A#hO Player: corvidae Game: Custom seed trunk Server: crawl.dcss.io Filename: 2025-05-13.12:58:36.ttyrec Time: (1747141116) Tue May 13 12:58:36 2025 A#h< [?1051l[?1052l[?1060l[?1061hA#hh= V)0[?7h[?25l[?1cA#hG [?25h[?0cPlay a game with a custom seed for version 0.34-a0-43-g6640704bf3. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 13148801114719218418  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!A#hg [?25l[?1cA#h_ [?25h[?0c [Enter] Begin!B#h [?25l[?1cB#h B#hWelcome, corvidae. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - HumanB#hs - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - GargoyleB#h zm - Demonspawnv - Demigod e - Draconian n - DjinniB#h,4w - Formicid f - Trollo - SprigganB#hL3x - Naga g - Deep Elfp - TenguB#hr5y - Octopode h - Armataurq - OniB#hBz - Felid i - Gnollr - BarachiA - Mummy B#hDraconians are versatile hybrids. They mature when reaching level 7 and develop a colour. B#hn+ - Recommended species * - Random species # - Recommended characterB#h8 ! - Random character % - List aptitudesB#h;cSpace - Pick background first ? - Help Tab - Draconian ConjurerB#hpB#hnvB#hzWelcome, corvidae the Draconian. Please select your background. WarriorB#hzgAdventurerMage a - Fighteri - Artificerq - Hedge Wizard B#h{yb - Gladiatorj - Shapeshifterr - Conjurer B#hG{sc - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer B#hj{e - BrigandWarrior-mageu - Forgewright ZealotB#h{m - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder AcolyteB#h{o - Enchanterx - Air Elementalist h - Chaos Knightp - ReaverB#h{My - Earth Elementalistz - Alchemist B#h||Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. B#h,|t+ - Recommended background * - Random background # - Recommended characterB#hO|d ! - Random character % - List aptitudesSpace - Change species ? - HelpB#hi|0 Tab - Draconian ConjurerB#hB#hB#hcorvidae the ConjurerDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 9EV: 11Int: 18SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartB#h=B#h/....#...$.#......##......###......## ##......#.##.......#.##..@.....#B#hAf#.).....####......#.##......## ##......##......#.....#B#heC....#B#hWelcome, corvidae the Draconian Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?B#hHPress ? for a list of commands and other information.  Found a club and 18 gold pieces.B#hP B#h![ _Found a staircase leading out of the dungeon.B#hDs 3B#hs B#hv B#hx B#hE| P _B#h} B#h} B#hA~ B#hs B#h #.g......$.## # B#h ## ## # ##......#.# ##.......#.#Magic Dart B#h 6##..<.....# #.).....### #......#.#B#h2 g   goblin (asleep) #......## # #B#hw a......###......##B#hv +2.0 (2B#hb +3.0 (3B#hؖ B#h k _A goblin comes into view. It is wielding a +0 club.B#h  Casting: Magic Dart (safe; 3% risk of failure)  B#hZ\Confirm with . or Enter, or press ? or * to list all spells.B#hh  corvidae the Conjurer #...# Draconian .....# Health: 14/14 ========================B#h@h ......# Magic: 2/3================-------- B#hchg......## AC: 4Str: 9B#hh .**...$.## EV: 11Int: 18B#hh #**....##  SH: 0Dex: 9B#hh% #.**...##  XL:  1 Next:  0% Place: Dungeon:1B#h i #..@...## #  Noise: ---------  Time: 3.0 (0.0) B#h/i##......#.#  -) Nothing wielded B#hj##.......#.#  Cast: Magic Dart ##..<.....#  #.).....###  #......#.#  g   goblin (asleep) #......## #  #......##  #......## _A goblin comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 3% risk of failure)  B#hjTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit) B#hcorvidae the Conjurer#...#Draconian.....#Health: 14/14 ========================......#Magic: 2/3================--------g......##AC: 4Str: 9.**...$.##EV: 11 B#hJInt: 18#**....##SH: 0Dex: 9#.**...##XL:  1 Next:  0% Place: Dungeon:1#..@...## #Noise: ---------  Time: 3.0 (0.0) B#h##......#.#-) Nothing wielded##.......#.#Cast: Magic Dart##..<.....# B#ho#.).....####......#.#g   goblin#......## ##......## B#hg#......##Confirm with . or Enter, or press ? or * to list all spells. B#h Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line B#h0Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded. B#hy B#h. B#hW1.g..... B#hP&== B#hr4.0 (1 B#hl B#h>  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  B#h4The magic dart hits the goblin.  The goblin is severely wounded. _The goblin shouts! B#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. B#hF  corvidae the Conjurer #...# Draconian .....# Health: 14/14 ======================== ......# B#hɳr Magic: 1/3========---------------- .......## AC: 4Str: 9 B#h".g*...$.## EV: 11Int: 18 B#h#**....##  SH: 0Dex: 9 B#hJ%#.**...##  XL:  1 Next:  0% Place: Dungeon:1 B#hp$#..@...## #  Noise: ==-------  Time: 4.0 (0.0) B#h##......#.#  -) Nothing wielded ##.......#.#  Cast: Magic Dart B#h ##..<.....#  #.).....###  B#hݴ #......#.#  g   goblin B#hn #......## #  B#h_h#......##  #......## _The goblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. B#h;Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit) B#h] !  corvidae the Conjurer #...# Draconian B#h  .....# Health: 14/14 ======================== ......# Magic: 1/3 B#h I========---------------- B#h% .......## AC: 4Str: 9 .g....$.## EV: 11Int: 18 B#hc #......##  SH: 0Dex: 9 #......##  XL:  1 Next:  0% Place: Dungeon:1 #..@...## #  Noise: ==-------  Time: 4.0 (0.0) B#h ##......#.#  -) Nothing wielded ##.......#.#  Cast: Magic Dart B#h j##..<.....#  #.).....###  #......#.#  g   goblin B#h #......## #  #......##  #......##  B#h HCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  B#hc Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin. B#hm , B#h o#...#   B#h '  B#h .)* #**  B#h  #.**...##   #  B#h 5    B#h9 5   B#hX /   B#hv 0   B#h  B#hA K.....K   kobold (missile, wandering) B#hܥ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  B#h Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin! B#h= ;8-5.0 (1 B#hn  B#hѰ ~ _A kobold comes into view. It is wielding a +0 dagger of venom. B#hr B#h8- B#h B#h] _A kobold is nearby! B#h|  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. B#hݲ  corvidae the Conjurer B#h#...# Draconian .....# B#h4 Health: 14/14 ======================== B#hK=......# B#h^ Magic: 0/3------------------------ B#hp B#hK......## AC: 4 B#hų;Str: 9 B#hٳ.**...$.## B#he EV: 11Int: 18 #**....##  SH: 0Dex: 9 B#hG%#.**...##  XL:  1 Next:  8% Place: Dungeon:1 B#hj$#..@...## #  Noise: =--------  Time: 5.0 (0.0) B#h##......#.#  -) Nothing wielded B#h B#h##.......#.#  Cast: Magic Dart B#hĴi##..<.....#  B#hմI#.).....###  B#h#......#.#  K   kobold (missile, wandering) B#h_#......## #  B#h"L#......##  B#h3#......##  B#htCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. B#hxAiming: Magic Dart (safe; 3% risk of failure)  B#h;Press: ? - help, Shift-Dir - straight line B#h̵Aim: a kobold, wielding a +0 dagger of venom and quivering stones (wandering,  hasn't noticed you, 100% to hit) B#h0   corvidae the Conjurer #...# Draconian .....# Health: 14/14 ======================== B#h1......# Magic: 0/3------------------------ K......## AC: 4Str: 9 B#hG1.)....$.## EV: 11Int: 18 B#ho1#......##  SH: 0Dex: 9 B#h1#......##  XL:  1 Next:  8% Place: Dungeon:1 #..@...## #  Noise: =--------  Time: 5.0 (0.0) ##......#.#  -) Nothing wielded ##.......#.#  Cast: Magic Dart B#h1x ##..<.....#  B#h!26#.).....###  #......#.#  K   kobold (missile, wandering) B#hI2#......## #  #......##  B#hq2o #......## Confirm with . or Enter, or press ? or * to list all spells. B#h2Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line B#h2jAim: a kobold, wielding a +0 dagger of venom and quivering stones (wandering,  B#h2Fhasn't noticed you, 100% to hit)  The magic dart hits the kobold. B#h8& #...#   ) .** B#h8#**  #.**...##   #  B#h9:     B#h9d      B#h90   B#h).....166.0 (1Magic Dart B#h B#h  Aiming: Magic Dart (safe; 3% risk of failure)  B#hPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger of venom and quivering stones (wandering,  B#h=hasn't noticed you, 100% to hit)  The magic dart hits the kobold. _You kill the kobold! B#h+M#.# #...# # ......# )......## .)....$.## #......## #...@..## ##......## ##......#.# ##.......#.#<...## B#hM B#h$.-7 B#h B#hB B#h5M B#h #. #.# #...# # ......#  B#h)......## .)....$.##  B#h#....@.## ##......##  B#h2]##......##  B#hLN##......#.## B#h^$...##.# B#h3 B#hq!- B#h8 B#h B#h B#h$ +M  #. #.# #...# # ......# )......## .)....$@##  B#h9% I..#......## ##......## ##......## #....#.# B#hZ-  B#h- &9 B#h2  B#h4  B#h;' # #. ##.##...##.....#.## B#h <m.)......##.)....@.##.#......## ##......##  ##......## #  ##......#.#  B#hs<z ##.#.# ##..<..# #.).....###  #......#.# B#hD B#hD(10.0 (1.0) B#hJ B#h R B#hTR$1.0 (2 B#hX B#hZ2 _You now have 18 gold pieces. B#h&- #. #. ##.# ##...##.....###.##.)......##.)...@..##.#......##. ##......##  ##......## #  ##......#.# ##.#.# ##..<...# #.).....###  #......#.# B#h B#h+2.0 (1 B#hO B#hg B#hK #. #. ##.# ##...## ##.....###.###..)......##.)..@...##.#......##.. ##......##. ##......## # ##......#.# ##..#.# ##..<....# #.).....###  #......#.# B#h B#h&3 B#h B#h B#hIq #. #. ##.## ##...## ##.....## ##.###..)......###....).@....##.#......##.. ##......##... ##......## #... ##.#.#.. ##...#.#. ##..<.....# #.).....###  #......#.# B#hO B#hJP&4 B#hU B#hW B#hye _ #.# #.# ##.## ##...## ##.....## ##.## ##..)......## #....)@.....###......#......##.###......##.# ##.## #.# ##..#.#.# ##....#.#.# ##..<.....#.. #.).....###  #......#.# B#hl  B#hm &5 B#h6s  B#ht  B#h~  #.# #.# ##.## ##...## ##.....## ##.## ##..)......## #.....## #......#......###......###......##.# ##..## #.# ##...#.#.# ##.....#.#>..# ##.<.....#. #.).....###  #......#.# B#hJ  B#h a1========6 B#h  B#h| _Found a stone staircase leading down.  Things that are here: _a +0 club; a goblin corpse B#h #.# #.# ##.## ##...## ##.....## ##.## ##..)......## #...@)......## #......#......## #......###......###......## ##.....## #$.....# ##......#.#.# ##.......#.#.>..# ##..<.....#.... #.).....###  #......#.# B#h? B#h3&7 B#hAA _Found 10 gold pieces.B#hEM  #.#  ##.##  ##...##  ##.....##  ##.......## ##..@......##  #....)......##  #......#......## #......###......##..... .... B#h! B#h&8B#hxB#h{{  Things that are here: _a +0 dagger of venom; 4 stonesB#htB#h^ Pick up what? 1/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of venom Missiles (select all with ()b - 4 stones [Up|Down] selectB#h [Esc] exit Letters toggle [.|Space] toggle selected[top]B#h'  a + a +0 dagger of venom[Enter] accept (1 chosen)B#hY B#haHcorvidae the Conjurer.#Draconian#.#Health: 14/14 ========================#.#Magic: 1/3========----------------##.##AC: 4Str: 9##...##EV: 11Int: 18##.....##B#ha(SH: 0Dex: 9##.......##XL:  1 Next: 16% Place: Dungeon:1##..@......##Noise: ---------  Time: 18.0 (0.0)#....)......##-) Nothing wielded#......#......##Cast: Magic DartB#ha#......###......###......## ##......## #$.....# ##......#.#.....#B#ha##.......#.# .>..###..<.....#B#hb ....#.).....###  B#h>b^_Found a stone staircase leading down.  Things that are here: B#hhb_a +0 club; a goblin corpse _Found 10 gold pieces.  Things that are here: B#hbI_a +0 dagger of venom; 4 stonesB#hsB#h[{+9.0 (1B#h6B#h$N _b - a +0 dagger of venomB#hxB#h'20B#hB#hφ" _c - 4 stonesB#hEB#h+HWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with )) B#hoH b - a +0 dagger of venom[?] describe selected [!] equip|wieldB#hH[tab] equip|unequip B#h" B#hcorvidae the Conjurer.#Draconian#.#Health: 14/14 ========================#.#B#hMagic: 1/3========----------------##.##AC: 4Str: 9##...##EV: 11Int: 18##.....##SH: 0Dex: 9B#hA-##.......##XL:  1 Next: 16% Place: Dungeon:1##..@......##B#hjNoise: ---------  Time: 20.0 (0.0)#....)......##-) Nothing wieldedB#h#......#......##Cast: Magic DartB#h#......###......###......## ##......## #B#h$.....# ##......#.#B#h޻.....###.......#.# B#h.>..###..<.....#B#hf ....#.).....###B#h4n  _a +0 club; a goblin corpse B#hPN_Found 10 gold pieces.  Things that are here: B#hv_a +0 dagger of venom; 4 stones _b - a +0 dagger of venom _c - 4 stonesB#hX  Your +0 dagger of venom begins to drip with poison!B#h+5 (0.5B#hUb) +0 dagger (venom)B#h8B#hC7 _b - a +0 dagger of venom (weapon)B#hwB#h B#h+B#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B#hB#hVB#hB#hB#hb: _B#h,B#hXB#hB#h2lMagic Dartl   frilled lizard (wandering)B#h -2.5 (2.0B#h+3.5 (3B#h B#hP!a _A frilled lizard comes into view.B#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h  corvidae the Conjurer l#  Draconian #*#  Health: 14/14 ======================== #*#  Magic: 0/3------------------------ B#h##*##  AC: 4Str: 9 ##*..##  EV: 11Int: 18 B#hH##.*...##  SH: 0Dex: 9 B#hw$##..*....##  XL:  1 Next: 16% Place: Dungeon:1 B#h##..@......##  Noise: ---------  Time: 23.5 (0.0) #....)......##  b) +0 dagger (venom) B#hI#......#......##  Cast: Magic Dart #......###......##  #......## ##......## #  $.....# ##......#.#  l   frilled lizard (wandering) .....# ##.......#.# .>..# ##..<.....# B#h.... #.).....### _A frilled lizard comes into view.Casting: Magic Dart (safe; 3% risk of failure)  B#h_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)B#hi   corvidae the Conjurer l#  Draconian #.#  Health: 14/14 ======================== #.#  Magic: 0/3------------------------ ##.##  AC: 4Str: 9 ##...##  EV: 11Int: 18 ##.....##  SH: 0Dex: 9 B#hHj##.......##  XL:  1 Next: 16% Place: Dungeon:1 ##..@......##  Noise: ---------  Time: 23.5 (0.0) #....)......##  b) +0 dagger (venom) #......#......##  Cast: Magic Dart #......###......##  #......## ##......## #  $.....# ##......#.#  l   frilled lizard (wandering) .....# ##.......#.# B#hj.>..# ##..<.....# .... #.).....###Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.B#hn6 .#  #*#  #*#  B#hln##*##  ##*..##  ##.*...##  ##..*    B#hnW      B#hnZ    B#hn   .>..# ##..< B#ho .... #.) B#hK.......B#hsp25=4.5 (1Magic DartB#hB#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!B#h#4B#h:*B#h,F _Unknown command.B#h5IB#h28B#h<f _B#h=B#h"@B#heG-S   ball python (constriction, wandering)SB#hG B#hH+6.5 (2B#hO@S.B#h7PE-7.5 (3B#hVB#hY^ _A ball python comes into view.B#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h_7B#h7B#h=B#hw@e _You don't have enough magic to cast this spell.B#h 4B#hB#hxF _Unknown command.B#hS .# #.# #.# ##.## ##...## ##.....## ##.## ##.## #....)......## #......#......## #......###...##B#hJT #......## ##.....## ##$.....## ##......#.#.S....# ##.#..>..# ##..<..... .... #.).....B#hMWB#h]9S.B#hj1========8.5 (1Magic Dart _B#hCpB#hqB#hQ .# #.# #.# ##.## ##...## ##.....## ##.## ##.## #....)......## #......#......##B#hu #......###.....## #......## ##......## # #$.....## ##......#.#.S.....## ##.#.>..#B#h4 ##..< .... #.).....B#h7B#h2. B#hwZ9Magic DartB#h6B#hiB#hW,w .##.#.##.####...####.....####.......####..###.@..)......###......#......###......###......##......#......#.# B#h3B#h 9'30B#h>B#h_@B#h%  #.##.####...####.....####.......####..####....)......###..@...#......###......###......##B#h 0#......## ##......## #.#....#......##.# B#h B#hi &1B#h B#h B#h{#3 ##.####...####.....####.......####..####....)......####......#......###...@..###......###......## ##......## ##$.....## ##......#.##...#......##B#h)B#h1G========2B#h6B#h8B#huL2 ##.####...####.....####.......####..####....)......####......#......####......###......###....@.## ##......## ##$.....## ##......#........## ##.......##.#......##B#hdTB#hgY&3B#h^B#hq`B#hW9v ##.## ##...## ##.....## ##.## ##.## ##....)......## ##......#......## ##......###......## #...@..## ##......##  #$.....## ##......#.#.## ##.#...>..## ##..<#...... #.).....B#h9z#.#.... #......#.# ##... #......##. ##.. #......##  #......##B#hAB#hI&4B#hNB#hPB#h7+ * ##.## ##...## ##.....## ##.## ##.## ##....)......## ##......#......## ##......###......## #..@...## ##......## #$.....## ##......# #.## ## #...>..## ##..<B#h+  #....... #.) #.#..... #......# #.##.... #......### ##.... #......##  #......##B#h-4 B#h; &5B#h@ B#hB B#hT Z ##.## ##...## ##.....## ##.## ##.## ##....)......## ##......#......##B#h  ##......###......## #.@....## ##...... #$.....## ##...... #.## ## #...>..## ##..< #. #.) #.#...... #......B#h  #.##..... #...... # ##..... #......## B#h: G #......##B#h# B#h &6B#h4 B#h% B#hf b ##.## ##...## ##.....## ##.## ##B#hg .## ##....)......## ##......#......## ##......###...... #@.....## ##......B#h?g  #$.....## ## #.## ##B#hpg 2 #...>..## ##..< #. #.)B#hg  #.#...... #  #.##...... #......B#hg   #. ##...... #......#  #......##B#hg D B#ho B#h_v &7B#ht| B#h\~ B#hEUB#hZB#hP`B#hnaB#h##...####.....####.......####..####....)......####......#......####......###......##......## ##......B#h6#$@....## ###.......## ###...>..## ##..<.....)..#......# #...#......# #.B#h_. ##......# #......# #......#......##B#hR......#B#h*B#h2&8B#h8B#h:B#h!X ##...## ##.....## ##.## ##.## ##....)......## ##......#...... ##......###...... ##......## ## #@.....## ##B#h!N #.## ## #...>..## ##.. #B#h!i.# #.)B#h" #.#......# # #.##......# #B#h," #. ##......# #......B#hb"#. #......#......  ......#B#h)B#h52&9B#h7B#h>B#hwFc2========40.5 (2B#hJB#hL> _You now have 28 gold pieces (gained 10).B#h+3B#hs,B#h/,B#hg2B#h2B#hs3B#h3@========B#hK4B#h5,B#h6B#h8,B#h}9B#h';B#hG;B#h;B#hv=B#h=B#hM>B#h @B#h5@B#h@B#hB,B#h;CB#hE,B#hEB#hpGB#hGB#h=HB#hiJB#hJ>3========B#hJB#hKB#hPJ _Magic restored.B#hzQB#hQB#hRB#heSB#h  ##.....####.......####..####....)......####......#......##......###......# ##......## ###S#......## ###..@....## ##54.5 (14.0)>..## ##Cast: Magic DartS   ball python (constriction, wandering).#.... ....#B#hx _A ball python is nearby! B#h ##.....## ##.## ##.#### ##....)......#. ##......#......#. ##......### #.##......## ## #S#......## ## #.## ## #...>..## ## #.# #.) #.#......# # #.##......# # #. ##......# # #. #......#......## #. ......#  ....#[ B#h39;49m SS)  The ball python hisses angrily.===5.0) _The ball python barely misses you. x3; The ball python closely misses you. B#h[ ] ##.....###. ##.##. ##. ##. ##....)...... #.. ##......# #.###......### #.##......## ## #S#......## ## B#hB\ } #.## ## #...>..## ## #.# B#hs\  #. #.#......# # B#h\  #.##......# # #.###......# # #.. #......# B#h\  ##. #.... ......  ....# B#he  B#h{g W2------ B#hg 6 B#hm  B#h p s _The ball python bites you. The ball python barely misses you.!B#h  You closely miss the ball python. The ball python barely misses you.!B#h======== 1 --7Constr !B#h7!B#hz _The ball python grabs you. The ball python constricts you.!B#hDm  You hit the ball python.  The ball python is moderately wounded.!B#h n9/14 ---------8!B#hgs!B#h%vz _The ball python bites you. The ball python constricts you.!B#h  You hit the ball python. The ball python is poisoned.  You tail-slap the ball python.!B#hi.!B#hL10/14==---11 339Magic Dart!B#h<!B#hO _You kill the ball python!!B#h M ##...##  .. ##.....## #. ### .. ##.........##. ##....).. ##......#.#......###.#......## ##.#......## ##.....## ##.>..###.......##.##. #..-60!B#ho M ##.## #.. ##...##  .. ##.....## #.# ### .. ##.........##.# ##....).!B#h1p . ##......#.#......###.#......## ##.#......## ##......## ##.#...>..####...#... ...#.. #...!B#hv !B#hz @-1!B#h~ !B#h "B#h3"B#h"B#h,"B#hj"B#h<|=="B#h"B#h%51="B#hP"B#h,"B#h&"B#h,"B#h,"B#hT"B#hԮ,"B#h~"B#h"B#hi2==="B#h"B#h"B#hIJ"B#h;"B#h<"B#h\"B#hδ"B#h,"B#hu"B#h"B#hԷ:=="B#h`"B#h"B#hйL3=="B#hѺ"B#h,"B#h*"B#hL,"B#h"B#h3"B#hY"B#hÿ"B#h7"B#ha#4"B#hG===="B#h"B#h7z _HP restored."B#h"B#h,"B#hq"B#hv"B#h,"B#hh"B#h"B#h"B#h:=="B#h"B#hO"B#hc,"B#h"B#h"B#h,"B#hf"B#hk"B#h,"B#h"B#h"B#h_,"B#h"B#h'"B#h"B#h"B#h"B#hh"B#h~,"B#h"B#h"B#h,"B#h"B#h,"B#h"B#h"B#h"B#h"B#hM,"B#hD"B#h"B#h"B#h"B#h"B#h|"B#h2"B#he"B#hN"B#h"B#h"B#h "B#h"B#h"B#h"B#h "B#h"B#h"B#h;,"B#h"B#hU "B#h "B#h "B#h+ "B#h "B#h,"B#h"B#h"B#hv,"B#h2"B#h"B#h"B#h"B#h""B#h"B#h*#######.....#...#"B#h++>###.######...@.#99.5 (38.0)##...#.#.:.# ##..###.###..# "B#hU+##..## #.# ..###..## ##.## [.#"B#h~+##..## ##...## ..#..## ##.....## .##.## ##.......##"B#h+q#..# ##.........##"B#h1"B#h51100.5 (39.0)"B#h;"B#h=I _Found a chain mail.#B#h.%3#B#h &#B#hU(#B#h*,#B#h/X#B#h0#B#h~; #######.....# .# ###.###B#h; ###....##...#.###..###.###..# ##..## #.# #..# ##..## ##.## #[.##B#h<##..## ##...## #..##..## ##.....## #..###.## ##.......## #.##B#hO<#..# ##.........## ..  ##.####....)  #B#h<8You pick up a book of Frost and begin reading...#B#hA12.5 (2.0)#B#h@E+3.5 (3#B#hI#B#hdL_ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.'B#hR3'B#hxS'B#hBV'B#hW'B#hUX'B#h\,'B#h;],'B#h ^'B#h_'B#ha,'B#hb'B#hd'B#hcf'B#hf'B#hg'B#hHj'B#hFl,'B#hn'B#hGp'B#hXs,'B#ht'B#h_xb  You see here a +0 chain mail.'B#h`y'B#hy _'B#hz'B#h{'B#h{'B#h|'B#hr|'B#h}'B#hv~'B#h~'B#h~'B#hR'B#h,,'B#h'B#hd'B#h,'B#h'B#h{'B#h",'B#h'B#hD'B#h 'B#hG'B#h{'B#hD'B#h,'B#hP'B#h'B#h'B#h‘'B#h:'B#hC'B#h"'B#hG'B#h'B#h'B#h'B#h֗'B#h]'B#hf'B#h8'B#h\'B#hŚ'B#h̛'B#h,'B#h)'B#h'B#hȠ'B#h'B#h!'B#hr'B#h|,'B#h 'B#hܥ'B#h'B#h'B#hy'B#h.'B#h!'B#hJ'B#hĪ'B#h۫'B#h,'B#h('B#h'B#h ,'B#h'B#ht'B#hn,'B#h'B#h'B#h,'B#h)'B#h7'B#h'B#h5'B#h'B#hں'B#h,'B#h$'B#h 'B#h6,'B#h'B#h'B#h;,'B#h'B#h?'B#hB'B#h,'B#hB'B#hf'B#h,'B#h'B#h'B#h,'B#hF'B#h'B#h,'B#hr'B#hS'B#h,'B#h'B#h'B#h,'B#h'B#h'B#h<'B#h\'B#h'B#h'B#h,'B#h.'B#h'B#hk,'B#h'B#h'B#hJ,'B#h'B#h'B#h,'B#h2'B#h 'B#h'B#h'B#hU'B#h'B#h}h....# #..#K.##.##.. ##..# .. ##..## 'B#h#S ##..##. #. ##..###.. #.###..## #...#.#...## #...@.### ###.###  ... 'B#h,GMagic Dart #### 'B#hZ S   ball python (constriction, asleep) 'B#huK   kobold (missile, asleep) 'B#h049.5 (46.0)'B#h-50.5 (47'B#h$'B#hj _A ball python and a kobold come into view.)B#h9  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)B#h* ....# #..#  corvidae the Conjurer K. ##.##  Draconian .. ##..#  Health: 14/14 ======================== .. ##..##  Magic: 2/3================-------- #S ##..##  AC: 4Str: 9 . #* ##..##  EV: 11Int: 18 #.. #*###..##  SH: 0Dex: 9 #...#*#...##  XL:  1 Next: 33% Place: Dungeon:1 #...@.###  Noise: ---------  Time:[39;49)B#hm 150.5 (0.0) ###.### b) +0 dagger (venom) ... Cast: Magic Dart ####  S   ball python (constriction, asleep)  K   kobold (missile, asleep) )B#h9,_A ball python and a kobold come into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit))B#hX` ....# #..#corvidae the ConjurerK.##.##Draconian.. ##..#Health: 14/14 ========================.. ##..##Magic: 2/3================--------#S ##..##AC: 4Str: 9. #* ##..##EV: 11Int: 18#.. #*###..##SH: 0Dex: 9#...#*#...##)B#h2a XL:  1 Next: 33% Place: Dungeon:1#...@.###Noise: ---------  Time: 150.5 (0.0)###.###b) +0 dagger (venom)...Cast: Magic Dart####S   ball python (constriction)K   kobold (missile, asleep)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.)B#h ,)B#h f..S.. )B#h 3=1.5 (1)B#h )B#h   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.*B#hz5  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*B#h ....# #..#  corvidae the Conjurer .. ##.##  Draconian .. ##..#  Health: 14/14 ======================== .. ##..##  Magic: 1/3========---------------- #. ##..##  AC: 4Str: 9 . #S ##..##  EV: 11Int: 18 #.. #*###..##  SH: 0Dex: 9 #...#*#...##  XL:  1 Next: 33% Place: Dungeon:1 #...@.###  Noise: =--------  *B#hzTime: 151.5 (0.0) ###.### b) +0 dagger (venom) ... Cast: Magic Dart ####  S   ball python (constriction) _The ball python hisses angrily.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  *B#hPress: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)*B#hލ ....# #..#  corvidae the Conjurer .. ##.##  Draconian .. ##..#  Health: 14/14 ======================== .. ##..##  Magic: 1/3========---------------- #. ##..##  AC: 4Str: 9 . #S ##..##  EV: 11Int: 18 #.. #.###..##  SH: 0Dex: 9 #...#.#...##  XL:  1 Next: 33% Place: Dungeon:1 #...@.###  Noise: =--------  Time:[3*B#h89;49m 151.5 (0.0) ###.### b) +0 dagger (venom) ... Cast: Magic Dart ####  S   ball python (constriction)Casting: Magic Dart (safe; 3% risk of failure)  *B#hlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.*B#hW[ ....# #..#  .. ##.##  .. ##..#  ..   #.   . #.   #.. #* *B#h #...#*     ... #### *B#hi*B#hrK...K   kobold (missile, wandering)*B#h64412.5 (1*B#ht$*B#h'"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  *B#h#(Aim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!*B#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*B#h$  ....# #..#  corvidae the Conjurer .. ##.##  Draconian .. ##..#  Health: 14/14 ======================== K. ##..##  Magic: 0/3------------------------ *B#h #* ##..##  AC: 4Str: 9 . #* ##..##  EV: 11Int: 18 #.. #*###..##  SH: 0Dex: 9 *B#h #...#*#...##  XL:  1 Next: 41% Place: Dungeon:1 #...@.###  Noise: =--------  Time: 152.5 (0.0) ###.###*B#h 4 b) +0 dagger (venom) ... Cast: Magic Dart #### *B#hK  K   kobold (missile, wandering)*B#h Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)*B#h*....# #..#corvidae the Conjurer..##.##Draconian.. ##..#Health: 14/14 ========================K. ##..##*B#hMagic: 0/3------------------------#* ##..##AC: 4Str: 9. #* ##..##EV: 11Int: 18#.. #*###..##SH: 0Dex: 9*B#h&#...#*#...##XL:  1 Next: 41% Place: Dungeon:1#...@.###Noise: =--------  Time: 152.5 (0.0)###.###*B#h)b) +0 dagger (venom)...Cast: Magic Dart####K   kobold (missile)  *B#hiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line*B#hAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)  *B#hThe magic dart hits the kobold.*B#h-*B#hj.K...3.5 (1*B#h4Magic Dart*B#hk*B#h)MAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the kobold. _The kobold is moderately wounded.+B#h1{  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+B#hl+B#hhm+B#hCr+B#hue _You don't have enough magic to cast this spell.+B#hA 4+B#h# +B#hD& F _Unknown command.,B#h ....# #..# ... ##.## ... ##..# ... ##..##. #K# ##..###.. #.# ##..## #..# #.###..## #...#.#...## #..@..### ###.### .... ######,B#h>(((,B#h&...2----4,B#h#,B#h'D _The kobold throws a stone. The stone hits you.,B#h// ##. #.... ......# ##.##.......# #.. ##.## ##.. ... ##..##. #K# ##..###.. #.# ##..###..# #.###..###...#@#...##.....######.### ....######,B#h5 ,B#h: 8((,B#h ..3==--5,B#h ,B#h W _The kobold throws a stone. The stone hits you but does no damage.,B#h ^.. #......#......###..##. #...........# ##.##.......# #....... ##.## ##.. ... ##..##. #K# ##..###.. #.# ##..###..# #@###..###...#.#...###.....###,B#h ###.### ....######,B#h ,B#h 0((((,B#h #((,B#hYia.@....,B#hi&6,B#hm,B#h3pn _The kobold throws a stone. The stone closely misses you.-B#h###......# #......###.. #......#......###..##. #...........# ##.##.........# #......... ##.##..... ##.. ... ##..##. #K# ##..###.. #@# ##..###..# #.###..###...#.#...##.....######.### .... ######-B#h]<7-B#h#-B#hU T _The kobold closely misses you.-B#hP[  , very poisoned)  You hit the kobold. The kobold is poisoned.  The kobold is heavily wounded.-B#h[X0-----8-B#h`-B#hBc@ _The kobold hits you with a +0 short sword.-B#h  You closely miss the kobold.You tail-slap the kobold, but do no damage.The kobold is severely wounded.-B#hC)-B#hk1=----509-B#h!-B#hɢJ _You kill the kobold!-B#h=M......# #......###......# #......###.. #......#......###..##. #..# ##.###..# #..#.......# ##.###.....# ##.. #...# ##..##.  ##..###.. #.# ##..###..# #.###..###...#.#...##-60-B#h1-B#h<  c - 8 stones (gained 4)-B#hE-1.5 (2-B#ho-B#h4 _You see here a +0 short sword.-B#h/N M......# #............# #......###......# #......###.. #......#......###..##. #..# ##.###.-B#hN .# #..#.......# ##.###.....# ##.. #.@.# ##..##. ##)## ##..###.. #.# ##..###..# #.###..#####-B#hxV -B#h@^ e1========2.5 (1-B#hc -B#he .B#h3.B#h.B#hL.B#hUO=.B#h.B#hE#2.B#hg)==.B#h.B#h,.B#h.B#h.B#h@========.B#h.B#h,.B#h`.B#h.B#h\j3====.B#hu.B#hj.B#h.B#h.B#h,.B#h.B#h,.B#h.B#h.B#h\:==.B#h~.B#h.B#hL4==.B#h .B#hs,.B#h.B#h.B#h(T2========.B#h.B#hI .B#h .B#h .B#h .B#h3==.B#h.B#h.B#h..B#h).B#h.B#h.@========.B#h).B#h`,.B#h.B#h,.B#h.B#h,.B#h.B#h !,.B#h".B#h$,.B#h%.B#h&.B#h;'.B#hZ(.B#h*.B#h*.B#h+.B#h-.B#h+.T3========.B#hX/.B#h2.B#hq4,.B#hw5.B#h7.B#h9,.B#h:.B#hQ>.B#h@.B#h@.B#hA.B#h]D.B#h;F.B#hF@========.B#hH.B#hK.B#h0N,.B#hO.B#h R.B#h4T,.B#hsU.B#h)Y.B#h[.B#hl[.B#hy\.B#hm`.B#hb.B#hb.B#hd.B#hj.B#h,m,.B#h1o.B#hq.B#h(t,.B#hu.B#h+x.B#hz.B#hz.B#h|.B#hu~.B#h.B#hD.B#h .B#hC.B#hш,.B#h~.B#hČ.B#h4,.B#he.B#hi.B#he.B#hٔ.B#h.B#hԗ.B#hؙ,.B#hx.B#h.B#h,.B#hޤ.B#h.B#hi,.B#hM.B#h.B#hp,.B#h.B#h.B#h9,.B#hk.B#h.B#h,.B#h9.B#hU.B#h[.B#h.B#hd.B#h'.B#h(,.B#h@).B#h4+.B#h-.B#hW-.B#h5..B#h/.B#h1,.B#h2.B#h5.B#h6.B#h6.B#h7.B#hJ:.B#h;.B#h;.B#h<.B#h>.B#h(@,.B#h@.B#h C.B#h E,.B#heG.B#h I.B#hJ,.B#hL.B#hxO.B#hO.B#hP.B#hUL _You now have 37 gold pieces (gained 9)..B#heW.B#hW.B#hxX.B#hzZ.B#h\,.B#h].B#h^.B#hP`.B#h`.B#hja.B#hb.B#hsd.B#hd.B#hye.B#hf.B#hh,.B#hi.B#hj.B#hl,.B#hm.B#h>q.B#hq.B#hq.B#h#s.B#ht.B#hv.B#hv.B#hw.B#hOy.B#hz.B#h {.B#h{.B#h}.B#h+.B#hW.B#h].B#h.B#h.B#h.B#h.B#h.B#h| #..## ##.....## ##..# .##..## ##...## ##..## .##..## ##)## ##..## .##..## #.# ##..##.B#h4 r .##..###.###..###..###.##...#.#...##.#.......###.....###..#.......#####.###....##..@............# #############...# #...#Magic Dart #####  .B#hqr   rat (asleep) .B#hy 253.5 (91.0)  A rat comes into view..B#hϪ\.rr.B#h5==4.5 (92.B#h.B#h- _The rat squeaks loudly./B#hr  /B#hsCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./B#hq  #..## ##.....## ##..#  corvidae the Conjurer .##..## ##...## ##..##  Draconian .##..## ##)## ##..##  Health: 14/14 ======================== .##..## #.# ##..##  Magic: 2/3================-------- . .##..###.###..###  AC: 4Str: 9 .r###.##...#.#...##.#  EV: 11Int: 18 ..**...###.....###..#  SH: 0Dex: 9 ....**.#####.###....#  XL:  1 Next: 50% Place: Dungeon:1 #.*@............#  Noise: ==-------  Time: 254.5 (0.0)/B#hUs [40m #############...#  b) +0 dagger (venom) #...#  Cast: Magic Dart #####   r   rat _The rat squeaks loudly.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)/B#h3 " #..## ##.....## ##..#  corvidae the Conjurer .##..## ##...## ##..##  Draconian .##..## ##)## ##..##  Health: 14/14 ======================== /B#hk4 F.##..## #.# ##..##  Magic: 2/3================-------- . .##..###.###..###  AC: 4Str: 9 .r###.##...#.#...##.#  EV: 11Int: 18 .......###.....###..#  SH: 0Dex: 9/B#h4  .......#####.###....#  XL:  1 Next: 50% Place: Dungeon:1 #..@............#  Noise: ==-------  Time: 254.5 (0.0) /B#h5 #############...#  b) +0 dagger (venom) #...#  Cast: Magic Dart /B#h)5 #####  /B#hR5  r   rat/B#h|5 Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./B#h5 Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat./B#h: ` #..## ##.....## ##..#  .##..## ##...##   /B#h: .##..## ##)##   .##..## #.#  /B#h; R . .##.. /B#hK; O .†..  /B#hn; 6..**../B#h; ..#  ....**....# /B#h;  #.*.....#  /B#h; H  #...# /B#h< C ##### /B#h&< /B#h 2...../B#h o8-5.5 (1Magic Dart/B#h /B#h "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  /B#h Aim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!0B#hn:I0B#h@n0B#hB0B#hB0B#hB0B#hC0B#hCE0B#hXE0B#h;F0B#haH,0B#hI0B#hJ0B#hJ0B#hK0B#hM,0B#hbN0B#hP,0B#hP0B#huR0B#hR0B#hS0B#hU,0B#h V0B#hX,0B#hX0B#h\3========0B#h^0B#h_,0B#h`0B#hb0B#h]d0B#hd0B#hEe0B#hf0B#hJh0B#hh0B#hh0B#hk0B#hem0B#hn@========0B#hn0B#hBp0B#hq,0B#hw,0B#hV~ #..###......#......##...##.####...........####.. #..# ##.........## #>...##.## ##.......## ##0B#h~ ...#..## ##.....## ##.. ..##..## # ##.... #.##..## ##)## ##..#0B#h~L... #.##..## #.# ##..##.... #@##..###.###..###--720B#h~7.0)....†###.##...#.#...##.##........###.....###..#0B#h##.......#####.###....#######...............#0B#hA:#############...##...#0B#he######0B#h0B#hF-3.5 (180B#h0B#h9 _Found an escape hatch in the floor.1B#hD #.# ##...[.#.## ##.........#.####.... .....#..##.....##....##.##........#...#........###.>...##.......#........#.....##  .#.. ##...## 5.5 (2.0).......## ##)## #.......##.##..## #.# ##........ ##.##..###.###.........†###.##...#.#...##........###.....### ..# ##.......#####.###.. ##1B#hO,[37m ######............. #############. 6.5 (31B#hRH _Found a ring mail.1B#hR o1B#h ##....##.####.. #....#...#.. ##.##.>...##.## ##...##..........#..## ##.......##..#...##..## ##...........#.##..## J.............##.##..## ......###.##..###$..@......†###.##... ####...##........###. #..####.......####Magic Dart #### ######.... ###### J   endoplasm (asleep) 1B#hJ ,82.5 (61B#h 1B#h3 $3.5 (71B#h 1B#h G _An endoplasm comes into view.1B#hL 2B#h6  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2B#h_ ###....##.####.... corvidae the Conjurer .. #....#...#..# ##... Draconian2B#hF` ... ##.##.>...##.## ##.. Health: 14/14 ======================== ...##..........#..## ##. Magic: 2/3================-------- .......##..#...##..## ## AC: 4Str: 92B#h{` ..............#.##..## # EV: 11Int: 18 2B#h`J*............##.##..##  SH: 0Dex: 9 2B#h(a..***.........###.##..## XL:  1 Next: 58% Place: Dungeon:1 #$**@......†###.##... Noise: ---------  Time: 283.5 (0.0) ####...##........###. b) +0 dagger (venom) #..####.......#### Cast: Magic Dart 2B#hVaE#### ######...... ####### 2B#hya J   endoplasm (asleep)2B#haY _An endoplasm comes into view.2B#haCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2B#haxAiming: Magic Dart (safe; 3% risk of failure)  2B#haPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)2B#h ###....##.####.... corvidae the Conjurer.. #....#...#..# ##... Draconian... ##.##.>...##.## ##.. Health: 14/14 ========================2B#h ...##..........#..## ##. Magic: 2/3================--------.......##..#...##..## ## AC: 4Str: 9..............#.##..## # EV: 11Int: 18J*............##.##..## SH: 02B#h FDex: 9..***.........###.##..## XL:  1 Next: 58% Place: Dungeon:12B#h #$**@......†###.##... Noise: ---------  Time: 283.5 (0.0)####...##........###. b) +0 dagger (venom)#..####.......#### Cast: Magic Dart#### ######......#######2B#h8 J   endoplasm  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line2B#h] fAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.2B#h[ 2B#h _..J..... 2B#h 3=4.5 (12B#h 2B#hb onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is almost dead.3B#ha  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3B#h\ ###....##.####.... corvidae the Conjurer .. #....#...#..# ##... Draconian3B#h\X ... ##.##.>...##.## ##.. Health: 14/14 ======================== ...##..........#..## ##. Magic: 1/33B#h]========---------------- .......##..#...##..## ## AC: 43B#h8];Str: 9 3B#hW]..............#.##..## # EV: 11Int: 18 3B#h][..............##.##..##  SH: 0Dex: 9 .J**..........###.##..## XL:  1 Next: 58% Place: Dungeon:1 #***@......†###.##... Noise: =--------  Time: 284.5 (0.0) 3B#h]####...##........###. b) +0 dagger (venom) 3B#h^#..####.......#### Cast: Magic Dart 3B#h?^#### ######...... #######  J   endoplasm3B#h]^& 3B#h{^O_The endoplasm is almost dead.3B#h^Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3B#h^Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line3B#h^xAim: an endoplasm (severely wounded, 100% to hit)3B#hS ###....##.####.... corvidae the Conjurer .. #....#...#..# ##... Draconian ... ##.##.>...##.## ##.. Health: 14/14 ======================== ...##..........#..## ##. Magic: 1/3========---------------- .......##..#...##..## ## AC: 4Str: 9 ..............#.##..## # EV: 11Int: 18 ..............##.##..##  SH: 0Dex: 9 3B#h.J............###.##..## XL:  1 Next: 58% Place: Dungeon:1 #$..@......†###.##... Noise: =--------  Time: 284.5 (0.0) ####...##........###. b) +0 dagger (venom) #..####.......#### Cast: Magic Dart #### ######...... #######  J   endoplasmCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.3B#h ..   ...           ..** #*** ####  3B#h)...$..755.5 (1Magic DartConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!3B#hT 33B#hT 3B#hW 3B#hX 3B#h[ X3B#hR] ,3B#h1^ 3B#h` ,3B#ha 3B#hb ,3B#hCd 3B#he 3B#he 3B#hnf 3B#h=h ,3B#hi 3B#hj 3B#hj 3B#hk 3B#hzm ,3B#hwn 3B#hp j2========3B#hRq 3B#hs ,3B#h^t 3B#hv ,3B#hv 3B#hx ,3B#hy 3B#hz 3B#h{ @========3B#h2| 3B#h~ ,3B#h 3B#h 3B#hЀ 3B#hq 3B#hP 3B#h 3B#hB 3B#hO ,3B#h΅ 3B#h׆ ,3B#hK 3B#hZ 3B#h 3B#hՉ 3B#hҋ ,3B#h 3B#h2 ,3B#h 3B#hё 3B#h T3========3B#h 3B#h" 3B#h 3B#h0 3B#h 3B#h 3B#hk ,3B#h 3B#h 3B#h ,3B#h 3B#h" 3B#h @========3B#h# 3B#hf L _You now have 46 gold pieces (gained 9).3B#hg 33B#h 3B#h 3B#h ,3B#hh 3B#h֫ 3B#h ,3B#hٮ 3B#h 3B#h ,3B#h! 3B#h 3B#hy 3B#h 3B#h 3B#h 3B#hV  #. #####..#...? #..#.............[.#....###..........#.#b..#.#!#... .....#..#. ...###.. ###....##.##.. #.....##....#...#..##....##.##.>...##.......@##..........#..#-...#........##..#...##.##..............#.##.Magic Dart#..............##.###..............###.#.....#..........†###. b   bat (asleep).....#######...##.......#.####..####.......#### ######.3B#hv y 317.5 (32.0)  A bat comes into view.3B#hX F-8.5 (333B#h 3B#h# c _Found a scroll labelled ZONORISAKH.4B#h* #####..#...?  ..#.............[ .....###.... b..#.#!#...  . ...###..  .. #.....#  ...##....##.##.> .......@# ...#........# ##.......... #.......... #.......... #.....#..........† .....#######... #.### #..# . #### 4B#h  #####..#...?  ..#.............[ .....###.... b..#.#!#...  . ...###..  .. #.....#  ...##....##.##.> .......@# ...#........# ##.......... #.......... #.......... #.....#..........† .....#######... 4B#h8#.### #..# . #### 4B#h"4B#h4B#h4B#hGZ _A bat is nearby!5B#hF  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5B#h #..... corvidae the Conjurer #####..#...? #.#... Draconian ..#.............[.#.##.. Health: 14/14 ======================== .....###..........#.###. Magic: 2/3================-------- b*.#.#!#... .....#..### AC: 4Str: 9 . **.###.. ###....##.### EV: 11Int: 18 .. #*....##....#...#..#  SH: 0Dex: 9 ...##**..##.##.>...##.## XL:  1 Next: 75% Place: Dungeon:1 5B#huv.......@##..........#..# Noise: ---------  Time: 318.5 (0.0) ...#........##..#...##.. b) +0 dagger (venom) ##..............#.##. Cast: Magic Dart #..............##.## #..............###.#5B#h #.....#..........†###. b   bat (asleep)5B#hn .....#######...##.......5B#hb #.### #..####......5B#h3' . #### ######. _A bat is nearby!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5B#hOAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)5B#hGl #..... corvidae the Conjurer #####..#...? #.#... Draconian 5B#h..#.............[.#.##.. Health: 14/14 ======================== .....###..........#.###. Magic: 2/3================-------- b..#.#!#... .....#..### AC: 4Str: 9 . ...###.. ###....##.### EV: 11Int: 18 .. #.....##....#...#..#  SH: 0Dex: 9 ...##....##.##.>...##.## XL:  1 Next: 75% Place: Dungeon:1 .......@##..........#..# Noise: ---------  Time: 318.5 (0.0)5B#h, ...#........##..#...##.. b) +0 dagger (venom) ##..............#.##. Cast: Magic Dart #..............##.## 5B#h>#..............###.# #.....#..........†###. b   bat (asleep)5B#hG .....#######...##....... #.### #..####...... 5B#h. #### ######.Casting: Magic Dart (safe; 3% risk of failure)  5B#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line5B#hYAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.5B#h7 #####.  ..#.....5B#hb6[ 5B#h].....### 5B#h.*.#.#!#...  . **  .. #*  ...##**>5B#h17  5B#hd{†   5B#h #.###   5B#h. ####  5B#h:W8.......5B#h1ap83=9.5 (1Magic Dart5B#hf5B#hgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!6B#ht36B#h{6B#h,6B#h6B#h",6B#h#6B#h ',6B#h)6B#h,+6B#h`+6B#h-6B#h10,6B#h16B#hb3,6B#h36B#hQ5,6B#h66B#h'9,6B#hr:6B#h<,6B#h(>6B#h~@,6B#hA6B#hB6B#h6CT3========6B#hD6B#h2G6B#hH,6B#h>I6B#h6K6B#hpX-#. .. ...... #...> #.##...... #.... #####..#...?.[ #.#.....#.............[.#.##........###..........#.###.....#.#!#..........#..###......###...###....##.##.. ##...#..# -312.0)...##....##.##.>...##.## ........##.......##...#........##..#.. ##..............#.##.. #..............##.6B#h)Y  #..............###.## #.....#..........†###.#.....#######...##.......6B#hq`6B#h3eF-2.5 (136B#hnk6B#hnC _Found a robe.6B#h 36B#h 6B#h 6B#h+ +#.##.# ##....... ......J #...>..# #.##....... #... #####..#...?.[. #.#....#......[.#.##.......###....#.###..6B#h, ...#.#!#..........#..###.......###.@.###....##.####....#.....##....#...#..# ##...##....##.##.>...##.## Magic Dart........##..........#..##...#........##..#...##..##. ##....6B#h, #.##..# J   endoplasm (asleep)#....##.##.. #.....###.##. #.....#..........†###.##6B#h? ,0.0)6B#hF +3.5 (16B#hL 6B#hO ] _An endoplasm comes into view.7B#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7B#h* #.#..... corvidae the Conjurer #.# #...... #....... Draconian .. ......J #...>..# Health: 14/14 ======================== #.##.....*. #....... Magic: 2/3================-------- #####..#...?*[. #.#..... AC: 4Str: 9 ..#.........**..[.#.##.... EV: 11Int: 18 7B#h*).....###...*......#.###... SH: 0Dex: 9 ...#.#!#..*.......#..###.. XL:  1 Next: 83% Place: Dungeon:1 .....###.@.###....##.####. Noise: ---------  Time: 333.5 (0.0) ...#.....##....#...#..# ## b) +0 dagger (venom) 7B#h*...##....##.##.>...##.## # Cast: Magic Dart ........##..........#..##  ...#........##..#...##..## 7B#hW+. ##..............#.##..# J   endoplasm (asleep) #..............##.##.. #..............###.##. #.....#..........†###.## _An endoplasm comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7B#h+Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)7B#hjf6#.#..... corvidae the Conjurer#.# #...... #....... Draconian.. ......J #...>..# Health: 14/14 ========================#.##.....*. #....... Magic: 2/37B#h gs================--------#####..#...?*[. #.#..... AC: 4Str: 9..#.........**..[.#.##.... EV: 11Int: 18.....###...*......#.###... SH: 0Dex: 97B#hBgn...#.#!#..*.......#..###.. XL:  1 Next: 83% Place: Dungeon:17B#hog0.....###.@.###....##.####. Noise: ---------  Time: 333.5 (0.0)7B#hg....#.....##....#...#..# ## b) +0 dagger (venom)...##....##.##.>...##.## # Cast: Magic Dart........##..........#..##...#........##..#...##..##. ##..............#.##..# J   endoplasm#..............##.##..#..............###.##.7B#hh#.....#..........†###.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.7B#hI7B#hC.J....7B#hQ .7B#h3=4.5 (17B#h 7B#hk  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead. _The endoplasm quivers.8B#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8B#h #.#..... corvidae the Conjurer #.# #...... #....... Draconian .. ....... #...>..# Health: 14/14 ======================== #.##.....J. #....... Magic: 1/3========---------------- #####..#...?*[. #.#..... AC: 4Str: 9 ..#..........*..[.#.##.... EV: 11Int: 188B#hN .....###...**.....#.###... SH: 0Dex: 9 ...#.#!#..*.......#..###.. XL:  1 Next: 83% Place: Dungeon:1 .....###.@.###....##.####. Noise: =--------  Time: 334.5 (0.0) ...#.....##....#...#..# ## b) +0 dagger (venom) 8B#hF...##....##.##.>...##.## # Cast: Magic Dart ........##..........#..##  ...#........##..#...##..## . ##..............#.##..# J   endoplasm #..............##.##.. #..............###.##. #.....#..........†###.## _The endoplasm quivers.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8B#h&Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)8B#h L4 #.#..... corvidae the Conjurer #.# #...... #....... Draconian .. ....... #...>..# Health: 14/14 ======================== #.##.....J. #....... Magic: 1/3========---------------- #####..#...?.[. #.#..... AC: 4Str: 9 ..#.............[.#.##.... EV: 118B#hL'Int: 18 .....###..........#.###... SH: 0Dex: 9 ...#.#!#..........#..###.. XL:  1 Next: 83% Place: Dungeon:1 .....###.@.###....##.####. Noise: =--------  Time: 334.5 (0.0) ...#.....##....#...#..# ## b) +0 dagger (venom) 8B#h1M...##....##.##.>...##.## # Cast: Magic Dart ........##..........#..##  ...#........##..#...##..## . ##..............#.##..# J   endoplasm #..............##.##.. #..............###.##. 8B#hqMi#.....#..........†###.##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  8B#hMPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.8B#hW #.#   ..  #...> ..  ####*[.  ..#....* .....###...** ...#.#!#..* .....## ...  8B#hWb    .       † 8B#hE......8B#hj8B#h##.#..... corvidae the Conjurer#.# #...... #....... Draconian.. ....... #...>..# Health: 14/14 ========================#.##....... #....... Magic: 1/3========----------------#####..#...?.[. #.#..... AC: 4Str: 9..#.............[.#.##.... EV: 11Int: 18.....###..........#.###... SH: 0Dex: 98B#h...#.#!#..........#..###.. XL:  1 Next: 100% Place: Dungeon:1.....###.@.###....##.####. Noise: =--------  Time: 335.5 (1.0)...#.....##....#...#..# ## b) +0 dagger (venom)...##....##.##.>...##.## # Cast: Magic Dart........##..........#..##...#........##..#...##..##. ##..............#.##..# #..............##.##.. #..............###.##. #.....#..........†###.## Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list 8B#hAZall spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.8B#hAim  Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!  You have reached level 2!8B#ht/  --more--:B#h)20/201/5----2 0% Magic Dart:B#h1:B#h34 _:B#h~ :B#hX :B#h+ :B#h :B#h : _:B#h :B#h :B#hF :B#h܍ ,:B#hԏ :B#h :B#h :----:B#h[ :B#hۘ ,:B#hњ :B#h ,:B#hנ :B#h_ ,:B#h :B#h ,:B#hW :B#hd ,:B#h :B#h :B#h W2=====:B#h :B#h ,:B#h~ :B#h B:B#h ,:B#h :B#hy :B#h ======:B#h :B#h ,:B#h :B#h :B#h@ :B#h :B#h :B#h :B#h :B#h ,:B#h :B#h ,:B#h :B#hB :B#hk :B#h :B#h :B#h Q3=====:B#h :B#h ,:B#h :B#h ,:B#h :B#hb ,:B#h :B#hE S=====:B#h :B#h- J:B#h0 ,:B#h3 :B#hl6 ;4:B#h6 ,=====:B#h8 :B#hf< ,:B#h&? :B#hC :B#hC :B#h F :B#h^H :B#hH :B#hI :B#h..##  #.##..#.......## #####..#...@.[..#.#......## -:B#ho ..#.............[.#.##...........###..........#.###.........#.#!#..........#..###...........###...###....##.####........#.....##....#...#..# ##.......##....##.##.>...##.## ##.........##..........#..## ##....#...#..#...##..## ##.:B#hž 082.5 (47.0):B#h6 F-3.5 (48:B#h :B#h& ` _d - a scroll labelled ZONORISAKH;B#h  Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2b - FreezeIce19%1  c - HailstormConjuration/Ice 22% 3  d - Frozen RampartsIce47% 3  e - Fulminant PrismConjuration/Alchemy 58% 4  f - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit..##SH: 0Dex: 9...##.## ##.....##SH: 0Dex: 9#.##........#.......##XL:  2 Next:  0% Place: Dungeon:1#####..#...@.[..#.#......## Noise: ---------  Time: 383.5 (0.0)...##.## ##... ........##..........#..## ##.. ...#........##..#...##..## ##. Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _You have reached level 2! _d - a scroll labelled ZONORISAKH..## =B#hY##.##........#.......## #####..#.....[..#.#......## K   kobold (asleep)..#.............[.#.##......##.....###..........#.###......##...#.#!#..........#..###......#=B#hb,90.5 (4=B#hAd+1.5 (5=B#h,i=B#hOou _A kobold comes into view. It is wielding a +0 dagger.=B#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=B#h: =B#h##..## ##. corvidae the Conjurer #K.....##..## ##.. Draconian .*.....#..## ##... Health: 20/20 ======================== .*....##.## ##.... Magic: 4/5===================----- #*....#..# ##..... AC: 4=B#hѧStr: 9 #*...##.####....). EV: 11Int: 18 #*...#..###......# SH: 0Dex: 9 ####*...#.###......## XL:  2 Next:  0% Place: Dungeon:1 #...@...#.##......##  Noise: ---------  Time: 391.5 (0.0) .. #.......#.#......##  b) +0 dagger (venom) #.# ##.......#.......##  Cast: Magic Dart #.. #........#...>..##  #.##........#.......## =B#hPP #####..#.....[..#.#......##  K   kobold (asleep)  ..#.............[.#.##......##  .....###..........#.###......##  ...#.#!#..........#..###......# _A kobold comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)>B#h/##..## ##. corvidae the Conjurer#K.....##..## ##.. Draconian.*.....#..## ##... Health: 20/20 ========================.*....##.## ##.... Magic: 4/5>B#hv===================-----#*....#..# ##..... AC: 4Str: 9#*...##.####....). EV: 11Int: 18#*...#..###......# SH: 0Dex: 9####*...#.###......## XL:  2 Next:  0% Place: Dungeon:1#...@...#.##......## Noise: ---------  Time: 391.5 (0.0).. #.......#.#......##b) +0 dagger (venom)>B#h#.# ##.......#.......##Cast: Magic Dart#.. #........#...>..###.##........#.......#######..#.....[..#.#......##K   kobold>B#h0b..#.............[.#.##......##.....###..........#.###......##...#.#!#..........#..###......#Confirm with . or Enter, or press ? or * to list all spells.>B#hrdAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.>B#h>B#huz>B#hj.K.....>B#hl4==2.5 (1>B#h>B#hai  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  >B#hnThe kobold is moderately wounded. _The kobold shouts!>B#h  >B#hsCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>B#hmg  ##..## ##. corvidae the Conjurer #......##..## ##.. Draconian .K.....#..## ##... Health: 20/20 ======================== .*....##.## ##.... Magic: 3/5==============---------- #*....#..# ##..... AC: 4Str: 9 #*...##.####....). EV: 11Int: 18 #*...#..###......# SH: 0Dex: 9 >B#hrh ####*...#.###......## XL:  2 Next:  0% Place: Dungeon:1 #...@...#.##......##  Noise: ==-------  Time: 392.5 (0.0) .. #.......#.#......##  b) +0 dagger (venom) #.# ##.......#.......##  Cast: Magic Dart #.. #........#...>..##  #.##........#.......##  #####..#.....[..#.#......##  K   kobold  ..#.............[.#.##......##  .....###..........#.###......##  ...#.#!#..........#..###......# _The kobold shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart[0;10>B#hh m (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)>B#hm K##..## ##. corvidae the Conjurer#......##..## ##.. Draconian.K.....#..## ##... Health: 20/20 ========================>B#h, .*....##.## ##.... Magic: 3/5==============----------#*....#..# ##..... AC: 4Str: 9#*...##.####....). EV: 11Int: 18#*...#..###......# SH: 0Dex: 9####*...#.###......## XL:  2 Next:  0% Place: Dungeon:1#...@...#.##......## Noise: ==-------  Time: 392.5 (0.0)>B#hv .. #.......#.#......##b) +0 dagger (venom)#.# ##.......#.......##Cast: Magic Dart>B#h 0#.. #........#...>..###.##........#.......##>B#h˝ #####..#.....[..#.#......##K   kobold>B#h ..#.............[.#.##......##.....###..........#.###......##>B#h ...#.#!#..........#..###......#Casting: Magic Dart (safe; 3% risk of failure)  >B#hC MConfirm with . or Enter, or press ? or * to list all spells.>B#hm ?Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  >B#h 2The magic dart hits the kobold but does no damage.>B#h >B#h% .K....-3.5 (1>B#h+ >B#hd- onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  >B#h- {Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold but does no damage. _The kobold is moderately wounded.?B#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?B#hv1 ##..## ##. corvidae the Conjurer #......##..## ##.. Draconian .......#..## ##... Health: 20/20 ======================== .K....##.## ##.... Magic: 2/5=========--------------- #*....#..# ##..... AC: 4Str: 9 ?B#h2#*...##.####....). EV: 11Int: 18 #*...#..###......# SH: 0Dex: 9 ####*...#.###......## XL:  2 Next:  0% Place: Dungeon:1 #...@...#.##......##  Noise: =--------  Time: 393.5 (0.0) ?B#h|2%.. #.......#.#......##  b) +0 dagger (venom) #.# ##.......#.......##  Cast: Magic Dart #.. #........#...>..##  ?B#h2#.##........#.......##  #####..#.....[..#.#......##  K   kobold  ..#.............[.#.##......## ?B#h3 .....###..........#.###......##  ...#.#!#..........#..###......# _The kobold is moderately wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)?B#h ##..## ##. corvidae the Conjurer#......##..## ##.. Draconian.......#..## ##... Health: 20/20 ========================.K....##.## ##.... Magic: 2/5=========---------------#*....#..# ##..... AC: 4Str: 9#*...##.####....). EV: 11Int: 18?B#h#*...#..###......# SH: 0Dex: 9####*...#.###......## XL:  2 Next:  0% Place: Dungeon:1#...@...#.##......## Noise: =--------  Time: 393.5 (0.0).. #.......#.#......##b) +0 dagger (venom)#.# ##.......#.......##Cast: Magic Dart#.. #........#...>..###.##........#.......##?B#h5#####..#.....[..#.#......##K   kobold..#.............[.#.##......##.....###..........#.###......##...#.#!#..........#..###......#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold.?B#hr?B#huConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  ?B#h9v^Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.?B#h~K.K...K 2 kobolds (1 wandering)?B#h +4.5 (1?B#hU?B#hu _A kobold comes into view. It is wielding a +0 dagger.?B#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@B#hh e ##..## ##. corvidae the Conjurer #...K..##..## ##.. Draconian @B#h `.......#..## ##... Health: 20/20 ======================== ......##.## ##.... Magic: 1/5====-------------------- #K....#..# ##..... AC: 4Str: 9 #*...##.####....). EV: 11Int: 18 #*...#..###......# SH: 0Dex: 9 ####*...#.###......## XL:  2 Next:  0% Place: Dungeon:1 #...@...#.##......##  Noise: =--------  Time: 394.5 (0.0)@B#hd! .. #.......#.#......##  b) +0 dagger (venom) #.# ##.......#.......##  Cast: Magic Dart #.. #........#...>..##  #.##........#.......##  #####..#.....[..#.#......##  KK 2 kobolds (1 wandering)  ..#.............[.#.##......##  .....###..........#.###......##  ...#.#!#..........#..###......# @B#h!_A kobold comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line@B#h "Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)@B#h.##..## ##. corvidae the Conjurer#...K..##..## ##.. Draconian.......#..## ##... Health: 20/20 ========================......##.## ##.... Magic: 1/5====--------------------#K....#..# ##..... AC: 4Str: 9#*...##.####....). EV: 11Int: 18#*...#..###......# SH: 0Dex: 9####*...#.###......## XL:  2 Next:  0% Place: Dungeon:1#...@...#.##......## Noise: =--------  Time: 394.5 (0.0)..@B#hT[40m #.......#.#......##b) +0 dagger (venom)#.# ##.......#.......##Cast: Magic Dart#.. #........#...>..###.##........#.......#######..#.....[..#.#......##KK 2 kobolds (1 wandering)..#.............[.#.##......##.....###..........#.###......##...#.#!#..........#..###......#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold.@B#hI,@B#h.K.K..K@B#h+5.5 (1@B#h$@B#h0/.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold. _The kobold is severely wounded.@B#h0  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@B#hQ  ##..## ##. corvidae the Conjurer #......##..## ##.. Draconian ....K..#..## ##... Health: 20/20 ======================== ......##.## ##.... Magic: 0/5------------------------ @B#hޑ #.....#..# ##..... AC: 4Str: 9 #K...##.####....). EV: 11Int: 18 #*...#..###......# SH: 0Dex: 9 ####*...#.###......## XL:  2 Next:  0% Place: Dungeon:1 @B#h #...@...#.##......##  Noise: =--------  Time: 395.5 (0.0) .. #.......#.#......##  b) +0 dagger (venom) #.# ##.......#.......##  Cast: Magic Dart #.. #........#...>..##  #.##........#.......##  #####..#.....[..#.#......##  KK 2 kobolds  ..#.............[.#.##......##  .....###..........#.###......##  ...#.#!#..........#..###......# _The kobold is severely wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)@B#ha [6;17H@B#h  ##..## ##. corvidae the Conjurer #......##..## ##.. Draconian ....K..#..## ##... Health: 20/20 ======================== ......##.## ##.... Magic: 0/5------------------------ #.....#..# ##..... AC: 4Str: 9@B#h  #K...##.####....). EV: 11Int: 18 #....#..###......# SH: 0Dex: 9 ####....#.###......## XL:  2 Next:  0% Place: Dungeon:1 #...@...#.##......##  Noise: =--------  Time: 395.5 (0.0) .. #.......#.#......##  b) +0 dagger (venom) #.# ##.......#.......##  Cast: Magic Dart #.. #........#...>..##  #.##........#.......##  #####..#.....[..#.#......##  KK 2 kobolds  ..#.............[.#.##......##  .....###..........#@B#hq j[40m.###......##  ...#.#!#..........#..###......#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.@B#h            @B#h #)) #* ####* @B#h H  ..   @B#h1 g#.#   #.. @B#h[ d>   @B#h K   kobold    @B#h 9 !@B#hx @B#h Z.K..@B#h g36.5 (1Magic Dart@B#hÎ @B#hk 5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!AB#h+  ##..## ....>..###..## #####..## ##AB#h, ...#..## ##....K.##.## ##.....#..# ##....)...##.####....). .###......#####......## #....#......##.. #.......#.#......### ##........###.. #.....>..## #.##........#.......##  #####..#.....[.AB#hK- #......[..#####......#AB#h/ AB#h7 L.KAB#h8 .-7AB#h? AB#h~B ; _Found a stone staircase leading down.AB#h ##..######.... ##..## ....>..###..## #####..## ##.#..## ##......##.## ##..K..#..# ##....)...##.####....).AB#h .###......#####......## #..#......##.. #.#......### ##....###.. #>..##  #.#. #####..#.....[.#.....[AB#h4AB#h_!K.KAB#h!@-8AB#h'AB#h)BB#h ##... ##... ##..######.....##..##  ....>..###..## #####..## ###BB#hvU.#..## ##.#.## ##.....#..# ##....K..##.####....). .###......####......## #..##......##.. #..#......##BB#h# ##.....###.. #..>BB#h..## #.##...... #####..#.....[..#.BB#h9"D=9BB#h$BB#h(u _The kobold closely misses you. _You see here a +0 dagger.BB#htv ###.. .#. ##... ##... ##..######.....##..##  ....>..###..## ####..## ######.#..## ###....#.## ##....#..# ##....)K..##.####....). .###......######......## ##......##.. #..#......### ##......###.. #..>..## #.#...#.BB#hF400 _The kobold hits you but does no damage.BB#h!:###..#.. ##...#.###...###..###.######.....##..## #.#....>..###..## ##.###......##..## ##.####.#..## ##.#.##.## ##.#.@...#..# ##.#)K..##.####....).#....#..###......#.####....#.###......##.......#.##......## #.. #.......#.#......## #.# ##..#.. #.. BB#h<1BB#h BB#h S _The kobold barely misses you.BB#h\ BB#h7 U1====2BB#ho Magic DartBB#h/ BB#h_ _You closely miss the kobold. The kobold misses you.CB#hYn17----3CB#hCB#h4w _You barely miss the kobold. The kobold hits you with a +0 dagger.CB#h  You hit the kobold. The kobold is poisoned.  The kobold is heavily wounded.CB#hD)CB#h)8=---64Magic DartCB#hWCB#hJ _You kill the kobold!CB#ho .#.. ##...#.###...