D#h( Player: corvidae Game: Custom seed trunk Server: crawl.dcss.io Filename: 2025-05-13.13:11:17.ttyrec Time: (1747141877) Tue May 13 13:11:17 2025 D#hq [?1051l[?1052l[?1060l[?1061hD#hC)0[?7hD#h%[?25l[?1cD#h[?25h[?0cPlay a game with a custom seed for version 0.34-a0-43-g6640704bf3. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 2225380460637898862   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!D#h [?25l[?1cD#hD#hWD#hY Welcome, corvidae. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - HumanD#h s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy D#h Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian ConjurerD#h5 D#hh< D#h6A LWelcome, corvidae the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - ShapeshifterD#hA r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerD#hYB w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended backgroundD#hB * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian ConjurerD#h D#h D#h corvidae the ConjurerDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 9EV: 11Int: 18SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedD#h DCast: Magic DartD#h ####+#####.......##.ß.ß.ß.##.......#+.ß.@.ß.+#.......##.ß.ß.ß.##.......#####+####D#hH D#hþ Welcome, corvidae the Draconian Conjurer.Will you be the one to retrieve the marvelous Orb of Zot from the depths?D#hE D#h5 Press ? for a list of commands and other information.D#h D#h [ _Found a staircase leading out of the dungeon.E#h63E#hE#hE#hE#hP _E#h,E#hE#hE#h`BE#hE#h,E#hE#h{/ _You open the door.E#hZ3E#hE#hI8There is an open door here.E#hUE#h _E#hPE#hE#hE#hE#hME#hZE#h)E#hCE#hE#hVE#h ,E#hSE#hE#h|E#hE#hE#heE#h,E#hE#hE#hE#hE#h@E#hfE#h/,E#hE#hE#h,E#hE#hE#h4E#h]E#hE#hIE#hlE#hE#hE#hE#hE#hE#hE#h9E#h.E#hiE#hE#hE#hyE#hE#hE#hE#hX,E#hE#h4E#h,E#h E#hE#hP,E#hE#h8E#h,E#hE#hE#hE#hE#h E#hDE#ht,E#hE#hE#hE#hE#hDE#hrE#h,E#hRE#hGE#h,E#hR E#h= E#hX,E#hLE#hE#h?,E#hE#hE#h,E#hE#hNE#h,E#hE#h!E#h#E#hD#E#h#E#h, #.###.#.......#  #.....+.ß.<.ß.+  E#h'-m#####.#.......#  #...#.ß.ß.ß.#   #.###.......#   #.#.####+#### E#h}-  #....###...   #..........   #..@.####.  E#h- #.#.##   #.###   #.#   #.#  #.#  #. E#hs.*  E#h2033.0 (33.0)E#hO5,4.0 (34E#h;v _b - a scroll labelled UTUPYJUAMEE#hl 3E#h4m E#hon E#hdo E#ho E#hx E#h* d #.# #.#.ß.ß.ß.#  #.###.#.......#  #.....+.ß.<.ß.+  #####.#.......#  E#h l#...#.ß.ß.ß.#  #.###.......#  #.#.####+#### #....### #......@....... #....####...... #.#.## ?....Magic Dart #.### .... #.# l.. #.# +#l   frilled lizard (asleep) #.# #. E#h 7.0)  A frilled lizard comes into view.E#h̒ +8.0 (4E#h) E#he f _Found a scroll labelled HANIG HYTUDGH.E#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h  #.# #.#.ß.ß.ß.#  corvidae the Conjurer #.###.#.......#  Draconian #.....+.ß.<.ß.+  Health: 14/14 ======================== #####.#.......#  Magic: 2/3================-------- #...#.ß.ß.ß.#  AC: 4Str: 9 #.###.......#  EV: 11Int: 18 #.#.####+####..  SH: 0Dex: 9 #....###.......  XL:  1 Next:  0% Place: Dungeon:1 #......@*......  Noise: ---------  Time: 38.0 (0.0) #....####*.....  -) Nothing wielded [33E#h m#.#.## *....  Cast: Magic Dart #.### *...  #.# l..  #.# +#  l   frilled lizard (asleep) #.# #. _Found a scroll labelled HANIG HYTUDGH.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)E#h8 < #.# #.#.ß.ß.ß.#  corvidae the Conjurer #.###.#.......#  Draconian #.....+.ß.<.ß.+  Health: 14/14 ======================== #####.#.......#  Magic: 2/3E#h?9 ================-------- #...#.ß.ß.ß.#  AC: 4Str: 9 #.###.......#  EV: 11Int: 18 #.#.####+####..  SH: 0Dex: 9 E#h9 q#....###.......  XL:  1 Next:  0% Place: Dungeon:1 #......@.......  Noise: ---------  Time: 38.0 (0.0) #....####......  -) Nothing wielded #.#.## ?....  Cast: Magic Dart #.### ....  #.# l..  E#h9 #.# +#  l   frilled lizard (asleep) #.# #.E#h/: Casting: Magic Dart (safe; 3% risk of failure)  E#hW: Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h: oAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.E#h>  #.#     <.ß.+    E#hK?         *  E#h? *.....   *....  E#h? #.### * #.# .E#h? f #.#  E#h@ h#.# #. E#h h..?..E#h o8=9.0 (1Magic DartE#h; E#hV onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!E#h?3E#hE#hy,E#h XE#hE E#h E#h8 E#h E#hP E#hwE#h ,E#hGE#h,E#hE#hi,E#hXE#h,E#h;E#h,E#htE#h,E#hE#hT,E#h' E#h["T3========E#h"E#h>#E#h&4 _Magic restored.E#h'3E#h(E#h*E#h,,E#hr-E#h=/E#h0,E#h1E#hG3E#h4E#h4@========E#h5E#hD#.....+.ß.<.ß.+ #####.#.......# ###...#.ß.ß.ß.# .###.###.......#...###.#.####+####....##....###..........#...............#....####..#.#.## ###-#.### ##.....###.# #...## #.# #+###.##. E#hJ0556.0)E#h&NF-6.0 (17E#h5RE#hTc _c - a scroll labelled HANIG HYTUDGHE#h-3E#hE#hN!E#h#E#hL#E#h',E#h(E#h(E#h&)E#h+E#h,,E#h-E#h0E#h1,E#hK2E#h47 _You open the door.E#h9IE#h:@  There is an open door here.E#h;E#h@< _E#h<E#hl>E#h?,E#hx@E#hAE#hBC,E#hCE#h FE#hGE#hGE#hEHE#hIE#hAKE#hoKE#h@LE#hNE#hKOE#hOE#hpPE#hRE#hPY#.### ##.....###.# ##...## #.# ##'## #.# #.# #. #######.#  #.......##  #.####...##  E#hYu#.....#  ##..@##  #......b..#  ....##.####.# Magic Dart .### #.# E#hY#.# ..#b   bat (asleep)##E#hB]-67.0 (11E#hd b.b  A bat comes into view.E#he4=8.0 (12E#hjE#hl= _The bat hits you but does no damage. x2E#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h k #.### ##.....##  corvidae the Conjurer  #.# ##...## Draconian  #.# ##'## Health: 14/14 ========================  #.# #.# Magic: 2/3================--------  #. #######.# AC: 4Str: 9 #.......## EV: 11Int: 18 #.####...## SH: 0Dex: 9 #.....# XL:  1 Next:  8% Place: Dungeon:1 ##..@## Noise: =--------  Time: 68.0 (0.0) E#h #.....b...#  -) Nothing wielded ....##.####.#  Cast: Magic Dart .### #.# #.# ..# b   bat ## _The bat hits you but does no damage. x2  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)E#h+ #.### ##.....##corvidae the Conjurer#.###...##Draconian#.###'##Health: 14/14 ========================#.##.#Magic: 2/3================--------#. #######.#AC: 4Str: 9#.......##EV: 11Int: 18#.####...##SH: 0Dex: 9#.....#XL:  1 Next:  8% Place: Dungeon:1##..@##Noise: =--------  Time: 68.0 (0.0)E#h #.....b...#-) Nothing wielded....##.####.#Cast: Magic Dart.### #.##.#..#b   bat##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.E#hEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.E#hY(b.E#h+9.0 (1E#hE#hn _The bat misses you. The bat hits you but does no damage.E#hu  Casting: Magic Dart (safe; 3% risk of failure)  E#hv\Confirm with . or Enter, or press ? or * to list all spells.E#h #.### ##.....##  corvidae the Conjurer  #.# ##...##E#h1M Draconian  #.# ##'## Health: 14/14 ========================  #.# #.# Magic: 1/3========----------------  #. #######.# AC: 4Str: 9 #.......## EV: 11E#hWInt: 18 #.####...## SH: 0Dex: 9 #.....# XL:  1 Next:  8% Place: Dungeon:1 ##..@## Noise: =--------  Time: 69.0 (0.0) #....b....#  -) Nothing wielded ....##.####.#  Cast: Magic Dart .### #.# E#h#.# ..# b   bat ## _The bat misses you. The bat hits you but does no damage.  Casting: Magic Dart (safe; 3% risk of failure)  E#h tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)E#h  #.### ##.....##  corvidae the Conjurer  #.# ##...## Draconian  #.# ##'## Health: 14/14 ========================  #.# #.# Magic: 1/3========----------------  #. #######.# AC: 4Str: 9 #.......## EV: 11Int: 18 #.####...## SH: 0Dex: 9 #.....# XL:  1 Next:  8% Place: Dungeon:1 ##..@## Noise: =--------  Time: 69.0 (0.0) #....b....#  -) NothE#h ing wielded ....##.####.#  Cast: Magic Dart .### #.# #.# ..# b   bat ##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. #.### ##.....##  #.#   #.# ##'##  #.# #.#  #.      #....†....#    .###  #.# ..#E#hQ n[15;14H ##E#hw E#h~ i1670.0 (1Magic DartE#h# E#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  E#h 2Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!E#h3E#hE#hz,E#hwE#hE#hE#hE#hE#h,E#hvE#h,E#hPE#hrE#hE#h^E#h!E#hnE#hE#h,E#hE#h)E#hbT2========E#hE#h,E#hE#h,E#h%E#h­,E#h)E#hE#h9========E#hE#h,E#hE#h9,E#hdzE#h,E#hcE#h,E#hE#hL,E#hE#h,E#hE#hػ,E#hE#h,E#hE#hE#hOT3========E#hE#hQE#h{E#hE#hE#hE#h#.# ##...## #.# ##'## #.# #.# #. #######.#  #.......## #.####...## ## #.....# g.###...###.##....†.@..#-....##.####.# .### #.# .. Magic DartE#h,> #.# ##..### g   hobgoblin (asleep) E#h ~ 94.0 (24.0)  A hobgoblin comes into view.E#ha.ggE#hK====5.0 (25E#h E#h+ _The hobgoblin shouts!E#hZV  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hR^ #.# ##...## corvidae the Conjurer #.# ##'## Draconian #.# #.# Health: 14/14 ======================== #. #######.# Magic: 2/3================-------- #.......## AC: 4Str: 9 #.####...## ##  EV: 11Int: 18 #.....# ..  SH: 0Dex: 9 ###...###g#  XL:  1 Next: 16% Place: Dungeon:1 #....†.@*.#  Noise: ====-----  Time: 95.0 (0.0) ....##.####.#  E#h7_ [33m-) Nothing wielded .### #.# ..  Cast: Magic Dart #.# ##  ..# ## g   hobgoblin _The hobgoblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)E#h3#.###...##corvidae the Conjurer #.###'##Draconian #.##.#Health: 14/14 ======================== #. #######.#E#h)4Magic: 2/3================--------#.......##AC: 4E#hY4:Str: 9#.####...## ##EV: 11Int: 18#.....# ..E#h4SH: 0Dex: 9###...###g#XL:  1 Next: 16% Place: Dungeon:1E#h4y#....†.@*.#Noise: ====-----  Time: 95.0 (0.0)....##.####.#-) Nothing wielded.### #.# ..Cast: Magic Dart#.# ##E#h5..###g   hobgoblinE#h>5= _The hobgoblin shouts!  E#hv5Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h5Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)E#hE#hɺM.gE#h4<=---E#hN$6.0 (1E#hE#hs)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit) _The magic dart hits the hobgoblin but does no damage.E#hL  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hJ#.# ##...## corvidae the Conjurer #.# ##'## Draconian #.# #.# Health: 14/14 ======================== #. #######.# Magic: 1/3========---------------- #.......## AC: 4E#hKStr: 9 #.####...## ##  EV: 11Int: 18 #.....# ..  SH: 0Dex: 9 ###...###.#  XL:  1 Next: 16% Place: Dungeon:1 #....†.@g.#  Noise: =--------  Time: 96.0 (0.0) ....##.####.#  -) Nothing wielded .### #.# ..  Cast: Magic Dart #.# ##  ..# ## g   hobgoblin _The magic dart hits the hobgoblin but does no damage.  E#h;LCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)E#h #.###...##corvidae the Conjurer #.###'##Draconian #.##.#E#h Health: 14/14 ======================== #. #######.#Magic: 1/3========----------------#.......##AC: 4Str: 9#.####...## ##EV: 11Int: 18#.....# ..SH: 0Dex: 9###...###.#XL:  1 Next: 16% Place: Dungeon:1E#h< #....†.@g.#Noise: =--------  Time: 96.0 (0.0)....##.####.#-) Nothing wielded.### #.# ..E#h Cast: Magic Dart#.# ##..###g   hobgoblinCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  E#hԩ "The magic dart hits the hobgoblin.E#h3 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.7.0 (1E#h6  E#h7 E#h_7 2_The hobgoblin hits you but does no damage.E#h-#  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h0#.# ##...## corvidae the Conjurer #.# ##'## Draconian #.# #.# Health: 14/14 ======================== #. #######.# Magic: 0/3------------------------ #.......## AC: 4Str: 9 E#h#.####...## ##  EV: 11Int: 18 #.....# ..  SH: 0Dex: 9 ###...###.#  XL:  1 Next: 16% Place: Dungeon:1E#h6C #....†.@g.#  Noise: =--------  Time: 97.0 (0.0) E#hkr....##.####.#  -) Nothing wielded .### #.# ..  Cast: Magic DartE#h #.# ##  ..# ## g   hobgoblinE#hR _The hobgoblin hits you but does no damage.  E#hTCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h{wAim: a hobgoblin (severely wounded, 100% to hit)E#haJD#.###...##E#hJbcorvidae the Conjurer #.###'##Draconian #.##.#Health: 14/14 ======================== #. #######.#E#hJ:Magic: 0/3E#hJY------------------------#.......##E#hJYAC: 4Str: 9E#hKk#.####...## ##E#h0KQEV: 11Int: 18E#hCK#.....# ..SH: 0E#hcKDex: 9###...###.#XL:  1 Next: 16% Place: Dungeon:1E#hvKh#....†.@g.#E#hKNoise: =--------  Time: 97.0 (0.0)E#hK....##.####.#-) Nothing wielded.### #.# ..E#hKtCast: Magic Dart#.# ##E#hK..###E#hKhg   hobgoblinE#hL E#hL E#h,LCasting: Magic Dart (safe; 3% risk of failure)  E#h?LMConfirm with . or Enter, or press ? or * to list all spells.E#hSLxAiming: Magic Dart (safe; 3% risk of failure)  E#hfL;Press: ? - help, Shift-Dir - straight lineE#hyLAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.E#hi!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.E#h=2----8.0 (1Magic DartE#hE#h- _The hobgoblin hits you. E#h$;  You hit the hobgoblin. E#hg† E#hf/339 E#h E#hM _You kill the hobgoblin! E#h@~ .# ##...## .# ##'## .#  E#h~ h#.# . #######.# #.......## #.####...## #### #.....# ... ###...###.# #....†..@.#  E#h ?....##.####.# .### #.# ... #.# ####  E#h'  E#h< *##  E#h  E#h, #3 E#h^ P==---100.0 (1.0) E#hw  E#h v _You see here a hobgoblin corpse. E#h # ##...## # ##'## # #.#  #.# #.## #.####...####### #.....##... ###...###.# #....†..†@# ....##.####.# .### #.# #... #.# ##### ##  E#h  E#h >-1  E#hL _ E#h  E#h  E#h  E#hF ==4== E#h _HP restored.1======== E#h E#hx========== E#hHB E#h  E#h?! E#hl! E#h! E#h", E#hJ# E#h$, E#h% E#h&, E#h& E#h)2======== E#h_+ E#h-,, E#hI-, E#h- E#h/, E#hx/ E#h0 E#h0@======== E#hL1 E#hW2, E#h2 E#hc7 E#h7 E#h8, E#hY9 E#h:, E#h; E#h=j3======== E#h> E#h? E#hA E#hA E#h1B E#hC E#hNE E#hzE E#h Jn E#hkJ E#hK E#h/L*======== E#hUL E#hL E#h"N E#hO, E#hXO E#h#P E#hQ, E#h~Q E#h,R E#hR E#hR E#h S E#hS E#hT E#hMU, E#hV E#h W E#h V _The endoplasm barely misses you.E#hhO  You barely miss the endoplasm.The endoplasm is almost dead.E#h%P&1E#hUE#hXZ _The endoplasm completely misses you.E#h)w;  You hit the endoplasm.E#h~.J   endoplasm (E#h!/502E#hE#hM _You kill the endoplasm!E#h-#...## ####....## .J. # ##.. + ... .# .. .# #. ##.....## ##.#  ##...## #.# ##'## #.#.@.# #.# #...#.# .# ##.##.# ## #.##.###....##....^...  #.....##.....###.# ###...###.###.###.# #....†..†.# #.....###.####.###.#####-3E#h{ #...## ....## .J. # ##.. + ... # .. .# #. .....## ##.# ##...## #.#  ##'## #.#..@# #.# #...#.# .# ##.##.# ## #.##.###....#....^... #.....##.....###.####...###.###.###.# ....†..†.# #.....# 8===-4E#hu ###....## .J. ........# ##.+ .# .# #. #.....## ##.######## ##...## #.........#  ##'## #.#...#  #.# E#h94..# ####.# ....## #.##.###.### # #.# #.....#E#hQE#hY`1========5E#hE#h!E#h3E#hmE#hU,E#hnE#h:9=E#hE#hE#hT>9==E#h}9========E#hE#h<,E#hE#h ,E#hE#h,E#h^E#h10/14====E#hKE#hE#h7E#hE#h5,E#hE#h7,E#hyE#hE#hhj==2========E#hE#hE#hK1=E#hDE#h,E#h8E#h,E#h.E#hwV========E#hE#hRE#hi2===E#hE#h,E#hE#hr,E#hE#hV,E#hE#hE#h:==E#hDE#hE#hL3==E#hJE#h,E#hgE#h ,E#hmE#h_ _You start resting.E#h 089.0 (24.0)E#h d3========90.0 (25E#hE#h=% _Magic restored.E#h E#h 3E#h E#h ,0.0)E#hr x4====1.0 (1E#h E#h! U _You start resting. HP restored.E#hO%aM..#...## ###....## .J# ##+ ...# .. .......# #. .....## ##.######## ##...## #.........###'###..  #... ###.# ##.##.# E#h%....###.##.###.###E#h#+E#h-&2E#h(2E#hz3E#hͰ.#...###....## .J..# ##...+ ....# .. #.# #.#.....## ##.#  ##...## #.# ##'## #.#.@.# #.# #...#.##.# ##.##.#.## #.##.###.#...#..E#hZ..^...  #.....##.....###.#####...###.###.###.# #....†..†.# #.....# ..##.####.###.#####E#h϶E#hr&3E#hE#hE#h(f.#...## +####....## .J..# ##...+ ... #.# ..#.# #.  ##.....## ##.# ##...## #.# ##'## #.#@..# #.# #...#.##.# ##.##.#.## #.##.###.#...##....^... #.....##.....###.####J   endoplasm (asleep)  ###...###.###.###.#  #....†..†.# #.....# ...##.####.###.#####E#hlE#hp[========4Magic DartE#h zE#h{|E#h E#h E#h E#h, E#hU  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h....#...## corvidae the Conjurer +####....## .J. Draconian ..........# ##*. Health: 14/14 ======================== ..........+ .*. Magic: 2/3================-------- #.........# .* AC: 4E#h<Str: 9 ##.......# #* EV: 11Int: 18  ##.....## ##*########  SH: 0Dex: 9 E#hҡj ##...## #..*......#  XL:  1 Next: 50% Place: Dungeon:1  ##'## #.#@..#  Noise: ---------  Time: 194.0 (0.0)  #.# #...#.#  -) Nothing wielded #####.# ##.##.#  Cast: Magic Dart ......## #.##.###. ####...########....^... E#hʢ #.....##.....###.####  J   endoplasm (asleep)  ###...###.###.###.#  #....†..†.# #.....# ...##.####.###.##### _You start resting. HP restored.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)E#h\<....#...##corvidae the Conjurer +####....## .J.Draconian ..........# ##*.Health: 14/14 ======================== ..........+ .*.E#hNMagic: 2/3================-------- #.........# .*AC: 4Str: 9 ##.......# #*EV: 11Int: 18  ##.....## ##*########SH: 0Dex: 9##...## #..*......#E#hhXL:  1 Next: 50% Place: Dungeon:1##'## #.#@..#Noise: ---------  Time: 194.0 (0.0)E#hk#.##...#.#E#h-) Nothing wielded #####.###.##.#Cast: Magic Dart ......##E#hR#.##.###. ####...########....^...#.....##.....###.####J   endoplasm  ###...###.###.###.##....†..†.# #.....# E#hwh...##.####.###.#####Confirm with . or Enter, or press ? or * to list all spells.E#hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#hmAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  E#hLThe endoplasm is severely wounded.E#h`E#heH.J.....E#h^h3=5.0 (1E#h!nE#hkq  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.E#hc  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h[....#...## corvidae the Conjurer +####....## ...E#h \ Draconian ..........# ##J. Health: 14/14 ======================== ..........+ .*.E#ho\ Magic: 1/3========---------------- #.........# *. AC: 4Str: 9 ##.......# #*E#h\J EV: 11Int: 18  ##.....## ##*########  SH: 0Dex: 9 E#h\* ##...## #.*.......#  XL:  1 Next: 50% Place: Dungeon:1 E#h] ##'## #.#@..#  Noise: =--------  Time: 195.0 (0.0)  #.# #...#.#  -) Nothing wielded E#hn]#####.# ##.##.#  Cast: Magic Dart ......## #.##.###. ####...########....^...  #.....##.....###.####  J   endoplasm E#h] ###...###.###.###.#  #....†..†.# #.....# E#h]w...##.####.###.##### _The endoplasm quivers.E#h]Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h^Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h3^xAim: an endoplasm (severely wounded, 100% to hit)E#hKX....#...## corvidae the Conjurer +####....## ... Draconian ..........# ##J. Health: 14/14 ======================== ..........+ ... Magic: 1/3========---------------- #.........# .. AC: 4Str: 9 ##.......# #. EV: 11Int: 18  ##.....## ##.########  SH: 0Dex: 9  ##...## #.........#  XL:  1 Next: 50% Place: Dungeon:1  ##'## #.#@..#  Noise: =--------  Time: 195.0 (0.0)  #.# #...#.#  -) Nothing wieldE#hZed #####.# ##.##.#  Cast: Magic Dart ......## #.##.###. ####...########....^...  #.....##.....###.####  J   endoplasm  ###...###.###.###.#  #....†..†.# #.....# ...##.####.###.##### Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.E#h'[ ... ##.. .*.E#h}b *. #*   ##*   #.*  ##'##   #.#     ^...      #....†..†.# E#hC......E#h{g86.0 (1Magic DartE#h>E#hs"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  E#hAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!E#h4 E#h7 E#h9 ,E#h9 E#h; E#h9; E#h; E#hY= ,E#h= E#h@? E#hq? E#h? E#hA E#hFA >2========E#hjA E#hA E#hSC ,E#hC E#hkE ,E#h F E#hG ,E#h6H E#hI E#h,J @========E#hJ E#hL ,E#hEM E#hN E#hN E#hVO E#hP ,E#hQ E#hbR ,E#hR E#h1T ,E#hT E#hV E#h@V E#h|W E#h'Z nE#hZ E#h\ j3========E#hi] E#h` 4 _Magic restored.E#hNn zß.ß.# .....# .#.## E#hn #+####....## ..... #.# ##...# ..+ ...g..# .....# #.# E#ho P..## ##.########...## #.@.......#-#'## #.#...###. #.# #...#.#E#hjp Magic Dart ######.#.##.# .......## #.##.###. .####...########....^...g   goblin (asleep)  #.....##.....###.#### ###...###.###.###.# E#hp  #....†..†.# #.....#E#h^} 1219.0 (23.0)E#h G-20.0 (24E#hÍ  _A goblin comes into view. It is wielding a +0 club.E#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hB.ß.ß.#..## corvidae the Conjurer .....#...## .#.## Draconian #+####....## ..... Health: 14/14 ======================== #..........# ##...# Magic: 2/3================-------- ...........+ ...g AC: 4Str: 9 ##.........# ..* EV: 11Int: 18  ##.......# #*# SH: 0Dex: 9  ##.....## ##*########  XL:  1 Next: 58% Place: Dungeon:1  ##...## #.@.......#  Noise: ---------  Time: 220.0 (0.0) E#h ##'## #.#...###.  -) Nothing wielded #.# #...#.#  Cast: Magic Dart ######.# ##.##.# .......## #.##.###. .####...########....^...  g   goblin (asleep)  #.....##.....###.####  ###...###.###.###.#  #....†..†.# #.....# E#h'_A goblin comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 3% risk of failure)  E#hlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  E#hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)E#ht .ß.ß.#..##corvidae the Conjurer .....#...## .#.##Draconian #+####....## .....Health: 14/14 ======================== E#ht #..........# ##...#Magic: 2/3================-------- ...........+ ...gAC: 4Str: 9 ##.........# ..*E#h/u EV: 11Int: 18  ##.......# #*#SH: 0Dex: 9##.....## ##*########XL:  1 Next: 58% Place: Dungeon:1##...## #.@.......#Noise: ---------  Time: 220.0 (0.0)##'## #.#...###.E#hXu F-) Nothing wielded#.##...#.#Cast: Magic Dart ######.###.##.# E#hu .......###.##.###. .####...########....^...g   goblinE#hu 5#.....##.....###.#######...###.###.###.##....†..†.# #.....#Casting: Magic Dart (safe; 3% risk of failure)  E#h v sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.E#hw E#h 9.g..E#hI 3=1.0 (1E#h E#h& onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  E#h {The magic dart hits the goblin. _The goblin is moderately wounded.E#h[  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#ha.ß.ß.#..## corvidae the Conjurer .....#...## .#.## Draconian #+####....## ..... Health: 14/14 ======================== #..........# ##...# Magic: 1/3========---------------- ...........+ .... AC: 4Str: 9 E#h##.........# ..g EV: 11Int: 18  ##.......# #*# SH: 0Dex: 9  ##.....## ##*########  XL:  1 Next: 58% Place: Dungeon:1  ##...## #.@.......#  Noise: =--------  Time: 221.0 (0.0) E#h ##'## #.#...###.  -) Nothing wielded E#h#.# #...#.#  Cast: Magic Dart ######.# ##.##.# .......## #.##.###. .####...########....^...  g   goblin  #.....##.....###.####  ###...###.###.###.#  #....†..†.# #.....# _The goblin is moderately wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  E#hcPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)E#h3.ß.ß.#..## corvidae the Conjurer .....#...## .#.## Draconian #+####....## ..... Health: 14/14 ======================== #..........# ##...# Magic: 1/3========---------------- ...........+ .... AC: 4Str: 9 ##.........# ..g EV: 11Int: 18  ##.......# #.# SH: 0Dex: 9  ##.....## ##.########  XL:  1 Next: 58% Place: Dungeon:1  ##...## #.@.......#  Noise: =--------  Time: 221.0 (0.0)  ##'## #.#...###E#hB4[40m.  -) Nothing wielded #.# #...#.#  Cast: Magic Dart ######.# ##.##.# .......## #.##.###. .####...########....^...  g   goblin  #.....##.....###.####  ###...###.###.###.#  #....†..†.# #.....# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin. .#.## .....  .... ..)   #*#   ##*     ##'##   #.#    E#h4^...      #....†..†.# E#hG,..E#h,h662.0 (1Magic DartE#hE#h3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin. E#he?_You kill the goblin!E#h7 E#h BE#hg$ 4E#h[( XE#h7* ,E#h* E#h, j2========E#h- E#h/ ,E#h0 E#h3 ,E#h4 E#h7 ,E#hR8 E#h; V========E#h6< E#h? ,E#hf@ E#hZB ,E#hC E#hE ,E#hF E#h:I E#hyI E#hJ E#hzL ,E#h]M E#h/O ,E#hO E#h?Q E#h{Q E#hR E#hS ,E#hLT E#hV E#hV E#hW M3========E#hX E#h\] XE#h_ E#h@a E#hpa E#h!b E#hc E#hRe ,E#h}f E#hg E#hi E#h)j @========E#hj E#hn <  You see here a +0 club.E#hp E#hTq  _E#hBr E#hs E#h4u ,E#h$v E#hx E#h9} XE#h~ ,E#h E#hǁ E#hu ,E#h E#h5 E#h ,E#h\ E#h E#h܊ ,E#hn E#h E#h ,E#h E#h E#hʑ ,E#hq E#h@ E#hЕ ,E#hm E#hL E#h ,E#hL E#h{ E#hv E#h E#hߜ E#h! E#h ,E#h E#h E#h ,E#h E#h E#h ,E#h E#h6 E#h ,E#h E#h E#hS E#h E#h, E#h! E#hR E#h E#hA E#h E#hָ ,E#h+ E#h? E#hd E#h E#h E#h_ E#hv E#h E#h E#h E#h4 E#h\ E#h E#h E#h; ,E#h E#h6 E#h E#hL E#h E#hw E#hw ,E#h E#h E#hw ,E#hn E#h E#h ,E#h E#h E#h ,E#h* E#h E#hW ,E#h E#h  ########  #...@..# - E#h #.####.#  #.# #.#  #######.####.# ..........##.# #######.#.##.# E#hX )#.#.##.# ### ###......# ..# #........#E#h 078.0 (56.0)E#h F-9.0 (57E#h E#h 5 _d - a ring of poison resistanceE#h3E#hE#h2E#hE#hVE#h/XE#hE#hE#h؏,E#h{E#hnE#hz,E#hE#h E#hE,E#hזE#h/E#hI,E#hЙE#h(E#h,E#h[E#hE#hT,E#hǠE#hE#h;,E#hE#hΥE#hʦ,E#hE#hE#h,E#h-E#h$E#h,E#hE#hE#hW,E#hE#h׳E#h,E#hE#hQE#h",E#hE#hE#h,E#hE#hE#h;,E#h+E#h;E#h,E#h2E#h5E#h:E#hsE#hE#h'E#hD,E#hE#h1E#h"E#hRE#hE#hE#h|E#hE#h4E#hE#hE#hE#hZE#hrE#h,E#hQE#hE#h,E#hWE#hE#hE#hE#hSE#hUE#h,E#hE#hE#h,E#h)E#hE#hE#hE#hNE#hE#h,E#h;E#hE#h,E#hME#hE#hrBE#hE#h,>..#.##.##.##.##.#########E#h #.# #......# #@# #.####.#311.0 (32 #.# #.# #.# #.#########.####.########### #.#...........##.##........### #E#hH#.#.#######.#.##.##.######...# #....#.#.##.# #.# #.####'####...# ###......#E#h   #.# #.#.......#..## #........#   #.# #.#.ß.ß.ß.#.## #.###.##.#E#hE E#hE#hf,2.0 (33E#hE#h.9 _Found an escape hatch in the floor.E#h|E#hL}E#h]E#h E#hE#hŸE#hE#hLE#hBE#h"E#hPnE#h)E#hVE#hE#hE#hE#hE#h^E#h E#hBE#hgE#h1,E#hE#hBE#hE#hE#hE#hsE#hE#huE#hE#h(E#hE#h,E#hE#hE#h,E#hE#hE#h #..  #..  .J E#h .. #+# #. #.# E#h?#. #########. #.####...##........E#hm #.@....#.##.#...## E#h-######...##......#   ##.###.#>..## Magic Dart #.# #.##.# #.###.##.# E#h#.....##.# J   endoplasm (asleep) ########.# #.# #.E#h!E#h' -44.0 (32E#h,5.0 (33E#hE#h] _An endoplasm comes into view.E#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h%   corvidae the Conjurer #.. Draconian #.. Health: 14/14 ======================== .J Magic: 2/3================-------- .* #+#  AC: 4Str: 9 #* #.#  EV: 11Int: 18 #* #########.#### SH: 0Dex: 9 #*####...##........ XL:  1 Next: 66% Place: Dungeon:1 #.@....#.##.#...### Noise: ---------  Time: 345.0 (0.0) ######...##......#  -) Nothing wielded[11;E#hE2 19H ##.###.#>..##  Cast: Magic Dart #.# #.##.##  #.###.##.#  #.....##.#  J   endoplasm (asleep) ########.#  #.#  #.# _An endoplasm comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)E#h?  corvidae the Conjurer #..E#h@ Draconian #..Health: 14/14 ======================== .JMagic: 2/3================-------- E#h@ .*#+#AC: 4Str: 9E#h@  #*#.#EV: 11E#hA jInt: 18 #* #########.#### SH: 0Dex: 9 #*####...##........ XL:  1 Next: 66% Place: Dungeon:1 E#hB #.@....#.##.#...### Noise: ---------  Time: 345.0 (0.0) ######...##......# -) Nothing wielded E#h2B >##.###.#>..## Cast: Magic Dart #.# #.##.##E#hWB  E#hB B#.###.##.# #.....##.#J   endoplasm ########.# #.#E#hHC + #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#hoC Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.E#h E#hV >.J...E#hH 3=6.0 (1E#hi E#h   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.E#h  E#h Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hT  corvidae the Conjurer #.. Draconian #.. Health: 14/14 ======================== .. Magic: 1/3========---------------- .J #+#  AC: 4Str: 9 #* #.#  EV: 11Int: 18 #* #########.#### SH: 0Dex: 9 #*####...##........ XL:  1 Next: 66% Place: Dungeon:1 #.@....#.##.#...### Noise: =--------  Time: 346.0 (0.0) ######...##......#  -) NothinE#hg wielded ##.###.#>..##  Cast: Magic Dart #.# #.##.##  #.###.##.#  #.....##.#  J   endoplasm ########.#  #.#  #.# _The endoplasm quivers.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)E#h5  corvidae the Conjurer #.. Draconian #.. Health: 14/14 ======================== .. Magic: 1/3========---------------- E#hV6d.J #+#  AC: 4Str: 9 #. #.#  EV: 11Int: 18 #. #########.#### SH: 0Dex: 9 #.####...##........ XL:  1 Next: 66% Place: Dungeon:1 E#h6#.@....#.##.#...### Noise: =--------  Time: 346.0 (0.0) ######...##......#  -) Nothing wieldedE#h6 ##.###.#>..##  Cast: Magic Dart #.# #.##.## E#h6 #.###.##.#  E#h7#.....##.#  J   endoplasm ########.#  #.# E#h.7 #.# Casting: Magic Dart (safe; 3% risk of failure)  E#hU7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  E#hz7Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  E#hF8"The magic dart hits the endoplasm.E#h;  #.. #.. .. .. #+# E#h< #* #.#  #*  #*. . .....# ##.###.#>..## #.# #.##.#.###.##.#.....##..E#h"=l#.#.E#hI=!E#h8....E#hh837.0 (1Magic DartE#h*'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!E#h"' uE#h. E#h!0 BE#hP1 E#h1 E#h2: F2========E#h; BE#h< E#h= ,E#hI> E#h? ,E#hN@ E#hA E#hA @========E#hEC E#hC ,E#hD E#hAL 4E#hL E#hM ,E#h4N E#hO ,E#hO E#hQ j3========E#hgS ,E#hS ,E#hZT E#hBU E#hV ,E#hW E#hY BE#hG\ ,E#h~a L   ##  # #.## #...  .#E#h!b 9  .#####.#  ......h# #+#  E#hb P #@# #.# -  #.# #########.### #.####...##.......Magic Dart #......#.##.#...## ######...##......# #.###.#>..## h   jackal (asleep)  #.# #.##.## #.###.##.# #.....##.#E#hh { 73.0 (26.0)  A jackal comes into view.E#hh E#hj 6  The jackal barks!E#h"k E#hop rhh.hh 2 jackalsE#h.r X==========4.0 (27E#hz o _A jackal comes into view.E#h}   Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h/  corvidae the Conjurer ## Draconian #. Health: 14/14 ======================== #.## Magic: 2/3================-------- #... AC: 4Str: 9 #..# EV: 11Int: 18 #..#####.#  SH: 0Dex: 9 #..***hh.# #+#  XL:  1 Next: 83% Place: Dungeon:1 #@# #.#  Noise: ==-------  Time: 374.0 (0.0) #.# #########.### -) Nothing wieldedE#h0 #.####...##....... Cast: Magic Dart #......#.##.#...## ######...##......# ##.###.#>..## hh 2 jackals #.# #.##.##  #.###.##.#  #.....##.# _A jackal comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)E#hӀ  corvidae the Conjurer ##Draconian #.Health: 14/14 ======================== #.##Magic: 2/3================-------- #...AC: 4Str: 9 #..#EV: 11Int: 18 #..#####.#SH: 0Dex: 9 #..***hh.# #+#XL:  1 Next: 83% Place: Dungeon:1 #@##.#Noise: ==-------  Time: 374.0 (0.0) #.# #########.### -) Nothing wielded #.####...##....... Cast: Magic Dart #......#.##.#...## ###E#hz ###...##......# ##.###.#>..## hh 2 jackals #.# #.##.## #.###.##.# #.....##.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.E#h ,E#h J..hh.E#hc 3-5.0 (1E#hr E#h "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  E#h Aim: a jackal (100% to hit)  The magic dart hits the jackal. _The jackal is lightly wounded.E#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hІ  corvidae the Conjurer ## Draconian #. Health: 14/14 ======================== #.## Magic: 1/3========---------------- E#h#... AC: 4Str: 9 #..# EV: 11Int: 18 #..#####.#  SH: 0Dex: 9 #..**hh..# #+#  XL:  1 Next: 83% Place: Dungeon:1E#h #@# #.#  Noise: =--------  Time: 375.0 (0.0) E#h҇)#.# #########.### -) Nothing wielded #.####...##....... Cast: Magic DartE#hL #......#.##.#...## E#h######...##......# ##.###.#>..## hh 2 jackalsE#h+< #.# #.##.##  #.###.##.# E#hF #.....##.# E#he_The jackal is lightly wounded.  Casting: Magic Dart (safe; 3% risk of failure)  E#hMConfirm with . or Enter, or press ? or * to list all spells.E#hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#hIAim: a jackal (lightly wounded, 100% to hit)E#h&  corvidae the Conjurer ##Draconian #.E#hb&Health: 14/14 ======================== #.##Magic: 1/3========---------------- #...AC: 4E#h&[Str: 9 #..#EV: 11Int: 18 #..#####.#SH: 0E#hf'Dex: 9 #..**hh..# #+#XL:  1 Next: 83% Place: Dungeon:1 #@##.#Noise: =--------  Time: 375.0 (0.0) #.# #########.### -) Nothing wielded #.####...##....... Cast: Magic Dart #......#.##.#...##E#h' ######...##......# ##.###.#>..## hh 2 jackals #.# #.##.##E#h'< #.###.##.# #.....##.#E#h(HCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  E#h\(Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal.E#hb,E#h0,E#hI.hh.E#hw+6.0 (1E#hE#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (lightly wounded, 100% to hit)  E#h+yThe magic dart hits the jackal. _The jackal is severely wounded.E#h;  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h $  corvidae the Conjurer ## Draconian #. Health: 14/14 ======================== #.## Magic: 0/3------------------------ #... AC: 4Str: 9 #..# EV: 11Int: 18 #..#####.#  SH: 0Dex: 9 E#h #..*hh...# #+#  XL:  1 Next: 83% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 376.0 (0.0) #.# #########.### -) Nothing wielded #.####...##....... Cast: Magic Dart #......#.##.#...## ######...##......# ##.###.#>..## hh 2 jackals #.# #.##.##  #.###.##.#  #.....##.# _The jackal is severely wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)E#h( corvidae the Conjurer ##Draconian #.Health: 14/14 ======================== #.##Magic: 0/3------------------------ #...AC: 4Str: 9 #..#EV: 11E#hp)eInt: 18 #..#####.#SH: 0Dex: 9 #..*hh...# #+#XL:  1 Next: 83% Place: Dungeon:1 #@#E#h)#.#Noise: =--------  Time: 376.0 (0.0) #.# #########.### -) Nothing wielded #.####...##....... Cast: Magic Dart E#h*q#......#.##.#...## ######...##......#E#h;*| ##.###.#>..## hh 2 jackalsE#hl* #.# #.##.## #.###.##.# #.....##.#E#h*Casting: Magic Dart (safe; 3% risk of failure)  E#h*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  E#h*Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.E#hp.7.0 (1Magic DartE#hAtE#hw6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal. _The jackal is moderately wounded.E#h` # ##. ##### #.@.hh...# #+##.####### #.# .# #########.###.####...##.............#.##.#...#E#h`######...##......##.###.#>..## #####E#hlaE#hg0h.E#h^g.-8E#hjE#h?lE#h3  You hit the jackal but do no damage. You tail-slap the jackal.E#h$E#hUE#hZ.   jackalE#hE#h corvidae the Conjurer Draconian ##Health: 14/14 ======================== #.E#h`Magic: 0/3------------------------ #.##AC: 4Str: 9 #...EV: 11E#h>Int: 18 #..#SH: 0Dex: 9E#hv #..#####.#XL:  1 Next: 100% Place: Dungeon:1 E#h5#.@h.....# #+#Noise: =--------  Time: 379.0 (1.0) E#hŽ##.####### #.#-) Nothing wielded E#h#.# #########.### Cast: Magic Dart E#h #.####...##....... #......#.##.#...##E#h2 ######...##......# h   jackalE#hVL ##.###.#>..## E#h|P#.# #.##.## #.###.##.#E#hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#hďAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal. E#h_The jackal is moderately wounded.You hit the jackal but do no damage. You tail-slap the jackal.E#hѐ _You kill the jackal!You have reached level 2!E#h'/  --more--E#hD'C20/2052 0% E#h,E#h.4 _E#hE*  You closely miss the jackal. Your tail-slap misses the jackal.E#h2 hh 2 jackals (1 wandering)  The jackal is severely wounded.A jackal comes into view.E#hr3'80E#h)7E#h~9S _The jackal barely misses you.E#hE  You closely miss the jackal.The jackal is severely wounded.E#hw .   jackal1E#h E#h A _The jackal bites you but does no damage. x2E#h  You hit the jackal.  The jackal is almost dead.E#hp &2E#h E#h T _The jackal closely misses you. E#h8  You hit the jackal. E#hWE† E#h,.63 E#h E#h7J _You kill the jackal! E#hm   ##  #.  #.##  #...  #..#  #..#####.#  #..@.....# #+#  ##.# E#hn #.#  #.# #.# #.####...##. #......#.##.#...# ###  E#h!y E#hy.-4 E#h} E#hUs _You see here a jackal corpse. E#h3   ##  #.  #.##  #...  #..#  #..#####.#  #..†@....# #+#  ##.# E#hu~ #.#  #.# #.# #.####...##. #......#.##.#...# ##  E#hS E#hG-5 _ E#hF E#h~ E#h,G    ##  #.  #.##  #...  #..#  #..#####.#  #..†.@...# #+#  ##.# #.#  #.# #.# #.####...##. #......#.##.#...#  E#hhV 1====6 E#h; O   ##  #.  #.##  #...  #..# # #..#####.#  #..†..@..# #+#  ##.# #.#  #.# #.# #.####...##. #......#.##.#...# 7 E#hXJ   ## ## #. .. #.## .# #... .# E#h\Y, #..# .#  #..#####.#  #..†...@.# #+#  ##.# #.#   E#hY#.# #.#.   #.####...##.  E#hYq #......#.##.#...#  E#hY  E#h` E#hLc&8 E#hj E#hl!E#h`V ## ###  #. h..  #.## #.#  !E#ha #... #.#  #..# #.#  #..#####.#  #..†....@# #+#  ##.# #.#  #.# #.#.# #.####...##.# #......#.##.#...# ######...##......# h   jackal (wandering)!E#ha2   !E#hd!E#he!E#hk\.hh!E#hmB===9Magic Dart!E#h4r!E#h u' _The jackal barks!!E#hM# ### ...## #.. #h..# ..##### ..†.....+##.####### #.#Cast: Magic Darth   jackal!E#h!E#hF.h!E#h7F====---!E#hc 90!E#h; !E#h !E#h4  You barely miss the jackal. The jackal closely misses you.=--1!E#hi _The jackal barely misses you.!E#ha i  You hit the jackal but do no damage.!E#h &2!E#h< !E#h > _The jackal bites you but does no damage.!E#hm !E#h\ &3!E#h !E#h% _You barely miss the jackal. The jackal barely misses you."E#h  You hit the jackal.  The jackal is lightly wounded.  The jackal barely misses you."E#h}&4"E#h&"E#h]> _The jackal bites you but does no damage."E#he  You barely miss the jackal.The jackal is lightly wounded."E#h&5"E#h"E#hT _The jackal closely misses you."E#h"  You barely miss the jackal.The jackal is lightly wounded.  The jackal barely misses you."E#h3#&6"E#h("E#h*> _The jackal bites you but does no damage."E#hJ  You barely miss the jackal.The jackal is lightly wounded."E#hJ^2=====7"E#hO"E#haRS _The jackal barely misses you."E#h?  You hit the jackal. Your tail-slap misses the jackal.The jackal is moderately wounded."E#hC &8"E#hK "E#h T _The jackal closely misses you."E#h   You hit the jackal but do no damage.The jackal is moderately wounded.The jackal barely misses you.9"E#h4 "E#h > _The jackal bites you but does no damage."E#h$  You hit the jackal but do no damage. Your tail-slap misses the jackal.The jackal is lightly wounded."E#h=%(400"E#h&+"E#h-T _The jackal closely misses you.#E#hb  You closely miss the jackal.The jackal is lightly wounded.  The jackal bites you but does no damage.=====1#E#h#E#h S _The jackal barely misses you.#E#h:l  You hit the jackal but do no damage. Your off-hand punch misses the jackal.The jackal is lightly wounded.#E#hl917----#E#hl2#E#hq#E#hs+ _The jackal bites you.#E#h  You hit the jackal but do no damage.The jackal is lightly wounded.6-----3#E#h#E#hm+ _The jackal bites you.#E#hD   but does no damage.#E#hG&4#E#h\#E#hS _The jackal barely misses you.#E#h  You barely miss the jackal.The jackal is lightly wounded.#E#h &5#E#h֎ #E#h > _The jackal bites you but does no damage.#E#h  You closely miss the jackal. You tail-slap the jackal.  The jackal is heavily wounded.#E#hY &6#E#h) #E#hU _The jackal completely misses you. The jackal barely misses you.#E#h"G  You hit the jackal but do no damage. You tail-slap the jackal.  The jackal is severely wounded.5--7#E#h$#E#hN'+ _The jackal bites you.$E#hM8  You hit the jackal.$E#hFS1.$E#hW6=3=====138Magic Dart$E#hY$E#h[J _You kill the jackal!$E#hgM# ### ...##. ..#####.# ..†.....+##.####### #.#$E#h$E#h.-9$E#h$E#h-$E#h.M....!... .. # .#### ...##. #.#####.# #..†.....# #+##$E#hœ$E#hkA-10$E#h}$E#hT _Found a cyan potion.%E#h?7=======%E#h^n%E#hw%E#hS8==%E#h%E#h,%E#hK%E#h,%E#h%E#hg4=====%E#h%E#hO=%E#h%E#ha9=%E#h%E#hOB%E#hUS=====%E#h%E#h,%E#h_%E#hm20===%E#hT %E#h/ ,%E#h %E#h ,%E#h%E#h,%E#h%E#h,%E#hm:==%E#hQ%E#hwe5=====%E#hQ%E#h%E#hM$bM#.... ...!(....  #..... ##....####.........+##30.0 (20.0). #. #.#..#####.#%E#hG%)%E#h,%E#h0,1.0 (21%E#he7%E#h79- _Found 3 poisoned darts.&E#h~ &M#..... ...!.(....  #..... ##....####.......@.+.##...#.##.....#..## #.#.&E#hF &E#h 12.0 (1.0)&E#h̒ &E#h &E#hO  ##...#  #.....  #......  #...!..  #(.....   #.....   ###....####   #.+   #.##...#.##  &E#hZ #.....##.#   #..### #.#   #..#####.#   #..†.....# #+#   ##.####### #.#   #.# #.&E#hc#.   #.####...##.&E#h&E#h&3&E#h&E#h'E#hx3   ##...##.#  ##.....#. 'E#hW4 #........  #...!...  #(......  #.....#  ###....####  #.+  #.##...#.##  #.....##.#  #..### #.#  'E#h4 #..#####.#   #..†.....# #+#   ##.####### #.#   #.# #.#   #.####...##'E#h<'E#h&BF=====4'E#hH'E#hI'E#h@   ##...##.#  ##.....#.#  #.#  #...!...?  #(...... 'E#h^ #.....#  ###....####  #.+  #.##...#.##  #.....##.#  #..#####.#  #..#####.#  #..†.....# #+#  ##.# #.#  #.# #.  #.####...##'E#h'E#h#&5'E#hG'E#hf _Found a scroll labelled UHYQ NIDAPNIO.'E#h+   ##...##.#  ##.....#.#  #.#  #...!...?#  #(......#  #.....#  ###....####  #.+  #.##...#.##  #.....##.#  #..#####.#  #..#####.#  #..†.....# #+#  ##.# #.#  #.# #.  #.####...##'E#hK'E#h!&6'E#h%'E#h ''E#hiM #####  ##...##.....#........!...?##(......# #.....# ###.@..####........+#.##...#.##  #.....##.#...#.'E#hOk##'E#hvr'E#h"x&7'E#h'E#hҁ'E#hXi M  #####  ##...##.....#........!...?##(......# #..@..# ###....#####.........+  #.##...#.##.#'E#hp 'E#ht &8'E#h 'E#h 2M  ##### # ##...##.#.....#.....'E#h ...!...?##(..@...###.....## ##....####  #.........+##.#'E#h΋ 'E#h &9'E#h 'E#h (E#hM  ##### # ##...##.#.....#......?#(......####.....##  ###....####.##(E#h(E#hD'40(E#hd(E#h(E#h+1.0 (2(E#h@(E#h+ Q _e - a cyan potion(E#h΍      ##### #  ##...##.#  ##.....#.#  #.#  #.?#  #(......##  ##.....##   ###....####  #.........+ (E#h؏ #.##...#.##  #.....##.#  #..#####.#   #..#####.#(E#h(E#h+2.0 (1(E#h(E#h(E#h9      ##### #  ##...##.#  ##.....#.#  #.#  #.?#  #(......##  ##.....##  (E#h a ###....####  #.........+  #.##...#.##  #.....##.#  #..#####.#   #..#####.#(E#h&(E#h+&3(E#h<0(E#h1(E#hi      ##### #  ##...##.#  ##.....#.#  #.#  #.?#  #(......##  ##.....##  ###....####   #.........+  #.##...#.##  #.....##.#   #..#####.#   #..#####.#(E#h7"(E#h'&4(E#h-(E#h/(E#hw (E#h| (E#hw (E#h (E#h{ (E#h (E#h> (E#hu (E#hX a ##### ###...##.##.....#........?##.....## ###....###### #..†.....# #+#(E#h (E#hs &5(E#h/ (E#h: T _You see here 3 poisoned darts.)E#h#|6 _f - 3 poisoned darts)E#h6    ##### #  ##...##.#  ##.....#.#  #.#  #.?#  #.##  ##.....##  ###....####  #...+ #.##...#.## #.....##.# #..#####.# )E#h")E#h'&7)E#h,)E#h.)E#h    ##### #  ##...##.#  ##.....#.#  #.#  #.?#  #.##  ##.....##  ###....####  #.........+ #.# )E#h)E#h&8)E#h)E#hh)E#h޶     ##### #  ##...##.#  ##.....#.#  #.#  #.?#  #.##  ##.....##  ###....####  #. )E#hE #.....##.# #..#####.# )E#hq )E#h &9)E#h )E#h )E#h     ##### #  ##...##.#  )E#h ##.....#.#  #.#  )E#h r#.?#  )E#h a#.##  )E#h8 ##.....##  ###....#### )E#hS [ #.........+)E#hn z #.##...#.#)E#h F# )E#h )E#h '50)E#h )E#h *E#ht\M  ##### # ##...##.#.....#.?#.......####.....##  ###....####.##*E#h|*E#h&1*E#hk*E#h=*E#h5     ##### #  ##...##.#  ##.....#.#  #.#  #.?#  #.##  *E#hI6##.....##  #. #.##...#.## #.....##.# *E#h|6r#..#####.# *E#hT>*E#hC&2*E#h$I*E#hJ*E#h+  .# .# .# ##### .#  ##...##.#  ##.....#.#  #.#  #.?#  #.## *E#h¥< ##.....##  ###....#### #.........+ #.##...#.## #.....##.# # *E#h*E#h&3*E#h *E#h*E#h #.#  #.#  #.#  ######.#  ##...##.#  ##.....#.#  #.*E#hW#  #.#  #.##  ##.....##   #.........+ #.##...#.## #.....#*E#hy#.# #..#####.# *E#h/*E#h&4*E#h*E#h*E#h+5.0 (2*E#h*E#hc _g - a scroll labelled UHYQ NIDAPNIO+E#h6+E#hd+E#h+E#h +E#h +E#h +E#hun+E#h+E#h>+E#hh+E#h+E#h'+E#h+E#h(+E#h+E#h+E#h7,+E#h+E#hK+E#hd+E#h+E#h+E#h+E#hj,+E#h+E#h+E#h. +E#hT +E#h +E#h"+E#h#$+E#hN$+E#h$+E#h&+E#hH(,+E#h(+E#h].n+E#h0,+E#h1+E#h3+E#h4,+E#h{5+E#h7+E#h8+E#h8+E#h9+E#h;+E#hH####...## #.##..#.# #.### #.##.##.#####.###..........#.#.##.##.####.###.....#####[.# ##..@.......69.0 (14.0).# ##...############.# ##.####...##.# #.#  +E#hOI##.....#.# #.#  #........# #+#  #........#  #.......##  ##.....##+E#hkP+E#hS-70.0 (15+E#hX+E#h[a< _Found a pair of gloves.+E#h^e,1.0 (16+E#hm+E#hp1 _You now have 8 gold pieces.,E#hv9 ### #....# ## #.##.. #.# #.##.# ## #.##.##.#### #.###.......... #.#.##.##.#### #.###.....#####[##.# ##...##.# ##...#######.# ##.##  ##...##.# #.# ##.....#.# #.# #.# #+# #.# 2.0)-E#hr### #....# ## #.##.. #.# #.##.# ## #.##.##.#### #.###.......... #.#.##.##.#### -E#hu#.###.....#####[# #.# ##.# #.# ##...#  ######.# ##.## .....#.# #.# .# #+# -E#h[-E#h&3-E#h-E#h-E#hq### #....# ## #.##.. #.# #.##.# ## #.##.##.#### #.###.......... #.#.##.##.#### #.###.....#####[# #.# ##.# -E#h#.# ##...# ######.# ##.## ...##.# #.# .....#.# #.# # -E#h-E#h&4-E#h-E#h-E#h9p ### #....# ## #.##.. -E#hq#.# #.##.# ## #.##.##.#### #.###.......... #.#.##.##.#### #.###.....#####[# #.# ##.# #.# ##...# .# ##.## ##.# #.## #+# ....##-E#hw-E#hz&5-E#hS-E#h-E#hg ### #....# ## #.##.. #.# #.##.#  ## #.##.##.####  #.###. #.#.##.##.#### ##.###.....#####[# #.# ##.# #.# ##...# .# ##.## -E#h#.# #.## #+# ...##-E#h-E#h&6-E#h5-E#h--E#hX-E#h[$ -E#h[*### -E#h[=#....# ##-E#hd<## #.##.. .##.# #.##.# .# ## #.##.##.#### .## #.###. ..  #.#.##.##.#### .# #.###.....#####[# #.# ##.# #.# ##...# .# ##.## #.# #.## #+# ..##-E#h>l-E#hr-E#hr7-E#h|-E#h-E#h ### #....# ###  ## #.##.. ..#  #.# #.##.# #.#  #.##.##.#### #.## .###. ... #.#.##.##.#### #.#  #.###.....#####[#  #.# ##.#  #.# ##...# .# ##.## #.# #.## #+# .##8-E#h-E#hS-E#hA-E#h;F-E#h X-E#h_Q-E#h14-E#h?-E#h,-E#ht-E#h-E#h-E#h!-E#h&-E#h)-E#h7-E#hjB-E#h M##  #....# ### . .  #.#  #.# # #.##.##.######.## .###.......... ... #.#.##.##.#### #.##.....#######.......... -E#hg #.# ##...####### ##.# ##.##-E#h -E#h{& &9-E#h( -E#hN, W _You see here a +0 pair of gloves..E#hY.E#hO'80.E#h .E#he#- _h - a +0 pair of gloves.E#h<3.E#hĞ.E#h[.E#hUB.E#hfp.E#h'.E#hB.E#hE%#.##.. ..# #.##.# #.# #.##.######.#### ...............# #.##.######.##.# .....#####.##.# ##..##.#  ##...########.###### ##.## #..@...# #.# #.####.# #.# ....  #+# ###.## #.. #.# #.# ... .E#h922.0)3.0 (13 _i - a red potion/E#h3/E#h/E#hԌ/E#h /E#hC/E#hp/E#h,/E#hF/E#h/E#h /E#h;/E#h/E#hۚ/E#h(/E#hS/E#h/E#h /E#h/E#h/E#h)/E#h/E#hB/E#hڢ/E#h,/E#hm/E#h/E#hŨ/E#h/E#hu/E#ht/E#hB/E#h/E#h/E#ḫ/E#h/E#h1/E#hN,/E#hѲ/E#h;/E#hٵ/E#h/E#h/E#h/E#hQ,/E#h8/E#h*/E#h;.....#####.##.#.........##.# ##..##.######  ##.## #......#  #.# #####.####.#  #.# #........#.#  #+# #.###.##.#.# #....#.#  #.#.@#.# 507.0 (14 #.#..#.#  .....#.# .........##....###$....#.#####>#+#/E#hp/E#h}8.0 (15 _Found a stone staircase leading down./E#h 3/E#h /E#h` /E#h{ /E#h B/E#h ,/E#h /E#h@ /E#h /E#h /E#h& /E#h-' ,/E#h' /E#h* ,/E#h$+ /E#h- M _You now have 18 gold pieces (gained 10)./E#h)4 /E#h]5 /E#h6 ,/E#hG7 /E#ht8 /E#h9 /E#h9 /E#h: /E#h= /E#hxI ###.# ##.## #......# .##.# #.# #####.####.# ..#.# #.# #........#.# ....# #+# #.###.##.#.# ....# ... #.# #....#.# ...## .... #.# #.#..#.# ..## ..... #.###.#..#.# ..#### ......#.##.....#.## .....+ ......'@............ ..#.## ......####....###### .##.# ..... #.....#Magic Dart /E#h-J l###.# .... #.##### ###.# .K. #># ....# #+# #.#K   kobold (asleep) ##### #.# #.##########.#######.# ##...##............#/E#hV F 10  You open the door./E#h\ ,9.0 (11/E#ha /E#h>h s _A kobold comes into view. It is wielding a +0 whip.0E#h+0E#h/0E#hw50E#h7] _A kobold is nearby!0E#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1E#h~a###.# ##.## #......#  corvidae the Conjurer .##.# #.# #####.####.#  Draconian ..#.# #.# #........#.#  Health: 20/20 ======================== ....# #+# #.###.##.#.#  Magic: 4/5===================----- ....# ... #.# #....#.#  AC: 4Str: 9 1E#ha...## .... #.# #.#..#.#  EV: 11Int: 18 ..## ..... #.###.#..#.#  SH: 0Dex: 9 1E#h-bw..#### ......#.##.....#.##  XL:  2 Next: 13% Place: Dungeon:1 .....+ ......*@............  Noise: ---------  Time: 519.0 (0.0) ..#.## .....*####....######  -) Nothing wielded 1E#hXbp.##.# ...** #.....#  Cast: Magic Dart ###.# ..*. #.##### 1E#hb2###.# .K. #># ....# #+# #.#  K   kobold (asleep) 1E#hbu##### #.# #.#  #########.#######.# ##...##............# 1E#hb_A kobold is nearby!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1E#hcAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)1E#hG ###.# ##.###......#corvidae the Conjurer .##.# #.# #####.####.#1E#hDraconian ..#.# #.# #........#.#Health: 20/20 ======================== ....# #+# #.###.##.#.#1E#hCMagic: 4/5===================----- ....# ... #.# #....#.#AC: 4Str: 9 ...## .... #.# #.#..#.#EV: 11Int: 18 ..## ..... #.###.#..#.#SH: 01E#hDex: 9 ..#### ......#.##.....#.##XL:  2 Next: 13% Place: Dungeon:1 .....+ ......*@............Noise: ---------  Time: 519.0 (0.0) 1E#h..#.## .....*####....######-) Nothing wielded .##.# ...** #.....#1E#hCast: Magic Dart ###.# ..*. #.##### 1E#h(###.# .K. #># ....# #+# #.#1E#hK]K   kobold 1E#hq##### #.# #.##########.#######.# ##...##............#1E#hFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.1E#h1E#h i'...K.1E#h'5==20.0 (11E#h].1E#hC/  Aiming: Magic Dart (safe; 3% risk of failure)  1E#h/IPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded. _The kobold shouts!1E#h[  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1E#hnt ###.# ##.## #......#  corvidae the Conjurer .##.# #.# #####.####.#  Draconian ..#.# #.# #........#.#  Health: 20/20 ======================== ....# #+# #.###.##.#.#  Magic: 3/5==============---------- ....# ... #.# #....#.#  AC: 4Str: 9 ...## .... #.# #.#..#.#  EV: 11Int: 18 ..## ..... #.###.#..#.#  SH: 01E#hu Dex: 9 ..#### ......#.##.....#.##  XL:  2 Next: 13% Place: Dungeon:1 .....+ ......*@............  Noise: ==-------  Time: 520.0 (0.0) ..#.## .....*####....######  -) Nothing wielded .##.# ...** #.....#  Cast: Magic Dart ###.# ..K. #.##### 1E#h@u G###.# ... #># 1E#hiu g....# #+# #.#  K   kobold ##### #.# #.#  #########.#######.# ##...##............# _The kobold shouts!  1E#hu Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1E#hu ;Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (heavily wounded, 100% to hit)1E#ha###.# ##.## #......#  corvidae the Conjurer .##.# #.# #####.####.#  Draconian ..#.# #.# #........#.#  Health: 20/20 ======================== ....# #+# #.###.##.#.#  Magic: 3/5==============---------- ....# ... #.# #....#.#  AC: 4Str: 9 ...## .... #.# #.#..#.#  EV: 11Int: 18 ..## ..... #.###.#..#.#  SH: 0Dex: 9 ..#### ......#.##.....#.##  XL:  2 Next: 13% Place: Dungeon:1 1E#hǎ.....+ ......'@............  Noise: ==-------  Time: 520.0 (0.0) ..#.## ......####....######  -) Nothing wielded .##.# ..... #.....#  Cast: Magic Dart ###.# ..K. #.##### ###.# ... #># ....# #+# #.#  K   kobold ##### #.# #.#  #########.#######.# ##...##............# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (heavily wounded, 100% to hit)  1E#hThe magic dart hits the kobold.1E#h' ##.##   #.#   #.#   #+#   ... #.#   .... #.# #.#..#.#  .....     *  .....*  ...** #.....#  ..).  ... #> #+#  #.#   1E#h8'...1E#h&o7-1.0 (1Magic Dart1E#h,1E#hd/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (heavily wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!2E#h2E#hX2E#hB2E#h?B2E#h,2E#h2E#h,2E#h2E#h4=====2E#hAB2E#h=====2E#hm,2E#h 2E#h!,2E#h#B2E#h%2E#h&,2E#h(2E#h)2E#h*2E#h+2E#h-{5=====2E#hz02E#h12E#h22E#h22E#h7@  There is an open door here.2E#h72E#h8 _2E#hW92E#h~<2E#hi>2E#h>2E#h?2E#hB2E#hD2E#hD======2E#h7F2E#hI2E#hJ2E#hzK2E#hL2E#hEP2E#h\R2E#hR2E#hS2E#hWB2E#h!X2E#h.\2E#h]2E#h^2E#h^2E#h`2E#hb2E#hc2E#hd2E#hf2E#hg,2E#hh2E#h k2E#hl,2E#h n2E#hp7 _You open the door.2E#hr2E#h 2E#h 2E#h 2E#hl B2E#h= 2E#hr 2E#h 2E#hJ 2E#h& 2E#hE 2E#ht 2E#h 2E#h, 2E#h5 ,2E#h 2E#h 2E#h% 2E#hd 2E#h 2E#h! 2E#h" ,2E#h_# 2E#h$ 2E#h{& ,2E#h& 2E#h#( 2E#hp) ,2E#h) 2E#h+ 2E#h, 2E#h, 2E#h+- 2E#h. 2E#h/ 2E#h/ 2E#hN0 2E#h1 2E#h3 2E#he3 2E#h?4 2E#h-6 2E#h? T......#  2E#h@ .####.# .# ....#.# .# .##.#.# w# ...#.# .# #..#.# ### .# #..#.# ##.##.# 2E#h#A ..#.#######...#.## ............@..+ --.##########.....## ..# ##.#### Magic Dart# #.# #.# #.# w   dart slug (asleep)  2E#hoA 7#.# 2E#hL 1611.0 (90.0)2E#hP F-2.0 (912E#h+V 2E#hX \ _A dart slug comes into view.3E#há  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3E#h{......# corvidae the Conjurer .####.# .# Draconian ....#.# .# Health: 20/20 ======================== .##.#.# w# Magic: 4/5===================----- ....#.# *# AC: 4Str: 9 .#..#.# ### *# EV: 11Int: 18 .#..#.# ##.##*# SH: 0Dex: 9 ....#.#######...#*##  XL:  2 Next: 17% Place: Dungeon:1 3E#h|................@..+  Noise: ---------  Time: 612.0 (0.0) ...##########.....##  -) Nothing wielded ...# ##.#### Cast: Magic Dart #### #.# #.# #.# w   dart slug (asleep) #.# #.# _A dart slug comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3E#h||Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)3E#h......#corvidae the Conjurer .####.#.#Draconian ....#.#.#Health: 20/20 ======================== .##.#.#w#Magic: 4/5===================----- ....#.#*#AC: 4Str: 9 .#..#.#### *#EV: 11Int: 18 .#..#.# ##.##*#SH: 0Dex: 9 ....#.#######...#*##XL:  2 Next: 17% Place: Dungeon:1 ................@..+Noise: ---------  Time: 612.0 (0.0) ...##########.....##-) Nothing wielded ...###.####Cast: Magic Dart #####.#h0m##.##.#w   dart slug#.##.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.3E#hRt 3E#hy ^.w...3E#h} 3=3.0 (13E#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug. _The dart slug is severely wounded.4E#hY  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4E#hp~......# corvidae the Conjurer .####.# .# Draconian ....#.# .# Health: 20/20 ======================== .##.#.# .# Magic: 3/5==============---------- ....#.# w# AC: 4Str: 9 .#..#.# ### *# EV: 11Int: 18 4E#hqE.#..#.# ##.##*# SH: 0Dex: 9 ....#.#######...#*##  XL:  2 Next: 17% Place: Dungeon:1 ................@..+  Noise: =--------  Time: 613.0 (0.0) ...##########.....##  -) Nothing wielded ...# ##.#### Cast: Magic Dart #### #.# #.# 4E#hq#.# w   dart slug #.# #.# 4E#h2r_The dart slug is severely wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  4E#hZrPress: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)4E#h......# corvidae the Conjurer .####.# .#4E#h  Draconian ....#.# .# Health: 20/20 ======================== .##.#.# .# Magic: 3/5==============---------- ....#.# w# AC: 4Str: 9 .#..#.# ### .# EV: 11Int: 18 .#..#.# ##.##.#4E#hU3 SH: 0Dex: 9 ....#.#######...#.##  XL:  2 Next: 17% Place: Dungeon:1 ................@..+  Noise: =--------  Time: 613.0 (0.0) ...##########.....##  -) Nothing wielded ...# ##.#### Cast: Magic Dart 4E#h#### #.# #.# #.# w   dart slug4E#h #.# #.#Casting: Magic Dart (safe; 3% risk of failure)  4E#h.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.4E#h. . .# . .# . .#...#.# .#4E#hEQ..#.# ### *#.#.# ##.##*#.*## .....     4E#h-#.# #.# #.# #.# 4E#hd/....314.0 (1Magic DartConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug! _Your Dodging skill increases to level 2!4E#h| 4E#h 34E#h 4E#h _4E#h 4E#hM ,4E#h2 4E#h ,4E#h 4E#hw ,4E#h 4E#h ,4E#he 4E#h 4=====4E#h 4E#h S=====4E#h ,4E#h: 4E#hS ,4E#h 4E#h ,4E#h 4E#hv 4E#h 4E#h 4E#h 4E#h 4E#hz 4E#h ,4E#h 4E#h- 4E#hT 4E#h 4E#h 4E#h #54E#h5 ,=====4E#h 4E#h 4E#hG 4E#h 4E#h 4E#h! 4E#h" 4E#h# 4E#hk# 4E#h$ 4E#h% ,4E#h& 4E#h' 4E#h"( 4E#h( ======4E#h( 4E#h+ 4E#h5 ....# ... ###.# ..# ..#.# #.# #.#.# #.# +#.#.# 4E#hP6 s#.# ....#.# ####.# ..r..#.# ##.##.# .....#.#######...#.##..................@'......-##.....##......# ##.#### .....Magic Dart4E#h6 Q #.# ....#.# ..)#.# +#r   rat (asleep) 4E#hd= 39.0 (25.0)  You open the door.  A rat comes into view.4E#hD h.rr4E#hG 6==40.0 (264E#h M 4E#hP d _The rat squeaks loudly. _Found a dagger.5E#h=  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5E#hb....# ... corvidae the Conjurer 5E#htc###.# ..# Draconian ..#.# #.# Health: 20/20 ======================== #.#.# #.# +#  Magic: 4/5===================----- ..#.# #.# ...  AC: 4Str: 9 ..#.# ####.# ....  EV: 115E#hcWInt: 18 ..#.# ##.##.# .*r..  SH: 0Dex: 9 5E#hc>..#.#######...#.##**....  XL:  2 Next: 31% Place: Dungeon:1 5E#hdd................@*......  Noise: ==-------  Time: 640.0 (0.0) .##########.....##......  -) Nothing wielded .# ##.#### .....  Cast: Magic Dart ## #.# ....  #.# ..)  5E#hd#.# +#  r   rat #.# #.# _Found a dagger.  Casting: Magic Dart (safe; 3% risk of failure)  5E#he5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)5E#h ....# ... corvidae the Conjurer ###.# ..#5E#hi  Draconian ..#.# #.# Health: 20/20 ======================== #.#.# #.# +#  Magic: 4/5===================----- ..#.# #.# ...  AC: 4Str: 9 5E#h !..#.# ####.# ....  EV: 11Int: 18 ..#.# ##.##.# ..r..  SH: 0Dex: 9 ..#.#######...#.##......  XL:  2 Next: 31% Place: Dungeon:1 5E#h ................@'......  Noise: ==-------  Time: 640.0 (0.0) .##########.....##......  -) Nothing wielded .# ##.#### .....  Cast: Magic Dart 5E#hg ## #.# ....  #.# ..)  #.# +#  r   rat #.# #.#5E#h Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5E#h Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line5E#h QAim: a rat (100% to hit)  The magic dart hits the rat.5E#h  ... ..# #.# #.# +#  #.# ... 5E#h~   ....   .*†.. **.... *   5E#h g .....  #.# .... 5E#h z#.#  #.# 5E#h d #.# #.# 5E#h 5E#h] 7...'5E#hg o4-1.0 (1Magic Dart5E#hm 5E#hp onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  5E#h.q Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!6E#hyn6E#ht8-6E#hx6E#h={F _Unknown command.6E#hH _5=====  There is an open door here. _6E#h===== _You open the door.  There is an open door here. _ ### ... ##.##  ##...##  ....r  ##. ...  ... #.#  ..# #@# - #.# #.#  #.# ##'## Magic Dart #.# ##...######.# ##.....####.##.###..†....##h,9;49m r   quokka (asleep) #####...#.##.........# ...........'.........+ #####.....##.........#609.0)-1.0 (20 _A quokka comes into view.7E#h\  7E#h:]Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7E#h^B"  corvidae the Conjurer ### Draconian ... Health: 20/20 ======================== ##.##7E#hB Magic: 4/5===================----- ##...##  AC: 4Str: 9 ....r EV: 11Int: 18 ##. ..* SH: 07E#h0C<Dex: 9 ... #*# XL:  2 Next: 34% Place: Dungeon:1 7E#hWC..# #@# Noise: ---------  Time: 661.0 (0.0) 7E#h}C#.# #.# -) Nothing wielded 7E#hMDQ#.# ##'## Cast: Magic Dart #.# ##...##  ####.# ##.....## 7E#hDl ##.##.###..†....#  r   quokka (asleep) #####...#.##.........# ...........'.........+ 7E#hDr#####.....##.........# _A quokka comes into view.7E#hDCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7E#hEAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)7E#hXl  corvidae the Conjurer ### Draconian ... Health: 20/20 ======================== ##.## Magic: 4/57E#hE===================----- ##...##  AC: 4Str: 9 ....r EV: 11Int: 18 ##. ... SH: 0Dex: 9 ... #.# XL:  2 Next: 34% Place: Dungeon:1 ..# #@# Noise: ---------  Time: 661.0 (0.0) #.# #.#7E#h -) Nothing wielded #.# ##'## Cast: Magic Dart #.# ##...##  ####.# ##.....##  ##.##.###..†....#  r   quokka (asleep) #####...#.##.........# ...........'.........+ #####.....##.........# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7E#hEAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.7E#hu ### ... 7E#h##.##   ..... ##. ..*7E#h1 ... #*# ..# #@#7E#hd #.# #.# #.# ##'##7E#h9 #.# 7E#h(    7E#hr..'.7E#h 7E#hQ...41=2.0 (1Magic Dart7E#hW7E#h(Zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!8E#h 8E#hu8E#heX8E#h!,8E#hK8E#hΑ,8E#hn8E#hē8E#h8E#hh8E#h8E#h#58E#h,=====8E#h8E#h8E#h8E#hȚ8E#hG8E#h 8E#hn,8E#h@8E#hܣX8E#h$8E#h8E#h=6=====8E#h8E#h|8E#h8E#h/8E#h8E#h8E#hݰ,8E#h8E#h(8E#h #.############8E#h #..".....ll.# ##@##- ##...## #.....#8E#h Magic Dart#. ##...##8E#hZ\ ... ##.## ..# #.# ll 2 frilled lizards (asleep) 8E#h#.# #.# #.# ##'##8E#h\ #.# ##...##8E#h 786.0)  2 frilled lizards come into view.8E#hl.lll1 wandering)8E#hd4=9.0 (178E#h?8E#h8 _The frilled lizard hisses angrily.9E#h9  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9E#hF=   corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 4/5===================-----  AC: 4Str: 9  EV: 11Int: 18 #.############  SH: 0Dex: 9 #.."..**l.l.#  XL:  2 Next: 41% Place: Dungeon:1 ##@## Noise: =--------  Time: 679.0 (0.0) ##...##  -) Nothing wielded #.....#  Cast: Magic Dart ##. ##9E#h= ...##  ... ##.## ..# #.# ll 2 frilled lizards (1 wandering) #.# #.# #.# ##'## #.# ##...## _The frilled lizard hisses angrily.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)9E#hr   corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 4/5===================-----  AC: 4Str: 9  EV: 11Int: 18 #.############  SH: 0Dex: 9 #.."....l.l.#  XL:  2 Next: 41% Place: Dungeon:1 ##@##9E#hr J Noise: =--------  Time: 679.0 (0.0) ##...##  -) Nothing wielded #.....#  Cast: Magic Dart ##. ##...##  ... ##.## ..# #.# ll 2 frilled lizards (1 wandering) #.# #.# #.# ##'## #.# ##...## 9E#hLs Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line9E#hss gAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.9E#hx    **†.l.#  ##@##     9E#h ##.  ...  ..# #.#l   frilled lizard ( #.#  #.#  #.# 9E#hv onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!9E#h ..†l.l9E#hE 4480.0 (19E#h 9E#h 8 _The frilled lizard hisses angrily.:E#h  Casting: Magic Dart (safe; 2% risk of failure)  :E#h \Confirm with . or Enter, or press ? or * to list all spells.:E#h^  corvidae the Conjurer:E#h  Draconian  Health: 20/20 ========================  Magic: 3/5==============----------  AC: 4:E#hϚStr: 9  EV: 11:E#hInt: 18 #.############  SH: 0:E#h <Dex: 9 :E#h(#.."..***l..#  XL:  2 Next: 44% Place: Dungeon:1 ##@##:E#hGd Noise: =--------  Time: 680.0 (0.0) ##...##  -) Nothing wielded:E#h, #.....#  Cast: Magic Dart ##. ##...##  ... ##.## ..# #.# l   frilled lizard :E#h.#.# #.# #.# ##'## #.# ##...## :E#h\_The frilled lizard hisses angrily.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:E#hAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:E#h@Aim: a frilled lizard (100% to hit):E#h1  corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 3/5==============----------  AC: 4Str: 9  EV: 11Int: 18 #.############  SH: 0Dex: 9 #.."....†l..#  XL:  2 Next: 44% Place: Dungeon:1 ##@## Noise: =--------  Time: 680.0 (0.0) ##...##  -) Nothing wielded #.....#  Cast: Magic Dart ##. ##...##  ...:E#hA ##.## ..# #.# l   frilled lizard #.# #.# #.# ##'## #.# ##...## Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.   ***...#  ##@##     ##.  ...  ..#  #.#  #.#  #.# :E#ht/U..†.:E#h8g81.0 (1Magic Dart:E#hKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!:E#h3:E#h":E#h:E#h4:E#hB:E#ho:E#h_:E#h:E#h:E#h:E#h":E#hX:E#h,:E#h:E#hG,:E#hM:E#h>,:E#hl:E#hZ:E#hQ4=====:E#h:E#h:E#h:E#h:E#h:E#h2:E#h:E#h=====:E#h:E#h:E#h :E#hF:E#hZ:E#h:E#h:E#h ,:E#h:E#h,:E#h:E#hZ,:E#hi:E#h,:E#h:E#h :E#h O5=====:E#h :E#h>:E#h,:E#h:E#h#:E#h,:E#h,:E#ha #.#############..@....†...#-#.####.#####. ##...## #.....# # ##. ##...## # ... ##.## # ..# #.# # #.# #.# # #.# ##:E#h!'##:E#h=%1703.0 (22.0):E#h['F-4.0 (23:E#h+:E#hZ19 _j - an amulet of magic regenerationE#hN>E#h>E#hM>E#hJ>E#hB>E#h,>E#h>E#hp,>E#h>E#hY,>E#h>E#he5=====>E#h>E#hj>E#hx,>E#hw>E#hB>E#h>E#h>E#hJ ,>E#h >E#h >E#h{ >E#h ======>E#h>E#h>E#ho,>E#hq>E#h@>E#h,>E#h>E#hz>E#h!,>E#hz">E#h%>E#h(>E#h$)>E#h*>E#h,>E#h/,>E#h0>E#hT5>E#hB>E#hD>E#huE>E#h9H>E#h{H>E#hXI>E#h]H  There is an open door here.>E#h\_>E#h` _>E#hw4>E#hx>E#h}B>E#h=B>E#hP7 _You open the door.>E#h[3>E#hz>E#h@  There is an open door here.>E#h>E#h; _>E#h*>E#hЏ>E#h_>E#h'>E#h>E#h>E#h>E#h>E#h>E#h>E#h۝,>E#hT>E#h>E#h.>E#h>E#h>E#hJ>E#h ##.######.......##  #.# ##.....## #.# ##..)## #.#>E#h##'## #.# #.#  #.# #.#  ##.########  >E#h######..........  #......@..#####. - >E#h..####....#  #.#.#.# Magic Dart .....#.# ###!..... ###..... g   goblin (asleep)>E#hζ ....### #g## >E#h >E#h058.0 (38.0)>E#h^F-9.0 (39>E#h>E#h_s _A goblin comes into view. It is wielding a +0 club.>E#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>E#h  ##.######.......##  corvidae the Conjurer>E#hR  #.# ##.....##  Draconian #.# ##..)##  Health: 20/20 ======================== #.# ##'##>E#h  Magic: 4/5===================----- #.# #.# AC: 4Str: 9 #.# #.# EV: 11Int: 18>E#hR  ##.########  SH: 0Dex: 9 ######..........  XL:  2 Next: 51% Place: Dungeon:1 #......@..#####.  Noise: ---------  Time: 759.0 (0.0)>E#h  ..####.*..#  -) Nothing wielded >E#h r#.#*#.#  Cast: Magic Dart ....*#.# >E#h  ###!.*...  ###*....  g   goblin (asleep) .*..###  >E#hb #g## _A goblin comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>E#h Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)?E#h5 ##.######.......##corvidae the Conjurer#.# ##.....##Draconian#.# ##..)##Health: 20/20 ========================#.###'##Magic: 4/5===================-----#.##.#AC: 4Str: 9#.##.#EV: 11Int: 18##.########SH: 0Dex: 9######..........XL:  2 Next: 51% Place: Dungeon:1#......@..#####.Noise: ---------  Time: 759.0 (0.0)..####.*..#-) Nothing wielded#.#*#.#Cast: Magic Dart....*#.####![3?E#h9;49m.*...###*....g   goblin.*..####g##Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.?E#h.....g.=60.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin. _The goblin is severely wounded.?E#hX  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?E#hX ##.######.......##  corvidae the Conjurer #.# ##.....##  Draconian #.# ##..)##  Health: 20/20 ======================== #.# ##'## Magic: 3/5==============---------- #.# #.# AC: 4Str: 9 #.# #.# EV: 11Int: 18 ##.########  SH: 0Dex: 9 ######..........  XL:  2 Next: 51% Place: Dungeon:1 #......@..#####.  Noise: =--------  Time: 760.0 (0.0) ..####.*..[3?E#ho3m#  -) Nothing wielded #.#*#.#  Cast: Magic Dart ....*#.#  ###!.*...  ###*....  g   goblin .g..###  #.## _The goblin is severely wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)?E#h  ##.######.......##  corvidae the Conjurer ?E#hP #.# ##.....##  Draconian #.# ##..)##  Health: 20/20 ======================== #.# ##'## Magic: 3/5==============---------- #.# #.# AC: 4Str: 9 #.# #.# EV: 11?E#h Int: 18 ##.########  SH: 0Dex: 9 ######..........  XL:  2 Next: 51% Place: Dungeon:1 #......@..#####.  Noise: =--------  Time: 760.0 (0.0) ..####....#  -) Nothing wielded ?E#h #.#.#.#  Cast: Magic Dart ?E#h" .....#.#  ###!.....  ###.....  g   goblin ?E#h7 .g..###  #.##Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.?E#h' f .  #.# ##.  #.#   #.# ##'## #.# #.# #.# #.#       *..#  #.#*#.#  ....* ###!.* ###* .) #.## ?E#h C.....?E#h7 g51.0 (1Magic Dart?E#h ?E#h :Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  ?E#h9 Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!@E#h~e@E#hvi@E#hmlB@E#hm,@E#ho@E#h]q,@E#hr@E#ht,@E#hu@E#hx,@E#hHy@E#h{@E#hT{Q4=====@E#h-@E#h,@E#hׂ@E#h@E#h@E#h6@E#hx,@E#h@E#h5S=====@E#h3@E#h_,@E#h@E#h,@E#h×B@E#hJ@E#h,@E#h@E#h,@E#h@E#h,@E#hڢ@E#h@E#hTO5=====@E#hԦ@E#h @E#hڪ@E#h@E#h9@E#hg@E#h]@E#h@E#h@E#h(@E#h*@E#h|@E#hY@E#h·@E#h^S=====@E#h9@E#h #.# #.#  #.# #.#  ##.######## ######.......... @E#h;#.........#####. ....####....###..###.#.#.# ..........#.#.. ##..###@......# -.. ###...... # .)..### # #.### # .# ####@E#h085.0 (24.0)@E#hF-6.0 (25@E#h@E#hlS _k - a yellow potion@E#hX 3@E#hZY @E#h\ @E#hN_ @E#h_ @E#hc ,@E#hg X@E#hh ,@E#hi @E#hl @E#ho ,@E#ho @E#hq @E#h4s ,@E#ht @E#hv @E#hw @E#h!x @E#hx @E#hwz @E#hs B@E#hz @E#h ,@E#h @E#h @E#hӋ @E#h @E#h @E#h @E#h @E#h @E#h @E#hԓ @E#h ,@E#hƕ @E#h @E#h ,@E#h @E#hŚ @E#h  #......)..##### #######.###########.# .........# .######..#  #..#  #..##  ##...##.###@E#h'  #........?....##.#### .#......... # Magic Dart ######.#### #.# #'#K   kobold (wandering) ... K.. @E#h -98.0 (12@E#h AK.@E#h ,9.0 (13@E#h @E#h u _A kobold comes into view. It is wielding a +0 dagger.AE#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AE#h"_  #......)..#####  corvidae the Conjurer #######.###  Draconian ########.# Health: 20/20 ======================== .........# Magic: 4/5===================----- .######..# AC: 4Str: 9 #..# EV: 11Int: 18 #..## SH: 0Dex: 9 ##...##.###  XL:  2 Next: 55% Place: Dungeon:1 #..@........  Noise: ---------  Time: 799.0 (0.0) ....?..E#h_ 40m*.##.####  -) Nothing wielded .#.....*... #  Cast: Magic Dart ######*####  #*# #*# K   kobold (wandering) .K. ...Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)AE#hW#......)..#####corvidae the Conjurer#######.###Draconian########.#Health: 20/20 ========================.........#Magic: 4/5===================-----.######..#AE#htAC: 4Str: 9#..#EV: 11Int: 18#..##SH: 0Dex: 9##...##.###XL:  2 Next: 55% Place: Dungeon:1#..@........Noise: ---------  Time: 799.0 (0.0)....?..*.##.####-) Nothing wielded.#.....*... #Cast: Magic Dart######*#####*##*#K   koboldAE#h.K....  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAE#h Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the kobold.  The kobold is severely wounded.AE#h AE#h=j....K.AE#hה6==800.0 (1AE#hԛAE#hP  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  AE#hThe magic dart hits the kobold.  The kobold is severely wounded. _The kobold shouts!BE#hp  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BE#h  #......)..#####  corvidae the Conjurer #######.###  Draconian ########.# Health: 20/20 ======================== .........# Magic: 3/5==============---------- .######..# AC: 4Str: 9 #..# EV: 11Int: 18 #..## SH: 0Dex: 9 ##...##.###  XL:  2 Next: 55% Place: Dungeon:1 #..@........  Noise: ==-------  Time: 800.0 (0.0) ....?E#hƟ40m..*.##.####  -) Nothing wielded .#.....*... #  Cast: Magic Dart ######*####  #*# #K# K   kobold ... ... _The kobold shouts!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)BE#h #......)..#####  corvidae the Conjurer #######.###  Draconian ########.# Health: 20/20 ======================== .........# Magic: 3/5==============---------- .######..# AC: 4Str: 9 #..# EV: 11Int: 18 #..## SH: 0Dex: 9 ##...##.###  XL:  2 Next: 55% Place: Dungeon:1 #..@........  Noise: ==-------  Time: 800.0 (0.0) ....?....E#h3m##.####  -) Nothing wielded .#......... #  Cast: Magic Dart ######.####  #.# #K# K   kobold ... ...Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold. .)       #..# #..##     *  *... #  * #BE#h[0;10;1m*# #$# ... ... BE#hwa <....BE#hi o8-1.0 (1Magic DartBE#hfo BE#hq onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!CE#h3CE#hCE#hCE#hiCE#hCE#h#CE#haCE#h,CE#hCE#hCE#hCE#hCE#hg4=====CE#hSCE#h,CE#h!CE#h,CE#h{XCE#hCE#h======CE#hRCE#h,CE#hQCE#h,CE#hCE#ht,CE#hCE#h%,CE#h(CE#ho,CE#hgCE#h,CE#hCE#h\,CE#hCE#h&CE#h&g.....5=====.....--Magic Dartb   bat (wandering)bCE#h021.0 (20.0)CE#h@b.CE#h!F-2.0 (21CE#hf(CE#h*V _A bat comes into view.CE#hL  )  #.###  ##.# ...# #..# #..# #..## ##...##.###  #..@........  ....?....##.####  .#......... #  ######.####  #.# #$# ..b ...CE#h 9 )  #.###  ##.# ...#CE#h  #..# #..# #..## ##...##.###  #..@........  CE#h "....?....##.####  .#......... #  ######.#### #.# #$# ..bCE#h]  ... CE#h  _A bat is nearby!DE#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DE#h #......)..#####  corvidae the Conjurer #######.###  Draconian ########.# Health: 20/20 ======================== .........# Magic: 4/5===================----- .######..# AC: 4Str: 9 #..# EV: 11Int: 18 #..## SH: 0Dex: 9 ##...##.###  XL:  2 Next: 58% Place: Dungeon:1 DE#h#..@........  Noise: ---------  Time: 822.0 (0.0) ....?..*.##.####  -) Nothing wielded .#.....*... #  Cast: Magic Dart ######*####  #*# #*# b   bat (wandering) ..b ... _A bat is nearby!Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)DE#hK#......)..#####corvidae the Conjurer#######.###Draconian########.#Health: 20/20 ========================.........#Magic: 4/5===================-----.######..#AC: 4Str: 9#..#EV: 11Int: 18#..##SH: 0Dex: 9##...##.###XL:  2 Next: 58% Place: Dungeon:1#..@........Noise: ---------  Time: 822.0 (0.0)....?..*.##.####-) Nothing wielded.#.....*... #Cast: Magic Dart######*#####*##*#b  DE#hKm bat..b...  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.DE#h,DE#hDE#hi..b.$.DE#h3=3.0 (1DE#hADE#h%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat. _The bat is moderately wounded.DE#hc  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DE#h5 u #......)..#####  corvidae the Conjurer #######.###  Draconian ########.# Health: 20/20 ======================== .........#DE#hW * Magic: 3/5==============---------- .######..# AC: 4Str: 9 #..# EV: 11Int: 18 #..## SH: 0Dex: 9 ##...##.###  XL:  2 Next: 58% Place: Dungeon:1 #..@........  Noise: =--------  Time: 823.0 (0.0) ....?..*.##.####  -) Nothing wielded .#.....*... #  Cast: Magic Dart DE#h ######b####  #.# #$# b   bat ... ...DE#h  _The bat is moderately wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  DE#h` Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)EE#h #......)..#####  corvidae the Conjurer #######.###  Draconian ########.#EE#h1B Health: 20/20 ======================== .........# Magic: 3/5==============---------- .######..# AC: 4Str: 9 #..# EV: 11Int: 18 #..##EE#h_ SH: 0Dex: 9 ##...##.###  XL:  2 Next: 58% Place: Dungeon:1 #..@........  Noise: =--------  Time: 823.0 (0.0) ....?....##.####  -) Nothing wielded .#......... #  Cast: Magic Dart EE#h9######b####  #.# #$# b   bat ... ...EE#hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.EE#h5 v )     EE#h   #..# #..##   EE#h   *  *... #  EE#h^ . #.# #$# EE#h *... ... EE#hU...EE#hPh624.0 (1Magic DartEE#hEE#h]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  EE#haThe magic dart hits the bat. _You kill the bat!EE#hR 3EE#h EE#h EE#h# BEE#h EE#hD EE#h ,EE#h EE#h ,EE#h EE#h EE#h EE#h! EE#h# ,EE#h$ EE#h-' ,EE#hr( EE#h) EE#h:* EE#hV+ EE#h0 4=====EE#hm2 EE#h4 ,EE#h$6 EE#h'9 ,EE#h: EE#hB= S=====EE#h> EE#h@ ,EE#hGB EE#hD ,EE#hE EE#hbH ,EE#hI EE#hK ,EE#haL EE#hN ,EE#hhO EE#hQ ,EE#h#R EE#hf 5=====EE#hx e.# #######.### .# ########.# .# .........# .# .######..# .# ## #..# .#..# #..## .#EE#hx .. ##...##.### .#...##.##........... .#.......@....##.####- .##...#.......... .# ######.##### .# #. .# #$# .# ... .# ... .# ... EE#hy ######EE#h~ 047.0 (23.0)EE#h f=====-8.0 (24EE#h x _l - a scroll labelled MIXZUS ZEIRUFE#hXIFE#hʈFE#h\,FE#hXFE#hFE#hFE#hd,FE#h>FE#hFE#h,FE#hFE#hFE#hFE#hFE#hƜFE#h  You now have 30 gold pieces (gained 12).  There is an open door here.FE#hFE#hƦ> _You see here a +0 dagger.FE#hڨ3FE#hFE#hFE#h,FE#hFE#hFE#hӼ .. ##...##.###  ...##.##...........  ............##.####  #...#..........#  . ######.#####  #.#  ##)##  ##...##  #....@#  #.......#  #..........# Magic Dart .'............. ###..........##.B ##.......#.# .B   giant cockroach (asleep) ##.....##.. ##...## ### FE#ho256.0 (8.0)FE#hP+7.0 (9FE#hFE#hb _A giant cockroach comes into view.FE#h  ..     .  ..  . ######.#####  #.# ##)## ##...## #....@# #.......# #..........#  .'............. FE#h>  ###..........##.B  ##.......#.# .  ##.....##..  ##...## ### FE#h> t ..     .  ..  . ######.#####  #.# ##)## ##...## #....@# #.......# #..........#  .'............ ###..........##. ##.......#.# .  ##.....##.. ##...## ###  _A giant cockroach is nearby!GE#hd  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GE#hG7 GE#h5.. ##...##.###  corvidae the Conjurer  ...##.##...........  Draconian  ............##.####  Health: 20/20 ========================  #...#..........#  Magic: 4/5===================-----  . ######.#####  AC: 4Str: 9 #.#GE#h EV: 11Int: 18 ##)## SH: 0GE#hgNDex: 9 ##...## XL:  2 Next: 62% Place: Dungeon:1 #....@# Noise: ---------  Time: 857.0 (0.0) GE#h#......*# -) Nothing wielded #........**#  Cast: Magic Dart .'..........**.  GE#h>u###..........##*B  ##.......#.# .  B   giant cockroach (asleep) ##.....##..  ##...## ###  GE#h\8_A giant cockroach is nearby!GE#hvCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GE#hxAiming: Magic Dart (safe; 2% risk of failure)  GE#hPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)GE#h=+.. ##...##.###corvidae the Conjurer...##.##...........Draconian............##.####GE#hz>DHealth: 20/20 ========================#...#..........#Magic: 4/5===================-----. ######.#####AC: 4Str: 9#.#EV: 11Int: 18##)##SH: 0Dex: 9##...##XL:  2 Next: 62% Place: Dungeon:1#....@#Noise: ---------  Time: 857.0 (0.0)#......*#-) Nothing wielded#........**#GE#h>!Cast: Magic Dart.'..........**.###..........##*B##.......#.# .B   giant cockroach##.....##..GE#h>##...## ###Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  GE#h]?Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach.GE#hAGE#hG.......GE#h g=8.0 (1Magic DartGE#hGE#h}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach. GE#hZ_The giant cockroach is severely wounded.HE#hOHE#h2T,HE#hHE#h&.....)..-9Magic DartBB   giant cockroachHE#h8-HE#h| _A giant cockroach is nearby!HE#h$  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HE#hD 7 HE#h .. ##...##.###  corvidae the Conjurer  ...##.##...........  Draconian  ............##.####  Health: 20/20 ========================  #...#..........#  Magic: 3/5==============----------  . ######.#####  AC: 4HE#h Str: 9 #.# EV: 11Int: 18 HE#hC ##)## SH: 0Dex: 9 ##...## XL:  2 Next: 62% Place: Dungeon:1 HE#h #....@# Noise: ---------  Time: 859.0 (0.0) #......*# -) Nothing wielded HE#h #........**#  Cast: Magic Dart .'..........*B.  ###..........##..  ##.......#.# .  B   giant cockroach ##.....##..  ##...## ###  _A giant cockroach is nearby!Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)HE#hk  .. ##...##.###  corvidae the Conjurer  ...##.##...........  Draconian  ............##.####  Health: 20/20 ========================  #...#..........#  Magic: 3/5==============----------  . ######.#####  AC: 4Str: 9 #.# EV: 11Int: 18 ##)## SH: 0Dex: 9 ##...## XL:  2 Next: 62% Place: Dungeon:1 #....@# Noise: ---------  Time: 859.0 (0.0) #.......# -) Nothing wielded #..........#  Cast: Magic Dart .HE#hk '...........B.  ###..........##..  ##.......#.# .  B   giant cockroach ##.....##..  ##...## ### Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach.HE#hfo  ..         .   #.# ##)##  HE#ho g *# **#  *†   .   HE#hp  HE#h 4....HE#hk -8=HE#h C60.0 (1Magic DartHE#h HE#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  HE#hm TPress: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach. _You kill the giant cockroach!IE#hGn3IE#hzoIE#hq,IE#hu,IE#hvIE#hvIE#hw,IE#h/xIE#h{y,IE#hyIE#h~IE#hIE#hIE#hQ4=====IE#hIE#h,IE#hIE#h9IE#hnIE#h3IE#h%,IE#h.IE#hIE#hK6=====IE#h&IE#h,IE#h]IE#h,IE#h(IE#h-,IE#hoIE#h%,IE#h IE#h<IE#hlIE#hIE#hp,IE#h#IE#h.e5=====IE#hIE#h/IE#he,IE#hIE#hIE#hE=====IE#h˳IE#hIE#hϴIE#h,IE#hIE#h(IE#h...#..........#  ######.#####   #.# .  ##)## .#  ##...####### r. IE#h##.....##... .# #.......#.# ..# #..........###...#.# .'...........@......# -###..........##....### ##.......#.# ....# IE#hWQMagic Dart##.....##.. ....#  ##...######......  ##'# .######IE#h#  r   rat (asleep)#. .#  # ..  IE#h IE#h+085.0 (25.0)IE#hF-6.0 (26IE#hIE#h _A rat comes into view. _You see here a giant cockroach corpse.IE#hg   #.# .  ##)## .#  ##.. r.  ##.....##... .#  #.......#.# ..#  #..........###...#.#  .......@......#  ......##....###  ##.......#.# ....#  ##.....##.. ....#  ##........  ##'# .######  #. .#  # .. JE#h;'   #.# .  ##)## .#  ##..JE#h<1 r.  ##.....##... .#  #.......#.# ..#  #..........###...#.#  .......@......#  ......##....###  ##.......#.# ....#  ##.....##.. ....#  ##..JE#hP=-......  ##'# .######  #. .#  # .. JE#h CJE#hMJE#hSSJE#hVZ _A rat is nearby!JE#hF  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JE#h...#..........# corvidae the Conjurer  ######.##### DraconianJE#h0 #.# .  Health: 20/20 ======================== ##)## .#  Magic: 4/5===================----- ##...####### r.  AC: 4Str: 9 ##.....##... *#  EV: 11Int: 18 #.......#.# *.#  SH: 0Dex: 9  #..........###*..#.#  XL:  2 Next: 68% Place: Dungeon:1  .'...........@*.....#  Noise: ---------  Time: 886.0 (0.0) JE#h ###..........##....###  -) Nothing wielded  ##.......#.# ....#  Cast: Magic Dart ##.....##.. ....#  ##...######......  ##'# .######  r   rat (asleep) #. .# # .. _A rat is nearby!Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)JE#hmi...#..........#  corvidae the Conjurer######.#####  Draconian#.#.  Health: 20/20 ========================##)##.#  Magic: 4/5JE#hT ===================-----##...####### r.  AC: 4Str: 9##.....##... *#  EV: 11Int: 18#.......#.# *.#  SH: 0Dex: 9#..........###*..#.#  XL:  2 Next: 68% Place: Dungeon:1.'...........@*.....#  Noise: ---------  Time: 886.0 (0.0)###..........##....###  -) Nothing wielded##.......#.# ....#JE#h   Cast: Magic Dart##.....##.. ....# ##...######...... ##'#.######  r   rat#..# #..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is moderately wounded.JE#hJE#hb.r...JE#h~5===7.0 (1JE#hJE#h  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is moderately wounded. _The rat squeaks loudly.JE#hx  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KE#hs...#..........# corvidae the Conjurer  ######.##### Draconian #.# .  Health: 20/20 ======================== ##)## .#  Magic: 3/5KE#h==============---------- ##...####### ..  AC: 4Str: 9 ##.....##... r#  EV: 11Int: 18 #.......#.# *.#  SH: 0Dex: 9  #..........###*..#.#  XL:  2 Next: 68% Place: Dungeon:1  .'...........@*.....#  Noise: ===------  Time: 887.0 (0.0)  ###..........##....###  -) Nothing wielded  ##.......#.# ....#  Cast: Magic Dart ##.....##.. ....#  ##...######E#hҦ39;49m......  ##'# .######  r   rat #. .# # .. _The rat squeaks loudly.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)KE#hb...#..........#  corvidae the Conjurer######.#####  Draconian#.#.  Health: 20/20 ========================##)##.#  Magic: 3/5==============----------##...####### ..  AC: 4Str: 9##.....##... r#  EV: 11Int: 18#.......#.# *.#  SH: 0Dex: 9#..........###*..#.#  XL:  2 Next: 68% Place: Dungeon:1.'...........@*.....#KE#h#n  Noise: ===------  Time: 887.0 (0.0)###..........##....###  -) Nothing wielded##.......#.# ....#  Cast: Magic Dart##.....##.. ....# ##...######...... ##'#.######  r   rat#..# #..  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat.KE#hFKE#h[.r..KE#h 4--8.0 (1KE#hKE#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat. _The rat is severely wounded.KE#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KE#h ...#..........# corvidae the Conjurer  ######.##### Draconian #.# .  Health: 20/20 ======================== ##)## .#  Magic: 2/5=========--------------- ##...####### ..  AC: 4Str: 9 ##.....##... .#  EV: 11Int: 18 #.......#.# r.#  SH: 0Dex: 9  #..........###*..#.#  XL:  2 Next: 68% Place: Dungeon:1  .'...........@*.....#  Noise: =-------- E#h O37m Time: 888.0 (0.0)  ###..........##....###  -) Nothing wielded  ##.......#.# ....#  Cast: Magic Dart ##.....##.. ....#  ##...######......  ##'# .######  r   rat #. .# # .. _The rat is severely wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)KE#h...#..........# corvidae the Conjurer  ######.##### Draconian #.# .  Health: 20/20 ======================== ##)## .#  Magic: 2/5=========--------------- ##...####### ..  AC: 4Str: 9 KE#h##.....##... .#  EV: 11Int: 18 #.......#.# r.#  SH: 0Dex: 9  #..........###...#.#  XL:  2 Next: 68% Place: Dungeon:1  .'...........@......#  Noise: =--------  Time: 888.0 (0.0)  ###..........##....###  -) Nothing wielded  ##.......#.# ....#  Cast: Magic Dart ##.....##.. ....#  ##...######......  ##'# .######  r   rat #. .# # E#h740m..Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)  The magic dart hits the rat.KE#h6d   #.# .  ##)## .#   ..   .#  KE#h ..#  *..#.#  *     ....#   ....#  KE#he  ##'#  KE#h! #. .#   KE#hy# ..     KE#h4...KE#hOh729.0 (1Magic DartKE#hKE#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (severely wounded, 100% to hit)  The magic dart hits the rat. _You kill the rat!LE#h3LE#h)LE#hLE#hLE#hXLE#hu,LE#hLE#h*,LE#h LE#ha ,LE#h LE#h ,LE#hC LE#h7 ,LE#h LE#hg3=====LE#h(LE#h,LE#hLE#h,LE#hLE#h,LE#hdLE#hi=====LE#h-,LE#hLE#hLE#hLE#h LE#hLE#hLE#htLE#hMLE#h{LE#hLE#h,LE#hTLE#h" LE#hR LE#h!LE#h"LE#h#Q4=====LE#h$LE#h%,LE#h&LE#h(,LE#h)LE#h7+,LE#h2,LE#hi.S=====LE#h/LE#h%1,LE#h!2LE#h3,LE#h4LE#he6,LE#hp7LE#h"9,LE#h9LE#h:,LE#h;LE#h;,LE#hg<LE#hu=e5=====LE#h+?LE#hCLE#hHLE#hJLE#hKBLE#hLLE#hJMLE#hM======LE#hMLE#h PLE#hEQ,LE#hQLE#hQSLE#hT,LE#h%ULE#hWLE#h,Y,LE#h%ZLE#h8[LE#hN\,LE#h\LE#h]LE#h^,LE#h_LE#h9`LE#h`,LE#h5aLE#h(bLE#h>fBLE#hgLE#hhLE#hiLE#hwiLE#hjLE#hl,LE#hlLE#hmLE#hnLE#hnLE#h1oLE#hpLE#h0q,LE#hqLE#h|tLE#h=uLE#h}uLE#huLE#hbwLE#hx,LE#h yLE#hzLE#hzLE#hzLE#hzLE#h{LE#h|,LE#h|LE#hY}LE#hq#####..# ..#  ..# #. #.#  #..## # #. #.#  ##...##.### #. ####.#  LE#h.##............. ..##.#  .......##.#####. #.##.#  ..........# #> #.##.#  #####.##### #.##.##.#   #.# #.@.....#  -938.0 (49.0) ##)## #####.#####  ##...#######.........#  ##.....##.......#.###.#  #.......#.###...#.#  #..........###...#.#  '...........†......# #..........##....### ##.......#.##....# LE#h,LE#hnF-9.0 (50LE#hLE#hO; _Found a stone staircase leading down.ME#h@HIME#hIME#hJME#hNBME#hN,ME#hKPME#hPME#h,Q,ME#h|QME#hUR  There is a stone staircase leading down here.ME#ho _ME#hzqXME#huXME#hvME#h{w,ME#hwME#hzME#hx{ME#h{ME#h|ME#he~ME#hN,ME#h0ME#hME#hP,ME#h?ME#hʉME#hҋ,ME#h)ME#h~ME#hɎ,ME#hME#h/ME#hME#hpME#hВME#hME#h,ME#hME#h ME#h,ME#hME#hޚME#h,ME#hfME#h@ME#ht,ME#hBME#h{,ME#hME#h,ME#h|ME#hME#hBME#hME#h,ME#hME#hME#h,ME#h ME#h+ME#hC,ME#h<ME#huME#hiME#hh,ME#h1ME#hjME#h,ME#h&BME#hME#hME#hME#hME#hME#hME#hv,ME#hME#hME#h.......##.####.# #..# ####.#.##.# ###...#### #..#####.##.# #.#......###...##.###......# #....##.##....... ME#h} #.# ## #............##.  #.###.##.# #?# ##...#..........  #.# #.##.# #.###...#######.####  #.###.##.# #g#.#.## #.#  #.#...##.# #@#### ##)##  ME#h{#.#.####.# #.# ##...####.#.####.# #.# ##.....##Magic Dart........# #.# #.......# ###...######## #.. #......... .... ... .'......... g   hobgoblin (asleep) ###..)#######. ... ###......... ME#h< ##.## .#.. ##.......#  ##.######## ##.....##ME#h { 74.0 (35  A hobgoblin comes into view.ME#h ,5.0 (36ME#hME#hf _Found a scroll labelled HANIG HYTUDGH.ME#hƛ  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ME#h9} .......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..#### Draconian ME#h~  #.#.##.# #.#......###...##. Health: 20/20 ========================  ###......# #....##.##....... Magic: 4/5===================-----  #........# ## #............##. AC: 4Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#  XL:  2 Next: 72% Place: Dungeon:1  #.#...##.# #@#### ##)##  Noise: ---------  Time: 975.0 (0.0) ME#h~  #.#.####.# #.# ##...### -) Nothing wielded  #.#.####.# #.# ##.....## Cast: Magic Dart  #........# #.# #.......# ###...######## #.. #......... .............. ... .'......... g   hobgoblin (asleep) ###..)#######. ... ###.........  ##.## .#.. ##.......#  ##.######## ##.....## ME#hJ 4_Found a scroll labelled HANIG HYTUDGH.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)NE#hz(>.......##.#NE#h.###.# #..#corvidae the Conjurer ####.#.##.# ###...#### #..#### Draconian#.#.##.# #.#......###...##. Health: 20/20 ========================###......# #....##.##....... Magic: 4/5===================-----#........# ## #............##. AC: 4Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#XL:  2 Next: 72% Place: Dungeon:1  #.#...##.# E#h3m#@#### ##)##Noise: ---------  Time: 975.0 (0.0)  #.#.####.# #.###...### -) Nothing wielded  #.#.####.# #.###.....## Cast: Magic Dart  #........# #.##.......# ###...######## #.. #......... .............. ... .'......... g   hobgoblin ###..)#######. ... ###.........##.##.#.. ##.......###.##########.....##Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.NE#hgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.hobgoblin shouts!NE#hشJ====6.0 (1NE#h޺NE#h@ _The hobgoblin hits you but does no damage.NE#h8  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NE#h .......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..#### Draconian  #.#.##.# #.#......###...##. Health: 20/20 ========================  ###......# #....##.##....... Magic: 3/5==============----------  #........# ## #............##. AC: 4Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#  XL:  2 Next: 72% Place: Dungeon:1  #.#...##.# #@#### ##)##  Noise: ====-----  Time: 976.0 (0.0)  #.#.####.# #E#h pm.# ##...### -) Nothing wielded  #.#.####.# #.# ##.....## Cast: Magic Dart  #........# #.# #.......# ###...######## #.. #......... .............. ... .'......... g   hobgoblin ###..)#######. ... ###.........  ##.## .#.. ##.......#  ##.######## ##.....## _The hobgoblin hits you but does no damage.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)NE#hEk U.......##.####.# #..#corvidae the Conjurer ####.#.##.# ###...#### #..#### Draconian#.#.##.# #.#......###...##. Health: 20/20 ========================NE#hk `###......# #....##.##....... Magic: 3/5==============----------#........# ## #............##. AC: 4Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0NE#hHl Dex: 9  #.###.##.# #g#.#.## #.#XL:  2 Next: 72% Place: Dungeon:1  #.#...##.# #@#### ##)##NE#h(m /Noise: ====-----  Time: 976.0 (0.0)  #.#.####.# #.###...### -) Nothing wielded  #.#.####.# #.###.....## Cast: Magic Dart  #........# #.##.......# ###...######## #.. #......... .............. ... .'......... g   hobgoblin ###..)#######. ... ###.........##.##.#.. ##.......###.##########.....##Casting: Magic Dart (safe; 2% risk of failure)  NE#hm ]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.NE#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.NE#h `=---7.0 (1NE#h NE#h& V _The hobgoblin barely misses you.NE#hÍ P---NE#h NE#h F _Unknown command.OE#hc  OE#hJdCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OE#ho.......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..#### Draconian  #.#.##.# #.#......###...##. Health: 20/20 ======================== OE#h ###......# #....##.##....... Magic: 2/5=========---------------  #........# ## #............##. AC: 4Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#  XL:  2 Next: 72% Place: Dungeon:1  #.#...##.# #@#### ##)##  Noise: =--------  Time: 977.0 (0.0)  #.#.####.# #.# ##...### -) Nothing wielded  #.#.####.# #.# ##.....## Cast: Magic Dart  #........# #.# #.......# ###...######## #.. #......... ....OE#h.......... ... .'......... g   hobgoblin ###..)#######. ... ###.........  ##.## .#.. ##.......#  ##.######## ##.....## _Unknown command.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)OE#hn.......##.####.# #..#corvidae the Conjurer ####.#.##.# ###...#### #..#### Draconian#.#.##.# #.#......###...##. Health: 20/20 ========================###......# #....##.##....... Magic: 2/5=========---------------#........# ## #............##. AC: 4Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#XL:  2 Next: 72% Place: Dungeon:OE#hp}1  #.#...##.# #@#### ##)##Noise: =--------  Time: 977.0 (0.0)  #.#.####.# #.###...### -) Nothing wielded  #.#.####.# #.###.....## Cast: Magic Dart  #........# #.##.......# ###...######## #.. #......... .............. ... .'......... g   hobgoblin ###..)#######. ... ###.........##.##.#.. ##.......###.##########.....##Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.OE#hZonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded.8.0 (1 _The hobgoblin closely misses you.OE#ht*  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OE#h$ .......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..#### Draconian  #.#.##.# #.#......###...##. Health: 20/20 ========================  ###......# #....##.##....... Magic: 1/5====--------------------  #........# ## #............##. AC: 4Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#  XL:  2 Next: 72% Place: Dungeon:1  #.#...##.# #@#### ##)##  Noise: =--------  Time: 978.0 (0.0)  #.#.####.# #OE#h; .# ##...### -) Nothing wielded  #.#.####.# #.# ##.....## Cast: Magic Dart  #........# #.# #.......# ###...######## #.. #......... .............. ... .'......... g   hobgoblin ###..)#######. ... ###.........  ##.## .#.. ##.......#  ##.######## ##.....## _The hobgoblin closely misses you.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)PE#h) .......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..#### Draconian PE#h o #.#.##.# #.#......###...##. Health: 20/20 ========================  ###......# #....##.##....... Magic: 1/5====--------------------  #........# ## #............##. AC: 4Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0PE#h Dex: 9  #.###.##.# #g#.#.## #.#  XL:  2 Next: 72% Place: Dungeon:1 PE#h) #.#...##.# #@#### ##)##  Noise: =--------  Time: 978.0 (0.0)  #.#.####.# #.# ##...### -) Nothing wielded PE#h[ #.#.####.# #.# ##.....## Cast: Magic Dart  #........# #.# #.......# PE#h###...######## #.. #......... .............. ... .'......... g   hobgoblin ###..)#######. ... ###.........  ##.## .#.. ##.......# PE#h= ##.######## ##.....##Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linePE#huAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.PE#h ###.# #..#     PE#h  ...   ## ......   #?#  #.# PE#h@ .   #† #.#   PE#h ##)##   #.#   #.#   #.#  #..  ... PE#h ) ...    ##.## .#.. PE#hy     PE#hPE#h.g99.0 (1Magic DartPE#hPE#h/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!PE#h2PE#hؖPE#hPE#h%0 _Unknown command.PE#hPE#h PE#h PE#ho PE#h PE#hQ P _PE#h PE#hQ PE#h ,PE#h PE#h ,PE#hY PE#h 2=====PE#h6 PE#h PE#hL ,PE#h =====PE#h BPE#hN PE#h{ PE#h Q3=====PE#h PE#h ,PE#h PE#h PE#hf PE#h PE#h PE#hk PE#h PE#hC S=====PE#h PE#h ,PE#h$ PE#hk ,PE#h" PE#hH ,PE#h PE#h PE#hf PE#h PE#h# PE#hq PE#h PE#h\ ,PE#h PE#h7 PE#hy Q4=====PE#h  PE#hB PE#h} PE#h PE#h= PE#h PE#h  PE#h BPE#h =====PE#h PE#h" ,PE#h PE#h ,PE#h PE#hS! ,PE#h%" PE#h# ,PE#hX$ PE#h% ,PE#ho& PE#h' PE#h( O5=====PE#h( PE#h'* PE#h + PE#hM+ PE#h+ PE#h. %  PE#h. @You see here a hobgoblin corpse.PE#h/ PE#h+0  _PE#h0 PE#h1 PE#hp3 ,PE#h4 PE#h6 S=====PE#hx7 PE#h9 ~ _c - 2 scrolls labelled HANIG HYTUDGH (gained 1)PE#h: 3PE#h: PE#h&< PE#h< ,PE#h4= PE#h? PE#hU@ PE#h@ PE#h@ PE#h*B PE#h+C ,PE#h|C PE#hD PE#hE ,PE#hOF PE#hG PE#h. ##### #.#######. # #......... PE#h ####PE#h PE#h F-5.0 (96PE#h PE#hX ; _Found a stone staircase leading down.QE#h4_QE#hB5BQE#h9XQE#hx:QE#h;,QE#h;QE#hx?XQE#h@QE#hAQE#hBQE#hmBQE#hCQE#hD,QE#h7EQE#hbFQE#hwG,QE#hHQE#h[IQE#hJ,QE#hPKQE#hYLQE#hM,QE#hgNQE#hOQE#hP,QE#h1QQE#hRQE#hSQE#hSQE#hKTQE#hoUQE#hHVQE#hVQE#hVQE#hXQE#hYQE#hYQE#h/ZQE#h]QE#h^,QE#hO_QE#h`QE#haQE#haQE#hUbQE#hcQE#hdQE#h1eQE#heQE#hfQE#hYh,QE#hiQE#hCjQE#hilBQE#hpQE#hx`.#.# ##.....##.......# ##.# ##...######...... .##.# ##'# #.###### QE#htx..## #.# #.#  ....# #.# #..  #.# ##.## ### # #.# ##...#########. QE#h y.###.#####.....#....(. ..........#...##@#####..93.0 (18 ####.####.>.............# ########.......# .....# ##############QE#h~QE#h,4.0 (19QE#hQE#h% _Found 6 stones.QE#h; IQE#h`? QE#h@ ,QE#hE ,QE#hSF ,QE#h4G QE#hI QE#h{J ,QE#h_K QE#h=M QE#hN ,QE#hhO QE#hLS ;  You see here 6 stones.QE#hW QE#hX  _QE#hX QE#hZ QE#h\ QE#h] QE#h] QE#h/_ QE#h` QE#ha QE#ha QE#he QE#hg QE#hVg QE#hh QE#h j QE#hPk QE#hk QE#hjl QE#hn QE#hYo QE#ho QE#h0p QE#hq QE#hs QE#hHs QE#hs QE#hwu QE#hv QE#h/w QE#hw QE#hty QE#hz QE#h8{ QE#h| QE#h} QE#h] QE#h QE#hu QE#h? QE#h ,QE#h߄ QE#h QE#h QE#hB QE#h QE#h; QE#h ,QE#h QE#h QE#h͑ QE#h QE#h QE#h9 QE#h QE#hܕ QE#hr QE#h QE#h< ,QE#h QE#h QE#h ######.........#  ...##.......#.###.#  ....#.###...#.# .#  ..###...#.# .#  QE#h+ .........# [#  ......##....### .#  ....#.##....# $#  ...##.......#####.#  ######........@.#  114.0 (20 QE#hi '# #.##########  .# #.####  .QE#h I# #....#  .## ####.# ..#########.# ...#....(...#QE#hۥ ..##.#####..# ............# QE#h QE#h: ,5.0 (21QE#hw QE#h I _Found a chain mail.RE#he 3RE#h RE#hD RE#h ,RE#h ,RE#h- RE#h> L _You now have 54 gold pieces (gained 9).RE#h 3RE#hN RE#h ,RE#h ,RE#h{ BRE#h RE#h RE#h RE#ho RE#hm RE#hH ,RE#h RE#h RE#h ,RE#h RE#h RE#h ,RE#h RE#hK RE#h nRE#h RE#h RE#h RE#h ,RE#hE RE#hT RE#h RE#h RE#h RE#h/ RE#h ,RE#h RE#h^ RE#h ,RE#h RE#h RE#h ,RE#h RE#h RE#h ,RE#h RE#h RE#hJ ,RE#h+ RE#h- RE#h RE#hI RE#h RE#h RE#hz ,RE#hW RE#h RE#h ,RE#h RE#h& RE#h ,RE#h RE#h" RE#hc$ ,RE#h% RE#h4 RE#hY7 ,RE#h=9 RE#h; RE#h= ,RE#h> RE#hD a  There is an open door here.  You see here a +0 dagger.RE#h/F RE#hF  _RE#hG RE#hI RE#hM BRE#h|N RE#h.P ,RE#hCQ RE#h5T RE#h.V ,RE#h:W RE#hMX RE#h;Y ,RE#hY RE#h[ RE#h^ ,RE#h0` RE#hb RE#hBe RE#he RE#hYg RE#hBi RE#hj ,RE#hk RE#hm RE#hjo ,RE#hhp RE#hs RE#hCt ,RE#hHu RE#hv RE#hbx RE#hx RE#hy RE#hk{ RE#h| RE#h3} RE#h5~ RE#hX RE#h ,RE#hà RE#hŅ RE#hs ,RE#h RE#h RE#h ,RE#h9 RE#h RE#h˒ ,RE#h RE#h@ RE#h ,RE#h RE#h RE#h ,RE#hv RE#hX RE#h ,RE#h RE#h RE#h) RE#h ,RE#hs RE#h ,RE#hw RE#hˡ RE#h RE#h RE#h, RE#hL RE#h ,RE#h RE#hݦ RE#hi ,RE#h RE#hi RE#h ,RE#h nRE#hٹ RE#h RE#h RE#hf ,RE#hv RE#hD RE#hr ,RE#h RE#hV RE#hN RE#h} RE#h RE#h? RE#hX RE#h RE#h RE#h\ RE#h% ,RE#h RE#h RE#hl ,RE#h RE#h RE#h0 ,RE#h# RE#h! RE#h RE#h. XRE#h RE#h ,RE#h[ RE#h RE#h 6RE#h XRE#h RE#hZ RE#hY RE#h RE#hu RE#h RE#h($ RE#hd% ,RE#h% RE#h@( RE#h) RE#h) ,RE#h, RE#h- ,RE#h- RE#h/ RE#h0 ,RE#h1 RE#h5 l  You see here a frilled lizard skeleton.RE#h6 RE#h7  _RE#h7 RE#h9 RE#h6; BRE#hp< RE#h= ,RE#h> RE#h@ RE#hA RE#hA RE#hKB RE#h@D RE#hE ,RE#h F RE#hH RE#hJI ,RE#hI RE#hO nRE#hP ,RE#hQ RE#hS RE#hT ,RE#h>U RE#hW RE#hX RE#h$Y RE#hY RE#h] @  There is an open door here.RE#h^ RE#hI_  _RE#h_ RE#hb RE#hd ,RE#he RE#hh RE#hi ,RE#h5k RE#h'm RE#h n RE#hMn RE#hn RE#hp RE#hq ,RE#hq RE#hs @  There is an open door here.RE#ht RE#ht  _RE#hu RE#hGv RE#hv ,RE#hOw RE#hx RE#h:y ,RE#hy RE#h{ RE#h| ,RE#h`} RE#h~ RE#h RE#h RE#h RE#hk ,RE#h RE#h RE#h ,RE#hM RE#h RE#h ,RE#h RE#hg RE#hD RE#h RE#hϣ RE#h/ RE#h ,RE#h( RE#h RE#h ,RE#h RE#h RE#h ,RE#h] RE#h RE#h? ,RE#hu RE#hO RE#h ,RE#h RE#hg RE#hx BRE#h RE#h? ,RE#h RE#h RE#h] RE#h RE#h: RE#hj RE#h ,RE#hG RE#h RE#h( ,RE#h RE#h RE#h BRE#h. RE#h ,RE#h{ RE#h RE#h- ,RE#h) RE#h RE#h ,RE#h RE#h RE#hg ,RE#h% RE#h{RE#h ,RE#hVRE#hO=pRE#hvgRE#h_h,RE#hnRE#ho,RE#hOoRE#hRE#hBRE#hװRE#h,RE#h<RE#hiRE#h,RE#h=RE#h}RE#hݽ,RE#hURE#hFBRE#hRE#hRE#h,RE#hRE#h`RE#hI,RE#hRE#hRE#hl,RE#hRE#h4RE#hY,RE#h<RE#hORE#h%,RE#hRE#hRE#hf,RE#hRE#h<XRE#h>,RE#h,RE#hRE#hv,RE#hRE#h;RE#h& _You open the door.  There is an open door here.RE#h.RE#h _RE#hZRE#hRE#h9,RE#hRE#hRE#h=,RE#hRE#hRE#hRE#hRE#hRE#hHRE#h,RE#hKRE#hLRE#h,RE#hGRE#h@  There is an open door here.RE#hRE#h5 _RE#hRE#hy,RE#hRE#hRE#h~,RE#hRE#hRE#h*,RE#h RE#hRE#h{,RE#hRE#hRE#h3,RE#hnRE#h RE#hy,RE#h RE#hRE#h,RE#h{RE#hRE#hRE#hRE#hHRE#hRE#h,RE#hRE#hRE#h ,RE#hRE#h>RE#h5RE#hqRE#hRE#h!RE#h1'RE#hx(RE#hm),RE#h'*RE#hR+RE#h{,,RE#h.-RE#hq.RE#h7/RE#h/RE#h/RE#hY1RE#h2RE#hk2RE#h2RE#h3RE#hu4RE#h4RE#h5RE#h6RE#h6,RE#hD7RE#h8RE#hl9RE#h9RE#h9RE#h;RE#h;RE#h <RE#hP<RE#h=RE#hy>RE#h>RE#h>RE#ha@RE#hARE#hARE#h2BSE#hSE#hSE#hSE#h%SE#hSE#hj,SE#hSE#hSE#hSE#h SE#hgSE#hC!  #.### ##.....  #.# ##...#  #.# ##'##  #.# #.#   #.# #######.# SE#h?"  #.# #.......##  ##.## #.####...#  ##...## #.# #.....  #@#.#.# #.####...#323.0 (208.0)  #.#.#.###.##....÷.  #.#..........##.##  ##...####.#####.# SE#h" ##### #.#####.#  #.......#   ######### SE#h$SE#hO)SE#h*E _Done exploring.SE#hISE#h,..'SE#h-......0.0)....#.............####...SE#hqSE#h7SE#hsSE#hE _Done exploring.TE#hUz _There is an open door here. _Done exploring. _Done exploring.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TE#hs.TE#h/TE#hz3TE#h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)WE#hkM _WE#hQXWE#hRWE#hSWE#hT,WE#htUWE#h/WWE#hIX,WE#hXWE#hZWE#hZ,WE#h=[WE#h\WE#h]WE#h ^,WE#hY_WE#h`,WE#h`WE#hi #...#.ß.ß.ß.#..##  #.###.......#...# #.#.####+####.... #....###.......... #.................WE#h/j* #....###.. #.#.## ##.... .### ##.....##  ##...## 30.0 (7 .# ##'##  WE#hwj#.# #.#  .#  #.# #.......##WE#hjH ##.## #.####...### ##...## #.# #.....## #.#.#.# #.####...### #.#.#.###.##....÷..÷WE#hnWE#hsWE#ht[E#h T[E#hT[E#hU[E#h^[E#h:_[E#hbB[E#hcc,[E#h d[E#hgB[E#hWh[E#hi[E#hj,[E#hGk[E#hl[E#hm,[E#hn[E#h^o[E#h0p,[E#hp[E#h)r[E#hr[E#hs[E#hs[E#ht[E#hu,[E#hv[E#hw[E#hx,[E#hy[E#h{[E#h:},[E#h}[E#h7 _You open the door.[E#h3[E#h[E#hŅ@  There is an open door here.[E#h2[E#h _[E#h[E#h[E#h,[E#h8[E#hT #........### ##.#.#######. #.######...# #....# #. #.# #.####'####...# ###. [E#hԕ#.# #.#.......#..## # #.# #.#.ß.ß.ß.#.## #.## #.###.#.......#.# #.#  #.....+.ß.<.ß.+.# #.# #####.#.......#+## #.#. [E#hW#...#.ß@ß.ß.#..## #.#.43.0 (13.0) #.###.......#...## #.#. #.#.####'####....## #... #....###..........####.. #.................'..... #....####.........####..  #.#.## ##.......## ##.  #.### ##.....## ##.  #.# ##...## #.. [E#h[E#h_[E#hҡ\E#hQ]E#h;3]E#h<]E#hEs]E#h:y]E#h}X]E#h\~]E#h]E#h?,]E#h߁]E#h]E#h[}  There is an open door here. _]E#h #.....##.#  ########.#  #.# # #.# # #.#  #.# # #.####### ########## #.#.......#.......@### ##.#.#######51.0 (8.0)#.######...# #....# ##.# #.####'####...# ####.# #.#.......#..## #.# #.#.ß.ß.ß.#.## #.##.###.#.......#.# #.##.....+.ß.<.ß.+.# #.######.#.......#+## #.# #...#.ß.ß.ß.#..## #.#_E#h+P3_E#hP_E#hY_E#hS[,_E#h`n_E#h1m  There is an open door here. __E#hv_E#hSy_E#hz,_E#hc{_E#h}~7 _You open the door._E#h3_E#hu_E#h"open the door. _There is an open door here. _You open the door.  There is an open door here._E#h_E#h& __E#hӆ_E#h_E#hu,_E#h_E#h,_E#h,_E#hM_E#huB_E#h_E#h_E#hL,_E#h_E#hA_E#h ,_E#ho_E#h_E#hB_E#h_E#h_E#h_E#hk_E#h%,_E#hn_E#hThere is an open door here. _You open the door. _There is an open door here.  escape hatch in the floor here._E#h_E#h __E#hڽ_E#h_E#h,_E#h_E#h1_E#h,_E#hl_E#hg_E#hc_E#h_E#h_E#h_E#h,_E#h?_E#h_E#h@,_E#h_E#hm##.####### #.# #.##.# ###.#######.##.####...##............# #......#.##.#...######## ######...##..... ##.###.#>..# #.# #.##.##  #.###.##.#  #..@..##.# 82.0 (31.0) _E#h########.#  #.#  #.#  #.#  #.#  #.################## #.#..........#........### ##.#.######_E#h2_E#h_E#hcE#hr~-##.# #.# #.# #.# #########.#.# #.####...##..# #......#.##.#...# ######...##......# ##.###.#>..## #.# #.##.## #.###.##.# #...@.##.# ##.# cE#h#.# ##.# #.#.# #.##.# #.# #.#.## #.#.#.### ##.#.#.#.3.0 (1.0)cE#hُcE#hnS!##.# #.# #.# #.# #########.#.# #.####...##...# #......#.##.#...# ######...##......# ##.###.#>..## #.# #.##.## cE#h2T#.###.##.# #....@##.# ##.# #.# ##.# #.cE#hT#.# #.##.# #.# #.#.## #.#.#cE#hTW#.### ##.#.#.#.#cE#h[cE#h]&4cE#hVacE#hbcE#h YM..†.....# ##+####.####### #.#  #########.###########...##............cE#hM ......#.##.#...##############...##......##.###.#>..###.# ##.###.....####### #.######cE#h cE#hf &5cE#hG cE#h cE#h @M#####.# ##...## #>..†.....# ##+####.####### #.#  #########.###########...##............cE#h ......#.##.#...##############...##......##.###.#>..## ##.####.....########.#cE#hՖ cE#hۘ &6cE#hs cE#h cE#hKM##...).## #.##########.# ##...## #>..†.....# ##+####.####### #.#  #########.###########...##..................#.##.#...##############...##......###.###@#>..## #####.....##.##cE#h<7cE#hNcE#hGdE#hM...##.###.......## #.....##...).## #.##########.# ##...## #>..†.....# ##+####.####### #.#  #########.###########...##..................#.##.#...########dE#h######...##@.....###.###.#>..## #.##.###.###.##.#dE#hdE#hb&8dE#h"dE#hZ$dE#h=[M##...#.##..####...##.###.......## #.....##...).## #.##########.# ##...## #>dE#h>..†.....# ##+####.####### #.#  #########.###########...##..................#.##@#...##############...##......##.###.#>..###.# #.##.##.#dE#hEdE#hG&9dE#hLdE#hcNdE#hC 4MdE#h N........+'........##...#.##..####...##.###.......## #.....##...).## #.##########.# ##...## #>..†.....# ##+####.####### #.#  #########.#######dE#h1 ####...##@.................#.##.#...##############...##......##.###.#>..###dE#hz dE#h' =90dE#h, dE#h. dE#hwv dE#h=y dE#h@ dE#h dE#h{#.+.'.#.##...#.##.####....##.....##.###.## #.....# #..#####.# ##...).## #.##### #..#####.# ##...## #># #..†.....# ##+## #.# ##.# #.# #.# #.# #########.#dE#hp.# #.####...##.# #......#.##.#...# ######...##......# ##.###.#>..###.# #.##.###.###.##.# #.....##.# ########.# #.# #dE#hdE#hc&1dE#hdE#heE#h#.+.'.#.##...#.##.####....##.....##.###.## #.....# #..#####.# ##...).## #.##### #..#####.# ##...## #># #..†.....# ##+## #.# ##.# #.# #.# #.# #########.#.# #.####...##.# #......#.##.#...# ######...##......# ##.###.#>..###.# #.##.###.###.##.# #.....##.# ########.# #.# #eE#heE#hJ#C2eE#hz#.+.'.#.##...#.##.####....##.....##.###.## #.....#  #..#####.# ##...).## #.#####  #..#####.# ##...## #>#  #..†.....# ##+## #.#  ##.#eE#h{ #.# #.# #.# #########.#.# #.####...##.# #......#.##.#...# ######...##......# ##.### #.###.##.# #.....##.# ##.# eE#h{Q#.# #eE#h‚eE#h&3eE#heE#heE#h^>#.+.'. #.##...#.##.####....# #.....##.###.## #.....# #..#####.# ##...).## #.##### eE#h#..#####.# ##...## #># #..†.....# ##+## #.# ##.# #.# #.#  #.# #########.#.#  #.####...##.#  #......#.##.#...#  ######...##......# #.# #.##.###.###.##.#eE#he#.....##.###.##.# #eE#heE#h&4eE#h"eE#h#eE#hd|w.+.'. .##...#.##.####....# .....##.###.## #.....# ..#####.# ##...).## #.##### ..#####.# ##...## #># ..†.....# ##+## #.# .# #.# #.# #.# #########.#.# #.####...##.# #......#.##.#...#eE#hv} ######...##......# ##.###.#>..###.# #.##.## eE#hIeE#h#&5eE#h݋eE#hceE#h=H+.'. ##...#.##.####....#eE#h##.###.## #.....# #####.# ##...).## #.##### #####.# ##...## #># †.....# ##+## #.# .# #.# #.# .# #########.#.# .####...##.# eE#hg......#.##.#...# ...##......# ##.###.#>..###.# #.##.###.###.##.##.....##.##.# eE#heE#h&6eE#heE#hFfE#hoS+.'. #...#.##.####....###.###.fE#hup## #.....# #####.# ##...).## #.##### #####.# ##...## #># †.....# ##+## #.# # #.# #.# # #.#.# ####...##.# #.##.#...# fE#hp9...##......# ##.###.#>..###.# #.##.## fE#h}<7fE#hfE#h4fE#hR+.'. ...#.##.####....###.###.fE#ho:## #.....# .# ##...).## #.##### .# ##...## #># .....# ##+## #.#  #.# #.#  #.#.# ...##.# #.##.#...# ...##......# ###.###.#>..## ##.# #.##.## ##.###.##.# # #.....##.# # #.# # #.# # # fE#hfE#h@&8fE#hfE#h{M9+.'.#.##.####....# .##.###.## #.....# #.# ##...).## #.##### .# ##...## #># # ##+## #.#  #.# #.#  #.#.# ...##.fE#hN# #.##.#...# ...##......# ###.###.#>..## #.#.# #.##.## #.#.###.##.# #.#.....##.# #.#.# #.#.# # #fE#hgTfE#hV&9fE#h[fE#h]fE#h+.'. .#.##.####....#. ##.###.## #.....# #.# ##...).## #.##### #.# ##...## #># ## ##+## #.# # #.# #.# # #fE#hJ2.#.# # #...##.# ##.##.#...# # #...##......# # ##.###.#>..## #.#.# #.##.## #.##.###.##.# #.##.....##.# #.##.# #.#.# # #fE#hlfE#h(400fE#h˞fE#hfE#hz2 +.'. #.##.####....#. #.###.## #.....# ##. #.# ##...).## #.##### #. #.# ##...## #># #.# ##+## #.# #.fE#h3  #.# #.# #..#.# #. ...##.# #. .#.##.#...# #. ...##......# ###. #.###.#>..## #. #.# #.##.## #.#. #.###.##.# #.#. #.....##.# #.# #.# #.#.# # #fE#h: fE#h = &1fE#hA fE#htC fE#ht-M#####.##.....#.####### ...+'...................####....##########.##.......## #.....###...).## #.##### #.# ##...## #> ..# ##+## #.# fE#h. ########.#######..##............#.##.#...######## ...##......####.fE#h3fE#h 6&2fE#hK;fE#h<gE#hM ####.###.#..#.# ## #####.##.....#.####### ...+'...................####....##########.##.......## #.....###...).## #.##### #.# ##...## #> ..# ##+## #.# ########.#######..##............ .#.##.#...########gE#h4#.gE#hgE#h&3gE#hgE#hgE#h7\M.## ##.....###.#  ## ####.###.#..#.# ## #####.##.....#.####### ...+'...................####....##########.##.......## #.....gE#h8%###...).## #.##### #.# ##...## #> ..# ##+## #.# ########.####### ...##............##.#gE#hS>gE#h@gE#hOA4gE#hFgE#hGgE#hͰM.# ##...## . .## ##.....###.# #.#..# ##gE#hӱ} ####.###.#..#.# ## #####.##.....#.####### ...+'...................####....##########.##.......## #.....###...).## #.##### #.# ##...## ..# ##+## #.# ########.#######.##.gE#hqgE#hٿgE#h5gE#hy _There is a stone staircase leading down here.hE#h*hE#hhE#hhE#hաhE#ht-6 _hE#hڪhE#h2 ##   .# .# .##  .. .#   #.#####.#  2 #.....@.#  #########  hE#ha+7 (1.7hE#hT{ _You climb downwards. _There is a stone staircase leading up here.iE#hR3iE#hSiE#hwUiE#hYiE#hY$ _iE#h|],iE#h{.### ..# ## #.# .### #.##.##..... #..@.....# ####.###.##.#####.##.....<.##########11.7 (5.02.7 (6iE#h|iE#h{5 _f - 6 poisoned darts (gained 3)iE#hBf IiE#hPg iE#hi ,iE#han XiE#hr BiE#hSt ,iE#hu iE#hew ,iE#hw iE#hx iE#hz iE#hqz ,iE#h3{ iE#h | ,iE#h\| iE#hi niE#hP ,iE#h iE#hk iE#h1 ,iE#hԆ iE#h iE#h ,iE#h L _You now have 62 gold pieces (gained 8).iE#hc iE#hϏ iE#h iE#h" iE#h̓ ,iE#hY iE#hS iE#h ,iE#hm iE#h' iE#h ,iE#h2 iE#h iE#he ,iE#h iE#h8 iE#h ,iE#h iE#hn iE#hu ,iE#h٫ iE#h iE#hد ,iE#h] iE#h iE#hٴ ,iE#hw iE#h iE#h iE#h iE#h iE#h6 ,iE#h iE#h iE#h ,iE#h iE#h iE#h ,iE#h iE#h iE#h1 ,iE#hx iE#h iE#h ,iE#hM iE#h= iE#hY ,iE#ha iE#h iE#h< ,iE#h iE#h iE#h" ,iE#h iE#h| ##.###.####.#.####.###.#####.#####.......# # #.##.##.# .### #.##.##.##..... #@##........#iE#h  #.#####.###.# #.#####.# #.....<.# #########iE#h8 042.7 (30.0)iE#h ,3.7 (31iE#h iE#h c _m - a scroll labelled XOMI MEOSIKEDjE#hBjE#hBGnjE#hIXjE#hOXjE#h QBjE#hT,jE#hUjE#hYYjE#hYjE#h\,jE#h\jE#h]jE#h_,jE#h`jE#hajE#hFd,jE#h?ejE#h.fjE#hgjE#hFhjE#hhjE#hijE#h$l,jE#hljE#hnjE#hx#.## ##.# ##.###.## ....@##.#.## ....##.## ...#.# #.. ####.#### .. #.......# .# jE#hhy#.##.##.###.#### #.##.##.##@....# #.##........##.... #.#####.###.# .Magic Dart#.#####.# ..#.....<.# #############@   Jessica (asleep) jE#h!z1jE#h)-55.7 (12jE#h,6.7 (13jE#hkjE#hm jE#h_Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.jE#hl #.## ##.#  ....@   ....  ##.## ...  jE#hm#.# #..   .. #.......# .# #.##.##.###.####  #.##.##.##@....#  #.##........##....  #.#####.###.# .  #.# ...  <.# ####  kE#hٿ #.## ##.#  ....@   ....  ##.## ...  #.# #..   .. #.......# .# #.##.##.###.####  #.##.##.##@....#  #.##........##....  kE#ho#.#####.###.# .  #.# .. <.# ###  kE#hkE#hUkE#hkE#h\ _Jessica is nearby!kE#h/!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kE#h J #.## ##.# corvidae the Conjurer ##.###.## ....@  Draconian kE#h X##.#.## ...*  Health: 20/20 ======================== ##.## ..*  Magic: 4/5===================----- #.# #.*  AC: 4Str: 9 ####.#### .* EV: 11Int: 18 #.......# *# SH: 0Dex: 9 #.##.##.###*####  XL:  2 Next: 79% Place: Dungeon:2 #.##.##.##@....#  Noise: ---------  Time: 1456.7 (0.0)kE#hܥ @ #.##........##....  -) Nothing wielded #.#####.###.# .  Cast: Magic Dart #.#####.# ...  kE#h #.....<.# ####  ######### @   Jessica (asleep)kE#hH  _Jessica is nearby!Casting: Magic Dart (safe; 2% risk of failure)  kE#hq Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linekE#h kAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)kE#h #.## ##.#corvidae the Conjurer##.###.## ....@Draconian##.#.## ...*Health: 20/20 ========================##.## ..*Magic: 4/5===================-----kE#hۻ #.# #.*AC: 4Str: 9####.#### .*EV: 11Int: 18#.......# *#SH: 0Dex: 9#.##.##.###*####XL:  2 Next: 79% Place: Dungeon:2#.##.##.##@....#Noise: ---------  Time: 1456.7 (0.0)#.##........##....-) Nothing wieldedkE#hy E#.#####.###.# .Cast: Magic Dart#.#####.# ...#.....<.# #############@   JessicaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)  kE#h hThe magic dart hits Jessica.  Jessica is heavily wounded.kE#h> kE#h|C Z.......kE#hF h==7.7 (1Magic DartkE#h6K kE#hM   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)  The magic dart hits Jessica.  Jessica is heavily wounded. _Jessica shouts!lE#hlE#h3lE#h<"lE#h#lE#h`$lE#h(,mE#hSymE#h~#@...##..##.--8.##.......Magic Dart@   JessicamE#h9--mE#hemE#h\ _Jessica is nearby!mE#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mE#hu  #.## ##.# corvidae the Conjurer ##.###.## .....  Draconian ##.#.## ...@  Health: 20/20 ======================== ##.## ..*  Magic: 3/5==============---------- #.# #.*  AC: 4Str: 9 ####.#### .* EV: 11Int: 18 #.......# *# SH: 0Dex: 9 #.##.##.###*####  XL:  2 Next: 79% Place: Dungeon:2 #.##.##.##@....#  Noise: ---------  Time: 1458.7 (0.0) #.##........##.... E#hfx 39;49m -) Nothing wielded #.#####.###.# .  Cast: Magic Dart #.#####.# ...  #.....<.# ####  ######### @   JessicaCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100%to hit)mE#ha #.## ##.#corvidae the Conjurer##.###.## .....Draconian##.#.## ...@Health: 20/20 ========================##.## ..*Magic: 3/5==============----------#.# #.*AC: 4Str: 9####.#### .*EV: 11Int: 18#.......# *#SH: 0Dex: 9#.##.##.###*####XL:  2 Next: 79% Place: Dungeon:2#.##.##.##@....#Noise: ---------  Time: 1458.7 (0.0)#.##........##....-) Nothing wieldedmE#h% #.#####.###.# .Cast: Magic Dart#.#####.# ...#.....<.# #############@   JessicaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100%to hit)  The magic dart hits Jessica.mE#hwl Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100%to hit)  The magic dart hits Jessica.  Jessica is almost dead.  Jessica looks very angry.Jessica gestures wildly while chanting.mE#h0r f§.....mE#h2t g=9.7 (1Magic DartmE#h w mE#hx % _Jessica blinks!nE#h 4nE#h1 nE#h F _Unknown command.oE#h3oE#hoE#h'oE#hoE#h&P _oE#h]/oE#hS:7@-60oE#h:uMagic Dart@   JessicaoE#h@8-oE#h~FoE#hI\ _Jessica is nearby!pE#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pE#h/1 #.## ##.# corvidae the Conjurer ##.###.## @....  Draconian ##.#.## *..§  Health: 20/20 ======================== ##.## *..  Magic: 2/5=========---------------pE#h7 #.# #*.  AC: 4Str: 9 ####.#### *. EV: 11Int: 18 #.......# *# SH: 0Dex: 9 #.##.##.###*####  XL:  2 Next: 79% Place: Dungeon:2 #.##.##.##@....#  Noise: ---------  Time: 1460.7 (0.0) #.##........##....  -) Nothing wieldedpE#h֪` #.#####.###.# .  Cast: Magic Dart #.#####.# ...  #.....<.# ####  ######### @   JessicaCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)pE#hSH#.## ##.#corvidae the Conjurer##.###.## @....Draconian##.#.## *..§Health: 20/20 ========================##.## *..Magic: 2/5=========---------------#.# #*.AC: 4pE#hlStr: 9####.#### *.EV: 11Int: 18#.......# *#SH: 0Dex: 9#.##.##.###*####XL:  2 Next: 79% Place: Dungeon:2#.##.##.##@....#Noise: ---------  Time: 1460.7 (0.0)#.##........##....-) Nothing wielded#.#####.###.# .Cast: Magic Dart#.#####.# ...#.....<.# #############@   JessicaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)  The magic dart hits Jessica but does no damage.pE#h.pE#h44.@....pE#hD....pE#hHpE#hMJ,=1.7 (1pE#h|PpE#hV  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)  The magic dart hits Jessica but does no damage. _Jessica is almost dead.pE#h^  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pE#hVr  #.## ##.# corvidae the Conjurer ##.###.## .....  Draconian ##.#.## @...  Health: 20/20 ======================== ##.## *..  Magic: 1/5====-------------------- #.# #*.  AC: 4Str: 9 ####.#### *. EV: 11Int: 18 #.......# *# SH: 0Dex: 9 #.##.##.###*####  XL:  2 Next: 79% Place: Dungeon:2 #.##.##.##@....#  Noise: =--------  Time: 1461.7 (0.0) #.##........##.... pE#h)t   -) Nothing wielded #.#####.###.# .  Cast: Magic Dart #.#####.# ...  #.....<.# ####  ######### @   JessicaCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)pE#h#.## ##.#corvidae the Conjurer##.###.## .....Draconian##.#.## @...Health: 20/20 ========================##.## *..pE#hcMagic: 1/5====--------------------#.# #*.AC: 4Str: 9####.#### *.EV: 11Int: 18#.......# *#SH: 0Dex: 9#.##.##.###*####XL:  2 Next: 79% Place: Dungeon:2#.##.##.##@....#Noise: =--------  Time: 1461.7 (0.0)#.##........##....pE#h3-) Nothing wielded#.#####.###.# .Cast: Magic Dart#.#####.# ...#.....<.# #############@   JessicaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)  The magic dart hits Jessica but does no damage.pE#hMPress: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)  The magic dart hits Jessica but does no damage.  Jessica is almost dead.Jessica casts a spell.pE#hc§.....pE#h"_2.7 (1Magic DartpE#hp'pE#hH*% _Jessica blinks!qE#h3qE#hqE#hBqE#hD,nqE#hz"@.-4.7 (2Magic Dart@   Jessica- qE#hDV_Jessica is nearby!qE#h6  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rE#h7 rE#h#.## ##.# corvidae the Conjurer ##.###.## ..@..  Draconian ##.#.## .*..  Health: 20/20 ======================== ##.## .*.  Magic: 0/5------------------------ #.# #*.  AC: 4Str: 9 ####.#### .* EV: 11rE#hInt: 18 #.......# *# SH: 0Dex: 9 #.##.##.###*####  XL:  2 Next: 79% Place: Dungeon:2 #.##.##.##@....#  Noise: ---------  Time: 1464.7 (0.0) #.##........##....  -) Nothing wielded #.#####.###.# .  Cast: Magic DartrE#h #.#####.# ...  #.....<.# ####  ######### @   JessicaCasting: Magic Dart (safe; 2% risk of failure)  rE#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)rE#h s: #.## ##.# corvidae the Conjurer ##.###.## ..@..  Draconian ##.#.## ....  Health: 20/20 ======================== ##.## ...  Magic: 0/5------------------------ #.# #..  AC: 4Str: 9 ####.#### .. EV: 11Int: 18rE#h(t #.......# .# SH: 0Dex: 9 #.##.##.###.####  XL:  2 Next: 79% Place: Dungeon:2 #.##.##.##@....#  Noise: ---------  Time: 1464.7 (0.0) #.##........##....  -) Nothing wielded #.#####.###.# .  Cast: Magic Dart #.#####.# ...  #.....<.# ####  ######### @   JessicaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)  The magic dart hits Jessica.rE#hw #.## ##.#  ..)..  rE#hwM .*..  ##.## .*.  #.# #*.   .*  *# *####    rE#hw   .    <.#  rE#hx, rE#hF......rE#h<rE#h1#.## ##.#corvidae the Conjurer##.###.## ..)..Draconian##.#.## ....Health: 20/20 ========================##.## ...Magic: 0/5rE#h------------------------#.# #..AC: 4Str: 9####.#### ..EV: 11Int: 18#.......# .#SH: 0Dex: 9#.##.##.###.####XL:  2 Next: 206% Place: Dungeon:2#.##.##.##@....#rE#h6Noise: =--------  Time: 1465.7 (1.0)#.##........##....-) Nothing wielded#.#####.###.# .Cast: Magic Dart#.#####.# ...rE#h #.....<.# #############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)  The magic dart hits Jessica.rE#hPress: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)  The magic dart hits Jessica. _You kill Jessica!You have reached level 3!rE#hU/  --more--tE#hwX  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? uE#h 6/266520355% Magic DartuE#h|" uE#h% _You feel clever. x2; Your scales feel tougher.vE#h#.## ##.# ##.###.## ..).. ##.#.## .... ##.## ... #.# ##.. ####.#### #.. #.# #.# #.##.##.###.#### vE#h#.##.##.##.@...# #.##.##.#.#####.###.# #.##.#####.# #...#.....<.# ##### vE#hsvE#hI5-6 _vE#hvE#hvE#h\k M#.###.#.## ##....###.###.## ..)..##.#.##..##.## ... #.# ##..vE#hnl y###.#### #........# #.# ##@####.##.##.....# ........##.....#.#####.###.# ##.#vE#h t vE#hx ]1====-7vE#h } vE#h vE#h M ##.#.## #.###.## ##.##.## ##....###.###.## ..)..###.#.##..###.## .....# #.# ##.....#####.#### #.......#......# #@# ##.######.##.....# #.##........##.....#.##.##8wE#h/M ##..#  ##.#.## .# #.###.## ##.##.## ##..##.###.## ..)##.#.####.##   #.# ##.....####.#### #@......#......# #.#####.##.####.##.##.##.....#...###wE#hwE#h+&9wE#hwE#hwE#hͱwE#hwE#hwE#hwE#h##..# ##.#.## .# ##.###.## ###.### #.## ##.# #.....# ##.###.## #..)..# ##.#.## #.....# wE#hq##.## #.....# #.# ##.....## ####.#### #.# #.# #.#####.# #.##.##.###.#### #.##.##.##.....##.##........##.#####.###.##.#####.# #...#.....<.# ##### wE#hvwE#h'70wE#hQwE#h`wE#h5x##..# ##.#.## .# ##.###.## ###.### #.## ##.# #.....# ##.###.## #..)..# ##.#.## #.....# ##.## #.....# #.# ##.....## ####.#### #.# #.# #.#####.# #.##.##.###.#### #.##.##.##.....##.##........#.#####.###.#.#####.# #...#.....<.# ##### wE#h<wE#h@E====1wE#hEwE#hOGwE#he# ##..# ##.#.## #.# ##.###.## ###.### #.## ##.# #.....# ##.###.## #..)..# ##.#.## #.....# ##.## #.....# #.# ##.....## wE#h $ ####.#### #.# #.# #.#####.# #.##.##.###.#### wE#hI) wE#hx* &2wE#hO- wE#h/ wE#h|z 3M ## ##..# ... ##.#.## #.# #.###.## ###.##.## ##..##.###.## #..)##.#.####.##   #.# ##..@..#####.#### #............# #.#####.##.##.##.###.#### #wE#h wE#h &3wE#hz wE#hh wE#h UM  ## ##..# ... ##.#.## #.# #.###.## ###.##.## ##..##.###.## #..)##.#.####.##   #.# ##.....#####.#### #......#.......# #.#####.#.#### ..#.##wE#hwE#h &4wE#hFwE#h[xE#h_M  ## ##..# ... ##.#.## #.# #.###.## ###.##.## ##..##.###.## #..)##.#.####.## xE#h$#  #.# ##.....######.#### #.......#.##xE#hxE#h&5xE#hfxE#hxE#h `M....#...  ## ##..# ... ##.#.## #.# #.###.## ###.##.## ##..##.###.####.#.####.##  #.# ##.....####....# ...xE#hxE#h&6xE#hCxE#h"  Things that are here: _a +0 dagger; a +0 robexE#hLxE#h2 Pick up what? 13/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger xE#h̄Armour (select all with [)  b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]yE#h$  a + a +0 dagger[Enter] accept (1 chosen)zE#hAhzE#hnzE#hu...corvidae the Conjurer#.# .#...Draconian#.#...Health: 26/26 ========================##.#...Magic: 1/6====--------------------##..#...AC: 5zE#h)vStr: 9##.#.## #.#EV: 11Int: 20##.###.## ###.###SH: 0Dex: 9#.## ##.# #.....#XL:  3 Next: 55% Place: Dungeon:2##.###.## #..@..#Noise: ---------  Time: 1476.7 (0.0)##.#.## #.....#-) Nothing wielded##.## #.....#Cast: Magic Dart#.# ##.....######.#### #.......##.......# #.#####.#zE#h|#.##.##.###.#### .##.##.##.##.....# .##.##........##.....You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.Things that are here: _a +0 dagger; a +0 robezE#h1zE#hd2====7.7 (1zE#hJ; _n - a +0 daggerzE#h. Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 50% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 50% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{E#h8{E#h={E#hB...corvidae the Conjurer#.# .#...Draconian#.#...Health: 26/26 ========================##.#...Magic: 2/6========----------------##..#...AC: 5Str: 9##.#.## #.#EV: 11Int: 20##.###.## ###.###SH: 0Dex: 9#.## ##.# #.....#XL:  3 Next: 55% Place: Dungeon:2##.###.## #..@..#Noise: ---------  Time: 1477.7 (0.0)##.#.## #.....#-) Nothing wielded##.## #.....#Cast: Magic Dart#.# ##.....##{E#hCl####.#### #.......##.......# #.#####.##.##.##.###.#### .##.##.##.##.....# .##.##........##.....Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.Things that are here: _a +0 dagger; a +0 robe _n - a +0 dagger{E#hI{E#hJMemorise Searing Ray, consuming 2 spell levels and leaving 3? Y - Yes  N - No{E#hv {E#h ...corvidae the Conjurer#.# .#...Draconian#.#...Health: 26/26 ========================##.#...Magic: 2/6========----------------##..#...AC: 5Str: 9##.#.## #.#EV: 11Int: 20##.###.## ###.###SH: 0{E#h Dex: 9#.## ##.# #.....#XL:  3 Next: 55% Place: Dungeon:2##.###.## #..@..#Noise: ---------  Time: 1477.7 (0.0)##.#.## #.....#-) Nothing wielded##.## #.....#Cast: Magic Dart#.# ##.....######.#### #.......##.......# #.#####.##.##.##.###.#### .#{E#hj *#.##.##.##.....# .##.##........##.....Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.Things that are here: _a +0 dagger; a +0 robe _n - a +0 dagger{E#hA8.7 (1{E#h,m9.7 (2{E#h{2,80.7 (3{E#h[3{E#h}9 _You start memorising the spell. You continue memorising. x2{E#h:;{E#h0>{E#hGc _You finish memorising. Spell assigned to 'b'.}E#h\}E#h%Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))n - a +0 dagger}E#hUM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~E#hJ~E#hM~E#hT ...corvidae the Conjurer#.# .#...Draconian#.#~E#hUG...Health: 26/26 ========================##.#...Magic: 2/6========----------------~E#hXU3##..#...AC: 5Str: 9##.#.## #.#EV: 11Int: 20~E#hU##.###.## ###.###SH: 0Dex: 9#.## ##.# #.....#XL:  3 Next: 55% Place: Dungeon:2##.###.## #..@..#Noise: ---------  Time: 1480.7 (0.0)##.#.## #.....#-) Nothing wielded##.## #.....#Cast: Magic Dart#.# ##.....######.#### #.......##.......# #.#####.#~E#h;V#.##.##.###.#### .##.##.##.##.....# .##.##........##..... _You feel clever. x2; Your scales feel tougher.Things that are here: _a +0 dagger; a +0 robe _n - a +0 dagger _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.~E#h [~E#hf]z1.2 (0.5n) +0 dagger~E#hp`~E#h3b. _n - a +0 dagger (weapon)~E#h 3~E#h ~E#h ,~E#h"" ~E#h# ,~E#hB% ~E#h( ,~E#h0) ~E#h+ ~E#h+ ~E#h, ~E#hG/ ,~E#h0 ~E#h 2 ~E#hx2 V3====~E#h3 ~E#h9 ~E#h< ,~E#h= ~E#h@ ~E#hf@ <====~E#hUA ~E#hD ,~E#hE ~E#hcG ,~E#hDH ~E#hJ ,~E#hK ~E#hN ,~E#hsO ~E#hQ ,~E#hS ~E#h=V f4====~E#hJW ~E#hZ ,~E#h[ ~E#h] ,~E#h_ ~E#hLb ,~E#hic ~E#hf ~E#heg <====~E#hg ~E#hi ,~E#h+k ~E#hm ,~E#ho ~E#h$r ,~E#h3s ~E#hu ,~E#hv ~E#hx ~E#hx ~E#hy ~E#h| ~E#hD} P5====~E#h~ ~E#hE ,~E#h ~E#h ,~E#h ~E#h3 ,~E#hF ~E#h_ R====~E#h ~E#hx ,~E#h ~E#hw ,~E#h ~E#h ,~E#h ~E#h X~E#h ~E#h ~E#hȝ ~E#hC N6====~E#h ~E#h 4 _Magic restored.~E#h 3~E#hc ~E#hۧ ~E#h2 ~E#h ~E#h9 ~E#h ~E#h% M#. ##^ .# ##.. ...w...#. ... .....#~E#hƷ # ... #..##.....#. #.# #..#........ #.# #......... ##.# #.......#.#. ##..# #........... ##.#.## #@# ##.###.## ###.####.## ##.# #.....#Cast: Magic Dart~E#hV q##.###.## #..[..###.#.## #.....#w   dart slug (wandering)#.#####.#~E#h6 1519.2 (38.0)~E#h  .  A dart slug comes into view.~E#hO a20.2 (39Magic Dart~E#h ~E#he 6 _The dart slug moves out of view.E#htIE#hdE#hM#. ## #. ...w...^ .# ##....#. ...  ...#.....##.. ... ###.# ##..# #...@....... ##.#.## ####.########.###.## ###.##Magic Dart#.## ##.# #.....#..[..#.....#w   dart slug (wandering)#.....#.......E#he ,0.0)E#h..E#hJ====1.2 (1E#h}4Magic DartE#hE#h E#hx3E#h E#hd%E#hs8- ....w#####. ## #. ..^ .####.. .........#. .... ......# ... #..###.# #..#.# #....# #.#.#. .# #.............## ####.########Magic Dart  ##.###.## ###.###  #.## ##.# #.....#  ##.###..[..# w   dart slug (wandering)E#h:/##.#.....###.## #.....# #.# ###E#hItw0wE#hZA2.2 (1E#h \E#hv  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h   corvidae the Conjurer ....w####.  Draconian  #. ## #. ...*.....  Health: 26/26 ======================== ^ .####.. ..*.....  Magic: 5/6====================---- .#. .... ..*...# .  AC: 5Str: 9 ... #..##.*...#..  EV: 11Int: 20E#h  #.# #..#.*.......  SH: 0Dex: 9 #.# #....*.......  XL:  3 Next: 55% Place: Dungeon:2  ##.# #....@..#.#.  Noise: ---------  Time: 1522.2 (0.0)  ##..# #............  n) +0 dagger  ##.#.## ####.########  Cast: Magic Dart  ##.###.## ###.###  #.## ##.# #.....#  ##.###.## #..[..# w   dart slug  ##.#.## #.....#  ##.## #.....#  #.# ##.....## _The dart slug moves out of view.  Casting: Magic Dart (safe; 1% risk of failure)  E#h| ;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)E#htcorvidae the Conjurer....w####.Draconian#. ## #. ...*.....Health: 26/26 ========================^ .####.. ..*.....Magic: 5/6====================----.#. .... ..*...# .AC: 5Str: 9... #..##.*...#..EV: 11Int: 20#.# #..#.*.......SH: 0Dex: 9#.# #....*.......XL:  3 Next: 55% Place: Dungeon:2##.# #....@..#.#.Noise: ---------  Time:#h49m 1522.2 (0.0)##..# #............n) +0 dagger##.#.## ####.########Cast: Magic Dart  ##.###.## ###.####.## ##.# #.....###.###.## #..[..#w   dart slug##.#.## #.....###.## #.....##.# ##.....##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The magic dart hits the dart slug.E#h ......onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  E#hPress: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.E#ht ```````The dart slug launches a dart at you.E#h֌l......@E#h3=3.2 (1E#hěE#h+O _The slug dart misses you.E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hbE]  corvidae the Conjurer ....w####.  Draconian  #. ## #. ...*.....  Health: 26/26 ======================== ^ .####.. ..*.....  Magic: 4/6================--------E#h3F .#. .... ..*...# .  AC: 5Str: 9 ... #..##.*...#..  EV: 11Int: 20 #.# #..#.*.......  SH: 0Dex: 9 #.# #....*.......  XL:  3 Next: 55% Place: Dungeon:2  ##.# #....@..#.#.  Noise: =--------  Time: 1523.2 (0.0)  ##..# #............  n) +0 dagger E#hF ##.#.## ####.########  Cast: Magic Dart  ##.###.## ###.###  #.## ##.# #.....#  ##.###.## #..[..# w   dart slug  ##.#.## #.....#  ##.## #.....#  #.# ##.....## _The slug dart misses you.E#h^GCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)E#h   corvidae the Conjurer E#h ....w####.  Draconian  #. ## #. .........  Health: 26/26 ======================== ^ .####.. ........  Magic: 4/6================-------- .#. .... ......# .  AC: 5Str: 9 ... #..##.....#..  EV: 11Int: 20 #.# #..#.........  SH: 0Dex: 9 #.# #............  XL:  3 Next: 55% Place: Dungeon:2  ##.# #....@..#.#.  Noise: =--------  Time: 1523.2 (0.0)  ##..# #............ #hQ xm n) +0 dagger  ##.#.## ####.########  Cast: Magic Dart  ##.###.## ###.###  #.## ##.# #.....#  ##.###.## #..[..# w   dart slug  ##.#.## #.....#  ##.## #.....#  #.# ##.....## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.E#hO  ....†####.  #. ## #. ...*.....  ^  ..*.....  E#hž .#. .... ..*...# .  ... *  #.# #..#.*  E#hU #.# #....*  ##.#   ##..#         #.## ##.#   E#h b      ##.##  E#hb > #.# E#hgF F......E#hO h604.2 (1Magic DartE#hU E#hX Sonfirm with . or Enter, or press ? or * to list all spells.E#hX Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!E#h<IE#h$?,E#hCBE#hWDE#hiEE#hEE#hFE#h;I,E#hJJE#h*M,E#h1NE#hRBE#hVTBE#h`E#h"gr5====-.Magic Dartr   rat (wandering)E#h#p,31.2 (7E#hwE-2.2 (8E#h|E#hV _A rat comes into view.E#h7  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hl 6  corvidae the Conjurer ....†####.  Draconian  #. ## #. ........r  Health: 26/26 ======================== ^ .####.. ......**  Magic: 4/6================-------- E#hJ .#. .... .....*# .  AC: 5Str: 9 ... #..##...*.#..  EV: 11Int: 20 #.# #..#...*.....  SH: 0Dex: 9 #.# #.....*......  XL:  3 Next: 60% Place: Dungeon:2  ##.# #....@..#.#.  Noise: ---------  Time: 1532.2 (0.0) E#h ; ##..# #............  n) +0 dagger  ##.#.## ####.########  Cast: Magic Dart  ##.###.## ###.###  #.## ##.# #.....#  ##.###.## #..[..# r   rat (wandering)  ##.#.## #.....#  ##.## #.....# E#h N #.# ##.....## _A rat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)E#h0  corvidae the Conjurer ....†####.  Draconian  #. ## #. ........r  Health: 26/26 ======================== ^ .####.. ........  Magic: 4/6================-------- .#. .... ......# .  AC: 5Str: 9 ... #..##.....#..  EV: 11Int: 20E#h2 #.# #..#.........  SH: 0Dex: 9 #.# #............  XL:  3 Next: 60% Place: Dungeon:2  ##.# #....@..#.#.  Noise: ---------  Time: 1532.2 (0.0)  ##..# #............  n) +0 dagger  ##.#.## ####.########  Cast: Magic Dart  ##.###.## ###.###  #.## ##.# #.....#  ##.###.## #..[..# r   rat (wandering)  ##.#.## #.....#  ##.## #.....#  #.# ##.....## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wanE#h5Kdering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.E#he64 E#h-7  #. ## #. †  ^  **  .#. .... .....*# .  ... *.#..  #.# *.....  E#h7 #.# *  ##.#   ##..#     E#h7    #.## ##.#        E#h8x ##.##   #.# E#h-...E#h....E#h;2=3.2 (1E#hP4Magic DartE#hE#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  E#hPress: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat. _You kill the rat!E#hZE#hGE#hE#hwE#hE#h|,E#hE#hE#h!,E#h"E#h%,E#h?'E#h),E#h+E#hM.,E#h/E#h2,E#h4E#h7,E#h8E#h>;E#h;P5====E#h<E#h>E#h ?E#h?E#hB,E#hCE#hEE#hTB-Magic DartB   giant cockroach (wandering)E#hc044.2 (11.0)E#hjF-5.2 (12E#hqE#hztb _A giant cockroach comes into view.E#h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hc  corvidae the Conjurer .B..†####.  Draconian  #. ## #. *.......†  Health: 26/26 ======================== E#hV^ .####.. *.......  Magic: 4/6================-------- .#. .... *.....# .  AC: 5Str: 9 ... #..##*....#..  EV: 11Int: 20 #.# #..#.*.......  SH: 0Dex: 9 E#h#.# #....*.......  XL:  3 Next: 62% Place: Dungeon:2  ##.# #....@..#.#.  Noise: ---------  Time: 1545.2 (0.0)  ##..# #............  n) +0 dagger  ##.#.## ####.########  Cast: Magic Dart  ##.###.## ###.### E#hk #.## ##.# #.....#  ##.###.## #..[..# B   giant cockroach (wandering)  ##.#.## #.....#  ##.## #.....#  #.# ##.....## _A giant cockroach comes into view.Casting: Magic Dart (safe; 1% risk of failure)  E#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h`Aim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)E#h^corvidae the Conjurer.B..†####.Draconian#. ## #. *.......†Health: 26/26 ========================^ .####.. *.......E#h_Magic: 4/6================--------.#. .... *.....# .AC: 5Str: 9... #..##*....#..EV: 11Int: 20#.# #..#.*.......SH: 0Dex: 9#.# #....*.......XL:  3 Next: 62% Place: Dungeon:2##.# #....@..#.#.Noise: ---------  Time: 1545.2 (0.0)##..# #............n) +0 dagger##.#.## ####.########Cast: Magic Dart  E#h`##.###.## ###.####.## ##.# #.....###.###.## #..[..#B   giant cockroach##.#.## #.....###.## #.....##.# ##.....## _A giant cockroach comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)E#h..B.....=6.2 (1  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the giant cockroach but does no damage.E#h10  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hfP z  corvidae the Conjurer ....†####.  Draconian  #. ## #. .B......†  Health: 26/26 ======================== ^ .####.. .*......  Magic: 3/6============------------ E#hQS .#. .... .*....# .  AC: 5Str: 9 ... #..##*....#..  EV: 11Int: 20 #.# #..#.*.......  SH: 0Dex: 9 #.# #....*.......  XL:  3 Next: 62% Place: Dungeon:2  ##.# #....@..#.#.  Noise: =--------  Time: 1546.2 (0.0)  ##..# #............  n) +0 dagger  ##.#.## ####.########  Cast: Magic Dart  ##.###.## ###.###  #.## ##.# #.....#  ##.###.## #..[..# #hT (0mB   giant cockroach  ##.#.## #.....#  ##.## #.....#  #.# ##.....## _The magic dart hits the giant cockroach but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)E#hdcorvidae the Conjurer....†####.Draconian#. ## #. .B......†Health: 26/26 ========================^ .####.. .*......Magic: 3/6============------------.#. .... .*....# .AC: 5Str: 9... #..##*....#..EV: 11Int: 20E#hv#.# #..#.*.......SH: 0Dex: 9#.# #....*.......XL:  3 Next: 62% Place: Dungeon:2##.# #....@..#.#.Noise: =--------  Time: 1546.2 (0.0)##..# #............n) +0 dagger##.#.## ####.########Cast: Magic Dart  ##.###.## ###.####.## ##.# #.....###.###.## #..[..#B   giant cockroach##.#.## #.....###.## #.....##.# ##.....##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart#ht40m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.E#hE#hd.B....E#h+7.2 (1E#h2E#h!MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is heavily wounded.E#h42  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hA  corvidae the Conjurer ....†####.  Draconian  #. ## #. ........†  Health: 26/26 ======================== ^ .####.. .B......  Magic: 2/6========---------------- .#. .... .*....# .  AC: 5Str: 9 ... #..##*....#..  EV: 11Int: 20 #.# #..#.*.......  SH: 0Dex: 9 #.# #....*.......  XL:  3 Next: 62% Place: Dungeon:2  ##.# ##hC0m....@..#.#.  Noise: =--------  Time: 1547.2 (0.0)  ##..# #............  n) +0 dagger  ##.#.## ####.########  Cast: Magic Dart  ##.###.## ###.###  #.## ##.# #.....#  ##.###.## #..[..# B   giant cockroach  ##.#.## #.....#  ##.## #.....#  #.# ##.....## _The giant cockroach is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)E#hħ a  corvidae the Conjurer ....†####.  Draconian  #. ## #. ........†  Health: 26/26 ======================== ^ .####.. .B......  Magic: 2/6========---------------- .#. .... ......# .  AC: 5Str: 9 ... #..##.....#..  EV: 11Int: 20 E#hب #.# #..#.........  SH: 0Dex: 9 #.# #............  XL:  3 Next: 62% Place: Dungeon:2  ##.# #....@..#.#.  Noise: =--------  Time: 1547.2 (0.0)  ##..# #............  n) +0 dagger  ##.#.## ####.########  Cast: Magic Dart  ##.###.## ###.###  #.## ##.# #.....#  ##.###.## #..[..# B   giant cockroach  ##.#.## #.....#  ##.## #.....#  #.# ##.....## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gE#h iant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach.E#hG    #. ## #.   ^  ..  .#. .... .*....# .  ... #..##*  #.# #..#.*  #.# #....*E#h   ##.#   ##..#         #.## ##.#         ##.##   #.# E#h5 >.....E#h> g68.2 (1Magic DartE#h!E E#hG <Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach. _You kill the giant cockroach!E#h 3====E#h%BE#hr*BE#h+E#h ,E#h,E#hf2h====E#h/4,E#hp5E#h48,E#h8E#h;E#hf;E#h^<E#h>E#h,?E#h?E#hSBE#hBE#hCE#hEE#hFP4====E#hGE#hJ,E#hKE#hN,E#h8OE#h\R,E#hSE#hCWR====E#h XE#h[,E#h\E#hJ^E#h^E#h_E#hbE#hsbE#hcE#he,E#hwfE#hh,E#hiE#hkE#hGlP5====E#hBmE#hoE#hoE#hzpE#hXr,E#hrE#hs,E#htE#hvE#h*w<====E#hwE#h@zE#hzE#h{E#hQ}E#h}E#h~E#hE#hE#hŁE#hʇ,E#hOE#hfE#hE#hE#hOE#hďN6====E#h̐E#hE#hP,E#hE#hE#hڛE#hRE#hSE#hrE#h,E#hE#hE#hHE#hǧ<====E#hRE#hwE#hE#hK#r..#  #....  #...#  #...# E#h6 #...###  # ....†####. ## #.##† ^ .####......- .#.......#......#.. ...####..##.....#..Magic DartE#h #.# #..#......... #.# #............E#h[ ##.# #.......#.#.#r   rat (wandering) ##..# #.............## ####.########E#hN##.###.## ###.#E#h086.2 (38.0)E#hF-7.2 (39E#hBE#hV _A rat comes into view.E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h  corvidae the Conjurer #r..# Draconian #*... Health: 26/26 ======================== #*..# Magic: 5/6====================---- #*..# AC: 5Str: 9 #.*.###  EV: 11Int: 20 # .*..†####.  SH: 0Dex: 9 #. ## #.##*.......†  XL:  3 Next: 66% Place: Dungeon:2 ^ .####...@........  Noise: ---------  Time: E#h}1587.2 (0.0) .#.......#......#..  n) +0 dagger ...####..##.....#..  Cast: Magic Dart #.# #..#.........  #.# #............  ##.# #.......#.#.#  r   rat (wandering)  ##..# #............  ##.#.## ####.########  ##.###.## ###.### _A rat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)E#hcorvidae the Conjurer#r..#Draconian#*...Health: 26/26 ========================#*..#Magic: 5/6====================----#*..#AC: 5Str: 9#.*.###EV: 11Int: 20# .*..†####.SH: 0Dex: 9#. ## #.##*.......†XL:  3 Next: 66% Place: Dungeon:2^ .####...@........Noise: ---------  Time: 1587.2 (0.0).#.......#......#..n) +0 dagger...####..##.....#..#h ;38HCast: Magic Dart#.# #..#.........#.# #............##.# #.......#.#.#r   rat##..# #............##.#.## ####.##########.###.## ###.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat but does no damage.E#htE#hq{i.r.....E#h 4==8.2 (1E#h!E#h"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  E#hjAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat but does no damage. _The rat squeaks loudly.E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h   corvidae the Conjurer #...# Draconian #r... Health: 26/26 ======================== #*..# Magic: 4/6================-------- #*..# AC: 5Str: 9 #.*.###  EV: 11Int: 20 # .*..†####.  SH: 0Dex: 9 #. ## #.##*.......†  XL:  3 Next: 66% Place: Dungeon:2 E#h 8^ .####...@........  Noise: ==-------  Time: 1588.2 (0.0) .#.......#......#..  n) +0 dagger ...####..##.....#..  Cast: Magic Dart #.# #..#.........  #.# #............  ##.# #.......#.#.#  r   rat  ##..# #............  ##.#.## ####.########  ##.###.## ###.### _The rat squeaks loudly.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)E#hS  corvidae the Conjurer #...# Draconian #r... Health: 26/26 ======================== #...# Magic: 4/6E#h================-------- #...# AC: 5Str: 9 #...###  EV: 11Int: 20 # ....†####.  SH: 0Dex: 9 #. ## #.##........†  XL:  3 Next: 66% Place: Dungeon:2 ^ .####...@........  Noise: ==-------  Time: 1588.2 (0.0) .#.......#......#..  n) +0 dagger ...####..##.....#..  Cast: Magic Dart E#h(Z#.# #..#.........  #.# #............  ##.# #.......#.#.#  r   rat  ##..# #............  ##.#.## ####.########  ##.###.## ###.### E#hPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.E#h #...# #....E#h9 #r..# #...#   #   #. ## † E#h ^      E#h$0 #.#  #.#  ##.#   ##..#       E#hc--9.2 (1Contam E#hE#h]  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.E#h  E#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h  corvidae the Conjurer #...# Draconian #.... Health: 26/26 ======================== #r..# Magic: 3/6============------------ #*..# AC: 5Str: 9E#hy #*..###  EV: 11Int: 20 # .*..†####.  SH: 0Dex: 9 #. ## #.##*.......†  XL:  3 Next: 66% Place: Dungeon:2 ^ .####...@........  Noise: ---------  Time: 1589.2 (0.0) .#.......#......#..  n) +0 dagger ...####..##.....#..  Cast: Magic Dart #.# #..#.........  Contam E#h #.# #............  ##.# #.......#.#.#  r   rat  ##..# #............  ##.#.## ####.########  ##.###.## ###.### _Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)E#h v   corvidae the Conjurer #...# Draconian #.... Health: 26/26 ======================== #r..# Magic: 3/6============------------ E#h8w U#...# AC: 5Str: 9 #...###  EV: 11Int: 20 # ....†####.  SH: 0Dex: 9 #. ## #.##........†  XL:  3 Next: 66% Place: Dungeon:2 ^ .####...@........  Noise: ---------  Time: 1589.2 (0.0) .#.......#......#..  n) +0 dagger ...####..##.....#..  Cast: Magic Dart E#hw U#.# #..#.........  Contam  #.# #............  ##.# #.......#.#.#  r   rat  ##..# #............  ##.#.## ####.########  ##.###.## ###.### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hx Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat!E#h|  #...# #.... E#hF} #†..# #*..# #*..###  # .* E#h~ | #. ## #.##*†  ^       #.#   #.#  ##.#   ##..#       E#h 7....E#h# s7=90.2 (1Magic DartE#h E#h "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  E#hz Aim: a rat (100% to hit)  The magic dart hits the rat! _You kill the rat!E#ha E#h E#h E#h1 F _Unknown command.E#hE#h4E#hQ _E#hNE#h,E#h;E#h 7E#h9E#h a _Your magical contamination has completely faded away.E#hE#hE#hE#hP4====E#hE#h,E#h)E#h3,E#hE#h E#hU E#hD====E#h,E#hwE#h,E#hE#hE#hP5====E#hOE#hE#hkE#hE#h,E#hE#h,E#hrE#hR====E#hRE#hN ,E#h2!E#h",E#h#E#h%,E#h&E#ha(,E#h)E#h*E#h+E#h+E#h'-E#hr-N6====E#h-E#h/E#h 1,E#h1E#h23E#h5,E#h5E#h'9E#h:,E#h;E#h=E#h>E#h ?<====E#h?E#h8@E#hA,E#hAE#hBE#hP#...# .##...####.#####..................(......... .......  #...#####.#  ## -622.2 (32.0) #†..#######  #...#  E#hQ}###...### #......†####.#. ## #.##........† ^ .####............ .#.......#......#.. ...####..##.....#..E#hVE#hGZF-3.2 (33E#h ^E#h`) _Found 6 boomerangs.E#h_ E#h` E#h{a E#hd E#h4f E#hf E#hj ,E#hk ,E#h[l E#hRo E#hAq E#hq E#hQr E#hs E#h`u E#hu E#h@v E#hw E#hy E#h4z E#hz E#h{ E#h~ ,E#h~ E#h E#hm E#h E#h E#hF E#h‡ E#hB E#h E#h E#hX E#hċ E#h E#h܍ E#h %E#hj o ### ... ###.######.. #.....g..#... #@# E#h͕ #...# #.# #...# #Magic Dart#...####.######.........#..............# E#h+ Kg   goblin (asleep)(.............#..............#E#h M####...#####.#E#hӞ 232.2 (9.0)E#hk -3.2 (10.0) E#h E#hl u _A goblin comes into view. It is wielding a +0 dagger.E#hw  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h   corvidae the Conjurer  Draconian E#h  Health: 26/26 ========================  Magic: 5/6====================---- ###  AC: 5Str: 9 ...  EV: 11Int: 20 ###.#####  SH: 0Dex: 9 #.. #.****g..  XL:  3 Next: 67% Place: Dungeon:2 #... #@# Noise: ---------  Time: 1633.2 (0.0) #...# #.#E#h{  n) +0 dagger #...# #.# Cast: Magic Dart #...####.##  #####.........#  ..............# g   goblin (asleep)  (.............# E#h  ..............# ####...#####.# _A goblin comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)E#h   corvidae the Conjurer  Draconian  Health: 26/26 ========================  Magic: 5/6E#h ====================---- ###  AC: 5Str: 9 ...  EV: 11Int: 20 ###.#####  SH: 0Dex: 9 #.. #.....g..  XL:  3 Next: 67% Place: Dungeon:2 #... #@#E#h  Noise: ---------  Time: 1633.2 (0.0) #...# #.# n) +0 dagger #...# #.# Cast: Magic Dart #...####.##  #####.........#  ..............# g   goblin (asleep)  (.............#  ..............#E#h g ####...#####.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  E#hX Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin!E#h -E#hv  ###  ...   E#h  #.. #.****)..  #... #@# #...# #.# E#h6 #...# #.#     .E#h   (.  . E#h 1.E#ht )....E#h;z o9=4.2 (1Magic DartE#h E#h[ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin! _You kill the goblin!E#h3E#hE#h8E#h;nE#h,E#hqE#h,E#hE#hE#hNE#hE#h,E#hE#h,E#hCE#ha,E#hl3E#hG6====E#hE#hE#hZE#hE#hME#hE#hE#hE#h`E#hE#h,E#h E#h' E#h E#h2<====E#hLE#hqE#h.E#hE#hE#hE#h5%\##########.......#  ###.#####.# #.. #....@)...#E#h%-#... #.#.##.......#...# #.#.# .#.....Magic Dart#...# #.#.. .< .......####.####S.. ..# ###### #... .#S   ball python (constriction, asleep) ......# #... # (.....# .... .............E#h'#.#E#h3 484.0)  A ball python comes into view.E#h7F-9.2 (15E#h=E#h@9 _Found a stone staircase leading up.E#hW   #  ###.#####.#  #.. #....@)...#  #... #.#.##.......  #...# #.#.# .#.....  #...# #.#.. .< ....  .. ..#  #... .#  #... # ( .... E#h;   #  ###.#####.#  #.. #....@)...#  #... #.#.##.......  #...# #.#.# .#.....  #...# #.#.. .< ....  .. ..# #... .#  #... # ( ....E#hE#hE#hKb _A ball python is nearby!E#hU  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hq t  corvidae the Conjurer  Draconian  Health: 26/26 ========================E#hr N  Magic: 5/6====================----  AC: 5Str: 9 #########  EV: 11Int: 20 #.......#  SH: 0Dex: 9 ###.#####.#  XL:  3 Next: 69% Place: Dungeon:2  #.. #....@)...#  Noise: ---------  Time: 1649.2 (0.0)  #... #.#.##*......  n) +0 dagger  #...# #.#.# *#.....  Cast: Magic Dart E#ht  #...# #.#.. *< ....  #...####.####S.. ..# #####.........# #... .#  S   ball python (constriction, asleep) ..............# #... # (.............# .... ..............# _A ball python is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)E#h  corvidae the Conjurer  Draconian  Health: 26/26 ======================== E#h$ Magic: 5/6====================----  AC: 5Str: 9 #########  EV: 11Int: 20 #.......#  SH: 0Dex: 9 ###.#####.#  XL:  3 Next: 69% Place: Dungeon:2  #.. #....@)...#  Noise: ---------  Time: 1649.2 (0.0)  #... #.#.##.......  n) +0 dagger  #...# #.#.# .#.....  Cast: Magic Dart  #...# #.#.. .< ....  #...####.####S.. ..# #####.........# #... .#  S   ball python (constriction,E#h  asleep) ..............# #... # (.............# .... ..............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.E#hʴT E#hI      #..   #... *  #...# #.#.# *  #...# #.#.. *< ....  †.. E#h #...  #...  ( ....E#h95...E#hI?q71=50.2 (1Magic DartE#hjCE#hQEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!E#h= E#h> ,E#h.A ,E#hD BE#hG E#h2I BE#hL nE#hN E#hO E#h P E#hP E#hR ,E#hXS E#hU ,E#hV E#h Y E#hY G6====E#hZ E#h] E#hd_ ,E#h` E#hc >  You see here a +0 dagger.E#hAf E#hf  _E#hg E#h}j E#h{l ,E#hm E#h{o E#hq E#hr <====E#hr E#hy  There is a stone staircase leading up here. _E#h{ E#h| E#h~ E#hN E#h8 E#h E#h> E#h E#ht E#h E#hz ,E#h_ E#h E#h E#h E#h E#h E#h BE#h! E#hi ,E#h| E#h] E#h ,E#hD E#ht E#hc ?#...# #.#.##.#........#...# #.#....<........#...####.####†.....### E#h6 ###.........# ##.....# .. ............# ##...##.... ............# #......... ............######.###.... ###...#####.#.............#.........#.##@#.##.####-#†..####### #.#.# # #...# ....# Magic Dart ###...### #..#.# #......†####. ......E#h .##.†.......J J   endoplasm (asleep) #...?.### ...##..#..... #..##.....#..E#hm 071.2 (21.0)E#h F-2.2 (22E#hl s _An endoplasm comes into view.E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h:Q #...# #.#.##.#........  corvidae the Conjurer  #...# #.#....<........  Draconian  #...####.####†.....###  Health: 26/26 ======================== ###.........# ##.....# ..  Magic: 5/6====================---- ............# ##...##....  AC: 5Str: 9 ............# #.........  EV: 11Int: 20 ............######.###....  SH: 0Dex: 9 E#h###...#####.#.............  XL:  3 Next: 71% Place: Dungeon:2  #.........#.##@#.##.####  Noise: ---------  Time: 1672.2 (0.0)  #†..####### #*#.# #  n) +0 dagger  #...# ..*.#  Cast: Magic Dart ###...### #..#*# #......†####. .....* #.##........†.......J  J   endoplasm (asleep) #...............?.###. ...#......#..#..... .. #..##.....#.. _An endoplasm comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart E#h[40m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)E#h #...# #.#.##.#........corvidae the Conjurer#...# #.#....<........Draconian#...####.####†.....###Health: 26/26 ======================== ###.........# ##.....# ..Magic: 5/6====================---- ............# ##...##....AC: 5Str: 9 ............# #.........EV: 11Int: 20 ............######.###....SH: 0Dex: 9 ###...#####.#.............XL:  3 Next: 71% Place: Dungeon:2#.........#.##@#.##.####Noise: ---------  Time: 1672.2 (0.0)#†..####### #*##hxm.# #n) +0 dagger#...#..*.#Cast: Magic Dart ###...### #..#*# #......†####. .....* #.##........†.......JJ   endoplasm #...............?.###. ...#......#..#..... .. #..##.....#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.E#h9 E#hE ?...J.E#hXH 3=3.2 (1E#hQ   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm quivers.E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hv #...# #.#.##.#........  corvidae the Conjurer  #...# #.#....<........  Draconian  #...####.####†.....###  Health: 26/26 ======================== ###.........# ##.....# ..  Magic: 4/6================-------- ............# ##...##....  AC: 5Str: 9 ............# #.........  EV: 11Int: 20 E#h۔............######.###....  SH: 0Dex: 9 ###...#####.#.............  XL:  3 Next: 71% Place: Dungeon:2  #.........#.##@#.##.####  Noise: =--------  Time: 1673.2 (0.0)  #†..####### #*#.# #  n) +0 dagger  #...# ..*.#  Cast: Magic Dart ###...### #..#*# #......†####. .....J #.##........†........  J   endoplasm #...............?.###. ...#......#..#..... .. #..##.....#.. _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of faE#hilure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)E#hh@ #...# #.#.##.#........  corvidae the Conjurer  #...# #.#....<........  Draconian  #...####.####†.....###  Health: 26/26 ======================== ###.........# ##.....# ..  Magic: 4/6================-------- ............# ##...##....  AC: 5Str: 9 ............# #.........  EV: 11E#h)jInt: 20 ............######.###....  SH: 0Dex: 9 ###...#####.#.............  XL:  3 Next: 71% Place: Dungeon:2  #.........#.##@#.##.####  Noise: =--------  Time: 1673.2 (0.0)  #†..####### #.#.# #  n) +0 dagger  #...# ....#  Cast: Magic Dart ###...### #..#.# #......†####. .....J #.##........†........  J   endoplasm #...............?.###. ...#......#..#..... .. #..##.....#..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimE#hjLing: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.E#ho #...# .  #...# <  E#hp†.  ##.....# ..  ##.        #† #*#.# #  #...# ..*.#  #..#*†####. ......†. ..E#hq E#h9....E#hg54.2 (1Magic DartE#hE#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!E#hF 3E#h E#h nE#h& E#h ,E#h E#h E#h, E#h E#h ,E#h E#hf E#h E#h E#h" ,E#h# E#h% E#h% I5====E#h& E#h( ,E#h) E#hp+ ,E#h.2 ====E#h?4 ,E#h[5 E#h77 ,E#hY8 E#hF: ,E#h; E#h> ,E#h1? E#h]A ,E#huB E#hJD E#hD N6====E#hE E#hG E#hjI E#hJ E#hJ E#hL E#hN ,E#hO E#hIQ E#hpS ,E#hT E#hV E#hX E#hdY <====E#h[ E#hU] E#h6` ,E#hJa E#h0c E#he ,E#hff E#h>z ............######.###.... ###...#####.#...................#.##.#.##.####  #†..####### ##.#.# #  #...# #.#....# # ###...### ##.#..#.##.# #†####..........# .##........†.........# #.........@.###... - ...#......#..#.......... #..##.....#..#.#..###.....#.........#.#... #E#h| *...........##......#.#.##.#### ####.########  ###.###E#hm 098.2 (24.0)E#hކ F-9.2 (25E#h E#h d _o - a scroll labelled QIUSUU NENUXZIE#h3E#h E#hE#h\E#h E#hnE#hE#hK,E#hE#h E#h,E#h"E#hE#hP,E#hE#hE#h,E#h3E#hE#h,E#hE#hE#h ###...### ##.#..#.##.#  #......†####..........# ##........†.........### E#hEG###.................###....# .....#......#..#............##.....#..#.#..###....#  #..#.........#.#......###  #.........#####  #.#.#.##@####  #........#  ####.########.## Magic Dart ###.### #. #.....# # #..[..# #. @   Sigmund (polearm, asleep)  #.....# #.  #.....# #@ ##.....##E#hk3706.2 (7.0)E#hk +7.2 (8E#h%E#h, _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.E#hc    †####..........#  ...†...... ........###....# ...#..#...... E#hd...#..#.#..###....#  ......#.#......###  ...........#####  #@####  ........#  ######.## #  #. #  #. # #..[..# #.   #.   #@  E#h~    †####..........#  ...†...... ........###....# ...#..#...... ...#..#.#..###....#  ......#.#......###  ...........#####  #@####  ........#  ######.##  #.  #. #..[..# #.   #.   #  E#htE#h E#hE#hw E#hN_Sigmund is nearby!E#h......†####.........##........†.........### ###.................###....# .....##..#............ ###..##.....#..#.#..###....#  #..#.........#.#......### ...............##### #.#.##.#### .......@# ###.########.# E#hA# # #. .....[  #...@## #. # #.......E#h" @)@Sigmund shouts!E#h *****Sigmund casts a spell at you.E#hC.....E#hm f1-----==8.2 (1E#h_&E#hK*1 _The puff of flame hits you.E#h^ #......†####.# # #.##........†.........####.................###....#.#......#..#............E#h#..##.....#..#.#..###....# #..#.........#.#......### #.........##### #.#.#.##.#### #.# # ####.#.### ###.### #.# .# #.....# #.## #..[..# #.# # #.....# #.# #.....# #@# ##.....## #.# ## #.#E#h;E#h<@.E#h/#2E#hH=------9E#hE#hE#hW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h] #......†####..........#  corvidae the Conjurer E#h# #.##........†.........###  Draconian ####.................###....#  Health: 22/26 ====================---- ......#......#..#............  Magic: 5/6====================---- ####..##.....#..#.#..###....#  AC: 5Str: 9  #..#.........#.#......###  EV: 11Int: 20  #.................#####  SH: 0Dex: 9  #.......#.#.##.####  XL:  3 Next: 75% Place: Dungeon:2  #............@.# Noise: ---------  Time: 1709.2 (0.0) #h0m# ####.########*## n) +0 dagger ## ###.### #*# Cast: Magic Dart .# #.....# #*# ## #..[..# #*# # #.....# #@# @   Sigmund (polearm)  #.....# #.#  ##.....## #.# ## #.......# _The puff of flame hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit)E#h  #......†####..........#corvidae the Conjurer # #.##........†.........###Draconian ####.................###....#E#h Health: 22/26 ====================---- ......#......#..#............Magic: 5/6====================---- ####..##.....#..#.#..###....#AC: 5Str: 9#..#.........#.#......###EV: 11Int: 20#.................#####SH: 0Dex: 9#.......#.#.##.####XL:  3 Next: 75% Place: Dungeon:2#............@.#Noise: ---------  Time: 1709.2 (0.0) # ####.########*##n) +0 dagger ## ###.### #*#Cast: Magic Dart .# #.....# #*# ###h m #..[..# #*# # #.....# #@#@   Sigmund (polearm)#.....# #.###.....## #.# ## #.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit)  The magic dart hits Sigmund.E#hU onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit)  The magic dart hits Sigmund.  Sigmund is moderately wounded.E#h] m...@.E#h_ 4=10.2 (1E#he E#h>i r _Sigmund flickers, as though insubstantial.E#hdr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h; #......†####..........#  corvidae the Conjurer # #.##........†.........###  Draconian ####.................###....#  Health: 22/26 ====================---- E#h=......#......#..#............  Magic: 3/6============------------ ####..##.....#..#.#..###....#  AC: 5Str: 9  #..