1#Ěh‰…¤ Player: clubfootwarlock Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-18.15:20:17.ttyrec Time: (1758208817) Thu Sep 18 15:20:17 2025 2#Ěhę [?1051l[?1052l[?1060l[?1061h2#Ěh ó ^)0[?7h[?25l[?1c2#Ěhőú ^Welcome, clubfootwarlock. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help<#Ěh-ä<#ĚhFę<#Ěh?í1Welcome, clubfootwarlock the Revenant. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard <#Ěh~íÖb - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunter<#Ěh¨í{s - Necromancer e - BrigandWarrior-mage<#ĚhČíjt - Forgewright Zealotl - Warper<#Ěhéí¨u - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyte<#Ěhî“n - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalist<#Ěh4î‘y - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their <#ĚhPî–choice and potions of might. + - Recommended background * - Random background # - Recommended character<#Ěhwîr ! - Random character % - List aptitudesSpace - Change species ? - HelpM#Ěhń9M#Ěh^g M#ĚhUs űclubfootwarlock the Grave Robber RevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Soul SplinterM#Ěh:w ˜.. . .#.. ####.# ###...# #..# #.....# .##.. ..!..##.#... .....##....♣....####....@....##)........#M#Ěhëw ő#.##........## #.....###..##...### .#.### .. #.. ###.M#Ěhř€ M#ĚhЇ ťWelcome, clubfootwarlock the Revenant Necromancer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?M#Ěh’ M#Ěh"â ÝPress ? for a list of commands and other information.  Found a sling and a dark potion.M#Ěh}é M#Ěhë [ _Found a staircase leading out of the dungeon.U#ĚhˆŻ4U#Ěh´U#Ěh>śW#ĚhŘW#ĚhN‚Dungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character]#ĚhńÖc#ĚhS Rclubfootwarlock the Grave Robber .. .. ..Revenant... . .#Health: 14/14 ========================c#ĚhŐS Š... ####.Magic: 3/3========================# ####...# #AC: 2c#ĚhřS ĎStr: 11..###.....# .#EV: 11c#ĚhT íInt: 14#.....!..##.#SH: 0c#ĚhHT iDex: 9#.........#c#ĚhqT pXL:  1 Next:  0% Place: Dungeon:1#....♣.@..###Noise: ---------  Time: 0.0 (0.0)c#ĚhŢT ă#....<....#a) +0 dagger#)........#Cast: Soul Splinter#.##........##. #.....###..##...### ..#.### .. .#c#ĚhU ż.. ## ##.Welcome, clubfootwarlock the Revenant Necromancer.c#Ěh)U ÖThe Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  c#ĚhSU žFound a sling and a dark potion. _Found a staircase leading out of the dungeon.c#Ěh ] c#ĚhÉd 21.0 (1 _c#Ěh{j c#Ěhfl l#Ěhşö SHIFTn#Ěh>dn#ĚhŰhíDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.n#Ěh5i}Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationn#ĚhjiáL.Licence, Contact, History !: Display diagnosticsM.n#Ěh’i¸Macros, Options, Performance Home: This screenN.Philosophyn#ĚhjŽ1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptionsn#ĚhSjM6.Dungeon sprint modesx#ĚhÔ­đ------------------------------------------------------------------------ B.STARTING SCREEN ------------------------------------------------------------------------ At the Crawl start screen, you will be presented with various game modes, a list of saved games (if any), and will be prompted to type a name for your character. You can navigate the game modes and saved games with the cursor 'up' and 'down' arrow keys. x#Ěh.ށGame modes are: Dungeon Crawl  Start a standard game of Crawl. Choose game seed x#ĚhdŽÓ Start a standard game of Crawl with a custom seed (see "Seeded play"  below). Tutorial for Dungeon CrawlStart one of several specialised tutorials to learn how to play. x#Ěh‹ŽyHints Mode for Dungeon CrawlStart a standard game of Crawl, modified to provide help as you play. x#Ěh™ ~#ĚhçÖ .Dungeon SprintStart one of several single-map challenge mode games of Crawl. InstructionsView the instructional help text you are currently reading. The ArenaInitiate an automated fight mode between two specified combatant groups. ~#Ěh@× High Scores~#ĚhMŚ s High ScoresView scores for prior games played, sorted by decreasing score. ~#ĚhŚ 7Pressing 'enter' immediately after typing your name will select standard Dungeon Crawl mode, and you will be prompted to select a species and background. Names are unique; entering a name from the saved game list will continue that saved game. If you select a game mode instead of entering a ~#Ěh°Ś name, you will eventually be prompted to enter a name. You can choose species and background in either order or randomise any ~#ĚhÓŚ žcombination if you would rather have the game decide for you. If both are random, you will be prompted to confirm the chosen combination before the ~#ĚhôŚ cgame starts. The choice of species affects several important characteristics, in ~#Ěh§ ›particular the speed at which you learn different skills. This is very important, and helps to clearly differentiate the many available species. ~#Ěh7§ LThe following factors are species-dependent: Major: ~#ĚhV§ O- The amount of health you get each level - Your rate of skill advancement€#ĚhJ k- Your initial primary attributes (this also depends on background) €#Ěh  ?- Various special abilities, powers and limitations Minor:€#Ěh!ď‰- Your rate of level advancement - Occasional bonus points added to some primary attributes €#Ěhcď˙- The amount of magic points you get each level - Your innate willpower, your resistance to subtle magic - Your initial equipment (this also depends on background) Note: Humans are the average to which all other species are compared. €#ĚhďKThe choice of character background is definitely less decisive than that of#ĚhfXa  species in Crawl. Basically, the background determines what the character#ĚhËţćhas learned prior to entering the dungeon (i.e. the starting skills), and also helps determine equipment at start. You will notice that a different set of backgrounds will be recommended#ĚhK• O(white) for each species. Although you are free to pick any background with almost any species (the only restrictions are religious backgrounds where some species are not permitted to worship certain gods, or backgrounds where the starting equipment is completely unusable by a given species), looking at the recommended combinations should give you a rough impression of the weaknesses, strengths, and roleplaying flavour of the different species. For some backgrounds, you must pick a starting weapon before starting the#Ěhf7  (white) for each species. Although you are free to pick any background with almost any species (the only restrictions are religious backgrounds where some species are not permitted to worship certain gods, or backgrounds where the starting equipment is completely unusable by a given species), looking at the recommended combinations should give you a rough impression of the weaknesses, strengths, and roleplaying flavour of the different species. For some backgrounds, you must pick a starting weapon before starting the game. When you start a new character (or load an old one) and want to get a rough impression, you may read the full character dump with ?# or examine it with the following commands: A shows any peculiarities like unusual speed or body parts m shows your skills and lets you disable (or focus) training as desired i lists equipment and items #Ěhĺ y^ displays information on your god, should you have started with a religion %‚#Ěh„\ Ă gives a general, if terse, overview of your gear and most attributes Ctrl-Ogives an overview of the parts of the dungeon you have discovered so far‚#ĚhJüŤ------------------------------------------------------------------------ C.ATTRIBUTES AND STATS ------------------------------------------------------------------------ The stat area to the right of the playing map shows a lot of information. It starts with the character's name and title (determined by the character's highest skill), followed by a line listing the species. If the character worships a god, the name of the deity is also listed in the second line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character.ƒ#ĚhŮv  ƒ#Ěh¤ţ HealthA measure of life force. Synonymous with hit points and sometimesabbreviated as HP. You die if your health drops to zero or less (althoughyou can die in other ways, too). The main screen shows both your current„#ĚhĘp;It starts with the character's name and title (determined by the character's highest skill), followed by a line listing the species. If the character worships a god, the name of the deity is also listed in the second line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character. HealthA measure of life force. Synonymous with hit points and sometimesabbreviated as HP. You die if your health drops to zero or less (although „#ĚhqŮ you can die in other ways, too). The main screen shows both your current  and maximum health. Usually, you regain health slowly over time. Pressing  '5' or Shift-Num-5 lets you wait for a longer period. Magic  A measure of magic or other intrinsic power. This is used primarily for  spellcasting, but is sometimes also used for the evoking and invoking of  many other special abilities. They are displayed in the same way as „#Ěh†q  health; nothing bad happens if these drop to zero, except, of course,  that you can't cast any spells. Resting also restores your reserves ofmagic. Next come your defences. For all of them, more is better. Armour Class„#Ěh5J÷ Abbreviated to "AC". Your AC reduces the amount of damage you suffer frommost attacks (with a few rare exceptions), and provides some guaranteedminimum protection against damage from melee attacks.