###..#######.....##..##  ....>..###..## #CB#h>|##......##..## ##...####...## ##.#...##.## ##. #..# ##.)@..##.####....)....#..###......#######......###..CB#hc#........######..#.....[..#.#......##CB#h"CB#h'.-5CB#h,.CB#h"1O _You see here a +0 dagger.CB#hY ##...###..#######.....##..##  ....>..###..## ###......##..## ##...####...## ##....##.## ##. #..# ##.))..##.####....).@..#..###......#######......###.........## #.CB#hwZY###.....[..#..#.............[.#.##......## # CB#hbCB#hif====-6 _CB#h3pCB#h rDB#h/ 3DB#h DB#h BDB#hm O=DB#hB DB#h DB#h^ D9=DB#ht DB#h ,DB#h DB#hF ,DB#h DB#h ,DB#h_ DB#h_ _ _You start resting.DB#h` ,12.5 (6DB#h 20===2=====3.5 (7DB#h DB#h " _HP restored.DB#h DB#h DB#h DB#h DB#h} DB#hv ,DB#h3 ,DB#h ! DB#h&$ ,DB#h% DB#hn( DB#h( :=======DB#h( DB#h* DB#h`- ,DB#h/ DB#h55 ,DB#h7 DB#h2< ,DB#h< DB#h? ,DB#h[A DB#hD DB#hND DB#hF DB#hH DB#hI DB#hTK DB#hM DB#h N Q3=====DB#hAP DB#hR DB#hR DB#hYT DB#hV ,DB#hX DB#h[ ,DB#hg] DB#hP` DB#h` ======DB#hb DB#he ,DB#hg DB#h"k ,DB#h~m DB#h%p ,DB#hr DB#hv ,DB#hA} BDB#hE~ DB#hā ,DB#h DB#h0 ,DB#h& DB#h DB#hĈ Q4=====DB#h DB#hq ,DB#h2 DB#h DB#hN DB#h7 DB#h ,DB#h DB#h! S=====DB#h DB#h ,DB#h DB#hB ,DB#hЩ DB#hC ,DB#h׭ DB#h< ,DB#h DB#hC DB#hn DB#h DB#h޸ ,DB#h DB#h _ _You start resting.DB#h 046.5 (33.0)DB#ht ^5=====7.5 (34DB#h7 DB#h % _Magic restored.EB#hEB#h; Spells (Memorise)TypeFailure Level  a - FreezeIce19% 1  b - HailstormConjuration/Ice 22% 3  c - Frozen RampartsIce47% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 EB#h2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGB#hj GB#h)t ##...###..###.# corvidae the Conjurer#####.....##..## #.# Draconian....>..###..## ##.# Health: 20/20 ========================##......##..## ##... Magic: 5/5========================####.......#..## ##.... AC: 4Str: 9#.........##.## ##..... EV: 11Int: 18#.....#..# ##...... SH: 0Dex: 9#))..##.####....).. XL:  2 Next:  6% Place: Dungeon:1#.@..#..###......#. Noise: ---------  Time: 447.5 (0.0)###B#hu 83m#....#.###......### b) +0 dagger (venom)#.......#.##......## # Cast: Magic Dart.. #.......#.#......###.# ##.......#.......###.. #........#...>..###.##........#.......#######..#.....[..#.#......##..#.............[.#.##......## #  _You kill the kobold! _You see here a +0 dagger. _You start resting. _HP restored. _You start resting. _Magic restored.GB#h*~ P  Okay, then.GB#h GB#h GB#h . _HB#hew3HB#h{HB#h:}HB#h~HB#hx _  You see here a +0 dagger.HB#h7HB#h _HB#h"HB#h$HB#hu ###. # ###... .#.. ##...#. ##...###..### #####.....##..## # ....>..###..## ###......##..## ######.......#..## ##.#....@....##.## ##...9.5 (2....###.....#..# ##.....) #))..##.####....). #....#..###......# ####....#.###......## #.......#.##......##HB#h .. #.......#.#......## #.# ##.......#. #.. #........#...>..##HB#hHB#h',50.5 (3HB#hHB#h$ _Found a sling.IB#hIB#h IB#hIB#hIB#hIBIB#hIB#h,IB#hIB#h IB#hIB#hIB#hIB#hIB#h BIB#hIB#hIB#h6IB#hIB#hIB#h,IB#hsIB#hIB#hX,IB#hIB#hIB#h,IB#hIB#h3IB#hh,IB#h;IB#h IB#h;,IB#h~IB#hIB#h^%IB#h%,$..... ### ..... .^# ..... IB#h%&#.# #... #  #.####.# .#.IB#h&#.##...# ##...# #.#....#####.....# #.#..#......>..###IB#h0& #@..#####......## IB#hO&}#.=######.......#IB#he& #.## #.........##.#IB#hy&+Magic DartIB#h&B#. ....###.....#IB#h&n .. )## #))..##IB#h& #(b #....#..## b   bat (asleep)IB#h&A ... ####....#.###IB#h& IB#h&g#..# #.##.IB#h' IB#h'D.. #.......#.#..IB#h"'IB#h4060.5 (10.0)IB#h9,1.5 (11IB#hAIB#hCV _A bat comes into view.JB#h ........ $.....##..^# ..... JB#h@  #... # ##.# .#..#...# ##....#####.....#..#......>..### #...#####.#JB#hy R#.=######.......#..## #....##. ....###.....#.. .. )## #))..##JB#h #(b . ... ######..# JB#h (#JB#h& JB#h* 12.5 (1.0)JB#h1 JB#h4 JB#hG Q $..... ### ..... .^.#.# #... ####.# .#.....# ##...#....#####..JB#hǘ ..#......>..##..#####......##.#.=######..#.## #...##.# ....###... )## #))..##.##(b #....#.... ###JB#h ##..# #.... ...JB#h JB#h JB#hP JB#h JB#h2 b.b3JB#h# KB#h:### ..... .^# ....#.# #... ####.# .#....KB#hZ##...#....#####....#......>..####...#####......##.#.@######..KB#hb## #...##.#. ....###.KB#h.. )## #))..##.##(. #....#.... ###KB#hz##..# #......KB#h,T.#.# #.KB#hFKB#hKB#hKB#h9.=4KB#hp KB#h } _The bat barely misses you. _You see here a ring of magical power.KB#h   e - a ring of magical power.5Magic DartKB#h KB#h T _The bat completely misses you.LB#hPb sM $.....### .....^# .....  #... # ## .#..#...# ##....#####..... #.#..#......>..#####@..######.######.#..## #....##. ....###.....#..##..LB#hb LB#h c LB#hj bb   batLB#hzm @-6Magic DartLB#ht LB#hu LB#h.EC........ LB#haEb$.....##..^# .....  #... # ##.# .#..LB#hIo#...# ##....#####..... #@#..#......>..#####...#######..######.#...## #....##b ....###.....#.. .. )## #))..###(. . ... ###### #LB#hM(b.LB#hM@-7LB#hQLB#hRMB#hb........ $.....##MB#h.^# .....  #... # ## .#..#...# ##..#####..... #.#..#......>..###MB#h#b..#######..######.#..MB#h8#.## #....##. ....###.....#.. .. )## #))..###(. MB#hZ. ... #####MB#hE MB#h(b.MB#h6.=8MB#hMB#h8v _The bat closely misses you. The bat hits you but does no damage.MB#hE........ $.....##.^# ..... MB#h #... # ## .#..#...# ##.#....#####..... #b#..#......>..###MB#h#...######.######.#..MB#hڲ#.## #....##. ....###.....#.. .. )## #))..##MB#ha#(. .MB#hVMB#hػ(b.MB#h|&9MB#hpMB#h: _The bat hits you but does no damage.MB#h MB#h) MB#hk (.bMB#h8 '70MB#h MB#h _You miss the bat. The bat barely misses you.NB#h  Casting: Magic Dart (safe; 3% risk of failure)  NB#h \Confirm with . or Enter, or press ? or * to list all spells.NB#h   corvidae the Conjurer  Draconian ........  Health: 20/20 ======================== $.....  Magic: 4/5===================----- ### .....  AC: 4Str: 9 .^# .....  EV: 11Int: 18NB#h  #.# #... #  SH: 0Dex: 9 #.####.# .#.. XL:  2 Next:  6% Place: Dungeon:1 #@##...# ##...# Noise: =--------  Time: 470.5 (0.0) #*#....#####.....# b) +0 dagger (venom) NB#h #*#..#......>..### Cast: Magic Dart ##b..#####......##. #..######.......#.. #.## #.........##.# b   bat #. ....###.....#..# .. )## #))..##.## #(. #....#..## _You miss the bat. The bat barely misses you.NB#h HCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  NB#h qPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)NB#hM corvidae the ConjurerDraconian........Health: 20/20 ========================$.....Magic: 4/5===================-----### .....AC: 4Str: 9.^# .....EV: 11Int: 18NB#h #.# #...#SH: 0Dex: 9#.####.#.#.. XL:  2 Next:  6% Place: Dungeon:1NB#h #@##...# ##...# Noise: =--------  Time: 470.5 (0.0)NB#h #*#....#####.....# b) +0 dagger (venom)NB#h #*#..#......>..### Cast: Magic DartNB#h ##b..#####......##.#..######.......#..NB#hF o#.## #.........##.# b   bat#. ....###.....#..#.. )## #))..##.###(.NB#h_ #....#..##NB#hw Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NB#h xAiming: Magic Dart (safe; 3% risk of failure)  NB#h ;Press: ? - help, Shift-Dir - straight lineNB#h QAim: a bat (100% to hit)  The magic dart hits the bat.NB#hy,NB#hxb..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat.  The bat is severely wounded.NB#h,+1.5 (1NB#hNB#h: _The bat hits you but does no damage.OB#hA  Casting: Magic Dart (safe; 3% risk of failure)  OB#hA \Confirm with . or Enter, or press ? or * to list all spells.OB#h>U   corvidae the Conjurer  Draconian ........  Health: 20/20 ======================== $.....  Magic: 3/5==============---------- ### .....  AC: 4Str: 9 .^# .....  EV: 11Int: 18 #.# #... #  SH: 0Dex: 9 OB#hzU A#.####.# .#.. XL:  2 Next:  6% Place: Dungeon:1 #@##...# ##...# Noise: =--------  Time: 471.5 (0.0) #b#....#####.....# b) +0 dagger (venom) #.#..#......>..### Cast: Magic Dart OB#hU ,##...#####......##. #..######.......#.. #.## #.........##.# b   bat OB#hU #. ....###.....#..# .. )## #))..##.## #(. #....#..## _The bat hits you but does no damage.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)PB#h^  corvidae the Conjurer  Draconian ........  Health: 20/20 ======================== $.....  Magic: 3/5==============---------- ### .....  AC: 4Str: 9 PB#h'_.^# .....  EV: 11Int: 18 #.# #... #  SH: 0Dex: 9 #.####.# .#.. XL:  2 Next:  6% Place: Dungeon:1 PB#hX_#@##...# ##...# Noise: =--------  Time: 471.5 (0.0) PB#h_N#b#....#####.....# b) +0 dagger (venom) #.#..#......>..### Cast: Magic DartPB#h_ ##...#####......##. #..######.......#.. PB#hZ`{#.## #.........##.# b   bat #. ....###.....#..# .. )## #))..##.## #(. #....#..##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  PB#h`Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.PB#h?f8   $.....  ### .....  .^# .....  #.# #... #      PB#hf#† > #.##  #.   .. )## #))PB#hg  #(.  PB#h0PB#hsh102.5 (1Magic DartPB#hPB#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  PB#h2Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, 100% to hit)  PB#hpaThe magic dart hits the bat. _You kill the bat!QB#hM........ $.....###QB#h8U.^# .....  #... # ## .#...##...# ##†#....#####.....#.#..#......>..###..QB#hQB#h%-QB#h 3QB#h7QB#hQB#hm M........ $.....#########...b..^# .....  #... # ## .#..QB#h p.##...# ###†#....#####.....#b   bat (asleep).QB#h QB#h -4Magic Dart _A bat comes into view.QB#h, (........ $.....########...b..@# ..... ..#####.# #... # ## .#...##...# ##†#....#####..... #.#..#......>..####...######.######.#..## #....#QB#h> ..bb19--=5QB#hh _You pick your way through the web. The bat hits you.  There is a web here. _You see here a +4 ring of slaying.RB#hQ BRB#hI ".bRB#h .-6RB#h D _f - a +4 ring of slayingSB#htX . $..... # ..... #^# ......#####b# #... # #.####.# .# #.##...# ##... #†#....#####.....SB#hM #.#..#......>.. ##...#####......## #..######.# #.## #.##.SB#hSB#hSB#hSB#hu.=7SB#h5SB#h: _The bat hits you but does no damage.ZB#h+  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZB#hX   corvidae the Conjurer  Draconian  Health: 19/20 ======================--  Magic: 2/5=========---------------  AC: 4Str: 9 ........  EV: 11Int: 18 $.....  SH: 0Dex: 9 ZB#hcY q######### .....  XL:  2 Next: 10% Place: Dungeon:1 #.....@^# .....  Noise: =--------  Time: 477.5 (0.0) ...#####b# #... #  b) +0 dagger (venom) #.####.# .#. Cast: Magic Dart #.##...# ##... #†#....#####..... #.#..#......>..## b   bat ##...#####......## #..######.......#. #.## #.........##. _The bat hits you but does no damage.  ZB#hY Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)[B#hb  corvidae the Conjurer  Draconian  Health: 19/20 ======================--  Magic: 2/5[B#hvc=========---------------  AC: 4Str: 9 ........  EV: 11Int: 18 $.....  SH: 0Dex: 9 [B#hc######### .....  XL:  2 Next: 10% Place: Dungeon:1 #.....@^# .....  Noise: =--------  Time: 477.5 (0.0)[B#hd  ...#####b# #... #  b) +0 dagger (venom) #.####.# .#. Cast: Magic Dart #.##...# ##... #†#....#####.....[B#hEd #.#..#......>..## b   bat ##...#####......##[B#hqdg #..######.......#. #.## #.........##.[B#hdCasting: Magic Dart (safe; 3% risk of failure)  [B#hdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[B#hdQAim: a bat (100% to hit)  The magic dart hits the bat.[B#hj   $.....  [B#hj, .....   .....  .# #... #    [B#hk,  >     #.## [B#hFk/ [B#h'.[B#h20==38.5 (1Magic Dart[B#h[B#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat. _You kill the bat!\B#h^ \B#ha fInventory: 6/52 slots Hand Weapons (go to first with ))  b - a +0 dagger of venom (weapon) Missiles (go to first with ()\B#hb yc - 8 stones Jewellery (go to first with "=)e - a ring of magical power  f - a +4 ring of slaying Scrolls (go to first with ?)  d - a scroll labelled ZONORISAKH \B#hb Potions (go to first with !)  a - a potion of magic^B#h e - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} ^B#h LMenu/colouring prefixes: identified jewellery _________________ ^B#h “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe._B#h8_B#h_B#h corvidae the ConjurerDraconianHealth: 20/20 ========================Magic: 2/14===---------------------AC: 4Str: 9........EV: 11Int: 18$.....SH: 0Dex: 9######### .....XL:  2 Next: 13% Place: Dungeon:1#.....@^# ....._B#hNoise: =--------  Time: 478.5 (0.0)...#####.# #...# b) +0 dagger (venom)#.####.#.#. Cast: Magic Dart#.##...# ##...#†#....#####.....#.#..#......>..## ##...#####......## #..######.......#._B#h #.## #.........##. _B#h'sAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat. _You kill the bat!You feel your magic capacity increase._B#h_B#h5-9.0 (0.5_B#hH_B#h(2  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat. _You kill the bat!  You feel your magic capacity increase. _e - a ring of magical power (worn)_B#hq _B#h}t ^Inventory: 6/52 slots Hand Weapons (go to first with ))  b - a +0 dagger of venom (weapon) Missiles (go to first with ()c - 8 stones Jewellery (go to first with "=)  e - a ring of magical power (worn)f - a +4 ring of slaying _B#ht EScrolls (go to first with ?)  d - a scroll labelled ZONORISAKH Potions (go to first with !)  a - a potion of magic`B#hdo *f - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than `B#hp r once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.aB#hYaB#hacorvidae the ConjurerDraconianHealth: 20/20 ========================Magic: 2/14===---------------------AC: 4Str: 9........EV: 11Int: 18$.....SH: 0Dex: 9######### .....XL:  2 Next: 13% Place: Dungeon:1#.....@^# .....Noise: ---------  Time: 479.0 (0.0)...#####.# #...# b) +0 dagger (venom)#.####.#.#. Cast: Magic Dart#.##...# ##...#†#....#####.....#.#..#......>..## ##...#####......## #..######.......#. #.##aB#hJbe #.........##. Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat. _You kill the bat!You feel your magic capacity increase. _e - a ring of magical power (worn)aB#hfaB#hh+5 (0.5aB#hlaB#h o  #.## #.........##.  _f - a +4 ring of slaying (worn)bB#h`3bB#habB#h|f3==bB#hfbB#hh,bB#hhbB#hi,bB#hkjbB#hlbB#hl3==bB#hmbB#hn,bB#hTobB#hpbB#h q,bB#hri4=bB#hsbB#ht,bB#hQubB#hv,bB#h:wbB#hx,bB#hxbB#hzO=bB#hzbB#hf|,bB#h|bB#h,~,bB#h~bB#hj5==bB#h΀bB#h,bB#hbB#h,bB#hMbB#h,bB#hbB#h@bB#h:==bB#h(bB#h,bB#hFbB#h,bB#h[bB#hj6==bB#h7bB#h,bB#hbB#h,bB#hbB#hbB#hbB#h֓bB#h:==bB#hǔbB#hYbB#h,bB#hbB#h,bB#hbB#h,bB#hƛbB#hƜj7==bB#hmbB#h,bB#h(bB#hG,bB#hbB#h:,bB#hbB#hbB#h:==bB#hPbB#h,bB#hbB#h,bB#hاbB#h{;8bB#h©(=bB#hbB#h,bB#hSbB#h,bB#hKbB#h,bB#h bB#hNO=bB#h׮bB#hH,bB#hͰbB#h5,bB#hbB#hbB#hAN9==bB#hbB#h,bB#hXbB#h,bB#hdbB#hibB#h3==bB#hֻbB#h,bB#hƼbB#h[,bB#hؽbB#h:bB#hiR10/14==bB#hbB#h3,bB#h:bB#hbB#hbB#hKbB#h,bB#hbB#h5P==bB#hbB#h,bB#hbB#h,bB#h3bB#hNbB#hK1=bB#hJbB#hM,bB#hbB#h$,bB#hxbB#hr,bB#hbB#h bB#hG9=bB#hbB#h?bB#h2==bB#hbB#hPbB#hbB#hX,bB#hbB#h6bB#hV:==bB#hbB#hbB#hbB#hbbB#h,bB#hRbB#hbbB#hL3==bB#h)bB#h4bB#h]bB#hbB#h,bB#h}bB#h,bB#h*bB#hKbB#ho:==bB#hXbB#hw,bB#hbB#h,bB#hbB#h,bB#hbB#hb4==bB#hFbB#hbB#h,bB#hQbB#hbB#h,bB#hbB#hbB#hI,bB#hbB#hbB#hbB#h :==bB#hbB#h  You see here a bat corpse. _bB#h'bB#hQbB#h bB#h bB#h bB#h bB#hM,bB#hbB#h-bB#h,bB#hbB#hbB#h,bB#hbB#hbB#h,bB#hbB#h( _c - 14 stones (gained 6)bB#h,#†#....#####....#.#..#......>..#.##...#####......#.. #..######.......#... #.####.........##.... ##.#....###.....#.K.... #...)## #))..##.......#..### #....#.....# ####....#.#bB#h,Z..#..## #.......#.#.... #.... #.......#.#Magic Dart### ..##.# ##.......#..# #.. #........##.# #.#..#.. K   kobold (asleep)bB#h-O..#####..#.....[..#.#...#.............[.#.#.....###..#bB#hU41571.5 (92.0)bB#h$7,2.5 (93bB#h^;bB#h=z _A kobold comes into view. It is wielding a +0 short sword.bB#hܛ  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bB#h  #†#....#####.... corvidae the Conjurer #.#..#......>..# Draconian . ##...#####......# Health: 20/20 ======================== .. #..######.......# Magic: 13/14 ======================-- ... #.####.........## AC: 4Str: 9 .... ##.#....###.....#. EV: 11Int: 18 K*... #...)## #))..##. SH: 0Dex: 9 ..***.#..### #....#.. XL:  2 Next: 13% Place: Dungeon:1 .....**@.# ####....#bB#hO L.# Noise: ---------  Time: 572.5 (0.0) .....#..## #.......#.# b) +0 dagger (venom) .... #.... #.......#.# Cast: Magic Dart ### ..##.# ##.......#.. ..# #.. #........#.. #.# #.##........#.. K   kobold (asleep) ..#####..#.....[..#.# ...#.............[.#.# .....###..........#.# _A kobold comes into view. It is wielding a +0 short sword.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)bB#h #†#....#####.... corvidae the Conjurer#.#..#......>..# Draconian.##...#####......# Health: 20/20 ========================.. #..######.......# Magic: 13/14 ======================--... #.####.........## AC: 4Str: 9.... ##.#....###.....#. EV: 11Int: 18bB#h OK*... #...)## #))..##. SH: 0Dex: 9..***.#..### #....#.. XL:  2 Next: 13% Place: Dungeon:1.....**@.# ####....#.# Noise: ---------  Time: 572.5 (0.0).....#..## #.......#.# b) +0 dagger (venom).... #.... #.......#.# Cast: Magic Dart### ..##.# ##.......#....# #.. #........#..#.# #.##........#.. K   koboldbB#h9 ..#####..#.....[..#.#...#.............[.#.#.....###..........#.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linebB#hk Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold but does no damage.bB#h7vbB#h}V..K.....bB#h4==3.5 (1bB#hWbB#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold but does no damage. _The kobold shouts!cB#h܁  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cB#h>1" #†#....#####.... corvidae the Conjurer #.#..#......>..# Draconian . ##...#####......# Health: 20/20 ======================== .. #..######.......# Magic: 12/14 ====================---- ... #.####.........## AC: 4Str: 9 cB#h2.... ##.#....###.....#. EV: 11Int: 18 ..... #...)## #))..##. SH: 0Dex: 9 .K**..#..### #....#.. XL:  2 Next: 13% Place: Dungeon:1 ....***@.# ####....#.# Noise: ==-------  Time: 573.5 (0.0) .....#..## #.......#.# b) +0 dagger (venom) .... #.... #.......#.# Cast: Magic Dart ### ..##.# ##.......#.. ..# #.. #........#.. #.# #.##........#.. K   kobold B#h77m..#####..#.....[..#.# ...#.............[.#.# .....###..........#.# _The kobold shouts!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)cB#h%1#†#....#####.... corvidae the Conjurer#.#..#......>..# Draconian.##...#####......# Health: 20/20 ========================.. #..######.......# Magic: 12/14 ====================----cB#h&h... #.####.........## AC: 4Str: 9.... ##.#....###.....#. EV: 11Int: 18..... #...)## #))..##. SH: 0Dex: 9.K**..#..### #....#.. XL:  2 Next: 13% Place: Dungeon:1....***@.# ####....#.# Noise: ==-------  Time: 573.5 (0.0).....#..## #.......#.# b) +0 dagger (venom).... #.... #.......#.# Cast: Magic Dart### ..##.# ##.......#..cB#h'..# #.. #........#..#.# #.##........#.. K   kobold..#####..#.....[..#.#cB#h;'#...#.............[.#.#.....###..........#.#Casting: Magic Dart (safe; 2% risk of failure)  cB#hi'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linecB#h'rAim: a kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold.cB#hcB#hS...K....cB#hX3-4.5 (1cB#h cB#h9:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  cB#hqAim: a kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold. _The kobold is severely wounded.cB#h$  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dB#h." #†#....#####.... corvidae the Conjurer #.#..#......>..# Draconian . ##...#####......# Health: 20/20 ======================== .. #..######.......# Magic: 11/14 ==================------ ... #.####.........## AC: 4Str: 9 dB#h.... ##.#....###.....#. EV: 11Int: 18 ..... #...)## #))..##. SH: 0Dex: 9 dB#h......#..### #....#.. XL:  2 Next: 13% Place: Dungeon:1 dB#hE..K****@.# ####....#.# Noise: =--------  Time: 574.5 (0.0) dB#h.....#..## #.......#.# b) +0 dagger (venom) dB#h7.... #.... #.......#.# Cast: Magic Dart dB#hRy### ..##.# ##.......#.. dB#hgk..# #.. #........#.. dB#hS#.# #.##........#.. K   kobold ..#####..#.....[..#.# dB#hZ...#.............[.#.# .....###..........#.# _The kobold is severely wounded.Casting: Magic Dart (safe; 2% risk of failure)  dB#hMConfirm with . or Enter, or press ? or * to list all spells.dB#h7Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linedB#hVAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)dB#hfI  #†#....#####.... corvidae the Conjurer #.#..#......>..# Draconian . ##...#####......# Health: 20/20 ======================== .. #..######.......# Magic: 11/14 ==================------ ... #.####.........## AC: 4Str: 9dB#hIh .... ##.#....###.....#. EV: 11Int: 18 ..... #...)## #))..##. SH: 0Dex: 9 ......#..### #....#.. XL:  2 Next: 13% Place: Dungeon:1 ..K....@.# ####....#.# Noise: =--------  Time: 574.5 (0.0) dB#hJ.....#..## #.......#.# b) +0 dagger (venom) .... #.... #.......#.# Cast: Magic DartdB#h8J ### ..##.# ##.......#.. ..# #.. #........#..dB#hpJX #.# #.##........#.. K   kobold ..#####..#.....[..#.# dB#hJ...#.............[.#.# .....###..........#.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  The magic dart hits the kobold.dB#h*R #† > .  .. dB#hR ...  ....  .....  #))   ..)****@.#  dB#hR  .... #....  ###  dB#hS ..# #..  #.#  dB#h@S|[  [dB#heS   dB#h)....dB#hg75.5 (1Magic DartdB#hdB#h:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  dB#hAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!dB#h3dB#hdB#hi,dB#hBdB#h dB#h ,dB#hP dB#hA b2==dB#h dB#h\ ,dB#h dB#hD ,dB#h dB#h ,dB#h dB#h dB#hS :==dB#h dB#h ,dB#ht dB#h ,dB#h dB#h dB#h L3==dB#hA dB#h" ,dB#h;$ dB#h{& ,dB#h' dB#h * ,dB#h+ dB#h- dB#h- :==dB#ho/ dB#h1 dB#h1 dB#h2 dB#h'5 ,dB#h6 dB#h9 b4==dB#h; dB#hQB dB#hC ,dB#hF dB#h>N BdB#hN dB#h(X XdB#hX dB#hX[ dB#h[ :==dB#h\ dB#h` dB#hb dB#hc dB#hWd dB#hf dB#hh ,dB#hi dB#hk dB#h}m ,dB#hn dB#h&p dB#hgr ,dB#hv dB#hy dB#hE{ ,dB#h| dB#h dB#h ,dB#hބ dB#h܇ dB#h ,dB#h` dB#h dB#hÏ ,dB#h dB#hȓ dB#h ,dB#h* dB#h dB#hț ,dB#h dB#h dB#h dB#h dB#h֫ dB#h ,dB#hD dB#h/ dB#h ,dB#h dB#hG dB#hR ,dB#h dB#h dB#h ,dB#h dB#h dB#h ,dB#h dB#h dB#h ,dB#h dB#h dB#hz dB#h dB#h4 dB#h% dB#h XdB#h ,dB#h dB#h dB#h ,dB#h dB#h dB#h: ,dB#h dB#h dB#h  ,dB#h dB#h dB#h] ,dB#h dB#h dB#h dB#h dB#h dB#h dB#ho ,dB#h dB#h dB#h ,dB#h dB#h dB#h, #..)......# #####.....#..### #.... #.....#....# #.... #####...##.####.... #..###..##..... ####.## ##.##.... ##....#####..#.... ###.....#.......... #...@......#...- #........#.#!#....... #..........###...###.Magic DartdB#hR-  #.........#.....##..##........##....##.##............##...b   bat (asleep)#........#........##. #.b......##.......... #...dB#h/< 1625.5 (50.0)dB#hsE F-6.5 (51dB#hK dB#h;N  dB#hxN H_A bat comes into view.eB#hu #..)......#  ..###  ....#  ..##. #..###. ####.##  ##....# ###.....#... #...@......# #........#.#! #..........# #.........#.. ##........##. #.......... #........#.. #.b......##.eB#hp J #..)......#  ..###  ....#  ..##. #..###. ####.##  ##....# ###.....#... #...@......# #........#.#! #..........# #.........#.. ##........##. #.......... #........#.. #.b......##.eB#heB#heB#h eB#h #Z _A bat is nearby!eB#hR  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eB#hQ  #..)......# ####. corvidae the Conjurer #.....#..### #.... Draconian #.....#....# #.... Health: 20/20 ======================== #####...##.####.... Magic: 13/14 ======================-- #..###..##..... AC: 4Str: 9 ####.## ##.##..... EV: 11Int: 18 ##....#####..#..... SH: 0Dex: 9 ###.....#............ XL:  2 Next: 17% Place: Dungeon:1 #...@......###....... Noise: ---------  Time: 626.5 (0.0) #...*....#eB#hT! .#!#....... b) +0 dagger (venom) #...*......###...###. Cast: Magic Dart #...*.....#.....##.... ##..*.....##....##.##. #..*..........##..... b   bat (asleep) #.*......#........##. #.b......##.......... #.......... _A bat is nearby!Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)eB#h" #..)......# ####. corvidae the Conjurer #.....#..### #.... Draconian #.....#....# #.... Health: 20/20 ======================== eB#hs^#####...##.####.... Magic: 13/14 ======================-- #..###..##..... AC: 4Str: 9 ####.## ##.##..... EV: 11Int: 18 ##....#####..#..... SH: 0Dex: 9 ###.....#............ XL:  2 Next: 17% Place: Dungeon:1 #...@......###....... Noise: ---------  Time: 626.5 (0.0) #........#.#!#....... b) +0 dagger (venom) eB#h#..........###...###. Cast: Magic Dart #.........#.....##.... ##........##....##.##. #.............##..... b   bat (asleep) #........#........##. #.b......##.......... #..........Casting: Magic Dart (safe; 2% risk of failure)  eB#hYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.eB#h #..)......#    .#  . eB#h_.   eB#h=$#...*! #...* #...* eB#h##..* #..* #.*  #..   eB#hS.......eB#hhp20=7.5 (1Magic DarteB#h!eB#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!fB#h+3fB#hfB#hNfB#h,fB#hUfB#h' ,fB#h fB#hy fB#h L4==fB#h fB#hfB#hf,fB#hfB#h6fB#h,fB#hqfB#hfB#h,fB#h&fB#h3fB#hJfB#h:==fB#hnfB#hi!fB#h"fB#h#fB#h#fB#hl%fB#h!&,fB#h&fB#hG'fB#h3(,fB#h(fB#h)fB#h *,fB#hf*fB#hK+fB#h,fB#h,fB#h;-fB#hl.fB#h/,fB#hb0fB#h2fB#h2,fB#h_3fB#h4fB#h4BfB#h5fB#hF6,fB#h6fB#h87fB#h7,fB#h7fB#hM9fB#ha@  #.............##   #........#..   #........##.   #........##.  ###..#...##  fB#hiAX...##.####.....#   #.### .......#####   #.# .#.###   #@# . -   #......l?   ######### Magic Dart    l   frilled lizard (asleep)    fB#hJ 47.5 (20.0)  A frilled lizard comes into view.fB#hJF-8.5 (21fB#hOfB#hRf _Found a scroll labelled TERCHAX LASEO.gB#hgB#hgB#hgB#hNF _Unknown command.gB#h"  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gB#h  #.............## corvidae the Conjurer #........#...... DraconiangB#h  #........##..... Health: 20/20 ======================== #........##..... Magic: 13/14 ======================-- ###..#...####..... AC: 4Str: 9 #...##.####.....#. EV: 11gB#hF Int: 18 #.### .......##### SH: 0Dex: 9 gB#hu #.# .#.###  XL:  2 Next: 20% Place: Dungeon:1 #@# .  Noise: ---------  Time: 648.5 (0.0) gB#h y#.*****l?  b) +0 dagger (venom) #########  Cast: Magic DartgB#h   l   frilled lizard (asleep) _Unknown command.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gB#hC Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)gB#h g #.............## corvidae the Conjurer #........#...... Draconian #........##..... Health: 20/20 ======================== #........##..... Magic: 13/14 ======================-- ###..#...####..... AC: 4Str: 9 #...##.####.....#. EV: 11Int: 18 #.### .......##### SH: 0Dex: 9 #.# .#.###  XL:  2 Next: 20% Place: Dungeon:1 gB#hV #@# .  Noise: ---------  Time: 648.5 (0.0) #......l?  b) +0 dagger (venom) #########  Cast: Magic Dart  l   frilled lizard (asleep)Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gB#h "Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.gB#hh #.#.#.#.###.#...#.### gB#h #.#  #@# . #.*****†?  gB#hz +.....gB#hk| o4=9.5 (1Magic DartgB#hׁ gB#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!hB#h03hB#hhB#hsnhB#h hB#ho ,hB#h hB#h ,hB#h hB#h,hB#hhB#hhB#hfL4==hB#hhB#hhB#h,hB#hhB#h!hB#hhB#hhB#hhB#h0hB#h,hB#h=hB#hhB#hs P==hB#h%!hB#h"hB#h*$,hB#h$hB#hs&hB#h'hB#h'hB#h(hB#h*hB#h/  You see here a frilled lizard corpse.hB#h0hB#h"1 _hB#h1hB#h= #........###.. #........##...... #........##....... ###..#...####....... #...##.####.....#... #.####.......#######...## #.# #..#.### #.. hB#h>m#.####....# #### #......† - ##########  hB#hC0634.0)hB#hpFF-4.5 (15hB#hzJhB#h|Lc _g - a scroll labelled TERCHAX LASEOhB#h. IhB#h hB#hZ ,hB#h nhB#hW hB#h BhB#h hB#h BhB#h hB#h ,hB#h hB#h hB#hj ,hB#h hB#h hB#h ,hB#h. hB#h hB#h ,hB#h hB#hu hB#h ,hB#h hB#h0! hB#h # ,hB#h $ hB#h/' hB#h8( ,hB#h( hB#h* hB#h+ ,hB#h- hB#h. hB#h0 hB#hP0 hB#hc1 hB#h4 hB#hs6 ,hB#h7 hB#h: hB#h< ,hB#h2> hB#hA hB#h D ,hB#h9F hB#hH hB#h J ,hB#hK hB#h+O hB#hQ ,hB#h,S hB#hT hB#hU ,hB#hW hB#h4Y hB#h[ ,hB#h\ hB#h] hB#h9_ ,hB#h` hB#h[c hB#hg ,hB#hh hB#hj hB#hAl hB#hl hB#hcm hB#h)o hB#hp hB#hp hB#hq hB#h]s hB#ht hB#hu hB#hv hB#hw hB#h y hB#h>y hB#h"z hB#h{ hB#hC} hB#h} hB#h~ hB#hb hB#h ,hB#h^ hB#hl hB#hC hB#h ,hB#hw hB#h? hB#h ,hB#hɛ hB#hޝ hB#ha ,hB#h7 hB#h XhB#h, hB#h ,hB#hg hB#h hB#hB ,hB#h& hB#hJ hB#h ,hB#h hB#h ,hB#h hB#h˶ L _You now have 54 gold pieces (gained 8).hB#h 3hB#h hB#h$ hB#hR ,hB#h hB#h hB#hؿ hB#h7 hB#h hB#hs hB#h ,hB#ht hB#h hB#h9 ,hB#h hB#h XhB#h) hB#hr ,hB#hI hB#h` hB#h] hB#h hB#h' hB#h$ hB#h^ hB#h hB#h hB#h hB#hW ,hB#h hB#h hB#h ,hB#h hB#hK hB#h_ ,hB#hq hB#h hB#h ##...##...####..........###............# ####### #............# .....# hB#hO #####............# ....# ..^###..........## .>###.### ##.# ##...##...#####.###.....###  #.####.######..#...##...#.#...## ##.##...# ##.@.###..###.###..#714.5 (50 hB#h .#÷#....#####.....##..## #.# ##.. ##.#..#......>..###..## ##.## ##[ hB#h }##...#####......##..## ##...## ## #..######.......#..## ##.....## # #.####.........##.## ##.......##  #.#....###.....#..# ##.........##hB#hH   ...)## #))..##.####....)......#  ..### #....#..###......#...... hB#h hB#h,5.5 (51hB#h hB#h ; _Found a stone staircase leading down.iB#hS3iB#hiB#hiB#hiB#hSiB#hiB#hXiB#hBiB#hiB#h%iB#hiB#hiB#hYiB#hiB#hyiB#hiB#h.iB#hiB#hG,iB#hiB#h3iB#h',iB#hiB#hwiB#hk,iB#hiB#h  There is a stone staircase leading down here. _iB#hiB#hiB#h`iB#hA,iB#hiB#hJiB#hY,iB#h'iB#hQiB#h,iB#h iB#hZ iB#hC,iB#h$iB#hiB#h,iB#hiB#hiB#h,iB#h,iB#h?!iB#h#,iB#h$iB#h,iB#h.,iB#h0iB#h2iB#h3,iB#h4iB#h9iB#hz;,iB#hL<iB#h>iB#h?,iB#h<@iB#hBiB#hD,iB#hFiB#hmJiB#hK,iB#hLiB#h7OiB#h,Q,iB#hgRiB#hViB#hjX,iB#hYiB#h]iB#h`,iB#hBaiB#h.diB#h@e,iB#heiB#hgiB#hOh,iB#hhiB#hjiB#hj,iB#hjiB#h5liB#hl,iB#hliB#hHniB#hn,iB#hniB#hpiB#h`qiB#hqiB#hqiB#hwsiB#hs,iB#h.tiB#huiB#hjv,iB#hwiB#hcyiB#h,z,iB#hziB#h|iB#h},iB#hy~iB#hiiB#hEiB#hqiB#h>iB#hȅiB#h,iB#h]iB#hmiB#hiB#hΉiB#hiB#hQiB#h,iB#hiB#hiB#hܗ,iB#h{iB#hiB#hf,iB#hiB#hiB#h,iB#hiB#hiB#h,iB#hXiB#h0iB#hH,iB#hiB#hiB#h,iB#hoiB#hHiB#h,iB#hiB#hiB#h,iB#hiB#hiB#h ,iB#h iB#hBiB#h,iB#h'iB#h^iB#h,iB#hiB#hiB#h,iB#hiB#hiB#hX,iB#hiB#hiB#hO,iB#h iB#hiB#h(,iB#h5iB#hiB#hiB#hiB#hiB#hiB#h,iB#hiB#hiB#hN,iB#hAiB#hiB#h,iB#h9iB#hiB#h,iB#hAiB#h iB#hiB#hiB#h]iB#hiB#h@iB#hciB#h3iB#h#.....# .>###.### ###.....########## #...#.#...##.....# ..###.###..##....## iB#hy## #.# ##..##....#  ##.## ##[.##...# # ##...## ##..##..#  ##.....## ##..#@.#85.5 (70 ##.......## ##.##.## .........## #..#..# ....)......####.##.# .....#......###..#.# ....###......###.#.# iB#h`...## ##......##.#.#.## ##......#.#.## ##.......#.iB#h+!iB#hiB#hiB#hE _Done exploring.iB#h;t IiB#h} .... .>###........0.0)..iB#h}~ .......###.#..##.#..#.#...#.iB#h iB#hφ iB#hʈ E _Done exploring.jB#h 3jB#h jB#h jB#hG jB#h jB#h/ E _Done exploring.lB#h5 lB#h5 lB#hF6 lB#h: lB#h; lB#h? : _lB#hB lB#hC lB#hD lB#h E lB#hJG lB#hH ,lB#hH lB#hQL lB#hM lB#hM lB#hN lB#h'S lB#h:U ,lB#hU lB#hW lB#hX ,lB#hX lB#h_ XlB#h b lB#hc ,lB#h)e lB#hyh lB#hj lB#hj lB#hl lB#hjo lB#hCq lB#hhq lB#her lB#h lB#h BlB#h lB#h2 ,lB#h lB#hȢ lB#h: ,lB#hE lB#h lB#h lB#h lB#h$ lB#hͬ lB#hw ,lB#h lB#h; lB#h( lB#h] lB#h lB#h lB#h lB#hH lB#h\ lB#hO lB#hS lB#h{ lB#h lB#h־ lB#h lB#h lB#h lB#h lB#h ,lB#h lB#hX lB#h lB#h/ lB#h lB#h lB#h lB#h* lB#hj lB#h lB#h~ lB#h lB#h lB#h lB#h lB#h lB#h /lB#h ####### #...## ........## lB#h ..........# ####### ...........# #.....# ...........# ##.....# ..........## ##.@###.###8130.0)...##...#####.###.....################..#...##...#.#...##.....#lB#h 3# ###...###..###.###..##....######.....##..## #.# ##..##.... #......>..###..## ##.## ##[.##...  lB#h! ####......##..## ##...## ##..##..  lB#h. z###.......#..## ##.....## ##..#..  .........##.## ##.......## ##.##. lB#h lB#h! lB#hH c _There is a stone staircase leading down here.|B#hBInventory: 7/52 slots Hand Weapons (go to first with ))  b - a +0 dagger of venom (weapon) Missiles (go to first with ()c - 14 stones Jewellery (go to first with "=)  e - a ring of magical power (worn)  f - a +4 ring of slaying (worn) Scrolls (go to first with ?)  d - a scroll labelled ZONORISAKH  g - a scroll labelled TERCHAX LASEO Potions (go to first with !)  a - a potion of magic}B#hb }B#hh }B#hbn bcorvidae the ConjurerDraconian ##########Health: 20/20 ======================== #...##...##Magic: 14/14 ======================== ..........##AC: 4Str: 9 ...........# #######EV: 11}B#hn Int: 18 ...........# #.....#SH: 0Dex: 9 ...........# ##.....#XL:  2 Next: 24% Place: Dungeon:1 ..........## ##.@###.###}B#h4o Noise: ---------  Time: 815.5 (0.0) #...##...#####.###.....########## b) +0 dagger (venom) #.######..#...##...#.#...##.....# Cast: Magic Dart ..# ###...###..###.###..##....# ..#####.....##..## #.# ##..##.... }B#hoo #......>..###..## ##.## ##[.##...  ####......##..## ##...## ##..##..}B#ho b  ###.......#..## ##.....## ##..#..  .........##.## ##.......## ##.##.}B#ho -  }B#ho v_Found a stone staircase leading down. _There is a stone staircase leading down here. }B#ho l_Done exploring. _Done exploring. }B#h p d_Done exploring. _There is a stone staircase leading down here.}B#ht }B#hv }B#hz }B#h{ ~B#hʣ~B#hRead which item? Scrolls  d - a scroll labelled ZONORISAKH  g - a scroll labelled TERCHAX LASEO [!] read|quaff[?] describe selected~B#h@ ~B#hZC corvidae the ConjurerDraconian ##########Health: 20/20 ======================== #...##...##Magic: 14/14 ======================== ..........##AC: 4Str: 9 ~B#hC ...........# #######EV: 11Int: 18 ...........# #.....#SH: 0Dex: 9 ...........# ##.....#XL:  2 Next: 24% Place: Dungeon:1 ..........## ##.@###.###~B#h@D Noise: ---------  Time: 815.5 (0.0) #...##...#####.###.....########## b) +0 dagger (venom) #.######..#...##...#.#...##.....# Cast: Magic Dart ..# ###...###..###.###..##....# ..#####.....##..## #.# ##..##.... ~B#hD #......>..###..## ##.## ##[.##...  ####......##..## ##...## ##..##..  ~B#hD ###.......#..## ##.....## ##..#..  .........##.## ##.......## ##.##.  _Found a stone staircase leading down. _There is a stone staircase leading down here. ~B#hE _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.~B#hN %There is a stone staircase leading down here. _Done exploring. __There is a stone staircase leading down here.  As you read the scroll labelled ZONORISAKH, it crumbles to dust.~B#hQ b6.5 (1Tele ~B#hV ~B#hY ~ _You feel strangely unstable. It was a scroll of teleportation.B#h Read which item? Scrolls  g - a scroll labelled TERCHAX LASEO [!] read|quaff[?] describe selectedB#h\ B#h B#h corvidae the ConjurerDraconian ##########Health: 20/20 ======================== #...##...##Magic: 14/14 ======================== ..........##AC: 4Str: 9 ...........# #######EV: 11Int: 18 ...........# #.....#SH: 0B#h &Dex: 9 ...........# ##.....#XL:  2 Next: 24% Place: Dungeon:1 ..........## ##.@###.###Noise: ---------  Time: 816.5 (0.0) #...##...#####.###.....########## b) +0 dagger (venom) #.######..#...##...#.#...##.....# Cast: Magic Dart ..# ###...###..###.###..##....# Tele ..#####.....##..## #.# ##..##.... B#h #......>..###..## ##.## ##[.##...  ####......##..## ##...## ##..##..  B#hV 5###.......#..## ##.....## ##..#..  .........##.## ##.......## ##.##.B#h   _Done exploring. _Done exploring. _Done exploring. B#h _There is a stone staircase leading down here.  As you read the scroll labelled ZONORISAKH, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.B#hT  As you read the scroll labelled TERCHAX LASEO, it crumbles to dust.  It is a scroll of identify.B#h~ /  --more--B#h$#u  You don't currently have any unidentified items.B#h&27.5 (1 _B#ha-B#hB#h B#h!B#hB#h&8B#hB#h1, #####+###..2 #..@......# #.........#  ............#  #####........#  B#h2L.........# ##...##..## #...# .... #.... ... B#hD3B#ha8B#h-9.3 (1.8B#hB#h&} _You climb downwards. _There is a stone staircase leading up here.B#hd4B#heB#h'hB#hDsp#####+###.#..<# #.# ..# #####.B#hs# #...# ....#.... ....B#h(0.0B#h##+####.....###.....# ##..g..#  #.@...#  #.....##  ###+###   g   goblin (asleep) B#hf)B#hO  Your surroundings suddenly seem different.B#hNB#hJ20.3 (1Magic Dart B#h@B#h$u _A goblin comes into view. It is wielding a +0 dagger.B#h{  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h+  corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 13/14 ======================-- B#h##+###  AC: 4Str: 9 #.....#  EV: 11Int: 18 ##.....#  SH: 0Dex: 9 ##.*g..#  XL:  2 Next: 24% Place: Dungeon:2 B#ht#.@...#  Noise: ---------  Time: 820.3 (0.0) #.....##  b) +0 dagger (venom) ###+###  Cast: Magic DartB#hG  g   goblin (asleep)B#hoz _A goblin comes into view. It is wielding a +0 dagger.B#hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hxAiming: Magic Dart (safe; 2% risk of failure)  B#hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)B#h|corvidae the ConjurerDraconianHealth: 20/20 ========================Magic: 13/14 ======================--##+###AC: 4Str: 9#.....#EV: 11Int: 18##.....#SH: 0Dex: 9##.*g..#XL:  2 Next: 24% Place: Dungeon:2#.@...#Noise: ---------  Time: 820.3 (0.0)#.....##b) +0 dagger (venom)###+###Cast: Magic Dartg   goblinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.B#hHB#hĤ...gB#huJ====1.3 (1B#hB#h  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded. _The goblin shouts!B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h F  corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 12/14 ====================---- ##+###  AC: 4Str: 9 #.....#  EV: 11Int: 18 ##.....#  SH: 0B#h Dex: 9 ##.....#  XL:  2 Next: 24% Place: Dungeon:2 #.@g..#  Noise: ====-----  Time: 821.3 (0.0) #.....##  b) +0 dagger (venom) ###+###  Cast: Magic DartB#h1 I  g   goblin _The goblin shouts!  Casting: Magic Dart (safe; 2% risk of failure)  B#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)B#h7!  corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 12/14 ====================---- B#hT83##+###  AC: 4Str: 9 #.....#  EV: 11Int: 18 ##.....#  SH: 0Dex: 9 ##.....#  XL:  2 Next: 24% Place: Dungeon:2 #.@g..#  Noise: ====-----  Time: 821.3 (0.0) #.....##  b) +0 dagger (venom) B#h81###+###  Cast: Magic Dart  g   goblinB#h9Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#h9Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.B#h>d   B#h?      #.@)..#    B#h6?+ B#h?B#hB#h7=---2.3 (1Magic DartB#hB#h5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  B#hgThe magic dart hits the goblin. _You kill the goblin!B#ha3B#hB#h}B#hB#hXB#hB#hB#hB#hHB#hB#h&B#hB#h!#3B#hO)==B#hB#h,B#hB#h,B#hB#h)B#hB#h B#hP==B#hB#hJ,B#hB#hB#hzB#hB#h,B#hVB#h'B#hrL4==B#hHB#h4 _Magic restored.B#h3B#hGB#h B#h ,B#h B#h B#hB#hB#hB#hB#h}B#h$==B#hB#hB#h}B#hK,B#hB#hB#h,B#hwB#hB#h|!,B#h8"B#h %7 _You open the door.B#h1###..##$# # #.#.# ##[####.#.#####..............#.###@### #----B#h1#42.3 (20.0)##.....# ##.....##.....###..)..###.....#####+###B#h8B#h<F-3.3 (21B#h5BB#hE _Found a scale mail. _There is an open door here.B#h_B#hIB _B#hXB#hB L _You now have 59 gold pieces (gained 5).B#hL!B#h!B#h"B#h&B#h(B#h*)B#h)B#h{+B#h-,B#hZ.B#h/B#hk1B#h1B#hG2B#h=4B#h|5B#h5B#h6B#h 8B#h9B#h:B#h:B#h<B#h=,B#h>B#hAB#hB,B#hCB#hEB#hGB#hPGB#h LXB#h MB#hNB#hY  ......+  .....#  B#hYc...+  .....##  #+#.....#   #.#.....# B#hTZ  #.....g.#    #@#    #.#   #.# B#hZMagic Dart   #.# B#hA[<  #.######   #......#g   goblin (asleep)   ######.# #  #.#.#  ##[####.#.#####B#hc-58.3 (15B#hd,9.3 (16B#hjB#hnms _A goblin comes into view. It is wielding a +0 club.B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hh!  corvidae the Conjurer B#h!......+  Draconian .....#  Health: 20/20 ======================== .....+  Magic: 13/14 ======================-- .....##  AC: 4Str: 9B#h" #+#.....#  EV: 11Int: 18 B#hr"!#.#.....#  SH: 0Dex: 9 #...**g.#  XL:  2 Next: 27% Place: Dungeon:2 B#h"p#@# Noise: ---------  Time: 859.3 (0.0) #.# b) +0 dagger (venom)B#h# #.# Cast: Magic Dart #.# #.######  #......#  g   goblin (asleep) ######.# #  #.#.#  ##[####.#.##### _A goblin comes into view. It is wielding a +0 club.B#h#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)B#hn=r  corvidae the Conjurer ......+  Draconian .....#  Health: 20/20 ======================== .....+  Magic: 13/14 ======================-- .....##  AC: 4Str: 9B#h<> #+#.....#  EV: 11Int: 18 #.#.....#  SH: 0Dex: 9 #.....g.#  XL:  2 Next: 27% Place: Dungeon:2 #@# Noise: ---------  Time: 859.3 (0.0) #.# b) +0 dagger (venom) #.# Cast: Magic DartB#h>x #.# #.######  #......#  g   goblin (asleep) ######.# # B#h]?/ #.#.#  ##[####.#.##### Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.B#hCs   B#hDC       #...**).# #@##.##.#B#h8E#.......# #.B#heEt ##[####.B#hE!B#h'..B#hpq31=60.3 (1Magic DartB#hB#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  B#hTPress: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!B#h D 3B#h E B#hG B#hrG B#h3M XB#hCN B#hN B#hMO B#hQ ,B#h$R B#hS ,B#hT B#hV B#h/W L4==B#h3X B#hRZ B#h \ ,B#h/] B#h-_ B#hhj  .J.......#  ........+  .......#  ......+  B#hk .....##  #+#.....#  #.#.....#  #...@.).#- ###.###.# #.# Magic Dart #.# #.# #.###### J   endoplasm (asleep) #......# ######.# # #.#.#B#ht z 7.3 (7  An endoplasm comes into view.B#hR{ @.JJB#h E-8.3 (8B#h B#ho ^ _The endoplasm quivers.B#he  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hW  corvidae the Conjurer .........#  Draconian J.......+  Health: 20/20 ======================== *......#  Magic: 13/14 ======================-- *.....+  AC: 4Str: 9 *....##  EV: 11Int: 18 #+#*....#  SH: 0Dex: 9 #.#*....#  XL:  2 Next: 31% Place: Dungeon:2 #...@.).#  Noise: ---------  Time: 868.3 (0.0) ###.#hBm###.#  b) +0 dagger (venom) #.# Cast: Magic Dart #.# #.# #.######  J   endoplasm #......#  ######.# #  #.#.# _The endoplasm quivers.B#hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)B#h Kcorvidae the Conjurer.........#DraconianJ.......+Health: 20/20 ========================*......#Magic: 13/14 ======================--*.....+AC: 4B#hd rStr: 9*....##EV: 11Int: 18#+#*....#SH: 0Dex: 9#.#*....#XL:  2 Next: 31% Place: Dungeon:2#...@.).#Noise: ---------  Time: 868.3 (0.0)###.###.#b) +0 dagger (venom)#.#Cast: Magic Dart#.#B#h #.##.######J   endoplasm#......#B#h Q######.# ##.#.# B#h" (_The endoplasm quivers.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hV Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)B#hc B#hj K......B#hDo g=9.3 (1Magic DartB#h-u B#hx *  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit) _The magic dart hits the endoplasm but does no damage.B#hB#hXB#hnB#h)B#h2J.-72.3 (3.Magic DartJ   endoplasmB#h058-B#h;B#h ?a _An endoplasm is nearby!B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hy B#hbT  corvidae the Conjurer .........#  Draconian ........+  Health: 20/20 ======================== .......#  Magic: 12/14 ====================---- ......+  AC: 4Str: 9 J....##  EV: 11Int: 18B#h' #+#*....#  SH: 0Dex: 9 #.#*....#  XL:  2 Next: 31% Place: Dungeon:2 #...@.).#  Noise: ---------  Time: 872.3 (0.0) ###.###.#  b) +0 dagger (venom) #.# Cast: Magic Dart #.#B#hq #.# #.######  J   endoplasm #......#  ######.# #  #.#.# B#h _An endoplasm is nearby!Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)B#hcorvidae the Conjurer.........#Draconian........+Health: 20/20 ========================.......#Magic: 12/14 ====================----......+AC: 4Str: 9J....##EV: 11Int: 18#+#*....#SH: 0Dex: 9#.#*....#XL:  2 Next: 31% Place: Dungeon:2#...@.).#Noise: ---------  Time: 872.3 (0.0)###.###.#b) +0 dagger (venom)#.#Cast: Magic Dart#.##.##.######J   endoplasm#......#######.# ##.#.#Casting: Magic DartB#h (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.B#hwB#h~1.J.B#h3=3.3 (1B#hiB#h$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm. B#hnT_The endoplasm is severely wounded.B#h)  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h   corvidae the Conjurer .........#  Draconian ........+  Health: 20/20 ======================== B#h \.......#  Magic: 11/14 ==================------ ......+  AC: 4Str: 9 .....##  EV: 11Int: 18 #+#J....#  SH: 0Dex: 9 #.#*....#  XL:  2 Next: 31% Place: Dungeon:2 B#hB 4#...@.).#  Noise: =--------  Time: 873.3 (0.0) ###.###.#  b) +0 dagger (venom) #.# Cast: Magic Dart #.# #.#B#h 2 #.######  J   endoplasm #......#  ######.# #  #.#.# B#h _The endoplasm is severely wounded.Casting: Magic Dart (safe; 2% risk of failure)  B#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#h9 xAim: an endoplasm (severely wounded, 100% to hit)B#h!   corvidae the Conjurer .........#  Draconian ........+  Health: 20/20 ======================== B#h" %.......#  Magic: 11/14 ==================------ ......+  AC: 4Str: 9 .....##  EV: 11Int: 18 #+#J....#  SH: 0Dex: 9 #.#.....#  XL:  2 Next: 31% Place: Dungeon:2B#hS#  #...@.).#  Noise: =--------  Time: 873.3 (0.0) ###.###.#  b) +0 dagger (venom) #.# Cast: Magic Dart #.# #.# #.######  J   endoplasm B#h# #......#  ######.# #  #.#.# Casting: Magic Dart (safe; 2% risk of failure)  B#h# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  B#h3$ Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.B#hG( m     B#h(       #+#.....# B#h2) ~ #.#*....#      #.# #.#B#h`) k #.# B#h) %  B#h) D  #.#.#B#hv ,..B#h 74.3 (1Magic DartConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  B#he Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!B#h B#h h _Your Stealth skill increases to level 2!B#h,3B#h B#hYB#h;S2== _B#hXB#h,B#hB#h_,B#h9B#hɾB#h#:==B#h'B#h2,B#h=B#hk,B#hTB#hb3==B#hB#h,B#hB#h),B#hB#hB,B#hoB#hB#h?:==B#h7B#h,B#hB#h,B#hzB#hSB#hL4==B#hB#hB#hT,B#heB#hB#ha  ########..  B.###  ....#  .....+  ...........  B#h...........+  ......#   #+#@....#-   #.#.....#  #.....).#Magic Dart  ###.###.#   #.# ..   #.# ##B#h=B   giant cockroach (asleep)   #.#   #.#####B#h\#  #......#B#h 0906.0)B#h[.BBB#hF-1.3 (17B#hB#h^b _A giant cockroach comes into view.B#hRa  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h]*  corvidae the Conjurer ########.. Draconian .B.......###  Health: 20/20 ======================== B#h..*........#  Magic: 13/14 ======================-- ...*.......+  AC: 4Str: 9 ....*......#  EV: 11Int: 18 .....*.....+  SH: 0Dex: 9 ......*....##  XL:  2 Next: 37% Place: Dungeon:2B#h*  #+#@....#  Noise: ---------  Time: 891.3 (0.0) B#hW#.#.....#  b) +0 dagger (venom) #.....).#  Cast: Magic DartB#h ###.###.#  #.# ..  #.# ##  B   giant cockroach B#h׏#.# #.###### B#hH #......# _A giant cockroach comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#hvAAim: a giant cockroach (100% to hit)B#hD corvidae the Conjurer  ########..Draconian  .B.......###Health: 20/20 ========================  B#h9..*........#Magic: 13/14 ======================--  ...*.......+AC: 4Str: 9  ....*......#EV: 11Int: 18  .....*.....+SH: 0Dex: 9  ......*....##XL:  2 Next: 37% Place: Dungeon:2  #+#@....#B#h`Noise: ---------  Time: 891.3 (0.0)  #.#.....#b) +0 dagger (venom)  B#h]#.....).#Cast: Magic Dart  ###.###.#  #.# ..  #.# ##B   giant cockroach  #.#  #.######  #......#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#h/iAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.B#hB#h_.B....B#h3=2.3 (1B#hB#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is heavily wounded.B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#ho   corvidae the Conjurer ########.. Draconian .........###  Health: 20/20 ======================== ..B........#  Magic: 12/14 ====================---- ...*.......+  AC: 4Str: 9 ....*......#  EV: 11Int: 18 .....*.....+  SH: 0Dex: 9 ......*....##  XL:  2 Next: 37% Place: Dungeon:2 #+#@....#  Noise: =--------  Time: 892.3 (0.0) #.##h k0m.....#  b) +0 dagger (venom) #.....).#  Cast: Magic Dart ###.###.#  #.# ..  #.# ##  B   giant cockroach #.# #.######  #......# _The giant cockroach is heavily wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)B#hQ  corvidae the Conjurer  ########..Draconian  .........###Health: 20/20 ========================  ..B........#Magic: 12/14 ====================----  ...*.......+AC: 4Str: 9  ....*......#EV: 11Int: 18  B#hh .....*.....+SH: 0Dex: 9  ......*....##XL:  2 Next: 37% Place: Dungeon:2  #+#@....#Noise: =--------  Time: 892.3 (0.0)  #.#.....#b) +0 dagger (venom)  #.....).#Cast: Magic Dart  ###.###.#  #.# ..  #.# ##B#h )B   giant cockroach  #.#  #.######  #......#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach.B#hY B#h_ Z.B...B#hb +3.3 (1B#h;m B#h r NConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is severely wounded.B#h(  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hPN  corvidae the Conjurer ########.. Draconian .........###  Health: 20/20 ======================== ...........#  Magic: 11/14 ==================------ B#h Om...B.......+  AC: 4Str: 9 ....*......#  EV: 11Int: 18 .....*.....+  SH: 0Dex: 9 ......*....##  XL:  2 Next: 37% Place: Dungeon:2 #+#@....#  Noise: =--------  Time: 893.3 (0.0) #.#.....#  b) +0 dagger (venom) #.....).#  Cast: Magic DartB#hO ###.###.#  #.# ..  #.# ##  B   giant cockroach #.# #.######  #......# B#hO_The giant cockroach is severely wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  B#h2PPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)B#hm  corvidae the Conjurer  ########..B#h+ Draconian  .........###Health: 20/20 ========================  ...........#Magic: 11/14 ==================------  ...B.......+AC: 4Str: 9  ....*......#EV: 11Int: 18  .....*.....+SH: 0Dex: 9  B#h u......*....##XL:  2 Next: 37% Place: Dungeon:2  #+#@....#Noise: =--------  Time: 893.3 (0.0)  #.#.....#b) +0 dagger (venom)  #.....).#Cast: Magic Dart  ###.###.#  #.# ..  #.# ##B   giant cockroach  #.#  #.######  #......#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach but does no damage.B#h< ,B#h U..B.B#h +4.3 (1B#h$ B#h bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach but does no damage. _The giant cockroach is severely wounded.B#h"b ########.. .........###  ...........#  ...........+  ...........#  .....B.....+  ...........##  #+#@....#  #.#.....#  #.....).#  ###.###.#  #.# ..  #.# ##  #.# #.######   B#hba ########.. .........###  ...........#  ...........+  ...........#  .....B.....+  ...........##  #+#@....# B#hc` #.#.....#  #.....).#  ###.###.##.# ..#.# ## #.##.#B#hjB#hkB#h/rB#huf _A giant cockroach is nearby!B#h V  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hJ]JB#hX`P _You don't know that spell.B#ho ########.. ###+......#B.....+ .......@...#######+#.#.........)###.###.#... ########B#h#qB#h9wA.BB#hx5-5 _B#h6~B#hB#hah  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.B#hi.=6B#h]oB#hr] _The giant cockroach closely misses you.B#h  You barely miss the giant cockroach.The giant cockroach is severely wounded.B#h&7B#hB#hG _The giant cockroach bites you but does no damage.B#hk  You closely miss the giant cockroach. You tail-slap the giant cockroach.B#hHs1.B#h|^2==448B#h%}4Magic DartB#hB#hS _You kill the giant cockroach!B#hb]'   ... #.. #.### #.# B#h^#.+ #.# #.+ #.##  #+#.....#  #.#.....#  #.....).#  ###.###.#  #.# ...  #.# ###   #.#   #.######B#hfB#hm.-9B#hsB#hRvB#hZ   ...  #..  #.###B#h   #.#  #.+  #.#  #.+  #.## B#h- ######+#.....#  #.#.....#  #.....).#  ###.###.#  #.# ...  #.# ###  #.#   #.######B#hqB#hOB-900B#h6B#hB#hSN3B#hOB#hRB#hSB#hXf==B#hYB#hZB#h[B#h,\B#h^B#h^B#h;_B#haB#hZaL3==B#hbB#he,B#hDfB#hfB#h*gB#hgB#hhB#hhB#hziB#hjB#h2k:==B#hfkB#h~lB#hlB#h#mB#h:n,B#hnB#hoB#h#pB#hpB#hqB#hrL4==B#h9sB#huB#h_w,B#hxB#h]~B#hB#hB#htB#h߁:==B#hB#hkB#h  #....#  #....# #B#hw> # #.....g# # ########## #...B#hw###  #...........#  #...........+ Magic Dart #..........B#h.# #...........+ #...........## B#h.g   goblin (asleep) ######+#.....#B#h^ #.#.....# #.....).#B#h{0177.0)B#hޙ,8.3 (18B#h'B#hs _A goblin comes into view. It is wielding a +0 club.B#h|  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h  corvidae the Conjurer #....#  Draconian #....#  Health: 20/20 ======================== #....###  Magic: 13/14 ======================-- #......#  AC: 4Str: 9 #.....g#  EV: 11Int: 18 #...**.#  SH: 0Dex: 9 #########.**...#  XL:  2 Next: 44% Place: Dungeon:2 #........@###  Noise: ---------  Time: 918.3 (0.0) #...........##h^m  b) +0 dagger (venom) #...........+  Cast: Magic Dart #...........#  #...........+  #...........##  g   goblin (asleep) ######+#.....#  #.#.....#  #.....).# _A goblin comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)B#hcorvidae the Conjurer#....#Draconian#....#Health: 20/20 ========================#....###Magic: 13/14 ======================--#......#AC: 4Str: 9#.....g#EV: 11Int: 18#...**.#SH: 0Dex: 9#########.**...#XL:  2 Next: 44% Place: Dungeon:2#........@###B#hPNoise: ---------  Time: 918.3 (0.0)#...........#b) +0 dagger (venom)#...........+Cast: Magic Dart#...........##...........+#...........##g   goblin######+#.....##.#.....##.....).#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.B#hOg.....B#hO5===9.3 (1B#h4B#hh%  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded. _The goblin shouts!B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hP   corvidae the Conjurer #....#  Draconian #....#  Health: 20/20 ======================== #....###  Magic: 12/14 ====================---- #......#  AC: 4Str: 9 #....g.#  EV: 11Int: 18 #...*..#  SH: 0Dex: 9 #########.**...#  XL:  2 Next: 44% Place: Dungeon:2 #........@###  Noise: ===------  Time: 919.3 (0.0) #.........B#hRQ ..#  b) +0 dagger (venom) #...........+  Cast: Magic Dart #...........#  #...........+  #...........##  g   goblin ######+#.....#  #.#.....#  #.....).# _The goblin shouts!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)B#h r   corvidae the Conjurer #....#  Draconian #....#  Health: 20/20 ======================== #....###  Magic: 12/14 ====================---- #......#  AC: 4Str: 9 #....g.#  EV: 11Int: 18 #......#  SH: 0Dex: 9 #########......#  XL:  2 Next: 44% Place: Dungeon:2 #........@###  Noise: ===------  Time: 919.3 (0.0) #...........#  b) +0 daggerB#hs  (venom) #...........+  Cast: Magic Dart #...........#  #...........+  #...........##  g   goblin ######+#.....#  #.#.....#  #.....).# Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.B#hx          B#hwx #....).#  #...*..#  **...#      B#hx       B#h7y 1)B#h /...B#ho q8--20.3 (1Magic DartB#ha B#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!B#h'3B#h)B#h',,B#hR0BB#hu1B#h3,B#h)5B#hs7,B#hN8B#hR:B#h:L3==B#h;B#h>,B#h1?B#hTA,B#hBB#hD,B#hEB#hGP==B#hHB#hJ,B#hKB#hM,B#hNB#hQb4==B#h1SB#hUB#hW,B#h=YB#h8]B#hG_,B#h`B#haB#hgc,B#h/dB#hfB#hiB#hi:==B#hjB#hmB#h3oB#hoB#hpB#hsB#h|uB#huB#hvB#hyB#h{B#hC{B#hN|B#h5#....##....# #....### #......# #....).# #......# #########......# #.........####.# #...........##@# ---#...........+..# #...........#### #...........+#...........########+#.....#.#.....##.....).####.###.#B#h"0399.0)B#hG-40.3 (20B#hFB#ha _d - a scroll labelled ONARICKIAPSB#h3B#hhB#hB#hZB#h,B#h*B#hF,B#h]B#h7 _You open the door.B#hB#hB#hB#h6@  There is an open door here.B#hB#h: _B#hB#hB#h,B#hB#h7 _You open the door.B#h* 3B#h B#h1@  There is an open door here.B#hB#hV _B#hMB#hB#hB#h^B#hB#h @  There is an open door here.B#h6"B#h" _B#h@#B#h+%B#hR'B#h'B#hf(B#h-B#h/,B#h0B#h3B#h6,B#h:B#h=B#h^@,B#hAB#hB#h,B#hDB#h B#h ,B#h B#hnB#hg,B#hY,B#hB#h3B#hB#h@B#h,B#hB#h!B#h#,B#h$B#h&B#hC),B#h!*B#h?0XB#h1B#h#4,B#h4B#h6B#h8B#h8B#h9B#h<;B#h>,B#hq>B#h@B#h@,B#htAB#hCB#hD,B#hEB#hFB#h2I,B#hIB#hMB#hO,B#hPB#h3QB#hRB#hSB#hSSB#hTB#hV,B#hVB#hXB#hS\BB#hS^B#hbBB#hdB#hf,B#hgB#h9jB#hl,B#hnB#hpB#hL|  ######### .......#### #.........# #.........# +.......... #####(@.......# r............... ########.########Magic Dart #.........B#h}A #.#.####.# #.#.#r   rat (asleep) #.#.# ###.#.# ####...#..B#h-74.3 (34B#h,5.3 (35B#hcB#h# _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A rat comes into view.B#h1 #########  .......####  #.........#  #.........#  +..........  #####(@.......#  r...............  ########.########  #..  #.#.  #.#.#  #.#.#  ###.#.#  ####...#.. B#h@/  #########  .......####  #.........#  #.........#  +..........  #####(@.......#  r...............  ########.########  #.. #.#. #.#.#  #.#.# ###.# ####...B#hJ5 B#hX9 B#h? B#hA Z _A rat is nearby!B#hZ B#h[ B#h?\ B#h\ B#h/]  B#hI^ ######### B#h_  B#h_ .......#### B#h`  B#h*a #.........# B#h6b  #.........# B#hc  +..........  #####(@.......#  r...............  ########.########  #..B#hf  #.#.  #.#.#  #.#.#  ###.#.#  ####...#.. B#h  #########  .......####  #.........#  #.........#  +..........  #####(@.......#  r...............  ########.########  #.. #.#.B#h b #.#.#  #.#.# ###.# ####...B#h; 4B#h B#hr Z _A rat is nearby!B#hr. ## .#### #.# #.# +. #####.#>r..#.# #......... #.#.####.# #.#.# #.#.# ###.#.# ####...#..B#h7B#ho:16.3 (1.0)B#h@B#hDy _Found a stone staircase leading down. _You see here 4 stones.B#h B#ht &7B#h B#h . _c - 18 stones (gained 4)B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h   corvidae the Conjurer  Draconian  Health: 20/20 ======================== #########  Magic: 13/14 ======================-- .......####  AC: 4Str: 9 #.........#  EV: 11Int: 18 #.........#  SH: 0Dex: 9 +..........  XL:  2 Next: 48% Place: Dungeon:2 #####@........#  Noise: ---------  Time: 977.3 (0.0) >r*****..........  b) +0 dagger (venom) #########.########  Cast: Magic Dart #B#h! .........  #.#.####.#  #.#.#  r   rat (asleep) #.#.#  ###.#.#  ####...#.. _c - 18 stones (gained 4)  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)B#h2 t  corvidae the Conjurer  Draconian  Health: 20/20 ========================B#h  #########  Magic: 13/14 ======================-- .......####  AC: 4Str: 9 #.........#  EV: 11Int: 18 #.........#  SH: 0Dex: 9 +..........  XL:  2 Next: 48% Place: Dungeon:2 #####@........#  Noise: ---------  Time: 977.3 (0.0)B#h - >r...............  b) +0 dagger (venom) #########.########  Cast: Magic Dart #.........  #.#.####.#  #.#.#  r   rat (asleep) #.#.#  ###.#.#  B#hC ####...#.. Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.B#h o    B#h'          >†*****  B#h     #.#.# B#hƏ g#.#.#  B#h+.....B#hp51=8.3 (1Magic DartB#h#B#h &Sonfirm with . or Enter, or press ? or * to list all spells.B#h&Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  B#h.'aThe magic dart hits the rat. _You kill the rat!B#hF B#hF B#hG B#hI ,B#hJ B#hO nB#hQ ,B#hXR B#hR B#hfo I4== _You open the door.  