#.........#.#......###  EV: 11Int: 20  #.................#####  SH: 0Dex: 9  #.......#.#.##.####  XL:  3 Next: 75% Place: Dungeon:2  #............@.# Noise: =--------  Time: 1710.2 (0.0) # ####.########*## n) +0 dagger ## ###.### #*# Cast: Magic Dart .# #.....# #*# ## #..[..# #@# # #.....# #.##h>);34H @   Sigmund (polearm)  #.....# #.#  ##.....## #.# ## #.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  75% to hit)E#h #......†####..........#corvidae the Conjurer # #.##........†.........###Draconian ####.................###....#Health: 22/26 ====================---- ......#......#..#............Magic: 3/6============------------ ####..##.....#..#.#..###....#AC: 5Str: 9#..#.........#.#......###EV: 11Int: 20#.................#####E#h^SH: 0Dex: 9#.......#.#.##.####XL:  3 Next: 75% Place: Dungeon:2#............@.#Noise: =--------  Time: 1710.2 (0.0) # ####.########*##n) +0 dagger ## ###.### #*#Cast: Magic Dart .# #.....# #*# ## #..[..# #*# # #.....# #.#@   Sigmund (polearm)#.....# #.###.....## #.# ## #.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help,E#hK Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  75% to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund!E#hAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  75% to hit)  E#hYou focus your ray upon Sigmund. The searing ray hits Sigmund!  Sigmund is severely wounded.E#h x..@.E#hq=1.2 (1Ray E#hE#hf _(Press . to maintain the ray.)E#h/ ****The searing ray hits Sigmund.E#h4E#hm<.@..E#h?2------2+ E#h^FE#h&I\ _Sigmund is severely wounded.E#hQ B  The searing ray hits Sigmund!E#hV c****E#h |.)..E#h E#h  #......†####..........#corvidae the Conjurer # #.##........†.........###Draconian ####.................###....#Health: 23/26 =====================--- ......#......#..#............Magic: 1/7===--------------------- ####..##.....#..#.#..###....#AC: 5Str: 9#..#.........#.#......###EV: 11Int: 20#.................#####SH: 0Dex: 9#.......#.#.##.####E#hx XL:  3 Next: 480% Place: Dungeon:2#............@.#Noise: =--------  Time: 1713.2 (1.0) # ####.########.##n) +0 dagger ## ###.### #)#Cast: Magic Dart .# #.....# #.#Ray++ ## #..[..# #.# # #.....# #.##.....# #.#E#h1 ##.....## #.# ## #.......# _Sigmund is severely wounded.The searing ray hits Sigmund! _You kill Sigmund!Your Stealth skill increases to level 2!Your Unarmed Combat skill increases to level 1!Your Spellcasting skill increases to level 3!E#h You kill Sigmund!  Your Stealth skill increases to level 2!  Your Unarmed Combat skill increases to level 1!pellcasting skill increases to leE#h vel 3!Conjurations skill increases to level 5! have reached level 4!E#h /  --more--E#h@-7E#hiDE#h/FE#h   #..#...........### ......##### #.#.##.#### .......# # ####.########.##  #)# .# #...... #[. #...   ###.. .###.# ##.#E#hZ& E#h) &8E#he. E#hh0 E#hg3E#hSE#h5==2===E#h E#hx ,E#hXE#hi6====E#h.E#haE#h,E#hE#hb,E#h,E#h\K7=E#h+E#h,E#h1E#h(!k3===E#h!E#hu#,E#h*$E#h&E#h>&E#hg&a8==E#hV'E#h)N _HP restored.E#hs+E#h,Q===E#h-E#h/,E#h90E#h1O=E#h*3E#h:4E#h[4E#h5E#h6,E#h7E#h9j4==E#h9E#h<,E#h<E#h>E#h>E#h?E#hB,E#hCE#hFf==E#hH,E#hNE#h PE#hDV5===E#hOW,E#hWE#hY,E#h]ZE#h3\,E#h\E#h^Q===E#h\_E#h8a,E#haE#hkc,E#h?dE#he,E#hfE#hiBE#hjE#hjO6===E#hkE#hm,E#hnE#h8p,E#h qE#hv===E#hw,E#hOyE#hpzE#hzE#h]{E#h|,E#h}E#h,E#hE#hˁd7==E#hE#h,E#h[E#hE#h:==E#hE#hl,E#hE#h,E#hhE#h,E#hlE#ha,E#hwE#hE#hؙF8===E#hyE#h6,E#hUE#hE#hE#hE#h,E#h E#h֤E#h;===E#hΥE#h/,E#hE#hj,E#h~E#h0,E#hE#h,E#hqE#hE#hZM9===E#h%E#hE#hw===E#hE#h,E#hOE#hnE#h{E#hE#hME#hE#ha,E#hE#hE#h,E#hbE#hE#ht,E#hQE#h;E#hk,E#hE#h>E#h ,E#hgE#hE#h,E#hE#hE#h E#h4E#hE#hE#h,E#hE#hE#h,E#hE#hPE#hE#hE#hE#hRE#hE#hLE#hE#hsE#h E#hL E#h7 E#hn E#hT,E#h_E#hE#hE#hE#hJE#hE#h"E#hm#E#hC%E#h,\  You see here a +0 robe.E#hO/E#h@0 _E#hM1E#h6BE#h0>nE#h?E#hAE#hAE#hBE#hHEE#hLH,E#hHE#h JE#hK,E#hLE#hOE#hrQ,E#hRE#hVE#hW,E#hWE#hEZE#h],E#h^E#haE#hcE#hq ####...#####.#... #.........#.## #†..####### ## #...# #.#. ###...### ##.#. #.......####.... .#. ## #.##J.......†...E#hq_ .?^..####............... .#...@...#......#..#.. #...####..##.....#..#.# ##.# #..#.........#.#E#hrMagic Dart #.# #............... E#hKr##.# #.......#.#.##.# ##..# #..............# J   endoplasm (wandering) E#hyr##.#.## ####.########.## E#hsb##.###.## ###.### #)# #.## ##.# #.....# #.#E#h-~1814.2 (96.0)E#hЀ,5.2 (97E#hE#h] _An endoplasm comes into view.E#h #†  #...#    . .#. ## #.##J.......† .?^..####...... .#...@...# E#h-#...####..# ##.# #..# #.# #.... ##.# #..... ##..# #......  ####.##E#hR%  ###.### #)# E#h< #.## ##.# #.....# #.# E#hzg w #†  E#hg #...#    . .#. ## #.##J.......† E#hh .?^..####...... .#...@...# E#h1h #...####..# ##.# #..# E#h]h #.# #.... ##.# #..... E#hh ##..# #......  ####.## E#hh  ###.### #) #.## ##.# #.....# E#hh E#h  _An endoplasm is nearby!E#h .  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hn ####...#####.#... corvidae the Conjurer #.........#.## Draconian #†..####### ## Health: 38/38 ======================== #...# #.#. Magic: 8/9=====================--- ###...### ##.#. AC: 5Str: 10 E#h2#.......####.... EV: 11Int: 20 .#. ## #.##J.......†... SH: 0Dex: 9 .?^..####***............ XL:  5 Next: 61% Place: Dungeon:2 .#...@*..#......#..#.. Noise: ---------  Time: 1815.2 (0.0) E#h"#...####..##.....#..#.# n) +0 dagger E#hD##.# #..#.........#.# Cast: Magic Dart #.# #...............E#hy ##.# #.......#.#.##.# ##..# #..............# J   endoplasm (wandering)E#h> ##.#.## ####.########.## E#hF##.###.## ###.### #)#  #.## ##.# #.....# #.# E#hܢ3_An endoplasm is nearby!E#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h1Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#hQ[Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)E#h~####...#####.#... corvidae the Conjurer#.........#.## Draconian#†..####### ## Health: 38/38 ========================E#h##...# #.#. Magic: 8/9=====================---###...### ##.#. AC: 5Str: 10#.......####.... EV: 11Int: 20E#h@+.#. ## #.##J.......†... SH: 0Dex: 9.?^..####***............ XL:  5 Next: 61% Place: Dungeon:2.#...@*..#......#..#.. Noise: ---------  Time: 1815.2 (0.0)#...####..##.....#..#.# n) +0 daggerE#hU##.# #..#.........#.# Cast: Magic Dart#.# #...............E#h:##.# #.......#.#.##.###..# #..............# J   endoplasmE#h##.#.## ####.########.####.###.## ###.### #)#E#h#.## ##.# #.....# #.#Confirm with . or Enter, or press ? or * to list all spells.E#h7Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  E#h`JThe magic dart hits the endoplasm.  The endoplasm is lightly wounded.E#h(\E#hdX...J.E#he3=6.2 (1E#hMmE#hp  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.endoplasm is lightly wounded. E#hppS_The endoplasm quivers.E#ht  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h  ####...#####.#... corvidae the Conjurer #.........#.## Draconian #†..####### ## Health: 38/38 ======================== #...# #.#. Magic: 7/9==================------ ###...### ##.#. AC: 5Str: 10E#h*  #.......####.... EV: 11Int: 20 .#. ## #.##........†... SH: 0Dex: 9 .?^..####.*J............ XL:  5 Next: 61% Place: Dungeon:2 .#...@**.#......#..#.. Noise: =--------  Time: 1816.2 (0.0) #...####..##.....#..#.# n) +0 dagger ##.# #..#.........#.# Cast: Magic Dart #.# #............... ##.# #.......#.#.##.# ##..# #..............# J   endoplasm ##.#.## ####.########.## ##.###.## ###.### #)#  #.## ##.# #.....# #.# _The endoplasm quivers.#h 6mCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)E#h####...#####.#... corvidae the Conjurer#.........#.## Draconian#†..####### ## Health: 38/38 ========================#...# #.#. Magic: 7/9==================------###...### ##.#. AC: 5Str: 10#.......####.... EV: 11Int: 20.#. ## #.##........†... SH: 0Dex: 9.?^..####.*J............ XL:  5 Next: 61% Place: Dungeon:2.#...@**.#......#..#.. Noise: =--------  Time: 1816.2 (0.0)#...####..##.....#..#.# E#hɗ= n) +0 dagger##.# #..#.........#.# Cast: Magic Dart#.# #...............##.# #.......#.#.##.###..# #..............# J   endoplasm##.#.## ####.########.####.###.## ###.### #)##.## ##.# #.....# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.E#hME#hQ....JE#h+7.2 (1E#h 'E#h'yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (lightly wounded, 100% to hit)  E#h%(The magic dart hits the endoplasm. _The endoplasm is severely wounded.E#hx,  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hV7  ####...#####.#... corvidae the Conjurer #.........#.## Draconian #†..####### ## Health: 38/38 ========================E#h7  #...# #.#. Magic: 6/9================-------- ###...### ##.#. AC: 5Str: 10 #.......####.... EV: 11Int: 20 .#. ## #.##........†... SH: 0Dex: 9 E#h7 m.?^..####............... XL:  5 Next: 61% Place: Dungeon:2 .#...@**J#......#..#.. Noise: =--------  Time: 1817.2 (0.0) E#h8 #...####..##.....#..#.# n) +0 dagger ##.# #..#.........#.# Cast: Magic Dart #.# #...............E#h,8 H ##.# #.......#.#.##.# E#hR8 ##..# #..............# J   endoplasm ##.#.## ####.########.## E#hu8 ##.###.## ###.### #)#  #.## ##.# #.....# #.# _The endoplasm is severely wounded.E#h8 PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  E#h8 Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)E#hG}  ####...#####.#... corvidae the Conjurer E#h} #.........#.## Draconian #†..####### ## Health: 38/38 ======================== E#h} '#...# #.#. Magic: 6/9================-------- ###...### ##.#. AC: 5Str: 10E#h}  #.......####.... EV: 11Int: 20 E#h'~ .#. ## #.##........†... SH: 0Dex: 9E#hk~ C .?^..####............... XL:  5 Next: 61% Place: Dungeon:2 E#h~ ).#...@..J#......#..#.. Noise: =--------  Time: 1817.2 (0.0) E#h~ #...####..##.....#..#.# n) +0 dagger ##.# #..#.........#.# Cast: Magic Dart E#hD x#.# #............... ##.# #.......#.#.##.# ##..# #..............# J   endoplasm ##.#.## ####.########.## ##.###.## ###.### #)# E#h  #.## ##.# #.....# #.# Casting: Magic Dart (safe; 1% risk of failure)  E#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.E#hj w #†  E#h #...#    .#. ## E#h †  **. E#h{ ##.# #. #.# #. ##.# #.. ##..# #...E#h h  ####.  ###.### #) #.## ##.# #.....# E#h :...E#hX g38.2 (1Magic DartE#h E#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. E#h/ B_You kill the endoplasm!E#hRuE#hWXE#h5\E#h],E#hp^E#hh`E#h`N7==E#hqaE#h2c,E#hcE#he,E#hofE#hh,E#hiE#hkf==E#hlE#hmE#h nE#ho,E#hpE#h..###. #.#  ......##.#  #...#.###  ##..^..# #.@..#.... #.##...# ... ##.##  E#h>g:##. #.#  #.# .. ##.#  $ .###..#  ..  ##E#h>C   #.## ##.#  E#h #$#  #.#  ... #† . ## #.# #...#  ..###. #.#  ......##.#  #...#.###  ##..^..# E#hw#.@..#.... #.##...# ... ##.##  g:##. #.#  #.# .. ##.#  $ .###..#  ..  ##  #.## ##.# E#h;E#hHE#h,E#h5` _A hobgoblin is nearby!E#ha#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h\ #$# ####...### corvidae the Conjurer #.# #...... Draconian ... #†..### Health: 38/38 ======================== . ## #.# #...#  Magic: 8/9=====================--- ..###. #.# ###...### AC: 5Str: 10 ......##.# #.......# EV: 11Int: 20 #...#.### #.##..... SH: 0Dex: 9 ##..^..####........ XL:  5 Next: 63% Place: Dungeon:2 #.@..#.......#..... Noise: ---------  Time: 1851.2 (0.0) #*##...####..##.... n) +0 dagE#h]ger **. ##.## #..#..... Cast: Magic Dart g*##. #.# #........ #.# .. ##.# #.......# $ .###..# #........ g   hobgoblin ..##.#.## ####.#### ###.###.## ###.###  #.## ##.# #.....# _A hobgoblin is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  E#h]wPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)E#h Z#$# ####...### corvidae the Conjurer#.##...... Draconian...#†..### Health: 38/38 ========================. ## #.##...#E#hY KMagic: 8/9=====================---..###. #.# ###...### AC: 5Str: 10......##.# #.......# EV: 11Int: 20#...#.### #.##..... SH: 0Dex: 9##..^..####........ XL:  5 Next: 63% Place: Dungeon:2E#h^ #.@..#.......#..... Noise: ---------  Time: 1851.2 (0.0)#*##...####..##.... n) +0 dagger**. ##.## #..#..... Cast: Magic Dartg*##. #.# #........#.# .. ##.# #.......#$ .###..# #........ g   hobgoblin..##.#.## ####.#######.###.## ###.####.## ##.# #.....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.E#h> ,E#hF ...lgl   frilled lizardonfirm with . or Enter, or press ? or * to list all spells.E#hdG Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.E#h?K 3=2.2 (1E#h4Q E#hS a _A frilled lizard comes into view.E#hP  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h #$# ####...### corvidae the Conjurer #.# #...... Draconian ... #†..### Health: 38/38 ======================== E#h. ## #.# #...#  Magic: 7/9==================------ ..###. #.# ###...### AC: 5Str: 10 ......##.# #.......# EV: 11Int: 20 #...#.### #.##..... SH: 0Dex: 9 ##..^..####........ XL:  5 Next: 63% Place: Dungeon:2 E#h#.@..#.......#..... Noise: =--------  Time: 1852.2 (0.0) #*##...####..##.... n) +0 dagger **. ##.## #..#..... Cast: Magic Dart lg##. #.# #........ #.# .. ##.# #.......# $ .###..# #........ g   hobgoblin ..##.#.## ####.#### l   frilled lizard ###.###.## ###.###  E#hD#.## ##.# #.....# _A frilled lizard comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h8zAim: a hobgoblin (moderately wounded, 100% to hit)E#h  #$# ####...### corvidae the Conjurer E#h& #.# #...... Draconian ... #†..### Health: 38/38 ======================== . ## #.# #...#  Magic: 7/9==================------ ..###. #.# ###...### AC: 5Str: 10 E#hW ......##.# #.......# EV: 11Int: 20 E#h #...#.### #.##..... SH: 0Dex: 9 E#h )##..^..####........ XL:  5 Next: 63% Place: Dungeon:2 E#h #.@..#.......#..... Noise: =--------  Time: 1852.2 (0.0) #.##...####..##.... n) +0 daggerE#h  ... ##.## #..#..... Cast: Magic DartE#h/ y lg##. #.# #........ E#hb \#.# .. ##.# #.......# $ .###..# #........ g   hobgoblinE#h  ..##.#.## ####.#### l   frilled lizard E#h O###.###.## ###.###  #.## ##.# #.....# E#h݄ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h' Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin!E#h@  #$#  #.#  ... #† . ## #.# #...#   #.#  E#h̊     ... #* **. ##.##  l:##. #.#  #.# .. ##.#  $  l   frilled lizard  E#h    #.## ##.# E#h E#h E....E#h g43.2 (1Magic DartE#h. E#h` onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin! _You kill the hobgoblin!E#h҂  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hOE#hE#hE#hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E#h{gE#h kE#hqE#h tF _Unknown command.E#hþ  _E#h XE#hE#h$.E#hIr.^.....-5.2 (2E#hlMagic Dartl   frilled lizardE#h8-E#h E#hKe _A frilled lizard is nearby!E#h%  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h #$# ####...### corvidae the Conjurer E#h#.# #...... Draconian ... #†..### Health: 38/38 ======================== . ## #.# #...#  Magic: 6/9E#hT================-------- E#h3..###. #.# ###...### AC: 5Str: 10E#hF E#hY......##.# #.......# EV: 11E#hl=Int: 20 E#h#...#.### #.##..... SH: 0Dex: 9E#h E#h###..^..####........ XL:  5 Next: 64% Place: Dungeon:2 E#h#.@..#.......#..... Noise: ---------  Time: 1855.2 (0.0)E#h E#h #*##...####..##.... n) +0 dagger E#h/.l. ##.## #..#..... Cast: Magic Dart E#hO.:##. #.# #........ E#hlx#.# .. ##.# #.......# E#h$ .###..# #........ l   frilled lizard E#h..##.#.## ####.#### ###.###.## ###.###  #.## ##.# #.....# E#h_A frilled lizard is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h8AAim: a frilled lizard (100% to hit)E#h  #$# ####...### corvidae the Conjurer #.# #...... Draconian ... #†..### Health: 38/38 ======================== . ## #.# #...#  Magic: 6/9================-------- ..###. #.# ###...### AC: 5Str: 10 ......##.# #.......# EV: 11Int: 20 #...#.### #.##..... SH: 0Dex: 9E#hI 6 ##..^..####........ XL:  5 Next: 64% Place: Dungeon:2 #.@..#.......#..... Noise: ---------  Time: 1855.2 (0.0) #.##...####..##.... n) +0 dagger .l. ##.## #..#..... Cast: Magic Dart .:##. #.# #........ #.# .. ##.# #.......# $ .###..# #........ l   frilled lizard ..##.#.## ####.#### ###.###.## ###.###  #.## ##.# #.....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h{ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.E#h  #$#  #.#  ... #† . ## #.# #...#  E#h { #.#      E#h #* ... ##.##  E#hh '.:##. #.#  #.# .. ##.#  $  E#h '   E#h   E#h [#.## ##.# E#hɞ /..E#h g=6.2 (1Magic DartE#h> E#h\ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!E#hjE#hkE#hlE#hmE#h)nE#hirBE#h8tE#htE#huE#h vE#hPxE#hxN7==E#hyE#h{E#h{E#h:}E#h],E#hE#h`,E#hdE#hE#hC$==E#hqE#hDE#h,E#hE#h,E#hE#h,E#hE#hE#hގE#hE#h1E#hl78===E#hE#heE#hE#h%E#hE#hE#hE#h===E#h$E#h,E#hkE#h,E#hE#hs,E#hE#h,E#hE#hE#h?M9===E#hE#h1E#h,E#hdE#h>E#h,E#hiE#hE#hG,E#h{E#hE#hNs ... #†..E#h.# ## #.# #...#..###. #.# ###... ......##.#... ###.#...#.### #.##...##?..###..^..####..........[#....#.......##..#..#.##...####..###/.?..@.###.## #..#-81.2 (25.0)##..:##.# #.# #..#.# ..###.# #..$ #.###..# # ..##.#.## ####.# ####.###.## ###.## #h ;49m #.## ##.# #.....  ##.###.## #..[..  ##.#.## #..... E#hE#hd===-2.2 (26E#hE#hpI _Found a chain mail.E#hm3E#hcE#hE#h ... #†.. .# ## #.# #... ..###. #.# ###... ......##.# # ###.#...#.### #.##E#hq. ##?..###..^..####..g....[#....#.# #..#..#.##...####..## #/.?.@..###.## #..# ##..:##.# #.# # #.## ..###.# #Magic DartE#h .$ #.###..# # ## ..##.#.## ####. ####.###.## ###.# g   goblin (asleep) #.## ##.# #.... ##.###.## #..[ ##.#.## #....E#h,0.0)E#hs[ .E#h_A goblin comes into view. It is wielding a +0 dagger.E#h_3.2 (1Magic DartE#hE#h3 _The goblin moves out of view.E#hڬ   E#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hE#h\E#hLE#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E#h 3E#h E#h E#h" ] ... #† .# ## #.# # ..###. #.# ### ......##.# ### ###.#...#.### #.##..##?..###..^..####E#h" s ...g...[#....#.# #..#..#.##...####..## #/.?@...###.## #..# ##..:##.# #.# # #.###..###.# #Magic DartE#h#  .$. #.###..# # ### ..##.#.## ####. ####.###.## ###. g   goblin #.## ##.# #... ##.###.## #..[ ##.#.## #...E#hU) &0E#h3 +.gE#h7 24.2 (1 _E#hy? E#hA E#hSE#hSE#hE#hE#h(  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h,  ... #†. corvidae the Conjurer .# ## #.# #.. Draconian ..###. #.# ###.. Health: 38/38 ======================== ......##.# #.... Magic: 8/9=====================--- ## ###.#...#.### #.##. AC: 5Str: 10 ...##?..###..^..####.... EV: 11Int: 20 .......[#....#.......#. SH: 0Dex: 9E#hl,  #.g#..#.##...####..## XL:  5 Next: 64% Place: Dungeon:2 #/.*@...###.## #..#. Noise: ---------  Time: 1884.2 (0.0) ##..:##.# #.# #.... n) +0 dagger #.###..###.# #.... Cast: Magic Dart E#h, ^.$. #.###..# #.... ### ..##.#.## ####. ####.###.## ###. g   goblin #.## ##.# #... ##.###.## #..[ ##.#.## #... E#h, l_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h- Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h,- NAim: a goblin, wielding a +0 dagger (100% to hit)E#h( * ... #†. corvidae the Conjurer .# ## #.# #.. Draconian E#h ..###. #.# ###.. Health: 38/38 ======================== ......##.# #.... Magic: 8/9=====================--- ## ###.#...#.### #.##. AC: 5Str: 10 ...##?..###..^..####.... EV: 11Int: 20 .......[#....#.......#. SH: 0Dex: 9 #.g#..#.##...####..## XL:  5 Next: 64% Place: Dungeon:2 E#hΕ B#/.?@...###.## #..#. Noise: ---------  Time: 1884.2 (0.0) E#h- ##..:##.# #.# #.... n) +0 dagger #.###..###.# #.... Cast: Magic Dart .$. #.###..# #.... ### ..##.#.## ####. ####.###.## ###. g   goblinE#hR 8 #.## ##.# #... ##.###.## #..[E#hw  ##.#.## #...Casting: Magic Dart (safe; 1% risk of failure)  E#h MConfirm with . or Enter, or press ? or * to list all spells.E#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.E#hœ U ... #† .# ## #.#   #.#   E#h  ##   ^  #.) E#h5 #/.*  E#h[ #.#    .$.  E#h J ###   E#h :  E#h˝ #.## ##.#    #..[E#h W   E#h / E#h#:?E#h)o5=5.2 (1Magic DartE#h3E#h3"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  E#h3Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin. _You kill the goblin!E#h3E#hE#h,E#hE#hE#hE#hEE#h,E#hE#hRE#h9===E#hE#hE#hCE#hyE#hE#h .# ## #.#..###.##....##.# #..## ###.#...#.### #.##...##?..###..^..####... .......[#....#.......# #.)#..#.##...####..##/.?....###.## #..#.##..@##.# #.# #...- #.###..##.$. #.###.###.## #... You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your  library.E#h3,94.2 (9E#hI-5.2 (10.0)E#hE#hV _You see here a hobgoblin corpse.E#hz3E#hE#hwE#hE#h&E#hE#h$E#hX4===E#h E#h { _b - 3 scrolls labelled UTUPYJUAME (gained 1)E#h3E#hE#hKE#h/BE#hB&} ...  .# ## #.#  ..###. #.# ## # ......##.#  ###. ###.#...#.### #E#h '[ ....##?..###..^..### .......[#....#...... #.)#..#.##...### #@......###.## # ##..†##.# #.# # #.###..###.# # .$.. #.###..# #####...##.#.## ## ####.###.## # #.## ##.# # ##.###.## # ##.#.## #E#h+19.2 (4.0)E#h .-900.2 (5E#hF3E#h6- _p - a wand of flame (7)E#h*.3E#hU/E#hRi  Things that are here:  a +0 dagger; a goblin corpse _ _b - 4 scrolls labelled UTUPYJUAME (gained 1)E#hXnE#h ]~  Things that are here:  a +0 dagger; a goblin corpseE#hI]E#h] _E#h#..###.##.# #### ......##.# #...###. ###.#...#.### #......##...###..^..####.#.........[#....#......#....#.)#..#.##...####.#.#. #.......###.## ## ##..†##.# #.# #.###..###.# #.8.2 (8#.$..)#.###..# #.#####...##.#.## ### ####.###.## ## #.## ##.# #. ##.###.## #.#.#.## #. ##.## E#h[40m#. #.# ##.9.2 (9 _Found a dagger.E#hM # ........###. ###.#...#.### #.#....##...###..^..####..#.........[#....#.....#.)#..#.##...#####. #.......###.## #.#.###..†##.# #.# #....[#.###..###.$@.)#.###.0####...##.#.## ### ####.###.## ####.#### #.. 10.2 (1 E#h^:_Found a ring mail.E#h3E#hE#h_E#hBE#h",E#h$E#h- _You now have 76 gold pieces (gained 14).E#h3a  You see here a +0 ring mail.E#h75E#h5 _E#h6E#h:E#h<,E#h(>E#h@E#hC,E#hEE#hJE#hLE#hLE#hNE#hRE#hT,E#hVE#h[E#h^,E#hA_E#hbE#hdE#hdE#hfE#hZiE#hk,E#hmE#hpE#hs,E#h]tE#h\wE#h$z,E#h{E#h/E#h,E#hE#hE#h,E#h"E#hiE#h",E#h E#hXE#hoE#hE#hƘE#h&E#h2,E#hE#hZE#hP,E#hE#hyE#h,E#hE#h,E#hE#hۯM _You now have 88 gold pieces (gained 12).E#h 3E#hױE#hE#hڴ,E#hTE#hƶE#h%,E#hKE#hݺE#hV,E#h,E#hL,E#hCE#h.E#he,E#hE#hE#h,E#hE#h!E#ha,E#hE#h5E#hkE#hE#hE#hE#hBE#hE#hFE#hlE#hE#hE#hE#hE#h5E#hE#ho,E#hE#hE#hMBE#h2E#hu ####...####.......@# . 45.2 (35.0)##.>.##.## . ## ##...# .## ##.#.#.#.. #..#.##..#.# #...##.##..## #...# ##.#.## #...# ##..###### #...###.......#####...E#hE#h,6.2 (36E#h1E#h; _Found a stone staircase leading down.E#h;Y IE#h[ E#h\ ,E#h` nE#ha E#hc ,E#hrd E#hg E#hr .....###..#.###...#### ............# 0..##.>.##.## ..## ##...##.####.#E#hZs ,####.#.#.#...?..##.. #.#.##..# #... #.E#hs 9.0)##.##..## #...# #.E#hs 5##.#.## #...# #.##..###### #...####.#.......#####...E#h%t o.......####..####...................#..### (............. #.......# ................#.#.##.# #####...#####E#h| E#h ,50.2 (4E#hS E#hY + _Found 3 flux baubles.E#hJW 3E#hX E#h] E#h` E#he ,E#hf E#hh ,E#hi E#hk E#hlm ,E#hJn E#h o E#hp ,E#hvq E#h\t ,E#hu E#hPy  _o - 3 scrolls labelled QIUSUU NENUXZI (gained 2)E#h]~ 3E#h~ E#h E#h ,E#h E#h E#h ,E#hq E#hY E#h E#h E#ho E#h| E#hK ,E#h E#hD E#h ,E#h E#h E#h; E#h+ ,E#h E#h E#hڰ E#h7 XE#h E#hP ,E#h E#h E#h E#h7 E#h E#h۾ E#h E#h E#h E#h E#h8 E#hk E#h[ E#h E#h ,E#hI E#h E#h^ ##  #.  .#  .> ######### #. #.......# #. #.#####.#  ##.####.#####.#.  #..@............ 73.2 (2E#h 3.0)### #..#.#..#####.#. ##...#### #....#..##..... ........# #0...#........# #####.>.##.###...##.###.#### ### ##...##.####.# # ###.#E#h >##.#.#.#......##.. ##.##..#.########... #.#.###.##..## #...# #.#.E#h_ E#h ,4.2 (24E#h E#h ; _Found a stone staircase leading down.E#h!E#h&BE#h ,h  There is a stone staircase leading down here.E#h`, _E#h'/E#h0E#h2,E#h\2E#h 4E#h5,E#h5E#h(8XE#h=;E#h<,E#h|<E#h>E#h?,E#h=@E#h^.E#h[qE#hpE#h-nE#hء############### #............@# 2011.2 (37#.####..##.###.# E#hI.##.....#.# ... #.##.#.....## ..#...##.#....... [.# ..##...............# .###...######...### .#.#.# ...E#hD#...#E#hyE#h,2.2 (38E#hE#hJL _Found a runed barding.E#h_E#h################.............E#h(\#.####..##.###0.0)#.##.....#.# #......[##.##.#.....###..#..>..#.##.#........[.# ..###.........# .#E#h^'##...######...### ...#.# ... ##...# #####.#E#h"#E#hE#h+3.2 (1E#hE#hri _Found a robe. Found a stone staircase leading down.E#h ###############.............## ######..##.###.##...##.....#.# #@.....[##.....###..#..>.....[.# ..##E#hN..#...#.###.#E#hdE#h*&4E#h"E#h:)E#h X ############### #.............## .######..##.###.##...##.....#.# #......[#.....###@.#..>..E#h '.......[.# ..##..............# .# #####.#E#h E#h^ &5E#hi E#h E#hu5  ############### ##.............## #.##E#h5 q####..##.###.##...##.....#.# #......[##.....###..#..>.........@.# ..##......# .# E#hJ6 #...######...### ..##.##E#hA E#hYE &6E#hJ E#hHN p _You see here a +1 barding.E#hE#hE#h=E#hYE#hE#hm: _E#h"E#h9$,E#h%E#h+_  You see here a +1 barding.E#h .E#h. _E#h0E#h+3E#h5E#h5E#h7E#h9E#h;E#h<E#h0=E#hxBE#h$CE#hCE#hDE#hKE#hmM,E#hNE#hPE#h2S,E#hSE#h^WE#hDYE#hoYE#h[E#h_BE#h`E#hbE#he,E#hfE#hiE#hkE#hkE#h mE#h9oE#h5qE#hqE#hrE#hkvE#hx,E#hyE#h{E#h!}E#h]}E#h~E#h|E#h ,E#hkE#h^E#h ,E#huE#h͈E#h,E#hE#hӍE#h',E#hJE#hhE#h,[39;49mE#hE#hE#h,E#hLE#hE#hE#hE#hE#hFE#h,E#hE#hڟE#h6,E#hE#hE#h,E#hmE#hE#hҨE#hE#hWE#hE#hE#hƫE#hE#hdE#hnE#hE#h E#hKE#h,E#htE#h]E#hF,E#hE#hE#h;,E#hzE#hE#h-,E#hE#hqE#h~...............##..#####.# #...######...####.....##.# #.#.# #...# ##.##.##.# #...# ##### #.......# ##.## #.......##.# ###.##.#.##E#h##.# #......#.# ##.## ##.#.####.# #...# #.@#.####.# #.#.# ...J..#.#......# E#h#.>.# ###..########E#hMagic Dart ##.## #.......#..#  #.# #.#####.E#h8w..# ##.####.#####.#..#E#hZJ   endoplasm (asleep) #................# E#h}#..#.#..#####.#.## #....#..##.....E#h048.2 (32.0)E#hI,9.2 (33E#hE#h] _An endoplasm comes into view.E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h{ ...............##..#####.#  corvidae the Conjurer #...######...####.....##.#  Draconian #.#.# #...# ##.##.##.#  Health: 38/38 ======================== #...# ##### #.......#  Magic: 8/9=====================--- ##.## #.......#  AC: 5Str: 10  #.# ###.##.#.##  EV: 11Int: 20  #.# #......#.#  SH: 0Dex: 9 ##.## ##.#.####.#  XL:  5 Next: 65% Place: Dungeon:2 #...# #*@#.####.#  Noise: ---------  Time: 2049.2 (0.0) #.#.# ...J**#.#......#  E#h In) +0 dagger #.>.# #########..########  Cast: Magic Dart ##.## #.......#..#  #.# #.#####.#..# ##.####.#####.#..# J   endoplasm (asleep) #................# #..#.#..#####.#.## #....#..##..... _An endoplasm comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)E#hnA!...............##..#####.#corvidae the Conjurer #...######...####.....##.#Draconian #.#.# #...# ##.##.##.#Health: 38/38 ======================== #...# ##### #.......#Magic: 8/9=====================--- ##.###.......#AC: 5Str: 10  #.####.##.#.##EV: 11Int: 20  #.##......#.#SH: 0Dex: 9 ##.####.#.####.#XL:  5 Next: 65% Place: Dungeon:2 #...##*@#.####.#E#h`B`Noise: ---------  Time: 2049.2 (0.0) #.#.# ...J**#.#......#n) +0 dagger #.>.# #########..########Cast: Magic Dart ##.## #.......#..##.# #.#####.#..# ##.####.#####.#..#J   endoplasm #................# #..#.#..#####.#.## #....#..##.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.E#he..J.=50.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is moderately wounded.E#hq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h...............##..#####.#  corvidae the Conjurer #...######...####.....##.#  Draconian #.#.# #...# ##.##.##.#  Health: 38/38 ======================== #...# ##### #.......#  Magic: 7/9==================------ ##.## #.......#  AC: 5Str: 10  #.# ###.##.#.##  EV: 11Int: 20  #.# #......#.#  SH: 0Dex: 9 ##.## ##.#.####.#  XL:  5 Next: 65% Place: Dungeon:2 #...# #*@#.####.#  Noise: =--------  Time: 2050.2 (0.0) #.#.# ....J*#.#......# E#h]s n) +0 dagger #.>.# #########..########  Cast: Magic Dart ##.## #.......#..#  #.# #.#####.#..# ##.####.#####.#..# J   endoplasm #................# #..#.#..#####.#.## #....#..##..... _The endoplasm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)E#hX...............##..#####.#corvidae the Conjurer #...######...####.....##.#Draconian #.#.# #...# ##.##.##.#E#hbXHealth: 38/38 ======================== #...# ##### #.......#Magic: 7/9==================------ ##.###.......#AC: 5Str: 10  #.####.##.#.##EV: 11E#hXInt: 20  #.##......#.#SH: 0Dex: 9 ##.##E#hX##.#.####.#XL:  5 Next: 65% Place: Dungeon:2 #...##*@#.####.#Noise: =--------  Time: 2050.2 (0.0) E#hX#.#.# ....J*#.#......#n) +0 dagger #.>.# #########..########Cast: Magic Dart E#hX|##.## #.......#..##.# #.#####.#..# ##.####.#####.#..#J   endoplasm E#hY#................# #..#.#..#####.#.## #....#..##.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.E#hE#h0..JE#hJ+1.2 (1E#hE#h8@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h E#h ...............##..#####.#  corvidae the Conjurer #...######...####.....##.#  Draconian #.#.# #...# ##.##.##.#  Health: 38/38 ======================== #...# ##### #.......#  Magic: 6/9================-------- ##.## #.......#  AC: 5Str: 10  #.# ###.##.#.##  EV: 11Int: 20 E#hE  #.# #......#.#  SH: 0Dex: 9 ##.## ##.#.####.#  XL:  5 Next: 65% Place: Dungeon:2 #...# #*@#.####.#  Noise: =--------  Time: 2051.2 (0.0) E#hq #.#.# .....J#.#......#  n) +0 dagger #.>.# #########..########  Cast: Magic Dart E#h c##.## #.......#..#  #.# #.#####.#..# ##.####.#####.#..# J   endoplasm #................# #..#.#..#####.#.## #....#..##..... _The endoplasm is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)E#hu...............##..#####.#  corvidae the Conjurer #...######...####.....##.#  Draconian #.#.# #...# ##.##.##.#  Health: 38/38 ======================== #...# ##### #.......#  Magic: 6/9================-------- ##.## #.......#  AC: 5Str: 10  #.# ###.##.#.##  EV: 11Int: 20 E#h #.# #......#.#  SH: 0Dex: 9 ##.## ##.#.####.#  XL:  5 Next: 65% Place: Dungeon:2 #...# #.@#.####.#  Noise: =--------  Time: 2051.2 (0.0) E#h#.#.# .....J#.#......#  n) +0 dagger #.>.# #########..########  Cast: Magic Dart E#hI##.## #.......#..#  #.# #.#####.#..# ##.####.#####.#..#E#h J   endoplasm #................# #..#.#..#####.#.## #....#..##.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.E#h4...##.. .  #...# ##.  #####   #.......# E#hoq #.# .#.##  #.# .#  ##.#.####.# E#h #*@#.####.# E#h* ......#.#......# >.#     #.# E#h .E#hy...E#h"_2.2 (1Magic DartE#hk'E#h*)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. E#hY)B_You kill the endoplasm!E#hC3E#h{E#hBE#hE#h,E#hE#h,E#h6E#hmE#hN7==E#h8E#hNE#hqE#hE#hy,E#hE#hh,E#hE#h~E#h<:==E#hlE#h,E#hE#hŲ,E#hE#h#E#h8E#hдE#h׵,E#htE#hc8===E#h|E#hӹ,E#h.E#h,E#h E#hY,E#hE#h/Q===E#hnE#h,E#hSE#h,E#hE#hy,E#hE#h],E#hE#hdM9===E#hE#h!E#hbE#hDE#hzE#hE#hE#h,E#hE#hE#h@,E#hsE#h2E#hE#h;===E#hnE#hXE#hiq   #.........##..#####.# ##...######...####.....##.# #.#.# #...# ##.##.##.# #...# ##### #.......# ##.## ####### #.......# #.# #.....# ###.##.#.## #.# #.....# #......#.#E#h ##.## #.....###.#.####.# #...# #..@..##..#.####.#- #.#.# #.......#.#......# #.>.# #########..######## ##.## #.......#..# #.# #.#####.#..# ##.####.#####.#..# #.........# #..#.#..#####.#.## .#### #....#..##......#You pick up Great Wizards, Vol. VII and begin reading...E#hE#h82.2 (3E#h0.0)E#h-E#h%3.2 (31E#hE#h  E#hu   E#h OYou add the spells Tukima's Dance, Passage of Golubria and Yara's Violent E#h $_Unravelling to your library.E#hIE#hnE#hYE#hE#hE#h`,E#hE#hE#hl,E#hE#h]E#hB,E#hE#h'E#hE#hE#h E#hE#h,E#hE#hE#h?,E#h{E#hE#h,E#hE#hE#hi,E#hE#hfE#hE#h%E#hkE#hE#h,E#h0E#h,E#h.E#hSE#h E#hE#h,E#huE#h E#h ,E#h2 E#hOE#h,E#hE#hE#hE#h+E#hE#hE#h1E#hZE#h*E#hE#h,E#h E#h*E#h+,E#h,E#h/E#h 2,E#h,3E#h6E#h7,E#h8E#h?;E#h<E#h=E#h^>E#h@E#h4BE#hlBE#hnCE#hEE#hqG,E#hQHE#h/JE#hK,E#hLE#hNE#h%PE#hPPE#h>QE#h0SE#hTE#hTE#hUE#hWE#hXE#hXE#hYE#h>[E#h\,E#h]E#h_E#hb,E#hcE#hdE#heE#hfE#hfE#hhE#hi,E#hrjE#hkE#hTm,E#hmE#hcpE#hw #.##..#.########. ##.##..## #. ##.#.## #. ###### ##..###### #. #..... #.......#####. #.....####..####.......E#hw! #........#..###..(..... #..S..#.......#........ #.....@#.#.##.#..#####. #####.##.#..#.#..# #. #. #.........# #÷Magic DartE#hx/ ###.#####.#.#### #.. #....###.##.# ###. #. ##.#......##.# #... S   ball python (constriction, asleep)E#hrx` #.###..###.#...#.### #.## #.....##...###..^..####... #.........[#....#.......#E#h.118.2 (35E#hȄ,9.2 (36E#hXE#hO^ _A ball python comes into view.E#h=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hf #.##..#.########. corvidae the Conjurer ##.##..## #. Draconian ##.#.## #. Health: 38/38 ======================== ###### ##..###### #. Magic: 8/9=====================--- #..... #.......#####. AC: 5Str: 10 #.....####..####....... EV: 11Int: 20 #........#..###..(..... SH: 0Dex: 9 #..S*.#.......#........ XL:  5 Next: 65% Place: Dungeon:2 E#hf#....*@#.#.##.#..#####. Noise: ---------  Time: 2119.2 (0.0) #####.##.#..#.#..# #. n) +0 dagger #. #.........# #÷ Cast: Magic Dart # ###.#####.#.#### #. E#hf. #....###.##.# ###. #. ##.#......##.# #... S   ball python (constriction, asleep)E#h'g #.###..###.#...#.### #.## #.....##...###..^..####... #.........[#....#.......# _A ball python comes into view.E#h\gPCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  E#hgPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)E#hw #.##..#.########. corvidae the Conjurer ##.##..## #. Draconian ##.#.## #. Health: 38/38 ======================== E#hb###### ##..###### #. Magic: 8/9=====================--- #..... #.......#####. AC: 5Str: 10 #.....####..####....... EV: 11Int: 20E#h  #........#..###..(..... SH: 0Dex: 9E#h;L #..S..#.......#........ XL:  5 Next: 65% Place: Dungeon:2 E#hi#.....@#.#.##.#..#####. Noise: ---------  Time: 2119.2 (0.0) E#h#####.##.#..#.#..# #. n) +0 dagger E#h#. #.........# #÷ Cast: Magic Dart E#hܘ# ###.#####.#.#### #. . #....###.##.# ###. E#h#. ##.#......##.# #... S   ball python (constriction, asleep) E#hF`#.###..###.#...#.### #.## #.....##...###..^..####... E#hj#.........[#....#.......#Casting: Magic Dart (safe; 1% risk of failure)  E#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  E#hPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.E#ha .  #.  #. E#h  #.  #.......#####. .####...... (E#h #...* E#h.#....*   #. E#h` #÷ #   . E#hH  #.  E#h7 E#h:   E#hn^  E#h,g[ E#hO&,...E#h-p6=20.2 (1Magic DartE#h2E#hv=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!E#hab 3E#h(c E#he ,E#hi XE#h.j ,E#hj E#h8k ,E#hk E#hAl ,E#hl E#hp E#hp E#hq E#h(q F9===E#hq E#hxv E#hx ,E#hy E#h E#h{ ,E#h E#h E#hY ,E#h# E#h E#h E#ht %===E#h E#h E#h E#ht ,E#hf E#hm E#h] E#h E#h E#h E#hp ,E#hݦ E#h E#hn E#h E#hx E#h E#h" ,E#h E#h· E#hw ,E#h\ E#hܾ E#hF ,E#h E#h E#h ,E#hb E#hH E#h *  #.....####..###  (###........#..###  ..##.....#.......#   ..##......#.#.##.#   #.######.##.#..#.#   ..# #.##...... E#h}  ####?# ###.#####.#.#  .# #....###.##.#   #@# ##.#......##.#-40.2 (20.0)  E#h  #.###..###.#...#.#   #.....##...###..^. E#h ##.........[#....#  E#h x #....#.)#..#.##.  E#h  #.#..#.......### E#h/  #.#.###..÷##.# #. E#hf  #....[#.###..###  E#h k #####....)#.###..E#h E#hA F-1.2 (21E#h E#h# % _Found 3 stones.E#hE#hE#h###### #. E#hl# #.....#. ###..### #(#....#..###< ..##.....#........ ..##......#.#.##.#E#h #.##.######.##.#. # #.##.......E#h#.####@# ###.#####.2.2 (1.0)#......# #....###.#######.# ##.#......##.#  #.###..###.#...#.#  E#h#.....##...###..^.. .. E#h-...#.##E#hE#hD+3.2 (2E#h[E#h/H _Found a stone staircase leading up.E#h+4.2 (3E#hE#h8p _o - 6 scrolls labelled QIUSUU NENUXZI (gained 3)E#h IE#hإ E#hʧ E#h ,E#h E#h E#h E#h E#h E#h ,E#h E#h E#h/ BE#h E#hc E#h E#hI E#h E#h E#h E#h E#h! E#h ,E#hO E#h E#h$ ,E#h^ E#h E#h ,E#h/ E#h E#h E#h E#h E#hf E#h E#hE E#h E#h= E#h ,E#h E#h< E#hX ,E#h E#h E#h E#h E#h- E#hW E#h BE#h E#hBE#h" E#h8#.##### ##.>.  #.##.. # ## # E#hC #.##.# .#  E#h #.##.##.# #.  #.......# #  #.......#  E#h #.##.##.# #######   #.##.##.# #   #@##..#.# #.....#  #.###.#(###....... E#h #.#<.....##.....#. .......##..... E#hM##.#.##.######.## E#hq #.#....# #.#E#h y  #.####.# ###.##E#h: e  #......# #....#E#hY   E#hw n ######.# ##.#..E#h)\60.2 (16.0)1.2 (17E#hE#h= E#h'_f - 9 poisoned darts (gained 3)E#hٳ3E#hE#hE#hE#hDBE#hE#h½E#hE#hE#hE#hE#hE#hE#hE#hE#hE#hqE#hxE#hE#hE#h`E#h,E#hE#hE#hE#hE#hqE#heE#h,E#hE#hYE#h,E#hE#hE#h,E#hE#hE#h,E#hE#h9E#h?E#hhE#hE#hE#h{E#hE#hE#hkE#hhE#hE#h E#hE#hE#h E#h;E#hE#hE#hE#hE#hE#hiE#hE#hE#haE#hE#h>E#hcE#hE#h,E#hE#hE#h,E#hE#hzE#hd,E#hE#h*E#h,E#hE#hX E#h E#h2 E#h E#h E#h,E#hLE#hE#h,E#hE#h E#h,E#hE#h/E#h"BE#h"E#h`$,E#h%E#hX)E#h@+E#hx+E#h,E#h0E#hJ9E#h<E#h]?E#h?E#h@E#hCE#hD,E#h FE#hHE#hI,E#hFJE#hKE#hLE#hLE#h^ME#hxOE#hPE#h.QE#hRE#hmTE#hU,E#hWE#hYE#h_XE#h`,E#h`E#h9bE#hd,E#hj,E#hk,E#hlE#hmE#ho,E#hpE#hrqE#hrE#h*sE#htE#h0wE#hy,E#h {E#hq}E#h,E#hE#h@E#hE#hE#hfE#h*E#h,E#h̎E#hE#hW,E#hE#hE#h,E#hE#h؝E#hj,E#h E#h^E#h,E#hնE#hE#h,E#hpE#hBE#h,E#hE#hE#hE#h"E#h E#hE#hYE#hE#hE#h<E#hw,E#hE#hLE#hE#hE#hE#hE#h,E#h(E#hE#h<,E#hE#h~E#h,E#hE#hFE#h^,E#hE#hE#h,E#hE#hE#h> E#hf E#hr E#h E#h,E#hE#hE#h,E#hE#hE#h,E#h E#h?E#h,E#hE#h7 E#h!,E#h"E#h?$E#h %,E#h%E#h&E#h'E#h'E#h(E#h&)E#hME#hNE#hOXE#hPE#h!Q,E#hX4E#h\Y,E#hYE#hNZE#hZ,E#hZE#h[E#h2\BE#h\E#h7]E#hV]E#h]E#h_E#h_,E#hG`E#haE#hbE#hbE#h1cE#h/dE#h=e,E#heE#h%gE#hpgE#hgE#hgE#hhE#h1i,E#hi,E#h7jE#hYjE#hsjE#hkE#hmkE#hkE#hkE#hElE#hlE#hlE#hmE#hnE#ho,E#hoE#hqE#hqE#hqE#h2rE#hsE#hUtE#hutE#htE#h7vE#hv,E#hEwE#hwE#hox,E#hxE#hyE#hy,E#hzE#hzE#h{,E#hC{E#h{E#hh|E#h|E#h|E#hC}E#h}E#h ~E#h6~E#h~E#hW,E#hE#hE#h/E#hTE#hzE#h0E#h,E#hE#hE#hE#h:E#heE#hE#hE#hE#hE#hE#h,E#hEE#hE#h]E#h{E#hE#hBE#hE#hE#h#E#hE#hNjBE#hE#hF             #########   ## #.r.....#  #.... #####@#  ..... ..##.#  ..... # #.##.#  Magic Dart E#hˑ}..... #.##.##.#  ..... #.......#  ..... ####.####   r   rat (asleep) .### #..#  .# .. ##.#  ##.... #.# E#h E#hp12820.0)E#h,21E#hE#hћV _A rat comes into view.E#hm|  #########  ## #.r.....#  #####@#  ..##.#  # #.##.#  #.#  #.......#  ####.####  #..#  .. ##.#  #.# E#hX #########  ## #.r.....#  #####@#  ..##.#  # #.##.#  #.#  #.......#  ####.####  #..#  .. ##.#  #.# E#hE#hmE#hE#hZ _A rat is nearby!E#h{  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h  corvidae the ConjurerE#hް  Draconian  Health: 38/38 ========================  Magic: 8/9=====================--- E#h AC: 5Str: 10  EV: 11Int: 20E#hg ######### SH: 0E#hDex: 9  ## #.r****.# XL:  5 Next: 66% Place: Dungeon:2 #.... #####@#E#ẖ8 Noise: ---------  Time: 2282.2 (0.0) ..... ..##.# n) +0 dagger E#h..... # #.##.# Cast: Magic Dart ..... #.##.##.# E#hn..... #.......# ..... ####.####E#hx r   rat (asleep) .### #..# .# .. ##.# ##.... #.# _A rat is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)E#h  corvidae the Conjurer  Draconian  Health: 38/38 ========================  Magic: 8/9=====================---E#h  AC: 5Str: 10  EV: 11Int: 20 ######### SH: 0Dex: 9  ## #.r.....# XL:  5 Next: 66% Place: Dungeon:2 #.... #####@#E#h Noise: ---------  Time: 2282.2 (0.0) ..... ..##.#E#h n) +0 dagger ..... # #.##.#E#h Cast: Magic Dart ..... #.##.##.# E#h)n..... #.......# ..... ####.####E#hM r   rat (asleep) .### #..# E#hs7.# .. ##.# ##.... #.#E#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hxAiming: Magic Dart (safe; 1% risk of failure)  E#hxPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  E#h The magic dart hits the rat.E#hF [ E#h 5  ## #.†****.#      #   E#h  #.......#  ####.#### E#hU  #..#   .. ##.#   #.#  E#h5 N....=E#h 3.2 (1E#hb Magic DartE#h E#h E#hA E#h Lonfirm with . or Enter, or press ? or * to list all spells.E#h {Aiming: Magic Dart (safe; 1% risk of failure)  E#h TPress: ? - help, Shift-Dir - straight line  E#hݫ JAim: a rat (asleep, 100% to hit)  E#h) %The magic dart hits the rat. 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E#h" E#h# E#h$ E#hS- #.#.# #.......#.>.# #########..# ##.## #.......#. #.# #.#####.#..# ##.####.#####.# #................ # ##### #..#.#..#####.#.#######...#### #....#..##......# .............# #@...#........####74.2 (6 E#h- #######.>.##.###...##.###.#### # # #####...##.####.###.## ### # ##.#.#.#......##...# #.. # #.##..#.########...# #.# # ##.##..## #...# #.# # ##.#.## #...# #.# # ####### ##..###### #...####.# # #.....# #.......#####.........E#h1 E#h5 E#h7 R _You see here 3 flux baubles.E#hRE#hU+5.2 (1E#h+[E#h4]( _r - 3 flux baublesE#hF>E#hsL`E#h3OXE#hGUXE#h.\#.#.# #...# ##.#...# ##### #.##.## ####### #.#.# #.....# ###.#.# #.....# #...##.## #.....###.#. #...# #.....##..#. #.#.# #.......#.#. #.@.# #########..82.2 (7 ##.## #.......#..#  #.# #.#####.#..#  ##.####.#####.#..# #................# ##### #..#.#..#####.#.## #####...#### #....#..##......# ............# #....#........#### ######.>.##.###...#E#h\K#.###.#### #E#h_E#hey _There is a stone staircase leading down here.E#hE#hE#hE#hE#h23.2 (1 _E#hE#h<w#.#...#.. #### ..# 3 #.........# #.........# ##..........##......### #.###### #. #+ E#hE#h~-4.0 (1.8E#hzE#hI E#hUw_You climb downwards. _There is a stone staircase leading up here.E#h 3E#h/ E#h E#hU E#h` P _E#h ,E#h9 E#hh E#h ,E#h# E#h E#h" ,E#hl E#h E#h ,E#h E#h E#h ,E#hY E#h E#hs ,E#h E#h E#h ,E#h. E#hn E#hZ ,E#h6 E#h E#h& ,E#h E#h E#h ,E#h| E#h E#h BE#h E#h ,E#h9 E#h E#h ,E#h E#hO E#h E#h E#hb E#h E#h E#h E#h E#h E#h ,E#hb E#hF E#h #..#. ###########. #.........#.#####.#######.#.#...#.######.<.#.......##.........###.# #.........###.###.###..........@.....#401.0 (17.0)E#h '##......####.#####.###### ..# #. ...##+ ....# .....# .....# .....>E#hJ E#h ,2.0 (18E#hJ& Q _Found a stone staircase leading down.E#h93E#h`:E#h<E#h>E#h6?E#hOC,E#h DE#h5DE#hDE#h-GE#hJI,E#hJE#hKE#hM,E#hNE#h PE#h=R,E#hRE#hUE#hB^#.#...#.######.<.#.......#  #.........###.#  #.........###.###.#  ##................###......####.######.########...## ##. ##.....#K# #+ #.....@.#  #.........#  #.......Magic Dart #.........>. ##.........#+........... K   kobold (missile, asleep)####...#.######.# .#E#hf17.0 (5.0)E#hg+8.0 (6E#hDlE#hr  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.E#h^  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h\ #.#...#.##### corvidae the Conjurer  #.<.#.......# Draconian  #.........###.# Health: 38/38 ========================  #.........###.###.#  Magic: 8/9=====================---  ##................#  AC: 5Str: 10 E#h~V ##......####.#####  EV: 11Int: 20  #.########...## #  SH: 0Dex: 9  #. ##.....#K#  XL:  5 Next: 66% Place: Dungeon:3  #+ #.....@*#E#h[ Noise: ---------  Time: 2408.0 (0.0) #.........#  n) +0 dagger E#hF#.........#  Cast: Magic Dart #.........>.  ##.........##  +...........  K   kobold (missile, asleep)E#hB~ ####...#.####  E#hn##.# .#Casting: Magic Dart (safe; 1% risk of failure)  E#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  E#h;Press: ? - help, Shift-Dir - straight lineE#h~Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)E#h #.#...#.##### corvidae the Conjurer  #.<.#.......# Draconian  #.........###.# Health: 38/38 ======================== E#h~X #.........###.###.#  Magic: 8/9=====================---  ##................#  AC: 5Str: 10  ##......####.#####  EV: 11Int: 20 E#h #.########...## #  SH: 0Dex: 9 E#h4 #. ##.....#K#  XL:  5 Next: 66% Place: Dungeon:3  #+ #.....@.# Noise: ---------  Time: 2408.0 (0.0)E#h #.........#  n) +0 daggerE#h& #.........#  Cast: Magic Dart E#hG#.........>.  ##.........##  E#h+...........  K   kobold (missile, asleep) ####...#.####  ##.# .#E#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#hAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)  The magic dart hits the kobold!E#h   #.<    E#h       #  #. E#h;)#  #+ *# E#hlY     E#h! E#h{  ##.#  E#hpr &.E#hV{ o7=9.0 (1Magic DartE#h_ E#h)   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)  The magic dart hits the kobold! _You kill the kobold!E#h,3E#hE#h,E#hiBE#hӭE#h,E#hٰE#h,E#hE#hv,E#hQE#hw,E#hE#hBE#hE#hE#hE#hhE#hF9===E#hE#h)4 _Magic restored.E#hIE#h#.#...#.##### #.<.#.# #.E#h###.# #.###.###.# ##........#  ##......####.##### #.########...#### #. ##.....#)# #+ #......@# -#.# #.# #.>.##.##+#E#ha ##.##.#E#hc.#.#####.#######.E#hN#.#...#.#####  #.<.#.......# .###.# ..###.###.# #..........# ##......####.#####  E#h#.########...####  #. ##.....##+..##..#.##.E#htc.##.##...>....##..##..#g   hobgoblin (asleep)E#h*+........... g..####...#.#### #####.##.#E#h/10.0)E#hyY-20.0 (11Magic DartE#hE#h} _A hobgoblin comes into view.Things that are here: _a +0 short sword; 4 poisoned darts; a kobold corpseE#ho     #.<  ###  #. E#h#@#  #+ #.......#.# #.........#.#  #.........##.#  #.........>....  ##.........##..#  +........... g.. E#hS ####...#.#### ###  E#h>G     #.<  ###  #. #@# E#hL? #+ #.......#.# #.........#.#  #.........##.# #.........>.... ##.........##..#  +........... g.. ####...#.#### ### E#hzEE#hkIE#hNE#hQ` _A hobgoblin is nearby!E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h% l #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian  #.<.#.......# Health: 38/38 ======================== .........###.# Magic: 8/9=====================--- .........###.###.# AC: 5Str: 10 #................# EV: 11E#h& DInt: 20 ##......####.##### SH: 0Dex: 9  #.########...#### XL:  5 Next: 67% Place: Dungeon:3  #. ##.....#@# Noise: ---------  Time: 2420.0 (0.0)  #+ #.......#*# n) +0 dagger #.........#*#  Cast: Magic Dart #.........##*#  #.........>.*..  E#h& ##.........##*.#  g   hobgoblin (asleep) +........... g..  ####...#.#### ###  ##.##.# E#h' _A hobgoblin is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)E#hy #.#####.#######.corvidae the Conjurer#.#...#.#####Draconian#.<.#.......#Health: 38/38 ======================== .........###.#Magic: 8/9=====================--- .........###.###.#E#h AC: 5Str: 10 #................#EV: 11Int: 20 ##......####.#####SH: 0Dex: 9  #.########...####XL:  5 Next: 67% Place: Dungeon:3  #. ##.....#@#Noise: ---------  Time: 2420.0 (0.0)  #+ #.......#*#n) +0 daggerE#hhx#.........#*#Cast: Magic Dart#.........##*##.........>.*..##.........##*.#g   hobgoblinE#hn+........... g..E#hdž####...#.#### #####.##.#Confirm with . or Enter, or press ? or * to list all spells.E#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  E#htThe magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.E#h ,E#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts! You hear a shout! x4E#hz ....ggggg 2 goblins (1 wandering)A goblin comes into view. It is wielding a +0 dagger.A goblin comes into view. It is wielding a +0 club.E#hu4==1.0 (1E#h9E#h&' _You hear a shout!E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#h  #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian  #.<.#.......# Health: 38/38 ======================== .........###.# Magic: 7/9==================------ .........###.###.# AC: 5Str: 10 #................# EV: 11Int: 20 ##......####.##### SH: 0Dex: 9  #.########...#### XL:  5 Next: 67% Place: Dungeon:3  #. ##.....#@# Noise: ==-------  Time: 2421.0 (0.0)  #+ #.......#*# n) +0 dagger #.........#*#  Cast: Magic Dart #.........##h Im#*#  #.........>.*..  ##.........##gg#  g   hobgoblin +........... g..  gg 2 goblins (1 wandering) ####...#.#### ###  ##.##.# _You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)E#hL ` #.#####.#######.corvidae the Conjurer#.#...#.#####Draconian#.<.#.......#Health: 38/38 ======================== E#h .........###.#Magic: 7/9==================------ .........###.###.#AC: 5Str: 10 #................#EV: 11Int: 20 ##......####.#####SH: 0Dex: 9  #.########...####XL:  5 Next: 67% Place: Dungeon:3  #. ##.....#@#Noise: ==-------  Time: 2421.0 (0.0)  #+ #.......#*#n) +0 dagger#.........#*#Cast: Magic Dart#.........##*##.........>.*..##.........##gg#g   hobgoblin+........... g..gg 2 goblins (1 wandering)####...#.#### ###E#h* >##.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.E#hw #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.E#htx E#hx E#h ....ggg..gE#hf +2.0 (1E#h E#h ( _The goblin shouts!E#h.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hٓ l #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian  #.<.#.......# Health: 38/38 ======================== .........###.# Magic: 6/9================-------- .........###.###.# AC: 5Str: 10 #................# EV: 11E#h aInt: 20 ##......####.##### SH: 0Dex: 9  #.########...#### XL:  5 Next: 67% Place: Dungeon:3  #. ##.....#@# Noise: ==-------  Time: 2422.0 (0.0)  #+ #.......#*# n) +0 dagger #.........#*#  Cast: Magic Dart #.........##*#  #.........>..gg E#h @ ##.........##g.#  g   hobgoblin +........... ...  gg 2 goblins ####...#.#### ###  ##.##.# _The goblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)E#he  #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian  #.<.#.......# Health: 38/38 ======================== .........###.# Magic: 6/9================-------- .........###.###.#E#h  AC: 5Str: 10 #................# EV: 11Int: 20 ##......####.##### SH: 0Dex: 9  #.########...#### XL:  5 Next: 67% Place: Dungeon:3  #. ##.....#@#E#h , Noise: ==-------  Time: 2422.0 (0.0)  #+ #.......#.#E#h* g n) +0 dagger E#hO #.........#.#  Cast: Magic Dart E#ht z#.........##.#  E#h #.........>..gg  E#h ##.........##g.#  g   hobgoblin +........... ...  gg 2 goblins ####...#.#### ###  E#h ##.##.#Casting: Magic Dart (safe; 1% risk of failure)  E#hf Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE#h Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.E#h      #.<    #.   #+ *# *#  * >..† gg 2 goblins  ... E#h &  E#hviE#hl onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!E#hymE#hBop  A frilled lizard comes into view.E#hz=...g.g 3 goblinsg.ll   frilled lizard (wandering)8-3.0 (1E#h$E#hs _A goblin comes into view. It is wielding a +0 club.E#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E#hBz  #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian  #.<.#.......# Health: 38/38 ======================== .........###.# Magic: 5/9=============----------- .........###.###.# AC: 5Str: 10 #................# EV: 11Int: 20 ##......####.##### SH: 0Dex: 9  #.########...#### XL:  5 Next: 68% Place: Dungeon:3  #. ##.....#@# Noise: =--------  Time: 2423.0 (0.0)  #+ #.......#*# n) +0 dagger #.........#*#  Cast: Magic Dart #.........##h.{ Bm#*#  #.........>..g.  ##.........##g.#  ggg 3 goblins +........... g.l  l   frilled lizard (wandering) ####...#.#### ###  ##.##.# _A goblin comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)E#h-( #.#####.#######.corvidae the Conjurer#.#...#.#####Draconian#.<.#.......#Health: 38/38 ======================== .........###.#Magic: 5/9=============----------- .........###.###.#AC: 5Str: 10 #................#EV: 11Int: 20 ##......####.#####SH: 0Dex: 9  #.########...####E#h)XL:  5 Next: 68% Place: Dungeon:3  #. ##.....#@#Noise: =--------  Time: 2423.0 (0.0)  #+ #.......#*#n) +0 dagger#.........#*#Cast: Magic Dart#.........##*##.........>..g.##.........##g.#ggg 3 goblins+........... g.ll   frilled lizard (wandering)####...#.#### #####.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.E#hѬ*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  E#h8Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.E#h4E#hE#hx]  The frilled lizard hisses angrily.E#hԻ..gg†.gg   hobE#h& (wandering).l.ggg 3 goblinsgl   frilled lizardE#h+4.0 (1E#h0E#hZ\ _A hobgoblin comes into view.E#ȟE#h,E#hE#hE#h g.g.ggg 3 sl.l   frilled lizard.E#hW.-5E#hE#hE#h" E#h$ ,E#h& ,E#h(K g.g†lg   Robin (wand)gggg 3 goblinsl   frilled lizard-6  Robin of the Strong Arm comes into view. They are wielding a +2 dagger of _freezing and carrying a wand of flame.E#h 8  You hit the goblin.E#h$E#h$,E#h(E#h0 .g.lg.g(1 wandering)You kill the goblin!E#h.469=7E#hm:E#h?s _A goblin comes into view. It is wielding a +0 club.E#hDk  You miss the goblin.The goblin shouts!  Your tail-slap misses the goblin.E#hl E#h~   You hear a shout! g.lg.g.gThe goblin hits you with a +0 club.4---==8E#h͂ E#h ' _You hear a shout!E#hײ8  You hit the goblin.E#hp  The goblin is moderately wounded.E#hE#hNlg†g.E#h%a6===--9E#hE#h=L _The goblin misses you.E#h 8  You hit the goblin.E#hmE#hֽE#hE#h E#h#lg.g. 2E#hj5=----30E#hcE#h8J _You kill the goblin!E#hE#hOg†E#h&1E#h6E#hy _You barely miss the goblin. The goblin hits you but does no damage.E#h3E#hN  You barely miss the goblin. The goblin hits you but does no damage.E#h.ggg 3 goblinsgl   frilled lizardE#hz&2E#h$E#hM,u _A goblin comes into view. It is wielding a +0 dagger.E#hY E#h[ E#h=d {ggg   Robin (wand).ggg 3 goblinsl   frilled lizardE#h@e S4-===E#hve 3E#hm E#hcr n _You miss the goblin. The goblin hits you with a +0 club.E#h@  You hit the goblin.  E#hqIThe goblin is severely wounded.E#h;E#hE#hg.g.g   hobgoblin5=E#h4E#hgE#h= _The goblin hits you but does no damage.E#h  You closely miss the goblin. Your tail-slap misses the goblin.The goblin is severely wounded.E#hE#h{.g†ggg 3 sl   frilled lizard5E#hm _The goblin completely misses you.E#h5[  You hit the goblin but do no damage.E#hU5IThe goblin is severely wounded.E#h5E#hvB ggg 2 hobgoblins (1 wandering)ggg 3 goblinsgl   frilled lizardThe goblin hits you but does no damage.E#hC&6E#hPLE#hlO\ _A hobgoblin comes into view.E#h  You barely miss the goblin.The goblin is severely wounded.E#h @g.E#hh &7E#hE#h _The goblin hits you but does no damage. The hobgoblin closely misses you.E#hr  You miss the goblin.The goblin is severely wounded.E#hM ?g.E#h p6=7==E#h 8E#h E#h _The goblin closely misses you. The hobgoblin closely misses you.E#hI  You hit the goblin. Your tail-slap misses the goblin.The goblin is severely wounded.The goblin misses you.E#hNg.gE#hUO&9E#h^V _The hobgoblin hits you but does no damage.E#h  You barely miss the goblin.The goblin is severely wounded.The goblin closely misses you.E#h .   hobgoblin40E#h< E#h @ _The hobgoblin hits you but does no damage.E#h e  You hit the goblin but do no damage. Your tail-slap misses the goblin.The goblin is severely wounded.The goblin hits you with a +0 club.3--1E#hgE#h@ _The hobgoblin hits you but does no damage.E#h8  You hit the goblin.E#hE#hA! gg 2 hobgoblins 2You kill the goblin!E#h"r2--==70E#h" 2E#h)E#h,- _The hobgoblin hits you.E#h  You hit the hobgoblin.  The hobgoblin is moderately wounded.E#h! &3E#h$( E#h+  E#h+ _The hobgoblin misses you. The hobgoblin closely misses you.F#h   You barely miss the hobgoblin.The hobgoblin is moderately wounded.F#hc &4F#hF#h:C _The hobgoblin hits you but does no damage. x2F#h9  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.F#h: T1-5F#hA F#hD o _The hobgoblin closely misses you. The hobgoblin hits you.F#h  You hit the hobgoblin.  The hobgoblin is almost dead.F#h/T2=6F#hEF#hi _The hobgoblin barely misses you. The hobgoblin misses you.F#hI%  You barely miss the hobgoblin.The hobgoblin is almost dead.F#h&V8===7F#h>,F#h/ _The hobgoblin barely misses you. The hobgoblin closely misses you.F#hg  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.0F#h/h 2--8F#hn F#h5r g _The hobgoblin hits you. The hobgoblin misses you.F#h  You hit the hobgoblin but do no damage. Your tail-slap misses the hobgoblin.The hobgoblin is almost dead.F#h&9F#h2F#hC _The hobgoblin hits you but does no damage. x2F#h, ;  You hit the hobgoblin.F#h( F#há l.   hobgoblinYou kill the hobgoblin!F#h ]1=-===F#h (150F#h V _The hobgoblin hits you but does no damage.F#h-a  You miss the frilled lizard.F#hN/n  Your tail-slap misses the frilled lizard.F#h/F#h8Eggg   Robin (wand)g   hobgoblingg 2 goblinsF#h#9}l   frilled lizardF#h:T0-1F#hAF#hDt _The frilled lizard closely misses you. The hobgoblin hits you.F#hfh  You barely miss the frilled lizard. The frilled lizard closely misses you.F#hh&2F#hmF#hxq@ _The hobgoblin hits you but does no damage.F#hH  You closely miss the frilled lizard. The frilled lizard barely misses you.F#h &3F#h F#h, @ _The hobgoblin hits you but does no damage.F#hفF#h)9 .####..# +........... ...####...#.#### ### ##.##.#  You miss the frilled lizard. The frilled lizard barely misses you.F#hT1=4F#hF#h_@ _The hobgoblin hits you but does no damage.F#h F#h? - gg   Robin (wand)g   hobgoblingg 2 goblinsl   frilled lizardYou barely miss the frilled lizard. The frilled lizard barely misses you.F#h &5F#h F#hD V _The hobgoblin barely misses you.F#hA@  You hit the frilled lizard.F#hcDF#hDF#h FF#hR2 gg. ##.##.#  You kill the frilled lizard!9===6F#hXF#h[V _The hobgoblin barely misses you.F#h@ &  F#h@ You hit the goblin. Your tail-slap misses the goblin.The goblin is moderately wounded.F#hdB B=7F#hI F#h[M l _The goblin closely misses you. The hobgoblin hits you.F#hr   You hit the goblin. Your tail-slap misses the goblin.The goblin is severely wounded.28--8F#h xF#h{U _The goblin hits you but does no damage. The hobgoblin hits you.F#h- z  You barely miss the goblin. You tail-slap the goblin.F#hJ Y  You kill the goblin!F#h F#hd g.   goblinF#h .29F#h F#h O _The hobgoblin misses you. F#h|  Casting: Magic Dart (safe; 1% risk of failure)  F#h \Confirm with . or Enter, or press ? or * to list all spells. F#h  #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian  #.<.#.......# Health: 28/38 =================------- .........###.# Magic: 7/9==================------ .........###.###.# AC: 5Str: 10 #................# EV: 11Int: 20 ##......####.##### SH: 0Dex: 9  #.########...#### XL:  5 Next: 72% Place: Dungeon:3  #. ##.....#@# Noise: =--------  Time: 2459.0 (0.0)  #+ #......g#g# n) +0 dagger #.........#g#  Cast: Magic Dart #.........# F#h#.#  #.........>..†.  ##.........##..#  g   Robin (wand) +........... ...  g   hobgoblin ####...#.#### ###  g   goblin ##.##.# _The hobgoblin misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (79% to hit) F#h6wg#ggoblin, wielding a +0 dagger (74% to hit) F#hT g# F#hMa#g  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +2 dagger of freezing, wearing a +0 animal skin, wearinga +0 helmet and carrying a wand of flame (85% to hit) F#h^M #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian  #.<.#.......# Health: 28/38 =================------- .........###.# Magic: 7/9==================------ .........###.###.# AC: 5Str: 10 #................# EV: 11Int: 20 ##......####.##### SH: 0Dex: 9  #.########...#### XL:  5 Next: 72% Place: Dungeon:3  #. ##.....#@# Noise: =--------  Time: 2459.0 (0.0)  #+ #......g#g# n) +0 dagger #.........#g#  Cast: Magic Dart #.........## F#hM.#  #.........>..†.  ##.........##..#  g   Robin (wand) +........... ...  g   hobgoblin ####...#.#### ###  g   goblin ##.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +2 dagger of freezing, wearing a +0 animal skin, wearinga +0 helmet and carrying a wand of flame (85% to hit)  You focus your ray upon Robin. The searing ray hits the goblin!      #.<    #.   #+ #......g#*# #....*#  #....* #.........>..*. [40 F#hNhm##.........##..#   +........... ...  ####...#.#### ###   Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +2 dagger of freezing, wearing a +0 animal skin, wearinga +0 helmet and carrying a wand of flame (85% to hit)  You focus your ray upon Robin. The searing ray hits the goblin!  You kill the goblin!The searing ray hits Robin. F#hl  Robin is moderately wounded.(Press . to maintain the ray.) F#hog..† F#h$=60.0 (1Ray  F#hV _The hobgoblin barely misses you. F#hV ****The searing ray hits Robin. F#hI6 g..†Robin is heavily wounded.  The hobgoblin completely misses you. Robin zaps a wand. F#hz}+19-----6--1+  _The puff of flame hits you! F#hY **** The searing ray hits Robin! F#h g..†The puff of flame hits you!!  Robin is almost dead.barely misses you.  Robin hits you with a +2 dagger of freezing.  You feel yourself slow down.7-------5-----2Slow Ray++  _Robin freezes you. F#h|   The searing ray hits Robin!****g   hobgoblin F#h0 )..†You kill Robin!You finish channelling your searing ray.--4------803.5 (1.5 _The hobgoblin hits you but does no damage. F#h#  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian  #.<.#.......# Health: 17/38 ==========-------------- .........###.#F#h Magic: 3/9========---------------- .........###.###.# AC: 5Str: 10 #................# EV: 11Int: 20 ##......####.##### SH: 0Dex: 9  #.########...####F#h XL:  5 Next: 80% Place: Dungeon:3  #. ##.....#@# Noise: ==-------  Time: 2463.5 (0.0) F#h #+ #......g#)# n) +0 dagger F#h#.........#.#  Cast: Magic Dart F#h#.........##.#  Slow  #.........>..†.  ##.........##..#  g   hobgoblin +........... ...  ####...#.#### ###  F#hZ##.##.# _The hobgoblin hits you but does no damage.  F#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hxAiming: Magic Dart (safe; 1% risk of failure)  F#hwPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)F#h #.#####.#######.corvidae the Conjurer#.#...#.#####Draconian#.<.#.......#Health: 17/38 ==========-------------- .........###.#Magic: 3/9========---------------- .........###.###.#AC: 5Str: 10 #................#EV: 11Int: 20 ##......####.#####SH: 0Dex: 9  #.########...####XL:  5 Next: 80% Place: Dungeon:3  #. ##.....#@#Noise: ==-------  Time: 2463.5 (0.0)  #+ #......g#)#F#hn) +0 dagger#.........#.#Cast: Magic Dart#.........##.#Slow #.........>..†.##.........##..#g   hobgoblinF#h:+........... ...####...#.#### #####.##.# _The hobgoblin hits you but does no damage.  F#hˇCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h'Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)F#h  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart  Press: ? - help, Shift-Dir - straight line: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin but does no damage.  You feel yourself speed up.F#hwY6-5.0 (1.5F#hF#h8o _The hobgoblin hits you. The hobgoblin closely misses you.F#h F#h  F#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hc #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian F#hd, #.<.#.......#F#h+e Health: 16/38 ==========-------------- F#hse.........###.#F#heT Magic: 2/9F#heM=====------------------- F#h4f.........###.###.#F#hkfG AC: 5F#hf,Str: 10 F#hf(#................#F#hgG EV: 11F#hg,Int: 20 F#hh(##......####.#####F#h?hG SH: 0F#h}h+Dex: 9 F#hh< #.########...####F#hEi XL:  5 Next: 80% Place: Dungeon:3 F#hiP #. ##.....#@#F#hRj Noise: =--------  Time: 2465.0 (0.0) F#hj| #+ #......g#)#F#hjP n) +0 daggerF#h,k F#hvk#.........#.#  Cast: Magic DartF#hk F#hku#.........##.# F#h;l F#hl#.........>..†. F#h m F#hhm##.........##..#  g   hobgoblinF#hm F#hGna+........... ... F#hn F#hn####...#.#### ### F#h o F#h^o##.##.# F#hoa_The hobgoblin hits you. The hobgoblin closely misses you.F#h-pCasting: Magic Dart (safe; 1% risk of failure)  F#hpMConfirm with . or Enter, or press ? or * to list all spells.F#h$qxAiming: Magic Dart (safe; 1% risk of failure)  F#htq;Press: ? - help, Shift-Dir - straight lineF#hq<Aim: a hobgoblin (100% to hit)F#h  #.#####.#######. corvidae the Conjurer  #.#...#.##### Draconian  #.<.#.......# Health: 16/38 ==========-------------- .........###.# Magic: 2/9=====------------------- .........###.###.# AC: 5F#h~ 6Str: 10 #................# EV: 11Int: 20 ##......####.##### SH: 0F#h Dex: 9  #.########...#### XL:  5 Next: 80% Place: Dungeon:3  #. ##.....#@# Noise: =--------  Time: 2465.0 (0.0)  #+ #......g#)# n) +0 dagger #.........#.#  Cast: Magic Dart #.........##.#  #.........>..†.  ##.........##..#  g   hobgoblin +........... ...  ####...#.#### ###  ##.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, ShF#h^ {ift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.F#hȩ {     #.<F#h     #.   #+ .#)#    > F#h Y  ...   F#h$= .16.0 (1Magic DartF#h!A F#h5F onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!F#hB#.#...#.##### #.<.#.......# ........###.# ###.###.#.......# ####.##### .########...#### #. ##.....#) #+ #.. #.........#.#.##.>..†.#F#h##..#+.. ....####...#.#### #### ##.##.# F#hF#h.-7F#h]F#hQ  p - a wand of flame (17) (gained 10 charges)F#hk3===-8.0 (2F#h$F#h$ _Items here: )))))) [[ †††††.F#h F#hE WPick up what? 18/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 club  d - a +0 dagger  e - a +0 dagger F#h # f - a +2 dagger of freezing Armour (select all with [)  g - a +0 animal skin  h - a +0 helmet Carrion a frilled lizard corpse a goblin corpse a goblin corpseF#h  a goblin corpse a hobgoblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]F#hg  f + a +2 dagger of freezing[Enter] accept (1 chosen)"F#hj"F#h"F#h #.#...#.#####corvidae the Conjurer #.<.#.......#Draconian ........###.#Health: 16/38 ==========-------------- ........###.###.#Magic: 3/9========---------------- ................#AC: 5Str: 10 #......####.#####EV: 11Int: 20 #.########...####SH: 0Dex: 9 #. ##.....#)##XL:  5 Next: 81% Place: Dungeon:3 #+ #.......#@#Noise: ---------  Time: 2468.0 (0.0)#.........#.#n) +0 dagger"F#h C#.........##.#Cast: Magic Dart#.........>..†.##.........##..#+........... ....####...#.#### ######.##.#Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!p - a wand of flame (17) (gained 10 charges) _Items here: )))))) [[ †††††."F#h "F#h G79.0 (1"F#hv "F#hw Q _s - a +2 dagger of freezing$F#h$3$F#hp&$F#h@*,$F#h>/X$F#h1,$F#h2$F#h9598$F#h50=$F#h6$F#h9,$F#h;$F#h_=,$F#h>$F#h@,$F#hA$F#hC$F#hC9==4==$F#hE$F#hsG,$F#hH$F#hJ,$F#hK$F#hOb20=$F#hQ$F#hTP==$F#hV$F#hX,$F#hZ$F#hU],$F#h_$F#hY`$F#h`#1$F#h`0=$F#h b$F#hxd,$F#he$F#hhe5===$F#hi$F#hwl,$F#hm$F#hrw2=$F#hw,$F#h?x$F#h{Q===$F#h|$F#h ,$F#hk$F#h$F#h=3=$F#h$F#h׆$F#h1$F#h$F#h $F#h,$F#h$F#h;6$F#h9*===$F#hi$F#h`4==$F#h$F#h$F#hL$F#h$F#h$F#h$F#hQ===$F#h$F#hҡ$F#hK5=$F#h$F#h,$F#hܦ$F#hl,$F#h$F#h[,$F#h6=7==$F#h2$F#h $F#h<$F#hf$F#hܷ,$F#h$F#h27==$F#h$F#h:==$F#h_$F#h>,$F#h$F#h,$F#h$F#h+$F#hbW8=$F#hO$F#hq,$F#h$F#h,$F#h$F#hR$F#hM8===$F#h3$F#hCD9=$F#h#$F#h#$F#hS$F#hh$F#hGX$F#h;===$F#h$F#h$F#h$30$F#h:2=$F#h.$F#h$F#h$F#h$F#hn$F#h$F#h$F#h51=$F#hF9===$F#h?$F#h,$F#h$F#h,$F#h$F#hV,$F#h@$F#h $F#h 2=====$F#h $F#hk ,$F#h$F#h6,$F#hw$F#h$F#hU3=$F#h'$F#h,$F#h$F#h,$F#h$F#h4 $F#hp $F#h!$F#h/$$F#he$K4=$F#h%$F#h($F#h;($F#hl*$F#h,$F#h,$F#h{.$F#hx1,$F#h2$F#hJ5$F#hz5h5==$F#h7$F#h9,$F#hl:$F#h<,$F#h=$F#h@,$F#h|A$F#hC$F#hCU6=$F#h1E$F#hG,$F#hH$F#hM,$F#hN$F#hP$F#hQ$F#hQ$F#hTT$F#hTK7=$F#hU$F#h[$F#h)^,$F#h"_$F#hsa$F#ha#8$F#hbE==$F#hb$F#hf1 _HP restored.$F#hh3$F#hi$F#h-  #.#####.#######.  #.#...#.#####  #.<.#.......#.###.# ###.###.#..........# ##......####.#####  #.########...##  #. ####+ #[ #. #.##.# >..†. ####..# +........... ....####...#.#### ######.##.#f - 13 poisoned darts (gained 4)  Things that are here:$F#hY1551.0 (82.0)$F#h,2.0 (83$F#h$F#h+W _a +0 short sword; a kobold corpse&F#h3&F#hU&F#h&F#hơ&F#h&&F#hf&F#hj  Items here: ))))) [[ †††††.&F#hl&F#h @= _&F#h9&F#h8&F#h,&F#h&F#h&F#hN,&F#hc&F#h'&F#hN,&F#h&F#he  You see here a hobgoblin corpse.&F#h5 _&F#h&F#h&F#ho,&F#h&F#h&F#h5,&F#hQ&F#h&F#hZ,&F#h&F#h&F#h&F#hm&F#h &F#h ,&F#h&F#h,&F#h......... .#######. ## .##### ..&F#h # .####.# .# .###.###.# <# ...# .# &F#hy####.##### ####.##### ###...#### #..@.....#64.0 (12 ##.....#)## #.##.###.# #.......#[####.##.###. .........#.##......... .........##.#..##.##.. .........>..†........ #.........##..###....# ...................... ###...#.####.###&F#h~ $#...##&F#h='&F#h3+,5.0 (13&F#h6O _Found a stone staircase leading up.'F#h'F#h~'F#h>'F#h'F#h)'F#h,'F#h'F#h'F#h'F#h'F#h'F#hҚ,'F#h0'F#h'F#hp,'F#h'F#h'F#h,'F#h'F#hG'F#hU'F#h'F#hۥ'F#h'F#hJ'F#h'F#h$'F#h8'F#h'F#h'F#h1'F#hK'F#h,'F#h)'F#h%'F#hx # #.# ####.### ..#........##)## #.##.###.'F#h...#[####.##.###.....#.##.........##.#..##.##. .....>..†.........# 'F#hC......##..###...@## ........................ ..#.####.####...####.K..'F#hMMagic Dart##.# #.# #..## ..  . ..# #.#  # ### #. K   kobold (missile, asleep) #. 'F#h^274.0 (9.0)'F#h-5.0 (10.0) 'F#h'F#h.  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.(F#hjp  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(F#h.....# #.# corvidae the Conjurer .##### ####.##### Draconian ..#### #........# Health: 38/38 ======================== ...#)## #.##.###.# Magic: 8/9=====================--- ....#[####.##.###.# AC: 5(F#h^Str: 10 .....#.##.........# EV: 11Int: 20 .....##.#..##.##..# SH: 0Dex: 9 .....>..†.........# XL:  5 Next: 81% Place: Dungeon:3 ......##..###...@## Noise: ---------  Time: 2575.0 (0.0) .................***....  n) +0 dagger (F#hs..#.####.####...####*K..  Cast: Magic Dart .##.# #.# #..## ..  . ..# #.#  # ### #. K   kobold (missile, asleep) #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)(F#h< .....# #.# corvidae the Conjurer .##### ####.#####(F#hm=  Draconian ..#### #........# Health: 38/38 ======================== ...#)## #.##.###.# Magic: 8/9=====================--- ....#[####.##.###.# AC: 5(F#h= Str: 10 .....#.##.........# EV: 11Int: 20 .....##.#..##.##..# SH: 0(F#hQ> Dex: 9 .....>..†.........# XL:  5 Next: 81% Place: Dungeon:3 ......##..###...@## Noise: ---------  Time: 2575.0 (0.0) ........................  n) +0 dagger ..#.####.####...####.K..  Cast: Magic Dart (F#h> .##.# #.# #..## ..  . ..# #.#  # ### #. K   kobold (missile, asleep) #.(F#h? Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)  The magic dart hits the kobold.(F#hC  #.#  #........#)## [>..†(F#h\D '***.... *)..  #.# #..## ..  . ..#   # ###  #. (F#h+ /....(F#h o2=6.0 (1Magic Dart(F#hg (F#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)  The magic dart hits the kobold. _You kill the kobold!)F#h3)F#h))F#h)F#h)F#hX)F#h2,)F#h+)F#h,)F#hU)F#h,,)F#hD)F#h,)F#h)F#h,)F#hO)F#h^c9===)F#h})F#h)F#h()F#hj)F#h@)F#hz)F#hX #### ####.##### #### #........# #)## #.##.###.# #[####.##.###.# +##.##.........# ...##.#..##.##..# ...(>..†.........# .....##..###....###................@.......-85.0 (9 #.####.####...####.) #.# #.# #..## ... ..# #.# ..)F#hH ### #. ... #. .. .)F#h)F#hE!I-6.0 (10.0))F#h()F#h[,% _Found 2 stones.)F#hP )F#hbQ )F#hNS )F#hU )F#h$X )F#hZ ,)F#h#\ )F#h^ )F#h(_ ;===)F#hR` )F#hDo i ####.#####  #..# )## #.##.###.# #[####.##.###.# #+## #.##.........# #...####.#..##.##..# #...(.#>..†.........###..##..###....###...)F#ho y###.####...####.).. #.# #..## #...  ..# #.# #.#.....#### #. #.##...##. #.# #...##.# ..##... ##)F#hWx  #........# #.##.###.# [####.##.###.# #+##.##.........# #... ##.#..##.##..# ##...( >..†.........###......##..###....###................ ###.####...####.  #.# #..## #........#  ..# #.# #.#.....#### #. #.##...# #. #.# #...## #.# ..##... ## ##)F#h 18.0 (2.0))F#h\ +9.0 (3)F#hv )F#hޘ  )F#h ? f - 15 poisoned darts (gained 2))F#hU ,90.0 (4)F#h )F#h> 4 _You see here a +0 short sword.*F#h 3*F#hL *F#h*F#h,*F#h,*F#h,*F#h}*F#h*F#h(,*F#h/*F#h*F#h!*F#h>!*F#h"*F#hQ$*F#h&,*F#h'*F#h+*F#h".,*F#h.*F#h1*F#h,3,*F#h)4*F#h5*F#h78,*F#h8*F#h:*F#ho;,*F#h;*F#hf=*F#h>,*F#hH?*F#hA*F#h)B*F#htB*F#hC*F#hD*F#hN.# #.#.....#.# #. #.##...#.# #. #.###...##  #.# #..## # ... #.## #oo  ##.##..## #.#  ##......###..  ...#.#  ###.#...##@#  #.##.#####  # #.. Magic Dart ###  o   orc priest (asleep) o   orc (asleep)*F#h\. oo601.0 (11.0)owandering)oAn orc priest and an orc come into view.*F#h\6===2.0 (12*F#h`b*F#hp: _The orc shouts! You hear a shout! x3+F#hP  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+F#hѺ+F#hJ #.# #.#.....#.# corvidae the Conjurer #. #.##...#.# Draconian #. #.###...## Health: 38/38 ========================+F#hK  #.# #..## ###  Magic: 8/9=====================--- ... #.## #oo  AC: 5Str: 10 ##.##..## #*#  EV: 11Int: 20+F#hlK 3 ##......###*.  SH: 0Dex: 9 +F#hL ..........#*# XL:  5 Next: 82% Place: Dungeon:3 ###.#...##@# Noise: ===------  Time: 2602.0 (0.0) #.##.##### n) +0 dagger # #.. Cast: Magic Dart+F#hL  ###  o   orc priest (wandering)  o   orcCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  +F#hL Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you, 100%to hit)+F#h #.# #.#.....#.#corvidae the Conjurer #. #.##...#.#Draconian #. #.###...##Health: 38/38 ========================#.# #..## ###Magic: 8/9=====================---... #.## #ooAC: 5Str: 10##.##..## #*#EV: 11Int: 20##......###*.SH: 0Dex: 9..........#*#XL:  5 Next: 82% Place: Dungeon:3###.#...##@#Noise: ===------  Time: 2602.0 (0.0)#.##.#####n) +0 dagger+F#hL # #..Cast: Magic Dart###o   orc priesto   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you, 100%+F#h 1to hit)  The magic dart hits the orc priest.+F#h7` +F#hIf [.o..+F#hg 3-3.0 (1+F#hXl +F#ho   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you, 100%to hit)  The magic dart hits the orc priest. _The orc priest is moderately wounded.,F#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,F#hy#.# #.#.....#.# corvidae the Conjurer #. #.##...#.# Draconian #. #.###...## Health: 38/38 ======================== #.# #..## ###  Magic: 7/9==================------ ,F#h... #.## #.o  AC: 5Str: 10 ##.##..## #o#  EV: 11Int: 20 ##......###*.  SH: 0Dex: 9 ..........#*#,F#hf XL:  5 Next: 82% Place: Dungeon:3 ###.#...##@# Noise: ==-------  Time: 2603.0 (0.0) ,F#h#.##.##### n) +0 dagger # #.. Cast: Magic Dart ###,F#h%  o   orc priest  o   orc _The orc priest is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (moderately wounded, 100% to hit),F#h#.# #.#.....#.#corvidae the Conjurer #. #.##...#.#Draconian #. #.###...##Health: 38/38 ========================,F#hk#.# #..## ###Magic: 7/9==================------... #.## #.oAC: 5Str: 10##.##..## #o#EV: 11Int: 20##......###*.SH: 0,F#hDex: 9..........#*#XL:  5 Next: 82% Place: Dungeon:3###.#...##@#Noise: ==-------  Time: 2603.0 (0.0)#.##.#####n) +0 dagger# #..Cast: Magic Dart###o   orc priesto   orcCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (moderately wounded, 100% to hit)  The magic dart hits the orc priest.,F#hC&o..o.-4.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (moderately wounded, 100% to hit)  The magic dart hits the orc priest. _The orc priest is severely wounded.-F#hZ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-F#hЈL#.# #.#.....#.#-F#hΉ corvidae the Conjurer #. #.##...#.# Draconian #. #.###...## Health: 38/38 ======================== #.# #..## ###  Magic: 5/9=============----------- ... #.## #o.  AC: 5Str: 10 ##.##..## #.#  EV: 11Int: 20-F#h"> ##......###o.  SH: 0Dex: 9 ..........#*# XL:  5 Next: 82% Place: Dungeon:3-F#h ###.#...##@# Noise: =--------  Time: 2604.0 (0.0) #.##.##### n) +0 dagger # #.. Cast: Magic Dart -F#hĊ### -F#h' o   orc priest  o   orc-F#h{ _The orc priest is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (severely wounded, 79% to hit)-F#hI3#.# #.#.....#.# corvidae the Conjurer #. #.##...#.# Draconian #. #.###...##-F#hfJL Health: 38/38 ======================== #.# #..## ###  Magic: 5/9=============----------- ... #.## #o.  AC: 5Str: 10 ##.##..## #.#  EV: 11Int: 20 ##......###o.  SH: 0Dex: 9 -F#hrN..........#.# XL:  5 Next: 82% Place: Dungeon:3 ###.#...##@# Noise: =--------  Time: 2604.0 (0.0) #.##.##### n) +0 dagger # #.. Cast: Magic Dart ###  o   orc priest  o   orcAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (severely wounded, 79% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is almost dead.The searing ray hits the orc!-F#h3Rm #.#.. #.##...#.# #.###...## #.# #..## ###  ... #.## #*.  ##.##..## #*#  ##...*.  ..........#*#   # #.. ###  o  -F#hVPress: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (severely wounded, 79% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is almost dead.  The searing ray hits the orc!  You kill the orc!-F#h$24---------An orc comes into view. It is wielding a +0 whip.The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  -F#h(press Y on the ability menu to convert to Beogh)-F#ht/  --more--.F#hE o.o.o   orc.F#h 3=5.0 (1Ray Beogh _.F#h3 .F#hY /F#hI  The searing ray hits the orc priest./F#h  You kill the orc priest!The searing ray hits the orc!/F#h [****/F#h 1/F#h/F#hS o.).o   orc priest   You kill the orc!/F#hږ/F#hk#.# #.#.....#.#corvidae the Conjurer /F#hƝ#. #.##...#.#Draconian #. #.###...##Health: 24/38 ===============---------#.# #..## ###/F#hvMagic: 4/9==========--------------... #.## #o.AC: 5Str: 10/F#h3##.##..## #.#EV: 11Int: 20##......###).SH: 0Dex: 9..........#.#XL:  5 Next: 108% Place: Dungeon:3###.#...##@#Noise: =--------  Time: 2606.0 (1.0)#.##.#####n) +0 dagger# #..Cast: Magic Dart###Ray+ Beogh o   orc priestand be reborn!" _(press Y on the ability menu to convert to Beogh)  The searing ray hits the orc priest.  You kill the orc priest!The searing ray hits the orc!  You kill the orc!/F#h' /F#hf- _An orc priest comes into view. It is wielding a +0 morningstar.You have reached level 6!/F#h/  --more--0F#h3 9/4510----60F#h,4 6 4% 0F#h8 0F#h?  0F#h%@ K_Your scales feel tougher.1F#h`#1F#h$1F#h(1F#hK,F _Unknown command.1F#h'  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2F#hF#.# #.#.....#.# corvidae the Conjurer #. #.##...#.# Draconian #. #.###...## Health: 29/45 ===============--------- #.# #..## ###  Magic: 3/10=======----------------- 2F#hگ... #.## #o.  AC: 6Str: 10 ##.##..## #*#  EV: 11Int: 20 ##......###*.  SH: 0Dex: 9 ..........#*#2F#h* XL:  6 Next:  4% Place: Dungeon:3 ###.#...##@# Noise: =--------  Time: 2606.0 (0.0) #.##.##### n) +0 dagger2F#hM # #.. Cast: Magic Dart ### Ray+ Beogh   o   orc priest _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2F#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 morningstar (100% to hit)2F#h #.# #.#.....#.#corvidae the Conjurer #. #.##...#.#2F#hDraconian #. #.###...##Health: 29/45 ===============---------#.# #..## ###Magic: 3/10=======-----------------... #.## #o.AC: 6Str: 10##.##..## #*#2F#hEV: 11Int: 20##......###*.SH: 0Dex: 9..........#*#XL:  6 Next:  4% Place: Dungeon:3###.#...##@#Noise: =--------  Time: 2606.0 (0.0)2F#hX#.##.#####n) +0 dagger# #..Cast: Magic Dart###Ray+ Beogh o   orc priestCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 morningstar (100% to hit)  The magic dart hits the orc priest.2F#h{g*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  2F#hhAim: an orc priest, wielding a +0 morningstar (100% to hit)  The magic dart hits the orc priest.orc priest is lightly wounded.2F#hoh2F#hpk oo)2F#h|q.o   orc (wandering)You stop channelling your searing ray.2F#h)r47.0 (12F#h/|2F#h} 2F#h}e_An orc comes into view. It is wielding a +0 dagger.3F#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4F#h)$4F#h#.# #.#.....#.# corvidae the Conjurer #. #.##...#.# Draconian #. #.###...## Health: 29/45 ===============--------- 4F#h3#.# #..## ###  Magic: 1/10==---------------------- ... #.## #o.  AC: 6Str: 10 4F#hc##.##..## #o#  EV: 11Int: 20 4F#h##......###*.  SH: 0Dex: 9 ..........#*#4F#h XL:  6 Next:  4% Place: Dungeon:3 ###.#...##@# Noise: =--------  Time: 2607.0 (0.0)4F#hA #.##.##### n) +0 dagger # #.. Cast: Magic Dart4F#hl~ ### Beogh 4F#h  o   orc priest 4F#h o   orc (wandering) _An orc comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4F#h8Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 morningstar (lightly wounded, 79% to hit)4F#h'^#.# #.#.....#.#corvidae the Conjurer #. #.##...#.#Draconian #. #.###...##Health: 29/45 ===============---------#.# #..## ###4F#h_Magic: 1/10==----------------------... #.## #*.AC: 6Str: 10##.##..## #*#EV: 11Int: 20##......###*.SH: 0Dex: 9..........#*#4F#h?`aXL:  6 Next:  4% Place: Dungeon:3###.#...##@#Noise: =--------  Time: 2607.0 (0.0)#.##.#####n) +0 dagger# #..Cast: Magic Dart###Beogh o   orc priesto   orcPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 morningstar (lightly wounded, 79% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is almost dead.4F#h`The searing ray hits the orc.  The orc is severely wounded.4F#hAim: an orc priest, wielding a +0 morningstar (lightly wounded, 79% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is almost dead.  The searing ray hits the orc.  The orc is severely wounded.  The orc shouts!4F#h4F#h{)oo. 4F#hx==8.0 (1Ray Beogh 4F#h4F#hf _(Press . to maintain the ray.)5F#h I  The searing ray hits the orc priest!5F#h  ****o   orc  You kill the orc priest!5F#h 5F#h ).o. 30=0--15--9Magic Dart+  _The searing ray misses the orc.5F#h m _Your Conjurations skill increases to level 6!6F#h%6F#h.-Q)o6F#h-~1==---106F#h&.Magic Dart6F#hU46F#h7V _Without enough magic to sustain it, your Searing Ray dissipates.6F#hD=16F#h6F#hU: _The orc hits you but does no damage.8F#h=  You hit the orc but do no damage.The orc is severely wounded.8F#h=&28F#h-7  =F#h ;====F#h =F#h ,=F#h =F#h =F#h3 U1==F#h  =F#hu ,=F#h =F#h ;6=F#h )===F#h! =F#hL# =F#h# K2==F#h$ =F#h' ,=F#h ) =F#h, ,=F#hi. =F#h1 =F#h1 3===F#hG3 =F#hL6 U3==F#h6 =F#h7 =F#hd9 ,=F#hb: =F#h= ,=F#h? =F#hB =F#hB N7===F#hC =F#h'G =F#hG K4==F#hI =F#hCL ,=F#hQ =F#hNT ,=F#h;V =F#hg =F#h1h :===F#hUi =F#hk =F#h-l a5===F#h$m =F#h,o ,=F#hwp =F#hr ,=F#h9t =F#h2v ,=F#h2w =F#hFy =F#hy k=8====F#hz =F#hX B=F#h =F#h =F#h =F#h΄ ,=F#h+ =F#h =F#hӈ ;====F#h =F#h =F#h] =F#h =F#h ,=F#h =F#h =F#h =F#hG =F#h =F#h@ L9===F#h) =F#hŝ ,=F#h =F#hI =F#h =F#hآ =F#h ,=F#h[ =F#hϩ =F#h :===F#h =F#h ,=F#hT =F#h ,=F#h =F#h ,=F#hȺ =F#h =F#ho Q10/10====F#h =F#he =F#h =F#h =F#h =F#h =F#h =F#h =F#hV =F#h" =F#hG ,=F#h =F#h  Things that are here:  a +0 whip; a +0 dagger; an orc corpse=F#hE =F#h B=== _=F#h =F#hI =F#hz ,=F#h =F#h =F#h ,=F#h =F#hc =F#h$ ,=F#h =F#h =F#h ,=F#h =F#h =F#h =F#h =F#h9 =F#h" =F#h B=F#hR =F#h =F#hA =F#h$% ,=F#h& =F#hR& =F#hW( =F#h+ 7 _You open the door.=F#h- =F#h*. =F#h0 =F#h6 @  There is an open door here.=F#hl^ q _=F#hj` B=F#hd X=F#hf =F#hg =F#h[h =F#hh =F#hk =F#h3m =F#h}m =F#hm =F#h/o =F#hp =F#hp =F#hq =F#h@r =F#h_s =F#hs =F#hs =F#hu =F#hvv =F#hv =F#h w =F#hw =F#h=y =F#hgy =F#hy =F#h{ =F#hU| ,=F#h| =F#h~ =F#h =F#h =F#h; =F#h =F#h- X=F#h =F#h݅ =F#h5 =F#hi =F#h ,=F#h =F#h =F#h ,=F#h =F#h =F#hÎ =F#h =F#hm =F#h =F#h =F#hR =F#h =F#h =F#h ,=F#hm =F#h~ =F#h =F#h( =F#h| =F#h =F#h' ,=F#h =F#hߜ =F#h% ,=F#h =F#h =F#h ,=F#hh =F#h =F#hl =F#h֤ =F#h =F#h0 =F#h =F#h. =F#h =F#h- =F#h ,=F#hݯ =F#h =F#h ,=F#hM =F#h =F#h0 =F#ht =F#hݸ =F#h =F#h% ,=F#h =F#hV =F#h ,=F#h =F#h =F#h =F#hN =F#h =F#h( =F#hG ,=F#h) =F#h =F#h ,=F#h} =F#h =F#h ,=F#h? =F#hK =F#hN ,=F#h =F#h =F#h@ ,=F#h =F#h" =F#h B=F#h =F#h ,=F#h =F#h =F#h; ,=F#h =F#h =F#h =F#h" =F#hW =F#hp =F#h ,=F#h =F#h =F#h ,=F#h =F#hL =F#h =F#h =F#h3 =F#hV =F#h =F#h =F#h& =F#h/ =F#hr ,=F#h =F#h =F#hy ,=F#h =F#h =F#hG ,=F#h =F#hE =F#h ,=F#h =F#h =F#h ,=F#hh =F#h =F#h. =F#h =F#h8 =F#h0 =F#h ,=F#h =F#h =F#h =F#h =F#hD =F#h =F#h + .K.# #..## ##...# ....=F#hZ : #...  #..# #### #..##..... #.@...# ##.#### #.# Magic Dart #.=F#h$ P# #.##.# K   kobold (missile, asleep)######.## #.##.....#.# #.##.####.#####.############=F#h/ 275538.0)=F#hv6 #6=F#h7 9=F#h= =F#hbD  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.>F#h   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>F#h   corvidae the Conjurer .K.# Draconian #*.## Health: 45/45 ======================== ##*..# Magic: 9/10=====================--- .*.. AC: 6Str: 10 #.*. EV: 11Int: 20 #.*# ####  SH: 0Dex: 9 #.*##.....  XL:  6 Next: 16% Place: Dungeon:3 #.@...#  Noise: ---------  Time:[39>F#h b;49m 2756.0 (0.0) ##.####  n) +0 dagger #.# Cast: Magic Dart #.# #.# ### #.# K   kobold (missile, asleep)  ######.## #.#  #.....#.# #.#  #.####.#####.############ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)>F#hR; 8  corvidae the Conjurer .K.# Draconian>F#h;  #..## Health: 45/45 ======================== ##...# Magic: 9/10=====================--- .... AC: 6Str: 10 #... EV: 11>F#h%< Int: 20 #..# ####  SH: 0Dex: 9 >F#h< #..##.....  XL:  6 Next: 16% Place: Dungeon:3 #.@...#  Noise: ---------  Time: 2756.0 (0.0) ##.####  n) +0 dagger #.#>F#h<  Cast: Magic Dart #.# >F#h< #.# ### #.# K   kobold (missile, asleep) >F#h)= ######.## #.#  #.....#.# #.#  #.####.#####.############ >F#h= Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)  The magic dart hits the kobold.>F#hpA W .).# #*.## ##*..# >F#hA .*.. #.*. #.*# ####  #.*      #.# #.# #.# ### >F#haB   .##   .#   .#####.>F#h C......>F#h. g=7.0 (1Magic Dart>F#h4 >F#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)  The magic dart hits the kobold. >F#hs ?_You kill the kobold!?F#hl?F#h ?F#h#?F#h$?F#hWIw10/10===?F#hN,?F#hR?F#h*T?F#hU?F#hzW?F#h^?F#h_?F#h`?F#hc?F#he?F#hi?F#hKj;===?F#h>k?F#hm?F#ho,?F#hp?F#hr?F#ht?F#h=u?F#hv?F#h -?F#h^6 +#########.# .......).#  #@.## -?F#h##...###.....###...##?F#h.## #### #..##..... ?F#h#.....# ##.#### #.?F#h"#?F#hC78 M?F#h  +########.......@.# #######..## #...###.....####.#?F#hJ?F#hڊ0714.0)?F#h)F-2.0 (15?F#hB?F#hE  f - 20 poisoned darts (gained 5)?F#h",3.0 (16?F#h?F#h4 _You see here a +0 short sword.@F#hL@F#hT14.0)@F#hU@F#hW* _t - a +0 short swordAF#hAF#hPWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  n - a +0 dagger (weapon)  s - a +2 dagger of freezingAF#hCt - a +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip CF#h &CF#hP'CF#h/corvidae the ConjurerDraconianHealth: 45/45 ========================Magic: 10/10 ========================AC: 6Str: 10EV: 11Int: 20+#SH: 0Dex: 9########.#XL:  6 Next: 16% Place: Dungeon:3.......@.#Noise: ---------  Time: 2774.0 (0.0)#######..##n) +0 dagger##...##Cast: Magic Dart#.....###...###..## #####..##.....#.....###.####100% to hit)  The magic dart hits the kobold. _You kill the kobold!f - 20 poisoned darts (gained 5) _You see here a +0 short sword. _t - a +0 short swordCF#h6  You unwield your +0 dagger.  Your +2 dagger of freezing glows with a cold blue light!CF#h9|5.0 (1s) +2(freeze)CF#h>CF#hA: _s - a +2 dagger of freezing (weapon)DF#h%}3DF#h}DF#hDDF#h߀DF#h<DF#hυXDF#hDDF#hFDF#h#...^.....#+.........+.wg......DF#h|...............  #'# ########@# .........# #######..## Magic DartDF#h ##...###.....###...## DF#hߒg   Ijyb (wand, asleep)#..## #### w   dart slug (wandering)#..##.....DF#h5(#.....#DF#h' DF#hO7.0 (2  You open the door.  Ijyb and a dart slug come into view.Ijyb is wielding a +2 dagger of flaming and carrying a wand of iceblast.DF#h?.ggDF#h6)DF#hڥ5===8.0 (3DF#hDF#h" _Ijyb shouts!FF#hGf   FF#hg Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FF#h   corvidae the Conjurer #...^.....#  Draconian +.........+  Health: 45/45 ======================== .w.......  Magic: 9/10=====================--- .g.....  AC: 6Str: 10 .*... EV: 11Int: 20 *.. SH: 0Dex: 9 #*# XL:  6 Next: 16% Place: Dungeon:3FF#h ########@# Noise: ===------  Time: 2778.0 (0.0) .........# s) +2 dagger (freeze) #######..## Cast: Magic Dart ##...##  #.....#  ##...##  g   Ijyb (wand) #..## ####  w   dart slug (wandering)FF#hd #..##.....  #.....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  FF#hPress: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (100% to hit)GF#hk'corvidae the Conjurer#...^.....#DraconianGF#h'+.........+Health: 45/45 ========================.w.......Magic: 9/10=====================---.g.....AC: 6Str: 10.*...EV: 11Int: 20*..GF#h1(SH: 0Dex: 9#*#XL:  6 Next: 16% Place: Dungeon:3GF#h(########@#Noise: ===------  Time: 2778.0 (0.0).........#s) +2 dagger (freeze)#######..##Cast: Magic Dart##...##GF#h(#.....###...##g   Ijyb (wand)#..## ####w   dart slug (wandering)#..##.....#.....#GF#hD)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGF#hx)Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (100% to hit)GF#hGF#h`GF#h.w.g.'wGF#h4--9.0 (1GF#hǻGF#h/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (100% to hit) _The magic dart hits Ijyb but does no damage.HF#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HF#h   corvidae the Conjurer #...^.....#  Draconian HF#hR+.........+  Health: 45/45 ======================== .........  Magic: 7/10================-------- w......  AC: 6Str: 10 .g... EV: 11Int: 20 HF#h~*.. SH: 0Dex: 9 HF#h#*# XL:  6 Next: 16% Place: Dungeon:3 HF#h>########@#HF#h  Noise: =--------  Time: 2779.0 (0.0) .........#HF#h s) +2 dagger (freeze) #######..##HF#h Cast: Magic Dart ##...## HF#h=F #.....#  HF#hZ##...##  g   Ijyb (wand) HF#hx#..## ####  w   dart slug #..##.....  #.....# HF#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (79% to hit)HF#h29corvidae the Conjurer#...^.....#Draconian+.........+Health: 45/45 ========================HF#h9.........Magic: 7/10================--------w*.....AC: 6Str: 10.*...EV: 11Int: 20*..SH: 0Dex: 9#*#XL:  6 Next: 16% Place: Dungeon:3########@#Noise: =--------  Time: 2779.0 (0.0).........#s) +2 dagger (freeze)#######..##Cast: Magic Dart##...###.....###...##g   Ijyb (wand)#..## ####w   dart slugHF#h:#..##.....#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  HF#hi:Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (79% to hit)  You focus your ray upon Ijyb. The searing ray hits Ijyb.HF#hHF#h!?.g.'  Press: ? - help, Shift-Dir - straight line: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (79% to hit)  HF#hYou focus your ray upon Ijyb. The searing ray hits Ijyb.  Ijyb is lightly wounded.  (Press . to maintain the ray.)HF#h HF#hcB````HF#hOThe dart slug launches a dart at you.HF#h_HF#hez...g'@HF#hfr=80.0 (1Ray HF#hlHF#hnO _The slug dart misses you.IF#h ****The searing ray hits Ijyb but does no damage.IF#hZ IF#hg 7...g6---1+  _Ijyb is lightly wounded.JF#h%] ****JF#h&J The searing ray hits Ijyb.JF#hJF#hr ....w...gJF#hvIjyb is moderately wounded.Ijyb hits you with a +2 dagger of flaming.JF#h($37JF#ha-----5----=2++ JF#hJF#h`% _Ijyb burns you.JF#h& JF#hsf****The searing ray hits Ijyb.JF#h*j  Ijyb is moderately wounded.JF#he+ ....w.gYou finish channelling your searing ray.JF#hl,8=----4-----3JF#h2JF#h37 _Ijyb hits you but does no damage.JF#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KF#hL  corvidae the ConjurerKF#h #...^.....#  Draconian +.........+  Health: 38/45 ====================---- .........  Magic: 2/10====-------------------- .......  AC: 6Str: 10 .....KF#h'@ EV: 11Int: 20 w.. SH: 0Dex: 9 KF#hZ#g# XL:  6 Next: 16% Place: Dungeon:3 KF#h########@# Noise: ==-------  Time: 2783.0 (0.0) KF#h.........# s) +2 dagger (freeze) KF#h#######..## Cast: Magic Dart ##...##  KF#h G#.....#  ##...##  g   Ijyb (wand) #..## ####  w   dart slug #..##.....  #.....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineKF#h Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 79% to hit)KF#h3 Scorvidae the Conjurer#...^.....#Draconian+.........+Health: 38/45 ====================----.........Magic: 2/10====--------------------...*...AC: 6Str: 10..*..EV: 11KF#h Int: 20w*.SH: 0Dex: 9#*#XL:  6 Next: 16% Place: Dungeon:3########@#Noise: ==-------  Time: 2783.0 (0.0).........#s) +2 dagger (freeze)#######..##Cast: Magic Dart##...###.....###...##g   Ijyb (wand)#..## ####w   dart slug#..##.....KF#h ]#.....#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 79% to hit)KF#h> [onfirm with . or Enter, or press ? or * to list all spells.KF#h? Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 79% to hit)  You focus your ray upon Ijyb. The searing ray misses Ijyb.KF#hH , .KF#h I ..wg(Press . to maintain the ray.)KF#hJ +4.0 (1KF#hhJ >Ray KF#hO KF#h(V 7 _Ijyb hits you but does no damage.LF#hG1 **** The searing ray hits Ijyb but does no damage.  Ijyb is moderately wounded.The searing ray hits the dart slug!LF#hx ..wgThe dart slug is almost dead.Ijyb hits you with a +2 dagger of flaming.6-1--5+ LF#hLF#h% _Ijyb burns you.LF#h\c  The searing ray misses Ijyb. The searing ray hits the dart slug.****LF#h$ LF#h..†gYou kill the dart slug!Ijyb hits you with a +2 dagger of flaming.LF#h2-----8-6++ LF#h; _Ijyb burns you.LF#h0s ****The searing ray hits Ijyb.LF#h ..†gIjyb is moderately wounded.You finish channelling your searing ray.LF#h 3--0--=7Magic DartLF#hLF#h7 _Ijyb hits you but does no damage.OF#hUOF#hLInventory: 20/52 slots Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon)n - a +0 dagger  t - a +0 short sword Missiles (go to first with ()OF#hZf - 20 poisoned darts  q - 6 boomerangs Armour (go to first with [)h - a +0 pair of gloves Jewellery (go to first with "=)d - a ring of poison resistance  j - an amulet of magic regeneration Wands (go to first with /)p - a wand of flame (17) Scrolls (go to first with ?)  b - 4 scrolls labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - a scroll labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls labelled QIUSUU NENUXZI Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]TF#hm p - a wand of flame (17). A magical device which throws little puffs of flame. TF#hnDamage: 2d5 Noise: Quiet You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.” TF#hn  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.UF#h\   corvidae the Conjurer #...^.....#  Draconian +.........+  Health: 33/45 =================------- .........  Magic: 0/10------------------------ .......  AC: 6Str: 10 ..... EV: 11Int: 20 .†. SH: 0Dex: 9 #g# XL:  6 Next: 18% Place: Dungeon:3 ########@# Noise: ==-------  Time: 2787.0 (0.0) .........# s) +2 dagger (freeze) #######..UF#h _## Cast: Magic Dart ##...##  #.....#  ##...##  g   Ijyb (wand) #..## ####  #..##.....  #.....# You finish channelling your searing ray. _Ijyb hits you but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 68% to hit)VF#h#        VF#hҵ ..... .†. #g#      VF#h }  #..##  VF#h. VF#hO4 _Ijyb hits you but does no damage. VF#h Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 68% to hit)  The puff of flame hits Ijyb.VF#h8VF#h@VF#hNlcorvidae the Conjurer#...^.....#Draconian+.........+Health: 33/45 =================-------.........Magic: 0/10------------------------.......AC: 6VF#hOYStr: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: ==-------  Time: 2787.0 (0.0).........#s) +2 dagger (freeze)#######..##VF#h P@Cast: Magic Dart##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# _Ijyb hits you but does no damage.  VF#hKPpAiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 68% to hit)  The puff of flame hits Ijyb.VF#h^  Ijyb is heavily wounded.Ijyb screams, "It's all mine!"VF#h_+8.0 (1VF#heVF#hAhN _Ijyb closely misses you.YF#h YF#h)FInventory: 20/52 slots Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon)n - a +0 dagger  t - a +0 short sword YF#hfMissiles (go to first with ()f - 20 poisoned darts  q - 6 boomerangs Armour (go to first with [)h - a +0 pair of gloves Jewellery (go to first with "=)d - a ring of poison resistance  j - an amulet of magic regeneration Wands (go to first with /)YF#h!p - a wand of flame (16) Scrolls (go to first with ?)  b - 4 scrolls labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - a scroll labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls labelled QIUSUU NENUXZI YF#hYiPotions (go to first with !) YF#h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ZF#h  f - 20 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 1.8 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.\F#h\F#h\F#hqfcorvidae the Conjurer#...^.....#Draconian+.........+Health: 33/45 =================-------.........Magic: 0/10------------------------.......AC: 6Str: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#\F#hNoise: ==-------  Time: 2788.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 20 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....#\F#hAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 68% to hit)  The puff of flame hits Ijyb.  Ijyb is heavily wounded.Ijyb screams, "It's all mine!" _Ijyb closely misses you.\F#h\F#hF\F#he\F#h4]F#hܞcorvidae the Conjurer#...^.....#Draconian+.........+Health: 33/45 =================-------.........Magic: 0/10------------------------.......AC: 6Str: 10.....]F#hEV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: ==-------  Time: 2788.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 20 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# _Ijyb closely misses you.Throw: 20 darts (poison)]F#hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)]F#hjcorvidae the Conjurer#...^(....#Draconian+....(....+Health: 33/45 =================-------....(....Magic: 0/10------------------------...(...AC: 6Str: 10..(..EV: 11Int: 20.(.SH: 0Dex: 9#(#XL:  6 Next: 18% Place: Dungeon:3########@#]F#hTNoise: ==-------  Time: 2788.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 20 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)  You throw a poisoned dart.  The poisoned dart completely misses Ijyb.]F#h ....†gAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)  You throw a poisoned dart.  The poisoned dart completely misses Ijyb.  Ijyb screams, "Don't stand in way of progress!"Ijyb hits you with a +2 dagger of flaming.]F#h 27----9.0 (119]F#h ]F#h % _Ijyb burns you.^F#hܔcorvidae the Conjurer#...^(....#Draconian+.........+Health: 27/45 ==============----------.........Magic: 0/10------------------------.......AC: 6Str: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2789.0 (0.0).........#s) +2 dagger (freeze)#######..##^F#hΕ,Throw: 19 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# _Ijyb burns you.  Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)^F#h.Xcorvidae the Conjurer#...^(....#Draconian+....(....+Health: 27/45 ==============----------....(....Magic: 0/10------------------------...(...AC: 6Str: 10..(..EV: 11Int: 20.(.SH: 0^F#hm0Dex: 9#(#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2789.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 19 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# _Ijyb burns you.  Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)^F#h....†g  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)  You throw a poisoned dart. The poisoned dart closely misses Ijyb.  Ijyb hits you with a +2 dagger of flaming.^F#h4--90.0 (18^F#hƾ^F#h% _Ijyb burns you._F#h$corvidae the Conjurer#...^(....#Draconian+.........+Health: 24/45 ============------------........._F#hMagic: 0/10------------------------.......AC: 6Str: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2790.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 18 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# _Ijyb burns you.  Throw: 18 darts (poison)_F#hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)_F#hScorvidae the Conjurer#...^(....#Draconian+....(....+Health: 24/45 ============------------....(....Magic: 0/10------------------------...(...AC: 6Str: 10..(..EV: 11Int: 20.(.SH: 0Dex: 9#(#_F#h0tXL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2790.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 18 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# _Ijyb burns you.  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_F#hAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)_F#h34M....†gPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)  You throw a poisoned dart. The poisoned dart closely misses Ijyb.  Ijyb hits you with a +2 dagger of flaming._F#hY51-1.0 (17_F#h;_F#hw>% _Ijyb burns you._F#hb corvidae the Conjurer#...^(....#Draconian+.........+Health: 21/45 ===========-------------.........Magic: 0/10------------------------.......AC: 6Str: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2791.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 17 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....[17;_F#hc 15H#.....# _Ijyb burns you.  Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)_F#h corvidae the Conjurer#...^(....#Draconian+.........+Health: 21/45 ===========-------------.........Magic: 0/10_F#h= ------------------------.......AC: 6Str: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2791.0 (0.0).........#s) +2 dagger (freeze)#######..##_F#h &Throw: 17 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....#_F#h QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  _F#h! carrying a wand of iceblast (heavily wounded, 47% to hit)  You throw a poisoned dart. The poisoned dart hits Ijyb.  Ijyb is heavily wounded._F#h؁ q2.0 (16_F#hև _F#h   Shift-Dir - straight line  Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)  You throw a poisoned dart. The poisoned dart hits Ijyb.  Ijyb is heavily wounded. _F#hT )_Ijyb hits you but does no damage.`F#hpcorvidae the Conjurer#...^(....#Draconian+.........+Health: 21/45 ===========-------------.........Magic: 0/10------------------------.......AC: 6Str: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#`F#hq;XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2792.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 16 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# `F#hr_Ijyb hits you but does no damage.  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)`F#h` (corvidae the Conjurer#...^(....#Draconian+....(....+Health: 21/45 ===========-------------....(....Magic: 0/10------------------------...(...AC: 6`F#hna Str: 10..(..EV: 11Int: 20.(.SH: 0Dex: 9#(#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2792.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 16 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# `F#ha _Ijyb hits you but does no damage.  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  `F#hb ccarrying a wand of iceblast (heavily wounded, 47% to hit)`F#h ^....†gThrow: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle `F#h  Shift-Dir - straight line  Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)  You throw a poisoned dart. The poisoned dart barely misses Ijyb.3.0 (15`F#h `F#h c _Ijyb barely misses you.aF#hcorvidae the Conjurer#...^(....#Draconian+.........+Health: 21/45 ===========-------------.........Magic: 0/10------------------------.......AC: 6Str: 10.....EV: 11aF#h`Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2793.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 15 darts (poison)##...###.....###...##g   Ijyb (wand)aF#hgf#..## #####..##.....#.....# _Ijyb barely misses you.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  aF#hjcarrying a wand of iceblast (heavily wounded, 47% to hit)aF#hOcorvidae the Conjurer#...^(....#Draconian+.........+Health: 21/45 ===========-------------.........Magic: 0/10------------------------.......AC: 6aF#haPStr: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2793.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 15 darts (poison)##...###.....###...##g   Ijyb (wand)aF#hP#..## #####..##.....#.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineaF#hPAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)  aF#h?QYou throw a poisoned dart. The poisoned dart hits Ijyb.  Ijyb is heavily wounded.aF#hr  Ijyb screams, "It's all mine!"Ijyb hits you with a +2 dagger of flaming.aF#hN0-1==4.0 (14aF#haF#h)% _Ijyb burns you.cF#h8Jcorvidae the Conjurer#...^(....#DraconiancF#hJk+.........+Health: 20/45 ==========--------------.........Magic: 1/10==----------------------.......AC: 6Str: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3cF#hK########@#Noise: =--------  Time: 2794.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 14 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# cF#hK9_Ijyb burns you.  Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecF#h$LAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)cF#hDcorvidae the Conjurer#...^(....#Draconian+....(....+Health: 20/45 ==========--------------....(....Magic: 1/10==----------------------...(...AC: 6cF#hׅ0Str: 10..(..EV: 11Int: 20.(.SH: 0Dex: 9#(#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2794.0 (0.0).........#s) +2 dagger (freeze)#######..##Throw: 14 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....# _Ijyb burns you.  Throw: 14 darts (poison)cF#hjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)cF#h ....†g  Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 47% to hit)  You throw a poisoned dart. The poisoned dart barely misses Ijyb.cF#h [5.0 (13cF#hg _Ijyb completely misses you.eF#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eF#hM  corvidae the Conjurer #...^(....#  Draconian +.........+  Health: 20/45 ==========-------------- .........  Magic: 0/10------------------------ .......  AC: 6Str: 10 ..... EV: 11eF#hInt: 20 .†. SH: 0Dex: 9 #g# XL:  6 Next: 18% Place: Dungeon:3 ########@# Noise: =--------  Time: 2795.0 (0.0) .........# s) +2 dagger (freeze) #######..## Throw: 13 darts (poison) ##...##  #.....#  ##...##  g   Ijyb (wand) eF#h #..## ####  #..##.....  #.....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eF#h~Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 100% to hit)eF#h/corvidae the Conjurer#...^(....#Draconian+.........+Health: 20/45 ==========--------------.........eF#h<0Magic: 0/10------------------------.......AC: 6Str: 10.....EV: 11Int: 20.†.SH: 0Dex: 9#g#XL:  6 Next: 18% Place: Dungeon:3########@#Noise: =--------  Time: 2795.0 (0.0).........#eF#h0s) +2 dagger (freeze)#######..##Throw: 13 darts (poison)##...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....#eF#h0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineeF#h1dAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  eF#hD1carrying a wand of iceblast (heavily wounded, 100% to hit)  The magic dart hits Ijyb.eF#h*Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (heavily wounded, 100% to hit)  The magic dart hits Ijyb.  Ijyb is heavily wounded.  Ijyb screams, "You look like good test subject!"  Ijyb hits you with a +2 dagger of flaming.eF#hϿM16--6.0 (1eF#heF#h% _Ijyb burns you.fF#h  You closely miss Ijyb.  Ijyb is heavily wounded.Ijyb grins evilly.7fF#hԓN _Ijyb closely misses you.gF#h P #...^(....#  +.........+  .........  .......  ..... .†. #g# #@# .........# #######..## ##...##  #.....#  ##...##  #..## ####  #..#   Ijyb grins evilly. _Ijyb closely misses you.screams, "Don't stand in way of progress!"  Ijyb hits you with a +2 dagger of flaming.gF#h# #...^(....#  +.........+  .........  .......  ..... .†. #g# #@# .........# #######..## ##... #.... ##...##  #..## gF#hn #..# gF#h4  Ijyb burns you.gF#hS3----8gF#hgF#hV _* * * LOW HITPOINT WARNING * * *hF#h  You hit Ijyb but do no damage.Ijyb is heavily wounded.hF#hг&9hF#hd _Ijyb closely misses you.jF#h@  #...^(....#  +.........+  .........  .......  ..... jF#h.†. #g# #@# .........# #######..## ##...##  #.....#  ##...##  #..## ####  #..#   You closely miss Ijyb.  Ijyb is heavily wounded.jF#h$ #...^(....#  +.........+  .........  .......  ..... .†. #g# #@# jF#h.........# #######..## ##... #.... ##...##  #..##  #..# jF#h@  #...^(....#  +.........+  .........  .......  ..... jF#h.†. #g# #@# .........# #######..## ##...##  #.....#  ##...##  jF#h#..## ####  #..#   Ijyb hits you with a +2 dagger of flaming.  * * * LOW HITPOINT WARNING * * *jF#hIjF#hrt #...^(....#  +.........+  .........  .......  ..... .†. #g# jF#htu#@# .........# #######..## ##... #.... ##...##  #..##  #..# jF#h}4  Ijyb burns you.jF#h~T1---800jF#hjF#hV _* * * LOW HITPOINT WARNING * * *kF#hvj  #...^(....#  +.........+  .........  .......  ..... .†. kF#hx#g# #@# .........# #######..## ##...##  #.....#  ##...##   #..## ####  #..#   You hit Ijyb. You freeze Ijyb. Your tail-slap misses Ijyb.  Ijyb is severely wounded.kF#hQ #...^(....#  +.........+  .........  .......  ..... .†. #g# #@# .........# #######..## ##... #.... ##...##  #..##  #..# kF#hX;  #...^(....#  +.........+  .........  .......  .....kF#hY  .†. #g# #@# .........# #######..## kF#hY##...##  #.....#  ##...##  kF#hYl#..## ####  #..#  kF#hcZ Ijyb hits you with a +2 dagger of flaming.  * * * LOW HITPOINT WARNING * * *kF#hJ/u #...^(....#  +.........+  .........  .......  ..... .†.kF#h|0 #g# #@# .........# #######..## ##... #.... ##...##  #..##  #..# kF#h94  Ijyb burns you.kF#h:x6/45 ---1kF#h%AkF#h DV _* * * LOW HITPOINT WARNING * * *lF#heU  You hit Ijyb but do no damage.lF#hCIjyb is severely wounded.lF#hS7--2lF#h'lF#hAM _Ijyb barely misses you.mF#h  #...^(....#  +.........+  .........  .......  mF#he..... .†. #g# #@# .........# #######..## ##...##  #.....#  mF#h##...##  #..## ####  #..# mF#hȲ  mF#hYou hit Ijyb but do no damage. You tail-slap Ijyb.  Ijyb is severely wounded.mF#hD #...^(....#  +.........+  .........  .......  ..... mF#h.†. #g# #@# .........# #######..## ##... #.... ##...## mF#h$ #..##  #..# mF#h  #...^(....#  +.........+  ......... mF#h-  .......  ..... .†. #g# #@# mF#hF.........# #######..## ##...##  #.....#  ##...##  #..## ####  #..#mF#h8   mF#h+Ijyb hits you with a +2 dagger of flaming.  * * * LOW HITPOINT WARNING * * *mF#hPd #...^(....#  +.........+  .........  .......  ..... .†. #g# #@# .........# #######..## mF#hdf##... #.... ##...##  #..##  #..# mF#hr  Ijyb burns you.3--1==3mF#h5wl _* * * LOW HITPOINT WARNING * * *nF#h: C  You hit Ijyb. You freeze Ijyb.nF#hA C)nF#hD .24nF#hJ nF#hL D _You kill Ijyb!pF#h*M#.......##...^(....#++#..##.......##.....##.†.#########..........# #######..####...##..#4=--5pF#h0pF#h};  u - a wand of iceblast (5); f - 14 poisoned darts (gained 1)  There is an open door, spattered with blood here.  Things that are here:pF#h\<E-6.0 (2pF#h<04pF#hApF#h\C} _a +2 dagger of flaming; a +0 chain mailqF#h$Pick up what? 21/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of flaming Armour (select all with [)  b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]qF#h  a + a +2 dagger of flaming[Enter] accept (1 chosen)rF#hrF#hrF#hr!corvidae the Conjurer##.......##Draconian#...^(....#Health: 4/45==----------------------+.........+Magic: 1/10rF#h?==----------------------#.........#AC: 6Str: 10#.......#EV: 11Int: 20#.....#SH: 0Dex: 9#.†.#XL:  6 Next: 28% Place: Dungeon:3#@#Noise: ---------  Time: 2806.0 (0.0)########.#s) +2 dagger (freeze).........#Throw: 14 darts (poison)#######..##rF#h###...###.....###...###..## #####..##.....You hit Ijyb. You freeze Ijyb. _You kill Ijyb!u - a wand of iceblast (5); f - 14 poisoned darts (gained 1)  There is an open door, spattered with blood here.  rF#hThings that are here: _a +2 dagger of flaming; a +0 chain mailrF#hrF#h+7.0 (1rF#hrF#h P _v - a +2 dagger of flamingsF#hLsF#hMsF#hNsF#hPsF#hfQsF#hUy5sF#hVX,sF#hYsF#h[sF#h \J2==sF#h`sF#hb,sF#hcsF#hsF#h?:==sF#h?sF#h&B,sF#hCsF#hD,sF#hEsF#hlGsF#hGL3=sF#hHsF#hJ,sF#heLsF#hS_ _You start resting.sF#hsZ077.0 (70.0)sF#h7['10/10sF#hw[9===8.0 (71sF#h}bsF#hIc sF#hc_Magic restored.sF#hX3sF#hYsF#h]sF#h.^K4=sF#h4b,sF#hbsF#hcsF#hf,sF#hgsF#hjQ===sF#h,lsF#hnsF#hnoL5=sF#hpsF#hr,sF#hssF#hvsF#hvsF#hwsF#hz,sF#h |sF#hV6=7=sF#ha8=sF#h,sF#hXsF#h,sF#hsF#hsF#hS9=sF#hjsF#hc,sF#h`sF#h5,sF#hWsF#hsF#hsF#h\sF#h30==sF#h,sF#hsF#h,sF#hsF#hhw1=sF#h,sF#hsF#h,sF#hsF#h(,sF#h8sF#h@d32=sF#hDsF#h,sF#hsF#h,sF#h|sF#h,sF#hsF#hsF#hmW3=sF#h=sF#h&,sF#htsF#hsF#hxsF#h`sF#h,sF#hK4=sF#h|sF#h\sF#hsF#h[sF#hsF#hZsF#hMsF#h,sF#hasF#hsF#h<N5=sF#hsF#hsF#hasF#h!sF#h ,sF#h$ sF#h sF#h  sF#h sF#h a6=sF#h sF#h ,sF#h sF#h9 ,sF#h sF#hW ,sF#hD sF#h sF#h U7=sF#h sF#h ,sF#h sF#h ,sF#h sF#h sF#hy K8=sF#h? sF#h sF#hN sF#h sF#h# ,sF#h'$ sF#hy& ,sF#h( sF#h+ sF#h_+ U9=sF#h, sF#h. ,sF#h0 sF#h2 ,sF#h 4 sF#h6 ,sF#h7 sF#h%: sF#hl: L40=sF#h; sF#h= ,sF#h> sF#h@ ,sF#hA sF#hC 91sF#hD 2=sF#hD sF#h&G ,sF#hG sF#hJ ,sF#hK sF#hFM ,sF#hDN sF#h+P sF#hP K2=sF#heQ sF#hyS ,sF#hT sF#hW ,sF#hX sF#h)^ ,sF#hw_ sF#ha sF#hBb U3=sF#hb sF#hve ,sF#h 4= _You start resting.sF#hה 956.0 (785==7.0 (79 _HP restored.tF#h33tF#h05tF#h8tF#hu;tF#h?,tF#hAe  You see here a dart slug corpse.tF#hCtF#h@D _tF#h'EtF#hGtF#hJ,tF#hKtF#hMtF#hPtF#hP9=tF#hQtF#hStF#hU,tF#hWtF#hXtF#hZ,tF#h[tF#h^,tF#h `tF#hco _f - 18 poisoned darts (gained 4)tF#h.f3tF#hTgtF#hitF#hk,tF#hktF#h8ltF#h m,tF#hcmtF#hq#+###.@.## ##.....## ##.......##8 #...^.....#tF#hXr+.........+#.........###.......####.....####.†.##tF#hv#..#.....#.#tF#h x#.##.#'67.0 (10tF#h~c======8.0 (11tF#hCtF#h= _As you open the door, it creaks loudly!tF#hS 3tF#h. tF#h tF#h tF#h ,tF#hO @  There is an open door here.tF#h tF#h  _tF#h tF#hp tF#h tF#h tF#h tF#hp tF#h6 ,tF#h tF#h tF#h ,tF#h tF#h tF#h ,tF#hN tF#h tF#h ,tF#h  tF#hJ tF#h< tF#h tF#hY tF#h ,tF#hS tF#h tF#h ! ,tF#h! tF#h<# tF#h& BtF#ha/ tF#h1 ,tF#h1 tF#h2 tF#h4 ,tF#h95 tF#hU6 tF#hg7 tF#h7 tF#hf8 tF#h9 tF#hc: ,tF#h: tF#h< tF#h^> tF#h> tF#h;@ ,tF#h5B ,tF#hAC tF#hVD tF#hE tF#h5F tF#hvF tF#hG tF#hI ,tF#hJ tF#h4K tF#h8L ,tF#hL tF#hM tF#hN tF#hO tF#hYO tF#hP tF#hR ,tF#hkS tF#hS tF#hV ,tF#hV tF#hlX tF#h1_ XtF#hb F##### ##########.....######.#.######.###......tF#h?c #.........# #..#####.#.######.###...# #@# #......##------94.0 (26#...........#####.######.#.####.# #.# #.#.# #.# # ... ##'## ... ##...## $.. ##.....##  >##.# ##.......##  #...^.....#tF#hc E tF#hg tF#h?h D------5.0 (27tF#hl tF#h4o  tF#hpq -_Found a stone staircase leading down.uF#huF#hmuF#h..# ##########.# #.....#######.#.######.###.......#.........# #..####.#.######.###...# #.##.#.......## #...........#####.## ###.# #.# . #.# 7.0) #....# ##' #....... ##...###..$...... ##.....###.>##.#..###.......###.. ....##...^.....#... .. ..+.........+##.. ..[.##..#.......#uF#hH uF#h +8.0 (3uF#h|uF#h=, _Found a pair of boots.vF#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vF#h4vF#hvF#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vF#h/qvF#h"rvF#h.xvF#h{F _Unknown command.wF#hb W ###.....#######.#.######.###...... .#.........# #..#####.#.######.###...# #.##......#..........#####.## ###.#.####.# #.#  #.#.## #..@.###'###.......# ##...##$......###.....##...+. ..[.#. .#..##.....##wF#hp wF#h¦ 29.0 (1 _wF#h wF#h- wF#h ##.#.######.###...... .#.........# #..#####.#.######.###...# #.##.....#..........#####.## ###.#.####.# #.# wF#hf #.#.## ##....### ##'###...@...# ##...##$......###.....##>##.#..###.......##..... ......## #.wF#h#....###.†.##wF#h~wF#h)3000wF#h=wF#hQ(xF#h9   .#.........# #..#####.#.######.###...# #.##.....#..........#####.## ###.#.####.# #.#  #.#.## ##....### ##'##.......#.# ##...##$@.....###.....##>##.#..###.......##. ....##...^........+#.##.######[##1xF#h}1 .#.# #.. #.#.######.###...# #.##.#.######......## #...........#####.## ####.#.####.# #.# #.#.## #.# ##....### ##'## #.#.# ##...## #...###.....## #.>##.#..###. #.. ....##...^..... .... .....+. .##.. ..[.##. # #.. .#..###.#.. ....# ##.....##xF#h1[40m### .#### ##.†.##  ##[##xF#h8xF#h8&2xF#h"?xF#hGxF#hfG+3.0 (2xF#h MxF#hZO? _You now have 100 gold pieces (gained 12).xF#h=.#.# #..##.#.######.###...# #.##.#.######......## #...........#####.## ####.#.####.# #.# #.#.## #.# ##....### ##'## #.#.# ##...## #.###.....## #.>##.#..###.##.. ....##...^.....#.... .....+.+.##.. ..[.##.## #.. .#..###.##.. ....#### .#### xF#h'AxF#hA+4.0 (1xF#hFxF#hHxF#h .#.# #..####.#.#.######.###...# #.##.#.######......## #...........#####.## ####.#.####.# #.# #.#.## #.# ##....### ##'## #.#.# ##...## #.###.....## #.>##.#..###.## #.. .....##...^.....# ...........+.##..#...[.## #..###.. .### # xF#h̷ xF#hQ &5xF#h xF#hd xF#hv .#.# #..####.##.#.######.###...# #.##.#.######......## #...........#####.## ####.#.####.# #.# #.#.## #.# ##....### ##'## #.#.# ##...## #.###.....## #.>##.#..###.## #..#.....##...^.....# .........##..#...[.## #..##.##.. ...### #.#F#h $9;49m xF#h xF#h% &6xF#h xF#hO xF#h4xF#h9xF#hyF#hC4yF#hJyF#hLyF#h.#.# #..####.##.#.######.###...# #.##.#.######......## #...........#####.## ####.#.####.# #.# #.#.## #.# ##....### # ##'## #.#.# ##...## #.###.....## #.>##.#..###.## #..#.....##...^.....# ...........+.##..#...# #..##.##.. ...#####.# yF#hPyF#h&7yF#hyF#hyF#h: #.#.######.###...# #.##.#.....#..........#####.## ###.#.####.# #.#  #.#.## ###....###.# ##'##.......#.# ##...##..###.....###.>##.#@.###.......###..#.....##...^................+.........+#..###. ########.#yF#h:yF#h8yF#hvyF#hyF#h2 D #.#.....#..........#####.## ###.#.####.# #.#  #.#.## .###....###.# ##'###.......#.# ##...###.........###.....##yF#h /#.>##.#..###.......##.#...@.##...^................+.........+.##..#...[.###...........#yF#h yF#hƹ &9yF#h yF#h yF#h|  ..........#####.## ###.#.####.# #.#  #.#.## .##....###.# ##'###.......#.# ##...##.........###.....##>##.#..###.......###..#.....##...^.............@..+.........+.##..#...[.#### #..##.#..####.###.########..##yF#hL yF#h '10yF#h- yF#h yF#hK ###.#.####.# #.#  #.#.## ##....###.# ##'##.......#.# ##...##........###.....###.>##.#..###.......###..#.....##...^................+.........+.##..#...@.##yF#h### #..##.#..#### #........# ##.....## #.#.###...##yF#hyF#h1yF#hyF#h{V _You see here a +0 pair of boots.zF#h<2zF#hzF#h, _w - a +0 pair of boots{F#h:{F#h/Inventory: 23/52 slots Hand Weapons (go to first with )) {F#h s - a +2 dagger of freezing (weapon)n - a +0 dagger  t - a +0 short sword  v - a +2 dagger of flaming Missiles (go to first with ()  f - 18 poisoned darts (quivered)q - 6 boomerangs Armour (go to first with [)h - a +0 pair of gloves  w - a +0 pair of boots Jewellery (go to first with "=)d - a ring of poison resistance  {F#hj - an amulet of magic regeneration Wands (go to first with /)p - a wand of flame (16)  u - a wand of iceblast (5) Scrolls (go to first with ?)  b - 4 scrolls labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH {F#hDS g - a scroll labelled UHYQ NIDAPNIO  l - a scroll labelled MIXZUS ZEIRU {F#h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]}F#h8 h - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.}F#hoX####.#.####.# #.#corvidae the Conjurer#.#.## .# #.#Draconian##....###.# ##'##Health: 45/45 ========================#.......#.# ##...##Magic: 10/10 ========================#.........###.....##AC: 6Str: 10#.>##.#..###.......##EV: 11Int: 20#..#.....##...^.....#SH: 0Dex: 9...........+.........+XL:  6 Next: 28% Place: Dungeon:3.##..#...@.##.........#Noise: ---------  Time: 3012.0 (0.0)# #..##}F#hX.#..###.......##s) +2 dagger (freeze)#........# ##.....##Throw: 18 darts (poison)#####.#### ##.†.###.##[### ########.#.........########..####...##Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _You now have 100 gold pieces (gained 12). _You see here a +0 pair of boots. _w - a +0 pair of boots}F#h]}F#h!f _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _You now have 100 gold pieces (gained 12). _You see here a +0 pair of boots. _w - a +0 pair of boots  You start putting on your armour.3.0 (1}F#h1m}F#hp}F#hp+4.0 (2}F#hv}F#h{}F#h$|+5.0 (3}F#hƀ}F#hن}F#h#}F#hJ$6.0 (4}F#h}F#hʑ}F#h0+7.0 (5}F#h}F#hؗ 7 _You continue putting on your +0 pair of gloves. x5}F#h9}F#h}F#hc _You finish putting on your +0 pair of gloves.~F#hD~F#hJFInventory: 23/52 slots Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon)n - a +0 dagger  t - a +0 short sword ~F#hJ v - a +2 dagger of flaming Missiles (go to first with ()  f - 18 poisoned darts (quivered)~F#hKxq - 6 boomerangs Armour (go to first with [)  h - a +0 pair of gloves (worn)w - a +0 pair of boots Jewellery (go to first with "=)d - a ring of poison resistance  j - an amulet of magic regeneration Wands (go to first with /)p - a wand of flame (16)  u - a wand of iceblast (5) ~F#hKScrolls (go to first with ?)  b - 4 scrolls labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH ~F#hKS g - a scroll labelled UHYQ NIDAPNIO  l - a scroll labelled MIXZUS ZEIRU ~F#hL[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F#hr5 w - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: F#hYour AC would increase by 1.0 (7.0 -> 8.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} F#hMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.F#h F#h| F#h! ####.#.####.# #.#corvidae the Conjurer#.#.## .# #.#Draconian##....###.# ##'##F#h\ Health: 45/45 ========================#.......#.# ##...##Magic: 10/10 ========================#.........###.....##AC: 7F#ht Str: 10#.>##.#..###.......##F#h EV: 11Int: 20#..#.....##...^.....#F#h SH: 0Dex: 9...........+.........+F#h XL:  6 Next: 28% Place: Dungeon:3.##..#...@.##.........#F#h Noise: ---------  Time: 3017.0 (0.0)F#h0 # #..##.#..###.......##s) +2 dagger (freeze)F#hW #........# ##.....##Throw: 18 darts (poison)F#hl #####.#### ##.†.###.F#h ##[### ########.#.........#F#h #######..##F#h S##...## _You now have 100 gold pieces (gained 12). F#h _You see here a +0 pair of boots. _w - a +0 pair of boots  You start putting on your armour. F#h _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.F#h} F#h^  F#h _F#h F#he f  You start putting on your armour.F#h ! +8.0 (1F#hX! F#h' F#h ( F#h/( $9.0 (2F#h, F#h2 F#h2 ,20.0 (3F#h7 F#hL= F#h= +1.0 (4F#hA F#hF F#h G +2.0 (5F#hJ F#hL 8 _You continue putting on your +0 pair of boots. x5F#h9M F#hQ F#hT b _You finish putting on your +0 pair of boots.F#h 3F#h F#h F#h F#h P _F#h XF#h ,F#h F#hM F#h F#h F#h F#hG F#h  ,F#h F#h8 F#h ,F#h8 F#h F#h ,F#h F#hO F#h F#h F#h F#h! F#h! F#h! F#h" F#h7$ F#hW& ,F#h:' F#h) F#h* ,F#hL+ F#h, F#h. F#h. F#hm/ F#h1 F#hi3 ,F#h3 F#h{= F#h> ,F#h? F#htC F#hD ,F#h]E F#hF F#hwH ,F#hI F#hK ,F#hHL F#hO N _You now have 113 gold pieces (gained 13).F#hP 3F#h|Q F#h^S F#h1U ,F#hU F#hW F#htX ,F#hX F#hZ F#hX\ F#h\ F#h\ F#h^ F#hS` ,F#h` F#hb F#hHd ,F#hd F#hf F#hh ,F#hh F#h>j F#hk F#hl F#hll F#hm F#hn F#h"o F#hmo F#hq F#hr F#hr F#h>s F#hct F#hu F#hu F#hTv F#hw F#h/y ,F#hy F#h{ F#h| F#h| F#h9} F#h~ F#h ,F#hŀ F#h1 F#h; ,F#h F#h F#h# ,F#h F#h F#hF ,F#h F#h, F#h͉ ,F#h F#h F#h ,F#h F#hm F#h' v #.##.# #.##... ###.##.# #.##### #......# #.# F#hs #.#.#### #.# #.#.######. #### #.#.. . ... #.########## F#h ....##.##.#  .......@..# F#h #..###.####  #. F#h  #r#. #.F#h #. #. r   rat (asleep)F#h: .. ..#. ####F#hq [#. #.........F#h 060.0 (38.0)F#h F#h2 %1.0 (39F#h/ F#hL V _A rat comes into view.F#hw   F#hw Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h\  #.##.# #.##... corvidae the Conjurer ###.##.# #.##### Draconian #......# #.#  Health: 45/45 ======================== #.#.#### #.#  Magic: 9/10=====================--- #.#.######.#  AC: 8Str: 10 F#h=] #### #.#........#  EV: 11Int: 20 . ... #.##########  SH: 0Dex: 9 ....##.##.#  XL:  6 Next: 28% Place: Dungeon:3 .......@..#  Noise: ---------  Time: 3061.0 (0.0) F#hd] #..###*####  s) +2 dagger (freeze)F#h]  #* Throw: 18 darts (poison)F#h] H #r F#h] #. #. #. #.F#h]  r   rat (asleep) .. ..F#h^ 8 #. ########### F#h!^ # #. #......... F#h;^ H_A rat comes into view.F#hU^ Casting: Magic Dart (safe; 1% risk of failure)  F#hv^ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  F#h^ yPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)F#h  #.##.# #.##... corvidae the Conjurer ###.##.# #.##### Draconian #......# #.#  Health: 45/45 ========================F#h  #.#.#### #.#  Magic: 9/10=====================--- #.#.######.#  AC: 8Str: 10 #### #.#........#  EV: 11F#h Int: 20 . ... #.##########  SH: 0Dex: 9 ....##.##.#  XL:  6 Next: 28% Place: Dungeon:3 .......@..#  Noise: ---------  Time: 3061.0 (0.0) #..###.####  s) +2 dagger (freeze)F#h  #. Throw: 18 darts (poison) F#h s#r #. #. F#h) #. #. r   rat (asleep)F#hI  F#hj p.. .. #. ###########  F#h l#. #......... Confirm with . or Enter, or press ? or * to list all spells.F#hұ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF#h Aim: a rat (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.F#h = #.##.# . .#  #......# #.#  F#h< 4#.#.#### #.#  #.#.  #### #.#..F#h   . ... #.    F#h ;    F#hָ e#r #. F#h #.  #. #.F#h! ?r F#hD c.. .. #. F#hi H #. F#h_ Z2.0 (1Contam F#h F#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.F#h--  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h@ #.##.# #.##... corvidae the Conjurer ###.##.# #.##### Draconian #......# #.#  Health: 45/45 ======================== #.#.#### #.#  Magic: 8/10===================----- #.#.######.#  AC: 8Str: 10 #### #.#........#  EV: 11Int: 20 . ... #.##########  SH: 0Dex: 9 ....##.##.#  XL:  6 Next: 28% Place: Dungeon:3 F#h@*.......@..#  Noise: ---------  Time: 3062.0 (0.0) #..###*####  s) +2 dagger (freeze) #r Throw: 18 darts (poison) #. Contam  #. #. F#h@AF#. #. r   rat .. .. #. ###########  #. #......... F#hdA_Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  F#hAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF#hA6Aim: a rat (100% to hit)F#huM#.##.# #.##... corvidae the Conjurer###.##.# #.##### Draconian#......# #.#Health: 45/45 ========================#.#.#### #.#Magic: 8/10===================-----#.#.######.#AC: 8Str: 10#### #.#........#EV: 11Int: 20. ... #.##########SH: 0Dex: 9....##.##.#F#hXL:  6 Next: 28% Place: Dungeon:3.......@..#Noise: ---------  Time: 3062.0 (0.0)#..###*####s) +2 dagger (freeze)#rThrow: 18 darts (poison)#.Contam #. #.#. #.r   rat.. ..#. ############. #.........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.F#h F#h? @r.F#h 3=3.0 (1F#h" F#h% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat. _The rat is severely wounded.F#hˑ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h~s #.##.# #.##... corvidae the Conjurer ###.##.# #.##### Draconian #......# #.#  Health: 45/45 ======================== F#h t#.#.#### #.#  Magic: 7/10================-------- #.#.######.#  AC: 8Str: 10 #### #.#........#  EV: 11Int: 20 . ... #.##########  SH: 0Dex: 9 ....##.##.#  XL:  6 Next: 28% Place: Dungeon:3 F#h;t.......@..#  Noise: =--------  Time: 3063.0 (0.0) #..###r####  s) +2 dagger (freeze)F#hgt #. Throw: 18 darts (poison) F#ht#. Contam  #. #. F#ht#. #. r   rat F#htp.. .. #. ###########  F#hul#. #......... _The rat is severely wounded.F#h"uCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hFuAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF#hourAim: a rat (severely wounded, 100% to hit)F#h #.##.# #.##... corvidae the Conjurer ###.##.# #.##### Draconian #......# #.#  Health: 45/45 ======================== #.#.#### #.#  Magic: 7/10================-------- #.#.######.#  AC: 8Str: 10 #### #.#........#  EV: 11Int: 20 F#hT. ... #.##########  SH: 0Dex: 9 ....##.##.#  XL:  6 Next: 28% Place: Dungeon:3 .......@..#  Noise: =--------  Time: 3063.0 (0.0) #..###r####  s) +2 dagger (freeze) #. Throw: 18 darts (poison) #. Contam  #. #. #. #. r   rat F#h.. .. #. ###########  #. #......... Casting: Magic Dart (safe; 1% risk of failure)  F#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)  The magic dart hits the rat.F#h #.##.# . .#  #......# #.#  #.#.#### #.#  #.#.  #### #.#..  . ... #.      †####  #. #. #.  #.  .. .. #.  #. F#h?aF#hc+4.0 (1F#h/gF#hiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (severely wounded, 100% to hit)  The magic dart hits the rat. _You kill the rat!F#hM% F#h& F#h@& F#h1( F#h( F#h2, XF#hV/ BF#h0 F#h0 !F#hQ1 F#h74 Z _Your magical contamination has completely faded away.F#h4 O8===F#h?5 F#h6 F#h7 F#h7 F#h8 F#h9 F#h9 F#h: F#h ; F#hw; F#h< F#h= ;===F#h= F#h> F#h}? F#h? F#hA ,F#hB F#hYC ,F#hC F#hmE F#hE L9==F#hF F#h}G F#hG F#hH F#h@I F#hrI F#hI F#hK ,F#hL F#h8M F#hM :==F#hN F#hO ,F#hBP F#hT nF#h1U F#hXV ,F#hV F#hX F#hX Q10/10===F#hiY F#h[ 4 _Magic restored.F#hp] 3F#h^ F#h[` F#hoe ###.##.# #.#### #......# #.#  #.#.#### #.## #.#.######.###. ######.#........#F#hf ...h ...##.##########....##.##.# .......#.#..###@####- #.#  #.##. #.# #. #.# .. ..#h   Natasha (asleep) #. ########### #. #......... #.#####.#######.F#hmj 87.0 (23.0)  Natasha, Servant of Life and Death comes into view.F#h/p P .  Natasha hisses angrily.F#hp 4=8.0 (24F#h6s F#hv _Natasha moves out of view. _You see here a rat corpse.F#hwF#h xF#hxF#h{F#h  #.##.# #.##. ###.##.# #.### #......# #.# #.#.#### #.# # #.#.######.#F#hWy###. ######.#........##.... ...##.############.##.##......@....#F#h#.#o.###†####... #.## #.# #. #.#F#h3 #. #.#o   orc (wandering) .. ..# #. ########### #. #.........F#h{ 0.0)  An orc comes into view. It is wielding a +0 hand axe.F#h4  The orc shouts!F#h*Ph5.oh   Natasha5   cerulean imp (polearm, summoned)F#h|o   orcF#h4==9.0 (1F#h)F#h8 F#hcP_Natasha casts a spell.F#hVW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hz  #.##.# #.##. corvidae the Conjurer ###.##.# #.### Draconian #......# #.#  Health: 45/45 ======================== #.#.#### #.#  Magic: 8/10===================----- # #.#.######.#  AC: 8Str: 10 ###. ######.#........#  EV: 11Int: 20 #.... ...##.##########  SH: 0Dex: 9 F#h ....h.##.##.#  XL:  6 Next: 28% Place: Dungeon:3 #.....5@....#  Noise: ===------  Time: 3089.0 (0.0) #.#.o###†####  s) +2 dagger (freeze) ... #.# Throw: 18 darts (poison)F#hZ  # #.# #. #.# #. #.# h   Natasha .. ..# 5   cerulean imp (polearm, summoned) F#h #. ###########  o   orc #. #......... F#h _Natasha casts a spell.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cerulean imp, wielding a +1 spear (summoned, 69% to hit)F#hn h.##*5F#h V#.@F#h" 7##F#h3 V*#5@F#h K**F#hr V*.hF#h.*h.*F#h .h*.  Aim: Natasha (74% to hit)F#h- #.##.# #.##. corvidae the Conjurer###.##.# #.### Draconian#......# #.#Health: 45/45 ========================#.#.#### #.#Magic: 8/10===================-----##.#.######.#AC: 8Str: 10###. ######.#........#EV: 11Int: 20F#h #..*. ...##.##########SH: 0Dex: 9....**##.##.#XL:  6 Next: 28% Place: Dungeon:3#.....*@....#Noise: ===------  Time: 3089.0 (0.0)#.#.o###†####s) +2 dagger (freeze)... #.#Throw: 18 darts (poison)##.##. #.##. #.#h   Natasha.. ..#5   cerulean imp (polearm, summoned)F#hJ v#. ###########o   orc#. #.........Aiming: Searing Ray (safe; 1% risk of failure)  F#h 1Press: ? - help, Shift-Dir - straight lineAim: Natasha (74% to hit)  You focus your ray upon Natasha. The searing ray hits the cerulean imp!  The cerulean imp is heavily wounded.The searing ray hits Natasha!F#h Press: ? - help, Shift-Dir - straight line  Aim: Natasha (74% to hit)  You focus your ray upon Natasha. The searing ray hits the cerulean imp!  F#h+ The cerulean imp is heavily wounded.  The searing ray hits Natasha!  Natasha is heavily wounded.F#h" u  (Press . to maintain the ray.)F#h z..ho5.F#hd r-90.0 (1Ray F#h F#hP C _The cerulean imp hits you but does no damage.F#h?-M(Press . to maintain the ray.) _The cerulean imp hits you but does no damage.  The searing ray misses the cerulean imp.You kill Natasha!  Natasha yowls pathetically as she dies!F#h2****o   orcF#hF#hV..†.oF#hL7---3--1F#h<+ F#hF#he _The cerulean imp disappears in a puff of smoke!F#hZ!B  The searing ray hits the orc!F#ha&X****F#h]..†)F#h%c6-----9F#hrN=2++ F#hrF#hG _You kill the orc!F#h[ #.##.# #.## ###.##.# #. #......# #.## #.#.#### #.# #. #.#.######.# ###.#######.#.#.#........##.#.†##.##.# #.....@.....# #.#..###†#### .... #.##.# #.## #. #.# #. #.# .. ..# #. ###  #. #.F#hF#h7--3F#hF#h| _You stop channelling your searing ray.  Things that are here: _a +0 hand axe; a +0 ring mailF#hvM #.##.# #. ###.##.# #.# #......# #.# #. #.#.#### #.# #. #.#.######.# ###.#######.#.#F#h9v#.#........##.#.†##.##.# #....@).....# #.#..###†#### ..... #.# ##.#.# #.# # #. #.# #. #.# .. ..# #. #  #. #.F#hF#hOF#hH--4 _F#hF#h(F#h #.##.# #. ###.##.# #. #+ #......# #. #. #.#.#### #. #. #.#.######. ###.#######.#.#.#........##..†##.##.# #...@.).....#F#h #.#..###†#### .....# #.# ##.#.## #.# #.#. #.#. #. #.## .. ..# #F#h6. #  #. #.F#h F#h!&5F#h%F#h*&F#h  #.##.# # ###.##.# # #+# #......# # #.# #.#.#### # #.# #.#.####### ###.#######.##.#..##..†##.##.# #..@..).....#F#h > #.#..###†####......# #.##.##.#.## #.##. #.#.# #.#F#h ? . #.# #.#F#h T ## ... ..#F#h, d #.# F#h@ i#  #. #F#ho .F#h F#h4 A--6F#h F#h e _Found a scroll labelled DAIGOY VIACA.F#hrF#hF#h7==F#h'BF#hnF#hoF#hF#h$:==F#hF#hhF#hF#hF#hF#h/F#hXF#h,F#hF#he8===F#hF#hK,F#hF#h,F#hF#h],F#hF#hQ===F#hSF#h,F#hOF#h,F#hEF#h,F#hF#h,F#hyF#hF#hE9==F#hF#hF#hF#h^F#hK,F#hnF#hI ,F#h F#hSF#h$==F#hF#hF#h$F#hXF#hF#h,F#h=F#hF#hF#hF#hg10/10===F#hW F#h#F#hn+F #.##.#  ###.##.#  #+# #......#  #.# #.#.####  #.# #.#. # ###.#######.#.###.#.##.#.†##.##.#F#h, #.@...).....#122.0 (26.0) #.#..###†#### ......# #.# #.##.#.## #.# #. #.#.# #.##? ..#.# #.#. ##)... ..####.# #  #. #.F#h3F#h_; oo   orc (wandering)Found a mace.F#hO?,3.0 (27F#hCF#hHr _An orc comes into view. It is wielding a +0 flail.F#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h2 #.##.#  corvidae the Conjurer ###.##.#  Draconian #+# #......#  Health: 45/45 ======================== #.# #.#.####  Magic: 9/10=====================--- #.# #.#.##### AC: 8F#hkSStr: 10 # ###.#######.#...... EV: 11Int: 20 o###.#........##.####### SH: 0Dex: 9 #*****....†##.##.#  XL:  6 Next: 39% Place: Dungeon:3 F#h,#*@...).....#  Noise: ---------  Time: 3123.0 (0.0) F#h#.#..###†####  s) +2 dagger (freeze) ......# #.#  Throw: 18 darts (poison) F#h3#.##.#.## #.#  #. #.#.# #.# F#h F#h8 #? ..#.# #.#  o   orc (wandering) . ##)... ..#  ###.# ########### F#hb #. #......... Casting: Searing Ray (safe; 1% risk of failure)  F#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  F#hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 100% to hit)F#h#.##.# corvidae the Conjurer###.##.# Draconian#+# #......# Health: 45/45 ========================#.# #.#.#### Magic: 9/10=====================---#.# #.#.##### AC: 8Str: 10# ###.#######.#...... EV: 11Int: 20o###.#........##.####### SH: 0Dex: 9#*****....†##.##.#XL:  6 Next: 39% Place: Dungeon:3#*@...).....#Noise: ---------  Time: 3123.0 (0.0)#.#..###†####s) +F#h 2 dagger (freeze)......# #.#Throw: 18 darts (poison)#.##.#.## #.##. #.#.# #.##? ..#.# #.#o   orc. ##)... ..####.# ############. #.........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 100% to hit)  F#h5kThe magic dart hits the orc.  The orc is moderately wounded.F#h)gF#ht.o.....==4.0 (1F#h)yF#hK|  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 100% to hit)  F#h|The magic dart hits the orc.  The orc is moderately wounded. _The orc shouts!F#hr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h #.##.#  corvidae the Conjurer ###.##.#  Draconian #+# #......#  Health: 45/45 ======================== #.# #.#.####  Magic: 8/10===================----- #.# #.#.##### AC: 8Str: 10 # ###.#######.#...... EV: 11Int: 20 .###.#........##.####### SH: 0Dex: 9 #o****....†##.##.#  XL:  6 Next: 39% Place: Dungeon:3 #*@...).....#  Noise: ==-------  Time: 3124.0 (0.0)F#h  #.#..###†####  s) +2 dagger (freeze) ......# #.#  Throw: 18 darts (poison) #.##.#.## #.#  #. #.#.# #.#  #? ..#.# #.#  o   orc F#h2. ##)... ..#  ###.# ###########  #. #......... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 100% to hit)F#hU=#.##.# corvidae the Conjurer###.##.# Draconian#+# #......# Health: 45/45 ========================#.# #.#.#### Magic: 8/10===================-----#.# #.#.##### AC: 8Str: 10# ###.#######.#...... EV: 11Int: 20.###.#........##.####### SH: 0Dex: 9F#hV#o****....†##.##.#XL:  6 Next: 39% Place: Dungeon:3#*@...).....#Noise: ==-------  Time: 3124.0 (0.0)#.#..###†####s) +2 dagger (freeze)......# #.#Throw: 18 darts (poison)#.##.#.## #.##. #.#.# #.##? ..#.# #.#o   orc. ##)... ..####.# ############. #.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#hTW;2HAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage.F#hF#h.o....-5.0 (1F#hF#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage. _The orc is moderately wounded.F#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h3 S #.##.#  corvidae the Conjurer ###.##.#  Draconian #+# #......#  Health: 45/45 ======================== #.# #.#.####  Magic: 7/10================-------- #.# #.#.##### AC: 8Str: 10 # ###.#######.#...... EV: 11Int: 20 .###.#........##.####### SH: 0Dex: 9 F#h #.o***....†##.##.#  XL:  6 Next: 39% Place: Dungeon:3 #*@...).....#  Noise: =--------  Time: 3125.0 (0.0) #.#..###†####  s) +2 dagger (freeze) ......# #.#  Throw: 18 darts (poison) #.##.#.## #.#  #. #.#.# #.#  #? ..#.# #.#  o   orc F#h . ##)... ..#  ###.# ###########  F#h E#. #......... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 100% to hit)F#hP #.##.# corvidae the Conjurer###.##.# Draconian#+# #......# Health: 45/45 ========================#.# #.#.#### Magic: 7/10================--------#.# #.#.##### AC: 8Str: 10# ###.#######.#...... EV: 11Int: 20.###.#........##.####### SH: 0Dex: 9#.o***....†##.##.#XL:  6 Next: 39% Place: Dungeon:3#*@...).....#Noise: =--------  Time: 3125.0 (0.0)#.#..###†####F#h' 7s) +2 dagger (freeze)......# #.#Throw: 18 darts (poison)#.##.#.## #.##. #.#.# #.##? ..#.# #.#o   orc. ##)... ..####.# ############. #.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage.F#hb F#hl X.o...F#hm +6.0 (1F#h#u F#hw Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 100% to hit)  F#hhx The magic dart hits the orc but does no damage. _The orc is moderately wounded.F#h. _Unknown command.F#h  F#h'Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h~p #.##.#  corvidae the Conjurer ###.##.#  Draconian #+# #......#  Health: 45/45 ======================== F#hq}#.# #.#.####  Magic: 6/10==============---------- #.# #.#.##### AC: 8Str: 10 # ###.#######.#...... EV: 11Int: 20 .###.#........##.####### SH: 0Dex: 9 F#hpqL#..o**....†##.##.#  XL:  6 Next: 39% Place: Dungeon:3 #*@...).....#  Noise: =--------  Time: 3126.0 (0.0) #.#..###†####  s) +2 dagger (freeze) ......# #.#  Throw: 18 darts (poison) F#hq8#.##.#.## #.#  #. #.#.# #.#  F#hq#? ..#.# #.#  o   orc F#hq. ##)... ..#  ###.# ########### F#hrJ #. #......... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 100% to hit)F#h  #.##.#  corvidae the Conjurer ###.##.#  Draconian #+# #......#  Health: 45/45 ======================== #.# #.#.####  Magic: 6/10==============---------- #.# #.#.##### AC: 8Str: 10 # ###.#######.#...... EV: 11Int: 20 .###.#........##.####### SH: 0Dex: 9 #..o......†##.##.#  XL:  6 Next: 39% Place: Dungeon:3 #.@...).....#  Noise: =--------  Time: 3126.0 (0.0) #.F#h% #..###†####  s) +2 dagger (freeze) ......# #.#  Throw: 18 darts (poison) #.##.#.## #.#  #. #.#.# #.#  #? ..#.# #.#  o   orc . ##)... ..#  ###.# ###########  #. #......... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc.F#hy      #+#   #.#   #.#  #  #..)**  #*     #.#    #. #.#.#  #? ..#.#  .   ###.#  #. F#h_ ,...F#hc +7.0 (1F#h1k F#hn   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc. _You kill the orc!F#h3F#hĞF#hF#hF#h*F#h,F#hrF#h,F#hF#hd7==F#hF#hO,F#hF#h,F#hF#h,F#hOF#hF#h:==F#hF#h,F#hF#h\,F#h=F#h8,F#hF#hH,F#hUF#he8===F#h{F#h,F#hF#h,F#hF#h~,F#hF#hQ===F#hF#h F#h ,F#h F#h,F#heE9==F#hF#h,F#hHF#hO,F#h0 F#h$,F#h{%F#h)P==F#h+F#h.,F#h/F#h2,F#hy4F#h77,F#h}9F#h<F#h$=J10/10===F#h>F#hCF#hF,F#hSIF#h MF#hvP,F#hRF#hUF#hY,F#ha[F#he^F#h-aF#hsa;===F#h$cF#heF#h\h,F#hiF#hoF#hq,F#hsF#hQuF#hw,F#hRxF#hyF#h#{,F#h{F#h1E#. #.###.#######.##.###.#........##.##..)......†##.##.#.# #.....).....# #.##.#..###† ##......# #.#  ##.##.#.## #.#  ##.###.#.# #.#F#h  #@.....#.# #.#-#......###)... ..##.####.# ###.# ###### ..# #. #.... ..# #.#####.### .... #.#...#.###  ...# #.<.#...... ...## #.........###  #..### F#h064.0 (37.0)F#hF-5.0 (38F#hF#hb _x - a scroll labelled DAIGOY VIACAF#hF#hGF#h_F#hF#hBF#hF#h ,F#h_ F#h F#h,F#h#F#hF#haF#hF#haF#hn#F#h'F#h((,F#h(F#h+F#hX-F#h~-F#hh.F#hZ1F#h3,F#h\4F#hs7F#h 9,F#h9F#h<F#h@,F#hAF#hDF#hF,F#hGF#hIF#hTK,F#h3LF#hMF#hO,F#hOF#hRF#hT,F#hXUF#hnWF#hX,F#hYF#h5[F#h\,F#h]F#h`F#ha,F#hubF#h"dF#hf,F#h_gF#huhF#hi,F#h?jF#hkF#hl,F#hlF#hnF#hXp,F#hpF#hPrF#hs,F#h,tF#hNvF#hDw,F#hwF#hxF#h zF#h5zF#hzF#hq|F#h6~,F#h~F#h߀F#h,F#hF#hF#hF#hF#hF#hF#hM,F#hF#hgF#hV,F#hF#hF#h>F#hsF#h&F#hF#h,F#hܒF#hF#h,F#hF#h,F#hZF#h} _l - 2 scrolls labelled MIXZUS ZEIRU (gained 1)F#h3F#hfF#hF#h,F#hF#hF#hf,F#hF#hMF#h,F#hgF#hF#h^,F#hF#hF#h,F#hF#h F#h,F#hF#hF#h[F#h%F#hF#hF#hm,F#h.F#h!F#hVF#hF#hF#hF#hIF#hF#hF#hF#hGF#hF#hF#h              ##########.  #..@.......  #####.########s  F#h(#.......#  #.###.#.#  #.###.#.#  #.##..#.#s   scorpion (asleep)  #.##.##.#  #.##.##.#  F#hS>#.......#F#h.215.0 (50F#h~s.sF#hY,6.0 (51F#hF#h[ _A scorpion comes into view.F#h_  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hb   corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 9/10=====================---  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9 F#h c h##########.  XL:  6 Next: 39% Place: Dungeon:3 #..@*****s.  Noise: ---------  Time: 3216.0 (0.0) #####.########.  s) +2 dagger (freeze) #.......# Throw: 18 darts (poison)F#hc t #.###.#.# #.###.#.# #.##..#.# s   scorpion #.##.##.# #.##.##.# #.......# _A scorpion comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)F#h  corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 9/10F#h`F=====================---  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9  ##########.XL:  6 Next: 39% Place: Dungeon:3  #..@*****s.Noise: ---------  Time: 3216.0 (0.0)  #####.########.s) +2 dagger (freeze)  #.......#F#hThrow: 18 darts (poison)  #.###.#.#  #.###.#.# F#h- #.##..#.#F#hs   scorpion  #.##.##.#  #.##.##.#  #.......#F#hKCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hoAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)  The magic dart hits the scorpion!F#hF#hU....s.F#h3=7.0 (1F#h F#h#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (100% to hit)  The magic dart hits the scorpion! _The scorpion is moderately wounded.F#hM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hb*  corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 8/10===================----- F#hch AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9 ##########.  XL:  6 Next: 39% Place: Dungeon:3 #..@****s..  Noise: =--------  Time: 3217.0 (0.0) #####.########.  s) +2 dagger (freeze) #.......# Throw: 18 darts (poison) #.###.#.# #.###.#.# F#hc#.##..#.# s   scorpion #.##.##.# F#hd.#.##.##.# #.......# F#h;d-_The scorpion is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hfdAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF#hdxAim: a scorpion (moderately wounded, 100% to hit)F#hÒD  corvidae the Conjurer  Draconian  Health: 45/45 ======================== F#h#` Magic: 8/10===================-----  AC: 8Str: 10  EV: 11Int: 20 F#h SH: 0Dex: 9  ##########.XL:  6 Next: 39% Place: Dungeon:3  #..@****s..Noise: =--------  Time: 3217.0 (0.0)  #####.########.F#h?5s) +2 dagger (freeze)  #.......#Throw: 18 darts (poison)  #.###.#.#  #.###.#.#  #.##..#.#s   scorpion  #.##.##.# F#hՔs #.##.##.#  #.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  The magic dart hits the scorpion.F#h F#hZ T...s.F#h? +8.0 (1F#h F#h$ >Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 100% to hit)  The magic dart hits the scorpion. _The scorpion is heavily wounded.F#h{  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hX  corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 7/10================--------  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9 ##########.  XL:  6 Next: 39% Place: Dungeon:3 #..@***s...  Noise: =--------  Time: 3218.0 (0.0) #####.########.  s) +2 dagger (freeze) #.......# Throw: 18 darts (poison) #.###.#.# #.###.#.# #.##..#.# s  #hZ9;49m scorpion #.##.##.# #.##.##.# #.......# _The scorpion is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)F#h  corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 7/10F#hX================--------  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9 F#hF ##########.F#hXL:  6 Next: 39% Place: Dungeon:3  #..@***s...Noise: =--------  Time: 3218.0 (0.0) F#ho #####.########.s) +2 dagger (freeze)  #.......#Throw: 18 darts (poison)  #.###.#.#  #.###.#.#  #.##..#.#s   scorpion  F#h#.##.##.#  #.##.##.#  #.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  F#hPress: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)  The magic dart hits the scorpion.F#h&WF#h\F#h8`S.s..F#h`+9.0 (1F#hdF#hg:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  F#h^hAim: a scorpion (heavily wounded, 100% to hit)  The magic dart hits the scorpion. _The scorpion is heavily wounded.F#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h #  corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 6/10==============----------  AC: 8Str: 10  EV: 11Int: 20F#h P  SH: 0Dex: 9 ##########.  XL:  6 Next: 39% Place: Dungeon:3 #..@*s.....  Noise: =--------  Time: 3219.0 (0.0) #####.########.  s) +2 dagger (freeze) #.......# Throw: 18 darts (poison) #.###.#.#F#h_  #.###.#.# #.##..#.# s   scorpion #.##.##.# #.##.##.# #.......# _The scorpion is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF#h uAim: a scorpion (heavily wounded, 100% to hit)F#hW R  corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 6/10==============----------  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9  ##########.XL:  6 Next: 39% Place: Dungeon:3  #..@*s.....Noise: =--------  Time: 3219.0 (0.0)  #####.########.F#hX s) +2 dagger (freeze)  #.......#Throw: 18 darts (poison)  #.###.#.#  #.###.#.#  #.##..#.#s   scorpion  #.##.##.#  #.##.##.#  #.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)  The magic dart hits the scorpion but does no damage.F#h% F#hs ;s.F#h ,20.0 (1F#h F#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 100% to hit)  F#h- The magic dart hits the scorpion but does no damage. _The scorpion is heavily wounded.F#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h0a  corvidae the Conjurer  DraconianF#ha  Health: 45/45 ========================  Magic: 4/10=========---------------  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9 ##########.  XL:  6 Next: 39% Place: Dungeon:3 F#ha#..@s......  Noise: =--------  Time: 3220.0 (0.0) #####.########.  s) +2 dagger (freeze) #.......#F#hyb Throw: 18 darts (poison) #.###.#.# #.###.#.# #.##..#.# s   scorpion #.##.##.# #.##.##.# #.......# _The scorpion is heavily wounded.F#hcCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 79% to hit)F#hK   corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 4/10=========---------------  AC: 8Str: 10  EV: 11Int: 20  F#hL SH: 0Dex: 9  ##########.XL:  6 Next: 39% Place: Dungeon:3  #..@****...Noise: =--------  Time: 3220.0 (0.0)  #####.########.s) +2 dagger (freeze)  #.......#Throw: 18 darts (poison)  #.###.#.#  #.###.#.#  #.##..#.#F#hL s   scorpion  #.##.##.#  #.##.##.#  F#h>M #.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h`M Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF#hM Aim: a scorpion (heavily wounded, 79% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.F#h Ms...  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a scorpion (heavily wounded, 79% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is severely wounded.  (Press . to maintain the ray.)F#hp q=1.0 (1Ray F#h3 F#h A _The scorpion stings you but does no damage.F#h` ****The searing ray hits the scorpion.F#h* s...  The scorpion is severely wounded.F#h3--2+ F#h`F#hU _The scorpion barely misses you.F#h **** The searing ray hits the scorpion.F#h : ; s...  The scorpion is almost dead.2-----3++ F#hV> F#hA V _The scorpion closely misses you.F#h@XG  The searing ray hits the scorpion.F#h\P****F#h †...  You kill the scorpion!F#h 1/11-----634 _You finish channelling your searing ray.F#h3F#hh _Your Dodging skill increases to level 3!F#hF#hlpInventory: 24/52 slots Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon)n - a +0 dagger  t - a +0 short sword  v - a +2 dagger of flaming F#hMissiles (go to first with ()  f - 18 poisoned darts (quivered)q - 6 boomerangs Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn) Jewellery (go to first with "=)d - a ring of poison resistance  j - an amulet of magic regeneration Wands (go to first with /)p - a wand of flame (16)  u - a wand of iceblast (5) Scrolls (go to first with ?)  b - 4 scrolls labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F#h d - a ring of poison resistance. A ring that protects its wearer from poison. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.F#h1F#h7F#h?`  corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 1/11==----------------------  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9  ##########.F#h?XL:  6 Next: 63% Place: Dungeon:3  #..@†......Noise: ==-------  Time: 3224.0 (0.0)  #####.########.s) +2 dagger (freeze)  #.......#Throw: 18 darts (poison)  #.###.#.#  #.###.#.#  #.##..#.#  #.##.##.#  #.##.##.#  F#h@#.......#The scorpion is almost dead. _The scorpion closely misses you.The searing ray hits the scorpion.  You kill the scorpion! _You finish channelling your searing ray. _Your Dodging skill increases to level 3!F#hEF#h{Fa2==--5 (0.5F#hJF#hMo _The scorpion closely misses you.  The searing ray hits the scorpion.  You kill the scorpion! _You finish channelling your searing ray. _Your Dodging skill increases to level 3! _d - a ring of poison resistance (worn)F#hvF#h{Inventory: 24/52 slots Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon)F#hH|]n - a +0 dagger  t - a +0 short sword  v - a +2 dagger of flaming Missiles (go to first with ()  f - 18 poisoned darts (quivered)q - 6 boomerangs Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn) Jewellery (go to first with "=) F#hz| d - a ring of poison resistance (worn)j - an amulet of magic regeneration Wands (go to first with /)p - a wand of flame (16)  F#h}.u - a wand of iceblast (5) Scrolls (go to first with ?)  b - 4 scrolls labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F#hH Mj - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding F#hV Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.F#hPC F#hK F#hP   corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 2/11====--------------------  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9  ##########.XL:  6 Next: 63% Place: Dungeon:3  #..@†......Noise: ---------  Time: 3224.5 (0.0)  #####.########.s) +2 dagger (freeze)  #.......#Throw: 18 darts (poison)  #.###.#.#  #.###.#.#  #.##..#.#  #.##.##.#  #.##.##.#  #.......# _The scorpion closely misses you.The searing ray hits the scorpion.  You kill the scorpion! F#hP _You finish channelling your searing ray. _Your Dodging skill increases to level 3! _d - a ring of poison resistance (worn)F#hT F#hV F#hEY F#hK^   The searing ray hits the scorpion.  You kill the scorpion! _You finish channelling your searing ray. _Your Dodging skill increases to level 3! _d - a ring of poison resistance (worn)  You start putting on your amulet.5.5 (1F#hVa F#hf F#hwf +6.5 (2F#hi F#hsm F#h)n +7.5 (3F#hp F#h^u F#hu +8.5 (4F#hx F#h%~ A9.5 (5F#hl F#hG  _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  j - an amulet of magic regeneration (worn)F#h F#h m _The amulet cannot attune itself to your exhausted body.F#hF#hkInventory: 24/52 slots Hand Weapons (go to first with )) F#h s - a +2 dagger of freezing (weapon)n - a +0 dagger  t - a +0 short sword  v - a +2 dagger of flaming Missiles (go to first with ()  f - 18 poisoned darts (quivered)q - 6 boomerangs Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of poison resistance (worn) F#h j - an amulet of magic regeneration (worn) Wands (go to first with /)p - a wand of flame (16)  u - a wand of iceblast (5) Scrolls (go to first with ?)  b - 4 scrolls labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F#hn F#hr F#hXv D  corvidae the Conjurer  Draconian  Health: 45/45 ======================== F#hv  Magic: 2/11====--------------------  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9  F#hv h##########.XL:  6 Next: 63% Place: Dungeon:3  #..@†......Noise: ---------  Time: 3229.5 (0.0)  #####.########.s) +2 dagger (freeze)  F#hw c#.......#Throw: 18 darts (poison)  #.###.#.#  #.###.#.#  #.##..#.#  #.##.##.#  #.##.##.#  #.......# _d - a ring of poison resistance (worn)  You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  j - an amulet of magic regeneration (worn) _The amulet cannot attune itself to your exhausted body.F#hP| F#h| F#h F#h6 F#h"IF#hC%F#h(| _F#h$*F#hW*F#h*F#h+F#hL,T3==F#h,F#h-F#h.,F#h/,F#h,0F#h1,F#h/2F#h-3F#he3:==F#h3F#h>5,F#h5F#h6F#h6F#h7F#h8,F#h9F#hr:F#h:T4==F#h);F#hl<,F#h<F#h]>,F#h>F#hA,F#h BF#hJCF#hC:==F#hCF#hEF#hEEF#hEF#hFF#h GF#hSGF#hoHF#hHF#hHF#hIF#hfJT5==F#hJF#hKF#h$LF#h}LF#hM,F#h,NF#hOF#hO,F#hPF#h Q:==F#hzQF#hRF#hRF#hRF#hSF#hFTF#hzTF#hUF#hVF#hoVF#hWWF#hWF#hWF#hYF#h ZO6===F#hpZF#h[,F#h\F#h^,F#hB_F#h`,F#h`F#haF#ha;===F#h;bF#h,cF#h^cF#hcF#hdF#hdF#hNeF#hfF#hfF#h2gF#hhF#hiN7==F#hTiF#hj,F#h;nF#hq|==F#hqF#hqF#h$rF#hs,F#h&tF#h*u,F#huF#hvF#h4wN8==F#hwF#hx,F#hxF#h {,F#hr{F#h'},F#h}F#hPF#h:==F#hF#h ,F#hF#hӂF#hF#h?F#h-F#h\F#hF#hF#hF#h#F#h F#hYL9==F#hF#h7F#hhF#hF#h,F#hWF#hЌ,F#h$F#h#F#hg:==F#hF#hF#h.F#hF#h,F#hNF#hYF#hF#hF#hMF#hI10/11==F#hŕF#h,F#hLF#h,F#hϘF#hCF#hvF#hǚF#hF#h:==F#hF#h,F#hYF#hHF#hF#hF#h,F#hF#hF#hJM1===F#hF#h  Your amulet attunes itself to your body, and you begin to regenerate magic more_quickly.F#h(F#hqF#h/F#hd  You see here a scorpion corpse.F#hF#h _F#h­F#hZF#hF#hF#hF#hF#hF#h;===F#hF#hF#h+,F#hF#h߸F#hF#hչF#h;F#hF#h" ### ##########.##.#.#  F#h #...†.....@.....# 305.5 (76.0)  #####.########......#  #.......# #.#....#  #.###.#.# #.##.#.#  #.###.#.# #.. <..# F#hW@ #.##..#.# ### ####.   #.##.##.# #.  F#hN #.##.##.# #.#   #.......# ## .. F#hF#hF,6.5 (77F#hF#hj9 _Found a stone staircase leading up.F#h3F#hF#hF#hF#hF#hf,F#hF#hPF#hQF#hF#hjF#hF#hF#hF#h>F#hfF#hF#hYF#hF#hF#h=F#hF#hx,F#hZF#hF#h=  ########## ######.K ##########.##.#.######### #...†...........# F#h #.########......# ....# #.#....# #.# #.#.# #.##.#.# . K   kobold (missile, asleep) #.#.# #...<..### ..#.# ####.####. .##.# #'##. #F#h 12.5 (6.0)  A kobold comes into view. It is wielding a +2 dagger of speed.F#h+3.5 (7F#hF#h"; _Found a stone staircase leading down.F#hԔ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hL  corvidae the Conjurer  Draconian  Health: 45/45 ======================== F#h+ Magic: 10/11 =====================---  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9 F#h\##########  XL:  6 Next: 63% Place: Dungeon:3 ######.