b#h4  Player: corvidae Game: Custom seed trunk Server: crawl.dcss.io Filename: 2025-05-13.15:15:44.ttyrec Time: (1747149344) Tue May 13 15:15:44 2025 "b#hi1[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c[?25h[?0cPlay a game with a custom seed for version 0.34-a0-43-g6640704bf3. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 1906773553656291511   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!%b#h [?25l[?1c%b#h,lWelcome, corvidae. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Conjurer&b#h Welcome, corvidae the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian Conjurer(b#hm(b#h(b#hӌcorvidae the ConjurerDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 9EV: 11Int: 18SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart(b#h6(b#h,y####+#####.......#(b#hS#.ß.ß.ß.##.......#+.ß.@.ß.+#.......#(b#hv #.ß.ß.ß.##.......#####+####(b#hZWelcome, corvidae the Draconian Conjurer.(b#h5mGame seed: 1906773553656291511 (custom seed)(b#h֚(b#hPress ? for a list of commands and other information.(b#h(b#h[ _Found a staircase leading out of the dungeon.)b#h I)b#h )b#h@ )b#hP _)b#h,)b#ho)b#hO)b#h,)b#h\)b#h)b#h8)b#h`)b#h)b#hr/ _You open the door.)b#h)b#h )b#h )b#h#@  There is an open door here.)b#h%)b#h&5 _)b#hF()b#h))b#h))b#hH*)b#hl+)b#h,)b#h,)b#hN-)b#h=/)b#ho0)b#h0)b#h+1)b#h2)b#h3)b#h3)b#h4)b#h5)b#h7,)b#hl7)b#h8)b#h9)b#h :)b#hl:)b#h;)b#hY=,)b#h=)b#h-?)b#h@,)b#h@)b#hB)b#hC,)b#hC)b#hE)b#hkG,)b#hG)b#hJ,)b#hBJ)b#hJ)b#hML)b#hM,)b#hSN)b#hP)b#h2========5b#h1^ !7.05b#hc 5b#hWf _The endoplasm barely misses you. The endoplasm closely misses you.5b#h.  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.5b#h/(8.55b#hG45b#h6V _The endoplasm barely misses you.6b#hyThe endoplasm is lightly wounded. _The endoplasm barely misses you.  You hit the endoplasm but do no damage.tail-slap the endoplasm, but do no damage.  You feel yourself speed up.6b#hN==10.06b#hi6b#hn _The endoplasm barely misses you. The endoplasm hits you.6b#h7  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.6b#h!#16b#hb 06b#h16b#h@ _The endoplasm hits you but does no damage.6b#h"  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.6b#h8/14 ----========26b#h`6b#hN- _The endoplasm hits you.6b#hNg _The endoplasm hits you.  You completely miss the endoplasm.  You tail-slap the endoplasm, but do no damage.The endoplasm is lightly wounded.  The endoplasm freezes you.  You are frozen.6b#h5---------3Slow 6b#h)6b#hQ\ _You feel yourself slow down.6b#h    ##†..## ##'## #.#   6b#hF  .  ######....  #.@J..#  #.###.#  †..#  6b#h###.#  .### #.# #... #.# ##### 6b#h# ..# 6b#hy##You hit the endoplasm.  The endoplasm is moderately wounded.6b#h'6b#h@    ##†..## ##'## #.#     .  ######....  #.@J..#  #.###.#  6b#h# †..#  ###.#  .### #.# #. #.# ##### ..# ##6b#h <  The endoplasm hits you.6b#hj _4-------4.5 (1.56b#h 6b#h V _* * * LOW HITPOINT WARNING * * *6b#hg$ ( 6b#h$  You hit the endoplasm but do no damage. You tail-slap the endoplasm.  The endoplasm is almost dead.6b#h% (6.06b#h* 6b#h- C _The endoplasm hits you but does no damage. x26b#h ;  You hit the endoplasm.6b#h .You kill the endoplasm!6b#h p507.5Magic Dart6b#hi% 6b#h?( [ _You feel yourself speed up.6b#h(## ##.#  ##.....## ##†..## ##'## #.# #.# #.## 6b#h*)^#.##.####...########....^#.....##..@..# ###...###.###.# #......†..# ......##.####.# ##.### #.# #...#.# ##### ..# ## 6b#h#06b#hD2a5==-806b#hg66b#h87b#h*m ##.#  ##.....## ##†..## ##'## #.#  #.#  #.## ##.##.####...########....^.#.....##...@.# ###...###.###.# #......†..# ... ....##.####.# .###.### #.# #... .#7b#h`+#.# #######..# ## 7b#h17b#hY4e3========-97b#h!87b#hA8b#h38b#h$8b#h,8b#hX8b#hr8b#h$==8b#h8b#hǥ8b#h'8b#hY#68b#hT==========8b#h 8b#h 8b#hP8b#h8b#hU,8b#hˬ8b#h88b#h|8b#h8b#hk8b#h`7====8b#h"8b#h8b#hŲ8b#hC8b#h/,8b#h8b#h#,8b#h8b#h)8b#hg:==8b#hϺ8b#h58b#hL8=8b#hٽ8b#h8b#h&8b#h8b#h`,8b#h8b#h%,8b#he8b#h8b#h^ 9===JMagic DartJ   endoplasm (wandering) _You start resting.8b#h0356.0)8b#h,6.5 (178b#h8b#h;] _An endoplasm comes into view.8b#h<8b#h8b#hݤ8b#hWa _An endoplasm is nearby!9b#hvP  Casting: Magic Dart (safe; 3% risk of failure)  9b#hP\Confirm with . or Enter, or press ? or * to list all spells.9b#hC# ##.......# corvidae the Conjurer  ##.....## Draconian ##†..## Health: 9/14===============--------- ##'## Magic: 2/3================-------- #.# AC: 4Str: 9  #######.# EV: 11Int: 18  #.......## ##.##  SH: 0Dex: 9  #.####...########*****J  XL:  1 Next: 50% Place: Dungeon:1 #.....##...@*# Noise: ---------  Time: 136.5 (0.0)  ###...###.###.# -) Nothing wielded  #......†..# ...  Cast: #hEmMagic Dart  ....##.####.# .###  .### #.# #... .# #.# ####### J   endoplasm (wandering) ..# ## _An endoplasm is nearby!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)9b#hu9b#h2# ##.......#corvidae the Conjurer##.....##9b#hDraconian##†..##Health: 9/14===============---------##'##Magic: 3/3========================#.#AC: 4Str: 9  9b#h#######.#EV: 11Int: 18  #.......####.##9b#h܄SH: 0Dex: 9  #.####...########....^J9b#hXL:  1 Next: 50% Place: Dungeon:1#.....##...@.#9b#h}+Noise: ---------  Time: 136.5 (0.0)###...###.###.#-) Nothing wielded#......†..# ...Cast: Magic Dart....##.####.# .###.### #.# #... .##.# #######J   endoplasm (wandering)..###9b#hSCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  9b#hЅPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  Okay, then.9b#hՋ9b#h 9b#hg9b#h. _9b#h9b#h9b#h9b#hF _Unknown command.9b#hb  9b#hJCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:b#hs# ##.......# corvidae the Conjurer  ##.....## Draconian ##†..## Health: 9/14===============--------- ##'## Magic: 2/3================-------- #.# AC: 4Str: 9  #######.# EV: 11Int: 18  #.......## ##.##  SH: 0Dex: 9  #.####...########*****J  XL:  1 Next: 50% Place: Dungeon:1 #.....##...@*# Noise: ---------  Time: 136.5 (0.0)  ###...###.###.# -) Nothing wielded  #......†..# ...  Cast: [40:b#hmMagic Dart  ....##.####.# .###  .### #.# #... .# #.# ####### J   endoplasm (wandering) ..# ## _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit):b#hc# ##.......#corvidae the Conjurer##.....##Draconian##†..##Health: 9/14===============---------##'##Magic: 2/3================--------#.#AC: 4Str: 9  #######.#EV: 11Int: 18  #.......####.##SH: 0Dex: 9  #.####...########*****JXL:  1 Next: 50% Place: Dungeon:1#.....##...@*#Noise: ---------  Time: 136.5 (0.0)###...###.###.#-) Nothing wielded#......†..# ...Cast: Magic Dart....##.####.# .###.### #.# #... .##.# #######J   endoplasm[40:b#hdm..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.:b#hu:b#h3M ##†..## '## .# ######.# .......## ##.## .####...########....J. #.....#  ###...###.###.###.# #......†..# #.@...# ....##.####.# #.##### .### #.# #.....#  #.# ####### ..###   :b#h: Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm quivers.:b#h9§:b#hYg=7.5 (1Magic Dart:b#h :b#hG _The endoplasm enters a dispersal trap! You blink.:b#h?I:b#hB:b#h4:b#h]~10/14==:b#hB:b#hk,:b#h:b#h3B:b#h:b#hk1===:b#hv:b#hB:b#h:b#hX;b#h;;b#hLC.J-40.0)Magic DartJ   endoplasm;b#h&E8-;b#h/J;b#hLa _An endoplasm is nearby!;b#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;b#h+  ##†..## corvidae the Conjurer  ##'## Draconian #.# Health: 11/14 ==================------ ######.# Magic: 1/3========---------------- .......## ##.##  AC: 4Str: 9 .####...########....J.  EV: 11Int: 18  #.....##....J# SH: 0Dex: 9  ###...###.###*###.#  XL:  1 Next: 50% Place: Dungeon:1  #......†..# #.@...#  Noise: ---------  Time: 147.5 (0.0) ;b#h`, W....##.####.# #.#####  -) Nothing wielded .### #.# #.....# Cast: Magic Dart #.# ####### ..# ## J   endoplasm _An endoplasm is nearby!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit);b#h | e ##†..##corvidae the Conjurer##'##Draconian#.#Health: 11/14 ==================------ ######.#Magic: 1/3========---------------- .......####.##AC: 4Str: 9 ;b#h| .####...########....J.EV: 11Int: 18#.....##....J#SH: 0Dex: 9###...###.###*###.#XL:  1 Next: 50% Place: Dungeon:1#......†..# #.@...#Noise: ---------  Time: 147.5 (0.0) ....##.####.# #.#####-) Nothing wielded .### #.# #.....#Cast: Magic Dart#.# #######..###;b#hH} J   endoplasmCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.;b#hr ;b#h ,.J;b#h 3=8.5 (1;b#h ;b#h "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.=b#h>=b#h"?=b#hAB=b#hB=b#hB=b#h^C=b#hUE,=b#hE=b#hzGB=b#hUQU3======== _Magic restored.=b#hiV=b#h[X=b#h?[=========b#hW\,=b#h\=b#hq^=b#hi##.......###.....######†..##.. ##'###. #... #######.# .# #.......## .##.### #.####...########....^g. #.....##....@# -  ###...###.###.###.#  #......†..# #.....#Magic Dart  ....##.####.##.#####.### #.# #.....# #.# #######g   goblin (wandering) ..# ##=b#hm079.5 (30.0)=b#hvpG.g=b#hrG-80.5 (31=b#hw=b#h{s _A goblin comes into view. It is wielding a +0 club.=b#h. *    ##  ##†..## ..  ##'## #. #.# .. .# .##.### ######....^.g  #....@#  #.###.###.#  †..# #.....#  #.#####  .### #.# #.....# #.# ####### ..# ##=b#h     ##  ##†..## ..  ##'## #. #.# .. .# .##.### ######....^.g  #....@#  #.###.###.#  †..# #.....#  #.##  .### #.# #.....# #.# ####### ..# ##=b#h7 4=b#h =b#h  =b#h W_A goblin is nearby!>b#ha  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>b#ha ##.......# corvidae the Conjurer  ##.....## ##  Draconian  ##†..## ..  Health: 14/14 ======================== ##'## #. Magic: 2/3================-------- #.# .. AC: 4>b#hIStr: 9 #######.# .# EV: 11Int: 18 #.......## .##.###  SH: 0Dex: 9 >b#hz#.####...########******g  XL:  1 Next: 58% Place: Dungeon:1  #.....##....@#>b#h Noise: ---------  Time: 180.5 (0.0) >b#h ###...###.###.###.#  -) Nothing wielded >b#h #......†..# #.....#  Cast: Magic Dart  ....##.####.###.##### >b#h .### #.# #.....# #.# #######>b#h g   goblin (wandering) >b#h:#..# ##>b#hY9 _A goblin is nearby!>b#hCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>b#hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)>b#h,$ ##.......#corvidae the Conjurer##.....####Draconian##†..##..Health: 14/14 ========================##'###.>b#h$Magic: 2/3================--------#.#..AC: 4Str: 9 #######.#.#EV: 11Int: 18 #.......