There is an open door here. _==B#hp B#h,q ,B#hq B#hKv nB#hnw B#hw B#hx B#hBy B#h^z B#hz B#hY{ B#hj| B#h} ,B#ha~ B#hX B#h0 BB#h B#h BB#h B#h ,B#h` B#h B#h ,B#h B#h B#hˍ ,B#hX B#h B#h* ,B#hɑ B#hn B#h B#h& B#h B#h B#h ,B#h8 B#hS B#h@ B#h B#h B#h B#hZ ,B#h B#h B#h B#hl B#h B#h B#h B#hZ B#h֩ B#hf B#h ,B#h B#he B#h ,B#h B#h B#h@ B#h B#h B#h B#hD ,B#h B#h B#h2 ,B#h B#hѺ B#h^ ,B#hܼ B#h B#hϾ B#hF ,B#hC B#h ,B#hE B#h B#h ,B#h+ B#h B#hc ,B#h B#hM B#h B#h4 ,B#h B#h B#h B#hA B#h B#h \ ####### ......#### .........# .........############ .................... B#h K.........########.# ..................# ##.######### -1019.3 (41.0)  B#hZ #......... #.##  #.#.####.# #.#  #.#.##.#  #.#.##.# ##.#.#B#h #.. ...#..#.. .###.##.[ B#h Q.# .#B#h B#h G-20.3 (42B#hM B#hY C _Found a robe.B#h uQB#hzXB#h|B#h ####.#### ......# ################## B#hX................@....... ......########.##.###### ...............# .#Magic Dart #############..# .# ........ #.## .#.####.# #.# ..hh 2 jackals (asleep) #.# B#h#.# hh #.# #.# .. #.# #..B#h14.0)B#h+5.3 (5B#hrB#hY _2 jackals come into view.B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h  corvidae the Conjurer  Draconian B#h, Health: 20/20 ========================  Magic: 13/14 ======================-- #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0Dex: 9 B#h......##################  XL:  2 Next: 51% Place: Dungeon:2 ................@.......  Noise: ---------  Time: 1025.3 (0.0) ......########.##*######  b) +0 dagger (venom) ...............# *# Cast: Magic Dart B#h!#############..# *# ........ #.## *# #.####.# #.# .* hh 2 jackals (asleep) #.# #.# hh #.# #.# .. #.# #.. _2 jackals come into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)B#hcorvidae the ConjurerDraconianHealth: 20/20 ========================Magic: 13/14 ======================-- ####AC: 4Str: 9 ...####EV: 11Int: 18 ......#SH: 0Dex: 9 ......##################XL:  2 Next: 51% Place: Dungeon:2 ................@.......Noise: ---------  Time: 1025.3 (0.0) ......########.##*######b) +0 dagger (venom) ...............# *#Cast: Magic Dart #############..# *# ........ #.## *# #.####.# #.# .*hh 2 jackals (1 asleep) #.##.# hh #.##.# .. #.##..Casting: #h;49mMagic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.B#hmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  B#hP]The jackal is almost dead.B#h 3...B#hO.hhh..B#h4==6.3 (1B#hB#h? _The jackal barks! You hear an angry hiss.B#h4F   B#hG Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hz"   corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 12/14 ====================---- #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0Dex: 9 B#h# ......##################  XL:  2 Next: 51% Place: Dungeon:2 ................@.......  Noise: ==-------  Time: 1026.3 (0.0) ......########.##*######  b) +0 dagger (venom) ...............# *# Cast: Magic Dart #############..# *# ........ #.## *# #.####.# #.# hh hh 2 jackals #.# #.# .. #.# #.# .. #.# #.. _The jackal barks! You hear an angry hiss.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  B#h$ Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)B#h   corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 12/14 ====================---- #### AC: 4Str: 9 ...####B#h  EV: 11Int: 18 ......# SH: 0Dex: 9 ......##################  XL:  2 Next: 51% Place: Dungeon:2 ................@.......  Noise: ==-------  Time: 1026.3 (0.0) ......########.##.######  b) +0 dagger (venom) ...............# .# Cast: Magic Dart #############..# .# B#h( :........ #.## .# #.####.# #.# hh hh 2 jackals #.# #.# .. #.# #.# .. #.# #..Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hw AAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal.B#h$   B#hu% * .# *#..# * #.## * #.# †hh   jackal #.# .. #.# .. B#h B#h 2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!B#hݱ ..h..h 2 jackals (1 wandering)hB#h ;8-7.3 (1B#hL B#hh Y _A jackal comes into view.B#hB#h8-B#hIB#hF _Unknown command.B#h%  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h(  corvidae the Conjurer  DraconianB#h  Health: 20/20 ========================  Magic: 11/14 ==================------ #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0Dex: 9 ......##################  XL:  2 Next: 58% Place: Dungeon:2 B#h................@.......  Noise: =--------  Time: 1027.3 (0.0) ......########.##*######  b) +0 dagger (venom) ...............# *# Cast: Magic Dart #############..# h# ........ #.## .# #.####.# #.# †.B#hI hh 2 jackals (1 wandering) #.# #.# h. #.# #.# .. #.# #.. _Unknown command.Casting: Magic Dart (safe; 2% risk of failure)  B#h9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)B#h1   corvidae the Conjurer  Draconian  Health: 20/20 ======================== B#h2 ) Magic: 11/14 ==================------ #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0Dex: 9 ......##################  XL:  2 Next: 58% Place: Dungeon:2 ................@.......  Noise: =--------  Time: 1027.3 (0.0) B#h4 d......########.##.######  b) +0 dagger (venom) ...............# .# Cast: Magic Dart #############..# h# ........ #.## .# #.####.# #.# †. hh 2 jackals (1 wandering) #.# #.# h. #.# #.# .. #.# #..Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.B#h\Y %B#h Z   * .# *#B#hsZ ..# †# #.##  #.# †.h   jackal ( #.#  #.# ..B#hZ # B#h JAim  Press: ? - help, Shift-Dir - straight line: a jackal (100% to hit)  The magic dart hits the jackal.  You kill the jackal!jackal barks!B#h H..hhB#h: *.B#h <62=8.3 (1B#h B#h m _The jackal stops to sniff the ground.B#hR  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h  corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 10/14 =================------- #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0Dex: 9 ......##################  XL:  2 Next: 62% Place: Dungeon:2 B#h................@.......  Noise: ==-------  Time: 1028.3 (0.0) ......########.##*######  b) +0 dagger (venom) ...............# *# Cast: Magic Dart #############..# *# ........ #.## *# #.####.# #.# h. h   jackal #.# #.# .. #.# #.# .. #.# #.. _The jackal stops to sniff the ground.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#h9Aim: a jackal (100% to hit)B#hZ I  corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 10/14 =================------- #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......#B#hZ  SH: 0Dex: 9 ......##################  XL:  2 Next: 62% Place: Dungeon:2 ................@.......  Noise: ==-------  Time: 1028.3 (0.0) ......########.##.######  b) +0 dagger (venom) ...............# .# Cast: Magic Dart B#h[ #############..# †# ........ #.## .# #.####.# #.# h. h   jackal #.# #.# .. #.# #.# .. #.# #..Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.B#h` Y  * .# *#..# * #.## * #.# †B#hea #.# .. #.# .. B#hQ ^..†.B#h o8-9.3 (1Magic DartB#h0 B#h gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (100% to hit)  B#h dThe magic dart hits the jackal. _You kill the jackal!B#h8SIB#hZB#hXd]1=..--..Magic Dart.h   jackal (wandering)hB#hi,31.3 (2B#hn@h.B#httE-2.3 (3B#hyB#hzY _A jackal comes into view.B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h t  corvidae the Conjurer  Draconian  Health: 20/20 ========================B#h   Magic: 10/14 =================------- #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0Dex: 9 ......##################  XL:  2 Next: 68% Place: Dungeon:2 ................@.......  Noise: ---------  Time: 1032.3 (0.0) ......########.##*######  b) +0 dagger (venom) ...............# *#B#h F Cast: Magic Dart #############..# *# ........ #.## *# #.####.# #.# †h h   jackal (wandering) #.# #.# .. #.# #.# .. B#h% =#.# #.. _A jackal comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h] Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)B#hFcorvidae the ConjurerDraconianHealth: 20/20 ========================Magic: 10/14 =================------- ####AC: 4Str: 9 ...####EV: 11Int: 18 ......#B#hxSH: 0Dex: 9 ......##################XL:  2 Next: 68% Place: Dungeon:2 ................@.......Noise: ---------  Time: 1032.3 (0.0) ......########.##*######b) +0 dagger (venom) ...............# *#Cast: Magic Dart #############..# *# ........ #.## *# #.####.# #.# †hh   jackal #.##.# .. #.##.# .. #.##..B#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.B#hfB#hd..†h.B#h5===3.3 (1B#hЦB#h5  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded. _The jackal barks! You hear an angry hiss.B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h~  corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 9/14===============--------- #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0Dex: 9 ......##################  XL:  2 Next: 68% Place: Dungeon:2 ................@.......  Noise: ===------  Time: 1033.3 (0.0) ......########.##*######  b) +0 dagger (venom) ...............# *# Cast: Magic Dart #############..# *# ........ #.## h##h34m #.####.# #.# †. h   jackal #.# #.# .. #.# #.# .. #.# #.. _The jackal barks! You hear an angry hiss.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)B#hK   corvidae the Conjurer  Draconian B#hX  Health: 20/20 ========================  Magic: 9/14===============--------- #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0Dex: 9 ......##################  XL:  2 Next: 68% Place: Dungeon:2 ................@.......  Noise: ===------  Time: 1033.3 (0.0) ......########.##.######  b) +0 dagger (venom) ...............# .# Cast: Magic Dart #############..# †# ........ #.## h# #.####.# #.# †. h   jackal #.# #.# .. #.# #.# B#h& P[37m.. #.# #..Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.B#h   *  *# *# #.## †#B#h# #.#  #.# .. #.# .. B#h W..†B#h q75--4.3 (1Magic DartB#h B#hא onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!B#hh63B#h[7B#h!9,B#h<XB#hu>B#h>B#h?B#hA,B#h.BB#hCB#hqO$10/14==---Magic Dartll   frilled lizard (wandering)B#hU+8.3 (4B#h:ZE-9.3 (5B#h_B#hba _A frilled lizard comes into view.B#hn  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hF   corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 9/14===============--------- #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0B#h zDex: 9 ......##################  XL:  2 Next: 75% Place: Dungeon:2 ................@.......  Noise: ---------  Time: 1039.3 (0.0) ......########.##*######  b) +0 dagger (venom) ...............# *# Cast: Magic Dart #############..# *# ........ #.## *# #.####.# #.# †l l   frilled lizard (wandering) #.# #.# .. #.# #.# .. #.# #.. _A frilled lizard comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  B#hP Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)B#h   corvidae the Conjurer  Draconian  Health: 20/20 ======================== B#h d Magic: 9/14===============--------- #### AC: 4Str: 9 ...#### EV: 11Int: 18 ......# SH: 0Dex: 9 ......##################  XL:  2 Next: 75% Place: Dungeon:2 ................@.......  Noise: ---------  Time: 1039.3 (0.0) ......########.##.######  b) +0 dagger (venom) ...............# .#B#h A Cast: Magic Dart #############..# †# ........ #.## †# #.####.# #.# †l l   frilled lizard (wandering) #.# #.# .. #.# #.# .. #.# #..Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.B#hg   * B#h  *# *# #.## * #.# †. #.# .. #.# .. B#hif..††.B#hn<9=40.3 (1B#ho4Magic DartB#hrB#h vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  B#hv4Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!B#h!3B#h"B#h$,B#h)B#h*B#h-+B#h+B#h,B#h-B#h-B#h.B#hL/R10/14==B#h/B#h0,B#hh1B#h2,B#h 3B#h>4,B#h4B#h6B#hs6:==B#hl7B#hG8B#h8B#h8B#h$:,B#h:B#h;B#h<B#hv<B#h>a1=B#h>B#h@,B#hRAB#hB,B#hCB#hD,B#h4EB#hF9=B#hZG,B#hH,B#h5JB#h K,B#hKB#hLB#hNML2==B#h&NB#hO,B#hPB#hKQB#hQB#hQB#h^S,B#hHTB#hUB#h(V:==B#hWB#hXB#hgYB#hYB#h[,B#h\B#hW]B#h]B#h]E3==B#hS^B#h`,B#h`B#hbbB#hbB#h&cB#hd,B#h/eB#h}fB#hf:==B#hngB#h i,B#hiB#hj,B#hSkB#hlB#hmL4==B#h}mB#hoB#h qB#hgqB#hqB#hrB#ht,B#huB#hwB#h~xB#hxB#h5yB#hzB#h|B#h}:==B#h}B#hDb  You see here a jackal corpse.B#hmB#h _B#hB#hb  You see here a jackal corpse.B#hpB#h _B#hB#hb  You see here a jackal corpse.B#hB#hr _B#hےB#hvB#h,B#hB#hB#h,B#hvB#hIB#hb,B#hB#hB#hB#hB#hרB#h?B#h*B#hڮB#hB#hB#h,B#hB#h`B#hB#hB#hFB#h׿B#h,B#h/B#hB#hB#hB#heB#hB#h... #.###†###### #.# #.# #†.....##.# #......+#.###......# .. #..........#....B#h #..............# #.[......##... #...#.#.#.#...  #...#.#.#@# .. - #.#.....#....... #.#.#.#......##.#B#h?EMagic Dart #.#.#.#..##### # #.#..# ...... S   adder (asleep) .#.# B#hT.S#. B#h/091.3 (51.0)B#h*F-2.3 (52B#hB#h,Y _An adder comes into view.B#hC  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hb... #.###†###### corvidae the Conjurer #.# #.# #†.....# Draconian #.# #......+ Health: 20/20 ======================== #.###......# ..  Magic: 13/14 ======================-- #..........#....  AC: 4Str: 9B#hd #..............#  EV: 11Int: 18 #.[......##...  SH: 0Dex: 9 #...#.#.#.#...  XL:  2 Next: 79% Place: Dungeon:2 #...#.#.#@# ..  Noise: ---------  Time: 1092.3 (0.0) #.#.....#*......#  b) +0 dagger (venom) #.#.#.#.*....##.#  Cast: Magic Dart #.#.#.#*.#####  # #.#*.# ..*... S   adder (asleep) *#.# .S#. _An adder comes into view.Casting: #he37mMagic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)B#h... #.###†######corvidae the Conjurer #.# #.# #†.....#Draconian#.# #......+Health: 20/20 ========================#.###......# ..Magic: 13/14 ======================--#..........#....AC: 4B#hStr: 9#..............#EV: 11Int: 18#.[......##...SH: 0Dex: 9#...#.#.#.#...XL:  2 Next: 79% Place: Dungeon:2#...#.#.#@# ..Noise: ---------  Time: 1092.3 (0.0)#.#.....#*......#b) +0 dagger (venom)#.#.#.#.*....##.#Cast: Magic Dart#.#.#.#*.###### #.#*.#..*...S   adder*#.#.S#.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - helB#h/p, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.B#hH ,B#h ....S..B#h 3=3.3 (1B#h B#hK onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder. _The adder is lightly wounded.B#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h1... #.###†###### corvidae the Conjurer #.# #.# #†.....# Draconian #.# #......+ Health: 20/20 ======================== #.###......# ..  Magic: 12/14 ====================---- #..........#....  AC: 4B#h vStr: 9 #..............#  EV: 11Int: 18 #.[......##...  SH: 0Dex: 9 #...#.#.#.#...  XL:  2 Next: 79% Place: Dungeon:2 #...#.#.#@# ..  Noise: =--------  Time: 1093.3 (0.0) #.#.....#*......#  b) +0 dagger (venom) B#h]t#.#.#.#.*....##.#  Cast: Magic Dart #.#.#.#*.#####  # #.#*.# ..S... S   adder B#h.#.# ..#. _The adder is lightly wounded.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)B#h?2... #.###†######corvidae the Conjurer #.# #.# #†.....#Draconian#.# #......+Health: 20/20 ========================#.###......# ..Magic: 12/14 ====================----B#h@#..........#....AC: 4Str: 9#..............#EV: 11Int: 18#.[......##...SH: 0Dex: 9#...#.#.#.#...XL:  2 Next: 79% Place: Dungeon:2#...#.#.#@# ..Noise: =--------  Time: 1093.3 (0.0)#.#.....#*......#b) +0 dagger (venom)#.#.#.#.*....##.#Cast: Magic Dart#.#.#.#*.###### #.#*.#B#hJA..S...S   adder.#.#..#.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hAAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.B#hB#h&p...S.B#h+4.3 (1B#hB#hQnConfirm with . or Enter, or press ? or * to list all spells.B#h2Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder. _The adder is heavily wounded.B#h3  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hV ... #.###†###### corvidae the Conjurer #.# #.# #†.....# Draconian #.# #......+ Health: 20/20 ======================== #.###......# ..  Magic: 11/14 ==================------ #..........#....  AC: 4Str: 9 #..............#  EV: 11Int: 18 #.[......##...  SH: 0Dex: 9 #...#.#.#.#...  XL:  2 Next: 79% Place: Dungeon:2 #...#.#.#@# ..  Noise: =--------  Time: 1094.3 (0.0) #.#.....#*......#  b) +0 dagger (venom)#hW 11;7H #.#.#.#.*....##.#  Cast: Magic Dart #.#.#.#.*#####  # #.#S.# ...... S   adder .#.# ..#. _The adder is heavily wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)B#hV/... #.###†######corvidae the Conjurer #.# #.# #†.....#Draconian#.# #......+Health: 20/20 ========================#.###......# ..Magic: 11/14 ==================------#..........#....AC: 4Str: 9#..............#EV: 11Int: 18#.[......##...SH: 0Dex: 9B#h#...#.#.#.#...XL:  2 Next: 79% Place: Dungeon:2#...#.#.#@# ..Noise: =--------  Time: 1094.3 (0.0)#.#.....#*......#b) +0 dagger (venom)#.#.#.#.*....##.#Cast: Magic Dart#.#.#.#.*###### #.#S.#......S   adder.#.#..#.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.B#h"..S..B#h$+5.3 (1B#h*B#h-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. B#h.N_The adder is almost dead.B#h-  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hd... #.###†###### corvidae the Conjurer #.# #.# #†.....# Draconian #.# #......+ Health: 20/20 ======================== #.###......# ..  Magic: 10/14 =================------- #..........#....  AC: 4Str: 9 #..............#  EV: 11Int: 18 B#he#.[......##...  SH: 0Dex: 9 #...#.#.#.#...  XL:  2 Next: 79% Place: Dungeon:2 #...#.#.#@# ..  Noise: =--------  Time: 1095.3 (0.0) #.#.....#*......#  b) +0 dagger (venom) #.#.#.#.*....##.#  Cast: Magic Dart #.#.#.#S.#####  # #.#..# ...... S   adder .#.# ..#. _The adder is almost dead.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hf#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)B#hw ... #.###†###### corvidae the Conjurer #.# #.# #†.....# Draconian #.# #......+ Health: 20/20 ======================== #.###......# ..  Magic: 10/14 =================------- B#hʎ #..........#....  AC: 4Str: 9 #..............#  EV: 11Int: 18 #.[......##...  SH: 0Dex: 9 #...#.#.#.#...  XL:  2 Next: 79% Place: Dungeon:2 #...#.#.#@# ..  Noise: =--------  Time: 1095.3 (0.0) #.#.....#.......#  b) +0 dagger (venom) #.#.#.#......##.#  Cast: Magic Dart #.#.#.#S.#####  # #.#..# ...... S   adder .#.#B#h> q ..#.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.B#h^  #.###† #.#  #.# B#h o  ..  #.....  #.....  #.[.....    B#ha ..  *  *B#h   . # B#h,   .#.# ..#. B#hh B#h 7...B#h B#h' I... #.###†######corvidae the Conjurer #.# #.# #†.....#Draconian#.# #......+Health: 20/20 ========================B#h( #.###......# ..Magic: 10/14 =================-------#..........#....AC: 4Str: 9#..............#EV: 11Int: 18#.[......##...SH: 0Dex: 9#...#.#.#.#...XL:  2 Next: 120% Place: Dungeon:2#...#.#.#@# ..B#h) Noise: =--------  Time: 1096.3 (1.0)#.#.....#.......#b) +0 dagger (venom)#.#.#.#......##.#B#h* Cast: Magic Dart#.#.#.#..###### #.#..#.......#.#..#.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.B#h+ Aim  Press: ? - help, Shift-Dir - straight lineB#hF, !: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder!  You have reached level 3!B#h6 /  --more--B#h+  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? B#ho6/265-5203B#h?0% Magic DartB#hB#hS  _You feel clever. x2; Your scales feel tougher.B#h{3B#h|B#h~B#hf _B#h$B#hSc1=B#hjB#hz,B#hNB#h6,B#h&B#h,B#hB#hB#h 9=B#h1B#hB#h#B#htB#hB#hFB#hSB#hB#h62==B#hB#hB#hB#hB#hΞB#hfB#hˠB#hB#h,B#h3B#hB#hX:==B#huB#h^B#hB#hB#h|,B#hB#hOB#hK3=B#hkB#h~B#hҴB#hȵB#hc,B#hQB#h׹B#hFB#hB#h!=B#hB#hB#hbB#hFB#h@B#hB#hEB#hB#hvE4==B#h8B#hB#hAB#h B#h,B#hB#hy,B#hvB#hB#h::==B#hB#h0B#hB#h3B#h,B#hB#hB#h+L5==B#hB#hB#h,B#hB#hxB#hX=# #.# #†.....#  #.# #......+.....#.###......#....###..........#.....#..............###B#h#.[......##.......#...#.#.#.#.....##...#.#.#.#.....##.#.....#.@.....#-129.3 (33.0)#.#.#.#......##.# #.#.#.#..#####  # #.#..# ........#.#B#h(..#... #.B#h%B#h1G-30.3 (34B#hB#h+ - _Found 4 poisoned darts.B#h0(  #.# #......+.....##......#....##.........#..... .........###[......##.........#.#.#.# .#.#.#.##.....#..B#h1f#.#...@..##.######  # #.#..# .#..#.B#h7B#h;11.3 (1.0)B#hT?B#h@B#hx #.# #......+..... #.###......#....## #..........#..... #..............###B#hR #.[......##....... #...#.#.#.#.....# #...#.#.#.#.....# #.#.....#B#hX.# #.#.#.#..@...##.# #.#.#.#..##### # #.#..# ...... ..#.##(..#.B#h|z.. #.#. #.B#hB#h C==2B#h2&B#hQ(B#h  #.# #......+..... #.###......#....##B#h  #..........#..... #..............### #.[......##.......B#hN  #...#.#.#.#.....#B#h{ Y #...#.#.#.#.....# #.#.....#.#B#h  #.#.#.#.@....##.# #.#.#.#..#####B#h  # #.#..# ......B#h ..#.#. #(..B#h #. .. ... #. #.B#h0 R #.. #. ..B#hO B#h &3B#h2 B#h{ B#h  #.# #......+..... #.###......#....## #..........#..... #..............### #.[......##....... #...#.#.#.#.....# #...#.#.#.#.....# #.#.....#.# #.#.#.#@.....##.# #.#.#.#..##### # #.#..#  ...... ..#.#.. #(..#.#..< ... #.##.## #.. #B#h| [39;49m.. ..B#h 8<B#hW &4B#h B#h 9 _Found a stone staircase leading up.B#h"B#hn)B#hB.B#h0B#h_ ##....##.......... .......###[......##.........#.#.#.#.....# B#h#...#.#.#.#.#.#.....#..#.#.#......#######  #  B#h  ......#.#.#..#..#B#h* K..#..B#hM r#. ### ..#B#h(R5B#h(B#h .... ......###[......##.........#.#.#.#.....# B#hpw#.#.#.#.#.....#......#.#......#######  #  #.........##.#...#.#..##..B#hݠ###.##.#B#h˧B#hݬ&6B#h7B#hĴB#he K ....###[##.........#.#.#.#.....# ...B#he #.....#......#.#......###.#..##### #.#.#.#..## #......@..#B#hf A#...#.#..# #(..#.#..<#B#hCf . #.##... #.. ..#..###B#hqf .#B#hm B#hr &7B#hx B#hz B#h Z [##.........#.#.#.#.....# ..#.....#...#.#......###.#..##### #.#.#.#..## ........#.#...#@#..# #(..#.#..<#.... #.##.#####B#h &8B#h% B#h' B#hE B#hI B#hzN B#hQP B#h1B#h3B#h6B#h8B#hwXB#hsZB#h_B#hraB#hiM.......###[......##...........#.#.#.#.....#......#.#......##.##.#.#.#..######.#.#..#B#h#......@..# #.#...#.#..#  #(..#.#..<#.... #.##.#####B#h>B#h"&9B#hnB#hB#h. #.### # #.[......##....... # #...#.#.#.#.....# #...#.#.#.#.....# #.#.....#.......#B#hE #.#.#.#......##.# #.#.#.#..##### #.#.#.#..## #.# #.#...#.#..#B#hi #(..#.#..<# .....#.##.## ###...#.. .. #...### ..# #### .#B#hSB#h'40B#hB#hB#h_Y . #.### .# #.[......##....... .# #...#.#.#.#.....# #...#.#.#.#.....#B#hY  #.#.....#.......# #.#.#.#......##.# #.#.#.#..##### #.#.#.#..## #.#B#hY  #.#...#.#..#B#hY  #(..#.#..<# .....#.##.##B#hZ  ###...#.. .. #...### ..#B#h4Z i ##### .#B#h>a B#hf &1B#hk B#hm B#h #.. #.### #.# #.[......##.  .# #...#.#.#.#.....# # #...#.#.#.#.....# B#h= # #.#.....#.......# # #.#.#.#......##.# # #.#.#.#..##### # #.#.#.#..## # #.# #B#hl r #.#...#.#..# # #(..#.#..<# # B#h f.....#.##.## # B#h ###...#.. .. # #...### ..# #B#h w ##### .# ##B#h B#h &2B#hݬ B#h B#hT.#.. #.### ##.# #.[......##. .#B#h #...#.#.#.#.....# ## #...#.#.#.#.....# .# #.#.....#.# .# #.#.#.#......##.# .#B#h@ #.#.#.#..##### .# #.#.#.#..## B#h:x.# #.# .#B#hT #.#...#.#..# .## #(..#.#..<# B#h## .....#.##.## .# #B#ho##...#.. .. .#B#hV #...### ..# .# ##### .# .# .#B#hB#h&3B#h5B#hB#h6 ##.#[##.......  ..#.#.#.# ## .#.....#..#.#.#.#......###.#.#.#..##### .#.#.#..## ........#.#@..#.#..## #(..#.#..<# # .....#.##.## .#B#hB#h &4B#hsB#hnB#ht  ..#.#.#.# ## # .#.....#..#.#.#.#......##.#.#.#..##### #..## #.........##.#...#.#..# <# ##.....#.##.# .###...#.. .. .#B#hHB#h&5B#h|$B#h~)T _You see here 4 poisoned darts.B#h$B#h&&6B#h)B#h+* _g - 4 poisoned dartsB#hLB#hB#hNB#h9XB#h,B#hB#hB#hdB#hB#hB#hB#h(B#hB#hB#hB#hB#h[,B#h4B#hB#hpB#hB#h B#hB#h,B#hB#hB#hf,B#hB#hB#hB#hB#hB#hyB#hB#hB#hnB#h$B#h #.#.....#.......#  #.#.#.#......##.#  #.#.#.#..#####  #.#.#.#..## B#h:#.........##  #.#...#.#..## . #.#...#.#..<# ... #.....#.##.###..w..  B#hh###...#....@.......  #...####..##.....  ##### ##.# ... Magic Dart B#h #.# . #.. ###w   ribbon worm (asleep) B#h%B#hs/50.0)B#h,7.3 (11B#hB#h@^ _A ribbon worm comes into view.B#hI   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hj #.#.....#.......#  corvidae the Conjurer #.#.#.#......##.#  Draconian #.#.#.#..##### Health: 26/26 ======================== #.#.#.#..## Magic: 14/15 ======================-- #.........## AC: 5Str: 9 #.#...#.#..## .  EV: 11Int: 20 B#h8#.#...#.#..<# ...  SH: 0Dex: 9 #.....#.##.###**w..  XL:  3 Next: 10% Place: Dungeon:2 ###...#....@**.....  Noise: ---------  Time: 1157.3 (0.0) #...####..##.....  b) +0 dagger (venom) B#h##### ##.# ...  Cast: Magic Dart #.# .  #.. ###B#h w   ribbon worm (asleep)B#h-Z _A ribbon worm comes into view.B#h@Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hSAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)B#hM#.#.....#.......#corvidae the Conjurer#.#.#.#......##.#Draconian#.#.#.#..#####Health: 26/26 ========================#.#.#.#..##Magic: 14/15 ======================--#.........##AC: 5Str: 9#.#...#.#..## .EV: 11Int: 20B#h,OE#.#...#.#..<# ...SH: 0Dex: 9#.....#.##.###**w..XL:  3 Next: 10% Place: Dungeon:2###...#....@**.....Noise: ---------  Time: 1157.3 (0.0)#...####..##.....b) +0 dagger (venom)##### ##.# ...Cast: Magic Dart#.# .#..###w   ribbon worm  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.B#h0..w..(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.ribbon worm is lightly wounded.B#h ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.B#h^B#hbf J....J   endoplasm (wandering)You are caught in a web!B#h@iy 5 =8.3 (1Held B#h2nB#h>q] _An endoplasm comes into view.B#h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h9 #.#.....#.......#  corvidae the Conjurer B#hU:S#.#.#.#......##.#  Draconian #.#.#.#..##### Health: 26/26 ======================== #.#.#.#..## Magic: 13/15 ====================---- B#h:w#.........## AC: 5Str: 9 #.#...#.#..## .  EV:  5 Int: 20 #.#...#.#..<# J..  SH: 0B#h:;Dex: 9 B#h:Q#.....#.##.###**w..  XL:  3 Next: 10% Place: Dungeon:2 B#h!;8###...#....@**.....  Noise: =--------  Time: 1158.3 (0.0) B#hD;#...####..##.....  b) +0 dagger (venom) B#hg;##### ##.# ...  Cast: Magic Dart B#h;#.# .  Held  #..B#h; ### w   ribbon worm (catching breath) B#h; J   endoplasm (wandering)B#h;Y _An endoplasm comes into view.B#h<Casting: Magic Dart (safe; 1% risk of failure)  B#h&<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  B#hn<Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)B#h #.#.....#.......#corvidae the Conjurer#.#.#.#......##.#Draconian#.#.#.#..#####Health: 26/26 ========================#.#.#.#..##Magic: 13/15 ====================----#.........##AC: 5Str: 9#.#...#.#..## .EV:  5 Int: 20#.#...#.#..<# J..SH: 0Dex: 9#.....#.##.###**w..B#h pXL:  3 Next: 10% Place: Dungeon:2###...#....@**.....Noise: =--------  Time: 1158.3 (0.0)#...####..##.....b) +0 dagger (venom)##### ##.# ...Cast: Magic Dart#.# .Held #..###w   ribbon worm (catching breath)J   endoplasm (wandering)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)  The magic dart hits the ribbon worm!B#h[p onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, 100% to hit)  The magic dart hits the ribbon worm!  The ribbon worm is heavily wounded.B#hv ..w... 9.3 (1B#h-x B#hz ^ _The endoplasm quivers.B#h;q  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#ha #.#.....#.......#  corvidae the Conjurer #.#.#.#......##.#  Draconian #.#.#.#..##### Health: 26/26 ======================== #.#.#.#..## Magic: 12/15 ===================----- #.........## AC: 5Str: 9 #.#...#.#..## .  EV:  5 Int: 20 #.#...#.#..<# ...  SH: 0Dex: 9 #.....#.##.###*w...  XL:  3 Next: 10% Place: Dungeon:2 ###...#....@**.....  Noise: =--------  TiB#hbme: 1159.3 (0.0) #...####..##.....  b) +0 dagger (venom) ##### ##.# ...  Cast: Magic Dart #.# .  Held  #.. ### w   ribbon worm (catching breath) _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)B#hJ~#.#.....#.......#corvidae the ConjurerB#h#.#.#.#......##.#Draconian#.#.#.#..#####B#hHealth: 26/26 ========================#.#.#.#..##B#hΕ Magic: 12/15 ===================-----#.........##AC: 5Str: 9B#h#.#...#.#..## .EV:  5 Int: 20B#h#.#...#.#..<# ...SH: 0Dex: 9B#hD2#.....#.##.###*w...XL:  3 Next: 10% Place: Dungeon:2B#hox###...#....@**.....B#h@Noise: =--------  Time: 1159.3 (0.0)#...####..##.....b) +0 dagger (venom)##### ##.# ...Cast: Magic Dart#.# .B#hHeld #..###w   ribbon worm (catching breath)  B#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hqgAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.B#h_B#hUJ..J   endoplasmB#h",60.3 (1B#hB'B#h*Aonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.B#h3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hl #.#.....#.......#  corvidae the Conjurer #.#.#.#......##.#  Draconian #.#.#.#..##### Health: 26/26 ======================== #.#.#.#..##B#hm Magic: 11/15 =================------- #.........## AC: 5Str: 9 B#hH#.#...#.#..## .  EV:  5 Int: 20 #.#...#.#..<# ...  SH: 0Dex: 9B#h B#h#.....#.##.###Jw...  XL:  3 Next: 10% Place: Dungeon:2 ###...#....@***....  Noise: =--------  Time: 1160.3 (0.0) B#h#...####..##.....  b) +0 dagger (venom) B#h8##### ##.# ...  Cast: Magic Dart #.# .  Held  #.. ### w   ribbon worm (catching breath)  J   endoplasmB#h]The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.B#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#hF#.#.....#.......#corvidae the Conjurer#.#.#.#......##.#Draconian#.#.#.#..#####Health: 26/26 ========================#.#.#.#..##Magic: 11/15 =================-------#.........##AC: 5B#h]GStr: 9#.#...#.#..## .EV:  5 Int: 20#.#...#.#..<# ...SH: 0Dex: 9#.....#.##.###Jw...XL:  3 Next: 10% Place: Dungeon:2###...#....@***....Noise: =--------  Time: 1160.3 (0.0)#...####..##.....B#h Hlb) +0 dagger (venom)##### ##.# ...Cast: Magic Dart#.# .Held #..###w   ribbon worm (catching breath)J   endoplasm _The ribbon worm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe magic dart hits the ribbon worm.B#hGB#h0..J.B#h+1.3 (1B#hB#he*  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.B#h  Casting: Magic Dart (safe; 1% risk of failure)  B#h \Confirm with . or Enter, or press ? or * to list all spells.B#h ; #.#.....#.......#  corvidae the Conjurer #.#.#.#......##.#  DraconianB#h  #.#.#.#..##### Health: 26/26 ======================== B#h@ ,#.#.#.#..## Magic: 10/15 ================-------- #.........##B#hc  AC: 5Str: 9 B#h #.#...#.#..## .  EV:  5 Int: 20B#h  #.#...#.#..<# ...  SH: 0B#h ;Dex: 9 B#h K#.....#.##.###.w...  XL:  3 Next: 10% Place: Dungeon:2 B#h J###...#....@*J.....  Noise: =--------  Time: 1161.3 (0.0) B#h #...####..##.....  b) +0 dagger (venom) ##### ##.# ...  Cast: Magic Dart #.# .  Held  #.. ### w   ribbon worm (catching breath)  J   endoplasmB#h& h _The ribbon worm is heavily wounded.B#hL Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#h Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)B#h#.#.....#.......#corvidae the Conjurer#.#.#.#......##.#Draconian#.#.#.#..#####Health: 26/26 ========================#.#.#.#..##Magic: 10/15 ================--------#.........##AC: 5Str: 9#.#...#.#..## .EV:  5 Int: 20#.#...#.#..<# ...SH: 0Dex: 9#.....#.##.###.w...XL:  3 Next: 10% Place: Dungeon:2###...#....@*J.....Noise: =--------  Time: 1161.3 (0.0)#...####..##.....b) +0 dagger (venom)##### ###h4m.# ...Cast: Magic Dart#.# .Held #..###w   ribbon worm (catching breath)J   endoplasm _The ribbon worm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)B#h@,B#h6FZ.J.wB#hF+2.3 (1B#hlJB#h/L{  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) _The magic dart hits the endoplasm but does no damage.B#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h #.#.....#.......#  corvidae the Conjurer #.#.#.#......##.#  Draconian #.#.#.#..##### Health: 26/26 ======================== #.#.#.#..## Magic: 8/15============------------ #.........## AC: 5Str: 9 #.#...#.#..## .  EV:  5 Int: 20 #.#...#.#..<# ...  SH: 0Dex: 9 #.....#.##.###.....  XL:  3 Next: 10% Place: Dungeon:2 ###...#....@J*w....  Noise: =--------  Time: 1162.3 (0.0) #...####..##.....  b) +0B#hA' dagger (venom) ##### ##.# ...  Cast: Magic Dart #.# .  Held  #.. ### w   ribbon worm (catching breath)  J   endoplasm _The magic dart hits the endoplasm but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 92% to hit)B#h #.#.....#.......#  corvidae the Conjurer B#h#.#.#.#......##.#  Draconian #.#.#.#..##### Health: 26/26 ======================== #.#.#.#..## Magic: 8/15============------------B#h% #.........## AC: 5Str: 9 B#h~#.#...#.#..## .  EV:  5 Int: 20 #.#...#.#..<# ...  SH: 0Dex: 9 B#h!#.....#.##.###.....  XL:  3 Next: 10% Place: Dungeon:2 B#h###...#....@J.w....  Noise: =--------  Time: 1162.3 (0.0) #...####..##.....  b) +0 dagger (venom)B#h= ##### ##.# ...  Cast: Magic Dart #.# .  Held B#h^ #.. ###B#h> w   ribbon worm (catching breath)  J   endoplasmB#hfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  B#hPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 92% to hit)  You focus your ray upon the ribbon worm.  B#h#The searing ray hits the endoplasm!B#h    #..  #..##### ..## ....## #.#... .  #.#..<# ...  #.....#...  #....@****...  #...#...  ##### ##.# ...  #.# .  #.. ###  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, catching its breath, 92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the endoplasm!  You kill the endoplasm!ribbon worm.B#hyks  The ribbon worm is severely wounded.B#h8q^.w..B#hty4=3.3 (1Ray B#hyB#h{f _(Press . to maintain the ray.)B#h8lJ  The searing ray hits the ribbon worm!B#hoP****B#ht)....B#h9-4Magic Dart+ B#h_B#hO _You kill the ribbon worm!B#hғ>****B#h"....B#h7---5++ B#hB#h B#ḧB#h]11 -6B#hB#hUQ _The web tears apart. You stop channelling your searing ray.B#hy#.#.....#.# #.#.#.#......##.# #.#.#.#..##### .#.#.#.#..## ..#.........## ...#.#...#.#..## ...#.#...#.#..<# ..#.....#.##.###.###...#.#...####..##.##### ##.# ..B#h#.# #..#.. ..### .B#hϝB#h&7B#h>B#h˨B#h~#.#.....#.# #.#.#.#......##.###+##.#.#.#..#####......#.#.#.#..## .....#.## ....#.#...#.#..## ...#.#...#.#..<# ..#.....#.##.###.###...#.#...####..##.##### ##.# ..#.# .##.#.. .# .### .# ..# ..#B#hGB#h&8B#hfB#hB#h+#.#.....#.# #.#.#.#......##.###+##.#.#.#..#####.#.#.#.#..## #.#.## #.K#.#...#.#..###.#.#...#.#..<##.#.....#.##.###.###...#.#...####..##.##### ##.##.#.##.##.B#h#....# ..###..# ..K   kobold (missile, asleep)..# ).##.# ...B#h  A kobold comes into view. It is wielding a +0 club.Found a short sword.B#hyxK.K)B#hg[-==9Magic DartB#hJB#h( _The kobold shouts!B#hl 9#.#.....#.#  #.#.#.#......##.###+##.  #.#.#.#..#####.  #.#.#.#..## #.  #.## #......K.  #.#...#.#..###.  #.#...#.#..<##.  #.....#.##.###.  ###...#.#...####..##.B#h*m $##### ##.##.#.##.##.#....# .###..# ..#..# .).##.# ..B#hUv B#h{ K((((((B#hL Y.....@B#h /-70B#h B#h f _The kobold throws a stone. The stone misses you.B#hA5 u#.#.....#.# #.#.#.#......##.###+##.# #.#.#.#..#####.# #.#.#.#..## #.# #.## #......K..# #.#...#.#..###. #.#...#.#..<##. #.....#.##.###. ###...#.#...####..##.##### ##.##.#.##.##.#....# .###..# .#..# ..).##.# ..B#h6 B#hj= L.KB#hI@ 8=--1B#hI B#h   Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hf=R#.#.....#.......# corvidae the Conjurer #.#.#.#......##.###+##.#  Draconian #.#.#.#..#####.........#  Health: 26/26 ======================== #.#.#.#..## #.........#  Magic: 7/15===========------------- #.........## #.........#  AC: 5Str: 9 #.#...#.#..###.....K....  EV: 11Int: 20 #.#...#.#..<##....*.....  SH: 0Dex: 9 #.....#.##.###...*......  XL:  3 Next: 19% Place: Dungeon:2 B#h=###...#.........@.......  Noise: ---------  Time: 1171.3 (0.0)  #...####..##..........  b) +0 dagger (venom)  ##### ##.##..........  Cast: Magic Dart #.##.##.......  B#h>#....# .......  ###..# .......  K   kobold (missile) #..# ..)....  ##.# .......  _The kobold throws a stone. The stone misses you.Casting: Searing Ray (safe; 3% risk of failure)  B#h>aConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (100% to hit)B#h"V #.#.....#.......#corvidae the Conjurer #.#.#.#......##.###+##.#Draconian #.#.#.#..#####.........#Health: 26/26 ======================== #.#.#.#..## #.........#Magic: 7/15B#hV f===========------------- #.........## #.........#AC: 5Str: 9 #.#...#.#..###.....K....EV: 11Int: 20 #.#...#.#..<##....*.....SH: 0B#hV Dex: 9 #.....#.##.###...*......XL:  3 Next: 19% Place: Dungeon:2 ###...#.........@.......Noise: ---------  Time: 1171.3 (0.0)#...####..##..........B#hYW b) +0 dagger (venom)##### ##.##..........Cast: Magic Dart#.##.##.......#....# .......###..# .......K   kobold (missile)#..# ..)....B#hW \##.# ....... _The kobold throws a stone. The stone misses you.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (100% to hit)B#h n..  Casting: Searing Ray (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (100% to hit)  The magic dart hits the kobold but does no damage.B#hN V(((((B#hn d..@..B#h]q 3=2.3 (1B#h B#h@ ,B#hA B#hD B#hD B#h.G B#hI ,B#hJ B#hL B#h2M 9=B#hIN B#hjP B#hP B#hWR B#h.T B#heT B#hpU B#hKW B#hW 64==B#hW B#h$Y B#h[ ,B#hq\ B#hG^ ,B#hK_ B#ha ,B#hc B#he B#h f :==B#hg B#hGj ,B#hj B#hnl ,B#h?m B#ho 95B#hLo )==B#hp B#h r B#h&s ,B#hs B#hu B#hu B#h!v B#hv B#h;x B#hjy ,B#hy B#hz B#h{ B#h{ :==B#h[| B#h} B#h} ,B#h&~ B#h B#h5 ,B#h B#h B#h ,B#h B#h B#h ,B#hJ B#h B#hԇ B#h B#hL B#h B#hlj B#h B#hF B#h B#h ,B#hގ B#hڐ B#h ,B#h B#hq B#hZ ,B#h B#h B#h B#h/ B#h B#h B#hy ,B#h B#hN B#hn ,B#h B#h B#h ,B#hA B#h B#h ,B#h B#h{ B#h' ,B#h B#h B#hA ,B#h B#h B#h֤ ,B#hE B#hS B#ho B#h B#h B#h B#h ,B#hN B#h B#h$ ,B#hï B#hx B#h ,B#h B#h B#h! ,B#h˶ B#hn B#h B#hι B#he B#h5 B#h ,B#h B#hο B#h ,B#h3 B#h B#h B#h B#hC B#h ,B#h> B#h, $ B#hp \_You now have 80 gold pieces (gained 14).B#h B#hK B#h{ ,B#h B#h B#hR ,B#h B#h5 B#h B#h B#h B#h B#h) B#h' ,B#h B#h ,B#h B#h B#h B#hA B#h B#h. B#h B#h! B#h B#h_ B#h ,B#hk B#h B#hA ,B#h B#h B#h ,B#hu B#ha B#h. B#h] B#h B#h B#h B#h B#hC B#h B#h] ,B#h B#hX B#hF ,B#h B#h B#h B#h B#h B#hx B#h B#h4 B#hk B#hU B#h. B#he B#h B#h B#h B#h B#h B#h B#h B#h B#hC B#h B#h ,B#h B#h= B#h BB#h B#h B#h B#h- B#h B#h ,B#hh B#h B#hE B#hp B#h B#hu nB#hE ,B#hw B#h B#h ,B#hT B#h B#h^ B#h ,B#h B#h! B#hA" ,B#h" B#h# B#hY$ ,B#h% B#h& B#h|' B#h' B#hG( B#h( B#h* ,B#h+ B#hK. B#h/ ,B#h0 B#hL3 B#h.4 B#hU4 B#h4 B#h 6 B#h6 ,B#h7 B#h8 B#h9 ,B#h: B#h; B#h9< ,B#h< B#h= B#h> ,B#h:? B#hA P  There is a stone staircase leading up here.B#hYC B#hC  _B#h?D B#h;E B#hG ,B#hH B#hI B#hK ,B#hlL B#hN B#hSO ,B#hP B#hQ B#hQ ,B#h R B#hU B#hV ,B#hDW B#h## #..<......B#h )##.## ....# .#  .............# # B#h  #####........# .........# ##...##..#B#h "#B#h B#h[ F-63B#hG B#h ; _Found a stone staircase leading down.B#h.3B#h.B#h0B#h3,B#h7,B#h7B#h:8B#hU9B#h5=B#h?,B#h+AB#hhCB#h/H,B#hIB#hiKB#hM,B#hNB#hRB#h T,B#h@UB#hWB#hY,B#h[B#hV]B#h]_,B#he`B#hbB#hd,B#heB#h hB#hi,B#hjB#hlB#hEn,B#hOoB#hU###..##............# ##.##............# #.##.##.........# #....##.......### ###..##.......# #..##..)....# ##.##.......# #.##.......#.##......#......##### ###+###....>## B#h)U.<......##.## ........##.# ........##.# ........##.# ........##.. ...##..##..#B#hH397.3 (11.0)B#h,8.3 (12B#h\B#h` _h - a scroll labelled SEJECKUJEAB#hB IB#h B#h ,B#hi ,B#h ,B#h B#h B#hx ,B#h B#h B#h ,B#h B#h B#h ,B#h' B#ha R  There is a stone staircase leading down here.B#hs B#h  _B#h B#hC B#h B#h B#h B#h B#h~ 4 #..##..)....# ##.##.......# #.##.......# B#h #.##.......# #......##########+###....>###..<......##.###.........##..............#######........##. B#h) .........##..Magic Dart  ##...##..##..## B#hf 4#...# ....... #.... .......g   hobgoblin (asleep) B#h h.... .g...# B#h 405.3 (7.0)  A hobgoblin comes into view.B#h :  The hobgoblin shouts!B#h S   adder (wandering)gg   hobgoblinS.B#h 4==6.3 (8B#h" B#h% Y _An adder comes into view.B#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hֺ 1 #..##..)....#  corvidae the Conjurer ##.##.......#  Draconian #.##.......#  Health: 26/26 ======================== #.##.......#  Magic: 14/15 ======================-- #......#####  AC: 5Str: 9  #####+###....>##  EV: 11Int: 20  #..<......##.## SH: 0Dex: 9 B#h ' #.........##.# XL:  3 Next: 23% Place: Dungeon:2  .............##@# Noise: ==-------  Time: 1406.3 (0.0)  #####........##*# b) +0 dagger (venom) .........##*. Cast: Magic Dart  ##...##..##*.## #...# ....*.. B#hj #.... ....*.. S   adder (wandering) g... g   hobgoblin B#h S....# _An adder comes into view.B#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#h <Aim: a hobgoblin (100% to hit)B#hI 8 #..##..)....#  corvidae the Conjurer ##.##.......#  Draconian #.##.......#  Health: 26/26 ======================== #.##.......#  Magic: 14/15 ======================-- #......#####  AC: 5Str: 9  #####+###....>##  EV: 11B#hqJ Int: 20  #..<......##.## SH: 0Dex: 9  #.........##.# XL:  3 Next: 23% Place: Dungeon:2  .............##@# Noise: ==-------  Time: 1406.3 (0.0)  #####........##.# b) +0 dagger (venom) .........##.. Cast: Magic Dart  ##...##..##..##B#hJ } #...# ....... #.... .......B#hJ  S   adder (wandering) g...B#hJ  g   hobgoblin S....#B#hK Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h?K Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#hiK ]Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.B#hR  )....#      ....#  B#hS .#####    #..<      *#B#h=S D *. B#haS K * B#hS s#...# ....* B#hS #.... ....*.. †... B#hS  B#hf onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!B#h j  The adder hisses angrily.B#h  ....S.S.  An adder comes into view.B#h 6-7.3 (1 _The adder moves out of view.B#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h #..##..)....#  corvidae the Conjurer ##.##.......#  Draconian #.##.......#  Health: 26/26 ======================== #.##.......#  Magic: 13/15 ====================---- B#hz#......#####  AC: 5Str: 9  #####+###....>##  EV: 11Int: 20  #..<......##.## SH: 0Dex: 9  #.........##.#B#h XL:  3 Next: 26% Place: Dungeon:2  .............##@# Noise: =--------  Time: 1407.3 (0.0) B#h #####........##*# b) +0 dagger (venom) B#hX.........##*.B#h= Cast: Magic Dart  ##...##..##*.## #...# ....*.. B#hg#.... ...S... S   adder B#h †... .....# _The adder moves out of view.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  B#htPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)B#h-uu#..##..)....#corvidae the Conjurer##.##.......#Draconian#.##.......#Health: 26/26 ========================#.##.......#Magic: 13/15 ====================----#......#####AC: 5Str: 9#####+###....>##EV: 11Int: 20#..<......##.##SH: 0Dex: 9#.........##.#XL:  3 Next: 26% Place: Dungeon:2  .............##@#B#hvBNoise: =--------  Time: 1407.3 (0.0)  #####........##*#b) +0 dagger (venom).........##*.Cast: Magic Dart##...##..##*.###...# ....*..#.... ...S...S   adder†........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.B#hdB#ho...S.B#h+ +8.3 (1B#h B#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder. _The adder is moderately wounded.B#hU  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hz7 #..##..)....#  corvidae the Conjurer ##.##.......#  Draconian #.##.......#  Health: 26/26 ======================== #.##.......#  Magic: 12/15 ===================----- #......#####  AC: 5Str: 9  #####+###....>##  EV: 11Int: 20  #..<......##.## SH: 0Dex: 9  #.........##.#B#h7 XL:  3 Next: 26% Place: Dungeon:2  .............##@# Noise: =--------  Time: 1408.3 (0.0)  #####........##*# b) +0 dagger (venom) .........##*. Cast: Magic Dart B#hp8 ##...##..##*.## #...# ....S.. #.... ....... S   adder †...B#h8v .....# _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h8*Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)B#hk#..##..)....#corvidae the Conjurer##.##.......#Draconian#.##.......#Health: 26/26 ========================#.##.......#B#hcltMagic: 12/15 ===================-----#......#####AC: 5Str: 9#####+###....>##EV: 11Int: 20#..<......##.##SH: 0Dex: 9#.........##.#XL:  3 Next: 26% Place: Dungeon:2  .............##@#Noise: =--------  Time: 1408.3 (0.0)  #####........##*#b) +0 dagger (venom)B#hl.........##*.Cast: Magic Dart##...##..##*.###...# ....S..#.... .......S   adderB#hl†........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hlGAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.B#h*B#h6g..S.B#hK+9.3 (1B#hB#h:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  B#hAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. _The adder is heavily wounded.B#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h  #..##..)....#  corvidae the Conjurer ##.##.......#  Draconian #.##.......#  Health: 26/26 ======================== #.##.......#  Magic: 11/15 =================------- #......#####  AC: 5Str: 9  #####+###....>##  EV: 11Int: 20  #..<......##.## SH: 0Dex: 9  #.........##.# XL:  3 Next: 26% Place: Dungeon:2  .............##@# Noise: =--------  Time: 1409.3 (0.0)  #####........##*# b) +0 dagger (venom) .........##hP m#*. Cast: Magic Dart  ##...##..##S.## #...# ....... #.... ....... S   adder †... .....# _The adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)B#hJ u#..##..)....#corvidae the Conjurer##.##.......#Draconian#.##.......#Health: 26/26 ========================#.##.......#Magic: 11/15 =================-------#......#####AC: 5Str: 9#####+###....>##EV: 11Int: 20#..<......##.##SH: 0Dex: 9#.........##.#XL:  3 Next: 26% Place: Dungeon:2  .............##@#B#h UNoise: =--------  Time: 1409.3 (0.0)  #####........##*#b) +0 dagger (venom).........##*.Cast: Magic Dart##...##..##S.###...# .......#.... .......S   adder†........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.B#hMHB#hQ.S. 10.3 (1B#hTB#hjX1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. _The adder is severely wounded.B#h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h\ #..##..)....#  corvidae the Conjurer ##.##.......#  Draconian #.##.......#  Health: 26/26 ======================== #.##.......#  Magic: 10/15 ================-------- #......#####  AC: 5Str: 9  #####+###....>##  EV: 11Int: 20  #..<......##.## SH: 0Dex: 9  #.........##.# XL:  3 Next: 26% Place: Dungeon:2  .............##@# Noise: =--------  Time: 1410.3 (0.0)  #####........##*#B#h]9 b) +0 dagger (venom) .........##S. Cast: Magic Dart  ##...##..##..## #...# ....... #.... ....... S   adder †... .....# _The adder is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)B#h d #..##..)....#  corvidae the Conjurer ##.##.......#  Draconian #.##.......#  Health: 26/26 ======================== #.##.......#  Magic: 10/15 ================-------- #......#####  AC: 5Str: 9  #####+###....>##  EV: 11Int: 20 B#h z #..<......##.## SH: 0Dex: 9  #.........##.# XL:  3 Next: 26% Place: Dungeon:2  .............##@# Noise: =--------  Time: 1410.3 (0.0)  #####........##.# b) +0 dagger (venom) .........##S. Cast: Magic Dart  ##...##..##..## #...# ....... #.... ....... S   adder B#hA †... .....#Casting: Magic Dart (safe; 1% risk of failure)  B#hx Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#h Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.B#h  )....#      B#hs b....#  .#####    #..<      *#B#h  †.   #...# B#h { #....  †...B#h   B#h6K '.B#hQ h501.3 (1Magic DartB#hV B#hY Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. _You kill the adder!B#hN3B#hOOB#hERB#hRB#hW1=B#hX,B#h/YB#hZ,B#h'[B#h\,B#h]B#h>_O=B#h_B#hra,B#haB#h}cB#hcB#h.dB#hAf92B#hf)==B#hfB#hShB#hhB#hhB#hOj,B#hjB#hSl,B#hlB#hnP==B#h+oB#hpB#hqB#h`qB#hr,B#hsB#hGua3=B#huB#hRw,B#hwB#hky,B#hyB#h.{,B#h{B#hi}B#h}9=B#h~B#h,B#huB#h,B#hB#hwB#hE4==B#hB#hʅ,B#hdB#hO,B#hֈB#h_,B#hB#h{B#hΌ:==B#h1B#h,B#hHB#h,B#hB#h,B#hB#hb5==B#h;B#hB#hXB#hh #.##... .......#########+###....>## #..<......##.## .........##.#  .......  ######## B#hV...#-43.3 (32.0)  ##...##..##..##.##...# ....... #B#h #.... ........ .....†..... #........####........#B#h Z...>......B#h۱B#hַF-4.3 (33B#hB#h _Found a stone staircase leading down. _You see here an adder corpse.B#hp3B#hB#hގB#hfB#h$ _B#h,B#hB#h::==B#hB#hB#h,B#h0B#hB#h,B#hhB#hԧB#hy,B#hB#hLB#h ,B#hB#hB#hm,B#h!B#hµB#h_,B#hB#hKB#h,B#hDB#hYB#hT,B#hB#hB#h4,B#hB#hB#h,B#h:B#hB#hR,B#hDB#hB#h9,B#h B#hB#h ,B#hB#hB#h_,B#hB#hB#h=,B#hB#hB#h,B#hCB#hB#h,B#hB#hB#h,B#hB#hB#h,B#hbB#hB#h,B#hB#h\B#hA,B#hB#hjB#hV,B#h3B#hB#h*,B#hB#h B#h,B#hBB#hMB#hP ,B#h B#hY B#h,B#h]B#hCB#h,B#hB#hB#h+,B#hB#hB#h,B#hB#h,B#hYB#h!L _You now have 87 gold pieces (gained 7).B#h#3B#h#B#h1&B#h',B#h`(B#hc*B#h1,,B#h,B#h.B#h 1,B#h1B#hL3B#h4,B#hI5B#h6B#hV8,B#h9B#h:B#h<,B#h!>B#h?B#hHAB#h~AB#hdBB#hCB#h-E,B#hEB#hGB#hH,B#h\IB#hJB#hTL,B#hvMB#hiP,B#hPB#hSN _You now have 101 gold pieces (gained 14).B#hTU3B#hUB#hQWB#hDY,B#hYB#h[B#h],B#h]B#h^B#hz`,B#h#aB#hIcB#h=dB#hd,B#hkfB#hg,B#h4hB#h7iB#hj,B#hnB#hqXB#hqB#hcr,B#hsB#ht,B#hLuB#hvB#hw,B#hxB#h{B#hN|,B#h|B#h17 _You open the door.B#h3B#h<B#h>@  There is an open door here.B#hB#hh _B#hB#h&B#h,B#hB#h #......# #.#.#.#..## # ..####.# #.#.........## # ....##.# #.#.#...#.#..### ....'..# ..#.#...#.#..<## ....#### ####.#.....#.##.### ....'..# +.)#.###...#....... ....##.# # ..#.# #...####..## .....#.# ####.##'#.# ##### ##.## .....#.# .......@..# #.##504.3 (60 ...).#.# ####.##'#.# #... .###.#.# +..#.# ###. .# #...# #..#.##. .# ##### ##.####.##### .# ..........##  .###### ##########.####### #  ......##h9;49m .................. #  #####.# # ######.#.#########+###  _You open the door. _Found a whip.B#hn3B#hB#hB#hB#hA$ _B#h  There is an open door here. _B#h,B#hB#hVB#h,B#hB#hB#hB#hB#h4B#h7 _You open the door.B#hY3B#hQB#h1B#h-BB#hB#h,B#hB#haB#h,B#hB#hd7 _You open the door.B#hg3B#hB#hB#h,B#hB#hR@  There is an open door here.B#h;B#h _B#h|B#hB#h,B#hB#hB#hsB#hB#hB#hB#h,B#hB#hB7 _You open the door.B#h3B#hB#hNB#h,B#hr B#h There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.B#hB#ht _B#hB#hB#h,B#h$B#hB#h,B#hB#hB#h!,B#hq"B#h $B#h%,B#h&B#hL(B#h-,B#h.B#h1B#h2,B#hL3B#hT4B#hN5,B#h=6B#h;8B#h:,B#h;B#hH=B#hQB#h,XYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.B#hrYThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.B#h[B#h[ _B#h]\B#hU^B#hU`,B#h†.......................##.# #########.#############..##†#  #......... #.###†## #.#.####.# #.# #†..... #.#.# +.+ #.# #...... #.#.# #.# #.### ###.#.#+##.####.#.......... B#h*q ####...#...........#..........  #....###.#+##@####.#.[.....  #....# #.#..'.'..# #...#.#.#.#  #....###.#J.#.#..# #...#.#.#.#Magic Dart  #......#.####.##+#.#.#.....#.  #....).#...........#.#.#.#....  #......#.####.##+#.#.#.#.#..## J   endoplasm (asleep) ####......#.#..+.+ #.#.#.#..######.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#..B#hy39.3 (35 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.B#hz-40.3 (36B#hفB#h] _An endoplasm comes into view.B#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hu>†.......................##.#  corvidae the Conjurer #########.#############..##†#  Draconian #......... #.###†##### Health: 26/26 ======================== #.#.####.# #.# #†..... Magic: 14/15 ======================-- #.#.# +.+ #.# #...... AC: 5Str: 9 #.#.# #.# #.###...... EV: 11Int: 20B#h\- ###.#.#+##.####.#.......... SH: 0Dex: 9  ####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2  #....###.#+##@####.#.[......## Noise: ---------  Time: 1540.3 (0.0)  #....# #.#.**.'..# #...#.#.#.# b) +0 dagger (venom) B#h #....###.#J.#.#..# #...#.#.#.# Cast: Magic Dart  #......#.####.##+#.#.#.....#..  #....).#...........#.#.#.#....  #......#.####.##+#.#.#.#.#..## J   endoplasm (asleep) ####......#.#..+.+ #.#.#.#..## B#h.....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#.. _An endoplasm comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hNAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)B#h|O>†.......................##.#corvidae the Conjurer #########.#############..##†#Draconian#......... #.###†##### Health: 26/26 ========================#.#.####.# #.# #†..... Magic: 14/15 ======================--#.#.# +.+ #.# #...... AC: 5Str: 9#.#.# #.# #.###...... EV: 11Int: 20###.#.#+##.####.#.......... SH: 0Dex: 9####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2#....###.#+##@####.#.[......## Noise: --------B#h.Q-  Time: 1540.3 (0.0)#....# #.#.**.'..# #...#.#.#.# b) +0 dagger (venom)#....###.#J.#.#..# #...#.#.#.# Cast: Magic Dart#......#.####.##+#.#.#.....#..#....).#...........#.#.#.#....#......#.####.##+#.#.#.#.#..## J   endoplasm ####......#.#..+.+ #.#.#.#..## .....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.B#hYB#h1J'.B#h?3=1.3 (1B#hB#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.B#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h >†.......................##.#  corvidae the Conjurer #########.#############..##†#  Draconian #......... #.###†##### Health: 26/26 ======================== #.#.####.# #.# #†..... Magic: 13/15 ====================---- #.#.# +.+ #.# #...... AC: 5Str: 9 #.#.# #.# #.###...... EV: 11Int: 20 ###.#.#+##.####.#.......... SH: 0Dex: 9  ####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2  #....###.#+##@####.#.[......## Noise: =--------  Time: 1541.3 (0.0) B#h  #....# #.#.J*.'..# #...#.#.#.# b) +0 dagger (venom)  #....###.#..#.#..# #...#.#.#.# Cast: Magic Dart  #......#.####.##+#.#.#.....#..  #....).#...........#.#.#.#....  #......#.####.##+#.#.#.#.#..## J   endoplasm ####......#.#..+.+ #.#.#.#..## .....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#.. _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  B#h Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)B#h@ >†.......................##.#corvidae the Conjurer #########.#############..##†#Draconian#......... #.###†##### Health: 26/26 ========================#.#.####.# #.# #†..... Magic: 13/15 ====================----#.#.# +.+ #.# #...... AC: 5Str: 9#.#.# #.# #.###...... EV: 11Int: 20###.#.#+##.####.#.......... SH: 0B#hQA Dex: 9####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2#....###.#+##@####.#.[......## Noise: =--------  Time: 1541.3 (0.0)#....# #.#.J*.'..# #...#.#.#.# b) +0 dagger (venom)B#hA #....###.#..#.#..# #...#.#.#.# Cast: Magic Dart#......#.####.##+#.#.#.....#..#....).#...........#.#.#.#....#......#.####.##+#.#.#.#.#..## J   endoplasm ####......#.#..+.+ #.#.#.#..## .....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.B#h= B#h (.JB#h +2.3 (1B#h B#hQ "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  B#h Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.B#h†.......................##.#  corvidae the Conjurer #########.#############..##†#  Draconian #......... #.###†##### Health: 26/26 ======================== #.#.####.# #.# #†..... Magic: 12/15 ===================----- #.#.# +.+ #.# #...... AC: 5Str: 9 #.#.# #.# #.###...... EV: 11Int: 20 ###.#.#+##.####.#.......... SH: 0Dex: 9  ####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2  #....###.#+##@####.#.[......## Noise: =--------  Time: 1542.3 (0.0)  #....# #.#..B#h+[30mJ.'..# #...#.#.#.# b) +0 dagger (venom)  #....###.#..#.#..# #...#.#.#.# Cast: Magic Dart  #......#.####.##+#.#.#.....#..  #....).#...........#.#.#.#....  #......#.####.##+#.#.#.#.#..## J   endoplasm ####......#.#..+.+ #.#.#.#..## .....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#.. _The endoplasm is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)B#h R>†.......................##.#corvidae the Conjurer #########.#############..##†#Draconian#......... #.###†##### Health: 26/26 ========================#.#.####.# #.# #†..... Magic: 12/15 ===================-----B#h #.#.# +.+ #.# #...... AC: 5Str: 9#.#.# #.# #.###...... EV: 11Int: 20###.#.#+##.####.#.......... SH: 0Dex: 9####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2#....###.#+##@####.#.[......## Noise: =--------  Time: 1542.3 (0.0)#....# #.#..J.'..# #...#.#.#.# b) +0 dagger (venom)#....###.#..#.#..# #...#.#.#.# Cast: Magic Dart#......#.####.##+#.#.#.....#..B#hp ]#....).#...........#.#.#.#....#......#.####.##+#.#.#.#.#..## J   endoplasm ####......#.#..+.+ #.#.#.#..## .....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#..B#h͌ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You miscast Magic Dart.  B#h: 6You are very lightly contaminated with residual magic.B#hQ Z3.3 (1Contam B#h B#h hMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 100% toB#hi hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen. The endoplasm misses you.B#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hL>†.......................##.#  corvidae the Conjurer #########.#############..##†#  Draconian #......... #.###†##### Health: 26/26 ======================== #.#.####.# #.# #†..... Magic: 11/15 =================------- #.#.# +.+ #.# #...... AC: 5Str: 9 B#h#.#.# #.# #.###...... EV: 11Int: 20 ###.#.#+##.####.#.......... SH: 0Dex: 9  ####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2  #....###.#+##@####.#.[......## Noise: =--------  Time: 1543.3 (0.0)  #....# #.#..J.'..# #...#.#.#.# b) +0 dagger (venom) B#hd #....###.#..#.#..# #...#.#.#.# Cast: Magic Dart  #......#.####.##+#.#.#.....#.. Contam  #....).#...........#.#.#.#....  #......#.####.##+#.#.#.#.#..## J   endoplasm ####......#.#..+.+ #.#.#.#..## B#ha.....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#.. _Nothing appears to happen. The endoplasm misses you.Casting: Magic Dart (safe; 1% risk of failure)  B#hyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)B#hH>†.......................##.#corvidae the Conjurer #########.#############..##†#Draconian#......... #.###†##### Health: 26/26 ========================#.#.####.# #.# #†..... Magic: 11/15 =================-------#.#.# +.+ #.# #...... AC: 5Str: 9B#hI]#.#.# #.# #.###...... EV: 11Int: 20###.#.#+##.####.#.......... SH: 0Dex: 9####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2#....###.#+##@####.#.[......## Noise: =--------  Time: 1543.3 (0.0)#....# #.#..J.'..# #...#.#.#.# b) +0 dagger (venom)#....###.#..#.#..# #...#.#.#.# Cast: Magic DartB#hI#......#.####.##+#.#.#.....#.. Contam #....).#...........#.#.#.#....#......#.####.##+#.#.#.#.#..## J   endoplasm B#h>J####......#.#..+.+ #.#.#.#..## .....