@******K  Noise: ---------  Time: 3313.5 (0.0) ##########.##.#.######## # s) +2 dagger (freeze) #...†...........# Throw: 18 darts (poison) #.########......# ....# #.#....# #.# #.#.# #.##.#.# #.. K   kobold (missile, asleep) #.#.# #...<..# ### F#h..#.# ####.### #. .##.# #'# #. #Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of speed and quivering stones (asleep, 100%to hit)F#h.  corvidae the Conjurer  Draconian  Health: 45/45 ========================Magic: 10/11 =====================---AC: 8Str: 10EV: 11Int: 20SH: 0F#h.[Dex: 9##########XL:  6 Next: 63% Place: Dungeon:3######.@******KNoise: ---------  Time: 3313.5 (0.0) ##########.##.#.######### s) +2 dagger (freeze) #...†...........#Throw: 18 darts (poison) #.########......# F#h/....# #.#....##.# #.#.# #.##.#.##.. K   kobold (missile) #.#.# #...<..#### F#h/..#.# ####.####. .##.##'##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of speed and quivering stones (asleep, 100%to hit)  F#h/2The magic dart hits the kobold but does no damage.F#hUF#h.....K>==4.5 (1F#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +2 dagger of speed and quivering stones (asleep, 100%to hit)  The magic dart hits the kobold but does no damage. _The kobold shouts!F#hyO  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h~   corvidae the Conjurer  Draconian  Health: 45/45 ========================  Magic: 9/11===================-----  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9 ##########  XL:  6 Next: 63% Place: Dungeon:3 ######.@*****K>  Noise: ==-------  Time: 3314.5 (0.0) ##########.##.#.######## # s) +2 dagger (freeze) #...†...........# Throw: 18 darts (poison) #.########......# ....# #.#....# #.# #.#.# #.F#h ##.#.# #.. K   kobold (missile) #.#.# #...<..# ### ..#.# ####.### #. .##.# #'# #. # _The kobold shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of speed and quivering stones (100% to hit)F#hd t  corvidae the Conjurer  Draconian  Health: 45/45 ========================F#hd   Magic: 9/11===================-----  AC: 8Str: 10  EV: 11Int: 20  SH: 0Dex: 9 ##########  XL:  6 Next: 63% Place: Dungeon:3F#hDe X ######.@.....K>  Noise: ==-------  Time: 3314.5 (0.0) ##########.##.#.######## # s) +2 dagger (freeze) #...†...........# Throw: 18 darts (poison) #.########......# ....# #.#....# #.# F#he m#.#.# #.##.#.# #.. K   kobold (missile) #.#.# #...<..# ### ..#.# ####.### #. .##.# #'# #. #Casting: Magic Dart (safe; 1% risk of failure)  F#he Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF#he Aim: a kobold, wielding a +2 dagger of speed and quivering stones (100% to hit)The magic dart hits the kobold!F#hXl -F#hl    *****)>  F#hl †...........# F#h m F   F#h4m n    F#hjm  #'# #. F#hm / F#hw .....10/11==-5.5 (1F#h F#h] onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +2 dagger of speed and quivering stones (100% to hit)The magic dart hits the kobold! _You kill the kobold!F#h3F#hF#hp,F#hA1=====F#hӽF#hF#hJF#hzF#h>F#hF#hBF#hF#hF#hF#hzF#hF#hF#h%F#hpF#h;===F#hF#hF#hmF#hF#h6F#h######### ..#######......@)>..# ###.#F#hz<--.##.#.#########.# ##.#. ...........# .#... #####......# #.#.# F#h, #.#....# #.##.  #.##.#.# #.....  #...<..# F#h-####.#.  ####.### #. #.#.# F#h#'# #. ##....F#h#### # ..# ######..>..# ###.# .##.#.#.# ##.#.## .#.......# #.#.##.#....# #.##.#.##.##.#.# #.#...<..# ####.#.#####.### #. #.#.##'# #. ##....#22.5 (7-3.5 (8F#h~  Things that are here: _a +2 dagger of speed; 5 stones; a kobold corpseF#h^ F#hU Pick up what? 24/52 slots (_ for help) Hand Weapons (select all with )) F#h   a - a +2 dagger of speed Missiles (select all with ()b - 5 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]F#hs  a + a +2 dagger of speed[Enter] accept (1 chosen)F#hF#h"  corvidae the Conjurer  Draconian  Health: 45/45 ========================Magic: 11/11 ========================AC: 8Str: 10EV: 11Int: 20#### SH: 0Dex: 9#############..# XL:  6 Next: 63% Place: Dungeon:3######.......@>..####.# Noise: ---------  Time: 3323.5 (0.0) ####.##.#.#########.# ##.#.## s) +2 dagger (freeze) ..........#.#.... Throw: 18 darts (poison) ####......##.#.###.#....##.##.#.###.##.#.##........ #...<..#####.#.## ####.####.#.#.## #'##.##....# F#h#[40mPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of speed and quivering stones (100% to hit)The magic dart hits the kobold! _You kill the kobold!Things that are here: _a +2 dagger of speed; 5 stones; a kobold corpse4.5 (1F#h$F#h&N _y - a +2 dagger of speedF#hxW3F#hSXF#hZF#h\,F#h`h  There is a stone staircase leading down here.F#hobF#hb _F#hcF#h`eF#h:g,F#hgF#h iF#hjF#hlkF#hlF#hnF#ho,F#hpF#hrF#hCt,F#huF#hTxF#h y,F#hyF#hzF#h|,F#hu|F#h}F#h~,F#h9F#hF#h,F#h΄F#h>F#h{,F#hF#heF#hF#h‰F#hF#hF#h,F#hdF#hF#h܏,F#h*F#h>F#h,F#hF#h?F#hA,F#hF#hoF#hə,F#hbF#h`F#hK,F#hF#hjF#h8,F#hҞF#huF#h*F#hF#hF#h9,F#hzF#hҧF#he,F#hF#hc7 _You open the door.F#h63F#hF#hy@  There is an open door here.F#hF#h _F#hF#hvF#h̶F#hF#heF#hԸF#h,F#h F#h޺F#h9,F#h F#hvF#hBF#hF#hF#hF#hoF#hF#hf,F#hF#hF#h F#h:F#hF#h{F#h,F#hF#hF#h,F#hF#hF#h,F#hF#hF#h,F#h0F#h)F#h,F#hF#hBF#h,F#hdF#h"F#h,F#hF#hbF#h,F#h?F#h*F#h,F#hF#hF#hF#hF#hF#h=F#hF#hF#hF#hF#hF#hEF#h| F#h F#h,F#hF#hF#h ,F#hF#hF#h,F#hF#hF#h,F#hF#h6F#hZ#BF#h$F#h'BF#h(F#h*,F#h*F#h_,F#h_-,F#h=.F#h<nF#h? ##.###.###.....).....#  ##.## ##.##.#..###÷####  #.## ##......# #.# F#h?9##.## ##.##.#.## #.###.###.###.#.# #.###..#......#.####.##......###).......# #.####.# ###.##############  #. ..# #@# #.........  #. ..# #.#####.#######.  .. .... #.#...#.#####  .. ...# #.<.#.......#F#hAz ...## #.........###.# #.........###.###.# h   Natasha (wandering) ##................# ##...h..####.##### #.########...####F#hF 77.5 (53.0)  Natasha, Servant of Life and Death comes into view.Natasha hisses angrily.  Natasha mumbles some strange words.F#hKF#h4Ojhh.F#hO,8.5 (54F#hTF#hVc _Natasha shimmers violently.F#h,!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h  ##.###.###.....).....#  corvidae the Conjurer  ##.## ##.##.#..###÷####  Draconian  #.## ##......# #.#  Health: 45/45 ========================  ##.## ##.##.#.## #.#  Magic: 10/11 =====================---  ##.###.###.#.# #.#  AC: 8Str: 10  ##..#......#.####.#  EV: 11Int: 20  #......###).......#  SH: 0Dex: 9  #.####.# ###.##############  XL:  6 Next: 63% Place: Dungeon:3  #. ..# #@# #.........  Noise: ---------  Time: 3378.5 (0.0)  #. ..# #*#####.#######. #h 7m s) +2 dagger (freeze)  .. .... #*#...#.#####  Throw: 18 darts (poison)  .. ...# #.*.#.......#  #.# ...## #...*.....###.#  #....h....###.###.#  h   Natasha ##................#  ##......####.#####  #.########...#### _Natasha shimmers violently.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (100% to hit)F#h  ##.###.###.....).....#corvidae the Conjurer##.## ##.##.#..###÷####Draconian#.## ##......# #.#F#hd@Health: 45/45 ========================##.## ##.##.#.## #.#Magic: 10/11 =====================---##.###.###.#.# #.#AC: 8Str: 10##..#......#.####.#EV: 11Int: 20#......###).......#SH: 0Dex: 9#.####.# ###.##############F#hbXL:  6 Next: 63% Place: Dungeon:3#. ..# #@# #.........Noise: ---------  Time: 3378.5 (0.0)#. ..# #*#####.#######.s) +2 dagger (freeze).. .... #*#...#.#####Throw: 18 darts (poison)F#ho.. ...# #.*.#.......##.# ...## #...*.....###.##....h....###.###.# h   Natasha##................###......####.######.########...####F#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (100% to hit)  The magic dart hits Natasha.F#h4F#h:..<..F#h;3=9.5 (1F#hNAF#hDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (100% to hit)  The magic dart hits Natasha. _Natasha is moderately wounded.F#hV 3F#h F#h F#h F#h5 y1===F#h%F#hp8H........-80hh   Natasha-F#h9\ _Natasha is nearby!F#hL  F#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h  ##.###.###.....).....#  corvidae the Conjurer  ##.## ##.##.#..###÷####  Draconian  #.## ##......# #.#  Health: 45/45 ========================  ##.## ##.##.#.## #.#  Magic: 10/11 =====================---  ##.###.###.#.# #.#  AC: 8Str: 10  ##..#......#.####.#  EV: 11F#hInt: 20  #......###).......#  SH: 0Dex: 9  #.####.# ###.##############  XL:  6 Next: 63% Place: Dungeon:3  #. ..# #@# #.........  Noise: ---------  Time: 3380.5 (0.0)  #. ..# #*#####.#######.  s) +2 dagger (freeze)  .. .... #*#...#.#####  Throw: 18 darts (poison)  .. ...# #.h.#.......#  #.# ...## #.........###.# F#h #.........###.###.#  h   Natasha ##................#  ##......####.#####  #.########...#### _Natasha is nearby!F#hKPCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  F#hPress: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 100% to hit)F#htH  ##.###.###.....).....#corvidae the Conjurer##.## ##.##.#..###÷####Draconian#.## ##......# #.#Health: 45/45 ========================##.## ##.##.#.## #.#F#h!I Magic: 10/11 =====================---##.###.###.#.# #.#AC: 8Str: 10##..#......#.####.#EV: 11Int: 20#......###).......#SH: 0Dex: 9#.####.# ###.##############XL:  6 Next: 63% Place: Dungeon:3F#hoI #. ..# #@# #.........Noise: ---------  Time: 3380.5 (0.0)#. ..# #*#####.#######.s) +2 dagger (freeze)F#hI .. .... #*#...#.#####Throw: 18 darts (poison).. ...# #.h.#.......#F#hI #.# ...## #.........###.##.........###.###.# h   Natasha##................#F#hI \##......####.######.########...####F#h"J HCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  F#hKJ Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 100% to hit)  F#hJ The magic dart hits Natasha.F#hf 3..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (moderately wounded, 100% to hit)  The magic dart hits Natasha.  Natasha is severely wounded.F#h :*F#hG l  Natasha casts a spell at you.F#h@ @=1.5 (1Slow F#hC F#h)F \ _You feel yourself slow down.F#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h  ##.###.###.....).....#  corvidae the Conjurer  ##.## ##.##.#..###÷####  Draconian  #.## ##......# #.#  Health: 45/45 ========================  ##.## ##.##.#.## #.#  Magic: 8/11=================-------  ##.###.###.#.# #.#  AC: 8Str: 10  ##..#......#.####.#  EV: 11Int: 20  #......###).......#  SH: 0Dex: 9  #.####.# ###.##############  XL:  6 Next: 63% Place: Dungeon:3  #. ..# #@# #.........  Noise: =--------  Time: 3381.5 (0.0) F#h  #. ..# #*#####.#######.  s) +2 dagger (freeze)  .. .... #*#...#.#####  Throw: 18 darts (poison)  .. ...# #.h.#.......#  Slow  #.# ...## #.........###.#  #.........###.###.#  h   Natasha ##................#  ##......####.#####  #.########...#### _You feel yourself slow down.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 74% to hit)F#hpe ##.###.###.....).....#  corvidae the Conjurer  ##.## ##.##.#..###÷####  Draconian  #.## ##......# #.#  Health: 45/45 ========================  ##.## ##.##.#.## #.#  Magic: 8/11=================-------  ##.###.###.#.# #.#  AC: 8Str: 10 F#hfq  ##..#......#.####.#  EV: 11Int: 20  #......###).......#  SH: 0Dex: 9  #.####.# ###.##############  XL:  6 Next: 63% Place: Dungeon:3  #. ..# #@# #.........  Noise: =--------  Time: 3381.5 (0.0)  #. ..# #.#####.#######.  s) +2 dagger (freeze)  .. .... #.#...#.#####  Throw: 18 darts (poison)  .. ...# #.h.#.......#  Slow  #.# ...## #.........###.#  F#hq|#.........###.###.#  h   Natasha ##................#  ##......####.#####  #.########...#### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 74% to hit)  F#hurvYou focus your ray upon Natasha. The searing ray hits Natasha!  You kill Natasha!F#hv )  ##.## #..###÷#### F#hzw #.## ##......# #.#  ##.## ##.##.#.## #.#   #.#    )     #. ..# #@#  F#hw #. ..# #*  .. .... #*  .. ...# #.* F#hwx #.# ...## #...* #..... ##.... ##.... F#h4..<.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  F#h}FAim: Natasha (severely wounded, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  You kill Natasha!  Natasha growls in agony!F#h9==7=3.0 (1.5Ray F#hM F#h f _(Press . to maintain the ray.)F#h!R****F#hV..<.F#h==--4.5+ F#hF#hF#hv= ##.## ##.##.#..###÷###.## ##......# #.# #.## ##.##.#.# ##.###.###.#.# .#......#.###......###)......####.# ###.############## ..# #.# #.........####.#######.. ....... # #.<.#........Slow Ray+ .#...... .. #.###### #. ##.....#)## 10/11==--6.0 _You stop channelling your searing ray.F#h8'  .## ##......# #.# #.## ##.##.#.# ##.###.# .#......#.###F#h' ......###)......####.# ###.############## ..# #.# #.........####.#######.. ....F#h' ... # #.<.#.......F#h' #.# ...## #.........###.........#Slow #F#h( k...###.#F#h( #+ #.......#[# F#h0 F#h1 (7.5F#hl8 F#hw: F#h  #.## ##.##.#.# ##.###.# .#......#.###......###)......####.# ###.############## ..# #.# #.........####.#######.. .......# F#h Y# #@<.#.......#.# ...## #.........### #.........###.###.#Slow #'##.........#. F#hF#hF#ho1=====9.0F#h F#h F#hE5  ##.###.# .#......#.###......###)......####.# ###.############## ..# #.# #.........## #.#####.#######.. ...... #.#...#.##### # #.#.<.#.......#.# ...## #..@......### #.....##.##...............Slow ...#.........## 90.5F#hF#hF#h: .#......#.###......###)......####.# ###.############## ..# #.# #.........### #.#####.#######.. .......#.#...#.##### # #.#.<.#.......#.# ...## #.........### #..@..##.##............... ######.####Slow ...#.........>. F#h@F#h(2.0F#h'$F#h%F#h1$ ......###)......####.# ###.############## ..# #.# #.........####.#####.#######.. .......#.#...#.##### # #.#.<.#.......#.# ...## #.........### #.....##.###.@............. ######.#### #.########...Slow ...##.........# F#hŢF#hC(3.5F#hF#h5F#hS  ####.# ###.############## ..# #.# #.........####.#####.#######.. .......#.#...#.##### # #.#.<.#.......#.# ...## #.........### #.....F#h ##.###............... ######.#### #.########... ##.....#)##Slow ..... +........... F#h0 F#h ?===5.0F#hx F#h F#hݩF#h-A ..##..F#hq.. .......#.#...#.##### .. ...# #.#.<.#.......# F#h##.# ...## #.........###. #.........###.###.# F#hî##................# ##......##F#h# #.########...### #@# ##.....#)##F#h x6.5'# #.......#[#F#h,... #.........#...... #..#.......F#hNX>.........##F#hqB.#'.........'..F#h##[........####...#.###F#h5 ##.##.#F#hF#hJ-8.0 (3.0F#h&F#hXI _Found a scale mail.F#h F#h F#h F#h F#h F#h ,F#h| %  F#h There is an open door here.F#h F#h _F#h F#h F#h F#h F#h F#h| F#h' ,F#hb F#h F#h F#hA F#h6 F#h\ F#h[ ,F#h: F#h4 F#h F#h F#h F#h F#hO F#hw F#h= F#h ,F#h? F#hC N _You now have 130 gold pieces (gained 17).F#h9 F#ht &F#h F#h( j _You feel yourself speed up.F#h> 3F#h  F#h" F#h F#h= F#h F#hs  ##...## #.........#. ##.....###.........## ##.......##.........>.F#h  ###.........##.........#.'.........'...........###[........####...#.###F#h )##.......## ##.##.# ##.....## . F#h ##.@.## # ##+## F#h F#hR F#h| 415.0 (17.0)'#.##.##.#...l   frilled lizard (asleep)...l..F#h  As you open the door, it creaks loudly!  A frilled lizard comes into view.F#h% ill.F#h& M======6.0 (18F#h:, F#h. 8 _The frilled lizard hisses angrily.F#h^  ##...##  ##.....## ##.......##> ###.........##. .'.........'. ###[........# ##.......##   ##.....## .  ##.@.## #  ##'## #.# #.# #.# ... .l. ...F#h  ##...##  ##.....## ##.......##> ###.........##. .'.........'. ###[........# ##.......##   ##.....## .  F#h ##.@.## #  ##'## #.# #.# #.# F#h C... .l.F#h)  ... F#h F#hm F#h F#h e _A frilled lizard is nearby!F#h3  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h ##...## #.........#. corvidae the Conjurer ##.....###.........## Draconian ##.......##.........>. Health: 45/45 ======================== ###.........##.........# Magic: 10/11 =====================--- .'.........'........... AC: 8Str: 10 ###[........####...#.### EV: 11Int: 20 ##.......## ##.##.#  SH: 0Dex: 9 ##.....## .  XL:  6 Next: 73% Place: Dungeon:3 ##.@.## #  Noise: ======#hnm---  Time: 3416.0 (0.0) ##*## s) +2 dagger (freeze) #*# Throw: 18 darts (poison) #*# #*# .*. l   frilled lizard .l. ... _A frilled lizard is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)F#hX1r ##...## #.........#. corvidae the Conjurer ##.....###.........## Draconian F#h1##.......##.........>. Health: 45/45 ======================== ###.........##.........# Magic: 10/11 =====================--- F#h2y.'.........'........... AC: 8Str: 10 ###[........####...#.### EV: 11Int: 20 ##.......## ##.##.#  SH: 0F#h.2<Dex: 9 F#hS2##.....## .  XL:  6 Next: 73% Place: Dungeon:3 F#hx2s##.@.## #  Noise: ======---  Time: 3416.0 (0.0) ##'##F#h2 s) +2 dagger (freeze) #.#F#h2 Throw: 18 darts (poison) #.#F#h2N #.# F#h 3... l   frilled lizard F#h*3.l. ...F#hN3Casting: Searing Ray (safe; 1% risk of failure)  F#h3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF#h3gAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard!F#h9 ##...##  > F#h:x      .  F#h;: #  ##*## F#hp:[#*# F#h:Y#*# F#h:#*# .*. F#h ;L.†. ... F#h/C'....F#hn1====-----F#h$7.0 (1F#h8F#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard! _You kill the frilled lizard!F#hIF#hbF#hF#h,F#h F#h: There is an open door here.F#h;F#h _F#h4F#h_F#h,F#hF#hF#hF#h;===F#hF#hF#h,F#h=F#hF#hC,F#hF#h4F#hzF#hF#h9F#hF#h F#h6 F#h F#h F#h ,F#h) F#hpF#h,F#h[F#hF#h,F#hiF#hF#h>,F#hF#hlF#h,F#hpF#hF#h3,F#hF#hF#h,!,F#h!F#h"F#h$,F#hy$F#h%F#h&,F#h'F#h(F#h),F#h*F#h{,F#h-,F#h-F#hZ/F#ha0,F#h0F#h2F#hR3,F#h3F#hv8F#h9,F#h[:F#h<F#hb=,F#h=F#h?F#hO@,F#h@F#h&BF#hZC,F#hCF#hLEF#h\F,F#hFF#hrHF#h4J,F#hJF#hrLF#hM,F#hTNF#hSF#hU,F#hUF#h\F#h^F#h^F#h_F#hbF#hYeF#heF#hfF#hCjF#hl,F#hTnF#huF#hx,F#hyF#hQ{F#h|,F#h}F#h0F#h؀F#hF#hF#hF#hF#hF#h{F#hF#h,F#hF#hhF#hBF#hF#hޑ,F#hF#hF#h$,F#h՘F#hF#hZ,F#hF#h:F#hF#hGF#hF#hF#hg#).......# ###.################.# #.........# ### ###.#####.#######.# ###### F#h..#.#...#.##### .# #.....# #.#.<.#.......# .# #.####. #.........###.# r# #.# #.. F#h#.........###.###.# #<# ### ##..............@.# #.------F#h##......####.##### ####.######.########...#### #........#F#h>#.# ##.....#)## #.##.###.###'## ##.......#[####.##.###.# F#hϪ##...## #.........#.##.........# r   quokka (asleep) #.....###.........##.#..##.##..# .......##.........>..÷.........## ........##.........##..###....###F#h059.0 (42.0)F#hҳG-60.0 (43F#h÷F#hY _A quokka comes into view.F#hp  F#hqCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hFD#).......#F#h{ corvidae the Conjurer ###.############### Draconian F#hV #.# #.........# ### Health: 45/45 ======================== ###.#####.#######.# ######.# Magic: 10/11 =====================--- ..#.#...#.##### .# #.....#. AC: 8Str: 10 #.#.<.#.......# .# #.####.# EV: 11Int: 20 F#h#.........###.# r# #.# #.. SH: 0Dex: 9 #.........###.###*# #<# ### XL:  6 Next: 73% Place: Dungeon:3 F#hF##..............@.# #.#  Noise: ---------  Time: 3460.0 (0.0)  ##......####.##### ####.#####  s) +2 dagger (freeze)  #.########...#### #........#  Throw: 18 darts (poison) F#h  #.# ##.....#)## #.##.###.#  ##'## ##.......#[####.##.###.# ##...## #.........#.##.........#  r   quokka (asleep) F#h?v#.....###.........##.#..##.##..# .......##.........>..÷.........## ........##.........##..###....### F#hfK_A quokka comes into view.F#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)F#hN#).......#corvidae the Conjurer ###.###############Draconian#.# #.........#### Health: 45/45 ======================== ###.#####.#######.#######.# Magic: 10/11 =====================--- ..#.#...#.##### .##.....#. AC: 8Str: 10 #.#.<.#.......# .##.####.# EV: 11Int: 20 #.........###.# r##.# #.. SH: 0Dex: 9 #.........###.###*#F#h^#<# ### XL:  6 Next: 73% Place: Dungeon:3 ##..............@.##.#Noise: ---------  Time: 3460.0 (0.0)  ##......####.##### ####.##### s) +2 dagger (freeze)#.########...#### #........# Throw: 18 darts (poison)F#h$#.# ##.....#)## #.##.###.###'## ##.......#[####.##.###.# ##...## #.........#.##.........# r   quokka #.....###.........##.#..##.##..# F#h.......##.........>..÷.........## ........##.........##..###....###F#hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  F#hPress: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.F#hKhF#h0p^.rF#hp3=1.0 (1F#huF#hwonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _The quokka is moderately wounded.F#h-  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hiy ;#).......# corvidae the Conjurer ###.############### Draconian  #.# #.........# ### Health: 45/45 ======================== ###.#####.#######.# ######.# Magic: 9/11===================----- ..#.#...#.##### .# #.....#. AC: 8Str: 10 #.#.<.#.......# .# #.####.# EV: 11F#hy Int: 20 #.........###.# .# #.# #.. SH: 0Dex: 9 F#hy *#.........###.###r# #<# ### XL:  6 Next: 73% Place: Dungeon:3 F#h z ##..............@.# #.#  Noise: =--------  Time: 3461.0 (0.0)  ##......####.##### ####.#####  s) +2 dagger (freeze) F#h+z  #.########...#### #........#  Throw: 18 darts (poison)  #.# ##.....#)## #.##.###.# F#hKz ' ##'## ##.......#[####.##.###.# F#hmz ##...## #.........#.##.........#  r   quokka #.....###.........##.#..##.##..# .......##.........>..÷.........## F#hz '........##.........##..###....### F#hz S_The quokka is moderately wounded.F#hz Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h{ )Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)F#h5 #).......#corvidae the Conjurer ###.###############Draconian#.# #.........#### Health: 45/45 ======================== ###.#####.#######.#######.# Magic: 9/11===================----- ..#.#...#.##### .##.....#. AC: 8Str: 10 #.#.<.#.......# .##.####.# EV: 11Int: 20 #.........###.# .##.# #.. SH: 0Dex: 9 #.........###.###r##<# ### XL:  6 Next: 73% Place: Dungeon:3 ##..............@.##.#Noise: =--------  Time: 3461.0 (0.0)  ##......####.##F#h M### ####.##### s) +2 dagger (freeze)#.########...#### #........# Throw: 18 darts (poison)#.# ##.....#)## #.##.###.###'## ##.......#[####.##.###.# ##...## #.........#.##.........# r   quokka #.....###.........##.#..##.##..# .......##.........>..÷.........## ........##.........##..###....###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.F#hI Confirm with . or Enter, or press ? or * to list all spells.F#hI Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.F#hK ^10/11==2.0 (1F#hQ F#h$T  F#hNT M_The quokka barely misses you.F#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#h#).......# corvidae the Conjurer ###.############### Draconian  #.# #.........# ### Health: 45/45 ======================== ###.#####.#######.# ######.# Magic: 9/11===================----- ..#.#...#.##### .# #.....#. AC: 8Str: 10 #.#.<.#.......# .# #.####.# EV: 11Int: 20 #.........###.# .# #.# #.. SH: 0Dex: 9 #.........###.###r# #<# ### XL:  6 Next: 73% Place: Dungeon:3 ##..............@.# #.#  Noise: =--------  Time: 3462.0 (0.0)  ##......####.##### ####.#####  s) F#hk[32m+2 dagger (freeze)  #.########...#### #........#  Throw: 18 darts (poison)  #.# ##.....#)## #.##.###.#  ##'## ##.......#[####.##.###.# ##...## #.........#.##.........#  r   quokka #.....###.........##.#..##.##..# .......##.........>..÷.........## ........##.........##..###....### _The quokka barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)F#h#).......# corvidae the Conjurer ###.############### Draconian  #.# #.........# ### Health: 45/45 ======================== ###.#####.#######.# ######.# Magic: 9/11===================----- ..#.#...#.##### .# #.....#. AC: 8Str: 10 #.#.<.#.......# .# #.####.# EV: 11Int: 20 #.........###.# .# #.# #.. SH: 0F#h-Dex: 9 #.........###.###r# #<# ### XL:  6 Next: 73% Place: Dungeon:3 ##..............@.# #.#  Noise: =--------  Time: 3462.0 (0.0)  ##......####.##### ####.#####  s) +2 dagger (freeze)  #.########...#### #........#  Throw: 18 darts (poison)  #.# ##.....#)## #.##.###.#  ##'## ##.......#[####.##.###.# ##...## #.........#.##.........#  r   quokka #.....###.........##.#..##.##..# .......##.........>..÷.........## ........##.........##..###....###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF#hOAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.F#h|{)  #.#  F#hz  .# < .#  .# #.# †# #<# F#hH #.#   F#hL  ..#### F#h  #.# ##.....#)##  F#h? ##'## ##.......#[ #..... F#h3. .....>..÷ . F#h=F#hN43.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!F#h4F#h F#h F _Unknown command.F#h+ 3F#h, F#h~0 F#hb4 m10/11== _F#hH6 ,F#hq7 F#hy9 F#h9 k1=====F#ha> F#hC F#hFF ,F#h500F#hT F#hU F#hv 4F#h~ F#h9 F#hmF#hpF#hwF#htyF#h;yF#hyF#hF#hzF#hV M....#.#........#.#.#.<.#...###.###.#......#### #.###..... ###########.# #.# F#h ..[:... ##'##  #.####### ##...## #...# ##.....# #....# ##.......##.F#h o # F#h r#. ## F#hkF#h&1F#h!F#h #.#.#...# #.......#.#.#.<.#. #.##...##.#. #.###.###.#. #.....# #.##. #.##### #.###. #.# #.# #.# #.#.# #.#  #.@.[:.... ##'## # #.###...## # #...# ##.....# #....# ##.# #$....####.# #........'.' #.#...####[.# #. #.## ##.###hvK #. ## ##.....##F#h<2F#hF#hY~ #.#.#...#. #.......#.#.#.<.#. #.##...##.#. #.###.###.#. #.....# #.##. #.##### #.###......# #.# #.# #.# #.#.# #.# # #..@[:....###'## # #.#...## #. F#hY#...# ##.....###. #....# ##.##. #$....####.# #........'.'. #.#...####[.F#h#Z^# #. F#hbF#hc&3F#hhF#hjF#hE  #.#.#...#.# #.#.#.#.<.#. #.##...##.#.# #.###.###.#.# #.....# #.##. #.##### #.###......# F#hUF "#.# #.# #.# #.#.# #.# # #...@:....###'## ##. #.#F#hF "#...## #. #...# ##.....###. #....# ##.##. F#hF }#$....####.##. #.F#hF s'.'. #.#...####[.F#hG 1# F#hU <4F#h\ F#hZ` r _You see here a +0 ring mail.F#hX ; #.#.#...#.#   #.#.#.#.<.#.   #.##...##.#.#   #.###.###.#.#   F#hX #.....# #.##.   #.##### #.###......#   #.# #.# #.#  F#hX  #.#.# #.# ##.  F#hY  F#h7Y #...[@....###'## ##.   #.#F#hXY #...## #.   #...# ##.....###.  F#h{Y  #....# ##.##.   F#hY #$....####.##.   #.'.'.   #.#...####[.#  F#hY | #. #.## ##.##F#hZ J # F#hh 5 _ _You see here a book of Conjurations.F#hr3F#htF#hyF#h|F#h: _F#ha  You see here a +0 ring mail.F#hF#h  _F#hF#hF#hcF#hF#hF#hF#hF#hF#hKF#hF#h,F#hϛF#hϝF#h,F#h F#hF#h,F#h¥F#h ,F#h8F#h.N _You now have 140 gold pieces (gained 10).F#h3F#hF#hZF#hF#h̵F#hF#hF#h,F#hiF#hF#h,F#hF#hdF#h,F#hF#hF#hh,F#hF#hF#hY,F#hF#hF#hQ,F#h&F#h F#h=,F#hF#h]F#h,F#htF#hF#h,F#hF#h|F#h,F#hF#h~F#h,F#hzF#hF#h,F#hF#h5F#h,F#hJF#hF#hUF#hwF#hF#hF#hr,F#h F#h_F#hF#hF#hF#he,F#hF#hN _You now have 151 gold pieces (gained 11).F#hO 3F#h F#h F#h1 ,F#h F#hcF#h8,F#hF#hF#h,F#hF#h F#hF#h%F#hF#hF#h,F#h#F#hF#hF#hF#h?F#h4F#hZ,F#hF#hF#hF#hF#hK F#hK!F#h"F#hD"F#h"F#ht/F#h0F#hC0F#h0F#h5F#h6,F#h+7F#h <F#h<,F#h=F#hmAF#h(F#h4*F#hc*F#hr+F#hW-F#h/,F#h0F#h2F#hH4F#hn4F#hH5F#h6F#h8,F#h8F#h9F#h^;F#h;F#hD<F#hFBF#hC,F#hCDF#hEF#hGF#hGF#h^HF#hLF#hN,F#hOF#hPF#hnRF#hRF#hWSF#hTF#hVF#hVF#h}WF#h YF#hFZF#hpZF#h4[F#h^F#h>`,F#h`F#hbF#h+d,F#hdF#h"mF#hqXF#h9s,F#h&tF#huF#hKwF#hvwF#hZxF#hyF#hzF#hzF#he{F#htF#hЂBF#h>F#h߄,F#hSF#hF#hh,F#hF#hF#hF#h F#h[F#hF#h,F#hEF#hQF#h\F#hzF#hߏF#hΐF#hF#h֑F#h4F#hוF#hΖ,F#hF#hSF#hF#h F#hF#hF#hYF#hF#hF#hF#hF#hF#hF#hF#h:F#h|F#hF#hF#hv,F#hĬF#hF#hH,F#hF#hF#h,F#heF#hF#hִF#hF#hiF#h~F#hF,F#hF#hnF#h]F#hF#h~F#hF#hl## #.....##.##...#.#.### #.#  #.###.##.###...###..# .#  #.###.##.###..## ##.#####.#  #.........##.## ##).....# F#hT #.###.###.##..## ##.#######  #.# #.###......###).#  #.# #...........#)#.# F#hj #.# #####.#...##.##.#  #.# #.##@######.# 616.0 (111.0)  #.#######.##....:...#  #.........###########  ###########   F#h     F#h*F#he,72F#hFF#hO _Found a book of Burglary.F#h IF#hy F#h F#h F#h F#h ,F#h F#h F#hQ ,F#h F#hf F#h ,F#h F#h  Things that are here:  a +0 dagger; a +0 leather armour; an orc skeletonF#h F#h-  _F#h F#h  Things that are here:  a +0 morningstar; a +0 hand axe; an orc skeletonF#h' F#h  _F#h1 F#h F#h ,F#h F#hp  Things that are here:  a +0 whip; a +0 dagger; an orc skeletonF#h F#h  _F#h F#h F#h ,F#h F#h F#h ,F#h F#h F#h ,F#hY F#hC F#hv ,F#h[ F#h F#h5 ,F#h F#hB F#h ,F#h F#h F#h ,F#h F#h6 F#hx ,F#h F#ha F#h7 ,F#h+@   Things that are here:  a +0 whip; a +0 dagger; an orc skeletonF#hD K _F#hG F#hL BF#h9N F#hP ,F#hXR F#hT F#hVX F#hnX F#h[ F#hHb XF#hc F#h1e F#hFe F#hf F#hh F#hkj F#hj F#h=l F#hAo F#hq ,F#h's F#h3v F#h8{ ,F#hh| F#h  F#h ,F#h F#h F#h ,F#h F#h F#h BF#hNJ 7 _You open the door.F#h? 3F#hߌ F#h @  There is an open door here.F#h F#h  _F#h F#h F#h ,F#h F#h F#h F#h F#h F#h{ F#h ,F#hʛ F#h F#h F#h. F#h 4F#h F#h F#ho F#hê F#h F#h F#hC F#h F#h ,F#h9 F#h F#h ,F#h F#h F#h; ,F#h F#hQ F#h( ,F#hn F#hQ F#h F#h( F#hY F#h F#h ,F#h F#hY F#h F#h F#h( F#h F#h F#h F#h F#hb F#h ,F#h F#h F#hR F#hw F#h F#hf F#h ,F#h8 F#h F#hQ F#hk F#h F#h' F#h ,F#h F#hm F#h F#h' F#hP F#h F#h F#h F#h F#hr F#h F#h F#h) F#h F#hV F#hp F#h F#h( F#h F#h F#h F#h F#h F#h F#hC F#h F#h# ,F#h F#h F#h ,F#h F#h F#h F#h F#h F#h F#h{ F#h F#h F#ha F#hG F#hg F#h3 F#h F#h F#h( F#hd F#hZ F#h F#h! F#h F#hb F#h@ BF#h ...#####.## ##.# #.# .# #.# ##.# ##'## .#.# ##...## ...###.....## ### #  ..###.......## ##.##.#  ..##...^.....####...#.#  ...+.........+..@.....#  ..##.........####...#.#  ..###.......## ##.##.##  ..# ##.....## #.....# ### ##.†.## #.##.## ##[###.# # ########.# F#hI  #.# .........# #.# #######..## #.# 87.0 (70.0)8.0 (71 _z - a scroll labelled REUROS IM XOAF#hx13F#h2F#hx5F#h=7,F#h:XF#h;,F#h]=F#h=F#h>F#h?F#hY@,F#hAF#hF#hc,F#hF#hF#h$,F#hF#hF#h` ,F#h F#hG F#h ,F#hJ F#hF#hF#hF#hF#hF#hB,F#hF#hHF#h0,F#hpF#hF#h!,F#hF#h0XF#h=F#h,F#h F#ha"F#hp#F#h#F#h#F#h$F#h%BF#h'BF#h(P _p - a wand of flame (25) (gained 9 charges)F#h)3F#h*F#h*F#h^+F#h+F#h+F#h#.F#hj.F#h.F#h/F#h0F#h8F#h3:F#h};,F#h <F#h`=F#h>,F#h>F#h?F#hH@,F#h@F#hd F#haiXF#h jF#hl,F#hslF#hjnF#ho,F#hpF#h8rF#h-s,F#hssF#hwtF#h1u,F#huF#h`wF#hvxF#hxF#hyF#hzF#h+}BF#h}F#h~,F#hXF#hF#ho,F#hF#hF#h!F#hCF#hF#h6F#hBF#hF#hF#hF#h_F#hF#h,F#hڌF#hF#h?,F#hsF#h$F#h,F#hސF#hUF#hW,F#hÒF#hF#h,F#h*F#h2F#h,F#hIF#hF#h̚,F#h$F#hF#h֜,F#hF#hF#h,F#h]F#h)F#hF#hF#hǟF#hF#hu,F#hޡF#h%F#hF#hF#hF#hF#hF#hF#h@F#hF#h(BF#heF#hg,F#hF#hF#hBF#hF#h,F#h4F#hF#h(F#hIF#hF#h{F#h,F#hF#hF#h(,F#hF#hF#hnF#h,F#hF#hF#h ,F#hEF#hF#h~,F#hF#heF#hlF#hF#hF#h1 ###### #########..... ## #......# ####### #.#### .# #.####.# #.....#####.#### #.##.#.######.###..........# .# #.#.#.........# #..####.##.# .# #.##.#.######.###...# #.##.# .# #.##.#.######......## #.....# #..........@#####.## ####.#765.0 (77# ####.#.####.# #.##.# .# #.#.## #.# #.#..# ##....###.# ##'## ### .## #.......#.# ##...##F#hN[m ..# #.........###.....## ## #.# #.>##.#..###.......## ##. #.######..#.....##...^.....####.. .................+.........+.....F#hZF#hE _Done exploring.F#h3F#h{F#hO..........####.....#####..##.#..###.......#.#......................0.0)F#hǺ:....F#h4F#hF#hE _Done exploring.F#hGIF#hmF#hqF#hYrF#htE _Done exploring.F#h` ########..... ## #......# ####### #.#### .####.....####.#.######.###...........#.........# #..####.###.#.######.###...# .#.######......## #...............#####.## ####.#F#h###.#.####@# #.#  #.#.## .##....###.# ##'####.. ......##..#.....##.........####.. F#hF#hF#h+6.0 (1 _F#hF#hF#hɀ ~ ## #......# ####### #.#### .####.....####.#.######.###...........#.........# #..####.###.#.######.###...# ####......## #...............#####.## ####.####.#.####.# #.#   .##....###.# ##'##### #.......#.# ##...## .... #.###.##..##.#..###.......## ##. F#h <7F#h F#h F#hM  .####.....####.#.######.###...........#.........# #..####.###.#.######.###...# ###......## #...............#####.## ####.####.#.####.# #.#   .##....###@# ##'####F#h ~# #.......#.# ##...## ...###.....## ##......##.#.. #.# #.##........# ##.....## #. F#h F#h &8F#h F#h F#h` Y .#.######.###...........#.........# #..####.###.#.######.###...# ###......## #...............#####.## ####.####.#.####.# #.#   .##....###.# ##'##### #.......#@# ##...## .........###.....## ## #>##.#..###.......## ##.F#h` H..#..... #.# #.######.#### ##.†.## #. F#hg F#h(h &9F#hKm F#hdo F#h  .#.........# #..####.###.#.######.###...# ###......## #...............#####.## ####.####.#.####.# #.#  #.#.## .##....###.# ##'####F#hF F# #.......#.# ##...## ........@###.....## ## #F#hl >##.#..###.......## ##.#####..#.....##...^.....####....##.### F#h ..# #.# #.###[###. F#h F#h '70F#h F#hg F#hwi F#hi F#hyo F#hq F#hP F#h F#h F#hz F#hFi F#hi F#ho F#hq F#h F#hV F#h F#h F#h-$ 4F#h* F#h , F#h#.# #.#.#.# #..####.##. #.# #.##.#.######.###...# #.##. #.# #.##.#.######......## # #.# #...#####.## ####. #.# ####.#.####.# #.# #. #.# #.#.## #.# #.# # #.# ##....###.# ##'## #.## #.#.# ##...## #..# #.###.....## #.# #.>##.#..###.## ## .#.######..#.....##...^.....####.........+.+.##..#.....##.#### ##.###.##..F#hN[40m##.#..###.## ## ##.# #.##........# ##.....## # ##.# #.######.#### ##.†.## #.# #.# #.# ##[## #F#h6Y1F#hx #.# #.#.#.# #..####.##  #.# #.##.#.######.###...# #.##  #.# #.##.#.######......## # F#hx #.# #...........#####.## ####  #.# ####.#.####.# #.# #  #.# #.#.## #.# #.# #  #.# ##....###.# ##'##  #.## #.#.# ##...## ##..# #.###.....## F#hy.##.# #.>##.#..###.## .#.######..#.....##...^.....####......+.+.##..#.....##.#### .##.###.##..##.#..###F#hSy'.##  F#hwy.##.# #.##........# ##.....## .##.# #.######.#### ##.†.##F#hz.# #.# #.# ##[##F#hF#hE&2F#hF#hF#h #.# #.#.#.# #..####. #.# #.##.#.######.###...# #. #.# #.##.#.######......## # #.# #...........#####.##  #.# ####.#.####.# #.#  #.# #.#.## #.# #.#  #.# ##....###.# ##'##  #.## #F#he.#.# ##...###..# #.###.....## #.##.# #.>##.#..###.## F#h.#.######..#.....##...^..............+.+.##..#.....##. #.##.###.##..##.#..###F#h.## #.##.# #.##...F#h,...# ##.....## #.##.# #.######.F#hV#### ##.†.## .....# #.# #.# ##[##F#hGF#h&3F#h F#h F#hU #.# #.#.#.# #..####. #.# #.##.#.######.###...# #. #.# #.##.#.######......## #F#hVM #.# #...........#####.##  #.# ####.#.####.# #.# #.# #.#.## #.# #.#F#h+Vk #.# ##....###.# ##'## #.## #.#.# ##...## F#hQV ###..# #.###.....## #F#hV#.##.# #.>##.#..###.## F#hV#...#.######..#.....##...^..............+.+ #F#hV.##..#.....##. ##.##.###.##..##.F#hW#..###.##  #.##.# #.##........# ##.....## ##.##.# #.######.#### ##.†.## ......# #.# #.# ##[##F#hKlY4F#h8d #.# #.#.#.# #..#### #.# #.##.#.######.###...# # #.# #.##.#.######......## # #.# #...........#####.##  #.# ####.#.####.# #.#F#h #.# #.#.## #.# #.# #.# ##....###.# ##'## #.## #.#.# ##...## ###..# #.###.....##  ##.##.# #.>##.#..###.## #F#h#...#.######..#.....##...^................+.+ ##F#h_.##..#.....##F#h..  ##.##.###.##..##.#..###F#hc.## #.##.# #.##........# ##.....###.##.# #.#####F#h,#.#### ##.†.## #......# #.# #.# ##[##F#hF#hV&5F#hF#hF#hN  #.# #.#.#.# #.. #.# #.##.#.######.###...#  #.# #.##.#.######......## F#h2O  #.# #...........#####.##  #.# ####.#.####.# #.# #.# #.#.## #.# #.# #.# ##....###.# ##'## #.## #.#.# ##...## ###..# #F#hcO '.###.....## ##.##.# #.>##.#..###F#hO .#...#.######..#.....##...^.....F#hO c............+.#F#hO ..##..#.....##.F#hO  ##.##.###.##..##.#..###. #.##.# #.##........F#hP # ##.....##  ###.##.# #.######.###F#hGP (# ##.†.##  #......# #.# #.# ##[##F#hKY F#hY 6F#ht] F#h_ F#hv F #.# #.#.#.# #.. #.# #.##.#.######.###...# #.# #.##.#.######......## #.# #...........#####.##F#hݵ s #.# ####.#.####.# #.# #.# #.#.## #.# #.# #.# ##....###.# ##'## #.## #.#.# ##...## ###..# #F#hD .###..... # ##.##.# #.>##.#..###.#...#.######..#.....##...^ '............+F#hж #..##..#.....## # ##.##.###.##..##.#..###. #.##.# #.##........# ##..... ###.##.# #.######.#### ##.†.##  #......# #.# #.# ##[##F#hV F#h &7F#h{ F#he F#h=g #.# #.#.#.# #.. #.# #.##.#.######.###... #.# #.##.#.######...... #.# #...........#####.## #.# ####.#.####.# #.# #.# #.#.## #.# #.# #.# ##....###.# ##'## #.## #.#.# ##... # ###..# #.###..... #F#hh# ##.##.# #.>##.#..### .####...#.######..#.....##...^ .'...........+ .####.##..#.....## ## ##.##.###.##..##.#..###  # #.##.# #.##........# ##.....  ###.##.# #.######.#### ##.†.#  #......# #.# #.# ##[## F#hvY8F#ho#.# #.#.#.# #..##.# #.##.#.######.###...##.# #.##.#.######......##.# #...........#####.## #.# ####.#.####.# #.# #.# #.#.## #.# #.# F#hip#.# ##....###.# ##'## #.## #.#.# ##...#  ###..# #.###.....# # ##.##.# #.>##.#..###. ####...#.######..#.....##...^. '...........+. ####.F#hp"##..#.....##. # ##.##.###.##..##.#..###.  #.##.# #.##........# ##.....####.##.# #.######.#### ##.†.##F#hq#......# #.# #.# ##[##F#h+yF#hy&9F#h`~F#hF#h* #.#.######.###....######......#..........#####.## ###.#.####.# #.#  #.#.## ##....###.# ##'### #.......#.# ##...#####....###..... # ##.####.#..###....... ####...#.######..#.....##...^ '.......................+......##..#.###...###.#.#### #.# #.#########.#F#h=80F#hF#hpc _There is a stone staircase leading down here.F#hDF#hJInventory: 26/52 slots Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon)n - a +0 dagger  t - a +0 short sword  v - a +2 dagger of flaming  y - a +2 dagger of speed Missiles (go to first with ()  f - 18 poisoned darts (quivered)q - 6 boomerangs Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn) F#h#KJewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) Wands (go to first with /)p - a wand of flame (25)  u - a wand of iceblast (5) F#hLKScrolls (go to first with ?)  b - 4 scrolls labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH F#h}K* g - a scroll labelled UHYQ NIDAPNIO F#hK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F#hmF#h@tF#hE|#.# #.##.#.######.###...# corvidae the Conjurer#.# #.##.#.######......## Draconian#.# #...........#####.## Health: 45/45 ========================#.# ####.#.####.# #.#Magic: 11/11 ========================#.##.#.## #.# #.#AC: 8Str: 10F#h|Z#.# ##....###.# ##'## EV: 11Int: 20#.## #.......#.# ##...## SH: 0Dex: 9###..# #.........###.....# XL:  6 Next: 74% Place: Dungeon:3 # ##.##.# #.@##.#..###....... Noise: ---------  Time: 3780.0 (0.0) F#h}####...#.######..#.....##...^.... s) +2 dagger (freeze) F#h@}G'.......................+........ Throw: 18 darts (poison) ####.........##..#.....##........ F#hm}# ##.##.###.##..##.#..###.......F#h}R#.##.# #.##........# ##.....####.##.# #.######.#### ##.†.##F#h}#......# #.# #.###[###.#.#### #.# #.#########.# F#h}_z - a scroll labelled REUROS IM XOA _p - a wand of flame (25) (gained 9 charges) F#h~_Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.F#h+4F#hF#hٍF#hF#h]Read which item? Scrolls  b - 4 scrolls labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED F#h}[ o - 6 scrolls labelled QIUSUU NENUXZI  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA [!] read|quaff|evoke[?] describe selectedF#h% F#h F#h #.# #.##.#.######.###...# corvidae the Conjurer#.# #.##.#.######......## Draconian#.# #...........#####.## Health: 45/45 ========================#.# ####.#.####.# #.#Magic: 11/11 ========================#.##.#.## #.# #.#AC: 8Str: 10#.# ##....###.# ##'## EV: 11Int: 20F#hD #.## #.......#.# ##...## SH: 0Dex: 9###..# #.........###.....# XL:  6 Next: 74% Place: Dungeon:3 # ##.##.# #.@##.#..###....... Noise: ---------  Time: 3780.0 (0.0) ####...#.######..#.....##...^.... s) +2 dagger (freeze) '.......................+........ Throw: 18 darts (poison) F#hp ####.........##..#.....##........ # ##.##.###.##..##.#..###.......#.##.# #.##........# ##.....#F#h ###.##.# #.######.#### ##.†.###......# #.# #.###[###.#.#### #.# #.#########.# _z - a scroll labelled REUROS IM XOA _p - a wand of flame (25) (gained 9 charges) _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.F#h  As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  It is a scroll of identify.F#h /  --more--F#h F#h Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls labelled QIUSUU NENUXZI  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA F#h Potions (select first with !)  e - a cyan potion  i - a red potion F#hR y k - a yellow potion[?] describe selectedF#h F#hX F#hV #.# #.##.#.######.###...# corvidae the Conjurer#.# #.##.#.######......## Draconian#.# #...........#####.## Health: 45/45 ========================F#h >#.# ####.#.####.# #.#Magic: 11/11 ========================#.##.#.## #.# #.#AC: 8Str: 10#.# ##....###.# ##'## EV: 11Int: 20F#h #.## #.......#.# ##...## SH: 0Dex: 9F#hc ###..# #.........###.....# XL:  6 Next: 74% Place: Dungeon:3 # ##.##.# #.@##.#..###....... Noise: ---------  Time: 3780.0 (0.0) ####...#.######..#.....##...^.... s) +2 dagger (freeze) F#h '.......................+........ Throw: 18 darts (poison) F#h ####.........##..#.....##........ F#h T# ##.##.###.##..##.#..###.......#.##.# #.##........# ##.....#F#h .###.##.# #.######.#### ##.†.###......# #.# #.###[##F#hI #.#.#### #.# #.#########.# _Done exploring. _Done exploring. _Done exploring. F#hn _There is a stone staircase leading down here.  As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  It is a scroll of identify.F#he F#h +1.0 (1F#h F#h U _e - a potion of hasteF#hF#hRead which item? Scrolls  b - 3 scrolls of identify  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls labelled QIUSUU NENUXZI  x - a scroll labelled DAIGOY VIACA F#h0 z - a scroll labelled REUROS IM XOA [!] read|quaff|evoke[?] describe selectedF#hF#hF#h#.# #.##.#.######.###...# corvidae the Conjurer#.# #.##.#.######......## Draconian#.# #...........#####.## Health: 45/45 ========================#.# ####.#.####.# #.#Magic: 11/11 ========================#.##.#.## #.# #.#AC: 8Str: 10#.# ##....###.# ##'## EV: 11Int: 20#.## #.......#.# ##...## SH: 0Dex: 9###..# #.........###.....# XL:  6 Next: 74% Place: Dungeon:3 ##hRa40m ##.##.# #.@##.#..###....... Noise: ---------  Time: 3781.0 (0.0) ####...#.######..#.....##...^.... s) +2 dagger (freeze) '.......................+........ Throw: 18 darts (poison) ####.........##..#.....##........ # ##.##.###.##..##.#..###.......#.##.# #.##........# ##.....####.##.# #.######.#### ##.†.###......# #.# #.###[###.#.#### #.# #.#########.# _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  It is a scroll of identify. _e - a potion of hasteF#hF#hqIdentify which item? (\ to view known items) F#hScrolls (select first with ?)  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls labelled QIUSUU NENUXZI  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA Potions (select first with !)  i - a red potion  k - a yellow potion[?] describe selectedF#ha#.# #.##.#.######.###...# corvidae the Conjurer#.# #.##.#.######......## Draconian#.# #...........#####.## Health: 45/45 ========================#.# ####.#.####.# #.#Magic: 11/11 ========================#.##.#.## #.# #.#AC: 8Str: 10#.# ##....###.# ##'## EV: 11Int: 20#.## #.......#.# ##...## SH: 0Dex: 9###..# #.........###.....# XL:  6 Next: 74% Place: Dungeon:3 ##hm9;49m ##.##.# #.@##.#..###....... Noise: ---------  Time: 3781.0 (0.0) ####...#.######..#.....##...^.... s) +2 dagger (freeze) '.......................+........ Throw: 18 darts (poison) ####.........##..#.....##........ # ##.##.###.##..##.#..###.......#.##.# #.##........# ##.....####.##.# #.######.#### ##.†.###......# #.# #.###[###.#.#### #.# #.#########.# _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  It is a scroll of identify. _e - a potion of hasteF#h]  As you read the scroll of identify, it crumbles to dust.F#hv+2.0 (1F#hq _i - a potion of heal woundsF#hF#h.Read which item? Scrolls  b - 2 scrolls of identify F#hq c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls labelled QIUSUU NENUXZI F#hS x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA F#hڛ[!] read|quaff|evoke[?] describe selectedF#h' F#hJ- #.# #.##.#.######.###...# corvidae the Conjurer#.# #.##.#.######......## Draconian#.# #...........#####.## Health: 45/45 ========================F#h- #.# ####.#.####.# #.#Magic: 11/11 ========================#.##.#.## #.# #.#AC: 8Str: 10#.# ##....###.# ##'## EV: 11F#h,. Int: 20#.## #.......#.# ##...## SH: 0Dex: 9###..# #.........###.....# XL:  6 Next: 74% Place: Dungeon:3 # ##.##.# #.@##.#..###....... Noise: ---------  Time: 3782.0 (0.0) F#h. ####...#.######..#.....##...^.... s) +2 dagger (freeze) '.......................+........ Throw: 18 darts (poison) ####.........##..#.....##........ # ##.##.###.##..##.#..###.......F#h. ?#.##.# #.##........# ##.....####.##.# #.######.#### ##.†.###......# #.# #.###[###.#.#### #.# #.#########.# F#h/ ~_There is a stone staircase leading down here.  As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  It is a scroll of identify. _e - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _i - a potion of heal woundsF#h1 F#hm4 Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls labelled QIUSUU NENUXZI  x - a scroll labelled DAIGOY VIACA F#h4 ! z - a scroll labelled REUROS IM XOA Potions (select first with !)  k - a yellow potion[?] describe selectedF#h" F#h #.# #.##.#.######.###...# corvidae the Conjurer#.# #.##.#.######......## Draconian#.# #...........#####.## Health: 45/45 ========================#.# ####.#.####.# #.#Magic: 11/11 ========================#.##.#.## #.# #.#AC: 8Str: 10#.# ##....###.# ##'## EV: 11Int: 20#.## #.......#.# ##...## SH: 0Dex: 9###..# #.........###.....# XL:  6 Next: 74% Place: Dungeon:3 ##h 40m ##.##.# #.@##.#..###....... Noise: ---------  Time: 3782.0 (0.0) ####...#.######..#.....##...^.... s) +2 dagger (freeze) '.......................+........ Throw: 18 darts (poison) ####.........##..#.....##........ # ##.##.###.##..##.#..###.......#.##.# #.##........# ##.....####.##.# #.######.#### ##.†.###......# #.# #.###[###.#.#### #.# #.#########.# _There is a stone staircase leading down here.  As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  It is a scroll of identify. _e - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _i - a potion of heal woundsF#h  As you read the scroll of identify, it crumbles to dust.3.0 (1F#hz l _k - a potion of curingF#hRead which item? Scrolls  b - a scroll of identify  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls labelled QIUSUU NENUXZI  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA [!] read|quaff|evoke[?] describe selectedF#h< F#h F#h #.# #.##.#.######.###...# corvidae the Conjurer#.# #.##.#.######......## Draconian#.# #...........#####.## Health: 45/45 ========================#.# ####.#.####.# #.#Magic: 11/11 ========================#.##.#.## #.# #.#AC: 8Str: 10#.# ##....###.# ##'## EV: 11Int: 20#.## #.......#.# ##...## SH: 0F#h Dex: 9###..# #.........###.....# XL:  6 Next: 74% Place: Dungeon:3 # ##.##.# #.@##.#..###....... Noise: ---------  Time: 3783.0 (0.0) ####...#.######..#.....##...^.... s) +2 dagger (freeze) '.......................+........ Throw: 18 darts (poison) ####.........##..#.....##........ # ##.##.###.##..##.#..###.......#.##.# #.##........# ##.....####.##.# #.######.#### ##.†.###......# #.# #.###[###.#.#### #.# #.#########.#It is a scroll of identify. _e - a potion of hasteAs you read tF#h he scroll of identify, it crumbles to dust. _i - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _k - a potion of curingF#h F#hq yIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls labelled QIUSUU NENUXZI  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA[?] describe selectedF#hF#h6F#h%#.# #.##.#.######.###...# corvidae the Conjurer#.# #.##.#.######......## Draconian#.# #...........#####.## Health: 45/45 ========================#.# ####.#.####.# #.#Magic: 11/11 ========================F#h#.##.#.## #.# #.#AC: 8Str: 10#.# ##....###.# ##'## EV: 11Int: 20#.## #.......#.# ##...## SH: 0F#h,Dex: 9F#h###..# #.........###.....# XL:  6 Next: 74% Place: Dungeon:3 F#h 7# ##.##.# #.@##.#..###....... Noise: ---------  Time: 3783.0 (0.0) F#h5####...#.######..#.....##...^.... s) +2 dagger (freeze) '.......................+........ Throw: 18 darts (poison) F#ha?####.........##..#.....##........ # ##.##.###.##..##.#..###.......F#h#.##.# #.##........# ##.....#F#h###.##.# #.######.#### ##.†.###......# #.# #.#F#hR##[###.#.#### #.# #.#########.#It is a scroll of identify. _e - a potion of hasteAs you read the scroll of identify, it crumbles to dust. F#h<_i - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. F#h_A_k - a potion of curingF#h]  As you read the scroll of identify, it crumbles to dust.F#h_+4.0 (1F#h:F#h^ _o - 6 scrolls of teleportationF#hUF#hmVF#hv]F#hdF#hie&5F#h8kF#h # #. ≈.##$.###4 ≈......@# ≈#..#%### # F#hF#h"+8 (1.8F#h8)F#h, _You climb downwards.  Found a spider talisman and 18 gold pieces. _There is a stone staircase leading up here.F#hG F#hH F#hM F#hO H _No target in view!F#h ####.#:. #g. #..#≈.##$.###≈<#≈#..#%###F#h W... #K^ ##g   goblin (asleep)K   kobold (asleep)F#hG t  A goblin and a kobold come into view.F#h ,60F#h F#h / _Found a book of Cantrips.F#h] ### ##.# #:.# #g.# #..##≈.##$.###F#h^≈≈....@.<#^≈≈#..#%### .... #K..^.# #####.#F#hF#h\&7F#hF#h4F#hzo#####.:g#^ #.##≈.##$.###^≈≈......<F#h9{≈≈#..#@### .... #K.....#.^.# ######.##.#F#hF#h8F#hF#hޔU _You see here a spider talisman.F#h9 KKb - a spider talismanF#hU .=9F#h b _The kobold misses you.F#heQa  You closely miss the kobold.F#h.Z MgSS   adder (wandering)gThe goblin shouts!F#hZ7==90.7 (0.9F#hlaF#h1dY _An adder comes into view.F#h{p  The adder hisses angrily.  You hit the kobold. You freeze the kobold.F#hP~F#h~F#hb.g.S)S F#hL--1.7 (1.0F#hJ _You kill the kobold!F#hZ #####.:.#^ #g##≈.##$.###^≈≈.S....<#≈≈#..#.###### .... #@.....#.^.# #######.  F#hVF#hF#hM.gSS   adderF#h:P---2F#hF#hs  Things that are here: _a +0 short sword; a kobold corpseF#hi### ##.# #:.# #..# #^ #..# ##≈.##g.### ^≈≈.S.S..<# ^≈≈#..#.###### .... #)@....# .^.# ######.# #. #F#hF#hF#hSl$.gSF#hG-3 _F#hF#hzF#h ### ##.# #:.# #..# #^ #..# ##≈.##$.### ^≈≈.S..g.<# ^≈≈#..#S###### .... #).@...# .^.# ######.# #. # F#hF#h K.SF#h< &4F#hYF#hF#h>### ##.# #:.# #..# F#hU?#^ #..# ##≈.##$.### ^≈≈.S..g.<# ^≈≈#..#.###### .... #)S.@..# .^.# ######.# #. ##F#h0C,F#h Jg.Sg   goblinF#hJ.=5F#hvPF#hRR _The adder barely misses you.F#hlM  You hit the adder. You freeze the adder.F#hv .g The adder is heavily wounded.F#h.w54-F#hVw&6.6 (0.9F#h}F#h* _The adder bites you.F#hՊ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F#hT ### corvidae the ConjurerF#h~ ##.# Draconian #:.#F#h Health: 44/45 =======================- #..#F#hK Magic: 9/11F#h===================----- #^ #..# AC: 8Str: 10 ##≈.##$.###F#h*t EV: 11Int: 20F#hWq ^≈≈.S..g.<# SH: 0F#h|0Dex: 9 ^≈≈#..#.######  XL:  6 Next: 74% Place: Dungeon:4F#h@ .... #)gS@..#  Noise: =--------  Time: 3796.6 (0.0)F#h .^.# ######.#  s) +2 dagger (freeze)F#h #. #  Throw: 18 darts (poison) F#hX #  S   adder  g   goblin F#h_The adder bites you.  Casting: Magic Dart (safe; 1% risk of failure)  F#h sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)F#hZ. ###corvidae the Conjurer##.#Draconian#:.#Health: 44/45 =======================-#..#Magic: 9/11===================-----#^ #..#AC: 8Str: 10##≈.##$.###EV: 11Int: 20^≈≈.S..g.<#SH: 0Dex: 9^≈≈#..#.######F#h.XL:  6 Next: 74% Place: Dungeon:4.... #***@..#Noise: =--------  Time: 3796.6 (0.0).^.# ######.#s) +2 dagger (freeze)#.#Throw: 18 darts (poison)F#h*/v#S   adderF#hc/g   goblinCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)  You focus your ray upon the adder. The searing ray misses the adder.F#hP)gSAiming: Searing RayPress: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 66% to hit)  You focus your ray upon the adder. The searing ray misses the adder.The searing ray misses the goblin.  (Press . to maintain the ray.)5=F#hj=7.6 (1Ray F#hF#h= _The adder bites you but does no damage.G#h3  The searing ray hits the adder.  The adder is almost dead.The searing ray hits the goblin.G#hGh*** G#hS ))SYou kill the goblin!G#hWT58+ G#hWG#h^G#hez _The adder barely misses you. The adder bites you but does no damage.G#h D  The searing ray hits the adder!G#h M*** G#h" f))†G#h 8--89++ G#he G#hБ I _You kill the adder!G#h t ### ##.# #:.# #..# #^ #..# ##≈.##$.### ^≈≈.S..g.<# ^≈≈#..#.######G#h  .... #))@...# .^.# ######.# #. # #G#h k9==--G#h 800G#h G#h} _You stop channelling your searing ray. _You see here an adder corpse.G#h ### ##.# #:.# #..# #^ #..# ##≈.##$.### ^≈≈.S....<# ^≈≈#..#.###### .... #)@†...# .^.# ######.# #. #  #G#hKz=--1 _G#hG#hM _You see here a +0 club.G#h  ### ##.# #:.# #..# #^ #..# ##≈.##$.###G#hM: ^≈≈.S....<# ^≈≈#..#.###### .... #@)†...# .^.# ######.# #. #  #10/11====2 _G#h_G#h 1  Things that are here: _a +0 short sword; a kobold corpseG#h M ###:#^ #..# ##≈.##$.###≈≈......<# ^≈≈#..#@###### .... #))†...^.# ######.##.#3 _G#h,M ###:#^ #..# ##≈.##$.##≈≈....@.<# ^≈≈#..#.###### .... #))†...#G#h.^.# ######.##.#G#h-8§G#ht1=====4G#h'G#h)G#hM ###:#^ #..# ##§.##$@###......<# ^≈≈#..#.#####(.....#))†...## ####G#hG#h&5G#hG#hî% _Found 8 stones.G#h ### ##.# #:.# #..# #^ #..# ##§.##@.###.^≈≈......<#.^≈≈#..#.######.(.....#))†...# .^.##.######.# #.. .. # #≈ ###G#hM9§G#h&6G#hG#h\G#h+7.6 (2G#hG#h? _You now have 169 gold pieces (gained 18).G#h M ###:^ #@.#  ##§.##..###.^≈≈......<# .^§≈#..#.######.(..##G#h G#h3 I===8.6 (1G#h: G#h G#hV M ###:^ #..#  ##§.##..##.^≈≈......<#..#.###.G#hV .##.####..#≈ ##G#hib G#hb &9G#h,k G#hl G#h¦rM ###^ #..# ##§.##..###...G#ḫG#hL'10G#hܵG#h[X  You pick up a book of Cantrips and begin reading...G#hؿ+1.6 (2G#h}G#hmd  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and G#h$_Apportation to your library.G#h54G#hq;G#h=G#h˛3G#hӜG#hTG#hܢG#hBG#hXG#hBG#hG#hĹ,G#h,G#h,G#hG#hG#h# #######. ##.#...> #..#≈≈^# #..##§§§##..#≈###≈§##..###..§§≈@.....<#6.6 (5G#h3§..^§§#..#.######._..(§....#))†...#.....^.##.######.#G#hy...##.. ..# #.. #≈. #^ #^ ... G#h###..§≈§^.≈#§..^..#G#h+7.6 (6G#hjG#h[ _Found a stormy altar of Qazlal. Found a stone staircase leading down. G#h3W G#hW G#h^Z G#h!_ G#hc G#hh, G#hoM # ######. ##§.§> #.§§^####..# #^≈.##..# ^.≈###≈@##..###8.6 (1≈...^§≈......<#  G#hp(...^§§#..#.#####._..(.....#))†...#^. ... G#hsE _Found 7 stones. G#hu 3 G#h`x  G#h"  G#hރ  G#hS $ _ G#h}  G#h  G#h`  G#h  G#h  G#h  G#h , G#h  G#h̚  G#h[ # #######. ##.#. ...> #..#(. ≈§^####..#^§. #^≈.##..#^^.≈###≈.##..####≈..§§≈≈......<#^(...^§≈#..#.######.._.§(.@...#))†...#21.6 (3.....§^.##.######.#....##.....# # G#h x#..^ #§.####^^. #^.. .... ##.#. .. ..  G#h  G#hX  G#h .§#.^≈§§(...^≈. G#hܸ . G#h +2.6 (4 G#hx 8_ G#h % _Found 2 stones. G#h # ##### ####. ##.#.. ...> #..#.(.§ ≈§^####..#^.§§ #^≈.##..##^^.≈###≈.##..###§#≈...^≈§......<# G#hZX≈§(...^≈≈#..#.######._..(@....#))†...#^......^.##.######.#§....##.....# #.#..^ #§.#####^^. #^.... G#hy ...... ##.#.. ...... G#h.^_≈ G#h $3.6 (1 G#h 8_ G#h  G#h̓ # #### ####. ##.#$...§...> #..#.(.§≈≈§^####..##^^.§§ #^≈.##..# #^^.≈###≈.##..###≈.#≈...^≈§......<# G#hE≈^(...^≈≈#..#.######._..@.....#))†...#^......^.##.######.##≈....##.....# #≈.#..^ #§.####.#^^. #^...^. ..... G#hs.?. ##.#...##.# ....... G#h##....§_≈ G#h G#hܡ4 G#h[ G#h~ _Found a scroll labelled IPPARCH TELOSCH and 10 gold pieces. _You see here 8 stones. G#h ! # #######. ##.#.$.......> #..##..(..≈≈§^####..# #^^... #^≈.##..#. #^^§≈###≈.##..### G#h .≈.#≈...^≈§......<#^≈≈^(...^≈≈#..#.######._.@(.....#))†...#≈^^......^.##.######.#≈#≈....##.....# #^≈.#..^ #≈.####.#^^.. #^..##...^.. .......?..^##.#....#.### ....... G#h@) s.≈###§§ G#h) $5  G#h&* _ G#h2  G#h4  G#hH  # ######. ##.#.$.......> #..# #..(..≈≈§^####..## #^^...##^≈.##..##.##^^.≈###§.##..####.≈.#≈...^≈§......<##^≈≈^(...^≈§#..#.###### G#hBI ._@.(.....#))†...#.≈^^......^.##.######.##≈#≈....##.....# ##^≈.#..^^#≈.#####..#^^..##^..##...^......... ...?..^##.#.... ###.###........ G#hV 9§_ G#hV &6 G#h&_ :_ G#ha  G#h\ # ### ##. ##.# ..$.....§.> #..# #..(..≈≈§^####..# # #^^...##^≈.##..# #.##^^.≈###§.##..### #.≈.#≈...^≈§......<##^≈≈^(...^≈§#..#.#######......@..(.....#))†...#.≈^^......^.##.######.#.#≈#≈....##.....# # #^≈.#..^^#≈.##[13;1 G#h/]0H #..#^^..##^..# ##...^......... ...?..^##.#....###.###..#.§§≈≈§§#.§§..#7 G#h`] _There is a stormy altar of Qazlal here. G#hJM  You kneel at the altar of Qazlal. G#hO/  --more--G#h G#hR Qazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. G#h dFavour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.G#h (5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)G#h [!]: Overview|Powers|Wrath [J/Enter]: join religionG#hG#hͶG#h# ###corvidae the Conjurer##########. ##.#Draconian..$.....§.> #..#Health: 45/45 ========================#..(..≈≈§^####..#Magic: 11/11 ========================# #^^...##^≈.##..#AC: 8G#hp[Str: 10#.##^^.≈###§§##..###EV: 11Int: 20#.≈.#≈...§≈≈......<#SH: 0Dex: 9##^≈≈^(...^§§#..#.###### XL:  6 Next: 78% Place: Dungeon:4G#h#......@..(§§...#))†...# Noise: ---------  Time: 3827.6 (0.0)..≈^^......^.##.######.# s) +2 dagger (freeze).#≈#≈....##.....## Throw: 18 darts (poison)#^≈.#..^^#≈.#####..#^^..##^..###...^............?..^##.#....G#h.####.###........ _Found 7 stones. _Found 2 stones. G#hW_Found a scroll labelled IPPARCH TELOSCH and 10 gold pieces. _You see here 8 stones. G#hp_There is a stormy altar of Qazlal here.  You kneel at the altar of Qazlal.G#h`  Qazlal welcomes you!G#h^/  --more--G#h\.##≈.§≈≈#G#h]3 of Qazlal ......G#h=]$8.6 (1G#h`fG#hhr _Qazlal grants you and your divine allies immunity to clouds.G#h4$U  Unknown command.G#h$G#h-G#h0 _Press < or > to pray at altars.G#h0 3G#hw G#h G#hq : _G#h ,G#h^ ,G#ht G#h# G#h# ,G#h G#hY ;  There is a shaft here.G#h G#h  _G#h G#h" ;  There is a shaft here.G#hE& G#h&  _G#h( G#h+ G#h/ ,G#h0 G#ho8 BG#h;= N _You now have 179 gold pieces (gained 10).G#hB 3G#hD G#hH G#hM ,G#hUP G#hV ;  There is a shaft here.G#hDZ G#hZ  _G#h\ G#ha ;  There is a shaft here.G#h:f G#hif  _G#hwh G#h1l G#hq ,G#hs G#h+} ;  You see here 7 stones.G#h= G#h  _G#h G#h| G#hʍ ,G#h" G#hɓ G#h ,G#h G#h G#h ,G#h G#h G#h ,G#h6 G#hʯ ;  There is a shaft here.G#h G#hd  _G#h G#hY G#h ,G#h G#h' #.≈.#≈...^≈≈......<# ##^≈≈^(...^§≈#..#.######......_..(..§..#))†..#..≈^^......§.##.#######.#≈#≈....##.....#^≈.#..^^#≈.####  #..#^^..##^..# .###...^......... .^##.#.... G#h "######.###........  #.# .#...   #.# .# . #.. ### G#h6 G#h 479.0)8.6 (20 _A - a scroll labelled IPPARCH TELOSCHG#huG#h,G#huG#h,G#hG#h G#hR$,G#h%G#h);  There is a shaft here.G#h6G#hm6 _G#h7G#h<G#hA,G#hG#hG#h,G#hG#h G#hh ,G#h} G#hG#hXG#h,G#hG#hhG#h7,G#hG#hG#h,G#h{ G#h'#.###...^............. ..........^##.#....... .######.###........... G#hR'3#.# #.#........# #.###.#..####.. #.....#..# #####....#  #...##.# G#h'a #.####@# .. #.# . ..# #### G#h' G#h].-59.6 (11G#h.-60.6 (12G#h{9G#h<. _B - a scroll of identifyG#h. G#hU/ G#h/ G#hi1 G#h3 G#h8 BG#ht8 G#h8 G#h9 G#hW: G#h< ,G#h= G#hnV G#hW ,G#h0X G#h}Z G#h\ ,G#h] G#h_ G#h_d BG#hwf G#h}i ,G#hj G#hl G#h{o ,G#hHq G#hz 8 #.....#..# #####....# #...##.# ########.####. .........####.# ...$... #.....# .......##.#####..........#.......@###.....................#######..###G#h) -71.6 (11G#h- ,2.6 (12G#h( G#hT R _C - a brown potionG#hIG#hG#hBG#h ,G#hG#hN _You now have 191 gold pieces (gained 12).G#h #.# #.#....... #.###.#..####. #.....#..# #####....#G#hJT #...##.#G#hO ###########.####.# #...........####.# #.........##.....#G#hM #....@....##.#####7.6 (5.0).......#.....###G#hl.....#.............#G#hR>............#G#h ...#########......####G#hG#hA+8.6 (6G#h-G#h; _Found a stone staircase leading down.G#h& G#h G#h- G#h G#h G#h' G#h ,G#hu!  #.###.#..### #.....#..#  #####....# #...##.############.####.# #...........####.# #.....#G#h! ##.##.........##.#####.......@.........# 9.6 (1....###.....#[.>..#.....#########...G#h" Y.. ####..G#h) G#h) ,80.6 (2G#hp/ G#h1 , _Found a pair of boots.G#hs  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G#ho_G#hG#hy$ _G#hw,G#hG#hwG#hG#hxG#h,G#hG#h G#h#G#h#G#h_%G#h.G#hT0| #...############.####G#h0.#.#### #...........####....... #.........##..##.##.........##.###..............###................##<.........# G#h0 ##..#4.6 (4[.>......#############...G#h]1 ## #### ## #...... ######## G#hX6G#h6G#h6$5.6 (5G#h;G#h=9 _Found a stone staircase leading up.G#h 3G#h G#h G#h G#h BG#h ,G#hZ G#h G#h` ,G#h G#h G#hj ,G#h G#h G#h  #.#  #.#...S.####... #+#. #. ###########......#.######..............##.........######.@##.##.........## #............. #.####................# #<..................# ####................# .....[.>............# S   adder (wandering) ####......#########..#......#####......#9.6 (4 .  An adder comes into view.90.6 (5 _The adder moves out of view.G#h]G#hG#hG#h G#hW$G#h',G#h{(G#h-.######..... #..:. #... #... G#h4.#.S #+#G#h..##.# ###########.######.........@.....##..########..##.##G#h. #.............####..G#h.n. #<.....G#h.Y. ####..G#h.. S   adder .....[.>.........G#h._####......###### #....G#h /..#G#h/#G#h0+1.6 (1G#h8V.SG#h@9+2.6 (2G#h8>G#h@- _Found a book of Unlife.G#h\U  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hUG#h>  .######. corvidae the Conjurer ....#. Draconian of Qazlal ...... ..:.#. Health: 45/45 ======================== .....#. Magic: 10/11 =====================--- .....## AC: 8Str: 10G#h # ...... #+# EV: 11Int: 20 .....S##.# ########## SH: 0Dex: 9 ......*#.######......... XL:  6 Next: 78% Place: Dungeon:4 .......@.....##......... Noise: ---------  Time: 3892.6 (0.0) G#h ########..##.##......... s) +2 dagger (freeze) #.................... Throw: 18 darts (poison) #.####...............G#h  #<................. ####............... S   adder .....[.>........... ####......######### #......# # G#h _Found a book of Unlife.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG#h 8Aim: an adder (100% to hit)G#h q.######. corvidae the Conjurer....#. Draconian of Qazlal ........:.#. Health: 45/45 ========================.....#. Magic: 10/11 =====================---.....## AC: 8Str: 10...... #+#G#h~ EV: 11Int: 20.....S##.# ########## SH: 0Dex: 9......*#.######......... XL:  6 Next: 78% Place: Dungeon:4.......@.....##......... Noise: ---------  Time: 3892.6 (0.0)########..##.##......... s) +2 dagger (freeze)#.................... Throw: 18 darts (poison)G#h P#.####...............#<.................####............... S   adderG#h .....[.>...........####......##########......## G#hc ~_Found a book of Unlife.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  G#h lPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)G#hN G#hV =.S G#hNW , Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder but does no damage.G#h!X 3=3.6 (1G#h^ G#ha R _The adder barely misses you.G#hW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h  .######. corvidae the Conjurer ....#. Draconian of Qazlal ...... ..:.#. Health: 45/45 ======================== .....#. Magic: 8/11=================------- .....## AC: 8Str: 10 ...... #+# EV: 11Int: 20G#h 0 ......##.# ########## SH: 0Dex: 9 ......S#.######......... XL:  6 Next: 78% Place: Dungeon:4 .......@.....##......... Noise: =--------  Time: 3893.6 (0.0) G#h_ p########..##.##......... s) +2 dagger (freeze) #.................... Throw: 18 darts (poison) G#h #.####............... #<................. G#h7 ####............... S   adder .....[.>........... ####......######### #......# # _The adder barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)G#h 9.######. corvidae the Conjurer....#. Draconian of Qazlal ........:.#. Health: 45/45 ========================.....#. Magic: 8/11=================-------...*.## AC: 8G#hi Str: 10....*. #+#EV: 11Int: 20.....*##.# ########## SH: 0Dex: 9......*#.######......... XL:  6 Next: 78% Place: Dungeon:4G#h .......@.....##......... Noise: =--------  Time: 3893.6 (0.0)########..##.##......... s) +2 dagger (freeze)G#h #.................... Throw: 18 darts (poison)#.####...............G#h #<.................####............... S   adderG#h .....[.>...........####......##########......##G#h' Casting: Magic Dart (safe; 1% risk of failure)  G#hK Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  G#ho Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.G#h`n...SAiming: Searing RayPress: ? - help, Shift-Dir - straight line: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.(Press . to maintain the ray.)G#h4o9===4.6 (1Ray G#hoG#h)vG#hmx= _The adder bites you but does no damage.G#h **** The searing ray hits the adder.G#h ...SThe adder is almost dead.G#h 8--5+ G#h> G#h V _The adder completely misses you.G#h   The searing ray hits the adder.  You kill the adder!G#h ****G#hNU....G#hRq--826++ G#hgRG#hXG#hL[O _Qazlal accepts your kill.G#h{  .######... #.:... #.. #.. . #+#.##.# ..#.######......##G#h. $#..##.## #......... #.####. #<.... ####... .....[.> ####...... #......#G#h G#h 7--7G#h3 G#h| < _You stop channelling your searing ray.G#hr ..# )...:...# #.# #.# #.##+#.##.# ..#.######.###..##.## #......... #.####... #<...... ####.... .....[.> ####...... G#h׳F #......#G#hG#h^9==--8G#hQG#hS) _Found a long sword.G#hd#a .⌠.#G#hl$A.)...:...# #.# #.##.##+#r.##.# )..#.######.##G#h$#..##.## #........ #.####...G#h$ #< ####r   quokka (asleep)G#h% .....[.> ####......  #......#G#h?%G#h1h  A quokka comes into view.G#hX2X10/11====G#h29G#h<G#h:>' _Found a hand axe.G#hm {......####⌠......)...:  ###+# r##.# #######).#.####...............###########..##.##.......G#h #.####...<..####.........[.>........#########G#hG#h(900G#hG#hG#hnD %#.###G#hD ##.####.#......####G#hD ⌠......)...:  G#hE ###+# r##.# #######G#h0E ).#.####...............###########..##.##G#h]E ......#.####...<.....####....G#hE [.....[.>........G#hZP G#hQ t1=====1G#hX G#hY G#h_ = #. ## #.. #.#####.####.#.....G#h_ .####⌠......)...:  ##+# r##.# #######).#.####...............###########..##.##.....#.####..<.....####....G#hh <2G#hn G#hp G#h..#^  #. ## #.. #.###G#h##.####.#......####⌠......)...:  ##+# G#hr##.# #######).#.####G#h4...............###########..##.##.......G#hXe#.####...<..G#hG#hu&3G#h'G#h#x]#.#≈..#^ G#hrxe #. ## #.. #.#####.####.#......####⌠.....G#hx.)...:  ##+# r##.# #######).#.####...............###########..##.##G#hx1......#.####G#h{G#h.rr4G#hG#hPG#h]..#.#≈..#^  #. ## #.. #.#####.####.#......####⌠.....G#hD^Q.)...:#  ##+#.r##.# #######)G#hn^.#.####...............###########..##.##....G#h`G#hai.r===5G#h3nG#hZoG#h? #.. #.... #.# #... ..#G#hJ@ #... # ## #.. #.#.####.## .# ..⌠.#G#h@.)...:@..##.# #G#h@%.#  ##.##+# ..r......##.# G#hA.)..#.######.......###..##.## #G#h#AG#hzBG#hfJJr.G#hK&6G#hTG#hCVG#h0  # #....# #. #.... .. #...  ## #.. #..###.####.## .# ..⌠.#.)...@...#.###.# #.#  ##.r.....##+# .##.#  .)..#.#######......###..##.## #G#hJ1 G#h2 G#h8 Fr..G#h9 &7G#h^@ G#hC T _You see here a book of Unlife. G#hx  You pick up a book of Unlife and begin reading...  You add the spells Soul Splinter, Martyr's Knell and Death Channel to your  library.=8 G#h3z G#h|T _The quokka closely misses you.!G#h   !G#h|Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!G#hh #. corvidae the Conjurer #....# #. Draconian of Qazlal ...... #.... .. Health: 45/45 ======================== #...  Magic: 10/11 =====================--- ## #.. #.# AC: 8!G#hStr: 10 .###.####.## ... EV: 11Int: 20 ...........# .## SH: 0Dex: 9 ..⌠........#  XL:  6 Next: 82% Place: Dungeon:4 !G#h\...)...@...#  Noise: =--------  Time: 3908.6 (0.0) .###...r...#  s) +2 dagger (freeze) #.......#  Throw: 18 darts (poison) ##.......##+#  .........##.# ##### .).........#.######.... r   quokka #.................##....!G#hyj #############..##.##.... #............... !G#h_The quokka closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  !G#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line!G#h9Aim: a quokka (100% to hit)!G#hK  #. corvidae the Conjurer #....# #. Draconian of Qazlal ...... #.... .. Health: 45/45 ======================== #...  Magic: 10/11 =====================--- ## #.. #.# AC: 8Str: 10 .###.####.## ... EV: 11Int: 20 !G#hkK ...........# .## SH: 0Dex: 9 ..⌠........#  XL:  6 Next: 82% Place: Dungeon:4 ...)...@...#  Noise: =--------  Time: 3908.6 (0.0) .###...r...#  s) +2 dagger (freeze) #.......#  Throw: 18 darts (poison) ##.......##+#  !G#hK .........##.# ##### .).........#.######.... r   quokka #.................##.... #############..##.##.... #...............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  You kill the quokka!!G#hO 2 !G#hP N  #....  !G#h%P #...  ## #..  !G#hIP "  !G#hjP -   !G#hP $   !G#hP r†...# !G#hP &   !G#hP  !G#hQ H   !G#h:Q C  !G#h\Q k   !G#h !G#h +9.6 (1!G#h !G#h K  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (100% to hit)  The magic dart hits the quokka.  !G#h ~You kill the quokka! _Qazlal accepts your kill.#G#h3#G#h #G#h.c1===#G#hY#G#h]4 _Magic restored.#G#hN # # #....# ##G#h7 #....#. #....#  ## #... ##G#h###.####.## ....#.##G#hp>..⌠.#-10#G#h...).......#..###...†...##G#h{ #.# ##.##+# .#G#hI.##.# #### .).#.###### #.................###############..##.###G#h+#G#hE-1.6 (2#G#h#G#h#A _Found a staircase to the Ecumenical Temple.#G#h? #G#h#@ #G#hDA #G#hD #G#hDM  #....#  #....##G#hM  #....#  ## #... ####.####.###G#hM o ......#.#G#hM 0#G#hM T[>..⌠.##G#hM ^...).......##G#hM v...###†...##G#h N M.⌠ ##G#hN b.#. ###G#h2N f.##+#  .#G#hGN ^.##.# ####G#hZN [ .).#.#######G#hnN S #.................###G#hW #G#hhX +2.6 (1#G#hb #G#h^d M _Found a leather armour.$G#hI$G#h$G#h,$G#hy$G#h$G#hK$G#h;===$G#h$G#h$G#hZ$G#h$G#hM$G#h}$G#hlH.z. #....#.. #....##. #....##.⌠ ### #...$G#hb ###...###.####.## ........# .⌠.[>..⌠........#$G#h ...).......####...###...†...# #.⌠. #.......# #... ##.......##+#$G#h5z   wight (dormant).... .........##.#.... .).........#.##### #$G#h%...#$G#h+5.6 (3$G#hGs.zz$G#hQ+6.6 (4$G#h $G#h v _A wight comes into view. It is wielding a +3 hand axe.%G#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%G#hy i  corvidae the Conjurer  Draconian of Qazlal ...... . Health: 45/45 ======================== .. #....#  Magic: 10/11 =====================--- z* #....#  AC: 8Str: 10 #* #....#  EV: 11Int: 20 #.* ### #...  SH: 0Dex: 9 ###..*###.####.##  XL:  6 Next: 82% Place: Dungeon:4 %G#h ......*@........#  Noise: ---------  Time: 3916.6 (0.0) .⌠.[>..⌠........#  s) +2 dagger (freeze) ........).......#  Throw: 18 darts (poison) ###...###...†...#  #.⌠. #.......#  #... ##.......##+#  z   wight .... .........##.#  .... .).........#.##### #.................# _A wight comes into view. It is wielding a +3 hand axe.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%G#hL Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (100% to hit)&G#hH:corvidae the ConjurerDraconian of Qazlal .......Health: 45/45 ========================..#....#&G#h|HMagic: 10/11 =====================---z*#....#AC: 8Str: 10#*#....#EV: 11Int: 20#.* ### #...SH: 0Dex: 9&G#h I###..*###.####.##XL:  6 Next: 82% Place: Dungeon:4......*@........#Noise: ---------  Time: 3916.6 (0.0).⌠.[>..⌠........#s) +2 dagger (freeze)........).......#Throw: 18 darts (poison)###...###...†...##.⌠. #.......##... ##.......##+#&G#h:IHz   wight.... .........##.#.... .).........#.#####&G#h^I#.................# _A wight comes into view. It is wielding a +3 hand axe.&G#hICasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&G#hIAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&G#hI^Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (100% to hit)&G#h&G#hr&G#h(<..⌠..&G#h3=7.6 (1&G#h&G#h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +3 hand axe and wearing a +0 robe (100% to hit) _The magic dart hits the wight but does no damage. _A wight comes into view. It is wielding a +0 short sword.'G#h<3. .. #....# z. #....# #. #....# #.⌠ ### #... ###...###.####.## ........# .⌠.[>..⌠.# .).# ###...###...†...##.⌠. #.##... ##.##+# .... .........##.# # .... .)...#.# #.## 'G#h>'G#h>U1===-'G#h> 8'G#hG'G#hJ2 _The wight moves out of view.'G#h. .. #....# z. #....# #. #....# #.⌠ ### #... ###...###.####.## .# .⌠.[>..⌠.# .).# ###...###...†...##.⌠. #.##... ##.##+# .... ...##.# #.... .)...#.######.#.##.'G#hj'G#h@-9'G#h'G#hB. .. #....# z. #....# #. #....# #.⌠ ### #... ####...###.####.## ..# .'G#h21.⌠.[>..⌠.# .).# ####'G#he#... ##.##+# .... ..'G#h##.# #.... .).'G#hP.#.######.#.##.'G#hs'G#hݾ'20'G#hx'G#h'G#h#. #.. #....# #z. #....# .#. #....# #.⌠ ### #... #.###...###.####.## ..# .#.⌠.[>..⌠.# .).# ###.#.#... ##.##+# .... ..##.# #.... .)..#.######.#.##.'G#h'G#h&1'G#h'G#h'G#hK ##. #... #....# #.z. 'G#hVL '#....# .#. #....# #.⌠ ### #... #.####...###.####.## ..# 'G#hL .#.⌠.[>..⌠.# .).# ###.. 'G#hL b#... ##.'G#hM ##+# .... ..'G#hJM ##.# #.... .)..#.######.'G#hxM *#.##.'G#h"X 'G#hY D===2'G#h_ 'G#hb 'G#hF] j#.#...##.. ....##... #....# #.#z. #....# ..##. #....# ##.⌠ ### #... #.####...###.####.## ..# .#.⌠.[>..⌠.# .).# ###... #... ##.##+# .... ..##.# #.... .)..#.######.#.##.'G#hd 'G#hGe &3'G#hk 'G#h n (G#hio##^#.#... ##.. #....# #..≈.. #....# (G#hk#.#≈z. #....# ..#^#. #....# #.#.⌠ ### #... #.####...###.####.## ..# .#.⌠.[>..⌠.# .).# (G#hk###...# #... ##.##+# .... ..##.# #.... .)..#.######.#.##.(G#hu(G#hMv&4(G#h'~(G#h(G#hoO##^≈#.#... ##.. #....# #..≈^.. (G#h#....# #.#≈#z. #....# ..#^≈#. #....# #.#.⌠ ### #... #.###.(G#h-###...###.####.## ..# .#(G#hV.⌠.[>..⌠.#  (G#h|A.).(G#h[#  ###...## (G#hb#... ##.(G#h##+# .... .##.# #(G#h|.... .)..#.######.#.(G#hV ##.(G#h(G#h?&5(G#h3%(G#h&(G#hU;4(G#hH(G#hOJ(G#hk ##^ #.#... ## . #....# #..≈ .. #....# #.#≈ z. #....# ..#^ #. #....# # #.⌠ ### #... #.### ###...###.####.##  .# . .⌠.[>..⌠.# .).# ###...###...†...# (G#hM #.⌠. #.# #... ##.##+# .... .##.#  .... .)..#.###### #.##(G#h(G#h!zz   wight(G#h&6(G#hS(G#h(G#h } #.### ##^ #.#...#.. ... ##.#≈z. .#..#^ #....#### #. #.⌠ ### #.......# #.######...###.####@##..........z.####(G#h ⌠.[>..⌠.........)....###...###...†⌠.   #... ##+# .##.# #######.... .)#.####(G#h ,(G#h uzz 2 wights(G#h &7(G#h (G#hU (G#ht M  #.### ##^ #.#...#.. ... #.#≈z.  ..#^ #### #.(G#h  #.⌠ ### #@......# #.######...###.####.##..... ...........zz.......# ... .####.⌠.[>..⌠........# ..)..##.#........# (G#hT (G#h &8(G#h6(G#h )G#h&M...  #.#### ##^ #.#....#.. ... #.#≈z.  ..#^ )G#h'#### #. #.⌠ ### #.......# #.######...###.####.##.............zz.......# .... .####....# ..........#.......##+#)G#h1)G#hJ2&9)G#h\8)G#h93G#hK 3G#h 1 Inventory: 29/52 slots Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon)n - a +0 dagger  t - a +0 short sword  v - a +2 dagger of flaming  y - a +2 dagger of speed Missiles (go to first with ()  f - 18 poisoned darts (quivered)q - 6 boomerangs Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) Wands (go to first with /)p - a wand of flame (25)  u - a wand of iceblast (5) Scrolls (go to first with ?)  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7G#h57G#h17G#hn#. corvidae the Conjurer....##. Draconian of Qazlal ......#.#.##. Health: 45/45 ========================#.#.######^ Magic: 11/11 ========================#.#....##.. AC: 8Str: 10.#....##..≈ EV: 11Int: 20..#....##.#≈ SH: 0Dex: 9z.7G#h#....#..#^ XL:  6 Next: 82% Place: Dungeon:4#.#@...#####. Noise: ---------  Time: 3929.6 (0.0)#.⌠ ### #.......# #.### s) +2 dagger (freeze)###...###.####.##..... ..... Throw: 18 darts (poison).......zz.......# .... .####.⌠.[>..⌠........# ...........).......# ..###...###...†...# .7G#h#.⌠. #.......##... ##.......##+#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (100% to hit) _The magic dart hits the wight but does no damage. _A wight comes into view. It is wielding a +0 short sword. _The wight moves out of view.7G#hu47G#h7G#h7G#hL7G#hM7G#hmV\ _Unknown command.7G#hܼ7G#h%Drop what?29/52 slots (_ for help) Hand Weapons (select all with ))  s - a +2 dagger of freezing (weapon)7G#hn - a +0 dagger  t - a +0 short sword  v - a +2 dagger of flaming  y - a +2 dagger of speed Missiles (select all with ()  f - 18 poisoned darts (quivered)q - 6 boomerangs Armour (select all with [) 7G#h] h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn) 7G#hyJewellery (select all with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) Wands (select all with /)p - a wand of flame (25)  7G#h2u - a wand of iceblast (5) Scrolls (select all with ?)  c - 2 scrolls labelled HANIG HYTUDGH 7G#h]* g - a scroll labelled UHYQ NIDAPNIO 7G#h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]8G#h (1 turn)  s - a +2 dagger of freezing (weapon)  n + a +0 dagger[Enter] accept (1 chosen)9G#h;2 turns)  n + a +0 dagger  t + a +0 short sword29G#hS#. corvidae the Conjurer....##. Draconian of Qazlal ......#.#.##. Health: 45/45 ========================#.#.######^ Magic: 11/11 ========================#.#....##.. AC: 8Str: 10.#....##..≈ EV: 11Int: 20..#....##.#≈ SH: 0Dex: 9z.#....#..#^ XL:  6 Next: 82% Place: Dungeon:4#.#@...#####. Noise: ---------  Time: 3929.6 (0.0)#.⌠ ### #.......# 9G#hT#.### s) +2 dagger (freeze)###...###.####.##..... ..... Throw: 18 darts (poison).......zz.......# .... .####.⌠.[>..⌠........# ...........).......# ..###...###...†...# .#.⌠. #.......##... ##.......##+#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (100% to hit) _The magic dart hits the wight but does no damage. _A wight comes into view. It is wielding a +0 short sword. _The wight moves out of view. _Unknown command.9G#hyW9G#hd_9G#hSgB30.6 (19G#haqe _You drop a +0 dagger.1.6 (29G#ht9G#hOu9G#h{9G#hO}0 _You drop a +0 short sword.:G#h;M######## ....  #.#### ##^ #.#....#.. ... #.#≈z.  ..#^ #)...#### #. #.⌠ ### #.......# #.######...###.####.##..... ...........# ..:.....#:G#h :G#h,zz   wight2.6 (1 _Found a book of the Hunter...⌠........# ....  z   wight  ........).......# ...  ###...###...†...# .:.  #.⌠. #.......# _Found a book of the Hunter.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...⌠........# ....z   wight........).......# ...###...###...†...# .:...⌠..........).......# ...###...###...†.:.=G#h z.1===-4=G#hY =G#h =G#h_ ####### .......########## ....#=G#hl` f.#  #..##### ##^ #.#......#.. ... #.#≈z. ....# ..#^ #)...#### #.=G#ha  #.⌠ ### #z......# #.######...###.####z##..... ...........zz..####⌠.[>..⌠..........).......# ...=G#hk ,=G#h[l :z.=G#hp @-5=G#hxs =G#heu =G#hj####### .......########### ...#  #..##### ##^ #@#......#.. ... #.#≈z. ....# ..#^ #### #. #.⌠ ### #z......# #.######...###.####.##..... ...........zz. .####⌠.[>..⌠..=G#h==G#h=G#hz}z)z.6=G#h=G#h>G#h}####### .......###########...## ...  #.##### ##^ #.#......#.. ..#... ....##.#≈z. z...# ..#^ #)z..#### #. #.⌠ ### #.......# #.######...###.####.##..............zz.####>G#h/`z.7>G#hU>G#hE>G#h9####### .......######### ########.......####.B.....#  #.##### ##^ #.#......#.. ...... ..#.#≈z. z...# ..#^ #)...#### #. B   giant cockroach (asleep) #.⌠ ### #.......# #.######...###.####.#....>G#h>G#h.>G#hncz.z.>G#h D===8>G#h|>G#hb _A giant cockroach comes into view.>G#h ####### .......######## ########.......###.B..@..##.###.#.#  #.##### ##^ #.#......#.. z.... z.#.#≈z. >G#h....# ..#^ #)...#### #. #.⌠ ### #.......# #.###>G#h3>G#h>G#h*z.z.9>G#h>G#h'>G#h####### .......######## ########......@####.#.B....#.###.#.#  #.# #.#.##### ##^ #z#......#.. z..#... ##.#≈z. ....# ..#^ #)...#### #.>G#h~>G#h>G#h>G#h>G#hS>G#h%B.zz..B>G#h/&'40>G#h,>G#h'/?G#hdig#######.......################?G#h7j9....B..### #.#.#....@..# #.###z## #z#.#######^ #.#...... ##......# ..≈..## z.#..#^ #.?G#hk)...#### #.⌠ ### #.......# #.###?G#hl?G#hn,?G#hwd.B@z.?G#hx.=1?G#hr _The giant cockroach barely misses you.CG#h3t ###### ...... ######### ###### #.....@.### ##.#...B.z.# # #.###z#.# CG#huO ## #.#.##### ## #.#...... ##.  #....# #... #....# #.#z #....# ..# #. #)...#### CG#hxCG#hqz  The giant cockroach closely misses you. The wight attacks as it pursues you!CG#hs zz..  The wight barely misses you. The wight attacks as it pursues you!CG#hCG#h2CG#hCG#hxS _The wight closely misses you.CG#h0   #  #....@.z###  #.#...Bz..#  #.###.#.#  #. #.#.##### . #.#...... ## .## #....#CG#hț # .. #....# #. z. #....# .. #. #)...####CG#h^CG#hO8z.CG#hŦ&3CG#h@CG#hG _The giant cockroach bites you but does no damage.DG#h   #  #...@.zz### #.#...B...# #.###.#.# #. #.#.##### .. #.#......  . ### #....#DG#h # .. #....# # z. #....#  #. #)...####DG#hDG#hSDG#hDG#h  B.  The giant cockroach attacks as it pursues you!DG#hr &4DG#hDG#hYG _The giant cockroach bites you but does no damage.DG#h   #  #..@.Bzz### #.#.## #.###.#.# #.# #.#.##### ..# #.#...... . #### #....#  .. #....#  z. #....#  #. #)...####B.z.z-5EG#h߼[   #  #.@.B.z.### #.#...z...# #.#.###.#.#..#.# #.#.#####.....# #.#...... . ...#### #....# .. .##. #....# z... .. #....#  #. #)...####EG#hEG#hh  An adder comes into view.EG#hgB.z.z.S   adder (wandering)SB   giant cockroach=6EG#hEG#hx\ _The giant cockroach barely misses you.FG#hl  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FG#h E  corvidae the Conjurer  Draconian of Qazlal ......  Health: 45/45 ========================  Magic: 9/11===================-----  AC: 8Str: 10 ## EV: 11Int: 20 FG#hm G.. SH: 0Dex: 9 ######### ## XL:  6 Next: 82% Place: Dungeon:4 #.@B*z..###  Noise: =--------  Time: 3946.6 (0.0) #.#..z....#  s) +2 dagger (freeze) #.#.###.#.#  Throw: 18 darts (poison) ..#.# #.#.#####  .....# #.#......  FG#h . ...#### #....#  zz 2 wights .. .##. #....#  S   adder (wandering) z.S. .. #....#  B   giant cockroach #. #)...#### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFG#h ~Aim: a wight, wielding a +0 short sword and wearing a +0 robe (lightly damaged,79% to hit)FG#h corvidae the ConjurerDraconian of Qazlal ......Health: 45/45 ========================Magic: 9/11===================-----AC: 8Str: 10## EV: 11Int: 20.. SH: 0Dex: 9########### XL:  6 Next: 82% Place: Dungeon:4#.@****.###Noise: =--------  Time: 3946.6 (0.0)#.#..z....#s) +2 dagger (freeze)#.#.###.#.#FG#hThrow: 18 darts (poison)..#.# #.#.#####.....# #.#....... ...#### #....#zz 2 wights.. .##. #....#S   adder (wandering)z.S. .. #....#B   giant cockroach#.#)...####Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 robe (lightly damaged,79% to hit)  You focus your ray upon the wight.  The searing ray misses the giant cockroach.The searing ray hits the wight.GG#h$5s79% to hit)  You focus your ray upon the wight.  The searing ray misses the giant cockroach.The searing ray hits  The wight is heavily damaged.  (Press . to maintain the ray.)GG#h 6GG#hB7>  The adder hisses angrily.GG#h>Bz..z.SS.GG#hh?q=7.6 (1Ray GG#hEGG#hH\ _The giant cockroach barely misses you.HG#h| ****The searing ray hits the giant cockroach but does no damage.  The searing ray hits the wight.HG#hHG#hnHG#hrm  The wight is severely damaged.HG#hHG#h} Bz..z.S.HG#h b8+ HG#hHG#hk\ _The giant cockroach barely misses you.HG#h @*HG#h  The searing ray misses the wight.The wight hits you with a +0 short sword.  You feel drained.HG#hߞ HG#h  z.B   giant cockroachSS   ball python (constriction, wandering)The giant cockroach bites you but does no damage.HG#h P: 42/44 (45)--P: 8/11 --9+ DrainHG#hɲ HG#h1 ^ _A ball python comes into view.IG#h= *The searing ray hits the wight.IG#hf  The wight is almost destroyed.You finish channelling your searing ray.IG#h PG#h' <corvidae the ConjurerGreen Draconian of Qazlal ......Health: 46/50 ======================--Magic: 6/13===========-------------AC: 8Str: 10## EV: 11Int: 20.. SH: 0Dex: 9########### XL:  7 Next:  1% Place: Dungeon:4#.@B....###Noise: ==-------  Time: 3952.6 (1.0)#S#z......#PG#h) s) +2 dagger (freeze)#.#.###.#.#Throw: 18 darts (poison)..#.# #.#.#####Ray+ Breath+ .....# #.#....... ...#### #....#z   wight.. .##. #....#S   adderz... .. #....#B   giant cockroach#.PG#h , #)...#### _The adder bites you but does no damage. The giant cockroach closely misses you.Your life force feels restored.Your Spellcasting skill increases to level 4!You have reached level 7!Your scales start taking on a mossy green colour.You learn Alchemy much quicker.PG#h- $  Your life force feels restored.r Spellcasting skill increases to level 4! have reached level 7!r scales start taking on a mossy green colour.PG#h. lYou learn Alchemy much quicker.You can breathe blasts of noxious fumes.PG#h2 PG#h,5 h _You feel resistant to poisons.WG#h WG#h  Ability - do what?CostFailure  f - Noxious Breath2/3 uses available5%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.XG#h XG#h}" lcorvidae the ConjurerGreen Draconian of Qazlal ......Health: 46/50 ======================--Magic: 6/13===========-------------AC: 8Str: 10## EV: 11Int: 20XG#h # [.. SH: 0Dex: 9########### XL:  7 Next:  1% Place: Dungeon:4#.@B....###Noise: ==-------  Time: 3952.6 (0.0)#S#z......#s) +2 dagger (freeze)#.#.###.#.#Throw: 18 darts (poison)..#.# #.#.#####XG#h.# !Ray+ Breath+ .....# #.#....... ...#### #....#XG#h$ Ez   wight.. .##. #....#S   adderz... .. #....#B   giant cockroach#.#)...####Your Spellcasting skill increases to level 4!You have reached level 7!Your scales start taking on a mossy green colour.You learn Alchemy much quicker.You can breathe blasts of noxious fumes. _You feel resistant to poisons.XG#h=   corvidae the Conjurer  Green Draconian of Qazlal ......XG#h^>   Health: 46/50 ======================--  Magic: 6/13===========-------------  AC: 8Str: 10 ## EV: 11Int: 20 .. SH: 0XG#h> Dex: 9 ######### ## XL:  7 Next:  1% Place: Dungeon:4XG#h%? 9 #.@B....###  Noise: ==-------  Time: 3952.6 (0.0) #S#z......#  s) +2 dagger (freeze) #.#.###.#.#  Throw: 18 darts (poison) ..#.# #.#.#####  Ray+ Breath+  .....# #.#......  XG#hb? . ...#### #....#  z   wight .. .##. #....#  S   adderXG#h?  z... .. #....#  B   giant cockroach #. #)...#### You learn Alchemy much quicker.You can breathe blasts of noxious fumes. _You feel resistant to poisons.Aiming: Noxious BreathPress: ? - help, Shift-Dir - straight lineXG#h@ CAim: an adder (chance to affect: 91%)YG#h w #@SYG#hޚ5##ZG#h%:#@ZG#h*Rz@BAim: a giant cockroach (chance to affect: 96%)ZG#hBzwight, wielding a +3 hand axe and wearing a +0 robe (not susceptible)ZG#hX uBzgiant cockroach (chance to affect: 96%)\G#h`Zcorvidae the ConjurerGreen Draconian of Qazlal ......Health: 46/50 ======================--Magic: 6/13===========-------------AC: 8Str: 10## EV: 11Int: 20.. SH: 0Dex: 9########### XL:  7 Next:  1% Place: Dungeon:4\G#h [#.@*****###Noise: ==-------  Time: 3952.6 (0.0)#S#z......#s) +2 dagger (freeze)#.#.###.#.#Throw: 18 darts (poison)..#.# #.#.#####Ray+ Breath+ .....# #.#....... ...#### #....#z   wight.. .##. #....#S   adderz... .. #....#\G#h?\B   giant cockroach#.#)...####You can breathe blasts of noxious fumes. _You feel resistant to poisons.Aiming: Noxious BreathPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 96%)  You exhale a blast of noxious fumes.\G#h%B§☼☼☼B(confused)Aim: a giant cockroach (chance to affect: 96%)  You exhale a blast of noxious fumes.  The blast of choking fumes hits the giant cockroach.  You stop channelling your searing ray. The adder closely misses you.The giant cockroach is engulfed in noxious fumes.  The giant cockroach appears confused. The giant cockroach bites you.4-=3.6 (1Breath \G#h\G#hR _The wight barely misses you._G#h" ☼○☼○SS   ball python (constriction)You hit the wight but do no damage. The adder misses you.The giant cockroach is engulfed in noxious fumes.  The giant cockroach appears confused. The giant cockroach closely misses you.5-7=--4.5 (0.9 _The giant cockroach barely misses itself._G#hS  You hit the wight.  You tail-slap the wight, but do no damage.The wight is lightly damaged._G#h+\ K○S._G#h\ ^4--5.5 (1.0_G#hKb _G#hd _The adder barely misses you. The wight misses you. The adder bites you.`G#h wight is lightly damaged.adder barely misses you. The wight misses you. The adder bites you.  You hit the wight but do no damage.The wight is lightly damaged.hits you with a +3 hand axe. You feel drained.  The giant cockroach is engulfed in noxious fumes.`G#hS@○B°○°S.P: 40/49 (50)--P: 8/13 ===6 Drain Breath `G#h`G#h; _The giant cockroach appears confused.`G#hc   The giant cockroach is engulfed in noxious fumes.  The giant cockroach appears confused.  The giant cockroach barely misses the wight.but does no damage. The adder barely misses you.The ball python closely misses you. The ball python barely misses you.  is engulfed in noxious fumes.`G#hj \B○°° `G#hj &7`G#hn `G#hFp ; _The giant cockroach appears confused.aG#h` °.°.  You barely miss the wight.  The wight is moderately damaged.  The adder closely misses you. The wight  The giant cockroach closely misses you.aG#h` 1=-9====8aG#hf aG#h1i S _The adder closely misses you.cG#h' cG#h* Read which item? Scrolls  c - 2 scrolls labelled HANIG HYTUDGH cG#h+ F g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls of teleportation  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA  A - a scroll labelled IPPARCH TELOSCHcG#hH+ B - a scroll of identify [!] read|quaff|evoke[?] describe selectedeG#h0eG#h1eG#ho9Acorvidae the ConjurerGreen Draconian of Qazlal ......HP: 41/49 (50) ====================----MP: 9/13================--------AC: 8Str: 10## EV: 11Int: 20.. SH: 0Dex: 9########### XL:  7 Next:  1% Place: Dungeon:4#S@B°.°.###eG#h:aNoise: =--------  Time: 3958.5 (0.0)#S#z......#s) +2 dagger (freeze)#.#.###.#.#Throw: 18 darts (poison)..#.# #.#.#####Drain Breath .....# #.#....... ...#### #....#z   wight.. .##. #....#S   adderz... .. #....#B   giant cockroach (confused)#.#)...####S   ball python (constriction)The wight is moderately damaged.The adder closely misses you. The wight barely misses you.The ball python closely misses you.The giant cockroach is engulfed in noxious fumes.  eG#hO;The giant cockroach appears confused. The giant cockroach closely misses you. _The adder closely misses you.eG#hJeM.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The wight hits you but does no damage.  The ball python bites you but does no damage.bareG#hK[38--9.5 (1eG#hKnTele Drain Breath eG#hReG#hU* _The adder bites you.gG#h8W  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hG#h)  corvidae the ConjurerhG#hr*E  Green Draconian of Qazlal ......  HP: 38/49 (50) ==================------  MP: 7/13============------------  AC: 8Str: 10 ## EV: 11Int: 20 .. SH: 0Dex: 9 hG#h*######### ## XL:  7 Next:  1% Place: Dungeon:4 #S@B°...###  Noise: =--------  Time: 3959.5 (0.0) #S#z......#  s) +2 dagger (freeze) hG#h>+#.#.###.#.#  Throw: 18 darts (poison) hG#h+..#.# #.#.#####  Tele Drain Breath  .....# #.#......  . ...#### #....#  z   wight .. .##. #....#  S   adderhG#h+ z... .. #....#  B   giant cockroach (confused) hG#h+Y#. #)...####  S   ball python (constriction) _The adder bites you.  Casting: Searing Ray (safe; 1% risk of failure)  hG#he,KConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (confused, 93% to hit)hG#h?0  corvidae the Conjurer  Green Draconian of Qazlal ......  HP: 38/49 (50) ==================------  MP: 7/13============------------hG#h!p  AC: 8Str: 10 ## EV: 11Int: 20 .. SH: 0Dex: 9 ######### ## XL:  7 Next:  1% Place: Dungeon:4 #S@B°...###  Noise: =--------  Time: 3959.5 (0.0) #S#z......#  s) +2 dagger (freeze) hG#h#.#.###.#.#  Throw: 18 darts (poison) ..#.# #.#.#####  Tele Drain Breath  .....# #.#......  . ...#### #....#  z   wight .. .##. #....#  S   adder z... .. #....#  B   giant cockroach (confused)hG#h #. #)...####  S   ball python (constriction)hG#h4Aiming: Searing Ray (safe; 1% risk of failure)  hG#hQPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (confused, 93% to hit)  hG#hncYou focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.  hG#h=You kill the giant cockroach!hG#hOe hG#h ##  #S@****.###  ...#  hG#h:.#.#  ..#.#   hG#hn~  . ...#### hG#h  .. .##.   z... ..  S   ball python (constriction #. #)hG#h3u ....  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.  You kill the giant cockroach!  Qazlal accepts your kill.  (Press . to maintain the ray.)  The wight hits you with a +3 hand axe. You feel drained.6/488===60.5 (1Ray Drain Breath hG#hpx hG#hL{ _The ball python closely misses you. The adder bites you but does no damage.jG#hw  jG#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jG#h[   corvidae the Conjurer  Green Draconian of Qazlal ......  HP: 36/48 (50) ==================------  MP: 6/13===========-------------  AC: 8Str: 10 jG#h ## EV: 11Int: 20 .. SH: 0Dex: 9 ######### ## XL:  7 Next:  1% Place: Dungeon:4 #S@.....###  Noise: ==-------  Time: 3960.5 (0.0) #S#z......#  s) +2 dagger (freeze) #.#.###.#.#  Throw: 18 darts (poison) ..#.# #.#.#####  Tele Ray Drain Breath  jG#hx .....# #.#......  . ...#### #....#  z   wight .. .##. #....#  S   adder z... .. #....#  S   ball python (constriction) #. #)...#### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (moderately damaged,79% to hit)kG#hcorvidae the ConjurerGreen Draconian of Qazlal ......HP: 36/48 (50) ==================------MP: 6/13===========-------------AC: 8Str: 10## EV: 11Int: 20.. SH: 0Dex: 9########### XL:  7 Next:  1% Place: Dungeon:4#S@.....###Noise: ==-------  Time: 3960.5 (0.0)#S#*......#s) +2 dagger (freeze)#.#.###.#.#Throw: 18 darts (poison)..#.# #.#.#####Tele Ray Drain Breath .....# #.#....... ...#### G#hC4m#....#z   wight.. .##. #....#S   adderz... .. #....#S   ball python (constriction)#.#)...####Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (moderately damaged,79% to hit)  You focus your ray upon the wight. The searing ray hits the wight.kG#hlzYou focus your ray upon the wight. The searing ray hits the wight.  The wight is moderately damaged.  (Press . to maintain the ray.)  The ball python closely misses you. The ball python grabs you.  The ball python constricts you. The wight hits you but does no damage.  The adder completely misses you. The ball python bites you.kG#hp31---7=kG#h3 1 1.5 (1Constr Drain Breath kG#hkG#h>_ _The ball python constricts you.lG#h9 * The searing ray hits the wight.lG#h"z .. .).........#.######...........#.................##.........###############..##.##.........###......................#.####................##<..................#.####................##......[.>............##########.. #......# ### #......#  #......#  ########  The wight is severely damaged.Your surroundings suddenly seem different.lG#h2,lG#h4v6-11 --2lG#hA _You stop channelling your searing ray. Something loses its grip on you.oG#h4oG#h-oG#hd7=oG#hBoG#h_oG#h2=--8===oG#h oG#hv,oG#hoG#h9====oG#hoG#h93oG#hQ)=oG#hoG#haoG#hj10/13====oG#hoG#h,oG#h4oG#hoG#hm1====oG#hoG#h4=oG#hoG#h+ k2====oG#h( oG#h,oG#hoG#hH -- _You start resting.oG#hz 0742.0)oG#h y3====5.5 (13oG#h&oG#h1% _Magic restored.oG#h-4oG#hI/oG#hY3oG#h3Y35=oG#h+8BoG#h{<BoG#hw=oG#hT@oG#h@i6===oG#hAoG#hqDoG#hDoG#h*EoG#hF,oG#hGoG#hI,oG#hJoG#haMoG#hMV7=oG#hNoG#hQ,oG#hRoG#hT,oG#h UoG#hVb8=oG#h]oG#hboG#hcoG#hdoG#hh,oG#h joG#hloG#h^moG#hnnoG#hrl9=oG#hroG#hvBoG#hy,oG#hzoG#hg~oG#h~M40=oG#hoG#h,oG#h}oG#h,oG#hjoG#hu,oG#hoG#hݎoG#hSV1=oG#hoG#hl,oG#h\oG#hɖoG#hoG#h^oG#h,oG#h oG#h8oG#hL2=oG#hoG#hH,oG#h<oG#hoG#hoG#hʧoG#hoG#huO3=oG#h"oG#hoG#hoG#hyoG#hߵ,oG#hoG#h~oG#hߺoG#hPoG#hoG#hoG#hE4=oG#h*oG#h oG#hvoG#hoG#h_oG#hoG#hoG#h95oG#h3=oG#hoG#hy,oG#hoG#h,oG#hoG#hoG#hoG#hoG#htoG#hL6=oG#hoG#h8,oG#h0oG#hoG#hGoG#hfoG#hoG#hV7=oG#h]oG#h,oG#hoG#h\oG#hoG#hoG#h,oG#hoG#h[_ _You start resting.oG#h" /4021.5 (46oG#h Z8=2.5 (47oG#hoG#h" _HP restored.qG#h. 4qG#h qG#hqG#h,qG#h,qG#h|qG#hqG#h9qG#h%qG#h,qG#h}qG#hqG#hP=qG#h]qG#h qG#hk",qG#h"qG#hm$qG#h&,qG#ht&qG#h'qG#h),qG#h*qG#h,qG#hd/,qG#h0qG#h2qG#h5,qG#hb7qG#ht9qG#h<,qG#h>qG#h@qG#h..⌠........#.S.... #.# ......).......#..... # #...###...†...#...:. #.. #.⌠. #.......#... ## #... ##.......##'# ... .........##@# ###37.5 (15 ... .).........#.######..........qG#h b#.................##.........##############..##.##.........##.....................#.####................ S   ball python (constriction)#.#<..................qG#h #.####................#......[.>............qG#hqG#hKb _A ball python is nearby!rG#h"%  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rG#hh #.⌠ ### #.......# #.###...^ corvidae the Conjurer #...###.####.##........ ......... Green Draconian of Qazlal ...... .....zz.......#....... .######.# HP: 48/48 (50) ======================== .[>..⌠........#.S.... #.# MP: 12/13======================-- ......).......#.*... #.# AC: 8Str: 10 #...###...†...#.*.:. #.. EV: 11Int: 20 #.⌠. #.......#.*. ### SH: 0Dex: 9 #... ##.......##*## XL:  7 Next:  1% Place: Dungeon:4 ... .........##@# ########### Noise: ---------  Time: 4037.5 (0.0) G#hki m... .).........#.######.......... s) +2 dagger (freeze)  #.................##.........# Throw: 18 darts (poison)  #############..##.##.........# Drain Breath  #..................... #.####................ S   ball python (constriction) #.#<.................. #.####................ #......[.>............ _A ball python is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)rG#hF 4#.⌠ ### #.......# #.###...^ corvidae the Conjurer #...###.####.##........ ......... Green Draconian of Qazlal ...... .....zz.......#....... .######.# HP: 48/48 (50) ======================== .[>..⌠........#.S.... #.# MP: 12/13======================-- rG#h :......).......#..... #.# AC: 8Str: 10 #...###...†...#...:. #.. EV: 11Int: 20 #.⌠. #.......#... ### SH: 0Dex: 9 #... ##.......##'## XL:  7 Next:  1% Place: Dungeon:4 ... .........##@# ########### Noise: ---------  Time: 4037.5 (0.0) rG#hO ... .).........#.######.......... s) +2 dagger (freeze)  #.................##.........# Throw: 18 darts (poison)  #############..##.##.........# Drain Breath  #..................... rG#h #.####................ S   ball python (constriction) #.#<.................. #.####................ #......[.>............Confirm with . or Enter, or press ? or * to list all spells.rG#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  rG#h dThe magic dart hits the ball python!  You kill the ball python!rG#hi A ###  ^  [>..... )*... rG#h †...#.*.:.  *.  *#   .)    #... #.rG#h  #.#<  #.rG#hd   #......[.> rG#h >....'rG#hO ;2=8.5 (1rG#h rG#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python!  You kill the ball python! _Qazlal accepts your kill.sG#hO4sG#hOsG#hVy3==sG#h X4 _Magic restored.sG#h_ZsG#hZsG#h[sG#hl]@  There is an open door here.sG#h_sG#h` _sG#hr`sG#hasG#hbsG#hccsG#hcsG#hdsG#hgsG#hkg;==sG#hgsG#hm= .##. #....# #.#≈#≈.... . .. #....# .# ..#^≈.#..^ #)...####.# #..#^^.. sG#hPn⌠ ### #.......#.####.###...^..###.####.##...................^ ...zz.......#..........######.### >..⌠........#..........# #.# ....).......#..........# #.#####...†...#...@......# #....- ⌠. #.sG#hnu#..........# ##### .. ####'#....#### #.. . .........##.################ . .).........#.########.................#################..##.#####...........#.####......sG#hn\##You pick up a book of the Hunter and begin reading...sG#hu,43.5 (5sG#huE-4.5 (6sG#hzsG#h}  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.wG#hwG#h   Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 13% 1b - Kinetic GrapnelwG#h bForgecraft13%1  c - Poisonous VapoursAlchemy/Air13%1  d - Soul SplinterNecromancy13%1  e - Summon Small MammalSummoning13%1  f - Ensorcelled HibernationHexes/Ice19%2  g - Fulminant PrismConjuration/Alchemy34% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 34% 4  i - Call Canine FamiliarSummoning36% 3  wG#h j - PasswallEarth36% 3  k - Sigil of BindingHexes36% 3  l - SwiftnessAir36% 3  m - Tukima's DanceHexes36% 3  n - Dimensional BullseyeHexes/TranslocationwG#h J77% 4  o - Martyr's KnellNecromancy/Summoning77% 4  p - Passage of GolubriaTranslocation77% 4  q - Yara's Violent UnravellingHexes/Alchemy98% 5  r - Death ChannelNecromancy100% 6 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG#h .  a - ApportationTranslocation 13% 1  r - Death ChannelNecromancy100% 6G#h)  c - Poisonous VapoursAlchemy/Air13% 1  r - Death ChannelNecromancy100% 6G#h  b - Kinetic GrapnelForgecraft13% 1  c - Poisonous VapoursAlchemy/Air13% 1G#hwG#h#G#ha.##. #....##.#≈#≈.... corvidae the Conjurer . .. #....# .# ..#^≈.#..^ Green Draconian of Qazlal ......#)...####.# #..#^^.. HP: 48/48 (50) ======================== ⌠ ### #.......#.####.###...^.. MP: 13/13======================== ..###.####.##...................^ AC: 8Str: 10 ...zz.......#..........######.### EV: 11Int: 20 >..⌠........#..........# #.# # SH: 0Dex: 9 G#h....).......#..........# #.### XL:  7 Next:  2% Place: Dungeon:4 ..###...†...#...@......# #.... Noise: ---------  Time: 4044.5 (0.0) ⌠. #.......#..........# ##### s) +2 dagger (freeze) .. ##.......##'#....#####.. Throw: 18 darts (poison) . .........##.################.# Drain Breath . .).........#.######...........##.................##.........##. #############..##.##.........##. #....................... #.####................##  _Qazlal accepts your kill. _Magic restored. _There is an open door here.  You pick up a book of the Hunter and begin reading...  You add the spells Sigil of Binding, Call Canine G#hc8Familiar and Dimensional _Bullseye to your library.G#hP  Okay, then.G#hFG#hGG#h . _G#h@G#h Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 13% 1b - Kinetic GrapnelForgecraft13%1  c - Poisonous VapoursAlchemy/Air13%1  d - Soul SplinterNecromancy13%1  e - Summon Small MammalSummoning13%1  f - Ensorcelled HibernationHexes/Ice19%2  g - Fulminant PrismConjuration/Alchemy34% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 34% 4  i - Call Canine FamiliarSummoning36% 3  j - PasswallEarthG#h*36% 3  k - Sigil of BindingHexes36% 3  l - SwiftnessAir36% 3  m - Tukima's DanceHexes36% 3  n - Dimensional BullseyeHexes/Translocation77% 4  o - Martyr's KnellNecromancy/Summoning77% 4  p - Passage of GolubriaTranslocation77% 4  q - Yara's Violent UnravellingHexes/AlchemyG#hx98% 5  r - Death ChannelNecromancy100% 6 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG#hS G#hZ G#ha ,.##. #....##.#≈#≈.... corvidae the Conjurer . .. #....# .# ..#^≈.#..^ Green Draconian of Qazlal ......#)...####.# #..#^^.. HP: 48/48 (50) ======================== G#hMb ⌠ ### #.......#.####.###...^.. MP: 13/13======================== ..###.####.##...................^ AC: 8Str: 10 ...zz.......#..........######.### EV: 11Int: 20 G#hb a>..⌠........#..........# #.# # SH: 0Dex: 9 ....).......#..........# #.### XL:  7 Next:  2% Place: Dungeon:4 G#h^c ..###...†...#...@......# #.... Noise: ---------  Time: 4044.5 (0.0) ⌠. #.......#..........# ##### s) +2 dagger (freeze) .. ##.......##'#....#####.. Throw: 18 darts (poison) . .........##.################.# Drain Breath G#h-d . .).........#.######...........##.................##.........##. #############..##.##.........##. #....................... #.####................##  _Magic restored. _There is an open door here.  You pick up a book of the Hunter and begin reading...  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library. _Okay, then.G#hUe G#hl G#hm $G#hn Memorise Poisonous Vapours, consuming 1 spell level and leaving 10? Y - Yes  N - NoG#h$n G#hU G#h~ .##. #....##.#≈#≈.... corvidae the Conjurer . .. #....# .# ..#^≈.#..^ Green Draconian of Qazlal ......G#h3 5#)...####.# #..#^^.. HP: 48/48 (50) ======================== ⌠ ### #.......#.####.###...^.. MP: 13/13======================== ..###.####.##...................^ AC: 8Str: 10 ...zz.......#..........######.### EV: 11Int: 20 G#h6 >..⌠........#..........# #.# # SH: 0Dex: 9 ....).......#..........# #.### XL:  7 Next:  2% Place: Dungeon:4 ..###...†...#...@......# #.... Noise: ---------  Time: 4044.5 (0.0) ⌠. #.......#..........# ##### s) +2 dagger (freeze) .. ##.......##'#....#####.. Throw: 18 darts (poison) . .........##.################.# Drain Breath . .).........#.######...........##.................##.........##.G#h 9 #############..##.##.........##. #....................... #.####................##  _Magic restored. _There is an open door here.  You pick up a book of the Hunter and begin reading...  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library. _Okay, then.G#h 25.5 (1 _G#h G#hj G#hM +6.5 (2G#hd G#h _You start memorising the spell. You continue memorising.G#h G#h G#hd c _You finish memorising. Spell assigned to 'c'.G#h`G#haG#haG#hhG#hyv..#### #....# #..≈^^. ##. #....# S# #.#≈#≈....#.. #....# .# ..#^≈.#..^^ #)...####.# ##..#^^..#  ### #.......#.####.###...^... .###.####.##.........^ ..zz#.######.###.⌠..#.# #.# #..).......#....# #.### .###...†...#....# #..... . #.#..........# #########'#....#### #...  ..##.################.#.)G#hfw[33m#.######..## S   adder (wandering) #.................##.##.. #############..##.####.##.......#0G#h`V.SG#h27.5 (1 _G#hG#hmG#hv  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hl G#hN  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 G#h  b - Searing RayConjuration1% 2  c - Poisonous VapoursAlchemy/Air13% 1 Select a spell to cast[!]/[I] toggle spell headersG#hG#hG#h...#### #....##..≈^^..... corvidae the Conjurer ##. #....# .# #.#≈#≈....# Green Draconian of Qazlal ........ #....# .# ..#^≈.#..^^ HP: 48/48 (50) ========================#)...####S# ##..#^^..# MP: 13/13========================### #.......#.####.###...^... AC: 8Str: 10 .###.####.##...................^# EV: 11Int: 20 ..zz.......#..........######.###. SH: 0Dex: 9 ..⌠........#..........# #.# #.#hjm XL:  7 Next:  2% Place: Dungeon:4 ...).......#....@.....# #.###. Noise: ---------  Time: 4047.5 (0.0) .###...†...#..........# #..... s) +2 dagger (freeze) . #.......#..........# #####. Throw: 18 darts (poison) . ##.......##'#....#####... Drain Breath .........##.################.##.).........#.######...........## S   adder (wandering) #.................##.........##.. #############..##.##.........##.##.......................# _Bullseye to your library. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.  Casting: Magic Dart G#hh(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h...#### #....##..≈^^..... corvidae the Conjurer ##. #....# .# #.#≈#≈....# Green Draconian of Qazlal ......G#h]}.. #....# .# ..#^≈.#..^^ HP: 48/48 (50) ========================#)...####S# ##..#^^..# MP: 13/13========================### #.......#.####.###...^... AC: 8Str: 10 .###.####.##...................^# EV: 11Int: 20 ..zz.......#..........######.###. SH: 0Dex: 9 G#h8..⌠........#..........# #.# #. XL:  7 Next:  2% Place: Dungeon:4 ...).......#....@.....# #.###. Noise: ---------  Time: 4047.5 (0.0) .###...†...#..........# #..... s) +2 dagger (freeze) . #.......#..........# #####. Throw: 18 darts (poison) . ##.......##'#....####G#hS#... Drain Breath .........##.################.##.).........#.######...........## S   adder (wandering) #.................##.........##.. G#hG#############..##.##.........##.##.......................# G#h_Bullseye to your library. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h) P  Okay, then.G#h G#hG#h. _G#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hs b...#### #....# #..≈^^..... corvidae the Conjurer ##. #....# .# #.#≈#≈....# Green Draconian of Qazlal ......  .. #....# .# ..#^≈.#..^^ HP: 48/48 (50) ======================== #)...####S# ##..#^^..# MP: 12/13======================--  ### #.......#*####.###...^... AC: 8Str: 10 .###.####.##.....*.............^# EV: 11Int: 20 ..zz.......#....*.....######.###. SH: 0G#ht Dex: 9 ..⌠........#....*.....# #.# #. XL:  7 Next:  2% Place: Dungeon:4 ...).......#....@.....# #.###. Noise: ---------  Time: 4047.5 (0.0) .###...†...#..........# #..... s) +2 dagger (freeze) . #.......#..........# #####. Throw: 18 darts (poison) . ##.......##'#....#### #... Drain Breath  .........##.################.##  .).........#.######...........## S   adder (wandering) #.................##.........##.. #############..##.##.........##.# #.......................# _Okay, then.G#ht yCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG#h#u WAim: an adder (wandering, hasn't noticed you, 100% to hit)G#h 9...#### #....##..≈^^..... corvidae the Conjurer ##. #....# .# #.#≈#≈....# Green Draconian of Qazlal ........ #....# .# ..#^≈.#..^^ HP: 48/48 (50) ========================#)...####S# ##..#^^..# MP: 12/13G#h ======================--### #.......#*####.###...^... AC: 8Str: 10 .###.####.##.....*.............^# EV: 11Int: 20 ..zz.......#....*.....######.###. SH: 0Dex: 9 ..⌠........#....*.....# #.# #. XL:  7 Next:  2% Place: Dungeon:4 ...).......#....@.....# #.###. Noise: ---------  Time: 4047.5 (0.0) .###...†...#..........# #..... s) +2 dagger (freeze) . #.......#..........# #####. G#h  Throw: 18 darts (poison) . ##.......##'#....#####... Drain Breath .........##.################.##.).........#.######...........## S   adder #.................##.........##.. #############..##.##.........##.##.......................#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  G#h The magic dart hits the adder.G#h| G#h} i.S...G#h҂ b3===8.5 (1G#h G#hو onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  G#h yThe magic dart hits the adder. _The adder is moderately wounded.G#hh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h...#### #....# #..≈^^..... corvidae the Conjurer ##. #....# .# #.#≈#≈....# Green Draconian of Qazlal ......  .. #....# .# ..#^≈.#..^^ HP: 48/48 (50) ======================== G#h#)...####.# ##..#^^..# MP: 12/13======================--  ### #.......#S####.###...^... AC: 8Str: 10 .###.####.##.....*.............^# EV: 11Int: 20 ..zz.......#....*.....######.###. SH: 0Dex: 9 ..⌠........#....*.....# #.# #. XL:  7 Next:  2% Place: Dungeon:4 ...).......#....@.....# #.###. Noise: =--------  Time: 4048.5 (0.0) .###...†...#..........# #..... s) +2 dagger (freeze) . #.......#..........# #####. Throw: 18 darts (poison) #h4m. ##.......##'#....#### #... Drain Breath  .........##.################.##  .).........#.######...........## S   adder #.................##.........##.. #############..##.##.........##.# #.......................# _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)G#h` ...#### #....##..≈^^..... corvidae the Conjurer ##. #....# .# #.#≈#≈....# Green Draconian of Qazlal ......G#hga .. #....# .# ..#^≈.#..^^ HP: 48/48 (50) ========================#)...####.# ##..#^^..# MP: 12/13======================--### #.......#S####.###...^... AC: 8Str: 10 .###.####.##.....*.............^# EV: 11Int: 20 ..zz.......#....*.....######.###. SH: 0Dex: 9 G#h b x..⌠........#....*.....# #.# #. XL:  7 Next:  2% Place: Dungeon:4 ...).......#....@.....# #.###. Noise: =--------  Time: 4048.5 (0.0) .###...†...#..........# #..... s) +2 dagger (freeze) . #.......#..........# #####. Throw: 18 darts (poison) . ##.......##'#....####G#hDb #... Drain Breath .........##.################.##G#hb 4.).........#.######...........## S   adder #.................##.........##.. #############..##.##.........##.##.......................#G#h,c Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.G#h G#h e.S...G#h +9.5 (1G#h G#h 2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.G#hZ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hG#hG#hG#hP _You don't know that spell.G#htG#huUnequip which item? Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon) Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn)[?] describe selected G#hv[!] unequip|take off|remove[tab] equip|unequipG#h G#hQ G#h }...#### #....##..≈^^..... corvidae the Conjurer ##. #....# .# #.#≈#≈....# Green Draconian of Qazlal ........ #....# .# ..#^≈.#..^^ HP: 48/48 (50) ========================#)...####.# ##..#^^..# MP: 12/13======================--### #.......#.####.###...^... AC: 8Str: 10 .###.####.##....S..............^# EV: 11Int: 20 ..zz.......#..........######.###. SH: 0Dex: 9 G#hۥ ..⌠........#..........# #.# #. XL:  7 Next:  2% Place: Dungeon:4 ...).......#....@.....# #.###. Noise: =--------  Time: 4049.5 (0.0) .###...†...#..........# #..... s) +2 dagger (freeze) . #.......#..........# #####. Throw: 18 darts (poison) . ##.......##'#....#####... Drain Breath .........##.################.##.).........#.######...........## S   adder #.................##.........##.. #############..##.##.........##.##.......................#Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. _The adderG#hR ) is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.G#h n  Okay, then.G#h_ G#h . _G#h4G#hjG#hF _Unknown command.G#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h\ ...#### #....# #..≈^^..... corvidae the Conjurer ##. #....# .# #.#≈#≈....# Green Draconian of Qazlal ......  .. #....# .# ..#^≈.#..^^ HP: 48/48 (50) ======================== #)...####.# ##..#^^..# MP: 11/13====================----  ### #.......#.####.###...^... AC: 8Str: 10 .###.####.##....S..............^# EV: 11Int: 20 ..zz.......#..........######.###. SH: 0Dex: 9 ..⌠........#..........# #.# #. XL:  7 Next:  2% Place: Dungeon:4 ...).......#....@.....# #.###. Noise: =--------  Time: 4049.5 (0.0) .###...†...#..........# #..... s) +2 dagger (freeze) . #.......#..........# #####.#hG Fm Throw: 18 darts (poison) . ##.......##'#....#### #... Drain Breath  .........##.################.##  .).........#.######...........## S   adder #.................##.........##.. #############..##.##.........##.# #.......................# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 13% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (almost dead)G#h...#### #....# #..≈^^..... corvidae the Conjurer ##. #....# .# #.#≈#≈....# Green Draconian of Qazlal ......  .. #....# .# ..#^≈.#..^^ HP: 48/48 (50) ======================== #)...####.# ##..#^^..# MP: 11/13====================---- G#h ### #.......#.####.###...^... AC: 8Str: 10 .###.####.##....S..............^# EV: 11Int: 20 ..zz.......#..........######.###. SH: 0Dex: 9 ..⌠........#..........# #.# #. XL:  7 Next:  2% Place: Dungeon:4 ...).......#....@.....# #.###. Noise: =--------  Time: 4049.5 (0.0) .###...†...#..........# #..... s) +2 dagger (freeze) . #.......#..........# #####. Throw: 18 darts (poison) . ##.......##'#....#### #... Drain Breath  .........##.################.##  .).........#.######...........## S   adder #.................##.........##.. #############..##.##.........##.# #.......................#Aiming: Poisonous Vapours#hP40m (safe; 13% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (almost dead)  Poisonous fumes billow around the adder!  The adder is poisoned.  You kill the adder!G#h  #..≈^^ #....# .#  .. #....# .# ..#^≈.#..^^ G#h*#)...####.# ##..#^^  ### #.......#.####.###...^#............^#...##...# #.# )#...# †...#...#  #...#  ##'#....####  #.######  .)#  G#h / G#hc2==350.5 (1G#hG#h:S  Press: ? - help, Dir - move target  G#h;Aim: an adder (almost dead)  Poisonous fumes billow around the adder!  The adder is poisoned.  You kill the adder! _Qazlal accepts your kill.G#h4G#hG#h G#hYG#hA3====G#hG#hXG#hf,G#hG#hG#h,G#hbG#hPG#h #S#z......#  #.##^^.≈##  #.#.###.#.# ..g #.≈.#≈...^G#hb#.# #.#.#####.. ##^≈≈^(... .....# #.#........ ##......_..( ..#### #....# #.# #..≈^^... #. #....# #.# #.#≈#≈....# #....# #.# ..#^≈.#..^^#G#ho #)...####.# ##..#^^..##  ### #.......#@####.###...^...- ###.####.##...................^## .zz.#..........######.###. .G#h⌠..#..........# #.# #.# ..)G#hN#..........# #.###. ###...†...#..........# #.....# g   goblin (asleep)  ##..........# #####.. G#hI ##.......##'#....#### #...#  .........##.################.###G#hG_5.5 (5G#hb==-6.5 (6G#hI8_G#h%s _A goblin comes into view. It is wielding a +0 club.G#hp  Casting: Poisonous Vapours (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h!  #S#z......# #.##^^.≈## corvidae the Conjurer  #.#.###.#.# ..g #.≈.#≈...^ Green Draconian of Qazlal ......  ..#.# #.#.#####.* ##^≈≈^(...^ HP: 48/48 (50) ======================== .....# #.#.......* ##......_..( MP: 12/13======================-- ..#### #....# #*# #..≈^^...... AC: 8Str: 10 #. #....# #*# #.#≈#≈....## EV: 11Int: 20 .. #....# #*# ..#^≈.#..^^# SH: 0Dex: 9 #)...####*# ##..#^^..## XL:  7 Next:  3% Place: Dungeon:4  ### #.......#@####.###...^.... Noise: ---------  Time: 4056.5 (0.0) ###.####.##....G#h- ...............^## s) +2 dagger (freeze) .zz.......#..........######.###.. Throw: 18 darts (poison) .⌠........#..........# #.# #.# Drain Breath ..).......#..........# #.###.# ###...†...#..........# #.....# g   goblin (asleep)  #.......#..........# #####..  ##.......##'#....#### #...#  .........##.################.### _A goblin comes into view. It is wielding a +0 club.Casting: Poisonous Vapours (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)G#hf%R #S#z......# #.##^^.≈## corvidae the Conjurer  #.#.###.#.# ..g #.≈.#≈...^ Green Draconian of Qazlal ...... G#hw& ..#.# #.#.#####.. ##^≈≈^(...^ HP: 48/48 (50) ======================== .....# #.#........ ##......_..( MP: 12/13======================-- ..#### #....# #.# #..≈^^...... AC: 8Str: 10 #. #....# #.# #.#≈#≈....## EV: 11Int: 20 .. #....# #.# ..#^≈.#..^^# SH: 0Dex: 9 #)...####.# ##..#^^..## XL:  7 Next:  3% Place: Dungeon:4  ### #.......#@####.###...^.... Noise: ---------  Time: 4056.5 (0.0) ###.####.##...................^## s) +2 dagger (freeze) .zz.......#..........######.###.. Throw: 18 darts (poison) G#h&.⌠........#..........# #.# #.# Drain Breath ..).......#..........# #.###.# ###...†...#..........# #.....# g   goblin (asleep)  #.......#..........# #####.. G#h'h ##.......##'#....#### #...#  .........##.################.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  G#h?'Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin!  You kill the goblin!G#h-  #.##^^   ..) ^  ..#.# * ##^≈≈^(...^ * _..( G#h/ #*# #..≈^^  #*#   #*# ..#^≈.#..^^ #)*# ##..#^^  ### ^^ #.# ) †            G#hE......G#h ;4=7.5 (1G#h=G#h<  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin!  You kill the goblin! _Qazlal accepts your kill.G#h[|G#h|G#h}G#hHG#h@\3==G#h^G#hG#h*G#hG#hG#hG#h*G#hnnG#h==G#h/BG#hfG#hG#heG#hWG#hG#hBG#hG#h%G#hhG#hG#h2G#hBG#h_G#h,G#hGG#h9G#h,G#h G#hXG#hG#h5 G#h### ..## ############ ... ...... G#h ######### 5. ##########..(.. G#h;9 #S......###. #.....# #.#^^..#S#z......#.###.....# #.##^^. #.#.###.#.#.@...)...# #.≈.#≈G#hq-  ..#.# #.#.#####.....###^≈≈^(. G#hf .....# #.#...........##......_  ...#### #....####.#.###..≈^^... G#h > .##. #....# #.#.###.#≈#≈... .. .. #....# #.#.....#^≈.#.. 5   shadow imp (asleep) . #)...####.####.##..#^^ .⌠ ### #.......#.####.###...^. G#h$L...###.####.##...................G#hU0736.0)G#h.5_5G#hF-4.5 (17G#h_ _A shadow imp comes into view.G#hL  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hG#hsY_G#hĞC_G#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G#h/ 8_G#h/ G#h( C_G#h F _Unknown command.G#h  ### ..###  ....  G#h # ..# ##########..( #S......###5# #.....# #.#^^ #S#z......#.###.....# #.##^^ #.#.###.#.#@....)...# #.≈.#≈ ..#.# #.#.#####.....###^≈≈^( .....# #.#...........##...... ...#### #....####.#.###..≈^^ .##. #....# #.#.###.#≈#≈. .. #....# #.#.....#^≈.# #. #)...####.####.##..#^^ #.⌠ ### #.#.####.###...^ #...###.####.##G#h} G#h F.5G#hZ 85.0) _G#hӦ G#h G#hG#hV.=6G#h?G#hш _You barely miss the shadow imp. The shadow imp barely misses you.G#hxf  You hit the shadow imp.  The shadow imp is lightly wounded.G#hn  The shadow imp gestures at you.G#hr8G#hC9&7G#h>G#hA- _You struggle to resist.G#h  You hit the shadow imp.  The shadow imp is moderately wounded.G#h. &8G#h G#hI A _The shadow imp hits you but does no damage.G#h  You hit the shadow imp. You tail-slap the shadow imp.  The shadow imp is severely wounded.G#h 8*G#h% n  The shadow imp gestures at you.G#hT 8@G#hU V2---9G#h ` G#hd 4 _Pain shoots through your body!G#h$=  You barely miss the shadow imp.The shadow imp is severely wounded.The shadow imp summons a swarm of flies.G#h >.80.4 (0.9G#hHCG#h3FX _The shadow imp closely misses you.G#h)  You hit the shadow imp.  The shadow imp is almost dead.G#h_*j39-----1.4 (1.0G#h/G#hk2. _The shadow imp hits you.G#hTW  You closely miss the shadow imp.G#hUThe shadow imp is almost dead.The shadow imp laughs crazily.G#hx[n  The shadow imp gestures at you.G#h,C2.3 (0.9G#huG#hm- _You struggle to resist.G#h|  You hit the shadow imp.  You kill the shadow imp!G#h~i.G#hh40/49--53.3 (1.0G#hVG#hO _Qazlal accepts your kill.G#h UM###..### ########### .... ..........######## ..# ##########..(......###.# #....^^.S#z......#@###.....# #.##^^G#hJ#.#.###.#.#.....)...# #.≈.#≈ ..######.....###^≈≈^( .....# #.#...........##.......#### #....####.#.###..≈^^..G#hG#h.-4G#hL G#h G#hыG#hxG#h]G#h,G#hlx1=G#h,G#hG#huG#hYG#hFG#hG#hWG#h3,G#hG#hԠG#h!V2=G#hG#h,G#hTG#h},G#h5G#h ,G#hG#hܬG#hL3=G#hG#hG#h_G#hG#h,G#hG#hiG#hV4=G#hG#h޵,G#hG#h,G#hIG#h,G#hSG#h@G#h}65=G#hG#hG#h,G#hG#hm,G#hG#hG#hfV6=G#hQG#hwG#hG#hG#h,G#hG#hG#h=G#h?G#hHG#hzL7=G#h G#h;,G#hG#hG#h G#hG#hG#hV8=G#hcG#hG#hG#h G#hG#hGG#hG#h,G#hG#hG#hL9=G#huG#hG#hG#hG#hwG#hG#h,G#hG#h?G#hU,G#hHG#hG#hP=G#hG#h(G#h,G#hlG#hG#h,G#hG#hG#h,G#hgG#h G#h,G#hG#hG#h ,G#h G#h G#h G#h G#hh G#h]G#h,G#hjG#hPG#h###..# #.# #.#  #.# G#h  #.####  ##########....####### #...@................-126.3 (42.0) .......#########...##### .......#S......###.# #..G#h ...#...#S#z......#.### .. #...#.#.###.#.#.....) > #.....#.# #.#.#####G#h3 ........# #.#....... . ......#### #....####.# G#h.. .##. #....# #.#G#hG#h$zz   wight (wandering)G#h$,7.3 (43G#h!)G#h+; _Found a stone staircase leading down.G#h  ###  ..#  #.#  #.#  #.#    ##########... #...@......... .......#########.. ........#  ...#.... .. #...) z #.....#.#  ........#  . ......####  .. .##.  G#ha- ###  ..#  #.#  #.#  #.#    ##########... #...@......... G#hdc.......#########.. ........#  ...#.... .. #...) z #.....#.#  ........#  . ......####  .. .##.  G#hfG#hj4G#hk\ _A wight is nearby!G#h#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hX   corvidae the Conjurer ###  Green Draconian of Qazlal ...... ..#  HP: 49/49 (50) ======================== #.#  MP: 12/13======================-- #.#  AC: 8Str: 10 #.#  EV: 11Int: 20 #.####  SH: 0Dex: 9 ##########....####### XL:  7 Next:  5% Place: Dungeon:4 #..*@................ Noise: ---------  Time: 4127.3 (0.0) .....*.#########...##### s) +2 dagger (freeze) ...**..#S......###.# #.. Throw: 18 darts (poison) ..*G#h( #...#S#z......#.###.. Drain Breath  .* #...#.#.###.#.#.....) z #.....#.# #.#.#####.. z   wight (wandering) ........# #.#........ . ......#### #....####.# .. .##. #....# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (lightly damaged,  wandering, hasn't noticed you, 100% to hit)G#h1Hcorvidae the Conjurer###Green Draconian of Qazlal ........#HP: 49/49 (50) ========================#.#MP: 12/13======================--#.#AC: 8Str: 10#.#EV: 11Int: 20#.####SH: 0Dex: 9##########....####### XL:  7 Next:  5% Place: Dungeon:4#..*@................ Noise: ---------  Time: 4127.3 (0.0).....*.#########...##### s) +2 dagger (freeze)...**..#S......###.# #.. Throw: 18 darts (poison)..*#...#S#z......#.###.. Drain Breath .* #...G#hI9#.#.###.#.#.....)z #.....#.# #.#.#####.. z   wight........# #.#......... ......#### #....####.#.. .##. #....# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (lightly damaged,  wandering, hasn't noticed you, 100% to hit)  The magic dart hits the wight but does no damage.G#hG#h{.....z>G#h$3=8.3 (1G#h\G#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (lightly damaged,  wandering, hasn't noticed you, 100% to hit)  The magic dart hits the wight but does no damage. _The wight is lightly damaged.G#ht  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h6J   corvidae the Conjurer ###  Green Draconian of Qazlal ...... ..#  HP: 49/49 (50) ======================== #.#  MP: 11/13====================---- #.#  AC: 8Str: 10 #.#  EV: 11Int: 20 #.####  SH: 0Dex: 9 ##########....####### XL:  7 Next:  5% Place: Dungeon:4 #...@................ Noise: =--------  Time: 4128.3 (0.0) G#h^K .....**#########...##### s) +2 dagger (freeze) ...**..#S......###.# #.. Throw: 18 darts (poison) ..*#...#S#z......#.###.. Drain Breath  .z #...#.#.###.#.#.....) > #.....#.# #.#.#####.. z   wight ........# #.#........ . ......#### #....####.# .. .##. #....# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (lightly damaged,  G#hL 100% to hit)G#h corvidae the Conjurer###Green Draconian of Qazlal ........#HP: 49/49 (50) ========================#.#MP: 11/13====================----#.#AC: 8Str: 10#.#EV: 11Int: 20#.####SH: 0Dex: 9##########....####### XL:  7 Next:  5% Place: Dungeon:4#...@................ Noise: =--------  Time: 4128.3 (0.0).....**#########...##### s) +2 dagger (freeze)...**..#S......###.# #.. Throw: 18 darts (poison)..*#...#S#z......#.###.. Drain Breath .z #...#.#.###.#.#.....#hw m)> #.....#.# #.#.#####.. z   wight........# #.#......... ......#### #....####.#.. .##. #....# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (lightly damaged,  100% to hit)  The magic dart hits the wight.G#h@$ G#h#* ]......G#h* )G#h%+ Z2==9.3 (1G#h50 G#h23   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (lightly damaged,  100% to hit)  The magic dart hits the wight. _The wight is heavily damaged.G#hg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h G#h G#h G#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G#hWG#hXG#hN]G#h]`F _Unknown command.G#h_+ ### ..# #.# #.# #.# #.#### #....##....@..........#...#.......#S......###.# #....#...#S#z......#.###... #...#.#.###.#.#.....).> #.....#.# #.#.#####.........# #.#.. ......#### #....####.#... .##. #....# #.#.G#h, G#h2 zz   wightG#h3 6-30 _G#he8 G#hl: G#hg### ..# #.# #.# #.# #.#### #....##..#...#G#hlh.......#S......###.# #...z#...#S#z......#.###... #...#.#.###.#.#.....).> #.....#.# #.#.#####..# #.#.. ......#### #....####.#.#.. .##. #....# #.#.#G#hiG#h)p@z.G#hp{3====-1G#huG#hwG#hf### ..# #.# #.# #.# #.#### #....##..#...#G#hj...z...#S......###.# #....#...#S#z......#.###... #...#.#.###.#.#.....).> #.....#.# #.#.#####..# #.#.. ......#### #....####.#.#.. .##. #....# #.#.#G#hG#hF.2G#hܣG#hĥG#hg  ### ..# #.# #.# #.# #.#### #.... # .#... ....z..#S......###.# # ...#...#S#z......#.### .. #...#.#.###.#.#.....) > #.....#.# #.#.#####z   wight .# #.# . ......#### #....####.#.# .. .##. #....# #.#.#G#hh G#hn i.G#h2o &3G#hr G#h\t G#hN ### ..# #.# #.# #.# #.#### #.... # .#... .....z.#S......###.# # ...#...#S#z......#.### .. #...#.#.###.#.#.....) > #.....#.# #.#.#####z   wight .# #.# . ......#### #....####.#. .. .##. #....# #.#.G#hS!zG#hTC...4G#hZZG#hm\G#h ID### ..# #.# #.# #.# #.#### #....##.......z#...#.......#S......###.# #....#...#S#z......#.###... #...#.#.###.#.#.....).> #.....#.# #.#.#####..# #.#.. ......#### #....####.#.#.. .##. #....# #.#.#z.==5G#hq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hM&  corvidae the Conjurer ###  Green Draconian of Qazlal ...... ..#  HP: 49/49 (50) ======================== G#h&h#.#  MP: 12/13======================-- #.#  AC: 8Str: 10 #.#  EV: 11Int: 20 #.####  SH: 0Dex: 9 ##########....######### XL:  7 Next:  5% Place: Dungeon:4 G#h'9#...z*@................ Noise: ---------  Time: 4135.3 (0.0) .......#########...####### s) +2 dagger (freeze) .......#S......###.# #.... Throw: 18 darts (poison) ...#...#S#z......#.###.... Drain Breath  G#h'.. #...#.#.###.#.#.....).. > #.....#.# #.#.#####.... z   wight ........# #.#.......... G#h(. ......#### #....####.#.# .. .##. #....# #.#.#Casting: Magic Dart (safe; 1% risk of failure)  G#hD(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG#h}(Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  100% to hit)G#hp}corvidae the Conjurer###Green Draconian of Qazlal ........#HP: 49/49 (50) ========================#.#MP: 12/13======================--#.#AC: 8Str: 10#.#EV: 11Int: 20#.####SH: 0Dex: 9##########....######### XL:  7 Next:  5% Place: Dungeon:4#...z*@................ Noise: ---------  Time: 4135.3 (0.0).......#########...####### s) +2 dagger (freeze).......#S......###.# #.... Throw: 18 darts (poison)...#...#S#z......#.###.... Drain Breath .. #...#.#.###.#.#.....)..> #.....#.# G#hd~[34m#.#.#####.... z   wight........# #.#........... ......#### #....####.#.#.. .##. #....# #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  100% to hit)  The magic dart hits the wight.G#hkG#hG.zG#h3=6.3 (1G#hr G#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  100% to hit)  G#h@ vThe magic dart hits the wight. _The wight is heavily damaged.G#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h  corvidae the Conjurer ###  Green Draconian of Qazlal ...... ..#  HP: 49/49 (50) ======================== #.#  MP: 10/13==================------ #.#  AC: 8Str: 10 #.#  EV: 11Int: 20 G#hqy#.####  SH: 0Dex: 9 ##########....######### XL:  7 Next:  5% Place: Dungeon:4 #....z@................ Noise: =--------  Time: 4136.3 (0.0) .......#########...####### s) +2 dagger (freeze) .......#S......###.# #.... Throw: 18 darts (poison) ...#...#S#z......#.###.... Drain Breath  .. #...#.#.###.#.#.....).. > #.....#.# #.#.#####.... z   wight ........# #.#.......... . ......#### #....####.#.# G#hJ.. .##. #....# #.#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  79% to hit)G#h  corvidae the ConjurerG#h} ###  Green Draconian of Qazlal ...... ..#  HP: 49/49 (50) ======================== #.#  MP: 10/13==================------ #.#  AC: 8Str: 10 #.#  EV: 11Int: 20 #.####  SH: 0Dex: 9G#h ##########....######### XL:  7 Next:  5% Place: Dungeon:4 #....z@................ Noise: =--------  Time: 4136.3 (0.0)G#h .......#########...####### s) +2 dagger (freeze) .......#S......###.# #.... Throw: 18 darts (poison) ...#...#S#z......#.###.... Drain Breath  .. #...#.#.###.#.#.....).. G#hӗ> #.....#.# #.#.#####.... z   wight ........# #.#.......... . ......#### #....####.#.# G#h.. .##. #....# #.#.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG#hq$Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  79% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  You destroy the wight!G#hK ###  ..#  #.# G#h #.#  #.#  #.####  ##... #.****@....... .....##. .....G#h  ... .. ) >   G#hA*   .    .. .##.   G#h%...$Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  79% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  You destroy the wight!  Qazlal accepts your kill.G#h+ ealth: 49/50 -agic: 11/13==1=7.3 (1Ray  _(Press . to maintain the ray.)  Your life force feels restored.G#h0G#h2h _Your Stealth skill increases to level 3!G#h# ] ### ..# #.# #.# #.# #.#### #.... #.... .#... .......#S......###.# # ...#...#S#z......#.### .. #...#.#.###.#.#.....) > #.....#.# #.#.##### .# #.# . ......#### #....####.#. .. .##. #....# #.#.G#h& N--8G#h+ G#h;5 S _You stop channelling your searing ray.  G#h5 EYou now have 204 gold pieces (gained 13).  Things that are here:G#h6 2====--9.3 (2G#h9 G#hr: n _a +3 hand axe; a +0 robeG#hL  ### ..# #.# #.# #.# #.#### #.... #...@) .#...G#hbM b .......#S......###.# # ...#...#S#z......#.### .. #...#.#.###.#.#.....) > #.....#.# #.#.##### ........# #.# . ......#### #....####.# .. .##. #....# #.#G#hT G#hU [50=40.3 (1G#hZ G#h\ G#h7### ..# #.# #.# #.# #.#### #....##....@..#...#.......#S......###.# #....#...#S#z......#.###... #...#.#.###.#.#.....).> #.....#.# #.#.#####.........# #.#.. ......#### #....####.#... .##. #....# #.#.G#hG#hs3====1G#hU"G#h'  Things that are here: _a +3 hand axe; a +0 robeG#h* G#ho+ wPick up what? 27/52 slots (_ for help) G#h+ Hand Weapons (select all with ))  a - a +3 hand axe Armour (select all with [)  b - a +0 robe [Up|Down] selectG#h+ [Esc] exit Letters toggle [.|Space] toggle selected[top]G#hi  a + a +3 hand axe[Enter] accept (1 chosen)G#hG#hG#hcorvidae the Conjurer###Green Draconian of Qazlal ........#Health: 50/50 ========================#.#Magic: 13/13 ========================#.#AC: 8Str: 10#.#EV: 11Int: 20#.####SH: 0Dex: 9G#h##########....######## XL:  7 Next: 15% Place: Dungeon:4#....@................ Noise: ---------  Time: 4141.3 (0.0).......#########...###### s) +2 dagger (freeze).......#S......###.# #... Throw: 18 darts (poison)...#...#S#z......#.###... Breath .. #...#.#.###.#.#.....).> #.....#.# #.#.#####... ........# #.#......... . ......#### #....####.#. .. .##. #....# #.#.  _You stop channelling your searing ray.  You now have 204 gold pieces (gained 13).  Things that are here: _a +3 hand axe; a +0 robeThings that are here: _a +3 hand axe; a +0 robe#h0mG#hG#h+2.3 (1G#hG#hG _n - a +3 hand axeG#h4G#h,G#h,G#h,G#h|,G#hG#hG#h,G#hOnG#hG#hBG#hG#hG#hG#h..#corvidae the Conjurer#.#Green Draconian of Qazlal ......#.#Health: 50/50 ========================#.#Magic: 13/13 ========================.######.#### AC: 8Str: 10......############....## EV: 11Int: 20........#....[.......... SH: 0Dex: 9#...........#########... XL:  7 Next: 15% Place: Dungeon:4z......@....#S......###. Noise: ---------  Time: 4147.3 (5.0)G#h #.?.....#...#S#z......#. s) +2 dagger (freeze)#.......#...#.#.###.#.#. Throw: 18 darts (poison)##...>..#.....#.# #.#.## Breath ................# #.#................#### #....# z   wight (wandering)........#.##.# #....#.......... .. #....##.#)...#Things that are here: _a +3 hand axe; a +0 robeThings that are here: _a +3 hand axe; a +0 robe _n - a +3 hand axeA wight comes into view. It is wielding a +2 war axe of distortion.G#h,/  --more--G#hG#hG#h; 8.3 (6 _G#hG#hQG#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h ..#  corvidae the Conjurer #.#  Green Draconian of Qazlal ...... #.#  Health: 50/50 ======================== #.#  Magic: 12/13 ======================-- .##### #.####  AC: 8Str: 10 ......############....## EV: 11Int: 20 ........#....[.......... SH: 0Dex: 9 #...........#########... XL:  7 Next: 15% Place: Dungeon:4 z******@....#S......###. Noise: ---------  Time: 4148.3 (0.0) #.?.....#...#S#z......#. s) +2 dagger (freeze)#h0m #.......#...#.#.###.#.#. Throw: 18 darts (poison) ##...>..#.....#.# #.#.## Breath  ................# #.#... .............#### #....# z   wight (wandering) ........#.##.# #....# .......... .. #....# #. #)...#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (wandering, hasn't noticed you, 100% to hit)G#h  ..#corvidae the Conjurer#.#G#h Green Draconian of Qazlal ......#.#Health: 50/50 ========================#.#Magic: 12/13 ======================--.######.#### AC: 8Str: 10......############....## EV: 11Int: 20........#....[.......... SH: 0Dex: 9#...........#########... XL:  7 Next: 15% Place: Dungeon:4z******@....#S......###. Noise: ---------  Time: 4148.3 (0.0)#.?.....#...#S#z......#. s) +2 dagger (freeze)#.......#...#.#.###.#.#. Throw: 18 darts (poison)##...>..#.....#.##h 37m #.#.## Breath ................# #.#................#### #....# z   wight........#.##.# #....#.......... .. #....##.#)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the wight.G#h G#h L.z.....G#h b3===9.3 (1G#h G#ha Q  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  G#hך armour (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the wight. _The wight is lightly damaged.G#hh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hr ..#  corvidae the Conjurer #.#  Green Draconian of Qazlal ...... #.#  Health: 50/50 ======================== G#hNs#.#  Magic: 12/13 ======================-- .##### #.####  AC: 8Str: 10 ......############....## EV: 11Int: 20 ........#....[.......... SH: 0Dex: 9 #...........#########... XL:  7 Next: 15% Place: Dungeon:4 .z*****@....#S......###. Noise: =--------  Time: 4149.3 (0.0) #.?.....#...#S#z......#. s) +2 dagger (freeze) #.......#...#.#.###.#.#. Throw: 18 darts (poison) ##...>..#.....G#htj[40m#.# #.#.## Breath  ................# #.#... .............#### #....# z   wight ........#.##.# #....# .......... .. #....# #. #)...#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (lightly damaged, 100% to hit)G#h13..#corvidae the Conjurer#.#Green Draconian of Qazlal ......#.#Health: 50/50 ========================#.#Magic: 12/13 ======================--.######.#### AC: 8Str: 10......############....## EV: 11Int: 20G#h2........#....[.......... SH: 0Dex: 9#...........#########... XL:  7 Next: 15% Place: Dungeon:4.z*****@....#S......###. Noise: =--------  Time: 4149.3 (0.0)#.?.....#...#S#z......#. s) +2 dagger (freeze)#.......#...#.#.###.#.#. Throw: 18 darts (poison)##...>..#.....#.# #.#.## Breath ................# #.#................#### #....# z   wight........#.##.# #....#.......... ..G#h3[40m #....##.#)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (lightly damaged, 100% to hit)  The magic dart hits the wight but does no damage.G#hG#h޽K.z....G#hܾ,50.3 (1G#hG#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (lightly damaged, 100% to hit)  The magic dart hits the wight but does no damage. _The wight is lightly damaged.G#hR  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h4G#h_G#h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hE ..#  corvidae the Conjurer #.#  Green Draconian of Qazlal ...... #.#  Health: 50/50 ======================== #.#  Magic: 11/13 ====================---- .##### #.####  AC: 8Str: 10 ......############....## EV: 11Int: 20 ........#....[.......... SH: 0Dex: 9 #...........#########... XL:  7 Next: 15% Place: Dungeon:4 ..z****@....#S......###. Noise: =--------  Time: 4150.3 (0.0) #.?.....#...#S#z......#. s) G#hF![32m+2 dagger (freeze) #.......#...#.#.###.#.#. Throw: 18 darts (poison) ##...>..#.....#.# #.#.## Breath  ................# #.#... .............#### #....# z   wight ........#.##.# #....# .......... .. #....# #. #)...#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (lightly damaged, 100% to hit)G#h..#corvidae the Conjurer#.#Green Draconian of Qazlal ......#.#Health: 50/50 ========================#.#Magic: 11/13 ====================----.######.#### AC: 8Str: 10......############....## EV: 11Int: 20........#....[.......... SH: 0Dex: 9#...........#########... XL:  7 Next: 15% Place: Dungeon:4..z****@....#S......###. Noise: =--------  Time: 4150.3 (0.0)#.?.....#...#S#z......#. s) +2 dagger (freeze)#.......#...#.#.###.#.#. Throw: 18 darts (poison)G#h0##...>..#.....#.# #.#.## Breath ................# #.#................#### #....# z   wight........#.##.# #....#.......... .. #....##.#)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (lightly damaged, 100% to hit)  The magic dart hits the wight.G#hK[ G#hf J.z...G#hg Z2==1.3 (1G#hp G#h}   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (lightly damaged, 100% to hit)  The magic dart hits the wight. _The wight is moderately damaged.G#h{  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h& ..#  corvidae the Conjurer #.#  Green Draconian of Qazlal ...... #.#  Health: 50/50 ======================== #.#  Magic: 10/13 ==================------ .##### #.####  AC: 8Str: 10 ......############....## EV: 11Int: 20 ........#....[.......... SH: 0Dex: 9 #...........#########... XL:  7 Next: 15% Place: Dungeon:4 ...z***@....#S......###. Noise: =--------  Time: 4151.3 (0.0) #.?.....#...#S#z......#. s) +2 dagger (freeze) #.......#...#.#.###.#.#.G#h\([40m Throw: 18 darts (poison) ##...>..#.....#.# #.#.## Breath  ................# #.#... .............#### #....# z   wight ........#.##.# #....# .......... .. #....# #. #)...#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (moderately damaged, 79% to hit)G#hd,..#corvidae the Conjurer#.#Green Draconian of Qazlal ......#.#Health: 50/50 ========================#.#Magic: 10/13 ==================------.######.#### AC: 8Str: 10......############....## EV: 11Int: 20........#....[.......... SH: 0Dex: 9#...........#########... XL:  7 Next: 15% Place: Dungeon:4...****@....#S......###. Noise: =--------  Time: 4151.3 (0.0)G#hCfS#.?.....#...#S#z......#. s) +2 dagger (freeze)#.......#...#.#.###.#.#. Throw: 18 darts (poison)##...>..#.....#.# #.#.## Breath ................# #.#................#### #....# z   wight........#.##.# #....#.......... .. #....##.#)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (moderately damaged, 79% to hit)  You focus your ray upon the wight. The searing ray hits the wight!G#hIAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 war axe of distortion and wearing a +0 leather  armour (moderately damaged, 79% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is almost destroyed.G#hmI.z..G#h=2.3 (1Ray Breath G#hqG#hf _(Press . to maintain the ray.)G#h.  The searing ray hits the wight.  You destroy the wight!G#h3z****G#hI.$..G#h26--3+ Breath G#hG#hO _Qazlal accepts your kill.G#hI :****G#h >.$..G#h 9/13 ----4++ Breath G#h. G#hF G#hn ..# #.# #.## #.##.##### #.#####......#####.....#....[#.....##.$.#S......####.?.....#...#S#z......# #.#...#.#.###.#.# ##...>..#.....#.# #.#. ........# #.##.....#### #....#.#.##.# #....#..... #.... #. #)...10/13==5G#hAG#h < _You stop channelling your searing ray.G#h/   ..#   #.#  # #.#   #. #.#   #.#####. #.  #......#####....  G#h0 .#....[  #.##  .$.#S......  #.?.....#...#S#z......   #.#...#.#.###.#.   ##...>..#.....#.# #.#.   ..# #.#   #....#### #   #.#.##.# #   #G#h1 ... #   #. #)G#h*9 G#h9 &6G#h@ G#hB G#h   ..#   #.#  # ## #.#  G#h {  #. .# #.#   #.#####. #.  #......######  .#....[ .###.#  ..#S......  .###.?.....#...#S#z   #.#...#.#.###.#   ##...>..#.....#.# #.#   .........# #.#   #....#### #   #.#.##.# #   #... #  G#h u #. #)G#h G#h u1====7G#hA G#hk  You now have 216 gold pieces (gained 12).  Things that are here:G#h+8.3 (2G#h G#h  _a +2 war axe of distortion; a +0 leather armourG#hr G#h (Pick up what? 28/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 war axe of distortion Armour (select all with [)  b - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]G#hA  a + a +2 war axe of distortion[Enter] accept (1 chosen)G#h  ..# corvidae the Conjurer  #.# Green Draconian of Qazlal ......  ####.# Health: 50/50 ========================  #. .##.# Magic: 11/13 ====================----  #.#####.#.## AC: 8Str: 10  ###......############... EV: 11Int: 20  ...........#....[....... SH: 0Dex: 9  .###...........######### XL:  7 Next: 26% Place: Dungeon:4  .......@.......#S......# Noise: ---------  Time: 4158.3 (0.0)  .###.?.....##h m...#S#z..... s) +2 dagger (freeze)  #.......#...#.#.###.# Throw: 18 darts (poison)  ##...>..#.....#.# #.# Breath  ................# #.#  #.............#### #..   #........#.##.# #..   #............. #..   #.#). You destroy the wight! _Qazlal accepts your kill. _You stop channelling your searing ray.  You now have 216 gold pieces (gained 12).  Things that are here: _a +2 war axe of distortion; a +0 leather armour2==9.3 (1 _t - a +2 war axe of distortionG#h*  ..#  #.#  # ## #.#  #. .# #.#  #.#####. #. G#h+ ###......######  ..#....[ #.###. [.#S...... #.###.?.....#...#S#z  #.#...#.#.###.  ##...>..#.....#.# #.  ........# #.  #G#h+...#### #  #.#.##.# #  #... #  #.G#hl,\ #)G#h 6G#h6'60G#h:G#h"<G#ht\  ..  #.  ## ## #.  #. .## #.  #.#####.. #.  ###......####  ...#....[ #.###. .[.#S #.###.?.....#...#S#z  #.#...#.#.###  ##...>..#.....#.# #  ........# # G#hT] #..#### #  #..#.##.# #  #.... #  #. #G#hNeG#hVfs3====1G#h#lG#hmG#h;1 ### ##. .#######.. ###......###########.....#....[....##.###....#######.........[S.....##.###.@.....#...#S#z #.....#.#.####...>..#.# .................  #.....###..# ⌠ ###G#hG#h&2G#hG#hG#h+3.3 (2G#h G#hi _o - 6 scrolls of teleportation (gained 1)G#hG#hG#hCG#hG#hG#h,G#h_G#h#. .##.#####..###......###########...........#....[....##.###...........#..[.......#S##.###.......#...#S#z... #.......#...#.#.### ##@..>..#.# #4.3 (1G#h#.........# #.............####.#.##.# G#h ##.....# #.⌠  G#h3#...[.###...###.####   .......zz..... G#hG#h~$==G#h$5.3 (2G#hG#hPC _Found a robe.G#hBJG#h]  #.#####.. # ###......############  ...........#....[...  ##.###...........######  .........[.#S....  ##.###.......#...#S#z  #.......#...#.#.## ##...>..#.....#.#  #.@..............# 0  #####   ##.##.#   #......   #.....###  #.....# #.⌠ ###   #...[.###...###.##  #..:.........zz.... G#h,c[m .⌠.[>..⌠6.3 (1G#hiQ _Found a book of the Hunter.G#hqm 4G#ho G#hw G#h{ G#h~ ,G#h G#h ,G#hC G#h׏ G#h( ,G#h& G#hӗ G#h ,G#h G#h G#hu G#h G#hw G#h G#h ,G#h G#hԯ G#hE ,G#h\ G#h XG#h| ,G#h G#h G#hH G#h G#h G#h G#h G#h ,G#h4 G#h7 G#h( G#hT G#h+ G#h  There is a fountain of clear blue water here.  The fountain bubbles and surges in the storm.G#h G#h _G#h5 G#h G#hJ ,G#h, G#h G#h ,G#h G#h ,G#h- G#hf M _You now have 224 gold pieces (gained 8).G#h 4G#h G#hH G#h;! ,G#h" G#h% G#h6( ,G#h2* G#h{, G#h. ,G#h0 G#h2 G#h4 G#h5 G#h7 G#h8 G#h@ BG#hQ XG#h] G#ha G#hb G#hkh G#hl G#ho G#hp G#hrq G#hv G#hy G#hz G#hp| G#h~ G#h G#hK G#h G#h  G#h  G#h 4There is a fountain of clear blue water here.  G#h< 7The fountain bubbles and surges in the storm.G#h[ G#h[ G#h  G#hP _G#hd G#h< G#hג G#hV G#h G#h G#h G#h# G#h G#h G#h9 G#h G#h) G#h۪ G#h G#h G#h G#hN G#h G#h G#h# G#h\ G#h ,G#h G#h G#h G#h G#h G#h G#h> G#h G#h G#h G#h5 G#h G#h G#h; G#h/ G#h G#ha G#h G#h G#hQ G#h G#h  G#h G#hX! G#h&$ G#h{' G#h) G#h* G#h, G#h0 G#hV3 G#h3 G#h5 G#h~9 G#hA< G#h< G#h> G#hvA G#hD G#hD G#h G#h G#h١ G#hģ ,G#h G#h, nG#h BG#h/ G#h6 G#hW G#hӲ G#h G#h G#h' G#h G#h G#hл ,G#h G#h G#h ,G#h G#h G#h ,G#h G#h G#h ,G#h G#h G#hl ,G#h G#h G#hk ,G#h G#h G#h ,G#h G#h G#h ,G#h G#h G#h ,G#h G#h G#h ,G#h G#h[ G#h ,G#h G#h' G#h ,G#h G#h G#hd ,G#h G#h G#h G#h G#hB G#hJ G#h0 ,G#h G#h G#h ,G#h> G#h G#h G#hg ,G#hZ G#he ,G#h G#h G#h ,G#hb G#h G#ha# ,G#h9$ G#h$' G#h@( G#h_( G#h) G#h!, G#h@- ,G#h. G#hA1 G#h2 ,G#h3 G#h9 G#h; ,G#h< G#hB G#h}E ,G#hF G#hL G#hlO ,G#hDQ G#hyX G#h2\ ,G#h] G#h|b G#hd ,G#hf G#hbj G#hl ,G#ho G#h u G#hw ,G#htz G#h G#h͂ G#h4 G#h G#h B  There is a dry fountain here.G#h! G#h _G#h nG#h G#hJ ,G#h٥ G#h* B  There is a dry fountain here.G#h/ G#h _G#hj G#h B  You see here a +0 long sword.G#h G#h+ _G#h( G#h G#h G#h( G#h) G#h G#h G#hM G#h G#h G#he G#h G#h) G#h G#h G#h G#ht G#h G#h? ,G#hw G#h G#h ,G#h) G#h G#h ,G#h G#h G#hK ,G#hG G#h G#h ,G#h G#h G#h ,G#h G#h G#h ,G#hp G#h G#h ,G#hx G#h G#hn ,G#hk G#hK G#h G#h G#ht G#h G#h ,G#hQ G#h^ G#h ,G#h G#h G#hx ,G#h G#h+ G#h1 ,G#hi G#h` G#h$ ,G#h^ G#hB G#h ,G#hT! G#h# G#h$ ,G#h% G#h+' G#h( G#h( G#hZ) G#h@+ G#h, ,G#hd- G#h / G#h:0 G#hj0 G#h0 G#hb2 G#h3 ,G#h'4 G#h5 G#h< ######...........####.# ....##.........##.....# .##.##.........##.##### ..................# ................### ................### ................#<# .[.>............#.# ......#########.@.# 29327.0) ......##### ......# G#h< ......# ####### G#hqA G#hA ,48G#h F G#h/H 9 _Found a stone staircase leading up.G#hM JG#hU G#h~W ,G#h[ ,G#h\\ ,G#h'] G#h_ G#hia G#ha G#h:b G#hd G#hf ,G#hf G#hVh G#hKi ,G#hi G#hj G#hl G#h,l G#hl G#hn G#ho ,G#hNp G#hQr G#hes ,G#hs G#hv G#hv G#h7w G#how G#hx G#hKy ,G#hy G#hu{ G#hg| G#h| G#h| G#h} G#h~ ,G#hG G#hπ G#h' G#h G#h G#h G#hr ,G#h% G#h G#h G#h G#hq G#h% G#h D.##......_..(.....#))†...# ##..≈^^......^.##.######.# ##.#≈#≈....##.....# # ...#^≈.#..^^#≈.#### #### #.##..#^^..##^..####...Y #.###...^................G#hd Q^##.#.........######.###.............# #.# #.#...@....## #.###.#..####..## #.....#..# ## #####....# #...##.# #########.####.#G#h Y   ice beast (asleep) ..........####.# ........##.....# ........##.#####G#h P_309.3 (15.0)G#h` -10.3 (16G#h" B_G#h͟ ] _An ice beast comes into view.G#hJD_..())†...# ^^......^. #.....# # ^≈.#..^^#≈.#### #### ^^..##^..####...Y ^............... .^##.#......... #.............  #.# #.#...@....#  #..####..#  #..# #  #####....# #...##.#.####.#......#.#####G#h%_..())†...# ^^......^. #.....# # ^≈.#..^^#≈.#### #### ^^..##^..####...Y ^............... .^##.#......... #.............  #.# #.#...@....#  #..####..#  #..# #  #####....# #....####.#...G#h0A_G#hG#h:_G#h)a _An ice beast is nearby!G#hŵ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hX.##......_..(.....#))†...#  corvidae the Conjurer ##..≈^^......^.##.######.#  Green Draconian of Qazlal ...... ##.#≈#≈....##.....# #  Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####  Magic: 12/13 ======================-- #.##..#^^..##^..####...Y  AC: 8Str: 10 #.###...^............**.  EV: 11Int: 20 ..........^##.#....**...  SH: 0Dex: 9 .######.###......**.....  XL:  7 Next: 26% Place: Dungeon:4 .# #.# #.#G#h2Z...@....#  Noise: ---------  Time: 4310.3 (0.0) .# #.###.#..####..#  s) +2 dagger (freeze) .# #.....#..# #  Throw: 18 darts (poison) .# #####....# Breath ## #...##.# #########.####.# Y   ice beast (asleep) ..........####.# ........##.....# ........##.##### _An ice beast is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)G#h .##......_..(.....#))†...#G#hjKcorvidae the Conjurer ##..≈^^......^.##.######.#Green Draconian of Qazlal ...... ##.#≈#≈....##.....##G#h*Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####Magic: 12/13 ======================-- #.##..#^^..##^..####...YAC: 8Str: 10 #.###...^............**.G#h9TEV: 11Int: 20 ..........^##.#....**...SH: 0Dex: 9 .######.###......**.....XL:  7 Next: 26% Place: Dungeon:4 G#hu.# #.# #.#...@....#Noise: ---------  Time: 4310.3 (0.0) .# #.###.#..####..#s) +2 dagger (freeze) G#h.# #.....#..# #Throw: 18 darts (poison) G#h.# #####....#Breath ###...##.# #########.####.#G#hY   ice beast ..........####.# ........##.....# G#h4........##.#####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)  The magic dart hits the ice beast.G#hpG#hWy_..Y....=1.3 (1G#h:_G#hlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (asleep, 100% to hit)  The magic dart hits the ice beast. _The ice beast is lightly wounded.G#h'9  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h0 .##......_..(.....#))†...#  corvidae the Conjurer ##..≈^^......^.##.######.#  Green Draconian of Qazlal ...... ##.#≈#≈....##.....# #  Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####  Magic: 11/13 ====================---- #.##..#^^..##^..####....  AC: 8Str: 10 #.###...^............*Y.  EV: 11Int: 20 ..........^##.#....**...  SH: 0Dex: 9 .######.###......**.....  XL:  7 Next: 26% Place: Dungeon:4 .# #.# #.#h 3m#...@....#  Noise: =--------  Time: 4311.3 (0.0) .# #.###.#..####..#  s) +2 dagger (freeze) .# #.....#..# #  Throw: 18 darts (poison) .# #####....# Breath ## #...##.# #########.####.# Y   ice beast ..........####.# ........##.....# ........##.##### G#h _The ice beast is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 100% to hit)G#hB .##......_..(.....#))†...#corvidae the Conjurer ##..≈^^......^.##.######.#Green Draconian of Qazlal ...... ##.#≈#≈....##.....##Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####Magic: 11/13 ====================---- #.##..#^^..##^..####....AC: 8Str: 10 #.###...^............*Y.EV: 11Int: 20 ..........^##.#....**...SH: 0Dex: 9 .######.###......**.....XL:  7 Next: 26% Place: Dungeon:4 .# #.# #.#hdD n0m#...@....#Noise: =--------  Time: 4311.3 (0.0) .# #.###.#..####..#s) +2 dagger (freeze) .# #.....#..# #Throw: 18 darts (poison) .# #####....#Breath ###...##.# #########.####.#Y   ice beast ..........####.# ........##.....# ........##.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 100% to hit)  The magic dart hits the ice beast.G#hҽ G#hi g_Y.....G#h= Z2==2.3 (1G#h :_G#h. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (lightly wounded, 100% to hit)  The magic dart hits the ice beast. _The ice beast is moderately wounded.G#hA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h:.##......_..(.....#))†...#  corvidae the Conjurer ##..≈^^......^.##.######.#  Green Draconian of Qazlal ...... ##.#≈#≈....##.....# #  Health: 50/50 ======================== G#hJ...#^≈.#..^^#≈.#### ####  Magic: 11/13 ====================---- #.##..#^^..##^..####....  AC: 8Str: 10 #.###...^............Y..  EV: 11Int: 20 G#h..........^##.#....**...  SH: 0Dex: 9 .######.###......**.....  XL:  7 Next: 26% Place: Dungeon:4 .# #.# #.#...@....#  Noise: =--------  Time: 4312.3 (0.0) .# #.###.#..####..#  s) +2 dagger (freeze) .# #.....#..# #  Throw: 18 darts (poison) .# #####....# Breath ## #...##.# #########.####.# Y   ice beast ..........####.# ........##.....# G#hI........##.##### _The ice beast is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hX-Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 100% to hit)G#h0.##......_..(.....#))†...#corvidae the Conjurer ##..≈^^......^.##.######.#Green Draconian of Qazlal ...... ##.#≈#≈....##.....##Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####Magic: 11/13 ====================---- #.##..#^^..##^..####....AC: 8Str: 10 #.###...^............Y..EV: 11Int: 20 ..........^##.#....**...SH: 0Dex: 9 .######.###......**.....XL:  7 Next: 26% Place: Dungeon:4 .# #.# #.##h9;49m...@....#Noise: =--------  Time: 4312.3 (0.0) .# #.###.#..####..#s) +2 dagger (freeze) .# #.....#..# #Throw: 18 darts (poison) .# #####....#Breath ###...##.# #########.####.#Y   ice beast ..........####.# ........##.....# ........##.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  G#hWPress: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 100% to hit)  The magic dart hits the ice beast.G#h"n_Y.....3.3 (1G#hs:_G#hos!G#hsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, 100% to hit)  G#h\tThe magic dart hits the ice beast. _The ice beast is moderately wounded.G#hQ-   G#h- Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h f.##......_..(.....#))†...#  corvidae the Conjurer ##..≈^^......^.##.######.#  Green Draconian of Qazlal ...... G#h ##.#≈#≈....##.....# #  Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####  Magic: 10/13 ==================------ #.##..#^^..##^..