##.##.###SH: 0Dex: 9 #.####...########******g>b#h%XL:  1 Next: 58% Place: Dungeon:1#.....##....@#Noise: ---------  Time: 180.5 (0.0)###...###.###.###.#-) Nothing wielded#......†..# #.....#Cast: Magic Dart  ....##.####.###.#####>b#hj&.### #.# #.....##.# #######g   goblin..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.>b#hب>b#hiL....^g.>b#h4==1.5 (1>b#h>b#h)  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  >b#hp Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded. _The goblin shouts!>b#he  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>b#h  ##.......# corvidae the Conjurer  ##.....## ##  Draconian  ##†..## ..  Health: 14/14 ======================== ##'## #. Magic: 1/3========---------------- #.# .. AC: 4Str: 9 #######.# .# EV: 11Int: 18 #.......## .##.###  SH: 0Dex: 9 #.####...########*****g.  XL:  1 Next: 58% Place: Dungeon:1  #.....##....@# Noise: ==-------  Time: 181.5 (0.0)  ###...###.###.#>b#h1 ##.#  -) Nothing wielded  #......†..# #.....#  Cast: Magic Dart  ....##.####.###.#####  .### #.# #.....# #.# ####### g   goblin ..# ## _The goblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)?b#h, ##.......# corvidae the Conjurer ?b#h ##.....## ##  Draconian  ##†..## ..  Health: 14/14 ======================== ##'## #.?b#h՞X Magic: 1/3========---------------- #.# .. AC: 4Str: 9 #######.# .# EV: 11Int: 18 #.......## .##.###  SH: 0Dex: 9 #.####...########....^g.  XL:  1 Next: 58% Place: Dungeon:1  #.....##....@# Noise: ==-------  Time: 181.5 (0.0)  ###...###.###.###.#  -) Nothing wielded  #......†..# #.....#  Cast: Magic Dart  ....##.####.###.#####  .### #.# #.....# ?b#hX#.# ####### g   goblin ..# ##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?b#hYAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin.?b#hi    ##  ##†..## ..  ##'## #. #.# .. .#  *****).      †..#     .### #.# ?b#h #.#  ..#?b#h٥U ##?b#h,J....^?b#hQ5p66-2.5 (1Magic Dart?b#h`8?b#h<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!?b#hx3?b#hy?b#hz?b#h K-...Magic Dart..?b#h{|K   kobold (wandering)?b#hx&0?b#h:3-3.5 (1?b#h;?b#hu _A kobold comes into view. It is wielding a +0 dagger.@b#ho  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@b#h4 ##.......# corvidae the Conjurer  ##.....## ##  Draconian  ##†..## K.  Health: 14/14 ========================@b#h5& ##'## #* Magic: 0/3------------------------ #.# .* AC: 4Str: 9 #######.# *# EV: 11Int: 18 #.......## *##.###  SH: 0Dex: 9 #.####...########*...^).  XL:  1 Next: 66% Place: Dungeon:1  #.....##....@#@b#h5t Noise: ---------  Time: 183.5 (0.0)  ###...###.###.###.#  -) Nothing wielded  #......†..# #.....#  Cast: Magic Dart  ....##.####.###.##### @b#h96 .### #.# #.....# #.# ####### K   kobold (wandering) ..# @b#h6##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line@b#h6sAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)@b#h3t ##.......# corvidae the Conjurer  ##.....## ##  Draconian  ##†..## K.  Health: 14/14 ======================== ##'## #. Magic: 0/3------------------------ #.# .. AC: 4Str: 9 #######.# .# EV: 11Int: 18 #.......## .##.###  SH: 0Dex: 9 #.####...########....^).  XL:  1 Next: 66% Place: Dungeon:1  #.....##....@# Noise: ---------  Time: 183.5 (0.0)  ###...###.###.###.#  [3@b#ht3m-) Nothing wielded  #......†..# #.....#  Cast: Magic Dart  ....##.####.###.#####  .### #.# #.....# #.# ####### K   kobold (wandering) ..# ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the kobold.@b#hup    ## @b#hkv ##†..## ).  ##'## #* #.# .* *# * *      †..#   @b#h]w1  .### #.#  #.#  ..# ##@b#h?.....@b#h<75=4.5 (1@b#h4Magic Dart@b#h@b#h  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the kobold. _You kill the kobold!Bb#h 3Bb#h!Bb#h7$Bb#h&,Bb#h~*,Bb#h,Bb#h /,Bb#h0Bb#h:4Bb#h6,Bb#h8Bb#h;,Bb#h<Bb#h>Bb#h=@Bb#h{@Bb#hACb#hCCb#hC,Cb#h>Cb#h~ 5....#...## +#### ... ..........# #.. ..........+ ... #.........# .. .......# #.  ####.#####  ##†..## #..)......###'## #.#@..#-90.5 (6Cb#h u #.# #...#.# #####.# ##.## # ......## #.##.###. ####...########....^)..#.....##.....###.####  ###...###.###.###.#  #......†..# #.....# ...##.####.###.#####Cb#h 8-Cb#h2Cb#hDb#h2Mß.ß.#..## ....#...## .# +####....## .# ## .+ ...# . ##.......# #.  ##.....## ##.#######Db#hl##†..## #..@......###'###...###.#  ...#. #####.###.##.#.##.#..#.Db#hA1.5 (1Db#hDb#hq  Things that are here: _a +0 dagger; a kobold corpseDb#h ~Db#hlDb#hoDb#hDb#h;. Db#h 2 `1========2Db#h7 Db#hJ; % _d - a +0 daggerEb#hEb#hWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))Eb#hzd - a +0 dagger[?] describe selected Eb#h[!] equip|wield[tab] equip|unequip Fb#hFb#h"Fb#h8ß.ß.#..##corvidae the Conjurer ....#...## .#.Draconian +####....## ...Health: 14/14 ======================== ..........# ##..Magic: 1/3========---------------- ..........+ ...AC: 4Str: 9 #.........# ..Fb#hEV: 11Int: 18 ##.......# #.SH: 0Dex: 9  ##.....## ##.########XL:  1 Next: 75% Place: Dungeon:1##†..## #..@......#Noise: ---------  Time: 192.5 (0.0)##'## #.#...###.#-) Nothing wielded#.##...#.#Cast: Magic Dart #####.###.##.# ......###.##.###. ####...########....^)..Fb#hy#.....##.....###.#######...###.###.###.##......†..# #.....#hit)  The magic dart hits the kobold. _You kill the kobold!Things that are here: Fb#h6s_a +0 dagger; a kobold corpse _d - a +0 daggerFb#hFb#hz3.0 (0.5d) +0 daggerFb#hFb#h%. _d - a +0 dagger (weapon)Gb#h&3Gb#h/'Gb#hP),Gb#h8-XGb#hD.Gb#h.Gb#h}/Gb#h;1,Gb#h&2Gb#hN3,Gb#h4Gb#h5,Gb#h6Gb#hD8Gb#hy8Gb#h9Gb#h:Gb#h:Gb#hi;Gb#h<,Gb#h=Gb#hM?Gb#h?Gb#hM@Gb#hAGb#hBGb#hBGb#hDGb#hDT2========Gb#hxEGb#hF,Gb#hGGb#hI,Gb#h6JGb#hK,Gb#hMGb#hNV========Gb#hOGb#hQ,Gb#hmRGb#hFT,Gb#hEUGb#hVGb#hVGb#hWGb#h$Y,Gb#hZGb#ht[,Gb#h\Gb#h9^,Gb#h:_Gb#h{`,Gb#hWaGb#hb,Gb#hcGb#h%eGb#heeT3========Gb#hfGb#hhGb#hi,Gb#hjGb#hlGb#h(n,Gb#hIoGb#hqGb#hrGb#hrGb#hsGb#hXuGb#hvGb#hv@========Gb#hwGb#hyGb#h$zGb#hazGb#hzGb#hX}Gb#h~Gb#hH~Gb#h~Gb#h3Gb#hGb#h@Gb#hGb#hGb#hƄ,Gb#hWGb#hGb#h,Gb#h*Gb#hGb#h{,Gb#hGb#hGb#h,Gb#h Gb#hGb#h,Gb#hkGb#hcGb#ha,Gb#hߓGb#hdGb#hݖ,Gb#h&Gb#hGb#hz,Gb#hGb#hGb#h,Gb#h+Gb#hGb#hnGb#hGb#hGb#hGb#hb,Gb#hGb#hGb#h*,Gb#hGb#hRGb#h,Gb#hGb#hتGb#h,Gb#hGb#hZGb#h,Gb#h|Gb#hñGb#hGb#h5Gb#hGb#h]Gb#h,Gb#hѶGb#hRGb#h,Gb#hGb#hGb#hA,Gb#hGb#h$Gb#h,Gb#hGb#hGb#h,Gb#h>Gb#hGb#hS,Gb#hGb#hGb#h,Gb#hGb#h*Gb#h,Gb#hGb#hGb#h,Gb#hGb#hGb#h,Gb#h ########  #...@..#  #.####.#  #.# #. #######.####.# ..........##.# #.#.##.# #.#.# ### ###..... ..# #........252.0 (59.0)3.0 (60Gb#heGb#h 5 _e - a ring of poison resistanceGb#h 3Gb#hC Gb#hGb#hGb#hGb#hBGb#h=Gb#hGb#hGb#h,Gb#h Gb#h Gb#h Gb#h Gb#h Gb#h Gb#h,Gb#hGb#hGb#h`,Gb#hGb#hGb#ho,Gb#hGb#hUGb#h,Gb#hGb#hGb#hGb#hoGb#hGb#hFGb#h,Gb#hf Gb#h!Gb#hP#,Gb#h#Gb#hR&Gb#hB'Gb#h'Gb#h(Gb#ha)Gb#h*,Gb#hE+Gb#hO,Gb#h-,Gb#hf.Gb#hj/Gb#h0,Gb#h1Gb#h2Gb#h3,Gb#h4Gb#h96Gb#h:7,Gb#hY8Gb#hn9Gb#hk:,Gb#h:Gb#h<Gb#h=,Gb#h=Gb#hK?Gb#h@,Gb#h@Gb#hAGb#h CGb#hRCGb#hCGb#h%EGb#h+F,Gb#hFGb#hHGb#h2J,Gb#hJGb#h`LGb#hM,Gb#hoNGb#hPGb#hYQ,Gb#hQGb#hISGb#hT,Gb#hTGb#hWGb#hWY,Gb#hYGb#h]Gb#hJ^,Gb#h^Gb#h`Gb#ha,Gb#hMbGb#hcGb#hd,Gb#hSeGb#hfGb#hhBGb#hiGb#h~j,Gb#hIkGb#h*lGb#hv>..#.##.##.##.##.######### #.# #......# #@# #.####.#85.0 (32 #.# #.# #.# #.#########.####.########### #.#...........##.##........### ##.#.#######.#.##.##.######...# #....#.#.##.# #.# #.####'####...# ###......#   #.# #.#.......#..## #........#   #.# #.#.ß.ß.ß.#.## #.###.##.# Gb#h{Gb#h:~,6.0 (33Gb#hGb#h9 _Found an escape hatch in the floor.Hb#hDuHb#hu3Hb#h?xHb#hyHb#hyHb#h^},Hb#h~Hb#h~Hb#hHb#hwHb#hǁHb#hHb#hbHb#hHb#h,Hb#h]Hb#hHb#h Hb#h[Hb#hшHb#hlHb#hHb#hŋHb#hHb#h#Hb#h,Hb#h0Hb#hHb#h,Hb#hxHb#hEHb#hsHb#hHb#hHb#hSHb#hHb#hӘHb#hʙHb#hLHb#hHb#hHb#h-Hb#hxHb#h֟Hb#hHb#hrHb#hHb#hHb#hHb#hHb#hHb#h,Hb#hVHb#h`Hb#héHb#h Hb#hHHb#hHb#hHb#hHb#hEHb#hHb#hӯHb#hDHb#hHb#hѱHb#h,Hb#hzHb#hHb#hHb#hٵHb#hSHb#htHb#hvHb#hHb#h Hb#h/Hb#h&Hb#hPHb#hлHb#hHb#hHb#hHb#h}Hb#hnHb#h,Hb#hHb#hHb#hHb#hHb#hDHb#hkHb#hHb#hHb#h$Hb#h:Hb#hHb#hHb#h"Hb#h"Hb#h,Hb#hXHb#hHb#hHb#h Hb#h;Hb#hHb#hHb#hl,Hb#hHb#hCHb#hHb#hHb#h&Hb#h~Hb#h,Hb#hGHb#hGHb#hZHb#hHb#hHb#h[Hb#h3 #..  #..  .J Hb#h .. #+# #. #.# Hb#hf#. #########. Hb#h#.####...##........ Hb#hk#.@....#.##.#...##Hb#h  Hb#h######...##......#  Hb#h2Hb#hT ##.###.#>..## Magic Dart Hb#hm#Hb#h#.# #.##.#Hb#h #.###.##.# Hb#h#.....##.# J   endoplasm (asleep) Hb#hd########.# #.# Hb#h}:#.Hb#hT.318.0 (32Hb#h,9.0 (33Hb#h,Hb#h] _An endoplasm comes into view.Ib#hʆ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ib#h  corvidae the Conjurer Ib#hB#.. Draconian #.. Health: 14/14 ======================== .J Magic: 2/3================-------- .* #+#  AC: 4Str: 9 #* #.#  EV: 11Ib#hInt: 18 #* #########.#### SH: 0Dex: 9 Ib#h#*####...##........ XL:  1 Next: 75% Place: Dungeon:1 #.@....#.##.#...### Noise: ---------  Time: 319.0 (0.0) Ib#hV######...##......#  d) +0 dagger ##.###.#>..##  Cast: Magic Dart #.# #.##.##  Ib#h=#.###.##.#  #.....##.#  J   endoplasm (asleep) ########.#  #.#  #.# Ib#hg_An endoplasm comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Ib#hDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)Ib#hc corvidae the Conjurer #..DraconianIb#h #..Health: 14/14 ======================== .JMagic: 2/3================-------- .*Ib#h3#+#AC: 4Str: 9 #*Ib#hx#.#EV: 11Int: 18 #* #########.#### SH: 0Dex: 9 Ib#h9#*####...##........ XL:  1 Next: 75% Place: Dungeon:1 Ib#h#.@....#.##.#...### Noise: ---------  Time: 319.0 (0.0) Ib#hf######...##......# d) +0 dagger ##.###.#>..## Cast: Magic Dart Ib#h#.# #.##.## #.###.##.# Ib#h#.....##.#J   endoplasm ########.# Ib#h/Q#.# #.#Ib#hjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineIb#hAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.Ib#hw|Ib#hف>.J...Ib#hW4=20.0 (1Ib#hIb#h1  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  Ib#hThe magic dart hits the endoplasm.  The endoplasm is almost dead. _The endoplasm quivers.Ib#hp   Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ib#hF Jb#hz  corvidae the Conjurer #.. Draconian #.. Health: 14/14 ========================Jb#h$I .. Magic: 1/3========---------------- .J #+#  AC: 4Str: 9 #* #.#  EV: 11Int: 18 #* #########.#### SH: 0Dex: 9Jb#hm= #*####...##........ XL:  1 Next: 75% Place: Dungeon:1 #.@....#.##.#...