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#..Casting: Magic Dart (safe; 1% risk of failure)  B#hJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.B#hHPress: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.  The endoplasm freezes you.  You are frozen.B#hg64--B#hb4.3 (1Slow Contam B#hB#hl\ _You feel yourself slow down.B#h80  B#h0Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hA>>†.......................##.#  corvidae the Conjurer #########.#############..##†#  Draconian #......... #.###†##### Health: 24/26 ======================-- #.#.####.# #.# #†..... Magic: 10/15 ================-------- #.#.# +.+ #.# #...... AC: 5Str: 9 #.#.# #.# #.###...... EV: 11Int: 20 ###.#.#+##.####.#.......... SH: 0Dex: 9 B#h> ####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2  #....###.#+##@####.#.[......## Noise: =--------  Time: 1544.3 (0.0)  #....# #.#..J.'..# #...#.#.#.# b) +0 dagger (venom)  #....###.#..#.#..# #...#.#.#.# Cast: Magic Dart  #......#.####.##+#.#.#.....#.. Slow Contam  #....).#...........#.#.#.#.... B#h? #......#.####.##+#.#.#.#.#..## J   endoplasm ####......#.#..+.+ #.#.#.#..## .....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#.. _You feel yourself slow down.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  B#h?Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)B#hx >†.......................##.#  corvidae the Conjurer #########.#############..##†#  Draconian #......... #.###†##### Health: 24/26 ======================-- B#h'#.#.####.# #.# #†..... Magic: 10/15 ================-------- #.#.# +.+ #.# #...... AC: 5Str: 9 #.#.# #.# #.###...... EV: 11Int: 20 ###.#.#+##.####.#.......... SH: 0Dex: 9 B#h  ####...#...........#.......... XL:  3 Next: 50% Place: Dungeon:2 B#h #....###.#+##@####.#.[......## Noise: =--------  Time: 1544.3 (0.0)  #....# #.#..J.'..# #...#.#.#.# b) +0 dagger (venom)  #....###.#..#.#..# #...#.#.#.# Cast: Magic Dart B#h #......#.####.##+#.#.#.....#.. Slow Contam  #....).#...........#.#.#.#....  #......#.####.##+#.#.#.#.#..## J   endoplasm ####......#.#..+.+ #.#.#.#..## .....####.#.#..#.# #.#.........# .......##.#.#'##.####.#.#...#.#..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  B#hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.B#h>† †#   #.###† B#hg| #.# #† #.#.# +.+ #.#  #.#.# #.#    [  B#h #.#..'.'..#     #....).#....  .B#h`.  B#h.  .#' B#h B#h B#h; B#h5 B#h ,B#h B#h B#hL :==B#h; B#h B#h B#h B#h ,B#h B#h B#h E5==B#hp B#hs B#h B#h# B#h B#h B#ht ,B#h B#h B#h B#h B#h B#hp B#h B#h 3==B#h1 B#h 7 _You open the door.B#hz 3B#h( B#h @  There is an open door here.B#h` 5 _B#h B#hb B#h B#h B#h B#h+  #.#######  #.######.........###############......'.......................#..#####.........########.##.###>†.......................##.# ##########.#############..##†#  B#h, #......... #.###†## #.#.####.# #.# #† #.#.#@.+.+ #.# #...- #.#.#..#.# #.###... ###.#.#'##.####.#....... ####...#...........#..... #....###.#+##.####.#.[. #....# #.#..'.'..# #...#.#. #....###.#..#.#..# #...#.#. B#hM, #......#.####.##+#.#.#..... #....).#...........#.#.#.#B#h 3 082.3 (36.5)B#h3 F-3.3 (37B#h9 B#h< . _i - a scroll of identifyB#hB#hI _You open the door.  There is an open door here.B#hcB#h _B#hB#hB#h,B#hB#h-B#hB#h7 _You open the door.B#h!B#h"B#h"B#h$B#h&B#h&B#h'B#h@+B#h-,B#h.B#hD0B#h@2,B#hB3B#h4B#hK6B#h6B#h<7B#hB:B#hn<,B#h_=B#hBB#hC,B#hsDB#hlEB#h:G,B#hT`B#hUB#hBXB#h2ZB#huZB#h[B#h}]B#h_,B#h~`B#hcB#he,B#h"gB#hi7 _You open the door.B#hp  There is an open door here.B#hsB#ht _B#hwuB#hwB#h&z,B#hq{B#h=-####...#...#............. #....###.#+##.####.#.[......##... #....# #.#..'.'..#.#...#.#.#.# #....###.#..#.#..#.#...#.#.#.#... B#hІ#......#.####.##+#.#.#.....#..... #....).#...........#.#.#.#......# #......#.####.##'#.#.#.#.#..### #......#.#..+.+..#.#.#.#.#..## # ..####.#.#..#.#.@#.#.........## # ....##.#.#'##.####.#.#...#.#..### ....'..#...........#.#...#.#..<## ....####.#+##.####.###.### B#h:....'..#.#..'.+.)#.###...#.. ....##.#.#..#.#..#.# #...####..## .....#.#.####.##'#.# ##### ##.## .....#.#...........# #.## ...).#.#.####.##'#.# #..B#h0608.3 (25.0B#h,9.3 (26B#hB#h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _j - a scroll labelled RIMUFF DOZOLUCKB#h8s 3B#ht B#hy B#h\| B#h| B#hʁ ,B#h  _You open the door.  There is an open door here. _B#h\ ,B#h ,B#h) B#hi B#h+ ,B#h B#h B#h ,B#h B#hu B#h ,B#h/ B#h@ B#hu B#hQ B#h+ B#hp B#h B#h B#h B#h B#h B#h B#h B#h B#h( BB#h B#h B#h/ B#h7 B#h B#hs ,B#h B#h B#h ,B#h B#h1 B#h ,B#h B#hP B#h ,B#hh B#hx B#h ,B#h B#h B#h- ,B#h B#h B#h ,B#hf B#h B#h ,B#h B#h B#h9 ,B#h B#h B#h ,B#h# B#h? B#h ,B#h B#h B#h B#h B#hk B#h B#h! ,B#h" B#hS B#hNX XB#hc B#h TB#hc B#hά B#h ,B#ẖ B#hH B#hB ,B#hR B#h XB#h B#hR ,B#h8 B#hs B#h4 B#h  B#h ,B#hN B#h ,B#hv _You now have 113 gold pieces (gained 12).B#hS! B#hm" B#h" B#h# B#hT$ B#h& ,B#hC' B#h") B#h?* ,B#hM0 B#hl<  #.....## +.# ###  ###+### #.# #......### #.# #.###### # #.# #.# # #.### #.# # B#h= <#...# #.# # #.#.# #.#  #.#.# ..#  +@#.# ### 79.3 (70 #...#  #.#.#  #.#... #.#.### #.. ..# .[. B#h= B#hG B#hJ -80.3 (71B#hR B#hX C _Found a robe.B#hP3B#h_QB#h]d.........B#h(h####..#...'0.0)#....#...........#+B#h:sB#hoyL======1.3 (1B#h}B#h= _As you open the door, it creaks loudly!B#h3B#h:B#hoB#hB#h,B#h@  There is an open door here.B#hnB#h _B#hYB#hxB#h,B#h>B#hB#h,B#hvB#h8B#hP,B#hJB#hB#h ,B#hg B#h B#h,B#h}B#h<x #.### #.#  ###...# #.#  ##.#.#.# #.#  ##..#.#.# ..# #...'.#.# ### ##....#..  ##.....#. ##.....##.#... #...@.###.#.###------ ###+### #.. ..# .[.       B#h!z8.3 (7'........######B#h'B#h)L======9.3 (8B#hg-B#h0= _As you open the door, it creaks loudly!B#hU 3B#hp B#h B#h ,B#h ,B#h ###...# #.#.#.#.# #.#.#.#.# ..#.'.#.# ###.#...# ..#.#.#..##.#... #.....###.#.### ###@### #.. ------90.3 (1).............###...........[.############## B#h B#h) J------1.3 (2B#h B#h\ h _Found a dagger. _There is an open door here.B#h3B#hB#hB#hB#h3P _B#h,B#hB#hB#h5,B#hIB#h8B#h,B#hB#hB#h,B#hB#hB#hE,B#h:B#h(B#h,B#hB#hB#h B#hrB#hB#h B#hu B#h B#hxB#hB#hkB#hmB#hB#hB#hB#hB#hB#hB#hB#hB#h,B#hbB#h+B#hpB#hB#hB#h B#h!,B#h"B#hj#B#h$BB#h%B#h4&,B#h&B#hG'B#h'B#h(B#h(B#hy*B#hQ,BB#hy-B#hS/,B#hX0B#h1B#h2B#hD3B#h3B#hB5B#hu6,B#h? _You open the door.B#h @3B#h@B#h/BB#hC,B#hDB#hH@  There is an open door here.B#hKB#hK _B#hLB#hNB#hP,B#hQB#hfTB#h_V,B#h1WB#hXB#hn[,B#h{\B#h^B#h_,B#h`B#h$cB#hk1##.....###.# #.....##.....####.# ##....##.....###.#.# #....#..)..###..#.# #....#.....###...'.# #....B#hkG###+####....#.# #....#b... #.....#.# #.####..$..#....##.# #.#+.=.[.'@..###.### #.##..?..#..####...# #.##S... #.###.#.#.####.#Magic Dart###+ ####..#.#.##...###...'.#.##.#####....#...##.#b   bat (asleep) ##.....#.#.##.# S   ball python (constriction, asleep) ##.....##.#....#B#h%lT #.....###.#.####B#hrK 722.3 (31.0)  You open the door.B#hrrB#hrB#hN{_.bbB#h|,3.3 (32B#hHB#h _A bat and a ball python come into view. _Found four items.B#h<  Casting: Magic Dart (safe; 1% risk of failure)  B#h\Confirm with . or Enter, or press ? or * to list all spells.B#h3 ##.....###.# #..... corvidae the Conjurer ##.....####.# ##.... Draconian ##.....###.#.# #.... Health: 26/26 ======================== #..)..###..#.# #.... Magic: 14/15 ======================-- B#h.#.....###...'.# #.... AC: 5Str: 9 ###+####....#.# #.... EV: 11Int: 20 #.... #.....#.# #.### SH: 0Dex: 9 #..$..#....##.# #.#  XL:  3 Next: 53% Place: Dungeon:2 +.=.b**@..###.### #.#  Noise: ---------  Time: 1723.3 (0.0) #..?..#..####...# #.#  b) +0 dagger (venom) B#hk\#S... #.###.#.#.####.#  Cast: Magic Dart ###+ ####..#.#.##...#  ##...'.#.##.### B#hZ ##....#...##.#  b   bat ##.....#.#.##.#  S   ball python (constriction, asleep) ##.....##.#....#  #.....###.#.#### B#h_Found four items.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h%Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#hU5Aim: a bat (100% to hit)B#hșS##.....###.# #..... corvidae the Conjurer##.....####.# ##.... DraconianB#h##.....###.#.# #.... Health: 26/26 ========================#..)..###..#.# #.... Magic: 14/15 ======================--#.....###...'.# #.... AC: 5Str: 9###+####....#.# #.... EV: 11Int: 20#.... #.....#.# #.### SH: 0Dex: 9#..$..#....##.# #.#XL:  3 Next: 53% Place: Dungeon:2+.=.b**@..###.### #.#B#hNoise: ---------  Time: 1723.3 (0.0)#..?..#..####...# #.#b) +0 dagger (venom)B#h?#S... #.###.#.#.####.#Cast: Magic Dart###+ ####..#.#.##...###...'.#.##.#####....#...##.#b   bat##.....#.#.##.#B#hS   ball python (constriction, asleep)##.....##.#....##.....###.#.####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hƛAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  B#hThe magic dart hits the bat.B#hB#h=B#hb)[.bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  B#h]*Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.B#h+3=4.3 (1B#h3B#h6: _The bat hits you but does no damage.B#hv 4B#hy B#h | F _Unknown command.B#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hK ##.....###.# #..... corvidae the Conjurer ##.....####.# ##.... Draconian ##.....###.#.# #.... Health: 26/26 ======================== #..)..###..#.# #.... Magic: 13/15 ====================---- #.....###...'.# #.... AC: 5Str: 9 ###+####....#.# #.... EV: 11Int: 20 #.... #.....#.# #.### SH: 0Dex: 9 B#hL#..$..#....##.# #.#  XL:  3 Next: 53% Place: Dungeon:2 +.=.[.b@..###.### #.#  Noise: =--------  Time: 1724.3 (0.0) #..?..#..####...# #.#  b) +0 dagger (venom) #S... #.###.#.#.####.#  Cast: Magic Dart ###+ ####..#.#.##...#  ##...'.#.##.###  ##....#...##.#  b   bat ##.....#.#.##.#  S   ball python (constriction, asleep) ##.....##.#....#  #.....###.#.#### _Unknown command.B#h5MCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hM&Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)B#hY##.....###.# #..... corvidae the Conjurer##.....####.# ##.... Draconian##.....###.#.# #.... Health: 26/26 ========================B#h#..)..###..#.# #.... Magic: 13/15 ====================----#.....###...'.# #.... AC: 5Str: 9###+####....#.# #.... EV: 11Int: 20#.... #.....#.# #.### SH: 0Dex: 9#..$..#....##.# #.#XL:  3 Next: 53% Place: Dungeon:2B#hy+.=.[.b@..###.### #.#Noise: =--------  Time: 1724.3 (0.0)#..?..#..####...# #.#b) +0 dagger (venom)B#hD3#S... #.###.#.#.####.#Cast: Magic Dart###+ ####..#.#.##...#B#hM##...'.#.##.#####....#...##.#b   bat##.....#.#.##.#S   ball python (constriction, asleep)B#hÑW##.....##.#....##.....###.#.####B#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h&Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  B#hEThe magic dart hits the bat.B#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.B#h~B#h2B#h+5.3 (1B#h&B#h)Q _The bat closely misses you.B#ha  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h?  ##.....###.# #..... corvidae the Conjurer ##.....####.# ##.... Draconian ##.....###.#.# #.... Health: 26/26 ========================B#h`@  #..)..###..#.# #.... Magic: 12/15 ===================----- #.....###...'.# #.... AC: 5Str: 9 ###+####....#.# #.... EV: 11Int: 20 #.... #.....#.# #.### SH: 0Dex: 9B#h@ v #..$..#....##.# #.#  XL:  3 Next: 53% Place: Dungeon:2 B#h@ +.=.[.b@..###.### #.#  Noise: =--------  Time: 1725.3 (0.0) #..?..#..####...# #.#  b) +0 dagger (venom) B#hA C#S... #.###.#.#.####.#  Cast: Magic Dart ###+ ####..#.#.##...#  B#hIA ##...'.#.##.###  ##....#...##.#  b   bat B#huA ##.....#.#.##.#  S   ball python (constriction, asleep) ##.....##.#....#  B#hA #.....###.#.#### _The bat closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  B#hA pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)B#h##.....###.# #..... corvidae the Conjurer##.....####.# ##.... Draconian##.....###.#.# #.... Health: 26/26 ========================#..)..###..#.# #.... Magic: 12/15 ===================-----#.....###...'.# #.... AC: 5Str: 9###+####....#.# #.... EV: 11Int: 20#.... #.....#.# #.### SH: 0B#hDex: 9#..$..#....##.# #.#XL:  3 Next: 53% Place: Dungeon:2+.=.[.b@..###.### #.#Noise: =--------  Time: 1725.3 (0.0)#..?..#..####...# #.#b) +0 dagger (venom)#S... #.###.#.#.####.#Cast: Magic Dart###+ ####..#.#.##...###...'.#.##.#####....#...##.#b   bat##.....#.#.##.#S   ball python (constriction, asleep)##.....##.#....##.....###.#.####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart#h40m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.B#h)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.B#hL*B#h3-b'B#h5+6.3 (1B#h=B#hAP _The bat barely misses you.B#h$  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h#  ##.....###.# #..... corvidae the Conjurer ##.....####.# ##.... Draconian ##.....###.#.# #.... Health: 26/26 ======================== #..)..###..#.# #.... Magic: 11/15 =================------- #.....###...'.# #.... AC: 5Str: 9 B#h W###+####....#.# #.... EV: 11Int: 20 #.... #b....#.# #.### SH: 0Dex: 9 #..$..#*...##.# #.#  XL:  3 Next: 53% Place: Dungeon:2 +.=.[.'@..###.### #.#  Noise: =--------  Time: 1726.3 (0.0) #..?..#..####...# #.#  b) +0 dagger (venom) #S... #.###.#.#.####.#  Cast: Magic Dart ###+ ####..#.#.##...# B#hy = ##...'.#.##.###  ##....#...##.#  b   bat ##.....#.#.##.#  S   ball python (constriction, asleep) B#h }##.....##.#....#  #.....###.#.#### _The bat barely misses you.B#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h $Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)B#h#) ##.....###.# #..... corvidae the Conjurer ##.....####.# ##.... Draconian ##.....###.#.# #.... Health: 26/26 ======================== B#h P#..)..###..#.# #.... Magic: 11/15 =================------- #.....###...'.# #.... AC: 5Str: 9 ###+####....#.# #.... EV: 11Int: 20 #.... #b....#.# #.### SH: 0Dex: 9 #..$..#....##.# #.#  XL:  3 Next: 53% Place: Dungeon:2 B#hp+.=.[.'@..###.### #.#  Noise: =--------  Time: 1726.3 (0.0) #..?..#..####...# #.#  b) +0 dagger (venom) #S... #.###.#.#.####.#  Cast: Magic Dart ###+ ####..#.#.##...# B#h ##...'.#.##.###  ##....#...##.#  b   batB#h ##.....#.#.##.#  S   ball python (constriction, asleep) ##.....##.#....#  B#h#.....###.#.#### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB#hAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.B#h       #..) B#hJ   .#  #.... #.....#.#  *...##.# #.#  B#h.### #.#  ...# #.#  #S... .  ###+ . B#hF. B#h,..##.# S   ball python (constriction, asleep) .B#h ... .B#hM,..B#hrS357.3 (1B#hd]B#h`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!B#h3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#hA ##.....###.# #..... corvidae the ConjurerB#h\B ##.....####.# ##.... Draconian ##.....###.#.# #.... Health: 26/26 ======================== #..)..###..#.# #.... Magic: 10/15 ================-------- #.....###...'.# #.... AC: 5Str: 9 ###+####....#.# #.... EV: 11Int: 20 #.... #.....#.# #.### SH: 0Dex: 9 #..$..#....##.# #.#  XL:  3 Next: 55% Place: Dungeon:2 B#h5g78.3 (1Magic DartB#hB=B#h?"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  B#h@Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!B#hD 3B#h~ B#h" B#h" B#h B#h ;1B#h (=B#h3 B#hC B#h~ B#h B#h0 ,B#h! B#h> BB#h B#h 9=B#h B#h ,B#h B#hm ,B#h B#h ,B#h B#hw B#h L2==B#h B#hp ,B#hF B#h ,B#h& B#hK ,B#h B#h P==B#h B#h= B#h} B#hv B#h ,B#h B#h B#h: K3=B#h B#h" ,B#h# B#h[% ,B#h_& B#h~( ,B#h* B#h- B#h/. 9=B#h/ B#h3 ,B#hj6 B#h9 ,B#h< B#h@ B#h@ E4==B#hC B#h6F ,B#hH B#h;L ,B#hN B#hS ,B#hIV B#hY B#hY :==B#h] B#h_ ,B#ha B#hMe ,B#hg B#hTk B#hk L5==B#hm B#h4r B#hv ,B#hNy B#ho @  There is an open door here.B#hE B#h̓  _B#h B#h BB#h B#h B#h! P==B#h( B#h T ##.....####.# ## ##.....###.#.# # #..)..###..#.# # #.....###...'.# # ###+####....#.# # #.....#.....#.# # #..$..#....##.#  +.=.[.'...###.### # #..@..#..####...# #- #.....#.###.#.#.#### ###+######..#.#.##.. ##...'.#.##.# ##....#...##.# ##.....#.#.##.# ##.....##.#....# #.....###.#.#### ######'#####...#B#hI 063.3 (35.0)B#h F-4.3 (36B#h B#h) c _k - a scroll labelled SICYOG DASTOFB#hK3B#hB#hB#h ,B#hB#h  ##.....###.#   ##.....####.#   [40m##.....###.#.#   #..)..###..#.#  B#hZ* #.....###...'.#   ###+####....#.#   #.....#.....#.#   #..$..#....##.#   +.@.[.'...###.###   #.....#..####...#   #.....#.###.#.#.### B#hE ###+######..#.#.##.   ##...'.#.##.   ##....#...##.    ##.....#.#.##.    ##.....##.#....    #.....###.#.### B#h315.3 (1.0)B#h+6.3 (2B#hyB#hF1 _l - a +4 ring of protectionB#h$B#h)BB#h.N _You now have 126 gold pieces (gained 13).B#h03B#hs2B#h4B#h<7,B#h@8B#h9B#hj<,B#hX=B#ha?7 _You open the door.B#h+C3B#h=EB#hI@  There is an open door here.B#hLB#h.M _B#htNB#hPB#hS,B#hTB#hWB#hZB#hbZB#h[B#h!_,B#hcB#h[gN _You now have 143 gold pieces (gained 17).B#hi3B#hiB#hjB#hNl,B#hlB#hoB#htqB#hqB#hrB#hBwBB#hx. _You open the door.  There is an open door here.B#h 5 _B#hSB#h/B#hʌ,B#hB#hB#h,B#h^B#hBB#hB#h-B#h,B#hB#hBB#hMB#h&B#hu,B#hʭB#h'B#hy,B#hB#hB#hzB#hB#hEB#hh  #.#.....#.....#.###.#.  #.#....####+######..#. B#h7 #.'...## ##...'.  #.#..## ##....#.  #.#.## ##.....#.  #.### ##.....##.  #.## #.....###.  #..####+#######'#####.  #....@!.).............  ##########...........[  ########## B#hw B#h`0915.0)B#h,2.3 (26B#hUB#hX _m - a fizzy black potionB#hE3B#hjFB#hGB#hI,B#hMB#hT3 #.#.....#.....#.###.#.# #.#....####+######..#.# #.'...## ##...'.# #.#..## B#h U##....#. #.#.## ##.....#.# #.### ##.....##.# #.## #.....###.# #..####+#'#####.B#h?U' #.....@.).# #.[. B#hUF#####  B#hZ13.3 (1.0)B#hK]+4.3 (2B#haB#hdR _n - a green potionB#h B#hq! I #.#.....#.....#.###.#.#.B#h!  #.#....####+######..#.#. #.'...## ##...'.#. #.#..## ##....#. #.#.## ##.....#.#. #.### ##.....##.#. #.## B#h" #.....###.#. #..####+#B#h}" >'#####. #.).#. #.[. #####B#h" &  B#hI ##+###....##)$..##....#....g..'5.3 (1g   hobgoblin (asleep)  As you open the door, it creaks loudly!.ggB#h`M ^======6.3 (2Magic DartB#hV  B#h*] _A hobgoblin comes into view. _Found a sling and 8 gold pieces.B#hj ##+## #....  ##)$..  #.#.###....  #.####....  #.## ...  #..####g####### #......@)...... ##########.....[ ######B#h Q  ##+## #....  ##)$..  #.#.###....  #.####....  #.## ...  #..####g####### #......@)...... ##########.....[######B#h B#h B#h2# B#h$ ` _A hobgoblin is nearby!B#hy  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h  #.#.....#.....#.###.#.#. corvidae the Conjurer #.#....####+######..#.#. Draconian #.'...###.... ##...'.#. Health: 26/26 ======================== #.#..###)$.. ##....#... Magic: 14/15 ======================-- #.#.###.... ##.....#.#. AC: 5Str: 9 #.####.... ##.....##.#. EV: 11Int: 20 #.## ... #.....###.#. SH: 0Dex: 9 #..####g#######'#####... XL:  3 Next: 57% Place: Dungeon:2 B#h B#......@).............#. Noise: ======---  Time: 1796.3 (0.0) ##########...........[.. b) +0 dagger (venom) ############### Cast: Magic Dart  g   hobgoblin _A hobgoblin is nearby!B#hy Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)B#hho  #.#.....#.....#.###.#.#. corvidae the Conjurer   #.#....####+######..#.#. Draconian   #.'...###.... ##...'.#. Health: 26/26 ========================   #.#..###)$.. ##....#... Magic: 14/15 ======================--   #.#.###.... ##.....#.#. AC: 5Str: 9   #.####.... ##.....##.#. EV: 11Int: 20   #.## ... #.....###.#. SH: 0Dex: 9   #..####g#######'#####... XL:  3 Next: 57% Place: Dungeon:2 B#h;,  #......@).............#. Noise: ======---  Time: 1796.3 (0.0)   ##########...........[.. b) +0 dagger (venom)  ############### Cast: Magic Dart     g   hobgoblinCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  B#h"The magic dart hits the hobgoblin.B#h$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.B#h'b=-----7.3 (1B#hF.B#h20@ _The hobgoblin hits you but does no damage.B#hJ9  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B#h|  #.#.....#.....#.###.#.#. corvidae the Conjurer #.#....####+######..#.#. Draconian #.'...###.... ##...'.#. Health: 26/26 ======================== #.#..###)$.. ##....#... Magic: 13/15 ====================---- #.#.###.... ##.....#.#. AC: 5Str: 9 B#h| ~#.####.... ##.....##.#. EV: 11Int: 20 #.## ... #.....###.#. SH: 0Dex: 9 #..####g#######'#####... XL:  3 Next: 57% Place: Dungeon:2 #......@).............#. Noise: =--------  Time: 1797.3 (0.0) ##########...........[.. b) +0 dagger (venom) ############### Cast: Magic Dart  g   hobgoblinB#hF} ` _The hobgoblin hits you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)B#h  #.#.....#.....#.###.#.#. corvidae the Conjurer #.#....####+######..#.#. Draconian #.'...###.... ##...'.#. Health: 26/26 ======================== #.#..###)$.. ##....#... Magic: 13/15 ====================---- #.#.###.... ##.....#.#. AC: 5Str: 9B#h - #.####.... ##.....##.#. EV: 11Int: 20 #.## ... #.....###.#. SH: 0Dex: 9 #..####g#######'#####... XL:  3 Next: 57% Place: Dungeon:2 #......@).............#. Noise: =--------  Time: 1797.3 (0.0) ##########...........[.. b) +0 dagger (venom) ############### Cast: Magic Dart  g   hobgoblinCasting: Magic Dart (safe; 1% risk of failure)  B#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.B#h            #.## ...  †  B#h0 _[B#h )B#hiB#hph608.3 (1Magic DartB#hvB#hxonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!B#h ..##.####...#.....#.####....####+######..#'...###.....###...'.#.###)$...###..###.....###.....##.....###.....#.###.....# #.....###.##..####@#######'#####.........)..#B#h ##########...........[..###############B#h B#h{ .-9B#h B#h@  There is an open door here. _You see here a hobgoblin corpse.B#h7\M#..###...'...[.'...###.##..##.####...#.....#.####....####+######..#'...###.....###...'.#.###)$...###..###.....###.....#.....###.....###..@..# #.....###.##..####†#######'#####..#.......)......B#h8.#   ##########...........[..####B#hAB#hCCI-800 _B#hHB#hYJB#h{M ##..#.....#....##.# #..###...'...[.'...###.##..##.####...#.....#.####....####+######..#'...###.....###...'.#.###)$...###..###.....###.....##.@...###.....###.....###.....###.#B#h|####†#######'#####..   #.......).............#.#####B#hB#h&1B#hB#hB#hFM ##. ##..#.....#....##.# #..###...'...[.'...###.##..##.####...#.....#.###B#h.#....####+######..#'...###.....###...'.#.###)$...###..###@....###.....##.....###.....###.....###.....###.#   #..####†#######'#####...B#hB#h &2B#h.B#h B#h'S #..# ##.#.....#.....#.#  #..# ##..#.....#....##.#  #..###...'...[.'...###.# ..##....#.....#..####...# #.#.....#.....#.###.#.#.# #.#....####+######..#.#.# #.'...###.....###...'.#.# #.#..###)$...###....#...# #.#.###.@...###.....#.#.# #.####.....###.....##.#.B#h( #.###.....###.....###.#.# #..####†#######'#####...# #.......).#.# ##########.[..# #  B#h%0B#h'3U4==3B#h9B#h:B#h M #####+#### ##. ##..#.....#....##.# #..###...'...[.'...###.##..##.####...#.....#.####....####+######..#'...###.....###...'.#.###@$...###..###.....###.....#.#.###.....###.....##.#..   #.###.....###.....###.#.##B#h B#h_ B#h &4B#h0 B#h N _You see here a +0 sling.B#haoB#hq&5B#hyB#h]|$ _o - a +0 slingB#h  #.. #####+####....#.#  #..# ##.#.....#.....#.#  #..# ##..#.....#....##.#  #..###...'...[.'...###.###  ..##....#.....#..####...#  #.#.....#.....#.###.#.#.# #.#....####+######..#.#.#B#h  #.'...###.....###...'.#.# #.#..###.@...###....#...# #.#.###.....###.....#.#.# #.####.....###.....##.#. #.###.....###.....###.#.#  ######  B#hB#hn&6B#h0B#hB#h"E==7.3 (2B#h*T _You now have 151 gold pieces (gained 8).B#h 3B#h B#h! ,B#h BB#h8 B#ho B#h L5==B#h B#h* B#h B#hs B#h B#h  #.....'.#  #.. #####+####....#.#  #..# ##.#.....#.....#.#  #..# ##..#.....#....##.#  #..###...'...[.'...###.### B#hF A ..##....#.....#..####...#  #.#.....#.....#.###.#.#.#   #.#.#+######..#.#.##.   #.'.'.#.##.   #.#..###..#...##.   #.#..#.##   #.#.#....   #.###.....###.....###.#.###   #..####†#######'#####...# #.......)..#.# ##########...........[..# ################B#hE +####.....#......#..B#h .[.'....#...'11.3 (4B#h B#hE L======2.3 (5B#h B#h = _As you open the door, it creaks loudly!B#h3B#hNB#hJB#h,B#h>B#hk@  There is an open door here.B#hp B#h A== _B#h B#hV B#h ,B#hXB#hB#h,B#h#B#h/B#h,B#hB#hB#h$,B#hB#hB#h ,B#h!B#h $7 _You open the door.B#h%3B#h&B#h-@  There is an open door here.B#h/B#hF0 _B#hd4B#h7B#h8B#h>9B#h :B#hA;B#h<,B#hr=B#h>B#h?,B#h@B#hAB#hB,B#hCB#hDB#hFFB#hFB#hGB#hI@  There is an open door here.B#hJB#h-K _B#hKB#hLB#hM,B#hnNB#h~OB#hP,B#hqQB#hRB#hS,B#hTB#h;WB#hX,B#hXB#hYB#h\,B#h#]B#hbb  You see here a +0 scale mail.B#h_eB#hf5 _B#h.hB#hi,B#hHjB#h4mB#hhn,B#hnB#hoB#hp,B#hrqB#hrB#hs,B#hetB#h"8 _You now have 159 gold pieces (gained 8).B#hB#h,B#hċB#hOB#h(,B#hэB#hB#h,B#hB#h  You now have 165 gold pieces (gained 6).B#hܙ= _You see here a +0 spear.B#h[3B#h>B#hԞB#hB,B#h B#h 7 _You open the door.B#h  #.............# #.#.  ###...#######[####.#.  #..................B#h  #..#####+#######'##  #..# ... ##.....  #..# ...[ ##.....#  #.)# ....###.....  #..#....###..)..###  #.@'...# #.....#------49.3 (37.0) B#hS #..#..######'####.  #..#.###.#.....#..  #..# ##..#.....#  #..###...'...[.'...  #..##....#.....#..#   ##.#.....#.....#.##B#h   #.#....####'######  .'...###.....###.B#hׯE B#h0B#hL------50.3 (38B#hB#h, _Found a pair of boots.B#h 3B#h# B#h B#h ,B#h V  There is an open door here.B#h$ B#h}$  _B#hK& B#h+ B#h%, ,B#h- B#h7L )#......#... ###########.#.### #.............# #.#.#  ###...#######[####.#.# #................... #..#####+#######'####. #..###.....###.....# #..##....[###.....# #.)#.@...###.....###.#3.0) #..#....###..)..###..# #..'...###.....###...' #..#..######'####....#B#hwM  #..#.###.#.....#.....# #..####..#.....#....# #..###...'...[.'...# #..##....#.....#.. ##.#.....#.....#.###.#B#hgN B#hT B#hV E _Done exploring.B#hD #......#. #.#.# #.# #.#.#  ###...#[####.#.# #. #..#####+#######'####.B#h  #..###.....###.....###. #..##....[###.....####. #.)#..@..###.....###.#. #..#....###..)..###..#. #..'...###.....###...'. #..#..######'####....#. #..#.###.#.....#.....#. #..####..#.....#....##.B#hS #..###...'...[.'...###. #..##....#.....#..####. ##.#.....#.....#.###.#.B#hB#h/24.3 (1 _B#hB#hb #......#. #.#.# #.# #.#.#  ###...#[####.#.# #.# #..#####+#######'####..# #..###.....###.....###.# #..##....[###.....####.# #.)#...@.###.....###.#.# #..#....###..)..###..#.# #..'...###.....###...'.# #..#..######'####....#.# #..#.###.#.....#.....#.# #..####..#.....#....##.# #..###...'...[.'...###.# #..##....#.....#..####. ##.#.....#.....#.###.#.#B#hB#hD&5B#h:#B#h$B#h:> #......#. #.#.# #.# #.#.#  ###...#[####.#.#####  #.#  #..#####+#######'####..#  #..###.....###.....###.#  #..##....[###.....####.# B#h6?- #.)#....@###.....###.#.#  #..#....###..)..###..#.#  #..'...###.....###...'.#  # # #..####..#.....#....##.#  #..###...'...[.'...###.# #..##....#.....#..####. ##.#.....#.....#.###.#.#.B#hAGB#hJ&6B#hPB#hRB#h1M############# #......#.......#################.#.######.............# #.#.# ###...#######[####.#.####..................####+#######'####.B#h###.....###......##...@[###.....###)#.....###.....###..#....###..)..###..#   #..'...###.....###...'.#B#h"B#h-&&7B#h.B#hX  #.# #......#. #.#.# #.# #.#.# # ###...#[####.#.##### # #.# # #..#####+#######'####..# # #..###.....###.....###.#  #..##....@###.....####.#  #.)#.....###.....###.#.#  #..#....###..)..###..#.#  #. #. #..#.###.#.....#.....#.#  #..####..#.....#....##.#  #..###...'...[.'...###.# #..##....#.....#..####...#B#h B#hP &8B#h B#hv" V _You see here a +0 pair of boots.B#hB#hI&9B#hqB#h, _p - a +0 pair of bootsB#hB#hInventory: 16/52 slots Hand Weapons (go to first with ))  b - a +0 dagger of venom (weapon)o - a +0 sling Missiles (go to first with ()c - 22 stones  B#hdg - 4 poisoned darts Armour (go to first with [)p - a +0 pair of boots Jewellery (go to first with "=)  e - a ring of magical power (worn)  f - a +4 ring of slaying (worn)l - a +4 ring of protection Scrolls (go to first with ?)  d - a scroll labelled ONARICKIAPS  h - a scroll labelled SEJECKUJEAi - a scroll of identify  j - a scroll labelled RIMUFF DOZOLUCK  k - a scroll labelled SICYOG DASTOF Potions (go to first with !)  a - a potion of magic  m - a fizzy black potion  n - a green potionB#h= p - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. B#hm>-You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.B#hB#hB#hL #.############## corvidae the Conjurer  #......#........ Draconian   ##################.#.####### Health: 26/26 ======================== B#h   #.............# #.#.# # Magic: 15/15 ========================   ###...#######[####.#.##### # AC: 5Str: 9   #......................# # EV: 11Int: 20   #..#####+#######'####..# # SH: 0Dex: 9 B#h %  #..###.....###.....###.#XL:  3 Next: 60% Place: Dungeon:2   #..##....@###.....####.#Noise: ---------  Time: 1859.3 (0.0)   #.)#.....###.....###.#.#b) +0 dagger (venom)   #..#....###..)..###..#.#Cast: Magic Dart   #..'...###.....###...'.#   #..#..######'####....#.#   #..#.###.#.....#.....#.# B#hB  #..####..#.....#....##.#   #..###...'...[.'...###.###    #..##....#.....#..####...#  _You open the door. _Found a pair of boots. _There is an open door here. _Done exploring. _You see here a +0 pair of boots. _p - a +0 pair of bootsB#h B#hB#hB#hGFound a pair of boots. _There is an open door here. _Done exploring. _You see here a +0 pair of boots. _p - a +0 pair of boots B#hB You start putting on your armour.B#hs,60.3 (1B#hB#hAB#h+1.3 (2B#h)B#hB#h"+2.3 (3B#hB#hB#hA3.3 (4B#h B#h+4.3 (5B#hB#h 6 _You continue putting on your +0 pair of boots. x5B#hB#h%x _You finish putting on your +0 pair of boots.B#h!3B#hu#B#hA&0B#h_GB#h6HB#hJE _Done exploring.B#h4 3B#h7 B#hA B#hOD B#hiJ : _B#htK B#hP BB#hS 7 _You open the door.B#hV B#hV B#hX B#h[ @  There is an open door here.B#h^ B#h-_  _B#h` B#hd B#hg ,B#hi B#hl B#h'o B#ho B#hp B#has B#hv ,B#hw B#hy B#h| ,B#h} B#h B#h ,B#h B#h˅ B#h* ,B#h B#h B#hS ,B#h$ B#h B#hz B#hߗ B#h B#h> B#h, ,B#h' B#hD B#hf ,B#h B#h$ B#h ,B#h@ B#h٫ B#h B#hk B#h B#hİ B#h B#h B#h B#h! B#h B#h| B#h B#h< B#hʺ B#h( B#hp B#h B#h ,B#h B#h V##+#.....#.#.####.##'#.# #####  #.#.....#.#...........#  #.....).#.#.####.##'#.#  ###.###.#.#.#..'.+..#.# B#h2 o #.# #...#.#⌠.#.#..#.#  #.# #####.####.####.###  #.# #.............#  #.###################.########  #......#.....@................820.0) #########.#.#########.#.######### .....# #.#.# #.......# #..<. B#h ####[####.#.##### #.......###.... ................# #.............. #'#######'####..# ###.########... ....###.....###.# #............ ...###.....####.# ##......##... B#h _..###.....###.#.# #......##...B#hL B#h B#h B#h B#h 3B#h{B#h XB#h ,B#h@ B#hB#h,B#hB#hB#h,B#hB#hB#h ,B#hB#h-B#hvB#h(B#h(B#h6`B#h7,B#h7B#h9B#h;B#h;B#h><B#hJ⌠.#.#..#.# #..##..).... ###.####.### ##.##....... ...........# #.##....... ##########.########## #.##....... ....................# #......#### #######.#.#########+###....>## #.......# #..<......##.## ### #.......###.........##.# B#hJ..# #.......##.# 98.3 (14 ..# ###.########........##.#### #.# #.................##†...# .# ##......##...##..##..##.# #.# #......##...#........#.#.# #......##..............# '.# #......##........†.....# B#hJ;#.# #......###.##..# #.# #.###### #.##..B#hIRB#hFVB#hWB#h8 3B#h9 B#hA B#hB B#hC ,B#hG nB#hH ,B#htH B#hdI B#hJ ,B#hqJ B#hK B#h:M B#hM B#hN B#hP B#hQ ,B#hQ B#hR B#hS ,B#hQT B#hRU B#hYV ,B#hV B#hW B#hX ,B#hqY B#hxZ B#h[ ,B#hU\ B#h4^ B#h]_ ,B#h_ B#hg  #.##.##.........#  #....##.......###  ###..##.......#  #..##..)....# # ##.##.......#  #.##.......# ########## #.##.......# .........# #......##### ########+###....@## 909.3 (11# #..<......##.## .###.........##.# .............##.#####........##.#### .............##÷...# ...##...##..##..##.# ...##...#........#.# ...##..............B#h=h "#B#hj B#hCn B#hNp c _There is a stone staircase leading down here.B#h +B#h0-n Spells (Memorise)TypeB#h .Failure Level  a - FreezeIce16% 1b - HailstormConjuration/Ice16% 3  c - Frozen RampartsIce43% 3  d - Fulminant PrismConjuration/Alchemy 47% 4 B#h. e - Iskenderun's Mystic Blast Conjuration/Translocation 47% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitB#hcB#hhB#hpQ#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#Health: 26/26 ========================#..##..)....#Magic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11Int: 20 ########## #.##.......#SH: 0Dex: 9 .........# #......#####XL:  3 Next: 60% Place: Dungeon:2 ########+###....@##Noise: ---------  Time: 1909.3 (0.0) .# #..<......##.##b) +0 dagger (venom) B#hq.###.........##.#Cast: Magic Dart .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# B#h6q...##...#........#.# ...##..............# _You continue putting on your +0 pair of boots. x5 B#h`q_You finish putting on your +0 pair of boots. _Done exploring. _You open the door. _There is an open door here. B#hqN_There is a stone staircase leading down here.B#hVzB#h{Memorise Freeze, consuming 1 spell level and leaving 2? Y - Yes  N - NoB#hB#hAQ#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#Health: 26/26 ========================#..##..)....#Magic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11Int: 20 ########## #.##.......#SH: 0Dex: 9 .........# #......#####XL:  3 Next: 60% Place: Dungeon:2 ########+###....@##Noise: ---------  Time: 1909.3 (0.0) .# #..<......##.##b) +0 dagger (venom) B#ha.###.........##.#Cast: Magic Dart .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# ...##...#........#.# ...##..............# _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _Done exploring. _You open the door. _There is an open door here. _There is a stone staircase leading down here.B#hO310.3 (1 _B#hĬB#hijB#h+1.3 (2B#hݽB#h _You start memorising the spell. You continue memorising.B#hTB#h,B#hc _You finish memorising. Spell assigned to 'c'.B#h3B#h*B#h....0.......B#h B#hB#hE _Done exploring.B#hB#h RRead which item? Scrolls  d - a scroll labelled ONARICKIAPS  h - a scroll labelled SEJECKUJEAi - a scroll of identify  j - a scroll labelled RIMUFF DOZOLUCK  k - a scroll labelled SICYOG DASTOF [!] read|quaff[?] describe selectedB#hB#hB#h#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#Health: 26/26 ========================#..##..)....#Magic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11Int: 20 B#h########### #.##.......#SH: 0Dex: 9 .........# #......#####XL:  3 Next: 60% Place: Dungeon:2 ########+###....@##Noise: ---------  Time: 1911.3 (0.0) .# #..<......##.##b) +0 dagger (venom) .###.........##.#Cast: Magic Dart .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# ...##...#........#.# ...##..............# _You open the door. _There is an open door here. _There is a stone staircase leading down here. B#h_You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'. _Done exploring.B#hB#hIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled ONARICKIAPS  h - a scroll labelled SEJECKUJEA  j - a scroll labelled RIMUFF DOZOLUCK  k - a scroll labelled SICYOG DASTOF B#hPotions (select first with !)  m - a fizzy black potion  n - a green potion[?] describe selectedB#h2B#h%8B#h?#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#Health: 26/26 ========================#..##..)....#Magic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11Int: 20 ########## #.##.......#SH: 0Dex: 9 .........# #......#####XL:  3 Next: 60% Place: Dungeon:2 B#h@########+###....@##Noise: ---------  Time: 1911.3 (0.0) .# #..<......##.##b) +0 dagger (venom) .###.........##.#Cast: Magic Dart .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# ...##...#........#.# ...##..............# _You open the door. _There is an open door here. _There is a stone staircase leading down here. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'. _Done exploring.B#hO]  As you read the scroll of identify, it crumbles to dust.B#h}T+2.3 (1B#hZB#h\3 _m - a potion of enlightenmentB#h&tB#hu Read which item? Scrolls  d - a scroll labelled ONARICKIAPS  h - a scroll labelled SEJECKUJEA  j - a scroll labelled RIMUFF DOZOLUCK  k - a scroll labelled SICYOG DASTOF [!] read|quaff[?] describe selectedB#hnB#hB#h#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#Health: 26/26 ========================#..##..)....#Magic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11B#h5<Int: 20 ########## #.##.......#SH: 0Dex: 9 .........# #......#####XL:  3 Next: 60% Place: Dungeon:2 ########+###....@##Noise: ---------  Time: 1912.3 (0.0) .# #..<......##.##b) +0 dagger (venom) .###.........##.#Cast: Magic Dart .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# ...##...#........#.# ...##..............# _There is a stone staircase leading down here. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenmentB#hL  This is a scroll of acquirement!B#h/  --more--B#h\hB#hlCChoose an item to acquire.  a - the amulet of Ured {Spirit Int+4}b - the Codex of Collected Skeletons  c - a staff of conjurationB#hmd - 722 gold pieces (you have 165 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitC#h2yacquire|examineexamine item C#hmf8 The amulet of Ured {Spirit Int+4}. It is an ancient artefact. Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4:It affects your intelligence (+4). If you switch to wearing this amulet:  C#hWhdYour spell failure would improve by up to 4% (press '!' for details). You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {Spirit} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831.C#hsChoose an item to acquire.  a - the amulet of Ured {Spirit Int+4}  b - the Codex of Collected Skeletons  c - a staff of conjuration  d - 722 gold pieces (you have 165 gold) [!] acquire|examine items [a-d] examine item[Esc] exitC#h/ I The Codex of Collected Skeletons. A book of magic spells. It is an ancient artefact. You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Soul SplinterNecromancy1 no  b - Call ImpSummoning2 no  c - Call Canine FamiliarSummoningC#h 3no  d - Cigotuvi's PutrefactionNecromancy/Air4no  e - Animate DeadNecromancy4no  f - Dragon's CallSummoning9noC#h<Choose an item to acquire.  a - the amulet of Ured {Spirit Int+4}  b - the Codex of Collected Skeletons  c - a staff of conjuration  d - 722 gold pieces (you have 165 gold) C#h<[!] acquire|examine items [a-d] examine item[Esc] exit"C#h. The Codex of Collected Skeletons. A book of magic spells. It is an ancient artefact. "C#hYou acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Soul SplinterNecromancy1 no  b - Call ImpSummoning2 no  c - Call Canine FamiliarSummoning3no  d - Cigotuvi's Putrefaction"C#hNecromancy/Air4no  e - Animate DeadNecromancy4no  f - Dragon's CallSummoning9no#C#hChoose an item to acquire.  a - the amulet of Ured {Spirit Int+4}  b - the Codex of Collected Skeletons #C#hD c - a staff of conjuration  d - 722 gold pieces (you have 165 gold) [!] acquire|examine items [a-d] examine item[Esc] exit%C#h macquire|examineselect item for acquirement'C#hQ+ Acquire the Codex of Collected Skeletons? (y/N)(C#h>T(C#hj+#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#Health: 26/26 ========================#..##..)....#Magic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11Int: 20 ########## #.##.......#SH: 0Dex: 9 .........# #......#####(C#hnXL:  3 Next: 60% Place: Dungeon:2 ########+###....@##Noise: ---------  Time: 1912.3 (0.0) .# #..<......##.##b) +0 dagger (venom) .###.........##.#Cast: Magic Dart .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# ...##...#........#.# ...##..............# _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenment  This is a scroll of acquirement!(C#hq+3.3 (1(C#hu(C#hJxa  #..<......##.##b) +0 dagger (venom)###......Cast: Magic Dart .....# #####(C#hx&.###..........##÷..#..##..##........# ...##..............# _Something appears at your feet!)C#h] f  You pick up the Codex of Collected Skeletons and begin reading...)C#h &4)C#hy )C#h   )C#h You add the spells Soul Splinter, Call Imp, Call Canine Familiar, Cigotuvi's _Putrefaction, Animate Dead and Dragon's Call to your library.-C#h۽-C#hInventory: 14/52 slots Hand Weapons (go to first with )) -C#h  b - a +0 dagger of venom (weapon)o - a +0 sling Missiles (go to first with ()c - 22 stones  g - 4 poisoned darts Armour (go to first with [)  p - a +0 pair of boots (worn) Jewellery (go to first with "=) -C#h7 e - a ring of magical power (worn)  f - a +4 ring of slaying (worn)l - a +4 ring of protection Scrolls (go to first with ?)  h - a scroll labelled SEJECKUJEA -C#h j - a scroll labelled RIMUFF DOZOLUCK  k - a scroll labelled SICYOG DASTOF Potions (go to first with !)  a - a potion of magic-C#hJvm - a potion of enlightenment  n - a green potion.C#hc.C#h .C#h#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#Health: 26/26 ========================#..##..)....#Magic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11Int: 20 .C#h########## #.##.......#SH: 0Dex: 9 .........# #......#####XL:  3 Next: 60% Place: Dungeon:2 ########+###....@##Noise: ---------  Time: 1914.3 (0.0) .# #..<......##.##b) +0 dagger (venom) .###.........##.#.C#hCast: Magic Dart .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# ...##...#........#.# ...##..............# .C#h_m - a potion of enlightenment  This is a scroll of acquirement! _Something appears at your feet!  You pick up the Codex of Collected Skeletons and begin reading...  .C#hSYou add the spells Soul Splinter, Call Imp, Call Canine Familiar, Cigotuvi's _Putrefaction, Animate Dead and Dragon's Call to your library..C#h.C#h.C#hu/C#h/C#h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  +1   h + Spellcasting 2.1  40%  -1           b + Unarmed Combat   0.0     0   i + Conjurations 5.1  42%   0   c + Throwing   0.0    -1   j + Ice Magic   0.0     0           d + Short Blades   0.0     0[/C#hm       e + Ranged Weapons   0.0    -1              f + Dodging1.7   9%  -1      g + Stealth2.0   8%   0                                        /C#h7[37m                  /C#h{p    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help/C#h*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets/C#h[e /C#hAl /C#hur S#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#/C#hr ZHealth: 26/26 ========================#..##..)....#Magic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11/C#hfs gInt: 20 ########## #.##.......#SH: 0Dex: 9 .........# #......#####XL:  3 Next: 60% Place: Dungeon:2 ########+###....@##/C#hs Noise: ---------  Time: 1914.3 (0.0) .# #..<......##.##b) +0 dagger (venom) .###.........##.#Cast: Magic Dart /C#h/t .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# ...##...#........#.# ...##..............# _m - a potion of enlightenment  This is a scroll of acquirement! /C#ht _Something appears at your feet!  You pick up the Codex of Collected Skeletons and begin reading...  You add the spells Soul Splinter, Call Imp, Call Canine Familiar, Cigotuvi's _Putrefaction, Animate Dead and Dragon's Call to your library./C#hy /C#h /C#h΄ /C#h 0C#h0C#h Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy16% 10C#hb - Call ImpSummoning24% 2  c - HailstormConjuration/Ice 16% 3  d - Call Canine Familiar Summoning43% 3  e - Frozen RampartsIce43% 3  f - Fulminant PrismConjuration/Alchemy 47% 4  g - Iskenderun's Mystic Blast Conjuration/Translocation 47% 4  h - Animate DeadNecromancy0C#h83% 4  i - Cigotuvi's Putrefaction Necromancy/Air 83% 4  j - Dragon's CallSummoning0C#h100% 9 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1C#hW1C#hZ1C#h#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#Health: 26/26 ========================#..##..)....#Magic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11Int: 20 ########## #.##.......#SH: 0Dex: 9 .........# #......#####XL:  3 Next: 60% Place: Dungeon:2 1C#htS########+###....@##Noise: ---------  Time: 1914.3 (0.0) .# #..<......##.##b) +0 dagger (venom) .###.........##.#Cast: Magic Dart .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# 1C#hд...##...#........#.# ...##..............# _m - a potion of enlightenment  This is a scroll of acquirement! _Something appears at your feet!  You pick up the Codex of Collected Skeletons and begin reading...  You add the spells Soul Splinter, Call Imp, Call Canine Familiar, Cigotuvi's _Putrefaction, Animate Dead and Dragon's Call to your library.1C#h1C#hMemorise Soul Splinter, consuming 1 spell level and leaving 1? Y - Yes 1C#h' N - No1C#hj1C#h#.##.##.........#corvidae the Conjurer#....##.......###Draconian###..##.......#Health: 26/26 ========================#..##..)....#1C#hMagic: 15/15 ======================== ###.##.......#AC: 6Str: 9 ##.##.......#EV: 11Int: 20 ########## #.##.......#SH: 0Dex: 9 .........# #......#####XL:  3 Next: 60% Place: Dungeon:2 ########+###....@##1C#hNoise: ---------  Time: 1914.3 (0.0) .# #..<......##.##b) +0 dagger (venom) .###.........##.#Cast: Magic Dart .............##.# #####........##.#### .............##÷...# ...##...##..##..##.# ...##...#........#.# ...##..............# _m - a potion of enlightenment  This is a scroll of acquirement! _Something appears at your feet!  1C#h}You pick up the Codex of Collected Skeletons and begin reading...  You add the spells Soul Splinter, Call Imp, Call Canine Familiar, Cigotuvi's _Putrefaction, Animate Dead and Dragon's Call to your library.1C#h+5.3 (11C#h1C#h1C#h!+6.3 (21C#hp 1C#h5 _You start memorising the spell. You continue memorising.1C#h1C#h1C#h9  1C#h U_You finish memorising. Spell assigned to 'd'.2C#ha2C#hg2C#hl2C#h,s2C#hRy27.3 (1 _2C#h~3C#hC+ .......  ....... .......  .......  .......  .....####### ###.#........##3 ......[@...l... ###.#.####...## .. .# 3C#hG,#.. #. .. l   frilled lizard (asleep) . 3C#h-3C#h4 llYou climb downwards.3C#hG=8.1 (1.8Magic Dart3C#h3C#hQ _The frilled lizard hisses angrily.  Found a ring mail. _There is a stone staircase leading up here.3C#hT  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4C#h?  corvidae the Conjurer .......4C#h@ Draconian ....... Health: 26/26 ======================== ....... Magic: 14/15 ======================-- ....... AC: 6Str: 9 ....... EV: 114C#h@Int: 20 .....#######  SH: 0Dex: 9 4C#h@###.#........##  XL:  3 Next: 60% Place: Dungeon:3 4C#h#AT......[@***l...  Noise: =--------  Time: 1918.1 (0.0) ###.#.####...##  b) +0 dagger (venom) 4C#hOA.. .#  Cast: Magic Dart #.. 4C#hyA#. .. l   frilled lizard4C#hAF . 4C#hA_There is a stone staircase leading up here.  Casting: Magic Dart (safe; 1% risk of failure)  4C#hB@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)4C#h0  corvidae the Conjurer ....... Draconian ....... Health: 26/26 ======================== ....... Magic: 14/15 ======================-- ....... AC: 64C#hStr: 9 ....... EV: 11Int: 20 .....#######  SH: 0Dex: 9 ###.#........##  XL:  3 Next: 60% Place: Dungeon:3 ......[@...l...  Noise: =--------  Time: 1918.1 (0.0) ###.#.####...##  b) +0 dagger (venom) .. .#  Cast: Magic Dart #.. #. ..4C#h l   frilled lizard .Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4C#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.4C#hk    4C#hl      ***†...   4C#hu .. .#  #..4C#hçG #. .. 4C#h. 4C#h1(...4C#h;g29.1 (1Magic Dart4C#h@4C#h&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!5C#htI5C#h=,5C#hB5C#he5C#h,5C#hw5C#h),5C#h#5C#h!,5C#h5C#h5C#h3L5==5C#h(5C#h<4 _Magic restored.5C#hsZP.....>#S.#.##..#.##.......# .......#####5C#h ###.#.@......##-.......[<...†...####.#.####...##Magic Dart #... ..# #..... #.#..Z   hound zombie (dormant) ......r   quokka (asleep).##.r#S   ball python (constriction, asleep)5C#hr 25.1 (6  A hound zombie, a ball python and a quokka come into view.5C#h5C#h.Srr.5C#hf?S)5C#hqE-6.1 (75C#hK5C#h; _Found a stone staircase leading down.5C#hNm  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6C#h  corvidae the Conjurer ZP.....># Draconian ........#6C#h Health: 26/26 ======================== .S......# Magic: 14/15 ======================-- #.*...... AC: 6Str: 9 #..*....# EV: 11Int: 20 #...**..# SH: 0Dex: 9 #.....*.#######  XL:  3 Next: 62% Place: Dungeon:3 6C#hH###.#.@......##  Noise: ---------  Time: 1926.1 (0.0) .......[<...†...  b) +0 dagger (venom) ####.#.####...##  Cast: Magic Dart6C#h& #... ..#  #.... .  #.#.. Z   hound zombie (dormant) .....r6C#h.J r   quokka .##..# S   ball python (constriction) _Found a stone staircase leading down.  Casting: Magic Dart (safe; 1% risk of failure)  6C#h=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)6C#hkw  corvidae the Conjurer6C#hx ZP.....># Draconian ........# Health: 26/26 ======================== .S......# Magic: 14/15 ======================-- #........ AC: 6Str: 9 #.......# EV: 11Int: 20 #.......# SH: 0Dex: 9 #.......#######  XL:  3 Next: 62% Place: Dungeon:36C#hy ###.#.@......##  Noise: ---------  Time: 1926.1 (0.0) .......[<...†...  b) +0 dagger (venom) ####.#.####...##  Cast: Magic Dart #... ..#  #.... .  #.#.. Z   hound zombie (dormant) .....r r   quokka .##..# S   ball python (constriction)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6C#hfzAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.6C#hX3 6C#hC  .. #.* #..*....# 6C#h#...**..# *        #...  #.... .6C#hy #.#.. 6C#h  6C#h6C#hq ".6C#h Y.....r.6C#h-4=6C#h7.1 (16C#h6C#h%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python. _You kill the ball python!7C#h]p  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7C#h;c  corvidae the Conjurer 7C#hcZP.....># Draconian ........# Health: 26/26 ======================== ........# Magic: 13/15 ====================---- #........ AC: 6Str: 9 #.......# EV: 11Int: 207C#h;d #.......# SH: 0Dex: 9 #.......#######  XL:  3 Next: 64% Place: Dungeon:3 7C#hd.###.#.@......##  Noise: =--------  Time: 1927.1 (0.0) .......*<...†...  b) +0 dagger (venom) 7C#hle`####.#*####...##  Cast: Magic Dart #..* ..#  #...* .  #.#.r Z   hound zombie (dormant) ...... r   quokka .##..# _You kill the ball python!7C#hVfCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)7C#h corvidae the ConjurerZP.....>#Draconian........#Health: 26/26 ========================........#Magic: 13/15 ====================----7C#h #........AC: 6Str: 9#.......#EV: 11Int: 20#.......#SH: 0Dex: 9#.......#######XL:  3 Next: 64% Place: Dungeon:3###.#.@......##Noise: =--------  Time: 1927.1 (0.0).......*<...†...b) +0 dagger (venom)####.#*####...##Cast: Magic Dart#..* ..##...*7C#h~ .#.#.rZ   hound zombie (dormant)......r   quokka.##..# _You kill the ball python!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)7C#h]_ ,7C#hj c[....7C#h'l +8.1 (17C#h&s 7C#hw #  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (100% to hit) _The magic dart hits the quokka but does no damage.8C#h¤  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8C#h   corvidae the Conjurer ZP.....># Draconian .*......# Health: 26/26 ======================== ..*.....#8C#h  Magic: 12/15 ===================----- #..*..... AC: 6Str: 9 #...*...# EV: 11Int: 20 #....*..# SH: 0Dex: 9 #.....*.#######  XL:  3 Next: 64% Place: Dungeon:3 ###.#.@......##  Noise: =--------  Time: 1928.1 (0.0) .......[<...†...  b) +0 dagger (venom) 8C#h[ ####.#.####...##  Cast: Magic Dart #... ..#  #.... .  #.#.. Z   hound zombie (dormant) ...... 8C#h .##..# _The magic dart hits the quokka but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8C#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (dormant, 100% to hit)8C#hD corvidae the ConjurerZP.....>#Draconian.*......#Health: 26/26 ========================..*.....#Magic: 12/15 ===================-----#..*.....AC: 6Str: 9#...*...#EV: 11Int: 208C#hE #....*..#SH: 0Dex: 9#.....*.#######XL:  3 Next: 64% Place: Dungeon:3###.#.@......##Noise: =--------  Time: 1928.1 (0.0).......[<...†...b) +0 dagger (venom)####.#.####...##Cast: Magic Dart#... ..##.....#.#..Z   hound zombie.......##..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8C#h8F Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (dormant, 100% to hit)  The magic dart hits the hound zombie.8C#h ,8C#h .Z.....rr   quokka8C#h +9.1 (18C#hc 8C#hP 5MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound zombie (dormant, 100% to hit)  8C#h ]The magic dart hits the hound zombie. _The hound zombie is lightly damaged.9C#h t  9C#htCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9C#h  corvidae the Conjurer .P.....># Draconian .Z......#9C#h; Health: 26/26 ======================== ..*.....# Magic: 11/15 =================------- #..*..... AC: 6Str: 9 #...*...# EV: 11Int: 20 #....*..# SH: 0Dex: 9 #.....*.#######  XL:  3 Next: 64% Place: Dungeon:3 ###.#.@......##  Noise: =--------  Time: 1929.1 (0.0) .......[<...†...  b) +0 dagger (venom) ####.##h 1mr####...##  Cast: Magic Dart #... ..#  #.... .  #.#.. Z   hound zombie ...... r   quokka .##..# _The hound zombie is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (lightly damaged, 100% to hit)9C#h=7corvidae the Conjurer.P.....>#Draconian.Z......#Health: 26/26 ========================..*.....#Magic: 11/15 =================-------#..*.....AC: 6Str: 9#...*...#EV: 11Int: 20#....*..#9C#h?kSH: 0Dex: 9#.....*.#######XL:  3 Next: 64% Place: Dungeon:3###.#.@......##Noise: =--------  Time: 1929.1 (0.0).......[<...†...b) +0 dagger (venom)####.#r####...##Cast: Magic Dart#... ..##.....#.#..Z   hound zombie......r   quokka.##..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line9C#h?tAim: a hound zombie (lightly damaged, 100% to hit)  The magic dart hits the hound zombie.9C#h9C#h9C#h.Z....r.9C#h ,30.1 (19C#h9C#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (lightly damaged, 100% to hit)  The magic dart hits the hound zombie. 9C#hY_The hound zombie is moderately damaged.:C#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:C#h0   corvidae the Conjurer .P.....># Draconian ........# Health: 26/26 ======================== ..Z.....# Magic: 10/15 ================-------- #..*..... AC: 6Str: 9 #...*...# EV: 11:C#hw1 Int: 20 #....*..# SH: 0Dex: 9 #.....*.#######  XL:  3 Next: 64% Place: Dungeon:3 ###.#.@......##  Noise: =--------  Time: 1930.1 (0.0) .......r<...†...  b) +0 dagger (venom) ####.#.####...##  Cast: Magic Dart #... ..#  #.... .  #.#.. Z   hound zombie ...... r   quokka [39;49:C#h1 m.##..# _The hound zombie is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (moderately damaged, 100% to hit):C#h~corvidae the Conjurer.P.....>#Draconian........#Health: 26/26 ========================..Z.....#Magic: 10/15 ================--------#..*.....AC: 6Str: 9#...*...#EV: 11Int: 20#....*..#SH: 0Dex: 9#.....*.#######XL:  3 Next: 64% Place: Dungeon:3###.#.@......##Noise: =--------  Time: 1930.1 (0.0).......r<...†...b) +0 dagger (venom)####.#.####...##Cast: Magic Dart#.[3:C#h 9;49m.. ..##.....#.#..Z   hound zombie......r   quokka.##..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (moderately damaged, 100% to hit)  The magic dart hits the hound zombie.:C#h:C#hK.Z:C#hJ...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (moderately damaged, 100% to hit)  The magic dart hits the hound zombie.  The hound zombie is heavily damaged.:C#hF +1.1 (1:C#h~:C#h> _The quokka bites you but does no damage.# .# .# #..Z..... #.# #.# #.# ###.#.## .r<...†... ####.#.####...## #.#.... ..#.#.. ##...... .##..# _The quokka bites you but does no damage.# ........# ........# #........ #.......# #....Z..# #.# ###.#.## .r<...†.####.#.####...##... ...##.... ....#.#.. ..#...... ?..##..# #### ........# ........# #........ # .# .# #. #.......# # .# .# #. #.# #.......# #.# ###.#..Z.r.@.## .[<...†.# .# .# #. #.# #.# #.# ###.#....Zr.@##  _The quokka bites you but does no damage.#.......#.#..####### ###.#.....Zr.####..........[<...†@.......####.#.####...####..? #... #...#  _The quokka bites you but does no damage.=C#hXK.P.....># .# .# #. #.# #.# #.####### ####.#......r.####...#.[<...Z.####.#.####...####..?#=C#h0Yv#... #...# ##.... .......#.#.. ##.#..###...... #..r?. .##..# ####### =C#hY=C#hZ=C#h{f .†rZThe quokka attacks as it pursues you! The quokka closely misses you.=C#hgcThe hound zombie attacks as it pursues you!  The hound zombie bites you.=C#hhT5-9=C#hjn=C#hAq> _The quokka bites you but does no damage.=C#h[6.P.....>#  .#  .#  #.  #.#  #.#  #.####### ## ###.#.####...#.[<...†r.  ####.#.####..Z####..?#=C#h#... #...# .# #.... .......#.#.. ##.#..###...... #..r?. .##..# #######    quokka=C#hݷ=C#h=C#h=C#h&VZr.=C#h/-40=C#h=C#hw=C#hC.P.....># .# .# #. #.# #.# # #.####### .##  ###.#.####...# .[<...†Zr. ####.#.####...####..?##... #...# ..# #.... ....... .#=C#h/#.#.. ##.#..### #...... #..r?.  .##..# # =C#h=C#h]2==-1=C#h=C#h=C#h` k .P.....>#  .#  .#  #.  #.#  #.# #  #.####### .## ###.#.####...###  .[<...†Zr.  ####.#.####...####..?### #... #...# ..# #.... ....... .# #.#.. ##.#..### # ...... #..r?. .##..# #6==2 _The quokka closely misses you.=C#hs  (very poisoned)You hit the quokka. The quokka is poisoned.  The quokka is almost dead.=C#hh U4--3=C#hK =C#h} + _The quokka bites you.>C#h%8  You hit the quokka.>C#hG>C#hR.Z>C#h.74>C#h%>C#hm(J _You kill the quokka!>C#hY  You closely miss the hound zombie.>C#hThe hound zombie is heavily damaged.==5>C#h>C#hCD _The hound zombie bites you but does no damage.>C#h  You hit the hound zombie.  The hound zombie is heavily damaged.>C#h_5=-6>C#h>C#hZ _The hound zombie closely misses you.>C#h}   You hit the hound zombie. You tail-slap the hound zombie.  The hound zombie is almost destroyed.The hound zombie misses you.>C#h~ &7>C#h >C#hk D _The hound zombie bites you but does no damage.>C#h >  You hit the hound zombie.>C#h& 1.>C#h" 53=>C#h \858Magic Dart>C#h >C#h* S _You destroy the hound zombie!>C#h .P.....># >C#h.# .# #. #.# #.# # #.####### .## ###.#.####...### .[<...†>C#h. ####.#.####...####..?### #... #...# ..# #.... ....>C#h7U... .# #.#.. ##.#..### # ...... #..r?.r   quokka (asleep) .##..