.# (B Noise: (B=-------- (B Time:(B 505.3 (0.0) YhR ##(B.#.....#.# (B a) (B+0 tridentYhe (B Yhu #(B..#.##..#.#### (B Throw: (B3 stones(B Yh a######.##.##...)...# (B (BGem (8495) Yh :(B #..........##...##.#  Yh #..........###..>..# (B g(B  (B (BIjyb (wand)(B Yh Z#..................# (B gg 2 goblins Yh $#..................#  Yh #..................# Yh X_You aren't carrying any potions. _Okay, then.Yh+ Reach: a) +0 tridentYhI Press: ? - help, Dir - move targetAim: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  Yh` >of flame (50% to hit and 43% to hit with your headbutt)Yh$gg(Ba goblin, wielding a +0 dagger (50% to hit and 43% to hit with your Yhk(Bgg(BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of flame (50% to hit and 43% to hit with your headbutt)Yh(B # # ###..##### (B (Bcfcfcfcfcf the Trooper(B ß.#.#.ß..#...Yhc(B (BOni(B ...........#(B Health: (B39/39 (B========================(B ...........#(B Magic: (B3/3YhG(B========================(B Yhf.....g.....# .# #.# (B AC:(B 5YhAStr:(B 18 ....gggg...###.#)#.# (B EV:(B 8Int:(B 11 YhR........g#(Bgg...#.#.# (B SH:(B 0Yhb>Dex:(B 10 Yhß.#.#.ß..#g#...#.#.# (B XL: (B 3 Next: (B35% Place: (BDungeon:3 Yh# # ######@#..##.#.# (B Noise: (B=-------- (B Time:(B 505.3 (0.0)Yh Yh##(B.#.....#.# (B a) (B+0 trident(B Yh#(B..#.##..#.#### (B Throw: (B3 stonesYhw(B ######.##.##...)...# (B (BGem (8495) Yh5(B #..........##...##.# Yh #..........###..>..# (B g(B  (B (BIjyb (wand)Yh)k(B #..................# (B gg 2 goblinsYh9$ #..................# YhI# #..................# YhY_Okay, then.YhDReach: a) +0 tridentPress: ? - help, Dir - move targetYhAim: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of flame (50% to hit and 43% to hit with your headbutt)  You hit Ijyb.Yh(BYh!(B #(B #(B   Yh"..#(B...(B ...#(B ...#(B Yh/"..#(B .#(B #.#(B  YhK"=g.##(B  YhZ"K.#(Bg. Yho"  Yh"p #(B #(B   Yh"'   Yh"I ######(B.##Yh"r)...#(B  #....(B..Yh"@ #...(B...Yh"q>..#(B  #...(B...Yh"A  #..(B....Yh#" Yh#/(B6.5 (1.2Yh#;(B4(BYh7,(BYh+/ YhI/ Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  Yhi/qof flame (50% to hit and 43% to hit with your headbutt)  You hit Ijyb. _Ijyb is lightly wounded. Yh\~ (B You puncture Ijyb! Your headbutt misses Ijyb. (B (BIjyb is heavily wounded.(B Yh ?(B.gg  Yh7 N(Bg 3 goblins(B Yh҇ r(B=7.6 (1.1(B3(B Yh5 (B Yh   Yhȑ A_Ijyb barely misses you.(B$Yh, (B You closely miss Ijyb. Your headbutt misses Ijyb.  (BIjyb is heavily wounded.Ijyb screams, "Level is mine! All mine!"(B$YhqY(B. 2(B$YhR(B6--(B-8.7(B2(B$Yh(B$Yh _Ijyb hits you with a +0 club. _You take 3 damage, and have (B36/39 hp.(B&Yh = (B You closely miss Ijyb.&Yh x (B.g  (BIjyb is heavily wounded.(B&Yh -(B9.8(B1(B&Yh (B&Yhp  &Yh )_Ijyb hits you but does no damage.(Yh g (B You hit Ijyb but do no damage.(B(Yh 1 (B.(Yh  (B goblin(BIjyb is heavily wounded.(B(Yh#(B(YhB^(Bgg 2 goblins(B(Yhe(B1-----(B=(Yh$G10.9(B0(B(Yh(B(Yh# (Yh$_Ijyb zaps a wand. The puff of flame hits you. _(BYou take 5 damage, and have (B31/39 hp.(B*Yhb (B You hit Ijyb but do no damage.(BIjyb is heavily wounded.(B*YhE(B*Yh[(B*Yh+(B0----(B-2.0(B88(B*Yh(B*Yh *Yh _Ijyb hits you with a +0 club. _(BYou take 1 damage, and have (B30/39 hp.(B+Yh@d (B (BYou hit Ijyb. Your headbutt misses Ijyb.  (BIjyb is severely wounded.(B+Yhe(B+Yhm(B.  (B goblin(B+Yhn(B20(B-------(B=3.1(B7(B+Yhkv(B+Yhz +Yhz_Ijyb zaps a wand. The puff of flame hits you! _(BYou take 10 damage, and have 20/39 hp.+Yhz(B-Yhk(B#(B #(B ###..#####(Bcfcfcfcfcf the Trooper(Bß.#.#.ß(B..#(B...(BOni(B........(B...#Health: (B20(B/39 (B============(B------------........(B...#Magic: (B3/3-Yh!(B========================(B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18....gggg.(B..###.#)#.#EV:(B 8Int:(B 11.........#(Bg....#.#.#-Yh_SH:(B 0Dex:(B 10ß.#.#.ß..#g#...#.#.#XL: (B 3 Next: (B35% Place: (BDungeon:3#(B #(B ######(B@#..##.#.#Noise: (B==------- (B Time:(B 513.1 (0.0)##(B.#.....#.#a) (B+0 trident(B#(B..#.##..#.####Throw: (B3 stones(B######(B.##.##...)...#(BGem (8487) (B#....(B......##...##.##...(B.......###..>..#g(B  (B (BIjyb (wand)(B#...(B...............#(Bg  (B goblin#..(B................##..................#(BYou hit Ijyb. Your headbutt misses Ijyb.  (BIjyb is severely wounded. (B_Ijyb zaps a wand. The puff of flame hits you! _(BYou take 10 damage, and have 20/39 hp.(BPress: ? - help, v - describe, . - travel(BThe floor..YhEg@ _(BYou take 10 damage, and have 20/39 hp.(B  Press: ? - help, v - describe, . - travel, g - get item (B Here: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of flame ((Bseverely wounded(B)  .YhItems here: (B a +0 club; a +0 dagger; a goblin corpse(B., spattered with blood./Yh (B#(B #(B ###..#####(Bcfcfcfcfcf the Trooper/Yh (Bß.#.#.ß(B..#(B...(BOni(B........(B...#Health: (B20(B/39 (B============(B------------........(B...#/Yh (Magic: (B3/3/Yhz (B========================(B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18....gggg.(B..###.#)#.#EV:(B 8Int:(B 11.........#(Bg....#.#.#SH:(B 0Dex:(B 10ß.#.#.ß..#g#...#.#.#XL: (B 3 Next: (B35% Place: (BDungeon:3#(B #(B ######@#..##.#.#Noise: (B==------- (B Time:(B 513.1 (0.0)##(B.#.....#.#/Yh {a) (B+0 trident(B#(B..#.##..#.####Throw: (B3 stones(B######(B.##.##...)...#(BGem (8487) (B#....(B......##...##.##...(B.......###..>..#g(B  (B (BIjyb (wand)(B#...(B...............#(Bg  (B goblin#..(B................##..................# /Yh _(BYou take 10 damage, and have 20/39 hp.(BPress: ? - help, v - describe, . - travel, g - get item/Yh nHere: (BIjyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand/Yh Mof flame ((Bseverely wounded(B)  /Yh: Items here: (B a +0 club; a +0 dagger; a goblin corpse(B.  /YhF The floor, spattered with blood./Yh (B/Yhm (B/YhF 0 _(B0Yh  (B You closely miss Ijyb.  (BIjyb is severely wounded.(B0Yh(Bgg 2 goblins(B(B1(B-4.2 (1.1(B6(B0Yh@(B0Yh: _Ijyb hits you but does no damage. x23Yh { (B You hit Ijyb. You headbutt Ijyb, but do no damage.(B3Yh (B3Yh: ^ (B # #   3Yhe `..#... ...# 3Yhn /...# 3Yh 8..# .# #.#  3Yh ..##3Yh #  3Yh O#(Bgg  3Yh (#g#3Yh  3Yh 6 # # ######@#3Yh  3Yh  ##.#3Yh   3Yh +#..# 3Yh  3Yh ######.##3Yh' )...# 3Yh/  #......3Yh;  3YhC  #......3Yh_ )>..#  3Yhq ( #......3Yh}   3Yh #......3Yh  3Yh  3Yh 3Yh ?(BIjyb is almost dead.(B3Yhk r(B #(B #(B 3Yh ~  ..#(B...(B 3Yh =...#(B 3Yhη =...#(B 3Yh ..#(B .#(B #.#(B  3Yh ..##3Yh *(B  3Yh #3Yh# %(B 3Yh.  3Yh^ 3Yhx (#g#3Yh %(B 3Yh  3Yh #(B #(B ######@#3Yh '(B 3Yh͸  3Yh׸ B##(B.#3Yh '(B 3Yh = #(B..#3Yh ((B  3Yh# D######(B.##3Yh1 A)...#(B  3YhD 1#....(B..3YhV  3Yhf 1#...(B...3Yhq ;>..#(B 3Yhy  3Yh 1#...(B...3Yh 3Yh 6 #..(B....3Yh 3Yh  3Yh 3Yh9 0 (Bg  3Yha Ijyb hits you with a +0 club.3Yh) (B19(B--(B5.3(B5(B3Yh (B3Yh  3Yh _* * * LOW HITPOINT WARNING * * * _(BYou take 2 damage, and have 19/39 hp.(B6Yh= (B You closely miss Ijyb.6Yh (B.  (B goblin(BIjyb is almost dead.(B6Yhv # #   ..#... 6Yh;...# ...# ..# .# #.#  6Yh[..##  #(Bg. 6YhuK #g# 6YhO # # ######@# 6Yh9 ##.#  6YhH#..#  ######.##6Yh8)...#  #......6YhL  #......>..# 6Yh3 #...... 6Yh@ #......  6Yh&$ (B6Yh(B #(B #(B   ..#(B...(B ...#(B ...#(B ..#(B .#(B #.#(B  ..##(B  #(Bg.  #g#6Yhc(B  #(B #(B ######@#(B 6Yhi ##(B.#(B  #(B..#(B  ######(B.##)...#(B  #....(B.. #...(B...>..#(B  #...(B...  #..(B.... 6YhT (B Ijyb zaps a wand. The puff of flame hits you!6Yh (Bgg 2 goblins(B11------(B=6.4(B4(B(B _* * * LOW HITPOINT WARNING * * * _You take 8 damage, and have (B11/39 hp.(B8Yh 8 (B You hit Ijyb but do no damage.(BIjyb is almost dead.(B8YhC(B.  (B goblin(B8YhDm(B-7.5(B3(B8YhN(B8Yh=Q7 _Ijyb hits you but does no damage.:Yh)< (B You barely miss Ijyb.:Yh6O (Bgg 2 goblins:YhI7(BIjyb is almost dead.Ijyb screams, "You look like good test subject!"(B:Yhj>v # #   ..#... :Yh>#...#:Yh6@ ...# ..# .# #.#  ..##  #:YhZ@K  #g#:Yhh@k  # # ######@#  :Yhw@##.#:Yh@ :Yh@ #..#:Yh@L  ######.##)...# :Yh@ #......:Yh@3  #......:Yh/A>..#  #......  #......   (B:Yh(B #(B #(B   ..#(B...(B :Yh&A...#(B ...#(B ..#(B .#(B #.#(B  ..##(B  :Yh#(B  #g#(B  #(B #(B ######@#(B  ##(B.#(B  #(B..#(B  ######(B.##)...#(B  #....(B..:Yh #...(B...>..#(B  #...(B...:YhK  #..(B....:Yh :YhG (B Ijyb zaps a wand. The puff of flame hits you!5(B/39 --------(B=8.6(B2(B(B _* * * LOW HITPOINT WARNING * * * _You take 6 damage, and have (B5/39 hp.(B..#g(B  (B (BIjyb (wand)(B#...(B...............#(Bgg 2 goblins#..(B................##..................#(BIjyb screams, "You look like good test subject!"(BIjyb zaps a wand. The puff of flame hits you! _* * * LOW HITPOINT WARNING * * * _You take 6 damage, and have (B5/39 hp.(BPress: ? - help, v - describe, . - travel(BThe floor, spattered with blood...#..# =YhC #......=YhRj (B g  (B goblin=Yh_ =Yhm#......=Yh{  =Yh=YhJ (BIjyb is almost dead.(B=Yh(B #(B #(B   ..#(B...(B =Yhz...#(B ...#(B =Yh-..#(B .#(B #.#(B  ..##(B  #(Bg.(B  #g#(B  =YhA#(B #(B ######@#(B =YhOG ##(B.#=YhZ'(B =Yhg= #(B..#=Yhq((B  =Yh######(B.##)...#(B =Yh@ #....(B..=Yh6 #...(B...=Yhq>..#(B  #...(B...=YhK  #..(B....=Yh =YhD (B Ijyb hits you with a +0 club.=Yh^(Bgg 2 goblins(B=Yh4-(B-9.8 (1.2(B1(B=Yh(B=Yh; _* * * LOW HITPOINT WARNING * * * _You take 1 damage, and have (B4/39 hp.(B>Yhv4 (B You hit Ijyb.>Yhp(B>Yh(B>Yh(B>Yh n(Bgggg 3 goblins(B>Yh>YhxG(B#(B #(B ###..#####(Bcfcfcfcfcf the Poker(Bß.#.#.ß(B..#(B...(BOni>Yh(B........(B...#Health: 4(B/39(B==(B----------------------........(B...#Magic: (B3/3>Yh1(B========================>Yhߠ(B.....g...(B..#(B .#(B #.#AC:(B 5Str:(B 18>Yh....gggg.(B..###.#)#.#EV:(B 8>Yh/Int:(B 11>Yh.........#(Bgg...#.#.#SH:(B 0>Yh$/Dex:(B 10>Yh6]ß.#.#.ß..#(Bg#...#.#.#>YhkXL: (B 3 Next: (B108% Place: (BDungeon:3#(B #(B ######@#..##.#.#Noise: (B=-------- (B Time:(B 520.9 (1.1)##(B.#.....#.#>Yh}7a) (B+0 trident>Yh(B#(B..#.##..#.####Throw: (B3 stones>Yhw(B######(B.##.##...)...#>Yh}(BGem (8480) (B#....(B......##...##.#>Yh#...(B.......###..>..#(Bggg 3 goblins>Yh>#...(B...............#>Yh>#..(B................#>Yh"#..................#>Yh,.(BIjyb is almost dead.>Yh9;(BIjyb hits you with a +0 club. >YhJ1_* * * LOW HITPOINT WARNING * * * >Yh\[_You take 1 damage, and have (B4/39 hp.>Yhp\(BYou hit Ijyb. _You kill Ijyb!(B>Yh" (B>Yhɣ_* * * LOW HITPOINT WARNING * * *(B _You take 1 damage, and have (B4/39 hp. >Yh/(B You hit Ijyb. >Yh _You kill Ijyb!>YhrYour Polearms skill increases to level 4!You have reached level 4!(B>Yh1  --more--(B@YhW5(B/484/44 4% @Yh#(B@Yh'Y _(BMP restored: 4(B@Yh ß.#.#.ß..#...(B ........(B...#(B .g...(B..#(B .#(B #.#gggg.(B..###.#).....#(Bgg...#.ß.#.#.ß..#(Bg##(B #(B ######.#..#(B ..@Yh 8#(B..#.##..#.##########(B.#.).......(B......##...##(B.#..>.@Yh 6(B.......@Yh +(B....@Yh (B@Yh   ...# ..# @Yh ..# .# #.#  ..#  # @Yh%  #)#  # # ######g# @Yh3 G ##@# @YhO 0 #..# @Yhc  ######.##@Yhq 8)...#  #......@Yh   @Yh 2#......>..# @Yh  #......@Yh H  #...... @Yh  #......@Yh  @Yh 0  (B@Yh r(B  ...#(B@YhI  ..#(B ..#(B .#(B #.#(B @Yh\  ..#@Yhj %(B @Yhy  @Yh <#(B  @Yh @Yh (#)#@Yh %(B @Yh  @Yh #(B #(B ######g#@Yh &(B @Yh 8 ##@#@Yh '(B @Yh = #(B..#@Yh #(B @Yh  @Yh D######(B.##@Yh* A)...#(B  @YhA A#....(B..  @YhP A#...(B...>@Yh] "(B@Yhm 6 #..(B....@Yh  #.(B..... #(B...... @Yh @Yh r (B The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.@YhK (B@Yh] 5(B.gg@Yh .(B10@Yh <(B79(B@Yhg (B@Yh> @ _* * * LOW HITPOINT WARNING * * *@Yhb (BAYh AYh (B You closely miss the goblin.You headbutt the goblin, but do no damage.(BAYhj(B3.0 (1.1(B7(BAYh(BAYh= _The goblin hits you but does no damage.CYhP' (B CYhIPYou puncture the goblin!CYhW(BCYh!^(BCYhdY(B. 2(BCYhvgm(B64.1(B6(BCYhn(BCYhq4 _You kill the goblin!CYhq(BCYhU ( (B CYhU You closely miss the goblin.(B You headbutt the goblin.  (BThe goblin is moderately wounded.(BCYhV V6=(B5.2CYhV ;(B5(BCYh] (BCYh` = _The goblin hits you but does no damage.DYh7 (B DYh˿A ...#DYhֿ  DYh'..# DYh3..# .# #.# DYh  DYhDYh ..#DYh/ DYh;  DYhE#..DYhQ DYhZ DYhcDYho6#(Bg#DYh} DYh DYh?# # ######(Bg#DYh DYh DYhB##@# DYh!5 #..#  DYh87######.##)...#  DYhK.#...... DYhv< #......>..#  DYh.#...... DYh3 #...... DYh #......DYh DYh  DYh DYh2(BYou hit the goblin.  DYh)I(BThe goblin is heavily wounded.(BDYh*(B DYh". ...#(B ..#(B ..#(B .#(B #.#(B  ..#DYh;](B  #(B..DYhNO  #(Bg#DYh]*(B  DYht#(B #(B ######(Bg#(B  ##@#DYh}'(B DYh DYh8#(B..#DYhl(B  ######(B.##DYh–A)...#(B  DYhЖr#....(B..  #...(B...DYhۖ2>(BDYh DYh<#..(B.... DYhE #.(B..... DYh1#(B......DYhA" DYh (B The goblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *(BDYh4-(B6.3(B4(BDYh(BDYh3 _The goblin hits you but does no damage. _You take 2 damage, and have (B4/48 hp.(BEYhw* (B You closely miss the goblin.(BThe goblin is heavily wounded.(BEYh+e(B7.4(B3(BEYh1(BEYhO4 EYhd4/_The goblin hits you but does no damage.EYh (B You closely miss the goblin.(BThe goblin is heavily wounded.(BEYh 5-(B8.5(B2(BEYh (BEYh  You closely miss the goblin.(B  (BThe goblin is heavily wounded. EYh F(B_The goblin hits you but does no damage. EYh6 You closely miss the goblin.(B  (BThe goblin is heavily wounded. (B_The goblin hits you but does no damage.FYh(BThe goblin is heavily wounded. (B_The goblin hits you but does no damage.  You closely miss the goblin.(B  FYh(BThe goblin is heavily wounded. (B_The goblin hits you but does no damage.  You hit the goblin. You headbutt the goblin.FYh2(BFYh(BFYh{g)g(1 wandering)(BFYh4m(B79.6(B1(BFYhB (BFYhL _You kill the goblin!(BFYh (BFYh F(B.g(BFYh} f(B30.7(B0(BFYh (BFYh"  FYh>" _You closely miss the goblin.(B The goblin closely misses you.(BHYhU(BHYh:g(B.HYh f(B1.8(B69(BHYhѹ(BHYhT _You completely miss the goblin.(B The goblin hits you but does no damage.HYh ? (B You puncture the goblin!HYh (BHYhN (B.g)(B  (B goblin(BHYh 6=(B82.9(B8(BHYhm (BHYh  HYh >_You kill the goblin!(BJYh z(B ß.#.#.ß..#...(B (Bcfcfcfcfcf the Poker(B ...........#(B (BOni(B ...........#(B Health: 6(B/48JYh]z(B===(B--------------------- .....g.....# .# #.# (B Magic: (B4/4(B========================(B JYhmz....gggg..(Bg###.#)#.# (B AC:(B 5JYhzStr:(B 18 .........#.....#.#.# (B EV:(B 8JYhz/Int:(B 11JYhz JYhzß.#.#.ß..#)#...#.#.# (B SH:(B 0JYhz/Dex:(B 10JYhz JYhz# # ######)#..##.#.# (B XL: (B 4 Next: (B 8% Place: (BDungeon:3JYh{ JYh{##@#.....#.# (B Noise: (B=-------- (B Time:(B 532.9 (0.0)JYh"{ JYh>{#(B..#.##..#.#### (B a) (B+0 trident(B JYhK{######(B.##.##...)...# (B Throw: (B3 stonesJYhU{(B JYh`{a#..........##...##.# (B (BGem (8468) JYhj{5(B #..........###..>..# JYh{ JYh{t#..................# (B g  (B goblinJYh{ JYh{#..................# JYh{ JYh{$#..................#  JYh{#..................# JYh{(B_You closely miss the goblin.(B The goblin closely misses you. JYh{(B_You completely miss the goblin.(B The goblin hits you but does no damage.  JYh|You puncture the goblin! JYh|&_You kill the goblin!JYh.|fReach: a) +0 tridentPress: ? - help, Dir - move target(BJYh} X(Bß.#.#.ß..#...(Bcfcfcfcfcf the Poker(B........(B...#(BOni(B.........(B..#Health: 6(B/48JYh \(B===(B---------------------.....g...(B..#(B .#(B #.#Magic: (B4/4(B========================(B....gggg.(B.g###.#)#.#AC:(B 5Str:(B 18.........#(B.....#.#.#EV:(B 8JYh Int:(B 11ß.#.#.ß..#)#...#.#.#SH:(B 0Dex:(B 10JYh #(B #(B ######)#..##.#.#JYh XL: (B 4 Next: (B 8% Place: (BDungeon:3JYh% ##@#.....#.#Noise: (B=-------- (B Time:(B 532.9 (0.0)JYhX #(B..#.##..#.####a) (B+0 tridentJYh -(B######(B.##.##...)...#Throw: (B3 stones(B#....(B......##...##.#(BGem (8468) JYh (B#...(B.......###..>..##..(B................#JYh Y(Bg  (B goblinJYh |#.(B.................##(B..................#JYh #..................# JYh (B_You completely miss the goblin.(B The goblin hits you but does no damage.  JYh You puncture the goblin! JYh K_You kill the goblin!Reach: a) +0 tridentJYh$ 4Press: ? - help, Dir - move targetOkay, then.JYh1 (BJYh (BJYh(BJYh>0 _(BKYhKYhX...........#(B .gKYh/.#(B #.#KYh@gggg.(B.g###.#)KYhq.....#(B.....#.ß.#.#.ß..#)#KYh#(B #(B ######)#..#KYh"(B KYh9E##(B.#....KYhAW#(B.@#.##..#.####KYhR9######(B.#KYhc+.)...KYhk;...(B.......##...##KYhs#(B...KYh+#..>.KYhC#(B.........KYh-#(B..KYh+#(B.KYh#KYh+..(BKYh(BKYh-((B.gKYhVw(B-3.9 (1(B7 (B_KYh(BKYhUKYhF (BKYh 9-(BKYh (BKYhF LYhٕ(B .#(B .....g....(B.#(B .#(B #.#LYh(B ....gggg..(B.###.#)#.#(B .........#(Bg....#.#.#LYh!(B ß.#.#.ß..#)#...#.#.#(B #(B #(B ######)#..##.#.#LYhD(B ##(B.#.....#.#(B #(B..#.##..#.####LYhOX######@##.##...)...#LYh]k(B #(B..........##...##.#LYhj(B #(B..........###..>..#LYhva(B #(B..................#LYhH(B #(B............LYh......#(B #(B..................#(B #(B............LYh......#LYh%.(B.......LYh͖......#LYhۖT(B ...#####.#(BLYh(BLYhӡ,(B.gLYhc(B4(B6(BLYh(BLYh MYh$.....g.....#(B .#(B #.#....gggg...###.#)#.#(B .........#.....#.#.#(B ß.#.#.ß..#g#...#.#.#(B #(B #(B ######)#..##.#.#(B  ##.#.....#.#(B #(B..#.##..#.##########(B.##(B.##...)...#(B #(B......@(B...##...##.#(B MYh$#(B.###..>..#(B #(B........#(B #(B.#(B #(B.....#(B#(B.#(B.(B..MYh$....#(B.(B..#####....#(BMYh % MYh+(BMYhU+}7(B5(B5(BMYh<6(BMYh8MYh ....gggg...###.#)#.#(B .........#..(B...#.#.#(B ß.#.#.ß..#g#(B...#.#.#(B MYhͱ #(B #(B ######)#(B..##.#.#(B  ##.#(B.....#.#(B #(B..#(B.##..#.####MYh ######(B.##(B.##...)...#(B #(B..........##...##.#(B MYh #(B.###..>..#(B #(B........#(B MYh) W#(B.#(B MYh? #(B.#(B #(B.MYhQ 0...#(BMYhd -..(B.MYhx l...#(B..(B.#####MYh 1...#(BMYh  MYh ,#(B.MYh :...#(B MYh (BMYh c(B6(B4(BMYh (BMYh# NYhK.........#.....#.#.#(B NYhȌ ß.#.#.ß..#g#(B...#.#.#(B #(B #(B ######)#(B..##.#.#(B  ##.#(B.....#.#(B #(B..#(B.##..#.####NYhߌ######(B.##(B.##...)...#(B NYh|#.(B.........##...##.#(B #.NYh^###(B..>..#(B NYh#.NYh(B.......#(B #.#(B NYh"#.NYh/5#(B #.NYhK6#(B ...NYhW%..#(BNYhbT...#####..#(BNYhm1 #(B.NYhu0..#(BNYh~,#(B.NYh8..#(B NYhN(BNYh(Bgg  (B goblin(BNYhc(B7(B3(BNYhԞ(BNYh2OYhJ.#.....#.#.#(B OYh<ß.#.#.ß..#g#(B...#.#.#(B #(B #(B ######)#(B..##.#.#(B ##.#(B.....#.#(B OYhe#g.#(B.##..#.####(B ######(B.##(B.##...)...#(B OYh#.##...##.#(B #.###(B..>(B..#(B #.OYhV#(B #.#(B OYhI#.#(B #.OYh#(B ..#(B...#####(B.#(B#(B.OYh[.#(B#(B.OYh..#(BOYh(BOYh.(Bgg  (B goblin(BOYhRc(B8(B2(BOYh(BOYhOYh J.#.....#.#.#(B OYh ß.#.#.ß..#g#...#.#.#(B #(B #(B ######)#..##.#.#(B ##.#(B.....#.#(B #..#(B.##..#.####(B ######(Bg##(B.##...)...#(B #.##...##(B.#(B #.###(B..>(B..#(B #.#(B #.OYh( 5#(B #.OYh4 !#(B OYh< #.OYhG !#(B OYhQ .OYh\ ##(BOYhe =...#####(B.OYho ,#(B OYh{ ,#(B.OYh .#(BOYh Y#(B.#(BOYh (BOYh $(B.OYh gOYh w8=(B9(B1OYh (BOYh (BOYh PYh͜.#.....#.#.#(B  ß.#.#.ß..#g#...#.#.#(B  #(B #(B ######)#..##.#.#(B ##.#.....#.#(B #..#.##..#.####(B PYh \######(B.##.##...)(B...#(B #....(B..g...##..(B.##(B.#(B #.###(B..>(B..#(B #.#(B #.#(B #.PYh9#(B #.#(B .#(B...#####(B.PYhKX#(B #(B.PYhTZ#(B#(B.PYh]-#(BPYh(BPYh٭((B.gPYhTd(B40(B0(BPYh}(BPYhPYhD.#.....#.#.#(B ß.#.#.ß..#g#...#.#(B.#(B PYh-E0#(B #(B ######)#..##.#(B.#(B ##.#.....#(B.#(B #..#.##..#(B.####(B ######(B.##.##..(B.)(B...#(B #.PYhBE(Bg..##.(B..##(B.#(B #.PYhQEv###(B..>(B..#(B PYh\E>#.#(B PYhhE#.PYhtE+#(B PYh~E?#.#(B PYhE#.PYhE;#(B .PYhE`(B...#####(B.PYhE>#(B PYhH(BPYhQ,(B.gPYh>Rd(B1(B59(BPYh?Z(BPYh\QYhsA ugggg...###.#)#.#(B ........#.(B....#(B.#(B.#(B .#.#.ß..#g#(B...#(B.#(B.#(B  #(B ######)#.(B.##(B.#(B.#(B QYhA ##.#..(B...#(B.#(B  #..#.##(B..#(B.####(B ######.##.##(B...)(B...#(B #..........##(B...##(B.#(B #........g.###@(B.>(B..#(B #.#(B QYhA #.#(B #.#(B #QYhA (B  ........(B.#(B  ...#####QYhA O(B#(BQYhA 7#............#(BQYh7I (BQYhI !9QYhI _(B=(B2(B8QYhI (BQYhbO (BQYhQ RYh Ggggg...###.#)#.#(B RYh= #.(B....#.#(B.#(B #.#.ß..#g#(B...#.#(B.#(B #(B ######)#(B..##(B.#(B.#(B RYh C##.#.(B....#(B.#(B #..#.##(B..#(B.####(B  ######.##.##(B...)(B...#(B  #.##(B...##(B.#(B  #.g.###(B.@>(B..#(B  #.#(B  #.#(B  #.RYhA #(B  #.(B .(B ...#####.(B#.(B RYh (BRYh )(BgRYh' Xg  (B goblin(BRYh RYh \(B3(B7(BRYha (BRYh! SYh" gggg...###.#)#.#(B #.....#.#(B.#(B .#.ß..#g#(B...#.#(B.#(B  ######)#(B..##.#(B.#(B ##.#.(B....#(B.#(B #..#.##(B..#(B.####(B SYh@" ######.##.##(B...)...#(B #.##(B...##(B.#(B #.g.###(B..@(B..#(B #.SYh" (Bg.#(B #.#(B #.#(B #.(B#(B #####..(B#..(B SYh# (BSYh$ (BSYh) ((B..g..SYh* c(B4(B6(BSYh- (BSYhh0  SYh0 W_(BThere is a stone staircase leading down here.TYhB+ (BTYh , (BTYh;0 (BTYhw1 (BTYhS8 /(Bg.TYh39 j(B5(B5 (B_TYhI= (BTYh)  (B ......#.......#.##.### (B .........(B......>(B.....## (B .......(B.##(B.........(B>(B..##(B ........(B...............#.........(B..............##.......####(B.........#...# (B .##.###(B.##(B.........##(B...# (B #...##(B.................#TYh` (B4  ##(B ........##@(B....#.#.## .##...#..(B).###### ......###(B.#(B....#(B.....### .#..#(B....##(B......# .#..TYh8 (B...##)#.(B....##(B.#.....(B.##(B...##(B....# ...##......##.##.(B.#(B.## .........[####(BTYh (BTYh} (BTYh 10(B/48=(B7.4 (2.5(B3(BTYh& (BTYh?) * _You climb downwards. TYhQ) U_(BThere is a stone staircase leading up here.UYh21 (BUYh%2 (BUYhk3 (BUYh 6 (BUYh-6 UYhE6 ;(B2(BUYh7 (BUYh: (BUYh: C(B1(BUYhO< (BUYhI? (BUYh? !1UYh? N(B=0(BUYhA (BUYhlC (BUYhC D(B49(BUYhE (BUYhG (BUYhG C(B8(BUYhH (BUYhK (BUYhK C(B7(BUYh:N (BUYhP (BUYhP o2=(B6(BUYh?R (BUYhT (BUYhT C(B5(BUYh V (BUYhW (BUYhW C(B4(BUYhX (BUYh[ (BUYh[ !3UYh\ N(B=3(BUYh] (BUYh_ (BUYh` C(B2(BUYha (BUYh>d (BUYhid C(B1(BUYhf (BUYh5h (BUYhLh C(B0(BUYh i (BUYhj (BUYhj p4=(B39(BUYhk (BUYh$m (BUYhAm C(B8(BUYhm (BUYhso (BUYho +(B7UYho (BUYh]p (BUYhq (BUYh r h5(B=6(BUYhs (BUYhu (BUYh0v C(B5(BUYhv (BUYhCx (BUYhax C(B4(BUYhy (BUYhxz (BUYhz C(B3(BUYh{ (BUYhV~ (BUYh~ o6=(B2(BUYh (BUYh (BUYh C(B1(BUYh0 (BUYh) (BUYhS C(B0(BUYh‡ (BUYh (BUYhe p7(B=29(BUYh (BUYh (BUYh UYh ;(B8(BUYhc (BUYh (BUYhڒ C(B7(BUYh6 (BUYhZ (BUYh| +(B6UYh (BUYh͗ (BUYh( (BUYh~ W8=(B5UYh (BUYhȟ (BUYh (BUYhǢ C(B4(BUYh (BUYh (BUYh C(B3(BUYh (BUYh$ (BUYh> ;(B2(BUYhb (BUYh (BUYh !9UYh N(B=1(BUYh (BUYhϲ (BUYh UYh ;(B0(BUYhI (BUYh (BUYh D(B19(BUYh (BUYh (BUYhB #(B20UYhT U(B=(B8(BUYh (BUYhy (BUYh C(B7(BUYh (BUYh? (BUYhh C(B6(BUYh (BUYh (BUYh C(B5(BUYh (BUYh (BUYh UYh `(B1=4(BUYh (BUYh (BUYh C(B3(BUYhy (BUYh (BUYh+ C(B2(BUYho (BUYh (BUYhX <(B2(B=UYhd ;(B1(BUYh (BUYh (BUYh UYh( ;(B0(BUYh~ (BUYh (BUYh D(B09(BUYh (BUYhL (BUYhf UYh{ ;(B8(BUYh (BUYh (BUYh g(B3=7(BUYh (BUYh (BUYh C(B6(BUYh (BUYhF (BUYhf C(B5(BUYh; (BUYhG (BUYh w(B4(B=(B4(BUYh (BUYh9 (BUYhd C(B3(BUYh (BUYh (BUYh UYh ;(B2(BUYh= (BUYh (BUYh C(B1(BUYh (BUYh (BUYh UYh `(B5=0(BUYh (BUYh (BUYh) UYh6 =(B399(BUYh (BUYhr (BUYh UYh ;(B8(BUYh (BUYh (BUYhD UYh] ;(B7(BUYhS (BUYh (B(B6(B=(B6(BUYh (BUYh (BUYh C(B5(BUYhi (BUYh; (BUYh] C(B4(BUYh3 (BUYh (BUYh UYh `(B7=3(BUYh (BUYh (BUYh C(B2(BUYhe (BUYh (BUYh C(B1(BUYht (BUYh! (BUYhO" C(B0(BUYh# (BUYh0& (BUYhW& x(B8(B=(B89(BUYh' (BUYh( (BUYh( C(B8(BUYhN* (BUYhT, (BUYht, C(B7(BUYh&- (BUYh%/ (BUYhL/ "(B9UYhY/ E=6(BUYh0 (BUYh1 (BUYh1 UYh1 ;(B5(BUYh2 (BUYh4 (BUYh5 C(B4(BUYh?6 (BUYh8 (BUYh8 +(B3UYh8 (BUYh; (BUYhH> (BUYhq> x(B30(B=(B2(BUYh,? (BUYh@ (BUYh@ UYh@ ;(B1(BUYhA (BUYhD (BUYhD C(B0(BUYhF (BUYh?I (BUYhuI P(B1=79UYhI (BUYhK (BUYhN (BUYhN C(B8(BUYhO (BUYhQ C(B(B7UYhQ (BUYhR (BUYh,T (BUYhCT C(B6(BUYhU (BUYhV :(B(B2UYhV U(B=(B5(BUYhW (BUYhX (BUYhY UYhY ;(B4(BUYhSZ (BUYh\ (BUYh\ C(B3(BUYh+^ (BUYh` [(B(B2(BUYh a (BUYhg K (B_You start resting.UYh)g (BUYhm 3(B628.4 (81.0)UYhTn "(B3UYhmn \=(B9.4 (82(B1UYhzn (BUYhu (BUYhJy " _HP restored. UYhty y_(BYou regained 23 hp, and now have 33/48 hp.(BVYh(BVYh(BVYhW(BVYh(BVYhC(B0(BVYhk(BVYh(BVYhD(B69(BVYh>(BVYh(BVYh"(B4VYh U(B=(B8(BVYh(BVYh(BVYhC(B7(BVYh8(BVYh(BVYhC(B6(BVYh(BVYh (BVYh8C(B5(BVYh (BVYh (BVYh] v(B35(B=4(BVYh (BVYh(BVYhC(B3(BVYh(BVYh(BVYhC(B2(BVYh(BVYhc(BVYhVYh1(B6=VYh;(B1(BVYh(BVYhF (BVYhl;(B0(BVYh(BVYh (BVYh D(B59(BVYh!(BVYh#(BVYh#+(B8VYh#(BVYh7%(BVYh'(BVYh'VYh'(B7VYh'N(B=7(BVYh,)(BVYh+(BVYh+C(B6(BVYh,(BVYh/[(B(B5(BVYh1(BVYhF3(BVYh3VYh31(B8=VYh3;(B4(BVYh5(BVYh7(BVYh7C(B3(BVYhT9(BVYh<(BVYh'<C(B2(BVYhW=(BVYh?[(B(B1(BVYh@(BVYhA(BVYhBVYh#Bl(B9(B=0(BVYhB(BVYhD(BVYhDD(B49(BVYhE(BVYh5I(BVYhTIC(B8(BVYhJ(BVYhM(BVYh=MC(B7(BVYhN(BVYhP(BVYh9Qt(B40=(B6(BVYhR(BVYhU(BVYhMU+(B5VYh\U(BVYhV(BVYh^Y(BVYhYC(B4(BVYhZ(BVYh](BVYh ^VYh'^l(B1(B=3(BVYh_(BVYha(BVYhaC(B2(BVYhb(BVYhne(BVYhe+(B1VYhe(BVYh3g(BVYhRj(BVYhzjC(B0(BVYhk(BVYhn(BVYhnt(B2=(B39(BVYho(BVYhPq(BVYhdqC(B8(BVYhLr(BVYhs(BVYhsC(B7(BVYht(BVYhu(BVYhus(B3(B=6(BVYhv(BVYhy(BVYhyC(B5(BVYh{(BVYh+~(BVYhV~C(B4(BVYh(BVYh0(BVYhJC(B3(BVYh(BVYh(BVYhVYhÆ(B4VYh҆N=(B2(BVYh(BVYh(BVYh؊C(B1(BVYh (BVYhC(B(B0VYhڎ(BVYh-(BVYhՒ=(B(B5VYhO(B=29(BVYhH(BVYhB(BVYhYC(B8(BVYhԘ(BVYh(BVYh›C(B7(BVYhr(BVYh(BVYhȟC(B6(BVYh(BVYh(B(B6=(B5(BVYh(BVYhʩ(BVYhC(B4(BVYhZ(BVYh=(BVYhWC(B3(BVYh(BVYhβ(BVYhC(B2(BVYh(BVYh8(BVYh%(B7VYhN(B=1(BVYhg(BVYh(BVYh˼C(B0(BVYh(BVYh(BVYh7D(B19(BVYh=(BVYhc (B_You start resting.(BVYhJ.(B81.4 (5VYh7(B8=VYhb(B2.4 (53(B8(BVYha(BVYh!z _HP restored. _(BHealth restored: 48(BXYh(BXYh(BXYhr(BXYh#(BXYh%3(B3.4 (1.0)XYhGB(B7 (B_XYh5(BXYhq .gggg...###.#)#.#(B ......#.....#.#(B.#(B .#.ß..#g#(B...#.#(B.#(B  ######)#(B..##.#(B.#(B  ##.#.(B....#(B.#(B  #..#.##(B..#(B.####(B ######.##.##(B...)...#(B XYhr#..........##(B..g##(B.#(B 3 #........g.###(B..@(B..#(B #........(B.#(B #........(B..........#(B #..(B..........#(B #(B.....#(B.....#(B g  (B goblin#####..(B..........#(B #..(B..........#(B #.....#(BXYhr:(B=(BXYhV{(BXYhr(B=4.9 (2.5(B6(BXYh̴(BXYh _You climb upwards. The goblin closely misses you. _(BThere is a stone staircase leading down here.YYh[ (B (BYou hit the goblin.  (BThe goblin is moderately wounded.(BYYhRj(B6.0 (1.1(B4(BYYh (BYYh = _The goblin hits you but does no damage.YYh? (B You puncture the goblin!YYhE$(BYYhU(B97.1(B3YYh(BYYh(BYYh& (BYYh>_You kill the goblin!(BYYh\(BYYhH(BYYh YYhD_(BNo target in view![YhDO(B[YhP(B[YhV(B[Yh^ [Yh$_\(B_(BNo target in view![Yh_(B[Yh`d(B[Yhe [Yhf<_(BNo target in view![Yh ~(B[Yhb~(B[Yh(B[Yhb (B_(BNo target in view![YhΊ(B[YhK(B[Yh(B[Yh7(B[YhJ(B2 (B_[Yh(B[Yh _(BNo target in view! _(BNo target in view! _ You now have 48 gold pieces (gained 12).  Things that are here:[YhC(B1(B[Yhw(B[Yh!c (B_a +0 club; a goblin corpse(B[Yhߩ(B[YhC(B0(B[Yh߫(B[Yh(B[Yhձ(B[YhD(B09(B[Yhس(B[Yh&(B[Yhj(B[Yh[Yh;(B8(B[Yh(B[YhӾ(B[Yh(B[YhB+(B7[YhM(B[Yh(B[Yh{(B[Yh (B[Yh>[YhU;(B6(B[Yh=(B[Yh(B[Yh(B[YhC(B5(B[Yh(B[YhU(B[Yhy(B[YhC(B4(B[Yh(B[Yh(B[Yha(B[YhC(B3(B[Yh(B[YhG (B ..##(B  #(B #(B ###(B..#####(B ß.#.#(B.ß(B..#(B...(B ..[Yht(B ......(B.....#(B ....(B .......(B....#(B .#.#(B ........(B...#(B .#.#.#(B .........(B..###(B.#)#.#(B .........#(B..(B...#.#.#[Yh(B ß.#.#.ß..#@#...#.#.#(B- [Yh#(B #(B ######)#..##.#.#[Yh(B ##(B.#.....#.#[Yh}(B #(B..#.##..#.####[Yh(B [Yh######(B.##.##...)...#(B #....(B......##..)##.#(B [Yh#....(B......###..>..#(B #...(B...............#(B #.........#[Yh8(Bb - a wand of flame (12)[Yh<1(B90.0)[Yh-(B8.1 (11(B2(B[Yh`(B[Yh\& (B[Yh__Items here: ))) [ †(B.(B[YhZ(B[Yh(B[Yh (B[Yh C(B1(B[YhH (B[Yh (B[Yh0(B[YhAC(B0(B[Yh(B[Yh(B[Yh (B[Yh[Yh,=(B299(B[Yh(B[Yh|(B[Yh(B[Yh!C(B8(B[Yh(B[Yhq(B[Yhk(B[YhC(B7(B[Yhg(B[Yh9"(B[YhX#(B[Yhu#[Yh#;(B6(B[Yhu$(B[Yh%(B[Yh&(B[Yh&C(B5(B[Yh'(B[Yh)(B[Yh/_(B #(B.#[Yh02(B (B>(B.#(B ###(B ..#(B....####(B ..#(B.. [Yh"0 ..##(B ....  #(B #(B ###..#######(B..#(B  [Yh00ß.#.#.ß..#(B........#(B..#(B.  [Yh:0...........#(B #(B.@(B....... 705.1 (7[YhE0 .0)  [YhQ0...........#(B #.#(B.#(B...#(B.  [Yh^0...........#(B #.#(B.#.#(B..#(B  [Yhj0w...........###.#)#.#(B .  [Yhs0\.........#.....#(B.#[Yh0.#(B  ß.#.#.ß..#)#.(B..#(B.#[Yh0..#(B  [Yh0#(B #(B ######)#(B..##(B.#[Yh0.#(B#.#(B....(B.#[Yh0D.#(B#.##..#.###[Yh0$#(B[Yh]5(B[Yh5-(B6.1 (8[Yh5;(B4(B[Yh9(B[Yhq; [Yh;5_Found a stone staircase leading down.\Yh>O [?12l[?25h\YhO \YhOI Search for what [? for help]? (B\Yh՜ .\Yh[?25l\Yh\Yh.'(B\YhN(B5 matches(B: (Btravel(B [toggle: (B!(B], by (Bdist(B [(B/(B], (Bhide(B useless & duplicates [(B=(B]  a - [D:3] a sling(Bb - [D:3] a +0 club (3 further duplicates)  \Yhvc - [D:3] a +0 dagger (3 further duplicates)  d - [D:3] a stone staircase leading down  e - [D:3] a stone staircase leading down^Yh ^Yh ^Yh (B(Bcfcfcfcfcf the Poker(B#(B.#(BOni>(B.#(B ###Health: (B48/48 (B========================(B..#(B....^Yh/ Magic: (B4/4(B========================(B####(B..#(B..AC:(B 5Str:(B 18..##(B....EV:(B 8^Yh8 /Int:(B 11  ^Yh@ #(B #(B ###..#######(B..#SH:(B 0^YhU /Dex:(B 10  ^Yh\ ß.#.#.ß..#(B........#(B..#(B.^Yhl XL: (B 4 Next: (B 9% Place: (BDungeon:3  ...........#(B #(B.@(B.......^Yhv Noise: --------- (B Time:(B 706.1 (0.0)  ^Yh~ ...........#(B #.#(B.#(B...#(B.^Yh 6a) (B+0 trident^Yh (B...........#(B #.#(B.#.#(B..#^Yh .Throw: (B3 stones^Yh z(B...........###.#)#.#(B .^Yh -(BGem (8294) ^Yh 9(B.........#.....#(B.#.#ß.#.#.ß..#)#.(B..#(B.#.##(B #(B ######)#(B..##(B.#.###.#(B....(B.#.##..#.##..#.####^Yh (BThings that are here: _a +0 club; a goblin corpse(Bb - a wand of flame (12) ^Yh$ l_Items here: ))) [ †(B. _Found a stone staircase leading down.  ^Yh0 ASearch for what [? for help]? (B.^Yh (B^Yh  (B^Yhf (B^Yh 0 _(B^Yh| (B^Yh#} (B^Yh (B^Yh%  ^Yh@ ^YhT "_Unknown command.^Yh_ (B^Yh^Yh8'(B^YhU(BInventory: 9/52 slots (BHand Weapons (go to first with (B)(B) ^Yh{2(B a - a +0 trident (weapon) ^Yh(BMissiles (go to first with (B((B) (B f - 3 stones (quivered) ^Yhe(BArmour (go to first with (B[(B) ^Yh:(B i - a +2 robe of willpower (worn) ^Yh(BWands (go to first with (B/(B)(Bb - a wand of flame (12)  ^Yhg - a wand of digging (3) ^Yh&Scrolls (go to first with (B?(B) (B c - a scroll of fog {!r}^Yh@p(Bd - a scroll of revelation {!r} (B e - a scroll of fear {!r} ^YhS1 h - a scroll labelled OCIURU PAEG {!r}^Yhm(B`Yh (B(Bcfcfcfcfcf the Poker(B#(B.#(BOni>(B.#(B ###Health: (B48/48 (B========================(B..#(B....Magic: (B4/4(B========================(B####(B..#(B..AC:(B 5Str:(B 18..##(B....EV:(B 8Int:(B 11  #(B #(B ###..#######(B..#SH:(B 0Dex:(B 10  ß.#.#.ß..#(B........#(B..#(B.XL: (B 4 Next: (B 9% Place: (BDungeon:3  ...........#(B #(B.@(B.......Noise: --------- (B Time:(B 706.1 (0.0)  ...........#(B #.#(B.#(B...#(B.a) (B+0 trident(B...........#(B #.#(B.#.#(B..#Throw: (B3 stones(B...........###.#)#.#(B .(BGem (8294) (B.........#.....#(B.#.#ß.#.#.ß..#)#.(B..#(B.#.##(B #(B ######)#(B..##(B.#.#`Yh##.#(B....(B.#.##..#.##..#.#### (B_a +0 club; a goblin corpse(Bb - a wand of flame (12) _Items here: ))) [ †(B. _Found a stone staircase leading down. _Search for what [? for help]? (B. _Unknown command.(B`Yh(B`YhX(B`Yh(B`Yh^`Yh(B`Yh((B`Yh(B`Yh (B`Yh(B`Yh`Yh"B(B3 (B_`Yh޺(B`YhR(B`YhC(B`YhwC(B2(B`YhW(B`Yha(B`Yh(B`YhC(B1(B`Yh(B`Yh(B`Yhs###(B . #(B..(B .. #(B.###(B `Yh` .###(B.#(B..  `Yh..(B>(B.#(B.######(B `YhU#(B..#(B.......  `Yh ####(B #(B..#(B......#`Yh(B ..##(B #(B..@(B...#(B `Yh 9.1 (3 `Yh#(B ###..#######.(B.#(B......# `Yh#.#.ß..#...(B....(B.#(B..#(B.## .`Yh/###(B..(B...(B....#(B .`Yh[#(B #(B.#(B.#.(B..#(B.# `Yhg.........#(B #(B.#(B.#.#(B..## `Yhsp.........###.#)#.#(B.... `Yhs.......#.....#(B.#.#(B<(B.`Yh.# `YhL#.#.ß..#)#...#.#.#(B .`Yh$#(B`Yhg(B`Yhi(B10.1 (4(B0(B`Yhs(B`Yh19 _Found a stone staircase leading up.bYh (BbYhJ (BbYh (BbYh (BbYhG (BbYh D(B89(BbYh (BbYh5 (BbYh~ (BbYh +(B8bYh (BbYh (BbYh (BbYh (BbYh8 C(B7(BbYh (BbYh T (B There is a stone staircase leading down here.bYh (BbYh J(B6 (B_bYhS (BbYh (BbYh (BbYhB +(B5bYhW (BbYh (BbYh (BbYhT (BbYhz C(B4(BbYh1 (BbYh} (BbYh (BbYh C(B3(BbYh (BbYh (BbYh (BbYh! +(B2bYh+ (BbYh (BbYh (BbYh (BbYhE bYh^ ;(B1(BbYh (BbYh% (BbYh (BbYh C(B0(BbYhM (BbYh (BbYh (BbYh% bYh2 <(B79(BbYh (BbYh (BbYh [(B(B8(BbYhY (BbYh (BbYh (BbYhQ C(B7(BbYh (BbYh (BbYh (BbYh bYh ;(B6(BbYh (BbYhO (BbYha (BbYh C(B5(BbYh< (BbYh (BbYh (BbYh +(B4bYh (BbYh^ (BbYh (BbYh (BbYh  bYh ;(B3(BbYh (BbYhf (BbYh (BbYh bYh ;(B2(BbYhE (BbYh (BbYh %(BbYh bYh G#########(B  bYh ...(Bo(B....#(B  #######@#(B  bYh+ W#(B.......####.##.bYh: (B bYhF z#(B.#(B..###........bYhT (B bYhj #(B....#.###.#..(B #(B #..#.#.bYh 2#(B bYh #.##.#.#.#(B (Bo(B  (B orc (asleep)bYh  bYh b#.......(B.#(BbYh Z ####...###(BbYh  bYh i#...#(B ###(BbYh% 2(B28.1 (18.0)bYhd& .(B9.1 (19bYh~& ;(B1(BbYh6+ (BbYh/  bYh/ h_(BAn orc comes into view. It is wielding a +0 hand axe.(BcYh~*(B##########(B....(Bo(B..@(B.########(B.#(B  #......(B.####.##.#.#..###(B........(B #....#(B.###.#..(B #(B #..#.#(B.#(B #.##.#.#.#(B #........#####...###(BcYh+(BcYh4(B30.0)cYh;(B0(BcYh(BcYh dYhr!#dYhr'(B.(Bo(B.@(B..##(B.#(B #.......####.##.(B #.#..###.(B #....#.###.#..(B #(B #..#.#.#(B #.##.#.#.# (B #dYhr\.# (B ####...###(BdYhVy(BdYhz((B1dYh1z<(B69(BdYh~(BdYhdYh (B You reach to attack!  The helpless orc fails to defend itself.  You puncture the orc!dYh+E)(BdYhV"T(B132(B8dYhl"(BdYh%(BdYh' dYh';_You kill the orc!(BdYh(BdYhY(BdYh(BdYhWJ _(BNo target in view!dYhN (BdYhO (BdYhS (BdYhV J _(BNo target in view!eYh(BeYhc(BeYh?(BeYhu(BeYh(BeYheYhB(B7 (B_eYh(BeYhl(BeYhD (BeYhx;(B6(BeYh_(BeYh2B (B You see here a +0 hand axe.eYh###(B<(B......@)..(B..#(B4.1 (2.eYh!Y###(B.#(B #.......####.##.(B #.#..###........ (B #....#.###.#.. (B #(B #..#.#.# eYh:z(B #.##.#.#.# (B #........# eYhMO(B ####...###(BeYh(BeYh-(B5.1 (3eYh;(B5(BeYh(BeYh  eYh 3_Found a stone staircase leading up.fYh(BfYh/(BfYh;(BfYh(BfYh(BfYhfYh;(B4(BfYh(BfYhu(BfYhZ(BfYhC(B3(BfYh3(BfYh(BfYh (B ###(B #(B<(B...@...)(B....#(B...fYhD###.#r(B #.......####.##.(B #.#..###........ (B #....#.###.#..(B #(B #..#.#.#fYhor(B  (B rat (asleep) fYhz(B #.##.#.#.# (B #........# fYhO(B ####...###(BfYh( (BfYhN7.1 (2  (BA rat comes into view.(BfYh2 (B.fYh!  The rat squeaks loudly.fYh6(B==8.1 (3fYh;(B2(BfYh)(BfYh fYh*_The rat moves out of view.gYh (BgYh1 (BgYh (BgYh (BgYh& 9(B #gYhO q(B #(B<(B..@.(B...)(B....#(B.#.#(B.r(B #.####.##(B.gYhc R #.#..###(B #....#.###.#gYhm W(B #(B #..#.#.#gYh~ fr(B  (B rat gYh ;(B #.##.#.#.# gYh 9(B #.# gYh M(B ####...###(BgYh" ((B0gYh_( Cr(B.gYh) q(B--9.1 (1(B1(BgYhk- (BgYht/ hYh (B #(B #(B<(B.@(B.....)(B....#(B.r(B.#.#(B.. #.####.hYh (B... #.#..###(B... #....#.###.#(B.. #(B #..#.#.#hYh (B. #.##.#.#.# (B #.# (B ####...###(BhYh (BhYh <r(B.hYh] --(B40(B0(BhYh (BhYhU hYh' (B hYh%You reach to attack! You hit the rat.hYh%h(B<(Br (BhYhl&S(B1.2 (1.1(B59hYh{&(BhYh*(BhYh- hYh-Y_(BThe rat is moderately wounded.(BiYhό iYh6(B You puncture the rat!iYh+G†(BiYhfu(B4=2.3(B8(BiYh{(BiYh' iYhAC_You kill the rat!(BiYhB(BiYhB(BiYhF(BiYh3M iYh\M\(B_(BNo target in view!iYhM(BiYhQ(BiYhS iYhSD_(BNo target in view!iYh>* (BiYhx* (BiYh- (BiYhq0  iYh0 <_(BNo target in view!iYhQh (BiYhi (BiYhln (BiYhp  iYh$q <_(BNo target in view!jYh>DjYhLd(B(BLevel 3 of the DungeonjYhLy<<(B>(B>(B(Press (B?(B for help)############### #(B<(B†@.....)....# ......###########.#(B  jYh"M ..... (B #.......####.##.  .... (B #.#..###........  ... (B  #....#.###.#..  .. # #..#.#.#(B   . #.##.#.#.# #........#####...####...#(B #####...#(B #.. jYhM]#...#(B #.###  #####...###.#..  ..........(B>(B.#.######  ##########..#....... #####..#......#  ..##(B #......# # # ###..#######..#......# ß.#.#.ß..#........#..#.### ...........###.........# ...........#(B #.#.#...#.# ...........#(B #.#.#.#..## (BjYhP Y<†(B@(BkYhkYh@kYhk(B(Bcfcfcfcfcf the PokerOni(BHealth: (B48/48 (B========================kYh(BMagic: (B4/4(B========================(BAC:(B 5Str:(B 18EV:(B 8Int:(B 11SH:(B 0Dex:(B 10###############kYh+rXL: (B 4 Next: (B14% Place: (BDungeon:3#(B<(B†@(B.....)(B....#Noise: (B=-------- (B Time:(B 742.3 (0.0)......###########.#a) (B+0 trident(B..... #.......####.#(B Throw: (B3 stones(B....#.#..###......(B (BGem (8258) (B...#....#.###.#(B..#(B #..#.#.#(B.#.##.#.#.##........#####...###(BYou puncture the rat! kYh._You kill the rat! _(BNo target in view! _(BNo target in view! _(BNo target in view! _(BNo target in view!(BkYh(BkYh%(BkYhb(BkYhJ(B7 (B_kYhi(BkYhmc (B You see here a rat corpse(B.kYh|(BkYhkYhB(B6 (B_kYh0(BkYhcm(B ##(B #@†.(B.....)....#(B-4.3 (2..##.#(B...#(B #.......###kYh(B....#(B #.#..###(B.....#(B #....#.##(B......#(B #(B #..#.#.#(B.......#(B #.##.#.#.#(B........#(B #..# kYh(B ####...###(B-(BkYhD(BkYhc _(BThere is a stone staircase leading up here.kYh (BkYhS (BkYh (BkYh= (BkYh -(B5.3 (1kYh B(B5 (B_kYhʗ (BkYh #(B.#(B..#(B. ###(B ..kYh 4#(B.#(B.. ..#(B...##(B.#(B.#(B.###(B..............#(B 2.......@(B.#(B #(B.#(B ######(B. .#(B #(B. .#(B #(B. .#(B kYh! #(B. .#(B #(B. .. .. .. kYh" (BkYh$ (BkYhc j(B6.0 (1.7(B4(BkYhh (BkYhl ( _You climb upwards. kYhl W_(BThere is a stone staircase leading down here.lYh% (BlYh& (BlYh& (BlYh( (BlYh* (BlYhU+ lYhj+ B(B3 (B_lYh , (BlYhF- (BlYh. (BlYh. C(B2(BlYhi/ (BlYh1 (BlYh2 (BlYh3 C(B1(BlYh3 (BlYh5 (BlYh6 (BlYh6 C(B0(BlYh7 (BlYhf9 (BlYh: (BlYh ; D(B49(BlYh; (BlYh< (BlYhP> (BlYh> C(B8(BlYh? (BlYhA (BlYhA (BlYh"B C(B7(BlYhtB (BlYh]C (BlYh2D (BlYhYD C(B6(BlYhD (BlYhE (BlYhF (BlYhF C(B5(BlYhhG (BlYhI (BlYhEK (BlYhjK C(B4(BlYhK (BlYhM (BlYhN (BlYh&O C(B3(BlYhO (BlYh5Q (BlYhR (BlYhR C(B2(BlYhCS (BlYhT (BlYhdU (BlYhU C(B1(BlYhV (BlYh&W (BlYhX (BlYhX C(B0(BlYhvY (BlYhxZ (BlYh`[ (BlYh[ D(B39(BlYh[ (BlYh\ (BlYh^ (BlYh^ +(B8lYh^ (BlYh_ (BlYh` (BlYha (BlYha C(B7(BlYhvb (BlYhec (BlYhd (BlYhe lYhe ;(B6(BlYhe (BlYhh (BlYhk (BlYh6k C(B5(BlYhLl (BlYhn (BlYh)q (BlYh^q C(B4(BlYhr (BlYh`s (BlYhu (BlYh#u C(B3(BlYhu (BlYhv (BlYhny (BlYhy C(B2(BlYhz (BlYh (B.. ..#(B..(B .###(B..#(B.#(B.#(B .. lYhr .#((B.#(B.#(B.##(B.###(B .(B............(B #(B.........####(B #(B...........#.#(B.#lYh ,#.#(B....@(B..##.##(B..(B....##.#.##.(B.........lYh M.#.##.######(B....lYh ###.#.##.#(B ...  #.(B ..##.#..#(B ..  lYh #.(B #.##...##(B .  lYh #.####.#..###(B  #.#.......#(BlYh 2(B68.0 (22.0)lYh .(B9.0 (23lYh ;(B1(BlYh (BlYhj  lYh T_(Bj - a fuming sapphire potion {!q}(BoYhC?(BoYh?(BoYh@(BoYh D(BoYhF(BoYhFC(B0(BoYh7H(BoYhJ(BoYhL(BoYhMD(B29(BoYh=N(BoYhoP(BoYhdS(BoYh~SC(B8(BoYhT(BoYhV(BoYhX(BoYhYC(B7(BoYhW[(BoYhu](BoYh `(BoYh"`C(B6(BoYha(BoYhc(BoYhf(BoYhfC(B5(BoYhh(BoYhgl(BoYhzlC(B4(BoYhdm(BoYh.pi (B_(Bf - 5 stones(B (gained 2)oYhr(BoYhrC(B3(BoYhs(BoYhu(BoYhx(BoYh'xC(B2(BoYh$y(BoYhz(BoYh|(BoYh|C(B1(BoYh}(BoYh7N (B You now have 53 gold pieces (gained 5).oYhԃC(B0(BoYh3(BoYh#i (B_(Bf - 6 stones(B (gained 1)oYh(BoYhD(B19(BoYh(BoYhb(BoYh2(BoYhTC(B8(BoYh (BoYh(BoYhD(BoYhlC(B7(BoYh>(BoYhQ(BoYhӔ(BoYh C(B6(BoYhɕ(BoYh(BoYhK(BoYhfC(B5(BoYh (BoYhk(BoYhޜ(BoYh+C(B4(BoYh(BoYh(BoYh(BoYhC(B3(BoYh(BoYh (BoYh(B ######(B  #....#(B  #.....(B #....#######(B.#oYh #.#....#(B..(BS(B....####(B #.#....#@##(B oYhE....#.#....#.(B.#########...#.#.......(B.......(B6(B............##(B.#######...#.....(B.##(B.#(B #.#..#.####(B.#(B (BS(B  (B adder (asleep) #.....(B.#...(B.###(B oYh#.#..#.#.##(B...(B #.#..#.#.##.###(BoYh/(B87.0 (18oYhTi(B8.0 (19(B2(BoYhp(BoYh oYhøT_(BAn adder comes into view.(BpYhk5 (B You reach to attack!  The helpless adder fails to defend itself.  You puncture the adder!pYh< (B(BS(B.(BS(B  (B  (BThe adder is almost dead.(BpYh=v(B=9.1 (1.1)(B1(BpYhB(BpYhWEU _The adder closely misses you.(BpYh>j 9 (B You hit the adder.pYh6q H(B†(BpYht o(B2890.2(B0(BpYh z (BpYh|  pYh| =_You kill the adder!(BpYh>(BpYhq?(BpYhB(BpYhLEJ _(BNo target in view!qYh+(BqYh/(BqYh-(BqYhJJ _(BNo target in view!qYhK(BqYhXK(BqYhQ(BqYhSJ _(BNo target in view!qYh (BqYh: (BqYh (BqYhq (BqYh ! (BqYh! qYh! C(B09 (B_qYhf" (BqYhK' f (B You see here an adder corpse(B.qYh( (BqYh}) J(B8 (B_qYh7* (BqYh+ (BqYh\, (BqYhr, +(B7qYh, (BqYh, (BqYh(. 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(B_rYhq!(BrYh#(BrYh$(BrYh$rYh$;(B8(BrYhN%(BrYh&(BrYh([(B(B7(BrYh)(BrYh*(BrYh,(BrYh.,C(B6(BrYh,(BrYh".(BrYh/(BrYh/C(B5(BrYh@0(BrYh1(BrYh2(BrYh3C(B4(BrYha3(BrYh4(BrYh5(BrYh6C(B3(BrYh6(BrYh7(BrYh&9(BrYhE9+(B2rYhQ9(BrYh9(BrYh*=f (B You see here an adder corpse(B.rYhv>(BrYh?J(B1 (B_rYh?(BrYh@(BrYhSB[(B(B0(BrYhB(BrYhD(BrYh F(BrYh'FD(B89(BrYhF(BrYhkH(BrYhI(BrYhJC(B8(BrYhJ(BrYhYL(BrYhM(BrYhNC(B7(BrYhN(BrYhP(BrYhVQ(BrYhQC(B6(BrYhQ(BrYh9S(BrYhT(BrYhTC(B5(BrYhCU(BrYhW(BrYhY(BrYhYC(B4(BrYh0Z(BrYh[(BrYhM\(BrYh[\+(B3rYhc\(BrYh\(BrYh^(BrYhR_(BrYhl_C(B2(BrYh_(BrYh#a(BrYhFb(BrYhbC(B1(BrYhb(BrYhd(BrYhf(BrYh5gC(B0(BrYhg(BrYhh(BrYhi(BrYhiD(B79(BrYhVj(BrYh!k(BrYhk(BrYhlC(B8(BrYhol(BrYh\m(BrYhgn(BrYhynC(B7(BrYhn(BrYhiq(BrYhhs(BrYhsC(B6(BrYhKt(BrYhu(BrYhw(BrYh xC(B5(BrYhGy(BrYhz(BrYh0|(BrYhC|C(B4(BrYh}(BrYh~(BrYh[(B(B3(BrYh(BrYh(BrYh0(BrYh?C(B2(BrYh(BrYhB/rYh|z(B #######(B rYhA.......@...(B..#rYh(B rYh###rYh .###rYh(B rYhŏ)#.#rYhЏ(B rYhp#.#(B #######(B rYh,######(B rYh\.#(B #<....#rYh)(B #.rYhb...###.#(B #.#####rYh)(B #.rYh4^.......#(B #.#rYhA+(B #...rYhLV.#######.#(B rYhun#.#....#.†.....#(BrYh3(B828.2 (33.0)rYh Q(B9.2 (34(B1rYh(BrYhS(BrYhf _(Bk - a scroll labelled ZUZI XEENO {!r}(BtYhtYhH#d(B(BLevel 2 of the DungeontYhp#<(B>(B(B(Press (B?(B for help) ##############tYh#i .......(B@.....# ##########.####.##.#(B #############(B #.#(B #<....##....###.#(B #.######........#(B #.# #....#######.##.#....#.†.....# ### #.#....#.####### ....#.#....#..####### tYh`$~ ##...#.#..............  ............##.#######  ...#......##.# #.#..#.####.##......#....####.#..#.#.##...  #.#..#.#.##.###  +..............  #.#.........#### #.#.#........... # #.#.......#.# (BtYh|4@(B<tYh@tYhM(B (B (Bcfcfcfcfcf the Poker(B tYh3M(B (BOni(B (B Health: (B48/48 (B========================(B tYhM(B Magic: (B4/4(B========================(BAC:(B 5Str:(B 18EV:(B 8Int:(B 11SH:(B 0Dex:(B 10##############XL: (B 4 Next: (B28% Place: (BDungeon:2.......@...(B..#Noise: --------- (B Time:(B 829.2 (0.0)##########.###a) (B+0 trident(B#.#Throw: (B6 stonestYh)Nk(B#.#(B #######(BGem (8171) (B######(B #.#(B #<....##....###.#(B #.######........#(B #.##....#######.##.#....#.†.....# tYh=Nw(B_No target in view! _You see here an adder corpse(B. tYhN_Found a stone staircase leading up. _There is a stone staircase leading up here. _You see here an adder corpse(B. _(Bk - a scroll labelled ZUZI XEENO {!r}(BtYhO(BtYhyO(BtYhS(BtYhjU(BtYhU+(B0tYhU(BtYhgV(BtYhhX(BtYhY(BtYhYD(B69(BtYhZ(BtYh[(BtYh\(BtYh\C(B8(BtYh%](BtYh_(BtYh`(BtYh`tYh`;(B7(BtYhEa(BtYhb(BtYhd(BtYh>dtYhRd;(B6(BtYhd(BtYh7f(BtYhh(BtYhhC(B5(BtYhi(BtYhj(BtYhk(BtYh ltYh.l;(B4(BtYhl(BtYhn(BtYhUp(BtYhpC(B3(BtYhq(BtYhr(BtYht(BtYht+(B2tYhu(BtYh}u(BtYhw(BtYhx(BtYhxtYhx;(B1(BtYh|y(BtYhz(BtYh|(BtYh%}C(B0(BtYh~(BtYh~(BtYhI(BtYhnD(B59(BtYh(BtYhe(BtYhQ(BtYhmC(B8(BtYhā(BtYh}(BtYho(BtYhC(B7(BtYh(BtYh(BtYh(BtYhC(B6(BtYh5(BtYhֆ(BtYh3[(B(B5(BtYh^(BtYh(BtYh(BtYhC(B4(BtYh (BtYh(BtYhn(BtYhC(B3(BtYhˋ(BtYhuf (B You see here an adder corpse(B.tYh\(BtYhΑtYhB(B2 (B_tYhg(BtYht(BtYh(BtYh0C(B1(BtYh(BtYh̖(BtYhR(BtYhtYhƘ;(B0(BtYh7(BtYh@(BtYh(BtYhD(B49(BtYh(BtYh(BtYh(BtYh)C(B8(BtYh(BtYhġ(BtYhJ(BtYhqC(B7(BtYhԣ(BtYh(BtYhϥ(BtYh+(B6tYh(BtYh(BtYh(BtYh^(BtYhtYh;(B5(BtYh(BtYh %(BtYhBQ  ##############(B.............# ##########.### #.# (B #.#(B   tYh^y######(B #.#(B #@(B....#(B  (B55.2 (26.0)#....###.#(B #.#####(B tYhv #........#(B #.#(B  #....#######.#(BtYh #.#....#.†....(B.#(B tYh.#(B #.#....#.#######(B (B  ..#.#....#..#######(B  tYh(B  ..#.#..............(B  (B  tYhҰ.........##.#######(B  (B (BtYh(BtYh (BtYh tYhŵ]_(BThere is a stone staircase leading up here.tYhb (BtYh) (BtYh (BtYh(BtYh03(B6.2 (1.0)tYhvB(B4 (B_tYh(BuYhuYh(B####(B ####(B  .........  ##(B.. ...  #(B......  #(B..#(B.#(B uYh..####(B....#(B  1 .......@(B.#(B uYh/o  #####(B....#(B  uYhW~ #(B....#(B  ......#uYhr(B  ###(B.#(B..#(B uYhw#(B.#(B..#(B #(B.#(B..#(B #(B.#(B..#(B uYhŏ(BuYhO(BuYh5j(B7.0 (1.8(B3(BuYh(BuYhd uYhy_You climb upwards. _(BThere is a stone staircase leading down here.uYhu (BuYhI uYht (BuYhL (BuYh^ (BuYh (BuYh uYhǖ "(B2 uYh (B_uYh (BuYhX (BuYho (BuYh uYh/ ;(B1(BuYh (BuYh (BuYh) uYha ##uYh J(B .#(B uYh 2 .#(B uYh @######(B.######uYhե *B(B..uYh ...uYh h##(B.......(B>(B..uYh) 8 #(B...........uYhK Q #..#@#(B uYho k..####(B....#(B uYh y..(B.....>(B.##(B uYh b#####(B....#(B uYhԦ 2....#(BuYh 3......#(B uYh uB(B  (B giant cockroach (asleep)uYh; y###(B.#(B..#(BuYhe w#(B.#(B..#(BuYh #.#..#uYh (BuYhb  uYh "(BuYhҰ 9.0 (2.0  uYh 5(BA giant cockroach comes into view.uYh (BuYh uYh, '(B60.0 (3uYhJ #(B0uYhp (BuYh (BuYhC  uYhz uYh -_Found a stone staircase leading down.vYhe (B ##(B .#(B .#(B ######(B.######(B B(B....(B ##(B>(B..(B #(B..@(B........(B #(B..#(B.######(B ..####(B...(B.#(B ....(B...>.#######.#(B #(B....#(B .(B.....####(B.#.# (B #.#..#(B(B(B.BB(B(B1.0 (1(B39(BvYhzh (BvYhk wYh1X (B You reach to attack! You hit the giant cockroach.wYh:( (BwYh:|.B (BThe giant cockroach is heavily wounded.(BwYh;wYh;0(B=2.1 (1.1wYh;;(B8(BwYhA(BwYhE wYh$FA_The giant cockroach bites you but does no damage.wYh H (B You puncture the giant cockroach!wYh G†(BwYh+3(B313.2wYhY;(B7(BwYh(BwYhW wYhO_You kill the giant cockroach!(BwYh1(BwYh2(BwYhEb(B _(BNo target in view!wYh\(BwYhN(BwYh(BwYhJ _(BNo target in view!xYh (BxYh4 (BxYh (BxYh (BxYh (BxYh *(B6 xYh) (B_xYh (BxYh9 (BxYh %(BxYh o###(B  ..#(B xYh/ V #(B.#(B xYhI e########(B.#######(B xYhX /.(B.....xYhc  xYho -xYh ####†(B..(B....(B>(B..gxYh s(B #(B...(B.........xYh } #(B..#(B.#######(B.xYh 6..####(B....xYh) -#(BxYhC ....(B...>(B.##(B xYhb kg(B  (B goblin (asleep)xYhy 8#####(B..xYh K#(B#(B....xYh .#(BxYh ....xYh &..#(BxYhP (B40  (BA goblin comes into view. It is wielding a +0 club.(BxYh `(Bg.g(BxYhR q(B==5.2 (2(B5(BxYh (BxYh  xYh "_The goblin shouts!yYh(ByYh(ByYh!(ByYhl% yYh%X_(BA goblin is nearby!(ByYhD t####(B ..#(B yYh} #(B.#(B #(B.#yYh :.####†(B......(B>(B.g.#(B....##(B..#(B.#(B.#yYh ..####(B..(B..#(B #yYh ....(B...>(B.##(B yYh o#####.(B..#(ByYh #yYh S(B....#(B yYhG (ByYh )(Bg.yYhJ x(B--6.2 (1(B4 (B_yYh (ByYh  ####(B ..#(B #.#(B #(B.#yYho e(B..####†(B......(B>(Bg.#(B.#(B.#(B..#(B.#(B.#(B ..####(B...>(B.##(B #####(B....yYh #(B#(B....#(B yYh (ByYh +(Bg.yYh: ~--(B7(B3(ByYh (ByYh zYhO (B You reach to attack! You hit the goblin.zYhT(Bg. (BzYhj(B8.3 (1.1(B2(BzYh(BzYh] (B_(BThe goblin is heavily wounded.(BYou hit the goblin.zYh3(B)zYhu(B2=9.4(B1(BzYhD(BzYhOL _You kill the goblin!(BzYhm (BzYh- (BzYh (BzYh{ b (B_(BNo target in view!zYh (BzYh (BzYh  zYh <_(BNo target in view!zYh(BzYh(BzYh"(BzYh&J _(BNo target in view!zYhS2(BzYh2(BzYh5(BzYh8 zYh58<_(BNo target in view!{Yh(B{Yh(B{Yh;(B{Yh(B{Yh*(B{Yh{YhB(B0 (B_{Yh(B{Yh(B{Yh(B{Yh{Yh<(B29(B{Yh(B{Yh(B{Yh8(B#########(B .l(B......#(B  #@#(B -{Yhl ########.########........(B....(B)......####†(B......(B>(B.....(B #.(B...........#.(B #(B..#(B.#######.#l(B  (B frilled lizard (asleep)(B ..####(B.{Yh...##.....(B..>(B.#######....#(B{Yh%0(B71.4 (2.0{Yh!-{Yha(B2.4 (3(B8(B{Yh(B{Yh {YhT_(BA frilled lizard comes into view.(B{Yhb){YhFc ######### .l......# #@# #.# {Yhac' ....)  {Yhzc5####†......>.....  #........{Yhc1  #..#.#######.# {Yhc' ..####....# # {Yhc .......>.##{Yhc1 (B{Yh'/(B{Yhb #########(B .l(B......#(B{Yh} #@#(B #.#{Yh+(B  {Yh{Yh6....(B){Yh  {Yh####†(B......(B>(B.....(B {Yh {Yh;#.(B.......{Yh {Yh-#(B..#(B.#######.#(B {Yh= {Yh[c..####(B....#(B {Yhl {Yhz[.....(B..>(B.#{Yh/(B {Yh {Yh!(B{Yh(B{YhL(B{Yh( (B{Yh3<{YhE ######### {YhU..l......# {Yhe(#@# {Yhx#.#{Yh  {Yh....){Yh  {YhD####†......>.....  #........ {Yh' #..#.#######.#  {Yh5'..####....# #  {YhO$.......>.## {YhiY _(BA frilled lizard is nearby!(B{Yh# V(B {Yho k#########(B .l(B......#(B #@#(B #.#(B  ....(B)  ####†(B......(B>(B.....(B  #.(B....... {Yh #(B..#(B.#######.#(B  ..####(B....#(B  .....(B..>(B.#(B {Yh {Yhݫ (B{Yh` (B{YhT (B{Yh f _(BA frilled lizard is nearby!(B{Yh 1{Yh=  ######### .l......# #@# {YhO #.#{Yh\   {Yhl ....){Yhw   {Yh '####†......>.....  {Yh "#........  {Yh "#..#.#######.#  {Yh "..####....# # {Yh  .......>.##{Yh  {Yh $(B{Yh /(B{Yh 8 #########(B .l(B......#(B #@#(B #.#{Yh  t(B  ....(B) {Yh  {Yh y####†(B......(B>(B.....(B  #.(B....... #(B..#(B.#######.#(B  ..####(B....#(B  .....(B..>(B.#(B {Yh] (B{Yh (B{Yh# (B{Yh1 N (B##########{Yh1 (B..l(B....@(B.#(B ########(B.#(B  ########(B.########.........(B...(B)......####†..(B....(B>(B.....{Yh2 (B #....(B........#.(B #..#.#######{Yh2 <.#(B ..####....#{Yh/2 =#(B .......>{Yh?2 a.## _(BA frilled lizard is nearby!(B{Yh8 (B{Yh9 -(B3.4 (1{Yh: B(B7 (B_{Yh> (B{YhA |Yh#(B.#(B.l(B...@(B..#(B.#(B.#(B |YhWA#.##.(B ....(B)......(B ####†......(B>(B.....(B #............#.(B #..#.#######.# (B ..####....#(B # (B .>.##(B|Yh[(B|Yh c(B4(B6(B|Yhp(B|Yhߴ(B.#(B.l(B..@(B...#(B.#(B.#|Yh"(B #.#.(B .(B)...... (B ####†......(B>(B.....(B #.#. (B #..#.#.# (B ..####....#(B # (B |YhaB.>.##(B|Yhc(B|Yhc(B5(B5(B|Yh(B|Yhy|Yhs e(B.##(B....l(B.@(B....##(B..#(B.#(B #.#.(B |Yhs .(B)...... (B ####†......(B>(B.....(B #.#. (B #..#.#.# (B ..####....#(B # (B .>.##(B|Yhx (B|YhQy c(B6(B4(B|Yh^| (B|Yh~ |Yh |YhN (BA frilled lizard is nearby! (B_(BA frilled lizard is nearby!is nearby!(B  You reach to attack!  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!|Yh" |YhH ,(B.|YhZ '(B3|Yhw D7(B3(B|Yh (B|YhIJ  |Yhݲ N_You kill the frilled lizard!(B}Yh]}YhB](B(BInventory: 11/52 slots }Yhy(BHand Weapons (go to first with (B)(B) (B a - a +0 trident (weapon) (BMissiles (go to first with (B((B) (B f - 6 stones (quivered) (BArmour (go to first with (B[(B) (B i - a +2 robe of willpower (worn) }Yh(BWands (go to first with (B/(B)(Bb - a wand of flame (12)  }Yh~g - a wand of digging (3) Scrolls (go to first with (B?(B) }Yh[(B c - a scroll of fog {!r}(Bd - a scroll of revelation {!r} (B e - a scroll of fear {!r}  h - a scroll labelled OCIURU PAEG {!r}  k - a scroll labelled ZUZI XEENO {!r} }Yh(BPotions (go to first with (B!(B) (B j - a fuming sapphire potion {!q}(B~Yh~Yh"~Yh(B(Bcfcfcfcfcf the PokerOni(BHealth: (B48/48 (B========================(BMagic: (B4/4(B========================(BAC:(B 5Str:(B 18EV:(B 8~YhInt:(B 11SH:(B 0Dex:(B 10...##########XL: (B 4 Next: (B33% Place: (BDungeon:1#(B......@(B....#Noise: --------- (B Time:(B 877.4 (0.0)#(B..########(B.#a) (B+0 trident(B########.########.Throw: (B6 stones(B...........(B)......(BGem (8123) (B####†......(B>(B.....~Yhp=#............#.#..#.#######.#..####....#~Yhc#.......>.## _(BA frilled lizard is nearby! ~Yh(B_(BA frilled lizard is nearby!(BYou reach to attack!  ~Yh1`The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard! ~Yh?_You kill the frilled lizard!(B~YhJ(B~Yhm(B~Yhy(B~Yh~YhԺ(B~Yhǻ(B~Yh(B~Yh˿(B~Yh(B~YhC(B2(B~Yh(B~Yh(B~Yh(B~YhC(B1(B~YhV(B~Yhx(B~Yhb#####(B...###~Yh(B #(B...@...(B....#(B9.4 (2 #(B..########(B.##(B) ########.########.#(B ...(B)...... ~YhF(B ####†......(B>(B..... (B #~YhvT...#. (B #..#.#######.# ~Yh'(B ..####....#(B # (B .......>.##(B~Yh(B~Yh)i(B80.4 (3(B0(B~Yh(B~Yhs# _Found a whip.~Yhc(B~Yhw(B~Yh (B~Yh$(B~Yh&(B~Yh'D(B19(B~Yh!)(B~YhR+(B~Yh-(B~Yh!.~Yh.;(B8(B~Yh0(B~Yh)4(B~Yh6(B~Yh7~Yh8;(B7(B~Yhx9(B~Yh<(B~Yh>(B~Yh?~Yh?;(B6(B~YhJA(B~YhC(B~YhME(B~YhNa###########(B )......@.(B.##########(B4.4 (4###(B...##.(B...(B.......##ß(B.. #(B..########.#(B ##(B. #(B).########.#####~YhO]#(B #(B....~Yh.O$...(B)~YhOP#(B..#####†~YhO (B>(B#(B..#(B #..........(B #(B..#(B #..#.####~YhcP[##(B #..####....#(B~Yh&W(B~YhPXh(B5.4 (5(B5(B~Yh^(B~Yha# _Found a whip.~Yh(B~Yh(B~Yh?(B~Yh(B~Yh (B~Yh C(B4(B~Yh( (B~Yh(B~Yh(B~YhkC(B3(B~Yh(B~Yh(B~Yh(B~YhC(B2(B~Yh(B~Yh!(B~Yh>$(B~Yh$C(B1(B~YhG&(B~Yh)(B~Yh+(B~Yh,~Yh,;(B0(B~Yhq.(B~Yhp1(B~Yh:(B#############..(B).(B........##########~Yh_:X.####(B...##...........##ß(B...ß#..########.#(B ##(B...##(B).########.###(B #(B..@##.............(B) #(B...##..#####†......~Yh8;(B #ß(B...ß#..#(B #........(B ##(B...##..#(B #..#.~Yhe;(B #(B...##..####....#(B~Yh;#(B...##.......>.##(B J(B  (B endoplasm (asleep)~Yh<-ß(B...ß(B #####....#(B##(B.J(B)#(B #....#(B .~Yh<&.....#(B~YhpHy (B90  (BAn endoplasm comes into view.(B~YhIQ(B1.4 (6(B09~YhI(B~YhkP(B~YhR6 _Found a whip and 13 gold pieces.~Yh !~Yh% K #############  ..).......~Yh  ~Yh .####...## ~Yhq  ~Yh /#ß...  ##...##) ~Yh )#..@#)~Yh  #...#~Yh_ †~Yh{ F #ß...ß#..#  ##...##..#  #...#~Yh   ~Yh #...#>.## ~YhK ! ß...ß  ~Yh]  ~Yh $##.J)# ~Yh   ~Yh! ( (B~Yh %(B #############(B  ..(B).(B......(B  ~Yh .####(B...##(B  #ß(B...~YhҸ (B  ##(B...##(B) ~Yh h#(B..@#(B) ~Yht ,#(B...#†(B #ß(B...ß#..#(B  ##(B...##..#(B ~Yh  ~Yh \#(B...#(B~Yh > #(B...#~Yh @>.##(B  ~YhN _ß(B...ß(B ~YhW  ~Yh ##(B.J(B)#(B ~Yh  ~Yh ~Yh ~Yh (B~Yh (B~Yh; (B~Yh b _(BAn endoplasm is nearby!(B~Yh) #############  ..).......  .####...##  ~YhZ#ß...  ##...##) #..@#) #...#† #ß...ß#..#  ~YhQ6##...##..#  #...#  ~Yhe!#...#>.##  ~Yh!ß...ß   ~Yh$##.J)# ~Yh[  ~Yhi( (BYhO(B #############(B  Yh..(B).(B......(B  .####(B...##Yhb(B  #ß(B...(B  Yhv##(B...##(B) Yhc#(B..@#(B)Yh> #(B...#Yh †Yhk(B Yh#ß(B...ß#..#(B  ##(B...##..#(B Yh Yh #(B...#(B #(B...#Yh@>.##(B  Yhpdß(B...ß(B  Yhv##(B.J(B)#(B Yh Yh  Yh Yhh(BYh(BYh(BYhbb _(BAn endoplasm is nearby!(BYh#############..(B).(B........##############(B...##...........(B #ß(B...ß#..##########(B...##(B)##(B #(B...##.............(B)#####†......Yh9#ß(B...ß#..#(B #..#(B...###.####(B #(B...##..####....#(B .....>.#Yhjß(B...ß(B #####....#(B ##(B.J(B)#(B  ##⌠##(B ..###.#(BYh(BYhNO(B2.4 (1(B8 Yhk (B_Yhr(BYh'YhhT#############..(B).(B........##############(B...##...........(B #ß(B...ß#..########Yhi##(B...##(B)##(B .............(B)Yhi##(B...##..#####†......#ß(B..@ß#..#(B #..Yhj#(B...##.####(B #(B...##..####....#(B .....>.#Yhjyß(B...ß(B #####....#(BYhj##(B.J(B)#(B  ##⌠##(B ..Yhkz(B ##(B ###.#(B Yh,o(BYhgz(BJ(B$(BJ(BYhU|c(B3(B7(BYh(BYhR_ _(BThe endoplasm quivers.(BYhG #############..(B).(B........##############(B...##...........(B #ß(B...ß#..#########(B...##(B)##(B .............(B)Yhw p##(B...##..#####†......ß(B...ß#..#(B #..##(B..@###.####(B #(B...##..####....#(B .....>.##ß(B.J.ß(B #####....#(B Yh ##(B.(B$(B)#(B Yh ##⌠##(B ..(B ##(B ###.#(BYh> (BYh2 *(BJ.YhB c(B4(B6(BYh< (BYh Yh R (B You reach to attack! You hit the endoplasm.Yh+ 0(BJ.Yh c(B5(B5(BYh (BYh 7 _The endoplasm is lightly wounded.Yhb (B (BYou hit the endoplasm.  (BThe endoplasm is almost dead.(BYhd`(B7-(B=6Yhd;(B4(BYhl(BYhp _The endoplasm hits you. _You take 1 damage, and have (B47/48 hp.(BYhB (B You puncture the endoplasm!Yh 4(B.Yhr(B67.5 (1.1(B3(BYhw(BYh| YhA_You kill the endoplasm!(BYh)(BYh227(B(BYh5 Yh5D_(BNo target in view!Yh+ (BYhi (BYh? (BYh (BYh (BYh Yhf B(B2 (B_Yhf (BYh (BYh# (BYh$ C(B1(BYh% (BYhS( (BYh+ (BYh, s(B8=(B0(BYh*. (BYhg0  Yh0 -(B_HP restored.Yh2 (BYhO3 -(B099Yh3 (BYh]4 (BYh]7 (BYh7 C(B8(BYht8 (BYhE<  Yh< I(B_You now have 66 gold pieces (gained 13).YhP> (BYh> Yh> ;(B7(BYh=@ (BYhB (BYhaE (BYhE YhNF N(B=6(BYh G (BYhI (BYh K (BYhmK YhK ;(B5(BYhL (BYhO (BYhQ (BYhQ Yh%R ;(B4(BYhT (BYhY (BYh[ (BYhv[ C(B3(BYh\ (BYh^ (BYh1a (BYha Yha ;(B2(BYhb (BYhd (BYhf (BYhAg Yhpg ;(B1(BYh|h (BYh@j (BYhHl (BYhl Yhl ;(B0(BYhm (BYho (BYhq (BYhq D(B89(BYhr (BYht (BYhiv (BYhv Yhv ;(B8(BYhw (BYhz (BYh{ (BYhB| Yh|| ;(B7(BYhe} (BYhq (BYh/ (BYh} Yh ;(B6(BYh (BYh (BYhU (BYh Yh ;(B5(BYh (BYh/  Yh 8(B You see here a +0 whip.Yh8 Yh   (B  (B  Yh (B  (B  (B  (B  (B ##############(B  (B #(B.@)..(B.......##(B-915.5 (18.0)  Yhs <(B #(B.####.(B..##........  (B #(B. #ß...ß#..######  (B #(B) ##...##(B).######  (B #(B. #...##........  Yhɛ (B #(B. ##...##..#####†(B   (B. #ß...ß#..#(B #..(B   #(B. ##...##..#(B #..(B   #...##..####..(B (BYh (BYh !-Yh b(B6.5 (19(B4(BYh (BYh { _Found a whip. _(BHealth restored: 48(BYh' (BYh' (BYh( (BYh+ (BYh . (BYh / YhP/ B(B3 (B_Yh0 (BYh1 (BYh2 (BYh3 C(B2(BYh3 (BYh@: (BYhP< (BYh< +(B1Yh< (BYh= (BYh? (BYhcB (BYhB C(B0(BYhC (BYhH ' (B YhOI You see here a +0 whip.YhLK (BYhK Yh0L C(B79 (B_YhM (BYh P (BYhR (BYh.S +(B8YhaS (BYh (B You see here a +0 whip.Yh/ (BYh J(B7 (B_Yhю (BYh (BYhs (BYhʓ C(B6(BYh (BYh# (BYh (BYhU C(B5(BYh (BYh (BYh (BYh C(B4(BYhM (BYhf > (B You see here a +0 whip.Yh (BYh Yhՠ B(B3 (B_Yh (BYhu (BYh֦ (BYh9 C(B2(BYhc (BYh0 (BYh (BYh C(B1(BYh) (BYh (BYh (BYh C(B0(BYhM (BYh (BYh (BYh D(B59(BYh (BYh' (BYh[ (BYh C(B8(BYh (BYh (BYh (BYh) +(B7YhY (BYh= (BYh (BYh (BYhu C(B6(BYhB (BYha (BYh (BYh/ C(B5(BYh$ (BYhw (BYh{ (BYh C(B4(BYh (BYh (BYh0 (BYh~ Yh ;(B3(BYh (BYh~ (BYh^ (BYh C(B2(BYh< (BYh (BYh (BYhK C(B1(BYhz (BYh (BYh (BYh( C(B0(BYh+ (BYhf (BYh (BYh D(B49(BYhp (BYh~ (BYh (BYh C(B8(BYhu (BYh (BYhY (BYh C(B7(BYh (BYh (BYh (BYh C(B6(BYhI(BYhM(BYh\(BYhYh;(B5(BYh (B(B(B(B4(BYhu (BYh1 (BYh< (BYh C(B3(BYh (BYhu(BYh(BYhC(B2(BYh(BYh(BYhH(BYhC(B1(BYhK(BYh(BYh2(BYhC(B0(BYh>(BYhT(BYh>(BYhD(B39(BYhb(BYh!(BYh"(BYhC#C(B8(BYh#(BYh}%(BYh+'(BYh'Yh';(B7(BYhn((BYh)(BYh+(BYh+C(B6(BYh,(BYh:.