:hj Player: cheese07 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.17:05:38.ttyrec Time: (1756314338) Wed Aug 27 17:05:38 2025 :h [?1051l[?1052l[?1060l[?1061h:h R)0[?7h[?25l[?1c:h :h :h :h> Welcome, cheese07. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Reaver:hK:hP:hTWelcome, cheese07 the Djinni. Please select your background. WarriorAdventurer:hTMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator:hUxj - Shapeshifterr - Conjurer c - Monkk - Wanderer:h#.#.# #.#.# #.#.# #.#<# #.#.# #.#.# #.#.. #.##### #.@...# #####.# ;h ;hS %8;h ;h ;hz#.#.# #.#.# #.#.# #.#<# #.#.# #.#.# #.#.. ;hh6#.##### #..@..# #####.# #;h;h%9;h;h;h #.#.# #.#.# #.#.# #.#<# #.#.# #.#.# #.#.. #.##### #...@.# #####.# .# ##;h^ ;hDž &20;h ;hi ;h; #.#.# #.#.# #.#.# #.#<# #.#.# #.#.# #.#.. #.##### ;hy #....@# #####.# ..# ####;h ;h$ %1;h; ;h ;h7<..#.#####....######......#.###### ;h;h%2;h ;hb";hkH <..#####.....#.######......######;hZL ;hO %3;hQ ;h T ;h 3;h ;h ;h.<#.. #.#### #....#.#####......#.#######;h;h%4;h;h;h;hK.<#;h; #.#.. #### #....#.######.......#.#######;h%;h%5;h;h;h=  #.#.# #.#.# #.#.# #.#<# #.#.# #.#.# #.#.. #.#####;h o #...@.# #.#####.# #.......# #.#######;h ;h. %6;h^ ;h ;hB  #.#.# #.#.# #.#.# #.#<# #.#.# #.#.# #.#.. #.##### #..@..# #.#####.# #.......# #.#######;hE ;hF %7;hH ;hI ;hW  #.#.# #.#.# #.#.# #.#<# #.#.# #.#.# #.#.. #.##### #.@...#;h  #.#####.# #.#  #.#;h;h%8;h;h";h/ #.#.# #.#.# #.#.# #.#<# #.#.# #.#.# #.#.. #.##### #@....# #.#####.# #.#  #.#;h;h@ %9;h ;h;h-;h;h8;hq;hlM..<#.. ##### #....#####.##.......#;hP;h&30;h ;h";hrsM###..<#.. ##### #.....##.#####.#;hSw;hAz%1;h};ht;h=M###..<#.. ####;hW#.....##;h;hT%2;h.;h;hq6M###..<#.. #.#####;h;hs %3;h ;h  ;hF M###..<##.#..;h ;hi %4;hf ;h` ;hk ;hTl &M;hl ;hSm ###;hm .;hm .;hn <;hOn H#.#.#;hn ;ht ;hn{ %5;h)| ;h @M;h ###..<#.#.#;h/ ###;hɂ ;h B6;h UM####;hG ..#.#.#<##..;h ;7;h ;hұ ;h M###..#.###.#.##.#;hD ;hx B8;hQs;h|;h;hA;h;h ;h;h;hm;h;h;h;ha;h:;h;hA;h/;hH;h;hZ;h>P;h;h;h;hr;h~;h;hE;ho;h7;h.;h;h7R;hT;hW;hY;h;h: ;h ;h ;h ;h ;h ;h ;h ;hr! ;h ;h ;h ;h ;hy4 ;h7 ;hs; ;h< ;h) ;h ;h ;ho ;hn##### #.@.# #.#.# #.#.# #.#.##.#<##.#.##.#.##.#.. ;h#;h%9;h;h;hj ##### #..@# #.#.# #.#.# #.#.##.#<##.#.##.#.##.#.. ;hm ;hp &40;h2t ;hu ;hf;h;h;h;h/s #####...#.##.#.;hqsC####.....#;hw;hf{%1;h?~;hP;hY  ######...#.#;h U<#.#####.#;h ;hm %2;hu ;hM ;h?  #####...#<.#.......#;hB ;hD %3;hE ;hG  ;hn #####...#.#.####### ;hAs ;hv%4 ;h x ;hzk _There is a staircase leading out of the dungeon here. ;hI #####...#<.#5 _ ;h #####...# ;hl<...##### ;h ;hP%6 ;h ;h ;h ; #####...#<.# #.#..#### ;hݘ =Fly  ;hg  ;h %7 ;h  ;hr  ;hAC  ;hD  ;hF  ;hUH !;h##### #...#.##.#.#.##.#.#.##.#.#.#!;hY#.#<#.##.#.#.# #.#.#.# #.#.@.# #.##### #.....# !;hU!;h%%8!;h!;h!;hqInventory: 1/52 slots Armour (go to first with [)  a - a +0 robe (worn)#;hT#;h#;hzI#####cheese07 the Magician#...#.#Djinni#.#.#.#Health: 15/15 ========================#.#.#.#AC: 2#;hStr: 7#.#.#.#EV: 11Int: 16#.#<#.#SH: 0Dex: 13#;h#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#;h+#.#.#.#Noise: ---------  Time: 48.0 (0.0)#;h #.#.@.#-) Nothing wielded#.#####Cast: Shock#.....#Fly #.#####.##.......##.#######You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.  Cast which spell? (? or * to list) _Okay, then. _Unknown command. _There is a staircase leading out of the dungeon here.#;h#;h#;h#;hR%;h%;h%;h%;h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(;h##### #...#.# #.#.#.# #.#.#.# #.#.#.# #.#<#.# #.#.#.# #.#.#.# #.#..@# #.##### #.....# (;hش(;he(;h19.0 (1 _(;h(;h(;h`W (;hX (;h\ (;hha _M###..(;ha #<#.#.#...#####(;ha -#.....#(;h;f (;h?i &50(;hk (;hm );h M .###..<#.##...#.#####);h );h@);hp%1);h);h);hOM## .###..<##.#...#);h(#);h);hȼ%2);hܿ);h);hsM## .###..<#.#.#.#);hǂ);h%3);hԇ);h݉);hrM## .###..<#.#.#.#);hIv);hpx%4);hz);hY{);hM## .###..#.#<#.#);h);hh%5);h);h);hM### .###.#.#.#.####);h);hr%6);he );h5 );h M#.#####....###.#.#.#.#..#);h_ );h %7);h );h );h/ M#####....####.#.#.#.##.#);h} );h %8);h );h );h );h );h;# );h$ );h );h );h );h );h );hA );h );hxg #.##### #...@.# #####.# #...#.# #.#.#.# #.#.#.# #.#.#.# #.#<#.# #.#.#.#  #.#.#.#);h|);hU~%9);h_);hk*;hg##... #.##### #..@..# #####.# #...#.# #.#.#.# #.#.#.# #.#.#.# #.#<#.# #.#.#.#  #.#.#.#*;h*;hh&60*;h{*;h*;hgs# #. #.## ...*;hse #.##### #.@...# #####.# #...#.#  #.#.#.# *;hsl #.#.#.#  #.#.#.# *;hs #.#<#.#  #.#.#.#  #.#.#.#*;hNx*;h{%1*;hh*;hK*;hEn # #. #.#### .... #.##### #@....# #####.# #...#.#  #.#.#.#  #.#.#.# *;h@F  #.#.#.#  #.#<#.#  #.#.#.#  #.#.#.#*;hK*;hN%2*;h'Q*;h"S*;hK *;hN *;hQ *;hS *;h }M #. #.########.......#####....#####.##...#.#*;h *;hc %3*;h/ *;hs +;hbM# . #######..@....##.#.##### #.....######.#+;h"f+;hi%4+;hm+;hn+;hM}## #. #. #.# #.# #.#.##### #.#.....##.#####.##.#...#.##.#.#.#.#..#.#.#.##.#.#.#.#  #.#<#.#+;h+;h%5+;h*+;h]+;h]G+;hJ+;hMN+;hP+;hsw ### #.. #.# #.# #.# #.#.##### #.#.....# #.#####.# #.#...#.# #.#.#.#.# ..+;hWt#.#.#.# #.#.#.#.#  #.#<#.#+;h y+;hK~%6+;h+;h`+;h+ hM###. #######.......######.#.....###.#+;h +;h %7+;h# +;h1 ,;hZM#####.#.....# #######......##.#.#####.#..#,;hf;8,;hi,;huk,;hT>M#####.....####...#######.......#...###.#,;hY,;hQ]%9,;h`,;h'b,;he;######.# #.@....# #.####...##.#########..#.##.##.##.# ,;h@,;hPD&70,;hG,;hI,;h t######.# #..@...# #.####...# #.######## #.#.#.#.#. ,;h} ,;h %1,;h ,;h ,;hy#######.# #...@..# #.####...# #.######## ,;h z,;hr,;h%2,;h,;h-;hi.#r#..-;h.#.#.# ######.# #....@.# #.####...# #.######## #.#.....# r   rat (asleep) -;h@-;h53Shock-;h-;hV _A rat comes into view.-;h...# .r# ... ..# #.# #.# ######.# #.....@# #.####...# #.######## #.#.....# -;h -;h%4-;h-;h-;h-;h-;he-;hA-;h-;h-;hǖ-;h+-;hC-;hD-;hI-;hnK-;h*...# .r..########.# #......#.##.####@..##.#######......# #.####....####...#.-;h6-;hx%5-;h-;h5-;h^ x...# .r# ... ..####.#..#.#.#######.#.# #......#.# #.####.@.# #.######## #.# #.#####.# -;h -;h %6-;h1 -;hm .;h9 ...# .r# ... ..###.;hQ #.#.. #.#.# ######.#.# #......#.# #.####@..# #.######## #.;hz.#  #.#.#####  #.#.....#.;hp #.#####.#  #.#...#.# .;hA  #.#.#.#.#  ..#.#.#.#.;hU&.;h'%7.;h+.;h-.;h...r#. ..###. #.#.######.#.##.....@#.##.####...########.;hшa......####....###.#.;h.;h;.;h= J..rJ   endoplasmr   rat  The rat squeaks loudly..;h.==8.;hl.;ho] _An endoplasm comes into view..;h vM.###Jw..#r. ..###.######.....#.##.####...#Fly #w   dart slug (wandering).;h* .;hÿ .;hc .;h< 8 ..J..;hg rJ   endoplasmr   rat.;h P  A dart slug comes into view..;h8 .--9.;h .;h 6 _The dart slug moves out of view./;h :  The zap hits the rat./;h B******/;hߨ !/;h) ,/;h/ O...Jw†/;h/ ..w   dart slugJ   endoplasm/;hI4 4--11=-80/;hO9 /;h<; 1 _You kill the rat!/;hi; 0;h,_ ******0;hK The zap hits the dart slug.0;hh,0;hf.....Jw.0;hx`3----10;h 0;hd _The dart slug is moderately wounded.1;h`b ******1;h` The zap hits the dart slug.  The dart slug is severely wounded.1;hsd...Jw.1;hr@--21;hq1;h 1;h@E_The zap misses the endoplasm.1;hX ****** The zap hits the dart slug.  The dart slug is almost dead.The zap hits the endoplasm.1;h4 ,1;h8 ...†Jw1;h9 S2-31;h< 1;hx> 7 _The endoplasm is lightly wounded.2;h6@  The zap hits the dart slug.2;h4@  You kill the dart slug!The zap hits the endoplasm.2;htD`******2;hD 2;hnf...†..2;hN1---774Shock2;h2;hCM _You kill the endoplasm!3;hnM.. #.####.....#.... .†###.3;h#######......##.####...##3;h!3;h%--53;h%*3;h+3;hz M###.. ######.....##+...... #....†###3;h .######......#.##3;h 3;h: ?-63;h 3;h 4;h+`M###..  #.####....# #.....#####..+............#....@########.#..#.#.