# ####>C#h*###>C#h >C#h-.-9>C#hMagic Dart>C#h>C#h!?C#h .P.....># .# .# #.?C#h #.# #.# # #.####### .## ###.#.####...### .[<...†. ####.#.####...####..?### #... #...# ..# #.... ....... .# #.#.. ##.#..### #?C#hH  ...... #..r?. .##..# #######?C#h?C#hmr.r?C#h2?C#hR6==?C#h2-50?C#hn?C#h?C#h .......#.#.#..####### .## ###.#........####...###.......[<...†...........####.#.####..@####..?### #... #...# ..# #.... ........ #...##.#r.### ...... #...?.##..# ####### ?C#h?C#hjr.1?C#h?C#h?C#h#.#.#.####### .## ###.#........####...###.......[<...†...........####.#.####...####..?### #... #..@# ..# #..........r.......#...##.#..#####........ #...?.##..# #######?C#h ?C#hT {2----==2?C#h ?C#ht + _The quokka bites you.?C#h  (poisoned)You hit the quokka but do no damage. The quokka is poisoned.?C#h &3?C#h ?C#h _The quokka closely misses you. The quokka completely misses you.?C#h f  You closely miss the quokka.The quokka is heavily wounded.3=---4 _The quokka closely misses you.@C#hp8  You hit the quokka.@C#hzN† @C#hʁ4==95Magic Dart@C#h@C#hJ _You kill the quokka!@C#h;o #.#.#.####### .## ###.#........####...###.......[<...†...........####.#.####...####..?### #....###...#####..# #..........@.......#...##.#..#####@C#hp...... #...?. #######@C#h>z@C#h~.-6@C#h@C#hs _You see here a quokka corpse.@C#h)##..####### .## ###.#........####...###.......[<...†...........####.#.####...####..?### #....###...#####..# #..........†.....#...##.#.@#####........ #...?....... ##..# ##########.. @C#h3@C#h_8G-7 _@C#h?@C#h@@C#h !#@C#h ####### .## ###.#........####...###@C#h .......[<...†...........####.#.####...####..?###@C#h  #....###...#####..# #..........†.......@C#hS ?#...##.#..#####...... #...@....... ##..# ##########@C#h$ @C#hW B=8@C#h @C#h @C#h u4===9.1 (2@C#h @C#h . _d - a scroll of identifyAC#h`= # # #.......####### .##  ###.#........####...###.......[<...†...........####.#.####...####..?### #....###...#####...........†.....AC#hUa  #.#...##.#.@#####..#..... #..........##..# ##########..AC#hmAC#hq,60.1 (1AC#h0wAC#hyAC#h*. ..# # #.......####### .##  ###.#........####...###.......[<...†...........AC#h{####.#.####...####..?### #....###...#####.........@....... #.#...##.#..#####..#AC#h..... #............##..# ##########..AC#h!AC#ht%&1AC#h+AC#h/s _You see here a quokka corpse.AC#h^M.#.. .# # #.......####### .##  ###.#........####...###AC#h(_.......[<...†...........####.#.####...####..?### #....###..@#####...........†..... #.#...##.#..#####..#...... #...........AC#hW_8#######AC#h)hAC#h=m\5==2 _AC#hsAC#h:vAC#hp M.#.. .# # #.......####### .##  ###.#........####...###AC#hyp .......[<...†...........####.#.#..?### #....###...#####...........†.......#.#...##.#..#####..#.#AC#hz AC#hR q5==3AC#h AC#h AC#h AC#h AC#h+ AC#hM BC#hQBC#hoEMP.....>.#.. ..# # #.......####### .##  ###.#........####...###.......[<...†@..........####.#.####...####..?### #....###...######..........†.......#..##BC#h BC#h &4BC#hBC#hBC#h.P.....># .# .# BC#h'n#. #.# #.BC#hIX# # #.BC#hv~####### .## ###.#.BC#hk####...### .BC#hƗt[<...†. BC#h4####.#.####...####..?### #....###...#####..# #..........†.#.#...##.#..#BC#h...... #......##..# ######BC#h_BC#h&5BC#h@BC#htBC#hS.P.....>#  .#  .#  BC#h#.  #.#  #.# #  BC#h#.####### .## ###.#.BC#h####...###  .[<...†.BC#h   BC#h/5####.#.####...####..?### #....###...#####..# BC#hO#..........#.#...##.#..BC#hp...... #....BC#hV.##..# #####.BC#h]BC#h C==6BC#hO BC#h BC#h I.P.....># .# .# #. #.# #.# BC#h{ }# #.####### .##  ###.#.####...### .[<...†. BC#h 3####.#.####...####..?### #....###...#####..# #....†.......##.#...##.#..#####..#  ...... #BC#h! + BC#h BC#h q6==7BC#hr BC#h1 BC#hȰ PP.....># # # . .# # .# .# .####### #.## ###.#.####...#BC#h: {[<...†..#.####...####..?###.#....###...#####..#  #.†.......#  #.#...##.#..#####..# BC#hY ...... #... .##..# #BC#hr +..##BC#hL BC#hv &8BC#h BC#h8 BC#h .....># # #  ### BC#hF .# # .# ####### ##.## .#.####...#[<...†.BC#h #BC#h n.#.####...####..?###.##....###...#####..# #.#...##.#..#####..#BC#hw #.... ##..# #..##BC#h *..#BC#h! BC#h &9BC#h< BC#h~ CC#h ># # #  ### # ..# # #.# # ##.## .#.CC#h ####...##### [<...†.# .#.####...####..?###.# #....###...#####..# .CC#h&†.......# .#...##.#..#####CC#hNz..# #.....CC#hs..# ##..##.CC#h-..#CC#h*CC#h.'70CC#h3CC#h4CC#hU# ..####..####### ##.## #.#........####...##### ....[<...†............ #.#.####...####.@?###.#...###...#####..# ..........†.....###..#=1CC#h]# # CC#hH ### # ..# CC#h(# #.# # ##.## .#.####...##### [<...†.# .#.####...####..@###.# ....###...#####..# †.......# CC#h.#...##.#..#####..# ..# #CC#hJb##..## CC#ha CC#hR2CC#hCC#h+3.1 (2CC#hCC#h] _i - a scroll of teleportationDC#h) DC#h 1Inventory: 16/52 slots Hand Weapons (go to first with ))  b - a +0 dagger of venom (weapon)o - a +0 sling Missiles (go to first with ()c - 22 stones  g - 4 poisoned darts Armour (go to first with [)  p - a +0 pair of boots (worn) Jewellery (go to first with "=)  e - a ring of magical power (worn)  f - a +4 ring of slaying (worn)DC#h l - a +4 ring of protection Scrolls (go to first with ?)d - a scroll of identify  h - a scroll labelled SEJECKUJEA  i - a scroll of teleportation  j - a scroll labelled RIMUFF DOZOLUCK  k - a scroll labelled SICYOG DASTOF Potions (go to first with !)  a - a potion of magicm - a potion of enlightenment  n - a green potionJC#hK  d - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper JC#h  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.KC#hw^Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled SEJECKUJEA  j - a scroll labelled RIMUFF DOZOLUCK  k - a scroll labelled SICYOG DASTOF Potions (select first with !)  n - a green potion [?] describe selectedMC#h|F....#corvidae the Conjurer ....#Draconian .....###Health: 26/26 ======================== ....#..#Magic: 15/15 ======================== ....##.#AC: 6Str: 9 ....####### ##.##EV: 11Int: 20 .#........####...#####SH: 0Dex: 9 ...[<...†............#XL:  3 Next: 89% Place: Dungeon:3 .#.####...####..@###.#Noise: ---------  Time: 1973.1 (0.0) ....###...#####..#b) +0 dagger (venom) .........†.......#Cast: Magic Dart #...##.#..#####..# ... #............ ..# ##########MC#hF[40m..##...##..#You hit the quokka. _You kill the quokka! _You see here a quokka corpse. _d - a scroll of identify _You see here a quokka corpse. _i - a scroll of teleportationMC#hLMC#h)TMC#h\....#corvidae the Conjurer ....#Draconian .....###Health: 26/26 ======================== ....#..#Magic: 15/15 ======================== ....##.#AC: 6Str: 9 ....####### ##.##EV: 11Int: 20 .#........####...#####SH: 0Dex: 9 ...[<...†............#XL:  3 Next: 89% Place: Dungeon:3 .#.####...####..@###.#Noise: ---------  Time: 1973.1 (0.0) ....###...#####..#b) +0 dagger (venom) .........†.......#Cast: Magic Dart #...##.#..#####..# ... #............ ..# ##########MC#h8]..##...##..# _You kill the quokka! _You see here a quokka corpse. _d - a scroll of identify _You see here a quokka corpse. _i - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust.MC#hiMC#hl+4.1 (1MC#h_rMC#hBu _You see here a quokka corpse. _d - a scroll of identify _You see here a quokka corpse. _MC#hwui - a scroll of teleportation  As you read the scroll of identify, it crumbles to dust. _n - a potion of resistanceNC#hNC#hԎBNC#htNC#h*..##.######## ##.###........####...#####[<...†............# .#.####...####...###.# ....###...#####..# ......†.# #...##.#..#####.@#  #..............g..## ##########..###.###Magic Dart . .#..# ##.#.# NC#hg   hobgoblin (asleep)##.#NC#hV6.1 (27.1 (3NC#hENC#h\ _A hobgoblin comes into view.OC#h}  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OC#h....# ..# corvidae the Conjurer ....# #.# Draconian ....####### ##.## Health: 26/26 ======================== .#........####...#####  Magic: 14/15 ======================-- OC#hj...[<...†............#  AC: 6Str: 9 .#.####...####...###.#  EV: 11Int: 20 ....###...#####..# SH: 0Dex: 9 .........†.......#OC#h XL:  3 Next: 89% Place: Dungeon:3 #...##.#..#####.@#OC#h Noise: ---------  Time: 1977.1 (0.0) ... #...........***g..#  b) +0 dagger (venom) OC#h z..# ##########..###.###  Cast: Magic Dart ...# .#..# ##.#.# g   hobgoblin (asleep) OC#hF.#.# #.#.# _A hobgoblin comes into view.OC#hjCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OC#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)OC#h>....# ..# corvidae the Conjurer ....# #.# Draconian ....####### ##.## Health: 26/26 ======================== .#........####...#####  Magic: 14/15 ======================-- ...[<...†............#  AC: 6Str: 9 .#.####...####...###.#  EV: 11Int: 20 ....###...#####..# SH: 0Dex: 9 .........†.......# XL:  3 Next: 89% Place: Dungeon:3 #...##.#..#####.@# Noise: ---------  Time: 1977.1 (0.0) ... #..............g..# OC#h>[39;49m b) +0 dagger (venom) ..# ##########..###.###  Cast: Magic Dart ...# .#..# ##.#.# g   hobgoblin (asleep) .#.# #.#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.OC#h0BX ..# #.# ##.## [<...†OC#hBb   ***†..#    ...# .#..#  .#.# #.#.# OC#h)...OC#hp92=8.1 (1Magic DartOC#hOC#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!PC#h^:PC#h:PC#h;PC#h>PC#h\>PC#hB,PC#hBPC#hCPC#hE,PC#hFPC#h0I,PC#hIPC#hL,PC#hMPC#hqPPC#hP#5PC#hP)==PC#hQPC#hSPC#hYV,PC#h,WPC#hYPC#hu\,PC#h(]PC#h!_PC#haPC#haPC#h3bPC#hUcPC#hyePC#he:==PC#hJfPC#hhPC#hj,PC#hYkPC#hlPC#hn,PC#h oPC#hoPC#hq,PC#hjqPC#h)rPC#hsPC#hsPC#htPC#htPC#huPC#huPC#huPC#hvPC#h&x,PC#hrxPC#h3yPC#hpz,PC#hzPC#hg{PC#h|,PC#h|PC#h|}PC#h5,PC#hPC#hPC#hȆ ##.#.# #.#.# PC#h########.#.# ...........# PC#h PC#h#b.#######.###  PC#hRG#.#  PC#hu,# PC#h,# PC#h0#-PC#h‡979.0)PC#h҇ PC#hy#.....<..#  PC#h S#.## PC#h*6# #PC#h;+ #PC#hP PC#h` PC#h .PC#h PC#hF-8.1 (20PC#h̔PC#hF9 _Found a stone staircase leading up.PC#h 3PC#h) PC#h PC#h ,PC#h| ,PC#h5 PC#hd PC#h PC#h_ PC#hz ,PC#h۽ PC#h5 PC#h PC#h PC#h PC#h_ PC#h PC#h PC#hy PC#h3 PC#h ,PC#hA PC#h PC#hM ,PC#h PC#h PC#h ,PC#h PC#h~ PC#h ,PC#h> PC#h PC#h ,PC#h3 PC#hM PC#hC ,PC#h( PC#h PC#hb BPC#h PC#hh ,PC#h PC#h PC#hb ,PC#h PC#h PC#h} ,PC#hX PC#h PC#h ,PC#hv PC#h; PC#h ,PC#h} PC#h% PC#h PC#h PC#h! PC#h PC#h PC#h PC#h! PC#h 5 J#.##.###.# #.##.# #.# .##.# #.# #.##.###.## #.##.##... #.#..##..#.#.###..#....##..#..#....PC#h5 ,##...##..................##.........##..............######.........##..##.###..##.# #.#PC#h5 #. #..##.# .## #..##PC#h5 c# .#...#PC#h{> /2017.1 (19PC#hD ,8.1 (20PC#h/J PC#hVM [ _d - a fuming coppery potionQC#h3QC#hlQC#hQC#hQC#hBQC#hT#.##.# #.# #.##.# #.# #.##.###.#####.##.##...r.#.#..##..#.!#.#.###..#.##....##..#.##..#.....#.########...##..@......#QC#h.........##.##..............#####Magic Dart......###QC#hf.###..##.# .##. #..##.# .# QC#hbr   quokka (asleep)# #..##.# .# ...##. P QC#h| 9.1 (1.0)  A quokka comes into view.QC#h,20.1 (2QC#hNQC#ha _Found a sedimented golden potion.RC#h4,  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RC#h% #.##.# #.# corvidae the Conjurer #.##.# #.# Draconian #.##.###.####  Health: 26/26 ======================== #.##.##...r.RC#h:& Magic: 14/15 ======================-- #.#..##..#*! AC: 6Str: 9 #.#.###..#*# EV: 11Int: 20 RC#h}& #....##..#*# SH: 0Dex: 9 RC#h '#..#.....#*######  XL:  3 Next: 92% Place: Dungeon:3 ##...##..@......#  Noise: ---------  Time: 2020.1 (0.0)  .........##..........  b) +0 dagger (venom)  ##..............#####  Cast: Magic Dart  ##.........##..#  RC#h_'#.###..##.# #.#  #. #..##.# .#  r   quokka (asleep) RC#h'# #..##.# .#  ...##. P.  RC#hK(,_Found a sedimented golden potion.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)RC#h~F #.##.# #.# corvidae the Conjurer #.##.# #.# Draconian RC#h#.##.###.####  Health: 26/26 ======================== #.##.##...r. Magic: 14/15 ======================-- RC#h #.#..##..#.! AC: 6Str: 9 RC#h7#.#.###..#.# EV: 11Int: 20 RC#hj#....##..#.# SH: 0Dex: 9 RC#h #..#.....#.######  XL:  3 Next: 92% Place: Dungeon:3 ##...##..@......#  Noise: ---------  Time: 2020.1 (0.0)  .........##..........  b) +0 dagger (venom)  ##..............#####  Cast: Magic Dart  ##.........##..#  RC#h#.###..##.# #.#  RC#h1*#. #..##.# .#  r   quokka (asleep) RC#ha# #..##.# .#  ...##. P. RC#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RC#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRC#h_Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.RC#hK  #.#  #.#   †. *! *# *# *           RC#h#.   #   RC#h  RC#h(8....RC#ho6=1.1 (1Magic DartRC#hؘRC#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!SC#h/3SC#hSC#h+BSC#h>SC#hSC#hǨSC#hT,SC#hSC#h,SC#hSC#h,SC#h(SC#hBSC#hL5==SC#hSC#hSC#hH,SC#hlSC#hSC#hSC#h-:==SC#hSC#h:SC#h*` #.# ####.##### #.....<..# #.##.###.# ##.##.# #.# .##.##.# #.# ≈.##.##.###.#####.≈.#.SC#hr#.##.##...†....≈...#.#..##..#.@...≈≈≈≈- #.#.###..#.###....o #....##..#.# Magic Dart #..#.....#.#######...##.........#.........##...........o   orc (wandering)  ##..............######SC#h##.........##..##.###..##.###.#SC#h30.0) .  An orc comes into view. It is wielding a +0 war axe of electrocution.SC#hyz-2.1 (11Magic DartSC#hSC#h? _The orc moves out of view.SC#h,3.1 (12SC#hSC#h^ _q - a sedimented golden potionSC#hESC#hSC#hSC#hhSC#h/SC#h,SC#hSC#h"#.# ####.##### .≈..#.....<..# .≈.##.##.###.# .≈.# #.##.# #.# .≈.# #.##.# #.# .≈.# #.##.###.#####.≈.#.##SC#hY#.##.##...†....≈..#.#..##..#...@.≈≈#.#.###..#.###......o#....##..#.# ######.Magic Dart#..#.....#.##...##.... .SC#h##........... o   orc wizard (wandering) SC#hT#... ##..##.SC#h-.# SC#h14.0)SC#h+5.1 (2SC#hWSC#hz _An orc wizard comes into view. It is wielding a +0 dagger.TC#hv  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TC#h #.# corvidae the Conjurer  ####.##### .≈..  Draconian  #.....<..# .≈.#  Health: 26/26 ========================  #.##.###.# .≈.#  Magic: 14/15 ======================--  #.##.# #.# .≈.#  AC: 6Str: 9  #.##.# #.# .≈.#  EV: 11Int: 20  #.##.###.#####.≈.#.##  SH: 0TC#h Dex: 9  #.##.##...†....≈.....  XL:  3 Next: 96% Place: Dungeon:3  #.#..##..#...@***≈≈≈≈  Noise: ---------  Time: 2035.1 (0.0)  #.#.###..#.###...***o  b) +0 dagger (venom) TC#hJ9 #....##..#.# ######.  Cast: Magic Dart  #..#.....#.######  ##...##.........# ........##...........  o   orc wizard (wandering) #..............###### ##.........##..#  #.###..##.###.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)TC#h04#.#corvidae the Conjurer####.##### .≈..Draconian#.....<..# .≈.#Health: 26/26 ========================#.##.###.# .≈.#TC#h1Magic: 14/15 ======================--#.##.# #.# .≈.#AC: 6Str: 9#.##.# #.# .≈.#EV: 11Int: 20#.##.###.#####.≈.#.##SH: 0Dex: 9#.##.##...†....≈.....XL:  3 Next: 96% Place: Dungeon:3#.#..##..#...@***≈≈≈≈Noise: ---------  Time: 2035.1 (0.0)#.#.###..#.###...***oTC#h1b) +0 dagger (venom)#....##..#.# ######.Cast: Magic Dart#..#.....#.########...##.........# ........##...........o   orc wizard #..............###### TC#h2##.........##..##.###..##.###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.TC#hݴTC#hSAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded.TC#h o.≈≈...oww   dart slug (wandering)o   orc (wandering)  A dart slug comes into view.An orc comes into view. It is wielding a +0 short sword.TC#h` ******The orc wizard casts a spell at you.TC#hT\§§.≈§§§§...#TC#h`i19-------==6.1 (1TC#h)jTC#hq1 _The puff of flame hits you!WC#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WC#h^ED #.# corvidae the Conjurer  ####.##### .≈..  Draconian  #.....<..# .≈.#  Health: 19/26 =================-------  #.##.###.# .≈.#  Magic: 13/15 ====================---- WC#hE #.##.# #.# .≈.#  AC: 6Str: 9  #.##.# #.# .≈.#  EV: 11Int: 20  #.##.###.#####.≈.#.##  SH: 0Dex: 9  #.##.##...†...§§....o  XL:  3 Next: 96% Place: Dungeon:3 WC#hlF3 #.#..##..#...@***≈≈≈≈  Noise: ==-------  Time: 2036.1 (0.0)  #.#.###..#.###§§§***o  b) +0 dagger (venom)  #....##..#.# ######w  Cast: Magic Dart  #..#.....#.######  ##...##.........# WC#hFR........##...........  o   orc wizard #..............######  w   dart slug (wandering) WC#hF##.........##..# o   orc (wandering)  #.###..##.###.#WC#hGHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  WC#h:GPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)WC#hPt#.#corvidae the Conjurer####.##### .≈..Draconian#.....<..# .≈.#Health: 19/26 =================-------#.##.###.# .≈.#Magic: 13/15 ====================----#.##.# #.# .≈.#AC: 6Str: 9WC#h$#.##.# #.# .≈.#EV: 11Int: 20#.##.###.#####.≈.#.##SH: 0Dex: 9#.##.##...†...§§....oXL:  3 Next: 96% Place: Dungeon:3#.#..##..#...@***≈≈≈≈Noise: ==-------  Time: 2036.1 (0.0)#.#.###..#.###§§§***ob) +0 dagger (venom)#....##..#.# ######wWC#h~,Cast: Magic Dart#..#.....#.########...##.........# ........##...........o   orc wizard #..............######w   dart slug (wandering) ##.........##..#o   orc (wandering)  #.###..##.###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineWC#hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard.WC#hVWC#hyYWC#hgo..≈§..w.woWC#hk3-7.1 (1WC#hrWC#hv  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard. _The orc wizard is moderately wounded.XC#h)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XC#h #.# corvidae the Conjurer  ####.##### .≈..  Draconian  #.....<..# .≈.#  Health: 19/26 =================-------  #.##.###.# .≈.#  Magic: 12/15 ===================-----  #.##.# #.# .≈.#  AC: 6Str: 9  #.##.# #.# .≈.#  EV: 11Int: 20 XC#hD #.##.###.#####.≈.#.##  SH: 0Dex: 9  #.##.##...†...§§...o.  XL:  3 Next: 96% Place: Dungeon:3  #.#..##..#...@***≈≈≈≈  Noise: =--------  Time: 2037.1 (0.0)  #.#.###..#.###§§§**wo  b) +0 dagger (venom)  #....##..#.# ######.  Cast: Magic Dart  #..#.....#.######  ##...##.........# ........##...........  o   orc wizard XC#hȕ^#..............######  w   dart slug ##.........##..# o   orc  #.###..##.###.#XC#hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  XC#h(Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)XC#h_m#.#corvidae the Conjurer####.##### .≈..Draconian#.....<..# .≈.#XC#hcHealth: 19/26 =================-------#.##.###.# .≈.#Magic: 12/15 ===================-----#.##.# #.# .≈.#AC: 6Str: 9#.##.# #.# .≈.#EV: 11Int: 20#.##.###.#####.≈.#.##SH: 0Dex: 9#.##.##...†...§§...o.XC#hFXL:  3 Next: 96% Place: Dungeon:3#.#..##..#...@***≈≈≈≈XC#hi/Noise: =--------  Time: 2037.1 (0.0)#.#.###..#.###§§§**woXC#hb) +0 dagger (venom)#....##..#.# ######.XC#hpCast: Magic Dart#..#.....#.########...##.........# XC#h........##...........o   orc wizard XC#h#..............######w   dart slug ##.........##..#XC#hxo   orc  #.###..##.###.#XC#h"MConfirm with . or Enter, or press ? or * to list all spells.XC#hBAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXC#h`Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the dart slug.XC#h XC#hXC#hhXC#h.≈..o..≈§....wo.#XC#hxZ20=8.1 (1XC#hRXC#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  XC#h6~The magic dart hits the dart slug. _The dart slug is moderately wounded.XC#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XC#hu| #.# corvidae the Conjurer  ####.##### .≈..  Draconian  #.....<..# .≈.#  Health: 20/26 ==================------  #.##.###.# .≈.#  Magic: 11/15 =================-------  #.##.# #.# .≈.#  AC: 6Str: 9  #.##.# #.# .≈.#  EV: 11Int: 20  #.##.###.#####.≈.#.##  SH: 0XC#h|Dex: 9  #.##.##...†....≈..o..  XL:  3 Next: 96% Place: Dungeon:3  #.#..##..#...@***≈≈≈≈  Noise: =--------  Time: 2038.1 (0.0)  #.#.###..#.###...*wo.  b) +0 dagger (venom) XC#h} #....##..#.# ######.  Cast: Magic Dart  #..#.....#.######  ##...##.........# ........##...........  o   orc wizard XC#h-}#..............######  w   dart slug ##.........##..#XC#hN} o   orc  #.###..##.###.#XC#h}1Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)YC#hO#.#corvidae the Conjurer####.##### .≈..Draconian#.....<..# .≈.#Health: 20/26 ==================------#.##.###.# .≈.#Magic: 11/15 =================-------#.##.# #.# .≈.#AC: 6Str: 9#.##.# #.# .≈.#EV: 11Int: 20#.##.###.#####.≈.#.##SH: 0Dex: 9#.##.##...†....≈..o..XL:  3 Next: 96% Place: Dungeon:3#.#..##..#...@***≈≈≈≈Noise: =--------  Time: 2038.1 (0.0)#.#.###..#.###...*C#h͊0mwo.b) +0 dagger (venom)#....##..#.# ######.Cast: Magic Dart#..#.....#.########...##.........# ........##...........o   orc wizard #..............######w   dart slug ##.........##..#o   orc  #.###..##.###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the dart slug.YC#h YC#hno..≈§.YC#h +9.1 (1YC#h$YC#hZ)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  YC#h)The magic dart hits the dart slug. _The dart slug is severely wounded.YC#hLYC#hOYC#hXYC#h\F _Unknown command.ZC#ho #.# ####.##### .≈.. #.....<..# .≈.# #.##.###.# .≈.# #.##.# #.# .≈.# #.##.# #.# .≈.# #.##.###.#####.≈.#.## #.##.##...†....≈.o... #.#..##..#..@..≈§≈≈≈≈ #.#.###..#.###....wo. #....##..#.# ######.  #..#.....#.######  ##...##.#.##. ##.######  ##.##..#  #.###..##.###.#ZC#hZC#h ```````The dart slug launches a dart at you.ZC#hAZC#hvO o..@.....  The slug dart misses you.ZC#hmU9*ZC#hM)j w   dart slugo   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!ZC#hд9{ZC#h'40ZC#hZC#h _Deactivating autopickup; reactivate with Ctrl-A.ZC#h$  #.# ####.##### .≈.. #.....<..# .≈.# #.##.###.# .≈.# #.##.# #.# .≈.#ZC#h/&  #.##.# #.# .≈.# #.##.###.#####.≈.#.## #.##.##...†....≈o.... #.#..##..#.@...≈§≈≈≈≈ #.#.###..#.###....w{. #....##..#.# ######. #..#.....#.###### ##...##.........#  ZC#hm& .##.....  ##....###### ##.##ZC#h& x..#  #.###..##.###.#ZC#hp) ZC#hN+ ZC#h- ZC#h3 o≈w..o 2 orcs (1 wandering)ZC#h6 .-1ZC#h= ZC#hrB s _An orc comes into view. It is wielding a +0 dagger.ZC#hL  #.# ####.##### .≈.. #.....<..# .≈.# #.##.###.# .≈.# #.##.# #.# .≈.#ZC#h?M  #.##.# #.# .≈.# #.##.###.#####.≈.#o## #.##.##...†....≈o.... #.#..##..#@....≈≈≈≈≈≈ #.#.###..#.###...w... #....##..#.# ######.ZC#h{M  #..#.....#.###### ##...##.........# ZC#h#N ~.##........... ##.....######   orc ##.##..#  #.###..##.###.#ZC#h[ ZC#h^ f1=-2ZC#hg ZC#hi [C#h8 ####.##### .≈.......<..###.#### #.#..##.#####.≈.#o###...†....≈o......##..#.....≈≈≈≈≈≈####...w...... #######.....#.###### #...##.................[C#h....###.##. #..##.# .#[C#h[C#hKU2==3[C#h[C#h[C#h .....<..###.### ##.###.#####.≈.#o##...†....≈o......##..#.....≈≈≈≈≈≈####...w...... #######.....#.###### #...##...................##..##.#.# .## #..##.# .#[C#hΊ[C#hZ4Magic Dart[C#h[C#hה[C#hI 3 [C#hg h##.### ##.#####.≈.#o##[C#h ...†....≈o......##..#.....≈≈≈≈≈≈[C#h *####...w...[C#h 7... ######[C#h W#.....#@###### [C#h #...##.........#.........##...........[C#hz ..####.......#...##. P.[C#h"! 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Z.  ... ..#### ...`C#ht]`C#h%`,*`C#h1q  An adder skeleton comes into view.`C#h`C#hL`C#hK)@w.Z.w   dart slugZ   scorpion zombie`C#hlZ   adder skeleton (dormant)`C#hU5==4`C#hNMagic DartConf `C#h`C#hQ _You are confused.`C#h`C#h׎`C#h@`C#h Z..5`C#h#`C#hӡ2 _You bump into the rock wall.aC#h#.##.# #.# .####.##.# #.# ...##.##.###.######.##.##.##...†#.##.#..##..#.....#.##.#.###..#.###.#.##....##..#.#  #?##..#.....#.##########@###...##..#...........w##Z.......#.#.##..............### .. ##....Z....##..# aC#hwi#.. #.###..##.###.##. #.# #..##.# .# ##.# #..##.# .# ... ...##.# P.#%####.##.. Z.aC#haC#hsaC#hA `The dart slug launches a dart at you.aC#haC#h..Z.6aC#haC#hѪ3 _The slug dart hits something.aC#hAF####.##.# #.#  ..##.##.###.##### #.##.##.##...†..aC#h #.##.#..##..# #.##.#.###..#.### #.##....##..#.#  #?##..#.....#.########.###...##....... #....@......w##ZaC#h #.#.##....Z.........## .. ##...##..# #.. #.###..##.###.# #. #.# #..##.# .#aC#hK' # #.# #..##.# .# ... ...##.# P. #%####.##.. Z. ... ..#### ...aC#haC#hbaC#haC#haC#h5w.Z##...Z.Z   adder skeletonaC#hB=7aC#haC#hXaC#hJx #.##.# #.# .####.##.# #.# ...##.##.###.######.##.##.##...†#.##.#..##..#.....#.##.#.###..#.###.#.##....##..#.#  #?##..#.....#.##########@###...##..#..........w.##Z.......#.#Z##...Z...### .. ##.........##..# #.. #.###..##.###.##. #.# #..##.# .# ##.# #..##.# .# ... ...##.# P. #%####.##..C#hxP9m Z.aC#h-Z.aC#h2,*aC#h`YJ  You hear some strange, mumbled words.aC#h,aC#h8k@.Z..Z.aC#hK===8aC#haC#h aC#hXH_You are more confused.aC#h# ## #.# .#.######.##...†....#.###..##....##..#.#  #@##..#.....#.##########.###...##.#....Z..Z..w.##Z.......#.#.##..............### .. ##.........##.#..##..##.###Z   adder skeleton#.#aC#h*##.# #.#... ...##.# PaC#haC#hGd Z.  The adder skeleton attacks as it pursues you!aC#h&9aC#h%aC#hh _The adder skeleton bites you but does no damage. _You see here a scroll labelled MEWKUH ORISSE.aC#h ....<.# ## #.# .#.######.##...†....#.###...##..#.#  #?##..#.....#.#########Z###...##.......Z..w.##Z.......#.#.##........###aC#h  .. ##.........##..###.##.# #.#aC#hx aC#h c Z.  The adder skeleton attacks as it pursues you!aC#hM '70aC#h aC#h F _The adder skeleton bites you but does no damage.bC#hR>###.####....<.# ## #.# .#.######.##...†....#.###..##....##..#.#  #Z##..#.....#.#########.###...##.bC#h8S4......Z..w.##Z.......#.#.##.......### .. ##.........##..###.bC#hTbC#h^VbC#h] Z?.The adder skeleton attacks as it pursues you!bC#h"^&1bC#hqebC#hgF _The adder skeleton bites you but does no damage.bC#h #.# ###.####....<.# ### #.# .#.######.##...†.....##.#.###.Z##....##..#.#  bC#h#?##..#.....#.#########.###...##..........w.##Z.......#.#.##.....### .. ##.........##..###bC#hbC#h)bC#h Z.  The adder skeleton attacks as it pursues you!2bC#h-9{bC#h  The adder skeleton attacks as it pursues you! _bites you but does no damage.  attacks as it pursues you! _bites you but does no damage.  attacks as it pursues you! _bites you but does no damage.bC#hYou hit the adder skeleton but do no damage.  You tail-slap the adder skeleton.bC#h {. The adder skeleton is moderately damaged.bC#hQ&3bC#h?bC#hF _The adder skeleton bites you but does no damage.bC#h30 h  You barely miss the adder skeleton.bC#h7 ?The adder skeleton is moderately damaged.bC#hh7 &4bC#h; bC#h= F _The adder skeleton bites you but does no damage.cC#h  You hit the adder skeleton.  The adder skeleton is heavily damaged.cC#h7cC#h.ZZZ   scorpion zombieZ   adder skeletoncC#hC5Magic DartcC#hcC#hW _You feel less confused.cC#h1  Casting: Magic Dart (safe; 1% risk of failure)  cC#h\Confirm with . or Enter, or press ? or * to list all spells.dC#hi #.#  corvidae the Conjurer ####.##### . Draconian #.....<..# . Health: 26/26 ======================== dC#hNj#.##.###.# . Magic: 13/15 ====================---- #.##.# #.# . AC: 6Str: 9 #####.##.# #.# . EV: 11Int: 20 ..##.##.###.#####. SH: 0Dex: 9 dC#h|j#.##.##.##...†.... XL:  3 Next: 96% Place: Dungeon:3 dC#hj#@##.#..##..#..... Noise: =--------  Time: 2075.1 (0.0) #*##.#.###..#.###. b) +0 dagger (venom) dC#hk#Z##....##..#.# # Cast: Magic Dart #?##..#.....#.#### ######.###...##........ #......Z...w.##Z....... Z   scorpion zombie dC#h4k#.#.##..............### Z   adder skeleton .. ##.........##..#  #.. #.###..##.###.# dC#hck!_You feel less confused.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dC#hkAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linedC#hk|Aim: an adder skeleton (heavily damaged, 84% to hit)dC#hF #.#  corvidae the Conjurer ####.##### . Draconian #.....<..# . Health: 26/26 ======================== #.##.###.# . Magic: 13/15 ====================---- #.##.# #.# . AC: 6Str: 9 #####.##.# #.# . EV: 11Int: 20 ..##.##.###.#####. SH: 0Dex: 9 #.##.##.##...†.... XL:  3 Next: 96% Place: Dungeon:3 #@##.#..##..#..... Noise: =--------  Time: 2075.1 (0.0) #.##.#.###..#.###. b) +0 dagger (venom) #Z##....##..#.# # Cast: Magic Dart #?##..#.....#.#### #dC#h-#####.###...##........ #......Z...w.##Z....... Z   scorpion zombie #.#.##..............### Z   adder skeleton .. ##.........##..#  #.. #.###..##.###.# Confirm with . or Enter, or press ? or * to list all spells.dC#hyAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder skeleton (heavily damaged, 84% to hit)  You focus your ray upon the adder skeleton.  The searing ray hits something!dC#h9q #.#    dC#h<..#     #.#  dC#hS #.#  † #* #*  #* * #...... dC#h#.#.##..  .. ##. #..   Aim: an adder skeleton (heavily damaged, 84% to hit)  You focus your ray upon the adder skeleton.  dC#h The searing ray hits something!  Reactivating autopickup.eel a bit more experienced.the adder skeleton!dC#h  The adder skeleton is almost destroyed.dC#hdC#h}Z.?.wZw   dart slugdC#hdC#h͝\#.#corvidae the Conjurer####.##### . Draconian#.....<..# . Health: 26/26 ========================#.##.###.# . Magic: 13/15 ====================----#.##.# #.# . AC: 6Str: 9dC#h(#####.##.# #.# . EV: 11Int: 20..##.##.###.#####. SH: 0Dex: 9#.##.##.##...†.... XL:  3 Next: 139% Place: Dungeon:3dC#h#@##.#..##..#..... Noise: ==-------  Time: 2076.1 (1.0)#Z##.#.###..#.###. b) +0 dagger (venom)#.##....##..#.# # Cast: Magic Dart#?##..#.....#.#### Ray ######.###...##........#......wZ..w.##Z....... w   dart slug#.#.##..............### Z   adder skeletondC#h.. ##.........##..##.. #.###..##.###.#You focus your ray upon the adder skeleton.  The searing ray hits something!  Reactivating autopickup.You feel a bit more experienced.  The searing ray hits the adder skeleton!  The adder skeleton is almost destroyed.dC#h _(Press . to maintain the ray.)  You have reached level 4!dC#h/  --more--fC#hOo33/336-1422% fC#h0VfC#hXP _You feel clever.gC#hLMM  The searing ray hits the adder skeleton.gC#hUc****gC#hVgC#h>).gC#h?..ZZ   scorpion zombiegC#h>2--57+ gC#hgC#h? _You destroy the adder skeleton!gC#hgC#h5R****gC#hgC#hټ).?.Z.gC#hV1-----8++ gC#hgC#hCgC#hR****hC#h#hC#h.).?w.hC#h/C0---hC#h6/0--9hC#h'?T _You finish channelling your searing ray.hC#h3  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iC#hc #.#  corvidae the Conjurer ####.##### . Draconian iC#h d#.....<..# . Health: 33/33 ======================== #.##.###.# . Magic: 9/16=============----------- #.##.# #.# . AC: 6Str: 9iC#h-d #####.##.# #.# . EV: 11Int: 21iC#hPd ..##.##.###.#####. SH: 0Dex: 9iC#hpd #.##.##.##...†.... XL:  4 Next: 25% Place: Dungeon:3iC#hd iC#hd#@##.#..##..#..... Noise: ---------  Time: 2079.1 (0.0) iC#hd#*##.#.###..#.###. b) +0 dagger (venom) iC#hd#*##....##..#.# # Cast: Magic Dart iC#hdY#*##..#.....#.#### iC#heL######w###...##........ iC#hDe#.....Z....w.##Z....... w   dart slug iC#hhe+#.#.##..............### Z   scorpion zombie .. ##.........##..# iC#h|e# #.. #.###..##.###.# iC#heF_You finish channelling your searing ray.  iC#heCasting: Searing Ray (safe; 2% risk of failure)  iC#heMConfirm with . or Enter, or press ? or * to list all spells.iC#hf*Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)iC#hc #.#  corvidae the Conjurer ####.##### . Draconian #.....<..# . Health: 33/33 ======================== #.##.###.# . Magic: 9/16=============----------- #.##.# #.# . AC: 6Str: 9 #####.##.# #.# . EV: 11Int: 21 ..##.##.###.#####. SH: 0Dex: 9 #.##.##.##...†.... XL:  4 Next: 25% Place: Dungeon:3 #@##.#..##..#..... Noise: ---------  Time: 2079.1 (0.0) #)##.#.###..#.###. b) +0 dagger (venom) #.##....##..#.# # Cast: Magic Dart #?##..#.....#.#### ######wC#h4hm###...##........ #.....Z....w.##Z....... w   dart slug #.#.##..............### Z   scorpion zombie .. ##.........##..#  #.. #.###..##.###.# Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.iC#hv #.#    iC#h<..#     #.#   #.# iC#h: †iC#h?L #*iC#hbh #*  iC#h#* . Z   scorpion zombie iC#hߍK ..  iC#h:#.. iC#h_iC#h!).?Z.iC#h<8=80.1 (1iC#h iC#h#"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  iC#h#Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!iC#hS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jC#h  #.#  corvidae the Conjurer ####.##### . Draconian #.....<..# . Health: 33/33 ======================== #.##.###.# . Magic: 8/16============------------ #.##.# #.# . AC: 6Str: 9 jC#h޽U#####.##.# #.# . EV: 11Int: 21 ..##.##.###.#####. SH: 0Dex: 9 #.##.##.##...†.... XL:  4 Next: 28% Place: Dungeon:3jC#h jC#h#@##.#..##..#..... Noise: =--------  Time: 2080.1 (0.0) jC#h$#*##.#.###..#.###. b) +0 dagger (venom)jC#h9 jC#hW#*##....##..#.# # Cast: Magic Dart jC#hy#*##..#.....#.#### ######Z###...##........ jC#h#..........w.##Z....... Z   scorpion zombie jC#h-#.#.##..............### .. ##.........##..#  #.. #.###..##.###.# _You kill the dart slug!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jC#hbAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (100% to hit)jC#h8 g#.#corvidae the Conjurer####.##### . Draconian#.....<..# . Health: 33/33 ========================#.##.###.# . Magic: 8/16jC#h9 ============------------#.##.# #.# . AC: 6Str: 9#####.##.# #.# . EV: 11Int: 21..##.##.###.#####. SH: 0Dex: 9#.##.##.##...†.... XL:  4 Next: 28% Place: Dungeon:3jC#hV9 #@##.#..##..#..... Noise: =--------  Time: 2080.1 (0.0)#*##.#.###..#.###. b) +0 dagger (venom)#*##....##..#.# # Cast: Magic Dart#*##..#.....#.####jC#h9 ######Z###...##........#..........w.##Z....... Z   scorpion zombie#.#.##..............###.. ##.........##..#jC#h9 #.. #.###..##.###.#Casting: Magic Dart (safe; 1% risk of failure)  jC#h9 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linejC#h4: iAim: a scorpion zombie (100% to hit)  The magic dart hits the scorpion zombie.jC#hQ jC#h n).Z.jC#h +1.1 (1jC#h jC#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  jC#h Press: ? - help, Shift-Dir - straight line  Aim: a scorpion zombie (100% to hit)  The magic dart hits the scorpion zombie. _The scorpion zombie is lightly damaged.kC#h  kC#h2Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kC#hkL m #.#  corvidae the Conjurer ####.##### . Draconian #.....<..# . Health: 33/33 ======================== #.##.###.# . Magic: 7/16==========-------------- #.##.# #.# . AC: 6Str: 9 #####.##.# #.# . EV: 11Int: 21 ..##.##.###.#####. SH: 0Dex: 9 #.##.##.##...†.... XL:  4 Next: 28% Place: Dungeon:3 kC#hM )#@##.#..##..#..... Noise: =--------  Time: 2081.1 (0.0) #*##.#.###..#.###. b) +0 dagger (venom) #*##....##..#.# # Cast: Magic Dart #Z##..#.....#.#### ######.###...##........ #..........w.##Z....... Z   scorpion zombie #.#.##..............### kC#htM .. ##.........##..#  #.. #.###..##.###.# _The scorpion zombie is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kC#hM Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (lightly damaged, 100% to hit)kC#h- #.#corvidae the Conjurer####.##### . Draconian#.....<..# . Health: 33/33 ========================#.##.###.# . Magic: 7/16==========--------------#.##.# #.# . AC: 6Str: 9#####.##.# #.# . EV: 11Int: 21..##.##.###.#####. SH: 0Dex: 9kC#hх #.##.##.##...†.... XL:  4 Next: 28% Place: Dungeon:3#@##.#..##..#..... Noise: =--------  Time: 2081.1 (0.0)#*##.#.###..#.###. b) +0 dagger (venom)#*##....##..#.# # Cast: Magic Dart#Z##..#.....#.##########.###...##........#..........w.##Z....... Z   scorpion zombie#.#.##..............###.. ##.........##..##.. #.###..##.###.#kC#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (lightly damaged, 100% to hit)  The magic dart hits the scorpion zombie.kC#h kC#h4 e)Z?kC#h b8==2.1 (1kC#h( kC#hI Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion zombie (lightly damaged, 100% to hit)  The magic dart hits the scorpion zombie. _The scorpion zombie is lightly damaged.lC#hI8####.##### ......<..##.### #### ..##.######...†.....##..#.####Z##.... #?##..#.....#.#########.###...##..................w.##Z#.##..............### .. ####..##.. #.###..##.###   lC#h<lC#hC=&3lC#hAmC#h+ _The scorpion zombie closely misses you.Things that are here: _a +0 dagger; a +0 robemC#hYu  You hit the scorpion zombie. You tail-slap the scorpion zombie.  The scorpion zombie is moderately damaged.mC#h:wU1--4mC#h}mC#h3 _The scorpion zombie hits you.mC#h;  You hit the scorpion zombie.  The scorpion zombie is moderately damaged.5mC#h?mC#hA\ _The scorpion zombie barely misses you.mC#hU  You hit the scorpion zombie.  The scorpion zombie is heavily damaged.==6mC#h~[ r _The scorpion zombie barely misses you.mC#h  _The scorpion zombie barely misses you.You hit the scorpion zombie.  The scorpion zombie is heavily damaged. _The scorpion zombie barely misses you.You hit the scorpion zombie but do no damage.  The scorpion zombie is heavily damaged.mC#h@ _2=-7mC#h< mC#h U _The scorpion zombie misses you.mC#h-  You hit the scorpion zombie. You tail-slap the scorpion zombie.  The scorpion zombie is severely damaged.mC#hV9=8mC#hmC#h] _The scorpion zombie closely misses you.nC#hE  You hit the scorpion zombie.  The scorpion zombie is severely damaged.nC#hE927----nC#hE9nC#hKnC#hN3 _The scorpion zombie hits you.nC#h/  You hit the scorpion zombie.  The scorpion zombie is severely damaged.90nC#hnC#h}\ _The scorpion zombie barely misses you.nC#hA  You hit the scorpion zombie.  The scorpion zombie is almost destroyed.nC#h`C----1nC#h"nC#hB3 _The scorpion zombie hits you.nC#h_  You hit the scorpion zombie.  The scorpion zombie is almost destroyed.nC#h` Q6-=nC#h` 2nC#hDf nC#h&h S  You hit the scorpion zombie.  The scorpion zombie is almost destroyed. _The scorpion zombie hits you.  You hit the scorpion zombie.  The scorpion zombie is almost destroyed. _The scorpion zombie hits you.nC#h  _The scorpion zombie hits you.  You hit the scorpion zombie.  The scorpion zombie is almost destroyed. _The scorpion zombie hits you.  You barely miss the scorpion zombie.  The scorpion zombie is almost destroyed.nC#he &3nC#h nC#h ] _The scorpion zombie closely misses you.oC#hiF  You puncture the scorpion zombie!oC#hm2.oC#hq-7-44Magic DartoC#hvoC#hDxV _You destroy the scorpion zombie!oC#hL .....<..##.### #### ..##.######...†.....##..#.)##.#.####... #?##..#.....#.#########.###...##........oC#h_..###.# #..##.# .#oC#hoC#h7=10/17==-5oC#hoC#hoC#hU [ ##.### #### ..##.######...†.....##..#.)##.#.####oC#h˅ .##.... ##.....#.#########.###...##..................w.##Z##....##.#... ...##.# P.oC#h oC#hɍ @-6oC#hY oC#hm oC#hٜ oC#h $7.1 (2oC#h oC#hj c _r - a scroll labelled MEWKUH ORISSEqC#h  #### ..##.######...†.....##..#.)##.#.####.##.... #qC#h#.....#.#########@###...##........#............##Z#.#.##..............###......#....##..###..#%####.##.. Z.qC#hqC#hl+8.1 (1qC#h%qC#hqC#h-! #### ..##.######...†.....##..#.)##.#.####.##.... ##.....#.#########.###...##........#.....@......##Z#.##.......### .. ####..# #..#.##... ..#### ...qC#h6qC#h%<8====9qC#hwAqC#hCqC#he   ..##.######...†.....##..#.)##.#.####.##....# ##.....#.#########.###...##....................##Z#.#.##.......### .. ##qC#h ##..# #.. #.###..##.###.#.....qC#h qC#hԥ (100qC#h4 qC#h rC#h=N..##.##.###.#####.≈#.##.##.##...†....≈#.##.#..##..#.....≈#)##.#.###..#.###.#.##....##..#.# ##.##..#.....#.#######.###...##.#.##Z.#.#.##.#.. ##.##..# #.. #.###..##.###.# #. #.# #..# #.#. rC#hBrC#hG&1rC#h+NrC#h0PrC#hy & #...†.....##..#.)##.#.####...##....##..#.# ##.#.....#.#########.###...##.........rC#hWz #............##Z#.#.##.......#### .. ####..# #.. #.###..##.###  #..##.# ..#rC#hz rC#h- rC#hM V1=2rC#hS rC#h4 rC#h ..##..#.)##.#.###..#.###...##....##..#.# ##.#.....#.#########.###...##.....................##Z#.##.......#### .. ####..# #.. #@###..##.###  #..##.# rC#h3 ###rC#hzrC#hq9==3rC#h'rC#hsC#he84 sC#h8n)##.#.####...##....sC#h8 ##.#.....#.#########.###...##.........sC#h8s............##Z#.##..............####sC#h8) .. ##.........##..# #.. #.###..##.### sC#h9   sC#hT9x ... .P.##%##sC#hBsC#hG&4sC#hMsC#hOsC#hT .##.... ###.....#.#########.###...##.....................##Z#.##..............#### .. ##...##..# #.. #.###..##.###    sC#hT g............##.# P.#.#####%####.##.. Z#g   hobgoblin (asleep)sC#hXsC#ha_W.ggsC#hda85Magic DartsC#hxfsC#hh sC#hhN_A hobgoblin comes into view.sC#h#.....#.#########.###...##.........#............##Z#.#.##..............####... ####..# #.... #.###..##.###..ß.. #.#  ...Z..#.###..# .g.....@.....##.# P.#.#####%####.##.. Z ... ..#### ...sC#h}...## ##### Z   adder skeleton (dormant)sC#hsC#h4.gsC#hB=6sC#h"sC#hj%b _An adder skeleton comes into view.sC#ht ######.###...##.........#............##Z.#.##.......####.... ####..# #..... #.###..##.###.ß..##.# #..##.# ..Z..#.###..# ..g........P.#.#####@####.##.. Z...........#### .....?.....###### ######### sC#hN sC#h, sC#h u.Z.gZsC#h` _30=7sC#hV sC#h _Found a scroll labelled HOSUZE FAVI. _You see here a sanguine talisman.tC#h tC#h tC#h tC#h L..g.ZtC#h V2=8tC#h tC#h - _s - a sanguine talismanvC#h!g 3 #.##..#.....#.###########.###...##......##Z........#.#.##.....#### .... ##.........##..... #.###..##.###.ß..##.# #..##......#.###.#vC#hg V....g.Z@.....##.# P#####.####.##.. Z. #............####..?.....###### ...#########vC#h8j vC#hp >.gvC#hq .=9vC#h>y vC#hy F _The adder skeleton bites you but does no damage.vC#h`  You hit the adder skeleton.  Your tail-slap misses the adder skeleton.The adder skeleton is moderately damaged.vC#h'10vC#hLvC#hT _The adder skeleton misses you.wC#h  You closely miss the adder skeleton.The adder skeleton is moderately damaged.wC#hI T1=1wC#h&wC#h)F _The adder skeleton bites you but does no damage.wC#hʍ  You closely miss the adder skeleton.The adder skeleton is moderately damaged.wC#h B=2wC#ht wC#hf T _The adder skeleton misses you.wC#h  You barely miss the adder skeleton.The adder skeleton is moderately damaged.wC#hځ&3wC#hwC#h{T _The adder skeleton misses you.xC#h  You hit the adder skeleton.  Your tail-slap misses the adder skeleton.The adder skeleton is severely damaged.xC#h&4xC#hxC#hF _The adder skeleton bites you but does no damage.xC#h  You hit the adder skeleton but do no damage.The adder skeleton is severely damaged.xC#h2==3==5xC#h5\ _The adder skeleton bites you but does no damage.xC#ht  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yC#hH$ #.##..#.....#.##### corvidae the Conjurer ######.###...##......... Draconian #............##Z........ Health: 32/33 =======================- #.#.##..............#### Magic: 11/17 ===============--------- .... ##.........##..#  AC: 6Str: 9 #..... #.###..##.###.#  EV: 11Int: 21 #..ß..##.# #..##.# .#  SH: 0Dex: 9 yC#h|#......#.###..##.# .#  XL:  4 Next: 48% Place: Dungeon:3 .....gZ@.....##.# P.  Noise: =--------  Time: 2115.1 (0.0) #.#####.####.##.. Z.  b) +0 dagger (venom) #............#### ...  Cast: Magic DartyC#h  ..?.....###### ...  #########  g   hobgoblin yC#h Z   adder skeleton _The adder skeleton bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  yC#h Press: ? - help, Shift-Dir - straight lineAim: an adder skeleton (severely damaged, 85% to hit)yC#h&#.##..#.....#.##### corvidae the Conjurer######.###...##......... Draconian#............##Z........ Health: 32/33 =======================-#.#.##..............#### Magic: 11/17 ===============---------.... ##.........##..#AC: 6yC#h'Str: 9#..... #.###..##.###.#EV: 11Int: 21#..ß..##.# #..##.# .#SH: 0Dex: 9#......#.###..##.# .#XL:  4 Next: 48% Place: Dungeon:3yC#h'2...****@.....##.# P.Noise: =--------  Time: 2115.1 (0.0)yC#h'#.#####.####.##.. Z.b) +0 dagger (venom)yC#h(#............#### ...Cast: Magic DartyC#h (..?.....###### ...#########yC#h<(g   hobgoblinZ   adder skeleton  yC#hW(;Press: ? - help, Shift-Dir - straight lineyC#hr(|Aim: an adder skeleton (severely damaged, 85% to hit)  yC#h(2You focus your ray upon the adder skeleton.  yC#h(/The searing ray hits the adder skeleton.  yC#h({The adder skeleton is almost destroyed.The searing ray hits the hobgoblin.yC#h..gZ  You focus your ray upon the adder skeleton.  The searing ray hits the adder skeleton.  The adder skeleton is almost destroyed.hobgoblin.hobgoblin is almost dead.  (Press . to maintain the ray.)yC#h7q=6.1 (1Ray yC#hyC#h`_ _The adder skeleton completely misses you.zC#hRM  The searing ray hits the adder skeleton!zC#h  You destroy the adder skeleton!The searing ray hits the hobgoblin.zC#hV**** zC#hs`K..†.zC#hd0-537Magic Dart+ zC#h3kzC#hoM _You kill the hobgoblin!zC#hKU :****zC#hz @..†.zC#h 9/17 -----8++ zC#h {C#h6######.###...##.........#............##Z.#.##.......####.... ####..# #..... #.###..##.###.ß..##.# #..##.# {C#hj7.....#.###..# .....†.....P.#.#####@####.##.. Z...........#### .....?.....###### ######### {C#h~?{C#hCIo3=--9{C#hO{C#h`S< _You stop channelling your searing ray.{C#h] v............##Z#.#.##.......####{C#h X.... ####..# #..... #.###..##.###..ß..##.#  {C#h΁ ......#.###..# .....†.......##.# P.{C#h A#.#####.####.##.. Z#......@.....#### ...{C#h ..?.....###### ######### {C#hR {C#h '20{C#h {C#hǖ |C#h.i #.##Z #.#.##.... .... ##...##..# #..... #.###..##.###.# #..ß..##.# #..##.# .# #......#.###..##.# .# .....†.......##.# P. #.#####.####.##.. Z. #.#### ....?.....###### ....#|C#h1|C#h&1|C#h|C#h%|C#h 3 #.##Z #.#.##... .... ##..##..# #..... #.###..##.###.# #..ß..##.# #..##.# .# #......#.###..##.# .# .....†.......##.# P. #.#####.####.##.. Z. #.#### ....?.....###### ...#.#|C#h3|C#h:|C#h3>[10/17==2|C#hC|C#hE|C#hь K #.##Z #.#.##. .... ##.##..# #..... #.###..##.###.# #..ß..##.# #..##.# .# #......#.###..##.# .# .....†.......##.# P. #.#####.####.##.. Z. #|C#h .#### .?.....###### #.#|C#h |C#h B=3|C#hs |C#hz |C#h* ) #.##Z #.#.##. .... ##.##.. #..... #.###..##.###.|C#h*  #..ß..##.# #..##.# .##......#.###..##.# .......†.##.# P #.#####.####.##.. Z #|C#h + .#### .?.....###### .##.#.B|C#hI+ .B   giant cockroach (asleep)|C#hV5 |C#h: 84Magic Dart|C#h? |C#hB b _A giant cockroach comes into view.|C#h&\ #.##Z##.#.###.... ##.## #..... #.###..##.###|C#hg' #..ß..##.# #..##.#  ##......#.###..##.#  ......†.##.#  #.#####.####.##..  #.#### #......?.....###### |C#h'≈.##.#  .B#.#.|C#h0|C#h6&5|C#hq>}C#hF ##.#.##....... ####.... #.###..##.###.ß..##.#  }C#hh##......#.## ......†..... #.#####.####.##..#.####............#####.....###### ≈.##.######### }C#h#l .B #.#.}C#hĹ}C#hw==6Magic Dart}C#h}C#h}C#h;+7.1 (2}C#h}C#ha _t - a scroll labelled HOSUZE FAVI}C#h( }C#h }C#h, }C#h. N _There are no items here.~C#h ##.#.## #.....##.## #..... #.###..##. #..ß..##.# #..##.# ##......#.###..##.# ......†.##.# #.#####.####.##.. #.####.#### #.######.≈.##.# .B #.#...B   giant cockroach (asleep)~C#h~C#hw1=8.1 (1Magic Dart _~C#hW~C#hE~C#h" ##.#.## #.....##. #.....##.###..##. #..ß..##.# #..##.# ##......#.###..##.# ......†.##.# #.#####.####.##.. #.####~C#h.#### #.######≈.≈.##.#. .B. #.##. .. #.. #.. P...~C#hY9~C#hv ##.#.## #.....##. #.....##.###..##. #..ß..##.# #..##. ##......#.###..##. ......†.##. #.#####.####.## #.####. #.######.≈.≈.##.#≈.≈ .B.## #.##.# .. #.# .. #.# . P.# ..#~C#hx~C#hB.B30~C#h~C#h~C#h j  You closely miss the giant cockroach.~C#hi .=1~C#hۣ ~C#h G _The giant cockroach bites you but does no damage.~C#h x  You hit the giant cockroach.  The giant cockroach is heavily wounded.=2 _The giant cockroach barely misses you.C#hA  You hit the giant cockroach.C#hF†C#hb53Magic DartC#h߼C#huS _You kill the giant cockroach!C#h< .....##..##.###..##ß..##.# ##......#.## ......†.....# #.#####.#####.####............###....###### .≈.≈.##@######### C#h<=≈.≈.....# #.##.##...........C#hEC#hK.-4C#hQC#h1V| _You see here a giant cockroach corpse.C#h%( ###..##ß..##.# ##......#.## ......†.....# #.#####.####. #.####............###...#............###### .≈.≈.##†######### ≈.≈....@# C#h(#.##.## .. ......ß...C#h2C#hL7e2=-5 _C#h'@C#h& / ß ##......#.## ......†.....# #.#####.####.≈ #.####............###..#......###### .≈.≈.##†######### ≈.≈.....# #.##.## .. ...  .h   black bear (asleep)...h.C#h" l  A black bear comes into view.C#h+ zhh.C#h- A==6Magic DartC#h3 C#h?7 4 _The black bear growls angrily.C#h :##......#.## ......†.....# #.#####.####.≈ #.####............###...#.....###### .≈.≈.##†######### ≈.≈.....# #.##.## .. ...  P. ... .......ß.h......#########h.--7C#h@ ......†.....# #.#####.####.≈ #.####............###..#.....###### ≈.≈.##†######### ≈.≈.....# #.##.## .. ... ......P................h......ß..#<.......########### C#h3C#heeh.<C#h A--8C#h>C#h9 _Found a stone staircase leading up.C#h_T# #.#####.####.≈ #.####............###..#.....###### ≈.≈.##†######### ≈.≈.....# #.##.##.... .....#......P.h....ß...##<.......######### C#h  The black bear bites you. The black bear barely misses you.C#h"x2-==9C#hC#hX _The black bear closely misses you.C#h  You barely miss the black bear.The black bear bites you but does no damage.  The black bear claws you but does no damage.C#hC28----C#h 40C#h E _The black bear claws you.C#hqb  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h6 # #.#####.####.##. corvidae the Conjurer .≈ #.####............### Draconian ...#............######  Health: 28/33 ====================---- .≈.≈.##†#########  Magic: 10/17 ==============---------- ≈.≈.....# AC: 6Str: 9 #.##.##.# EV: 11Int: 21 .... #.# SH: 0Dex: 9 .....##.# XL:  4 Next: 55% Place: Dungeon:3 ......P@# Noise: =--------  Time: 2140.1 (0.0) .......h# b) +0 dagger (venom) C#h6d......... Cast: Magic Dart .....ß...# #<.......# ########## h   black bear _The black bear claws you.  C#h6Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (85% to hit)C#hvM# #.#####.####.##. corvidae the Conjurer.≈ #.####............### Draconian...#............######Health: 28/33 ====================----.≈.≈.##†#########C#hvMagic: 10/17 ==============----------≈.≈.....#AC: 6Str: 9#.##.##.#EV: 11Int: 21C#hNw,.... #.#SH: 0Dex: 9.....##.#XL:  4 Next: 55% Place: Dungeon:3......P@#Noise: =--------  Time: 2140.1 (0.0).......*#b) +0 dagger (venom).......*.Cast: Magic DartC#hvw.....ß.*.##<.....*.###########C#hwh   black bearCasting: Searing Ray (safe; 2% risk of failure)  C#hwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  C#hwPress: ? - help, Shift-Dir - straight lineAim: a black bear (85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!C#h' mh..C#hv B.  Aim: a black bear (85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  The black bear is heavily wounded.(Press . to maintain the ray.C#h )  The black bear bites you but does no damage.  The black bear barely misses you.C#h  q=1.1 (1Ray C#h C#h B _The black bear claws you but does no damage.C#hNF **** The searing ray hits the black bear!C#h h...  The black bear is almost dead.The black bear bites you. The black bear claws you.C#hH4---2+ C#hC#hB _The black bear claws you but does no damage.C#h}II  The searing ray hits the black bear.C#h\Nc****C#hKP†...C#h C#hB# #.#####.####.##. corvidae the Conjurer.≈ #.####............### Draconian...#............######Health: 25/34 =================-------.≈.≈.##†#########Magic: 9/17============------------C#h≈.≈.....#AC: 6Str: 9#.##.##.#EV: 11Int: 21.... #.#SH: 0Dex: 9.....##.#XL:  4 Next: 181% Place: Dungeon:3......P@#Noise: ==-------  Time: 2143.1 (1.0).......†#b) +0 dagger (venom).........Cast: Magic DartC#h.....ß...#Ray++ #<.......#C#h>##########The black bear is almost dead.The black bear bites you. The black bear claws you. C#h_^_The black bear claws you but does no damage.  The searing ray hits the black bear. C#hr_You kill the black bear!Your Dodging skill increases to level 2!C#hz _The black bear claws you but does no damage.searing ray hits the black bear. _C#hSYou kill the black bear!  Your Dodging skill increases to level 2!  Your Spellcasting skill increases to level 3! have reached level 5!C#h/  --more--C#h9/399/18--544% Magic DartC#hC#hʢ4 _C#hD4C#h]EC#hJK  You stop channelling your searing ray.C#hJ0 _C#hOx30=C#hOC#h T,C#hTC#hW,C#hXC#hD\C#h\1==10/18=C#h]C#h_C#h_C#h]`C#hc,C#hdC#hf,C#hfC#hhC#h(i#2C#hKiD==C#hcjC#hl,C#hmC#hoC#hoM1=C#hpC#hrs,C#h@tC#hvC#hwK3=C#hwC#hcz,C#hm{C#h}C#h~9=C#h~C#h,C#h^C#huk4=C#hC#h~d2==C#h6C#h,C#hC#h,C#h!C#h[C#hK5=C#hmC#hP==C#hvC#h+,C#hC#hc3=C#h=C#h~6==C#hUC#h7,C#hC#h,C#hC#hC#h9=C#hC#h C#h4C#hkN7=C#hDZC#hڴa4=C#hC#h8,C#hȸC#h98C#h(=C#hnC#hq,C#hC#h4C#h2=C#h+C#hBC#h09==5==C#hC#h>N _HP restored.C#h C#hC#hC#h>C#hI,C#hC#hb===C#h{C#h,C#hzC#h,C#h:C#ha6=C#h1C#h,C#h C#h<C#hdC#hC#h,J=7=C#hC#hC#h9C#hC#h^,C#hC#h,C#hC#h}C#h9=C#h'C#h,C#hC#hbC#hL8==C#hOC#hiC#h,C#h/C#hf  You see here a black bear corpse.C#hC#hx _C#hC#h C#hXC#hYf==C#hC#h,C#h.C#hjC#h.C#h^C#hC#hC#h,C#hC#hw C#h{",C#h"C#h#C#h'%,C#h%C#h&C#h'C#h-(C#hj(C#h])C#h1. ##.#.##... #≈_≈# #.....##... #...# #.....##.## C#h1#.≈.# #..ß..##.# #...#####......#.## #.≈.#.. ......†.... #...#.# #.#####.## #.≈.#.####.........C#h2[ ##.@.#............##--208.1 (65.0) ###≈.≈.≈.##†######### .....≈.≈.....# ########.##.#C#h2 ##...##.# ........##.####.......P.##........†###..........#C#h8C#h;G--9.1 (66C#h?C#h@6 _Found a sacrificial altar of Ru.C#h9IC#hC#hC#h@C#h,C#hC#h9C#hĴC#hC#hC#hȸC#h^C#hC#hm,C#hC#hAC#hC#hC#hcC#hZC#hiC#hC#hC#hUC#h,C#h~C#hC#h,C#hC#h2C#h,C#h"C#hC#hd ## ## #≈_≈# # ..C#h# #.. Z# #.≈.# #.. .# #...#####..C#hK ##.## #.≈.#.. #.####...####...#.# #.C#h#......#....#.≈.#.#### #@..# ##...#......C#h ##.####≈.≈.≈.##†## #......≈.≈.....#C#h:fMagic Dart ########.##.##.#C#h\T ##......##.# C#hg........##.# Z   quokka zombie (wandering) ###.......P.# #........†## #..........#C#hjC#h18.1 (9.0).ZZ9.1 (10.0) C#hC#hD` _A quokka zombie comes into view.C#h Z ## #≈_≈#  .. #...# C#h! ^ .# #.≈.#  Z#  ##.##   C#h+! 9#.####...####  #......#....# C#hP! ;#@..# ##.. ##.####≈.C#ht! -† #......  C#h! ,#####   C#h!    C#h! % C#h! C#h"  ## #≈_≈#  .. #...#  .# #.≈.#  Z#  ##.## C#h {  #.####...####  #......#....# #@..# ##.. C#h ##.####≈.† #......C#hߺ k  ##### C#h )  C#h+  C#h] C#h C#h C#h C#h d _A quokka zombie is nearby!C#h_  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h ##. corvidae the Conjurer ## #≈_≈# #.. Draconian .. #...# #.. Health: 39/39 ======================== C#h].# #.≈.# #.. Magic: 17/18 ======================-- Z# #...#####.. AC: 6Str: 9 C#h##*## #.≈.#.. ... EV: 11Int: 21 C#h]#.####*..####...#.# #. SH: 0Dex: 9 #.....*#....#.≈.#.####. XL:  5 Next: 44% Place: Dungeon:3 #@..# ##...#...... Noise: ---------  Time: 2219.1 (0.0) ##.####≈.≈.≈.##†## b) +0 dagger (venom) #......≈.≈.....#  Cast: Magic Dart C#h&########.##.##.#  ##......##.#  ........##.#  Z   quokka zombie ###.......P.#  #........†## #..........# C#h_A quokka zombie is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hfAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka zombie (100% to hit)C#h"q##. corvidae the Conjurer## #≈_≈# #.. Draconian.. #...# #.. Health: 39/39 ========================.# #.≈.# #.. Magic: 17/18 ======================--Z# #...#####.. AC: 6C#hqStr: 9##*## #.≈.#.. ... EV: 11Int: 21#.####*..####...#.# #. SH: 0Dex: 9#.....*#....#.≈.#.####. XL:  5 Next: 44% Place: Dungeon:3#@..# ##...#...... Noise: ---------  Time: 2219.1 (0.0)C#hro##.####≈.≈.≈.##†## b) +0 dagger (venom)#......≈.≈.....# Cast: Magic Dart########.##.##.###......##.#........##.# Z   quokka zombie###.......P.##........†###..........#C#hWrCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka zombie (100% to hit)  The magic dart hits the quokka zombie.C#h^C#hY.Z..C#h4=20.1 (1C#h2C#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka zombie (100% to hit)  The magic dart hits the quokka zombie. _The quokka zombie is severely damaged.C#hU  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h ##. corvidae the Conjurer ## #≈_≈# #.. Draconian .. #...# #.. Health: 39/39 ======================== .# #.≈.# #.. Magic: 16/18 =====================--- .# #...#####.. AC: 6Str: 9 ##Z## #.≈.#.. ... EV: 11Int: 21 #.####.*.####...#.# #. SH: 0Dex: 9 #.....*#....#.≈.#.####. XL:  5 Next: 44% Place: Dungeon:3 C#h"#@..# ##...#...... Noise: =--------  Time: 2220.1 (0.0) ##.####≈.≈.≈.##†## b) +0 dagger (venom) #......≈.≈.....#  Cast: Magic Dart ########.##.##.#  ##......##.#  ........##.#  Z   quokka zombie ###.......P.#  #........†## #..........# _The quokka zombie is severely damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka zombie (severely damaged, 100% to hit)C#h ##. corvidae the Conjurer ## #≈_≈# #.. Draconian .. #...# #.. Health: 39/39 ======================== C#h^O.# #.≈.# #.. Magic: 16/18 =====================--- .# #...#####.. AC: 6Str: 9 ##Z## #.≈.#.. ... EV: 11Int: 21 #.####...####...#.# #. SH: 0Dex: 9 #......#....#.≈.#.####. XL:  5 Next: 44% Place: Dungeon:3C#h #@..# ##...#...... Noise: =--------  Time: 2220.1 (0.0) ##.####≈.≈.≈.##†## b) +0 dagger (venom) #......≈.≈.....#  Cast: Magic Dart ########.##.##.#  ##......##.#  C#h........##.#  Z   quokka zombie ###.......P.#  #........†## #..........#C#h}$Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka zombie (severely damaged, 100% to hit)  The magic dart hits the quokka zombie!C#hc ## #≈_≈#  .. #...#  .# #.≈.#  .#  C#h{##.##   *  * #@..# ##.. .C#h† #......  C#hb    C#h<V   C#haR  C#hk3...C#hq_1.1 (1Magic DartC#hwC#hynConfirm with . or Enter, or press ? or * to list all spells.C#hxyAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka zombie (severely damaged, 100% to hit)  The magic dart hits the quokka zombie! _You destroy the quokka zombie!C#hIC#h|C#hɅC#hO,C#htZ..-.####≈.......Magic DartZ   ball python zombie (constriction, wan…)C#hƏC#h&2C#h9!-C#h`$3.1 (2C#h+C#he _A ball python zombie comes into view.C#h  C#hpCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hK ##. corvidae the Conjurer ## #≈_≈# #.. Draconian .. #...# #.. Health: 39/39 ======================== .# #.≈.# #.. Magic: 15/18 ====================---- .# #...#####.. AC: 6Str: 9 ##.## #.≈.#.. ... EV: 11Int: 21 C#h#Z####...####...#.# #. SH: 0Dex: 9 C#hC?#.****.#....#.≈.#.####. XL:  5 Next: 44% Place: Dungeon:3 C#hf#@..# ##...#...... Noise: ---------  Time: 2223.1 (0.0) C#h##.####≈.≈.≈.##†## b) +0 dagger (venom) C#h#......≈.≈.....#  Cast: Magic Dart ########.##.##.#  ##......##.#  C#hiJ........##.#  Z   ball python zombie (constriction, wan…) ###.......P.#  #........†## #..........# _A ball python zombie comes into view.C#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python zombie (wandering, hasn't noticed you, 100% to hit)C#h##. corvidae the Conjurer## #≈_≈# #.. Draconian.. #...