„#Ěhë xEvasionAbbreviated to "EV". This helps you avoid being hit by unpleasant things„#Ěhđ`r (but will not reduce the amount of damage you suffer if you do get hit). …#Ěh`Ŕ uHealthA measure of life force. Synonymous with hit points and sometimes…#Ěhc źsecond line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character.‡#ĚhäďÓEvasionAbbreviated to "EV". This helps you avoid being hit by unpleasant things(but will not reduce the amount of damage you suffer if you do get hit). Shieldˆ#ĚhK™Ř Abbreviated to "SH". This number is a measure of how good your shield (ifany) is at blocking attacks. Your character's primary attributes are Strength, Intelligence andˆ#Ěh[ ‡Dexterity: StrengthAbbreviated to "Str". Increases your damage with melee weapons (exceptˆ#ĚhłÁ ­ for long and short blades), with unarmed combat, and with throwingweapons. Reduces penalties from wearing shields or heavy armour.#Ěh {IntelligenceAbbreviated to "Int". Affects your odds of successfully casting spells#Ěh–ß Ÿ and how powerful those spells are. DexterityAbbreviated to "Dex". Increases your accuracy with melee and ranged#Ěhńk weapons, and your damage with ranged weapons and long and short blades.Significantly affects your ability to dodge attacks aimed at you, youreffectiveness with shields, your stealth, and your effectiveness when#Ěh?ň’#ĚhUś‰ stabbing unaware enemies. These primary attributes grow permanently from gaining levels, and may’#Ěhw“ ¸increase or decrease temporarily from mutations or while using certain artefacts or abilities. Upon gaining levels 3, 9, 15, etc., you may choose“#Ěh]lÚan attribute to raise by two points. Most species gain additional attributes at some levels, with the frequency and the attribute to be increased determined by species. “#ĚhE%If any attribute drops to zero for some reason, you will experience very unpleasant side-effects, being slowed and suffering some stat-specific negative effects. These effects will persist for a short while even after the attribute is restored.“#ĚhË“Finally some additional information about your character and your progress through the dungeon is displayed.“#ĚhCŞ ÍExperience LevelAbbreviated to "XL". Starting characters have experience level 1; thehighest possible level is 27. Gaining a level nets additional health and“#ĚhĽb X  magic points, and will grant spell slots and sometimes primary–#Ěh∠attributes. PlaceThis shows the branch you are currently in, as well as the level within–#ĚhÂj ^  the branch. The starting branch is called Dungeon, so that the placeœ#ĚhţM information will read "Dungeon:1" for a new character. NoiseThis is a coloured bar indicating the loudness of noise that you heard onyour last turn. The colour provides a rough guide to how far away thenoise it indicates might be audible. If the bar is gray, the sound isœ#ĚhLŘî less likely to be audible outside of your line of sight (at least in anopen area); if it is yellow, the sound is likely to be audible outside ofyour line of sight; and if it is red, the sound will be audible at asubstantial distance. If the bar turns magenta, you have made one of theloudest noises in the dungeon. N.b.: terrain can reduce or block thespread of noise. TimeThis indicates the amount of time that has passed since entering thedungeon, and also displays in brackets the amount of time that yourprevious action took. Most actions take 1.0 units of time, but certainactions are particularly slow or quick (such as changing armour andœ#Ěhđ‡á swapping weapons respectively), and other actions can vary in time takendepending on your status (such as attacking with different weapons and atdifferent skill levels). œ#ĚhŽQňThere are some additional stats that aren't as important on a turn to turn basis and thus aren't listed in the main stats area. They can easily be checked with the '@' or '%' commands, though. œ#Ěh.  WillpowerŁ#ĚhÜ … ------------------------------------------------------------------------ B.STARTING SCREEN ------------------------------------------------------------------------ At the Crawl start screen, you will be presented with various game modes, a list of saved games (if any), and will be prompted to type a name for your Ł#Ěh+ ícharacter. You can navigate the game modes and saved games with the cursor 'up' and 'down' arrow keys. Game modes are: Dungeon CrawlStart a standard game of Crawl. Choose game seeŁ#ĚhY qdStart a standard game of Crawl with a custom seed (see "Seeded play"below). Ł#Ěhˆ ™Tutorial for Dungeon Crawl  Start one of several specialised tutorials to learn how to play. Hints Mode for Dungeon CrawlŁ#Ěh´ KStart a standard game of Crawl, modified to provide help as you play. Ł#Ěhě[Ľ#ĚhO§ Ľ#Ěh­´clubfootwarlock the Grave Robber .. .. ..Revenant... . .#Health: 14/14 ========================... ####.Ľ#ĚhD­%Magic: 3/3========================# ####...# #AC: 2Str: 11..###.....# .#EV: 11Int: 14Ľ#Ěh ­˙#.....!..##.#SH: 0Dex: 9#.........#XL:  1 Next:  0% Place: Dungeon:1#....♣.@..###Noise: ---------  Time: 1.0 (0.0)#....<....#Ľ#ĚhŔ­Ľa) +0 dagger#)........#Cast: Soul SplinterĽ#ĚhÜ­ń#.##........##. #.....###..#Ľ#Ěhô­r#...### ..#Ľ#ĚhŽÓ.### .. .#.. ## #Ľ#Ěh&Ž`#.Welcome, clubfootwarlock the Revenant Necromancer.Ľ#Ěh>ŽRThe Orb of Zot is coveted for many reasons. Will you seize it for your own?Ľ#ĚhVŽPress ? for a list of commands and other information.  Found a sling and a dark potion. _Found a staircase leading out of the dungeon.Ľ#ĚhĽłĽ#ĚhůˇĽ#Ěh韼#ĚhXž¨#Ěh¤: ... ###. .. ..... .. .# .... ####. # ####...# #..###.....# .¨#Ěhv¤Ę!..##.##......@..# #....♣....#####....<¨#Ěh›¤E #)#¨#Ěh¤7...##. #.....###..##...### ..#¨#ĚhbĽß .### .. . .. ## #¨#ĚhŤ¨#Ěhś°+2.0 (1¨#Ěh@ˇ¨#Ěh…ˇŠ#ĚhÚZ ˙ ... # ... ### .. .. ##... .. .#. #.... ####.. Š#Ěh[ ş # #####...# #..###.....# .# ##.# #.........# Š#Ěh5[ ĺ #....♣....######<....#Š#ĚhX[  # #).......#Š#Ěhy[ > #.##........##.##.....###.#Š#Ěhœ[ ä#. #...### ..# .### ..Š#Ěh˝[ .#Š#Ěh;c Š#Ěhk &3Š#Ěhíp Š#ĚhŔ~ Š#Ěh?„ +4.0 (2Š#Ěhʉ Š#ĚhœŒ I _d - a dark potionŹ#Ěh"Ź#ĚhŔ~Drop what?4/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger (weapon) Armour (select all with [) Ź#Ěhx b - a +0 robe (worn) Potions (select all with !)  c - a potion of magic  d - a dark potion [Up|Down] selectŹ#ĚhC [Esc] exit Letters toggle [.|Space] toggle selected[top]Ž#ĚhĆmę(1 turn)  a - a +0 dagger (weapon)  d + a dark potion[Enter] accept (1 chosen)Ż#ĚhŠl -Ż#ĚhJ ˛(1 turn)+[Enter] accept (1 chosen)˛#Ěh7 ˛#ĚhÝ clubfootwarlock the Grave Robber ...Revenant# ... ###Health: 14/14 ========================... .. .. #Magic: 3/3========================#... .. .#.AC: 2Str: 11#.... ####..EV: 11Int: 14# #####...# #SH: 0Dex: 9..###.....# .#XL:  1 Next:  0% Place: Dungeon:1#.....@..##.#Noise: ---------  Time: 4.0 (0.0)#.........#a) +0 dagger#....♣....###Cast: Soul Splinter˛#Ěh… ń###....<....## #)........##.##........##.##.....###..##. #...### ..#.### .. .#Welcome, clubfootwarlock the Revenant Necromancer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a sling and a dark potion. _Found a staircase leading out of the dungeon. _d - a dark potion˛#Ěhf +5.0 (1˛#Ěh ˛#Ěhă! - _You drop a dark potion.ľ#ĚhpQś#Ěh†...# ... ###... .. .. ##... .. .#. #.... ####.. # #####...# #..###.....# .# ś#Ěhď…#.....!..##.# #. #....♣....######....<....# # #)....#ś#Ěh&›#.##..#.##.....###..##. #...### ..#ś#Ěhčđ .### .. .#.. ## #ś#ĚhÓś#Ěhë &6ś#Ěhś#Ěhˇ#Ěh-9Ł ...  # ... ###ˇ#Ěh‚9é ... .. .. # #... .. .#. #.... ####..  # #####...# #..###.....# .# #ˇ#Ěhź9:#.# #.........#  #....♣....### ###ˇ#Ěh:ě<....# # #).......# #.##........# #.##.....###ˇ#Ěhh:.##. #...### ..# .### ...#ˇ#Ěhž@ˇ#ĚhŞE&7ˇ#Ěh°Jˇ#ĚhńM{ _You see here a dark potion.š#Ěh˘H š#ĚhöJ ŠInventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) š#ĚhDK ¨Potions (go to first with !)  c - a potion of magicť#ĚhG  c - a potion of magic ˝#Ěh˙nž#Ěh1/ż#Ěh&ż#Ěhz5clubfootwarlock the Grave Robber ...Revenant# ... ###Health: 14/14 ========================... .. .. #Magic: 3/3========================#... .. .#.AC: 2Str: 11#.... ####..EV: 11Int: 14# #####...# #SH: 0Dex: 9..###.....# .#XL:  1 Next:  0% Place: Dungeon:1#.....@..##.#Noise: ---------  Time: 7.0 (0.0)#.........#a) +0 dagger#....♣....###Cast: Soul Splinter[12ż#ĚhĽ6ŕ;10H###....<....## #)........##.##........##.##.....###..##. #...### ..#.### .. .#Press ? for a list of commands and other information.  Found a sling and a dark potion. _Found a staircase leading out of the dungeon. _d - a dark potion _You drop a dark potion. _You see here a dark potion.ż#Ěhó;ż#ĚhAż#ĚhŘFż#Ěh™GŔ#ĚhŽâćDrop what?3/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger (weapon) Armour (select all with [)  b - a +0 robe (worn) Potions (select all with !)  c - a potion of magic [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Â#ĚhU€Â#ĚhpŒóclubfootwarlock the Grave Robber ...Revenant# ... ###Health: 14/14 ========================... .. .. #Â#ĚhόßMagic: 3/3========================#... .. .#.AC: 2Str: 11#.... ####..Â#ĚhřŒöEV: 11Int: 14# #####...# #Â#Ěh,BSH: 0Dex: 9..###.....# .#XL:  1 Next:  0% Place: Dungeon:1Â#Ěhe"#.....@..##.#Noise: ---------  Time: 7.0 (0.0)#.........#Â#Ěh΍]a) +0 dagger#....♣....###Cast: Soul Splinter###....<....## #)........##.##........#Â#ĚhŽ2#.##.....###..##. #...### ..#Â#Ěh/Ž.### .. .#Found a sling and a dark potion. _Found a staircase leading out of the dungeon. _d - a dark potion Â#ĚhVŽś_You drop a dark potion. _You see here a dark potion.  Okay, then.Â#Ěh|ŽÂ#Ěhy”Â#Ěh(šÂ#Ěh°œ. _Ĺ#Ěh+AŘ...