#Fly 4;h 4;h 4;hT2==74;h4;h&p _You see here a rat corpse.6;hmS6;hmU$6;hU6Inventory: 1/52 slots 6;hUhArmour (go to first with [) 6;hU) a - a +0 robe (worn)6;hU7;h.A 9;hp9;hs9;hwcheese07 the MagicianDjinni###Health: 12/15 ===================-----..AC: 2Str: 7#.####EV: 11Int: 16##....#SH: 0Dex: 13#.....#####..XL:  1 Next: 77% Place: Dungeon:1+............9;hNwNoise: ---------  Time: 87.0 (0.0)#....@###-) Nothing wielded#####.#..Cast: Shock#.#.#Fly ######.#.##......#.##.####...##.########9;hvw#.......##.#.##### _The endoplasm is lightly wounded.  The zap hits the dart slug.  You kill the dart slug!9;hwThe zap hits the endoplasm. _You kill the endoplasm! _You see here a rat corpse.9;hy9;h|9;h#9;h9;h/ U  There are no objects that can be picked up here.9;hG 9;h 9;h B _a rat corpse:;h [M####...  #.####....# #.....#####+....@...........†#####.######.#..#.#.#:;h :;h18.0 (1 _:;h:;h';;hM####...  #.####....# #....@#####..+................†#####.######.#..;;hy ###;;h;;h0%9;;hY;;h;;h? #### ... #.#### ##....# #...@.#####.. +. #....†#####.# ;;h  #####.#.. #.#.# ######.#.# #......#.# #.####...#  #.#;;h ;;h&90;;h;;h/;;h^ #### ... #.#### ##....# #..@..#####.. +. #....†#####.#  #####.#.. ;;h_ #.#.#  ######.#.# #......#.# #.####...#  #.#;;he;;hTkS3=1;;ho;;htq;;h'  ##### ...# #.#### ##....# #.@...#####.. +.;;h " #....†#####.#  #####.#..  #.#.#;;h o ######.#.# #......;;h #.# ;;h+  #.####...#  #.#;;h ;;h[ %2;;h+ ;;h] ;;h@  ##### ...# #.####;;hk@ T ##....# #@....#####.. +. #....†#####.# ;;h@  #####.#.. #.#.#;;h@ r ######.#.#  #......#.# ;;h@  #.####...#  #.#;;hE ;;hYG %3;;h1J ;;hK <;hZ ##### ... #.####<;hVZ2##.........#####..+@.........#....†#####.#Fly #.......#<;hvZ<;h_<;hd%4<;hh<;hj<;hI ##### ... #.######.........#####..+..........<;h-&#@...†#####.#####.#.. #Fly #.#.#####<;h2<;hA=5<;h<;h<;h)<;h-<;h1<;h3<;hli M####...#  #.####....# #.....#####+@...........<;hi ....†#####.######.#..#.#.#<;ho <;h"t T4==6<;hw <;hqy =;hY#.###...'####=;he]=;hb%7=;h!f=;hlh7 _You reach down and open the door.=;hN ##### ...# #.#### ##....# #.###.....#####.. #.... #####....†#####.#=;hZE #####.#.. #.#.#  ######.#.#  #......#.#  #.####...# =;h|7 #.# =;hF #.#=;h =;h %8=;hp =;hB Q _There is an open door here.=;h  ##### ...# #.##### ##....# #.###.....#####.. #..@'. #####....†#####.# #####.#..  #.#.#  ######.#.#  #......#.#  #.####...#  #.#  #.#=;h =;h ,9 _=;h =;h =;h>#### #####... ...#.. #.#### #. ##....# #.###.....#####.. #.@.'. #####....†#####.# #####.#..  #.#.#  ######.#.#  #......#.#  #.####...# =;h?} #.#  #.#=;hD=;h=I|5====100.0 (1.0)=;hM=;hN>;h ########## .... ...# ..# #.#### #.# ##....# #.###.....#####.. #@..'. #####....†#####.# #####.#.. >;h\ #.#.#  ######.#.#  #......#.#  #.####...#  #.#  #.#>;h>;h%1>;hj>;h>;hM#########.... ...# ..# #.### ##....# ###.....#####...'............#####....†#####.######.#..>;h >;h %2>;hc >;h >;h8 pM#############......... ...# #....# #.### ##....# ###.....######...'............ Fly #....##>;h >;h %3>;h >;h >;h? M##############.............# #...@# #.####.##.# ##....# #.###.....#####.. Fly #>;h^ >;h B==4>;h6 >;h. >;h%-M#############.......@.....# ####....####.####.##.# ##....#Fly #>;h2>;h8%5>;h|;>;h4=?;hhH?;hM?;hP?;hR?;ht# .# ####....####.#### #.##.# ##....# # #.##..### ?;hx?;h3}%6?;h?;hق?;h5 0# .# ####....####.#### #.##.# ##....# # #.#.## ?;ht ?;he ?;h% %7?;h ?;h ?;hV # .# ####....####.#### #.##.# ##....# # #.###.....##...'............#####....†#####.# ?;h[ ?;h_ %8?;hqc ?;hAe ?;hF+P# .# ####....####.#### #.##.# ##....# # #.###...#...'....#####....†#####.######.#..#.#.# ?;h0?;h5%9?;h8?;hD:@;hA # .# ####....####.#### #.##.# ##....# # #.###.....##...'............#####....†#####.### @;h@;h&10@;hV@;hs@;h' @;h@;hY@;hZ@;hG ##############.............####....####@#### #.##.# ##....#.#Fly '.......###.##......#.#@;h@;h%1@;hQ@;hG@;h^  ##############.............####....####.#### #.##.# ##@...# #.###.....#####.....Fly ##.#.####...#@;hͩ @;hf %2@;h @;hԴ @;hX S ##############.............####....####.#### #.##.# ##.... #.###.@...#####.. #...'..........##Fly @;hX 9#.########@;h^ @;hc %3@;h)g @;hh @;hx) ##############.............####....####.#### #.##.# ##.... #.###.....#####.. #...'.@........####....†#####.#Fly .##.......#@;hQ-@;he0%4@;h2@;h 4@;hv  ##############.............####....####.#### #.##.# ##.... #.###.....#####.. #...'..........@;h[#####.@..†#####.# #####.#.. #Fly #.#.#####@;h@;h%5@;hM#@;h#%A;hX#### ...# ####....####.#### #.##.# ##....# # #.###.....#####.. #...'. A;h^d#####..@.†#####.# #####.#.. #.#.# A;hA;hQ%6A;hA;hA;htM#############.............# ####....####.###A;htH.##.# ##....# # #.###.....######...'..@.........#####....†#####.######.#..#.#.##A;hzA;h%7A;hA;hA;hO ##### ...# ####....####.#### #.##.# ##....# # #.###.....#####.. #...'. #####....†#####.# #####.#.. ######.#.##......#.##.####...##.######## A;h A;h %8A;h A;h B;h:######  ....#  ####....####.#### #.##.# ##....# # #.###.....#####.. #...'. B;h&#####....†#####.# #####.#.. #.#.#######.#.##......#.##.####B;h<_...##.####B;hP8#### B;hGB;h%9B;hB;h]B;h  ###### ....# ####....####.#### #.##.# ##....# # #.###.....#####.B;h#...'.#####....†#####.######.#.. #.#.#######.#.##......#.##.####...##.######## B;hhB;hx&20B;hJB;hOB;hJ'### ...# ....####.#### #.##.# ##....# .# #.###.....#####.#...'.#####....†#####.##.B;h'E#####.#.. #.#.#######.#.##......#.##.####...##.######## B;h )B;h3-xgg   hobgoblin (wandering)B;h651ShockB;h:B;h<\ _A hobgoblin comes into view.B;hL### ..# ....####.#### .  #.##.# ##....# .g.  # #.###.....#####....##...'.#####....†#####.##.#####.#.. #......#.# B;hH.B;h~gB;h gB;h B;h!B;h4"==B;hi"2B;h&B;hU* B;h*B;h*_The hobgoblin shouts!B;h M. ..# K......####.#### ... #.##.# ##....# >. # #.###.....#####..g.#.#...'.######....†#####.##.#####.#.. # B;h#......#.# #.####...# K   kobold (wandering) B;h   A kobold comes into view. It is wielding a +0 club.B;hB;hS_.Kg.B;h .--3B;h' B;h ; _Found a stone staircase leading down.B;h! #######......# .....# .... ....####.#### ...K. .##.# ##....# .>....#  #.###.....#####.g..#.##...'.# #####....†#####.##.#####.#.. .# ##.#.# .#######.#.# .#B;h #......#.# ..#.####...# ## B;h- B;hΛ B;h u.K.gB;h @--4B;h B;h B;h  The kobold shouts!  You hit the hobgoblin.  The hobgoblin is moderately wounded.B;h ~.K KB;h /===5B;hS B;hT @ _The hobgoblin hits you but does no damage.B;h,7 c  You barely miss the hobgoblin.B;h5? .KThe hobgoblin is moderately wounded.B;h? _3------6B;hC B;hF - _The hobgoblin hits you.B;h<  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.B;h =K.B;h v10----------7B;h+ B;h - _The hobgoblin hits you.B;h  _The hobgoblin hits you.  You hit the hobgoblin but do no damage.  The hobgoblin is moderately wounded. _The hobgoblin hits you.  You barely miss the hobgoblin.  The hobgoblin is moderately wounded.B;h c11=---8B;h B;hM _The hobgoblin barely misses you. The kobold misses you.B;h  You hit the hobgoblin.  The hobgoblin is heavily wounded.B;h o9/15 ---9B;h B;hU { _The kobold hits you with a +0 club. The hobgoblin closely misses you.C;hI} =  The zap hits the kobold.C;h h******C;hS ....>)You kill the kobold!C;h s8-----8830C;hl C;hE @ _The hobgoblin hits you but does no damage.C;hN @  The zap hits the hobgoblin.C;h I*****C;h%$>†....C;h$C;h1+cheese07 the Magician#######Djinni......#Health: 7/15===========------------- ##########.......AC: 2Str: 7 .........#.......EV: 11Int: 16 ....####.#### .......SH: 0Dex: 13 .##.# ##....# .>....#XL:  1 Next: 111% Place: Dungeon:1#.###.....#####)...#.#Noise: =--------  Time: 131.0 (1.0)#...'.........@†....#-) Nothing wielded#####....†#####.##....Cast: ShockC;h+T#####.