### Noise: =--------  Time: 320.0 (0.0) Jb#h######...##......#  d) +0 dagger ##.###.#>..##  Cast: Magic Dart #.# #.##.##  #.###.##.#  #.....##.#  J   endoplasm ########.#  #.#  #.# Jb#h3(_The endoplasm quivers.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jb#h&Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)Jb#h   corvidae the Conjurer Jb#h3#.. Draconian #.. Health: 14/14 ======================== .. Magic: 1/3========---------------- Jb#h6d.J #+#  AC: 4Str: 9 #. #.#  EV: 11Int: 18 #. #########.#### SH: 0Dex: 9 #.####...##........ XL:  1 Next: 75% Place: Dungeon:1 Jb#hd#.@....#.##.#...### Noise: =--------  Time: 320.0 (0.0) ######...##......#  d) +0 daggerJb#h ##.###.#>..##  Cast: Magic Dart #.# #.##.##  #.###.##.#  Jb#h#.....##.#  J   endoplasm ########.#  #.#  #.# Jb#h?Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineJb#hgAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.Jb#hf #.. #.. ..Jb#h  .. #+#  #* #.#  #*  #*. . .....# Jb#h##.###.#>..## #.# #.##.#.###.##.#.....##.Jb#hK.#.#.Jb#h8....Jb#hh911.0 (1Magic DartJb#hJb#hڒ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!Jb#hmz3Jb#h {Jb#h|,Jb#hVXJb#hҀ,Jb#h{Jb#hЂ,Jb#h@Jb#hJb#h&Jb#hJb#hJb#h؆Jb#hJb#h,Jb#hNJb#hJb#hΊJb#h'Jb#hy,Jb#hJb#h!Jb#htT2========Jb#hJb#hYJb#hJb#hJb#hfJb#hJb#hJb#h,Jb#hJb#hJb#h2Jb#hY9========Jb#hĖJb#hJb#hIJb#hJb#hJb#h+Jb#hJb#hJb#hJb#hHJb#htJb#hJb#hJb#hQJb#hJb#hJb#h"Jb#hcJb#hJb#h,Jb#hJb#hJb#hJb#hYJb#hJb#h+T3========Jb#hJb#hJb#hW,Jb#hJb#hΪJb#hJb#haJb#hJb#hJb#h7   ##  # #.## #...  .#  .#####.#  ......h# #+#   #@# #.# -  #.# #########.### #.####...##.......Magic Dart #......#.##.#...## ######...##......# Jb#hE#.###.#>..## h   jackal (asleep)  #.# #.##.## #.###.##.# #.....##.#Jb#h5047.0 (26.0)Jb#h5i========-8.0 (27Jb#hsJb#h:Y _A jackal comes into view.Kb#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kb#hKb#h,  corvidae the Conjurer ##Kb#h֩{ Draconian #. Health: 14/14 ======================== #.## Magic: 2/3================-------- #... AC: 4Str: 9 #..# EV: 11Int: 18Kb#h&  #..#####.#  SH: 0Dex: 9 #..*****h# #+#  XL:  1 Next: 91% Place: Dungeon:1Kb#hb #@# #.#  Noise: ---------  Time: 348.0 (0.0) Kb#h=#.# #########.### d) +0 dagger #.####...##....... Cast: Magic Dart Kb#h3E#......#.##.#...## ######...##......# ##.###.#>..## h   jackal (asleep) #.# #.##.##  #.###.##.#  #.....##.# Kb#hn#_A jackal comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kb#hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)Kb#h corvidae the Conjurer ##Draconian #.Health: 14/14 ======================== #.##Magic: 2/3================-------- #...AC: 4Str: 9Kb#h #..#EV: 11Int: 18 #..#####.#SH: 0Dex: 9 #.......h# #+#XL:  1 Next: 91% Place: Dungeon:1 #@##.#Noise: ---------  Time: 348.0 (0.0) #.# #########.### d) +0 dagger #.####...##....... Cast: Magic DartKb#h* #......#.##.#...## ######...##......# ##.###.#>..## h   jackal (asleep)Kb#h t #.# #.##.## #.###.##.# Kb#h>Q#.....##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  Kb#hrTYou miscast Magic Dart.  You are very lightly contaminated with residual magic.Kb#hsZ9.0 (1Contam Kb#h!Kb#h  Aiming: Magic Dart (safe; 3% risk of failure)  Kb#h(Press: ? - help, Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.Kb#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lb#hXJ  corvidae the Conjurer ## Draconian #. Health: 14/14 ======================== #.## Magic: 1/3========---------------- #... AC: 4Str: 9 #..# EV: 11Int: 18 #..#####.#  SH: 0Dex: 9 Lb#hY#..*****h# #+#  XL:  1 Next: 91% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 349.0 (0.0) #.# #########.### d) +0 dagger #.####...##....... Cast: Magic Dart #......#.##.#...## Contam  ######...##......# ##.###.#>..## h   jackal (asleep) #.# #.##.##  #.###.##.#  #.....##.# _Nothing appears to happen.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)Lb#h a corvidae the Conjurer ##Draconian #.Health: 14/14 ======================== #.##Magic: 1/3========---------------- #...AC: 4Str: 9 #..#EV: 11Int: 18 #..#####.#SH: 0Lb#hi2Dex: 9 #..*****h# #+#XL:  1 Next: 91% Place: Dungeon:1 #@##.#Noise: ---------  Time: 349.0 (0.0) #.# #########.### d) +0 dagger #.####...##....... Cast: Magic Dart #......#.##.#...## Contam  ######...##......# ##.###.#>..## h   jackal #.# #.##.## #.###.##.# #.....##.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.Lb#hNLb#hK....h.Lb#h4=50.0 (1Lb#hwLb#huonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal. Lb#hS_The jackal is heavily wounded.Lb#hz   Lb#h{ Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lb#h +  corvidae the Conjurer ## Draconian #. Health: 14/14 ======================== #.## Magic: 0/3------------------------ #... AC: 4Str: 9 #..# EV: 11Int: 18Lb#h  #..#####.#  SH: 0Dex: 9 #..****h.# #+#  XL:  1 Next: 91% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 350.0 (0.0) #.# #########.### d) +0 dagger #.####...##....... Cast: Magic Dart #......#.##.#...## Contam  ######...##......# Lb#h ##.###.#>..## h   jackal #.# #.##.##  #.###.##.#  #.....##.# Lb#h) _The jackal is heavily wounded.Casting: Magic Dart (safe; 3% risk of failure)  Lb#hY Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineLb#h sAim: a jackal (heavily wounded, 100% to hit)Lb#h0}  corvidae the Conjurer ## Draconian #. Health: 14/14 ======================== #.## Magic: 0/3Lb#h------------------------ #... AC: 4Str: 9 #..# EV: 11Int: 18 #..#####.#  SH: 0Dex: 9 Lb#hb#......h.# #+#  XL:  1 Next: 91% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 350.0 (0.0) #.# #########.### d) +0 dagger #.####...##....... Cast: Magic Dart #......#.##.#...## Contam  ######...##......# ##.###.#>..## h   jackalLb#hA #.# #.##.##  #.###.##.#  Lb#h#.....##.# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lb#h6Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineLb#hAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.Lb#hL ## #. #.## #... #..#  Lb#hX #..****†.# #+#  #@# #.#  #.#    >#.# .Lb#hP)....Lb#h?Lb#hu corvidae the Conjurer ##Lb#hץ!Draconian #.Health: 14/14 ======================== #.##Lb#h]Magic: 0/3------------------------ Lb#h#...AC: 4Str: 9 #..#EV: 11Int: 18 #..#####.#SH: 0Dex: 9Lb#h #......†.# #+#Lb#hXL:  1 Next: 108% Place: Dungeon:1 Lb#h#@##.#Noise: =--------  Time: 351.0 (1.0) Lb#h$#.# #########.### d) +0 dagger Lb#hN#.####...##....... Cast: Magic Dart Lb#hyo#......#.##.#...## Contam  Lb#hg######...##......# ##.###.#>..## Lb#hv#.# #.##.## #.###.##.# #.....##.#Lb#hBHCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Lb#hnPress: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.Lb#h=Aim  Lb#hkPress: ? - help, Shift-Dir - straight line: a jackal (heavily wounded, 100% to hit)  Lb#hϫThe magic dart hits the jackal. _You kill the jackal!  You have reached level 2!Lb#h/  --more--Nb#hz20/2052 3% Magic DartNb#hNb#h4 _Ob#hfOb#hx Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2 Ob#hg b - Fulminant PrismConjuration/Alchemy 58% 4 Ob#h' c - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitOb#hVOb#h;\Ob#ha corvidae the Conjurer ##Ob#haDraconian #.Health: 20/20 ======================== #.##Magic: 0/5------------------------ #...AC: 4Ob#haStr: 9 #..#EV: 11Int: 18 #..#####.#SH: 0Dex: 9 Ob#hRb#......†.# #+#XL:  2 Next:  3% Place: Dungeon:1 #@##.#Noise: =--------  Time: 351.0 (0.0) Ob#h~b#.# #########.### d) +0 dagger Ob#hb#.####...##....... Cast: Magic Dart #......#.##.#...## Contam  Ob#hbw######...##......# ##.###.#>..## Ob#h,cn#.# #.##.## #.###.##.# #.....##.#Ob#hcAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineOb#h.dAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal! _You have reached level 2!Ob#hZlOb#hMnMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - NoPb#h|vPb#hΉ corvidae the Conjurer ##Draconian #.Health: 20/20 ======================== #.##Pb#hbMagic: 0/5------------------------ #...AC: 4Str: 9 #..#EV: 11Int: 18 #..#####.#SH: 0Pb#h%Dex: 9 #......†.# #+#XL:  2 Next:  3% Place: Dungeon:1 #@##.#Noise: =--------  Time: 351.0 (0.0) #.# #########.### d) +0 daggerPb#ht #.####...##....... Cast: Magic Dart #......#.##.#...## Contam  Pb#ho######...##......# ##.###.#>..## Pb#h#.# #.##.## #.###.##.# #.....##.#Aiming: Magic Dart (safe; 3% risk of failure)  Pb#hC<Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal! _You have reached level 2!Pb#h:-2.0 (1 _Pb#hPb#hDPb#h[-3.0 (2Pb#hbPb#hܟ+4.0 (3Pb#hɢPb#h _You start memorising the spell. You continue memorising. x2Pb#hbPb#hҨPb#hc _You finish memorising. Spell assigned to 'b'.Pb#h(C Pb#hC 4Pb#hF Pb#hG !Pb#hIK  _Your magical contamination has completely faded away.Pb#hL ,Pb#hL Pb#hN ,Pb#hO Pb#hQ b1====Pb#hQ Pb#h`S ,Pb#hS Pb#h|U ,Pb#h V Pb#hAW ,Pb#hX Pb#hX Pb#h/Y <====Pb#hZ Pb#h[ ,Pb#h[ Pb#h ] ,Pb#h^ Pb#hN_ ,Pb#h_ Pb#h` ,Pb#hna Pb#hb ,Pb#h]c Pb#he ,Pb#he Pb#hDg Pb#h}g Pb#hg Pb#hi Pb#h>i W2=====Pb#hi Pb#h5k ,Pb#hk Pb#hl ,Pb#hcm Pb#hn ,Pb#ho Pb#hIq S=====Pb#hq Pb#hs ,Pb#hs Pb#ht ,Pb#hlu Pb#hv ,Pb#hUw Pb#hx ,Pb#hy Pb#h{ ,Pb#h{ Pb#hg} ,Pb#h} Pb#h4 Pb#ho Q3=====Pb#h Pb#h4 ,Pb#hہ Pb#h' ,Pb#h Pb#h ,Pb#h Pb#h Pb#h ======Pb#h Pb#h͈ Pb#h Pb#h Pb#h Pb#h Pb#h) Pb#hc ,Pb#h Pb#hߏ XPb#h_ Pb#h Pb#hґ ,Pb#hg Pb#h Pb#h Q4=====Pb#hc Pb#h ,Pb#h5 Pb#h ,Pb#h Pb#hX ,Pb#h Pb#hO S=====Pb#h Pb#h ,Pb#h Pb#h5 BPb#h_ ,Pb#hɠ Pb#h Pb#hޡ Pb#h: Pb#h Pb#h Pb#h Pb#hk Pb#hΥ Pb#ht Pb#h Pb#h O5=====Pb#h Pb#h9 Pb#hV ,Pb#h Pb#h Pb#h= ,Pb#hů Pb#h Pb#hf 2 ..? .. ..## ..### .....h##...# # #. #..#####.#  Pb#hν <#......†.# #+#Cast: Magic Dart ##.####### #.# #.# #########.###.h   jackal (asleep)..Pb#h | 406.0 (52.0)  A jackal comes into view.Pb#h ,7.0 (53Pb#h Pb#h f _Found a scroll labelled UHYQ NIDAPNIO.Qb#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qb#hM   corvidae the Conjurer ..?  Draconian ..  Health: 20/20 ======================== ..#  Magic: 4/5===================----- ## ..###  AC: 4Str: 9 #. ...**h  EV: 11Int: 18Qb#h   #.##.**#  SH: 0Dex: 9 #..**.#  XL:  2 Next:  3% Place: Dungeon:1 #.@# Noise: ---------  Time: 407.0 (0.0) #..#####.#  d) +0 dagger #......†.# #+#  Cast: Magic Dart ##.####### #.#  #.# #########.### #.####...##....... h   jackal (asleep) #......#.##.