# ... ###... .. .. ##... .. .#. #.... ####.. Ĺ#Ěh|A# #####...# #..###.....# .# #.....!..##.# #.Ĺ#ĚhŁAu #....♣....###Ĺ#ĚhÔA4###....<....# # #)....#Ĺ#ĚhýAm#.##..Ĺ#ĚhB#.##.....###..##. #...### ..Ĺ#Ěh?BĽ# .### .. .#Ĺ#ĚheBw.. ## #Ĺ#Ěh‘IĹ#ĚhfN28.0 (1 _Ĺ#ĚhxSĹ#ĚhhUĆ#ĚhxÉ ...  # ... ### ... .. .. # #... .. .#. #.... ####..  # #####...# #..###.....# .# ##.# #.........#  #....♣....### ###<....# # #).......# #.##........# #.##.....###.##. #...### ..# .### ...#Ć#ĚhFĆ#Ěh9ƒ&9Ć#Ěh°ˆĆ#ĚhŚ‹/_Found a staircase leading out of the dungeon. _d - a dark potion _You drop a dark potion. _You see here a dark potion. Ć#Ěhًm_You see here a dark potion.Ę#Ěh#ÂĘ#ĚhŽĂ~Drop what?3/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger (weapon) Armour (select all with [) Ę#ĚhäĂ™ b - a +0 robe (worn) Potions (select all with !)  c - a potion of magic [Up|Down] select[Esc] exit Ę#ĚhÄËLetters toggle [.|Space] toggle selected[top]Ď#ĚhĐ clubfootwarlock the Grave Robber ...Revenant# ... ###Health: 14/14 ========================... .. .. #Magic: 3/3========================#... .. .#.AC: 2Str: 11#.... ####..EV: 11Int: 14# #####...# #SH: 0Dex: 9..###.....# .#XL:  1 Next:  0% Place: Dungeon:1#.....@..##.#Noise: ---------  Time: 9.0 (0.0)#.........#a) +0 dagger#....♣....###Cast: Soul SplinterĎ#Ěhá ###....<....## #)........##.##........##.##.....###..##. #...### ..#.### .. .# _d - a dark potion _You drop a dark potion. _You see here a dark potion. _Okay, then. _You see here a dark potion.  Okay, then. _Đ#ĚhŽ! Đ#ĚhĎ# Đ#ĚhM) Đ#ĚhŠ* Ń#ĚhŽšŃ#Ěh°ť˝A dark potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {dropped} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo Ń#Ěh ź That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, or (g)et.Ô#Ěh<ň Ô#ĚhP pclubfootwarlock the Grave Robber Ô#Ěh× ˝...Revenant# ... ###Health: 14/14 ========================... .. .. #Magic: 3/3========================#... .. .#.AC: 2Str: 11#.... ####..EV: 11Int: 14Ô#Ěh5 ˙# #####...# #SH: 0Dex: 9..###.....# .#XL:  1 Next:  0% Place: Dungeon:1#.....@..##.#Noise: ---------  Time: 9.0 (0.0)#.........#Ô#Ěhf Ôa) +0 dagger#....♣....###Cast: Soul SplinterÔ#Ěh— ‰###....<....## #)........##.##........#Ô#Ěh 2#.##.....###..##. #...### ..#Ô#Ěhí ”.### .. .# _d - a dark potion Ô#ĚhG H_You drop a dark potion. _You see here a dark potion. _Okay, then. _You see here a dark potion. _Okay, then.Ô#Ěhh Ô#Ěhv /10.0 (1.0)Ô#ĚhS& Ô#Ěh°* š _You drop a dark potion. _You see here a dark potion. _Okay, then.You see here a dark potion. _Okay, then. _It was a potion of lignification. You feel woody for a moment.Ü#ĚhXÜ#ĚhZęUnequip which item? Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipŢ#Ěh‡Ľß#Ěh÷!ß#ĚhŁ(ß#ĚhE1clubfootwarlock the Grave Robber ...Revenant# ... ###Health: 14/14 ========================... .. .. #Magic: 3/3========================#... .. .#.AC: 2Str: 11#.... ####..EV: 11Int: 14# #####...# #SH: 0Dex: 9..###.....# .#ß#Ěhł1XL:  1 Next:  0% Place: Dungeon:1#.....@..##.#Noise: ---------  Time: 10.0 (0.0)#.........#a) +0 dagger#....♣....###Cast: Soul Splinter###....<....#ß#Ěhč1—# #)........##.##........##.##.....###..#ß#Ěh>2Ł#. #...### ..#.### .. .# _You drop a dark potion. _You see here a dark potion. _Okay, then. ß#ĚhĚ2ç_You see here a dark potion. _Okay, then. _It was a potion of lignification. You feel woody for a moment.ß#Ěh˝9P  Okay, then.ß#ĚhŇ=ß#Ěh+Dß#ĚhôE. _á#Ěh(^...#.#.... ### .... .. .. # #...... .#. #.... ####..# #####...# #...###.....# .# #........##.# #..#  #....♣....#####....<....# # #)........# #.##........# #.##.....###..# #. #...### .[3á#Ěhł^4m# # .### .. .#. ## #á#Ěhˇcá#Ěhçi21.0 (1 _á#Ěhľoá#Ěh qâ#Ěhłü#.#.... ### ....... .. # #...... .#.# #.... ####.#.# #####...# # ...###.....# .# #........##.# #..#  #...@♣....#####....<....# # #)........# #.##........# #.##.....###..# #. #...### ..# # .#### .. â#Ěhţď .# .. # ### ##.â#ĚhĹ˙&2â#ĚhŒ â#Ěhą ă#Ěh¸X[ ....... .. # #...... .#.# #.... ####. #.#.#####...# # ...###.....# .# #........##.# #...#  #....♣....######.@..<.... # #)........# #.##.#ă#Ěh–YÚ #.##.....###..# #. #...#### ..# #. .#### ... .# . .. ##### #.##.. ă#ĚhŞaă#Ěhh&3ă#Ěh3nă#Ěh0pă#Ěhő` š #...... .#.# #.... ####. #.#.#####...# # ...###.....# .# #........##.# #..#  #....♣....######....<.... # #@........# #.##.# #.##.....###..# #.##...#### ..# #...#####.. .#ă#Ěh.b ú .... ##### ###.. . ##ă#Ěhœj ă#Ěh+t <4ă#Ěhýw N _You see here a +0 sling.ä#Ěh—} ä#Ěh° ¨A +0 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. ä#Ěh"€ [Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 10.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon. Damage rating: 6 (Base 7 x 97% (Dex) x 100% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-clawed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Ranged Weapons} {one-handed} {ranged weapon} ä#Ěhb€ ÔMenu/colouring prefixes: identified ranged weapon _________________ “And David put his hand in his bag, and took thence a stone, and slang it, and (g)et.č#ĚhŔ” č#Ěh⤠ą#...... .#.clubfootwarlock the Grave Robber # #.... ####..Revenant#.#.#####...# #Health: 14/14 ========================...###.....# .#Magic: 3/3========================#........##.#AC: 2Str: 11#.........#EV: 11Int: 14č#ĚhéĽ ‰#....♣....###SH: 0Dex: 9###....<....#XL:  1 Next:  0% Place: Dungeon:1# #@........#Noise: ---------  Time: 14.0 (1.0)#.##........#a) +0 dagger#.##.....###..#Cast: Soul Splinter#.##...#### ..##...#####... .#.... ##### #.##... ## _Okay, then. _You see here a dark potion. _Okay, then. _It was a potion of lignification. You feel woody for a moment. č#ĚhRŚ U_Okay, then. _You see here a +0 sling.č#Ěh{¸ `5 _d - a +0 slingę#Ěh|[4ę#Ěh%^ę#Ěh `ę#ĚhRę#Ěh!Uę#Ěh7[ę#Ěhş\ě#ĚhbM.. # .. .#. #.... ####.. #.#.#####...# ...###.....# ##.##.........#  #....♣....#####@...<# #.#.##........# #.##.....###..###. ##ě#Ěh="ě#Ěhâ&&6ě#Ěhx+ě#ĚhS-ě#Ěhƒ§ ! #.#.... ## ....... .. # #...... .#. # #.... ####.. #.#.#####...# #...###.....# .# #..##.# #.........#  #@...♣....### ###....<....# ###.#ě#Ěh¨ ő #.##........# #.##.....###..# #.##...####..# #...#####....# .... ##### # .##..ě#ĚhŻ ě#Ěhł &7ě#Ěh¸ˇ ě#Ěh_š î#Ěh13î#Ěhą1î#ĚhĚ3î#Ěhť8Xî#Ěh":,î#ĚhŚ:î#ĚhU<î#Ěhf>,î#Ěh?î#ĚhHŢ# #.... ####.. #.#.#####...# # ...###.....# .#  #........##.# #.........# #....♣....### ###....<....# î#Ěh†H`###..# #.##@.......# 20.0 (3#.##.....####.##...######...#####... .... ##### î#ĚhžHź#.##... ### î#ĚhíH î#ĚhDMî#Ěh$Qî#ĚhnRď#Ěh9Ąď#ĚhH”Xď#Ěh ...###.....##.# #........##.# #.........# # #....♣....### ###....<....# ###.........# #.##........# #.##.....###..#.##..@#####..2.0 (2#...#####.....# ..... ######.# #.##.... ### ď#Ěhá ď#ĚhĽď#Ěh§đ#Ěh‰÷ 3đ#Ěh&ř đ#Ěhýú đ#ĚhŠü đ#Ěh&„đ#Ěh@–#.#.### # ...###.....##.# #........##.# #.........### #....♣....### ###....<....# ###.........# #.##........# #.##....@###..# 4đ#Ěh–=#.##...#####..# #...#####.....# ..... ######.##.##.. #.. ###đ#Ěh„đ#Ěhś đ#Ěh˛ ň#Ěh6cň#Ěhöfň#Ěhukň#ĚhSmö#Ěhxˆ 3ö#Ěh-‰ ö#Ěhm‹ ö#ĚhäŒ ö#Ěhƒ Bö#Ěh̐ ,ö#ĚhĄ‘ ö#Ěh3“ ö#Ěh„” ,ö#Ěh)• ö#Ěh # #....  #.#.#####...##.# ...###.....##.# #........##.# ö#Ěhf _#.........### #....♣....### ###....<....# ###.........# #.##.......@# 7.0 (3ö#ĚhŽ ü#.##.....###..# #.##...#####..# ö#Ěh̝ Ć#...#####.....#..... ######.ö#Ěh5ž Î##.##.. .#.. #####ö#ĚhŐ  ö#ĚhSĽ ö#Ěh÷Ś ÷#Ěhyá 3÷#Ěh'â ÷#ĚhÇä ÷#Ěhđć ,÷#Ěhë B÷#Ěhcë ÷#Ěhçë ÷#Ěh­ő ť ....... .. # #...... .#..# #.... ####..#.#.#####...#...###.....##.#....##.# #.........### #....♣....#####....<...9.0 (2##.........# .....# #.##.....###..##.##...#####..######÷#Ěh ř ÷#ĚhRý ÷#Ěh­ ř#ĚhÍIř#ĚhgŃBř#ĚhÔ,ř#Ěh Ö,ř#ĚhđÖř#Ěh>áy ...  #.#.... #### ....... ...## #...... .#..# #....#####...#ř#Ěhá4#.#.#####...##.#...###.# #.....#ř#ĚhÄá˙ #........@###31 #....♣....###ř#Ěhďá™ #<....# #ř#ĚhNâl....# #.##........# #.##.....###.# #.##...#####.#ř#ĚhtâÓ #...#####.....# ..... ######ř#Ěh™â .#ř#ĚhŠçř#Ěhsěř#Ěh4îů#Ěh`Ăů#Ěh Čů#ĚhFĎů#ĚhŹH ů#ĚhL ů#ĚhŠP ů#ĚhëQ ú#Ěh9ę  ... #.#.... #### ....... ...## #...... .#.. # #....#####...# #.#.#####...##.# ...###.....##.# #.##.# #.### #....♣....### ###....<....# ###.# #.##.#  #.##.....###..# #.##...#####..# #...#####.....#  .....ú#Ěhë E ######.#ú#Ěhô ú#Ěh/ H2.0 (1ű#Ěhć<ű#ĚhW=ű#Ěh§>ű#ĚhAű#ĚhmC,ű#Ěh%G,ű#Ěh"Iű#ĚhPIű#Ěh.Jű#Ěh{U= ... #.#.... #### ....... ...##ű#ĚhČUĆ #...... .#.. # #....#####...# #.#.#####...##.#ű#Ěh%V• ...###.....##.# #..##.# #...###4.0 (2ű#ĚhHVl #....♣....###ű#ĚhkVő ###....<....# ###ű#ĚhŽV‹.........# #.ű#Ěh˛VW##..#ű#ĚhŕV˘ #.##.....###..#ű#Ěh WW #.##...#####..# #...#####.....# ű#Ěh3Wp ..... ######.#ű#Ěh9]ű#Ěhqaű#Ěhwcţ#ĚhEVţ#ĚhvZţ#Ěh÷`ţ#ĚhSa$ĚhĺX3$ĚhçY$Ěh‰a #.  #.###  #....  #.#.... ### ....... ...## #...... .#..+# #....#####..#.#.#####@..##.7.0 (3...###.....##. #........##.##.........####....♣....######....<....####...###.##.....###..$Ěhƒ$ĚhĆ$Ěhp#$Ěh%%$Ěhőt$Ěh"x$Ěhö‚$Ěhí 3$Ěhőí $ĚhBđ $ĚhTň ,$Ěhsö B$ĚhÝö $ĚhNř $ĚhÖř $Ěhű ,$Ěhóű $Ěhj # #....#.#.... ####....... ...##...... .#..+# #....#####...#.#.#####...##.# ...###.....##.#  #........## #.....@...##40 #....♣....#####....<....# ###...###.##.....###..#.##...#####..##...#####.....#....$Ěh J. ######.#$Ěh  $ĚhŘ$ĚhV$Ěh3“ 3$ĚhB” $Ěhh— $Ěhą™ ,$Ěh ,$Ěh+ž $ĚhTž $ĚhŸ $ĚhŻŞ ......###...... .#..+# #....#####...# #.#.#####...##.# $Ěh Ť ň ...###.....##.# #........##. #.........##♣....#####.# 2.0 (2###.........# $Ěh4Ť „.##.....##$ĚhXŤ o....... ####$ĚhŐŤ ™#.##...#.. #####$Ěh° $ĚhVľ $Ěhގ k _There is a staircase leading out of the dungeon here.