####....  AC: 8Str: 10 #.###...^...........Y...  EV: 11Int: 20 ..........^##.#....*....  SH: 0G#hԸ KDex: 9 .######.###......**.....  XL:  7 Next: 26% Place: Dungeon:4 G#h# .# #.# #.#...@....#  Noise: =--------  Time: 4313.3 (0.0) .# #.###.#..####..#  s) +2 dagger (freeze) G#hp .# #.....#..# #  Throw: 18 darts (poison) .# #####....# Breath ## #...##.# #########.####.#G#h G Y   ice beast ..........####.# ........##.....# ........##.##### _The ice beast is moderately wounded.G#hV Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 100% to hit)G#h.##......_..(.....#))†...#corvidae the Conjurer ##..≈^^......^.##.######.#Green Draconian of Qazlal ...... ##.#≈#≈....##.....##Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####Magic: 10/13 ==================------ #.##..#^^..##^..####....AC: 8Str: 10 #.###...^...........Y...EV: 11Int: 20 ..........^##.#....*....SH: 0Dex: 9 .######.###......**.....XL:  7 Next: 26% Place: Dungeon:4 .# #.# #.##h7m...@....#Noise: =--------  Time: 4313.3 (0.0) .# #.###.#..####..#s) +2 dagger (freeze) .# #.....#..# #Throw: 18 darts (poison) .# #####....#Breath ###...##.# #########.####.#Y   ice beast ..........####.# ........##.....# ........##.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  G#hPress: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 100% to hit)  The magic dart hits the ice beast but does no damage.G#h3 _Y....1==4.3 (1G#hG#hUConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, 100% to hit)  The magic dart hits the ice beast but does no damage. _The ice beast is moderately wounded.G#h;   G#h~< Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h.##......_..(.....#))†...#  corvidae the Conjurer ##..≈^^......^.##.######.#  Green Draconian of Qazlal ...... ##.#≈#≈....##.....# #  Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####  Magic: 9/13================-------- #.##..#^^..##^..####....  AC: 8Str: 10 #.###...^..........Y....  EV: 11Int: 20 G#h..........^##.#...*.....  SH: 0Dex: 9 .######.###......*......  XL:  7 Next: 26% Place: Dungeon:4 .# #.# #.#...@....#  Noise: =--------  Time: 4314.3 (0.0) .# #.###.#..####..#  s) +2 dagger (freeze) .# #.....#..# #  Throw: 18 darts (poison) .# #####....# Breath ## #...##.# #########.####.#G#hV Y   ice beast ..........####.# ........##.....# ........##.##### _The ice beast is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG#hyAim: an ice beast (moderately wounded, 79% to hit)G#h},.##......_..(.....#))†...#corvidae the Conjurer ##..≈^^......^.##.######.#Green Draconian of Qazlal ...... ##.#≈#≈....##.....##Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####G#h["Magic: 9/13================-------- #.##..#^^..##^..####*...AC: 8Str: 10 #.###...^..........*....EV: 11Int: 20 ..........^##.#...*.....SH: 0Dex: 9 .######.###......*......XL:  7 Next: 26% Place: Dungeon:4 .# #.# #.#...@....#G#hNoise: =--------  Time: 4314.3 (0.0) .# #.###.#..####..#s) +2 dagger (freeze) .# #.....#..# #Throw: 18 darts (poison) .# #####....#Breath ##G#h#...##.# #########.####.#Y   ice beast ..........####.# G#h}........##.....# ........##.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG#hAim: an ice beast (moderately wounded, 79% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.G#hPonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, 79% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is moderately wounded.G#h_..Y.G#hK10/13===5.3 (1Ray Breath G#h8_G#h G#h`_(Press . to maintain the ray.)G#hX **** The searing ray hits the ice beast!G#h§...YG#h1 G#hc9/13 ---6G#hM+ Breath G#h/:_G#hb _The ice beast is severely wounded.G#h@ **** The searing ray hits the ice beast.G#h8 _...YThe ice beast is severely wounded.G#h--=7++ Breath G#hB_G#hZ _The ice beast completely misses you.G#h _****The searing ray hits the ice beast.G#h c _...YThe ice beast is severely wounded.You finish channelling your searing ray.8--8G#h G#h V _The ice beast barely misses you.G#h_.§≈§G#h+89==G#hl'-9G#hBG#hf! G#h!H_The ice beast barely misses you.G#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h d.##......_..(.....#))†...#  corvidae the Conjurer ##..≈^^......^.##.######.#  Green Draconian of Qazlal ...... ##.#≈#≈....##§....# #  Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####  Magic: 7/13============------------ #.##..#^^..##^§.####....  AC: 8Str: 10 #.###...^...............  EV: 11Int: 20 ..........^##.#.........  SH: 0Dex: 9 .######.###......Y......  XL:  7 Next: 26% Place: Dungeon:4 G#hz .# #.# #.#...@....#  Noise: =--------  Time: 4319.3 (0.0) .# #.###.#..####..#  s) +2 dagger (freeze) .# #.....#..# #  Throw: 18 darts (poison) .# #####....# Breath ## #...##.# #########.####.# Y   ice beast ..........####.# ........##.....# ........##.##### _The ice beast barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 79% to hit)G#h .##......_..(.....#))†...#corvidae the Conjurer ##..≈^^......^.##.######.#G#h PGreen Draconian of Qazlal ...... ##.#≈#≈....##§....##Health: 50/50 ======================== ...#^≈.#..^^#≈.#### ####Magic: 7/13============------------ G#h' #.##..#^^..##^§.####*...AC: 8Str: 10 #.###...^..........*....EV: 11Int: 20 ..........^##.#...*.....SH: 0Dex: 9 .######.###......*......XL:  7 Next: 26% Place: Dungeon:4 .# #.# #.#...@....#Noise: =--------  Time: 4319.3 (0.0) .# #.###.#..####..#s) +2 dagger (freeze) .# #.....#..# #Throw: 18 darts (poison) .# #####....#Breath ###...##.# #########.####.#YG#h    ice beast ..........####.# ........##.....# ........##.#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 79% to hit)  You focus your ray upon the ice beast.  The searing ray hits the ice beast but does no damage.G#hq n_....####.G#h 4..YPress: ? - help, Shift-Dir - straight line: an ice beast (severely wounded, 79% to hit)  You focus your ray upon the ice beast.  G#h The searing ray hits the ice beast but does no damage.  The ice beast is severely wounded.  (Press . to maintain the ray.)G#h܅ m=20.3 (1Ray Breath G#he G#h G#h @ _The ice beast hits you but does no damage.G#hH` ****G#hS The searing ray hits the ice beast.G#hy  ...YThe ice beast is almost dead.G#h s1+ Breath G#ho%8_G#h/'W _The ice beast closely misses you.G#h9  The searing ray hits the ice beast.  You kill the ice beast!G#hb****G#hU_....G#h+M 1/516G#h-452++ Breath _Qazlal accepts your kill.G#h=G#h4i _Your Throwing skill increases to level 1!G#h#' o_****G#hЬ G#h 2....G#h ---3_ _You finish channelling your searing ray.G#hc] 4G#h^^ G#h` G#ha G#hd 7=G#hCf G#hxf G#hg G#hh G#hh l8===G#hi G#h|k ,G#hbl G#h n G#hkn m9====G#ho G#hp ,G#hGq G#hs ?10/13G#h.s H====G#hs G#ht G#h/u m1====G#hu G#hw G#hw G#hNx G#hy G#h,z #2G#hKz H====G#hz G#h| G#h } G#h} G#h G#hH G#h{ d3====G#h G#h G#hM ,G#h G#hG G#hډ G#h G#h G#ha G#h ,G#h G#hC G#h G#h ;==G#h G#h G#h G#hY G#hܘ G#h= G#hh G#h G#h G#h G#h G#h G#h G#hm G#h G#h G#hh G#h˦ G#h6 G#h[ G#h( G#h G#h ,G#hï G#h G#h XG#h G#hD G#h[ G#h G#h G#h G#h< G#h G#h ,G#h G#hf G#hu ,G#h G#h G#h G#h3 G#h G#h G#h G#h> G#h G#h ,G#hw G#h G#h G#h G#hE G#hJ G#hz G#h ,G#h G#h G#hW G#h G#h G#h G#h ,G#h G#h> G#hm ,G#h G#h G#hyG#hG#hbG#h0G#hG#hG#hG#hG#hK G#h G#hQ G#h G#h-G#hdG#h8G#hG#h,G#h3G#h G#h,G#hG#h9G#h$ #.....#..#.....####### .# #####....#.###........ #...##.#.# ######### #########.####.#.# ..........####.#.# G#h% ........##.....#.# ##.#####.# ..........# #.# ........### #@# --65.3 (42.0)........### #...$.....#........#<# #.........#........#.# #.....$...#######...# #.......(.# ##### #.........# .........## .........!. G#h+G#hg,,6.3 (43G#h1G#h :6 _Found 6 javelins.G#hc:,7.3 (44G#h?G#hAY _D - a viscous ruby potionG#hG#hG#h:G#h G#hG#hG#hG#h G#h,G#h=G#hG#hG#hG#hޥM _You now have 228 gold pieces (gained 4).G#h4G#h'G#hG#h,G#hG#h+,G#huG#hN _You now have 238 gold pieces (gained 10).G#h4G#hG#hG#h,G#hG#hG#h..##.#####.# #.#.# .....# #.# #.#.# ....### ###.###.#.# ....### #.........##<# #.........##.# #.........# ###...# #.......(.#  ##### #.........# .........@## ..........!. ....!......###### ##.........#  #........## ........# h   howler monkey (asleep).............#hc*32mhG#h275.3 (8.0)G#h+6.3 (9G#hG#h` _A howler monkey comes into view.G#hջ ....##.#####...# #.# #.###.###.##.<. ....#.. ###...(##### #.# .## G#hn q......!......#....!#######.###.#.......hG#h G#he +7.3 (1G#hp G#h G#h"M..####.#.# .# ....#G#h###.#####...# #.# #.###.###.##< ....#. ###...##### #. .## ......!......G#h#....!......#######.......G#h)G#h)&8G#h%-G#hi/N _You see here 6 javelins.G#hVG#hW&9G#h\G#h_$ _E - 6 javelinsG#h;C _ ##.....#.# #.#.######...# #.### ###.###.#G#hC ........<. ###..  #### ..#.!......##Breath .............hG#hJ G#hK '80G#hlS G#hU G#h. n ####...# #.### ###.###.#........<. ###..  #### ..##.!......#!......#######G#h Breath h   howler monkey (asleep)......hG#h <1G#h? G#h G#h?-...# ### ###.###.#........<. ###..  ##### ..#####.#.......#!......########...  # #  h#######G#hG#h#&2G#h G#h~ _You see here an orange potion.G#hj,### ###.##........<. ###..#  ##### ..#####.#.!.....!#########...  # G#hj#  h####### G#hqG#hfr-3 _G#h6vG#hUwG#h 4..# #.# ##.###.##< ....## ###...###### #.#  .#####.......#....!#######.###.#.......h#######G#h hhThe howler monkey howls!G#h G========4G#h G#h _The howler monkey hoots and howls with incredible vigour! _You see here an orange potion.G#ho G#h\v <h.G#hv G--------5G#h{ G#h~ T _F - an orange potionG#h9.# #.# #.#.#.### ###.###.#.#.### #G#h_.#.#<# #.#.#.# #.##...# #.# ##### #.# G#h.#####.# .# ....!......# ##G#h.# #.## .#G#h .h#.###G#hG#hp<h.G#hG--------6G#hG#h~G#h.# #.# #.#.#.### ###.###.#.#.### #.#.#<# #.#.#.# #.##...# #.# #######.# .#####.# .# ....!......# ##.# #.###.h##.##.##(catching breath)========7 _The howler monkey hoots and howls with incredible vigour!G#h.# #.# #.#.#.### ###.###.#.#.### #.#.#<# #.#.#.# #.##...# #.# #.#.#####.# .# ....!......# ##.# #.##  #.h# #.#  #.#  #G#hq@h.G#hG--------8G#hG#hG#hZ   G#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hB.........# #.# #.#.#  corvidae the Conjurer .......### ###.###.#.#  Green Draconian of Qazlal ...... .......### #.........#  Health: 51/51 ======================== .......#<# #.........#  Magic: 12/13 ======================-- .......#.# #.........#  AC: 8Str: 10 G#hv######...# #.........#  EV: 11Int: 20 #######.........#  SH: 0Dex: 9 ...........#####.#  XL:  7 Next: 45% Place: Dungeon:4 .......@.........#  Noise: ---------  Time: 4388.3 (0.0) ....!..*...#######  s) +2 dagger (freeze) ##.....h...#  Throw: 18 darts (poison)G#h #........##  Breath  #........#  G#h[#........#  h   howler monkey (catching breath) #........# G#h ##########  _The howler monkey hoots and howls with incredible vigour!G#hNQCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  G#hsPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 100% to hit)G#hIvn.........# #.# #.#.#corvidae the Conjurer .......### ###.###.#.#Green Draconian of Qazlal ...... .......### #.........#Health: 51/51 ======================== G#hv.......#<# #.........#Magic: 12/13 ======================-- .......#.# #.........#AC: 8Str: 10 ######...# #.........#EV: 11Int: 20#######.........#SH: 0Dex: 9...........#####.#G#hvLXL:  7 Next: 45% Place: Dungeon:4.......@.........#Noise: ---------  Time: 4388.3 (0.0)G#h%w....!..*...#######s) +2 dagger (freeze)G#hkwU##.....h...#Throw: 18 darts (poison)#........##Breath #........#G#hw#........#h   howler monkey (catching breath)#........###########G#hwCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hwxAiming: Magic Dart (safe; 1% risk of failure)  G#hwPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 100% to hit)  G#h x&The magic dart hits the howler monkey.G#hG#h>wh.G#h3=9.3 (1G#hG#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  G#hTPress: ? - help, Shift-Dir - straight line  G#hAim: a howler monkey (catching its breath, 100% to hit)  The magic dart hits the howler monkey. G#hZ_The howler monkey is moderately wounded.G#h   G#h@ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#hH $G#hw x.........# #.# #.#.#  corvidae the Conjurer G#h .......### ###.###.#.#  Green Draconian of Qazlal ...... .......### #.........#  Health: 51/51 ======================== .......#<# #.........#  Magic: 11/13 ====================---- .......#.# #.........#  AC: 8Str: 10 G#hO ######...# #.........#  EV: 11Int: 20 #######.........#  SH: 0Dex: 9 ...........#####.#  XL:  7 Next: 45% Place: Dungeon:4 .......@.........#  Noise: =--------  Time: 4389.3 (0.0) ....!..h...#######  s) +2 dagger (freeze)G#hw v ##.........#  Throw: 18 darts (poison) #........##  Breath  G#h N#........#  #........#  h   howler monkey G#h #........#  ##########  _The howler monkey is moderately wounded.G#h PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  G#h@ Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 100% to hit)G#h> .........# #.# #.#.#corvidae the Conjurer .......### ###.###.#.#Green Draconian of Qazlal ...... .......### #.........#Health: 51/51 ======================== .......#<# #.........#Magic: 11/13 ====================---- .......#.# #.........#AC: 8Str: 10 ######...# #.........#EV: 11Int: 20#######.........#SH: 0Dex: 9...........#####.#XL:  7 Next: 45% Place: Dungeon:4.......@.........#Noise: =--------  Time: 4389.3 (0.0)....!..h...#######s) +2 dagger (freeze)##.........#Throw: #h? 1m18 darts (poison)#........##Breath #........##........#h   howler monkey#........###########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 100% to hit)  The magic dart hits the howler monkey.G#h^ (catching breath)Confirm with . or Enter, or press ? or * to list all spells.G#h VAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (moderately wounded, 100% to hit)  G#h The magic dart hits the howler monkey.  The howler monkey is moderately wounded.G#h G#h n2===========90.3 (1G#h_ G#h y _The howler monkey hoots and howls with incredible vigour!G#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h /z.........# #.# #.#.#  corvidae the Conjurer .......### ###.###.#.#  Green Draconian of Qazlal ...... .......### #.........#  Health: 51/51 ======================== .......#<# #.........#  Magic: 11/13 ====================---- G#hY/A.......#.# #.........#  AC: 8Str: 10 ######...# #.........#  EV: 11Int: 20 #######.........#  SH: 0G#h/;Dex: 9 G#h/...........#####.#  XL:  7 Next: 45% Place: Dungeon:4 G#h0.......@.........#  Noise: =========  Time: 4390.3 (0.0) ....!..h...#######  s) +2 dagger (freeze) G#h40##.........#  Throw: 18 darts (poison) G#h|0#........##  Breath  #........#  #........#  h   howler monkey (catching breath)G#h0 #........#  ########## G#h0u _The howler monkey hoots and howls with incredible vigour!G#h0PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  G#h+1Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, catching its breath, 100% to hit)G#h_.........# #.# #.#.#corvidae the Conjurer .......### ###.###.#.#Green Draconian of Qazlal ...... .......### #.........#Health: 51/51 ======================== .......#<# #.........#Magic: 11/13 ====================---- .......#.# #.........#AC: 8G#h `zStr: 10 ######...# #.........#EV: 11Int: 20#######.........#SH: 0Dex: 9...........#####.#XL:  7 Next: 45% Place: Dungeon:4.......@.........#Noise: =========  Time: 4390.3 (0.0)....!..h...#######G#h4`ks) +2 dagger (freeze)##.........#Throw: 18 darts (poison)#........##Breath #........#G#h_`#........#h   howler monkey (catching breath)#........###########G#h`Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h`Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG#h`Aim: a howler monkey (moderately wounded, catching its breath, 100% to hit)  The magic dart hits the howler monkey.G#h]gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (moderately wounded, catching its breath, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is heavily wounded.G#hN[=--------1.3 (1G#hG#hZ _The howler monkey barely misses you.G#h@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h# z.........# #.# #.#.#  corvidae the Conjurer .......### ###.###.#.#  Green Draconian of Qazlal ...... .......### #.........#  Health: 51/51 ======================== G#hd# .......#<# #.........#  Magic: 10/13 ==================------ .......#.# #.........#  AC: 8Str: 10 ######...# #.........#  EV: 11Int: 20G#h#  #######.........#  SH: 0Dex: 9 G#h# ...........#####.#  XL:  7 Next: 45% Place: Dungeon:4 G#h# .......@.........#  Noise: =--------  Time: 4391.3 (0.0) ....!..h...#######  s) +2 dagger (freeze)G#h $  ##.........#  Throw: 18 darts (poison) G#h4$ #........##  Breath  #........#  G#hu$ N#........#  h   howler monkey #........#  G#h$ ##########  _The howler monkey barely misses you.G#h$ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG#h8% {Aim: a howler monkey (heavily wounded, 100% to hit)G#hm\.........# #.# #.#.#corvidae the Conjurer .......### ###.###.#.#Green Draconian of Qazlal ...... .......### #.........#Health: 51/51 ======================== .......#<# #.........#Magic: 10/13 ==================------ G#h.......#.# #.........#AC: 8Str: 10 ######...# #.........#EV: 11Int: 20#######.........#SH: 0Dex: 9...........#####.#XL:  7 Next: 45% Place: Dungeon:4G#h.......@.........#Noise: =--------  Time: 4391.3 (0.0)....!..h...#######s) +2 dagger (freeze)G#h##.........#Throw: 18 darts (poison)#........##Breath G#h#........##........#h   howler monkeyG#h'#........###########Casting: Magic Dart (safe; 1% risk of failure)  G#hAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  G#hTPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 100% to hit)  G#he&The magic dart hits the howler monkey.G#h](catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (heavily wounded, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is heavily wounded.G#ht1===========2.3 (1G#hv G#h0y _The howler monkey hoots and howls with incredible vigour!G#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G#h .........# #.# #.#.#  corvidae the Conjurer .......### ###.###.#.#  Green Draconian of Qazlal ...... .......### #.........#  Health: 51/51 ======================== .......#<# #.........#  Magic: 9/13================-------- .......#.# #.........#  AC: 8Str: 10 ######...# #.........#  EV: 11Int: 20 #######.........#  SH: 0Dex: 9 ...........#####.#  XL:  7 Next: 45% Place: Dungeon:4 .......@.........#  Noise: =========  Time: 4392.3 (0.0) ....!..h...#######  s) +2 dagger (freeze)G#hA  ##.........#  Throw: 18 darts (poison) #........##  Breath  #........#  #........#  h   howler monkey (catching breath) #........#  ##########  _The howler monkey hoots and howls with incredible vigour!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  G#hΓ Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 77% to hit)G#hخ.........# #.# #.#.#G#hcorvidae the Conjurer .......### ###.###.#.#Green Draconian of Qazlal ...... .......### #.........#Health: 51/51 ======================== .......#<# #.........#Magic: 9/13================-------- .......#.# #.........#AC: 8Str: 10 ######...# #.........#G#h /EV: 11Int: 20#######.........#SH: 0Dex: 9...........#####.#XL:  7 Next: 45% Place: Dungeon:4.......@.........#Noise: =========  Time: 4392.3 (0.0)....!..*...#######s) +2 dagger (freeze)G#h>K##.....*...#Throw: 18 darts (poison)#.....*..##Breath G#hk#.....*..##........#G#h.h   howler monkey (catching breath)#........###########Confirm with . or Enter, or press ? or * to list all spells.G#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 77% to hit)  You focus your ray upon the howler monkey.  The searing ray hits the howler monkey.G#h8h...  Press: ? - help, Shift-Dir - straight line: a howler monkey (heavily wounded, catching its breath, 77% to hit)  You focus your ray upon the howler monkey.  The searing ray hits the howler monkey.  G#hS9The howler monkey is severely wounded.  (Press . to maintain the ray.)G#h9#0G#h9f-==-------3.3 (1G#h9ORay Breath G#h@G#hCv _The howler monkey hits you. The howler monkey barely misses you.G#hW  The searing ray hits the howler monkey.  You kill the howler monkey!G#h c****G#hfJ<....G#hN1=52-------4+ Breath G#hTG#hUO _Qazlal accepts your kill.G#he n.# #.# #.#.#.### ###.###.#.#.### #.#.#<# #.#.#.# #.##...# #.# #.#.#####.#.#.!......##.# #.##  #.#  #.#  #.#  #G#h'l G#hl 8--5G#hp G#hr < _You stop channelling your searing ray.G#h^.# #.# #.#.#.### ###.###.#.#.### #.#.#<# #.#.#.# #.##...# #.# #G#h&5.#.#####.#.#.!......##.# #.##  #.#  #.#  #G#h\w.#  #G#h1z10/13==--6G#hG#hG#h  You see here a +0 dagger.G#h G#hV _G#h G#h! G#h" ,G#h# G#h% G#h=' G#h' G#h( G#h+ G#h, ,G#h- G#hj/ G#h1 G#h1 G#h5 G#h!8 ,G#h<  _You now have 252 gold pieces (gained 14).G#h= G#hE> ,G#h> G#hD? G#h5@ ,G#h@ G#hyA G#h'B ,G#hB G#hC G#hD G#hD G#h`E G#h7G G#h|H ,G#hI G#hK G#h'M G#hUM G#hN G#hwO G#h`P ,G#hUQ G#hR G#hHT G#hnT G#hHU G#h)W G#hX ,G#hY G#hl[ G#h\ ,G#hk] G#hc >..#.####  #.#.# #########.#  #.#.# #..#  #.G#hGc c.).....#  ..#.# #.#.#.....#  ###.# #.#.#.#...#  G#hc `.# #.#.#.######  ###.###.#.#......#  #.........######@#  G#hc #.........# #.#  #.........# ..#  #.........# .###  #...# #.  G#hd ....#####.#   ..........#  G#h2d i ....#######  G#hOd  ....#   G#hi S340.3 (21G#hl G#hm R _H - a white potionG#h?CG#hC,G#hEG#haFG#hGG#hHG#hHG#hJG#hHKG#h~KG#hLG#h{YG#hZG#h,[G#h[G#haG#h:c,G#h9dG#hhG#hj,G#hqkG#hoG#h6qG#hdqG#hrG#hvG#h7x,G#hxG#h+}G#hy~G#h~G#h9G#hGG#h/G#hwG#h#G#hG#hG#hG#hG#hG#hPG#hG#hqG#hG#hG#hEG#h8G#hÝG#h)G#hYG#hAG#h/BG#hG#hݩG#h_G#hG#hG#hG#h,G#hhG#hG#hG#hG#hG#hG#h6G#hoG#hCG#hG#h,G#hG#h"G#hFG#h>,G#hG#hG#h,G#hG#hG#h,G#hNG#hG#h#,G#hG#hG#h,G#hEG#hG#h,G#hG#hG#h,G#hG#hpG#h',G#hG#hG#hz,G#hlG#hzG#h,G#hG#hG#hXG#hA,G#hG#h^G#hG#hG#hG#hG#ha,G#hR,G#h!XG#hj$,G#h%G#h(G#h*,G#h,G#h'.G#h/G#h/G#h0G#hn2G#hr4,G#h|5G#h6G#h8,G#h:G#h<G#hk>,G#h?G#hAG#hB,G#h CG#h{V ######  #@...# 86.3 (46 #.##.#### ###############.##.##.# ......§>...#..# #######..(..≈§§^####..## #.#^^...##^§.##..#G#hW# #.##^^.≈###≈.##..### )...# #.≈.#≈§.§§§≈......<####^§§§(...^≈≈#..#.######G#h[G#h]E _Done exploring.G#hq4G#hMG#h&0.0)....§...§.G#hG#hUG#h?E _Done exploring.G#hNnG#hrRead which item? Scrolls  c - 2 scrolls labelled HANIG HYTUDGH  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls of teleportation  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA  A - a scroll labelled IPPARCH TELOSCHB - a scroll of identify [!] read|quaff|evoke[?] describe selectedG#h G#h= $  corvidae the ConjurerGreen Draconian of Qazlal ......Health: 51/51 ========================Magic: 13/13 ========================AC: 8Str: 10EV: 11Int: 20SH: 0Dex: 9######XL:  7 Next: 52% Place: Dungeon:4#@...#Noise: ---------  Time: 4486.3 (0.0)#.##.####s) +2 dagger (freeze) ################.##.##.#Throw: 18 darts (poison) ...............§>...#..#Breath ########..(..≈§§^####..# ....# #.#^^...##^§.##..# ....# #.##^^.≈###≈.##..### G#h )...# #.≈.#≈§.§§§≈......<# ....###^§§§(...^≈≈#..#.###### _Found a dagger. _You see here a +0 dagger. _You now have 252 gold pieces (gained 14). _H - a white potion _Done exploring. _Done exploring.G#h+ ≈##^≈As you read the scroll labelled HANIG HYTUDGH, it crumbles to dust.  You hear a loud clanging noise!G#h+ M=========7.3 (1G#h\1 G#ho2 / _It was a scroll of noise.G#h. G#h URead which item? Scrolls  c - a scroll of noise  g - a scroll labelled UHYQ NIDAPNIO  l - 2 scrolls labelled MIXZUS ZEIRU  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls of teleportation G#h  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA  A - a scroll labelled IPPARCH TELOSCHB - a scroll of identify [!] read|quaff|evoke[?] describe selectedG#hȮ G#hG  corvidae the ConjurerG#hGreen Draconian of Qazlal ......Health: 51/51 ========================Magic: 13/13 ========================AC: 8Str: 10EV: 11G#hxInt: 20SH: 0Dex: 9######XL:  7 Next: 52% Place: Dungeon:4#@...#Noise: =========  Time: 4487.3 (0.0)#.##.####s) +2 dagger (freeze) G#h################.##.##.#Throw: 18 darts (poison) G#h-...............§>...#..#Breath ########..(..≈§≈^####..# G#hR....# #.#^^...##^≈.##..# G#h~....# #.##^^.≈###≈.##..### )...# #.≈.#≈§.§§§≈......<# G#h....###^§§§(...^≈≈#..#.###### _H - a white potion _Done exploring. G#hɶ_Done exploring.  As you read the scroll labelled HANIG HYTUDGH, it crumbles to dust.  G#h?You hear a loud clanging noise! _It was a scroll of noise.G#h&  G#hܸIAs you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  G#h!It is a scroll of amnesia.G#hJ/  --more--G#h5n Your spells (forget)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Poisonous VapoursAlchemy/Air13%1 Select a spell to forget[!] toggle spell headersG#hG#hG#h   corvidae the ConjurerGreen Draconian of Qazlal ......Health: 51/51 ========================Magic: 13/13 ========================G#h AC: 8Str: 10EV: 11Int: 20SH: 0Dex: 9######XL:  7 Next: 52% Place: Dungeon:4G#h #@...#Noise: =========  Time: 4487.3 (0.0)#.##.####G#h>!ds) +2 dagger (freeze) ################.##.##.#Throw: 18 darts (poison) ...............§>...#..#Breath ########..(..≈§≈^####..# ....# #.#^^...##^≈.##..# G#hU!....# #.##^^.≈###≈.##..### )...# #.≈.#≈§.§§§≈......<# G#hl!....###^§§§(...^≈≈#..#.###### _Done exploring.  As you read the scroll labelled HANIG HYTUDGH, it crumbles to dust.  G#h!You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  G#h!It is a scroll of amnesia.G#h!G#h'  corvidae the ConjurerGreen Draconian of Qazlal ......Health: 51/51 ========================Magic: 13/13 ========================G#h>(/AC: 8Str: 10EV: 11Int: 20SH: 0Dex: 9######G#hn(XL:  7 Next: 52% Place: Dungeon:4#@...#Noise: =========  Time: 4487.3 (0.0)#.##.####G#h(s) +2 dagger (freeze) ################.##.##.#G#h(Throw: 18 darts (poison) ...............§>...#..#Breath G#h)q########..(..≈§≈^####..# ....# #.#^^...##^≈.##..# ....# #.##^^.≈###≈.##..### G#h:))...# #.≈.#≈§.§§§≈......<# ....###^§§§(...^≈≈#..#.###### _Done exploring.  As you read the scroll labelled HANIG HYTUDGH, it crumbles to dust.  You hear a loud clanging noise! G#hb)_It was a scroll of noise.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia.G#ha/G#hO0Really abort (and waste the scroll)? Y - Yes  N - NoG#hG#h  corvidae the ConjurerGreen Draconian of Qazlal ......Health: 51/51 ========================Magic: 13/13 ========================AC: 8Str: 10EV: 11Int: 20SH: 0Dex: 9######XL:  7 Next: 52% Place: Dungeon:4#@...#Noise: =========  Time: 4487.3 (0.0)#.##.####s) +2 dagger (freeze) ################.##.##.#Throw: 18 darts (poison) ................>...#..#Breath ########..(..≈§≈^####..# ....# #.#^^...##^≈.##..# ....# #.##^^.≈###§.##..### )...# #.≈.#≈§.§§§≈......<# G#h....###^§§§(...^≈≈#..#.######As you read the scroll labelled HANIG HYTUDGH, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.G#hT---------8.3 (1 _G#h=G#hG#hھG#hRead which item? Scrolls  c - a scroll of noise  g - a scroll labelled UHYQ NIDAPNIOl - a scroll of amnesia  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls of teleportation  x - a scroll labelled DAIGOY VIACA G#h R z - a scroll labelled REUROS IM XOA  A - a scroll labelled IPPARCH TELOSCHB - a scroll of identify [!] read|quaff|evoke[?] describe selectedG#h G#h  corvidae the ConjurerGreen Draconian of Qazlal ......Health: 51/51 ========================Magic: 13/13 ========================AC: 8Str: 10EV: 11Int: 20SH: 0Dex: 9######XL:  7 Next: 52% Place: Dungeon:4#@...#Noise: ---------  Time: 4488.3 (0.0)#.##.####s) +2 dagger (freeze) G#h################.##.##.#Throw: 18 darts (poison) ................>...#..#Breath ########..(..≈§≈^####..# ....# #.#^^...##^≈.##..# ....# #.##^^.≈###§.##..### )...# #.≈.#≈§.§§§≈......<# ....###^§§§(...^≈≈#..#.######G#h;As you read the scroll labelled HANIG HYTUDGH, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.G#hCG#h|GIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled UHYQ NIDAPNIO  m - a scroll labelled XOMI MEOSIKED  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA G#hG5 A - a scroll labelled IPPARCH TELOSCH Potions (select first with !)  C - a brown potion  D - a viscous ruby potion  F - an orange potion  G - a fizzy dark potion  H - a white potionG#hG][?] describe selectedG#hhG#hG#hG#hx  corvidae the ConjurerGreen Draconian of Qazlal ......Health: 51/51 ========================Magic: 13/13 ========================AC: 8Str: 10EV: 11Int: 20SH: 0Dex: 9######XL:  7 Next: 52% Place: Dungeon:4#@...#Noise: ---------  Time: 4488.3 (0.0)#.##.####s) +2 dagger (freeze) ################.##.##.#Throw: 18 darts (poison) ................>...#..#Breath ########..(..≈§≈^####..# ....# #.#^^...##^≈.##..# ....# #.##^^.≈###§.##..### )...# #.≈.#≈§.§§§≈......<# ....###^§§§(#hklm...^≈≈#..#.######As you read the scroll labelled HANIG HYTUDGH, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.G#hO+ You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia.  As you read the scroll of identify, it crumbles to dust.G#h+9.3 (1G#h.G#h@P _C - a potion of attractionG#h^G#h`gDrop what?33/52 slots (_ for help) Hand Weapons (select all with ))  s - a +2 dagger of freezing (weapon)  n - a +3 hand axe  t - a +2 war axe of distortion  v - a +2 dagger of flaming  y - a +2 dagger of speed Missiles (select all with () G#hg f - 18 poisoned darts (quivered)q - 6 boomerangs  E - 6 javelins Armour (select all with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn) Jewellery (select all with "=)  d - a ring of poison resistance (worn) G#hg j - an amulet of magic regeneration (worn) Wands (select all with /)p - a wand of flame (25)  G#hahu - a wand of iceblast (5) Scrolls (select all with ?)  c - a scroll of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selectedG#hh7[top]G#h (1 turn) Jewellery "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) Wands (select all with /)  p - a wand of flame (25)  u - a wand of iceblast (5) Scrolls ?  c - a scroll of noise  g - a scroll labelled UHYQ NIDAPNIOl - a scroll of amnesia  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls of teleportation G#hF x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA  A - a scroll labelled IPPARCH TELOSCH Potions (select all with !)  a - a potion of magic  e - a potion of haste  i - a potion of heal wounds  k - a potion of curing  C + a potion of attractionG#h[Enter] accept (1 chosen) [61%G#h G#h T  corvidae the ConjurerGreen Draconian of Qazlal ......Health: 51/51 ========================Magic: 13/13 ========================AC: 8Str: 10EV: 11Int: 20SH: 0Dex: 9######XL:  7 Next: 52% Place: Dungeon:4#@...#Noise: ---------  Time: 4489.3 (0.0)#.##.####G#h' s) +2 dagger (freeze) ################.##.##.#Throw: 18 darts (poison) ................>...#..#Breath ########..(..≈§§^####..# G#h k....# #.#^^...##^≈.##..# ....# #.##^^.≈###§.##..### )...# #.≈.#≈§.§§§≈......<# ....###^§§§(...^≈≈#..#.###### _It was a scroll of noise.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  G#h It is a scroll of amnesia. _Okay, then.As you read the scroll of identify, it crumbles to dust. _C - a potion of attractionG#h ,90.3 (1G#h G#h 6 _You drop a potion of attraction.G#h7 4G#h;; G#h&V &0G#htV G#h#Z G#h[ E _Done exploring.G#h######!...##.#### ################.##.##. ................>...#. ########..(..≈≈§^### ....# #.#^^...##^≈.#^^.≈###§### )G#hb≈.#≈..§§§≈......< ....###^§§^(...^≈≈#..#.######§....._..(§....#))†...G#hgS§§._G#h21.3 (1 _G#hG#hG#h ######!...#G#he.##.#### ###############. ................>...#. ########..(..≈§§^####..Breath G#h#§#..._..(§.. #.###..≈^^......^.##.######.#G#hG#hJ§≈..G#h&2G#h9_G#hޖG#h" ######!....##.#### ################.##.##. ................@...#. ########..(..≈§§^### ....# #.#^^...##^≈.##≈###§.Breath ........#.# #.###.#≈#≈....##.....# #.#G#h§≈≈...#G#h&3G#hޯG#h߱c _There is a stone staircase leading down here.G#hG#hUInventory: 32/52 slots Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon)  n - a +3 hand axe  t - a +2 war axe of distortion  v - a +2 dagger of flaming  y - a +2 dagger of speed Missiles (go to first with ()  f - 18 poisoned darts (quivered)q - 6 boomerangs  G#h6E - 6 javelins Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) Wands (go to first with /)G#hp - a wand of flame (25)  u - a wand of iceblast (5) Scrolls (go to first with ?)  c - a scroll of noise  g - a scroll labelled UHYQ NIDAPNIO G#h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H#h+9  n - a +3 hand axe  t - a +2 war axe of distortionv2 dagger of flaming  ydagger of speed H#hV9Missiles (go to first with ()  f - 18 poisoned darts (quivered)  q - 6 boomerangs  E - 6 javelins H#hr9Armour (go to first with [)  h - a +0 pair of gloves (worn) H#h9 w - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) Wands (go to first with /)  p - a wand of flame (25) H#h9D u - a wand of iceblast (5) H#h :aScrolls (go to first with ?) H#h:? c - a scroll of noise H#h):s g - a scroll labelled UHYQ NIDAPNIO  l - a scroll of amnesiaH#h;:mH#hM:XOMI MEOSIKEDH#h]:.10%H#ho u - a wand of iceblast (5)  c - a scroll of noise  o - 6 scrolls of teleportation  x - a scroll labelled DAIGOY VIACA21H#hEz   c - a scroll of noise  g - a scroll labelled UHYQ NIDAPNIO  z - a scroll labelled REUROS IM XOA6H#h?  g - a scroll labelled UHYQ NIDAPNIO  l - a scroll of amnesia  A - a scroll labelled IPPARCH TELOSCH31H#ha   l - a scroll of amnesia  m - a scroll labelled XOMI MEOSIKED Potions (go to first with !)6H#hs8  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls of teleportation  a - a potion of magic42H#hd   o - 6 scrolls of teleportation  x - a scroll labelled DAIGOY VIACA H#h ` e - a potion of haste7H#hsW   x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA  i - a potion of heal wounds52H#hTs= z - a scroll labelled REUROS IM XOA  A - a scroll labelled IPPARCH TELOSCH  k - a potion of curing  D - a viscous ruby potion63H#h>  A - a scroll labelled IPPARCH TELOSCH  a - a potion of magic  F - an orange potion8H#h  a - a potion of magic  e - a potion of haste  G - a fizzy dark potion  H - a white potion7H#h   e - a potion of haste  i - a potion of heal wounds Baubles84H#h{  i - a potion of heal wounds  k - a potion of curingr - 3 flux baubles9H#hh2  k - a potion of curing  D - a viscous ruby potion Talismans (go to first with %)94H#hX  D - a viscous ruby potion  F - an orange potionb - a spider talismanbotH#hާ }  F - an orange potion  G - a fizzy dark potionH#h: {  G - a fizzy dark potion  H - a white potionH#hXv  H - a white potion  r - 3 flux baublesH#h,s  r - 3 flux baubles  b - a spider talismanH#hdH#hZH#h corvidae the ConjurerGreen Draconian of Qazlal ......Health: 51/51 ========================Magic: 13/13 ========================######AC: 8Str: 10#!...#EV: 11Int: 20#.##.####SH: 0Dex: 9 ################.##.##.#XL:  7 Next: 52% Place: Dungeon:4 ................@...#..#Noise: ---------  Time: 4493.3 (0.0) ########..(..≈§§^####..#s) +2 dagger (freeze) ....# #.#^^...##^≈.##..#Throw: 18 darts (poison) H#h+....# #.##§^.≈###≈.##..###Breath )...# #.≈§#≈..§§§§......<# ....###^§§§(...^≈≈#..#.###### ....##§....._..(§....#))†...# #.###..≈^^......^.##.######.# H#h#.###.#≈#≈....##.....# #.# _Okay, then.As you read the scroll of identify, it crumbles to dust. _C - a potion of attraction _You drop a potion of attraction. _Done exploring. _There is a stone staircase leading down here.H#h54H#hP9_H#h H#hFV_ H#h H#hX§§#§§.≈###§≈ H#h24.3 (1 _ H#h H#hM  You climb downwards.  You hear the hiss of flowing sand. H#h L/  --more-- H#h9#. .#...###.#h...............##.......#......##.###....#  ..........##...5 .... H#ha96..........##... .............  .............#  .........##### ..##.....# h   hound (asleep) . ......# ......##  H#h9: H#h> H#h-5.0 (1.7 H#h  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here. H#h/ H#hYRead which item? Scrolls  c - a scroll of noise  g - a scroll labelled UHYQ NIDAPNIOl - a scroll of amnesia  m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls of teleportation  x - a scroll labelled DAIGOY VIACA  H#h3 z - a scroll labelled REUROS IM XOA  A - a scroll labelled IPPARCH TELOSCH [!] read|quaff|evoke[?] describe selectedH#hCH#h!JH#hPcorvidae the Conjurer#. .#...##Green Draconian of Qazlal ......#.#h......Health: 51/51 ========================.........#Magic: 13/13 ========================#.......AC: 8Str: 10H#h Qk#......EV: 11Int: 20##.###....#SH: 0Dex: 9..........##...H#hhQ?XL:  7 Next: 52% Place: Dungeon:5.......@.......Noise: ---------  Time: 4495.0 (0.0)H#hQ..........##...s) +2 dagger (freeze).............H#hQThrow: 18 darts (poison).............#Breath .........#####H#hQR..##.....#H#hQh   hound (asleep). ......#H#hRy......## _There is a stone staircase leading down here.  H#hRYou climb downwards.  H#h5R=You hear the hiss of flowing sand.H#hURThere is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! H#hfRL_There is a stone staircase leading up here.H#h:WP  Okay, then.H#htWH#hZH#h \. _H#h[H#h^ERead which item? Scrolls  c - a scroll of noise  g - a scroll labelled UHYQ NIDAPNIOl - a scroll of amnesia  m - a scroll labelled XOMI MEOSIKED H#hM_ o - 6 scrolls of teleportation  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA  A - a scroll labelled IPPARCH TELOSCH [!] read|quaff|evoke[?] describe selectedH#h1H#hH#hcorvidae the Conjurer#. .#...##Green Draconian of Qazlal ......#.#h......Health: 51/51 ========================H#h.........#Magic: 13/13 ========================#.......AC: 8Str: 10#......EV: 11Int: 20##.###....#SH: 0Dex: 9..........##...H#h vXL:  7 Next: 52% Place: Dungeon:5.......@.......Noise: ---------  Time: 4495.0 (0.0)..........##...H#h%s) +2 dagger (freeze).............Throw: 18 darts (poison).............#H#h:Breath .........#####..##.....#H#hOh   hound (asleep). ......#H#hb`......##You climb downwards.  H#hxYou hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! H#h_There is a stone staircase leading up here. _Okay, then.H#hPl  As you read the scroll labelled UHYQ NIDAPNIO, it dissolves into smoke.H#h}#.......h......#....###...§§§§§.##...H#hF§@§§.....§§§§##...§.§..............#.....##....H#h(hH#h.H#h.H#h+6.0 (1H#hH#h- _It was a scroll of fog.H#hPH#hRead which item? Scrolls  c - a scroll of noisel - a scroll of amnesia H#h5 m - a scroll labelled XOMI MEOSIKED  o - 6 scrolls of teleportation  x - a scroll labelled DAIGOY VIACA H#hPU z - a scroll labelled REUROS IM XOA  A - a scroll labelled IPPARCH TELOSCH H#h[!] read|quaff|evoke[?] describe selectedH#hbH#hjH#hUrcorvidae the Conjurer#. .#...##Green Draconian of Qazlal ......#.#.......Health: 51/51 ========================..h......#Magic: 13/13 ========================#.......AC: 8Str: 10#......EV: 11Int: 20H#hr##.###...§#SH: 0Dex: 9.....§§§§.##...XL:  7 Next: 52% Place: Dungeon:5......§@§§.....Noise: ---------  Time: 4496.0 (0.0)......§§§§##...s) +2 dagger (freeze).....§.§.....Throw: 18 darts (poison).............#H#hsBreath .........#####..##.....#h   hound. ......#H#h`s4......##There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here. _Okay, then.H#hs{As you read the scroll labelled UHYQ NIDAPNIO, it dissolves into smoke. _It was a scroll of fog.H#h{h  As you read the scroll labelled XOMI MEOSIKED, it crumbles to dust.H#hg{H#hv.......h.......§§§§.........§.§§§...........H#hՁX.....#####.#.###H#h_PSilenced 7.0 (1H#h5H#h܉Q _A profound silence engulfs you. It was a scroll of silence.H#hr##.. .#. .#...##.#.#................#........ #.h.....##.###...§# .....§§@§.##§..§§§§##....§.§§§... .................#####.##..... ............##H#hH#hL.hH#h2H#hX8H#hH#hH#h b ....§h§.....§...... You hit the hound. You freeze the hound.  The hound is moderately wounded.9H#h H#h @ _The hound bites you but does no damage. x2H#h .#.....##..........#....§§.#§#.§§§§.#...§.§§....................####..#..You closely miss the hound.The hound is moderately wounded.9 (0.9H#huH#hJ= _The hound bites you but does no damage.H#hO ' H#h 5.#.##......H#h §H#h kYou hit the hound but do no damage. Your tail-slap misses the hound.H#h JThe hound is moderately wounded.H#h H#h X47--500.9 (1.0H#h H#h * _The hound bites you.H#h .You barely miss the hound. Your tail-slap misses the hound.The hound is moderately wounded.H#h`6---1H#hH#hER _The hound bites you but does no damage. The hound bites you.H#hC #......§§...§..§You hit the hound. You freeze the hound.  The hound is heavily wounded.H#hO-2.8 (0.9H#hi _The hound closely misses you.H#hv  # #. .#..#. .#...##.#.#................##.......§....§.§§§......§§§§§§##....... ....####You barely miss the hound.The hound is heavily wounded.3--3.7 H#h9 L_The hound bites you but does no damage. The hound bites you.H#h  #.#.###.#...............#.......§.§.#.#§....###You completely miss the hound. Your tail-slap misses the hound.The hound is heavily wounded.H#hGV4-4.6H#hH#h:R _The hound barely misses you.H#hx # #..#..#.#......#..§§§....§.##...§... .....#####You hit the hound. You freeze the hound.  You tail-slap the hound, but do no damage.The hound is heavily wounded.H#h[2-5.6 (1.0H#hh _The hound bites you. The hound bites you but does no damage.H#hJ 9 .§§§§.h§.§#.§You hit the hound but do no damage.The hound is heavily wounded.H#h &6H#h H#h S _The hound closely misses you.H#hݤ~ .§#......§§§...........§§§..##........§§§§.§.. ....§.....#### .  You hit the hound. You freeze the hound.  The hound is severely wounded.H#hݥ&7H#hH#h) _The hound closely misses you. The hound barely misses you.H#ha ....##........#....§..#H#h§.§......§§§....................#####..#H#h.#You hit the hound but do no damage.The hound is severely wounded.H#h+[3=8.5 (0.9H#h.H#hR _The hound barely misses you.H#h & ..........##.###.h.§#........§§§§....§§§..............#..#H#hl k.#You miss the hound.The hound is severely wounded.H#h V1-9.4H#h H#hL * _The hound bites you.H#hEj .#§.§§§.##......#..  You hit the hound. You freeze the hound.  The hound is severely wounded.H#hk)10.3H#hpH#hs@ _The hound bites you but does no damage. x2H#h §.§#.# You hit the hound. You freeze the hound.  The hound is almost dead.H#h<@0--H#hm&1.3 (1.0H#hCH#h H#h_The hound bites you.H#h [ ..§h§§..#§.§.§.§.................#####.....#......#H#h# You barely miss the hound. Your tail-slap misses the hound.The hound is almost dead.1=2.2 (0.9H#h/* H#h+ S _The hound closely misses you.H#h@B .#..#.#.........#.......§§.§..h§..@§§#H#h\A.......##You hit the hound but do no damage.The hound is almost dead.H#hB-3.2 (1.0H#hGH#hJ~ _The hound bites you but does no damage. The hound completely misses you.H#h .#..#.#.........#..............H#h...#.#You closely miss the hound.The hound is almost dead.H#h-4.1 (0.9H#hH#h&= _The hound bites you but does no damage.H#h u <....H#h) ~..  You closely miss the hound.The hound is almost dead.H#h X38--5.0H#h! H#h( - _The hound bites you. x2 H#hpk .........§<...........  You hit the hound but do no damage.The hound is almost dead.35---6.0 (1.0 H#hl* _The hound bites you. H#h  You hit the hound. You freeze the hound.  You kill the hound! H#ha##.###.†.....§§.....§§§......§§....................... H#h  97+ _Qazlal accepts your kill. H#hM H#h o _You feel power welling in your lungs.!H#h # #. .#.#.. ...##.#.#....... ...##... ##.###.†..# .....§§§..##..............§§..##............. ..............# ........ ...........##!H#hO(#..!H#hz#.§!H#h4-8 _!H#h!H#hra _There is a stone staircase leading up here."H#ht  Magic scrolls do not work when you're silenced!"H#h"H#h-"H#h. _$H#h'$H#h"($H#hw)$H#hR-$H#hg1j6-$H#h3,$H#h5$H#h9,$H#h:$H#h.>,$H#h3?$H#hdB$H#hBO37=$H#hC$H#hE,$H#hF$H#hI$H#hBPp #S...##.###.†...................@..$H#hxP..........S   adder (wandering) _You start resting.$H#h{Q,24.0 (6$H#hV;S.$H#h.W+5.0 (7$H#h6[$H#h]Y _An adder comes into view.$H#h} # #.   .#. .#...##  .#.#.....S.  .........#  #.........  #.......  ##.###.†..#  ..........##...  .......@.......  ..........##...  ............. .  .............#  .........#####  ..##.....# .. ......# ......##$H#hy  # #.   .#. .#...##  .#.#.....S.  .........#  #.........  #.......  ##.###.†..#  ..........##...  .......@.......  ..........##...  ............. . $H#h!v .............#  .........##### ..##.....# .. ......# ......## $H#h'$H#h'$H#h+.$H#h1] _An adder is nearby!%H#hjt  Magic scrolls do not work when you're silenced!%H#hj%H#hp%H#hss. _%H#hp # #.   .#. .#...##  .#.#.....S. %H#hq .........#  #.........  #.......  ##.###.†..#  ..........##...  .......@.......  ..........##...  ............. .  .............#  .........#####  ..##.....# .. ......# %H#h_r6......##&H#h" &H#h@[# #.  &H#hb &H#h.#. .#...##  &H#h.#.#.....S. &H#hD .........#  &H#h_#.........  &H#h^#.......  &H#h% ##.###.†..#  ..........##... &H#hLX .......@....... &H#h. ..........##...  ............. .  .............#  .........##### &H#h..##.....# .. ......# ......## &H#h$4&H#h&H#h] _An adder is nearby!&H#hjS # #.   .#. .#...##  .#.#.....S.  .........#  #.........  #.......  &H#hS##.###.†..#  ..........##...  .......@.......  ..........##...  ............. .  .............#  &H#hTV.........#####  ..##.....# .. ......#&H#hAT; ......##&H#hS # #.   .#. .#...##  .#.#.....S.  .........#  #.........  #.......  ##.###.†..#  ..........##...  &H#h.......@.......  ..........##...  ............. .  .............#  .........##### &H#h..##.....# .. ......# &H#h;......## &H#h&H#h,&H#h9&H#hw] _An adder is nearby!(H#hĸ(H#h=S.....@....(H#h.A8=(H#hH+6.0 (1 _(H#h(H#h)H#hQ  You cannot cast spells when silenced!)H#h)/  --more--*H#hQ *H#hQ *H#hW *H#hZ 4 _+H#h +H#h" j.SS+H#h$ -7 _+H#hM* +H#h, ,H#h,H#h;,H#h9U.S,H#h&8,H#h,H#h,H#h\+ ,H#h52 V.S,H#h2 &9,H#h/8 ,H#h9 -H#h-H#hV.S-H#hU9=30-H#h*-H#h&.H#hQ  You cannot cast spells when silenced!.H#h/  --more--.H#h~ _/H#h. # #. .#.#.. ..#...#...## .#.#....... ..# #......... #....... ##.###.†.S# .....##..<.##... ...# ...##.....# . /H#h /H#h [.S/H#hf &1 _/H#h /H#hp 0H#h _An adder is nearby! _You cannot cast spells when silenced! _You cannot cast spells when silenced!  You barely miss the adder. Your tail-slap misses the adder.  Your hearing returns.0H#ha=-------- 20H#h 0H#hh U _The adder barely misses you. x20H#hs  You hit the adder. You freeze the adder.  You tail-slap the adder, but do no damage.The adder is heavily wounded.0H#htT8-30H#huz0H#h}* _The adder bites you.0H#h  You hit the adder. You freeze the adder. Your tail-slap misses the adder.The adder is severely wounded.0H#hK &40H#h i _The adder closely misses you.0H#h#  You hit the adder. The adder seems to slow down. You freeze the adder.  You kill the adder!0H#h7†-6150H#h9O _Qazlal accepts your kill.1H#h?&M.# #.. ..#...#...##..#.#...........#.... #....... ##.###.†..# ..@.##....<....##.....................# .#......##1H#hF1H#hG.-61H#hL1H#hIPs _You see here an adder corpse.1H#h  .# #...#.#..1H#h  ..#...#...##. .#.#. .# #.. #.......1H#h  ##.###.†..# . .@†.##.... .<. .##.... ......1H#hޠ \ ..# . .##### ..##.....# .. ......#  ......##1H#h 1H#h6 m9=-7 _1H#h1 1H#h 1H#hK .# #...#.#.. ....##. .#.#....... ...1H#hS# #... ##.###.†..# .........†.##..........1H#hdC...##.....1H#htA.# 1H#h?.......##1H#h1H#h1H#hK&81H#hu1H#ha _There is a stone staircase leading up here.3H#h[T 3H#hoV ^Read which item? Scrolls  c - a scroll of noisel - a scroll of amnesia  o - 6 scrolls of teleportation  x - a scroll labelled DAIGOY VIACA  z - a scroll labelled REUROS IM XOA 3H#hV  A - a scroll labelled IPPARCH TELOSCH [!] read|quaff|evoke[?] describe selected5H#h 5H#h 5H#h .# #...#.#..corvidae the Conjurer..#...#...##.Green Draconian of Qazlal .......#.#........Health: 39/51 ==================------.........#Magic: 13/13 ========================#.........AC: 8Str: 10#.......EV: 11Int: 20##.###.†..# .SH: 0Dex: 9........†.##....5H#hd XL:  7 Next: 61% Place: Dungeon:5.......@........Noise: ---------  Time: 4538.0 (0.0)..........##....s) +2 dagger (freeze)................Throw: 18 darts (poison).............# .Breath+ .........#####..##.....#.. ......#......## 5H#h _The adder closely misses you.You hit the adder. The adder seems to slow down. You freeze the adder.  You kill the adder! _Qazlal accepts your kill. _You see here an adder corpse. _There is a stone staircase leading up here.5H#h &  5H#h oAs you read the scroll labelled DAIGOY VIACA, it crumbles to dust.  It is a scroll of brand weapon.5H#h /  --more--7H#hzKBrand which weapon? Hand Weapons  s - a +2 dagger of freezing (weapon)  n - a +3 hand axe  t - a +2 war axe of distortion  v - a +2 dagger of flaming  y - a +2 dagger of speed7H#hW{][?] describe selected9H#h 9H#h 9H#h X.# #...#.#..corvidae the Conjurer..#...#...##.Green Draconian of Qazlal .......#.#........Health: 39/51 ==================------9H#h k.........#Magic: 13/13 ========================#.........AC: 8Str: 10#.......EV: 11Int: 20##.###.†..# .9H#hg SH: 0Dex: 9........†.##....XL:  7 Next: 61% Place: Dungeon:5.......@........Noise: ---------  Time: 4538.0 (0.0)9H#h ..........##....s) +2 dagger (freeze)................9H#h Throw: 18 darts (poison).............# .Breath+ .........#####..##.....#.. ......#......##9H#h #You kill the adder! 9H#hV _Qazlal accepts your kill. _You see here an adder corpse. 9H#h _There is a stone staircase leading up here.  As you read the scroll labelled DAIGOY VIACA, it crumbles to dust.  It is a scroll of brand weapon.9H#h  .#   ..#...#...##.  .#.#........  .........# 9H#h^  #.........  #.......  ##.###.†..# .  ........†.##....  .......@........ 9H#h M ..........##....  ................  9H#h _.............# .  .........#####  ..##.....#9H#h   .. ......#  ......## 9H#h 3  9H#h< ;Your +3 hand axe craves living souls!9H#ha: .#   ..#...#...##.  .#.#........  .........#  #......... 9H#ha #.......  ##.###.†..# .  ........†.##.... 9H#h bi .......@........  9H#h(b..........##....  ................  9H#hBbd.............# .  9H#h_b.........##### ..##.....# 9H#h{bZ.. ......# 9H#hb<......## 9H#hxA9.0 (19H#hlz9H#h|3 _n - a +3 hand axe of draining;H#hQ ;H#hT 6Read which item? Scrolls  c - a scroll of noisel - a scroll of amnesia  o - 6 scrolls of teleportation  z - a scroll labelled REUROS IM XOA ;H#hT  A - a scroll labelled IPPARCH TELOSCH [!] read|quaff|evoke[?] describe selected=H#htp=H#hu=H#hz.# #...#.#..corvidae the Conjurer..#...#...##.Green Draconian of Qazlal .......#.#........Health: 39/51 ==================------.........#Magic: 13/13 ========================#.........AC: 8Str: 10#.......EV: 11Int: 20##.###.†..# .SH: 0Dex: 9........†.##....XL:  7 Next: 61% Place: Dungeon:5.......@........Noise: ---------  Time: 4539.0 (0.0)..........##....s) +2 dagger (freeze)................Throw: 18 darts (poison).............[=H#hO{33m# .Breath+ .........#####..##.....#.. ......#......## _You see here an adder corpse. _There is a stone staircase leading up here.  As you read the scroll labelled DAIGOY VIACA, it crumbles to dust.  It is a scroll of brand weapon.  Your +3 hand axe craves living souls! _n - a +3 hand axe of draining=H#hh  As you read the scroll labelled REUROS IM XOA, it crumbles to dust.=H#hxj22--------40.0 (1=H#h=H#hrQ _Your body is wracked with pain! It was a scroll of torment.>H#hM>H#hsRead which item? Scrolls >H#h c - a scroll of noisel - a scroll of amnesia  o - 6 scrolls of teleportation  A - a scroll labelled IPPARCH TELOSCH [!] read|quaff|evoke[?] describe selected?H#hMG?H#hR?H#h,Ur.# #...#.#..corvidae the Conjurer..#...#...##.Green Draconian of Qazlal ......?H#h~U$.#.#........Health: 22/51 ==========--------------.........#Magic: 13/13 ========================#.........AC: 8Str: 10?H#hU#.......EV: 11Int: 20?H#hU##.###.†..# .SH: 0?H#hUDex: 9........†.##....?H#hVJXL:  7 Next: 61% Place: Dungeon:5.......@........Noise: ---------  Time: 4540.0 (0.0)?H#hIV..........##....s) +2 dagger (freeze)................Throw: 18 darts (poison)?H#hVV.............# .Breath+ .........#####..##.....#.. ......#?H#hV......##As you read the scroll labelled DAIGOY VIACA, it crumbles to dust.  ?H#hVvIt is a scroll of brand weapon.  Your +3 hand axe craves living souls! _n - a +3 hand axe of draining  ?H#hVAs you read the scroll labelled REUROS IM XOA, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.?H#h-c' ?H#hhc§.§#§§§§#§§§§§§§§§§§§§§§§§§§§§§§?H#hc§§§§§§§###§§§§§§§§§§§§§§##§§§?H#hc§§§§§§§@§§§§§§§§§§§§§§§§§##§§§§§§§§§§§§§§§§?H#hc§§§§§§§§§§§§§§§§§§§§§§§§##§§§§§§. §§§§§§?H#h@d§§§§§§The air fills with toxic fumes!  As you read the scroll labelled IPPARCH TELOSCH, it crumbles to dust.?H#hd+1.0 (1?H#h;m?H#hn0 _It was a scroll of poison.@H#h4@H#hd@H#h&@H#hu@H#h@H#hT,@H#h@H#h\@H#h:3@H#h@H#h@H#hZ ☼☼§§☼§☼☼☼§§☼☼☼4.0 (3☼§§☼☼☼§§☼☼§§§§☼☼☼☼ _You start resting.@H#h=+5.0 (4@H#hM@H#h{ _You hear the slow hiss of an avalanche of sand very nearby.AH#h4AH#hAH#h[,AH#h BAH#h AH#hAH#h՘M4=AH#hЙAH#hߜ,AH#hAH#h,AH#hOAH#hAH#h\L5=AH#hAH#hҨAH#h ☼#.☼☼§○°f.§○......§○..☼○§○°☼###§§.○○§§°°☼##°§○☼°○☼§☼@°☼§.§○°°○.§☼.§§##☼§☼○.☼☼§§§§.☼§.☼○○§§..☼☼°.○°§.§☼○☼.##○☼○AH#hñmf   sleepcap (wandering)☼. ☼§○☼§.☼☼○○ _You start resting.AH#hpb☼.☼#§§☼○#.☼☼§°.☼○°§○.☼.†○##.§°.○○§☼@.○51.0 (6AH#hW☼..○.§○.§☼##○°☼○○°§§..☼○.☼§○.○.##°☼°○. ○§°○○AH#hݹ+2.0 (7AH#hAH#h[ _A sleepcap comes into view.BH#hZD g .#   ..#☼.☼#§§☼##.  BH#hD .#○#.☼☼§°.f.  .§○.....☼#  #.§○..○§..  #§§°§○..  ##☼###§§.○# .  BH#hD {§§§§○§☼.†○##.§°.  §☼.○○§☼@.○§.§○§.  BH#hD e☼..○.§○.§☼##○§☼.  °.☼☼§§§§.☼☼.§...  BH#hE `○○°§§..☼○..§§# .  ☼§○.§.§☼○#####  BH#h?E H○.##°☼°§§# ○. ○§°○§.# BH#hbE @○☼○○§§##BH#h  .#   ..#☼.☼#§§☼##.  .#○#.☼☼§°.f.  .§○.....☼#  #.§○..○§..  #§§°§○..  ##☼###§§.○# .  §§§§○§☼.†○##.§°.  §☼.○○§☼@.○§.§○§.  ☼..○.§○.§☼##○§☼.  °.☼☼§§§§.☼☼H#h 40m.§...  ○○°§§..☼○..§§# .  ☼§○.§.§☼○##### ○.##°☼°§§# ○. ○§°○§.# ○☼○○§§## BH#h BH#h _ _A sleepcap is nearby!CH#h5  .#   ..#☼.☼#§§☼##.  .#○#.☼☼§°.f.  .§○.....☼#  #.§○..○§..  #§§°§○..  ##☼###§§.○# .  §§§§○§☼.†○##.§°.  §☼.○○§☼@.○§.§○§.  ☼..○.§○.§☼##○§☼.  °.☼☼§§§§.☼☼.§...  ○○°§§..☼○..§§# .  ☼§○.§.§☼○#####  ○.##°☼°§§# ○. ○§°○§.# ○☼○○§§##CH#h 2 .#   ..#☼.☼#§§☼##.  .#○#.☼☼§°.f.  .§○.....☼#  #.§○..○§..  CH#h #§§°§○..  ##☼###§§.○# .  §§§§○§☼.†○##.§°.  §☼.○○§☼@.○§.§○§.  ☼..○.§○.§☼##○§☼.  °.☼☼§§§§.☼☼.§...  ○○°§§..☼○..§§# .  ☼§○.§.§☼○#####CH#h  ○.##°☼°§§# CH#h ○. ○§°○§.# ○☼○○§§## CH#h7 CH#h CH#h CH#h _ _A sleepcap is nearby!EH#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EH#hh G .# #...#.#..  corvidae the Conjurer ..#☼.☼#§§☼##.  Green Draconian of Qazlal ...... .#○#.☼☼§°.f.  Health: 25/51 ===========------------- .§○.....*#  Magic: 12/13 ======================-- #.§○..○*..  AC: 8Str: 10 #§§°§**.  EV: 11Int: 20 ##☼###§§.*# .  SH: 0Dex: 9 EH#h §§§§○§☼.*○##.§°.  XL:  7 Next: 61% Place: Dungeon:5 §☼.○○§☼@.○§.§○§.  Noise: ---------  Time: 4552.0 (0.0) ☼..○.§○.§☼##○§☼.  s) +2 dagger (freeze) °.☼☼§§§§.☼☼.§...  Throw: 18 darts (poison) EH#h 3○○°§§..☼○..§§# .  Breath+  ☼§○.§.§☼○#####  ○.##°☼°§§#EH#h + f   sleepcap (wandering) ○. ○§°○§.#EH#h h ○☼○○§§## _A sleepcap is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EH#h/ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEH#hY eAim: a sleepcap (poison gas, wandering, hasn't noticed you, 100% to hit)FH#hrCW.# #...#.#..corvidae the Conjurer..#☼.☼#§§☼##.Green Draconian of Qazlal .......#○#.☼☼§°.f.Health: 25/51 ===========-------------.§○.....*#Magic: 12/13 ======================--#.§○..○*..AC: 8Str: 10#§§°§**.EV: 11Int: 20##☼###§§.*# .SH: 0Dex: 9FH#hD§§§§○§☼.*○##.§°.XL:  7 Next: 61% Place: Dungeon:5§☼.○○§☼@.○§.§○§.Noise: ---------  Time: 4552.0 (0.0)☼..○.§○.§☼##○§☼.s) +2 dagger (freeze)°.☼☼§§§§.☼☼.§...Throw: 18 darts (poison)○○°§§..☼○..§§# .Breath+ ☼§○.§.§☼○#####○.##°☼°§§#f   sleepcap○. ○§°○§.#○☼○○§§##Casting: Searing RayFH#h[E (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (poison gas, wandering, hasn't noticed you, 100% to hit)  The magic dart hits the sleepcap.FH#hFH#h#☼○○☼.f☼°.....☼°..○☼☼§.☼°.○###§☼.°☼§§§°§☼.†○##.§.○.°○☼○°°○..○○§☼§§.○☼.☼°.§☼..○○..☼°.☼.§○°.○.☼.○°°☼FH#h3=3.0 (1FH#hVFH#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (poison gas, wandering, hasn't noticed you, 100% to hit)  The magic dart hits the sleepcap. _The sleepcap is lightly damaged.FH#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FH#h H t .# #...#.#..  corvidae the Conjurer ..#☼.☼#§☼☼##.  Green Draconian of Qazlal ...... .#○#.○○☼.f☼.  Health: 25/51 ===========------------- .§°....*☼#  Magic: 11/13 ====================---- #.§°..*☼..  AC: 8Str: 10 FH#hH #☼§.☼*..  EV: 11Int: 20 ##○###§☼.*# .  SH: 0Dex: 9 ☼§§§°§☼.*○##.§..  XL:  7 Next: 61% Place: Dungeon:5 §○.°○☼○@.○§.§°§.  Noise: =--------  Time: 4553.0 (0.0) ☼..°.§○.§☼##○§○.  s) +2 dagger (freeze) FH#hAI ..○○§☼§§.○☼.☼...  Throw: 18 darts (poison) ○°.§☼..○○..☼§# .  Breath+  ☼§°.☼.§○°#####  FH#hI u○.##.○.§§# f   sleepcap ○. ○☼.○§.# ○○°°☼§## _The sleepcap is lightly damaged.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FH#h2J Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)FH#hKP .# #...#.#..corvidae the Conjurer..#☼.☼#§☼☼##.Green Draconian of Qazlal .......#○#.○○☼.f☼.Health: 25/51 ===========-------------.§°....*☼#Magic: 11/13 ====================----#.§°..*☼..AC: 8Str: 10#☼§.☼*..EV: 11Int: 20FH#h Q ##○###§☼.*# .SH: 0Dex: 9☼§§§°§☼.*○##.§..XL:  7 Next: 61% Place: Dungeon:5§○.°○☼○@.○§.§°§.Noise: =--------  Time: 4553.0 (0.0)☼..°.§○.§☼##○§○.s) +2 dagger (freeze)..○○§☼§§.○☼.☼...Throw: 18 darts (poison)○°.§☼..○○..☼§# .Breath+ ☼§°.☼.§○°#####FH#hQ ○.##.○.§§#f   sleepcap○. ○☼.○§.#○○°°☼§##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  The magic dart hits the sleepcap!FH#h FH#h ○.○#§☼○°......f○...°.☼☼..☼§☼.§○.†°☼○..°☼○@.°☼.§.☼○....§°.☼○##°☼☼§.○○°.°FH#h o○§..☼.☼○.°°. °☼.°°○..☼☼FH#hB Z2==4.0 (1FH#hn FH#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  The magic dart hits the sleepcap! _The sleepcap is heavily damaged.GH#hy  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GH#h* .# #...#.#..  corvidae the Conjurer ..#○.○#§☼○##.  Green Draconian of Qazlal ...... .#°#.○○☼..☼.  Health: 25/51 ===========------------- .§.....f○#  Magic: 11/13 ====================---- #.§...*☼..  AC: 8Str: 10 #☼§.☼*..  EV: 11Int: 20 ##○###☼☼.*# .  SH: 0Dex: 9 ☼☼§☼.§○.GH#hW*°##.§..  XL:  7 Next: 61% Place: Dungeon:5 ☼○..°☼○@.°☼.§.☼.  Noise: =--------  Time: 4554.0 (0.0) ○....§°.☼○##°☼○.  s) +2 dagger (freeze) ..○○§☼☼§.○○.☼...  Throw: 18 darts (poison) °..§☼..○°..☼§# .  Breath+  ○§..☼.☼○.#####  °.##.○.§§#H#h"4;34H f   sleepcap °. °☼.°§.# °○..☼☼## _The sleepcap is heavily damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)GH#h .# #...#.#..corvidae the Conjurer..#○.○#§☼○##.Green Draconian of Qazlal .......#°#.○○☼..☼.Health: 25/51 ===========-------------.§.....f○#Magic: 11/13 ====================----#.§...*☼..AC: 8Str: 10#☼§.☼*..EV: 11Int: 20GH#h( ##○###☼☼.*# .SH: 0Dex: 9☼☼§☼.§○.*°##.§..XL:  7 Next: 61% Place: Dungeon:5☼○..°☼○@.°☼.§.☼.Noise: =--------  Time: 4554.0 (0.0)○....§°.☼○##°☼○.s) +2 dagger (freeze)..○○§☼☼§.○○.☼...Throw: 18 darts (poison)°..§☼..○°..☼§# .Breath+ ○§..☼.☼○.#####°.##H#h m.○.§§#f   sleepcap°. °☼.°§.#°○..☼☼##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  The magic dart hits the sleepcap.GH#h>GH#h☼○.#.°°○..○☼......☼...f○○☼.○.°###☼○..○☼☼☼.☼○.†.##.☼°...○°@..☼.☼☼..☼○##.☼°°°☼○☼☼.°○.○...☼○..°...○☼GH#hÔ☼..○.☼°..##.°.☼☼.. .○..☼.°..○GH#h1a6=5.0 (1GH#hϚGH#hϜonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (heavily damaged, 100% to hit)  The magic dart hits the sleepcap. _The sleepcap is severely damaged.GH#hÄ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HH#he .# #...#.#..  corvidae the Conjurer ..#○.○#☼○○##.  Green Draconian of Qazlal ...... .#.#.°°○..○.  Health: 26/51 ============------------ .☼......○#  Magic: 10/13 ==================------ #.☼...f○..  AC: 8Str: 10 #○☼.○*..  EV: 11Int: 20 HH#h##°###☼○.*# .  SH: 0Dex: 9 ○☼☼☼.☼○.*.##.☼..  XL:  7 Next: 61% Place: Dungeon:5 ☼°...○°@..☼.☼.☼.  Noise: =--------  Time: 4555.0 (0.0) ○....☼..☼○##.☼°.  s) +2 dagger (freeze)HH#h: ..°°☼○☼☼.°○.○...  Throw: 18 darts (poison) ...☼○..°...○☼# .  Breath+  ○☼..○.☼°.#####  HH#hgG..##.°.☼☼# f   sleepcap HH#h.. .○..☼.# .°..○☼## _The sleepcap is severely damaged.HH#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HH#h)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)HH#hPx.# #...#.#..corvidae the Conjurer..#○.○#☼○○##.Green Draconian of Qazlal .......#.#.°°○..○.Health: 26/51 ============------------.☼......○#Magic: 10/13 ==================------#.☼...f○..AC: 8HH#hӔStr: 10#○☼.○*..EV: 11Int: 20##°###☼○.*# .SH: 0Dex: 9○☼☼☼.☼○.*.##.☼..XL:  7 Next: 61% Place: Dungeon:5☼°...○°@..☼.☼.☼.Noise: =--------  Time: 4555.0 (0.0)○....☼..☼○##.☼°.HH#h:s) +2 dagger (freeze)..°°☼○☼☼.°○.○...Throw: 18 darts (poison)HH#ho...☼○..°...○☼# .Breath+ ○☼..○.☼°.#####..##.°.☼☼#f   sleepcap.. .○..☼.#.°..○☼##HH#hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  HH#hԕPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  The magic dart hits the sleepcap but does no damage.HH#hrHH#h°.°#☼○°....°.f.###○○..○☼○.☼°.†○....○.@..○.☼.○°○°##.○...☼○○☼..°.HH#h?°☼..○.○.....○○HH#hZ1==6.0 (1HH#h&HH#h+)nConfirm with . or Enter, or press ? or * to list all spells.HH#h})Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (severely damaged, 100% to hit)  The magic dart hits the sleepcap but does no damage. _The sleepcap is severely damaged.HH#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HH#hZ ! .# #...#.#..  corvidae the Conjurer ..#°.°#☼○°##.  Green Draconian of Qazlal ...... .#.#...○..○.  Health: 26/51 ============------------ .☼......°#  Magic: 10/13 ==================------ #.☼....○..  AC: 8Str: 10 #○☼.○f..  EV: 11HH#h[ Int: 20 ##.###○○.*# .  SH: 0Dex: 9 ○○☼○.☼°.*.##.☼..  XL:  7 Next: 61% Place: Dungeon:5 ○....○.@..○.☼.○.  Noise: =--------  Time: 4556.0 (0.0) °....☼..○°##.○..  s) +2 dagger (freeze) ....☼○○☼..°.○...  Throw: 18 darts (poison) ...☼○......○☼# .  H#h\ 36mBreath+  °☼..○.○..#####  ..##...☼☼# f   sleepcap .. .○..☼.# HH#h\ ....○○## _The sleepcap is severely damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HH#h\ )Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)HH#h_ .# #...#.#..corvidae the Conjurer..#°.°#☼○°##.Green Draconian of Qazlal .......#.#...○..○.Health: 26/51 ============------------.☼......°#Magic: 10/13 ==================------#.☼....○..AC: 8Str: 10#○☼.○f..EV: 11Int: 20HH#h ##.###○○.*# .SH: 0Dex: 9○○☼○.☼°.*.##.☼..XL:  7 Next: 61% Place: Dungeon:5○....○.@..○.☼.○.Noise: =--------  Time: 4556.0 (0.0)°....☼..○°##.○..s) +2 dagger (freeze)....☼○○☼..°.○...Throw: 18 darts (poison)...☼○......○☼# .Breath+ °☼..○.○..#####..##...HH#h' ☼#f   sleepcap.. .○..☼.#....○○##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  The magic dart hits the sleepcap but does no damage.HH#hA...#○°.°..°○.○....°°○.°.°.f°○○○.○..†.##.○°○.....○..○.○°○○....°○°°○.○..°○○°..○°HH#hB+7.0 (1HH#hGHH#hIMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (severely damaged, 100% to hit)  The magic dart hits the sleepcap but does no damage. _The sleepcap is severely damaged.JH#ht  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JH#h$ .# #...#.#..  corvidae the Conjurer ..#...#○°.##.  Green Draconian of Qazlal ...... .#.#...°..°.  Health: 26/51 ============------------ .○.......#  Magic: 9/13================-------- #.○....°..  AC: 8Str: 10 JH#h #°○.°...  EV: 11Int: 20 ##.###○°.f# .  SH: 0Dex: 9 °○○○.○..*.##.○..  XL:  7 Next: 61% Place: Dungeon:5 JH#h ○....°.@..○.○.○.  Noise: =--------  Time: 4557.0 (0.0) .....○..○.##.○..  s) +2 dagger (freeze) ....○°○○....°...  Throw: 18 darts (poison) JH#h ...○°......°○# .  Breath+  JH#h R.○..°.○..#####  ..##...○○#JH#h!! f   sleepcap .. .°..○.# ....°○##JH#hH!] _The sleepcap is severely damaged.JH#hk!Casting: Magic Dart (safe; 1% risk of failure)  JH#h!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  JH#h!Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)JH#h`.# #...#.#..corvidae the Conjurer..#...#○°.##.Green Draconian of Qazlal .......#.#...°..°.Health: 26/51 ============------------.○.......#Magic: 9/13================--------#.○....°..AC: 8Str: 10#°○.°...EV: 11Int: 20##.###○°.f# .SH: 0JH#h#Dex: 9°○○○.○..*.##.○..XL:  7 Next: 61% Place: Dungeon:5○....°.@..○.○.○.Noise: =--------  Time: 4557.0 (0.0).....○..○.##.○..s) +2 dagger (freeze)....○°○○....°...Throw: 18 darts (poison)...○°......°○# .Breath+ .○..°.○..#####JH#hh..##...○○#f   sleepcap.. .°..○.#....°○##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JH#hJAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  The magic dart hits the sleepcap.JH#hS&JH#h8.).......○..°†...°○°.○..f°......@..°.○.°°.##.°.°○.........°...°JH#h/{710/13==8.0 (1JH#h6JH#hS9JH#h;+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (severely damaged, 100% to hit)  The magic dart hits the sleepcap. _The sleepcap is almost destroyed.JH#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JH#h  .# #...#.#..  corvidae the Conjurer ..#...#○..##.  Green Draconian of Qazlal ...... .#.#........  Health: 27/51 ============------------ .○.......#  Magic: 9/13================-------- #.○.......  AC: 8Str: 10 #.○.....  EV: 11Int: 20 ##.###°†..# .  SH: 0Dex: 9 JH#hv .°○°.○..f.##.○..  XL:  7 Next: 61% Place: Dungeon:5 °......@..°.○.°.  Noise: =--------  Time: 4558.0 (0.0) .....○..°.##.°..  s) +2 dagger (freeze) ....○.°○........  Throw: 18 darts (poison) JH#h w...○........○# .  Breath+  .○....°..#####  ..##...○○# f   sleepcap .. ....○.# .....°## _The sleepcap is almost destroyed.Casting: Magic Dart (safe; 1% risk of failure)  JH#hN vConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)KH#hK.# #...#.#..corvidae the Conjurer..#...#○..##.Green Draconian of Qazlal .......#.#........Health: 27/51 ============------------.○.......#Magic: 9/13================--------KH#hx#.○.......AC: 8Str: 10#.○.....EV: 11Int: 20##.###°†..# .SH: 0Dex: 9.°○°.○..f.##.○..XL:  7 Next: 61% Place: Dungeon:5°......@..°.○.°.KH#h3Noise: =--------  Time: 4558.0 (0.0).....○..°.##.°..s) +2 dagger (freeze)....○.°○........Throw: 18 darts (poison)...○........○# .Breath+ .○....°..#####..##...○○#KH#h15f   sleepcap.. ....○.#.....°##KH#h`Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KH#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineKH#hAim: a sleepcap (almost destroyed, 100% to hit)  The magic dart hits the sleepcap but does no damage.KH#hT°°°°..°..°°...°..°....##..°..°°°°.....KH#h)U^°°°.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  KH#hU Aim: a sleepcap (almost destroyed, 100% to hit)  The magic dart hits the sleepcap but does no damage.  The sleepcap is almost destroyed.KH#hoV+9.0 (1KH#h\KH#h6_M _The sleepcap releases spores at you but does no damage.LH#h|W.# #...#.#.. ..#...#°..##. .#.#........ .°.......# #.°....... #.°..... ##.###.†..# . ..°..°..f.##.°.. .<@...°... .....°....##.... ....°..°........ LH#hX...°.°# . ...##...°°# . LH#ha.....................LH#hb\10/13==60LH#hhLH#hkU _The sleepcap barely misses you.LH#h  You hit the sleepcap. You freeze the sleepcap.  You destroy the sleepcap!LH#hDG†LH#h .61LH#h`LH#h+O _Qazlal accepts your kill.LH#hHm M.# #.. ..#...#...##..#.#...........#.... #....... LH#h n ##.###.†..# ..@.##....<....##.....................# .#......##LH#hct LH#h"u [8=1LH#hIu X====-2LH#hz LH#hD~ s _You see here an adder corpse.MH#h 4MH#h/ MH#h MH#h _2====MH#h MH#h[ MH#h L9=MH#h MH#h" MH#h3" MH#hZ" d3====MH#hV# MH#hR& 4 _Magic restored.MH#h& MH#h' MH#h * ,MH#h. 30=MH#h0 Q==MH#h1 MH#h2 MH#h3 MH#h3 MH#h5 MH#h6 MH#h@7 MH#hg9 MH#h9 L1=MH#h: MH#ho< MH#h< MH#h= MH#h? ,MH#h@ MH#hB MH#hB T2=MH#hD MH#hBF ,MH#hCG MH#h,I MH#hI MH#hJ MH#hL MH#hL MH#hM MH#hO MH#hO L3=MH#h$Q MH#hNS MH#hS MH#hT MH#hV ,MH#hW MH#hZ MH#hZ T4=MH#h[ MH#h] MH#h] MH#h^ MH#h` ,MH#ha MH#hc MH#hc MH#hd MH#hf MH#hf L5=MH#hg MH#hi MH#hi MH#hj MH#hl MH#hl MH#hn MH#ho MH#hp :6MH#hq MH#hr MH#hs MH#hs MH#h!v ,MH#h w MH#hty ,MH#hqz MH#h| MH#h| O37=MH#h} MH#h ,MH#h MH#h7 ,MH#h MH#hO _You hear the slow hiss of an avalanche of sand very nearby.MH#h MH#h MH#h X8=MH#h MH#h MH#h ,MH#h MH#h ,MH#hŒ MH#h MH#hO E9=MH#h> MH#hJ MH#hb MH#hr MH#h ,MH#h̜ MH#h ,MH#h MH#h" MH#hX W40=MH#hT MH#h MH#h MH#h MH#h MH#h2 MH#h" MH#h MH#hN 61=MH#hu MH#h MH#hn MH#h MH#h MH#h ,MH#h> MH#h MH#h MH#h MH#hй l2=MH#h MH#h ,MH#h MH#h8 ,MH#h MH#h MH#h L3=MH#hJ MH#h) MH#h MH#h MH#h ,MH#h MH#h MH#h MH#h MH#h MH#h V4=MH#h MH#h[ ,MH#h2 MH#h ,MH#h MH#h ,MH#h MH#h MH#h E5=MH#h MH#h MH#h MH#h6 MH#h| ,MH#h MH#h MH#h V6=MH#h MH#h MH#hN MH#hM MH#hT MH#h MH#h MH#h MH#hP MH#h] MH#h6 MH#h E7=MH#hS MH#hR ,MH#h MH#h* MH#hR MH#hd MH#he MH#h #8MH#h 3=MH#h MH#h ,MH#h MH#hS ,MH#hC MH#hO ,MH#hJ MH#h b9=MH#h MH#h ,MH#h MH#hT ,MH#hZ MH#h MH#h P50=MH#h MH#h ,MH#h MH#h ,MH#h MH#hl MH#h MH#h MH#h! b1=MH#h" MH#h$ 1 _HP restored.MH#h& 4MH#h' MH#h* MH#h1 o .... ##.... ... .#... .# #...#.#.. ...#...#...##.....#.#...5....##. #........... #...@.......-##.###.†..###.MH#h1 g.†.##.....<........ .##...........5   white imp (asleep).............# ..........#####..###MH#h9 1645.0 (83.0)MH#h : ,6.0 (84MH#h)? MH#hA \ _A white imp comes into view.PH#h...... ...(..... ##..... .... .#.... .# #...#.#..# ..#...#...##..#.#...5..## #.......##.###.†..###.........†.##.....<.........##.......# ...#####PH#h  Found 4 stones.  You hear the slow hiss of an avalanche of sand very nearby.PH#h  r55r   quokkaThe white imp shouts, "Succumb, thou rough-hewn bat-fowling toady!"  A quokka comes into view.PH#hp *****The white imp gestures at you.QH#hT.....0-==7.0 (1.0)QH#hl\QH#h^1 _The puff of frost hits you.QH#h$...# ..#.. ...(...... ##..... ..... .#.... .# #...#.#..# ....#...#...##...#.#..r5..##.... #.......##.###.†..###.......†.##.........<.........##...........# .QH#hQH#hּQH#hLzr..5QH#h]1=--8QH#h7QH#h+ _Found 14 gold pieces.QH#h2 $...#..# ..# ........ ...( ......###..... .......#.... .# #...#.#..# .....#...#...##..>.r.#.#..5.##..#.. #. ##.###.†..###.... ........†.##..... .......<......... ....##.....  ........  H#hO;21H.# .QH#hQH#hQH#h].rQH#hCA--9QH#hQH#h&; _Found a stone staircase leading down.QH#hG $...#..# ..# ........ ...( ......###..... .......#....# .# #...#.#..# .....#...#...##...>...#.#..5r.##..#QH#h@... #. ##.###.†..###.... ........†.##.... .......<......... ..........##..... ......... QH#hj .# .QH#h QH#h QH#h^N.5rQH#h'50QH#h QH#h+RH#hHi  You hit the quokka but do no damage.RH#h K3=9 (0.9RH#hoPRH#h.T> _The quokka bites you but does no damage.RH#hD O  You hit the quokka. You freeze the quokka.RH#h 5. The quokka is severely wounded.RH#h I=1.9 (1.0RH#h' RH#h* > _The quokka bites you but does no damage.SH#hS  You barely miss the quokka.The quokka is severely wounded.SH#hm  The white imp gestures at you.SH#hKSH#h...#5#........##.#.....#.#.... #.##.###.†..###.... ........†.##.............<....................##..... ..........  .# .SH#h SH#h m  The white imp gestures at you.SH#hbSH#hcI64.7 (1.0SH#hiSH#hlD _The puff of frost hits you but does no damage.TH#hnK-5.6 (0.9TH#hTH#hr _You barely miss the white imp. The white imp closely misses you.TH#hp"l  You hit the white imp but do no damage.TH#h#B-6.5TH#h)TH#h+@ _The white imp hits you but does no damage.TH#h6Q  You hit the white imp. Your tail-slap misses the white imp.The white imp is lightly wounded.TH#h-W m  The white imp gestures at you.TH#h }1--=7.4TH#hQ TH#h 1 _The puff of frost hits you.TH#hQ  You hit the white imp.  The white imp is moderately wounded.TH#hYW m  The white imp gestures at you.TH#h 23------8.4 (1.0TH#hI TH#h 1 _The puff of frost hits you!TH#h   You hit the white imp. You tail-slap the white imp.  The white imp is heavily wounded.TH#h 5-9.3 (0.9TH#heTH#h@ _The white imp hits you but does no damage.UH#hM"R  You hit the white imp.  The white imp is severely wounded.-60.2 _The white imp hits you but does no damage.UH#h^  You hit the white imp but do no damage.The white imp is severely wounded.  The white imp gestures at you.UH#h19------=1.1 _The puff of frost hits you.UH#h< _  You hit the white imp.  The white imp is almost dead. ******The white imp gestures at you.UH#h,@.....20=--2.0 _The puff of frost misses you.UH#hR z  You hit the white imp.  You kill the white imp!UH#hĈ 1.UH#h> V8-9UH#hx UH#h* O _Qazlal accepts your kill.UH#hs fM ... ..#..  $...#..#. ..#. ........ ...(.. ......###..... .. .......#.... ###.# #...#.#..# #.....#...#...###.>...#@#.................##......#.......###.###.†..###..............UH#h K-3.9 (1.0UH#h UH#h UH#hT?M.... .#..... ..#..  $...#..#. ..# ........ ...(.. ......###..... .. .......#.... ##.# #..# ....#@..#...###.>...#.#.................###.....#....#.....#...........####.............##UH#hj[V-4UH#haUH#hbVH#h~^>M.##. .... .#........ ..#.... ...$...#..#.. ..#............ ...(..........###.................#.... ##.# #..# ....#...#...###.>...#.#.......................###.....#.............#......###.†..##..#.......<...VH#heVH#hfR21=5VH#hklVH#hnVH#hGhM. .. ##. . . .#.... ..#.... $...#..#......#... ...(###............@....#.... ###.###...#.#..# ....#...#...###.>...#.#.......................##...VH#hs....†.VH#h(VH#h&6VH#hVH#hVH#h(M# .#. .. ##. . . .#VH#h.... ..#.... $...#..#......#.......(###.................#.... ###.###...#.#..# .....#...#...###.>...#.#..................#.†..###.VH#hVH#hq&7VH#h!VH#h#VH#hv9...#...o.. .# .......... .. .........##. . #........... .#..#..#.....$...#..#......# .( .###..... .#.... ###.###...#.#..# . #.....#...#...##.. #.>...#.#........................##. o   orc (asleep)#.....#........H#h9m...#.....#........... VH#hEEVH#hEZ2=8VH#hLVH#hO _An orc comes into view. It is wielding a +2 short sword of draining.WH#h...#...o.. .# .......... ..##.........##... #........... .#........#..#.....$...#..#......# .WH#h( .###..... .#.... ###.###...#.#..# . #.....#...#...##.. #.>...#.#........................##. WH#hB#.....#...........#.....#........... WH#hWH#hg&9WH#hOWH#h. WH#h ...#...o.. .#........ ..##......##... ##....... .#.....#..#......$...#..#......#..............(###.......#.... ###.###...#.#..# ......#...#...##.>...#.#......................##..............###.†..##........†.##.....WH#hWH#h@'70WH#hWH#h=WH#hQ  ....... ..##....##... ##...... .#....#..#...$......#..............(###.......#.... ###.###..@#.#..# ......#...#...##.>...#.#......................##..#..............#..........##........†.##...........<.........WH#h Y1XH#h= ##... ##..... .#....#..#...$#........(###.........#.... ###.###...#.#..# .XH#hJ .......##.>...#.#.......................###.....#...........#...###....XH#h...<...................##.....XH#hXH#h33=XH#hC2XH#h,XH#hXH#hn .. .#...#..#...$#........(..###.....XH#h..........#.... ###.###...#.#..# ......#...#...##.>...#.#@................##XH#h`#.....#........##...........#XH#hw7................XH#h/XH#h&3XH#hXH#hXH#hr #..#....$#...............(........###.............#.... ###.###...#.#..# ......#...#...##.>...#.#................###.....#.......Breath+ ......................# .XH#hwXH#hx&4XH#hDXH#hȁXH#h&  $#..............(......###............#.... ###.###...#.#..# ......#...#...##.XH#hx '>...#.#................###.....#........XH#h ##.###.†..###..XH#h vBreath+ ....XH#h `#....................#####XH#h XH#hڬ XH#h^ #4XH#ht 9=5XH#hԱ XH#h XH#h! ...$...#..#......# .................( ..........###..... ............#.... XH#h ;###.###...#.#..# . #.....#...#...##.. #.>...#.#. ........##. XH#h A#.....#. XH#h B#.....#. XH#h ###.###.†..###.... XH#h ........†.##..... XH#h ........<..........##XH#h0 1.......XH#hK X.. XH#h XH#hT &6XH#hC XH#hP YH#h@...$...#..#......# .................( ..........###..... ............#.... .###.###...#.#..# .#.....#...#...##.#.>...#.#.........##.#.....#.#.....#.###.###.†..###.........†.##....<..........##............. .....# . YH#hsYH#hڗ&7YH#h+YH#hYH#h...$...#..#......# ..........( ...###..... ∩............#.... ..###.###...#.#..# .#.....#...#...##.#.>...#.#.. ........##.#.....#.#.....#.###.###.†..###...†.##....<..........##......................# .... YH#h"YH#h&8YH#hLYH#h5 _Found a sand-covered staircase.YH#htv...$...#..#......# .................(.......###......∩......#........###.###...#.#..#..#.....#...#...##.... #.>...#.#... .........##.#.....#.YH#hvK#.....#.###.###.†..###...†.##...<...........##................................##. YH#h}YH#h ~YH#h~M5=9YH#hYH#hYH#h 5...$...#..#......# ..........(... ....###......∩. .....#........ ###.###...#.#..#..... #.....#...#...##.... .#.>...#.#..............##.#.....#.#.....#.####.###.†..###.#..†.##..YH#h ;.<...........##..#..............#...##. YH#h YH#hv '80YH#h YH#h YH#h{e }...$...#..#......#  .YH#he .........(...  ...###......∩. [.....#..........  YH#hf ###.###...#.#..#.......  #.....#...#...##......  #.>...#.#...........  .YH#hsf J.......##.  #.....#.##.....#.####.###.†..###.# .YH#hf .†.##.  .<.....YH#h/g #.##.#  .. YH#hq YH#hq &1YH#hy YH#h| I _Found a chain mail.YH#hH?[...$...#..#......# ...(...... .###......∩..[. ....#......... ###.###...#.#..#..... YH#h?#.....#...#...##.... #.>...#.#.......... .......##. #.....#.# #.....#.## ###.###.†..###.#  .†.##. .<....# ..  ..YH#h @ ZH#hZH#h=6=ZH#h42ZH#hZH#hY ZH#h{\$...#..#......# ...(......####......∩..[...#..........###...#.#..#.. ZH#h\@.....#...#...##..# .>...#.#.........###.# .....#.ZH#h,]A# .....#.ZH#h^]## .###.†..###.# ZH#h].†.##.. ZH#h]%.ZH#h]4 ZH#hlfZH#hf&3ZH#hxmZH#hoZH#hoY$...#..#......# ....(......####......∩..[..##..........###...#.#..#.#...#...##.# ZH#hƬA>...#.#........# ##.# #.# #.ZH#hSg## .###.†..###.# †.##.. . ZH#hZH#h &4ZH#hsZH#hRZH#h$...#..#......# ....(......## ###......∩..[..#.#......... .###...#.#..#. #...#...##.# ZH#hS...#.#.......# ##.# #.# #.## .###.†..###.# †.##.ZH#hu.. <.####ZH#h ZH#hdZH#h &5ZH#hZH#hZH#hxM. $...#..#......#.#..... .......(......## ###......∩..[..#ZH#h|x........#..............###.......#...###.#...........##..@....#.###..#.......####.†..#### ......†.##...........ZH#hx'..##......ZH#hZH#hT7=6ZH#hZH#hZH#h) 4MZH#hd .... .# . ..#... $...#..#ZH#h p#.#..... .......(......## ###......∩..[..#ZH#h ........#........###.....ZH#h }..#...###.#.........ZH#h* ##..........###..#.......ZH#hP # .###.†..###.......##ZH#h '.........#ZH#h" ZH#hp &7ZH#hV ZH#h' ZH#hI4MZH#hI##... ##.... .#..... ....... . ..#.... $...#..#ZH#hJp#.#.............(......## ###......∩..[..#ZH#hrJ........#........###..ZH#hJT.....#...###.#ZH#hJ...........##..........### ZH#hJi...#..............####........##ZH#h9KZH#hSZH#hT&8ZH#h^ZH#h$a[H#h"wM. ..## ##...####.... .#..... ... . ..#.... $...#..##.#.............(......## ##.∩..[..#........#........###.......#...##.##.#.....##....... ...#...............###...##..........9[H#h+M#...o.. .# . ..## ##...####.... .#..... ... .[H#huX ..#.... $...#..##.#..............(......## ##.∩..[..#........#......@.[H#h4###.......#...##.##.#........ ............##.......#[H#h0.........[H#hR[H#h#8[H#h$:=90[H#hĪ[H#h[H#hYM #...o.. .#  . ..## .##...####..... .#..... .... .[H#h.#. ..# $...#..##.#..............(......## ##.@..[..#. .[H#h7........#........###.......#...##.# ...#.#...............# #...[H#h^/.......#[H#h[H#h&1[H#h[H#h] _There is a sand-covered staircase here.[H#hhM .. #...o.. .# .. ..## .##...####. .......... .#..... ... ...#. ..# $...#..##.#..............(.@....## ##.∩..[..#. .........#........###..... [H#h6...#...#...##........#.#..............##[H#h [H#h -2 _[H#hm [H#h \H#h$u .. ....... #...o.. .# #. ....... ..##.##...###.\H#h.. .#..... ......#..#......#. ..# $..#.#... ........(......## \H#h###......@..[..#...\H#hd.........\H#h###...#.#..#.........##.#....\H#hZ ..........## .###.†..###.......#\H#h(\H#h(#9\H#h)1=3\H#h/\H#h2] _There is a sand-covered staircase here.\H#h& 4\H#h- \H#hG6 \H#h: -4 _\H#h? \H#h?` \H#h B  ##+++##  #∩....# an Ossuary #@....#  ####### \H#h n  The world spins around you as you enter the gateway.\H#h3 \H#h \H#he< -5.7 (1.8\H#h? \H#hD _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.^H#h+g^H#hh4^H#hk _30=^H#hn^H#hpb1=^H#hp^H#hq^H#h%r^H#hr^H#ht^H#h=t^H#h u^H#hu^H#h4v^H#hv^H#hw^H#h>xT2=^H#hx^H#hy^H#hy^H#hz^H#hz^H#hy{^H#h{^H#h|^H#h }^H#he}^H#h93=^H#h^H#h^H#h^H#hq^H#ho^H#h#4^H#hɄ1=^H#hR^H#h]^H#h^H#h^H#hM,^H#h^H#h%,^H#hn^H#h^H#h1E5=^H#hR^H#h7^H#hY^H#hŊ^H#h^H#hދ^H#h*^H#h>^H#h|:6^H#h^H#h^H#h<^H#h^H#hA,^H#h^H#h,^H#hm^H#hI^H#h|937=^H#h^H#h^H#h9^H#h^^H#hƗ^H#h^H#h^H#ht^H#h^H#hǚB8=^H#h^H#hN^H#h6^H#hZ^H#hƜ^H#hߝ^H#h^H#hk^H#hß^H#h^H#h!9=^H#h^H#h ^H#h{^H#hΧ,^H#h5^H#h^H#hةP40=^H#h^H#hL,^H#h^H#h,^H#h(^H#h^H#hF#1^H#hr)=^H#h^H#h,^H#hw^H#h^H#h߱^H#hb^H#h,^H#h#^H#h^H#hO2=^H#h=^H#h3=^H#h!^H#h^H#hܺ^H#h^H#h^H#hջ^H#h^H#h^H#h>^H#h^H#h^H#h3^H#hTO4=^H#h^H#h ^H#h6^H#hW^H#h^H#h^H#h<^H#h"b5=^H#h\^H#h^H#h^H#h^H#h^H#h^H#h^H#hn^H#h^H#h^H#hU^H#hs#6^H#h3=^H#h^H#h^H#h^H#h^H#hc^H#h^H#h^H#hL^H#hf^H#h^H#hS^H#h[7=^H#h,^H#h^H#h8=^H#h^H#h-^H#hc,^H#h^H#h1,^H#h^H#h^H#hL9=^H#hg^H#h,^H#h*^H#hb,^H#h^H#h,^H#h[W50=^H#h^H#h,^H#h^H#h,^H#h!^H#hD,^H#h^H#hab1=^H#h^H#h11 _HP restored.^H#h^H#h^H#hf^H#h;##+++## #∩@...# #∩....# ^H#ht #######^H#h##....ß#ß#......ßZ#........#........^H#h!#........#......'''773.7 (78.0)Z   ogre zombie (dormant)^H#huL  As you open the gate, it creaks loudly!^H#hg.ZZ^H#hmM======4.7 (79^H#h^H#h _ _An ogre zombie comes into view._H#hpU  _H#hU  Casting: Magic Dart (safe; 1% risk of failure)  _H#hU \Confirm with . or Enter, or press ? or * to list all spells.`H#h  corvidae the Conjurer ##....ß#ß  Green Draconian of Qazlal ...... #......ß.  Health: 51/51 ======================== #......Z.  Magic: 12/13 ======================-- #.....*..  AC: 8Str: 10`H#h #....*...  EV: 11Int: 20 #..**..  SH: 0Dex: 9 ##'*'##  XL:  7 Next: 68% Place: an Ossuary #∩@...#  Noise: ======---  Time: 4774.7 (0.0) #∩....#  s) +2 dagger (freeze) #######  Throw: 18 darts (poison) `H#h Breath+   Z   ogre zombie`H#h _An ogre zombie comes into view.Casting: Magic Dart (safe; 1% risk of failure)  `H#hBConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  `H#hmPress: ? - help, Shift-Dir - straight lineAim: an ogre zombie (silenced, 100% to hit)`H#h><corvidae the Conjurer##....ß#ßGreen Draconian of Qazlal ......#......ß.`H#h2?Health: 51/51 ========================#......Z.Magic: 12/13 ======================--#.....*..AC: 8Str: 10#....*...EV: 11Int: 20#..**..SH: 0Dex: 9##'*'##XL:  7 Next: 68% Place: an Ossuary`H#h?#∩@...#Noise: ======---  Time: 4774.7 (0.0)#∩....#s) +2 dagger (freeze)#######Throw: 18 darts (poison)Breath+ `H#h?VZ   ogre zombie  `H#h?Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`H#h?xAiming: Magic Dart (safe; 1% risk of failure)  `H#h?Press: ? - help, Shift-Dir - straight lineAim: an ogre zombie (silenced, 100% to hit)  The magic dart hits the ogre zombie.`H#h`H#h <Z..`H#hGL...'`H#h63==`H#h:[=-----5.7 (1`H#h2`H#htonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre zombie (silenced, 100% to hit)  `H#h[The magic dart hits the ogre zombie. _The ogre zombie is lightly damaged.`H#h  Casting: Magic Dart (safe; 1% risk of failure)  `H#h \Confirm with . or Enter, or press ? or * to list all spells.`H#hv   corvidae the Conjurer ##....ß#ß  Green Draconian of Qazlal ...... #......ß.  Health: 51/51 ======================== #.....Z..  Magic: 12/13 ======================-- #....*...  AC: 8Str: 10 #...*....  EV: 11Int: 20 #..*...  SH: 0`H#h Dex: 9 ##'*'##  XL:  7 Next: 68% Place: an Ossuary #∩@...#  Noise: =--------  Time: 4775.7 (0.0) #∩....#  s) +2 dagger (freeze) #######  Throw: 18 darts (poison)  Breath+   Z   ogre zombie`H#h g _The ogre zombie is lightly damaged.  `H#h' Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`H#h= Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`H#hS YAim: an ogre zombie (silenced, lightly damaged, 100% to hit)`H#he corvidae the Conjurer##....ß#ßGreen Draconian of Qazlal ......#......ß.Health: 51/51 ========================#.....Z..`H#h Magic: 12/13 ======================--#....*...AC: 8Str: 10#...*....EV: 11Int: 20#..*...`H#h SH: 0Dex: 9##'*'##XL:  7 Next: 68% Place: an Ossuary#∩@...#Noise: =--------  Time: 4775.7 (0.0)`H#h#∩....#s) +2 dagger (freeze)`H#h&#######Throw: 18 darts (poison)Breath+ `H#hNVZ   ogre zombie  `H#haCasting: Magic Dart (safe; 1% risk of failure)  `H#huMConfirm with . or Enter, or press ? or * to list all spells.`H#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`H#h}Aim: an ogre zombie (silenced, lightly damaged, 100% to hit)  The magic dart hits the ogre zombie.`H#hʅi...'`H#hA+6.7 (1`H#h`H#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  `H#hݍPress: ? - help, Shift-Dir - straight line  Aim: an ogre zombie (silenced, lightly damaged, 100% to hit)  The magic dart hits the ogre zombie. `H#h._The ogre zombie is lightly damaged.aH#hc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aH#h   corvidae the Conjurer aH#h !##....ß#ß  Green Draconian of Qazlal ...... #......ß.  Health: 51/51 ======================== #.....Z..  Magic: 11/13 ====================---- aH#h6!#....*...  AC: 8Str: 10 aH#h!#...*....  EV: 11Int: 20 #..*...  SH: 0Dex: 9 ##'*'##  XL:  7 Next: 68% Place: an OssuaryaH#h!I #∩@...#  Noise: =--------  Time: 4776.7 (0.0) aH#h!#∩....#  s) +2 dagger (freeze) #######  Throw: 18 darts (poison) aH#h"^ Breath+  aH#h3" Z   ogre zombieaH#hT"K _The ogre zombie is lightly damaged.  aH#hy"Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aH#h" Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre zombie (silenced, lightly damaged, 100% to hit)aH#h@ corvidae the Conjurer##....ß#ßGreen Draconian of Qazlal ......#......ß.Health: 51/51 ========================aH#h@ #.....Z..Magic: 11/13 ====================----#....*...AC: 8Str: 10#...*....aH#hA EV: 11Int: 20#..*...SH: 0aH#h9A Dex: 9##'*'##XL:  7 Next: 68% Place: an OssuaryaH#h_A #∩@...#Noise: =--------  Time: 4776.7 (0.0)aH#hA #∩....#s) +2 dagger (freeze)#######Throw: 18 darts (poison)Breath+ Z   ogre zombie  Casting: Magic Dart (safe; 1% risk of failure)  aH#hA Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineaH#hB }Aim: an ogre zombie (silenced, lightly damaged, 100% to hit)  The magic dart hits the ogre zombie.aH#h aH#h z.Z..'aH#hI 62==aH#h{ $7.7 (1aH#h aH#hu Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  aH#h Press: ? - help, Shift-Dir - straight line  Aim: an ogre zombie (silenced, lightly damaged, 100% to hit)  The magic dart hits the ogre zombie. aH#h X_The ogre zombie is moderately damaged.bH#h;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bH#h  corvidae the Conjurer ##....ß#ß  Green Draconian of Qazlal ...... #......ß.  Health: 51/51 ======================== #........  Magic: 11/13 ====================---- #....Z...  AC: 8Str: 10 #...*....  EV: 11Int: 20 #..*...  SH: 0Dex: 9 ##'*'##  XL:  7 Next: 68% Place: an Ossuary #∩@...#  Noise: =--------  Time:bH#h' 4777.7 (0.0) #∩....#  s) +2 dagger (freeze) #######  Throw: 18 darts (poison)  Breath+   Z   ogre zombie _The ogre zombie is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre zombie (silenced, moderately damaged, 100% to hit)bH#hcorvidae the Conjurer##....ß#ßbH#h"Green Draconian of Qazlal ......#......ß.Health: 51/51 ========================#........Magic: 11/13 ====================----#....Z...bH#hMAC: 8Str: 10#...*....EV: 11Int: 20bH#hV#..*...SH: 0Dex: 9##'*'##XL:  7 Next: 68% Place: an Ossuary#∩@...#Noise: =--------  Time: 4777.7 (0.0)bH#he#∩....#s) +2 dagger (freeze)#######Throw: 18 darts (poison)Breath+ Z   ogre zombie  bH#hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bH#hq9Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre zombie (silenced, moderately damaged, 100% to hit)  bH#h$The magic dart hits the ogre zombie.bH#hBbH#h{V.Z.'8.7 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre zombie (silenced, moderately damaged, 100% to hit)  The magic dart hits the ogre zombie. _The ogre zombie is moderately damaged.bH#h*  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cH#hr  corvidae the ConjurercH#hr ##....ß#ß  Green Draconian of Qazlal ...... #......ß.  Health: 51/51 ======================== cH#hr#........  Magic: 10/13 ==================------ #........  AC: 8Str: 10cH#hs #...Z....  EV: 11Int: 20 cH#hs#..*...  SH: 0Dex: 9 ##'*'##  XL:  7 Next: 68% Place: an Ossuary #∩@...#  Noise: =--------  Time: 4778.7 (0.0) #∩....#  s) +2 dagger (freeze) #######  Throw: 18 darts (poison)cH#hs  Breath+   Z   ogre zombiecH#ht& cH#hRt_The ogre zombie is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  cH#htPress: ? - help, Shift-Dir - straight lineAim: an ogre zombie (moderately damaged, 100% to hit)cH#hIcorvidae the Conjurer##....ß#ßGreen Draconian of Qazlal ......#......ß.Health: 51/51 ========================#........Magic: 10/13 ==================------#........AC: 8Str: 10#...Z....EV: 11Int: 20#..*...SH: 0Dex: 9##'*'##XL:  7 Next: 68% Place: an Ossuary#∩@...#Noise: =--------  Time: 4778.7 (0.0)#∩....#s) +2 dagger (freeze)#######Throw: 18 darts (poison)Breath+ Z   ogre zombie  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spellcH#h]J\s.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre zombie (moderately damaged, 100% to hit)  The magic dart hits the ogre zombie.cH#hvcH#hZ.Z'cH#h=Z1==9.7 (1cH#hcH#h:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  cH#hAim: an ogre zombie (moderately damaged, 100% to hit)  The magic dart hits the ogre zombie. _The ogre zombie is moderately damaged.dH#hb  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dH#h|1u  corvidae the Conjurer ##....ß#ß  Green Draconian of Qazlal ...... #......ß.  Health: 51/51 ======================== #........  Magic: 9/13================--------dH#h2 #........  AC: 8Str: 10 #........  EV: 11Int: 20 #..Z...  SH: 0Dex: 9 ##'*'##  XL:  7 Next: 68% Place: an Ossuary dH#h42:#∩@...#  Noise: =--------  Time: 4779.7 (0.0) dH#hQ2#∩....#  s) +2 dagger (freeze) dH#ho2#######  Throw: 18 darts (poison)  Breath+ dH#h2  dH#h2 Z   ogre zombiedH#h2  dH#h2X_The ogre zombie is moderately damaged.dH#h2Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dH#h3Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linedH#h3|Aim: an ogre zombie (moderately damaged, 100% to hit)dH#hcorvidae the Conjurer##....ß#ßGreen Draconian of Qazlal ......#......ß.Health: 51/51 ========================#........Magic: 9/13================--------#....*...AC: 8Str: 10#...*....EV: 11Int: 20#..*...SH: 0Dex: 9##'*'##XL:  7 Next: 68% Place: an Ossuary#∩@...#Noise: =--------  Time: 4779.7 (0.0)#∩....#s) +2 dagger (freeze)#######Throw: 18 darts (poison)Breath+ Z   ogre zombie  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  H#hmPress: ? - help, Shift-Dir - straight lineAim: an ogre zombie (moderately damaged, 100% to hit)  You focus your ray upon the ogre zombie.  The searing ray hits the ogre zombie!dH#hK 7MAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ogre zombie (moderately damaged, 100% to hit)  You focus your ray upon the ogre zombie.  The searing ray hits the ogre zombie!  The ogre zombie is heavily damaged....Z=80.7 (1Ray Breath+ dH#h dH#hf _(Press . to maintain the ray.)eH#hW **** The searing ray hits the ogre zombie!eH#h"s...ZeH#h#t1+ Breath+ eH#h)eH#h+d _The ogre zombie is severely damaged.eH#h= W ***eH#h/> ^* The searing ray hits the ogre zombie!eH#hT a ...eH#h VZThe ogre zombie is almost destroyed.eH#h 747--eH#h 8--2++ Breath+ eH#hQ eH#h / _The ogre zombie hits you.fH#h  The searing ray hits the ogre zombie.  You destroy the ogre zombie!fH#h,`**** fH#h n ...'  Qazlal accepts your kill.fH#h`rp8----723fH#hvfH#h5y> _You finish channelling your searing ray.gH#h%1 4gH#h1 gH#h3 ,gH#hR7 9==9=10/13====gH#h7 gH#h8 ;1gH#hA8 H====gH#h{8 gH#h09 m50=gH#h9 gH#hX: 2====gH#h: gH#hYB t --∩ _You start resting.gH#hD ,91.7 (8gH#hE #3gH#hOE ^====--2.7 (9gH#hI gH#hK % _Magic restored.gH#h gH#h% gH#h gH#h gH#hӏ &0gH#hG Y1=3.7 (1gH#h1 gH#hϖ  gH#h G_You start resting. HP restored.hH#h##....ß#ß.#......ß.#.#.#.. #...... ##'''## #∩.@..# #∩....# # hH#hhH#h&4hH#h hH#h~hH#h[  ###.Z.ß.#....ß#ßß............. #........###'@'##∩∩....#######Z   gnoll zombie (dormant)hH#h$ hH#h$ &5hH#h( hH#h, _A gnoll zombie comes into view. _There is an open gate here.hH#h=d #...Z  ###.Z.ß.#....ß#ßß.......... #.@......###'''######∩∩....#######hH#h>cZ 2 gnoll zombies (dormant)iH#hP\ZZ1 dormant)iH#hC==6iH#hciH#hE_ _A gnoll zombie comes into view.iH#h #Z.Z. #...Z ###.Z.ß.iH#h[#....ß#ßß.......... #........##'''#######∩....#∩....#######iH#h8Z   adder zombie (Z   hobgoblin zombie (dormant)ZZ 2 gnoll zombies (1 dormant)iH#hiH#hiH#hΣG.ZiH#hB=7iH#h@iH#hv _An adder zombie and a hobgoblin zombie come into view.jH#h ... #Z #...Z ###...ß.#...Zß#ßß.@........ #........#'''#######∩....#∩....#######.ZSilenced 8jH#h.....#Z.Z..#...Z..###...ß...##....ß#ß..#...Z..ß...#..#..#.##.###'''###### #∩....# ####### .Z9lH#hMj  You hit the gnoll zombie.  The gnoll zombie is lightly damaged.lH#hN(800lH#hSlH#hWZ _The gnoll zombie closely misses you.lH#h  ZZZZYou hit the gnoll zombie.lH#hT &1lH#htlH#hDd _The gnoll zombie is heavily damaged.lH#h \  You hit the gnoll zombie. You tail-slap the gnoll zombie.  The gnoll zombie is almost destroyed..Z.Z2.6 (0.9lH#hM lH#h Y _The gnoll zombie barely misses you.mH#h~  You hit the gnoll zombie.  You destroy the gnoll zombie!mH#h]mH#h.Z.   gnoll zombiemH#hߔ-3.6 (1.0mH#hVmH#hkO _Qazlal accepts your kill.mH#hQ # . #Z #.... ###..ZßZ.#....ß#ßß........... #........###'''#######∩∩....#######mH#h1W .ZZ.ß.ZZmH#h*X &4mH#h_ mH#h` nH#hW) ...##  #.. #.ZZ.. ###...ß.#...Zß#ßß........... #........###'''#######∩∩....#######nH#h+nH#h1H.ZnH#h02&5nH#hh7nH#h]9nH#h ...##.........#.....##..Z...###.Z.ß...nH#hH ##...Zß#ß..#...@..ß...#..#..##.# ##'''###### #∩....# nH#hn _#∩....# nH#h ,nH#h(P..ZZnH#h&6nH#hnH#h nH#hU_The hobgoblin zombie barely misses you. The adder zombie closely misses you.oH#hoH#hB Z.You barely miss the adder zombie. The hobgoblin zombie barely misses you.oH#h&7oH#hzoH#hY _The adder zombie barely misses you.oH#hoH#h" Z.You closely miss the adder zombie. The hobgoblin zombie barely misses you.oH#h#&8oH#h)oH#hp,Y _The adder zombie barely misses you.pH#h&  pH#h DYou hit the adder zombie.  The adder zombie is lightly damaged.pH#h .ZThe adder zombie closely misses you.9pH#hpH#h<^ _The hobgoblin zombie closely misses you.pH#h  You hit the adder zombie. You tail-slap the adder zombie.  The adder zombie is lightly damaged.10pH#hPZ _The adder zombie bites you but does no damage.qH#h  You hit the adder zombie.  The adder zombie is heavily damaged.The gnoll zombie hits you but does no damage.qH#h{ -1.5 (0.9qH#h qH#hۯ _The hobgoblin zombie barely misses you. The adder zombie closely misses you.rH#h&)  You closely miss the adder zombie.The adder zombie is heavily damaged.The gnoll zombie closely misses you. The adder zombie closely misses you.rH#h&-2.5 (1.0rH#hO-rH#h/G _The hobgoblin zombie hits you but does no damage.rH#h~h M_The hobgoblin zombie hits you but does no damage.  You closely miss the adder zombie.  The adder zombie is heavily damaged.The adder zombie barely misses you. The gnoll zombie barely misses you.rH#hi &3rH#hn rH#h0r V _The hobgoblin zombie misses you.sH#h j  You closely miss the adder zombie.The adder zombie is heavily damaged.The adder zombie bites you. The gnoll zombie barely misses you.47--4.4 (0.9sH#h sH#h 4 _The hobgoblin zombie hits you.sH#h  You closely miss the adder zombie. You tail-slap the adder zombie.  sH#hOThe adder zombie is severely damaged.sH#h\8--5.4 (1.0sH#h* sH#h"Y _The adder zombie barely misses you.sH#hT ...###......###......###...ßsH#hU ##.ZZZß#ß........ß..#.........### ##'''######∩....# #∩##### sH#h%W sH#hW sH#hY P  The gnoll zombie attacks as it pursues you!sH#h` N...ZZZsH#h1a &6sH#h&f sH#hi C _The gnoll zombie hits you but does no damage.sH#hnCS#...........#.....##.....###...ß...##....ß#ß..ZZZ.ß......#.........### sH#h?D##'''###### #∩....##∩#####sH#hEsH#hFsH#hHP  The gnoll zombie attacks as it pursues you!sH#hNN...ZZZsH#hAO&7sH#h8TsH#h=WR _The gnoll zombie misses you.tH#hf\.#......##......###...ß..##....ß#ß......ß.ZZZ..........#...@.....#### ##'''###### #∩....# ∩#####tH#htH#hCtH#h^T  The hobgoblin zombie attacks as it pursues you!tH#hN ...ZZZtH#hWGThe hobgoblin zombie hits you but does no damage.tH#ha=-------- 8tH#hUtH#hD _The adder zombie bites you but does no damage.tH#hN  ...... #...... ##.......tH#hO  ###...ß.... ##....ß#ß... #......ß.... #...tH#hO / #..ZZZ.....# #.## #.## ##'''###### #∩....# #∩....# #######tH#hES tH#hZ .ZThe adder zombie barely misses you.The hobgoblin zombie attacks as it pursues you!tH#hZ T9=9tH#h,` tH#hb G _The hobgoblin zombie hits you but does no damage.tH#h? *###......###...ß..##....ß#ß......ß..ZZ#...Z.....#.....## ##'''###### #∩....# ∩....#######tH#h tH#hK tH#hܺ F.ZtH#h /-20tH#h$ tH#hm tH#h! ##.###...ß##....ß#ß......ß..Z#..ZZ.....#......## ##''@###### #∩....# ∩....###### tH#h tH#h P  The gnoll zombie attacks as it pursues you!tH#h tH#hG s..ZZtH#h .=1tH#hw tH#h } _The gnoll zombie closely misses you. _There is an open gate here.uH#h[@x###...ß##....ß#ß........ß...........#..Z......#Z....## ##'''###### #∩..@.# ∩#####uH#hBuH#hZBuH#hBuH#hG.ZZ.ZuH#hHn50=-2 _uH#hLuH#hzNuH#h&  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vH#h ###...ß....  corvidae the Conjurer ##....ß#ß...  Green Draconian of Qazlal ...... #......ß....  Health: 50/51 =======================- #...........  Magic: 11/13 ====================---- #..........#  AC: 8Str: 10 #.........##  EV: 11Int: 20 #.ZZ.....##  SH: 0Dex: 9 ##''Z######  XL:  7 Next: 72% Place: an Ossuary #∩..@.# Noise: ---------  Time: 4822.4 (0.0) #∩....#vH#h[9 s) +2 dagger (freeze) ####### Throw: 18 darts (poison)  Breath+   Z   adder zombie  Z   hobgoblin zombie  Z   gnoll zombie _There is an open gate here.  vH#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll zombie (95% to hit)vH#hB2 ###...ß....  corvidae the Conjurer ##....ß#ß...  Green Draconian of Qazlal ...... #......ß....  Health: 50/51 =======================- #...........  Magic: 11/13 ====================---- #..........#  AC: 8Str: 10 #.........##  EV: 11Int: 20 #.ZZ.....##  SH: 0Dex: 9 vH#hC0##''Z######  XL:  7 Next: 72% Place: an Ossuary #∩..@.# Noise: ---------  Time: 4822.4 (0.0) #∩....# s) +2 dagger (freeze) ####### Throw: 18 darts (poison)  Breath+   Z   adder zombie  Z   hobgoblin zombie  Z   gnoll zombieAim: a gnoll zombie (95% to hit)  You focus your ray upon the gnoll zombie.  The searing ray hits the gnoll zombie!  The gnoll zombie is heavily damaged.The searing ray hits the hobgoblin zombie!  You destroy the hobgoblin zombie!vH#h|H    ##....ß#ß...  #......ß....  #...........  #..*  #..*  #.Z*  ##''*   vH#hH   Z   gnoll vH#hHYou focus your ray upon the gnoll zombie.  The searing ray hits the gnoll zombie!  The gnoll zombie is heavily damaged.  The searing ray hits the hobgoblin zombie!  You destroy the hobgoblin zombie!  Qazlal accepts your kill.vH#h ....ZZ(Press . to maintain the ray.)vH#h48-3==3.4 (1Ray Breath+ vH#hvH#h0 _The gnoll zombie hits you.wH#hy **** The searing ray hits the gnoll zombie.wH#hr0; ...ZThe gnoll zombie is almost destroyed.4+ Breath+ wH#h9Z _The adder zombie bites you but does no damage.wH#h8J S  The searing ray hits the gnoll zombie!  wH#hJ =You destroy the gnoll zombie!wH#hS ]**** wH#h ^ ...wH#hH W'  Qazlal accepts your kill.wH#h , 0wH#h --5++ Breath+ _The adder zombie bites you but does no damage.wH#ho wH#h m _Your Short Blades skill increases to level 1!xH#h7; ###...ß....xH#h7 ##....ß#ß... #......ß.... #.....xH#h8 #..........# #.........## #........## ##'Z'###### #∩.@..#xH#h+8D #∩....#xH#hN8 #yH#h  You stop channelling your searing ray.9=1==-6yH#hyH#h]D _The adder zombie bites you but does no damage.yH#h  You closely miss the adder zombie.The adder zombie is severely damaged.yH#hiG-7.3 (0.9yH#hyH#hD _The adder zombie bites you but does no damage.yH#hǑ  You closely miss the adder zombie. Your tail-slap misses the adder zombie.The adder zombie is severely damaged.2====8.2 _The adder zombie bites you but does no damage.yH#h  You hit the adder zombie.  The adder zombie is almost destroyed.9.1yH#hZ yH#h D _The adder zombie bites you but does no damage.yH#h  You hit the adder zombie.  You destroy the adder zombie!yH#h* /' yH#h550=3====yH#h"30.0yH#h yH#hvO _Qazlal accepts your kill.zH#hVz ##... ###...ß.zH#h0#....ß#ßß...............## #........##zH#h##'@'######∩∩....zH#h$#######zH#hzH#h5-1.0 (1.0zH#hzH#hQ _There is an open gate here.{H#h{H#h;{H#hN{H#h`{H#h,{H#h& {H#hb- _You start resting.{H#h&2{H#hd#1{H#h6=3.0 (2{H#hn{H#h {H#h_HP restored.{H#h{{H#h{H#h{{H#h{H#h=={H#h{H#h/{H#h{H#hh{H#h:={H#ht{H#h {H#h{H#h{H#h,{H#h{H#h,{H#hJ{H#hG{H#h{H#h[{H#h{H#h {H#h{H#h {H#h1{H#h{H#hE{H#hm{H#h${H#h,{H#h{H#hh,{H#h{H#h,{H#h{H#h,{H#h#{H#h,{H#h={H#h{H#h({H#hy{H#h.{H#hS{H#h{H#hG{H#ho{H#h{H#h[{H#h{H#h{H#hv{H#h{H#h0{H#h,{H#hv{H#h,{H#h{H#h{H#hA{H#h{H#h,{H#hq{H#h{H#h{H#h%{H#h@{H#h^{H#h {H#hh{H#h{H#h'{H#h,{H#hX{H#h,{H#hW{H#h,{H#h{H#hR{H#h{H#h{H#h{H#h{H#h<{H#h,{H#hZ{H#h*,{H#h}{H#hu,{H#h{H#hD{H#hn{H#h{H#h{H#h{H#h{H#h:{H#ha{H#h{H#hN{H#h{H#h {H#ha {H#h {H#h {H#h ,{H#h {H#h!{H#h{H#h{H#hc{H#h{H#h{H#hY{H#hz{H#h{H#h;{H#h[{H#h{H#h,{H#hV{H#h{H#ha{H#h{H#h2{H#hW{H#h {H#h~,{H#h{H#h{H#h{H#hm{H#he{H#h{H#h{H#h!{H#hX!{H#h!{H#hY#{H#h#{H#h${H#ht%{H#h%{H#h5&{H#h'{H#h'{H#hd({H#h*,{H#h*{H#h,{H#h<,{H#h,{H#h0.{H#hN.{H#h/{H#hN0{H#hw0{H#h 1{H#h2,{H#h3{H#h5,{H#h5{H#hC7{H#hf7{H#h8{H#h9,{H#h:{H#hD<,{H#h<{H#h={H#h/>{H#h>{H#h@{H#h@{H#h1A{H#hB{H#hB{H#hdC{H#hD{H#hE{H#hE{H#h0G{H#hWG{H#hKH{H#hI{H#h6J{H#hK{H#hkL{H#hL{H#h _A hobgoblin zombie, an ogre zombie and a goblin zombie come into view.~H#hSQ  You cannot cast spells when silenced!~H#hq/  --more--~H#hg4~H#h~H#hj4 _H#h$...ß....# .......# #.Z....# Z...Z.# #..... #...# #'''# #.@.### ##.....# #......# ##......# ##.......####...ß....# ##....ß#ß...# #......ß....# H#hH#h21.0 (1 _H#h H#hTH#h=u...ß....# .......# #.Z....# Z...Z.# #..... #...# #'''# #..@### ##.....# #......# ##......# #####...ß....# ##....ß#ß...# #......ß....# H#h_@H#h!GZ.ZZZH#hG&2H#hMH#hOH#hw ...ß....# .......##.Z.... ....Z.#Z.... ...# '''...#####..@..##.H#h $###.###...ß##....ß#ß......ß..#H#h H#h G.ZH#h &3H#h H#h H#h1 ...ß....# .......# #......# .Z..Z.# #Z.... #...# #'''# #...### ##...@.# #......# ##......# ##.......# ##....ß#ß...# Z   hobgoblin zombieH#h}3 '#......ß....# Z   ogre zombie#...# H#h24 H#h5 H#h; a.ZZH#h; S--------- 4H#hA H#hC H#hP9...ß....# .......# #......# ....Z.# #Z.... #Z..# #'''# #...### ##....@# #......# ##......# ##.......# #####....ß#ß...# Z   ogre zombie#......ß....##... H#h:H#hH;H#h@.ZZ   hobgoblin zombieH#hHA&5H#hEH#hFH#h_ ...#.. ....Z#..... ZZ.# '''...#####.....#.###.###...ß##....ß#ß......ß....Z   ogre zombie.#H#hH#hpH#h\.ZZH#h2&6H#hH#hH#hD *# ....Z#..... Z.# 'Z'...#####......###.###...ß##....ß#ß......ß.........#......##H#hnE ,H#hM y.'ZZH#hM &7H#h]R H#hT H#h  ....Z#..... .# ''Z.Z.#####......###.###...ß##....ß#ß......ß..#H#h......## ##'''######H#hH#h&8H#h0H#h[ #..... # ''Z.Z.#####......###.###...ß##....ß#ß......ß.H#hH...#......## ## ##'''######∩....#H#hH#h`H#h[q'.ZZH#h&9H#hH#hKH#hwC #..... #...# #'''# #..Z### ##..Z..# #......# ##......# ##.......# ###...ß..@.# ##....ß#ß...#H#h?x #......ß....# #...# #....## #.## #.## ##'''######  #∩....#H#hvz,H#h!^..ZZH#h'60H#h=H#h`H#h) ....Z.#.....'''#  #...###...Z #....Z ## ##... ###...ß.#....ß#ßß..........##.##H#h #........###'''######H#hn H#hL H#hK .Z.ZH#h &1H#h H#h H#hW=  You hit the ogre zombie.H#hH.ZH#h=3=9 (0.9H#hH#h9 _The ogre zombie is lightly damaged.H#h h  You hit the ogre zombie.  The ogre zombie is lightly damaged.H#hl (2.8H#hP H#h B _The ogre zombie hits you but does no damage.H#h  You hit the ogre zombie.  The ogre zombie is moderately damaged.3.8 (1.0H#hRH#h^ _The hobgoblin zombie closely misses you.H#h  You hit the ogre zombie.  The ogre zombie is moderately damaged.The ogre zombie hits you but does no damage.H#h3&4H#h H#hG _The hobgoblin zombie hits you but does no damage.H#h~  You hit the ogre zombie.  The ogre zombie is heavily damaged.H#ha&5H#hH#ha _The hobgoblin zombie completely misses you.H#h  You hit the ogre zombie. You tail-slap the ogre zombie.  The ogre zombie is heavily damaged.H#hV &6H#hq H#h B _The ogre zombie hits you but does no damage.H#h:/  You hit the ogre zombie but do no damage.The ogre zombie is heavily damaged.The hobgoblin zombie closely misses you.H#h/X44----7H#hB5H#h7/ _The ogre zombie hits you!H#h8  You hit the ogre zombie.  The ogre zombie is severely damaged.H#hv9a5=---8H#h?H#hBV _The hobgoblin zombie misses you.H#hD  You hit the ogre zombie.  The ogre zombie is severely damaged.The hobgoblin zombie completely misses you.H#hڈX38----9H#h7H#hT/ _The ogre zombie hits you!H#h  You hit the ogre zombie. You tail-slap the ogre zombie.  The ogre zombie is almost destroyed.H#h7.70.7 (0.9H#h|H#hqG _The hobgoblin zombie hits you but does no damage.H#hL  You hit the ogre zombie.  The ogre zombie is almost destroyed.H#h-1.7 (1.0H#hB!H#h#X _The ogre zombie barely misses you.H#hW  You hit the ogre zombie but do no damage.You tail-slap the ogre zombie, but do no damage.The ogre zombie is almost destroyed.H#h h9=---2.6 (0.9H#hZ H#hm G _The hobgoblin zombie hits you but does no damage.H#h  You hit the ogre zombie.  The ogre zombie is almost destroyed.The hobgoblin zombie closely misses you.H#h f32---3.6 (1.0H#h H#h[ / _The ogre zombie hits you!H#h!!  You hit the ogre zombie.  You destroy the ogre zombie!H#h* .  Qazlal accepts your kill.H#hx-J---84H#hy1H#h3^ _The hobgoblin zombie closely misses you.H#hM#.........Z.#.....'''#  #...### #.... ##...ZH#hZO ##...... ###...ß.#....ß#ß...ß...............##.......## #........##H#hH#h&5H#hH#hG _The hobgoblin zombie hits you but does no damage.H#h7 l  You hit the hobgoblin zombie.H#h J3-6H#h H#h k _The hobgoblin zombie is moderately damaged.H#h( H#h You hit the hobgoblin zombie.  Your tail-slap misses the hobgoblin zombie.The hobgoblin zombie is severely damaged.H#h#.=7H#hH#ha _The hobgoblin zombie completely misses you.H#hh  You hit the hobgoblin zombie but do no damage.The hobgoblin zombie is severely damaged.H#hi-8.5 (0.9H#hmH#ho^ _The hobgoblin zombie closely misses you.H#hP'  You hit the hobgoblin zombie.  You destroy the hobgoblin zombie!H#h-C.H#h91f4=-9.4H#h;6H#h8O _Qazlal accepts your kill.H#h8I b #......# ....Z.# #..... #...# #'''# #...### ##.....# #......# ##...@..# ##.......# ###...ß....#H#hI  ##....ß#ß...# #......ß....# #...........#Z   goblin zombie (dormant) #..........## #...##  #.##H#hP H#hQ SSilenced 80.4 (1.0H#hVU H#hV H#h?D.#.........Z.#.....'''#  #...###  ##..... ##...... ###...ß.#....ß#ßß................##.##H#hvHH#hH&1H#hMH#hOH#h# ...ß.......#.........Z.#.....'''#  #...####  ##..... ##...... ###...ß.#....ß#ß.ß..##H#h H#h& x.ZZH#h &2H#hN H#h ...ß....#.......#............#Z.....'''# H#h  #..@#####  ##..... ##...... ###...ß.#....ß#ßß.H#hЫ H#hH B.ZH#h T5=3H#hU H#h H#hWs...ß#ß...ß....#.##......##......#H#h_X.....Z''@#  #...#####.....# # ##.....H#hX ##...... ###...ß.#....ß#ßßH#h`H#hya&4H#heH#h5hQ _There is an open gate here.H#h?"  You hit the goblin zombie. You tail-slap the goblin zombie.  The goblin zombie is severely damaged.5.3 (0.9H#h7&H#h\)Z _The goblin zombie barely misses you.H#hS  You barely miss the goblin zombie.The goblin zombie is severely damaged.H#h(6.2H#hH#h D _The goblin zombie hits you but does no damage.H#hM_  You hit the goblin zombie.  You destroy the goblin zombie!H#h$dC.H#hhI67.2 (1.0H#hqmH#hYoO _Qazlal accepts your kill.H#h M.....ß.....ß#ß#...ß#.##......#..#..'''#  #...####.....#......###...ß#ß...#H#h H#h9 H#h &8H#h H#h H#h MZ......Z.ß.....ß#ß#...ß#.#...#...###'''#  #...##H#h j##.....#Z   gnoll zombie (dormant).Z   orc zombie (dormant)...ß....#H#h H#h Z.ZZZH#hq &9H#hu H#h p _A gnoll zombie and an orc zombie come into view.H#hU.#Z........ß..Z....ß#ß#...ß#.#.##........###'''#  #...### # ##...... ##...H#hH#h F.ZH#hX37=90H#hMH#hH#hZ......Z## ......#.......Z..ß..Z....ß#ß#...ß#..##........###'''# #...##Z 2 gnoll zombies (1 dormant)#Z 2 orc zombies (1 dormant) # ##H#h̅H#hH#h.Z.ß...ZH#h&1H#hH#hޖp _A gnoll zombie and an orc zombie come into view.H#h ## Z......Z## .#...Z.ß.......ß#ß.Z#...ß#.##.##........###'''# H#h` #...### [9;17HH#hH#hH#h#..ZZ   gnoll zombie (H#h#&2H#h(H#h)H#h̾  You hit the orc zombie.  The orc zombie is lightly damaged.3H#hH#hP _The orc zombie misses you.H#h  You hit the orc zombie.  The orc zombie is severely damaged.8=4H#hH#hW _The orc zombie barely misses you.H#h1d  You barely miss the orc zombie.H#h12-5.1 (0.9H#h<6H#h8c _The orc zombie is severely damaged.H#hy_  You hit the orc zombie.  You destroy the orc zombie!H#hbH#h)g..orcH#hHj-6.1 (1.0H#hoH#hqO _Qazlal accepts your kill.H#h< @M####### ......## .Z.....Z## ......#......Zß.....ß#ß#...ß##.##.##.....#ZZ 2 gnoll zombies#....H#h H#h H#h m.ZZ.H#h &7H#hH#hqH#h*####### .....## ..Z....Z## ........#..Z.ß.....ß#ß...ß##.##.##........###H#h+='''# #...##H#hG-H#hm3T.ZH#h3#9H#h41=8H#h%9H#h;H#hX @####### ....## ...Z...Z## ....#Z.....ß.....ß#ß##...ß##.##.##........###'''#H#h^c U.Z.ZH#he <9H#hr H#h̓####### ...## ....Z..Z## #..H#h-..ßZ....ß#ß##...ß##.#.##.....H#hД5...###H#h ?5000H#hlH#hZ _The gnoll zombie closely misses you.H#h=#######.......##Z..Z##.........##.ßZß#ß##...ß. ##...H#h^ ## ## #...##H#h^ '''H#h!#H#h:H#hV.ZZH#hw@40=H#h1H#hSH#hC _The gnoll zombie hits you but does no damage.H#h ^  You hit the gnoll zombie. You tail-slap the gnoll zombie.H#h% .ZThe gnoll zombie is moderately damaged.H#hX%&2H#hK*H#h-C _The gnoll zombie hits you but does no damage.H#h   You completely miss the gnoll zombie.The gnoll zombie is moderately damaged.38-3H#h H#hN 0 _The gnoll zombie hits you.H#hsW# .## .Z## ..## ......Z...# .....ßZ.@.# ....ß#ß...# ##...ß....# ##.......# #......# ##.....# H#h>H#hi .Z.ZThe gnoll zombie attacks as it pursues you!H#ha=-------- 4H#h}H#hjR _The gnoll zombie misses you.H#hϟ@# .## .Z## ..## .H#h~Z..# .....ß.Z.@# ....ß#ß...# ##...ß....# ##.......# #......# ##.....# H#hH#hȨ6.ZH#h\9=-5H#hخH#hH#hU  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h"   corvidae the Conjurer  Green Draconian of Qazlal ......  Health: 39/51 ==================------ ####### Magic: 11/13 ====================---- .......## AC: 8Str: 10 .......Z## EV: 11H#h LInt: 20 .........## SH: 0Dex: 9 .......Z..# XL:  7 Next: 78% Place: an Ossuary .....ß..Z@# Noise: ---------  Time: 5005.1 (0.0) ....ß#ß...# s) +2 dagger (freeze) ##...ß....# Throw: 18 darts (poison) ##.......# Breath+  ##......# #......# ZZ 2 gnoll zombies ##.....# Z   orc zombie (dormant) #...### #'''# H#h D_The gnoll zombie misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll zombie (moderately damaged, 95% to hit)H#hT *ZH#h Z*.ZAim: a gnoll zombie (silenced, 95% to hit)H#h= *Z.ZH#hy(corvidae the ConjurerGreen Draconian of Qazlal ......Health: 39/51 ==================------#######Magic: 11/13 ====================----.......##AC: 8Str: 10.......Z##EV: 11H#h(zInt: 20.....*...##SH: 0Dex: 9......**..#XL:  7 Next: 78% Place: an Ossuary.....ß..*@#Noise: ---------  Time: 5005.1 (0.0)....ß#ß...#H#h)s) +2 dagger (freeze)##...ß....#Throw: 18 darts (poison)##.......#Breath+ ##......##......#ZZ 2 gnoll zombies##.....#Z   orc zombie (dormant)#...####'''#H#h.-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the gnoll zombie!  The gnoll zombie is almost destroyed.The searing ray hits the gnoll zombie!H#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the gnoll zombie!  The gnoll zombie is almost destroyed.  The searing ray hits the gnoll zombie!  The gnoll zombie is heavily damaged.H#h& ...ZZ(Press . to maintain the ray.)H#h״==6.1 (1Ray Breath+ H#h H#hչC _The gnoll zombie hits you but does no damage.H#h  You hit the gnoll zombie.  You destroy the gnoll zombie!H#hD .   gnoll zombieQazlal accepts your kill.H#h!m2==-7.0 (0.9H#hxH#h _You stop channelling your searing ray. The gnoll zombie closely misses you.H#h lO####### ## .....Z## .#...ZH#hl.ß.....ß#ß##...ß##.##.##........###H#htH#h/u^40-8.0 (1.0H#hzH#hP~C _The gnoll zombie hits you but does no damage.H#hL H#h8 You hit the gnoll zombie.H#h&H#hKM3====H#h9H#hR H#h d _The gnoll zombie is heavily damaged.H#h"  You hit the gnoll zombie.  The gnoll zombie is severely damaged.H#h0$ '10H#h( H#h+ Z _The gnoll zombie closely misses you.H#h  You hit the gnoll zombie.  The gnoll zombie is severely damaged.H#h&1H#hH#hA  You hit the gnoll zombie.  The gnoll zombie is severely damaged. _The gnoll zombie closely misses you.  You hit the gnoll zombie.  H#hThe gnoll zombie is severely damaged. _The gnoll zombie closely misses you.H#h2Z Z _The gnoll zombie closely misses you.You hit the gnoll zombie.  The gnoll zombie is severely damaged. _The gnoll zombie closely misses you.You hit the gnoll zombie. H#hP The gnoll zombie is almost destroyed.H#hZ38-9 (0.9H#hH#hk0 _The gnoll zombie hits you.H#h"   You barely miss the gnoll zombie. Your tail-slap misses the gnoll zombie..Z==2.9 (1.0 _The gnoll zombie is almost destroyed.H#h  You hit the gnoll zombie.  You destroy the gnoll zombie!H#h .  orc  Qazlal accepts your kill.H#hK.93H#hH#hA _The orc zombie hits you but does no damage.H#h6_ # .## .## .Z## .@.# .....ß....# ....ß#ß...# ##...ß....# ##.......# ##......#  #......#  ##.....#  #...###H#h;H#h<&4H#huAH#hZDA _The orc zombie hits you but does no damage.H#hB  You hit the orc zombie.9=5.8 (0.9H#hLG H#hI e _The orc zombie is moderately damaged.H#hF  You hit the orc zombie.  The orc zombie is heavily damaged.6.7H#hKH#hLX _The orc zombie closely misses you.H#h  You barely miss the orc zombie. You tail-slap the orc zombie.  You destroy the orc zombie!H#hM.H#hrn* 1 =7.7 (1.0H#h?H#h4 _Qazlal accepts your kill. You are now surrounded by a storm.H#hM####### ## .......## ##H#hi7..ß.....ß#ß##...ß....##.###.....#H#hH#h_40=8H#hWH#hQH#hJJH#hLH#hAMH#hPXH#hQ,H#hQH#hRH#h#SL1=H#hSH#hT,H#hTH#hU,H#hVH#hV,H#h!WH#hWH#h&XV2=H#hXH#hFZ,H#hZH#hy[H#h[H#hX\H#h\H#h\L3=H#hD]H#h^,H#h_H#h_H#h`H#hD`H#h(a,H#hxaH#hAbH#hmbV4=H#hbH#hc,H#h#dH#h fH#hMfH#h gH#hhH#hhL5=H#hiH#hjH#hkH#hkH#hm,H#h nH#ho,H#hoH#hql6=H#hoqH#hHr,H#hrH#hs,H#htH#htH#huL7=H#hVuH#hJv,H#hvH#hwH#hwH#hwH#hxH#h|y,H#hyH#hyV8=H#hzH#h{,H#hq{H#h|H#h }H#h}H#h~H#h~H#h~H#hH#hL9=H#hH#hف,H#hH#h,H#h9H#hH#h-W50=H#hzH#hLH#h~H#hH#hH#hH#hH#hH#hH#h\H#hH#hЊL1=H#hH#h1 _HP restored.H#h4H#hH#hH#h,H#h|H#hΑH#h,H#hH#hH#hf=H#h!H#h-,H#hH#hҜH#h,H#h*H#h H#h֟,H#haH#hH#hס,H#h6H#hH#hH#h0H#hѥH#h1H#hc,H#hH#hԪH#h # ########## ... #........## .....###.........## '@..........##Silenced  '............# ......'.......ß....# .Z..#####....ß#ß...#H#h\A ..# ###...ß....#. ##.......#Z   ogre zombie (dormant) ##......# #......# ##.....#H#h*J 68.7 (50.0)  You open the gate.H#h,9.7 (51H#hӻu _An ogre zombie comes into view.H#h.R  # ##########  ... #........##  .....###.........##  ......'@..........##  ......'............#  ......'.......  .Z..#####....ß#ß...#  ..# ###...  . ##.......#  ##......#  #......#   H#h # ########## H#h ... #........##  .....###.........##  ......'@..........##  ......'............#  ......'.......  H#ht.Z..#####....ß#ß...#  ..# ###... . ##.......#  ##.. #.. H#h4H#hH#hc _An ogre zombie is nearby!H#h ### ##########.... #........##..###.##......'...........##...........ßH#hI Z..#####....ß#ß.# ###...ß. ##... ## #.#. #...##H#h H#h 970.7 (1.0) _H#h H#h H#hx#### ##########..... #........##.###.##......'...........##.H#hfyßZ..#####....ß#ß.# ###...ß.. ##... ##. #..#. #...##'''#H#h}H#h9~&1H#hH#hH#h@g## ##Z..... #.##.###.##.'.##.'.#..ß....#ß.Z..#####....ß#ß...#..# ###...ß....#.. ##.......# ##......# #......#Z   orc zombie (dormant) ##.....#Z   ogre zombie (dormant)  #...###  #'''#2 _An orc zombie comes into view. _There is an open gate here.H#hV # ###.Z..... #.##.###.##.'.##.'.#ß'.ß....##ß.Z..#####....ß#ß...#ß...# ###...ß....#.. ##.......#. ##......# #......# ##.....#  #...###  #'''#Z.Z3 _H#hG=## ####Z.Z.....# #..##.###.##.'.##.'.#.ß...Z.@.'.ß....#ß#ß....#####....ß#ß...#.ß...## ###...ß....#. ##.#Z.. ##......#.Z #......#Z 2 goblin zombies (dormant). ##.....# Z   hobgoblin zombie (dormant) #...### Z   orc zombie (dormant) #'''#Z   ogre zombie.Z4 _2 goblin zombies and a hobgoblin zombie come into view.H#h`######### ########## Z.Z #.## ........###.........## #........ß....Z..'.......ß.ß#ß....#####....ß#ßß...## ###...ß....###.Z..##ZZZZZ 7 zombies (6 ZZ..Z##.....#...###.ZZZZZ4.5H#hH#hu _A hobgoblin zombie and a gnoll zombie come into view.H#hfd######### ########## H#h.Z #........## H#h!.Z......###.........## #.......H#h.ß....Z..'.......ß.ß#ß....#####....ß#ßH#hß...## ###...ß....###. 2 goblin zombies (1 dormant)Z.Z##ZZ 2 hobgoblin zombies (1 dormant)H#h=.Z.Z   orc zombie (dormant).ZH#hfl##.....Z   ogre zombieH#h̷H#hdH#hH#h.ZZ.Z.H#h&6H#h}H#h\H#hLt######### ########## ZH#hH#h'  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 51/51 ========================  Magic: 11/13 ====================----  AC: 8Str: 10  EV: 11Int: 20  SH:  1  Dex: 9 H#hs######### ##########  XL:  7 Next: 79% Place: an Ossuary .....ZZ@# #........##  Noise: ==-------  Time: 5087.2 (0.0) ......ZZ###.........##  s) +2 dagger (freeze) .........'...........##  Throw: 18 darts (poison) .........'............#  Breath+  .ß.......'.......ß....#  ß#ß....#####....ß#ß...#  Z   goblin zombie .ß...## ###...ß....#  Z   hobgoblin zombie H#h....# ##.......#  Z   orc zombie Z..# ##......#  Z   ogre zombie _The goblin zombie closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH#h >Aim: a goblin zombie (87% to hit)H#h!8  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 51/51 ========================  Magic: 11/13 ====================---- H#h~" AC: 8Str: 10  EV: 11Int: 20  SH:  1  Dex: 9 ######### ##########  XL:  7 Next: 79% Place: an Ossuary .....ZZ@# #........##  Noise: ==-------  Time: 5087.2 (0.0) ......ZZ###.........##  s) +2 dagger (freeze) .........'...........##  Throw: 18 darts (poison) .........'............#  Breath+  .ß.......'.......ß....#  ß#ß....#####....ß#ß...#  Z   goblin zombie .ß...## ###...ß....#  Z   hobgoblin zombie ....# ##.......#  Z  H#h"O orc zombie Z..# ##......#  Z   ogre zombie  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (87% to hit)  You focus your ray upon the goblin zombie.  The searing ray hits the goblin zombie!  You destroy the goblin zombie!H#h'{ ###   H#h$(a...****@#   ...  ...  ...  .ß. ß#ß....##### hobgoblin zombie .ß...##  H#hz(  orc ....#  Z   ogre zombie Z..# : a goblin zombie (87% to hit)  You focus your ray upon the goblin zombie.  The searing ray hits the goblin zombie!  H#h)You destroy the goblin zombie!  Qazlal accepts your kill.  The searing ray hits the orc zombie.H#h+  The orc zombie is heavily damaged.(Press . to maintain the ray.)H#hLW...ZH#h[49-8.2 (1Ray Breath+ H#hTH#hIw _The ogre zombie barely misses you. The hobgoblin zombie hits you.H#h|(  The searing ray hits the orc zombie!  You destroy the orc zombie!H#h -****Z   ogre zombieH#hu ....Qazlal accepts your kill.H#hzt9+ Breath+ H#hH#h] _The hobgoblin zombie barely misses you.H#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 49/51 =======================-  Magic: 9/13H#h================--------  AC: 8Str: 10  EV: 11Int: 20  SH:  1  Dex: 9 ######### ##########  XL:  7 Next: 79% Place: an Ossuary H#h.......@# #........##  Noise: ==-------  Time: 5089.2 (0.0) ......ZZ###.........##  s) +2 dagger (freeze)H#h .........'...........##  Throw: 18 darts (poison) H#hX.........'............#  Ray+ Breath+  .ß.......'.......ß....#  ß#ß....#####....ß#ß...#  Z   hobgoblin zombie .ß...## ###...ß....#  Z   ogre zombie ....# ##.......#  Z..# ##......# _The hobgoblin zombie barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  H#hPress: ? - help, Shift-Dir - straight lineAim: an ogre zombie (heavily damaged, 100% to hit)H#hjcorvidae the ConjurerGreen Draconian of Qazlal *.....Health: 49/51 =======================-Magic: 9/13================--------AC: 8Str: 10EV: 11Int: 20SH:  1  Dex: 9######### ##########XL:  7 Next: 79% Place: an OssuaryH#h.......@# #........##Noise: ==-------  Time: 5089.2 (0.0)......Z*###.........##s) +2 dagger (freeze).......*.'...........## Throw: 18 darts (poison).......*.'............# Ray+ Breath+ .ß.....*.'.......ß....#H#hAß#ß....#####....ß#ß...# Z   hobgoblin zombie.ß...## ###...ß....# Z   ogre zombie....#H#h^8##.......#Z..###......#H#h{Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  H#hPress: ? - help, Shift-Dir - straight lineAim: an ogre zombie (heavily damaged, 100% to hit)  You focus your ray upon the ogre zombie.  The searing ray hits the ogre zombie!H#h|Z...Press: ? - help, Shift-Dir - straight line  Aim: an ogre zombie (heavily damaged, 100% to hit)  You focus your ray upon the ogre zombie.  The searing ray hits the ogre zombie!  H#hThe ogre zombie is severely damaged.  (Press . to maintain the ray.)H#hH#h_7-90.2 (1H#hH#h/ _The ogre zombie hits you.H#h ****The searing ray hits the ogre zombie.H#hh Z...The ogre zombie is severely damaged.H#hit1+ Breath+ H#hmoH#hq^ _The hobgoblin zombie closely misses you.H#h~  The searing ray hits the ogre zombie!  You destroy the ogre zombie!H#h+*H#hk8***H#h c ..H#h0H..Qazlal accepts your kill.H#h6--8--832++ Breath+ H#h<H#h4 _The hobgoblin zombie hits you.H#hf# ##.# #.##.Z.###.##.'.##.'...#.ß.'.......ß....#.ß#ß....#####....ß#ß...#.ß...### #...ß....#  ....# ##.#  Z..# ##......#H#hK  You stop channelling your searing ray.H#hC`9==3H#hH#h^ _The hobgoblin zombie closely misses you.H#h  You hit the hobgoblin zombie.  The hobgoblin zombie is heavily damaged.H#hj T7=4H#h H#h G _The hobgoblin zombie hits you but does no damage.H#hj  You barely miss the hobgoblin zombie.H#hy10/13====5H#hкH#hh _The hobgoblin zombie is heavily damaged.H#h  You hit the hobgoblin zombie.  You destroy the hobgoblin zombie!H#hh○H#hsw 46 _Qazlal accepts your kill.H#h;○H#hm _Your Conjurations skill increases to level 7!H#h  ########## ##########........# #........##..##.##..........'.....##.....ß.....ß.Z   goblin zombie (dormant)..Z..#..Z#......#H#h H#h[ ?8=H#h u1====7 _H#h H#h H#h^ ##########   #........#   .......@.#  ..........'.... ..........'.... ..ß.......'.... .ß#ß....#####.. ..ß...### ### .....#  .Z..#  ..Z H#h ##########   #........#   .......@.#  ..........'....H#hh  ..........'.... ..ß.......'.... .ß#ß....#####.. ..ß...### ### .....#  .Z..#  ..Z H#h&H#h&H#h0,H#hw/d _A goblin zombie is nearby!H#h # ##..# #.###○.###.##..'...'....ß.'.ß....H#hc..ß#ß....#####....ß#ß...Z..ß...### ###...ß..........# ##. Z   centaur zombie (dormant) .Z..#H#hN ##...... ..Z #......H#h$H#h,°ZZ.H#h)&8H#hH#ha _A centaur zombie comes into view.H#h A # # ##..# #.## #.°.###.#..'...'...ß.'.ß..ß#ß....#####....ß#ßZZ..ß...### ###...ßZZ 2 goblin zombies (1 dormant)...Z..## ##......# ## ..ZH#hT ? #H#h H#h .ZZ..ßZZ.H#hr s2====9H#hX H#h ` _A goblin zombie comes into view.H#hr # # ##..# #.## #.###.##..'.#...'.....ß.'.ß....ß#ß....#####....ß#ß.ZZ..ßZ..### ###...ß.   goblin zombie.......## ##.......# ##...Z #.☼Z.ß#ßZ.Z..ß.Z 2 goblin zombies100H#hF# # ##..# #.## #.....☼.@.###.## #..H#h'.#...'.#....ß.'.ß....#H#h.Z.ß#ßZ...#####....ß#ß...#.Z..ß...### ###...ß....# Z   goblin zombie.......## ##.H#h-#......# ##......#..Z #......#H#hH#h]○Z.Z 2 goblin zombiesH#h;Q9=3H#htP====1H#h:○H#hH#hr!# # ##..# #.## #.....○..@###.## #.'.## .'.# ..Z.ß.'.ß....# ...ß#ßZ...#####....Z..ß...### ###...ß....# Z   goblin zombie...... H#htH#htH#hzG○○ZH#h6{..ß..Z.Z 2 goblin zombiesH#h{&2H#h;○H#h$H#hn1  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h   corvidae the Conjurer  Green Draconian of Qazlal *..... H#h  Health: 49/51 =======================-  Magic: 12/13 ======================--  AC: 8Str: 10H#h V  EV: 11H#h$ <Int: 20 H#h7 ########## ##########  SH:  1  Dex: 9 H#hr ##........# #........##  XL:  7 Next: 84% Place: an Ossuary H#h V#.....○..@###.........##  Noise: ==-------  Time: 5102.2 (0.0) H#h #........*○.'...........##  s) +2 dagger (freeze)H#h  H#h ...Z....*...'............#  Throw: 18 darts (poison)H#hB  ....ß..Z....'.......ß....#  Breath+  H#hU ...ß#ß....#####....ß#ß...#  H#h .Z..ß...### ###...ß....#  ZZ 2 goblin zombies H#h .......## ##.......#  ......# ##......#  H#h p..Z #......# _A goblin zombie comes into view.H#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h! xAiming: Magic Dart (safe; 1% risk of failure)  H#h8! Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (silenced, 100% to hit)H#h corvidae the ConjurerGreen Draconian of Qazlal *.....Health: 49/51 =======================-Magic: 12/13 ======================--AC: 8Str: 10EV: 11Int: 20########## ##########SH:  1  Dex: 9H#h( 7##........# #........##XL:  7 Next: 84% Place: an Ossuary#.....○..@###.........##Noise: ==-------  Time: 5102.2 (0.0)H#hd #........*○.'...........## s) +2 dagger (freeze)H#h ...Z....*...'............# Throw: 18 darts (poison)....ß..Z....'.......ß....# Breath+ H#h ...ß#ß....#####....ß#ß...#H#h P.Z..ß...### ###...ß....# ZZ 2 goblin zombies.......####.......#H#hB 5......###......#..Z#......#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#hh Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (silenced, 100% to hit)  H#h &The magic dart hits the goblin zombie.H#h ,H#h s°.○.○H#h ^.Z...Z.H#hl 63==H#h $3.2 (1H#h s°.○○H#h "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  H#h Aim: a goblin zombie (silenced, 100% to hit)  The magic dart hits the goblin zombie. _The goblin zombie is moderately damaged.H#hwT  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#hI  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 49/51 =======================-  Magic: 12/13 ======================--  AC: 8Str: 10  EV: 11Int: 20 H#h2########## ##########  SH:  1  Dex: 9 ##........# #........##  XL:  7 Next: 84% Place: an Ossuary H#h`a#.....°.○@###.........##  Noise: ==-------  Time: 5103.2 (0.0) H#h#........*○.'...........##  s) +2 dagger (freeze) H#h ....Z...Z...'............#  Throw: 18 darts (poison) ....ß.......'.......ß....#  Breath+  ...ß#ß....#####....ß#ß...#  .Z..ß...### ###...ß....#  ZZ 2 goblin zombiesH#h> .......## ##.......#  ......# ##......# H#h~ ..Z #......# _The goblin zombie is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  H#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (silenced, moderately damaged, 100% to hit)H#hrcorvidae the ConjurerGreen Draconian of Qazlal *.....Health: 49/51 =======================-Magic: 12/13 ======================--AC: 8Str: 10EV: 11Int: 20########## ##########SH:  1  Dex: 9H#hkr##........# #........##XL:  7 Next: 84% Place: an Ossuary#.....°.○@###.........##H#hryNoise: ==-------  Time: 5103.2 (0.0)#........*○.'...........## s) +2 dagger (freeze)H#hr....Z...Z...'............# Throw: 18 darts (poison)H#h s?....ß.......'.......ß....# Breath+ ...ß#ß....#####....ß#ß...#H#hXsP.Z..ß...### ###...ß....# ZZ 2 goblin zombies.......####.......#H#hs......###......#..Z#......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH#hsAim: a goblin zombie (silenced, moderately damaged, 100% to hit)  The magic dart hits the goblin zombie.H#hAH#ht..○Z°.H#h +4.2 (1H#hoH#hDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin zombie (silenced, moderately damaged, 100% to hit)  The magic dart hits the goblin zombie. H#hvX_The goblin zombie is severely damaged.H#h?1  Casting: Magic Dart (safe; 1% risk of failure)  H#hw1\Confirm with . or Enter, or press ? or * to list all spells.H#h]  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 49/51 =======================-  Magic: 11/13 ====================----  AC: 8H#h]Str: 10  EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 ##........# #........##  XL:  7 Next: 84% Place: an Ossuary H#h^#.......○@###.........##  Noise: ==-------  Time: 5104.2 (0.0) #........Z°.'...........##  s) +2 dagger (freeze) H#h0^....Z.......'............#  Throw: 18 darts (poison) ....ß.......'.......ß....#  Breath+  H#h^...ß#ß....#####....ß#ß...#  .Z..ß...### ###...ß....#  ZZ 2 goblin zombies .......## ##.......#  ......# ##......#  ..Z #......# _The goblin zombie is severely damaged.Casting: Magic Dart (safe; 1% risk of failure)  H#h^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (silenced, severely damaged, 100% to hit)H#hu  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 49/51 =======================- H#h Magic: 11/13 ====================----  AC: 8Str: 10  EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 ##........# #........##  XL:  7 Next: 84% Place: an Ossuary H#h#.......○@###.........##  Noise: ==-------  Time: 5104.2 (0.0) #........Z°.'...........##  s) +2 dagger (freeze)H#h. ....Z.......'............#  Throw: 18 darts (poison)H#hY ....ß.......'.......ß....#  Breath+ H#h ...ß#ß....#####....ß#ß...#  H#h=.Z..ß...### ###...ß....#  ZZ 2 goblin zombies .......## ##.......#  H#hp......# ##......#  ..Z #......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH#h;Aim: a goblin zombie (silenced, severely damaged, 100% to hit)  The magic dart hits the goblin zombie.  You destroy the goblin zombie!H#ha         .°H#h         Z   goblin zombie  H#hl   ..Z H#h  H#haH#hVhZ°Z......H#hka502==5.2 (1H#hnH#h[qMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a goblin zombie (silenced, severely damaged, 100% to hit)  The magic dart hits the goblin zombie.  You destroy the goblin zombie! H#hqD_Qazlal accepts your kill.H#hx  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h B  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 50/51 =======================-  Magic: 11/13 ====================---- H#h_  AC: 8Str: 10  EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 H#h 9##........# #........##  XL:  7 Next: 84% Place: an Ossuary #......**@###.........##  Noise: ==-------  Time: 5105.2 (0.0) #....Z**....'...........##  s) +2 dagger (freeze) H#hm ............'............#  Throw: 18 darts (poison) ....ß.......'.......ß....#  Breath+  ...ß#ß....#####....ß#ß...#  .Z..ß...### ###...ß....#  Z   goblin zombie .......## ##.......#  ......# ##......#  ..Z #......# _Qazlal accepts your kill.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (silenced, 100% to hit)H#h>tcorvidae the ConjurerGreen Draconian of Qazlal *.....Health: 50/51 =======================-Magic: 11/13 ====================----AC: 8Str: 10EV: 11Int: 20########## ##########SH:  1  Dex: 9##........# #........##H#hXL:  7 Next: 84% Place: an Ossuary#......**@###.........##Noise: ==-------  Time: 5105.2 (0.0)#....Z**....'...........## s) +2 dagger (freeze)............'............# Throw: 18 darts (poison)....ß.......'.......ß....# Breath+ H#h٥...ß#ß....#####....ß#ß...#.Z..ß...### ###...ß....# Z   goblin zombie.......####.......#......###......#..Z#......#Casting: Magic Dart (safe; 1% risk of failure)  H#hoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (silenced, 100% to hit)  The magic dart hits the goblin zombie!H#hH○Z......6.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin zombie (silenced, 100% to hit)  The magic dart hits the goblin zombie! _The goblin zombie is almost destroyed.H#hW  H#hWCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#hg  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 50/51 =======================- H#h Magic: 10/13 ==================------  AC: 8Str: 10  EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 ##......○.# #........##  XL:  7 Next: 84% Place: an Ossuary H#h#....Z***@###.........##  Noise: ==-------  Time: 5106.2 (0.0) #...........'...........##  s) +2 dagger (freeze) ............'............#  Throw: 18 darts (poison) ....ß.......'.......ß....#  Breath+  ...ß#ß....#####....ß#ß...# H#h .Z..ß...### ###...ß....#  Z   goblin zombie H#h.......## ##.......#  ......# ##......#  ..Z #......# _The goblin zombie is almost destroyed.H#hPPCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  H#hPress: ? - help, Shift-Dir - straight lineAim: a goblin zombie (almost destroyed, 100% to hit)H#h]` )  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 50/51 =======================-  Magic: 10/13 ==================------  AC: 8Str: 10  EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 H#ha ##......○.# #........##  XL:  7 Next: 84% Place: an Ossuary #....Z...@###.........##  Noise: ==-------  Time: 5106.2 (0.0) #...........'...........##  s) +2 dagger (freeze) ............'............#  Throw: 18 darts (poison) ....ß.......'.......ß....#  Breath+  ...ß#ß....#####....ß#ß...#  .Z..ß...### ###...ß....#  Z   goblin zombie .......## ##.......#  H#hXa ......# ##......#  ..Z #......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (almost destroyed, 100% to hit)  H#ha kThe magic dart hits the goblin zombie!  You destroy the goblin zombie!H#hd      H#hHe  #.....***      H#hne ,   H#he "  H#he #  H#he X  ..Z H#he H#h `°....H#h! Z1==7.2 (1H#h 9°H#h wMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a goblin zombie (almost destroyed, 100% to hit)  H#h( The magic dart hits the goblin zombie!  You destroy the goblin zombie! _Qazlal accepts your kill.H#hu  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h& !° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H#h  # # ##......°.# #.## #.###.## #.'.## .'.# ....ß.'.ß....# ...ß#ß....#####..ß#ß...# .Z..ß...### ###...ß....#  .## ##.#  ......# ##......#  ..Z #......# H#h ;.H#h [1=8 _H#h H#hD H#h, # # ##..# #.## #.###.## #..'. ...'. ....ß.'.ß.... ...ß#ß....#####....ß#ß...H#h- .Z..ß...### ###...ß.... Z   centaur zombie (dormant) .......## ##. ......# ##...... ..Z #......H#h}4H#h5s2====9H#h8H#hj:H#h7t # # ##..# #.## #.###. #..'. ...' ....ß.'.ß ...ß#ß....#####....ß#ß .Z..ß...### ###...ß .......## ##H#h48 ......# ## ..Z #H#h>3☼H#h>'10H#hC:☼H#h9FH#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 51/51 ========================  Magic: 11/13 ====================----  AC: 8Str: 10  EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 ##....☼...# #........## XL:  7 Next: 84% Place: an Ossuary #.....@...###.........# Noise: ==-------  Time: 5110.2 (0.0) #.....*.....'........... s) +2 dagger (freeze)H#h/ ....**......'........... Throw: 18 darts (poison) ...*ß.......'.......ß... Breath+  ..*ß#ß....#####....ß#ß.. .Z..ß...### ###...ß... Z   centaur zombie (dormant) .......## ##...... ......# ##..... ..Z #..... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (dormant, 100% to hit)H#hcorvidae the ConjurerGreen Draconian of Qazlal *.....Health: 51/51 ========================Magic: 11/13 ====================----AC: 8Str: 10EV: 11Int: 20########## ########## SH:  1  Dex: 9H#hVx##....☼...# #........## XL:  7 Next: 84% Place: an Ossuary#.....@...###.........# Noise: ==-------  Time: 5110.2 (0.0)#.....*.....'........... s) +2 dagger (freeze)....**......'........... Throw: 18 darts (poison)...*ß.......'.......ß... Breath+ ..*ß#ß....#####....ß#ß...Z..ß...### ###...ß... Z   centaur zombie.......####............#H#h##.......Z#.....Casting: Magic Dart (safe; 1% risk of failure)  H#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH#hpAim: a centaur zombie (dormant, 100% to hit)  The magic dart hits the centaur zombie!H#hjn,H#hs○...Z..H#h]tH#h~tS2==1.2 (1H#hyH#hm|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur zombie (dormant, 100% to hit)  The magic dart hits the centaur zombie! _The centaur zombie is moderately damaged.H#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#hH#h>   corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 51/51 ========================  Magic: 11/13 ====================----  AC: 8Str: 10  EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 ##....○...# #........## XL:  7 Next: 84% Place: an Ossuary H#h #.....@...###.........# Noise: ==-------  Time: 5111.2 (0.0) #....**.....'........... s) +2 dagger (freeze) ....*.......'........... Throw: 18 darts (poison) ...Zß.......'.......ß... Breath+  ...ß#ß....#####....ß#ß.. ....ß...### ###...ß... Z   centaur zombie .......## ##...... ......# ##..... ..Z #..... _The centaur zombie is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  H#h+ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (silenced, moderately damaged, 100% to hit)H#hn )corvidae the ConjurerGreen Draconian of Qazlal *.....Health: 51/51 ========================Magic: 11/13 ====================----AC: 8Str: 10EV: 11Int: 20H#h ########## ########## SH:  1  Dex: 9##....○...# #........## XL:  7 Next: 84% Place: an Ossuary#.....@...###.........# Noise: ==-------  Time: 5111.2 (0.0)#....**.....'........... s) +2 dagger (freeze)....*.......'........... Throw: 18 darts (poison)H#h ...Zß.......'.......ß... Breath+ ...ß#ß....#####....ß#ß......ß...### ###...ß... Z   centaur zombie.......####............###.......Z#.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH#h Aim: a centaur zombie (silenced, moderately damaged, 100% to hit)  The magic dart hits the centaur zombie but does no damage.H#hi H#hMo ○..Z.H#ho +2.2 (1H#ht :○H#hw jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur zombie (silenced, moderately damaged, 100% to hit)  The magic dart hits the centaur zombie but does no damage. _The centaur zombie is moderately damaged.H#h)6H#h6H#h=H#h@F _Unknown command.H#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h  corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 51/51 ========================  Magic: 10/13 ==================------  AC: 8H#hStr: 10  EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 ##....○...# #........## XL:  7 Next: 84% Place: an Ossuary H#h*U#.....@...###.........# Noise: ==-------  Time: 5112.2 (0.0) H#hc#....**.....'........... s) +2 dagger (freeze) ....Z.......'........... Throw: 18 darts (poison) H#h....ß.......'.......ß... Breath+  H#h...ß#ß....#####....ß#ß.. ....ß...### ###...ß... Z   centaur zombie H#h.......## ##...... ......# ##..... H#h3..Z #..... _Unknown command.H#h2Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#hW<Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (silenced, moderately damaged, 100% to hit)H#h3corvidae the ConjurerGreen Draconian of Qazlal *.....Health: 51/51 ========================Magic: 10/13 ==================------AC: 8Str: 10EV: 11Int: 20########## ########## SH:  1  Dex: 9##....○...# #........## XL:  7 Next: 84% Place: an Ossuary#.....@...###.........# Noise: ==-------  Time: 5112.2 (0.0)#....**.....'........... s) +2 dagger (freeze)....Z.......'........... Throw: 18 darts (poison)....ß.......'.......ß... Breath+ ..#h4;10m.ß#ß....#####....ß#ß......ß...### ###...ß... Z   centaur zombie.......####............###.......Z#.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (silenced, moderately damaged, 100% to hit)  The magic dart hits the centaur zombie!H#h&H#h<r°Z..H#h׬Z1==3.2 (1H#h9°H#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur zombie (silenced, moderately damaged, 100% to hit)  H#hThe magic dart hits the centaur zombie! _The centaur zombie is heavily damaged.H#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h   corvidae the Conjurer  Green Draconian of Qazlal *..... H#h|t Health: 51/51 ========================  Magic: 10/13 ==================------  AC: 8Str: 10  EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 ##....°...# #........## XL:  7 Next: 84% Place: an OssuaryH#hV #.....@...###.........# Noise: ==-------  Time: 5113.2 (0.0) #....Z*.....'........... s) +2 dagger (freeze) ............'........... Throw: 18 darts (poison)H#hݻ ....ß.......'.......ß... Breath+  H#h...ß#ß....#####....ß#ß.. ....ß...### ###...ß... Z   centaur zombie H#h.......## ##...... ......# ##.....H#h&x ..Z #..... _The centaur zombie is heavily damaged.H#hhCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (silenced, heavily damaged, 100% to hit)H#h!Gcorvidae the ConjurerGreen Draconian of Qazlal *.....Health: 51/51 ========================Magic: 10/13 ==================------AC: 8Str: 10EV: 11Int: 20########## ########## SH:  1  Dex: 9H#hG##....°...# #........## XL:  7 Next: 84% Place: an Ossuary#.....@...###.........# Noise: ==-------  Time: 5113.2 (0.0)#....Z*.....'........... s) +2 dagger (freeze)............'........... Throw: 18 darts (poison)....ß.......'.......ß... Breath+ H#hG...ß#ß....#####....ß#ß......ß...### ###...ß... Z   centaur zombieH#h H.......####............###.......ZH#h4H#.....Casting: Magic Dart (safe; 1% risk of failure)  H#hdHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH#hHAim: a centaur zombie (silenced, heavily damaged, 100% to hit)  The magic dart hits the centaur zombie.H#hH#hB.Z..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  H#h)gPress: ? - help, Shift-Dir - straight line  Aim: a centaur zombie (silenced, heavily damaged, 100% to hit)  The magic dart hits the centaur zombie.  The centaur zombie is heavily damaged.H#hS$49H#hy6-4.2 (1H#h:H#hy _The centaur zombie hits you. The centaur zombie closely misses you.H#h4  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h   corvidae the Conjurer  Green Draconian of Qazlal *.....  Health: 49/51 =======================-  Magic: 9/13================--------  AC: 8Str: 10H#h   EV: 11Int: 20 ########## ##########  SH:  1  Dex: 9 ##........# #........## XL:  7 Next: 84% Place: an Ossuary H#h _#....Z@...###.........# Noise: ==-------  Time: 5114.2 (0.0) H#hѐ #...........'........... s) +2 dagger (freeze) H#h ............'........... Throw: 18 darts (poison) H#h ....ß.......'.......ß... Breath+  H#h. ...ß#ß....#####....ß#ß..H#hB  H#hV ....ß...### ###...ß... Z   centaur zombie H#h k.......## ##...... ......# ##..... ..Z #..... _The centaur zombie hits you. The centaur zombie closely misses you.H#hʑ Casting: Magic Dart (safe; 1% risk of failure)  H#hޑ MConfirm with . or Enter, or press ? or * to list all spells.H#h xAiming: Magic Dart (safe; 1% risk of failure)  H#h Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (heavily damaged, 100% to hit)H#hD% corvidae the ConjurerGreen Draconian of Qazlal *.....Health: 49/51 =======================-Magic: 9/13================--------AC: 8Str: 10EV: 11Int: 20########## ########## SH:  1  Dex: 9##........# #........## XL:  7 Next: 84% Place: an Ossuary#....Z@...###.........# Noise: ==-------  Time: 5114.2 (0.0)#...........'........... s) +2 dagger (freeze)............'........... Throw: 18 darts (poison)....ß.......'.......ß... Breath+ ...ß#ß....#####H#h% +[34m....ß#ß......ß...### ###...ß... Z   centaur zombie.......####............###.......Z#.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (heavily damaged, 100% to hit)  The magic dart hits the centaur zombie.H#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur zombie (heavily damaged, 100% to hit)  The magic dart hits the centaur zombie.  H#h uThe centaur zombie is heavily damaged.centaur zombie hits you.H#h #8H#h k-10/13==5.2 (1H#h H#hδ F _The centaur zombie kicks you but does no damage.H#h;  You hit the centaur zombie.  The centaur zombie is heavily damaged.6.1 (0.9H#h6@H#hB H#hB}_The centaur zombie closely misses you. You block the centaur zombie's attack.H#h( H#hW You hit the centaur zombie.  The centaur zombie is severely damaged.The centaur zombie hits you but does no damage.H#h*V1====H#hU&7.1 (1.0H#hH#hn\ _The centaur zombie closely misses you.H#hh+ ☼You hit the centaur zombie.  The centaur zombie is severely damaged.You block the centaur zombie's attack.H#h, -8.0 (0.9H#hY1 =☼H#h 4 F _The centaur zombie kicks you but does no damage.H#h`k ○ _kicks you but does no damage.  You hit the centaur zombie but do no damage.The centaur zombie is severely damaged.The centaur zombie barely misses you.  The centaur zombie kicks you but does no damage.  hitH#hk 9=2====9.0 (1.0H#hcp H#hr F _The centaur zombie kicks you but does no damage.H#h  You hit the centaur zombie.  The centaur zombie is severely damaged.The centaur zombie hits you but does no damage.H#h +9 (0.9H#h H#hx [ _The centaur zombie barely misses you.H#hM°○ _The centaur zombie barely misses you.  You hit the centaur zombie.  The centaur zombie is almost destroyed.The centaur zombie hits you but does no damage.H#hv3====20.8H#hz;○H#h!F _The centaur zombie kicks you but does no damage.H#h  You hit the centaur zombie.  The centaur zombie is almost destroyed.1.8 (1.0H#h;○H#hW _The centaur zombie misses you. x2H#hV ☼.° H#h_The centaur zombie misses you. x2  The centaur zombie hits you but does no damage.  The centaur zombie barely misses you.The centaur zombie hits you but does no damage.H#h$50H#hB=2.7 (0.9H#hrH#h< _You block the centaur zombie's attack.H#ho)  You hit the centaur zombie. You tail-slap the centaur zombie.  You destroy the centaur zombie!H#h0○.°H#hN1!H#hh5083.6H#h9:°H#h<O _Qazlal accepts your kill.H#hϚ  # # ##...○....# #. #.###. #.......°...'H#hB #...'#....ß.'.ß#...ß#ß....#####....ß#ß#....ß...### ###...ß#.......##H#hq ###......## ## ..Z #H#hћ H#h 7.H#hr J==4.6 (1.0H#h :○H#h H#hl #  ##...○....# #. #.### #..' #...'H#h #....ß.'.ß #...ß#ß....#####....ß#ß #....ß...### ###...ß #.......## ## #......## ## ..ZH#h)? #H#h6°H#hq&5H#h H#h#"H#h;wJH#hyH#h}[1=H#h~H#hg########## ########...°....# #.............###..@.......'H#hʄSilenced ..' #....ß.'ß #...ß#ß....#####....ß#H#h3 #....ß...### ###... #.......## ##... Z   hobgoblin zombie (dormant) #..... ##..H#h2 #.....Z #..  ##.H#hJ.6H#h+7.6 (2H#hH#hH#h ##########  ##........#  ##.........# H#h#...@....... #............ #....ß....... #...ß#ß....## #....ß...### H#h2B #.......##  #......##  H#hX`#.....Z#  .Z H#h%' 8 ##########  ##........#  ##.........# H#h' #...@....... #............ #....ß....... #...ß#ß....## #....ß...###  #.......## H#h' | #......##  H#h( #.....Z#  .Z H#h[. H#h. H#h4 H#h7 g _A hobgoblin zombie is nearby!H#hgo# ###..# #.##.........###.#..'.#...'.#....ß.H#hh#'.ß.#...ß#ß....#####....ß#ß#....ß...### ###...ß.#.......## ##.#......## ##.#.....Z# #.H#hhK.Z ##.H#hKtH8.6 (1 _H#h}H#h1 # ###..# #.###.###.#..'.#...'.#....ß.'.ß.#...ß#ß....#####....ß#ß.#....ß...### ###...ß.#.......## ##.#......## ##.#.....Z# #..Z ##.H#h7 H#h 8 &9H#h; H#h= H#h| ########## ############........# #........##..###.##...........'.#.ßßß#ß....#####....ß#ß.ß...### ###...ß......## ##........##  ##.....Z#  Z   gnoll zombie (dormant) ....Z# #H#hP} H#h z○ZZ.H#hx #=H#h 30H#h :○H#h H#hN########## ############........# #........##..###.##....○......'.H#h......ßßß#ß....#####....ß#ß..ß...### ###...ß........## ##.......##  ##...ZZ#  .....# ####... H#hh3 '''H#hvH#hCN○Z..H#h&1H#hh:○H#hH#hf]0########## ############........# #........##..###.H#h]##....○......'.......ßß#...ß#ß@...#####....ß#ß.ß...### ###...ß.H#h].....## ##........Z##  ##H#h#^HZ#  # H#hG^n###...   #+++H#hi^'''...H#h^H#hf3°H#hLg&2H#hmH#h1oH#h########## ############........# #........##..###.##....°......'.H#h0G........ßßß#ß....#####....ß#ß#....ß.@.### ###...ß....## ##...Z##  ##Z#  # ###...   #+++''' #...#H#h{H#h/.ZH#h4%.H#h&3H#hH#hH#h[  You hit the gnoll zombie.  The gnoll zombie is moderately damaged.H#hq\ &4H#hb H#hd Z _The gnoll zombie closely misses you.H#hW ZZYou barely miss the gnoll zombie.The gnoll zombie is moderately damaged.5.5 (0.9 _The gnoll zombie hits you but does no damage.H#hso  You hit the gnoll zombie but do no damage.H#h' rZ.6.4H#hH#hg _The gnoll zombie is moderately damaged.H#hu  You hit the gnoll zombie.  The gnoll zombie is heavily damaged.H#hT}JZ.H#h}(7.3H#h˃H#hZ _The gnoll zombie closely misses you.H#h  You hit the gnoll zombie.  The gnoll zombie is heavily damaged.The gnoll zombie hits you but does no damage.H#h (8.2H#hύ H#h V _The hobgoblin zombie misses you.H#h(p  You hit the gnoll zombie.  H#h%)OThe gnoll zombie is severely damaged.H#hh)H#h)T0-9.2 (1.0H#h1/H#h20 _The gnoll zombie hits you.H#h:  H#h>You hit the gnoll zombie.  The gnoll zombie is almost destroyed.H#h\1=40.1 (0.9H#hH#h,] _The hobgoblin zombie barely misses you.H#h߈;The gnoll zombie is almost destroyed. _The hobgoblin zombie barely misses you.  You hit the gnoll zombie but do no damage.tail-slap the gnoll zombie.  The gnoll zombie hits you.H#hV0-1.0H#hH#h^ _The hobgoblin zombie closely misses you.H#h)  You hit the gnoll zombie.  You destroy the gnoll zombie!H#hn .  Qazlal accepts your kill.H#h&9H#hxH#h'] _The hobgoblin zombie barely misses you.H#h4 ########## ############........# #........##..###.##...........'.#.......ß'.ß.ß#ß....#####....ß#ßH#h :.ß...### ###...ß..Z@## ##....##  ###  # ###...   #+++''' #...#.H#h H#hq -2.9 (1.0H#h@ H#h H#h 4H#h H#hj H#h  You hit the hobgoblin zombie.  The hobgoblin zombie is moderately damaged.1=3.8 (0.9 _The hobgoblin zombie closely misses you.H#hm  You hit the hobgoblin zombie.  The hobgoblin zombie is severely damaged.H#h(4.7H#hH#h& H#hNO_The hobgoblin zombie barely misses you.H#hH  You hit the hobgoblin zombie.  You destroy the hobgoblin zombie!H#hNe.H#h`R595.7 (1.0H#hVH#hBXO _Qazlal accepts your kill.H#h e #  ##..# #. ##..### ##..' #.....' #....ßH#h .'.ß #...ß#ß....#####....ß#ß #....ß...### ###...ß #.....@.## ## #......## ## #......# # #.....## ## ###... # #+++ # #H#h j ## #H#h 2☼H#h &6H#h H#h H#hJ  #  ##........# # ##.........### ##.....' #......' #....ß.'.ß #...ß#ß....#####....ß# #....ß...### ###...ß #....@.☼## ## #......## ## #......# # #.....## ## ###...# # #+++# # # ## #H#hO 5○H#hO B=7H#hS H#hU H#h #  ##........# # ##.........### ##....' #............' #....ß.'. #...ß#ß....#####....ß #....ß...### ###... #...@..○## ## #......## ## #......# # #.....## ## ###...# # #+++#H#h- # # ## #H#h=○○H#h&8H#hH#hH#h\O #  ##..# # ##.........### ##...........' #............' #....ß.......' #...ß#ß....#####.... #..○.ß...### ### #..@...○## ## #......## ## #......# # #.....##  ###...# #+++# H#h<  #H#h;°°H#h&&9H#hH#hH#hr j ##........# #.....##...####...........'...ß..ß#ß....#####°.ß...### ###H#hs ....°## ####  ##  ###...#  ## H#h| }.○.....50H#h H#h H#h-  ##.###...........'........ßß#ß....#####.ß...### ###○.....## ##.....##  ## H#h~ ###...#   #+++ ##. H#h\ 3°H#h &1H#h H#h H#h ##..'..ß.ß#ß....#####.ß...### ###°.....## ##.....##  ##  ####...#   #+++ ###.. .2H#hW .ßß#ß....#####.ß...### ###...## ####  ##  #####@..#   #+++###.... H#h]H#h^&3H#hbH#hucH#h'''#...#....#.Z.....ZZ..#Z   bullfrog zombie (dormant).......Z   goblin zombie (dormant)#....ß...H#hZ   human zombie (dormant)H#h7  You open the gate.H#hY&4H#hKH#h _A goblin zombie, a bullfrog zombie and a human zombie come into view.H#hzßß#ß....#####.ß...### ###...## ####  ###  #.....#####...#   #@''....#..Z...##..ZZ..###.......##.#....ß...###.ß#ß... ##...H#hH#hk○H#hH#hH#hގ5H#hs$ H#hC_There is an open gate here.H#h ß#ß....#####.ß...### ####.......## #####  ###......#  H#hF -.....####○..#   #'''..#..H#h| ##..Z...##..ZZ#.....#H#h ##.ß...# ###.ß#ß.... ##...ß..... #.H#h H#hz H#hr H#hk ○ZZ..ZZH#hx $6 H#h _H#h H#hB H#hC ?  You hit the goblin zombie.H#h & H#h Q°○Z.H#h i The goblin zombie is heavily damaged.H#h #0H#h 8-7.6 (0.9H#hE :○H#hw x _The goblin zombie barely misses you. The bullfrog zombie hits you.H#hz  You hit the goblin zombie.  You destroy the goblin zombie!H#h^K °.H#hZ   human zombie (dormant)  H#h9Qazlal accepts your kill.H#hLV1=8.5H#h9°H#h= _You block the bullfrog zombie's attack.H#h .ß...### ####.......## ##......##  ##......#  #H#h ##°..#   #°''###...#.Z#H#hJ ].....#Z#....###.ß...# ###.ß#ß.... ##..H#ho e.ß...H#h C.°H#hn [0-9.5 (1.0H#h H#h 3 _The bullfrog zombie hits you.H#hy '  You hit the bullfrog zombie.  The bullfrog zombie is lightly damaged.H#hu'60H#hH#h"U _The bullfrog zombie misses you.H#hp  You hit the bullfrog zombie.  The bullfrog zombie is lightly damaged.H#h&1H#hH#h3 _The bullfrog zombie closely misses you. The bullfrog zombie barely misses you.H#hN  You hit the bullfrog zombie.  The bullfrog zombie is moderately damaged.H#hT1=2H#hH#hF _The bullfrog zombie hits you but does no damage.H#hF=  You hit the bullfrog zombie.  The bullfrog zombie is moderately damaged.0-3.4 (0.9H#hQB H#hgD 3 _The bullfrog zombie hits you.H#h=O, §ZZYou hit the bullfrog zombie but do no damage.The bullfrog zombie is moderately damaged.4.3H#h|S:§H#hUF _The bullfrog zombie hits you but does no damage.H#h?  You hit the bullfrog zombie but do no damage.The bullfrog zombie is moderately damaged.H#hEbZ§.H#h"FV1=5.2H#hIH#h%K_ _The bullfrog zombie barely misses you. x2H#h]C §The bullfrog zombie is moderately damaged. _The bullfrog zombie barely misses you. x2  You barely miss the bullfrog zombie.r tail-slap misses the bullfrog zombie.  