#.. .# #Fly #.#.# .#######.#.# .##......#.# ..#.####...# ###.#########.......#The hobgoblin is heavily wounded. _The kobold hits you with a +0 club. The hobgoblin closely misses you.C;h+The zap hits the kobold.  You kill the kobold! _The hobgoblin hits you but does no damage.  The zap hits the hobgoblin.C;hl- _You kill the hobgoblin!You have reached level 2!C;h4/  --more--G;hC 10/21-2 5% ShockG;hoH G;hJ 4 _H;h=H;hH;h H;hF _Unknown command.I;h6I;h>I;hDI;hFF _Unknown command.J;htL### #.......# #..# #..#####.#### #.. ##.# ##....# ..>....#  #.###.....#####)...#.#  #...'.....#  #####....†#####.##.J;hM2#####.#.. #.# .##.#.# #.#######.#.# #.##......#.# #..#.####...# ### J;hJTJ;hB^j1=-2 _J;hcJ;hfv _You see here a hobgoblin corpse.J;hAM########  ## ########......# # ...####.#### #......... ##.# ##....# #..>...###.....#####@...#.#...'..........†....#  #####....†#####.##.....Fly ..##J;h3...#.J;h!J;hF-3 _J;hJ;hv  Things that are here: _a +0 club; a kobold corpseL;hL;h%4L;h9 _b - a +0 clubL;h? ?M########  ## ########......# # ...####.###....... L;h ##.# ##....# #.@>....#L;h ###.....#####†...#.##...'..........†....#Fly .†###....####L;h( L;h %5L;h<# M;h@M########  ## ########......# # ...####.###....... M;h##.# ##....# #..>....###.###.....#####†...#.#Fly #.##.. .#M;h~M;hf2==6M;hM;hN;ho^ # #.### #..# #.#.####.#### #. .##.# ##....# #..>....## #.###.....#####†...#.# #...'..†....# #####....†####N;h p#.##..... #####.#.. #.# ...## #.#.# #.# .... ######.#.# #.# #.#.  #......#.# #.. .#N;hhwN;h}%7N;hN;hzN;hp  #########.......## ##########.. .........#####.####. .##.# ##....N;hGq d>....##  #.###.....#####†...#.# Fly .....N;heq U#.####...# ###N;hw N;hL %8N;h& N;h O;h# #.##  #. # #.# ####.#### #. ##.# ##....# #.@>....##  #.###.....#####†...#.#  #...'..†....#  #####....†#####.##.....#####.#.. #.# ...###.#.# #.# ....######.#.# #.# #.#.#......#.# #.. .# 9O;hCM########  ## ########O;hCU......# # ...####.###....... ##.# ##....# #..>....##O;hC#.###.....#####†...#.#Fly #O;hDk.##.. .#O;hQJO;hSg3==40O;hWO;hIZO;h' uM########  O;hP ## ########......# # O;ho ...####.###....... ##.# ##....# #..>....##O;h Fly #.....#.# #.#.O;h O;h` O;h %1O;h O;h; O;h M########  ## ########......# O;h> # ...####.#### #.........Fly #.##.# ....O;h] O;hՌ %2O;h O;h` O;h*m |M########  O;h`m ## ########. ........# #........#O;hvm IFly O;hm L##.# ...#O;hm O;hZs O;hx %3O;h} O;h O;hU^ O;hb O;h g O;hh O;hB O;hR O;h O;h O;h O;h! O;hr O;h O;h_O;hO;h{O;h!P;ho# #.##  #.# #.P;ho5#####.#### #..# ##....# #..>....##. P;hoP;hpP;huP;h}A=4P;hP;hSP;h # #.##  #.+# #.#####.#### #.# .# ##....# #..>....##.# .###.....#####†...#.# # ....†#####.##..... P;h/P;h"\4==5P;h%P;hx'P;h# #.##  #.+ # #.### ####.#### #.# P;h&P;hҼ%6P;hAP;hA  #########.......#### ######...+ .....####P;hgA Fly #.##..#.#.# #.# .....P;hG P;h?O %7P;hAT P;hU Q;h@f@# #.####  #.+ # #.### Q;h{f.#### #.# '.Q;hfu..†....##Q;hfy....†#####.##..Q;hf...  #####.#.. #.##..Q;hf-.## Q;hmQ;hUu%8Q;hzQ;hT|Q;hZ # #.####  #.Q;h + # #.### .#### #.# Q;h .....#####†...#.# .Q;h # '...†....##Q;h * #Q;h ....†#####.##..... Q;h) #####.#.. #.##...## Q;hD Q;ho Q;h t15===9Q;h Q;hϾ ## #.####  #.+ # #.### .#### #.Q;hM .# ....# #..>....##.# .....#####†...#.# .# .†....## # ....†#####.##.....Q;ho .#.. #.##...## Q;h Q;h &50Q;h6 Q;h) Q;h(X ### #.####  #.+ # #.### .#### #...# ....# #..>....##.######†...#.# .#Q;hfX `†....## #†#####.##......#.. #. Q;h^ Q;hd %1Q;hr Q;h/ ######### #.####  #.+ # #.### #### #....# # #..>....#Q;hi/ #.######†...#.# .#†....#Q;h/ # #†#####.##.....Q;h/ b.#.. #.##...## Q;h5 Q;h9 %2Q;h> Q;hS@ Q;h+####....##'.....#.....#.....####Q;h,2Q;h7r6==3Q;h<Q;hB7 _You reach down and open the door.Q;h######### ##### #.####....##  #.Q;h,.....#  #.###.....#  #..........#..Q;hX# #..>....##.#########†...Q;ht:†..Q;h?†#####.#Q;h  Q;hQ;hQ;h4 _There is an open door here.R;hr######### ###### #.####....## #.'@....# #.###.....#  #..........#.R;hs# #..>....##.## R;h,zR;h,5 _R;hpR;h R;h# ###### #.####....## #.'.@...# #.###.....#  #..........#. # #..>....##.# R;hR;h%6R;h#R;h%R;h# ###### #.####....## #.'..@..# #.###.....#  #.#.R;h`. R;hTR;hA=7R;h R;h R;h;# ######  #.####....##  #.'...@.#  #.###.....#  #.#...  #..>....##.## 7=8R;ha  ######### ######.......####....##...'......###.........##.Fly R;hka z# #.# #.#.R;hXe R;hh %9R;hk R;hfl R;h # ###### #.####....## #.'.....# #.###....@# #.#.# #..>....##.#.# R;hR;hT&60R;hR;h S;hl)S;h+S;h{.S;h/S;h S;h{S;hhS;h?S;h_) ######### ###### #.......####....##...'.....#########..S;h`......#>....##.###########Fly #.. .#S;h`S;heS;hk%1S;h:oS;hCqS;h"  ###### .####....## .'.....# .###.....# .#.# ..>....##.#.# †...#.# .# S;h S;h p8==2S;h S;h S;hm S;h S;h S;hM T;h^kIT;hlT;hpT;h+qT;hrT;hr9=T;h(sT;h=tT;h}t59=T;htT;h5uT;hvT;hvT;hlwT;hx,T;h8yT;hz,T;h{T;hF|T;hs|T;h|20T;h|E==T;h}T;h!~T;hZ~T;h~T;h,T;hfT;hT;h؁T;hT;hT;h7T;ht#1T;hF===T;hET;h$ T;hӇ _HP restored.T;hT;h'T;hT;h3T;hk,T;hT;h\T;hDT;hgT;hڏT;hT;h_T;h3==T;hT;h<T;h~T;hT;h T;hKT;hw,T;hT;hjT;hT;hT;h'T;hLT;hJT;hT;hT;hT;h@T;hgT;hݡT;hT;h( ##### ###### ....####....## .......'.....# .....###.....####### ...........# ##.###########.# #.# .# .#  84.0 (22.0)## # #.@..#  #..... #....###  #T;hZ:...## ###..#  ..... .....  #.#. #.#..(  .# #.....#   ###....   #...)T;h     T;heT;h+5.0 (23T;hT;h. T;hO(_Found 5 boomerangs and a dagger.T;h 3T;h^ T;hE T;hY ,T;h XT;h T;h T;h ,T;hc T;hg T;h" T;hF T;h T;h T;h ,T;h7 T;hT T;h T;h T;hV T;hN! T;h# T;h8# T;h$ T;hR& T;h ( T;hP( T;h5) T;h(+ T;h, T;hF, T;h, T;h- T;h. T;h. T;h4/ T;h0 T;h_8  #..........#...........#  #..>....##.###########.# ###†...#.# .# #.....##.# T;h8 †....## # #.#.#....# ###.##..... #.#....###  #.##...## #.###..# T;h8 {# #.# ..... #.#......# # #.# #.#. #.#.#..(.... # #.. .# #@#.....###.#  ###  #.###.... # Shock  ..# #...).T;h8 |  .#.. #.##.#.T;h 9 Z K...# T;h 9 :# ###  g   hobgoblin (asleep)T;h39 g.  K   kobold (missile, asleep)T;hG9 L.# T;h(B 95.0 (10  A hobgoblin and a kobold come into view.T;h C +6.0 (11T;hnH T;hgJ O _Found a book of Movement.U;hU;hU;hMU;h%d _There are monsters nearby!U;hTT   #..>### †U;hf .# #... † # #.#.#....#  #.#....### . U;h@ #.###..# # #.# ..... #.# #U;hR #.# #.#. #.#.#..(.... # #.. .# #@#U;h" # ### #.#U;h < # #..# #...).  U;h).#..   U;hGCK...# :# ### U;hd7g. .#U;h!U;hJv   #..>### † .# #... † # #.#.#....#  #.#....###   #.###..#  #.# ..... #.# U;hĀ #.# #.#. #.#.#..(....  #.. .# #@#  ### #.# # ..# #...).  .#..  K...# :# ### g. .# U;hU;h}U;h\U;hd _There are monsters nearby!U;h$c   #..>### † .# #... † # #.#.#....#  #.#....### .  #.###..# # #.# ..... #.# # #.# #.#. #.#.#..(.... # #.. .# #@# # ### #.# # #..# #...).  .#..   K...# :# ### g. .#U;h |   #..>### † .# #... † # #.#.#....#  #.#....### U;h? J  #.###..#  #.# ..... #.#  #.# #.#. #.#.#..(....  #.. .# #@# U;hc ### #.# # U;h ..# #...).  .#..  K...# U;h :# ### g.U;h : .# U;h U;h U;h U;h d _There are monsters nearby!V;h==  The zap hits the kobold.V;hB,**V;hB2**V;h_...)V;hA10=7.0 (1.0)V;hV;h^J _You kill the kobold!V;h, S ***V;h, **g  *The zap hits the hobgoblin.V;h V;h y...)g.V;h@ V;hX M0--8V;hm V;h N _The hobgoblin is moderately wounded.V;h V;h u  You miscast Shock.  You are very lightly contaminated with residual magic.V;hb Ug:V;h 19----9Contam V;hV;h0 _Nothing appears to happen.W;hdb@  The zap hits the hobgoblin.W;he^****W;hb_...)W;h8--2=200ShockW;hfW;h"M _You kill the hobgoblin!W;hW;hW;h!W;hx# W;h#_You can't see any susceptible monsters within range! (Use Z to cast anyway.)W;hW;hW;hW;h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W;hg W;h W;hY W;h  W;h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W;h=W;hpW;hW;hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y;hK{>....