$ĚhQž ĚA staircase leading out of the dungeon. This staircase leads back out of the dungeon. A staircase leading out of the dungeon. Climbing these stairs will end your quest, whether you carry the Orb with you or not. While standing here, you can exit the dungeon with the < key. You are here. _________________ “We shall not cease from exploration  And the end of all our exploring  Will be to arrive where we started  And know the place for the first time.”  -T.S. Eliot, “Little Gidding”, _Four Quartets_. 1943. (<)go up.$Ěh´k$Ěhvx($ĚhNyšAre you sure you want to leave the Dungeon? This will make you lose the game! Y - Yes  N - No$ĚhÍ´$Ěh„Ę....... ...##clubfootwarlock the Grave Robber #...... .#..+Revenant# #....#####...#Health: 14/14 ========================#.#.#####...##.#Magic: 3/3$Ěh Ëř========================...###.....##.#AC: 2Str: 11#........##.#EV: 11Int: 14#.........###SH: 0Dex: 9$ĚhmËa#....♣....###XL:  1 Next:  0% Place: Dungeon:1###....@....#Noise: ---------  Time: 42.0 (2.0)###.........#a) +0 dagger$Ěh Ë"#.##........#Cast: Soul Splinter#.##.....###..#$ĚhÍË#.##...#####..##...#####.....#$ĚhEĚ_..... ######.##.##...#.. ##### _Okay, then. _It was a potion of lignification. You feel woody for a moment. _Okay, then. $ĚhpĚŞ_You see here a +0 sling. _d - a +0 sling _There is a staircase leading out of the dungeon here.$ĚhÓ$ĚhŇŘ$ĚhŰI _Alright, then stay! $Ěhœf3 $Ěh‰g $Ěhˆj $Ěh~l $Ěh$ĚhŠË$ĚhzÍ$ĚhjÔ$ĚhňÔ$Ěhž$Ěh$Ěhí$Ěh•Ť4$Ěh­$ĚhoŻ$Ěh…Ă3$Ěh€Ĺ$Ěh)Ç$ĚhĂÎX$ĚhţĎ,$ĚhűÓ$Ěhčá# #....#####...##.#.#####...##.#...###.....##.# #.....# #.........### #....♣....### #<....# #....#  #.##.@......# 51 #.##.....###..# #.##...#####..# #...#####.....# #...... ######.###.##...#... #####$ĚhÍă$Ěhé$ĚhÁę$ĚhŠ8># #....#####...# #.#.#####...##.# ...###.....##.# #........##.# #.........### $Ěh:Ň#....♣....### ###....<....# ###.# #.##.# #.##.....###..# #.##...#####..# #...#####.....##...... ######.###.##..... ##$Ěh°=$Ěhą@+2.0 (1$Ěhß$Ěh!$Ěh—# #....#####...# #.#.#####...##.# $Ěh—...###.....##.# #........##.# #.........### #....♣....### ###....<....# ###.# $Ěh˜ë#.##.# #.##.....###..# #.##...#####..# #...#####.....#$Ěh@˜O#...... ######.###.##.. .#... #$ĚhԘ!$ĚhőŃR3$ĚhS÷$Ěh‚^ # #....#####...# #.#.#####...##.# ...###.....##.# #.##.# #.### #....♣....### ###....<....# ###.# #.##.# #.##.....###..# #.##...#####..# #...#####.....##...... ######.###.##.. .# $Ěh÷x $Ěhr„ &4$Ěhţ $Ěhƒá°# #....#####...# #.#.#####...##.# ...###.....##.# $ĚhóáÚ#........##.# #.........### #....♣....### $Ěhâĺ###....<....# ###.# $ĚhDâ]#.##.# $Ěhdâ#.##.....###..# $Ěh‡âŘ#.##...#####..# #...#####.....#$Ěhéâś#...... ######.###.## $ĚhLě$Ěh¸đ&5$Ěhčó$ĚhŰő$ĚhŠ d# #....#####...# #.#.#####...##.# ...###.....##.# #........##.# #.........### #....♣....### ###....<....# ###.# #.##.# $ĚhD ˝#.##.....###..# #.##...#####..# #...#####.....##..... $Ěh7 $ĚhK &6$ĚhĆ $Ěh§! $Ěh[Ä$Ěh˛Ç$ĚhŕĚ$ĚhÎ$Ěhćdű# #....#####...# #.#.#####...##.# ...###.....##.# #.##.# #.$ĚhUeg### #....♣....### ###....<....# ###.# #.##.# #.##.....###..# $Ěh•eš#.##...#####..# #...#####.....##...... ######.###.##.. $ĚhÉe¨.#... ### ##$ĚhČk$Ěhôo&7$Ěh™t$Ěhwv$Ěh!I$ĚhŔ$B$Ěhú(X$Ěhč)$Ěhţ1Ý ....... ...## #...... .#..+# #....#####..#.#.#####...#...###.....##.#....##.# #.........###$ĚhĐ2§ #....♣....#####....<9.0 (2##.........# .....# #.##.....###..##.##...#####..######$ĚhI6$ĚhŠ:$Ěh“<$Ěh_‹$ĚhŤn$ĚhÔ$f # #....  #.#.... #### ....... ...## #...... .#..+# #....#####...##.#.#####...##.#...###.# #.....# #........@###61 #....♣....### #<....# #$ĚhŞ%c....# #.##........# #.##.....###.# #.##...#####.# #...#####.....# #...... ######.#$Ěh_)$Ěh/$Ěh0$Ěh7C $Ěh¤C $Ěh’D $Ěh5G $ĚhRM „$ĚhQ $Ěh“W Ű #.  #.###  # #....  #.#.... #### ....... ...## #...... .#..+# #....#####...#$ĚhůW Ě#.#.#####...##.#...###.#3 #.....# #.........### #....♣....###$Ěh$X ż ###....<....# ###.........# #.##........#$Ěh\X ¨ #.##.....###.# #.##.....#$Ěh1\ $Ěha $ĚhŘb $Ěhf$Ěhą3$ĚhŁ B$ĚhxX$Ěhˆ$Ěh­2ć #.  #.### # #....  #.#.... #### ....... ...## #...... .#..+ # #....#####...# #.#.#####@..##.#5...###.....##.# #..##.# #.........### #....♣.### ###....<....# ###..# #.##........# #.##.....###..#$ĚhB $Ěh F $ĚhK $ĚhĐL $Ěh_Ç$ĚhŰÇ$ĚhšČ$Ěh Ńn$ĚhnÖB$Ěh"ŢŘ#.. #.###. #.#.....#.#.... #### ........ ...##$Ěh×Ţ˜ #...... .#..+$Ěh ß'# #....#####...# #.#.#####...##.# .....##.#7 #........##.# #$Ěhaßc...### #.♣....### ###....<....#$ĚhžßÜ ###.........# #.##......# #.##.....###..#$Ěh%ŕO #.##...#####..#$Ěhšä$Ěh­ę$Ěh(ě$Ěh¨BI$ĚhŃE$Ěh”KB$ĚhÖW. #.#....#.#.#.... #### ........ ...## #...... .#..+ # #....#####...##.#####...##.# #...###.....##.# #........##.# #.@.......###9 #....♣....### ###....<....# ###.........# #.##........# #.##.....###..# #.##...#####..# #...####[34$ĚhiX…m#.....##...... ######.#$ĚhäZ$Ěh}_$Ěha$ĚhE€$Ěh+‚$Ěh%‡$ĚhH‰$Ěhá˝3$Ěhž$Ěh1Á$Ěh‰ĆX$Ěh‚Ç,$ĚhqČ$ĚhHĘ$ĚhWË,$ĚhHĚ$Ěh§ŐÄ #...#..+ #....#####...#.#.#####...##.# #...###.....##.#  #........## #.........## #....♣....#####....<....# $ĚhgÖ°###.# 72.0 (3#.##........# .##.....###..##.##..... #####.##...#... #####$Ěh‘Ö$ĚhĂÚ$Ěhŕß$Ěhˇá$ĚhÁ $Ěhé $Ěh-& $Ěh6( $Ěh­B$ĚhjD,A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong; $Ěh¸Dž And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.)$Ěh!*)$Ěhđ6x#...... .#..+clubfootwarlock the Grave Robber # #....#####...#Revenant#.#.#####...##.#Health: 14/14 ========================#...###.....##.#Magic: 3/3========================#........##.#)$Ěhp7EAC: 2Str: 11#.........###EV: 11Int: 14#....♣....###SH: 0Dex: 9###....<....#XL:  1 Next:  0% Place: Dungeon:1###@........#)$ĚhÜ7'Noise: ---------  Time: 72.0 (0.0)#.##........#a) +0 dagger#.##.....###..#Cast: Soul Splinter#.##...#####..##...#####.....#)$Ěh8ö#...... ######.###.##...#... ###)$Ěh>8## )$Ěhe8Ë_It was a potion of lignification. You feel woody for a moment. _Okay, then. _You see here a +0 sling. _d - a +0 sling )$Ěh‹8p_There is a staircase leading out of the dungeon here. _Alright, then stay!)$Ěh>)$Ěh2C)$Ěh]D)$ĚhŻS )$Ěh!T )$ĚhłT )$Ěh6W )$ĚhĆX ,)$Ěh] ,)$Ěhf] )$Ěh‘] )$Ěh^ )$Ěh` )$ĚhÎa ,)$Ěhƒb )$Ěhd )$Ěh€e )$Ěh´e )$Ěhmf )$Ěh4p ‚#.#.#####...##.# #...###.....##.# #........##.# #.........### #....♣....### )$ĚhŽp —###....<....# ###.........# #.##........# #.##...@.###..# 6.0 (4#.##...#####..# )$Ěh@q 2#...#####.....# #...... ######.###.##.. .#... ### ## )$Ěh‰t )$Ěhey )$Ěh{ *$Ěh97*$ĚhÇ;*$Ěh>@*$ĚhˇA+$Ěhlu+$Ěhuw+$Ěh {+$ĚhŰ|+$Ěh! +$Ěhœ ĘA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.,$Ěh(Č,$Ěh5Ô#.#.#####...##.#clubfootwarlock the Grave Robber #...###.....##.#Revenant#........##.#Health: 14/14 ========================#.........###Magic: 3/3========================#....♣....###AC: 2Str: 11###....<....#EV: 11Int: 14###.........#SH: 0Dex: 9#.##........#XL:  1 Next:  0% Place: Dungeon:1#.##...@.###..#Noise: ---------  Time: 76.0 (0.0)#.##...#####..#a) +0 dagger#...#####.....#Cast: [3,$Ěh&Ő_4mSoul Splinter#...... ######.###.##...#... ##### _It was a potion of lignification. You feel woody for a moment. _Okay, then. _You see here a +0 sling. _d - a +0 sling _There is a staircase leading out of the dungeon here. _Alright, then stay!,$ĚhěŮ,$Ěh‡ß,$Ěhá.$Ěhôë.$Ěhiđ.$Ěhrő.$Ěh=ýF _Unknown command.0$Ěh°˙ _Unknown command.7$ĚhŠ$ 7$Ěhb( 7$Ěhş- 7$ĚhV0 Q _Your magic is already full.9$Ěhý"9$Ěhĺ$‚Dungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterD$Ěhä‘Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.D$Ěh†ĺ˘B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations D$Ěhć|V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.D$ĚhgćÎList of Character Backgrounds3.List of Skills4.List of Keys and CommandsD$Ěh™ćš5.Inscriptions6.Dungeon sprint modesH$Ěhšŕ------------------------------------------------------------------------ 6.DUNGEON SPRINT MODES ------------------------------------------------------------------------ Dungeon sprints are short, faster-paced variants of Crawl that aim at more of a "coffee break" style of gameplay. They can be accessed from the main menu, and save files coexist with regular game saves. Sprint modes all use the basic Crawl mechanics, but with certain aspects of the game sped up. All sprint games take place on a single map. The most noticeable speed change is much more rapid experience gain, as well as piety growth. Many sprint modes focus on some specific aspect of the game, and several introduce variant mechanics or items unique to that mode. In all of the sprint maps, you win by finding and escaping with the Orb of Zot, but the conditions for finding the Orb vary. Sprint I: "Red Sonja"  Red Sonja, originally called "dungeon sprint 1", is the original dungeonsprint map, putting the quest for the Orb of Zot into a single level. Sprint II: "The Violet Keep of Menkaure"Menkaure has stolen the Orb of Zot and hidden it away in his keep; canH$ĚhŘáKyou find it? Sprint III: "The Ten Rune Challenge"H$Ěh)˙L$Ěh?Ÿ#.#.#####...##.#clubfootwarlock the Grave Robber #...###.....##.#Revenant#........##.#Health: 14/14 ========================#.........###Magic: 3/3========================#....♣....###AC: 2Str: 11###....<....#EV: 11Int: 14###.........#SH: 0Dex: 9#.##........#XL:  1 Next:  0% Place: Dungeon:1#.##...@.###..#Noise: ---------  Time: 76.0 (0.0)#.##...#####..#a) +0 dagger#...#####.....#Cast:L$Ěhň¤ç Soul Splinter#...... ######.###.##...#... ##### _d - a +0 sling _There is a staircase leading out of the dungeon here. _Alright, then stay! _Unknown command. _Unknown command. _Your magic is already full. Dungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterP$ĚhTJDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !$ĚhRK;49m: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesR$ĚhGť Crawl Quick-Start Guide ======================= Copyright 1999 Linley Henzell So, you want to start playing Crawl straight away without bothering with the manual? Read this, the guide to starting Crawl with a minimum of preparation. I suggest printing it out and following its instructions while playing your first few games (you can also press `?` twice while playing for a list of commands). You should also try the tutorial mode; it only takes a few minutes. When you get some more time, you can read `crawl_manual.txt` in the docs/ directory for more detailed information. INTRODUCTION TO CRAWL --------------------- Crawl is a large and very random game of subterranean exploration in a fantasy world of magic and frequent violence. Your quest is to travel into the depths of the Dungeon (which is different each time you play) and retrieve the Orb of Zot.T$ĚhÎŔCrawl is an RPG of the `rogue-like` type, one of the descendants of Rogue. Its graphics are simple but highly informative, designed to be understood at aU$Ěh~Zpglance, and control is exercised largely through one-keystroke commands. U$ĚhNż“STARTING OUT ------------ After starting the program you will be greeted with a message asking for yourU$Ěhf name. Don't spend too much time over this, as your first character will **not** last very long (sorry, but it's true). Next you are given menus of species and backgrounds from which to choose. A mountain dwarf, minotaur or troll Fighter is a good bet. Elves are quite fragile, humans are pretty average at everything, and the weirder species areU$ĚhC f  mostly too tricky for beginning players. Finally, you may be given a choice ofW$ĚhĘ1Šweapons. I suggest an axe (axes are fun). Now you are in the game. The game screen has three parts:W$ĚhQęn - the Map takes up the upper left part of the screen. In its very centre isW$Ěh”ú $W$Ěh¸ú Íthe `@` sign (or player doll tile) which represents You. The bright parts ofthe Map are the parts you can see, while places which you have visitedbefore but cannot currently see are darkened.W$Ěh^Őś - the Message box is the large part of the screen below the map. It describesevents as they happen and asks you questions from time to time.[$Ěh\; œ - the Stats area (to the right of the Map) contains various indicators ofyour health and abilities. EXPLORING[$Ěh1--------- ]$ĚhŹ' 2Try walking around, using either the numeric keypad (try numlock off and on) or the Rogue (`hjklyubn`) keys. Pressing `o` will activate auto-explore, which willmove until an enemy is seen, or some other notable event (e.g. finding a set of stairs) occurs.]$Ěh #  k$ĚhěÇ If you want to know what a certain character on the screen represents, you can use the `x` (examine) command to get a short description, and then `v` to get more information. You use the `O`, `C` commands to open or close doors, and thek$Ěh§h /`<` (up) and `>` (down) commands to climb staircases. The Dungeon gets more dangerous (but more interesting!) as you go down. If you get lost you can access a map of the whole level you are on with the `X` command, which uses the whole screen. ITEMSk$ĚhžDx$ĚhAÉ----- After walking around for a while, you will no doubt come across some items lying around (you may come across some monsters as well; for help in dealingx$Ěhšwith them skip to the Monsters section). You can pick up items with the `g` (get) or `,` commands and drop them again with `d` (drop), and the `i`{$ĚhćÖ(inventory) command shows you what you're carrying. While examining your inventory, press any item's key to see more information about it, and to list available commands.{$ĚhčAMThere are several different types of items:{$ĚhO‘ } - **Weapons**, represented by the `)` sign. Wield them with the `w` (wield)command.{$Ěh€M ž - **Armour** (`[`). Wear it, or take it off, with the `W` (Wear) command.Heavier armours give more protection, but may hamper your ability to dodge,|$Ěh$|$ĚhoLcast spells, or fire ranged weapons.  |$Ěhę- **Ammunition** (which has the `(` sign). Throw it with `f` and `F` (fire).  - **Wands** (`/`), **Scrolls** (`?`) and **Potions** (`!`) can be veryvaluable, but have limited uses (scrolls and potions can only be used once|$ĚhÎe  each, wands contain only a certain number of charges). Wands are e`V`oked,$ĚhĘ] Oscrolls are `r`ead and potions are `q`uaffed. Unfortunately, you won't atfirst know what a scroll or potion does; it will only be described by itsphysical appearance. But once you have used, for example, a potion of curing,you will in the future recognise all potions of curing.$Ěh6) ľ - **Rings** (`=`) and **Amulets** (`"`) provide various mostly-helpful effects.They are put on with `P` (put on) and can be removed with `R`.  - **Money** (`$`) can be used to buy stuff in shops. There are a few other types of items, but you will discover these as you play. MONSTERS -------- You will also run into monsters (most of which are represented by letters of$Ěhěô ˝the alphabet). You can attack a monster by trying to move into the square it is occupying. Pressing Tab will automatically move toward & attack nearby$ĚhúĘmonsters. When you are wounded you lose hit points (displayed near the top of the stats list); these return gradually over time through the natural process of$Ěh⨓healing. If you lose all of your hp you die. To survive, you will need to develop a few basic tactics: $Ěht= - Rest between encounters. The `s`, `.`, delete or keypad-5 commands make yourest for one turn, while pressing `5` or Shift-and-keypad-5 make you restfor a longer time (you will stop resting when fully healed).ƒ$Ěhę#.#.#####...##.#clubfootwarlock the Grave Robber #...###.....##.#Revenant#........##.#Health: 14/14 ========================#.........###Magic: 3/3========================#....♣....###AC: 2Str: 11###....<....#EV: 11Int: 14###.........#SH: 0Dex: 9#.##........#XL:  1 Next:  0% Place: Dungeon:1#.##...@.###..#Noise: ---------  Time: 76.0 (0.0)#.##...#####..#a) +0 dagger#...#####.....#Cast:ƒ$ĚhŔç Soul Splinter#...... ######.###.##...#... ##### _d - a +0 sling _There is a staircase leading out of the dungeon here. _Alright, then stay! _Unknown command. _Unknown command. _Your magic is already full. Dungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character…$ĚhÓކ$Ěh“×­#.#.#####...##.#clubfootwarlock the Grave Robber #...###.....##.#Revenant#........##.#†$Ěhú׌Health: 14/14 ========================#.........###Magic: 3/3========================#....♣....###AC: 2Str: 11###....<....#EV: 11†$ĚhwزInt: 14###.........#SH: 0Dex: 9#.##........#XL:  1 Next:  0% Place: Dungeon:1#.##...@.###..#Noise: ---------  Time: 76.0 (0.0)#.##...#####..#a) +0 dagger#...#####.....#†$ĚhĽŘŮCast: Soul Splinter#...... ######.###.##..†$ĚhĐŘL.#... ###†$Ěhü؏## _d - a +0 sling _There is a staircase leading out of the dungeon here. †$Ěh.Ů„_Alright, then stay! _Unknown command. _Unknown command. _Your magic is already full.†$ĚhůÜ3†$Ěhކ$Ěhń߆$Ěhěá†$ĚhUâ$ _†$Ěh”ćX†$Ěhŕç†$Ěhœč†$Ěhę,†$Ěhŕę†$Ěh@ě†$Ěh~î,†$Ěhéî†$Ěh‰ń†$Ěh ó,†$ĚhÝó†$ĚhĽö†$ĚhNű†$Ěhšű†$Ěhqý†$Ěhˆ˙†$Ěhľ,†$Ěhj†$ĚhN†$Ěh],†$Ěh† †$Ěh† †$Ěhĺ†$Ěhƒ†$Ěhh†$Ěhy†$Ěh|,†$Ěh{†$ĚhX†$Ěh,†$Ěh*†$ĚhŮ*ó #.#.#####...##.#  #...###.....##.#   # .##........##.#   #. #.##.........###   #.## #.##....♣....###  †$Ěhz+ä ... #.###....<....#   #.##.###.........#   #####..#.#.##........#   #.....@..#.##.....###..   #.#####..#.##...#####.. †$Ěhž+   #..#...#####.....   #......#########. †$Ěhú+‹  ##.##......# .   ...#######...# #  #...#†$Ěh&,]...  #.#+#.. †$ĚhT,4 #..†$Ěhi2087.0 (11.0)†$ĚhĽ4,8.0 (12†$Ěhj9†$ĚhŮBd _e - a scroll labelled HERYDD PICEJUHŠ$Ěh‹w Š$ĚhĘw Š$Ěhax Š$Ěh{ Š$ĚhŮ| Š$ĚhŁ BŠ$Ěh;‚ ,Š$Ěhń‚ Š$Ěh;‹ Ĺ #.#.#####...##.#  #...###.....##.#  Š$Ěh‹‹ G# #.##..##.#  #. #.##..###  Š$Ěh̍ 3#.## #.##....♣....###  ... #.###....<....#  #.##.###..#  #####..#.#.##..#  #.......@#.##.....###..# 90.0 (2.0) #.#####..#.##...#####..#  #..#...#####.....#  #......##.# ##.##......# .# ...#######...# ## #.. #.# Š$Ěhň Š$Ěh–— Š$Ěh0˜ $Ěh8üŃ  #.#.#####...##.#   #...###.....##.#   # #.##.##.#   #. #.##.###   #.## #.##....♣....###  $ĚhęüĎ ... #.###....<....#   #.##.###.#   #####..#.#.##.#   #......@.#.##.....###..#   #.#####..#.##...#####..#  $Ěh>ý #..#...#####.....#   #......#.#   ##.#$ĚhĽýw#......# .#   ...#######...# ##   #...# ...   #.$ĚhäýĹ#+# ..   #. .$ĚhÔ^1.0 (1$ĚhŰ ú  #.#.#####...##.#  #...###.....##.#  # #.##.##.#  #. #.##.###  #.## #.##....♣....###  ... #.###....<....#  #.##.###.#  #####..#.#.##.#  #.#.##.....###..  #.#####..#.##...#####..  #..#...#####.....  #......#.  ##.##......# .  ...#######...#   #...# ...   #.#+# ..   #. .$Ěh§ $Ěh &2$Ěh. $Ěh  ’$ĚhTĆ$Equip which item?  - - Claws Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 sling Armour (go to first with [)  b - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip ™$Ěhń—™$Ěhbž™$ĚhŇť #.#.#####...##.# clubfootwarlock the Grave Robber  #...###.....##.# Revenant  # #.##........##.# Health: 14/14 ========================  #. #.##.........### Magic: 3/3========================  #.## #.##....♣....### AC: 2Str: 11  ... #.###....<....# EV: 11Int: 14  #.##.###.........# SH: 0Dex: 9  #####..#.#.##........# XL:  1 Next:  0% Place: Dungeon:1  #.....@..#.##.....###.. Noise: ---------  Time: 92.0 (0.0)  #.#####..#[™$ĚhCžÜ40m.##...#####.. a) +0 dagger  #..#...#####..... Cast: Soul Splinter  #......#########.  ##.##......# .  ...#######...# #  #...#...  #.#+#..  #.. _There is a staircase leading out of the dungeon here. _Alright, then stay! _Unknown command. _Unknown command. _Your magic is already full. _e - a scroll labelled HERYDD PICEJUH  Okay, then. _›$Ěh~ #...###.....##.#  # #.##........##.#  #. #.##.#  #.## #.##....♣....###  ... #.#<....#  #.##.###.........#  #####..#.#.#  #........#.##.....###..# #.#####@.#.##...#####..#  #..#...#####.....# #......#########.# ##.##......# .# ...#######...# ## #...#  #.#+# ..[›$ĚhŽŠ37m #. . #.›$ĚhŠ›$Ěh#O3.0 (1 _›$Ěh„  # #.##........##.#  #. #.##.#  #.## #.##....♣....###  ... #.###....<....#  #.##.###.........#  #####..#.#.#  #........#.##.....###..#   #.#####..#.##...#####..#   #.@#...#####.....#  #......#########.#  ##.##......# .#  ...#######...# ## #...#  #.#+# .. #[39;49›$Ěh2… ‚m. . #.›$ĚhЌ ›$Ěhś <4›$Ěh¤š œ$Ěhް \ #. #.##.œ$Ěh+ˇ #  #.## #.##....♣....###  ... #.###....<....#  #.##.###.........#  #####..#.#.##........#  #........#.##.....###..# #.#####..#.##...#####..#  #..#...#####.....#  #..@...#########.#  ##.##......# .#  ...#######...# ##  #...# [2œ$Ěh¸ Ž8G #.#+# .. #. . #. 5$ĚhâĂ#. #.##.### #.## #.##....♣....### ... #.###....<....# #.##.###.........# #####..#.#.##........# #........#.##.....###..# #.#####..#.##...#####..# $Ěh[Ä#..#...#####.....# #...@..#########.# ##.##......# .# ...#######...# ## #...#.#+#.$ĚhĂÄ,#.$ĚhÄŇR6$ĚhV՝$Ěh˜#.## #.##....♣....### ... #.###....<....# #.##.###.........# #####..#.#.##........# #........#.##.....###..##.#####..#.##...#####..#  #..#...#####.....# #......#########.# ##.##@.....# .# ...#######...# ## #...# ... #.#+# ..#. .#. $Ěhƒ˜[9;17H$Ěh  $ĚhϢ&7$Ěh0¨$Ěh3Šž$ĚhB* 3ž$Ěh×* ž$ĚhĹ- ž$Ěh6 šž$ĚhÇm H#.## #.##....♣....### ... #.###....<....# #.##.###.........# #####..#.#.##........# #........#.##.....###..# #.#####..#.##...#####..# #..#...#####.....# #......#########.# ##.##..@...# .# 9.0 (2ž$Ěhtn J...#######...# ## #...# .... #.#+# ... ž$Ěhp ž$Ěh˛t ž$Ěh)v Ÿ$Ěhí¸uŸ$ĚhžBŸ$Ěh˛ž,Ÿ$ĚhËżŸ$Ěh Ęz#.## #.##....♣....### ... #.###....<....# #.##.###..#  #####..#.#.##..#  #..#.##.....###..#  #.#####..#.##...#####..# Ÿ$Ěh^Ę×#..#...#####.....# #......#########.# ##.##....@.# .# 101.0 (2.0)Ÿ$ĚhˆĘŰ...#######...# ## #...# #...Ÿ$ĚhŻĘœ#.#+# .....#. .....#. Ÿ$ĚhÓĘC.%.......Ÿ$ĚhďĘ ....Ÿ$Ěhžě{ _Found a serpent talisman. $ĚhŚ $ĚhgŢ... #.#<....# #.##.###.........# #####..#.#.# #........#.##.....###..# #.#####..#.##...#####..#   $Ěh?˛#..#...#####.....# #......#########.# ##.##......### .# ...#######@..# ## #...# ##....... #.#+# .#. .#. ..% ....b   bat (asleep)....b. $ĚhŞ $Ěh_#+2.0 (1 $Ěh`*;% $ĚhyHV _A bat comes into view. $ĚhŚ. 9#.##.###.........# ####..#.#.# ........#.##.....###..# .#####..#.##...#####..#   $ĚhŠ/ ­#..#...#####.....# #......#########.# ##.##......### .# ...#######...##.####...# ##@......##.#+# .##. #.#. #..% #......#.b#.#####%3%˘$Ěh\‚ –###..#.#.# .......#.##.....###..# #####..#.##...#####..#  #..#...#####.....# #......#########.# ##.##......### .# ...#######...##.####...# ##.......# #.#+# #.# #. #..#. #..% #......˘$Ěh-ƒ š##.b##.######. .˘$ĚhѢ %4Soul SplinterŁ$Ěh>......#.##.....###..# ####..#.##...#####..#  #..#...#####.....# #......#########.# ##.##......### ..# Ł$ĚhHl...#######...##.##Ł$ĚhHî#...# ##.......# #.#+# #.####. #...#. #..% #....Ł$ĚhŁH?...###.bŁ$ĚhÁHŒ##.#####...(#. .Ł$ĚhćH'#. Ł$ĚhlY4%Ł$Ěh,g<5Ł$ĚhŘi% _Found 6 stones.¤$Ěh ř ‚######  #..#...#####.......##########.##......### ..#...#######...##.####...# ##.......#+ ## ... #......####.b## #.#####...( ....  ¤$Ěh¨¤$Ěhg&6¤$ĚhB ¤$ĚhČv _You see here a serpent talisman.Š$Ěh -Š$Ěhp2&7Š$ĚhŠ9Š$Ěhý;L _f - a serpent talismanŹ$Ěhw####..#.##...#####..#  clubfootwarlock the Grave Robber  #..#...#####.....#  Revenant  #......#########.#  Health: 14/14 ========================  ##.##......### ..#  Magic: 2/3================--------  ...#######...##.###  AC: 2Str: 11  #...# ##.......#  EV: 11Int: 14  #.#+# #.......###  SH: 0Dex: 9  #. #..........  XL:  1 Next:  0% Place: Dungeon:1  #. #..@.......  Noise: ---------  Time: 107.0 (0.0) #..*.......  a)Ź$ĚhB +0 dagger Ź$Ěhľ....*........  Cast: Soul SplinterŹ$Ěhý Ź$ĚhGi####.b......## Ź$Ěh„ Ź$Ěháf#.#####...( Ź$Ěh¨  Ź$Ěh!Đ#. ....  b   bat (asleep)Ź$ĚhR! Ź$ĚhŽ!#. ... Ź$ĚhÉ! Ź$Ěh"#. .. Ź$Ěh„"  Ź$Ěhá"]_You see here a serpent talisman. Ź$Ěh%#(_f - a serpent talismanŹ$Ěht#…Aiming: Soul Splinter (safe; 4% risk of failure)  Ź$Ěhź#aPress: ? - help, Q - select actionŹ$Ěh $ Shift-Dir - straight lineŹ$ĚhL$HAim: a bat (asleep, chance to affect: 63%)­$Ěhß ­$ĚhŔß!­$Ěh ŕ4*.­$ĚhSŕ/*b­$Ěhßŕ *­$Ěhá­$Ěh¸Ő.*.b.  Aim: a bat (asleep, chance to affect: 63%)­$Ěh=wZ *.­$Ěh݅6*bŻ$ĚhÚŠ.**bAim: a bat (asleep, chance to affect: 63%)ł$Ěh^L ż####..#.##...#####..#clubfootwarlock the Grave Robber #..#...#####.....#Revenant#......#########.#Health: 14/14 ========================##.##......### ..#Magic: 2/3================--------...#######...##.###AC: 2Str: 11#...# ##.......#EV: 11Int: 14#.#+##.......###SH: 0Dex: 9#.#..........XL:  1 Next:  0% Place: Dungeon:1#.ł$ĚhäM J#..@.......Noise: ---------  Time: 107.0 (0.0)#..........a) +0 dagger.............Cast: Soul Splinter####.*......###.#####...(#. ....b   bat (asleep)#....#... _You see here a serpent talisman. _f - a serpent talismanAiming: Soul Splinter (safe; 4% risk of failure)  ł$Ěh;N ÁPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, chance to affect: 63%)ł$ĚhŸ$= bweak, ally target, soul-splinter…)*   soul wisp (summoned)A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.ł$ĚhKŹ,ł$ĚhôŹł$ĚhŞ˝Ăb*.=8.0 (1Soul Splinterł$ĚhyŔł$Ěh=ĂE _The bat hits your soul wisp but does no damage.ˇ$ĚhŁ\˜ #..#...#####.....# #......#########.# ##.##......### ..# ...#######...##.####...# ##.......# #.#+# #.### #.  #.... #. #. #.?.....b*."#####.## #.#####...( #. .... #. ... #. .. #.ˇ$Ěhłbţ  Found a scroll labelled GINIK WYKURPH and a dented cabochon amulet.  The bat barely misses you.ˇ$Ěh6fˇ$ĚhŰpSb*.ˇ$Ěh1s&9ˇ$Ěh[ _The bat hits your soul wisp but does no damage.š$Ěhb:t #..#...#####.....# #......#########.# ##.##......### ..# ...#...##.### #...# ##.# #.#+# #š$Ěhé:–.### #. #. #. #. #..?....b*.."#####.## #.#####.(š$Ěh;ę #.# ... #.# ...š$Ěhł;Ő #.# .. #.#š$ĚhWH,š$Ěh~Lš$ĚhôO'10š$ĚhžXš$Ěhß[˜ _The bat closely misses you. Your soul wisp closely misses the bat.ş$Ěhé…  You hit the bat.  The bat is moderately wounded.ş$ĚhÖ é .b The bat hits you but does no damage. The bat closely misses your soul wisp.ş$Ěh.&1ş$Ěhş$ĚhÝ[ _Your soul wisp barely misses the bat.Á$Ěh ť Ç #......#########.# ##.##......### ..# ...#######...##.####...# ##.......# #.#+# #.### #.  #.... #. #. ...#####...?....@*.."#####b## #.#####...( #.# .... #.# ... #.# .. #.#  .#Á$Ěh‚Ě*b..2 _The bat misses you.Ă$ĚhţŠo#......#.# ##.##......### ..# ...#...##.### #...# ##.# #.#+# #.### #. #. #. #. ...#####.*b. ..?..... .."#####.## #.#####...( ###.# .. #.# #.#Ă$ĚhŠĂ$ĚhߎĂ$Ěhč–Ă$Ěhš&3Ă$ĚhŒ Ă$ĚhŁ— _The bat closely misses you. Your soul wisp barely misses the bat.Č$ĚhXPé#......#.# ##.##......### ..# ...#...##.### #...# ##.# #.#+# #.### #. #. #. #. ...#####.*b. ..?...... .."#####.## #.#####...( #.# ....#.##.# .. #.# #.#Č$ĚhMQČ$Ěh [%.bČ$Ěhý]&4Č$ĚhfČ$Ěh^hZ _The bat hits you but does no damage. Your soul wisp touches the bat.Ę$ĚhlŠ•  You closely miss the bat.The bat is heavily wounded.Ę$Ěhc‹Ę$Ěh˜•].*bĘ$Ěhę˜&5Ę$Ěh˘Ľ— _The bat hits you but does no damage. The bat closely misses your soul wisp.Ě$Ěhżwł  You hit the bat but do no damage.The bat is heavily wounded.Ě$ĚhŽĚ$Ěh‚Ÿ&6Ě$ĚhÚ§Ě$ĚhůŠy _The bat hits you but does no damage. Your soul wisp misses the bat.Î$Ěh#”  You barely miss the bat.The bat is heavily wounded.Î$Ěh˘#Î$ĚhÎ#Î$Ěh,`.*bÎ$ĚhĐ0&7Î$Ěh]9Î$Ěhc<: _The bat hits you but does no damage.Đ$ĚhN ##.##......### ..# ...#######...##.####...# ##.......# #.#+# #.### #.  #.... #. #. ...#####. ..?...... .."#####@*## #b#####...( #.# .... #.# ... #.# .. #.#  #.# #.#  The bat hits you but does no damage. The bat barely misses your soul wisp.8Đ$ĚhćOy[37m _The bat barely misses you. Your soul wisp touches the bat.Ń$ĚhŔ×  The bat barelyyour soul wisp. _The bat barely misses you. Your soul wisp touches the bat.  You closely miss the bat.  The bat is severely wounded.  The bat misses you.  The bat hits your soul wisp but does no damage. x2Ń$Ěh˝Â&9Ń$ĚhżÉŃ$Ěh&Ě[ _Your soul wisp barely misses the bat.Ô$Ěhv&5  You hit the bat.Ô$Ěhj2Ô$ĚhI5z .#.#Ô$Ěh&OÔ$ĚhĄS_3========820Ô$Ěhv^] _You kill the bat!Ů$Ěh y #......#########.# ##.##......### ..# ...#######...##.### #...# ##Ů$Ěhb ×.#  #.#+# #### #. #Ů$Ěh q.#. #. ...#####Ů$Ěhľ .Ů$Ěhß „ ..?....@....Ů$Ěh.."#####.*......## #.#####...(Ů$Ěh2_ #.#....Ů$ĚhX^ #.#...Ů$Ěht #.#.. Ů$Ěh§L#.# Ů$ĚhÎ_#.##.#Ů$ĚhĽŮ$Ěh9Ů$ĚhűA‚*.-1Ú$ĚhÉi Ń #......#.# ##.##......### ..# ...#...##.### #...# ##.......# #.#+# #.......### #. #... #. . #...#####.Ú$ĚhBj C.?...@.*.."#####.##. #.#####...( #.# .... #.# ... #.# ..Ú$Ěhżj Ÿ #.# #.#  #.#Ú$ĚhŃl Ú$ĚhÄs 2*.Ú$ĚhHu @-2Ú$Ěh˛{ Ú$Ěh[} Ű$ĚhΞ #......#.# ##.##......### ..# ...#...##.### #...# ##.......# #.#+# #.......### #.. #.......... #.... #....#####.Ű$Ěh(.?..@.*.."#####.##.. #.#####...(# #.# ....  #.# ...Ű$ĚhW˙ #.# ..  #.#  #.#  #.#Ű$Ěh›Ű$Ěhe!@.Ű$ĚhbZŸ3 _Your soul wisp disappears in a puff of smoke!Ű$ĚhĎ  #......#.# ##.##......### ..# ...#...##.### #...# ##.# #.#+# #.### #..K. #.......... #..... #.....#####..?.@....)...."#####.##.. #.#####...(### #.# ....  #.# ... #.# ..K   kobold (asleep)  #.#  #.#  #.#  A kobold comes into view. It is wielding a +0 dagger.========4Soul SplinterŰ$Ěhč : _Found a spear.Ü$Ěhć‰ä #......#.# ##.##......### ..# ...#...##.### #...# ##.# #.#+### #.### #..K... #. #...... #....#......#####..?