The bullfrog zombie hits you.H#hC 50-H#hD !6.1H#hH H#hJ C _The human zombie hits you but does no damage.H#hb  You hit the bullfrog zombie but do no damage.The bullfrog zombie is moderately damaged.H#h -7.1 (1.0H#h. H#h F _The bullfrog zombie hits you but does no damage.H#hd  You hit the bullfrog zombie.  The bullfrog zombie is heavily damaged.H#hH#hN49-8H#h (§H#h'#x _The bullfrog zombie closely misses you. The human zombie hits you.H#h.The bullfrog zombie is heavily damaged. _The bullfrog zombie closely misses you. The human zombie hits you.  You hit the bullfrog zombie.  The bullfrog zombie is heavily damaged.The bullfrog zombie hits you but does no damage.  The human zombie completH#h/509H#h/H#hF _The bullfrog zombie hits you but does no damage.H#hI The human zombie completely misses you. _The bullfrog zombie hits you but does no damage.  You hit the bullfrog zombie.  The bullfrog zombie is severely damaged.  The bullfrog zombie hits you but does no damage.H#h.70.0 (0.9H#hH#hwR _The human zombie misses you.H#h*  You closely miss the bullfrog zombie.The bullfrog zombie is severely damaged.The bullfrog zombie hits you but does no damage.H#h -1.0 (1.0H#h1 H#h C _The human zombie hits you but does no damage.H#hG  You hit the bullfrog zombie.  Your tail-slap misses the bullfrog zombie.The bullfrog zombie is severely damaged.H#heH +9 (0.9H#hM H#hbP \ _The bullfrog zombie barely misses you.H#h=The bullfrog zombie is severely damaged. _The bullfrog zombie barely misses you.  The bullfrog zombie is severely damaged.  The bullfrog zombie hits you but does no damage.  The human zombie closH#hDz[1=2.9 (1.0H#h޺\ _The bullfrog zombie hits you but does no damage.H#h(M The human zombie closely misses you. _The bullfrog zombie hits you but does no damage.  You hit the bullfrog zombie.  The bullfrog zombie is almost destroyed.  The bullfrog zombie hits you but does no damage.H#hM&3H#hRH#hTZ _The human zombie closely misses you.H#h,:JM_The human zombie closely misses you.  You hit the bullfrog zombie.  The bullfrog zombie is almost destroyed.The bullfrog zombie hits you but does no damage.H#h:-4.8 (0.9H#h=H#h*?C _The human zombie hits you but does no damage.H#h  You hit the bullfrog zombie.  You destroy the bullfrog zombie!H#h.  human zombieH#h36925.8 (1.0H#hH#hO _Qazlal accepts your kill.H#h  #....ß...### ### #.......## ## #......##  #......# H#hY # #.....##  ###...# #'''# ###...# #.@...#  #..Z...#  #......# H#hʠ  #.......# ## #....ß...# ### #...ß#ß.... ## #....ß..... # #..H#h }. # #H#h H#hj #=H#h Z==------- 6H#h H#hu Z _The human zombie closely misses you.H#h(#....ß...### ###.#.......## ##.#......## ##......# ##.....## ####...# #'''# ###...# #..@..# ##..Z...# ##......# ##.......# ##.#....ß...# ###.#...ß#ß.... ##.#....ß..... #.#... #.#.H#h4○H#h{48--Silenced 7H#h F _The human zombie hits you.H#hSY°8H#hH#h _You barely miss the human zombie. The human zombie closely misses you.H#h >  You hit the human zombie.H#he f9=-9.7 (0.9H#h H#h : _The human zombie is lightly damaged.H#h$- .You closely miss the human zombie.You tail-slap the human zombie, but do no damage.The human zombie is lightly damaged.H#h-.80.7 (1.0H#h2H#h5Y _The human zombie barely misses you.H#h"j  You hit the human zombie.  The human zombie is lightly damaged.H#h&1H#hH#h:C _The human zombie hits you but does no damage.H#h~  You closely miss the human zombie.The human zombie is lightly damaged.H#h/-2.6 (0.9H#hH#hR _The human zombie misses you.H#hH "  You closely miss the human zombie.You tail-slap the human zombie, but do no damage.The human zombie is lightly damaged.6--3.5H#hNK H#hL 0 _The human zombie hits you.H#h)4  You hit the human zombie. You tail-slap the human zombie.4.4H#h7H#hx8: _The human zombie is lightly damaged.H#h< ○H#hYou barely miss the human zombie.You tail-slap the human zombie, but do no damage.The human zombie is lightly damaged.H#h(5.3H#hY _The human zombie hits you but does no damage.H#h?° The human zombie is lightly damaged.hits you but does no damage.  You hit the human zombie.  The human zombie is moderately damaged.  is engulfed in freezing vapours.H#h h1----6.3 (1.0H#hTH#h0 _The human zombie hits you.H#h2 °You closely miss the human zombie.The human zombie is moderately damaged.The human zombie is engulfed in freezing vapours.H#hU2--7H#hH#h-Z _The human zombie closely misses you.H#h} .You closely miss the human zombie.H#hD~ -8.2 (0.9H#hق H#h g _The human zombie is moderately damaged.H#hՍ  You barely miss the human zombie.The human zombie is moderately damaged.The human zombie is engulfed in freezing vapours.H#hn f36---9.2 (1.0H#hf H#hȕ 0 _The human zombie hits you.H#h* ○You barely miss the human zombie. You tail-slap the human zombie.  The human zombie is heavily damaged.The human zombie is engulfed in freezing vapours.H#hk37=--90.1 (0.9H#h.H#hOC _The human zombie hits you but does no damage.H#h( ○You hit the human zombie but do no damage.Your tail-slap misses the human zombie.The human zombie is heavily damaged.H#h6)_36-1.0H#h+1F _The human zombie hits you.H#h °°You barely miss the human zombie.You tail-slap the human zombie, but do no damage.2.0 (1.0H#h:°H#hed _The human zombie is heavily damaged.H#hR °You barely miss the human zombie. You tail-slap the human zombie.  The human zombie is heavily damaged.H#h &3H#h) H#h Y _The human zombie barely misses you.H#hz@ .. You hit the human zombie.  You tail-slap the human zombie, but do no damage.The human zombie is severely damaged.H#hz\37=9 (0.9H#hH#hZ _The human zombie closely misses you.H#h.  You barely miss the human zombie. You tail-slap the human zombie.  The human zombie is severely damaged.H#h/_36-4.8H#h4H#h60 _The human zombie hits you.H#hdb  You completely miss the human zombie. You tail-slap the human zombie.H#hb(5.7H#h]gH#hie _The human zombie is severely damaged.H#hU  You hit the human zombie.  The human zombie is severely damaged.H#h i2--6.6H#hת H#h5 0 _The human zombie hits you.H#h>   You hit the human zombie.  The human zombie is almost destroyed.3-7.5H#h H#h C _The human zombie hits you but does no damage.H#h  You hit the human zombie but do no damage.8.4H#hH#h#e _The human zombie is almost destroyed.H#hS  You hit the human zombie but do no damage.The human zombie is almost destroyed.9.3H#hWH#hsZR _The human zombie misses you.H#hMc ○You hit the human zombie.  The human zombie is almost destroyed.H#hcg29--200.3 (1.0H#hhH#hk0 _The human zombie hits you.H#h  You hit the human zombie.  The human zombie is almost destroyed.H#h5 o30=-1.2 (0.9H#h H#hN C _The human zombie hits you but does no damage.H#h,? °You hit the human zombie.2.1H#hCH#hFe _The human zombie is almost destroyed.H#hHPMYou hit the human zombie. _The human zombie is almost destroyed.You barely miss the human zombie. Your tail-slap misses the human zombie.  is engulfed in freezing vapH#hHIours.  You destroy the human zombie!H#hQ\○H#hQH#hU093.0H#h'YH#hZO _Qazlal accepts your kill.H#hX ...## ##......##  ###  ###...#   #'''###.°......###.#.H#h#.###.ß...# ###.Z   bullfrog zombie (dormant).##...Z.....H#hYN#.....H#h)H.○H#h-4.0 (1.0H#h.;○H#h H#h\_A bullfrog zombie comes into view.H#hr ##  ###  ###...#   #'''###........###°...○#......###.ß...# ###.ß#ß.... ##...ß...#...Z.. ##........H#há +°H#h T1=5H#hk 9°H#h H#h #......##  #......#  #.....##  ###...# #'''# ###...# #.....##  #..°...#  #.@....#  #.......# ## #....ß...# ### #...ß#ß.... ## #....ß..... # #.......... # ##...Z..... # ##.. # #H#hʔ5.H#h$a==------- 6H#hH#hH#hM  #......##  #......# #.....## ###...# #'''# ###...# #.....## #......# #@.....#  #.......#  #....ß...# ### #...ß#ß.... ## #....ß..... # #.......... # ##...Z..... # ##........ # #H#hQ H#hU uZZ.H#h|V &7H#hQ[ H#h\ H#h) ...###...#  #'''###........##.#.##ß...# ##ß#ß.... ##...ß...Z#.... ##...... #.....  ##'''H#hX○Z.H#hX\2=8H#hL"H#hR$H#h V###...#  #'''###........##.○#.......#ß...# ##Zß#ß.... ##....ß.....# ##...... #..... H#h6 X ##### ##'''∩...H#h H#hR S°Z.H#h &9H#h H#h H#h\ ##...#  #'''###........##.°#.......#Z..ß...# ##H#h M..ß#ß.... ##...ß...# ##......H#h  #.....  ##### ##''' H#h M#∩...∩H#h <.H#h- ]1-10H#h H#hg 3 _The bullfrog zombie hits you.H#hx .....#####... #'''##...# ## # ......# Z..ß...# ###ß#ß#ß.H#h ~##.......##........#..... #...##### ##'''∩H#hR U  The bullfrog zombie hits you but does no damage.H#h h28--1H#hA H#h 3 _The bullfrog zombie hits you.H#h  You hit the bullfrog zombie. You tail-slap the bullfrog zombie.  The bullfrog zombie is lightly damaged.H#hda9-9 (0.9H#hH#hF _The bullfrog zombie hits you but does no damage.H#h   You hit the bullfrog zombie but do no damage.You tail-slap the bullfrog zombie.  The bullfrog zombie is moderately damaged.H#h_(2.8H#hmH#h] _The bullfrog zombie closely misses you.H#h  You hit the bullfrog zombie.  The bullfrog zombie is moderately damaged.H#hFc7-3.8 (1.0H#hPH#h3 _The bullfrog zombie hits you.H#h  You hit the bullfrog zombie.  The bullfrog zombie is moderately damaged.H#hp1----4.7 (0.9H#hH#hr  You hit the bullfrog zombie.  The bullfrog zombie is moderately damaged. _The bullfrog zombie hits you.  You hit the bullfrog zombieH#h.  The bullfrog zombie is moderately damaged. _The bullfrog zombie hits you.H#h- vYou barely miss the bullfrog zombie.   but does no damage.H#hl- o2=--5.7 (1.0H#h3 H#h4 \ _The bullfrog zombie barely misses you.H#h{  You hit the bullfrog zombie. You tail-slap the bullfrog zombie.  The bullfrog zombie is heavily damaged.H#h -6.6 (0.9H#hy H#h \ _The bullfrog zombie barely misses you.H#hzx heavi  The bullfrog zombie is severely damaged.The bullfrog zombie is engulfed in a thunderstorm.  You destroy the bullfrog zombie!§#.....##corvidae the Conjurer###...#Green Draconian of Qazlal *.....#'''#Health: 22/51 ==========--------------###...#Magic: 13/13 ========================#.....##AC: 8Str: 10#......#EV: 11Int: 20#......##SH:  1  Dex: 9#.......## XL:  7 Next: 102% Place: an Ossuary#@§..ß...# ### Noise: #h$y40m==-------  Time: 5217.5 (0.9)#...ß#ß.... ##.. s) +2 dagger (freeze)#....ß..... #... Throw: 18 darts (poison)#.......... #... Breath+ ##......... #...##........ #... #..... #... ##### ##''' #∩... The bullfrog zombie is heavily damaged. _The bullfrog zombie barely misses you.You hit the bullfrog zombie. You tail-slap the bullfrog zombie.  The bullfrog zombie is severely damaged.The bullfrog zombie is engulfed in a thunderstorm.  You destroy the bullfrog zombie! _Qazlal accepts your kill.You have reached level 8!  --more--H#h a5/584/1418 1% H#hG H#h! R _You feel stronger.H#hI JH#hK H#hL :6H#hXQ XH#hfR H#hR H#hIS H#hU ,H#hU H#hW H#h&X T7=H#hX H#hpZ H#hZ H#h3\ H#h ] ,H#h] H#hi_ H#h_ L8=H#h` H#hb ,H#hEc H#hd H#he H#he H#hf H#h6g T9=H#hg H#h"i H#hNi H#hi H#hk ,H#hel H#hm H#h n H#hn H#h,p H#hsp M30=H#hq H#hr H#h\s H#hs H#hLu ,H#h]v H#hw H#h5x :1H#hx H#h{ ,H#h{ H#h} ,H#h~ H#h ,H#h H#h 92H#hۃ 1=H#h H#h͆ ,H#h H#h H#hR H#h H#hu H#h L3=H#h H#hm ,H#hH H#h< H#hv H#h, H#h H#h H#h H#hF H#h T4=H#h> H#h ,H#h H#h H#h: H#h H#h H#h L5=H#h H#h ,H#h H#hG ,H#h H#h ,H#hT H#h P6H#h H#h7 H#hx H#hh H#h} ,H#hݭ H#hs j7=H#h H#h H#h- H#h H#hX ,H#h H#h H#hж L8=H#h H#h ,H#hI H#hӻ ,H#h7 H#h H#h: H#h׾ H#h H#h T9=H#h H#hy ,H#h> H#h> ,H#hP H#h M40=H#h5 H#hL H#h ,H#h H#h H#h% H#h H#h ,H#hQ H#h H#h 31H#h H#hP ,H#h/ H#h ,H#h H#h H#h/ O42=H#h H#h ,H#hJ H#h ,H#h H#ht ,H#h' H#h H#h X3=H#h H#h ,H#h H#h ,H#h H#h9 b4=H#h H#h H#hT H#h H#h H#h H#h? H#h H#h% H#h H#hr l5=H#h H#h H#h H#h H#hC H#h^ H#h H#h H#h H#h E6=H#h H#h H#h H#ho H#h H#h" H#h H#h0 H#h #7H#h 3=H#h H#h1 H#hg H#h6 H#h ,H#h H#h4 H#hV H#h H#h H#h &8H#h# H#h ,H#h1 H#h ,H#h H#hM H#h L9=H#h H#h H#h H#hy H#hF ,H#h H#h ,H#h H#h(" H#h{" H#h" P50=H#hV# H#h$ ,H#h% H#h& H#h)' H#h' H#hY) H#h) L1=H#h* H#h, H#hY, H#h, H#h. ,H#hR/ H#h0 H#h0 H#hh1 H#h2 H#h;3 V2=H#h 4 H#h5 H#h5 H#h<6 H#h7 H#h7 H#h8 H#h: H#hH: &3H#h: H#h< ,H#h5= H#h> H#h> H#h? H#hA H#hHA H#hA H#h[C H#hC L4=H#hkD H#hE ,H#hF H#h6H ,H#hH H#hJJ H#hJ #5H#hJ 3=H#hKK H#hL H#hM H#hM H#hzO H#hO H#h`P H#hQ H#hQ H#hR H#hT H#hUT L6=H#hU H#hjV H#hV H#h>W H#hX H#h,Y H#hY H#hZ H#hE[ V7=H#h[ H#h] ,H#h,^ H#h_ ,H#h` H#hg §. _You start resting.H#hl M§327.5 (110.0)H#hm Z8=81H#hr H#hu " _HP restored.H#hJH#h{H#hH#hH#h,H#h ,H#h$ H#he H#hUH#hH#hKH#hH#hH#h:=H#hH#hH#h6,H#h+H#hH#h%,H#hH#h H#h#,H#h=$H#he%H#h',H#h(H#h,*H#h%-,H#h-H#h/H#h1,H#h1H#h/3H#h5,H#hS6H#h:H#hG###...# #...####.....## ∩? ##.....##......# !! #......##......## ?? ##......##.......## F# ##.......##....ß...### .####...ß....##...ß#ß....##.##....ß#ß...##....ß......#'#......ß....# #.........○.@.#...........# Silenced ##......°.....#..........## ##...........#.........## ##..........#........## ############'''###### #∩....# F   marrowcuda (dormant)#∩....#########hGK H#hIM 39.5 (11.0)  You open the door.H#hR.F°.FH#hS-40.5 (12H#h^H#hc _A marrowcuda comes into view.Found four items. _Found a gate leading back out of this place.H#h( ###...# #...### #.....## !∩? ##.....# #......# ?!! #......# #......## $?? ##......# #.## #.# ##.# #....ß...####F####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #.........°..@#.# ##.#.## ##.#.## ##.#.## ####∩....# H#h, H#h5 c.F...H#h6 11.0)H#h> H#hVA | _Found 23 gold pieces, a scroll of identify and a potion of attraction.H#h7R .....## !∩? ##......# ?!! #..## $?? #.## #.# ##.ß...####.####...ßß#ß....##F##....ß#ß.ß......#'#......ß.....## ##...........##  ####  ############'''######  #∩....#∩##### H#h$T H#h^ L.FH#h^ &2H#hi H#hsj H#h .# ?!! #..## $?? #.## #.# ##.ß...####.####...ßß#ß....##.##....ß#ß.ß......#F#......ß.....##H#h  ##..........##  ####  ############'''######  #∩....# ∩##### H#h ,H#h P'FH#h' a==------- 3H#h/ H#h3 H#h"yB# $?? #.## #.# ##.ß...####.####...ßß#ß....##.##....ß#ß.ß......#'#......ß....H#hy.#F# ##...........##  #### H#hy ############'''######  #∩....# H#hyA∩#####H#hi}H#hY○F H#h,&4H#hҋH#hE _The marrowcuda is engulfed in freezing vapours.H#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h_ 8 #......## $?? ##......#  corvidae the Conjurer  #.......## #.# ##.......#  Green Draconian of Qazlal *.....  #....ß...####.####...ß....#  Health: 58/58 ========================  #...ß#ß....##.##....ß#ß...#  Magic: 12/14 ====================----  #....ß......#'#......ß....#  AC: 8H#h3` Str: 11  #.............#...........#  EV: 11Int: 20 H#h` P ##...........○#..........##  SH:  1  Dex: 9  ##..........F#.........##  XL:  8 Next:  1% Place: an Ossuary ##.........@#........##  Noise: ==-------  Time: 5344.5 (0.0)H#h`  ############'''######  s) +2 dagger (freeze) H#h` #∩....#  Throw: 18 darts (poison) #∩....#  Breath+  H#h` #######   F   marrowcudaH#ha . H#h>a _The marrowcuda is engulfed in freezing vapours.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#hca Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH#ha yAim: a marrowcuda (moderately damaged, 78% to hit)H#hR #......## $?? ##......#corvidae the Conjurer#.......## #.# ##.......#Green Draconian of Qazlal *.....#....ß...####.####...ß....#Health: 58/58 ========================#...ß#ß....##.##....ß#ß...#Magic: 12/14 ====================----#....ß......#*#......ß....#AC: 8H#hzStr: 11#............*#...........#EV: 11Int: 20##...........*#..........##SH:  1  Dex: 9##..........*#.........##XL:  8 Next:  1% Place: an OssuaryH#h##.........@#........##Noise: ==-------  Time: 5344.5 (0.0)############'''######s) +2 dagger (freeze)#∩....#Throw: 18 darts (poison)#∩....#Breath+ #######H#hNF   marrowcudaCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H#h4Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH#hRAim: a marrowcuda (moderately damaged, 78% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.H#hu9'.○FAiming: Searing RayPress: ? - help, Shift-Dir - straight line: a marrowcuda (moderately damaged, 78% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.  The marrowcuda is moderately damaged.  (Press . to maintain the ray.)H#h:{5.5 (1Ray Breath+ H#h6AH#hMW _The marrowcuda barely misses you.H#hy **** The searing ray hits the marrowcuda!H#hMe '.°FThe marrowcuda is severely damaged.The marrowcuda closely misses you.H#het6+ Breath+ H#hlH#hLnB _The marrowcuda bites you but does no damage.H#h  The searing ray hits the marrowcuda!  You destroy the marrowcuda!H#h^]**** H#hgRt'...H#h X 26=7++ Breath+ H#hHXX_Qazlal accepts your kill.H#h^H#h`_ H#h_Z_Your Stealth skill increases to level 4!H#h M ?!! ## $?? ##...## #.# ##....ß...####.####...ß.ß#ß....##.##....ß#ßß#'ß.H#hq H.##.............####..####..........#........##############'''######∩#∩....#H#hU §H#h /8H#h 9§H#h < _You stop channelling your searing ray.H#hAM## !∩? ##.# ?!! ## $?? ##...## #.# ##....ß...####.####...ß.ß#ß....##.##....ß#ßß#'H#h)ß..##............####.§.####..........#........##############'''######H#hޮ:#∩....#H#h3§H#h63==H#hͷDSilenced 9H#hH#hH#h\QM##...# #...#### !∩? ##.# ?!! ## $?? ##...## #.# ##....ß...####.####...ß.H#hQß#ß....##.##....ß#ßß#'ß..##.............##H#hR##.§.####..........#........##Breath+ H#h[=.H#h\'50H#h8cH#hdH#hM #''''''# ##...# ?###! #...##H#hK## !∩? ##.# ?!! .## $?? ##...## #.# ##....ß...####.####...ß.ß#ß....##.##....ß#ßH#h jß......#ß..##............H#h8 .####..####..........#........##H#h*H#h*#4H#h+P====1H#h6H#h/9 _Found a fizzy pink potion and 3 scrolls labelled BULECA FIEZOG. _There is an open door here.H#h< M###......### #'''# ###W### #'''# ##...# ?###! #...#### ?!∩?$ ## ?!! ## $?? ##...## #.# ##....ß...####.####...ß.ß#ß....##@##....ß#ßß......#'ß............##.............####...........#.........##...W   silent spectre (silencing, dormant)##H#h <2H#h4 H#h H _Found 13 gold pieces and a scroll of brand weapon.H#hts .....####.....###...# ##### #...### #'''# ###W### #'''# ##...# ##?###!## #...#### !?!∩?$! ## !?!!! ## $?? ##...## #.# ##....ß...####@####...ß.ß#ß....##.##....ß#ßß#'ß...##......####.........####..........#........##############'''######∩H#h WW)3H#h] H#h _Found a murky orange potion, a ruby potion and 2 potions of curing.H#h9.......## ##.....###...# ##### #...### #'''# ###W### #'''# ##...# ##?###!## #...#### #!?!∩?$!# ## #!?!!!# H#h## #$??# ##...## #@# ##....ß...####.####...ß.ß#ß....##.##....ß#ßß#'ß..##....H#h4.####...##H#h##..........#........##############'''######H#hH#hI&4H#hH#h H#h##.......## ##.....###...# ##### #...### #'''# ###W### #'''# ##...# ##?###!## #...#### #!?!∩?$!# ## #!?!!!# ## #$@?# ##H#h=...## ##.## ##....ß...####.####...ß.ß#ß....##.##....ß#ßß#'ß..##....####...####..........#........##H#hH#hd$==H#h5H#hH#hH#hz+6.5 (2H#hLH#hYe _g - a scroll labelled CAPHOI SOOTURPHH#he #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...###H#h #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #!?!!!# #......#H#h" #......## #@.?# ##......# #.## ##.## ##.#H#hK #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......H#hv#'#......ß....# #...#.#H#hk ##...#.##H#hi ##...#H#hj.##  ##.#.##H#hH#h+7.5 (1H#hH#h H#h +8.5 (2H#hv H#h ? _You now have 275 gold pieces (gained 23).H#h4.####.##.......## ##.....###...# ##### #...### #'''# ###W### #'''# H#h!5##...# ##?###!## #...#### #!?!∩?$!# ## #!@!!!# ## ##..?## ##...## ##.## ##....ß...####.####...ß.ß#ß....##.##....ß#ßßH#hR5L#'ß..##.H#h5]..####..##H#hFA9.5 (1H#hTH#h`H#h`%60.5 (2H#hjH#hm. _m - a scroll of identifyH#h5 #.## ##.# #......## ##......# #......#H#h^ #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...###H#hm #.....## #!?!∩?$!# ##.....# #......# #@.!!!# #......#H#h/ #......## ##..?## ##......# #.## ##.## ##H#hF.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...#H#h~ #....ß......#'#......ß....# #..#.# ##..H#hL#.##  ##.#H#hǧ .##H#hF2○H#h+1.5 (1H#hH#hb:○H#h+2.5 (2H#hH#hQ _x - a ruby potionH#hk Q#.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #.@!!!# #......# #......## ##..?## ##......# #.H#hHl ## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.#....ß......#'#......ß....# #..###..# H#hw H#hw +3.5 (1H#h H#hu H#h-#.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #.°@!!# #......# H#h#......## ##..?## ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....###....ß......#'#......ß....# #..##.. H#h>!*.H#h!&4H#h,H#h$5H#h5+5.5 (2H#h=<H#h=[ _z - a metallic brown potionH#h}#.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #...@!# #......# #......## ##..?## ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß......#'#......ß....# #...###...# H#hXA6.5 (1H#h՗H#hA7.5 (2H#h[H#hg _z - 2 metallic brown potions (gained 1)H#h\#.## ##.#  #......## ##......#  #......# #......#  #.....## ##.....#  ###...# ##### #...### #'''# ###W### #'''#  H#h5]###...# ##?###!## #...###  #.....## #!?!∩?$!# ##.....#  #......# #....@# #......#  #......## ##..?## ##......#  #.## ##.## ##.#  #....ß...####.####...ß....#  H#h#^#...ß#ß....##.  #....ß......#'#......ß....#  #..  ##.. H#hfH#hhg+8.5 (1H#hgoH#hv<○H#hw+9.5 (2H#h{H#h}Y _A - a murky orange potionH#h, : #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩○$!# ##.....# #......# #...@.# #......# #......## ##..?## ##......#H#ha- a #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...#H#h-  #....ß......#'#......ß....# #..#.# ##H#h- ..#.##  ##.#.##H#h"6 3○H#h6 ,70.5 (1H#h> H#h@ H#h##  ##  ####...# ##### #...## #'''# ###W### #'''# ###...# ##?###!## #...###.....## #!?!∩○$!# ##......# #.....# #.# ##..@## #.## ##.## ##.ß...####.####...ßß#ß....##.##....ß#ß.ß......#'#......ß..H#h`...## ##.. ##H#hE°☼H#h<1H#hS?○H#hl+2.5 (2H#h/ :○H#h!c _B - a scroll labelled BULECA FIEZOGH#h.####.##.......## ##.....###...# ##### #...###H#h #'''# ###W### #'''# ##...# ##?###!## #...#### #!?!∩?$!# ## #...@○# ## ##...## ##...## ##.## ##...H#hG.ß...####.####...ß.ß#ß....##.##....ß#ßß#'ß.H#hQ.##....####.H#h .##H#hH#h+3.5 (1H#hH#hŴH#h ß...### ###...ß.####.##.......## ##.....###...# ##### #...###H#hf J #'''# ###W### #'''# ##...# ##?###!## #...#### #!?!∩@$!# ## ##....○## ## ##...## ##...## ##.## ##....ß...####.####...ß.H#h ß#ß....##.##....ß#ßß#'ß..##..##H#h 7°H#hw &4H#h* H#h4 W○.H#h5 +5.5 (2H#h: H#h< i _o - 7 scrolls of teleportation (gained 1)H#h=#....ß...### ###...ß....#  #.## ##.#  #......## ##......#  #......# #......#  #.....## H#h##.....#  ###...# ##### #...### #'''# ###W### #'''#  ###...# ##?###!## #...###  H#h{#.....## #!?!○.@!# ##.....#  #......# ##.....## #......#  #......## ##...## ##......#  #.## ##.## ##.H#hD#  #...ß#ß....##.##....ß#ß...#  H#h{#....ß......#'  #.. H#hq0○H#h+6.5 (1H#hQ%H#h-9°H#h.+7.5 (2H#hS5H#hq7? _You now have 288 gold pieces (gained 13).H#h^~#....ß...### ###...ß....# #.H#h## ##.# #......## ##......# #......# H#h#......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# H#h3###...# ##?###!## #...### H#heM#.....## #!?!°..@# ##.....# #......# ##.....## #......# H#h#......## ##...## ##......# #.H#h## ##.## ##.# H#h~#...ß#ß....##.##....ß#ß...# #....ß......#H#h4 H#h:3∩H#h6+8.5 (1H#hH#hA9.5 (2H#h H#hb _k - 2 potions of curing (gained 1)H#hF #....ß...### ###...ß....#  #.## ##.#  #......## ##......#  #......# #......#  #.....## ##.....# H#hu ###...# ##### #...### #'''# ###W### #'''#  ###...# ##?###!## #...###  #.....## #!?!∩.@.# ##.....# H#h` #......# ##.....## #......#  #......## ##...## ##......#  #.## ##.## ##.#  #....ß...####.####...ß....#  #...ß#ß....##.##....ß#ß...#  #....ß......#'#......ß....#  #.#.#  ##.#.##H#heH#hH#h-,80.5 (1H#hH#h/H#hy ß#ß....#####....ß#ßß...### ###...ß.####.##.......## ##.....###...# ##### #...### #'''# ###W### #'''# ##...# ##?###@## #...#### #!?!∩...# ## ##.....## ## ##...## ##...## ##.## ##....ß...####.####...ß.ß#ß....##.##....ß#ßß#'ß..H#hP{ &1H#h H#hM H#h +2.5 (2H#hh H#hq W _C - a fizzy pink potionH#hGY.ß...### ###...ß....## ##...##  ##  ####...# ##### #...##H#h #'''# ###W### #'''#  ###...# ##?###.## #...###.....## #!?!∩.@.# ##......# ##.....## #.# ##...## #.## ##.## ##.ß...####.####...ßß#ß....##.##....ß#ß.ß......#'#......ß.....H#h'##H#hAH#h+3.5 (1H#h@H#hH#hO #....ß...### ###...ß....# #.##H#hP  ##.# #......## ##......# #......# #......# #.....##H#hP2 ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###.## #...### #.....## #!?!∩@..# ##.....# #......# ##.....## #......# #......## ##...## ##......# #.## ##.## ##H#h.Q..#  #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#H#hxQq'#......ß....# #..#.# H#hQV ##.#.##H#hZH#h[&4H#hUdH#ht m #....ß...### ###...ß....# #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###.## #...### #.....## #!?!@...# ##.....# #......# ##.....## #......# #......## ##...## ##......# #.## ##.## ##.# #....ß...####.####...ß....#H#h~u  #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #...#.#  ##.#.##H#hn~ H#h~ &5H#h H#h͋ j _There is a gate leading back out of this place here.H#h  #....ß...### ###...ß....# #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###.## #...### #.....## #!?@∩...# ##.....# #......# ##.....## #......# #......## ##...## ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #...#.#  ##.#.##H#h .○H#hF -6 _H#h H#h/ x○☼7.5 (2H#h ;☼H#h P _I - a potion of attractionH#hv #....ß...### ###...ß....# #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''#H#h ###...# ##?###.## #...### #.....## #!@.∩...# ##.....# #......# ##☼....## #......# #......## ##...## ##......# #.## ##.## ##.#  #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #..H#hj#.#  ##.#.##H#ht _○8.5 (1H#hp#;○H#h)A9.5 (2H#h.;○H#ht02 _J - a scroll of brand weaponH#h #....ß...### ###...ß....# #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###.## #...### #.....## #@..∩...# ##.....# #......# ##○....## #......# #......## ##...## ##......# #.## ##.## ##.#  #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....#  #.#.#  ##.#.###h9;49mH#h7°H#hw,90.5 (1H#h7H#h9.H#hu1.5 (2 _k - 3 potions of curing (gained 1)H#hH#hH#hH#hH#h #....ß...### ###...ß....# #.## ##.# #......## H#hi ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# H#h U###...# ##?###.## #...### #.....## #.@.∩...# ##.....# H#h #......# ##.....## #......# #......## ##...## ##......# #.## ##.## ##.H#h # #...ß#ß....##.##....ß#ß...# #....ß......#'# H#h H#h H#h4 +2.5 (1H#h=/ H#h ß#ß....#####....ß#ßß...### ###...ß.####.##.......## ##.....###...# ##### #...### #'''# ###W### #'''# ##...# ##@###.## #...#### #...∩...# ## ##.....## H#h ## ##...## ##...## ##.## ##....ß...####.####...ß.ß#ß....##.##....ß#ßß#'#ß..H#h H#h &3H#h@ H#h! ;○H#h6" +4.5 (2H#h% ;○H#h' o _B - 4 scrolls labelled BULECA FIEZOG (gained 3)H#hZH#h@A silent spectre. A terrible spirit which brings an unearthly silence to the area around it, making it impossible to recite the magical incantations involved with casting spells or reading scrolls. Max HP: ~44Will: +H#hAC: +EV: +++  rF: ...  rC: ∞rPois: ∞rNeg: ∞rElec: . H#hThreat: Lethal Class: Undead Size: Medium Int: Human You have about 44% to hit with your +2 dagger of freezing and 26% to hit with your tail-slap. H#hJIt has about 64% to hit you. Attack Max Damage Hit 15 H#hIt is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. H#hIt can fly. [!]: Description|QuoteH#hGH#hO#...ß#ß....#####....ß#ß...# corvidae the Conjurer#....ß...### ###...ß....# Green Draconian of Qazlal *.....#.......####.......# Health: 58/58 ========================#......####......# Magic: 14/14 ========================#......#H#hDP#......# AC: 8Str: 11#.....####.....# EV: 11Int: 20H#hoP'###...# ##### #...### SH:  2  Dex: 9#'''# ###W### #'''#XL:  8 Next:  6% Place: an OssuaryH#hP<###...# ##@###.## #...### Noise: Silenced  Time: 5394.5 (2.0)#.....## #..○∩...# ##.....# s) +2 dagger (freeze)H#hP#......# ##.....## #......# Throw: 18 darts (poison)H#hP?#......## ##...## ##......# Breath+ #.......## ##.## ##.......#H#hQ#....ß...####.####...ß....# W   silent spectre (silencing)H#h6Q#...ß#ß....##.##....ß#ß...##....ß......#'#......ß....##.............#...........# H#hQ_C - a fizzy pink potion _There is a gate leading back out of this place here. _I - a potion of attraction _J - a scroll of brand weapon _k - 3 potions of curing (gained 1) _B - 4 scrolls labelled BULECA FIEZOG (gained 3)H#hoQ _The orc closely misses you.I#hR  You hit the orc. You freeze the orc.  You kill the orc!I#h[|.☼)I#hu_&9I#hlg<☼I#h kO _Qazlal accepts your kill.I#h  ...... ##. ..#.....##......###........# ##......I#h T..##...☼)....#....$.##@#..##......#)#..#..........o.......#....o.####...#...#...  .......#..#......#....#....#I#hc 5○I#h -8.9 (1.0I#h I#h  Things that are here: _a +0 mace; an orc corpse!I#he8 J!I#h; !I#hK@ !I#hE i=== _!I#hI x  Things that are here:  a +0 dagger; a +0 robe!I#hIN !I#hN _!I#hP !I#h"T !I#h/Y !I#hqY !I#h8\ !I#h_ !I#h.e !I#hje !I#hkl !I#hSq !I#hq !I#ht !I#h| M _You now have 296 gold pieces (gained 8).!I#h? 4!I#h !I#h؊ !I#hD ,!I#hה !I#h& !I#h& !I#hW !I#hg !I#hA !I#h !I#hJ !I#h !I#h !I#h !I#h  ......... ##.#.. ..##.. ........ ......# ..... #...........s.... ...# #.....#.......... ..###...###........... ##..##...........!I#hx  #.....##..##...))....#.. #.....§......##)#..##.. #.)@.......#)#..#... .......☼............#... ..............####......!I#h  ....#.........# ##..... ..............## #..... ..........##...####.#... s   scorpion (wandering) ..............#.....#... !I#h .......#..#......#....# !I#h2 e...$...#..#......#.#...!I#h j§47.9 (9○!I#h: /8.9 (10.0)!I#h 9§!I#h [ _A scorpion comes into view."I#h    #.. ..##..   ...# .....  s.... ...#  ..... ..## ...... ##..##.. #.....##..##...)) #.....§......##) #.)@.......#) .......○....... ..............# ....#.........#  ..............##  ..........##... ..............# .......#..#... ...$"I#hzi   #.. ..##..   ...# .....  s.... ...#  ..... ..## ...... ##..##.. #.....##..##...)) #.....§......##) "I#h#.)@.......#) .......○....... ..............# ....#.........#  ..............##  "I#h..........##... ..............# "I#hr.......#..#... ...$"I#hv §"I#h"I#h9§"I#hl_ _A scorpion is nearby!#I#h3  . ###.. #..##.. . #...##...... #.s..... ...# #.....#.. ..###...###. ##..##. #.....##..##...))....# #.....§......##)#..## #.@........#)#..#.○.##.####.#.# ##..## #..##...####.#).......#.....#..#..#......#.... ...$...#..#......#.##I#h> #I#hH E.s☼#I#hH (○#I#hI 19.0)#I#h?S 9§#I#hSW  #I#hW _Found a trident. _You see here a +2 flail of protection.&I#hIB  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&I#hy ......... ## corvidae the Conjurer ##.. #..##.. ........ .. Green Draconian of Qazlal *..... #...##...... #.......... HP: 56/56 (59) ======================== &I#hZ ..s.... ...# #.....#.... MP: 13/14======================-- ...*... ..###...###.... AC: 8Str: 11&I#hw ....*.. ##..##.......... EV: 11Int: 20 #...*.##..##...))....#. SH:  2  Dex: 9&I#h= #...*.§......##)#..##. XL:  8 Next: 10% Place: Dungeon:5&I#h  #.@........#)#..#.. Noise: ===------  Time: 5449.9 (0.0)&I#h/ ........○............#.. s) +2 dagger (freeze) &I#h_Q#..............####..... Throw: 18 darts (poison) .....#.........# ##.... Drain Breath++ &I#h[ ...............## #.... &I#h...........##...####.#.. s   scorpion (wandering) &I#h)..............#.....#.. .........#..#......#....&I#h ...$...#..#......#.#.. _You see here a +2 flail of protection.  &I#h%Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&I#hHxAiming: Magic Dart (safe; 1% risk of failure)  &I#hkPress: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 100% to hit)&I#h......... ## corvidae the Conjurer##.. #..##.. ........ .. Green Draconian of Qazlal *.....#...##...... #.......... HP: 56/56 (59) ========================..s.... ...# #.....#.... MP: 13/14======================--...*... ..###...###.... AC: 8Str: 11....*.. ##..##.......... EV: 11Int: 20&I#hc#...*.##..##...))....#. SH:  2  Dex: 9#...*.§......##)#..##. XL:  8 Next: 10% Place: Dungeon:5#.@........#)#..#.. Noise: ===------  Time: 5449.9 (0.0)........○............#.. s) +2 dagger (freeze)#..............####..... Throw: 18 darts (poison).....#.........# ##.... Drain Breath++ ...............## #...............##...####.#.. s   scorpion)..............#.....#...........#..#......#..&I#h4.....$...#..#......#.#.. _You see here a +2 flail of protection.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&I#hɜRAim: a scorpion (wandering, hasn't noticed you, 100% to hit)&I#h&I#h".s..○.§°&I#h8#,50.9 (1&I#h[+:○&I#h .R  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  &I#h?.Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the scorpion but does no damage.&I#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&I#h  ......... ## corvidae the Conjurer ##.. #..##.. ........ .. Green Draconian of Qazlal *..... #...##...... #.......... HP: 56/56 (59) ======================== ....... ...# #.....#.... MP: 12/14====================---- ...s... ..###...###.... AC: 8Str: 11 ....*.. ##..##.......... EV: 11Int: 20 #...*.##..##...))....#. SH:  2  Dex: 9 #...*.§......##)#..##. XL:  8 Next: 10% Place: Dung&I#h geon:5 #.@........#)#..#.. Noise: ===------  Time: 5450.9 (0.0) ........°............#.. s) +2 dagger (freeze) #..............####..... Throw: 18 darts (poison) .....#.........# ##.... Drain Breath++  &I#hn |...............## #.... ...........##...####.#.. s   scorpion )..............#.....#.. .........#..#......#.... ...$...#..#......#.#.. _The magic dart hits the scorpion but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&I#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)'I#h ......... ## corvidae the Conjurer ##.. #..##.. ........ .. Green Draconian of Qazlal *..... 'I#hM#...##...... #.......... HP: 56/56 (59) ======================== ....... ...# #.....#.... MP: 12/14====================---- ...s... ..###...###.... AC: 8Str: 11 ....... ##..##.......... EV: 11Int: 20 'I#hz3#.....##..##...))....#. SH:  2  Dex: 9 'I#h#...○.§......##)#..##. XL:  8 Next: 10% Place: Dungeon:5 'I#h#.@........#)#..#.. Noise: ===------  Time: 5450.9 (0.0) ........°............#.. s) +2 dagger (freeze)'I#hF #..............####..... Throw: 18 darts (poison) .....#.........# ##.... Drain Breath++  ...............## #.... ...........##...####.#.. s   scorpion'I#hw )..............#.....#.. 'I#h.........#..#......#.... ...$...#..#......#.#..'I#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'I#hAim: a scorpion (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.'I#h'I#h   ##..      'I#h ...#  .......    #...s'I#h6)) 'I#h+A.) 'I#hS=) .'I#hz  'I#h(  'I#hP  ...$'I#h 3==1.9 (1Contam Drain Breath++ 'I#hy'I#ho  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.'I#h[  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'I#h y ......... ## corvidae the Conjurer ##.. #..##.. ........ .. Green Draconian of Qazlal *..... #...##...... #.......... HP: 56/56 (59) ======================== 'I#h 9....... ...# #.....#.... MP: 12/14====================---- ....... ..###...###.... AC: 8Str: 11 ....... ##..##.......... EV: 11Int: 20 #...s.##..##...))....#. SH:  2  Dex: 9 #...*........##)#..##. XL:  8 Next: 10% Place: Dungeon:5 #.@........#)#..#.. Noise: ===------  Time: 5451.9 (0.0)'I#h  .....................#.. s) +2 dagger (freeze) 'I#h x#..............####..... Throw: 18 darts (poison) .....#.........# ##.... Contam Drain Breath++ 'I#hD [ ...............## #.... 'I#he ...........##...####.#.. s   scorpion 'I#h )..............#.....#.. .........#..#......#....'I#h Y ...$...#..#......#.#.. _Nothing appears to happen.  'I#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'I#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'I#h :Aim: a scorpion (100% to hit)'I#h" ......... ## corvidae the Conjurer##.. #..##.. ........ .. Green Draconian of Qazlal *.....#...##...... #.......... HP: 56/56 (59) ========================....... ...# #.....#.... MP: 12/14====================----....... ..###...###.... AC: 8Str: 11....... ##..##.......... EV: 11Int: 20#...s.##..##...))....#. SH:  2  Dex: 9#...*........##)#..##. XL:  8 Next: 10% Place: Dungeon:5#.@'I#h Z[39;49m........#)#..#.. Noise: ===------  Time: 5451.9 (0.0).....................#.. s) +2 dagger (freeze)#..............####..... Throw: 18 darts (poison).....#.........# ##.... Contam Drain Breath++ ...............## #...............##...####.#.. s   scorpion)..............#.....#...........#..#......#.......$...#..#......#.#..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)  The magic dart hits the scorpion.'I#hI. 'I#h)6 U.s'I#h6 +2.9 (1'I#h> 'I#hA onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (100% to hit)  The magic dart hits the scorpion. _The scorpion is lightly wounded.(I#h8  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(I#h ......... ## corvidae the Conjurer ##.. #..##.. ........ .. Green Draconian of Qazlal *..... #...##...... #.......... HP: 56/56 (59) ======================== ....... ...# #.....#.... MP: 10/14=================------- (I#h3....... ..###...###.... AC: 8Str: 11 ....... ##..##.......... EV: 11Int: 20 (I#hX#.....##..##...))....#. SH:  2  Dex: 9 (I#h#...s........##)#..##. XL:  8 Next: 10% Place: Dungeon:5 (I#h#.@........#)#..#.. Noise: ===------  Time: 5452.9 (0.0) (I#h<.....................#.. s) +2 dagger (freeze) #..............####..... Throw: 18 darts (poison)(I#h .....#.........# ##.... Contam Drain Breath++ (I#h#[ ...............## #.... (I#hK...........##...####.#.. s   scorpion )..............#.....#.. (I#hw.........#..#......#.... ...$...#..#......#.#.. _The scorpion is lightly wounded.  (I#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(I#h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (sparse dust, lightly wounded, 81% to hit)(I#h=K ......... ## corvidae the Conjurer##.. #..##.. ........ .. Green Draconian of Qazlal *.....#...##...... #.......... HP: 56/56 (59) ========================....... ...# #.....#.... MP: 10/14=================-------(I#hK 6...*... ..###...###.... AC: 8Str: 11....*.. ##..##.......... EV: 11Int: 20#...*.##..##...))....#. SH:  2  Dex: 9#...*........##)#..##. XL:  8 Next: 10% Place: Dungeon:5#.@........#)#..#.. Noise: ===------  Time: 5452.9 (0.0).....................#.. s) +2 dagger (freeze)(I#hK #..............####..... Throw: 18 darts (poison).....#.........# ##.... Contam Drain Breath++ ...............## #...............##...####.#.. s   scorpion(I#hL ?)..............#.....#...........#..#......#.......$...#..#......#.#..(I#hDL Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(I#hL SAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (sparse dust, lightly wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!(I#h A...sAiming: Searing RayPress: ? - help, Shift-Dir - straight line: a scorpion (sparse dust, lightly wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is severely wounded.  (Press . to maintain the ray.)(I#h 1=3.9 (1Ray Drain Breath++ (I#h (I#h N _The scorpion misses you.)I#hu"  The searing ray hits the scorpion!  You kill the scorpion!)I#h'****)I#hɰ<....§)I#h͵8-0-64+ Drain Breath++ )I#h:§)I#h̾O _Qazlal accepts your kill.)I#h M****)I#h~ T....§)I#hc @-5)I#h v++ Drain Breath++ )I#hD )I#h; *I#hJ u  You stop channelling your searing ray.7- _1=*I#hM *I#hO $ *I#hO 6_Your magical contamination has completely faded away.*I#h P *I#hQ *I#hcU 8=2===*I#hV *I#hY O _HP restored.*I#h[ *I#hn^ *I#h^ #3*I#h^ H====*I#hc *I#hf *I#h3g d4====*I#hg *I#hm 4 _Magic restored.*I#hp *I#h9q $=*I#h_q *I#hr *I#hv *I#hz ,*I#h{ *I#h} *I#h ,*I#h݀ *I#hj *I#h *I#hC ;==*I#h *I#h7 *I#h` ,*I#h? *I#h *I#h ,*I#h *I#hݒ *I#h/ ,*I#h. *I#h *I#h *I#hʙ *I#h *I#hϜ ,*I#h *I#h٣ N _You now have 310 gold pieces (gained 14).*I#hM .............. ##..............######.....#.........# ##...........## #.......##...####)..............#.......○....#..#..............#..#......*I#h .............(716.0).###....<..#.##.###...#.#..##.#.....#...#...##.. #.>...#.#......... . ...............#*I#h۪  #. #.....#.. #.....#....*I#h f○2.9 (17*I#h O _Found a stone staircase leading up.+I#hJ+I#hI+I#h+I#h+I#h`+I#h+I#h:+I#h+I#h+I#h+I#h",+I#h$+I#h&+I#h)+I#h)+I#h*+I#h/+I#h=5B+I#h5+I#h7,+I#h8+I#h:+I#h<,+I#h=+I#h?+I#hA,+I#hB+I#hD+I#haF,+I#hZG+I#hI+I#hK,+I#hL+I#hCP+I#h3T,+I#hW+I#hgX+I#h}Y+I#hY+I#hY+I#h[+I#h*],+I#h]+I#h _+I#hn`,+I#hAa+I#hxdB+I#hd+I#he+I#hrg,+I#h"h+I#hEj+I#hl,+I#hm+I#hGp+I#h/r,+I#hr+I#ht+I#hu,+I#hwv+I#hx+I#hy+I#hz+I#hz+I#h},+I#h*~+I#h$ +I#h:H_x - 2 ruby potions (gained 1)+I#h+I#hDŽ+I#h+I#h+I#h+I#h+I#h,+I#h+I#h+I#h\,+I#h +I#h5+I#hޖ,+I#h+I#h+I#he,+I#h+I#h),+I#h+I#hM _You now have 317 gold pieces (gained 7).+I#hޡ+I#h+I#h+I#h+I#h+I#hO+I#h+I#hɦ+I#h,+I#hʩ+I#hϪ+I#h+I#hG+I#h+I#h+I#h_+I#h+I#hd+I#h+I#hn,+I#h+I#h+I#h+I#hԼ+I#h+I#h+I#hX+I#h+I#h+I#h+I#h\+I#h+I#h+I#h+I#hP+I#hb,+I#h+I#hZ+I#h+I#h+I#h+I#h~+I#h+I#h+I#h+I#h +I#hq,+I#h+I#h+I#h,+I#h6+I#hJ+I#h+I#h+I#hW+I#h+I#h+I#h+I#h+I#h+I#h. ,+I#hG +I#h +I#h ,+I#h +I#h +I#h4 ,+I#h8 +I#hP +I#h ,+I#h +I#h% +I#h +I#h3 +I#h- +I#h +I#h +I#h- +I#h[ +I#h%# +I#hM% ,+I#hu& +I#h) +I#h1 ]..###...#.. .. ..#.#...#.# ... ..##... +I#h1 ........5. ...... #........ ....+I#h2 ...##.........# .....###..##..##.. ..#....#..#...##...... #####..##.............# ###.#.....○......... ..#####.................###..## ######.#.#........#.....##..##5   white imp (asleep) +I#h3 .....#...##......###.....# +I#hF3 .#................#.#.#.) +I#h4 p.##.......###........+I#h{6 .525.9 (53+I#h[@ 5.○56.9 (54+I#hlC ;○+I#h!F \ _A white imp comes into view.,I#h I ..###...#.. ..  ..#.#...#.# ...  ..........##...  ............5..  ...............  ......#........  ...##.........#  ..#.....@#  #....#..#  ####..##...  .○...  .............#........###...........#.#.#.)..###.,I#hHU ..###...#.. ..  ..#.#...#.# ...  ..........##...  ............5..  ...............  ......#........  ...##.........#  ..#.....@#  #....#..#  ####..##...  .○...  .............#........###...........#.#.#.)..###.,I#hS○,I#h";○,I#h%` _A white imp is nearby!-I#hY  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..I#h  corvidae the Conjurer ..###...#.. ..  Green Draconian of Qazlal *..... ..#.#...#.# ...  HP: 58/58 (59) ======================== ..........##...  MP: 13/14.I#h@ s======================-- ............5..  AC: 8Str: 11 ...........*...  EV: 11Int: 20 ......#..**.... ..... SH:  2  Dex: 9 ...##....*....# .... XL:  8 Next: 16% Place: Dungeon:5 ..#.....@##..##..##.. ... Noise: ===------  Time: 5526.9 (0.0) #....#..#...##...... #.. s) +2 dagger (freeze) ####..##.............# #.. Throw: 18 darts (poison).I#ht 1 ##.#.....○......... ..###.. Drain Breath++  ##.................###..##.. ######.#.#........#.....##..##... 5   white imp .I#h y.....#...##......###............# .#................#.#.#.)........ .##.......###.................... _A white imp is nearby!.I#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (100% to hit).I#h~corvidae the Conjurer..###...#.. ..Green Draconian of Qazlal *.......#.#...#.# ...HP: 58/58 (59) ========================.I#hް5..........##...MP: 13/14======================--............5..AC: 8Str: 11...........*...EV: 11Int: 20.I#h......#..**.... ..... SH:  2  Dex: 9.I#h...##....*....#.I#h3.... XL:  8 Next: 16% Place: Dungeon:5.I#hH1..#.....@##..##..##.. ... Noise: ===------  Time: 5526.9 (0.0).I#hs#....#..#...##...... #.. s) +2 dagger (freeze).I#h####..##.............# #.. Throw: 18 darts (poison).I#h##.#.....○......... ..###.. Drain Breath++ .I#hױt##.................###..##.. .I#h######.#.#........#.....##..##... 5   white imp .I#h .....#...##......###............# .I#h .#................#.#.#.)........ .I#h4P.##.......###.....................I#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (100% to hit)  .I#hDz"The magic dart hits the white imp..I#h95....○°.I#h :+7.9 (1.I#h?N○°.I#hSBjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (100% to hit)  .I#hBTThe magic dart hits the white imp. _The white imp is lightly wounded..I#h :  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..I#h$   corvidae the Conjurer ..###...#.. ..  Green Draconian of Qazlal *..... ..#.#...#.# ...  HP: 58/58 (59) ========================.I#h1%  ..........##...  MP: 12/14====================---- ...........5...  AC: 8Str: 11 .I#hV% ..........*....  EV: 11Int: 20 .I#h}% 3......#..*..... ..... SH:  2  Dex: 9 .I#h% >...##....*....# .... XL:  8 Next: 16% Place: Dungeon:5 .I#h% ..#.....@##..##..##.. ... Noise: ===------  Time: 5527.9 (0.0) #....#..#...##...... #.. s) +2 dagger (freeze).I#h& b ####..##.............# #.. Throw: 18 darts (poison) ##.#.....°......... ..###.. Drain Breath++  ##.................###..##.. ######.#.#........#.....##..##... 5   white imp .....#...##......###............# .#................#.#.#.)........ .##.......###.................... .I#h)' _The white imp is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit).I#h corvidae the Conjurer..###...#.. ..Green Draconian of Qazlal *.......#.#...#.# ...HP: 58/58 (59) ========================..........##...MP: 12/14====================----...........5...AC: 8Str: 11..........*....EV: 11Int: 20......#..*..... ..... SH:  2  Dex: 9...##....*....#.... XL:  8 Next: 16% Place: Dungeon:5..#.....@##..##..##.. ... Noise: ===------  Time: 5527.9 (0.0)#....#.I#h ..#...##...... #.. s) +2 dagger (freeze)####..##.............# #.. Throw: 18 darts (poison)##.#.....°......... ..###.. Drain Breath++ ##.................###..##.. ######.#.#........#.....##..##... 5   white imp .....#...##......###............# .#................#.#.#.)........ .##.......###....................Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)  The magic dart hits the white imp but does no damage..I#h* Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (lightly wounded, 100% to hit)  The magic dart hits the white imp but does no damage.  The white imp is lightly wounded..I#hq1.5.§°..I#h1Z3==8.9 (1.I#h89°.I#h:g _The white imp grinds its teeth./I#h@Y  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./I#h  corvidae the Conjurer ..###...#.. ..  Green Draconian of Qazlal *..... ..#.#...#.# ...  HP: 58/58 (59) ======================== ..........##...  MP: 12/14/I#hu====================---- ...............  AC: 8Str: 11 ..........5....  EV: 11Int: 20 ......#..*..... ..... SH:  2  Dex: 9 ...##...§*....# .... XL:  8 Next: 16% Place: Dungeon:5 ..#.....@##..##..##.. ... Noise: ===------  Time: 5528.9 (0.0) /I#h#....#..#...##...... #.. s) +2 dagger (freeze) ####..##.............# #.. Throw: 18 darts (poison) /I#h08##.#............... ..###.. Drain Breath++  ##.................###..##.. ######.#.#........#.....##..##... 5   white imp .....#...##......###............# .#................#.#.#.)........ /I#h] .##.......###.................... _The white imp grinds its teeth.Casting: Magic Dart (safe; 1% risk of failure)  /I#hLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)/I#hV corvidae the Conjurer..###...#.. ..Green Draconian of Qazlal *.......#.#...#.# ...HP: 58/58 (59) ========================..........##...MP: 12/14====================----...............AC: 8Str: 11..........5....EV: 11Int: 20......#..*..... ..... SH:  2  Dex: 9...##...§*....#.... XL:  8 Next: 16% Place: Dungeon:5..#.....@##..##..##.. ... Noise: ===------  Time: 5528.9 (0.0)#....#..[40/I#h jm#...##...... #.. s) +2 dagger (freeze)####..##.............# #.. Throw: 18 darts (poison)##.#............... ..###.. Drain Breath++ ##.................###..##.. ######.#.#........#.....##..##... 5   white imp .....#...##......###............# .#................#.#.#.)........ .##.......###....................Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)  The magic dart hits the white imp./I#hw<.☼§°onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (lightly wounded, 100% to hit)  The magic dart hits the white imp.  The white imp is moderately wounded./I#h *§*The white imp gestures at you./I#h ].☼§./I#h Z5--9.9 (1/I#hA& /I#h( 1 _The puff of frost hits you./I#h3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0I#h  corvidae the Conjurer 0I#hS8..###...#.. ..  Green Draconian of Qazlal *..... ..#.#...#.# ...  HP: 55/58 (59) ======================-- ..........##...  MP: 11/14==================------ ...............  AC: 8Str: 11 ..........5....  EV: 11Int: 20 ......#..*..... ..... SH:  2  Dex: 9 0I#h e...##..☼§*....# .... XL:  8 Next: 16% Place: Dungeon:5 ..#.....@##..##..##.. ... Noise: ===------  Time: 5529.9 (0.0) #....#..#...##...... #.. s) +2 dagger (freeze) ####..##.............# #.. Throw: 18 darts (poison) ##.#............... ..###.. Drain Breath++  ##.................###..##.. 0I#hY######.#.#........#.....##..##... 5   white imp .....#...##......###............# 0I#h.#................#.#.#.)........ .##.......###.................... _The puff of frost hits you.  0I#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0I#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0I#hyAim: a white imp (moderately wounded, 100% to hit)0I#h _corvidae the Conjurer..###...#.. ..Green Draconian of Qazlal *.......#.#...#.# ...HP: 55/58 (59) ======================--..........##...MP: 11/14==================------...............AC: 8Str: 11..........5....EV: 11Int: 20......#..*..... ..... SH:  2  Dex: 9...##..☼§*....#.... XL:  8 Next: 16% Place: Dungeon:5..#.....@##..##..##.. ... Noise: ===------  Time: 5529.9 (0.0)#....0I#ht_,[40m#..#...##...... #.. s) +2 dagger (freeze)####..##.............# #.. Throw: 18 darts (poison)##.#............... ..###.. Drain Breath++ ##.................###..##.. ######.#.#........#.....##..##... 5   white imp .....#...##......###............# .#................#.#.#.)........ .##.......###....................Casting: Magic Dart (safe; 1% risk of failure)  0I#h_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, 100% to hit)  The magic dart hits the white imp.0I#h0I#hI.5○§.○0I#h[2==30.9 (10I#h0I#h7"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (moderately wounded, 100% to hit)  The magic dart hits the white imp. _The white imp is almost dead.0I#hF  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0I#h]   corvidae the Conjurer 0I#h *..###...#.. ..  Green Draconian of Qazlal *..... ..#.#...#.# ...  HP: 55/58 (59) ======================-- ..........##...  MP: 11/14==================------ ...............  AC: 8Str: 11 0I#h g...............  EV: 11Int: 20 ......#..5..... ..... SH:  2  Dex: 9 ...##..○§*....# .... XL:  8 Next: 16% Place: Dungeon:5 ..#....○@##..##..##.. ... Noise: ===------  Time: 5530.9 (0.0) #....#..#...##...... #.. s) +2 dagger (freeze) ####..##.............# #.. Throw: 18 darts (poison) ##.#............... ..###.. Drain Breath++  ##.................###..##.. 0I#hx !######.#.#........#.....##..##... 5   white imp .....#...##......###............# .#................#.#.#.)........ .##.......###.................... _The white imp is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  0I#h rConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (almost dead, 100% to hit)1I#h  corvidae the Conjurer ..###...#.. ..  Green Draconian of Qazlal *..... 1I#hp..#.#...#.# ...  HP: 55/58 (59) ======================-- ..........##...  MP: 11/14==================------ ...............  AC: 8Str: 11 1I#hI...............  EV: 11Int: 20 ......#..5..... ..... SH:  2  Dex: 9 ...##..○§.....# .... XL:  8 Next: 16% Place: Dungeon:5 1I#h3..#....○@##..##..##.. ... Noise: ===------  Time: 5530.9 (0.0) 1I#h#....#..#...##...... #.. s) +2 dagger (freeze) 1I#hH####..##.............# #.. Throw: 18 darts (poison) 1I#ha##.#............... ..###.. Drain Breath++  1I#hyb##.................###..##.. 1I#h######.#.#........#.....##..##... 5   white imp .....#...##......###............# 1I#h.#................#.#.#.)........ .##.......###....................1I#hMConfirm with . or Enter, or press ? or * to list all spells.1I#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1I#hrAim: a white imp (almost dead, 100% to hit)  1I#h4`The magic dart hits the white imp.  You kill the white imp!1I#h  ..   ...     1I#h]   ......  §*....#    1I#h>     1I#h.) ..###. 1I#h=U.○§.○1I#hW371.9 (11I#hE\1I#h^fMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a white imp (almost dead, 100% to hit1I#h^)  The magic dart hits the white imp.  You kill the white imp! _Qazlal accepts your kill.1I#h 1I#h 1I#h 1I#hG 1I#h 6=2==1I#h' ,1I#h7 1I#h? 1I#hj U3====1I#h 1I#h 1I#h 1I#h V7=1I#h 1I#h 1I#h k4====1I#h 1I#h ,1I#h 1I#h4 ,1I#h= 1I#h 1I#hC L8=1I#h 1I#hZ 1I#h 1I#h ;==1I#h 1I#h 1I#hJ 1I#hk 1I#h 1I#h 1I#h  ...# . . ######. ....###...#.. ..#.#...#.# .....h....## .................. ..........@....... ......#..........# .........##..○......#..#> .......#......##..##..##.. .... #....#..#...##...... #...  ####..##.............# #..1I#h h   black bear (asleep)  ##.#............... ..###...##  ##.................###..## ###.#.#........#.....##..##...))1I#h; 40.0)  A black bear comes into view.Found a stone staircase leading down.1I#h .h§°h1I#hb ,2.9 (111I#h Q§°1I#h 4 _The black bear growls angrily.2I#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2I#h   corvidae the Conjurer ...#  Green Draconian of Qazlal *..... . ....  HP: 58/58 (59) ======================== ######. .....  MP: 13/14======================-- ..###...#.. .....  AC: 8Str: 112I#h  ..#.#...#.# ......  EV: 11Int: 20 ..........##..**h.  SH:  2  Dex: 9 ..........§***....  XL:  8 Next: 17% Place: Dungeon:5 ..........@.......  Noise: ===------  Time: 5542.9 (0.0) ......#..........# ........ s) +2 dagger (freeze) ...##..°......#..#> ....... Throw: 18 darts (poison) ..#......##..##..##.. ...... Drain Breath++  #....#h% ~m#..#...##...... #.....  ####..##.............# #..... h   black bear  ##.#............... ..###...##  ##.................###..##..... ###.#.#........#.....##..##...)). _The black bear growls angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (100% to hit)2I#h% corvidae the Conjurer...#Green Draconian of Qazlal *...... ....HP: 58/58 (59) ========================######. .....MP: 13/14======================--..###...#.. .....AC: 8Str: 11..#.#...#.# ......EV: 11Int: 202I#h ..........##..**h.SH:  2  Dex: 9..........§***....XL:  8 Next: 17% Place: Dungeon:5..........@.......Noise: ===------  Time: 5542.9 (0.0)......#..........# ........ s) +2 dagger (freeze)2I#h a...##..°......#..#> ....... Throw: 18 darts (poison)..#......##..##..##.. ...... Drain Breath++ 2I#hF #....#..#...##...... #.....####..##.............# #..... h   black bear##.#............... ..###...##2I#h $##.................###..##..... ###.#.#........#.....##..##...)).Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2I#hБ _Aim: a black bear (100% to hit)  The magic dart hits the black bear.2I#h 2I#h |.......h○.2I#hr +3.9 (12I#h 2I#hR# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (100% to hit)  The magic dart hits the black bear. _The black bear is lightly wounded.3I#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3I#h(C  corvidae the Conjurer ...#  Green Draconian of Qazlal *..... 3I#h. ....  HP: 58/58 (59) ======================== ######. .....  MP: 12/14====================---- ..###...#.. .....  AC: 8Str: 11 3I#h*..#.#...#.# ......  EV: 11Int: 20 ..........##......  SH:  2  Dex: 9 3I#h&)..........§..**h..  XL:  8 Next: 17% Place: Dungeon:5 3I#h8..........@**.....  Noise: ===------  Time: 5543.9 (0.0) ......#...○......# ........ s) +2 dagger (freeze) 3I#h'...##.........#..#> ....... Throw: 18 darts (poison) 3I#h։..#......##..##..##.. ...... Drain Breath++  #....#..#...##...... #..... 3I#h ####..##.............# #..... h   black bear 3I#h ##.#............... ..###...##  ##.................###..##..... ###.#.#........#.....##..##...)). 3I#hA@_The black bear is lightly wounded.  3I#hdCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3I#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 100% to hit)3I#h-Wcorvidae the Conjurer...#Green Draconian of Qazlal *...... ....HP: 58/58 (59) ========================######. .....MP: 12/14====================----..###...#.. .....AC: 8Str: 11..#.#...#.# ......3I#hW9EV: 11Int: 20..........##......SH:  2  Dex: 9..........§..**h..XL:  8 Next: 17% Place: Dungeon:53I#hX..........@**.....Noise: ===------  Time: 5543.9 (0.0)......#...○......# ........ s) +2 dagger (freeze)3I#h,X0...##.........#..#> ....... Throw: 18 darts (poison)3I#hTX..#......##..##..##.. ...... Drain Breath++ 3I#h{X#....#..#...##...... #.....3I#hX####..##.............# #..... h   black bear##.#............... ..###...##3I#hX$##.................###..##..... ###.#.#........#.....##..##...)).Casting: Magic Dart (safe; 1% risk of failure)  3I#hYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  3I#h)YPress: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 100% to hit)  The magic dart hits the black bear.3I#hJ3I#hW....h...○3I#hZ3==4.9 (13I#h3I#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (lightly wounded, 100% to hit)  The magic dart hits the black bear. _The black bear is lightly wounded.3I#h,  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4I#h%  corvidae the Conjurer ...#  Green Draconian of Qazlal *..... . ....  HP: 58/58 (59) ======================== ######. .....  MP: 12/14====================---- 4I#hͷZ..###...#.. .....  AC: 8Str: 11 ..#.#...#.# ......  EV: 11Int: 20 ..........##......  SH:  2  Dex: 9 .............*h...  XL:  8 Next: 17% Place: Dungeon:5 4I#hܸ..........@**.....  Noise: ===------  Time: 5544.9 (0.0) ......#...○......# ........ s) +2 dagger (freeze) ...##.........#..#> ....... Throw: 18 darts (poison) ..#......##..##..##.. ...... Drain Breath++  #....#..#...##...... #.....  ####..##.............# #..... h   black bear  ##.#............... ..###...##  ##.................###..##..... ###.#.#........#.....##..##...)). _The black bear is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4I#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 100% to hit)4I#hcorvidae the Conjurer...#Green Draconian of Qazlal *...... ....HP: 58/58 (59) ========================######. .....MP: 12/14====================----..###...#.. .....AC: 8Str: 11..#.#...#.# ......EV: 11Int: 20..........##......SH:  2  Dex: 9.............*h...XL:  8 Next: 17% Place: Dungeon:5..........@**.....Noise: ===------  Time: 5544.9 (0.0)4I#h=......#...○......# ........ s) +2 dagger (freeze)...##.........#..#> ....... Throw: 18 darts (poison)..#......##..##..##.. ...... Drain Breath++ #....#..#...##...... #.....####..##.............# #..... h   black bear##.#............... ..###...####.................###..##..... ###.#.#........#.....##..##...)).Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4I#h #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 100% to hit)  The magic dart hits the black bear.4I#hO4I#hUe....h°4I#h VZ3==5.9 (14I#h\4I#h7^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (lightly wounded, 100% to hit)  The magic dart hits the black bear. _The black bear is moderately wounded.5I#h  5I#hECasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5I#hHh  corvidae the Conjurer ...#  Green Draconian of Qazlal *..... . ....  HP: 58/58 (59) ======================== ######. .....  MP: 11/14==================------ ..###...#.. .....  AC: 8Str: 11 ..#.#...#.# ......  EV: 11Int: 20 ..........##......  SH:  2  Dex: 9 ..................  XL:  8 Next: 17% Place: Dungeon:5 5I#hIT..........@**h....  Noise: ===------  Time: 5545.9 (0.0) ......#...°......# ........ s) +2 dagger (freeze) ...##.........#..#> ....... Throw: 18 darts (poison) ..#......##..##..##.. ...... Drain Breath++  #....#..#...##...... #.....  ####..##.............# #..... h   black bear  ##.#............... ..###...##  ##.................###..##..... ###.#.#........#.....##..##...)). _The black bear is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5I#h_JyAim: a black bear (moderately wounded, 86% to hit)5I#h7corvidae the Conjurer...#Green Draconian of Qazlal *...... ....HP: 58/58 (59) ========================######. .....MP: 11/14==================------..###...#.. .....5I#hͦAC: 8Str: 11..#.#...#.# ......EV: 11Int: 20..........##......SH:  2  Dex: 9..................XL:  8 Next: 17% Place: Dungeon:5..........@****...Noise: ===------  Time: 5545.9 (0.0)5I#h  ......#...°......# ........ s) +2 dagger (freeze)5I#h+...##.........#..#> ....... Throw: 18 darts (poison)..#......##..##..##.. ...... Drain Breath++ #....#..#...##...... #.....####..##.............# #..... h   black bear5I#h-##.#............... ..###...####.................###..##..... ###.#.#........#.....##..##...)).Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.5I#h*yConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (moderately wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is heavily wounded.5I#h#1R.h...5I#h16.9 (1Ray Drain Breath++ 5I#h75I#hY:f _(Press . to maintain the ray.)6I#hL ****The searing ray hits the black bear.6I#h6I#h;h...6I#h7+ Drain Breath++ 6I#ho6I#h+b _The black bear is heavily wounded.6I#hn **** The searing ray hits the black bear.6I#h h...h(berserk)The black bear is severely wounded.0-8++ Drain Breath++ 6I#hc6I#hd\ _The black bear goes berserk!6I#hj  The searing ray hits the black bear!  You kill the black bear!6I#h p z****6I#h †...  Qazlal accepts your kill.6I#h k ealth: 60/61 -6I#h agic: 10/14-269 _You finish channelling your searing ray.  Your life force feels restored.6I#h ~ _Your Dodging skill increases to level 4!6I#hJ24○6I#hi3.50 _6I#h96I#h;8I#hZ48I#h[8I#h,cx1=8I#hwex1=8I#hh2===8I#h3=====4====8I#hڂ..####  .....# . .. ######. ....###...#.. (..#.#...#.# ..##.○.@.7.9 (7.....† ...#..........##.....##.........#..#>. ..8I#h7G..#......##..##..##.. .. #....#..#...##...... #.##..##.............# #.....#...............#..###...###  ##.........#..8I#hL°8.9 (8 _Found 3 stones.9I#h49I#hV9I#h69I#hu9I#hlB9I#h9I#hk9I#h_9I#h9I#h9I#h;==9I#h^9I#h9I#h9I#hE9I#h9I#h9I#h`X9I#h`9I#h9I#hP9I#h9I#h,9I#h9I#h9I#h#,9I#h9I#h9I#hE B9I#h 9I#h7,9I#h(9I#h9I#h,9I#h/9I#h9I#hJ,9I#h9I#h9I#h ,9I#h"9I#hd$9I#hb',9I#h(9I#h*9I#h-9I#hw-9I#he.9I#h09I#h3,9I#h359I#h69I#h9,9I#h:9I#h=9I#h?9I#h?9I#hA9I#heC9I#hF,9I#hTG9I#hI9I#hL,9I#h{P9I#hR9I#hX ## ## .###.### ..#####.## ###.....#########.  #.........#..##.  ##...........##....)## ####...°# 78.9 (20.0) ..#...(9I#hsX..##...# ..#.##.......#...# ).. ....##.......#..... . ..................... .....†......#..##..... #..........##..........# .......#..#>........... ##. ..##..##..##.. ........ ...9I#h^8.9I#hl_,9.9 (219I#h5e9I#h}g# _Found a club.:I#hA## #.###..#### ..#...#####.## ##......# ##.....###. #...#..##. ##...........##....)## .....@....# #...(.##...# #.##.......#...# .).##.......#..... (................. .#.†......#..##..... # .:I#h.##..........##..#>........ :I#h :I#hV280.9 (1.0):I#hY:I#h% _Found 3 stones.;I#hנ.### ### #.###..# ### ...#...# ####.## ##......#......###. .#..##.. .##....)## .# #...(.;I#hw ##...# #.##.#...# ..).##.......#.......(............#.†......#..##......# .##..........##..#>...........###. ;I#hgY○1;I#h;I#hq;I#h?U### ### #.###..# ### ...#...# #.## ##......#. .....###.. #..##... .##.○..)## .# ;I#h@...(.##...# .##.#...##..).... ##.#.......(...........#.†......#..##......# .##..........# .#..#>....... ;I#hG[°§2;I#h[N;I#hO;I#hRO### ### ##.###..#  ### ...#...# # .## ;I#h[P##......#.. ###......... #..##......... ##.°..)## .§.@.# (.##...# ##.#...##..).... ##.#.......(..... ......#.†......#..##......##.##..........# ..#..#>.....###.. ;I#h \M.○;I#h\&3;I#heQ§..○;I#h5h;I#h,### ### ##.###..# ### ...#...# # .## ##......#.. ###......... #..##......... ##....)## §..@# (.;I#h##..○# .#...##..).... .#.......(..... .......#.... †......#..##......##...##....# ... ;I#h3°;I#h~&4;I#hL M§°;I#h$;I#h Q°;I#h '§;I#hV ;I#hb ### ### ##.###..#  ### ...#...# # ##.## ##......#...###..........#..##..........##....)##.§.@.#.(.##..°##.#...##..).... ##.#.......(.............#.... .†......#..##......##....##....# ... ...#..#>....###.. ..##..##.. . ...;I#h$.;I#h&5;I#h'§;I#h =I#h =I#h =I#hU =I#h6 =I#h =I#h =I#h) =I#h =I#h =I#h` =I#h =I#h =I#h =I#h ,=I#h =I#h =I#h" ,=I#h$ =I#h_% =I#hc' =I#h' =I#h|( =I#h. =I#h./ =I#h/ =I#h/ =I#h6 =I#h~7 ,=I#h28 =I#h8 =I#h: ,=I#h~: =I#h> =I#h9? ,=I#h? =I#h@ =I#hA ,=I#hB =I#h/E =I#hzF =I#hF =I#h'G =I#h\H =I#heO ..##......# ...#......## =I#hO 4...#.....## . ..).....## ..(......#### ..# ....#....##.## ###..# ...#...###....# ##...........# =I#h,P ###....#.#..@# 608.9 (21.0)##.#####☼...#......#### .....# ..# ...#### #=I#hQ z.. ....# . )....#......> )#..##.........# )#..#.......=I#h}W R○○=I#hJX ,9.9 (22=I#h ] ;○=I#h;_ ; _Found a stone staircase leading down.>I#hQJ>I#hS>I#h5a< ..#...#...#.#).....## .#(......#### ..#..#....##.## ###..#...#...###..............# ##>I#hb#....#.#...#..#....##.#####@○..#0.0)###.....#.......:......### ##........# ...... )#..#.......)..#.## ....#.>I#hGj:○>I#hj,10.9 (1>I#hMo>I#hsp$ _Found a flail.>I#h 4>I#h >I#h >I#h ,>I#hA ,>I#h7 >I#hT >I#h >I#hp >I#h >I#h( >I#hx >I#h >I#h ,>I#h >I#h >I#h ,>I#hf >I#h >I#h8 ,>I#h  >I#h  #...##..).....## .# #.......(......#### ..#........#....##.## ###..###......##...#...###....#......##...........# ##......###....#.#...#..# . ............##.#####....# . #...........#####.......# # #.......@.○....#### ###...###.......##..........#>I#h# ...))....#......>........###)#..##...#....## .....#)#..#.......)..#.#### ..........#............$ ....####................. ##..........You pick up the Directory of Momentum and begin reading...>I#h `6.9 (6○>I#h +7.9 (7>I#h" :○>I#hO$ t  You add the spells Shock, Mercury Arrow, Hailstorm and Chain Lightning to your _library.AI#h;AI#hll Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 3% 1b - Mercury ArrowConjuration/Alchemy4%2  c - HailstormConjuration/Ice9% 3  d - ApportationTranslocation12%1  e - Kinetic GrapnelForgecraft12%1  f - Soul SplinterNecromancy12%1  g - Summon Small MammalSummoning12%AI#h1  h - Ensorcelled HibernationHexes/Ice19%2  i - Fulminant PrismConjuration/Alchemy28% 4  j - Iskenderun's Mystic BlastAI#hlvConjuration/Translocation 28% 4  k - Call Canine FamiliarSummoning36% 3  l - PasswallEarth36% 3  m - Sigil of BindingHexes36% 3  n - SwiftnessAir36% 3  o - Tukima's DanceHexes36% 3  p - Dimensional BullseyeHexes/TranslocationAI#h77% 4  q - Martyr's KnellNecromancy/Summoning77% 4  r - Passage of GolubriaTranslocationAI#h77% 4  s - Yara's Violent UnravellingHexes/Alchemy98% 5  t - Death ChannelNecromancyAI#h+100% 6  u - Chain LightningConjuration/Air 100% 9 11 spell levels left AI#hZ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDI#hDI#hӞDI#h#...##..).....##.#corvidae the Conjurer #.......(......#### ..#Green Draconian of Qazlal *..... ..........#....##.## ###..#Health: 61/61 ======================== ..##......##...#...###....#Magic: 14/14 ======================== ..........##...........# ##AC: 8Str: 11 ..........###....#.#...#..#EV: 11Int: 20 DI#h. ............##.#####....#SH:  2  Dex: 9 . #...........#####.......#XL:  8 Next: 26% Place: Dungeon:5 # #.....#.......@.○....####DI#hZNoise: ===------  Time: 5617.9 (0.0) ###...###......○.......#s) +2 dagger (freeze) .##.......................#DI#h5Throw: 18 darts (poison) ##...))....#......>........#Breath++ ....##)#..##.........#....## .....#)#..#.......)..#.#### ..........#............$ ....####................. ....# ##.......... DI#h';_K - a +2 whip of electrocution _Found a stone staircase leading down. _Found a flail.  You pick up the Directory of Momentum and begin reading...  You add the spells Shock, Mercury Arrow, Hailstorm and Chain Lightning to your _library.DI#h Memorise Mercury Arrow, consuming 2 spell levels and leaving 9? Y - Yes  N - NoDI#h DI#h #...##..).....##.#corvidae the Conjurer #.......(......#### ..#Green Draconian of Qazlal *..... ..........#....##.## ###..#Health: 61/61 ======================== ..##......##...#...###....#Magic: 14/14 ======================== ..........##...........# ##AC: 8Str: 11 ..........###....#.#...#..#EV: 11Int: 20 . ............##.#####....#SH:  2  Dex: 9 . #...........#####.......#DI#h XL:  8 Next: 26% Place: Dungeon:5 # #.....#.......@.°....####Noise: ===------  Time: 5617.9 (0.0) ###...###......○.○.....#s) +2 dagger (freeze) .##.......................#Throw: 18 darts (poison) ##...))....#......>........#Breath++ ....##)#..##.........#....## DI#h .....#)#..#.......)..#.#### ..........#............$ ....####................. ....# ##.......... _K - a +2 whip of electrocution _Found a stone staircase leading down. _Found a flail.  You pick up the Directory of Momentum and begin reading...  You add the spells Shock, Mercury Arrow, Hailstorm and Chain Lightning to your _library.DI#h +8.9 (1DI#hd 9°DI#h .°§○9.9 (2DI#h DI#h& U.§°DI#h" ,20.9 (3DI#h|& DI#h( _You start memorising the spell. You continue memorising. x2DI#hm) DI#h:5 (§DI#h7 c _You finish memorising. Spell assigned to 'd'.EI#ha/4EI#h$0EI#h4EI#hN6EI#h6% _EI#h:,EI#hIB........#....##.## ###..# ###...#...###....# ##...........# ## EI#hB......###....#.#...#..# ...##.#####....# #..#####.......# #.....#..............#### #...###§......#.# ...............# EI#hOC[...))....#>........# ..##)#..###....## ...#)#..#.......)..#.#### ....#....$####.......... EI#hC(h   black bear (asleep)# ##....## #...EI#hCph######.#EI#hM3.1.9 (1EI#hPN+2.9 (2EI#hTEI#hfX] _A black bear comes into view.FI#hDqc   # ## #.#..# ..###....# ...#####.......# ............#### ............#.# .......@.......# ))....#......>........# )#..##.........#....## FI#hq)#..#.......)..#.#### ............$ ..............  ##...............  #.............h## FI#h   # ## #.#..# ..###....# ...#####.......# ............#### ............#.# .......@.......# ))....#......>........# )#..##.........#....## )#..#.......)..#.#### FI#h7:............$..............  ##............... #.............h##FI#heFI#hFI#hRFI#h FI#hLS_A black bear is nearby!FI#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HI#hw........#....##.## ###..#  corvidae the Conjurer ##......##...#...###....#  Green Draconian of Qazlal *..... ........##...........# ##  Health: 61/61 ======================== ........###....#.#...#..#  Magic: 13/14 ======================-- ............##.#####....#  AC: 8Str: 11 #...........#####.......#  EV: 11Int: 20 #.....#..............####  SH:  2  Dex: 9 #...###..............#.#  XL:  8 Next: 26% Place: Dungeon:5 #...............@.......#  Noise: ===------ I#hwj0m Time: 5622.9 (0.0) ...))....#......>*.......#  s) +2 dagger (freeze) ..##)#..##.......*.#....##  Throw: 18 darts (poison) ...#)#..#.......).*#.####  Breath++ ........#.........*..$ ..####.............*...  h   black bear (asleep) ..# ##............*.. ..## #.............h## ...####.#.......# _A black bear is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 100% to hit)HI#h@ r........#....##.## ###..#corvidae the Conjurer ##......##...#...###....#Green Draconian of Qazlal *..... ........##...........# ##HI#h@ Health: 61/61 ======================== ........###....#.#...#..#Magic: 13/14 ======================-- ............##.#####....#AC: 8Str: 11 #...........#####.......#HI#h@ EV: 11Int: 20 #.....#..............####HI#h@ SH:  2  Dex: 9 #...###..............#.#XL:  8 Next: 26% Place: Dungeon:5 HI#hA #...............@.......#Noise: ===------  Time: 5622.9 (0.0) ...))....#......>*.......#HI#hUA s) +2 dagger (freeze) ..##)#..##.......*.#....##HI#hA Throw: 18 darts (poison) ...#)#..#.......).*#.####Breath++ ........#.........*..$ ..####.............*...h   black bear ..# ##............*.. HI#hA ..## #.............h## ...####.#.......#Confirm with . or Enter, or press ? or * to list all spells.HI#h&B Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 100% to hit)  HI#hMB yThe magic dart hits the black bear.  The black bear is moderately wounded.HI#h HI#h n.....h.HI#h #4HI#h 7==3.9 (1HI#hH HI#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (asleep, 100% to hit)  The magic dart hits the black bear.  The black bear is moderately wounded. _The black bear growls angrily.II#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.II#h........#....##.## ###..#  corvidae the Conjurer ##......##...#...###....#  Green Draconian of Qazlal *..... ........##...........# ##  Health: 61/61 ======================== ........###....#.#...#..#  Magic: 13/14 ======================-- ............##.#####....#  AC: 8Str: 11 #...........#####.......#  EV: 11Int: 20 #.....#..............####  SH:  2  Dex: 9 #...###..............#.#  XL:  8 Next: 26% Place: Dungeon:5 #...............@.......#  Noise: ===------ I#hU0m Time: 5623.9 (0.0) ...))....#......>*.......#  s) +2 dagger (freeze) ..##)#..##.......*.#....##  Throw: 18 darts (poison) ...#)#..#.......).*#.####  Breath++ ........#.........*..$ ..####.............*...  h   black bear ..# ##............h.. ..## #..............## ...####.#.......# _The black bear growls angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.II#h.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 100% to hit)II#h ........#....##.## ###..#corvidae the Conjurer ##......##...#...###....#Green Draconian of Qazlal *..... II#hJ........##...........# ##Health: 61/61 ======================== ........###....#.#...#..#Magic: 13/14 ======================-- ............##.#####....#AC: 8Str: 11 #...........#####.......#EV: 11Int: 20 II#h\#.....#..............####SH:  2  Dex: 9 #...###..............#.#XL:  8 Next: 26% Place: Dungeon:5 #...............@.......#Noise: ===------  Time: 5623.9 (0.0) ...))....#......>*.......#s) +2 dagger (freeze) ..##)#..##.......*.#....##Throw: 18 darts (poison) II#h...#)#..#.......).*#.####Breath++ II#hB........#.........*..$ ..####.............*...h   black bear ..# ##............h.. II#hi..## #..............## ...####.#.......#II#hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  II#hPress: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 100% to hit)  The magic dart hits the black bear but does no damage.II#hv II#h߄ ....h..4.9 (1II#hݎ II#h Sonfirm with . or Enter, or press ? or * to list all spells.II#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (moderately wounded, 100% to hit)  The magic dart hits the black bear but does no damage. _The black bear is moderately wounded.JI#h߸  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JI#hHJI#hR4JI#hJI#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)JI#h` 4JI#h JI#h F _Unknown command.KI#h  Casting: Magic Dart (safe; 1% risk of failure)  KI#h\Confirm with . or Enter, or press ? or * to list all spells.KI#hN! KI#h! KI#h( KI#h\* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)MI#h5  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MI#hNI#hNI#h Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2  c - Poisonous VapoursAlchemy/Air12% 1  d - Mercury ArrowNI#heConjuration/Alchemy 4% 2 Select a spell to cast[!]/[I] toggle spell headersOI#h6OI#hs=OI#hgK........#....##.## ###..#corvidae the Conjurer ##......##...#...###....#Green Draconian of Qazlal *..... ........##...........# ##Health: 61/61 ======================== ........###....#.#...#..#Magic: 13/14 ======================-- ............##.#####....#AC: 8Str: 11 #...........#####.......#EV: 11Int: 20 #.....#..............####SH:  2  Dex: 9 #...###..............#.#XL:  8 Next: 26% Place: Dungeon:5 #...............@.......#Noise: ===------  Time: 5624.9 (0.0) ...))....#......>........#s) I#h L:0;10;1m+2 dagger (freeze) ..##)#..##.........#....##Throw: 18 darts (poison) ...#)#..#.......)..#.####Breath++ ........#............$ ..####............h....h   black bear ..# ##............... ..## #..............## ...####.#.......# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OI#h@U[........#....##.## ###..#corvidae the Conjurer ##......##...#...###....#Green Draconian of Qazlal *..... ........##...........# ##Health: 61/61 ======================== ........###....#.#...#..#OI#hVMagic: 13/14 ======================-- ............##.#####....#AC: 8Str: 11 #...........#####.......#EV: 11Int: 20 #.....#..............####SH:  2  Dex: 9 #...###..............#.#XL:  8 Next: 26% Place: Dungeon:5 #...............@.......#Noise: ===------  Time: 5624.9 (0.0) ...))....#......>........#OI#hdVs) +2 dagger (freeze) ..##)#..##.........#....##OI#hVThrow: 18 darts (poison) ...#)#..#.......)..#.####Breath++ ........#............$ ..####............h....h   black bear ..# ##............... OI#h+W#..## #..............## ...####.#.......# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  OI#hWConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OI#h_P  Okay, then.OI#hb`OI#hhOI#hj. _PI#h[C PI#hUI ☼h. PI#h#J a4==5.9 (1 _PI#hP PI#hR QI#hD  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QI#h\........#....##.## ###..#  corvidae the Conjurer ##......##...#...###....#  Green Draconian of Qazlal *..... ........##...........# ##  Health: 61/61 ======================== ........###....#.#...#..#  Magic: 12/14 ====================---- ............##.#####....#  AC: 8Str: 11 QI#h#...........#####.......#  EV: 11Int: 20 #.....#..............####  SH:  2  Dex: 9 #...###..............#.#  XL:  8 Next: 26% Place: Dungeon:5 QI#h5#...............@.......#  Noise: ===------  Time: 5625.9 (0.0) ...))....#.....☼>*.......#  s) +2 dagger (freeze) ..##)#..##.......*.#....##  Throw: 18 darts (poison) ...#)#..#.......)**#.####  Breath++ ........#........*h*.$ ..####...........***...  h   black bear ..# ##............... ..## #..............## ...####.#.......# _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 4% risk of failure)  QI#hPress: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, chance to weaken: 76%)QI#hr........#....##.## ###..#corvidae the Conjurer ##......##...#...###....#Green Draconian of Qazlal *..... ........##...........# ##QI#hOHealth: 61/61 ======================== ........###....#.#...#..#Magic: 12/14 ====================---- ............##.#####....#AC: 8Str: 11 #...........#####.......#EV: 11Int: 20 #.....#..............####SH:  2  Dex: 9 #...###..............#.#XL:  8 Next: 26% Place: Dungeon:5 #...............@.......#QI#hB>Noise: ===------  Time: 5625.9 (0.0) ...))....#.....☼>*.......#s) +2 dagger (freeze) ..##)#..##.......*.#....##QI#hThrow: 18 darts (poison) ...#)#..#.......).*#.####Breath++ QI#h........#.........h..$ ..####.................h   black bear (weak) ..# ##............... QI#h Q..## #..............## ...####.#.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 4% risk of failure)  QI#h:Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, chance to weaken: 76%)  The glob of mercury hits the black bear.  QI#hThe black bear looks weaker.QI#h3e QI#hi O○>.QI#hj 6.h.QI#hj +6.9 (1QI#hs QI#hqt   QI#ht Aiming: Mercury Arrow (safe; 4% risk of failure)  QI#ht TPress: ? - help, Shift-Dir - straight line  QI#ht Aim: a black bear (lightly wounded, chance to weaken: 76%)  The glob of mercury hits the black bear.black bear looks weaker. _The black bear is moderately wounded.RI#h #....##.## ###..# ......##...#...###....# ##.#.## ###....#.#...#..# .##.#####....# .#####.......# .....#.......#### ...###......#.# .# ))....#.....○>.# ##)#..##.#....## #)#..#.).h#.#### #.####... # ##..## #.## RI#h ☼○h.3==7SI#h #....##.## ###..# ......##...#...###....# ##.SI#h k.#.## ###....#.#...#..# .##.#####....# #####.......# #.#### ###.#.## ☼.SI#h # ))....#.....○>.# SI#h ##)#..##.h.#....## #)#..#.SI#h!)..#.#### #.. ####.... SI#hG!# ##...## ## #.## SI#hh! SI#h$SI#h,○°>.h.SI#h}-&8SI#h:5SI#h6SI#hp The black bear looks weaker. _The black bear is moderately wounded.  You hit the black bear. You freeze the black bear.  You tail-slap  The black bear is severely wounded.  The black bear barely misses you.SI#h#4SI#hGW====9.8 (0.9SI#hSI#hE _The black bear claws you but does no damage. x2SI#h °.@☼.  The black bear barely misses you. _The black bear claws you but does no damage. x2hit the bSI#h lack bear. You freeze the black bear.  The black bear bites you but does no damage.  You block the black bear's attack.SI#h .30.6 (0.8SI#h SI#hh B _The black bear claws you but does no damage.SI#hK ○You hit the black bear. You freeze the black bear.SI#h-1.5 (0.9SI#hSI#hc _The black bear is severely wounded.TI#h,4 . You hit the black bear. You freeze the black bear.  The black bear is almost dead.The black bear bites you but does no damage.2.4TI#h6TI#h(9E _The black bear claws you but does no damage. x2TI#hm° _The black bear claws you but does no damage. x2  You closely miss the black bear.  You tail-slap the black bear, but do no damage.  TI#h7J==3.2 (0.8TI#hʥTI#hWP _The black bear misses you.TI#h!  You barely miss the black bear. You tail-slap the black bear.  You kill the black bear!TI#h F†TI#h < 34.1 (0.9 TI#h4 B_Qazlal accepts your kill.TI#h TI#h i _Your Fighting skill increases to level 2!TI#h , #...#...###..........#.###....#.#...#..#....##.#####....#.#####.......#..............#####.##...°....##))....#>.@......# ##)#..#...#....# ..)..#.#### Breath++ ....##.....##...# #.....#.........5.1 (1.0 _TI#h TI#h0 w _You see here a black bear corpse.UI#h ........#.##....#.#...#..#....##.#####.....#####......#..............#####.##......##))....#>.†...... ##)#..#..@#....## ..)..#.#### ........$ ####.......##......#..## ....#....#....#UI#h"UI#h $-6 _UI#hd*UI#hL,UI#hL #....#.#...#......##.#####.....#####......#..............#####.#......## .UI#hE))....#>.†......# ##)#..#...#....## ..).@#.#### ........$# ####...UI#hx...# ##.## ....#....#....##...UI#h0#........UI#hrUI#h&7UI#hhUI#hɩUI#hjY ....##.#####...#####......#..............######.##.......##))....#UI#h>.†...... ##)#..#...#....# ..)..#.#### ...UI#h..@..$# ####...UI#hh..# ###UI#hGi# ## .UI#h........$# ....(......###.UI#hUI#h&8UI#h'UI#hb*+ _Found 11 gold pieces.UI#h##.#####....# #####.......# #...#### ###...#.## .....## UI#hM))....#......>.†......# )#..##.#....## #)#..#.)..#.#### #.$# .#  ##.##  #.UI#hw## ####.#... .....#...#....#UI#h#.#...... UI#h7UI#h"&9UI#h UI#h;UI#hK s##.#####....# #####.......# #........#### ###.......#.## UI#h `........## ....#......>.†......# )#..##..#....## UI#hʩ )#..#.)..#.#### #.$# UI#h .#  ##.##  #.## .#....UI#h> t#.......UI#hk #....#....##...UI#h #.#..........$# UI#h UI#h '40UI#h UI#hн UI#h d##.#####....# #####.......# #........#### ........#.## ..........## ....#......>.†......# #..##.UI#hG J..#....## #..#.)..#.#### #.# .# UI#hl S##.##  #.UI#h ## .#.##...#UI#h #........#..###....#..UI#h 4 UI#hUI#hd&1UI#hVUI#h%A2.1 (2UI#hT+UI#hR- UI#h2.9_You now have 331 gold pieces (gained 14).VI#h^VI#hVI#hVI#hVI#h4VI#hS5a.##.#####....#.#####.......# ..#VI#h46........#####........#.##...........## )....#......>.†......# )#..##VI#h6...#....## )#..#.)..#.####VI#h7v.#.##.#  ##.## #.###.#.##...#VI#h#;c.#........#..##.#....#....##... ..#.#...$# ..(......###.VI#h@VI#hmA+3.1 (1VI#hGVI#hwIVI#hg.##.#####....#.#####.......#.#........#### .###.......#.##VI#h5b.........##)....#......>.†......# #)#..##..#....## VI#hX#)#..#.)..#.####.#VI#h}.##.# ##VI#h.## # #.###.#...VI#h....##...#.#........#..##VI#ha.#....#....##...VI#h(.#.#..........$# ...(......###.VI#h):○VI#h&4VI#h VI#h6VI#hc < ###...#..............#####.##......## ))....#VI#h +>.†......# #)#..#...#....#.)..#.#### .........## ###...○..#  ##VI#h ~..# # ## VI#h8 u###.###...# .VI#hb u...... ........[..#.VI#h VI#h 0○VI#hZ &5VI#hd VI#h WI#hs. #..............### .##.......## ))....#>.†...... #)#..#...#....#.)..#.#### .........## ###...○..  ##..## # ## ###.###...# ....WI#h...#..#.....## ..............WI#h56°WI#h6&6WI#h;WI#h;>WI#h4{ ##. .......## ))....#>.†...... #)#..#...#....#WI#h.)..#.#### .........## ###...°..  ##..## # ## ###.#WI#h##...# ........#..##....#....##... .WI#hˡ_..#. .#...........#WI#h$.WI#h&7WI#hWI#hϲWI#h# ......## ))....#>.†...... #)#..#WI#hxd...#....#.)..#.#### .........## ###....  ##WI#hn## # ## WI#h###.#.......##.@.# .....#........#..#WI#h#....#....##... #..........$##WI#h{.. .#...........##. WI#ha3##.#WI#haWI#h&8WI#h&WI#hy(WI#hv ))....#>.†...... #)#..#...#....#.)..#.#### ...WI#hЎ......## ###....#  ##.......## # .........## ###.#.......##...# WI#h.....#.@###....#....##...$#WI#h#..........$###(......###..... WI#h;7#..WI#h`.#.###. ..........###WI#hי3§WI#h^&9WI#h(§WI#h+ _Found 14 gold pieces.WI#hW #)#..#...#....#.......)..#.#### .............## ###..........#  ##.........# WI#h# .......## ###.###...# .....#..####....#....##§@.$#WI#h#..........$##(......###..... WI#h.....[..#....###### #. WI#h2.##.......#WI#hOWI#h'50WI#h '§WI#hWI#h .)..#.#### ............## ###...........  ##.# # .....## ###.###...# .....#........#..####....#....##§..$#..........@###(......###................[..#....###+###.......#. .. ........###WI#hD§○WI#hn&1WI#hѐ9§WI#hx.°2.1 (2WI#hsWI#hO? _You now have 342 gold pieces (gained 11).WI#h) .........## ###.....  ##......# # .....## ###.#.......##...# .....#........#..####....#....##...$##.........°.#######(......###...@............[..#....###+###......#. #####. .......##WI#hJ.3.1 (1WI#hWI#hjWI#h1YWI#hYWI#h_WI#haXI#hwM#)#)..#.#### .....#.# ###........  #......## # #..............## ####.#.......##...# ..#........#..###XI#h!...#....##...$# #.#..........@#######(......###..........[..#....###+###... XI#h^.#...........##.###.XI#hXI#hY&4XI#hXI#hDXI#h4M#...#....## #)#...)..#.#### .....#.......# ###...  #......## # #.......## ####.#.......##...# ..#........#..##...#....##.@.$# #.#...........#######(......###...........[..#....###+###. ..............#...XI#h;5○XI#hQ<&5XI#hvEXI#hGXI#h{C)#..##.#....## )#..#.......)..#.#### #.............## ...........#  ##........##  #......## .#.##...# #.XI#hDY#.○### #....#....##..@$# #.#.####### (......###........... [..#....###+###. #..#.###.### #. XI#hNY○6XI#hUXI#hVXI#h XI#h #..##.XI#h ##....## XI#hS [#..#.......)..#.#### XI#h W#.............## XI#hH .XI#h $.......# XI#h ##.XI#h F.......##  XI#h9 #.XI#ht D.....## XI#h .#.XI#h M##...# XI#h/ #.XI#hu Y#.○### XI#h m#....#....##...@# XI#h #.#.XI#h@ 9####### XI#h| R(......###.....XI#h  XI#h [..#....###+###. XI#hd +#. XI#h .XI#h "##. XI#h  .XI#hc %#.###XI#h !.XI#h ##XI#h  C# #. XI#h\ XI#hW XI#h °XI#h" XI#hY XI#h 7XI#h% XI#hC0 XI#h0 .XI#h2 XI#hu2 $8.1 (2XI#h; XI#h> ? _You now have 356 gold pieces (gained 14).XI#hG 4XI#h) XI#h XI#hޔ )#..##.#....## )#..#.......)..#.####.#.............## ##........#  ##........## #......###.#.##...#.#.#..###.#....#....##..@.#.#.#.####### .XI#hs =.(......###......[..#....###+###..#. #.##. #.#.##..### #. ##.# ..XI#h XI#hI +9.1 (1XI#h XI#hƧ YI#h4YI#h!YI#h## #.....## .####.#.......##...# #.....#........#..### ....#....#....##....# ....#.#...........####### ....(###........... .........[..#..○.###+###....#.# .......##@# 63.1 (4##........#.###.###_..+...### #.###.#####.......# ..# ### #.# .## #..# ..... ... ..#○I#h |0m4.1 (5 _Found a bloodstained altar of Trog.ZI#h.ZI#h BZI#h$ .........[..#....###+###. #...............#.# #...........##.###.#####........#.###.###_..+........#####.###.##.# #...# .### #.#.###+######<.#.#........ ##.##.....@..####..70.1 (6 #..................##.....#### #........###....?.........##.......#.....#### . ####.## ## ZI#h\ 1.1 (7 _Found a stone staircase leading up.[I#hä4[I#h^[I#hP[I#hM[I#h[I#h,[I#hV[I#h[I#hn[I#h[I#hs,[I#h[I#h=,[I#h[I#h~I _m - 2 scrolls of identify (gained 1)[I#h[I#h[I#h[I#h[I#h,[I#h[I#h[I#h,[I#h}[I#h[I#hf _You now have 369 gold pieces (gained 13).[I#h^,[I#hG,[I#h{[I#h' [I#h#5 [I#hT h[I#hV B[I#h (###........... .....[..#....###+###. ....#.# ..##.###.### #.###.###_..+ ....#####.###.#### #...# #####.#.###+###.# ....###<.#.#....@....# ....##........####..## ..........## .....##.....##########......#..#........# ......#.....## ......####.## #......# ####+##.##.##_.#.#h g[40m##.#'705.1 (34.0)[I#h# [I#h M======6.1 (35[I#h2 [I#h = _As you open the door, it creaks loudly!\I#hm4\I#hn\I#hp\I#h \I#h ,\I#hQ \I#he \I#h# ,\I#h# \I#h& \I#ht) ,\I#h* \I#h- \I#h1 ,\I#hS4 ,\I#h7 ,\I#h8 \I#h ; \I#hS ,\I#hf v\I#hv \I#hv \I#hdw \I#hw \I#h%~ \I#hȀ ,\I#h/ \I#h \I#h( ,\I#h \I#h \I#h ,\I#hr \I#h˕ \I#h \I#hJ \I#h \I#h@ \I#h/ ,\I#hڞ \I#hp \I#h B\I#hq X\I#h \I#he ,\I#hڲ \I#h! \I#h ,\I#h( \I#h \I#h ,\I#h \I#h \I#h ,\I#h \I#h \I#h \I#h@ \I#h \I#h \I#h ,\I#h \I#h4 \I#h ,\I#h \I#h \I#h \I#h) \I#hw \I#h \I#h9 ,\I#h'Q v\I#h3` \I#hrd ,\I#h g \I#h*l \I#h5o ,\I#hp \I#hu \I#hx ,\I#hy \I#hW~ \I#hh ,\I#h \I#h] \I#h ,\I#h \I#hd \I#h \I#hQ \I#hܓ \I#h&   You see here a black bear skeleton. _\I#h ,\I#h8 ,\I#h ,\I#h \I#h= \I#h ,\I#h \I#h \I#h \I#hW \I#h \I#hc \I#h5 ,\I#h \I#h \I#hg ,\I#hx \I#hs \I#h ,\I#hi \I#h} \I#h ,\I#h \I#ho' \I#h. \I#hL0 \I#h0 \I#h11 \I#h.4 \I#h6 ,\I#h,7 \I#hj: \I#h@= \I#h= \I#h> \I#hA \I#hB \I#h C \I#hC \I#hG \I#hH \I#hI \I#hSJ \I#hTL \I#h_N \I#hN \I#h{O \I#hR \I#hU ,\I#hV \I#hgX \I#hL[ ,\I#h\ \I#h^ \I#h` ,\I#ha \I#hc \I#he ,\I#hf \I#hh \I#h] h\I#h ,\I#h \I#hr \I#h ,\I#hE \I#hN \I#h \I#hx \I#h+ ,\I#h \I#h \I#h ,\I#h8 \I#h \I#h  h\I#h \I#h ,\I#h \I#hm \I#h \I#h \I#hB \I#h ,\I#hl \I#h \I#h# ,\I#ht$ \I#h' \I#hg, X\I#h ,\I#h? \I#hpA \I#hC ,\I#h \I#h] ,\I#hI \I#h \I#h \I#h \I#h ,\I#h \I#h \I#hJ \I#h. \I#h \I#h \I#h[ B\I#h \I#h X\I#h B\I#h B\I#h ##.## ###....##...#.....#........ ####### ###...#...#.....#........ # #.#####.....#.###.###.†..###.  ####.#..#...#..#..........†.##..  #..........##............<......  #...........#...............##..  #....##.....#...................  ########..#....................# ##.#........#####===---850.1 (144.0) ####.##.....##.....# ###.............# ##...........## ##[40\I#h m....... #...... ##...# #..( ---15 _Found 7 stones.]I#h0J]I#h6]I#h;B]I#h?]I#hA,]I#hE,]I#h|H,]I#h;J]I#h@M]I#hO]I#hO]I#hS]I#hT]I#hV,]I#hcX]I#hA[]I#h^,]I#hy`]I#hdt]I#hzB]I#h~]I#h,]I#h  ##.#................######  ####.##.....##.....# ### ###.............# ### ##...........## # ##....# # ##........# # ###...#### # ##..(#  #@..#  ##..#  ###          You pick up a book of Spatial Translocations and begin reading...60.1 (9.0)1.1 (10.0)]I#he _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.]I#hJ]I#h]I#h]I#h]I#h]I#h&]I#hK]I#h]I#hʝ]I#hm]I#h¢]I#h]I#h;]I#h]I#h]I#hF]I#h]I#h]I#hW,]I#hx]I#hA....##......<.............# .....#...............##........## .....#...............#. #..#...........##....... ##.#..........######.......####.##.....##.....# ###.....###.............# ####..##...........#####.##.......#...6.1 (5.0)##........##...###.°.#### ##..##..(###.#...### ##..# #### ]I#hs]I#h]I#hE _Done exploring.^I#h4^I#h\^I#hg0.....^I#hf^I#h^I#h߲E _Done exploring.^I#h" 4^I#h$ ^I#hN <^I#hP ^I#hR E _Done exploring.aI#h_0M#...#..#.†.##.##......<.........##.# .....#.................# #......... ##.#...........#####..####.##.....#####...###..#####.##.#####..##........##.###.°.######.##..(###...aI#h%...aI#h 27.1 (1 _aI#haI#ha aI#hyM###.....#.###.###.†..##### .#...#..#..÷.##.##.....<.........##.# .....#................# #.......... ##.#...........aI#h1#####..####.##.....#####...###..#####.##.#####..##........##.###...######...aI#h<8aI#haI#haI#h"-M#...#.....#....... ###.....#.###.###.÷..##### .#...#..#.÷.##..#<......### .....#..............# #........ ##.#...........#####..####.##.....#####...###..####.##.#####..##........###...##.aI#h0^○9aI#h|<aI#hoM....#.#...#.....#....... ###.....#.###.###.÷..##### .#...#..#.÷.##..#<......### .....#.......# #..... ##.#...........#####..####.##.....##...###...###..........○..####.##...aI#h#####..........##...#.. aI#hZ_°70aI#haI#haI#h M.................##...... #....##...#...aI#h` #...#.....#....... ###.....#.###.###.÷..##### .#...#..#.÷.##..#<.....### .....#aI#h .......# #..... ##.#...........#####..aI#h ####.##.....##...###...###..........°..aI#h ####.##...........#####....aI#hA b #.###..aI#h  %.aI#h &1aI#h aI#h! aI#h{ %M##.....#.>...#.#.. .........................##...... #....##...#......#...#.....#....... ###.....#.###.###.÷..##### .#...#..#.÷.##.#<.....### .....#aI#h< .......# #..... ##.#...........#####..####.##.....#####...###.............#####... .....##...####aI#h aI#hB &2aI#hӧ aI#h aI#h. 'M##.....#.#.....#...#...####.....#.>...#.#.. ...................##...... #....##...#.....#...#.....#....... ###.....#.###.###.÷..##### .#...#..#.÷.##.#<.....##.# .....#.......# #..... ##.#...........#####..aI#h 9####.##.....##.....# ###...... ..........##aI#h /§aI#hy &3aI#h aI#hj aI#hci M...###.###.. .##.....#.#.....#...#...####.....#.>...#.#.. ...................##...... #....##...#.....#...#.....#....... ###.....#.###.###.÷..##### .#...#..#.÷.##.#.<......§...### .....#.......# #..... ##.#................######.................#aI#htq 0○aI#hr &4aI#hy aI#he8a.#.###.###...#.#..# ..##.....#.#.....#...#...##.##.....#.>...#.#.................## ##....##...#.....#..  ###...#...#.....#aI#h59[.#.....#.###.###.÷..###. ..#...#..#..÷.##.##.○<..#.§...##. #.....#.# ##..#.##  ##.#.######aI#he9F ####.##.....##.....# ### ###.............# ####aI#h9 ##...........## ### ##aI#h:I.# #bI#h2°bI#h&5bI#h bI#hT.#.###.###...#.#..#.##.....#.#.....#...#...##.##.....#.>...#.#.. #.................###....##...#.....#.. # ###...#...#.....#.bI#h.#.....#.###.###.÷..###. #..#...#..#..÷.##.##.°<.#.§...##. ##.....#bI#hD.#..#.## ##.#.###### ####.##.....##.....# ### ###.............# ####bI#h ##...........##  ##.# #bI#hbq.§6bI#hbI#h_u.#.###.###...#.#..#.##.....#.#.....#...#...## #.....##.....#.>...#.#.. ##................##  ###....##...#.....#... ## ###...#...#.....#. .#####.....#.###.###.÷..### .#..#...#..#..÷.##.##.<.#.§...## .##.....##..#.## ##.#.###### ####.##.....##.....# ### ###.............#  ##...........##  ##.# #bI#hc&.bI#h &7bI#hbI#h[bI#h.M...<................#......###.###...#.#.. ....##.....#.#.....#...#...## #.....##.....#.>...#.#.. ##..........................##  ###....##...#.....#.... ## #...#.....#.......####.....#.###.###.÷..### .#..#...#..#.÷.###<.... ...## .##.....#.. ####..#....................##....###...........##bI#hbI#hC&8bI#hbI#h\bI#h{ CM#.##...<................#....#.......###.###...#.#.. ....##.....#.#.....#...#...## #bI#hf| i.....##.....#.>...#.#.. ##...................##  ###....##...#.....#.... ## #...#.....#.......####.....#.###@###.÷..### .#..#...#..#bI#h| .÷.###<.... ...bI#h| ## .##.....#.....................................#bI#h <9bI#h bI#h M.......( #....##...<................#....#.......###.###...#.#.. ....##.....#.#.....#...#...## #.....##.....#.>...#.#........ ##....................##  ###....# ## #...#..@..#.......####.....#.###.###.÷..### .#..#...#..#..........÷.####............<.... ........#...............##............. .....###.....##.....#bI#h bI#h* '80bI#h bI#h bI#hM.#..##.#.......( #.##...<................#....#.......###.###...#.#.. ....##.....#.#.....#...#...## #.....##.....#.>...#.#........ ##..........................##  ###....# ## #...#.....#.......####.....#.###.###.÷..### .#..#...#..#..........÷.## .......##............<.................. ..........................bI#h6☼bI#h>&1bI#hbI#hYcI#hM. .......#..##.#.......( #.##...<................#....#.......###.###...#.#.. ....##.....#.#.....#...#...## #.....##.....#.>...#.#.. ##..............@...........##  ###....##...#.....#.... ## #...#..☼..#.......####.....#.###.###.÷..### .#..#...#..#..........÷.##...................cI#h>☼○cI#hu&2cI#h$cI#hcI#hJM###)......#.....#........ .......#..##.#................( #.##cI#hT...<................#....#.......###.###.. ....##.....#.#.....#...#...## #.....##.....#.>@..#.#........ ##....................##  ###....##...#.....#... ## cI#h#...#..○..#....... .#####.....#.###.###.÷..###......cI#h-.....cI#h5○cI#h.&3cI#hcI#h .###.).#.............#..#......#.......#..#......#. .#........( .#.........###.<.........cI#h z.#.#.###.###...#.#..#.##.....#.#.....#...#...## .#.....##.....#.@○..#.##........## # ###....##...#.....## ###...#...#..○..#.. #.#####.....#.###.###.÷..### cI#h L#.#..#...#..#..........÷.##.##............<.#...............## ..##.....#cI#h <○°cI#hH &4cI#h5 cI#h c _There is a stone staircase leading down here.dI#hr;4dI#hCdI#hnJ@°.dI#hO-5 _dI#hQdI#h  ... +. #.. #. ... #. ...#. #.#. o/o .###.#.###.#... 6 .......@.......  ....o#.#.  #.#..........#  dI#hU !###........#  +........# #........#o   orc wizard (asleep) #####...... oo 2 orcs (1 missile, asleep) ...... dI#h dI#hE.  o/ooooo)You climb downwards.dI#hv J====9 (1.8dI#h.~ dI#hn _The orc wizard shouts! The orc shouts! x2; You hear a shout!  Found a wooden wand. _There is a stone staircase leading up here.wI#h[ ... +. #.. #. ... #. ...#. #.#. o/o # ..###.#.###.#..<wI#h ....o......#.#.##.#.# ###.# #.# oo 2 orcs (1 missile)#####...... wI#h& wI#h wI#h wI#hs U.o.o.oo   orc wizardoo 2 orcs (1 missile)wI#h _===-60 wI#h _wI#h wI#h xI#h... +. ... ..#.. #. ..##.... #. .......#. ...#.#. .. #.o. .# ..#.###o#.###.#..xI#h?<......o.....#.#.#.#.#.# ###.# #.# oo 2 orcs (1 missile)#####......xI#hW)#xI#hxI#hxI#h6/oo.o   orc wizardoo 2 orcs (1 missile)xI#h`@-7xI#h(xI#hxI#hʶ{... +....... .. #.. #. ....##. .... #. ...... .....#. .... o..#.#. ... ..# ./. #.# ...#+.###o#o###.#.......o<..#.#.#.#.#..# ###.# #.# #####...... o 3 orcs (1 missile, 1 wandering) xI#h"xI#hBxI#hxI#hxI#h ..o 2 orcs (1 missile)An orc comes into view. It is wielding a +0 club.xI#h1l8 _The orc moves out of view.xI#hA 0... +....... ..#'##.. #......##....... #..............#. .....oo... #.#. .......# ./. #.#....#+#.###.#o###.#.......oo.xI#hB (.#.#.#.#.#...# ###........# +........##........# opriest (wandering)#####...... o   orc wizardxI#h1B #...... ooo 3 orcs (1 missile)xI#hcV  An orc priest comes into view. It is wielding a +0 dagger.xI#hV xI#hW xI#hY xI#hX_   The orc priest shouts! You hear a shout! You hear a loud, deep croak!  An orc comes into view. It is wielding a +0 dagger.The orc priest invokes the aid of Beogh against you.xI#hb 6  Beogh smites you!xI#h3q ooo.oo.oooo 2 orc priests (1 polearm, 1 wandering)o 4 orcs (1 missile)50-----9xI#h[| xI#h { _An orc priest comes into view. It is wielding a +0 trident.}I#h ... +....... ..#o##.. #......##.... #............o ...#. .....o.... #.#. .....o.# ./. #.#....#+#.###.#o###.#.#}I#h _.o..o...#.#.#...##.#....# # ####........# +.....#}I#h@ 3#........# #####...... #...... }I#h }I#h8 }I#h }I#h }I#h }I#h\ }I#h$ o.#'oo.}I#h_$ .o..o.oo 5 orcs (1 missile)}I#h% '90}I#h. }I#h9 x _An orc comes into view. It is wielding a +0 short sword.}I#h¼ ... +....... o.#'## #.. #......##....o. ... #.....o. ...#. .......... #.#. ...o...# ./. #.#.o..#+## .###.#.###.#.#.......oo..o...#.#.#...##.#..........#.# .# ###........#.#+........#.##........#.######....[}I#hL s40m...#.......}I#ho }I#h }I#h }I#hw }I#h }I#h .o.o.oo.o}I#h }I#hMX}I#hX}I#hZ}I#hf.o.....o   orc priest}I#h4h&1}I#hq}I#htl _The orc priest looks satisfied for a moment.~I#h4~I#h~I#hJ~I#h>5... +..........#'## #.. #......##o..... ... #..... ...#. ........o. #.#. ...o...# ./. #.#....#+## .###.#.###.#.o.....#..oo..o.#.#.#...##.#.#..........#.# ..# ###........#.# .#+........#.# ..#........#.#~I#h 6 ..#####....... .#....... ~I#hT:,~I#h:~I#hY;~I#h>~I#hI.o....oo~I#h'JD<oo~I#hQ (((((The orc hits you with a +0 club. The orc throws a boomerang.~I#hY...@.~I#hiR49-----2~I#hC~I#hW _The boomerang closely misses you.~I#h... +..........#'###.. #......##...... ... #........o....  ...#. ..........  #.#. ......o#  ./. #.#.o..#+##.###.#.###.#.o.....#........<oo............o.#.#@#...##.~I#h#.#..........#.# ..#  ###........#.# .# +...... ..#..... ..####....... .    4 orcs~I#h~I#h~I#h~I#h~I#h0 .o..oo...oThe orc attacks as it pursues you! The orc misses you.~I#hh~I#hGj ~I#hit V.o~I#h@u &3~I#h\z ~I#h|  _The orc priest begins to cast a cantrip, but forgets the words!~I#h #.. ###...... ... #.............  ...#. ......o...  #.#. .......#  ./. #.#.oo.#+##.###.#.###.#.......#........<.oo...o.......~I#hM ..o.#.#.#...##.#.#....#@# ..#  ###  + ..# ..####.......   ~I#h  ooo 3 orcs....#~I#h ,~I#hh ~I#h ~I#hv ..oo.o.oo 2 orc priests (1 polearm, 1 wandering)~I#h &4~I#h ~I#h5 ] _The orc attacks as it pursues you! The orc hits you but does no damage.~I#h3  ..........  ...#. ........o.  #.#. .....o.#  ./. #.#..o.#+##.###.#.###.#..o....#........<.oo...........o.#.#o#...###.#....#.# ..#  ###  + ..# ..####.......   ....#....#.~I#h7 ~I#hj8 ~I#h8 ~I#h: ~I#h< ~I#hyE ..oo.o~I#hcF &5~I#hM ~I#hbP I#hC ...#.   #.#. ......o#  ./. #.#..o.#+##.###.#.###.#..o....#........<.oo...o.......o.#.#.#...###.#....#o# ..#  ###.#  + ..# ..####.......  #.......+  .....#.....########I#hEI#h GI#h,HI#hII#hR&  I#hRThe orc attacks as it pursues you! The orc hits you but does no damage.  The orc priest mumbles some strange prayers to Beogh against you.I#h]o.ooo.I#hB^Zoo)I#h^b34------6I#hfI#h|j' _Beogh smites you!I#hqw  You hit the orc. You freeze the orc.  You tail-slap the orc, but do no damage.I#hwI#hE.oooo   orc wizardooo 3 orcs7.8 (0.9I#h]I#hW _The orc is almost dead.I#h<  You hit the orc but do no damage.You tail-slap the orc, but do no damage.I#hJI#hI#hf  The orc is almost dead.I#hI#h .oo.oooo 4 orcsI#h!(8.7I#h*I#h.1 _You block the orc's attack.I#h  Casting: Mercury Arrow (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hT  ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal *..... ./. #.#..o.#+##  Health: 34/61 =============-----------  .###.#.###.#.o.....#..  Magic: 12/14 ====================----  .......<.oo...oo......  AC: 8I#hsT Str: 11  .........o.#.#o#...##.  EV: 11Int: 20 I#hT  #.#..........#o# ..#  SH:  2  Dex: 9 I#hT  ###........#o# .#  XL:  8 Next: 36% Place: Dungeon:6 I#hT +........#@# ..  Noise: ===------  Time: 5898.7 (0.0) I#hYU #........#.# ..  s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+ Breath++  I#h~U V.....# ......#I#hU n oo 2 orc priests (1 polearm) I#hU .......# o   orc wizardI#hU  ######### oooo 4 orcsI#hV I#h4V Casting: Mercury Arrow (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#heV Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI#hV Aim: an orc, wielding a +0 club and wearing a +0 chain mail (almost dead, 86%  to hit)I#h ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal *..... ./. #.#..o.#+##  Health: 34/61 =============-----------  .###.#.###.#.o.....#..  Magic: 12/14 ====================----  .......<.oo...oo......  AC: 8Str: 11  .........o.#.#o#...##.  EV: 11Int: 20  #.#..........#o# ..#  SH:  2  Dex: 9  ###........#o# .#  XL:  8 Next: 36% Place: Dungeon:6 +........#@# ..  Noise: ===------  Time: 5898.7 (0.0) #........#.# .. #h40m s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+ Breath++  .....# ......# oo 2 orc priests (1 polearm) .......# o   orc wizard ######### oooo 4 orcsPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (almost dead, 86%  to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!Qazlal accepts your kill.I#h ...#.   #.#. .......#I#h ./. #.#..o.#+##  ..  <I#h*  *  I#h&*# ..#  *# .#  I#hQJ ..  I#h ..   .  I#h  I#h4 ......# .......#  ######### 3 orcs  You can now call upon nature to destroy your foes.The searing ray hits the orc.  I#hThe orc is moderately wounded.The searing ray hits the orc priest.  The orc priest is moderately wounded.The searing ray hits the orc wizard!I#hߙq  The orc wizard is heavily wounded.I#hI#hI#hI#hJu  (Press . to maintain the ray.)I#h I#hI#ho..oo.ooI#h2oo 2 orc wizards 2 orcsI#h*59.7 (1Ray Breath++ I#hgI#h_z _An orc wizard comes into view. It is wielding a +0 dagger.I#h͂{  The searing ray hits the orc.  You kill the orc!I#h)*I#hb3***   orc.  You kill the orc!  Qazlal accepts your kill.  The searing ray hits the orc priest.  I#hThe orc priest is severely wounded.The searing ray misses the orc wizard. The searing ray hits the orc.I#hI#hI#hSI#hI#hW l ...oooo.o   orc wizardo 2 orcsThe orc is heavily wounded.I#h\$8*I#h( I#hoo 2 orcs  The orc wizard casts a spell.The orc wizard flickers and vanishes!I#h8{I#hw900+ Breath++ I#hGI#h) I#hY~_Deactivating autopickup; reactivate with Ctrl-A.I#h@m  The searing ray misses the orc priest. The searing ray hits something.  The searing ray hits the orc.  You kill the orc!I#hp/**I#hqv**   orcI#h,I#h2I#h6^  Qazlal accepts your kill.I#h .o.)...o   orc priesto   orc wizardI#hs 1--1++ Breath++ I#h6 I#h W _The orc priest barely misses you.I#he **** The searing ray hits the orc priest.I#h]m  The orc priest is almost dead.I#h .o..oYou finish channelling your searing ray.I#hjJ--2I#h,8{I#hX _The orc priest closely misses you.I#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hEO ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal **.... ./. #.#....#+##  Health: 35/61 =============-----------  .###.#.###.#.......#..  Magic: 9/14===============---------  .......<.oo...o.......  AC: 8Str: 11  .........o.#.#.#...##.  EV: 11Int: 20  #.#..........#{# ..#  SH:  2  Dex: 9  ###........#o# .#  XL:  8 Next: 36% Place: Dungeon:6 +........#@# ..  Noise: ===------  Time: 5902.7 (0.0) I#hF#........#.# ..  s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+ Breath++  .....# ......# o   orc priest .......# o   orc wizard #########Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  I#hFPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (almost dead, 81% to hit)I#hvN ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal **.... ./. #.#....#+##  Health: 35/61 =============-----------  .###.#.###.#.......#..  Magic: 9/14===============---------  .......<.oo...o.......  AC: 8I#hv.Str: 11  .........o.#.#.#...##.  EV: 11Int: 20  #.#..........#{# ..#  SH:  2  Dex: 9  ###........#o# .#  XL:  8 Next: 36% Place: Dungeon:6 +........#@# ..  Noise: ===------  Time: 5902.7 (0.0) #........#.# ..  s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+ Breath++  .....#I#hw ......# o   orc priest .......#I#h=w o   orc wizard #########I#hbwAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI#hwAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (almost dead, 81% to hit)  I#hwYou focus your ray upon the orc priest. The searing ray hits the orc priest.  You kill the orc priest!I#hUZ ...#.   #.#. .......# ./. #.#....#+##  ...  <*  *  I#h*# ..#  *# .#   ..   ..   .   I#h ......#o   orc wizard .......# ######### : an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (almost dead, 81% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  I#hYou kill the orc priest!  Qazlal accepts your kill.  The searing ray hits something. The searing ray hits the orc wizard.I#h o.{)The orc wizard is lightly wounded.  (Press . to maintain the ray.)I#h>  The orc wizard casts a spell at you.The magic dart hits something!I#hb! *)Reactivating autopickup.I#h=&.I#h3=6=I#h~413.7 (1Ray Breath++ I#h޵I#hX6 _You feel a bit more experienced.I#h N****I#hg2 I#ho; X)o))I#h< &4I#h5< O+ Breath++ I#hC I#hF \ _The searing ray misses the orc wizard.I#h b **** The searing ray hits the orc wizard!I#h,I#hRo).o)o   orc (missile)I#hv5++ Breath++ I#hI#hKc _The orc wizard is severely wounded.I#h  The searing ray hits the orc wizard!  You kill the orc wizard!I#h /**I#h **o   orc (missile)I#h  ).))Qazlal accepts your kill.You finish channelling your searing ray.((((I#hX b.))@I#h 7=8--36I#h p _The orc throws a boomerang. The boomerang closely misses you.I#h' I#h* m _Your Short Blades skill increases to level 3!I#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal **.... ./. #.#....#+##  Health: 37/61 ==============----------  .###.#.###.#.......#..  Magic: 7/14I#h============------------  .......<.oo..o).......  AC: 8Str: 11  .........o.#.#*#...##.  EV: 11Int: 20 I#h #.#..........#*# ..#  SH:  2  Dex: 9  ###........#*# .#  XL:  8 Next: 43% Place: Dungeon:6 I#h+........#@# ..  Noise: ===------  Time: 5906.7 (0.0) I#h #........#.# ..  s) +2 dagger (freeze) I#h1$#####....... .  Throw: 18 darts (poison) #.......+ Breath++ I#hVY .....# I#h|......# o   orc (missile) I#hy.......# #########I#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (100% to hit)I#h ...#. ..........corvidae the Conjurer#.#. .......#Green Draconian of Qazlal **...../. #.#....#+##Health: 37/61 ==============----------.###.#.###.#.......#..Magic: 7/14============------------.......<.oo..o).......AC: 8Str: 11.........o.#.#*#...##.EV: 11Int: 20#.#..........#*# ..#SH:  2  Dex: 9###........#*# .#I#h(XL:  8 Next: 43% Place: Dungeon:6+........#@# ..Noise: ===------  Time: 5906.7 (0.0)#........#.# ..s) +2 dagger (freeze)#####....... .Throw: 18 darts (poison)#.......+Breath++ .....#......#o   orc (missile).......##########Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (100% to hit)I#haI#h?js.o))I#hj78=I#h!k$7.7 (1I#hKsI#h9vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  I#h}vPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (100% to hit) _The magic dart hits the orc but does no damage.I#h*  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hO ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal **.... ./. #.#....#+##  Health: 37/61 ==============----------  .###.#.###.#.......#..  Magic: 7/14============------------  .......<.oo...).......  AC: 8Str: 11  .........o.#.#o#...##.  EV: 11Int: 20  #.#..........#)# ..#  SH:  2  Dex: 9  ###........#)# .#  XL:  8 Next: 43% Place: Dungeon:6 +........#@# ..  Noise: ===------  Time: 5907.7 (0.0)I#h #........#.# ..  s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+I#h Breath++  .....# ......# o   orc (missile) I#h7.......# #########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangsI#h" I#h})  ...#. ..........corvidae the Conjurer#.#. .......#Green Draconian of Qazlal **...../. #.#....#+##I#hY* Health: 37/61 ==============----------.###.#.###.#.......#..Magic: 8/14=============-----------.......<.oo...).......AC: 8Str: 11.........o.#.#o#...##.EV: 11Int: 20#.#..........#)# ..#SH:  2  Dex: 9###........#)# .#I#h* XL:  8 Next: 43% Place: Dungeon:6+........#@# ..I#h* Noise: ===------  Time: 5907.7 (0.0)#........#.# ..s) +2 dagger (freeze)#####....... .I#h* Throw: 18 darts (poison)#.......+Breath++ .....#I#h!+ ,......#o   orc (missile).......##########Confirm with . or Enter, or press ? or * to list all spells.I#hI+ AAiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs  Okay, then.I#hq+ I#h(1 I#h1 I#h7 I#h9 . _I#hM  Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h, 2 ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal **.... ./. #.#....#+##  Health: 37/61 ==============----------  .###.#.###.#.......#..  Magic: 6/14==========--------------  .......<.oo..***......  AC: 8Str: 11  .........o.#.#o#...##.  EV: 11Int: 20 I#h  #.#..........#*# ..#  SH:  2  Dex: 9  ###........#*# .#  XL:  8 Next: 43% Place: Dungeon:6 +........#@# ..  Noise: ===------  Time: 5907.7 (0.0) #........#.# ..  s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+ Breath++  .....# ......# o   orc (missile) .......# #########Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, weaI#h< Wring a +0 leather armour and quivering  boomerangs (chance to weaken: 100%)I#hbf ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal **.... ./. #.#....#+##  Health: 37/61 ==============----------  .###.#.###.#.......#..  Magic: 6/14==========--------------  .......<.oo...).......  AC: 8Str: 11  .........o.#.#o#...##.  EV: 11Int: 20 I#hc #.#..........#)# ..#  SH:  2  Dex: 9  ###........#)# .#  XL:  8 Next: 43% Place: Dungeon:6 +........#@# ..  Noise: ===------  Time: 5907.7 (0.0) #........#.# ..  s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+ Breath++  .....# ......# o   orc (missile) .......# #########Aiming: Mercury Arrow (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineI#h{cAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (chance to weaken: 100%)  The glob of mercury hits the orc! The orc looks weaker.  You kill the orc!I#hr ...#.   #.#. .......# ./. #.#....#+##  ...  <  )  *# ..#  *# .#   ..   ..   .    ......# .......# ######### I#hI#ho))o   orc priest (polearm)I#h348.7 (1I#hI#hm  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (chance to weaken: 100%)  I#hThe glob of mercury hits the orc! The orc looks weaker.  You kill the orc! _Qazlal accepts your kill.I#h4j  Casting: Mercury Arrow (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h  ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal **.... ./. #.#....#+##  Health: 37/61 ==============----------  .###.#.###.#.......#..  Magic: 5/14========----------------  .......<.oo..o).......  AC: 8Str: 11  .........o.#.#*#...##.  EV: 11Int: 20  #.#..........#*# ..#  SH:  2  Dex: 9  ###........#*# .#  XL:  8 Next: 44% Place: Dungeon:6 +........#@# ..  Noise: ===------  Time: 5908.7 (0.0) #........#I#hi [m.# ..  s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+ Breath++  .....# ......# o   orc priest (polearm) .......# ######### _Qazlal accepts your kill.Casting: Mercury Arrow (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (100% to hit)I#h, > ...#. ..........corvidae the Conjurer#.#. .......#Green Draconian of Qazlal **....I#h- ./. #.#....#+##Health: 37/61 ==============----------.###.#.###.#.......#..Magic: 5/14========----------------.......<.oo..o).......AC: 8Str: 11.........o.#.#*#...##.EV: 11Int: 20#.#..........#*# ..#SH:  2  Dex: 9###........#*# .#XL:  8 Next: 44% Place: Dungeon:6+........#@# ..I#h. Noise: ===------  Time: 5908.7 (0.0)#........#.# ..s) +2 dagger (freeze)#####....... .Throw: 18 darts (poison)#.......+Breath++ .....#......#o   orc priest (polearm).......##########Casting: Mercury Arrow (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (100% to hit)  The magic dart hits the orc priest!I#hͯ I#h a.o))I#h, g86==9.7 (1I#h I#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 trident (100% to hit)  The magic dart hits the orc priest! _The orc priest is heavily wounded.I#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hC: ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal **.... ./. #.#....#+##  Health: 38/61 ==============----------  .###.#.###.#.......#..  Magic: 5/14========----------------  .......<.oo...).......  AC: 8Str: 11  .........o.#.#o#...##.  EV: 11Int: 20 I#h&;  #.#..........#*# ..#  SH:  2  Dex: 9  ###........#*# .#  XL:  8 Next: 44% Place: Dungeon:6 +........#@# ..  Noise: ===------  Time: 5909.7 (0.0) #........#.# ..  s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+ Breath++  .....# ......# o   orc priest (polearm) I#h`;.......# ######### _The orc priest is heavily wounded.I#h;Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (heavily wounded, 100% to hit)I#h_*  ...#. ..........corvidae the Conjurer#.#. .......#Green Draconian of Qazlal **...../. #.#....#+##Health: 38/61 ==============----------.###.#.###.#.......#..Magic: 5/14========----------------.......<.oo...).......AC: 8I#h+ Str: 11.........o.#.#o#...##.EV: 11Int: 20#.#..........#*# ..#SH:  2  Dex: 9###........#*# .#XL:  8 Next: 44% Place: Dungeon:6+........#@# ..Noise: ===------  Time: 5909.7 (0.0)#........#.# ..s) +2 dagger (freeze)#####....... .Throw: 18 darts (poison)#.......+Breath++ .....#......#o   orc priest (polearm).......##########Casting: Magic Dart (safe; 1% risk of failure)  I#h+ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (heavily wounded, 100% to hit)  The magic dart hits the orc priest.I#h+ I#h X)o)I#h+ ,10.7 (1I#h lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 trident (heavily wounded, 100% to hit)  The magic dart hits the orc priest. _The orc priest is heavily wounded.I#hP  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hv ...#. ..........  corvidae the Conjurer #.#. .......# Green Draconian of Qazlal **.... ./. #.#....#+##  Health: 38/61 ==============----------  .###.#.###.#.......#..  Magic: 4/14======------------------  .......<.oo...).......  AC: 8Str: 11  .........o.#.#)#...##.  EV: 11Int: 20  #.#..........#o# ..#  SH:  2  Dex: 9  ###........#*# .#  XL:  8 Next: 44% Place: Dungeon:6 +........#@# ..  Noise: ===------  Time: 5910.7 (0.0) #........#.#hkw33m# ..  s) +2 dagger (freeze) #####....... .  Throw: 18 darts (poison) #.......+ Breath++  .....# ......# o   orc priest (polearm) .......# ######### _The orc priest is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (heavily wounded, 100% to hit)I#h ...#. ..........corvidae the Conjurer#.#. .......#Green Draconian of Qazlal **...../. #.#....#+##Health: 38/61 ==============----------.###.#.###.#.......#..Magic: 4/14I#hw======------------------.......<.oo...).......AC: 8Str: 11.........o.#.#)#...##.EV: 11Int: 20#.#..........#o# ..#SH:  2  Dex: 9###........#*# .#XL:  8 Next: 44% Place: Dungeon:6+........#@# ..Noise: ===------  Time: 5910.7 (0.0)#........#.# ..I#hs) +2 dagger (freeze)#####....... .Throw: 18 darts (poison)#.......+Breath++ .....#......#I#h*Zo   orc priest (polearm).......##########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hSAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI#h{Aim: an orc priest, wielding a +0 trident (heavily wounded, 100% to hit)  The magic dart hits the orc priest.I#hNTu)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 trident (heavily wounded, 100% to hit)  The magic dart hits the orc priest.  The orc priest is severely wounded.I#hpUb5==1.7 (1I#h&]I#hv`W _The orc priest barely misses you.I#h#M... #...I#h$p...#. ..........#.#. .......#  ./. #.#....#+## ###.#.###.#.......#<.oo...).........o.#.#)#...##.#.#..o# .###.# +.. ........#.# .I#h_$6#####....... .#.......+ . .. .......#########I#h1I#h^2B72I#h8I#h{? _The orc priest hits you with a +0 trident. _Items here: ))) [[ †.I#h.&  I#hI/}You barely miss the orc priest.The orc priest is severely wounded.I#h/"8I#h/S6====3.5 (0.8I#h 7I#h9A _The orc priest hits you but does no damage.I#h6  You barely miss the orc priest.The orc priest is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.I#h̠ g26----4.4 (0.9I#hN I#hҫ ' _Beogh smites you!I#h  I#hx  You closely miss the orc priest.The orc priest is severely wounded.I#h$ p7====5.2 (0.8I#h  I#hͰ Q_The orc priest barely misses you.I#h  You closely miss the orc priest.The orc priest is severely wounded.I#h 8*I#h  ...   ...#. ..........  #.#. .......# I#h./. #.#....#+##  ...  <.oo...).  #)#  #o# ..#  #*# .#  #.# .. I#hМ #.# ..  ... .  #.......+ I#h.....# ......# .......# I#hmlThe orc priest calls down the wrath of Beogh upon you.I#hEl ...   ...#. ..........  #.#. .......# ./. #.#....#+##  ...  <.oo...).  #)#  #o# ..#  #*# .#  I#hl#.# ..  #.# ..  ... .  #....... .....# ......# .......# I#hrC  Pain shoots through your body!I#h8@I#ha[18-------6.0I#hsI#hV _* * * LOW HITPOINT WARNING * * *I#hD5 I#h5 You closely miss the orc priest.You tail-slap the orc priest, but do no damage.I#h~6S9---8I#h6N===8I#hBI#hBEc _The orc priest is severely wounded.I#h  You hit the orc priest. You freeze the orc priest.  You kill the orc priest!I#hC)I#hj2=77.6I#hI#h4O _Qazlal accepts your kill.I#htB   ...#.   #.#. .......#  ./. #.#....#+##.###.#.###.#.......#........<.oo...).....I#hC ..o.#.#)#...###.#....#)# ..#  ###)#  + ..# ..####.......  #.......+ .....#########I#hM I#h*N ?209I#hdN 9==8.6 (1.0I#hR I#hT I#h1eM... #......#. ..........#.#. .......#  ./. #.#....#+## ###.#.###.#.......#<.oo...).........I#heo.#.#)#...##.#.#..)# .###.# +.. ........#.# .#####....... .#.......+I#he.....I#hf&#########I#hpI#hp&9I#hxI#h m _Items here: ))) [[ †.I#h M#.. ##......... #......I#h V...#. ..........I#h m#.#. .......# I#h*  ./. #.#....#+## ###.#.###.#.......#I#hM p<.oo...).........I#hn Zo.#.#)#...##.#.#...###I#h k)# .# +I#h .. ........#.# .I#hϑ t#####....... .....#.....#I#h I#hǠ I#h 10/14====20 _I#h{ I#h s _Items here: ))) [[ †††.I#h rM... +....#'###.. #......##......... #........#. ..........#.#. .......#  ./. #.#....#+## ###.#.###.#.......#..<......)..........o.#.#@#...##.#.#..)# .###)# .# +.. #........#.# ......#I#h'I#h-1 _I#hI#ha]  q - 9 boomerangs (gained 3)  Things that are here:I#h#1=1===I#hm$2.6 (2I#hAI#hs _a +0 flail; a +0 leather armour; an orc corpseI#h: M... +..........#'###.. #......##......... #.........#. ..........I#h #.#. .......#  ./. #.#....#+## ###.#.###.#.......#<......@.......I#h ...........#.#)#o..##.#.#..........#)# ..####........#)# .# I#h +........#.# ......o   orcI#h! \#....I#h I#hr :o.I#h! +3.6 (1I#h) I#h.  Things that are here: _a +0 hand axe; a +0 ring mailI#hlI#h|my2===4.4 (0.8I#huI#hx _You barely miss the orc. The orc closely misses you.I#hn  You barely miss the orc. Your tail-slap misses the orc.I#ho^2=5.2I#hvI#hWzP _The orc barely misses you.I#hvI#hvu3====6.0I#h~I#h6| _You hit the orc but do no damage. The orc hits you but does no damage.I#hږ  You barely miss the orc. Your tail-slap misses the orc.I#hd&8I#hI#hX: _The orc hits you but does no damage.I#h)  You hit the orc. You freeze the orc. Your tail-slap misses the orc.I#hn* (7.6I#h2 I#ho5 ^ _The orc is moderately wounded.I#hP  You hit the orc but do no damage.The orc is moderately wounded.You hear a loud, deep croak!I#h/ FF   bullfrogo   orcThe orc hits you but does no damage.I#h3I#hs4====8.5 (0.9I#h"I#ha%[ _A bullfrog comes into view.I#hdf  You hit the orc but do no damage.I#h# .FThe orc is moderately wounded.I#h$-9.3 (0.8I#h$-I#hm0Q _The orc closely misses you.I#hI  You hit the orc. You freeze the orc.I#hk  The orc is severely wounded.I#h.F○ I#h.30.2 (0.9I#h& I#hz: _The orc hits you but does no damage.I#hM... +..........#'###.. #......##...... ... #.............  ...#. ...  #.#. .......#  ./. #.#....#+##.###.#.###.#..F○...#........<......)o........#.#@#...##.#.#..........#)# ..#  ###........#)# .# +........#.# ..#..... ..####....... . +  .....#.I#hAOI#h`YS.°FI#hqZ-1.2 (1.0I#h:dI#h$h _The orc closely misses you.Things that are here: _a +0 flail; a +0 leather armour; an orc corpseI#hA#.. ###...... ... #.............  ...#. ..  #.#. .......#  ./. #.#....#+##.###.#.###.#...°...#........<......Fo..........#.#)#...##.#.#..#@# ..#  ###)#  +.# ..# ..####.......  +  .....#......#.I#h1I#hI#h&\o.FI#hq'C==2I#ha.I#h4 _The bullfrog hits you. _Items here: ))) [[ †††.I#h*A ..........  ...#. ...  #.#. .......#  ./. #.#....#+##.###.#.###.#...°...#........<......o.........#.#F#...###.#..#)# ..#  ###  +.# ..# ..####.......  +I#h;+ .....#......#...########I#h[.,I#h3|.)oFI#h-4-3 _I#he8I#h=m _Items here: ))) [[ †.I#h-  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h? ... #.............  corvidae the Conjurer  ...#. ..........  Green Draconian of Qazlal **.... #.#. .......# Health: 23/62 ========---------------- ./. #.#....#+##  Magic: 12/14 ====================----  .###.#.###.#.......#..  AC: 8Str: 11  .......<......).......  EV: 11Int: 20  ...........#.#o#...##.  SH:  2  Dex: 9 I#h8 #.#..........#F# ..#  XL:  8 Next: 47% Place: Dungeon:6  ###........#@# .#  Noise: ===------  Time: 5933.2 (0.0) +........#.# ..  s) +2 dagger (freeze) #........#.# ..  Throw: 18 darts (poison) I#hެ.#####....... .  Breath++  #.......+ .....# F   bullfrog ......# o   orc .......# I#h!9######### _Items here: ))) [[ †.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hiAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (76% to hit)I#h / ... #.............  corvidae the Conjurer  ...#. ..........  Green Draconian of Qazlal **.... #.#. .......# Health: 23/62 ========---------------- ./. #.#....#+##  Magic: 12/14 ====================----  .###.#.###.#.......#..  AC: 8Str: 11  .......<......).......  EV: 11Int: 20 I#h k ...........#.#o#...##.  SH:  2  Dex: 9  #.#..........#F# ..#  XL:  8 Next: 47% Place: Dungeon:6  ###........#@# .#  Noise: ===------  Time: 5933.2 (0.0) +........#.# ..  s) +2 dagger (freeze) #........#.# ..  Throw: 18 darts (poison) #####....... .  Breath++  #.......+ .....#I#h ' F   bullfrog ......# o   orc .......# #########Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (76% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  I#hV The bullfrog is heavily wounded.The searing ray hits the orc.  You kill the orc!I#h} ...   ...#. ..........  #.#. .......# ./. #.#....#+##  *  <*  *  *# ..#   .#   ..   ..   .  I#hY .....#  ......# .......# I#hȚ ...   ...#. ..........  #.#. .......# ./. #.#....#+##  .*.  <......*.  #*#  #*# ..#  #@# .#  #.# ..  #.# ..  ... .  #.......+ .....# ......# .......# You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is heavily wounded.The searing ray hits the orc.  You kill the orc!  Qazlal accepts your kill.  (Press . to maintain the ray.)I#hlb ...   ...#. ..........  #.#. .......# I#hm./. #.#....#+##  .*.  <......*.  #*#I#hMm  #*# ..#  I#h~m#@# .#  #.# ..  I#hm#.# ..  ... . I#hm; #.......I#hmX .....#I#hmW ......#I#hmX .......#I#h n I#h#y .))FThe bullfrog hits you.  * * * LOW HITPOINT WARNING * * *I#h|17--4.2 (1Ray Breath++ I#h8I#h? _The bullfrog hits you but does no damage.I#h&R N****I#h2 f.))FI#hd 8--5+ Breath++ I#h I#h _The searing ray misses the bullfrog. The bullfrog misses you.I#h" **** The searing ray hits the bullfrog!I#ho .))FThe bullfrog is almost dead.I#h"p1--6++ Breath++ I#hxI#h{X _The bullfrog barely misses you. x2I#h[n  The searing ray hits the bullfrog.  You kill the bullfrog!I#h:s_****I#h .)))Qazlal accepts your kill.I#hS--537I#hI#h > _You finish channelling your searing ray.I#h#M#.. ##......... #.........#. ..........I#h}#.#. .......#  ./. #.#....#+## ###.#.###.#.......#I#h<......).........#.#)#...##.#.#...###I#h<)# .# +.. I#h_........#.# .#####....... .....#.....#I#hI#hI#hBU2==8I#h$I#hys _Items here: ))) [[ †††.I#hm M... +....#'###.. #......##......... #........#. ..........#.#. .......#  ./. #.#....#+## ###.#.###.#.......#..<......)..........#.#@#...##.#.#..I#hcne)# .###)# .# +.. #........#.# ......#I#hzI#hzY9=9 _I#hI#hVl _Items here: )) [[ †.I#hG M... +..........#'###.. #......##......... #.........#. ..........I#h Q#.#. .......#  ./. #.#....#+## ###.#.###.#.......#<......@..................#.#)#...##.#.#..........#)# ..#I#h ###........#)# .# +........#.# ......#....I#hW! I#hF" {3====40 _I#h& I#h8,   I#h, Things that are here: _a +0 hand axe; a +0 ring mailI#hڂKM ..... ...#.# ... +....#'###.. ##......... #........#......#.#. .......# I#h ./. #.#....#+## ###.#.###.##..<......).................#.#)#...##.#.#..........#)#..###........#)# ..#...#.# ......#........I#hI#h-1 _I#hJI#hI#hM#+#  ..... ...#.# #... +....#'##..#.. ##........... ......#.....#.#..........#  ./. #+## ###.#.###.#.......#..<......).........#.#)#...##.#.#..........#)#...#.....#)#.........#.# .....##....... ....I#hI#hI#hW20=4====2I#hZI#hI#h3M #.... #+# ...#.#  ..... ...#.# #... +....#'###.. ##I#h|..... ............#.#........@.#  ./.###.#....#+## ###.#.###.#.......#..<......)..................#.#)#...##........#.##.....#.# ....I#h}  A malevolent force fills the Dungeon...I#h /  --more--I#hT  You fall into a shaft and drop 2 floors!I#h/  --more--I#h-Generating dungeon...o\\/o/ building the Dungeon \o\I#h < /o/I#hI#hYcorvidae the ConjurerGreen Draconian of Qazlal **....Health: 20/62 =======-----------------Magic: 14/14 ========================AC: 8Str: 11EV: 11Int: 20SH:  2  Dex: 9XL:  8 Next: 53% Place: Dungeon:8Noise: ===------  Time: 5942.2 (0.0)s) +2 dagger (freeze)Throw: 18 darts (poison)Breath++ Things that are here: _a +0 hand axe; a +0 ring mailA malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses.  You hear the roar of battle.I#h/  --more--I#h i#.##...## #.## ##..##.#... ##....##.....##.....##............##.#.........#.#.....@...>...###..)...##..##...##.####.. ..## .##.......I#h8§I#hdm-3.0 (0.8I#hCr'§I#hHu  You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _Found a dagger. Found a stone staircase leading down.I#hǵ4I#hSI#h\,I#hI#hI#h0I#hkI#h`1=I#hI#h ,I#hZI#hI#hI#hI#h%I#hrT2=I#hI#h(I#hpI#hvI#h,I#hI#heI#h83I#hAI#h(I#haI#hI#hI#h>I#hI#hWI#hI#hI#hgI#hJ4=I#hI#h I#hJI#hHI#hI#h5I#hI#hA5=26=I#ho,I#h)T7=I#h+,I#h-I#hE1P8I#h,3I#hE8,I#h9I#h=,I#h&>I#h@j9=I#hAI#hE,I#h%FI#hLBI#h(RBI#hUI#hUM30=I#hbI#h0g91I#hg1=I#hHhI#hm,I#h oI#hr,I#hOtI#hwI#h%x#2I#hKx)=I#hUyI#h},I#h}I#hI#hI#hI#h,I#hHI#hI#h,:3I#hhI#hdI#hI#h#I#h,I#hۘI#hԛI#h#4I#h:1=I#hEI#hߡ,I#hߢI#hH,I#hI#h4I#h#5I#h)=I#h6I#h&.I#hT §92.0 (49.0) _You start resting.3.0 (50I#h _You hear the faint creaking of a very distant portcullis.I#hn;# .# #. ..# # #.## ##..# #.#... ###....# #.....##.....# #.# #.#.#.##....§.@..>.###..)...##..#.#...##.## ##.. ... ## ..##....#...#....I#hfxI#hSy14.0 (1.0)I#h~I#hI#h# C# ..# #. ..# # #.## ##..# #.#... ###....# #.....##.....# #.# #.#.#.#I#h($ ]#....§..@.>....####..)...##..#.#...##.## ###.. ... ## ...###....##...#....I#h- ;○...I#h- &5I#hJ2 I#hK5 I#hsW# ..# #. ..# # #.## ###..# #.#... ###....# #.....##.....# #.I#hqX# #.#......○..#.## #.>....# ###..)...##..#.#...##.## .# ##...... ###....####....##...#....I#hk`2°I#h`B66I#hud9°I#hGfI#h _# ..# #. ..# # #.## ###..# #.#... ###....# #.....##.....# #.# #.#......°..#.## #.....# ###..)...##..#...>#...##.## #.# .##...... .# ##....## .##.... .###... # I#h E.7I#hI#h _Found a stone staircase leading down. _There is a stone staircase leading down here.I#h# ...# #. ...# # #.## ###..# #.#... ###....# I#hc9#.....##.....# #.# ##.#.#.## #.>@...# ###..)...##..#...>##...##.####.# ..##...... .# .##....## ..##.... ..###... ### I#hI#h-8 _I#hI#hzI#h # ...# #. ...# # #.## ###..# #.#... ###....# I#h: #.....##.....# #.### #.#.#.## #.>.@..# ###..)...##..#...># #...##.####.# ..I#hj H##...... #.# #..##....## ... #.##.... ...#I#h ##... .####......I#hC I#h \7=9I#hW I#h I#he}# ...# #. ...# # #.## ###..# #.#... ###....# #.....##.....# #..### #.#.#.## #.>..@.# ###..)...##..#...># #...##.####.##.....###...... #.# ##.##....## ... #.###.... ...# ###... ..##I#h=~+# I#h7I#h)6000I#hI#h̐I#h)# ...# #. ...#  # #.## ###..#  #.#... ###....#  #.....##.....#  #.I#h..### #.#.#.## #.>...@# ###..)...##..#...># #...##.####.##.....# ##...... #.# ##....?I#hް ##....## ... ##.###.... ..##... ..#I#hS###......I#hI#h"&1I#hI#h0 _Found a scroll of silence.I#hs #...#.# #.## ###..#... ###........##.....# ...I#hF.......### ?.# #.#..#.## ..#.>....#..###..)...##..#@..># #...##.####.##.....##...... #.# ##....?#Breath++ I#hJI#hжT8=2I#hI#hӿ1 _Found a scroll of identify.I#hp H# ...# #. ...# ## # #.## ###..# .. #.#... ###....# ##..# #.....##.....# .... #..### .?.#  #.#.#.###..#  #.>....#..#  ###..)...##..#.@.># #...##.####.##.....# ##...... #.####....?.I#hp ##....## ... ##.##. I#hy I#hkz &3I#h I#h/ I#h}/# ...#  #. ...# ##.  #.## ###..# . .#... ###....# ##..# .....##.....# #.... ...### .?.# #.#.#.###..# #.>....#..# ###..)...##..#..@>#  #...##.####.##.....#  ##...... #.####....?.I#h6K##....## ... ##.##.##.... ...# ## # I#hI#h!&4I#hbI#h  .##.## ###.... .#... ###..##..# ....##.....# #.... .......### .?.# #.#..#.###..# I#hh ..>....#..# ##..)...##..#...>###  #...##.####.##.@...##...... #.####....?..  I#h  ##....## ... ##.#### #Breath++ I#h+ I#h &5I#hb I#h I#h#. ...# ##. #.## ###..# #! .... #... ###....# . ##..# ##.....# .#.... .### ..?.# .#.#.###..# .>....#..# ..)...##..#...>### #...##.####.##..@..# ##...... #.####....?.  ##....## ... ###.##.##.... ...# ## #. I#h.○I#h\9=6I#haI#h- T _Found 2 potions of attraction.I#h . ...# ##. .## ###..# #! .... ... ###....# #. ##..# I#h?##.....# .#.... .### ..?.# #.#.###..# I#hؔ>....#..# ..)...##..#...>### I#h ,...##.####.##.○.@.# ...... #.####....?...! I#hW##....## ... ###.##.  ##.... ...# ## #.##... ..### . I#h0○I#h]&7I#h`I#hX _Found a potion of magic.I#h? ...# ##. ## ###..# #! ....  ###....# #. ##..# ##.....# .#.... ### ..?.# .#.###..# >....#..# ..)...##..#...>### ##.####.##.○..@# ...... #.####....?...!.....## ... ###.##. ##.... ...# .## #.  ##... ..### ..#...... ##I#hu°○8I#h I#hI#h8## ###..# #! ... .. ###....# #. ##..# ##.....# .#.... .......### ..?.# #.###..# >....#..# )...##..#...>### .###.####.##.°...##..##..... #.####.○@.?...!. #....## ... ###.##....#.... ...# .## #  ##... ..### .. . #...... .## ..I#hk3..##I#hE..○I#hHU40=9I#hI#h}I#h8 ###..# #! ....  ###....# #. ##..# ##.....# .#.... ### ..?.# #.###..# >....#..# ##)...##..#...>### ..# ##.####.##.....##..##. #.####.○.@?...!. ....## ... ###.##..... ...# #.## #. I#h*##... ..### ... ..  #...... #.## ....#.. I#ho/°I#h'10I#hI#h[I#h!8 ###..# #! ....  ###....# #. ##..# ##.....# .#.... ### ..?.# #.###..# #>....#..# .## )...##..#...>### #..# ##.####.##.....##..##..#I#hi" #.####.°..@...!..### ... ###.##. .... ...# #.## ##.... ..### ... . #...... #.## ..#... ###..##I#hG/...I#h/&1I#h5I#h?I#hv@G12.0 (2I#hFI#h%I- _L - a scroll of silenceI#hf H###..# #! .... ###....# #. ##..###.....# .#.... [#### ..?.# ..#.###..# .# >....#..# .## ...##..#...>#####..# .####.##.....##..##..#  #.####.!..# ## ... ###.##.#I#hf 9 ...# #.#####. ... ..### ... .. ...... #.## ...#.... ..###.. .### ..I#hx A3.0 (1I#h){ I#h} H _Found a ring mail.I#hK###..# #! .... ....# #. ##..### .....# .#.....[# ### ..?.#.... #.###..# ..# >....#..# ..## ##..#...>#####..# # .####.##.....##..##..# I#h #.####.!..# ## ... ###.##.#  ...# #.#####......# ..### ... . #.## ....#.#... ...## ##.. #..### ...I#hI#h&4I#h4!I#h#I#h\###..# #! .... ....# #. ##..### # .#.....[# ### ..?.#.... #.###..# ...# >....#..# ..## ###..#...>#####..# .# ####.##.....##..##..#  #.####.!..# ## ... ###.##.#  ...# #.#####......#  ..### ... .. #.## .....#.#.... ..I#hi#.. ..#..### ... ...I#h|I#h7&5I#hI#hcI#h ..# #! .... ....# #. ##..### # .#.....[# ### ..?.#.... #.###..# ...# #>....#..# ..## .# ##..#...>#####..##.# .##.....##..##..#  #.####...#  ... ###.##.#  ...# #.#####......#  ..### ... .I#h  #.## ......#.#.... #.....#### .#.. ### ...#...I#h] r2=6I#h I#h I#hY +7.0 (2I#h@ I#h a _a - 2 potions of magic (gained 1)I#hD#..# #! .... #....# #. ##..###.# .#.....[#.### ..?.#.....#.###..# ...# # ..>....#..# ..## .# .##..#...>#####..##.##.##.....##..##..# . #.####.## ... ###.##.# . ...# #.#####......# . ..### ... .. #.## ......#.#.. ... #.....#### . #.. #..##h9;49m..# ## ...#...I#hSI#h+8.0 (1I#hI#h=I#h[ ###..# #! .... ##....# #. ##..###.# .#.....[#.### ..?.#.....#.###..# ...# #.>....#..# ..## .# .I#hG.##..#...>#####..##.# .####.##.....##..##..#. #.####.# .## ... ###.##.#. ...# #.#####......#. ..### ... ..I#h V. #.## ......#.#.. ... #.....#### .I#hw #.. #..#..# ## ...#...I#hb:☼I#hT3=9I#hI#h)I#h M ...# ##  ###..# #! ..... ##....# #. ##..## .#.....[### ..?.#.... ..#.###..# ...# .>....#..# ..## .# ..##..#...>#####..##.# .I#h_ ####.##.....##.@##..# .. #.####...........# ## ... ###.##..☼....#  ...# #.###### .. ..### ... .............I#h ;○I#hs '20I#hA I#h I#h(M  ...# ...##  ###..# #! ..... ##....# #. ##..## .#.....[### ..?.#.... ..#.###..##...# .>....#..# #..## .##..#...>#####@.## .####.##.....##..##..# .. #.####...........# ## ... ###.##..○....# .. ...# #.#####......#.......###..#I#h9○I#hy&1I#hCI#hI#hvM....  ...# ...##  ###..# #! ..... ## ##....# #. ##..###.. .#.....[#.## ..?.#.... ..#.###..##...# .>....#..# #.@## .##..#...>#####..## .####.##.....##..##. #.####...........# .## ... ###.##..○....##........#...##I#h=○°I#h\4=2I#h߰I#hI#h /M .#....  ...# ....##.  ###..# #! ...... ## j. ##....# #.###..###..#... .#.....[#....## ..?.#.....# ..#.###..##..@# .>....#..# ##..## .##..#...>#####○.## .####.##.....##..## I#h] ... #.####...........##j   gnoll sergeant (polearm, asleep)....I#h P○°.I#h &3I#h I#h _A gnoll sergeant comes into view. It is wielding a +2 vampiric spear.I#h=   .....#....  ...# .....##.  ###..# #! ...... ## j ##....# #.###..###..#... .#.....[#......## ..?.#..@○.# ..#.###..##...#.# .>....#..# ##..###.##..#...>#####°.## .####.##.....##..## .. #.####.....### ... ###.##.......# ...# #.#####......# ..### ... ........°.4I#h$ I#h& I#h.... ...# #....I#h 2 ...# .....##. ###..# #! ...... ## j.#....# #.###..###..#... #.....# .#.....[#.......### ..?.#.@.°.#I#hN .#.###..##...#.# #.>....#..# ##..###.#I#hz.##..#...>#####..##.# #.####.##.....##..##..#. #.####.....I#h......# ..## ... ###.##.......#I#h. ...# #.#####......# I#h... ..### ... .I#h .I#hq &5I#h I#hA  ...... ...... ...# #.... ...# .....##. ###..# #! ...... ## j.  ###....# #.###..###..#... ##.....# .#.....[#.......### ..?.#@....#.#.###..##...#.# #.>....#..# ##..###.# )...##..#...>#####..##.# ##.####.##.....##..##..# .... #.####...........#.## ... ###.##.......#. ...# #.#####......# #... ..### ... .I#h8☼I#ha45=6I#hpI#hA"I#hM....... .....#.#.... #.I#hN ...# .....##.  ###..# #! ...... ## j  ###....# #.###..###..#. ## .#...@.[#......I#hq;###..?.#.....# ..#.###..##.☼.#.# .....>....#..# ##..### )...##..#...>#####..##.##.#....I#h%Q○○I#h%&7I#hH,I#h.I#hz* .. .. ........ ... .......# .... ...##.#..... #...jI#h4{ ...# .....##... # ###..# #! ...... ## j. . ###....# #.###..###..#... .##.....# .#..@.○[#.......####..?.#.....#.#.###..##.○.#.# #I#hn{R.>....#..# ##..###.# .)...##..#...>#####..##.# .##.####.##.....##..##..#j   gnoll (polearm, asleep)I#h{z. #.####...........#I#h{.## ... ###.##.......# #.... ...# #.#####......#I#h{I#h  A gnoll comes into view. It is wielding a +0 spear.I#hkI#h K.○K   kobold (missile, wandering)The gnoll shouts! You hear a shout!  A kobold comes into view. It is wielding a +0 short sword.I#hߠ&8I#hҨ;○I#h2 _The gnoll moves out of view.I#h....#..# ##..###.# ..)...##..#...>#####..##.# ..##.####.##.....##..##..#j   gnoll (polearm). #.####.....#K   kobold (missile, wandering) #....## ... ###.##.......# ##.... ...# #.#####......#I#hYI#h> K.○K   kobold (missile)  The kobold shouts!I#h b((((((○I#hq ~.......°°I#h .69I#h  I#h W _The kobold throws a stone. The stone hits you but does no damage.I#h%1 ( .......K .. ........ ... .......# .... ...##.#..... #.... . ...# .....##.... .## ###..# #! ....... ## j.. ###....# #.###..###..#....##.....# .#@...°[#.......####..?.#.....# #.#.###..##.°.#.# #.>....#..####..###.# #..)...##..#...>#####..I#h1 ##.#.##.####.##.....##..##..# #...... #.####..# ##....## ... ###.##.#  ##.... ...# #.#####......#I#h=5 I#h@ j..j   gnoll (polearm)I#hnA '30I#hH I#hK I#ht .......K ... .# .....##.#..... #. . .....##.... ## ###..# #! ......j ## j. ... ###....# #.###..###..#..##.....# #.#.....[#.....###..@.#.....# #.###..##...#.# # .I#hu>....#..####..###. #..)...##..#...>#####.. ...##.####.##.....##..##.##... ..### ... ..........I#h"xI#hzI#hYjj.j   gnoll sergeant (polearm)j   gnoll (polearm)I#h&1I#hI#hX _You see here a scroll of identify.I#hw  .K .. ........ ... .......# .... # ...##.#..... #.j.. #. ...# #.....##.... #.## ###..# #! .....j. ## j. #... ###....# #.###..###..#....##.....# #.#.....[#.......####.@?.#.....# .#.#.###..##...#.# #.>....#..####..###.# ##..)...##..#...>#####..##.# #...##.####.##.....##..##..# ##...... #.####...#j   gnoll (polearm)  ##....###h{ m ... ###.##.#  ##.... ...# #.#####......#  ##... ..### ... .I#h  I#h f.jj.I#h j   gnoll sergeant (polearm)j   gnoll (polearm)I#hU [7=2 _I#h_ I#h%H.K .. ........ ... .......# ....  ...##.#..... #.... . ...# #.....##.j.. .## ###..# #! ....j.. ## j. ... ###....# #.###..###..#... ##.....# #.#.....[#...... ####..@.#.....# #.#.###..##...#.# # >....#..####..###.# ..)...##..#...>#####..##.# ...##.####.##..........#hH49m #.####...# ##....## ... ###.##.# I#hJI#hKI#hXj.j.3I#h_I#h/dX _You see here a scroll of identify.I#h I#h| I#h I  m - 3 scrolls of identify (gained 1)I#h( j..jj○j 2 gnolls (1 polearm, 1 wandering)I#ha) &4I#h8. I#h>6 s _A gnoll comes into view. It is wielding a +0 flail.I#h8 . .# Kj...##.#..... #.. . #.....##.... ## ###..# #! ....j.. ## j. ... ###....# #.###j.###..#..##.....# #.#.....[#.....I#h% '###....#.....# #.###.@##...#.# # .>....#..####..###. #..)...##..#...>#####.. ...##.####.##.....##..##. #...... #.####......... ##....## ... ###.##.#  ##.... ...# #.#####......# ##... ..### ... ....K   kobold (missile) #...... #.## ......#.#I#hI I#hx I#hF I#h I#h ..K..jj   gnoll (polearm)5I#h( I#h I#hp . ... .......# .... # ...##.#..... #K... #.I#hP ...# #.....##.... #.## ###..# #! ....... ## j. #... ###....# #.###.j###..#...I#h.##.....# #.#.j...[#.......####....#.....# I#hHu.#.#.###@°##...#.# #I#h.>....#..####..###.# ##..)...##..#...>#####..##.# #...##.####.##.....##..##..# ##...... #.####...#  ##....## ... ###.##.# ##.... ...# #.#####......#I#h@ ##... ..### ... .  #...... #.## ......#.#..I#h?I#hI#hb.Kj..I#hI#hW8=6I#hgI#hjI#hsQI#hiC # . #...##.#..... #.. #.....##K... ## ###..# #! ....... ## j... ###....# #.###j.###..#.. ....##.....# #.#.j...[#.....###....#.....# #.###..##...#.# # ..I#hC >....#.@####..###. ##..)...##..#...>#####.. #...##.####.##.....##..##. ##...... #.####......... I#hC  ##....## ... ###.##.#I#hD  ##.... ...# #.#####......#I#h=D ' ##... ..### ... .... #...... #.## ......#.#I#hbD t ... #.....#### I#hG I#hBH I#hK I#hZ j.K.jj 2 gnolls (1 polearm, 1 wandering)I#hZ #6I#h'[ 1-7I#h^c I#hxg C _The gnoll hits you from afar with a +0 spear.I#hq\ .# ....  # ...##.#..... #j...  #. ...# #.....##....  #.## ###..# #! ....K.. ## j. .#... ###....# #.###j.###..#....##.....# #.#.....[#.......####..j.#.....# #.#.#.###..##...#.# # #.>....#@.####..###.##..)...##..#...>#####..##.#  #...##.####.##.....##..##..#  ##...... #.####...........#I#h\ ##....## ... ###.##.......# ##.... ...# #.#####......# ##... ..### ... . j   gnoll (polearm) #...... #.## ......#.#..  ... #.....#### .I#hFfI#hgI#hbpI#hQy.jK..jj 2 gnolls (1 polearm, 1 wandering)I#hz&8I#hNI#h< _The gnoll hits you but does no damage.I#h60#...##.#..... #. #.....##j... ## ###..# #! ...K... ## j. .#... ###....# #.###..###..#.. .....##.....# #.#.j...[#..........####..j.#.....# #.#...#.###..##...#.# #..>....#..####..###. ###..)...##..#..@>#####..  #...##.####.##.....##..##.#...... #.####......... ##....## ... ###.##.......# ##.... ...# #.###h00m###......# ##... ..### ... .... #...... #.## ......#.# ... #.....#### #.. #..#  The gnoll shouts! You hear a shout! I#h4..jjK..jjjj 3 gnolls (2 polearms)  A gnoll comes into view. It is wielding a +0 spear.7=9I#hvEI#hL I#h%MI#hXM_You hear a shout! x2I#h D # ...##.#..... #.... #. ...# #.....##.... # #.## ###..# #! ....jj. ## j. I#h #.#... ###....# #.###.K###..#... #.....##.....# #.#.....[#...... #...####...j#.....#  #.#I#hS .#.###j.##...#.# #  #.>....#..####..###.#  ###..)...##..#.@.>#####..##.# #...##.####.##.....##..##..#I#h~ v ##...... #.####.#I#h O ##....## ... ###.##.# ##.... ...# #.#####......#I#h  ##... ..### ...  #...... #.## ......#.#I#h  2 gnolls (1 polearm) ... #.....####  #.. #..#..#I#h- I#hO I#h I#h I#h I#h# jj.K.j.j 3 gnolls (2 polearms)I#hU$ '40I#h, I#h0 S _The gnoll closely misses you.I#h # ...##.#..... #.... #. ...# #.....##....  # #.## ###..# #! ...jj.. ## j.  #.#... ###....# #.###K.###..#... I#h #.....##.....# #.#.....[#......  #..####..j.#.....# #.#.#.###j.##...#.# # #.>....#..####..###.#I#hxM ###..)...##..#@..>#####..##.# #...##.####.##.....##..##..# ##...... #.####.# ##....## ... ###.##I#h.#  ##.... ...# #.#####......#I#hĭ ##... ..### ...  #...... #.## ......#.#I#h 2 gnolls (1 polearm) ... #.....#### I#hm #.. #..#..#I#hI#hKI#h2+..I#hkjjj 2 gnolls (1 polearm)K   kobold (missile)I#h:&1I#hXI#hI#h}z4 .......#  #.#..... #.... #. ...# #.....##.... I#hz #.## ###..# #! ...jj.. ## j#... ###....# #.###K.###..###.....# #.#.....[#......#...I#hI{..####....#.....# #..#.###..##...#.# .........>...@#j.####..####..)...##..#...>#####..##I#h{{...##.####.##.....##..####...... #.####.....# ##....## ... ###.##.##.... ...# #.#####I#h{# ##... ..### ... ........#...... #.## ......#.#  ......#### I#hI#hՅ.jj   gnoll (polearm)I#hx?8=I#h2I#h9I#hЍI#h-j[ .# .... # ...##.#..... #.... #. ...# #.....##....I#hj # #.## ###..# #! ...jj.. ## j #.#... ###....# #.###K.###..# #.....##.....# #.#.....[# #...####....#.....#I#hj #.#.#.###..##...#.# # #I#hj.>..@.#..####..###.#I#h k ###..)...##..#.j.>#####..##.#I#hrk #...##.####.##.....##..##..# ##...... #.####.# ##....## ... ###.#.#I#hk ##.... ...# #.#####...... ##... ..### ...  #...... #.## ......#.I#hkk ... #.....I#h܆j5-3I#haI#hC _The gnoll hits you from afar with a +0 spear.I#h=  .# .... # ...##.#..... #.... #. ...# #.....##.... # #.## ###..# #! ...jj.. ##  #.#... ###....# #.###K.###..#I#h  #.....##.....# #.#.....[# #..####....#.....# #.#.#.###..##...#.# # #.>.@..#..####..###.#I#h  ###..)...##..#.j.>#####..##.# #...##.####.##.....##..##..#I#h  ##...... #.####.#I#hN  ##....## ... ###.##. ##.... ...# #.#####I#hw & ##... ..### ...  #...... #.## ......#I#h k ... #.....I#h I#h I#h-% jjj   gnoll sergeant (polearm)I#h& &4I#h, I#h0 y _You hear the faint creaking of a very distant portcullis.I#hl  .# .... # ...##.#..... #.... #. ...# #.....##.... # #.## ###..# #! ...jj.. ## #.#... ###....# #.###K.###..# #.....##.....# #.#.....[# #.####....#.....# #.#.#.###..##...#.#  #.>@...#j.####..###. ###..)...##..#.j.>#####..##. #...##.####.##.....##..##.. ##...... #.####..#hl 49m ##....## ... ###.## ##.... ...# #.##### ##... ..### ...  #...... #.## ...... ... #.....I#hot I#h|| .jj   gnoll (polearm)I#h| &5I#hɄ I#h I#hT .#  # ...##.#..... # #. ...# #.....##.... # #.## ###..# #! ...jj..  #.#... ###....# #.###K.###.. #.....##.....# #.#.....[# #.####....#.....# #.#.#.###..##...#.# #.@....#..####..### ###..)...##..#.jj>#####..## #...##.####.##.....##..## ##...... #.####. #hu4m##....## ... ###.## ##.... ...# #.##### ##... ..### ...  #...... #.##  ... #.....I#h8I#hCI#hNjj.I#heT6-6I#huI#hc _There is a stone staircase leading down here.I#h .#  # ...##.#..... # #. ...# #.....## # #.## ###..# #! ...jj..  #.#... ###....# #.###K.### #.....##.....# #.#.....[# #.####....#..... #.#.#.###..##...#. #>....#..####.. ###..)...##..#jj.>#####.. #...##.####.##.....##..## ##...... #.####I#h ##....## ... ###.## ##.... ...# #.##### ##... ..### ...  #...... #.##  ... #I#hI#hI#hj.jKK   kobold (missile)I#h-7 _I#hI#hI#h2 .#  # ...##.#..... # #. ...# #.....##I#hn # #.## ###..# #! ...jj.. #.#... ###....# #.###K.### #.....##.....# #.#.....[# #.####....# #.#.#.###..##...# #.>.j..#..####..I#h ###..)...##..#.jK>#####.. #...##.####.##.....##.. ##...... #.#### ##....## ... ###.## ##.... ...# #.##### ##... ..### ...  #...... #.##  ... #I#hI#hI#hj.j.8I#h I#h  .#  # ...##.#..... # #. ...# #.....## # #.## ###..# #! ...jjI#h  #.#... ###....# #.###K. #.....##.....# #.#.....[ #.####....# #.#.#.###..##... #.>j...#..####.. ###..)...##..#j.K>##### #...##.####.##.....##.. ##...... #.####I#h9  ##....## ... ###.## ##.... ...# #.##### ##... ..### ...  #...... #.##  ... #I#h I#h I#hܔ hj..j.I#hO T7=9I#hœ I#hR I#h  .# # ...##.#.....  #. ...# #.....## # #.## ###..# #! ...jj #.#... ###....# #.###K. #.....##.....# #.#..... #.####....# #.#I#h @.#.###..## #.j..j.#..#### ###..)...##..#..K>##### #...##.####.##.....## ##...... #.#### ##....## ... ###.## ##.... ...# #. ##... ..### ...  #...... #.##  ... #I#h] I#h I#h) ○j>.j.I#h* '50I#hs4 I#hc .# #. ...##.#..... #. ...# #..... # #.## ###..# #! ... #.#... ###....# #.###K. #.....##.....# #.# #I#h6dq.####....# #.#..○......#.###..## #.j>.j..#..#### ###..)...##..#..K> #...##.####.##.....## ##......# #.####I#hid ##....## ... ###.## ##.... ...# #. ##... ..### ...I#hd #...... #.## ... #I#hi,I#hw○°j.>j.1I#h~I#hI#h  .   #. ...##.#  # #. ...# #.....   #.#.### ###..# #! ...   #.#...####....# #.###K   #.....##.....# #.#   #..####....#   #.#.○°......#.###..##   #.j.>j...#..   ###..)...##..#..K>   #...##.####.##.....   ##......# #.####   ##....###h 40m ... ###.   ##.... ...# #.   ##... ..### ...   #...... #.##   ...○..j..j.8=2I#h. ... #.## #. ...# #...#.### ###..# #! ...#...####....# #.###K#.....## #.#...#.....###....#.#.@.......#.###........j..j....#..###..)...##..#..K>###...##.####.##.....###......# #.####....##....## ... ###.I#h1P##.... ...# #.####... ..### ...#...... #.##I#h|I#he,I#h=#j..j...>KK   kobold (missile)I#h $&3I#h,I#h/I#h=S l .. ... #.## #. ...# #...#.### ###..# #! ...#...####....# #.###K## #.#...#....@.......####....##.#.°.j..j..#.###..#.........>K...#..###..)...##..#..K>###...##.####.##.....###......# #.####....##....## ... ###.##.... ...# #.####... ..### ...I#hU I#hU I#hV I#he "jI#h;f ..j...Kjj 2 gnolls (polearms)I#hf &4I#h(o I#h,s E _The gnoll sergeant hits you but does no damage.I#h"     ..   ..   #. ...##.#   # #. ...# #   #.#.### ###..# #!   #.#...####....# #.###   #.....##.....# #.#   #.j...####....   ##.#...j.....#.###..   #..Kj...#..   ###..)...##..#..K>  #...##.####.##.....   ##......# #.####   ##....I#h ## ... ###. j   gnoll (polearm)  ##.... ...# #.   ##... ..### ...I#h0 I#h I#h7 I#h I#hb :j.j.○......jK>.j 2 gnolls (polearms)I#h &5I#h7 I#h I#hi    ..#   ..#   #.# ...##.# I#hQjW # #.# ...# #  #.#.### ###..# #!   #.#...####....# #. I#hn #.....##.....# #.#  #..@..j.j....####  ##.#○......j.#.###..  #........K>....#..  ###..)...##..#..K>  #...##.####.##  ##......# #.####  ##....## ... ### j   gnoll (polearm)  ##.... ...# #.   ##... ..### ...I#hnI#hoI#hvpI#h|qI#hvI#hj.j.jK...I#hGGj 2 gnolls (polearms)I#h.96I#hlI#h*I#h   #...#  #...#  #.#.# ...##.#  #.#.# ...# #  #.#.### ###..# #!  I#hq0 #.#...####....# #.  #.....##.....# #.#  #.@..j.j.j...####  ##.#○....K...#.###  #.........>....#..  ###..)...##..#..K> I#h #...##.####.##  ##......# #.####  ##....## ...   ##.... ...# #  ##... ..### I#hI#h I#hGI#hI#h`I#hj.j.j.°..K..I#hC&7I#h:°I#h I#hK'    #...#   #...#   #.#.# ...##.#  #.#.# ...# #  #.#.### ###..# #!  #.#...####....# #.  #.....##.....# #.  #@..j.j.j....####  ##.#°..K.....#.### I#h7L #.........>....#  ###..)...##..#..K  #...##.####.##  ##......# #.####  ##....## ...   ##.... ...#   ##... ..### I#hOI#hqPI#hUQI#h#UI#h_j.j.j.○#..K.I#hX`&8I#hjI#hpI#hP P . ...##.#.# ...# #..### ###..# #!#...####....#...##.....# ..j.j.j###.##○#..K......#.###.........>....#.###..)...##..#..K...##.####.##..##......# #.#####....## ... ###.... ...#I#hI#h_I#hj.°#.K.I#hDU50=9I#h I#hJE _The gnoll sergeant hits you but does no damage.I#hY . P . ...#.## ...# #..### ###..# #!#...####....#.j.##.....# I#h ..j...j###.##°#.K.......#.###.........>....#.###..)...##..#..K...##.####.##..##......# #.#####....## #I#h I#h< I#h I#hs I#h( ..j..#K...j1 polearm)I#hU* V47-60I#h1 I#hl4 U _The gnoll sergeant hits you from afar with a +2 vampiric spear.I#h )#. P. . ...#.# ...# #.### ###..# #!#...####....#...##.....# ..j..j......####.##.#K...j....#.###I#h- .........>....#.###..)...##..#..K K   kobold (missile)...##.####.##..##......# #.###I#h I#hҩ I#h$ I#h j..j   gnoll (polearm)I#h &1I#h I#h I#h-g4## P.#.. ...#.# ...# #.### ###..# #!#...####....#j...## .....j......####.##.#....j....#.###.........>....#.###..)...##..#..K...##.####.##..I#hl,I#hzyjjj   gnoll sergeant (polearm)j   gnoll (polearm)I#hyT8-2I#hPI#h|I#hKb. P.#.#..# ...#.# ...# #..#.### ###..# #!j#...####....#j...## .....j......####.##.#....j....#.###.........>....#.###..)...##..#..KI#hI#hBI#hI#h^jj.KK   kobold (missile)I#h&3I#hI#hI#h!3  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h@ L  corvidae the Conjurer #...#  Green Draconian of Qazlal **.... #.P.#  Health: 48/62 ==================------ #.P.#  Magic: 12/14 ====================---- #.P.#  AC: 8Str: 11 #.P.# ... EV: 11Int: 20 I#h #...# ... SH:  2  Dex: 9 #...# ... XL:  8 Next: 53% Place: Dungeon:8 #@#.# ...##.# Noise: ===------  Time: 6063.0 (0.0) #*#.# ...# #. s) +2 dagger (freeze) I#h >#j#.### ###..# #! Throw: 18 darts (poison) #j#...####....# #. Breath++  I#h #.....##.....# #. #.K...j......####. j   gnoll sergeant (polearm)I#hz  ##.#....j....#.### j   gnoll (polearm) #.........>....#. K   kobold (missile) ###..)...##..#..K _The gnoll sergeant hits you from afar with a +2 vampiric spear.  I#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (83% to hit)I#h corvidae the Conjurer #...#Green Draconian of Qazlal **.... #.P.#Health: 48/62 ==================------ #.P.#Magic: 12/14 ====================---- #.P.#AC: 8Str: 11 #.P.#... EV: 11Int: 20 #...#... SH:  2  Dex: 9 #...#... XL:  8 Next: 53% Place: Dungeon:8 #@#.#...##.# Noise: ===------  Time: 6063.0 (0.0) #*#.#...# #. I#h՗ s) +2 dagger (freeze) #*#.### ###..# #! Throw: 18 darts (poison) #*#...####....# #. Breath++  #*....##.....# #. #.K...j......####. j   gnoll sergeant (polearm) ##.#....j....#.### j   gnoll (polearm) #.........>....#. K   kobold (missile) ###..)...##..#..KAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.The searing ray hits the gnoll sergeant.I#h01Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.  The searing ray hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.  (Press . to maintain the ray.).jjKj.j 2 gnolls (polearms)4.0 (1Ray Breath++  _The gnoll barely misses you.I#h 5The searing ray hits the gnoll!  The gnoll is almost dead.!heavi  The searing ray hits the kobold!  