(BYh$0(BYh0C(B5(BYh71(BYh2(BYh4(BYh5+(B4Yh?5(BYh5(BYhN8(BYhX9(BYh9C(B3(BYh:(BYh;(BYhB(B #####ß...ß######....#(B  YhCY##..(B)#######....#(B ##⌠##(B #........#(B ###(B #.###.#..#(B ##.#(B #.#..#(B .S(B #.#(B #.#..#(B J##(B.#####.###(B.#..#(B ..........(B........(B  .......@(B.###+###...(B  ..(B♣(B....+##(B ......#(B ....##(B ... ..J(B  (B endoplasm (asleep)YhD(B .S(B  (B ball python (constriction, asleep) (BYhL/(B67.5 (51YhM.(B8.5 (52YhM;(B2(BYh.S(BYhaWo _(BA ball python and an endoplasm come into view.(BYhp<E ....#  ##..)Yh3=B....#  ##⌠## #........#  ### #.  # #.#   .S #.#   J##.#####.###.#..#  ..................  .......@.#  Yh=..♣....+## ......# ....## ... .. .(BYhh(B ....#(B YhD4 ##..(B)....#(B  ##⌠##(B #........#(B  ###(B #.Yh:(B  #(B #.#(B   .S(B #.#(B   J##(B.#####.###(B.#..#(B  ..........(B........(B  .......@(B.#(B  ..(B♣(B....+##(B ......#(BYh5 ....##(B ... .. . Yh (BYhYh(BYh(BYh Yh__(BThere are monsters nearby!(BYh (B #####ß...ß######....#(B ##..(B)#....#(B ##⌠##(B #........#(B ###(B #.###.#..#(B ##(B #.#(B #.#..#(B .S(B #.#(B #.#..##J##(B.#####(B.###(B.#..##(B...#(B.###+###...#(B..(B♣(B....+###(B......###(B....###(B....#(B..:#(B..#(B..Yh!  Yh" =(B Found a There-And-Back Book.Yhu* c(B.JJ(BYh@+ n(B9.5 (1.0)(B1(BYh2 (BYh6 _ _(BThe endoplasm quivers.(BYh (B #...##...##.......>.#######ß...ß######....#..(B)#######....#⌠##(B #........#Yh (B ###(B #.###.#..###(B #.#(B #.#..#(B .S(B #.#(B #.#..#(B #(B.##(B.#####(B.###.#..#(B #(B.J.......(B #(B.........###(B+###...Yh\ %(B #(B..(B♣(B....+##(B #(B......##(B #(B....###(B #(B.... #(B..:#(B #(B..+#..(BYh5 (BYh& (B.J..Yh' )(B70Yh' ;(B0(BYh. (BYh1 Yha(B #...##...##.>.##(B #####ß...ß######....#(B ##..(B)#....#YhT(B ##⌠##(B #.#####(B #.###.#..#(B ###(B. #.#(B #.#..#(B .S(B. #.#(B #.#..#(B #(B.##(B.#####(B.###.#..#(B #(B..J.Yh(B #(B.###+###...(B #(B..(B♣(B....+##(B #(B..(B....##(B #.(B...###(B #(B.... #(B..:# (B #(B..+  #..(BYh(BYh(B.JYhd(B1(B29(BYhv(BYhYho'< (B Yh8((BYou hit the endoplasm.  (BThe endoplasm is severely wounded.(BYhM(r(B=2.6 (1.1(B8(BYh.-(BYh1X _The endoplasm barely misses you.(BYh (B You barely miss the endoplasm.(B You headbutt the endoplasm.Yh$ ((B.YhY S(B  (B ball python (constriction, asleep)(BYh'(B8YhJ30(B7(BYh@(BYh9 Yh]I_You kill the endoplasm!(BYhc* ( (B Yh* oYou reach to attack!  The helpless ball python fails to defend itself.  You puncture the ball python!Yh2 G†(BYh~5 z(B9-4.7 (1.1(B6(BYh9 (BYhT<  Yhv< K_You kill the ball python!(BYh (BYhS 9-(BYh# (BYhi J _(BNo target in view!Yh(BYh5(BYh(BYh J _(BNo target in view!Yhn>(BYh>(BYhB(BYh E YhOE<_(BNo target in view!Yh(BYh(BYh;(BYh׋(BYhĎ(BYh׏YhB(B5 (B_Yh(BYh(BYhX(BYhYh;(B4(BYh(BYhX(BYhH(BYhC(B3(BYhu(BYhy(BYh'(BYhlC(B2(BYhV(BYhZ(BYh(BYhWC(B1(BYh(BYh(BYhh(BYhC(B0(BYhi(BYhO (B #..†.#(B #.#(B #.#..#Yh{6(B #(B.##(B.#####.###.#..##(B...(B..(B.............#(B....(B.....###+###...#(B..(B♣(B.(B...+##(B  #(B...(B...##(B #(B...(B.###(B YhS #(B...(B.#(B  #(B..@##(B  #(B..+#(B Yh #(B..  #(B.#(B  #(B. #Yh](B. #.(B Yhů Yhү>You pick up a There-And-Back Book and begin reading...Yh0(B80.7 (6.0Yhi(B1.7 (7(B19(BYh!(BYhO  Yhl]You add the spells Teleport Other, Gell's Gavotte and Dispersal to your _library.Yh,H(BYhH(BYhI(BYhfK(BYhIM(BYhMYhM;(B8(BYhfN(BYhO(BYhRQ(BYhQ+(B7YhQ(BYh'R(BYhT(BYhV(BYhRVC(B6(BYhV(BYhX YhX3(B_You open the door.Yh\Z(BYhZC(B5(BYh;[(BYhp^ Yh^<(B There is an open door here.Yh_(BYh`J(B4 (B_Yha(BYhb(BYhc(BYhcC(B3(BYhBd(BYhXe(BYhbf(BYhfC(B2(BYhf(BYh{h(BYhpi(BYhiC(B1(BYhj(BYh>k(BYhml(BYhlC(B0(BYhm(BYhn(BYho(BYhoD(B09(BYh.p(BYhAq(BYhLr(BYhrC(B8(BYhr(BYht(BYhu(BYhu+(B7Yhu(BYhv(BYh9w(BYhTx(BYhxC(B6(BYhx(BYhy(BYhz(BYhzC(B5(BYhr{(BYh|(BYh}(BYh}C(B4(BYhO~(BYh(BYhu(BYhC(B3(BYhU(BYh(BYh(BYh C(B2(BYh(BYh8(BYh (BYhTC(B1(BYh(BYh(BYhD(BYhuC(B0(BYh׉(BYh(BYhb(BYhF(B7999(BYh(BYhv(BYh{(BYhC(B8(BYh:(BYhv& (BYh_You open the door.Yhϕ(BYh(C(B7(BYhؖ(BYh Yh6<(B There is an open door here.Yh(BYh*(B6 Yh (B_Yhf(BYh(BYh(BYhC(B5(BYhԡ(BYho(BYh(BYh(C(B4(BYh(BYhe(BYh(BYhTC(B3(BYhO(BYh(BYh(BYh\C(B2(BYh(BYhr(BYhֱ(BYhYh1;(B1(BYh(BYh Yh&3(B_You open the door.Yh(BYhC(B0(BYh׷(BYh.k(BYou open the door. _There is an open door here. _You open the doorYhVd. _There is an open door here. _You open the door.  There is an open door here.Yh(BYh+(B89 Yh: (B_Yh(BYh(BYhV(BYhC(B8(BYh(BYh0(BYhi(BYhC(B7(BYh/(BYh(BYh(BYhC(B6(BYh(BYh%(BYhUYhk;(B5(BYh(BYh.0(BThere is an open YhZdoor here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Yho(You now have 82 gold pieces (gained 16).Yh(BYhC(B4(BYh^(BYh(BYh(BYhC(B3(BYhR(BYh9(BYh@(BYhC(B2(BYh(BYh(BYhf(BYhC(B1(BYh(BYhs(BYh(BYh C(B0(BYhe(BYh(BYh(BYh'D(B79(BYh(BYh(BYh(BYhC(B8(BYh9(BYh9(BYh7(BYh|Yh;(B7(BYh(BYh(BYh(BYh4C(B6(BYh\(BYh9 (B_You open the door.Yh(BYhC(B5(BYh(BYh Yh<(B There is an open door here.Yh(BYhBJ(B4 (B_Yhf(BYh(BYh(BYhN C(B3(BYh (BYh (BYh (BYhL Yh` ;(B2(BYh (BYhH (BYh Yh ;(B1(BYh (BYh  Yh L(B_d - 2 scrolls of revelation {!r} (gained 1)Yh2 (BYh C(B0(BYh (BYh (BYhd (BYh Yh <(B69(BYh (BYh (BYh* (BYh Yh ;(B8(BYh (BYh! (BYh# (BYh$ Yh$ ;(B7(BYh% (BYhB) (BYhh) C(B6(BYhN* (BYh-  (B_(Bj - 2 fuming sapphire potions {!q}(B (gained 1)YhA/ (BYh%6 C(B5(BYh7 (BYh9 (BYh; (BYh?< +(B4Yh|< (BYhh= (BYh1A (BYhA C(B3(BYhB (BYhE & (BYh+E ]_(Bk - 2 scrolls labelled ZUZI XEENO {!r}(B (gained 1)Yh{G (BYhG YhG #(B2YhG (BYhH (BYhK (BYhL (BYhL C(B1(BYhM (BYhO & (BYh)P _You open the door.Yh@S (BYhS C(B0(BYhGT (BYh X ' (B Yh2X There is an open door here.YhY (BYhZ YhZ C(B59 (B_Yh[ (BYh] (BYh` (BYhOa C(B8(BYhb (BYhpe (BYhsh (BYhh C(B7(BYh j (BYh`l (BYhn (BYhn C(B6(BYho (BYhp (BYhr (BYh s C(B5(BYhPt (BYhv (BYh&y (BYhy C(B4(BYhcz (BYh< (BYh Yh #(B3Yh (BYh (BYhF  Yhc I(B_You now have 96 gold pieces (gained 14).Yhӗ (B(B2(B(B(B(B(B1(B(B(BYh  ##..#..#(B ##(B ######.#(B . ###(B #.#(B .#(B ..+Yh (B #.##(B.####(B Yh ###Yhʘ M(B +.(B......(B$(B #.(B.#.####(B #.(B.#(B  ##(B #(B?(B@(B.#(B1049.7 (68.0) +..(B!(B#(B..##(B.....##(B.....#(B..........♣(B.......).....#(BYh֜ (BYhK j(B50.7 (69(B0(BYh (BYhk  Yh _Found a whip.Yh N(B(B(B(B(B(B49(B(B(B(B8(B(BYh v (B_(Bc - 2 scrolls of fog {!r}(B (gained 1)Yh (BYh? C(B7(BYh (BYh; (BYh֯ (BYh Yh ;(B6(BYh (BYhQ E(B #####.#(B .(B #(B #(B.#(B .#(B .+(B Yh o#(B.##.#### ##(B +.......(B$(B  #(B..#.####(B #(B..#(B #(B ##(B..#(B #..(B.#(B +..@#(B Yh #(B....#(B #(B.....#(B #(B.....#(B YhѸ R.......♣(B.....Yhܸ 5.(B...).....##Yh ,.(B........#Yh $#(BYh 3(B4.7 (4.0)Yh Yh a(B5.7 (5(B5(BYh} (BYh-  YhO T_(Bl - a glowing silvery potion {!q}(BYhs(BYh(BYh(BYh(BYhr(BYhC(B4(BYh(BYh(BYh(BYhnC(B3(BYh(BYh(BYh(BYhC(B2(BYh(BYh(BYhz(BYhC(B1(BYh`(BYh(BYhQ Yhl.....######....###.(B ##.#(B #....#(B ....#(B ##...#(B Yh####(B #'..#(B #..#..#(B ###(B #####.#(B .. #Yh>.#(B .# +YhS(B.##(B.###### Yh#Yh(B.@(B....(B$(B..9.7 (4Yh #(B..#(B.#####(B. #(B..#)#Yh?(B ##(B..#(B.. #(B...####(B +...#(B #(B....#(BYhOX #(B.....#(BYh_1#.....#(BYh{(BYhi(B60.7 (5(B0(BYh(BYh3% _Found a dagger.Yh> (BYh> (BYhC (BYhF (BYhM ######....###.(B .#(B #....#(B.#(B ##...#(B.Yh3M / #'..#gYhKM #..#..#(B.###(B #####.#(B... YhWM  Yh_M \#.##(B.#(B YhiM  YhM ~#(B.##(B.######(B. YhM _+...@(B...(B$(B.YhM y#(B..#(B.#####(B.YhM q#(B..#)#(B YhM P##..#(B.. YhM I#...####(BYhM +...#(B g(B  (B hobgoblin (asleep)#....YhM $#(BYhM #.....YhN "#(B YhN YhR 0 (B0  YhR G(BA hobgoblin comes into view.(BYhMY V(B.ggYhaY (BYhxZ )(B===YhZ 1.7 (1YhZ <(B39(BYh_ (BYhuc  Yhc _The hobgoblin shouts!YhK ;###...##..........# ....#####Yh~ ##. ###. ....#(B ##. #####(B #'..#(B. ..#..#g########.#(B...Yh #.##(B.#(B #.##@######.Yh U(B+.......(B$(B.Yh V.#(B.#####(B..Yh O #(B..#)#Yh U#(B..#(B..Yh P#(B...####Yh P(B +. #(B..Yh (BYh J(B.g(BYh U(B---2(B8Yh (BYh (BYh Yhؗ(BYhJ(B.g(BYh---(B3.8 (1.1(B7(BYh(BYht _You reach to attack! You hit the hobgoblin but do no damage.(BYh(B(B=4.9(B6(BYhB(BYh _You hit the hobgoblin but do no damage.(B The hobgoblin barely misses you.(BYh* (BYh? You closely miss the hobgoblin.(B You headbutt the hobgoblin.  (BThe hobgoblin is heavily wounded.(BYh%YhQ(B5--(B50(B5(BYh}(BYh@ Yhm_The hobgoblin hits you. _You take 3 damage, and have (B45/48 hp.(BYh8z < (B Yhhz You barely miss the hobgoblin.(B You headbutt the hobgoblin.  (BThe hobgoblin is almost dead.(BYhD| j(B7.0 (1.1(B3(BYhi (BYḣ  Yh _The hobgoblin barely misses you.(B The hobgoblin closely misses you.(BYh2 J###. #....#.Yh'3 1 ##...#. #'..#. Yh 4 .#.### ...Yh,4 O #.##g# #.##@#Yh4 3  +.......$... Yh4 " #..#.#####.. Yh4  #..#)# Yh5 ##..#.. Yh=5 #...####Yh5  +...#Yh5  #....# Yh5 Yh5 $(BYh4(B###.(B #....#(B.Yhw ##...#(B. #'..#(B. #(B.###(B YhW... #.##g#(BYh8 #.##@#Yh)(B Yh6R +.......(B$(B...  YhH#(B..#(B.#####(B..  Yh#(B..#)#(B ##(B..#(B..Yhw #(B...####(B YhXu+...#(B #(B.. Yhi Yh(BYh(BYh>(BYh{ YhS_(BA hobgoblin is nearby!(BYhZI (B You hit the hobgoblin but do no damage.(BThe hobgoblin is almost dead.(BYhJK--(B8.1(B2(BYhQ(BYhU- _The hobgoblin hits you.Yh (B You closely miss the hobgoblin.(B You headbutt the hobgoblin.Yh3(B.Yhn(B429.2(B1(BYhY(BYhi7 _You kill the hobgoblin!Yh(BYh:Q(BYhYR(BYhX(BYh&\J _(BNo target in view!Yhϲ(BYh-(BYhW(BYh" YhED_(BNo target in view!Yh7 (BYh7 (BYh9 (BYh< (BYh? (BYh A YhA B(B0 (B_YhB (BYhD (BYhG (BYhVH D(B29(BYhI (BYhL (BYhS .######....###.(B #(B #....#.(B YhS .#(B ##...#.(B ##(B #'..#.(B  YhT z#..#..#.########.#...(B  #.##.#(B YhT v#(B.##.######(B.#Yh>U (B+......@(B$(B...#(B -YhKU #(B..#(B.#####(B..#(B YhWU #..#)#(B r##..#..(B #YhU #...####(B+...#(B r(B  (B rat (asleep)#..YhU 3..#(B#...YhhV $..#(B YhtV Yh _ 0(B71.2 (2.0Yh` %(B6Yh` $=-Yh@a I(B2.2 (3(B8YhMa (BYhf (BYh;k W _(BA rat comes into view.(BYh - Yh% 9   Yh Yh   Yht p #.##.######.#  +......@$...#  Yh~ $#..#.#####..#  Yh =#..#)# r..  Yh  #  Yh Yh8  YhB +...# Yh  Yh  Yh $(BYhR(B  Yh,  Yh!  Yh Yh#(B.##.######(B.#(B  Yhv+......@(B$(B...#(B Yh' Yh#(B..#(B.#####(B..#(B  Yhw#..#)#(B r(B.. Yh YhYh; #(B Yh" YhsYh| Yh Yh3+...#(BYh) Yh5Yh Yh Yh$YhR$(BYh}%(BYh*(BYh/ Yh/M_(BA rat is nearby!(BYhI- YhCIW    YhIH  #.##.######.#  YhJ8+......@$...#  Yh J$#..#.#####..#  YhJ3#..#)# r.. YhsJ0  #  YhJ YhJ+...# YhJ YhJ" Yh)K(BYhk*(BYh  Yh Yh Yh Yh+Yhr YhYh Yh#(B.##.######(B.#(B YhC YhOv+......@(B$(B...#(B YhX Yh#(B..#(B.#####(B..#(B Yh Yhw#..#)#(B r(B.. Yh YhKYh^; #(B Yh  Yh Yh YhO3+...#(BYhX YhYh Yh YhYh Yh  Yh' Yh(BYh(BYh(BYh YhU_(BA rat is nearby!(BYh- Yhǽ4  Yhi  Yhy YhӾ. #.##.######.# Yh۾ Yh3+......@$...# Yh=) #..#.#####..#  YhR8#..#)# r..  Yh # Yh  Yh Yh+...# Yh@YhI Yh Yh)(BYhVg(B   YhV.  YhW  YhW YhK(B  (B kobold (asleep)#.....#(B .##(B YhAJ(BYh0Ki(B70(B3(BYhO(BYhR YhRh_(BA kobold comes into view. It is wielding a +0 dagger.(BYhc5##...#.(B ####'..#.(B ....(B #..#..#.###(B #..#.(B #####.#...(B ##..^.(B  Yh5 #.##.#(B #(B...(B #.##.######(B.####+......(B.(B$(B...#(B:(B"(B#(B #Yh6_#..#.#####(B..#(B..#B)(B!(B##..#)#(B #(B..@(B..J(B.#Yh7##..#.(B.......###(B....b#...########)#(B ..#Yh7+...#(B #(B.#(B ##....#(B ..#(B  Yh8#.....#(B K(B..(B  #.....#(B ..##(B B(B  (B giant cockroach ........(B .. b(B  (B bat (asleep) ...♣Yh8K(B  (B kobold (asleep)(BYhD (B (BA bat comes into view.(BFound four items.  The kobold shouts! You hear a shout! x2Yh{F(BYhG(BYhR(B.J.B(BbK(B.J(BbYhS@K(BYhTm(B===8(B2(BYhE^(BYha_ _(BThe endoplasm quivers.(BYhvR (B You reach to attack! You hit the endoplasm.Yhw(BYhw(BYh[x(BYh4y(BYhy(BYh{(BYh{(BYhɆ(BJB(B..b....K(B.YhYhb(B8=(B---9.4 (1.1Yh#(B1YhE(BYhG(BYh7 _The endoplasm is lightly wounded. YhǙX_(BHealth restored: 48(BYheB (B You puncture the endoplasm!YhN(BYhs(BYh(BYh(BYh(BYhB(Bb..K(B.B(B  (B giant cockroach(Bb  (B batK(B  (B kobold(BYh"(B5=--(B80.5(B0(BYha0(BYh4O _You kill the endoplasm!(BYhB  Yhu (B You barely miss the giant cockroach.(B You headbutt the giant cockroach.Yh f (B You kill the giant cockroach!(BYh $†Yh pK)(Bb  (B batYh K(B  (B kobold(BYh n(B61.6(B19(BYh) (BYh  Yh 7_The bat hits you but does no damage. x2Yh Yh  (B #....#.(B #...#.(B #### (B #'..#.(B .... (B #..#..#.###(B #(B..#.#####.#...(B ##(B..^.(B #.##.#(B #(B...(B  #.##.######(B.####(B  +...(B....(B$(B...#(B:(B"(B#(B #(B #..#.#####(B.@#†.#.)(B!(B#(B #..#)#(B #(B...(Bb...#(B  ##..#....(B...K###(B.....(B #...########)#(B ..#(B +...#(B #(B.##(B #....#(B ..#g(B  (B goblin (wandering)(B #.....#(B ..g(Bb  (B bat (B #.....#(B .(B.##K(B  (B kobold (B ........(B(B (B (BA goblin comes into view. It is wielding a +0 dagger.(B(BYh (BYh lK(B.g(B.Yh %(B2Yh D0(B8(BYh) (BYh  Yh 4_The bat hits you but does no damage.Yh####....###.(B #....#.(B #...#.Yh "(B #####(B #'..#.(B ....#(B #..#..#.###(B #(B..#(B.######.#...(B ##(B..^(B. #.##.#(B #(B... Yh #.##.######(B.####(B Yh/ +..(B.....(B$(B.@(B.#(B:(B"(B#(B #Yh(B #..#(B.#####(B..#†.#.)(B!(B#Yh-(B #..#)#(B #(B.K.(Bb...#(B  ##..#.....(B...###.....Yhvv(B #...########)#(B .Yh .#Yh {(B +...#(B #(B.#Yh> k#(B #....#(B .(B.#(B #.....#(B .g(B.  #.....#(B ..##(BYh) (BYhH (BYh (BYh Yhk(B The bat hits you but does no damage. The kobold attacks as it pursues you!YhpK(Bb..(B.b  (B batK(B  (B koboldYh%(B..Yh~(B=(B3(B7(BYh)(BYh-= _The kobold hits you but does no damage.Yhh2#....###.(B #....#.(B ##...#.(B #####Yh2{(B #'..#.(B ..(B..#(B #..#..#.###(B #.(B.#(B.#(B #####.#...(B ##.(B.^(B. #.##.#(B #.(B.. #.##.######(B.####(B +(B.(B$(B@(B..#(B:(B"(B#(B #Yh3(B #.(B.#(B.#####K(Bb#†.#.)(B!(B#Yh3(B #..#)#(B #(B...(B....#Yhc4(B ##..#......(B..###(B.....(B #...######Yhx4R##)#(B ..#Yh4(B +...#(B #(B.#(B #Yh4|(B #....#(B .(B.# Yh@5(B #.....#(B .(B..  #.....#(B ..##YhS5(BYh)7(BYh7(BYh8(BYhND((Bb.YhcEc(B4(B6(BYhJ(BYhM YhM/_The kobold hits you but does no damage.YhE#....###. #(B #....#. #(B ##...#.YhdE(B ##### #(B #'..#.(B ....#(B #..#..#.###(B #..#.#(B #####.#...(B ##..^.(B #.##.#(B #...YhWF(B #(B.##.######(B.####(B +YhqF(B.@(B.b.#(B:(B"(B#(B #YhF(B #(B..#(B.#####K(B.#†.#.)(B!(B#Yh G(B #..#)#(B #.(B..(B....#YhkGk(B ##..#........###(B.....YhGt(B #...##)#(B ..#YhH(B +...#(B #.#(B #(B #....#(B ..#(B #.....#(B ... (B #.....#(B ..##(BYh:J(BYh"Nn (B The bat attacks as it pursues you! The bat hits you but does no damage.YhYR(BbK(B.Yh[(B7-(B5(B5(BYhc(BYhj Yhjx_The bat barely misses you.(B The bat hits you.  You see here 13 gold pieces. YhOkj_You take 1 damage, and have (B47/48 hp.(BYht 7 (B You hit the bat.YhGw (BYh4 ;K(B.Yh^ K(B  (B kobold(BYh r(B86.7 (1.1(B4(BYh (BYhĕ  Yhϕ YhU ;_You kill the bat!(BYh=AS (B You hit the kobold. You headbutt the kobold.YhLOE)(BYhTm(B97.8(B3(BYhhc(BYh}gL _You kill the kobold!(BYh(BYh(BYh#(BYhf'J _(BNo target in view!Yh(BYh(BYh(BYh$J _(BNo target in view!Yh (BYh (BYh߇ (BYh (BYhD YhO ;(B2(BYht (BYh / (B- Yh =_You start resting.(BYh .(B80Yh I(B8=-Yh a(B9.8 (2(B1(BYhO (BYh " _HP restored. Yh X_(BHealth restored: 48(BYh(BYh(BYh(BYh(BYhC(B0(BYhd (BYh$P (B_You now have 109 gold pieces (gained 13).Yh+(BYh,Yh,<(B09(BYhv/(BYh5 (B Things that are here:  a +0 dagger; a kobold corpse(BYh:(BYh;J(B8 (B_Yh?(BYhGD(BYhO (B ##...#.(B ##### (B #'..#.(B YhP....# (B #..#..#.###(B #..#.#(B YhP #####.#...(B ##(B..^.(B YhP #.##.#(B #(B...(B YhP| #.##.######(B.####(B YhnQ+........)(B..#(B:(B"(B#(B #YhzQ#..#.#####.(B.#†(B.#(B.)(B!(B#YhQ?#..#)#(B #(B.@.(B....#(B ##..#(B........###(B.....(B YhR#...########)#(B .(B.#(B Yh_R+...#(B #(B.#(B #(B YhkR]#....#(B ..#(BYhvRC#.....#(B ...  YhRng(B  (B goblin (wandering)YhRv#.....#(B .(B.##(B  Yh?S........(B .g(B ....♣.....(BYhU.(B92.8 (3YheBg(B.YhUf(B=(B3.8 (4(B7(BYhtp(BYhtYhD <(B #'....Yhp #..#..#.###(B #..#####.#...(B ##(B..^.(B  Yh l #.##.#(B #(B...(B #####(B.####+........)(B..#(B:(B"(B#(B ##..#.#####(B..#†(B.#(B.)(B!(B)#####(B...(B....#(B ##..#(B.......@###........########)#(B ..#Yhī +...#(B #(B.#(B #.(B.Yh  #.Yh !(B.Yh .g##Yh :........(B .. Yh% R....♣.....(B .).....##Yhy (BYhԯ (BYh <g(B.Yh -(B4.8 (1Yh ;(B6(BYhO (BYh6 Yh#..#..#.###(B #..#####.#...(B ##(B..^.(B  Yh #.##.#(B #(B...(B #####(B.####Yhl+........)(B..#(B:(B"(B#(B ##..#.#####(B..#†.#.)(B!(B)#####(B.......#(B ##..#(B........###........########@#(B ..#+...#(B #(B.#(B #.(B. #.Yh7#(B.g(B...##........(B ... ....♣.....(B .).....##(B #(BYh(BYh,<g(B.Yh-c(B5(B5(BYh7(BYh; Yh;C_(BYou see here a +0 dagger.Yhy (B You reach to attack! You barely miss the goblin.(BYhLf(Bg.g(BYh(B====(B6.9 (1.1(B4(BYh0 (BYh|"( _The goblin shouts!Yhd? (B You puncture the goblin!Yhg F)(BYh(B50=(B---(B8.0(B2(BYh(BYhI L _You kill the goblin!(BYh. (BYh. ;---(BYh8 (BYh: J _(BNo target in view!Yh (BYhK (BYh (BYhV (BYh5 (BYh J(B1 (B_Yhm (BYhp (BYh (BYh C(B0(BYh] (BYh (BYh) (BYhn E(B899(BYh (BYh o (B You see here a giant cockroach corpse(B.Yh0 (BYh J(B8 (B_Yh (BYh $ (BYh7 #....###.(B #....#.(B ##...#.(B ######'..#.(B ....# ..#..#.###(B #..#.#(B ####.#...(B ##..^.(B Yh| #.##.#(B #...(B #.##.######.####(B +........)..#@(B"(B#(B #(B -#..#.#####..#†(B.#.)(B!(B#(B #)#####...(B....##..#........###(B......Yh ########)#(B .#(B..#.(B +...#(B #)#(B .#(B?$(B# (B #....#(B ..#(B #(B ## #.....#(B #... ##(B ..##(BYou pick up a book of the Senses and begin reading...YhE 1(B102.0 (4.0Yh G-(B3.0 (5Yh ;(B7(BYh! (BYh`% c  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony Yhs% _to your library.Yh^[?12l[?25h  Search for what [Enter for "."]? (BYh.Yh|I [?25lYhV YhW '(BYhX (B13 matches(B: (Btravel(B [toggle: (B!(B], by (Bdist(B [(B/(B], (Bhide(B useless & duplicates [(B=(B] Yh.X a a - [D:1] a dented diamond amulet(Bb - [D:1] a shaft  Yh(B>(B^(B(B(Press (B?(B for help) (B #.........###'###.........#####  (B #..♣....'##...####'....♣.......  Yh[.(B #......##.#.###...##..........#  (B #....###..#.....######....###.  (B #....#...######.#(B #....#.  Yh(B #...##.###......#(B ##...#.  ##### (B #..'##...#.######(B  #'..#.  ....# (B #..#.###.# #..#..#.###(B  #..#.# (B #.##...#.#(B #####.#... (B ##..^.  (B #. ###.#.### (B #.##.# (B #...  (B #. (B #.....+ (B  #.##.######.#### (B #. (B #######  +........)..#@"# # (B #. (B #..#.#####..#†.#.)(B!(B# #. #..#)#####.......#   Yh`##..#........###......   #...########)#(B  .#..#.   +...#(B  #)#(B  .#(B?$(B#   #....#(B  ..# # ## #.....#(B  #...  YhS #.....# (B  ..##   ........ (B  ...   ....♣..... (B  ...   ....(B).....##(B #... (BYh YhR YhW k(B(Bcfcfcfcfcf the PokerOniYh (BHealth: (B48/48 (B========================(BMagic: (B4/4(B========================(BAC:(B 5Yh AStr:(B 18EV:(B 8Int:(B 11SH:(B 0Dex:(B 10XL: (B 4 Next: (B50% Place: (BDungeon:1Time:(BGem (7897) (B_No target in view! _You see here a giant cockroach corpse(B.  Yh3 You pick up a book of the Senses and begin reading...  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library.  Search for what [Enter for "."]? (B.Yh (BYh> (BYh (BYh (BYh (BYht J(B6 (B_Yh (BYh; (BYhu C(B5(BYh (BYhW ....###. ....#. #...#.##### #'..#.....# .#..#.###(B #..#.# Yh ###.#...(B ##..^.#.##.#(B #...#.##.######.####Yh U+........)..#.@#(B #Noise: --------- (B1105.0 (2.0)#..#.#####..#†(B.#.)(B!(B#a) (B+0 trident(B#..#)#####.(B..(B....#Throw: (B6 stonesYh (B##..#.....(B...###(B......#...########)#(B .#(B..#.+...#Yh #)#(B .#(B?$(B# #....#..#(B .#(B ## .....#(B #...(B .. .....#(B ..##(BYh3 (BYh (BYh 9 _m - an amulet of magic regenerationYhqYh_g(B(BPut on which piece of jewellery? Yh(BJewellery (go to first with (B"=(B)  m - an amulet of magic regenerationYhߦj(B[(B?(B] describe selected [(B!(B] equip|wield|wear|(Bput on(B[(Btab(B] (Bequip(B|unequip YhWYhaYhZo(B....###.(Bcfcfcfcfcf the Poker (B....#.Yho(BOni (B#...#.#####Health: (B48/48 (B======================== (B#'..#.Yh-p....#Magic: (B4/4(B======================== (B.#..#.###(B #..#.#AC:(B 5Str:(B 18 ###.#...(B ##..^.EV:(B 8Int:(B 11#.##.#(B #...SH:(B 0Dex:(B 10#.##.######.####XL: (B 4 Next: (B50% Place: (BDungeon:1+........)..#.@#(B #Noise: --------- (B Time:(B 1105.0 (0.0)#..#.#####..#†(B.#.)(B!(B#Yhtpa) (B+0 trident(B#..#)#####.(B..(B....#Throw: (B6 stones(B##..#.....(B...###(B......(BGem (7895) (B#...########)#(B .#(B..#.+...##)#(B .#(B?$(B# #....#YhpK..#(B .#(B ## .....#(B #...(B .. .....#(B ..## (B_You see here a giant cockroach corpse(B.  You pick up a book of the Senses and begin reading...  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library. _Search for what [Enter for "."]? (B. Yh&q$_m - an amulet of magic regenerationYh z(BYh(BYho(BYhU Yhd(B You start putting on your amulet.(BYhNYhia(B6.0 (1(B4(BYh(BYhԨ(BYhYhǩa(B7.0 (2(B3(BYhN(BYhE(BYh-(B8.0 (3Yh";(B2(BYh(BYh>(BYhYha(B9.0 (4(B1(BYhf(BYh(BYhYi(B10.0 (5(B0(BYh(BYhd' (BYh_You continue putting on your amulet of magic regeneration.(B x5  You finish putting on your amulet of magic regeneration.  m - an amulet of magic regeneration (worn)Yh(BYh(BYh Yh^_(BThe amulet throbs as it attunes itself to your body.YhMYhG(B (BSpells (Memorise)TypeFailure Level Yhs-(B a - Dazzling FlashHexes/Fire(B71% (B3(Bb - Mephitic CloudConjuration/Alchemy/Air (B71% (B3  c - Teleport OtherTranslocationYh1(B71% (B3  d - Curse of AgonyNecromancy100% 5  e - SilenceHexes/Air100% 5  f - DispersalTranslocation 100% 6  g - Gell's GavotteTranslocation 100% 6 (B3 spell levels left (B[(B!(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exitYhYhd$Yh/(B....###.(Bcfcfcfcfcf the Poker (B....#.(BOni (B#...#.#####Yh/Health: (B48/48 (B======================== (B#'..#.....#Magic: (B4/4(B======================== YhL0,(B.#..#.###(B #..#.#AC:(B 5Str:(B 18 ###.#...(B ##..^.EV:(B 8Int:(B 11#.##.#(B #...SH:(B 0Dex:(B 10#.##.######.####Yh0XL: (B 4 Next: (B50% Place: (BDungeon:1+........)..#.@#(B #Noise: --------- (B Time:(B 1110.0 (0.0)#..#.#####..#†(B.#.)(B!(B#a) (B+0 trident(B#..#)#####.(B..(B....#Yh1Throw: (B6 stones(B##..#.....(B...###(B......(BGem (7890) (B#...########)#(B .#(B..#.+...##)#(B .#(B?$(B# #....#Yh1$..#(B .#(B ## .....#(B #...(B .. .....#(B ..## (B_m - an amulet of magic regeneration  You start putting on your amulet. (B_You continue putting on your amulet of magic regeneration.(B x5  You finish putting on your amulet of magic regeneration.  Yh2m - an amulet of magic regeneration (worn) _(BThe amulet throbs as it attunes itself to your body.Yh< Yh<N(B Okay, then.(BYh=(BYhF(BYhJ0 _(BYhɽ(BYh(BYhN(BYhX(BYhV(BYh1K(B89 (B_Yh`(BYh(BYhC(BYhC(B8(BYh(BYh0(BYhW(BYhC(B7(BYh(BYh:#.(B Yhl#.(B ##### ..#.(B Yh4.(B...#(B ..#.###(B #.(B.#(B.##(B #.#...(B ##..^(B... .##.#(B #...(B ... #.##.######.####(B.### YhTm+........)..#..#(B...# Yh#..#.#####..#†.#@)(B!(B#(B #..#)#####(B...(B...(B.###(B #..#.....(B...###(B.......# ...########)#(B ..#(B..# ...#(B #)#(B...#(B?$(B#(B ...#(B ..###(B.####(B ...#(B #...(B ...(BYh#(B ..##(B ###(BYh4 ...(BYh1#.(B #.(B #######(B Yh\#.(B .....#(B #.###(B #(B..#(B.##(B Yhm.#...(B ##..^(B...(B Yh|}.##.#(B #...(B ...(B Yhv.##.######.####(B.###(B .Yhs)..#..#(B...#(B YhJ..#.#####..#†.#.@(B!(B#(B ..#)#####(B...(B...(B.###(B ..#.###(B.......#(B #)#(B...#..#...(B #(B #)#(B...#(B?$(B#(B .(B#(B ..###(B.####(B#(B #...(B ...(BYh#(B ..##(B ###(B Yh-(B3.0 (3Yhu-(B4.0 (4Yh;(B6(BYh&(BYh  _(BYou see here a +1 dagger of electrocution(B.Yh7(B(BYh_(BYh(BYh@(BYh6*(B5 YhU (B_Yhe(BYh #.(B #.(B #######(B #.(B ......#(B Yhs#.###(B #(B..#.##(B #...(B ##.(B.^(B...(B ##.#(B #...(B....(B ##.######.####(B.###(B )..#..#(B...#(B #.#####..#†.#(B.)@#(B Yh#)#####.(B..(B....###(B #.Yhg###(B.......#(B #Yhb)#(B...#..#...(B Yh#(B #)#(B...(BYh#(B ..###.####(B#(B #...(B ...(BYh}#(B ..##(B ###(B Yh# Yh-(B5.0 (1Yhh(B6.0 (2(B4(BYh(BYhb _(Bn - a sedimented cyan potion {!q}(BYh7(B(BYhr(BYh(BYh(BYhC(B3(BYhj(BYh) Yham(B You see here a +1 dagger of electrocution(B.Yh#(BYhYh!B(B2 (B_Yh* (BYh(BYh(BYhpC(B1(BYh(BYh(BYh(BYhq C(B0(BYh!(BYh$(BYh'(BYh (D(B79(BYhl*(BYh4(BYh4C(B8(BYh6(BYh9& (BYh:]_(Bk - 3 scrolls labelled ZUZI XEENO {!r}(B (gained 1)Yh >(BYh`>C(B7(BYhL@(BYhE(BYhoEC(B6(BYhF(BYh2LP (B_You now have 120 gold pieces (gained 11).YhO(BYhUPC(B5(BYhQ(BYhT(BYhaW(BYhWYhW;(B4(BYhY(BYhv[(BYh ff ##(B #..#.##(B .# ..(B ##..^...(B #(B.# .#(B #.......(B ..# YhTf.######.####.###(B.# .....)..#..#...#(B.# .#####..#†(B.#.).#(B.# )#####...(B....###(B.##Yhnf.###(B...(B..(B..#J##P~ Yhf#######)#...#..#@(B....~P~Yhf(B #)#...#..#(B.....~~~Yhf(B Yhf..###.####(B.###P~~♣(B Yhf#...(B ...(B ..#(B ~♣P(B Yhg..##(B ###(B ###(B ~ (B ...(B Yh5gJ(B  (B endoplasm (wandering) .(B Yhrg ...(B ##(B #...(B #(BYhj2(B26.0 (10.0)Yhu (B.  (BAn endoplasm comes into view.(BYhmvYhvb(B7.0 (11(B3(BYhL(BYhV6 _The endoplasm moves out of view.Yh/YhS5](B(BInventory: 14/52 slots Yh5(BHand Weapons (go to first with (B)(B) (B a - a +0 trident (weapon) Yh5(BMissiles (go to first with (B((B) (B f - 6 stones (quivered) Yh5e(BArmour (go to first with (B[(B) Yh5:(B i - a +2 robe of willpower (worn) Yh5f(BJewellery (go to first with (B"=(B) Yh5D(B m - an amulet of magic regeneration (worn) Yh5g(BWands (go to first with (B/(B)Yh67(Bb - a wand of flame (12)  Yh6g - a wand of digging (3) Yh6_Scrolls (go to first with (B?(B) Yh.64(B c - 2 scrolls of fog {!r}Yh:6>(Bd - 2 scrolls of revelation {!r} YhF63(B e - a scroll of fear {!r} YhT67 h - a scroll labelled OCIURU PAEG {!r} Yhb6- k - 3 scrolls labelled ZUZI XEENO {!r} Yh{6f(BPotions (go to first with (B!(B) Yh6<(B j - 2 fuming sapphire potions {!q} Yh6( l - a glowing silvery potion {!q} Yh6: n - a sedimented cyan potion {!q}(BYh YhYhc(B###(B #..#.##(B .#(Bcfcfcfcfcf the Poker (B..(B ##..^...(B #(B.#Yh (BOni (B.#(B #.......(B ..#Health: (B48/48 (B======================== Yh'(B.######.####.###(B.#Magic: (B4/4(B======================== (B.....)..#..#...#(B.#AC:(B 5Str:(B 18 .#####..#†(B.#.).#(B.#EV:(B 8Int:(B 11 )#####...(B....###(B.##SH:(B 0Dex:(B 10 ........###(B...(B..(B..#(B.##P~XL: (B 4 Next: (B50% Place: (BDungeon:1 #######)#...#..#@(B....~P~Noise: --------- (B Time:(B 1127.0 (0.0)#)#...#..#(B.....~~~a) (B+0 trident(B..###.####(B.###P~~♣YhThrow: (B6 stones(B#...(B ...(B ..#(B ~♣P(BGem (7873) (B..##(B ###(B ###(B ~... .(B ... ##(B #... #(B_(Bn - a sedimented cyan potion {!q} (B_You see here a +1 dagger of electrocution(B. Yh _(Bk - 3 scrolls labelled ZUZI XEENO {!r}(B (gained 1) _You now have 120 gold pieces (gained 11).  (BAn endoplasm comes into view. (B_The endoplasm moves out of view.Yh(BYh(BYh(BYh|Yh (BYh (BYh( (BYhf (BYh¬ v(B #..#.##(B .#(B Yh  ##..^...(B #(B.#(B #(B #.(B ..#(B Yh v######.####.###(B.#(B #Yh q)..#..#...#(B.#(B .. Yh( #####..#†(B.#.).#(B.#(B #PP Yh7 #####.YhE u###(B.##(B J(B.YhS ###(B.......#(B.##P~Yh^ l)#...#..#.@(B...~P~Yhm a#)#...#..#(B.....~Yh{ o..###.####(B.###P~~♣Yh #...(B ...(B ..#(B ~♣PYh ..##(B ###(B .###(B ~P~Yh ...(B ....J(B  (B endoplasm (wandering) (B ...(B ...Yh a #...(B ### (BYh (BYh| K(B.J(BYh h(B8.0 (1(B2(BYh (BYh Yh(B #..#.##(B .#(B  ##..^...(B #.#(B  #.(B ..#(B .####.###.#(B #(B.)..#..#...#.#(B ..PYh..#†.#.).#(B.#(B ###PP(B .###(B.##(B..J(B ~###(B.#(B.##P~~♣)#...#..#(B..@(B..~P~~♣#)#...#..#(B.....~~~~(B♣(B..###.####(B.###P~~♣♣P#...(B ...(B ...#(B ~~♣P..##(B ###(B..###(B ♣~P~...(B #(B.. Yh~(B....(B ... (B$(B. Yh #...(B ###(B .#(BYhv(BYh$2(B.Yh%c(B9(B1(BYh,(BYh0 Yh60_Found 12 gold pieces.Yh (BYh (BYh (BYh` J _(BNo target in view!Yh(BYh(BYh(BYh>(BYh$b(B(B0 (B_Yh%(BYhY+(BYhR8[ (B ##..^...(B #.#(B #.......(B ..#(B .## ###.####.###.#(B #(B..# Yh8.)..#..#...#.#(B ..P~P ##..#†.#.).#.#####PPP~P~.......###(B.##(B...JP~~~P Yhy9....###..(B.....#(B.##P~~♣(B ###)#...#..#(B...(B..~P~~♣(B  #)#...#..#(B....@~~~~(B♣(B ..###.####(B.###P~~♣♣P♣(B  #...(B ...(B ...#(B .~~♣PPPP(B  ..##(B ###..###(B.~P♣~P~~ ...(B #..(B #(B..P~~(B..(B.P ...(B ...(B #P(B.~~P(B$(B..Yh9J(B  (B endoplasm (wandering) ...(B ###(B #(B.P(B♣(B~~#(B.#.(B ~~~(B PP(B .#(BYhU>)(B30Yh~OI~J(BYhPi(B1.0 (2(B69(BYh^(BYhYcYh(B #..#.##(B .#(B  ##..^...(B #.#(B #(B Yh #.......(B ..#(B .##(B ##.####.###.#(B ##(B..## Yh)..#..#...#.#(B #(B..P~P(B.Yhx..#†.#.).#.#####PPP~P~~ Yhw#.......###.##...~P~~~PP Yh...###...(B....#(B.##PJ~♣(B Yh&##)#...#..#(B.....@P~~♣(B  Yh7#)#...#..#(B.....~~~~(B♣(B  Yh\..###.####(B.###P~~♣♣P♣(B Yhm#...(B ...(B ...#(B .~~♣PPPP~(B Yh##(B ###..###(B.~P♣~P~~PP♣Yh(B #..(B #(B..P~~(B...P~(B Yh ...(B #P(B.~~P(B$(B...Yh  Yhy..(B ###(B #(B.P(B♣(B~~#(B.#(B..~~~(B PP(B .#(BYh (BYhlD~J(BYh8(B2.0 (1(BWater Gem (7868) (BYh"(BYh& Yh',_You enter the shallow water.YhG ##..^...(B #.#(B # #.......(B ..#(B .# Yh #.####.###.#(B ##(B..### ..#..#...#.#(B ##(B..P~P(B.. Yh L..#†.#.).#.#####PPP~P~~(B .......###.##..(B.~P~~~PP(B Yh ..###....(B...#(B.##P~J♣(B Yh #)#...#..#(B.....~P~~♣(B Yh )#...#..#(B.....~@~~(B♣(B Yh u..###.####(B.###P~~♣♣P♣ Yh ...(B ...(B ...#(B..~~♣PPPP~ Yh .##(B ###..###(B.~P♣~P~~PP♣ .Yh, (B #..(B #(B..P~~(B...P~(BYh9 ...(B #P(B.~~P(B$(B....(B Yhk ###(B #(B.P♣~~#(B.#(B Yhz ~~~(B PP(B .##(B.~ (BYh8 (BYh c(B3(B7(BYh (BYh  Yh  (B You reach to attack!  You catch the helpless endoplasm completely off-guard!  You hit the endoplasm.YhZ~(BJJ  (BYh.j(B4.1 (1.1(B6(BYhֽ(BYh Yh-T_(BThe endoplasm is heavily wounded.(BYhXB (B You puncture the endoplasm!YhE~(BYhy(B1=50(B5(BYh[(BYhO _You kill the endoplasm!(BYh$#(BYh#(BYh-(BYhi1J _(BNo target in view!Yh$ (BYh% (BYh9. (BYh1  Yh1 <_(BNo target in view!Yh (BYh (BYhO (BYh^ (BYh (BYhp Yh B(B4 (B_Yh" (BYh% (BYh) (BYhU* Yho* ;(B3(BYh- (BYh2 (BYhA  ..#..#...##..P~P.. ..#†.#.).#(B.#####PPP~P~~ .......###(B.##(B...~P~~~PP(B ##....(B...#(B.##P~~♣(B YhB W#)#...#..#.(B....~P~~♣(B (B♣(B #)#...#..#..(B...~~~~♣~(B♣(B YhB ####.###P~~♣♣P♣♣(B♣(B~ Yh2B ...(B ...(B ...#(B..~~♣PPPP~~~ YhPB .##(B ###..###.~P♣@P~~PP♣(B-YhoB #..(B #(B..P~~(B...P~~~YhB (B ...(B #P(B.~~P(B$(B....~~YhB (B ###(B #(B.P(B♣(B~~#(B.#(B..PKYhB j(B #~~~~PP(B..##(B.~~(B #(B.~P~P(B..##(B P~YhB K(B  (B kobold (wandering)(B YhB #(B..~~P~##(B ~Yh*C t##~(B.P~#(BYhS ( (BYhT m7.1 (2  (BA kobold comes into view. It is wielding a +0 dagger.(BYh_b `K~(BYhVc Y(B==8.1 (3(B2Yhmc (BYhSn (BYhr ( _The kobold shouts!Yh   †.#.).#.### #.##. ...#.##P~~♣ #)....~P~~♣ ♣ #)...~~~~♣~♣ Yh҅ X###P~~♣♣P♣♣♣~  ... ...#..~~♣PPPP~~~  ♣@P~~PP♣ . #.. #..P~~...P~~~ . ... #P.~~P$....K~ . ### #.P♣~~#.#..P~  #~~~~PP..##.~~  #.~P~P..## P~ Yh ` #..~~P~## ~  ##~.P~#(BYh` (B  †.#.).#(B.###(B #(B.##(B. ...#(B.##P~~♣(B )Yh (B....~P~~♣(B (B♣(B )(B...~~~~♣~(B♣(B ###P~~♣♣P♣♣(B♣(B~(B Yh # ...(B ...#(B..~~♣PPPP~~~(B  ♣@P~~PP♣(B Yh  #..(B #(B..P~~(B...P~~~(B Yh  ...(B #P(B.~~P(B$(B....K~(B Yh   ###(B #(B.P(B♣(B~~#(B.#(B..P~(B Yh! #~~~~PP(B..##(B.~~(B Yh!#(B.~P~P(B..##(B P~(B Yh+! Yh5!#(B..~~P~##(B ~(BYh@! Yha!r##~(B.P~#(B Yhl! YhA/(BYh/(BYhf9(BYh;F _(BA kobold is nearby!Yh<(BYhF  †.#.).#.###Yh #.##. ...#.##P~~♣ #)....~P~~♣ ♣ #)...~~~~♣~♣ Yh&###P~~♣♣P♣♣♣~ Yh!. ... ...#..~~♣PPPP~~~  Yh21♣@P~~PP♣ .YhG' #.. #..P~~...P~~~ .Yh\e ... #P.~~P$....K~ . ### #.P♣~~#.#..P~ Yhm$ #~~~~PP..##.~~ Yhx Yh##.~P~P..## P~  Yh#..~~P~## ~ Yh Yh7##~.P~#(BYh4(B  †.#.).#(B.###(B #(B.##(B. YhM!...#(B.##P~~♣(B )(B....~P~~♣(B (B♣(B )Yhf(B...~~~~♣~(B♣(B Yhu###P~~♣♣P♣♣(B♣(B~(B Yh ...(B ...#(B..~~♣PPPP~~~(B  Yhg♣@P~~PP♣(B Yh #..(B #(B..P~~(B...P~~~(B  ...(B #P(B.~~P(B$(B....K~(B  ###(B #(B.P(B♣(B~~#(B.#(B..P~(B  Yh,#~~~~PP(B..##(B.~~(B Yh?#(B.~P~P(B..##(B P~(B  Yh(#(B..~~P~##(B ~(B ##~(B.P~#(B YhJ(BYh(BYh}(BYh^ _(BA kobold is nearby!(BYhe7#†.#.).#.#####PPP~P~~(B  ....###(B.##(B..(B.~P~~~PP(B Yh/ .###.....(B..#(B.##P~~♣(B ~(B  )#...#..#.(B....~P~~♣≈(B♣(B )#...#..#..(B...~~~~(B♣(B~♣(B ~Yh Yh.###.####.###P~~♣♣P♣♣(B♣(B~(B. Yh(B ...(B ...#(B..~~♣PPPP~~~PYh Yh##(B ###..###(B.~P♣~P~~PP♣~P (B Yh1#..(B #(B..P~~@(B..P~~~P Yh>(B ...(B #P(B.~~P(B$(B....KYhK Yhk (B ###(B #(B.P(B♣(B~~#(B.#(B..P~P Yh(B #~~~~PP.(B.##(B.~~(B♣Yh(B Yh#.~P~P(B..##(B PYh Yh#(B..~~P~##(B ~Yh Yht##~(B.P~#(B Yh YhI(B.####(B Yh  Yh (BYh#(BYhD1GK~(BYh2(B--9.1 (1(BGem (7861) (B _Yh->(BYhAYho#†.#.).#.#####PPP~P~~(B  Yh5p###.##(B...~P~~~PP(B  ###.#(B.##P~~♣~~(B  YhBp#...#..#.(B...(B.~P~~♣≈(B♣(B . Yh`p#...#..#..(B...~~~~(B♣(B~♣(B ~(B. Yh{p###.####.###P~~♣♣P♣♣(B♣(B~(B. .Yhp(B ...(B ...#.(B.~~♣PPPP~~~P(B. #Yhp(B ###..###(B.~P♣~P~~PP♣~PYhp Yhp#..(B #(B..P~~(B.@(B.PK~~P Yhq...(B #P(B.~~P(B$(B....~~~(B.Yh2q YhKq###(B #(B.P(B♣(B~~#(B.#(B..P~P(B. Yhcq#~~~~PP(B..##(B.~~(B♣(BPYhtq YhqK#(B.~P~P.(B.##(B .P~ #.(B.~~P~##(B .~ Yhqe##~(B.P~#(B Yhq&P~PYhq? .####(B Yhq*##(B.Yhr1  (BYh(BYhY"--Yhi](B40(B0(BYh(BYhEYhS †.#.).#.#####PPP~P~~(B  ###.##(B...~P~~~PP(B  .#(B.##P~~♣~~(B # Yh I...#..#..(B...~P~~♣≈♣(B .# ...#..#....(B.~~~~(B♣(B~♣(B ~(B.# .####.###P~~♣♣P♣♣(B♣(B~(B..# (B ...(B ...#(B..~~♣PPPP~~~P.# (B ###..###(B.~P♣~P~~PP♣~PP# #..(B #(B..P~~(B..@PK~~PP# ...(B #P(B.~~P(B$(B....~~~(B.# Yh ###(B #(B.P(B♣(B~~#(B.#(B..P~P(B.# #~~~~PP(B..##(B.~~(B♣(BP# #.~P~P(B..##(B .P~~~# Yh }#..~~P~##(B ..~~~# Yh ##~(B.P~#(B .P~P# .####(B .##(B.#Yh 1  (BYh (BYhn Yh B~K(BYh d(B1(B59(BYh (BYhj Yh(BYhOk(B=2(B8(BYh(BYhx _You barely miss the kobold.(B The kobold closely misses you.(BYhޜ(BYhO((B3Yh`;(B7(BYhv(BYh,| _You closely miss the kobold.(B The kobold hits you but does no damage.Yh(BYhR(B4.2 (1.1(B6Yh0(BYh!(BYh Yh(~_You hit the kobold but do no damage.(B The kobold hits you but does no damage.Yh : (B You hit the kobold.Yhô #)Yh E(BYh9 '(B3YhY F5.3(B5(BYh (BYhd L _You kill the kobold!(BYhx (BYhiy (BYhp (BYhΆ  Yh D_(BNo target in view!Yh%(BYh&(BYh8(BYhZ< Yh<D_(BNo target in view!Yh(BYh4(BYhI(BYh Yh<_(BNo target in view!Yh`(BYhYh*(BYh (BYh YhD_(BNo target in view!YhJ (BYh (BYh: (BYh  Yh D_(BNo target in view!Yh (BYhn (BYhD (BYh  Yh ?_(BNo target in view!Yh5(BYh56(BYh)9(BYh&?(BYhD(BYhwEYhEB(B4 (B_YhI(BYhM(BYhVS(BYhSYhS;(B3(BYhV(BYhW](BYh]Yh];(B2(BYhFa(BYhgM (B_You now have 132 gold pieces (gained 12).Yhm(BYhnC(B1(BYho(BYhq(BYhHt(BYhotC(B0(BYhw(BYhk|(BYhQ(BYhzD(B49(BYh$(BYhȄ(BYh.(BYhd](BWater Gem (7848) (BYh`(BYhC (B_You enter the shallow water.Yh(BYhC(B7(BYh,(BYh(BYh(BYh C(B6(BYh(BYh(BYh:(BYh|P(BGem (7845) (BYh(BYh(BYh}(BYh6(BWater GemYhȬ' (7844) (BYhH(BYh>C (B_You enter the shallow water.Yhγ(BYh%P(BGem (7843) (BYh(BYh(BYh(BYhAC(B2(BYh(BYh,(BYh(BYhC(B1(BYh(BYh(BYh(BYhC(B0(BYh(BYh (BYhx(BYhD(B39(BYh(BYh!(BYh(BYhC(B8(BYh!(BYhB(BYh(BYh^[(B7(B(BYhu(BYhU(BYh+(B6Yh(BYh5(BYh.(BYh-(BYhj+(B5Yhw(BYh(BYh(BYh(BYhYC(B4(BYh(BYh(BYh(BYhC(B3(BYh(BYh(BYhX(BYhC(B2(BYhE(BYh(BYh(BYhRC(B1(BYh (BYh-(BYh(BYhC(B0(BYh(BYh (BYh(BYh D(B29(BYh(BYh (BYh(BYhC(B8(BYh(BYh=(BYhb(BYhYh;(B7(BYh\(BYh (BYh (BYh ](BWater Gem (7826) (BYh(BYh Yh=(B_You enter the shallow water.Yh(BYhaC(B5(BYh2(BYh(BYh (BYh_ C(B4(BYh"(BYhU'(BYh/(B +...#(B ##)#...#..#.....~~ (B #....#(B #(B..###.####.###P~~ Yh/(B #.....#(B ##(B...(B .......#..~~♣ (B #.....#(B ##(B..##(B ###..###.~P♣~ (B ........####(B...######...##..P~~ (B ....♣......(B.....♣~.....#.##P.~~P ....(B).....####(B...P~######.##.P♣~~ .........####~P(B..~♣♣(B #.#~~~~PP(B Yh}0|#~~(B..@~~(B♣(B ##.#.~P~P.(B- (B♣(BP~~(B...~P♣(B ##.#..~~P~#(B ~~~~~(B....~P~♣♣.###~.P~##(B ~~~~~(B....~~P♣♣#.#.#####(B  ~~PP~~(B...~~~♣♣##.##(B P~~~~~~(B..~~♣(B♣(B♣...#(B J(B  (B endoplasm (asleep)(B ~~~≈P~~(B.(B:(B.~~(B ♣####(B P~~~~P(B...J~~♣(B Yh=2(B76.3 (31.0)Yhf>H-(B7.3 (32Yh|>H(BGem (7823) (BYhG(BYhI^ _(BAn endoplasm comes into view.(BYh* M +...# ##)   #..  Yh+ ##...   ##..##  ###...######..  .....♣~.....#.)##...P~######.##~P..~♣♣ #. #~~..@~~♣ ##.. ♣P~~...~P♣ ##.#..~~P~Yh)+  Yh3+ I~~~~~....~P~♣♣.###~.P~ ~~~~~....~~P♣♣#.#.##### Yh>+  YhF+ #~~PP~~...~~~♣♣##.## YhO+  YhW+ %P~~~~~~..~~♣♣♣...# Yh`+  Yhh+ #~~~≈P~~.:.~~ ♣#### Yhp+  Yh{+ 4P~~~~P...J~~♣ Yh+ Yh+ (BYh k(B +...#(B ##) Yh (B  #(B..   ##(B...(B   ##(B..##(B  Yh s###(B...######.. (B Yh .....♣~.....#.(B)##(B...P~######.##~P(B..~♣♣(B #.(B #~~(B..@~~(B♣(B ##..(B (B♣(BP~~(B...~P♣(B ##.#..~~P~(B ~~~~~(B....~P~♣♣.###~.P~(B ~~~~~(B....~~P♣♣#.#.#####(B  Yh T~~PP~~(B...~~~♣♣##.(B P~~~~~~(B..~~♣(B♣(B♣...#(B Yh  Yho >~~~≈P~~(B.(B:(B.~~(B  P~~~~P(B...J~~♣(B Yh (BYh (BYh (BYh  YhR \_(BAn endoplasm is nearby!(BYhz; #....#(B #..###.####.###P~~♣#.....#(B ##(B...(B .......#..~~♣P#.....#(B ##(B..##(B ###..###.~P♣~P...Yh; ###(B...######...##..P~~. ....♣......(B.....♣~.....#.##P.~~P. ...(B).....####(B...P~######.##.P♣~~#....####~P(B..~♣♣(B #.#~~~~PP.(B #~~(B...~~(B♣(B♣(B ##.#.~P~P..(B♣(BPYh= tP♣(B ##.#..~~P~##~~~~~(B....~P~♣♣.###~.P~##(B ~~~~~(B....~~P♣♣#.#.#####(B ~~PP~~(B...~~~♣♣##.##(B P~~~~~~(B..~~♣(B♣(B♣...#(B~~~≈P~~(B.(B:(B.~~(B ♣####(B P~~~~P(B...J~~♣(B~≈~P~(B...~~~♣(BYhK (BYhL u(B8.3 (1.0)(B2 (B_YhT (BYhW Yh#.##...(B .......#..~~♣P##(B..##(B ###..###.~P♣~........####(B...######...##..P~~. ....♣.......(B....♣~.....#.##P.~~P(B).....####(B...P~######.##.P♣~~#.....####~P(B..~♣♣(B #.#~~~~PP.Yh(B #~~(B...~~(B♣(B♣(B ##.#.~P~P.Yh♣(B♣(BP~~(B...~P♣♣##.#..~~P~##~~~~~(B...@~P~♣♣.###~.P~##(B ~P♣♣#.#.#####(B PP~~(B...~~~♣♣##.##(B Yh,P~~~~~~(B..~~♣(B♣(B♣...#(B Yh>~~~≈P~~(B.(B:(B.~~(B ♣###YhO}P~~~~P(B...J~~♣(B Yh^h ~≈~P~(B...~Yhn`~~~~~(B...~P#(BYh(BYhc(B9(B1(BYh$(BYhR Yh'##..##(B ###..###.~P♣~........####(B...######...##..P~~. Yh'`....♣.......(B....♣~.....#.##P.~~PYh((B).....####(B...P~######.##.P♣~~#Yh'(.....####~P(B..~♣♣(B #.#~~~~PP.Yh7((B YhS(#~~(B...~~(B♣(B♣(B ##.#.~P~P.Yhk(♣(B♣(BP~~(B...~P♣♣##.#..~~P~##Yh{(~~~~~(B....~P~♣♣.###~.P~##(B Yh(P~P♣♣#.#.#####(B Yh(PP~~(B...~~~♣♣##.##(B P~~~~~~(B..~~♣(B♣(B♣...#(B Yh(~~~≈P~~(B.(B:(B.~~(B♣(B♣###Yh({P~~~~P(B...J~~♣(BYh( ~≈~P~(B...~~~~~~(B...~P#Yh(uB(B  (B giant cockroach (asleep)Yh(\r~~~B(B...P#Yh )r(B  (B rat (asleep)(BYh0 Yh0w(B (BA giant cockroach and a rat come into view.(BYhg1(BYh<(BJ~(BJr~Yh<:r(BYhI>L(B80(B0Yhe>(BYhON(BYhtR YhRQ_(BThe endoplasm quivers.(BYh ........####...######...##..P~~. ....♣.......(B....♣~.....#.##P.~~P(B).....####(B...P~######.##.P♣~~#.....####~P(B..~♣♣(B #.#~~~~PP.(B Yh˃ #~~(B...~~(B♣(B♣(B ##.#.~P~P.♣(B♣(BP~~(B...~P♣♣##.#..~~P~##~~~~~(B....~P~♣♣.###~.P~##(B Yhj ~P♣♣#.#.#####(B PP~~(B..@~~~♣♣##.##(B P~~~~~~(B..~~♣(B♣(B♣...#(B ~~~≈P~~(B.J.~~(B♣(B♣###P~~~~P(B...~~~♣(B Yh 1 ~≈~P~~r~~~(B...~P#~~~B(B...P#♣~~~~~(B..... Yh (BYhr (BYh (BYhҔ $(BJYh (B:(BB~B(BYh d(B1(B19(BYh (BYh Yh4 = (B You hit the endoplasm.Yh6 (BYh7 (BYhA Y(B.B(B.~rB(B  (B giant cockroachr(B  (B rat(BYhD z(B4=2.4 (1.1(B8(BYhgM (BYh>Q O _You kill the endoplasm!(BYh?....♣...........♣~.....#.##P.~~PYh@:(B).....####(B...P~######.##.P♣~~#.....####~P(B..~♣♣(B #.#~~~~PP.(B Yh#~~(B...~~(B♣(B♣(B ##.#.~P~P.♣(B♣(BP~~(B...~P♣♣##.#..~~P~##~~~~~(B....~P~♣♣.###~.P~##(B ~P♣♣#.#.#####(B PP~~(B...~~~♣♣##.##(B P~~~~~~(B.@~~♣♣♣...#(B ~~~≈P~~(B.(B:(B.~~(B♣(B♣###P~~~~P(B..B~~~♣(B  ~≈~P~(B...~~r~~(B...~P#Yh*~~~(B...P#♣(B.. P~(B....##(BYh(BYhW(BYh"BYh](B.r~(BYh'(B-Yh30Yh;(B7(BYho(BYhYhoN YhN(B You hit the giant cockroach but do no damage.Your headbutt misses the giant cockroach.(BYhZOr(B=4.5 (1.1(B6(BYhT(BYh"W Yh@WT_The giant cockroach closely misses you.(B x2Yh'C (B You hit the giant cockroach.Yh0N (Br~Yh0` (BThe giant cockroach is almost dead.(BYh1e(B5.6(B5(BYh:(BYh>^ _The giant cockroach barely misses you.(BYh (B You hit the giant cockroach but do no damage.(BYou headbutt the giant cockroach.Yh (BYh Or:(B.Yh r(B  (B rat(BYh m(B66.7(B4(BYh6 (BYh! = _You kill the giant cockroach!Yh! (BYh  Yh 1(B You hit the rat.Yh 4(B.Yh 2(B77.8Yh ;(B3(BYh (BYh  Yh C_You kill the rat!(BYh(BYhY(BYh֟(BYhJ _(BNo target in view!Yhsl(BYhm(BYhw(BYh?{ Yht{D_(BNo target in view!Yhk(BYh>(BYh(BYhpJ _(BNo target in view!Yh|(BYh|(BYh(BYhd(BYh((BYh։*(B2 Yh (B_Yh!(BYh(B ).....####...P~######.##.P♣~~#.....####~P(B..~♣♣(B #.#~~~~PP.(B #~~(B...~~(B♣(B♣(B ##.#.~P~P.YhPs♣(B♣(BP~~(B...~P♣♣##.#..~~P~##~~~~~(B....~P~♣♣.###~.P~##(B ~P♣♣#.#.#####(B YhmPP~~(B...~~~♣♣##.##(B P~~~~~~(B..~~♣(B♣(B♣...#(B ~~~≈P~~(B.@(B.~~(B♣(B♣###(B-YhP~~~~P(B...~~~♣(B  ~≈~P~YhI~~~~~(B...~P#YhE#♣~~P~##### Yhęz_(BNo target in view! _(BNo target in view! _YhNo target in view!  You pick up a book of the Hunter and begin reading...  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional  Bullseye to your library.Yh.(B80YhG-(B9.8 (2YhĤ;(B1(BYhݫ(BYh^ _You see here a giant cockroach corpse(B.Yh (BYh (BYh (BYh (BYh (BYh C(B0(BYho (BYh- (BYhs (BYh D(B09(BYh" (BYh% (BYhz( (BYh( C(B8(BYhn+ (BYh- (BYh0 (BYh-1 C(B7(BYh2 (BYh5 (BYhm8 (BYh8 C(B6(BYh: (BYh(= (BYh? (BYh-@ C(B5(BYhA (BYh/D (BYh[F (BYhF C(B4(BYhG (BYhJ (BYhyM (BYhM C(B3(BYhN (BYhQ (BYhR (BYh*S Yh5S ;(B2(BYhT (BYhjV (BYhY (BYh Z C(B1(BYh[ (BYh\ (BYh;_ (BYh[_ C(B0(BYhb` (BYhPb (BYhd (BYhpd -(B799Yhd (BYhe (BYh?g (BYhj (BYhj Yhk U(BWater Gem (7798) (BYhl (BYhn C (B_You enter the shallow water.Yhp (BYhp Yhq H(BGem (7797) (BYhr (BYhIv (BYh{v Yhv ;(B6(BYhw (BYh} O (B_You now have 138 gold pieces (gained 6).Yh (BYhL +(B5Yh[ (BYhG (BYh9 (BYh6 (BYhu Yh ;(B4(BYhc (BYh (BYh> (BYh C(B3(BYhO (BYh (BYh C(B2(BYhk (BYh O (B_You now have 143 gold pieces (gained 5).Yhn (BYhЖ 6(BWater GemYh ' (7791) (BYh (BYhb C (B_You enter the shallow water.Yh (BYh< C(B0(BYh՜ (BYhĞ (BYhe (BYh Yh H(BGem (7789) (BYhs (BYhL (BYhM [(B(B8(BYh (BYh| (BYhP ~~~♣♣##.##(B ~..~~♣♣♣...#(B Yh ^~.†.~~♣♣####(B ...~~~♣(B ...~~~♣(B ~...~P#(B #####(B Yh g~...P#####(B..(B.####(B ~.......#(B..♣~~~(B.#######(B. Yhͱ ~....##....~~~.~@(B......r(B Yh ~##########.P~~.#(B.###### PYh (B ###(B....(B.#(B #Yh k(B #######(B Yh2 l r(B  (B rat (asleep) YhQ +(BYh 3(B2123.0)Yhþ i(B3.8 (24(B7(BYh (BYh ? _(BA rat comes into view.Yh (BYh7B†.~~~♣.~~~♣.~P# #####.P#####...####....#..♣~~~.#######. ....~~~.~@......r ##.P~~.#.###### P ###.....# #Yhf #######(BYhq(B†(B.~~~♣(B.~~~♣(BYh.~P#(B #####(B.P#####(B..(B.####(B....#(B..♣~~~(B.#######(B. YhA....~~~.~@(B......r(B ##.P~~.#(B.######(B Yh ###(B....(B.#(BYh^ #######(B Yh   YhYh!Yh(BYh(BYhW!(BYhW% Yh{%M_(BA rat is nearby!(BYh,~~~♣♣##.##(B ..~~♣♣♣...#(B .†.~~♣♣####(B ~~~♣(B ~~~♣(B ...~P#(B #####(B ...P#####(B...####(B YhD,.......#.(B.♣~~~(B.#(B.# Yhg,F....##...(B.~~~(B.~(B.r# #(B.P~~(B.#(B.#(B Yh-###(B...(B..#(B  #######(B YhI4(BYh43(B4.8 (1.0)Yh4B(B6 (B_Yh:(BYh=Yh~~~♣♣##.##(B  .~~♣♣♣...#(B  †.~~♣♣####(B Yh .~~~♣(B  .~~~♣(B  ~P#(B #####(B Yh YhYP#####.(B..####(B Yh Yh&#..♣~~~(B.#(B.#(B Yh2 YhEU##....~~~(B.~(B.YhQIr#(B  Yhg(B.P~~(B.#(B.#(B Yh ###(B..(B...#(B YhO #######(B Yh Yh  Yh Yh'  (BYh(BYhFYhS\(B5(B5(BYh(BYhYhn<~~~♣♣##.##(B  ~~♣♣♣...#(B  .~~♣♣####(B  ~~~♣(B  ~~~♣(B  .Yh~P#(B #####(B  .P#####..(B.####(B  #..♣~~~(B.#(B.#(B  ##....~~~(B.~(B.r#(B  Yh.P~~(B.#(B.#(B  ###..(B...#(B Yhſ` #######(B  Yhο  Yhٿ Yh  Yh(BYh(BYhK(B6(B4Yh(BYh(BYhYh! ♣♣##.##(B  ~♣♣♣...#(B  ~~♣♣####(B  ♣(B YhJ  ♣(B  ~P#(B #####(B  P#####...####(B  YhU #..♣~~~(B.#(B.#(B Yh^  .Yhf ##....~~~(B.~(B.r#(B Yho  Yhw |.P~~(B.#(B.#(B Yh  Yh <###.....#(B  Yh 9#######(B  Yh  Yh  Yh  Yh '  (BYh (BYhX ((B7Yhd ;(B3(BYh (BYh? Yhn#♣♣##.##(B  ♣♣♣...#(B  ~♣♣####(B  ~♣(B  ~♣(B YhW P#(B #####(B  #####...####(B # #..♣~~~(B.#(B.#(B  ##....~~~(B.~(B.r#(B  .P~~(B.#(B.#(B Yh ###.....#(B  #(B    Yh.   (BYh9 (BYh c(B8(B2(BYh`(BYhYh* (B You reach to attack!  The helpless rat fails to defend itself.  You puncture the rat!Yh=0J(B.Yhc0#(BYh3k(B99(B1(BYh 8(BYh;I _You kill the rat!(BYhd(BYhOe(BYhk(BYhnJ _(BNo target in view!Yh (BYhT (BYh (BYh (BYhr (BYhe Yh B(B0 (B_Yh (BYhr (BYh (BYh Yh <(B79(BYh (BYh (BYh (BYh( Yh9 ;(B8(BYh (BYho (BYhl (BYh +(B7Yh (BYh9 (BYh (BYhC (BYhs +(B6Yh~ (BYhC (BYh (BYh# (BYhO Yh[ ;(B5(BYh (BYh (BYh (BYh Yh' ;(B4(BYh (BYhR (BYh (BYh C(B3(BYh (BYh (BYhA (BYh` Yh ;(B2(BYh (BYh (BYh (BYhH C(B1(BYh (BYh (BYh (BYh C(B0(BYh| (BYh (BYh (BYh Yh <(B69(BYh! (BYh' (BYhn+ (BYh+ C(B8(BYh- (BYh1 (BYh5 (BYh6 C(B7(BYh8 (BYh; (BYh= (BYh= C(B6(BYh\? (BYhzA (BYhC (BYhD C(B5(BYhDG (BYh K (BYhNM (BYh~M C(B4(BYhO (BYh}Q (BYhT (BYhaU ](BWater Gem (7763) (BYh*W (BYhZ C (B_You enter the shallow water.Yhl\ (BYh\ C(B2(BYht^ (BYhQa (BYhc (BYhc C(B1(BYhe (BYhPi (BYhm (BYhm P(BGem (7760) (BYho (BYhs (BYh%x (BYhx D(B59(BYh'{ (BYh! (BYh (BYh0 C(B8(BYh. (BYh (BYh։ (BYh +(B7Yh" (BYh (BYh (BYh (BYhM +(B6Yh] (BYh] (BYh9 (BYh (BYhȕ C(B5(BYhі (BYhR (BYh (BYhӚ C(B4(BYh (BYh (BYh (BYhݡ Yh ;(B3(BYh (BYhɦ (BYh> (BYhn Yhy ;(B2(BYhɭ (BYh (BYh (BYhu ](BWater Gem (7751) (BYhӹ (BYh޾ C (B_You enter the shallow water.Yh3 (B #(B. ####(B #(B. ...##S .#.##(B .#YhW #(B. ^...(B #.#(B #(B.# Yhr ....(B ..#(B #(B.##(B Yh j##.###.#(B ###(B..###### Yh .#...#.#(B ##(B..P@P...(B.# Yh .#.).#.#####PPP~P~~##.# Yh ...###.##(B...~P~~~PP(B.#.# Yh #.......#(B.##P~~♣~~PP#.# Yh ..#..#....(B.~P~~♣≈(B♣(BPP#.# Yh) ..#..#...(B..~~~~(B♣(B~(B♣(B~P~.#YhF zS(B  (B ball python (constriction, asleep) Yhi #.####.###P~~♣♣P♣♣(B♣(B~.(B.#Yh{ % (B Yh .......#.(B.~~♣PPPP~~~P(B.# (B Yh >###..###.~P♣~P~~PP♣~PP#Yh ' (BYhp (B49.8 (30.0)  (BA ball python comes into view.(BYh (BYh o(B.SS)(BYh j(B50.8 (31(B0(BYh (BYh< 5 _The ball python hisses angrily.Yh| #.  #.  #. Yh .# #. ^... #.# #S#  ..# #.##  ###..######  ##..P@P....# )#PPP~P~~##.# ...~P~~~PP.#.# .##P~~♣~~PP#.# Yh!.~P~~♣≈♣PP#.# Yh ..~~~~♣~♣~P~.# Yh&#P~~♣♣P♣♣♣~..# Yh/.~~♣PPPP~~~P.# ~PP# Yh(BYh(B #(B.  #(B.  #(B. Yh7 .#(B #(B. ^...(B #.#(B #S#(B  ..#(B #(B.##(B  ###(B..######(B Yh ##(B..P@P...(B.#(B )#PPP~P~~##.#(B ...~P~~~PP(B.#.#(B .##P~~♣~~PP#.#(B .~P~~♣≈(B♣(BPP#.#(B ..~~~~(B♣(B~(B♣(B~P~.#(B Yh/#P~~♣♣P♣♣(B♣(B~.(B.#(B .~~♣PPPP~~~P(B.#(B ~PP#(B Yh(BYh(BYh(BYhtc _(BA ball python is nearby!(BYhB (B ###..#(B .#.##(B . ^...(B #Yhw S#(B ....(B .(B #(B.##(B ##.##Yh (B ###(B.@######..#.#(B ##(B..P~P(B....#.).#.#####PPP~P~~##(B.# ...###.##(B...~P~~~PP(B.#. #.......#(B.##P~~♣~~PP#..(B.~P~~♣≈(B♣(BPP#. ..#..#...(B..~~~~(B♣(B~(B♣(B~P~. YhF #.####.###P~~♣♣P♣♣(B♣(B~(B..# .......#..~~♣PPPP~~~P.(BYh (BYh J(B.S(BYh (B1.8 (1.0)(BGem (7749) (B _Yh2! (BYh4# YhY (B You completely miss the ball python.(B You headbutt the ball python.Yhcc i†(BYhg 9(B60=2Yh-g ;(B8(BYh)n (BYhdq  Yh{q C_You kill the ball python!(BYhE (BYhF (BYhH (BYhK (BYhN (BYh O C(B7(BYhP (BYh|U k (B You see here a ball python corpse(B.YhX (BYhX J(B6 (B_Yh_Z (BYh?\ (BYh ^ (BYh+^ C(B5(BYh_ (BYh` (BYhb (BYhb C(B4(BYhc (BYhSe (BYh g (BYh+g C(B3(BYhg (BYhni (BYhj (BYhj C(B2(BYhk (BYh]m (BYhv (B  #########(B  ...(B>[(B...Yh2v s  #@#(B  -8.8 (6 YhIv J#.#(B  Yh\v |#####(B #.#(B  Yhqv x.#(B #.#(B  Yhv ..#.##(B .#(B #.#(B Yhv  Yhv ^...(B #.#(B #.#(B  Yhv ...(B ..#(B #†##(B Yhv  Yhv ##.###.#(B ###(B..######(B Yhv h#...#.#(B ##..P~P....#(B Yh (BYhր -(B9.8 (7(B1(BYh؆ (BYh^ q _Found a scale mail(B. Found a stone staircase leading down.Yh (BYh Yh (BYh (BYh (BYh (BYh C(B0(BYhv (BYh (BYh (BYhY Yhx <(B39(BYho (BYhk (BYh (BYh= C(B8(BYh (BYh (BYh (BYh+ YhJ ;(B7(BYh0 (BYhe f (B You see here a +0 scale mail(B.Yh% (BYh Yh B(B6 (B_Yh (BYh# T (B There is a stone staircase leading down here.Yhb% (BYh& *(B5 Yh& (B_Yh& (BYh!( (BYh) (BYh.* C(B4(BYh+ (BYhQ, (BYh. (BYhY. C(B3(BYh. (BYh0 (BYh28 !(BYhW8 V##(B Yhn8 m##(B. ##)(B  Yh8 ..#(B...#(B..##########(B Yh8 .##(B.....@...>[...#(B Yh8 67.8 (8 .Yh8 ##(B..#(B.########.#(B  Yh8 #(B. ##(B #.#(B  Yh8 #######(B #.#(B  ......#(B #.#(B Yh8 ##(B #..#.##(B .#(B #.#(BYh 9 ##..^...(B #.#(B #.#(BYh9 #.......(B ..#(B #†##(B Yh.9 o######.####.###.#(B ###..######(BYh@ (BYh~A h(B8.8 (9(B2(BYhSG (BYhJ % _Found a dagger.Yh [?12l[?25h Yh L Search for what [Enter for "."]? (BYh`.Yh&. [?25lYh: Yh< '(BYh= (B10 matches(B: (Btravel(B [toggle: (B!(B], by (Bdist(B [(B/(B], (Bhide(B useless & duplicates [(B=(B]  a - [D:1] a dagger (1 further duplicate)Yh= \(Bb - [D:1] a stone staircase leading down  c - [D:1] a shaft Yh= 7 d - [D:1] a +1 dagger of electrocutionYh)= J(Be - [D:1] a +0 dagger (3 further duplicates)  Yh8= .f - [D:1] a stone staircase leading down  YhB= g - [D:1] a +0 club  YhN= .h - [D:1] a whip (2 further duplicates)  Yhf= /i - [D:1] a stone staircase leading down  Yhp= )j - [D:1] a +0 whip (1 further duplicate)Yh&Yh4Yh~ a(B(Bcfcfcfcfcf the PokerYh Oni(BHealth: (B48/48 (B========================(BMagic: (B4/4(B========================Yh F(BAC:(B 5Str:(B 18##EV:(B 8Int:(B 11 ##(B. ##)SH:(B 0Yh ODex:(B 10 ..#(B...#(B..##########XL: (B 4 Next: (B60% Place: (BDungeon:1 .#Yh #(B.....@...>[...#Noise: --------- (B Time:(B 1268.8 (0.0) .Yh' ##(B..#(B.########.#a) (B+0 trident(B#(B. ###.#Yh? Throw: (B6 stones(B########.#(BGem (7732) (B......##.# YhS ##(B #..#.##(B .##.# .(B ##..^...(B #.##.# Yhj #(B #.......(B ..##†## ######.####.###.#(B ###..###### Yh (B_You see here a ball python corpse(B. _Found a scale mail(B. Found a stone staircase leading down. Yh z_You see here a +0 scale mail(B. _There is a stone staircase leading down here. Yh [_Found a dagger.  Search for what [Enter for "."]? (B.Yh&(BYh(BYh#(BYh 0 _(BYh(BYh4YhO(BYh(BYhtH _Unknown command.(BYh&(BYhg&(BYh&(BYh*(BYh~,(BYhO-Yhl-B(B1 (B_Yh.(BYh=1(BYh`9% #.Yh9(B....S(B. ### ###(B.... ##)# ...(B #(B...#(B..###########(B #(B......(B...(B>[(B...# #.Yh9R(B ##..#@########.#(B #..(B ###(B #.########(B  #.#(B ......#Yh9L(B #.# ###(B #..#.##(B .#(B #.# ..(B ##..^...(B #.#(B #.#S(B  (B ball python (constriction, asleep) .#(B #.......(B ..#(B #Yh:†## .######.####.###.#(B ###..###### .....)..#..#...#.#(B ##..P~P...Yh:".#(BYh9E5 (B9.8 (1  YhqEI(BA ball python comes into view.(BYh4Fi(B70.8 (2(B0(BYhXN(BYhR YhR6_Found a faded altar of an unknown god.YhYh< # . .. .S. ### .... ##)#YhRH #...#..##########  #.........>[...# Yhe> ##..#@#  Yhu"#.. ### #.#  Yh #.# Yh  Yh$ #.#  Yh? .# #.#  ##..^... #.# #.# Yh̭)  ..# #†## Yhݭ6 ) (BYhFF(B .Yh2G .. .S(B. ###(B .... ##)#(BYhHG #(B...#(B..##########(B Yh\G #(B......(B...(B>[(B...#(B  ##..#@#YhmG+(B  Yh}G#..(B ###(B #.#(B  YhGYhGA #.#(B  YhGA #.#(B YhG YhG: .#(B YhG ##..^...(B #.#(B #.#(B  YhGI ..#(B #†YhHA(B )Yh(H"(B YhP(BYhQ(BYhXY(BYh\c _(BA ball python is nearby!(BYhYh(B ## ..(B! (B#(B..  Yhg#(B.S(B. ### Yh#####(B ..... ##)#(B ..#(B..########## ...#YhA(B #(B...@(B.....(B>[(B...# Yhu##.(B ##(B..#(B.########.# .Yh(B #(B..####(B #.# YhA.(B #######Yh,(B #.# YhQ.(B ......#(B Yh #.# .Yh###(B #..#.##(B .#(B #.# .Yh..(B ##..^...(B #.#(B #. Yh #.#(B #.......(B ..#(B #†Yh-##(B Yh-k#.######.####.###.#(B ###..####(BYh(BYhi(B1.8 (1(B29(BYh}(BYh Yh-R_Found (Ba fuming sapphire potion(B.Yhl(B.# .##(B.#Yh;X.(B.(B!(B.# .##(B.... .#ß#(B.S(B.#(B ####(B #(B.....###)#.(B #(B...#(B..#YhV2.#(B #Yhjf(B.(B>[(B...##.Yh(B ##(B..#(B.#.# #.Yh(B #(B..####(B #.# YhB#.(B #######Yhd(B #.# #.(B ......#Yh,(B #.# Yh#.###(B #..#.##(B .#(B #.# Yh#...(B ##..^...(B #.#(B #.# Yh0##.#(B #Yhp.(B ..#(B #†## #Yh"]#.######.####.###.#(B ###..(BYh#:ß(BYhYh\(B2(B8(BYh>(BYhYh`B#(B. Yh+a .##(B.  ...(B!(B.# #.#(B #(B.... Yh?a..#(B #ß#(B.S(B.#(B ### .YhRa#####(B #(B.....###)#(B YhbaH..#..########## .....#Yh{an(B.......(B>[(B...# .###.Yha(B ##(B..#(B.########.# Yha.#.Yha(B #(B..####(B #.# .#.Yhai(B ########(B #.# Yhag.#.(B ......#(B  #.# Yha.#.###(B #..#.##(B .#(B #.# Yha.#...(B ##..^...(B #.#(B #. Yh b.##.#(B #.......(B ..#(B #†##(BYhij(BYh k((B3Yh'k;(B7(BYhp(BYhsYhU(B ##(B. Yh+#(B .##(B ....### (B ...(B!(B.#(B. ##.#(B #(B.... ##(B ..#(B #ß#(B.S(B.#ß####Yh#####(B #(B....@###)#(B Yh5..(B #(B...#(B...#..########## .YhF2.....#(B ..SYhVl(B.......(B>[(B...# .Yhh.###.(B #(B ##(B..#(B.########.# .Yh{a.#.(B #.(B.###YhE#(B #.# ..#.Yh=(B ########Yh(B #.#S(B 2 ball pythons (constriction, asleep) ..#.(B ......#(B  #.# .Yh.#.###(B #..#.##(B .#(B #.# Yh#.#...(B ##..^...(B #.#(B #.(BYh( (BYhZ\ß(BA ball python comes into view.(BYhc(B4(B6(BYh:ß(BYht Yh_Found a whip.Yh  Yh% (B You reach to attack!  The helpless ball python fails to defend itself.  You puncture the ball python!Yh8 "_Yhq v(B  (B ball python(BYh! '(B1Yh! D5(B5(BYhy) (BYh-  Yh?- K_You kill the ball python!(BYhg9(B ..#Yh@h(B ##(B. .###(B..#(B #(B..#(B .##(B ....###(B.S(B. ...(B #(B.(B!(B.#(B...#.#Yh[h](B #(B.....##Yhnh.#(B #ß#(B._(B.#ß####Yhh.#####(B #(B...@(B.###)# ♣Yhh.(B #(B...#(B...#..#Yhh.#(B #(B..S(B. ##(B.........(B>[(B...#Yhh.###.(B ##(B.. ##(B..#(B.#Yhh?#.#.#.(B #Yhh#(B #.(B.####(B #.#.#.Yh ih(B ########(B #.#Yh$iZS(B 2 ball pythons (constriction, asleep) Yh8i<'..#.(B ......#YhJi,(B #.# Yh]i#..#.###(B #..#.##(B .#(B #.# Yhqi##.#...(B ##..^...(B #.#(B #.#(BYhl(BYhm(BYhwS(B)S1 asleep)(BYhxc(B6(B4(BYh:ß(BYh Yh׆Q_(BA ball python comes into view.(BYhpY (B You reach to attack! You puncture the ball python!Yh3_.Yh$S(B  (B ball python (constriction,(BYhr(B27.9 (1.1(B3(BYhiß#(B._(BYhQ _You kill the ball python!(BYhL 8(B. #YhJL (B .   ##(B. .#(B YhcL ##(B..#(B #(B..##YhL ##(B #(B....###(B.S(B.. YhL ...(B #(B.(B!(B.#(B... YhL ###YhM x(B #(B.....##(B YhM S.#(B #ß#(B._@#ß### ...#####(B #(B..(B...###)#(B Yh,M ♣Yh_M .(B #(B...#(B...#..#########YhM ....#(B #(B..).###(B.........(B>[(B..YhM ##.(B ##(B..#(B ##(B..#(B.#######YhM u##(B. #.(B.#### YhM .YhM -######### YhN '..#.(B ......#(B ..#.###(B #..#.##(B YhP (BYhP (BYhZ X(B.SS)YhZ (BYh[ Yh[ (B8Yh[ 0Yh[ #(B2Yh[ (BYhb (BYh{d Yh<.(BYhs/S(B=9(B1Yh/(BYhk79_(BYh); _You barely miss the ball python.(B The ball python closely misses you.(BYhy Yhyd(B You closely miss the ball python.(BYh{l(B81.0 (1.1(B19(BYhJ|_(B _The ball python bites you but does no damage.Yh ? (B You hit the ball python.YhG†(BYh`q(B320(B8(BYhY(BYhZQ _You kill the ball python!(BYh?( (BYh( (BYhA3 9_(BYh6  Yh7 D_(BNo target in view!YhOf (BYhf (BYhp 9_(BYhs  Yhs D_(BNo target in view!Yh7O(B(B(BYh,<(BYh>(BYh?Yh?B(B7 (B_YhAA(BYh&D(BYhF(BYhFC(B6(BYh{H(BYhMJ(BYhjL(BYhLYhL;(B5(BYhM(BYhQ(BYh&RYh0R;(B4(BYh S(BYhW& (BYhEWY_(Bj - 3 fuming sapphire potions {!q}(B (gained 1)Yh;Y(BYhYC(B3(BYhbZ(BYh[(BYh5](BYh]C(B2(BYh^(BYhM`(BYhea(BYhaC(B1(BYh;b(BYhc(BYhWe(BYheC(B0(BYhyf(BYhh(BYh{i(BYhi,(B09Yhi(BYhj(BYh5k(BYhIl(BYholC(B8(BYhl(BYhp(BYhQq(BYhqC(B7(BYh6r(BYhs(BYhu(BYhuYh(u;(B6(BYhu(BYh[w(BYhx(BYhxC(B5(BYh^y(BYhz(BYh{(BYh|C(B4(BYh|(BYh(BYhx(BYhفC(B3(BYh(BYh(BYh(BYhۆC(B2(BYh(BYh (BYh|(BYhC(B1(BYh(BYh>(BYh (BYh0+(B0Yh<(BYh(BYh(BYh(BYhE(B699(BYh_(BYh(BYh^(BYhC(B8(BYh|(BYh™(BYh(BYhsC(B7(BYhޛ(BYh(BYh8(BYhlYh|;(B6(BYh](BYh=(BYh(BYhC(B5(BYh(B(B(B(B4(B(BYhZ(BYh.(BYhpC(B3(BYhѬ(BYh(BYh(BYhԮC(B2(BYhA(BYhd(BYh(BYh/C(B1(BYh(BYhA(BYh(BYhYhε;(B0(BYhb(BYhd(BYh2(BYhJD(B89(BYh(BYh#(BYhռ(BYh:C(B8(BYh(BYh(BYh(BYh>+(B7YhN(BYh(BYh<(BYh(BYhC(B6(BYhH(BYhE(BYhm(BYhC(B5(BYh(BYh(BYh(BYh+(B4Yh(BYhz(BYh(BYh8(BYh[C(B3(BYh(BYh(BYh(BYhC(B2(BYh(BYh(BYh(BYh C(B1(BYh(BYhp(BYh(BYhC(B0(BYh(BYh(BYh(BYhYh<(B79(BYh(BYhz(BYh(BYh<C(B8(BYh(BYh(BYhR(BYhC(B7(BYh-(BYh(BYh(BYh+(B6Yh(BYh{(BYh(BYh"(BYh+(B5Yh(BYh4(BYh(BYh(BYhV+(B4Yhb(BYh(BYh0(B(BYhC(B3(BYhU(BYh(BYh(BYhC(B2(BYh(BYh(BYh<(BYhPC(B1(BYh(BYh[(BYh(BYh5C(B0(BYhi(BYh(BYh(BYhD(B69(BYh(BYh(BYh'(BYhRC(B8(BYh(BYh(BYh(BYhC(B7(BYh(BYh (BYh (BYh Yh ;(B6(BYh (BYh (BYh> (BYhn C(B5(BYh (BYhZ (BYh(BYh=C(B4(BYh(BYh(BYhf(BYhC(B3(BYh(BYh_(BYhL(BYh`Yh;(B2(BYh(BYh(BYhZ(BYhC(B1(BYh(BYh (BYhw!(BYh!C(B0(BYh}"(BYh,(BYh.(BYh/Yh/<(B59(BYh`0(BYhQ3(BYh5(BYhW6+(B8Yhv6(BYh7(BYhX:(BYh<(BYh>C(B7(BYh>(BYh1A(BYhC(BYhD+(B6YhD(BYhE(BYhG(BYhhI(BYhIC(B5(BYhJ(BYhL(BYh{N(BYhOC(B4(BYhO(BYhQ(BYhGS(BYheSC(B3(BYhbT(BYhoZ(B(B(B2(B(B (B You see here a +0 whip.(B(B1 (B_(B(B(B(B0(B(B(B(B(B49(B(BYhp(BYhlr(BYhrC(B8(BYhs(BYhu(BYh/w(BYhwC(B7(BYhex(BYh&z(BYh{(BYh |+(B6Yh<|(BYh%}(BYh(BYh&(BYhC(B5(BYh(BYh(BYhM(BYh+(B4Yh(BYh(BYh4(BYh(BYh7YhM;(B3(BYhW(BYhǒ(BYhД(BYh;C(B2(BYh4(BYh(BYhߙ(BYh0+(B1YhI(BYh\(BYh(BYh֡(BYhYh7;(B0(BYh(BYh(BYh(BYh9YhV<(B39(BYh{(BYh(BYh (BYhHYhU;(B8(BYh(BYh/(BYhH(BYhYhý;(B7(BYh(BYh(BYh(BYh(C(B6(BYh$(BYh(BYh(BYh+(B5Yh(BYh(BYh](BYh;(BYhf+(B4Yhy(BYh(BYh(BYh(BYhC(B3(BYhz(BYh(BYh(BYh+(B2Yh(BYh|(BYhw(BYhS(BYhw+(B1Yh(BYh(BYh(BYh(BYh.+(B0YhD(BYh(BYh(BYh(BYh+,(B29YhD(BYh(BYh-(BYh(BYh+(B8Yh.(BYh(BYhs(BYh'(BYhIC(B7(BYh(BYh8(BYh(BYhYh;(B6(BYh(BYh(BYhJ(BYhYh;(B5(BYhL(BYh((BYh(BYh0Yhj;(B4(BYh(BYh Yh<(B There is an open door here.Yh(BYhUYhd"(B3 Yhm (B_Yh(BYhz(BYhP(BYhYh;(B2(BYh (BYhc(BYh(BYh6YhD;(B1(BYh(BYh(BYh (BYhLYhh;(B0(BYh(BYhd(BYh(BYh.,(B19YhD(BYh(BYh^(BYh(BYh+(B8Yh(BYhL(BYh(BYhr(BYh+(B7Yh(BYh(BYh(BYh](BYhYh;(B6(BYh(BYh(BYh(BYhC(B5(BYhq(BYh= (BYh (BYh +(B4Yh (BYhO (BYh, (BYh (BYh Yh ;(B3(BYh@ (BYh (BYh.(BYh~C(B2(BYh(BYh(BYh((BYhjC(B1(BYh(BYh(BYh(BYh C(B0(BYh|(BYh(BYh~(BYhD(B09(BYhU(BYh}U (B #.........###'###.........####Yh#..♣....'##...####'....♣......#......##.#.###...##..........#....###..#.....######....###.Yh`#....#...######.#....#....#...Yh#...##.###......#.##.##...#.###..'##...#(B.######.##..#'..#.# (B #..#.###.#(B.......(B.###..#..#.## Yh(B #.##...#.####@#####(B #####.#...(B-39109.0) Yh #.(B ###.#.####(B'#(B #.##.# Yh#(B #.(B #.....+(B... #.##.# Yh?(B #.(B #######(B.(B<(B.