#...## ######...##......# ##.###.#>..## _Found a scroll labelled UHYQ NIDAPNIO.  Qb#hX Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)Qb#hS1  corvidae the Conjurer ..?Draconian ..Health: 20/20 ======================== ..#Magic: 4/5===================----- ## ..###AC: 4Str: 9 #. ...**hEV: 11Int: 18 #.##.**#SH: 0Dex: 9 #..**.#XL:  2 Next:  3% Place: Dungeon:1 #.@#Noise: ---------  Time: 407.0 (0.0) #..#####.#d) +0 dagger #......†.# #+#Cast: Magic Dart ##.#######b#hy2 ;49m #.# #.# #########.### #.####...##....... h   jackal #......#.##.#...## ######...##......# ##.###.#>..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is lightly wounded.Qb#h˱ Qb#h Z.h.....Qb#h_ 4==8.0 (1Qb#h Qb#hj   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.jackal is lightly wounded. _barks!Qb#hv Qb#hw Qb#hA} Qb#h F _Unknown command.Rb#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rb#h!  corvidae the Conjurer ..?  Draconian ..  Health: 20/20 ======================== ..#  Magic: 3/5==============---------- ## ..###  AC: 4Str: 9 #. ...*h.  EV: 11Int: 18 Rb#h##.##.**#  SH: 0Dex: 9 #..**.#  XL:  2 Next:  3% Place: Dungeon:1 #.@# Noise: ==-------  Time: 408.0 (0.0) #..#####.#  d) +0 dagger #......†.# #+#  Cast: Magic Dart ##.####### #.#  #.# #########.### #.####...##....... h   jackal #......#.##.#...## ######...##......# ##.###.#>..## _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  b#h#}40mPress: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)Rb#h. corvidae the Conjurer ..?Draconian ..Health: 20/20 ======================== Rb#h/..#Magic: 3/5==============---------- ## ..###AC: 4Str: 9 #. ...*h.EV: 11Int: 18 #.##.**#SH: 0Dex: 9 #..**.#XL:  2 Next:  3% Place: Dungeon:1 #.@#Noise: ==-------  Time: 408.0 (0.0) #..#####.#Rb#h0d) +0 dagger #......†.# #+#Cast: Magic Dart ##.####### #.# #.# #########.### Rb#h1#.####...##....... h   jackal #......#.##.#...## ######...##......# ##.###.#>..##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineRb#h1hAim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal.Rb#h,Rb#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.Rb#hb..h.h..h 2 jackals (1 wandering)Rb#h3-9.0 (1Rb#h Rb#h(Y _A jackal comes into view.Sb#hֺ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sb#h  corvidae the Conjurer ..?  Draconian ..  Health: 20/20 ======================== Sb#hߍ..#  Magic: 2/5=========--------------- ## ..###  AC: 4Str: 9 #. .....h  EV: 11Int: 18 #.##.*h#  SH: 0Dex: 9 #..**.#  XL:  2 Next:  3% Place: Dungeon:1 #.@# Noise: =--------  Time: 409.0 (0.0) #..#####.#  d) +0 dagger #......†.# #+#  Cast: Magic Dart ##.####### #.#  #.# #########.### b#h;m#.####...##....... hh 2 jackals (1 wandering) #......#.##.#...## ######...##......# ##.###.#>..## _A jackal comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)Sb#h  corvidae the Conjurer ..?  Draconian ..  Health: 20/20 ======================== Sb#h ..#  Magic: 2/5=========--------------- ## ..###  AC: 4Str: 9 #. .....h  EV: 11Int: 18 Sb#h#.##..h#  SH: 0Dex: 9 #.....#  XL:  2 Next:  3% Place: Dungeon:1 #.@# Noise: =--------  Time: 409.0 (0.0) #..#####.#  d) +0 dagger Sb#h[#......†.# #+#  Cast: Magic Dart ##.####### #.#  #.# #########.### Sb#h#.####...##....... hh 2 jackals (1 wandering) #......#.##.#...## Sb#h0G######...##......# ##.###.#>..##Sb#hNCasting: Magic Dart (safe; 3% risk of failure)  Sb#hlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Sb#hPress: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  Sb#hThe magic dart hits the jackal.Sb#ha/..? ..  ..#  ## ..### Sb#h #.   #.##.*†#  #..**.#  #.@# Sb#hּ  †.# #+#  Sb#h Sb#h" #.#  h   jackal ( Sb#h{F >Sb#h?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!Sb#hE~h....hSb#hI=10=10.0 (1Sb#hNSb#hQ' _The jackal barks!Tb#h(  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tb#hQi   corvidae the Conjurer ..?  Draconian ..  Health: 20/20 ======================== ..#  Magic: 1/5====-------------------- ## ..###  AC: 4Str: 9 #. ...*h.  EV: 11Int: 18 #.##.**#  SH: 0Dex: 9Tb#hi > #..**.#  XL:  2 Next: 10% Place: Dungeon:1 #.@# Noise: ==-------  Time: 410.0 (0.0) Tb#h6j #..#####.#  d) +0 dagger #......†.# #+#  Cast: Magic Dart ##.####### #.#  #.# #########.### Tb#hbj #.####...##....... h   jackal #......#.##.#...## Tb#hj ######...##......# ##.###.#>..## _The jackal barks!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Tb#hSk sPress: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)Tb#h corvidae the Conjurer ..?Draconian ..Health: 20/20 ======================== ..#Magic: 1/5Tb#hy====-------------------- ## ..###AC: 4Str: 9 #. ...*h.EV: 11Int: 18 #.##.**#SH: 0Dex: 9 #..**.#XL:  2 Next: 10% Place: Dungeon:1 #.@#Noise: ==-------  Time: 410.0 (0.0) #..#####.#d) +0 dagger #......†.# #+#Tb#h+Cast: Magic Dart ##.####### #.# #.# #########.### Tb#hvJ#.####...##....... h   jackal #......#.##.#...## ######...##......# ##.###.#>..##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tb#h Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.Tb#h",Tb#h2...h.. Tb#hb3-1.0 (1Tb#hNTb#hbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal. _The jackal is moderately wounded.Ub#h   Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ub#hʕ   corvidae the Conjurer ..?  Draconian ..  Health: 20/20 ======================== ..#  Magic: 0/5------------------------ ## ..###  AC: 4Str: 9 #. ......  EV: 11Int: 18 #.##.*h#  SH: 0Dex: 9 #..**.#  XL:  2 Next: 10% Place: Dungeon:1 #.@# Noise: =--------  Time: 411.0 (0.0) #..#####.Ub#h& D#  d) +0 dagger #......†.# #+#  Cast: Magic Dart ##.####### #.#  #.# #########.### #.####...##....... h   jackal #......#.##.#...## ######...##......# ##.###.#>..## _The jackal is moderately wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)Ub#hA  corvidae the Conjurer ..?Draconian ..Health: 20/20 ======================== Ub#h ..#Magic: 0/5------------------------ ## ..###AC: 4Str: 9 #. ......EV: 11Int: 18 #.##.*h#SH: 0Dex: 9 #..**.#Ub#hd XL:  2 Next: 10% Place: Dungeon:1 #.@#Noise: =--------  Time: 411.0 (0.0) #..#####.#d) +0 dagger Ub#h #......†.# #+#Cast: Magic Dart Ub#h܋ ##.####### #.# #.# #########.### Ub#h #.####...##....... h   jackal #......#.##.#...##Ub#hT  ######...##......# ##.###.#>..##Casting: Magic Dart (safe; 3% risk of failure)  Ub#hΌ {Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal but does no damage.Ub#h Ub#hG s.†..hUb#h _2.0 (1Magic DartUb#h Ub#h0 uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (lightly wounded, 100% to hit)  Ub#h aThe magic dart hits the jackal but does no damage. _The jackal is lightly wounded.Vb#hp  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vb#h4Vb#h4Vb#hâe _You don't have enough magic to cast this spell.Vb#hW4Vb#h]Vb#h_F _Unknown command.Wb#hM ..? .. ..# # ..### ......##..†#..h#.#### .#####  #......†.# #+#.##h   jackal###h.Wb#h>5-3 _Wb#hWb#h}Wb#hB  .....# !...?  ....  ...#  ## ...#Wb#hE #. ......+ #.##..†#  #..@h.#  #..####  #..#####.#  #... ##.#Wb#h=h #.# #.# #.####...##. #......#.##.#...# Wb#h  Found a cyan potion. The jackal barely misses you.Wb#h.=4Wb#h Wb#ho > _The jackal bites you but does no damage.Wb#h  You barely miss the jackal. Your tail-slap misses the jackal.The jackal is lightly wounded.Wb#h &5Wb#hH Wb#h > _The jackal bites you but does no damage.Wb#h  You hit the jackal but do no damage.You tail-slap the jackal, but do no damage.The jackal is lightly wounded.Wb#h &6Wb#hQ Wb#h _The jackal barely misses you. The jackal closely misses you.Wb#h  You hit the jackal.  The jackal is moderately wounded.Wb#hW18---7Wb#hWb#h+ _The jackal bites you.Xb#h8 Xb#hL9 You completely miss the jackal. Your tail-slap misses the jackal.The jackal is moderately wounded.Xb#h:61====Xb#hE:18Magic DartXb#h@Xb#hC> _The jackal bites you but does no damage.Xb#h  You hit the jackal but do no damage. Your tail-slap misses the jackal.The jackal is moderately wounded.The jackal bites you but does no damage.Xb#hp&9Xb#hFXb#h.T _The jackal closely misses you.Xb#h  You hit the jackal.  The jackal is heavily wounded.9=--20Xb#hXb#hhT _The jackal closely misses you.Xb#h! 8  You hit the jackal.Xb#h 1.Xb#h b71Magic DartXb#h Xb#h J _You kill the jackal!Xb#h6@ !  #........#  ...!...?  (......  .....#  ###....####  #. .......+  Xb#hA #.##..†#  #...@.#  #..####  #..#####.#  #.. ##. #.# #.# #.####...##. #......#.##.#...# Xb#h]I Xb#hM M====-2Xb#hZS Xb#hW - _Found 3 poisoned darts.Xb#he}  #.#  Xb#h#...!...?  (......  .....#  ###....####  #.........+  #.##..†#  #....@#  Xb#ha#..####  #..#####.#  # Xb#h #.# #.# #.####...##. Xb#h̸B#......#.##.#...# Xb#h=Xb#h@-3Xb#hXb#hCYb#h&Yb#hmYb#hYb#hiYb#h*o1M#.....#.#.....##...!...?#(...... #.....# ###....####........+Yb#hoh#.##.@†#...##..####  #..#####.##Yb#htYb#hzs20===4Yb#h̀Yb#hrYb#hT 5MYb#h&  ##...##.....#.#.....#...!...?#(...... #.....# ##....#####....@....+##..†#.###.....##  #..####..#Yb#hn Yb#h< &5Yb#h Yb#h Yb#hϕ M #####  ##...#Yb#h{ >#.....#.....#...!...?##(......# #.....# ###..@.####........+#.##..†#.##  #.....## ##.#Yb#hЖ (#Yb#h Yb#h &6Yb#h Yb#hZM  ##### . ##...#Yb#h#.....#........!...?##(......# #...@.# ###....####........+  #.##..†#.##Yb#h.#.###Yb#hYb#h~&7Yb#hoZb#h|q     ##### .#  ##...##.#  ##.....#.#  #.#  #...!...?#  #(......#Zb#hr  #..@..#  ###....####  #..+  #.##..†#.##  #.....##.#Zb#hXr  #..#### #  #.Zb#hr.#####.#  #......†.# #+#  Zb#hrn ##.# #.#Zb#hzZb#hC==8Zb#hXZb#h'Zb#hGF    ##### .#  ##...##.#  ##.....#.#  #Zb#h8G@.#  #...!...?#  #(......#  #.@...#  ###....####  #..+  #.##..†#.##  #.....##.#  #..#### # Zb#h[H+  #..#####.#   #......†.# #+#   ##.# #.#Zb#hpOZb#hS^2=====9Zb#h\Zb#hB^Zb#hZb#hi    ##### .#  ##...##.#  ##.....#.#  #.#  #...!...?#  #(......#  #@....# Zb#h  ###....####  #...+  #.##..†#.##  #.....##.#  #..#### #   #..#####.#   #......†.# #+#  Zb#hnn ##.# #.#Zb#hZb#h'30Zb#hjZb#hZb#h+2 Zb#h7 Zb#h> Zb#h@ Zb#h M  ##### .# ##...##.#.....#Zb#h ........!...?##(@.....###.....## ##....#### #.........+Zb#hP Zb#h &1Zb#h Zb#h <      ##### .# Zb#h< 3 ##...##.#  ##.....#.#  #.#  #...!...?#  #.# Zb#h^=  ##.....##  ###....####  #...