# #.. Health: 39/39 ========================.# #.≈.# #.. Magic: 15/18 ====================----.# #...#####.. AC: 6Str: 9C#h.@##.## #.≈.#.. ... EV: 11Int: 21#Z####...####...#.# #. SH: 0Dex: 9#.****.#....#.≈.#.####. XL:  5 Next: 44% Place: Dungeon:3#@..# ##...#...... Noise: ---------  Time: 2223.1 (0.0)C#ha##.####≈.≈.≈.##†## b) +0 dagger (venom)#......≈.≈.....# Cast: Magic Dart########.##.##.#C#h##......##.#........##.# Z   ball python zombie (constriction)###.......P.##........†##C#h#..........#Casting: Magic Dart (safe; 1% risk of failure)  C#hMConfirm with . or Enter, or press ? or * to list all spells.C#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#hiAim: a ball python zombie (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python zombie.C#h6hC#h jN.Z...C#hk3=4.1 (1C#h C#h? C#h? C#hA ,C#hgB C#h;D C#hxD 9=C#hE C#hG ,C#hcH C#h J C#h6J C#hK C#hL C#hM E8==C#hM C#h P C#h=R ,C#hS C#hT C#hV ,C#h]W C#hX C#hZ ,C#h[ C#h\ C#h^ C#h_ 3==C#h_ C#hKc ,C#hd C#hof N _You now have 176 gold pieces (gained 11).C#hh 3C#hJi C#hj C#hl ,C#h>m C#hn C#hp ,C#h5q C#hpr C#ht ,C#hu C#hv C#hy ,C#hy C#h{ C#h,  ### ##  #.. ..#  #.# #.#  ##.# #^#  ..# #.#  #.# #.# C#h  #.#####.# .###@......# -..............# bß............# ##Magic Dart.....#####.#### #......# #.# ###..# ####.##≈_≈# #b   bat (asleep)#.# #....##...# #... #. #.#####.≈.# #..ß #.# #...#####...C#hP 079.1 (21.0)C#h G-80.1 (22C#h C#h V _A bat comes into view.C#hQ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hC#h?C#hG@,C#h@C#hAC#hC,C#h7DC#hEC#hF,C#hRGC#hIC#h J,C#hMJC#hJC#hK,C#hLC#hLC#hM,C#hMC#hNC#hoO,C#hOC#hAPC#hGQ,C#hQC#hRC#hT,C#hUC#hpVC#h^WC#hWC#hWC#h%YC#h&[C#ha[C#h[C#hW\C#h],C#h^C#h^C#h_,C#hF`C#h`C#hb,C#hFbC#hbC#hoC#hkqXC#hr,C#hTsC#htC#hw,C#hwC#hyC#h{C#h3{C#h&|C#h }C#h?C#hlC#hC#h C#h,C#h C#hnC#h,C#h!C#h@C#h,C#hC#hӘ _You now have 185 gold pieces (gained 9).C#hC#h,C#hC#hC#h,C#hC#hVC#h,C#hC#hC#hV,C#hC#hC#h,C#hϨC#hbC#hC#h2C#hC#hyC#h˯,C#hC#h?C#h,C#hC#hpC#h,C#hjC#hûC#h,C#hEC#hC#hC#hC#hC#hC#h,C#hC#h$C#hC#hC#hC#hC#h,C#hC#hoC#h,C#hC#h.C#hp,C#h C#h'C#hC#hC#hC#hC#h,C#hC#h<C#h,C#hC#h C#h,C#h7C#h!C#h ,C#hbC#hC#h,C#h C#hqC#h,C#h_C#hC#h,C#hRC#hC#h5,C#hC#hC#h,,C#h,C#hmC#h4,C#hC#hrC#h,C#hk C#hC C#h BC#h3XC#hC#h,C#hC#hZC#h5,C#hC#hC#hf!BC#h#C#h%,C#hG%C#h&C#hv',C#h'C#h )C#hP*,C#h*C#h),C#hz-,C#h-C#h/C#h2,C#h3C#h4C#h}6,C#h6C#h8C#h9,C#h@:C#h;C#h>,C#hP>C#h?C#hA,C#h'C#h[C#h4C#hC#h,C#h,C#hC#h4C#h,C#hC#heC#h+,C#hC#hC#h> C#hs C#h$!C#h!C#h$,C#h$C#h&C#h (C#ha(C#h%)C#h*C#h-,C#h.C#h/C#h1,C#h2C#h5&  C#h%6RThings that are here:  a +0 dagger; a +0 robeC#h<:K _C#h$;C#h]=C#h=C#h^>C#h?C#h#  ........# #####........# ####...@#........ -#.....ßP#.......# #.##.ß..#.......# Magic Dart#.##....#.......########.##....####.#........#C#h#.#####........[<...†... Z   water moccasin zombie (dormant)#.# ##†####...#####.# ##.####....###...## #.....# ##...##..........÷..C#hk077.1 (52.0)C#hF-8.1 (53C#hVC#hh _A water moccasin zombie comes into view.C#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hQb  corvidae the Conjurer ###  Draconian ..#  Health: 39/39 ======================== Z.#  Magic: 17/18 ======================-- *.#####  AC: 6C#hRStr: 9 *P.....>#  EV: 11Int: 21 *.......#  SH: 0Dex: 9 #####*.......#  XL:  5 Next: 47% Place: Dungeon:3 ####...@#........  Noise: ---------  Time: 2478.1 (0.0) #.....ßP#.......#  b) +0 dagger (venom) #.##.ß..#.......#  Cast: Magic Dart #.##....#.......#######  #.##....####.#........## #.#####........[<...†... Z   water moccasin zombie (dormant) #.# ######.#†####...## #####.# ##.####....###...## #.....# ##...##..........÷.. _A water moccasin zombie comes into view.Casting: #hGS;1mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (dormant, 100% to hit)C#h}corvidae the Conjurer###Draconian..#Health: 39/39 ========================Z.#Magic: 17/18 ======================--*.#####AC: 6Str: 9*P.....>#EV: 11Int: 21*.......#SH: 0Dex: 9#####*.......#XL:  5 Next: 47% Place: Dungeon:3####...@#........Noise: ---------  Time: 2478.1 (0.0)#.....ßP#.......#C#hn=b) +0 dagger (venom)#.##.ß..#.......#Cast: Magic Dart#.##....#.......########.##....####.#........###.#####........[<...†... Z   water moccasin zombie#.# ######.#†####...#######.# ##.####....###...###.....# ##...##..........÷..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (dormant, 100% to hit)  The magic dart hits the water moccasin zombie.C#heWC#h3_^.Z...C#h&e3=9.1 (1C#hbkC#hpnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin zombie (dormant, 100% to hit)  The magic dart hits the water moccasin zombie. _The water moccasin zombie is lightly damaged.C#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hC   corvidae the Conjurer ###  Draconian ..#  Health: 39/39 ======================== ..#  Magic: 16/18 =====================--- Z.#####  AC: 6Str: 9 *P.....>#  EV: 11Int: 21 *.......#  SH: 0Dex: 9 #####*.......#  XL:  5 Next: 47% Place: Dungeon:3 ####...@#........  Noise: =--------  Time: 2479.1 (0.0) #.....ßP#.......#  b) +0 dagger (venom) #h 3m#.##.ß..#.......#  Cast: Magic Dart #.##....#.......#######  #.##....####.#........## #.#####........[<...†... Z   water moccasin zombie #.# ######.#†####...## #####.# ##.####....###...## #.....# ##...##..........÷.. _The water moccasin zombie is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (lightly damaged, 100% to hit)C#h6corvidae the Conjurer###Draconian..#Health: 39/39 ========================..#Magic: 16/18 =====================---Z.#####AC: 6Str: 9*P.....>#EV: 11Int: 21*.......#SH: 0C#h7Dex: 9#####*.......#XL:  5 Next: 47% Place: Dungeon:3####...@#........Noise: =--------  Time: 2479.1 (0.0)#.....ßP#.......#b) +0 dagger (venom)#.##.ß..#.......#Cast: Magic Dart#.##....#.......########.##....####.#........###.#####........[<...†... Z   water moccasin zombie#.# ######.#†####...#######.# ##.####....###...###.....# ##...##..........÷..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#h/8Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (lightly damaged, 100% to hit)  The magic dart hits the water moccasin zombie.C#hHwC#hyX.Z..C#h,80.1 (1C#hC#hZ5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin zombie (lightly damaged, 100% to hit)  The magic dart hits the water moccasin zombie. _The water moccasin zombie is moderately damaged.C#hb  Casting: Magic Dart (safe; 1% risk of failure)  C#h\Confirm with . or Enter, or press ? or * to list all spells.C#h  corvidae the Conjurer ###  Draconian ..#  Health: 39/39 ======================== ..#  Magic: 15/18 ====================---- ..#####  AC: 6Str: 9 C#hZP.....>#  EV: 11Int: 21 *.......#  SH: 0Dex: 9 #####*.......#  XL:  5 Next: 47% Place: Dungeon:3 C#h ####...@#........  Noise: =--------  Time: 2480.1 (0.0) C#hB #.....ßP#.......#  b) +0 dagger (venom) #.##.ß..#.......#  Cast: Magic Dart C#h #.##....#.......#######  #.##....####.#........## #.#####........[<...†... Z   water moccasin zombie #.# ######.#†####...## #####.# ##.####....###...## C#h #.....# ##...##..........÷.. _The water moccasin zombie is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#hV Aim: a water moccasin zombie (moderately damaged, 100% to hit)C#hX corvidae the Conjurer###Draconian..#Health: 39/39 ========================..#Magic: 15/18 ====================----..#####AC: 6Str: 9ZP.....>#EV: 11Int: 21*.......#SH: 0Dex: 9#####*.......#XL:  5 Next: 47% Place: Dungeon:3####...@#........Noise: =--------  Time: 2480.1 (0.0)#.....ßP#.......#b) +0 dagger (venom)#.##.ß..#.......#Cast: Magic Dart#.##....#.......########.##....####.#........###.#####........[<...C#h +... Z   water moccasin zombie#.# ######.#†####...#######.# ##.####....###...###.....# ##...##..........÷..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 100% to hit)  The magic dart hits the water moccasin zombie.C#h C#h u...C#hɛ _1.1 (1Magic DartC#h C#hң Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#h yPress: ? - help, Shift-Dir - straight line  Aim: a water moccasin zombie (moderately damaged, 100% to hit)  The magic dart hits the water moccasin zombie. _The water moccasin zombie is moderately damaged.C#hX4C#hYC#h[F _Unknown command.C#hXC#hC#h`C#hC#hC#h$ _C#hA,C#hf C#hV Z..-2.....Magic Dart...Z   water moccasin zombie.......C#ht 8-C#h C#h l _A water moccasin zombie is nearby!C#hA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hl  corvidae the Conjurer ###  Draconian ..#  Health: 39/39 ======================== ..#  Magic: 14/18 ==================------ ..#####  AC: 6Str: 9 .P.....>#  EV: 11Int: 21 ........#  SH: 0Dex: 9 C#hm#####Z.......#  XL:  5 Next: 47% Place: Dungeon:3 ####...@#........  Noise: ---------  Time: 2482.1 (0.0) #.....ßP#.......#  b) +0 dagger (venom) #.##.ß..#.......#  Cast: Magic Dart #.##....#.......#######  #.##....####.#........## #.#####........[<...†... Z   water moccasin zombie #.# ######.#†####...## #####.# ##.####....###...## #.....# ##...##..........÷.. _A water moccasin zombie is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 100% to hit)C#h corvidae the Conjurer###Draconian..#Health: 39/39 ========================..#Magic: 14/18 ==================------..#####AC: 6Str: 9.P.....>#EV: 11Int: 21........#SH: 0Dex: 9#####Z.......#XL:  5 Next: 47% Place: Dungeon:3####...@#........Noise: ---------  Time: 2482.1 (0.0)#.....ßP#.......#b) +0 dagger (venom)#.##.ß..#.......#Cast: Magic Dart#.##....#.......########.##....####.#........###.#####........[<...†... Z   wC#h mater moccasin zombie#.# ######.#†####...#######.# ##.####....###...###.....# ##...##..........÷..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 100% to hit)  The magic dart hits the water moccasin zombie!C#h Aim  Press: ? - help, Shift-Dir - straight line: a water moccasin zombie (moderately damaged, 100% to hit)  The magic dart hits the water moccasin zombie!  The water moccasin zombie is heavily damaged.water moccasin zombie bites you.C#hȟ c5---=3.1 (1C#h! C#h; M _The water moccasin zombie bites you but does no damage.C#hP N ###  ..#  ..#  ..#####  .P.....>#  ........#  #####Z.......#  ####...@#  #.....ßP#C#h  #.##.ß..#  #.##....#  #.##....# #.#####..[<...† #.# ######.#†    ÷C#hrS ###  ..#  ..#  ..#####  .P.....>#  ........#  #####Z.......#  ####...@#  #.....ßP#  C#hT#.##.ß..#  #.##....# #.##....# #.#####..[<...† #.# ######.#†    ÷C#h*[C#h\C#hzaC#hcl _A water moccasin zombie is nearby!C#hZ  You closely miss the water moccasin zombie.The water moccasin zombie is heavily damaged.4C#hCaC#hc[ _The water moccasin zombie misses you.C#h   You closely miss the water moccasin zombie.The water moccasin zombie is heavily damaged.C#h/ \5==5.0 (0.9C#h*C#hM _The water moccasin zombie bites you but does no damage.C#h  You barely miss the water moccasin zombie.The water moccasin zombie is heavily damaged.C#h-6.0 (1.0C#hC#h!b _The water moccasin zombie barely misses you.C#h 1  You hit the water moccasin zombie.  The water moccasin zombie is severely damaged.6=--7C#hT C#h M _The water moccasin zombie bites you but does no damage.C#hu  You hit the water moccasin zombie.  The water moccasin zombie is severely damaged.C#hu&8C#hC#h]b _The water moccasin zombie barely misses you.C#h |  You hit the water moccasin zombie.  The water moccasin zombie is severely damaged.The water moccasin zombie barely misses you.C#hy}C==9C#hЃC#hM _The water moccasin zombie bites you but does no damage.C#h  You barely miss the water moccasin zombie.The water moccasin zombie is severely damaged.C#h~ '90C#h C#h0 b _The water moccasin zombie barely misses you.C#h|  You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed.C#h}5-6=1C#hPP _The water moccasin zombie bites you.C#hj  You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed.C#hg&2C#hC#h M _The water moccasin zombie bites you but does no damage.C#h;  You completely miss the water moccasin zombie.The water moccasin zombie is almost destroyed.C#h= e2---9 (0.9C#h3E C#heG : _The water moccasin zombie bites you.C#hx_G  You hit the water moccasin zombie.C#hfi.C#hl--9-63.9 (1.0Magic DartC#hmC#hsC#ht\ _You destroy the water moccasin zombie!C#hh###### ##....# #.....# #.....###### #..P.P.....># ....#  #####@.......# ####....#........ #.....ßP#.......# #.##.ß..#.......##.##....#.......########.##....####.#........####.#####........[<...†....C#h7j #.# ######.#†####...######.# ##.#####...###C#hk%  C#hWkXA malevolent force fills the Dungeon...C#hCs/  --more--C#hk  You fall into a shaft and drop 3 floors!  --more--C#hQQGenerating dungeon...o\\/o/ building the DungeonC#hR< \o\C#h < /o/C#h < \o\C#hGM C#h   corvidae the Conjurer  Draconian  Health: 32/39 ===================-----Magic: 16/19 ====================----AC: 6Str: 9EV: 11Int: 21########SH: 0Dex: 9#......#XL:  5 Next: 67% Place: Dungeon:6#@#C#h Noise: =--------  Time: 2493.9 (0.0)#.#b) +0 dagger (venom)#.#Cast: Magic Dart#.##.#...#.[###The water moccasin zombie is almost destroyed. _The water moccasin zombie bites you.  You hit the water moccasin zombie. _You destroy the water moccasin zombie!A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!C#h C#hk/ c3=-4.7 (0.8C#hN4 C#hn8 _The shaft crumbles and collapses. _Found a robe.C#h۰########......## ...C#hf#.[## C#hC#hN-5.7 (1.0 _C#hC#hC#h  ########......# #C#hʲ C#h &6C#hS C#ht C#hk########......# ...##.[.###$ ##C#hC#h 57=C#hJ7C#hC#h+ _Found 13 gold pieces.C#h ########......# ..............:###.###.[.....###.#C#hC#h[^4=8C#hC#h3 _Found a book of Debilitation.C#h3 ########......# ###.###.......##...##.#....##.......@......:###.###.[.....# ####$###C#hC#h&9C#hC#hYC#hbut######## #......# #.# #.# # # #.# ##.##.. #.##.##...##.#....#.:.###.###.[.....#####$##.# ##C#h{C#h~(500C#h&C#hC#h u######## #......# #.# ##.# .# # #.# ##.#C#hb #.. #.##.##...##.#....###..:.###.###.[.....#C#h ####$##.# ## #C#h C#hG B=1C#h C#h C#hH #  #......#  #.# .#  #.# .#  C#h # #.####.####  #.. #.##.......  ##...##.#....###.# .:. ###.###.[.....###. C#h####$##.#  ### #           C#h&C#h55=C#hA2C#hC#hC#h9?########......## .####.####.. #.##.......C#hx#...##.#....###.#..............:...###.###.[.@...###. C#h####$##.#  ### #C#hC#h4T8=3C#hC#hC#ht......# # #.####.####.. #.##.......#...##.#....###.#..............:...###.###.[.....###. ####@##.#  ### #C#hC#h&4C#hnC#h C#h +5.7 (2C#h C#ht ? _You now have 198 gold pieces (gained 13).C#h ######.... #.# .#  #.####.####.. #.##....... ##...##.#....###.#..............:...###.###.[.@...###.####.##.#### #C#h@ C#h v6==6.7 (1C#h C#h2 C#hi#######..... #.# .#  #.####.####.. #.##....... ##...##.#....###.#..........@...:...###.###.[.....###.####.##.#### #C#hC#hB=7C#h!C#h#C#hY ########  #......#  #.# .#  #.# .# C#h$/ # #.####.####  #.. #.##.......  C#hK##...##.#....###.# .:...# C#hk###.###.[.....###.# ####.##.#  ### .#  . #. .. ##  C#hC#h&8C#h C#hC#h z ########  #......#  #.# #.#  #.# #.#  # #.####.####  #.. #.##.......  ##...##.#....###.##  .C#h ":...#  ###.###.[.....###.#  ####.##.#  ### .#  ..  ##.  ..  ##   C#h# C#h& n7=9==C#h"' 9C#h@, C#h. C#h  ########  #......#  #.# #.#  #.# #.#  # #.####.####  #.. #.##.......  ##...##.#....###.##  .:...# C#ho  ###.###.[.....###.#  ####.##.#  ####.#  #..  ###.  ..  ## C#h /  C#hS C#h '10C#h C#h C#h ########  #......#  #.# #.#  #.# #.#  # #.####.####  #.. #.##.......# ##...##.#....###.##  C#h? ....#  ###.###.[.....###.#  ####.##.#  ####.#  #..  ###.  ..  ##   C#hC#hӤ&1C#hVC#h\  You pick up a book of Debilitation and begin reading...C#h"+2.7 (2C#hhh _You add the spells Slow and Confusing Touch to your library.C#hů * #  #......#  #.# #.#  #.# #.#  # #.####.##### #.. #.##.......#  ##...##.#....###.##  .#  ###.###.[.....###.#  ####.##.# # ####.#  #..  ###.  ..  ##   C#hA C#h t8===3.7 (1C#h C#h C#h { #  #......# C#ha & #.# #.#  #.# #.#  # #.####.#####  C#h #.. #.##.......#  C#h ##...##.#....###.##  .# C#h [ ###.###.[.....###.#  ####.##.# .#  ####.# .#C#hs  #.. .# ###. ## ..  ##  C#h  C#h" Y4C#hN : #  #......#  #.# #.#  #.# #.#  C#hyN  #.####.#####  .. #.##.......#  #...##.#....###.##  # C#hN  .###.[.....###.#  C#hN ####.##.# #.#  ####.# #.# C#hN i #.. ..#  C#hO ###.###  ..  ## C#hDO /  C#hT C#hV &5C#hZ C#h\ C#h ########......# ####.##### ......... #...##.#....###.## ................. ##.###.[.....### ####.##.#  ##  6C#hMC#hC#h......# ####.##### ......... #...##.#....###.## ................. C#h##.###.[.....### ####.##.#  ##C#h} #.. .##.##C#h$\ ... .. ##C#h@N... #..C#hC#h!#9C#hCN==7C#hC#hC#h& # ####.##### ......... #...##.#....###.## ................. ##.###.[.....### ####.##.#  ## #....###.## .... ... ##..... ##.. #C#h+ C#h`- &8C#h0 C#h72 C#h,n= ###.##### ......... #...##.#....###.## ................. ##.###.[.....###C#hxn ####.##.#  ####.## #....##.## .... #.......##.C#hnL  C#h;tC#hw&9C#hyC#h {C#hC#h`C#hLC#hC#hP_ #.# #.# # #.####.##### #.. #.##.......# #...##.#....###.## ...# #.###.[.....###.#  ####.##.# #.#  ####.###.#  #...@.#  ###.###  ....  #....##  ...... #....  ##..< #..#  C#h`'20C#hdC#h  C#h+k C#hr C#hw &5C#h| C#h ; _Found a stone staircase leading down.C#hfD ' ###.###.[.....### ####.##.#  ####.### #....###.######......####....##+.......## C#hD I####...@.#  ##..<#..# #..#.#.##.##.  C#hI C#hoM &6C#hP C#h{S C#h5  ####.##.#  ####.###C#h5 #....###.######......####....##+.......## ####.....#  ##..@#..# #..#.#.# ##.#C#h56#.  C#h;C#h?&7C#hC#h^a _There is a stone staircase leading up here.C#hqC#hvC#hfzC#h{C#h C#h~" C#h& C#h+ C#h0 -8 _C#hF4 C#h  ..   ..  5  . ..  ... #.  .#..##.##### ...........# 5 #.@...# #......>...# #.......#..# #......###.##...... ###.$.... 5   ufetubus (asleep)#......#.##.##   You climb upwards.C#hN55C#hYI===9.5 (1.8Magic DartC#h]C#h...# #......>...# #C#hSXV.#..# #......#.# #....... ## #.$....# #....... #.##.##.C#hZC#haP.5C#hc>---300 _C#hlC#hnC#hFE ....#.. ##... .5.... #.#.#..##.#####...............##.>#.....@>.####.. ##$....#......##.## .. C#hO 5.55 2 ufetubi (1 wandering)---1C#hT C#h W F _An ufetubus comes into view.C#h9W C#hws+.#. ##5. ...... ##.#..##5#####................##.> #......>.#..####.#. ##$....#.......##C#hs##.## ..  #0.C#hiy:  Found 3 flux baubles.C#hyC#hM.5.55C#h"/==2C#h}C#hF* _The ufetubus shouts!C#h{s. ##.. .5.... #.#.#..##.#####.....5.........##.> #......>...#.#..####.# #$....#.# ......####.##. .. ..# #0. #.# ...C#hYtC#huC#huC#h2vC#h}.5.5C#h'/--3C#hUC#hC#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hd .. ##.# corvidae the Conjurer ... ..# Draconian .... #.# Health: 39/39 ======================== #.#..##5#####  Magic: 18/19 ======================-- #...........#  AC: 6Str: 9 .....##.>...#  EV: 11Int: 21 #.....5>...#  SH: 0Dex: 9 C#hbe.#.....*.#..#  XL:  5 Next: 67% Place: Dungeon:5 #.....@###.#  Noise: ---------  Time: 2533.5 (0.0) #.......# ##  b) +0 dagger (venom) #.$....#.#  Cast: Magic Dart #.......##  C#hf$#.##.##. #. .. .. 55 2 ufetubi # #.. 0. #.# ...  _The ufetubus shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (100% to hit)C#h?a .. ##.#corvidae the Conjurer... ..#Draconian.... #.#Health: 39/39 ========================#.#..##5#####Magic: 18/19 ======================--#...........#AC: 6Str: 9.....##.>...#EV: 11Int: 21#.....5>...#SH: 0C#ha Dex: 9#.....*.#..#XL:  5 Next: 67% Place: Dungeon:5#.....@###.#Noise: ---------  Time: 2533.5 (0.0)#.......# ##b) +0 dagger (venom)#.$....#.#Cast: Magic Dart#.......###.##.##.#. .. ..55 2 ufetubi# #.. 0.C#hfb .#.# ...  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (100% to hit)  The magic dart hits the ufetubus.C#h ,C#h .5.5C#h 3=4.5 (1C#h2 C#hJ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#h Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (100% to hit)  The magic dart hits the ufetubus. _The ufetubus is lightly wounded.C#h72  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h{ .. ##.# corvidae the Conjurer ... ..# Draconian .... #.# Health: 39/39 ======================== C#h{S#.#..##.#####  Magic: 17/19 =====================--- #......5....#  AC: 6Str: 9 .....##.>...#  EV: 11Int: 21 C#h|#......>...#  SH: 0Dex: 9 #.....5.#..#  XL:  5 Next: 67% Place: Dungeon:5 #.....@###.#  Noise: =--------  Time: 2534.5 (0.0) #.......# ##  b) +0 dagger (venom) C#h5|N#.$....#.#  Cast: Magic Dart #.......##  C#h\|#.##.##. #. .. ..C#h| 55 2 ufetubi # #.. 0. C#h|y#.# ...  C#h|_The ufetubus is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h|Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#h+}LAim: an ufetubus (lightly wounded, 100% to hit)C#h$.. ##.#corvidae the Conjurer... ..#Draconian.... #.#Health: 39/39 ========================#.#..##.#####Magic: 17/19 =====================---#......5....#AC: 6Str: 9.....##.>...#EV: 11Int: 21#......>...#C#hSH: 0Dex: 9#.....5.#..#C#hmXL:  5 Next: 67% Place: Dungeon:5#.....@###.#Noise: =--------  Time: 2534.5 (0.0)#.......# ##C#hb) +0 dagger (venom)#.$....#.#Cast: Magic Dart#.......###.##.##.#. .. ..55 2 ufetubiC#h# #.. 0.#.# ...  C#hCasting: Magic Dart (safe; 1% risk of failure)  C#hGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#hqmAim: an ufetubus (lightly wounded, 100% to hit)  The magic dart hits the ufetubus.C#h>gAim  Press: ? - help, Shift-Dir - straight line: an ufetubus (lightly wounded, 100% to hit)  The magic dart hits the ufetubus.  The ufetubus is moderately wounded.ufetubus slips past you! The ufetubus closely misses you.C#hgC#hlo=.5C#hoP.5C#hq_2-------5.5 (1C#hyxC#h^{| _The ufetubus hits you. The ufetubus misses you. The ufetubus hits you.C#h&  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h- .. ##.# corvidae the Conjurer ... ..# Draconian .... #.# Health: 29/39 =================------- #.#..##.#####  Magic: 16/19 ====================---- #...........#  AC: 6Str: 9 .....##.>...#  EV: 11Int: 21 #.....5>...#  SH: 0Dex: 9 #.......#..#  XL:  5 Next: 67% Place: Dungeon:5 #.....@###.# C#h-[m Noise: =--------  Time: 2535.5 (0.0) #.....5.# ##  b) +0 dagger (venom) #.$....#.#  Cast: Magic Dart #.......##  #.##.##. #. .. .. 55 2 ufetubi # #.. 0. #.# ...  _The ufetubus hits you. The ufetubus misses you. The ufetubus hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 100% to hit)C#h.. ##.#corvidae the Conjurer... ..#Draconian.... #.#Health: 29/39 =================-------#.#..##.#####C#hFpMagic: 16/19 ====================----#...........#AC: 6Str: 9.....##.>...#EV: 11Int: 21#.....5>...#SH: 0C#hmDex: 9#.......#..#XL:  5 Next: 67% Place: Dungeon:5C#hQ#.....@###.#C#hNoise: =--------  Time: 2535.5 (0.0)C#h͡#.....5.# ##b) +0 dagger (venom)C#h#.$....#.#Cast: Magic DartC#hE#.......###.##.##.#. .. ..55 2 ufetubi# #.. 0.#.# ...  C#htCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hxAiming: Magic Dart (safe; 1% risk of failure)  C#h;Press: ? - help, Shift-Dir - straight lineC#hŢAim: an ufetubus (moderately wounded, 100% to hit)  The magic dart hits the ufetubus.C#ht$+Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 100% to hit)  The magic dart hits the ufetubus.  The ufetubus is almost dead.  The ufetubus closely misses you.C#hH*V.5C#h*630=C#h*$6.5 (1C#h.C#h0? _The ufetubus hits you but does no damage.C#hP2  C#h2Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h׭ .. ##.# corvidae the Conjurer C#h ... ..# Draconian .... #.# Health: 30/39 ==================------C#hJ C#hȮ##.#..##.#####  Magic: 15/19 ==================------ #...........#  AC: 6Str: 9 C#h.....##.>...#  EV: 11Int: 21 #......>...#  SH: 0C#h#cDex: 9 #.....5.#..#  XL:  5 Next: 67% Place: Dungeon:5 C#h=#.....@###.#  Noise: =--------  Time: 2536.5 (0.0) #.....5.# ##  b) +0 dagger (venom) #.$....#.#  Cast: Magic Dart #.......##  C#hG#.##.##. #. .. .. 55 2 ufetubiC#h # #.. 0. #.# ... C#hQ _The ufetubus hits you but does no damage.  C#hDCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hp&Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (almost dead, 100% to hit)C#hP.. ##.#corvidae the Conjurer... ..#Draconian.... #.#Health: 30/39 ==================------#.#..##.#####Magic: 15/19 ==================------C#h Qq#...........#AC: 6Str: 9.....##.>...#EV: 11Int: 21#......>...#SH: 0Dex: 9#.....5.#..#XL:  5 Next: 67% Place: Dungeon:5#.....@###.#C#h9QUNoise: =--------  Time: 2536.5 (0.0)#.....5.# ##b) +0 dagger (venom)#.$....#.#Cast: Magic Dart#.......##C#hQ#.##.##.#. .. ..55 2 ufetubi# #.. 0.#.# ...  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#hQAim: an ufetubus (almost dead, 100% to hit)  The magic dart hits the ufetubus but does no damage.C#h The ufetubus is almost dead.  The ufetubus hits you. The ufetubus barely misses you.The ufetubus completely misses you.  The ufetubus hits you but does no damage.  The ufetubus hits you.ufetubus hits you but does no damage. x2C#hGh18-------7.5 (1C#h-C#h;, _The ufetubus hits you.C#hُ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hh  .. ##.# corvidae the Conjurer ... ..# Draconian .... #.#C#hJh  Health: 18/39 ===========------------- C#hh #.#..##.#####  Magic: 14/19 =================------- #...........#  AC: 6Str: 9 .....##.>...#  EV: 11C#h7i 3Int: 21 #......>...#  SH: 0Dex: 9 C#hi #.....5.#..#  XL:  5 Next: 67% Place: Dungeon:5 #.....@###.#  Noise: =--------  Time: 2537.5 (0.0) #.....5.# ##  b) +0 dagger (venom) #.$....#.#  Cast: Magic Dart C#hi X#.......##  C#hj G#.##.##. #. .. .. 55 2 ufetubiC#h=j t # #.. 0. C#haj y#.# ...  C#hj _The ufetubus hits you.  Casting: Magic Dart (safe; 1% risk of failure)  C#hj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#hj Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (almost dead, 100% to hit)C#h  .. ##.# corvidae the Conjurer ... ..# Draconian .... #.# Health: 18/39 ===========------------- C#he #.#..##.#####  Magic: 14/19 =================------- #...........#  AC: 6Str: 9 .....##.>...#  EV: 11Int: 21 #......>...#  SH: 0C#h wDex: 9 #.....5.#..#  XL:  5 Next: 67% Place: Dungeon:5 #.....@###.#  Noise: =--------  Time: 2537.5 (0.0) C#h #.....5.# ##  b) +0 dagger (venom) C#h #.$....#.#  Cast: Magic Dart C#h5 #.......##  #.##.##.C#hZ  #. .. .. 55 2 ufetubiC#h t # #.. 0. C#h #.# ... Casting: Magic Dart (safe; 1% risk of failure)  C#hW Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#h Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (almost dead, 100% to hit)  The magic dart hits the ufetubus.C#h g .. ##.# ... ..# .... #.#C#h ]       C#h2 7   C#hU )   C#hv ..# ##  C#h J    C#h. #. .. ..5   ufetubus # #.. 0.C#h~ a #.# ... C#hq v.5Aim  C#hq TPress: ? - help, Shift-Dir - straight lineC#hr q: an ufetubus (almost dead, 100% to hitC#h'r )  C#h...#  EV: 11Int: 21 #......>...#  SH: 0Dex: 9C#h  #.......#..#  XL:  5 Next: 71% Place: Dungeon:5 C#h #.....@###.#  Noise: =--------  Time: 2538.5 (0.0) C#h #.....5.# ##  b) +0 dagger (venom) #.$....#.#  Cast: Magic DartC#h ] #.......##  C#hJ #.##.##. #. .. .. 5   ufetubusC#h  # #.. 0. #.# ...  _The ufetubus closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  C#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#h ;Aim: an ufetubus (66% to hit)C#h .. ##.#corvidae the Conjurer... ..#Draconian.... #.#Health: 17/39 ==========--------------#.#..##.#####Magic: 12/19 ===============---------C#h #...........#AC: 6Str: 9.....##.>...#EV: 11Int: 21#......>...#SH: 0Dex: 9#.......#..#XL:  5 Next: 71% Place: Dungeon:5C#hǶ #.....@###.#Noise: =--------  Time: 2538.5 (0.0)#.....*.# ##b) +0 dagger (venom)C#h #.$...*#.#Cast: Magic DartC#h #.....*.###.##.##.#. .. ..C#h5 5   ufetubus# #.. 0.C#hi #.# ...  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h yAiming: Searing Ray (safe; 1% risk of failure)  C#h Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (66% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus.C#hDY5..  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (66% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus.  The ufetubus is heavily wounded.  (Press . to maintain the ray.)  The ufetubus misses you. The ufetubus closely misses you.C#hF14--3==9.5 (1C#hF>Ray C#hJMC#hOl _The ufetubus barely misses you. The ufetubus hits you.C#h; G  The searing ray hits the ufetubus!C#h@ \***C#h 5...C#hr 5=-2-640Magic Dart+ C#h3 C#h L _You kill the ufetubus!C#hjC#hkC#hlC#h{C#h&0C#hR--1.5 (1C#h.o _You start resting. You stop channelling your searing ray.C#hYR3C#h7SC#hWC#hRXC#h]XC#hg`C#h`f16=-C#haC#hie,C#hifC#hriC#hiM3=C#hjC#hoBC#hqC#hVqS7=C#hsC#hu,C#hwC#hZyC#hyC#h z2=C#h{C#h~,C#hC#h>C#h8==4=C#hC#hh,C#hވC#hn,C#hC#h,C#hC#hJC#h#9C#h:==C#hOC#h,C#hC#hYC#hK5=C#hC#h,C#hӢC#h:20C#h`0=C#hC#h,C#hC#hC#h°9=C#hC#hLa1=C#hC#h]C#h66==C#hC#hC#hr,C#hC#h`,C#hC#hSi2=C#hC#hC#h:==C#hC#h,C#hC#hC#h{Z Y--Magic DartY   ice beast (wandering) _You start resting.C#h>069.5 (28.0)C#h-70.5 (29C#h2s _An ice beast comes into view.C#h*  . Y.... ##.#..##.#####..........#.....##.>...#C#h 4 #......>...#.#..###.# #$....#.# ......###.###. .. C#h #...#C#h F.. ...#C#h C#h 3==7=1.5 (1C#h B.0)Magic DartC#h C#h C#hjLW . ##.#..##.#####..........#.....##.>... #......>...#.###..# #$...@#.# ......####.##.# #.#.#... ....C#hQC#h6V&2C#h[C#hJ]C#h: ? #.#..##.#####...............##.>. #......>..#..#.###.#..#.#C#h $....#.# ....@.###.##.# #.#.. ....##.C#h ^...#..##C#h C#h &3C#h C#hh #.#..##.##### #...........# .....##.>...# #......>...# #.......#..# #......###.# #.......#.## #.$....#.# #.## #.##.##.# #.#.. .... # #....0..##.###...#.. ....#.. .....##..##C#hs C#hy &4C#ha C#h C#h< ...............##.> #......>...#.#...###.#..#.##$....#.# ......###.##.##@# C#h?#.#.......# #....0..##...#.#..#C#hSC#hf4==5C#hhC#hC#h9 .....##.> #......>#.......#..##......###.##.......#.##.$....#.# #.......##.##.##.####....@..# #....0 #.###..# #.>#C#hC#hV &6C#hMC#h; _Found a stone staircase leading down.C#h` ~  #......>.......##......####.......#.##.$....#.# ......###.##.###.......  #.###.... .#.. .......C#h\a [####..#C#hh C#hm T8=7C#h s C#hv R _You see here 3 flux baubles.C#hv C#h &8C#h C#h ( _u - 3 flux baublesC#h^M#......>...# #.......#..# #......###.# #.......#.## #.$....#.# #.......## #.##.##.### #.#.# # #.# #.###...# ... .....# #...........# #.####..#### ...#.C#hM.>#...#C#hTC#hay5=9C#h .#.....###.......#.#.$....#.# .......###.##.###.......  #.###......#...........###...#C#h"C#h'80C#hC#hC#h ###.......#.#$....#.# .......###.##.####....... #.. .#.###......#...###.####..######h   hound (asleep)#..h.C#hxC#h T=1Magic DartC#hC#hX _A hound comes into view.C#h7J .#.#.$....#.# .......###.##.####....... #... .#.###........##.##...###.####..### # ...#  #..>#...h..C#hYP C#hY &2C#h^ C#ha C#h#.#.## #.$....#.# #.......## #.##.##.### #.#.......# # #.......# .#.###...# .##.# #.# C#h###.####..#### # ....# ##..># #...# C#hC#h6==9==3C#h@C#hC#h6 #.#.## #.$....#.# #.......## #.##.##.### #.#.......# # #.......# .#.###...# #.##.# #.# ###.####..#### # .....# ###..>#C#hV6 Y#...##...# #..h.#....C#h= C#h]E &4C#h J C#hK C#h&#.#.## #.$....#.# #.......## #.##.##.### ###.#.......# ..# #.......# )#.#.###...# .# .##.# #.# ###.####..#### # .....# ###..>##...##...##..hC#h}&N.#....C#h4,C#h/Z5Magic DartC#hj4C#h@6' _Found a lajatang.C#hw#.#.## #.$....#.# #.## #.##.##.###### #.#.......##.. # #.......##)# .#.###...##.# .##.# #.# ###.####..#### # .....# ###..>##...# 7=6C#h< M###.......#.##$....#.......## #.##.######...# #.......##)#.###...# .........##C#h< ............###.####..##### .....##.#C#hC C#hE C==7C#hI C#hL C#h6M M.#.###.......#.##$....#.......## #.##.#######...C#hM )# #.......##)#.### .........##............###.####..####....##.#C#hM C#hS C#h?U &8C#hY C#h5Z C#h\M>..#.###.......#.##$....#.......## #.##.#########.#.......## #....#.### ###............##C#he-C#h.&9C#hN3C#h6Q _You see here a +0 lajatang.C#h':C#h;X28=90C#h0@C#hB' _v - a +0 lajatangC#hL M.....##.>>..#.###.......#.##$....#.......## C#h #.##.#########......## #....######.###.........##.#C#h C#h &1C#hU C#h C#hw.....##.>...# #......>...# #.#..# #......###.# #.#.## #.$....#.# #.## #.##.##.#########.# #.#.##.@....# # #.##.###### .#.###...##.# .##.##...####.####..#### C#hw&2C#hd|C#h}C#h6.....##.>...# #......>...# #.#..# #......###.# C#h%#.#.## #.$....#.# #.## #.##.##.#########.# #.#.##..@...# # #.##.###### C#h.#.###...##.# .##.#C#hM#..####.####..###C#h.2# C#hG C#h8$C#hj%&3C#h)C#h+C#hS.....##.>...#  #......>...#  #.#..#  #......###.#  #.#.##  #.$....#.#  #.## ##.##.##.#########.#  #.#.##...@..#  # #.##.###### .#.###...##.# C#hC#hN9=4C#h9##.>...# #......>...# .# #.#..# .# #......###.# .# #.#.## .# #.$....#.# <# #.## .# #.##.##.#########.# #.#.##....@.# # #.##.######  .#.###...##.# C#hC#h&5C#hoC#h"9 _Found a stone staircase leading up.C#hN Z##.>...# ......>...# #.# .#..# #.# ......###.# #.# .#.## #.# C#h1O .$....#.# #<# .## #.# .##.##.#########.# C#hgO ~.#.##.....@#  #.C#hO ##.###### .#.###...##.# C#hO C#hW C#h}Z &6C#hy_ C#ha C#hh M....##.>...>.C#hQi -.#.###. .......#.## #.$....#.<......## #.##.######### .C#hwi .....  #.......##.###### .#.###...##.#C#hi C#ho C#hr &7C#hbv C#hx C#hdM#..##.####....###.>...>..#.###. .......#.## #.$....#.<......## #.##.######### .#......  #.......##.######30=8C#h!C#hTC#hM.. #.# #..##.#### C#h....###.>...>..#.###. .C#h......#.## #.$....#. .......## #.##.######### .#.......##......#C#h3(#C#huC#h&9C#hC#hI"a _There is a stone staircase leading up here.C#hS#M Y .. #.# .[ ## C#h#)#..##.#### ....###.>...>..#.###. .......#.## .$....#.C#h&$`<......## C#hH$b.##.##.#########.#C#h7,C#h.(600C#h4C#h7M _Found a leather armour.C#h' 0 . #.[ ## #..##.##### . . ..........###.>.C#h ...>#.#.####.#.# .$....#.# ......#.C#h H##.##.######## ##.####..####C#hC#h`&1C#hJC#ha _There is a stone staircase leading up here.C#h& 4C#hY C#h C#h x1==2 _C#h= C#h  ##  ##.#  ##...#  C#h ##.....# #...... #.....4C#h  C#h, =#.. C#hI C#hp :=C#h C#h2 -3.3 (1.8C#h4 C#h8 } _You climb upwards. _There is a stone staircase leading down here.C#h8@MC#h)9 ##  ##.#  ##...# C#h>98#.....#C#hP9K#.#.....C#hr9C##...#>C#h9*##.C#h9l# #.#C#he?C#hB*40 C#hB _C#hFC#hHC#hd ## ##.# ##...## ##.....## #.# #....@.# ##...#># ##.##.# #. #.#. #..#. ###..#C#htC#h_&5C#hC#h}C#h     ##   ##.##  C#hI ##...##   ##.....##   #.#   #...@..#   ##...#>#   ##.##.#   #. #.#   .. #..  C#h{ #.# ###   ..   .#. C#h( C#h"C#hf&.26C#h*C#h<.C#h$  C#h5   ###  ##.##C#hVr  ##...## C#hx ##.....##  #C#h.#  #..@...#C#hD  ##...#>#  ##.##.#   #.##.#  C#hJ  ..##..  C#h=y #.#####   C#h]S..  C#h}\.#. C#h C#hZ&7C#hC#hC#hC x     ### C#hD  ##.##  ##...##  ##.....## C#h#D a #.# C#hBD  #.@....# C#h]D w ##...#># C#hvD y ##.##.#  C#hD a#.##.#  C#hD J..##.. C#hD L #.##### C#hD 3 .. C#hD I .#. C#h:K C#hM &8C#hQ C#hT C#hE9 #####.####...####.....##.......C#h9B ###@..#># ##.##.# #.##  C#hAC#hAC9C#hH   ###  ##.##  ##...##  ##.....##  #.#  #......#  ##.@.#>#  ##.##.#  #.##.#  ..##.. #.##### .. .#. #. C#hJC#hNU3=10C#hRC#h/UC#h=H #####.####...####.....##....... ####...#># ##@##. #.##..##..#..# #.  1C#hC#hc #####.####...####.....###.......# #......###...#> ##.##. #..##..#.#######.  C#h&2C#hC#h_'C#hK r ##.####...####.....###.......# #......#...#>C#h V ##.##.##.@##..#####... ##.  C#h C#hݝ &3C#h C#h? C#h C#hX C#h9 C#h C#hg  ##.##  ##...##  ##.....##  #.......#  #......#  ##...#>#  ##.##.#  ##.##.#  #@.##..  #.#####  ....  #.#.##  #.#.#  # #.#  #.#  #.# 4=4C#hA$ ##...####.....##.......# #......#...#> ##.##.##C#h$;..##..######..........#.#.########.#  C#h*C#hB/&5C#h2C#h-5C#hf.Y ##.....##....... #.....#...#> ##.##.C#h.Z##..##..###.########..@.......#.#######.#.# C#h.p##.#  C#h:<6C#h=C#hE@C#hj....... #.....#...#> ##.##.##.#..##..###.#######..........#.#@########.#.# #  5=7C#hv  ##...#> ##.##.##.#C#hw ..##..###.########..........#.#.#######C#h=w 4   C#h} C#hz &8C#h\ C#hu C#hLw#...#> ##.##.##..##..###.#######..........#.#######    ...C#hwC#hz&9C#h}C#hC#h ##.##.##..##..###.#######..........#.#######    ...C#h'20C#hfC#h#C#h/..##..###.#######..........#.#######    ...K   kobold (asleep)KC#hHC#hNeKK.C#hj6==1Magic DartC#hvC#h s _A kobold comes into view. It is wielding a +0 club.C#ho x..##..###.#######..........#.#######    ...K.####.C#h C#h :K.C#h &2C#h C#hN C#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hM #..##..  corvidae the Conjurer ###.#######  Draconian #..........  Health: 36/39 ======================-- #.#.#######  Magic: 18/19 ======================-- #.#.# AC: 6Str: 9 # #.# EV: 11Int: 21C#hѤ #.# SH: 0Dex: 9 #.# XL:  5 Next: 76% Place: Dungeon:4 #@# Noise: ---------  Time: 2622.3 (0.0) C#h#*# b) +0 dagger (venom) #*#C#h+ Cast: Magic Dart #*#C#h\ .K. ... K   koboldC#hv ... ####.C#ho _A kobold comes into view. It is wielding a +0 club.C#hʥCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#hMAim: a kobold, wielding a +0 club (100% to hit)C#h7  #..##..  corvidae the Conjurer ###.#######  Draconian #..........  Health: 36/39 ======================-- #.#.#######  Magic: 18/19 ======================-- #.#.# AC: 6Str: 9 # #.# EV: 11Int: 21 #.# SH: 0Dex: 9 #.#C#h8  XL:  5 Next: 76% Place: Dungeon:4 #@# Noise: ---------  Time: 2622.3 (0.0) #.# b) +0 dagger (venom) #.# Cast: Magic Dart #.# .K. ... K   kobold ... ####.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h.9 Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  The magic dart hits the kobold.C#h=          #.#.# # #.# #.#C#h>  #.# #@# #*# #*# #* .). ... ... C#h> C#hx 5...C#h" g=3.3 (1Magic DartC#hl C#hB onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (100% to hit)  The magic dart hits the kobold. _You kill the kobold!C#h޵? ###.#######..........#.#######   ......#  C#hҺC#ho.-4C#hC#hC#h^..........#.#######    .).......##.####J   endoplasm (asleep)C#h#. .#  # J#  C#hC#hh7-5Magic DartC#h~C#h] _An endoplasm comes into view.C#h k#.#######   #.).....#...........#......####.#.#### C#h = J ..C#h C#h` &6C#h+ C#h C#h'   ##.#######.@.....##...........#########  J .. #C#h&/C#h56&7C#h:C#h>M _You see here a +0 club.C#hy:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h  #.#.# corvidae the Conjurer # #.# Draconian #.# Health: 37/39 ======================--C#h  #.# Magic: 17/19 =====================--- #.# AC: 6Str: 9C#h  #.# EV: 11Int: 21C#h  #.# SH: 0C#h= <Dex: 9 C#h[ ##.######  XL:  5 Next: 76% Place: Dungeon:4 C#h{ #.@.....#  Noise: ---------  Time: 2627.3 (0.0) C#h #....*......  b) +0 dagger (venom) C#h a#....*.####.  Cast: Magic Dart #.####*# C#h  #. *#  C#h <# J#  J   endoplasm (asleep) ..  #  _You see here a +0 club.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)C#h#6 \ #.#.#corvidae the Conjurer  # #.#Draconian  #.#Health: 37/39 ======================--  #.#Magic: 17/19 =====================---  #.#AC: 6Str: 9  #.#EV: 11C#h6 xInt: 21  #.#SH: 0Dex: 9  ##.######XL:  5 Next: 76% Place: Dungeon:4  #.@.....#Noise: ---------  Time: 2627.3 (0.0)  #....*......b) +0 dagger (venom)  #....*.####.Cast: Magic Dart  #.####*#  C#hG7 f#. *#  # J#J   endoplasm  ..  #  C#hz7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#h7 Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.C#hŸ C#h0 B...J.C#h a8==8.3 (1C#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.C#h5  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hXT4 #.#.# corvidae the Conjurer # #.# DraconianC#hT #.# Health: 37/39 ======================-- #.# Magic: 17/19 =====================--- #.# AC: 6Str: 9 C#hT #.# EV: 11Int: 21 #.#C#hU SH: 0Dex: 9 C#hGU##.######  XL:  5 Next: 76% Place: Dungeon:4 #.@.....#  Noise: =--------  Time: 2628.3 (0.0)C#hmU #....*......  b) +0 dagger (venom)C#hU #....*.####.  Cast: Magic DartC#hU #.####*#  #. J#  C#hYx# .#  J   endoplasm ..  #  _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)C#h #.#.# corvidae the Conjurer # #.# Draconian #.# Health: 37/39 ======================-- #.# Magic: 17/19 =====================---C#h& #.# AC: 6Str: 9 #.# EV: 11Int: 21 #.# SH: 0Dex: 9 ##.######  XL:  5 Next: 76% Place: Dungeon:4 #.@.....#  Noise: =--------  Time: 2628.3 (0.0) #...........  b) +0 dagger (venom) C#h6#......####.  Cast: Magic Dart #.####.#  C#ha#. J#  # .#  J   endoplasm .. C#h<8 # C#hhHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm!C#h78 #.#.# # #.# #.# #.# #.# #.#C#h  #.#     #....* C#hE #....*  * #. . # C#hCC#ha;....C#hg8=79.3 (1Magic DartC#hnC#hp"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  C#hIpAim: an endoplasm (moderately wounded, 100% to hit)  C#hpmThe magic dart hits the endoplasm! _You kill the endoplasm!C#h8 #.#.#  # #.#  #.#  #.#  #.#  #.#  #.#  ##.######  #.)@....#  C#hNw#. #......####.#  #. # .. .# C#h(C#h/-30C#h^C#hC#h= #.#.#  # #.#  #.#  #.#  #.#  #.#  #.#  ##.######  #.).@...#  C#hq#.S #......####.#  #. #.# C#hQh# #.# S   adder (asleep) #.. #.# C#h4%C#hY(R-1Magic DartC#h,C#hO0Y _An adder comes into view.C#h ] #.#.#  # #.#  #.#  #.#  #.#  #.#  #.#  ##.######  #.)..@..# C#h  #.S. #......####.# #.####.# # #. #.# # #.#  #.. #.# C#hT C#h &2C#h C#h C#h` #.#.# # #.# #.# #.# #.# #.# #.# ##.###### #.)...@.# #.S.#......####.###.##. #.## #.# #.C#ha L.#.#C#hf C#hti q9==3C#hn C#hq C#h   ###.###### #.#.).....##...##.......@....S..####.#######.# # . #.# # #..# C#hC#hvS.SC#h&4C#hC#h/ _The adder hisses angrily.C#hi0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h>  # #.# corvidae the Conjurer #.# Draconian #.# Health: 39/39 ======================== #.#C#hB?  Magic: 16/19 ====================---- #.# AC: 6Str: 9 #.# EV: 11Int: 21C#hj?  ##.###### #  SH: 0Dex: 9 C#h? Z.#.).....##...#  XL:  5 Next: 77% Place: Dungeon:4 #.......@***S...  Noise: ---------  Time: 2634.3 (0.0) C#h`@ #......####.###.  b) +0 dagger (venom) #.####.# #  Cast: Magic Dart #. #.# # #.# #.. S   adder #.# _The adder hisses angrily.  C#h@ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)C#hI# #.#corvidae the Conjurer#.#Draconian#.#Health: 39/39 ========================#.#Magic: 16/19 ====================----#.#AC: 6Str: 9#.#EV: 11Int: 21##.###### #SH: 0C#hb]Dex: 9.#.).....##...#XL:  5 Next: 77% Place: Dungeon:4#.......@***S...Noise: ---------  Time: 2634.3 (0.0)#......####.###.b) +0 dagger (venom)#.####.# #Cast: Magic DartC#h#. #.## #.##..S   adder#.#C#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#hVAim: an adder (100% to hit)  The magic dart hits the adder.C#hO#C#h'C#h )S.S..C#h)a7==5.3 (1C#h,C#h.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder. _The adder is moderately wounded.C#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h` # #.# corvidae the Conjurer #.# Draconian #.# Health: 39/39 ======================== #.# Magic: 16/19 ====================---- #.# AC: 6Str: 9 #.# EV: 11Int: 21 ##.###### #  SH: 0Dex: 9 .#.).....##...#  XL:  5 Next: 77% Place: Dungeon:4 #.......@*S.....  Noise: =--------  Time: 2635.3 (0.0) #......####.###.  b) +0 dagger (venom) #.####C#ha.# #  Cast: Magic Dart #. #.# # #.# #.. S   adder #.# _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)C#h # #.#corvidae the Conjurer#.#Draconian#.#Health: 39/39 ========================#.#Magic: 16/19 ====================----#.#AC: 6Str: 9#.#EV: 11Int: 21##.###### #SH: 0Dex: 9.#.).....##...#XL:  5 Next: 77% Place: Dungeon:4#.......@*S.....Noise: =--------  Time: 2635.3 (0.0)#......####.###.b) +0 dagger (venom)#.####.# #Cast: Magic Dart#. #.## #.##..S   adder#.#C#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.C#h.j S.6.3 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. _The adder is severely wounded.C#h5  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h # #.# corvidae the Conjurer #.# Draconian #.# Health: 39/39 ======================== #.# Magic: 15/19 ==================------ #.# AC: 6Str: 9 #.# EV: 11Int: 21 ##.###### #  SH: 0Dex: 9 .#.).....##...#  XL:  5 Next: 77% Place: Dungeon:4 C#h̋#.......@S......  Noise: =--------  Time: 2636.3 (0.0) #......####.###.  b) +0 dagger (venom) #.####.# #  Cast: Magic Dart #. #.# # #.# #.. S   adder #.# _The adder is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)C#h # #.# corvidae the Conjurer #.# Draconian #.# Health: 39/39 ======================== #.#C#h Magic: 15/19 ==================------ #.# AC: 6Str: 9 #.# EV: 11Int: 21 ##.###### #  SH: 0Dex: 9C#hL .#.).....##...#  XL:  5 Next: 77% Place: Dungeon:4 #.......@S......  Noise: =--------  Time: 2636.3 (0.0) #......####.###.  b) +0 dagger (venom) #.####.# #  Cast: Magic Dart C#h#. #.# # #.# #.. S   adder #.#C#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h EAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.C#hG* # #.# #.# #.# #.# #.# #.#  #    .  C#h?   #  #.  #  #.. #.# C#hE&.C#hNLh847.3 (1Magic DartC#hVQC#hMW Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder. _You kill the adder!C#h )# #.# #.# #.# #.# #.# #.# ##.###### ## .#.).....##...##.#......####.###.##.####.# # C#h1 C#h .-8C#h C#h C#h # #.# #.# #.# #.# #.# #.# ###.###### .## .#.).....##...##.#......####.###.#C#hJ #.####.# .# #. #.# .## #.# ..#.. ..#.# ...!..C#h C#hQ @-9C#h C#hў 6 _Found a potion of enlightenment.C#hC# #.# #.# #.# #.# #.# ##.# .# ##.###### #.## C#hǰ#.#.).....##...##.#......####.###.##.####.# #.# #. #.# #.## #.# #..#.. ...#.# #....!..C#hAC#h-'40C#hFC#hC#hj]# #.# #.# .##.# .##.# .##.# .# C#hj)#.# C#hwn.# ##.########.## .#.).....##...##.#......####.###.##.####.# #.# #. #.# #.## #.# #..#.. ...#.# #....!..C#hsC#hxU6==1C#h~C#hC#h- q # #.# #.# .# #.# .# #.# .# #.#C#h- i .# #.# .# ##.########.## .#.).....##...##### #. #......####.###.####C#h- u #.####.# #.#C#h- R #. #.# #.# # #.# #.. #.. ...C#h- ~ #.# #... .!..C#hp5 C#h: &2C#hC#hA+ _Found 15 gold pieces.C#h  ##.########.##.#.).....##...######...................####.###.########.# #.# #  ##.#C#hd #.####....#### #.....@......#####...### .!..... #.#....C#h_C#hT7=7C#h׾C#hC#hE Q ##.########.##C#hx .#.).....##...######...................####.###.####C#h ####.# #.# #  ##.C#h #.####....#### #............C#h #.####@..###.#.......!.....C#h ....###..###..#..C#h [.#..#..C#hN C#h &8C#he C#h C#h O .#.).....##...######...................####.###.########.# #.# .#  ##. ###....#### #............###.####...###.......@......####..###. #..# .#.#..##..C#h C#hf &9C#h% C#h5, C#h2 ,50.3 (2C#hQ7 C#h: ? _m - 2 potions of enlightenment (gained 1)C#h #...................####.###.########.# #.# .#  ##.# ###....#### C#hI3#............##.####...###.#.................###@.###..#.. #..# .#  #..#...C#hf.#..# #..#C#h)C#hG=1.3 (1C#hC#h C#ha ####.###.########.# #.# .#  ##.# ###....#### #............##.####...###..............#....###..###..# #@.#   ..$.. #.......C#h5bd..###.... ..#C#hiC#hn&2C#hrC#huC#h ####.# #.# .#  ##.# ###....#### #............##.####...###.............###..### #..#   C#hkz.<..<...$.....#..#.##........#...# ##C#hC#h|T8=3C#hC#h_ _Found an escape hatch in the ceiling. Found a stone staircase leading up.C#h^  ## ###....#### #............##.####...###.............###..###..#.. #..# ..#....###..#....#C#h.<..<..@$.....#.#.##... #..##....C#hC#h&4C#h C#hQ C#h!#. #.# #.###.# # #.####....#### #............# ##.####...###.# ..............# ....###..###..# .. #..# #..# ....###..#....# .<..<...@.....# ..#.##.# #..#.....# #..##..# #..#....C#hl  ..##...# ###....C#huC#h\&5C#hC#hC#hG+6.3 (2C#hC#h? _You now have 213 gold pieces (gained 15).C#h!C#h("C#h#C#h%9=C#h)XC#h*C#h-C#h9-C#hB.C#h11b9==C#h22C#h8} _Magic restored.C#hH9C#h:C#h:C#h|;C#h=C#h?,C#h!@C#hXBC#hCC#h.D:==C#hDC#hFC#h)H,C#hHC#hJC#hL,C#hMC#hOC#h4[ ..............#  ....###..###..# .. #..###..# ....###..#....# .<..<.........# ..#.##........#  #..#.....#  #..##...##  #..###@.# 66.3 (1C#h[m0.0) .........# #...###.## #.... ... ##. .#C#h[ .. C#h[*:#C#haC#hyh,7.3 (11C#h.oC#htS _Found a book of Debilitation.C#hM##.####...###..........###..### #..###...###..#..<..<.........#.##......C#hy#.....##.@.## #..###.........#...###.###.##C#h C#h*18.3 (1.0)C#hC#hC#h M #...........##.####...###..........###..### #..###...###..#<..<...#.##...#..@..###...## #..###.........#C#hK 2#..C#h[ C#h &9C#h& C#h6 C#hM M#####....### #...........##.####...###..........###..###C#h3N 1 #..###...###..#<..<...#.##...C#h]N #..#.....##...##C#hN l#..###..#.C#hV C#hc D70C#h_gM. #.###.#  #####....### #...........##.####...###..........###..### #..###...###..#<..<...#.##...#..#.....#..##...####.1C#hC#hC#h? #. #.# #.###.# # #.####....#### #..#C#h@ ##.####...###.# ...# ....###..###..# .. #..###..# ....###..#....# .<..<.# ..#.##.# #..#.....# C#h@" #..##...## #..###..# .........# #...###.## #.... ...  ##.C#hFC#hJ&2C#h?MC#hNC#h   #. #.# #.###.# # #.####....#### #............# ##.####...###.# ........#C#hz H ....###..###..# .. #..###..# ....###..#....# .<..<.#C#h f ..#.##.# #..#.....# #..##...##C#h  #..###..# .........#C#h  #...###.## #C#h .... ...  ##.C#h C#h> &3C#h C#h C#h6M W #. #.# #.###.# # #.####....#### #............#C#hM  ##.####...###.# ..............# ....###..###..# .. #..###..# ....###..#....# .<..<.#C#hM  ..#.##.#C#hN  #..#.....# #..C#h+N ##...## #..###..#C#hON : ...C#hN 9......#C#hN  #...###.## #.... ... C#hN I ##.C#hGW C#h)_ &4C#hYd C#hf C#h-  #. #.# #.###.# # #.####....#### #............# ##.####...###.# ..............# ....###..###..#C#h  .. #..###..# ....###..#....# .<..<.# ..#.##.#C#h  #..#.....# #..##...## #..###..# .........# #...C#h ###.## #.... ... C#hS A ##.C#h C#hb &5C#h C#hQ C#hF C#h_G x #. #.# #.###.#C#hdH  # #.####....####C#hH V #............#C#hH a ##.####...###.#C#hH W ..............#C#hI a.....###..###..#C#h3I .. #..###..#C#hWI s.###..#....#C#hI ^.<..<C#hI *.#C#hI J.#.##C#hI *.#C#hJ s #..#.....#C#hO v #..##...## #..###..# .........# #...###.## #.... ...  ##.C#hZ C#hb C6C#h" ; #. #.# #.###.# # #.####....#### #............#####.####...###.#................#.....###..###..#.. #..###..#.###..#....#.<..<.#.#.##.#. # #..#.....# #..##...## #..###..# .........# #...###.## #.... ...  ##.C#hC#h=&7C#hC#hBC#hG3L #. #.# #.###.# # #.####....#### #..#C#h3.####.####...###.#.....#C#h3...###..###..#.. #..###..#.###..#....#C#h3.<...#.#.##.#C#h4.. #. #..#.....#C#h,4. #. #..##..###. #..###..#C#h\4...........####...###.## #...C#h4t. ...  ##.C#h;C#hC&8C#hGC#hJc _There is an escape hatch in the ceiling here.C#hW #. #.# #.###.# # #.####....##### #..##.####.####...###.#C#h#...#.###..###..#?.# #..###..#C#h{.###..#....#.<.@<.#.#.##.#.. #.##..#.....#... #.##..##...##... #.C#h&##..###..#.. ....#. ##C#h\z#...###.##  #.... ... C#hA ##.C#h:#C#hl+C#h+9C#hh2C#hY=   #. #.# #.###.#  C#h= # #.####....####   #. #...# C#h=  #.####.####...###.#  C#h>#..#  .###..###..#  .?.# #..###..#  C#hU>.###..#....#  .<@.<.#  C#hy>e.#.##.#  C#h>..#.##..#.....#  ...#.##..##...## C#h>s .####.##..###..# C#h>^ .. ....# C#h?u .. ###...###.##  .C#hO?. #.... ...   ##. _Found a scroll labelled RIMUFF DOZOLUCK.C#h3C#hU'80C#hC#hC#hrC  #. #.# #.###.#   # #.####....####   #. #..C#hC.#   #.####.####...###.#  #..#  C#hD #.###..###..#  #.?.# #..###..#  C#hDDl#.###..#....#  C#hkD.@..<.#  .#.##C#hDo.#  .#.##..#.....#  C#hDQ .#.##..##...##  C#hDp.####.##..###..#  . ..C#hDA.#  . ##C#h#Eq#...###.##  .. #.... ... C#hLEK  ##.C#h!LC#h*R&1C#hWC#hp\a _There is a stone staircase leading up here.C#h6  #. #.# #.###.#  #. #.####....####  #. #...#  #.####.####...###.# C#h ###...#  #.###..###..# C#h9 #.?.# #..###..# C#hWd#.###..#....#C#hy] #<..<C#hf.# .#.##C#h[.# .#.##..#.....#C#hM .#.##..##...##C#h@L ......####.##..###..#C#hn` ...... .# .C#hA. ###...###.## .C#hu. #.... ...   ##.C#hC#hC#hC2 _C#hBC#h&  #. #.# #.###.#  #. #.####....####  #. #...#  #.####.####...###.#  ###..#  #C#h'".###..###..#  #.?.# #..###..#  ##.###..#....#  #.<..<.# .#.##.#  $.#.##..#.....# .#.##..##...## C#h6's.####.##..###..# . C#hP'.# C#hi'. ###...###.## . #.... ... C#h{'M  ##.C#h4.C#h2&3C#h.9C#h;+ _Found 15 gold pieces.C#h u #. #.# #.###.#  #. #.####....####  #. #...#  #.####.####...###.#  ###..C#h #  #.###..###..#  #.?.# #..###..#  ##.###..#....# C#hѨ  #.<..<.#  .#.##.C#h #  $.#.##..#.....#  .C#h*  . .C#hQ a . . C#hy C#h C#hj &4C#hH C#h1 C#hL  #. #.# #.###.#  #. #.####....####  #. #...#  C#h #.####.####...###.#  ###...#  #.###..###..#  #.?.C#h # #..###..#  ##.###..#....# C#h# X #...<.C#hC #  .#.##.C#h #  $.#.##..#.....#  .. ..C#h 2 ..C#hϲ  ....... .......C#h + C#h& C#h &5C#hW C#hJ a _There is a stone staircase leading up here.C#hn C#hBv C#hjz C#h) C#h -6 _C#h[ C#h=  .≈.#  .≈.# #.#   .≈.# #.#  ##.≈.#o## #.#  ...≈o.... #.#  ...≈≈≈≈≈≈ #.#  ##...w... #.#   ######. #.#  C#hV> 3 ##### #@#  ....## #...#  ...... #.###  ###### #.  # #  # C#h? i  #   #   .   C#h? C#hF C#hN -7.1 (1.8C#h` C#hU } _You climb upwards. _There is a stone staircase leading down here.C#h C#hL 3C#h5 C#h C#h f _C#h ,C#h C#hq ,C#h C#h( C#h C#hڕ C#h> C#hO C#h ,C#hW C#h; C#h2 C#h] C#h C#h C#hڛ C#h C#hS C#hY C#ho ,C#h C#h# C#hC ,C#hã ,C#h C#h C#h C#h\ C#hݶ nC#h% c....#.#########># C#hW ##.........## ## #...# ##Z.......... .. #.### C#hz 0.......###### #. #.# ##..# #. #.# C#h ##.###.# #. #.# C#h # .# #. #.# ##.# .# #.#####.# .# P.C#h; #.@.....# ##.. Z. S......####### #### ...######.  Magic DartC#hp ... ..  ### C#h I   S   ball python (constriction, asleep)      C#hu 701.1 (14.0)  A ball python comes into view.C#hV C#h h..SS)C#he ,2.1 (15C#hY C#h& 5 _The ball python hisses angrily.C#h  ###>#  ## #...#  .. #.###  #. #.#  #. #.#  #. #.#  .# #. #.#  .# #.#####.#  P. #.@.....#  Z. ..S....#######  ...######. # ... .. ###C#h C#h y ###>#  ## #...#  .. #.###  #. #.#  #. #.#  #. #.# C#h  .# #. #.#  .# #.#####.#  P. #.@.....#  Z. ..S....#######  ...######. ... .. ###C#h C#h$ C#h' C#h+ C#h. b _A ball python is nearby!C#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h1....#.###### ###>#  corvidae the Conjurer ##.........## ## #...#  Draconian ##Z.......... .. #.###  Health: 39/39 ======================== .......###### #. #.#  Magic: 18/19 ======================-- ...##..# #. #.#  AC: 6Str: 9 C#h##.###.# #. #.#  EV: 11Int: 21 ##.# .# #. #.#  SH: 0Dex: 9 ##.# .# #.#####.#  XL:  5 Next: 84% Place: Dungeon:3 C#hВ@##.# P. #*@.....#  Noise: ---------  Time: 2702.1 (0.0) ##.. Z. ..S***.#######  b) +0 dagger (venom) #### ...######.C#h Cast: Magic Dart # ... .. ### C#h5 S   ball python (constriction) C#ha _A ball python is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#h>Aim: a ball python (100% to hit)C#h.....#.###### ###>#  corvidae the Conjurer ##.........## ## #...#  Draconian C#ha/A##Z.......... .. #.###  Health: 39/39 ======================== .......###### #. #.#  Magic: 18/19 ======================-- ...##..# #. #.#  AC: 6Str: 9 ##.###.# #. #.#  EV: 11Int: 21 C#h/##.# .# #. #.#  SH: 0Dex: 9 ##.# .# #.#####.#  XL:  5 Next: 84% Place: Dungeon:3 ##.# P. #.@.....#  Noise: ---------  Time: 2702.1 (0.0) ##.. Z. ..S....#######  b) +0 dagger (venom) C#h*0#### ...######. Cast: Magic Dart # ... .. ###C#hQ0  S   ball python (constriction)C#hu0C#h0Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h0Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#h0aAim: a ball python (100% to hit)  The magic dart hits the ball python!C#h5y ###>#  ## #...#  .. #.###  #. #.#  #. #.#  #. #.# C#h*6 .# #. #.#  .#   P. #*  Z. ..†***C#hW6}   ... .. C#h6o###   C#h6         C#hG....5=3.1 (1Magic DartC#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python! _You kill the ball python!C#hC#hC#hEC#hq"C#h"C#h~'XC#h(C#h)C#h)C#h+C#h+C#hj,C#h.C#hB/#9C#he/)==C#h/C#h24 _Magic restored.C#h[43C#h5C#h7C#h@,==C#hEXC#hGBC#hVHC#hSI,C#hIC#hmJC#h/LC#hULC#hLC#hwMC#hN,C#hOC#h0QC#hS,C#hSC#h0UC#hXBC#hXC#hUZ,C#hZC#hn]C#h^,C#h[_C#h]`C#haC#haC#htbC#hcC#hhd,C#hdC#hvfC#hg,C#hhC#hiC#hnC#hoC#hnq,C#h3rC#h%uC#hv,C#hrwC#hyC#hZ{,C#hZ|C#hY~C#hp,C#h;C#hׂC#hH,C#hC#hwC#hw,C#hVC#h`BC#hC#hdC#h*C#hC#hNC#hԘ,C#hC#h:C#h,C#hԝC#hC#hV,C#hC#h~C#h# #.# .≈.# #.#.#####.≈.#o## .≈o# #.C#h^...÷....≈o.... .≈.# #. ##..#.....≈≈≈≈≈≈ ≈≈.# #.# ##..#.###...w... .!. #.#C#h.#.# ######. .. #.# ....#.###### .# ###>#C#h........######.# #...#.............@.# #.###C#hͯ5- .......########.### #.# ...##..# #.# #.#C#hMagic Dart#.###.# #.# #.# C#h+##.# #.# #.# #.# ##.###.### #.#####.#o   orc (wandering) C#hQ{##.##.P..######.......#  C#hw##.........†....#######  ####.....######.#C#h" C#hT038.1 (35.0)C#hf.C#h/-9.1 (36Magic DartC#h\ _Found a fuming brown potion.C#h6 3C#h7 C#h19 C#h< ,C#h@ C#hrA C#h8J  #.# .≈.# #.#   #.# .≈.#. #o≈.. #.#  #####.≈.#.###.≈.# #.#  #...÷....≈.......≈.# #.#  #..#.....≈≈≈≈≈≈≈≈≈.# #.#  #C#hJ ..#.###...w.....!. #.#  #..#.# ######.#.. #.#  ...#.###### #...# ###>#  #.........######@# #...#  #................# #.### ...########.### #.#  Magic Dart ..##..# #.# #.#  #.###.# #.# #.#  #C#hOK r.# #.# #.# #.#   o   orc (wandering) #.###.### #.#####.#  .##.P..######.......#  .........†....####### C#hO 240.1 (1.0)C#hW @.oC#h;X 9oC#hY +1.1 (2C#h` C#hc C#h  C#hrCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hr #.# .≈.# #.#  corvidae the Conjurer  #.# .≈.#. #.≈.. #.#  Draconian ##.#####.≈.#.###o≈.# #.#  Health: 39/39 ======================== #...÷....≈......*≈.# #.#  Magic: 18/19 ======================-- #..#.....≈≈≈≈≈≈≈*≈.# #.#  AC: 6Str: 9 #..#.###...w....*!. #.#  EV: 11Int: 21 #..#.# ######.#*. #.#  SH: 0Dex: 9 ...#.###### #..*# ###>#  XL:  5 Next: 85% Place: Dungeon:3 #.........######@C#hs# #...#  Noise: ---------  Time: 2741.1 (0.0) #................# #.###  b) +0 dagger (venom) ......########.### #.#  Cast: Magic Dart ..##..# #.# #.# #.###.# #.# #.# #.# #.# #.# #.#  o   orc #.###.### #.#####.# #.##.P..######.......# #.........†....####### _Found a fuming brown potion.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution (100% to hit)C#hڜZ #.# .≈.##.#  corvidae the Conjurer#.# .≈.#. #.≈.. #.#  Draconian ##.#####.≈.#.###o≈.# #.#C#h  Health: 39/39 ======================== #...