#(B +..... YhL(B #.(B +.(B!(B.+ #.Yh.#.# (B  ##(B+##(B #..#)#(B ##..#..(B #...###(B +...#(B _You open the door.Yhc!e _(BFound a staircase leading out of the dungeon.Yh*$ O(B(B(BYh$ (BYh' (BYh[( J(B8 (B_Yh) (BYh, B (B There is an open door here.Yh. (BYh/ J(B7 (B_Yh0 (BYh2 (BYh4 (BYh4 C(B6(BYh5 (BYh9 \ (B There is a staircase leading out of the dungeon here.Yh: (BYh; J(B5 (B_Yh,< (BYhm? (BYh? C(B4(BYh @ (BYhgC  (B_(Bn - 2 sedimented cyan potions {!q}(B (gained 1)YhD (BYhE C(B3(BYhE (BYhG 9 (B_You open the door.Yh4I (BYhI C(B2(BYhI (BYhGM B (B There is an open door here.YhN (BYh1O J(B1 (B_YhO (BYhWQ (BYhR (BYhS Yh S ;(B0(BYhS (BYhU (BYhV (BYhW E(B599(BYhW (BYhY (BYhL[ (BYhd[ C(B8(BYh`\ (BYh ^ (BYh]_ (BYh_ C(B7(BYhs` (BYha (BYhc (BYh$d C(B6(BYh'e (BYhRg (BYhh (BYhh Yhh ;(B5(BYhi (BYhk (BYh[l (BYhl C(B4(BYh?m (BYhn (BYho (BYho C(B3(BYhqp (BYhq (BYhIs (BYhs C(B2(BYh(t (BYhu (BYhv (BYhv C(B1(BYhXw (BYhzx (BYhey (BYhy C(B0(BYh7z (BYh{ (BYh| (BYh} D(B89(BYh} (BYh~ (BYh+ (BYh] C(B8(BYh (BYh (BYh (BYh C(B7(BYh (BYh̅ (BYh (BYh! C(B6(BYh (BYh ^(B #.(B +...+(B #.(B #.(B ##'##(B #.(B YhE E#####.####(B ##.(B #........#(B #..(B #.######.#(B +..YhT t(B #......#(B #...Yhb (B Yh j#.######(B #....(B ###.(B....#(B #....(B #@..###.#(B ...-(B +####....♣..(B ....(B)...(B ... (BYh Yhs YhŔ (B414.0 (23.0)♣(B....'...............####(B.#(B..##(B...Yh (BYh (Bgg(B  (B hobgoblin(BAs you open the door, it creaks loudly! You hear a shout!Yh. N(B======(B5.0 (24Yh= ;(B5(BYh (BYhH ] _(BA hobgoblin comes into view.(BYh #. +...+  #. ##'##  #####.####  Yh4d#........#  .#  #......#  #.######  YhC###.....#  YhO-#@..###.#  Yhe♣....'#### Yhs! ....... ....)Yh ....... Yh Yh-g####.# Yh..Yh Yh##. Yh2..(BYhof(B #.(B +...+(B  #.(B ##'##(B  #####.####(B Yh #........#(B  .#(B  #......#(B  #.######(B  ###.(B....#(B YhÄ YhY#@..###.#(B  Yhb♣(B....'####(B  Yh_....... ....(B) .......  Yh+og####(B.#(B .. YhB5##(B. YhK.. Yh"(BYhˌ(BYh(BYha _(BA hobgoblin is nearby!(BYh (B #.(B ##'##(B #(B #####.#####(B #........#(B  #.######.#(B +(B. #......#(B #(B... #.######Yh (B....#(B ###(B.....#(B #(B......##(B...###.#(B .♣(B....@####(B ♣(B.........#(B ).... ....g####(B.#####(B #(B ..##(B. Yh 3.. PP(BYh (BYh Bg(B.Yh7 (B------(B6.0 (1.0)(B4 (B_Yh=% (BYh+) S _(BThere is an open door here.Yh (B #####.#####(B.. #........#(B #(B.. #.######.#(B +#(B... #......#(B ##(B.... #.######YhQ b#(B....##(B ###(B.....#(B ##(B......##(B...###.#(B .#(B..♣(B....'####(B ♣#(B......@(B..#(B )Yh Y#(B..g(B........... ....#(B..####(B.#######(B ##(B ..#(B  Yh O##(B.. ..#Yh .(B PPPYh O(B P~~(BYhݍ (BYh =g(B.Yhʕ G------(B7Yh B(B3 (B_Yh) (BYh Yh(B #####.####(B  #(B.. #Yh.#(B  #(B..+ #.######.#(B  #(B...#(B #......#(B #(B #(B.... #.######(B #Yh/(B #(B....######(B.....#(B #Yh9(B #(B......##(B...###.#(B YhD #(B..♣(B....'####(B ....Yh](B #(B...g(B.@(B...#Yhx\(B ....(B) #Yh..(B Yhe #(B..####(B.#Yhx(B ##(B .(B.#Yh$(B #Yhˆ##(B..YhΈR .(B.##(B Yh8PPP(B Yh6P~~(BYho(BYh>(B.g(BYhkc(B8(B2(BYh(BYhYh< (B Yh(BYou hit the hobgoblin.  (BThe hobgoblin is moderately wounded.(BYhk(B=9(B1(BYh(BYhX _The hobgoblin barely misses you.(BYhm (B You hit the hobgoblin but do no damage.(B You headbutt the hobgoblin.Yh/vG†(BYhyl(B620(B0(BYh(BYh3O _You kill the hobgoblin!(BYh}. (BYh/ (BYh5 (BYh9 J _(BNo target in view!Yh (BYhG (BYh% (BYh' J _(BNo target in view!Yh@DYhFt(B(BRead which item? (BScrolls YhF(B c - 2 scrolls of fog {!r}(Bd - 2 scrolls of revelation {!r} (B e - a scroll of fear {!r} YhG6 h - a scroll labelled OCIURU PAEG {!r} Yh3G- k - 3 scrolls labelled ZUZI XEENO {!r} YhKG(B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedYh.;YhBYhJ(B#####.####(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOniYhK(B#(B..+ #.######.#Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================Yh%K(B#(B.... #.######(B #.(B AC:(B 5Yh0K0Str:(B 18Yh L1#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11#(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10#(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1#(B....†@(B...#....(B) Noise: (B=-------- (B Time:(B 1420.0 (0.0)#(B..............(B .....(B a) (B+0 trident(B#(B..####(B.#######Throw: (B6 stones(B##(B .(B.#YhKL(BGem (7580) (B##(B...(B.##PPPP~~Yh\L=(BThe hobgoblin is moderately wounded. YhfLJ(B_The hobgoblin barely misses you.YhsLaYou hit the hobgoblin but do no damage.(B You headbutt the hobgoblin. YhL(_You kill the hobgoblin! YhLp_(BNo target in view! _(BNo target in view!YhS' (B YhT-Okay, then.(BYhT(BYhZ(BYhr]0 _(BYhtYh'(BYh"1(BDrink which item? Yh8(BPotions YhF2 j - 3 fuming sapphire potions {!q} YhR:(B l - a glowing silvery potion {!q} Yh~) n - 2 sedimented cyan potions {!q} Yh(B[(B!(B] read|(Bquaff(B|evokeYhH[(B?(B] describe selectedYh Yh YhM |(B#####.####(Bcfcfcfcfcf the PokerYh :(B#(B.. #........#(BOni(B#(B..+ #.######.#Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================(B#(B.... #.######(B #.(B AC:(B 5Str:(B 18#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11Yh N#(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10#(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1#(B....†@(B...#....(B) Noise: (B=-------- (B Time:(B 1420.0 (0.0)Yh h#(B..............(B .....(B a) (B+0 trident(B#(B..####(B.#######Throw: (B6 stones(B##(B .(B.#(BGem (7580) (B##(B...(B.##Yh5 PPPP~~ (B_The hobgoblin barely misses you.You hit the hobgoblin but do no damage.(B You headbutt the hobgoblin. _You kill the hobgoblin! _(BNo target in view! _(BNo target in view! _Okay, then.(BYh  Yh N(B Okay, then.(BYh  (BYh (BYh#  _Yh# (BYh:YhY'(BYh%(BRead which item? (BScrolls (B c - 2 scrolls of fog {!r}(Bd - 2 scrolls of revelation {!r} (B e - a scroll of fear {!r}  h - a scroll labelled OCIURU PAEG {!r} Yh k - 3 scrolls labelled ZUZI XEENO {!r} (B[(B!(B] (Bread(B|quaff|evokeYhH[(B?(B] describe selectedYh/YhF0Yhy7Yh@(B#####.####(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOniYh A(B#(B..+ #.######.#Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================(B#(B.... #.######(B #.(B AC:(B 5Str:(B 18#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11Yh.A#(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10YhEA#(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1Yh[Aj#(B....†@(B...#YhtA....(B) Noise: (B=-------- (B Time:(B 1420.0 (0.0)YhA.#(B..............(B .....(B a) (B+0 trident(B#(B..####(B.#######YhAThrow: (B6 stones(B##(B .(B.#(BGem (7580) YhA(B##(B...(B.##PPPP~~You hit the hobgoblin but do no damage.(B You headbutt the hobgoblin. YhAc_You kill the hobgoblin! _(BNo target in view! YhBa_(BNo target in view! _Okay, then. YhB8_Okay, then.(BYhNYhV(B#####.####(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOniYhW(B#(B..+ #.######.#Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================Yh'W(B#(B.... #.######(B #.(B AC:(B 5Yh>WStr:(B 18#(B....######(B.....#(B #.(B EV:(B 8YhvWInt:(B 11#(B......##(B...###.#(B ...(B SH:(B 0YhW0Dex:(B 10YhWl#(B..♣(B....'####YhW....(B XL: (B 4 Next: (B66% Place: (BDungeon:1YhWj#(B....†@(B...#YhW....(B) Noise: (B=-------- (B Time:(B 1420.0 (0.0)YhX#(B..............(B .....(B a) (B+0 tridentYhXv(B#(B..####(B.#######Yh1XThrow: (B6 stones(B##(B .(B.#YhX(BGem (7580) (B##(B...(B.##PPPP~~ YhX{(B_You kill the hobgoblin! _(BNo target in view! YhX_(BNo target in view! _Okay, then. _Okay, then.YhXLReally read k - 3 scrolls labelled ZUZI XEENO {!r}? (BYhX(BYhM _(BNo target in view!YhB7Okay, then.(BOkay, then.(B  Really read k - 3 scrolls labelled ZUZI XEENO {!r}? (B As you read the scroll labelled ZUZI XEENO, it crumbles to dust.  It is a scroll of identify.Yh  --more--Yh<(BYhYh'(BYhG(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  h - a scroll labelled OCIURU PAEG {!r} Potions (select first with (B!(B) Yh;(B j - 3 fuming sapphire potions {!q} Yh6' l - a glowing silvery potion {!q} YhL+ n - 2 sedimented cyan potions {!q}Yh^`(B[(B?(B] describe selectedYhn+z (B#####.####(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOni(B#(B..+ #.######.#Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================(B#(B.... #.######(B #.(B AC:(B 5Str:(B 18#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11#(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10#(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1#(B....†@(B...#....(B) Noise: (B=-------- (B Time:(B 1420.0 (0.0)#(B..............(B .....(B a) (B+0 trident(B#(B..####(B.#######Throw: (B6 stones(B##(B .(B.#(BGem (7580) (B##(B...(B.##PPPP~~ _(BNo target in view! _Okay, then. _Okay, then.Really read k - 3 scrolls labelled ZUZI XEENO {!r}? (BAs you read the scroll labelled ZUZI XEENO, it crumbles to dust.  It is a scroll of identify.(B(B-1.0 (1(B79(BYh,(BYhZ0 Yh0E_h - a scroll of poison {!r}(BYhYh_'(BYh(BRead which item? (BScrolls (B c - 2 scrolls of fog {!r}(Bd - 2 scrolls of revelation {!r} Yhe(B e - a scroll of fear {!r} (B h - a scroll of poison {!r}Yh<(Bk - 2 scrolls of identify {!r} Yh[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedYh= Yh Yhb Yh/ I(B#####.####Yhu *(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOni(B#(B..+ #.######.#Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4Yh (B========================(B#(B.... #.######(B #.(B AC:(B 5Yh 0Str:(B 18Yh #(B....######(B.....#(B #.(B EV:(B 8Int:(B 11Yh #(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10Yh #(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1Yh j#(B....†@(B...#Yh* ....(B) Noise: --------- (B Time:(B 1421.0 (0.0)Yh? #(B..............(B .....(B a) (B+0 tridentYhU (B#(B..####(B.#######Throw: (B6 stonesYhh (B##(B .(B.#(BGem (7579) Yh m(B##(B...(B.##Yh <PPPP~~ Yh M_Okay, then. _Okay, then.Yh Really read k - 3 scrolls labelled ZUZI XEENO {!r}? (BAs you read the scroll labelled ZUZI XEENO, it crumbles to dust.  Yh _It is a scroll of identify. _h - a scroll of poison {!r}(BYh Yh@ I(B#####.####Yhu N(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOni(B#(B..+ #.######.#Health: (B48/48 (B========================Yh (B#(B...#(B #......#(B #(B Magic: (B4/4(B========================Yh (B#(B.... #.######(B #.(B AC:(B 5Yh 0Str:(B 18Yh #(B....######(B.....#(B #.(B EV:(B 8Int:(B 11Yh #(B......##(B...###.#(B ...(B SH:(B 0Yh 0Dex:(B 10Yh l#(B..♣(B....'####Yh ....(B XL: (B 4 Next: (B66% Place: (BDungeon:1Yh j#(B....†@(B...#Yh$ ....(B) Noise: --------- (B Time:(B 1421.0 (0.0)Yh= #(B..............(B .....(B a) (B+0 tridentYhL v(B#(B..####(B.#######Yh^ 9Throw: (B6 stonesYhn (B##(B .(B.#(BGem (7579) Yh 5(B##(B..Yh 8.(B.##Yh PPPYh P~~ Yh '_Okay, then.Yh ;Really read k - 3 scrolls labelled ZUZI XEENO {!r}? Yh _(BAs you read the scroll labelled ZUZI XEENO, it crumbles to dust.  Yh NIt is a scroll of identify. _h - a scroll of poison {!r}Yh NReally read k - 2 scrolls of identify {!r}? (BYh (BYh Yhأs(B(BIdentify which item? (\ to view known items) Yh(BPotions (select first with (B!(B)  j - 3 fuming sapphire potions {!q} (B l - a glowing silvery potion {!q}  n - 2 sedimented cyan potions {!q}Yh#`(B[(B?(B] describe selectedYhR Yh)Yh3(B#####.####(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOni(B#(B..+ #.######.#Health: (B48/48 (B========================Yh3!(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================(B#(B.... #.######(B #.(B AC:(B 5Str:(B 18#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11#(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10Yh4#(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1#(B....†@(B...#....(B) Noise: --------- (B Time:(B 1421.0 (0.0)#(B..............(B .....(B a) (B+0 trident(B#(B..####(B.#######Throw: (B6 stones(B##(B .(B.#(BGem (7579) (B##(B...(B.##Yh5PPPP~~ _Okay, then.Really read k - 3 scrolls labelled ZUZI XEENO {!r}? (BAs you read the scroll labelled ZUZI XEENO, it crumbles to dust.  It is a scroll of identify. _h - a scroll of poison {!r}Really read k - 2 scrolls of identify {!r}? (BYhA (B Really read k - 3 scrolls labelled ZUZI XEENO {!r}? (B  As you read the scroll labYhVA#elled ZUZI XEENO, it crumbles to dust.  It is a scroll of identify. _h - a scroll of poison {!r}(B  Really read k - 2 scrolls of identify {!r}? (BAs you read the scroll of identify, it crumbles to dust.YhxBh(B2.0 (1(B8(BYhH(BYh"L[ _j - 3 potions of lignification {!q}(BYh Yh` W(B(BRead which item? Yh} (BScrolls (B c - 2 scrolls of fog {!r}(Bd - 2 scrolls of revelation {!r} (B e - a scroll of fear {!r} (B h - a scroll of poison {!r}Yh (Bk - a scroll of identify {!r} [(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedYhy Yh(B#####.####(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOniYh(B#(B..+ #.######.#Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================(B#(B.... #.######(B #.(B AC:(B 5Str:(B 18Yh#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11#(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10#(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1#(B....†@(B...#....(B) Noise: --------- (B Time:(B 1422.0 (0.0)#(B..............(B .....(B a) (B+0 tridentYh8s(B#(B..####(B.#######Throw: (B6 stones(B##(B .(B.#(BGem (7578) (B##(B...(B.##PPPP~~(BAs you read the scroll labelled ZUZI XEENO, it crumbles to dust.  It is a scroll of identify. _h - a scroll of poison {!r}Really read k - 2 scrolls of identify {!r}? (BAs you read the scroll of identify, it crumbles to dust. _j - 3 potions of lignification {!q}(BYhYh|(B#####.####(Bcfcfcfcfcf the PokerYh$(B#(B.. #........#(BOni(B#(B..+ #.######.#Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================(B#(B.... #.######(B #.(B AC:(B 5Str:(B 18Yh#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11#(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10#(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1#(B....†@(B...#....(B) Noise: --------- (B Time:(B 1422.0 (0.0)#(B..............(B .....(B a) (B+0 trident(B#(B..####(B.#######Throw: (B6 stonesYh_(B##(B .(B.#(BGem (7578) (B##(B...(B.##PPPP~~(BIt is a scroll of identify. _h - a scroll of poison {!r}Really read k - 2 scrolls of identify {!r}? (BAs you read the scroll of identify, it crumbles to dust. _j - 3 potions of lignification {!q}Really read k - a scroll of identify {!r}? (B(BYh Yh '(BYh (BIdentify which item? (\ to view known items) (BPotions (select first with (B!(B)  l - a glowing silvery potion {!q} YhW (B n - 2 sedimented cyan potions {!q}(B[(B?(B] describe selectedYh YhΨ Yh/ 1(B#####.####(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOni(B#(B..+ #.######.#Yhq Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================(B#(B.... #.######(B #.(B AC:(B 5Str:(B 18#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11#(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10#(B..♣(B....'####Yh /....(B XL: (B 4 Next: (B66% Place: (BDungeon:1#(B....†@(B...#....(B) Noise: --------- (B Time:(B 1422.0 (0.0)#(B..............(B .....(B a) (B+0 trident(B#(B..####(B.#######Throw: (B6 stonesYh (B##(B .(B.#(BGem (7578) (B##(B..Yhǰ 8.(B.##Yhа =PPPP~~Yhٰ 9(BIt is a scroll of identify. Yh -_h - a scroll of poison {!r}Yh =Really read k - 2 scrolls of identify {!r}? Yh V(BAs you read the scroll of identify, it crumbles to dust. Yh j_j - 3 potions of lignification {!q}Really read k - a scroll of identify {!r}? Yh (BYh " (BYh _h - a scroll of poison {!r}(B  Really read k - 2 scrolls of identify {!r}? (B  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of lignification {!q}(B  Really read k - a scroll of identify {!r}? (BAs you read the scroll of identify, it crumbles to dust.Yh h(B3.0 (1(B7(BYh (BYh 7 _l - a potion of berserk rage {!q}YhkYhot(B(BRead which item? (BScrolls Yh3(B c - 2 scrolls of fog {!r}Yho(Bd - 2 scrolls of revelation {!r} (B e - a scroll of fear {!r} YhĹ3(B h - a scroll of poison {!r} Yhع(B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedYhYh3YhT!Yh>*|(B#####.####(Bcfcfcfcfcf the PokerYhw*(B#(B.. #........#(BOni(B#(B..+ #.######.#Health: (B48/48 (B========================Yh*(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================(B#(B.... #.######(B #.(B AC:(B 5Str:(B 18#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11#(B......##(B...###.#(B ...(B SH:(B 0Yh*KDex:(B 10#(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1Yh +j#(B....†@(B...#Yh+....(B) Noise: --------- (B Time:(B 1423.0 (0.0)Yh8+.#(B..............(B .....(B a) (B+0 trident(B#(B..####(B.#######YhV+Throw: (B6 stones(B##(B .(B.#(BGem (7577) Yh+m(B##(B...(B.##Yh+=PPPP~~Yh+Really read k - 2 scrolls of identify {!r}? (BAs you read the scroll of identify, it crumbles to dust. Yh+q_j - 3 potions of lignification {!q}Really read k - a scroll of identify {!r}? Yh+x(BAs you read the scroll of identify, it crumbles to dust. _l - a potion of berserk rage {!q}Yh3T (B Okay, then.(BYh~4(BYh:(BYh=0 _(BYhYh|'(BYh(BDrink which item? (BPotions  j - 3 potions of lignification {!q}Yh>(Bl - a potion of berserk rage {!q} Yh<(B n - 2 sedimented cyan potions {!q} Yh (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selectedYh1Yh:Yh)D(B#####.####(Bcfcfcfcfcf the Poker(B#(B.. #........#(BOni(B#(B..+ #.######.#Health: (B48/48 (B========================(B#(B...#(B #......#(B #(B Magic: (B4/4(B========================(B#(B.... #.######(B #.(B AC:(B 5Str:(B 18Yh~D#(B....######(B.....#(B #.(B EV:(B 8Int:(B 11#(B......##(B...###.#(B ...(B SH:(B 0Dex:(B 10YhD4#(B..♣(B....'####....(B XL: (B 4 Next: (B66% Place: (BDungeon:1#(B....†@(B...#....(B) Noise: --------- (B Time:(B 1423.0 (0.0)YhD#(B..............(B .....(B a) (B+0 tridentYhD(B#(B..####(B.#######Throw: (B6 stonesYhD(B##(B .(B.#(BGem (7577) YhE5(B##(B..YhEW.(B.##PPPYh.EP~~YhCE(BAs you read the scroll of identify, it crumbles to dust. _j - 3 potions of lignification {!q}YhYE<Really read k - a scroll of identify {!r}? YhlE~(BAs you read the scroll of identify, it crumbles to dust. _l - a potion of berserk rage {!q} YhE8_Okay, then.(BYhLNT (B Okay, then.(BYhO(BYhU(BYhX YhX*_(BYhWd(BYhd(BYhe(BYhi(BYh k(BYhAl*(B6 YhXl (B_YhJm(BYh[o(BYh)q(BYhqC(B5(BYhZr(BYht(BYhv(BYhwC(B4(BYh x(BYhz(BYhD|(BYh|C(B3(BYhb}(BYh(BYh(BYhYh ;(B2(BYh(BYh(BYht(BYh#C(B1(BYhƈ(BYhW Yh3(B_You open the door.Yh+(BYhfYh|;(B0(BYh (BYh B (B There is an open door here.Yh(BYhK(B69 (B_Yh(BYh}(BYh(BYhC(B8(BYhS(BYhN(BYh(BYhٜC(B7(BYhG(BYh(BYh(BYhC(B6(BYhb(BYh(BYhw(BYhڣC(B5(BYhN(BYh](BYh¦(BYhSC(B4(BYh(BYh(BYhH(BYh|C(B3(BYh(BYh(BYh̭(BYh+(B2Yh(BYh(BYhB (B There is an open door here.YhK(BYhJ(B1 (B_Yhx(BYhz(BYh(BYh(Yh=;(B0(BYh(BYh"(BYh(BYhͼD(B59(BYhU(BYh(BYhD(BYhC(B8(BYh(BYh4(BYh(BYhC(B7(BYhk(BYh(BYh(BYhPC(B6(BYh(BYh\(BYhJ(BYhC(B5(BYh\(BYhYU _Okay, then.(B _YhPYou open the door. _There is an open door here. _You open the door.Yh5(BYhjC(B4(BYh(BYhp (B_You open the door. _There is an open door here. _You open the doorYh0&.  There is an open door here.Yh](BYh J(B3 (B_Yh(BYhX(BYhX(BYhC(B2(BYh$(BYh(BYh(BYh,C(B1(BYh(BYht(BYh(BYhC(B0(BYhj(BYh (BYh,(BYhjD(B49(BYh(BYhH(BYh(BYhC(B8(BYhW(BYh(BYh(BYhYh#(B7Yh9(BYh(BYh(BYh(BYhAC(B6(BYh(BYh/(BYhz(BYhC(B5(BYhT(BYh(BYh(BYhPC(B4(BYh(BYh I(BYou open the door. _There is an open Yh?ddoor here. _You open the door. _There is an open door here. _You open the door.Yh(BYhC(B3(BYhd(BYhR(BThere is an open door here. _You open the doorYhd. _There is an open door here. _You open the door.  There is an open door here.Yh(BYhfYhB(B2 (B_Yh(BYh(BYh; (BYh C(B1(BYh) (BYh (BYh (BYha C(B0(BYh (BYhQ(BYhP(BYhD(B39(BYh.(BYhL(BYou open the door. _There is an open Yhddoor here. _You open the door. _There is an open door here. _You open the door.Yh(BYhC(B8(BYh:(BYh(BYhr(BYhYh;(B7(BYh(BYhL(BYou open the door. _There is an open Yhidoor here. _You open the door. _There is an open door here. _You open the door.Yhh(BYhC(B6(BYh(BYh#(B #~~...~~♣♣ #♣♣P~~...~P♣♣#(B (BYh֟(B(B80.0 (57(B0(B(BYh4 _You open the door. _There is an open Yhydoor here. _You open the door. _There is an open door here. _Found an escape hatch in the floor.Yh!(BYh(BYhv(BYh(BYhO(BYhD(B19(BYhf(BYh(BYh~(BYhC(B8(BYh^(BYh(BYh4 Yh[..#.'...'.....####..#.#####..#† ##...##'####.#.#(B #(B..#)#####....Yh###.####(B ##(B..#........### ###........#(B #(B...########)#. .##.##(B #(B+...#(B ##)# .##.#......#(B ##(B..(B..#(B #..### ....#.######(B #(B..(B...#(B ##...(B . #Yh-a####.....#(B ###.(B....##(B ##..##(B .##...###.#(B #(B..@(B.....####...###'####(B +....♣(B...........♣~ ....#(B #(B.....)..(B...####...P~ .........(B....(B.####~P..~♣♣(B #.################(B..>#(B #~~...~~♣♣Yh}(B .#(B.~♣♣P~~...~P♣(B g(B  (B goblin (asleep) #..(B..♣~~~~~....~P~(B K(B  (B kobold (asleep) ..##(BgK~~~~~....~~P(B PPP(B ~~PP~~...~~~(BYh]3(B2.0 (2.0)Yh?h(B3.0 (3(B7(BYh(BYh|f _(BA goblin and a kobold come into view.(BYhR\ † #..#) ##..# #...#) #+...# ##) ##....#  #.....# ##... Yh\ \ ###.....##   #..@.....# +....♣......Yh@] #.....).....##............## #########..># .#...♣~gK~~(BYh †(B #(B..#)(B ##(B..#Yh %(B #(B...#)(B #(B+...#(B ##)(B ##(B..(B..#(B  #(B..(B...#(B ##...(B Yh( i ###.(B....##(B  Yh  #(B..@(B.....#(B +....♣(B...... #(B.....)..(B...##(B...........(B.##(B #########(B..>#(B .#(B...♣~(BgK~~(BYh (BYh (BYh (BYh  Yh W_(BThere are monsters nearby!(BYh1† #..#)YhA ##..# #...#) #+...# ##)Yh ##....#  #.....# ##...  ###.....##   #..@.....# +....♣...... #.....).....##............## #########..># .#...♣~YhMgK~~(BYh/†(B #(B..#)(B ##(B..#(B #(B...#)(B #(B+...#(B ##)Yh/(B ##(B..(B..#(B  #(B..(B...#(B ##...(B  ###.(B....##(B   #(B..@(B.....#Yhq0j(B +....♣(B...... #(B.....)..(B...##(B...........(B.##(B #########(B..>#(B .#(B...♣~(BgK~~(BYhs:(BYh;(BYh.F(BYhIe _(BThere are monsters nearby!(BYh##...##'####.#.#(B #..#)..#####.####(B ##(B..#........###........(B...########)#.. .##.#######(B+...#(B ......#(B ##(B.YhT..### ....#.######(B #(B...##...(B . Yho#####.....#(B ###(B.....##(B ##..##(B # .##...###.#(B ##(B........####...### ..'####(B +...@♣...........♣~....#(B #(B.....).....####...P~##YhW.....(B............####~P..~♣♣(B #.################(B..>#(B #~~...~~♣♣ ..#(B.#(B.~♣♣P~~...~P #..(B.♣~~~~~....~P~ ..##(B gK~~~~P PPP(B #♣~~PP~~...~~~ P~~P~~~~~~..~~♣(BYhq(BYhL(BYh:(BgK(Bg(B.~K(BYhLq(B==4.0 (1(B6(BYhJ(BYh( _The kobold shouts!Yh? ####.####(B ##..#........###........#(B #(B...########)#...Yh .######.#(B #+(B...#(B ##)#. ##.#......#(B ##.(B...#(B #..### ...#.######(B #(B..(B...#(B ##...(B .. Yh ####.....#(B ###(B..(B...##(B ##..##(B ##...###.#(B ##(B....##...#### .'####(B ##(B+....♣(B...........♣~....#(B #(B.....)@(B....####...P~###.....(B...........####~P..~♣♣(B ################(B..>#(B #~~...~ .#(B.#(B.~♣♣PP(B Yh JgK♣~~~~~....~P~ .##r(B.~~~~~~....~~P♣ PP(B ##♣~~PP~~...~~~♣ ~~(B  P~~~~~~..~~♣♣(B r(B  (B rat (wandering)(B ~~~≈P~~.†(BYh (BYh (BYhL (BYh '(BgYh VK(B..r(BYh l(B--5(B5(BYh (BYh  Yh I_(BA rat comes into view.(BYh I...........########)#..#######+(B...#(B ......#(B ##...### ...#.######(B #(B.Yh& ##...(B . ####.....#(B ###(B ##..##(B ##...###.#(B ##(B....(B....####...### .'####(B ##(B+....♣(B...........♣~... .Yh ..#(B #(B.....).....####...P~###......(B.......@(B...####~P..~♣♣(B ################(B..>#(B #~~...~~♣♣(Bg#(B.~♣♣P~~...~P♣♣ ..K(B.♣~~~~~....~P~ .##(B.r~~~~~~P PP(B ##♣~~PP~~...~~~ ~~(B P~~~~~~..~~♣(B ~~~≈P~~.†.~~Yh֐ )P~~~~P...~(BYh (BYh (BYho (BYh (BgK(B..r(BYh ~--(B6(B4(BYh- (BYh YhL( (B YhM\You closely miss the goblin.(BThe rat squeaks loudly.YhWYhXRK(B..rrYh_X-(BYhX)(B===Yh8YD7(B3(BYhb(BYhe YheO_The goblin barely misses you.(BYhS YhSw(B You barely miss the goblin.(B You headbutt the goblin.YhUp (B (BThe goblin is heavily wounded.(BYh#bK(B.r~ (BYh1cl(B--8(B2(BYhk(BYho YhoH_The goblin closely misses you.(BYhe (B You closely miss the goblin.(BYh5Z (Br(B.  Yhs(BThe goblin is heavily wounded.(BThe goblin hits you with a +0 club.Yh9(B2---Yh;--(B9.1 (1.1Yh;(B1(BYhX(BYh  Yh) _The kobold hits you with a +0 short sword. _(BYou take 6 damage, and have (B42/48 hp.(BYh' (B YhYou barely miss the goblin.(B Your headbutt misses the goblin.(BYhD< (BrYhr(B.  (BThe goblin is heavily wounded.(BThe goblin hits you but does no damage.YhP&(B39Yhw?-----(B90YhD0(B0(BYhb(BYhc _The kobold hits you with a +0 short sword. _(BYou take 3 damage, and have (B39/48 hp.(BYh e (B You closely miss the goblin.(BYh (Br(B.  (BThe goblin is heavily wounded.(BYh k(B1.2 (1.1(B09(BYh (BYh } _The goblin barely misses you.(B The kobold hits you but does no damage.Yh ~ (B You closely miss the goblin.(B You headbutt the goblin.Yhq (BYh  (B.rK(B  (B koboldr(B  (B rat(B  Yh 6You kill the goblin!(BYho (B7---(B72.3(B8(BYhu(BYh@ _The kobold hits you with a +0 short sword. Yh'_(BYou take 2 damage, and have (B37/48 hp.(BYh 7 (B You hit the rat.YhO o (B)  You kill the rat!(BYh (B8=(B83.4(B7(BYh (BYh V _The kobold closely misses you.(BYhYhs(B(BEvoke which item? (BWands Yh) b - a wand of flame (12)YhB(Bg - a wand of digging (3) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedYhkYhK{Yh(B##........#(B #...########)#...(B (Bcfcfcfcfcf the Poker Yh(B##.######.#(B #+(B...#(B ##)#...(B (BOni YhB(B##.#......#(B ##.(B...#(B #..###.(B Health: (B38/48 (B===================(B----- ...#.######(B #(B..(B...#(B ##...(B ..(B Magic: (B4/4(B======================== (B####.....#(B ###(B..(B...##(B ##..##(B ##(B AC:(B 5Str:(B 18 ##...###.#(B ##(B....(B....####...#####(B EV:(B 8Int:(B 11 .'####(B ##(B+....♣(B...........♣~...(B SH:(B 0YhDex:(B 10 ...#(B #(B.....).....####...P~###(B XL: (B 4 Next: (B68% Place: (BDungeon:1 .........(B.......@K(B..####~P..~♣♣YhNoise: (B=-------- (B Time:(B 1493.4 (0.0) YhÇ.################(B).>#(B #~~...~~♣♣(B a) (B+0 trident (B.#Yh(B.#(B.~♣♣P~~...~P♣♣(B Throw: (B6 stones (B..Yh(B..♣~~~~~....~P~♣(B (BGem (7507) Yh(B.##Yhb(B..~~~~~~....~~P♣ PPYh-##♣~~PP~~...~~~♣(B K(B  (B kobold ~~Yh8KP~~~~~~..~~♣♣YhKY~~~≈P~~.†.~~♣P~~~~P...~~~♣YhimYou kill the goblin! (B_The kobold hits you with a +0 short sword. Yhzj_(BYou take 2 damage, and have (B37/48 hp.Yh/(BYou hit the rat.  YhbYou kill the rat! (B_The kobold closely misses you.Yh(BYhT (B Okay, then.(BYh@(BYh(BYh0 _(BYhdG  What are your orders?(B Yhe t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. Yheg - Guard the area.Yhe-f - Follow me.  Anything else - Cancel.Yh(B##........#(B #...########)#...(B (Bcfcfcfcfcf the Poker (B##.######.#(B #+(B...#(B ##)#...(B (BOni Yh(B##.#......#(B ##.(B...#(B #..###.(B Health: (B38/48 (B===================(B----- ...#.######(B #(B..(B...#(B ##...(B ..(B Magic: (B4/4(B======================== (B####.....#(B ###(B..(B...##(B ##..##(B ##(B AC:(B 5Str:(B 18 Yh##...###.#(B ##(B....(B....####...#####(B EV:(B 8Yh.Int:(B 11 Yh.'####(B ##(B+....♣(B...........♣~...(B SH:(B 0Yh.Dex:(B 10 Yh<"...#(B #(B.....).....####...P~###(B XL: (B 4 Next: (B68% Place: (BDungeon:1 YhM.........(B.......@K(B..####~P..~♣♣YhYNoise: (B=-------- (B Time:(B 1493.4 (0.0) Yhp.################(B).>#(B #~~...~~♣♣(B a) (B+0 trident (B.#Yh(B.#(B.~♣♣P~~...~P♣♣(B Throw: (B6 stones Yh(B..Yh(B..♣~~~~~....~P~♣(B (BGem (7507) (B.##Yh(B..~~~~~~....~~P♣ PP##♣~~PP~~...~~~♣(B K(B  (B kobold ~~P~~~~~~..~~♣♣~~~≈P~~.†.~~♣P~~~~P...~~~♣YhG(Br - Retreat!s - Stop attacking.Yh-g - Guard the area.f - Follow me.YhAnything else - Cancel.  Yh'!Gang up on whom?YhVpPress: ? - help, Dir - move targetAim: (Ba kobold, wielding a +0 short swordYh/P (B##........#(B #...########)#...(B (Bcfcfcfcfcf the Poker (B##.######.#(B #+(B...#(B ##)#...(B (BOni (B##.#......#(B ##.(B...#(B #..###.(B Health: (B38/48 (B===================(B----- ...#.######(B #(B..(B...#(B ##...(B ..(B Magic: (B4/4YhP S(B======================== (B####.....#(B ###(B..(B...##(B ##..##(B ##(B AC:(B 5Str:(B 18 ##...###.#(B ##(B....(B....####...#####(B EV:(B 8Int:(B 11 .'####(B ##(B+....♣(B...........♣~...(B SH:(B 0Dex:(B 10 ...#(B #(B.....).....####...P~###(B XL: (B 4 Next: (B68% Place: (BDungeon:1 .........(B.......@K(B..####~P..~♣♣YhP Noise: (B=-------- (B Time:(B 1493.4 (0.0) YhP .################(B).>#(B #~~...~~♣♣(B a) (B+0 trident (B.#YhP (B.#(B.~♣♣P~~...~P♣♣(B Throw: (B6 stones (B..YhP (B..♣~~~~~....~P~♣(B (BGem (7507) (B.##(B..~~~~~~....~~P♣ PPYhQ "##♣~~PP~~...~~~♣(B K(B  (B kobold ~~P~~~~~~..~~♣♣Yh)Q ~~~≈P~~.†.~~♣P~~~~P...~~~♣(Bg - Guard the area.Yh7Q f - Follow me.YhAQ Anything else - Cancel.  YhKQ !Gang up on whom?YhZQ )Press: ? - help, Dir - move targetYhjQ tAim: (Ba kobold, wielding a +0 short sword  Okay, then.(BYhW (BYh[ (BYhm^ 0 _(BYh. (B You completely miss the kobold.(B You headbutt the kobold.Yh:g)(BYhp(B94.4 (1(B6(BYh(BYhL _You kill the kobold!(BYh~7(B(BYhb(BYhc(BYh+(B5YhF(BYh(BYhJ(BYhc(B9(B4(BYh(BYh(BYhÒC(B3(BYh((BYh (BYhZC(B2(BYh(BYhb(BYhYh;(B1(BYh](BYh%(BYhdYhm(B40=(B0(BYh(BYh(BYh\E(B499(BYh(BYh (BYhnC(B8(BYh(BYh(BYh s(B1(B=7(BYhB(BYh(BYhYh;(B6(BYh.(BYh [(B(B5(BYh(BYh(BYhC(B4(BYh(BYh&s(B(B2=(B3YhI(BYhm(BYh(BYh<+(B2YhM(BYh(BYh#(BYhgC(B1(BYh(BYh/(BYhYC(B0(BYh(BYhL(BYhzm(B3(B=89(BYh(BYhA(BYhC(B8(BYh(BYhc(BYhC(B7(BYh(BYh(BYh;s(B4=(B6(BYh!Y(B(B(B5(B(B(B(B4(B(B(B(B3(BYh"(BYh$(BYhK%s(B5(B=2(BYh&(BYh((BYh)C(B1(BYhr*(BYh/(BYh00C(B0(BYh1(BYh4(BYh4Yh4(B6Yh4O=(B79(BYhI7(BYh:(BYh;C(B8(BYh<(BYh?(BYh?Yh@;(B7(BYhHB(BYh~E(BYhE+(B6YhF(BYhH(BYhK(BYh$Ls(B7(B=5(BYhUN(BYhQ(BYhARC(B4(BYhDT(BYhNW(BYhWC(B3(BYhY(BYhgl (B- _You start resting.(BYhr3(B527.4 (33.0)YhsYhsi(B8=-(B8.4 (34Yhs;(B2(BYh~(BYhƒ Yhk_HP restored. _(BHealth restored: 48(BYhf'7(B(BYh)(BYh-(BYh?.C(B1(BYh`0(BYh3(BYh3Yh 4;(B0(BYh5(BYh8(BYh:D(B69(BYh(BYh(BYhU(B=8(BYh(BYha(BYhC(B7(BYh(BYhH!(BYh!C(B6(BYh&(BYh)(BYh)+(B5Yh)(BYh,(BYh/(BYh/Yh/;(B4(BYh1(BYhv4(BYh4C(B3(BYh6(BYhr9(BYh9C(B2(BYh;(BYh>(BYh>C(B1(BYh@(BYhD(BYh4DC(B0(BYh-F(BYhH(BYh9ID(B59(BYhJ(BYhN(BYhNC(B8(BYhwP(BYhQS(BYhyS+(B7YhS(BYhU(BYhX(BYhYC(B6(BYh#[(BYh^[(B(B5(BYh`(BYh6c[(B(B4(BYhd(BYh|g(BYhg+(B3Yhg(BYhj(BYhm(BYh^mC(B2(BYhp(BYh t(BYhtC(B1(BYhLw(BYhz(BYhzC(B0(BYh"~(BYh(B(B49(B(B(B(B8(BYh(BYhQ[(B(B7(BYh>(BYh>(BYhcC(B6(BYhj(BYh\(BYhC(B5(BYhE(BYh(BYhÜC(B4(BYhۣ(BYh(BYhAC(B3(BYh?(BYh (BYh;(B2(BYh(BYhݸ(BYh@Yh];(B1(BYh(BYh!(BYh+(B0Yhȿ(BYh(BYh(BYhD(B39(BYh(BYh(BYhC(B8(BYh(BYh6(BYhC(B7(BYh(BYh(BYh+C(B6(BYh(BYh(BYhC(B5(BYh(BYh(BYh+(B4Yh+(BYhd(BYh(BYhC(B3(BYh(BYhE(BYhC(B2(BYh(BYh(BYhC(B1(BYh (BYhy(BYhC(B0(BYhn(BYh(BYhSD(B29(BYhw(BYh(BYh!C(B8(BYh (BYh (BYh9 Yh ;(B7(BYh(BYh(BYh;YhN#(B6Yh`(BYh-(BYh(BYh}C(B5(BYh(BYh!(BYh!C(B4(BYhP'(BYh+(BYh~,C(B3(BYh.(BYh1(BYhO2C(B2(BYhg4(BYhO7(BYh7Yh7#(B1Yh7(BYh:(BYh[(BYh[(B0(B(B(B(B19(B(B(B(B8(B(B(B(B7(B(BYhm\(BYh\C(B6(BYh^(BYha(BYhsaC(B5(BYhb(BYhe(BYh(BYh>J(B0 (B_Yh#A(BYhD(BYhI(BYh JD(B69(BYh^L(BYhP(BYh_X(BYhY](BWater Gem (7368) (BYh[(BYh.bC (B_You enter the shallow water.Yh~f(BYh gP(BGem (7367) (BYhi(BYhrl(BYho(BYh`pC(B6(BYhr(BYhu(BYhlx(BYhxC(B5(BYh{(BYh}(BYhj(BYh C(B4(BYh(BYh(BYh(BYhC(B3(BYh'(BYh(BYh(BYhC(B2(BYh(BYhp(BYh(BYhPC(B1(BYh(BYh(BYh(BYhC(B0(BYh'(BYh<(BYh(BYhD(B59(BYh(BYh(BYhi(BYh߱C(B8(BYh(BYh(BYh(BYhC(B7(BYh(BYhg(BYhh(BYhC(B6(BYh~(BYh(BYh(BYhC(B5(BYhl(BYh(BYh(BYhC(B4(BYh(BYh(BYhV(BYhC(B3(BYh~(BYh(BYh<(BYhC(B2(BYh(BYh(BYh(BYhYh";(B1(BYh(BYh(BYh (BYh}+(B0Yh(BYh(BYh`(BYh(BYh2D(B49(BYh(BYh(BYh(BYh9Yh_;(B8(BYh(BYh(BYh5(BYh](BWater Gem (7347) (BYh(BYh Yh:=(B_You enter the shallow water.Yh(BYh C(B6(BYh(BYh(BYh (BYh P(BGem (7345) (BYh (BYhK(BYh-(BYh](BWater Gem (7344) (BYh(BYh#C (B_You enter the shallow water.Yh(BYh3P(BGem (7343) (BYh (BYh%(BYhS((BYh(C(B2(BYh*(BYh,(BYh;/(BYh/C(B1(BYh0(BYh3(BYhR@!(B YhA#....#....#(B  #.(B...######.....#(B ##(B #..(B....##...###.#(B ##....(B #..♣(B....'####(B ##+....♣(B #....(B÷....#(B #.....(B)..(B #.....(B..................)(B #(B..####(B.################(B) #(B.####(B #.(B ##(B ###(B.@.(B.#(B #########.(B ##(B...##.#(B #.........YhBA(B #(B..PPP..##(B #.########(B #(B.PP~~~~.####.#(B  #(B..~~~♣P~~~P...#(B #(B..PP♣♣♣♣P~P..###(B g(B  (B goblin (asleep)(B ...~g(B ♣~~.###(B.#PPP(B ♣~~P#(B♣~P##(BYhU5(B59.4 (31.0)YhVj(B60.4 (32(B0(BYh_(BYhi| (B   #....##  #......# Yhgkv #..♣....'####  #....÷....# ) ...) #..####.) ##......####  ## ###.@..#  ##...##.# #......... #..PPP..## #. #.PP~~~~.####.#  #..~~~♣P~~~P...#  #..PP♣♣♣♣P~P..###  ...~g ♣~~.###  .#PPP ♣~~P#  ♣~P## (B_(BA goblin comes into view. It is wielding a +0 dagger.(BYh *(B Yh  #.(B...##(B  #..(B....#(B Yh #..♣(B....'####(B  #....(B÷....#(B ) ...)(B #(B..####(B.) ##(B......####(B  ##(B ###(B.@.(B.#(B  Yh5##(B...##.#(B #.........(B #(B..PPP..##(B #.(B #(B.PP~~~~.####.#(B Yhu #(B..~~~♣P~~~P...(B #(B..PP♣♣♣♣P~P..###(B  ...~g(B ♣~~.Yh(B .#PPP(B  ♣~P##(BYh(BYh}(BYh#(BYhK' Yh'X_(BA goblin is nearby!(BYh \   #....##  #......#Yh a  #..♣....'####  #....÷....# ) ...)Yh  #..####.) ##......####  ## ###.@..#  ##...##.# #......... #..PPP..## #. #.PP~~~~.####.#  #..~~~♣P~~~P...#  #..PP♣♣♣♣P~P..###  ...~g ♣~~.###  .#PPP ♣~~P#  ♣~P## (BYhVl (B   #.(B...##(B  #..(B....#Yhl (B  #..♣(B....'####(B  #....(B÷....#(B ) ...)(B #(B..####(B.) ##(B......####(B Yh]m P ##(B ###(B.@.(B.#(B  ##(B...##.#(B #.........(B #(B..PPP..##(B #.(B #(B.PP~~~~.####.#(B  #(B..~~~♣P~~~P...(B #(B..PP♣♣♣♣P~P..###(B  ...~g(B ♣~~.(B Yhm |.#PPP(B  ♣~P##(BYhw (BYh]x (BYhʁ (BYh#  YhO P_(BA goblin is nearby!(BYh \   #....##  #......#Yh  #..♣....'####  #....÷....# ) ...) #..####.) ##......####  ## ###.@..# Yho I ##...##.# #......... #..PPP..## #. #.PP~~~~.####.#  #..~~~♣P~~~P...#  #..PP♣♣♣♣P~P..###  ...~g ♣~~.###  .#PPP ♣~~P#  ♣~P## (BYh5 W(B   #.(B...##(B  #..(B....#(B  #..♣(B....'####(B  Yh5 #....(B÷....#(B ) ...)(B #(B..####(B.) ##(B......####(B  ##(B ###(B.@.(B.#(B  ##(B...##.#(B #.........(B Yhz6 &#(B..PPP..##(B #.(B #(B.PP~~~~.####.#(B  #(B..~~~♣P~~~P...(B #(B..PP♣♣♣♣P~P..###(B  ...~g(B ♣~~.(B .#PPP(B Yh6 C ♣~P##(BYh@ (BYhA (BYhK (BYhO  YhO P_(BA goblin is nearby!(BYh7-  Yh\7z #....##  #......#  #..♣....'####  #....÷....# ) Yh79...) #..####.) ##......####  ## ###.@..#  ##...##.# #......... #..PPP..## #. #.PP~~~~.####.#  #..~~~♣P~~~P...#  #..PP♣♣♣♣P~P..###  YhI8...~g ♣~~.###  .#PPP ♣~~P#  ♣~P## (BYhW(B   #.(B...##(B  #..(B....#(B  #..♣(B....'####(B  YhR|#....(B÷....#(B ) ...)(B #(B..####(B.) ##(B......####(B  Yh##(B ###(B.@.(B.#(B  ##(B...##.#(B #.........(B #(B..PPP..##(B #.(B #(B.PP~~~~.####.#(B  #(B..~~~♣P~~~P...(B #(B..PP♣♣♣♣P~P..###(B  ...~g(B ♣~~.(B .#PPP(B  ♣~P##(BYhR(BYh(BYh(BYh) Yh]P_(BA goblin is nearby!(BYh (B #....######.....#(B ###(B #....(B..##(B...###.#(B ##.Yh0(B #..♣..(B..'####(B ##+....♣(B #....(B÷....#(B #.....(B) #.....(B................(B #..####(B.################(B ##....(B..####(B #(B ##(B ###(B....#(B #########(B ##(B..@##.#(B #.......YhG(B #(B..PPP(B..##(B #.#######(B #(B.PP~~~~(B.####.#(B .~~~♣P~~~P(B...#PP♣♣♣♣P~P(B..###(B.~g(B ♣~~(B.###(B #(B.#PPP(B ♣~~P#(B.#(B.P~(B ♣~P##(B ♣~P(BYh|(BYhv(B1.4 (1.0)(B39 (B_Yh=(BYhcYh#8(B #....######.....#(B ###(B #......##(B...###.#(B ##(B #..♣...(B.'####(B ##+....(B #....(B÷.(B...#(B #.....(B) #......(B.. #..####(B.#(B ##.....(B.####Yh8(B  ##(B ###(B....#(B  ##(B.@(B.##.#(B #(B #(B..PPP(B..##(B #.(B #(B.PP~~~~(B.####.#(B #(B..~~~♣P~~~P...#(B #(B..PP♣♣♣♣P~P.###(B #(B...~g(B ♣~~(B.### (B #(B.#PPP(B ♣~~P#Yhr9(B ..#(B.P~(B ♣~P## (B ♣~P#(BYhEB(BYhK(Bg~(Bg(BYh5Mm(B===2(B8(BYh$R(BYhV( _The goblin shouts!Yh{ X(B #......##...###.#(B ##.(B #..♣....'####(B ##+(B #....(B÷....#(B #.(B #.....................(B #..####.##############(B ##.....(B.####(B Yh$|  ##(B ###(B....#(B #######(B ##(B...##(B.#(B #......(B #(B.@PPP(B..##(B #.#####(B #(B.PP~~~~(B.####.#(B .~~~♣P~~~P...#PP♣♣♣♣P~P..###(B.g~♣(B ♣~~###(B #(B.#PPP♣(B ♣~~P#(B  ..#(B.P~♣(B ♣~P##YhT| #(B. ..PP~(B ♣~P#(B P~.#(BYh (BYhЅ m(B---3(B7(BYh! (BYhď Yh5Yhp(B #..♣....'####(B ##+(B #....(B÷....#(B #.(B #...............(B #..####.#############(B ##.....(B.####(B  ##(B ###(B....#(B ######Yh(B ##(B...##(B.#(B #.....Yh(B #(B..PPP(B..##(B #.####Yh(B #@PP~~~~(B.####.#(B .~~~♣P~~~P...#YhPP♣♣♣♣P~P..###(B.g~♣(B ♣~~.###(B Yh #(B.#PPP♣(B ♣~~P#(BYh} ..#(B.P~♣(B ♣~P##Yho#(B. ..PP~(B ♣~PYh(B #(B. .##(B.~(B P~.#P.Yh"!##(BYh(BYh}4(Bg~Yh(BYhl---(B4(B6(BYh(BYhYh((BYh%(BgYh.YhP((B5Yhf;(B5(BYh(BYhjl _You reach to attack! 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C(B2(BYh\(BYh(BYh%[(B(B1(BYh(BYhs(BYh(BYhC(B0(BYh(BYh2 (BYh (BYh D(B09(BYh (BYh9 (B_You open the door.Yh(BYhC(B8(BYh(BYhB (B There is an open door here.Yh(BYhMYhhB(B7 (B_Yh@(BYhV+#.######...##'####.#.#(B #..#)##.###########.####(B ##..#Yh+#..#..###.#(B #...####..'#..##.######.#(B #+...#(B #...##.##.Yh+.#(B ##....##....#....#.######(B #.....#(B Yh+r#....######.....#(B ###.....##(B Yh+z#......##...###(B.#(B ##........Yh+i#..♣....'####@(B..##+....♣......Yh+ (B-Yh+#....(B÷....###'###.....(B).....##Yh ,o#............(B...........)..###Yh,#..####.################(B).>###Yh2,_##......####(B #.#.~♣♣Yh>,U######....#(B #########..♣~~~YhJ,0(B YhU,Q##...##.#(B #..........~~~~Yhd,0(B Yhq,S#..PPP..##(B #.#########♣~~PYh,0(B Yh,T##.PP~~~~.####.#(B ♣P~~Yh,1(B Yh,(BYh@52(B93.5 (27.0)Yh5-(B4.5 (28(B6(BYh<(BYhf@X _(Bk - an inky potion {!q}(BYh\(BYhk](BYh+^(BYh^c(BYhe(BYhpeC(B5(BYhe(BYhoi' (B YhiThere is an open door here.Yh,k(BYhGlJ(B4 (B_YhC(B4(BYh?(BYh@(BYhLB(BYhBC(B3(BYhD(BYhG(BYhJ(BYh=KC(B2(BYh[M(BYhSP(BYhS(BYhT+(B1YhT(BYhOV(BYhY(BYhfs(B(B0(B(BYhj(BYh?m(BYhmD(B69(BYhXq(BYhu(BYhx(BYhxC(B8(BYhz(BYh6R(BThere is an open door here. _You open the doorYhz. _There is an open door here. _You open the door. _There is an open door here.  You see here a +0 dagger.Yhă(BYhl*(B7 Yh (B_YhԆ(BYh@ (B You see here a +0 dagger.Yh(BYhYhB(B6 (B_Yh(BYh{(BYh+(BYhwC(B5(BYhb(BYh(BYhF(BYhC(B4(BYh(BYh(BYh&(BYhYh#(B3YhE(BYhV(BYhO(BYhK(BYhYh@#(B2Yhd(BYhx(BYh7(BYhA(BYhֽYh#(B1Yh((BYh(BYh(BYhz(BYh(YhU#(B0Yhy(BYhU(BYhc(BYh(BYhkYh$(B59Yh(BYh(BYh(BYh(BYhUYh#(B8Yh(BYh(BYh(BYh(BYh<Yho#(B7Yh(BYh[(BYh(BYh(BYhgYh#(B6Yh(BYhv(BYh!(BYh0(BYhYh#(B5Yh;(BYhn(BYh (BYhZ (BYh%Yh[#(B4Yh(BYh(BYh(BYh(BYhtYh#(B3Yh(BYh(BYh (BYh"(BYh5#Yh^##(B2Yh#(BYhg$(BYh9'(BYh((BYhd)Yh)#(B1Yh)(BYh*(BYh2-(BYh.(BYhD/Yhj/#(B0Yh/(BYh|0(BYhZ3(BYh4(BYha5Yh5$(B49Yh5(BYh}6(BYh8(BYhO:(BYh:Yh:#(B8Yh;(BYh;(BYh>(BYh@(BYh@YhA#(B7YhMA(BYhB(BYhD(BYhF(BYh~FYhF#(B6YhF(BYhG(BYhJ(BYhK(BYhLYh(BYh@(BYhPAYhA#(B4YhA(BYhVC(BYh6F(BYhH(BYhXIYhI#(B3YhI(BYhK(BYhqQ(BYhT(BYhTYhU#(B2Yh>U(BYh4V(BYhX(BYh%[(BYh[Yh%\#(B1Yhe\(BYh^(BYh`(BYhb(BYhcC(B0(BYhd(BYhfg(BYhi(BYhjYhj$(B09Yh k(BYhsl(BYho(BYhr(BYhdsYhs#(B8Yhs(BYhu(BYh^y(BYh|(BYhT}Yh}#(B7Yh}(BYh(BYh(BYhp(BYh3Yh[.(BWater GemYh (7206) Yh(BYh!(BYh YhQ (BYh{_You enter the shallow water.Yh˔(BYhYhݕ#(B5Yh(BYhD(BYhě(BYhe(BYhYh?#(B4Yh\(BYh(BYh!(B(B(B3(B(B(B(B(B2(B(B(B(B(BGem (7201) (B(B(B(B(B0(BYh~(B(B(B(BWater Gem (7199) (B(BYh(BYou see here a +0 dagger.enter the shallow water.(B(BGem (7198) (B(B(BYh(BYhYh;(B7(BYhB(BYhO^(B #......##...###.#.##.......Yhu(B #..♣....'####...##'....♣.(B #....(B÷....###'###.....(B)....(B #.......................)..(B #..####.################(B).>(B ##......####(B #.#.Yh(B ######..(B..#(B #########..♣(B Yh##(B...##(B.#(B #..........~(B #(B..PPP(B.@##(B #.#########♣(B803.5 (10Yh9.0) Yh##(B.PP~~~~.####.#(B ♣Yh&(B ##(B.)~~~♣P~~~P...#(B #♣Yhr(B ##.(B.PP♣♣♣♣P~P..###(B #~(B #..(B.~~♣(B ♣~~.###(B ##(B ##.#PPP♣(B ♣~~P#(B#..#.P~♣(B ♣~P##(BYh#.#..PP~~♣♣~P#(B.#.##.~~~P~.#(BYh-(BYhG (BYh$menter the shallow water. _(BKey pressed, stopping explore.Yh2(BYh2(BYh!5(BYhmJ(BYhM(BYhNYhNB(B6 (B_YhQ(BYhT(BYhV(BYhVC(B5(BYh~X(BYha[(BYh](BYh3^YhE^;(B4(BYh`(BYhc(BYhf(BYhgYh3g;(B3(BYhi(BYhm(BYh,q(BYhpqC(B2(BYhs(BYhw(BYhz(BYh{Yh/{;(B1(BYhP}(BYh(BYh+(BYhdC(B0(BYh(BYh(BYh͌(BYhD(B89(BYhM(BYhX(BYh*(BYheC(B8(BYh@(BYhȝ(BYh(BYhYh;(B7(BYh8(BYhW(BYh(BYhC(B6(BYhr(BYhE(BYh(BYh:+(B5YhM(BYh(BYh(BYh(BYhDC(B4(BYh(BYhP   (B##...##.#(B #  (B#(B..PPP..##(B #.##  (B##.PP~~~~.####.#(B  (B##.)~~~♣P~~~P...#(B  (B ##.(B.PP♣♣♣♣P~P..###(B Yh^ (B #..(B.~~♣(B ♣~~.###(B  (B ##.#PPP♣(B ♣~~P#(B  (B #(B..#(B.P~♣♣(B♣(B♣~P##(B  (B #.#@(B.PP~~♣♣~P#(B 16.5 (13.0)  (B #.#(B.##(B.~~~P~.#(B  (B #.(B..###P(B.PP.##(B  (B #####(B #######(B  (B (B (B (B (BYhY(BYh(BYh Yh9_(BDone exploring.Yh7(B(BYh!(BYhtJ..##.(B.PPP..(B...(B...0YhJ.0)YhxK(BYhT(BYhXG _(BDone exploring.Yh48 (BYh8 (BYh: (BYhf (BYhf (BYhjn (BYhq  Yhq 9_(BDone exploring.YhW r  (D) Dungeon  Where to? (Tab/Enter - D:1 @ (x,y), ? - help) (BYhG[?12l[?25h  YhSWhat level of the Dungeon? (default 1, ? - help) (BYh82Yh[?25lYhq(BYh(BYh(BYh(BYhx(BYhbU(B3 (B_Yh(BYh(BYh(BYh7C(B2(BYh(BYh(BYh(BYh@C(B1(BYh(BYh(BYhc (BYh Yh ;(B0(BYhN(BYhY(BYh (BYh!D(B79(BYh#(BYh.@ (B You see here a +0 dagger.Yh 3(BYh3*(B8 Yh4 (B_Yhk6(BYhh?(BYhB(BYh CC(B7(BYhUE(BYhO(BYhS(BYhSYhS;(B6(BYhV(BYh`(BYhc(BYh~dC(B5(BYhff(BYhp(BYhs(BYh tC(B4(BYhu(BYh~(BYhS(BYhC(B3(BYh(BYhQ(BYh(BYh C(B2(BYh(BYhM(BYh](BYh+(B1YhЖ(BYh(BYhk (B You see here a hobgoblin skeleton(B.Yh!(BYhJ(B0 (B_Yhe(BYh(BYhs(BYhD(B69(BYh|(BYhr(B(B(B8(B(B(B(B(B7(B(B(B(B(B6(B(B(B(B(B5(B(B(B(B(B4(B(B(B(B(B3(B(B(B(BYhC(B2(BYhD(BYh(BYh(BYh?C(B1(BYh(BYh(BYh((BYhkr(B0(B(B(B(B(B59(B(B(B(B(B8(B(BYhV(BYhD[(B(B7(BYh(BYh (BYh (BYhO C(B6(BYh (BYh(BYhD(BYhC(B5(BYhd(BYhB (B There is an open door here.Yh}(BYh$J(B4 (B_Yh(BYhn(BYh(BYh3C(B3(BYh-F(B(B(B(B2(B(B(B(B(B1(B(B(BYh-(BYh~.C(B0(BYh 1(BYh2(BYh"5(BYhY5Yhd5$(B49Yhr5(BYh7(BYh:(BYh<(BYh[=C(B8(BYh>(BYhA(BYhbC(BYhCC(B7(BYhD(BYhG(BYhsI(BYhWN(B6(B(B(B(BYhNC(B5(BYhO(BYhR(BYh=T(BYhTC(B4(BYhV(BYhg_(BYhc(BYh(dC(B3(BYh7e(BYhh(BYhi(BYhDjC(B2(BYhGk(BYhm(BYho(BYhoC(B1(BYhq(BYht(BYhpv(BYhvC(B0(BYhw(BYhy(BYh{(BYh`|\(B39(B(BYh!(BYh(BYhC(B8(BYh(BYh(BYhg(BYhC(B7(BYhW(BYhT[ (B There is a stone staircase leading down here.YhՎ(BYhs(BYh*(B6 Yh (B_Yh(BYh  (B2YhO(BYhF(BYh7[(B4(B(BYhۡU (B  (B  (B  (B ##############(B (B .............#(BYh([ (B ##########.###(B (B #.#(B (B #.#(B #######(B  (B ######(B #.#(B #@(B....#(B  (B66.0 (49.Yh>5) YhV4 #....###.#(B #(B.#####(B  (B #........#(B #(B.#(BYh (B #....#######(B.#(B  Yh(B #.#....#.(B†(B...(B..# #(B #.#....#.####### YhK(B  ..#.#....#..####### YhɢK(B  ..#.#.............. YhK(B  .........##.####### Yhd(B  (B_You climb downwards.Yh(BYhR(BYhc _(BThere is a stone staircase leading up here.YhU (BYh (BYh (BYh (BYh* (BYh J(B3 (B_Yh_ (BYh (BYh_ (BYh C(B2(BYh (BYh (BYhd (BYh C(B1(BYh (BYh{ (BYh (BYh C(B0(BYh (BYh: (BYh (BYh4 D(B29(BYh (BYh (BYhC [(B(B8(BYhv (BYh (BYh (BYh> C(B7(BYh (BYh (BYh (BYh ;(B6(BYh) (BYhg  Yh b(B You see here an adder skeleton(B.Yh z(B(B5 (B_(BYh> (BYhk (BYh Yh ;(B4(BYhT (BYhy (BYh [(B(B3(BYh (BYh (BYh (BYh8! C(B2(BYh! (BYh5# (BYhz$ (BYh$ C(B1(BYh% (BYhs& (BYh' (BYh"( C(B0(BYh( (BYh=* (BYhp+ (BYh+ D(B19(BYh6, (BYh- (BYh$/ (BYhW/ C(B8(BYh0 (BYh'1 (BYh2 (BYh2 Yh2 ;(B7(BYh13 (BYh'6 (BYh7 (BYh7 C(B6(BYhp8 (BYh: (BYh< (BYh>< C(B5(BYh= (BYh? (BYhE ....#.#....#..#######(B  ##...#.#.....(B.........YhF (B  ............##.#######(B  ...#......##.#Yh)F ](B  #.#..#.####.#Yh;F (B YhLF q #......#..(B..#########(B Yh\F Z#.#..#.#.##(B..........YhlF (B Yh|F s#.#..#(B.#(B.##.YhF ;###(B YhF +....(B.......@(B......>(B YhF 85.0 (19.0YhF y#..(B.......#######(B$(B YhF b#.#(B...........(B YhF b #.#(B.......#.#(B Yh G b #.#(B.......#(B YhG i#.##(B......##(B YhPG A.#.##(B..........(B .#.##(B.######....(B  ###.#.##.#(B ...(BYh[M (BYh i(B6.0 (20(B4(BYh} (BYh  Yh= 5_Found a stone staircase leading down.Yh!(BYhl(BYhP(BYh(BYhc(BYh9Yhf;(B3(BYh(BYh(BYhy(BYhYh;(B2(BYh@(BYh(BYhD(BYhC(B1(BYhO(BYh(BYhE(BYhkC(B0(BYh(BYh.(BYh(BYh5D(B09(BYh(BYh&(BYh[(B(B8(BYhH(BYh(BYh(BYhC(B7(BYh(BYhiT (B There is a stone staircase leading down here.Yh=(BYhYhB(B6 (B_Yh(BYh(BYh!C(B5(BYh(BYh& (BYh *_You now have 155 gold pieces (gained 12).Yh .....##.#######(B  .....##.#(B .#.####.#(B ...#....########### YhT5.#.#.##..........(B.# .#.#.##.#########(B.#(B  ...............>.(B.#(B  ........#######.#(B.#(B  #....#(B  Yhz<#.......#(B.#####(B.#(B.#(B  #.......#(B ....(B.#(B  Yh##......##(B ###(B.#J# ##..........(B ...(B.#Yht ##.######....(B ..#(B.#Yh (B J(B  (B endoplasm (asleep) ##.#(B ...(B...#(B.#(B  #..#(B ..(B... .#(B  Yh..##(B .(B  (BYh* 4(B95.0 (9.0)Yh 1(B6.0 (10.0)Yh ;(B4(BYh(BYh Yh.P_(BAn endoplasm comes into view.(BYhM##.#(B  #.####.#(B  ..#....###########YhM #.#.##.........(B..#(B  #.#.##.#########(B.#(B  ............(B..>(B..#(B  #######(B.#(B.#(B  .(B........#(B  .#.#####.#@#(B Yh'Nv .#(B ........#(B  Yh?N#######(B.#J#(B  #.YhVN_...(B .....#(B  #YhmN.######...(B....#(B.#(B  #YhN.#(B ......#(B.#(B  YhN..#(B ......#(B.#(B  YhN.##(B .... #(B.#(B  ##(B YhN3  (BYhV(BYhpW%(B7YhWI.0)(B3(BYh\(BYhS^YhYC (B You reach to attack!  YhKThe helpless endoplasm fails to defend itself.  You hit the endoplasm.Yh f(BJ.J(BYh j(B8.1 (1.1(B2(BYh(BYh Yh1_The endoplasm is lightly wounded.YhMsB (B You puncture the endoplasm!Yhjyn(B.(BYh|5(B3=9Yh|D0(B1(BYh(BYhЄO _You kill the endoplasm!(BYh!((BYhg((BYh#)(BYh+(BYh.(BYh.C(B0(BYh?/(BYh`1(BYh:4(BYh4E(B099(BYh75(BYh7(BYh8(BYh9C(B8(BYh9(BYh=(BYh?(BYh@C(B7(BYh@(BYhC(BYhF(BYhDFC(B6(BYh\G(BYhuI(BYhK(BYhK+(B5YhK(BYhM(BYh0O(BYhQ[(B(B4(BYh6S(BYhU(BYhh\ Yh\(B #(B #.#.......#.#####.#.#(B  #.#.......#......(B...#(B  Yh\#.##......#######.#.#(B  .#.##Yh\q(B.....(B...#(B Yh\ .#.##.######(B.....(B..#.#(B Yh\p ###.#.##.#(B #(B....(B...#.#(B  ..##.#..#(B #(B...(B....#.#(B Yh] #.##...##(B #(B..(B.....#.#(B Yh]###.#..###(B #@(B......#.#(B -Yh2](BS(B..........#(B .##.##.#.YhF]c(B......#(B .YhX]u#(B.....(B!(B#(B Yhm]&.##.##.#.#####.(B.#(B.######(B .##.#....#(B .(B...(B.#Yh](B (BS(B  (B adder (asleep)Yh]##.#....#(B .(B...(B..Yh].#....#(B .._ .#(B .##.#(BYhh7 (B906.1 (7  Yh7hD(BAn adder comes into view.(BYhh-(B7.1 (8(B3(BYhn(BYhq: _Found a glowing silver altar of Zin.Yht Yhu ?(B #.#.#.........#Yhu (B #.##......#######(B.#.#.#.##.......(B.........#(B .#.##.######(B.......#.####.#.##.#(B #(B.......#.#(B ..##.#..#(B #(B.......#.#(B #.##...##(B #(B.......#.# ####.#..#########(B.......#.# #Yh v %.......#(B....(BS(B...#(B ##.##.#(B.#####(B.#(B.# ............(B ....#(B.....(B!(B###.##.#.#####(B..#(B.###### >.##.#....#(B .....#(B #.##.#....#(B ...... #.##.#....#(B #(B.._ .# Yhhv #.##.#(B #(B.. #.##.#(BYh~ (BYh h(B8.1 (1(B2(BYhH (BYh YhY (B #.#.#.#(B #.##......#######.#.#(B .#.##......(B....#YhZ m(B .#.##.######....(B...#.#(B ###.#.##.#(B #...(B....#.# .(B ..##.#..#(B #..(B.....#.# YhZ l.(B #.##...##(B #.(B......#.# .####.#..#.#.# .#.#(B....(BS(B.#.##.##.#(B.#####(B.#.#.(B .(B...#(B.....(B!(B#.##.##.#.#####(B..#.###### .>.##.#....#(B .....# .#.##.#....#(B ...... .#.##.#....#(B #(B.._(Yh[ .# .#.##.#(B #(B...... .#.##.#(BYh\ (BYhqe b(B.(BSS(BYh.f (B5--(B=9(B1(BYhk (BYhn ? _Found 5 large rocks. The adder bites you. Yhn j_You take 3 damage, and have (B45/48 hp.(BYh;r(BYhsd(B10(B0(BYhOy(BYh{ Yh{_You barely miss the adder.(B The adder barely misses you.(BYh (B (BYou puncture the adder! Your headbutt misses the adder.YhD(BThe adder is almost dead.(BYhKR--(B=1.2 (1.1Yh<(B89(BYh(BYhV* _The adder bites you.Yh (B (BThe adder is almost dead.(B _The adder bites you.  You closely miss the adder.(B Your headbutt misses the adder.(BThe adder is almost dead.(B  The adder closely misses you.(B The adder bites you.  (BYou are poisoned.(BYh%(B2(B===(B-(B-20(BPois Gem (7088) (BYh(BYh _The adder poisons you! _(BYou take 3 damage, and have (B42/48 hp.(BYhW (B You barely miss the adder.(B Your headbutt misses the adder.(BThe adder is almost dead.Yh (BYhA J(B0---Yh c(B3.3 (1.1(B7(BYh (BYh5 _You feel sick. The adder completely misses you. _(BYou take 2 damage, and have (B40/48 hp.(BYh_ (B You miss the adder.(B Your headbutt misses the adder.(BThe adder is almost dead.(BYh` -(B4.4(B6(BYhMg (BYhj L _You feel sick. The adder bites you but does no damage.Yhb (B You barely miss the adder.(BThe adder is almost dead.(BYhB(B39-(B5.5(B5(BYh(BYhQ Yhe@_You feel sick. The adder bites you but does no damage. x2 Yhn_(BYou take 1 damage, and have (B39/48 hp.(BYhLM (B You closely miss the adder.You headbutt the adder, but do no damage.(BThe adder is almost dead.(BYh-N(B8-(B60(B4(BYhT(BYhXK _You feel sick. The adder barely misses you. YhXx_(BYou take 1 damage, and have (B38/48 hp.(BYhBZ (B_You feel sick. The adder barely misses you. Yhu_(BYou take 1 damage, and have (B38/48 hp.(Bbarely miss the adder.(B   Yh J (BYou are no longer poisoned.(BYh(B6-(B7.6 (1.1(BGem (7083) (BYh(BYh Yh_The adder bites you. The adder bites you but does no damage. _(BYou take 2 damage, and have (B36/48 hp.(BYh"(BYh(BYh(BYh( YhDR_(BYou are too injured to fight recklessly!Yh (B #.#.......#.........# (B (Bcfcfcfcfcf the Poker(B YhG #.##......#######.#.# (B (BOni(B .#.##................# (B Health: (B36/48 (B==================(B------ .#.##.######.......#.# (B Magic: (B4/4(B======================== Yh\ (B ###.#.##.# #.......#.# (B AC:(B 5Str:(B 18 Yhf v. ..##.#..# #.......#.# (B EV:(B 8Yht .Int:(B 11 Yh v. #.##...## #.......#.# (B SH:(B 0Yh .Dex:(B 10 Yh .####.#..#########(B.......#.# (B XL: (B 4 Next: (B73% Place: (BDungeon:2 Yh /.#.......#....(B.S@(B........# (B Noise: (B=-------- (B Time:(B 1917.6 (0.0) Yh ...##.##.#.#####(B.#(B.......# (B a) (B+0 trident Yh !(B............. .(B...#.....!# (B Throw: (B6 stones (B...##.##.#.#####..#.###### (B (BGem (7083) Yh] )(B.>.##.#....# .....# .#.##.#....# ...... (B (BS(B  (B adder .#.##.#....# #.._(.# .#.##.# #...... Yhy .#.##.# (B_The adder bites you. The adder bites you but does no damage. _(BYou take 2 damage, and have (B36/48 hp. Yh Y(B_(BYou are too injured to fight recklessly!  Yh %Reach: a) +0 tridentYh )Press: ? - help, Dir - move targetYh Aim: (Ban adder ((Balmost dead(B, 40% to hit and 29% to hit with your headbutt)Yhe(B#.#.......#.........#(Bcfcfcfcfcf the Poker(B#.##......#######.#.#(BOni(B.#.##............(B....#YhHealth: (B36/48 (B==================(B------.#.##.######....(B...#.#Magic: (B4/4(B========================(B###.#.##.#(B #...(B....#.#AC:(B 5Str:(B 18 .(B ..##.#..#(B #..(B.....#.#EV:(B 8Yh˖.Int:(B 11 Yhؖ.(B #.##...##(B #.(B......#.#Yh0/SH:(B 0Yh<.Dex:(B 10 YhGY.####.#..#########(B.......#.#Yh^XL: (B 4 Next: (B73% Place: (BDungeon:2 Yhx.#.......#(B.....(BS(B@(B........#YhNoise: (B=-------- (B Time:(B 1917.6 (0.0) Yh...##.##.#(B.#####(B.#(B.......#Yh5a) (B+0 trident Yh(B.............(B .(B...#(B.....(B!(B#Yh͗7Throw: (B6 stones Yh}(B...##.##.#.#####(B..#.######Yh,(BGem (7083) Yh(B.>.##.#....#(B .....# .#.##.#....#(B ......Yh)\(BS(B  (B adder Yh<i.#.##.#....#(B #(B.._(.# YhE .#.##.#YhV/#(B...... Yhl_.#.##.# _(BYou are too injured to fight recklessly!  YhNReach: a) +0 tridentPress: ? - help, Dir - move targetYhAim: (Ban adder ((Balmost dead(B, 40% to hit and 29% to hit with your headbutt)  Yh+You barely miss the adder.Yh,(BThe adder is almost dead.YhĘ(BYh'(B7YhÙK8.7 (1.1(B2(BYh(BYhG  Reach: a) +0 trident(B  Yh3Press: ? - help, Dir - move targetYh(Aim: (Ban adder ((Balmost dead(B, 40% to hit and 29% to hit with your headbutt)  Yh:FYou barely miss the adder.(B  YhM|(BThe adder is almost dead.(B _The adder bites you but does no damage.Yhȇ(B #.#.......#.........# (B (Bcfcfcfcfcf the PokerYh0(B #.##......#######.#.# (B (BOni(B .#.##................# (B Health: (B37/48 (B==================(B------ Yh)i.#.##.######.......#.# (B Magic: (B4/4Yh70(B======================== YhF}(B ###.#.##.# #.......#.# (B AC:(B 5YhT.Str:(B 18 Yhav. ..##.#..# #.......#.# (B EV:(B 8Yhq.Int:(B 11 Yh}v. #.##...## #.......#.# (B SH:(B 0Yh.Dex:(B 10 Yh.####.#..#########(B.......#.# (B XL: (B 4 Next: (B73% Place: (BDungeon:2 YhɈ/.#.......#....(B.S@(B........# (B Noise: (B=-------- (B Time:(B 1918.7 (0.0) Yh...##.##.#.#####(B.#(B.......# (B a) (B+0 trident Yh(B............. .(B...#.....!# (B Throw: (B6 stones Yhz(B...##.##.#.#####..#.###### (B (BGem (7082) Yh8(B.>.##.#....# .....# Yh%.#.##.#....# ...... (B (BS(B  (B adder Yh71.#.##.#....# #.._(.# YhC'.#.##.# #...... YhN.#.##.#Yh\!You barely miss the adder.Yhf2(BThe adder is almost dead. YhxG(B_The adder bites you but does no damage.  Yh%Reach: a) +0 tridentYh)Press: ? - help, Dir - move targetYhAim: (Ban adder ((Balmost dead(B, 40% to hit and 29% to hit with your headbutt)YhC (B #.#.......#.........# (B (Bcfcfcfcfcf the Poker(B #.##......#######.#.# (B (BOniYhAC1(B .#.##................# (B Health: (B37/48 (B==================(B------ .#.##.######.......#.# (B Magic: (B4/4YhQC(B======================== (B ###.#.##.# #.......#.# (B AC:(B 5Yh_C.Str:(B 18 YhiCv. ..##.#..# #.......#.# (B EV:(B 8YhtC.Int:(B 11 Yh~Cv. #.##...## #.......#.# (B SH:(B 0YhC.Dex:(B 10 YhC.####.#..#########(B.......#.# (B XL: (B 4 Next: (B73% Place: (BDungeon:2 YhC?.#.......#....(B.(BS(B@(B........# (B Noise: (B=-------- (B Time:(B 1918.7 (0.0) Yh9D...##.##.#.#####(B.#(B.......# (B a) (B+0 trident (B............. .(B...#.....!# (B Throw: (B6 stones (B...##.##.#.#####..#.###### (B (BGem (7082) (B.>.##.#....# .....# .#.##.#....# ...... (B (BS(B  (B adder YhKD1.#.##.#....# #.._(.# YhaD:.#.##.# #...... .#.##.#YhyDy(BThe adder is almost dead. (B_The adder bites you but does no damage.  YhD%Reach: a) +0 tridentYhD)Press: ? - help, Dir - move targetYhDAim: (Ban adder ((Balmost dead(B, 40% to hit and 29% to hit with your headbutt)  You hit the adder.YhKX(B     YhKJ....#(B  ...#.#(B   #...(B....#.#(B   #..(B.....#.#(B  YhL #.(B......#.#(B #########(B.......#.#(B YhL#(B......@(B........#(B YhL#(B.#####(B.#(B.......#(B YhAL .(B...#(B.....(B!(B#(B ##(B..#.######(B >(B .... ..... #(B.._(.YhOLD #(B......YhXL YhOs(B879.8 (1.1(B1(BYhT(BYhVM_The adder bites you but does no damage.  Reach: a) +0 trident(B YhV, Press: ? - help, Dir - move target(B  Aim: (Ban adder ((Balmost dead(B, 40% to hit and 29% to hit with your headbutt)  You hit the adder. _You kill the adder!YhV(BYh (BYhO (BYhq (BYh (BYh C(B0(BYhU (BYh (BYh5 %(B8YhW O=(B79(BYh (BYh (BYh C(B8(BYh (BYhT (BYhw C(B7(BYh (BYh (BYh ! s(B9(B=6(BYh>" (BYh % [(B(B5(BYh&& (BYh_( (BYh{( C(B4(BYh) (BYh , C(B(B3Yh-, (BYhH- (BYh0 (BYh90 &(B40YhE0 6=(B2YhP0 (BYh1 (BYh}4 (BYh4 C(B1(BYh5 (BYhY8 (BYhx8 C(B0(BYh9 (BYh;< \(B(B69(BYh:> (BYh? (BYh? Yh@ (B1Yh&@ N(B=8(BYhoA (BYhC [(B(B7(BYhD (BYhF (BYh4G C(B6(BYhIH (BYhiJ (BYhJ s(B2=(B5(BYhK (BYh0N (BYhIN C(B4(BYh^O (BYhgQ (BYhQ C(B3(BYh S (BYhT (BYh U ;(B2(BYhcV (BYhcX (BYhX YhX l(B3(B=1(BYhY (BYh\ (BYh7\ C(B0(BYh[] (BYh^ (BYhH_ ,(B59YhV_ (BYh` (BYhd (BYhd s(B4=(B8(BYh,f (BYh4i C(B(B7Yh_i (BYhj (BYh m (BYhKm C(B6(BYhn (BYh q (BYh$q C(B5(BYhr (BYhu (BYhu Yhu (B5Yhu 6(B=4Yhu (BYh8w (BYh`y (BYhy C(B3(BYhk{ (BYh} (BYh} C(B2(BYhR (BYh (BYhI Yh l(B6=(B1(BYh1 (BYhB (BYhr C(B0(BYhۇ (BYh (BYh4 D(B49(BYhR (BYhǍ (BYh؍ C(B8(BYh (BYh (BYhb s(B7(B=7(BYhQ (BYh [(B(B6(BYhۖ (BYh[ [(B(B5(BYh (BYh C(B(B4Yhӝ (BYh (BYhE l (B- _You start resting.(BYh) 2(B56.8 (37.0)Yh 7(B8=Yh 9-(B7.8 (38Yh ;(B3(BYh (BYh}  Yh k_HP restored. _(BHealth restored: 48(BYh(BYh (BYhU(BYh(BYhC(B2(BYh(BYh5(BYhQC(B1(BYh(BYh؝(BYhYh;(B0(BYh(BYhh(BYhYh(B=Yhá339(BYh(BYh(BYh'Yh/;(B8(BYh=(BYh(BYh:YhG#(B7YhQ(BYh\(BYhm(BYh+(B6Yh(BYh(BYh(BYhYh;(B5(BYhЯ(BYh(BYhʱYhձ;(B4(BYhȲ(BYh(BYhYhδ;(B3(BYhõ(BYh(BYhYh;(B2(BYh(BYhA(BYhjYhs;(B1(BYh(BYh(BYh+(B0Yh(BYh<(BYh(BYh.Yh:<(B29(BYhI(BYh(BYhYh;(B8(BYh{(BYh(BYhC(B7(BYh(BYh(BYh:YhF;(B6(BYh(BYh(BYh&+(B5Yh2(BYh(BYh(BYh+(B4Yh(BYh~(BYh(BYhYh;(B3(BYh(BYh(BYhC(B2(BYh(BYh(BYhC(B1(BYh(BYhw (BYh;(B0(BYh(BYh(BYhYh<(B19(BYh(BYh(BYhC(B8(BYh(BYh[(B(B7(BYhm(BYhk(BYhC(B6(BYh(BYh(BYhC(B5(BYhs(BYh(BYhC(B4(BYhg(BYhv(BYhC(B3(BYhT(BYh[(B(B2(BYhA(BYhn(BYhC(B1(BYhh(BYh(BYhC(B0(BYh(BYh(BYhD(B09(BYh8(BYh(BYhC(B8(BYh(BYh(BYhC(B7(BYh(BYh[(B(B6(BYh(BYh:(BYhC(B5(BYhM(BYh#(BYhDC(B4(BYh+(BYhr(BYhC(B3(BYh (BYh (BYh C(B2(BYh6(BYh(BYh+(B1Yh(BYh(BYhz(BYhC(B0(BYh(BYh(BYhF(B6999(BYh=(BYh(BYhC(B8(BYh(BYh (BYh+!C(B7(BYhu"(BYh$(BYh$C(B6(BYh%(BYh([(B(B5(BYh{)(BYhp+(BYh+C(B4(BYh,(BYh8/(BYhG/YhU/;(B3(BYhY0(BYh2(BYh2Yh2;(B2(BYh3(BYh5(BYh5Yh5;(B1(BYh 7(BYh8(BYh9Yh 9;(B0(BYh8:(BYhL<(BYhr<D(B89(BYh`=(BYhv?