+  #.##..†#.##  #.....##.#Zb#h= +  #..#### #   #..#####.#   #......†.# #+#Zb#hE Zb#h}M &2Zb#hP Zb#hT T _You see here 3 poisoned darts.[b#hq[b#hD=====3[b#h[b#ha* _f - 3 poisoned darts[b#hlj[b#h    ##### .#  ##...##.#  ##.....#.#  #.#  #...!...?#  #.[b#h_#  ##.....##  ###....####  #...+ #.##..†#.## #.....##.# #..#### # [b#h,&4[b#hX[b#hC[b#h2    ##### .#  [b#hm##...##.#  ##.....#.#  #.#  #...!...?#  #.#  ##.....##  [b#h& ;###....####  #.........+ #.# [b#h4 &5[b#h\ [b#hI [b#h     ##### .#  ##...##.#  ##.....#.#  #.#  [b#h #...!...?#  #.#  ##.....##  ###....####  #. #.....##.# #..#### # [b#h [b#h &6[b#h [b#hd$ [b#hlbM  ##### .# ##...##.#.....#.....?#.......####.....##  ###....####.##[b#h>s[b#hu&7[b#hvy[b#hل[b#hډ+8.0 (2[b#h[b#hQ _g - a cyan potion\b#h     ##### .#  ##...##.#  ##.....#.#  #.#  \b#hq#.?#  #.##  ##.....##  #.....##.# \b#h\b#h+9.0 (1\b#hx\b#h\b#hR     ##### .#  ##...##.#  ##.....#.#  #.#  #.?#  #.##  ##.....##  #. #.##..†#.## #.....##.# \b#h#..#### # \b#h\b#hz [3=====40\b#h \b#hP\b#h   .# .# .# ##### .#  ##...##.#  \b#h ##.....#.#  #.#  #.?#  #.##  ##.....##  ###....#### #.........+ #.##..†#\b#hh.## #.....##.# # \b#h*\b#hǺ&1\b#h\b#h\b#hq$ #.#  #.#  #.#  ######.#  ##...##.#  ##.....#.#  #.#  #.#  #.##  ##.....##   #......\b#h5A...+ # #.....##.# #..#### # \b#hR2\b#h\b#h+3.0 (2\b#h*\b#hc _h - a scroll labelled UHYQ NIDAPNIO\b#h \b#h} \b#h| \b#hv ]b#h3]b#h]b#h6]b#h======]b#hVX]b#h]b#hJ]b#h]b#h,]b#hp]b#h,]b#h]b#h6,]b#h ]b#h!,]b#hM"]b#h#]b#ha$J4=====]b#h$]b#hA&]b#h&]b#h#']b#h(]b#h-)]b#hu)]b#h*,]b#h+]b#h-i=====]b#hI/]b#h/]b#h0]b#hh3X]b#h3]b#h4]b#hI5]b#h5]b#hd6]b#h7]b#h8,]b#h9,]b#h:]b#h<]b#hh<H5=====]b#h=]b#h>]b#hB@,]b#hF]b#hG]b#hGH]b#hI]b#hJ]b#hfK======]b#hK]b#h M]b#hWN]b#hN]b#hN]b#h*P]b#htQ,]b#hQ]b#hYY######.###...##.# ##.....#.# #........# #........# #.......## ]b#h ZM##.....## ###....####........@+#.##..†#.#.....##.#..#####.#]b#hZ#..#####.##......†.# #+###.####### #.## #########.#######.#####...##............#]b#hb+#..................'......685.0)]b#hJc................K.+#K   kobold (asleep)]b#hh  As you open the door, it creaks loudly!  A kobold comes into view. It is wielding a +0 whip.]b#hGrxK.K]b#hPx_======9.0 (26Magic Dart]b#hv}]b#h( _The kobold shouts!^b#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^b#h1 ######.# corvidae the Conjurer ##...##.# Draconian ##.....#.#^b#h2 Health: 20/20 ======================== #........# +#  Magic: 4/5===================----- #........# ...  AC: 4Str: 9 ^b#h#.......## ....  EV: 11Int: 18 ^b#h##.....## .....  SH: 0Dex: 9^b#h) ^b#hL###....####......  XL:  2 Next: 17% Place: Dungeon:1 ^b#hQ#........@*......  Noise: ======---  Time: 469.0 (0.0) ^b#h#.##..†#.##*.....  d) +0 dagger #.....##.# *....  Cast: Magic Dart #..#####.# *... ^b#hO #..#####.# K..  ^b#h#......†.# #+#  K   kobold ^b#h_##.####### #.#  #.# #########.#######.#  ^b#hO#.####...##............# _The kobold shouts!  ^b#h?Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)^b#h{:######.#corvidae the Conjurer##...##.#Draconian##.....#.#^b#hF;Health: 20/20 ========================#........# +#Magic: 4/5===================-----#........# ...AC: 4Str: 9#.......## ....EV: 11Int: 18##.....## .....SH: 0Dex: 9###....####......^b#h; XL:  2 Next: 17% Place: Dungeon:1#........@*......Noise: ======---  Time: 469.0 (0.0)#.##..†#.##*.....d) +0 dagger#.....##.# *....Cast: Magic Dart#..#####.# *...^b#h2A#..#####.# K..#......†.# #+#K   kobold##.####### #.##.# #########.#######.##.####...##............#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  The magic dart hits the kobold.^b#h^b#h^'..K.^b#hc=-----70.0 (1^b#h4^b#hxonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (100% to hit)  ^b#h.{The magic dart hits the kobold. _The kobold is moderately wounded.^b#hC  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^b#hʯ T ######.# corvidae the Conjurer ##...##.# Draconian ##.....#.# Health: 20/20 ======================== #........# +#  Magic: 3/5^b#h ==============---------- #........# ...  AC: 4Str: 9 #.......## ....  EV: 11Int: 18 ##.....## .....  SH: 0Dex: 9 ^b#h W###....####......  XL:  2 Next: 17% Place: Dungeon:1 #........@*......  Noise: =--------  Time: 470.0 (0.0) #.##..†#.##*.....  d) +0 dagger #.....##.# *....  Cast: Magic Dart ^b#h# #..#####.# K...  #..#####.# ... ^b#hE  #......†.# #+#  K   kobold ^b#h ~##.####### #.#  #.# #########.#######.#  #.####...##............# ^b#h +_The kobold is moderately wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^b#h Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line^b#hL Aim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit)^b#h]######.#corvidae the Conjurer##...##.#Draconian##.....#.#Health: 20/20 ========================#........# +#^b#h.Magic: 3/5==============----------#........# ...AC: 4Str: 9#.......## ....EV: 11Int: 18##.....## .....SH: 0Dex: 9###....####......XL:  2 Next: 17% Place: Dungeon:1#........@*......^b#hNoise: =--------  Time: 470.0 (0.0)#.##..†#.##*.....d) +0 dagger#.....##.# *....Cast: Magic Dart#..#####.# K...#..#####.# ...#......†.# #+#^b#h/K   kobold##.####### #.##.# #########.#######.##.####...##............#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^b#h\Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit)  The magic dart hits the kobold._b#hOZ_b#h`X'.K._b#hHg+1.0 (1_b#hUk_b#h7nIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit)  The magic dart hits the kobold. _The kobold is heavily wounded._b#hL  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._b#h^1 ######.# corvidae the Conjurer ##...##.# Draconian ##.....#.#_b#hi Health: 20/20 ======================== #........# +#  Magic: 2/5=========--------------- #........# ...  AC: 4Str: 9 #.......## ....  EV: 11Int: 18 ##.....## .....  SH: 0Dex: 9 ###....####......  XL:  2 Next: 17% Place: Dungeon:1 #........@*......  Noise: =--------  Time: 471.0 (0.0) _b#h#.##..†#.##*.....  d) +0 dagger #.....##.# K....  Cast: Magic Dart #..#####.# ....  #..#####.# ...  #......†.# #+#  K   kobold _b#hY##.####### #.#  #.# #########.#######.#  #.####...##............# _The kobold is heavily wounded.Casting: Magic Dart (safe; 3% risk of failure)  _b#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (heavily wounded, 100% to hit)_b#h% 2 ######.# corvidae the Conjurer ##...##.# Draconian ##.....#.# Health: 20/20 ======================== #........# +#  Magic: 2/5=========--------------- #........# ...  AC: 4_b#h' Str: 9 #.......## ....  EV: 11Int: 18 ##.....## .....  SH: 0Dex: 9 ###....####......  XL:  2 Next: 17% Place: Dungeon:1 #........@'......  Noise: =--------  Time: 471.0 (0.0) #.##..†#.##......  d) +0 dagger #.....##.# K....  Cast: Magic Dart #..#####.# ....  #..#####.# ...  #......†.# #+#  K   kobold[15;7_b#h H ##.####### #.#  #.# #########.#######.#  #.####...##............# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (heavily wounded, 100% to hit)  The magic dart hits the kobold._b#h^ V   _b#h Q  +#  .# ...  .## ....  .## .....   _b#hF  *  *.....  _b#h )....   ....  ...  _b#h R   #.# _b#hI  _b#hz ,'._b#hQ h202.0 (1Magic Dart_b#h _b#hƙ 2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (heavily wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!`b#hd3`b#h`b#h`b#hC`b#h1B`b#h`b#hV,`b#hE`b#h1,`b#hS`b#h`b#h`b#h`b#hD,`b#hu`b#h,`b#h6`b#h`b#h`b#h`b#h`b#h^Q3=====`b#h`b#h,`b#hn`b#h,`b#h`b#h>`b#h`b#h:`b#h`b#h======`b#h`b#hu,`b#hn`b#h,`b#h``b#h,`b#h `b#h`b#h?`b#h`b#h,`b#h`b#h,`b#h`b#hg4=====`b#h4`b#h,`b#h6`b#h`b#hS=====`b#h `b#hm ,`b#h `b#hY,`b#hP`b#h`b#h.`b#h`b#h,`b#h`b#hz,`b#h`b#hZ`b#h`b#h`b#hz`b#hO5=====`b#h `b#hi `b#h!,`b#h#`b#h8&@  There is an open door here.`b#h!(`b#h( _`b#h)`b#h+`b#hm-,`b#h.`b#h1`b#h6`b#h66=====`b#h7`b#h;`b#h<,`b#h=`b#h@`b#heB,`b#hVC`b#h*F`b#hG,`b#hkH`b#hJ7 _You open the door.`b#hL3`b#hM`b#hP@  There is an open door here.`b#hIR`b#hGS5 _`b#hT`b#hU,`b#hV`b#hX`b#h#Z`b#hZ,`b#h\`b#hg #.. . #.# .## #.#  ... ...  #.##.##  #.# #.....#####[ #.# #..$.`b#hvh #.# #.@.# -514.0 (42.0)######.# ##.## ##...##.# #.#  ##.....#.# #.#  #........# ##'##  #........# ##...##  #.......## ##.....#`b#hh#  ##.....## ##.......#  ###....####..`b#hn`b#hrF-5.0 (43`b#h)w`b#hy- _Found a pair of gloves.`b#h5B 3`b#h}C `b#hDD `b#hF `b#hI ,`b#hJ ,`b#h L `b#hLO @ _You now have 8 gold pieces.`b#hGQ 3`b#h=R `b#h|T `b#h7V ,`b#h;W `b#hY `b#hZ ,`b#h[ `b#h] `b#h|_ ,`b#hn` `b#hTb `b#hc ,`b#hd `b#hHf `b#hg `b#hg `b#h^h `b#hi `b#hk ,`b#hl `b#hn `b#h6p ,`b#hKq `b#h[s `b#h)t `b#hkt `b#ht `b#hu `b#h}v ,`b#hv `b#hw `b#hx ,`b#hy `b#h${ `b#h| ,`b#h| `b#hU~ `b#h# ,`b#h} `b#h `b#h `b#h' `b#h `b#h܃ `b#h9 ,`b#h `b#h† `b#h҇ ,`b#hT `b#hL `b#hj ,`b#h `b#h `b#h `b#h ,`b#h* `b#h ,`b#hȏ `b#hz `b#hސ ,`b#h7 `b#h’ `b#h ,`b#h `b#h `b#h< `b#h `b#hߖ `b#h `b#h ,`b#h `b#h `b#hɞ ,`b#h, `b#h `b#hء `b#h `b#hk `b#h `b#h ,`b#hj `b#h٦ `b#h ,`b#hP `b#hǩ `b#h ,`b#ha `b#hk `b#hR ,`b#h `b#h `b#h ,`b#h `b#h `b#h ,`b#h `b#h7 `b#h ,`b#h `b#h `b#hk ,`b#hw `b#h `b#h ,`b#h `b#h `b#h ,`b#h6 `b#h `b#h] ,`b#h? `b#h `b#hJ ,`b#h4 `b#hO `b#h ,`b#h `b#h `b#hk ,`b#h> `b#h `b#h ,`b#h `b#h `b#h9 ,`b#h# `b#h `b#h ,`b#hN `b#hT `b#h ,`b#h8 `b#hA `b#h) ,`b#h `b#h `b#h ,`b#hQ `b#hG `b#h ,`b#h `b#hE #.##........# #.##.######.# #.##.######.#### ...............# #.##.######.##.# #.....#####[##.# ##..........##.#  ##...########.###### ##.## #..@...#.# #.####.# #.# ....  ##'## ###.###...## #.. ### #.# #.# # `b#h .........# ... .........+`b#h -63.0 (48`b#h ,4.0 (49`b#h# `b#h P _i - a red potionbb#h #.##..# ##.##.######.# ##.##.######.#### ................# ##.##.######.##.# ##.....#####[##.#  ##...##.# ##...bb#h##.###### ##.## #.@....# #.# #.####.# #.# .... ##'## ###.## ##...## #..  ##.....## #.# ##.# #.# #.# ... '.+bb#hbb#h15.0 (1.0)bb#hbb#hbb#h# #.##.##.##.######.# .##.##.######.#### #...# .##.##.######.##.#bb#h_#.....#####[##.# # ##.##.# # ##...##.###### # ##.## #@.....# # #.# #.####.# # #.# .... # ##'## ###.## # ##...## #.. # ##.....## #.#  ##.# #.##.# ... .'.+bb#h bb#hCC6bb#h#l SM #....####### # #.##....... # .##.##.######.### #............... .##.##.######. ###.....#####[##..........##.