##.########### ###†...#.# .# #..... ...†....## # #.#.#... ###.##..... #.#....## . ## #.###..# Y;h# #.# ..... #.#......# #.#.#.#..(..... .# #.#.....###.### ##.... Y;hp #....# #...).  #.....#.. #.##.#.#...)...#.Y;h&#..:# ###.#.... ##.#..Y;h Y;h b9=-1 _Y;h Y;h Y;h  ###†...#.# .# #..... ...†....## # #.#.#... ###.##..... ...## . ####..# # #.# ...........# #.#.##..(....Y;h . .#.#.# #.#.....###.### #)....#.###....  #...@# #...).  #.....#...#.##.#.)...#.# #..#.# #Y;h (.Y;h| Y;h3 ?-2Y;h Y;h ' _Found a hand axe.Y;hfC  ...†....## # #.#.#... ###.##..... ...## . ####..# # #.# ..... ## #.#......# #.#.# . #.#.#..(....Y;hC J. .#.#.#.#.#.....###.### #)....#.###....  #....###...).  #.....#@..#.##.#.)...#.# :#.###..##.Y;hAD .Y;hL Y;hP %3Y;hFW Y;h\ Z;h3Z;hwZ;hZ;hd  ###.##..... ...## . ##Z;h ##..# # #.# ..... ## #.#......# #.#.# . #.#.#..(....Z;h . .#.#.#.#.#.....###.### #)....#.###.... Z;h4  #.##....###...).  #.....#...#.##.#.#...)..@#.# :#.###.#Z;h ....#. ##Z;hT Z;hN %4Z;h Z;h [;h##.##..... #.#....### .. #.##...## #.###..# .# #.# .....#####.#......# .# #.# #.#.#...#.#.#..(.... .# #.. .#.#.#.#.#.....###.# .# ### #)....#.###.... # ## #.##....###...). # #.....#...#.##.#. # #...).@.#.# #[;h #..:#.###.# #....#. # ###.# ## # .. ####[;h[;hL=5[;h&[;h'K _Your magical contamination has completely faded away.[;hv@#.##..... #.#....### #.. #.##...## #.###..# #.# #.# .....#####.#......# #.# #.# #.#.#...#.#.#..(.... #.# #.. .#.#.#.#.#.....###.# ..# ### #)....#.###.... ## #.##....###...). .#[;hX #.....#...#.##.#. ## #...)@..#.# .# #..:#.###.# .#...#.. # .###.# #### .#... .### .# .# .#[;hv[;hT20=6[;h%[;hY[;h<†#####.##..... #.#....### .#.. #.##...## #.###..# .#.# #.# .....#####.#......# .#.# #.# #.#.#...#.#.#..(.... .#.# #.. .#.#.#.#.#.....###.#.# ### #)....#.###.... #[;h =# #.##....###...). ..# #.....#...#.##.#.# #...@...#.# ..# #..:#.###.# #.#..#... # #.#[;ht=J.###.#.##### #.# ..... #.# ### .. #.#### #.# #.#[;h=[;hE[;h/N%7[;hS[;hDY  Things that are here: _a +0 short sword; 3 stones; a hobgoblin corpse[;hG .†#####.##..... #.#....### #.#.. #.##...## #.###..# #.#.# #.# .....#####.#......# #.#.# #.# #.#.#...#.#.#..(.... ..#.# #.. .#.#.#.#.#.....###.# [;h &#...# ### #)....#.###.... ## #.##....###...)..# #.....#...#.##.#.#[;h * #..@)...#.#.# #..:#.###.# #[;h #.# .......#... # .#.#[;h .###.#.##### .#.#[;h(!  ...... .#.# ###[;hH! _.... .#.###### [;h_! Q<#.# .#.#[;h( [;h0 ,8 _[;h6 [;h8 \;hA #.#.. ####..# # #.# .....#####.#......# #.#.#...#.#.#..(.... .. .#.#.#.#.#.....###.# #...# ### #)....#.###.... #### #.##....###...). \;h$...# ....#...#.##.#. ###)...#.# ...#.### ##........#... ##Fly .###.###### .#.#\;h#\;h%9\;h\;hv _You see here a book of Movement.^;h^;hEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 club ^;hArmour (go to first with [)  a - a +0 robe (worn)[?] describe selected ^;h2[!] equip|wield|wear[tab] equip|unequip _;h* `;h`;hNJ`;hl#.#.. #.##...## #.###..#cheese07 the Magician #.#.# #.# .....#####.#......#Djinni `;hQ#.#.# #.# #.#.#...#.#.#..(....Health: 20/21 ======================-- `;h2&..#.# #.. .#.#.#.#.#.....###.# AC: 2`;hR[Str: 7 #...# ### #)....#.###.... # EV: 11`;hrInt: 16 ######.##....###...).SH: 0`;hDex: 13 ...##.....#...#.##.#.`;hƓXL:  2 Next: 20% Place: Dungeon:1 ####`;h#...)...#.#Noise: ---------  Time: 209.0 (0.0) ...#`;h#..@#.###.#-) Nothing wielded `;h'##.# ........#... #Cast: Shock `;h|d.#.# ..###.#.#####Fly .#.#...... .#.####.... .#.####### `;hD<#.# .#.# .#.# `;h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a hand axe. `;hܔ_Your magical contamination has completely faded away.  Things that are here: _a +0 short sword; 3 stones; a hobgoblin corpse `;hW_You see here a book of Movement.`;hȜP  Okay, then.`;hw`;hY`;h. _a;hra;hZ1==10.0 (1a;hna;hcQ _The book of Movement burns to shimmering ash in your grasp.b;hibb;hRib;hmmb;h4ob;hb;hb;hb;hb;hII M.†####......###. #.##...## #.###..# .....#####.#......# ## #.#.#...#.#.#..(.... ..#.# #.. .#.#.#.#.#.....###. #b;hI ...# ### #)....#.###.... # #######....###...). .....#...#.##.#. ###)...# .. #...#.###. ##.# ........#... #Fly ##b;hI .###.######b;h2N b;h#R %1b;hU b;hV c;h6 i  You need no library to learn spells.c;hT> c;hzD c;hcF . _d;hܰ M......†....## ##.... .†####......###. #.##...## #.###..# .....#####.#......# ## #.#.#...#.#.#..(.... ..#.# #.. .#.#.#.#.#.....###. #...# ### #)....#.###.... # #######....###...). .....#...#.##.#. ###)... ...##...#.###.#Fly ....##d;hj d;h ,2 _d;h d;h e;hd[†....## # #.#.#....# †#####.##..... #.#....### .#.. #.##...## #.###..# .#.# #.# .....#####.#......# .#.# #.# #.#.#...#.#.#..(.... #.# #.. .#.#.#.#.#.....###.# ...# ### #)....#.###.... #  #.##....###...). # #...@.#...#.##.#.  e;h#...)...#.# # #...#.###.# .# ........#... # e;h#.# ..###.#.##### #.# e;hx...... #.# e;h0###.... #.# ###### #.#e;he;h%3e;h e;h e;hu% †#####.##..... ...## .#.. ####..# # #.# .....#####.#......# #.#.#...#.#.#..(....e;h>v. .#.#.#.#.#.....###.# ...# ### #)....#.###.... #### #.##....###...). ..# ....#...#.##.#. ##e;hVv..#.# ..#.##...e;hivGFly .e;h|v1#.e;hv;# #.#e;h]|e;h_B==4e;he;h  Things that are here: _a +0 short sword; 3 stones; a hobgoblin corpseg;hTM......†....## ##.... †####......###. #.##...## #.###..# .....#####.#......# g;hT# #.#.#...#.#.#..(.... #.# #.. .#.#.#.#.#.....###. ...# ### #)....#.###.... # ####g;hT##....###...). ..g;hUn#...#.##.#. ##)... ..#g;hU#...#.###.#Fly ...g;h&U=.#g;hjU&.#g;h[g;h_,5 _g;hdg;hhfg;hM#####†...#.# .# #.....## ......†....## ##.... †####......###. #.##...## #.###..# .....#####.#......# # #.#.#...#.#.#..(.... #.# #.. .#.#.#.#.#.....###. ...# ### #)....#. # #####.##@...###...). ....#...#.##.#. ####...)...#.#Fly .###g;hg;hd%6g;hg;hnh;hM #..>....##.######### .#####†...#.# .# #.....## ......†....## ##.... †####......###. #.##...## #.###..# h;hu.....#####.#......# # #.#.#...#.#.#..(.... #.# #.. .#.#.#.#.#.....###. ...# ### #)..@.#.###.... # ######....###...). ..#.....#...#.##.#. ###h;h'#...)...#.###.#.####...h;hh;h%7h;hh;hh;hO.# #..>....##.#.# ..#####†...#.# .# #.....##.#.†....## # #.#.#....# .†#####.##..... #.#....### #.#.. #.##...## #.###..# #.#.# #.# .....#####.#......# #.#.# #.# #.#.#...#.#.#..(.... ..#.# #.. .#.#.#.#.#.....###.# #...# ### #).@..#.###.... ## #.##....###...)..# #.....#...#.##.#.# #...)...#.#.# #...#.###.##.# ........#... # .#.# h;h[34m..###.#.##### .#.# ...... .#.# ###....h;h h;h%8h;hh;h h;h.# #..>....##.#.#.#####†...#.# .# #.....##.#.†....## # #.#.#....# ..†#####.##..... #.#....### ##.#.. #.##...## #.###..# h;h  #.#.# #.# .....#####.#......# ##.#.# #.# #.#.#...#.#.#..(.....#.# #.. .#.#.#.#.#.....###.# ##...# ### #)@...#.###.... ##h;hQ #.##....###...)..# #.....#...#.##.#.# #...)...#.#.#h;h #...#.###.##.# ........#... # ..#.# ..###.#.##### #.#.# ...... #.#.# ###....h;hrh;ht%9h;hUh;h2h;ht .# #..>....##.#.#.#####†...#.# .# #.....##.#.†....## # #.#.#....#.†#####.##..... #.#....####.#.. #.##...### #.###..# #.#.# #.# .....#####.#......##.#.# #.# #.#.#...#.#.#..(.....#.# #.. .#.#.#.#.#.....###.#...# ### #@....#.###.... # #.##....###...)..# #.....#...#.##.#. .##### #...)...#.#.# #...#.###.##.# ........#... #.#.# h;h ..###.#.##### .#.#.# ...... .#.#.# ###....h;h h;h &20h;h0 h;h~ Q _You see here a +0 hand axe.j;hrM###........#.......... #..>....##.##############†...#.# .# #.....##......†....## ##.... ...†#####.##..... ....### ###.#.. #.##...### #.###..