(BYh?C(B8(BYh@(BYhB(BYhCC(B7(BYhC(BYhD(BYhD+(B6YhD(BYhbE(BYhzF(BYhFC(B5(BYh*G(BYh+I(BYh=IC(B4(BYhJ(BYhK(BYhLC(B3(BYh,M(BYhN(BYh OC(B2(BYh$P(BYhR(BYhRC(B1(BYhU(BYhX(BYh(XC(B0(BYhWY(BYhn[(BYh[D(B79(BYh\(BYh^(BYh^C(B8(BYh_(BYha(BYha+(B7Yha(BYh c(BYhd(BYhdC(B6(BYh}e(BYhg(BYhh+(B5Yhh(BYh[i(BYh_k(BYhukC(B4(BYhl(BYhn (BYhn;(B3(BYho(BYhq(BYhqC(B2(BYhr(BYht(BYht+(B1Yht(BYhu(BYhVx(BYhkx+(B0Yhwx(BYhy(BYh-{(BYh`{D(B69(BYh]|(BYh}(BYh}Yh};(B8(BYh(BYh׀(BYhC(B7(BYh(BYh(BYh+(B6Yh(BYh@(BYh?(BYh`C(B5(BYhm(BYh[(B(B4(BYh(BYhu (BYh;(B3(BYh(BYh(BYhC(B2(BYh;(BYhM(BYhYC(B1(BYh(BYh(BYhLC(B0(BYhl(BYhܛ(BYhD(B59(BYh(BYh (BYh?C(B8(BYh(BYhƢ(BYhݢC(B7(BYh(BYh?[(B(B6(BYhI(BYhK[(B(B5(BYhn(BYh[(B(B4(BYh(BYh[(B(B3(BYhB(BYh[(B(B2(BYh(BYh(BYh)C(B1(BYhc(BYh"(BYhRC(B0(BYhc(BYhS\(B(B49(BYhi(BYh(BYhC(B8(BYh(BYh)[(B(B7(BYh@(BYh@[(B(B6(BYhV(BYhs[(B(B5(BYhw(BYh0(BYh]C(B4(BYhA(BYhm (B2056.8 (99 _You start waiting.(BYhm(B7.8 (100.0)(B3(BYh(BYh# _Done waiting.Yhk Yhk T(B(BLevel 2 of the Dungeon(B<>>(B_(B(B(Press (B?(B for help) #.#.........#######.#.#Yh #.#.#.................## #.#.......#.#####.#.##.#.......#.........# #.##......#######.#.# .#.##................# .#.##.######.......#.#Yh (B ###.#.##.#(B #.......#.##. (B  ..##.#..#(B #.......#.#Yh #. (B  #.##...##(B #.......#.##.####.#..#########.......#.#Yh #.#.......#......@........#  (B #...##.##.#.#####.#.......#Yh Yh R .#.###............. ....#.....(B!(B#Yh  .........##.##.#.#####..#.###### .......>.##.#....#(B  .....# Yh L .......#.##.#....#(B  ...... Yh" Yh. a ######.#.##.#....#(B #..(B_(.# Yh9 S#.#.##.# (B #...... YhF ##.#.##.#  Yh] 4#.#.##..  #.#..  ..... 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(B_Done waiting.Yh(BYhҡ(BYh1(BYh(BYhC(B2(BYh (BYh(BYhB(BYhjC(B1(BYh(BYh5(BYh(BYh"C(B0(BYhN(BYh(BYh(BYh'D(B39(BYh(BYh%(BYh&(BYhUC(B8(BYh(BYh(BYhR(BYhxC(B7(BYh(BYh@m#.##...##(B #.#.#(B YhU@####.#..#########(B..(B.....#.#(B #.......#........(B..(B.....#(B Yhq..##.##.#.#####.#(B.......#(B Yh..............(B...#(B.....(B!(B#(B Yh.##.##.#.#####(B..#(B.######(B Yh>.##.#....####(B...(B..#####(B Yhe#.##.#....##(B.....(B.Yh Yh#.##.#....##.#(B..@(B(.#####(B Yh 63.8 (6 Yh#.##.#(B #.#(B......#(B Yh-#.##.#(B #(B #(B......#(B YhFd#.##..(B #(B........ YhOl#..(B ....#(B.####Yh`..(B .#####(B.#(B YhkA#.#(B .. ..Yh Yh_##(B .# (BYh(BYh(BYh  YhEV_(BThere is a glowing silver altar of Zin here.Yh L (B You kneel at the altar of Zin.Yh 1  --more--(BYhYh*(BZin the Law-Giver (BZin is a god of discipline. Followers must remain pure of body and soul, Yh=refraining from dark magic and chaotic acts. They must also tithe a fraction of all gold gained, preferably followed by donations of more. 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Zh Zh;(B6(B Zh0(B ZhP (B_You now have 155 gold pieces (gained 15). Zh(B ZhC(B5(B Zh,(B Zh(B Zh7(B ZhbC(B4(B Zh(B Zh (B Zh (B Zh  Zh6 ;(B3(B Zh (B Zh (B ZhL(B ######.#.##.#....##.#.._(B(.##(B #.#.##.#(B ..##.#......# Zha(B #.#.##.#..(B..##(B #......#(B #.#.##...(B...#(B #.......(B Zh#(B.#..(B ..(B..<(B .....#.##(B Zh.(B....(B .(B..#(B #.#####.##(B Zh####(B.####(B..#(B ..........(B ...........####.#####.#. Zh(B .......@(B........##(B #.## ZhF(B18723.0) #####(B.##.(B.........###.## ZhV(B Zhu#.##.#(B.####.........(B11 stones Zh(B #.#.....(B.##.#.##.#.# Zh(B #.#.##.###(B #..#.#..(B Zh#.#.##.#(B #....###(B Zhn#.#.##.#(B #.##.# Zhf(B #.#....####.#....# Zhs######.###.......#.#..#(B Zh(B Zh Zhb(B84(B2(B Zh#(B Zh&9 _Found a stone staircase leading up. Zhg (B Zh  Zh (B Zhʼ (B Zh (B Zhx (B Zh C(B1(B Zh (B Zhm (B Zh2 (B Zh C(B0(B Zh+ (B Zho (B Zh (B Zh  Zh <(B09(B Zh (B Zh (B ZhG (B Zhj C(B8(B Zh. (B Zh (B ZhH (B Zh] C(B7(B Zh (B Zhh (B Zh (B Zh? C(B6(B Zh (B ZhN (B Zh (B Zh C(B5(B Zh (B Zh` R (B There is a stone staircase leading up here. Zh (B Zh" J(B4 (B_ Zh (B Zh (B Zh5 (B ZhN  Zh` ;(B3(B ZhE (B ZhV (B Zh (B Zh C(B2(B Zh (B Zh (B Zh (B Zh +(B1 Zh (B Zh (B Zh (B Zh (B Zh C(B0(B Zh (B ZhB (B Zh. (B Zh< E(B799(B Zh (B Zh (B Zh1 (B Zh? C(B8(B Zh (B Zhk(B Zh}(B Zh+(B7 Zh(B ZhE(B Zh(B Zh#(B ZhfC(B6(B Zh(B ZhZ(B Zh] (B Zhz  Zh ;(B5(B Zh) (B Zh (B Zh( (B ZhI C(B4(B Zh (B ZhB(B Zh(B ZhC(B3(B Zh(B Zh(B Zh(B Zh3+(B2 ZhG(B Zh(B Zh$(B Zhz(B ZhC(B1(B ZhA(B Zh(B Zh7(B Zh[C(B0(B Zh(B Zh(B Zhf(B ZhD(B89(B Zh(B Zh< (B Zhn!(B Zh!C(B8(B Zh "(B Zh4#(B Zh$(B Zh$C(B7(B ZhW%(B Zh&(B Zh'(B Zh(C(B6(B Zh((B Zh+)(B Zh)(B Zh)C(B5(B Zh1*(B Zh*(B Zh+(B Zh+C(B4(B Zh1,(B Zhe-(B ZhO.(B Zhf. Zhw.;(B3(B Zh.(B ZhR0(B Zh1(B Zh1 Zh1;(B2(B Zh:2(B Zh93(B Zh4(B Zh5+(B1 Zh5(B Zh5(B Zh6(B Zh8(B Zh8C(B0(B Zh9(B ZhJ:(B Zhr;(B Zh;D(B79(B Zh'<(B Zhg=(B Zh{>(B Zh>C(B8(B Zh ?(B Zh @(B Zh A(B Zh?AC(B7(B ZhA(B ZhB(B ZhC(B ZhCC(B6(B Zh?D(B ZhE(B Zh"G(B ZhQGC(B5(B ZhG(B ZhI(B ZhwJ[(B(B4(B ZhJ(B ZhK(B ZhM(B ZhDM+(B3 ZhTM(B ZhM(B ZhN(B ZhO(B ZhP+(B2 Zh$P(B ZhP(B ZhQ(B ZhS[(B(B1(B Zh|S(B ZhMV(B ZhW(B ZhWC(B0(B ZhZX(B ZhY(B ZhZ(B Zh1[ Zh^[<(B69(B Zh[(B Zh](B Zh](B Zh"^ Zh7^;(B8(B Zh^(B Zh_(B Zh!a(B ZhIaC(B7(B Zha(B Zhb(B Zhc(B Zh%dC(B6(B Zhd(B Zhe(B Zh3l(B(B5(B(B(B(B(B4(B(B(B Zhl(B Zhl+(B3 Zhl(B Zh=m(B ZhMn(B Zh_o(B ZhoC(B2(B Zhp(B Zhp(B Zh r(B Zh4rC(B1(B Zhr(B Zhbt(B Zh*| ##.####.#..#.#........#(B  ##.#(B #.#....########.#(B   Zhj|##.#(B #.#.##.#........#(B  ...####.#....#.########(B  #.......#.#..#........#(B  ...######.##.########.#(B   Zh|Q#########(B.##.#........#(B  .........(B....#.########(B.  ###########(B..... Zh|K(B  (B #####(B.## Zh|3(B   Zh|(B #(B....#####(B   Zh|(B #(B.####(B   Zh|###############(B.#(B ..............(B..#(B Zh} (B K(B  (B kobold (missile, asleep)  Zh0}#################(B (B   ZhQ}I(B  (B ZhȈ\ (BK(B239.8 (51 Zh.0)K)(BA kobold comes into view. It is wielding a +3 short sword of electrocution.(BThe kobold shouts! Zh:((B Zh:((B Zh&:((B Zhf,:((B Zhw:((B Zh :((B Zh-(B...... Zh(B7-(B==40.8 (52(B0(B Zh(B ZhHD _The kobold throws a stone. The stone hits you.  Zhrj_You take 1 damage, and have (B47/48 hp.(B Zh K.####.#..#.#........#(B  ZhD d #.#(B #.#....#.#(B  Zh  #.#(B #.#.##.#........#(B  ####.#....#.#(B  .#.#..#........#(B   Zh ######.##.# Zhm 0.#(B  .##.#........#(B  #(B.#(B.# #(B......K#  Zh #####(B.##(B......# #...(B.# #.####(B  .#(B  .#(B  ##(B  Zh 8   (B Zh (B Zh 6K(B. Zh .(B--1.8 (1 Zh 1.0)(B59  Zh٘ (B_ Zhĝ (B Zhǟ  ZhW.####.#..#.#.#(B  .#(B #.#....#.#(B   Zh.#(B #.#.##.#.#(B  .####.#....#.#(B  #.#..#. Zh#(B  .######.##.#.#(B  .##.#.#(B  #(B.#(B.#(B  (B.K(B.#(B  #####(B.##(B......#(B  #..(B..######(B  #.####(B   Zh.#(B  #(B  (B    (B Zhb(B Zh6K(B. Zh(B8=--(B2(B8(B Zh(B Zh  ZhٮX_(BHealth restored: 48(B Zh (B Zh\ 3((B Zhc7 0((B Zhr ,((B Zhj ,((B Zh7 .(((B Zhc[ 0((((B Zhģ 2(((((B Zh H(B....@(B.. Zh2 k(B=3(B7(B Zht (B Zh.   Zhe a_The kobold throws a stone. The stone barely misses you.(BZh=(BZhC5K(B.ZhDk(B-4(B6(BZhI(BZhKZhh(BZh0((BZh4 (B.  You reach to attack! You miss the kobold.(B The kobold throws a stone.Zh(5ZhQ5`(B7-(B=5.9 (1.1Zhk5;(B5(BZhn:(BZh? ZhG?_The stone hits you. _You take 1 damage, and have (B47/48 hp.(BZh (BZh2K(B.ZhZh(B8=(B-7.0(B3(BZh(BZh Zh_You reach to attack! You barely miss the kobold. _(BHealth restored: 48(BZh1 (B You barely miss the kobold.(BThe kobold hits you with a +3 short sword of electrocution.Zh2(B29(B----------(B=8.1(B2(BZh7(BZh< Zh<_You are electrocuted! Zh=_(BYou take 19 damage, and have 29/48 hp.(B (BMASSIVE DAMAGE!!(BZhj^(BZh/_(BZhc(BZhZf ZhtfR_(BYou are too injured to fight recklessly!Zh\(B.####.#..#.#........# (B (Bcfcfcfcfcf the Poker (B.# #.#....########.# (B (BOni of Zin *..... Zh(B.# #.#.##.#........# (B Health: (B29(B/48 (B==============(B---------- .####.#....#.######## (B Magic: (B4/4(B======================== (B......#.#..#........# (B AC:(B 5Zh5 Str:(B 18 .######.##.########.# (B EV:(B 8Int:(B 11 #######.##.#........# (B SH:(B 0Dex:(B 10 ...........#.########.# (B XL: (B 4 Next: (B87% Place: (BDungeon:2 #########.....(B..@K(B....# (B Noise: (B=-------- (B Time:(B 2248.1 (0.0) #####.##(B......# (B a) (B+0 trident(B #..(B..###### (B Throw: (B11 stones(B #.####Zh(B (BGem (6752) (B#############.# ..............#(B K(B  (B kobold (missile) ############### _(BYou take 19 damage, and have 29/48 hp.(B (BMASSIVE DAMAGE!! (B_(BYou are too injured to fight recklessly!  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Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: (Ba kobold, wielding a +3 short sword of electrocution and quivering stones  (51% to hit and 43% to hit with your headbutt)  You puncture the kobold!Zh (B         ZhP ..#(B.########(B.#(B .......@)(B....#(B  Zh O#####(B.##(B......#(B  ####(B  #.####(B (B (B  (B (B  (B (BZhX p(B99.1 (1(B1(BZh (BZh  Zh t Reach: a) +0 trident(B  Press: ? - help, Dir - move targetZhU Aim: (Ba kobold, wielding a +3 short sword of electrocution and quivering stones  (51% to hit and 43% to hit with your headbutt)  You puncture the kobold! _You kill the kobold!(BZh (BZh (BZh (BZhl (BZh x(B30(B=(B0(BZhǹ (BZh9 (BZht D(B49(BZh_ (BZhi (BZh{ C(B8(BZh` (BZhk (BZh C(B7(BZh (BZh :(B(B1Zh E=6(BZh (BZh (BZh C(B5(BZh (BZh [(B(B4(BZh (BZh (BZh w(B2(B=(B3(BZh (BZh (BZh C(B2(BZh (BZhV (BZh~ +(B1Zh (BZhy (BZh (BZh C(B0(BZh (BZh2 l (B- _You start resting.(BZh Zh +(B60.1 (11.0)Zh{ 4(B3=Zh d(B-(B1.1 (12(B39Zh (BZh (BZhX " _HP restored. 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Z(B    (BZh& .(B0.0)Zh( o(B6.1 (1(B4 (B_Zh, (BZh!4 j (B (Bf - 14 stones(B (gained 3)Zh4 -(B7.1 (2Zh4 L(B43(BZh~8 (BZh; g _You see here a +3 short sword of electrocution(B.Zhtw (BZhbx (BZh y (BZh{ (BZh~ (BZh?~ Zh[~ ;(B2(BZh1 (BZh׀ (BZh΂ (BZh/ U(B=1(BZh (BZhk (BZh (BZh· C(B0(BZhۈ (BZh (BZh (BZhNj D(B79(BZh (BZhۑ (BZhu (BZh C(B8(BZhl (BZhE (BZh1 (BZh[ C(B7(BZh (BZhk (BZh [(B(B6(BZh^ (BZh (BZho [(B(B5(BZh9 (BZh (BZhS (BZh C(B4(BZh1 (BZh+ (BZhڬ (BZh C(B3(BZh (BZhW (BZh [(B(B2(BZh (BZhò (BZh2 (BZhU Zh{ ;(B1(BZh (BZhԶ (BZhN [(B(B0(BZh (BZh (BZh (BZh+ D(B69(BZh¼ (BZhu (BZh (BZh C(B8(BZhj (BZh (BZh (BZh C(B7(BZhf (BZh (BZh (BZh C(B6(BZh (BZh> (BZh (BZh C(B5(BZhc (BZh (BZh (BZhS C(B4(BZh (BZh (BZh (BZh C(B3(BZhV (BZh (BZh (BZh C(B2(BZh (BZh: (BZhz ##.......#.#(B  .............#(B #(B.#(B  #Zh ###.#.......#.#(B.#(B  ......#......#.#(B.#(B  ####..#.######(B.#(B.#(B  .....######(B.#(B.##(B  #Zh ...........(B...S(B..#(B  Zh #.#..(B_(.######(B.#(B..#(B  #.#......#(B #(B..@(B.#(B  #.#......#####(B..(B..#(B  ZhJ #.#........(B.....(B..#(B  Zhf ......#.######(B..(B..# #.#####.######(B..(B..#Zh{ y (B...(B..# Zh {S(B  (B ball python (constriction, asleep) #Zh ~.#####.#...(B....(B..#(B Zh ..###(B #.####(B.###.(B.#Zh Y(B ....###.####..###.#Zh %(BZh 2(B381.0)Zh< i(B9.1 (22(B1(BZh (BZh _ _(BA ball python comes into view.(BZhor  #.# #.# #.#.# #.#.# Zh7pA###.#.## ...S..# _(#.#..#  #..@.# #....# .......# ####....# #....# .....# ......#  #.####.###..# .# (BZh(B  #(B.#(B #(B.#(B #.#(B.#(B #(B.#(B.#(B Zh: 4###(B.#(B.##(B ...S(B..#(B _(#(B.#(B..#(B  #(B..@(B.#(B #(B..(B..#(B .....(B..#(B ####(B..(B..#(B Zh\ *#(B..(B..#(B ...(B..#(B ....(B..#(B Zh  #.####(B.###.(B.#(B .#(B Zh(BZhd(BZh(BZh  Zh?]_(BA ball python is nearby!(BZh (B You reach to attack!  The helpless ball python fails to defend itself.  You puncture the ball python!Zh׼i†(BZh<x(B9040.2 (1.1)(B0(BZh(BZh Zh'C_You kill the ball python!(BZh(BZh'(BZh(BZh ZhD_(BNo target in view!Zh (BZh> Zh> ;(B7(BZh"? 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Zhlx(B .#(B......#(B .(B........#(B #(B .(B........#(B ..# Zh(B #(B.#(B......##(B...B#(B .(B.......@(B......+ #(B.#########(B....#(B .(B .(B..#(B ..#(B  .#(B  #(B  Zhm  Zh(B Zhp(B ZhN(B Zh  ZhY_(BA giant cockroach is nearby!(B!ZhF6X.#.#....#.######...#.#.#...!Zh6$#...#......#!Zh7*.#(B......#######.#..#.#.#(B ..#......#..#(B ...#.#..#.#.##.#(B......##(B...B#.#..#.#.#.(B+.#.#(B....#.#..(B ...#.#.#.(B..#(B #.#.(B.#(B #.#.#(B #.##..#.##.!Zhb70.#.##.# (B!Zh =(B!Zh@p(B1.6 (1(B89 (B_!Zh2B(B!ZhMC!ZhE:.#.#....#.##############...#.#.#..(B.......##....(B.......!Zhz:#......##..#(B......#######.#..#.####....#(B ....#......#.!Zh;@..#(B ....#.#..#.#.##.#.#(B......##(B...B#.#..#.#.##..(B+.#.#(B....#.#..(B ....#.#.#.(B....#(B #.#.(B..[(B.#(B #.#.(B....#(B #.##.(B......#.##.#####(B.#.##.# (B!ZhCC(B!ZhCc(B2(B8(B!ZhI(B!ZhLO _Found a leather armour(B.!Zh!W h.#.#....#..##...#.#.#....##.#......!ZhVW F#......##.#.#......#######.#..#.####.#!ZhW V....(B.....##(B....#......#....#...##(B....#.#..#.#.##.#.#.(B.....##(B...B#.#..#.#.##.#.(B+.#.#(B....#.#.#.(B #(B....#.#.#.#(B....#(B #.#.##(B..[(B.#(B #.#.##(B....#(B #.##......#(B.......#.##.######(B.#.##.####.#.##.#(B #(B!Zh6` (B!Zha c(B3(B7(B!Zh!g (B!Zhh !Zh N.#.#....#..##...#.#.#.!ZhA ##.#.#......##.#(B .#......#######.#..#.####.#(B !Zh j.........##(B....#......#....#.....(B....##(B....#.#..#.#.##.#.#..(B....##(B...B#.#..#.#.##.#.(B+.#.#(B....#.#.#.(B #(B....#.#.#.#(B....#(B #.#.#.#(B..[(B.#(B #.#.#.#(B....#(B #.##......#(B.......#.##.######(B.#.##.######.###.#.##.#(B #.(B!Zh (B!Zh} c(B4(B6(B!Zh9 (B!Zh "ZhX( (B "ZhrYou reach to attack!  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(B_(BThere is an open door here.$Zh (B ###(B #....#.#.#(B. .(B.#(B #..[.#.#.#(B. #(B.######....#.#.(B #(B. #(B.#...........#.$Zh_ ####(B.##(B.#.#########.#.(B #..(B...(B....#(B ###.#.(B .###(B.#(B.#..#(B #.(B ..##.(B.#(B.###(B.#(B'##.#(B #.(B #.##.(B.......@(B..#.#(B #.####.(B.#.#(B #.#.......$Zh (B.#.#(B #...##.##.(B.#.###.........#(B.####(B.#(B..........##.###(B #(B..(B........>.##.#..(B #g#(B........#.##.#(B #(B. .######.#.##.#(B #.#.##.#(B$Zh[ (B$ZhP v(B1.6 (1.0)(B59 (B_$Zh (B$Zhm $Zh2^.#.(B ..[#(B.######.............####(B.##(B.#.#########$Zh^..(B...(B....#(B .###(B.#(B.#..#(B #.(B ..#(B.#(B.###(B.#(B'###(B.........####.#........##.####........#(B.####(B.#(B..........##.##(B #(B..(B........>.##.#.(B #g#(B........#$Zhj_V(B. .######(B $Zh/c(B$Zhjg(B.g(B$Zhkm(B===2(B8(B$Zhq(B$Zh(t $ZhJt%_The hobgoblin shouts!%ZhD<#.######.............%ZhD####(B.##(B.#.#########..(B...(B....#(B #.###(B.#(B.#..#(B #.(B ..#(B.#(B.###(B.#(B'###(B.........%ZhEU####.#........##.####........#(B.####(B.#(B..........##.###(B #g.(B........>.##.#.(B #(B.#(B........#(B .######(B #.(B%Zh_G(B%ZhTMg%ZhM(B.%Zh%Nm(B---3(B7(B%ZhS(B%ZhU%Zh %Zh@L(B You reach to attack! You hit the hobgoblin.%Zhj"g%ZhL(B. (B%ZhL#---%Zhkc(B4.7 (1.1(B6(B%Zh%(B%ZhK( %Zhz(X_(BThe hobgoblin is almost dead.(B%ZhwB (B You puncture the hobgoblin!%Zhwj†(B%Zhl(B5=50(B5(B(B _You kill the hobgoblin!(B%ZhQ (B%Zh (B%Zh (B%Zh J _(BNo target in view!%Zh (B%Zh* (B%Zh8 (B%Zh1  %ZhV <_(BNo target in view!&Zh(B&Zh"(B&Zhb(B _(BNo target in view!&ZhV [?12l[?25h&ZhR  Search for what [Enter for "."]? (B&ZhEL .&Zh4[?25l&Zh^:&Zhs<(B(B7 matches(B: (Btravel(B [toggle: (B!(B], by (Bdist(B [(B/(B], (Bhide(B useless & duplicates [(B=(B]  a - [D:2] a stone staircase leading down&Zh<5(Bb - [D:2] a stone staircase leading up  c - [D:2] a glowing silver altar of Zin  d - [D:2] 5 large rocks  e - [D:2] a stone staircase leading up  f - [D:2] a stone staircase leading down  g - [D:2] a +3 short sword of electrocution(B(Zh(Zh(Zh|(B#.(B #.######....#.#.(B (Bcfcfcfcfcf the Poker(Zh(B#(B. #(B.#...........#.(B (BOni of Zin *.....(B####(B.##(B.#.#########.#.(B Health: (B54/54 (B========================(B#..(B...(B....#(B ###.#.(B Magic: (B5/5(B========================(B#.###(B.#(B.#..#(B #.(B ..##.(B AC:(B 5Str:(B 18(Zh.#(B.###(B.#(B'##.#(B #.(B #.##.(B EV:(B 8Int:(B 11..........#.#(B #.####.#..(B SH:(B 0Dex:(B 10(Zh..........#.#(B #.#.......(B XL: (B 5 Next: (B 5% Place: (BDungeon:2(Zh(.......@(B..#.#(B #...##.##.(B Noise: (B=-------- (B Time:(B 2445.7 (0.0)(ZhD.......†(B..#.###.........(B a) (B+0 trident(B#(B.####(B.#(B..........##.##.(B Throw: (B14 stones(Zh\(B#(B #(B..(B........>.##.#..(B (BGem (6555) (ZhK(B#(B.#(B........#.##.#..#(B. .######.#.##.#..(B #(B. .#(B #.#.##.#..(Zh(B #(B. .#(B #.#.##.#..(B #.#.##....(Zh(B (BYou puncture the hobgoblin! _You kill the hobgoblin! (Zhv_(BNo target in view! _(BNo target in view! (Zh_(BNo target in view!  Search for what [Enter for "."]? (B.(ZhJ(B(Zh(B(Zh#(B(Zh0 _(B(Zhv(B(ZhUv(Zhov(B(Zh{(B(ZhD~ (Zh}~B_Unknown command.(B(Zh (B(Zh (Zh (B(Zh (B(Zh (B(Zh[ (B(Zh) (ZhG B(B4 (B_(Zh1 (B(Zh (B(Zh' (B(Zhu (Zh ;(B3(B(ZhV (B(Zh% (B(Zh (B(Zh C(B2(B(Zh (B(Zh{ (B(Zh (B(Zh/ (Zh= ;(B1(B(Zh (B(Zhb (B(Zh (B(ZhN (Zhk ;(B0(B(ZhK (B(Zhj (B(Zh (B(Zh1 (Zh= $(B49(ZhK (B(Zh (B(Zh* (B(Zh] (B(Zh C(B8(B(Zh (B(Zhr (B(Zh (B(Zh (Zh ;(B7(B(Zht (B(Zh (B(Zhr (B(Zh (Zh #(B6(Zh (B(Zh- (B(Zh (B(Zh (B(Zh +(B5(Zh (B(ZhW (B(Zh (B(Zh (B(Zh C(B4(B(Zh (B(Zh (B(Zh# q(B(B3(B(B(B(B(B2(B(B(B(B(B1(B(Zh' P(B(B(B(Zh' ;(B0(B(Zh.( (B(Zhk* (B(Zh* (B(Zh* D(B39(B(Zh+ (B(Zh, (B(Zh- (B(Zh- C(B8(B(ZhQ. (B(Zh/ (B(Zh1 (B(Zh41 C(B7(B(Zh1 (B(Zh2 (B(Zh4 (B(Zh24 +(B6(Zh>4 (B(Zh4 (B(Zh6 (B(Zh7 (B(Zh7 C(B5(B(Zhd8 (B(Zh9 (B(Zh: (B(Zh; C(B4(B(Zhp; (B(ZhW= (B(Zhx> (B(Zh> C(B3(B(Zhh? (B(Zh@ (B(Zh&B (B(ZhIB C(B2(B(ZhB (B(Zh8D (B(ZhaE (B(ZhE C(B1(B(ZhF (B(ZhbG (B(ZhH (B(ZhH C(B0(B(ZhvI (B(Zh'V G(B(B(B29(B(B(B(B(B8(B(B(B(B(ZhbV C(B7(B(ZhV (B(ZhyX (B(ZhY (B(ZhY C(B6(B(ZhGZ (B(Zh[ (B(ZhJ] [(B(B5(B(Zh] (B(Zh?_ (B(ZhX` (B(Zh` C(B4(B(Zha (B(Zhb (B(Zhc (B(Zhd C(B3(B(Zh}d (B(Zhe (B(Zhf (B(Zh5g C(B2(B(Zhg (B(Zhi (B(Zh&k C(B(B1(ZhEk (B(Zhk (B(Zhl (B(Zhn (B(Zho C(B0(B(Zho (B(Zhp (B(Zhq \(B(B19(B(Zh r (B(Zhr (B(ZhWs (B(Zhs C(B8(B(Zhs (B(Zht (B(Zhu [(B(B7(B(Zh$v (B(Zh#x (B(Zhb~ T(B .......†.(Zh (B. #.####.#.(B .#(B ##(B #(B #...(B #(B. .#(B #.#.(B.#(B ##(B.#(B.##(B . #.#.#b(B.##(B..... #(B.. #.#.#(B ###(B.... #.#.###(B......#(B .(B #.#.#(B ##(B ..(B #.#.#(B- ###(B.#.##(B #.#.(B #.#(B #.#.##(B .#.####.###(B #(B.#.#(B #.#......#(B ##(B.#.#####.#..#.....##(B....(B..##....#..####(B b(B  (B bat (asleep)#..(B....##......#.##(B(Zh ..##(B......##......(B#......##......(B(Zh 2(B83.7 (38.0)(Zh -(B4.7 (39(B6(B(Zhs (B(Zh ? _(BA bat comes into view.(Zh (B)Zh 8(B ..)Zh |(B . . .......†(B . . #.####.#(B .#(BS(B##(B #(B #..#(B #(B.#(B.#(B #.#.#(B.#(B ##(B.#(B.###(B .(B #.#.(B..b(B.##(B......##..(B #.#.)Zh H(B #(B......##(B....(B #.#....##(B.@(B....#(B .(B #.#.(B #(B......##(B.....(B #.####(B.#(B.##(B #.#.(B #.#.#(B.#(B.##(B .#.####.##(B ##.#(B.#(B #.#....(B #(B ##.#(B.#####.#..#....(B (BS(B  (B adder (asleep)..##...(B...##....#..###(B b(B  (B bat (asleep)(B #.....(B.##......#.##..##......##......#(B)Zhy (B)Zhf n(B5.7 (1.0)(B5(B)Zh1 (B)Zh B _(BAn adder comes into view.)Zh (B3Zh,M(B  ... .(B .(B .. .......†(B .(B .#(B #.####.#(B 3Zh,.#(BS(B##(B #(B #.(B #(B #(B.#.#(B #.#(B?(B#(B.#(B ##(B.#(B.###(B .(B #.#(B...b(B.##(B......##..(B #.#(B #(B..@(B...##....(B #.#(B.....##(B......#(B .(B #.#(B... #.(B.....##(B.....(B #.##(B ###(B.#(B.##(B #.#.(B #.(B #(B.#(B.##(B .#.####.#(B ##(B.#(B.#(B #.#..(B #(B ##(B.#(B.#####.#..#...3Zh#-..##.(B..(B...##....#..##(B #......##......#.##(B3Zh0(B3Zh0(B3Zh1(B3Zh76(B.bb3Zh7,(B3Zh<8K(B6(B43ZhX8(B3Zh<(B3Zh,> 3ZhI>J_Found (Ba scroll of fear(B.4Zh( (B 4Zh[You closely miss the bat.(BThe adder hisses angrily.4Zh!(B4Zh(B4Zh(B4ZhK(B.(BSS4Zh#(B4Zhr(B=7.8 (1.1(B3(B4ZhG(B4Zh 4Zh5_The bat closely misses you.4Zh(B4Zh(B4Zh*(B4Zh(B4Zh%$&(B.4ZhE$>(BS(B.b4Zh$e(B8.9(B2(B4Zh*(B4Zh-- 4ZhP-s_You completely miss the bat.(B The bat hits you but does no damage.6Zh' (B 6Zh"You puncture the adder!6Zhp (B (BThe adder is severely wounded.(B6Zh (B The bat hits you. 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The bat hits you but does no damage. _(BYou take 2 damage, and have (B46/54 hp.(B7Zh 7 (B You hit the bat.7Zh' 2 (B.7ZhG =  You kill the bat!(B7Zh ?(B5--7Zh c(B2.1 (1.1(B8(B7Zh (B7Zh  7Zh _You feel sick. _(BYou take 1 damage, and have (B45/54 hp.(B8Zh(B9Zh>>+(B29ZhJ>(B9Zhv?(B9ZhGA(B9ZhpA9Zh{A;(B1(B9ZhB(B9ZhD(B9ZhD9ZhD1(B5=9ZhD;(B0(B9ZhF(B9ZhH(B9ZhH9ZhH=(B499(B9ZhTJ(B9ZhK(B9ZhKC(B8(B9ZhM(B9ZhN(B9ZhO9Zh%O(B69Zh4O6(B=79ZhaO(B9ZhcP(B9ZhR(B9ZhER9Zh\R;(B6(B9ZhNS(B9ZhU(B9Zh;U+(B59ZhFU(B9ZhuV(B9Zh X(B9Zh;X+(B49ZhIX(B9Zh Y(B9Zh [(B9ZhY[((B79Zhj[;(B3(B9Zh\(B9Zh](B9Zh^9Zh$^;(B2(B9Zh _(B9Zh`(B9Zh`9Zh`;(B1(B9Zha(B9Zhc(B9Zhc9Zhcl(B8=(B0(B9Zhd(B9Zhf(B9Zhf,(B899Zhf(B9Zhg(B9Zhmi(B9ZhiC(B8(B9Zhl(B9Zh\n(B9Zh|n9Zhn#(B79Zhn(B9Zho(B9Zh*q(B9Zhbq9Zhyq(B99Zhq6(B=69Zhq(B9Zhr(B9Zht(B9ZhtC(B5(B9Zhv(B9Zhw(B9ZhxC(B4(B9ZhGy(B9ZhI{(B9Zhk{\(B50=(B39Zhw{(B9Zh|(B9Zhk~(B9Zh~C(B2(B9Zh(B9ZhB(B9ZhkC(B1(B9ZhP(B9Zh(B9Zh19Zh=;(B0(B9Zh(B9Zh҆(B9Zh9Zh(B19ZhO(B=79(B9Zh (B9Zh(B9Zh؉9Zh;(B8(B9Zh (B9Zh(B9ZhҌC(B7(B9Zhύ(B9Zhۏ(B9Zh9Zh,(B29ZhDN=(B6(B9Zhs(B9ZhO(B9ZhpC(B5(B9Zhg(B9Zh (B9Zh!C(B4(B9Zh(B9Zh(B9ZhC(B3(B9Zhؙ(B9Zht(B9Zh9Zh:(B3(B=9Zh›22(B9Zh(B9ZhI(B9Zhb9Zhw;(B1(B9Zhj(B9Zhu(B9ZhC(B0(B9Zh(B9Zhc (B_You start resting.(B9Zh3(B5305.0)9Zh(B4=(B1.1 (36(B69(B9Zh(B9Zh< 9ZhUk_HP restored. _(BHealth restored: 54(B:ZhQ(B:ZhƇ(B:Zh(B:Zh(B:Zh(B:ZhJ(B8 (B_:Zh(B:ZhS(B:Zh:(B:ZhZC(B7(B:ZhX(B:Zh7(B:Zh/(B:ZhXC(B6(B:ZhJ(B:Zh(B:Zh(B:Zhw#(B=:Zh25(B:Zh(B:Zhd(B:Zhes(B(B4(B(B:ZhѬ(B(B(B3(B(B(B:Zh+(B(B2(B(B(B(B1(B(B:Zhb :Zhm (B:ZhQ_(Be - 2 scrolls of fear {!r}(B (gained 1):ZhH(B:Zh^:Zhq;(B0(B:Zh'(B:Zh(B:ZhS(B:ZhqD(B59(B:Zh(B:Zhs(B:Zh (B:Zh;(B8(B:Zh(B:Zh2(B:Zhd(B:ZhC(B7(B:Zh?(B:Zh(B:Zh(B:Zh+C(B6(B:Zh(B:Zh(B:Zh(B:Zh C(B5(B:Zh(B:ZhA(B:Zhn(B:ZhC(B4(B:Zhr(B:Zh(B:Zh(B:Zh"C(B3(B:ZhM(B:Zh(B:Zh(B:ZhQC(B2(B:Zh(B:Zh(B:Zh(B:Zh:Zh);(B1(B:Zh(B:Zh(B:Zh(B:Zh<C(B0(B:Zh(B:Zhi(B:Zh[(B:Zh:Zh<(B49(B:Zh(B:Zhb(B:Zh[(B(B8(B:Zh(B:Zh(B:Zh(B:Zh(C(B7(B:Zh|(B:Zh(B:Zh[(B(B6(B:ZhA(B:Zhf(B:ZhR(B:ZhC(B5(B:Zh(B:ZhN(B:Zh(B:ZhhC(B4(B:Zh(B:Zh(B:Zh(B:ZhC(B3(B:Zhx(B:Zh(B:Zh(B:ZhNC(B2(B:Zh(B:Zh(B:Zh(B:Zh C(B1(B:Zh(B:Zh(B:Zh2(B:ZhlC(B0(B:Zh5(B:Zh(B:Zh(B:Zh?D(B39(B:Zh(B:Zh(B:Zh(B:Zh0C(B8(B:Zh(B:Zh(B:Zh!(B:ZhsC(B7(B:Zh(B:Zhn (B:Zh  (B:Zh ;(B6(B:ZhO (B:Zh (B:Zh*(B:ZhSC(B5(B:Zh(B:Zh(B:Zh(B:Zh$C(B4(B:Zh(B:Zhb(B:Zh(B:ZhC(B3(B:Zh(B:Zh3(B:Zh[#  #.#(B  #.##(B..  :Zh##.#####(B )(B..  #.#...#(B ..  :Zh"$#.#...####(B.###(B  #.#...##(B.....#(B  #.#(B...##(B.....#(B  (B ###.#.##(B.  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(BJZh i(B2.8 (30(B8(BJZh8 (BJZh|  JZh 3_Found an escape hatch in the floor.KZh (BKZhՇ (BKZh3 (BKZh (BKZh~ (BKZh C(B7(BKZh^ (BKZh (BKZhu (BKZh KZh ;(B6(BKZhF (BKZh (BKZh (BKZh C(B5(BKZh (BKZh (BKZh6 (BKZh] KZhr ;(B4(BKZh (BKZhw (BKZh~ (BKZhŚ C(B3(BKZh@ (BKZh (BKZhV (BKZh C(B2(BKZh (BKZhL (BKZhT (BKZh C(B1(BKZh (BKZh  KZh3 L(B There is an escape hatch in the floor here.KZhl (BKZh *(B0 KZh (B_KZh~ (BKZhs (BKZh (BKZh D(B09(BKZh (BKZh (BKZhŲ (BKZh ;(B8(BKZh (BKZhĵ (BKZh (BKZh C(B7(BKZh (BKZh (BKZhU (BKZh C(B6(BKZh (BKZh (BKZh= (BKZhg KZh| ;(B5(BKZhe (BKZh h(B #######(B   KZh )....#(B  #####.#(B   ....####.##.(B  KZh: #..###........(B  ....#.###.#..(B  #..#.#.#(B ######(B KZhQ z##.#.#.#(B #@...#(B KZhb .......#(B #(B..#.#(B KZh{ ##...###(B #(B..#.#(B KZh #...#(B ####(B ##(B.#>#(B KZh ..#(B #..(B .(B.#.#(B KZh ..#(B #.###(B .##.#(B KZh ..###.#..(B ..(B #.#(B KZh ....(B>(B.#.######(B #.#(B KZh |#######..#.......(B #.#(B KZh /(B95.8 (13KZh9 i(B6.8 (14(B4(BKZh (BKZh g _(Bo - a scroll labelled TAOJA JORAN {!r}(BLZhHb(BLZhb(BLZhb(BLZhmd(BLZhe(BLZhfC(B3(BLZh{f(BLZhg(BLZhh(BLZhiC(B2(BLZhai(BLZhj(BLZhxk[(B(B1(BLZhk(BLZhl(BLZhn(BLZhnC(B0(BLZh8o(BLZhp(BLZhq(BLZhqF(B5999(BLZhfr(BLZhat(BLZh3u(BLZhXuC(B8(BLZhu(BLZh2w(BLZh|(BLZhP|C(B6(BLZh4}(BLZh^(BLZh(BLZhˀC(B5(BLZh(BLZhT(BLZhӄ(BLZhC(B4(BLZh…(BLZha(BLZh(BLZhC(B3(BLZh(BLZhQ(BLZh(BLZh$C(B2(BLZhl(BLZhM(BLZhؔ(BLZhC(B1(BLZh(BLZh6(BLZh(BLZh̘C(B0(BLZh(BLZh՚(BLZh+(BLZhU,(B89LZhn(BLZh@(BLZhF(BLZhC(B8(BLZh۠(BLZh6& (BLZhP^_(Bo - 2 scrolls labelled TAOJA JORAN {!r}(B (gained 1)LZh`(BLZhC(B7(BLZh(BLZh8(BLZh(BLZhC(B6(BLZh(BLZh(BLZhv(BLZhLZh;(B5(BLZh&(BLZh(BLZh[(B(B4(BLZh(BLZhZ(BLZh[(B(B3(BLZhڱ(BLZhM(BLZh6(BLZh^LZhp;(B2(BLZh(BLZhb(BLZh9(BLZhC(B1(BLZh(BLZh(BLZha(BLZhC(B0(BLZh=(BLZh(BLZh(BLZhLZh%<(B79(BLZh(BLZh(BLZh(BLZhLZh ;(B8(BLZh(BLZh(BLZh(BLZhLZh;(B7(BLZhd(BLZhJ(BLZhx(BLZhC(B6(BLZh(BLZh!(BLZh^(BLZhC(B5(BLZh=(BLZh(BLZh(BLZh9C(B4(BLZh(BLZh(BLZh*(BLZhcC(B3(BLZh/(BLZh(BLZh(BLZhQC(B2(BLZh(BLZhu(BLZh(BLZhC(B1(BLZh(BLZh(BLZh [(B(B0(BLZh(BLZh(BLZh(BLZh D(B69(BLZh(BLZh(BLZhH(B LZh6:###############(B ######(B  #<†......)....#(B #....#(B  ........#####LZhP(B.#(B #.##.### (B ........#(B #(B.@.....####.##...#(B3031.8 (35  ........#(B #(B.#(B..###........#.# (B ........#(B #(#(B....#.###.#....#(B ........#(B #(B.#(B..#(B.#.#...#...##(B ........#(B #(B.##(B.#.#.#.#.#...#.(B ........#(B #(B...(B.....#.###.#.#.(B ####(B...###.....#.#.(B #(B...#(B #######.##(B #...#(B #.........(BLZhi(BLZhQ(B2.8 (36(B8LZh(BLZh(BLZh' _Found 2 javelins.MZhs(BMZh(BMZh(BMZh%(BMZh'(BMZh(C(B7(BMZh)(BMZh-(BMZh/(BMZh/C(B6(BMZhW1(BMZhC4(BMZhC6(BMZh6C(B5(BMZhE8(BMZh:(BMZh_<(BMZh<C(B4(BMZh=(BMZh?(BMZhA(BMZh%BC(B3(BMZhIC(BMZhME(BMZhF(BMZh#GC(B2(BMZhWH(BMZhI(BMZhK(BMZhKC(B1(BMZhL(BMZhN(BMZhlP(BMZhPC(B0(BMZhQ(BMZhxS(BMZhU(BMZh*UD(B59(BMZhU(BMZhW(BMZhX(BMZhYC(B8(BMZhY(BMZh [(BMZh1\(BMZh^\C(B7(BMZh\(BMZh_(BMZh`(BMZhKaC(B6(BMZha(BMZh5c(BMZhRd[(B(B5(BMZhd(BMZh>f(BMZhTg(BMZhwgC(B4(BMZh h(BMZhh(BMZhi(BMZhiC(B3(BMZh+j(BMZhon........#(B #.#..#.#.#...#..MZhp........#(B #.##.#.#.#.#.#..........#(B #........#.###.#####...###.....##...#(B #######(B #...#(B #......MZh(p(B MZh5pv#...#(B #.#####(B MZhFp\.(B..###.#....(B MZhfp+@....(B.....(B>(B.#.##(B ###########..#....MZh}p(B ####(B #..#....(B MZhpD..##(B #......MZhp(B #(B #(B ###..#######..#....(B MZhpGß.#.#.ß..#........#................MZhpA...........#(B #.#.#...#.MZhp ........MZhp(#.#.#..#(BMZh,x[(B.....................MZhbx......'47.8 (15.)(B....###(B..##(BMZh<(BMZhMZhȂ(B======(B8.8 (16(B2(BMZh;(BMZhW MZht._As you open the door, it creaks loudly! MZhi_(BFound (Ba runed sling(B.MZh"(BMZh#(BMZh#(BMZh%(BMZh&(BMZhA'J(B1 (B_MZh'(BMZh*B (B There is an open door here.MZh ,(BMZh^,J(B0 (B_MZh,(BMZh.(BMZh/(BMZh-/D(B49(BMZh00(BMZh2(BMZh]:(B ........#(B #.##.#.#.#.#(B ........#(B #........#.#(B ........#(B ####...###..(B......#(B #...#(B ##(B.....###(B #...#(B #..(B......#(B #...#(B #.#MZh:#(B((B.........######...###.(B....'.(B.........(B>(B.#)(B.@..###########..(B------(B51.8 (3.0)#######(B...####(B #..#(B ###(B....##(B #(B #(B #####(B..#######MZh:o(B ß.#.#.ß.(B.#........#MZh:(B .........(B..###....(B ....#(B #.#.#MZh:(B ....#(B #.#(B MZh:6....###.#)#.(BMZhd?(BMZh?------(B2.8 (4(B8(BMZhB(BMZhE- _Found 3 poisoned darts.NZhz (BNZhz (BNZh{ (BNZh} (BNZh^ (B .#(B #.##.#.#.#.(B.#(B #.#.(B.#(B ####...###NZh (B.#(B #...#(B .###(B #...#(B #(B.#(B #...#(B #.l(B((B.######...###.(B.'NZh 1.(B>(B.#(B.....)@.(B..##..#(B...####(B #..NZhƃ (B ###(B....##(B #NZhу (B #(B #####(B..#..NZh݃ V(B ß.#.#.ß.(B.#NZh *.(B NZh ...###NZh l(B  (B frilled lizard (asleep)(B NZh҄ .#(B #.#.#(B .#(B #.#.#(B .###.#)#(BNZh d (B0  (BA frilled lizard comes into view.NZhlj (BNZh m(B.ll(BNZh h(B3.8 (1(B7(BNZh (BNZh 8 _The frilled lizard hisses angrily.OZhD (B .#(B #.##.#.#.#(B.#(B #.#OZh3E P(B.#(B ####...###(B.#(B #...#(B .###(B #...#(B #(B.#(B #...#(B #(B.(B((B.######...###(B.lOZhLE (B.'.(B>(B #(B.....@(B....#OZhXE #OZhbE (B OZhtF #(B...####(B #(B ###(B....##(B #(B #(B #####(B..#(B ß.#.#.ß..#(B .###(B .#(B #.#.(B .#(B #.#.(B .###.#)(BOZhK (BOZhU J(B.l(BOZhV c(B4(B6(BOZh_ (BOZhc  OZhd  Things that are here: _a +0 sling of electrocution(B; 9 gold piecesPZh40f(B .#(B #.##.#.#.PZhp0(B.#(B #.(B.#(B ####...(B.#(B #...#(B PZh1.###(B #...#(B .#(B #...#(B .(B((B.######...(B.l(B.'.(B #(B....@)(B....##(B #(B...####(B #(B ###(B....##(B #(B #(B #####..#(B ß.#.#.ß..#(B .###(B .#(B #.#(B .#(B #.#(B .###.#PZh 1(BPZh2(BPZh:I(B.l(BPZh;((B5PZh;B(B5 (B_PZhLB(BPZhQDPZh_(BPZh>(B.l(BPZh_K(B6(B4PZhk(BPZh8 (BPZh"p _You reach to attack! You barely miss the frilled lizard.(BPZhH (B You barely miss the frilled lizard.(B(B=7.9 (1.1(B3(BPZhL(BPZheOF _The frilled lizard bites you but does no damage.PZh7 B (B You hit the frilled lizard.PZh? g.(BPZhfC i(B80(B2(BPZhI (BPZhRL T _You kill the frilled lizard!(BPZh (BPZhl (BPZh (BPZh  PZh <_(BNo target in view!PZh:{7(B(BPZh|(BPZh+(BPZh(BPZh'J(B1 (B_PZh(BPZhq (B You pay a tithe of 1 gold.  You now have 169 gold pieces (gained 8).PZhRC(B0(BPZh(BPZhƑr (B_You see here a +0 sling of electrocution(B.PZhG(BPZhuD(B39(BPZhY(BPZhB(BPZh(BPZhC(B8(BPZh(BPZh(BPZh](BPZhxC(B7(BPZhX(BPZhM(BPZh>(BPZhZC(B6(BPZh&(BPZh(BPZhs(B ........#(B #.#.(B ....#(B #.##(B #(B....#(B #....(B #PZh(B....#(B ####.(B #(B....#(B #.##PZh%(B..###(B #.(B$(B.PZhO....#(B #.b(B((B.........######(B.......@....(B.....'......(B-..#####(B.....)(B....##############(B...####(B  ###....##(B  #(B #####..###(B ß.#.#.ß..b(B  (B bat (asleep)(B ....#PZh,(B PZhܺJ....#(B ....#PZh#(BPZh.(B64.9 (6PZhG-(B5.9 (7(B5(BPZhF(BPZhW _(BA bat comes into view.(BQZh4   QZh,z..............#  #.............#  #.............#  #.............#  QZh7!##.............###  QZhT..$..............# QZh QZh)b......(.......QZh QZh*.......@.......QZh¸ ..#####.....)..QZh˸ QZhظ########. QZh QZh QZh QZh # QZh QZh#QZh- QZh<(BQZhrO5(B  QZhOE ..............#(B  QZhOb#(B.............#(B  QZhO#(B.............#(B  #(B.............#(B  QZhOe##(B.............###(B  QZhO..(B$(B..............#(B  b(B......(B((B.......QZhP= .......@....(B...QZh P QZhPo..#####(B.....)(B..QZh.P5 ########(B.QZh=P QZhIP   QZhbP5#(B QZhvPQZhW(BQZhX(BQZhc(BQZhf QZhfM_(BA bat is nearby!(BRZhq\ (B .#(B #.#(B .#(B #.##(B #.#(B #RZh\(B #.#(B ####(B #.#(B ##.###(B #(B.(B$(B.#(B #RZh\e(B.b(B......(B(RZh\T(B.######(B..........'RZh\(B.#####(B....(B.)(B....RZh_]c(B ##...####(B ###....##(B #(B #####..(B ß.#.#.ß..#(B .(B RZhs]F.(B .RZh](BRZhf(BRZhgO(B6.9 (1(B4 RZhg (B_RZhn(BRZhXpRZh(B .#(B #.#(B .#(B #.RZh(B #.#(B #(B #RZh.#(B  #.#(B #.###(B .(B$(B.#(B .b(B......(B((B..'#(B...#####(B....(B.)....(B. ########...####(B ###....##RZhV(B #(B #####..RZhV(B ß.#.#.ß..#(B RZhȜ  RZhL(BRZhc(B7(B3(BRZh8(BRZhWRZh[%(B RZhd.#(B #.(B .#(B #.(B #.#(B #(B #.#(B  #RZh<.#(B.####.###(B.(B$(B.##(B..b(B......(B((B.#.'#(B...#####(B....(B.)....(B.. ########...####(B!(B ###....(B #(B #####..(B ß.#.#.ß..(B   RZhP(BRZh((B8RZh;(B2(BRZh(BRZha _Found (B2 sedimented cyan potions(B.RZhHm (B .#(B #(B .#(B #(B #.#(B #RZhxm P(B #.#(B #(B #.##(B.####.####(B.....(B$(B.#RZhm (B #(B..b(B......(B(RZhm D(B.(B #RZhm .'RZhm (B ##(B...#####(B.....)....RZhm ]#(B.... ########...RZhm O(B.(B!(B..RZhm = ###....(B...RZhm ^ #(B #####(B..RZhm  ß.#.#.ßRZhm !(B.RZhm  RZh n   RZhy (BRZh?z c(B9(B1(BRZhL (BRZh RZh; %(B RZhz .#(B  .#(B  #.#(B  #.#(B  #(B #.#(B #(B.####.###(B #(B.....(B$(B.#(B #(B..b(B......(B((B.RZh (B #.'(B ##(B...#####(B.....)....(B #(B..... ########...(B.(B!(B.... ###(B....RZh a #(B #####(B.....RZh Z ß.#.#.ß(B...... .......RZh   RZh (BRZh (BRZh Z(B..bb(BRZhZ l(B=70(B0(BRZhq (BRZhc  RZh 4_The bat hits you but does no damage.RZh @ RZhH@(B You closely miss the bat.(B You headbutt the bat.  (BThe bat is severely wounded.(BRZh5A(BSZh0(B.bSZh + (BSZh d(B1(B29(BSZh4(BSZh SZhL_The bat barely misses you.(BSZhL (B You reach to attack! You hit the bat.SZhD(B†SZh+(BSZh?(B7-3.0 (1.1SZh,;(B7(BSZh(BSZhg SZh;_You kill the bat!(BSZh(BSZh>!-SZhK(BSZh;(BSZh̫ SZhD_(BNo target in view!SZh8(BSZh(BSZh (BSZh SZh<_(BNo target in view!SZhN (BSZh8O (BSZhP (BSZh2R (BSZhS (BSZhT J(B6 (B_SZh.U (BSZh!W (BSZhX (BSZhX C(B5(BSZhY (BSZh^  SZh^ ;(B You pay a tithe of 1 gold.SZh_ SZh_ ;(B4(BSZh` (BSZhe P (B_You now have 180 gold pieces (gained 11).SZhg (BSZhg SZhg ;(B3(BSZhh (BSZhk (BSZh[o (BSZho C(B2(BSZhp (BSZh|u c (B You see here a bat corpse(B.SZhx (BSZhux *(B1 SZhx (B_SZhIz (BSZh} (BSZh (BSZh C(B0(BSZhā (BSZhJ (BSZh (B!(B.(B #....#.(B #....#.####....#...(B.......SZh1 (B ##..(B...(B....(B((B......(B SZhA [#.(B.†(B..SZhO 2....(B SZh[ Y###.(B..#####.....).SZh #(B.#####(B..(B.......######SZh j<(B.....#(B #SZh )(B80.0 (7.0SZh d................#(B #(B SZh M................#(B ß.SZh V(B..............#(B SZh΍ t(B$(B............#(B ..SZh܍ ](B.........#(B ..SZh C#########(B SZh SZh  SZh ,ß(BSZh (BSZhl -(B1.0 (8SZh $(B19SZh (BSZhR (BSZh L (B_Found an escape hatch in the ceiling.SZh h(B2.0 (9(B8(BSZhC (BSZh: n _(Bn - 5 sedimented cyan potions {!q}(B (gained 2)TZh(BTZhQ(BTZh(BTZh(BTZh6(BTZhC(B7(BTZh(BTZh)(BTZh(BTZh}C(B6(BTZho(BTZh(BTZh(BTZhC(B5(BTZh(BTZh(BTZh(BTZhC(B4(BTZh(BTZhA (B You pay a tithe of 1 gold.TZhTZh;(B3(BTZh(BTZhCO (B_You now have 189 gold pieces (gained 9).TZh(BTZhTZh/;(B2(BTZh/(BTZh (BTZhq [(B(B1(BTZhW (BTZh9(BTZh(BTZh C(B0(BTZh(BTZh(BTZhr(BTZhD(B09(BTZh(BTZh(BTZh(BTZh+(B8TZh(BTZh(BTZh(BTZh(BTZhC(B7(BTZh (BTZh"(BTZh#(BTZh#C(B6(BTZh$(BTZh&(BTZhy((BTZh(TZh(;(B5(BTZh)(BTZh+(BTZh,(BTZh9-C(B4(BTZh.(BTZh0(BTZh3s(B(B3(B(BTZh5(BTZh7[(B(B2(BTZhb8(BTZhV:(BTZh;(BTZh<+(B1TZh1<(BTZh5=(BTZhE(B(B(B0(B(B(BTZhEE(B899(BTZhtF(BTZhH TZhHy(B_(Bn - 6 sedimented cyan potions {!q}(B (gained 1)TZhLJ(BTZhJC(B8(BTZh.K(BTZhM(BTZh[N(BTZhNC(B7(BTZh>O(BTZhkP(BTZhQ(BTZhQ+(B6TZhQ(BTZh|R(BTZh T(BTZhlVs(B(B5(B(BTZhW(BTZhY(BTZh6YC(B4(BTZhY(BTZhbH(B (B*TZh9b(B ..#(B  ...##(B  .....(B ..TZhLb###########(B....(B ...(B.TZhab*.........TZhb###.(B...###..........(B #.(B...#(B ........TZhb(B ....#(B..(B..#(B #......TZhb(B TZhbq#..(B....#(B #......TZhb(B TZhbc######.#(B #......TZhb(B TZhb<#.####......TZhb(B TZhbJ#.(B..........TZhcU##.........(B((B.TZh c(BTZhhi: (BTZhiTZhiTZhi" ..# TZhi ...## TZhi TZh j..... TZhj TZh)jD(B############...(B.  TZh>jm(B.......(B@(B.......(B106.0 (2TZhUjC4.0) (B.....###....###TZhpjt(B (B...(B. #(B....#(B TZh|jd (B.(B ....#(B....#(B TZhj TZhj6#..(B....#(B TZhj TZhj6###(B###.#(B TZhj TZhj#(B.#TZhj(B TZhj#.(B.TZhj!(B ##.TZhj(TZhj2(BYou pay a tithe of 2 gold.TZhJ/(BTZhJ TZhK4..#(B TZhK7 ...##(B TZh#L TZh.L1.....(B TZhL TZhL_############(B....(B TZhL TZhGM=.......@.(B...... TZhML.....###.(B...###TZhM(B TZhN....(B #.(B...#(B TZh#N TZhN. ....#(B..(B..#(B  TZh O`#..(B....#(B TZhhO TZhOR######.#(B TZhO TZhP)#.#TZh1P(B TZhP7#.(B.TZhP TZhP##.TZhGQ$(B(TZhRQ(BTZhX TZhX!(B TZhYMYou can now call upon Zin for vitalisation.(BTZhZTZhZJ(B7.0 (25(B3TZhX[(BTZh`(BTZhc TZhcTZhfd0_You now have 198 gold pieces (gained 9).UZhT(BUZh(BUZhi(BUZh (BUZhN (BUZh UZh ;(B2(BUZh (BUZh(BUZhV(B ..#(B ...##(B  .....(B .##(B....(B UZh(B>(B.(B8.0 (1.0)..###(B....#####(B..... #..(B..#(B ........#....#(B #UZhIh(B.#######......#(B #UZh`Y(B ######.#(B #UZh&(BUZh2(B #.####UZh &(BUZh-(B #UZhS&(BUZh+(B ##UZh#..(B(UZh#(BUZh(BUZh UZh &(B9.0 (2UZh!;(B1(BUZh3&(BUZh:) UZh\)-_Found a stone staircase leading down.UZh9 7(B(BUZh: (BUZh= (BUZh? (BUZhk@ C(B0(BUZhaA (BUZhC (BUZhE (BUZhE D(B89(BUZhF (BUZhH (BUZhJ (BUZh K UZh"K ;(B8(BUZhL (BUZhM (BUZhXO (BUZhO C(B7(BUZhP (BUZhS (BUZh2U (BUZh\U C(B6(BUZh)V (BUZhX (BUZhY [(B(B5(BUZhZ (BUZhT\ (BUZh] (BUZh] +(B4UZh] (BUZh^ (BUZh_ (BUZh` (BUZh5a C(B3(BUZha (BUZhb (BUZhWc (BUZhc C(B2(BUZh!d (BUZhe (BUZhe (BUZhe C(B1(BUZhTf (BUZhGg (BUZhh (BUZh\h C(B0(BUZhji (BUZhbj (BUZh-k (BUZhDk D(B79(BUZhk (BUZhl (BUZhLm (BUZhm UZhm ;(B8(BUZh!n (BUZho (BUZho (BUZh p +(B7UZhp (BUZhp (BUZhq (BUZh6s (BUZhbs C(B6(BUZh(t (BUZhu (BUZhv (BUZhv +(B5UZhNw (BUZhx (BUZhny (BUZh_z (BUZhz C(B4(BUZh1{ (BUZh6| (BUZh} (BUZh9} C(B3(BUZh} (BUZh~ (BUZh (BUZh C(B2(BUZh (BUZh[ (BUZh( (BUZhH UZh ;(B1(BUZh (BUZhv (BUZh$ (BUZh7 C(B0(BUZh (BUZh (BUZh (BUZh* D(B69(BUZh (BUZh (BUZh^ (BUZh UZh ;(B8(BUZh (BUZh (BUZh (BUZh C(B7(BUZhj (BUZhF (BUZh- (BUZhy UZh ;(B6(BUZh (BUZh (BUZh| (BUZh UZh ;(B5(BUZh (BUZh (BUZh, (BUZhF C(B4(BUZh. 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(B ##VZh b#(B ##(B #.# VZh <(B #.#  VZh )(B #VZh1 .#  (B .#  (B ....######(BVZh (BVZh b(B.rr(BVZh 2(B===6VZh ;(B4(BVZh" (BVZh*  VZhG _The rat squeaks loudly.WZhp[ (B ####.#(B # WZh[(B #...#(B ## (B #.WZh\6#(B # WZh\|(B #.#(B  (B WZh]k#.##### (B ######< WZh]2(B # WZhP^J#(B.#### WZhr^(B.r(B.#(B # WZh_g#(B.....#(B # WZh"_(B #(B.###(B.#(B # WZh0_u(B #(B.. .#(B #WZh_A. 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(B #.WZh4s  WZh|s3(B #.WZhs WZhs;(B ..WZhs WZhtWZhMt4(B ...WZh_t(BWZhuWZh.u2-(BWZhx(BWZh{V _(BKey pressed, stopping explore.WZh(BWZhWZh(BWZh(BWZhIJ _(BNo target in view!WZhpo (B(B(B(B(B(B0 (B_(BWZhbp (BWZhPq \(B(B39(BWZhq (BWZhs (BWZhat (BWZht C(B8(BWZhu (BWZh)v (BWZhv (BWZhw C(B7(BWZhw (BWZhx (BWZhy (BWZhy C(B6(BWZhz (BWZh{ (BWZh{ (BWZh| C(B5(BWZhr| (BWZh} (BWZh~ (BWZh0~ WZhD~ ;(B4(BWZhz~ (BWZh (BWZh" (BWZh@ C(B3(BWZhj (BWZh (BWZhu (BWZh +(B2WZh (BWZh (BWZh (BWZh (BWZh WZh ;(B1(BWZh (BWZh (BWZh (BWZh WZh ;(B0(BWZh (BWZhj (BWZh (BWZh D(B29(BWZhG (BWZh݋ (BWZh (B #.#########(B #(B>(B.........WZh (B #.......(B ###.....###(B #.........(B #.#######..(B #.####(B ###(B ######(B #....#(B WZh( #...@#(B ####.#(B 71.1 (12WZhF #.##(B.#(B #...#(B WZhm  ###.#(B"...(B #.#######(B  #...#(B........#(B WZh + ##.##(B.####.#.##(B #.##(B. #(B ######<..WZh (B #.##(B.#........WZhݒ (B ##.###########.####..(B #...............#(B #.(BWZh (BWZh] i(B2.1 (13(B8(BWZhe (BWZh) < _Found an amulet of magic regeneration.WZh{(BWZh(BWZh/(BWZh(BWZh(BWZhC(B7(BWZh(BWZh(BWZhq(BWZhWZh;(B6(BWZhZ(BWZh(BWZh9 (BWZhS;(B5(BWZh|(BWZh|(BWZh(BWZh+(B4WZh3(BWZh (BWZh (BWZh2(BWZhXWZhh;(B3(BWZh(BWZh(BWZh1(BWZhMC(B2(BWZh"(BWZh(BWZh$G(B ###.....###....WZh $(B #.........#....#(B #.#######......WZh-$$(B WZh6$A#.####(B ######.WZhQ$z(B ###########....#(B #WZh{$?(B #....#.(B..#####.#(B  #.##.#.#(B...#...#(B ##.WZhT%(B ###.#(B"..(B.#(B...#.#######(B #.(B #...#(B......@(B?(B#.......#(B ###(B8.1 (6.0) ##.##(B.####(B.#(B.#######.#####..(B #.##.(B #(B.#(B.######<........(B #.##.(B ...<#.......(B ##.###########.####.........(B #...............#(B #......(B ###########.....#WZhq%e(B #.###.#(B #.....WZh%(B #.....#(B #.......##(BWZh,(BWZh--(B9.1 (7WZh-;(B1(BWZh4(BWZhA6 WZh^63_Found a stone staircase leading up.XZh3(BXZh(BXZh(BXZh(BXZh (BXZhdC(B0(BXZh(BXZh_(BXZh{D(B19(BXZh(BXZhw (B_(Be - 3 scrolls of fear {!r}(B (gained 1)XZh(BXZh+(B8XZh-(BXZh(BXZh(BXZh&(BXZhJC(B7(BXZh(BXZh(BXZh(BXZhC(B6(BXZhB(BXZh(BXZh}(BXZh+(B5XZh(BXZh(BXZh(BXZh(BXZhC(B4(BXZhJ(BXZh(BXZh(BXZh)XZh@;(B3(BXZh(BXZhj (BXZh (BXZh C(B2(BXZhC(BXZh(BXZh(BXZhXZh;(B1(BXZhf(BXZhl(BXZhE(BXZhC(B0(BXZh (BXZh$(BXZh{&(BXZh&D(B09(BXZh'(BXZh!+(BXZh,(BXZhu-C(B8(BXZh.(BXZh2(BXZh5(BXZh5C(B7(BXZhq7(BXZhu;(BXZht=(BXZh=C(B6(BXZh,?(BXZhC(BXZh-E(BXZhYEXZhqE;(B5(BXZhF(BXZh K(BXZhL(BXZh M+(B4XZh"M(BXZhN(BXZhQ(BXZh`S(BXZhSXZhS;(B3(BXZhT(BXZhX(BXZhZ(BXZhKZXZh_Z;(B2(BXZh|\(BXZhm`(BXZhc(BXZh@cXZhVc;(B1(BXZhd(BXZhh(BXZh{k(BXZhkXZhk;(B0(BXZh>m(BXZhp(BXZhr(BXZh sE(B799(BXZht(BXZhjw(BXZhRy(BXZhyC(B8(BXZhz(BXZh}(BXZh(BXZh5C(B7(BXZhG(BXZhu(BXZhW(BXZh~C(B6(BXZh(BXZh(BXZh[(B(B5(BXZh|(BXZh(BXZh(BXZh=C(B4(BXZh(BXZh(BXZh(BXZhXZh;(B3(BXZh(BXZh(BXZh&(BXZh]C(B2(BXZh(BXZh(BXZh(BXZhC(B1(BXZh9(BXZh(BXZh(BXZhC(B0(BXZh (BXZh(BXZhp(BXZhD(B89(BXZhO(BXZh(BXZh.(BXZhhC(B8(BXZh(BXZh4(BXZhV(BXZhC(B7(BXZh(BXZh(BXZhm(BXZhXZh;(B6(BXZh0(BXZh(BXZh(BXZhC(B5(BXZhJ(BXZh(BXZh (BXZh6C(B4(BXZh(BXZhf(BXZh(BXZhXZh;(B3(BXZh(BXZhy(BXZh(BXZhC(B2(BXZh(BXZhv(BXZh(BXZhXZh ;(B1(BXZh(BXZh](BXZh(BXZhGC(B0(BXZh(BXZh(BXZh \(B(B79(BXZh(BXZh=(BXZh(BXZh C(B8(BXZh(BXZh:(B(B(B7(B(B(BXZh(BXZh+(B6XZh(BXZh (BXZh(BXZhZ(BXZhXZh;(B5(BXZh=(BXZhy(BXZh(BXZhXZh;(B4(BXZhC(BXZh(BXZh((BXZhI+(B3XZhT(BXZh(BXZh](BXZh(BXZhC(B2(BXZht (BXZh (BXZh[(B(B1(BXZh(BXZh(B(B(B0(B(BXZhz(BXZhN\(B(B69(BXZh(BXZh!(BXZh."C(B8(BXZh#(BXZh' (B_(Bo - 3 scrolls labelled TAOJA JORAN {!r}(B (gained 1)XZh )(BXZh')C(B7(BXZh*(BXZhR,(BXZh.[(B(B6(BXZhU/(BXZh1(BXZhV3(BXZht3C(B5(BXZhX4(BXZh"8(BXZh9(BXZh9C(B4(BXZh:(BXZh?0(B(BXZh#?C(B3(BXZh?(BXZhB(BXZhD(BXZhE+(B2XZhE(BXZhPF(BXZh:H(BXZhJ[(B(B1(BXZhK(BXZhM(BXZhP(BXZhPC(B0(BXZhjU(BXZhX(BXZhZ(BXZh[D(B59(BXZhg\(BXZh>^(BXZh``(BXZh}`XZh`;(B8(BXZhb(BXZhd(BXZhg (BXZh;g;(B7(BXZhh(BXZho(B(B(B6(B(BXZhdq(BXZhzs(BXZhsC(B5(BXZhu(BXZhx(BXZh"yC(B4(BXZhLz(BXZh7| (B_(Bo - 4 scrolls labelled TAOJA JORAN {!r}(B (gained 1)XZh}[(B(B3(BXZhM~(BXZhl(BXZhZ(BXZhtC(B2(BXZh 0(B(BXZh&(BXZh@C(B1(BXZhV(BXZh (B You pay a tithe of 1 gold.(B0(BXZha(BXZhP (B_You now have 209 gold pieces (gained 11).XZh7S........#(BXZh[# ...######(B ##############(B #. ...#XZhnH#(B............. ######. XZh|R...########(B............. #...... XZhj.........(B..............5(B #...... XZhF.........(B............... #.... XZh[..........(B.............. #..... XZhi##.......(B..(B............. #..... XZh(B #.......(B....(B...@(B....... #...... XZh(B #.......(B.......(B........ ...... XZh(B #########(B.............. ...#####(B XZhK#(B.............. #XZh(B XZh)m#(B...#########(B.. #XZh4(B XZhV#####(B . 5(B  (B (BGrinder (asleep) XZhg((BXZh| XZh3.. (B##############(B  (B#.............(B (B##.............(B (B..............(B5 (B...............(B .........(B...............(B (B...............(B  (B.......(B@(B.......(B (B2501.0)  (B...............(B  (B#..............(B  (B#..............(B  (B#...#########..(B  (B####(B# (B.(B (BXZht..(B ##############(B  #(B............. ##(B............. ..............5(B ............... ..........(B.............. XZhh..(B.............  ....(B...@(B.......  .......(B........  #(B..............  #(B..............  XZhg#(B...#########(B..  XZhJ#####(B . XZhXZh XZhj (B (BGrinder comes into view.(BXZh5(B.5(B(BXZh7(B==1.1 (72XZh<(B49(BXZh^(BXZh% _Grinder shouts!XZh..XZhK1 ##############  #............. ##............. .............5. ............... ........................ ...............  .......@.......  ...............  #.............. XZh\F #..............  #...#########.. XZhi# ##### . XZhz5(BXZh6..(B ##############(B  #(B............. ##(B............. .............5(B. ............... ..........(B.............. XZh6c..(B.............  ....(B...@(B.......  .......(B........  #(B..............  #(B.............. XZh6g #(B...#########(B.. XZh6 XZh6J#####(B . XZh7XZh 7XZhw=(BXZh=(BXZhqB(BXZhD] _(BGrinder is nearby!(BXZhLv.. ##############  #............. ##............. XZhFL.............5. ............... ........................ ...............  .......@.......  XZhQL6...............  #.............. XZhcL XZhoLF#..............  #...#########..  XZhL'##### . XZhL,(BXZh..(B ##############(B  #(B............. XZh##(B............. .............5(B. ............... ..........(B.............. ..(B.............  XZh....(B...@(B.......  .......(B........  XZh9#(B.............. XZh"E #(B.............. XZh4 XZhEg#(B...#########(B..  XZh[J#####(B . XZhdXZhw XZhG(BXZh(BXZhB(BXZh] _(BGrinder is nearby!(BYZhC.......#(B #(B #(B ######)....#(B#YZhD######(B ###############(B #.#(B #(B.#(B ######.#########(B.#(B #.5(B.#(B #. .........(B.YZhD^#(B #. ..(B.YZh D_#(B #. #.(B..YZh.D@#(B #. #.YZh9D (B...YZhVDx#(B # #........(B.......... YZhaDD#########(B....#####.YZhsDA#(B.............#.YZh}DQ#(B...#########(B..YZhD4#.#####YZhD+(B.....YZhPF(BYZh N:5(B.YZhN~(B--2.1 (1.0)(B8 (B_YZh5T(BYZhUYZh9#(B YZhß.#.#.ß..#)##(B #(B #(B ######)#....#(B##.# .YZh%######(B ###############(B #. .#(B #(B.YZhQ#(B ######.## .########(B..#(B #.YZh]R5(B..#(B #.YZhk5#(B #. YZhy.YZh?#(B #. .YZh6#(B #. YZh>.#(B # YZh.........YZh..... ########.YZh P..#####.#.(B............#.YZhP#.(B..#########(B.YZh(5#..#####YZh2 (B..YZh?+..(BYZh>(BYZh&(B.YZh*5(BYZh"--YZh\(B3(B7(BYZh (BYZhZZh+(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#ZZh,# # ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B54/54 (B======================== (B.###### ############### #..#(B Magic: (B5/5(B======================== (B.# #.............# ######.##(B AC:(B 5Str:(B 18 .########.............# #........(B EV:(B 8ZZh4,Int:(B 11 ..............(B........# #........(B SH:(B 0ZZhA,.Dex:(B 10 ZZhJ,..............(B....5...# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ZZhW, ..............(B..@(B.....# #........(B Noise: --------- (B Time:(B 3253.1 (0.0) ZZhc,..............(B........# #........(B a) (B+0 trident ZZh,[(B..............(B........# #........(B Throw: (B19 stones (B.................................(B (BGem (5747) (B########..................#####..ZZh, #................ #..(B 5(B  (B (BGrinderZZh,^(B #...#########.... #.. ##### .... ZZh, .. ZZh,d(B_Grinder shouts! _(BGrinder is nearby! ZZh,(B_(BGrinder is nearby!(BReach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt)ZZhD(B......#ZZh[(ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......## # ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B54/54 (B======================== (B.###### ############### #..#(B Magic: (B5/5(B======================== ZZho}(B.# #.............# ######.##(B AC:(B 5ZZh{.Str:(B 18 ZZhv.########.............# #........(B EV:(B 8ZZh.Int:(B 11 ZZh..............(B........# #........(B SH:(B 0ZZh.Dex:(B 10 ZZh..............(B....5...# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ZZh ..............(B..@(B.....# #........(B Noise: --------- (B Time:(B 3253.1 (0.0) ZZh..............(B........# #........(B a) (B+0 trident ZZh((B..............(B........# #........(B Throw: (B19 stones ZZh;z(B.................................(B (BGem (5747) ZZhJ9(B########..................#####..ZZhU ZZho#................ #..(B 5(B  (B (BGrinderZZh~(B ZZh!#...#########.... #..ZZh' ##### .... ZZh ZZh.. ZZh.(B_Grinder shouts! ZZh6_(BGrinder is nearby! ZZhE(B_(BGrinder is nearby!ZZh,(BReach: a) +0 tridentZZh)Press: ? - help, Dir - move targetZZh SAim: (BGrinder (55% to hit and 48% to hit with your headbutt)ZZhd*(BZZh)(B#(B #(B )(BZZhH ###############(B ZZh #(B.............#(B .............#(B ZZh8.............#(B ZZh8.............#(B ZZhe.......@5(B....#(B ZZh.............#(B .............#(B .............................. ZZh @#.(B............... ZZh ZZhb#.(B..#########(B.... ZZh- ZZh<R#####(B ....ZZhG4 ..(BZZh/(B4.2 (1.1ZZh;(B6(BZZh(BZZh  ZZhU_(BGrinder is nearby! (B_ZZh"9 Reach: a) +0 tridentPress: ? - help, DiZZh0r - move targetZZhGAim: (BGrinder (55% to hit and 48% to hit with your headbutt) _You reach to attack! You barely miss Grinder.[Zh(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......## # ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B54/54 (B======================== [Zh(B.###### ############### #..#(B Magic: (B5/5(B======================== (B.# #.............# ######.##(B AC:(B 5Str:(B 18 .########.............# #........(B EV:(B 8[Zh?Int:(B 11 ..............(B........# #........(B SH:(B 0Dex:(B 10 ..............(B........# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ..............(B..@5(B....# #........(B Noise: --------- (B Time:(B 3254.2 (0.0) ..............(B........# #........(B a) (B+0 trident (B..............(B........# #........(B Throw: (B19 stones (B.................................(B (BGem (5746) (B########..................#####..[Zh\ [Zh#................ #..(B 5(B  (B (BGrinder(B #...#########.... #.. ##### ....  .. Press: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt) _You reach to attack! You barely miss Grinder.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt)[Zhe (B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#[Zh #(B #(B ######)#(B (BOni of Zin **.... (B......#[Zh ##.#(B Health: (B54/54 (B======================== (B.######(B ################..#(B Magic: (B5/5(B======================== (B.#[Zh #(B.............#(B ######.##(B AC:(B 5Str:(B 18 [Zh .########(B.............#(B #........(B EV:(B 8Int:(B 11 [Zh .........(B.............#(B #........(B SH:(B 0Dex:(B 10 [ZhA .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 [Zhh 9.........(B.......@5(B....#(B #........(B Noise: --------- (B Time:(B 3254.2 (0.0) [Zh .........(B.............#(B #........(B a) (B+0 trident [Zh (B.........(B.............#(B #........(B Throw: (B19 stones [Zh (B.........(B........................(B (BGem (5746) (B########.(B.................#####..[Zh .#.(B...............[Zh #..(B 5(B  (B (BGrinder[Zh (B#.(B..#########(B....#..#####(B....[ZhY l..Aim: (BGrinder (55% to hit and 48% to hit with your headbutt) _You reach to attack! You barely miss Grinder.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt)  You closely miss Grinder.[Zhg "*[Zh (B[ZhQ ( (B[Zh} U@(BGrinder gestures at you.(B[Zh [Zh T(B4-----(B=[Zh* I5.2 (1(B5(B[Zh (B[Zh  [Zh _Pain shoots through your body! _(BYou take 10 damage, and have (B44/54 hp.(B\Zh\Zhv'(B\ZhFire/throw/use which item? ([(B*(B] to toss any item) Missiles (go to first with (B((B) (B f - 19 stones (quivered) \Zhf(BWands (go to first with (B/(B)\ZhT(Bb - a wand of flame (12)  g - a wand of digging (3) \ZhScrolls (go to first with (B?(B) (B e - 3 scrolls of fear {!r} \ZhE(B h - a scroll of poison {!r}(B^ZhJ ^Zh (B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker ^Zh: (B......##(B #(B ######)#(B (BOni of Zin **.... (B......#^ZhO ##.#(B Health: (B44/54 (B===================(B----- .######(B ###############^Zh` \#..#(B Magic: (B5/5^Zho 0(B======================== ^Zh} (B.#^Zh #(B.............#(B ######.##(B AC:(B 5^Zh .Str:(B 18 ^Zh .########(B.............#(B #........(B EV:(B 8Int:(B 11 ^Zhد .........(B.............#(B #........(B SH:(B 0Dex:(B 10 ^Zh .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ^Zh Q.........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3255.2 (0.0) ^Zh& .........(B.............#(B #........(B a) (B+0 trident ^ZhL (B.........(B.............#(B #........(B Throw: (B19 stones ^Zh] (B.........(B........................(B (BGem (5745) ^Zhl [(B########.(B.................#####..^Zh .#.(B...............^Zh #..(B 5(B  (B (BGrinder^Zh a(B#.(B..#########(B....^Zhܰ #..#####(B......Aim: (BGrinder (55% to hit and 48% to hit with your headbutt)  You closely miss Grinder.  ^Zh 1(BGrinder gestures at you. ^Zh =(B_Pain shoots through your body! ^Zh _(BYou take 10 damage, and have (B44/54 hp.(BOkay, then.(B^Zh (B^Zh, (B^Zh 0 _(B_ZhGW_ZhX'(B_Zh YQuiver which action? ([(B-(B] to clear) (BItems(B (B([(B,(B] to cycle)  a - Throw: 19 stones (quivered)_ZhY8(Bb - Zap: wand of flame (12) _Zh.Y(BAbilities(B (B([(B,(B] to cycle) _Zh=Y! c - Abil: Recite_ZhVY4(Bd - Abil: Vitalisation _ZhjY [(B*/%(B] inventory [(B^(B] all abilities[(B!(B] focus mode: (Boff(B|on`Zhͫ `Zh `Zht (B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......##(B #(B ######)#(B (BOni of Zin **.... (B......#`Zh 9##.#(B Health: (B44/54 (B===================(B----- .######(B ################..#(B Magic: (B5/5`ZhԻ (B======================== (B.##(B.............#(B ######.##(B AC:(B 5`Zh .Str:(B 18 `Zh .########(B.............#(B #........(B EV:(B 8`Zh .Int:(B 11 `Zh" .........(B.............#(B #........(B SH:(B 0`Zh1 .Dex:(B 10 `Zhd .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 `Zh Q.........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3255.2 (0.0) `Zh .........(B.............#(B #........(B a) (B+0 trident `Zh f(B.........(B.............#(B #........(B Zap: (Bwand of flame (12) .........(B........................(B (BGem (5745) `Zh (B########.(B.................#####..#.(B...............`ZhK #..(B 5(B  (B (BGrinder(B#.(B..#########(B....`Zh !#..#####(B......Aim: (BGrinder (55% to hit and 48% to hit with your headbutt)  You closely miss Grinder.  (BGrinder gestures at you. `ZhȽ =(B_Pain shoots through your body! `Zh _(BYou take 10 damage, and have (B44/54 hp. (B_Okay, then.(B`Zh (B`Zh (B`Zh aZhP(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#aZhP# # ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B44/54 (B===================(B----- .###### ############### #..#(B Magic: (B5/5aZhQ(B======================== (B.# #(B.............# ######.##(B AC:(B 5aZh2QStr:(B 18 .########(B.............# #........(B EV:(B 8aZhIQ.Int:(B 11 aZh]Q.........(B.............# #........(B SH:(B 0Dex:(B 10 aZhtQ.........(B.............# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 aZhQ9.........(B.......@5(B....# #........(B Noise: (B=-------- (B Time:(B 3255.2 (0.0) aZhQ.........(B.............# #........(B a) (B+0 trident aZhQ(B.........(B.............# #........(B Zap: (Bwand of flame (12) aZhQ.........(B........................(B (BGem (5745) (B########.(B.................#####..aZhFRI #.(B............... #..(B 5(B  (B (BGrinder(B #.(B..#########(B.... #.. aZh^Ro##### (B....  .. aZhR_(BYou take 10 damage, and have (B44/54 hp. (B_Okay, then.aZhV5Aiming: (BThrow FlameaZhW&(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight lineAim: (BGrinder (64% to hit)aZh T (B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......##(B #(B ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B44/54 (B===================(B----- .######(B ################..#(B Magic: (B5/5(B======================== (B.##(B.............#(B ######.##(B AC:(B 5Str:(B 18 .########(B.............#(B #........(B EV:(B 8Int:(B 11 .........(B.............#(B #........(B SH:(B 0Dex:(B 10 .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 .........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3255.2 (0.0) .........(B.............#(B #........(B a) (B+0 trident (B.........(B.............#(B #........(B Zap: (Bwand of flame (12) .........(B........................(B (BGem (5745) (B########.(B.................#####..#.(B...............#..(B 5(B  (B (BGrinder(B#.(B..#########(B....#..#####(B...... _Okay, then.Aiming: (BThrow Flame(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleaZh Shift-Dir - straight lineAim: (BGrinder (64% to hit)  Okay, then.(B(B(B _(BbZh (B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......## # ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B44/54 (B===================(B----- .###### ############### #..#(B Magic: (B5/5(B======================== (B.# #.............# ######.##(B AC:(B 5Str:(B 18 .########.............# #........(B EV:(B 8Int:(B 11 ..............(B........# #........(B SH:(B 0Dex:(B 10 ..............(B........# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ..............(B..@5(B....# #........(B Noise: (B=-------- (B Time:(B 3255.2 (0.0) ..............(B........# #........(B a) (B+0 trident (B..............(B........# #........(B Zap: (Bwand of flame (12) .................................(B (BGem (5745) (B########..................#####.. #................ #..(B 5(B  (B (BGrinder(B #...#########.... #.. ##### ....  .. Shift-Dir - straight lineAim: (BGrinder (64% to hit) _Okay, then.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt)bZhr'(BbZh......#bZhVß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......##(B #(B ######)#(B (BOni of Zin **.... (B......#bZh##.#(B Health: (B44/54 (B===================(B----- bZh+H.######(B ###############bZhf#..#(B Magic: (B5/5(B======================== bZh(B.#bZh#(B.............#(B ######.##(B AC:(B 5bZh8Str:(B 18 .########(B.............#(B #........(B EV:(B 8bZhInt:(B 11 .........(B.............#(B #........(B SH:(B 0bZhFDex:(B 10 .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 bZh^.........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3255.2 (0.0) .........(B.............#(B #........(B a) (B+0 trident bZh(B.........(B.............#(B #........(B Zap: (Bwand of flame (12) .........(B........................(B (BGem (5745) (B########.(B.................#####..#.(B...............#..(B 5(B  (B (BGrinder(B#.(B..#########(B....bZh.5#..#####bZh|(B......Shift-Dir - straight lineAim: (BGrinder (64% to hit) bZh'_Okay, then.bZhReach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt)bZhԦ(B2-(B6.3 (1.1(B4(BbZh(BbZhbZhbZh4'_Okay, then.bZhAReach: a) +0 tridentbZhj*Press: ? - help, Dir - move targetbZh(B55bZh*t and 48% to hit with your headbutt) bZh!_You hit Grinder but do no damage.(B Grinder hits you. _(BYou take 2 damage, and have (B42/54 hp.(BcZh2e (B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......## # ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B42/54 (B==================(B------ .###### ############### #..#(B Magic: (B5/5(B======================== (B.# #.............# ######.##(B AC:(B 5Str:(B 18 .########.............# #........(B EV:(B 8Int:(B 11 ..............(B........# #........(B SH:(B 0Dex:(B 10 ..............(B........# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ..............(B..@5(B....# #........(B Noise: (B=-------- (B Time:(B 3256.3 (0.0) ..............(B........# #........(B a) (B+0 trident (B..............(B........# #........(B Zap: (Bwand of flame (12) .................................(B (BGem (5744) (B########..................