# ##...########@########.##.... #.####.# # #.#....##.##...bb#hq bb#hJt &7bb#h.z bb#h{ bb#h? M#####  #....####### # #.##....... # .##.##.######.### #............... .##.##.######. ###.....#####[##..........##@# ##...########.########.##.....# # #.##.####.##.#bb#h'E bb#hG &8bb#h`L bb#hN cb#hy<IMcb#hu=#####  #....####### # #.##....... # .##.##.######.### #............... .##.##.######. ###.....#####[##..........##.# ##...########.##### # ##.###......###.#cb#hBcb#h~C&9cb#hsGcb#h Hcb#hoM#####  #....####### # #.##....... ##.# .##.##.######.### #............... .##.##.######. ###.....#####[##..........##.# # ##...########.#######..cb#hcb#h*'70cb#hcb#hcb#hM#####  #....####### # #.##....... #####.# .##.##.######.### #............... .##.##.######.#cb#h"##.....#####[ # ##..........##.##.#cb#hucb#h]&1cb#hcb#h<cb#h|cb#h cb#h%cb#h'cb#hX= ###### #....# ## #.##.# .###.##.######.# #.##.##.######.#####.# cb#hJ#.##.##.######.##.# .###.....#####[##.# .# ##.##.# .# ##...##.###### .# ##.## #......# .# #.# #.####.# .# #.# .... .# ##'## ###.##cb#h<2cb#h>cb#h  ###### #....######### #.##..# #.###.##.######.# .#.##.##.######.#####.# .#.##.##.######.##.# #.###.....#####[##.# #.# ##..##.# #.# ##...########.cb#h} ###### #.# ##.## #......# #.# #.# #.####.# #.# #.# .... ..# ##'## ###.##cb#h2 cb#h &3cb#hO cb#h cb#hY  ###### #....########  ### #.##........##.###.##.######.# #.#.##.##.######.#### .###.# cb#h[ h#.#.##.##.######.##.##.###.....#####[##.#  #.# ##...##.#  #.# ##...########.###### ##.# ##.## #......# ##.# #.# #.####.# .#.# #.# .... ...# ##'## ###.##cb#hhb cb#hue cb#he 4cb#hLk cb#h(m db#hq^  ######....########### #.##........ ##.###.##.######.#.##.##.######.#### .###................ #.#.##.##.######@##.# ##.###.....#####[##.#  #.# ##..........# ...# ##...## #..db#h{&5db#hdb#hdb#h%"  ######....########### #.##........ ##.###.##.######.#.db#h%##.#### .###................# #.#.##.##.######.##.# ##.###..... db#h% #.# ##.......... ##...########.###### db#h &r..## ##.....## #.#db#h.db#h1&6db#h5db#h;W _You see here a +0 pair of gloves.db#hdb#h?&7db#hdb#h- _j - a +0 pair of gloveseb#hIeb#heb#heb#h,eb#h]neb#h,eb#hzeb#h?eb#h,eb#hZeb#hBXeb#hyeb#h,eb#hEeb#heb#hE ,eb#h eb#hI!eb#h)",eb#h"eb#h $eb#h$,eb#h$eb#h%eb#h&,eb#h1'eb#h(eb#hP),eb#h)eb#h.+eb#h+,eb#hq,eb#h_-eb#h3.,eb#h /eb#hw0eb#h1,eb#hc2eb#h3eb#h<.....#####.##.# #..........##.# ##...########.######.## #......#  #.# #####.####.#  #.# #........#  ##'## #.###.##.# #...## #....# .....## #.#.@# 914.0) .......# #.#..# ........# .....# eb#h=H........+ ....... ........# ##....## )......## #$.... #.....## #.#### ##...## #>  #+##eb#hzBeb#hD,2.0 (15eb#hIeb#hK; _Found a stone staircase leading down.eb#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eb#h} eb#h eb#h eb#hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)eb#hq} eb#h eb#h eb#h F _Unknown command.fb#hfb#h;fb#h fb#hfb#hffb#hwP _fb#hAfb#hffb#hfb#hc fb#h!fb#h!fb#h"fb#hv&Bfb#h&fb#h{(fb#h)fb#h)fb#h*fb#h-,fb#h-fb#hm1M _You now have 18 gold pieces (gained 10).fb#hh3Ifb#h3fb#h4,fb#h85fb#hX6fb#h7,fb#h8fb#h/:fb#h;,fb#h<fb#h+Afb#h$Bfb#hBfb#h+Cfb#hTF7 _You open the door.fb#hHH3fb#hzHfb#hJM@  There is an open door here.fb#hNfb#hPO _fb#h Pfb#hQfb#hS,fb#hCTfb#h^Vfb#hW,fb#h}Xfb#hxZfb#he\,fb#h]fb#hcnfb#hkefb#hefb#hUffb#h5hfb#hifb#hjfb#hjfb#hLlfb#h$n,fb#hnfb#hmpfb#hqfb#hqfb#hrfb#h?tfb#hwBfb#h xfb#hRy,fb#hyfb#h{fb#h},fb#hq}fb#h~fb#heBfb#hfb#h,fb#hǃfb#hfb#h,fb#hdfb#hufb#hfb#hDfb#hfb#hlfb#h>Bfb#hfb#h,fb#h*fb#hlfb#hXfb#h.# .####.# .# ....#.# .# .##.#.# w# ....#.# .# .#..#.# ### .# .#..#.# ##.##.# ....#.#######...#.## ................@..+##########.....### ##.####Magic Dart #### #.# #.# #.#w   dart slug (asleep) #.# #.# fb#h|w624.0 (32wfb#h,5.0 (33fb#h$fb#h\ _A dart slug comes into view.fb#h  .# .# w# .#.#.# ### .#..#.# ##.##.# ....#.#######...#.## ................@..+ ####.....##  ##.#### #.# #.# #.# #.# #.#fb#hM0q .# .# w# .#.#.# ### .#..#.# ##.##.#...#.#######...#.## ................@..+ ####.....##  ##.#### #. #.# #.# #.# #.# fb#h5fb#h':fb#h=fb#hw@` _A dart slug is nearby!gb#h- _Unknown command.gb#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gb#h9R......# corvidae the Conjurer .####.# .# Draconian ....#.# .# Health: 20/20 ======================== .##.#.# w# Magic: 4/5===================----- ....#.# *# AC: 4Str: 9 .#..#.# ### *# EV: 11Int: 18 .#..#.# ##.##*# SH: 0Dex: 9 ....#.#######...#*##  XL:  2 Next: 20% Place: Dungeon:1 gb#hRp................@..+  Noise: ---------  Time: 625.0 (0.0) ...##########.....##  d) +0 dagger ...# ##.#### Cast: Magic Dart gb#hS#### #.# #.# #.# w   dart slug #.# #.# _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linegb#hS;Aim: a dart slug (100% to hit)gb#h~ $gb#h ......#gb#h 3corvidae the Conjurer gb#h  .####.#gb#h ).#gb#h "Draconian gb#h8  ....#.#gb#hm ).#gb#h YHealth: 20/20 ======================== gb#h  .##.#.#gb#h w#gb#hR &Magic: 4/5gb#h C===================----- gb#h ....#.#gb#h[ /*#gb#h #AC: 4gb#h+Str: 9 gb#hl*.#..#.#gb#h]### *#gb#h#EV: 11gb#h ,Int: 18 gb#hf.#..#.# ##.##*#gb#h#SH: 0gb#h+Dex: 9 gb#h@....#.#######...#*##gb#h}XL:  2 Next: 20% Place: Dungeon:1 gb#hy................@..+gb#h}Noise: ---------  Time: 625.0 (0.0) gb#h;P...##########.....##gb#hx+d) +0 dagger gb#h...#gb#h9##.####gb#h,Cast: Magic Dart gb#h####gb#h;5#.#gb#hy#.#gb#h #.#gb#hUw   dart sluggb#hT#.#gb#h #.#gb#hCasting: Magic Dart (safe; 3% risk of failure)  gb#hCMConfirm with . or Enter, or press ? or * to list all spells.gb#hxAiming: Magic Dart (safe; 3% risk of failure)  gb#h;Press: ? - help, Shift-Dir - straight linegb#h;Aim: a dart slug (100% to hit)  gb#h;"The magic dart hits the dart slug.gb#hgb#hI.gb#h.gb#h.gb#h.gb#hfLonfirm with . or Enter, or press ? or * to list all spells.gb#h{Aiming: Magic Dart (safe; 3% risk of failure)  gb#hTPress: ? - help, Shift-Dir - straight line  gb#h"HAim: a dart slug (100% to hit)  gb#hh)The magic dart hits the dart slug.  gb#hNThe dart slug is heavily wounded.gb#h gb#hG gb#h`gb#h`gb#h`gb#h*`gb#he`gb#h`gb#h!9The dart slug launches a dart at you.gb#hXgb#hE f....@.gb#hU =6.0 (1 _The slug dart misses you.gb#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb#hc......# corvidae the Conjurer .####.# .# Draconian ....#.# .# Health: 20/20 ======================== .##.#.# w# Magic: 3/5==============---------- ....#.# *# AC: 4Str: 9 .#..#.# ### *# EV: 11Int: 18 .#..#.# ##.##*# SH: 0Dex: 9 ....#.#######...#*##  XL:  2 Next: 20% Place: Dungeon:1 ................@..+  Noise: =--------  Time: 626.0 (0.0) ...######b#h|33m####.....##  d) +0 dagger ...# ##.#### Cast: Magic Dart #### #.# #.# #.# w   dart slug #.# #.# _The slug dart misses you.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)hb#hy......#corvidae the Conjurer .####.#.#Draconian ....#.#.#Health: 20/20 ======================== .##.#.#w#Magic: 3/5==============---------- ....#.#*#AC: 4Str: 9 .#..#.#### *#EV: 11Int: 18 .#..#.# ##.##*#SH: 0Dex: 9 hb#hhH....#.#######...#*##XL:  2 Next: 20% Place: Dungeon:1 ................@..+Noise: =--------  Time: 626.0 (0.0) ...##########.....##d) +0 dagger ...###.####Cast: Magic Dart #####.##.##.#w   dart slug#.##.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.hb#h%Uhb#hZ^.w...hb#h^+7.0 (1hb#hchb#hionfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is almost dead.hb#hR  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb#h- @......# corvidae the Conjurer .####.# .# Draconian ....#.# .# Health: 20/20 ======================== .##.#.# .# Magic: 2/5=========--------------- ....#.# w#hb#hU.  AC: 4Str: 9 .#..#.# ### *# EV: 11Int: 18 .#..#.# ##.##*# SH: 0Dex: 9 ....#.#######...#*##  XL:  2 Next: 20% Place: Dungeon:1 ................@..+  Noise: =--------  Time: 627.0 (0.0) hb#h. b...##########.....##  d) +0 dagger ...# ##.#### Cast: Magic Dart #### #.# #.# #.# w   dart slughb#h. > #.# #.# hb#h_/ L_The dart slug is almost dead.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)hb#h> ......# corvidae the Conjurer .####.# .# Draconian ....#.# .# Health: 20/20 ======================== .##.#.# .# Magic: 2/5=========--------------- ....#.# w# AC: 4Str: 9 hb#h? .#..#.# ### .# EV: 11Int: 18 .#..#.# ##.##.# SH: 0Dex: 9 ....#.#######...#.##  XL:  2 Next: 20% Place: Dungeon:1 ................@..+  Noise: =--------  Time: 627.0 (0.0) ...##########.....##  d) +0 dagger hb#h? 5...# ##.#### Cast: Magic Dart #### #.# #.# hb#h@ #.# w   dart slug #.# #.#hb#h,@ Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb#hU@ GAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.hb#hD  .# .# .# .#.#.# ### *#hb#hxE ..#.# ##.##*#...#.*## .........     #.# #.# #.# #.# hb#h 8....hb#h_ h348.0 (1Magic Darthb#h hb#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  hb#h) mThe magic dart hits the dart slug. _You kill the dart slug!ib#hIib#hib#h&ib#hib#h,ib#hib#h{,ib#hib#h_ib#h}ib#hib#h/ib#hMib#hib#h=ib#hQ3=====ib#hib#hib#h'ib#hib#h,ib#hyib#h,ib#h-ib#hib#h'======ib#hib#h,ib#hib#hib#hib#h9ib#hKib#huib#hib#h,ib#hib#hV,ib#hib#h,ib#hib#hib#h,Q4=====ib#hib#h,ib#hib#hib#hib#hib#hHib#hgib#hib#h#ib#hk======ib#hib#hWib#hzib#hib#h:ib#hSib#hib#h,ib#hib#hib#hib#h^ib#h,ib#hIib#h,ib#hib#hib#hib#hH5=====ib#h{ib#hib#h,ib#hib#hnib#hkib#hib#hib#h~ib#h,ib#h*ib#hoib#hvib#h======ib#hib#hX ib#h]# ... ###.# ..# #.# #.# #.#.# #.# +##.# ib#hu#.# ....#.# ####.# ..r..#.# ##.##.# ......#.#######...#.##...... ................@'......ib#hB-##.....##......# ##.#### .....Magic Dart #.# ....#.# ..)#.# +#ib#hur   rat (asleep) ib#h 62.0 (34.0)  You open the door.  A rat comes into view.ib#htr.rib#h5==3.0 (35ib#h"ib#hi%d _The rat squeaks loudly. _Found a dagger.ib#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ib#h`....# ... corvidae the Conjurer ###.# ..# Draconian ..#.# #.# Health: 20/20 ======================== #.#.# #.# +#  Magic: 4/5===================----- ..#.# #.# ...  AC: 4Str: 9 ..#.# ####.# .r..  EV: 11Int: 18 ..#.# ##.##.# **...  SH: 0Dex: 9 ..#.#######...#.##*.....  XL:  2 Next: 34% Place: Dungeon:1 ................@*......  ib#hѬNoise: ==-------  Time: 663.0 (0.0) .##########.....##......  d) +0 dagger .