#  .....#####.#......# #### #.#.#...#.#.#..(... j;hss....#.# #.. .#@#.#.#.#.....###....# ### #)....#.###.... ########.##....###...).Fly ..)...#.####.....j;hyj;h~,1 _j;hj;hKM ######## .#### #..........#.......... #..>....##.#########j;h"#####†...#.# .# #.....##......†....## ##.... j;hc...†#####.##..... ....### j;h$###.#.. #.##...### #.###..#  #.....#####.#......# ###j;hx# #.#@#...#.#.#..(... j;hŌ....#.# #.. .#.#.#.#.#.....###. j;h###...# ### #)....#.###....Fly ....#j;h .#....j;h#0.#.####.#.#j;hŒj;h%2j;hj;hʞj;h'M#..'  #........######## .###........#.......... #..>....##.##############†...#.# .# #.....##......†....## ##.... ...†####... ....### ###.#..j;hG(### #.###..#  #....@#####.#......# #######.#.#...#.#.#..(... ....#.# #.. #.#.#.#.#.#.....###. Fly #....j;h2-j;h/%3j;h15j;h6j;hP ]# #.'.....# ..# #........###.....# #.#### #..........#.# #....# #..>....##.#.#.#####†...#.# .# #.....##.#.†....## # #.#.#....#.†#####.##..... #.#....###j;h I#.#.. #.##...### #.###..# #.#.# #.##...@.#####.#......##.#.# #.####.#.#...#.#.#..(.#.# #.. #.#.#.#.#.#.....####...# ### #.#)....#.###....j;h ##.#.##....###...)..##.j;h #.....#...#.##.#. #.#####..#...)...#.# j;hG S#.....####...#.###.# j;hg v#####.# .#... #j;h j;h6 %4j;h j;h k;h2# #.'.....#.# #........###.....# ##.#### #..........#.# ##....# #..>....##.#.# #.....#####†...#.# .# #.....##.# '.†....### # #.#.#....# k;hԫ#....†#####.##..... #.#....####.#.. #.##...### #.###..# #.#.# #.##..@..#####.#......##.#.# #.####.#.#...#.#.#..(.#.# #.. #.#.#.#.#.#..... .####...# ### #.#)....#.###.... .k;h# #.#.##....###...)..#k;hP5 #.#.....#...#.##.# .#.##### ..#...)...#.# .#.....# ###...#.###.# .#####.# k;huO.#... #k;h`k;h+%5k;hGk;h4k;hk  ...######### ##.#### #...........# #..>....##.########### #.....#####†...#.# .# #..... '..........†....### # #.#.#... #....†#####.##..... ...## #k;h(l ####.#.. #####..#  #.#.#..#####.#......# #######@#.#...#.#.#..(.. ...... #.#.#.#.#.#.....##Fly .#...#.# ..###.#.#####k;hp k;hs %6k;hw k;hx k;ht ##.####...........# #..>....##.########### #.....#####†...#.# .# #..... '..........†....### # #.#.#... #....†#####.##..... ...## #####.#.. #.##...#####..#  #.#.# #.##.....#####.#......# #######.#.#...#.#.#..(.. ...... #.#.#.....## .####...# ### #.#)....#.###.... Fly .#.#.#.#......k;hk;h/%7k;hk;hl;hH ...>....##.########### #.....#####†...#.# .# #..... '..........†....### # #.#.#... #....†#####.##..... ...## #####.#.. #.##...#####..# l;hwH #.#.# #.##.....#####.#......# ######.#.#...#.#.#..(.. ...... #.#.#.....## .####...# ### #@#)....#.###.... l;hH#### #.#.##...).l;hHiFly .#.#.#.####....l;hPl;hT%8l;hBZl;h>\l;h .....#####†...#.# .# #..... '..........†....### # #.#.#... #....†#####.##..... ...## #l;hf####.#.. #.##...#####..#  #.#.#..#####.#......# ######.#.#...#.#.#..(.. ...... l;h#.#.#.....## .l;h-####...# ### #.#)....#.###.... #### #@#.##...l;hw). .......# ....#...#.##.#Fly # .#.#.#.#######l;h$l;h%9l;hOl;hl;hsAv '..........†....### # #.#.#... #....†#####.##..... ...## #####.#.. #####..#  #.#.#..#####.#......# ######.#.#...#.#.#..(.. ...... l;hA#.#.#.....## .####...# ### #.#)....#.###.... #### #.#.##...). .......# ....#...#.##.# .#.####l;hB#...#...)...#.# #Fly l;h%B\#.#<#.#l;h@Il;hL&30l;h{Ol;hPl;h T #....†#####.##..... ...## #####.#.. #####..#  #.#.#..#####.#......# ####l;h5 ##.#.#...#.#.#..(.. ...... #.#.#.....## .####...# ### #.#)....#.###.... #### # #.#.##...). .l;hj X......# #.#.#.....#...#.##.# .#.#####..@#...)...#.# ....####...#.##l;h ]Fly #.#.#.#l;h l;h %1l;h l;h l;h l;h> l;hu l;h n;hn;h/ZInventory: 2/52 slots n;hEHand Weapons (go to first with ))b - a +0 club n;hW`Armour (go to first with [) n;h? a - a +0 robe (worn)o;h|A  b - a +0 club q;h< q;h? q;hC #....†#####.##..... #.#....### cheese07 the Magician #####.#.. #.##...### #.###..#Djinni#.#.# #.##.....#####.#......# Health: 21/21 ======================== #####.#.# #.####.#.#...#.#.#..(.. AC: 2Str: 7 q;h-D ......#.# #.. #.#.#.#.#.#.....## EV: 11Int: 16 .####...# ### #.#)....#.###.... SH: 0Dex: 13 q;h`D (.######## # #.#.##....###...). XL:  2 Next: 20% Place: Dungeon:1 .......# #.#.#.....#...#.##.# Noise: ---------  Time: 231.0 (0.0) .#.##### #..@#...)...#.#-) Nothing wielded .#.....# #####...#.###.#Cast: Shock .#####.# ........#... #q;hD Fly .#...#.# ..###.#.##### .#.#.#.#...... .#.#.#.####.... .#.#.#.########.#<#.##.#.#.# q;hD _Okay, then. _The book of Movement burns to shimmering ash in your grasp. _You need no library to learn spells.Things that are here: q;hD q_a +0 short sword; 3 stones; a hobgoblin corpse _You see here a +0 hand axe.q;h H q;hI q;hL q;hM s;h$!M'..........†....### ##.... #....†####.. ....### #####.#..### #.###..#  .....#####.#......# ########..#.#.#..(.. ......#.# #.. #.#.#.#.#.#.....##...# ### #.#)....#s;h. ######## # #.#.##....###...). .......#.#@#.....#...#.##.#####...#...)... .#.....# #####...#.###.#Fly s;hs;h*2.0 (1s;h~s;hs;h qM#.....#####†...#.# .# #.....## '..........†....### ##.... #....†####.. ....### #####.#..### #.###..#  .....#####.#......# s;h S########..#.#.#..(.. ......#.# #.. #.#.#.#.#.#.....##...# ### #.#)....#. ######## # #@#.##....###...). .......#.#.#.....#...#.##.# .#.##### #...#...)...#.#Fly #s;hl s;hR %3s;h s;h s;hk M#....# #..>....##.######### #.....#####†...#.# .# #.....## '..........†....### #s;hk #.... #....†#####.##..... ....### #####.#..### #.###..#  s;h l .....#####.#......# ########..#.#.#..(.. ......#.# #.. #.#.#.#.#.#.....##s;hjl M...# ### #@#)....#. ######## # #.#.##....###...). .......# #.#.#.....#...#.##.# Fly #s;hp s;hr %4s;hu s;h"w s;h M###........#.......... ##....# #..>....##.######### #.....#####†...#.# .# #.....## '..........†....### ##.... #....†#####.##..... s;hI A....### #####.#.. #.##...### #.###..#  .....#####.#......# ########..#.#.#..(.. .s;h /.....#.# #.. #@#.#.#.#.#.....##...# ### #.#)....#. s;h .######## # #.#.##....###...). 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[######## #####.# ......#.########## ;hA #######.......... ##########@####### #.# ;hG ;hK %9;hO ;hQ ;h####+.......#)# #.##########.##................. [######## #####.# ......#.########## #######.......... ##########.####### ;hП#@# ..####;hצ;h7&60;h;h;hk\..#)# #.##########.##................. [######## #####.# ......#.########## #######.......... ##########.####### #.# #..;h5l?...##....##......;h8s;h0w%1;hz;h|c _Found a scroll labelled JEUWAINTET.;hu@ ####.##................. [######## #####.# ......#.########## #######.......... ;huM##########.####### #.# ###....?...###;hv`Fly ..;h|;hc%2;h;h;h,;h}/;h4;h5;h;h ;hG ;h ;h ;h ;hĢ ;hI ;h+ ;h ;hG ;hٗ 4M;h y #.#####.# ###.  #.....#.#;h  #.....[ .#####.#.# #......#;h> ,.#.####......# ;h .#...#......# ##.##;h K #.#;hɘ  ###.# #.@.#;h .?...###.##;h *.....;h8 .;h ;hr %3;hƤ ;h ;h`< #.#####.# ### #.....#.# #.....[ #.#####.#.# #......# #.#.###......# #.#..#......# #.# #.# ###.# #@..##...?...####.....####.....#....#....#.###.4;h>;h@;h ] .... [####### #.#####.# ......#.################.......... ##########.####### ;h #.# ###.#######..#...?..@###..### . ...;h (##.;h$ ;h %5;h ;ho ;h& #.....#.# #.....[  #.#####.#.# #......#  #.#.#......#  #.#.#......# #.# #.# ###.# ;hT#...# #...?.@.### #.....### #..... #..... #..... #.#### #..;hf;hx%6;h;h;hm  #.....#.# #.....[ #.#####.#.# #......# #.#.#......#;hmw #.#.#......# #.#;h n #.# ###.# ;hAn#...# #...?@..###;hcn #.....### #.....+;hn #.....# #.....# #;hn4.##### ;hnP #.  .;hu;h{%7;h;h;h^wj #.....#.# #.....[ #.#####.#.# #......# #.#.#......# #.#.#......# ;hw#.# #.# ###.