You kill the kobold!I#hI#h[****I#hAI#h,4 ☼.jj).   gnoll (polearm)  Qazlal accepts your kill.I#höu5+ Breath++ I#hI#h3 _You block the gnoll's attack.I#h&   The searing ray hits the gnoll.  You kill the gnoll!I#h  ****   Qazlal accepts your kill.The searing ray hits the gnoll sergeant.I#h) ,I#h2 ○.j.)jj   gnollI#h6 91--46++ Breath++ I#h= I#h@ g _The gnoll sergeant is severely wounded.I#hfR****I#h  The searing ray misses the gnoll sergeant.You finish channelling your searing ray.I#h6  You hear a shout!I#h ○.jj)j 2 gnolls  You block the gnoll sergeant's attack.I#hJ--7I#hI#hh r _A gnoll comes into view. It is wielding a +0 whip.I#ha I#hi S°j.I#h'j &8I#hp I#ht [ _The gnoll sergeant barely misses you.I#h8[  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h!   corvidae the Conjurer I#h! &#...#  Green Draconian of Qazlal **.... #.P.#  Health: 49/62 ==================------ I#hL" H#.P.#  Magic: 9/14===============--------- #.P.#  AC: 8Str: 11 #.P.# ... EV: 11I#he" =Int: 20 I#h" #...# ... SH:  2  Dex: 9 #.°.# ... XL:  8 Next: 54% Place: Dungeon:8 I#h# ^#@#.# ...##.# Noise: ===------  Time: 6068.0 (0.0) #*#.# ...# #. s) +2 dagger (freeze) #j#.### ###..# #! Throw: 18 darts (poison) #j#...####....# #. Breath++  #j....##.....# #.I#h#  I#hW# (#.....j......####. j   gnoll sergeant (polearm) ##.#....j....#.### jj 2 gnollsI#h0&  #.........>....#. ###..)...##..#..KCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric spear, wearing a +0 ring mail andwearing a +0 kite shield (severely wounded, 88% to hit)I#hK W  corvidae the Conjurer #...#  Green Draconian of Qazlal **.... #.P.#  Health: 49/62 ==================------ #.P.#  Magic: 9/14===============--------- #.P.#  AC: 8Str: 11 I#hnL #.P.# ... EV: 11Int: 20 #...# ... SH:  2  Dex: 9 #.°.# ... XL:  8 Next: 54% Place: Dungeon:8 I#hL #@#.# ...##.# Noise: ===------  Time: 6068.0 (0.0) #.#.# ...# #. s) +2 dagger (freeze) I#hL k#j#.### ###..# #! Throw: 18 darts (poison) #j#...####....# #. Breath++  #j....##.....# #. #.....j......####.[37m j   gnoll sergeant (polearm) I#h%M ##.#....j....#.### jj 2 gnolls #.........>....#. I#hLM ###..)...##..#..KPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric spear, wearing a +0 ring mail andI#hM wearing a +0 kite shield (severely wounded, 88% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray hits the gnoll sergeant!  I#hM <You kill the gnoll sergeant!I#hU  #...#  #.P.#  #.P.#  #.P.#  #.P.# I#hGV 9 #...#  #.°.#  #@#.# I#hV  #*#.# ...#  #*#.### I#hV #! #*  #*I#hW   #..jj 2 gnolls ##.I#h+W #..> ###..)I#h_W The searing ray hits the gnoll sergeant!  You kill the gnoll sergeant!  Qazlal accepts your kill.  I#hW The searing ray hits the gnoll.  The gnoll is moderately wounded.  The searing ray hits the gnoll.I#h| o  The gnoll is moderately wounded.I#h: I#h I#h I#h 8 .j.jj)jjj 4 gnolls (1 polearm)  (Press . to maintain the ray.)I#h 50=10/14==2619.0 (1Ray Breath++ I#hA I#hn s _A gnoll comes into view. It is wielding a +0 flail.I#hJ  The searing ray hits the gnoll!  You kill the gnoll!I#h$R **** 3  Qazlal accepts your kill.The searing ray hits the gnoll!I#hh  The gnoll is almost dead.I#hII#hy.jj).I#h==270+ Breath++ I#hI#h?3 _You block the gnoll's attack.I#h ****The searing ray misses the gnoll. The searing ray hits the gnoll!I#h( l  The gnoll is heavily wounded.I#hF- I#h6 ljj.)I#h6 9/14 --1++ Breath++ I#h< I#h@ R _The gnoll barely misses you.I#h  The searing ray hits the gnoll!  You kill the gnoll!I#hP  Qazlal accepts your kill.I#hoThe searing ray hits the gnoll!  You kill the gnoll!I#hp****   gnoll (I#h1z)).)  You kill the gnoll!  Qazlal accepts your kill.  The searing ray hits the gnoll!  You kill the gnoll!  Qazlal accepts your kill.  You finish channelling your searing ray.I#h~1=--32I#hI#h3S _The gnoll closely misses you.I#hF. P..j# ....#.##.## ...# #.)#.### ###..# #!.#...####....#)....## .....j......####.##.#....j....#.###.........>....#.I#h&$§I#h&V45--3I#h+9§I#h8.C _The gnoll hits you from afar with a +0 spear.I#h[   #...#  #...#  #.P.#  #.P.#  #.P.#  #.P.# . I#h #.§.# . #.@j# . #.#.# ...##.#. I#h #)#.# ...# #. #)#.### ###..# #!  I#h .#.#...####....# #.# #)....##.....# #.# I#h #.....j......####. I#h4 ##.#....j....#.###. #.>....#.I#h 6  You hear a shout!I#h`  KK   kobold brigand (missile)j   gnoll (polearm)  I#h You block the gnoll's attack.  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.I#h )10/14I#h 2==4I#hI#h' _You hear a shout!I#h}  You hit the gnoll. You freeze the gnoll.  The gnoll is moderately wounded.I#h~o40----8 (0.8I#hĆI#h9 _The gnoll hits you with a +0 spear.I#hT x  You barely miss the gnoll. You tail-slap the gnoll.I#hƿ §K.  The gnoll is heavily wounded.I#h --1===5.7 (0.9I#h I#hx 9 _The gnoll hits you with a +0 spear.I#h  § You hit the gnoll but do no damage. You tail-slap the gnoll.  The gnoll is severely wounded. ((The kobold brigand throws a poisoned dart.I#h*O4§..I#hOe34--6.5 (0.8I#hXI#h}]U _The poisoned dart hits you! The gnoll hits you with a +0 spear.I#h  You hit the gnoll but do no damage. Your tail-slap misses the gnoll.The gnoll is severely wounded.I#h §((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!I#h4v ...  You are poisoned.I#h<5===--7.3Pois Breath++ I#hY=I#hA< _The gnoll hits you but does no damage.I#he  You hit the gnoll. You freeze the gnoll.  The gnoll is almost dead.You feel sick.I#h<$ ((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!I#hwI#h ..KK   kobold (missile)You are more poisoned.A kobold comes into view. It is wielding a +0 dagger.2=====-2===8.1Pois I#hI#haK _The gnoll misses you.I#h  You hit the gnoll. You freeze the gnoll.  You kill the gnoll!I#h ^  Qazlal accepts your kill.I#h I#h )KK.K   kobold (missile)I#h 0--49.0 (0.9Pois I#h6 I#h- S _You feel very sick.I#h.S   #...#  #...#  #.P.#  #.P.#  #.P.#  #.P.#   #...#   #@.)#   #.#.# ...##.#  #)#K# ...# # I#h/ #)#K### ###..# #!  #.#...####....# #.  #)....##.....# #.  #.....j......####  ##.#....j....#.###   #I#h/z.>....#. I#h6I#h?§K.K   kobold brigand (missile)I#hA28--3====80.0 (1.0I#hMI#h:Q$ _You feel sick.I#h #...#P....§)#K#...##.#)#.# #.K### ###..# #!.#...####....# #.)....##.....# ..  ###..)...##..#..KI#hD I#hZI#h§K.K   kobold brigand (missile)I#h\6-1I#hI#h$ _You feel sick.I#h0 E P.....#§K##.#...##.# #.K### ###..# #!I#h +.#...####....# #.)....##.....# .....j.### ##I#h K  #...##.####.##..I#h D I#hi I#h K)K   kobold brigand (missile)I#h$ I#h& 25-4====2I#h§ _You feel sick.  Things that are here: _a +0 whip; a gnoll corpseI#h I#ht  P##....K#§)#....##.#) #.K### ###..# #!.#...####....# #.)....##.....# .....j.###.#....j....#.###.. . ##  ##......# #.####I#h D I#h I#hk K..K   kobold brigand (missile)I#hA P4-3I#h" I#h, _You feel sick. _Items here: )))) [[ ††††.I#h5 #....K..)#....##.#) #.K### ###..# #!...####....# #.)....##.....# ............####.#.........#.### #.........>....#.##..)...##..#..K #...##.####.##..#......# #.#### ##....## ... I#h8 I#hkD T.KI#hD E3-4I#hxM I#hQ $ _You feel sick.I#h(#. P....K.) ....#.#.# ...# #.K### ###..# #!.#...####....#)....##.....# ............####.##.#.........#.###.........>....#.###..)...##..#..K...##.####.##..##......# #.###I#h_I#hP.KI#hO2-5I#h!I#h) _You feel sick. _Items here: )))) [[ ††††.I#hsO 4Pick up what? 38/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 flail  c - a +0 spear I#hO  d - a +2 vampiric spear Armour (select all with [)e - a +0 kite shield  f - a +0 ring mail Carrion a gnoll corpseI#hP M a gnoll corpse a gnoll corpse a gnoll corpse I#h,P [Up|Down] select[Esc] exit I#h|P Letters toggle [.|Space] toggle selected[top]I#h I#h #.P.#corvidae the Conjurer #.P.#Green Draconian of Qazlal **.... #.P.#Health: 22/62 ========---------------- #.P.#... Magic: 14/14 ======================== #...#... AC: 8Str: 11 #..)#... EV: 12Int: 20 #K#.#...##.# SH:  2  Dex: 9 #)#.#...# #. XL:  8 Next: 64% Place: Dungeon:8I#hi #@#K### ###..# #! Noise: ===------  Time: 6085.0 (0.0) #.#...####....# #. s) +2 dagger (freeze) #)....##.....# #. Throw: 18 darts (poison) I#hs#............####. Pois Breath++  ##.#.........#.### #.........>....#. K   kobold brigand (missile) ###..)...##..#..K #...##.####.##.. ##......# #.#### _You feel sick. _Items here: )))) [[ ††††. _You feel sick. _You feel sick. _Items here: )))) [[ ††††.  I#hA+Okay, then.I#hI#hcI#h|"I#h%. _I#hIO  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h9 0 #.P.#  corvidae the Conjurer #.P.#  Green Draconian of Qazlal **.... I#h .#.P.#  Health: 22/62 ========---------------- #.P.# ... Magic: 12/14 ====================---- #...# ... AC: 8Str: 11 I#hL #..)# ... EV: 12Int: 20 #K#.# ...##.# SH:  2  Dex: 9 #*#.# ...# #. XL:  8 Next: 64% Place: Dungeon:8 I#h ^#@#K### ###..# #! Noise: ===------  Time: 6085.0 (0.0) #.#...####....# #. s) +2 dagger (freeze) #)....##.....# #. Throw: 18 darts (poison) I#h) ##............####. Pois Breath++  ##.#.........#.### #.........>....#. K   kobold brigand (missile) ###..)...##..#..K #...##.####.##.. ##......# #.####I#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (76%  to hit)I#hh2 #.P.#corvidae the Conjurer #.P.#Green Draconian of Qazlal **.... #.P.#Health: 22/62 ========---------------- #.P.#I#h2... Magic: 12/14 ====================---- #*..#... AC: 8Str: 11 #*.)#... EV: 12Int: 20 #*#.#I#h3 ...##.# SH:  2  Dex: 9 #*#.#I#hL3...# #. XL:  8 Next: 64% Place: Dungeon:8 I#h3#@#K### ###..# #! Noise: ===------  Time: 6085.0 (0.0) #.#...####....# #. s) +2 dagger (freeze) I#h3#)....##.....# #. Throw: 18 darts (poison) I#h3#............####. Pois Breath++  I#h4p##.#.........#.### I#h?4#.........>....#. K   kobold brigand (missile) ###..)...##..#..K I#h4#...##.####.##.. ##......# #.####Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (76%  to hit)  I#h4ZYou focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!I#h͹: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (76%  to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  The kobold brigand is moderately wounded.  (Press . to maintain the ray.)I#h l...KI#h3==6.0 (1Ray Breath++ I#h!I#h$ _You feel sick.I#hs ****The searing ray hits the kobold brigand.I#h_ ...KThe kobold brigand is heavily wounded.I#hS` ;12I#h{` --7+ Breath++ I#hMg I#hj j _You feel sick. The kobold brigand barely misses you.I#hwz **** The searing ray hits the kobold brigand.I#h ...KThe kobold brigand is almost dead.You feel sick.  I#hEYou are no longer poisoned.I#h<0---I#ha8Ray+I#hR _You block the kobold brigand's attack.I#h ****The searing ray hits the kobold brigand.I#h [D  #.P.#  #.P.#  #.P.#  #.P.#  #*..#  #*.)#  #*#.#  #*#.# ...#  #@#K###  #! #.#  #).  #... ##.#. I#h[#.........> ###..) #...##  The kobold brigand is almost dead.You finish channelling your searing ray.I#h30 #.P.#  #.P.#  #.P.#  #.P.#  #*..#  #*.)#  #*#.#  #*#.# ...#  #@#K###  #! #.#I#h06  #).  #... ##.#. #.........> ###..) #...##  I#h4@ ...KThe kobold brigand hits you with a +0 dagger.I#h@18--1--9I#h EI#hGV _* * * LOW HITPOINT WARNING * * *I#hi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h<  #.P.#  corvidae the Conjurer #.P.#  Green Draconian of Qazlal **.... #.P.#  Health: 18/62 ======------------------ #.P.# ... Magic: 9/14===============--------- #...# ... AC: 8Str: 11 #..)# ... EV: 12Int: 20 #.#.# ...##.# SH:  2  Dex: 9 #K#.# ...# #. XL:  8 Next: 64% Place: Dungeon:8 #@#K### ###..# #! Noise: ===------  Time: 6089.0 (0.0) #.#...####....# #. s) +2 dagger (freeze) I#h1 #)....##.....# #. Throw: 18 darts (poison) #............####. Breath++  ##.#.........#.### #.........>....#. K   kobold brigand (missile) ###..)...##..#..K #...##.####.##.. ##......# #.####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 76% to hit)I#h2 #.P.#corvidae the Conjurer #.P.#Green Draconian of Qazlal **.... #.P.#Health: 18/62 ======------------------ #.P.#... Magic: 9/14I#h3o===============--------- #*..#... AC: 8Str: 11 #*.)#... EV: 12Int: 20 #*#.#...##.# SH:  2  Dex: 9 #*#.#I#h4...# #. XL:  8 Next: 64% Place: Dungeon:8 #@#K### ###..# #! Noise: ===------  Time: 6089.0 (0.0) #.#...####....# #. s) +2 dagger (freeze) #)....##.....# #. Throw: 18 darts (poison) #............####. Breath++  ##.#.........#.### I#h 5;#.........>....#. K   kobold brigand (missile) ###..)...##..#..K #...##.####.##.. ##......# #.####Confirm with . or Enter, or press ? or * to list all spells.I#hg5Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 76% to hit)  You focus your ray upon the kobold brigand.I#hU...KI#hPress: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 76% to hit)  You focus your ray upon the kobold brigand.  The searing ray misses the kobold brigand.(Press . to maintain the ray.)I#h10/14==90.0 (1Ray Breath++ I#h2I#hI I#hI#h0_The kobold brigand misses you.I#hJI#h-  The searing ray hits the kobold brigand.  You kill the kobold brigand!I#h!****I#h~b...)I#hb9/15 ---711+ Breath++ I#hI#hO _Qazlal accepts your kill.I#h!Pick up what? 38/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 flail  c - a +0 spear  d - a +2 vampiric spear Armour (select all with [)e - a +0 kite shield  f - a +0 ring mail Carrion a gnoll corpse a gnoll corpse a gnoll corpse a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]I#hN  d + a +2 vampiric spear[Enter] accept (1 chosen)I#hI#hI#h #.P.#corvidae the Conjurer #.P.#Green Draconian of Qazlal **.... #.P.#Health: 18/62 ======------------------ #.P.#... Magic: 9/15I#h==============---------- #...#... AC: 8Str: 11 #..)#... EV: 12Int: 20 #.#.#...##.# SH:  2  Dex: 9I#h' #)#.#...# #. XL:  8 Next: 71% Place: Dungeon:8 I#hG#@#K### ###..# #! Noise: ===------  Time: 6091.0 (0.0) #.#...####....# #. s) +2 dagger (freeze) I#hI#)....##.....# #. Throw: 18 darts (poison) #............####. Ray+ Breath++  ##.#.........#.### #.........>....#.  ###..)...##..#..K  #...##.####.##..I#hf  ##......# #.#### The searing ray misses the kobold brigand.(Press . to maintain the ray.) _The kobold brigand misses you.I#h#The searing ray hits the kobold brigand.  You kill the kobold brigand! _Qazlal accepts your kill.I#hg\  M - a +2 vampiric spearI#h۰9=10/15==2.0 (1I#h=I#h< _You stop channelling your searing ray.I#hM.## P.#...) ....#.#.# ...# #.)#K### ###..# #!.#...####....#)....##  #............####.. ...##3I#h  f - 21 poisoned darts (gained 3)I#h  I#h!I#h.KI#h\K   kobold (missile)I#hI#hH I#h I#h\ #...##.####.##..  I#hh6Items here: )) ††.I#h/%1I#h0===I#h;$4.0 (2I#h21I#hI#h^ I#h} I#hI#htV_A kobold comes into view. It is wielding a +0 short sword.I#hI#h܋ /. I#h P.#.#..)# ...#.#I#hC ,)#.# ...# #.)#K### ###..# #!.#...####....#I#hm k)K...## ...###.I#h B##.#..#.###I#h .........>....#.###..)...##..#..KI#hF  You hear the faint creaking of a very distant portcullis.I#h5 KK 2 kobolds (missiles)You hear a shout!I#h G(((I#h+ )).====5.0 (1I#h"3 I#h~7 W _The kobold throws a stone. The stone hits you but does no damage.I#h(1 .I#h P..K)# ....#.##.#I#h6)#.# ...# #.)#K### ###..# #!.#...####....#I#hُ)K...## ...###.##.#I#hj..#.###.........>....#.I#h2I#h#I#h KK 3 kobolds (missiles)The kobold barely misses you.I#h/>20=I#h[2======-6I#hJI#has _A kobold comes into view. It is wielding a +0 club.I#hc[-8 (0.8I#hSI#hJ _You miss the kobold.I#h I#h  You barely miss the kobold. Your tail-slap misses the kobold.I#hP I#h \K.K.I#h #3I#h V===7.7 (0.9I#h I#h = _The kobold hits you but does no damage.I#haDI#h&O' I#h^OK)You hit the kobold but do no damage. The kobold hits you but does no damage.I#hU%((I#hBV9(((((I#h....@.)I#h!1I#h8=8.5 (0.8I#hI#hf _The kobold throws a stone. The stone misses you.I#h@x  You hit the kobold. You freeze the kobold.  You kill the kobold!I#h}I#h☼)K) 2I#hg4===32I#hӋ@====9.3I#h.<☼I#hO _Qazlal accepts your kill.I#h*l#...#P...☼))#.#...##.#K#.#I#hlw #.)#K### ###..# #!K#...####....# #.)....##.....# .......###.#.### #..>....#.##..)...##..#..KI#hwrI#hZ~○K.100.3 (1.0I#hbI#h== _The kobold barely misses you.I#htI#hT ☼You hit the kobold. You freeze the kobold.  The kobold is severely wounded.I#h߃z5====1.1 (0.8I#hD☼I#hT _The kobold closely misses you.I#h3   You hit the kobold. You freeze the kobold.  You kill the kobold!°○)   kobold (missile)2=9I#h F  I#hQ I_Qazlal accepts your kill.I#h: P...°.#○)#.#.#...##.# #.K#K### ###..# #!.#...####....# #.)....##.....# .......###.#.### #..>....#.##..)...##..#..K #...##.####.##..I#hD s #...#  #.P.#  #.P.#  #.P.#  #.P.#  #.°.#  #.○)#  #.#.#  #@#.# ...#  #K#K###  #! #.#  #).  I#hE #.. ##.# #..> ###..)I#h #...#  #.P.#  #.P.#  #.P.#  #.P.#  #.°.#  #.○)#  #.#.#  #@#.# ...#  #K#K### I#h;, #! #.#  #).  #.. ##.# #..> ###..) I#h&H  The kobold hits you with a +0 club.I#h(Q18--2.9 (1.0I#h/I#h9 _* * * LOW HITPOINT WARNING * * * _Items here: ( ))) ††.I#h1b .°You barely miss the kobold.I#hAYou tail-slap the kobold, but do no damage.I#h-3.8 (0.9I#hAI#hkL _The kobold misses you.I#hc  You hit the kobold. You freeze the kobold. Your tail-slap misses the kobold.The kobold is heavily wounded.I#hzdJ==4.6 (0.8I#h-mI#hs= _The kobold hits you but does no damage.I#h~ )You closely miss the kobold.The kobold is heavily wounded.I#h~_9=-5.4I#hhI#h-4 _You block the kobold's attack.I#hS  You barely miss the kobold.The kobold is heavily wounded.I#hW (6.2I#h?\ I#hc S _The kobold barely misses you.I#h  You hit the kobold. You freeze the kobold.  You kill the kobold!I#h P)I#h I#h (7.0I#h\' I#h* O _Qazlal accepts your kill.I#hm P##.....#)).#....##.#) #.K### ###..# #!.#...####....# #.)....##.....# .......##....## ##......# #.#### I#hC8.0 (1.0I#hI#h| _Items here: ( )))) [[ †††††.I#h 4I#h I#h I#h k20=I#hq ,I#h I#h%,I#hbI#h I#h J1=I#h5$I#h,,I#hg1I#h<,I#h?I#hLGI#hGI#hJI#hSI#hYS!2I#hS3=I#h WI#h5`,I#hfI#h@nI#hunI#hpI#hzI#hLz83I#h|I#h,I#hօI#hɌI#hI#h"I#h`4=I#hXI#hBI#h,,I#hhI#hƵ,I#hI#heI#hM5=I#hI#hHI#h{I#hwI#hqI#hI#hI#h:26I#h=1=I#hI#h,I#h0I#h,I#hYI#h!97I#hj)=I#hpI#h,I#h/I#h,I#hI#ha ,I#hM$I#hf8I#h,I#hI#h,I#hI#hA-9=I#h3BI#h9c30=I#h[:I#h?,I#h AI#hE,I#hFI#hn 45.0 (37.0) _You start resting.1=6.0 (38 _You hear the faint creaking of a very distant portcullis.I#hBI#hLBI#hyHI#hP,I#hgUI#h6o2=I#hpI#hx,I#hM{I#hP3I#hXI#hnI#hI#hJI#h,I#hQI#h,I#hcI#h(I#heT4=I#hI#h,I#hI#hI#h I#hhI#h5=I#h-P6I#h(I#h,I#h I#h,I#hAI#h,I#hI#hj7=I#h I#h,I#hI#hYI#hI#hI#hb8=I#hI#h{,I#hI#h",I#h#I#h&j9=I#h)I#hl4I#h;BI#hrAc40=I#hEI#hHI#h*II#hKI#hUBI#hWI#hX:1I#h\I#hgBI#hrBI#h<I#hxT2=I#hI#h,I#hEI#hϕ,I#hI#h~,I#h93=I#h,I#h4=I#hI#h,I#h)I#h $I#h%I#h%I#h)I#h)Y45=I#h+I#h/,I#hU2I#h8,I#h;I#h CI#heDI#hEI#h)MI#htM&6I#hOI#hW_I#hig 96.0 (50 _You start resting.I#hi,7.0 (51I#hnI#hxps _You hear the creaking of a very distant portcullis.I#h6M.## P.#...)) ....#.#.# ...# #.)#K### ###..# #!.#...####....#)....##  #............####.. I#h-...##I#hG8.0 (1.0)I#h I#hyo _Items here: ( ))) ††.I#hM. P.#..#.))# ...#.#)#.# ...# #.)#K### ###..# #!.#...####....# #)....##.....# #.###I#hI#hx7=9 _I#hM . P..))# ....#.##.#)#.# ...# #.)#K### ###..# #! #.#...####....# #.I#h"*..I#hI#h(200I#hGI#h@I#h* M_. P...))I#h  ....#.#.#)#.# ...# #. #)#K### ###..# #!I#h 5##.I#h I#h 1I#hg I#hP C _Found an ornate altar of the Wu Jian Council.I#hDM._. P..I#hD.)) ....#.# #)#.#...# #.. ..#..I#hUI#hV#8I#hV;=2I#h]:_I#h`I#hrxM._. P...)) ... #.#.#...##.#.#)..._3_I#hyMP._. P.. #.))#...#.#..I#hI#h&4I#h#:_I#h[&I#h4MP._. P #...#...I#h`#)#.#I#h8_I#h&5I#hA_I#hto MP._.  #.P.#...#)#.#I#hv I#htw .96I#ho~ B_I#h? I#hv& EMPI#h& ._. #.P.#I#h' 7#.#.#I#h2 I#hs3 &7I#h7 :_I#h: I#hM.P._. I#h#.P.##.))#I#h0_I#h&8I#hGI#h'I#hX&M.P._. #.P.##...#50=9_I#hM#.P._ #...##.P.#_10_I#hL#.PI#h._..#I#hg9_I#hc&1I#hC_I#hI#h] #.P._.I#hf I#hf ^1=2I#h j -_I#h7j I#hNl I#h bM#.I#h `P #...#I#hE ,#.P.#I#h <3I#h I#h I#h3-M. .#.P #...#_#...#I#h <:_I#h<&4I#hjAI#hDI#hr6M. .#.#. #.P.#_#...#I#hrI#h{:_I#h;|&5I#h;_I#hI#hQoM#. #.#.#.I#ho #.P.##._.#I#hVy:_I#hy52=I#hy6I#hR~I#hI#h|qo ###. #.#I#hqu#.#.P.I#hK§7I#hs$§I#hI#hÂI#he  ###... I#h~#.#§.#..#PI#h&§I#h~&8I#hDI#hI#h6   #####..... #§...#I#h7 .##PI#hb? %.I#h@ #3I#hD@ ;=9I#hDD I#h=G I#h   #####...###.$....##...#I#h I#h '20I#hk I#h + _Found 12 gold pieces.I#hݻv  #### #...####$...#..#.###..I#h#I#hw&1I#h"I#hI#hO  #### #...###$...#..###.#..#I#h.##.I#h:☼I#h&.42I#hI#hI#h!3       #####  ##...#### I#h3R #.@.$...#  #.☼.###.#  I#h;4#.#.#  #.#.#  #.#.# #.#.# #...# #...# I#h>6○I#hA&3I#htBI#hhDI#hס b       #####  ##...####  #..@$...#  I#h9 #.○.###.#  #.#.#  #.#.#  #.#.# #.#I#hX Z.# #.I#hx .# #..# I#h; 4○I#hݮ &4I#hܲ I#h} I#hW        #####  ##...####  #...@...#  #.○.###.#  #.#.#  #.#.#  #.#.# #.#.# I#h #...# #...# I#h ]°5I#h I#h D○.I#h Y5=6.0 (2I#h I#h& ? _You now have 381 gold pieces (gained 12).I#h4    I#h)   #####  ##.○.####  I#hRY#.#  I#hy#...###.#  #.#.# #I#hm #.#.#  #.#.I#h8# #.#.I#hb# #...# I#h9#...# I#hg%7○I#h%+7.0 (1I#h(I#h9*I#h! U I#hy  #####  ##.○.####  #.#  I#h #...###.#  #.#.# .# I#h [ #.#.# .# I#h #.#.# .# #.#.# .# I#h q#...# .. #...# ##I#h@ & I#h7°I#h&8I#hGI#h/I#hMi##### ##.°.#### #.# #...###.# #.#.# #.# #.#.# #.# I#h#.#.# #.##.#.# #.##...# #..#...# ### I#h˅ I#h%.I#hI#hW6=9I#hI#h\I#h1H6 #######...####.......#...####.#.# ##.P.#I#hLI#huM'30I#hPI#hISI#h`  #######...#####.......#...####.# #.P.#I#ha I#hb &1I#hyf I#hh I#h< d #######...####I#hj x.......####.# I#h {..# #..#.P.#I#h I#hb #7I#h 1=2I#h! I#h & _You hear a roar!I#h*+#######...####.......####.# ..# #..I#hn+I##.P.# D...D   acid dragon (wandering)...#..I#h+(.I#h}1I#h8D.3I#h{<I#hZ@_ _An acid dragon comes into view.I#hm#######...####.......I#hN####.# ..# #...###D.#I#h}3P.# ....I#h ........I#ha #.... ...I#hvI#h$>D.I#h%&4I#h)I#hr,I#h#######...####.......####.# ##..# #@D.###..#P.# ..... .....I#hl.. #.. .._I#h*I#h&5I#hI#h _The acid dragon completely misses you. The acid dragon misses you.I#h _8=9 (0.9I#h ;_I#h W _You closely miss the acid dragon.I#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hY Z ##### corvidae the Conjurer ##...#### Green Draconian of Qazlal **.... #.......# Health: 58/62 ======================-- #...###.# Magic: 13/15 ====================---- #.#.# #.# AC: 8Str: 11 I#h #.#.# #.# EV: 12Int: 20 #.#.# #.# SH:  3  Dex: 9I#h  #.#.# #.###  XL:  8 Next: 72% Place: Dungeon:8 I#h $#...# #@D.#  Noise: ====-----  Time: 6235.9 (0.0) I#h! #...# ###..#  s) +2 dagger (freeze) I#hM !#.P.# .....  Throw: 21 darts (poison) #.P.# .....  Breath++ I#hy  #.P.# .....  #.P.# #...  D   acid dragonI#h L #...# ...  #...#I#h  #._.# I#h _You closely miss the acid dragon.Casting: Searing Ray (safe; 1% risk of failure)  I#h+ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  I#hU xPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (81% to hit)I#hL#####corvidae the Conjurer##...####Green Draconian of Qazlal **....#.......#I#hLHealth: 58/62 ======================--#...###.#Magic: 13/15 ====================----#.#.# #.#AC: 8I#hWMStr: 11#.#.# #.#EV: 12Int: 20#.#.# #.#SH:  3  Dex: 9#.#.# #.###XL:  8 Next: 72% Place: Dungeon:8I#hM #...# #@**#Noise: ====-----  Time: 6235.9 (0.0)#...# ###..#s) +2 dagger (freeze)#.P.# .....I#hMThrow: 21 darts (poison)#.P.# .....Breath++ I#hM#.P.# .....#.P.##...I#hND   acid dragon#...#...I#h1NQ#...##._.#I#hRNCasting: Searing Ray (safe; 1% risk of failure)  I#hvNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  I#hNPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (81% to hit)  You focus your ray upon the acid dragon.I#hkD._Aim  Press: ? - help, Shift-Dir - straight line: an acid dragon (81% to hit)  You focus your ray upon the acid dragon.  The searing ray misses the acid dragon.(Press . to maintain the ray.)I#h|6.9 (1Ray Breath++ I#hC_I#h _The acid dragon closely misses you. The acid dragon barely misses you.I#h= **_The searing ray hits the acid dragon.I#h  D._The acid dragon is lightly wounded.7+ Breath++  _The acid dragon closely misses you. x2I#h ** _The searing ray hits the acid dragon.I#hc D.(catching breath)The acid dragon is moderately wounded.I#heq  The acid dragon spits acid at you.I#h!4----2-==8++ Breath++ I#h&;_I#h-*2 _The splash of acid hits you!I#h# ** _The searing ray hits the acid dragon!I#hA' D._The acid dragon is severely wounded.You finish channelling your searing ray.  The acid dragon bites you but does no damage.I#h(f---9I#hc-I#h0Y _The acid dragon closely misses you.I#hn  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hv ##### corvidae the Conjurer ##...#### Green Draconian of Qazlal **.... #.......# Health: 48/62 ==================------ #...###.# Magic: 10/15 ================-------- #.#.# #.# AC: 8Str: 11 #.#.# #.# EV: 12Int: 20 #.#.# #.# SH:  3  Dex: 9 #.#.# #.###  XL:  8 Next: 72% Place: Dungeon:8 #...# #@D.#  Noise: ====-----  Time: 6239.9 (0.0) #...# ###..#  s) +2 dagger (freeze) #.PI#h.# .....  Throw: 21 darts (poison) #.P.# .....  Breath++  #.P.# .....  #.P.# #...  D   acid dragon (catching breath) #...# ...  #...# #._.# _The acid dragon closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath, 81% to hit)I#h  ##### corvidae the Conjurer ##...#### Green Draconian of Qazlal **.... #.......# Health: 48/62 ==================------ #...###.# Magic: 10/15 ================-------- #.#.# #.# AC: 8Str: 11 #.#.# #.# EV: 12Int: 20I#hz #.#.# #.# SH:  3  Dex: 9 #.#.# #.###  XL:  8 Next: 72% Place: Dungeon:8 #...# #@D.#  Noise: ====-----  Time: 6239.9 (0.0) #...# ###..#  s) +2 dagger (freeze) #.P.# .....  Throw: 21 darts (poison)I#h #.P.# .....  Breath++ I#hM #.P.# .....  #.P.# #...  D   acid dragon (catching breath)I#hwQ #...# ...  #...# I#h#._.#Aiming: Searing Ray (safe; 1% risk of failure)  I#hÎPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath, 81% to hit)  I#hYou focus your ray upon the acid dragon.  The searing ray hits the acid dragon!  You kill the acid dragon!I#h˔ ##### ### ..# #.# #.#.# #.# #.#.# #.# I#h4?#.#.# #.# #.#.# #.###  #...# #@**#  #...#   #.P.# .....  I#h#.P.# .....  #.P.# ..... #.P.# #... #...# ... #...# #._.#I#h! ..  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (severely wounded, catching its breath, 81% to hit)  You focus your ray upon the acid dragon.  The searing ray hits the acid dragon!  You kill the acid dragon!  Qazlal accepts your kill.I#hE) ? 9/638340.9 (1Ray Breath++ _(Press . to maintain the ray.)  Your Fighting skill increases to level 3!I#h- ;_I#h81 h _Your Shields skill increases to level 1!I#hb##### ##...#### #.......# #...###.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.### #...# #.@.# #...# ###..# #.P.# ..... #.P.# ...#.P.# ....#.P.# ###...?#...# ...#...# ...#._.#I#h mI#hm_1=1I#hrI#hu _You stop channelling your searing ray. Found a scroll labelled BULECA FIEZOG.I#h P##### ##...#### #.......# #...###.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.### #...# #..@# #...# ###..# #.P.# #..... #.P.# ........ #.P.# #.I#h K#.P.# ####...?.#...# .#...# ....##._.#I#h I#hA I#hg N50=2I#h C_I#h I#h ##...####.......####.# I#h##..###..# #...#####@.#P.# #.......#.........##I#h2..._....#...#I#h[ :_I#h t2===3I#hI#h7I#h .......####.# #.#.###I#h..# #...## .#####..#....#P.# #@......##..##I#h  ####...?_.I#h,L...#...#I#h6":_I#hC&r3===4I#h);_I#h>,I#h±C ####.# ####.### ..#..# #...## ..####..#....P.# ##...#..# ####...?..# ........#.P.#I#hI#hh^1=5I#hHC_I#hI#hG _ #.# I#hG ###### .....# #...##...###..#....I#hH _P.# ##.....I#hAH x## ####...?I#hcH ..# .......#_I#hH "...I#hH "#.P.#I#hS I#hS I#hS k4===6I#h J_I#hs #.#.# #.# #.#.# #.# ###.#.# #.# .### #.#.# #.### ....# #...# #...##...## #...# ###..#....# #.P.# ##.#.#.P.# #.#.P.# ##.##.P.# ####...?.#...# ...#...# ....##._.# .....#...# ....#...# . _7 _You hear the creaking of a portcullis nearby.I#h#.#.# #.# #.#.# #.# ### #.#.# #.# ..### #.#.# #.### ....# #...# #...##...## #...# ###..#....# #.P.# ##.#.##.P.# #.#.P.# ##.# #.P.# ####...?.#...# ..#...# ....##.#._.# ......#...# ......#z   wight (wandering)#...# .##...##.P.# .z .... I#hxI#hݪ]z.I#hs5====8I#hqI#hy _A wight comes into view. It is wielding a +3 morningstar.I#h xB#.#.# #.# #.#.# #.# #### #.#.# #.# #..### #.#.# #.####....# I#hkx#...# #...##...## #...# ###..#....# #.P.# ##.#.#.#.P.# #.#.P.# ##.I#hx)# I#hx#.P.# ####...?.#...# #.I#hx#...# #....##.#._.# ..I#hx .#...# .......# #...# #I#hyW#.P.# . I#h2y I#hY}I#h]a_z.I#h".29I#h7_I#hdI#h#.#.# #.# #.#.# #.# #### #.#.# #.# #..### #.#.# #.####....# #...# #...##...## I#h#...# ###..#....# ##.P.# ##.#.#.#.P.# #.#.P.# ##.# #.P.# ####...?.#...# #.I#hXT#...# #....##.#._.# ....... .#...# #.z.....# .#...# ##.P.# ... .... I#haI#hM":z.I#h"'50I#h&I#h(I#ho/  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#h, #.#.# #.# corvidae the Conjurer  #.#.# #.# #### Green Draconian of Qazlal **....  #.#.# #.# #..###  Health: 52/63 ===================-----  #.#.# #.####....#  Magic: 13/15 ====================----  #...# #...##...##  AC: 8Str: 11  #...# ###..#....# #  EV: 12I#h$Int: 20  #.P.# ##.......#.#..  SH:  3  Dex: 9  #.P.# #.............  XL:  8 Next: 83% Place: Dungeon:8 I#h=* #.P.# ##....@...#  Noise: ====-----  Time: 6250.9 (0.0)  #.P.# ####.*.?.....  s) +2 dagger (freeze) I#hu #...# #.*.......  Throw: 21 darts (poison)  #...# #*...##...  Breath++  #._.# .z..... .. I#ht #...# #.......# .  z   wight  #...# ##.##...#  #.P.# ... ....  #.P.# _A wight comes into view. It is wielding a +3 morningstar.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 morningstar and wearing a +0 robe (81% to hit)I#h& 7 #.#.# #.#corvidae the Conjurer#.#.# #.# ####Green Draconian of Qazlal **....I#h/' #.#.# #.# #..###Health: 52/63 ===================-----#.#.# #.####....#Magic: 13/15 ====================----#...# #...##...##AC: 8Str: 11I#hv' #...# ###..#....# #EV: 12Int: 20#.P.# ##.......#.#..SH:  3  Dex: 9#.P.# #.............I#h' XL:  8 Next: 83% Place: Dungeon:8#.P.# ##....@...#Noise: ====-----  Time: 6250.9 (0.0)I#h( D#.P.# ####.*.?.....s) +2 dagger (freeze)#...##.*.......Throw: 21 darts (poison)#...##*...##...I#h( Breath++ #._.#.*..... ..#...# #.......# .z   wight#...# ##.##...##.P.#... ....#.P.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I#hR) ]Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 morningstar and wearing a +0 robe (81% to hit)  You focus your ray upon the wight. The searing ray hits the wight.I#h\ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 morningstar and wearing a +0 robe (81% to hit)  I#h You focus your ray upon the wight. The searing ray hits the wight.  The wight is moderately damaged.I#h޹ _...z.I#h |1.9 (1Ray Breath++ I#h 7_I#hL f _(Press . to maintain the ray.)I#h@ Q **I#hA j*_*The searing ray hits the wight.I#hF I#h \.z..I#h^ 53=I#h n2+ Breath++ I#h I#h  I#h8 O_The wight is heavily damaged.I#h' **** The searing ray hits the wight.I#hcI#h=☼z.._.I#hg2-3++ Breath++ I#hߛV☼_I#h^ _The wight is severely damaged.I#hWk l  The searing ray hits the wight.  You destroy the wight!I#hk I#hq ☼***_*I#h ○)...  Qazlal accepts your kill.I#h k=-84I#h V○_I#hW > _You finish channelling your searing ray.J#h|. #####.# #..###.####......# #...##...####..#....# # #P.# ##.......#.#.......○.....##........#.## ####.@.?.......# #....##_....... .# .J#h}r.. ...#.#.P.#J#hLd○○_J#hz.45J#hFB_J#h2  Things that are here: _a +3 morningstar; a +0 robeJ#hoo J#hq Pick up what? 39/52 slots (_ for help) Hand Weapons (select all with )) J#hq  a - a +3 morningstar Armour (select all with [) J#h r b - a +0 robe [Up|Down] selectJ#h-r B[Esc] exit J#hNr Letters toggle [.|Space] toggle selected[top]J#hJ#h;J#h #.#.# #.# ####corvidae the Conjurer#.#.# #.# #..###Green Draconian of Qazlal **....J#h|8#.#.# #.####....#Health: 54/63 ====================----#...# #...##...##Magic: 12/15 ===================-----#...# ###..#....# # #AC: 8Str: 11#.P.# ##.......#.#..EV: 12Int: 20J#h#.P.# #.....○.......SH:  3  Dex: 9J#h#.P.# ##........#.##XL:  8 Next: 88% Place: Dungeon:8J#hB#.P.# ####.@.?.....J#hdNoise: ====-----  Time: 6255.9 (0.0)#...##..○......J#h[s) +2 dagger (freeze)#...#J#h#....##...Throw: 21 darts (poison)J#h#._.#....... ..J#hBreath++ #...# #.......# .J#h%#...# ##.##...##.P.#J#hR... ....#.P.#.. ...#.J#h{#.P.#J#hPYou destroy the wight!Qazlal accepts your kill. J#h_You finish channelling your searing ray.  Things that are here: _a +3 morningstar; a +0 robeOkay, then.J#hJ#hJ#h*h○ _J#h#.#.# #.# #### #.#.# #.# #..### #.#.# #.####....# #...# #...##...## #...# ###..#....### ##.P.# ##.#.#.#.P.# #.....○....... #.P.# ##.#.##.#.P.# ####.)@?.J#h|#...# #..○.#...# #....##...##._.# ........ ..##...# ##.# ..  #.P.# . J#h°☼°_J#h`3=6.9 (1 _J#hOJ#h J#hh#.#.# #.# ####  #.#.# #.# #..###  #.#.# #.####....#  #...# #...##...##  J#he*#...# ###..#....### ##  #.P.# ##.#.#...  #.P.# #.....°.......  J#h#.P.# ##.....☼..#.##.#J#h(#.P.# ####.).@......##...# #..°.J#h<##...# #....##...##._.# .. ..#  J#hc #...# ##.......# ..##...# ##.##...# ..  #.P.# ........ .  #.P.# ... ....#. J#h J#hX.○.J#h&7J#hB_J#h:○J#hJ#h!p4===8.9 (2J#h:_J#hX Qazlal accepts your kill. _You finish channelling your searing ray.  Things that are here: _a +3 morningstar; a +0 robe _B - 5 scrolls labelled BULECA FIEZOG (gained 1)J#h.#.#.# #.# #### #.#.# #.# #..### #.#.# #.####....# #...# #...##...## # #...# ###..#....### ##.. J#h#.P.# ##.#.#.... #.P.# #.... #.P.# ##.....○..#.##.# J#h8#.P.# ####.).# #...# #.J#h^# #...# #....##...## J#h7#._.# #...........# #...# ##.......#.J#h..# #...# ##.##...#... #.P.# ........ ... #.P.# ... ....#..... J#h /#.P.#J#h+R°_J#h+)55J#h,U====9.9 (1J#h2J#h35J#h.#.# #.# #### .#.# #.# #..### .#.# #.####....# ...# #...##...## # ...# ###..#....######. J#h2.P.# ##.#.#.... .P.# #..... .P.# ##.....°..#.##.# .P.# ####.).# ...# #.# ...# #....##...## ._.# #...........# ...# ##.......#J#h...# ...# ##.##. .P.# .........#. .P.# ... ....#.. .P.#J#hXJ#h%.J#hĶz   wight (wandering)zJ#hٷ'60J#h3J#h&w _A wight comes into view. It is wielding a +5 battleaxe.J#h9P#.# #.# #### #.# #.# #..### #.# #.####....# # #...##...## ## # ###..#....######... P.# ##.......#.#.... P.# #...... P.# ##.#.##.# P.# ####.).# # #.# # #....##...## _.# #...........# # ##.......#...## ##[3J#hP9;49m.##...#..... P.# .........#....z P.# ... .... P.#J#hSJ#hZ^z   wight (wandering)z.1J#ha7 _J#hcJ#h).# #.# #### .# #.# #..### .# #.####....# # #...##...## #### ###..#....######...#. .# ##.......#.#....... .# #....... .. .# ##.#.##.# .# ####.).# # #.# # #....##...## .# #...........# # ##......# ##.##...#..... .#[3J#h<*Y7m .........#...z. .# ........#...... .#J#h8○6=2J#h>J#h6AJ#hAR# #.# #### # #.# #..### # #.####....# ## J#hC# #...##...## .### . # ###..#....######...#. J#hU# ##.......#.#....... # #................ # ##.J#h#.##.# # ####.).J#h# # #.○.# J#h3# #....##...## # #...........# J#hc# ##..... # ##.##...#..... # .........#...z. # ........#...... J#h+#J#h4○J#hDC==3J#hJ#hJ#h  #.# ####  #.# #..###  #.####....# ##  #...##...## .### . J#h_  ###..#....######...#..  ##.......#.#.......  #................  ##.#.##.#  ####.).# J#h h #.○.#  J#h &#....##...##  #...........#  ##.......#...J#h # ##.##...#.....J#h  ...#...z. J#h9 ........#...... J#h v°4J#hpM ###  #..## ####....## ...##...## .### ..  ###..#....######...#...#.......#.#.......................##........#.######.).....°. #....##...###...........#.....#...zz   wight7=5J#h}J#h'# ###  #..## ####....## ...##...## .### .###..#....######...###.#.............@.......J#hEw##........#.##.#.....#####.)........# ....#........# ...# #....##...## ..#..........z# ..##.....J#hq# .##.##...#...#...zJ#hJ#hJ§z.J#h&6J#hJ#h:J#h} _.# #.# ... #.# #### .. #.# #..### .. #.####....# .## . #...##...## ..### .. ###..#....######...#.  ##.#.#.§.  #.##.#.##.#.....#.J#h }####.)........#.....# #..........#.....# #....##..z###....##...........# .....#z 2 wights (1 wandering)##.......#...# .....###.##...#.....z..... J#h  J#h | A wight comes into view. It is wielding a +0 flail.J#h1 J#h/  z..zA wight comes into view. It is wielding a +0 short sword.7§J#h2 2 _The wight moves out of view.J#hD.# .# ..... .# #### .... . J#h.# #..### ... .. .####....# ..## .. ...##...## ..### ...#....######...#. ##.#.#.§. #. J#h2D##.#.##.#.....#.  ####.)........#.....# #.........z#.....# #....##...##...........# .....# z   wight (##.......#..J#hia##.##...#.. J#hJ#hl&..○zz.J#h'&8J#h,J#h2/J#h*9# # ..... .... # #### ..... ... # #..### .... ... ####....# #..## ..##...## ...###....#....######...#..#.#. .○..#.##.#.....#. ####.)........#.....# #.........z#.....# #....##.  #.....# z.....# z 2 wights (1 wandering)##.......#...#.##.##...#..... J#h/J#h2E  You hear an angry buzzing noise.J#hX5V  A killer bee comes into view.J#h5J#h6J#h7J#h8J#hF2 y°z#..☼z.zy   killer bee.zzzz 4 wights (1 wandering)zA wight comes into view. It is wielding a +0 hand axe.J#hGT8=9J#hOJ#hZN _You hear an angry buzzing noise. You hear an angry hiss.J#hj , J#h ..... %.  #### ..... ..  #..### .... .....# #..## #y....#J#h B##...## ...###......# ..#....######...#. .#.#...°. .J#h* "#.##z#..☼..#..).#.....# .#.J#hU .z#.....# #.# .z....# ##.#...#......#  J#h B##.##...#.... J#h* J#h J#h J#h J#h J#h ?  Found a talisman of death.J#hQ J#hm y.yz.#..○zJ#h .z.y 2 killer beesJ#h 7z.J#ht '70J#hf J#h ] _A killer bee comes into view. J#hq J#htURead which item?  J#h+uzScrolls  c - a scroll of noise  g - a scroll labelled CAPHOI SOOTURPHl - a scroll of amnesia  m - 3 scrolls of identify  o - 7 scrolls of teleportation  B - 5 scrolls labelled BULECA FIEZOGJ - a scroll of brand weapon  J#hzuL - a scroll of silence [!] read|quaff|evoke[?] describe selected J#h J#h J#hcorvidae the Conjurer..... y.....Green Draconian of Qazlal **....#### ..... ......Health: 58/63 ======================--#..### .... ......Magic: 15/15 ======================== ###....# #..## #.....#AC: 8Str: 11  J#h.##...## ...###......#EV: 12Int: 20 ..#....######...#y......SH:  3  Dex: 9 .......#.#.............. J#hCXL:  8 Next: 88% Place: Dungeon:8 .............z..@.......Noise: ====-----  Time: 6270.9 (0.0) ........#.##.#..○..#....s) +2 dagger (freeze)  J#h###.)........#.....# .Throw: 21 darts (poison)#.........z#..z..#Breath++ #....##...###.z..# #...........# ......# J#hzyy 2 killer bees ##.......#...#..z...#zzzz 4 wights (1 wandering)##.##...#...........  .........#...z. J#h2You hear an angry buzzing noise.  A killer bee comes into view.A wight comes into view. It is wielding a +0 hand axe. _You hear an angry buzzing noise. You hear an angry hiss.  J#hmhFound a talisman of death. _A killer bee comes into view. J#hb  As you read the scroll of teleportation, it crumbles to dust. J#h J#h J#h J#h J#h J#hd J#h J#h %yy.y.z○z.z.zy 3 killer bees.z J#hBWYou feel strangely unstable. The killer bee stings you. J#h7-1.9 (1Tele Breath++  J#h J#h^] _A killer bee comes into view. J#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#hԔ   corvidae the Conjurer ..... %.....  Green Draconian of Qazlal **.... J#hQt #### ..... y.....  Health: 57/63 =====================---  #..### .... y.....  Magic: 13/15 ====================---- ###....# #..## #.....#  AC: 8Str: 11 .##...## ...###......#  EV: 12Int: 20 J#h..#....######...#.......  SH:  3  Dex: 9 .......#.#......y.......  XL:  8 Next: 88% Place: Dungeon:8 ..............z.@.......  Noise: ====-----  Time: 6271.9 (0.0) ........#.##.#..○..#....  s) +2 dagger (freeze) ###.)........#..z..# .  Throw: 21 darts (poison)  #.........z#...z.#  Tele Breath++  #....##...###....# #...........# ..z...#  yyy 3 killer bees ##.......#...#......#  zzzz 4 wights  ##.##...#...........  ........J#h).#...z. _A killer bee comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (61% to hit)J#h4 corvidae the Conjurer..... %.....Green Draconian of Qazlal **....#### ..... y.....Health: 57/63 =====================---#..### .... y.....Magic: 13/15 ====================---- ###....# #..## #.....#AC: 8J#h Str: 11 .##...## ...###......#EV: 12Int: 20 ..#....######...#.......SH:  3  Dex: 9 .......#.#......*.......XL:  8 Next: 88% Place: Dungeon:8 ..............z.@.......Noise: ====-----  Time: 6271.9 (0.0) ........#.##.#..○..#....s) +2 dagger (freeze) J#hN ###.)........#..z..# .Throw: 21 darts (poison)J#hz #.........z#...z.#Tele Breath++ #....##...###....# J#h #...........# ..z...#yyy 3 killer bees J#h ##.......#...#......#zzzz 4 wightsJ#h c##.##...#...........  .........#...z.J#h Casting: Searing Ray (safe; 1% risk of failure)  J#h! MConfirm with . or Enter, or press ? or * to list all spells.J#hJ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ#hk Aim: a killer bee (61% to hit)  You focus your ray upon the killer bee. The searing ray hits the killer bee.J#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (61% to hit)  You focus your ray upon the killer bee. The searing ray hits the killer bee.  The killer bee is lightly wounded.J#h J#h,  (Press . to maintain the ray.)J#h J#h J#h] J#h ..yyy.zz°.zJ#h[! N.z.J#h! 62--J#h" u2.9 (1Ray Breath++ J#h+ J#h. S _The killer bee stings you. You block the killer bee's attack.J#h݄ }..... %.....##### ..... ......##..### .... ......#J#h^ ....# #..## ##.y...# ##...## #...###.y....##....######...#.#.#......y.z.#.##.#.z°..#..).#...z.# ..  #.z#.....# . .# ......# .#...#......# J#h J#hi J#h W .# .# #. ... ## .# . ... .##. # ###. ... ..... ...##.##..... .. .......... . #...... J#h& : #....#  #.@.#  .........#  . ....#......  ..........<..  . ..##.......# #.#. #......## # # ......## J#h x.....?#  You stop channelling your searing ray.J#h &  J#h Your surroundings suddenly seem different.  Found a scroll labelled QOFUCA EJ GICHOB.J#hަ ○4==3J#h J#h 9 _Found a stone staircase leading up.J#h #. ... ## .. ... ..##. # ###. ... ..... ## ...##.##..... .. ..........  #...... .○# ....##.........  #......# ..........<....##.......#..#.......#J#h$l○☼4J#h,:○J#hJ#h   .. ... ..##. # ###.. ## ...##.##... .. .......... J#h . #...... ... #...○# ...##.......☼###  ....#..@...# J#h ..........<.......##.......##.#. ## J#h; 8.........#J#h I°○J#h #3J#h 9=-5J#h P====5J#h K°○J#h J#h ^# ###.. ## ...##.##.. ... .......... .. #...... .. #...°# .##..........○###  #......#... .......@..<....##.......##.#. ## # # ......##  ......?#..........<J#hnJ.6J#hQrJ#hCu J#hmu3_Found a stone staircase leading up.J#hm ###. ... ..... J#h ...##.##.....  . ..........  J#h.. #......  ... #....# J#h{ ....##...#  J#h........○### # . J#h1....#......#..J#hL<.....##.J#hj#.#.#. #......## J#h# # .......## #J#hM#J#h6# J#hh'°J#h'/☼J#ha(&7J#h]/J#h:1J#h###. ... .....  ...##.##.....  . ..........  .. #......  ... #....#  ....##...#  .°### ##. ....#......#..<.....##.#..##.#. #......## # # .## #.J#h .J#hi&8J#h #J#h&J#h ###. ... ..... ...##.##..... J#h 7. .......... .. #...... ... #....# J#h3 ....##...# #.### .##.J#hP ....#......#.....#.J#hq X○@......#J#h ....##.#..#J#h #.#. #......## # #..J#h ?## #J#h {#...J#ht ○4===9J#h a _There is a stone staircase leading up here.J#hJ#h4J#hJ#hg°80 _J#hhJ#h ####+####### #..........# +..........#  #....## 7 #......@....#  #...##  ......# #.#...+......# #.##..# ..... #.# ..# ..... #.# ..#J#h"J#hhJ#h -1.7 (1.8J#h J#h } _You climb upwards. _There is a stone staircase leading down here.J#h####+# #.# +.# #.## #......>@...# #.## .# ......#.#...+ ..J#h...#......#.##..#......#.# ..#..... #.# ..#J#h3§J#h;520 _J#hJ#hUJ#hU####+# #.# +.# #.## #......>.@..# #.§..## .# ......#.#...+ .........#......#.##..#......#.# ..#..... #.# ..#J#hJ#h?&3J#h(§J#hJ#h ####+# #.# +.# #.## #......>..@.# #.§..## .# J#hS ......#.#...+ ............#.#...#..... #.#...#J#hJ#h_&4J#hP(§J#hJ#h  ####+#######..........+##>.....§.@##.....#.#...+........##J#hy H.#.....J#h 5☼J#h% &5J#h J#h0 J#hO@ ####+#######..........+##>.☼..#.§..#...@.##.#...+.........#...#.##...#....○..6=6J#hDJ#h ####+#######..........+##>.○..#....##.....#.#.@.+......#...#.##...#.#.###....#J#hF○○J#h\&7J#hJ#hFJ#hY####+####### #.# +.# #.## #......>.○..# #.## .# ......#.#..@+ .# ......#.##..# J#h......#.#...# ..... #.#...# #....#J#h@7°J#h&8J#huJ#hJ#h ###.#.....#'.._..+.....####.#J#h "..J#h ^7=9J#h J#h w _You open the door. _Found a white marble altar of Elyvilon.J#hk####+####### #...# +..# #..##+###......>....#..#.##.###.# .#.....# ......#.#..°@.._..+ .#.....# ......#.##..#.###.# ......#.#...#....... #.#...#+###....#....#....#J#h.J#hw.90 _J#hJ#hQ _There is an open door here.J#h ####+####### #..........# +....# #...##+## #......>....#.. ##.##.###.# .#.....# ......#.#...'@._..+ .#.....# J#h (......#.##..#.###.# ......#.#...#.. #..... #.#...#+###....#....#....#J#h J#hӖ -1 _J#hϛ J#hS J#h#####+# #..........# +..........# #..........##+## J#hU#......>....#.. # #..##.###.# .#.....# J#hl......#.#...'.@_..+ .J#h#.....# ......#.##..#.###.# J#h......#.#...#.. # ..... #.#...#+#J#h # J#hJ#h J#hu%J#h%&#8J#hH&1=2J#hm*J#h,J#h####+#  #.#  +.#  #.J#h=##+## #  #......>....#.. .#  #...##.###.#  .#.....#  ......#.#...'..@..+  .#.....#  ......#.##..#.###.#  ......#.#...#.. .#  ..... #.#...#+## # J#he3§J#h&3J#hJ#he _There is a white marble altar of Elyvilon here.J#hv; ####+# #.# +.# #.##+## +# #......>....#.. .# #...##.###.# .#.....# J#h;......#.#...'.._@.+ .#..§..# ......#.##..#.###.# ......#.#...#.. .# ..... #.#...#+## +J#h;# J#h < J#hC3§J#h^D-4 _J#h?I(§J#hJJ#h C+# .# .# .##+###+# ......>....#.. ..# .##.###.# #.....# #.#...'.._.@+ #..§..# #.##..#.###.# #.#...#.. ..#  #.#...#+###+# J#hg J#h "..J#h &5J#h J#h J#hX ................$....'.##.....J#h ....J#hL J#h ^9=6J#h( J#h e _You open the door. _Found 19 gold pieces.J#h+# ######## ......# .....##+###+#....>....#.. ..#...##.###.#..#.....#.$....##.#...'.._..@.# #.....##.....##.##..#.###.# ....##.#...#.. ..# ...# #.#...#+###+# ..##.... .##.... . J#h34☼J#h-7 _J#h[;☼J#hKQ _There is an open door here.J#h%R+# ### ..## ..###+###+#.#>....#.. ..#.##.###.#.##.....#.$....# #.#...'.._..'@# #....☼##.....# J#hl.#.##..#.###.# .....# #.#...#.. ..# .....#  #.#...#+###+# .....##.... .....##.... ......#....# .......J#h(8○J#h-8 _J#hv;○J#hJ#h J#h J#h[ J#h J#h@ LM #+############## .....##+###+#>....#.. ..##.###.#.......#......#.....#@$....##.#...'.._..'.####......#....○##.....##..#.###.# .....# J#hBA ...#.#...#.. ..# .....###.##........J#hmI @○○J#hI /609J#hN ;○J#hTQ J#h@ +# ## # ..# # .# ##+###+#.J#h; "#.>....#.. ..#.##.###.#○......# #.....#.@....# #.#...'.._..'.####.# J#hm c#....○##.....# #.##..#.###.# .....# #.#...#.. ..# ...J#h ..# #.#...#+###+# .....#J#h [#.... .....#J#h f#.... ....... J#hS)?°°J#h)(300J#h.C°°J#h5/..J#hS6+1.7 (2J#h:J#h=? _You now have 400 gold pieces (gained 19).J#h # ## # .# # .J#hd2# .##+###+#.#.>....#.. ..#.##.###.#.# J#h #.....#..@...# #.#...'.._..'.####.# #.....##.....# #.##..#.###.# .....# J#h!&J#ḩJ#h#1J#hȨ6=2.7 (1J#hJ#h2J#h@ ## # ..# .# ..# .J#h`A~##+###+#.#.>....#.. ..#.##.###.#.# #.....#...@..# J#hA#.#...'.._..'.####.# #.....##.....# #.##..#.###.# .....# J#hWI2§J#hRJ&3J#hOJ#hQJ#h7 # ## .# .# .# .##+###+#.J#h  #. >....#.. ..#.. ##.###.#...§...# #.....#....@.# .#...'.._..'.####.# #.....##.....# .##..#.###.# .....# J#hQ.#...#.. ..# .....# J#h~.#...#+###+# .....#  #.... .....#  #.... ....... J#hWJ#h&4J#h?J#hJ#h+  # ### .# ..# .#..##+###+#.#.... ....#.. ..#... ##.###.#...§...# #.....#.....@# #...'.._..'.####.# #.....##.....# ##..#.###.# .....# #...#.. ..# .....# #...#+###+# ....J#h -.# #.... #.....# #.... #....... J#h "§.J#h &5J#h 9§J#hb J#hKJJ#hJ#he2=J#hj,J#hJ#h,J#hJ#hJ#hL3=J#hJ#hñ1 _HP restored.J#hʹ4J#hsJ#hJ#h,J#hWJ#h=J#hV,J#hwJ#hJ#hJ#hJ#hJ#hJ#h,J#hBJ#hJ#h(,J#hJ#hEJ#hk,J#h*J#huJ#hJ#hJ#hcN _You now have 414 gold pieces (gained 14).J#hJ#hCJ#hJ#hJ#hj## ... #####################......#.......#....... +#.......#.....#..................^...#.......#......@.......205.0) .#......##...#####...###'.####.##...# ..# .##.....##...# <.. .# .....###### ... .# .....# .. +# .....#.  #.....#  #J#hJ#h,1.7 (16J#hJ#h 9 _Found a stone staircase leading up.J#h?JJ#hBJ#hSG,J#h>LJ#hOJ#hT,J#hUJ#h0XJ#h6[J#h[J#h\J#h_J#hbJ#hbJ#h dJ#hfJ#hTw  There is a stone staircase leading up here. _J#hzBJ#h4{J#hn~J#h~J#h|J#h J#hJ#h8J#hmJ#hg,J#hJ#hN _You now have 429 gold pieces (gained 15).J#h4J#h\J#h$J#h,J#hJ#hMJ#hJ#hҚJ#hMJ#h<J#hJ#hJ#hJ#hJ#hJ#hޥJ#hJ#hJ#hLJ#h,J#hJ#h,J#h .#####...######.#.# .# #...######.#.# .# #..<.......#.#  #.........##.#  .........#  ......#..#  .####.........#..#  #.........#..#  ......##.###@.# 40.7 (19  ....................>  ..........###..#...#. .## #..##### #... #.### #.# #.# J#hWd[40m1.7 (20 _Found a stone staircase leading down. J#hNM............####...######. .<.......# ## ### .......  .###. #......... ......##.###..# ..............>..........###..#...#..## #..#######.# J#hd2.7 (1.0) J#hb|-M^........ .............###.###### .<.......# ## #.## ......### #......... ##.###..# ..........>..........###..#...#.###.# J#h<3 J#h. J#h J#hkM.....##.##^........ .............#####.###### .<.......# ## #.........## J#h5 ............### #...............##.###..#Breath++ ##.## J#h"6○ J#h&4 J#h  J#h J#h~ M .....##.##^........ .............####...#####.######  J#h` d.<.......# ## ### ....................#.  .####.........#○ #...............##.###..#.##... J#hL 5○ J#h &5 J#h  J#h  J#htB  J#hB  J#hG  J#hAI  J#h .##.#.##.###.^..#.##.#.# ..#####...######.#.# ..# #...######.#.# ..# #..<.......#.## #.##.# .# .#..# .#### J#h [..#○.# #...#..# ......##.###..# ....................> ...###..#...#. .## #..#####  #... J#h I○° J#h &6 J#h@  J#h3 !J#h.##.#.##.###.^...#.##.#.#.#####...######.#.#.# #...######.#.#!J#h.# #..<.......#.## #.○##.# .# .#..# .####.#°.# #.#..# ......##.###..# ....................>!J#h ..........###..#...#. .##. #..#####  #...!J#h!8.!J#h&7!J#hx :○!J#h!J#hq#.##.# #.##.###.^.........# #.......##.#.# #...#####...######.#.# #...# #...######.#.# #...# #..<.#.## #.○##.# .# .#..# .####.#..# . #.#..# . ....##.###..# ...........> ..........###..#...#... .##. #..#####  #...!J#h.v6°!J#hBw&8!J#h|!J#h~!J#hW.#.##.# .#.##.###...^...# .#.......##.#.# ##...#####...######.#.# #!J#hG#...# #...######.#.# ##...# #..<.#.## #!J#h/i.°##.# # .# # .#..# # .####.#..# .!J#hJ/. #!J#heV.#..# .. !J#h.....##.###..# .....!J#h.> ..........###..#...#.!J#h...##.# #..#####  #...!J#h+%.!J#h&9!J#hz!J#h!J#hV.#.##.# ..#.........##.###...^.# ..#.......##.#.# !J#hV.##...#####...######.#.# .##...# #...######.#.# .##...# #..<.#.# .###### ##!J#hW.##.# .# .# .# .#..# .# .####.#..#. #.#..#. ......##.###..# .....!J#h Xd.> ..........###..#...#...##.# #..#####  #...!J#h`=50!J#he!J#h=h!J#h.#.##.#.#.......##.###..^.#.#...............##.#.# ..##...#####...######.#.# #.##...# #...######.#.# .!J#h.##...# #..<.#.# ..###### ###.##.# ..# .# ..# .#..# ..# .####.#..#. #.#..# .... ......##.###..# !J#ht......> ....###..#...#..##.# #..#####  #...!J#h!J#h&1!J#h!J#h!J#hO.#.##.#.#...............##.###......^.#.#...............##.#.#!J#hDP.##...#####...######.#.# ##.##...# #...######.#.#.##...# #..<.#.#.##########.##.#!J#hP.# .#.# .#..#.# .####.#..#!J#hPe. #.#..# !J#hP..... ......##.###..# ......>!J#hQy....###..#...#..##.!J#h8Qz# #..#####  #...!J#hX!J#hTY&2!J#h;^!J#hb!J#hY.#.##.#.#...............##.###.....^..#.#.........##.#.#.##...#####...######.#.##.##...# #...######.#.#.##...# #..<.#.#.#.##.#.#.#.# .#..#.# .####.#..#. #.#..#. ......##.###..# .......> ....###..#...#. .##.# #..#####  #...!J#hq§3§!J#hk M... #...............##.##.....^.........#............... ...####...######. ###.######...# #..<.#########..##§.....# .### ......#.........#..#.#........##!J#hi Y§4!J#h !J#hM################# ....... #...............##.##...........^.........#............... ...!J#h)b####...######. ###.######...# .#########..##......§..... !J#hU....# .####.........#..#..........##!J#h#!.!J#h{&5!J#h!J#hԞa _There is a stone staircase leading up here."J#h "J#h "J#hk "J#hߣ :☼"J#hw -6 _"J#h0 :☼"J#hoo  ..####.      .......  .......  .......  .......## 6 .......@#  ........#  ..#  ..#  . #...... #.. ####.... #..... "J#ho "J#hyw "J#h -7.5 (1.8"J#h "J#h } _You climb upwards. _There is a stone staircase leading down here..J#hxN .J#hN .J#hO .J#hR .J#hCX .J#h\ Q _.J#he .J#h+f .J#hf .J#hj 9 _You hear a shout! x2.J#h|p ## #....... #......####........5......°##.>#.#..#...#.J#hp N5   lemure (wandering)...#......... #........####.......J#hu -9.5 (2.0.J#hX| ..  A lemure comes into view..J#h| ,60.5 (3.J#h5 .J#h 3 _The lemure moves out of view./J#hɆ 4/J#h /J#hY /J#h 78 M ########### ... ...####...........55.5...........°# .#>#.........#555 3 lemures (2 wandering).. #......./J#hՙ q 0  2 lemures come into view./J#h /J#h_ /J#hi I  The lemure shouts! You hear a shout!/J#h6 /J#h ! K.5..555.K   Pikel/J#h 5555 4 lemures (1 wandering)A lemure comes into view./J#h< +1.5 (1/J#hq /J#h _Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of flaming.3J#h ########### . .####K..5...55.5......####### #>#......# .#3J#h K....5..55 3 lemures23J#h3J#hd _Pikel waves his whip at you.3J#hz@ ########### .. .####K.....5..55..###### #>......# 3J#h# ..# 4J#h <..# 4J#h4J#hW,4J#h4J#h^ °.5K...5...55The lemure shouts!4J#h- U0--44J#h'4J#h)* _The lemure hits you.5J#h#e  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5J#h  corvidae the Conjurer  Green Draconian of Qazlal **....  Health: 60/63 ======================-- ##########  Magic: 13/15 ====================---- ## #.........  AC: 8Str: 11 ... #.........  EV: 12Int: 20 5J#h<~...####.........  SH:  3  Dex: 9 ........°.5K....  XL:  8 Next: 88% Place: Dungeon:6 ........@5...5..  Noise: ====-----  Time: 6364.5 (0.0) 5J#h........5.......  s) +2 dagger (freeze) ........########  Throw: 21 darts (poison) ........# Breath++ 5J#hi ........## ........>#5J#hg K   Pikel .........# 5555 4 lemures .........# ...#...... 5J#hH2_The lemure hits you.  5J#hoJCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  5J#hPress: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 76% to hit)6J#hJ ***556J#hv *.*.56J#h b*.*.6J#h @..*6J#hK|.5Aim: a lemure (unrewarding, 76% to hit)7J#h4I.5K5Pikel, wielding a +2 whip of flaming and wearing a +2 robe (76% to hit)7J#hcorvidae the ConjurerGreen Draconian of Qazlal **....Health: 60/63 ======================--##########Magic: 13/15 ====================----## #.........AC: 8Str: 11... #.........EV: 127J#hlsInt: 20...####.....*...SH:  3  Dex: 9........°.**....XL:  8 Next: 88% Place: Dungeon:6........@*...5..Noise: ====-----  Time: 6364.5 (0.0)........5.......s) +2 dagger (freeze)........########7J#hThrow: 21 darts (poison)........#Breath++ ........##........>#K   Pikel.........#7J#hW5555 4 lemures7J#hߥ.........#...#......Aim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (76% to hit)  7J#h You focus your ray upon Pikel. The searing ray hits the lemure.  The lemure is lightly wounded.  The searing ray hits the lemure!  The lemure is moderately wounded.7J#h.1The searing ray hits Pikel.7J#h-DYou focus your ray upon Pikel. The searing ray hits the lemure.  The lemure is lightly wounded.searing ray hits the lemure!  The lemure is moderately wounded.The searing ray hits Pikel.  Pikel is lightly wounded.7J#hT1=68J#hm>O+ Breath++ 8J#hiE:○8J#hwHt _The lemure hits you but does no damage. The lemure misses you.9J#h1 ****The searing ray misses Pikel. The searing ray hits the lemure!  The lemure is moderately wounded.The searing ray hits the lemure.9J#hcs9J#ht9J#h6um  The lemure is heavily wounded.9J#h~h5K5..9J#hU52-9J#ho7++ Breath++ 9J#hTS _The lemure hits you but does no damage.9J#h{ ' 9J#hM| ****The searing ray hits Pikel.  Pikel is moderately wounded.The searing ray hits the lemure.9J#hbPikel is moderately wounded.  The searing ray hits the lemure.  The lemure is heavily wounded.  You finish channelling your searing ray.  You block the lemure's attack. The lemure hits you.  Pikel hits you with a +2 whip of flaming.9J#h K...548------9J#hO(89J#h9J#h; _Pikel burns you. The lemure hits you.:J#h#  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:J#h$:J#h$ O  corvidae the Conjurer  Green Draconian of Qazlal **....  Health: 48/63 ==================------ ##########  Magic: 10/15 ================--------:J#h  ## #.........  AC: 8Str: 11 ... #.........  EV: 12Int: 20 ...####.........  SH:  3  Dex: 9 :J#h ........55......  XL:  8 Next: 88% Place: Dungeon:6 :J#h '........@K......  Noise: ====-----  Time: 6368.5 (0.0) :J#h !........55......  s) +2 dagger (freeze) :J#h2!........########  Throw: 21 darts (poison) ........#:J#he! Breath++  ........## ........>#:J#h! K   Pikel .........#:J#h! 5555 4 lemures .........# :J#h!...#......Casting: Searing Ray (safe; 1% risk of failure)  :J#h"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line:J#h8"Aim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (moderatelywounded, 76% to hit);J#hٛcorvidae the ConjurerGreen Draconian of Qazlal **....Health: 48/63 ==================------##########Magic: 10/15 ================--------## #.........AC: 8Str: 11... #.........EV: 12Int: 20...####.........SH:  3  Dex: 9........55......XL:  8 Next: 88% Place: Dungeon:6........@****...Noise: ====-----  Time: 6368.5 (0.0)........55......s) +2 dagger (freeze)........########Throw: 21 darts (poison)........#Breath++ ........##........>#K   #h0;10;1mPikel.........#5555 4 lemures.........#...#......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (moderatelywounded, 76% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.;J#hn<"§@K...  wounded, 76% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.  Pikel is heavily wounded.  (Press . to maintain the ray.)  The lemure closely misses you. Pikel closely misses you. The lemure hits you.  x240---9.5 (1Ray Breath++  _The lemure hits you but does no damage.;J#h  **** The searing ray hits Pikel!;J#h ○§@K... _The lemure hits you but does no damage.  The searing ray hits Pikel!  Pikel is severely wounded.  The lemure barely misses you.  Pikel hits you with a +2 whip of flaming.  Pikel burns you. The lemure barely misses you. x234------70+ Breath++ ;J#h 9§;J#hy = _The lemure hits you but does no damage.;J#h §@****The searing ray hits Pikel.;J#h<°K... _The lemure hits you but does no damage.  The searing ray hits Pikel.  The lemure hits you but does no damage.The lemure hits you!;J#hL=23-------1++ Breath++ # .........# .........#  _The lemure barely misses you.The searing ray hits Pikel.  You finish channelling your searing ray.  The lemure hits you but does no damage. The lemure hits you.  Pikel hits you with a +2 whip of flaming.# .........# ........ # .........## .........# ........ # # .........# ........  *........########  Throw: 21 darts (poison) ........# Breath++ =J#h3> i ........## ........>#=J#h`>  K   Pikel .........#=J#h>  5555 4 lemures .........#=J#h>  ...#......=J#h> Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=J#h ? Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=J#h.? Aim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (severelywounded, 76% to hit)=J#hQcorvidae the ConjurerGreen Draconian of Qazlal **....Health: 14/63 =====-------------------##########Magic: 7/15===========-------------## #.........AC: 8Str: 11=J#hc... #.........EV: 12Int: 20...####.........SH:  3  Dex: 9........55......XL:  8 Next: 88% Place: Dungeon:6.......§@****...Noise: ====-----  Time: 6372.5 (0.0)........55......s) +2 dagger (freeze)........########Throw: 21 darts (poison)........#Breath++ =J#h........##........>#K   Pikel.........#5555 4 lemures.........#...#......Confirm with . or Enter, or press ? or * to list all spells.=J#h .Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (severely=J#h9kwounded, 76% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.=J#he ##########  ## #.........  ... #.........  ...####.........  ........55......  .......§@****...  =J#h........55......  ........########  ........# ........## ........># .........# .........# =J#hAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (severelywounded, 76% to hit=J#h`)  You focus your ray upon Pikel. The searing ray hits Pikel.  Pikel is almost dead.  (Press . to maintain the ray.)  The lemure hits you but does no damage.>J#hŗ ##########  ## #.........  ... #.........  ...####.........  ........55...... >J#hl[ .......§@****...  ........55......  ........########  ........# ........ ........>#>J#h .........# ........>J#h" >J#h\A >J#hu ##########  ## #......... >J#h8 ... #......... >J#h8 ...####......... >J#hР >J#h^........55......  >J#hr.......§@****...  >J#h"Z........55...... >J#h69 ........######## >J#hU. ........#>J#hx^ ........## ........>#>J#h^ .........# .........#>J#hˡ >J#hPikel hits you with a +2 whip of flaming.  * * * LOW HITPOINT WARNING * * *>J#hu> ##########  ## #.........  ... #......... >J#h^v ...####.........  ........55......  .......§@****...  ........55...... >J#hv ........########  ........# >J#hv........ ........># >J#hw[.........# >J#h-wD........ >J#hRw >J#hP+  ##########  ## #.........  ... #.........  ...####.........  >J#hM........55......  .......§@****...  ........55......  ........########  ........# ........## ........># .........# .........#>J#hMF Pikel burns you.  >J#hy@* * * LOW HITPOINT WARNING * * *>J#hV ##########  ## #.........  ... #.........  ...####.........  >J#hHW(........55......  .......§@****...  ........55......  ........########  ........# >J#hvW........ ........># >J#hW.........# ........>J#hW" >J#ha  ##########  ## #.........  ... #.........  ...####.........  ........55...... >J#hbg .......§@****...  ........55......  ........########  ........# ........##>J#hEbc ........># .........# >J#hb.........# The lemure hits you.  * * * LOW HITPOINT WARNING * * *>J#h$7 ##########  ## #.........  ... #.........  ...####.........  >J#h7Q........55......  .......§@****...  ........55......  ........########  ........# ........ ........># .........# ........>J#h 8 >J#hV> .@K...  The lemure closely misses you. The lemure hits you.>J#h>~3/63 ----8=>J#h>u3.5 (1Ray Breath++ >J#hFC>J#hEV _* * * LOW HITPOINT WARNING * * *>J#hS w  The searing ray hits Pikel.  You kill Pikel!>J#h ****5555 4 lemures>J#h}  Qazlal accepts your kill.With Pikel's spell broken, his former minions thank you for their freedom.>J#h >J#h >J#h >J#h §§)...§§>J#h2 >J#h corvidae the ConjurerGreen Draconian of Qazlal **....Health: 3/63=-----------------------##########Magic: 7/15===========------------->J#h 7## #.........AC: 8Str: 11... #.........EV: 12Int: 20...####.........SH:  3  Dex: 9>J#h" 8........§§......XL:  8 Next: 135% Place: Dungeon:6........@)......>J#hO 4Noise: ====-----  Time: 6374.5 (1.0)........§§......s) +2 dagger (freeze)>J#h ~........########Throw: 21 darts (poison)........#Ray+ Breath++ ........##........>#>J#hj .........#.........#...#......You kill Pikel!Qazlal accepts your kill.With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x4  Your Short Blades skill increases to level 4!Your Dodging skill increases to level 5!>J#h mWith Pikel's spell broken, his former minions thank you for their freedom. >J#h _The lemure departs this earthly plane. x4  Your Short Blades skill increases to level 4!  Your Dodging skill increases to level 5!pellcasting5>J#h 6 have reached level 9!>J#h /  --more--@J#h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? BJ#hC4/706--9297% BJ#hmHBJ#hJ BJ#hJ_You feel clever. x2; Your scales feel tougher.CJ#he### #.#... #.#...####.#.§§......#CJ#h9f..@......#.§§......#CJ#h[f2.#.CJ#hxf0# ..CJ#hf3##..CJ#hf>#.........#CJ#hf^.........# CJ#hCq6§CJ#her#8CJ#hrC==5CJ#h% CJ#hׁ_You stop channelling your searing ray.  Things that are here: _a +2 whip of flaming; a +2 robe; the kobold corpse of PikelDJ#hDJ#h4wPick up what? 39/52 slots (_ for help) DJ#h]Hand Weapons (select all with ))  a - a +2 whip of flaming Armour (select all with [) DJ#hx b - a +2 robe CarrionDJ#h DJ#h the kobold corpse of Pikel DJ#h[Up|Down] select[Esc] exit DJ#h Letters toggle [.|Space] toggle selected[top]EJ#h/  a + a +2 whip of flaming[Enter] accept (1 chosen)EJ#hD[ EJ#hc corvidae the ConjurerGreen Draconian of Qazlal **....Health: 4/70=-----------------------###########Magic: 8/16============------------## #.........#AC: 9Str: 11... #.........#EV: 12Int: 22...####.........#SH:  3  Dex: 9........§§§.....#XL:  9 Next: 17% Place: Dungeon:6EJ#hc .........@......#Noise: ====-----  Time: 6375.5 (0.0)........§§......#s) +2 dagger (freeze)EJ#hd ........#########Throw: 21 darts (poison)........#EJ#h:d Breath++ ........##........>#EJ#h`d s.........#.........#...#......EJ#hd Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? EJ#hd _You feel clever. x2; Your scales feel tougher. _You stop channelling your searing ray.  Things that are here: EJ#hd _a +2 whip of flaming; a +2 robe; the kobold corpse of PikelEJ#hUm J§...EJ#hm +6.5 (1EJ#hq EJ#hs N _N - a +2 whip of flamingFJ#hJ 4FJ#hL FJ#hQ FJ#hR N9=FJ#h:W FJ#hVZ FJ#hZ 85FJ#hE\ FJ#hoa FJ#ha p10/16===FJ#hc FJ#h}i FJ#hi FJ#hk FJ#h%p FJ#hpp Q6=1FJ#hp G===FJ#hbr FJ#h4w FJ#h~w l2===FJ#hx FJ#h} FJ#hG} FJ#hk~ FJ#hb FJ#h 7=3===FJ#hG FJ#hF ,FJ#h FJ#h FJ#h` 4===..○FJ#h .°°hh   hound (wandering)FJ#h[ R○85.5 (9..FJ#hĝ /6.5 (10.0)FJ#h FJ#hr X _A hound comes into view.GJ#ḧ́   GJ#h/ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GJ#h   corvidae the Conjurer  Green Draconian of Qazlal **....  Health: 7/70==---------------------- GJ#hw Z###########  Magic: 13/16 ===================----- ## #.........#  AC: 9Str: 11 ... #.........#  EV: 12Int: 22GJ#h $ ...####.........#  SH:  3  Dex: 9 GJ#h ................#  XL:  9 Next: 17% Place: Dungeon:6 GJ#h D........*@......#  Noise: ====-----  Time: 6386.5 (0.0) GJ#h! ......**........#  s) +2 dagger (freeze) GJ#h ....**..#########  Throw: 21 darts (poison) ..h*....# Breath++  ........## ........># h   hound (wandering) GJ#h v.........# .........# GJ#h _...#...... _A hound comes into view.GJ#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GJ#h* Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGJ#hM WAim: a hound (wandering, hasn't noticed you, 100% to hit)GJ#hI ?corvidae the ConjurerGreen Draconian of Qazlal **....Health: 7/70==----------------------###########Magic: 13/16 ===================-----## #.........#AC: 9Str: 11GJ#hƛ ... #.........#EV: 12Int: 22...####.........#SH:  3  Dex: 9................#XL:  9 Next: 17% Place: Dungeon:6........*@......#Noise: ====-----  Time: 6386.5 (0.0)......**........#s) +2 dagger (freeze)....**..#########Throw: 21 darts (poison)..h*....#GJ#h Breath++ ........##........>#h   hound.........#.........#...#......GJ#h VConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit)  GJ#h~ oThe magic dart hits the hound.  The hound is moderately wounded.GJ#hGJ#h°..h....GJ#hvE87.5 (1GJ#hR$GJ#h&  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded. _The hound barks!HJ#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HJ#hs4  corvidae the Conjurer  Green Draconian of Qazlal **....  Health: 8/70==---------------------- ###########  Magic: 12/16 ==================------ ## #.........#  AC: 9Str: 11HJ#h ... #.........#  EV: 12Int: 22 HJ#h...####.........#  SH:  3  Dex: 9 HJ#h?................#  XL:  9 Next: 17% Place: Dungeon:6 HJ#h3........°@......#  Noise: ====-----  Time: 6387.5 (0.0) HJ#h......***.......#  s) +2 dagger (freeze) HJ#h!...h**..#########  Throw: 21 darts (poison) ........#HJ#hU Breath++  HJ#h3........## ........># h   houndHJ#hK .........# .........# ...#...... _The hound barks!  Casting: Magic Dart (safe; 1% risk of failure)  HJ#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  HJ#hPress: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)HJ#he@ corvidae the ConjurerGreen Draconian of Qazlal **....Health: 8/70==----------------------###########Magic: 12/16 ==================------HJ#h@ |## #.........#AC: 9Str: 11... #.........#EV: 12Int: 22...####.........#SH:  3  Dex: 9................#HJ#hA XL:  9 Next: 17% Place: Dungeon:6........°@......#HJ#hHA Noise: ====-----  Time: 6387.5 (0.0)HJ#hmA m......***.......#HJ#hA s) +2 dagger (freeze)...h**..#########HJ#hA Throw: 21 darts (poison)........#Breath++ HJ#hA ........##........>#HJ#hA h   hound.........#HJ#hB 1.........#HJ#h@B ...#......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HJ#hbB Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHJ#hB Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.HJ#h ,HJ#h sh.........HJ#h Y3=8.5 (1HJ#h HJ#hy onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound. _The hound is heavily wounded.IJ#h!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IJ#h(  corvidae the Conjurer  Green Draconian of Qazlal **....  Health: 8/70==---------------------- ###########  Magic: 12/16 ==================------ ## #.........#  AC: 9IJ#hJ)"Str: 11 ... #.........#  EV: 12Int: 22 ...####.........#  SH:  3  Dex: 9 IJ#hs)................#  XL:  9 Next: 17% Place: Dungeon:6 IJ#h)N.....h***@......#  Noise: ====-----  Time: 6388.5 (0.0) IJ#h<*h................#  s) +2 dagger (freeze) ........#########  Throw: 21 darts (poison) ........# Breath++  ........## ........>#IJ#h*] h   hound .........# .........# ...#...... _The hound is heavily wounded.IJ#h*Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IJ#h*%Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)IJ#hldcorvidae the ConjurerGreen Draconian of Qazlal **....Health: 8/70==----------------------###########Magic: 12/16 ==================------## #.........#AC: 9Str: 11... #.........#EV: 12Int: 22...####.........#SH:  3  Dex: 9................#XL:  9 Next: 17% Place: Dungeon:6.....h***@......#Noise: ====-----  Time: 6388.5 (0.0)................#s) +2 dagger (freeze)........#########Throw: 21 darts (poison)........#Breath++ ........##........>#h   hound..IJ#he[39;49m.......#.........#...#......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.IJ#hIJ#h"s.h..IJ#hI+9.5 (1IJ#hIJ#h2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound. _The hound is heavily wounded.IJ#hl5  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JJ#hH  corvidae the Conjurer  Green Draconian of Qazlal **....  Health: 8/70==---------------------- ###########  Magic: 11/16 ================-------- ## #.........#  AC: 9JJ#hIStr: 11 ... #.........#  EV: 12Int: 22 ...####.........#  SH:  3  Dex: 9 ................#  XL:  9 Next: 17% Place: Dungeon:6 ......h**@......#  Noise: ====-----  Time: 6389.5 (0.0) ................#  s) +2 dagger (freeze) ........#########  Throw: 21 darts (poison) ........#JJ#hJ Breath++  ........## ........>#JJ#h1J h   hound .........# JJ#hTJ;.........# JJ#hvJd...#...... _The hound is heavily wounded.JJ#hJCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JJ#hJ%Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)JJ#hocorvidae the ConjurerGreen Draconian of Qazlal **....Health: 8/70==----------------------###########Magic: 11/16 ================--------## #.........#AC: 9Str: 11... #.........#EV: 12Int: 22...####.........#SH:  3  Dex: 9................#JJ#haXL:  9 Next: 17% Place: Dungeon:6......h**@......#Noise: ====-----  Time: 6389.5 (0.0)................#s) +2 dagger (freeze)........#########Throw: 21 darts (poison)........#Breath++ ........##........>#h   hound.........#.........#...#......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  JJ#hóPress: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.JJ#h3JJ#h44JJ#h=m..h○JJ#h->]2==90.5 (1JJ#hCJJ#hF:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  JJ#h#GAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound. _The hound is almost dead.JJ#hj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KJ#hl KJ#hl KJ#ht KJ#hw P _You don't know that spell.KJ#h ############# #.........# ... #.# ...####.# .......# h[......# ..# .######### .#  .## ..># ...# .........# ...#...... ...KJ#h0 %#.......KJ#h KJ#h R9=1KJ#hS KJ#h S _The hound closely misses you.LJ#hq4LJ#hLJ#hF _Unknown command.MJ#h ○You hit the hound but do no damage.The hound is almost dead.MJ#h\{3===2.2 (0.7MJ#hVMJ#hC= _The hound bites you but does no damage.MJ#hd" °You barely miss the hound.You tail-slap the hound, but do no damage.The hound is almost dead.MJ#h#&9MJ#h.)MJ#hR,3 _You block the hound's attack.MJ#hto  ###########  ## #.........#  ... #.........#  ...####.........#  ................#  MJ#ht........h[......#  ........@°......#  ........#########  ........# ........## ........># .........# .........# ...#...... You barely miss the hound. Your tail-slap misses the hound.MJ#hCThe hound is almost dead.MJ#hB ###########  ## #.........#  ... #.........#  ...####.........#  ................#  ........h[......#  ........@°......#  ........#########  ........# ........## ........> .........# ........ ...#.... MJ#h{  The hound bites you but does no damage. The hound bites you.8-4===3.7 (0.8MJ#h^l _* * * LOW HITPOINT WARNING * * *NJ#h  You hit the hound. You freeze the hound.  You kill the hound!NJ#hB H..NJ#hP9===NJ#h)94.5NJ#hNJ#hO _Qazlal accepts your kill.OJ#hxM ############ .. ####..[........######### ........##..#....OJ#hł5○OJ#hY[5=5.5 (1.0OJ#hOJ#hB 4OJ#h OJ#h ,OJ#h OJ#h 10/70=○ _You start resting.OJ#h" ^°☼6OJ#h" S6===OJ#h" $7.5 (2OJ#h( OJ#h* % _Magic restored.OJ#h)JOJ#h!+OJ#h+OJ#h/OJ#h1,OJ#h3OJ#h8OJ#hs981OJ#h:OJ#hS?OJ#h?;==OJ#h9AOJ#hG,OJ#hGOJ#hILOJ#hLJ2=OJ#h0NOJ#h`R,OJ#hSOJ#hX,OJ#hYOJ#h_,OJ#h`OJ#hf3=OJ#hiOJ#hjOJ#h%kOJ#ho,OJ#hpOJ#huN4OJ#hwOJ#h,BOJ#h,OJ#hOJ#h"`5=OJ#h֍OJ#h,OJ#hpOJ#hOJ#hјOJ#h6=OJ#hƟOJ#h,OJ#hOJ#h,OJ#hOJ#h,OJ#hOJ#htN7OJ#hOJ#h{,OJ#h@OJ#hOJ#hOJ#h0OJ#h?OJ#hJ8=OJ#hOJ#h OJ#hOJ#hOJ#hOJ#hOJ#h4OJ#h9=OJ#hZm20OJ#h* `1=OJ#h OJ#h5BOJ#h,OJ#h OJ#hOJ#hOJ#hOJ#h!OJ#h)">2=OJ#hw"OJ#h}',OJ#h'OJ#h~,BOJ#h".OJ#h}2N3OJ#h_4OJ#h9,OJ#h,;OJ#h5@,OJ#hAPJ#hPJ#hJ4=PJ#hNPJ#h ,PJ#hP PJ#hJ,PJ#hPJ#h5=PJ#h]PJ#hPJ#h!PJ#h&,PJ#h(PJ#h,,PJ#h.PJ#h2N6PJ#h4PJ#h9,PJ#h:PJ#hU@,PJ#hAPJ#hEPJ#hEC7=PJ#hFPJ#h0L,PJ#hMPJ#hQPJ#hRPJ#hSPJ#hmWPJ#h&XT8=PJ#hYPJ#h]PJ#h]PJ#hk_PJ#hd,PJ#hePJ#hjPJ#hj429PJ#hoPJ#hDtPJ#htPJ#hvPJ#h |PJ#h|PJ#h~PJ#hՅPJ#h,U30=PJ#hPJ#hPJ#hcPJ#hҏPJ#hOPJ#hPJ#hPJ#hDPJ#hyPJ#h.PJ#h%PJ#heL1=PJ#hPJ#hBPJ#hNBPJ#h=PJ#h:2PJ#h0PJ#hcPJ#hPJ#hPJ#hBPJ#hj3=PJ#hPJ#hP,PJ#h<PJ#h,PJ#hPJ#h94PJ#h)=PJ#hPJ#hQPJ#hPJ#hLPJ#h PJ#h .○S   adder (wandering)S _You start resting.PJ#hPJ#h475.5 (7PJ#h! 8.0)PJ#h1PJ#h:4P°S.PJ#h6,6.5 (79PJ#hJPJ#h0PY _An adder comes into view.PJ#h!A ###########  ## #.........#  ... #.........#  ...####.........#  ................#  .......°@[......#  ................#  ........#########  ........# ........## ........># .........# .....S...# QJ#hi= QJ#hj###########  ## #.........#  ... #.........#  ...####.........#  QJ#h+jd................#  QJ#hTj.......°@[......#  ................#  QJ#hj........#########  ........#QJ#hj ........ ........># QJ#hj........ .....S..QJ#h!k! QJ#hq+°QJ#hrQJ#hwQJ#hz QJ#h{O_An adder is nearby!QJ#h'  QJ#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QJ#hM : QJ#h/N 3 corvidae the Conjurer  Green Draconian of Qazlal **....  Health: 34/70 ===========------------- ###########  Magic: 15/16 ======================--QJ#hN  ## #.........#  AC: 9Str: 11 ... #.........#  EV: 12Int: 22 QJ#hN ...####.........#  SH:  3  Dex: 9 ................#  XL:  9 Next: 19% Place: Dungeon:6 QJ#h O 2.......°@[......#  Noise: ====-----  Time: 6476.5 (0.0) QJ#hNO ........*.......#  s) +2 dagger (freeze) QJ#hO .......*#########  Throw: 21 darts (poison) .......*# Breath++  ......*.##QJ#hO  ......*.># S   adder (wandering)QJ#hO t .....*...# QJ#h'P .....S...# ...#...... _An adder is nearby!QJ#hOP Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QJ#hP Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)QJ#h0 $corvidae the ConjurerGreen Draconian of Qazlal **....Health: 34/70 ===========-------------###########Magic: 15/16 ======================--## #.........#AC: 9Str: 11... #.........#EV: 12Int: 22QJ#hI1 ...####.........#SH:  3  Dex: 9................#XL:  9 Next: 19% Place: Dungeon:6.......°@[......#Noise: ====-----  Time: 6476.5 (0.0)........*.......#s) +2 dagger (freeze).......*#########Throw: 21 darts (poison).......*#QJ#h1 Breath++ ......*.##......*.>#S   adder.....*...#QJ#h1 <.....S...#...#......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QJ#h2 Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  QJ#hN2 The magic dart hits the adder.QJ#h QJ#ht A.....QJ#h T.S.QJ#h +7.5 (1QJ#h QJ#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder. _The adder is heavily wounded.RJ#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RJ#ht  corvidae the Conjurer  Green Draconian of Qazlal **....  Health: 34/70 ===========------------- RJ#htR###########  Magic: 14/16 =====================--- ## #.........#  AC: 9Str: 11 ... #.........#  EV: 12Int: 22 RJ#h(u ...####.........#  SH:  3  Dex: 9 RJ#h[u................#  XL:  9 Next: 19% Place: Dungeon:6 RJ#hu........@[......#  Noise: ====-----  Time: 6477.5 (0.0) .......*........#  s) +2 dagger (freeze)RJ#hu .......*#########  Throw: 21 darts (poison) RJ#hv......*.# Breath++  ......*.## RJ#hEv:.....*..># S   adder .....S...#RJ#hwvu .........# ...#...... RJ#hv_The adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  RJ#hvPress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)RJ#hbcorvidae the ConjurerGreen Draconian of Qazlal **....Health: 34/70 ===========-------------###########Magic: 14/16 =====================---## #.........#AC: 9Str: 11... #.........#EV: 12Int: 22...####.........#SH:  3  Dex: 9RJ#hg................#XL:  9 Next: 19% Place: Dungeon:6........@[......#Noise: ====-----  Time: 6477.5 (0.0).......*........#s) +2 dagger (freeze).......*#########Throw: 21 darts (poison)......*.#Breath++ ......*.##.....*..>#S   adder.....S...#.........#...#......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RJ#h&Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  RJ#hThe magic dart hits the adder.RJ#h ....S.RJ#h 5=5=8.5 (1RJ#hRJ#h/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.RJ#h E   RJ#hE Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RJ#hv  corvidae the Conjurer  Green Draconian of Qazlal **....  Health: 35/70 ============------------ ###########  Magic: 14/16 =====================--- ## #.........#  AC: 9Str: 11 ... #.........#  EV: 12RJ#hInt: 22 ...####.........#  SH:  3  Dex: 9 ................#  XL:  9 Next: 19% Place: Dungeon:6 ........@[......#  Noise: ====-----  Time: 6478.5 (0.0) .......*........#  s) +2 dagger (freeze)RJ#h .......*#########  Throw: 21 darts (poison) ......*.# Breath++ RJ#h ......*.## .....S..>#RJ#h S   adder .........# .........#RJ#he ...#...... _The adder is almost dead.RJ#hMCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RJ#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRJ#hpAim: an adder (almost dead, 100% to hit)SJ#h  corvidae the Conjurer  Green Draconian of Qazlal **....SJ#h  Health: 35/70 ============------------ ###########  Magic: 14/16 =====================--- ## #.........#  AC: 9Str: 11 ... #.........#  EV: 12Int: 22SJ#hN ...####.........#  SH:  3  Dex: 9 ................#  XL:  9 Next: 19% Place: Dungeon:6 ........@[......#  Noise: ====-----  Time: 6478.5 (0.0) ................#  s) +2 dagger (freeze)SJ#hA ........#########  Throw: 21 darts (poison) ........# Breath++ SJ#h' ........## .....S..># S   adderSJ#h- .........# .........# ...#......SJ#hoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  SJ#hXThe magic dart hits the adder.  You kill the adder!SJ#hsW   SJ#h##   ...     SJ#h.    SJ#h>L*  SJ#hfL*  SJ#h*.# *SJ#h% SJ#h........>  SJ#hY* SJ#h`○.....SJ#hd+9.5 (1SJ#h:○SJ#hnMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 100% to hit)  SJ#hlThe magic dart hits the adder.  You kill the adder! _Qazlal accepts your kill.TJ#hR9TJ#h9TJ#h:TJ#h?TJ#hCb5=TJ#h/I 6° _You start resting.TJ#h}P/.80TJ#hRw6===1.5 (2TJ#hXTJ#hZ% _Magic restored.TJ#h>TJ#hʺTJ#hTJ#hV,TJ#h(TJ#h,TJ#hTJ#hTJ#h:7TJ#hTJ#hTJ#h`;==TJ#hTJ#h?,TJ#hTJ#h<TJ#h}T8=TJ#hTJ#h,TJ#hOTJ#h(TJ#hTJ#hTJ#hTJ#hTJ#h}TJ#hb9=TJ#hTJ#h,TJ#hTJ#h,TJ#hTJ#h TJ#hB ;40TJ#h TJ#hPTJ#hTJ#h TJ#hTJ#hOTJ#hTJ#hTJ#h^T1=TJ#h?TJ#h!,TJ#h"TJ#h8',TJ#h(TJ#h",TJ#h,L2=TJ#h.TJ#h[2,TJ#h3TJ#ho8,TJ#h9TJ#hV>P3TJ#h?TJ#hC,TJ#hfHTJ#hQM,TJ#hNTJ#hR,TJ#hTTJ#hXj4=TJ#hPZTJ#h+]TJ#hw]TJ#hdXTJ#hv5=TJ#hyP6TJ#h|TJ#h}TJ#h}TJ#hTJ#hE,TJ#hTJ#h7=TJ#hT,TJ#hnTJ#hTJ#hTJ#h$TJ#h7,TJ#h_TJ#h¡x8=TJ#hBTJ#hTJ#hSTJ#hTJ#h%P9TJ#hTJ#h!,TJ#heTJ#h,TJ#hlTJ#h|e50=TJ#h0TJ#h,TJ#hTJ#h,TJ#hTJ#h;1TJ#hW3=TJ#hTJ#h3TJ#hTJ#hTJ#ho,TJ#hTJ#hTJ#hU&2TJ#hTJ#h,TJ#hTJ#h=,TJ#h}TJ#h,TJ#hTJ#hb3=TJ#hTJ#h,TJ#h TJ#h,TJ#hTJ#h# 94TJ#h 3=TJ#h TJ#h,TJ#h TJ#h,TJ#h:TJ#h<5TJ#hTJ#hV",TJ#h#TJ#hu2BTJ#h 5TJ#hn5L6=TJ#h6TJ#hZ;,TJ#h<TJ#h@TJ#hATJ#hBTJ#h E,TJ#hETJ#hJl7=TJ#hOXTJ#hQ,TJ#h?RTJ#hT<8TJ#hUTJ#hWTJ#hXTJ#hYTJ#hl`,TJ#h9bTJ#h9gb9=TJ#hiTJ#hll,TJ#hrXTJ#h2sTJ#hmsW60=TJ#htTJ#hx,TJ#hyTJ#h|,TJ#h}TJ#hJ<1TJ#hTJ#hDž,TJ#h TJ#hp,TJ#hTJ#h4,TJ#hŏTJ#hӓb2=TJ#h)TJ#h,TJ#hTJ#hӞ,TJ#hTJ#h3=TJ#h ,TJ#hTJ#h,TJ#hlTJ#h_<4TJ#hLTJ#h,TJ#hTJ#h,TJ#hTJ#hb5=TJ#huTJ#h,TJ#hTJ#hy,TJ#h TJ#hʿ,TJ#hTJ#h6=TJ#h,TJ#hTJ#h,TJ#h|TJ#hTJ#h&7TJ#hLTJ#h ,TJ#hTJ#hU,TJ#hGTJ#hTJ#hL8=TJ#hTJ#h,TJ#hTJ#h,TJ#h=TJ#h4TJ#hV9=TJ#hTJ#h,TJ#hTJ#h,TJ#h TJ#h,TJ#hTJ#h  ○.° _You start resting.TJ#h:.590.5 (109.0)TJ#hy\70=1.5 (110TJ#hR TJ#h& " _HP restored.UJ#hf4UJ#hgUJ#hjUJ#hpXUJ#hsXUJ#hpv,UJ#h6wUJ#hxUJ#h/|UJ#h|:=UJ#hUJ#hUJ#h5,UJ#hÃUJ#h˄UJ#h͆,UJ#h[UJ#hRUJ#hc,UJ#hߋUJ#hUJ#h,UJ#hQUJ#hUJ#hy,UJ#hUJ#hǔUJ#hɖ,UJ#h7UJ#hUJ#hUJ#h##### #.........#...# #.........#...####......... #................ #.........[...... ##.......... #...########UJ#hK #..# #@..## +.># #..........# ...........# .....#...... UJ#h{]#.....#.......o   orc (wandering) ......#........ UJ#h#...o.####...... #......#UJ#hK46010.0)UJ#h,2.5 (11UJ#heUJ#hq _An orc comes into view. It is wielding a +0 club.VJ#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VJ#h': ##### #......... corvidae the Conjurer #...# #......... Green Draconian of Qazlal **.... #...####......... Health: 70/70 ======================== #................ Magic: 15/16 ======================-- #.........[...... AC: 9Str: 11 ##................ EV: 12Int: 22 #.........######## SH:  3  Dex: 9 #.........#  XL:  9 Next: 19% Place: Dungeon:6 #@........##  Noise: ====-----  Time: 6602.5 (0.0) +*.......J#h:24m.>#  s) +2 dagger (freeze) #*.........#  Throw: 21 darts (poison) ..*........#  Breath++  ..*..#......  #..*..#.......  o   orc (wandering) ....*.#........  #...o.####......  #......# _An orc comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)VJ#hB^##### #......... corvidae the Conjurer#...# #......... Green Draconian of Qazlal **....#...####......... Health: 70/70 ========================#................ Magic: 15/16 ======================--#.........[...... AC: 9Str: 11##................ EV: 12VJ#h8_Int: 22#.........######## SH:  3  Dex: 9#.........#XL:  9 Next: 19% Place: Dungeon:6#@........##Noise: ====-----  Time: 6602.5 (0.0)+*........>#s) +2 dagger (freeze)#*.........#Throw: 21 darts (poison)..*........#Breath++ ..*..#......#..*..#.......o   orc....*.#........VJ#hS`,#...o.####......#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is lightly wounded.VJ#hVJ#hK{.....o..VJ#h0+3.5 (1VJ#h VJ#h  Aiming: Magic Dart (safe; 1% risk of failure)  VJ#hV'Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.orc is lightly wounded. _shouts!VJ#hЦ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VJ#h: VJ#hI,##### #......... corvidae the Conjurer #...# #......... Green Draconian of Qazlal **.... #...####......... Health: 70/70 ======================== #................ Magic: 14/16 =====================--- #.........[...... AC: 9Str: 11 ##................ EV: 12VJ#hInt: 22 #.........######## SH:  3  Dex: 9 #.........#  XL:  9 Next: 19% Place: Dungeon:6 #@........##  Noise: ====-----  Time: 6603.5 (0.0) +*........>#  s) +2 dagger (freeze) VJ#h#*.........#  Throw: 21 darts (poison) .*.........#  Breath++  ..*..#......  VJ#h #..*..#.......  o   orc ...o..#........  #.....####......  #......# _The orc shouts!  Casting: Magic Dart (safe; 1% risk of failure)  VJ#h;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineVJ#hg\Aim: an orc, wielding a +0 club (lightly wounded, 100% to hit)WJ#hH ##### #......... corvidae the Conjurer #...# #......... Green Draconian of Qazlal **.... #...####......... Health: 70/70 ======================== #................ Magic: 14/16 =====================--- #.........[...... AC: 9Str: 11WJ#hI ##................ EV: 12Int: 22 #.........######## SH:  3  Dex: 9 #.........#  XL:  9 Next: 19% Place: Dungeon:6 #@........##  Noise: ====-----  Time: 6603.5 (0.0) +.........>#  s) +2 dagger (freeze) #..........#  Throw: 21 darts (poison) ...........#  Breath++  .....#......  #.....#.......  o   orc ...o..#........  #.....##WJ#hI##......  #......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (lightly wounded, 100% to hit)  The magic dart hits the orc!  You kill the orc!WJ#h-M #####  #...#  .WJ#hmN .[     +*>#  #*  .*  ..* #..* ...)  WJ#hRWJ#h:.....WJ#hWJ#hR5=4.5 (1WJ#hWJ#h#  WJ#hcdAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (lightly wounded, 100% to hit)  The magic dart hits the orc!  WJ#h{You kill the orc! _Qazlal accepts your kill.WJ#hF `WJ#hM ...........o   orc wizard (wandering)oWJ#hV &0WJ#hX +5.5 (1WJ#h:] WJ#hg z _An orc wizard comes into view. It is wielding a +0 dagger.XJ#hJ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XJ#h ##### #......... corvidae the Conjurer #...# #......... Green Draconian of Qazlal **.... #...####......... Health: 70/70 ========================XJ#hBK #................ Magic: 14/16 =====================--- #.........[...... AC: 9Str: 11 ##................ EV: 12Int: 22 #.........######## SH:  3  Dex: 9 XJ#hw#.........#  XL:  9 Next: 19% Place: Dungeon:6 #@........##  Noise: ====-----  Time: 6605.5 (0.0)XJ#h +*........>#  s) +2 dagger (freeze) #*.........#  Throw: 21 darts (poison) ..*........#  Breath++  ..*..#......  XJ#h8#..*..#.......  o   orc wizard (wandering) ...)*.#........  XJ#hd#...o.####......  #......# XJ#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XJ#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXJ#hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)XJ#h ##### #......... corvidae the Conjurer#...# #......... Green Draconian of Qazlal **....#...####......... Health: 70/70 ========================#................ Magic: 14/16 =====================---XJ#hVN#.........[...... AC: 9Str: 11##................ EV: 12Int: 22#.........######## SH:  3  Dex: 9#.........#XL:  9 Next: 19% Place: Dungeon:6#@........##Noise: ====-----  Time: 6605.5 (0.0)+*........>#XJ#hs) +2 dagger (freeze)#*.........#Throw: 21 darts (poison)..*........#Breath++ ..*..#......#..*..#.......o   orc wizard...)*.#........#...o.####......#......#XJ#hHuAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.  XJ#h"The orc wizard is lightly wounded.XJ#hXJ#hXJ#h5.....o   orc warrior (wandering)oo   orc wizardoXJ#h[Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.orc wizard is lightly wounded.shouts! You hear a shout!XJ#h<Y5=6.5 (1XJ#hXJ#h7 _An orc warrior comes into view. It is wielding a +0 dire flail.XJ#hJ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XJ#h  ##### #......... corvidae the Conjurer #...# #......... Green Draconian of Qazlal **.... #...####......... Health: 70/70 ======================== #................ Magic: 14/16 =====================---XJ#h  #.........[...... AC: 9Str: 11 ##................ EV: 12Int: 22 #.........######## SH:  3  Dex: 9 #.........#  XL:  9 Next: 19% Place: Dungeon:6 #@........##  Noise: ====-----  Time: 6606.5 (0.0) +.*.......>#  s) +2 dagger (freeze)XJ#h  #.*........#  Throw: 21 darts (poison) XJ#h V..*........#  Breath++  ...*.#...... XJ#h? 8 #...*.#.......  o   orc warrior (wandering) ...)o.#........  o   orc wizardXJ#h d #...o.####......  #......# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XJ#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXJ#h Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 100% to hit)XJ#hJ##### #......... corvidae the Conjurer#...# #......... Green Draconian of Qazlal **....#...####......... Health: 70/70 ========================#................ Magic: 14/16 =====================---#.........[...... AC: 9Str: 11##................ EV: 12XJ#hInt: 22#.........######## SH:  3  Dex: 9#.........#XL:  9 Next: 19% Place: Dungeon:6#@........##Noise: ====-----  Time: 6606.5 (0.0)+.*.......>#s) +2 dagger (freeze)#.*........#Throw: 21 darts (poison)..*........#Breath++ ...*.#......#...*.#.......o   orc warrior (wandering)...)o.#........XJ#hFo   orc wizard#...o.####......#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  XJ#htPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 100% to hit)  The magic dart hits the orc wizard but does no damage.YJ#h?H.....ooPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 100% to hit)  The magic dart hits the orc wizard but does no damage.  The orc wizard is lightly wounded.  The orc warrior shouts!  The orc wizard casts a spell at you.YJ#hYJ#hAo.YJ#h+7.5 (1YJ#hYJ#hK( _You easily resist.\J#h"##### #.##...# #.##...####.##.##.[......###.##.##.# #.## +.># #.\J#h5# .....# #.....#......#.....#....... ...oo.#........ ##.....####...... \J#h\J#h\J#h\J#h'○oo).o 2 orc wizards (1 wandering)o\J#h(55=\J#h(8\J#hS0;○\J#h8  An orc wizard comes into view. It is wielding a +0 dagger and wearing a +2 robe_of fire resistance._J#h\ ##### #. #...# #. #...####. #. #.[...... ##. #. #.# #.## +.○.># #.# .....# #.....#... #..oo.#....... ...)..#........ ##...o.####......  #......#_J#h _J#h_J#h_J#h ○oo..o._J#h &9_J#h _J#h-_J#h...###....[##..######## #+@○>#.....#..oo.#......#.....#........)o.#........##.....####......  _J#h1# _J#h^_J#h o.oo  The orc wizard shouts!_J#hJ○*_J#h+  ○   orc wizard  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!_J#hE_J#h4°o.{_J#hS6===_J#h6 10_J#h$_J#hY( _Deactivating autopickup; reactivate with Ctrl-A._J#h! ##.#.#......'##.###_J#h$ _J#h4% _J#h& _J#h/ >○._J#hS0 soo..{._J#h0 &1_J#hu9 :○_J#h= ( _You open the door._J#hޡ 1 #...# # #...#### # #.[ ## #.# #.##.#.##.○_J#h .##..>##.####oo.# ...........# #.....#...... #..{..#...... ...)..#........ ##.....####...... #.....# #......#_J#hަ _J#h _J#hn P  The orc wizard barely misses you._J#h _J#h# {°o..o_J#h ho   orc_J#h &2_J#hW _J#h _An orc comes into view. It is wielding a +0 short sword. _There is an open door here.`J#hv #...# #...... #...####....5 #........ #.........[... ##.... #... #. #..##.#.##.°.##'o`J#h*?.>##.####o.# ...........# #.....#...... #.....#....... ...)..#. ##.....####...... #...o.# #......# 5   white imp (asleep)`J#hȕk  A white imp comes into view.`J#h,`J#h`J#h`J#h .5.oo.5`J#hf3`J#h&3`J#h۪`J#hxP _The white imp shouts, "Quit, thou unhinged saucy pissant!"`J#h #...# # ......# #...#### .....# #.... ...5# #.........[ ...###.... ..##.........# #.##...##.#.##.##.oo`J#htf.>##.####.#.. ....##.# #.....#........ #.....#.# ...)..#. ##.....####...... #...o.# #......`J#h`J#h`J#h`J#h1`J#hIz.5oo.`J#h> `==4aJ#hs8( #...# # ......# #...#### .....# # ....# #.[ ..5### ..##......... #+#.##.........#aJ#h`9.#####.#.##.##.oo.>#.#####.####.# ... .....# #.##. #.....#...... .. .. #.....#.# #. ...)..#.#. ##.....#####. #...o.# #aJ#h;aJ#h$<aJ#h<aJ#h?aJ#h|Ft.oo'aJ#h4G&5aJ#hKaJ#h8NaJ#hI #...# # ......# #...#### .....# # ....# #.[ ...### ..##. #+#.##.........#.#####.#.##.##.oo'.>#.#####.####.# .... .....# #.##.###.....#...... .. ... #.....#. ## #.# ...)..# #.###.....#### #.# #...o.# #aJ#hs/§aJ#hW2*aJ#h §  The orc wizard gestures wildly while chanting.aJ#hB,aJ#hA4m......#..........>....5'{5   white impaJ#h>9§aJ#h?&6aJ#hEaJ#h8J _The orc wizard flickers and vanishes! A white imp opens the door. _Found an escape hatch in the floor.aJ#hA #...# # ......# #...#### .....# # .....# #.[ >...### ..5.##.aJ#h #'#.##.#.#####.#.##.##.§o{'.>#.#####.####.# ..... .# #.##.###.....#...... .. ... #.....# ## #.# ...)..# #.###.....#### #.# #...o.# #aJ#h!aJ#h"aJ#h5*d.5.aJ#h/+-7 _aJ#h1aJ#h_3aJ#h+ #...# # ......# #...#### .....# # .....# #. >...### ....##aJ#hЊ\.. #5#.##.#.#####.#.##..§o.'.>.#####.####.. ..... . #.##.###.....# .. ... #.....# ## #.# ...)..#aJ#hc #.###.....####.. #.# #...o.# #aJ#haJ#h aJ#h '55   white impaJ#h&8aJ#h՜aJ#h<aJ#hk  #...# # ......# #...#### .....# # .....# # >...###.aJ#h y ....##... #'#.##..#####5#.##..§o.'..#####.####.. ..... # #.##.###.....# .. ... #.....# ## #.# ...)..# #.###.....####aJ#hM  #.# #...o.# #aJ#h- aJ#h Z.5aJ#hI &9aJ#hX 8{aJ#h f _The white imp lashes its tail.aJ#h , #...# # ......# #...##### .....# #..aJ#hU  .....# #... >...###... ....##l.... #'#.##.#####.#.##.5.§o{'.#####.####.. ..... ### #.##.###.....# .. ... #.....# ## #.# ...)..# #.###.....#### l   iguana (asleep) #.# #...o.# # 5   white impaJ#hQ i  An iguana comes into view.aJ#h! aJ#h & sl§s   scorpion (wandering)l   iguanaaJ#h 5   white impThe iguana hisses angrily.  A scorpion comes into view.aJ#h **5.§  The white imp gestures at you.aJ#h!N\..5..aJ#hNaJ#hNO68-20aJ#hVaJ#hMY1 _The puff of frost hits you.bJ#h]#...# #.......# #...####.# .....# #... .....# #.... >...###..... ....##.s.... #'#.##..l....#####.#.##..5..o{'.......#####.####...... ..... .#### #.##.###.....#... ... #.....#.## #.# ...)..#.#.###.....####. l   iguana#.# #...o.# #. 5   white imp bJ#h_bJ#h_bJ#h`bJ#hoabJ#habJ#hh0.l5..o{.oo   orcbJ#h/i&1bJ#hRnbJ#hpbJ#h ;  You hit the white imp.bJ#h bJ#hF bJ#h *so..s   scorpion (wandering)l   iguanabJ#hɷ 5   white imp(…)2.3 (0.8bJ#h% bJ#h 7 _The white imp is lightly wounded.cJ#h`  Casting: Magic Dart (safe; 1% risk of failure)  cJ#h\Confirm with . or Enter, or press ? or * to list all spells.cJ#h #...# #. corvidae the Conjurer ......# #...####. Green Draconian of Qazlal **.... # .....# #........ Health: 68/70 =======================- cJ#h.. .....# #........ Magic: 14/16 =====================--- ... >...###........ AC: 9Str: 11 .... ....##......... EV: 12Int: 22 s.... #'#.##......... SH:  3  Dex: 9cJ#hKE ..l...#####.#.##......... XL:  9 Next: 19% Place: Dungeon:6 .s......@5.o...'......... Noise: ====-----  Time: 6622.3 (0.0) ......#####o####......... s) +2 dagger (freeze) ..... ..... .......... Throw: 21 darts (poison) #### #.##.###.....#.... Breath++ cJ#h2 .. ... #.....#....cJ#h' ## #.# ...)..#.... o   orc warrior cJ#hA#.###.....####. s   scorpion (wandering) #.# #...o.# #. l   iguana cJ#h 5   white imp(…)_The white imp is lightly wounded.  cJ#h+Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linecJ#h^KAim: a white imp (lightly wounded, 81% to hit)cJ#hR  #...# #. corvidae the Conjurer ......# #...####. Green Draconian of Qazlal **.... # .....# #........ Health: 68/70 =======================- .. .....# #........ Magic: 14/16 =====================--- ... >...###........ AC: 9Str: 11 .... ....##......... EV: 12Int: 22 s.... #'#.##......... SH:  3  Dex: 9 ..l...#####.#.##......... XL:  9 Next: 19% Place: Dungeon:6 .s......@5.o...'......... Noise: ====-----  Time: 6622.3 (0.0) ......#####o####......... s) +2 dagger (freeze) ..... ..... ..........cJ#h# w Throw: 21 darts (poison) #### #.##.###.....#.... Breath++  .. ... #.....#.... ## #.# ...)..#.... o   orc warrior #.###.....####. s   scorpion (wandering) #.# #...o.# #. l   iguana  5   white imp(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, 81% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp!  You kill the white imp!cJ#h  #...#    #   ..  cJ#h  ... > ....  s....  ..l..## .s......@****..' ....### ..... .....  ####  .. ...  ## #.# ...)cJ#h @ #.#   o   orcAim: a white imp (lightly wounded, 81% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp!  You kill the white imp!  Qazlal accepts your kill.  The searing ray hits the orc warrior.  The orc warrior is lightly wounded.cJ#hyI D  The searing ray hits something.cJ#h`J cJ#hJ cJ#hhK ,cJ#hQ .l.s.oo..scJ#hU 9203.3 (1Ray Breath++ cJ#h\ cJ#h_ f _(Press . to maintain the ray.)dJ#h+ **** The searing ray misses the orc. The searing ray hits the orc warrior.dJ#h dJ#hY dJ#h dJ#h dJ#h7 dJ#hq dJ#h ..sl...@oo..dJ#h u4+ Breath++ dJ#h dJ#h f _The orc warrior is moderately wounded.eJ#hF{  The searing ray hits the orc!  You kill the orc!eJ#hk; ****  Qazlal accepts your kill.The searing ray hits the orc warrior but does no damage.  The orc warrior is moderately wounded.eJ#hZ5,eJ#h6eJ#h6eJ#h6eJ#h1>s..l..@o...eJ#hIDv5++ Breath++ eJ#hIeJ#hLU _The searing ray hits something. The searing ray hits something!fJ#hɻ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fJ#h4 #...# #. corvidae the Conjurer ......# #...####. Green Draconian of Qazlal **.... # .....# #........ Health: 69/70 =======================- fJ#h.. .....# #........ Magic: 12/16 ==================------ ... >...###........ AC: 9Str: 11 .... ....##......... EV: 12Int: 22 s.... #'#.##......... SH:  3  Dex: 9 ....s.#####.#.##......... XL:  9 Next: 20% Place: Dungeon:6 .....l..@o.....'......... Noise: ====-----  Time: 6625.3 (0.0) ......#####.####......... s) +2 dagger (freeze) ..... ..... .......... Throw: 21 darts (poison) fJ#h<z#### #.##.###.....#.... Ray++ Breath++  .. ... #.....#.... ## #.# ...)..#.... o   orc warrior #.###.....####. s   scorpion #.# #...o.# #. l   iguanaCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fJ#hRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 78% to hit)gJ#h  #...# #. corvidae the Conjurer ......# #...####. Green Draconian of Qazlal **.... # .....# #........ Health: 69/70 =======================- .. .....# #........ Magic: 12/16 ==================------ ... >...###........ AC: 9Str: 11 .... ....##......... EV: 12Int: 22 s.... #'#.##......... SH:  3  Dex: 9 ....s.#####.#.##......... XL:  9 Next: 20% Place: Dungeon:6 .....l..@o.....'......... Noise: ====-----  Time: 6625.3 (0.0) ......#####.####......... s) +2 dagger (freeze) ..... ..... ..gJ#h........ Throw: 21 darts (poison) #### #.##.###.....#.... Ray++ Breath++  .. ... #.....#.... ## #.# ...)..#.... o   orc warrior #.###.....####. s   scorpion #.# #...o.# #. l   iguana(moderately wounded, 78% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!  The orc warrior is severely wounded.The searing ray hits something!  Qazlal accepts your kill.gJ#hZ #...#  gJ#hN  #   ..   ... >gJ#h ....  s....  ....gJ#h.## .....l..@****..' ....gJ#h### ..... .....  gJ#hfe####  .. ...  ## #.# ...)  #.# gJ#h  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!  The orc warrior is severely wounded.  gJ#hThe searing ray hits something!  Qazlal accepts your kill.  Reactivating autopickup.gJ#ho  You feel a bit more experienced.  (Press . to maintain the ray.)gJ#hd.sl.@o)..gJ#hn70=16.3 (1gJ#h۩gJ#hX _The orc warrior barely misses you.gJ#hU ****The searing ray hits the orc warrior.gJ#h8 gJ#hQ gJ#h & gJ#h1 .sl@o)..  The orc warrior is severely wounded.gJ#h &7gJ#h O+ Breath++ gJ#h gJ#h X _The orc warrior barely misses you.hJ#hl ****The searing ray hits the orc warrior but does no damage.  The orc warrior is severely wounded.hJ#h  o)..  The searing ray hits something. The iguana barely misses you.1--8++ Breath++ { _The orc warrior barely misses you.hJ#h+  The searing ray misses the orc warrior. The searing ray hits something.hJ#h2 ****Qazlal accepts your kill.hJ#h^ X o)..  You feel a bit more experienced.  You finish channelling your searing ray.63-----29hJ#h n _The iguana bites you! The orc warrior barely misses you.iJ#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jJ#h0 #...# #. corvidae the Conjurer ......# #...####. Green Draconian of Qazlal **.... # .....# #........ Health: 63/70 =====================--- .. .....# #........ Magic: 9/16=============----------- ... >...###........ AC: 9Str: 11 .... ....##......... EV: 12Int: 22 s.... #'#.##......... SH:  3  Dex: 9 ......#####.#.##......... XL:  9 Next: 22% Place: Dungeon:6 ......sl@o)....'......... Noise: ====-----  Time: 6629.3 (0.0) ......#####.####......... s) +2 dagger (freeze) ..... ..... ..........J#h\+40m Throw: 21 darts (poison) #### #.##.###.....#.... Breath++  .. ... #.....#.... ## #.# ...)..#.... o   orc warrior #.###.....####. s   scorpion #.# #...o.# #. l   iguanaCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (severely wounded, 78% to hit)jJ#hh #...# #. corvidae the Conjurer ......# #...####. Green Draconian of Qazlal **.... # .....# #........ Health: 63/70 =====================--- .. .....# #........ Magic: 9/16=============----------- ... >...###........ AC: 9Str: 11 .... ....##......... EV: 12Int: 22 jJ#hs.... #'#.##......... SH:  3  Dex: 9 ......#####.#.##......... XL:  9 Next: 22% Place: Dungeon:6 ......sl@o)....'......... Noise: ====-----  Time: 6629.3 (0.0) ......#####.####......... s) +2 dagger (freeze) ..... ..... .......... Throw: 21 darts (poison) #### #.##.###.....#.... Breath++  .. ... #.....#.... ## #.# ...)..#.... o   orc warrior #.###.....####. s   scorpion #.# #...o.# #. l   iguanaPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  jJ#hv(severely wounded, 78% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!  You kill the orc warrior!jJ#h #...#    #   ..   ... > .... jJ#h s....  .....## ......sl@****..' ....### ..... .....  ####  .. ...  ## #.# ...)s   scorpion jJ#hl   iguana #.#   jJ#h~))..  (severely wounded, 78% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!  You kill the orc warrior!  Qazlal accepts your kill.  (Press . to maintain the ray.)57/71--730.3 (1Ray Breath++  _The iguana bites you!kJ#h[>****kJ#hH))..kJ#hڈu1+ Breath++ kJ#h/kJ#hL _The iguana misses you.mJ#h  mJ#h4Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mJ#h<: #...# #. corvidae the Conjurer ......# #...####. Green Draconian of Qazlal **.... # .....# #........ Health: 57/71 ===================----- .. .....# #........ Magic: 7/16==========-------------- ... >...###........ AC: 9Str: 11 mJ#h<.... ....##......... EV: 12Int: 22 s.... #'#.##......... SH:  3  Dex: 9 ......#####.#.##......... XL:  9 Next: 27% Place: Dungeon:6 ......sl@))....'......... Noise: ====-----  Time: 6631.3 (0.0) ......#####.####......... s) +2 dagger (freeze) ..... ..... .......... Throw: 21 darts (poison)mJ#h=/ #### #.##.###.....#.... Ray+ Breath++  .. ... #.....#.... ## #.# ...)..#.... s   scorpion #.###.....####. l   iguana #.# #...o.# #. _The iguana misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mJ#h=Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (83% to hit)nJ#hM#...# #. corvidae the Conjurer......# #...####. Green Draconian of Qazlal **....#.....# #........ Health: 57/71 ===================-----.......# #........ Magic: 7/16==========--------------...>...###........ AC: 9Str: 11........##......... EV: 12Int: 22nJ#h{s.... #'#.##......... SH:  3  Dex: 9......#####.#.##......... XL:  9 Next: 27% Place: Dungeon:6....****@))....'......... Noise: ====-----  Time: 6631.3 (0.0)......#####.####......... s) +2 dagger (freeze)..... ..... .......... Throw: 21 darts (poison)#### #.##.###.....#.... Ray+ Breath++ .. ... #.....#....## #.# ...)..#.... s   scorpion#.###.....####. l   iguana#.# nJ#hI#...o.# #.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.The searing ray hits the scorpion.nJ#h (..slAim: an iguana (83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.The searing ray hits the scorpion.  The scorpion is lightly wounded.  (Press . to maintain the ray.)nJ#h(72.3 (1nJ#hP.nJ#h]0> _The iguana bites you but does no damage.nJ#hZ" **** The searing ray misses the iguana. The searing ray hits the scorpion!nJ#hY ..slThe scorpion is severely wounded.nJ#hB47----3+ Breath++ nJ#hnJ#h-+ _The iguana bites you!oJ#h^ ****The searing ray hits the iguana.  The iguana is heavily wounded.The searing ray hits the scorpion.oJ#h< ..slThe scorpion is severely wounded.oJ#hzv4++ Breath++ oJ#hloJ#hL _The iguana misses you.oJ#h $MThe scorpion is severely wounded.The iguana misses you.The iguana is almost dead.  You kill the scorpion!oJ#h /****oJ#h hl   iguanaoJ#hJ ..†lQazlal accepts your kill.You finish channelling your searing ray.oJ#h4-----6/17--305oJ#h:%oJ#h (+ _The iguana bites you.pJ#hf  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pJ#h1z #...# #. corvidae the Conjurer ......# #...####. Green Draconian of Qazlal **.... # .....# #........ Health: 44/71 ==============---------- .. .....# #........ Magic: 4/17=====------------------- ... >...###........ AC: 9Str: 11 .... ....##......... EV: 12Int: 22 s.... #'#.##......... SH:  3  Dex: 9 ......#####.#.##......... XL:  9 Next: 30% Place: Dungeon:6 ......†l@))....'......... Noise: ====-----  Time: 6635.3 (0.0) ......#####.####......... s) +2 dagger (freeze) ..... ..... .......pJ#h5{... Throw: 21 darts (poison) #### #.##.###.....#.... Breath++  .. ... #.....#.... ## #.# ...)..#.... l   iguana #.###.....####. #.# #...o.# #. _The iguana bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 83% to hit)qJ#hb #...# #. corvidae the Conjurer ......# #...####. Green Draconian of Qazlal **.... # .....# #........ Health: 44/71 ==============---------- .. .....# #........ Magic: 4/17=====------------------- ... >...###........ AC: 9Str: 11 .... ....##......... EV: 12Int: 22 s.... #'#.##......... SH:  3  Dex: 9 ......#####.#.##......... XL:  9 Next: 30% Place: Dungeon:6qJ#h ......†l@))....'......... Noise: ====-----  Time: 6635.3 (0.0) ......#####.####......... s) +2 dagger (freeze) ..... ..... .......... Throw: 21 darts (poison) #### #.##.###.....#.... Breath++  .. ... #.....#.... ## #.# ...)..#.... l   iguana #.###.....####. #.# #...o.# #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 83% to hit)  qJ#hYou focus your ray upon the iguana. The searing ray hits the iguana.  You kill the iguana!qJ#h #...#    #   ..   ... > ....  s....  .....## ....****@))....' ....### ..... .....  qJ#hm####  .. ...  ## #.# ...) #.#  qJ#hQ..††Aiming: Searing Ray (safe; 1% risk of failure)  qJ#hRPress: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  You kill the iguana!  Qazlal accepts your kill.qJ#hW5==26.3 (1Ray Breath++ qJ#hb^qJ#haf _(Press . to maintain the ray.)sJ#h4sJ#hsJ#h:sJ#hB&0sJ#hj5=7.3 (1sJ#hsJ#ho _You start resting. You stop channelling your searing ray.sJ#h4sJ#h٘sJ#hv6===sJ#hsJ#hä,sJ#hWsJ#hJ6=7==sJ#hѬsJ#h,sJ#hsJ#hsJ#hv`8===sJ#hsJ#hϹsJ#h:7sJ#h9sJ#h9===sJ#h<sJ#h10/17===sJ#hHsJ#hj8=sJ#hsJ#he1===sJ#h\sJ#h,sJ#hsJ#hsJ#hD9=2==sJ#hXsJ#h,sJ#hsJ#hsJ#hTl3===sJ#h>sJ#h,sJ#hBsJ#h504===sJ#hsJ#hSsJ#hj5===sJ#hBXsJ#hN51=sJ#hCc6===sJ#hYsJ#h ,sJ#hsJ#h_ _You start resting.sJ#h 57.3 (20.0)7===8.3 (21sJ#h; _Magic restored.tJ#h)4tJ#h*tJ#h)-tJ#h-X2=tJ#ho2tJ#h3tJ#h3tJ#h5tJ#h7tJ#h?8tJ#h 9tJ#h;o3==tJ#h>tJ#hM?,tJ#h?tJ#hBBtJ#h)F,tJ#hVGtJ#h Jb4=tJ#hlLtJ#hOtJ#hPtJ#hQtJ#h!U,tJ#hVtJ#hYtJ#h6ZV5=tJ#h[tJ#h_,tJ#h`tJ#hg~6tJ#hhtJ#htl,tJ#hCmtJ#hcp,tJ#hqtJ#h`ub7=tJ#hvtJ#hBy,tJ#hdztJ#h~,tJ#hwtJ#httJ#hV8=tJ#htJ#h,tJ#htJ#h$,tJ#h'tJ#hr,tJ#htJ#h<9tJ#hltJ#h,tJ#htJ#h%,tJ#htJ#hntJ#h>M60=tJ#hItJ#h٭,tJ#hGtJ#hƲtJ#h9tJ#htJ#htJ#hMV1=tJ#h%tJ#hK,tJ#hxtJ#h,tJ#hrtJ#h"<2tJ#htJ#h,tJ#h[tJ#h0,tJ#htJ#h,tJ#htJ#htJ#h?L3=tJ#htJ#h,tJ#h5tJ#hj,tJ#htJ#hl4=tJ#htJ#h,tJ#htJ#h,tJ#hjtJ#h<5tJ#hKtJ#h3,tJ#hLtJ#h,tJ#h tJ#hb6=tJ#htJ#hh,tJ#htJ#h,tJ#htJ#hl7=tJ#h5tJ#h,tJ#hqtJ#h[,tJ#htJ#h ,tJ#hW tJ#hl<8tJ#htJ#hn,tJ#htJ#h,tJ#htJ#hb9=tJ#hItJ#h,,tJ#htJ#h,tJ#h"tJ#h m70=tJ#hCtJ#h.-1= _HP restored.tJ#h04tJ#h+2tJ#ho6c  You see here an iguana corpse.tJ#hx9tJ#h9 _tJ#h;tJ#h?d  You see here a scorpion corpse.tJ#hyCtJ#hC _tJ#h!EtJ#hLtJ#hQP=tJ#hStJ#hlVtJ#hY,tJ#hZtJ#hp[tJ#h],tJ#hJ^tJ#ht_tJ#h`,tJ#hatJ#h9btJ#hc,tJ#hDdtJ#h,htJ#hi,tJ#hjtJ#hmBtJ#h_ntJ#hotJ#hq,tJ#hKrtJ#hvtJ#hDxtJ#hxtJ#hxtJ#hztJ#h2 #### ..... ......#####  .......@..# 732.3 (74tJ#h&O #.....###.########  #.... #..........#  #.<. #..........# >#.. #..........# #. ###+#......# #'# #.#......#####.# #........††.)).. ...#......#####.# tJ#htJ#h7,3.3 (75tJ#htJ#h:; _Found an escape hatch in the ceiling.uJ#h54uJ#hQuJ#h-uJ#huJ#hWuJ#hXuJ#huuJ#huJ#huJ#h]uJ#huJ#huJ#h,uJ#huJ#hZuJ#hZ,uJ#huJ#huJ#h ,uJ#huJ#huJ#h,uJ#h]uJ#huJ#h,uJ#huJ#huJ#h#,uJ#huJ#huJ#h##.....###.########.....#...........#.<...#............ #.....#............. #.....###+#..........#+##.....# .#...... #....§.###### #........ #......# ...#...... ## ##.#.42.3 (9.0) #.##..........# ####### # #.......>..  #.......... # #........## #........# ..#......##..#.###### uJ#h8$§☼3.3 (10.0)§ _Found a stone staircase leading down.vJ#h4vJ#hvJ#hvJ#h"XvJ#hvJ#hivJ#hvJ#hvJ#h#,vJ#hvJ#hvJ#hzvJ#hvJ#hvJ#hhvJ#h],vJ#hvJ#hvJ#hu,vJ#hTvJ#hvJ#hvJ#h vJ#hvJ#hvJ#hvJ#hvJ#hvJ#hvJ#h,,vJ#hvJ#hivJ#hBvJ#hvJ#h.. #.<...#..........# >... ... #.....#..........# ....# .... #.....###+#......# #'#.# ....#+##.....# #.#......#####.#.##......########........††.))#......# ##....#......#####.####......####..##.#......# .....  vJ#h#.##.........○#.#########.##.#### #.......>...@......... ... ##..........##.####### #.# .#........### .# #.####........# .# #.#...#......# ##.#..#.###### g+ g   hobgoblin (asleep)#..#.# .# ##vJ#h+ °5ggA hobgoblin comes into view.vJ#h,,4.3 (11vJ#hl5vJ#h9 vJ#hB:_The hobgoblin shouts!wJ#h7 #.< >   #+#  #.#  #..††.))  wJ#h7r ##....#  .####..##.# .....  .......°#.#######  # #.......>...@......... ...  #..........##.####### #.#  #........### .#  #........# .# #.#  ....# ##   g+   .# ##wJ#h"8!wJ#h:l #.< >   #+#  #.#  #..††.))   ##....#  .####..##.# .....  .......°#.#######  # #.......>...@......... ...  #..........##.####### #.#  #........### .#  #........# .# #.#  ....# ##   g+   .# ## wJ#hv4wJ#hwJ#h"` _A hobgoblin is nearby!wJ#h   wJ#hT Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yJ#h yJ#h yJ#hF yJ#hӞ P _You don't know that spell.yJ#hz #.<...#.# >...# #.....#.# ....# #.....###+#......# #'#.##+##.....# #.#......#####.#.# yJ#h`7#......########........††.))....' #......# ##....#......#####.# #......####..##.#......# ..... . #.##.........°#.#.##.###. # #.>.... ... #.#.##.# #.# .#.####.# #.###.#........# ..# yJ#h"#.# #....#......# ###  .#..#.###### #gg+ #..#.# #..# g   goblin (wandering)####yJ#h#...yJ#h15.3 (1.0)yJ#h yJ#hL u _A goblin comes into view. It is wielding a +0 dagger.zJ#h}....##+##'##+# #.####. #......########..††.))....' ##....#zJ#h~#####.#######..## ..... .##..........#.#########.##.### # >............. ...  .....##@####### #.# ....####.# ##...# . zJ#h~%...#......# ###  .#..#.###### #gg+   #..#zJ#h{ ### #....zJ#hXggzJ#h*&6zJ#hߖzJ#hx( _The goblin shouts!zJ#h44zJ#h>zJ#hBzJ#hL.##+##'##+# #.####. #......########..††.))....' ##....######.#######..##zJ#hu ..... .##..........#.#########.##.### # ..>............. ...  .....##.####### #.# .####@# ###... ...##.###  .#..#.###### #gg+   #..# ####.....#+# ...#.#zJ#hzJ#hƬ&7zJ#hzJ#h~zJ#h- #+# #.####. #......########..††.))....' ##....######.#######..## ..... .##..........#.#########.##.### # zJ#h. >............. ...  ...##.####### #.# .####.# ###... ...####  .#..#.###### #gg+   #..# ####.....#+# ...#.#....# #zJ#h= zJ#h> &8zJ#h}G zJ#hK {J#hK ##+ #' ...#+##.....# #.######.#.#########..††.))....' ##...####.####.....####..##.#......# ..... .#...#.#########.##.## #>............. ... #{J#h..##.####### .##### #.....#.# #. ...#......#.####.##### #gg+#..#.#..#### #....#+# #{J#hj {J#h"&9{J#hP{J#h {J#hk ....... ##+ #' ...#+##.....# #.######.#.#########..††.))....' ##...####.####.....####..##.#......# ..... .#.....#.#########.##.## #..>............. ... #..##@####### .##### #..#....#.# #. ...#......#.####.##### #gg+#..#.#..####  #....{J#h{J#h'60{J#hK{J#h={J#hq v <> .......{J#hr  ##+ #' ...#+##.....# #.######.#.#########..††.))....' ##...####.####.....####..##.#......# ..... .#...#.#########.##.## #..>....@........ ... #.....##.####### ....##### #........#....{J#hs t#.# #. ...#......#.####.##### #gg+#..#.#..#### {J#h {J#h" &1{J#hH {J#hѓ |J#h #.< >   #+  #.##.††.)) ##....##..##. ..... .....#.######## # ..>....@........ ...  .....##.####### #.#  ...####.#  ...#....# #.#  ###   #gg+   #..# ####|J#hjl #.< >   #+  #.##.††.)) ##....##..##. ..... .....#.######## ..>....@........ ...  .....##.####### #.#  ...####.#  ...#....# #.#  |J#hm:###   #gg+   #..# #### |J#hr4|J#hx|J#h|d _There are monsters nearby!}J#h9. #.<...#.# >.... #.....#.# ..... #.....###+#......# #'#..#+##.....# #.#......#####.#. }J#h9 #......########........††.))....  #......# ##....#......#####.  #......####..##.#......# .....  #.##.#.#.##.###  # #.>. ... # #.##.# #.#  #.####.# #.### #........#....# #.# # ...#......#.#### .#..#.###### #gg+ #..#.# #..# ####}J#h}J#h-2 _}J#h}J#h~}J#hU #.... <> ....... ##+ #' ....#+##.....# #.######.#.########..††.)).... ##...####.###.....####..##.#......# ..... .##..........#@#########.##.###}J#hS>............. ... #..##.####### ..##### #........#....#.# # ...#......#.####.##### #gg+#..#.#..####}J#h}J#h&3}J#h}J#h}J#h###.####### #......# .. <}J#hw*...> .......... ##+#......# #' ....#+##.....# #.#......#####.#.########..††.)).... ##...####.###.....####..##@#......# ..... }J#h.##..........#.#########.##.###...>............. ... #......##.####### .....####}J#hJ# #........#....#.# # ...#......#.####.##### #gg+}J#h\4#..#.#..}J#h|}J#h&4}J#h$}J#h(}J#hr .............# .###.####### #.......# .. <...# > }J#h7s 8..........# ... ##+#......# #' ....#+##.....# #.#......#####.#.########........††.)).... ##...####.###.....####..##.#......# ..... .##..........#.#########.##.###...>............. ... #..##.####### .##### #.....#.# # ...#......#.####.##### #gg+}J#h{ }J#h6| &5}J#h }J#h{ }J#hڐ mM#### }J#h _.............# .###.####### #.......# .. <..> ......... ##+#. #' ....#+##.....# #.######.#.########@.......††.)).... ##....#......#####.###.....####..##.#......# ..... }J#h .#.....#.#########.##.### #.......>............. ... #...###}J#h }J#hp &6}J#h }J#hV }J#hxM# #### .............# .###.#######}J#h6y #.....# .. <....# > ..........# ... ##+#......# #' ....#+##.....# #@#......#####.#.########..††.)).... ##....#.####.####......####..##.#......# ..... Breath++ ....#}J#h8z$... .. . .# }J#h}J#ho&7}J#h~J#hl[###..####.#####..............'~J#h]~J#h^&8~J#hd~J#hh( _You open the door.~J#hM########## ####~J#h .............# .###.####### #.....#..........# .. <...#..........# > #..........# ... #~J#hy #' ....#+##.....# #.#......#####.#.########........††.)).... ##....#......#####.####......####..##.#......# .....### .~J#h׮<9~J#h~J#hQ _There is an open door here.~J#hQ ~J#hCR 4~J#hX ~J#h3Z ~J#h^ Q _~J#h"a ~J#ha ~J#ha ~J#hc ~J#hf ~J#hYg ~J#hh ~J#hxj ~J#hs  ##.....###.######## .....# #..........# .....# ~J#hBt .. #.<...#..........# >...# ... #.....#..........# .... ###'#......# #'# ....#+## #.#......#####.#  #......########.☼......††.))....  #......# ##....#......#####.##  #......####..~J#ht .....  #.##..........#.#########.##.## #.......>..... ... # #..........##.####### #.# . #........####.# #.### ~J#ht n#....# #.# # g   hobgoblin ...#......#.####~J#hu .#..#.###### #gg+#..#.# #..#~J#h J○72.3 (3~J#hI +3.3 (4~J#hՉ ~J#h J#hyJ   .........# J#hz9 #.<...#..........# > .........#  #'#......#  #.#.  ####.○††.))   ##....#  #@# .....  #.#  # >..... ...  .##.# #.#  J#hR{####.#  .# #.#  ##   #gg+   #..#J#hN   .........#  #.<...#..........# > J#hf.........#  #'#......#  #.#.  ####.○††.))   ##....#  #@# .....  #.#  # >..... ...  .##.# #.#  ####.#  J#hv.# #.#  ##   #gg+   J#hJ#hJ#hJ#h"!` _A hobgoblin is nearby!J#h .......... ..<....# >.......##'#...J#hz#'##+# #.#......#####.  #......########.○......††.)).... ##....######.######..##. ..... ##..........#@#########.##.### #.......>............. ...  ......##.####### #.# .J#h!....####.# ##....#... ...#......#.### .#..#.###### #gg+  #..# J#hB*###J#h8○J#h24.3 (1 _J#hJ#hJ#h..< >....##'##'##+# #.####.  #......########.○††.)).... ##....######.######..## ..... ##..........#.#########.##.### #.......>...@......... ...  ...##.####### #.# .####.# ##.#... ...#......#.###.#..#.###### #gg+  #..# ### J#h7°J#hJ&5J#hJ#hJ#h  #.<...#.# >...# #.....#..........# ....# #.....###'#......# #'#.##+##.....# #.#......#####.#.# #......########.°......††.))....' #......# ##....#......#####.# #......####..##.#......# ..... . #.##.#.#.##.###. # #.>. ... #.#.##.# #.# .#.####.# #.###.#........#....# #.# #....#......#.####  .#..#.###### #gg+ #..#.# #..# g   goblin####J#h% 2.J#h &6J#hL J#h J#h  #.<...#.# >...# . #.....#....# ....##. #.....###'#......# #'#.##.#+##.....# #.#......#####.#.##. ......##..††.))....'. ......# ##....#......#####.####. ......####..##.#......# ..... . .##.#.#.##.###.  #.>. ... #.#.##.##.# .#..####.# #.###.#........#....# #.# #....#......#.#### .#..#.###### #gg+  #..#.# #..# ####J#h<7J#h$J#h1)J#hs#.<...#.# >...###.  #.....#.# ....##. . #.....###'#......# #'#.##. .#+##.....# #.#......#####.#.##.#.††.))....'.# ##....#......#####.####.####..##.#......# ..... . ##.#.#.##.###.#.>.... #.#.##.#. #.# ...)#..####.# #.###.#.#....# #.# #. ...#......#.#### #..#.###### #gg+ #..#.# #..#####J#h|J#hv}&8J#hJ#h8k#.<...#.# >...###.#.....#.# ....##.  #.....###'#......# #'#.##. #+##.....# #.#......#####.#.##.#.J#hh††.))....'.# ##....#......#####.####.####..##.#......# ..... . #.#.#.##.###. #.>.... #. #.##.#.##.# ...). #.####.# #.###. #.#....# #.# #...o J#h J#hJ#h&9J#hJ#hJ#hFaJ#hidq#.<...#.# >...###.J#hfM#.....#.# ....##.#.....###'#......# #'#.##. +##.....# #.#......#####.#.##.#.††.))....'.# ##....#......#####.####.####..##.#......# ..... . .#.#.##.###. .>. #. .##.#.##.# ...). J#hyi.####.# #.###. .#....# #.# #...o. J#h5mJ#hWv J#hw!J#hlwFJ#hw`F   bullfrogJ#hx2You hear a loud, deep croak!J#h yJ#hqy 80J#hJ#h J#h̄J#h57_A bullfrog comes into view.J#hJ#hA#.<...#.# >...###.#.....#.# ....##.#.....###'#......# #'#.##. ##.....# #.#......#####.#.##.#.††.))....'.# ##....#......#####.####.####..##.#......# ..... .#.#.##.###.....#>. #.....###.#F##.# ...)..#####.# #.###.....##....# #.# #...o.# #.###### #gg+ J#hJ#h;F.J#hq&1J#hJ#hJ#h6H#.<...#.# >...###. #.....#.# ....##. #.....###'#......# #'#.##. #.....# #.#......#####.#.##. .#.††.))....'. .# ##....#......#####.####. .####..##.#......# ..... .#.#.##.###.....#.>.F..... #.....#.##.#.##.# ...)..#.####.# #.###.....##....# #.# #...o.# .###### #gg+ J#hIJ#haS0F.J#hT&2J#hXJ#h[U _The bullfrog barely misses you.J#hJ#h[0-3.1 (0.8J#hJ#hs _You hit the bullfrog but do no damage. The bullfrog hits you.J#hFJ#hG+8 (0.7J#hNJ#hQ _You miss the bullfrog. The bullfrog completely misses you.J#h5J#hh64---4.6 (0.8J#hJ#hk _You closely miss the bullfrog. The bullfrog hits you.J#hu  (slow)You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.The bullfrog is moderately wounded.J#hW5--5.4J#hJJ#h? _The bullfrog hits you but does no damage.J#h-`  You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.The bullfrog is heavily wounded.59--6.2 _The bullfrog hits you.J#h +  You closely miss the bullfrog.The bullfrog is heavily wounded.7.0 _The bullfrog misses you.J#hB   You hit the bullfrog. You freeze the bullfrog. gg   hobgoblinThe bullfrog is heavily wounded.8 _The bullfrog closely misses you.J#hT  You closely miss the bullfrog.You tail-slap the bullfrog, but do no damage.J#h>g.J#hb60=-8.6J#hJ#h` _The bullfrog is heavily wounded.J#h 2  You closely miss the bullfrog.The bullfrog is heavily wounded.9.4 _The bullfrog barely misses you.J#hi6  You completely miss the bullfrog.The bullfrog is heavily wounded.90.2 _The bullfrog barely misses you.J#hM  You hit the bullfrog. You freeze the bullfrog.  The bullfrog is severely wounded.1.0 _The bullfrog hits you but does no damage.J#hN  You hit the bullfrog. You freeze the bullfrog.  The bullfrog is almost dead.J#he ^1=8J#h J#h V _The bullfrog closely misses you.J#h ? k  You hit the bullfrog but do no damage.J#h@ -2.5 (0.7J#hD J#h|F \ _The bullfrog is almost dead.J#h  You completely miss the bullfrog.The bullfrog is almost dead.J#h-3.3 (0.8J#hJ#h)? _The bullfrog hits you but does no damage.J#hTm  You closely miss the bullfrog. Your tail-slap misses the bullfrog.The bullfrog is almost dead.4.1J#h,tJ#hwU _The bullfrog barely misses you.J#hݚ You closely miss the bullfrog.The bullfrog is almost dead.The bullfrog is no longer moving slowly.29 _The bullfrog misses you.J#h  You closely miss the bullfrog. You tail-slap the bullfrog.  You kill the bullfrog!J#h J#hg.g   hobgoblinJ#h055.7J#hJ#hO _Qazlal accepts your kill.J#h J#h (6.5J#h J#h _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.J#h  You hit the hobgoblin. You freeze the hobgoblin.  You kill the hobgoblin!†J#h (7.3J#h e _Qazlal accepts your kill.J#hoU.<...#.# >...###. .....#.# ....##. .....###'#......# #'#.##. .....# #.#......#####.#.##. #J#hpf.††.))....'. # ##....#......#####.####. ####..##.#......# ..... .#.#.##.###.....#.>..@.#.....#.##.#.##.#....)..#.####.# .#.###.....##....# J#hKq#.# #...o.# J#h|J#h}[3=8.3 (1.0J#hJ#hZv _You see here a hobgoblin corpse.J#h0<...#.# >...###.#.# ....##.###'#......# #'#.##.# #.#......#####.#.##..††.))....'.  ##....#......#####.####...##.#......# ...... .#.#.##.###.....#.>..†#.....#.##.#.##.#....)..#.####.# ..#.###.....##....# ###.# #...o.# #  J#hJ#h8gg   goblin9 _J#hJ#hiJ#h!...#.# >...###.#.# ....##.###'#......# #'#.##.# #.#......#####.#.##..††.))....'.##....#......#####.####...##.#......##...... .#.#.##.###.....#.>..†.#.....#.##.#g##.#....)..#.####.# ...#.###.....####.#....# #####.# #...o.# #.  #gg+ J#h+J#h,(800J#h16J#h9= _The goblin hits you but does no damage.J#hi3#.# >...###.#.# ....##.####'#......# #'#.##.## #.#......#####.#.##.#.††.))....'.> ##....#......#####.####. #..##.#......##...... .#.#.##.###.....#. .>..†.#.....#.##.#g##.#....)..#.####.# ....#.###.....####.#....# ######.# #...o.# #.  #gg+ J#hJ#h^4=1J#hj _The goblin closely misses you.J#h0 .#.# >...###.#.# ....##..###'#......# #'#.##..# #.#......#####.#.##.#.††.))....'.  ##....#......#####.#### ##..##.#......##...... .#.#.##.###.....# ..>..†.#.....#.##.#g##.#....)..#.####.# ....#.###.....####.#....# ######.# #...o.# # ...#.##### #gg+  #..#  ####J#h J#h T2-2J#hB J#h+ ; _The goblin hits you with a +0 dagger.J#h e  You hit the goblin. You freeze the goblin.  You kill the goblin!J#h/hD)J#h-3.1 (0.8J#he _Qazlal accepts your kill.J#h5 ....##.##'##'# #.####. ######..††.))....'  ##....######.#### ##..##...... . .....#.#########.##.###.....#>...........†..........##.########@##.#....)####.#.........#.###.....####....#.#########.# #...o.# Breath++ #....4.1 (1.0 _You see here a +0 dagger.J#h![ ##'##'# #.####. ######..††.))....'  ##....######.#### ##..##...... . .....#.#########.##.###.....#>...........†.......#...##.########)##.#....)####.#.......@.#.###.....####....#.#########.# #...o.# #### #### #gg+.#+# ...#.#J#hdq3=5 _J#h_J#he4J#hJ#hJ#hl y.###'#......# #'#.##.# #.#......#####.#.###.††.))....' ##....#......#####.#####..##.#......##...... .#.###.##.###.....#.>.†.......#.....#.##.#)##.#....)..#.####.#.#.###.....####.#....#.#.# #...o.# #.#.##### #gg+  #..#  ####  #....  .#+# ...#.#6J#hr0.###'#......# #'#.##.# #.#......#####.#.###.††.))....' # ##....#......#####.#####..##.#......##...... .#.#.##.###.....#.>.†.......#.....#.##.#)##.#....)..#.####.#.#.###......#....#.J#hs#.# #...o.# .#.##### #gg+ # #..#  ####  #....  .#+# ...#.#J#h_~J#h~&7J#hJ#hȠJ#h1j#.....###'#......# #'#.## #.....# #.#......#####.#.## .#.††.))....' .# ##....#......#####.#### .####..##.#......##...... .#.#.##.###.....#.>.†.......#.....#.##.#)##.#....)..#.####.#J#hZ.#.###......#....#.#.# #...o.#.#.#### .###### #gg+ .# #..#  #### J#h #....  .#+# ...#.#J#hJ#h)^4=8J#hnJ#heJ#h5{ #.....###'#......# #'#.## ##.....# #.#......#####.#.## ..#.††.))....' ..# ##....#......#####.#### ..####..##.#......##...... .#.#.##.###.....#.>.†.#.....#.##.#)##.#....)..#.####.#.#.###......#....#.#.# #...o.# #......#.#### #.###### #gg+ #.# #..#  ####  #....  .#+# ...#.#J#hl<9J#hZJ#hJ#h' #.....###'#......# #'#.## +##.....# #.#......#####.#.##.#.††.))....'.# ##....#......#####.####.####..##.#......##...... .#.#.##.###......>.†.#......##.#)##.#....)...####.#.#.###......#....#.#.# #...o. .#......#.#### .#.###### #gg+ .#.# #..#  ####  #....  .#+# ...#.#10J#h  #.....###'#......# #'#.## #+##.....# #.#......#####.#.##.#.††.))....'.# ##....#......#####.####.####..##.#......##...... #.#.#.##.### #.>.†.# #.##.#)##.#....) #.####.#.#.### #.#....#.#.# #...o ..#......#.####..#.###### #gg'..#.# #..#. #####  #....  .#+# ...#.#J#h J#h_ .51J#hN J#hp0 J#h$ Z. #.....###'#......# #'#.## .#+##.....# #.#......#####.#.##.#.††.))....'.# ##....#......#####.####.####..##.#......##...... #.#.#.##.###  #.>.†.#  #.##.#)##.#....)  #.####.#.#.###  #.#....#.J#h% #.# #....#......#.####.# #..#.###### #gg'.# #..#.# #..#.. ######  #....  .#+# ...#.#J#h70 J#h0 &2J#h7 J#h-: J#h #+# #.####. .....########..††.))....' ##....######.#######..##...... . ##..........#.#########.##.###  >...........†..........##.########)##.#....)####.#.........#.###.......#@#########.# ...#J#hu####.# #..#.###### #gg' #..#..##..... ...#.# #J#hJ#hy&3J#h\J#hJ#h, ....########..††.))....' ##....######.#######..##...... . ##..........#.#########.##.###  >...........†..........##.########)##.#....)####.#.........#.###.......#.#########.# ...#####@# #..#.###### #..' #..#..######.Breath++ .#.#..#... +..........#'##..6=4J#h0  ##....######.#######..##...... . ##..........#.#########.##.###  >...........†..........##.########)##.#....)####.#.........#.###...J#h#....#.#########.# ...#####.# #..#.###### #..' #..#........ ######...... .#..#.J#h.##J#he##.. #......##........J#hJ#h-&5J#hJ#h!J#h .# ##....#......#####.####.####..##.#......##...... .##.#.##.##.### #.>...........†.# #.##.########)##.#.... #.####.#...#.### #.#....#.##.# #  ...#......#.####.# .#..#.###### #..@.#  #..#.# #..#. ######...... .#..#. #.... .# .#+# ...#.## ..... ...#.# # ... +.#'##..  #.. #......##.J#h J#h3 &6J#h6 J#h R _There is a broken door here.J#h<#......# ##....#......#####.#### #......####..##.#......##...... #.##.#.###.##.### # #.>...........†.# #.##.########)##.#J#hD #.####.#..#.### #.#....#.##.# #J#hf ...#......#.####.# J#h .#..#.###### #.@'.# #..#.# #..#J#h. ######...... .#..#.J#h #.... .# .#+# ...#.## J#hDT ..... ...#.# #  ... +.#'##..  #.. #......##.J#hJ#he7=7 _J#hJ#h1J#h|......# ##....#......#####.####. ......####..##.#......##...... . .##.#.###.##.###.  #.>...........†.#.#.##.########)##.#.#.####.#..#.###.#.#....#.##.# #....#......#.####.# .#..#.###### #..@.#  #..#.# #..#. ######...... .#..#. #.... .#.#+# ...#.## 8J#h|J#hR _There is a broken door here.J#h[rJ#ho{# ##....#......#####.####.####..##.#......##...... . ##.#.##.##.###.#.>...........†.#.#.##.########)##.#....)#.####.#...#.###.#.#....#.##.# #. ...#......#.####.# #..#.###### #..'@# #..#.# #..#. ######...... .#..#. #.... .#.#+# ...#.##..... ...#.# #... +.#'##.. J#h3J#h§J#hJ#hҖ&9 _J#hʘ:§J#hJ#h`ZJ#hZJ#h[J#h/_J#hc,J#h#dJ#htd&8J#hyeJ#h@hJ#hhJ#hiJ#hWlJ#hlJ#hNmJ#hy9=☼WW   phantom (wandering)J#h}23.1 (4○4.1 (5J#hJ#hZ _A phantom comes into view.J#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#h.....# ##....#......#####.####.. corvidae the Conjurer .....####..##.#......##...... ... Green Draconian of Qazlal **.... ##..........#.#########.##.###... Health: 69/71 =======================-  #.......>...........†.......#... Magic: 16/17 ======================--  #..........##.########)##.#....) AC: 9Str: 11  #........####.#.........#.###... EV: 12Int: 22  #........#....#.#########.# #... SH:  3  Dex: 9 ...#......#.####.# XL:  9 Next: 35% Place: Dungeon:6 #..#.###### #..'@# Noise: ====-----  Time: 6824.1 (0.0) #..#.# #..#.*...... #h?9m s) +2 dagger (freeze) ######*.....  Throw: 21 darts (poison) W#..#.  Breath++  #.... .#  .#+# ...#.##  W   phantom ..... ...#.# #  ... +..........#'##.. J#hL #.. #......##........ _A phantom comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (100% to hit)J#hƕ%.....# ##....#......#####.####.. corvidae the Conjurer .....####..##.#......##...... ... Green Draconian of Qazlal **.... ##..........#.#########.##.###... Health: 69/71 =======================-J#hk#.......>...........†.......#... Magic: 16/17 ======================--#..........##.########)##.#....) AC: 9Str: 11  #........####.#.........#.###... EV: 12Int: 22  #........#....#.#########.# #... SH:  3  Dex: 9 ...#......#.####.#XL:  9 Next: 35% Place: Dungeon:6 J#h#..#.###### #..'@#Noise: ====-----  Time: 6824.1 (0.0) #..#.##..#.*......J#hזs) +2 dagger (freeze)######*.....Throw: 21 darts (poison)J#h:W#..#.Breath++ #.... .#.#+# ...#.##J#hCCW   phantom..... ...#.# #... +..........#'##..J#h#.. #......##........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (100% to hit)  The magic dart hits the phantom!J#hJ#hO"R○W.J#h"+5.1 (1J#h*;○J#h-Sonfirm with . or Enter, or press ? or * to list all spells.J#h9-{Aiming: Magic Dart (safe; 1% risk of failure)  J#h-Press: ? - help, Shift-Dir - straight line  Aim: a phantom (100% to hit)  The magic dart hits the phantom! _The phantom is moderately damaged.J#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#h@.....# ##....#......#####.####.. corvidae the Conjurer .....####..##.#......##...... ... Green Draconian of Qazlal **.... ##..........#.#########.##.###... Health: 69/71 =======================-  #.......>...........†.......#... Magic: 15/17 =====================---  #..........##.########)##.#....) AC: 9J#h@vStr: 11  #........####.#.........#.###... EV: 12Int: 22  #........#....#.#########.# #... SH:  3  Dex: 9 ...#......#.####.#J#h@ XL:  9 Next: 35% Place: Dungeon:6 #..#.###### #..'@#J#h@ Noise: ====-----  Time: 6825.1 (0.0) #..#.# #..#.*......  s) +2 dagger (freeze) J#h@######W.....  Throw: 21 darts (poison) .#..#.  Breath++ J#h:AY #.... .#  .#+# ...#.##  W   phantomJ#htA ..... ...#.# #  ... +..........#'##..  #.. #......##........ J#hBW_The phantom is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 100% to hit)J#h_.....# ##....#......#####.####.. corvidae the Conjurer .....####..##.#......##...... ... Green Draconian of Qazlal **.... ##..........#.#########.##.###... Health: 69/71 =======================-#.......>...........†.......#... Magic: 15/17 =====================---#..........##.########)##.#....) AC: 9Str: 11  J#h_#........####.#.........#.###... EV: 12Int: 22  #........#....#.#########.# #... SH:  3  Dex: 9 ...#......#.####.#XL:  9 Next: 35% Place: Dungeon:6 #..#.###### #..'@#Noise: ====-----  Time: 6825.1 (0.0) #..#.##..#.*......s) +2 dagger (freeze)######W.....Throw: 21 darts (poison)J#h`.#..#.Breath++ #.... .#.#+# ...#.##W   phantomJ#hK`..... ...#.# #... +..........#'##..#.. #......##........Casting: Magic Dart (safe; 1% risk of failure)  J#h`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 100% to hit)  The magic dart hits the phantom.J#hJ#hhW.6=6.1 (1J#hJ#h;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 100% to hit)  The magic dart hits the phantom. _The phantom is heavily damaged.J#hJ#h J#hJ#hF _Unknown command.J#h7  You barely miss the phantom.The phantom is heavily damaged.J#h7 4708 (0.7J#h> J#h7B T _The phantom barely misses you.J#h?   You hit the phantom but do no damage. Your tail-slap misses the phantom.The phantom is heavily damaged.J#h3!y7===7.6 (0.8J#h-'J#h*> _The phantom hits you but does no damage.J#h 4 ○You barely miss the phantom. Your tail-slap misses the phantom.The phantom is heavily damaged.You hear a shout!8.4J#h :○J#h M _The phantom misses you.J#h ° You hit the phantom but do no damage. You tail-slap the phantom.J#hů-9.1 (0.7J#hJ#h` _The phantom is severely damaged.J#hE$  You hit the phantom. Your tail-slap misses the phantom.The phantom is severely damaged.J#h%+9 (0.8J#h.9°J#h1> _The phantom hits you but does no damage.J#h ' You hit the phantom.  The phantom is almost destroyed.J#h #1J#h U===30.6 (0.7J#h J#h M _The phantom misses you.J#h.}  You hit the phantom.  The phantom is almost destroyed. OO   ogreW   phantomThe phantom closely misses you.1.4 (0.8J#hՂJ#hx _An ogre comes into view. It is wielding a +0 giant club.J#hon &  J#hn SYou hit the phantom.  You destroy the phantom!J#hsx 2.J#hk} L=92.2J#hr J#h  J#h A_Qazlal accepts your kill.J#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#h .....# ##....#......#####.####.. corvidae the Conjurer .....####..##.#......##...... ... Green Draconian of Qazlal **.... ##..........#.#########.##.###... Health: 71/71 ========================  #.......>...........†.......#... Magic: 15/17 =====================---  #..........##.########)##.#....) AC: 9Str: 11  #........####.#.........#.###... EV: 12Int: 22  #........#....#.#########.# #... SH:  3  Dex: 9 ...#......#.####.# XL:  9 Next: 39% Place: Dungeon:6 #..#.###### #..'@# Noise: ====-----  Time: 6832.2 (0.0) #..#.# #..#.*...... #hA 9m s) +2 dagger (freeze) ######*.....  Throw: 21 darts (poison) O#..#.  Breath++  #.... .#  .#+# ...#.##  O   ogre ..... ...#.# #  ... +..........#'##..  #.. #......##........ _Qazlal accepts your kill.Casting: Magic Dart (safe; 1% risk of failure)  J#h RConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (91% to hit)J#h.....# ##....#......#####.####.. corvidae the Conjurer J#hւW.....####..##.#......##...... ... Green Draconian of Qazlal **.... ##..........#.#########.##.###... Health: 71/71 ========================J#h,#.......>...........†.......#... Magic: 15/17 =====================---#..........##.########)##.#....) AC: 9Str: 11  #........####.#.........#.###... EV: 12Int: 22  J#hl#........#....#.#########.# #... SH:  3  Dex: 9 ...#......#.####.#J#hXL:  9 Next: 39% Place: Dungeon:6 #..#.###### #..'@#J#hNoise: ====-----  Time: 6832.2 (0.0) #..#.#J#h߃#..#.*......s) +2 dagger (freeze)J#h######*.....Throw: 21 darts (poison)*#..#.J#h-Breath++ #...* .#.#+# ...#.##J#hO   ogre..... ...#.# #... +..........#'##..#.. #......##........Casting: Magic Dart (safe; 1% risk of failure)  J#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ#hAim: an ogre, wielding a +0 giant club (91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!J#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded..O..3.2 (1Ray Breath++ J#hJ#h$f _(Press . to maintain the ray.)J#h **The searing ray hits the ogre.J#haJ#hhIO.J#hhu4+ Breath++ J#hoJ#h!s\ _The ogre is heavily wounded.J#h ** The searing ray hits the ogre.J#hm O.The ogre is severely wounded.J#h*U4--5J#hTP++ Breath++ J#hJ#hBQ _The ogre barely misses you.J#h| }  The searing ray hits the ogre!  You kill the ogre!J#hځ T**J#hN x ).Qazlal accepts your kill.J#hY --436 _You finish channelling your searing ray.J#h J#h i _Your Fighting skill increases to level 4!J#h 4J#h J#hh J#h % _J#h y5==J#hV J#h J#hG c6===J#h J#h ,J#h$ J#h 7===J#h J#h J#h. ,J#hJ J#hSJ#h[,J#hsJ#h b  You see here a +0 giant club.J#hJ#h _J#hJ#hJ#hhJ#h4==J#h)J#hcJ#h!,J#hs#J#h&&J#h )J#h/)J#h*J#h-J#h0,J#h2J#h#5J#h7,J#h8J#h;J#h'=,J#h4?J#h\FJ#h J,J#h[KJ#hNJ#hP,J#h+RJ#hUJ#hY,J#h\J#hu_J#hgXJ#hh,J#hiJ#hiJ#hOl,J#hlJ#hs ...... #.#......#  .. .....#+#.....#.##  ..######..........#.# # J#hs......'..........#'## ##...##......##........ .....#.............J#hOt ...#............. ...###.#..........#+##. .......@.###.#....#+## J#h~t/..###.#.###.#.......#.........<......[..................#.#[#...##.J#htX##.#..........#[#...# #.###........#)#...# # '........#.##....  #........#.# .....J#ht  #####....... ....J#huE J#h{~056.2 (20.0)J#h~,7.2 (21J#hfJ#hW, _O - a wand of acid (2)J#h=4J#hJ#h J#h ,J#hnJ#hJ#h,J#h,J#h,J#hJ#h`J#hJ#hJ#hJ#h J#h;#,J#h2$J#h$J#hm&J#h&J#h'J#h)J#h)J#h*J#h+N _O - a wand of acid (4) (gained 2 charges)J#hE-4J#h-J#hY.J#he/J#h/J#h/J#h0J#hA2,J#h2J#h3J#h5,J#h6J#h7J#h8J#h8J#h9J#h9;J#h =J#h>=J#h=J#h ?J#h@J#h@J#hrAJ#hBJ#hC,J#h4DJ#hDJ#h^F,J#hGJ#hIJ#hrJ,J#h1KJ#hPLJ#h?R####.....#.#[#...# ##.#..........#[#...# #.###........#)#... #.#.'........#.##. #.#.#........#.#  ##.#.#####....... #....# #.......+ ....# .....# # ......# ....####.# .# J#hR....# ... ######### ###. #...## #...# #...# S   water moccasin (asleep) ß...ß....S J#h~V 75.2 (18  A water moccasin comes into view.J#hZySS.J#hf[,6.2 (19J#h^J#h`8 _The water moccasin hisses angrily.J#h6`  J#h`Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#h. ####...........#.#[#...# corvidae the Conjurer ##.#..........#[#...# Green Draconian of Qazlal **.... #.###........#)#...# Health: 71/71 ======================== #.#.'........#.##... Magic: 16/17 ======================-- #.#.#........#.# ... AC: 9Str: 11 ##.#.#####....... .. EV: 12J#h]Int: 22 #....# #.......+  SH:  3  Dex: 9 ...#....# .....#  XL:  9 Next: 43% Place: Dungeon:6 .......@# ......#  Noise: ====-----  Time: 6876.2 (0.0) ....####*# .......#  s) +2 dagger (freeze) J#h1....# .*. #########  Throw: 21 darts (poison) ###. #.*.# Breath++  # #..*# #..*# S   water moccasin ß..SßJ#h] ..... _The water moccasin hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ#hAAim: a water moccasin (100% to hit)J#hw*####...........#.#[#...# corvidae the Conjurer##.#..........#[#...# Green Draconian of Qazlal **....#.###........#)#...# Health: 71/71 ========================#.#.'........#.##... Magic: 16/17 ======================--J#h~wD#.#.#........#.# ... AC: 9Str: 11##.#.#####....... .. EV: 12Int: 22#....# #.......+SH:  3  Dex: 9...#....#.....#J#hZxXL:  9 Next: 43% Place: Dungeon:6.......@# ......#Noise: ====-----  Time: 6876.2 (0.0)....####*# .......#s) +2 dagger (freeze)....# .*. #########Throw: 21 darts (poison)J#hx###. #.*.#Breath++ # #..*##..*#S   water moccasinß..Sß.....  Casting: Searing Ray (safe; 1% risk of failure)  J#hxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ#h"ygAim: a water moccasin (100% to hit)  The magic dart hits the water moccasin.J#h...S..7.2 (1J#hJ#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (100% to hit)  The magic dart hits the water moccasin. _The water moccasin is lightly wounded.J#h%  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#h ####...........#.#[#...# corvidae the Conjurer J#hE##.#..........#[#...# Green Draconian of Qazlal **.... #.###........#)#...# Health: 71/71 ======================== #.#.'........#.##... Magic: 15/17 =====================--- J#h#.#.#........#.# ... AC: 9Str: 11 ##.#.#####....... .. EV: 12Int: 22 #....# #.......+  SH:  3  Dex: 9 ...#....# .....#  XL:  9 Next: 43% Place: Dungeon:6 .......@# ......#  Noise: ====-----  Time: 6877.2 (0.0) ....####*# .......#  s) +2 dagger (freeze) J#hϚx....# .*. #########  Throw: 21 darts (poison) ###. #..*# Breath++ J#hs # #..S# J#h3#...# S   water moccasin J#htuß...ß ..... J#hJ_The water moccasin is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit)J#h ?####...........#.#[#...# corvidae the Conjurer##.#..........#[#...# Green Draconian of Qazlal **....#.###........#)#...# Health: 71/71 ========================J#h5 #.#.'........#.##... Magic: 15/17 =====================---#.#.#........#.# ... AC: 9Str: 11##.#.#####....... .. EV: 12Int: 22#....# #.......+SH:  3  Dex: 9...#....#.....#XL:  9 Next: 43% Place: Dungeon:6J#ho t.......@# ......#Noise: ====-----  Time: 6877.2 (0.0)....####*# .......#J#h s) +2 dagger (freeze)....# .*. #########J#h 'Throw: 21 darts (poison)###. #..*#Breath++ # #..S#J#h #...#S   water moccasinß...ß.....  J#hm Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit)  J#h 'The magic dart hits the water moccasin.J#h J#h2 +..J#hj 0S.J#h& 56=J#h` $8.2 (1J#h J#h3 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 100% to hit)  The magic dart hits the water moccasin. _The water moccasin is lightly wounded.J#hHQ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#h`4J#hfJ#hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J#h; 4J#h B J#hD F _Unknown command.J#h&  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#hg ####...........#.#[#...# corvidae the Conjurer ##.#..........#[#...# Green Draconian of Qazlal **.... #.###........#)#...# Health: 71/71 ======================== #.#.'........#.##... Magic: 14/17 ===================----- #.#.#........#.# ... AC: 9Str: 11J#hg ##.#.#####....... .. EV: 12Int: 22 J#h!#....# #.......+  SH:  3  Dex: 9 ...#....# .....#  XL:  9 Next: 43% Place: Dungeon:6 J#hއ.......@# ......#  Noise: ====-----  Time: 6878.2 (0.0) ....####*# .......#  s) +2 dagger (freeze) J#h....# .** #########  Throw: 21 darts (poison) J#h+###. #.*S# Breath++  J#hQ# #.**# #...# S   water moccasinJ#h ß...ß ..... _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 3% risk of failure)  J#hPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, chance to weaken: 88%)J#hj####...........#.#[#...# corvidae the Conjurer##.#..........#[#...# Green Draconian of Qazlal **....#.###........#)#...# Health: 71/71 ========================#.#.'........#.##... Magic: 14/17 ===================-----#.#.#........#.# ... AC: 9Str: 11##.#.#####....... .. EV: 12Int: 22#....# #.......+SH:  3  Dex: 9...#....#.....#XL:  9 Next: 43% Place: Dungeon:6.......@# ......#Noise: ====-----  Time: 6878.2 (0.0).#hmm...####*# .......#s) +2 dagger (freeze)....# ..* #########Throw: 21 darts (poison)###. #..S#Breath++ # #...##...#S   water moccasin (weak)ß...ß.....  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, chance to weaken: 88%)  The glob of mercury hits the water moccasin.  The water moccasin looks weaker.J#h J#hJ#h}FS..J#h+9.2 (1J#hJ#hJ  Aiming: Mercury Arrow (safe; 3% risk of failure)  J#h~Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, chance to weaken: 88%)  The glob of mercury hits the water moccasin.water moccasin looks weaker. J#h(X_The water moccasin is heavily wounded.J#hf  Casting: Mercury Arrow (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#h}  ####...........#.#[#...# corvidae the Conjurer ##.#..........#[#...# Green Draconian of Qazlal **.... #.###........#)#...# Health: 71/71 ======================== #.#.'........#.##... Magic: 12/17 ================-------- #.#.#........#.# ... AC: 9Str: 11 ##.#.#####....... .. EV: 12Int: 22 #....# #.......+  SH:  3  Dex: 9 ...#....# .....#  XL:  9 Next: 43% Place: Dungeon:6 .......@# ......#  Noise: ====-----  Time: 6879.2 (0.0) ....####S# .......#  s) J#h{~ [40m+2 dagger (freeze) ....# ... #########  Throw: 21 darts (poison) ###. #...# Breath++  # #...# #...# S   water moccasin (weak) ß...ß ..... _The water moccasin is heavily wounded.Casting: Mercury Arrow (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, weak, 68% to hit)J#h*####...........#.#[#...# corvidae the Conjurer##.#..........#[#...# Green Draconian of Qazlal **....#.###........#)#...# Health: 71/71 ========================#.#.'........#.##... Magic: 12/17 ================--------J#h#.#.#........#.# ... AC: 9Str: 11##.#.#####....... .. EV: 12Int: 22#....# #.......+SH:  3  Dex: 9...#....#.....#XL:  9 Next: 43% Place: Dungeon:6.......@# ......#Noise: ====-----  Time: 6879.2 (0.0)....####*# .......#s) +2 dagger (freeze)....# .*. #########J#h?Throw: 21 darts (poison)###. #.*.#Breath++ # #.*.##...#S   water moccasin (weak)J#hzß...ß.....  Casting: Mercury Arrow (safe; 3% risk of failure)  J#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ#hܕAim: a water moccasin (heavily wounded, weak, 68% to hit)  You focus your ray upon the water moccasin.J#h vS...  Aiming: Searing Ray (safe; 1  Press: ? - help, Shift-Dir - straight line: a water moccasin (heavily wounded, weak, 68% to hit)  You focus your ray upon the water moccasin.  The searing ray misses the water moccasin.  (Press . to maintain the ray.)J#h!3==80.2 (1Ray Breath++ J#h.'J#h)\ _The water moccasin closely misses you.J#h3X ***J#h4F*The searing ray hits the water moccasin.J#h* ○S...  The water moccasin is heavily wounded.J#h2--1+ Breath++ J#h7J#h0F _The water moccasin bites you but does no damage.J#h **** The searing ray hits the water moccasin.J#h0 §°S...  The water moccasin is severely wounded.J#h00---2++ Breath++ J#h6J#ht9y _The water moccasin bites you. The water moccasin barely misses you.J#h]  The searing ray hits the water moccasin!  You kill the water moccasin!J#hac****J#h  .†...  Qazlal accepts your kill.J#hL-1-93J#h8J#h6> _You finish channelling your searing ray.J#h .J#h_ V2=4J#h J#h J#h  ##.#..#[ #.###).#.'.##....#.# ##.#.#####....... ....# + ...#....# .....#..........####.....# #...# ###########. #...#  #  J#hX#.._..+J#hJ#h\J#h1=3===5J#hJ#h _Found an iron altar of Okawaru. Found a runed translucent door. _You see here a water moccasin corpse.J#h ~  #.###).'.##...# ##.#.#####....... #....# + ...#. .....#...........####†## .....# #.@.# ###########. #...#  #  #.....##.....#.J#h C6 _J#h J#h J#hU .'.##...# ##.#.#####....... #....# + ...#.. .....#........####†## .....# #...# ###########. #.@.#  #   ß...ß#ß...ß#ß.J#h\3○J#h\t4===7J#hH`:○J#hbJ#hm # ##.#.#####....... ....# + ...#.. .....#......####†## .....# #.○.# ###########. #...#  #  #ß...ß##.....###...## ##J#hZ§J#h&8J#h9§J#hJ#h)-##.#.#####....... ....# + ... .....#......####†## .....# #.○.# ###########. #...#  # #§ #.#ß...ß#....._..+....#..ß...ß#ß.c.c   centaur (asleep)#...## ### #...#J#hU  Found a scroll labelled WECLEA TEKAYN.°§.☼c?zcz   wight (wandering)=5===9§☼J#hY> _The centaur shouts! You hear a shout! x3J#hY T....# + ... .....#......####†## .....# #.°.# ###########. #...#  # #§ ##...###ß.@☼ß#....._..+.o...#c.ooJ#hVZ ß...ß#ß.?z#...## ###o   orc warrior (wandering) #...# c   centaurz   wight (wandering)oo 2 orcs (wandering)J#hP .§○oo.o90○ _The orc shouts!J#h-H ... .....#......####†## .....# #...# ###########. #...#  # #§ ##...##J#hjH ß..○ß..@.._..+ooooJ#hH ...#c..oß...ß#ß.?zJ#hH r#...## ### #...# ....#J#hH soo 4 orcs (1 wandering)J#hV ,J#hW J#hX J#h]Y J#hY J#ha .○.○o.o.o.z.zo 2J#hb r6===1J#hki J#hl b _Found the +0 toga "Victory" {*Victory Clar}.J#h E #.......+#  ........#  ....####†## ...........# #...# ############.# #...# #...#ß○@○ß...# J#h ;_..+o.o......#c.oß...ß#ß.z.##...## ####...#....#o   orc (J#h- BJ#h +○@°o.Oz?O   ogre (wandering)c   centaurz   wight(…)J#h &2J#h 9°J#hQ % _The orc shouts!J#hҀ... .....#......####†## .....# #...# ###########. #...#  #  ##...##ß○.°ßJ#h)'..@.._..+oo[....#c..Oß...ß#ßz?.#...## ### #...# ....# zJ#hJ#hJ#h%J#h°..ozO..J#hWS7===J#hz3J#hJ#hJ#hG0...#....# .....# ........# ......# ....####†## .J#hG# ....# #...# # ###. #...# J#hGA# #...# ##...## J#hH#ß°..ß# #...@.# J#h?H#.._..+ooo.#.....#czO.?J#haH #ß...ß#ß.?.ß##...## ###J#hHI#...# #...# ....# J#hLJ#hLJ#hSNJ#h(OJ#h]!.J#h*^○..+oz[o.OJ#h _&4J#hgJ#hqf _Found a scroll labelled BULECA FIEZOG.J#h...#....# .....# ........# ......# ....####†## .# ....# #...# # ###. #...# # #...# ##...## #ß...ß# #....@# #..○..+oz[..##.....#co..?##ß...ß#ßO?.ß###...## ###...# #...# ....# ○..+ozoOO5 _The ogre shouts!J#h ...#....# .....# ........# ......# ....####†## .# ....# #...# # ###. #...# # #...# ##...## #ß...ß# #...@.# #..○..+ozo..# #.....#co..?# #ß...ß#ßO?.ß# ##...## ##### #...# #...# ....#J#h!°..+oo[oo 2 orcsJ#h&6J#hJ#hlJ#h EThe +0 toga "Victory" {*Victory Clar}. An ancient artefact of Okawaru, these woolen robes were lost when a former champion failed a duel. Its enchantments increase in power when the wearer emerges victorious from threatening combat, but resorting to the use of scrolls J#h or potions for assistance causes them to fade away again. Base armour rating: 2Encumbrance rating: 0 *Victory: When the wearer kills a threatening monster, it has a chance to gain+1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar:It protects you from confusion, rage, mesmerisation and fear. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified useless_item unrand artefact armour (g)o to location.J#h J#hǘ ...#....#.....#corvidae the ConjurerJ#h ........# ......#Green Draconian of Qazlal **........####†## .......#Health: 71/71 ========================....# #...# #########J#h< Magic: 17/17 ========================###. #...#AC: 9J#hc Str: 11# #...#EV: 12Int: 22##...##J#h SH:  3  Dex: 9#ß...ß#J#h XL:  9 Next: 49% Place: Dungeon:6#...@.#Noise: ====-----  Time: 6896.2 (1.0)#..°..+oo[..#s) +2 dagger (freeze)#.....#co..?#J#h: tThrow: 21 darts (poison)#ß...ß#ßO?.ß#Breath++ ##...## #####J#hh %#...#o   orc warrior#...#O   ogreJ#h ....#c   centauroo 2 orcs J#h [_The centaur shouts! You hear a shout! x3 _The orc shouts! J#hښ _Found the +0 toga "Victory" {*Victory Clar}. _The orc shouts! _Found a scroll labelled BULECA FIEZOG. J#h _The ogre shouts!J#h J#h J#hU J#hT ......####†## .....# #...# ###########. #...#  #  ##...## #ß...ß# !.ßJ#h j.....#oz..!°@.+oo[..#...#co..?ß...ß#ßO?.ß#...## #### J#h ....#c   centaur#####J#h z   wighto 3 orcsJ#h! ,J#h. _○.#cOoO   ogrec   centaurz   wight(…)J#h&/ &7J#h: J#h> _Found a bubbling golden potion and 2 metallic brown potions.J#hG....####†## .....# #...# ###########. #...#  #  ##...## ###ß...ß# o!.ß.....#oz..!_..+oo[..#.@.#cO..?ß...ß#ßo?.ß#...## #### #...# ....######z   wight ooo 3 orcs J#hkJ#h&8J#hJ#hJ#hl....# #...# ###########. #...#  #  ##...## ####ß...ß#ßo!.ß.....#oz..!_..+oo[..#.○.#cO..?ß..@ß#ßo?.ß#...## #### #...# ....###### 2 orcsJ#h2°J#h&9J#h)J#hC###.   #  ##...## ####ß...ß#ßo!.ß.....#oz..!_..+oo[..#.°.#cO..?ß...ß#ßo?.ß##..@## #### #...# .....####### oo 2 orcs J#hJ#h]~..   orcJ#h(900J#hJ#h_J#hp ` #  ##...## ####ß...ß#ß.!.ß.....#oz..!_..+oo[..#...#cO..?ß...ß#ßo?.ß##...## #### #..@# ......######## J#hx J#hy &1J#h J#h J#h? ##...## ####ß...ß#ß.!.ß.....#oz..!_..+oo[..#...#cO..?ß...ß#ßo?.ß##...## #### #...# ........#########   J#hp'J#h'&2J#hn/J#h0J#h ##...## #### #ß...ß#ß.!.ß #.....#oz..! #.._..+oo[..# #.....#cO..?# #ß...ß#ßo?.ß# ##...## ##### #...# #.@.#J#h#.##o   orc J#h2○J#h&3J#hJ#h>J#hۅ [ ##...## ####J#h  #ß...ß#ß.!.ß #.....#oz..! #.._..+oo[..#J#h8  #.....#cO..?# #ß...ß#ßo?.ß#J#h\  ##...## ##### #...# #@.○#J#h l #.# #J#hn J#hD )○○J#hf J#hՒ &4J#hu J#h J#h J#hh J#h J#h& J#hr J#hs J#hy J#h<{ J#h 4J#h J#hU J#h\ J#h\ J#hb J#hqd J#h) J#hp J#h J#h9a4J#heJ#hgJ#hsJ#hV};J#h1J#hŞJ#hJ#hJ#hp ß...ß#ß.!.ß.....#oz..!#.._..+oo[..##.....#cO..?ß...ß#ßo?.ßJ#h{ #...## #### #...# #.####..○#.....@○.#########J#h' ]☼.°°J#h &5J#h J#hQ J#hv #ß...ß#ß.!.ß #.....#oz..! #.._..+oo[..# #.....#cO..?# #ß...ß#ßo?.ß#J#hv ##...## ##### #...# #.####☼.°# #....@.°.# #J#h6?○...J#h&6J#hJ#hJ#hv! #ß...ß#ß.!.ß #.....#oz..! #.._..+oo[..# #.....#cO..?# #ß...ß#ßo?.ß# ##...## ##### #...# #.####○..# #.# #J#hs9○J#h&7J#hJ#hAJ#h  #ß...ß#ß.!.ß   #.....#oz..!   #.._..+oo[..#   #.....#cO..?#   #ß...ß#ßo?.ß#   ##...## #####  # #...#   #.####○..#   #.#   #      °8J#hCJ#hJ#h3   #ß...ß#ß.!.ß  #. #.....#oz..! #. #.._..+oo[..#  #. #.....#cO..?#  J#h%4U#. #ß...ß#ßo?.ß#  #. ##...## #####   #. #...# J#hC4 #.####°..# J#h\4c #.# J#hv41 #J#h4  J#h4  J#h4 J#h<%.J#hT=&9J#hDBJ#hhDJ#hUJ#hUJ#hIVJ#hWJ#hZJ#hZJ#h^,J#h7_J#hg_J#h_J#haJ#hc,J#hKdJ#heJ#h;h,J#hhJ#hjJ#h.l,J#hlJ#hnJ#hGq,J#hqJ#hBsJ#ht,J#htJ#huJ#h?w,J#h}wJ#h4xJ#hKy,J#hyJ#hzJ#h{,J#h|J#h|J#h~,J#h~J#hJ#hp,J#h8J#hJ#h(J#hWJ#hJ#hׇJ#h,J#h{J#hJ#h,J#hĎJ#hJ#h],J#hJ#hgJ#hJ#hJ#hwJ#h$ J#hC_You open the door.J#h4J#hJ#h@  There is an open door here.J#hJ#h$ _J#hJ#hJ#h,J#h|J#hJ#hɧJ#hJ#hlJ#hJ#h;J#h`J#hJ#hJ#hJ#hҰJ#hHJ#hϲJ#hJ#hJ#hJ#hJ#h,J#hJ#h@J#h1J#hsJ#hJ#hDJ#hJ#hJ#h!J#hlJ#hJ#hJ#hlJ#hJ#hJ#h2J#hJ#h|J#hJ#hJ#hNJ#hcJ#h,J#hGJ#hJ#hJ#h,J#hJ#hJ#hJ#hJ#hJ#h$,J#hJ#hAJ#hzJ#hJ#hJ#hJ#hwJ#hJ#hJ#hJ#h,J#h/J#hJ#h,J#hJ#hJ#hj,J#hJ#hJ#h,J#hJ#hOJ#h,J#hJ#h J#h ,J#h J#hJ#h,J#hpJ#hBJ#hJ#huJ#hJ#hB!XJ#h",J#hN#J#hy$J#h6&J#hs&J#h 'J#hm+" #......########...  #......# ##....#.  #......####..##.#.  #.#.....#.##  #.##.......>......J#h+  #.##..........##.#  #.##........####.# ######)##........#....# #.....@...#......#.####J#h+{ #.####.#..#.###### #..' #....#..#.# # #..# J#h,##....#..##.#### # #....#..# ###### ...# J#h-,c#.#....#..#........ #.# #.#...............#+#.. #......#..######.......J#hJ,o ###.##.........'.......J#h60M....#+##.....# #.########.. ##........####..##.#....#.##...>.............. #.##........##########@##..J#h~0...........#......#.#####.####.#..#.###### #..'...#..#.# # #..  #....#..##.####....#..# J#h 1c#.##.....#J#h5057.2 (48.0)J#h6,8.2 (49J#h;J#h _You see here the +2 war axe of Awkwardness {flame, Str+3}.J#h 4J#hrJ#h?J#h]J#h; _J#hJ#h#J#h'J#h(J#h(J#hP*J#h(.J#h5XJ#h-7,J#he8J#hF:J#h<J#h1=J#h=J#h?J#h C,J#hDJ#hFJ#hJ,J#h2KJ#h2MJ#hP,J#hRJ#h8TJ#hX,J#h^YJ#h,[J#hS_,J#h`J#huJ#hzXJ#h~,J#hJ#hJ#h ,J#h J#hFJ#h,J#h'J#h:J#h,J#hϗJ#h٘J#hBJ#hJ#hΣ,J#hqJ#hiJ#h,J#hJ#hӯJ#h@J#hJ#hJ#hJ#h,J#hJ#hJ#he,J#hJ#hJ#h,J#hJ#h7 _You open the door.J#hV4J#h J#h J#h,J#hXJ#h J#hOJ#hJ#hkJ#hoJ#h4XJ#h,J#hdJ#hJ#h,J#h:J#hJ#h\,J#hJ#h9    #####  ######.........# J#h .............## ................ .....#.##.....## .....#.##.....#.  ######.§....#.##.<...#.J#h"   #<...'@.....#.##.....#.91.2 (33J#h}   ######°.....#.##.....  #......#'##.....#   #...#......######J#h M  #...#......# ##..  #...#......####J#h   #...#.##..........  #...#.##.......>  #####.