@......)...."#####Ü$ĚhfŠ˜.##.. #.#####...(### #.# ....  #.# ... #.# ..  #.# Ü$ĚhŠ2 #.# Ü$ĚhˇŠA #.#Ü$Ěhk”Ü$Ěhƒ˜&5Ü$Ěh‘ŸÜ$ĚhĄÝ$Ěhpć #......#.# ##.##......### ..# ...#...##.### #...# ##.# #.#+#### #.### #..K...# #. #......# #Ý$ĚhÄpż..#......#####..@.......)...."#####.##.# #.#####...(## #.# ....  #.# ... #.# .. Ý$Ěhüpd #.#  #.# Ý$Ěh+qA #.#Ý$ĚhĽzÝ$Ěhž|&6Ý$Ěh<„Ý$Ěhq‡ _You see here a scroll labelled GINIK WYKURPH.ß$Ěh_° š.KK7ß$ĚhPť ß$Ěh›Đ c _g - a scroll labelled GINIK WYKURPHá$ĚhC O#.##......### .á$ĚhBC Ÿ....#######...##.####...# ##.......á$Ěh`C z.#+#### ##á$ĚhzC 6........á$Ěh¤C Ká$ĚhżC r.#......#####...á$ĚhßC .....á$ĚhůC P)....@#####..##á$ĚhD g......# #.#####...(á$Ěh*D =######## ....á$ĚhDD  á$Ěh]D  á$ĚhƒD  á$Ěh›D  á$Ěh‰R á$ĚhE[ F.Ká$Ěhă^ &8á$Ěhţ† q _You see here an amulet of reflection.ă$Ěh¤Ză$Ěhôa .ă$Ěhmb&Kă$ĚhÇd&9ă$Ěhtkă$ĚhÚm1 _h - an amulet of reflectionĺ$Ěhg1 ĺ$Ěhź1 %=ĺ$ĚhŢ1 30ĺ$ĚhC= Ľ _You barely miss the kobold. The kobold barely misses you.ç$Ěhˇ* ç$Ěh3 ¨A kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Low Class: Natural Size: Small Int: Human You have about 51% to hit with your +0 dagger. It has about 60% to hit you. AttackMax Damage Hit: +0 dagger 4 It can open doors. [!]: Description|Quoteę$Ěhӆ ę$Ěh]Á ĺ##.##......### ..#clubfootwarlock the Grave Robber ....#######...##.###Revenant#...# ##.......#Health: 14/14 ========================#.#+#### #.......### Magic: 3/3========================ę$Ěh@ #......# #.......... AC: 2Str: 11#......# #.......... EV: 11Int: 14.#......#####.......... SH: 0Dex: 9.......K............... XL:  1 Next:  8% Place: Dungeon:1ę$ĚhĹ ..)....@#####........## Noise: =--------  Time: 130.0 (1.0)........# #.#####...( a) +0 dagger######### #.# .... Cast: Soul Splinter#.# ...#.#..#.#K   kobold#.##.# _Found a spear. _You see here a scroll labelled GINIK WYKURPH. _g - a scroll labelled GINIK WYKURPH _You see here an amulet of reflection. _h - an amulet of reflection _You barely miss the kobold. The kobold barely misses you.ę$ĚhkĹ ę$ĚhëŮ ě$Ěh-ë˛  You hit the kobold.  The kobold is heavily wounded.ě$ĚhÜěU3--1ě$Ěh^óě$Ěhčő; _The kobold hits you with a +0 dagger.ô$ĚhŰš›  You closely miss the kobold.The kobold is heavily wounded.ô$ĚhŇşU4==2ô$ĚhŇÁô$Ěh‹ĆT _The kobold closely misses you.ö$Ěh̍×  You closely miss the kobold.The kobold is heavily wounded.3ö$Ěh̖= _The kobold hits you but does no damage.÷$ĚhIŁ  You hit the kobold but do no damage.The kobold is heavily wounded.÷$Ěh˛&4÷$Ěh°÷$ĚhL! ÷$ĚhÎ'÷$ĚhU(I_The kobold completely misses you.ř$Ěhrć  You barely miss the kobold.The kobold is heavily wounded.2----5ř$Ěhnč; _The kobold hits you with a +0 dagger.ů$Ěh“p ›  You closely miss the kobold.The kobold is heavily wounded.ů$Ěhýp d0-------6ů$Ěh2x ů$Ěh'z ; _The kobold hits you with a +0 dagger.ú$ĚhźŢ _The kobold hits you with a +0 dagger.  You closely miss the kobold.  The kobold is heavily wounded. _The kobold hits you with a +0 dagger.  You barely miss the kobold.  The kobold is heavily wounded.ú$Ěh’áB---7ú$ĚhÂćú$ĚhAč; _The kobold hits you with a +0 dagger.ü$Ěh˜÷É  You hit the kobold but do no damage.The kobold is heavily wounded.8ü$Ěh4%m _The kobold completely misses you.ý$ĚhŃ 8  You hit the kobold.ý$ĚhE× C)ý$ĚhœÜ f169Soul Splinterý$Ěháć ` _You kill the kobold!%Ěh=ő ˜Wield which item (- for none)?- - Claws Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 sling[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %ĚhÂy%Ěhł%Ěh˘‹##.##......### ..#clubfootwarlock the Grave Robber ....#######...##.###Revenant#...# ##.......#Health: 10/14 =================-------#.#+#### #.......### Magic: 3/3========================#......# #.......... AC: 2Str: 11#......# #.......... EV: 11Int: 14.#......#####.......... SH: 0Dex: 9.......)............... XL:  1 Next: 16% Place: Dungeon:1..)....@#####........## Noise: =--------  Time: 139.0 (0.0)........# #.#####...( a) %Ěh,Œ™+0 dagger######### #.# .... Cast: Soul Splinter#.# ...#.#..#.##.##.# _The kobold hits you with a +0 dagger.  You hit the kobold but do no damage.The kobold is heavily wounded. _The kobold completely misses you.You hit the kobold. _You kill the kobold!%ĚhÁŞn  Okay, then.%Ěh#źD _%Ěhü}M......######### ##.##......### ..# ....#######...##.##...# # #+######  #..#......#####.....@.........)####........##........####...(######### #.# ....%Ěh+%Ěhý;-40.0 (1 _%Ěhź%ĚhżO _You see here a +0 dagger. %Ěhmĺ %ĚhÓç8- %ĚhGî %Ěh°ď %Ěh0—4 %Ěh › %Ěh n _Sorry, you're not good enough to have a special ability. %Ěhđő 4 %Ěh˛ř  %Ěhěú n _Sorry, you're not good enough to have a special ability.%Ěh~ %Ěhš ~Drop what?8/52 slots (_ for help) %ĚhÎ "Hand Weapons (select all with ))  a - a +0 dagger (weapon)d - a +0 sling Armour (select all with [) %Ěhń Í b - a +0 robe (worn) Jewellery (select all with "=)h - an amulet of reflection %Ěh ŸScrolls (select all with ?)  e - a scroll labelled HERYDD PICEJUH %Ěh>  g - a scroll labelled GINIK WYKURPH Potions (select all with !)  c - a potion of magic %Ěhc …Talismans (select all with %)  f - a serpent talisman %Ěh h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected%Ěhľ 7[top]%ĚhÁŽě(1 turn)  a - a +0 dagger (weapon)  h + an amulet of reflection[Enter] accept (1 chosen)%Ěh †  h - an amulet of reflection%Ěhř/ Ä(1 turn)  h + an amulet of reflection[Enter] accept (1 chosen)%Ěh:Ćž h - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no %ĚhçƇshield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” %Ěh&ǁ -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. %Ěh ů BDrop what?8/52 slots (_ for help) (1 turn) Hand Weapons (select all with ))  a - a +0 dagger (weapon)  d - a +0 sling Armour (select all with [)  b - a +0 robe (worn) Jewellery (select all with "=)  h + an amulet of reflection Scrolls (select all with ?)  e - a scroll labelled HERYDD PICEJUH  g - a scroll labelled GINIK WYKURPH Potions (select all with !)  c - a potion of magic  %Ěhœů Talismans (select all with %)  f - a serpent talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top]"%Ěh• f - a serpent talisman. A jade snake coiled around a fossilised egg. Transforms the user into an "%ĚhÜIamphisbaena - a legendary two-headed serpent. It is capable of wearing two pieces of headgear at once and its powerful coils can wind around foes and crushthem to death, but its cold blood leaves it succeptible to being slowed by cold attacks. This talisman is completely useless to you. "%ĚhĄYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified useless_item talisman2%ĚhAšĂDrop what?8/52 slots (_ for help) (1 turn) Hand Weapons (select all with ))  a - a +0 dagger (weapon)  d - a +0 sling Armour (select all with [)  b - a +0 robe (worn) Jewellery (select all with "=)  h + an amulet of reflection Scrolls (select all with ?)  e - a scroll labelled HERYDD PICEJUH  g - a scroll labelled GINIK WYKURPH Potions (select all with !)  c - a potion of magic Talismans (select all with %)  f - a serpent talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top]7%ĚhŠS œ2 turns)  d + a +0 sling  f - a serpent talisman28%Ěh‚ŁY1 turn)  d - a +0 sling8%ĚhŕŁ18%ĚhŃß m2 turns)  d + a +0 sling29%Ěh!§ u1 turn)  d - a +0 sling1:%Ěh}‘ m2 turns)  d + a +0 sling2;%Ěh u1 turn)  d - a +0 sling1=%ĚhAl m2 turns)  d + a +0 sling2>%Ěh~u1 turn)  d - a +0 sling1B%Ěhâë #......#########.#clubfootwarlock the Grave Robber ##.##......### ..#Revenant....#######...##.###Health: 10/14 =================-------#...# ##.......#Magic: 3/3========================#.#+#### #.......### AC: 2Str: 11#......# #.......... EV: 11Int: 14#......# #.......... SH: 0Dex: 9.#......#####.......... XL:  1 Next: 16% Place: Dungeon:1.......@............... Noise: ---------  Time: 140.0 (0.0)..).....#####........## a) +0 dagger........# %Ěhpě Ë40m#.#####...( Cast: Soul Splinter######### #.# ....#.# ...#.#..#.##.##.# _You kill the kobold! _Okay, then. _You see here a +0 dagger. _Sorry, you're not good enough to have a special ability. _Sorry, you're not good enough to have a special ability.  Okay, then.B%ĚhÜđ B%ĚhŐů  B%ĚhJú (_F%Ěh `F%ĚhÚcF%Ěh{kF%Ěhm' _Okay, then. _You see here a +0 dagger.Sorry, you're not good enough to have a special ability.Okay, then.Unknown command.H%ĚhŞňH%Ěh÷ĺDrop what?8/52 slots (_ for help) Hand Weapons (select all with )) H%ĚhV÷é a - a +0 dagger (weapon)d - a +0 sling Armour (select all with [)  b - a +0 robe (worn) H%Ěh‚÷ŸJewellery (select all with "=)h - an amulet of reflection H%ĚhŤ÷`Scrolls (select all with ?) H%Ěhř† e - a scroll labelled HERYDD PICEJUH  g - a scroll labelled GINIK WYKURPH Potions (select all with !)  c - a potion of magic Talismans (select all with %)  f - a serpent talisman H%Ěh;ř’[Up|Down] selectH%ĚhbřB[Esc] exit H%Ěh€řËLetters toggle [.|Space] toggle selected[top]K%Ěh´â č(1 turn)  a - a +0 dagger (weapon)  f + a serpent talisman[Enter] accept (1 chosen)M%Ěh¸v M%Ěh‡ S#......#########.#clubfootwarlock the Grave Robber ##.##......### ..#Revenant....#######...##.###Health: 10/14 =================-------#...# ##.......#Magic: 3/3========================M%Ěh‡ Ž#.#+#### #.......### AC: 2Str: 11#......# #.......... EV: 11Int: 14#......# #.......... SH: 0Dex: 9.#......#####.......... XL:  1 Next: 16% Place: Dungeon:1M%Ěhʇ ^.......@............... Noise: ---------  Time: 140.0 (0.0)..).....#####........## a) +0 dagger........# #.#####...( Cast: Soul SplinterM%ĚhՇ Ž######### #.# ....#.# ...#.#..M%Ěhý‡ Q#.##.##.