# #...#;hw #...@...### #.....###;hw #.....+  #.....# ;h@xV #.....# ;hax #.#####  #. ..;hl;h%8;h;hЙ;h*9.0 (2;h#;h` _d - a scroll labelled JEUWAINTET;h;k #.#####.# ......#.################.......... ##########.####### #.# ###.########.........###### + #..#;hh;h +70.0 (1;h>;h;hU ......#.################.......... ##########.####### #.# ;h###.#######...#.......###### + #;h2#..;h ;he %1;hW ;h ;hD^t #######.......... ##########.####### #.# ###.########...#.......##### + #Fly .....2;he_;h`;h8 #.#.#......# #.# #.# ###.# #...# #.......### #.....### #.....+ #....@# #.....# #.##### ;h< ;hA %3;hTE ;h>G ;h;h?;h;h;h]M......#.##########.#######..........#......##########.########  #########.....######+....#.#####;h_;h%%4;h;h;h ###'..##.#;h ;h F======5;h ;h = _As you open the door, it creaks loudly!;hS@#.#.#......#  #.#.#......# #.# #.# ###.# #######...# #.......### #.....#### #.....@..# #.....##.# #.....# #;hv#.##### ;h;hF------6;h;hQ _There is an open door here.;hl Q#.#.#......# #.#.#......# #.# #.# ###.# #######...# #.......### #.....#### #.....'@.# #.....##.# #.....# .# ;h(m /#.##### ..#. .##.. ...# ## ;hr ;hx K------7 _;h| ;h~ ;h W.#.#......# .#.#......# #.# #.# ###.# #######...# #.......### #.....#### #.....'.@# ;h' >#.....##.# #.....##.# #.#####...#. ..##.. #....# #.;h z##.. #.;hh ;hC %8;hI ;h ;h ;hϬ ;h@ ;h ;h ;h= ;h ;hQ ;h};h';h;h;h55 #######.......... ##########.####### #.# #########.........##..#### '.......##.....#.;h5Fly #..###.;h;;hF?%9;hF;hh   ##########.####### #.# #########.........##.....#### .....'.......#######.....+##Fly #.;hL ;hD &80;h ;h ;hk,5  #.# #########.........###### '..####.#########.@...+ #..####Fly ###;hu1;h5%1;h9;hs;;hS#.# ###.# #...# #.### #.....#### #.....'..# #.....##.# #.....##.#### #.#####..@..+ #. #..#### .. #... .# #.### #.##;h ;h,%2;h;h;h~#.# ###.# #...# #.### #.....#### #.....'..# #.....##.# #.....##.#### #.#####...@.+ #. #..#### .. #... .# #.###.. #.#.#;hܮ+. ;h{;h%3;h;h;h} *#.# ###.# #...# #.### #.....#### #.....'..# ;h܃ #.....##.# #.....##.#### #.#####....@+ #. #..#### .. #... ;h ^.# #.### ;h ;h< ;h3 ;h %4;hl ;h< ;hj ###+#..K...;hj 6'.....................;hj .h.h(hh 2 jackals (asleep);hj #K   kobold (asleep);hu F  You reach down and open the door.;hy 55Shock;hu ;h _2 jackals and a kobold come into view. _Found 5 stones.;h'?#.# ###.# #...# #.### #.....#### #.....'..# #.....##.# ####+#.#.....##.####..K.#.#####.....@.#. #..####... #... ...# #.### ..... #. ....h.#. ..h.h(.h 3 jackals (asleep)#. ###### ;h:;h;h{h.h2 asleep);h>%6;h!;h _A jackal comes into view. _There is an open door here.;hQ_#.# ###.# #...# #.### #.....#### #.....'..# #.....##.# #####+#.#.....##.####..K.#.#####.....'#. #..####.;h_.. #... #..# #.### #..h.  .. #. #.#. #..h.h(.#. ## ;hAf;hf;hf;hg;ho.Kh.hh...hhK;hwpD====7;hv;hy: _The kobold shouts! The jackal barks!;h;h~lReally attack while wielding nothing? ;h3Y - Yes  N - No;hʲ;h;h˱,#.#cheese07 the Magician###.#Djinni#######...#Health: 21/21 ========================#.......###AC: 2Str: 7#.....####EV: 11Int: 16;h#.....'..#SH: 0Dex: 13#.....##.# #####+#..XL:  2 Next: 40% Place: Dungeon:1#.....##.####........;hG Noise: ====-----  Time: 487.0 (0.0)#.#####.....'@K......;hi-) Nothing wielded#. #..####........;hCast: Shock.. #... #.h......;hFly .# #.### #........  ;h˲..#. #..hh....#. #.....(..;hhhh 3 jackals#. #########K   kobold;h_## _2 jackals and a kobold come into view. ;h<_Found 5 stones. _A jackal comes into view. _There is an open door here. ;h^W_The kobold shouts! The jackal barks!  Okay, then.;hU;h;h. _;hN_Found 5 stones. _A jackal comes into view. _There is an open door here. _The kobold shouts! The jackal barks!  The zap hits the kobold.;h[K*******;hN,;h5O;hV)......h.hh..;hd]g5=---8.0 (1;hd;hKf4 _You kill the kobold!;hf;h+QQ*****;h,;h;hT%  ;hlThe zap misses the jackal. The jackal closely misses you. The jackal bites you.;h\*hhh;h0...... ;h{j19------9;h;hm _The jackal stops to sniff the ground.;h\ *****The zap hits the jackal but does no damage.  The zap hits the jackal.;h*,;h2 hh....  The jackal is moderately wounded.;h3b7-----90;h9;h;+ _The jackal bites you.;hx5******;h  .....hThe jackal is moderately wounded. _The jackal bites you.  The zap misses the jackal. The jackal barely misses you. x2jackal bites you but does no damage.  The jackal misses you.   but does no damage.;h l13-------1;h ;h + _The jackal bites you.;h" 5******;h .....hThe zap misses the jackal. The jackal barely misses you.;hҪ l0--------2;hH ;hد  ;h \_The jackal closely misses you. The jackal bites you.;h ;hR ;ht ;h  ;h P_You are too injured to fight recklessly!;h;h ;hq;h^ _You are too injured to fight recklessly!;h5;h ;h];h^ _You are too injured to fight recklessly!;hA;h;hR;h^ _You are too injured to fight recklessly!;h3;h;hS^ _You are too injured to fight recklessly!;hѭ3;h;hY _You are too injured to fight recklessly!;hiI;h;h- ;h! ;h& ;h:) ;h]'##########.########  #########.....######'..# ##.# #####+#....##.####@.#####.....h.)#. #..####hh;h^& ....  .####........(... ###########;h`;h`;hAihh..  The jackal closely misses you. The jackal attacks as it pursues you!;h_jg1=--3;hpp;hsS _The jackal barely misses you.;hU);h1*;h0;h32;hK #.# #.# ###.# #...# #.### #.....#### #.....'..# #.....##.# #####+#.;hL #.....##.####.#.#####.....hhh.#. #..####... #... #.  .# #.### #. .. #. #.#. #.....(.;hKL X#. # ;hN ;hBX  h'  The jackal misses you. The jackal bites you. The jackal barely misses you.The jackal bites you but does no damage.;hY n9/21 --4;hb ;h0e S _The jackal barely misses you.;h#.# #.# ###.#  #...#  #.###  #.....####  #.....'..# ##.....##.# #####+#...##.....##.####h.##.#####.....'hh.##. #..####.#.. #... #.# .# #.### #.# #. #.##. #.....(...##. # h.;h%5;h;htT _The jackal closely misses you.;hÕ.# #.# ###.# #...# #.;h$*### #.....#### #.....'..# .# #.....##.# #####+#...# #.....##.####hh.# #.#####.....'.h.# ;hU#. #..####.# ;h #. #.# ;h;hy;hۙ;h;h?;h<.hh;h%6;h;hy _The jackal attacks as it pursues you! The jackal barely misses you.;h.2.# #.# ###.# ...# .;h2### .....#### # .....'..# #.# .....##.# #####+#...# .....##.####.hh.@....# ;h2.#####.....'.h.# . #..####.;h13#  #. #.# ;h4;h5;h-6;h6;ha=r.h).h;h>x10/21=--;h>7;h;D;hIF;he.# #.# ;h@r####.# .#...# .#;hf;### .#;hw#### .# # ;hw'..# .#.# ;h##.# #####+#...# ;h^##.####.h.h.@...# #####.....'.).h.....# ;ho #..####.# ;h<#. #.# ;h^#. #.....(...# ;h{r   rat (asleep) ;h ;h6! ;h`!_ A rat comes into view.;h!;h";hO*.h.h.h;h+?-8;h-2;h,59 _Found an escape hatch in the floor.;h.# #.# .r# ###.# #.# ...# #.# ### ;h#.# ##### #.#.# '..# #.#.# ;h#[##.# #####+#...# ##.####..h.h.@..# ;h.....'.)..h....# #..####.# #. #.# ;h#. #.....(...#  ##;h,;h;h;h;hYl..hh..h;hu9/21 -=9;h{ ;h+ _The jackal bites you.;h.#  #.# .r#  ###.# #.### ...# #.#.. ### #.#.#  #### #.#.#  '..# #.#.#  ##.# #####+#...#  ##.####....hh.@.#  .....'.)....h..#  #..####.#  #... #.#  #.### #.#  #. #.#  #. #.....(...#  #.;h[37m #  ##  ;h;h;hH..hhh;h'500;h;hST _The jackal closely misses you.;h=.#  #.# .r#  ###.# #.###  ;h$...# #.#..  ### #.#.#  .#### #.#.#  .'..# #.#.# ;h .##.# #####+#...#  .;h ##.####......h.@#  .....'.)...hh..# ;h4L #..####.# ;h[~ #... #.#  ;hzl#.### #.#  ;hl#. #.#  ;h#. #.....(...#    ;h؀j#. #  ;hI##  ;h};h؂;h;;h;hXh..h;h=10/21;h/0=1;h.;hy _The jackal attacks as it pursues you! The jackal barely misses you.;h);h+*;h/;h1;h3;h";h#;hA;h;h;h ;h} ;he~ ;hu ;h} ;h<5 ;h5 ;ho= ;hx? ;hy.....#...... ####.########  .r# ;hy ##### ##...#.#....####. .;hy###. .;hyU'..# #.#;hz #####+#.. .