# ##.#### .....  Cast: Magic Dart ## #.# ....  #.# ..)  #.# +#  r   rat #.# #.# _Found a dagger.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)jb#h1....# ... corvidae the Conjurer ###.# ..# Draconian ..#.# #.# Health: 20/20 ======================== #.#.# #.# +#  Magic: 4/5===================----- ..#.# #.# ...  AC: 4Str: 9 ..#.# ####.# .r..  EV: 11Int: 18 ..#.# ##.##.# .....  SH: 0Dex: 9 ..#.#######...#.##......  XL:  2 Next: 34% Place: Dungeon:1 ................@'......  Noise: ==------- b#hRm Time: 663.0 (0.0) .##########.....##......  d) +0 dagger .# ##.#### .....  Cast: Magic Dart ## #.# ....  #.# ..)  #.# +#  r   rat #.# #.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jb#hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.jb#h ... ..# #.# #.# +#  #.# ...   ....  jb#hZA **... *..... *    .....  #.# ....jb#h #.#  #.#  #.# #.# jb#h>....'jb#h}o7-4.0 (1Magic Dartjb#h jb#h!Sonfirm with . or Enter, or press ? or * to list all spells.jb#hF!oAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!jb#h 3jb#h jb#h ,jb#h Xjb#h ,jb#h jb#h ,jb#h jb#hJ ,jb#h* jb#h jb#h jb#h jb#h jb#h ,jb#h jb#h jb#h, O5=====jb#h jb#h jb#h ,jb#hX jb#h3 @  There is an open door here.jb#h 5 _jb#h3 jb#hf jb#h| jb#h jb#h jb#h i=====jb#h jb#h jb#h jb#h jb#h< jb#h jb#h ,jb#h jb#h jb#h ,jb#hV jb#h 7 _You open the door.jb#h{ 3jb#h jb#h @  There is an open door here.jb#h jb#hm  _jb#h* jb#h jb#h#  ### ... ##.##  jb#h( ##...##  ....r  ##. ...  ... #.#  ..# #@# -- #.# #.#  #.# ##'## Magic Dart #.# ##...######.# ##.....####.##.###.......# r   quokka (asleep) #####...#.##.........# ...........'.........+ #####.....##.........#jb#h, 0839.0)jb#h!/ F-4.0 (20jb#h>3 jb#h5 Y _A quokka comes into view.kb#h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kb#hd?  corvidae the Conjurer ### Draconian ... Health: 20/20 ======================== ##.## Magic: 4/5===================----- ##...##  AC: 4Str: 9 ....r EV: 11Int: 18 ##. ..* SH: 0Dex: 9 ... #*# XL:  2 Next: 37% Place: Dungeon:1 ..# #@# Noise: ---------  Time: 684.0 (0.0) #.# #.# d) +0 dagger #.# ##'## kb#hH Cast: Magic Dart #.# ##...##  ####.# ##.....##  ##.##.###.......#  r   quokka (asleep) #####...#.##.........# ...........'.........+ #####.....##.........# _A quokka comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)kb#h corvidae the Conjurer###Draconian...Health: 20/20 ========================##.##Magic: 4/5===================-----##...##AC: 4Str: 9....rEV: 11Int: 18##. ..*kb#h SH: 0Dex: 9... #*#XL:  2 Next: 37% Place: Dungeon:1..# #@#Noise: ---------  Time: 684.0 (0.0)#.# #.#d) +0 dagger#.# ##'##Cast: Magic Dart#.# ##...##kb#hJ V####.# ##.....####.##.###.......#r   quokka #####...#.##.........# kb#h ...........'.........+ #####.....##.........#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  kb#h Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.kb#hY& kb#h+ f.r.kb#h, 3=5.0 (1kb#h1 kb#h3 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _The quokka is moderately wounded.lb#h   Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lb#hG  corvidae the Conjurer ### Draconian ...lb#h Health: 20/20 ======================== ##.## Magic: 3/5==============---------- ##...##  AC: 4Str: 9 ..... EV: 11Int: 18 ##. ..r SH: 0Dex: 9 ... #*# XL:  2 Next: 37% Place: Dungeon:1 lb#hG..# #@# Noise: =--------  Time: 685.0 (0.0) lb#hv#.# #.# d) +0 dagger lb#hQ#.# ##'## Cast: Magic Dart #.# ##...##  ####.# ##.....## lb#h_ ##.##.###.......#  r   quokka #####...#.##.........# ...........'.........+ lb#hI#####.....##.........# _The quokka is moderately wounded.Casting: Magic Dart (safe; 3% risk of failure)  lb#hnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  lb#hPress: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)lb#h)jcorvidae the Conjurer###Draconian...Health: 20/20 ========================##.##Magic: 3/5==============----------##...##AC: 4Str: 9.....EV: 11Int: 18##. ..rSH: 0Dex: 9lb#h[... #*#XL:  2 Next: 37% Place: Dungeon:1..# #@#Noise: =--------  Time: 685.0 (0.0)#.# #.#d) +0 dagger#.# ##'##Cast: Magic Dart#.# ##...######.# ##.....####.##.###.......#r   quokka lb#h6#####...#.##.........# ...........'.........+ #####.....##.........#Casting: Magic Dart (safe; 3% risk of failure)  lb#hPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linelb#hAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.lb#hlb#h8.rConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.6.0 (1lb#h S _The quokka barely misses you.lb#h6  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lb#hƐ G  corvidae the Conjurer ### Draconian ...lb#ha  Health: 20/20 ======================== ##.## Magic: 2/5=========--------------- ##...##  AC: 4Str: 9 ..... EV: 11lb#h rInt: 18 ##. ...lb#h  SH: 0Dex: 9 lb#hӑ ... #r# XL:  2 Next: 37% Place: Dungeon:1lb#h M ..# #@#lb#h  Noise: =--------  Time: 686.0 (0.0) #.# #.#lb#hA  d) +0 dagger #.# ##'##lb#he ` Cast: Magic Dart lb#h #.# ##...##  ####.# ##.....## lb#h  ##.##.###.......#  r   quokka #####...#.##.........# lb#hҒ n...........'.........+ #####.....##.........# lb#h _The quokka barely misses you.Casting: Magic Dart (safe; 3% risk of failure)  lb#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  lb#h> Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)mb#hY  corvidae the Conjurer ### Draconian ... Health: 20/20 ======================== mb#h Z##.## Magic: 2/5=========--------------- ##...##  AC: 4Str: 9 .....mb#htZ EV: 11Int: 18 ##. ... SH: 0Dex: 9 ... #r#mb#hZ XL:  2 Next: 37% Place: Dungeon:1 mb#hZ>..# #@#mb#hZ Noise: =--------  Time: 686.0 (0.0) #.# #.#mb#hZP d) +0 daggermb#h [W #.# ##'##mb#h)[` Cast: Magic Dart mb#hD[e#.# ##...##  mb#hb[####.# ##.....##  ##.##.###.......#  r   quokka mb#h~[Q#####...#.##.........# mb#h[o...........'.........+ #####.....##.........# mb#h[Casting: Magic Dart (safe; 3% risk of failure)  mb#h[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  mb#h[Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  mb#h>\The magic dart hits the quokka.mb#h` ### ... ##.##  mb#hGa ..... ##. ... ... #†# mb#hgao..# #@# mb#ha#.# #.# #.# ##'##mb#ha/ #.# mb#ha&   mb#ha* .mb#hb_.'.mb#hnmb#hD4447.0 (1mb#h4Magic Dartmb#hmb#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!mb#hD3mb#hmEmb#hsG,mb#h {Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)ob#hc  corvidae the Conjurer  Draconian  Health: 20/20 ========================  Magic: 3/5==============----------  AC: 4Str: 9  EV: 11Int: 18 #.############  SH: 0Dex: 9 ob#hL#..".....l..#  XL:  2 Next: 48% Place: Dungeon:1 ##@## Noise: =--------  Time: 726.0 (0.0) ##...##  d) +0 dagger #.....#  Cast: Magic Dart ##. ##...##  ... ##†## ..# #.# l   frilled lizard #.# #.# #.# ##'## ob#hh#.# ##...## Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  ob#hPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.ob#h   ***†..#  ##@##     ##.  ... ob#h( ..#  #.#  #.#  #.# ob#h...517.0 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!ob#h/ ob#h Bob#h ,ob#hT ob#h ,ob#ht ob#h ,ob#h ob#h ob#h ob#h ob#h Q4=====ob#hO ob#h ob#h ob#hA ob#h ob#h ,ob#hx ob#h ,ob#h ob#h + [=====ob#h, ob#h. ,ob#h'/ ob#h0 ,ob#h1 ob#h+4 ob#h~4 H5=====ob#h5 ob#h8 ob#h0: ob#hd: ob#h; ob#h= ob#hk? ob#h? ob#h? ob#hI  #.#############..@.....†..#-#.####.#####. ##...## #.....# # ##. ##...## # ... ##†## # ..# #.# ob#hiJ # #.# #.# # #.# ##'##ob#hO 049.0 (22.0)ob#hP G-50.0 (23ob#hT ob#h)It can be maximally enchanted to +2. zb#hu>zb#h>.If you switch to wearing this armour: zb#h>1Your AC would increase by 1.0 (4.6 -> 5.6). zb#h'?(Your EV would remain unchanged. zb#hm?zb#h?-You found it on level 1 of the Dungeon. zb#h?zb#h@RStash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary zb#h%Aarmor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.zb#hB{b#h{b#h{b#hlt  corvidae the Conjurer  Draconian  Health: 20/20 ========================{b#h(Magic: 5/5========================AC: 4Str: 9EV: 11Int: 18{b#hSH: 0Dex: 9#.############{b#hXL:  2 Next: 51% Place: Dungeon:1{b#h\#..@.....†..#Noise: ---------  Time: 755.5 (0.0)#.####.#####.{b#hd) +0 dagger##...##Cast: Magic Dart#.....# ###. ##...## #... ##†## #{b#hr..# #.# ##.# #.# #{b#hY#.# ##'##You start putting on your amulet. {b#h {_You continue putting on your amulet of magic regeneration. x5  {b#h, oYou finish putting on your amulet of magic regeneration.  k - an amulet of magic regeneration (worn) {b#hU _The amulet throbs as it attunes itself to your body. _e - a ring of poison resistance (worn){b#h{b#h{b#h#{b#hqf  You start putting on your armour.{b#h? +6.5 (1{b#h#{b#h*{b#h7-+7.5 (2{b#h2{b#h7{b#h:+8.5 (3{b#h>{b#hD{b#hF+9.5 (4{b#hN{b#h U{b#hW{b#hW%60.5 (5{b#h\{b#h] 5 _You continue putting on your +0 pair of gloves. x5{b#hU`{b#hiy _You finish putting on your +0 pair of gloves.|b#h I|b#h |b#hU |b#h _|b#h |b#hM |b#ht |b#h |b#h |b#h |b#hȗ |b#hӘ |b#h |b#h |b#h8 |b#hכ |b#hl |b#h ,|b#h1 |b#h |b#h= ,|b#h |b#h n|b#h |b#h: |b#h |b#h |b#hY |b#h} |b#h |b#h |b#h ,|b#h n|b#h |b#h ,|b#h |b#h2 |b#hJ |b#hn |b#hǸ |b#h |b#hu  ########### ##.......## #####.####.#.########### ...# ###.###........†.. ##.# #@...#.####.#####. ##.# #.###.####...## ##.##.# #.# #.....#Magic Dart ##.#######.###.# ##...##  #......# ..g...# ##†## ##.####.# #....## #.#g   goblin (asleep) ......#.# ####.# #.# ##.##.#.# #.# ##'##  #....#.# #.# ##...##|b#h 074.5 (14.0)|b#hT ,5.5 (15|b#h |b#h' u _A goblin comes into view. It is wielding a +0 dagger.}b#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}b#hy   corvidae the Conjurer  Draconian}b#h   Health: 20/20 ======================== # Magic: 4/5}b#h ===================----- # #########  AC: 5Str: 9 }b#h L# #.......##  EV: 11Int: 18 #### #.####.#.########### SH: 0}b#h` Dex: 9 ...# ###.###........†.. XL:  2 Next: 51% Place: Dungeon:1 ##.# #@...#.####.#####. Noise: ---------  Time: 775.5 (0.0) }b#h+ ##.# #*###.####...##  d) +0 dagger ##.# #*# #.# #.....#  Cast: Magic Dart ##.###### #*###.# ##...##  #......# ..g...# ##†## ##.####.# #....## #.#  g   goblin (asleep) ......#.# ####.# #.# ##.##.#.# #.# ##'##  #....#.# #.# ##...