# _Okay, then. M%Ěhˆ Ÿ_You see here a +0 dagger. _Sorry, you're not good enough to have a special ability. M%Ěh>ˆ ś_Sorry, you're not good enough to have a special ability. _Okay, then. _Unknown command.M%ĚhŒ Y1=1.0 (1M%Ěh › H _You drop a serpent talisman.P%ĚhíP%Ěh”đP%Ěh‰őP%Ěhřn _Sorry, you're not good enough to have a special ability.R%ĚhŢô9 _Found 4 gold pieces.R%ĚhúBR%ĚhR%Ěhw%e=R%Ěh5q  #......#########.#   ####.##......### ..#   ....#######...##.##   #...# ##.......   #.#+#### #.......   #......# #.   #......# #.  .##.#......#####.  ...%..5.0 (4  ##....).....#####.......   #.$........# #.#####.   #### #.# .   #.#   #.#   #.#   #.#   #.#R%ĚhŮ9R%ĚhB>R%ĚhX?T%ĚhBž a ####.##......### .. T%ĚhÄž W ....#######...##  #...# ##......  #.#+#### #  #......# # # ###......# #T%Ěhúž ˜ #..##.#......##### T%ĚhSż f#.....%.... T%ĚhŮż _ ##....@.....#####  #.$........# #.#####  ############ #.#  #.#   #.#  T%ĚhŔ ś #.#   #.#   #.# T%Ěh$Ę T%ĚhŞÎ 62==T%ĚhÝÎ $6.0 (1T%Ěh>Ő T%Ěh^Ů N _You see here a +0 spear.W%ĚhsďW%ĚhËňW%Ěh óW%ĚhXX%ĚhG*X%Ěh´2ŃA +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 8.3 XLs. Damage rating: 6 (Base 6 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-clawed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you (g)et.d%Ěh(é d%Ěhóř Y ####.##......### .. clubfootwarlock the Grave Robber  ....#######...##.# Revenant  #...# ##...... Health: 12/14 ====================----  #.#+#### #...... Magic: 3/3======================== d%ĚhĂů @ #......# #...... AC: 2Str: 11  # ###......# #...... EV: 11Int: 14  #..##.#......#####...... SH: 0Dex: 9  #...........%........... XL:  1 Next: 16% Place: Dungeon:1  ##....@.....#####...... Noise: ---------  Time: 146.0 (0.0)  d%Ěh…ú #.$........# #.##### a) +0 dagger  ############ #.#Cast: Soul Splinter  #.#  #.#  #.#  #.#  #.#  _Okay, then. _Unknown command. _You drop a serpent talisman. _Sorry, you're not good enough to have a special ability. _Found 4 gold pieces. _You see here a +0 spear.d%ĚhÚý +7.0 (1d%Ěh d%Ěhd $ _f - a +0 spearf%Ěh°Ef%Ěh3Ff%ĚhćFf%Ěh‰Jf%ĚhLf%ĚhaLf%ĚhîO,f%ĚhCP,f%ĚhĂPf%ĚhcX  ####.##......###   ....#######...#  #...# ##f%ĚhłX  #.#+#### # # #......# #f%Ěh×X   #. ###......# #f%ĚhůXĐ  #..##.#......#####  #f%Ěh#Yž..%  ##..@.......#####f%ĚhHYˆ9.0 (2  #.$f%ĚhlY¸..# #.  ## #.# f%ĚhńY9  #.#   #.#   #.#   #.#   #.# f%Ěhf]f%Ěh(bf%Ěhycf%Ěh\ş ’  ....#######...#  #.. #...# ##... .. #.#+#### # #.. #......# #  #.. ###......# #  #..##.#......#####  #.....%....  ##..#####  #.@........# #.##  ############ #.#  #.#   #.#   #.#   #.#   #.#  f%Ěh*ž f%Ěh´ż [3==50.0 (1f%Ěh2Ă f%ĚheĆ f%ĚhźÇ +1.0 (2f%Ěh Ę f%Ěh`Ë 1 _You now have 4 gold pieces.h%Ěh‘Î/ ####.##......#  #.. ....#####  #..# #...# ##h%ĚhĎ  ... #.#+#### #  #.. #......# #  #.. ###......# #  #..##.#......##### #.h%Ěh4ĎQ%.... ##.#####..h%Ěhjω  #..........# #.# h%Ěh‹Ďƒ############ #.#   #.# h%ĚhŻĎ7  #.# h%ĚhęĎ  h%Ěh Đ7 #.#  h%ĚhbĐ\ #.# #.# h%ĚhZ×h%ĚhŠÚ+2.0 (1h%Ěh5ßh%ĚhŮŕi%Ěhjgđ  #......###  #.. # ####.##......#  #.. . ....#####  #..#. #...# ##  ...# #.#+#### #  #..## #......# #  #...###......# #  #..##.#......##### #.%.... ###.#####.  #..........# #. ############ #.  #.  #.   #.   #.  #. i%Ěhmi%Ěhóo&3i%Ěhti%ĚhÜuj%Ěh!N3j%ĚhÍNj%Ěh°Rj%Ěh%Tj%ĚhcXƒ==j%ĚhĄ\Œ4== _HP restored.j%Ěhü\3j%ĚhN]j%Ěhće#........#.##..... #.#####..#.##...# ## #..#...######. #......######.. ######.##......##.. .. ....#######.#..#. #...# ##...# #.#+#### ## #......# #6.0 (3...###......# #..##.#......#### j%ĚhŁf­#...........%...... ###..........#####. #..........# #. ##### j%ĚhAij%Ěh‘nj%ĚhWpj%ĚhaŘ ƒ  #####..#.#.##  #........#.##....  #.#####..#.##...  ##.# #..#...  ##..# #......###  #...######.##....  #..........#####  #..#.# #...# ## .# #.#+#### # #..## #......# #  #...###......# #  #..##.#......#####  #...%.... ###...##### j%ĚhëŘ  #..........# # ############ #  #j%Ěh§Ý j%Ěhƒŕ +7.0 (1j%Ěh”ă j%Ěhĺ k%Ěh”* k%Ěh+ 3k%Ěh{0 k%Ěhn1 ,k%Ěhf6 |==k%ĚhĘ6 k%Ěh*? Ĺ ... #.###....< #.##.###.####..#. #........#.##.... #.#####..#.##... ##.# #..#...#####..# #......####.######.##......k%Ěhá? ĺ.......#######.9.0 (2..#.###...# ##...#.##.#+###  ##..##.#......# # #...###......# #...k%ĚhŒC k%ĚhkH k%ĚhJ m%Ěh> 3m%Ěh‡> m%Ěh@ m%ĚhcA m%Ěh—D Bm%Ěh?E ,m%ĚhŤE m%ĚhľF m%Ěh G ,m%Ěh5G m%Ěh;K Ů # #.##....... #. #.##.. m%Ěh´K   #.## #.##....♣  ... #.###....<  #.##.###...... ###..#.#.##..... #........#.##..... #.#####..#.##...## ##@# #..#...#####62.0 (3m%ĚhL  ##..# #......### #...######.##...... #..........#######.. #..#.###...# ##. #...#.##.#+#### #. ##..##.## # #...#### #. #..##.######.m%ĚhM m%ĚhqO m%ĚhyP n%Ěhźě 3n%ĚhJí n%Ěhźđ n%Ěhćń n%Ěh–ő Bn%Ěh+ö ,n%Ěhrö n%ĚhMř n%Ěh2ů n%Ěhů n%ĚhŐů n%ĚhJű n%Ěhôű ,n%Ěh{ü n%ĚhXn%Ěh„K  #.#.#####...##  #...###.....## # #.##........## #. #.##.........##n%Ěhî6 #.####.##....♣....## ...##.###....<....# ##.###.........#n%Ěh= #####..#.#.##........ #....@...#.##.....###.7.0 (5n%Ěh-l #.#####..#.##...#####.n%ĚhC ##.# #..#...#####.... ##..# #....n%ĚhW##n%Ěh„Ă #...######.##......###  #..........#######...#n%Ěh™c #..#.###...# ##....n%ĚhŹc #...#.##.#+#### #....n%Ěhžz ##..##.#......# #....n%Ěh[ n%Ěh n%Ěhp%ĚhžË3p%Ěh,Ěp%Ěh Đp%ĚhpŃp%ĚhĹքp%Ěh,ç¸p%Ěhdîi #.##.###.........#  #####..#.#.##...  #........#.##.....###..# #.#####..#.##...#####.. ##.# #..#...#####..... ##..# #......#########p%Ěhóî  #...######.##......###  #..........#######...##.# #..#.###.@.# ##......74.0 (7 #...#.##.#+#### #...... ##..##.#......# #... #...###......# #.......p%Ěh–ďJ #..##.#......#####...... #...........%........... ###..........#####.. #..........# #.##### ############ #.# p%ĚhĂńp%Ěh˘öp%Ěh%řq%Ěhŕ3q%Ěhzŕq%ĚhÁâq%Ěhfăq%ĚhĹć„q%Ěh˜ď÷#........#.##.....###..#.#####..#.##...#####..###.# #..#...#####...##..# #......#########q%Ěh×ď#...######.##......### ..........#######...##.#.#.###...# ##.........#.##.#+#### #.......q%Ěhđ#..##.#.@....# 6.0 (2 #...###......# .....####....%...........###q%ĚhEđ{.........############q%Ěhrđg  #.#  #.#q%Ěhôq%Ěh˝řq%ĚhÎůq%Ěhś¤ x #.#.##.....###..#  #.#####..#.##...#####..#  ##.# #..#...#####.....#  ##..# #......#.#  #...######.##......### ..#  #....#...##.#   #..#.###...# ##.#  q%ĚhYĽ Á #...#.##.#+#### #.#   ##..##.#..@...# #.   #...###......# #.   #..##.#......#####.   #...........%....   ###...#####.   #..# #.#####.  q%ĚhäĽ ű ## #.# .   #.# . q%ĚhŻŹ q%ĚhÇŻ +7.0 (1q%ĚhK´ q%Ěhíľ r%Ěh=€!..#..#...###.#...#..#'r%Ěh}‡r%Ěhđ‹&8r%Ěh;‘r%Ěhż“( _You open the door.t%ĚhÇ˙3t%ĚhPt%Ěhět%ĚhoXt%Ěh ,t%Ěhă t%Ěhđ t%Ěh! ,t%ĚhÓ t%Ěht  Things that are here:  a serpent talisman; a +0 daggert%Ěhüt%Ěh~ _t%Ěh9t%Ěhót%Ěh•,t%Ěh’t%ĚhĐt%ĚhlBt%Ěh2:#..# #......#########.# ...######.##......### ..# ..........#######...##.### ..#.###. ##.......# ...#.##.#'#### #.......### #..##.#......# #.......... #...###......# #.......... #..##.#......#####.......... t%ĚhÎ:E#...........%...@........... 85.0 (7 ###..........#####........##  #..........# #.#####...(  ############ #.# .... #.# ... #.# .. #.#t%Ěh6;D #.# t%Ěh¨=t%ĚhâAt%ĚhuCu%Ěh} 3u%Ěh°} u%Ěhd u%Ěh܂ u%Ěh,ƒ u%Ěh$‡ ,u%Ěhŕ‡ ,u%Ěh‘ˆ u%Ěh Š u%Ěh*‹ ,u%Ěhދ u%Ěh)” ž........#######...##.### #.###...# ##.......# #.##.#'#### #.......##.#......# #..........###......# #.......... .##.#......#####.... ..........%........ u%Ěhż” 4........#####..## ..# #@#####...( 8.0 (3######### #.# ....  #.# ...  #.# ..#.##.#u%Ěh• Ľ#.##.# u%Ěh— u%ĚhŜ u%Ěh5ž |%Ěhpj|%Ěh{k|%Ěh q|%ĚhsF _Unknown command.}%ĚhzĆ}%ĚhŽČ}%ĚhńÎ}%ĚhUĐF _Unknown command.~%ĚhŽ“~%ĚhԖ~%Ěh7œ~%ĚhsžF _Unknown command.~%Ěh^`######.##......### ..# .......#######...##.### ##...# ##.# #.##.#'#### #.### ##.#......# #. #......# #. ##.#......#####. .%........ .#####.@......## ..........# #.#####...( ########### #.# .... #.# ...#.# ..#.##.##.##.#~%Ěh29.0 (1 _~%Ěhč~%ĚhC€%Ěh'Ĺ(Dungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  €%Ěh˘Ĺ^/ - Lookup info  Q - Quit and abandon character‚%ĚhŤqţDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents ‚%Ěh,r~obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ‚%Ěhr–^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dump‚%Ěhżr”F.Monsters ~: Macros help‚%ĚhírG.Items &: Options help‚%ĚhsšH.Spellcasting %: Table of aptitudes‚%Ěh : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andœ'ĚhÍFœ'Ěh]I######.##......### ..#clubfootwarlock the Grave Robber .......#######...##.###Revenant .###...# ##.......#Health: 14/14 ======================== #.##.#'#### #.......###Magic: 3/3======================== ##.#......# #..........AC: 2Str: 11 .###......# #..........EV: 11Int: 14 ##.#......#####..........SH: 0Dex: 9 .........%...............XL:  1 Next: 16% Place: Dungeon:1 ..........#####.@......##Noise: ---------  Time: 189.0 (1.0) ..........# #.#####...(a) +0 dagger ###œ'ĚhJ######## #.# ....Cast: Soul Splinter#.# ...#.#..#.##.##.##.# _You open the door.  Things that are here: _a serpent talisman; a +0 dagger _Unknown command. _Unknown command. _Unknown command.œ'ĚhŔJœ'ĚhS)######.##......### ..#clubfootwarlock the Grave Robber .......#######...##.###Revenant .###...# ##.......#Health: 14/14 ======================== #.##.#'#### #.......###Magic: 3/3======================== ##.#......# #..........AC: 2Str: 11 .###......# #..........EV: 11Int: 14 ##.#......#####..........SH: 0Dex: 9 .........%...............XL:  1 Next: 16% Place: Dungeon:1 ..........#####.@......##Noise: ---------  Time: 189.0 (1.0) œ'ĚhTÎ..........# #.#####...(a) +0 dagger ########### #.# ....Cast: Soul Splinter#.# ...#.#..#.##.##.##.# _You open the door.  Things that are here: _a serpent talisman; a +0 dagger _Unknown command. _Unknown command. _Unknown command.œ'ĚhëĂœ'ĚhăÍD [?25h[?0c [?1051l[?1052l[?1060l[?1061l