#####.. #................ #..(B 5(B  (B (BGrinder(B #...#########.... #.. ##### ....  .. Aim: (BGrinder (55% to hit and 48% to hit with your headbutt) _You hit Grinder but do no damage.(B Grinder hits you. _(BYou take 2 damage, and have (B42/54 hp.(BReach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt)cZhq;(BGrinder. An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. She has a tendency to complain and make inane statements. Max HP: ~39 Will: + AC: + EV: +++  rF: ... (B rC: ++. rPois: + rNeg: ∞ rElec: . (BThreat: Lethal Class: Demonic Size: V. Small Int: Human You have about 55% to hit with your +0 trident and 48% to hit with your headbutt. She has about 70% to hit you. Attack Max Damage After Damaging Hits Hit 11 Extra pain damage to the living She is immune to torment; and resistant to miasma. She is vulnerable to silver and hated by Zin. She is too strong to be affected by reciting Zin's laws. She can open doors. She possesses the following magical abilities, which are affected by antimagic (but not silence):kZh6 (B a - PainkZhp(38%,1d14) ((B5(B) b - Paralyse(23%) ((B7(B)lZhh lZh-i2(B c - BlinklZhm lZh޹ (BlZhYlZh Zn(BTo read a description, press the key listed above. (AdB) indicates damage (thenZh V  nZhV n(Bsum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)nZh ^  nZhm^ (BnZh^ <indicates the spell range; shown in red if you are in range.nZhe (BnZh (BqZht(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker qZhR(B......## # ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B42/54 (B==================(B------ .###### ############### #..#(B Magic: (B5/5(B======================== (B.# #.............# ######.##(B AC:(B 5Str:(B 18 .########.............# #........(B EV:(B 8Int:(B 11 ..............(B........# #........(B SH:(B 0Dex:(B 10 qZh..............(B........# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ..............(B..@5(B....# #........(B Noise: (B=-------- (B Time:(B 3256.3 (0.0) ..............(B........# #........(B a) (B+0 trident (B..............(B........# #........(B Zap: (Bwand of flame (12) .................................(B (BGem (5744) qZh,(B########..................#####.. #................ #..(B 5(B  (B (BGrinderqZhhc(B #...#########.... #.. ##### ....  qZhv.. Aim: (BGrinder (55% to hit and 48% to hit with your headbutt) qZh_You hit Grinder but do no damage.(B Grinder hits you. _(BYou take 2 damage, and have (B42/54 hp.qZh U(BReach: a) +0 tridentPress: ? - help, Dir - move targetqZhEZAim: (BGrinder (55% to hit and 48% to hit with your headbutt)qZh2(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#qZh4#(B #(B ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B42/54 (B==================(B------ .######(B ################..#(B Magic: (B5/5(B======================== (B.##(B.............#(B ######.##(B AC:(B 5Str:(B 18 .########(B.............#(B #........(B EV:(B 8Int:(B 11 .........(B.............#(B #........(B SH:(B 0Dex:(B 10 .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 .........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3256.3 (0.0) .........(B.............#(B #........(B a) (B+0 trident (B.........(B.............#(B #........(B Zap: (Bwand of flame (12) qZh4].........(B........................(B (BGem (5744) (B########.(B.................#####..#.(B...............#..(B 5(B  (B (BGrinder(B#.(B..#########(B....#..#####(B...... (B_You hit Grinder but do no damage.(B Grinder hits you. _(BYou take 2 damage, and have (B42/54 hp.qZh95(BReach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt)  Okay, then.(BqZh.6(BqZh>(BqZh'A0 _(BqZh_ (BqZhS (BqZhe (BqZhY H _Unknown command.(BrZhprZhr'(BrZhRs(BDrink which item? (BPotions  j - 3 potions of lignification {!q} (B k - an inky potion {!q}(Bl - a potion of berserk rage {!q} rZhs(B n - 6 sedimented cyan potions {!q} (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selectedtZhZX(BRead(B Scroll tZhM(B c - 3 scrolls of fog {!r}(B  d - 2 scrolls of revelation {!r} (B e - 3 scrolls of fear {!r}(B  h - a scroll of poison {!r}(B (B o - 4 scrolls labelled TAOJA JORAN {!r}read(B|quafftZh tZh tZh tZh ?(B......#tZho ~ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......##(B #(B ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B42/54 (B==================(B------ .######(B ################..#(B Magic: (B5/5(B======================== (B.##(B.............#(B ######.##(B AC:(B 5tZh Str:(B 18 .########(B.............#(B #........(B EV:(B 8Int:(B 11 .........(B.............#(B #........(B SH:(B 0tZh-! FDex:(B 10 .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 tZht! Q.........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3256.3 (0.0) tZh! .........(B.............#(B #........(B a) (B+0 trident (B.........(B.............#(B #........(B Zap: (Bwand of flame (12) tZh" .........(B........................(B (BGem (5744) (B########.(B.................#####..#.(B...............tZhc" #..(B 5(B  (B (BGrinder(B#.(B..#########(B....tZh" Y#..#####(B....tZh" r.. _(BYou take 2 damage, and have (B42/54 hp.tZh# ,(BReach: a) +0 tridenttZhI# Press: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt) tZh{# Y_Okay, then. _Unknown command.(BtZh, T (B Okay, then.(BtZh?- (BtZh$4 (BtZh6 0 _(BuZh uZhB (B(BRead which item? (BScrolls (B c - 3 scrolls of fog {!r}uZh& (Bd - 2 scrolls of revelation {!r} (B e - 3 scrolls of fear {!r} (B h - a scroll of poison {!r} (B o - 4 scrolls labelled TAOJA JORAN {!r} (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedwZhBswZh{wZḧ́?(B......#wZhcß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......##(B #(B ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B42/54 (B==================(B------ .######(B ################..#(B Magic: (B5/5wZhDž(B======================== (B.##(B.............#(B ######.##(B AC:(B 5Str:(B 18 .########(B.............#(B #........(B EV:(B 8wZhInt:(B 11 .........(B.............#(B #........(B SH:(B 0Dex:(B 10 wZhM.........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 wZh.........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3256.3 (0.0) .........(B.............#(B #........(B a) (B+0 trident wZhՆ(B.........(B.............#(B #........(B Zap: (Bwand of flame (12) wZh.........(B........................(B (BGem (5744) wZh8(B########.(B.................#####..#.(B...............#..(B 5(B  (B (BGrinderwZh(B#.(B..#########(B....#..#####(B......Reach: a) +0 tridentPress: ? - help, Dir - move targetwZhAim: (BGrinder (55% to hit and 48% to hit with your headbutt) _Okay, then. _Unknown command. _Okay, then.(BwZhV wZhm(B Okay, then.(B(BwZh(BwZhc0 _(BwZh. D(B......#wZh& =ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......## # ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B42/54 (B==================(B------ .###### ############### #..#(B Magic: (B5/5(B======================== (B.# #.............# ######.##(B AC:(B 5Str:(B 18 .########.............# #........(B EV:(B 8Int:(B 11 ..............(B........# #........(B SH:(B 0Dex:(B 10 wZh ..............(B........# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ..............(B..@5(B....# #........(B Noise: (B=-------- (B Time:(B 3256.3 (0.0) ..............(B........# #........(B a) (B+0 trident (B..............(B........# #........(B Zap: (Bwand of flame (12) .................................(B (BGem (5744) (B########..................#####..wZh  #................ #..(B 5(B  (B (BGrinder(B #...#########.... #.. wZh$ ##### ....  .. _Unknown command. _Okay, then. _Okay, then.wZh Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt)xZh5}v(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......##(B #(B ######)#(B (BOni of Zin **.... xZh}(B......#xZh}##.#(B Health: (B42/54 (B==================(B------ .######(B ###############xZh~\#..#(B Magic: (B5/5xZhF~G(B======================== (B.#xZh~#(B.............#(B ######.##(B AC:(B 5Str:(B 18 .########(B.............#(B #........(B EV:(B 8Int:(B 11 xZh~.........(B.............#(B #........(B SH:(B 0xZh.Dex:(B 10 xZhW.........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 xZhQ.........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3256.3 (0.0) xZh.........(B.............#(B #........(B a) (B+0 trident xZh(B.........(B.............#(B #........(B Zap: (Bwand of flame (12) xZh5.........(B........................(B (BGem (5744) xZhh[(B########.(B.................#####..xZht.#.(B...............xZh#..(B 5(B  (B (BGrinderxZh܀a(B#.(B..#########(B....xZh#..xZh)!#####xZhq(B...... _Unknown command. _Okay, then. _Okay, then.xZhReach: a) +0 tridentxZh)Press: ? - help, Dir - move targetxZh܁SAim: (BGrinder (55% to hit and 48% to hit with your headbutt)xZhЂd(B34(B---(B7.3 (1xZh;(B3(BxZh(BxZhb_Okay, then.Reach: a) +0 trident xZh(B Press: ? - help, Dir - move target (B Aim: (BGrinder (55% to hit and 48% to hit with your headbutt) xZhF_You barely miss Grinder. Grinder hits you. You writhe in agony. xZhMt_(BYou take 8 damage, and have 34/54 hp.(ByZh 8(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......## # ######)#(B (BOni of Zin **.... (B......#yZh ##.#(B Health: (B34(B/54 (B===============(B--------- yZh .###### ############### #..#(B Magic: (B5/5(B======================== (B.# #.............# ######.##(B AC:(B 5yZhR .Str:(B 18 yZh} v.########.............# #........(B EV:(B 8yZh .Int:(B 11 yZh ..............(B........# #........(B SH:(B 0yZh .Dex:(B 10 yZh #..............(B........# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ..............(B..@5(B....# #........(B Noise: (B=-------- (B Time:(B 3257.3 (0.0) ..............(B........# #........(B a) (B+0 trident (B..............(B........# #........(B Zap: (Bwand of flame (12) .................................(B (BGem (5743) (B########..................#####.. yZh #................ #..(B 5(B  (B (BGrinderyZh (B yZhD &#...#########.... #.. yZhx :##### ....  .. yZh Aim: (BGrinder (55% to hit and 48% to hit with your headbutt) _You barely miss Grinder. Grinder hits you. You writhe in agony. _(BYou take 8 damage, and have 34/54 hp.(BReach: a) +0 tridentPress: ? - help, Dir - move targetAim: (BGrinder (55% to hit and 48% to hit with your headbutt)yZha '(ByZh ......#yZh Vß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......##(B #(B ######)#(B (BOni of Zin **.... (B......#yZhA ##.#(B Health: (B34(B/54 (B===============(B--------- yZhi H.######(B ###############yZh \#..#(B Magic: (B5/5yZhʱ 0(B======================== yZh (B.#yZh- #(B.............#(B ######.##(B AC:(B 5yZhi Str:(B 18 .########(B.............#(B #........(B EV:(B 8yZh .Int:(B 11 yZh .........(B.............#(B #........(B SH:(B 0yZh .Dex:(B 10 yZhL .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 yZh Q.........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3257.3 (0.0) yZhó .........(B.............#(B #........(B a) (B+0 trident yZh (B.........(B.............#(B #........(B Zap: (Bwand of flame (12) yZha .........(B........................(B (BGem (5743) yZh [(B########.(B.................#####..yZhɴ .#.(B...............yZh #..(B 5(B  (B (BGrinderyZh. a(B#.(B..#########(B....yZhS #..yZh !#####yZh $(B....yZhص .. yZh R_(BYou take 8 damage, and have 34/54 hp.yZhD ,(BReach: a) +0 tridentyZhl )Press: ? - help, Dir - move targetyZh ZAim: (BGrinder (55% to hit and 48% to hit with your headbutt)  yZhŶ You hit Grinder.  yZh Grinder is lightly wounded.yZh yZh (B5yZh ((B8.4 (1.1yZhA ;(B2(ByZhG (ByZh  yZh yZh E_Grinder closely misses you.(B{Zh D(B......#{Zhؽ ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#{Zh u# # ######)#(B (BOni of Zin **.... (B......#{ZhY ##.#(B Health: (B35(B/54 (B===============(B--------- {Zh o.###### ############### #..#(B Magic: (B5/5{Zh 0(B======================== {Zhվ }(B.# #.............# ######.##(B AC:(B 5{Zh .Str:(B 18 {Zh v.########.............# #........(B EV:(B 8{Zh; .Int:(B 11 {Zhu ..............(B........# #........(B SH:(B 0Dex:(B 10 {Zh ..............(B........# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 {Zh /..............(B..@5(B....# #........(B Noise: (B=-------- (B Time:(B 3258.4 (0.0) {Zh ..............(B........# #........(B a) (B+0 trident {ZhO (B..............(B........# #........(B Zap: (Bwand of flame (12) {Zhy s.................................(B (BGem (5742) {Zh 9(B########..................#####..{Zh  {Zh #................ #..(B 5(B  (B (BGrinder{Zh* (B {ZhQ &#...#########.... #.. {Zh '##### ....  {Zh .. {Zh /(BYou hit Grinder.  {Zh !Grinder is lightly wounded. {Zh. -_Grinder closely misses you.{ZhR %Reach: a) +0 trident{Zhy )Press: ? - help, Dir - move target{Zh kAim: (BGrinder (lightly wounded, 55% to hit and 48% to hit with your headbutt)}Zh/(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#}Zh/#(B #(B ######)#(B (BOni of Zin **.... (B......#}ZhA0##.#(B Health: (B35(B/54 (B===============(B--------- }Zh{0H.######(B ###############}Zh0\#..#(B Magic: (B5/5}Zh0(B======================== (B.##(B.............#(B ######.##(B AC:(B 5}Zh(1.Str:(B 18 }Zh^1.########(B.............#(B #........(B EV:(B 8}Zh1.Int:(B 11 }Zh1.........(B.............#(B #........(B SH:(B 0}Zh1.Dex:(B 10 }Zh 2.........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 }ZhG2Q.........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3258.4 (0.0) }Zhw2.........(B.............#(B #........(B a) (B+0 trident }Zh2(B.........(B.............#(B #........(B Zap: (Bwand of flame (12) }Zh2.........(B........................(B (BGem (5742) }Zh3[(B########.(B.................#####..}Zh53.#.(B...............}Zhb3#..(B 5(B  (B (BGrinder}Zh3a(B#.(B..#########(B....}Zh35#..#####}Zh3$(B....}Zh3.. }Zh4E(B_Grinder closely misses you.}Zh24%Reach: a) +0 trident}Zh\4)Press: ? - help, Dir - move target}Zh4kAim: (BGrinder (lightly wounded, 55% to hit and 48% to hit with your headbutt)  }Zh4-You hit Grinder. You headbutt Grinder.  }Zh4I(BGrinder is moderately wounded.(B}Zhq5-(B9.4 (1}Zh5;(B1(B}Zh6>(B}Zh"A }ZhhAA Reach: a) +0 trident(B  }ZhwAPress: ? - help, Di}ZhAr - move target}ZhAkAim: (BGrinder (lightly wounded, 55% to hit and 48% to hit with your headbutt)  }ZhA0You hit Grinder. You headbutt Grinder.  }ZhBB(BGrinder is moderately wounded.(B _Grinder barely misses you.(B~Zh}'(B~Zh[~......#~Zh~[ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker ~Zh~$(B......#~Zh~Q# # ######)#(B (BOni of Zin **.... ~Zh~$(B......#~Zh##.#(B Health: (B35(B/54 (B===============(B--------- ~ZhDo.###### ############### #..#(B Magic: (B5/5~Zhg0(B======================== ~Zh}(B.# #.............# ######.##(B AC:(B 5~Zh.Str:(B 18 ~Zhv.########.............# #........(B EV:(B 8~Zh .Int:(B 11 ~Zh0..............(B........# #........(B SH:(B 0~ZhY.Dex:(B 10 ~Zh..............(B........# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ~Zhۀ/..............(B..@5(B....# #........(B Noise: (B=-------- (B Time:(B 3259.4 (0.0) ~Zh,..............(B........# #........(B a) (B+0 trident ~Zh](B..............(B........# #........(B Zap: (Bwand of flame (12) ~Zhs.................................(B (BGem (5741) ~Zh9(B########..................#####..~Zhс ~Zh#................ #..(B 5(B  (B (BGrinder~Zh (B ~ZhA!#...#########.... #..~Zh^ ~Zh"##### .... ~Zh ~Zh.. ~ZhE(BYou hit Grinder. You headbutt Grinder.  ~Zh7(BGrinder is moderately wounded. ~Zh)D(B_Grinder barely misses you.~ZhJ%Reach: a) +0 trident~Zhj)Press: ? - help, Dir - move target~ZhAim: (BGrinder ((Bmoderately wounded(B, 55% to hit and 48% to hit with your headbutt)ZhA'(BZhA......#Zh*B[ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker ZhLB$(B......#ZhuBQ# # ######)#(B (BOni of Zin **.... ZhB$(B......#ZhB##.#(B Health: (B35(B/54 (B===============(B--------- Zh C.###### ############### #..#(B Magic: (B5/5ZhSC0(B======================== ZhC(B.# #.............# ######.##(B AC:(B 5ZhC.Str:(B 18 ZhC.########.............# #........(B EV:(B 8Zh6D.Int:(B 11 ZhiD......................# #........(B SH:(B 0ZhD.Dex:(B 10 ZhD......................# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 Zh2E................@5....# #........(B Noise: (B=-------- (B Time:(B 3259.4 (0.0) ZhkE......................# #........(B a) (B+0 trident ZhE(B......................# #........(B Zap: (Bwand of flame (12) ZhE.................................(B (BGem (5741) ZhFM(B########..................#####..Zh2F ZhF#................ #..(B 5(B  (B (BGrinderZhF(B ZhF5#...#########.... #..ZhG ZhEGJ##### .... ZhlG ZhG.. ZhGD(B_Grinder barely misses you.ZhG%Reach: a) +0 tridentZh)H)Press: ? - help, Dir - move targetZh\HAim: (BGrinder ((Bmoderately wounded(B, 55% to hit and 48% to hit with your headbutt)ZhHYou puncture Grinder!  ZhH.(BGrinder is heavily wounded.ZhH(BZhPZh% Y(B)(BZhZ M#(B #(B Zhp )Zh !(BZh H ###############(B Zh a #(B.............#(B Zh 8.............#(B Zh !8.............#(B Zh'!8.............#(B ZhY!e.......@5(B....#(B Zhm!9.............#(B Zh|!9.............#(B Zh!...............Zh!...............Zh! Zh"@#.(B............... Zh# #.(B..#########(B....  #####(B .... ..(BZh,Zh8-X(B )# # ZhG-)Zhl- Zh-0 ############### Zh-1 #.............# Zh-*.............# Zh-T.............# .............# Zh-I.......@5....# Zh-+.............# Zh-L.............# ...............Zh................Zh2. ZhA.2#................ ZhT. Zha.2#...#########.... Zh.T ##### ....  Zh... Zh.Press: ? - help, DiZh.r - move targetZh.Aim: (BGrinder ((Bmoderately wounded(B, 55% to hit and 48% to hit with your headbutt)Zh /You puncture Grinder!  Zh,/P(BGrinder is heavily wounded.(B  Zh/]Grinder hits you!  * * * LOW HITPOINT WARNING * * *(BZh*(BZhG)(B#(B #(B )(BZhTH ###############(B Zhaa #(B.............#(B Zhpp.............#(B .............#(B Zh&.............#(B .......@5(B....#(B .............#(B .............#(B ...............Zh............... Zh@#.(B............... Zh Zhb#.(B..#########(B.... Zh\ #####(B .... Zh"/..(BZh Zh 5(B You writhe in agony.ZhZh(B23(B-----(B=60.4 (1(B0Zh(BZhO(BZh Zh0_* * * LOW HITPOINT WARNING * * * _(BYou take 12 damage, and have 23/54 hp.(BZh-MD(B......#ZhMß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#ZhMQ# # ######)#(B (BOni of Zin **.... ZhM$(B......#Zh;N##.#(B Health: (B23(B/54 (B==========(B-------------- Zh|N.###### ############### #..#(B Magic: (B5/5ZhN0(B======================== ZhN(B.# #(B.............# ######.##(B AC:(B 5ZhO.Str:(B 18 ZhJO.########(B.............# #........(B EV:(B 8ZhyO.Int:(B 11 ZhO.........(B.............# #........(B SH:(B 0ZhO.Dex:(B 10 Zh*P.........(B.............# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ZhzP9.........(B.......@5(B....# #........(B Noise: (B==------- (B Time:(B 3260.4 (0.0) ZhP.........(B.............# #........(B a) (B+0 trident ZhP(B.........(B.............# #........(B Zap: (Bwand of flame (12) Zh(Q.........(B........................(B (BGem (5740) ZhtQ[(B########.(B.................#####..ZhQ ZhQ#.(B............... #..(B 5(B  (B (BGrinderZh=R{(B #.(B..#########(B.... #..ZhmR ZhR]##### (B....  ZhR.. ZhRI(B_* * * LOW HITPOINT WARNING * * * Zh&S]_(BYou take 12 damage, and have 23/54 hp.ZhRSF(BAiming: (BThrow FlameZhS(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight lineZhStAim: (BGrinder ((Bheavily wounded(B, 64% to hit)Zh4 (B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#Zh5 # # ######)#(B (BOni of Zin **.... (B......###.#(B Health: (B23(B/54 (B==========(B-------------- .###### ############### #..#(B Magic: (B5/5(B======================== (B.# #.............# ######.##(B AC:(B 5Str:(B 18 .########.............# #........(B EV:(B 8Int:(B 11 ......................# #........(B SH:(B 0Dex:(B 10 Zh6 z......................# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ................@5....# #........(B Noise: (B==------- (B Time:(B 3260.4 (0.0) ......................# #........(B a) (B+0 trident (B......................# #........(B Zap: (Bwand of flame (12) .................................(B (BGem (5740) (B########..................#####.. #................ #..(B 5(B  (B (BGrinder(B #...#########.... #.. ##### ....  .. Aiming: (BThrow Flame(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleZh!7 Shift-Dir - straight lineZhU7 tAim: (BGrinder ((Bheavily wounded(B, 64% to hit)  Zho7 &The puff of flame hits Grinder.  Zh7 /(BGrinder is severely wounded.Zh7 (BZh+ ;(B)Zh (B#(B #(B )(B ###############(B  #(B.............#(B .............#(B .............#(B .............#(B .......@5(B....#(B .............#(B .............#(B ..............................Zh  ZhF E#.(B...............  Zh #.(B..#########(B....  #####(B ....Zh  Zh /..(BZhD $ZhI )# # ) ###############  #.............# .............# .............# .............# .......@5....# .............# .............# .............................. #................  #...#########....  ##### ....  .. Zh uShift-Dir - straight lineAim: (BGrinder ((Bheavily wounded(B, 64% to hit)  The puff of flame hits Grinder.  (BGrinder is severely wounded.(B  Grinder hits you.  * * * LOW HITPOINT WARNING * * *(BZh- _(B)(BZh$ #(B #(B )(B ###############(B  #(B.............#(B .............#(B .............#(B .............#(B .......@5(B....#(B .............#(B .............#(B .............................. #.(B...............  #.(B..#########(B....  #####(B ....Zhi 4 ..(BZh ' (B ZhG You writhe in agony.Zh "15Zh t----(B1.4 (11(B39(BZh (BZh\  Zh Zh 1_* * * LOW HITPOINT WARNING * * * Zh t_You take 8 damage, and have (B15/54 hp.(BZhGD(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......## # ######)#(B (BOni of Zin **.... ZhD$(B......#ZhD##.#(B Health: 15(B/54 (B======(B------------------ ZhE.###### ############### #..#(B Magic: (B5/5(B======================== ZhJE(B.# #(B.............# ######.##(B AC:(B 5ZhE.Str:(B 18 ZhE.########(B.............# #........(B EV:(B 8ZhF.Int:(B 11 ZhIF.........(B.............# #........(B SH:(B 0ZhqF.Dex:(B 10 ZhF.........(B.............# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 Zh G9.........(B.......@5(B....# #........(B Noise: (B==------- (B Time:(B 3261.4 (0.0) ZhDG.........(B.............# #........(B a) (B+0 trident ZhG(B.........(B.............# #........(B Zap: (Bwand of flame (11) ZhG.........(B........................(B (BGem (5739) ZhG`(B########.(B.................#####.. Zh@H#.(B............... #..(B 5(B  (B (BGrinderZhSH(B ZhH"#.(B..#########(B.... #.. ##### (B....  .. (B_* * * LOW HITPOINT WARNING * * * ZhIp_You take 8 damage, and have (B15/54 hp.(BAiming: (BThrow Flame(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleZhAI Shift-Dir - straight lineZhmIuAim: (BGrinder ((Bseverely wounded(B, 64% to hit)Zh '(BZh ......#Zh oß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker ZhH (B......#Zhu #(B #(B ######)#(B (BOni of Zin **.... Zh (B......#Zh ##.#(B Health: 15(B/54 (B======(B------------------ Zh? H.######(B ###############Zhi \#..#(B Magic: (B5/5Zh 0(B======================== Zh (B.#Zh #(B.............#(B ######.##(B AC:(B 5Zh- .Str:(B 18 Zhd .########(B.............#(B #........(B EV:(B 8Zh .Int:(B 11 Zh .........(B.............#(B #........(B SH:(B 0Zh .Dex:(B 10 Zh .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 Zh- Q.........(B.......@5(B....#(B #........(B Noise: (B==------- (B Time:(B 3261.4 (0.0) ZhX .........(B.............#(B #........(B a) (B+0 trident Zhy (B.........(B.............#(B #........(B Zap: (Bwand of flame (11) Zh .........(B........................(B (BGem (5739) Zh [(B########.(B.................#####..Zh .#.(B...............Zh  #..(B 5(B  (B (BGrinderZh' a(B#.(B..#########(B....ZhB #..ZhY !#####Zh} $(B....Zh ..Zh ?Aiming: (BThrow FlameZh (BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleZh Shift-Dir - straight lineZh uAim: (BGrinder ((Bseverely wounded(B, 64% to hit)  Zh8 &The puff of flame hits Grinder.  ZhO *(BGrinder is almost dead.Zhf (BZh Zh (B*Zh (BZh +)Zh3 # # ) #(B##############(B  #(B.............#(B (B.............#(B (B.............#(B (B.............#(B (B.......(B@5(B....#(B (B.............#(B Zh (B.............#(B (B..............................(B #.(B...............(B  Zh #.(B..#########....(B  ##(B##(B# (B....(B  .. ZhK Press: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight linZh e(B  Aim: (BGrinder ((Bseverely wounded(B, 64% to hit)  The puff of flame hits Grinder.  Zh (BGrinder is almost dead.(B  (BGrinder gestures at you.(BZh  ZhN (B6= 1 (B0  You suddenly lose the ability to move!Zh{ 1  --more--(BZh2 _ (B2.4 (1Para (BGem Zh3 -(5738) (B_Zh1< (BZh E >##############.............#.............#.............#.............#.......@5....#.............#.............#...............................................#########....ZhhE -##....(BZh (B##############.............#.............#.............#.............#Zh .......(B@5(B....#.............#.............#...............................................#########....##....(BZhA$ r (B##############.............#.............#Zhz% m.............#.............#.......@5....#.............#.............#...............................................#########....##....(BGrinder hits you.  * * * LOW HITPOINT WARNING * * *(BZh /(B##############Zh N.............#.............#.............#.............#.......(B@5(B....#.............#.............#...............................................#########....##....(BZhk  Zh (B)(B#(B #(B )(B ###############(B  #(B.............#(B .............#(B Zh .............#(B .............#(B .......@5(B....#(B Zh .............#(B .............#(B .............................. Zh% #.(B...............  #.(B..#########(B....  #####(B ....Zhk 3 ..(B  Zh ]You writhe in agony.  * * * LOW HITPOINT WARNING * * *(BZh 0---(B 8 =-3.4 (2(BGem (5737) (BZh& (BZhH  Zh _(BYou can act again. (B_You take 5 damage, and have (B10/54 hp.(BZh '(BZh ......#Zh [ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker ZhH (B......## # ######)#(B (BOni of Zin **.... (B......#Zh ##.#(B Health: 10(B/54 (B====(B-------------------- Zh .###### ############### #..#(B Magic: (B5/5Zh 0(B======================== Zh (B.# #(B.............# ######.##(B AC:(B 5Str:(B 18 ZhJ .########(B.............# #........(B EV:(B 8Zhu .Int:(B 11 Zh .........(B.............# #........(B SH:(B 0Zh .Dex:(B 10 ZhU .........(B.............# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 Zh 9.........(B.......@5(B....# #........(B Noise: (B=-------- (B Time:(B 3263.4 (0.0) Zh .........(B.............# #........(B a) (B+0 trident ZhF N(B.........(B.............# #........(B Zap: (Bwand of flame (10) .........(B........................(B (BGem (5737) Zh [(B########.(B.................#####..Zh  Zh  #.(B............... #..(B 5(B  (B (BGrinder(B Zha j#.(B..#########(B.... #.. Zh X##### (B.... Zh  Zh .. Zh& D(B_(BYou can act again. ZhT c(B_You take 5 damage, and have (B10/54 hp.Zh F(BAiming: (BThrow FlameZh (BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleZh Shift-Dir - straight lineZh pAim: (BGrinder ((Balmost dead(B, 64% to hit)Zh5(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker Zh(B......#Zh#(B #(B ######)#(B (BOni of Zin **.... (B......#Zh%##.#(B Health: 10(B/54 (B====(B-------------------- .######(B ###############Zhp\#..#(B Magic: (B5/5ZhG(B======================== (B.#Zh#(B.............#(B ######.##(B AC:(B 5Zh+.Str:(B 18 Zhh.########(B.............#(B #........(B EV:(B 8Zh.Int:(B 11 Zh.........(B.............#(B #........(B SH:(B 0Zh.Dex:(B 10 ZhG.........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ZhQ.........(B.......@5(B....#(B #........(B Noise: (B=-------- (B Time:(B 3263.4 (0.0) Zh.........(B.............#(B #........(B a) (B+0 trident ZhG(B.........(B.............#(B #........(B Zap: (Bwand of flame (10) Zh.........(B........................(B (BGem (5737) Zh(B########.(B.................#####..#.(B...............#..(B 5(B  (B (BGrinder(B#.(B..#########(B....#..#####(B....Zhk ..Aiming: (BThrow Flame(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleZhShift-Dir - straight lineAim: (BGrinder ((Balmost dead(B, 64% to hit)  Zh hThe puff of flame hits Grinder.  (BGrinder is almost dead.(BZh5(B=4.4 (1ZhCH9)(B6(BZh$(BZh(  Zhk)4Press: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight line(B  Aim: (BGrinder ((Balmost dead(B, 64% to hit)  The puff of flame hits Grinder.  (BGrinder is almost dead.(B _Grinder barely misses you.(BZhs(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......## # ######)#(B (BOni of Zin **.... (B......###.#(B Health: 10(B/54 (B====(B-------------------- ZhHt.###### ############### #..#(B Magic: (B5/5Zhtt0(B======================== Zht(B.# #(B.............# ######.##(B AC:(B 5Zht.Str:(B 18 Zhu.########(B.............# #........(B EV:(B 8Zh8u.Int:(B 11 Zhfu.........(B.............# #........(B SH:(B 0Zhu.Dex:(B 10 Zhu.........(B.............# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 ZhDv9.........(B.......@5(B....# #........(B Noise: (B==------- (B Time:(B 3264.4 (0.0) Zhv.........(B.............# #........(B a) (B+0 trident Zhv(B.........(B.............# #........(B Zap: (Bwand of flame (9) ZhHw.........(B........................(B (BGem (5736) Zhw[(B########.(B.................#####..Zh7x Zhx#.(B............... #..(B 5(B  (B (BGrinderZhx(B Zhye#.(B..#########(B.... #..ZhHy ZhyX##### (B.... Zhy Zhy.. Zhz0(BGrinder is almost dead. Zh-zD(B_Grinder barely misses you.ZhPz?Aiming: (BThrow FlameZhz(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight lineZhzpAim: (BGrinder ((Balmost dead(B, 64% to hit)Zh"(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker Zh#(B......##(B #(B ######)#(B (BOni of Zin **.... (B......###.#(B Health: 10(B/54 (B====(B-------------------- .######(B ################..#(B Magic: (B5/5(B======================== (B.##(B.............#(B ######.##(B AC:(B 5Str:(B 18 .########(B.............#(B #........(B EV:(B 8ZhI$Int:(B 11 .........(B.............#(B #........(B SH:(B 0Dex:(B 10 .........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 .........(B.......@*(B....#(B #........(B Noise: (B==------- (B Time:(B 3264.4 (0.0) Zh$.........(B.............#(B #........(B a) (B+0 trident (B.........(B.............#(B #........(B Zap: (Bwand of flame (9) .........(B........................(B (BGem (5736) (B########.(B.................#####..Zh%Y#.(B...............#..(B 5(B  (B (BGrinder(B#.(B..#########(B....#..#####ZhG%$(B....Zh%..Zh%(BGrinder is almost dead. (B_Grinder barely misses you.Aiming: (BThrow FlameZh&W(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight lineAim: (BGrinder ((Balmost dead(B, 64% to hit)ZhN3:*(BZho:*(BZhZh{3*(BZhv:*(BZh[ej(B)# # Zhe)ZhUf ###############  #.............# .............# .............# .............# .......# .............# .............# .............................. Zhg#................  #...#########....  ##### .... ZhXg .. (B_Grinder barely misses you.Aiming: (BThrow FlameZhg+(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycle (B Shift-Dir - straight line(BZh h: (BGrinder ((Balmost dead(B, 64% to hit)  The puff of flame misses Grinder.Zh<(B)(B#(B #(B )Zh<(B ###############(B  #(B.............#(B .............#(B .............#(B .............#(B .......#(B .............#(B .............#(B .............................. #.(B............... Zhh= #.(B..#########(B....  #####(B .... ..(BZhG( (BZhH?5(B....  Grinder hits you.ZhWI;6(B/54 ZhI}--(B5.4 (18(B5(BZhgQ(BZhU ZhnV_* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have (B6/54 hp.(BZh((B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#Zh)=# # ######)#(B (BOni of Zin **.... (B......###.#(B Health: 6(B/54(B==(B---------------------- .###### ############### #..#(B Magic: (B5/5(B======================== (B.# #(B.............# ######.##(B AC:(B 5Str:(B 18 .########(B.............# #........(B EV:(B 8Int:(B 11 .........(B.............# #........(B SH:(B 0Dex:(B 10 .........(B.............# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 Zh.*.........(B.......@5(B....# #........(B Noise: (B==------- (B Time:(B 3265.4 (0.0) .........(B.............# #........(B a) (B+0 trident (B.........(B.............# #........(B Zap: (Bwand of flame (8) .........(B........................(B (BGem (5735) (B########.(B.................#####..Zh* #.(B............... #..(B 5(B  (B (BGrinder(B #.(B..#########(B.... #.. ##### (B....  .. (B_* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have (B6/54 hp.(BAiming: (BThrow Flame(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight lineAim: (BGrinder ((Balmost dead(B, 64% to hit)Zh??(B......#Zhß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......##(B #(B ######)#(B (BOni of Zin **.... (B......###.#(B Health: 6(B/54(B==(B---------------------- .######(B ################..#(B Magic: (B5/5(B======================== (B.##(B.............#(B ######.##(B AC:(B 5Zh>.Str:(B 18 Zh.########(B.............#(B #........(B EV:(B 8Int:(B 11 .........(B.............#(B #........(B SH:(B 0Zhٌ.Dex:(B 10 Zh.........(B.............#(B #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 Zh2Q.........(B.......@5(B....#(B #........(B Noise: (B==------- (B Time:(B 3265.4 (0.0) Zho.........(B.............#(B #........(B a) (B+0 trident Zh(B.........(B.............#(B #........(B Zap: (Bwand of flame (8) Zh.........(B........................(B (BGem (5735) (B########.(B.................#####..#.(B...............Zh#..(B 5(B  (B (BGrinderZhM(B#.(B..#########(B....#..#####Zh|7(B......Zh?Aiming: (BThrow FlameZhَ(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight lineZhpAim: (BGrinder ((Balmost dead(B, 64% to hit)  Zh99The puff of flame hits Grinder but does no damage.  ZhmB(BGrinder is almost dead.(BZh!Y(B6.4 (17(B4Zh\(BZh(BZhMZh"Press: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight lineAim: (BGrinder ((Balmost dead(B, 64% to hit)  The puff of flame hits Grinder but does no damage.  (BGrinder is almost dead.(B _Grinder barely misses you.(BZhزD(B......#Zhгß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......## # ######)#(B (BOni of Zin **.... (B......###.#(B Health: 6(B/54(B==(B---------------------- .###### ############### #..#(B Magic: (B5/5(B======================== (B.# #(B.............# ######.##(B AC:(B 5Str:(B 18 .########(B.............# #........(B EV:(B 8Int:(B 11 Zhf.........(B.............# #........(B SH:(B 0Dex:(B 10 .........(B.............# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 .........(B.......@5(B....# #........(B Noise: (B==------- (B Time:(B 3266.4 (0.0) .........(B.............# #........(B a) (B+0 trident ZhѴ(B.........(B.............# #........(B Zap: (Bwand of flame (7) .........(B........................(B (BGem (5734) (B########.(B.................#####.. Zh.D#.(B............... #..(B 5(B  (B (BGrinder(B #.(B..#########(B.... #.. Zh]##### (B....  Zh׵.. (BGrinder is almost dead. (B_Grinder barely misses you.Zh6-Aiming: (BThrow Flame(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight lineZhpAim: (BGrinder ((Balmost dead(B, 64% to hit)Zh}z(B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker Zhzc(B......## # ######)#(B (BOni of Zin **.... (B......###.#(B Health: 6(B/54(B==(B---------------------- .###### ############### #..#(B Magic: (B5/5(B======================== (B.# #(B.............# ######.##(B AC:(B 5Str:(B 18 .########(B.............# #........(B EV:(B 8Zhl{Int:(B 11 .........(B.............# #........(B SH:(B 0Dex:(B 10 .........(B.............# #........(B XL: (B 5 Next: (B18% Place: (BDungeon:3 .........(B.......@5(B....# #........(B Noise: (B==------- (B Time:(B 3266.4 (0.0) .........(B.............# #........(B a) (B+0 trident (B.........(B.............# #........(B Zap: (Bwand of flame (7) .........(B........................(B (BGem (5734) (B########.(B.................#####.. Zh|#.(B............... #..(B 5(B  (B (BGrinder(B #.(B..#########(B.... #.. ##### (B....  .. Aiming: (BThrow Flame(BPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight lineAim: (BGrinder ((Balmost dead(B, 64% to hit)  The puff of flame hits Grinder.  You kill Grinder!(BZh(B)(B#(B #(B )(B Zh      .....#(B     Zh   #####(B .... ..(B  Press: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleShift-Dir - straight line(B  Aim: (BGrinder ((Balmost dead(B, 64% to hit)  The puff of flame hits Grinder.  You kill Grinder!(B  Zin accepts your kill.(BZhpN (B94%7.4 (16 _ZhTraining target 6.0 for Polearms reached!  Your Polearms skill increases to level 6!(BYou need to enable at least one skill for training.Zhp1  --more--(BZh <ZhA((B ZhA Skill (B Level(B Train (B Apt Skill (B Level(B Train (B Apt  a - Fighting (B  4.0 (B  (B (B+3(B   o - Spellcasting (B  0.0 (B  (B (B+1(B  Zh _(B  (B  (B  (B   b - Maces & Flails (B  0.0 (B  (B (B 0(B   p - Conjurations (B  0.0 (B  (B (B-1(B  Zh| c - Axes (B  3.6 (B  (B (B 0(B   q - Hexes (B  0.0 (B  (B (B-1(B   d - Polearms (B  6.0 (B  (B (B 0(B   r - Summonings (B  0.0 (B  (B (B-1(B   e - Staves (B  3.6 (B  (B (B 0(B   s - Necromancy (B  0.0 (B  (B (B-1(B   f - Unarmed Combat (B  0.0 (B  (B (B-1(B   t - Forgecraft (B  0.0 (B  (B (B-1(B  Zh7 g - Throwing (B  0.0 (B  (B (B 0(B   u - Translocations (B  0.0 (B  (B (B-1(B  (B  (B   v - Alchemy (B  0.0 (B  (B (B-1(B  Zh h - Short Blades (B  0.0 (B  (B (B-1(B   w - Fire Magic (B  0.0 (B  (B (B-1(B   i - Long Blades (B  0.0 (B  (B (B-1(B   x - Ice Magic (B  0.0 (B  (B (B-1(B   j - Ranged Weapons (B  0.0 (B  (B (B-3(B   y - Air Magic (B  0.0 (B  (B (B-1(B  (B  (B   z - Earth Magic (B  0.0 (B  (B (B-1(B  Zhpe k - Armour (B  0.0 (B  (B (B-1(B  (B  (B   l - Dodging (B  1.7 (B  (B (B-1(B   0 - Invocations (B  0.0 (B  (B (B+2(B   m - Shields (B  0.0 (B  (B (B-1(B   1 - Evocations (B  0.0 (B  (B (B-2(B  ZhE n - Stealth (B  3.7 (B  (B (B-2(B   2 - Shapeshifting (B  0.0 (B  (B (B-1(B  (BYou need to enable at least one skill.(B[(B?(B] Help[(B=(B] set a skill target  [(B/(B] (Bauto(B|manual(B mode [(B*(B] useful(B|(Ball(B skills [(B_(B] (Benhanced(B|base(B level  Zh,[(B!(B] (Btraining(B|cost(B|targets(BZhU (B d + Polearms 6.0 (B 100%(BZhg(B d * Polearms (B (B 6.0(BZh$ d - Polearms (B  6.0 (B  (BZhc(B d + Polearms 6.0 (B 100%(BZhZh<argetarget-- Zhj-- -- -- -- -- --  -- -- Zh-- -- -- -- -- -- -- -- -- -- -- -- -- ZhQ-- -- -- -- -- -- -- Zh (Ba(B-(Bz(B] set[(B-(B] clear selected targettraining(Btargets(BZh [?12l[?25hZhݺ30 (BZhJ@#1(BZh#4(BZh7[?25lZh-(B14.0 (B (B 0(B  The current training targets, if any.  ZhhSkills enhanced by cross-training are in green(B.(B=(B] set aall targetsZh' ?(B a + Fighting 4.0Zhm(Ba(B-(Bz(B] setselected targetZh [?12l[?25hZhZh0 Zh(BZh #1(BZh?#0(BZhs Zh $ (BZh#5(BZhH[?25lZhM(B15.0 (B (B+3(B (B=(B] set aall targetsZh Zh[ Zh (B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......#Zh #(B #(B ######)#(B (BOni of Zin **.... (B......###.#(B Health: 6(B/54(B==(B---------------------- .######(B ###############ZhU #..#(B Magic: (B5/5(B======================== (B.##(B.............#(B ######.##(B AC:(B 5Str:(B 18 .########(B.............#(B #........(B EV:(B 8Int:(B 11 .........(B.............#(B #........(B SH:(B 0Dex:(B 10 .........(B.............#(B #........(B XL: (B 5 Next: (B194% Place: (BDungeon:3 .........(B.......@(B.....#(B #........(B Noise: (B==------- (B Time:(B 3267.4 (1.0) Zh G.........(B.............#(B #........(B a) (B+0 trident (B.........(B.............#(B #........(B Zap: (Bwand of flame (6) .........(B........................(B (BGem (5733) (B########.(B.................#####..#.(B...............#..#.(B..#########(B....#..#####Zh 7(B......Zh_ l(BThe puff of flame hits Grinder.  You kill Grinder! (B_Zin accepts your kill.(BTraining target 6.0 for Polearms reached!  Your Polearms skill increases to level 6!(BYou need to enable at least one skill for training.ZhC Zh (B......#ß.#.#.ß..#)#(B (Bcfcfcfcfcf the Poker (B......##(B #(B ######)#(B (BOni of Zin **.... (B......#ZhH B##.#(B Health: 6(B/54(B==(B---------------------- .######(B ################..#(B Magic: (B5/5Zh (B======================== (B.##(B.............#(B ######.##(B AC:(B 5Str:(B 18 .########(B.............#(B #........(B EV:(B 8Int:(B 11 .........(B.............#(B #........(B SH:(B 0Dex:(B 10 .........(B.............#(B #........(B XL: (B 5 Next: (B194% Place: (BDungeon:3 Zh# .........(B.......@(B.....#(B #........(B Noise: (B==------- (B Time:(B 3267.4 (1.0) .........(B.............#(B #........(B a) (B+0 trident (B.........(B.............#(B #........(B Zap: (Bwand of flame (6) .........(B........................(B (BGem (5733) (B########.(B.................#####..#.(B...............Zh_ #..#.(B..#########(B....#..#####(B......(BThe puff of flame hits Grinder.  Zhl !You kill Grinder! Zh (B_Zin accepts your kill.(BTraining target 6.0 for Polearms reached!  Your Polearms skill increases to level 6!(BYou need to enable at least one skill for training.Zhi (B You have reached level 6!(BZh; 1  --more--(BZh>_7(B/626/69648% Zh(BZh%}  You feel stronger. _(BMP restored: 6(BZhzQ(BZh!S(BZh~(BZhh(BZhZhH;(B2(BZh3(BZhh(BZho8=(B1(BZh(BZh[(B(B0(BZh!(BZh*(BZhgD(B29(BZh(BZh9(BZhyo9(B=8(BZhА(BZhp(BZhC(B7(BZh(BZh(BZh•C(B6(BZh(BZhu(BZhZh˘r10(B/62(B5(BZh(BZh(BZh>C(B4(BZh(BZh`(BZhC(B3(BZhY(BZhT(BZhC(B2(BZh(BZh<(BZhZhh1=(B1(BZh(BZh(BZhZh;(B0(BZh4(BZhޫ(BZhD(B19(BZh(BZhs(BZh!2ZhήN(B=8(BZh(BZh'(BZhC(B7(BZhn(BZhX(BZhC(B6(BZh(BZh!(BZhSZhrh3=(B5(BZh(BZh[(B(B4(BZh(BZh[(B(B3(BZh(BZh[(B(B2(BZh(BZhJ(BZh~Zhh4(B=1(BZh(BZh[(B(B0(BZh(BZhI (BZhj<(B09(BZhc(BZh(BZh"5Zh;(B8(BZh(BZh(BZhC(B7(BZh(BZh(BZhC(B6(BZh(BZh_(BZho6=(B5(BZh(BZhG(BZhhC(B4(BZh(BZh(BZhZh;(B3(BZh(BZhW(BZhZh;(B2(BZh(BZh(BZh77(B=1(B(BZhB (BZhc;(B0(BZh(BZhY](B(B699(BZh(BZh:(B8(B8(B(B(B(B7(BZh(BZhw[(B(B6(BZh(BZhe(BZho9=(B5(BZhe(BZh(BZhZh;(B4(BZh(BZh (BZho C(B3(BZh (BZhY(BZh_[(B2(B(BZh(B20(B=1(B(B(B(B0(BZh(BZh!(BZh"D(B89(BZh6#(BZh()(BZh])h1=(B8(BZh*(BZh{-[(B(B7(BZhA?(BZhA(BZh;AZhPA;(B6(BZhB(BZhD(BZhDZhDh2(B=5(BZhF(BZhG(BZhHC(B4(BZhH(BZhJ(BZhJC(B3(BZhK(BZhM[(B(B2(BZhN(BZh`P(BZhP]3(B1(BZhQ(BZhS(BZhSC(B0(BZhT(BZhV(BZhVD(B79(BZhW(BZhX(BZh Y!4Zh4YN=(B8(BZhZ(BZh\[(B(B7(BZh](BZh_(BZh_C(B6(BZhb(BZh,e(BZhSeo5(B=5(BZhf(BZhxvg(B(B4(B(B(B(B3(B(B(B(B2(B(B(B(B26(B=(B1(B(B(B(B0(B(B(B(B69(B(B(B(B7=8(BZhw(BZhx(BZhyC(B7(BZhz(BZh؀(BZh4ZhW;(B6(BZh҂(BZh!(BZhU(B85(BZh(BZh>(BZhmC(B4(BZhs(B(B(B3(BZhg(BZh(BZhC(B2(BZh(BZh(BZhɏw(B9(B=(B1(BZhϐ(BZhɒ(BZhC(B0(BZh(BZh=(BZhgD(B59(BZh\(BZh(BZhh(B30=8(BZh(BZh(BZh [(B7(B(BZhs(BZhC(B6(BZh<(BZhy(BZh(B1(B=(B5(B(BZh(BZhC(B4(BZhD(BZhӦ(BZhC(B3(BZh>(BZh(BZhSC(B2(BZh1(BZh(BZhg(B2=1(BZh(BZh(BZhگC(B0(BZh(BZh(BZhD(B49(BZh(BZhD(BZhU(B38(BZh(BZhZ(BZhC(B7(BZhu(BZhĻ[(B(B6(BZh(BZhR(BZh<(B4(B=Zh;(B5(BZh(BZh'(BZhCC(B4(BZh,(BZh[(B(B3(BZh-(BZhC(B(B2Zh(BZh(BZh(B(B5=1(BZhJ(BZh(BZhZh;(B0(BZh(BZh(BZhD(B39(BZh/(BZh(BZhU(B68(BZh(BZh[(B(B7(BZh(BZhW(BZhC(B6(BZh(BZhW(BZhw(B7(B=(B5(BZh(BZh5(BZh_C(B4(BZhV(BZh(BZhC(B3(BZh(BZh(BZhC(B2(BZh!(BZh(BZhg(B8=1(BZh=(BZh(BZhC(B0(BZh(BZhj\(B(B29(BZh(BZh(BZhw(B9(B=(B8(BZh(BZhh[(B(B7(BZh(BZh(BZhC(B6(BZh(BZh(BZhh(B40=5(BZh(BZh\(BZhC(B4(BZh (BZh (BZh% C(B3(BZh (BZh (BZh C(B2(BZh (BZh (BZh U(B11(BZhh (BZh} (BZh C(B0(BZh (BZh \(B(B19(BZh (BZh (BZh Zh 5(B2(B=Zh+ ;(B8(BZh (BZhV [(B(B7(BZhp (BZh (BZhL C(B6(BZhg (BZh' 0 (B-- Zh' =_You start resting.(BZhB0 4(B38417.0)Zh0 N(B3=(B--Zh1 b(B58(B5(BZh8 (BZh < " _HP restored. 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(BZh\&.ZhT[?25lZh&(B(B16 matches(B: (Btravel(B [toggle: (B!(B], by (Bdist(B [(B/(B], (Bhide(B useless & duplicates [(B=(B]  a - [D:3] a stone staircase leading up(Bb - [D:3] an escape hatch in the ceiling  c - [D:3] an amulet of magic regeneration  d - [D:3] 3 poisoned darts  e - [D:3] a stone staircase leading down  f - [D:3] a +0 sling of electrocution(Bg - [D:3] a stone staircase leading up  h - [D:3] 2 javelins  i - [D:3] a +0 club (3 further duplicates)  j - [D:3] a +0 dagger (3 further duplicates)  k - [D:3] a +0 hand axe  l - [D:3] a sling  Zht&m - [D:3] a stone staircase leading down  n - [D:3] a stone staircase leading down  o - [D:3] a stone staircase leading up  p - [D:3] an escape hatch in the floorZh Zh`Zh(B ##.###########.####............(B (Bcfcfcfcfcf the Poker(B#...............#(B #............(B (BOni of Zin **....(B###########.....#(B #............(B Health: (B62/62 (B========================(B#.###.#(B #............(B Magic: (B6/6(B========================ZhR(B#.....#(B #.......#####(B AC:(B 5Str:(B 19#######(B #.......#EV:(B 8Int:(B 11#.......#SH:(B 0Dex:(B 10############(B.......#XL: (B 6 Next: (B48% Place: (BDungeon:3#(B......@(B...........#Noise: --------- (B Time:(B 3615.4 (0.0)#(B.............######(B ###(B a) (B+0 trident(B#(B.............##..(B Zap: (Bwand of flame (6)#(B.............########..(B (BGem (5385) Zht7(B#(B.......................#(B.(B[(B.....................(B #(B.......................Zh1(B Zhu#############(B...........(B Zh #...........Zh/(B  Zh(B_There is a stone staircase leading down here. _You see here a bat skeleton(B. Zhs_Found a ring mail(B. _(BDone exploring. Zh9_(BDone exploring.  ZhDSearch for what [Enter for "."]? (B.Zhh&(BZh&(BZhA-(BZh^/0 _(BZh(BZh՟(BZh((BZhH _Unknown command.(BZh# ZhɆ (B(BInventory: 16/52 slots (BHand Weapons (go to first with (B)(B) (B a - a +0 trident (weapon) Zh (BMissiles (go to first with (B((B)(Bf - 19 stones Armour (go to first with (B[(B) (B i - a +2 robe of willpower (worn) (BJewellery (go to first with (B"=(B) Zh' (B m - an amulet of magic regeneration (worn) (BWands (go to first with (B/(B)(Bb - a wand of flame (6) (quivered)  Zh5 ~g - a wand of digging (3) Scrolls (go to first with (B?(B) ZhE 4(B c - 3 scrolls of fog {!r}ZhQ >(Bd - 2 scrolls of revelation {!r} Zh^ 4(B e - 3 scrolls of fear {!r} Zh t(B h - a scroll of poison {!r} (B o - 4 scrolls labelled TAOJA JORAN {!r} Zh p - a scroll labelled OSCHON EKKON {!r} (BPotions (go to first with (B!(B) Zh 4 j - 3 potions of lignification {!q} Zh 2(B k - an inky potion {!q}Zhׇ ?(Bl - a potion of berserk rage {!q} Zh [(BUp(B|(BDown(B] select [(BPgDn(B|(B>(B] page down [(BPgUp(B|(B<(B] page up [(BEsc(B] exit[(Btop(B]Zhg Zhp Zh| (B ##.###########.####............(B (Bcfcfcfcfcf the Poker(B#...............#(B #............(B (BOni of Zin **....(B###########.....#(B #............(B Health: (B62/62 (B========================(B#.###.#(B #............(B Magic: (B6/6(B========================(B#.....#(B #.......#####(B AC:(B 5Str:(B 19#######(B #.......#EV:(B 8Int:(B 11#.......#SH:(B 0Dex:(B 10############(B.......#XL: (B 6 Next: (B48% Place: (BDungeon:3#(B......@(B...........#Noise: --------- (B Time:(B 3615.4 (0.0)#(B.............######(B ###(B a) (B+0 trident(B#(B.............##..(B Zap: (Bwand of flame (6)#(B.............########..(B (BGem (5385) (B#(B.......................Zh} #(B.(B[(B.....................(B #(B.......................(B #############(B...........(B #...........ZhL} (B  (B_You see here a bat skeleton(B. _Found a ring mail(B. ZhY} 8_(BDone exploring. Zhg} 8_(BDone exploring. Zhw} U_Search for what [Enter for "."]? (B. Zh} 3_Unknown command.(BZh> (BZh (BZhّ (BZh ZhpZhgpY(B (BSpells (Memorise)TypeFailure Level (B a - Call Canine Familiar Summoning(B71% (B3(Bb - Dazzling FlashHexes/Fire(B71% (B3  c - Mephitic CloudConjuration/Alchemy/Air (B71% (B3  d - Sigil of BindingHexes(B71% (B3  e - Teleport OtherTranslocation(B71% (B3  f - Dimensional BullseyeHexes/Translocation98% (B4 (B g - Curse of AgonyNecromancy(B100% (B5(Bh - SilenceHexes/Air100% (B5  i - DispersalTranslocation 100% 6  j - Gell's GavotteTranslocation 100% 6 (B5 spell levels left (B[(B!(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exitZh*ZhZh(B ##.###########.####............(B (Bcfcfcfcfcf the PokerZh4(B#...............#(B #............(B (BOni of Zin **....(B###########.....#(B #............(B Health: (B62/62 (B========================(B#.###.#(B #............(B Magic: (B6/6(B========================Zh(B#.....#(B #.......#####(B AC:(B 5Zh0Str:(B 19ZhD#######(B #.......#Zh_EV:(B 8Int:(B 11ZhI#.......#SH:(B 0Zh0Dex:(B 10ZhG############(B.......#ZhXL: (B 6 Next: (B48% Place: (BDungeon:3ZhJ#(B......@(B...........#Noise: --------- (B Time:(B 3615.4 (0.0)ZhV#(B.............######(B ###(B a) (B+0 tridentZhdG(B#(B.............#Zhri#..(B Zap: (Bwand of flame (6)Zh#(B.............########..(B (BGem (5385) ZhS(B#(B.......................Zho#(B.(B[(B.....................Zh1(B ZhD#(B.......................Zh1(B ZhD#############(B...........Zh=(B #...........Zh/(B  Zh](B_You see here a bat skeleton(B. Zh4;_Found a ring mail(B. ZhG8_(BDone exploring. ZhZ8_(BDone exploring. Zhip_Search for what [Enter for "."]? (B. _Unknown command.Zh}(BZh$ ' (B ZhP -Okay, then.(BZhn (BZh(BZhU0 _(BZhU% Zh& q(B (BAbility - do what?CostZh' oFailure (B Invocations -  X - Renounce ReligionNoneZh' +0%  a - ReciteZh)' NoneZh4' 9% Zh=' B(Bb - Vitalisation2 MP, Piety-ZhM' 22%  e - Donate GoldZhZ' NoneZh' p0% [(B?(B] toggle between ability selection and description.ZhvZh }Zh)8(B ##.###########.####............(B (Bcfcfcfcfcf the Poker(B#...............#(B #............(B (BOni of Zin **....Zhf(B###########.....#(B #............(B Health: (B62/62 (B========================(B#.###.#(B #............(B Magic: (B6/6(B========================Zh{(B#.....#(B #.......#####(B AC:(B 5Str:(B 19#######(B #.......#Zh/EV:(B 8ZhJInt:(B 11#.......#Zh5SH:(B 0Dex:(B 10############(B.......#XL: (B 6 Next: (B48% Place: (BDungeon:3Zhi#(B......@(B...........#ZhNoise: --------- (B Time:(B 3615.4 (0.0)Zh>#(B.............######(B ###(B a) (B+0 tridentZh[G(B#(B.............#Zhi#..(B Zap: (Bwand of flame (6)Zh#(B.............########..(B (BGem (5385) ZhЇS(B#(B.......................Zh݇#(B.(B[(B.....................(B ZhD#(B.......................Zh1(B ZhD#############(B...........Zh01(B ZhD #...........Zh^/(B  ZhS(B_Found a ring mail(B. Zhp_(BDone exploring. _(BDone exploring. ZhU_Search for what [Enter for "."]? (B. ZhLj!_Unknown command. Zhֈ_Okay, then.Zh(BZhdT (B Okay, then.(BZh (BZhߖ(BZh0 _(BZh Zh` (BQuiver which action? 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There is a stone staircase leading up here.Zho(BZh S(B #(B Zhe c#(B.#(B.. #Zh (B .... #(B ... #..(B  ..#(B ...(B  Zh .. s..###(B.###(B ..Zh (B ##(B$(B....#(B #(B Zh  #(B..@(B..#(B 48.1 (32.7)Zh d #(B.....##(B Zh z #(B...[(B.#(B Zh f  #(B.....##(BZh k #(Bh(B..###(BZh 5 ####(BZh' {(Bh(B  (B (Bhound (asleep) Zh= 3(BZh! 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Zhj_You take 2 damage, and have (B56/62 hp.(BZhy (BZhTy Zhjy ;(B2--Zhxy \(B3(B7(BZh, (BZh^  Zh _You barely miss the hound.(B The hound bites you. _(BYou take 4 damage, and have (B52/62 hp.(BZhP ' (B Zh ~You barely miss the hound.(B Your headbutt misses the hound.(BZh ((B4Zh ;(B6(BZh (BZh  Zh v_The hound barely misses you.(B The hound bites you but does no damage.Zh* (BZh (BYou puncture the hound!  (BThe hound is heavily wounded.(BZh0(B=5Zh;(B5(BZh(BZh ZhN_The hound barely misses you.(BZhr (B You barely miss the hound.(BThe hound is heavily wounded.(BZhZh f(B49---(B-6Zh;(B4(BZh*(BZh"  _The hound bites you but does no damage. The hound bites you. _(BYou take 3 damage, and have (B49/62 hp.(BZh| (B You miss the hound.(BThe hound is heavily wounded.The hound pauses to sniff the ground.(BZhJ}(B7---(B7.0 (0.9(B3(BZh(BZhE* _The hound bites you. Zh`_(BYou take 2 damage, and have (B47/62 hp.(BZh < (B Zh’ (BYou hit the hound. You headbutt the hound.  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(BZh (BZh (BZh% C(B7(BZh (BZha(BZh[(B(B6(BZhH(BZh(BZhk(BZhC(B5(BZh(BZh:s(B(B(B4(BZh(BZh(BZh& (BZhv C(B3(BZhV!(BZh#(BZh5%(BZh%C(B2(BZhS&(BZh((BZh*(BZh*C(B1(BZh+(BZh-(BZh.(BZh2/C(B0(BZh/(BZh1(BZh:2(BZhU2,(B79Zhm2(BZh2(BZh3(BZh4(BZh4C(B8(BZh 5(BZh6(BZh/8(BZho8C(B7(BZh8(BZh9(BZhy:(BZh:+(B6Zh:(BZh;(BZh<(BZhA(B.......#(B  #...(B ......#(B ...(B #..ZhAA(B.....(B......#(B ...(B ##....###(B.....#(B.....###...(B ......ZhwA##..#(B ...#(B.......#(B....(B .........(B #(B.#(B............#(B #...#..###(B...............##...#..#...#@(B..#(B #.......##...#.#..#(B.#(B #.......##.....(B...##(B .#(B #...##...#....(B....##(B .. #..(B #...##.(B....(B.##(B .....(B ##..##(B.##.(B.#ZhA_(Bs(B..(B ##.(B (Bs(B  (B (Bscorpion (asleep)(B####.###.(B.##(B ##.....#(B #(B ##..<..##(BZh C/(B24.0 (18Zh G(Bs(B.(Bs(BZhGi(B5.0 (19(B5(BZhJ(BZhLZhOD\(B..#(B #...(B.......#(B ...(B #......(B......#(B ...(B ##.ZhD###.(B....#(B.....###.(B..(B .##..#(B ...#(B.#(B....(B .....(B #(B.#(B.ZhDi#(B #.#..###(B.##.#..#...#(B.@(B.#(B #.##...#.#(B..#(B.#(B #.##....(B....##(B..#(B #...##.#...(B.....##(B .... #..(B #.##..(B....##(B ...(Bs(B....(B ##..###.##(B..#(B #(B...... ##.#####(B.###(B .....#ZhE##.(B....#(B ..######..<..##(BZhF(BZhMA(Bs(B.ZhMn(B6.0)(B4(BZhiR(BZhTZhP........##....(B......#(B ...(B #....(B .....(B......#(B ...(B ##Zht###.....#(B.....###...(B .Zhv..#(B ...#(B.......#(B....(B  ....(B #.#(B......#(B #(B #..###(B........##(B #..#(B...#(B...#(B #...#...#.#(B.@#.#(B #(B.......##..###(B #..(B.. ..s.(B #..(B #(B ##Zh(B ........(B ##(B ##(B.##(B..#(B #...(B ##.(B ####(B.###(B ......(B ##(BZh ##.(B....#(B ..####(B<..##(B #...(BZh(BZhgc(B7(B3(BZh(BZh-Zh6 ?#..#(B ...(B #...(B .(B......(B....#(B ...(B ##Zhc7 /###..(B...#.(B....###...(B ...#(B .(B..#.(B......#....(B Zh7 @ ....(B #(B.#.(B...........#(B #(B #..###(B...(B............##(B #..#(B..(B.#(B...#(B #...#(B...#(B.#(B..#.#(B #(B.......@##..###(B  ..s.(B #..(B #(B ##(B ........(B ##Zh(8 (B ##(B.##(B..#(B #(B ##(B ####(B.###(B ......(B #(B ##.(B....#(B ..####(B<..##(B #.(B...#...[.(BZh9 (BZh@ (Bss(B  (B (Bscorpion(BZh@ c(B8(B2(BZhE (BZhH Zh~ Zh+ }(B (BAbility - do what?CostFailure ZhD m(B Invocations -  X - Renounce ReligionNone0% Zh  a - ReciteNone9% (Bb - Vitalisation2 MP, Piety-22%  e - Donate GoldNone0% [(B?(B] toggle between ability selection and description.ZhJO(Bescribe what?(BZhq9\ (BVitalisation Temporarily provides protection from poison, confusion, petrification, and sickness, as well as the effects of clouds of foul pestilence. Your strength, intelligence and dexterity are also temporarily increased by a degree dependent on Invocations skill. Range: N/A Zh9]This ability costs: MP : 2 Piety : - (about 1% of your maximum possible piety)Zh' (B (BAbility - describe what? CostFailure (B Invocations - (B X - Renounce ReligionNone0%  a - ReciteNone9% (B  b - Vitalisation2 MP, Piety-22% (B  e - Donate Gold Zh None0% [(B?(B] toggle between ability selection and description.Zh7(Bo what? Zh(BZhXZhZhZh֭.(BZh#..........#(B ...(B #...(B (Bcfcfcfcfcf the Poker(B.(B......(B....#(B ...(B ##...(B (BOni of Zin **....(B###..(B...#.(B....###...(B .....(B Health: (B62/62 (B========================Zh2=(B##..#(B .(B..#.(B......#....(B ....(B Magic: (B6/6(B========================ZhQ7(B....(B #(B.#.(B...........#(B #..(B AC:(B 5Str:(B 19Zhk*#..###(B...(B............##..(B EV:(B 8Int:(B 11#..#(B..(B.#(B.(Bs(B.#(B #......(B SH:(B 0Zhw/Dex:(B 10Zhi##(B...#(B.#(B..#.#(B #......(B XL: (B 6 Next: (B62% Place: (BDungeon:4Zh##(B.......@##..#(B #...##..(B Noise: --------- (B Time:(B 3728.0 (0.0)ZhƮ#.(B.......##(B ..s.(B #..(B #..(B a) (B+0 tridentZh(B##(B......##(B ........(B ##.(B Abil: ReciteZh##(B.##(B..#(B #......(B ##(B (BGem (5272) Zh(B####(B.###(B ......Zh #Zh]##.(B....#(B ..####ZhD(Bs(B  (B (Bscorpion(B##.(B.<..###.(B....##ZhS"##...[.