##.####......h ;hz_##.....'.).....h###;hXzS.. ###.;hz.....(.... ###########;h|;h3~  The jackal closely misses you. The jackal attacks as it pursues you!;h h.hh.  The jackal bites you but does no damage.;h6m7/21 ---2;hK;h b _The jackal misses you. The jackal bites you.;h1##### .....#...... ####.########  .r#  ##### ##...;h...#### .####. .'..# #.# #####+#.h. ;h.##.####.......hh ##.....'.)###.. ;hɎa###......(...;h;hR;h;h;h6:h.;h%3;hZ;hL _The jackal misses you.;h/gt ##### .....#...... ####.######## # .r# .#  #####. ##......### .;hg### .'..# #.#. #####+#.h .##.####........h ##.....'.)...####....;hg|.. #...### #...;hi;hj;hYp   # ;hp  #.# .r# .#  ###.# #.###.  #.#..  #.#.#  #.#@# ;hp #.#h#  h# ...# ;hqf).......#  .....# ;h+q #... #.........#  #.### #.........#  #. ;hHqx The jackal attacks as it pursues you! The jackal closely misses you.;hdq;hQD  #  #.# .r# .#  ###.# #.###.  #.#..  #.#.# ;hE7 #.#@#  #.#h#  # ...# ).......#  .....#  #... #.........#  #.### #.........#  #.  ;hG:  The jackal bites you.;hMxh.h. 2;h3OU6-----4;hS;hH] M[######### ##### .....#......;h] ####.########  .r# .#####  ###;h]##.J.... ##.......#;h]U..### .###. .'..#;h]e#.#h#  Fly ;h^<..;hG^rJ   endoplasm (asleep)..;hk^v.........# _* * * LOW HITPOINT WARNING * * *;ha;hb%  ;h+cGAn endoplasm comes into view.;h0h|h.hh 3 jackals;h\i%5;h:o;h2rz _The jackal attacks as it pursues you! The jackal closely misses you.;h##.........[######### ##### .....#...... ;h|####.######## #  .r# .#####  #####.J.... ##.......#..###;h,.###.####h'..# #.#.;h #####+#.hh .##.####....... ##.....'.).....###... ;h;h;h;h;hhh.h.;h#47==;hm&-6;h;hl;h ;h 7-;h ;h ;ht ;h ;h2 ;h! ;h>l ;hl ;hq ;hs ;hF1 ###.#  #.....[#  #......# ##;h1 H ......# .. #......# .# .# .#  #.# .r# .#;h1  ###.# #.###.J.;h2  #...# #.#.@...#  ;h-2 ### #.#h###.#  ;hT2 #### #.#.#  ;h{2 s'..# #.#h#  ;h2 ##.# #####+#.h.#  ##.####.;h2 T..#  #;h2 .....'.).......#  #..####.........#  #... #.;h3 H#  ;h|9    [   ##  .. ;h9  .#  .#  #.# .r# .######  #.###.J.....  #.#.@...#  #.#h###.#  #.#.# ;h9 #.#h#  .# ..# ;h9 ).......# ...#   ;h    [   ##  ..  .#  .#  #.# .r# .######  #.###.J.....  #.#.@...#  #.#h###.#  #.#.# ;h  #.#h#  .# ..# ).......# ...#   ;hD :  The jackal bites you.;h ;h h..h* * * LOW HITPOINT WARNING * * *;hq P6--=7;h ;ha S _The jackal barely misses you.;hQ ;h0T Unequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off;hT |[tab] equip|unequip;h;h;hz1 ###..............#  cheese07 the Magician#.....[#########  Djinni#......# ##  Health: 6/21======------------------ #####......# ..;h  AC: 2Str: 7 ....#......# .#  EV: 11Int: 16 ###.######## .#  SH: 0Dex: 13#.#;hTD.r# .######  XL:  2 Next: 45% Place: Dungeon:1 ###.##.###.J.....;hd  Noise: =--------  Time: 507.0 (0.0) #...##.#.@...#  -) Nothing wielded ..####.#h###.#  Cast: Shock #####.#h#;h  Fly '..##.#.# ##.# #####+#..h#;hY ##.####.........#  J   endoplasm (asleep) #.....'.).......#;h'  hhh 3 jackals #..####.........# #... #.........# _* * * LOW HITPOINT WARNING * * *;hAn endoplasm comes into view. _The jackal attacks as it pursues you! The jackal closely misses you.;hThe jackal bites you.  * * * LOW HITPOINT WARNING * * * _The jackal barely misses you.;hP  Okay, then.;h%;h;hf. _;hg  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h(? C ###..............#  cheese07 the Magician  #.....[#########  Djinni  #......# ## Health: 5/21=====------------------- #####......# .. AC: 2Str: 7 ....#......# .# EV: 11Int: 16 ###.######## .# SH: 0Dex: 13  #.# .r# .######  XL:  2 Next: 45% Place: Dungeon:1 ###.# #.###.J.....  Noise: =--------  Time: 507.0 (0.0) ;hb@ F#...# #.#.@...#  -) Nothing wielded ..### #.#h###.#  Cast: Shock #### #.#h# Fly '..# #.#.# ##.# #####+#..h# ##.####.........# J   endoplasm (asleep) #.....'.).......# hhh 3 jackals #..####.........# #... #.........# _The jackal barely misses you. _Okay, then.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line;hq#h***;h M***;h\e h..... _Okay, then.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit);hZ h*;h?w*hAim: a jackal (60% to hit);h *h**;hL-*.;h :*.;h~.h.**;hD_ ###..............#  cheese07 the Magician  #.....[#########  Djinni  #......# ## Health: 5/21=====------------------- #####......# .. AC: 2;hkStr: 7 ....#......# .# EV: 11Int: 16 ###.######## .# SH: 0Dex: 13  #.# .r# .######  XL:  2 Next: 45% Place: Dungeon:1 ;h# ###.# #.###.J.....  Noise: =--------  Time: 507.0 (0.0) #...# #.#.@...#  -) Nothing wielded ..### #.#h###.#  Cast: Shock #### #.#h# Fly '..# #.#.# ;hu##.# #####+#..h# ##.####.........# J   endoplasm (asleep) #.....'.).......# hhh 3 jackals #..####.........# ;h#... #.........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line;heYou miscast Shock.  You are very lightly contaminated with residual magic.;h!   [   ##  ..  .#  .#  #.# .r# .######  #.###.J.....  #.#.@...#  #.#h###.#  #.#h#  #.#.#  .h# ..# ).......# ...#   ;hqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.;h0@h.;hsa-8.0 (1Contam ;h;hqV _* * * LOW HITPOINT WARNING * * *;h;h)Really attack while wielding nothing? Y - Yes  N - No;ht;hp ;hu ;hbv Really attack while wielding nothing? Y - Yes ;hv \ N - No [Y]es or [N]o only, please.;h};hO\ ###..............#  cheese07 the Magician#.....[#########  Djinni#......# ##;h   Health: 5/21=====------------------- #####......# ..  AC: 2Str: 7 ....#......# .#  EV: 11Int: 16 ###.######## .#  SH: 0Dex: 13#.#.r# .######;h/  XL:  2 Next: 45% Place: Dungeon:1 ###.##.###.J.....;h޺9  Noise: ---------  Time: 508.0 (1.0) #...##.#.@...#  -) Nothing wielded ..####.#h###.#  Cast: Shock #####.#h#  Fly Contam '..##.#h# ##.# #####+#...#;h ##.####.........#  J   endoplasm (asleep) #.....'.).......#;h{  hhh 3 jackals #..####.........# #... #.........# Press: ? - help, Shift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic.  ;hĻ}Nothing appears to happen. _* * * LOW HITPOINT WARNING * * *Okay, then.;h;ho;h. _;h({;h|;h";hF:miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!;h;h4;h^ _You are too injured to fight recklessly!;h;h;hu;h ^ _You are too injured to fight recklessly!;htr;h{t;h};h^ _You are too injured to fight recklessly!;h!;h?;h;h^ _You are too injured to fight recklessly!;ha;h~c;h3i;hVl6You are too injured to fight recklessly!;h! ;hZ" ;h~& ;h) ;h ;h ;hf ;h ;ht;hv;h|;h;h o;hq;hx;hPz;hXv;hw;h+|;h};h ;hh ;h ;hx ;hW ;h8 ;h ;h ;h;hb;h;h6;h$;h;h;hЊ;h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h8$;hb) ###..............#  cheese07 the Magician  #.....[#########  Djinni  #......# ##;hU Health: 4/21;hM====-------------------- ;h#####......# .. AC: 2Str: 7 ;hS....#......# .#;hs EV: 11Int: 16 ;hS###.######## .#;hG SH: 0;h!,Dex: 13 ;hA #.# .r# .######  XL:  2 Next: 45% Place: Dungeon:1 ;ht ###.# #.###.J.....  Noise: ---------  Time: 508.0 (0.0) ;h#...# #.#.@...#  -) Nothing wielded ;h..### #.#h###.#  Cast: Shock ;hF#### #.#h#;h Fly Contam '..# #.#h# ##.# #####+#...# ;h>##.####.........#;h J   endoplasm (asleep) #.....'.).......#;h!N hhh 3 jackals ;h3F#..####.........# ;hF#... #.........# ;hXF_You are too injured to fight recklessly!  ;hw~Casting: Shock (safe; 4% risk of failure)  ;hMConfirm with . or Enter, or press ? or * to list all spells.;hsAiming: Shock (safe; 4% risk of failure)  ;hsPress: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit);h{ #J****hh;hq@#*..;hpJ.**;hM?.*;h'..h###.hh*;ha|h.  Aim: a jackal (60% to hit);he Ahh;hp;hh;h  ###..............#  cheese07 the Magician  #.....[#########  Djinni  #......