##... _You open the door.J#hY _Found a stone staircase leading up.J#hJJ#hnJ#hfJ#hz% _J#hJ#hJ#h,J#h^J#h_J#h J#h4 J#hh J#h;J#h:,J#hJ#hJ#h!J#hN!J#h"J#h('J#h_+,J#h-J#h0J#hW5J#h5J#h7J#hKJ#hqMJ#hQ,J#h{RJ#hMVJ#hMYJ#hYJ#hZJ#hw]J#h`,J#hxf,J#hUh,J#hiJ#hlJ#ho,J#hpJ#hrJ#hv,J#hvJ#hoxJ#h*|,J#h~}J#hJ#hy,J#h{J#hoJ#hٍ,J#hJ#hdJ#h,J#hEJ#hJ#h<,J#hJ#hJ#h˞,J#hJ#hZJ#h#,J#h/J#hJ#ha,J#hJ#h!J#h>,J#hJ#h~J#hJ#hJ#hJ#hJ#h,J#h,J#h,J#hEJ#hJ#hJ#h$J#hbJ#hJ#hcXJ#h ,J#hJ#hJ#hy,J#hJ#hcJ#hJ#h3J#hJ#hJ#h .......#.#########.##.###.....#.. ....>...........†.......#.....#.. .......##.########)##.#....)..#.. .....####.#.........#.###.....# .....#....#.#########.# #...o.# .....#.####.####### J#h >######.#..'.#.....###### # #.#..#.)........... # #.######...@.....# 7023.2 (32 ######....#..°#..#....'' ........#.#......# ...## J#hpU......#+#.....#.## ..# ####..........#.# # .# ...'..........#'##.. .. ..##......##........ [ ...#................ ...#................J#hv.#.○J#h,4.2 (33J#h!J#h}$$ _Found a cloak.J#hN4J#hdQJ#hSXJ#h^,J#hd,J#hh,J#hjJ#h$pJ#ht,J#huJ#hxJ#ha},J#hJ#h.J#hm,J#haJ#hOJ#hcC#....#.##.# #...o.# #.. #.####.####### #.#..'.#.....#########. #.#..#.)............... #.######.........##... #..#..#....''... ...#.#......#....##.. .#+#.....#.##....# .........#.#####@# .........#'##.F........# J#hZ.....##...........[.....................# ....................#+##.........F   sky beast (wandering) ###.#....#+##........... ###.##........... <......[J#h19.2 (5.0)J#h2.F30.2 (6J#hvr _A sky beast comes into view.J#hW  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#h #....#.#########.# #...o.# #.... corvidae the Conjurer #.####.#######J#hk  Green Draconian of Qazlal **.... #.#..'.#.....#########.  Health: 71/71 ======================== #.#..#.)...............  Magic: 16/17 ======================-- #.######.........##...  AC: 9Str: 11 #....#...#..#....''...  EV: 12J#h Int: 22 ...#.#......#....##..  SH:  3  Dex: 9 .#+#.....#.##....#J#h  XL:  9 Next: 49% Place: Dungeon:6 .........#.#####@#J#h) u Noise: ====-----  Time: 7030.2 (0.0) .........#'##..F.......#  s) +2 dagger (freeze) .....##...........[....#  Throw: 21 darts (poison) J#h^ .......................#  Breath++ ........................ J#h .........#+##...........  F   sky beast ###.#....#+##........... ###.#.......#........... <......[....... J#h _A sky beast comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (100% to hit)J#hzL $#....#.#########.# #...o.# #.... corvidae the Conjurer #.####.#######Green Draconian of Qazlal **.... #.#..'.#.....#########.Health: 71/71 ======================== #.#..#.)...............Magic: 16/17 ======================-- #.######.........##...AC: 9Str: 11 #....#...#..#....''...EV: 12J#hM zInt: 22 ...#.#......#....##..SH:  3  Dex: 9 .#+#.....#.##....#XL:  9 Next: 49% Place: Dungeon:6 .........#.#####@#Noise: ====-----  Time: 7030.2 (0.0) .........#'##..F.......#s) +2 dagger (freeze) J#h@M 0.....##...........[....#Throw: 21 darts (poison) .......................#Breath++ J#hsM ........................ .........#+##...........F   sky beast J#hM ###.#....#+##........... ###.#.......#........... <......[.......J#hM ICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  J#hnN Press: ? - help, Shift-Dir - straight lineAim: a sky beast (100% to hit)  The magic dart hits the sky beast.J#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (100% to hit)  The magic dart hits the sky beast.sky beast is lightly wounded.J#h Z7==1.2 (1J#h J#h - _The sky beast hits you.J#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#hg#....#.#########.# #...o.# #.... corvidae the Conjurer #.####.####### Green Draconian of Qazlal **.... #.#..'.#.....#########.  Health: 71/71 ======================== #.#..#.)...............  Magic: 16/17 ======================-- #.######.........##...  AC: 9Str: 11 #....#...#..#....''...  EV: 12Int: 22 ...#.#......#....##..  SH:  3  Dex: 9 J#h5hf.#+#.....#.##....# XL:  9 Next: 49% Place: Dungeon:6 .........#.#####@# Noise: ====-----  Time: 7031.2 (0.0) .........#'##..F.......#  s) +2 dagger (freeze) .....##...........[....#  Throw: 21 darts (poison) .......................#  Breath++ J#hdh........................ .........#+##...........  F   sky beast ###.#....#+##........... J#hhp###.#.......#........... <......[....... _The sky beast hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 100% to hit)J#hP#....#.#########.# #...o.# #.... corvidae the Conjurer #.####.#######Green Draconian of Qazlal **.... J#h#.#..'.#.....#########.Health: 71/71 ======================== #.#..#.)...............Magic: 16/17 ======================-- #.######.........##...J#hYAC: 9Str: 11 J#h+#....#...#..#....''...EV: 12J#h@Int: 22 ...#.#......#....##..J#hTSH:  3  Dex: 9 J#hq.#+#.....#.##....#XL:  9 Next: 49% Place: Dungeon:6 J#hA.........#.#####@#J#hNoise: ====-----  Time: 7031.2 (0.0) .........#'##..F.......#J#hs) +2 dagger (freeze) .....##...........[....#J#hº7Throw: 21 darts (poison) J#hֺu.......................#Breath++ J#hF........................ J#h.........#+##...........F   sky beast J#hc###.#....#+##........... ###.#.......#........... J#h<......[.......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#h!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 100% to hit)  The magic dart hits the sky beast.J#hJ %onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, 100% to hit)  The magic dart hits the sky beast.  The sky beast is moderately wounded.2.2 (1J#hO J#hR V _The sky beast barely misses you.J#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J#hM#....#.#########.# #...o.# #.... corvidae the Conjurer #.####.####### Green Draconian of Qazlal **.... #.#..'.#.....#########.  Health: 71/71 ======================== #.#..#.)...............  Magic: 14/17 ===================----- #.######.........##...  AC: 9Str: 11 #....#...#..#....''...  EV: 12Int: 22 ...#.#......#....##..  SH:  3  Dex: 9 .#+#.....#.##....# XL:  9 Next: 49% Place: Dungeon:6 .........#.#####@# Noise: ====-----  Time: 7032.2 (0.0) .........#'##..F.......#  s) #hPOVm+2 dagger (freeze) .....##...........[....#  Throw: 21 darts (poison) .......................#  Breath++ ........................ .........#+##...........  F   sky beast ###.#....#+##........... ###.#.......#........... <......[....... _The sky beast barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 73% to hit)J#hg#....#.#########.# #...o.# #.... corvidae the Conjurer #.####.#######Green Draconian of Qazlal **.... #.#..'.#.....#########.J#h$hzHealth: 71/71 ======================== #.#..#.)...............Magic: 14/17 ===================----- #.######.........##...AC: 9Str: 11 #....#...#..#....''...EV: 12J#hKhInt: 22 ...#.#......#....##..SH:  3  Dex: 9 .#+#.....#.##....#J#hqhXL:  9 Next: 49% Place: Dungeon:6 .........#.#####@#Noise: ====-----  Time: 7032.2 (0.0) .........#'##..*.......#s) +2 dagger (freeze) J#hh.....##.......*...[....#Throw: 21 darts (poison) .............*.........#Breath++ J#hh............*........... .........#+##...........F   sky beast ###.#....#+##........... J#hXi###.#.......#........... <......[.......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 73% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!J#hHa§F...  J#hAiming: Searing RayPress: ? - help, Shift-Dir - straight line: a sky beast (moderately wounded, 73% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!  The sky beast is severely wounded.  (Press . to maintain the ray.)J#h5==3.2 (1Ray Breath++ J#h& J#h5"7 _You block the sky beast's attack.J#hE **** The searing ray hits the sky beast.J#hT §F.○...  The sky beast is almost dead.4--4+ Breath++ J#h_9§J#h:cV _The sky beast barely misses you.J#h z  The searing ray hits the sky beast.  You kill the sky beast!****J#h.†.°...J#h--535++ Breath++ J#h J#h^O _Qazlal accepts your kill.J#h+ X****J#h2 S†.....J#hL3 ]3-6J#hI< J#h> > _You finish channelling your searing ray.J#h%1W ###..'.#.....#########.#.)...............######.........##........#...#..#....''..... ...#.#......#....##.....#+#.....#.##....# ........###.#.....#'##..†@......###...........[.......#'######. ....#.#[#...##.○4=7J#hK  ..'.#.....#########.#.)...............######.........##........#...#..#....''... ...#.#......#....##..#+#.....#.##....##....####.#.....##'##..†.○##.........@.[....#+##.##.#.# ......#[#...#J#hR 7○J#hpS &8J#h\ J#h_ J#h/.#..'.#.....#. .#..#.)...............# .######.........##... ....#...#..#....''..J#h?0#.#......#....##. #+#.....#.##....##.#.#####.#.....# #'##..†.○.....# ##.[....# # #+##.J#hp0v.#....#+##..#.#. J#h0K......[.......#'######.#.#[#...##.#.# .# J#h'1!J#h<J°○J#h=S5===J#h=9J#hEJ#hGJ#h\#..'.#.....#. #..#.)...............##. ######.........##......##...#..#....''.#.#......#....##......# +#.....#.##....##......##.#####.#.....# #'##..†.°.....# ##.○.@....# # #+##..#....#+##..#.#.[.......#'######.#.#[#...##.#.# .# J#hG.○J#hC'40J#hJ#hN _You see here a +0 cloak.J#h°6===1J#hJ#h$ _P - a +0 cloakJ#h4J#hJ#h#7===J#h*J#hi.,J#h/J#h$2J#h>6,J#h,7J#h9J#h=J#h[F ##.........##......#..#..#....''........ ......#....##......# J#hF .#.##....##......# ...#.#####.#.....# J#hF....#'##..†.......# J#hF##...........°....# .J#h\G...........##........@☼....##+##..##+###...# J#hG..[.......#'###### .#[#...##.#.# W##+#W   phantom (wandering)#[#...## #. J#hG^..#)#...# ...J#hG3#.##....J#hR.○4.2 (3J#hKS+5.2 (4J#h:\J#h_Z _A phantom comes into view.J#h=H '........ ...##......# ...##......# ##.#.....#.†.......#.........# . .........##.... .......@○....# ..............# ..............# ..............# [.#'######...... [J#hH#.# W##+#. [ #. .. )#...# ... J#hT '........ ...##......# ...##......# ##.#.....#.†.......#.........# . .........##.... J#h.......@○....# ..............# ..............# ..............# [.#'######......[#.# W##+#. [ #. ..)#...# ...J#hJ#hsJ#hJ#h^ _A phantom is nearby!J#hl < '........ ...##......# ...##......# ##.#.....#.†.......#.........# . .........##.... .......@○....# ..............# ..............# ..............# [.#'######...... [#.# W##+#. [ #. .. )#...# ... J#h y '........ ...##......# ...##......# ##.#.....#.†.......#.........# . .........##.... .......@○....# ..............# ..............# ..............# [.#'######......[#.# W##+#. [ #. ..J#h R)#...# ...J#h 4J#h J#h ^ _A phantom is nearby!J#h3#...#..#....''....#....##......# ....#.##....####.#.....# '##..†... ##............ .......##......○....###+##.@......#...[.......#'######......#[#...##.#.# W##+#[ #. .. )#...# ....##.... ... .....○W.==6.2 (1 _J#h...#..#....''. ......#....##......# #.##....##......# #.#####.#.....# ###'##..†.# ...# .##.○....## #+##.# #+##.# #.# [.#'######W. #[#...##.#.# .##+#.? #[#...## #. .. . #)#...# ... #.##.... .... ☼°W.7 J#h+_Found a scroll of identify.J#hɜ #..#....''. #....##......# #.##....##......# #.#####.#.....# ####.#'##..†.# .. .# ..##.☼°....## #+##.# #+##.# #.W.....# [.#'######. [#...##.#.# #.##+#.?. [#...## #. ... . )#...# .... . .##.... ..... ○.☼W.8J#h- ○You hit the phantom.  The phantom is lightly damaged.9.0 (0.8 _The phantom closely misses you.J#hb ° You hit the phantom. Your tail-slap misses the phantom.The phantom is lightly damaged.  The phantom is engulfed in freezing vapours.J#hc&8J#hRlJ#hn> _The phantom hits you but does no damage.J#h  °You closely miss the phantom.The phantom is moderately damaged.The phantom is engulfed in freezing vapours.68--50.5 (0.7 _The phantom hits you.J#h*KB .  You hit the phantom.J#hK-1.3 (0.8J#hSJ#hRVb _The phantom is moderately damaged.J#hH  You hit the phantom.  The phantom is heavily damaged.The phantom is engulfed in freezing vapours.2.1J#h=PJ#hRU _The phantom closely misses you.J#h]e .  You hit the phantom but do no damage.J#h]IThe phantom is heavily damaged.J#h0^@9=-J#hZ^$8 (0.7J#h.hJ#hk5 _You block the phantom's attack.J#hG  You hit the phantom but do no damage.The phantom is heavily damaged.3.6 (0.8J#hWQ J#h*S U _The phantom closely misses you.J#hf 9  You hit the phantom.J#h9 -4.3 (0.7J#h? J#h _ _The phantom is heavily damaged.J#h §You miss the phantom.The phantom is heavily damaged.J#h-5.1 (0.8J#h'§J#hRT _The phantom barely misses you.J#hu  You hit the phantom but do no damage. You tail-slap the phantom.  The phantom is severely damaged.J#hv_70=9J#h}J#hT _The phantom barely misses you.J#h` §§You hit the phantom but do no damage.The phantom is severely damaged.J#hf`(6.7J#he(§J#hg5 _You block the phantom's attack.J#hv §  You hit the phantom but do no damage.The phantom is severely damaged.J#h$w(7.5J#h-~A§§J#h~> _The phantom hits you but does no damage.J#hi  You closely miss the phantom. You tail-slap the phantom.8.2 (0.7J#hr (§J#hmt ` _The phantom is severely damaged.J#hP ☼.  You miss the phantom.The phantom is severely damaged.J#hP&9J#hW'§J#hZ> _The phantom hits you but does no damage.J#hVa ○.  J#hwYou barely miss the phantom.The phantom is severely damaged.J#hu[1=9.7 (0.8J#hJ#h#> _The phantom hits you but does no damage.J#h _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is severely damaged. _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is severely damaged.J#h)60.5J#hxJ#hT  You barely miss the phantom.  The phantom is severely damaged. _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is severely damaged. _The phantom hits you but does no damage.J#h ° _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is severely damaged. _The phantom hits you but does no damage.  You hit the phantom but do no damage.  You tail-slap the phantom, but do no damage.J#h (1.3J#hlJ#h<` _The phantom is severely damaged.J#h  You hit the phantom. Your tail-slap misses the phantom.The phantom is severely damaged.2.1J#hO J#h" U _The phantom closely misses you.J#hļ ○You barely miss the phantom. You tail-slap the phantom.  The phantom is severely damaged.J#hw B=9J#h J#h M _The phantom misses you.J#h .  You hit the phantom but do no damage.The phantom is severely damaged.J#h(3.7J#h@J#hT _The phantom barely misses you.J#h; ° You hit the phantom.  You tail-slap the phantom, but do no damage.J#h;JThe phantom is almost destroyed.J#h;-4.4 (0.7J#hhGj _The phantom barely misses you.J#h"  You hit the phantom but do no damage. You tail-slap the phantom.  You destroy the phantom!J#h*2.J#h.Q*75.2 (0.8J#h5J#h8 _Qazlal accepts your kill. You can now give life to nearby clouds.J#h? : .### #.##....####.#.....# ####.'##..†...............##......°...## #+##J#h 4........ [.......#'######........Breath++ ..... .. ....J#h H.○J#h -6.2 (1.0J#h J#hZ J#h~/ #.#####.#.....# #####.'##..†..............J#h\~2.##..........## #+##.... [.......#'######........ J#h~T[#...##.#.# #.##+#.?.Breath++ ............. ..+J#h#J#h5&7J#h0J#hגJ#hΕ###.#.....# #####.'##..†.................##.........## #+##....°....### [.......#'######@....... [#...##.#.# #.##+#.? [ #. ... .. )#...# ..... . .##........... ..... ........#. #.........+ ##..#J#hi.○8J#hOJ#huJ#h#.#####.#.....# #####. #'##..†.# ...... # ...... ##...... ## #+##.# #+##.J#hL# #.○...# .#'######. J#h;#...##.#.# #.##+#.?. #...## #. .... ... J#h#...# ....... . ##.... #........ J#hB# ..... #........# .... #.........+ J#h ##.........#J#h' X°9J#hJ#h- _You hear an angry hiss.J#h M#.#####.#.....# #####. #'##..†.##...... ##...... ##...... ## #+##.# #+##.# #.°...##'######. ...##.#.# #.##+#.?. ...## #. .... ... ...# ....... . ..... #........  ..... #........#  .... #......... + ##......... #J#h .J#h '70J#hd" J#h,$ J#hZ .#####.#.....# #####. '##..†.......##...... ##...... ##...... ## +##.# +##.# #.##'######.##.#.# #.##+#.?.## #. .... ..J#h̔ # ....... ...F .... #........ ... ..... #..# ..F   bullfrog (wandering).... #. . J#h J#h j  A bullfrog comes into view.J#h K  The bullfrog gives a loud, deep croak!J#hΤ LSF.S   water moccasinF   bullfrogJ#hF &1J#h! J#h a _A water moccasin comes into view.J#h Y#####.#.....# #####. ##..†.......##...... ##...... ##...... ## ##.# ##.# #.##'######.##.#.# #.##+#S?.## #. .... ....F.# . ... #. .... #.#..... .... #.......##.....#..J#h( V  The water moccasin is engulfed in blazing flames.J#h  The water moccasin barely misses you.The water moccasin is engulfed in blazing flames.J#h+ F.. 2J#h J#h < _You block the water moccasin's attack.J#hQ.#.....# #####. ..†.......##...... .##...... ##...... ## .# .# J#hQy#.##'######. ##.#.# #.##+#S?. ## #. .... #..F. # . #. #.#. #.J#hQ\#. #...J#hQV##......#.J#htYJ#h`  The water moccasin is engulfed in blazing flames.  You kill the water moccasin!J#hlj°§F.F   bullfrogJ#hn/633J#hsJ#hwO _Qazlal accepts your kill.J#ho.#.....# #####. ..†.##...... .##...... ##...... ..## ...# ..# .#.#'######.>.#.# #.##+#°§......# #. .... #.F......# . #.# #.#.# #.#.# #..##......#.J#hJ#hU†§F.J#he$65J#h3---4J#h(§J#h8R _Found a stone staircase leading down. The bullfrog hits you.J#hD ..†..#......#..##.....## ......########.#'######.............> #.#.# #.##+#†@F.....# #. .... #... ....... . #. .... ### ###J#hP J#h!Q V4---5J#hV J#h[ v _The bullfrog hits you. _You see here a scroll of identify.J#h9bullfrog is engulfed in freezing vapours.  The bullfrog seems to slow down.  The bullfrog hits you but does no damage.  The bullfrog is engulfed in freezing vapours.  seems to slow down.  You kill the bullfrog!J#hE○J#h6566J#hy J#hKO _Qazlal accepts your kill.J#h}†.##...... ##...... ##...... ..## ..# .# #.##'######.># J#hB~.#.# #.##+#†.@.....#  #. .... #.# . #.#  #.#.#  #..##............#.####...#.J#hDJ#hƅ&7J#hJ#hu _You see here a bullfrog corpse.J#h †.##...... ##...... ##...... ...## ...# .# #.# #'######.># #.# #.##+#†.°@....# #. .... #.# . #.# #.#.# ##............#.####...#.J#h=,†J#h-8 _J#hJ#hJ#hb M.##...... ##...... ##...... ## ...# ..# ##.# '######.># .# #.##+#†.†.@...# . .... #.# .J#hic  #.# #.#.#  #....##............#......####...#J#hk J#h'l T6=9J#hLq J#hVt J#hE##...... ##...... ##...... ## # ..# # #.# ######.># # #.##+#†.†..@..#  .... #.# .J#h #.#  #.#.#  ##.J#hYz####...#J#hJ#h'80J#h1J#hJ#h##...... ##...... ##...... ## # ## .# #.# .># J#h #.##+#†.†...@.# .... #.#  . #.# #.#.# #. ##.#......J#h####...#......J#h3○J#hm&1J#hJ#hJ#h%l##...... ##...... J#h%m##...... ## +## .# # .# #.# .J#h%N○..># #.##+#†.†....@# .... #.J#h[&# . #.# .#.# .# ..####...#......J#h:6°7=2J#hbY JJ#h\ ,J#hWa J#ha J#ha J#hb J#he <8J#hmf J#hEi ,J#hi J#hl ,J#hm J#hs x9=J#hlu ,J#hv J#hz ,J#h[| J#h9 ,J#h J#hs J#h҃ W70=J#h J#h ,J#h J#h ,J#h J#h J#hȤ x1=J#hX BJ#ha J#h J#h J#h J#h  J#hW  J#h -There is a stone staircase leading down here.J#ha J#h  J#h _J#h J#h J#h P=J#h J#h J#h J#hf J#h J#hF J#h BJ#h J#h ,J#h J#h' J#h ,J#h J#h6 J#hS ,J#h J#h J#h3 ,J#h J#h J#h ,J#h J#h J#h ,J#h J#hJ#hm,J#hbJ#hJ#h ,J#hJ#h9J#h5,J#hJ#hJ#h,J#hJ#h9J#h#"J#hW"J#h#J#h%J#h),J#h+J#h,J#h*0,J#h1J#h3J#h47J#hx7J#h8J#ht:J#hY>,J#h>J#hIBJ#hJx _o - 7 scrolls of teleportation (gained 1)J#h# #... #......#####.####..........# #... #......##..................###... #########.##.###.....#...........†.......#.....#........... .########)##.#....)..#........... .#..#.###.....####......## .#.#########.###☼....####......# ##.####### #.....###+#...# J#h%.'.#.....#########.##..###.#...## .#.)...............##....#.#..... ####.........##......#.#.#.#..... .#...#..#....''........#......... .##....##......####........  .....#.##....##......# ##.......J#h:  .....#.#####.#.....#######.......  .....#'##..†.......##............J#hcE J#haM○139.2 (57.0)J#hH-40.2 (58J#h{J#h S _Q - a scroll of fogJ#h JJ#h J#h? ,J#h J#h_ J#hl J#h J#hc J#h J#h ,J#h J#h J#h ,J#h3 J#h J#h ,J#ha J#h J#hD BJ#h J#h ,J#h J#h J#h J#h J#h J#hn J#h J#h J#h J#h  @  There is an open door here.J#h$ J#h _J#hK J#h J#h J#h J#h! J#hb# J#hy' ,J#h( J#h* J#h. ,J#h/ J#h1 J#hf5 ,J#h6 J#h; J#h> ,J#h? J#hA J#hD J#hD J#h+E J#hN 7 _You open the door.J#hQ 4J#h]R J#hU @  There is an open door here.J#hY J#h.Y _J#hY J#hu[ J#h^ J#h9^ J#h^ J#hb J#hf BJ#hg J#hyj BJ#hk J#hTn BJ#hq J#hs ,J#h t J#h`u J#hpw ,J#hx J#h'y J#h| BJ#h} J#h ,J#hL J#h} J#h% ,J#h J#h͇ J#h ,J#h{ J#h! J#h J#h J#h J#h J#ho ,J#hk J#h J#hp ,J#h J#h J#h՜ J#h J#h3 J#h[ J#hӡ BJ#h= J#hå J#hb J#h J#hӨ J#h̫ BJ#hA J#h J#h J#h J#h J#h| ,J#h J#h J#hv J#h J#h^ J#hb J#h ,J#h J#h J#h J#h& J#h H _L - 2 scrolls of silence (gained 1)J#h; J#hk J#h J#hY J#h& ,J#hT J#h J#h ,J#h J#hp J#h BJ#h J#h/ BJ#h J#h ,J#h; J#h J#hY ,J#h J#h J#hQ ,J#h J#hb J#h BJ#h J#h BJ#hC J#h BJ#h^ J#hV ,J#h J#h J#h ,J#h5 J#h J#h ,J#hg J#h J#hh J#hf! ,J#h% J#h) ,J#h+ J#h;0 J#h83 J#h3 J#h36 J#h: J#h? ,J#hA J#h2G J#hJ ,J#htL J#hQ J#hqV ,J#hW J#h ] J#hda J#ha J#hc J#hh J#h8p J#hap J#hr J#h w J#h   There is an open door here. _J#h BJ#h BJ#hK J#h J#h XJ#h ,J#h J#h1 J#h J#h J#h J#h J#h ,J#h J#h2 J#h J#h XJ#h J#h J#hI J#ha J#h! ,J#h J#h J#h& BJ#h J#hD ,J#h J#h~ J#h J#h J#ho BJ#ha J#h ,J#h. J#h ,J#h ,J#h J#h J#h J#h J#h J#hK J#hp J#h J#h J#hI BJ#h. 7 _You open the door.J#h 4J#h J#h @  There is an open door here.J#h 6 _J#h J#h  J#h ,J#h J#h! J#h$ BJ#hA &J#hB ,J#hC ,J#hI BJ#hJ J#hCL J#hhL J#hL J#h N J#hcP BJ#hR J#hT ,J#huT J#hU J#hUW ,J#hX J#h[ J#h^ J#h4^ J#h_ J#hpa J#hec BJ#hd J#hph ,J#hi J#hm J#hp J#h6q J#hq J#hv J#hz J#h*z J#h{ J#h} J#hǀ J#h J#h߁ J#h J#h J#h: J#h) J#hɌ J#h J#h J#hƐ J#hȒ J#h J#h J#h J#hg J#h ,J#h7 J#h J#h[ ,J#hԢ J#h J#h J#h& J#h˨ J#h J#h J#hӭ J#h5 J#h J#hܲ ,J#h J#h J#h ,J#h J#h4 J#h ,J#h J#hZ J#hf J#h J#h J#hĿ J#hk BJ#h J#h ,J#h J#h J#h2 J#hj J#h J#h J#hH ,J#h J#h J#h, ,J#h J#h J#h J#h J#ho J#hG J#h J#h J#hj J#h J#h BJ#h J#h J#h+ J#hh J#he J#h BJ#h J#h J#h J#h J#hI J#hE BJ#h J#h ,J#h J#hi J#hh ,J#h J#h J#h ,J#h J#hn J#h J#h J#h J#h J#hUJ#hJ#h J#hJ#h3,J#hjJ#h%J#hJ#hcJ#hJ#hJ#h!J#h",J#hB&J#h\(J#h(J#h(J#h.,J#h/BJ#h~2J#h5J#h5J#hl6J#h9J#h<J#h<J#hv=J#h3@J#h~C,J#hCJ#h"GJ#hI,J#hIJJ#hMJ#hPJ#hPJ#hxQJ#hUSJ#hV,J#hVJ#hXJ#h[,J#h\J#h^J#haBJ#hvcJ#hf,J#hVgJ#hhJ#hj,J#h=kJ#hlJ#hoJ#hoJ#h\pJ#h`rJ#htt,J#huJ#h?wJ#hMz,J#hb{J#hc@  There is an open door here.J#htJ#h _J#hJ#hJ#h,J#hJ#hZJ#hd,J#hJ#hJ#hë,J#hJ#hJ#hJ#hJ#h϶J#h@  There is an open door here.J#hJ#h, _J#hʾJ#h>J#h,J#hJ#h8J#h,J#hJ#hnJ#h@BJ#h/J#hJ#hJ#h>J#h]J#hBJ#h^@  There is an open door here.J#h# J#h  _J#hJ#h$J#hV*,J#h,J#h@nJ#h,J#hJ#h J#h,J#hJ#h;J#h,J#hJ#hpJ#h,J#hLJ#h J#h%J#h&J#hl(J#h ,J#hZXJ#h\,J#h1]J#hR^J#h_,J#hX`J#hHaJ#hb,J#hcJ#hd@  There is an open door here.J#hlfJ#hf _J#hgJ#hhJ#hjBJ#hukJ#h&mBJ#h=nJ#ho,J#h"pJ#h#qJ#h[s,J#hutJ#huJ#hx,J#hxJ#hyJ#h{,J#h{J#hJ#hw,J#hJ#hȃJ#hBJ#h?J#h,J#hZJ#hΉJ#h(,J#hJ#hJ#h<,J#hJ#h7J#hI,J#h}J#hJ#hBJ#hpJ#hݓJ#hJ#hlJ#hXJ#hCBJ#hwJ#h,J#hJ#hJ#hMBJ#hJ#h+J#hCJ#hJ#hJ#h+J#hAJ#hJ#hJ#hJ#hLJ#hShThere is an open door here. _You now have 442 gold pieces (gained 13).J#hƥ4J#hJ#h̦J#hӧ,J#hJ#h@J#h٩J#hJ#hzJ#h֪J#h,J#hJJ#hجJ#hJ#h(J#hJ#hׯJ#hJ#h۱J#h7J#hFJ#h1BJ#höJ#h,J#hзJ#hoJ#h,J#h J#hJ#hBJ#h|J#hǽBJ#hsJ#h,J#hJ#hMJ#hH,J#hJ#hJ#hBJ#h{J#h5,J#hJ#h/J#h^JJ#hJ#hnJ#h ,J#hJ#h,J#hJ#hPJ#h,J#hJ#h?J#h,J#hIJ#h"J#hQ,J#hJ#hJ#h,J#hJ#hJ#h<,J#h J#h^J#hJ#hJ#hIJ#hJ#h   #....  #...........  #......#.##.  #......#.##  ######......#.##.<  #<...'......#.##..  ######......#.##.... J#h #<..##......#'##....  #@##...#......####372.2 (232.0)  #.##...#......#   #.##...#......####  #.##...#.##...  #.##...#.##.. J#h3M #.######.##.  #.# #.##.  #.######)##. J#h[c #.#.........#J#hJ#h,33J#h J#h9 _Found a stone staircase leading up.J#h 4J#h J#hK J#h] J#hv ,J#h> J#h ,J#hj J#h# J#h J#hE J#h J#h  J#hf J#h J#hw J#h J#hJ J#h J#hj J#h% J#hC( J#h( J#hO) J#h1 J#h5 BJ#h; J#h> J#h*? J#h/@ J#hG J#h'K ,J#hL J#hR J#hV ,J#h.W J#h] J#h ` ,J#h` J#hc J#h]e J#he J#hf J#h4i J#h_k ,J#hl J#hq J#hkt J#ht J#hlu J#hz J#h} J#hA~ J#h~ J#h J#h J#hƒ J#h J#h& J#h J#h J#hS J#h J#h? ,J#h J#h, J#h- J#ho J#hȗ J#h˛ J#h ,J#h J#h9 J#hƣ J#h J#h] J#hH J#h) ,J#h) J#h, J#hx J#h J#h" J#hk J#h J#hQ J#h J#h J#h+ ,J#h J#h J#hV ,J#h J#h- J#h ,J#h/ J#hA J#h J#h J#h J#h" J#h? ,J#h J#h J#hI ,J#h} J#h J#h ,J#h# J#hL J#h} J#h J#h J#hn J#hq ,J#h J#h J#h J#h' J#hd J#h J#h J#h) J#h J#h J#h{ ,J#h J#hy J#h J#hT J#h J#h J#h J#h J#h0 J#hq J#h ,J#h J#hx J#h J#h: J#h ,J#h ,J#hN J#h J#h ,J#h[ J#h/ J#h ,J#h J#h J#hN ,J#h J#h J#h ,J#h J#h J#h, ,J#h J#h! J#hS% ,J#h& J#h( J#h, ,J#h- J#hV0 J#h3 ,J#h5 J#hv= l  You see here a water moccasin skeleton.J#hJ@ J#h@ _J#hA J#hF J#hI ,J#hCL J#hWN J#hR ,J#hU J#hY J#h\ ,J#h^ J#hc J#hf J#hqj J#hm J#hDq ,J#htt J#hy J#hW~ J#hK J#h J#h̓ J#he J#h J#h J#h J#hP J#h J#h J#hE J#hΛ J#hƞ J#h J#h J#h J#h J#h ,J#hS J#h J#h c.#...'.........# ## .#####....####÷## ## .........## #...# ############## ########.# #...# #.# #...#J#h  #.# ##...## #####  #.# #ß...ß#ß.O.ß#  #.# #..○..#o..o!#  #.# #.._.@+ooo..# 429.2 (56.0) #.###.....#.z..?#  #..##ß...ß#ßc?.ß#  #.####...## #####  #.# #...# #.####...#o   orc warrior (wandering) #........#O   ogre (wandering) ##########c   centaur zJ#h7    wight(…)J#hf J#h J#h] = _The orc shouts! x2; The centaur shouts!J#h 4J#h J#h/ ........ .#####.÷...........0.0)J#h J#h, J#h ] _Could not explore, unopened runed door.J#h5o J#h2w Inventory: 43/52 slots Hand Weapons (go to first with ))  s - a +2 dagger of freezing (weapon) J#hw Y n - a +3 hand axe of draining  t - a +2 war axe of distortion  v - a +2 dagger of flaming  y - a +2 dagger of speed  K - a +2 whip of electrocution  M - a +2 vampiric spear  N - a +2 whip of flaming Missiles (go to first with () J#hx : f - 21 poisoned darts (quivered)q - 9 boomerangs  E - 6 javelins Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn)P - a +0 cloak Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) J#hEx Wands (go to first with /)p - a wand of flame (25) J#hux [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J#hs y - a +2 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10. J#h W Your skill: 4.8; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.0 XLs.  At current training (13%) you reach 10.0 in about 5.2 XLs.  Current attack delay: 0.5. Damage rating: 6 (Base 4 x 97% (Dex) x 116% (Skill) + 2 (Ench)). Speed: Attacks with this weapon are significantly faster. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. J#h It can be maximally enchanted to +9. You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} J#hʜ {speed} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.J#hH%J#h+J#h96.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 9Str: 11#.# ##...## #####EV: 12Int: 22#.# #ß...ß#ß.O.ß#SH:  3  Dex: 9#.# #..○..#o..o!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ooo..#Noise: #hG740m====-----  Time: 7429.2 (0.0)#.###.....#.z..?#y) +2 dagger (speed)#..##ß...ß#ßc?.ß#Throw: 21 darts (poison)#.####...## #####Breath++ #.# #...##.####...#o   orc warrior (wandering)#........#O   ogre (wandering)##########c   centaurz   wight(…)_You see here a water moccasin skeleton. _The orc shouts! x2; The centaur shouts! _Could not explore, unopened runed door.  You unwield your +2 dagger of freezing.  Your +2 dagger of freezing stops glowing.  Your hands tingle!J#h,9J#h9J#h|:J#h;,J#haF!°..#ooOz[oc.J#hG,30.2 (1J#hOJ#hS _The orc shouts! x2; The centaur shouts! _Could not explore, unopened runed door.  You unwield your +2 dagger of freezingr +2 dagger of freezing stops glowing.hands tingle! _y - a +2 dagger of speed (weapon)J#ht J#hЌ 2Inventory: 43/52 slots Hand Weapons (go to first with ))  y - a +2 dagger of speed (weapon)  n - a +3 hand axe of draining  s - a +2 dagger of freezing  t - a +2 war axe of distortion  v - a +2 dagger of flaming  K - a +2 whip of electrocution  M - a +2 vampiric spear  N - a +2 whip of flaming Missiles (go to first with ()  f - 21 poisoned darts (quivered)q - 9 boomerangs  E - 6 javelins Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn)P - a +0 cloak Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) Wands (go to first with /)p - a wand of flame (25) J#h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J#h  s - a +2 dagger of freezing  t - a +2 war axe of distortionv2 dagger of flamingKwhip of electrocution  Mvampiric spearNwhip Missiles (go to first with ()  f - 21 poisoned darts (quivered)  q - 9 boomerangs  E - 6 javelins Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn)  P - a +0 cloak Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) Wands /)  p - a wand of flame (25)  u - a wand of iceblast (5)  O - a wand of acid (4) Scrolls (go to first with ?)10%J#hNJxP - a +0 cloak. A cloth cloak. Base armour rating: 1 J#hJIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (9.0 -> 10.0). Your EV would remain unchanged. You found it on level 6 of the Dungeon. J#hKKStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, J#h:Kj(w)ear, (d)rop, (=)adjust, or (i)nscribe.J#hJ#hJ#hs.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 9Str: 11#.# ##...## #####EV: 12Int: 22J#h#.# #ß...ß#ß.!.ß#SH:  3  Dex: 9#.# #..°..#ooOo!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+oz[..#Noise: ====-----  Time: 7430.2 (0.0)J#h #.###.....#oc..?#y) +2 dagger (speed)J#hM1#..##ß...ß#ß.?.ß#Throw: 21 darts (poison)J#ht#.####...## #####Breath++ J#h2#.# #...##.####...#o   orc warrior (wandering)#........#J#hO   ogre (wandering)##########J#h<c   centaurz   wight(…)_The orc shouts! x2; The centaur shouts! _Could not explore, unopened runed door.  You unwield your +2 dagger of freezing.  Your +2 dagger of freezing stops glowing.  J#hh:Your hands tingle! _y - a +2 dagger of speed (weapon)J#hOooOJ#h|J#hJ#h _Could not explore, unopened runed door.  You unwield your +2 dagger of freezingr +2 dagger of freezing stops glowing.J#h,ghands tingle! _y - a +2 dagger of speed (weapon) _The ogre shouts! The orc warrior shouts!J#hJ#hO...#oo..oJ#h0+1.2 (1J#hlJ#hJ#h{J#hvIooJ#h+2.2 (2J#hJ#hJ#h6+3.2 (3J#hw!J#hw#,J#h1.SoOJ#h.+4.2 (4J#h`7J#h:J#hp:J#hAUoo§J#h B+5.2 (5J#h~K:§J#hM. 10 J#hM_You start putting on your armour. You continue putting on your +0 cloak. x5J#h7NJ#hYJ#hZZ _You finish putting on your +0 cloak.J#h|J#h Inventory: 43/52 slots Hand Weapons (go to first with ))  y - a +2 dagger of speed (weapon)  n - a +3 hand axe of draining  s - a +2 dagger of freezing  t - a +2 war axe of distortion  v - a +2 dagger of flaming J#h  K - a +2 whip of electrocution  M - a +2 vampiric spear  N - a +2 whip of flaming Missiles (go to first with ()  f - 21 poisoned darts (quivered)q - 9 boomerangs  E - 6 javelins Armour (go to first with [)  h - a +0 pair of gloves (worn) J#h  w - a +0 pair of boots (worn)  P - a +0 cloak (worn) Jewellery (go to first with "=) J#h  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) Wands (go to first with /)J#h p - a wand of flame (25) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J#hx (  M - a +2 vampiric spear  N - a +2 whip of flaming Missiles (go to first with ()  f - 21 poisoned darts (quivered) J#h  q - 9 boomerangs  E - 6 javelins Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn)  P - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) J#hf Wands /  p - a wand of flame (25)  u - a wand of iceblast (5)  O - a wand of acid (4) Scrolls ?J#h )  c - a scroll of noise  g - a scroll labelled CAPHOI SOOTURPH J#h C l - a scroll of amnesia  m - 4 scrolls of identifyJ#h 823%J#h  O - a wand of acid (4)  g - a scroll labelled CAPHOI SOOTURPH  o - 7 scrolls of teleportation  B - 5 scrolls labelled BULECA FIEZOGJ#hQ rJ - a scroll of brand weapon3K#h  g - a scroll labelled CAPHOI SOOTURPH  l - a scroll of amnesiaL - 2 scrolls of silence6K#h  l - a scroll of amnesia  m - 4 scrolls of identify  Q - a scroll of fog40K#hh m - 4 scrolls of identify  B - 5 scrolls labelled BULECA FIEZOG Potions (go to first with !)  a - 2 potions of magic  e - a potion of haste5K#h4   B - 5 scrolls labelled BULECA FIEZOG  J - a scroll of brand weapon  i - a potion of heal wounds3K#h  J - a scroll of brand weapon  L - 2 scrolls of silence  k - 3 potions of curing6K#ha  L - 2 scrolls of silence  Q - a scroll of fog K#hT x - 2 ruby potions60K#hs< K#h< Q - a scroll of fog  a - 2 potions of magic  z - 2 metallic brown potions  A - a murky orange potionK#h;=.6K#hg  a - 2 potions of magic  e - a potion of haste  C - a fizzy pink potion70K#h K#h K#hG .#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10K#h AStr: 11#.# ##...## #####EV: 12Int: 22#.# #ß...ß#ßo!.ß#SH:  3  Dex: 9K#h #.# #.....#Oo..!#XL:  9 Next: 66% Place: Dungeon:6K#h W#.# #.._.@+ozo..#Noise: ====-----  Time: 7435.2 (0.0)K#ha p#.###...§.#oc..?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#Throw: 21 darts (poison)#.####...## #####K#h Breath++ #.# #...##.####...#K#h !o   orc warrior#........#O   ogreK#h$ ##########c   centaurz   wight(…)Your +2 dagger of freezing stops glowing.  Your hands tingle! _y - a +2 dagger of speed (weapon) K#hT _The ogre shouts! The orc warrior shouts! _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.K#hm :§K#h K#hg K#h K#hK#hRead which item? Scrolls  c - a scroll of noise K#h  g - a scroll labelled CAPHOI SOOTURPHl - a scroll of amnesia  m - 4 scrolls of identify  o - 7 scrolls of teleportation K#hM B - 5 scrolls labelled BULECA FIEZOGJ - a scroll of brand weapon  L - 2 scrolls of silence K#hr. Q - a scroll of fog K#h[!] read|quaff|evoke[?] describe selectedK#hOK#hXK#hc.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10K#hdStr: 11#.# ##...## #####EV: 12Int: 22#.# #ß...ß#ßo!.ß#K#hFdSH:  3  Dex: 9#.# #.....#Oo..!#K#hvdDXL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#K#h/eONoise: ====-----  Time: 7435.2 (0.0)#.###...§.#oc..?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#Throw: 21 darts (poison)#.####...## #####Breath++ K#hXe#.# #...##.####...#o   orc warriorK#heL#........#O   ogre##########c   centaurK#heoz   wightK#hed(…)Your +2 dagger of freezing stops glowing.  K#heYour hands tingle! K#he(_y - a +2 dagger of speed (weapon) K#he/_The ogre shouts! The orc warrior shouts! K#hf_You start putting on your armour. You continue putting on your +0 cloak. x5 K#hfE_You finish putting on your +0 cloak.K#h iK#hlBrand which weapon? Hand Weapons  y - a +2 dagger of speed (weapon)  n - a +3 hand axe of draining K#hl s - a +2 dagger of freezing  t - a +2 war axe of distortion  v - a +2 dagger of flaming  K - a +2 whip of electrocution  M - a +2 vampiric spear K#hl~ N - a +2 whip of flaming[?] describe selected K#h0 K#h\0 K#hx;.#...'.........# #.......#..... corvidae the Conjurer  K#h;.#####....####÷## #.......#..... Green Draconian of Qazlal ***...  K#h;[.........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11 K#h;#.# ##...## #####EV: 12Int: 22 K#hb<#.# #ß...ß#ßo!.ß#SH:  3  Dex: 9#.# #.....#Oo..!#XL:  9 Next: 66% Place: Dungeon:6 K#h<D#.# #.._.@+ozo..#Noise: ====-----  Time: 7435.2 (0.0)#.###...§.#oc..?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß# K#h<Throw: 21 darts (poison)#.####...## ##### K#h=Breath++ #.# #...##.####...# K#hL=o   orc warrior#........# K#ho=O   ogre##########c   centaur K#h=Bz   wight(…)Your +2 dagger of freezing stops glowing.  Your hands tingle! _y - a +2 dagger of speed (weapon) _The ogre shouts! The orc warrior shouts!  K#h=_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. K#hHhands tingle! _y - a +2 dagger of speed (weapon) _The ogre shouts! The orc warrior shouts! _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  Okay, then. K#hI K#h~Q K#hT. _K#hK#hInventory: 43/52 slots Hand Weapons (go to first with ))  y - a +2 dagger of speed (weapon)  n - a +3 hand axe of draining  s - a +2 dagger of freezing  t - a +2 war axe of distortion  v - a +2 dagger of flaming  K - a +2 whip of electrocution  M - a +2 vampiric spear  N - a +2 whip of flaming Missiles (go to first with ()  f - 21 poisoned darts (quivered)q - 9 boomerangs  E - 6 javelins Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn)  P - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  j - an amulet of magic regeneration (worn) K#h*zWands (go to first with /)p - a wand of flame (25) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]K#hk K#h K#h .#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10K#hE Str: 11#.# ##...## #####EV: 12Int: 22#.# #ß...ß#ßo!.ß#SH:  3  Dex: 9#.# #.....#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#K#h hNoise: ====-----  Time: 7435.2 (0.0)#.###...§.#oc..?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#K#h $Throw: 21 darts (poison)#.####...## #####Breath++ #.# #...##.####...#o   orc warrior#........#O   ogre##########c   centaurz   wight(…)Your hands tingle! _y - a +2 dagger of speed (weapon) _The ogre shouts! The orc warrior shouts! _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Okay, then.K#hO :§K#h K#hIK#heK#hK#h)Read which item? Scrolls  c - a scroll of noise  g - a scroll labelled CAPHOI SOOTURPHl - a scroll of amnesia  m - 4 scrolls of identify K#h5 o - 7 scrolls of teleportation  B - 5 scrolls labelled BULECA FIEZOGJ - a scroll of brand weapon  L - 2 scrolls of silence  Q - a scroll of fog [!] read|quaff|evoke[?] describe selectedK#h[ K#hg K#h.r .#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11K#hr #.# ##...## #####EV: 12Int: 22#.# #ß...ß#ßo!.ß#SH:  3  Dex: 9#.# #.....#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#K#hs Noise: ====-----  Time: 7435.2 (0.0)#.###...§.#oc..?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#Throw: 21 darts (poison)#.####...## #####K#hBs Breath++ #.# #...##.####...#K#hms !o   orc warrior#........#O   ogreK#hs ##########c   centaurK#hs z   wight(…)Your hands tingle! K#hs _y - a +2 dagger of speed (weapon) _The ogre shouts! The orc warrior shouts! _You start putting on your armour. You continue putting on your +0 cloak. x5 K#ht _You finish putting on your +0 cloak. _Okay, then.K#hw K#h2y Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled CAPHOI SOOTURPH  B - 5 scrolls labelled BULECA FIEZOG Potions (select first with !)  x - 2 ruby potions K#hcy z - 2 metallic brown potions  A - a murky orange potion  C - a fizzy pink potion  D - a viscous ruby potion  F - an orange potion  G - a fizzy dark potion K#hy x H - a white potion[?] describe selectedK#h.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11#.# ##...## #####EV: 12Int: 22#.# #ß...ß#ßo!.ß#SH:  3  Dex: 9#.# #.....#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#Noise: [0K#hPx;10;1m====-----  Time: 7435.2 (0.0)#.###...§.#oc..?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#Throw: 21 darts (poison)#.####...## #####Breath++ #.# #...##.####...#o   orc warrior#........#O   ogre##########c   centaurz   wight(…)Your hands tingle! _y - a +2 dagger of speed (weapon) _The ogre shouts! The orc warrior shouts! _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Okay, then.K#hG §As you read the scroll of identify, it crumbles to dust.K#hp+6.2 (1K#h(§K#h3 _x - 2 potions of invisibilityK#h K#h Read which item? Scrolls  c - a scroll of noise K#h  g - a scroll labelled CAPHOI SOOTURPHl - a scroll of amnesia  m - 3 scrolls of identify K#h m o - 7 scrolls of teleportation  B - 5 scrolls labelled BULECA FIEZOGK#h J - a scroll of brand weapon  L - 2 scrolls of silence  Q - a scroll of fog K#h" [!] read|quaff|evoke[?] describe selectedK#hSK#h=]K#hk.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11#.# ##...## #####EV: 12Int: 22K#h;l#.# #ß...ß#ßo!.ß#SH:  3  Dex: 9#.# #.....#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#Noise: ====-----  Time: 7436.2 (0.0)#.###...§.#oc..?#y) +2 dagger (speed)K#hl+#..##ß...ß#ß.?.ß#Throw: 21 darts (poison)#.####...## #####Breath++ #.# #...##.####...#K#hmYo   orc warrior#........#O   ogre##########K#hNmc   centaurz   wight(…)K#hm_The ogre shouts! The orc warrior shouts! _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Okay, then.As you read the scroll of identify, it crumbles to dust. _x - 2 potions of invisibilityK#hpK#h6uIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled CAPHOI SOOTURPH  B - 5 scrolls labelled BULECA FIEZOG Potions (select first with !)  z - 2 metallic brown potions  A - a murky orange potion  C - a fizzy pink potion  D - a viscous ruby potion  F - an orange potion  G - a fizzy dark potion  H - a white potion[?] describe selectedK#h K#h3 .#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#K#hm nAC: 10Str: 11#.# ##...## #####EV: 12Int: 22#.# #ß...ß#ßo!.ß#SH:  3  Dex: 9K#h S#.# #.....#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#Noise: ====-----  Time: 7436.2 (0.0)#.###...§.#oc..?#y) +2 dagger (speed)K#h #..##ß...ß#ß.?.ß#Throw: 21 darts (poison)#.####...## #####Breath++ #.# #...##.####...#o   orc warrior#........#O   ogre##########K#h( c   centaurz   wight(…)_The ogre shouts! The orc warrior shouts! _You start putting on your armour. You continue putting on your +0 cloak. x5 K#hR _You finish putting on your +0 cloak. _Okay, then.As you read the scroll of identify, it crumbles to dust. _x - 2 potions of invisibilityK#h !§§As you read the scroll of identify, it crumbles to dust.K#h  +7.2 (1K#h! '§K#h" O _z - 2 potions of mutationK#hRead which item? Scrolls  c - a scroll of noise  g - a scroll labelled CAPHOI SOOTURPHl - a scroll of amnesia  m - 2 scrolls of identify  o - 7 scrolls of teleportation  B - 5 scrolls labelled BULECA FIEZOGJ - a scroll of brand weapon  L - 2 scrolls of silence  Q - a scroll of fog [!] read|quaff|evoke[?] describe selected!K#hz!K#h!K#h.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#!K#hMagic: 17/17 ========================#.# #...#AC: 10Str: 11#.# ##...## #####EV: 12Int: 22#.# #ß...ß#ßo!.ß#!K#hpSH:  3  Dex: 9#.# #...§.#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#!K#hyNoise: ====-----  Time: 7437.2 (0.0)#.###...§.#oc..?#y) +2 dagger (speed)!K#h1#..##ß...ß#ß.?.ß#Throw: 21 darts (poison)!K#h#.####...## #####Breath++ !K#hH#.# #...##.####...#o   orc warrior#........#O   ogre##########!K#hBc   centaurz   wight(…)_You finish putting on your +0 cloak. !K#h{_Okay, then.As you read the scroll of identify, it crumbles to dust. !K#hc_x - 2 potions of invisibility  As you read the scroll of identify, it crumbles to dust. !K#hڑ:_z - 2 potions of mutation!K#ht!K#hFqIdentify which item? (\ to view known items) !K#hScrolls (select first with ?)  g - a scroll labelled CAPHOI SOOTURPH  B - 5 scrolls labelled BULECA FIEZOG Potions (select first with !)  A - a murky orange potion  C - a fizzy pink potion  D - a viscous ruby potion  F - an orange potion !K#hۗ G - a fizzy dark potion  H - a white potion[?] describe selected#K#h #K#h #K#h .#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11#.# ##...## #####EV: 12Int: 22#K#h #.# #ß...ß#ßo!.ß#SH:  3  Dex: 9#.# #...§.#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#Noise: ====-----  Time: 7437.2 (0.0)#.###...§.#oc..?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#Throw: 21 darts (poison)#.####...## #####Breath++ #.# #...##.####...#o   orc warrior#........#O   ogre#K#h& ##########c   centaurz   wight(…)_You finish putting on your +0 cloak. _Okay, then.As you read the scroll of identify, it crumbles to dust. _x - 2 potions of invisibility  As you read the scroll of identify, it crumbles to dust. _z - 2 potions of mutation#K#h. g .  As you read the scroll of identify, it crumbles to dust.#K#h. +8.2 (1#K#h7 9§#K#h: + _A - a potion of might$K#h1 $K#h6 Read which item? Scrolls  c - a scroll of noise $K#hE7 _ g - a scroll labelled CAPHOI SOOTURPHl - a scroll of amnesia  m - a scroll of identify  o - 7 scrolls of teleportation  B - 5 scrolls labelled BULECA FIEZOGJ - a scroll of brand weapon  L - 2 scrolls of silence  Q - a scroll of fog [!] read|quaff|evoke[?] describe selected%K#h'K#h9~ 'K#h 'K#h! w.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11#.# ##...## #####EV: 12'K#h Int: 22#.# #ß...ß#ßo!.ß#SH:  3  Dex: 9#.# #...§.#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#Noise: ====-----  Time: 7438.2 (0.0)#.###.....#oc..?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#'K#h Throw: 21 darts (poison)#.####...## #####Breath++ #.# #...##.####...#o   orc warrior#........#O   ogre##########c   centaurz   wight(…)As you read the scroll of identify, it crumbles to dust. 'K#h4 _x - 2 potions of invisibility  As you read the scroll of identify, it crumbles to dust. _z - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. 'K#ha _A - a potion of might'K#h 'K#hL Identify which item? (\ to view known items) Scrolls (select first with ?) 'K#h , g - a scroll labelled CAPHOI SOOTURPH  B - 5 scrolls labelled BULECA FIEZOG Potions (select first with !)  C - a fizzy pink potion  D - a viscous ruby potion 'K#h̗ 8 F - an orange potion  G - a fizzy dark potion 'K#h x H - a white potion[?] describe selected(K#hYf (K#hLm .#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== (K#hm g########.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11#.# ##...## #####EV: 12Int: 22#.# #ß...ß#ßo!.ß#SH:  3  Dex: 9(K#hn #.# #...§.#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#(K#h\n xNoise: ====-----  Time: 7438.2 (0.0)#.###.....#oc..?#y) +2 dagger (speed)(K#hn #..##ß...ß#ß.?.ß#Throw: 21 darts (poison)#.####...## #####Breath++ (K#hn 0#.# #...##.####...#o   orc warrior#........#(K#h o O   ogre##########c   centaurz   wight(…)(K#h7o As you read the scroll of identify, it crumbles to dust. _x - 2 potions of invisibility  As you read the scroll of identify, it crumbles to dust. (K#h\o _z - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _A - a potion of might(K#hh §  As you read the scroll of identify, it crumbles to dust.9.2 (1(K#h 9§(K#h 2 _C - a potion of cancellation*K#hK tDrink which item? Potions  a - 2 potions of magic  e - a potion of haste  i - a potion of heal wounds  k - 3 potions of curingx - 2 potions of invisibility  z - 2 potions of mutationA - a potion of might  C - a potion of cancellation  D - a viscous ruby potion  F - an orange potion  G - a fizzy dark potion  H - a white potion  I - a potion of attraction [!] read|quaff|evoke[?] describe selected,K#hu,K#h,K#h+.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11#.# ##...## #####EV: 12Int: 22#.# #ß...ß#ßo!.ß#,K#h",SH:  3  Dex: 9#.# #...§.#Oo..!#XL:  9 Next: 66% Place: Dungeon:6#.# #.._.@+ozo..#Noise: ====-----  Time: 7439.2 (0.0)#.###.....#oc..?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#Throw: 21 darts (poison),K#h#.####...## #####Breath++ #.# #...##.####...#o   orc warrior#........#O   ogre##########c   centaurz   wight(…)As you read the scroll of identify, it crumbles to dust. _z - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _A - a potion of might  As you read the scroll of identify, it crumbles to dust. _C - a potion of cancellation,K#h/,K#h,K#hr.oz,K#h\w40.2 (1Might Breath++ ,K#h,K#h  e _You feel very mighty all of a sudden.-K#h_ .'-K#ha -K#hVb -K#hj j.oO-K#hk &1-K#h^q -K#hs ( _You open the door..K#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..K#hvK.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...# Magic: 15/17 =====================--- #.# #...# AC: 10Str: 11.K#h; #.# ##...## #####  EV: 12Int: 22 #.# #ß...ß#ß.!.ß#  SH:  3  Dex: 9 #.# #.....#oo..!#  XL:  9 Next: 66% Place: Dungeon:6 #.# #.._.@Oooo..#  Noise: ====-----  Time: 7441.2 (0.0) #.###.....#zc..?#  y) +2 dagger (speed) #..##ß...ß#ß.?.ß#  Throw: 21 darts (poison) #.####...## #####  Might Breath++  #.# #...# #.####...# o   o.K#hw6rc warrior #........# O   ogre ########## c   centaur  z   wight(…)_You open the door.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (91% to hit).K#h.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 71/71 ======================== ########.# #...#.K#h + Magic: 15/17 =====================--- #.# #...# AC: 10Str: 11 #.# ##...## #####  EV: 12Int: 22 .K#hm#.# #ß...ß#ß.!.ß#  SH:  3  Dex: 9 #.# #.....#oo..!#  XL:  9 Next: 66% Place: Dungeon:6 #.# #.._.@Oooo..#  Noise: ====-----  Time: 7441.2 (0.0).K#h #.###.....#zc..?#  y) +2 dagger (speed) .K#h+#..##ß...ß#ß.?.ß#  Throw: 21 darts (poison) #.####...## #####  Might Breath++  #.# #...# #.####...# o   orc warrior #........#.K#hД` O   ogre ########## c   centaur  z   wight(…)You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.The searing ray hits the orc warrior but does no damage.  The searing ray hits the orc but does no damage.  The searing ray hits the orc!  You kill the orc!.K#h ##÷##  #...#  #...# #.# #...# #.# # #####  #.# #.ß#  #.# #.!#  #.# #.._.@****..#  #.###.?#  .K#h\#..##.ß#  #.### #####  #.#  #.####...# #........#  ########## z.K#hA[☼@Ooo)The searing ray hits the orc warrior but does no damage.  The searing ray hits the orc but does no damage.!  You kill the orc!  Qazlal accepts your kill.  (Press . to maintain the ray.)2.2 (1Ray Breath++ /K#hH _You block the ogre's attack.0K#h= 1**** _You block the ogre's attack.gre.  The ogre is heavily wounded.The searing ray hits the orc warrior.  The orc warrior is lightly wounded.  The searing ray hits the orc.0K#h! ○@Ooo)The orc is heavily wounded.0K#hy 59-----3+ Breath++ 0K#h 0K#h D _The ogre hits you with a +0 giant spiked club!1K#hMThe searing ray hits the ogre. but does no damage.  You kill the orc!1K#hE****1K#h1K#hя.○@Ooo)☼1K#h-----4--4++ Breath++ 1K#h1K#hΝO _Qazlal accepts your kill.1K#h ****  _Qazlal accepts your kill.ogre!  The ogre is almost dead. warrior!  The orc warrior is moderately wounded.  The searing ray hits the orc.1K#h) Z °@Ooo)○The orc is severely wounded.You finish channelling your searing ray.--51K#h3 1K#h6 Q _The ogre barely misses you.2K#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2K#hC .#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... [0;10m.........## #...# ############## Health: 59/71 ===================----- ########.# #...# Magic: 12/17 ================-------- #.# #...# AC: 10Str: 11 #.# ##...## #####  EV: 12Int: 22 #.# #ß...ß#ß.!.ß#  SH:  3  Dex: 9 #.# #.....#o...!#  XL:  9 Next: 66% Place: Dungeon:6 2K#h ]#.# #.._°@Ooo)..#  Noise: ====-----  Time: 7445.2 (0.0) #.###....○#zc..?#  y) +2 dagger (speed) #..##ß...ß#ß.?.ß#  Throw: 21 darts (poison) #.####...## #####  Might Breath++  #.# #...# 2K#h #.####...# o   orc warrior #........#2K#hm + O   ogre ########## c   centaur  z   wight(…)_The ogre barely misses you.2K#h JCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  2K#h Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 91% to hit)3K#h].#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 59/71 ===================----- ########.# #...# Magic: 12/17 ================-------- #.# #...# AC: 103K#h٥gStr: 11 #.# ##...## #####  EV: 12Int: 22 #.# #ß...ß#ß.!.ß#  SH:  3  Dex: 9 #.# #.....#o...!#  XL:  9 Next: 66% Place: Dungeon:6 3K#hW#.# #.._°@Ooo)..#  Noise: ====-----  Time: 7445.2 (0.0) 3K#h.#.###....○#zc..?#  y) +2 dagger (speed) 3K#hS #..##ß...ß#ß.?.ß#  Throw: 21 darts (poison) 3K#hy#.####...## #####  Might Breath++ 3K#h(] #.# #...# #.####...# o   orc warrior #........# O   ogre ########## c   centaur  z   wight(…)Confirm with . or Enter, or press ? or * to list all spells.3K#hrAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  You kill the ogre!3K#hAim: an ogre, wielding a +0 giant spiked club (almost dead, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  You kill the ogre!  Qazlal accepts your kill.  The searing ray misses the orc warrior. The searing ray hits the orc!rc!3K#hU ##÷##  #...#  #...# #.# #...# #.# # #####  #.# #3K#hc,.ß#  #.# #.!#  #.# #.._°@****..#  #.###.?#  #..##.ß#  #.### #####  #.#  #.####...# #........#c   centaur ##########z   wight o   orc3K#hK  Qazlal accepts your kill..@oz))○#c.60=716.2 (1Ray Breath++ 3K#hS3K#hBWf _(Press . to maintain the ray.)3K#h  **** The searing ray hits the orc warrior.  The orc warrior is heavily wounded.The searing ray hits the wight!3K#hL l oz))3K#huL Z°The wight is heavily damaged.3K#hM u7+ Breath++ 3K#hV 3K#h>[ 9 _You block the orc warrior's attack.4K#hi****The wight is heavily damaged. _You block the orc warrior's attack.  The searing ray hits the orc warrior.  The orc warrior is heavily wounded.The searing ray hits the wight.4K#hnB oz)).  The wight is heavily damaged.4K#h CV53---14K#h4C-8++ Breath++ 4K#hI4K#hKC _The orc warrior hits you with a +0 battleaxe!4K#hD ****  The searing ray hits the orc warrior!  4K#hoThe orc warrior is almost dead.The searing ray hits the wight.4K#h6 oz))The wight is severely damaged.You finish channelling your searing ray.4K#h7L-94K#hA4K#hDQ _The orc warrior misses you.5K#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5K#hB.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 53/71 =================------- ########.# #...# Magic: 9/17============------------ #.# #...# AC: 10Str: 11 #.# ##...## #####  EV: 125K#hInt: 22 #.# #ß...ß#ß.!.ß#  SH:  3  Dex: 9 #.# #.....#o...!#  XL:  9 Next: 71% Place: Dungeon:6 #.# #.._.@oz))..#  Noise: ====-----  Time: 7449.2 (0.0) #.###.....#c...?#  y) +2 dagger (speed) #..##ß...ß#ß.?.ß#  Throw: 21 darts (poison) 5K#h#.####...## #####  Might Breath++  #.# #...# #.####...#5K#h@ o   orc warrior #........#5K#hf c   centaur ##########5K#h z   wight 5K#h o   orcCasting: Searing Ray (safe; 1% risk of failure)  5K#hMConfirm with . or Enter, or press ? or * to list all spells.5K#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5K#h Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (thunder, almost dead, 82% to hit)5K#h2.#...'.........# #.......#..... corvidae the Conjurer 5K#hw.#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 53/71 =================------- ########.# #...# Magic: 9/17============------------ #.# #...# AC: 105K#hݼStr: 11 #.# ##...## #####  EV: 125K#h<Int: 22 5K#h'9#.# #ß...ß#ß.!.ß#  SH:  3  Dex: 9 5K#hL#.# #.....#o...!#  XL:  9 Next: 71% Place: Dungeon:6 5K#hb#.# #.._.@oz))..#  Noise: ====-----  Time: 7449.2 (0.0) 5K#h#.###.....#c...?#  y) +2 dagger (speed) 5K#hԽ #..##ß...ß#ß.?.ß#  Throw: 21 darts (poison) 5K#h#.####...## #####  Might Breath++  5K#hR#.# #...# #.####...#5K#hB o   orc warrior #........#5K#hf c   centaur ##########5K#h z   wight 5K#h o   orcPress: ? - help, Shift-Dir - straight line5K#h3NAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (thunder, almost dead, 82% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  You kill the orc warrior!5K#h ##÷##  #...#  #...#5K#hyc #.# #...# #.# # #####  #.# #.ß#  #.# #.!#  #.# #.._.@****..#  #.###5K#ho.?#  #..##5K#h9.ß#  5K#he#.### #####  5K#h9#.#  5K#h#.####...#c   centau5K#h }r #........#5K#hz   wight ##########5K#h:o   orc  (thunder, almost dead, 82% to hit)  5K#hO^You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  5K#hiYou kill the orc warrior!  Qazlal accepts your kill.  The searing ray hits the wight.6K#h §z))(launcher)The wight is almost destroyed.(Press . to maintain the ray.)6K#h (The centaur wields a +0 orcbow. The centaur shoots an arrow.6K#h9§6K#h' 6K#h44---10/17==46K#h0_5=50.2 (16K#hejRay Breath++ _The arrow hits you!  6K#h}PYour Dodging skill increases to level 6!6K#hL6K#hOh _Your Shields skill increases to level 2!6K#h  The searing ray hits the wight!  You destroy the wight!6K#h****o   orc6K#hY §)))Qazlal accepts your kill.6K#hcB(6K#h76K#hjb.)o6K#h{9/17 --81+ Breath++ 6K#h6K#hG _The centaur shoots an arrow. You block the arrow.6K#hZ N ****6K#h M The searing ray hits the orc.6K#h'R ,6K#h[ loc)).6K#h[ --2++ Breath++ 6K#hd 6K#hh [ _The orc is heavily wounded.7K#h{  The searing ray hits the orc!  You kill the orc!7K#hp ****   Qazlal accepts your kill.7K#h7The searing ray hits the centaur.7K#h )c))§The centaur is moderately wounded.You finish channelling your searing ray.7K#h%K(§7K#h\K)§7K#h~  (The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.7K#h!8)7K#h®28--------8-37K#h(§7K#h) _The arrow hits you.7K#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8K#h%k.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 28/71 =========--------------- ########.# #...# Magic: 6/178K#ho========---------------- #.# #...# AC: 10Str: 11 #.# ##...## #####  EV: 12Int: 22 #.# #ß...ß#ß.!.ß#  SH:  4  Dex: 9 #.# #.....#....!#  XL:  9 Next: 78% Place: Dungeon:6 #.# #.._.@*c))..#  Noise: =====----  Time: 7453.2 (0.0) 8K#h#.###....§#....?#  y) +2 dagger (speed) #..##ß...ß#ß.?.ß#  Throw: 21 darts (poison) #.####...## #####  Might Breath++  #.# #...# #.####...#8K#h c   centaur (launcher) #........# ##########8K#h; _The arrow hits you.  8K#hBCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8K#hdAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line8K#hAim: a centaur, wielding a +0 orcbow (moderately wounded, 89% to hit)8K#hs .#...'.........# #.......#..... corvidae the Conjurer 8K#h ?.#####....####÷## #.......#..... Green Draconian of Qazlal ***... .........## #...# ############## Health: 28/71 =========--------------- ########.# #...#8K#h EMagic: 6/178K#h/ '========----------------#.# #...#AC: 10Str: 11#.# ##...## #####8K#h hEV: 12Int: 22#.# #ß...ß#ß.!.ß#SH:  4  Dex: 9#.# #.....#....!#XL:  9 Next: 78% Place: Dungeon:6#.# #.._.@****..#Noise: =====----  Time: 7453.2 (0.0)#.###....§#....?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#8K#h Throw: 21 darts (poison)#.####...## #####Might Breath++ #.# #...##.####...#c   centaur (launcher)#........###########Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (moderately wounded, 89% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur!8K#hh C)c))8K#hh u§Aim  Press: ? - help, Shift-Dir - straight line: a centaur, wielding a +0 orcbow (moderately wounded, 89% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur!  8K#h;i The centaur is heavily wounded.  (Press . to maintain the ray.)8K#hp # 8K#hr ##÷##  #...#  #...# #.# #...# #.# ##...## #####  #.# #ß...ß#ß.!.ß#  #.# #.....#....!#  #.# #.._.@(c))..#  #.###....§#....?#  #..##ß...ß#ß.?.ß#  #.####...## #####  #.# #...# #.####...# #........# ##########8K#hcH  ##÷##  #...#  #...# #.# #...# #.# ##...## #####  #.# #ß...ß#ß.!.ß#  #.# #.....#....!#  8K#hH #.# #.._.@(c))..#  #.###....§#....?#  #..##ß...ß#ß.?.ß#  #.####...## #####  8K#h&I ;#.# #... 8K#hOI #.####...# #........8K#hI O ######### 8K#hOQ U  The centaur shoots an arrow. The arrow hits you!8K#h# )12-----7=4.2 (1Ray Breath++ 8K#h 8K#h V _* * * LOW HITPOINT WARNING * * *9K#h>****9K#hwh)c))☼§9K#h ((((((§The searing ray misses the centaur. The centaur shoots an arrow.9K#h4.._.@)☼9K#h ((((((§  The arrow barely misses you. The centaur shoots an arrow.9K#h.._.@)○§9K#h6-5+ Breath++ 9K#hɲ(§9K#hS _The arrow closely misses you.9K#hh **** 9K#h-7The searing ray hits the centaur.9K#h} )c))The centaur is severely wounded.9K#hg ##÷##  #...#  #...# #.# #...# #.# ##...## #####  #.# #ß...ß#ß.!.ß#  #.# #.....#....!#  9K#h#.# #.._.@(c))..#  #.###...○§#....?#  #..##ß...ß#ß.?.ß#  #.####...## #####  #.# #...# 9K#h#.####...# #........# ##########9K#h3Z ##÷##  #...#  #...# #.# #...# #.# ##...## #####  #.# #ß...ß#ß.!.ß#  #.# #.....#....!#  #.# #.._.@(c))..#  9K#hZ(#.###...○§#....?#  #..##ß...ß#ß.?.ß#  #.####...## #####  #.# #... 9K#h[#.####...# #........9K#h>[O ######### 9K#hHdU  The centaur shoots an arrow. The arrow hits you.9K#h)○.7/71 --------6++ Breath++ 9K#hb9K#hLV _* * * LOW HITPOINT WARNING * * *:K#h( ****○ The searing ray hits the centaur!:K#h7 )c))○The centaur is almost dead.You finish channelling your searing ray.:K#h d((((((○:K#hjJ .._.@)The centaur shoots an arrow. The arrow closely misses you.:K#hRB(:K#h )°5-7:K#h:K#h#Y _The centaur shoots an arrow. The arrow hits you but does no damage.:K#hf #...'.# #.#. #####....####÷## #.#.## #...# #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß.!.ß# #.# #.....#....!# #.# #.._..@c))..# :K#hg #.###...°.#....?# #..##ß...ß#ß.?.ß# #.####...######## #.####...# #........###########:K#hJv .The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.:K#hJw \6=8:K#h :K#h _You block the centaur's attack.  There is an open translucent door, spattered with blood here. _Items here: ))) [ ††.;K#h1q`  You hit the centaur.  You kill the centaur!;K#hq;K#h|`○§;K#hB4827 (0.5;K#hZ'§;K#hO _Qazlal accepts your kill.;K#hY;...'.# #.#.....####÷## #.#.## #...# #.# #...# #.# #...# ;K#h<#.# ##...######## #.# #ß...ß#ß.!.ß# #.# #.....#○...!# #.# #.._..)@))..# #.###.....#....?# #..##ß...ß#ß.?.ß# #.####...######## #.# #...##.####...##........###########Pick up what? 41/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 orcbow  b - a +2 long sword Armour (select all with [)  c - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]?K#hwI  b + a +2 long sword[Enter] accept (1 chosen)?K#hH ?K#hP ?K#hX ]...'.........# #.......#....... corvidae the Conjurer ####....####÷## #.......#....... Green Draconian of Qazlal ***... .......## #...# ################ Health: 8/71==---------------------- ######.# #...#Magic: 7/17=========---------------#.# #...#AC: 10Str: 11#.# ##...########EV: 12?K#hS[ Int: 22#.# #ß...ß#ß.!.ß#SH:  4  Dex: 9#.# #.....#°...!#XL:  9 Next: 82% Place: Dungeon:6#.# #.._..)@))..#Noise: =====----  Time: 7459.7 (0.0)#.###.....#....?#y) +2 dagger (speed)#..##ß...ß#ß.?.ß#Throw: 21 darts (poison)#.####...########Might Breath++ #.# #...##.####...##........########### _Items here: ))) [ ††.  You hit the centaur.  You kill the centaur! _Qazlal accepts your kill.Things that are here: _a +0 orcbow; ?K#h[ Pa +2 long sword; a +0 robe?K#hlf g☼60.7 (1?K#hn ;☼?K#hq I _m - a +2 long sword@K#hM'.# #.#.#....####÷## #.#.### #...# #.# #...# #.# #...# #.# ##...## #.# #ß...ß#ß.!.ß# #.# #.....#°...!# #.# #.._..)§@)..# #.###.....#.☼..?# #..##ß...ß#ß.?.ß# #.####...## #.# #...##.####...# @K#hS..§§○@K#h\8==1@K#hɹB§§@K#h @K#he_Items here: )) [ †.@K#h'.# #.#.# ....####÷## #.#.# ## #...# # .# #...# #.# #...# #.# ##...## #.# #ß...ß#ß.!.ß# #.# #.....#..§.!# #.# #.._..)§)@..# #.###.....#.○..?# #..##ß...ß#ß.?.ß# @K#h ]#.####...## @K#hF☼)@K#hY9=2 _@K#h]Q§○@K#ho  Things that are here: _a +0 war axe; the +0 toga "Victory" {*Victory Clar}BK#h.'.# #.#.##....####÷## #.#.#.## #...# ##.# #...# #.# #...# #.# ##...## #.# #ß...ß#ß.!.ß# #.# #.....#..§☼!# #.# #.._..))@)..# #.###.....#.○..?# #..##ß...ß#ß.?.ß# #.####...##  #.# #...#  #.####...#  #.#  #BK#hq§○§°BK#h]{9===3 _BK#h#C§§BK#h'k _Items here: )) [ †.DK#hz ###....####÷## ......## #...# ################ #####.# # DK#h"_ #.# #.##...########ß...ß#ß.!.ß.....#..§○!_..))))..##.....#§@..?.##ß...ß#ß.?.ß####...####### #...# DK#h9$$.DK#h%-4 _DK#h.'§DK#h0DK#hr\= ......## #...# ################ #####.# #...#  ..##...########ß...ß#ß.!.ß.....#...○!DK#h\.._..))))..##.....#§...?.##ß...ß#ß@?.ß####...####### #...# ##DK#hWl°.§10/71=DK#hpq10/17===5DK#ht9§DK#h$wDK#h## #...# # .# #...# #.# #...# #.# ##...## #.# #ß...ß#ß.!.ß# #.# #.....#...°!# #.# #.._..))))..# #.###.....#.§..?# #..##ß...ß#ß.@.ß# #.####...## #.# #...# #.####...# DK#h$.DK#hut1===6DK#hà9§DK#h5u§○7.7 (2DK#h9§DK#hc _A - a scroll labelled WECLEA TEKAYNDK#hp M##....####÷## #.......#....... .....################### DK#h I###. #...# #...#######ß...ß#ß.!.ßDK#h :....#....!DK#h  #.._..))))..###.....#.§@.?DK#hk .##ß...ß#ß...ß###...######## #.####...#DK#h DK#h %2DK#h S==8.7 (1DK#h> 9§DK#hN EK#hOa....####÷## #.#.# ## #...# # .# #...# #.# #...# #.# ##...## #.# #ß...ß#ß.!.ß# #.# #.....#....!# EK#h2#.# #.._..))))..# #.###.....#.§°@?# #..##ß...ß#ß...ß# #.####...## #.# #...# EK#hEK#h6..EK#h@19EK#hEK#hFEK#h g]....####÷## #.#.# ### #...# # #.# #...# EK#hTg##.# #...# ##.# ##...## #EK#hzg#.# #ß...ß#ß.!.ß# #EK#hg#.# #.....#....!# #EK#hg#.# #.._..))))..# ##.###.....#....@# EK#hg##..##ß...ß#ß...ß# EK#hh@##.####...##  EK#h"hZ#.# #...# EK#hChEK#hrEK#h,s%3EK#h[sP===70EK#h|EK#hyEK#h͆+1.7 (2EK#hEK#hǑo _B - 6 scrolls labelled BULECA FIEZOG (gained 1)EK#h7 M.....# #.####÷## #.......#....... ...################### # #...# #...#######ß...ß#ß.!.ß...#....! #.._..))))###.....#......##ß...ß#ß...ß####...########  #.# #...#EK#hB= 3☼EK#h= Q2=4EK#h= T===2.7 (1EK#hC :☼EK#h E EK#h M#......# #.####÷## #.......#....... ...################### # #...# #...#######ß...ß#ß.!.ß...#...☼ #.._..))))###.....#.....EK#hg .##ß...ß#ß...ß##.####...########EK#h  ,○EK#hV &3EK#hi$ EK#h, EK#h0 w5===4.7 (2EK#h8 EK#hI: \ _R - a bubbling golden potionFK#h *#....#....# #.#.# # '.# #.#.# #....####÷## #.#.# .## #...# # #.# #...#  FK#hF  #.# #...#  #.# ##...##  #.# #ß...ß#ß.!.ß#  #.# #.....#...@.#  #.# #.._..))))..#FK#h   #.###.....#.....#  #..##ß...ß#ß...ß#  #.####...##  #.# #...#  #.####...#  #.#  #FK#h3§FK#hU3=6===5.7 (1FK#hFK#hO!FK#h#....#....# #.#.# .'.# #.#.# #....####÷## #.#.#.## #...# ##.# #...#FK#h #.# #...# #.# ##...## #.# #ß...ß#ß.!.ß# #.# #.....#..@°.# #.# #.._..))))§.#FK#hD #.###.....#.....# #..##ß...ß#ß...ß# #.####...#FK#hm#  #.# #...#  #.####...# FK#hz #.#  #FK#h;'.§FK#h&6FK#h^:§FK#h2FK#h^WM '# ##....# .'.........# ##....####÷## #.......#....... .....################### ### #...# #...#######ß...ß#ß.@.ßFK#hWx....#.... #.._..))))§###.....#.....#..##ß...ß#ß...ß#..FK#h_FK#h1`r7===7FK#hpdFK#h)ml.48.7 (2FK#hvFK#hyZ _z - 4 potions of mutation (gained 2)FK#hJFK#h_FK#hn,FK#h,FK#h`!FK#h$FK#hB$35=FK#hi$4==FK#hk&FK#h),FK#hs*FK#h0-,FK#h.FK#h]0FK#h~0FK#hi1FK#hY3j6=FK#h 4FK#h6,FK#h6FK#h"8FK#hE8FK#h9FK#hW>N7FK#hM?GK#h 8GK#h5GK#h _You feel a little less mighty now.GK#h GK#h `8=GK#hGK#h,GK#hGK#h~,GK#h4GK#hj9=GK#h] GK#h#GK#h#GK#h%GK#h?),GK#h*GK#h-,GK#h /GK#h=2O20GK#h3GK#h!6,GK#h7GK#h:,GK#hY<GK#h?`1=GK#h@GK#hC,GK#h5EGK#hFH,GK#hIGK#h>NGK#hNT2=GK#hQGK#hT,GK#hUGK#h8Y,GK#hZGK#h3]N3GK#h^GK#h9a,GK#hkbGK#hd,GK#h$jGK#hm,GK#h}oGK#hUrGK#hrJ4=GK#htGK#h(x,GK#hyGK#hv|,GK#h ~GK#h[j5=GK#hGK#h,GK#hGK#h9,GK#hXGK#h.N6GK#hGK#hg,GK#h,GK#h,GK#h7GK#h`7=GK#hbGK#h,GK#hGK#h^,GK#h$GK#hj8=GK#hGK#hu,GK#hiGK#h,GK#hGK#h,GK#h6GK#hQN9GK#h GK#hl,GK#hGK#hh,GK#htGK#hGK#hmN30=GK#hGK#h,GK#hlGK#hW,GK#hGK#hb1=GK#hbGK#h ,GK#hGK#h&,GK#hGK#hP2GK#hGK#h,GK#h+GK#hJ,GK#hGK#h^GK#hzGK#hGK#hj3=GK#hIGK#h,GK#hjGK#h,GK#hGK#h1GK#hL4=GK#hGK#hMGK#hrGK#hGK#h ,GK#h9 GK#hGK#h 35GK#hGK#h,GK#hcGK#hP,GK#h$GK#hj6=GK#hGK#hbGK#hGK#hwGK#hGK#hGK#hGK#h GK#h L7=GK#h"GK#h%GK#h%GK#hS'GK#h)GK#h)GK#h*GK#h,GK#h&,GK#h,GK#hU.GK#h.:8GK#hX/GK#h0,GK#h1GK#h5,GK#hC6GK#hM8GK#h{8T9=GK#h9GK#h:,GK#h;GK#h<GK#h=GK#h=GK#h0?c40=GK#h?GK#hLA,GK#hnBGK#h D,GK#hDGK#hFP1GK#hGGGK#hH,GK#hJGK#hKGK#h6KGK#h,LGK#hLN,GK#hPGK#h]Sj2=GK#hTGK#hW,GK#hWGK#h1Y,GK#hYGK#h[GK#h[E3=GK#h\GK#h_,GK#haGK#heGK#h=fGK#h6gGK#h iP4GK#hiGK#hk,GK#h!lGK#hemGK#hmGK#h)nGK#h9qj5=GK#hqGK#hs,GK#hsGK#hv,GK#hwGK#hzb6=GK#hw{GK#hA},GK#h ~GK#h,GK#hGK#h,GK#hфGK#hGK#h:7GK#hbGK#h܊,GK#hGK#h_,GK#hGK#h8j8=GK#hGK#h,GK#hhGK#h,GK#hGK#hvGK#hL9=GK#hGK#h,GK#hƜGK#hGK#h%GK#hΞGK#hQ50GK#h8GK#hѣ,GK#hvGK#h,GK#hGK#h\,GK#h7GK#hƪe51=GK#h6GK#h',GK#hԭGK#h,GK#h GK#hzGK#hX2=GK#hGK#h,GK#h\GK#h,GK#hGK#hW<3GK#hGK#h,GK#hGK#hu,GK#hGK#hGK#hL4=GK#hGK#h1,GK#h5GK#h7,GK#hGK#h,GK#hXGK#hl5=GK#hGK#h,GK#hNGK#hGK#h*GK#hGK#hi<6GK#hCGK#h,GK#hcGK#h,GK#hGK#hGK#hL7=GK#hxGK#h,GK#hGK#hGK#h*GK#hGK#h?GK#hhV8=GK#hGK#h,GK#hGK#h,GK#hGK#h<9GK#h`GK#h,GK#hGK#h,GK#hGK#h0,GK#hGK#hc60=GK#hGK#hC,GK#h#GK#h,GK#hGK#hl1=GK#hMGK#h,GK#he GK#h ,GK#h GK#h0<2GK#hGK#h9,GK#h=GK#h,GK#hGK#hb3=GK#hUGK#he,GK#hOGK#h ,GK#hZ#GK#hw%,GK#h&GK#hL(GK#h(V4=GK#hz)GK#h,,GK#hs.GK#hN1,GK#h2GK#hv5<5GK#h7GK#h9,GK#hu;GK#hQ>,GK#h>GK#hAb6=GK#h!CGK#hEBGK#hE,GK#hL7=GK#hEN,GK#hPGK#hS,GK#h>UGK#hWGK#h!X&8GK#hYGK#h}\,GK#hU]GK#h_,GK#h`GK#hc,GK#hdGK#hfGK#hfL9=GK#hgGK#hhGK#hiGK#hiGK#hTk,GK#hlGK#h;mGK#hgmW70=GK#h(nGK#h}p,GK#h&qGK#hr,GK#hsGK#hub1=GK#hhvGK#hz662.7 (184.0)°GK#hبGK#hE _Done exploring.GK#h{H 4GK#hwJ GK#h n J0.0)GK#ht GK#hv E _Done exploring.IK#hJ ## .'..... ##....####÷## .....## #...# ################ ####.#   ##...########ß...ß#ß...ß.....#.°@..._..))))##.....#....##ß...ß#ß...ßIK#h<7..##########IK#h.IK#h23.7 (1 _IK#h IK#h!JK#hC .'..... ##....####÷## .....## #...# ################ ####.#   ##...########ß...ß#ß...ß.....#.....JK#hD._..)))##.....#....##ß...ß#ß...ß.JK#h(D:Breath++ JK#h?L,○JK#hM&4JK#h:SJK#h3X  Things that are here: _a +0 war axe; the +0 toga "Victory" {*Victory Clar}JK#h.'.# #.#.##....####÷## #.#.#.## #...# #JK#h<#.# #...# #.# #...# #.# ##...##JK#h] #.# #ß...ß#ß...ß#JK#h~ #.# #.....#.....# #.# #.._..))@)..#JK#h #.###.....#.....# #..##ß...ß#ß...ß# #.####...#JK#h#  #.# #...#  #.####...# JK#hf #.#  #JK#h1JK#h.JK#h-5 _JK#h &JK#h-j _Items here: )) [ ÷.JK#ho .'.# #.#.#....####÷## #.#..## #...# #.# #...# #.# #...# #.# ##...## #.# #ß...ß#ß...ß#JK#hXp Z #.# #.....#.....# #.# #.._..)@°)..# #.###.....#.....# #..##ß...ß#ß...ß# #.####...## #.# #...#JK#hp  #.####...#  #.#  JK#hp (#JK#h5y :○@)JK#h:z I=6 _JK#hV :○JK#h  Things that are here: _a +0 orcbow; a +0 robeLK#hLK#h Pick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 orcbow LK#h:GArmour (select all with [)  b - a +0 robe [Up|Down] select[Esc] exit LK#hgLetters toggle [.|Space] toggle selected[top]MK#hu  a + a +0 orcbow[Enter] accept (1 chosen)NK#h NK#ha...'.........# #.......#....... corvidae the Conjurer ####....####÷## #.......#....... Green Draconian of Qazlal ***... NK#h`.......## #...# ################ Health: 71/71 ======================== ######.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11#.# ##...########EV: 12Int: 22#.# #ß...ß#ß...ß#SH:  4  Dex: 9#.# #.....#.....#XL:  9 Next: 82% Place: Dungeon:6#.# #.._..○@))..#Noise: =====----  Time: 7666.7 (0.0)#.###.....#.....#y) +2 dagger (speed)#..##ß...ß#ß...ß#Throw: 21 darts (poison)#.####...########K#hƿHBreath++ #.# #...##.####...##........########### _Done exploring.  Things that are here: _a +0 war axe; the +0 toga "Victory" {*Victory Clar} _Items here: )) [ ÷.  Things that are here: NK#hW_a +0 orcbow; a +0 robeNK#h:○NK#h+7.7 (1NK#h:○NK#h% _S - a +0 orcbowOK#hpYOK#h\Read which item? Scrolls  c - a scroll of noise  g - a scroll labelled CAPHOI SOOTURPHOK#h]l - a scroll of amnesia  o - 7 scrolls of teleportation  A - a scroll labelled WECLEA TEKAYN  B - 6 scrolls labelled BULECA FIEZOGJ - a scroll of brand weapon  L - 2 scrolls of silence OK#hY]  Q - a scroll of fog [!] read|quaff|evoke[?] describe selectedQK#h9 QK#h? QK#h!G ...'.........# #.......#....... corvidae the Conjurer ####....####÷## #.......#....... Green Draconian of Qazlal ***... .......## #...# ################ Health: 71/71 ======================== ######.# #...#Magic: 17/17 ========================#.# #...#AC: 10QK#hG {Str: 11#.# ##...########EV: 12Int: 22#.# #ß...ß#ß...ß#SH:  4  Dex: 9#.# #.....#.....#XL:  9 Next: 82% Place: Dungeon:6#.# #.._..○@))..#QK#hEL Noise: =====----  Time: 7667.7 (0.0)#.###.....#.....#y) +2 dagger (speed)#..##ß...ß#ß...ß#Throw: 21 darts (poison)#.####...########Breath++ #.# #...##.####...##........###########Things that are here: _a +0 war axe; the +0 toga "Victory" {*Victory Clar} _Items here: )) [ ÷.  Things that are here: _a +0 orcbow; a +0 robe _S - a +0 orcbowQK#hgO IBrand which weapon? Hand Weapons  y - a +2 dagger of speed (weapon)  m - a +2 long sword  n - a +3 hand axe of draining  s - a +2 dagger of freezing  t - a +2 war axe of distortion QK#hO v - a +2 dagger of flaming  K - a +2 whip of electrocution  M - a +2 vampiric spear  N - a +2 whip of flamingS - a +0 orcbow[?] describe selectedSK#hw^ SK#hc SK#hm A...'.........# #.......#....... corvidae the Conjurer ####....####÷## #.......#....... Green Draconian of Qazlal ***... .......## #...# ################ Health: 71/71 ======================== ######.# #...#Magic: 17/17 ========================#.# #...#AC: 10Str: 11#.# ##...########EV: 12SK#hsn Int: 22#.# #ß...ß#ß...ß#SH:  4  Dex: 9#.# #.....#.....#XL:  9 Next: 82% Place: Dungeon:6#.# #.._..○@))..#SK#hn Noise: =====----  Time: 7667.7 (0.0)#.###.....#.....#SK#hn y) +2 dagger (speed)#..##ß...ß#ß...ß#SK#ho Throw: 21 darts (poison)#.####...########SK#h.o gBreath++ #.# #...#SK#hUo S#.####...##........###########SK#hyo uThings that are here: _a +0 war axe; the +0 toga "Victory" {*Victory Clar} SK#ho m_Items here: )) [ ÷.  Things that are here: SK#ho m_a +0 orcbow; a +0 robe _S - a +0 orcbowSK#hw  ÷##  #...#  #...# SK#hw }#.# #...# #.# ##...########  SK#hx S#.# #ß...ß#ß...ß#  SK#h3x ;#.# #.....#.....#  SK#hjx #.# #.._..○@))..#  #.###.....#.....#  SK#hx T#..##ß...ß#ß...ß#  SK#hx z#.####...########  #.# #...#SK#hx ^ #.####...# SK#hdy H  SK#hy     As you read the scroll of brand weapon, it crumbles to dust.  Your +0 orcbow is engulfed in flames!SK#h X ÷##  #...#  #...# #.# #...# #.# ##...########  #.# #ß...ß#ß...ß#  #.# #.....#.....#  #.# #.._..○@))..#  #.###.....#.....#  #..##ß...ß#ß...ß#  #.####...########  #.# #. #.####   SK#h'9°SK#hf(+8.7 (1SK#h.SK#hz10 _S - a +0 orcbow of flamingN#h +#...'.# #.##....####÷## #.#.## #...# #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #.....#.....# #.# #.._..@[))..# #.###.....#.....# #..##ß...ß#ß...ß# #.####...######## #.# #...# #.####...# #........# ##########§9§  There is an open translucent door, spattered with blood here. _Items here: ))) [ ÷÷.N#hg.#...'.# #.# .#####....####÷## #.#.## #...# #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #.....#.....# #.# #.._.@)[))..# #.###....§#.....# #..##ß...ß#ß...ß# #.####...########  #.# #...#  #.####...# #........# ##########N#hטN#hb.70 _N#h֢N#hPN#h8M#.#...'.# #.# #.#####....####÷## #.# #.## #...# #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #.....#.....# #.# #.._@.)[))..# #.###....§#.....#N#hM> #..##ß...ß#ß...ß# #.####...######## #.# #...# #.####...# #........# ##########N#hW7§N#hX&1N#h9`N#h6bN#hk #.#...'.# #.#  #.#####....####÷## #.#  #.## #...#  N#hl#.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #.....#.....# #.# #..@..)[))..# #.###....§#.....# #..##ß...ß#ß...ß# #.####...######## N#hl #.# #...#  #.####...#  #........# ##########N#huN#h)v&2N#h|N#h] _There is an iron altar of Okawaru here.N#h9 #.#...'.# #.# #.#####....####÷## #.# #.## #...#  #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #.....#.....# #.# #.@_..)[))..# #.###....§#.....# #..##ß...ß#ß...ß# #.####...######## N#h #.# #...#  #.####...#  #........#  ##########N#h}<☼.N#h-3 _N#hN#hN#hC-#.#...'.# #.#.#.#####....####÷## #.#.#.## #...# ##.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #.....#.....# #.# #☼.@..)[))..# N#h.#.###.....#.....# #..##ß...ß#ß...ß# #.####...######## N#h7<○○N#h78&4N#h?:○N#hB] _There is an iron altar of Okawaru here.N#hM###....#...'.........# N#h#####....####÷## #.......#............## #...# #################### #...# #...#######ß...ß#ß...ß..@..#.... #○._..)[))###..○..#......##ß...ß#ß...ß#.####...#############N#h'B○○N#h(-5 _N#hl1;○N#h73N#hM '###....#...'.........# #####....####÷## #.......#............## #...# #################### #...# #...#######ß.@.ß#ß...ß.....#.... #○._..)[)).###..○..#.....#..##ß...ß#ß...ß##....#N#h5°°6N#h5M#.#.##### '###....#...'.........# #####....####÷## #.......#............## #...# #################### #...# ##.@.#######ß...ß#ß...ß.....#... #°._..)[)).#.###..°..#.....#N#h;6K##...#N#hJEk☼...7N#hMN#hZON#h9M........#.##.#.##### '###....#...'.........# N#hq#####....####÷## #.......#............## #...# #################### #.@.# ##...#######ß☼..ß#ß...ßN#h...#...#.# #.._..)[))..#.N#h3..##...#N#hF○○N#h&8N#h;○N#hN#hf%M'#.#.#........#.##.#.##### .'###....#...'.........# #####....####÷## #.......#............## #...# #################### #...# N#h&##...########ß○..ß#ß...ß#.# #.....#.....###...#####N#h.N#h.&9N#h=B○N#hM##)#...#'#.#.#........#.###.#.##### ..'###....#.....'.........# #####....####÷## #.......#............## #.@.# ####################° #...# #...########.# #ß○..ß#ß...ß##ß...ß#ß.N#h I.°N#h'80N#hN#h3N#hM..[##)#...#'##.#.#........#.###.#.##### #....#.'###....#.....'.........# #####....####@## #.......#............## #...# #################### #...# #.# ##...########°#.....##.....#.N#h\"!.N#h"&1N#hH*N#h0-} _You see here a water moccasin skeleton.N#h  M#####...#.#[#.#..[.###)#...#'##.#.#........#.##.#.##### #....'###....#...'........@# #####....####÷## #.......#............## #...# #####################.# #...##.._..N#hN#h-2 _N#hN#h٪N#hT=M####...<......[.....#####...#.#[#.#..[#.###)#...#.#.'N#h##.#.#........#.##.#.##### #....'###....#...'.........# #####....####÷## #.......#...N#h".........## #...# #####################.# #...#.....N#hN#h&3N#hN#h9N#heM.........###.#.###.#.......#####...<......[.....#####...#.#[#..[#.###)#...##.#.'##.#.#........#.#N#hf#.#.##### '###....#...'.........#  #.#####....####÷## #.......#... Breath++ .N#hCfJ##...#N#hf ...N#hko6○N#h"p&4N#hrvN#h2xN#hM.....#+#.........###.#.###.#.......#####....<......[.....#####...........#.#[#....[##.)#...##.#.'##.#.#........#.###.#@##### .N#hx'###....#...○...'.........#  #.#####....####÷## #.......#...#...#N#hA[○5N#h9N#h8N#h-U M####.....###.#............####+#.........###.#.###.#.......#####...<......[.....#####...........#.#[#..........#[##........#)#...#'......N#hU........#.###.#.##### #....#....'###....#...○#.#...'.........# #.......#........#...N#hb]4°N#h[^&6N#h@dN#h@fN#hM..##...#........####.....###.#............###.#....#+#.........###.#.###.#.......#####....<......[.....#####...........#.#[#...[##)#...#'..............#.##.#.#####.......# ...'#.#.###....#...°# #.......#....###....7N#hlN#hN#h>N#h@N#h$FN#hGN#hN4N#hON#hwYN#hZN#h_,N#h_@  There is an open door here.N#hdbN#hb _N#hcN#heN#hg,N#hhN#h8jN#hlN#hlN#hmN#hYoN#hWq,N#hrN#hsN#huN#hvN#hvN#hxN#h9z,N#hzN#h|N#h~,N#hN#h6N#hN#h>N#hN#h,0  #.#.#....#..#.######....#   #.#.#....#..#.#.#...   #.#.#...............#+#.....   #.#......#..######...   #.###.##.........'.....   #.# #.##...##...##......##..   #.###.##...#.....#..........   #.#...##...#.....#..........   #.#.####...@.###.#.......96.7 (9 N#h  #.#..........###.#.   #.#.........°###.#.###.#.   #.#.#####..........<......[   #.#.# ######.....#.#[# N#h  #.#.# #....##.#...#[#N#h΍    #.#.# #....##.###..#)#N#h-  N#h#  #.#.# #....##.#.'........#.#    #.#.# #....##.#.#........#.#N#hE N#hN#h::°N#hN#h 4N#h N#h" N#h% ,N#h( ,N#h) N#h) N#h* N#h, N#h. ,N#hN/ N#h1 N#h3 ,N#hI4 N#h5 N#h7 N#h,8 N#h8 N#h; N#h> ,N#h@ N#hSF   #.# #.##........####.#   #.######)##...#  N#hsF  #.#.........#......#.####   #.#.####.#..#.######.#..'  N#hF H  #.#.#....#..#.# #.#..#   #.#.#....#..#.# #.####  N#hF  #.#.#....#..#.######....#  N#hF  #.#.#....#..#...#.#  N#hG d  #.#...........#+#N#hG h702.7 (6  #.#N#h3G =#..######...  N#hHG  #.###.##.........'...  N#hjG  #.# #.##○..##...##......#  N#hG  #.###.##...#.....#.......  N#hG  #.#...##...#.....#.......  N#hG {  #.#.####.....###.#.......  N#hG g  #.#................###.#.  N#hG ^  #.#..........###.#.###.#.N#hAH N#h!N N#hO N#h&N#hN#hN#hLN#hyON#hSBN#hUN#hUN#h......#####.##..........## #.##........########@##........#....#9.7 (7...#......#.####.####.#..#.######.#..'.#....#..#.# #.#.#....#..#.# #.#####....#..#.######....#....#..#.........#.##.........#+#.#..######...... _You see here the +2 war axe of Awkwardness {flame, Str+3}.N#hsN#hp,10.7 (1N#hMN#hx _J - the +2 war axe of Awkwardness {flame, Str+3}N#h N#hX Inventory: 45/52 slots Hand Weapons (go to first with ))  y - a +2 dagger of speed (weapon)  m - a +2 long sword  n - a +3 hand axe of draining  s - a +2 dagger of freezing  t - a +2 war axe of distortion  v - a +2 dagger of flaming  J - the +2 war axe of Awkwardness {flame, Str+3}  K - a +2 whip of electrocution  M - a +2 vampiric spear  N - a +2 whip of flaming  S - a +0 orcbow of flaming Missiles (go to first with ()  f - 21 poisoned darts (quivered)q - 9 boomerangs  E - 6 javelins Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn)  P - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N#hfJ - the +2 war axe of Awkwardness {flame, Str+3}. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 2.8 XLs. Damage rating: 14 (Base 11 x 102% (Str) x 107% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. Str+3: It affects your strength (+3). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.N#h4 N#h5 N#h   #<..##......#'##.....# #.#. corvidae the Conjurer N#h   ###.##...#......########... Green Draconian of Qazlal ***...   #.##...#......# ##....#. Health: 71/71 ========================   #.##...#......####..##.#. Magic: 17/17 ========================   #.##...#.##..........#.## AC: 10N#h Str: 14   #.##...#.##.......>...... EV: 12Int: 22   #.######.##..........##.# SH:  4  Dex: 9   #.# #.##........####.# XL:  9 Next: 82% Place: Dungeon:6   #.######@##........#....# Noise: =====----  Time: 7710.7 (0.0) N#h   #.#.........#......#.#### J) +2 war axe of Awkwardness {flame, Str+3   #.#.####.#..#.######.#..' Throw: 21 darts (poison) N#h!   #.#.#....#..#.# #.#..# Breath++ N#hr! Y  #.#.#....#..#.# #.####   #.#.#....#..#.######....#    #.#.#....#..#.........#.#  N#h! ;  #.#.#...............#+#..    #.#......#..######.......  _There is an open door here. _You see here the +2 war axe of Awkwardness {flame, Str+3}. _J - the +2 war axe of Awkwardness {flame, Str+3}N#h_" You unwield your +2 dagger of speed.  You feel stronger.The +2 war axe of Awkwardness {flame, Str+3} bursts into flame!N#h( N#h( +1.7 (1N#hu. N#h1 _You see here the +2 war axe of Awkwardness {flame, Str+3}. N#h1 `_J - the +2 war axe of Awkwardness {flame, Str+3}  You unwield your +2 dagger of speed.  You feel stronger.  The +2 war axe of Awkwardness {flame, Str+3} bursts into flame! _J - the +2 war axe of Awkwardness (weapon) {flame, Str+3}N#h G###.##'<....#'##.....# #.##########.. ##........####..##.#....#.##...>......####.. #########.##.....#.........#......#.#######.#..#.######.#..'.#..#..... #.###...#..#.######.......#..#..#.##...............#+#N#hA N#hL &2N#h N#h N#h;Y M<...'....###.##'<....#'##.....# #.###....########.. ##........####..##.#....#.##...N#hY >......####.. ########.##.............#......#.####   #.#.####.#..#.######.#..'.. .#.#...#..#N#hd_ N#h_ &3N#hc N#he N#hPM#####<<...'#....###.#N#h R##'<....#'##.....# #.###....########......# ##........####..##.#....#.##...>......####.. ########.##.....   #.#.........#......#.####..#N#hD[<4N#h1]N#h^N#hXM .#####......#.##.<<...'.....###.##.....###'<....#'##.....# #.###...########......# ##........####..##.#....#.##...N#hDY0>......####.. ###   #.######.##........#....#..#N#hp_N#h_&5N#hFdN#hWfN#hg FM##.## #...#####......#.##.<<...'......#.##.....#....###.##.....###'<....#'##.....# #.##########.. ##........####..##.#.#..........#.##...N#hӅ X.....>......####......   #.# #.##........####.#..#N#h N#h? &6N#hd N#h N#h M.............#.#.##.## #..N#hծ .#####..##.<<...'......#.##.....#....N#h w#####......#.##.....###'<.N#h( ...#'##.....# #.##########.. ##...N#h .....####..##.#.#..........#.##...#.##.......>......   #.######.##..........##.#.. N#h I.#.#N#h˴ N#hQ &7N#h N#h #.#. #......#.##.....###.# #......#.##.....#.N#h ######......#.##.<...#. #<...'......#.##.....#. ######......#.##.....###'#.N#h*K #<..##......#'##.....# #.#. ###.##...#......##.N#hP& #.##...#.@....# ##....#. #.##...#......####..##.#.N#hu #.##...#.##.#.#N#h #.##...#.##.......>.N#h #.######.##...##.#N#h4 #.# #.##........####.#. #.######.##........#....#.N#h #.#.........#......#.####. #.#.####.#..#.######.#..'.N#h,○N#he&8N#hN#hN#h  #.#. #......#.##.....###.# #......#.##.....#. ######......#.##.<...#. #<...'......#.##.....#.N#h: * ######......#.##.....###'#. #<..##......#'##.....# #.#. ###.##...#......##. #.##...#○.@...# ##....#. #.##...#......####..##.#.N#h]  #.##...#.##.#.# #.##...#.##.N#h >. #.######.##..##.#N#h  #.# #.##..####.#.N#h  #.######.##........#....#.# #.#.........#......#.####.#N#h\ #.#.####.#..#.######.#..'.#N#h7/°N#h&9N#h$N#hj#N#hD- #.#.   #......#.##.....###.#   #......#.##.....#.   ######......#.##.<...#.   #<...'......#.##.....#.   ######......#.##.....###'#.   #<..##......#'##.....# #.#.   ###.##...#......##.   #.##...#°..@..# ##....#.   #.##...#......####..##.#.   #.##...#.##..........#.#   #.##...#.##.>.   #.######.##.##.#   #.#N#h- #.##.####.#.   #.######.##.#....#.#   #.#...#......#.####.#   #.#.####.#..#.######.#..'.#.N#h5...N#h5'20N#h:N#h =N#h/ #.#. #......#.##.....###.# #......#.##.....#.  ######......#.##.<...#.  #<...'......#.##.....#.  ######......#.##.....###'#.  #<..##......#'##.....# #.#.  ###.##...#......##.  #.##...#....@.# ##....#. N#h #.##...#......####..##.#.  #.##...#.##..........#.#  #.##...#.##.>.  #.######.##.##.#  #.# #.##.####.#.  #.######.##.#....#.#  #.#...#......#.####.#  #.#.####.#..#.######.#..'.#.N#hN#h\&1N#h6N#hN#h7 #.#.....##......#.##.....###.##......#.##.....#.######......#.##.<...#.#<...'......#.##.....#.######......#.##.....###'#.#<..##......#'##.....# #.#.###.##...#......##.#.##...#.....@# ##....#.#.##...#......####..##.#.N#hȎ ~#.##...#.##..........#.##.##...#.##.......>.#.######.##..........##.##.# #.##..####.#.#.######.##.#....#.##.#...#......#.####.##.#.####.#..#.######.#..'.#.N#h N#h &2N#h~ N#h> N#hf #.##.....###.######..#..........######......#.##.<...<...'......#.##....#####......#.##.....###'#N#hg<...#'##.....# #.##.##...#......########..  ##....####..####..........#.########.##.......>...............Breath++ .##N#hIg##..#.#######.#.#....#..#.# #.#..#.)... N#hnN#h7o&3N#htN#hmvN#hڕp ..........######......#.##.<.<...'......#.##..N#h$#####......#.##.....###'#<...#'## #.##.##...#......########..  ##....#N#hI###..###.##..@.......#.########.#N#hh>...........###...##.######N#hFBreath++ N#ho#..#.##.#.#....#..#.# #.######... N#h3○N#h6&4N#hgN#hjN#hN#......#.##.....#.# ######......#.##.<...#.# #<...'......#.##.....#.# ######......#.##.....###'#......# #<..##......#'##.....# #.#......# N#h>O###.##...#......##.#.##...#......# ##....#......##.##...#....○.####..##.#......##.##...#.##.#.#N#hkO#.##...#.##.>.÷#.######.##.##.#N#hO#.# #.##.####.#.#.######.##.N#hO#....#.##.#...#......#.####.#N#h P}#.#.####.#..#.######.#..'.#.#.#.#....#..#.# #.#..#.).#.#.#....#..#.# #.######.N#hY\°5N#h]N#h_N#hއ #......#.##.....#.#......#.##.<...#.# <...'......#.##.....#.#......#.##.....###'#......# <..##......#'##.....# #.#......#.##...#......#.÷  #.##...#......# ##....#......##.##...#....°.####..##.#......##.##...#.##.N#h7 #.##.##...#.##.>.÷.#.######.##.N#hr ##.##.# #.##.####.#.N#h 1#.######.##.N#h #....#.##.#.........#......#.####.#N#h؈ #.#.####.#..#.######.#..'.#.N#h #.#.#....#..#.# #.#..#.).N#h Y#.#.#....#..#.# #.######.N#hu $..§N#h &6N#h 9§N#h N#h0 #......#.##.....#.##.......#.##.<...#.##. ...'......#.##.....#.##.......#.##.....###'#......# ..##......#'##.....# #.#......# #.##...#......########.÷. #.##...#......# ##....#......# #.##...#......####..##.#......##. #.##...#.##...§.@....#.#. #.##...#.##.>.÷. #.######.##.N#ho ##.#) #.# #.##.####.#. #.######.##.N#h #....#.# #.#.........#......#.####.# N#h #.#.####.#..#.######.#..'.#.....# #.#.#....#..#.# #.#..#.). #.#.#....#..#.# #.######.N#hb N#h &7N#hx N#h N#hx#......#.##.....#.##.......#.##.<...#.##.'......#.##.....#.##.......#.##.....###'#......# .##......#'##.....# #.#......# .##...#......########.÷.) N#hqS.##...#......# ##....#......# .##...#......####..##.#......##. .##...#.##...§..@...#.#.# .##...#.##.>.÷. .######.##.N#h##.#)# .# #.##.####.#. .######.##.N#hʠ#....#.# .#.#......#.####.# N#h.#.####.#..#.######.#..'.#.....# N#h.#.#....#..#.# #.#..#.). .#.#....#..#.# #.######.N#hN#h&8N#hqN#hܰN#ha#......#.##.....#.##.......#.##.<...#.##..>'......#.##.....#.##.......#.##.....###'#......# ##......#'##.....# #.#......# ##...#......########.........÷.)) ##...#......# ##....#......# ##...#......####..##.#......##. N#hb##...#.##...§...@..#.#.# ##...#.##.>.÷. ######.##.##.#)# # #.##.####.#.N#h1bX# ######.##.#....#.# #.N#hUbp#......#.####.# # N#hyb#.####.#..#.######.#..'.#.....# #.#....#..#.# #.#..#.). N#hbW#.#....#..#.# #.######.N#hUkN#h l&9N#hs'§N#htN#h{ #<> .'.. ####'####' #.#..#......########.........÷.))...# ##....######...####..##...##...§......#.#########.##..........÷....###...##.########)## # ####.#.........Breath++ # #.#....#..#.######....#...#..#... N#hM.○N#h^'30N#h N#h c _There is a stone staircase leading down here.N#hHN#hIN#h>P;○N#hWL§○N#hzX-1 _N#hm^;○N#h2 # #.## #.#...##7 ## #...........K.  #......  #......   ..K.. ........# ##+## KK 2 kobolds (1 missile, asleep) ......... ........# N#h3N#hD ☼KKKK)You climb downwards.N#hߧ-2.5 (1.8N#h;☼N#hb _The kobold shouts! x2; You hear a shout! x2 _There is a stone staircase leading up here.N#hd  N#h?dCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h.  corvidae the Conjurer  Green Draconian of Qazlal ***...  Health: 71/71 ========================  Magic: 16/17 ======================--  AC: 10Str: 14 # EV: 12N#hInt: 22 #.## SH:  4  Dex: 9 #.#...## XL:  9 Next: 82% Place: Dungeon:7 #.....@# Noise: =====----  Time: 7732.5 (0.0) #....☼.*....K.  J) +2 war axe of Awkwardness {flame, Str+3 N#h#......#**....  Throw: 21 darts (poison) #......#..*...  Breath++  N#h#......# ..K..  N#h!........# ##+##  KK 2 kobolds (1 missile) ......... N#h?J........# N#h__There is a stone staircase leading up here.  Casting: Searing Ray (safe; 1% risk of failure)  N#h{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  N#hPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)N#h%b  corvidae the Conjurer  Green Draconian of Qazlal ***...  Health: 71/71 ========================  Magic: 16/17 ======================--  AC: 10Str: 14 # EV: 12Int: 22 #.## SH:  4  Dex: 9 #.#...## XL:  9 Next: 82% Place: Dungeon:7N#h& #.....@# Noise: =====----  Time: 7732.5 (0.0) #....☼......K.  J) +2 war axe of Awkwardness {flame, Str+3 #......#......  Throw: 21 darts (poison) #......#......  Breath++  #......# ..K..  ........# ##+##  KK 2 kobolds (1 missile) ......... ........#Confirm with . or Enter, or press ? or * to list all spells.N#hS'uAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold!N#h+~ # N#h,#.##   #....☼.*N#hE,z  **....  N#hs,*...   ..) N#h, ##+## K   kobold N#h -!  N#hN#hsAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold!  Qazlal accepts your kill.N#h○.....K......K.K   kobold brigand (missile)K   koboldN#h+3.5 (1N#h;○N#h  N#hIA kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts.N#h}T  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#hB  corvidae the Conjurer  Green Draconian of Qazlal ***...  Health: 71/71 ========================  Magic: 15/17 =====================--- N#h| AC: 10Str: 14 # EV: 12Int: 22 #.## SH:  4  Dex: 9 #.#...##N#h XL:  9 Next: 82% Place: Dungeon:7 #.....@# Noise: =====----  Time: 7733.5 (0.0) N#h #....○.****K..  J) +2 war axe of Awkwardness {flame, Str+3 #......#.....K  Throw: 21 darts (poison) N#h#......#......  Breath++  #......# ..)..  ........# ##+##  K   kobold brigand (missile) ......... K   kobold ........# _curare-tipped darts.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)N#h8  corvidae the Conjurer  Green Draconian of Qazlal ***...  Health: 71/71 ========================  Magic: 15/17 =====================--- N#h AC: 10Str: 14 # EV: 12Int: 22 #.## SH:  4  Dex: 9 #.#...## XL:  9 Next: 82% Place: Dungeon:7 #.....@#N#h Noise: =====----  Time: 7733.5 (0.0) #....○.....K..  J) +2 war axe of Awkwardness {flame, Str+3 #......#.....K  Throw: 21 darts (poison) N#hww#......#......  Breath++  #......# ..)..  ........# ##+##  K   kobold brigand (missile) ......... K   kobold ........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineN#hAim: a kobold, wielding a +0 whip (100% to hit)  The magic dart hits the kobold.  You kill the kobold!N#h # #.##   #....○.****)..         ##+##    N#h(>Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (100% to hit)  N#hpThe magic dart hits the kobold.  You kill the kobold!  Qazlal accepts your kill.N#hN#ha N#h0 You hear a shout!N#hl....)KKKKK 2 koboldsN#hY6=4.5 (1N#h;○N#hx _A kobold comes into view. It is wielding a +0 dagger. x2N#hI  Casting: Magic Dart (safe; 1% risk of failure)  N#h \Confirm with . or Enter, or press ? or * to list all spells.N#h  corvidae the Conjurer  Green Draconian of Qazlal ***...  Health: 71/71 ========================  Magic: 15/17 =====================---  AC: 10Str: 14 # EV: 12Int: 22 #.##N#h SH:  4  Dex: 9 #.#...## XL:  9 Next: 82% Place: Dungeon:7 #.....@# Noise: =====----  Time: 7734.5 (0.0) #....○.*****KK  J) +2 war axe of Awkwardness {flame, Str+3 N#h(#......#.....K  Throw: 21 darts (poison) #......#......  Breath++  #......# ..).. N#h$ ........# ##+##  K   kobold brigand (missile) ......... KK 2 koboldsN#hSP ........#N#h~Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h2Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (100% to hit)N#hcorvidae the ConjurerGreen Draconian of Qazlal ***...Health: 71/71 ========================Magic: 15/17 =====================---AC: 10Str: 14N#h3#EV: 12Int: 22#.##SH:  4  Dex: 9#.#...##XL:  9 Next: 82% Place: Dungeon:7#.....@#Noise: =====----  Time: 7734.5 (0.0)#....○.*****KKJ) +2 war axe of Awkwardness {flame, Str+3#......#.....KThrow: 21 darts (poison)N#h#......#......Breath++ #......# ..)..N#h ........# ##+##K   kobold brigand (missile).........N#h9KK 2 kobolds........#Confirm with . or Enter, or press ? or * to list all spells.N#huAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineN#hAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (100% to hit)  The magic dart hits the kobold brigand.N#h,t....)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  N#hqtAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is moderately wounded.N#htN#h|○.(((((The magic dart hits the kobold brigand.  The kobold brigand is moderately wounded.  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.You are poisoned.  You have difficulty breathing.N#h@ P°.....)K.65==---5.5 (1Slow Pois Breath++ N#hL:°N#h~\ _You feel yourself slow down.N#hJ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h   corvidae the Conjurer  Green Draconian of Qazlal ***...  Health: 65/71 =====================---  Magic: 14/17 ===================-----  AC: 10Str: 14 # EV: 12Int: 22 #.## SH:  4  Dex: 9 #.#...## XL:  9 Next: 82% Place: Dungeon:7 #.....@# Noise: =====----  Time: 7735.5 (0.0) #....°.*****KK  J) +2 war axe of Awkwardness {flame, Str+3 #......#....N#h \K.  Throw: 21 darts (poison) #......#......  Slow Pois Breath++  #......# ..)..  ........# ##+##  K   kobold brigand (missile) ......... KK 2 kobolds ........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded, 100% to hit)N#hwcorvidae the ConjurerGreen Draconian of Qazlal ***...Health: 65/71 =====================---Magic: 14/17 ===================-----AC: 10Str: 14#EV: 12Int: 22#.##SH:  4  Dex: 9#.#...##XL:  9 Next: 82% Place: Dungeon:7#.....@#N#h?Noise: =====----  Time: 7735.5 (0.0)#....°.*****KKJ) +2 war axe of Awkwardness {flame, Str+3#......#....K.Throw: 21 darts (poison)#......#......Slow Pois Breath++ #......# ..)..N#h&O........# ##+##K   kobold brigand (missile).........KK 2 koboldsN#hZ}........#Confirm with . or Enter, or press ? or * to list all spells.N#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineN#h Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded, 100% to hit)  The magic dart hits the kobold brigand but does no damage.N#hAiming: Magic Dart (safe; 1% risk of failure)  N#hMPress: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded, 100% to hit)  N#hThe magic dart hits the kobold brigand but does no damage.  The kobold brigand is moderately wounded.N#h\N#hN#hyN#hb  You feel very sick.N#hS N#h+.....K)K.KKK 3 koboldsN#hV-<35==N#h-&7.0 (1.5N#h?N#hGz _A kobold comes into view. It is wielding a +0 short sword.N#h~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h+  corvidae the Conjurer  Green Draconian of Qazlal ***...  Health: 63/71 =====================---  Magic: 14/17 ===================-----  AC: 10Str: 14 # EV: 12Int: 22 #.## SH:  4  Dex: 9 #.#...## XL:  9 Next: 82% Place: Dungeon:7 #.....@# Noise: =====----  Time: 7737.0 (0.0) #......***K)KK  J) +2 war axe of Awkwardness {flame, Str+3 #......#...... N#h  Throw: 21 darts (poison) #......#......  Slow Pois Breath++  #......# ..)..  ........# ##+##  KKK 3 kobolds ......... ........# _A kobold comes into view. It is wielding a +0 short sword.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)N#hzcorvidae the ConjurerGreen Draconian of Qazlal ***...Health: 63/71 =====================---Magic: 14/17 ===================-----AC: 10Str: 14#EV: 12Int: 22#.##N#hbSH:  4  Dex: 9#.#...##XL:  9 Next: 82% Place: Dungeon:7#.....@#Noise: =====----  Time: 7737.0 (0.0)#......***K)KKJ) +2 war axe of Awkwardness {flame, Str+3#......#......Throw: 21 darts (poison)#......#......Slow Pois Breath++ #......# ..)..N#hF........# ##+##KKK 3 kobolds.................# _A kobold comes into view. It is wielding a +0 short sword.N#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)N#htXH  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold but does no damage.N#h\YN#h[N#h\N#hdn..K.K..KK   kobold brigand (missile)KK 2 koboldsN#he51-N#hfU5==8.5 (1.5N#hoN#hp$ _You feel sick.N#hT\  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h'6N#h68-N#hL;N#h=P _You don't know that spell.N#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h    corvidae the Conjurer  Green Draconian of Qazlal ***... N#h  Health: 61/71 ====================----  Magic: 14/17 ===================-----  AC: 10Str: 14 #N#hR  EV: 12Int: 22 #.##N#h  SH:  4  Dex: 9 #.#...## XL:  9 Next: 82% Place: Dungeon:7 #.....@# Noise: =====----  Time: 7738.5 (0.0) N#h #........K.K..  J) +2 war axe of Awkwardness {flame, Str+3 #......#....K.  Throw: 21 darts (poison)N#hr  #......#......  Slow Pois Breath++  #......# ..)..  ........# ##+##  K   kobold brigand (missile)N#h 1 ......... KK 2 kobolds ........#Casting: Magic Dart (safe; 1% risk of failure)  N#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (lightly wounded)N#h8   corvidae the Conjurer  Green Draconian of Qazlal ***... N#h9Q Health: 61/71 ====================----  Magic: 14/17 ===================-----  AC: 10Str: 14 # EV: 12Int: 22 #.## SH:  4  Dex: 9 #.#...## XL:  9 Next: 82% Place: Dungeon:7 #.....@#N#h9 Noise: =====----  Time: 7738.5 (0.0) #........K.K..  J) +2 war axe of Awkwardness {flame, Str+3N#h : #......#....K.  Throw: 21 darts (poison) N#h*:#......#......  Slow Pois Breath++ N#hI:: #......# ..)..  N#hp:........# ##+##  K   kobold brigand (missile) .........N#h:v KK 2 kobolds ........#N#h:XConfirm with . or Enter, or press ? or * to list all spells.N#h:Aiming: Poisonous Vapours (safe; 9% risk of failure)  N#h:Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  N#h ;I(lightly wounded)  Poisonous fumes billow around the kobold brigand!N#h7<N#h=N#h>N#hc?N#hBAN#hAN#hHBN#hMM N#hTM# #.## #.#...## N#hlMd#.....@# N#hM#......K..K)..  #......#K.....  N#hN#......#......  #......# ..).. ........# ##+##  , poisoned) N#h:NL......... ........# N#hXN N#hlO#0N#hO@5==40.0 (1.5N#hWN#hZ  Aiming: Poisonous Vapours (safe; 9% risk of failure)  Press: ? - help, Dir - move target  N#hZAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (lightly wounded)  Poisonous fumes billow around the kobold brigand! _The kobold brigand is poisoned. You feel sick.N#h#  Casting: Poisonous Vapours (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h#  corvidae the Conjurer  Green Draconian of Qazlal ***...  Health: 60/71 ====================----  Magic: 13/17 ==================------  AC: 10Str: 14 # EV: 12Int: 22 #.##N#h# SH:  4  Dex: 9 #.#...## XL:  9 Next: 82% Place: Dungeon:7 #.....@# Noise: =====----  Time: 7740.0 (0.0) #.....*K*.K)..  J) +2 war axe of Awkwardness {flame, Str+3N#h# #.....*#K.....  Throw: 21 darts (poison) N#h#8#......#......  Slow Pois Breath++  #......# ..)..  N#h$........# ##+##  K   kobold brigand (missile, poisoned) ......... KK 2 kobolds ........#Casting: Poisonous Vapours (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  N#h$ Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded, poisoned, chance to weaken: 88%)N#hjcorvidae the ConjurerGreen Draconian of Qazlal ***...Health: 60/71 ====================----Magic: 13/17 ==================------AC: 10Str: 14#EV: 12Int: 22#.##SH:  4  Dex: 9N#h#.#...##XL:  9 Next: 82% Place: Dungeon:7#.....@#Noise: =====----  Time: 7740.0 (0.0)#......K..K)..J) +2 war axe of Awkwardness {flame, Str+3#......#K.....Throw: 21 darts (poison)#......#......Slow Pois Breath++ N#h:r#......# ..)..........# ##+##K   kobold brigand (missile, poisoned, we…)N#hp.........KK 2 kobolds (1 weak)........#N#hAiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded, poisoned, chance to weaken: 88%)  N#hThe glob of mercury hits the kobold brigand!  The kobold brigand looks weaker. The mercury splashes! The kobold looks weaker.N#hmv(moderately wounded, poisoned, chance to weakenN#hOn*: 88%)  The glob of mercury hits the kobold brigand!  The kobold brigand looks weaker. The mercury splashes! The kobold looks weaker.The kobold brigand is heavily wounded.  You feel sick.is engulfed in blazing flames.N#hoN#hxmKK.. N#hny59=-4=N#hy&1.5 (1.5N#h{N#h{T _The kobold brigand misses you.N#h ##..###.#...## .#....<##K.###KKK.)..#....N#hS ]. ..)..##+##. #K 3 kobolds (1 weak)$..N#hn Rkobold brigand is engulfed in blazing flames. _The kobold brigand misses you.  Found 12 gold pieces. You feel sick.  You are no longer poisoned.  You kill the kobold brigand!N#h)# N#hZ$ N#h/ °<##.)KKKK 3 kobolds (1 weak)N#h5B 8=-8-63.0N#hB  _Qazlal accepts your kill.Your Short Blades skill increases to level 5!N#hL 9°N#hO m _Your Spellcasting skill increases to level 6!N#hn>6# #. ##.## .##.#...## ..# #....°<##..##.KK.).#......#K.#......#..#......#...).N#h?$.####+#.. .#......$..N#hBM| '...#....  You hear a shout!N#hYv .  The kobold hits you but does no damage. Something unseen opens the door.N#hZN#h"ZP5==4.5N#hbN#hep _The kobold closely misses you.Things that are here: N#heI_a +0 dagger; a curare-tipped dartN#h>  You closely miss the kobold. x2; The kobold is no longer weakened.N#hkC  The kobold hits you but does no damage.  A kobold comes into view. It is wielding a +0 club.N#hF  The kobold hits you but does no damage. The kobold completely misses you.N#h@Q6°KN#hQVK 4 kobolds (1 missile)N#hR6-6===6.7 (2.2N#h[N#hlm  The kobold hits you with a +0 dagger. The kobold hits you but does no damage. _x2N#hg  You hit the kobold. You burn the kobold.  The kobold is heavily wounded.N#hi  You barely miss the kobold. You block the kobold's attack.N#hes .°#KK.  The kobold hits you but does no damage. The kobold completely misses you.N#hdt#8N#htW====9.0 (2.3N#h}N#hhT _The kobold closely misses you.N#h  You closely miss the kobold.The kobold is heavily wounded.N#h$  You barely miss the kobold. The kobold misses you.N#h °.  The kobold barely misses you. The kobold closely misses you.N#hHW7=51.3N#h.9°N#h= _The kobold hits you but does no damage.N#h  You hit the kobold. You burn the kobold.  You kill the kobold!N#h,  Qazlal accepts your kill.You barely miss the kobold.N#hN#h)+ <§. 3You feel yourself speed up.You block the kobold's attack. The kobold closely misses you.N#h-56-N#h-/3.5 (2.2N#hg7'§N#hz9; _The kobold hits you with a +0 dagger.N#h  You slash the kobold! You burn the kobold.  You kill the kobold!N#h"  Qazlal accepts your kill.You slash the kobold! You burn the kobold.  You kill the kobold!N#hN#hI§@))   kobold (  You slash the kobold! You burn the kobold.  You kill the kobold!  Qazlal accepts your kill.You slash the kobold! You burn the kobold.  You kill the kobold!  Qazlal accepts your kill.N#h$8(N#h:N#hPS.@K.N#h-5.0 (1.5N#hĞN#hO  You kill the kobold!  Qazlal accepts your kill.You slash the kobold! You burn the kobold.  N#hYou kill the kobold!  Qazlal accepts your kill. _The kobold throws a stone. The stone hits you but does no damage.N#ht  You hit the kobold. You burn the kobold.  You kill the kobold!N#h^~ C)N#h t7====6.5N#h[ N#h O _Qazlal accepts your kill.N#h!.# #####. ...# #.## ...# #.#...## ...# #.....<##..####.N#h!f#......)@..).#......#).#......#.#......#...).........####'#......... ...........# #........$.N#h++§N#h,,70N#h1N#hf7l _Items here: ( ))) †.N#hu ######. ....###.#...##....<##..####.N#h.§)..).........#@.........#.......#...)...Breath++ ........N#hY2§N#hz-8 _N#hN#hߡ  Things that are here: _a +0 short sword; a kobold corpseN#hM# ###.  #.## #...## ...# <##..####......§@..)......#)......#.... #......#...)............####'####....N#hs7....N#hdN#he8=9 _N#hN#h̘l _Items here: ( ))) †.N#hpm # #### #. ...# #.## ...# #.#...## ...# #.....<##..####. #......@)..).... #......#). #......#. #......#...)....N#hpF ........####'#### ......... ... ........# #.. ......$.. ...  ..N#hzN#hdz.60 _N#hN#hƅt  Things that are here: _a +0 dagger; a curare-tipped dartN#hS N#hU iPick up what? 45/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()N#hU b - a curare-tipped dart [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]N#h8^  b + a curare-tipped dart[Enter] accept (1 chosen)N#h5R N#h[corvidae the ConjurerGreen Draconian of Qazlal ***...Health: 58/71 ===================-----#####Magic: 18/18 ========================#. ...#AC: 10Str: 14#.## ...#EV: 12Int: 22#.#...## ...#SH:  4  Dex: 9#.....<##..####.XL:  9 Next: 86% Place: Dungeon:7#......@)..)....Noise: =====----  Time: 7760.5 (0.0)#......#).......J) +2 war axe of Awkwardness {flame, Str+3#......#........Throw: 21 darts (poison)#......#...)....N#h[R[12;38HBreath++ ........####'####......... ...........# #........$.. ..... _Items here: ( ))) †.  Things that are here: _a +0 short sword; a kobold corpse _Items here: ( ))) †.  Things that are here: _a +0 dagger; a curare-tipped dartN#hycN#hc+1.5 (1N#hkN#h/n. _T - a curare-tipped dartN#hٗ4N#hN#h<R9N#h,N#hN#hBN#h.,N#hxN#h1N#hM60=N#hN#hN#hN#hkN#hMN#h~N#h(N#hN#hV1=N#hN#h,N#h`N#hN#h#N#hJN#h<2N#hN#hpN#hN#hN#h|,N#hN#hZN#hL3=N#hN#h N#h N#h N#h,N#hN#hN#h%V4=N#h4N#ho,N#he$N#hc*,N#h7,N#h/,N#h0N#h3<5N#h4N#h@nN#hdBN#h%WN#hmWL6=N#h+ZN#h%`,N#heN#hj,N#h4vN#hN#h],7=8N#h9N#hۧN#h_N#h©N#h[N#hЭN#hHN#hN#h}N#h N#hN#huN#h9N#h=N#hN#hN#h,N#h0N#hc,N#hN#hm70=N#hN#h,N#hXN#hN#hE1=N#h _HP restored.N#hBN#hjN#h N#h N#hN#hN#h N#h:=N#hN#hN#h#,N#h-,N#h.N#h.N#h13N#h7N#h<N#h0=N#h?N#hE,N#hHN#hYNN _You now have 454 gold pieces (gained 12).N#h\s#......))..)..... #......#).......##.#......#........N#hO\T...#......#...)..............####'####.................N#h\..........######...........°.................. ..809.5 (48.0).####...########N#h ] ....... .....##...  ..... ..... .... ≈≈._.≈ .## §§≈...≈§ ≈§§§.≈≈§≈ N#hg..≈...≈..≈§.≈≈.N#hg-10.5 (49N#hbnN#hq@ _Found a shimmering blue altar of Sif Muna.N#h N#h N#h|N#h/vN#hGhN#h_o  #......))..).... . #......#)....... #.#......#........ # ..#......#...).... .#.# .........####'#####.#.# ......................#( .........######......... ...............> .........$.### 21.5 (11 ####...########.○....... ..........§..##.###..... ....##........°.# .... ......§.....§...# .<. ....≈≈§§§.≈§≈...# .. ###...§§§.≈...#.# .#.≈.≈§§≈≈.≈.#.#hp|m##.≈......§§...#Found 3 stones. Found an escape hatch in the ceiling.°.§2.5 (12 _Found a stone staircase leading down.N#h 4N#h nN#h N#hg BN#h~ BN#h M _You now have 463 gold pieces (gained 9).N#h 4N#h| N#h2 6 _You hear a shout!N#h; p.....#..........#.# .....#...)......#.# .....####'#####.#.# #..........#(# ######.........# ..........># .....°..#####N#h%< ########......§..##.###.@.................# #..§.........# #...< ≈≈§§§.§≈≈...# #.....N#h< p§§§.≈§..#.# #........ ≈.≈§§≈§.≈.#.# #......?o   orc (wandering) ≈......§§...# #........ ≈≈§≈.≈≈§≈...# #.$..o.... ..........#N#h< #.#N#hB ' N#hC 6.5 (4.0)  An orc comes into view. It is wielding a +0 short sword.Found 8 gold pieces.N#hK .○o.N#hHL +7.5 (5N#hR N#hsb % _The orc shouts!N#h  Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h+>.....#..........#.# corvidae the Conjurer .....#...)......#.# Green Draconian of Qazlal ***... N#hy.....####'#####.#.# #  Health: 71/71 ======================== ..................#(#  Magic: 17/18 ======================-- .....######.........#  AC: 10Str: 14 N#h...................># .  EV: 12Int: 22 N#h,................#####...  SH:  4  Dex: 9 N#h"...########.....○.......  XL:  9 Next: 86% Place: Dungeon:7 N#h*......§..##.###.@.......  Noise: =====----  Time: 7827.5 (0.0) N#h?##..........# #..*......  J) +2 war axe of Awkwardness {flame, Str+3 ..§.........# #..*<.....  Throw: 21 darts (poison) N#h≈≈§§§.§≈≈...# #..*......  Breath++ ..§§§.≈§..#.# #...*..... ≈.≈§§≈§.≈.#.# #...*..?..  o   orc ≈......§§...# #...o..... ≈≈§≈.≈≈§≈...# #.$....... ..........#.#N#hCasting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h1Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineN#htAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hit)N#h;Y.....#..........#.#corvidae the Conjurer .....#...)......#.#Green Draconian of Qazlal ***... N#hY.....####'#####.#.# #Health: 71/71 ======================== ..................#(#Magic: 17/18 ======================-- N#hY.....######.........#AC: 10Str: 14 N#hY...................># .EV: 12Int: 22 N#h Z................#####...SH:  4  Dex: 9 N#h1Z...########.....○.......XL:  9 Next: 86% Place: Dungeon:7 N#hXZ......§..##.###.@.......Noise: =====----  Time: 7827.5 (0.0) N#h~Z##..........# #..*......J) +2 war axe of Awkwardness {flame, Str+3 N#hZ..§.........# #..*<.....Throw: 21 darts (poison) ≈≈§§§.§≈≈...# #..*......Breath++ ..§§§.≈§..#.# #...*..... ≈.≈§§≈§.≈.#.# #...*..?..N#h[o   orc ≈......§§...# #...o..... N#hA[≈≈§≈.≈≈§≈...# #.$....... ..........#.#N#hh[Casting: Mercury Arrow (safe; 2% risk of failure)  N#h[MConfirm with . or Enter, or press ? or * to list all spells.N#hE\Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hit)N#h}N#h °N#hC2....N#h:o..N#hE+8.5 (1N#hgN#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  N#hPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hit) N#h'7_The magic dart hits the orc but does no damage.N#hP   N#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h .....#..........#.# corvidae the Conjurer N#h .....#...)......#.# Green Draconian of Qazlal ***... .....####'#####.#.# #  Health: 71/71 ======================== N#h. ..................#(#  Magic: 16/18 =====================--- .....######.........#  AC: 10Str: 14 N#h_ ...................># .  EV: 12Int: 22 N#h ^................#####...  SH:  4  Dex: 9 ...########.....°.......  XL:  9 Next: 86% Place: Dungeon:7 ......§..##.###.@.......  Noise: =====----  Time: 7828.5 (0.0) ##..........# #.*.......  J) +2 war axe of Awkwardness {flame, Str+3 N#h f..§.........# #.*.<.....  Throw: 21 darts (poison) ≈≈§§§.§≈≈...# #..*......  Breath++ ..§§§.≈§..#.# #..*...... N#h ≈.≈§§≈§.≈.#.# #..o...?..  o   orc N#h ≈......§§...# #......... ≈≈§≈.≈≈§≈...# #.$....... ..........#.#N#h Casting: Magic Dart (safe; 1% risk of failure)  N#h. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  N#hQ Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hit)N#haV.....#..........#.#corvidae the Conjurer .....#...)......#.#Green Draconian of Qazlal ***... .....####'#####.#.# #Health: 71/71 ======================== ..................#(#Magic: 16/18 =====================--- .....######.........#AC: 10Str: 14 ...................># .EV: 12Int: 22 ................#####...SH:  4  Dex: 9 ...########.....°.......XL:  9 Next: 86% Place: Dungeon:7 ......§..##.###.@.......Noise: =====----  Time: 7828.5 (0.0) ##..........# #.*.......J) #hf;10;1m+2 war axe of Awkwardness {flame, Str+3 ..§.........# #.*.<.....Throw: 21 darts (poison) ≈≈§§§.§≈≈...# #..*......Breath++ ..§§§.≈§..#.# #..*...... ≈.≈§§≈§.≈.#.# #..o...?..o   orc ≈......§§...# #......... ≈≈§≈.≈≈§≈...# #.$....... ..........#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hit)N#hN#h7.☼...o..N#h57=N#h$9.5 (1N#h~N#hnConfirm with . or Enter, or press ? or * to list all spells.N#hAAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hitN#hWA) _The magic dart hits the orc but does no damage.N#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h .....#..........#.# corvidae the Conjurer .....#...)......#.# Green Draconian of Qazlal ***... .....####'#####.#.# #  Health: 71/71 ======================== ..................#(#  Magic: 15/18 ====================---- .....######.........#  AC: 10Str: 14 ...................># .  EV: 12Int: 22 ................#####...  SH:  4  Dex: 9 N#h...########.............  XL:  9 Next: 86% Place: Dungeon:7 ......§..##.###.@.......  Noise: =====----  Time: 7829.5 (0.0) ##..........# #☼*.......  J) +2 war axe of Awkwardness {flame, Str+3 N#h<..§.........# #.*.<.....  Throw: 21 darts (poison) N#hg]≈≈§§§.§≈≈...# #***......  Breath++ ..§§§.≈§..#.# #*o*...... N#h7≈.≈§§≈§.≈.#.# #***...?..  o   orc ≈......§§...# #......... ≈≈§≈.≈≈§≈...# #.$....... ..........#.#N#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#hԯ{Aiming: Mercury Arrow (safe; 2% risk of failure)  N#hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (chance to  weaken: 100%)N#h .....#..........#.# corvidae the Conjurer .....#...)......#.# Green Draconian of Qazlal ***... .....####'#####.#.# #  Health: 71/71 ======================== ..................#(#  Magic: 15/18 ====================---- .....######.........#  AC: 10Str: 14 ...................># .  EV: 12Int: 22 N#h ................#####...  SH:  4  Dex: 9 ...########.............  XL:  9 Next: 86% Place: Dungeon:7 ......§..##.###.@.......  Noise: =====----  Time: 7829.5 (0.0) ##..........# #☼........  J) +2 war axe of Awkwardness {flame, Str+3 ..§.........# #...<.....  Throw: 21 darts (poison) ≈≈§§§.§≈≈...# #.........  Breath++ N#hO h..§§§.≈§..#.# #.o....... ≈.≈§§≈§.≈.#.# #......?..  o   orc ≈......§§...# #......... N#h N≈≈§≈.≈≈§≈...# #.$....... ..........#.#N#h >Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (chance to  weaken: 100%)  N#h% oThe glob of mercury hits the orc! The orc looks weaker.  You kill the orc!N#h0)......#.#'#####.#.# # .........#(# ##. ...N#hY># . ...... #.... ...  #☼*.......  #.*.<.....  #.*.......  #.)....... #......?.. #......... #.$.......N#hg§○...N#hf,30.5 (1N#hέ'§N#h  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (chance to  weaken: 100%)  N#h5>The glob of mercury hits the orc! The orc looks weaker.  N#h[{You kill the orc! _Qazlal accepts your kill.N#hB U )###'#####.#.# #.............#(######..# .......># .........#####..########.............§..##.###..§ ##..........# #○@. ..§...< ≈≈§§§.§≈≈. ..§§§.≈§..#.# #.)#......###N#hCJ :§○N#hJ T6=1N#hXQ N#hS N#h  ###'#####.#.# #.............#(######..# ........># ........#####.########.............§..##.###..§ ##..........# #○.. ..§.@.< ≈≈§§§.§≈≈. ..§§§.≈§..#.# #.) ≈.≈§§≈§.≈.....?########N#h .°7==2N#hk& .............#(######...# ..........>#......#####.########.............§..##.### ##..........# #° ..§...< N#hk5≈≈§§§.§≈≈. ..§§§.≈§..#.# #.) ≈.≈§§≈§.≈.....?Breath++ N#huH.☼N#hu&3N#h{;☼N#h~N#hz ######..# ..........>#....#############.............§..##.### ##..........# ..§< N#h*{≈≈§§§.§≈≈. ..§§§.≈§..#.# #☼ ≈.≈§§≈§.≈......?.....§§..N#hT{q.≈§≈.≈≈§≈$N#h,○N#hr8===4N#hՊ:○N#hϐ  Things that are here: _a +0 short sword; a +0 chain mail; an orc corpseN#h=( ......>#....#############.............§..##.### ##..........# ..§< ≈≈§§§.§≈≈. ..§§§.≈§..#.# #○) ≈.≈§§≈§.≈.@....?.....§§...≈§≈.≈≈§≈$Breath++ N#hpN#h!-5 _N#hP N#hN#h* ############.............§..##.### ##..........# ..§< ≈≈§§§.§≈≈. ..§§§.≈§..#.# #○) ≈.≈§§≈§.≈N#h D......?.....§§...≈§≈.≈≈§≈$ ..........#.# #......### N#h :######## N#h ?°○N#h &6N#h N#hߘ N#h ########.............§..##.### ##..........# N#h: ..§< ≈≈§§§.§≈≈. ..§§§.≈§..#.# #°) ≈.≈§§≈§.≈N#ha ..○...?.....§§.......≈§≈.≈≈§≈ ..........#.# #......###N#h X ######## N#h a..°○N#h &7N#h 9°N#hD N.○N#hU H==8.5 (2N#h N#h > _You now have 471 gold pieces (gained 8).N#h g#. §..##.###..# #.§.# #...<.§§§.§≈≈...# #.§§§.≈§..#.# #.). .≈§§≈§.≈.#.# #......?. ......§§...# #.§≈.≈≈§≈...# #..@.#.# #......## 9.5 (1N#hL#. §..##.###. .# #. §.# #...<. §§§.§≈≈...# #. §§§.≈§..#.# #.). ≈§§≈§.≈.#.# #......?.§§...# #. §≈.≈≈§≈...# #..°##.# #......## ..○40N#hv=#. §..##.###.# #. .# #...<..§≈≈...# #..≈§..#.# #.). §§≈§.≈.#.# #......?.§§...# #. ≈.≈≈§≈...# #.N#h# #.# #....○.##### # N#h4○N#hq &1N#h&N#hi)N#h~n. §..##.###.# #.# #...<..§≈≈...# #..≈§..#.# #.).≈§.≈.#.# #......?.§§...# #. .≈≈§≈...# #.# #.# #....○.##### # N#hvO☼°N#h%w&2N#h{N#h}N#h %. §..##.###.# #.# #...<. .§≈≈...# #. .≈§..#.# #.). ≈§.≈.#.# #......?.§§...# #. ≈≈§≈...# #....# #.# #....°.##### ## N#h~ "..N#h &3N#h N#h N#h ...........##### ######....§..##.##....<§≈≈...# #.. .≈§.)..... ≈§.≈.#? ..§§.... ≈≈§≈..○...##.. .....#.# #......#############N#h B☼○N#h &4N#h N#h N#hw...> ...........##### ######....N#hw§..##.##....<§≈≈...# #.. N#h#xz.≈§.)..... ≈§.≈.#. N#hMx..§§☼...... ≈≈§≈..○...##.. N#hx.....#.# #......#############N#hށ'☼○N#h '°N#h΂&5N#h|:☼N#hJ○○○N#hB.N#h+6.5 (2N#hO:○N#hi _o - 8 scrolls of teleportation (gained 1)N#h?M######.# ...>N#h?# ...........##### ######....§..##.##....N#h@j<§≈≈...# #...... N#h7@.≈§.)...○@. ≈§.≈.#N#hY@r..○ ..§§○...... N#hy@c≈≈§≈......##.. N#h@.....#.# #......##### .N#hNK4°N#hK+7.5 (1N#hMR:°N#heTN#hS 4N#hA N#h BN#h N#hk N#h N#h N#h N#h N#hW N#hJ N#h! N#ht N#h N#h N#h N#hO ,N#hR N#h N#h4 ,N#hx N#h# N#hj ,N#h1 N#h5 N#hw N#h N#h N#h N#h# N#h{ N#h N#hu N#h] N#h N#h N#h2" N#h & N#h@& N#h( N#h4) N#h - N#h9- N#h. N#h2 N#h%3 N#h(4 N#h8 N _You now have 490 gold pieces (gained 19).N#hs? N#h? N#hA@ N#hB 6 _You hear a shout!N#hF 4N#hG N#h I N#hM N#ha   #..# #..#  # j.# #(# ## #+ #.# # ...... #.###.#######>#.......##.. ###.......☼.....#...............# .................#...............# <......................#.........§........# .......................#j   gnoll (wandering) .......................+ .......................# .......##..............#You hear a shout!N#h\m g636.0)4.5 (17N#hp :§N#h| s _A gnoll comes into view. It is wielding a +0 flail.N#hP  Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#hg  corvidae the Conjurer #..# Green Draconian of Qazlal ***... #..# Health: 71/71 ======================== # # j.# Magic: 17/18 ======================-- #(# ## #+ #*# AC: 10Str: 14 ..# ...... #.###*#######  EV: 12Int: 22 .>#.......##....*.......  SH:  4  Dex: 9 ###.............*☼.....#  XL:  9 Next: 86% Place: Dungeon:7 ................@......#  Noise: =====#hs34m----  Time: 7864.5 (0.0) .......................#  J) +2 war axe of Awkwardness {flame, Str+3 .......................#  Throw: 21 darts (poison) <......................#  Breath++ ..............§........# .......................#  j   gnoll .......................+ .......................# .......##..............# _A gnoll comes into view. It is wielding a +0 flail.Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)N#hcorvidae the Conjurer #..#Green Draconian of Qazlal ***... #..#Health: 71/71 ======================== # #j.#N#h^,Magic: 17/18 ======================-- #(# ## #+ #*#AC: 10Str: 14 ..# ...... #.###*#######EV: 12Int: 22 .>#.......##....*.......N#hSH:  4  Dex: 9 ###.............*☼.....#N#hXL:  9 Next: 86% Place: Dungeon:7 ................@......#N#hNoise: =====----  Time: 7864.5 (0.0) N#hƌj.......................#N#h܌J) +2 war axe of Awkwardness {flame, Str+3 .......................#N#h7Throw: 21 darts (poison) N#h<......................#Breath++ N#hq..............§........# N#h>.......................#j   gnoll N#hf .......................+ .......................# .......##..............# N#he_A gnoll comes into view. It is wielding a +0 flail.N#hCasting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineN#hEAim: a gnoll, wielding a +0 flail (100% to hit)N#hH  Casting: Mercury Arrow (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll but does no damage.N#h&.j...○.5.5 (1N#hy'N#h!** _You hear a shout! x3N#hP   N#hQ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#hKB   corvidae the Conjurer #..# Green Draconian of Qazlal ***... #..# Health: 71/71 ======================== # # ..# Magic: 16/18 =====================--- #(# ## #+ #j# AC: 10N#hB Str: 14 ..# ...... #.###*#######  EV: 12Int: 22 .>#.......##....*.......  SH:  4  Dex: 9 ###.............*○.....#  XL:  9 Next: 86% Place: Dungeon:7 N#hB ................@......#  Noise: =====----  Time: 7865.5 (0.0) .......................#  J) +2 war axe of Awkwardness {flame, Str+3 .......................#  Throw: 21 darts (poison) <......................#  Breath++ .......................# N#hC .......................#  j   gnoll .......................+ .......................# .......##..............# _You hear a shout! x3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)N#hJi corvidae the Conjurer #..#Green Draconian of Qazlal ***... #..#Health: 71/71 ======================== # #..#Magic: 16/18 =====================--- #(# ## #+ #j#AC: 10Str: 14 ..# ...... #.###*#######EV: 12Int: 22 .>#.......##....*.......SH:  4  Dex: 9 ###.............*○.....#XL:  9 Next: 86% Place: Dungeon:7 ................@......#Noise: =====----  Time: 7865.5 (0.0) .......................#J) #hi 2m+2 war axe of Awkwardness {flame, Str+3 .......................#Throw: 21 darts (poison) <......................#Breath++ .......................# .......................#j   gnoll .......................+ .......................# .......##..............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)  N#hOj The magic dart hits the gnoll.N#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll.gnoll is lightly wounded.N#h[ .j..○N#h Y7=6.5 (1N#h N#h ' _You hear a shout!N#hA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h  corvidae the Conjurer #..# Green Draconian of Qazlal ***... #..# Health: 71/71 ======================== # # ..# Magic: 15/18 ====================---- #(# ## #+ #*# AC: 10Str: 14 ..# ...... #.###j#######  EV: 12Int: 22 .>#.......##...***......  SH:  4  Dex: 9 ###.............*○.....#  XL:  9 Next: 86% Place: Dungeon:7 ................@......#  Noise: =====----  Time: 7866.5 (0.0) .......................# #h49m J) +2 war axe of Awkwardness {flame, Str+3 .......................#  Throw: 21 darts (poison) <......................#  Breath++ .......................# .......................#  j   gnoll .......................+ .......................# .......##..............# _You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (lightly wounded, chance to weaken: 100%)N#h@   corvidae the Conjurer #..# Green Draconian of Qazlal ***... #..# Health: 71/71 ======================== # # ..# Magic: 15/18 ====================---- #(# ## #+ #.#N#h  AC: 10Str: 14 ..# ...... #.###j#######  EV: 12Int: 22 .>#.......##............  SH:  4  Dex: 9 ###..............○.....#  XL:  9 Next: 86% Place: Dungeon:7 ................@......#  Noise: =====----  Time: 7866.5 (0.0) .......................#  J) +2 war axe of Awkwardness {flame, Str+3 .......................#  Throw: 21 darts (poison) <......................#  Breath++ N#h& .......................# .......................#  j   gnoll N#hj .......................+ .......................# .......##..............# Confirm with . or Enter, or press ? or * to list all spells.N#h `Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (lightly wounded, chance to weaken: 100%)  The glob of mercury hits the gnoll! The gnoll looks weaker.  N#h 3You kill the gnoll!N#h+ ..#..# # ..#(# ## #+ #.# N#h  #.###)####### >.##....*....... .......*○.....# .....# .....# .....# <.....# ...N#h ..#....................#...................+..................#.N#hC !N#h#& &..°77.5 (1  Aiming: Mercury Arrow (safe; 2% risk of failure)  N#hc( Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (lightly wounded, chance to weaken: 100%)  The glob of mercury hits the gnoll! The gnoll looks weaker.  You kill the gnoll! _Qazlal accepts your kill.N#hB]4N#h^N#hcN#hkj6=☼.......N#hlj   gnoll (polearm, missile, wandering).........N#h#.......##....*.......  SH:  4  Dex: 9 N#hc ###.............*......#  XL:  9 Next: 87% Place: Dungeon:7 N#hd )................@......#  Noise: =====----  Time: 7868.5 (0.0) N#hd r.......................#  J) +2 war axe of Awkwardness {flame, Str+3 .......................#  Throw: 21 darts (poison) <......................#  Breath++ .......................# N#hd A.......................#  j   gnoll (polearm, missile) .......................+ N#hd x.......................# .......##..............# N#hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  N#he KCasting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  N#h+e Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering a throwing net (100% to hit)N#hDcorvidae the Conjurer #..#Green Draconian of Qazlal ***... #j.#Health: 71/71 ======================== # #*.#Magic: 15/18 ====================---- #(# ## #+ #*#AC: 10Str: 14 ..# ...... #.###*#######EV: 12Int: 22 .>#.......##....*.......SH:  4  Dex: 9 ###.............*......#XL:  9 Next: 87% Place: Dungeon:7 ................@......#Noise: =====----  Time: 7868.5 (0.0) .......................#J) #hTF40m+2 war axe of Awkwardness {flame, Str+3 .......................#Throw: 21 darts (poison) <......................#Breath++ .......................# .......................#j   gnoll (polearm, missile) .......................+ .......................# .......##..............#Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering a throwing net (100% to hit)  The magic dart hits the gnoll.N#h..).○onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and quivering a throwing net (100% to hit)  N#hlDThe magic dart hits the gnoll.gnoll is lightly wounded.N#h\[(((((((N#h^j..).○@j   gnoll (polearm)9.5 (1N#h-eN#hKh N#hwhl_The gnoll throws a throwing net. The throwing net barely misses you.N#hMS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#hY  corvidae the Conjurer #..# Green Draconian of Qazlal ***... #j.# Health: 71/71 ======================== # # *.# Magic: 14/18 ==================------ #(# ## #+ #*# AC: 10Str: 14 ..# ...... #.###*#######  EV: 12Int: 22 .>#.......##....*.......  SH:  4  Dex: 9 ###.............*......#  XL:  9 Next: 87% Place: Dungeon:7 ................@......#  Noise: =====#hY0;10m----  Time: 7869.5 (0.0) .................(.....#  J) +2 war axe of Awkwardness {flame, Str+3 .......................#  Throw: 21 darts (poison) <......................#  Breath++ .......................# .......................#  j   gnoll (polearm) .......................+ .......................# .......##..............# _The gnoll throws a throwing net. The throwing net barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit)N#hcorvidae the Conjurer #..#Green Draconian of Qazlal ***... #j.#Health: 71/71 ======================== N#h+# #*.#Magic: 14/18 ==================------ #(# ## #+ #*#AC: 10Str: 14 ..# ...... #.###*#######EV: 12Int: 22 N#hY.>#.......##....*.......SH:  4  Dex: 9 ###.............*......#N#hXL:  9 Next: 87% Place: Dungeon:7 ................@......#N#hNoise: =====----  Time: 7869.5 (0.0) .................(.....#J) +2 war axe of Awkwardness {flame, Str+3 .......................#N#hThrow: 21 darts (poison) <......................#Breath++ N#hG.......................# .......................#j   gnoll (polearm) .......................+ .......................# .......##..............#N#hiCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit)  The magic dart hits the gnoll.N#h!d onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit)  N#hd rThe magic dart hits the gnoll.  The gnoll is moderately wounded.N#h&{ ..j.).°○5==70.5 (1N#hS| ;○N#h * _You hear a shout! x3N#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#hFN#hN#h$N#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N#h2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#h<  corvidae the Conjurer #..# Green Draconian of Qazlal ***... #..# Health: 71/71 ======================== # # .j# Magic: 14/18 ==================------ N#h #(# ## #+ #*# AC: 10Str: 14 ..# ...... #.###*#######  EV: 12Int: 22 .>#.......##....*.......  SH:  4  Dex: 9 N#hP###.............*......#  XL:  9 Next: 87% Place: Dungeon:7 ................@......#  Noise: =====----  Time: 7870.5 (0.0) ................○(.....#  J) +2 war axe of Awkwardness {flame, Str+3 .......................#  Throw: 21 darts (poison) <......................#  Breath++ .......................# .......................#  j   gnoll (polearm) N#hr.......................+ .......................# .......##..............# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)N#h5 )corvidae the Conjurer #..#Green Draconian of Qazlal ***... #..#N#h5 $Health: 71/71 ======================== # #.j#Magic: 14/18 ==================------ #(# ## #+ #*#AC: 10Str: 14 ..# ...... #.###*#######EV: 12N#hF6 SInt: 22 .>#.......##....*.......SH:  4  Dex: 9 ###.............*......#XL:  9 Next: 87% Place: Dungeon:7 ................@......#Noise: =====----  Time: 7870.5 (0.0) N#hv6 C................○(.....#J) +2 war axe of Awkwardness {flame, Str+3 .......................#Throw: 21 darts (poison) N#h6 <......................#Breath++ N#h6 P.......................# N#h 7 .......................#j   gnoll (polearm) .......................+ .......................# .......##..............#Casting: Magic Dart (safe; 1% risk of failure)  N#h7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  The magic dart hits the gnoll!N#h N#ho N#h j.j)..○°j   gnoll sergeant (polearm)j   gnoll (polearm)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  The magic dart hits the gnoll!  The gnoll is almost dead.N#h Z5==1.5 (1N#h K○°N#h  N#h5 p_A gnoll sergeant comes into view. It is wielding a +0 trident.N#h*  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N#hES  corvidae the Conjurer #..# Green Draconian of Qazlal ***... #..# Health: 71/71 ======================== # # j*# Magic: 13/18 =================------- #(# ## #+ #j# AC: 10Str: 14 N#h..# ...... #.###*#######  EV: 12Int: 22 .>#.......##....*.......  SH:  4  Dex: 9 ###.............*......#  XL:  9 Next: 87% Place: Dungeon:7 N#h ...............○@......#  Noise: =====----  Time: 7871.5 (0.0) ................°(.....#  J) +2 war axe of Awkwardness {flame, Str+3 N#hD.......................#  Throw: 21 darts (poison) <......................#  Breath++ .......................# N#h.......................#  j   gnoll sergeant (polearm) .......................+  j   gnoll (polearm) .......................# .......##..............# _A gnoll sergeant comes into view. It is wielding a +0 trident.Casting: Magic Dart (safe; 1% risk of failure)  N#hoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, chance to weaken: 100%)N#h   corvidae the Conjurer #..# Green Draconian of Qazlal ***... #..# Health: 71/71 ======================== N#h Z# # j.# Magic: 13/18 =================------- #(# ## #+ #j# AC: 10Str: 14 ..# ...... #.###)#######  EV: 12N#h Int: 22 .>#.......##............  SH:  4  Dex: 9 N#h@ ###....................#  XL:  9 Next: 87% Place: Dungeon:7 ...............○@......#  Noise: =====----  Time: 7871.5 (0.0) N#hg ................°(.....#  J) +2 war axe of Awkwardness {flame, Str+3 .......................#  Throw: 21 darts (poison) N#h <......................#  Breath++ .......................# N#h .......................#  j   gnoll sergeant (polearm) N#h .......................+  j   gnoll (polearm) .......................# .......##..............# Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineN#hB Aim: a gnoll, wielding a +0 spear (almost dead, chance to weaken: 100%)  N#he The glob of mercury hits the gnoll! The gnoll looks weaker.  The mercury splashes! The gnoll sergeant looks weaker.  N#h 3You kill the gnoll!N#h9 ..#..# # j.#(# ## #+ #)# N#h q #.###*####### >.##....*....... .......*......# ...N#hƍ 4..# N#h .......°(.....# .....# <...N#h m..# .....#N#h; ..............# , weak)..............+N#hR B..............#N#h N#h .j).§.°.N#hk# +2.5 (1N#h , N#hy/ 8  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, chance to weaken: 100%)  The glob of mercury hits the gnoll! The gnoll looks weaker.N#h/ mercury splashes! The gnoll sergeant  You kill the gnoll! _Qazlal accepts your kill.N#h^ b .. . # .. #(# ## #+ #j# N#h .# ...... #.###)####### .>##..... ###§°..( .N#hN a<#+..N#h* N#h Y)j§.N#h2 54=N#h^ 3N#h '§N#h N#hw..# ... . # .. N#h #(# ## #+ #)# .# ...... #.###j####### .>.##..... ###§..N#h!<( .<#N#hG(+N#h;N#h&4N#hR§ _The gnoll sergeant barely misses you.N#h  You hit the gnoll sergeant. You burn the gnoll sergeant.  The gnoll sergeant is moderately wounded.The gnoll sergeant hits you with a +0 trident.N#h%  N#h &You block the gnoll sergeant's attack.N#h oj.○ j   gnoll (polearm, wandering)N#ho   orcA gnoll comes into view. It is wielding a +0 spear.N#h767--N#hr5===6.0 (1.5N#hN#hHq _An orc comes into view. It is wielding a +0 club.N#hX _An orc comes into view. It is wielding a +0 club.  The gnoll sergeant blocks your attack.houts!  You tail-slap the gnoll sergeant, but do no damage.The gnoll sergeant is moderately wounded.  You hear a shout! x2N#hXf.oj○j)6===7.5N#hjN#hmE _The gnoll sergeant hits you but does no damage.N#h9_  You slash the gnoll sergeant! You burn the gnoll sergeant.N#hP%  N#hPThe gnoll sergeant is heavily wounded.N#hI .o)j°The gnoll closely misses you.N#hEThe gnoll sergeant hits you but does no damage.N#h3N#hYV5---7N#h}P==9.0N#hN#hC _The gnoll hits you from afar with a +0 spear.N#h  You slash the gnoll sergeant! You burn the gnoll sergeant.  The gnoll sergeant is almost dead.The gnoll sergeant hits you with a +0 trident.N#h| j. j 2 gnolls (1 polearm)  The gnoll closely misses you.4-8===80.5N#hN#h s _A gnoll comes into view. It is wielding a +0 flail.N#h M The gnoll closely misses you. _A gnoll comes into view. It is wielding a +0 flail.  You barely miss the gnoll sergeant.is no longer weakened.sergeant completely misses you.N#h N#h\ &  N#h The gnoll closely misses you. The gnoll sergeant barely misses you.An orc comes into view. It is wielding a +0 hand axe.N#h .jo§)o 2 orcsN#hf 052.0N#h N#h) 3 _You block the gnoll's attack.O#hu .  The gnoll sergeant blocks your attack.  The gnoll sergeant is almost dead.The gnoll sergeant hits you with a +0 trident.O#h$59O#h'4--3.5O#hO#h-R _The gnoll barely misses you.O#hN  You hit the gnoll sergeant. You burn the gnoll sergeant.  You kill the gnoll sergeant!O#hd A )jj 2 gnolls (1 polearm)oo 2 orcs  Qazlal accepts your kill.You hear a shout!O#hh k6---905.0O#hu O#h[y F _The gnoll hits you from afar with a +0 spear. x2O#h( .......# ...... ..j # oo #(# ## #+ #j# .#  #.###@####### .>.##.....)...... ###.O#h])]( .<#O#h}6O#h)7I==60O#h=O#h=Bv _The gnoll completely misses you. _You see here a +0 flail.O#h  You slash the gnoll! You burn the gnoll.  You kill the gnoll!O#hص O#h .o°   gnollO#hu h Destroyer1O#h P7.4 (1.4 _Qazlal accepts your kill.O#h! O#h) m _Your Conjurations skill increases to level 8!O#h  You hit the orc. You burn the orc.  The orc is moderately wounded..o°o   orc wizard7=8.8O#hf O#h$+ _The orc closely misses you. x2 _An orc wizard comes into view. It is wielding a +0 dagger.O#h  You hit the orc. You burn the orc.  You kill the orc!O#hO#h  .   orcQazlal accepts your kill.O#h8*O#hIF °o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!O#h H{.O#h<$ .90.3 (1.5O#hE3  _Deactivating autopickup; reactivate with Ctrl-A.O#h_ ]  You barely miss the orc.O#h"d  You hear a shout!  An orc comes into view. It is wielding a +0 whip.O#hPe O#he O#h&f O#hf O#hp Oooj{O#hq j   gnolloo 2 orcsO#hq ?8=O#hr !1.8O#h;{ O#h Q _The orc closely misses you.O#hO#h .oYou slash something! You burn something. Your tail-slap misses something.O#h|(3.3O#hD O#hf _Something hits you but does no damage.O#h> O#h  You closely miss something. Something completely misses you.O#h Q.oO#hʵ 594.7 (1.4O#hC O#h f _Something hits you but does no damage.O#h9O#hH.oO#h-6.2 (1.5O#hO#h _You closely miss something. Something hits you but does no damage.O#hzX  You barely miss something. You tail-slap something.O#h|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!O#huO#hv-7.6 (1.4O#hO}O#h( O#hr3_The magic dart hits you but does no damage.O#h L @  You miss something. Your tail-slap misses something.9.1 (1.5 _Something hits you but does no damage. Something hits you.O#h@48900.6 _You barely miss something. Your tail-slap misses something. Something hits you.O#hYO#h"d8 oo 3 orcs (1 wandering)You miss something. Something hits you but does no damage.An orc comes into view. It is wielding a +0 falchion.O#he592.0 (1.4O#hlO#hzf _Something hits you but does no damage.O#h$  The orc shouts!  You hit something. You burn something.  Qazlal accepts your kill.O#h^g  Reactivating autopickup.O#hO#h.o.o○oO#h523.5 (1.5O#h!O#h6 _You feel a bit more experienced.O#h@k  You slash the orc! You burn the orc.  You kill the orc!O#hYm O#hm O#hln O#h o O#ho O#hQz .o.ojO#hz ° 2 orcsQazlal accepts your kill.O#h  W2--5.0O#hO :°O#h 9 _The gnoll hits you with a +0 flail!O#hWO#hbv.o○.O#hc(6.5O#hqO#hu _You hit the gnoll but do no damage. The gnoll closely misses you.O#hL{M  You slash the gnoll! You burn the gnoll.O#h .o° The gnoll is almost dead.O#hW1--8.0O#h@O#h}` _The gnoll hits you with a +0 flail. The gnoll hits you but does no damage.O#h .  You barely miss the gnoll.You tail-slap the gnoll, but do no damage.The gnoll is almost dead.O#ha42---9.5O#hzO#hN9 _The gnoll hits you with a +0 flail!O#haj  You closely miss the gnoll. Your tail-slap misses the gnoll.The gnoll is almost dead.O#hvk n38-----11.0O#hr O#hu v _The gnoll barely misses you. The gnoll hits you with a +0 flail.O#h ○You barely miss the gnoll. Your tail-slap misses the gnoll.The gnoll is almost dead.O#hV (2.5O#h O#h < _The gnoll hits you but does no damage.O#hd  You slash the gnoll! You burn the gnoll.  You kill the gnoll!O#h\fO#h*gO#hgq .ooo 2 orcs  Qazlal accepts your kill.O#hu533.9 (1.4O#ho}O#hv: _The orc hits you but does no damage.O#h@  °You barely miss the orc.You tail-slap the orc, but do no damage.O#h!_7--5.3O#h[)O#h,6 _The orc hits you with a +0 whip.O#h .You barely miss the orc.You tail-slap the orc, but do no damage.O#hɿ-6.8 (1.5O#hO#hT _The orc closely misses you. x2O#hc  You hit the orc. You burn the orc.  The orc is almost dead.O#hdD88.3O#hNmO#hp: _The orc hits you but does no damage.O#hu ○You closely miss the orc.The orc is almost dead.O#h (9.8O#h ;○O#h^ u _The orc barely misses you. The orc hits you but does no damage.O#h̀  You slash the orc! You burn the orc.  You kill the orc!O#h& O#h! .°   orcO#h _9=21.3O#h$ :°O#ha O _Qazlal accepts your kill.O#ha )You barely miss the orc. Your tail-slap misses the orc.O#h!-2.7 (1.4O#hrO#hT _The orc closely misses you. x2O#hʋ  You slash the orc! You burn the orc.  You kill the orc!O#hC)O#hW40=4.1O#hO#hO _Qazlal accepts your kill.O#hM.........# ........... ....... # ........ #(# ## #+ #@# .#  #.###)####### .>.##.....)...... ###..............# .......................#.....#...#.#..............#O#hV/X50O#h^4 _Items here: )))))))) [[[ †††††.O#hݢMM###'###. . # ....... #(# #####+###)# .#  #.###)####### .>O#hU##.....)...... ###....................#............(....................O#h2O#h-6 _O#h&O#h5 O#h)M .. ###'###. . # ........ #(# #####+###)# .#  #.###)####### .>#.......##.....).................. O#h[5.○ O#h6B17 O#hH O#h  .. #.####'##....... # O#h○#.(# #####+###) ..# ...... #.###)#######Breath++ ............ <......................# O#h,3○ O#h-&8 O#h1 O#h4 O#hd  ###'##....... #○#.(# #####+### ..# ...... #.###)####### .>#.##.....)...... ##.............#............(.................... .......................# O#hl 3° O#hl &9 O#hp  O#hUx  _Items here: )))))))) [[[ †††††. O#hW$ O#h'Pick up what? 46/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  O#h=(c - a +0 falchion  d - a +0 flail  e - a +0 hand axe  f - a +0 spear  g - a +0 spear  h - a +0 whip Armour (select all with [)  i - a +0 leather armour  O#hl(s j - a +0 ring mail  k - a +0 robe Carrion a gnoll corpse an orc corpse O#h(Ean orc corpse an orc corpse an orc corpse  O#h([Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] O#h O#h O#h###'###.#corvidae the Destroyer......#.#Green Draconian of Qazlal ***.........#.#Health: 41/71 =============-----------......#.#Magic: 18/18 ========================........#AC: 10Str: 14 #........#EV: 12Int: 22 #......°.#SH:  4  Dex: 9 # #........#XL:  9 Next: 93% Place: Dungeon:7 #(# #####+###@#Noise: =====----  Time: 7929.1 (0.0) ..# ...... #.###)#######J) +2 war axe of Awkwardness {flame, Str+3 .>#.......##.....)......Throw: 21 da O#hrts (poison) ###....................#Breath++ .......................# .................(.....# .......................# <......................# .......................#You slash the orc! You burn the orc.  You kill the orc! _Qazlal accepts your kill. _Items here: )))))))) [[[ †††††. _Items here: )))))))) [[[ †††††.  Okay, then. O#h. _O#hO#h O#hΛO#hO#h5q2= _O#h,O#hO#hO,O#hO#h\,O#h?O#h_O#hL3=O#hRO#h,O#huO#hW,O#hO#hO#h :4O#hO#h ,O#hO#h,O#hO#h95O#h1=O#h}O#hvO#hO#h=O#haO#hO#hO#hnb6=O#hO#h,O#hO#he,O#hO#h,O#hMO#h O#h% :7O#h O#h,O#h\O#h,O#hO#h98O#h51=O#hO#h!,O#h#O#h8'O#hZ'O#hh,O#h0O#h70L9=O#h2O#h~5,O#h7O#h>BO#hz@Q50O#hBBO#hEO#hEO#h$GO#hIJO#hjJO#hLO#hQ{51=O#hU,O#h,WO#hzZO#hZO#h8\O#ha_O#h_O#hRbO#hfO#hgQ2=O#h`iO#hm,O#hoO#hrO#hrO#hZtO#hZx<3O#hyO#h},O#hO#h܃O#hO#hO#hO#h&E4=O#hyO#h3,O#hO#h',O#hO#hO#h8V5=O#h(O#h~,O#h#O#h~,O#hO#hO#h1O#hO#h<6O#hCO#hO#hO#hVO#h,O#h(O#hIO#hE7=O#hQO#h,O#hO#h;O#hgO#hqO#hl8=O#hO#h,O#hO#hO#hO#hO#hO#h&9O#h O#hO#hO#hO#h ,O#hB O#h  ,O#h O#hb c60=O#hR O#h ,O#h O#h| ,O#h7 O#h l1=O#h O#h ,O#h O#h 2O#h{# ,O#hR% O#h) ,O#h* O#h. b3=O#h0 O#h3 ,O#h4 O#h8 ,O#h> O#h9C O#hC V4=O#hE O#hRI ,O#hoK O#hoO ,O#hjQ O#hvU ,O#hLW O#h[ <5O#h] O#h` ,O#hb O#h e ,O#hg O#h2k b6=O#h m O#hp ,O#hq O#hs ,O#ht O#hx O#h%y V7=O#h{ O#h ,O#hπ O#h O#hG O#h O#h׉ <8O#h O#hn ,O#ho O#h ,O#h O#hr ,O#h O#h b9=O#h O#h ,O#hf O#hO ,O#hW O#hY m70=O#hӰ O#hc ,O#h O#h ,O#hG ,O#he L1=O#h O#h^ O#h O#h O#h O#h =  You see here a +0 flail.O#h O#h; _O#h O#h' Z  Items here: ) [[ †.O#hx O#h _O#h O#h" O#h2 O#h :=O#hQ O#h% O#hI ,O#hz O#h ,O#h O#h a _U - a throwing netO#hF 4O#h*! O#h" O#h@% ,O#h%' O#h) O#h(, ,O#h- O#h/ O#h:1 ,O#h1 O#hl3 O#hl5 ,O#h26 O#hB7 O#h9 ,O#h9 O#h; O#h< ,O#h< O#h&B O#hIC ,O#hC O#h?D O#h[E ,O#hE O#h9F O#hG ,O#hG O#h/K O#h-L ,O#h^L O#hM O#hM O#hM O#h#N O#hN O#hO O#hO O#hO O#hP O#hUQ O#hnQ O#hQ O#h7R O#hS O#h/S O#hdS O#hT O#hsU O#hU O#hV O#hV O#hX ,O#h6Y O#h_ O#h` O#h a O#h5a O#ha O#hb O#hc O#h&c O#hYd O#hPe O#hje O#he O#h$g 7 _You open the door.O#hh O#hh O#h i O#hl @  There is an open door here.O#hbm O#hm _O#hn O#hs O#hcv ,O#h=w O#h_{ O#h  ,O#h O#h| O#h ,O#h' O#h# O#h BO#h͏ O#h ,O#h% O#h O#hܚ ,O#hě O#h O#h' ,O#h% O#h' O#hs ,O#h O#hN O#h ,O#h5 O#h O#h ,O#h O#hV O#h ,O#hغ O#h O#h) ,O#hK O#h O#hO ,O#h O#h! O#h6 ,O#h O#h, O#h ,O#h O#h O#hv ,O#h O#h O#h ,O#h< O#h O#h! O#hJ O#h O#hl O#h O#h O#hl O#h O#hC XO#h ,O#h@ XO#hC O#h E O#h^G O#hG O#hH O#hM O#hCO O#hyO O#h1P O#h[S 7 _You open the door.O#h6W 4O#hY O#h\ @  There is an open door here.O#h` O#hBa _O#h c O#hvl O#hxp ,O#h(r O#hu O#h{y ,O#h{ O#h| O#h ,O#h O#h O#h? ,O#hD O#h+ O#h" O#hY O#h; O#hݗ O#h ,O#h O#hǝ O#h ,O#h O#hޣ O#hK ,O#hw O#h5 O#h_ ,O#h, O#h, O#h O#h O#h O#h_ O#h O#h O#h O#hQ O#h ,O#hO O#hc O#h O#h< O#h O#h O#hZ O#h O#hv O#hF O#h O#h O#h O#hS O#h ,O#ht O#h( O#h{ ,O#hV O#h O#h ,O#h O#h O#h ,O#h O#h O#h ,O#h O#h7 O#h O#h O#hI O#hI O#h ,O#h O#h O#hq ,O#h nO#h O#h| O#h O#h O#h O#h ,O#h O#h O#h O#h" O#h O#h O#h O#h O#h Q _p - a wand of flame (44) (gained 19 charges)O#h 4O#h( O#h O#h"" ,O#h" O#h# O#hd% ,O#h% O#h& O#h( ,O#h\) O#h, O#h/ ,O#h0 O#h7 O#h39 O#h9 O#h: O#ht@ O#hB ,O#hcC O#hD O#hF ,O#hG O#hAI O#h:K ,O#hL O#h#N O#hO ,O#h"P O#hQ O#hS O#h@S O#hS O#h[ 7 _You open the door.O#h^ 4O#h^ O#h.a O#hb ,O#h3d O#he O#hqi ,O#hj O#hn O#hQr O#hr O#hUt O#h_w O#hr{ O#h{ O#h} O#h| O#h ,O#h' O#ho O#h O#hя O#h O#h O#h O#hP O#h O#h <  You see here a +0 whip.O#h O#h _O#h O#h O#he ,O#h% O#hǴ O#h ,O#hݺ O#h O#h ,O#h O#h O#hz ,O#h O#h O#hC ,O#h O#hY O#hl ,O#hL O#h~ O#h^ ,O#h~ O#h O#h O#h^ O#h O#hw O#h XO#hE O#h O#h O#hc O#h ,O#h O#hB O#h) ..... #.#...#+###+# .....# #..... # #.....# #....# .## #........ #....# .. ........# ........... # # #.#.#.#.# ##. #.#..#.#.# ....#.##.#.# #.....@###.#.#8137.1 (208.0) ##[#....# #.#.## #.#..## #..... #.#.°.####### #..... # #.#.......# #..... #O#h) .#.#####...# #.....  #.#...###...# #.....  #.....<##..####.....  #))..)....#+#' O#h>2 9.O#h2 ,89O#h8 O#h\; I _Found a chain mail.O#h= 4O#h O#h O#h <78 M... ..#..... #.#...#+###+# .... # #.....# ...# .##.# #....# ... ........# ............ # # #.#.##<..O#h{ ##. #.#..[.........#.#@# 0.0)......##.# ##[#....# #.##.## #.#.#...####### #......#.#.........O#h  ###........<##..####.....O#h ;☼O#hG +9.1 (1O#h O#h/ l _Found a ring mail. Found a stone staircase leading up.O#h4O#hO#hO#hY XO#hBO#hO#h,O#hDO#hO#hO#h6 O#h}!O#h(O#h,O#hN,O#hm.O#h0O#h3O#h 4O#h[5O#h7O#h:,O#h&CnO#hOXO#hOO#hKS,O#hTO#hYO#h~],O#hm_O#haO#h8dO#hldO#h&eO#h_jO#hqm,O#hSnO#hAoO#hEq,O#hqO#hrO#hau,O#hvO#h8xO#hz,O#h{O#h?}O#h,O#hO#hcO#h,O#hO#hO#h,O#hyO#h O#h,O#hO#h-O#hVO#hO#hO#h O#hͥ,O#hO#hrO#hq,O#hO#hCO#h,O#hO#h@  There is an open door here.O#hO#h7 _O#h O#hxO#hO#hO#hO#hO#h,O#hO#hO#h,O#h O#hO#hu,O#hO#hwO#h,O#hO#hO#h,O#heO#hpO#h,O#hxO#h7 _You open the door.O#h4O#hO#hV@  There is an open door here.O#h0O#h] _O#hO#hO#h9,O#h`O#hO#h,O#hGO#hlO#h,O#hO#hO#hR,O#hO#hO#h,,O#hO#h@  There is an open door here.O#hO#h _O#hIO#h2O#h,O#h}O#hO#h0,O#hO#htO#hI,O#hO#hO#h) _You hear a shout! x2O#h'O#hb% #..........#............ +..........#............#..........##+###'#.....#......>....#.....#.....#..........##.###.#...........#.....#O#h%o.....#.#...'.._..'.####........°...#.....##......#@##..#.###.##....O#h%2......#.#...#.....##......... #.#...#+###+##.... #.#......##..#O#h%p #.#....#..##.#....O#h& #.#....#.....#..o   orc priest (wandering)O#h3& #.#............O#hR& #.##+#.#.##<.....#O#hr& ##.##.#..[........#O#h2(084.1 (45.0)O#h=1 o.o 2 orc priests (1 wandering)  An orc priest comes into view. It is wielding a +0 club.O#h1,5.1 (46O#h8O#hW| _An orc priest comes into view. It is wielding a +0 falchion.O#h###+#####################+..........#................##+###'....>....#.....#..........##.###.o...........#.....#.....o.....#.#...'.._..'.####.......@....#.....##........#.##..#.###.##.........#.....##.........#+###+#.....##..#......##.#....#.....#................ #.##+#.#.##<.O#hO#h[O#h.o.ooO#h16.1 (1.0)O#h>O#h2 _You hear a loud, deep croak!O#h=  ####+ #..........# +..........# #..........##+###'# #......>....#.....#O#h .#..........##.###.#.o..........#.....#.#.#...'.._..'..o.#.....##.#.##..#.###.##..#.#...#.....##O#h )...#.#...#+###+##....#.#......##..#.....#.#....#..##.#O#h F   bullfrog (wandering)......#.#....#.....#O#h oo 2 orc priests.F.....#.#O#h> c #.##+#.#.##<.....O#hm j  A bullfrog comes into view.O#h O#hD 6  You hear a shout!O#hg o.o☼O#h F.o   orcAn orc comes into view. It is wielding a +0 club and wearing a +0 leatherO#h *armour of willpower.O#hR 8*O#h   The orc priest invokes the aid of Beogh against you.O#h4V@○O#hF5X60----7O#h'?O#h} 4 _Pain shoots through your body!O#hp ####+ #..........# +..........# #..........##+###'#. #......>....#.....#O#hq.oo#..........##.###.#.o..........#.....#.#.#...'.._..'..o.#.....##O#h3qm.○#.##..#.###.##.#.#...#.....##.#.#...#+###+##.#.#......##..#O#hq.#.#....#..##.#.F....#.#....#.....#.#.#o   orc wizard (wandering) #.##+#.#.##<o   orcO#hΆ  An orc wizard comes into view. It is wielding a +0 dagger.O#h ,O#hO#hO#hO#h..oo.o..○.o○F.O#h&8O#hO#h, _The orc wizard shouts!O#hK  O#hLCasting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#hbf ####+################# corvidae the Destroyer #..........#.......... Green Draconian of Qazlal ***... +..........#.......... Health: 60/71 ====================---- #..........##+###'#... Magic: 16/18 =====================--- . #......>....#.....#... AC: 10Str: 14O#hZc ..#..........##.###.#... EV: 12Int: 22 .oo...........#.....#... SH:  4  Dex: 9 ....o**○#.#...'.._..'.## XL:  9 Next: 93% Place: Dungeon:7 ....*o*@......#.....##.. Noise: =====----  Time: 8188.1 (0.0) ....***○#.##..#.###.##.. J) +2 war axe of Awkwardness {flame, Str+3 O#hc`........#.#...#.....##.. Throw: 21 darts (poison) ........#.#...#+###+##.. Breath++  O#hc ...F....#.#......##..#.. ........#.#....#..##.#.. F   bullfrog O#hd........#.#....#.....#.. oo 2 orc priests ........#.#............. o   orc wizard O#h2d#.##+#.#.##<.... o   orcCasting: Mercury Arrow (safe; 2% risk of failure)  O#hWdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  O#hdPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (chance to  O#hdweaken: 100%)O#hk####+################# corvidae the Destroyer#..........#.......... Green Draconian of Qazlal ***...+..........#.......... Health: 60/71 ====================----#..........##+###'#... Magic: 16/18 =====================---. #......>....#.....#... AC: 10Str: 14O#hk..#..........##.###.#... EV: 12Int: 22.oo...........#.....#... SH:  4  Dex: 9....o..○#.#...'.._..'.## XL:  9 Next: 93% Place: Dungeon:7.....o*@......#.....##.. Noise: =====----  Time: 8188.1 (0.0).......○#.##..#.###.##.. J) +2 war axe of Awkwardness {flame, Str+3........#.#...#.....##.. Throw: 21 darts (poison)........#.#...#+###+##.. Breath++ ...F....#.#......##..#..........#.#....#..##.#.. F   bullfrog........#.#....#.....#..[O#h*l`39;49m oo 2 orc priests (weak)........#.#............. o   orc wizard#.##+#.#.##<.... o   orcAiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (chance to  weaken: 100%)  The glob of mercury hits the orc priest.  The orc priest looks weaker. The mercury splashes! The orc priest looks weaker.O#h),O#h,O#hMO#h.oo...°o°F. O#h~319.1 (1O#hO#h  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (chance to  weaken: 100%)  The glob of mercury hits the orc priest.O#horc priest looks weaker. The mercury splashes! The orc priest looks weaker._The orc priest is heavily wounded.O#hr  You slash the orc priest! You burn the orc priest.  You kill the orc priest!O#hs,O#h}}..oo....F..   orc priestO#hFd7=590.6 (1.5O#hBe _Qazlal accepts your kill.O#h!9  You completely miss the orc priest. You slash the bullfrog!O#h: |  You burn the bullfrog. The bullfrog closely misses you.O#h<  The orc priest misses you. The bullfrog barely misses you.O#h....#.....#...#..........##.###.#........#.....#.......o°#.#...'.._..'.#.....oo.#.....##.......F.#.##..#.###.##..#.#...#.....##..#.#...#+###+##..#.#......##..#..#.#....#..##.#..#.#....#.....#..#.#.#.##+#.#.##<.O#h} O#h"   The bullfrog attacks as it pursues you! o..oFoThe bullfrog hits you but does no damage.  The orc priest mumbles some strange prayers to Beogh against you.23-------------40O#h O#h > _Beogh smites you! The bullfrog hits you.O#he####+##..........#.+..........#.#..........##+###'#.. #......>....#.....#...#..........##.###.#..o......#.....#..°#.#...'.._..'.#......oF.@....#.....##.......o.#.##..#.###.##...#.#...#.....##.........#.#...#+###+##.........#.#......##..#.........#.#....#..##.#.........#.#....#.....#.........#.#.#.##+#.#.##<.....#O#hXW .o.F.oo   orcThe bullfrog attacks as it pursues you! You block the bullfrog's attack.O#h˦O#h1&.O#hL2c4=-------5O#h :O#h=l _The orc priest looks satisfied for a moment.O#h]  You closely miss the bullfrog.The bullfrog is almost dead.O#hz^ O#h_ O#ha  O#ha e The orc priest is no longer weakened. You block the bullfrog's attack.O#hk oo)o.O#h\l $==O#hl &6.8 (1.4O#hs O#hv s _The bullfrog misses you. The orc hits you but does no damage.O#hrworc priest is no longer weakened. _The bullfrog misses you. The orc hits you but does no damage.hit the bullfrog but do nO#hwo damage.You hit the orc. You burn the orc.  The bullfrog hits you but does no damage. x2O#hÁ .o The orc hits you with a +0 club.O#hI=8.3 (1.5O#hwO#h O#h1_The bullfrog hits you but does no damage.O#h'  You slash the bullfrog! You burn the bullfrog.  You kill the bullfrog!O#h  Qazlal accepts your kill.You slash the orc! You burn the orc.  You kill the orc!O#h O#h ).oo   orc priestoO#h~ wizard #.##+#.#.##<.....#  Qazlal accepts your kill.O#he O#hp {  The orc priest looks satisfied for a moment.O#hv {  #..........# +..........# #..........# . #......>... ..#..........## O#h|w .........o....#.. ........#)#...'.._ ......).o@....# ........#.##..# ........#.#...# ........#.# ........#.# ........#.#O#hw z ........#.# #.# O#hw v<The orc wizard points at you and mumbles some strange words.O#h5L  #..........# +..........# #..........# . #......>... ..#..........## .........o....#..O#hIM  ........#)#...'.._ ......).o@....# ........#.##..# ........#.#...# ........#.# ........#.# ........#.# O#hM ........#.# #.