# Zh]<(B_You kill the hound! Zhi;(B_You start resting. Zhu+(B_HP restored. Zh6_(BHealth restored: 62Zh8(BYou pay a tithe of 2 gold. Zh*_You now have 236 gold pieces (gained 13).Zh},(B #..........# ... #...(B (Bcfcfcfcfcf the Poker(B ...........# ... ##...(B (BOni of Zin **....(B Zha###.....#.....###... .....(B Health: (B62/62 (B========================(B ##..# ...#.......#.... ....(B Magic: (B6/6(B========================(B Zhe.... #.#............# #..(B AC:(B 5Zh/Str:(B 19Zh Zhd#..###...............##..(B EV:(B 8Zh>Int:(B 11 Zh#..#...#.(Bs(B.# #......(B SH:(B 0Zh>Dex:(B 10 Zh0##...#.#..#.# #......(B XL: (B 6 Next: (B62% Place: (BDungeon:4 ZhQ##.......@##..# #...##..(B Noise: --------- (B Time:(B 3728.0 (0.0) Zhal#........## ..s. #.. #..(B a) (B+0 tridentZhm(B Zhg##......## ........ ##.(B Abil: Recite Zhb##.##..# #...... ##(B (BGem (5272) Zh(B Zh####.### ...... #Zh Zh##.....# ..#### (B (Bs(B  (B (BscorpionZh(B Zh##..<..## Zh#.....## Zh##...[.# Zh+(B_HP restored. Zh 6_(BHealth restored: 62Zh-8(BYou pay a tithe of 2 gold. Zh;1_You now have 236 gold pieces (gained 13).  ZhVActivating: (BVitalisation(B (B(22% risk of failure)  ZhcYPress: ? - help, Dir - look around, f - activate(BZh(B #..........# ... #...(B (Bcfcfcfcfcf the Poker(B Zh...........# ... ##...(B (BOni of Zin **....(B ###.....#.....###... .....(B Health: (B62/62 (B========================(B ##..# ...#.......#.... ....(B Magic: (B6/6(B========================(B Zh.... #.#............# #..(B AC:(B 5Str:(B 19 #..###...............##..(B EV:(B 8ZhҐ>Int:(B 11 Zhސ#..#...#.(Bs(B.# #......(B SH:(B 0Zh>Dex:(B 10 Zh##...#.#..#.# #......(B XL: (B 6 Next: (B62% Place: (BDungeon:4 ZhI##.......@##..# #...##..(B Noise: --------- (B Time:(B 3728.0 (0.0)Zh\ Zhgl#........## ..s. #.. #..(B a) (B+0 tridentZhˑx(B ##......## ........ ##.(B Abil: ReciteZhۑ Zhx##.##..# #...... ##(B (BGem (5272) (B Zh$####.### ...... # Zh##.....# ..#### (B (Bs(B  (B (BscorpionZh&(B Zh2##..<..## ZhB#.....##ZhM Zh]##...[.# Zh+(B_HP restored. Zh6_(BHealth restored: 62Zh8(BYou pay a tithe of 2 gold. ZhВ1_You now have 236 gold pieces (gained 13).  ZhActivating: (BVitalisation(B (B(22% risk of failure)  ZhRPress: ? - help, Dir - look around, f - activate(BZh`(B  ...(B  Zh5.(B......(B....#(B ...(B  ###..(B...#.(B....###...(B  Zhۛ##..#(B .(B..#.(B......#....(B  Zh....(B #(B.#.(B...........#(B Zh Zhq#..###(B...(B..... Zh2#..#(B..(B.#(B...#(B ZhB Zhg##(B...#(B.#(B.(Bs(B#.#(B Zhu Zhq##(B.......@##..#(B ZhÜ Zh\!#.(B.......##(B ..s.(B #..(B  ##(B......##(B   ##(B.##(B..#(B   ####(B.###(B   ##.(B....#(B   ##.(B.<(B #.(B...ZhqG ##...[(BZh(B4--------(B20 (B9(B12 ZhZ11 (B9.0 (1(BVit Gem (Zh%5271) (BZh(BZh#(  You pay a tithe of 2 gold. _ZhKYou now have 236 gold pieces (gained 13).  Activating: (BVitalisation(B (B(22% risk of failure)  Press: ? - help, Dir - look around, f - activate Zh[b(B_Zin grants you divine stamina.(B Zhkl_(BYou now have (B4/6 mp.(BZh (B (BYou puncture the scorpion!  (BThe scorpion is heavily wounded.(BZh (B5====----(B=30(B0(BZhr (BZh" A _The scorpion stings you but does no damage.Zh< (B ZhAYou closely miss the scorpion.(B You headbutt the scorpion.  (BThe scorpion is severely wounded.(BZh((B1Zh<(B69(BZh:(BZh Zh;_The scorpion stings you but does no damage.Zh< (B Zh{(BYou hit the scorpion.  (BThe scorpion is almost dead.(BZhY,(B9 (0.9Zh(BZhX _The scorpion closely misses you.(BZh (B You closely miss the scorpion.(BThe scorpion is almost dead.(BZh5'(B6ZhW(B====(B====(B2.8(B8(BZh(BZhZy _The scorpion misses you. _(BMP restored: 6(BZh< (B You hit the scorpion.ZhH(B†(BZh ( (BZh_3/63893.8 (1.0(B7 (B_You kill the scorpion!(BZhY(BZh]  ZhYour Polearms skill increases to level 7! _(BHealth restored: 63(BZh` (BZha (BZhg (BZhSk  Zhk <_(BNo target in view!Zhp(BZh%q(BZh{(BZh~ Zh~<_(BNo target in view!Zh(BZh(BZh(BZhQ!(BZh#(BZh$J(B6 (B_Zh%(BZhq*h (B You see here a scorpion corpse(B.Zh,(BZh-*(B5 Zh- (B_Zh|.(BZhb0(BZhX2(BZh2@(B====4Zh2(BZh3(BZh5(BZh8[(B(B3(BZh8(BZh/=(BZh?(BZh9?C(B2(BZh?(BZhB(BZhD(BZhDC(B1(BZhE(BZhG(BZh-J(BZhUJC(B0(BZhXK(BZhTM(BZh!O(BZhFOD(B59(BZhNP(BZhT(BZh2W(BZhWC(B8(BZhoX(BZhP[(BZhK^(BZhp^C(B7(BZh_(BZh3c(BZh]f(BZhfC(B6(BZhNh(BZh,k(BZhm(BZhmC(B5(BZhEo(BZhq(BZh|(B ##(B. ......(B>(B  ##(B.. .(B.......  ..(B!(B ##.(B  ..##(B.....(B!(B. .##Zhm|.........(B........##.(B #.........#(B..........(B ###..........#(B.......#......##...........##@(B....##........(B-452.0) Zh"}z###.....#.....###.(B............. #..#(B ...#.......#.(B.............. ....(B #.#.........(B...###.........#..###...........(B....##.......#.#..#...#...###.(B..#(B...........##(B ##...#.#.†#.#(B #.(B..#(B.............(B  ##........##..##.(B.#(B..(B.##.........(B  #........##.......#...##....##..#(B (BZh:(BZh-(B6.8 (13(B4(BZh(BZh Zh-_Found a stone staircase leading down.ZhkZhn(B(BDungeon Crawl HelpManual Contents (BPress one of the following keys to(B*(BTable of contents Zho*obtain more information on a certain (BA(B.Overview aspect of Dungeon Crawl.(BB(B.Starting Screen (B?(B: List of commandsZh+o:(BC(B.ZhHofAttributes and Stats (B^(B: Quickstart GuideZhSo:(BD(B.ZhqomExploring the Dungeon (B:(B: Browse character notesZho:(BE(B.ZhoExperience and Skills ZhoR(B#(B: Browse character dumpZho:(BF(B.ZhoWMonsters (B~(B: Macros helpZho:(BG(B.ZhoUItems (B&(B: Options helpZho:(BH(B.ZhpSpellcasting Zh pP(B%(B: Table of aptitudesZhp:(BI(B.Zh(pTargeting Zh2pP(B/(B: Lookup descriptionZhGpH(BJ(B.Religion Zh[pA(BQ(B: FAQZhfp:(BK(B.ZhppMutations ZhzpQ(BV(B: Version informationZhp:(BL(B.ZhppLicence, Contact, History (B!(B: Display diagnosticsZhp:(BM(B.ZhqMacros, Options, Performance (BHome(B: This screen(BN(B.PhilosophyZh3q[(B1(B.List of Character SpeciesZhfqX(B2(B.List of Character Backgrounds(B3(B.List of Skills(B4(B.List of Keys and Commands(B5(B.InscriptionsZhqN(B6(B.Dungeon sprint modesZh Zh7 ZhT `(B(BLookup information about: Zhj J(B m - Monster(Bs - Spell  Zhu k - Skill  Zh a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Exit help lookupZh0 [?12l[?25hZh1 Zh2(BZh]2Describe a spell; partial names and regexps are fine. Preface with '@' to search by school. Describe what? (B(B (B(BZh9 (BLookup information about:(B  m - Monster(B Zh9 6 s - Spell  k - Skill  a - Ability  Zh?: c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Exit help lookupZh (BDescribe a monster; partial names and regexps are fine. Enter a single letter to list monsters displayed by that symbol. Describe what? Zh j(B(B (B(BZhhZh(BLookup information about:(B  m - Monster(B  s - Spell  k - Skill  a - Ability  c - Card  Zhi - Item  Zhf - Feature  Zhg - God  ZhRmb - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Exit help lookupZhh (BDescribe a status; partial names and regexps are fine. Zh~Describe what? (B(B (B(BZh] Hv(B (BZhp Hi(B (BZh,Ht(B (BZh|O[?25lZh:Q (BZhMQK(BDescribe which? (B Zh[Q? a - -gavotte(B  b - VitZh\(BVit You are divinely vitalised, providing protection from poison, confusion, petrification, and sickness, and increasing and sustaining your strength, intelligence and dexterity.Zh " (BZh v(BDescribe which? (B a - -gavotte (B b - VitZh [?12l[?25hZh Zh :(BLookup information about:Zh =(Bm - Monster(B  Zh js - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  Zhe mb - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Exit help lookupZhhJZhJ[?25lZhK [?12l[?25hZhL[?25lZhN [?12l[?25hZhP[?25lZh*QZhRY(B...(B (Bcfcfcfcfcf the Poker(B##(B. ......(B>(B...(B (BOni of Zin **....(B##(B.. .(B.......ZhtY...(B Health: (B63/63 (B========================ZhYF(B..(B!(B .(B.....##.(B ...(B Magic: (B6/6(B========================(B..##(B.....(B!(B..##(B AC:(B 5Str:(B (B20 ZhY(B.........(B........##.#.(B EV:(B 9ZhYIInt:(B (B12 ZhY(B.........#(B..........##(B SH:(B 0Zh ZIDex:(B (B11 Zh5Z(B#..........#(B.......#......##..(B XL: (B 6 Next: (B89% Place: (BDungeon:4ZhdZ...........##@(B....##..........(B Noise: --------- (B Time:(B 3746.8 (0.0) ZhpZ###.....#.....###.(B...............(B a) (B+0 trident ZhZ(B#..#(B ...#.......#.(B...............(B Abil: Recite ZhZ....(B #.#.........(B...###.........(B (BVit Gem (5254) ZhZx(B#..###...........(B....##.......#.ZhZ#..#...#...###.(B..#(B...........##ZhZ0(B ZhZ##...#.#.†#.#(B #.(B..#(B.............ZhZ/(B  Zh[##........##..##.(B.#(B..(B.##.........Zh [/(B  Zh[!#........##.......#...##....##..#Zh'[0(B ZhD[xYour Polearms skill increases to level 7! _(BHealth restored: 63 ZhV[[(B_(BNo target in view! _No target in view! Zhn[n_You see here a scorpion corpse(B. _Found a stone staircase leading down.Zhb(BZhb(BZhUi(BZhkZh' Zh+ }(B  Skill (B Level(B Train (B Apt Skill (B Level(B Train (B Apt (Ba + FightingZh!, ;4.3 (B 13% (B (B+3(B   o - Spellcasting (B  0.0 (B  (B (B+1(B  (B  (B  (B  (B  Zh.,  b - Maces & Flails (B  0.0 (B  (B (B 0(B   p - Conjurations (B  0.0 (B  (B (B-1(B  ZhL,  c - Axes (B  4.2 (B  (B (B 0(B   q - Hexes (B  0.0 (B  (B (B-1(B  (Bd + PolearmsZh\, l7.0 (B 87% (B (B 0(B   r - Summonings (B  0.0 (B  (B (B-1(B  Zhg,  e - Staves (B  4.2 (B  (B (B 0(B   s - Necromancy (B  0.0 (B  (B (B-1(B  Zh|,  f - Unarmed Combat (B  0.0 (B  (B (B-1(B   t - Forgecraft (B  0.0 (B  (B (B-1(B  Zh,  g - Throwing (B  0.0 (B  (B (B 0(B   u - Translocations (B  0.0 (B  (B (B-1(B  (B  (B  Zh, b v - Alchemy (B  0.0 (B  (B (B-1(B   h - Short Blades (B  0.0 (B  (B (B-1(B   w - Fire Magic (B  0.0 (B  (B (B-1(B  Zh,  i - Long Blades (B  0.0 (B  (B (B-1(B   x - Ice Magic (B  0.0 (B  (B (B-1(B  Zh-  j - Ranged Weapons (B  0.0 (B  (B (B-3(B   y - Air Magic (B  0.0 (B  (B (B-1(B  (B  (B  Zh#-  z - Earth Magic (B  0.0 (B  (B (B-1(B   k - Armour (B  0.0 (B  (B (B-1(B  Zh=- X(B  (B  Zh[-  l - Dodging (B  1.7 (B  (B (B-1(B   0 - Invocations (B  0.0 (B  (B (B+2(B  Zh~-  m - Shields (B  0.0 (B  (B (B-1(B   1 - Evocations (B  0.0 (B  (B (B-2(B  Zh-  n - Stealth (B  3.7 (B  (B (B-2(B   2 - Shapeshifting (B  0.0 (B  (B (B-1(B  Zh- (BThe percentage of incoming experience used to train each skill is in brown(B.  Zh- Skills enhanced by cross-training are in green(B.  [(B?(B] HelpZh- H[(B=(B] set a skill target  Zh+. [(B/(B] (Bauto(B|manual(B mode [(B*(B] useful(B|(Ball(B skills [(B_(B] (Benhanced(B|base(B level  Zh?. [(B!(B] (Btraining(B|cost(B|targets(BZh:44(B 0 + Invocations 0.0 (B  2%(BZhv.argetarget(B15.0 -- -- --Zh." -- --Zh/ (B14.0 -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --  -- -- -- -- (Ba(B-(Bz(B] set[(B-(B] clear selected targettraining(Btargets(BZhã [?12l[?25hZh40 (BZh2#4(BZh % (BZh#5(BZh|[?25lZho(B5.0 (Bcurrent training targets, if anyZh].(B=(B] set aall targetsZhk Zh; Zh :(B...(B (Bcfcfcfcfcf the Poker(B##(B. ......(B>(B...(B (BOni of Zin **....Zh (B##(B.. .(B..........(B Health: (B63/63 (B========================Zh (B..(B!(B .(B.....##.(B ...(B Magic: (B6/6Zh 2(B========================Zh u(B..##(B.....(B!(B.Zh X.##(B AC:(B 5Zh: IStr:(B (B20 ZhF V(B.........(B........##.ZhS M#.(B EV:(B 9Zhn IInt:(B (B12 Zh{ V(B.........#(B..........Zh M##(B SH:(B 0Zh IDex:(B (B11 Zh (B#..........#(B.......#......##..(B XL: (B 6 Next: (B89% Place: (BDungeon:4Zh ...........##@(B....##..........(B Noise: --------- (B Time:(B 3746.8 (0.0) Zh ###.....#.....###.(B...............(B a) (B+0 trident Zh% (B#..#(B ...#.......#.(B...............(B Abil: Recite ZhL ....(B #.#.........(B...###.........(B (BVit Gem (5254) ZhZ x(B#..###...........(B....##.......#.Zhu #..#...#...###.(B..#(B...........##Zh 0(B Zh ##...#.#.†#.#(B #.(B..#(B.............Zh /(B  Zh ##........##..##.(B.#(B..(B.##.........Zh (B  #........##.......#...##....##..#(B Zh 9Your Polearms skill increases to level 7! Zh ?_(BHealth restored: 63 Zh' B(B_(BNo target in view! Zh2 _No target in view! Zh> H_You see here a scorpion corpse(B. ZhH &_Found a stone staircase leading down.Zhm (BZh (BZh9 (BZh ZhF+(BZh+(BZh,(BZh 0(BZh3(BZh3C(B3(BZh6(BZh19(BZh <(BZh=C(B2(BZh`>(BZhA(BZhOD(BZhoDC(B1(BZhE(BZhH(BZhK(BZh0KZh?K;(B0(BZhL(BZhwN(BZhP(BZhPZhP<(B49(BZh,R(BZhl(B (B$(B ......  .....#(B    #(B.......(B .(B ##(B.......  ##(B>(B .(B #(B....(B  ##+##(B..@(B.......##.(B  ........##(B.....(B!(B.(B  ..(B........(B....(B...##.(B  ..(B.......#.(B.....(B....(B  #...(B.......#.(B......##(B ....(B.......##.(B....##..(B ###....(B.#(B.....###(B..... (B ##..#(B ...#(B.......#(B..... (B ....(B #......###.......(B(B51.8 (5(B2.8 (6(B8(B(BZh:n ZhWnP_(Bq - a smoky black potion {!q}(BZh (BZhD(BZhL(BZh6(BZh(BZhC(B7(BZh(BZh+(BZh(BZhCC(B6(BZhO(BZhY(BZh(BZhC(B5(BZh(BZh(BZh(BZhC(B4(BZh(BZh2(BZhs(BZhC(B3(BZh(BZhy(BZh(BZhC(B2(BZh~(BZh(BZh(BZhC(B1(BZh(BZh!(BZhZ(BZhC(B0(BZh'(BZhs(BZhD(B39(BZh6(BZh { (B_(Bq - 3 smoky black potions {!q}(B (gained 2)Zh (BZh C(B8(BZh (BZh>(BZh?(BZhQC(B7(BZh^(BZh(BZhN(BZhgC(B6(BZh_(BZh(BZh(BZhC(B5(BZh(BZh(BZh(BZhC(B4(BZh (BZhq#(BZh%(BZh%C(B3(BZh6&(BZh'(BZh((BZh(C(B2(BZh)(BZh*(BZh7,[(B(B1(BZh,(BZh.(BZh4(B....#(BS(B..#(B .  .......#(B .  Zh?4.....(B......#(B .##(Bs(B Zh4/......(B.....##(B.....#.#(B ######(B$(B....(B...#..(B ###.#.#.......#(B.(B$(B#.###...#............#(B...##....+.....#......#...#....#....###Zh5d.(B......#(B.......#.# ##.......(B..##(B..(B................>. #...........#.(B..........##....... Zh5v.........(B>(B...(B............Zh#5.. Zh-5o..........(B..#(B............Zh5(Bs(B  (B (Bscorpion (asleep) (B........##.(B.###(B........####(BS(B  (B adder (asleep) .##.......(B....(B...##(B.###(B.##(B ........##......##...##...Zh5#(BZh@2(B69.8 (17.0)Zh3A/(B70.8 (18Zh~A;(B0(BZh0F(BZh Hh _(BAn adder and a scorpion come into view.(BZh _(B....#(B.. #ZhE c(B....#(BS(B..#(B  ........#(B . ....(B........#(B .##(Bs(B#(B Zh ...(B........##(B.....#.#(B ###(B ###(B$(B..(B.....#(B. ###.##(B .##(B.(B$(B#(B........## #............#(B.#...##.....# +.....#......#(B......#.... #....###...(B....#Zha #.####(B........>..#(B.##(B>(B.(B... .........(B..#(B....... .......##(B..###(B........## ##..###.##(BZh (BZh $(B.Zh %(BSSZh* "(BZh@ %(B1ZhQ .0)Zhh $(B29Zhu (BZh# (BZh@ Zh(B.....#(B .#(B...#(B #.#(B...#(B .(B  (BS(B.#(B .(B .(B ..#(B .##s#(B  ..(B.........##.....#.#(B #(B ###(B$(B.......#.........(B ###(B .#.#(B.@#........###.... (B #......##...##..... (B +.....#......#(B......#..... (B #....###.....##.# ####(B..> #....###(BS(B  (B adder(B>(B..(B....(B.#(B..... ..##..###........####(B(B(B(B.(BS(B(B2(B8(BZh(BZhT _(BYou see here 12 gold pieces.Zhf(BZhG;(B.(BSZhq(BZhA((B3ZhTB(B7 (B_ZhN(BZhuZh_e (BZhe 0(B=4Zhe ;(B6(BZhk (BZhn  Zhn _You miss the adder.(B The adder closely misses you.(BZh (B You closely miss the adder.(B Your headbutt misses the adder.(BZhc(B5(B5(BZh0(BZh/@ _The adder bites you but does no damage. x2Zh(BZh<((B6ZhT;(B4(BZh,(BZh Zhm_You closely miss the adder.(B The adder bites you but does no damage.Zh7B< (B ZhuB|(BYou hit the adder.  (BThe adder is moderately wounded.(BZhB/(B7.7 (0.9ZhB;(B3(BZhH(BZhK ZhK7_The adder bites you but does no damage.Zh ( (B ZhO You barely miss the adder.(B Your headbutt misses the adder.(BThe adder is moderately wounded.(BZh /(B8.7 (1.0Zh ;(B2(BZh (BZhL"  Zh" F_The adder barely misses you.(BZh\ \ (B You hit the adder but do no damage.Zh f(BThe adder is moderately wounded.(BThe adder bites you.Zh6 %(B0ZhF --ZhP ((B9.6 (0.9Zh\ ;(B1(BZh (BZh _Your divine stamina protects you from poison! _You take 3 damage, and have (B60/63 hp.Zh (BZh~> (B You puncture the adder!ZhF(B†(BZh+(BZh9(B9380.6 (1.0Zh#(B0Zh)(BZh(BZh ZhZh%_You kill the adder!Zh#(BZhP(B(B(B _(BNo target in view!Zh(BZh҃(BZhN(BZhϋ ZhD_(BNo target in view!ZhZ Zh c(B..(Bo(B.........#(B .#(B...#(B #.#(B...#(B .(B  Zh |.#(B .(B .(B Zh .#(B .##s#(B  .(B....##.....#.#(B #Zh (B ###(B$(B.....@(B†(B#Zh 9..(B ###Zh& (B Zh6 .#.(B......#(B.(B$(B#........###ZhU (B #......(B......#(B.......#...##Zhl b(B +.....#(B......#Zh} ......#.... Zh e(B #....###(B.....Zh !## Zh *(B ##Zh 7(B...##...Zh >(B (Bo(B  (B orc (asleep) Zh 7##(B....#.Zh ##Zh 4(B #Zh$ s(B>(B...(B.....#.Zh5 +....(BZhz (BZhY Zho )(B-1Zh ReciteZh <(B19(BZhS (BZhl  Zh~ Zh d_(BAn orc comes into view. It is wielding a +0 club.(BZh#(B....(B$(B. .......(B....Zh(Bo(B......(B...#(B .#(B...#(B #.#(B...#(B .(B  .#(B .(B .(B Zh2a.#(B .##s#(B  ..ZhBM...##.....#.#(B #Zhp(B ###(B$(B......(B†(B#(B.........(B ###(B Zh.#(B.......#(B.(B$(B#...(B.....###Zh(B #.....(B.......#(B.......#...##Zh(B +.....#(B......#(B............#..Zhc(B #....###(B......Zh#Zh# Zh+(B ##Zh)S(B...##(B..Zh62.. (B ##Zh^(B.....#(B..## ##(B>(B..Zhk(BZh(BZhHZhZC(B1=--Zhd!(B2Zhv;(B8(BZh(BZh<+ _Found 11 gold pieces.Zh; p(B #(B....J(B... ....##(B....(B$(B.(Bo(B..(B...#(B.........(B....Zht n(Bo(B.......(B..#(B .#(B...#(B #.#(B...#(B .(B #(B.#(B .(B .#(B.#(B .##s#(B  ...Zh 2...##.....#.#(B  ###(B$(B......(B†(B#(B.........(B ##(B .#(B.#(B.(B$(B#..(B......###(B #....(B..#Zh #...##(B +....(B..#(B............#..(B (Boo(B 2 orcs (asleep)Zh X(B #....###(B.......#J(B  (B endoplasm (asleep)(B ##......(B...##(B...Zh a.. (B ##....###(BZh( (BZh c(B3(B7(BZh (BZhx  Zh Z_(BAn endoplasm and an orc come into view.(BZh(B ............  #(B....J(B........##(B....(B$(B.(Bo(B.....#(B.......(Bo(B.........#(B .#..(B.#(B #.(B.#(B...#(B .(B  #ZhZ(B.#(B .(B .(B #(B.#(B .##s#(B .......##.....#.#(B Zh ####(B$(B......(B†(B#(B...(B #(B .#(B.#(B.(B$(B#.(B.......###Zh1(B #....(B..##...##(B +...(B..ZhCK#.(B...........#ZhT(B #...(B.###(B.......#ZhdX(B ###..(BZh(BZh(BZh(BZhj(BZh (BF(B.J(B.Zh(Bo(B...(Bo(B.F(B  (B (Bbullfrog (wandering)oo(B 2 orcs (1 wandering)J(B  (B endoplasm (wandering)(BThe orc shouts!Zhm(B===4(B6(BZh(BZh  Zh V_(BA bullfrog comes into view.(BZhP (B(Bcfcfcfcfcf the Poker(B..........F(B.(BOni of Zin **....(B#(B.............Health: (B61/63 (B=======================(B-Zh2Q (B.##(B....(B$(BJ(B......#Magic: (B6/6(B========================ZhUQ (B....o(B...o(B......AC:(B 5Str:(B (B20 (B.............#EV:(B 9Int:(B (B12 ZhiQ (B.........#..(B.#(B #.SH:(B 0Dex:(B (B11 ZhzQ (B.........#(B...#(B .ZhQ XL: (B 6 Next: (B93% Place: (BDungeon:4ZhQ #(B.....@.....#(B .(B .ZhQ Noise: (B===------ (B Time:(B 3784.6 (0.0)ZhQ 6#(B...........#(B .##s#a) (B+0 trident(B.............##.....#.#(B Abil: (BReciteZhQ ####(B$(B......(B†(B#(B.........(B #(B (BVit Gem (5216) Zh"R (B.#(B.......#(B.(B$(B#.(B.......###ZhHR #....(B........#(B.......#...##.(B F(B  (B (Bbullfrog (wandering)ZhsR (B+...(B..#(B......#.(B...........#.(B (Boo(B 2 orcs (1 wandering)ZhR #...(B.###(B.......(B......#......(B J(B  (B endoplasm (wandering)ZhR ###.........##................ ZhR Z(B_(BAn endoplasm and an orc come into view.ZhR -(BThe orc shouts! ZhR 6_(BA bullfrog comes into view.ZhR (BActivating: (BRecite(B (B(9% risk of failure)  ZhS Press: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleZhS >Dir - look around, f - activate(BZhd(B(Bcfcfcfcfcf the Poker(B..........F(B.(BOni of Zin **....(B#(B.............Health: (B61/63 (B=======================(B-Zhd(B.##(B....(B$(BJ(B......#Magic: (B6/6(B========================Zhd(B....(Bo(B...(Bo(B......AC:(B 5Str:(B (B20 (B.............#EV:(B 9Int:(B (B12 Zhd(B.........#..(B.#(B #.SH:(B 0ZheDex:(B (B11 (B.........#(B...#(B .ZheXL: (B 6 Next: (B93% Place: (BDungeon:4ZhAe#(B.....@(B.....#(B .(B .Noise: (B===------ (B Time:(B 3784.6 (0.0)#(B...........#(B .##s#ZhTe7a) (B+0 tridentZhde(B.............##.....#.#(B Abil: (BReciteZhe####(B$(B......(B†(B#(B.........(B #(B (BVit Gem (5216) Zhe(B.#(B.......#(B.(B$(B#.(B.......###Zhe#....(B........#(B.......#...##.(B F(B  (B (Bbullfrog (wandering)Zhf$(B+...(B..#(B......#.(B...........#.(B (Boo(B 2 orcs (1 wandering, 1 corona)Zh4f2#...(B.###(B.......(B......#......(B J(B  (B endoplasm (wandering)##.........##................ ZhIfN(B_(BA bullfrog comes into view.Zh]f(BActivating: (BRecite(B (B(9% risk of failure)  ZhqfPress: ? - help, (BQ(B - select action, (B((B or (B)(B - cycleZhf&Dir - look around, f - activateZhf(BYou clear your throat and prepare to recite.  "Zin said that lawfulness shall be the law of the land, and..."Zh,o$ (B Dir - look around, f - activate(BYou clear your throat and prepare to recite.  "Zin said that lawfulness shall be the law of the land, and..."  The orc is limned with silver light.  The orc shouts!  Zh_oL(BThe endoplasm quivers.(BZh>rM (B The bullfrog croaks. You hear a shout!Zhr(BZh8s(BZhs(BZh(B.F(B....J.(Bo(B...(BoZhH|(BBF(Bo(BZh^(BJB(B  (B giant cockroach(BZhMm(B2(B======(B5.6 (1ZhliRecite(BRecite Gem (5215) (BZh(BZh Zh0]_(BA giant cockroach comes into view.(BZh^............#F....Zh8(B.##(B....(B$(B......(B.#(B......J.....(B.. (Bo(B...(Bo(B...(B.#(B .....#.(B..#(B #.(B...#(B .(B  #(B..(B ..##s#B(B.#.....#.#Zh####(B$†(B#(B.........(B #Zh|.#(B.......#(B.(B$(B#..Zh./###...(B..Zh>L......#...##.+...(B..#ZhM?.(B...........Zh]#...(B.###(B........(B.....#.....Zhp##......(B...##(B....(B......##.Zh*.##(BZh,(BZh (BZh{(BZh(BZha(BZh(BZh4(BZh'(B.Zh9...F(B...J.Zh(Bo(B..(Bo(B..B(BZhjZht!(B6Zh;(B4(BZh(BZh ZhK_"...those who turn to anarchy will be castigated. This was fair..."Zh~#..##(B....(B$(B...(B....#(B .(B.........F(B....(B .(BJ.....#(B Zh:.(B....(Bo(B..(Bo(B#(B...#(B #..(B........#(B...#(B .(B #(B...#(B .(B .Zh\k#(B.#(B .##s#(B .(B.B##.....#.#####(B$†(B#(B.........(B ##Zhv.#(B.......#(B.(B$(B#........###.Zh#....(B..#(B.......#...##..+....(B.##.(B...........#.Zh#....##Zh.(B......#.......(B (Boo(B 2 orcs (1 corona)Zh##......(B...##(B....(B.......Zh[(BJ  (B endoplasmZh ##......(B.....#(B....(B.##ZhqB(B  (B giant cockroach##..Zh3`(B>(B.........(BZh (Bcoronas)(B"...and just, and not a voice dissented."  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Zh7#Y......#(B... .##..###ZhI######(BZh1%(BZhV%(BZh%(BZh%(BZh&(BZhS'(BZh/(B....JF(Bo(B.(BoZh/e(Bs(B$(BBs(B  (B (Bscorpion (wandering)oo(B 2 orcs (coronas)(BJ  (B endoplasm Zh/(…)Zh/(BZh0Zh0G(B3=------Zh0\(B9(B1(BZh8(BZh<f _(BHealth restored: 63(BZhR|.#(B .#(B...#(B #.Zh|!.#(B...#(B .(B #(BJF(B...#(B .(B .#..(B...(Bo(B.(Bo(B...#(B .##(B.#(B Zh|......(B......s##(B.....#.#(B ###Zh|####(B$(BB..(B...(B†(B#.(B........(B ###.Zh|.#.......#(B.(B$(B#(B........###...Zh } #......Zh}{#(B.@(B.....#...##..+.....#Zh8})#(B.ZhJ}C....#.#....###....(B...Zh[}v#(B.......#.# ##.........##(B..Zhl}.Zh~}S> #..#(B..Zh}##Zh}. ..Zh}c(B>(B..(B.... Zh}N..(B.#(B.Zh}P##(B..####### .Zh}D##........##.###.##..(BZh(BZh(BZh(BZh<(BZh(BZh2(BZh1(B...J.Zhʌ(Bo(B.(Bo(BF(B.(Bss(BZh)(B90Zh%B(B0 (B_Zh(BZhZh"yZh|(BFire/throw/use which item? ([(B*(B] to toss any item) ZhC|-Missiles (go to first with (B((B)  f - 19 stones Wands (go to first with (B/(B)(Bb - a wand of flame (6)  g - a wand of digging (3) Zhp|Scrolls (go to first with (B?(B) (B e - 3 scrolls of fear {!r} Zh|E(B h - a scroll of poison {!r}(BZhOZhOZhu(B .............#(B (Bcfcfcfcfcf the PokerZhLum(B ....(B.....#(B...# #. (B (BOni of Zin **....(B ....(B.....#(B...# . (B Health: (B63/63 (B========================(B #..(B.........# . . (B Magic: (B6/6(B========================(B #..(B....J....# .##(B.# (B AC:(B 5Zh]u_Str:(B (B20 (B Zhmuq......(B..(Bo(B.(Bo(BF(B.##(B.....#.# ###(B EV:(B 9Int:(B (B12 (B Zhu####$B..(B...s#.(B........ ###.#(B SH:(B 0Dex:(B (B11 (B Zhu-.#.......#(B.(B*(B#(B........###....(B XL: (B 6 Next: (B93% Place: (BDungeon:4 Zhu! #............#(B.@(B.....#...##.....(B Noise: --------- (B Time:(B 3790.6 (0.0) Zhue +.....#......#(B............#.....(B a) (B+0 trident (B #....###....(B.........#(B.......#.#(B Abil: Recite Zhu##.........##(B..................>.(B (BVit -Recite Gem (5210) Zhu/(B#...........#(B...........##....... .........>..(B.....................(B F(B  (B (Bbullfrog Zhu(B...........(B.#(B....................(B (Bs(B  (B (Bscorpion Zhv)(B........##(B..###(B........####......(B (Boo(B 2 orcs (coronas) .##..............##.###.##.......(B J  (B endoplasm(BThe orc shouts! _(BYou finish reciting Abominations 7:76. (B_(BHealth restored: 63Zh2v(BAiming: (BThrow Flame(BPress: ? - help, Shift-Dir - straight lineAim: (Ba scorpion (68% to hit)Zh0XFs(Bbullfrog (60Zh UFs(Bscorpion (68ZhK> (B.............#(Bcfcfcfcfcf the Poker(B....(B.....#(B...#(B #.Zh>(BOni of Zin **....(B....(B.....#(B...#(B .Health: (B63/63 (B========================ZhN?(B#..(B.........#(B .(B .Magic: (B6/6Zh@(B========================(B#..(B....J....#(B .##(B.#AC:(B 5Zh@Str:(B (B20 (B......(B..(Bo(B.(Bo(BF(B.##(B.....#.#(B ###(B EV:(B 9Int:(B (B12 (B####(B$(BB..(B...(Bs(B#.(B........(B ###.#(B SH:(B 0Dex:(B (B11 (B.#.......#(B.*#(B........###....(B XL: (B 6 Next: (B93% Place: (BDungeon:4  #............#(B.@(B.....#...##.....(B Noise: --------- (B Time:(B 3790.6 (0.0)  ZhA+.....#......#(B............#.....(B a) (B+0 trident(B#....###....(B.........#(B.......#.#(B Abil: Recite ##.........##(B..................>.(B (BVit -Recite Gem (5210) (B#...........#(B...........##....... .........(B>(B..(B.....................(B F(B  (B (Bbullfrog ZhA(B...........(B.#(B....................(B (Bs(B  (B (Bscorpion (B........##(B..###(B........####......(B (Boo(B 2 orcs (coronas) .##..............##.###.##.......(B J  (B endoplasm(BThe orc shouts! _(BYou finish reciting Abominations 7:76. (B_(BHealth restored: 63(BAiming: (BThrow Flame(BPress: ? - help, Shift-Dir - straight lineAim: (Ba scorpion (68% to hit)ZhH:*(BZh (B The puff of flame misses the scorpion.(B The puff of flame hits the bullfrog.  The bullfrog is lightly wounded.ZhH(B(B(BZhZ0(B(BZhM(B..J.(Bo(BB(Bo(BF(B†s(B(…)(BZht6(B==1.6 (1ZhC(B09 (B_Zh(BZhZhL(B .............#(B (Bcfcfcfcfcf the Poker(B .........#...# #. (B (BOni of Zin **....(B .........#...# . (B Health: (B63/63 (B========================(B #...........# . . (B Magic: (B6/6Zh'; (B========================(B #...........# .##.# (B AC:(B 5Str:(B (B20 (B .........(BJ.(Bo(B.##.....#.# ###(B EV:(B 9Int:(B (B12 (B ####$B..B(Bo(BF(B†(B#......... ###.#(B SH:(B 0Dex:(B (B11 (B .#.......#(B.s#(B........###....(B XL: (B 6 Next: (B93% Place: (BDungeon:4  #............#(B.@(B.....#...##.....(B Noise: (B==------- (B Time:(B 3791.6 (0.0)  +.....#......#(B............#.....(B a) (B+0 trident (B #....###.....(B........#.......#.#(B Abil: Recite ##.........##..................>.(B (BVit -Recite Gem (5209) (B#...........#...........##....... .........>.......................(B F(B  (B (Bbullfrog (B............#....................(B (Bs(B  (B (Bscorpion (B........##..###........####......(B (Boo(B 2 orcs (coronas) .##..............##.###.##.......(B J  (B endoplasm(…)Aim: (Ba scorpion (68% to hit)  The puff of flame misses the scorpion.(B The puff of flame hits the bullfrog. _The bullfrog is lightly wounded.  Reach: a) +0 tridentZhYPress: ? - help, Dir - move targetAim: (Ba scorpion (61% to hit and 55% to hit with your headbutt)[hҡ A (B(Bs[h +(B@(B[h6}s@Aim: (Ba scorpion (61% to hit and 55% to hit with your headbutt)[h?|(B.............#(Bcfcfcfcfcf the Poker[h@ (B....(B.....#(B...#(B #.(BOni of Zin **....(B....(B.....#(B...#(B .Health: (B63/63 (B========================(B#..(B.........#(B .(B .Magic: (B6/6(B========================(B#..(B.........#(B .##(B.#AC:(B 5Str:(B (B20 (B......(B...J.(Bo(B.##(B.....#.#(B ###(B EV:(B 9Int:(B (B12 [hA(B####(B$(BB..B(Bo(BF(B†(B#.(B........(B ###.#(B SH:(B 0Dex:(B (B11 (B.#.......#(B.(Bs(B#(B........###....(B XL: (B 6 Next: (B93% Place: (BDungeon:4  #............#(B.@(B.....#...##.....(B Noise: (B==------- (B Time:(B 3791.6 (0.0)  +.....#......#(B............#.....(B a) (B+0 trident(B#....###....(B.........#(B.......#.#(B Abil: Recite ##.........##(B..................>.(B (BVit -Recite Gem (5209) (B#...........#(B...........##....... [hB.........(B>(B..(B.....................(B F(B  (B (Bbullfrog (B...........(B.#(B....................(B (Bs(B  (B (Bscorpion (B........##(B..###(B........####......(B (Boo(B 2 orcs (coronas) .##..............##.###.##.......(B J  (B endoplasm(…)The puff of flame misses the scorpion.(B The puff of flame hits the bullfrog. _The bullfrog is lightly wounded.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: (Ba scorpion (61% to hit and 55% to hit with your headbutt)  Okay, then.(B[h,C(B[h$K(B[hvM0 _(B[h & (B You barely miss the scorpion.(B You headbutt the scorpion!(B(B (B (BThe scorpion is moderately wounded.(B[h (B....(Bo(BJ(Bo(BF [hʣ -(B[h\ 9(B59--[hp 0(B-2.5 (0.9[h ;(B8(B[hʫ (B[h X _The scorpion stings you. The bullfrog barely misses you. [h `_You take 4 damage, and have (B59/63 hp.(B[hn  (B_The scorpion stings you. The bullfrog barely misses you.(BYou take 4 damage, and have (B59/63 hp.(BYou puncture the scorpion! Your headbutt misses the scorpion.(BThe scorpion is almost dead.(B    Your divine stamina protects you from poison![hQo dB (…)(B[h

.(B (BPois -Recite Gem (5205) (B#...........#(B...........##....... [h̲ .........(B>(B..(B.....................(B F(B  (B (Bbullfrog [h (B...........(B.#(B....................(B (Bs(B  (B (Bscorpion [h+ (B........##(B..###(B........####......(B (Boo(B 2 orcs (coronas) [hW .##..............##.###.##.......(B J  (B endoplasm[he (…)[h 9(BYour divine stamina fades away.[h a(BThe scorpion stings you. The bullfrog barely misses you.[h 7(BThe scorpion stings you.  [hҳ *(BYou are poisoned. [h 8(B_The scorpion poisons you! [h c_(BYou take 8 damage, and have (B48/63 hp.[h (B[hٿ [h J(B.............#[h (Bcfcfcfcfcf the Poker(B....(B.....#(B...#(B #.[hK (BOni of Zin **....(B....(B.....#(B...#(B .Health: (B48/63 (B==================(B------#..(B.........#(B .(B .Magic: (B6/6(B========================(B#..(B.........#(B .##(B.#AC:(B 5Str:(B 19......(B.......##(B.....#.#(B ###(B EV:(B 8[hc /Int:(B 11[h <####(B$(BB..B(Bo(BJ(Bo(B#.(B........(B ###.#(B SH:(B 0[h /Dex:(B 10[h *.#.......#F(Bs(B#(B........###....(B XL: (B 6 Next: (B93% Place: (BDungeon:4  [h 9#............#(B.@(B.....#...##.....(B Noise: (B=-------- (B Time:(B 3795.4 (0.0)  [h! +.....#......#(B............#.....(B a) (B+0 trident[hv (B#....###....(B.........#(B.......#.#(B Abil: Recite ##.........##(B..................>.(B (BPois -Recite Gem (5205) (B#...........#(B...........##....... [h .........(B>(B..(B.....................(B F(B  (B (Bbullfrog [h (B...........(B.#(B....................(B (Bs(B  (B (Bscorpion [h (B........##(B..###(B........####......(B (Boo(B 2 orcs (coronas) [h .##..............##.###.##.......(B J  (B endoplasm[h) (…)[hJ a(BThe scorpion stings you. The bullfrog barely misses you.[hj 7(BThe scorpion stings you.  [hs *(BYou are poisoned. [h (B_The scorpion poisons you! _(BYou take 8 damage, and have (B48/63 hp.(BReally quaff n - 6 sedimented cyan potions {!q}? (B[h (B[h (B (BYou are poisoned.(B _The scorpion poisons you! [h+ _(BYou take 8 damage, and have (B48/63 hp.(B  Really quaff n - 6 sedimented cyan potions {!q}? [h q(BYou take a swig of the potion and twirl your +0 trident.  You puncture the scorpion![h8 lYou kill the scorpion! (B You hit the bullfrog. [hc s (BThe bullfrog is moderately wounded.(B  You hit the orc.  [h (BThe orc is moderately wounded.(B  You hit the orc but do no damage.(B You puncture the endoplasm![h  [h Z(B You kill the endoplasm!(B[h ' (B [h! BIt was a potion of curing. You savour every drop. You feel better.[h (B[h [h w(B..(Bo†o(B [h (Boo(B 2 orcs (coronas)(B[h [h (B.............#(Bcfcfcfcfcf the Poker(B....(B.....#(B...#(B #.(BOni of Zin **....(B....(B.....#(B...#(B .[h< Health: (B58/63 (B==================(B====--#..(B.........#(B .(B .Magic: (B6/6(B========================(B#..(B.........#(B .##(B.#AC:(B 5Str:(B 19......(B.......##(B.....#.#(B ###(B EV:(B 8Int:(B 11####(B$(BB..(B..(Bo†(B#.(B........(B ###.#(B SH:(B 0Dex:(B 10.#.......#F(Bo(B#(B........###....(B XL: (B 6 Next: (B122% Place: (BDungeon:4  #............#(B.@(B.....#...##.....(B Noise: (B=-------- (B Time:(B 3796.4 (1.0)  +.....#......#(B............#.....(B a) (B+0 trident(B#....###....(B.........#(B.......#.#(B Abil: Recite ##.........##(B..................>.(B (B-Recite Gem (5204) (B#...........#(B...........##....... [h .........(B>(B..(B.....................(B F(B  (B (Bbullfrog (B...........(B.#(B....................(B (Boo(B 2 orcs (coronas) ........##(B..###(B........####...... .##..............##.###.##.......(BThe bullfrog is moderately wounded.(BYou hit the orc.  (BThe orc is moderately wounded.(BYou hit the orc but do no damage.(B You puncture the endoplasm!  You kill the endoplasm!(BIt was a potion of curing. You savour every drop. You feel better.[h  [h (B_The bullfrog hits you.  You have reached level 7!(B[h 1  --more--(B[h:()(B65/71[hg(c(B===(B-(B7/771% [h1(B[h,5  [h5You regained 17 hp, and now have (B65/71 hp. (B_(BMP restored: 7(B[h> (B You barely miss the bullfrog.(BThe bullfrog is moderately wounded.(B[h@ (B[h@ (B[hB (B[hMK B(Bo(BB(B  (B giant cockroach(B[h\L (B57---(B7.3 (0.9(B3(B[hMT (B[h4Y  [h1Z _The bullfrog hits you. The bullfrog hits you! _(BYou take 8 damage, and have (B57/71 hp.(B[h֗(B #...#(B #.(B .......(B..#(B...#(B  #......(B.....#(B .(B .[h˘(B #......(B.....#(B .##.#.........(B....##(B.....#.#(B ##(B ####(B$(BB....B(B†(B#.(B........(B ###.(B .#.......#F(Bo(B####...#.....#(B..(Bo(B....#...(B +.....#......#@(B...........#(B #....###(B.....[hS#.......##......(B...##(B...>..###.....(B>(B.......(B.###(B..#########......(B.....(B...##(B.###. ...##..##..(B[h(B[hg(B[h(B[hl' (B [h˝`The orc attacks as it pursues you! The orc closely misses you.(B[hݣ(B.B$F(Bo(B.(Bo(B[hi[hc(B8.3 (1.0(B2(B[h(B[h{ [hˬp_The orc attacks as it pursues you! The orc closely misses you.(B[hX(B .#...#(B  #(B........(B...#(B .(B .[h[^(B #(B........(B...#(B .##.#..(B........(B...##(B.....#.#(B #[h(B ####(B$(B.....(B.(B†(B#.(B........(B #(B .#(B.......#B$####.#.....(B.......#F(Bo(B.....#...(B +.....#(B......#(B.(Bo(B..........#(B #....###(B.....@(B.#.......##.....(B....##(B......###.....(B>(B.......(B.###(B..#########......(B......(B..##(B.###...##(B.....(B.##.(B..##..#[hb.......#####(B ..##<(B[h{(B[h(B[h(B[h&(B[hwA(B.B.[h1>F(Bo(B[he(B2----(B9[h;(B1(B[hJ(B[h) [hL_The bullfrog hits you. _(BYou take 5 damage, and have (B52/71 hp.(B(B .#...#(B #..(B.#(B...#(B .(B  #(B.....#(B .(B .(B #ń(B.....#(B .##.#(B  ..(B...........##.....#.#(B  ####(B$(B......(B†(B#.........(B ##(B .#(B.#.$#........###(B #....(B..#B......#...##(B +.....#Fo..........#..(B #....###(B......(Bo(B#(B ##....(B.....##.. (B ##.....(B......### (B ##(B...(B>(B.. ##(B......#(B.....(Bo(B  (B orc (corona) p#........(B..##..###(B........####...(B##............(B..##(B.###.##....(B.##......##...##.......(B(B(B(Bv%..F(Bo(BF(B  (B (Bbullfrogoo(B 2 orcs (coronas)(Bt(B-800(B0 (B_i(B[h (B You puncture the bullfrog! Your headbutt misses the bullfrog.(BThe bullfrog is severely wounded.(B[h(B[h  (B(Bo(BF(B. (BThe bullfrog hits you.[h (B49(B---(B==1.2 (0.9(B199(B[h(B[h _The bullfrog hits you but does no damage. _(BYou take 3 damage, and have 49/71 hp.(B[h7 (B You hit the orc.[h' (B [h-G(BThe orc is severely wounded.(B[hB(Bo(B.B(B  (B giant cockroach(B[h"(B6[h(B--(B-2.2 (1.0(B8(B[h7(B[hϯz _The bullfrog barely misses you.(B The orc hits you with a +0 dagger. [hޯt_(BYou take 3 damage, and have 46/71 hp.(B[hϷQ (B You barely miss the orc.[hG(BThe orc is severely wounded.(B[h(B[h (B The bullfrog closely misses you.(B The orc closely misses you.(B[h B(Bo(B.[h(B3(B---(B3.1 (0.9(B7(B[h(B[h [hy_The bullfrog hits you. _(BYou take 3 damage, and have 43/71 hp.[hG(B[hE [hiH u(B(BDrink which item? (BPotions [hH  j - 3 potions of lignification {!q} (B k - an inky potion {!q}(Bl - a potion of berserk rage {!q} [hH F(B n - 5 potions of curing {!q}  q - 3 smoky black potions {!q} (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selected [h  j - 3 potions of lignification {!q}  k - an inky potion {!q}(B [h (B k - an inky potion {!q} (B l - a potion of berserk rage {!q}(B![h | (B l - a potion of berserk rage {!q} (B n - 5 potions of curing {!q}![h@(B![hg (B n - 5 potions of curing {!q} (B q - 3 smoky black potions {!q}(B"[h "[h "[h$ (B.........#...#(B #.(Bcfcfcfcfcf the Poker"[h$ (B.(B........#(B...#(B .(BOni of Zin **...."[h$ (B#(B...........#(B .(B ."[hG% 0Health: (B43(B/71 (B==============(B----------#(B...........#(B .##.#Magic: (B7/7(B========================(B..(B...........##.....#.#AC:(B 5Str:(B 19####(B$(B......(B†(B#.........(B ##(B EV:(B 8Int:(B 11"[h% .#(B.......#.$#........###.(B SH:(B 0Dex:(B 10#....(B........#B......#...##..(B XL: (B 7 Next: (B11% Place: (BDungeon:4"[h% +.....#(B.....@#............#..(B Noise: (B=-------- (B Time:(B 3803.1 (0.0)#....###(B...(Boo(BFB(B......#.......(B a) (B+0 trident(B##....(B.....##(B.................(B Abil: Recite"[h(& \##.....(B......#(B...........##....(B (B-Recite Gem (5197) (B##......(B...(B>(B..(B.................. ##.......(B......#(B.................(B F(B  (B (Bbullfrog "[ht& (B#........(B..##..###(B........####...(B (Boo(B 2 orcs (coronas) ....##............(B..##(B.###.##....(B B(B  (B giant cockroach ...........##......##...##....... "[h& -_(BYou take 3 damage, and have 46/71 hp.(BYou barely miss the orc.(BThe orc is severely wounded.(BThe bullfrog closely misses you.(B The orc closely misses you. "[h& (B_The bullfrog hits you. _(BYou take 3 damage, and have 43/71 hp.(B"[h1 "[h7 (B.........#...#(B #.(Bcfcfcfcfcf the Poker"[h7 L(B.(B........#(B...#(B .(BOni of Zin **....(B#(B...........#(B .(B ."[h7 Health: (B43(B/71 (B==============(B----------#(B...........#(B .##.#Magic: (B7/7(B========================(B..(B...........##.....#.#AC:(B 5Str:(B 19"[h%8 .####(B$(B......(B†(B#.........(B ##(B EV:(B 8Int:(B 11"[hF8 .#(B.......#.$#........###.(B SH:(B 0Dex:(B 10"[hk8 #....(B........#B......#...##..(B XL: (B 7 Next: (B11% Place: (BDungeon:4"[h8 +.....#(B.....@#............#..(B Noise: (B=-------- (B Time:(B 3803.1 (0.0)"[h8 #....###(B...(Boo(BFB(B......#.......(B a) (B+0 trident"[h8 (B##....(B.....##(B.................(B Abil: Recite"[h8 ##.....(B......#(B...........##....(B (B-Recite Gem (5197) "[h8 (B##......(B...(B>(B..(B.................. "[h9 ##.......(B......#(B.................(B F(B  (B (Bbullfrog "[h49 (B#........(B..##..###(B........####...(B (Boo(B 2 orcs (coronas) "[h`9 ....##............(B..##(B.###.##....(B B(B  (B giant cockroach "[h~9 }...........##......##...##.......You barely miss the orc.(BThe orc is severely wounded."[h9 (BThe bullfrog closely misses you.(B The orc closely misses you. (B_The bullfrog hits you. "[h9 _(BYou take 3 damage, and have 43/71 hp.(BReally quaff q - 3 smoky black potions {!q}? (B(B#[h[U  (B The bullfrog closely misses you.(B The orc closely misses you. (B_The bullfrog hits you. _(BYou take 3 damage, and have 43/71 hp.(B  Really quaff q - 3 smoky black potions {!q}? (BYou take a swig of the potion and twirl your +0 trident.  #[hU You hit the orc.#[h` | (B You kill the orc!(BYou puncture the bullfrog!#[hh  #[hh v(B You kill the bullfrog!(BYou puncture the orc!#[h0r (B You kill the orc!(BYou puncture the giant cockroach!#[h^  (B))†(B.#[h YYou kill the giant cockroach!(B#[h (B71==========(B284.1 (1(B6(B#[hb (B#[hˎ  #[h _It was a potion of heal wounds. You savour every drop. You feel much better. _(BHealth restored: 71(B([h([h(B (BThe bullfrog is severely wounded.(BThe bullfrog hits you. ([h_The bullfrog hits you but does no damage.  (BYou take 3 damage, and have 49/71 hp.(BYou hit the orc.  ([h4(BThe orc is severely wounded. ([h(B_The bullfrog barely misses you.(B The orc hits you with a +0 dagger.  (BYou take 3 damage, and have 46/71 hp.(BYou barely miss the orc.(BThe orc is severely wounded.(BThe bullfrog closely misses you.(B The orc closely misses you. (B_The bullfrog hits you.  (BYou take 3 damage, and have 43/71 hp.(BYou take a swig of the potion and twirl your +0 trident.  You hit the orc.  You kill the orc!(BYou puncture the bullfrog!  ([hϷ'You kill the bullfrog!([h*/(BYou puncture the orc!  You kill the orc!(BYou puncture the giant cockroach!  You kill the giant cockroach! (B_It was a potion of heal wounds. You savour every drop. You feel much better.  ([h9.(BHealth restored: 71([hD(B*[hW *[h` *[h@n (B.........#...#(B #.(Bcfcfcfcfcf the Poker(B.(B........#(B...#(B .(BOni of Zin **....(B#(B...........#(B .(B .Health: (B71/71 (B========================(B#(B...........#(B .##.#*[hzn Magic: (B7/7(B========================(B..(B...........##.....#.#AC:(B 5Str:(B 19*[hn ####(B$(B......(B†(B#.........(B ##(B EV:(B 8Int:(B 11.#(B.......#.$#........###.(B SH:(B 0Dex:(B 10*[hso #....(B........#B......#...##..(B XL: (B 7 Next: (B28% Place: (BDungeon:4+.....#(B.....@#............#..(B Noise: (B=-------- (B Time:(B 3804.1 (0.0)#....###(B...))†(B.......#.......(B a) (B+0 trident(B##....(B.....##(B.................(B Abil: Recite##.....(B......#(B...........##....(B (B-Recite Gem (5196) (B##......(B...(B>(B..(B.................. ##.......(B......#(B.................(B  #........(B..##..###(B........####...(B  ....##............(B..##(B.###.##....(B  ...........##......##...##.......(B (BYou puncture the orc!  You kill the orc!*[ho )(BYou puncture the giant cockroach!  You kill the giant cockroach! (B_It was a potion of heal wounds. You savour every drop. You feel much better. _(BHealth restored: 71(B*[ht (B*[hju (B*[hiy (B*[hz +[h[x(B+[hx(B+[hz(B+[h~(B+[h~C(B5(B+[h(B+[hN(B+[hgC(B4(B+[hR(B+[h(B+[h6C(B3(B+[h(B+[h(B+[h<C(B2(B+[h(B+[hY(B+[hC(B1(B+[h*(B+[h[(B(B0(B+[hޚ(B+[h(B+[hD(B89(B+[h(B+[h((B-+[hڲj (B11.1 (7 _You start waiting.(B+[h-(B2.1 (8(BGem (5188) (B+[hZ(B+[h! +[h4Q_(BYou are ready to recite again.(B,[h (B(B(B(B(B(B7(B,[h (B,[hկ (B,[h (B,[h* C(B6(B,[hz (B,[hռ (B,[h <(B .##....(B$(B.......#(B .K(B......(B.....(B.#(B  ,[h .#.(B..#(B #.(B ..#(B...#(B .(B  . #(B...........#(B .(B .(B ,[h  ...#(B...........#(B .##.#(B  .>(B.......##.....#(B ####(B$(B@(B....(B.(B†(B#.(B .#(B.....(B..#(B.$#..#(B #(B.....(B.#B......#...#(BRecite +.(B....#(B......#........,[h (B ,[h #.(B...###(B...))†(B.......#(B ##(B...##(B.....K(B  (B kobold (wandering)(B ##..(B.....(B....#....##.(B  ..(B>(B...(B..............,[hc l(B  ##.......#.......(B,[h 5 (B4.1 (2  ,[h i(BA kobold comes into view. It is wielding a +1 vampiric dagger.(B,[h m(B.(B,[h J(B5.1 (3Recite,[h ;(B5(B,[hA (B,[h/ W _Found an escape hatch in the floor. The kobold moves out of view..[h(B.[h.[h(B.[h(B.[h1 .[hF<_(BNo target in view!0[h ?(B #......0[h+ ##(B...K(B$(B.......#(B......(B......#(B .#.(B..#(B #.(B .#(B...#(B .(B .(B #.#(B .(B .(B...#0[hL .#(B .##.#(B ..>(B....@(B........##.....#0[hk #(B.#####(B$(B.....(B.(B†(B#.(B 0[h t.#.(B......#(B.$#........0[h k(B #.....(B.......#B#0[h (B +....(B.#(B......#.0[h (B #...(B.###(B...))†0[h {#K(B  (B kobold (wandering)0[h (B ##..(B....(B...##...0[h) (B ##..(B.....(B....###(B ##0[hJ Y(B>(B..(B0[h (B0[h$ :K(B.0[h:& >(B6.1 (1Recite0[h[& B(B4 (B_0[h>/ (B0[h1 1[h!< B.(B 1[hb< #(B... #(B......##(B..K(B.(B$(B#(B....(B......#(B ......#(B #.1[hy< w(B ...#(B .(B 1[h< {..(B  .(B .....#1[h< (B .##.#(B ..>(B.............##.....#1[h< #(B.#####(B$(B.....(B.(B†(B .#.(B.$#.....1[h< /#......B......#1[h< J+.....#(B......#.1[h< .1[h = (B #....###(B...))†.......#1[h= d(B ##...##(B....1[h/= B..(B ##...#1[h>= !##(B1[h0? (B1[h K 7K(B.1[hK c(B7(B3(B1[h_U (B1[hW 2[h;=(B . 2[h#(B... #(B......##(B.K(B..(B$(B#(B....(B....#(B .....#(B #.2[h2(B.....#2[h(B .(B   .(B .2[h`....#(B .##.#(B 2[hV..>(B.............##.....#2[h #(B.#####(B$(B.....(B.(B†2[h#k(B .#(B.$#.....2[h7/#......B......#2[hLG+.....#(B......#.2[hk(B #....###(B...))†.#2[hW(B ###..(B2[hi(B2[h>K(B.2[h((B82[h;(B2(B2[h~(B2[hf2[h( (B 2[h-gYou clear your throat and prepare to recite.  "Zin looked out upon the remains of the heretics..."2[hyo(B.KK(B2[hH(B======(B92[h iRecite(BRecite Gem (5181) (B2[he(B2[h( _The kobold shouts!2[hA((BM.. ...(BB(B  . #(B... #(B......##(B.K(B..(B$(B#..(B....#(B ...#(B #.(B.....#...#(B .(B .... .(B .(B....#(B .##.#(B ..>(B.............##.....##.#####(B$(B.....(B.(B†(B#........(BB(B  (B (Bbombardier beetle (wandering)(B##...(B2[hh3 (B(dazed)(BA bombardier beetle comes into view.(B"...and declared it good that they had been..."2[h@>(B(B2[h$Ad(B20(B0(B2[h]J(B2[hM 2[hMU_The kobold is dazed by your recitation. The kobold is lost in a daze.3[h(B .......(B ...(BB(B .(B . 3[h #(B...(B #(B......##(B.K(B..(B$(B#..3[h|(B....#(B #.(B.3[h"l#...#(B .(B ...3[h?9 .(B .3[hL(B....#(B .##.#(B 3[hW`..>.(B............##.....#3[hk#.#####(B$(B.....(B.(B†(B .#3[hG(B.$#.....#......3[h;(B.......#3[h3+.....#......#.(B3[hj 3[hJ(B "...expelled. And thus justice was done."3[h(B3[h&(B.3[h:b(BB(B.K(B3[h((B13[hW(B-Recite Gem (5179) (B3[h)(B3[hz, 3[h,W_(BYou finish reciting Apostates 16:14.(B5[h$Q(B5[hXJ(B.K(B5[hX'(B------5[hX((B2.0 (0.95[hX#(B85[hY(B5[h_(B5[hb 5[hck_You reach to attack! You hit the kobold but do no damage.(B5[h (B5[h ( (B5[h, !.(BB5[h: (BYou closely miss the kobold.(B Your headbutt misses the kobold.(B5[h V(B=-----(B95[hm(B5[hG 5[h`G_The kobold barely misses you.(B6[h ' (B 6[h6You puncture the kobold!6[hkE)(B6[hˏ*(B3.86[hߏ;(B7(B6[h(B6[h 6[h>_You kill the kobold!(B6[h (B. ...(B . ..(B ... 6[h #(B...(B #(B.(BB(B....##(B....(B$6[h 9(B#(B.6[h ..6[h L(B....#(B 6[h =...#(B #.6[h (B.6[h9 j#...#(B .(B .6[hD q .(B .(B...#6[hL &(B .##6[hS %.#(B6[he V..>.(B............##.....#6[hv #.#####(B$(B.....(B.(B†6[h 0(B .#6[h Q$#.....#......#(B6[h (B6[hr S(B.(BB(B6[hE r(B-4.8 (1.0(B6(B6[h (B6[h +  Things that are here: 6[hA _a +1 vampiric dagger(B; a +0 leather armour(B7[h< (B 7[h(BYou reach to attack! You hit the bombardier beetle.  (BThe bombardier beetle is moderately wounded.(B7[hZ:*(B7[h (B.  (BThe bombardier beetle sprays incendiary fluid at you.(BThe burning spray hits you.7[h+ (B===5.7 (0.9Fire (B-Recite Gem (5175) (B7[h'(B7[h)n _(BYou are covered in liquid fire! Move or burn!(B9[hG @#(B...9[h c..(B .#..(B . 9[h #(B...(B #(B. .(B...##(B.(BB(B..(B$(B.#(B .(B .)#(B .#(B...#(B #.(B .#...#(B .(B .(B...#(B...#(B .(B .(B .(B...#(B.9[hV .(B.>.(B.##.....#.#.#####(B$(B.....(B.(B†(B#..#.(B......#(B.$#.##.#.#...#(B9[h R (B You shake off some of the fire as you move.9[h &(B679[h h--(B---6.7 (1.0(B49[h* (B9[h\ (B9[h _(BThe liquid fire burns you! (B_You take 4 damage, and have (B67/71 hp.(B;[h i (B #.(B ..(B ..(B .(B #..(B ;[hhi .(B #(B...(B #.(B ....##(B.(BB(B..(B$(B.#(B .(B ..#(B ;[hi -.#(B...#(B #.(B .#...#(B .(B ....#(B...#(B .(B .(B ....#.#(B .##.#(B ..>..##.....#;[hi (B #.#####(B$(B.....(B.(B†(B#;[hi (B .#.(B......#(B.$#.(B #.#;[hi $.#...(B;[hm R (B You shake off some of the fire as you move.;[h^u Y(B.(BB(B;[h=v (B3------(B7(B3(B;[h| (B;[h  _You take 4 damage, and have (B67/71 hp. (B You shake off some of the fire as you move. _(BThe liquid fire burns you!(B  Things that are here: ;[hB a +1 vampiric dagger(B; a +0 leather armour _(BYou take 4 damage, and have (B63/71 hp.(B<[hߕ <[h* #.............(B .(B..(B .#(B..(B .(B...(B #..(B....##(B....(B$(B#<[h˖ (B...(BB(B... )#(B #...#(B #....#(B .(B #(B....#(B .(B ...##.#.>.(B.#.....##.#####(B$(B.....(B.(B†(B#........(B .#.(B......#(B.$#...........#+.....#.<[h (B<[h (B<[h* <[h: W(B8(B-Recite Gem (5172<[hI $) (B<[hI (B<[hS  <[hp Y_(BYou shake off the liquid fire.(B=[hc( (B You reach to attack!  You hit the bombardier beetle but do no damage.(B=[h/Y(B.(BB(B=[hc0(B4-(B9(B1(B=[h6(B=[h9 =[h:__(BThe bombardier beetle is moderately wounded.(B=[hav (B (BYou puncture the bombardier beetle!=[ht(B==30.6 (0.9(B0(B=[h6(B=[hwf _(BThe bombardier beetle is almost dead.(B>[h.( (B >[hPuYou hit the bombardier beetle.  (BThe bombardier beetle is almost dead.(B>[h %(B2>[h-y-(B-1.5(B69(B>[h(B>[h,6 _The bombardier beetle bites you. >[h`_(BYou take 2 damage, and have (B62/71 hp.(B?[hE (B You hit the bombardier beetle.?[hȧO)?[h(B?[h!-(B36-(B2.4(B8(B?[ht(B?[hW _You kill the bombardier beetle!(B?[hd (B?[hd (B?[hf (B?[hXj (B?[hj s(B3=(B7(B?[hl (B?[h|p [(B(B6(B?[hr (B?[ht (B?[h u C(B5(B?[h\x (B?[h{ (B?[h{ ?[h{ l(B4(B=4(B?[h>~ (B?[hn ((B-?[hj k (B6.4 (4.0 _You start resting.(B?[hΑ !-?[h &(B7.4 (5?[h H(BGem (5163) (B?[h (B?[hܜ _(BYou are ready to recite again. (B_You regained 2 hp, and now have (B64/71 hp.(B@[h(B@[h@[h(B@[h(B@[h (B@[ha~(BM#(B. .(B...(B . ..(B . #(B...(B #(B.....@[h.##(B....(B$(B#(B...(B....#(B @[hH.(B....#(B...#(B #.(B.#...#(B .(B . .(B .@[h¿(B....#(B...........#(B .##.#(B. @[h׿F#......#..(B@[h((B0@[ho(B8.4 (1(B2 (B_@[h(B@[h  Things that are here: _a +1 vampiric dagger(B; a +0 leather armour(B; a bombardier beetle corpse(BB[hv [?12l[?25hB[hwR  Search for what [Enter for "."]? (BB[h .C[hǒ[?25lC[hC[hݟ'(BC[hs(B17 matches(B: (Btravel(B [toggle: (B!(B], by (Bdist(B [(B/(B], (Bhide(B useless & duplicates [(B=(B] (BResults at your position (B([(B,(B] to cycle)  a - [right here] a +1 vampiric dagger C[hh(BResults elsewhere (B([(B,(B] to cycle)  b - [D:4] 11 gold pieces(Bc - [D:4] an escape hatch in the floor  d - [D:4] 11 gold pieces  e - [D:4] 12 gold pieces  f - [D:4] a +0 club  g - [D:4] a +0 dagger  h - [D:4] a stone staircase leading down  i - [D:4] a whip  j - [D:4] a stone staircase leading up  k - [D:4] a stone staircase leading down  l - [D:4] a +0 spear  m - [D:4] a +0 robe  n - [D:4] a stone staircase leading down  C[hlo - [D:4] an escape hatch in the ceiling  p - [D:4] a stone staircase leading up  q - [D:4] a robeD[hD[hݞD[hݥD[hy(B(Bcfcfcfcfcf the Poker(B#(B.............(BOni of Zin **....(B.(B............D[hЮHealth: (B64/71 (B=====================(B---..(B ............Magic: (B7/7(B========================(B#..(B ............AC:(B 5Str:(B 19#(B...(B #(B.............EV:(B 8Int:(B 11....##(B....(B$(B.......#SH:(B 0Dex:(B 10..................D[hXL: (B 7 Next: (B36% Place: (BDungeon:4.......@(B........#Noise: --------- (B Time:(B 3838.4 (0.0)........(B....#(B...#(B #.a) (B+0 trident(B............#...#(B .Abil: Recite(B....#(B...........#(B .(B .(B (BGem (5162) (B....#(B...........#(B .##.#(B..>.(B............##.....#(B #.#####(B$(B.....(B.(B†(B#........(B .#.(B......#(B.$#........(B #............#.......#...(B  (B_You start resting. D[hI(B_(BYou are ready to recite again. (B_You regained 2 hp, and now have (B64/71 hp.(BThings that are here: _a +1 vampiric dagger(B; a +0 leather armour(B; a bombardier beetle corpseSearch for what [Enter for "."]? (B.D[h(BD[h*(BD[h((BD[hp0 _(BD[hkv(BD[h^w(BD[h}(BD[h_ D[h:_Unknown command.(BD[h (BD[hq(BD[h (BD[h D[h:_Unknown command.(BD[h(BD[hò(BD[h۴(BD[h˹(BD[h(BD[h((B5D[hνB(B1 (B_D[h`(BD[h(BD[h=(BD[hC(B0(BD[h(BD[h(BD[hO(B(B59(B(B (B You pay a tithe of 1 gold.(B8(B(BD[h" D[hJ(B_You now have 246 gold pieces (gained 10).D[h(BD[hD[hT!(B #(B....###(B ..(B ##(B....((B.#(B 6=##(B.#####(B #(B .#.(B.....#(B.#(B D[h..(B...... ....(B............... #..(B #(B #...(B #(B ....##(B.....(B.......#(B ....(B.....(B..w(B ....(B...)(B.D[hQ#(B!(B. ....(B........#(B...#(B . #.(B....(B........#(B...#(B .(B w(B  (B dart slug (wandering)....#(B...........#(B .(B ....#(B..... .##.#(B..>.#.....#.#(BD[h.(B42.4 (4D[hTh(B3.4 (5(B7(BD[hz (BD[hi D[h?_(BA dart slug comes into view. D[hu(B_You regained 2 hp, and now have (B66/71 hp.(BD[hE  #....###  .. ##....(.#  ##.###.......## #  .#.............#.# D[hE  .................  ...................  #.. #..............  #... #.....@....... D[h>G i ....##............#  ..................w  D[hjG x.......)........#!.  ............#...# . #.  ............#...# .  D[h+H |....#...........# . .  ....#...........# .##.#  ..> (BD[h /(B D[h# c#(B....###(B  D[h ..(B ##(B....((B.#(B  D[h ##(B.###(B.......##(B #(B  D[h .#.(B............#(B.#(B D[h  D[h B..(B............... D[h*  D[h@ D....(B............... D[h  D[h f#..(B #(B.............. D[h  D[hd #...(B #(B.....@(B....... D[hr  D[h ....##(B.....(B.......#(B D[h  ....(B.....(B.........w(B D[hc  D[hy ....(B...)(B........#(B!(B. D[h  D[h ....(B........#(B...#(B . D[h|  D[h ....(B........#(B...#(B .(B  D[h ....#(B...........#(B .(B D[h  D[h t....#(B...........#(B  D[h A..>(BD[h (BD[h (BD[h_ (BD[h  D[h" C_(BA dart slug is nearby!D[h (BE[h7#....###..(B ##(B....((B.#(B ##.###(B.......####.#..(B....E[h.#.(B....#..(B ##.E[h2[....##(B.#(B E[hJn.....(B.......w(B..E[hj)(B..#(B!(B..E[h.E[h(B....#(B...#(B .##.E[hK.#(B...#(B E[h-.(BE[h....#E[h.(B...#(B .(B .....#(B.E[ha{.(B...#(B .##.#(BE[hA..>..(B.E[hɒA.(B...##.....E[h/#.#(B #E[hRa#.#####(B$†(B#.........(B E[hf,###(BE[h(BE[h=w(B.E[hb-(B4.4 (1E[hxB(B6 (B_E[h(BE[hE[hY#....###(B ..(B ##(B....((B.#(B E[h##.###(B.####(B .#.#(B.##(B .E[h:#(B..E[hu#..(B #.#...(B #(B.E[h0....##(B.E[hPMw#(B ..E[h\))(B.E[hR#(B!(B..E[h#(B...#(B .##.(B .#E[ht8(B....#.E[h(B...#(B .(B .(B ....#.(B......E[hJ(B..>.E[hg.(B....##.....#.#(B #E[h#.#####(B$(B......(B†(B#.(B ###.(BE[h(BE[hsc(B5(B5(BE[hf(BE[h(E[hQ U#....###(B ..(B ##(B....((B.#(B ##.###(B.####(B .#.E[hR #(B.##(B ..#(B..##..(B #.E[hS ##...(B #.....##.w#(B E[hS ..E[h'S ))(B.E[hS R#(B!(B..E[hS #(B...#(B .##(B. .E[hT W#(B...#(B ..E[h1T ....#..(B.....(B....#(B .(B...(B E[hT ....#..(B.....(B....#(B .##(B.E[hT -#(BE[hU '..>.E[h-U h.(B.....##.....#.#(B #E[h:U c#.#####(B$(B......(B†(B#.E[hU G(B ###.#(BE[hW (BE[hc <w(B.E[hd (B7(B=(B6(B4(BE[hn (BE[hq E[h0ub#....###(B ..(B ##(B....((B.#(B ##.###(B.####(B #.#.E[hau #(B.##(B .#.#(B.  .#(B  #..(B #.E[h|vd#(B.  #...(B #.E[hvw(B.  ....##.#(B  ..E[hYw)(B.#(B!(B.  .#(B...##(B.##(B.  .E[hfwN.#(B...#(B ...E[hqw .  E[hx....#...(B....(B....#(B ....(B  E[hx....#...(B...(B.....#(B .##(B.#(B  E[h|x..>.......(B......##...(B..  E[hx#.#####(B$(B......(B†(B#.(B ###.#E[hx(BE[hz(BE[h"?w(B.E[hc(B7(B3(BE[hӍ(BE[hhF[h (Bww(B  (BYou reach to attack! You hit the dart slug.F[hj(B8.3 (0.9(B2(BF[h(BF[hc _(BThe dart slug is severely wounded.(BF[hzR (B You reach to attack! You hit the dart slug.F[hm(B.(BF[hFu(B879.2(B1(BF[h'(BF[h* F[h*A_You kill the dart slug!(BF[h(BF[h F[h (BF[h(BF[hJ _(BNo target in view!F[hS (BF[hT (BF[h=W (BF[hZ (BF[h] (BF[hN^ J(B0 (B_F[h1_ (BF[h` (BF[hb (BF[hWc D(B49(BF[hd (BF[hWm P ##.###...#(B ## F[h_n v.#.......(B......#(B.##.(B.##........(B..#.(B.. ....(B...#(B .. ..(B #. ...(B #(B.. ...##..(B..#(B..... ........ ......)........#@(B......# ...#...##(B.##(B..## ....#...#(B ... ..(B ...#...........#(B ..... ...#...........#(B .##(B.##(B F[h]o n.>.............##(B...(B..#.#(B ### .#####(B$(B......(B†(B#..(B....(B... ###.##(B .##.$#..(B.....(B.###....#(B ...........#.......#...##.....#(BF[hKw 0(B51.2 (2.0F[hw ](B9=(B2.2 (3F[hw ;(B8(BF[h, (BF[hȁ ] _(Br - a lumpy dark potion {!q}(BF[hyW (BF[h3X (BF[hX (BF[h\ (BF[h._ (BF[hU` C(B7(BF[hla (BF[hd (BF[h:g (BF[hg C(B6(BF[hh (BF[h^l (BF[ho (BF[h p C(B5(BF[hkq (BF[h|t (BF[hw (BF[hw &(B70F[hw N(B=4(BF[hy (BF[h{ (BF[h~ (BF[h ;(B3(BF[hs (BF[hB (BF[h (BF[hR C(B2(BF[h (BF[hw (BF[hr (BF[h 8(B1=F[h ;(B1(BF[hO (BF[h 3 (B_HP restored.F[h (BF[hY C(B0(BF[h (BF[h (BF[hۙ (BF[h# D(B39(BF[h͛ (BF[h (BF[he C(B8(BF[h (BF[h ? (B_f - 26 stones (gained 7)F[h (BF[hV U(B=7(BF[h۪ (BF[hA (BF[h (BF[h5 C(B6(BF[hή (BF[hƲ (BF[hv (BF[h C(B5(BF[hb (BF[h (BF[h (BF[hn C(B4(BF[h (BF[hѼ (BF[h (BF[h0 F[h; ;(B3(BF[h (BF[h. (BF[h (BF[h C(B2(BF[ho (BF[h (BF[hk (BF[h~ C(B1(BF[h6 (BF[h (BF[h] (BF[hv C(B0(BF[h (BF[h (BF[h (BF[h D(B29(BF[h (BF[h (BF[h (BF[hC C(B8(BF[h (BF[hS (BF[h C(B(B7F[h (BF[h (BF[h (BF[h q(B #####(B  F[h ##(B...#(B  ##(B....##(B  F[h. ##(B......#(B  ##(B......(B.#(B  #(B.....@.##(B  J(B...#(B....###(B  ..(B .#(B.....(B.##(B  #(B.......(B.##(B .(B..........(B. .....##(B...###(B J(B  (B endoplasm (asleep)(B ...... #(B....###(B F[hE ##(B...###(B......#(B ##.###.......####(B ##(BF[h( (B73.2 (21.0)  (BAn endoplasm comes into view.(BF[h `(B.JJ(BF[h} i(B4.2 (22(B6(BF[h (BF[h  F[h _(BThe endoplasm quivers. (B_(BHealth restored: 71(BG[hR4G[hR- ##### ##...#G[hHS* ##....##  ##......#  ##.......#  #.....@.##  .(BJ..#....###  .. .#......##  #........## G[hS ............#  .....