÷....≈......*≈.# #.#  Magic: 18/19 ======================-- #..#.....≈≈≈≈≈≈≈*≈.# #.#  AC: 6Str: 9 #..#.###...w....*!. #.#  EV: 11Int: 21 #..#.# ######.#*. #.#  SH: 0Dex: 9 C#hZ...#.###### #..*# ###>#  XL:  5 Next: 85% Place: Dungeon:3 C#hp#.........######@# #...#  Noise: ---------  Time: 2741.1 (0.0) #................# #.###C#hS;  b) +0 dagger (venom) ......########.### #.#  Cast: Magic Dart ..##..#C#h#.# #.# #.###.##.# #.# C#h#.# #.##.# #.#  o   orc #.###.### #.#####.#C#hk #.##.P..######.......# #.........†....####### C#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hD-Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution (100% to hit)  The magic dart hits the orc.C#h$ C#h+ o..≈...C#h, 3=2.1 (1C#h3 C#h8 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 war axe of electrocution (100% to hit)  The magic dart hits the orc. _The orc is heavily wounded.C#h F  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hї #.# .≈.# #.#  corvidae the Conjurer  #.# .≈.#. #o≈.. #.#  Draconian ##.#####.≈.#.###*≈.# #.#  Health: 39/39 ======================== #...÷....≈......*≈.# #.#  Magic: 17/19 =====================--- #..#.....≈≈≈≈≈≈≈*≈.# #.#  AC: 6Str: 9 #..#.###...w....*!. #.#  EV: 11Int: 21 #..#.# ######.#*. #.#  SH: 0Dex: 9 ...#.###### #..*# ###>#  XL:  5 Next: 85% Place: Dungeon:3 #.........####C#h%##@# #...#  Noise: =--------  Time: 2742.1 (0.0) #................# #.###  b) +0 dagger (venom) ......########.### #.#  Cast: Magic Dart ..##..# #.# #.# #.###.# #.# #.# #.# #.# #.# #.#  o   orc #.###.### #.#####.# #.##.P..######.......# #.........†....####### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution (heavily wounded, 100% to  hit)C#h3 #.# .≈.# #.#  corvidae the Conjurer  #.# .≈.#. #o≈.. #.#  Draconian C#h##.#####.≈.#.###.≈.# #.#  Health: 39/39 ======================== #...÷....≈.......≈.# #.#  Magic: 17/19 =====================--- #..#.....≈≈≈≈≈≈≈≈≈.# #.#  AC: 6Str: 9 #..#.###...w.....!. #.#  EV: 11Int: 21 #..#.# ######.#.. #.#  SH: 0Dex: 9 ...#.###### #...# ###>#  XL:  5 Next: 85% Place: Dungeon:3 #.........######@# #...#  Noise: =--------  Time: 2742.1 (0.0) #................# #.###  b) +0 dagger (venom) C#hUd......########.### #.#  Cast: Magic Dart ..##..# #.# #.# #.###.# #.# #.# #.# #.# #.# #.#  o   orc #.###.### #.#####.# #.##.P..######.......# #.........†....####### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineC#hAim: an orc, wielding a +0 war axe of electrocution (heavily wounded, 100% to  hit)  The magic dart hits the orc.C#h #.# .≈.# #.#  #.# .≈.#. #)≈.. #.# *≈.# #.# ÷*≈.# #.# *≈.# #.# *!. #.#  *. #.#  #..*# ###>#  #...#  #.###  #.#  #.# #.#  #.# #.#  #.# #.# #.#      †  C#hvx..≈...C#h ~g63.1 (1Magic DartC#hC#hRMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 war axe of electrocution (heavily wounded, 100% to  hit)  The magic dart hits the orc. _You kill the orc!C#hC#hw,C#hC#h,C#hC#hC#hC#hCD8=C#hRC#hC#h3C#h<o-7.1 (4..Magic Darto   orc (wandering)C#h@8-C#hIC#h3L[ _An orc is nearby!C#h## .# #.≈...  #.# .≈.#. #)≈o.#.#####.≈.#.###..÷....≈...........≈≈≈≈≈≈≈≈≈.###...w.....!.# C#hV#..#.# ######.#..# #. ...#.###### #..@# ###>.######.# #... #................# #.###....########.### ..##..## #.#  #.### #.#######.P..######.......C#h=C#hOU.oC#h28.1 (1 _C#h`C#hC#hu<. ##.  #.≈...  #.# .≈.#. #)≈..#.#####.≈.#.###.≈o.÷....≈...........≈≈≈≈≈≈≈≈≈##.........!.# #..#.# ######.#@.# #. C#h(!...#.###### #...#####>######.# #... #................# #.###....########.### ..##.## #.#  #.### #.#####C#h:C#h&#@o.C#h%&9C#h,C#hK1C#h ###. <.#### ##. # #.≈... C#h  #.# .≈.#. #)≈.o#.#####.≈.#.###..÷....≈...........≈≈≈≈≈≈≈≈≈##........@!.# #..#.# ######.#..## #. ...#.###### #...#####>######.# #... #................# #.###C#h ....########.### ..##.# #.#  C#h C#h9 C#h oo.o 2 orcs (wandering)C#h '50C#h^C#h C#h .≈..  ..# .≈.# #.≈.####  #.# .≈.# #.≈...o  #.# .≈.# #.≈.o.#.#  #.# .≈.#. #)≈.. #.#  #.#####.≈.#.###.≈.# #.#  ...÷....≈.≈.# #.#  ..#.....≈.# #.#  ..#.###..# #.#  ..#.# ######.#..## #.#  #.###### #...#####>#  .######.# #...#  ...##hB/m #.###  #.### #.#     orc .##..# #.# #.#  .###.# #.# #.#  .# #.# #.# #.#  C#hHC#hoo..o 2 orcs (wandering)C#hrB=1C#hC#h _You see here a fuming brown potion.C#h h  w - a fuming brown potionC#h C#h .oo1 wandering)C#h /==2C#hF' ; _The orc shouts!C#h# .≈.. <..# .≈.# #.≈.#### #.# .≈.# #.≈..o.C#h'  #.# .≈.# #.≈..o#.#  #.# .≈.#. #)≈.. #.# C#hU#.#####.≈.#.###.≈.# #.# #...÷....≈C#h.≈.# #.# #..#.....≈.# #.#C#h #..#.###.# #.#C#h #..#.# ######.#..## #.#C#h .#.###### #...#####># #C#h=.######.# #...# #C#hl...# #.### .#.### #.#C#h  .##..# #.# #.# #.###.# #.# #.#C#h #.# #.# #.# #.# C#hu".ooC#h(U9==3C#hf0C#h5% _The orc shouts!C#h# .≈.. .<..# .≈.# #.≈.#### #.# .≈.# #.≈..... # #.# .≈.# #.≈..o#.# # #.# .≈.#. #)≈.o##.# #.#####.≈.#.###.≈.# #.# #...÷....≈.≈.# #.# #..#.....≈.# #.# #..#.###.# #.# #..#.# ######.#..## #.# .#.###### #..#hCm.#####># #.######.# #...# #...# #.### .#.### #.# .##..# #.# #.# #.###.# #.# #.# #.# #.# #.# #.# C#h.oC#h/--4C#hC#hC#h3C#h9--C#h+j _Why would you want to do that?C#h~C#h0C#h)C#hT _Why would you want to do that?C#hr C#h C#h C#h T _Why would you want to do that?C#hh .≈..  <..# .≈.# #.≈.####  .# .≈.# #.≈.....   #.# .≈.# #.≈...#.#  C#hRi #.# .≈.#. #)≈.o##.#  .#####.≈.#.###.≈o# #.#  #C#htiH...÷....≈.C#hi≈.# #.#  #..#.....≈.# #.# C#hi  #..#.###.C#hiK# #.# C#hj #C#hFj..#.# ######.#..## #.# C#huj #.###### #...#####>#  #.C#hj######.# #...#  #.C#hjw..# #.###  C#hjW#.### #.# C#hk ##..# #.# #.# C#h#k #C#h>k.###.# #.# #.#  #C#hXk.# #.# #.# #.# C#h|k( C#hmC#hnC#hwV.oC#hV{-5 _C#hC#hEC#h _The orc shouts! _Why would you want to do that? _Why would you want to do that? _ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h& #### .≈.. corvidae the Conjurer <..# .≈.# #.≈.####  Draconian ##.# .≈.# #.≈.....  Health: 39/39 ========================  #.# .≈.# #.≈...#.#  Magic: 18/19 ======================--  #.# .≈.#. #)≈..##.#  AC: 6Str: 9 ##.#####.≈.#.###.≈o# #.#  EV: 11Int: 21 #...÷....≈.......≈o# #.#  SH: 0Dex: 9 #..#.....≈≈≈≈≈≈≈≈*.# #.#  XL:  5 Next: 86% Place: Dungeon:3 #..#.###........@..# #.#  Noise: ---------C#h&   Time: 2755.1 (0.0) #..#.# ######.#..## #.#  b) +0 dagger (venom) ...#.###### #...#####>#  Cast: Magic Dart #.........######.# #...# #................# #.### ......########.### #.#  oo 2 orcs ..##..# #.# #.# #.###.# #.# #.# #.# #.# #.# #.# _Why would you want to do that?  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (100% to hit)C#h #### .≈..  corvidae the Conjurer <..# .≈.# #.≈.####  Draconian ##.# .≈.# #.≈.....  Health: 39/39 ========================#.# .≈.# #.≈...#.#  Magic: 18/19 ======================--C#h #.# .≈.#. #)≈..##.#  AC: 6Str: 9 ##.#####.≈.#.###.≈o# #.#  EV: 11Int: 21 #...÷....≈.......≈o# #.#  SH: 0Dex: 9 #..#.....≈≈≈≈≈≈≈≈*.# #.#  XL:  5 Next: 86% Place: Dungeon:3 #..#.###........@..# #.#C#h   Noise: ---------  Time: 2755.1 (0.0) #..#.# ######.#..## #.#  b) +0 dagger (venom) C#h ...#.###### #...#####>#  Cast: Magic Dart C#hA #.........######.# #...# #................# #.###C#hf P ......########.### #.#C#h  oo 2 orcs ..##..##.# #.# C#h E#.###.##.# #.# C#h #.# #.##.# #.# Casting: Magic Dart (safe; 1% risk of failure)  C#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#h1 Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (100% to hit)  C#h The magic dart hits the orc.C#hÍ ,C#h; onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (100% to hit)  The magic dart hits the orc.  The orc is severely wounded.C#hC l.≈ol   frilled lizard (wandering)C#h 3=6.1 (1C#h[ C#hȧ a _A frilled lizard comes into view.C#h>  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h#### .≈.. corvidae the Conjurer <..# .≈.# #.≈l####  Draconian ##.# .≈.# #.≈.....  Health: 39/39 ========================  #.# .≈.# #.≈...#.#  Magic: 17/19 =====================---  #.# .≈.#. #)≈..##.#  AC: 6Str: 9 ##.#####.≈.#.###.≈.# #.#  EV: 11C#h+WInt: 21 #...÷....≈.......≈o# #.#  SH: 0Dex: 9 #..#.....≈≈≈≈≈≈≈≈*o# #.#  XL:  5 Next: 86% Place: Dungeon:3 #..#.###........@..# #.#  Noise: =--------  Time: 2756.1 (0.0) C#hdM#..#.# ######.#..## #.#  b) +0 dagger (venom) ...#.###### #...#####>#  Cast: Magic Dart #.........######.# #...# #................# #.### C#h......########.### #.#  oo 2 orcs ..##..# #.# #.#  l   frilled lizard (wandering) #.###.# #.# #.# #.# #.# #.# #.# _A frilled lizard comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h@Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 100% to hit)C#h$:#### .≈.. corvidae the Conjurer <..# .≈.# #.≈l####  Draconian ##.# .≈.# #.≈.....  Health: 39/39 ======================== C#h$ #.# .≈.# #.≈...#.#  Magic: 17/19 =====================---  #.# .≈.#. #)≈..##.#  AC: 6Str: 9 ##.#####.≈.#.###.≈.# #.#  EV: 11C#h$,Int: 21 #...÷....≈.......≈o# #.#  SH: 0Dex: 9 #..#.....≈≈≈≈≈≈≈≈≈o# #.#  XL:  5 Next: 86% Place: Dungeon:3 C#h$%##..#.###........@..# #.#  Noise: =--------  Time: 2756.1 (0.0) C#hU%#..#.# ######.#..## #.#  b) +0 dagger (venom) C#h%&...#.###### #...#####>#  Cast: Magic Dart #.........######.# #...# C#h%#................# #.### ......########.### #.#  oo 2 orcs ..##..# #.# #.#  l   frilled lizard (wandering) #.###.# #.# #.# C#h &#.# #.# #.# #.# Casting: Magic Dart (safe; 1% risk of failure)  C#h!&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#h8&;Press: ? - help, Shift-Dir - straight lineC#hN&Aim: an orc, wielding a +0 short sword (severely wounded, 100% to hit)  The magic dart hits the orc.C#h.W .≈.. <..# .≈.#   .≈.#   #.# .≈.#   #.# .≈.#.   #.# ÷ #.# C#h/z*)# #.#  #.#   #.#  >#  #...#  #.###  #.#    orc #.# #.# C#hC/ #.# #.#  #.# #.# #.# C#h1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (severely wounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!C#hͻ.l.≈olC#h387.1 (1C#hC#h 8 _The frilled lizard hisses angrily.C#ho  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hs`#### .≈.. corvidae the Conjurer <..# .≈.# #.≈.####  Draconian ##.# .≈.# #.≈l....  Health: 39/39 ========================  #.# .≈.# #.≈...#.#  Magic: 16/19 ====================---- C#h #.# .≈.#. #)≈..##.#  AC: 6Str: 9 ##.#####.≈.#.###.≈.# #.#  EV: 11Int: 21 #...÷....≈.......≈.# #.#  SH: 0Dex: 9 #..#.....≈≈≈≈≈≈≈≈*o# #.#  XL:  5 Next: 88% Place: Dungeon:3 #..#.###........@..# #.#  Noise: =--------  Time: 2757.1 (0.0) #..#.# ######.#..## #.#  b) +0 dagger (venom) C#hA&...#.###### #...#####>#  Cast: Magic Dart #.........######.# #...# C#hj#................# #.### ......########.### #.#  o   orc C#h...##..# #.# #.#  l   frilled lizard #.###.# #.# #.# #.# #.# #.# #.# _The frilled lizard hisses angrily.  C#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (100% to hit)C#hpN 9#### .≈.. corvidae the Conjurer <..# .≈.# #.≈.####  Draconian ##.# .≈.# #.≈l....  Health: 39/39 ========================  #.# .≈.# #.≈...#.#  Magic: 16/19 ====================----  #.# .≈.#. #)≈..##.#  AC: 6Str: 9 ##.#####.≈.#.###.≈.# #.#  EV: 11Int: 21 #...÷....≈.......≈.# #.#  SH: 0Dex: 9 C#hO #..#.....≈≈≈≈≈≈≈≈≈o# #.#  XL:  5 Next: 88% Place: Dungeon:3 #..#.###........@..# #.#  Noise: =--------  Time: 2757.1 (0.0) #..#.# ######.#..## #.#  b) +0 dagger (venom) ...#.###### #...#####>#  Cast: Magic Dart #.........######.# #...# #................# #.### ......########.### #.#  o   orc ..##..# #.# #.#  l   frilled lizard #.###.# #.# #.# #.# #.# #.# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (100% to hit)  The magic dart hiC#h7P ts the orc!C#hU  .≈.. <..# .≈.#   .≈.#   #.# .≈.#   #.# .≈.#.   #.# ÷ #.# *)# #.#  #.#   #.#  >#  #...#  #.### C#hV  #.# l   frilled lizard #.# #.#   #.# #.#  #.# #.# #.# C#h C#h _.l≈C#ho 398.1 (1C#h C#h Sonfirm with . or Enter, or press ? or * to list all spells.C#h[ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (100% to hit)  The magic dart hits the orc! _You kill the orc!C#h)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hw#### .≈.. corvidae the Conjurer <..# .≈.# #.≈.####  Draconian ##.# .≈.# #.≈.....  Health: 39/39 ========================  #.# .≈.# #.≈l..#.#  Magic: 15/19 ==================------  #.# .≈.#. #)≈*.##.#  AC: 6Str: 9 ##.#####.≈.#.###.*.# #.#  EV: 11Int: 21 #...÷....≈.......*.# #.#  SH: 0Dex: 9 #..#.....≈≈≈≈≈≈≈*≈)# #.#  XL:  5 Next: 89% Place: Dungeon:3 C#hڼ#..#.###........@..# #.#  Noise: =--------  Time: 2758.1 (0.0) #..#.# ######.#..## #.#  b) +0 dagger (venom) ...#.###### #...#####>#  Cast: Magic Dart #.........######.# #...# #................# #.### ......########.### #.#  l   frilled lizard ..##..# #.# #.# #.###.# #.# #.# #.# #.# #.# #.# _You kill the orc!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)C#hW#### .≈.. corvidae the Conjurer <..# .≈.# #.≈.####  Draconian ##.# .≈.# #.≈.....  Health: 39/39 ========================  #.# .≈.# #.≈l..#.#  Magic: 15/19 ==================------  #.# .≈.#. #)≈..##.#  AC: 6Str: 9 C#hP##.#####.≈.#.###.≈.# #.#  EV: 11Int: 21 #...÷....≈.......≈.# #.#  SH: 0Dex: 9 #..#.....≈≈≈≈≈≈≈≈≈)# #.#  XL:  5 Next: 89% Place: Dungeon:3 #..#.###........@..# #.#  Noise: =--------  Time: 2758.1 (0.0) #..#.# ######.#..## #.#  b) +0 dagger (venom) ...#.###### #...#####>#  Cast: Magic Dart #.........######.# #...# #................# #.### ......########.### #.#  l   frilled lizard ..##..# #.# #.# #.###.# #.# #.# C#h#.# #.# #.# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.C#hZ .≈.. <..# .≈.#   .≈.#   #.# .≈.# #.≈†..#.#  #.# .≈.#. #)≈*.##.# *.# #.# ÷*.# #.# C#h=w*≈)# #.#  #.#   #.#  >#  #...#  #.###  #.#  #.# #.#  C#h #.# #.#  C#h #.# #.# #.#  C#h.``.≈≈≈C#hah_9.1 (1Magic DartC#hnC#hWqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!C#h~C#hC#hC#h &0C#h;C#hC#h}[ _Sorry, I don't know how to get there.C#h9 .≈..  ..# .≈.# #.≈.####  #.# .≈.# #.≈.....  #.# .≈.# #.≈†..#.#  #.# .≈.#. #)≈..##.#  #.#####.≈.#.###.≈.# #.#  ...÷....≈.≈.# #.#  ..#.....≈)# #.#  ..#.###.# #.#  ..#.# ######.#..## #.#  #.###### #...#####>#  .######.# #...#  .C#hB;..# #.###  #.### #.#  .##..# #.# #.#  .###.# #.# #.#  .# #.# #.# #.#  C#hC#h;-60.1 (1 _C#h& C#hC#htT .≈..  .# .≈.# #.≈.####  .# .≈.# #.≈.....  .# .≈.# #.≈†..#.# C#h9u6 .# .≈.#. #)≈..##.#  .#####.≈.#.###.≈.# #.#  ÷....≈.≈.# #.#  .C#hzu#.....≈)# #.#  .#.###.# #.#  .C#hu#.# ######.#..## #.#  .#.###### #...#####>#  ######.# #...#  C#hu}..# #.###  #C#h%v.### #.#  ##..# #.# #.# C#hMv ###.# #.# #.#  C#htv# #.# #.# #.#  C#h~C#h@-1C#hC#hC#h!C#h/%C#hb)C#hD*C#hJ M #. ..≈.. ####..... # #.≈†.. .≈.#. #)≈..# .#####.≈.#.###..÷....≈.......≈.....≈≈≈≈≈≈≈≈≈##...........C#hΏ f ######.#..## #. .#.###### #...#####># . #C#hQ C#h U6==2C#h C#h  Things that are here: _a +0 dagger; a +0 short sword; an orc corpseC#ha M .≈≈ #. ..≈.. ####C#hb ".....  #.≈†.. .≈.#. #)≈..# .#####.≈.#.###..÷....≈...........≈≈≈≈≈≈≈≈≈)##........... .#.# ######.#..## #.# .# ##.C#hi C#h,p -3 _C#hv C#hx C#hr0M..... .≈≈ #. ..≈.. #####.....  #.≈†..#C#h%_ .≈.#. #)≈..######.≈.#.###..÷....≈.......≈.....≈≈≈≈≈≈≈≈≈) .#.###...........# #.# . #.##C#heC#hm&4C#hC#hC#hM..#######..... .≈≈ #C#hi. ..≈.. #####.....# #.≈†..# .≈.#. #)≈@.######.≈.#.###.≈.##.÷....≈.......≈. C#h.#.....≈≈≈≈≈≈≈≈≈)# #.# ..C#h6 C#h&5C#hC#hC#hxM#.# #..#######.........# ≈.≈≈ #. ...≈.. ####.....#C#hXy6 #.≈@..# .≈.#. #)≈..#######.≈.#.###.≈.## ..÷....≈.......≈.# #.# ###.C#h؀C#hzC==6C#h<C#h{ _You see here a frilled lizard corpse.C#hM # #..######.........# ≈≈≈.≈≈≈..# #. ....≈.. C#h9####..# #.≈†..#.# .≈.#. #)≈..## .#####.≈.#.###.≈.###.# ...##...#C#hjC#h{-7 _C#h2C#hvC#hB( M. # #..######....... ≈≈≈.≈≈≈..##.# C#h( #......≈.....#####.... #.≈†..#.# .# .≈.#. #)≈..##.# ##.#..##C#hE0 C#hV6 T7=8C#hD< C#h> C#hW ?M. # #..######.........#  ≈≈≈.≈≈≈..## #......≈@....####.#.≈.####.....# .# .≈.# #.≈†..#.# ......#C#h_ C#he &9C#hl C#hm C#h M#. .# #..######.........#  ≈≈≈.≈≈≈@.##.# #......≈.....C#h Y###.#.≈.##### .# .≈.#.. #.≈.....# #.# #C#h Z70C#h8M#. #.# #..######.......@.#  ≈≈≈.≈≈≈..##.# #......≈.....# .# .≈.###.#.≈.##### . ##..≈.#C#hحC#h&1C#hC#hC#h# # # # #C#h # #. # #.# #..# .# ≈.≈≈≈..##.#C#hI # .≈.≈.....#C#ht .# .≈.###.#.≈.##### C#h#.# .≈.#...#.≈.....# C#h#.# .≈.#._ #.≈†..#.# C#h#.# .≈.#. #)≈..##.# C#h#.#####.≈.#.###.≈.###.# C#h;.÷....≈.≈.# #.# C#h/C#hB=2C#hmC#hC _Found an ancient bone altar of Kikubaaqudgha.C#h#b.# .# .# .# .# .# #. #C#h$ #.# #..# .# ≈.≈≈≈..##.# # .≈.≈.....# <..# .≈.###.#.≈.##### C#hM$^#.# .≈.#...#.≈.....#  #.# .≈.#._.#.≈†..#.#C#hz$  #.# .≈.#.. #)≈..##.# C#h$D#.#####.≈.#.###.≈.###.# #...÷....≈.≈.# #.# C#h,C#h1&3C#h7C#hY9C#h V'.# .# #.# #.# #.# .# #. # #.# ##..#C#hV #.# #.≈≈≈≈≈.≈≈≈..##.# # .≈.≈.....# .<..# .≈.###.#.≈.##### C#h,W#.# .≈.#...#.≈.....# # #.# .≈.#._.#.≈†..#.# # #.# .≈.#...#)≈..##.# C#hW/#.#####.≈.#.###.≈.###.# #...÷....≈.≈.# #.# C#hk_C#hfT8=4C#hmC#hioC#h+ V.# #..# .#.# .#.### .#.#. .# #. .### #.# .##..# .##.# .##.≈≈≈≈≈.≈≈≈..##.# .##### #.≈.≈.....# C#h .<..# #.≈.###.#.≈.##### .###.# #.≈.#...#.≈.....# .# #.# #.≈.#._.#.≈†..#.# .# #.# #.≈.#...#)≈..##.# .###.#####.≈.#.###.≈.###.# .##...÷....≈.≈.# #.#C#hS C#h &5C#h C#h~ C#h' #.### ...#.### #####..#######............≈≈≈≈≈@≈≈≈..##.#####.......≈.....<..###.#.≈.####...#.≈.#.......≈.# .##..#.....≈≈≈≈≈≈≈≈≈)# #.#C#hP/C#h6&6C#h=C#h@C#hE .#### ...#### #####..#######............C#h)≈≈≈≈≈.≈≈≈..##.#####....@..≈....C#hM.<..###.#.≈.#### .C#h###C#h'.≈.#...#.≈.....#.≈.#.#.#.#.# ###..#.###...........# #.#C#h?C#h(&7C#h*C#h+C#h#.#  #.# ###  #.# ..  # #.  ### #.#  # #####..#  # #.#  # #.≈≈≈≈≈.≈≈≈..##.#  ##### #.≈.≈.....#  .<..# #.≈.###.#.≈.#####  ###.# #.≈.#...#.≈.....#  # #.# #.≈.#._.#.≈†..#.#  # #.# #.≈.#...#C#h7)≈..##.#  ###.#####.≈.#.###.≈.###.#    ##...÷....≈.......≈.# #.#    ##..#.....≈)# #.#   ..#.###.# #.#   C#hC#hfB=8C#hC#hC#hv C#h/ C#h* C#hX C#h>6L.#  .# ###  .# ..  .# #. C#h}6  #.#   #####..#C#h6/  C#h6. #.C#h6:#  C#h6 C#h6#.≈≈≈≈≈.≈≈≈..##.# C#h/7a  #.≈.≈.....#  <..# #.≈.###.#.≈.##### C#hT7 C#hf7.# #.≈.#...#.≈.....#  C#h7 #.# #.≈.#._.#.≈†..#.#  C#h7 #.# #.≈.#...#)≈..##.# C#h7 C#h7.#####.≈.#.###.≈.###.#  #C#h7...÷....≈.......≈.# #.# C#h8% #..#.....≈C#h#8V)# #.# C#h48" #..#.###.C#hD8i# #.#  C#h@C#h&9C#hF C#hxC#hEQ ### ..#. ## #####..#######............C#h≈≈≈≈≈.≈≈≈..##.# ####.......≈.... <...###.#@≈.##### ##.#...#.≈.....  ._.#.≈†..#.##....# C#hÐ#..#.# ######.#..## #.#  C#hxC#hޞ69==C#h 80C#h9C#h9C#hu3  ..#. ## #####..#######............≈≈≈≈≈.≈≈≈..##.# ####.......≈.....# <...###.#.≈.#### ##...#@≈.....#  _.#.≈†..#..#)≈..##.#.#..## ...#.###### #...#####>#  C#h:C#h@&1C#hGC#hSIC#hm # ##.# #####..#######............≈≈≈≈≈.≈≈≈..##.# ####.......≈.....# C#hKnT<..###.#.≈.##### ##...#.≈.....  _.#@≈†..#.#C#hyn..#)≈..##.# ##.#######.≈.###C#hn).C#hn#...## #.........######.# #...#  C#hnC#hxC#ht|&2C#hC#hބC#h,}# ## #####..#######............≈≈≈≈≈.≈≈≈..##.# ####C#h}.......≈.... <..###.#.≈.##### ##...#.≈.....  _.#.≈†..#.#C#h}..#@≈..## ##.#######.≈.### #C#h~...÷....≈.......≈.# . C#h(~=#####.# C#hO~#................# #.###  C#hC#h&3C#h’C#h  Things that are here: _a +0 war axe of electrocution; an orc corpseC#hzC#hC==4C#h|C#h"W _x - a +0 war axe of electrocutionC#h3C#hYC#hSC#h C#h,C#hC#hC#h C#hPC#hC#hC#hPC#hC#hC#h C#ht C#hc!C#h$C#ht%C#h%C#h&C#hF(C#h)C#h)C#hj*C#h.C#h/C#h/C#hr0C#h3C#h>5,C#h5C#h7C#h9C#h&9C#h9C#h:C#h7=,C#h=C#h?C#h@,C#h@C#hADC#h[E,C#hEC#h\GC#hHC#hWIC#hIC#hKC#hMC#h6MC#hNC#h`OC#hP,C#h#QC#hdRC#hS,C#hWTC#hUC#hVC#hWC#hWC#hYC#hY,C#hZC#h)]C#h^C#h*^C#h^C#h`C#ha,C#hObC#h(eC#hfC#hgC#hgC#hDiC#hj,C#hkC#h.mC#hn,C#hJpC#hqC#hEs,C#hsC#huC#h%v,C#hvC#hxC#hyC#hyC#hzC#h{C#h},C#h}C#hǀC#h ###  ..#  #.#  ### ##.## ..####...#####  †............#  ..####...###.#  ..#####..# #.########### .÷.......# #.#..@......r ..#####..###.#.######### ............÷..#  Magic Dart######..###.###  ##...# #.#  #.#..# #.#  r   rat (asleep)  ##.#.# #.# #.#.# #.##############.#.# #.........C#he1811.1 (27.0)C#h,2.1 (28C#hOC#hGV _A rat comes into view.C#h=~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#h  ### corvidae the Conjurer ..# Draconian #.# Health: 39/39 ======================== C#h s### ##.## Magic: 18/19 ======================-- ..####...##### AC: 6Str: 9 †............#C#h  EV: 11Int: 21 ..####...###.# SH: 0C#hF Dex: 9 ..#####..# #.###########  XL:  5 Next: 89% Place: Dungeon:3 C#hq .÷.......# #.#..@******r  Noise: ---------  Time: 2812.1 (0.0) ..#####..###.#.#########  b) +0 dagger (venom) C#h b............÷..# Cast: Magic Dart #######..###.###  ##...# #.#  #.#..# #.# r   rat (asleep)  ##.#.# #.# #.#.# #.######### ######.#.# #.........# _A rat comes into view.C#h( PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#hR xPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)C#ho ### corvidae the Conjurer ..# Draconian #.#C#hأ- Health: 39/39 ======================== ### ##.## Magic: 18/19 ======================-- ..####...##### AC: 6Str: 9 †............# EV: 11C#hInt: 21 ..####...###.# SH: 0Dex: 9 C#h<..#####..# #.###########  XL:  5 Next: 89% Place: Dungeon:3 C#hr.÷.......# #.#..@......r  Noise: ---------  Time: 2812.1 (0.0) ..#####..###.#.#########  b) +0 dagger (venom) ............÷..#C#hɤ Cast: Magic Dart #######..###.###  ##...# #.#  #.#..# #.#C#h. r   rat (asleep)  ##.#.# #.# #.#.# #.######### ######.#.# #.........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  C#hPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.C#h ### ..# #.# ##.## †  ÷ ******†     #.C#hQ   #.   #. #.#.# #. #.........C#hU8+......C#h=Z90=3.1 (1Magic DartC#h=C#hCC#hFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat!C#hLC#h$MC#huMC#h6OC#hOSC#hSC#hT,C#hUC#hUWC#h~WC#h XC#h|YC#hYC#hYE9==C#hWZC#hK\C#hs]C#h]C#h^C#h_C#h`C#h`C#h"aC#h[bC#hYcC#hxcC#hcC#hneC#hfC#hf$==C#hfC#hLgC#hShC#h0q###  ..#  #.# C#h`q.## #...##### .# C#hqz#...###.# ##..# #.#####C#hq...# #.#.......@.†....>-C#hr20.0) ##..###.#.#####÷..# ..###.### C#h!r|#...# #.# .#..# C#h?r|# #.#.# #.# C#h]rS#.#.# #.C#h|r[.#.# #.........#C#hwC#hzC#hU-4.1 (11C#hڇ; _Found a stone staircase leading down.C#h% 3C#h% C#hk' C#hF) ,C#hg, ,C#h- C#h- C#h. C#h1 _  You see here a rat corpse.C#h"3 C#h3  _C#h4 C#hC5 C#h6 ,C#h6 C#h8 C#h9 ,C#hd: C#h; C#h< C#h= C#hq= C#h> C#h? ,C#h~@ C#hiC R  There is a stone staircase leading down here.C#hrD C#hD  _C#hLE C#h#G C#hG C#h H C#hH C#hJ C#h~K ,C#hK C#hL C#hM C#hM C#h!N C#hmO C#hiP C#hP C#h1Q C#hkR C#hYS C#h}S C#hS C#hPU C#hV ,C#hV C#h=X C#hhY ,C#hY C#hZ C#h[ ,C#hv\ C#h(b C#hb C#hc C#hmc C#hi XC#h k C#hl ,C#h[l C#hn C#h@o C#hlo C#ho C#hq C#hr ,C#hs C#hu C#hv ,C#hw C#hqz C#h{ ,C#h| C#h C#hQ ,C#hk C#h C#h C#h C#ht C#hG C#h ,C#h ,C#h ,C#h C#hɔ C#h C#hG C#h C#hB j  You see here a frilled lizard corpse.C#hV C#h  _C#hn C#hg C#h` ,C#hM C#h C#h ,C#h C#h C#h ,C#h C#h B  Things that are here:  C#hK La +0 dagger; a +0 short sword; an orc corpseC#h C#hz  _C#h{ C#hf C#h+ ,C#hp C#hS C#h ,C#h C#h= C#hw ,C#h C#h C#h ,C#h C#h C#h ,C#h< C#h C#h ,C#h C#h C#h? ,C#h C#h C#h ,C#h C#h" C#hc ,C#h C#h| C#h ,C#hJ C#hs C#h: BC#he C#h ,C#hQ C#h C#h ,C#hv C#hD d  You see here a quokka skeleton.C#h+ C#h  _C#h$ C#hT C#h: C#hg C#h C#hH C#h ,C#h C#h C#h C#h C#hg C#h C#h ,C#h1 C#h C#h ,C#hL C#h C#h C#hT C#h C#h P  There is a stone staircase leading up here.C#h  C#h  _C#h C#h C#h ,C#h C#h) C#hp ,C#h C#h^ C#h@ C#hb C#h C#h C#h@ ,C#h C#h\ C#h ,C#h C#h C#hw ,C#h C#hV C#hP ,C#h C#h! C#h<" ,C#h# C#h!% C#h & ,C#h& C#hh( C#h) ,C#h,* C#h+ C#h, ,C#hv- C#h/ C#h<0 ,C#h1 C#h>2 C#h3 ,C#h@4 C#h5 C#h7 ,C#h7 C#h9 C#h ; ,C#h; C#h< C#h5> ,C#h> C#h@ C#h6C BC#h{D C#hE ,C#hOF C#hG C#hyI C#hI C#hlJ C#hL C#hEM ,C#hN C#hZO C#hP ,C#h\Q C#hlS C#hT ,C#h,U C#hV C#hW ,C#h>X C#hSY C#h^Z ,C#hZ C#h[ C#h\ C#h\ C#hB] C#ha C#hpb BC#hf nC#h@g ,C#h'h C#hi C#hk ,C#hl C#hn C#hp ,C#hr C#hu C#hw ,C#hCx C#h:z C#h{ C#h{ C#h:} C#h~ C#h@ ,C#h] C#hà C#hR ,C#h3 C#h C#h ,C#h C#h C#h׎ ,C#hܐ C#h1 C#h3 ,C#h C#h7 C#h+ ,C#h C#h C#hU ,C#h C#h, C#h C#h C#h C#hͶ C#hH ,C#h C#hϽ C#h ,C#h6 C#h5 C#h ,C#h ,C#h ,C#h C#hU C#hp C#h C#h C#h C#hz ,C#h C#h C#hV ,C#h C#h C#h ,C#h C#h C#h^ ,C#h C#h C#h ,C#h C#h C#hx ,C#h C#hN C#h1 ,C#h nC#h C#h ,C#h C#hV nC#h ,C#h! C#h* C#h& C#hF C#h C#h. C#h C#h( C#h C#h C#h ,C#hb C#h C#hY ,C#h C#h5 C#hT ,C#hZ C#hM C#h ,C#h C#hJ C#h C#hB C#h C#h C#h# .  #.##....#..   #.##....###   #.#####....   #.# #####   #####.# ##.###   #.....# ##...##   #.#######.....# C#h$ '  #####.######.......   #.@...............#9417.0)   #.###.########...##   #) #.#C#h<$ ##.##   #. #.####   C#h\$ #. #.#   #. #.#   C#hz$ { #. #.#   .. #.# C#h$ R  #.#C#hn* C#h, ,28C#h3 C#h5 % _Found a dagger.C#hC#hGC#h|C#hC#hC#hIBC#hC#hC#h4C#hC#hC#hC#hoC#h>  You see here a +0 dagger.C#hC#h3 _C#hC#hC#hI,C#hC#hC#hC,C#h,C#hC#hE,C#hF C#h C#h= ,C#hw,C#hC#h'C#hC#hC#h,C#h)C#h<C#hC#hC#hcC#h`C#h,C#h!C#hWC#h< ,C#hX!C#h"C#h$BC#h&C#h<',C#h'C#h(C#h)C#h*C#h*C#h+C#h,C#h,C#h\-C#h.C#h@6 #.# #.#  #####.# #.#  #.....# #.#  C#h6z#.##### #.#  #.# #.#  #.# #.# C#h6 #.# #.#  C#h6 #.# #.#  C#h7z #@# #.####### C#h,7 #.# #.##...... C#hH7 #.# #.##.#####Magic DartC#h7  #.# #.##.# #  #.# C#h7K #....# # C#h7@ #.# ####.# # B   bombardier beetle (asleep) C#hF8 #.######## #.##### C#hv8 #B##.....###...... .............C#h|@59.1 (17.0)BBC#h$A-60.1 (18C#hEC#h Hd _A bombardier beetle comes into view.C#h*  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hj #.# #.#  corvidae the Conjurer #####.# #.#  Draconian #.....# #.#  Health: 39/39 ======================== #.##### #.#  Magic: 18/19 ======================-- #.# #.#  AC: 6Str: 9 #.# #.#  EV: 11Int: 21 #.# #.#  SH: 0Dex: 9 #.# #.#  XL:  5 Next: 90% Place: Dungeon:3 C#hX 13% 1 Select a spell to cast[!]/[I] toggle spell headersC#hC#hC#h #.# #.#C#hLRcorvidae the Conjurer C#hn#####.# #.#Draconian C#hZ#.....# #.#C#hHealth: 39/39 ======================== C#h#.##### #.#Magic: 17/19 =====================---C#h\ #.# #.#C#h oAC: 6Str: 9 C#h%}#.# #.#EV: 11C#hBCInt: 21 C#h^#.# #.#SH: 0Dex: 9C#hyf #.# #.#C#hXL:  5 Next: 90% Place: Dungeon:3 C#h#@# #.######## Noise: =--------  Time: 2962.1 (0.0) C#h #.# #.##...... b) +0 dagger (venom) C#h&#.# #.##.##### Cast: Magic Dart C#h(#.# #.##.# # #.# #....# # C#h2#.# ####.# # B   bombardier beetle C#h#B######## #.##### C#hp#.##.....###...... #..............C#h);Press: ? - help, Shift-Dir - straight lineC#hEAim: a bombardier beetle (lightly wounded, 100% to hit)  The magic dart hits the bombardier beetle. C#haH_The bombardier beetle is moderately wounded.C#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hC#h+ #.# #.#corvidae the Conjurer #####.# #.#Draconian #.....# #.#Health: 39/39 ========================C#hd #.##### #.#Magic: 17/19 =====================--- #.# #.#AC: 6Str: 9 C#h#.# #.#EV: 11Int: 21 #.# #.#C#hoSH: 0Dex: 9 C#h#.# #.#XL:  5 Next: 90% Place: Dungeon:3 #@# #.######## Noise: =--------  Time: 2962.1 (0.0) C#h4#.# #.##...... b) +0 dagger (venom) #.# #.##.##### Cast: Magic DartC#hd #.# #.##.# # C#hB#.# #....# # #.# ####.# # B   bombardier beetle #B######## #.##### C#h#.##.....###...... #..............Press: ? - help, Shift-Dir - straight lineC#hAim: a bombardier beetle (lightly wounded, 100% to hit)  The magic dart hits the bombardier beetle. C#hTH_The bombardier beetle is moderately wounded.C#hqCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C#hP  Okay, then.C#hC#hC#h6. _C#hb C#h% C#h C#h= n _Sorry, you're not good enough to have a special ability.C#hrSC#hSC#h1YC#h[F _Unknown command.D#h&  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D#h #.# #.#  corvidae the Conjurer #####.# #.#  Draconian #.....# #.#  Health: 39/39 ======================== #.##### #.#  Magic: 16/19 ====================---- #.# #.#  AC: 6Str: 9 #.# #.#  [33mEV: 11Int: 21 #.# #.#  SH: 0Dex: 9D#hK #.# #.#  XL:  5 Next: 90% Place: Dungeon:3 #@# #.######## Noise: =--------  Time: 2962.1 (0.0) #*# #.##...... b) +0 dagger (venom) D#h!#*# #.##.##### Cast: Magic Dart #*# #.##.# # #*# #....# # #*# ####.# # B   bombardier beetle #B######## #.##### #.##.....###...... #.............. _Unknown command.D#h+HCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  D#hZPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)D#hd] , #.# #.#corvidae the Conjurer #####.# #.#D#h] Draconian #.....# #.#Health: 39/39 ======================== #.##### #.#Magic: 16/19 ====================---- D#h^ #.# #.#AC: 6Str: 9 D#h)^ #.# #.#EV: 11Int: 21D#hR^  #.# #.#SH: 0D#hv^ Dex: 9 #.# #.#D#h^ XL:  5 Next: 90% Place: Dungeon:3 D#h^ #@# #.######## Noise: =--------  Time: 2962.1 (0.0) D#h^ #*# #.##...... b) +0 dagger (venom) D#hJ_ #*# #.##.##### Cast: Magic Dart #*# #.##.# # #*# #....# # D#hy_ !#*# ####.# # B   bombardier beetleD#h_  #B######## #.#####D#h_  D#h_ p#.##.....###...... #..............D#h` Casting: Magic Dart (safe; 1% risk of failure)  D#hB` Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  D#hi` Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  D#h` *The magic dart hits the bombardier beetle.D#h D#h t....B.D#h +3.1 (1D#h" D#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 100% to hit)  D#h The magic dart hits the bombardier beetle. _The bombardier beetle is heavily wounded.D#h  D#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D#h #.# #.#  corvidae the Conjurer #####.# #.#  Draconian #.....# #.#  Health: 39/39 ======================== #.##### #.#  Magic: 15/19 ==================------ #.# #.#  AC: 6Str: 9 #.# #.#  EV: 11Int: 21 #.# #.#  SH: 0Dex: 9 #.# #.#  XL:  5 Next: 90% Place: Dungeon:3 #@# #.######## Noise: =--------  Time: 2963.1 (0.0) #*# #.##...... b) +0 dagger (venom) #*# #.##.#####D#h [40m Cast: Magic Dart #*# #.##.# # #*# #....# # #B# ####.# # B   bombardier beetle #.######## #.##### #.##.....###...... #.............. _The bombardier beetle is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 100% to hit)D#hU  #.# #.#  corvidae the Conjurer #####.# #.#  Draconian #.....# #.#  Health: 39/39 ======================== D#hV K#.##### #.#  Magic: 15/19 ==================------ #.# #.#  AC: 6Str: 9 #.# #.#  EV: 11Int: 21 D#huV #.# #.#  SH: 0Dex: 9 #.# #.#  XL:  5 Next: 90% Place: Dungeon:3 #@# #.######## Noise: =--------  Time: 2963.1 (0.0) D#hV N#.# #.##...... b) +0 dagger (venom) #.# #.##.##### Cast: Magic DartD#hV  #.# #.##.# # #.# #....# #D#hW S #B# ####.# # B   bombardier beetle #.######## #.##### D#hBW S#.##.....###...... D#hfW #..............Casting: Magic Dart (safe; 1% risk of failure)  D#hW Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  D#hW Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 100% to hit)  D#hW *The magic dart hits the bombardier beetle!D#h7\  #.# #.#  #####.# #.#  #.....# #.# D#h\   #.#  #.# #.#  #.# #.#  #.# #.# D#h\ #.# #.#  #@# D#h\ #*#  #*# D#hP] * #*#   #*#   #†# D#ho] C  D#h] E   D#h] [   D#h] D#h8 <....D#h D#h (D#h  D#h_ D#h B#.# #.#D#h 4corvidae the ConjurerD#h  D#h D#hB Z#####.# #.#D#hi #DraconianD#h  D#h D#h Z#.....# #.#D#h dHealth: 39/39 ========================D#h  D#hA D#hg Z#.##### #.#D#h vMagic: 15/19 ==================------D#h  D#h D#h P#.# #.#D#h -AC: 6D#hA ,Str: 9D#hc  D#h D#h P#.# #.#D#h -EV: 11D#h -Int: 21D#h  D#h0 D#hS P#.# #.#D#ht -SH: 0D#h ,Dex: 9D#h  D#h D#h P#.# #.#D#h XL:  5 Next: 115% Place: Dungeon:3D#h  #@# #.######## Noise: =--------  Time: 2964.1 (1.0) #.# #.##...... b) +0 dagger (venom) #.# #.##.##### Cast: Magic Dart #.# #.##.# # #.# #....# # #†# ####.# #  #.######## #.#####  #.##.....###......  #.............. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 100% to hit) [23D#h_ ,d The magic dart hits the bombardier beetle!D#h D#h AimD#h !  D#h TPress: ? - help, Shift-Dir - straight lineD#h< s: a bombardier beetle (heavily wounded, 1D#ho 00% to hit)  D#h 0The magic dart hits the bombardier beetle! D#h J_You kill the bombardier beetle!  D#h CYou have reached level 6!D#h /  --more--D#h =46/462076D#h( @ 7% Magic DartD#hR D#hJ C _Your scales feel tougher.D#h D#h`_D#h! _6=D#h4"D#hl#,D#h#D#h+%,D#h%D#h&D#h&D#hR'D#hV(D#h(D#h(2=D#h)D#h4*,D#h*D#h+D#h+D#h>,D7=D#h,D#h.D#h0.D#h.D#h/D#h/D#hV0D#h1,D#h1D#h2D#h"39=D#h3D#h4D#hI4K8=D#h4D#h5D#hE5D#hj5D#h5,D#h\6D#h7D#h-7D#hR7D#h7D#h79=D#h>8D#h8,D#h9D#h9D#h9K9=D#h9D#h:D#h:D#h:D#h;,D#h7<D#h<D#h<D#h&=D#h=D#h=#=D#h=D#h>D#h>D#h>D#h>D#h@D#h1@$20D#hG@)==D#h@D#hAD#hZBD#hBD#hBD#hHCD#hDBD#hDD#htED#hED#hED#hmFD#hFD#hG$==D#hGD#hRGD#hWHD#hXID#hqID#h?JD#hAMm  You see here a bombardier beetle corpse.D#h6ND#hN _D#h/OD#h`PD#hTQD#hwQD#hQD#hoSD#hHT,D#hTD#hUD#hVD#h@VD#hxVD#hWD#hW,D#hWD#hXD#hgY,D#hYD#hg#.# #.##.# #.# #....# #†# ####.# #### #.######.....###......#..............#.†ß...........##.#.......#####.###.@#......## #.-D#hnM####  D#h5?######.....#####....†# ####.#  #.######## #.#####..# D#h5E D#hH&8 D#hRM D#hN D#hM....#### ######.....#####.... #†# ####.# ##.# D#h D#h:&9 D#hD D#h D#hW(M####....####  D#h(######.....##### #.# #....# ##.# D#h5=10 D#h_6 D#h7 D#hM ####....#### ######..... D#hA### #.# #.##.# ##.# D#h D#hw&1 D#hp D#hӥ D#hzM ####....#### ######..... #.# #.##.######.# D#hD D#h&2 D#h" D#h3$ D#h0nM ####....#### ###### #.# #.##......#.# D#h$ D#h&3 D#h D#h] D#hM)# ####....####  #.# #.#########†# D#h  D#h} &4 D#h  D#h  D#h M.###.#######)# ####....#### #.# #.##.# D#h  D#h &5 D#h  D#h  D#h M.............###.#######)# ####.#....##### #.# #.##.# D#h  D#h &6 D#h  D#h  D#h˫ M####.######.............###.#######)# #.#####....##### #.# #.##.# D#hܱ  D#hճ &7 D#hƷ  D#h}  D#h'  D#h  D#h  D#h1  D#h]  D#h_  D#hZd  D#hf  D#h  D#h  D#h,  D#h  D#hs4  D#he6  D#h:  D#h;  D#hU  #####.######. #. #.###.#. #)# #.# # #.# #.# # #.# #.#  #.# #.#  #####.# #.#  #.@...# #.#  #.##### #.#  #.# #.#  #.# #.# #.# #.#  #.# #.# #.# #.##. #.# #.##.#####. D#hZ D#h[&8 D#hN_ D#hY` D#hV>  #####.######. #. #.###.#. #)# #.# ##. #.# #.# # #.# #.#  #.# #.#  #####.# #.#  #..@..# #.#  #.##### #.#   D#h? G#.# #.#  #. #. #.# #.#  #.# #.# #.# #.##.# #.# #.##.#####.# D#hC  D#h}D &9 D#hoH  D#hJ  D#hZl  #####.######. #.. #.###.#. #)# #.# ##.# #.# #.# # #.# #.#  #.# #.#  #####.# #.#  #...@.# #.#  #.##### #.#  #.# #.#  #.# #.# #.# #.# #.# #.##.# #.# #.##.#####.# D#hq  D#h`s '20 D#hw  D#hy  D#h = #####.######. #... #.###.#...# #)# #.# ##.# #.# #.# ###  #.# #.#  #.# #.#  #####.# #.#  #....@# #.#  #.##### #.#  #.# #.#  D#h  D#h &1 D#hq  D#h}  D#hZ  D#h[  D#h2`  D#ha  D#hl  D#h  D#h  D#h  D#hi;  D#h>  D#h>?  D#hD  D#hG  D#h  D#h  D#hL  D#h[  D#hb* D#hY- D#h4 D#h7 D#h#M #####.######.................###.########...)##.##### #####....#.#####  #.# #.# D#h D#h&2 D#hJ D#hH  D#hnJM....# ##...# #####.######.................###.########...)##.##### ######.....  #.##### #.# D#hs D#h^u&3 D#hy D#hz D#h~nM####.# ##.#....# ##...# #####.######.................###.########...)##.##### ####  #.....# #.## D#hI D#h&4 D#hR D#h D#hrYM #.# ######.# ##.#....# ##...# D#hY #####.######.................###.########...)##.#####  #####.# #.# D#h_ D#h$a&5 D#he D#hBk D#heM####... #.# ######.# ##.#....# ##...# #####.######.................###.########...##.#####  #.# #.# D#hl D#h&6 D#h D#h!! _You see here a bombardier beetle corpse. _Done exploring. _You see here a bombardier beetle corpse. _a +0 dagger. D#hR: M....######... #.# ######.# ##.#....# ##...# #####.######................##.########...)##.#####  #.# #.# D#h>  D#h A -7 _ D#h;E  D#hF  D#hذ M.....######... #.# ######.# ##.#....# ##...# #.###########.######.................###.########...)##.##  #.# #.####### D#h  D#hз &8 D#h  D#hǼ  D#h4(  D#hi*  D#h`3  D#hW7  D#hA  D#ha  D#h  D#h  D#h2  D#ho5  D#h:  D#h;  D#h  #.##....#.   #.##....#   #.#####.   #.# #   #####.# ##.#   #.....# ##...#   #.#.....#   #####.######.   #.#   #.###.#...#   #)# #.# ##.##  #.# #.# #.# #.# #.# #####.# #.# #.....# #.# 9 D#hvY #.##....#. #.##....# #.#####. #.# # #####.# ##.# #.....# ##...##. #.#.....#. #####.######. #.# #.###.#...# D#hwt#)# #.# ##.## # #.# #.# ### # #.# #.# # #.# #.# #  #####.# #.# #  #.....# #.# #  #.##### #.# #  D#h} D#h~'30 D#hT D#ha D#h,#.##....#.#.##....####.#.#####.#.# ######.#####.# ##.####.#.....# ##...##.#.#######.....#.######.######.#.##.#.###.#...###.#)# #.# ##.## #.#.# #.# ### #.#.# #.# #.#.# #.# #.#####.# #.# #.#.....# #.# #.#.##### #.# #. D#he2 D#h,5&1 D#h9 D#h; D#hq0#.##....#.#.##....####.##.#####.#.# ######.######.# ##.####.#.....# ##...##. D#hr#.#######.....#.#.#####.######.#.##.#.###.#...###.#)# #.# ##.## #.#.# #.# ### #.#.# #.# #.#.# #.# #.#####.# #.# #.#.....# #.# #.#.##### #.# #. D#hv D#hy&2 D#ha~ D#hk D#h1 Mß.........####.#####....... #.# ######.#####.# ##.####....# ##...##.. #.#######.....#.######@######........................#.###.########...###)# #.###.## #..#.# D#h  D#hW &3 D#hQ  D#ho  D#h0M....ßPß.........####.#####....... #.# ######.#####.# ##.####....# ##...##.. #.....#.######.######........#.................#.###.########...###..#.#4D#h1 M###........ßPß.........####.#####....... #.# ######.#####.# ##.####....# ##...##.. #.#######.....#.#D#h1####.######..#.................##..##.###.#D#h8D#h:&5D#h?D#hUAD#ha####....#.#.....ßP#.#.##.ß..#.#.##....#.#.##....####.#.#.#####.#.# ######.#÷#####.# ##.####.#.@...# ##...##.#.#######.....#.#.D#hb#####.######.#.......##..##.###.##...###..##)# #.# ##.## #..##.# #.# ### #..##.# #.# #..##.# #.# D#h8b+#..#D#hgD#hi&6D#hoD#hpD#h ####....#.#.....ßP#.#.##.ß..#.#.##....#.#.##....####.#.#.#####.[#.# ######.#÷######.# ##.####.#..@..# ##...##.#.#######.....#.#.#####.######.##......##..##.###.#)# #.# ##.## #..##.# #.# ### #..##.# #.# #..##.# #.# #..#D#hZ D#he &7D#hD D#h D#hlz ####....#.#.....ßP#.##.##.ß..#.##.##....#.##.##....####.#.#.#####.[<D#hF| $#.# ######.#÷######.# ##.####....##...@.# ##...##.#.#######.....#.#...######.######.# D#h D#hM &8D#h7 D#h D#h ####....#.#.....ßP#.##.##.ß..#.# #.##....#.#D#h ~#.##....####.#.#.#####.[<.#.# ######.#÷######.# ##.####....##....@# ##...##.#.#######.....#.#...######.######.D#h a##.##..## # D#h #)# #.# ##.## #..##.# #.# D#h ### #..##.# #.# #..#D#h0 #.# #.# #..# # D#h<9D#h D#h~wD#hyD#hED#hD#hD#hzD#hD#hD#h;D#htD#h D#hD#h1g`M #####.#####..........ßP#ß .......##....####.#...####........[<. #.# ######.#÷######@# ##.####....##....# ##...##....... #.#######.....#.#...#####.######...........###D#hmD#hp'40D#hvD#h!yD#h2pM #...  #####.#####..........ßP#ß .......##....####.#...####........[<.D#hp #@# ######.#÷######.# ##.####....###.....# ##...##.......#.#######.....#.#...##D#hvD#hrx&1D#h-|D#hX}D#h@MP.P.....> #...  #####.#####..........ßP#ßD#ha .......##....####.#...####........[<. #.# ######.#÷#####.# ##.####....###.....# ##...##.......#D#hXD#h&2D#h.D#hLD#hj M...######P.P.....> #...D#hMk   #####.#####..........ßP#ß .......##D#hhk \....####.#...####........[<.D#hk  #.# ######.#÷######.# ##.####....##D#hk D#ho D#hp D#hq 3D#hu D#hw D#ho \M ...######D#h P.P.....> #...  #####.#####..........ßP#ßD#h  .......##....####.#...####........[<.#.# ######.#÷###D#h1 D#hU D#h{ <4D#h D#h D#h;;EM# ...######P.P.....> #...  #####.##D#h;###....#......ßP##ß .......##....####.#...#.#####........[<.D#hAD#hD&5D#hHD#hJD#h=BM ###### ...######P.P.....> #....  #####.#####..........ßP###.ß..# ..#.......###.##....####.#....###D#hZID#hL&6D#hQD#hSD#h###### ##....# #.....# #.....# #..P.P.....># #.# #####.D#h#####....#.#.@...ßP#.#D#ho[#.##.ß..#.# #.##....#.##.##....####.#.D#h#.#####........[<.#.# ######.#÷######.# ##.####....##.....# ##...##.#.#.....#.#...##.D#h¥D#hԨ&7D#hD#hJD#h###### ##....# #.....# #.....# #..P.P.....># #...........# #####.#D#hr####....#.#..@..ßP#.##.##.ß..#.# #.##....#.##.##....####.#.#.#####........[<.#.# ######.#÷####.#####.# ##.####....###.#.....# ##...##.#.#.....#.#...##.#D#hD#hs&8D#hD#hD#h< ###### ##....# #.....# #.....# #..P.P.....># #...........# #####.#####....#.#...@.ßP#.#D#h{= #.##.ß..#.# #.##....#.##.##....####.#.#.#####........[<...÷#.# ######.#÷####.#####.# ##.####....###.#.....# ##...##.#.#.....#.#...##.#.D#hSD D#hG &9D#h-M D#hN D#h g###### ##....# #.....# #.....####### #..P.P.....># D#h x#.....# #####........#####....#.#....@ßP#.##.##.ß..#.# ##.##....#.##.##....####.#.D#h #.#####........[<...÷.#.# ######.#÷####.#####.# ##.####....###.#.....# ##...##.÷#.#.....#.#...##.#.D#h6D#h'50D#h1D#hD#h2D#h=6D#h,<D#hG=D#hD#hD#hD#hD#hXQ3D#hQD#hXD#h^XD#hMbXD#hd,D#heD#h%hD#hbj,D#hkD#hmD#ho,D#hoD#hLqD#hr,D#hsD#hnuD#hv,D#hUwD#hxD#hz,D#hzD#h@|D#h)~,D#h~D#hVD#hցD#h҂,D#hJD#h8j########....##.....##.....########..P.P.....@#6D#hޏ40.0)#...........######........########  ####....#..............######  #.....ßP#.......######......#  #.##.ß..#.......# ######.#  #.##....#.......####### ##.##  D#hq#.##....####.#........####...####.#####........[<...÷.........D#hD#hƚD#hc _There is a stone staircase leading down here.D#hpD#htD#hxD#hA|D#hʀ81.0) _D#h0D#hb;#....# .# .# .# ##.#4 .......@.# ########## D#hX<D#h =D#h"BD#h/+8 (1.7D#hD#hc} _You climb downwards. _There is a stone staircase leading up here.D#hf3D#hgD#hhD#hkD#hЛ _D#h֜D#hƝD#hoXD#h,D#h@D#hD#h.o....j..j#.######...######.#........@.......#....#########.## #.#Magic Dart#.##.(#.######.#D#hNo   orc priest (asleep) #######.#jj 2 gnolls (asleep) ......<.# #########D#h 77.8 (16.0)  2 gnolls and an orc priest come into view.D#h4,8.8 (17D#h2D#h% _Found 9 stones.D#hž .o...j.. .j#. ######...########.#######..................#######@########.## #.#  #.# (.###.#.<.D#hD#h09.0) D#hD#h<D#h= .j.. .j#. ######...########.#######..................#######.########.## #@#  #.# (.....########. ###### D#h= O......< ######## D#hE D#hF D#hG D#hUP .j.jjj1 wandering)  The gnoll shouts! You hear a shout! x2D#h S 0==80D#hW D#h^ r _A gnoll comes into view. It is wielding a +0 club.D#h  j.#.j ######...########.#######..................#######.########.## #.######. #.# (.....########. D#h< e###### ......< ######## D#h D#hX D#hؠ D#h~ .j.jjD#h /--1D#h" D#hz D#h... ..# j. ##### j# #...########.###### #.#.......... #...#######.####### ##.## #.######.##.# #.@.....# #.# #.##.# D#hcD#hCu--2Magic DartD#h®D#hD#h+3.8 (2D#hD#h. _c - 38 stones (gained 6)D#h| S... ..# j. ##### j# #...########.###### #.#... D#h #...#######.# ##.## #.######.# #.# #.# #.# #D#hߊ s.# #.# D#h  D#h D#h +4.8 (1D#h0 D#h1 D#h... ..# j. ##### j# #...#.###### #.#. #...#.# ##.## #.######.# #.# #.# #.# #.# D#h F#.#  D#hoD#hLijj   gnollD#hZ85Magic DartD#hD#hpD#h`... ..# j.  ##### j#  #...#.######  #.#.  #...#D#h.#  ##.## #j######.# #.# #.D#h+# #.# #.# #.# D#hOw###.# ..<.# D#hKD#h۰D#hHjj 2 gnollsD#hз&6D#hqD#hD#h<... ..# j. ##### j# # #...#.###### #. #.#. .> #...#.#.# ##.## #j######.#  #.# #.j...@.#  #.# #.#  #.# .#.# .#<.# # D#h'D#hD#h#U.jD#h&7D#hD#h; _Found a stone staircase leading down.D#h^  ... ..# j.  ##### j# #  #...#.###### #.  #.#. .>  #...#.#.#  ##.## #.######.# #.# #.jj.@..# #.# #.# #.# .##.# .# ..<.# ##D#h` F.jjD#ha &8D#he D#hg D#h  Casting: Magic Dart (safe; 1% risk of failure)  D#h" \Confirm with . or Enter, or press ? or * to list all spells.D#h 8 ... corvidae the Conjurer ..# Draconian j. Health: 46/46 ========================  ##### j# #  Magic: 18/20 =====================---  #...########.###### #.  AC: 7Str: 9  #.#................ .>  EV: 11Int: 21  #...#######.#######.#  SH: 0Dex: 9 D#h  ##.## #.######.#  XL:  6 Next:  7% Place: Dungeon:4  #.# #..jj@..#  Noise: ---------  Time: 3088.8 (0.0)  #.# ########.#  b) +0 dagger (venom)  #.#.#  Cast: Magic Dart ###.#D#h+ .# ..<.## ##### jj 2 gnollsD#h[  _Found a stone staircase leading down.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  D#h Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (82% to hit)D#h#jO...corvidae the Conjurer..#Draconianj.Health: 46/46 ========================#####D#hj6j##Magic: 18/20 =====================---#...########.###### #.AC: 7Str: 9  #.#................ .>EV: 11Int: 21  #...#######.#######.#SH: 0D#hjDex: 9  ##.## #.######.#D#hjXL:  6 Next:  7% Place: Dungeon:4#.##****@..#D#hjNoise: ---------  Time: 3088.8 (0.0)#.#########.#D#h)kb) +0 dagger (venom)#.#.#Cast: Magic Dart D#hQkT###.#.# ..<.## #####D#hqk=jj 2 gnolls  D#hkAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineD#hkAim: a gnoll, wielding a +0 flail (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  D#hkpThe gnoll is moderately wounded.The searing ray hits the gnoll.D#hf..jj: a gnoll, wielding a +0 flail (82% to hit  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded. heavi  (Press . to maintain the ray.)D#h_b5-==9.8 (1D#h>Ray D#hD#h9 _The gnoll hits you with a +0 flail.D#h I ****The searing ray hits the gnoll.  The gnoll is severely wounded.D#h S..jjD#h% 7-90+ D#h  _The searing ray misses the gnoll. The gnoll hits you but does no damage.D#hkD  The searing ray hits the gnoll!D#h+  You kill the gnoll!The searing ray hits the gnoll!D#hP****D#hz)..))D#hD-6--151Magic Dart++ D#hD#h%I _You kill the gnoll!D#h ... ..# j. ##### j# # #...#.###### #. #.#. .> #...#.#.# ##.## #.######.# #.# #..)@...# #.# #.# #.# .##.# .# ...<.# ##D#hHM--2D#h`D#h| _You stop channelling your searing ray. _You see here a +0 flail.D#h# ... ..# j. ##### j# # #...#.###### #. #.#. .> #...#.#.# ##.## #.######.# #.# #..@)...# #.# #.# #.# .# #####.# .# ....<.# ##D#h+D#h,n6=--3 _D#h1D#h+5M _You see here a +0 whip.D#h^ 0 ... ..# j. ##### j# # #...########.###### #. #.#... .> #...#######j#.# ##.## #.######.# #.# #.@))...# #.# #.# #.# .# ######.# .# .....<.# ##j   gnoll (wandering)j.7=4Magic Dart _D#h D#h( D#hޗ ... ..# .. ##### .# # #...########.###### #. #.#.j........ .> #...#######.#######.# ##.## #.######.# #.# #@.))...#D#hPr #.# #.# #.# .# #.# .# ......<.# ##D#hD#hv..D#hZ5Magic DartD#hAD#hgD#h$ M..# .. #### .# #..########.###### #.#................ .>D#hȂ {...#######.#######.###.########.#..))...# ########.# #.#.#D#h D#h rjj   gnoll (wandering)D#h 86Magic DartD#h D#h D#h΅oo...# .. #### .# #..########.###### #.#.......j........ .>D#h8^...#######.###.########.#..))...# ########.# #.# #######. ......<.#D#hao   orc (wandering) #########D#h  An orc comes into view. It is wielding a +0 mace.  The orc shouts!D#ho.o.joo 2 orcs (1 wandering)D#hK===7D#h\D#h#q _An orc comes into view. It is wielding a +0 mace. D#hc  The gnoll shouts! The orc shouts!  You hit the gnoll. The gnoll is poisoned. You tail-slap the gnoll. D#h D#h+  The gnoll is heavily wounded.An orc comes into view. It is wielding a +0 club. D#h~.ojj  very poisoned)o4--=====8 D#ha D#hb8 _The gnoll hits you with a +0 club. D#h  You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is almost dead. D#h  D#h  D#hā  D#hш So..o)o   orc priest (wandering)   orc D#hG --9=---9 _You kill the gnoll! D#hw  D#hr m _Your Conjurations skill increases to level 6!!D#h<.oo.....o# .. #### .# #..########.###### #.!D#h'=#........@....... .>...#######.#######.###.########.#..))...#########.# .# #######!D#h=.o 2 orcs (1 wandering) ......<.# #########!D#h\H!D#hH!D#h^I!D#hI!D#hRJ!D#hsT(oo.oooooo 4 orcs (1 wandering)!D#h*Y5=8=----100!D#h`!D#h=e _An orc comes into view. It is wielding a +0 hand axe.Things that are here: _a +0 club; a gnoll corpse"D#hS.(..oo... #oo #######...########.###### #. #........)....... .> "D#h..#######@#######.# #.## #.######.#  #.# .))...# #######.# .# ######"D#h .# ......< ######### "D#h%,"D#h"D#h"D#h.oo.oo"D#h/==1"D#hӼ"D#h<, _The orc priest shouts!"D#h %oo. .#o #####o##...########o###### #. #........)....... .> "D#h W..#######.#######.# #.## .#  #.# .))...# #######.# .# #######.# .# ......< ######## "D#h ; 3 orcs "D#h "D#h@ "D#hԇ "D#hi .oo..o"D#hJ /--2"D#h "D#h͙ "D#h) ?.. o#o. #######...########.###### #. "D#h2* #........o....... .> ..#######.#######.# #.## #.######.#  #.# .))...# #######.# .# #######.#"D#h1  .# ......< ######## "D#h6 ..oo)o"D#h7 A--3"D#hn> "D#h@ #D#hs)... ..# .o ##### o# # #...########o###### #. #.#..)....... .> #...#######o#######.# ##.## #.######.# #.# #.@))...# #.# #.# #.# .#  #D#h)o   orc #D#h+#D#hm-#D#h3.o.oo 2 orcs#D#h56===4#D#h;#D#h=#D#h$... ..# .o ##### o# # #...########.###### #. #.#.o. .> #...#######.#.# ##.## #o######.# #.# #..@)...# #.# #.# #.# .#     orc#D#h#D#h)K.o#D#hu.=5#D#h #D#h? _The orc attacks as it pursues you! The orc misses you. _You see here a +0 whip.#D#hW... ..# .o ##### o# # #...#.###### #. #.#.o. .> #...#.#.# ##.## #.######.# #.# #.o)@...# #.# #.# #.# .# #D#hH #D#he#D#h\#D#h5o.oo 2 orcs#D#hc9=-6 _#D#h#D#hN _You see here a +0 flail.#D#h4 ... ..# .o  ##### o# #  #...#.###### #.  #.#.o. .>  #...#.#.#  #D#h5 O##.## #o######.# #.# #..o)@..# #.# #.# #.# .#  #D#h7 #D#h8 #D#h9 #D#h @ o)oo 3 orcs#D#hTA G-7 _#D#hLG #D#hxI #D#h ,... ..# .o ##### o# # #...#.###### #. #.#.o. .> #...#.#.# ##.## #o######.#  #.# #.o)o.@.#  #.# #.#  #D#hDž #.# .# .# .#<.# # #D#hχ #D#hL #D#h #D#h8 |.o)o#D#h B=8#D#hm #D#h $D#h... ..# .o  o# # ...#.###### ##. .#.o...> ...#.#######.# .## #.######.# #.# #.oo)o.@# #.# #.# #.# #.# .# .$D#hm.# <.# .# .##$D#h6$D#h$D#h$D#h$D#h o.oo.oo   orc priestooo 3 orcs9$D#h$D#h<  You hit the orc. The orc is poisoned. Your tail-slap misses the orc.The orc is severely wounded.$D#h $D#h1 $D#h˼ $D#h .o)oo) 2 orcs$D#h T=20=10$D#h $D#h] G _You kill the orc!%D#hJ] ... ..#%D#hiK .o# o# # #...#.###### ##. #.#.o...> #...#.#######.##.## #.######.#  #.# #.o)oo@.#  #.# #.#  #.#%D#hL #.##.# ..# .<.# .## .# #%D#h\H31--------You kill the orc!  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you! The orc hits you but does no damage.ear a shout!  The orc priest shouts, "Surrender to Beogh and we'll let you live!"  (press Y on the ability menu to convert to Beogh)%D#hl`/  --more--&D#hF &D#h q 1Beogh _&D#h: &D#h  Things that are here: _a +0 mace; an orc corpse'D#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(D#h ... corvidae the Conjurer ..# Draconian .o Health: 31/46 ================-------- ##### o# #  Magic: 17/20 ====================---- #...########.###### ##.  AC: 7Str: 9 (D#hQ#.#........o.........>  EV: 11Int: 21 #...#######.#######.#  SH: 0Dex: 9 ##.## #.######.#  XL:  6 Next: 20% Place: Dungeon:4  #.# #.o)oo@.# Noise: =--------  Time: 3111.8 (0.0) (D#h #.# ########.#  b) +0 dagger (venom)  #.##.#  Cast: Magic Dart ##.#..#  Beogh .<.#.# ####.#  o   orc priest #  oo 2 orcs _a +0 mace; an orc corpseCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 ring mail (82% to hit)(D#h4! ... corvidae the Conjurer ..# Draconian .o(D#hk Health: 31/46 ================-------- ##### o# #  Magic: 17/20 ====================---- #...########.###### ##.  AC: 7Str: 9 #.#........o.........>  EV: 11Int: 21 #...#######.#######.#  SH: 0Dex: 9 (D#h##.## #.######.#  XL:  6 Next: 20% Place: Dungeon:4  #.# #.o)oo@.#(D#h Noise: =--------  Time: 3111.8 (0.0) (D#h1 #.# ########.#  b) +0 dagger (venom)  #.##.#  Cast: Magic Dart ##.#..#  Beogh .<.#(D#hP$.# ####(D#he.#  o   orc priest (D#hyo#  oo 2 orcs(D#h(D#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(D#hdAim: an orc, wielding a +0 mace and wearing a +0 ring mail (82% to hit)  (D#h{You focus your ray upon the orc. The searing ray hits the orc.  The orc is heavily wounded.(D#h3The searing ray hits the orc!(D#hY ... ..# .o o# #  ##. (D#hG>   #.  #.# #.****@.#  #.# ##  #.##.# (D#h..# <.#(D#h.#.#   (D#h#o   orc (D#h(r: an orc, wielding a +0 mace and wearing a(D#h] +0 ring mail (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is heavily wounded.  (D#hkThe searing ray hits the orc!  You kill the orc! priest.(D#hYou kill the orc!  The searing ray hits the orc priest.priest is moderately wounded.(Press . to maintain the ray.)  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"(D#hg.o)o(D#h}a8==2.8 (1(D#hPDRay Beogh (D#hԗ(D#hĚP _The orc barely misses you.)D#hELB  The searing ray hits the orc!)D#hEU ****   You kill the orc!The searing ray hits the orc priest.)D#h)D#h.)D#h o.)o)o   orc)D#h7-13+ Beogh )D#hE)D#hc _The orc priest is severely wounded.)D#hi **** The searing ray hits the orc priest.)D#h )D#hT )D#h8 .o))o)D#h )D#h6 6---4++ Beogh )D#hY )D#h8)D#h^ _The orc priest is almost dead.*D#hB  The searing ray misses the orc priest. The searing ray hits the orc!*D#h8EP*****D#h )))oYou kill the orc!You finish channelling your searing ray.*D#h27--5--2-5*D#hS _The orc priest hits you with a +0 mace.*D#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+D#h ... corvidae the Conjurer ..# Draconian .o Health: 27/46 ==============---------- ##### o# #  Magic: 13/20 ===============--------- #...########.###### ##.  AC: 7Str: 9 #.#........o.........>  EV: 11Int: 21 #...#######.#######.#  SH: 0Dex: 9 ##.## #.######.#  XL:  6 Next: 22% Place: Dungeon:4  #.# #.)))o@.# Noise: =--------  Time: 3115.8 (0.0)  #.# ########.#  b) +0 dagger (venom)  #.##.#  +D#h* Cast: Magic Dart ##.#..#  Beogh .<.#.# ####.#  o   orc priest #  _The orc priest hits you with a +0 mace.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (almost dead, 79% to hit)+D#hM  ... corvidae the Conjurer ..# Draconian .o Health: 27/46 ==============---------- ##### o# #  Magic: 13/20 ===============--------- #...########.###### ##.  AC: 7Str: 9 #.#........o.........>  EV: 11Int: 21 #...#######.#######.#  SH: 0Dex: 9 ##.## #.######.#  XL:  6 Next: 22% Place: Dungeon:4 +D#hBO  #.# #.)))o@.# Noise: =--------  Time: 3115.8 (0.0)  #.# ########.#  b) +0 dagger (venom)  #.##.#  Cast: Magic Dart ##.#..#  Beogh .<.#.# ####.#  o   orc priest # Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (almost dead, 79% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!+D#hS  ... ..# .o o# #  ##. >   #. +D#hrT  #.# #.****@.#  #.# ##  #.##.# ..# <.#.# # +D#hh `))))onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  +D#h Aim: an orc priest, wielding a +0 mace (almost dead, 79% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  You kill the orc priest!+D#hb 34=6.8 (1Magic DartRay +D#h +D#h f _(Press . to maintain the ray.),D#h + ... ..# .o  ##### o# #  #...,D#hv #.###### ##.  #.#.o..>  #...#.#.# ,D#h U ##.## #.######.# #.# #.)))@).#,D#h̓ y #.# #.#,D#h  #.# #.##.# ..# ..<.#,D#hQ  .# ##### .#  #,D#h ,D#h 7--7,D#hh ,D#hڱ _You stop channelling your searing ray. _Items here: )) [ †.-D#h  ... ..# .o ##### o# # #...#.###### ##. #.#.o.> #...-D#h 5#.#.# ##.## #.######.# #.# #.))@)).# #.# #.# #.# #.# ####.# ..# ...<.# .# ###### .#  #-D#h -D#hm f4=--8 _-D#h -D#h' h  Things that are here: _a +0 club; a +0 flail.D#h ... ..# .o ##### o# # #...#.###### ##. #.#.o.> #...#.#.# ##.## #.######.# #.# #.)@))).# #.# .D#h#.# #.# #.# #####.# ..# ....<.# .# # .#  #.D#h* .D#h I89 _.D#ha.D#hM _You see here a +0 whip..D#h6 ... ..# .o ##### o# # #...########.###### ##. #.#.).> #...#######.#.# ##.## #.######.#.D#h87 #.# #.@)))).# #.# #.# #.# #.# ######.# ..# .....<.# .# .D#h7}# .#  #.D#hw@.D#h.B.20 _.D#hG.D#h LQ _You see here a +0 hand axe..D#hP  ... ..# .. ##### .# # #...########.###### ##. #.#..)..> #...#######.#######.# ##.## #.######.#.D#h  #.# #@))))).# #.# #.# #.# #.# #.# ..# ......<.# .# # .#  #.D#h .D#hV -1 _.D#h .D#h! .D#h0Mo...# .. #### .# #..########.###### ##.#........).........>...#######.#######.###.########.#.))))).# ########.# #.##.#.D#hy8.D#hG;u9==2/D#h/D#h/D#hCM(..# .. #### .# #..########.###### ##.#........).........>...#######.###.########.#/D#h.))))).# #.#########.#/D#h; /D#hZ&3/D#h5/D#h/D#h`dM(..# .. #### .# #..########.###### ##.#........@.........>...#######.#######.###.########.##.#/D#he#.))))).##/D#h m/D#h}qW5==4/D#hw/D#h{  Things that are here: _a +0 club; a gnoll corpse/D#hhH 7....(.. ...... ..... ...# ... ##### #.# # #...#.######.##. #.#.)> /D#h I #...#.#.# ##.## #.######.# #.# ### /D#hHP /D#h>T -5 _/D#hY /D#h` 0D#hM#.#..........(..............#...# ... #### #.# #..########@######.##.#........).........>...#######.#######.#0D#hq##.## #.######.#0D#h0D#hxU30=60D#h0D#h0D#hJM...#.#.......#....(...............#...# #...# #### #@# #..########.######.##.#........).........>#...#######.#######.#0D#h 0D#h&70D#h0D#h0D#h̽M##.##.##........#.........#....(.....##................ #.@.# #### ##.## #..########.######.##.0D#h#.#........).........>#.###0D#h0D#hC==80D#h0D#h0D#h M #.: ##.##.##..#.........(.....##..##.......)# #... #### ##.## ##...########.######.##.###0D#hĴ 0D#h T6=90D#hy 0D#hX = _Found a sling and a book of the Senses.1D#hjM## #### #.: ###.##.##...#.........(.....#..##...@...)####...##.# #... ##### ##.####.1D#h01=301D#hM## #### #.: ###.##.##...#.........(.....#..#.......)#####...##.##...# ....1D#h1D#hC&11D#h1D#hM1D#h<M## #### #.: ###.##.##...#.........(.....#..##.......)#####...##.##.##1D#h1D#h&21D#h1D#h1D#hq#### ####.1D#hD#.: .###.##.##....#.##.#.#....@.....# #.## #.)## #...# ...##### ##.## ##...##.######.##.#.#.).. 1D#h1D#hv#21D#hC==31D#h1D#h1D#h+4.8 (21D#h 1D#h_ . _c - 47 stones (gained 9)1D#huD M ### #### #.: ###.##.##.........##.#...##..###.......)##..#.1D#h?L 1D#hP Y7=5.8 (11D#hW 1D#hWY 2D#h,} # ### ####.. #.: ...... ###.##.##...... ...#.# #.#. #.## #.##  #.)##  ###...##.# #...# ... ##### ##.## ##. # #...##.######.##.  #.#.).>2D#hC~2D#h&62D#hX2D#h}2D#h͵ZM ######## #.: ..###.##.##........##.#..#.###.........##..#.#2D#h2D#h$W33=72D#h2D#h2D#hM ######## #.:.###.##@##........#.#..#..........#####.## ##2D#h 2D#hD&82D#h2D#hI2D#h QM ######## #@:......###.##.##.........#.........##.#.............#.#####...# ..2D#hz 2D#h 2D#h B=92D#h 2D#h. 2D#h # #.. #.@. ###.##.##...... ...#.........# #.#..........#..........###.........###.......)#####...##.