# <O#hS =  The magic dart hits you.O#h e  * * * LOW HITPOINT WARNING * * *O#h O#hmO#h^s` 19--8O#hs{9.8 _The orc priest begins to cast a cantrip, but forgets the words!O#h7{O#h~e _Your Axes skill increases to level 1!O#hn2..........#............+##..........##+###'#. #......>....#......#..........##.###.......o....#.....#)#...'.._..'.####).o.....#.....##..........#@##..#.###......#.#...#.........#+###+.......##.....#..##............ #.##+#.#.##<.....###.##.#..[...O#h"+  The orc wizard is engulfed in a thunderstorm.  You kill the orc wizard!O#h}6.o§92000O#h@8O#h1;O _Qazlal accepts your kill.O#h+#..........##+###'#. #......>....#......#..........##.###............#..........#o#...'.._..'.####....).§.....#.....##..........#.##..#.###...#....+###+...##..O#hr8#..##......... #.##+#.#.##<.....###.##.#..[.......#.#.#.O#h  #..........## . #......>.... ..#..........# ....... .#o#...'.._ ).§.. O#h#.# #@# #.# #.# #.# #.# #.# #.#< ##.##.#..[O#hkThe orc priest mumbles some strange prayers to Beogh against you.O#h, #..........## . #......>.... ..#..........# O#h....... .#o#...'.._ ).§.. O#h#.# #@# O#h#.# #.#O#h z #.# O#h=#.# #.#O#hb~ #.#< O#h##.##.#..[O#h` §Beogh smites you!O#hV0-----1O#h O#h V _* * * LOW HITPOINT WARNING * * *O#hg 1 ##+###'#. #......>....#......#..........##.###............#......#o#...'.._..'.####).§.....#.....##......#.##..#.###...#....+###+...##..#..##.........o   orc priest...#......####.....##O#hj O#ht O)§oO#ht &2O#h.| O#h{ O#h .>....#..........##.###..#....#)#...'.._..'.####).§o....#.....##......#.##..#.###O#h...#....+###+...##..#..##......... #.##+#.#.##<.....###.##.#..[.......#.#.#. #......####.....#O#hL#[#....# O#hO#hF.oO#h&3O#hC&O#h?(O#hn.....##.###..#....#)#...'.._..'.####).§.....#.....##......#o##..#.###.#...#....+###+...##..#..##......... #.##+#.#.##<.....###.##.#..[.......#.#.#. #......####.....##[#....#  #.#..##O#hspO#hfx^).oO#hxT1---4O#hvO#hO#h O#hz  O#hCasting: Mercury Arrow (safe; 2% risk of failure)  O#h FConfirm with . or Enter, or press ? or * to list all spells.O#h=O#hkt s ..#..........##.###.#..... corvidae the Destroyer ..............#.....#..... Green Draconian of Qazlal ***... ........#)#...'.._..'.#### Health: 11/71 ===--------------------- ......).).....#.....##.... Magic: 16/18 =====================--- ........#*##..#.###.##.... AC: 10Str: 14 O#ht ........#o#...#.....##.... EV: 12Int: 22 ........#*#...#+###+##.... SH:  4  Dex: 9 O#h>u ........#*#......##..#.... XL:  9 Next: 99% Place: Dungeon:7 ........#@#....#..##.#.... Noise: =====----  Time: 8204.8 (0.0) ........#.#....#.....#.... J) +2 war axe of Awkwardness {flame, Str+3 O#hlu ^........#.#............... Throw: 21 darts (poison) #.##+#.#.##<.....# Breath++  O#hu ##.##.#..[........# ....#.#.#.........# o   orc priestO#hu . #......####.....## O#hu 5##[#....# #.....## #.#..###.....##O#hu Casting: Mercury Arrow (safe; 2% risk of failure)  O#hv Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  O#h6v Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (chance  O#h]v to weaken: 100%)O#haG;..#..........##.###.#..... corvidae the Destroyer..............#.....#..... Green Draconian of Qazlal ***...O#hG........#)#...'.._..'.#### Health: 11/71 ===---------------------......).).....#.....##.... Magic: 16/18 =====================---O#hG........#.##..#.###.##.... AC: 10Str: 14O#hG........#o#...#.....##.... EV: 12Int: 22O#hH........#*#...#+###+##.... SH:  4  Dex: 9........#*#......##..#.... XL:  9 Next: 99% Place: Dungeon:7O#htH........#@#....#..##.#.... Noise: =====----  Time: 8204.8 (0.0)........#.#....#.....#.... J) +2 war axe of Awkwardness {flame, Str+3........#.#............... Throw: 21 darts (poison)O#hH(#.##+#.#.##<.....# Breath++ ##.##.#..[........#O#hH....#.#.#.........# o   orc priest (weak)#......####.....##O#hH##[#....# #.....###.#..###.....##O#hI*Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (chance  O#hAIbto weaken: 100%)  The glob of mercury hits the orc priest.  The orc priest looks weaker.O#hO#hR.o.O#hH+5.8 (1O#hO#hb  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (chance  to weaken: 100%)  O#hThe glob of mercury hits the orc priest.orc priest looks weaker. _The orc priest is moderately wounded.O#h4O#h7  Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5O#hs ..#..........##.###.#..... corvidae the Destroyer ..............#.....#..... Green Draconian of Qazlal ***... ........#)#...'.._..'.#### Health: 11/71 ===--------------------- ......).).....#.....##.... Magic: 14/18 ==================------ ........#.##..#.###.##.... AC: 10Str: 14 5O#hs........#*#...#.....##.... EV: 12Int: 22 ........#o#...#+###+##.... SH:  4  Dex: 9 5O#h]t........#*#......##..#.... XL:  9 Next: 99% Place: Dungeon:7 ........#@#....#..##.#.... Noise: =====----  Time: 8205.8 (0.0) ........#.#....#.....#.... J) +2 war axe of Awkwardness {flame, Str+3 5O#ht^........#.#............... Throw: 21 darts (poison) #.##+#.#.##<.....# Breath++  5O#ht##.##.#..[........# ....#.#.#.........# o   orc priest (weak) 5O#htT#......####.....## ##[#....# #.....## #.#..###.....##5O#huCasting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5O#h)uAiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line5O#hkuAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail  (moderately wounded, weak, chance to weaken: 100%)5O#h..#..........##.###.#..... corvidae the Destroyer..............#.....#..... Green Draconian of Qazlal ***...........#)#...'.._..'.#### Health: 11/71 ===---------------------......).).....#.....##.... Magic: 14/18 ==================------........#.##..#.###.##.... AC: 10Str: 14........#.#...#.....##.... EV: 12Int: 22........#o#...#+###+##.... SH:  4  Dex: 9........#*#......##..#.... XL:  9 Next: 99% Place: Dungeon:75O#hC........#@#....#..##.#.... Noise: =====----  Time: 8205.8 (0.0)........#.#....#.....#.... J) +2 war axe of Awkwardness {flame, Str+3........#.#............... Throw: 21 darts (poison)#.##+#.#.##<.....# Breath++ ##.##.#..[........#....#.#.#.........# o   orc priest (weak)#......####.....####[#....# #.....###.#..###.....##Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail  (moderately wounded, weak, chance to weaken: 100%)  The glob of mercury hits the orc priest!  The orc priest looks even weaker.5O#hZ5O#h%gL.o5O#hgZ5==6.8 (15O#hPuC  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail  (moderately wounded, weak, chance to weaken: 100%)  5O#huThe glob of mercury hits the orc priest!orc priest looks even weaker. _The orc priest is severely wounded.7O#h Q##[  ,@O#h@ @O#h,K _ _You start resting.@O#hU +7.8 (7@O#hU w9===8.8 (8@O#hH] @O#h^ % _Magic restored.AO#h`_AO#h_AO#hTbAO#hg`4=AO#hrlAO#h^oAO#hoAO#hyXAO#h|75AO#h|F===AO#h~AO#h,AO#hAO#h,AO#hAO#hId6AO#h̛,AO#hAO#h,AO#hFAO#h`7=AO#hAO#h),AO#hAO#h,AO#hAO#hAO#hӼT8=AO#hAO#h?,AO#hAO#h,AO#hAO#hAO#h89AO#h^AO#h,AO#hAO#hm,AO#hAO#ha30=AO#hNAO#h,AO#hAO#h(,AO#hAO#h%AO#h[T1=AO#hAO#h,AO#h AO#hL,AO#hAO#hN2AO#hJAO#h(&XAO#hp&AO#h(AO#h-k33=AO#h3AO#h5,AO#hl6AO#h.9AO#hi9AO#h;AO#hh>AO#h>L4=AO#hEBAO#hHAO#h8L,AO#hNAO#hRP5AO#hSAO#hX,AO#h\AO#h`,AO#h4cAO#hEgP6AO#hiAO#hp,AO#hrAO#hv,AO#hxAO#h},AO#hAAO#h@j7=AO#hAO#h,AO#hAO#hđ,AO#hAO#hb8=AO#hAO#h,AO#h AO#h,AO#h&|9AO#h,AO#hGAO#hAO#h'AO#hAO#h40=AO#hsAO#hAO#hAO#h,AO#huAO#h2AO#hE1=AO#hAO#h,AO#hAO#h,AO#hAO#h(P2AO#hAO#h,AO#h_AO#hC,AO#hAO#hj3=AO#hAO#h\,AO#hAO#hD ,AO#h AO#hb4=AO#hQAO#hAO#hAO#hAO#h,AO#h#AO#h$'AO#hy':5AO#h{(AO#h0BAO#hy6,AO#h8AO#h<P6AO#h?AO#hC,AO#hEAO#hH,AO#hnKAO#h1OAO#hOT7=AO#hRAO#hLW,AO#hYAO#hu^,AO#haAO#hgAO#hgL8=AO#hGkAO#h'p,AO#hqAO#hlv,AO#h{AO#h}AO#h)~:9AO#hAO#h,AO#h9AO#hU,AO#hAO#hk50=AO#hAO#h|,AO#hAO#h,AO#h@1=2AO#h63=AO#h,AO#hAO#hAO#hAO#hAO#hAO#hL4=AO#haAO#hAO#h AO#hAO#hAO#hAO#hAO#hAO#h:5AO#hHAO#hAO#huAO#hLAO#h,AO#h\AO#hAO#h#6AO#h1=AO#hAO#h ,AO#h AO#h,AO#h.AO#hAO#hY57=AO#h AO#h ,AO#h5&AO#h0*AO#h*AO#h-AO#h2<8AO#h4AO#ht9,AO#h>AO#hB,AO#hEAO#hzHAO#hH&9AO#hJAO#hVO,AO#hgQAO#hU,AO#hXAO#hU]c60=AO#h_AO#hd,AO#hVfAO#hk,AO#hnAO#hsl1=AO#h8uAO#hw,AO#h9yAO#h,AO#h|AO#h<2AO#hAO#hȉAO#hAO#hAO#h,AO#h8AO#h93AO#h`)=AO#hAO#h4,AO#hAO#h{,AO#hAO#hl4=AO#hAO#h6,AO#hbAO#hp,AO#hmAO#h9<5AO#hvAO#h,AO#h3AO#h,AO#hAO#hb6=AO#hAO#hQ,AO#hAO#h,BAO#hAO#hRV7=AO#h-AO#h,AO#h9AO#h3,AO#hjAO#hAO#hs&8AO#h AO#h,AO#hAO#hBAO#hyAO#h&9AO#hAO#h#,AO#h(&AO#hW*,AO#h,AO#h 1AO#hk1AO#hG3AO#h8c70=AO#h<AO#hi1=2AO#hqqBAO#htBAO#hyb3=AO#hAO#hnAO#hۋAO#h{AO#hO4=AO#h~p5AO#hԻx6=AO#h,AO#hAO#h,AO#hAO#hl7=AO#hAO#hh,AO#hAO#h_,AO#hAO#hKAO#h&8AO#h_AO#hl,AO#hAO#hBAO#hw _You start resting.385.8 (167.0)9=68AO#hp AO#h= " _HP restored.AO#h( 4AO#hb AO#h AO#hR AO#h AO#h ,AO#h| AO#h ,AO#h AO#h AO#h8 :=AO#h AO#h! ,AO#hH# AO#hP' ,AO#hz) AO#h. ,AO#h0 AO#h4 ,AO#h7 AO#h< ,AO#h@ AO#hD ,AO#haG AO#h5K ,AO#h"Q AO#hQ AO#hQ AO#h)W AO#hZ ,AO#h)] AO#ha ,AO#hc AO#hg ,AO#h5j AO#hn ,AO#hq AO#ht ,AO#hv AO#hb} ,AO#h5 AO#h ,AO#hX AO#h܉ ,AO#h AO#h' ,AO#hB AO#hH ,AO#hI AO#hj ,AO#h AO#hQ ,AO#hf AO#h ,AO#h AO#h" ,AO#h+ AO#h ,AO#h6 AO#h AO#hF AO#h۸ AO#hؽ ,AO#h AO#hF ,AO#hh AO#h' AO#h] AO#ha AO#h3 ,AO#h' AO#h AO#h AO#h AO#h ,AO#hF AO#h ,AO#hL AO#h ,AO#h AO#hk ,AO#h AO#h ,AO#h7" AO#h~( ,AO#h* AO#h. AO#h'/ AO#h41 AO#h7 ,AO#h8 AO#h; ,AO#h< AO#h=@ AO#hW@ AO#h)B AO#hE ,AO#hF AO#h:I AO#hI AO#hJ AO#h2M ,AO#hLN AO#hP ,AO#hR AO#hW ,AO#h?X AO#h[ AO#h\ AO#h@] AO#h_ AO#h_ AO#h` AO#hOf ,AO#hh AO#hij ,AO#hZk AO#h'm AO#hKm AO#ho AO#hs ,AO#ht AO#hw ,AO#h^y AO#h } ,AO#h~ AO#h3 AO#hp AO#h AO#h ,AO#h AO#hs AO#h AO#h AO#h( AO#hn AO#hȓ AO#hS AO#h AO#hM AO#hx ,AO#hl AO#h ,AO#h AO#h AO#h֣ AO#h AO#h AO#hۧ AO#hd AO#h^ AO#h AO#h AO#h~ ,AO#hȲ AO#h\ ,AO#hĶ AO#h AO#h@ AO#ho AO#h AO#h AO#h= AO#h ,AO#h AO#h ,AO#h AO#hV ,AO#h AO#h ,AO#h AO#h} ,AO#h AO#h ,AO#h AO#hT ,AO#h AO#h ,AO#hC AO#h ,AO#h AO#hW ,AO#hF AO#hY ,AO#h AO#h ,AO#h AO#h ,AO#h AO#h ,AO#h& AO#h ,AO#h' AO#h ! ,AO#h_# AO#h)* ,AO#h* AO#h. ,AO#h0 AO#h5 ,AO#h: AO#h? ,AO#hA AO#hBF ,AO#hEH AO#hBL ,AO#hN AO#h,S AO#hgS AO#hU AO#hZ AO#h7Z AO#hP\ AO#h` AO#h` AO#hb AO#hh AO#h1i AO#hk AO#ho ,AO#hr AO#hu ,AO#hw AO#h AO#h) AO#h AO#h9 n 485.8 (99.0) _You start waiting.AO#h 06.8 (100.0)AO#hȓ AO#h # _Done waiting.BO#he M >....#....###.###......#.....#.......#)#...'.._..'.####).).....#....#..#.###.....BO#h .#...#+###+#..##.###.....#........#.#...............BO#h' #.##+#.#.##<.....###BO#h BO#h5 17.0)BO#he BO#h]  Things that are here: _a +0 falchion; a +0 ring mail; an orc skeletonCO#h M ....##+###' >....#....###.###......#.....#.......#)#...'.._..'.####).).....#....#..#.###.....#+###+#)#......##.###.....#........#.#...............#..CO#h" CO#h: -8 _CO#h CO#h DO#hqM+....... #..........##+###' #......>....#....#..........##.###........#.....#.......#)#...'.._..'.####).).....#....#..#.###......#...#+###+#)#......##.##........#.#....#.....#.......DO#h5<9DO#hDO#h7DO#hu:lM#+..........#....... #..........##+###' #......>....#....#..........##.###............#.....#...........#)#...'.._..'.####....).).....#....#..#.###......#...#+###+#)#......##.........#.#....#..##.#....DO#h:+#.#DO#hDDO#h E'90DO#hPLDO#hlNDO#h2pM###+#####################+..........#....... #..........##+###' #......>....#....#..........##.###.......#.....#.......#)#...'.._..'.####DO#hп....).)@....#..........#.##..#.###.....#...........#.#...#+###+#........#)#......##..#...... .#.#DO#hDO#h01DO#hhDO#h DO#hր M####+####################.+......... #..........##+###' #......>....#....#..........##.###......#.....#...........#@#...'.._..'.####).).....#......#.##..#.###DO#hM ..#.#...#.............#.#...#+###+##...... .....#.#DO#hz DO#hۉ &2DO#hU DO#h  DO#h3  Things that are here: _a +0 club; a +0 leather armour of willpowerDO#h -M###+####################+....... ....##+###' >....#....###.###.......@....#.....#.......#)#...'.._..'.####).).....#....DO#h4 ..#.##..#.###........#.#...#.....##.....# ........#.#DO#h 2○DO#hA -3 _DO#h EO#hJEO#hq"EO#h (EO#hG(EO#h+EO#hd-EO#hj2,EO#hN4EO#h6EO#h:EO#hN:EO#hK;EO#hH=EO#h>DEO#hHEO#h@LEO#hPEO#h[XEO#h\EO#h3]EO#h^EO#h:`7 _You open the door.EO#hbEO#h cEO#hVdEO#he@  There is an open door here.EO#hhEO#hi _EO#hjEO#hlEO#hm,EO#h~nEO#hwoEO#hrBEO#hgEO#hυBEO#hlEO#hW .######### .# .#######.# #.# #.#EO#hI #.# ####'############### EO#hv#......... +..........#....EO#hj #..........##+###'#EO#h15063.0)EO#h0,7.8 (14EO#h+EO#hyc _i - a scroll labelled WAAPRY ECRITHFO#hJFO#h;FO#hۤFO#h2FO#h,FO#hCFO#hFO#hFO#hҫFO#hFO#h@FO#hĮFO#hѯFO#hڱ,FO#hHFO#hpFO#h,FO#h{FO#hFO#hh,FO#h׸FO#h{FO#h,FO#hFO#h׼FO#h,FO#hFO#hFO#h,FO#h*FO#hFO#h,FO#hSFO#h2FO#h],FO#hFO#hhFO#h,FO#hFO#h.FO#hFO#hZFO#hFO#hFO#hZK ### #.#########  #.........#  #.#######.#  #.# #.#  #.#### #.#  FO#h#....# #.#   ....####'########   #...#..........#.20.8 (13   #.........+..........#.  #.........#..........##  #.........#......>....#  ######....#..........##  FO#h< #................   #..........#)#...'   #>.......).).....#   #..#.##..#FO#hFO#h*,1.8 (14FO#hFO#h9 _Found an escape hatch in the floor.FO#h JFO#h FO#hC ,FO#h' FO#h* XFO#h FO#hi BFO#h FO#h BFO#h FO#h ,FO#h3 FO#h3 FO#h! ....# #.#######....####'#########.........#..........#.FO#h #.........+..........#.#.........#..........###....°....#......>....#######°...#..........## #.§.............. #@.........#)#...' #>.......).).....# ..#........#.##.. ...#........#.#FO#h  z...#........#.#........#........#)#.... z   wight (wandering)#...##.........#.#....#... .........#.#.... ....FO#h 16.8 (5.0)FO#hq ' ...A wight comes into view. It is wielding a +3 flail.7.8 (6FO#h 2 _The wight moves out of view.GO#h"<4GO#h/=GO#h....#####....#..........# #.§.....#)#...').).....#GO#hHJ#....#..#.###.z...#..#.....#..#...)#....#...##.........#.z   wight ......GO#hHq.... #.##+#.GO#hH!GO#hL&0GO#hLGO#hS§○z.z 2 wightszGO#hW+8.8 (1GO#h\GO#hg _A wight comes into view. It is wielding a +3 long sword. _There is an escape hatch in the floor here.GO#hK=  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HO#h6e ######....####'######## corvidae the Destroyer #.........#..........#. Green Draconian of Qazlal ***... HO#h7#.........+..........#. Health: 79/79 ======================== #.........#..........## Magic: 18/19 ======================-- #.........#......>....# AC: 10Str: 14 ######....#..........## EV: 12Int: 22 #.§..............# SH:  4  Dex: 9 #.○........#)#...' XL: 10 Next:  0% Place: Dungeon:7 #@.......).).....# Noise: =====----  Time: 8528.8 (0.0) HO#h7#.z*.#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3 #.....#........#.#...# Throw: 21 darts (poison) #.....#........#.#...# Breath++  #.....#........#)#.... #...##.........#.#.... zz 2 wights HO#h7p#... .........#.#.... #.z. .........#.#.... #.##+#. _There is an escape hatch in the floor here.  HO#h 8ICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  HO#h.9Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (100% to hit)HO#h1 ######....####'######## corvidae the Destroyer  #.........#..........#. Green Draconian of Qazlal ***...  #.........+..........#. Health: 79/79 ========================  HO#h)#.........#..........## Magic: 18/19 ======================--  #.........#......>....# AC: 10Str: 14  ######....#..........## EV: 12Int: 22  #.§..............# SH:  4  Dex: 9  #.○........#)#...' XL: 10 Next:  0% Place: Dungeon:7  #@.......).).....# Noise: =====----  Time: 8528.8 (0.0)  #.z*.#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3  #.....#........#.#...# Throw: 21 darts (pHO#hoison)  #.....#........#.#...# Breath++  #.....#........#)#....  #...##.........#.#.... zz 2 wights  #... .........#.#....  #.z. .........#.#....  #.##+#. _There is an escape hatch in the floor here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  HO#hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (100% to hit)HO#hȌHO#h,HO#hl.○.○HO#hAzz.HO#h+9.8 (1HO#h:○HO#hVM  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 flail and wearing a +0 robe (100% to hit) _The magic dart hits the wight but does no damage.IO#h.  IO#hO/Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IO#h: IO#h######....####'######## corvidae the Destroyer #.........#..........#. Green Draconian of Qazlal ***... #.........+..........#. Health: 79/79 ========================IO#h #.........#..........## Magic: 16/19 ====================----IO#h? #.........#......>....# AC: 10Str: 14IO#h` ######....#..........## EV: 12IO#h+Int: 22 #................# SH:  4  Dex: 9 IO#h#.○........#)#...' XL: 10 Next:  0% Place: Dungeon:7 IO#h #@.......).).....# Noise: =====----  Time: 8529.8 (0.0) IO#h3#..*.#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3 #...z.#........#.#...# Throw: 21 darts (poison) IO#h^#.....#........#.#...# Breath++  #.....#........#)#....IO#hx #...##.........#.#.... zz 2 wights IO#hZ#..z .........#.#.... #... .........#.#.... IO#hB#.##+#. _The magic dart hits the wight but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (82% to hit)IO#hr ######....####'######## corvidae the Destroyer  #.........#..........#. Green Draconian of Qazlal ***...  #.........+..........#. Health: 79/79 ========================  #.........#..........## Magic: 16/19 ====================----  #.........#......>....# AC: 10Str: 14  ######....#..........## EV: 12Int: 22  #................# SH:  4  Dex: 9  #.○........#)#...' XL: 10 Next:  0% Place: Dungeon:7  IO#h#@.......).).....# Noise: =====----  Time: 8529.8 (0.0)  #..*.#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3  #...*.#........#.#...# Throw: 21 darts (poison)  #..*..#........#.#...# Breath++  #..*..#........#)#....  #...##.........#.#.... zz 2 wights  #..z .........#.#....  #... .........#.#....  #.##+#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray O#h7m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (82% to hit)  You focus your ray upon the wight. The searing ray hits the wight.IO#h^ MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a wight, wielding a +3 flail and wearing a +0 robe (82% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is lightly damaged.IO#hj_ IO#hi °○z...zIO#hrj .IO#hj Z7=30.8 (1IO#hkk QRay Breath++ IO#hEt 9°IO#hw f _(Press . to maintain the ray.)JO#h ****The searing ray hits the wight!JO#h5Am  The wight is severely damaged.KO#h○.°z..z...P: 74/78 (79)--P: 16/19 -1+ Drain Breath++ KO#h!  _The wight hits you with a +3 flail. You feel drained.KO#h  The searing ray hits the wight!  You destroy the wight!KO#h}$****   wightKO#hӯ°.).z.....KO#hnk ealth: 75/80 --KO#hagic: 16/19-22+ KO#h޲b _Qazlal accepts your kill.KO#hKO#hS _Your life force feels restored.KO#hKO#hqR****KO#hwKO#hG.☼)z.....KO#h#5KO#h;--3KO#h KO#h~ > _You finish channelling your searing ray.KO#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LO#h ######....####'######## corvidae the Destroyer #.........#..........#. Green Draconian of Qazlal ***... #.........+..........#. Health: 75/80 ======================-- #.........#..........## Magic: 13/19 ================-------- #.........#......>....# AC: 10Str: 14 ######....#..........## EV: 12LO#h<JInt: 22 #................# SH:  4  Dex: 9 #.☼........#)#...' XL: 10 Next:  2% Place: Dungeon:7 #@.......).).....# Noise: =====----  Time: 8533.8 (0.0) #..*)#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3 LO#hܛ #...z.#........#.#...# Throw: 21 darts (poison) #.....#........#.#...# Breath++  #.....#........#)#.... #...##.........#.#.... z   wight #... .........#.#.... #... .........#.#.... #.##+#. _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (82% to hit)LO#hE c ######....####'######## corvidae the Destroyer  #.........#..........#. Green Draconian of Qazlal ***...  LO#hτ #.........+..........#. Health: 75/80 ======================--  #.........#..........## Magic: 13/19 ================--------  #.........#......>....# AC: 10Str: 14  ######....#..........## EV: 12Int: 22 LO#h  #................# SH:  4  Dex: 9  LO#h3 %#.☼........#)#...' XL: 10 Next:  2% Place: Dungeon:7  LO#h ?#@.......).).....# Noise: =====----  Time: 8533.8 (0.0)  #..*)#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3  LO#h #...*.#........#.#...# Throw: 21 darts (poison)  LO#h #..*..#........#.#...# Breath++  LO#h #..*..#........#)#....  LO#h6 o#...##.........#.#.... z   wight  #... .........#.#....  LO#hZ ^#... .........#.#....  #.##+#. LO#h} F_You finish channelling your searing ray.  LO#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LO#hÆ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineLO#h _Aim: a wight, wielding a +3 long sword and wearing a +0 robe (82% to hit)LO#hR   Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 long sword and wearing a +0 robe (82% to hit)  You focus your ray upon the wight. The searing ray misses the wight.LO#h }○.z...LO#h 64=4.8 (1Ray Breath++ LO#h LO#h f _(Press . to maintain the ray.)NO#hwR****NO#hNO#h0' §○z...z 2 wightszThe searing ray misses the wight.A wight comes into view. It is wielding a +0 battleaxe.=5+ Breath++ §NO#h< _The wight hits you but does no damage.NO#h NO#h§****The searing ray hits the wight.NO#hՁNO#h °z...z.  The wight is lightly damaged.NO#hg68--3-NO#hFo6++ Breath++ NO#hNO#hb> _The wight hits you with a +3 long sword!NO#hk §****The searing ray hits the wight!NO#hm  The wight is severely damaged.NO#h .z..z.  You finish channelling your searing ray.NO#h#9NO#hC---7NO#h#9§NO#h%< _The wight hits you but does no damage.OO#h"  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OO#h  ######....####'######## corvidae the Destroyer #.........#..........#. Green Draconian of Qazlal ***... #.........+..........#. Health: 69/80 ====================---- #.........#..........## Magic: 11/19 =============-----------OO#h x #.........#......>....# AC: 10Str: 14 ######....#..........## EV: 12Int: 22 #................# SH:  4  Dex: 9OO#h4  #§.........#)#...' XL: 10 Next:  2% Place: Dungeon:7 OO#h\ #@.......).).....# Noise: =====----  Time: 8537.8 (0.0) #...z#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3OO#h k #.....#........#.#...# Throw: 21 darts (poison) #.....#........#.#...# Breath++  #....z#........#)#.... #...##.........#.#.... zz 2 wights OO#h A#... .........#.#.... #... .........#.#....OO#h  #.##+#.OO#h Casting: Searing Ray (safe; 1% risk of failure)  OO#h$ MConfirm with . or Enter, or press ? or * to list all spells.OO#h9 Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOO#hO Aim: a wight, wielding a +3 long sword and wearing a +0 robe (severely damaged,82% to hit)OO#h[c ######....####'######## corvidae the Destroyer  #.........#..........#. Green Draconian of Qazlal ***...  OO#hˉ#.........+..........#. Health: 69/80 ====================----  #.........#..........## Magic: 11/19 =============-----------  #.........#......>....# AC: 10Str: 14 OO#hI ######....#..........## EV: 12Int: 22  #................# SH:  4  Dex: 9  #§.........#)#...' XL: 10 Next:  2% Place: Dungeon:7  OO#h-#@.......).).....# Noise: =====----  Time: 8537.8 (0.0)  OO#h#...*#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3  OO#h#....*#........#.#...# Throw: 21 darts (poison)  #....*#........#.#...# Breath++  OO#h0#....*#........#)#....  OO#hYR#...##.........#.#.... zz 2 wights  #... .........#.#....  OO#h_#... .........#.#....  #.##+#.OO#hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (severely damaged,82% to hit)  OO#hЋYou focus your ray upon the wight. The searing ray hits the wight.  The wight is severely damaged.The searing ray hits the wight!OO#hBAim: a wight, wielding a +3 long sword and wearing a +0 robe (severely damaged,82% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is severely damaged.  The searing ray hits the wight!  The wight is almost destroyed. §z.z.  (Press . to maintain the ray.)  The wight hits you with a +3 long sword.P: 62/79 (80)--P: 11/19 8.8 (1 Ray Drain Breath++ OO#h2§ _You feel drained.PO#hǖ  The searing ray hits the wight!  You destroy the wight!PO#h ****   wight  Qazlal accepts your kill.PO#h&~.)z..PO#h* ealth: 62/80 --agic: 11/19 39PO#h"++  _The searing ray misses the wight.PO#h2PO#hx4i _Your life force feels restored.PO#h ****The searing ray hits the wight but does no damage.PO#hr PO#hd{ Zz§...PO#h{ 0-40++ Breath++ PO#h PO#h; ^ _The wight is almost destroyed.PO#h R****PO#h7 ○§...  You finish channelling your searing ray.PO#h8 _3-1PO#h=D PO#hmF S _The wight closely misses you.QO#h%  Casting: Searing Ray (safe; 1% risk of failure)  QO#h5&\Confirm with . or Enter, or press ? or * to list all spells.RO#h; ######....####'######## corvidae the Destroyer #.........#..........#. Green Draconian of Qazlal ***... RO#h#.........+..........#. Health: 63/80 ==================------ #.........#..........## Magic: 8/19==========-------------- #.........#......>....# AC: 10Str: 14 ######....#..........## EV: 12Int: 22 #................# SH:  4  Dex: 9 #..........#)#...' XL: 10 Next:  3% Place: Dungeon:7 #@○......).).....# Noise: =====----  Time: 8541.8 (0.0) #..z§#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3 #.....#........#.#...# Throw: 21 darts (poison) #.....O#h]m#........#.#...# Breath++  #.....#........#)#.... #...##.........#.#.... z   wight #... .........#.#.... #... .........#.#.... #.##+#.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (almost destroyed,  82% to hit)RO#h" ######....####'######## corvidae the Destroyer #.........#..........#. Green Draconian of Qazlal ***... #.........+..........#. Health: 63/80 ==================------ #.........#..........## Magic: 8/19==========-------------- #.........#......>....# AC: 10Str: 14 ######....#..........## EV: 12Int: 22 #................# SH:  4  Dex: 9 #..........#)#...' XL: 10 Next:  3% Place: Dungeon:7 RO#h$#@○......).).....# Noise: =====----  Time: 8541.8 (0.0) #..z§#........#.##..# J) +2 war axe of Awkwardness {flame, Str+3 #.....#........#.#...# Throw: 21 darts (poison) #.....#........#.#...# Breath++  #.....#........#)#.... #...##.........#.#.... z   wight #... .........#.#.... #... .........#.#.... #.##+#.RO#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (almost destroyed,  82% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  You destroy the wight!RO#h  #.........# #.........+ #.........#... .....> ... ... .....#) RO#h...).) #..*§#...... #..*... #.*... #*.....#)RO#hB6 #...##.......  #... ....... RO#hq #... .  RO#huo;○)§...  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (almost destroyed,  82% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  You destroy the wight!  Qazlal accepts your kill.RO#ht9=42.8 (1Ray Breath++ RO#h{RO#h~f _(Press . to maintain the ray.)RO#hB*§***RO#h/k _°)...RO#hk 8-3+ Breath++ RO#hs :§RO#hgu SO#hEC .........#..........#.......+#...#.....>....#####....#..........# #......#)#...'####>°).).....#SO#h##..)@#........#.###.....#........#.#............#)#.......#... ..  ##.##.#. SO#h#.SO#hQ4=9SO#hA=4SO#hSO#h _You stop channelling your searing ray. _Items here: )) [[.SO#h   #.#.#  #.........+.#  #.........#...  #.........#......>....  ######....#.  #.  #.#)#...  ####>.).).....  #..@)#.#.##..  #.....#.#.#...  #.....#.#.#...  #.....#.#)#  #...##..#.#  #... ..SO#hI .#.#  #... ...#.#  #... ... #.##+# SO#hk E ##.##.#SO#h SO#h4 -5 _SO#h SO#h  Things that are here: _a +0 battleaxe; a +0 robeTO#hM #.#.#. #.........+.#. #.........#...# #.........#......>....# ######....#.# #.# #.#)#...' ####>.).).....# #..)@#.#.##..# #.....#.#.#...# #.....#.#.#...# #.....#.#)#. #...##..#.#. #... ...#.#. #... ...#.#. #... ... #.##+#. ##.##.#.TO#hTO#hX10/19==TO#h&6 _TO#hTO#hh _Items here: )) [[.UO#hUO#hPick up what? 47/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 flail  b - a +3 long sword UO#hrArmour (select all with [)  c - a +0 robe UO#h2 d - a +0 robe [Up|Down] selectUO#hQB[Esc] exit UO#hmLetters toggle [.|Space] toggle selected[top]WO#h  b + a +3 long sword[Enter] accept (1 chosen)WO#hZWO#haWO#hYj #.........#..........#. corvidae the Destroyer  WO#hj#.........+..........#. Green Draconian of Qazlal ***...  #.........#..........## Health: 64/80 ===================-----  #.........#......>....# Magic: 10/19 ============------------ WO#hk ######....#..........## AC: 10Str: 14  #................# EV: 12Int: 22  #..........#)#...' SH:  4  Dex: 9  ####>.......).).....# XL: 10 Next:  4% Place: Dungeon:7  WO#h!lo#..)@#........#.##..# Noise: =====----  Time: 8546.8 (0.0)  #.....#........#.#...# J) +2 war axe of Awkwardness {flame, Str+3  #.....#........#.#...# Throw: 21 darts (poison)  #.....#........#)#.... Breath++  WO#hTl#...##.........#.#....  #... .........#.#....   WO#hl#... .........#.#....   #... ...#.##+#.WO#hl   ##.##.#.  _(Press . to maintain the ray.) WO#h"m_You stop channelling your searing ray. _Items here: )) [[.  Things that are here: _a +0 battleaxe; a +0 robe WO#hnmI_Items here: )) [[.WO#hvWO#hsw357.8 (1WO#hH~WO#hI _V - a +3 long swordZO#hA4ZO#h]BZO#hEZO#hFN1=ZO#hIZO#hKZO#h0KZO#hqLZO#hiOZO#hOr62===ZO#hnPZO#hlR;3ZO#hRG===ZO#h-SZO#h,U,ZO#h VZO#hpXZO#hXS7=4ZO#hXF==ZO#hDZZO#hh]ZO#h]ZO#h^ZO#hCb;5ZO#h}bF==ZO#hcZO#hf98ZO#h g3=ZO#h;hZO#h kZO#hIkj6===ZO#hlZO#ho,ZO#hAqZO#hs?97ZO#hsG===ZO#huZO#hw8==ZO#hxZO#h'{,ZO#h|ZO#hZO#hR70=9ZO#hG===ZO#hZO#h?4 _Magic restored.ZO#hZO#hZO#h,ZO#hLZO#hZO#hO1=ZO#hZO#hBZO#h;==ZO#hZO#h,ZO#hZO#hZO#hٟ&2ZO#hBZO#h,ZO#hwZO#hZO#h&ZO#heZO#h*ZO#hk&3ZO#hZO#hb,ZO#hZO#h`,ZO#hZO#hfZO#hE4=ZO#hͼZO#h,ZO#hZO#h,ZO#hZO#hZO#hV5=ZO#hIZO#ha,ZO#hZO#hZO#hZO#hZO#hK<6ZO#hZO#h,ZO#hZO#hSZO#hZO#hlZO#hZO#h=L7=ZO#hZO#hZO#hZO#hZO#hkZO#hZO#hZO#hZO#hO8=ZO#hzZO#h),ZO#huZO#h,ZO#hZO#hHZO#h&9ZO#hZO#h,ZO#hZO#hZ,ZO#hZO#hc80=ZO#hZO#h1 _HP restored.ZO#h4ZO#hZO#h ZO#hZ ,ZO#h ZO#hZO#hZO#hZO#hbZO#hZO#h2 P=ZO#h|"ZO#h'ZO#h*,ZO#h+ZO#h-ZO#h$0,ZO#h1ZO#h2ZO#h4ZO#h4ZO#h5ZO#h7ZO#h5;,ZO#hf<ZO#h=ZO#h?ZO#h"@ZO#hDXZO#hJM _x - 3 potions of invisibility (gained 1)ZO#hL4ZO#hyMZO#hNZO#hQZO#hQZO#hBRZO#hMSZO#h-U,ZO#hBVZO#hWZO#h\,ZO#h\ZO#h_E _You hear an angry buzzing noise.ZO#h7aZO#hi #...#..........#.#. #...#.....######.##+#.#.## #...#.....######.##.#..[.. #...'.............#.#.#... ###.#.......####......## #.#.......# ##[#....#  # ###.○...# #.#..### ##...## #.#...# #.@.# #.#.#... #..§# #.#.### .....# #.#...# ZO#hi+........ #.....<# ......./..# #......) #y##......# . #......# y   killer bee (wandering) # ##.....# ##.#......# #...... ...#......# ..........#ZO#hj1606.8 (59.0)ZO#h/ps°§y.ZO#hp,7.8 (60ZO#hqtZO#h w] _A killer bee comes into view.[O#h . #...#.....# #...#.....####[ #...'........ ###.#.......# #.#.......# ##[  # ###.°...#  ##...##  #.@.#  #..§#  .....#  ........ < ..y..../..# ) #.##......# .  # ##.....#  #...... \O#h/ . #...#.....# #...#.....####[ #...'........ ###.#.......# #.#.......# ##[  # ###.°...#  \O#h0##...##  #.@.#  #..§#  .....#  ........ < ..y..../..# ) #.##......# .  # ##.....#  #...... \O#h8%§\O#hw8\O#hc?:§\O#hA \O#hAS_A killer bee is nearby!\O#h[  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\O#hO  #...#..........#.#........ corvidae the Destroyer #...#.....######.##+#.#.## Green Draconian of Qazlal ***... #...#.....######.##.#..[.. Health: 80/80 ======================== #...'.............#.#.#... Magic: 18/19 ======================-- ###.#.......####......#### AC: 10Str: 14 #.#.......# ##[#....# # EV: 12Int: 22 # ###.°...# #.#..### SH:  4  Dex: 9 ##...## #.#...## XL: 10 Next:  4% Place: Dungeon:7 \O#h0 #.@.# #.#.#... Noise: =====----  Time: 8607.8 (0.0) #*.§# #.#.#### J) +2 war axe of Awkwardness {flame, Str+3 **...# #.#...## Throw: 21 darts (poison) .*...... #.....<# Breath++  ..y..../..# #......) #.##......# . #......# y   killer bee # ##.....# ##.#......# #...... ...#......# ..........# _A killer bee is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (100% to hit)\O#h #...#..........#.#........ corvidae the Destroyer#...#.....######.##+#.#.## Green Draconian of Qazlal ***...#...#.....######.##.#..[.. Health: 80/80 ========================#...'.............#.#.#... Magic: 18/19 ======================--###.#.......####......#### AC: 10\O#h^ Str: 14#.#.......# ##[#....# # EV: 12Int: 22# ###.°...# #.#..### SH:  4  Dex: 9##...## #.#...## XL: 10 Next:  4% Place: Dungeon:7#.@.##.#.#... Noise: =====----  Time: 8607.8 (0.0)#*.§##.#.#### J) +2 war axe of Awkwardness {flame, Str+3**...#\O#h #.#...## Throw: 21 darts (poison).*......#.....<# Breath++ ..y..../..# #......)#.##......# . #......# y   killer bee# ##.....# ##.#......##...... ...#......#..........#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\O#h xAiming: Magic Dart (safe; 1% risk of failure)  \O#h, Press: ? - help, Shift-Dir - straight lineAim: a killer bee (100% to hit)  The magic dart hits the killer bee.\O#h% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (100% to hit)  The magic dart hits the killer bee.killer bee is lightly wounded.\O#h \O#h! .☼....y.\O#h +8.8 (1\O#h \O#hS! 6 _You hear an angry buzzing noise.]O#hn  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]O#h\ #...#..........#.#........ corvidae the Destroyer #...#.....######.##+#.#.## Green Draconian of Qazlal ***... #...#.....######.##.#..[.. Health: 80/80 ======================== #...'.............#.#.#... Magic: 17/19 =====================--- ###.#.......####......#### AC: 10Str: 14 #.#.......# ##[#....# # EV: 12Int: 22 # ###.....# #.#..### SH:  4  Dex: 9 ##☼..## #.#...## XL: 10 Next:  4% Place: Dungeon:7 #.@.]O#h\]r# #.#.#... Noise: =====----  Time: 8608.8 (0.0) #*.§# #.#.#### J) +2 war axe of Awkwardness {flame, Str+3 .*...# #.#...## Throw: 21 darts (poison) ..y..... #.....<# Breath++  ......./..# #......) #.##......# . #......# y   killer bee # ##.....# ##.#......# #...... ...#......# ..........# _You hear an angry buzzing noise.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, 100% to hit)]O#hK= #...#..........#.#........ corvidae the Destroyer#...#.....######.##+#.#.## Green Draconian of Qazlal ***...#...#.....######.##.#..[.. Health: 80/80 ========================#...'.............#.#.#... Magic: 17/19 =====================---###.#.......####......#### AC: 10Str: 14#.#.......# ##[#....# # EV: 12Int: 22# ###.....# #.#..### SH:  4  Dex: 9##☼..## #.#...## XL: 10 [3]O#h> 3mNext:  4% Place: Dungeon:7#.@.##.#.#... Noise: =====----  Time: 8608.8 (0.0)#*.§##.#.#### J) +2 war axe of Awkwardness {flame, Str+3.*...##.#...## Throw: 21 darts (poison)..y.....#.....<# Breath++ ......./..# #......)#.##......# . #......# y   killer bee# ##.....# ##.#......##...... ...#......#..........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, 100% to hit) []O#h> '23d The magic dart hits the killer bee.]O#hU onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (lightly wounded, 100% to hit)  The magic dart hits the killer bee.  The killer bee is moderately wounded.]O#h7 E  You hear an angry buzzing noise.]O#h ]O#h ]O#h ○y....yy 2 killer bees8=9.8 (1]O#h ]O#h ] _A killer bee comes into view.aO#h #...#...#.# #...#.....######.##+#.#. #...#.....######.##.#..[ #...'.............#.#.# ###.#.......####...... #.#.......# ##[#....#  # ###.....# #.#.. ##○..## #.#... #@..# #.#.# #y..# #.#. .....# #.#... ........# #.....< ..y..../..# #...... #.##......# . #...... y   killer bee # ##O#h:37m.....# ##.#...... #...... ...#...... .aO#h@aO#haO#h ○y.yy 3 killer beesaO#hoyThe killer bee closely misses you. The killer bee stings you.aO#h=V79-10aO#haO#h`] _A killer bee comes into view.aO#h]  You miss the killer bee.The killer bee is moderately wounded.  You hear an angry buzzing noise.aO#h_,aO#heaO#hn°y...y.9===2.2 (1.4aO#hBraO#h-uW _The killer bee barely misses you.aO#h< V  You slash the killer bee! You burn the killer bee.  The killer bee is severely wounded.  The killer bee misses you.The killer bee stings you but does no damage.aO#hv S.y/aO#hI a4--3.6aO#h; aO#hF 0 _The killer bee stings you.bO#h?M The killer bee stings you but does no damage. _The killer bee stings you.  You barely miss the killer bee.  You closely miss the killer bee. You block the killer bee's attack.bO#hbO#h9 ○y.  The killer bee barely misses you.The killer bee stings you but does no damage. x2bO#hڳ(5.0bO#h<bO#hzX _The killer bee closely misses you.bO#hz (You hit the killer bee. You burn the killer bee. You hit the killer bee.  You burn the killer bee.  The killer bee stings you but does no damage.is engulfed in freezing vapours.  You kill the killer bee!bO#h The killer bee is engulfed in freezing vapours.  You kill the killer bee!  Qazlal accepts your kill.You block the killer bee's attack. The killer bee closely misses you.stings you.  You are poisoned.bO#h  °°yThe killer bee poisons you!  A killer bee comes into view.The killer bee misses you.bO#h< 3==--56.4Pois Breath++ bO#hM bO#ho C _The killer bee stings you but does no damage.cO#hThe killer bee misses you. _The killer bee stings you but does no damage.  You miss the killer bee.  The killer bee is severely wounded.You barely miss the killer bee.  You feel very sick.cO#h^( .y.  The killer bee barely misses you. The killer bee stings you.  You block the killer bee's attack. The killer bee barely misses you. x2cO#hm64==---==7.8cO#hcO#hX _The killer bee closely misses you.cO#hf %§† _The killer bee closely misses you.You tail-slap the killer bee.  The killer bee is almost dead.You miss the killer bee. You feel sick. The killer bee barely misses you.The killer bee stings you.  1---9.2cO#h cO#h F _The killer bee stings you but does no damage. x2dO#hThe killer bee misses you. _The killer bee stings you but does no damage. x2closely miss the killer bee.hit the killer bee but do no damage.feel sick. The killer bee completely misses you. The killer bee stings you.dO#h§y. 58=--20.6dO#h9§dO#hW _The killer bee barely misses you.dO#hl   You miss the killer bee. You barely miss the killer bee. You feel sick.  The killer bee misses you. The killer bee closely misses you.You block the killer bee's attack. The killer bee stings you.  The killer bee stings you but does no damage.  The killer bee stings you but does no damage.dO#h+n l50=---2.0dO#hs dO#hv X _The killer bee closely misses you.eO#hP  You closely miss the killer bee. You tail-slap the killer bee.  You kill the killer bee!eO#h+.° 2  You closely miss the killer bee. You tail-slap the killer bee.  You kill the killer bee!  eO#h,Qazlal accepts your kill.  You closely miss the killer bee. x2; You feel sick. The killer bee misses you.You block the killer bee's attack. The killer bee barely misses you.The killer bee closely misses you. The killer bee barely misses you.eO#h&0z45=----63.5 (1.5eO#h%7eO#h90 _The killer bee stings you.eO#hO zYou miss the killer bee. You tail-slap the killer bee.  The killer bee is moderately wounded.miss the killer bee. You feel sick.  You are no longer poisoned.   but does no damage. x3eO#h x4=--4.9 (1.4eO#ha eO#h _The killer bee closely misses you. The killer bee barely misses you.fO#hӠM○.  You closely miss the killer bee.fO#hhit the killer bee but do no damage.The killer bee stings you. x2  The killer bee stings you. The killer beefO#hݡa36---6.3fO#hfO#hdW _The killer bee barely misses you.fO#hݶ The killer bee stings you but does no damage.  The killer bee is engulfed in blazing flames.  You block the killer bee's attack.is engulfed in blazing flames.  You kill the killer bee!fO#h^ °°   killer beefO#hB h5---87.7fO#h ° _Qazlal accepts your kill.gO#hM .  You hit the killer bee. You burn the killer bee.  The killer bee is heavily wounded.69.1gO#hagO#h _The killer bee closely misses you. The killer bee misses you.gO#hO ○.  You closely miss the killer bee.The killer bee is heavily wounded.The killer bee stings you but does no damage.gO#hME430.5gO#hgO#hCs _The killer bee stings you. The killer bee closely misses you.gO#h   °You barely miss the killer bee.The killer bee is heavily wounded.The killer bee barely misses you. You block the killer bee's attack.gO#hD51.9gO#hXm _The killer bee barely misses you.hO#h .  The killer bee barely misses you. You block the killer bee's attack. _The killer bee bar  The killer bee stings you!  The killer bee stings you but does no damage.hO#hJ28--3.3hO#hhO#hX _The killer bee closely misses you.hO#h  You slash the killer bee! You burn the killer bee.  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There is an open door here. _nO#hBnO#h,BnO#hnO#hnO#hnO#hnO#h!nO#hnO#h,nO#hhnO#h[nO#h,nO#h{nO#h,nO#hnO#hnO#hnO#hnO#hnO#hnO#hTnO#hnO#h],nO#hnO#hnO#h,nO#hRnO#hnO#hnO#hnO#hsnO#hnO#hnO#hnO#h[nO#hTnO#hnO#hnO#hnO#hmnO#hnO#hnO#h)nO#hnO#hUnO#hhnO#hnO#hnO#h,nO#hKnO#h+nO#h"nO#hEnO#hnO#he nO#h< nO#hc nO#hL nO#hE nO#h ,nO#hM nO#h nO#h ,nO#h nO#h6 nO#h ,nO#hr nO#h& nO#h- ,nO#h nO#h nO#h nO#h nO#h nO#h nO#hG nO#hh nO#h= nO#h' nO#h** ,nO#h+ nO#hA. nO#h0 ,nO#h@1 nO#hz4 nO#h6 ,nO#h7 nO#h: nO#h__ <nO#ha ,nO#he ,nO#hf nO#hg nO#h j ,nO#hj nO#hl nO#ho ,nO#h~p nO#hr nO#ht ,nO#ht nO#hhv nO#hwx ,nO#h'y nO#h5 nO#hk ,nO#h> nO#h/ nO#hQ BnO#h nO#ho nO#h nO#h nO#h nO#h9 ,nO#h nO#hʚ nO#h nO#h< nO#h nO#h nO#hg ,nO#h nO#h nO#hx nO#h nO#h nO#h nO#hk ,nO#hb nO#h nO#ha nO#h nO#hv nO#hG nO#h XnO#hI ,nO#h nO#h nO#h ,nO#hS nO#h nO#hx ,nO#h( nO#h nO#h| ,nO#h7 nO#h nO#hT ,nO#h nO#hP nO#h ,nO#h nO#h nO#h ,nO#h nO#h2 @  There is an open door here.nO#hV nO#h _nO#hN nO#hl nO#hI ,nO#h nO#h[ nO#h nO#h nO#h nO#h nO#h/ nO#hT nO#h nO#h nO#h{ nO#h nO#h nO#h nO#h ,nO#h nO#h; nO#h ,nO#h" nO#hf nO#h nO#h nO#h nO#h nO#hH ,nO#h nO#h nO#hA nO#hk nO#ho nO#h nO#h nO#h nO#h nO#hs nO#h] ,nO#h nO#h, nO#h  nO#h4 nO#h nO#h nO#h9 ,nO#h nO#h- nO#h nO#h nO#h nO#h nO#h ,nO#hN nO#h nO#hH nO#h nO#h x _o - 9 scrolls of teleportation (gained 1)nO#hi nO#h nO#h nO#hX nO#h ,nO#h nO#h= nO#h ,nO#h nO#hi nO#h ,nO#h  nO#h nO#h ,nO#h nO#h! 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,nO#h " nO#h" nO#hv# ,nO#h# nO#h\$ nO#h]% nO#h% nO#h% nO#h' nO#hO( ,nO#h( nO#h) nO#hN+ ,nO#h+ nO#h- nO#h . nO#h1. nO#h. nO#h/ nO#h0 ,nO#h0 nO#h1 nO#h2 BnO#hn3 nO#h4 BnO#h5 nO#h6 ,nO#h/7 nO#h 8 nO#h\9 ,nO#hD: nO#h: nO#h*< ,nO#h< nO#h= nO#h? ,nO#h? nO#hQA nO#hB ,nO#h#C nO#h.D nO#hE ,nO#hE nO#hF nO#hG ,nO#hG nO#hN nO#hg nO#hFh nO#hj nO#hj ,nO#hj nO#ho XnO#hIp nO#h3r ,nO#hr nO#hs nO#hu ,nO#hnu nO#hv nO#hWw ,nO#hw nO#h y nO#hz ,nO#hq{ nO#h| nO#h~ ,nO#h# nO#h nO#h ,nO#h? nO#h2 nO#h ,nO#hŅ nO#h< nO#h nO#h nO#h` nO#h֊ nO#hu ,nO#h nO#h nO#hL ,nO#h nO#h nO#hГ ,nO#hH nO#h nO#h ,nO#hߗ nO#h nO#h ,nO#h) nO#hÜ nO#h] ,nO#h nO#hR nO#h ,nO#h nO#h* nO#h ,nO#h nO#hѧ nO#h1 ,nO#hǩ nO#h nO#hì ,nO#h= nO#hخ nO#h ,nO#h nO#ht nO#hֳ ,nO#h2 nO#h nO#h ,nO#he nO#h nO#hH ,nO#hy nO#h nO#h ,nO#hN nO#h nO#h# nO#h] nO#h nO#hC nO#h ,nO#h4 nO#hm nO#h ,nO#hb nO#h nO#h ,nO#hz nO#h nO#h ,nO#h nO#h nO#h_ ,nO#h nO#h nO#h~ nO#h nO#h nO#h nO#h- ,nO#h nO#h nO#h ,nO#hd nO#hO nO#h ,nO#h nO#h nO#h XnO#h XnO#hK nO#hy nO#h nO#hT nO#h ,nO#h, nO#h nO#h_ ,nO#h nO#hB nO#h ,nO#h nO#h9 nO#h nO#h nO#h nO#h  nO#h~ nO#h nO#h  nO#h_ nO#h ,nO#h nO#h nO#h ,nO#hU nO#h nO#h ,nO#hi nO#h nO#h! ,nO#hg" nO#hk# nO#h$ ,nO#h_% nO#h|& nO#h' ,nO#h5( nO#h;) nO#h* ,nO#h2+ nO#h, nO#hJ. ,nO#h. nO#h%0 nO#h1 ,nO#h2 nO#h?3 nO#h4 ,nO#hE5 nO#h6 nO#h7 ,nO#hi8 nO#h9 nO#h ; nO#h9; nO#h; nO#h= nO#hO> ,nO#h> nO#h@ nO#huA ,nO#hB nO#hVH nO#hI ,nO#hI nO#hWL nO#h6M ,nO#htM nO#hO nO#hQ ,nO#hQ nO#hU nO#hW ,nO#hW nO#h[ nO#h] ,nO#h] nO#ha nO#hb ,nO#huc nO#h-g nO#h]h ,nO#hh nO#hl nO#h3n ,nO#hn nO#h2r nO#hs ,nO#h.t nO#hw nO#hx nO#hx nO#hNy nO#h| nO#h ~ nO#h1~ nO#h~ nO#h nO#hԂ nO#h nO#hn nO#h+ nO#hև ,nO#hO nO#hي nO#h ,nO#h= nO#ha nO#h ,nO#h} nO#hܓ nO#hޔ ,nO#h nO#hZ nO#h ,nO#hI nO#hE nO#h nO#h nO#h nO#hƞ nO#hZ nO#h nO#h nO#h nO#h7 ,nO#h nO#hۦ nO#h ,nO#h nO#h nO#h ,nO#hw nO#h nO#hv nO#h nO#h" nO#hб nO#h, ,nO#hǴ nO#h` nO#hS nO#ht nO#h nO#h nO#h ,nO#h nO#h nO#h ,nO#hK nO#h nO#h ,nO#h nO#h nO#hm ,nO#h nO#h* nO#hH ,nO#h nO#h nO#h ,nO#h nO#h nO#hK ,nO#h nO#h nO#h ,nO#h nO#h nO#h ,nO#h nO#h9 nO#h ,nO#h8 nO#h7 nO#h ,nO#h( nO#h nO#hM ,nO#hf ,nO#h ,nO#h5 nO#h. nO#h ,nO#h[ nO#h nO#h ,nO#h- nO#h: nO#h ,nO#hs nO#h nO#h/ ,nO#h nO#h$..# #...######.#.#.#.# #. ..# #..<.......#.#.#.#######. #######.........##.#.#.........# ##.................#.########### ................#..#.##### ##.####.........#..#.....# ##.####.........#..#.###.# ##.........##.###..#...#.# ................@.......>#9191.7 (374 ##............###○.#...#.##.........##.# #..###############.#..........# #...............##.#..........# #.############.## ##.#..........# #.##.# nO#h%[15d...#..........# #.##.# ...#..........# #.##.# ...#..........# #.##.#nO#h%)nO#hf*E _Done exploring.pO#h"JpO#h7-.#.#.#....#.#.#....##.#.#.....................@...0.0)................... _Done exploring.rO#h 4rO#hd rO#h[A<rO#h-FrO#hHE _Done exploring.sO#h# #...######.#.#.#.# #.# # #..<.#.#.#.#.# .##.#.#.# ....#.# #..#.##### .####.#..#.....# .####.sO#h#..#.###.# .##.###..#...#.# ># .###○.#...#.# #.##.# #..###### #.#.# #.....# #.#.# #.####.#.# ##.# ##.# # sO#hmE☼°sO#h22.7 (1 _sO#hsO#hsO#hNx # #...######.#.#.#.# #.# # #..<.#.#.#.#.# .##.#.#.# ....#.# #..#.##### .####.#..#.....# .####.#..#.###.# .##.###..#...#.# .....># .###°.#...#.# .##.# #..###### .#.# #....# .#.# #.### .#.# #.##.# #.##.# #O#hx 90m.# sO#hn 9☼.sO#h &3sO#hi sO#hl sO#h  #...######.#.#.#.# #.#   #..<.......#.#.#.#.#  ..##.#.#.#  ...#.#  #..#.#####  ####.#..#.....#  ####.#..#.###.#  ##.###.☼#...#.#  ○@....>#  sO#he ###..#...#.#  ##.# #..######  #.# #....#  #.# #.###.##  #.# #.# #.#    #.# #.# #.#    #.sO#h # #.# #.#    #.# #.# #.#   sO#h A○○sO#h~ &4sO#ht sO#h. sO#hw |#...######.#.#.#.# #.#  sO#hx #..<.......#.#.#.#.#  .##.#.#.#  ..#.##  #..#.#####  .#..#.....#  .#..#.###.#  ##.###.○#...#.#  sO#h,y k○.@...>#  ###..#...#.#  ##.# #..######  .# #...#  .# #.##sO#hy S.##  .# #.# #.#  .# #.# #.#  .# #.# #.#  .# #.# #.#  sO#hǂ `○°5sO#h A○°sO#h sO#h 3#...######.#.#.#.# #.#  #..<.#.#.#.#.#  .##.#.#.#  #.##  #..#.#####  .sO#h #..#.....#  .#..#.###.#  ##.###.○#...#.# sO#h9  °..@..>#  sO#hb &###..#...#.#  ##.# #..######  sO#h # #.#  # #.#sO#h r.##  # #.# sO#h #.#  # #.# #.#  sO#h # #.# #.#  # #.# #.#  sO#h sO#hU 8°...sO#h &6sO#h 9°sO#h} sO#hG #...######.#.#.#.# #.#  #..<.#.#.#.#.#  #.##.#.#.#  #.#  #..#.#####  #.#..#.....#  #.#..#.###.#  ##.###.°#...#.#  >#  ###..#...#.#  ##.# #..#######  sO#h" i# #.#  # #.#.##  # #.# #.#  # #.# #.#  # #.# #.#  # #.# sO#ĥ N#.#  sO#he T.○sO#h &7sO#hV sO#h sO#h ...######.#.#.#.# #.#  ..<.#.#.#.#.#  .##.#.#.#  #.#sO#h v  #..#.#####  .#..#.....#  .#..#.###.#  sO#h3 ##.###..#...#.#  >#  ###..#...#.# sO#hp o ##.# #..########sO#h   # #.#  # #.#sO#h .##  # #.# #.#  sO#hҰ # #.# #.#  # #.# sO#h #.#  # #.# #.#  sO#h· sO#hH &8sO#h sO#h sO#hA ######.#.#.#.# #.#  .<.#.#.#.#.#  ##.#.#.#  #.#  #..#.#####  #..#.....#  #..#.###.#  ##.###..#...#.#  ○@#  ###..#...#.#  ##.# #..########  # #.#  # #.#.##  # #.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  °9sO#hD c _There is a stone staircase leading down here.sO#h; sO#h sO#h sO#h O#h 4O#h O#h &.O#h /200 _O#h O#hw  O#hw  You climb downwards.  You hear the roar of battle.O#h /  --more--O#h/ 2  . ....#......#.....#  ..........<......#  O#hG/ ....##.......#..##  #.#..#......##  # #........##  ##......?#  O#h/ P##........#  ##.........# 8 ...#  .........:.#  O#h/ 3.....o...###  [.....oo.. .....oo.... ...oo.o<..##oooo 4 orc wizards (1 wandering, 3 asleep) O#h0 .....#..o.#oooo 5 orcs (3 wandering, 2 asleep) .....##....  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!O#hN1 O#h>  The walls and floor vibrate strangely for a moment.  The orc wizard shouts! The orc shouts! x2; The orc wizard shouts!O#hB 7  The orc shouts! x2O#hC O#h-D O#hD O#hXE O#h4F ,O#h G O#hL O#h9M O#hO O#hP O#h:Q O#hR O#hWS O#hU O#he Z oo.O#hre F..ooo.oooo....<F   bullfrog.oooo 4 orc wizards (1 wandering)ooo 5 orcsO#he EA bullfrog comes into view.O#h7l 8*O#h s  The orc wizard casts a spell at you.O#hZ O#hB$ @F.oo  You are confused.O#h  0 2.2 (2.5Confused throw: 21 darts (poison)Conf Breath++ O#hc O#h   The orc wizard casts a spell at you.  You are confused. _wizard shouts! You hear a shout! x2  Found a book of Burglary and a pair of gloves.  Found a stone staircase leading up. _There is a stone staircase leading up here.O#hlO#hmO#hzuO#h~O#h}~O#h&O#hmO#hO#hO#hfO#hO#h1O#hw.F.ooo..oooo....O#hNo6O#h  The orc wizard points at you and mumbles some strange words.O#hO#h]74--3.2 (1.0O#h$O#h$ ..######.#.#.#.# #.#  .<.......#.#.#.#######.#  ........##.#.#.........#  ...........#.###########  ........#..#.#####  ........#..#.....#  ........#..#.###.#  ...##.###..#...#o#  7 .........O#h-o@#  ......###..#...#.#  ...##.# #..##############  ......# #...............#  ......# #.############.##  ......# #.# #.#   oo 2 orc wizards O#h......# #.# #.#   ......# #.# #.# ......# #.##.#  _The magic dart hits you.O#hR9--O#h O#he554.7 (2.5O#hjO#hQn} _You climb upwards. _There is a stone staircase leading down here.O#hD  You're too confused to move!  The orc wizard is engulfed in freezing vapours.  The orc wizard barely misses you.5.7 (1.0 _The orc wizard hits you but does no damage.O#h The orc wizard hits you but does no damage.  You completely miss the orc wizard. You tail-slap the orc wizard.  The orc wizard is moderately wounded.You barely miss the orc wizard.  The orc wizard is engulfed in freezing vapours.  The orc wizard closely misses you.O#h }  The orc wizard gestures at you while chanting.O#hw! O#h" ]69--7.1 (1.4O#h' O#h) . _The magic dart hits you.O#hoO#hpA70=-O#hQp%80O#hx _You bump into the rock wall. The orc wizard closely misses you. x2O#hJ  You barely miss the orc wizard. Your tail-slap misses the orc wizard.O#h You hit the orc wizard. You burn the orc wizard.  You kill the orc wizard!O#h* & ○   orc wizard  Qazlal accepts your kill.You feel less confused.The orc wizard hits you but does no damage.O#h! }  The orc wizard gestures at you while chanting.O#h, 9°O#h=1 63--- 4 9.5 (1.4Throw: 21 darts (poison) O#h6 9°O#h9 1 _The puff of flame hits you!O#h °You closely miss the orc wizard. Your tail-slap misses the orc wizard.O#h]c4=--10.9O#h9°O#h$ A _The orc wizard hits you but does no damage.O#h?' O#h°You closely miss the orc wizard.You tail-slap the orc wizard, but do no damage.O#hs  The orc wizard casts a spell at you.O#h*a °You easily resist.O#hy8*O#h& O#hy°The orc wizard points at you and mumbles some strange words.O#h_zC$@O#hB{ 0 2.3Confused throw: 21 darts (poison)Conf Breath++ O#h{O#h5O#h܂Q _You are confused.O#h@  You bump into the rock wall.1-30O#h@ ? _The orc wizard hits you with a +0 dagger.O#he  You slash the orc wizard! You burn the orc wizard.  The orc wizard is heavily wounded.O#hۭ:*O#h߀s  The orc wizard casts a spell at you.O#hm@2-O#hQ&4.7 (1.4O#h O#hV _You are more confused.O#hO#hD,50O#h O#ht _You bump into the rock wall. The orc wizard barely misses you.O#hÿ O#hX .36O#he O#h t _You bump into the rock wall. The orc wizard barely misses you.O#hױ   You hit the orc wizard. You burn the orc wizard.  Your tail-slap misses the orc wizard.The orc wizard is severely wounded.O#hʴ 8*O#h͕ The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!O#h8{O#h-8.1 (1.4O#hO#h O#h~_Deactivating autopickup; reactivate with Ctrl-A.O#hR O#h@ 4290O#h  _You bump into the rock wall. Something hits you.O#hS`  You barely miss something. Your tail-slap misses something.O#h 6320.5 (1.4O#hO#hi _Something hits you but does no damage. x2O#h7& Y  You miss something. Your tail-slap misses something.O#h& (1.9O#h) O#hI+ f _Something hits you but does no damage.O#hO#hM220 _You bump into the rock wall. Something hits you.O#h]O#he^&3O#hbO#h3e _You bump into the rock wall. Something hits you but does no damage.O#h  You bump into the rock wall.  You feel less confused.O#hvJ  You hear some strange, mumbled words.O#hkO#hl 4 4Throw: 21 darts (poison) O#hpO#hDsn _Something tries to affect you, but you resist.O#h3T.  You barely miss something. Something hits you but does no damage.06.3 (1.4 _Something hits you.O#h O#hz (7.7O#h O#h _You barely miss something. Something hits you but does no damage.O#hh6 O#h7 019.1O#hI; O#h= z _You miss something. Something hits you but does no damage.O#h<  You closely miss something. You block something's attack.30.5O#h• O#h f _Something hits you but does no damage.O#hK8  You miss something.O#h  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!O#hZ51---1.9 _The puff of flame hits you!O#h,B  You closely miss something. Something barely misses you.  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!O#h;O#hl47----3.3O#hO#h O#h+_The puff of flame hits you.O#h O#h  O#hkhYou slash something! You burn something.  Qazlal accepts your kill.O#hġz )Reactivating autopickup.O#h1104.7O#hO#hU6 _You feel a bit more experienced.O#hM.###### <.#########.#.#..........##########.#####.........#..#.###.##.###..#...#.........$>...###..#...#.# ############### ......# #...............#  O#hc O#h% b8-50O#heO#h  Things that are here: _a +0 dagger; a +0 robeO#hL M.... ..###### <.#########.#.#............#.############.#####.........#..#.####.###..#...#).........$> ......###..#...#.#  Breath++ ##O#hS O#hTT -6 _O#hyX O#hsZ O#hU #### .<......##### ..#..........#.###########..#.##### #.....#.#####.###..#...............$>###..#...#.##Breath++  ......# #.##.#   7  Things that are here: _a +0 dagger; a +0 robeO#h <......##### ..#..........#.############## #.....#.#####.###..#...#)............$###..#...#.##.# #..##############Breath++  ......# #.##.#   98 _ _There is a stone staircase leading down, spattered with blood here.O#hWQO#hyU.######.#.#.#.# #.# .<.#.#.#.#.# .##.#.#.# .#.# .#..#.#####O#h .#..#.....# .#..#.###.# .##.###..#...#)#O#h .@># .###..#...#.#O#hd .##.# #..######## .# #.# .# #.#.## .# #.# #.# O#h.# #.# #.# .# #.#O#h #.# .# #.# #.# O#hO#hT-9 _O#h/"O#h++k  You now have 507 gold pieces (gained 17).  Things that are here:O#hj+,40.7 (2O#h.O#h-06 _a +0 dagger; a +0 robeO#hR0O#h΅ ######.#.#.#.# #.#  .<.#.#.#.#.#  ##.#.#.#  #.#  #..#.#####  #..#.....#  #..#.###.#  ##.###..#...#)#  )@#  ###..#...#.#  ##.# #..########  # #.#  # #.#.##  # #.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  50=1.7 (1 _TherO#h( Fe is a stone staircase leading down, spattered with blood here.O#h- JO#h0 ,O#h4 BO#h5 O#h8 b1=O#h9 O#h< ,O#h> O#h@ ,O#hA O#hD O#h>D :2O#hOF O#hmH ,O#hI O#hK ,O#hN O#hR O#hKR :3O#hfT O#hZ BO#h\ ,O#hp] O#h%` 94O#h^` 1=O#h+b O#h^d ,O#he O#hjh ,O#hi O#h9l O#hfl L5=O#hm O#hp O#hCp O#hq O#h=t ,O#hRu O#hw O#hx :6O#h:y O#h| O#hH| O#h O#h O#h O#hP O#hy O#h O#hʇ H57=O#h O#hf ,O#h O#hQ ,O#h\ O#h6 n8=O#hݒ O#h O#hȓ O#h O#h ,O#hS O#h O#h &9O#h O#hn ,O#h O#h ,O#h O#h O#h c60=O#hݶ 1=O#h <2O#h O#h6 BO#h7 O#h ,O#h2 <3O#h O#h{ ,O#h O#h ,O#h O#hp O#h E4=O#h O#h( ,O#h O#hS ,O#h O#hc O#h O5=O#hw O#h ,O#hz O#h ,O#h O#h O#h &6O#h O#h ,O#h O#h ,O#h O#hl O#h E7=O#hB O#h; BO#h ,O#h O#h O#h V8=O#h O#hR ,O#h O#h ,O#h O#h O#hC &9O#hz O#h ,O#h O#h ,O#h O#h O#h O#h% F70=O#hf O#h O#h O#h# O#hE 91=O#he O#ho O#h ,O#h` O#h! O#h" O#hx# O#h% O#h& &2O#h5' O#h8) O#h[) O#hk* O#h, ,O#h\- O#h. O#h/ &3O#h{0 O#hV1 O#hv1 O#h-2 O#h3 O#h3 O#h4 O#h6 O#h6 L4=O#h#8 O#hg; O#h; O#hb= O#h@ ,O#hB O#h1E 95O#h{E 3=O#hF O#hwI ,O#hJ O#hL ,O#hM O#hO <6O#hO O#h\Q ,O#hQ O#h.S ,O#hS O#h8U O#h]U L7=O#h V O#h~W O#hW O#hKX O#hZ ,O#hl[ O#h` O#h/a O8=O#ha O#hc ,O#hd O#h f O#hEf O#hf O#hFh O#hlh &9O#hi O#hm BO#hn ,O#ho O#ht _ _You start resting.O#hx 1330.7 (89.0)O#hx [80=1.7 (90O#h{ O#h} " _HP restored.O#hu O#h O#h! O#h$ O#hE% O#h) O#h+ ,O#h; O#h3V =O#hV O#h2W O#h^ O#h_ O#h.b ,O#hc O#hf ,O#hh O#hj ,O#h1l O#ho ,O#hep O#hr ,O#ht O#hNv ,O#hw O#h| BO#h~ ,O#hB O#hc ,O#hȄ O#h- ,O#h O#h O#h O#h3 O#h ,O#h O#h ,O#h" O#h ,O#h͚ O#hT ,O#h؞ O#h ,O#h3 O#h ,O#h O#h ,O#h O#h ,O#h O#hk ,O#hu O#hN ,O#h O#hɷ ,O#h O#h ,O#hü O#hQ ,O#h[ O#h, ,O#h` O#h ,O#hM O#hh ,O#h O#hn ,O#h O#hy ,O#hk XO#h ,O#h O#h ,O#h O#h ,O#h O#h ,O#h O#h ,O#h O#h ,O#h O#h ,O#h\ O#hV ,O#ho O#h ,O#h* O#hS BO#h ,O#h O#hO ,O#hZ O#h ,O#hc O#h ,O#h4! O#h9$ ,O#hx( O#h* ,O#h+ O#h- ,O#h!/ O#h1 ,O#h3 O#h4 O#h5 O#hq6 O#h7 O#h/8 O#h9 O#hjN vO#hP BO#hyU BO#hU O#hX ,O#hY O#hf[ ,O#h\ O#h^ ,O#h!` O#h`b O#hb O#hc O#he ,O#hf O#hi ,O#h|j O#hl ,O#hm O#hq ,O#hr O#hu ,O#hfw O#hz ,O#h{ O#ho~ ,O#hi O#h ,O#h" O#h> ,O#h O#h׈ ,O#hU O#hʌ O#h! O#h O#h O#hF O#h O#h O#h+ O#hՖ O#hʡ nO#h O#hl ,O#h O#h# ,O#hh O#hV ,O#h O#h, ,O#h O#h ,O#h3 O#h ,O#hɸ O#h ,O#hg O#hҾ ,O#h O#hL ,O#hf O#h ,O#h O#h* ,O#h O#h h 430.7 (99 _You start waiting.O#h 01.7 (100.0)O#h O#h+ # _Done waiting.O#hO#hXO#hO#h_O#h.12.0)O#hO#h > . ....#......#.....#  ..........<......#  ....##.......#..##  #.#..#......##  # #........##  ##......?#  ##........#  ##....o....# 8 ....F.o@o..#  ........o:.#  ........o###  [.....o... .....oo.... .......<..##F   bullfrog .....#....#oo 2 orc wizardsO#h> .....##....ooooo 6 orcs O#h@O#hIO#hNO#h[PO#hQRO#h5d .F☼oo..  You climb downwards. You block the orc's attack. The orc misses you.O#hYV☼*O#hF})    orc wizardoooooo 6 orcsThe orc wizard mumbles some strange words.The orc wizard flickers and vanishes!O#h  Deactivating autopickup; reactivate with Ctrl-A.O#h ].F{O#hy -4.2 (2.5O#h O#hM _The orc completely misses you. x2 _There is a stone staircase leading up here.O#h 4O#h( O#h3  You hear a shout!  The bullfrog barely misses you. The orc hits you but does no damage.  The orc wizard hits you but does no damage.O#hQA o..  The orc misses you. You block the orc's attack. The orc closely misses you.O#h-B -5.2 (1.0O#hcM O#h^S  ..######.#.#.#.# #.#  .<.......#.#.#.#######.#  ........##.#.#.........#  ...........#.###########  ........#..#.#####  ........#..#.....#  ........#..#.###o#  ...##.###..#..o#o#  7 ..............Fo@#  ......###..#...#o#  ...##.# #..##############  O#hT X......# #...............#  ......# #.############.##  ......# #.# #.#  ......# #.# #.#  ......# #.# #.#   4 orcs ......# #.##.#  _The bullfrog barely misses you.O#h?V ?  You climb upwards.O#hy_ O#hO 6.7 (2.5 _Reactivating autopickup. _There is a stone staircase leading down, spattered with blood here.O#h7  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#hz..######.#.#.#.# #.#  corvidae the Destroyer .<.......#.#.#.#######.#  Green Draconian of Qazlal ***... ........##.#.#.........#  Health: 80/80 ======================== ...........#.###########  Magic: 17/19 =====================--- ........#..#.##### AC: 10Str: 14 ........#..#.....# EV: 12Int: 22 ........#..#.###o# SH:  4  Dex: 9 ...##.###..#..o#o# XL: 10 Next: 10% Place: Dungeon:7 ..............Fo@# Noise: =====----  Time: 9436.7 (0.0) ......###..#...#o##h\9m J) +2 war axe of Awkwardness {flame, Str+3 ...##.# #..##############  Throw: 21 darts (poison) ......# #...............#  Breath++ ......# #.############.## ......# #.# #.#  F   bullfrog ......# #.# #.#  o   orc wizard ......# #.# #.#  oooo 4 orcs ......# #.# #.# _There is a stone staircase leading down, spattered with blood here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)O#hd..######.#.#.#.# #.#   corvidae the Destroyer .<.......#.#.#.#######.#   Green Draconian of Qazlal ***... ........##.#.#.........#   Health: 80/80 ======================== ...........#.###########   Magic: 17/19 =====================--- ........#..#.#####  AC: 10Str: 14 ........#..#.....#  EV: 12Int: 22 ........#..#.###o#  SH:  4  Dex: 9 ...##.###..#..o#o#  XL: 10 Next: 10% Place: Dungeon:7 ............****@#  Noise: O#hT=====----  Time: 9436.7 (0.0) ......###..#...#o#  J) +2 war axe of Awkwardness {flame, Str+3 ...##.# #..##############   Throw: 21 darts (poison) ......# #...............#   Breath++ ......# #.############.##  ......# #.##.#   F   bullfrog ......# #.##.#   o   orc wizard ......# #.##.#   oooo 4 orcs ......# #.##.#  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almosO#hFt dead.The searing ray hits the bullfrog!O#h_..FoYou focus your ray upon the orc. The searing ray hits the orc.  O#h;`CThe orc is almost dead.  The searing ray hits the bullfrog!  The bullfrog is moderately wounded.  (Press . to maintain the ray.)orc hits you with a +0 dagger.O#he%  O#h8fNThe orc wizard casts a spell at you.O#h[S  The puff of flame hits you but does no damage.O#h677-O#hR8=7.7 (1O#hQRay Breath++ O#hO#h1 _You block the orc's attack.O#h{  The searing ray hits the orc!  You kill the orc!O#hl **** 3 orcsQazlal accepts your kill.The searing ray hits the bullfrog!O#heIO#h+JO#hpT ...oFThe bullfrog is heavily wounded.The orc misses you.The orc wizard hits you with a +0 dagger.O#hX5--7-8+ Breath++ O#h_O#hbV _The bullfrog closely misses you.O#hY  The searing ray hits the bullfrog!  You kill the bullfrog!O#hl  Qazlal accepts your kill.The searing ray hits the orc!  You kill the orc!O#hj  **** 2 orcs ......# #.##.#  O#h# ..$○Qazlal accepts your kill.You block the orc's attack.O#h(4--29++ Breath++ O#h.O#h0? _The orc wizard hits you with a +0 dagger.O#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h..######.#.#.#.# #.#  corvidae the Destroyer .<.......#.#.#.#######.#  Green Draconian of Qazlal ***... ........##.#.#.........#  Health: 74/80 ======================-- ...........#.###########  Magic: 15/19 ==================------ ........#..#.##### AC: 10Str: 14 ........#..#.....# EV: 12Int: 22 ........#..#.###o# SH:  4  Dex: 9 ...##.###..#...#o# XL: 10 Next: 12% Place: Dungeon:7 ..............$○@# Noise: =====----  Time: 9439.7 (0.0) ......###..#...#o# J) O#hP<+2 war axe of Awkwardness {flame, Str+3 ...##.# #..##############  Throw: 21 darts (poison) ......# #...............#  Ray++ Breath++ ......# #.############.## ......# #.# #.#  o   orc wizard ......# #.# #.#  oo 2 orcs ......# #.# #.# ......# #.# #.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (82% to  hit)O#hڏ..######.#.#.#.# #.#   corvidae the Destroyer .<.......#.#.#.#######.#   Green Draconian of Qazlal ***... ........##.#.#.........#   Health: 74/80 ======================-- ...........#.###########   Magic: 15/19 ==================------ ........#..#.#####  AC: 10O#hvStr: 14 ........#..#.....#  EV: 12Int: 22 ........#..#.###o#  SH:  4  Dex: 9 ...##.###..#...#o#  XL: 10 Next: 12% Place: Dungeon:7 ..............$○@#  Noise: =====----  Time: 9439.7 (0.0) ......###..#...#*#  J) +2 war axe of Awkwardness {flame, Str+3 ...##.# #..##############   Throw: 21 darts (poison) O#hF......# #...............#   Ray++ Breath++ ......# #.############.##  ......# #.##.#   o   orc wizard ......# #.##.#   oo 2 orcs ......# #.##.#  ......# #.##.#  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (82% to  hit)O#h<°oO#hPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (82% to  hitO#h\)  You focus your ray upon the orc. The searing ray misses the orc.O#h(Press . to maintain the ray.)  The orc hits you but does no damage.O#h 840.7 (1O#h'O#h(A _The orc wizard hits you but does no damage.O#h {  The searing ray hits the orc!  You kill the orc!O#h*   orcO#h7 $)Qazlal accepts your kill.O#h<}51+ Breath++ O#hICO#huFX _The orc wizard closely misses you.O#hh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h'y..######.#.#.#.# #.#  corvidae the Destroyer .<.......#.#.#.#######.#  Green Draconian of Qazlal ***... ........##.#.#.........#  Health: 75/80 ======================-- ...........#.###########  Magic: 13/19 ================-------- ........#..#.##### AC: 10Str: 14 ........#..#.....# EV: 12Int: 22 ........#..#.###o# SH:  4  Dex: 9 ...##.###..#...#o# XL: 10 Next: 12% Place: Dungeon:7 ..............$$@# Noise: =====----  Time: 9441.7 (0.0) ......###..#...#)# J) +2 war O#hzaxe of Awkwardness {flame, Str+3 ...##.# #..##############  Throw: 21 darts (poison) ......# #...............#  Ray+ Breath++ ......# #.############.## ......# #.# #.#  o   orc wizard ......# #.# #.#  o   orc ......# #.# #.# ......# #.# #.# _The orc wizard closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)O#h^d ..######.#.#.#.# #.#  corvidae the Destroyer .<.......#.#.#.#######.#  Green Draconian of Qazlal ***... ........##.#.#.........#  Health: 75/80 ======================-- ...........#.###########  Magic: 13/19 ================-------- ........#..#.##### AC: 10Str: 14 ........#..#.....# EV: 12Int: 22 ........#..#.###o# SH:  4  Dex: 9 ...##.###..#...#o# XL: 10 Next: 12% Place: Dungeon:7 ..............$$@# Noise: =====----  Time: 9441.7 (0.0) ......###..#...#)# J) +2 war axe of AwkO#hf wardness {flame, Str+3 ...##.# #..##############  Throw: 21 darts (poison) ......# #...............#  Ray+ Breath++ ......# #.############.## ......# #.# #.#  o   orc wizard ......# #.# #.#  o   orc ......# #.# #.# ......# #.# #.# Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You focus your ray upon the orc wizard. The searing ray misses the orc wizard.The searing ray hits the orc!  You kill the orc! #.# <    #....*# #.###*# ..#...#*# ... ..#  #..#O#hf       #.# #.#  #.# #.#  #.# #.#  #.# #.# O#h .)oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You focus your ray upon the orc wizard. The searing ray misses the orc wizard.The searing ray hits the orc!  You kill the orc!  Qazlal accepts your kill.  (Press . to maintain the ray.)4=2.7 (1O#h W _The orc wizard hits you but does no damage.O#h< *** The searing ray hits the orc wizard.O#h8H .)oThe orc wizard is moderately wounded.43-3+ Breath++ O#h)O#h? _The orc wizard hits you with a +0 dagger.O#hM  The searing ray hits the orc wizard!  You kill the orc wizard!O#h ***O#h0 \.))O#hW 5-34++ Breath++ O#hة O#h. O _Qazlal accepts your kill.O#h .######.#.#.#.# #.# .<.#.#.#.#.# .##.#.#O#h v.# .#.# .#..#.##### .#..#.....# .#..#.###)# .##.###..#...#)# .$@># O#h .###..#...#)# .##.# #..######## .# #.# .# #.O#hF #.## .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# O#h E5O#h O#h | _You stop channelling your searing ray.  You now have 523 gold pieces (gained 16).O#h( [4=6.7 (2O#h & a _Items here: )) [ †.O#h%#...######.#.#.#.# #.# #..<.#.#.#.#.# #.##.#.#.# .#.# .#..#.##### #.#..#.....# #.#..#.###)# .##.###..#...#)# .@)># .###..#...#)# .##.# #..######## .# #.# .# #.#.## .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# §67.7 (1  You now have 538 gold pieces (gained 15).O#h`5==8.7 (2O#hmE _You see here a +0 dagger.O#htt...######.#.#.#.# #.#  ..<.#.#.#.#.#  .##.#.#.#  #.#  #..#.##### O#h  .#..#.....#  .#..#.###)#  O#h##.###..#.§.#)#  )@>#  ###..#...#)# O#h O#h.]##.# #..########O#h  # #.#  O#h-# #.#O#hӱq.##  # #.# O#h|#.#  # #.# O#h #.#  # #.# #.#  O#hi# #.# #.#  O#hκ$§O#h5+9.7 (1O#hv9§O#h6k _Items here: )) [ †.O#hyH ######.#.#.#.# #.#  .<.#.#.#.#.#  O#hH ##.#.#.#  #.#  #..#.#####  #..#.....#  #..#.###)# O#hH  O#hEI ##.###..#.§.#)#  ))@# O#hiI  ###..#...#)#  O#hI ##.# #..########  # #.O#hI #  # #.#.##  # #.# O#hI #.#  # #.# #.#  # #.# O#hJ #.#  # #.# #.#  O#hU $.O#hV 7=6===50 _O#h` O#hsc y _There is a stone staircase leading down, spattered with blood here.O#hM.###### <.#########.#.#..........##########.#####..........#..#.###)##.###..#...#........))>...###..#...#)# ############### ......# #...............#  O#h"y7===1 _O#hV&O#h 0h _Items here: )) [[.O#hM.... ..###### <.#########.#.#............#.############.#####..........#..#.####.###..#...#)........))> ......###..#...#)#  Breath++ ##2 _O#hO#hT _You see here a +0 short sword.O#hXE #### .<......##### ..#..........#.###########..#.##### #.....#.###)##.###..#..............))>###..#...#)##Breath++  ......# #.##.#   8=8==3 _ _Items here: )) [[.O#h <......##### ..#..........#.############## #.....#.###)##.###..#...#)...........))O#h###..#...#)##.# #..##############Breath++  ......# #.##.#  O#hD O#hO#h-4 _O#h&O#h3*y _There is a stone staircase leading down, spattered with blood here.O#h ^ \<......##### ..#..........#.############## #......###)##.###..#...#)O#hn^ ...........))>###..#...###.# #..##############...............############.#O#h^ y #.# #####'##O#hg O#hh #9O#hh V===5 _O#hXo O#hOt  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpseO#he0 O#h0 O#h< O#h= O#hĠ!.###### <.#########.#.#..........##########.####..........#..#.###)##.###..#...#)........))...###..#...#)# ###############..............###########.## ......# O#h{O#hg596 _O#h̰O#hôy _There is a stone staircase leading down, spattered with blood here.O#hM.###### <.#########.#.#..........##########.#####.....O#hds.....#..#.###)##.###..#...#........))>...###..#...#)# ############### O#h......# #...............#  O#hO#h1-7 _O#h~ _Items here: )) [[.O#hON <......##### ..#..........#.############## #.....#.###)O#hw##.###..#...#)...........))###..#...#)##.# #..##############Breath++  ......# #.##.#   O#hO#h-8 _O#hO#hy _There is a stone staircase leading down, spattered with blood here.O#hgO#hgO#h{kO#hsO#hF{&0O#h~v80===9.7 (1O#hO#h U _You start resting. HP restored.O#h,TO#hqTO#hZO#hL^O#h^O#hbO#hcO#hCdO#hfO#hh,O#hbjO#h>nO#hn:=O#hjpO#hs,O#huO#hcy,O#hzO#h},O#hO#hσ,O#hO#h݋,O#h-O#hO#h)O#hCO#h,O#hO#h O#hEO#h{O#h,O#hO#h!O#hQO#hO#hѳ,O#h%O#h{,O#hO#hO#hO#hEO#h,O#hnO#hO#h;O#hO#hW,O#hO#h ,O#hO#h,O#hDO#h,O#h8O#h,O#hTO#h,O#hO#hL,O#hO#hF,O#hO#h,O#hO#h,O#h O#h ,O#hO#h,O#hpO#h ,O#hO#h,O#hO#h,O#hYO#h,O#hwO#hf#O#h#O#h%O#h<(,O#h)O#h*-O#hN-O#h.O#h2,O#h6O#h:O#h;O#h<O#hC?O#hj?O#h.AO#hC,O#h EO#hG,O#h.IO#hgL,O#hMO#hQ,O#hvRO#hTV,O#hWO#hZO#hZO#hw]O#h]bO#hbO#h}eO#hhO#hhO#hckO#hq,O#hsO#h7v,O#hwO#h1O#hBO#h,O#hO#h,O#h—O#hsO#h1O#hO#hHO#hlO#hO#h5O#hcO#hiO#hO#hO#hĭO#hTO#hO#hXO#h7O#hkO#hO#hO#h5O#hO#hO#h;O#hO#h,O#hO#ht,O#h}O#h,O#h%O#hBO#h8O#hiO#hO#hO#hOO#hO#h,O#hO#h,O#hMO#h,O#hO#hb,O#hO#h ,O#h O#h,O#hO#h~,O#hO#hgO#h/O#hO#hV",O#h#O#h&O#h&O#h(O#h~+,O#h,O#h/,O#hV1O#h4O#h 5O#hV6O#h8O#h9O#hC;O#h@,O#h CO#h#x,O#hzO#h~O#h'O#hXO#hɄ,O#hO#hřO#h,O#hO#h,O#h<O#h,O#hlO#h,O#hO#h,O#hO#hD,O#hBO#h,O#hO#h,O#hO#hk 558.7 (99.0) _You start waiting.O#h09.7 (100.0)O#h O#hD# _Done waiting.O#h(O#hvO#h˼O#hiO#hO#h+60.0)O#h O#h . ....#......#.....#  ..........<......#  ....##.......#..##  #.#..#......##  # #........##  ##......?#  ##........#  ##.....o...# 8 .......@...#  ......o..:.#  .........###  [.......o. ........... .......<..##o   orc wizard .....#...o#ooo 3 orcs (1 wandering) .....##.... O#hfO#h$9  You climb downwards.O#h O#h+4  The orc shouts!O#h  o.o.The orc barely misses you. x2; The orc misses you.O#h } *The orc wizard casts a spell at you.O#h '.O#h/ ^73---2.2 (2.5O#h7 O#hD _The magic dart hits you! The orc closely misses you. _There is a stone staircase leading up here.O#h}x  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h4 . ....#......#.....#  corvidae the Destroyer ..........<......#  Green Draconian of Qazlal ***... ....##.......#..##  Health: 73/80 =====================--- #.#..#......##  Magic: 17/19 =====================--- # #........##  AC: 10Str: 14 ##......?#  EV: 12Int: 22 ##........#  SH:  4  Dex: 9 ##.....o...#  XL: 10 Next: 13% Place: Dungeon:8 .......@...#  Noise: =====----  Time: 9562.2 (0.0) ......o..:.#  #hi3mJ) +2 war axe of Awkwardness {flame, Str+3 .......o.###  Throw: 21 darts (poison) [......... Breath++  .......o...  .......<..##  o   orc wizard .....#....#  ooo 3 orcs .....##....  _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (thunder, 82% to hit)O#h, .....#......#.....#corvidae the Destroyer..........<......#Green Draconian of Qazlal ***.......##.......#..##Health: 73/80 =====================---O#hm#.#..#......##Magic: 17/19 =====================---# #........##AC: 10Str: 14##......?#EV: 12Int: 22##........#SH:  4  Dex: 9##.....o...#O#hAbXL: 10 Next: 13% Place: Dungeon:8.......@...#Noise: =====----  Time: 9562.2 (0.0)O#ht&......*..:.#J) +2 war axe of Awkwardness {flame, Str+3.....*.o.###O#hThrow: 21 darts (poison)[...*.....Breath++ O#h...*...o..........<..##o   orc wizardO#hS.....#....#ooo 3 orcs.....##....  Casting: Searing Ray (safe; 1% risk of failure)  O#h{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (thunder, 82% to hit)  You focus your ray upon the orc. The searing ray hits the orc.O#hdVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (thunder, 82% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.O#hf o....o.....  (Press . to maintain the ray.)  The orc hits you with a +0 dagger.O#hYn *The orc wizard casts a spell at you.O#h'.O#hn68-3.2 (1Ray Breath++ O#hO#h e _The puff of flame hits you. The orc misses you.O#h-   The searing ray hits the orc.  You kill the orc!**** 2 orcsO#he ,O#hn §o.o......  Qazlal accepts your kill.O#hr u4+ Breath++ O#h{ O#h 1 _You block the orc's attack.O#hݠ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#hfk 8 . ....#......#.....#  corvidae the Destroyer ..........<......#  Green Draconian of Qazlal ***... O#hk ....##.......#..##  Health: 68/80 ====================---- #.#..#......##  Magic: 15/19 ==================------ # #........##  AC: 10Str: 14O#hk  ##......?#  EV: 12Int: 22O#h4l : ##........#  SH:  4  Dex: 9 ##.....o...#  XL: 10 Next: 13% Place: Dungeon:8 .......@...#  Noise: =====----  Time: 9564.2 (0.0) O#hcl ......§o.:.#  J) +2 war axe of Awkwardness {flame, Str+3 ......o..###  Throw: 21 darts (poison)O#h0q d [......... Ray+ Breath++  ...........  .......<..##  o   orc wizard .....#....#  oo 2 orcs .....##.... Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (82% to  hit)O#h  . ....#......#.....#  corvidae the Destroyer ..........<......#  Green Draconian of Qazlal ***... ....##.......#..##  Health: 68/80 ====================---- #.#..#......##  Magic: 15/19 ==================------ O#h # #........##  AC: 10Str: 14 ##......?#  EV: 12Int: 22 O#h4 ##........#  SH:  4  Dex: 9 ##.....o...#  XL: 10 Next: 13% Place: Dungeon:8 O#h .......@...#  Noise: =====----  Time: 9564.2 (0.0) ......§o.:.#  J) +2 war axe of Awkwardness {flame, Str+3 ......o..###  Throw: 21 darts (poison) [......... Ray+ Breath++  O#h ...........  .......<..##  o   orc wizard O#h6 .....#....#  oo 2 orcs .....##.... O#ho Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (82% to  hit)  O#h You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Qazlal accepts your kill.O#h YThe storm surrounding you is now powerful enough to repel missiles.O#h  .   ..........<......#  ....##.......#..##  #.#..#......## O#h  # #....*...##  ##...*..?#  ##....*...#  ##.....*...#  ...O#hO  ......§o.:.#  ...  O#hv X[.. ...O#h i .......<..##  O#h .....#....#o   orc O#h% ?.....##.... O#h5` You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Qazlal accepts your kill.  The storm surrounding you is now powerful enough to repel missiles.You will now adapt resistances upon receiving elemental damage.(Press . to maintain the ray.)O#h"l ..§.☼$§.oO#hq *6==5=O#hNq 05.2 (1O#h+{ :§O#h ? _The orc wizard hits you with a +0 dagger.O#h`  O#ha  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h_ . ....#......#.....#  corvidae the Destroyer ..........<......#  Green Draconian of Qazlal ****.. ....##.......#..##  Health: 68/80 ====================---- #.#..#......##  Magic: 14/19 =================------- # #........##  AC: 10Str: 14 ##......?#  EV: 12Int: 22 ##....§.☼.#  SH:  5  Dex: 9 ##.....$...#  XL: 10 Next: 13% Place: Dungeon:8 .......@...#  Noise: ======---  Time: 9565.2 (0.0) ......§o.:.#O#h  J) +2 war axe of Awkwardness {flame, Str+3 .......o.###  Throw: 21 darts (poison) [......... Ray Breath++  ...........  .......<..##  o   orc wizard .....#....#  o   orc .....##....  _The orc wizard hits you with a +0 dagger.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)O#hD .....#......#.....#corvidae the Destroyer..........<......#Green Draconian of Qazlal ****......##.......#..##O#hD'Health: 68/80 ====================----#.#..#......##Magic: 14/19 =================-------# #........##AC: 10Str: 14##......?#EV: 12Int: 22##....§.☼.#SH:  5  Dex: 9##.....$...#O#hF?XL: 10 Next: 13% Place: Dungeon:8.......@...#Noise: ======---  Time: 9565.2 (0.0)......§*.:.#J) +2 war axe of Awkwardness {flame, Str+3.......*.###Throw: 21 darts (poison)[......*..Ray Breath++ .......*..........<..##o   orc wizard.....#....#o   orc.....##....  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  The orc wizard is severely wounded.The searing ray hits the orc.O#hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  The orc wizard is severely wounded.  The searing ray hits the orc.  The orc is heavily wounded.  (Press . to maintain the ray.)O#h§.○☼)ooO#h B§....O#h+6.2 (1O#hC§§O#hq O#h*_You block the orc wizard's attack.O#hU *§.***O#h &  O#h The searing ray misses the orc wizard. The orc wizard barely misses you.The orc is engulfed in freezing vapours.  You kill the orc!O#h' O#h4' 9○○O#hV' Ho○§..O#h{' ..O#hw, u7+ Breath++ O#h5 :§O#h9 O _Qazlal accepts your kill.O#h  The searing ray hits the orc wizard!  You kill the orc wizard!O#h c****O#h"§.°○)°§§..O#h&93-8++ Breath++ O#h/9§O#h3O _Qazlal accepts your kill.O#h= C. ....#......#.....# ..........<......# ....##.#..## #.#..#......## # #.O#h ## ##......?# ##....§.°.# ##.....○...# .<@..# O#h ......))°:.# O#hɧ .....§.§§### [. .O#hܧ !.O#h i.<..##O#h, W..O#h ...°$.○§§O#h _4=9O#h ;○O#h < _You stop channelling your searing ray.O#hKR   ..........<....##.......#..#O#hR #.#..##  #........##  ##?# ##..##.....°O#hR x.......<))@:O#hR ○§§##[......... .O#hS v.#... #....O#hb `$.☼°.O#h;d '70O#hk O#hz d ○...§  O#hDz EYou now have 557 gold pieces (gained 19).  Things that are here:O#hz T70=5O#hA{ S==1.2 (2O#hǀ :§O#h _a +0 short sword; a +0 chain mail; an orc corpseO#hM.#......#.........<..........#.#..##.#..#......### #..## ##?O#hs/ ##.......##.....$.○.<@.))):...###[§. ...........#... #....O#hR☼○§O#h+2.2 (1O#h)i☼$.○O#hO#hlwM.....### .##.. ..#......#.........<..........#.#..##.#..#......### #..## ##? ##.......##....☼$@○.<..))):.......○..###[.......§.#....##....O#h0|○○$@°§°O#h|r6===3O#h:§O#h(O#h. .### .##..  . ....#......#.....# ..........<......# ....##.#..## #.#..#......## # #.## ##....○.?# ##.# ##....○@.°.# .<...# ......))§:.# ......°..### [.§. .. .<..## .....#....#  .....##....☼°.§§...1=7#hR74G===4O#h$○O#h;§O#hO#h  O#h* !O#h{ 5○.O#h C°@.○O#hB ☼))O#h EYou now have 565 gold pieces (gained 8).  O#h Things that are here:O#h- O#h# $5.2 (2O#h1 O#h1 °O#h1 §O#h;B _a +0 hand axe; a +0 leather armour; an orc corpseO#hCc  #......#.....# ..........<........##.......#..##.#..##  #........## O#hc ##...○..?# ##........##....°).○.......@..☼))§...##[. #.....##....... #....O#h5nl○.).°O#hnnE○○O#h?oO#hfoo8==6.2 (1O#hw;○O#h]{a _There is a stone staircase leading up here.O#hu  ..........<....##.......#..##.#..##  #........## O#hf ##...○..?# ##........##.....).°.......<..O#h ○○@)§....##[.# .O#h*}.#....# #.....O#hR°○○..○○@):O#h,27 O#hD _O#hu:○O#h  Things that are here: _a +0 dagger; a +0 robeO#h ##.......#..##.#..##  #........##  ##...°..?# ##........##....○○.......<○○)):..@.###[.# ..#<..##.?.. .###...O#h.○○°°○§9===8 _Found a scroll labelled CAPHOI SOOTURPH.O#h9R k #.#..## O#h\ x #........##  ##?# ##..##....○○.......<°°)):.#....###[○# .....§.....#..<..##....# ...! . ...#O#heg °°.)○°9O#hn O#hq X _Found a potion of haste.O#h=w #........##  ##?# ##..##....°°.......<...#))):.#○...##[........°##.....§.@...#..<..##....# .##......# #......?.. .###....#.! . ...## . ###O#hى.)°☼..§O#h-/380O#h9°O#hȖO#hg  # #.## ##......?# ##.##.....)...##.<...#O#h _.))):.#.°☼..###.[.##.# .O#h .<..## ..#§...# ...##.......# #......#.?.. .###....#..! . ...##.... . ####O#hX O#h |.○.§○O#hM &1O#h O#hh O#h>-Z # #.##O#hg-4 ##......?# ##.# ###.....)...#O#h-#.<...#.))):.#O#h-.○.§###.[.##O#h-.# j..<..##O#h-.#......#§.○.#.O#h..##.....#.# #......#O#h>..?.. .###.#.!. . ...O#hb.##.. . ####O#hn<○§○§==2O#h~Eu§§.○O#hHO#h7*[. # #.## ##......?# ##.# ###.....)...#.##.<...#.))):.#.○.§###.[...§.....##.#  j..○.<..##.#......#§.○.#..##.....#.###.# #O#h(+w.?.. .###..# #.!. . ..## #. . #### #O#h;○..°§○°..°O#h;T4=3O#h]O#h O#h* s. # #.##O#h.+ d ##......?# ##.#. ###.....)...# ..##O#hU+ .<...# ..))):.# .O#hw+ .○..°.§### .O#h+ .[...§.....##.# O#h+ w# j..○°.<..## #... .##......#..°.#.O#h+ .##.....#.###.O#h, ..#  #.?..# .###O#h=, ...# .#.!.. . ...## .#O#hf, .# . #### .#O#h> °....§○§○....O#hR? &4O#hO '§O#hR O#h . # #.## ##......?#. ##.#. ###.....)...# ..#..##.<...# ..#.))):.# ...°....§### ...[..○§.....## ..§.....# ## j..○..<..## .#... ..##......#....#. ..##.....# #.###.....# # #.?..# .###....# #.#.!.. . ...## #.#.# . #### ..#O#h......°§○°☼O#h1&5O#h(W§○☼O#hL+O#hpM  ##?# .. ##.... ###.....) ..#..##.......<..))):....##[..°§..... .....§..... ## j.○°..<..# .#..O#hJq##....☼.#....# .........##.....#.Breath++ ...#....## ..#O#h&..○.○○O#h&6O#h߉R§○O#hO#h& .. ##... ###.....) ..#..##.......<..))):....##[. .....§..... ## j.○...<..# .#... ..##...@○.#....# .........##.....# # ###......#Breath++ O#hk#......... ...#O#h\.°§○§O#h^5=7O#h9§O#h^O#h 4 O#h . ###.....) ..#..##.......<..))):.O#h a...##[. O#h+ D.. ## j.O#hT °§..<..# .#..##...○○.#....# O#h~ ........@..##.....# # O#h ...#.##O#h 6?..# .###....# #..!.. . ...#.......## ....#O#h& O#h G.§°°O#h ○O#h &8O#h N§○O#h O#h  ..#..##.......<..))):....##[. .... ## j. ..§..<..# .#..O#h ##...°°.#....# ......§..##.....# # ##.##○..# .###....# #..!.... ...#..##.. #### #..O#he .....##.. .......O#h ...§○○9O#h M§○O#h O#h@@ ..))):....##[.. . .......... ## j. ...<..# .#... ..###....# ......§..##.....# # O#h@.§##.##○@.# .###....# #.○!..........#...##....#### Breath++ ...... ..# ..#.#..O#hP.°°!§O#hQ/690O#hFY9°O#hI[O#h ....##.....[.. . .......... ## j. ....<..# .#...###....# ...##.....# O#hE# §##.##°..##.###....# #.°@§.........#...##....#### .#....## #.. ........ .#. ... .#### .O#h§?☼.@§☼O#hI&1O#hV§☼§O#h○○○@.○2.2 (2O#hv:○O#ha _e - 2 potions of haste (gained 1)O#h@ . .###. .....[...## ..........#  ## j. ......<..## ..#... ...##......#....#..##.....# .#.○.§###......# .# #.?○.##.###....# ##.#..## ##.#O#h H.○.##....#### #..#.#....## #...#.. ..# ........##..#.#..# ... .... O#hʐ ..## .#.#.#.. .#. ... ## ..#### .O#h O#hJ z°..○○○z   wightO#h2 Y7=3.2 (1O#h O#h3 O#hM #))):........#. ...z.[...# .. .........  ## j.....<..#####....# .........##  °..###......# .# ○.##.###....O#h °...........## ##....○.##....#### ##..○.## #.# .......... .# ........##. # ....##..# ..O#h% ..... .... ..## .#.#.#.. .#. ... ##O#h O#hs .z○.°.○°O#h1 &4O#h 9°O#h _You see here a scroll labelled CAPHOI SOOTURPH.O#h< O#hH x.z○☼.O#hH p○°.°O#hI &5O#hQ M☼°O#hT q _g - 2 scrolls labelled CAPHOI SOOTURPH (gained 1)O#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h... #..........))):.#  corvidae the Destroyer ... ..............###  Green Draconian of Qazlal ****.. ... .....[.........##  Health: 77/80 =======================- .. .................#  Magic: 18/19 ======================--  ## j. .....z.......<..##  AC: 10O#hk(Str: 14 ..#... ...##*.....#....#  EV: 12Int: 22 O#h...... ......*..○.##.....#  SH:  5  Dex: 9 .# ......*.☼.###......#  XL: 10 Next: 13% Place: Dungeon:8 O#h .# # .......@..##.###....#  Noise: ======---  Time: 9595.2 (0.0) ##.# ...................##  J) +2 war axe of Awkwardness {flame, Str+3 ##.# ......○°..##....####  Throw: 21 darts (poison) O#hU^#..# ....#..°.## #..  Breath++ ...# .......... . ....# ........##.  z   wight O#ht.....# ....##..# .. ........ .... ..## .# ...#.#.. .#. ... ## O#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineO#hAim: a wight, wielding a +5 battleaxe, wearing a +0 robe and wearing a +5 ring  of evasion (100% to hit)O#h...#..........))):.#corvidae the Destroyer .................###Green Draconian of Qazlal ****.. ........[.........##Health: 77/80 =======================- ...................#Magic: 18/19 ======================--## j. .....z.......<..##O#h`;AC: 10Str: 14 ..#... ...##*.....#....#EV: 12Int: 22 O#h˽S...... ......*..○.##.....#SH:  5  Dex: 9 .#......*.☼.###......#XL: 10 Next: 13% Place: Dungeon:8 O#h.# # .......@..##.###....#O#h5Noise: ======---  Time: 9595.2 (0.0) ##.# ...................##J) +2 war axe of Awkwardness {flame, Str+3 O#h<##.# ......○°..##....####Throw: 21 darts (poison) O#h_#..# ....#..°.## #..Breath++ O#h2...# .......... . ....# ........##.z   wight O#h!.....# ....##..# .. ........ .... ..## .# O#h}...#.#.. .#. ... ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineO#hAim: a wight, wielding a +5 battleaxe, wearing a +0 robe and wearing a +5 ring  of evasion (100% to hit)  The magic dart hits the wight.O#hoHO#h R.z..☼°..○○○..O#hR386.2 (1O#hD[O#h^  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +5 battleaxe, wearing a +0 robe and wearing a +5 ring  of evasion (100% to hit)  The magic dart hits the wight. _The wight is moderately damaged.O#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#heO#hr... #..........))):.#  corvidae the Destroyer ... ..............###  Green Draconian of Qazlal ****.. ... .....[.........##  Health: 78/80 =======================- .. .................#  Magic: 16/19 ====================----  ## j. .............<..##  AC: 10Str: 14 ..#... ...##z.....#....#  EV: 12Int: 22 ...... ......*.☼°.##.....#  SH:  5  Dex: 9 O#h.# ......*.○○###......#  XL: 10 Next: 13% Place: Dungeon:8 .# # .......@..##.###....#  Noise: ======---  Time: 9596.2 (0.0) ##.# ...................##  J) +2 war axe of Awkwardness {flame, Str+3 O#h ##.# ......○...##....####  Throw: 21 darts (poison) #..# ....#....## #..  Breath++ O#h/...# .......... . ....# ........##.  z   wight O#hR.....# ....##..# .. ........ .... ..## .# ...#.#.. .#. ... ## O#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 battleaxe, wearing a +0 robe and wearing a +5 ring  O#h\of evasion (moderately damaged, 70% to hit)O#h`9...#..........))):.#corvidae the Destroyer .................###Green Draconian of Qazlal ****.. ........[.........##Health: 78/80 =======================- ..O#h/.................#Magic: 16/19 ====================----## j. .....*.......<..##AC: 10Str: 14 ..#... ...##*.....#....#EV: 12Int: 22 ...... ......*.☼°.##.....#SH:  5  Dex: 9 .#O#hf......*.○○###......#XL: 10 Next: 13% Place: Dungeon:8 .# # .......@..##.###....#Noise: ======---  Time: 9596.2 (0.0) ##.# ...................##O#h(J) +2 war axe of Awkwardness {flame, Str+3 ##.# ......○...##....####Throw: 21 darts (poison) O#hG#..# ....#....## #..Breath++ ...# .......... . O#hf....# ........##.z   wight .....# ....##..# .. O#h8|........ .... ..## .# ...#.#.. .#. ... ##Casting: Magic Dart (safe; 1% risk of failure)  O#hbConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  O#hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 battleaxe, wearing a +0 robe and wearing a +5 ring  of evasion (moderately damaged, 70% to hit)O#hE||Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 battleaxe, wearing a +0 robe and wearing a +5 ring  of evasion (moderately damaged, 70% to hit)  You focus your ray upon the wight. The searing ray misses the wight.O#hd}O#hn0zz..z.○...○°○○°zz 3 wightsO#hY7=7.2 (1O#h;QRay Breath++ O#hԖ| _(Press . to maintain the ray.)O#hd ****The searing ray hits the wight.O#hNO#hO#h,O#h.zz.z....○○☼z°.O#hx°○.z 4 wights (1 wand)O#hT6-8O#hO+ Breath++ O#h9°O#h^ _The wight is severely damaged.O#h! ' ...z...##..z.z[.. ........... O#h  ## j. .....<..# ..#...###....# ......○..##.....# .# O#h ○☼z°.##.##O#h ...°.##.###....# ##.○@...........#O#h+ ....##....#### .O#hJ #....## #.. ....... O#hh .# ........##...zzz 3 wightsO#hۯ .#.#. ... ## ..#### .O#h O#h O#hȵ O#h O#h ..z.z.z°°○..O#hP §z.°○z 4 wights (1 wand)O#h& )97O#hM 1=9O#hn O#h '§O#h < _You stop channelling your searing ray.O#hw .###  ...z.[...##  ...z.z.....# ## j. ......<..## #... ...##......#....#  .°..##.....# # .....°○...###......# O#h # # ......§z..##.###....# .# ......°.## O#h7.# .....○....##....#### ..# ....#....## #.. # ...O#hY . # ........##.O#h# ....##..# ..  .... ..## .##.#.. .#. ... ## O#hBO#hz...zz..○O#hj§.°z 3O#h5s8==600O#heu§ _The wight hits you but does no damage.O#hU .###  .....[.........##  .....z...........#  j. ...z..z......<..## #... ...##......#....#  .##.....#  O#h......○...###......#  # ......§z.§##.###....# .# .O#h## O#hņ.# .....°....##....#### O#h[# ....#....## #..# .......... ..O#hK# .##O#h.# ....##..# .. zz O#h=G4 wights (1 wand) ....O#h_#.#.. .#. O#h,O#h~O#hO#hϗW..zz.O#hz°.○.z.O#h$3zzO#h&1O#ha:○O#h*O#h> .###  .....[.........## ........#  j. ....zz.......<..## ... ...##..z...#....## ..##.....# ......°.○.###......# # ......§..§##.###....# # .z.## # .##....#### # ....#....## #...# # .. ..## .##. ## ....##..# #hI0m..  .... ..## .# ### .O#hC.zz.z....§O#h0.z○zO#h80=9===2O#h^○§○O#hO#h_ .### .....[.........## .................# j. .....z.......<..##  ...##.z....#....##  .z...##.....# O#h .○.###......#  .§##.###....#  O#h ;.z.O#h ?##  .O#h >○.##....####  ....#....## .#...#  .O#hL .. .# ..# # ..##. ## ### ....##..# .. O#h` R .... .. O#ht .#.. .#. ... ## .O#ha O#h% O#h O#h O#h X...°.O#h ~.z@○   wightO#ht &3O#h O#h X _The wight attacks as it pursues you! You block the wight's attack.O#h .### .....[.........## ..........# . .......<..##  ...##......#....##  ...........##.....# .°.###......# .##.###....# .z.@......## .○.##....#### ....#....###.#...# .......... ..##..#  ........##..## .## # ....##..# .. # .... ..## ..# #.. .#. ... #.## #h5 Dm# .O#h O#h ..z@§°O#hN &4O#hS O#h O#hd%K  You hit the wight. You burn the wight.O#h3 z.z 2 wights  The wight is almost destroyed.5.6 (1.4O#h%8'§O#hv;< _The wight barely misses you.O#h;O#hVO  You slash the wight! You burn the wight.  You destroy the wight!O#hUO#h]UO#h~WO#hWO#hYO#ha_zzz 3 wights (1 wand)O#hj^===57.0O#hnO#h1sO _Qazlal accepts your kill.O#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h  ..............###  corvidae the Destroyer .....[.........##  Green Draconian of Qazlal ****..  .................#  Health: 80/80 ======================== . .............<..##  Magic: 17/19 =====================--- . ...##......#....##  AC: 10Str: 14 . ...........##.....#  EV: 12Int: 22  ..........###......#  SH:  5  Dex: 9  .........z##.###....#  XL: 10 Next: 15% Place: Dungeon:8  ..........zz@§.....##  Noise: ======---  Time: 9607.0 (0.0)  ..........##....####  O#h) `J) +2 war axe of Awkwardness {flame, Str+3  ....#....###.#...#  Throw: 21 darts (poison)  .......... ..##..#  Breath++  ........##..## .## # ....##..# .. #  zzz 3 wights (1 wand) ... .... ..## ..# #.. .#. ... #.## # . _Qazlal accepts your kill.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (82% to hit)O#h^JZ..............###corvidae the Destroyer.....[.........##Green Draconian of Qazlal ****...................#Health: 80/80 ======================== . .............<..##O#hJMagic: 17/19 =====================--- . ...##......#....##AC: 10Str: 14 . ...........##.....#EV: 12O#hKSInt: 22..........###......#SH:  5  Dex: 9.........z##.###....#XL: 10 Next: 15% Place: Dungeon:8........****@§.....##Noise: ======---  Time: 9607.0 (0.0)..........##....####J) +2 war axe of Awkwardness {flame, Str+3....#....###.#...#Throw: 21 darts (poison).......... ..##..#Breath++ ........##..## .## # ....##..# .. #zzz 3 wights (1 wand) ... .... ..## ..# #.. .#. ... #.## # O#hS[40m.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (82% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is heavily damaged.The searing ray hits the wight.O#h : a wight, wielding a +0 flail and wearing a +0 robe (82% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is heavily damaged.  The searing ray hits the wight.  The wight is lightly damaged.  (Press . to maintain the ray.)O#h:B  You block the wight's attack.O#hrV..zzz@.☼V   vampirezzz 3 wights (1 wand)O#h5|8.0 (1Ray Breath++ O#hbp _A vampire comes into view.O#hl_Y**** _A vampire comes into view.  The wight is severely damaged.The searing ray hits the wight but does no damage.  The wight is lightly damaged  The searing ray hits the wight!O#hq,O#hF z.z.z○zzz 3 wights (1 wand)The wight is heavily damaged.O#h:*O#h! zzz 3 wights (1 wand)  The vampire mumbles some strange words.The vampire flickers and vanishes!O#hbRO#hU{.z○○O#hVu9+ Breath++ O#h ^O#hxa _Deactivating autopickup; reactivate with Ctrl-A.O#hCY[.........# .O#h@D".<..###......#.{..#........##.....##  O#hbD....###......#..##z###....#zz.......#O#hDu.....##@.○.#### #....###.#○..# ...... ..##O#hD...##..## .# ###..##.. # O#hDF... .... ..###..# #.. .#. ... #.#O#hEW . .. O#hS..z°○zzz 3 wights (1 wand)10O#h4WO#h5Xr _You stop channelling your searing ray. The wight misses you.O#hG  ........ .<..###......#...........##.....##  .....###...........##.###....#.....zzz......#.....##..°.#### #....###@#○..# .........##..#...##..## .## ###..##.. # ... .... ..##zz 2 wights (1 wand)...O#h ,O#he F.zO#h ( ######The wight zaps a wand. The mass of ice explodes!  The iceblast engulfs the wight. The wight partially resists.  The iceblast engulfs the wight! The wight partially resists.O#hO#h z..z..@#.The iceblast engulfs you!!O#h62------8========1O#hPO#hћ6 _You hear an angry buzzing noise.O#h.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#hX .................#  corvidae the Destroyer . .............<..##  Green Draconian of Qazlal ****.. . ...##......#....##  Health: 62/80 ==================------ O#hXV. ...........##.....##  Magic: 16/19 ====================----  ..........###......#  AC: 10Str: 14  ..........##.###....#  EV: 12Int: 22  ..........zz.......##  SH:  5  Dex: 9 O#hY ..........##z...####  XL: 10 Next: 15% Place: Dungeon:8  ....#....###@#...#  Noise: =======--  Time: 9611.0 (0.0) O#h5Z\ .............##..#  J) +2 war axe of Awkwardness {flame, Str+3  ........##..## .##  Throw: 21 darts (poison) # ....##..##.. #  Breath++ ... .... ..###..# #.. .#. ... #.## zz 2 wights (1 wand) # . .. ...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (almost destroyed, 82%  to hit)O#h  .................#  corvidae the Destroyer . .............<..##  Green Draconian of Qazlal ****.. . ...##......#....##  Health: 62/80 ==================------ . ...........##.....##  Magic: 16/19 ====================----  ..........###......#  AC: 10Str: 14  ..........##.###....#  EV: 12Int: 22  ..........zz.......##  SH:  5  Dex: 9  ..........##z...####  XL: 10 Next: 15% Place: Dungeon:8  ....#....###@#...#  Noise: =======--  Time: 9611.0 (0.0)  .............##..#  J) +2 war axe of Awkwardness {flame, Str+3 O#h7 W ........##..## .##  Throw: 21 darts (poison) # ....##..##.. #  Breath++ ... .... ..###..# #.. .#. ... #.## zz 2 wights (1 wand) # . .. ...Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (almost destroyed, 82%  to hit)  You focus your ray upon the wight. The searing ray hits the wight!  You destroy the wight!O#h@    <..##  ...##  O#h .....##  ..#  *###....#  *......##  *  O#h   ........  ........ .##   # O#h% ....  .#. ... #.##O#hX z   wight (wand) . .. ... O#h; Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 flail and wearing a +0 robe (almost destroyed, 82%  to hit)  You focus your ray upon the wight. The searing ray hits the wight!  You destroy the wight!  Qazlal accepts your kill.O#hO< O#h< O#hC ..z.z○z 2 wights (1 wand)O#h+H 7=6======-2.0 (1Ray Breath++ O#hN O#hgR f _(Press . to maintain the ray.)O#h ***The searing ray hits the wight.  The wight is almost destroyed.O#h ,O#h.)zz°6--3+ Breath++ O#huO#hPO#hS _The searing ray hits something! You block the wight's attack.O#hz ***The searing ray hits the wight.  The wight is almost destroyed.The searing ray hits the wight!O#hk m  The wight is almost destroyed.O#h< O#h f..zz.O#h V3-4O#h P++ Breath++ O#hg 8{O#h\ V _The wight completely misses you.O#h  The searing ray hits the wight.  You destroy the wight!O#h¯ ***z   wight  Qazlal accepts your kill.O#h!N  The searing ray hits something!  You finish channelling your searing ray..☼{5--5 _You block the wight's attack.O#hN ☼The wight hits you with a +0 short sword.O#hATJ  You hear some strange, mumbled words.O#h#I○○O#h59-6==6O#haO#hn _Something tries to affect you, but you resist.O#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h# .................#  corvidae the Destroyer . .............<..##  Green Draconian of Qazlal ****.. O#h|. ...##......#....##  Health: 59/80 =================------- . ...........##.....##  Magic: 14/19 =================------- O#h! ..........###......#  AC: 10Str: 14 O#hO ..........##.###....#  EV: 12Int: 22 O#hL ...........)○○.....##  SH:  5  Dex: 9  ..........##{z..####  XL: 10 Next: 16% Place: Dungeon:8  ....#....###@#...#  Noise: ======---  Time: 9616.0 (0.0)  .............##..#  J) +2 war axe of Awkwardness {flame, Str+3  ........##..## .##  Throw: 21 darts (poison) # ....##..##.. #  Breath++ O#h)... .... ..###..# #.. .#. ... #.## z   wight # . .. ...O#hcCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineO#hAim: a wight, wielding a +0 short sword and wearing a +0 robe (almostdestroyed, 82% to hit)O#hv .................#  corvidae the Destroyer . .............<..##  Green Draconian of Qazlal ****.. . ...##......#....##  Health: 59/80 =================------- . ...........##.....##  Magic: 14/19 =================-------  ..........###......#  AC: 10Str: 14  ..........##.###....#  EV: 12Int: 22  ...........)○○.....##  SH:  5  Dex: 9  ..........##{z..####  XL: 10 Next: 16% Place: Dungeon:8  ....#....###@#...#  Noise: ======---  Time: 9616.0 (0.0)  .............##..#  J) +2O#hY war axe of Awkwardness {flame, Str+3  ........##..## .##  Throw: 21 darts (poison) # ....##..##.. #  Breath++ ... .... ..###..# #.. .#. ... #.## z   wight # . .. ...Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 robe (almostdestroyed[37m, 82% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  You destroy the wight!   <..##  ...##  .....##  ..#  ...#  *....##  *    ........  ........ .##   #  O#hE&....  .#. ... #.# . .. ... O#h<O#hl=?○○☼O#h=)O#h=>?destroyed, 82% to hitO#h> )  O#h?IYou focus your ray upon the wight. The searing ray hits the wight!  O#hFVYou destroy the wight!  Qazlal accepts your kill.(Press . to maintain the ray.)  Something hits you. Something bites you.O#hLKO#hc654-87.0 (1Ray Breath++  _Something draws vitality from your injuries!O#h1  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h" 4O#hR O#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#hgO#hqgO#hlO#hDoP _You don't know that spell.O#h$  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h O#h O#h O#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#h/O#h0O#hQ8O#hJ  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Searing Ray (safe; 1% risk of failure) O#hP` Confirm with . or Enter, or press ? or * to list all spells.O#hD  .................#  corvidae the Destroyer . .............<..##  Green Draconian of Qazlal ****.. . ...##......#....##  Health: 54/80 ================-------- O#h `. ...........##.....##  Magic: 12/19 ===============---------  ..........###......#  AC: 10Str: 14  ..........##.###....#  EV: 12Int: 22 O#h ? ...........)○○☼....##  SH:  5  Dex: 9  ..........##{)..####  XL: 10 Next: 18% Place: Dungeon:8  ....#....###@#...#  Noise: ======---  Time: 9617.0 (0.0) O#hi  .............##..#  J) +2 war axe of Awkwardness {flame, Str+3  ........##..## .##  Throw: 21 darts (poison) # ....##..##.. #  Ray Breath++ ... .... ..###..# #.. .#. ... #.##O#h   # . ..  ...O#h a    O#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  O#h Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  O#hJ QPress: ? - help, Shift-Dir - straight lineO#hcj @*@O#hVQO .................#  corvidae the Destroyer . .............<..##  Green Draconian of Qazlal ****.. . ...##......#....##  Health: 54/80 ================-------- . ...........##.....##  Magic: 12/19 ===============---------  ..........###......#  AC: 10Str: 14  ..........##.###....#  EV: 12Int: 22 O#hQ$ ...........)○○☼....##  SH:  5  Dex: 9 O#hQ ..........##{)..####  XL: 10 Next: 18% Place: Dungeon:8  ....#....###@#...#  Noise: ======---  Time: 9617.0 (0.0)  .............##..#  J) +2 war axe of Awkwardness {flame, Str+3 O#hRe ........##..## .##  Throw: 21 darts (poison) # ....##..##.. #  Ray Breath++ ... .... ..###..# #.. .#. ... #.##  # . ..  O#h4Rr...   O#hMRCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#heR)Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou focus your ray upon something. The searing ray hits something!  O#hR9Qazlal accepts your kill.O#hW   <..##  ...##  .....##  ..#  *###....#  O#hX*○☼....##  *    ........  ........ .##   #  ....  .#. ... #.#O#hEX2 . .. ... onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  O#huX%Press: ? - help, Shift-Dir - straight line  You focus your ray upon something. The searing ray hits something!  Qazlal accepts your kill.  Reactivating autopickup.O#h O#h O#hE.O#ht6°°○O#h<))☼O#h6You feel a bit more experienced.O#h O#h!O#h255/81O#h3O#h=O#h22O#hR 8.0 (1 O#hX_(Press . to maintain the ray.)  O#hF:Your Fighting skill increases to level 5!O#h$-Your Axes skill increases to level 2!O#h O#h"O#hb h _Your Stealth skill increases to level 5!O#hhM .....[#  ..............<.##......#....## .......##.....#.....###......# .....##.###..........)°°○....##......##@)☼.####O#hش#....###.#...#........##..#  ....##..## .## # ....##..##.. #...O#h>o..○○O#h/9O#hO#h °○ _You stop channelling your searing ray.  u - a wand of iceblast (13) (gained 8 charges)O#h}y4==20.0 (2O#hO#hH _Items here: )) [[.O#h, M.# .....[##  ...............<..###......#....## ......##.....##..###......# ##.###....O#h 8......)@.°....##......##))○.#####....###.#.........##..........##..## .####O#h 0#..O#h S.°§O#h: 65==1.0 (1O#hl :§O#h O#h .### .....[.........## ..........# j. .......<..## .. ...##......#....##. ...........##.....## ...###......# .##.###....# .@.......## .##))°.#### ....#....###.#§..# .............##..# # ........##..## .## .# ....##..##.. #. .... ..###..# .#.. .#. ... #.## ## . O#h $..O#hKc○.2O#h~O#h °W - a +5 ring of evasion  Things that are here:O#hw6===3.0 (2O#hkO#hio _a +5 battleaxe; a +0 robeO#h .### .....[.........## .................#  j. .............<..##. ...##......#....##. ....##.....## ..###......# # .##.###....# # .°@).......## # .##))..#### # ....#....###.#§..# # ......##..# .# ..##..## .##.# ....##..##.. #. .... ..###..# #.#.. .#. ... #.## ### . ..O#hz§..74.0 (1O#h^#9§O#h%O#hB .### .....[.........## .................# j. .............<..##  ...##......#....##  ....##.....## .§###......#  .##.###....#  .O#h! M.......##  .##))..####  ....#....###.#...#  ......##..# # ..##..## .### ....##.. .... .. O#h[ .#.. .#. ... O#h =.§O#h r7===5O#h (§O#hY  Things that are here: _a +5 battleaxe; a +0 robeP#hdBP#hVDPick up what? 49/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 battleaxe Armour (select all with [)  b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]P#h^  a + a +5 battleaxe[Enter] accept (1 chosen)P#hZ P#h..............###corvidae the Destroyer.....[.........##Green Draconian of Qazlal ****...................#Health: 57/81 ================-------- P#h7 j. .............<..##Magic: 17/19 =====================--- .. ...##......#....##AC: 10Str: 14 P#hf .. ...........##.....##EV: 12Int: 22P#h u..........###......#SH:  5  Dex: 9..........##.###....#XL: 10 Next: 22% Place: Dungeon:8...........@.......##P#h( ;Noise: ======---  Time: 9625.0 (0.0).........§##))..####J) +2 war axe of Awkwardness {flame, Str+3....#....###.#...#Throw: 21 darts (poison)P#hU .............##..#Breath++ P#h # ........##..## .## .# ....##..##.. # .... .... ..###..# .#.. .#. ... #.## ## .P#h X.. _Items here: )) [[.  P#h W - a +5 ring of evasion  Things that are here: _a +5 battleaxe; a +0 robeP#hK Things that are here: _a +5 battleaxe; a +0 robeP#h:§P#hj+6.0 (1P#hr (§P#h#H _X - a +5 battleaxeP#h P#h P#h P#h P#h }58=8=P#h P#h ,P#h P#h P#hP j9===P#h P#h 4 _Magic restored.P#ha X9=P#h P#h ,P#h P#h" ,P#h' P#h- P#h$. 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P#h0 P#h7 ,P#h8 P#hQ: P#h? ,P#h@ P#hAA P#hxE P#hE P#hF P#h~G P#hJ ,P#hJ P#h L P#h}P ,P#h2Q P#hS P#haY ,P#hZ P#h[ P#h ^ ,P#h^ P#h_ P#hb ,P#h;c P#hd P#h j ,P#hk P#hdm P#hzr P#hr P#h t P#h>{ ,P#h| P#hĀ M _You now have 574 gold pieces (gained 9).P#h 4P#h P#h P#h) P#hu P#h\ P#hi P#h ,P#hޖ P#h P#h9 P#hx P#h P#h P#hP BP#h| {##  .# ..### ...# #≈~.#..# +≈≈....#  +~~.##.#  +~~.##@#  #~~.##.# ~####≈~.##.## ### ###  ≈~~~~~~..○..###.## ...#  ..............#..##...# P#h v.?.........##....#...###  ...........###.........#  .=.........# ###.......#  %.....#....## #.###..## P#h 0659.0)P#hQ ,6.0 (20P#h P#h / _Z - a wand of digging (5)P#h M# ### .. ..# ~≈≈ ..##P#h@ #~~ .#≈~.#+≈≈...+~~.##. #~~.##.# ~####≈~.##.## ### ##P#h\ ≈~~~~~~..○..###.## ...#..........##..P#hy 2..P#h Y....# ###.P#h;& 4°P#h& 17.0 (1.0)P#h+ P#h1 P#hnGM##### .....# ~≈≈~..##~~..#≈~.#+≈≈...+~~.#+~#~~.##.#P#hnqBreath++ ...#P#hx=○.P#h`y&8P#h|P#hn~P#h/####...# ~≈≈~..### #~~....# #≈~.#.○# +≈≈..@.# +~~.##.# +~~.##.# #~~.##.# ~####≈~.##.## ### ###P#h*0 ≈~~~~~~.....###.## ...# ......#..##...# .?...##....#...###  .###.#P#h?97○P#hN:&9P#hA?P#hBP#h #####....# ~≈≈~..### #~~....# #≈~.#.○# +≈≈.@..# +~~.##.# +~~.##.# #~~.##.# ~####≈~.##.## ### ### ≈~~~~~~.....###.## ...# ..............#..##...# .?.........##....#...###  .###.#P#h ~☼.#.°P#h$ '70P#h P#h P#hD  ## .......## ~≈≈~..### #~~....# #≈☼.#.°# +≈≈@...# +~~.##.# +~~.##.# #~~.##.# ~####≈~.##.## ### ### ≈~~~~~~.....###.## ...#  ..............#..##...#  .?.........##....#...###  .###.# P#hR #>g#.o'§≈@☼#.g'#.g'#∩o##oo 2 orcs (polearms, wandering)gg 2 hobgoblins (polearms, 1 wandering, …)g   goblin (polearm, asleep)P#h 9  You hear a shout! x2P#h @  A hobgoblin opens the gate.P#h5 9 g#≈○.#...o§≈@○go.)g)gwandering)An orc comes into view. It is wielding a +0 spear. x2  P#h aA hobgoblin comes into view. It is wielding a +0 spear.P#h &1P#h 9§P#h _The hobgoblin shouts!  Found an escape hatch in the floor. _A goblin comes into view. It is wielding a +0 spear.P#h P#hP#h?P#hT _Why would you want to do that?P#hk§P#hlP#hPu9§P#hyT _Why would you want to do that?P#h,72## .......## ~≈≈~..### #~~....# #>g#≈○.#..# #..o§≈.@..# #.g'~~.##.# #.go~~.##.# #∩.#~~.##.# ~####≈~.#≈~~~~~~.....###.## ...# P#h7..............#..##...# .?.........##....#...### P#hI?P#h@P#h'AP#hAP#hYK○g'§≈§.go.'oP#hYL-2 _P#hVL§≈§P#hZP#h+######## .......## ~≈≈~..### #~~....# #>g#≈○.#..# #.g'§≈§○@.# #..go~.##.# #..'o~.##.# #∩.#~~.##.# ~####≈~.##.#≈~~~~~~.....###.## ...# ..............#..##...# .?.........##....#...### P#h4P#h?○.#≈°gg≈≈§°g)P#h?&3P#hTI:○P#hfM( _The goblin shouts!P#h, ######## .......## ~≈≈~..### #~~..○.# #>.#≈°.#..# #.gg≈≈§@..# #..go~.##.# #..'o~.##.# #∩.#~~.##.# ~####≈~.##.## ### ### ≈~~~~~~.....###.## ...# ..............#..##...# .?.........##....#...###  .###.#○~'≈≈§@○'gogo4P#h[13;38HP#hP#hJR  P#hRCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P#h   corvidae the Destroyer  Green Draconian of Qazlal ****.. P#h  Health: 81/81 ======================== ######## Magic: 17/19 =====================--- .......## AC: 10Str: 14 ~≈≈~..###  EV: 12Int: 22 #~~..○.#  SH:  5  Dex: 9 P#h #>.#≈~.#..#  XL: 10 Next: 22% Place: Dungeon:8 #.g'≈≈§@○.#  Noise: ======---  Time: 9774.0 (0.0) P#h #..'go*##.#  J) +2 war axe of Awkwardness {flame, Str+3 #..'go.##.#  Throw: 21 darts (poison) #∩.#~~.##.#  Breath++  ~####≈~.##.## ### ###  ≈~~~~~~.....###.## ...#  oo 2 orcs (polearms) ..............#..##...#  gg 2 hobgoblins (polearms) .?.........##....#...###  g   goblin (polearm) ...........###.........# _The goblin shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear (82% to hit)P#h  corvidae the Destroyer  Green Draconian of Qazlal ****..  Health: 81/81 ======================== ######## Magic: 17/19 =====================--- .......## AC: 10Str: 14 ~≈≈~..###  EV: 12P#h,Int: 22 #~~..○.#  SH:  5  Dex: 9 #>.#≈~.#..#  XL: 10 Next: 22% Place: Dungeon:8 #.g'≈≈§@○.#  Noise: ======---  Time: 9774.0 (0.0) #..'go.##.#  J) +2 war axe of Awkwardness {flame, Str+3 #..'go.##.#  Throw: 21 darts (poison) #∩.#~~.##.#  Breath++  ~####≈~.##.## ### ###  P#h\≈~~~~~~.....###.## ...#  oo 2 orcs (polearms) ..............#..##...#  gg 2 hobgoblins (polearms) .?.........##....#...###  g   goblin (polearm) ...........###.........# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Qazlal accepts your kill.P#hxe ######## ... ~    #>.  #.g'≈≈§@○.#  #..'g**##.# P#hK #..**  #∩.  ~## ###  ≈~~~~~~. ...# o   orc (polearm) ........  .?......  : an orc, wielding a +0 spear (82% to hitP#h )  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Qazlal accepts your kill.  You hear a splash.  The searing ray hits the hobgoblin.P#h#q  The hobgoblin is severely wounded.P#h 2°.g≈○§@○).'g8=5.0 (1Ray Breath++ P#h:L°§P#h]?f _(Press . to maintain the ray.)P#haP  The searing ray hits the hobgoblin!  P#haYou kill the hobgoblin!Qazlal accepts your kill.P#h°****   hobgoblin (polearm)P#h?P#h\ .°.@°§.')You hear a splash.P#h_7-6+ Breath++ P#hh:§P#h k1 _You block the orc's attack.P#h W ######## .......## ~≈≈~..### #~~....# #>.#≈~.#..# #..g≈°..@.# #..'g§.##.# #..')o.##.# #∩.#~~.##.# ~####≈~.##.#≈~~~~~~.....###.## ...# P#hW ..............#..##...# .?.........##....#...### P#h\ ,P#h^ P#hf '≈≈g§ogP#h}g ]8=7P#hm P#ho < _You stop channelling your searing ray.P#h######## .......## ~≈≈~..### #~~....# #>.#≈~.#..# #..'≈≈...@# P#hbe#..'g§o##.# #..')g.##.# #∩.#~~.##.# ~####≈~.##≈~~~~~~.....###.## ...# ......#..##...# g.?...##....#...### P#hP#hdzP#h(og~g   hobgoblin (polearm)g   goblin (polearm)P#h&8P#h(§P#hP#h i ######## .......## ~≈≈~..### #~~....# #>.#≈~.#..# #..'≈≈.o@.# #..'g§g##.#P#h #..')~.##.# #∩.#~~.##.# ~####≈~.##.## ### ### ≈~~~~~~.....###.## ...# ......#..##...# .?...##....#...###  .###.#P#hP#h ☼~g  The orc hits you but does no damage.P#hJ79-9===9P#h:§P#hG _The hobgoblin hits you from afar with a +0 spear.P#h.  You slash the orc! You burn the orc.  You kill the orc!P#h3^  Qazlal accepts your kill.P#h:§#○))~g   hobgoblin (polearm)P#h@g5--80.4 (1.4P#hE'§P#hGG _The hobgoblin hits you from afar with a +0 spear.P#h: ######## .......## ~≈≈~..###P#h #~~....# #>.#≈~§#○.# #..'≈≈.@..# #..'~)g##.# #..')~g##.# #∩.#~~.##.#P#h ~####≈~.##.## ### ### ≈~~~~~~.....###.## ...# ..............#..##...#P#h`g   goblin (polearm) .?.........##....#...###  .###.#P#hP#h& §#°○You block the hobgoblin's attack.P#he4--10P#hP#h[ _The goblin hits you from afar with a +0 spear. _You see here a +0 spear.P#hS$ ## .......## ~≈≈~..### #~~....# #>.#≈~§#°○# #..'≈≈@)..# #..'~)g##.# #..')~g##.# #∩.#~~.##.# ~####≈~.##.## ### ### ≈~~~~~~.....###.## ...#P#h ..............#..##...# .?.........##....#...###  .###.#P#hE §#°°☼@☼You block the hobgoblin's attack.P#hT3-2P#h)9§P#hD _The goblin hits you from afar with a +0 spear.P#h+$  You slash the hobgoblin! You burn the hobgoblin.  You kill the hobgoblin!P#hj/ P  Qazlal accepts your kill.P#h/ zThe goblin is engulfed in a thunderstorm.  You kill the goblin!P#h1< .#..○@○○§P#hJH J==3.8 (1.4P#hU :○P#h_b O _Qazlal accepts your kill.P#h ########.......##P#hy7 ~≈≈~..##### #~~....#>.#≈~.#...'≈○.○~)@##.#)~§##.#∩.#~~.Breath++ ..........=.........# ###.......# P#hlw○°.°○P#h4440P#h9°P#h  Things that are here: _a +0 spear; a hobgoblin corpseP#h ########.......## ~≈≈~..##### #~~....#>.#≈~.#..#..'○°.°..#~)°##.#)○∩.#~~.~####≈# ### ###~Breath++ .....=......... ... %.....#....## #.###..## P#hR°°☼○P#h-5 _P#hM☼○P#ho  Things that are here: _a +0 spear; a goblin corpse P#hb]  ########.......## ~≈≈~..#######~~....#>.#≈~.#.. P#h] ..'°°☼°.~)°##)○§#∩.#~~ P#h] ~####≈# ### ### P#h] ≈~~~~~~.....###.## ...... P#h^ aBreath++ ..# P#h6^ #.....#....## ... ......##..## #......## P#hX^ D  P#hm ≈≈○))°)○6 _ P#hgs L○° P#hsv  P#h: ! .......## ~≈≈~..#######~~....>.#≈~.#..'≈≈○)~))###..')° P#h #∩.#~~.~####≈# ### ###≈~~~~~~.....###.## .................#..##?.##....#...###.....##..## ... ......###.# #........  P#h) ○~§☼5=7 P#h4 B☼!P#h  ~≈≈~..#######~~....>.#≈~.#..'≈≈○)#..'~))###..')~∩.#~~.~####≈~°##.## ### ###!P#h'n≈~~~~~~@....###.## .........§☼......#..##?.........##....#...###.!P#h=##.........!P#hQ!!P#hcD.....###.# !P#hw#..## ##.....# ..# ###....... !P#hY°.§○!P#h'○!P#h)&8!P#h?°§!P#h!P#h+ ####~~....>.#≈~.##..'≈≈°)#..'~))##..')~∩.#~~.##.#~####≈~.##.## ### ###≈~~~~~~.§○..###.## .........§@......#..##?.........##....#...###.##.........= ###.....# ..# #...###.y....## ..# #......##.##. !P#h.§°.@☼○!P#hA&9!P#hX§☼○!P#h!!P#hcO >.#≈~.##..'≈≈.)..'~))##.')~)##.#∩.#~~.##.#~####≈~.##.## ### ###≈~~~~~~.§°..###.## ..........○☼○....#..##?...##....#...###.!P#h##.........= ###Breath++ .....## ..# ###...#........ #............ !P#h e.°○○○!P#hz#6!P#h<=90!P#hF°○○!P#h !P#hD #>.#≈~.#..# #..'≈≈.)..# #..'~))##.# #..')~)##.#. #∩.#~~.##.#.~####≈~.##.## ### ###.≈~~~~~~.§...###.## ...#.°○○....#..##...##.?....@....##....#....###..=...○.....# ###.. %.....#....## #.###... ......##..## #....... ......###.# #  #..## ##.....#[3!P#hy7m ..# ###  #...###......## ..# #......##.###...#. #!P#hd ○.○°°.○!P#h &1!P#h #○!P#h& +○°!P#h !P#hl  #>.#≈~.#..# #..'≈≈.)..# #..'~))##.#. #..')~)##.#. #∩.#~~.##.#.~####≈~.##.## ### .≈~~~~~○.§...###.## ...#.○°....#..##... #.?...@°....##....#...#.###.=...°.○...# ###. .%.....#....## #.###....##..## #......  .... #......###.# # !P#h [40m#..## ##.....# ..# ### #...###......## ..# #......##.#...#. #○..°..§.§○2§!P#hd !P#h  #>.#≈~.#..# #..'≈≈.)..#. #..'~))##.#. #..')~)##.#. #∩.#~~.##.#!P#h* .~####≈~.##.## ### .≈~~~~~○.....###.##  #.°.....#..## #.?..@..§...##....#... #.###!P#hQ .=....§○...# ### !P#h < ..... ..%.....#....## #.###  ......##..## # # .... ##......###.# # !P#h # #..## ##.....## ..# ### # #...###......## ..# #......##.#...#!P#h D. #!P#h °○....○°73§○"P#h #>.#≈~.#..#... #..'≈≈.)..#"P#hWO.. #..'~))##.#.. #..')~)##.#.~#∩.#~~.##.#"P#hP.~####≈~.##.## ### .≈~~~~~°.....###.## "P#h@ #.....○.#..## #.?.@...§...##....# #......○.....###"P#h.=....§°...# ###"P#hr ..... ...%.....#....## #.### ......##..## # #"P#h:# .... ###......###.# # "P#hW.# #..## ##.....## ..# ### ## #...###......## ..# #......## "P#hvT.######...#. #"P#h~☼..°§..°☼..§."P#hr&4"P#h`§°§"P#h"P#h|, #>.#≈~.#..#.. #..'≈≈.)..#.. #..'~))##.#.~#..')~)##.#.~#∩.#~~.##.#.~####≈~.##.## ####....≈~~~~~~.....###.##  #..☼..°.#..## #.?@..§.....##....# #......°.....###.=.☼..§....# ### ..... ....%.....#....## #. # ......##..## ## .... ####......###.# # ..# [3"P#h,4m#..## ##.....## ..# ### .## #...###......## ..# #...... ..######...#. #"P#h:○...§.○○"P#h;&5"P#h_B"P#hC"P#hw6 #>.#≈~.#..#.~#..'≈≈.)..#.~#..'~))##.#.~#..')~)##.#.~#∩.#~~.##.#.~####≈~.##.## ### #....≈~~~~~~.....###.##"P#h #..○.#.. #.@.§.§.....##....# #.### ......=○○..§....# ### ..........%.....#....## #. ## ......##..## # .### ....#####......###.# #.# #..## ##.....## ..# ### ..## #...###......## ..# #.......######...#. #"P#h+y§○§.§°○..."P#h,T8=6"P#h7'§"P#h=r  Your pack is full. _You see here a scroll of identify."P#h ......~#..'≈≈.)~))##)~∩.#~~."P#hY......~####≈# ### #....§~~~~~~.....###.## #..○............#..#.?.§.§.....##..#..@....#...."P#hQ.......=°○"P#h7+ ###"P#hV..........%.....#....## #.# ##."P#hv#..## #...#....... "P#hΟ...#.#......y........ #.....# "P#h☼.°..§○.°7 _"P#h9§"P#hD"P#hw l ~))##.)~..∩.#~~.......~####≈# ###"P#h9x | #....§~~~~~~.....###.## #☼.°............#..#.?...§.....##....#.#○......#...........@.° ###"P#hx ..........%.....#....## #.# ##.#..## #..Breath++  ...#.#............... #.....# ........z.......#"P#h/y "P#h ≈○...°.○§8"P#h C°§"P#h k  Your pack is full. _You see here a ring of ice."P#hעC )~.....~#∩.#~~.....~####≈# ### #....≈~~~~~~.....###.## #○..............#..# ##.?##....#.#°..#.........= ###..........%.@...#....## #.# ##.○§...##..## #.. .### ....#####......###.# Breath++  ...................... ......## #.##.#.z...#."P#h'N○.°§○☼9=9 _°§#P#hf sM~).....~#..')~)....~#∩.#~ ......~####≈~.##.## ### #....≈~~~~~~.....###.##P#hɳ  #○.....# # ##.?....##.#...##.. .......@.........# ###.. #P#h  %.....#....## #.# #P#h T## ...........°§○..##..## .### ....#####...☼..####P#h6  #. ...# #..## ##.....## ..# ###.#P#hX 3...........#P#h N°☼☼#P#h _.§○○#P#h (800#P#hG :§#P#h  #P#h e Your pack is full. _You see here a ring of ice.$P#hPU7°$P#hU$P#hV^$P#h aV _You can't carry that many items.$P#h_9 M≈≈.)..~)....')~)......~#∩.#~ ......~####≈~.##.## ### #....≈~~~~~~.....###.#$P#h9 H #°.....# # ##.?....#..#.#.☼##.. $P#h9 h.......=.........# ###..  $P#h9 f%.☼...#....## #.# ## ............§○..##..## $P#h: .### ....#####...○..###.# #...........$P#h8: $P#hJ ..○○○○°○$P#hK -1 _$P#hU O○○$P#hW $P#h^@M #>.#≈~.#≈≈.).~)..')~)......~#∩.#~ $P#hX^c......~####≈~.##.## ### #....≈~~~~~~.....###.# #..○...# # ##.....#..#.#.○.$P#hz^##.. .....○.=.........# ###.. $P#h^  $P#h^%.○...#....## #.# ## ............§°..##..## #...$P#h_> #.......$P#hv○☼°○..°802○☼$P#h)xr  Your pack is full. _You see here a scroll of identify.%P#h Y○.○%P#hm %P#ha N☼°%P#h V _You can't carry that many items.'P#hِ ......~#..'≈≈.)~))##)~∩.#~~.......~####≈# ### #....≈~~~~~~.....###.## #○.○............#..# ##.?☼##....#.#.○@.#.........°.= ###..........%.○...#....## #.# ##......##..## #...#....... ...#.#............... #.....# 'P#h°.°○°..☼§.°.3 _'P#h[°°☼§'P#h(P#h(P#h=Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  J - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  m - a +2 long sword  n - a +3 hand axe of draining  s - a +2 dagger of freezing  t - a +2 war axe of distortion  v - a +2 dagger of flaming  y - a +2 dagger of speed  K - a +2 whip of electrocution  M - a +2 vampiric spear  N - a +2 whip of flaming  S - a +0 orcbow of flaming  V - a +3 long sword  X - a +5 battleaxe Missiles (select all with ()  f - 21 poisoned darts (quivered)q - 9 boomerangs  E - 6 javelins  T - a curare-tipped dart  U - a throwing net Armour (select all with [) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top],P#h (1 turn)  J - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  m + a +2 long sword[Enter] accept (1 chosen)0P#hf2 turns)  m + a +2 long sword  v + a +2 dagger of flaming24P#h-\3  v + a +2 dagger of flaming 4P#hrG N + a +2 whip of flaming37P#h4  N + a +2 whip of flaming  V + a +3 long sword47P#hh 7P#hKu 9......~#..'≈≈.)..#corvidae the Destroyer......~#..'~))##.#Green Draconian of Qazlal ****........~#..')~)##.#Health: 80/81 =======================-......~#∩.#~~.##.#Magic: 19/19 ========================......~####≈~.##.## ### AC: 10Str: 14#....≈~~~~~~.....###.## EV: 12Int: 227P#hu U#°.°............#..# SH:  5  Dex: 9# ##.?○........##....# XL: 10 Next: 22% Place: Dungeon:8..#.#.°@.........###.... Noise: ======---  Time: 9803.8 (0.0)7P#hv .......☼.........# ###.. J) +2 war axe of Awkwardness {flame, Str+3..........§.°...#....## #.# Throw: 21 darts (poison) ## ................##..## #.. Breath++ .### ....#####......###.# #.. 7P#h1v ...# #..## ##.....## ..# ###.  7P#hQv C..## #...###......## ..# #......  ...######...#........ #......7P#hv L  ...#.#............... #.....# Your pack is full. _You see here a ring of ice. _You can't carry that many items.  Your pack is full. 7P#hv j_You see here a scroll of identify. _You can't carry that many items.7P#hw 7P#h g°°☼§7P#h ....@☼○.7P#hו +4.8 (17P#h N○○7P#h+ ○°○☼○% _You drop a +2 long sword.7P#h Y1=5.8 (27P#h 9°7P#hɾ S ○.7P#h ○○°☼☼ _You drop a +2 dagger of flaming.7P#h +6.8 (37P#h 7P#h1 # °○°=.○○○ _You drop a +2 whip of flaming.7.8 (47P#h :○7P#hV 7P#h C○○7P#h$ / _You drop a +3 long sword.9P#hy ~))##.)~..∩.#~~.......~####≈# ### #....≈~~~~~~.....###.## #..°............#..# ##.?○##....#.#..)°○#...........@.○ ###..........%..○○.#....## #.# ##......##..## #.. .### ....######.# ..# #..## ### .###......... ...................... ......## 9P#h.°○).°○§.○○9P#h+8.8 (19P#hB9°9P#h4 Y.°)..9P#hk ^°°°○9P#hU G=9.8 (29P#h9P#h~' _m - a ring of ice:P#h ......~#..'~))##.# ......~#..')~)##.# ......~#∩.#~~.##.# ......~####≈~.##.## ### #....≈~~~~~~.....###.## #.#..## ##.?.##....#...#.#.°).###..°.# ###..%§.°°.#....## #.# # .○....##..## #. ### ....#####......###.# #.# #..## ##.....## ..# ###. .## #...###......## ..#:P#h F[m #......#######...#.. #.#.#........ #.....#. ......##.:P#h ☼?..§....°:P#h :P#h ,10.8 (1:P#h :P#h :P#hdM≈≈.).~)..')~).....~#∩.#~~.##.# ......~####≈~.##.## ### #....≈~~~~~~.....###.##  #.........#..## # ##☼?..§:P#hM....#.#.#..)##.. .................# ###...  %§....#....## #.## # ...........°:P#hs4..## :P#h### ....#####......###.# #...........:P#h-○○..§.:P#h`-&1:P#hU6C§§:P#h8;P#hM #>.#≈~.#~#..'≈≈.).;P#h6~#..'~)..')~)#∩.#~~.##.# ......~####≈~.##.## ### ;P#h[#....≈~~~~~~.....###.##  #.........#..##;P#h} # ##○?@.§....#;P#h.#.#..)..○##..;P#h .................# ###...  ;P#h%..§..#....## #.## ;P#h # ................##..## #.... #;P#h./#.......;P#hz○○☼○;P#h&2;P#h;○;P#h^;P#hrM###~~.. .... #>.#≈~.#.~#..'≈≈.).~#..'~);P#h~#..')~)#∩.#~~.##.# ......~####≈~.##.## ### #....≈~~~~~~.....###.## ;P#hZ #...@.....#..## # ##○?..§....#.#.#..)..○##..;P#h ......☼○.........# ###... Breath++ # #.......#;P#hv§☼°?...;P#hZ°○○;P#h&3;P#he9§;P#h, ;P#h{J ####~~....#..~#>.#≈~.#..# ......~#..'≈≈.)..# ......~#..'~))##.#;P#hH{ ......~#..')~)##.# ......~#∩.#~~.##.# ......~####≈~.##.## ###;P#hs{: #....≈§~~~~~.....###.## #..@.☼.#..;P#h{ # ##°?.##....#;P#h{O ..#.#..)..°......### ......○○.# ###;P#h{ ..........%..§..#....## #. ## ;P#h| .##..## # .### ....#####......###.# #;P#h>|l.# #..## ##.....## ..# ### ..## #...###......## ..# #......;P#h§○.§.)...○°.;P#hI&4;P#h;P#h;P#hت  ......~#>.#≈~.#..'≈≈.)~))##)~)#∩.#~~.####≈# ### #....≈§~~~~~.....###.##;P#hq  #...§○..........#..# ##.@..##....#.#§.)#........○° ###..Breath++ ......# ...######...#........ #...... ;P#h ~○○○°.;P#h &5;P#hK Q§§;P#ho °.°○..☼.;P#h +6.8 (2;P#h ;P#h . _v - a scroll of identifyP#hk>P#h>P#hW......~#>.#≈~.#..#corvidae the Destroyer......~#..'≈≈.)..#Green Draconian of Qazlal ****........~#..'~))##.#Health: 81/81 ========================......~#..')~)##.#Magic: 19/19 ========================......~#∩.#~~.##.#AC: 10Str: 14......~####≈~.##.## ### EV: 12Int: 22>P#h#....≈~°~~~~.....###.## SH:  5  Dex: 9#....°..........#..# XL: 10 Next: 22% Place: Dungeon:8# ##.@.○.......##....# Noise: ======---  Time: 9816.8 (0.0)>P#h..#.#..☼.........###.... J) +2 war axe of Awkwardness {flame, Str+3.................# ###.. Throw: 21 darts (poison)..........%.....#....## #.# Breath++ >P#h*x## ................##..## #.. .### ....#####......###.# #..>P#hk  ...# #..## ##.....## ..# ###.  ..## #...###......## ..# #......  ...######...#........ #......  >P#h_You drop a +2 long sword. _You drop a +2 dagger of flaming. _You drop a +2 whip of flaming. _You drop a +3 long sword. _m - a ring of ice _v - a scroll of identify>P#h>P#hUqIdentify which item? (\ to view known items) >P#h}iScrolls (select first with ?) >P#hs g - 2 scrolls labelled CAPHOI SOOTURPH  i - a scroll labelled WAAPRY ECRITH >P#hS A - a scroll labelled WECLEA TEKAYN  B - 6 scrolls labelled BULECA FIEZOG >P#h, Y - a scroll labelled QOFUCA EJ GICHOB >P#hPotions (select first with !)  D - a viscous ruby potion  F - an orange potion >P#h!7 G - a fizzy dark potion  H - a white potion >P#hB R - a bubbling golden potion[?] describe selected?P#h J ?P#hQ ?P#h0\ a......~#>.#≈~.#..#corvidae the Destroyer......~#..'≈≈.)..#Green Draconian of Qazlal ****........~#..'~))##.#Health: 81/81 ========================......~#..')~)##.#?P#h\ Magic: 19/19 ========================......~#∩.#~~.##.#AC: 10Str: 14......~####≈~.##.## ### EV: 12Int: 22#....≈~°~~~~.....###.## SH:  5  Dex: 9#....°..........#..# XL: 10 Next: 22% Place: Dungeon:8?P#h\ b# ##.@.○.......##....# Noise: ======---  Time: 9816.8 (0.0)?P#h\ ..#.#..☼.........###.... J) +2 war axe of Awkwardness {flame, Str+3.................# ###.. Throw: 21 darts (poison)?P#h] ..........%.....#....## #.# Breath++ ?P#h;] x## ................##..## #.. .### ....#####......###.# #..?P#h\]   ...# #..## ##.....## ..# ###.?P#h]   ..## #...###......## ..# #......  ...######...#........ #......  _You drop a +2 long sword. ?P#h] _You drop a +2 dagger of flaming. _You drop a +2 whip of flaming. _You drop a +3 long sword. _m - a ring of ice _v - a scroll of identify?P#hs ~○.°○§  As you read the scroll of identify, it crumbles to dust.?P#hct +7.8 (1?P#hy M○§?P#h{ Y _D - a potion of moonshineDP#hq 4DP#hX DP#h"DP#hODP#hDP#hDP#hJ!DP#h',DP#h)DP#h*DP#h1,DP#h3DP#h.8DP#h<,DP#h<DP#h=DP#h@DP#hAADP#hBDP#hBDDP#hH,DP#hIDP#h|MDP#hQ,DP#hRDP#hTDP#hnY,DP#hdZDP#h\DP#h`,DP#haDP#hdDP#h5h,DP#hhDP#hqjDP#hl,DP#h mDP#hnDP#hOr,DP#hsDP#huDP#hy,DP#hyDP#h1{DP#h},DP#h*~DP#hDP#h,DP#hYDP#hDP#hS,DP#hDP#hDP#h,,DP#h~DP#hDP#hk,DP#hDP#h}DP#h,DP#hDP#hVDP#ht,DP#hDP#hDP#h,DP#hUDP#hNDP#h֦,DP#hVDP#hnDP#h,DP#hfDP#h|DP#hu,DP#hDP#hDP#h?,DP#h8DP#hDP#hѽ,DP#hyDP#hDP#h,DP#hDP#h DP#h,DP#hcDP#hDP#h^DP#hDP#h(DP#hDP#h,DP#heDP#hDP#h),DP#hDP#hPDP#hA,DP#h0DP#hDP#h,DP#hDP#hDP#h,DP#hDP#hDP#h,DP#hDP#hDP#h,DP#hJDP#hjDP#hDP#hDP#h DP#h DP#hU ,DP#h DP#h DP#hd ,DP#h DP#h DP#h ,DP#hb DP#hL DP#h DP#h DP#h DP#hb DP#h E _You hear an angry buzzing noise.DP#h DP#h ####...#............##........... #............###.....#..... .............#......##....# .##.#.....#................##...# ....#.....##..○°................# ...z#.....##...............#..... ...###....#...................... ...# ......#..°.##.... #...#......#.○.○@......#.#..#....58.8 (41.0) #............§...DP#h+ # #... .#...z. ......§.. ##.... #...... ##.......###....... .....# ###....###.....)...K ..... #..##.......<y   killer beeDP#hy S.. ..... #..........))):..# .... ...y..........#.. #.... .....[...DP#h DP#h5 DP#h a _A killer bee is nearby!EP#h62 ..............###............#....#.............#..○°........##............#............. #..°.........#.○.○@......#....§.........#  ......§.........  ......##.......# .....# ###....##) ..... #..##< ..... #...))): .... ...y. #.... .....[EP#h ..............###............#....#.............#..○°........##............#............. #..°.........#.○.○@......#....§.........# EP#he  ......§.........  ......##.......# .....# ###....##) ..... #..##<EP#h : ..... #...))): .... ...y.EP#h n #.... .....[EP#h EP#hm EP#ho (§EP#hV  EP#h [_A killer bee is nearby!GP#h0  GP#hzCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GP#hI####...#............##........... corvidae the Destroyer #..................###.....#..... Green Draconian of Qazlal ****.. GP#h...................#......##....# Health: 81/81 ======================== .##.#.....#................##...# Magic: 18/19 ======================-- ....#.....##..○°................# AC: 10Str: 14 GP#h-...z#.....##...............#..... EV: 12Int: 22 ...###....#...................... SH:  5  Dex: 9 ...# ......#..°............##.... XL: 10 Next: 22% Place: Dungeon:8 GP#hq1#...#......#.○.○@......#.#..#.... Noise: ======---  Time: 9858.8 (0.0) #............§...*.....# #....... J) +2 war axe of Awkwardness {flame, Str+3 .#...z. ......§..*...... ##...... Throw: 21 darts (poison) #...... ......##..*....###....... Breath++ GP#h .....# ###.*..###.....).. ....K ..... #*.##.......<.. y   killer bee GP#h|..... ..... #.*........))): ....# .... ...y..........# ..... #.... .....[......... _A killer bee is nearby!GP#hQCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  GP#hxPress: ? - help, Shift-Dir - straight lineAim: a killer bee (100% to hit)GP#hxN ####...#............##........... corvidae the Destroyer #..................###.....#..... Green Draconian of Qazlal ****.. ...................#......##....# Health: 81/81 ======================== GP#hN .##.#.....#................##...# Magic: 18/19 ======================-- ....#.....##..○°................# AC: 10Str: 14 ...z#.....##...............#..... EV: 12GP#h O ,Int: 22 GP#h6O ...###....#...................... SH:  5  Dex: 9 GP#hYO A...# ......#..°............##.... XL: 10 Next: 22% Place: Dungeon:8 GP#h|O k#...#......#.○.○@......#.#..#.... Noise: ======---  Time: 9858.8 (0.0) GP#hO 7#............§...*.....# #....... J) +2 war axe of Awkwardness {flame, Str+3 .#...z. ......§..*...... ##...... Throw: 21 darts (poison) GP#hO #...... ......##..*....###....... Breath++ GP#h P .....# ###.*..###.....).. ....K ..... #*.##.......<.. y   killer bee GP#hmP ..... ..... #.*........))): ....# .......y..........# ..... #.........[.........GP#hP Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GP#hP Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGP#hQ _Aim: a killer bee (100% to hit)  The magic dart hits the killer bee!GP#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (100% to hit)  The magic dart hits the killer bee!  The killer bee is heavily wounded.GP#h< GP#h °.§.○.°.§§....GP#h 7.y..GP#h{ +9.8 (1GP#h C§§GP#hI 6 _You hear an angry buzzing noise.HP#hEL  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HP#hLHP#hjD####...#............##........... corvidae the Destroyer #..................###.....#..... Green Draconian of Qazlal ****.. ...................#......##....# Health: 81/81 ======================== HP#hD.##.#.....#................##...# Magic: 17/19 =====================--- ....#.....##..°.................# AC: 10Str: 14 ...z#.....##...............#..... EV: 12Int: 22 HP#h)E...###....#.....§................ SH:  5  Dex: 9 ...# ......#...............##.... XL: 10 Next: 22% Place: Dungeon:8 #...#......#.○.°@......#.#..#.... Noise: ======---  Time: 9859.8 (0.0) HP#hWE#............§...*.....# #....... J) +2 war axe of Awkwardness {flame, Str+3 HP#hE.#...z. ......§§..*..... ##...... Throw: 21 darts (poison) #...... ......##..*....###....... Breath++ HP#hE .....# ###.*..###.....).. HP#hE....K ..... #.y##.......<.. y   killer bee ..... ..... #..........))): ....# .... ..............# HP#h"F..... #.... .....[......... _You hear an angry buzzing noise.  Casting: Magic Dart (safe; 1% risk of failure)  HP#hJFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  HP#hFPress: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, 100% to hit)HP#hڀ####...#............##........... corvidae the Destroyer #..................###.....#..... Green Draconian of Qazlal ****.. ...................#......##....# Health: 81/81 ======================== HP#ho4.##.#.....#................##...# Magic: 17/19 =====================--- ....#.....##..°.................# AC: 10Str: 14 ...z#.....##...............#..... EV: 12Int: 22 ...###....#.....§................ SH:  5  Dex: 9 ...# ......#...............##.... XL: 10 Next: 22% Place: Dungeon:8 HP#h`#...#......#.○.°@......#.#..#.... Noise: ======---  Time: 9859.8 (0.0) HP#h#............§...*.....# #....... J) +2 war axe of Awkwardness {flame, Str+3 HP#h1.#...z. ......§§..*..... ##...... Throw: 21 darts (poison) #...... ......##..*....###....... Breath++ .....# ###.*..###.....).. HP#hB....K ..... #.y##.......<.. y   killer bee ..... ..... #..........))): ....# ....HP#ho..............# ..... #....HP#h.....[.........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineHP#heAim: a killer bee (heavily wounded, 100% to hit)  The magic dart hits the killer bee.HP#hHP#hHP#h *onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  HP#h Aim: a killer bee (heavily wounded, 100% to hit)  The magic dart hits the killer bee.  The killer bee is severely wounded.HP#hHP#h.§°.......§§.○..yHP#h"..y 2 killer beesyHP#hZ8=60.8 (1HP#h";○HP#h%] _A killer bee comes into view.HP#hb   HP#h(c Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HP#huN####...#............##........... corvidae the Destroyer #..................###.....#..... Green Draconian of Qazlal ****.. ...................#......##....# Health: 81/81 ======================== .##.#.....#................##...# Magic: 17/19 =====================--- ....#.....##....................# AC: 10Str: 14 HP#hNt...z#.....##...............#..... EV: 12Int: 22 ...###....#....§§................ SH:  5  Dex: 9 ...# ......#...............##.... XL: 10 Next: 22% Place: Dungeon:8 #...#......#.°..@......#.#..#.... Noise: ======---  Time: 9860.8 (0.0) HP#hfO#................*.....# #....... J) +2 war axe of Awkwardness {flame, Str+3 HP#hOu.#...z. ......§§.○*..... ##...... Throw: 21 darts (poison) #...... ......##...y...###....... Breath++  .....# ###....###.....).. HP#hO....K ..... #..##.......<.. yy 2 killer bees ..... ..... #y.........))): ....# .... ..............# HP#h Pv..... #.... .....[......... _A killer bee comes into view.HP#h6PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HP#hzP,Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 100% to hit)IP#hu####...#............##........... corvidae the Destroyer #..................###.....#..... Green Draconian of Qazlal ****.. IP#h...................#......##....# Health: 81/81 ======================== .##.#.....#................##...# Magic: 17/19 =====================--- ....#.....##....................# AC: 10Str: 14 ...z#.....##...............#..... EV: 12Int: 22 IP#hJ...###....#....§§................ SH:  5  Dex: 9 ...# ......#...............##.... XL: 10 Next: 22% Place: Dungeon:8 #...#......#.°..@......#.#..#.... Noise: ======---  Time: 9860.8 (0.0) #................*.....# #....... J) +2 war axe of Awkwardness {flame, Str+3 IP#h.#...z. ......§§.○*..... ##...... Throw: 21 darts (poison) #...... ......##...y...###....... Breath++ .....# ###....###.....).. ....K ..... #..##.......<.. yy 2 killer bees IP#h5..... ..... #y.........))): ....# ....IP#h ..............# ..... #.........[.........IP#hCCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IP#hc+Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 100% to hit)  IP#h#The magic dart hits the killer bee.IP#hI&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (severely wounded, 100% to hit)  The magic dart hits the killer bee.  The killer bee is severely wounded.IP#hYJIP#hLIP#h^NIP#hX§..☼y§§.○..y.IP#hYY8=1.8 (1IP#hde§§.○IP#hf9 _You hear an angry buzzing noise. x2IP#hx  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IP#h IP#h( ####...#............##........... corvidae the Destroyer #..................###.....#..... Green Draconian of Qazlal ****.. IP#h ...................#......##....# Health: 81/81 ======================== .##.#.....#................##...# Magic: 17/19 =====================--- ....#.....##....................# AC: 10Str: 14 ...z#.....##...............#..... EV: 12IP#h CInt: 22 ...###....#....§................. SH:  5  Dex: 9 IP#h ...# ......#...............##.... XL: 10 Next: 22% Place: Dungeon:8 IP#h _#...#......#..☼.@......#.#..#.... Noise: ======---  Time: 9861.8 (0.0) IP#h #................y.....# #....... J) +2 war axe of Awkwardness {flame, Str+3 .#...z. ......§§.○...... ##...... Throw: 21 darts (poison) #...... ......##.......###....... Breath++  IP#h c.....# ###.y..###.....).. ....K ..... #..##.......<.. yy 2 killer bees IP#h ..... ..... #..........))): ....# .... ..............# ..... #.... .....[......... IP#h A_You hear an angry buzzing noise. x2  IP#h Casting: Magic Dart (safe; 1% risk of failure)  IP#h MConfirm with . or Enter, or press ? or * to list all spells.IP#h, Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIP#h@ yAim: a killer bee (severely wounded, 100% to hit)IP#h*####...#............##........... corvidae the Destroyer #..................###.....#..... Green Draconian of Qazlal ****.. ...................#......##....# Health: 81/81 ======================== .##.#.....#................##...# Magic: 17/19 =====================--- ....#.....##....................# AC: 10Str: 14 ...z#.....##...............#..... EV: 12Int: 22 ...###....#....§................. SH:  5  Dex: 9 ...# ......#...............##.... XL: 10 Next: 22% Place: Dungeon:8 IP#h#...#......#..☼.@......#.#..#.... Noise: ======---  Time: 9861.8 (0.0) #................y.....# #....... J) +2 war axe of Awkwardness {flame, Str+3 .#...z. ......§§.○...... ##...... Throw: 21 darts (poison) #...... ......##.......###....... Breath++ .....# ###.y..###.....).. ....K ..... #..##.......<.. yy 2 killer bees ..... ..... #..........))): ....# ..................# ..... #.........[.........Casting: P#h440mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 100% to hit)  The magic dart hits the killer bee.JP#h[Aiming: Magic Dart (safe; 1% risk of failure)  JP#hUPress: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 100% to hit)  The magic dart hits the killer bee.  The killer bee is almost dead.  You hear an angry buzzing noise.JP#hU  The killer bee stings you.JP#h&JP#hgJP#hw  A killer bee comes into view. x2  JP#h*rThe killer bee stings you!  You are poisoned.JP#hJP#hJP#h'§○§...°y.yyyy 5 killer beesyJP#hp(yJP#h2)W68==----JP#h)n2.8 (1Pois Breath++ JP#h(5JP#h91 _The killer bee poisons you!KP#hr...#............##. ....###.....#....#......##....# ##.#.....#......##...##.....##.....#z#.....##.....#.###....#....§.<# ......#.....##. ...#......#..○§.#.#..#. .y.....# #. #...z. .°y.....###. ...... ......##.###......# ###....###.....).K ..... #.y##.<. ..... #y...))):.# .... ....y.# #.... .....[.#KP#h;s [37mKP#h~u,KP#huKP#h#vKP#hHvKP#h]  You feel sick. The killer bee closely misses you.The killer bee is engulfed in a thunderstorm.  You kill the killer bee!KP#hӀKP#h^  Qazlal accepts your kill.KP#h○○§○.§y..yy 4....KP#h7-----8=33KP#hrC§§KP#h&C _The killer bee stings you but does no damage.KP#he .......##......##....## ##.#.....#..## ..##..z##......KP#h ###....#....§○......< ......#.....##......#......#..○§#.#.............○.@y....# #... #...z. .........### .....##..y....###. KP#h\ U.....# ###y...###.....) ...K.. #.y##.......<. ....#....))):# .... ........##KP#h . #[.##.... .......KP#h .KP#hP 3  You feel sick.KP#h KP#h- KP#h^ KP#h KP#h KP#h .°°§.§○yy.yKP#h] ...yy 5 killer bees  The killer bee stings you but does no damage. x2KP#h^ T6-4KP#h KP#h! _The killer bee barely misses you. _You see here a killer bee corpse.LP#hP  You miss the killer bee. Your tail-slap misses the killer bee.LP#hQ%  LP#h$RSYou closely miss the killer bee. x2; You feel sick.LP#hT  You block the killer bee's attack. The killer bee misses you.LP#h(ULP#ha ..°.@yy§yy§.y.  LP#h bQThe killer bee stings you but does no damage.  The killer bee stings you. x2LP#hbU0=--LP#hbr9===6.1 (1.3LP#hl"°yyLP#hl §LP#hpC _The killer bee stings you but does no damage.LP#hi  You hit the killer bee. You burn the killer bee.  The killer bee is heavily wounded.LP#hk  You miss the killer bee. x2; You feel sick. The killer bee stings you.  You are more poisoned.The killer bee poisons you!LP#hl R  The killer bee stings you but does no damage.LP#hNn b  You block the killer bee's attack. The killer bee stings you!LP#h@y ( ○...y.○§yy§§.  The killer bee stings you but does no damage. x3  LP#h The killer bee barely misses you. The killer bee completely misses you.The killer bee stings you but does no damage.50=-----7.5 (1.4§yy§§ _The killer bee closely misses you.MP#hW  You closely miss the killer bee.MP#h3You tail-slap the killer bee, but do no damage.The killer bee is heavily wounded.MP#h}  You closely miss the killer bee. x2; You miss the killer bee. You feel sick.  You block the killer bee's attack. The killer bee barely misses you.MP#hmyy○°@y..yy.§  The killer bee stings you. The killer bee closely misses you.The killer bee stings you but does no damage.  MP#hC(The killer bee misses you. The killer bee stings you.  The killer bee barely misses you.  The killer bee stings you but does no damage.  The killer bee closely misses you.MP#h'o39=------8.9MP#hMP#hqP _The killer bee misses you.MP#h M°○°..§  The killer bee barely misses you. The killer bee stings you.  MP#h You are more poisoned.The killer bee poisons you! The killer bee closely misses you.x2x2; The killer bee stings you!MP#h@ b28===------MP#hk Y70.3Pois MP#h MP#hu v _The killer bee completely misses you. The killer bee stings you.NP#h<.........#.....#..............#.............##.............#..............< #...°○.........#...°.yy○...#.......@y....#  ........yy......# ......##..§....## .....# ###....##) ..... #..##NP#h< ..... #...))): .... ..... #.... .....[ _The killer bee completely misses you. The killer bee stings you.  You closely miss the killer bee. Your tail-slap misses the killer bee.You barely miss the killer bee. You miss the killer bee.You hit the killer bee. You burn the killer bee. You miss the killer bee.You feel very sick. NP#h-h You block the killer bee's attack. The killer bee barely misses you. x2NP#hɠ{.........#.....#..............#.............##.............#..............< #...°○.........#...°.yy○...#.......@y....#  ........yy......# ......##..§....## .....# ###....##) ..... #..##< ..... #...))): .... ..... #.... .....[ NP#h .........#.....#..............#.............##.............NP#hV#..............< #...°○.........#...°.yy○...#.......@y....#  ........yy......#NP#h ......##..§....## .....# ###....##) ..... #..##<NP#hJ ..... #...))): .... ..... #.... .....[ The killer bee stings you.  * * * LOW HITPOINT WARNING * * *The killer bee stings you but does no damage.NP#hF.........#.....#..............#.............##.............#..............< #...°○........NP#h,.#...°.yy○...#.......@y....#  ........yy......# ......##..§....## .....# ###....##) ..... #..##< ..... #...))): .... ..... #.... .....[ NP#hy .........#.....#..............#.............##.............#..............< #...°○........NP#h#.#...°.yy○...#.......@y....#  ........yy......# ......##..§....## .....# ###....##)NP#h8| ..... #..##< ..... #...))):NP#h[j .... ..... #.... .....[ NP#hyThe killer bee barely misses you. The killer bee stings you!  * * * LOW HITPOINT WARNING * * *NP#hNP#h9iY.........#.....#..............#.............##.............#..............< #...°○.........#...°.yy○...#.......@y....#  ........yy......# ......##..§....## .....# ###....##) ..... #..##< ..... #...NP#hi"))): .... ..... #.... .....[ NP#ht.........#.....#..............#.............##.............#..............< #...°○.........#...°.yy○...#NP#h/u.......@y....#  ........yy......# ......##..§....## .....# ###....##)NP#h\u| ..... #..##< ..... #...))):NP#huj .... ..... #.... .....[ NP#huThe killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee stings you!.  NP#hu* * * LOW HITPOINT WARNING * * *  You are lethally poisoned!NP#h}I W.........#.....#..............#.............##.............#..............< NP#hI #...°○.........#...°.yy○...#.......@y....#  ........yy......#NP#hI  ......##..§....## NP#h J .....# ###....##)NP#h&J  ..... #..##<NP#hCJ  ..... #...))):NP#hcJ Y .... .....NP#hJ #.... .....[ NP#hW N .°°NP#hIW °.§  The killer bee poisons you! The killer bee stings you.  * * * LOW HITPOINT WARNING * * *NP#hX "10NP#h.X ==---------==1.7Pois NP#h$b NP#hBe C _The killer bee stings you but does no damage.OP#h0 OP#hg VDrink which item? OP#h xPotions  a - 2 potions of magic  e - 2 potions of haste  k - 3 potions of curingx - 3 potions of invisibility  z - 4 potions of mutation  C - a potion of cancellation  D - a potion of moonshine  F - an orange potion OP#h ~ G - a fizzy dark potion  H - a white potion  I - a potion of attraction  R - a bubbling golden potion [!] read|quaff|evoke[?] describe selectedSP#hSP#hSP#h ..................###.....#...... corvidae the Destroyer ..................#......##....## Green Draconian of Qazlal ****.. ##.#.....#................##...## Health: 10/81 ==---------------------- ...#.....##....................## Magic: 19/19 ======================== ..z#.....##...............#...... AC: 10Str: 14 ..###....#......................< EV: 12Int: 22 ..# ......#....°..........##..... SH:  5  Dex: 9 ...#......#...°.yy°...#.#..#..... XL: 10 Next: 23% Place: Dungeon:8 ..............°.@y....# SP#h. [34m#........ Noise: ======---  Time: 9871.7 (0.0) #...z. ........yy......###....... J) +2 war axe of Awkwardness {flame, Str+3 ...... ......##...§...###........ Throw: 21 darts (poison).....# ###....###.....)... Pois Breath++ ...K ..... #..##.......<... .... ..... #..........))):. yyyyy 5 killer bees ...# ..................## .... #.........[.........# ...##.....................The killer bee stings you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!The killer bee poisons you! The killer bee stings you.  * * * LOW HITPOINT WARNING * * * _The killer bee stings you but does no damage.SP#h.........#.....#..............#.............##.............#..............< #....°.........#...°.yy°...#.....°.@y....#  ........yy......# ......##...§...## .....# ###....##) ..... #..##< ..... #...))): .... ..... #.... .....[ SP#h42.........#.....#..............#.............##.............#..............< #....°.........#...°.yy°...#.....°.@y....#  ........yy......#SP#h ......##...§...## .....# ###....##) ..... #..##< ..... #...))):SP#h .... ..... #.... .....[ SP#h .........#.....#..............#.............##.............#..............< #....°.........#...°.yy°...#.....°.@y....#  ........yy......# ......##...§...## .....# ###....##) ..... #..##< ..... #...))): .... ..... #.... .....[ You feel better. The killer bee closely misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *The killer bee closely misses you. The killer bee barely misses you.SP#h.........#.....#..............#.............##.............#..............< #....°.........#...°.yy°...#.....°.@y....#  ........yy......# ......##...§...## .....# ###....##) ..... #..##< ..... #...))): .... ..... #.... .....[ SP#h1v .........#.....#..............#.............##.............#..............< #....°.........#...°.yy°...#.....°.@y....#  ........yy......#SP#hP ......##...§...## .....# ###....##) ..... #..##< ..... #...))): .... ..... #.... .....[SP#h The killer bee stings you!  * * * LOW HITPOINT WARNING * * *SP#h .........#.....#..............#.............##.............#..............< #....°........SP#hi .#...°.yy°...#.....°.@y....#  ........yy......# ......##...§...## .....# ###....##)SP#h  ..... #..##< ..... #...SP#h ))): .... .....SP#h #.... .....[ SP#h i  !  * * * LOW HITPOINT WARNING * * *  You block the killer bee's attack. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *is engulfed in a thunderstorm.  You kill the killer bee!SP#h °..yy.☼§.SP#h Q§ 4  Qazlal accepts your kill.SP#hm x2/81 --42.7 (1SP#h SP#h °☼§§ _The killer bee barely misses you. The killer bee misses you.UP#h@`UP#haVDrink which item? UP#hbPotions  a - 2 potions of magic  e - 2 potions of haste  k - 2 potions of curingx - 3 potions of invisibility  z - 4 potions of mutation  C - a potion of cancellation UP#h;b D - a potion of moonshine  F - an orange potion  G - a fizzy dark potion  H - a white potion UP#hbbj I - a potion of attraction  R - a bubbling golden potion UP#hb[!] read|quaff|evoke[?] describe selectedWP#hzWP#h..................###.....#...... corvidae the Destroyer ..................#......##....## Green Draconian of Qazlal ****.. ##.#.....#................##...## Health: 2/81------------------------ ...#.....##....................## Magic: 19/19 ======================== ..z#.....##...............#...... AC: 10Str: 14 ..###....#......................< EV: 12Int: 22 WP#h..# ......#....°..........##..... SH:  5  Dex: 9 ...#......#.....yy....#.#..#..... XL: 10 Next: 24% Place: Dungeon:8 ..............°.@y☼...# #........ Noise: ======---  Time: 9872.7 (0.0) WP#h+#...z. ........y§......###....... J) +2 war axe of Awkwardness {flame, Str+3 ...... ......##...§...###........ Throw: 21 darts (poison)WP#h`.....# ###....###.....)... Breath++ WP#h...K ..... #..##.......<... WP#hA.... ..... #..........))):. yyyy 4 killer bees ...# ....WP#he..............## .... #....WP#hx.....[.........# ...##.....................WP#h"You block the killer bee's attack. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *The killer bee is engulfed in a thunderstorm.  WP#hYou kill the killer bee!Qazlal accepts your kill. _The killer bee barely misses you. The killer bee misses you.WP#h .........#.....#..............#.............##.............#..............< #....°.........#.....yy....#.....°.@y☼...#  ........y§......# ......##...§...## .....# ###....##WP#h) ..... #..##< ..... #...))): .... ..... #.... .....[ You feel better. You block the killer bee's attack.  The killer bee closely misses you.The killer bee stings you but does no damage.WP#h.........#.....#..............#.............##.............#..............< #....°.........#.....yy....#.....°.@y☼...# WP#h) ........y§......# ......##...§...## .....# ###....##) ..... #..##< ..... #...))):WP#hN .... ..... #.... .....[ WP#h.§..@y○The killer bee closely misses you.The killer bee stings you but does no damage.  The killer bee stings you.  WP#h* * * LOW HITPOINT WARNING * * *ompletely misses you.x2WP#hp10/81 ==3.7 (1WP#hD○§WP#h7X _The killer bee closely misses you.[P#hJ#......##....## #.#.....#.# ..#.....#....# .z#.....##.#...... .###....#.......<# ..[P#hV##............#.....yy§...#.#..#.......†y○...###........#z. y§@.....### ..... ......##...§...###..# .....# ###....###.....)...# ..K ..... ##..##.......<...#[P#h ..... #..........))):.## .... ....### #.... [P#h%.....[##.... ........jj.. ## j. .[P#h6<..##[P#h[ [P#hO  You block the killer bee's attack.  [P#hZ)The killer bee attacks as it pursues you![P#h[P#hr[P#h[P#h ...............#..............#.............................<[P#h7 #..............#.....○.§...#......yyy...## .........§@y....#[P#hn[ ......##...§...##  ###....##[P#hE) ..... ##..##<[P#h ..... #...))): .... ..... #.... .....[[P#hE ........ ## j. [P#h K<The killer bee stings you but does no damage.[P#h...............#..............#.............................< #..............#.....○.§...#......yyy...## .........§@y....# ......##...§...##  ###....##) ..... ##..##< ..... #...))): .... ..... #.... .....[ ........ ## j. < °.§yyy.†@y○The killer bee stings you!  * * * LOW HITPOINT WARNING * * *2/81 --4[P#h>○.§[P#hvB _The killer bee closely misses you.[P#h\P#hG#.....#.# .#.....#....###. z#.....##.#......#. ###....#.........<.. # ....##............#.....°.§...#.#..#......#......yyy...###........##z. †.y....### . ......##.○.@...###..#  .....# ###....###.....)...# .K ..... ##..##.......<...#  ..... #..........))):.# # .... ....###\P#h  #.... .....[ ##.... ........#jj.. ## j. ...<..## K.###..#... ...###....#\P#h%\P#h\P#h)  The killer bee closely misses you.The killer bee attacks as it pursues you!\P#h\P#h}%  \P#hhThe killer bee completely misses you. You block the killer bee's attack.\P#hYH...†°°\P#h_yyy☼○y\P#hkS3--5\P#h9°\P#hC _The killer bee stings you but does no damage.]P#h, ............................................< # ........................#.....†°°...## .........†yyy☼..#  ]P#h- #.○y@...#   ###....##)...#  ..... ##..##<...#  ..... #...))):.#  .... .....  #.... .....[  ........  ## j. .............<..##  Your tail-slap misses the killer bee.  The killer bee is moderately wounded.You hit the killer bee. You burn the killer bee. You miss the killer bee.You completely miss the killer bee.  The killer bee is engulfed in blazing flames.  The killer bee misses you. You block the killer bee's attack.]P#h5 5............................................< ........................#.....†°°...## .........†yyy☼..#  #.○y@...#]P#h    ###....##)...#  ..... ##..##<...#  ..... #...))):.#  .... .....]P#h  #.... .....[  ........]P#h  z ## j. .............<]P#h. , ]P#h$ ] °○§☼The killer bee stings you.  * * * LOW HITPOINT WARNING * * *  The killer bee stings you but does no damage.  The killer bee stings you.  You die...]P#h ;-5/81]P#h /  --more--_P#hW<_P#hFlInventory: 49/52 slots Hand Weapons (go to first with ))  J - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  n - a +3 hand axe of draining  s - a +2 dagger of freezing _P#hHS t - a +2 war axe of distortion  y - a +2 dagger of speed  K - a +2 whip of electrocution  M - a +2 vampiric spear  S - a +0 orcbow of flaming  X - a +5 battleaxe Missiles (go to first with ()  f - 21 poisoned darts (quivered)q - 9 boomerangs  E - 6 javelins  T - a curare-tipped dart  U - a throwing net Armour (go to first with [)  h - a +0 pair of gloves (worn)  w - a +0 pair of boots (worn)  P - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_P#h:8_P#h!B`P#heGoodbye, corvidae.4812 corvidae the Destroyer (level 10, -5/81 HPs)Began as a Green Draconian Conjurer on May 13, 2025.Was an Elder of Qazlal.Slain by a killer bee (6 damage)... on level 8 of the Dungeon.The game lasted 00:34:33 (9855 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswn`P#hKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 Undo`P#h9VSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  `P#hu11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the Orb  13.21179837 15DjFE-27 escaped with the Orb`P#hV `P#hf`P#hk? [?25h[?0c [?1051l[?1052l[?1060l[?1061l