##...###  ...... #....###  ##...###......#  ..#### ## (BG[h (B #####(B ##(B...#(B ##(B....##(B  ##(B......#(B  ##(B......(B.#(B  #(B.....@.##(B G[hw3 .J..#(B....###(B  ..(B .#(B.....(B.##(B G[h| #(B.......(B.##(B  .(B..........(B.#(B .....##(B...###(B  ...... #(B....(B ##(B...###(B.....(BG[hdP ..####(B G[h%(BG[h(BG[h(BG[h G[hT_(BAn endoplasm is nearby!(BG[h*@ (B #####(B ##(B...#(B ##(B....##(B ##(B......#(B ##(B.......#(B #(B....@(B..##G[hk@ (B.J..#(B....###(B.. .#(B......##(B. #(B........##(B ..(B...#G[hA (B .(B....##(B...###(B .(B..... #(B....###(B ##(B...###(B......#(B ##.###.......####(B ##(BG[hB (BG[hH ((B.J...G[h:J u(B5.2 (1.0)(B5 (B_G[hO (BG[hvQ H[hX(B #####(B ##(B...#(B ##(B....##(B ##(B......#(B ##(B.#(B #(B.##H[h#(B...J.#(B....###(B...#(B......##(B... #H[hy(B.##(B......(B.#(B.. ..(B...##(B...###(B. ...(B...##(B....###(B ##(B...###(B......# (B ##.###.####(B ##(BH[h(BH[hT((BJ.J.H[hhc(B6(B4(BH[h(BH[hH[h>R (B You reach to attack! You hit the endoplasm.H[h.....(B........##.....#.#(B ### H[h###.#####......(B.(B†(B#.........(B ###.#H[hp..(B .#.......#.@#........###....H[h (B-  H[h#............#(B..(B.....#...##.....H[h6+.....#......#(B.H[h.....#.....H[h3#....###...))†H[hl#(B.......#.# ##.........##(B..H[h-.......>. H[h S#...........#(B...........##....... H[hM.........(B>(B..(B..................... ...........(B.#(B.............. H[hXA........##..###........####......(BH[ha (B911.0 (33.0)  You pay a tithe of 1 gold.  Zin ignores your late donation.(BYou now have 267 gold pieces (gained 11).H[h!-H[hb(B2.0 (34(B8(BH[h(BH[hW _You see here a scorpion corpse(B.I[h !(BI[h`!(BI[hB$(BI[h+(BI[h.(BI[h,/C(B7(BI[he0(BI[h5(BI[h8(BI[h8C(B6(BI[hR;(BI[h=(BI[h@(BI[h@C(B5(BI[hB(BI[h}D(BI[hsF(BI[hFC(B4(BI[hG(BI[hN(BI[h7Q(BI[haQC(B3(BI[hxR(BI[hT(BI[hoV(BI[hVI[hV;(B2(BI[hW(BI[hbY(BI[h([[(B(B1(BI[h[(BI[h1](BI[h^(BI[h^C(B0(BI[h}`(BI[h|e(BI[h9g(BI[hogD(B79(BI[hkh(BI[hj(BI[hk(BI[hkI[hk;(B8(BI[hl(BI[h@n(BI[ho(BI[ho+(B7I[ho(BI[hp(BI[h[s(BI[hxs(BI[hs+(B6I[hs(BI[hlt(BI[hu(BI[hWw[(B(B5(BI[hw(BI[hz(BI[h{(BI[h{C(B4(BI[hW|(BI[h}(BI[h~(BI[hI[h.;(B3(BI[h(BI[hލ(BI[h(BI[hC(B2(BI[h(BI[h (BI[h(BI[hȖC(B1(BI[h(BI[ht(BI[h>(BI[hxI[h;(B0(BI[hM(BI[h(BI[hi (BI[h<(B69(BI[h/(BI[h8(BI[h(BI[hժI[h;(B8(BI[h(BI[h(BI[h(BI[hC(B7(BI[hO(BI[h(BI[hP[(B(B6(BI[h(BI[h(BI[hi[(B(B5(BI[h(BI[hX(BI[h(BI[hI[h;(B4(BI[h(BI[h(BI[h(BI[h[(B3(B(BI[h(BI[h(BI[hI[h;(B2(BI[hT(BI[h?(BI[h(BI[h C(B1(BI[h(BI[h0(BI[h[(B(B0(BI[h(BI[h(BI[h(BI[hI[h<(B59(BI[h(BI[h(BI[h3(BI[hYI[hk;(B8(BI[h(BI[hL(BI[h(BI[h I[h/ ;(B7(BI[h (BI[h(BI[h(BI[h#I[h5;(B6(BI[h(BI[h(BI[hi(BI[hI[h;(B5(BI[h(BI[h(BI[h(BI[hI[h;(B4(BI[hd%(BI[h[)(BI[h-,(BI[h[,I[hl,;(B3(BI[h/.(BI[h0(BI[h3(BI[h3I[h3;(B2(BI[hP6(BI[hB8(BI[h;(BI[h;C(B1(BI[h=(BI[h@(BI[hB(BI[hBI[hB;(B0(BI[hD(BI[hG(BI[hI(BI[hOJD(B49(BI[hK(BI[h_O(BI[hP(BI[hPC(B8(BI[h6R(BI[hN\(BI[h^(BI[h^C(B7(BI[h~`(BI[hc(BI[hd(BI[h9eC(B6(BI[hf(BI[hgh(BI[hj(BI[hjI[hj;(B5(BI[hk(BI[hm(BI[hIo(BI[hyoI[ho;(B4(BI[h'p(BI[hq(BI[hr(BI[h#sC(B3(BI[hs(BI[hOu(BI[hv(BI[hwC(B2(BI[hw(BI[h{(BI[hU}(BI[h}C(B1(BI[h~(BI[hM (B .#.#...#I[h͈r(B #....(B...........#...#(B + #....(B...#...........#(B .ß(B #....(B...#...........#(B I[hI...##...(B.>.............#(B ...ß####(B.#####(B.......(B†(B#.(B I[h!..... #(B....#(B.......#.†#.(B I[hp .....ß#(B............#....(B ?)....'@....#......#...(B59.0 (47 I[h.....ß#(B....###...))†....(B .....####.(B I[hԉ...ß##(B....#......(B ...##.I[hy(B>(B.(B .ß##...#I[hX(B ##(B+##..I[h?##..###(B I[h&;......(B..##I[hC6.##(B I[hS..........I[ha##......## I[hu3(B_You open the door.I[hdE _(BFound a club.I[h, (BI[hL, (BI[h. (BI[h24 (BI[h7 (BI[h8 I[h8 B(B0 (B_I[h: (BI[h> B (B There is an open door here.I[hA (BI[hB K(B39 (B_I[huC (BI[hF (BI[hI (BI[hGI I[hI ;(B8(BI[hK (BI[hM (BI[h6T (BI[hrT C(B7(BI[hU (BI[hY (BI[h\ (BI[hf\ C(B6(BI[h] (BI[h` (BI[hb (BI[hc C(B5(BI[hd (BI[h/j > (B You see here a +0 club.I[hl (BI[hem I[h}m B(B4 (B_I[ho (BI[hw `(B .#.....(B I[hw #......(B ##(B+###.#.....(B ##ß(B.ß##.#.....I[hx (B ##(B.....##....>.(B ##ß(B.....ß####.#####..I[hCx (B ##(B...(B$(B.....##....#.....(B #ß(B.........ß#(B.........(B +..(B?(B..@)....'..I[hVx (B #ß(B.........ß#(B....###...I[hix n(B ##(B.........##.........#I[hx o(B ##ß(B.....ß##.....(B ##(B.....##...(B>(B ##ß(B.ß##.......(B ##(B+##..........##(B ........##..(B .......##.I[hx (BI[hr 4(B66.0 (7.0)I[h h(B7.0 (8(B3(BI[h (BI[h  I[h: -_s - a scroll of identify {!r}K[hĖK[h-'(BK[hU(BRead which item? (BScrolls (B c - 3 scrolls of fog {!r}(Bd - 2 scrolls of revelation {!r} (B e - 3 scrolls of fear {!r} K[h(B h - a scroll of poison {!r} (B o - 4 scrolls labelled TAOJA JORAN {!r}  p - a scroll labelled OSCHON EKKON {!r}(Bs - a scroll of identify {!r} [(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedK[h K[h K[h (B.#.............(B (Bcfcfcfcfcf the Poker(B#.............(B (BOni of Zin **....K[h (B##(B+###.......#.....(B Health: (B71/71 (B========================K[h (B##ß(B.ß##.......#.....(B Magic: (B7/7K[h 2(B========================K[h" (B##(B.....##....>.......(B AC:(B 5K[h- 0Str:(B 19K[hG ##ß(B.....ß####.#####...(B EV:(B 8K[hT 0Int:(B 11K[hr ##(B...(B$(B.....##....#.....(B SH:(B 0K[h 0Dex:(B 10K[h &#ß(B.........ß#(B..........(B XL: (B 7 Next: (B37% Place: (BDungeon:4K[h +..(B?(B..@)....'.....#....(B Noise: --------- (B Time:(B 3967.0 (0.0)K[h #ß(B.........ß#(B....###...(B a) (B+0 tridentK[h (B##(B.........##.........#(B Abil: ReciteK[h( ##ß(B.....ß##...........(B (BGem (5033) K[h? (B##(B.....##.........(B>(B..K[hT `##ß(B.ß##.............K[h` 1(B K[hs I##(B+##..........##..K[h 1(B K[h ........##.........K[h 1(B K[h .................##..K[h /(B  K[h `(B_You see here a scorpion corpse(B. K[h _You open the door. K[h _Found a club. K[h "_There is an open door here. K[h% _You see here a +0 club. K[h- _s - a scroll of identify {!r}K[h K[h .(BK[h= .#.............(B (Bcfcfcfcfcf the Poker(B#.............(B (BOni of Zin **....(B##(B+###.......#.....(B Health: (B71/71 (B========================K[h[ (B##ß(B.ß##.......#.....(B Magic: (B7/7K[hg 2(B========================K[hy (B##(B.....##....>.......(B AC:(B 5K[h 0Str:(B 19K[h ##ß(B.....ß####.#####...(B EV:(B 8K[h 0Int:(B 11K[h ##(B...(B$(B.....##....#.....(B SH:(B 0K[h 0Dex:(B 10K[h &#ß(B.........ß#(B..........(B XL: (B 7 Next: (B37% Place: (BDungeon:4K[h +..(B?(B..@)....'.....#....(B Noise: --------- (B Time:(B 3967.0 (0.0)K[h k#ß(B.........ß#(B....###...(B a) (B+0 trident(B##(B.........##.........#(B Abil: ReciteK[h ##ß(B.....ß##...........(B (BGem (5033) K[hC (B##(B.....##.........(B>(B..##ß(B.ß##.............(B ##(B+##..........##..(B ........##.........(B .................##..(B  K[hO 1(B_You open the door. K[hZ _Found a club. K[hd "_There is an open door here. K[ho _You see here a +0 club. K[hy %_s - a scroll of identify {!r}  K[h 5Really read s - a scroll of identify {!r}? K[h (BK[h (BM[hM[h'(BM[h(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B) M[h7 o - 4 scrolls labelled TAOJA JORAN {!r} M[h@(B p - a scroll labelled OSCHON EKKON {!r} M[h(BPotions (select first with (B!(B) (B k - an inky potion {!q} M[h% r - a lumpy dark potion {!q}M[h `(B[(B?(B] describe selectedO[hb O[h k O[hEr (B.#.............(B (Bcfcfcfcfcf the Poker(B#.............(B (BOni of Zin **....(B##(B+###.......#.....(B Health: (B71/71 (B========================O[hbr (B##ß(B.ß##.......#.....(B Magic: (B7/7(B========================(B##(B.....##....>.......(B AC:(B 5Str:(B 19##ß(B.....ß####.#####...(B EV:(B 8Int:(B 11O[hr ##(B...(B$(B.....##....#.....(B SH:(B 0Dex:(B 10#ß(B.........ß#(B..........(B XL: (B 7 Next: (B37% Place: (BDungeon:4+..(B?(B..@)....'.....#....(B Noise: --------- (B Time:(B 3967.0 (0.0)#ß(B.........ß#(B....###...(B a) (B+0 tridentO[hr I(B##(B.........##.........#(B Abil: Recite##ß(B.....ß##...........(B (BGem (5033) O[hr (B##(B.....##.........(B>(B..O[hr ##ß(B.ß##.............(B O[hr z##(B+##..........##..(B O[hs Y........##.........(B .................##..O[hs `(B  (B_You open the door. O[h.s 6_Found a club. _There is an open door here. O[hDs _You see here a +0 club. O[hMs Z_s - a scroll of identify {!r}  Really read s - a scroll of identify {!r}? O[hXs (BO[h{ (B_Found a club. _There is an open door here. _You see here a +0 club. _s - a scroll of identify {!r}  Really read s - a scroll of identify {!r}? O[h| P(BAs you read the scroll of identify, it crumbles to dust.O[hQ| h(B8.0 (1(B2(BO[h (BO[h@ 7 _k - a potion of cancellation {!q}P[h׾(BP[h(BP[hG(BP[h(BP[hV (BP[h;(B1(BP[h(BP[h(BP[hZ(BP[hC(B0(BP[h3(BP[h(B ..)(B*(B .#.P[h(B #.(B ##(B+###.......#P[hL(B ##ß(B.ß##.......#.(B ##(B.....##....>.(B ##ß(B.....ß####.#####(B ##(B...@(B.....##(B #ß(B....(B.....ß#......(B +..(B?(B...(B)....'.....#...ß(B.........ß#....#####(B.........##.##ß(B.....ß####(B.....##..(B>(B##ß(B.ß##...(B ##+##.##(BP[hY>( (BP[h> )  (B##+##(B (B##ß.ß##(B (B##.....##(B....> (B##ß.....ß##(B #(B#...(B@(B.....#(B70.0 (2 (B#ß.........ß#(B (B+..?...)....'(B (B#ß.........ß#(B (B##.........##(B (B##ß.....ß##(B (B##.....##(B> (B##ß.ß##(B(BYou pay a tithe of 2 gold.P[h(B )(B  ##(B+##(B ##ß(B.ß##(B ##(B.....##....>(B ##ß(B.....ß##(B ##(B...@(B.....#(B #ß(B....(B.....ß#(B +..(B?(B...(B)....' #ß(B.........ß#(B ##(B.........##(B ##ß(B.....ß##(B ##(B.....##(B>(B ##ß(B.ß##(BP[h{ (B You can now call upon Zin to imprison the lawless.(BP[hi(B1.0 (3(B29(BP[h(BP[h*? _You now have 283 gold pieces (gained 16).P[h(BP[h(BP[hY(BP[h](BP[h(BP[hJC(B8(BP[hO (BP[h (BP[h[(B(B7(BP[hI(BP[h*(BP[hBC(B6(BP[h(BP[h8 (B_(Bo - 5 scrolls labelled TAOJA JORAN {!r}(B (gained 1)P[h(BP[h;C(B5(BP[h2(BP[h(BP[h(BP[hC(B4(BP[h(BP[h{"(BP[h)j(B .#(B #.P[h)##(B+######ß(B.ß###P[h)}#(B ##(B.....##....>P[h)y###(B. ##ß(B.....ß####.###P[h)(B.... ##(B....(B.....##....#(B..#ß(B...(B......ß#...P[h)(B #(B..'@..(B...)....'.P[h*(B #(B.(Br(B#ß(B.........ß#....#P[h$*`(B.... ##(B.........##..P[h0*#(B... ##ß(B.....ß##....P[h<*q#(B.. ##(B.....##P[hJ*(B.. ##ß(B.ß##P[hY*r(Br(B  (B quokka (asleep)P[hh*b(B. ##(B+##P[hw* ..P[h*((B P[h*..P[h*)##....(BP[h* ...P[h*...P[h*#(BP[h3( (BP[h?36.0 (5  You open the door.P[h3P(B7.0 (6(B3P[h3(BP[h`:(BP[h= P[h,=L_(BA quokka comes into view.(BQ[hX>  ##+##Q[hXh ##ß.ß# # ##.....> ###. ##ß..... .... ##.......Q[hX Q[hX#..#ß....... Q[hX(#..'@.....).Q[hX Q[hY9#.(Br(B#ß.......Q[hY6 .... ##....... #... ##ß.....Q[h*Y Q[h4Y#.. ##.....Q[hAY .. ##ß.ß#Q[hKY Q[hVY. ##+##Q[hbYQ[hlY(BQ[h(B  ##(B+##(B Q[hs##ß(B.ß#(B #(B ##(B.....>(B ###(B. ##ß(B.....Q[h( Q[h5Y.... ##(B....(B...Q[hK Q[hT#(B..#ß(B...(B.... Q[h}]#(B..'@..(B...). Q[h#(B.(Br(B#ß(B....... Q[h7.... ##(B.......Q[h Q[ho#(B... ##ß(B.....Q[h Q[hi#(B.. ##(B..... Q[h.. ##ß(B.ß#(B Q[hp. ##(B+##(BQ[h Q[hp(BQ[h(BQ[h(BQ[h^ _(BA quokka is nearby!(BQ[h6 (B You reach to attack!  The helpless quokka fails to defend itself.  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(B .(B.. #...  R[hLt(B .(B...##+###.  (B .(B...##ß.ß##...  (B ###(B...##.....##..  (B ###(B...###ß.....ß###  R[h_t(B ##(B.@(B..###.........##  R[ht(B #(B..(B.#(B..#ß.........ß  (B ##.(B.#.(B.'.(B.....(B)....'R[ht8(BRecite  R[ht(B #(B..#.†#ß(B.........ß#  R[ht(B #(B.....##(B.........##  R[ht(B #(B..(B....##ß.....ß##.(B (Bo(B  (B orc (asleep)  (B ##.(B......##.....##..R[h>u:(B  #(B..(B.......##ß.ß##...(B  ####..........##+##....(BR[hz (B4040.0 (62.0)  (BAn orc comes into view. It is wielding a +0 mace.(BR[hB(B.(BoR[h:o(B(BR[h7(B==1.0 (63R[h<(B59(BR[h݃(BR[h R[h_The orc shouts!R[h] R[h  .  .(Bo(B.  .... ....# ###...#R[h  ###...#R[h  R[h (##.@..# R[h #...#..#R[h  R[h ##..#..'......)R[h  R[h #..#.†#ß..R[h  R[h #.....##.. R[h( #....R[h5  ##.....R[h?  R[hM #....... R[h_ +####........(BR[h S(B. R[h' %.(Bo(B. .(B....(B...#(B###(B...#R[h: (B ###(B...#(B ##(B.@(B..#R[hI (B #(B..(B.#(B..#R[h[ (B ##.(B.#.(B.'.(B.....(B)R[hu #(B..#.†#ß(B..R[h u #(B.....##(B..R[h f #(B..(B..R[h {(B ##.(B....R[h (B #(B..(B.....R[h s(B ####........(BR[h! (BR[hɊ (BR[h3 (BR[hǒ  R[hْ N_(BAn orc is nearby!(BR[h ,R[h I .  .(Bo(B. R[h5 9 .... ....# ###...# R[hE ;###...# ##.@..# R[h #...#..# ##..#..'......) #..#.†#ß.. #.....##.. #.... ##..... #....... ####........R[h (BR[hӍ0(BR[h#. R[h .(Bo(B. .(B....(B...#(BR[h ###(B...#(B ###(B...#R[h0(B ##(B.@(B..#R[h?(B #(B..(B.#(B..#R[hO(B ##.(B.#.(B.'.(B.....(B)R[h^ #(B..#.†#ß(B..R[hlu #(B.....##(B..R[hzf #(B..(B..R[h{(B ##.(B....R[h(B #(B..(B.....R[hs(B ####........(BR[hh(BR[h(BR[h(BR[h R[hN_(BAn orc is nearby!(BS[h&t!S[hNtT .  .(Bo(B. S[hft4 .... ....# ###...#S[hyt ###...# S[ht(##.@..# S[ht,#...#..# ##..#..'......)S[ht #..#.†#ß.. S[ht$#.....##.. #....S[ht ##..... S[ht@#....... ####........(BS[h8 S(B. S[hn .(Bo(B. .(B...S[h .(B...#(B###(B...#S[h ](B ###(B...#S[h (B ##(B.@(B..#S[h (B #(B..(B.#(B..#S[h (B ##.(B.#.(B.'.(B.....(B)S[h  #(B..#.†#ß(B..S[h, V #(B.....##(B.. #(B..(B..(B ##.(B....S[hP (B #(B..(B.....(B ####........(BS[hi(BS[h0(BS[h(BS[h S[h"N_(BAn orc is nearby!(BS[h (B .  (B .  (B S[h7 ...  (B  .. .#.  (B (Bo(B.. #.  (B +###.  (B S[hZ .(B...##ß.ß##..  (B  ###(B...##.....##...  S[hk x(B ##ß.....ß##  (B S[hy R##(B....###.S[h +##.  (B S[h #(B...#(B..#ß.........ß#.  (B S[h ##(B..#(B..'......(B)....'.  (B S[h #(B..#(B.(B†(B#ß(B...S[h ,ß#.  (B S[h #(B...(B..##(B.........  (B S[h #(B...(B...##ß(B.....ß  S[h# !(B S[hD ##(B...(B....##(B.....  (B  #.........##ß.ß(BS[h@ (BS[hL Y(B.(Bo(BS[h <(B--2.0 (1.0)S[h B(B8 (B_S[h(BS[huT[hЊ_(B .(B .#(B #(B.. .(B #(B.##(B... .(B ....... .#.(B (B<(B...#.(B ..(Bo(B..##+###.(B T[h )....##ß.ß##.(B ###(B...##.....##.(B ###(B.@(B.###ß.....ß####.(B ##(B....###.##.(B #(B...#(B..#ß.T[h1uß#.(B ##(B..#(B..'......(B)....'.(B #(B..#(B.(B†(B#ß..ß#.T[h<(B T[hF#(B..(B...##(B.........##.(B T[hRg#..(B....##ß.....ß##.T[h](B T[hg##..(B.....##(B.....##.(B #.T[hp)##ß.ß##.(BT[h%(BT[hs<(B.(Bo(BT[h|~--(B3(B7(BT[h(BT[h9 _Found a stone staircase leading up.T[h 4 Q (B You reach to attack! You puncture the orc!T[h; g)(BT[h? i(B89 (0.9Recite(BT[h7F (BT[hCH  T[hVH ;_You kill the orc!(BU[h,(BU[hd(BU[h(BU[h U[h<_(BNo target in view!U[h(BU[h(BU[h9(BU[h(BU[h(BU[h*(B6 U[h (B_U[h(BU[h(BU[h(BU[hC(B5(BU[h(BU[hI(BU[h(BU[hC(B4(BU[h(BU[h( (B U[hVThings that are here:  a +0 mace; an orc corpse(BU[hG(BU[h*(B3 U[h (B_U[h(BU[hA(BU[hY(BU[h+(B2U[h(BU[h(BU[hg(BU[h(BU[h7+(B1U[hF(BU[hs(BU[hK(BU[h;(BU[h]U[hh;(B0(BU[hi(BU[h(BU[h(BU[h,(B49U[h((BU[h.(BU[h<(BU[hH(BU[hlU[hx;(B8(BU[h(BU[h(BU[h(BU[hU[h ;(B7(BU[h (BU[h| (BU[h>#..##(B. #..#h##(B #######.##...##U[hb/h(B.###(B... #.#####.####(B.#(B.... ##....(B.....###.(B.....U[h(B....##(B.......(B #(B.........#..##(B ##@(B..#.....#....#.###(B..(B..##.###.(B.......##.##..(B...............)#.....(B.....#(B.........#<...(B......#.(B........hh(B 2 jackals (asleep)##...(B..##(B+###.......#...U[hA(B#..)(B..##ß.ß##.......#...(B###...##....>(BU[h2(B53.9 (10.0)U[hi(B4.9 (11(B6(BU[h?"(BU[h$ U[h$T_(B2 jackals come into view.(BV[hYf #.  h## ####V[hB h.###...  #.#....  V[h*F.....###.. ....##... #........ ##@..# ####....# #.###...... ##.##.........) #..........#.. #<.........#.. ##.....##+### #..)..# ###.>(BV[h(B #(B.  h##(B ####(B V[h"*h(B.###(B...  #(B.#(B....  .....###.(B. ....##(B... V[h`#(B........ ##@(B..#(B ####(B..(B..#(B #.###.(B..... ##.##..(B.......)(B #.....(B.....#(B.. #<...(B......#.(B. ##...(B..##(B+###(B V[h#..)(B..#(B ###.>(BV[h#(BV[h$(BV[h*(BV[h!- V[h4-W_(BThere are monsters nearby!(BV[hJ!.V[hJ(B. #(B. #........h##(B #######.##...V[h9Kh(B.###(B...##.#####.####(B.#(B....###....##(B.....###..#(B....##(B.........(B #@(B........#..##.(B ##(B...#(B.....#....###(B....#...(B......##(B #.###(B.........#.##(B.........)....(B. #<...(B......#.(B.......#...(B..##(B+###V[hKm(B #..)..##ß.ß##.......#(BV[hS(BV[hjT3(B5.9 (1.0)V[h~TB(B5 (B_V[hh[(BV[h\V[h |(B #.....##(B. #.V[h (B  #.#(B. #........V[h1 n##(B #######.##...(B h(B.###(B...##.#####.##(B #(B.#(B....###....#(B.###.##........(B ##(B.........#..#(B ##(B...#(B.....#....#(B ####.(B...#..(B.##(B #.###.V[h (B ##.##.(B.......(B #.....(B.....#(B #<....(B.....#.(B ##.....##+###.#(BV[h (BV[h c(B6(B4(BV[h (BV[hz V[h (B #......#(B #(B #.....##(B. #(B V[h ##(B. #.......###(B #######.##...V[hT (B h(B.###(B...##.#####.#(B #(B.#(B....###....#(B.#####........(B ##(B.........#..#(B ##(B...#(B.....#....#(B ####..(B..#.(B.##(B #.###.(B ##.##...(B... #.......(B...#V[h i(B #<.........#.(BV[h (BV[h (BV[h ' (B V[h1 )The jackal barks! x2; You hear a bark! x2V[h (BV[h Ahh(B.V[h lhhhhhh(B 4 jackals(BV[hu %(B====V[h \(B7(B3(BV[h(BV[h V[hO_(BA jackal comes into view.(B x2W[h W[h@9(B You puncture the jackal!W[h(BW[h(BW[h?(BW[h(BW[hM^(B.. 2(BW[h(B=(B---(B8.8 (0.9(B2(BW[h(BW[h W[h F_You kill the jackal!(BW[hoz? (B You puncture the jackal!W[h{(BW[h{(BW[h?h(B.W[h>---(B9.7(B1(BW[h(BW[hnL _You kill the jackal!(BW[h_(BW[hݖL(B.h#(BW[h(B0-(B60.6(B0(BW[h(BW[h)  You puncture the jackal! _W[hYou kill the jackal!(B _You closely miss the jackal.(B The jackal bites you. W[hj_You take 1 damage, and have (B70/71 hp.(BW[h4S S (B You hit the jackal. You headbutt the jackal.W[h{U q (B (BThe jackal is severely wounded.(BW[hZ P(B..h(BW[h{[ f(B1.5(B39(BW[h` (BW[hb  W[h;b 8_The jackal bites you but does no damage.W[h^Y ? (B You puncture the jackal!W[hFZ (BW[h_ ((B.W[h_ X  (B jackal(BW[hb (B1=(B92.4(B8W[hb (BW[h=f (BW[hh  W[hh n_You kill the jackal! _(BHealth restored: 71W[hi (BX[hDB (B You hit the jackal.  X[hI(BThe jackal is heavily wounded.(BX[h (B(BSS(B  (B adder (wandering)X[h׼h(B  (B jackalThe jackal closely misses you.(BX[hye(B3.3(B7(BX[h(BX[h X[hT_(BAn adder comes into view.(BX[hg` (B The adder hisses angrily.  You puncture the jackal!X[hǴ(BX[h-N(B.†X[hs3(BX[he(B4.2(B6(BX[hn(BX[hx X[h>_You kill the jackal!(BX[h(BX[h(BX[hB(BX[hJ _(BNo target in view!X[hۦ(BX[h(BX[h(BX[hu X[hD_(BNo target in view!X[h:c (BX[hc (BX[hXh (BX[hk  X[hDk <_(BNo target in view!Y[h(BY[h(BY[h(BY[h(BY[h(BY[hC(B5(BY[h(BY[h(BS(B-(BS(B  (B adderY[h"Y[ho (B #  #. Y[h; .  #(BS(B  .### #### ..###...# #†#....#Y[h #@....#(B5.2 (1.0 ##....# ##...... ##...#.. ..#.. .... .... ...#Y[hUZ #< (B_You start waiting.(BY[hoj(B #(B  Y[hp#(B.  .  #(BS(B  .###(B ####(B ..###(B...#(B #†#(B....#Y[hpT(B #@(B....#(B ##(B....#(B ##(B...... ##(B...#(B.. ..#.(B. .... .... ...#(B #<(BY[hQq9-(BY[hv(BY[hrx Y[hxP_(BAn adder is nearby!(BY[h* #  #.  .  #(BS(B  .### #### Y[hh..###...# #†#....# #@....# ##....# ##...... ##...#.. ..#.. .... .... ...# #<(BY[hۈ /(B Y[h ?#(B  #(B.  .  #(BS(B  .###(B ####(B Y[h 4..###(B...#(B #†#(B....#(B #@(B....#(B ##(B....#(B ##(B...... ##(B...#(B.. Y[h ..#.(B. .... .... ...#(B #<(BY[h (BY[hW (BY[h (BY[h  Y[h X_(BAn adder is nearby!(BY[hO C#(B Y[h .#(B ##(B. #(BS(B #....#(B.###(B #######.##...#(B...###...##.#####.##....###....#(B.#Y[hB (##(B....##.........#(B....##.(B ##(B...#(B.....#....###.(B...#.(B.##(B #.###.(B.....#.##..(B......(BY[h| (BY[h (BY[h$ S(B.(BS(BY[h" (B=(B6(B4 (B_Y[h (BY[h  Y[h  Things that are here: _a jackal corpse(B; a jackal corpse(B; a jackal corpse(BZ[h(BZ[hyr(B=7.1 (0.9(B3(BZ[h!(BZ[h Z[h_You barely miss the adder.(B The adder barely misses you.(BZ[h0< (B Z[hi(BYou hit the adder. You headbutt the adder.  (BThe adder is almost dead.(BZ[he(B8.0(B2(BZ[h(BZ[h Z[h 7_The adder bites you but does no damage.Z[h:> (B You puncture the adder!Z[hB(B.Z[h<+(BZ[hZ[h)(B419Z[h*(BZ[hi Z[hE_You kill the adder!(BZ[h[ (BZ[h (BZ[hn (BZ[h  Z[h D_(BNo target in view!Z[h (BZ[h (BZ[h/ (BZ[hd J _(BNo target in view![[hi(B[[h(B[[h@(B[[h5(B[[hsC(B1(B[[h,(B[[h(B[[hC(B0(B[[h((B[[h(B[[haD(B29(B[[h(B[[hn(B[[h[[h;(B8(B[[h (B[[h(B[[hC(B7(B[[hI(B[[h[(B(B6(B[[h(B[[h (B[[h C(B5(B[[h!(B[[h!(B[[h "C(B4(B[[hy"(B[[h9#(B[[hY#C(B3(B[[h#(B[[h$(B[[h$C(B2(B[[h%(B[[h%[(B(B1(B[[hb&(B[[h'(B[[h(C(B0(B[[hd((B[[hT)(B[[h})D(B19(B[[h)(B[[h*(B[[h*C(B8(B[[hV+(B[[h7,(B[[hY,C(B7(B[[h,(B[[h~-(B[[h-C(B6(B[[h-(B[[h.(B[[h.+(B5[[h./(B[[h^/(B[[h/0(B[[hX0C(B4(B[[h0(B[[h1(B[[h1C(B3(B[[h2(B[[h2(B[[h93[[hF3;(B2(B[[h3(B[[h4(B[[h4C(B1(B[[h5(B[[h5(B[[h5[[h5;(B0(B[[hX6(B[[h=7(B[[hj7[[h7<(B09(B[[h7(B[[h8(B[[h8[[h8;(B8(B[[hB9(B[[h:(B[[h>:[[hK:;(B7(B[[h:(B[[h;(B[[h;C(B6(B[[h8<(B[[h=(B[[h2=C(B5(B[[h=(B[[ha>(B[[h>C(B4(B[[h?(B[[h?(B[[h?C(B3(B[[h^@(B[[hFA(B[[hiAC(B2(B[[hA(B[[hB(B[[hBC(B1(B[[h*C(B[[h.D(B[[hPD[[h]D;(B0(B[[hD(B[[hE(B[[hE[[hE=(B899(B[[hF(B[[hUG(B[[hpGC(B8(B[[hG(B[[h}H(B[[hHC(B7(B[[hH(B[[hI(B[[hI[[hI;(B6(B[[hLJ(B[[hK(B[[h=KC(B5(B[[hK(B[[hZL(B[[hL[[hL;(B4(B[[hM(B[[hM(B[[h$N[[h2N;(B3(B[[hN(B[[h\O(B[[hOC(B2(B[[hO(B[[hP(B[[hPC(B1(B[[h1Q(B[[hQ(B[[h R[[hR;(B0(B[[hR(B[[hS(B[[hSD(B89(B[[hT(B[[hT(B[[hTC(B8(B[[hPU(B[[h.V(B[[hTV[[haV;(B7(B[[hV(B[[hW(B[[hWC(B6(B[[hX(B[[hX(B[[hYC(B5(B[[hwY(B[[h,Z(B[[hLZ[[hXZ;(B4(B[[hZ(B[[h[(B[[h[C(B3(B[[h\(B[[h\(B[[h\C(B2(B[[hI](B[[h^(B[[h3^[[h?^;(B1(B[[h^(B[[h_(B[[h_C(B0(B[[ha0(B(B[[hOaD(B79(B[[ha(B[[hxb(B[[hbC(B8(B[[hb(B[[hc(B[[hcC(B7(B[[hfd(B[[hJe(B[[heC(B6(B[[hf(B[[hfg(B[[hg[[hg;(B5(B[[hFh(B[[h"i[(B(B4(B[[hyi(B[[huj(B[[hjC(B3(B[[hj(B[[hk(B[[hkC(B2(B[[hal(B[[hm(B[[hm[[hm;(B1(B[[h:n(B[[ho(B[[hHoC(B0(B[[ho(B[[hp\(B(B69(B[[hr(B(B(B8(B(B[[hs[(B(B7(B[[ht(B[[ht(B[[htC(B6(B[[h9u(B[[hIv(B[[hbv[[htv;(B5(B[[hv(B[[hw(B[[hwC(B4(B[[h/x(B[[hy(B[[hYyC(B3(B[[hy(B[[hz(B[[h}(B2(B(B(B(B1(B(B(B[[h}C(B0(B[[h&~(B[[h(B[[h+D(B59(B[[h{(B[[hH(B[[h`C(B8(B[[h(B[[h(B[[hC(B7(B[[h(B[[h(B[[hC(B6(B[[hb(B[[h%(B[[h@[[hM;(B5(B[[h(B[[h(B[[h˅C(B4(B[[h(B[[h(B[[h [[h;(B3(B[[h(B[[h:(B[[hP[[hZ;(B2(B[[h(B[[h(B[[h[[h;(B1(B[[h(B[[hĊ(B[[hي[[h;(B0(B[[hJ(B[[h (B[[h#[[h,<(B49(B[[h(B[[hV(B[[hs+(B8[[h|(B[[h(B[[h(B[[hȎ+(B7[[h(B[[h5(B[[h(B[[h[[h;(B6(B[[hy(B[[h?(B[[hS[[h\;(B5(B[[hƑ(B[[h(B[[hC(B4(B[[h (B[[hϓ(B[[hC(B3(B[[h[(B[[h[(B(B2(B[[h(B[[hЖ(B[[hC(B1(B[[hT(B[[hM(B[[hjC(B0(B[[hΘ(B[[hǙ(B[[hD(B39(B[[hF(B[[h (B[[h!C(B8(B[[h(B[[hN(B[[hh[[hu;(B7(B[[hޜ(B[[h(B[[h[[h;(B6(B[[h+(B[[h(B[[hC(B5(B[[hx(B[[h5(B[[hOC(B4(B[[h(B[[h(B[[hC(B3(B[[h(B[[h0o (B167.9 (99.0) _You start waiting.(B[[h:(B-8.9 (100.0)[[h;(B2(B[[h(B[[h [[h&_Done waiting.[[h2(B[[h2(B[[h|3(B[[h66(B[[h07(B[[h7+(B1[[h7(B[[h8(B[[hC9(B[[hp:(B[[h:+(B0[[h:(B[[h;(B[[h=(B[[h">(B[[h?>[[hN><(B29(B[[h(B[[h?C(B0(B[[hj?(B[[h/D(B[[hqE(B[[hEE(B799(B[[h/F(B[[hI(B[[hqJ(B[[hJC(B8(B[[hK(B[[h Z,(B(B(B7(B(B(B(B(B6(B(B(B(B(B5(B(B(B(B(B4(B(B[[hV[(B[[hE\(B[[hv\C(B3(B[[h](B[[hS_(B[[h>`(B[[h`C(B2(B[[h`(B[[hb(B[[hc(B[[hcC(B1(B[[hqd(B[[hf(B[[hg(B[[hgC(B0(B[[h}h(B[[hFj(B[[hk(B[[hkD(B89(B[[hl(B[[hm(B[[h}n(B[[hnC(B8(B[[ho(B[[hp(B[[h|q[(B(B7(B[[hq(B[[hs(B[[h:t(B[[hbt[[hst;(B6(B[[ht(B[[hv(B[[hv(B[[hw[[hw;(B5(B[[haw(B[[hw(B[[hx(B[[hxC(B4(B[[hx(B[[hy(B[[h{(B[[h{C(B3(B[[h{(B[[h}(B[[h~(B[[h/~C(B2(B[[h~(B[[h(B[[h[(B(B1(B[[h(B[[h (B Things that are here:  a jackal corpse(B; a jackal corpse(B; a jackal corpse(B[[h6(B[[hˆ*(B0 [[h҈ (B_[[hd(B[[h(B[[hN\(B(B79(B[[hҌ(B[[hS(B[[hD(B[[hfC(B8(B[[h(B[[hr(B[[h(B[[h[[h;(B7(B[[hE(B[[h2(B[[h(B[[hʤ[[hޤ;(B6(B[[h~(B[[h(B[[h^(B[[h[[h;(B5(B[[hi(B[[h(B[[hձ(B[[hC(B4(B[[hٲ(B[[h(B[[h:(B[[hfC(B3(B[[h(B[[h(B[[h(B[[h[[hҾ;(B2(B[[h(B[[h(B[[h(B[[hC(B1(B[[h(B[[h(B(B(B0(B(B(B[[h(B[[hD(B69(B[[h(B[[h_(B[[h}(B[[h[[h;(B8(B[[hE(B[[hg(B[[hc(B[[hC(B7(B[[h(B[[h(B[[h(B[[hC(B6(B[[h(B[[hI(B[[h(B[[h3[[hA;(B5(B[[hN(B[[h(B[[h.(B[[hS[[hl;(B4(B[[ho(B[[h(B[[hR(B[[h[[h;(B3(B[[h(B[[h(B[[h(B[[h[[h;(B2(B[[h(B[[hj(B[[h(B[[hC(B1(B[[h(B[[h (B[[h (B[[h C(B0(B[[h (B[[hT (B[[h` (B[[h [[h <(B59(B[[h (B[[hs (B[[h (B[[h C(B8(B[[h (B[[h (B[[h (B[[h [[h ;(B7(B[[h (B[[h (B[[h (B[[h  C(B6(B[[h (B[[h2 (B[[ht (B[[h [[h ;(B5(B[[hK (B[[h{ (B[[h (B[[h C(B4(B[[hN (B[[h (B[[h (B[[h [[h ;(B3(B[[hJ (B[[h! (B[[h" (B[[h" C(B2(B[[hW# (B[[h7, = (B [[h, #...#..#ß....... ##..#..'......(B). (B #..#.(B÷#ß....... (B #...(B... [[h, (B #..(B....##ß..... (B ##.(B......##..... [[h- }(B #.(B........##ß.ß (B ####.(B.........##+## (B #(B.@.(B......248.9 (51 [[hF- (B (B#(B'(B###(B#(B...### [[hj- (B (B♣(B.. ##.###..... [[h- (B (B#(B..(B.(B #####..... [[h- (B (B#(B♣(B.(B.(B #...... [[h- (B .(B..(B ###.....# (B (B###_(B ##..##...# [[h. (B (B##(B #....###.# (B[[h*. K###..### (B_You open the door.[[h0 h _(BFound a glowing golden altar of the Shining One.[[hq (B[[h+r (B[[h|r (B[[ht (B[[h"v (B[[hv [[hw B(B1 (B_[[hw (B[[hx (B[[h(z (B[[hnz C(B0(B[[h{ (B[[h~  [[h~ <(B There is an open door here.[[h (B[[hQ [[hk C(B49 (B_[[hր (B[[h (B[[h" (B[[hq C(B8(B[[hǃ (B[[h (B[[hy (B[[h C(B7(B[[h (B[[h (B[[h (B[[h C(B6(B[[hE (B[[h ^ (B #......##ß [[h) Q(B ##.......##.. (B #.........##ß ####..........##+ #..........# (B##(B'(B##(B##...# [[h̫ (B#♣(B..(B.♣(B#(B##.###...... (B#(B..(B.(B..(B#(B #####...... #♣@(B.(B.♣#(B 54.9 (6.0) (B.(B...(B.(B#(B ## (B (B###_###(B ##..##...# (B #(B##(B #....###.#[[h r (B ###..### (B##..#...# (B# (B ##..... (B #........#(B(B[[h (B[[h  [[h 9_(BDone exploring.\[h(B\[h(B\[hU(B\[h3G(B..'...0\[h4(B\[hy9(B\[h; \[h;A_(BDone exploring.^[h  [?12l[?25h^[h-   ^[h9 CSearch for what [Enter for "."]? (B^[h7.^[h[?25l^[h=^[h2(B(B18 matches(B: (Btravel(B [toggle: (B!(B], by (Bdist(B [(B/(B], (Bhide(B useless & duplicates [(B=(B] ^[hb a - [D:4] a glowing golden altar of the Shining One(Bb - [D:4] a stone staircase leading up  c - [D:4] a robe  ^[hHd - [D:4] a +0 mace  e - [D:4] a +0 club (1 further duplicate)  ^[hWf - [D:4] a stone staircase leading up  g - [D:4] an escape hatch in the floor ^[h0 h - [D:4] a +1 vampiric dagger^[ht(Bi - [D:4] a stone staircase leading down  j - [D:4] a hazy altar of Hepliaklqana  ^[h˥6k - [D:4] a +0 dagger  l - [D:4] a +0 robe  ^[hߥ2m - [D:4] a whip  n - [D:4] a +0 spear  ^[h\o - [D:4] an escape hatch in the ceiling  p - [D:4] a stone staircase leading up  ^[h Wq - [D:4] a stone staircase leading down  r - [D:4] a stone staircase leading down_[h_[hП(BLevel 4 of the Dungeon (B<<<<>>(B>>__(B(Press (B?(B for help) (B #.....##.........##.........##..................>.....## _[h (B #......##ß.....ß##...........#...........##.........(B>(B..## _[ht (B ##.......##.....##.........(B>(B.............................#  (B #.........##ß.ß##.............#..........................##  (B ####..........##+##..........##..###........####.........#...#  (B #..........#..........##..............##.###.##.........##...#  (B ##'####...###.................##......##...##.................#  (B #♣...♣###.###..........#.............#####.........##<....#.#.##  (B #.....#(B #####..........#.......#......##...#..(B)..........###### _[hN (B #♣(B@(B..♣#(B #...........##.....##...........###.#....#.....###  (B #.....#(B ###.....#.....###..................#..#....##......# _[h (B ###_###(B ##..##...#.......#.........................#.......## _[h3 (B ###(B #....###.#............###..................)#.....##  (B###..###...............##.......#......##...##....#  (B_[hh##..#...#...###...#...........##......##.##..#.##  (B_[h{##...#.#..#.###...#.................[.......####  (B_[h,f##........##..##..#...##............##...#....#  (B_[h<?#........##.......#...##....##..######........# _[hH _[hTu##......###...........###..######(B #...##.<..##  _[hld##.##..#(B ###.........#(B ##.#_[hy###.##..###  _[hR####.####........####(B ####..#...# _[h$ ##.....####..#####_[h#....###  _[ht##..<..##(B #...##..###(B`[he`[h `[hb(B(Bcfcfcfcfcf the PokerOni of Zin ***...(BHealth: (B71/71 (B========================(BMagic: (B7/7(B========================(BAC:(B 5Str:(B 19EV:(B 8`[h|5Int:(B 11SH:(B 0Dex:(B 10XL: (B 7 Next: (B41% Place: (BDungeon:4Time:`[h(BGem (4746) (B_You open the door. _Found a glowing golden altar of the Shining One. _There is an open door here. _(BDone exploring. `[h}_(BDone exploring.  Search for what [Enter for "."]? (B.`[h-(B`[hG(B`[h(B`[h(B`[hf(B`[h*(B5 `[h (B_`[h(B`[h(B`[h@(B`[hO`[h_;(B4(B`[h(B`[hE #.........##ß.ß `[h>####..........##+# #(B..........#...... (B##(B'(B##(B##...###...... `[hR(B#♣(B...♣(B#(B##.###....... `[ha#(B..(B.(B..#(B #####....... `[hp(B#(B♣.(B.(B.♣(B#(B #........ `[h(B#(B.(B.(B.(B.(B.(B#(B ###.....#.. `[h##(B#(B@(B#(B##(B ##..##...#..(B Noise: --------- `[hB(B4256.9 (2.0) `[h(B###(B #....###.#..(B a) (B+0 trident(B ###..###....(B Abil: Recite`[h+ ##..#...#. `[h)##...#.#.. ##........#`[hx(B  #........##(B `[h ##......###(B  ##.##..#(B #`[h3I(B (B`[hZ(B`[h(B`[hup _(BThere is a glowing golden altar of the Shining One here.a[hKY a[hYR(B You kneel at the altar of the Shining One.a[h_1  --more--(Ba[hO:a[h=L(BThe Shining One a[h=(BFollowers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the a[h>power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. (BGranted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. a[hq>The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. a[h>(B[(B!(B]: (BOverview(B|Powers|Wrath [(BJ(B/(BEnter(B]: join religiond[hk S Are you sure you want to abandon Zin?(Be[h (B #.........##ß.ß(B (Bcfcfcfcfcf the Poker(B ####..........##+#(B (BOni of Zin ***...(B #(B..........#......(B Health: (B71/71 (B========================(B (B##(B'(B##(B##...###......(B Magic: (B7/7(B========================(B (B#♣(B...♣(B#(B##.###.......(B AC:(B 5Str:(B 19 #(B..(B.(B..#(B #####.......(B EV:(B 8Int:(B 11 (B#(B♣.(B.(B.♣(B#(B #........(B SH:(B 0Dex:(B 10 (B#(B.(B.(B.(B.(B.(B#(B ###.....#..(B XL: (B 7 Next: (B41% Place: (BDungeon:4 ##(B#(B@(B#(B##(B ##..##...#..(B Noise: --------- (B Time:(B 4256.9 (0.0) (B###(B #....###.#..(B a) (B+0 trident(B ###..###....(B Abil: Recite ##..#...#.(B (BGem (4744) (B ##...#.#.. ##........#(B  #........##(B  ##......###(B  ##.##..#(B #(B  (B_There is an open door here. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B. _(BThere is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One. (BNothing quivered(B  You have lost your religion!  --more--(Bf[h8m (B The Shining One welcomes you!(Bf[hg=1  --more--(Bg[hu (B (B###(B (B#..(B (B##'##(B g[h(B#♣...♣#(B #(B.....(B#  (B#♣...♣#(B g[h4 (B#.....#(B  ##(B#(B@(B#(B##  (B###(B     Zin says: Farewell. Go and vanquish evil with the Shining One.You and your allies can now gain power from killing the unholy and evil.(Bg[h(B  ###(B #(B..g[h) (B##(B'(B##(B (B#♣(B...♣(B#(B #(B..(B.(B..#(B g[h (B#(B♣.(B.(B.♣(B#(B  (B#(B.(B.(B.(B.(B.(B#(B  ##(B#(B@(B#(B##(B  (B###(B  g[h(Bg[h0a(B of the Shining One *.....(B7.9 (1g[h:;(B3(Bg[hn(Bg[hܶ g[hd_You can now call upon the Shining One for a divine shield.(Bk[hH   k[hvI b(D) Dungeon  Where to? (Tab/Enter - D:4 @ (x,y), ? - help) (Bl[h [?12l[?25hl[hb  What level of the Dungeon? (default 4, ? - help) (Bl[hM5m[h[?25lm[h7(B(Bm[hѭ(Bm[h(Bm[hk(Bm[h^U(B2 (B_m[h(Bm[h&(Bm[hP(Bm[hC(B1(Bm[h (Bm[h(Bm[hB(Bm[hC(B0(Bm[h(Bm[h(Bm[hR(Bm[hD(B39(Bm[h(Bm[h(Bm[h(Bm[hC(B8(Bm[h^(Bm[h8 m[hU<(B There is an open door here.m[h(Bm[hOJ(B7 (B_m[h(Bm[h(Bm[h (Bm[h,+(B6m[h5(Bm[h(Bm[h^(Bm[h(Bm[h)+(B5m[h7(Bm[h(Bm[h(Bm[hA (Bm[hU C(B4(Bm[h, (Bm[h(Bm[h\(Bm[hC(B3(Bm[h9(Bm[h (Bm[h(Bm[hC(B2(Bm[h(Bm[h'(Bm[h[)(Bm[ht)C(B1(Bm[h;*(Bm[h73(Bm[h[4(Bm[h4C(B0(Bm[h5(Bm[h@(Bm[hB(Bm[hBD(B29(Bm[hvC(Bm[hG(Bm[hH[(B(B8(Bm[hI(Bm[hM(Bm[h1N(Bm[h@NC(B7(Bm[hO(Bm[h/R(Bm[hrS(Bm[hSC(B6(Bm[hT(Bm[hZ(Bm[h\(Bm[h\m[h\;(B5(Bm[h^(Bm[h(c(Bm[hd(Bm[h eC(B4(Bm[hf(Bm[hk(Bm[hl(Bm[hl+(B3m[hl(Bm[hOn(Bm[hp(Bm[hq(Bm[hqC(B2(Bm[hUr(Bm[h~t(Bm[hju(Bm[h{uC(B1(Bm[h@v(Bm[hy(Bm[h{(Bm[h3{C(B0(Bm[h:|(Bm[h~(Bm[h(Bm[h-D(B19(Bm[h0(Bm[h(Bm[h|(Bm[hm[h;(B8(Bm[h(Bm[h(Bm[h(Bm[hC(B7(Bm[hK(Bm[hw(Bm[hC(Bm[hpC(B6(Bm[hΕ(Bm[h(Bm[hϚ(Bm[h+(B5m[h(Bm[h(Bm[h(Bm[h(Bm[hC(B4(Bm[h(Bm[hA(Bm[h}(Bm[hC(B3(Bm[hS(Bm[h(Bm[h(Bm[h+(B2m[h-(Bm[h(Bm[h̬(Bm[h4(Bm[he+(B1m[hw(Bm[h(Bm[hѳ(Bm[h(Bm[h7m[hG;(B0(Bm[h(Bm[h(Bm[h(Bm[hD(B09(Bm[h(Bm[hW[ (B There is a stone staircase leading down here.m[h(Bm[h(Bm[hyJ(B8 (B_m[hD(Bm[hX m[h٬E(B5  You climb downwards.m[h}(Bm[h(Bm[hC(B7(Bm[hc(Bm[h( (Bm[h m[h!#(B. #(B. #(B. ##(B #####(B. .. ..... .##(B  ... ..##(B.##(B  ##(B.(B#(B.(B......  m[hd#(B.(B.(B@#(B93.7 (35.8) #(B.....(B...(B#(B #####(B...##(Bm[h ##(B... ##.(B  #(B.##(B #..(B #(B. #..(B #(B+ (B!(B #.(B ###.### m[hq(B_(BLevel annotation: exclusion: sleepcap(Bm[hm[h(Bm[h(Bm[hc _(BThere is a stone staircase leading up here.n[h)En[hF'(Bn[hF[Quiver which action? ([(B-(B] to clear) n[h:GF(BItems(B (B([(B,(B] to cycle)Throw: 26 stonesZap: wand of flame (5) (BAbilities(B (B([(B,(B] to cycle) n[h}GL a - Abil: Divine Shield (B[(B*/%(B] inventory [(B^(B] all abilities[(B!(B] focus mode: off|(Bon(Bo[hRo[h$(B(Bcfcfcfcfcf the Poker(B#(B.(BOni of the Shining One *.....(B#(B.o[hNHealth: (B71/71 (B========================(B#(B. ##Magic: (B7/7(B========================o[h\9(B#####(B. ..o[hg/AC:(B 5o[hroStr:(B 19..... .##EV:(B 8o[h~0Int:(B 11o[hc... ..##(B.##SH:(B 0o[h0Dex:(B 10o[hk##(B.(B#(B.(B......o[hXL: (B 7 Next: (B41% Place: (BDungeon:5o[hΑ\#(B.(B.(B@#o[hؑzNoise: --------- (B Time:(B 4293.7 (0.0)o[hX#(B.....(B...(B#o[h-a) (B+0 tridento[hE(B#####(B...##o[h"Nothing quiveredo[hA##(B...##.o[h!.(BGem (4707) o[ht(B#(B.###..#(B.#..#(B+(B!(B.#.###.### o[hZ(B_What level of the Dungeon? (default 4, ? - help) o[h(B_There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _(BLevel annotation: exclusion: sleepcap (B_(BThere is a stone staircase leading up here.o[hC(Bo[h(Bo[hyo[h% o[h ((B o[h |(BAbility - do what?CostFailure (B Invocations - o[h < X - Renounce ReligionNoneo[h 0% o[h  C(Ba - Divine Shield3 MP, Piety-o[h0 13% o[hB h[(B?(B] toggle between ability selection and description.p[hp[h6p[hp[hRa(B(Bcfcfcfcfcf the Pokerp[h~q(B#(B.(BOni of the Shining One *.....(B#(B.Health: (B71/71 (B========================(B#(B. ##Magic: (B7/7(B========================(B#####(B. ..AC:(B 5Str:(B 19..... .##EV:(B 8p[hˤInt:(B 11... ..##(B.##SH:(B 0Dex:(B 10##(B.(B#(B.(B......XL: (B 7 Next: (B41% Place: (BDungeon:5#(B.(B.(B@#Noise: --------- (B Time:(B 4293.7 (0.0)#(B.....(B...(B#a) (B+0 trident(B#####(B...##Nothing quivered##(B...##.(BGem (4707) p[h(B#(B.###..#(B.#..#(B+(B!(B.#.p[hg###.### (B_What level of the Dungeon? (default 4, ? - help) p[h:(B_There is an open door here. p[h5_There is a stone staircase leading down here.  p[h%You climb downwards. p[h:?_(BLevel annotation: exclusion: sleepcap p[hMU(B_(BThere is a stone staircase leading up here.p[h p[hN(B Okay, then.(Bp[h@(Bp[h<(Bp[h _p[h(Bq[h, q[h: q(B (BAbility - do what?Costq[hj Failure (B Invocations -  X - Renounce ReligionNone0% (Ba - Divine Shield3 MP, Piety-q[h 13% q[h h[(B?(B] toggle between ability selection and description.q[h77(Bescribe what?q[h7(Br[hs  (Br[hs 'Divine Shield Manifests a blindingly bright shield in front of the user. Held aloft by the Shining One's power, it will unerringly block the next several attacks which could be blocked by a mundane shield. Ranged attacks will be reflected and meleeattackers have a chance of being briefly blinded by the resulting flash of light. This shield will block only a limited number of attacks before vanishing, with Invocations skill increasing how many. Range: N/A This ability costs: MP : 3 r[hs 4Piety : - (about 2% of your maximum possible piety){[hkc(B (BAbility - describe what? CostFailure (B Invocations - (B X - Renounce ReligionNone{[hc0%  a - Divine Shield3 MP, Piety-13% (B {[hd[(B?(B] toggle between ability selection and description.{[h0 {[hU {[hЊ {[hv a(B(Bcfcfcfcfcf the Poker{[h (B#(B.(BOni of the Shining One *.....(B#(B.{[h 8Health: (B71/71 (B========================(B#(B. ##Magic: (B7/7(B========================(B#####(B. ..{[hڑ AC:(B 5Str:(B 19..... .##EV:(B 8{[h Int:(B 11... ..##(B.##SH:(B 0Dex:(B 10{[h k##(B.(B#(B.(B......{[h XL: (B 7 Next: (B41% Place: (BDungeon:5{[h' #(B.(B.(B@#Noise: --------- (B Time:(B 4293.7 (0.0){[h< X#(B.....(B...(B#{[hO a) (B+0 trident(B#####(B...##Nothing quivered{[hc o##(B...##.(BGem (4707) {[hu Q(B#(B.###..{[h m#(B.#..#(B+{[h 7(B!(B.#.{[hϒ ###.### {[h o(B_There is an open door here. _There is a stone staircase leading down here.  {[h YYou climb downwards. _(BLevel annotation: exclusion: sleepcap {[h (B_(BThere is a stone staircase leading up here. _Okay, then.(B{[h  {[h! N(B Okay, then.(B{[hv (B{[h (B{[h2 0 _(B|[h |[h L(BThe Shining One |[h= j(BFollowers of the Shining One are bound to the code of the honourable warrior, |[hM soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the |[hl power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. |[hz "Title - Righteous |[h [(BFavour - The Shining One is aware of your devotion. |[hͪ (BGranted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)|[h You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)|[h EThe Shining One will bless your weapon with holy wrath... once. |[h (B[(B!(B]: (BOverview(B|Powers|Wrath[h((Bsurrounded by a halo that reveals their enemiesto them. Followers will gain power by killing evil beings, and with growing [h(piety their life force will be protected. The Shining One will keep summoned andcharmed allies on their side longer, should the allies prove worthy of the crusade. Followers will gain use of a divine shield to protect them in battle. Later, they can channel blasts of cleansing flame that are particularly damagingto unholy beings, and can call upon powerful divine beings as temporary allies. [h(WHighly pious followers may request the Shining One's blessing upon a weapon. The[h(PShining One may occasionally directly intervene to save a follower's life. [h(UThe Shining One likes it when you kill the undead, you kill demons, you kill [h(<evil beings and you encounter other hostile creatures. [h)[h )[h)[h/)[h=) [hG)GOverview|(BPowers(B[h=o (BThe Shining One strongly dislikes it when you use evil magic or items, you [h">!attack non-hostile holy beings, you attack neutrayou attack allies or you kill non-hostile holy beings. The Shining One forgives followers for abandonment; however, those who later take up the worship of an evil god will be punished. (Kikubaaqudgha, [h0>GYredelemnul, Makhleb, Lugonu and Beogh are evil gods.) [h9>The Shining One's wrath is straightforward and unmistakable. Its victims find themselves smitten with holy fire and beset with holy warriors. Sinners will be [hB>Zsilenced, and the Shining One will also shout to alert the victim's foes. [hK>FThe Shining One's wrath lasts for a relatively short duration.[hS>?Powers|(BWrath(B[hC o (BFollowers of the Shining One are bound to the code of the honourable warrior, [ht Vsoldiers in their god's eternal crusade against evil. For forsaking dark magic [h and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can [h even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. [h *Title - Righteous [h ~(BFavour - The Shining One is aware of your devotion.(B [h" &Granted powers:(Cost)[h7 The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes.(B [h[ You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. [hn You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)[h You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)[h The Shining One will bless your weapon with holy wrath... once.(BOverview(BWrath[h3[h#[h(B(Bcfcfcfcfcf the Poker(B#(B.(BOni of the Shining One *.....[h(B#(B.Health: (B71/71 (B========================(B#(B. ##Magic: (B7/7[hk(B========================(B#####(B. ..[h/AC:(B 5[h 0Str:(B 19[h#o..... .##EV:(B 8Int:(B 11[h1c... ..##(B.##SH:(B 0[h?Dex:(B 10##(B.(B#(B.(B......[hMXL: (B 7 Next: (B41% Place: (BDungeon:5[hZ\#(B.(B.(B@#[hgzNoise: --------- (B Time:(B 4293.7 (0.0)[hvX#(B.....(B...(B#[h-a) (B+0 trident[hE(B#####(B...##[h"Nothing quivered[hA##(B...##.[h.(BGem (4707) [hǍQ(B#(B.###..[hՍA#(B.#..[hߍ,#(B+[h-(B!(B.[h #.[h ###.### [h M(B_There is a stone staircase leading down here.  [hYou climb downwards. [h?_(BLevel annotation: exclusion: sleepcap [h6[(B_(BThere is a stone staircase leading up here. [hBF_Okay, then. _Okay, then.[hL(B[h (B[h(B[h(B[h[h[h (B(BLevel 5 of the Dungeon(B<<(B>>(B(Press (B?(B for help)#.########.# [hGv#..........###########.# #.##. #.##. #.#[h#. ## #.######. .. #.# ..... .## #.# ... ..##.## ## (B #.# ##.#.......  .( ##.###### #..@#  #.##...#...## #........##............ #####...##  ####...#...## ##... ##.  ... ..##.#######.## #..  l.# #.##.##. #..  ..#(B #.##.##+  (B!(B. ### (B  ..#(B #.##'##  #. #.. (B  .. (B #.#...#####.###(B #.####.####......#####.....#(B #.##.#(B$(B...........#  #.....<.######.#...####.........#  .(..........l...................(+ (B[h (B[hU[hU[h_(B(Bcfcfcfcfcf the Poker(B#(B.(BOni of the Shining One *.....[h)_(B#(B.Health: (B71/71 (B========================(B#(B. ##[hx__Magic: (B7/7(B========================(B#####(B. ..AC:(B 5Str:(B 19..... .##EV:(B 8Int:(B 11... ..##(B.##SH:(B 0Dex:(B 10##(B.(B#(B.(B......[h_XL: (B 7 Next: (B41% Place: (BDungeon:5#(B.(B.(B@#Noise: --------- (B Time:(B 4293.7 (0.0)#(B.....(B...(B#a) (B+0 trident(B#####(B...##Nothing quivered##(B...##.(BGem (4707) [h%`(B#(B.###..#(B.#..#(B+(B!(B.[hU`~#.###.### (B_There is a stone staircase leading down here.  You climb downwards. [h`_(BLevel annotation: exclusion: sleepcap (B_(BThere is a stone staircase leading up here. _Okay, then. [h`?_Okay, then.(B[h(a[h8a(B[he(B[hg[hr5(B[h 6(B[hZ6(B[h38(B[h>2(B#.(B #.(B  #.###(B #####(B.... ......#(B.##(B ..>(B...(B...(B##(B.#####.#@(B.(B......[h> #(B..<####(B.####(B........#(B #####(B...##(B ##(B...(B ##.(B#(B.##(B#(B. #..(B#(B+(B![h>e(B.(B #.(B[hE(B[hh(B4.7 (1(B6(B[hʙ(B[hc  You climb downwards. _(BLevel annotation: exclusion: sleepcap [hҜ(B_(BThere is a stone staircase leading up here.Okay, then.(B _Found an escape hatch in the floor.[hz:(B[h:(B[h8;(B[h=(B[h@@(B[h\@C(B5(B[htA(B[hNC(B[hE(B[hFC(B4(B[h G(B[hH(B[hJ(B[hJC(B3(B[hIK(B[hM(B[hO(B[h6OC(B2(B[hO(B[h%R(B[hS(B[h'TC(B1(B[hT(B[h}V(B[hX(B[hXC(B0(B[hY(B[h[(B[h](B[hJ]E(B699(B[h^(B[h`(B[h c(B[hcC(B8(B[hc(B[he(B[hg(B[hgC(B7(B[heh(B[hVj(B[hl(B[hlC(B6(B[h9m(B[hn(B[hq(B[hqC(B5(B[hvr(B[h0t(B[h-w[(B(B4(B[hx(B[hz(B[h|(B[h }C(B3(B[h}}(B[hz(B[h(B[hC(B2(B[h:(B[h(B[hׅ(B[h C(B1(B[h(B[hp(B[h(B[h C(B0(B[hƋ(B[ha(B[h\(B(B89(B[hc(B[h(B[hN(B[hjC(B8(B[h"(B[h (B[hޚ(B[hC(B7(B[h(B[h@(B[h(B[hC(B6(B[hT(B[hp(B[hk(B[hC(B5(B[h(B[h(B[h(B[hC(B4(B[h(B[h9 (B_You open the door.[h[(B(B3(B[h(B[h̲B (B There is an open door here.[h^(B[hi...(B #........###l(B....##(B #.##.##..###(B.......###.##.##..##(B.........##(B.#...#..##(B+.........'..........h(B #(B.........##........##(B #(B.......#(B ####..####(B #(B.(B...(B.#(B ##.#[h(B #(B.(B@(B.(B#(B #.#(B ##'##(B ..#(B #.##.#(B #.###.[hӼR####.##(B[h޼#..(B..(B.##(B l(B  (B (Biguana (wandering)[h(B##..(B....#(B##...(B...##(B[h R.##.......#######(B[h3(B317.7 (23.0)[hi(B8.7 (24(B2(B[h.(B[hg[ _(BAn iguana comes into view.(B[h Y(B #+(B ####.#####(B ##(B #........#(B ##l(B #.##.##..#(B ##[h@ c#.##.##..(B #(B.##.#...#..#(B +.'...(B..##........#(B..#(B ####..####[h B(B..##.#(B..(B.##(B #.##(B'##(B ..#(B #(B.#(B #.#(B #(B.###.(B ####(B.#(B #...(B..##(B ##...(B...#(B ##......##(B[h (B[h t(B.ll(B(B[h n(B9.7 (1.0)(B1(B[h (B[he 0 _The iguana hisses angrily.[hU (B #.#(B  ##(B+##(B ####.####(B ##(B...##(B #......(B ##(B.....##(B [hU #(B.l(B.....###.##.####.#...#..#(B+'..#(B..##........#(B.(B.(B@(B.(B...#(B ####..####[hU ##(B...(B..##(B ###(B...###[hV F##(B'##.[h V .#[hV }(B #(B.#(B ##.[h+V n###(B.##(B #[h4V J(B ##......(B[hW (B[h[ J(B.l(B[h\ d(B20(B0(B[h` (B[hb [h`C(B[hHJ(B.l(B[hIL(B1(B79[hI(B[hN(B[hP[h΍(B[h%J(B.l(B[h֓j(B2.6 (0.9(B8(B[h(B[hq _You reach to attack! You hit the iguana but do no damage.(B[hǩ < (B [h (BYou puncture the iguana!  (BThe iguana is heavily wounded.(B[he m(B=3.5(B7(B[h (B[h U _The iguana barely misses you.(B[hVX (B You puncture the iguana! You headbutt the iguana.[hZF(B.(B[hm(B84.4(B6(B[h8(B[hL _You kill the iguana!(B[h g(B(B(B(B[hI (B[h C(B5(B[h~ (B[hJ (B[h (B[h: +(B4[hF (B[h (B[h (B[h (B[hi C(B3(B[h (B[h (B[hg (B[h C(B2(B[hl (B[h 9 (B_You open the door.[h! (B[hd! [hp! ;(B1(B[h%" (B[hK& B (B There is an open door here.[h( (B[h) [h*) B(B0 (B_[h * (B[h+ (B[h. (B[h. [h. <(B69(B[hu/ (B[h0 (B[h2 (B[h2 C(B8(B[hU3 (B[h4 (B[hi6 (B[h6 C(B7(B[h)7 (B[h8 (B[h69 (B[hl9 [h{9 ;(B6(B[h: (B[h; (B[h(= (B[hb= +(B5[hm= (B[h= (B[h? (B[hm@ (B[h@ C(B4(B[hA (B[hB (B[hD (B[hKD C(B3(B[hD (B[hF (B[heM R (B  [hM (B.. (B.. (B .. ##+##(B [hM  [hM [hM (B #(B. ##...##(B  [hM [hM (B #(B. ###(B ##.....# [hM [hN (B #(B.##(B.##(B ##[hN #[h N  [h7N (B #(B.(B#(B.(B..####[hFN . [hPN [h[N (B #(B.(B@(B.(B.....'.........[hgN (B-[hoN  [hN (B #(B.(B#...####......... [hN [hN (B.##.##(B ##.......# [hN [hN 5#(B. #[hN ##.....##[hN  [hN [hN 5(Bh(B. [hO ##..[h O .## [hO [h;O #(B. ##'##(Bh(B  (B (Bhound (asleep)(B [hGO H(B #(B. [hQO  [h\O #.# [heO [hnO A(B #(B. [hyO  [hO #.#[hO  [hO [hO (B [hO 5 ####.##(B[hW 2(B37.4 (13.0)[hX !-[hX J(B8.4 (14(B2[hX (B[ho^ (B[ha  [ha K_(BA hound comes into view.(B[h d .. (B ... [h (B ...##+## (B #(B.....##[hy  (B #(B.####..# (B #(B.##(B.##.. (B #(B.#(B...###. (B #(B..(B......' [h y(B #@#...####. (B #(B.(B##.##(B ##. (B #(B.####(B ##. [h (B (Bh(B.. ## (B #(B.#(B ##' (B #(B.#(B #. (B #(B..[hD #.# (B ##(B.####.## (B #.....##(B[h (B[hw n(B9.0)(B1(B[h (B[h [h.##+#####...######(B ##.....#(B.##(B ##.......[h?(B...####.(B.......'#...#####.##(B ####(B ##.....#(Bh(B.. ##...#(B.#(B.##[h(B ##'##(B #(B. #.#(B#(B #(B..#####.##(B .....###.(B[h(B[hd(B40(B0(B[h(B[h[hQ N (B You reach to attack! You hit the hound.[hW (Bh(B.(Bh(B[hX d(B1(B59(B[h[ (B[h^  [h^ -_The hound is lightly wounded.[h ! [h (B You reach to attack! You hit the hound. _The hound is lightly wounded.  You hit the hound. [h[  (BThe hound is moderately wounded.(BThe hound misses you.(B  (BThe hound pauses to sniff the ground.(B[h 7(B0-[h d(B=2(B8(B[h#(B[h [h$_The hound bites you. [hPj_You take 1 damage, and have (B70/71 hp.(B[hߞ [h 8(B You puncture the hound![hz&(B†[h(B[hԥ3(B[h֩%(B1[hD=(B55=3[h%;(B7(B[hd(B[h [hȱ-_You kill the hound! [hX_(BHealth restored: 71(B[h (B[h (B[h& (B[h  [h <_(BNo target in view![h (B[h (B[h (B[h J _(BNo target in view![h5(B[hi(B[h((B[h(B[h(B[h9[hGB(B6 (B_[h(B[he (B You see here a hound corpse(B.[h(B[hLJ(B5 (B_[h(B[hy(B[hr(B[hC(B4(B[h(B[h(B[hr(B[hU(B=3(B[h(B[h`(B[h(B[h%C(B2(B[hY(B[h(B[hC(B[hUC(B1(B[h(B[h~(B[h(B[h5C(B0(B[h(B[h(B[hϙ(B[hD(B49(B[h/(B[h(B[h(B[hC(B8(B[h (B[h(B[hn(B[hC(B7(B[h(B[h(B[h(B[hѡ+(B6[hޡ(B[h`(B[hˤ(B[h(B[h+(B5[h(B[h(B[h(B[hs(B[h[h;(B4(B[h(B[h(B[h(B[hϩC(B3(B[h(B[hت(B[h(B[hӫC(B2(B[h(B[hŬ(B[hL(B[hoC(B1(B[h(B[hS(B[h\(B[h|C(B0(B[h(B[h(B[h(B[hD(B39(B[h(B[h(B[h{(B[h[h;(B8(B[hѳ(B[h(B[hB(B[haC(B7(B[h(B[h4(B[h[(B(B6(B[hL(B[h̷(B[h|(B[h[hø;(B5(B[h (B[h(B[hu(B[hC(B4(B[h(B[h<(B[h(B[h8C(B3(B[hn(B[h(B[hy(B[hC(B2(B[h(B[h(B[h(B[h[h;(B1(B[he(B[h(B[h(B[hC(B0(B[h(B[h(B[h(B[h[h<(B29(B[h4(B[h(B[h(B[hC(B8(B[hP(B[hF(B[h(B[h C(B7(B[hJ(B[h(B[h(B[hC(B6(B[h#(B[h(B[h(B[hC(B5(B[hZ(B[h(B[h(B[h[h;(B4(B[h{(B[hm(B[h\(B[h~C(B3(B[h(B[hr(B[h1(B[hU[hi;(B2(B[h(B[h [h_(B You see here a hound corpse(B.[h(B[h [h!B(B1 (B_[h(B[h(B[h6(B[h^[hr;(B0(B[h(B[h(B[h(B[h(,(B19[h5(B[h(B[hA(B[h(B[hUC(B8(B[h(B[h(B[h;)(B [hV#(B...(B>(B.... #(B....... #(B...... ..... .... ##+##(B  ##...#####(B ##.....#(B--82.4 (39.0).#...####........#.(B.......'........(B #.#(B...####........(B #.##(B.##(B ##.......[h###†####(B ##.....#(B#.(B.....#(B ##...##(B#.#.##.#(B ##'##(B[h#.#.##.#(B #.#(B[h(B[h--(B3.4 (40(B7(B[h=(B[h [h5_Found a stone staircase leading down.[h (B[h4 (B[h (B[hW (B[h1 (B[h^ +(B6[hm (B[h (B[hS (B[h| (B[h C(B5(B[hg (B[h (B[h (B[h C(B4(B[h (B[hN (B[h (B[h C(B3(B[h (B[h (B[h (B[h C(B2(B[h (B[h9 (B[h (B[h C(B1(B[h (B[h (B[h [(B(B0(B[h (B[hh (B[h< \(B(B09(B[hS (B[h (B[h [(B(B8(B[h (B[hx (B[h (B[h C(B7(B[h (B[h (B[h (B[h C(B6(B[h1 (B[h (B[h[ (B[h +(B5[h (B[h! (B[h (B[h (B[h C(B4(B[hk (B[h (B[h" (B[h" [h" ;(B3(B[h# (B[h$ (B[h)& (B[ha& C(B2(B[h& (B[h ) (B[hA* (B[h* C(B1(B[h* (B[hK, (B[hb- (B[h- C(B0(B[h- (B[h. (B[h0 ](B(B599(B[ha1 (B[h3 (B[hV4 (B[h4 C(B8(B[h4 (B[h#6 (B[hm7 (B[h7 C(B7(B[h7 (B[hX: (B[h; (B[h; C(B6(B[h< (B[hL= (B[hW> (B[h> C(B5(B[h> (B[h? (B[h>A (B[hdA C(B4(B[hA (B[hB (B[hC (B[hD C(B3(B[hD (B[hE (B[hF (B[hG C(B2(B[hG (B[hH (B[hJ (B[hJ C(B1(B[hxJ (B[hrK (B[hL (B[hL C(B0(B[hM (B[hmO (B[hoP (B[hP D(B89(B[hP (B[hQ (B[hR (B[h$R C(B8(B[hhR (B[h2S (B[hS (B[hS C(B7(B[h(B. [h (B ##.......######..####(B ##.#. (B ##.....##(B ##.#(B [h ###. (B ##...##(B ##.#(B [h #. (B ##'##(B ##..#(B [h 3#####.(B [h u#.#(B ##.#.##.....[h (B [h #.#(B #.###(B.#[h% .(B #.##.. [h< (B ####.##(B ##.#(B.(B##(B #.##.. [hR (B #.....##(B ##@#(B #(B444.4 (61 [hf  ##......#[h| l(B.(B#(B ####.# ##......##[h [(B.#(B #.# [h u#.......########(B.#(B #.# [h ~...............(B∩(B.#(B # [h {#......###########(B ## ##...#.#(B [h  #####.[h (#(B [h [hV (B[h i(B5.4 (62(B5(B[h (B[hp  [h #_Found Oneoge's Armour Shop.[h(B[h(B[h;(B[h"(B[h[(B[hC(B4(B[hֽ(B[h(B[h(B[h[h;(B3(B[hؿ(B[h|(B[hK(B[hiC(B2(B[h(B[h@(B[h(B[hC(B1(B[h4(B[hR[h(B(BWelcome to Oneoge's Armour Shop! What would you like to do? [h a -  66 gold a +0 chain mail (B b -  363 gold a +4 chain mail of cold resistance(Bc - (B 44 gold a +0 hat  (Bd - (B 126 gold a +0 pair of gloves of dexterity  (Be - (B 44 gold a +0 ring mail [h (Bf - (B 44 gold a +0 ring mail(Bg - (B 9 gold a +0 robe  (Bh - (B 9 gold a +0 robe  [hJ(Bi - (B 9 gold a +0 robe [h (Bj - (B 44 gold a +0 scale mail (BYou have 288 gold pieces. (B[(BEsc(B] exit[h[(B!(B] (Bbuy(B|examine items[(Ba(B-(Bj(B] mark item for purchase [h,[(B/(B] sort (type)[(BA(B-(BJ(B] put item on shopping list[h [h? [h6 [h] m(B##'##(B ##..#[h #####(B (Bcfcfcfcfcf the Poker(B#.#(B ##.#.###....(B (BOni of the Shining One *.....[h [(B#.#(B #.###.#[h #.##.(B Health: (B71/71 (B========================[h v(B####.##(B ##.#(B.##[h S#.##.(B Magic: (B7/7[h 0(B======================== [h (B#(B #.....##(B ##.#[h Z#....(B AC:(B 5[h Str:(B 19 #(B ##......#(B #.#[h Z####.(B EV:(B 8[h  Int:(B 11 ###......##(B #.##.(B SH:(B 0[hG %Dex:(B 10 ##.......########.##.(B XL: (B 7 Next: (B55% Place: (BDungeon:5 [hZ .........(B......(B.(B@(B.(B#[h #.(B Noise: --------- (B Time:(B 4449.4 (4.0) ##......###########[h ##(B a) (B+0 trident (B###...#.#[h INothing quivered #(B #####.#[h ,(BGem (4551) [h S(B#(B #.##.#######[h #####.......#[h #......#.###.# [h +....>......##.### [h 7(B_f - 31 stones (gained 5) [h _You open the door. [h "_There is an open door here. [h "_There is an open door here. [h  #_Found Oneoge's Armour Shop.  [h@ 2There is an entrance to Oneoge's Armour Shop here.[h# (B[h (B[h 0 _(B[h (B[h (B[hW (B[h (B[h" (B[hv# [h# B(B0 (B_[h$ (B[hO% (B[h& (B[h)' [h4' <(B49(B[h' (B[h( (B[h* (B[h* [h* ;(B8(B[h>+ (B[h, (B[h- (B[h- [h- ;(B7(B[hV. (B[h(/ (B[h}0 (B[h0 [h0 ;(B6(B[h#1 (B[h7 (B[h8 (B[h*9 [h79 ;(B5(B[h9 (B[h; (B[hT= (B[h= [h= ;(B4(B[h= (B[h? (B[hWA (B[hA C(B3(B[hA (B[hC (B[hPE (B[htE C(B2(B[hF (B[hG (B[h8I (B[h[I +(B1[hfI (B[hI (B[hM Y (B There is an entrance to Oneoge's Armour Shop here.[hO (B[hP [h$P B(B0 (B_[hP (B[hbR (B[hS (B[hT ,(B39[h T (B[hT (B[h@V (B[hW (B[hW [hW ;(B8(B[hHX (B[hUZ (B[h[ (B[h[ C(B7(B[h_\ (B[h.^ (B[h_ (B[h_ [h_ ;(B6(B[he` (B[h=b (B[hc (B[hc +(B5[hc (B[hd (B[hjf (B[h^h (B[hh [hh ;(B4(B[h>i (B[hk (B[hl (B[hl C(B3(B[hm (B[ho (B[h,q (B[hOq C(B2(B[hq (B[hr (B[hs (B[hs [hs ;(B1(B[h$t (B[ht (B[hu (B[hu C(B0(B[hOv (B[h x (B[hy (B[hz [h z <(B29(B[hz (B[h=| (B[h!~ (B[hJ~ C(B8(B[h (B[h (B[h| (B[h C(B7(B[h (B[h (B[h (B[hà C(B6(B[h (B[h (B[h? (B[hZ [hc ;(B5(B[h (B[h (B[h (B[h C(B4(B[h (B[h (B[h2 (B[hL +(B3[h] (B[h (B[hu (B[hH (B[hb +(B2[hj (B[h (B[h (B[hڒ (B[h C(B1(B[h (B[h (B[h% (B[h: C(B0(B[h (B[h (B[h (B[h$ D(B19(B[h (B[h (B[h (B[h՝ +(B8[h (B[h} (B[hf (B[h? (B[h[ C(B7(B[h (B[hl (B[h} (B[h [h #(B6[h (B[h (B[h  (B .#......#.###.#(B [h9 $ ....>.(B..(B...##.###(B  .#.####.#(B........(B  [hU #.###.(B.<####.###(B  [hf #.....(B...#(B #(B  [ht {#####.(B..####.#(B  [h ##.(B......#(B ##.(B  [h #.#######(B #..(B  [h ?#@#(B [h 7#..(B 84.4 (3[h 5.0) [hӱ P#(B'#(B [hܱ O(B!(B.(B  [h ...[h #.[h '(B .....[h ###.###[h (B [h C....... ###.....#(B .[h6 y....)(B... #.....<.##(B [hB <..........+.(.........[hP C(B #(B...[h\ Q....<(B..###.......##[hg (B [hu ##......# [h 3(B_You open the door.[hʴ [ _(BFound a stone staircase leading up.[h(B[hQ(B[hn(B[h(B[hO(B[h [hB(B5 (B_[h(B[hU' (B [hcThere is an open door here.[h:(B[h*(B4 [h (B_[h(B[h((B[h(B[hC(B3(B[h(B[h(B[h(B[h[h#(B2[h(B[h\(B[hi'#........#(B #(B #####(B...####.#(B  ##(B.......#(B ##.(B #(B.#######(B #..(B #.#(B #..[h(B ##'##(B (B!(B.##(B..(B.##(B #.(B ##(B..(B.(B.(B.(B##(B ###.###[h,#(B...(B.(B@(B.(B.#(B ###.....##(B.....(B.(B)(B.(B..#(B #.....<.###.(B...........+.(..........##(B.......<(B..###.......###.(B..#(B.##(B ##.(B.(B..##(B.....##(B #.######(B ##(B...##(B #.(B ##(B+##(B #(B [h S(B ####...####.[h8(B ##(B.......#(B ##.(B #(B.#######(B #.[h.#(B ##'##(B (B!(B##(B..(B.#####(B....(B.##(B ###.###[h#(B.#(B...(B.(B.(B.(B.##(B ###.....#(B..[hU.#(B #.....<.###[h.(B.[ha(B..(B..+.(..........[h##[hA<(B..###[h ###[h {.(B..#(B.......##(B ##[h"(B [hr3(B8.4 (4.0)[hh(B9.4 (5(B1(B[h(B[h [h)e_(BYou see here a +3 dagger(B.[h(B[h(B[hՖ(B[h(B[h՚(B[hJ(B0 (B_[hЛ(B[hk(B[h (B[h D(B09(B[h(B[hޡ(B[hb(B[hԣC(B8(B[hf(B[hT(B[hd9 (B You open the door.[h(B[hC(B7(B[hW(B[h{A (B_The iguana hisses angrily.[h= (B[hF (B ##.......#(B ##.#.#######(B #..(B #(B.#(B #..(B ##(B'##(B [hF (B!(B.(B ###(B...##(B #.(B #[hG x##(B.....##(B ###.###(B ##.#(B.......##(B ###.(B....#(B ##..(B....)(B.(B..(B###(B.....<.######....(B.......@(B'.((B..........l..(B93.4 (4##.<(B..(B###(B.l(B.....####...#(B.[hG ##(B ##..(B....#(B #.[hG ...##(B.....##(B #.######(B #.#[hG (B ##(B...##(B #.(B #.#[hG 6##(B+##(B #(B #.#(B l(B  (B (Biguana(B [hG #.#[hH ##.#(B[h{H (B[hO (B[hR  [hR Q_(BAn iguana is nearby!(B[h]F##.#(B ##.(B #.#(B #..(B #(B.#(B #..(B [h]E##(B'##(B (B!(B.(B ###(B...##(B #.(B #.[h^##(B.....##(B ###(B.###(B #.#.#.##(B ###(B.....#(B #.#...(B...)(B..(B.(B###(B.....<.######..(B.(B.(B@(B.(B((B.l.##.<(B.(B.(B###(B.l(B.....####....#.##(B ##.(B.....#(B #.#....##(B.....##(B #.######(B #.#.[h^##(B...##(B #.(B #.#.##(B+##(B #(B [h^#.# [h^,(B[h`(B[hhk;l(B.[h3lo(B4.4 (1(B6 (B_[ht(B[hwS _(BThere is an open door here.[h{ (B[hM =l(B.[h j(B5(B5 (B_[h (B[hLJ [h; (B [h@(BYou reach to attack! You hit the iguana.[h/(B6.3 (0.9[h;(B4(B[hY (B[h b _(BThe iguana is moderately wounded.(B[hS' (B [hSSYou reach to attack! You closely miss the iguana.(B[h%`El((B[ht`e(B7.2(B3(B[htg(B[h~j [hjT_(BThe iguana is moderately wounded.(B[h (B You barely miss the iguana.(BThe iguana is moderately wounded.(B[h &(B66[h) y--(B=8.1(B2(B[hY (B[hO  [hp _The iguana bites you. _You take 5 damage, and have (B66/71 hp.(B[h (B (BYou puncture the iguana!  You headbutt the iguana, but do no damage.[hk E(BThe iguana is almost dead.(B[h (B1----(B=9.0(B1(B[hm (B[h  [h _The iguana bites you. _(BYou take 5 damage, and have (B61/71 hp.(B[h: (B You hit the iguana.[hG†(B[h) (B[h p(BSpear-Bearer(B--(B61-9 [h&_You kill the iguana![h2RYour Polearms skill increases to level 8!(B[h%(B[h:(V _Your Invocations skill increases to level 1![hX((B[h(B[hN9-(B[ho(B[h [h2D_(BNo target in view![hi(B[h=j(B[hs(B[huJ _(BNo target in view![h6(B[h$7(B[h?(B[hA [hB<_(BNo target in view![hs[h܌_(B You open the door. _The iguana hisses angrily. [h_(BAn iguana is nearby! (B_There is an open door here.  You reach to attack! You hit the iguana. _(BThe iguana is moderately wounded.(BYou reach to attack! You closely miss the iguana. (B_(BThe iguana is moderately wounded.(BYou barely miss the iguana.(BThe iguana is moderately wounded. (B_The iguana bites you.  You take 5 damage, and have (B66/71 hp.(BYou puncture the iguana!  [h+You headbutt the iguana, but do no damage.(BThe iguana is almost dead. (B_The iguana bites you.  You take 5 damage, and have (B61/71 hp.[h@(BYou hit the iguana. _You kill the iguana!Your Polearms skill increases to level 8![hPdYour Invocations skill increases to level 1!(BNo target in view!  [h]+No target in view!  No target in view![hW [h X [hyc [hl (B##.......#(B ##.(Bcfcfcfcfcf the Spear-Bearer[hm (B#.#######(B #..(BOni of the Shining One *.....(B#(B.##..Health: (B61/71 (B====================(B----##(B'##(B!(B.##(B Magic: (B7/7(B========================(B##(B...###.#.(B AC:(B 5Str:(B 19[h.m b##(B.....##(B ###(B.###(B #.