# 2D#h 2D#h '402D#hC 2D#h Z  You pick up a book of the Senses and begin reading...2D#h 4=8=1.8 (22D#h 2D#h& {  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library.4D#hk4D#hMl4D#hm4D#hp4D#hdp4D#ht4D#hCu4D#hu4D#hy4D#h|a5=4D#h|4D#h1O=4D#h4D#h@,4D#h"4D#h4D#h7K9=4D#h4D#h̄4D#h4D#h86=4D#h4D#h=4D#h4D#ha7=4D#h4D#h4D#hK4D#hoF20==4D#hP4D#h4 _Magic restored.4D#h24D#h4D#h4D#h4D#h4D#h-4D#hU8=4D#h4D#h4D#h:==4D#hݤ4D#hϦ,4D#h4D#h4D#hD9=4D#hժ4D#h,4D#hx4D#hx4D#h4D#hz4D#h,4D#hw4D#hٶ4D#h O40=4D#hF4D#hٹ,4D#h4D#h¼,4D#h4D#h,4D#h`4D#h4D#h)4D#h\D1=4D#hA4D#hx4D#h4D#h4D#h>4D#h4D#hX4D#h(4D#hN4D#hN2=4D#h4D#h4D#h4D#h4D#h4D#h4D#h4D#h4D#h4D#h4D#h4D#h53=4D#h4D#h4D#h4D#h4D#h4D#h4D#h4D#h4D#hj4D#h4D#h4D#h4D#h'?4=4D#hJ4D#h4D#hp4D#h4D#hv4D#ht4D#h4D#h4D#hq4D#h4D#h4D#hR4D#h#54D#h(=4D#h4D#h,4D#h4D#h,4D#h4D#h4D#h#64D#hCE==4D#h04D#h1 _HP restored.4D#h4D#h)4D#h>4D#hC 4D#h[ 4D#h 4D#h 4D#hA4D#h,4D#h(4D#h'4D#h4D#h9=4D#h4D#hl4D#h4D#h44D#hM4D#h" 4D#h_#4D#h#4D#h$4D#h(4D#h3@ ..4D#h%4 #.# .J# ..### 4D#hK4.... ..#  4D#hq4..##  ######## 4D#h4} #............#  4D#h4###.##.##.........#  Magic Dart...#.........##..# 4D#h4 #.#.............# 4D#h5 4D#h/5{#..........###.## 4D#hy5  J   endoplasm (asleep)#.........## #  #.......)##  ###...##.# 4D#h5) 4D#hB091.8 (50.0)4D#hF,2.8 (514D#h%M4D#h|P] _An endoplasm comes into view.6D#h8k  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6D#h  corvidae the Conjurer ..  Draconian #.#  Health: 46/46 ======================== .J#  Magic: 19/20 ======================-- .*###  AC: 76D#hvStr: 9 *...  EV: 11Int: 21 *.#  SH: 0Dex: 9 ###*.##  XL:  6 Next: 34% Place: Dungeon:4 6D#h^########.@...#  Noise: ---------  Time: 3192.8 (0.0) #............#  b) +0 dagger (venom)  ###.##.##.........#  Cast: Magic Dart  ...#.........##..#  #.#.............# 6D#h-] #..........###.##  J   endoplasm (asleep)  #.........## # 6D#ha #.......)##  ###...##.# _An endoplasm comes into view.6D#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6D#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)7D#h5B=  corvidae the Conjurer..  Draconian#.#  Health: 46/46 ========================.J#  Magic: 19/20 ======================--.*###  AC: 7Str: 9*...  EV: 11Int: 21*.#7D#hB  SH: 0Dex: 9###*.##  XL:  6 Next: 34% Place: Dungeon:4########.@...#  Noise: ---------  Time: 3192.8 (0.0)#............#  b) +0 dagger (venom)###.##.##.........#  Cast: Magic Dart...#.........##..# #.#.............# #..........###.##  J   endoplasm#.........## # 7D#hOC!#.......)## ###...##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.7D#h 7D#hM?.J...7D#h3=3.8 (17D#h=7D#h%  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.7D#hv  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7D#h~ +7D#h  7D#h> O corvidae the Conjurer7D#hg  7D#h m..  Draconian7D#h  7D#h #.#  Health: 46/46 ========================7D#h  7D#h; ..#  Magic: 18/20 =====================---7D#h`  7D#h .J###  AC: 77D#h -Str: 97D#h!  7D#h9! .*..  EV: 117D#h_! .Int: 217D#h!  7D#h! *.#  SH: 07D#h! -Dex: 97D#h"  7D#h0" ###*.##  XL:  6 Next: 34% Place: Dungeon:47D#hY"  7D#h" ########.@...#  Noise: =--------  Time: 3193.8 (0.0)7D#h"  7D#h# #............#  b) +0 dagger (venom) 7D#hm#  ###.##.##.........#  Cast: Magic Dart 7D#h# { ...#.........##..# 7D#h# q #.#.............# 7D#h$ #..........###.##  J   endoplasm 7D#hL$ e #.........## # 7D#h$ N #.......)## 7D#h$  ###...##.# 7D#h$ P_The endoplasm quivers.7D#h$ Casting: Magic Dart (safe; 1% risk of failure)  7D#h.% MConfirm with . or Enter, or press ? or * to list all spells.7D#hY% xAiming: Magic Dart (safe; 1% risk of failure)  7D#h% ;Press: ? - help, Shift-Dir - straight line7D#hX& wAim: an endoplasm (heavily wounded, 100% to hit)7D#h_   corvidae the Conjurer ..  Draconian #.#  Health: 46/46 ======================== ..#  Magic: 18/20 =====================--- .J###  AC: 7Str: 9 ....  EV: 11Int: 21 ..#  SH: 0Dex: 9 ###..##  XL:  6 Next: 34% Place: Dungeon:4 ########.@...#  Noise: =--------  Time: 3193.8 (0.0) #............#  b) +0 dagger (venom)  ###.##.###h` 0m.........#  Cast: Magic Dart  ...#.........##..#  #.#.............#  #..........###.##  J   endoplasm  #.........## #  #.......)##  ###...##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. ..  #.#  ..#  ..###  .*..  *.#  ###*.##             7D#h/a '[38G   #        7D#h ....4.8 (1Magic Dart7D#h 7D#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  7D#h mThe magic dart hits the endoplasm. _You kill the endoplasm!8D#h>I8D#hi,8D#hX8D#h3,8D#h-8D#h88D#hK9=8D#h8D#h8D#h8D#h8D#hU,8D#hT8D#h88D#hj8D#hI8D#h8D#hT9=8D#h8D#h,8D#h8D#h20==8D#h8D#h-8D#h8D#h`8D#h,8D#h}8D#h*8D#h,8D#h:8D#h8D#h8D#h:==8D#hq8D#h8D#h,8D#h8D#h8D#h8D#h8D#h,8D#hB8D#h/8D#h,8D#h8D#h8D#h1#r#  #.# # #.# .# #.# ##. #.# .. #.###.#  #.....#  8D#h6)#@##..#### - #........#  ####..##.# Magic Dart ###..## ########.....# #............# r   quokka (wandering)##.##.##.........#8D#hq{ ...#.........##..# #.#.............#8D#hY 12117.0)8D#h F-2.8 (188D#h8D#hvY _A quokka comes into view.8D#h7  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8D#h")   corvidae the Conjurer #r# Draconian #*# #  Health: 46/46 ======================== #*# .#  Magic: 19/20 ======================-- #*# ##.  AC: 7Str: 9 8D#h) +#*# ..  EV: 11Int: 21 #*###.#  SH: 0Dex: 9 #*....#  XL:  6 Next: 34% Place: Dungeon:4 #@##..####  Noise: ---------  Time: 3212.8 (0.0) #........#  b) +0 dagger (venom) ####..##.#  Cast: Magic Dart 8D#h* ###..##  ########.....#  8D#hG* #............#  r   quokka (wandering)  ###.##.##.........#  ...#.........##..#  8D#hs* l#.#.............# _A quokka comes into view.8D#h* PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  8D#h* Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)9D#hI+corvidae the Conjurer#r#Draconian#*# #Health: 46/46 ========================#*# .#Magic: 19/20 ======================--#*# ##.AC: 7Str: 99D#hI#*# ..EV: 11Int: 21#*###.#SH: 0Dex: 9#*....#XL:  6 Next: 34% Place: Dungeon:4#@##..####Noise: ---------  Time: 3212.8 (0.0)#........#b) +0 dagger (venom)####..##.#Cast: Magic Dart###..##########.....##............#r   quokka###.##.##.........#...#.........##..##.#.............# _A quokka comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9D#hIAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)9D#h9D#h99D#h')..9D#hSr....9D#h3=3.8 (19D#h9D#hB  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the quokka but does no damage.9D#hf  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9D#h  corvidae the Conjurer #.# Draconian #.# #  Health: 46/46 ======================== #r# .#  Magic: 18/20 =====================--- #*# ##.  AC: 7Str: 9 #*# ..  EV: 11Int: 21 #*###.#  SH: 0Dex: 9 #*....#  XL:  6 Next: 34% Place: Dungeon:4 #@##..####  Noise: =--------  Time: 3213.8 (0.0) #........#  b) #hϸ0m+0 dagger (venom) ####..##.#  Cast: Magic Dart ###..##  ########.....#  #............#  r   quokka  ###.##.##.........#  ...#.........##..#  #.#.............# _The magic dart hits the quokka but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)9D#hcorvidae the Conjurer#.#Draconian#.# #Health: 46/46 ========================#r# .#Magic: 18/20 =====================---#*# ##.AC: 7Str: 9#*# ..EV: 11Int: 21#*###.#SH: 0Dex: 9#*....#XL:  6 Next: 34% Place: Dungeon:4#@##..####9D#heNoise: =--------  Time: 3213.8 (0.0)#........#b) +0 dagger (venom)####..##.#Cast: Magic Dart###..##########.....##............#r   quokka###.##.##.........#...#.........##..##.#.............# _The magic dart hits the quokka but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  9D#hlPress: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)9D#h~ 9D#h- p.r...9D#h؅ +4.8 (19D#hk 9D#h &  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (100% to hit) _The magic dart hits the quokka but does no damage.:D#h(  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:D#h,x  corvidae the Conjurer #.# Draconian #.# #  Health: 46/46 ======================== #.# .#  Magic: 17/20 ====================---- #r# ##.  AC: 7Str: 9 #*# ..  EV: 11Int: 21:D#h- #*###.#  SH: 0Dex: 9 #*....#  XL:  6 Next: 34% Place: Dungeon:4 #@##..####  Noise: =--------  Time: 3214.8 (0.0) #........#  b) +0 dagger (venom) ####..##.#  Cast: Magic Dart ###..##  ########.....#  :D#h-6#............#  r   quokka  ###.##.##.........#  ...#.........##..#  #.#.............# _The magic dart hits the quokka but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit):D#h*corvidae the Conjurer#.#Draconian#.# #Health: 46/46 ========================#.# .#Magic: 17/20 ====================----#r# ##.AC: 7Str: 9#*# ..EV: 11Int: 21#*###.#SH: 0Dex: 9#*....#:D#hXL:  6 Next: 34% Place: Dungeon:4#@##..####Noise: =--------  Time: 3214.8 (0.0)#........#b) +0 dagger (venom)####..##.#Cast: Magic Dart###..##########.....##............#r   quokka###.##.##.........#...#.........##..##.#.............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.:D#h!:D#hM(.r.. :D#h7)+5.8 (1:D#hf.:D#hB1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (100% to hit)  The magic dart hits the quokka. _The quokka is moderately wounded.:D#hIx  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;D#h  corvidae the Conjurer #.# Draconian #.# #  Health: 46/46 ======================== #.# .#  Magic: 15/20 ==================------ #.# ##.  AC: 7Str: 9 #r# ..  EV: 11Int: 21 #*###.#  SH: 0Dex: 9 #*....#  XL:  6 Next: 34% Place: Dungeon:4 #@##..####  Noise: =--------  Time: 3215.8 (0.0) #........#  b) +0 dagger (venom) ####..##.#  Cast: #hmMagic Dart ###..##  ########.....#  #............#  r   quokka  ###.##.##.........#  ...#.........##..#  #.#.............# _The quokka is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (lightly wounded, 71% to hit);D#hJ!corvidae the Conjurer#.#Draconian#.# #Health: 46/46 ========================#.# .#Magic: 15/20 ==================------#*# ##.AC: 7Str: 9;D#hK#*# ..EV: 11Int: 21#*###.#SH: 0Dex: 9#*....#XL:  6 Next: 34% Place: Dungeon:4#@##..####Noise: =--------  Time: 3215.8 (0.0)#........#b) +0 dagger (venom)####..##.#Cast: Magic Dart###..##########.....##............#r   quokka###.##.##.........#;D#h\LA...#.........##..##.#.............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (lightly wounded, 71% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.;D#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (lightly wounded, 71% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is severely wounded...r.=6.8 (1Ray ;D#h;D#hTf _(Press . to maintain the ray.).r,=D#h~?d5===D#h?=D#h'A=D#hGA=D#hA=D#h C,=D#hC=D#hD=D#hD=D#heE=D#hGP===D#hH=D#hI,=D#h>J=D#hvK=D#hK#6=D#hK(==D#hK=D#hL=D#hL=D#h@M=D#hwN,=D#hN=D#hP,=D#hW==D#h[7==D#ha\=D#h\=D#h(]=D#h^,=D#h7_=D#h`O==D#ha=D#hc,=D#hc=D#hda8==D#he=D#h;g,=D#hg=D#hi,=D#hi=D#hQk,=D#hk=D#hPmO==D#hm=D#h0o=D#hdo=D#ho=D#hYqa9==D#hq=D#hr=D#hQs=D#hs=D#h8u,=D#hu=D#h^w,=D#h{==D#h|=D#hd|=D#h}=D#h}M20===D#h~=D#hQ=D#hw=D#h=D#h=D#hՄ=D#hT,=D#h=D#h=D#h,=D#hJ=D#h=D#h=D#h:===D#h_=D#hY=D#h,=D#hO=D#h,=D#hǐ=D#h=D#h#=D#h=D#h,=D#h=D#h`=D#h'=D#h_=D#h=D#hs=D#h~=D#h=D#hJ=D#h=D#h=D#hԜ=D#h@=D#h4=D#h=D#h4=D#hm=D#hk=D#h=D#h=D#h6=D#hM=D#hҤ,=D#h;=D#h6=D#h,=D#h=D#h&=D#h;,=D#h=D#h(=D#h/F             #.#######  #....@..#  --68.8 (50.0)=D#h0>...#####.#  # #.# #.#  #.# #.#   #.# #.#  =D#hP #.# ###.#    #.# #...#    #.###.###    #†....#   =D#h=D#hG--9.8 (51=D#h:=D#hʻ; _Found a stone staircase leading down.=D#he2 =D#h2 3=D#h3 =D#hr5 B=D#h#9 n=D#h9 B=D#h{: =D#hz? B=D#h@ =D#h+I ..# #.# #.# #$# #.# #######.# .oooo...#   #@#######  #.......# ....>...#####.# Magic Dart.##.###.# #.# #.# #.# #.# #.# oooo 4 orcs (asleep) #.# ###.# #.# #...# #.###.###=D#hS 273.8 (4.0)=D#hT +4.8 (5=D#hZ =D#hc V _4 orcs come into view.?D#hF##..$#######.oooo..@# ?D#h#######.####### #.......#...>...####.##.## ## #...?D#h&?D#hJ  The orc shouts! x3; You hear a shout!?D#h?D#hQ?D#h1oo.oooo   orc priestoooo 4 orcs?D#hmJ====5.8 (1?D#h ?D#h _An orc priest comes into view. It is wielding a +0 short sword.?D#h ### ..# #.# #.# #$# #.##.#.oo.ooo@.##.####### #.......# ....>...##?D#haR###.# .##.###.# #.# #.# #.# #.# #.# #.# ###.#  #.# #...#?D#hO ?D#h ?D#hAU.ooooo?D#h[=---6?D#h/_ _The orc misses you.?D#hl  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@D#hnM  corvidae the Conjurer ### Draconian ..# Health: 46/46 ======================== #.# Magic: 18/20 =====================--- #.# AC: 7Str: 9 #$# EV: 11Int: 21 #.# SH: 0Dex: 9 ########.# XL:  6 Next: 35% Place: Dungeon:4 ..ooooo@.# Noise: =--------  Time: 3276.8 (0.0) ########.#######  b) +0 dagger (venom) #.......#  Cast: Magic Dart[12@D#hTN7;10H ....>...#####.#  .##.###.# #.#  #.# #.#  o   orc priest #.# #.#  oooo 4 orcs #.# ###.#  #.# #...# _The orc misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (79% to hit)@D#h  corvidae the Conjurer ### Draconian ..# Health: 46/46 ======================== #.# Magic: 18/20 =====================--- #.# AC: 7Str: 9@D#h* #$# EV: 11Int: 21 #.# SH: 0Dex: 9 ########.# XL:  6 Next: 35% Place: Dungeon:4 ..ooooo@.# Noise: =--------  Time: 3276.8 (0.0) ########.#######  b) +0 dagger (venom) #.......#  Cast: Magic Dart ....>...#####.#  .##.###.# #.#  #.# #.#  o   orc priest #.# #.#  oooo 4 orcs #.# ###.#  #.# #...# Casting: Searing Ray (safe; 1% risk of failure)  @D#h,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!@D#h1Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 leather armour (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  The searing ray misses the orc.@D#hl  ### ..# #.# #.#@D#h #$# #.# ### ..o****@.# ###@D#hM    ....> @D#h%  #.# #.#  #.# #.#  2 orcs #.#  #.#   You kill the orc!The searing ray hits the orc.@D#hb|  The orc is almost dead.@D#hlj}.o.o@D#hmy6=7.8 (1Ray @D#ht@D#hwf _(Press . to maintain the ray.)AD#hB  The searing ray hits the orc!AD#h  ****   orcYou kill the orc!AD#hTU,AD#h@_.o)o)AD#hg7-78+ AD#hkAD#hnU _The searing ray misses the orc.AD#hS B  The searing ray hits the orc.AD#hY ****   You kill the orc!The searing ray hits the orc priest!AD#h AD#h' O.o))AD#h 6--8-9++ AD#h AD#h b _The orc priest is heavily wounded.BD#hEI  The searing ray hits the orc priest!BD#hP****BD#h{ .)))You kill the orc priest!BD#h~5--50--80Magic DartBD#h+BD#hv> _You finish channelling your searing ray.CD#h6 ### ..# #.# #.# #$# #.#CD#hp#.#..))@..#g#.####### #.......# ....>...#####.# .##.###.# #.# #.# #.#g   hobgoblin (wandering) #.# #.# #.# ###.#  #.# #...#CD#hBk  A hobgoblin comes into view.CD#hm~g.gCD#hA==1Magic DartCD#hɷCD#h _The hobgoblin shouts! _Items here: )) [ †.DD#h ### ..# #.# #.# #$# #.##.##.g...)@)..##.#.####### #.......# ....>...#####.#  .##.###.# #.# #.# #.#  #.# #.#  #.# ###.#  #.# #...#DD#hDD#hB.gDD#hv d6=--2 _DD#hDD#h  Things that are here: _a +0 whip; a +0 leather armour; an orc corpseDD#h  ### ..# #.# #.# #$# #.# #.# #..g..@))..# #.#.####### #.#  ....>...#####.#  .##.###.# #.# #.# #.#  #.# #.#  #.# ###.#  #.# #...#DD#hw DD#h" >.gDD#h{ H--3 _DD#hj DD#ht n  Things that are here: _a +0 short sword; a +0 maceED#ht ### ..# #.# #.# #$# #.# #.# #...g@)))..# #.#.####### #.#  ....>...#####.#  .##.###.# #.# #.# #.#  #.# #.#  #.# ###.#  #.# #...#ED#h-D=4ED#hED#h@ _The hobgoblin hits you but does no damage.ED#h (very poisoned)You hit the hobgoblin but do no damage. The hobgoblin is poisoned.  Your tail-slap misses the hobgoblin.ED#h -5.7 (0.9ED#hn ED#h @ _The hobgoblin hits you but does no damage.FD#h>Y extremely poisoned)Your tail-slap misses the hobgoblin. _The hobgoblin hits you but does no damage.  You hit the hobgoblin.  The hobgoblin looks as sick as possible!  The hobgoblin is heavily wounded.FD#h@D=6.6FD#hFFD#h/IZ _The hobgoblin completely misses you.FD#h  You closely miss the hobgoblin.The hobgoblin is heavily wounded.FD#hR1.FD#ha7.6 (1.0Magic DartFD#hFD#h]M _You kill the hobgoblin!FD#hw ### ..# #.# #.# #$# #.# #.# #...@.)))..# #.#.####### #.# FD#hM ....>...#####.#  .##.###.# #.# FD#h #.# #.#  #.# #.#  #.# ###.# FD#hg #.# #...#FD#heFD#hS7=-FD#hT 8FD#hFD#hGD#hq3GD#hƅGD#h,GD#hԌGD#hGD#hߍGD#h GD#h,GD#h GD#hGD#h9=GD#hGD#hy,GD#hGD#hGD#hBK8=GD#hGD#hͤ,GD#hGD#hGD#hGD#hGD#h̬,GD#h(GD#h`GD#h9=GD#hGD#h,GD#hGD#h,GD#hK9=GD#h<GD#h,GD#hGD#h,GD#h1GD#h,GD#hOGD#hiGD#h9=GD#hGD#hGD#hGD#hGD#h6GD#h$20GD#hR)==GD#hHGD#hGD#h,GD#htGD#hGD#hZ,GD#hGD#hL]  Things that are here:  a +0 short sword; a +0 maceGD#hlGD#h _GD#hOGD#h<B  Things that are here:  GD#hma +0 whip; a +0 leather armour; an orc corpseGD#hGD#hu#== GD#h_GD#h*GD#hzZ  Items here: )) [ †.GD#hGD#h _GD#hGD#h~ GD#hzBGD#hGD#h,GD#h",GD#h)#GD#hm#GD#h$GD#hT),GD#h*GD#h0N _You now have 227 gold pieces (gained 14).GD#h_2GD#h2GD#h3GD#h5GD#h7,GD#h8GD#h:GD#hf<GD#h<GD#h=GD#h?GD#h;D,GD#hEGD#h>IGD#hOKGD#hKGD#hoLGD#hkNGD#h+P,GD#h@QGD#hRGD#hT,GD#hUGD#hWGD#hOYGD#hYGD#hZGD#h\GD#h^GD#h^GD#h_GD#haGD#hncGD#hcGD#hdGD#hhGD#hdjGD#hjGD#hkGD#hoGD#hq,GD#hsGD#htGD#hv,GD#hwGD#hyGD#hIz,GD#h{GD#h,|GD#h}GD#hI}GD#h}GD#h~GD#h,GD#hGD#h2GD#hbBGD#hGD#hGD#hGD#hGD#hrGD#hc,GD#hGD#h؈GD#h,GD#h0GD#hGD#hGD#hGD#h$GD#hGD#h,GD#hGD#h)GD#h@,GD#hGD#hēGD#h,GD#hGD#h^GD#hGD#hGD#hGD#hGD#h,GD#hlGD#hGD#h ,GD#hmGD#hGD#hGD#h GD#h{GD#hܡGD#h8GD#hgGD#hGD#hGD#h,GD#hqGD#hGD#h«GD#h,GD#hGD#hwGD#hGD#hQ,GD#hGD#hG,GD#hεGD#h+GD#hSGD#hGD#hGD#hǽGD#hB#.############.#.#########.# #.#...........# #.########.#### #.##.# ##########.#GD#h###.# #.....)))..##...######.########.########.###......... #....#.........@....#....>...###-#.###.##♣♣.P♣###.##.###.##.# ~~♣♣ #.#Magic Dart#.# ♣♣~~ #.#GD#h2#.♣ P.♣♣ #.# #♣♣♣ P.♣ #.# # g   goblin (asleep).~. #.###..~g #†...GD#hH #.##.GD#h) 349.6 (61.0)  A goblin comes into view. It is wielding a +2 dagger of flaming.GD#hgg~GD#h6==50.6 (62GD#hGD#h( _The goblin shouts!HD#h #..#  .# #.#  ....# #.#  .#### #.# HD#hc  #.# ##########.#  ###.# #.....)))..#  #...######.### #####.###.........  #.........@....#....> #.###.##♣♣.P♣###  #.# ~~♣♣ #.#  HD#h|#.# ♣♣~~ #.#  #.♣ P.♣♣ #.#  ♣♣♣ P.♣ #.#  HD#hߘu.~g  ..~~ #†HD#h/ #..#  .# #.#  ....# #.#  .#### #.#  #.# ##########.#  HD#h0###.# #.....)))..#  #...######.### #####.###.........  #.........@....#....> #.###.##♣♣.P♣###  #.# ~~♣♣ #.# HD#h0? #.# ♣♣~~  #.♣ P.♣♣ #.#  HD#h1♣♣♣ P.♣ #.#  .~g  HD#hr1..~~ #†HD#h8HD#h+@HD#h}FHD#hdI] _A goblin is nearby!HD#h.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ID#hx #.############.#  corvidae the Conjurer .#########.# #.#  Draconian ...........# #.#  Health: 46/46 ======================== #######.#### #.#  Magic: 19/20 ======================-- #.# ##########.#  AC: 7Str: 9 ###.# #.....)))..#  EV: 11ID#hyaInt: 21 #...######.########.### SH: 0Dex: 9 #####.###......... #.... XL:  6 Next: 50% Place: Dungeon:4 #.........@....#....>...### Noise: ==-------  Time: 3350.6 (0.0) ID#hy#.###.##♣♣*P♣###.##.###.#  b) +0 dagger (venom) #.# ~*♣♣ #.#  Cast: Magic Dart #.# ♣♣*~ #.#  #.♣ P*♣♣ #.# # ID#hFzV♣♣♣ P*♣ #.# # g   goblin .~g #.### ..~~ #†... ID#hz#.##. _A goblin is nearby!Casting: Searing Ray (safe; 1% risk of failure)  ID#hzZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of flaming (100% to hit)ID#h! #.############.#  corvidae the Conjurer .#########.# #.#  Draconian ...........# #.#  Health: 46/46 ======================== #######.#### #.#  Magic: 19/20 ======================-- #.# ##########.#  AC: 7Str: 9 ###.# #.....)))..#  EV: 11Int: 21ID#h! #...######.########.### SH: 0Dex: 9 #####.###......... #.... XL:  6 Next: 50% Place: Dungeon:4 #.........@....#....>...### Noise: ==-------  Time: 3350.6 (0.0) #.###.##♣♣.P♣###.##.###.#  b) +0 dagger (venom) #.# ~~♣♣ #.#  Cast: Magic Dart ID#h."b#.# ♣♣~~ #.#  #.♣ P.♣♣ #.# # ♣♣♣ P.♣ #.# # g   goblinID#hd" .~g #.### ..~~ #†... ID#h"#.##.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineID#h#xAim: a goblin, wielding a +2 dagger of flaming (100% to hit)  The magic dart hits the goblin.ID#h( #..#  .# #.# ID#h%) ....# #.#  .#### #.#  #.# .#  ID#h)T###.# #.....)))..#  #...   > ID#h**  #.# ~*♣♣ #.# ID#h0* #.# ♣♣*~  ID#h[*#.♣ P*♣♣ #.#  ID#h*♣♣♣ P*♣ #.#  ID#h*f.~)   ID#h*..~~ #†  #.##.ID#h+E ID#h%.ID#h~ID#hD~ID#hz.ID#h .ID#hID#hX1ID#hF-ID#h1.6 (1ID#hMagic DartID#hID#hID#hNID#hLonfirm with . or Enter, or press ? or * to list all spells.ID#hP{Aiming: Magic Dart (safe; 1% risk of failure)  ID#hTPress: ? - help, Shift-Dir - straight line  ID#hcAim: a goblin, wielding a +2 dagger of flaming (100% to hit)  ID#hZ(The magic dart hits the goblin. ID#h?_You kill the goblin!JD#hi .#########.# #............#######.###. JD#hi #.# ##########.###......))).....######.########.########.###......... #..................#....>...######.##♣♣@P♣###.##.###.#  #.# ♣~~♣♣ ♣♣~~ ♣~♣♣.~.#.... JD#h~xe--2JD#h|JD#h~JD#hV % .........#######.### #.# ###########.....))).JD#h ...######.########.########.###......... #..................#....>...######.##♣♣.P♣###.##.###.# JD#hߛ #.# ♣~@♣♣ ♣♣~~♣JD#h ♣ P.♣♣#♣JD#h# '.JD#hO ♣.~P♣####. JD#h A  You enter the shallow water.JD#h !-JD#h9 A3Water JD#h[ JD#h| JD#h ? _Moving in this stuff is going to be slow.JD#h+ j #######.### JD#hf #.# ###########.....)))....######.########.###JD#h #####.###......... #..................#....>...###JD#h o###.##♣♣.P♣###.##.###.# JD#h f #.# ♣~~♣♣ ♣♣@~♣♣ ♣P.♣JD#h #♣♣♣ ♣P.♣ Water JD#hX .♣♣.~.♣♣♣♣♣~♣♣###. JD#hU JD#h ww   ribbon worm (wandering)JD#h JD#h -5.2 (1.6JD#hT! JD#h{% ^ _A ribbon worm comes into view.JD#h #.# ###########.....)))....######.########.########.###......... #..................#....>...###JD#h###.##♣♣.P♣###.##.###.#  #.# ♣~~♣♣ ♣♣~~♣♣ ♣P@♣♣#♣♣♣ ♣P.♣  ~~.~)#.~w..~~~†...♣~.♣♣.~.♣♣.##♣♣♣ ♣.~P.. ♣♣~♣### ♣~♣  ########...w20==6.8JD#hǨJD#h-KD#h##.....)))....######.########.########.###......... #..................#....>...######.##♣♣.P♣###.##.###.# KD#h #.# ♣~~♣♣ ♣♣~~♣♣ ♣P.♣♣#♣♣♣ ♣P@♣  ♣~~~.~)♣#...~.w.~~~~†...KD#h#♣~.♣♣.~.♣♣~♣.##♣♣♣ ♣.~P♣ ♣.. ♣♣~♣### ♣~♣  P ########.........KD#hKD#h.w70Magic DartKD#h|...######.########.########.###......... #............#....>...######.##♣♣.P♣###.##.###.#  #.# ♣~~♣♣ ♣♣~~♣♣ ♣P.♣KD#h@#♣♣♣♣♣P.♣♣ ♣~~~.@)♣#...~...~~~~.~.. #†...#♣~.♣♣w~.♣♣~♣~# #.## ♣♣♣ ♣.~P♣ ♣.. ♣♣~♣♣ ### ♣~♣  P ########...♣ #.......###.##.##KD#hdA  You enter the shallow water.KD#hw.wKD#hL^8Water KD#hKD#h? _Moving in this stuff is going to be slow.KD#h$b b#...######.#.######.###......... #.#.......#....>...##.###.##♣♣.P♣###.##.###.# KD#hnb #.# ♣~~♣♣ #.# #.# ♣♣~~♣ #.# #.♣ ♣P.♣♣ KD#hb #.# #♣♣♣♣♣P.♣♣ #.# #.KD#hb ♣~~~.~@♣ #.###.KD#hb ...~...w~~~.~... #†.KD#hc #♣~.♣♣.~.♣♣~♣~## #.##.KD#h8c ♣♣♣ ♣.~P♣ ♣ #.♣♣~♣♣ ####.♣~♣ KD#hyc ###.♣~P #.♣.♣ #.###.##.##.KD#hc KD#hk KD#han 660.4 (1.6KD#hs KD#h x z _You see here a +2 dagger of flaming.LD#h_  y - a +2 dagger of flamingLD#hJQ===10LD#hLD#hWX _The ribbon worm barely misses you.ND#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ND#h4,  #...######.########.#### corvidae the Conjurer #####.###......... #..... Draconian #..............#....>...#### Health: 46/46 ======================== #.###.##♣♣.P♣###.##.###.#  Magic: 18/20 =====================--- #.# ♣~~♣♣ #.#  AC: 7Str: 9 #.# ♣♣~~♣ #.#  EV: 11Int: 21 #.♣ ♣P.♣♣ #.# ## SH: 0Dex: 9 ♣♣♣♣♣P.♣♣ #.# #. XL:  6 Next: 51% Place: Dungeon:4 ♣~~~.~@♣ #.###. Noise: =--------  Time: 3361.4 (0.0) ND#h,E...~...w~~~.~... #†.... b) +0 dagger (venom) #♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic Dart ♣♣♣ ♣.~P♣ ♣ #..... ♣♣~♣♣ ####.. ♣~♣ ###.. w   ribbon worm ♣~P ########.... ♣.♣ #........... ###.##.##........ _The ribbon worm barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ND#h,xPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)OD#h#...######.########.#### corvidae the Conjurer#####.###......... #..... Draconian#..............#....>...#### Health: 46/46 ========================#.###.##♣♣.P♣###.##.###.#Magic: 18/20 =====================---#.# ♣~~♣♣#.#AC: 7Str: 9#.# ♣♣~~♣#.#EV: 11Int: 21#.♣ ♣P.♣♣#.# ## SH: 0Dex: 9♣♣♣♣♣P.♣♣OD#h#.# #. XL:  6 Next: 51% Place: Dungeon:4♣~~~.~@♣#.###. Noise: =--------  Time: 3361.4 (0.0)...~...*~~~.~... #†.... b) +0 dagger (venom)#♣~.♣♣*~.♣♣~♣~## #.##.. Cast: Magic Dart♣♣♣ ♣.~P♣ ♣#.....♣♣~♣♣####..♣~♣###.. w   ribbon worm♣~P ########....♣.♣ #...........###.##.##........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of faOD#hAilure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.OD#h"w.  Press: ? - help, Shift-Dir - straight line: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.  The ribbon worm is moderately wounded.  (Press . to maintainay.)OD#hQ2---=2.4 (1Ray OD#hOD#h0 _The ribbon worm bites you.PD#h.5  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PD#h% PD#hk'  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - FreezeIce12%1  d - Soul SplinterNecromancy12%PD#h' 1 Select a spell to cast[!]/[I] toggle spell headersRD#h;z RD#h@~#...######.########.#### corvidae the ConjurerRD#h~#####.###......... #..... DraconianRD#h~Z#..............#....>...#### Health: 42/46 =====================---#.###.##♣♣.P♣###.##.###.#RD#h~Magic: 18/20 =====================---#.# ♣~~♣♣#.#RD#h~AC: 7Str: 9#.# ♣♣~~♣#.#RD#h$EV: 11Int: 21#.♣ ♣P.♣♣RD#hH#.# ## SH: 0Dex: 9♣♣♣♣♣P.♣♣RD#hn.#.# #. XL:  6 Next: 51% Place: Dungeon:4♣~~~.~@♣RD#h#.###. Noise: ==-------  Time: 3362.4 (0.0)RD#hG...~...w~~~.~... #†.... b) +0 dagger (venom)RD#hE#♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic DartRD#h8y♣♣♣ ♣.~P♣ ♣#..... Ray ♣♣~♣♣####..♣~♣###.. w   ribbon worm♣~P ########....RD#hr♣.♣ #...........###.##.##........The searing ray hits the ribbon worm.  The ribbon worm is moderately wounded.(Press . to maintain the ray.) _The ribbon worm bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RD#hˁRD#hn#...######.########.#### corvidae the Conjurer#####.###......... #..... Draconian#..............#....>...#### Health: 42/46 =====================---#.###.##♣♣.P♣###.##.###.#Magic: 18/20 =====================---#.# ♣~~♣♣#.#AC: 7Str: 9#.# ♣♣~~♣#.#EV: 11Int: 21#.♣ ♣P.♣♣#.# ## SH: 0Dex: 9♣♣♣♣♣P.♣♣#.# #. XL:  6 Next: 51% Place: Dungeon:4♣~~~.~@♣#.###. Noise: ==-------  Time: 3362.4 (0.0)...~RD#hOH[m...w~~~.~... #†.... b) +0 dagger (venom)#♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic Dart♣♣♣ ♣.~P♣ ♣#..... Ray ♣♣~♣♣####..♣~♣###.. w   ribbon worm♣~P ########....♣.♣ #...........###.##.##........The searing ray hits the ribbon worm.  The ribbon worm is moderately wounded.(Press . to maintain the ray.) _The ribbon worm bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RD#h8 #...######.########.#### corvidae the Conjurer #####.###......... #..... Draconian #..............#....>...#### Health: 42/46 =====================--- #.###.##♣♣.P♣###.##.###.#  Magic: 17/20 ====================---- #.# ♣~~♣♣ #.#  AC: 7Str: 9 RD#h!E#.# ♣♣~~♣ #.#  EV: 11Int: 21 #.♣ ♣P.♣♣ #.# ## SH: 0Dex: 9 ♣♣♣♣♣P.♣♣ #.# #. XL:  6 Next: 51% Place: Dungeon:4 RD#hR♣~~~.~@♣ #.###. Noise: ==-------  Time: 3362.4 (0.0) ...~...w~~~.~... #†.... b) +0 dagger (venom) RD#h}#♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic Dart ♣♣♣ ♣.~P♣ ♣ #..... Ray RD#h@ ♣♣~♣♣ ####.. RD#h♣~♣ ###.. w   ribbon worm RD#h9f♣~P ########.... ♣.♣ #........... ###.##.##........ _The ribbon worm bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RD#h,Aiming: Freeze (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)RD#h˲ #...######.########.#### corvidae the Conjurer#####.###......... #..... Draconian#..............#....>...#### Health: 42/46 =====================---#.###.##♣♣.P♣###.##.###.#Magic: 17/20 ====================----RD#h c#.# ♣~~♣♣#.#AC: 7Str: 9#.# ♣♣~~♣#.#EV: 11Int: 21RD#hG #.♣ ♣P.♣♣#.# ## SH: 0Dex: 9RD#hk %♣♣♣♣♣P.♣♣#.# #. XL:  6 Next: 51% Place: Dungeon:4RD#h ♣~~~.~@♣#.###. Noise: ==-------  Time: 3362.4 (0.0)RD#h G...~...w~~~.~... #†.... b) +0 dagger (venom)RD#hҳ E#♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic DartRD#h L♣♣♣ ♣.~P♣ ♣#..... Ray ♣♣~♣♣RD#h E####..♣~♣RD#h< Q###.. w   ribbon worm♣~P ########....♣.♣ #...........RD#h ###.##.##........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  RD#hĴ MThe ribbon worm is heavily wounded.RD#h c38---3.4 (1RD#h޶ RD#hI RD#hվ   Aiming: Freeze (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded. _You stop channelling your searing ray. The ribbon worm bites you.TD#h`  TD#hCasting: Freeze (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UD#h6 #...######.########.#### corvidae the Conjurer #####.###......... #..... Draconian #..............#....>...#### Health: 38/46 ===================----- #.###.##♣♣.P♣###.##.###.#  Magic: 16/20 ===================----- #.# ♣~~♣♣ #.#  AC: 7UD#hoStr: 9 #.# ♣♣~~♣ #.#  EV: 11Int: 21 #.♣ ♣P.♣♣ #.# ## SH: 0Dex: 9UD#h ♣♣♣♣♣P.♣♣ #.# #. XL:  6 Next: 51% Place: Dungeon:4 UD#h6♣~~~.~@♣ #.###. Noise: =--------  Time: 3363.4 (0.0) ...~...w~~~.~... #†.... b) +0 dagger (venom)UD#hf #♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic Dart ♣♣♣ ♣.~P♣ ♣ #.....UD#h ♣♣~♣♣ ####.. ♣~♣ ###.. w   ribbon wormUD#hA ♣~P ########.... ♣.♣ #........... ###.##.##........ _You stop channelling your searing ray. The ribbon worm bites you.  Casting: Freeze (safe; 12% risk of failure)  UD#h7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 12% risk of failure)  UD#hjPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)UD#h<#...######.########.#### corvidae the Conjurer#####.###......... #..... Draconian#..............#....>...#### Health: 38/46 ===================-----#.###.##♣♣.P♣###.##.###.#Magic: 16/20 ===================-----#.# ♣~~♣♣#.#AC: 7UD#hStr: 9#.# ♣♣~~♣#.#EV: 11Int: 21#.♣ ♣P.♣♣#.# ## SH: 0Dex: 9UD#h♣♣♣♣♣P.♣♣#.# #. XL:  6 Next: 51% Place: Dungeon:4♣~~~.~@♣UD#h#.###. Noise: =--------  Time: 3363.4 (0.0)UD#hG...~...w~~~.~... #†.... b) +0 dagger (venom)UD#h8#♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic Dart♣♣♣ ♣.~P♣ ♣UD#hX#.....♣♣~♣♣####..♣~♣UD#hx###.. w   ribbon wormUD#hQ♣~P ########....♣.♣ #...........###.##.##........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  UD#hPYou miscast Freeze.  You are very lightly contaminated with residual magic.UD#h b-4.4 (1Contam UD#hUD#h1  Aiming: Freeze (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen.VD#h  Casting: Freeze (safe; 12% risk of failure)  VD#h\Confirm with . or Enter, or press ? or * to list all spells.VD#h #...######.########.#### corvidae the Conjurer #####.###......... #..... Draconian #..............#....>...#### Health: 38/46 ===================----- #.###.##♣♣.P♣###.##.###.#  Magic: 15/20 ==================------VD#hd #.# ♣~~♣♣ #.#  AC: 7Str: 9 #.# ♣♣~~♣ #.#  EV: 11Int: 21 #.♣ ♣P.♣♣ #.# ## SH: 0Dex: 9VD#h ♣♣♣♣♣P.♣♣ #.# #. XL:  6 Next: 51% Place: Dungeon:4 VD#h♣~~~.~@♣ #.###. Noise: ---------  Time: 3364.4 (0.0) VD#h...~...w~~~.~... #†.... b) +0 dagger (venom) #♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic DartVD#h ♣♣♣ ♣.~P♣ ♣ #..... Contam  ♣♣~♣♣ ####.. VD#hL♣~♣ ###.. w   ribbon worm ♣~P ########....VD#hu@ ♣.♣ #........... ###.##.##........ VD#h_Nothing appears to happen.  Casting: Freeze (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineVD#hyAim: a ribbon worm (heavily wounded, 100% to hit)VD#h[ #...######.########.#### corvidae the Conjurer#####.###......... #..... Draconian#..............#....>...#### Health: 38/46 ===================-----#.###.##♣♣.P♣###.##.###.#VD#h Magic: 15/20 ==================------#.# ♣~~♣♣#.#AC: 7Str: 9#.# ♣♣~~♣#.#EV: 11Int: 21#.♣ ♣P.♣♣#.# ## SH: 0Dex: 9♣♣♣♣♣P.♣♣#.# #. XL:  6 Next: 51% Place: Dungeon:4VD#h ♣~~~.~@♣#.###. Noise: ---------  Time: 3364.4 (0.0)VD#h C...~...w~~~.~... #†.... b) +0 dagger (venom)#♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic Dart♣♣♣ ♣.~P♣ ♣VD#h4 #..... Contam ♣♣~♣♣####..♣~♣###.. w   ribbon worm (catching breath)♣~P ########....VD#h[ C♣.♣ #...........###.##.##........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 12% risk of failure)  VD#h #Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is severely wounded.VD#hj MPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.VD#hFo  5 =5.4 (1Held VD#hZs VD#hu . _You are caught in a web!WD#h  Casting: Freeze (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WD#h& #...######.########.#### corvidae the Conjurer #####.###......... #..... Draconian #..............#....>...#### Health: 38/46 ===================----- WD#h#.###.##♣♣.P♣###.##.###.#  Magic: 13/20 ===============--------- #.# ♣~~♣♣ #.#  AC: 7Str: 9 #.# ♣♣~~♣ #.#  EV:  5 Int: 21 #.♣ ♣P.♣♣ #.# ## SH: 0Dex: 9WD#h ♣♣♣♣♣P.♣♣ #.# #. XL:  6 Next: 51% Place: Dungeon:4 WD#h!♣~~~.~@♣ #.###. Noise: =--------  Time: 3365.4 (0.0) WD#h,...~...w~~~.~... #†.... b) +0 dagger (venom) WD#hU#♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic Dart ♣♣♣ ♣.~P♣ ♣ #..... Contam Held WD#hE ♣♣~♣♣ ####.. ♣~♣ ###.. w   ribbon worm ♣~P ########.... ♣.♣ #...........WD#h ###.##.##........ WD#h6_You are caught in a web!  WD#hCasting: Freeze (safe; 12% risk of failure)  WD#h MConfirm with . or Enter, or press ? or * to list all spells.WD#hOAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineWD#hxAim: a ribbon worm (heavily wounded, 93% to hit)XD#h3 #...######.########.#### corvidae the Conjurer #####.###......... #..... Draconian #..............#....>...#### Health: 38/46 ===================----- #.###.##♣♣.P♣###.##.###.#  Magic: 13/20 ===============--------- #.# ♣~~♣♣ #.#  AC: 7Str: 9XD#h" #.# ♣♣~~♣ #.#  EV:  5 Int: 21 #.♣ ♣P.♣♣ #.# ## SH: 0Dex: 9 ♣♣♣♣♣P.♣♣ #.# #. XL:  6 Next: 51% Place: Dungeon:4 XD#hW♣~~~.~@♣ #.###. Noise: =--------  Time: 3365.4 (0.0) ...~...w~~~.~... #†.... b) +0 dagger (venom) XD#h#♣~.♣♣.~.♣♣~♣~## #.##.. Cast: Magic DartXD#h ♣♣♣ ♣.~P♣ ♣ #..... Contam Held XD#hޟ` ♣♣~♣♣ ####.. XD#hGO♣~♣ ###.. w   ribbon worm ♣~P ########.... ♣.♣ #........... ###.##.##........Confirm with . or Enter, or press ? or * to list all spells.XD#hu+Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 93% to hit)  XD#hTYou focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!XD#hߥs ..  ..> ♣.  #.# ♣~~♣♣ #.#  XD#hB#.# ♣♣~~♣ #.#  #.♣ ♣P.♣♣ #.#  ♣♣♣ #.#  ♣~ XD#hw ...~...*~~~.~... #†XD#h #♣~.♣♣*~##  XD#h֦-♣♣♣ ♣.~P♣ ♣  ♣♣~♣♣ XD#h ♣~♣  ♣~P XD#h  ♣.♣    XD#h28~.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  You kill the ribbon worm!XD#h#8k4=2=6.4 (1XD#h8_Magic DartRay XD#h=XD#h@f _(Press . to maintain the ray.)YD#hGSH**YD#hB>~.YD#h9=3--7+ YD#hGYD#hZD#h94ZD#h9ZD#hnD8-ZD#hN&0ZD#hZV>-8.4 (1ZD#h}_ZD#h[bo _You start resting. You stop channelling your searing ray.[D#h4[D#h%[D#h?,[D#ht[D#h#8-[D#h=.f 70.4 (2 _You start resting.[D#h{2@Held [D#hX7[D#h4:K _Your magical contamination has completely faded away.\D#h\D#hJZ40=-\D#h611 1.4 (1\D#h\D#h* _The web tears apart.\D#hu F #####.###......... #.............#....>...#######.##♣♣.P♣###.##.###.#  #.# ♣~~♣♣ ♣♣~~♣ ♣P.♣\D#h ##♣♣♣♣♣P.♣♣ ♣♣♣.P♣~~~.~.♣~~P♣###...~...~@~~.~... #†...#♣~.♣♣.~.♣♣~♣~## #.## ♣♣♣ ♣.~P♣ ♣ #...\D#h? #. ...#.........##. \D#h A  You enter the shallow water.\D#h V4=2\D#h" 8Water \D#h \D#h ? _Moving in this stuff is going to be slow.]D#h]= 4]D#hY> ]D#h>D B]D#hE x1=]D#hF ,]D#hG ]D#hH P=]D#h2I ]D#hxJ ,]D#hK ]D#h M ]D#hPM ]2=5]D#htM *==]D#hN ]D#hP ]D#hP ]D#hQ ]D#hS ]D#hS ]D#hRU ]D#hV ,]D#h&W ]D#hX ]D#hWX 53=]D#hX 4==]D#hY ]D#hY ,]D#hhZ ]D#hU[ ]D#h[ E6=]D#h[ ]D#h\ ]D#h\ ]D#hR] ]D#hM^ ]D#hq^ #4]D#h^ 3=]D#h_ ]D#h` ,]D#hYa ]D#hEb P=]D#hb ]D#hc b5=]D#hd ]D#hdf ]D#hf L7=]D#hg ]D#hl ]D#hm ]D#hm ]D#hm b6==]D#ho ]D#hq 1 _HP restored.]D#hq :=]D#hr ]D#ht ,]D#h'u ]D#h:v ]D#hbv L8=]D#hv ]D#hw P=]D#hyx ]D#hWy ]D#hy ]D#h;z ]D#h{ ,]D#h{ ]D#h} P=]D#h} ]D#h ]D#h #9]D#h@ )=]D#h_ ]D#h ]D#h+ ]D#hz ]D#hp ]D#h ]D#h ]D#h ]D#h ]D#hG ]D#h ]D#h $=]D#h ]D#hT ]D#h ,]D#h ]D#h ]D#h N20==]D#h ]D#hw 4 _Magic restored.]D#h ]D#hH ]D#h ]D#h ]D#h ]D#h0 ]D#hӚ ]D#h ]D#h 7]D#hD ]D#hl ]D#h A  You enter the shallow water.]D#h %==]D#h! $Water ]D#h ]D#h N _Moving in this stuff is going to be slow.]D#hӤ ]D#h ]D#he ]D#hV ]D#h ]D#h* !]D#hy ]D#h ]D#hd ]D#h ###.###......... #.......# ......]D#h s#....>...#####.# ]D#h ###.##♣♣.P♣###.##.###.# #.# ]D#h$ #.# ♣~~♣♣ .# #.# #.# ]D#hC #.# ♣♣~~♣ [# #.# #.# ]D#hb #.♣ ♣P.♣♣ .# #.# ###.# ]D#h ♣♣♣♣♣P.♣♣♣♣♣♣ .# #.# #...# ]D#h P♣~~~.~.♣~~P♣##.# #.###.###  ...~...~~~~.~..@.# #†....# ]D#hԳ 416.4 (44.0)  #♣~.♣♣.~.♣♣~♣~##.# #.##..#### ]D#hd Z♣♣♣ ♣.~P♣♣♣♣♣# .# #........# ♣♣~♣♣ .# ####..##.#♣~♣ .# ###..## ♣~P ########.....#♣.♣ #............##.###.##.##.........#...#.........##..#]D#hɼ ,7.4 (45]D#hx ]D#h $ _Found a cloak.^D#h 3^D#hJ ^D#h ^D#h),^D#hQn^D#h-^D#hG,^D#h^D#h ^D#h,^D#h^D#hM^D#h,^D#h^D#h^D#h,^D#h ^D#h9!,^D#h!,^D#h$^D#hE%,^D#h%^D#h'^D#h(,^D#hz(^D#h|)^D#h*,^D#h+^D#h+^D#h,B^D#h:-^D#h-,^D#h.^D#h0^D#h_2^D#h2^D#h 5^D#h6^D#hN8^D#hs8^D#hO9^D#h6;^D#h=^D#h=^D#h>^D#h A^D#hB,^D#hgC^D#hvE^D#hgF,^D#hF^D#hG^D#hqH,^D#hH^D#h#K,^D#hQK^D#h+O= _c - 49 stones (gained 2)^D#hO3^D#h*P^D#h2Q^D#hmQ,^D#hQ^D#hS^D#hT,^D#hGU^D#hW^D#hX,^D#h]^D#h_^D#hb,^D#hc^D#hVe^D#hf,^D#hg^D#hh^D#hi,^D#hpj^D#hak^D#hl,^D#h=m^D#hn^D#h~o,^D#hp^D#hs^D#hDt,^D#hu^D#hz=  You see here a +0 sling.^D#h|^D#h} _^D#hN^D#h2^D#h,^D#h^D#hb^D#h,^D#hm^D#h ^D#h _ ♣.♣ #.##......#  #.###.##.##.........#  #.....#.........##..# ^D#hO####.#.............#  #..........###.##  #.........## .#  #.......)## .# ^D#h ###...##.####  #...##..@.# 49.4 (32 ^D#hÞ### ##.######.# # ..########.######.##. #........).........> ^D#h..#######.#######.## .## #.######.#< ^D#h$F.# #.))))).# # .# ########.# .# #^D#hJ#.#^D#h^D#h-50.4 (33^D#hު^D#h9 _Found a stone staircase leading up._D#hbM ♣.♣ #.##.# #.###.##.##...# #.....#.........##..#_D#hc4 #####.#.......# #..........###.## #.........## .#_D#h9cR #.......)## .# ###...##.#### #...##.@..#_D#h]c# ##.######.# #._D#hcJ#.######.##. .#.).._D#hc.>.#.#.## #.## #.######._D#hc#< #.# #.))))).# # #.# _D#hd_#.# #.# #.#_D#hl_D#hCp11.4 (1.0)_D#hOw_D#h4y_D#h<  ♣.♣ #.##.# #.###.##.##.........# #.....#.........##..# #####.#.............#_D#hX=  #..........###.## #.........## .# #.......)## .# ###...##.#### #...##@...#_D#h= # ##.######.# # #...#.######.##. #.#.)_D#h= .> #...#.#.## ##.## #.######.#< _D#h=  #.# #.))))).# #  #.# _D#h0> #.#  #.# #.#_D#hF _D#h>J &2_D#hU _D#hW _D#hu _D#h _D#h+ _D#h `D#hM~P♣♣.#########♣.♣ #.##..........###.##.##............#..#######.#.............`D#hOL..........###.##.........##.......)## .####### #...##....# #### ##.######.# # #...########.######.##.`D#h `D#h &3`D#h/`D#h`D#hM♣♣.......# ###..## #~P♣♣.#########....♣.♣ #.##....###.##.##............#######.#......###.##..##.......@## .####...##.#### #...##....# ##### ##.######.# ##`D#hC`D#hM&4`D#hd`D#hN _You see here a +0 sling.`D#hM♣♣~♣♣#♣####.# #.♣♣.......# ###..## #~P♣♣.#########.....♣.♣ #.##.....###.##.##............##..#####.#......###.##.##.......)## .####...##.####...##....####`D#h`D#h -5 _`D#h(`D#h`D#h$ ♣♣~♣♣#♣####.# ####..##.# ♣~♣♣.# ###..## # ♣~P♣♣.#########.....# ♣.♣ #.##....# #.###.##.##...# #.....#.##..# #####.#...# #.###.## #.## .# #.)## .# ###...##.#### #...##....#  ##### ##.######.# # `D#h" #...#.######.##.  #.#.).>  #...#.`D#h#.##  ##.## #.######.#<`D#h`D#hA&6`D#h[`D#h78 M♣♣♣ ♣.~P♣♣♣♣♣.......♣♣~♣♣#♣####.# ####..##.`D#h%D♣♣.......# ###..## #~P♣♣.#########♣.♣ #.##....`D#hM###.##.##............##`D#ho#####.#......###.##`D#h..##.......)## .####...##.####`D#hZ#.#.`D#h `D#h &7`D#h `D#h `D#h(  ♣♣♣ ♣.~P♣♣♣♣♣##.# #.# ♣♣~♣♣#♣####.# ####..##.# ♣~♣♣.# ###..## # ♣~P♣♣.#########.....# ♣.♣ #.##....# #.###.##.##.# #.....#.##..# #####.#.# #.###.## #.## .# #.)## .#  ###...##.####  #...##....#  ##### ##.######.# #  #...##.######.##.  #.#.)..> `D#h S #...#.#.##`D#hr `D#hв &8`D#hO `D#h aD#h ♣♣♣ ♣.~P♣♣♣♣♣##.# #.# ♣♣~♣♣#♣####.# ####..##.# ♣~♣♣.# ###..## # ♣~P♣♣.#########.....# ♣.♣ #.##...aD#hl?.# #.###.##.##.# #.....#.##..# #####.#aD#h.# #.###.## #.## .# #aD#hp.)## .#  ###...##.####aD#hQ #...##....# ##### ##.######.# #aD#h( #...##.######.##.  #.#.)..>  #...aD#h5(#.#.##aD#ho aD#hS&9aD#hjaD#haD#hs ♣♣♣ ♣.~P♣♣♣♣♣##.# #.# ♣♣~♣♣#♣####.# ####..##.# ♣~♣♣.# ###..## #aD#h0t ♣~P♣♣.#########.....# ♣.♣ #.##....# #.###.##.##.# #.....#.##..#aD#h[t #####.#.# #.###.## #aD#ht.## .# #.)## .# aD#ht ###...##.#### #...##....#aD#hYu ##### ##.######.# # #...##.######.##. #.#.)...> aD#huU #...#.#.##aD#h|aD#h'60aD#hKaD#h|aD#h~ ♣♣♣ ♣.~P♣♣♣♣♣##.# #.# ♣♣~♣♣#♣####.# ####..##.# ♣~♣♣.# ###..## # ♣~P♣♣.#########.....# ♣.♣ #.##.....# #.###.##.##aD#h.# #.....#.##..# #####.#.# #.###.## #.## .# #aD#hs.)## .#  ###...##.####  #...##....# ##### ##.######.# # #...##.######.##.  #.#.)..aD#h.>  #...#.#.##aD#hWaD#h&1aD#haD#haD#h[h! 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P♣~~~.~.♣~~P♣##.# #.###.### ...~...~~~~.~....# #†....#####dD#h dD#h< &1dD#h* dD#hY dD#hqM####.####  ###########.# #.....)))..# dD#hx #...######.########.###### ##.###.....# #...... ............#....>...#### ##.##♣♣.P♣###.##.##~~♣.dD#h # ♣♣~~  #.♣ ♣P.♣♣ ##dD#h) ♣♣♣♣♣P.♣♣♣♣♣♣  #...P♣~~~.~.♣~~P♣##.# #.###.###..#dD#hN dD#hdD#h&2dD#h#dD#h1'N _You see here a +0 cloak.eD#haeD#hd&3eD#hjeD#hm$ _z - a +0 cloakfD#hfD#h;Inventory: 26/52 slots Hand Weapons (go to first with ))  b - a +0 dagger of venom (weapon)fD#ho - a +0 sling  v - a +0 lajatang  x - a +0 war axe of electrocution  y - a +2 dagger of flaming fD#hMissiles (go to first with ()c - 49 stones  g - 4 poisoned darts Armour (go to first with [)  p - a +0 pair of boots (worn)z - a +0 cloak Jewellery (go to first with "=) fD#h'd e - a ring of magical power (worn)  f - a +4 ring of slaying (worn)fD#hEl - a +4 ring of protection Scrolls (go to first with ?) fD#hdi h - a scroll labelled SEJECKUJEA  i - a scroll of teleportation fD#h j - a scroll labelled RIMUFF DOZOLUCK  k - a scroll labelled SICYOG DASTOF  r - a scroll labelled MEWKUH ORISSE fD#h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hD#hTz - a +0 cloak. A cloth cloak. hD#hhBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.0 -> 8.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. hD#hStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ hD#h“O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, hD#hT(w)ear, (d)rop, (=)adjust, or (i)nscribe.iD#h iD#h^####.#####.#corvidae the Conjurer#.# ##########.#iD#h;Draconian###.# #.....)))..#Health: 46/46 ========================#...######.########.#######iD#hÆ0Magic: 20/20 ======================== ##.###...........# #.......#AC: 7Str: 9 iD#h............#....>...#####.#EV: 11Int: 21 iD#h##.##♣♣.P♣###.##.###.# #.#SH: 0iD#h*Dex: 9  #.# ♣~~♣♣ #.# #.# #.#iD#hKXL:  6 Next: 52% Place: Dungeon:4  iD#hmE#.# ♣♣~~♣ #@# #.# #.#Noise: ---------  Time: 3483.4 (0.0)  iD#h#.♣ ♣P.♣♣ #.# #.# ###.#b) +0 dagger (venom)iD#h♣♣♣♣♣P.♣♣♣♣♣♣ #.# #.# #...#Cast: Magic DartiD#h҇qP♣~~~.~.♣~~P♣##.# #.###.### iD#h#...~...~~~~.~....# #†....# #♣~.♣♣.~.♣♣~♣~##.# #.##..####♣♣♣ ♣.~P♣♣♣♣♣##.# #........#♣♣~♣♣#♣####.# ####..##.#iD#hH♣~♣♣.......# ###..## # _c - 49 stones (gained 2) _You see here a +0 sling. iD#hi_Found a stone staircase leading up. _You see here a +0 sling. _You see here a +0 cloak. _z - a +0 cloakiD#hiD#hiD#hxiD#hiD#h^+4.4 (1iD#hiD#hiD#hJ+5.4 (2iD#hiD#hiD#h+6.4 (3iD#hIJiD#hiD#h+7.4 (4iD#hiD#hiD#h+8.4 (5iD#hiD#hb8 _You see here a +0 sling. _Found a stone staircase leading up. _You see here a +0 sling. iD#h_cloak _z - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5iD#hiD#hiD#hZ _You finish putting on your +0 cloak.iD#hiD#hd5Inventory: 26/52 slots Hand Weapons (go to first with ))  b - a +0 dagger of venom (weapon)o - a +0 sling  v - a +0 lajatang  x - a +0 war axe of electrocution  y - a +2 dagger of flaming Missiles (go to first with ()c - 49 stones  g - 4 poisoned darts Armour (go to first with [)  p - a +0 pair of boots (worn)  z - a +0 cloak (worn) Jewellery (go to first with "=)  e - a ring of magical power (worn)  f - a +4 ring of slaying (worn)l - a +4 ring of protection Scrolls (go to first with ?)  h - a scroll labelled SEJECKUJEA  i - a scroll of teleportation  j - a scroll labelled RIMUFF DOZOLUCK  k - a scroll labelled SICYOG DASTOF  r - a scroll labelled MEWKUH ORISSE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kD#ho kD#hu####.#####.#corvidae the Conjurer#.# ##########.#Draconian###.# #.....)))..#Health: 46/46 ========================#...######.########.#######Magic: 20/20 ======================== ##.###...........# #.......#AC: 8Str: 9 ............#....>...#####.#EV: 11Int: 21 ##.##♣♣.P♣###.##.###.# #.#SH: 0Dex: 9  #.# ♣~~♣♣ #.# #.# #.#XL:  6 Next: 52% Place: Dungeon:4  #.# ♣♣~~♣ #@# #.# #.#kD#h8vNoise: ---------  Time: 3488.4 (0.0)  #.♣ ♣P.♣♣ #.# #.# ###.#b) +0 dagger (venom)♣♣♣♣♣P.♣♣♣♣♣♣ #.# #.# #...#Cast: Magic DartkD#hvP♣~~~.~.♣~~P♣##.# #.###.### ...~...~~~~.~....# #†....# #♣~.♣♣.~.♣♣~♣~##.# #.##..####♣♣♣ ♣.~P♣♣♣♣♣##.# #........#kD#hv♣♣~♣♣#♣####.# ####..##.#♣~♣♣.......# ###..## # _Found a stone staircase leading up. kD#hvs_You see here a +0 sling. _You see here a +0 cloak. _z - a +0 cloak kD#hw_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.kD#h}kD#hkD#hՅkD#hkD#h 3kD#h/ kD#h+ kD#h kD#h $ _kD#hU ,kD#h ,kD#h kD#h. kD#hW kD#h kD#h! kD#hJ kD#h` ,kD#h  kD#h kD#h kD#h kD#h kD#hK kD#h ,kD#h kD#h kD#h ,kD#ho kD#h kD#h ,kD#h kD#h{ kD#hZ ,kD#h kD#h' kD#h kD#hK kD#h kD#h kD#h ,kD#h! BkD#h!" kD#hS" kD#h # kD#hO$ kD#hu$ kD#h% kD#h& kD#hM' kD#hj' kD#h' kD#h) kD#h3* kD#hR* kD#h+ kD#h, kD#hV- kD#h- kD#h-. kD#hE/ kD#h0 ,kD#h1 kD#hn2 kD#h3 BkD#h4 kD#h5 ,kD#h6 kD#hX7 kD#hx8 kD#h8 kD#hT9 kD#h: kD#ha< kD#h< kD#hK= kD#h> kD#h@ ,kD#hy@ kD#hB ,kD#h C kD#h&E _You now have 237 gold pieces (gained 10).kD#hbE kD#h+F kD#hF kD#hG kD#hGG kD#hWH kD#h]I kD#hI kD#h\J kD#hK kD#hPM ,kD#hM kD#h@O kD#heO kD#hO kD#h{Q N _You now have 252 gold pieces (gained 15).kD#hR 3kD#h9S kD#hS kD#hT kD#hT kD#hU kD#hU kD#hV kD#hV kD#hV kD#hW kD#hX kD#hY kD#hvY kD#h,Z kD#hZ kD#hZ kD#h,[ kD#h[ kD#hq\ kD#h\ kD#h\ kD#h|] kD#h^ kD#h-^ kD#hl^ kD#h^ kD#h_ kD#h_ kD#h` kD#h` kD#h~a kD#h"b ,kD#hc kD#hd kD#hd kD#hEe kD#hpf kD#hg BkD#h[h kD#hh kD#hi kD#h.i kD#hi kD#hlj kD#hj kD#hj kD#hEk kD#hk kD#hk kD#hl kD#hl kD#hm kD#h8m kD#hfm kD#hMn kD#ho ,kD#h,p kD#hq kD#hr BkD#hFs kD#hpt kD#ht kD#ht kD#hiv kD#hw ,kD#h-x kD#hfy kD#hz kD#hz kD#hQ{ kD#h| kD#h<~ ,kD#h kD#h kD#hɁ ,kD#h kD#h kD#h BkD#h kD#h ,kD#hɅ kD#hc kD#h ,kD#hD kD#h kD#hT ,kD#h kD#h kD#h ,kD#hT kD#h\ kD#h kD#h kD#hh kD#h kD#h kD#h kD#hG kD#hh kD#hё ,kD#hD kD#hX kD#h kD#h kD#h kD#h kD#hH ,kD#h kD#hb kD#h$ ,kD#hg kD#h kD#hĚ ,kD#h kD#h kD#hQ ,kD#h kD#hu kD#h7 kD#hl kD#h kD#h kD#h@ ,kD#h kD#h kD#h ,kD#hҢ kD#hģ kD#hD kD#hr kD#h kD#hV kD#h ,kD#hJ kD#hΦ kD#hb ,kD#h kD#hN kD#h ,kD#h2 kD#h kD#h ?kD#hѳ %## ###. .######## #. .# #######......#########. kD#h *># ###.....@................ .# #...#####.###########.### kD#h 3.########.### e# #.#Magic Dart ............# .# ##.# kD#hR {#########.#.#####.# #...### kD#h #................#e# #####.###.. e   Duvessa (asleep) #######.###.###.#.# #.......... e   Dowan (asleep)kD#h  #. #.# #.#.# #.###.##♣♣.kD#h . #.###.#.# #.# #.# ♣~~kD#h  5570.0)  Duvessa and Dowan come into view.Duvessa is wielding a +0 short sword and wearing a +3 ring mail of coldresistance. Dowan is wielding a +2 dagger of venom.kD#h5 h ee.kD#h ewandering)eDowan shouts!kD#h7 :*kD#h t  Dowan gestures at you while chanting.kD#h;8@kD#hV?====9.4 (71Corona kD#hEkD#hL0 _You are outlined in light.tD#hy ### #  #. #  ######## #.# #  ################.# # ###...................... # #...#####.###########.#### ########.### #e#  #.# ...........# #.# ###.# ########.#.#####e# #...#### ...............#.# #####.###... ######.###.###.#.# #..........tD#hz#. #.# #.#.# #.###.##♣♣.PtD#h}tD#hӇ e.eDuvessa shouts!tD#h ;*tD#hka (fast)Dowan casts a spell at Duvessa.tD#h9etD#hg===-60.4 (1.0)tD#h|tD#h0 _Duvessa seems to speed up.tD#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uD#h?  corvidae the Conjurer  Draconian  Health: 46/46 ========================  Magic: 18/20 =====================---  AC: 8Str: 9 ### EV: 11Int: 21 ##.. SH: 0Dex: 9 #uD#h######## #.# XL:  6 Next: 52% Place: Dungeon:4 # #######@.....#########.# Noise: ===------  Time: 3560.4 (0.0) # ###......*...............# b) +0 dagger (venom) # #...#####*###########.#### Cast: Magic Dart ########.### #e# #.#  Corona ...........# #e# ###.# ########.#.#####.# #...#### e   Duvessa (fast) uD#h$P...............#.# #####.###... e   Dowan ######.###.###.#.# #........... #. #.# #.#.# #.###.##♣♣.P _Duvessa seems to speed up.  uD#hJCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uD#hmAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (71% to hit)uD#hcorvidae the ConjurerDraconianHealth: 46/46 ========================Magic: 18/20 =====================---AC: 8Str: 9### EV: 11Int: 21 ##.. SH: 0Dex: 9 ##########.# XL:  6 Next: 52% Place: Dungeon:4 #uD#h&#######@.....#########.# Noise: ===------  Time: 3560.4 (0.0) ####......*...............# b) +0 dagger (venom) ##...#####*###########.#### Cast: Magic Dart ########.### #*##.#Corona ...........# #*####.# ########.#.#####.##...#### e   Duvessa (fast) ...............#.# #####.###... e   Dowan ######.###.###.#.# #...........#. #.# #.#.# #.###.##♣♣.PuD#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (71% to hit)  You focus your ray upon Dowan. The searing ray hits Dowan!  Dowan is moderately wounded.The searing ray hits Duvessa!uD#hi Press: ? - help, Shift-Dir - straight line  Aim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (71% to hit)  You focus your ray upon Dowan. The searing ray hits Dowan!  Dowan is moderately wounded.  The searing ray hits Duvessa!  Duvessa is moderately wounded.uD#hj uD#hq f..eeuD#h3r q-1.4 (1Ray uD#h]w uD#hz f _(Press . to maintain the ray.)vD#h< R****vD#hп vD#hj vD#hy `.ee.vD#h 7----2+ vD#ha vD#h S _The searing ray misses Duvessa. The searing ray misses Dowan.wD#h ****The searing ray hits Duvessa but does no damage.  Duvessa is moderately wounded.The searing ray hits Dowan.wD#hwD#hwD#hXee..wD#he6--=-3++ wD#hwD#hY _Dowan is heavily wounded.wD#hc **** The searing ray hits Duvessa!  Duvessa is heavily wounded.The searing ray hits Dowan.wD#hi  Dowan is severely wounded.wD#hM  You finish channelling your searing ray.wD#hd_ee...wD#h*#5wD#hUO--=4wD#hwD#h: _Duvessa hits you but does no damage.zD#h4 ### ## #. .######### # .########.e....#########. >####.....@e............... zD#h5.# #...#####.###########.## .########.### #.# #.# ............# #.####.# #########.#.#####.# #...### ................#.# #####.###.. #######.###.###.#.# #....... zD#hN5#. #.# #.#.# #.###.##♣♣ . #.###.#.# #.# #.# ♣~~zD#hY7zD#h7zD#h>CeezD#hb?/--5zD#hDzD#hF{D#h+x ## .## # ..# ######## # ..# #.e....# #># ###....@.e #.# #...#####.#. #.#.### #.# #.# #.# #.# ###.##.#.#####.# #....#.# #####.####.###.###.#.# # #. #.# #.#.# #.###.##♣♣ . #.###.#.# #.# #.# ♣.ee6=--6{D#h){D#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{D#h  corvidae the Conjurer  Draconian  Health: 46/46 ======================== # Magic: 14/20 ================-------- ### AC: 8Str: 9 .### EV: 11Int: 21 ..######### # SH: 0Dex: 9 ..# #######......######### XL:  6 Next: 52% Place: Dungeon:4 #># ###....@ee.............. Noise: ---------  Time: 3566.4 (0.0) {D#h&#.# #...#####.###########.## b) +0 dagger (venom) #.########.### #.# #.#  Cast: Magic Dart #............# #.# ###.#  Corona ##########.#.#####.# #...## .................#.# #####.###. e   Duvessa (fast) {D#h########.###.###.#.# #......... e   Dowan #. #.# #.#.# #.###.##♣♣ . #.###.#.# #.# #.# ♣~Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{D#h_Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (severelywounded, 71% to hit)|D#h?corvidae the ConjurerDraconianHealth: 46/46 ======================== #Magic: 14/20 ================-------- ### AC: 8Str: 9 .### EV: 11Int: 21 ..#|D#hJ@######### SH: 0Dex: 9 ..########......######### XL:  6 Next: 52% Place: Dungeon:4 #>####....@****............ Noise: ---------  Time: 3566.4 (0.0) #.#|D#h@#...#####.###########.## b) +0 dagger (venom) #.########.### #.##.# Cast: Magic Dart |D#h@#............# #.####.# Corona ##########.#.#####.##...## .................#.# #####.###. e   Duvessa (fast) |D#hA########.###.###.#.# #......... e   Dowan#. #.# #.#.# #.###.##♣♣. #.###.#.# #.# #.# ♣~|D#hBAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +2 dagger of venom and wearing a +0 robe (severelywounded, 71% to hit)  You focus your ray upon Dowan. The searing ray hits Duvessa.  Duvessa is heavily wounded.|D#hBee..  wounded, 71% to hit)  You focus your ray upon Dowan. The searing ray hits Duvessa.  Duvessa is heavily wounded.  The searing ray misses Dowan.  |D#hB(Press . to maintain the ray.)  Duvessa hits you with a +0 short sword.|D#h#3--==7.4 (1Ray |D#h|D#hv _Dowan says, "My weaknesses are her strengths!"}D#hp _Dowan says, "My weaknesses are her strengths!"  The searing ray hits Duvessa!  Duvessa is almost dead.  The searing ray hits Dowan!  You kill Dowan!  Duvessa weeps, and shakes her weapon.}D#hDt****e  berserk, fast)}D#h e)..  Duvessa goes berserk! Duvessa hits you with a +0 short sword.}D#h  27/47-----------3/21--718+ _Duvessa hits you with a +0 short sword!  Your Fighting skill increases to level 1!}D#h}D#h }D#hX}D#hI_Your Spellcasting skill increases to level 4!}D#h;}D#hs >****}D#h }D#he ;e)..}D#h 19-------------2---9++ }D#h- }D#h ] _The searing ray misses Duvessa. Duvessa hits you with a +0 short sword!~D#h_F ****The searing ray hits Duvessa but does no damage.~D#h  ###########  #######......># ###....@****... #...#####.######.### #.# #.#  #.# ###.#     #. #.# #.#.#  .  #.# #.# Duvessa is almost dead.You finish channelling your searing ray.~D#hΜ########  #######......># ###....@****... #...#####.######.### #.# #.#  #.# ###.#     #. #.# #.#.#  .  #.# #.# ~D#hC e)..  Duvessa hits you with a +0 short sword. x2~D#hV2-------1--70~D#h~D#h&V _* * * LOW HITPOINT WARNING * * *D#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D#h   corvidae the Conjurer  Draconian D#hS  Health: 12/47 ======------------------ # Magic: 9/21==========-------------- ### AC: 8Str: 9 .### EV: 11Int: 21 ..######### # SH: 0Dex: 9 D#ho #..# #######......######### XL:  6 Next: 71% Place: Dungeon:4 #># ###....@e).............. Noise: ==-------  Time: 3570.4 (0.0) D#h #.# #...#####.###########.## b) +0 dagger (venom) #.########.### #.# #.#  Cast: Magic Dart #............# #.# ###.#  Corona ##########.#.#####.# #...## D#h .................#.# #####.###. e   Duvessa (berserk, fast) ########.###.###.#.# #......... #. #.# #.#.# #.###.##♣♣ . #.###.#.# #.# #.# ♣~Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineD#h) Aim: Duvessa, wielding a +0 short sword and wearing a +3 ring mail of cold  resistance (almost dead, berserk, fast, 85% to hit)D#h~ corvidae the ConjurerDraconianHealth: 12/47 ======------------------ #Magic: 9/21==========-------------- ### AC: 8Str: 9 .### EV: 11Int: 21 ..########## SH: 0Dex: 9 ..########......######### XL:  6 Next: 71% Place: Dungeon:4 #>####....@****............ Noise: ==-------  Time: 3570.4 (0.0) #.##...#####.###########.## b) +0 dagger (venom) #.########.### #.##.# Cast: Magic Dart #............# #.####.# Corona ##########.#.#####.##...## .................#.# D#h~  #####.###. e   Duvessa (berserk, fast) ########.###.###.#.# #.........#. #.# #.#.# #.###.##♣♣. #.###.#.# #.# #.# ♣~Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +3 ring mail of cold  resistance (almost dead, berserk, fast, 85% to hit)  You focus your ray upon Duvessa.  The searing ray hits Duvessa but does no damage.D#h!D#h@d ########### D#ht #######......># ###....@****... #...#####.#####D#hs#.### #.# #.#  #.# ###.#   D#h7  #. #.# #.#.#  . D#h #.# #.# : Duvessa, wielding a +0 short sword and wearing a +3 ring mail of cold  D#hTfresistance (almost dead, berserk, fast, 85% to hit)  You focus your ray upon Duvessa.  The searing ray hits Duvessa but does no damage.  Duvessa is almost dead.  (Press . to maintain the ray.)D#h%D#h=D#hI######## D#h0; #######......D#hO># ###....@****...D#heg #...#####.#####D#h|#.### #.# #.# D#hj #.# ###.#  D#h D#h  D#hw#. #.# #.#.# D#h1 . D#hP #.# #.# D#h e)..  Duvessa hits you with a +0 short sword.D#h(N9/47 --D#hYb1.4 (1Ray D#h$D#hV _* * * LOW HITPOINT WARNING * * *D#hL ****The searing ray hits Duvessa but does no damage.D#h]: O e)..  Duvessa is almost dead.10/47=-2+ D#h= D#h~@ S _Duvessa barely misses you. x2D#h ****The searing ray hits Duvessa.D#h;Y  ###########  #######......># ###....@****... #...#####.######.### #.# #.#  #.# ###.#     #. #.# #.#.#  .  #.# #.# Duvessa is almost dead.D#h########  #######......># ###....@****...D#hp #...#####.######.### #.# #.#  #.# ###.#     #. #.# #.#.#  .  #.# #.# D#h[ e)..  D#h'Duvessa hits you with a +0 short sword!D#h92/47 D#hI----8-D#h\3++ D#hjD#h V _* * * LOW HITPOINT WARNING * * *D#h  ****The searing ray hits Duvessa.D#hhOe).. _* * * LOW HITPOINT WARNING * * *You finish channelling your searing ray.  Duvessa hits you with a +0 short sword.  You die...D#h^y0-----7--D#h/  --more--D#hD#hNInventory: 26/52 slots Hand Weapons (go to first with ))  b - a +0 dagger of venom (weapon)o - a +0 sling  v - a +0 lajatang  x - a +0 war axe of electrocution  y - a +2 dagger of flaming Missiles (go to first with ()c - 49 stones  g - 4 poisoned darts Armour (go to first with [)  p - a +0 pair of boots (worn) D#h* z - a +0 cloak (worn) Jewellery (go to first with "=)  e - a ring of magical power (worn)  f - a +4 ring of slaying (worn)l - a +4 ring of protection Scrolls (go to first with ?)h - a scroll of butterflies {unknown}  i - a scroll of teleportationj - a scroll of enchant armour {unknown}  k - a scroll of noise {unknown}r - a scroll of amnesia {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D#hn8D#hsD#hOwCGoodbye, corvidae.443 corvidae the Conjurer (level 6, 0/47 HPs)Began as a Draconian Conjurer on May 13, 2025.Slain by Duvessa... wielding a +0 short sword(2 damage)... on level 4 of the Dungeon.The game lasted 00:10:21 (3573 turns). D#hwBest Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the OrbD#h>x5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the OrbD#hD#hD#h/? [?25h[?0c [?1051l[?1052l[?1060l[?1061l