# ## Health: 4/21;he====-------------------- #####......# .. AC: 2Str: 7 ....#......# .# EV: 11Int: 16 ;h###.######## .# SH: 0Dex: 13 ;h #.# .r# .######  XL:  2 Next: 45% Place: Dungeon:1 ;h###.# #.###.J.....  Noise: ---------  Time: 508.0 (0.0) #...# #.#.@...#  -) Nothing wielded ;h..### #.#h###.#  Cast: Shock #### #.#h#;h7 Fly Contam '..# #.#h# ;he8##.# #####+#...# ##.####.........# J   endoplasm (asleep) #.....'.).......#;h hhh 3 jackals #..####.........# #... #.........#;hMConfirm with . or Enter, or press ? or * to list all spells.;hAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  ;h;JThe zap hits the jackal but does no damage.  The zap hits the jackal.;h^   [   ##  ..  .#  .#  #.# .r#      ;hL #.#*###.#  #.#*#  #.#*#  *.# *.# ).....*.#  2*..#  ;h  Press: ? - help, Shift-Dir - straight line: a jackal (60% to hit)  ;hThe zap hits the jackal but does no damage.  The zap hits the jackal.  You kill the jackal!;h{   [   ##  ..  .#  .#  #.# .r# .######  #.###.J.....  #.#.@...#  #.#*###.#  #.#*#  #.#*#  .# ;hY|.# ).....*.# ..#   ;hQL   [   ##  ..  .#  .#  #.# .r# .######  #.###.J.....  #.#.@...# ;hL #.#*###.#  #.#*#  #.#*#  .# .# ).....*.# ..# ;hEM  ;hLOn  The jackal is severely wounded.;hO;hW=h.;hMW=h...;hrW..;h[:5=9.0 (1;ha;hdV _* * * LOW HITPOINT WARNING * * *;h#  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hM ###..............#  cheese07 the Magician  #.....[#########  Djinni  #......# ##;hL Health: 3/21===--------------------- #####......# .. AC: 2Str: 7 ....#......# .# EV: 11;hxInt: 16 ###.######## .# SH: 0Dex: 13 ;h #.# .r# .######  XL:  2 Next: 55% Place: Dungeon:1 ;h۬###.# #.###.J.....  Noise: =--------  Time: 509.0 (0.0) #...# #.#h@...#  -) Nothing wielded ;h..### #.#*###.#  Cast: Shock #### #.#h#;h* Fly Contam '..# #.#.# ;hOz##.# #####+#...# ##.####.........#;hp  J   endoplasm (asleep) #.....'.).......# hh 2 jackals ;h #..####.........# #... #.........# _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit);hCZ h*;hXh.  Aim: a jackal (severely wounded, 60% to hit);h_] *h;h&{h.  Aim: a jackal (60% to hit);h;hwThat beam is likely to hit you. Continue anyway? ;hIY - Yes  N - No;hʊ;h1 ###..............#  cheese07 the Magician#.....[#########  Djinni#......# ##  Health: 3/21===--------------------- #####......# ..;hK  AC: 2Str: 7 ....#......# .#  EV: 11Int: 16 ###.######## .#  SH: 0Dex: 13#.#.r# .######;h>  XL:  2 Next: 55% Place: Dungeon:1 ###.#;haQ#.###.J.....;h   Noise: =--------  Time: 509.0 (0.0) #...##.#*****#;hs  -) Nothing wielded ..###;h #.#.###.#  Cast: Shock ####;hߠ#.#h#  Fly Contam '..#;h#.#.# ##.# #####+#...# ;htf##.####.........#  J   endoplasm (asleep) #.....'.).......#  hh 2 jackals #..####.........# #... #.........# Casting: Shock (safe; 4% risk of failure)  ;h֡]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal but does no damage.;h(;h( ;hj) ;h) ;h)[;h* ;hV* ;h*- ## ;h*- .. ;h+- .# ;hN++ .# ;h+8 #.# .r# .###### ;h+ #.###.J.....  #.#*****# ;h,s #.#.###.#  #.#h# ;h#- #.#.#  ..# ..# ).......# ...# ;h-5  ;h    [   ##  ..  .#  .#  #.# .r# .######  #.###.J.....  #.#*****#  #.#.###.#  #.#h#  #.#.#  ..# ..# ).......# ...#    onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal but does no damage.  The zap misses the jackal. The zap misses you.    [  ;h  ##  ..  .#  .#  #.# .r# .######  #.###.J.....  #.#*****#  #.#h###.#  #.#.#  #.#.#  ..# ..# Jwander;h }ing)).......# ...#  ;h T * * * LOW HITPOINT WARNING * * *;h> 1  ;hr [   ##  .. ;h p .#  .# ;h #.# .r# .######  #.###.J..... ;h p #.#*****# ;h ~ #.#h###.# ;h U #.#.# ;h #.#.#  ..# ;h. 7..# ;hu ).......# ...#   ;h :  The jackal bites you.;h .h@..Jh.;h` +10.0 (1;hx ;hI V _* * * LOW HITPOINT WARNING * * *;hz###.#  #.....[#  #......# ###  ......# #..  #......# #.#  .# #.#  #.# ;h.r# #.# .# #.###. ...# #.#h.@.J#  .### #.#h###.# ;h5  #.#.# # ;hVM..# #.#.# ;hur #.# #####+#...#  #;h=.####..#  ;h`.....'.).......#  ..####.;h..#  ... #.# ;h( ;hv;h;h;h;hw^Jh@...;hg--1;h;h;h '......#.#########.........[#########  ## ###. ...#...... ##.######## #.#  .r# #.####### #####@..J....;h$ ..hh...#g..# .###.###.# # ###.# .# ..# #.#.# . #####+### #.####..;hQ ...'.)g   goblin (asleep)###;h  A goblin comes into view. It is wielding a +0 club.;h ;h eJ..hJ;h ?-2;h ;h  ;h8 P_The endoplasm quivers.;h=~+.......#.# #......#.#########.........[#########  ## ###. ;h~...#...... ##.######## #.#  .r# #@####### #####..J.......#h.h..#g.. .####.###.# .# ##.# .# ..# #.#.# .. ;h+ #####+###   jackal #.####.....'.);hw;h+,;hhJ..h.h 2 jackals;h%3;hb;h;h##..##..#.##.+.......#.# #......#.#########.........[######### ;h ### ###. ...#...... ##.######## #@#  .r# #.####### ####hJ...... .;hM...h...#g..# .####.###.# .# ##;hv#.# .# ..# #.#.# .. ;h #####+###  #.####..;h;hM;h;h"_    #    ;hc"  [   ####  #..  #.# ;h" #@#  #.# .r# #h# ;h"f #.###h  #.#.....#g..# ;h" #.#.###.# .#  #.#.# .#  #.#.# ..  ;hq#S ##  ;h"    #      [   ####  #..  #.#  #@#  #.# .r# #h#  #.###  #.#.....#g..#  #.#.###.# .#  #.#.# .#  #.#.# ..   ##  ;hUt hh..  The jackal bites you.;hO2-=4;h#;h  M#######.............##..##..#.##.+.......#.# #;hZ ......#.#########.........[#########  ####.# ###;h} D....# ...#...... ;h }##.######## #.#  ;h .r# #h####### ####hJ...... ...;h ....#g. .######.# .# ##;h O# ..##.#.# .. ;h; =##  The jackal bites you. ;h] O__* * * LOW HITPOINT WARNING * * *;h;hI;hDAhJ.;h8-5;h8;hoK _Your magical contamination has completely faded away.;hj ########.###.#..### #######.............##..##..#.##.+.......#.# #......#.#########;hΠT.........[#########  #### ###....# ...#.......##### ##.######## #h#  ;h.r# #J####### ####h....... .......#g. ;ha.######.# .# ##.# ;htr..# #.#.# .. ;h;hb h.  The jackal attacks as it pursues you! The jackal bites you.  You die...;hM0----;h/  --more--;hh;hInventory: 4/52 slots Hand Weapons (go to first with ))b - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll of blinking {unknown} ;hPotions (go to first with !)  c - a potion of haste {unknown};h .a - a +0 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 ;h It can be maximally enchanted to +2. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605.;hYX Inventory: 4/52 slots ;hɝHand Weapons (go to first with ))  b - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll of blinking {unknown} Potions (go to first with !)  c - a potion of haste {unknown} ;ha - a +0 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or ;hDspellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour ;ho_________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605.;h>  Inventory: 4/52 slots Hand Weapons (go to first with ))  b - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll of blinking {unknown} Potions (go to first with !) ;h? S c - a potion of haste {unknown} ;h ;hU );h ;h Goodbye, cheese07.14 cheese07 the Magician (level 2, 0/21 HPs)Began as a Djinni Air Elementalist on Aug 27, 2025.Slain by a jackal (2 damage)... on level 1 of the Dungeon.;h0 The game lasted 00:03:55 (515 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb;hV n3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb;hx K5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswn;h ZAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb;h K8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswn;hܔ ]KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  ;h 11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  ;h 314.20268638 sewnkin DsEE-27 escaped with the Orb;h;h;h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l