(B EV:(B 8Int:(B 11#.#.(B......##(B ###(B.....#(B #.(B SH:(B 0Dex:(B 10[hMm Z#...(B...)(B..(B.(B###(B.....<.######.(B XL: (B 7 Next: (B61% Place: (BDungeon:5[hlm R.....(B......(B.(B@†((B..........l...(B Noise: (B=-------- (B Time:(B 4499.9 (0.0)[hm ##...(B....<(B.(B.(B###(B.......####...(B a) (B+0 trident[hm (B...#.(B......##(B ##.(B.....#(B #.#.(B Nothing quivered[hm ...##(B.....##(B #.######(B #.#.(B (BGem (4501) [hm (B##(B...##(B #.#.#.[hm w##(B+##(B ##.##[hm #.##.# [hn w(B_You kill the iguana!Your Polearms skill increases to level 8! [hn _Your Invocations skill increases to level 1! _(BNo target in view! [h$n p_(BNo target in view! _(BNo target in view![hRy (B[hy (B[h (B[hG [h(B[hؠ(B[h(B[h(B[h(B[h[hШc(B2(B0 (B_[h(B[h [ha(B You see here an iguana corpse(B.[h(B[h[hD(B499 (B_[hش(B[h(B[h![h8;(B8(B[h(B[h˾ [h9(B_f - 33 stones (gained 2)[h(B[h([hCl(B3=(B7(B[h(B[hD(B[h'(B[hU[hj;(B6(B[hU(B[h(B[h(B[h +(B5[h(B[h(B[hT(B[h(B[h#C(B4(B[h((B[hb(B[h(B[h [h%T(B4(B=3[h6(B[hB(B[h(B[h(B[h+(B2[h(B[h(B[hv(B[h(B[hC(B1(B[h(B[hx(B[h(B[hc(B5(B0(B[h(B[hn ..>......##.###(B # [h.####.#........(B .(B.#(B .###..<####.###(B #(B.#(B [h........#(B #(B #(B.#(B  [h+####...####.#(B #(B.#(B  [h?##.......#(B ##(B.##(B .[hS#.#######(B #(B...#(B l[hg#.#(B #(B..(B.#(B .[h{##'##(B #@.(B.#(B ###(B -[h##...##(B ##.##(B #..(B  [h##.....##(B ###.###(B #.####.# [h.#.......##(B ###..(B...#(B #.##.#(B$ [h(B......)...###....(B.<(B.######.#...## [h..........'†.....(B................(B  [h.......<..###....(B...####.........(B  [h#.#.......##(B ##...(B...#(B #.#.##.##.[hN(B  .##.....##(B #.######(B #.#.#####.(B (B[hV3(B510.9 (11.0)[h-(B1.9 (12(B89(B[h(B[h [h_(Bs - a brown potion {!q} (B_You regained 4 hp, and now have (B65/71 hp.(B[h6(B[h(B[h(B[h(B[h.(B[h[h!B(B8 (B_[h(B[h4(B[h(B[h`[h}l(B6=(B7(B[h(B[h(B[hD(B[hmC(B6(B[h(B[hM(B[h(B[h[h ;(B5(B[h(B[h~(B[h(B[h%(B7[hN(B=4(B[h(B[ho(B[h(B[h+(B3[h(B[h@(B[h(B[h,(B[h]C(B2(B[h(B[h+ (B[h{ (B[h [h \(B8(B1(B[hO (B[h (B[h(B[hC(B0(B[h(B[h>(B[h(B[hD(B79(B[hQ(B[h(B[h(B[hWC(B8(B[h(B[h(B[h*(B[hi%(B9[hN=(B7(B[hJ(B[h(B[h!(B[h!C(B6(B[hx"(B[h2$(B[h&(B[h:&C(B5(B[h'(B[h$)(B[h)+(B[hp+&(B70[h+N(B=4(B[h,(B[hM.(B[h0(B[h50C(B3(B[h0(B[h/4(B[hQ4C(B2(B[h4(B[h8P (B_You now have 298 gold pieces (gained 10).[h:(B[hK;s(B1=(B1(B[h;(B[hU>3 (B_HP restored.[h?(B[h5@C(B0(B[h@(B[hB(B[hE(B[hFD(B69(B[hG(B[hK(B[hhN(B[hNC(B8(B[hDP(B[hyS(B[hV(B[hW[h'WN(B=7(B[hY(B[hH\(B[h_(B[h_C(B6(B[ha(B[h1e(B[hKh(B[hnh[hh;(B5(B[hnj(B[hm(B[hjp(B[hpC(B4(B[hdr(B[hu(B[hyy(B[hyC(B3(B[h{(B[h(B[hX[(B(B2(B[hJ(B[h(B[hC(B1(B[hV(B[h3& (B[hSS_(Bn - 7 potions of curing {!q}(B (gained 2)[hq(B[hC(B0(B[h)(B[h(B[h(B[hC[hU<(B59(B[h`(B[h(B[hԣC(B8(B[hͤ(B[h6? (B_f - 37 stones (gained 4)[ha(B #...(B ..##.######[h1(B  #..#(B #.##.#(B  #..#(B #.##(B.#(B [hE####..#(B #.##(B'##(B [hW.(B ....(B #(B.#(B...##(B [hop####.####(B......##(B  [hz##.#.....(B.......##(B  [h#...####.(B......(B..(B##(B.#(B.(Bh(B. [h...........(B....(B.(B@(B'...... [hٰ.........(BPP.(B....(B.(B##(B.#(B... [h##.##..PP(B.P....(B.##(B [hk#####....(B..P...##(B[hg #.P..ß(B.PP.##(B [h!#.(B #.PP.(B..P..#(B[h2{(Bh(B  (B (Bhound (asleep) [hG(B .#(B #..P.(BPP...#(B [hX #(B #...P(B.P..##(B[h}............#[h#(B[h [h(B42.9 (31  You open the door.  (BA hound comes into view.(B[hڷ(B[h [h1(B The hound barks![hH'(B.[h(Bh(Bw(Bh(Bw(B  (B dart slug(B[h@((B==[hSJ3.9 (32(B7(B[h(B[hR [hq?_(BA dart slug comes into view. [h_(B_(BHealth restored: 71(B[hA[hA#...(B ..##.######(B #..#(B #.##.#(B #..#(B #.##(B.#(B ..#(B #.##(B'##(B  ....(B #.#(B...##(B .####.(B.....##(B .#.....[h7B##(B #(B . ...####..##(B.#(B...# .(B..(B.(B.(Bh(B.P(BP.....(B.(B##w#(B...#.##..PP.(BP.....##(B .. ......(B.P...##(B #(B.# (B #.P..ß(B.PP.##(B # [hB.(B #.PP..(B.P..#(B .#(B #..P.P(BP...#(B  #(B #...P.(BP..##(B#(B[hrC(B[hwD(B[hJ[hJNw(Bh(B..[h}K<(B--4.9 (1.0)[hKB(B6 (B_[h/Q(B[hT [h1TM_(BThere is an open door here.[h B (B You puncture the dart slug![h(B[h] (B(Bh(B.[hC  You kill the dart slug!(B[hbX(B0-(B==[h}K5.8 (0.9(B5(B[h (B[h [h_The hound bites you. _You take 1 damage, and have (B70/71 hp.(B[h;(B[h(B69-(B-6.7(B4(B[hI(B[h [h_You barely miss the hound.(B The hound bites you. _You take 1 damage, and have (B69/71 hp.(B[h < (B [h (BYou puncture the hound! You headbutt the hound.  (BThe hound is severely wounded.(B[h (B4---(B7.6(B3(B[h= (B[h _The hound bites you. _You take 5 damage, and have (B64/71 hp.(B[h+  [hu 8(B You puncture the hound![h %(B†[h #(B[hN "--[hp f(B98.5(B2(B[h (B[h  [h< E_You kill the hound!(B[h4E(B[hmE(B[hzK(B[hM [hMD_(BNo target in view![hYou see here a hound corpse(B.[h?(B[hx#...(B ..##.######(B  [h#..#(B #.##.#(B ### #..#(B #.##.#(B #(B.s #[h'..#(B #.##'##(B #(B.# ...(B #.#...##(B #(B.#(B # #.####...(B...##(B #(B.#(B ##(B.# .[hz.###(B.#(B .... .####..##(B.(B#(B...# '†@(B.(B.....# (B-PP.(B.....##(B.(B#(B...#[h ##..PP.P.(B....###(B...(B....# ......P(B...##(B ####.#### #.P..ß.PP.##(B #(B  [h(B #.PP...P..#(B  (B s(B  (B (Bscorpion (wandering) (B #..P.PP...#(B  ...P.P..##(B  #(B [hk+ (B[h/(B9.5 (1.0[h'-(B50.5 (2(B0(B[h(B[hu [hV_(BA scorpion comes into view.(B[h' #.#####...#...##.(B ..##.######(B ##[ht a.#(B #(B.s #..#(B #.##'##(B  ...(B #.#...##(B  #####......##(B #(B.#(B ##.# #............###(B.(B#(B ..... .####.........##@#...#.#..[h! (B'(B†..(B.... ......PP.(B.....##(B.#(B...#PP.P.(B....###(B....... ##......P(B...##(B ####(B.####..ß.P(BP.##(B.#PP...P(B.#P.PP... (B #...P.P..##(B[h (B[h m(B.(Bss(B[h i(B1.5 (1(B49(B[h (B[h [hmR(B #............ ##.#####...#...##[hn.(B ..##.######(B ##.#(B #(B.. #..#(B #.##'##(B #(Bs(B ...(B #.#...##(B  [hn######(B #(B.(B#(B ##.# #....###@#(B ..... .####.........##(B.(B#...#.#........'(B†(B.......# ......PP......##(B.#(B...#.#PP.P.....###(B.......# ##......P...##(B ####(B.####..ß.PP.##[hnz(B.PP...P#P.PP...(B[ho(B[hu"(B.[hu1(Bs(B[hv{(B6=(B2(B8[hv(B[h {(B[h|[h/ V (B You reach to attack! You puncture the scorpion![hh s(B.(Bs(B (B[hg r(B=3.4 (0.9(B7(B[h[ (B[h  [h޳ [_(BThe scorpion is heavily wounded.(B[hW (B You hit the scorpion. You headbutt the scorpion.[hD(B.(B[hن+(B[h1 (B7/72[h<(B=(B834.3(B6 (B_You kill the scorpion!(B[hH(B[hk _Your Fighting skill increases to level 5!(B[h~(B[h-(B[hz(B[hJ _(BNo target in view![h$(B[h%(B[h)(B[h, [h=,D_(BNo target in view![htU(B[hU(B[hV(B[hX(B[h[(B[h\[h]B(B5 (B_[h](B[h2_(B[h`(B[h`((B8[h`;(B4(B[hka(B[hb(B[hc(B[hc[(B3(B(B[hWe(B[hf(B[hgC(B2(B[h]k(B[h_m(B[hn(B[hqos(B9=(B1(B[ho(B[hq(B[h/s(B[hs[hs;(B0(B[h t(B[hu(B[h w(B[h^wD(B39(B[hw(B[h;y(B[hz(B[h{t(B70(B=8(B[h{(B[hy}(B[h~(B[h~C(B7(B[h{(B[h(B[h(B[h)C(B6(B[h(B[h҃(B[h (B[hU((B1[hj;(B5(B[h(B[h(B[h(B[hCC(B4(B[h(B[h6(B[hC(B[h|C(B3(B[hٌ(B[hQ(B[h(B[hя[h1(B2=[h;(B2(B[h(B[hӑ(B[h{(B[h[hӓ;(B1(B[h(B[h(B[h(B[h0C(B0(B[h˜(B[h(B[hW(B[hD(B29(B[hΛ(B[h(B[hd(B[hU(B=8(B[h(B[h(B[h(B[hC(B7(B[h(B[h(B[hC(B6(B[h](B[h [h0J(B_You now have 309 gold pieces (gained 11).[hӤ(B[h[h;(B5(B[hf(B[h_(B[hR(B[hkC(B4(B[h(B[h(B[hݩ(B[hC(B3(B[h(B[h(B[h\(B[hC(B2(B[h(B[hi(B[h(B[hC(B1(B[h.(B[h(B[he(B[h[h;(B0(B[hг(B[h(B[h(B[h D(B19(B[h޶(B[h(B[he(B[h[h;(B8(B[hm(B[h%(B[h`(B[h[h;(B7(B[h(B[h(B[h(B[h [h;(B6(B[h~(B[hY(B[h?(B[h^[hi;(B5(B[h(B[h(B[h;(B[hbC(B4(B[h(B[h(B[h(B[hfC(B3(B[h:(B[h(B[h(B[hC(B2(B[h_(B[h((B[h(B[h5[hA;(B1(B[h(B[hh(B[h[(B[hC(B0(B[h1(B[h(B[h [h!<(B09(B[h(B[h? (B_f - 42 stones (gained 5)[h"s(B(B8(B(B[h>(B[h(B[hC(B7(B[hV(B[h(B[h(B[hC(B6(B[hj(B[h(B[h(B[hC(B5(B[h+(B[hs(B[h(B[h[h;(B4(B[h8(B[h(B[h~(B[h[h;(B3(B[h(B[h(B[hW(B[h{C(B2(B[h(B[hf(B[h(B[h2C(B1(B[hc(B[h(B[h(B[hC(B0(B[h](B[h>(B[ha(B[h[h=(B399(B[h(B[h(B[h(B[hC(B8(B[h(B[h(B[h:(B[hv[h;(B7(B[h(B[h(B[h(B[h[h%;(B6(B[hB(B[h (B[h (B[h [h ;(B5(B[h (B[h= (B[h (B[h [h' ;(B4(B[h (B[h (B[h (B[h C(B3(B[h7 (B[h (B[h (B[h C(B2(B[h: (B[h (B[h (B[h C(B1(B[h (B[h (B[hf (B[h +(B0[h (B[h (B[h (B[hs (B[h D(B89(B[h (B[h (B[hd (B[h [h ;(B8(B[h (B[h1 (B[h{ (B[h [h ;(B7(B[h# (B[h (B[h(#  [hY# #.....<.######.#...####.........# ................................'....####............PP......# #[hj# [#......#(B #.#.##.##..PP.P.....## [h{# (B #.######(B #.#.#####......P...##(B [h# #.#(B #.#...#(B #.P..ß.PP.##(B [h# s #.#(B #.###.#(B #.PP...P..#(B  #.#(B #.#(B #.#(B #..P.PP...#(B  [h# #.#(B #@#(B #...P.P..##(B -613.3 (59.0) [h $ #(B).<(B...(B..........#(B [h$  [h)$ #####(B.#(B.####(B........(B  [hA$ #(B.#(B.#(B #.#.....#(B  [hY$ #(B.#(B #(B #.##...#.(B [hr$ #(B.. #.#(B #..#(B [h$ ###(B #.#(B #.#(B ..(B ..(B [h$ [h* (B[he* !-[hs* b(B4.3 (60(B6(B[h/ (B[h2  [h2 _Found a flail. Found an escape hatch in the ceiling. _(BHealth restored: 72(B[h(B[h'(B[h(B[hY [htD_(BNo target in view![h (B[h [h (B[h (B[hv (B[h (B[ht J(B5 (B_[h (B[h> (B[h$ (B[h~ C(B4(B[h (B[h (B[hQ (B[h C(B3(B[h3 (B[h\ (B[h (B[h +(B2[h (B[h (B[hz (B[h (B[h C(B1(B[hQ (B[h, (B[h} (B[h C(B0(B[h (B[h (B[h7 (B[hy D(B79(B[h (B[h7 (B[h (B[h +(B8[h (B[h>! (B[h" (B[ht# (B[h# C(B7(B[h$$ (B[h6% (B[h% (B[h& C(B6(B[h:& (B[h& (B[h' (B[h' C(B5(B[h' (B[h( (B[h0) (B[h?) [hG) ;(B4(B[h) (B[h+ (B[h+ (B[h+ C(B3(B[h*, (B[h, (B[h- (B[h- C(B2(B[h- (B[h. (B[h=/ (B[hN/ C(B1(B[h/ (B[h20 (B[h0 [(B(B0(B[hF1 (B[h1 (B[h2 (B[h2 D(B69(B[h3 (B[h3 (B[h4 (B[h4 [h4 ;(B8(B[h5 (B[h96 (B[h6 (B[h7 C(B7(B[hm7 (B[hX8 (B[h49 (B[hP9 C(B6(B[h9 (B[h: (B[h; (B[h; C(B5(B[h7< (B[hM= (B[h|> (B[h> C(B4(B[hg? (B[h]@ (B[h^A (B[h{A [hA ;(B3(B[hB (B[hD (B[h F (B[h(F C(B2(B[hF (B[h6H (B[hQI (B[hqI C(B1(B[hJ (B[hAK (B[hL (B[hL C(B0(B[hcM (B[hJN (B[hO (B[h7O [hCO <(B59(B[hO (B[hhP (B[h_Q (B[hQ [hQ ;(B8(B[hQ (B[hS (B[hT (B[hT C(B7(B[h U (B[hU (B[hzV (B[hV [hV ;(B6(B[hV (B[hW (B[h X (B[h)X C(B5(B[hjX (B[hX (B[hlY (B[hY [hY ;(B4(B[hY (B[hZ (B[h?[ (B[hY[ C(B3(B[h[ (B[hD\ (B[h\ (B[h\ C(B2(B[h;] (B[h] (B[h^ (B[h^ C(B1(B[h^ (B[hb (B[hc (B[hc C(B0(B[hd (B[he (B[hgf (B[hf [hf <(B49(B[hf (B[hUh (B[hh (B[hh C(B8(B[h (B[hj [h ;(B4(B[h (B[h (B[h (B[h& +(B3[h8 (B[h (B[h (B[h (B[h1 [h@ ;(B2(B[h (B[h (B[h (B[h [h ;(B1(B[h (B[h (B[h (B[h [h ;(B0(B[h (B[h (B[h (B[h [h <(B09(B[h (B[h (B[h (B[h C(B8(B[hq (B[hH (B[hS (B[hc +(B7[hk (B[h (B[hF (B[hN (B[hs [h ;(B6(B[h (B[h (B[h (B[h" [h9 ;(B5(B[h (B[h (B[h (B[h [h ;(B4(B[h\ (B[hZ (B[h (B[h ;(B3(B[hM (B[h< (B[hV (B[hx [h ;(B2(B[h (B[h (B[h (B[h9 [hE ;(B1(B[h (B[h (B[h7 (B[hN [hX ;(B0(B[h (B[h (B[h (B[hL [hY =(B299(B[h (B[h (B[h (B[h +(B8[h (B[ho (B[ha (B[hO (B[hv +(B7[h (B[h (B[h (B[h (B[h +(B6[h (B[hk (B[hV (B[h} (B[h +(B5[h (B[h (B[hC (B[hq (B[h +(B4[h (B[h (B[h (B[hC (B[hc [hp ;(B3(B[h (B[h (B[h (B[h C(B2(B[hU (B[hG (B[hF (B[hf [ht #(B1[h (B[h (B[h (B[h (B[h +(B0[h (B[h (B[hT (B[hx ##'##(B ##...##(B ..#(B  [h ##(B ##(B..  .......##(B [#(B.#(B  [h *........#(B ..#(B  (B)..######(B ..#(B  ..#(B #(B.#(B  ..#(B  #(B.(B#(B  #.#(B #@#(B  (B710.3 (96 ###(B #.#(B  ###(B #.#(B  #.#(B #.#(B  [hG #.#(B #.#(B  ########(B #.#(B #.#(B  (B  ##...##.####.###.#(B  [h Q(B  #................#(B  (B  ##...##.####.##### (B (B[h (B[h j(B1.3 (97(B89(B[hd" (B[h$  [h$ A_Found a leather armour(B.[h(B[h (B[h !(B[h#(B[h6%(B[h%C(B8(B[ha&(B[h((B[h0e(B #.#(B [h0 #.#(B  ##'##(B ##(B .# [h1##...##(B .#(B . #.....##(B #(B.##(B.. .......##(B ##(B.[#......####(B.[(B.. )..#######(B.....(B. [hQ1(B..##(B2.3 (1.0) .. #.#(B ###[h^1H(B #(B.[h1e###(B #(B.# #.#(B #(B.# (B (B. (B.[h1-#.#(B[h8(B[h/9h(B3.3 (2(B7(B[h>(B[hA [hA[h*A@_Found a pair of boots(B.[h(B[h(B[hD(B[h(B[hq(B[h+(B6[h÷(B[h(B[hȼ(B[hu(B[hC(B5(B[h(B[h(B[h<(B[hC(B4(B[h(B[h(B[h7(B[hhC(B3(B[h(B[h(B[h(B[hC(B2(B[h(B[h(B[h(B[h C(B1(B[h!(B[h[(B[h(B[h[h;(B0(B[h"(B[h(B[h=(B[hYD(B79(B[h@(B[h(B[hF[(B(B8(B[h(B[h2 (B.######...##(B #.##..#.#(B .#(B ##.....##(B #(B.##(B..#(B .#(B ##.......##(B ##(B.[#(B.#(B [h.###.........####(B.[(B...#(B ...'.(B)..#######..(B.....#(B ###[..##~~~~(B ###(B...#.#(B #(B ##..#(B ~~~~~(B #.(B.##.#(B [h3?.#(B ##.#(B ~...~~##.###.#(B #(B ###(B ~._...(B'@.#(B #.#(B 22.3 (9#(B ~...~~####(B #.#(B .#(B ~~~~~(B #.#(B #.#(B .#(B [hQC~~~~(B #.#(B #.#(B .#(B ########(B #.#(B #.#(B [hj<.#(B ##...##.####.###.#(B ##(B #................#(B #(B ##...##.####.#####(B [hA######.#.#(B [h_You open the door.[hb _(BFound a shimmering blue altar of Sif Muna.[hT (B[h7U (B[hV (B[h5Y (B[h[[ (B[h\ [h)\ B(B7 (B_[ha] (B[ha  [ha !(B [h#a There is an open door here.[hc (B[h8d [hDd B(B6 (B_[he (B[hh (B[hk (B[hCl ](BWater Gem (4275) (B[h^m (B[hDq  [hWq (B[h`q _You enter the shallow water.[h|s (B[hs P(BGem (4274) (B[ht (B[hHx (B[h{z (B[hz C(B3(B[hF| (B[h~  [h~ <(B There is an open door here.[hӀ (B[h J(B2 (B_[hۂ (B[hU (B[hՅ (B[h [h ;(B1(B[h (B[h (B[hj (B[h [h ;(B0(B[h (B[h9 (B[h (B[h D(B69(B[h{ (B[h (B[h (B[h +(B8[h0 (B[h& (B[h (B[h; (B[h^ [h ;(B7(B[hl (B[hԜ (B[h1 (B[hg +(B6[hz (B[h (B[h (B[h* (B[h^ C(B5(B[h1 (B[h (B[h (B[h +(B4[hק (B[hz (B[h+ (B[h (B[h [h ;(B3(B[hά (B[h (B[h (B[h +(B2[hа (B[h (B[h (B[h (B[h [h ;(B1(B[h (B[hٷ (B[h (B[h +(B0[h (B[h. (B[h' (B[h (B[h׿ ,(B59[h (B[hO (B[h (B[h  [h ..............#(B  ####.#######(B.#(B  [h (B #.#(B #(B.#(B  [h ##.#####(B #(B.#(B  .[h ##........#(B #(B.#(B #(B  [h ....###(B.###(B..#(B.##(B  .[h ......###(B.......#(B.#(B  [h (B)........(B.....f(B...(B#(B  [h) |##.#########(B #@#(B  [h@ #.#(B ##.##(B  [hM #.#(B #(B...##(B  [he ##'##(B ##(B.#(B.#.##(B  [h [###...##(B #(B.##(B..#.#(B  ##.....##(B ##.##..##(B  [h wf(B  (B (Bsleepcap (dormant)[h (B.......##(B ##.[#.##(B [h  [h \.........####.[...#(B  [h O.(B)..#######......[h %(B[h 2(B41.3 (19.0)[h <(B.ff[h3 6(B(B[h .(B2.3 (20[h ;(B8(B[h (B[h [ho * (B[h  (BYou puncture the sleepcap!  (BThe sleepcap is moderately damaged.(B[h 0(B==3.2 (0.9[h G)(B7(B[h (B[h  [h2 G_The sleepcap releases spores at you but does no damage.[h( (B [h9You hit the sleepcap. You headbutt the sleepcap.  (BThe sleepcap is heavily damaged.(B[h2(B-4.1[h;(B6(B[h߼(B[h [hžG_The sleepcap releases spores at you but does no damage.[hjq( (B [hqjYou hit the sleepcap.  You headbutt the sleepcap, but do no damage.(B[h{ (Bhh(B  (B (Bblack bear (wandering)[h{(Bf(B  (B (BsleepcapThe sleepcap is heavily damaged.(B[h&|D-(B5.0[h8|;(B5(B[h(B[h W _The sleepcap barely misses you.(B[h0' (B [ho0You hit the sleepcap. You headbutt the sleepcap.[h%(B1[h-The sleepcap barely misses you.(BYou headbutt the sleepcap.  [h(BThe sleepcap is almost destroyed.(B  The sleepcap releases spores at you. [hN You are engulfed in a cloud of soporific spores!fall asleep.[h1  --more--(B[hZG #.#  #.# #h#  #.#  #.# # #.###..#.## #.......#.# )......f..#  #@#  #.# ##.##  #.# #...##  ##.#.#.##  #.##..#.#  ##.##..## h(B(B ##.[#.##  .# .)..# (B[h~.(B (B 1 (B9 _(B(B(B #(B.#(B  #.#(B #(B.#(B  #h#(B  #(B.#(B #(B #(B.###(B..#(B.##(B #(B.......#(B.#(B )......f(B..(B#(B  #@#(B  #.#(B ##.##(B  #.#(B #(B...##(B  ##(B.#(B.#.##(B  #(B.##(B..#.#(B  ##.##..##(B  ##.[#.##(B .#(B )..#(B [ha: [h:(B The sleepcap releases spores at you! You wake up.  You are engulfed in a cloud of soporific spores![h:[h;>(B62----[h;((B 8 ==[h;6.9 (1[h";;(B4(B[hE(B[hI) _You are unaffected. [hI_(BYou take 10 damage, and have (B62/72 hp.(B[hxL:#####.#######(B #.#(B ####.#####(B #h........#(B #(B.#(B #[hL1###.###(B..#(B.##..#....(B...#(B.# (B)........f(B..#(B .###.#########(B #(B.(B#(B  #.#(B ##@##[hL#(B...(B####'##(B ##(B.#(B.#(B.## [hL###...##(B #(B.##(B..#(B.#.....##(B ##.##(B..##.......##(B ##.[#(B.##(B .[hL.####.[..(B.#(B )..#######......(B. [..##~~~~~###...#[hM(B[h N(B[hEN(B[hZ (B.h(B.f(BThe sleepcap attacks as it pursues you! The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores![hZe(B57----(B-[h[J70(B3(B[h_(B[hc [hc_You are unaffected. [hc_(BYou take 5 damage, and have (B57/72 hp.(B[hO (B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#[hP {(B (BOni of the Shining One *..... (B.#####.##### #.#(B Health: (B57/72 (B===================(B----- .##........# #h# #(B Magic: (B7/7[hP 0(B======================== [h3P (B.##....###.###..#.## (B AC:(B 5Str:(B 19 [h>P v.......###.......#.# (B EV:(B 8[hKP .Int:(B 11 [hWP K)..............(B...#[hcP K(B SH:(B 0[hoP .Dex:(B 10 [h{P P.###.######### #f#[hP (B XL: (B 7 Next: (B83% Place: (BDungeon:5 [hP Q.# #.# ##@##[hP (B Noise: (B=-------- (B Time:(B 4747.9 (0.0) [hP .# #.# #(B...(B## (B a) (B+0 trident [hP (B.###'## ##(B.#(B.#(B.## (B Nothing quivered [hP i###...## #.##..#.# (B (BGem (4253) [h7Q (B##.....## ##.##..## #.......## ##.[#.## (B h(B  (B (Bblack bear [h\Q (B.........####.[...#(B f(B  (B (Bsleepcap (B.)..#######.......# [..##~~~~~###...#.# [hqQ 2(B_You are unaffected. [hQ _(BYou take 5 damage, and have (B57/72 hp.(BReach: a) +0 trident[hQ )Press: ? - help, Dir - move target[hQ Aim: (Ba sleepcap ((Balmost destroyed(B, haloed, 98% to hit and 100% to hit with yourheadbutt)[hL(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#(B (BOni of the Shining One *..... (B.#####.##### #.#[h>N(B Health: (B57/72 (B===================(B----- .##........# #h# #(B Magic: (B7/7(B======================== (B.##....###.###..#.## (B AC:(B 5Str:(B 19 .......###.......#.# (B EV:(B 8[hMyInt:(B 11 )..............(B...#[hVK(B SH:(B 0[h_.Dex:(B 10 [hkP.###.######### #f#[hv(B XL: (B 7 Next: (B83% Place: (BDungeon:5 [hQ.# #.# ##@##[h(B Noise: (B=-------- (B Time:(B 4747.9 (0.0) [h.# #.# #(B...(B## (B a) (B+0 trident [hê=(B.###'## ##(B.#(B.#(B.## (B Nothing quivered ###...## #.##..#.# (B (BGem (4253) [hϪ8(B##.....## ##.##..## [hު#.......## ##.[#.## (B h(B  (B (Bblack bear [h1(B.........####.[...#[h(B f(B  (B (Bsleepcap [h/(B.)..#######.......# [h[..##~~~~~###...#.# [h#`_(BYou take 5 damage, and have (B57/72 hp.[h.,(BReach: a) +0 trident[h6)Press: ? - help, Dir - move target[hAAim: (Ba sleepcap ((Balmost destroyed(B, haloed, 98% to hit and 100% to hit with your[hNheadbutt)  [hWHYou hit the sleepcap but do no damage.(B[h (B  #.#(B #(B.#(B  #(B.#(B  #(B.#(B #(B [h2;#h(B.#(B.##(B ...#(B.#(B )  #f#(B [hD #.#(B ##@##(B  #.#(B [hN [hZ ##(B.#(B.#(B.##(B [hf #(B.##(B..#(B.#(B [hu| ##.##(B..##(B [h{ ##.[#(B.##(B [h<.#(B )[hE.#(B [[h&(B [hA Reach: a) +0 trident(B  [hɵ3Press: ? - help, Dir - move target[hAim: (Ba sleepcap ((Balmost destroyed(B, haloed, 98% to hit and 100% to hit with yourheadbutt)  [hYou hit the sleepcap but do no damage.(BThe sleepcap is almost destroyed.(B[hj(B8.8 (0.9(B2(B[ht(B[hž [h־J_The sleepcap closely misses you.(B[h (B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#(B (BOni of the Shining One *..... (B.#####.##### #.#(B Health: (B57/72 (B===================(B----- .##........# #.# #[hN c(B Magic: (B7/7(B======================== (B.##....###.###h.#.## (B AC:(B 5Str:(B 19 .......###.......#.# (B EV:(B 8Int:(B 11 )..............(B...#(B SH:(B 0[h_ .Dex:(B 10 [hm P.###.######### #f#[h (B XL: (B 7 Next: (B83% Place: (BDungeon:5 [h Q.# #.# ##@##[h (B Noise: (B=-------- (B Time:(B 4748.8 (0.0) [h ).# #.# #(B...(B## (B a) (B+0 trident (B.###'## ##(B.#(B.#(B.## (B Nothing quivered ###...## #.##..#.# (B (BGem (4252) (B##.....## ##.##..## [h> #.......## ##.[#.## (B h(B  (B (Bblack bear (B.........####.[...#[hq Z(B f(B  (B (Bsleepcap (B.)..#######.......# [..##~~~~~###...#.#(BThe sleepcap is almost destroyed. (B_The sleepcap closely misses you.[h %Reach: a) +0 trident[h )Press: ? - help, Dir - move target[h Aim: (Ba sleepcap ((Balmost destroyed(B, haloed, 98% to hit and 100% to hit with yourheadbutt)[h'(B[hC.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#(B (BOni of the Shining One *..... [hT(B.#####.##### #.#(B Health: (B57/72 (B===================(B----- .##........# #.# #[h`N(B Magic: (B7/7[hm0(B======================== [hw}(B.##....###.###h.#.## (B AC:(B 5[h.Str:(B 19 [hv.......###.......#.# (B EV:(B 8[h.Int:(B 11 [hK)..............(B...#[hK(B SH:(B 0[h.Dex:(B 10 [hP.###.######### #f#[h(B XL: (B 7 Next: (B83% Place: (BDungeon:5 [hQ.# #.# ##@##[h(B Noise: (B=-------- (B Time:(B 4748.8 (0.0) [h.# #.# #(B...(B## (B a) (B+0 trident [hX=(B.###'## ##(B.#(B.#(B.## (B Nothing quivered ###...## #.##..#.# (B (BGem (4252) [hh8(B##.....## ##.##..## [h#.......## ##.[#.## (B h(B  (B (Bblack bear (B.........####.[...#[h(B f(B  (B (Bsleepcap [hM(B.)..#######.......# [..##~~~~~###...#.# [hJ(B_The sleepcap closely misses you.[h%Reach: a) +0 trident[h)Press: ? - help, Dir - move target[hAim: (Ba sleepcap ((Balmost destroyed(B, haloed, 98% to hit and 100% to hit with your[h *headbutt)  You puncture the sleepcap![ha(B[h0(B [h!\ #.#(B #(B.#(B  #(B.#(B  #(B.#(B #(B [h-{#(B..#(B.##(B [hGh(B..#(B.#(B ) [hjY #(B.(B#(B [h} #.#(B ##@##(B [h3 #.#(B [h [h ##(B.#(B.#(B.##(B [h #(B.##(B..#(B.#(B [h| ##.##(B..##(B [h{ ##.[#(B.##(B [h1.#(B [h)[h2.#(B [h [[h%(B [h'(B8[h;99.7 (0.9(B1[h(B[h;'(B[h)M[h)$Reach: a) +0 trident [h)L(B Press: ? - help, Dir - move target[h)Aim: (Ba sleepcap ((Balmost destroyed(B, haloed, 98% to hit and 100% to hit with your[h)headbutt)  [h) You puncture the sleepcap! [h *F_You destroy the sleepcap!(B[h/(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer [h/Z(B.# #.# #.#(B (BOni of the Shining One *..... (B.#####.##### #.#(B Health: (B58/72 (B===================(B----- .##........# #.# #[h/~(B Magic: (B7/7(B======================== [h0(B.##....###.###..#.## (B AC:(B 5Str:(B 19 [h0v.......###....h..#.# (B EV:(B 8[h10yInt:(B 11 )..............(B...#[h>0y(B SH:(B 0Dex:(B 10 [hJ0`.###.######### #(B.(B#[hk0(B XL: (B 7 Next: (B89% Place: (BDungeon:5 .# #.# ##@##[h0(B Noise: (B=-------- (B Time:(B 4749.7 (0.0) [h0.# #.# #(B...(B## (B a) (B+0 trident [h0 (B.###'## ##(B.#(B.#(B.## (B Nothing quivered ###...## #.##..#.# (B (BGem (4251) (B##.....## ##.##..## #.......## ##.[#.## (B h(B  (B (Bblack bear [h0/(B.........####.[...# [h0=.)..#######.......# [..##~~~~~###...#.#[h1Aim: (Ba sleepcap ((Balmost destroyed(B, haloed, 98% to hit and 100% to hit with your[h 10headbutt)  You puncture the sleepcap! [h1+_You destroy the sleepcap![h%1%Reach: a) +0 trident[h01APress: ? - help, Dir - move target(B[hu(B.#####.#######.# (B (Bcfcfcfcfcf the Spear-Bearer (B.#(B #.#(B #(B.# (B (BOni of the Shining One *..... (B.#####.#####(B #(B.#[h (B Health: (B58/72 (B===================(B----- .##........#(B #(B.#(B # (B Magic: (B7/7(B======================== (B.##....###.###(B..#(B.## (B AC:(B 5Str:(B 19 .......###....h(B..#(B.# (B EV:(B 8Int:(B 11 )..............(B...#[hǹ (B SH:(B 0Dex:(B 10 [h[.###.#########(B #(B.(B# (B XL: (B 7 Next: (B89% Place: (BDungeon:5 .#(B #.#[h*##@## (B Noise: (B=-------- (B Time:(B 4749.7 (0.0) .#(B #.#[h C#(B...(B##[hW (B a) (B+0 trident [h (B.###'##(B ##(B.#(B.#(B.##[h0 (B Nothing quivered ###...##(B #(B.##(B..#(B.#[hA (B (BGem (4251) (B##.....##(B ##.##(B..##[h]! #.......##(B ##.[#(B.## (B h(B  (B (Bblack bear [hk(B.........####.[..(B.# .(B)..#######......(B.#[hxE [..##~~~~~###...#.#[h5 (Bheadbutt)  [h You puncture the sleepcap! [hP_You destroy the sleepcap!Reach: a) +0 trident[hLPress: ? - help, Dir - move targetOkay, then.(B[h (B[h(B[h0 _(B[h[h(BFire/throw/use which item? ([(B*(B] to toss any item) [h{Missiles (go to first with (B((B)  f - 42 stones [h_Wands (go to first with (B/(B)[h5(Bb - a wand of flame (5)  [hg - a wand of digging (3) [h^Scrolls (go to first with (B?(B) [h3(B e - 3 scrolls of fear {!r} [h0E(B h - a scroll of poison {!r}(B[h[ht(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #(B.#[h(B (BOni of the Shining One *..... (B.#####.##### #(B.#[hOl(B Health: (B58/72 (B===================(B----- .##........# #(B.# #(B Magic: (B7/7(B======================== (B.##....###.###(B..#(B.## (B AC:(B 5Str:(B 19 .......###....h(B..#(B.# (B EV:(B 8Int:(B 11 [h1)..............(B*(B..#(B SH:(B 0Dex:(B 10 .###.######### #(B*(B#(B XL: (B 7 Next: (B89% Place: (BDungeon:5 .# #.# ##@##[h(B Noise: (B=-------- (B Time:(B 4749.7 (0.0) [h.# #.# #(B...(B## (B a) (B+0 trident [h(B.###'## ##(B.#(B.#(B.## (B Nothing quivered [hF###...## #(B.##(B..#(B.# (B (BGem (4251) [hW(B##.....## ##.##(B..## [h#.......## ##.[#(B.## (B h(B  (B (Bblack bear [h(B.........####.[..(B.# .)..#######......(B.# [..##~~~~~###...#.#[hReach: a) +0 tridentPress: ? - help, Dir - move target _Okay, then.Aiming: (BThrow Flame[h-(BPress: ? - help, Shift-Dir - straight lineAim: (Ba black bear (77% to hit)[hv (B.#####.#######.# (B (Bcfcfcfcfcf the Spear-Bearer (B.#(B #.#(B #(B.# (B (BOni of the Shining One *..... (B.#####.#####(B #(B.# (B Health: (B58/72 (B===================(B----- .##........#(B #(B.#(B # (B Magic: (B7/7(B======================== (B.##....###.###(B..#(B.## (B AC:(B 5Str:(B 19 .......###....h(B..#(B.# (B EV:(B 8Int:(B 11 )..............(B...# (B SH:(B 0Dex:(B 10 .###.#########(B #*#[h_v  (B XL: (B 7 Next: (B89% Place: (BDungeon:5 .#(B #.###@## (B Noise: (B=-------- (B Time:(B 4749.7 (0.0) .#(B #.##(B...(B## (B a) (B+0 trident (B.###'##(B ##(B.#(B.#(B.## (B Nothing quivered ###...##(B #(B.##(B..#(B.# (B (BGem (4251) (B##.....##(B ##.##(B..## #.......##(B ##.[#(B.##[htv (B h(B  (B (Bblack bear (B.........####.[..(B.#[hv  .(B)..#######......(B.# [..##~~~~~###...#.#[hv 2 Reach: a) +0 trident[hv (Press: ? - help, Dir - move target [hv '_Okay, then.[hv 5Aiming: (BThrow Flame[hv x(BPress: ? - help, Shift-Dir - straight lineAim: (Ba black bear (77% to hit)[hP :*(B[h9 :*(B[h] :*(B[h Press: ? - help, Dir - move target _Okay, then.(B  Aiming: (BThrow Flame(BPress: ? - help, Shift-Dir - straight lineAim: (Ba black bear (77% to hit)  The puff of flame misses the black bear.(B[h m(B..h(B.(B[h 6(B=50.7 (1[h B(B0 (B_[h" (B[h [h9L(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#(B (BOni of the Shining One *..... (B.#####.##### #.#[hN(B Health: (B58/72 (B===================(B----- .##........# #.# #(B Magic: (B7/7(B======================== (B.##....###.###..#.## (B AC:(B 5Str:(B 19 .......###.......#.# (B EV:(B 8[h.Int:(B 11 [h)..............h(B..#(B SH:(B 0[h.Dex:(B 10 [h`.###.######### #(B.(B#[h(B XL: (B 7 Next: (B89% Place: (BDungeon:5 [hQ.# #.# ##@##[h(B Noise: (B==------- (B Time:(B 4750.7 (0.0) [hF.# #.# #(B...(B## (B a) (B+0 trident [hQ=(B.###'## ##(B.#(B.#(B.## (B Nothing quivered ###...## #.##..#.# (B (BGem (4250) [he8(B##.....## ##.##..## [h~#.......## ##.[#.## (B h(B  (B (Bblack bear (B.........####.[...# [h.)..#######.......# [h[..##~~~~~###...#.#[h;Press: ? - help, Shift-Dir - straight line[h<Aim: (Ba black bear (77% to hit) [h__The puff of flame misses the black bear.Reach: a) +0 trident[h)Press: ? - help, Dir - move target[h_Aim: (Ba black bear (69% to hit and 64% to hit with your headbutt)[he L(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#(B (BOni of the Shining One *..... (B.#####.##### #.#[he (B Health: (B58/72 (B===================(B----- .##........# #.# #(B Magic: (B7/7(B======================== (B.##....###.###..#.## (B AC:(B 5[he Str:(B 19 .......###.......#.# (B EV:(B 8[hf .Int:(B 11 [hf )..............h(B..#(B SH:(B 0[h9f Dex:(B 10 .###.######### #(B.(B#[hOf (B XL: (B 7 Next: (B89% Place: (BDungeon:5 .# #.# ##@##[hcf (B Noise: (B==------- (B Time:(B 4750.7 (0.0) [hf .# #.# #(B...(B## (B a) (B+0 trident (B.###'## ##(B.#(B.#(B.## (B Nothing quivered [hf i###...## #.##..#.# (B (BGem (4250) [hf 8(B##.....## ##.##..## [hf #.......## ##.[#.## (B h(B  (B (Bblack bear (B.........####.[...# [hf .)..#######.......# [hf [..##~~~~~###...#.#[hf FAim: (Ba black bear (77% to hit) [hf :_The puff of flame misses the black bear.[h g NReach: a) +0 tridentPress: ? - help, Dir - move target[h&g Aim: (Ba black bear (69% to hit and 64% to hit with your headbutt)  You reach to attack! You hit the black bear.[hNo (B  #.#(B #(B.#(B  #(B.#(B [hpo  #(B.#(B #(B #(B..#(B.##(B ...#(B.#(B )...#(B [h}o I #h#(B [ho #.#(B ##@##(B [ho 3 #.#(B [ho  [ho ##(B.#(B.#(B.##(B [ho #(B.##(B..#(B.#(B [ho | ##.##(B..##(B [ho { ##.[#(B.##(B [ho <.#(B )[h p m.#(B [(B [hp t(B--1.6 (0.9(B49(B[hx (B[h;z ![hOz __The puff of flame misses the black bear.Reach: a) +0 trident[h\z (Press: ? - help, Dir - move target [h~z (B Aim: (Ba black bear (69% to hit and 64% to hit with your headbutt)  You reach to attack! You hit the black bear. _The black bear is lightly wounded.[h¹ L(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#(B (BOni of the Shining One *..... (B.#####.##### #.#[h (B Health: (B58/72 (B===================(B----- .##........# #.# #(B Magic: (B7/7(B======================== (B.##....###.###..#.## (B AC:(B 5[h ~Str:(B 19 .......###.......#.# (B EV:(B 8Int:(B 11 )..............(B...#(B SH:(B 0Dex:(B 10 .###.######### #h#(B XL: (B 7 Next: (B89% Place: (BDungeon:5 .# #.# ##@##(B Noise: --------- (B Time:(B 4751.6 (0.0) [h .# #.# #(B...(B## (B a) (B+0 trident [h (B.###'## ##(B.#(B.#(B.## (B Nothing quivered [h ###...## #.##..#.# (B (BGem (4249) (B##.....## ##.##..## #.......## ##.[#.## (B h(B  (B (Bblack bear (B.........####.[...# .)..#######.......# [..##~~~~~###...#.#(BYou reach to attack! You hit the black bear. [h x_The black bear is lightly wounded.  Reach: a) +0 tridentPress: ? - help, Dir - move target[h ~Aim: (Ba black bear (lightly wounded, haloed, 87% to hit and 86% to hit with yourheadbutt)[h(B.#####.#######.# (B (Bcfcfcfcfcf the Spear-Bearer (B.#(B #.#(B #(B.# (B (BOni of the Shining One *..... (B.#####.#####(B #(B.#[h$ (B Health: (B58/72 (B===================(B----- .##........#(B #(B.#(B # (B Magic: (B7/7(B======================== (B.##....###.###(B..#(B.##[h[A (B AC:(B 5Str:(B 19 .......###....(B...#(B.# (B EV:(B 8[hltInt:(B 11 )..............(B...#[hzQ (B SH:(B 0[h.Dex:(B 10 [hY.###.#########(B #h#[h (B XL: (B 7 Next: (B89% Place: (BDungeon:5 [hm.#(B #.###@##[h (B Noise: --------- (B Time:(B 4751.6 (0.0) [h:.#(B #.#[hC#(B...(B##[hW (B a) (B+0 trident [h (B.###'##(B ##(B.#(B.#(B.## (B Nothing quivered [h4###...##(B #(B.##(B..#(B.#[hFX (B (BGem (4249) [hV(B##.....##(B ##.##(B..##[hd [hu{#.......##(B ##.[#(B.##[h (B h(B  (B (Bblack bear [hd(B.........####.[..(B.# [h.(B)..#######......(B.# [..##~~~~~###...#.# Reach: a) +0 trident[h)Press: ? - help, Dir - move target[hnAim: (Ba black bear (lightly wounded, haloed, 87% to hit and 86% to hit with your[hheadbutt)  [h#You puncture the black bear!  [hN(BThe black bear is severely wounded.(B[h{(B7==2.5 (0.9(B8(B[h(B[ho  Aim: (Ba black bear (lightly wounded, haloed, 87% to hit and 86% to hit with yourheadbutt)  [h~&You puncture the black bear!  [h(BThe black bear is severely wounded. (B_The black bear misses you.(B x2; The black bear claws you. [h_(BYou take 1 damage, and have (B57/72 hp.(B[hL(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#[h{(B (BOni of the Shining One *..... (B.#####.##### #.#(B Health: (B57/72 (B===================(B----- .##........# #.# #(B Magic: (B7/7[h(B======================== (B.##....###.###..#.## (B AC:(B 5[hStr:(B 19 .......###.......#.# (B EV:(B 8[hInt:(B 11 )..............(B...#(B SH:(B 0[h".Dex:(B 10 [h+P.###.######### #h#[hD(B XL: (B 7 Next: (B89% Place: (BDungeon:5 [haQ.# #.# ##@##[hn(B Noise: (B==------- (B Time:(B 4752.5 (0.0) [h.# #.# #(B...(B## (B a) (B+0 trident [h=(B.###'## ##(B.#(B.#(B.## (B Nothing quivered ###...## #.##..#.# (B (BGem (4248) [h8(B##.....## ##.##..## [h#.......## ##.[#.## (B h(B  (B (Bblack bear [h<N(B.........####.[...# .)..#######.......# [..##~~~~~###...#.# (B_The black bear misses you.(B x2; The black bear claws you. _(BYou take 1 damage, and have (B57/72 hp.[hSU(BReach: a) +0 tridentPress: ? - help, Dir - move target[h_Aim: (Ba black bear ((Bseverely wounded(B, haloed, 87% to hit and 86% to hit with  [hkyour headbutt)[h|0(B.#####.#######.# (B (Bcfcfcfcfcf the Spear-Bearer (B.#(B #.#(B #(B.#[h (B (BOni of the Shining One *..... (B.#####.#####(B #(B.# (B Health: (B57/72 (B===================(B----- .##........#(B #(B.#(B #[h (B Magic: (B7/7(B======================== [hx(B.##....###.###(B..#(B.##[hA (B AC:(B 5Str:(B 19 .......###....(B...#(B.# (B EV:(B 8[h'.Int:(B 11 [h1F)..............(B...#[h?Q (B SH:(B 0[hMDex:(B 10 .###.#########(B #h#[h& (B XL: (B 7 Next: (B89% Place: (BDungeon:5 .#(B #.###@##[h (B Noise: (B==------- (B Time:(B 4752.5 (0.0) .#(B #.#[hC#(B...(B##[hW (B a) (B+0 trident [h(B.###'##(B ##(B.#(B.#(B.##[h (B Nothing quivered ###...##(B #(B.##(B..#(B.#[h6X (B (BGem (4248) [hH(B##.....##(B ##.##(B..##[hV [hc{#.......##(B ##.[#(B.##[h| (B h(B  (B (Bblack bear [h(B.........####.[..(B.# .(B)..#######......(B.#[hE [..##~~~~~###...#.#[h [hAim: (Ba black bear ((Bseverely wounded(B, haloed, 87% to hit and 86% to hit with  [hyour headbutt)  [h9You hit the black bear but do no damage.[h=(BThe black bear is severely wounded.[hd(BThe black bear bites you.  The black bear claws you but does no damage.[h[hQ(B3--(B-[h3.4 (0.9[h;(B7(B[hh(B[h _The black bear claws you. _(BYou take 4 damage, and have (B53/72 hp.(B[h" L(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#(B (BOni of the Shining One *..... (B.#####.##### #.#[h @(B Health: (B53/72 (B=================(B------- .##........# #.# #(B Magic: (B7/7(B======================== (B.##....###.###..#.## (B AC:(B 5Str:(B 19 .......###.......#.# (B EV:(B 8Int:(B 11 )..............(B...#(B SH:(B 0Dex:(B 10 [h P.###.######### #h#[h (B XL: (B 7 Next: (B89% Place: (BDungeon:5 .# #.# ##@##[h j(B Noise: (B=-------- (B Time:(B 4753.4 (0.0) .# #.# #(B...(B## (B a) (B+0 trident [h+ =(B.###'## ##(B.#(B.#(B.## (B Nothing quivered ###...## #.##..#.# (B (BGem (4247) [hB 8(B##.....## ##.##..## [h^ #.......## ##.[#.## (B h(B  (B (Bblack bear (B.........####.[...# [hl .)..#######.......# [hx [..##~~~~~###...#.# [h 8(B_The black bear claws you. [h _(BYou take 4 damage, and have (B53/72 hp.(BReach: a) +0 trident[h )Press: ? - help, Dir - move target[h Aim: (Ba black bear ((Bseverely wounded(B, haloed, 87% to hit and 86% to hit with  [h˞ your headbutt)[hEL (B.#####.#######.# (B (Bcfcfcfcfcf the Spear-Bearer (B.#(B #.#(B #(B.# (B (BOni of the Shining One *..... (B.#####.#####(B #(B.#[hL  (B Health: (B53/72 (B=================(B------- .##........#(B #(B.#(B # (B Magic: (B7/7(B======================== [hL (B.##....###.###(B..#(B.## (B AC:(B 5[hL .Str:(B 19 [hL .......###....(B...#(B.# (B EV:(B 8[hL LInt:(B 11 )..............(B...# (B SH:(B 0Dex:(B 10 .###.#########(B #h#[hM  (B XL: (B 7 Next: (B89% Place: (BDungeon:5 [h#M m.#(B #.###@##[hBM (B Noise: (B=-------- (B Time:(B 4753.4 (0.0) [hRM :.#(B #.#[h\M C#(B...(B##[hqM W (B a) (B+0 trident [hM (B.###'##(B ##(B.#(B.#(B.##[hM B (B Nothing quivered [hM ###...##(B #(B.##(B..#(B.#[hM X (B (BGem (4247) [hM (B##.....##(B ##.##(B..## [hM {#.......##(B ##.[#(B.##[hN (B h(B  (B (Bblack bear (B.........####.[..(B.#[h N u .(B)..#######......(B.#[h7N E [..##~~~~~###...#.#[hMN [h`N `_(BYou take 4 damage, and have (B53/72 hp.[hkN ,(BReach: a) +0 trident[hxN )Press: ? - help, Dir - move target[hN Aim: (Ba black bear ((Bseverely wounded(B, haloed, 87% to hit and 86% to hit with  [hN your headbutt)  [hN You puncture the black bear![h2O r(B=4.3 (0.9(B6(B[h}V (B[hX z  Reach: a) +0 trident(B  Press: ? - help, Dir - move target[h Y Aim: (Ba black bear ((Bseverely wounded(B, haloed, 87% to hit and 86% to hit with  your headbutt)  You puncture the black bear! [h0Y Q_(BThe black bear is almost dead.(B[h,L(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer (B.# #.# #.#(B (BOni of the Shining One *..... (B.#####.##### #.#[h-(B Health: (B53/72 (B=================(B------- .##........# #.# #(B Magic: (B7/7(B======================== (B.##....###.###..#.## (B AC:(B 5Str:(B 19 [hG-:.......###.......#.# (B EV:(B 8Int:(B 11 )..............(B...#(B SH:(B 0[hW-~Dex:(B 10 .###.######### #h#[hy-(B XL: (B 7 Next: (B89% Place: (BDungeon:5 .# #.# ##@##[h-(B Noise: (B==------- (B Time:(B 4754.3 (0.0) [h-.# #.# #(B...(B## (B a) (B+0 trident [h-(B.###'## ##(B.#(B.#(B.## (B Nothing quivered [h-i###...## #.##..#.# (B (BGem (4246) [h-8(B##.....## ##.##..## [h-#.......## ##.[#.## (B h(B  (B (Bblack bear (B.........####.[...# [h..)..#######.......# [h.[..##~~~~~###...#.#[h .:(BYou puncture the black bear! [hA._(BThe black bear is almost dead.(BReach: a) +0 tridentPress: ? - help, Dir - move target[hc.Aim: (Ba black bear ((Balmost dead(B, haloed, 87% to hit and 86% to hit with your  headbutt)[hRs(B.#####.#######.#(B (Bcfcfcfcfcf the Spear-Bearer [hsZ(B.# #.# #.#(B (BOni of the Shining One *..... (B.#####.##### #.#(B Health: (B53/72 (B=================(B------- .##........# #.# #[hs~(B Magic: (B7/7(B======================== [hs}(B.##....###.###..#.## (B AC:(B 5[hs.Str:(B 19 [hsv.......###.......#.# (B EV:(B 8[hs.Int:(B 11 [hsK)..............(B...#[hsK(B SH:(B 0[ht.Dex:(B 10 [htP.###.######### #h#[h+t(B XL: (B 7 Next: (B89% Place: (BDungeon:5 [hLt.# #.# ##@##(B Noise: (B==------- (B Time:(B 4754.3 (0.0) [hct.# #.# #(B...(B## (B a) (B+0 trident [ht(B.###'## ##(B.#(B.#(B.## (B Nothing quivered [ht###...## #.##..#.# (B (BGem (4246) (B##.....## ##.##..## [ht#.......## ##.[#.## (B h(B  (B (Bblack bear [ht/(B.........####.[...# [ht.)..#######.......# [ht[..##~~~~~###...#.# [htQ(B_(BThe black bear is almost dead.[ht,(BReach: a) +0 trident[hu)Press: ? - help, Dir - move target[h%uAim: (Ba black bear ((Balmost dead(B, haloed, 87% to hit and 86% to hit with your  [h.uheadbutt)  [h9uYou puncture the black bear![h0(B [h*\ #.#(B #(B.#(B  #(B.#(B  #(B.#(B #(B [h7{#(B..#(B.##(B [hB^...#(B.#(B )[hO [hZY #(B.(B#(B [ht #.#(B ##@##(B [h3 #.#(B [h [h ##(B.#(B.#(B.##(B [h #(B.##(B..#(B.#(B [h| ##.##(B..##(B [h{ ##.[#(B.##(B [h[hI(B.#(B [h  .[h!(B)[h1.#(B [h  [h [[h%(B [h [h)(B[hJ[hwH(B.#####.#######.#[h (B (Bcfcfcfcfcf the Spear-Bearer (B.#(B #.#(B #(B.#[hɊ (B (BOni of the Shining One *..... (B.#####.#####(B #(B.# (B Health: (B53/72 (B=================(B------- .##........#(B #(B.#(B #[h܊ (B Magic: (B7/8(B=====================(B--- [hq.##....###.###(B..#(B.##[h[ (B AC:(B 5[h .Str:(B 19 [h.......###....(B...#(B.# (B EV:(B 8[h&.Int:(B 11 [h0F)..............(B...#[h;Q (B SH:(B 0[hG.Dex:(B 10 [hTi.###.#########(B #(B.(B#[hn (B XL: (B 7 Next: (B111% Place: (BDungeon:5 .#(B #.#[h|4##@##[h (B Noise: (B=-------- (B Time:(B 4755.2 (0.9) [h:.#(B #.#[hC#(B...(B##[hW (B a) (B+0 trident [hƋ(B.###'##(B ##(B.#(B.#(B.##[hՋB (B Nothing quivered [hߋ###...##(B #(B.##(B..#(B.#[hX (B (BGem (4245) [h(B##.....##(B ##.##(B..##[h [h#.......##(B ##.[#(B.## [h(/(B  [h1M.........####.[..(B.# [h=/(B  [hKo.(B)..#######......(B.# [hX/(B  [hb5[..##~~~~~###...#.# [ho/(B  [h{Q(B_(BThe black bear is almost dead.[h,(BReach: a) +0 trident[h)Press: ? - help, Dir - move target[hAim: (Ba black bear ((Balmost dead(B, haloed, 87% to hit and 86% to hit with your  [h,headbutt)  You puncture the black bear![hX - [hrL(B Press: ? - help, Dir - move target[hAim: (Ba black bear ((Balmost dead(B, haloed, 87% to hit and 86% to hit with your  [hheadbutt)  [hOYou puncture the black bear! _You kill the black bear![hEYou have reached level 8!(B[hh1  --more--(B[hޤQ(B9/809------[h)(B8 5% [h?(B[h [h)_(BYou regained 6 hp, and now have (B59/80 hp.(B[h:[h}(B(BRecognised items. (Select to toggle autopickup)[h&(_ for help) (BMagical Staves (select all with (B|(B)(Ba - unknown magical staves [hG_Jewellery (select all with (B"=(B)[hQ1(Bb + unknown amulets  [h'c - amulets of magic regeneration  [hd + unknown rings [h^Wands (select all with (B/(B)[h0(Be + unknown wands  [hf + wands of digging  [hg + wands of flame [h _Scrolls (select all with (B?(B)[h2(Bh + unknown scrolls  [h8%i + scrolls of fear (uncommon)  [hR$j + scrolls of fog (uncommon)  [hb,k + scrolls of identify (very common)  [h'l + scrolls of poison (uncommon)  [h*m + scrolls of revelation (uncommon) [h_Potions (select all with (B!(B)[h2(Bn + unknown potions  [h)o + potions of berserk rage (rare)  [h(p + potions of cancellation (rare) [h7[(BUp(B|(BDown(B] select [(BPgDn(B|(B>(B] page down [(BPgUp(B|(B<(B] page up[(BEsc(B] exit [hULetters toggle autopickup [(B.(B|(BSpace(B] toggle selected [(B-(B] unrecognised [(Btop(B][hh R  a - unknown magical staves(B[hhc (B a - unknown magical staves  b + unknown amulets[h(B[hQ& j (B b + unknown amulets  c - amulets of magic regeneration[h& (B[h (B c - amulets of magic regeneration  d + unknown rings(B[h 4 (B d + unknown rings [h < e + unknown wands(B[h t (B e + unknown wands  f + wands of digging(B[h 9 (B f + wands of digging [h = g + wands of flame(B[h 7 (B g + wands of flame [h6 > h + unknown scrolls(B[hc (B h + unknown scrolls  i + scrolls of fear (uncommon)(B[ha (B i + scrolls of fear (uncommon)  j + scrolls of fog (uncommon)(B[h (B j + scrolls of fog (uncommon)  k + scrolls of identify (very common)(B[hVK [hK(B k + scrolls of identify (very common)  l + scrolls of poison (uncommon)(B[h (B l + scrolls of poison (uncommon)  m + scrolls of revelation (uncommon)(B[h|o (B m + scrolls of revelation (uncommon)  n + unknown potions[h(B[h.-  [hs- (B n + unknown potions  o + potions of berserk rage (rare)(B[h G (B o + potions of berserk rage (rare) [h= M p + potions of cancellation (rare)(B[h= 5(B [h> p + potions of cancellation (rare)  q + potions of curing (very common)(B 2%(B[ht [h (B  q + potions of curing (very common)  r + potions of haste (uncommon)(B4(B[h  [hh (B  r + potions of haste (uncommon)  s + potions of heal wounds (common)(B6(B[h [hۖ (B  s + potions of heal wounds (common)  t + potions of lignification (uncommon)(B8(B[ho [ho (B t + potions of lignification (uncommon) Missiles (select all with (B((B)  u - boomerangs(B12(B[h| 5(B [h| j u - boomerangs  v - darts(B4(B[hqE(B  v - darts [hX w - javelins(B7(B[hMH(B  w - javelins [hM[ x - large rocks(B9(B[h)5(B [h)m x - large rocks  y + stones(B21(B[hf'[h'(B  y + stones  z + throwing nets(B3(B[h[h(B z + throwing nets Miscellaneous (select all with (B}(B)  A + Gell's gravitambourines(B7(B[h!W(B  A + Gell's gravitambourines [h#"_ B + boxes of beasts(B9(B[h6+[hn+(B  B + boxes of beasts  C + condenser vanes(B31(B[hq2  B + boxes of beasts [hq4(B C + condenser vanes[hb n  A + Gell's gravitambourines (B B + boxes of beasts[h 0  z + throwing nets [h_ <(B A + Gell's gravitambourines[h[  y + stones (B z + throwing nets[h(.  x - large rocks [hf+(B y + stones[h,JI (B x + large rocks(B[h v  w - javelins (B x + large rocks(B[h[ [h%\@(B w + javelins(B[h(  v - darts [hH(B w + javelins(B[hh' + (B v + darts[h' (B[ht r  u - boomerangs (B v + darts(B[h]H (B u + boomerangs(B[h[h[hX[h0(B.#####.#######.# (B (Bcfcfcfcfcf the Spear-Bearer (B.#(B #.#(B #(B.#[h۬N (B (BOni of the Shining One *..... (B.#####.#####(B #(B.# (B Health: (B59/80 (B=================(B------- .##........#(B #(B.#(B # (B Magic: (B7/9(B==================(B------ .##....###.###(B..#(B.## (B AC:(B 5Str:(B 19 .......###....(B...#(B.# (B EV:(B 8Int:(B 11 [hT)..............(B...# (B SH:(B 0Dex:(B 10 .###.#########(B #(B.(B# (B XL: (B 8 Next: (B 5% Place: (BDungeon:5 .#(B #.###@##[h (B Noise: (B=-------- (B Time:(B 4755.2 (0.0) .#(B #.##(B...(B## (B a) (B+0 trident [hYV(B.###'##(B ##(B.#(B.#(B.## (B Nothing quivered ###...##(B #(B.##(B..#(B.# (B (BGem (4245) (B##.....##(B ##.##(B..## #.......##(B ##.[#(B.## (B  [hz.........####.[..(B.# (B  .(B)..#######......(B.# (B  [..##~~~~~###...#.# (B [hAim: (Ba black bear ((Balmost dead(B, haloed, 87% to hit and 86% to hit with your  headbutt)  You puncture the black bear! _You kill the black bear![hYou have reached level 8! _(BYou regained 6 hp, and now have (B59/80 hp.(B[h(B[h(B[h(B[hG[haj  (D) Dungeon  Where to? (Tab/Enter - D:5, ? - help) (B[h[?12l[?25h [h\ What level of the Dungeon? (default 5, ? - help) (B[hMx1[hhN [?25l[hdd (B[hd (B[he (B[ht (B[hIx (B(B60=(B4 (B_[hwy (B[h (B[h+ (B[hc [h 3(B8===[h ;(B3(B[h (B[h (B[hq [(B(B2(B[h3 (B[h (B[he (B[hZ (B1(B=(B9(B===(B===(B1(B[h (B[h 6 (B_Magic restored.[h (B[hͼ C(B0(B[h (B[h; (B[h (B[h D(B39(B[hR (B[h# (B[h# (B[hH K(B2(B8[hR (B[h (B[h (B[h (B[h W(B===7(B[h (B[h (B[h (B[h C(B6(B[h (B[h+ (B[h (B[hb ((B3[hv ;(B5(B[h (B[hx (B[h (B[h C(B4(B[h_ (B[h (B[h (B[h- [h8 ;(B3(B[hs (B[hV (B[h> (B[hp 8(B4=[h ;(B2(B[h (B[h (B[h! (B[hO! C(B1(B[h! (B[h<' (B[h( (B[h( C(B0(B[hB) (B[h0 (B[h1 (B[h;1 [hD1 (B5[hM1 7(B=29[hX1 (B[h1 (B[h4 (B[h5 (B[h5 C(B8(B[hN6 (B[h< (B[he> (B[h> C(B7(B[h1? (B[hD (B[h +(B5[hL (B[h (B[hK (B[h (B[h [h (B70[h =[hÞ #(B4[hޞ (B[h (B[h (B[h" (B[hP [hc #(B3[h} (B[h3 (B[hR (B[h} (B[h C(B2(B[ha (B[h (B[hZ (B[hq s(B1(B=1(B[h (B[h4 (B[hh (B[h C(B0(B[h (B[h (B[h (B[h7 [hB <(B09(B[h (B[h (B[h, (B[hx c(B2(B8(B[h (B[h (B[h (B[h0 [h9 ;(B7(B[h (B[h (B[h (B[h C(B6(B[h (B[h* (B[h (B[h c(B3(B5(B[hH (B[h (B[h (B[h C(B4(B[h (B[h' (B[h (B[h) C(B3(B[h (B[h7 (B[h (B[h [h (B4[h N=(B2(B[h (B[h (B[hR (B[h +(B1[h (B[hN (B[h (B[h (B[h C(B0(B[h (B[h (B[h (B[h A(B5(B=[h 4199(B[h (B[h9 B (B There is an open door here.[ht (B[h J(B8 (B_[h (B[h# (B[h (B[hZ C(B7(B[h (B[hk (B[hH (B[h ((B6[h ;(B6(B[h (B[hz (B[hH (B[hl [h{ ;(B5(B[h (B[hv# (B[h+& (B[hN& C(B4(B[h*' (B[h) (B[h* (B[h* [h* l(B7=(B3(B[h, (B[hQ0 (B[h1 (B[h2 C(B2(B[h3 (B[h56 (B[h8 [(B(B1(B[h[: (B[hf< (B[hG> (B[hm> [h> l(B8(B=0(B[h@ (B[hEB (B[h#D (B[h7D D(B89(B[hE (B[hdF (B[h%H [(B(B8(B[hI (B[hJ (B[hpL (B[hL C(B7(B[hFM (B[hN (B[hEP (B[hoP ((B9[h|P ;(B6(B[hQ (B[hR (B[h=T (B[hQT C(B5(B[hT (B[hV (B[hkW (B[h}W [hW #(B4[hW (B[h4X (B[hY (B[h[ (B[h)[ [hD[ 2(B80=[hM[ ;(B3(B[h[ (B[hU] (B[h^ (B[h^ C(B2(B[h(_ (B[h[` (B[hb (B[hkb C(B1(B[h!c (B[hSd (B[h@r (B(B0(B(B(B(B(B=79(B(B(B(B(B8(B(B (B There is a stone staircase leading up here.(B[hr (B[hDs J(B7 (B_[ht (B[hc (B4[hdd (B[h=f (B[hf C(B6(B[hXg (B[h:t n (B_You climb upwards.  There is a stone staircase leading down here.[hv (B[h$w [h1w "(B5 [h(B[h@(B[hA(B[hBC(B3(B[hB(B[hwD(B[hE(B[hE[hE;(B2(B[hSF(B[hOH(B[hCI(B[hrI[hI;(B1(B[hI(B[hiK(B[hL(B[hLC(B0(B[hyM(B[h O(B[hiP(B[hP[hP<(B29(B[hXQ(B[hS(B[hvT(B[hT[hT;(B8(B[hYU(B[h_W(B[hX(B[hX[hX;(B7(B[hY(B[h\\' (B [hx\2There is a stone staircase leading up here.[h9](B[h^(B[h _[h!_B(B6 (B_[h_(B[h f (B1[hf(B[hlh(B[hh[hh;(B4(B[hi(B[h}z( (B[hz #####(B  ...##########(B #########(B [hzj##...........#(B #.......#(B [hzß#..########.#(B #.#####.#(B [h{##(B).########(B.########(B.#(B #.#(B ##.......(B......)(B..(B....#####.##### ##..#####(B......(B.(B@(B.(B...............(B-876.2 (121.0) ß#..#(B #.(B......(B...(B..#(B..####.##### ##..#(B #.(B.#(B.#######(B.#..#(B #.#(B #..####....#(B #.#..#(B #.#(B #..>.##(B #.#..####.##(B # [h{ß######....#(B #.#........#(B # #######....#(B #.#...###..##(B # [h{#(B #........#(B #.#....###..#(B # [h{(B #.###.#..#(B #.##..###..##(B # [h|l(B_You climb upwards.-(B[hӂ(B[h[ [h There is a stone staircase leading down here. _(BHealth restored: 80(B; (BMP restored: 9(B[h#(B[hQ$(B[h%(B[hI-(B0.0) [hI(B[hO(B[hS [h,S9_(BDone exploring.[h_ (B[h` (B[h` (B[h1x (B[hx (B[h| (B[h~  [h~ A_(BDone exploring.[h (B[hl (B[h (B[ht (B[h (B[h (B[h  [h 9_(BDone exploring.[hA9j  (D) Dungeon  Where to? (Tab/Enter - D:1, ? - help) (B[hڂ [?12l[?25h[hb  What level of the Dungeon? (default 1, ? - help) (B[h2[h [?25l[hB (B[h" (B[h (B[h% (B[h& (B[h' (B[h{( *(B3 [h( +(B_[h) (B[h (B2[hw (B[h (B[h9 C(B2(B[h (B[h3 (B.#.###..................#......#. .........##.##(B.#(B.#####..#.######. [h3 .......>.##.#(B....####.....######....#.##.#(B....##..............[hm4 ####.#.##.#(B....##.#..(B_(.######. #(B #.#.##.#(B....##.#......#(B #. #(B #.#.##(B.#(B....##.#......#####. #(B #.#.##(B....(B..(B##(B.#(B............####.#.#.######(B8.7 (2.5 ........#(B.(B##(B.#####.######.######.####(B..#(B................. ...........(B....####.#####.#...... ...(B..........###(B #.####.# [h4 $###(B.##..........###.####..(B #.##.#.####..............(B #.#......##.#.##.#.#####(B #.#.##.####.#..#.#....... [h 5 5(B_You climb downwards.[hR5 (B[h: (B[h<  [h< U_(BThere is a stone staircase leading up here.[ha(B[ha(B[hb(B[ho(B[hp(B[hq[hqB(B1 (B_[hr(B[ht(B[hv(B[hvC(B0(B[hew(B[hvy(B[hz\(B(B19(B[h{(B[h}(B[h~(B[hC(B8(B[h(B[h(B[h(B[h[h+;(B7(B[h(B[h(B[h1(B[hTC(B6(B[h$(B[h(B[hS[(B(B5(B[h(B[h(B[h(B[h C(B4(B[h(B[h[(B(B3(B[h(B[h  (B###.##...##(B ##.#.#(B ###.#..#########.(B......#.#.#(B [hɥ/#......(B...(B......#.#.#(B ##.##.#.#####(B.#.(B......#.#.#(B [hV.............(B...#(B......#.#.#(B .##.####(B..#(B.######.#.#(B .##.#....####(B.....######.#.##(B .##.#....#(B.(B.......†..#(B .##.#....##.#(B.._@(B.(B######.#..#(B 87.7 (9.0##.#....##.#(B...(B..(B.#(B #....#(B .##.#....##.#(B..(B....#####....#(B Throw: (B5 large rocks(B##[hD##.#.(B..............#(B <....(B...#(B.######....#(B .......#.##(B.#####(B.######....#(B .####..#.(B........(B..#(B [h4.......####.#####(B.#.........#(B ............###(B #.####.###..# (B_(Bt - 5 large rocks(B[h(B[h(B[hyG _(BDone exploring.[h7(B[h8(B[h8(B[hU(B0(B.(B..<..(B..[hV(B[h![(B[hr\G _(BDone exploring.[h(B[h(B[h(B[h (B[h{(B[hV(B[h [h9_(BDone exploring.[hQ (B[hw (B[h (B[h (B[hV (B[hB (B[h` G _(BDone exploring.[h# _(BDone exploring. _(BDone exploring.  (D) Dungeon  Where to? (Tab/Enter - D:2, ? - help) (B[hB [?12l[?25h[hub  What level of the Dungeon? (default 2, ? - help) (B[h3[h, [?25l[h(B[h (B[h (B[h-(B[h./(B[h50U(B2 (B_[h(1(B[ht5(B[h6(B[h7C(B1(B[h7(B[h};(B[h<(B[h<C(B0(B[h=(B[h@(B[hfB(B[hBD(B09(B[hVC(B[h9F(B[h0(B(B[hg(B[h\[hl#(B8[hz(B[h(B[hr(B[h(B[h+C(B7(B[hF(B[h(B[h(B[hC(B6(B[h(B[h(B[hЮ(B[hAC(B5(B[hʯ(B[hӱ(B[h(B[h[h5;(B4(B[h߳(B[hS(B[h(B[hF+(B3[h[(B[h$(B[h˺(B[h(B[hC(B2(B[h(B[h(B[h(B[h+(B1[h(B[h^(B[h(B[h(B[h:+(B0[hP(B[hT(B[h(B[h(B[hD(B69(B[h(B[h [h<(B There is an open door here.[h_(B[h*(B8 [h4 (B_[h(B[h(B[h(B[hC(B7(B[h(B[h(B[hB(B[hC(B6(B[h(B[h(B[h@(B[hZ[hs;(B5(B[h(B[h(B[h2(B[hXC(B4(B[h(B[h(B[h:(B[h|C(B3(B[h(B[h(B[hP(B[hC(B2(B[h(B[hn(B[hZ(B[hC(B1(B[h(B[h(B[h(B[hC(B0(B[h?(B[h1(B[h(B[hD(B59(B[ha(B[h(B[h(B[hC(B8(B[hD(B[h^(B[h(B[h:C(B7(B[h(B[h (B[h(B[h%C(B6(B[h(B[h(B[h (B[h;(B5(B[h(B[h(B[h(B[hC(B4(B[h(B[h(B[hC(B3(B[h(B[h [h"(B[h[h  [ha###############(B ######(B [h  ########<(B÷......)....#(B #....#(B [h c........###########.#(B #.##.## [h!i..#........#(B #(B.......####.##.. [h!t..#........#(B #(B.(B#..###........ [h "g...........#(B #@#....#.###.#...[h"&(B47.2 (26 [h"r...........#(B #.#..#.#.#...#...# .[hh#f..........#(B #.##.#.#.#.#.#... .[h#..........#(B #(B........#.###.#.#[h7$Q#(B ####....[h$ #.#[h%u#(B #...#(B #######.[ho%t###(B #...#(B #......[h%#(B #...#(B #.######.[hP&8######...###.#...... [h&/(B_v - 2 javelins[h'(B[h.(B[h0 [h81[h19_(BDone exploring.[h(B[hZ(B[h(B[hf(B0.0)(B.(B.[hmX........(B[h[h!(B[h(B[h5 [h9_(BDone exploring.[h)(B[h>*(B[h+(B[h~N (B[hdO(B[hV(B[hX [hXA_(BDone exploring.[h'(B[hB(B[h(B[h  (B[h(B[h(B[h [h[A_(BDone exploring.[h  [hʸ _(BDone exploring. _(BDone exploring.  (D) Dungeon  Where to? (Tab/Enter - D:3, ? - help) (B[hM [?12l[?25h[hINb  What level of the Dungeon? (default 3, ? - help) (B[hH4[h;[?25l[hS(B[h`T(B[hU(B[ha(B[h\d(B[hDe[heM(B2 (B_[hf(B[hi(B[hk(B[hkC(B1(B[hl(B[hn(B[hp(B[h@qC(B0(B[hKr(B[hRt(B[h8v(B[hvD(B49(B[hw(B[hny(B[hz(B[h5{[hh{;(B8(B[h|(B[h8~(B[h(B[h,C(B7(B[h(B[hT(B[h(B[hI[h;(B6(B[hA(B[h(B[hL(B[hC(B5(B[h7(B[h(B[h[(B[hČ+(B4[h-(B[h7(B[h(B[h(B[h +(B3[h@(B[h(B[h(B[h(B[hC[hr;(B2(B[h(B[hǘ(B[hS(B[hC(B1(B[hr(B[h [hU(B There is a stone staircase leading down here.[h͟(B[h(B[hH[hB(B0 (B_[hH(B[h (B4[h(B[hm(B[h[h<(B39(B[h(B[h( (B[h)#.....###......##....##.......##.........#..(B ##...#.....#..(B ####...(B.#........(B #(B.###(B............(B ##(B.##(B..........(B #(B..(B........#.....(B #@(B.(B........#..(B61.7 (14.5) [h##(B..(B...##(B+###......[hH(B #(B..)(B..##ß.ß##......(B ###(B...##.....##....>(B ###.(B..###ß.....ß###(B ##...(B.###.........##...(B #...#(B..#ß.........ß#(B ##..#(B..'......(B)....'...[h(B [h}#..#.(B÷#ß.........ß# (B_You climb downwards.[h(B[h(B[hc _(BThere is a stone staircase leading up here.[h\y (B[hz (B[h{{ (B[hB .(B0.0)[h (B[hx (B[h G _(BDone exploring.[hV (B[h (B[h (B[h (B[hK (B[h> (B[h  [h¶ [h 9_(BDone exploring.[h(B[h(B[h (B[h (B[h(B[h(B[h1 [hr[h9_(BDone exploring.[h+(B[h,(B[h-(B[h)N (B[h'O(B[hVU(B[hvXG _(BDone exploring.[h _(BDone exploring.Done exploring.  (D) Dungeon  Where to? (Tab/Enter - D:4, ? - help) (B[h [?12l[?25h[h b  What level of the Dungeon? 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(B[h (B[h C(B8(B[h (B[h (B[hy (B[h +(B7[h (B[hY (B[h (B[hv (B[h C(B6(B[h1! (B[h" (B[h.$ (B[hF$ C(B5(B[h$ (B[h& (B[hG( (B[h`( +(B4[hj( (B[h) (B[h* (B[h+ (B[h , +(B3[h, (B[h, (B[hN. (B[h/ (B[h"0 C(B2(B[h1 (B[h2 (B[h3 (B[h3 C(B1(B[h4 (B[h`6 (B[h7 (B[h.8 C(B0(B[h8 (B[h: (B[h; (B[h; F(B3999(B[h< (B[h@ R (B There is an escape hatch in the floor here.[hA (B[hB J(B8 (B_[hB (B[hD (B[hyE (B[hE C(B7(B[hUF (B[hG (B[haI (B[hI C(B6(B[haJ (B[h~K (B[hL (B[hL +(B5[hL (B[hzM (B[hN (B[hBP (B[hP C(B4(B[hP (B[hYR (B[hAS (B[hjS [h|S ;(B3(B[h&T (B[hV (B[hW (B[hSW C(B2(B[h&X (B[hY (B[hZ (B[hZ C(B1(B[hm[ (B[h\ (B[h>^ (B[hV^ C(B0(B[h^ (B[h_ (B[haa (B[ha D(B89(B[ha (B[hc (B[h4e (B[h^e [he ;(B8(B[he (B[hh (B[hFi (B[hi +(B7[hi (B[h8j (B[hTk (B[hl (B[h m C(B6(B[hm (B[hn (B[ho (B[ho C(B5(B[hp (B[hq (B[hs (B[h8s C(B4(B[hs (B[hPu (B[h0v (B[hgv +(B3[hvv (B[hv (B[h#x (B[hy (B[hWy +(B2[hay (B[hy (B[h{ (B[hK~ (B[hq~ C(B1(B[hY (B[h( (B[hD (B[h C(B0(B[h (B[h (B[h (B[h D(B79(B[hˉ (B[h (B[h (B[h C(B8(B[h (B[h (B[h% (B[hA C(B7(B[h (B[hI (B[hw +(B6[h (B[hΙ (B[hD ? (B_f - 48 stones (gained 6)[h (B[hġ +(B5[h (B[hƣ (B[h (B[hŧ C(B4(B[h (B[h  [h* J(B_You now have 326 gold pieces (gained 17).[h (B[h\ C(B3(B[h^ (B[h (B[hW (B[h C(B2(B[h. (B[hu (B[h (B[hܵ [h ;(B1(B[h (B[h (B[h? (B[hX [hf ;(B0(B[h. (B[hn (B[h (B[hܼ D(B69(B[ho (B[h (B[h [(B(B8(B[h (B[h (B[h (B[h C(B7(B[h (B[h (B[hM (B[hw [h ;(B6(B[h! (B[h (B[h5 (B[h[ C(B5(B[h% (B[h; (B[h (B[h C(B4(B[hv (B[h (B[h (B[h C(B3(B[h (B[h (B[hn (B[h C(B2(B[hK (B[h0 (B[h (B[h6 C(B1(B[h (B[h (B[h (B[h C(B0(B[h )(B(B(B(B59(B(B(B(B(B8(B(B(B(B(B7(B(B(B(B(B6(B(B(B(B(B5(B(B(B(B(B4(B(B(B(B(B3(B(B(B(B(B2(B(B(B(B(B1(B(B(B(B(B0(B(B(B(B(B49(B(B(B(B(B8(B(B(B(B(B7(B(B[hH (B[hm (B[h [h #(B6[h (B[h5 (B[h (B[h (B[h  +(B5[h (B[h (B[h (B[hu (B[h C(B4(B[h (B[h (B[h. (B[hX [hh ;(B3(B[h (B[h (B[h (B[h [h' ;(B2(B[h (B[h/! (B[h%" (B[hT" [hn" ;(B1(B[h" (B[h% (B[h& (B[h.' [h:' ;(B0(B[h' (B[h( (B[h * (B[hC* D(B39(B[h* (B[h+ (B[h- (B[h+- +(B8[h6- (B[h- (B[h~. (B[hq/ (B[h? (B7(B(B(B(B(B6(B(B(B(B(B5(B(B(B(B(B4(B(B(B(B(B3(B(B(B(B(B2(B(B[h? (B[hB s(B(B1(B(B[hFD (B[hiL (B #..................'(B÷.......(B [hL #.#...###.......<..###......(B #.##......#.......##(B ##.....#.........##.....##(B #.#########.#######...##(B #.#[hL (B #.#(B ##+##(B #.#[hL _#####.###(B #.#[hL z#...(B...(B.######(B [hL #.###(B......@(B.(B#(B [hL #.#(B ###.####(B.(B...#(B [hM w#.#####.#(B .....#(B [h M x#.......#(B ....##(B [h-M #########(B ##(B..#(B[h=M  [hJM <#c(B.. [hVM vc(B  (B (Bcentaur (asleep)[hbM (B [hpM 7####(B [hM [hX ( (B[hX I5069.2 (82.0cc(Blaunch[hX Fer)A centaur comes into view.(B[h^ D(B((B[h1 D(B((B[hV D(B((B[h.H D(B((B[hA (B(B.(B...  The centaur wields a +0 orcbow. The centaur shoots an arrow.[hd r(B=70.2 (83(B0(B[h (B[hp < _The arrow hits you but does no damage.[hi d #...÷ #.#.< #.##.  [hj 8#.....  #####. #.# [hj  [h$j ##.# ##+## #.#  [h+j '#####.### #.#  [h=j #.......###### [haj 3#.###......@.# [hj q#.# ###.####....#  .# .....#  #.......# ....## [hj (  ##..# [hj / #c.. [hj  [hj #### [hj [hj (B[hb(B #...(B÷[h$ #.#.<(B #.##.(B  #.....[h1G(B  #####.[h<J(B #.#(B [hP [ha#.#(B ##+##(B #.#(B  [hm#####.###(B #.#(B [hy [h#...(B...(B.######(B [h#.###(B......@(B.(B#(B [h#.#(B ###.####(B.(B...#(B [h  [hj.#(B .....#(B [h [h#.......#(B ....##(B  [h\ ##(B..#(B [h8#c(B.. [h [h!/####(B [hl[h(B[h (B[h((B[h_ _(BA centaur is nearby!(B[h2L #...÷ #.#.< [h33#.##.  #.....  [hy3#####. #.#  #.# ##+## #.#  #####.### #.#  #.......###### #.###......@.# #.# ###.####....#  .# .....#  #.......# ....##   ##..#  #c..  [h3?#### (B[h(B #...(B÷ #.#.<[h(B #.##.(B  #.....(B  #####.(B #.#(B  [h&#.#(B ##+##(B #.#(B  #####.###(B #.#(B  [h#...(B...(B.######(B [h#.###(B......@(B.(B#(B [h-#.#(B ###.####(B.(B...#(B  [hR.#(B .....#(B  #.......#(B ....##(B  [h^\ ##(B..#(B [hmt#c(B..  ####(B [hy [h(B[h`(B[h|(B[h;_ _(BA centaur is nearby!(B[hU[h[h] [?12l[?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l