## _A goblin comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}b#h Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)}b#h   corvidae the Conjurer  Draconian }b#h  Health: 20/20 ======================== # Magic: 4/5===================----- # #########  AC: 5Str: 9 }b#h m# #.......##  EV: 11Int: 18 #### #.####.#.########### SH: 0Dex: 9 ...# ###.###........†.. XL:  2 Next: 51% Place: Dungeon:1 }b#h ##.# #@...#.####.#####. Noise: ---------  Time: 775.5 (0.0) ##.# #.###.####...##  d) +0 dagger ##.# #.# #.# #.....#  Cast: Magic Dart ##.###### #.###.# ##...## }b#h` + #......# ..g...# ##†## ##.####.# #....## #.#  g   goblin (asleep) ......#.# ####.# #.# ##.##.#.# #.# ##'##  #....#.# #.# ##...## Casting: Magic Dart (safe; 2% risk of failure)  }b#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  }b#h Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.}b#hi w    }b#h . ........† . #*}b#h! i  #*# #.#   #*###.#    ..)...# ##†     #.#    #.# }b#h 5...}b#h- o5=6.5 (1Magic Dart}b#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!~b#h?pI~b#hp~b#ht{5=====~b#h-u~b#h[u~b#hu~b#hx~b#hy~b#hz~b#hz~b#h|~b#h~,~b#hp~b#h~b#hHS=====~b#hf~b#hX~b#h~b#h,~b#h~b#h~b#h,~b#h8~b#h~b#h ,~b#h~b#hB~b#hN~b#h~b#h_,~b#hH~b#h~b#h,~b#h~b#hD~b#hX~b#h,~b#h~b#h'~b#h.,~b#h2~b#hQ~b#hb,~b#h~b#h&~b#h~b#hc~b#h~b#h@  There is an open door here.~b#h ~b#h _~b#hY~b#h~b#h~b#h~b#h~b#h~b#hh,~b#h~b#h~b#hB~b#h~b#h~b#h~b#h5~b#h~b#h~b#h~b#ho~b#h7 _You open the door.~b#h~b#hp~b#h~b#h/@  There is an open door here.~b#hz~b#h _~b#h~b#h~b#h,~b#h~b#h~b#h(,~b#hF~b#h ~b#h ,~b#h~b#h~b#hh~b#h~b#h~b#h~b#h)S ##.######.......##  #.# ##.....## #.# ##..)## #.###'## #.# #.#  #.# #.#  ##.########  ######..........  #......@..#####. - ..####....#  #.#.#.# Magic Dart .....#.# ###!..... ###..... g   goblin (asleep) ....### ~b#h)L#g## ~b#h/ 805.5 (29.0)  A goblin comes into view. It is wielding a +0 club.~b#h7bgg.~b#h95==6.5 (30~b#h@~b#hE( _The goblin shouts!b#h   Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h ##.######.......##  corvidae the Conjurer #.# ##.....##  Draconian #.# ##..)##  Health: 20/20 ======================== #.# ##'## Magic: 4/5b#h/===================----- #.# #.# AC: 5Str: 9 #.# #.# EV: 11Int: 18 ##.########  SH: 0Dex: 9b#h ######..........  XL:  2 Next: 55% Place: Dungeon:1 #......@..#####.  Noise: ==-------  Time: 806.5 (0.0) ..####.*..#  d) +0 dagger #.#*#.#  Cast: Magic Dart ....*#.#  b#hu###!.*...  ###*....  g   goblin .g..###  #.## _The goblin shouts!  Casting: Magic Dart (safe; 2% risk of failure)  b#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)b#hg( ##.######.......##corvidae the Conjurer#.# ##.....##Draconian#.# ##..)##Health: 20/20 ========================#.###'##Magic: 4/5===================-----#.##.#AC: 5b#h:Str: 9#.##.#EV: 11Int: 18##.########SH: 0Dex: 9######..........XL:  2 Next: 55% Place: Dungeon:1#......@..#####.Noise: ==-------  Time: 806.5 (0.0)..####.*..#d) +0 dagger#.#*#.#Cast: Magic Dart....*#.####!.*...###*....g   goblin.g..####.##Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h=Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.b#h=b#hJ....g.b#h3-7.5 (1b#h~b#hxonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  b#hB{The magic dart hits the goblin. _The goblin is moderately wounded.b#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hj5 ##.######.......##  corvidae the Conjurer #.# ##.....##  Draconian #.# ##..)##  Health: 20/20 ======================== #.# ##'## Magic: 3/5==============---------- #.# #.# AC: 5Str: 9 #.# #.# EV: 11Int: 18 ##.########  SH: 0Dex: 9 ######..........  XL:  2 Next: 55% Place: Dungeon:1 #......@..#####.  Noise: =--------  Time: 807.5 (0.0) ..####.*..#hg63m#  d) +0 dagger #.#*#.#  Cast: Magic Dart ....*#.#  ###!.*...  ###g....  g   goblin ....###  #.## _The goblin is moderately wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#h6Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)b#h ##.######.......##  corvidae the Conjurer #.# ##.....##  Draconian #.# ##..)##  Health: 20/20 ======================== #.# ##'## Magic: 3/5==============---------- #.# #.# AC: 5Str: 9 #.# #.# EV: 11Int: 18 ##.########  SH: 0Dex: 9 ######..........  XL:  2 Next: 55% Place: Dungeon:1 #......@..#####.  Noise: =--------  Time: 807.5 (0.0) ..####....# #hm d) +0 dagger #.#.#.#  Cast: Magic Dart .....#.#  ###!.....  ###g....  g   goblin ....###  #.##Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin. .  #.# ##.  #.#   #.# ##'## #.# #.# #.# #.#h0m#       *..#  #.#*#.#  ....* ###!.* ###)  #.## b#hգ<....b#h٫4=====88.5 (1Magic Dartb#h;b#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#hBOPress: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!b#hj b#hHk b#hl b#ho ,b#hs b#hrt ;5b#hw c==========b#hy b#h} ,b#hX b#h{ b#h ,b#hW b#ha b#h ,b#hD b#h b#h b#h ======b#h* b#hݝ  #.# #.#  #.# #.#  ##.######## ######.......... #.........#####. ....####....###..###.#.#.# ..........#.#.. ##..###@......# -.. ###)..... # ....### # #.### # .# ####b#h ,14.5 (6b#hm [-5.5 (7b#h> S _l - a yellow potionb#h3b#hMb#hb#h_b#h6,b#hqb#htb#hb#hb#h&  b#h6VThings that are here:  a +0 club; a goblin corpseb#hqb#h _b#hb#hb#hb#h۰b#hb#hܳb#hb#h4b#hb#h@b#hu,b#hb#hb#h,b#hb#hb#h8,b#hb#hb#h ,b#hb#hfb#h,b#hb#hb#hXb#h,b#h0b#hb#hq,b#hnb#hb#hb#hb#hb#hb#hub#hb#hb#hb#hb#hb#hb#hD.# #######.### .# ########.# .#b#h.........# .#.######..# .### #..# .# ..# #..## .#b#h .. ##...##.### .###.##........... .#b#hj.......@....##.#### .#b#h/#...#..........# .#. ######.##### .#b#hRb #.# .##b#hv +# .# .# .#b#h"####b#hk031.5 (16.0)b#h,2.5 (17b#h b#h b _m - a scroll labelled MIXZUS ZEIRUb#h b#h b#hr b#h b#h b#h nb#h b#h b#h ,b#h b#h b#h ,b#hk b#hb#hb#hb#h,b#hb#hU b#h ,b#h b#hrb#h,b#h8b#hzb#h,b#hRb#hb#h......##.# ###.# #..# ####.#.##.# ###...#### #..##  #.#.##.# #.#......###...##.  ###......# #....##.##.......  #........# ## #............##. b#h:% #.###.##.# #?# ##...#..........  #.# #.##.# #.###...#######.####  #.###.##.# #g#.#.## #.#  #.#...##.# #@#### #+#  #.#.####.# #.#  #.#.####.# #.# b#hl#Magic Dart  #........# #.# ###...######## #............... ...b#h\g   hobgoblin (asleep) b#h###...#######. ...  ##.##.#..  ##.########b#hD( g40g  A hobgoblin comes into view.b#h(Found a scroll labelled HANIG HYTUDGH.  The hobgoblin shouts!b#h)K====3.5 (11b#h.b#h1@ _The hobgoblin hits you but does no damage.b#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hx.......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..##  Draconian  #.#.##.# #.#......###...##. Health: 20/20 ========================  ###......# #....##.##....... Magic: 4/5===================-----  #........# ## #............##. AC: 5Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#  XL:  2 Next: 58% Place: Dungeon:1  #.#...##.# #@#### #+#  Noise: ====-----  Time: 843.5 (0.0)  #.#.####.# ##ha9m.# d) +0 dagger  #.#.####.# #.# Cast: Magic Dart  #........# #.# ###...######## #.. .............. ... g   hobgoblin ###...#######. ...  ##.## .#..  ##.######## _The hobgoblin hits you but does no damage.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)b#hR.......##.####.# #..#corvidae the Conjurer ####.#.##.# ###...#### #..##Draconian#.#.##.# #.#......###...##. Health: 20/20 ========================###......# #....##.##....... Magic: 4/5===================-----b#h##........# ## #............##. AC: 5Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#XL:  2 Next: 58% Place: Dungeon:1  #.#...##.# #@#####+#Noise: ====-----  Time: 843.5 (0.0)  #.#.####.# #.#d) +0 dagger#.#.####.# #.#Cast: Magic Dart  #........# #.# ###...######## #.. .............. ...g   hobgoblin ###...b#hp#######. ...##.##.#..##.######## _The hobgoblin hits you but does no damage.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)b#h@W8  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin but does no damage.b#hJX`=---4.5 (1b#hl^b#h`V _The hobgoblin barely misses you.b#h(   b#hA) Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hI: .......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..##  Draconian  #.#.##.# #.#......###...##. Health: 20/20 ======================== b#h;  ###......# #....##.##....... Magic: 3/5==============----------  #........# ## #............##. AC: 5Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#  XL:  2 Next: 58% Place: Dungeon:1  #.#...##.# #@#### #+#  Noise: =--------  Time: 844.5 (0.0)  #.#.####.# #.# d) +0 dagger  #.#.####.# #.#b#h|;  Cast: Magic Dart  #........# #.# ###...######## #.. .............. ... g   hobgoblin ###...#######. ...  ##.## .#..  ##.######## _The hobgoblin barely misses you.b#h; Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)b#hi >.......##.####.# #..#corvidae the Conjurer ####.#.##.# ###...#### #..##Draconian#.#.##.# #.#......###...##. Health: 20/20 ========================b#h S###......# #....##.##....... Magic: 3/5==============----------#........# ## #............##. AC: 5Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  b#h #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#b#hO XL:  2 Next: 58% Place: Dungeon:1  #.#...##.# #@#####+#b#h Noise: =--------  Time: 844.5 (0.0)  #.#.####.# #.#d) +0 dagger#.#.####.# #.#Cast: Magic Dart  #........# #.# b#h 5###...######## #.. .............. ...g   hobgoblin ###...#######. ...##.##b#h  .#..##.########Casting: Magic Dart (safe; 2% risk of failure)  b#hE Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#hz Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.b#h" onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.b#h8 719--b#hb $5.5 (1b#h b#hd - _The hobgoblin hits you.b#hqb#hOb#hb#h/F _Unknown command.b#hZ  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h.......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..##  Draconian  #.#.##.# #.#......###...##. Health: 19/20 ======================--  ###......# #....##.##....... Magic: 2/5=========---------------  #........# ## #............##. AC: 5Str: 9 b#h #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9 b#hJ #.###.##.# #g#.#.## #.#  XL:  2 Next: 58% Place: Dungeon:1  #.#...##.# #@#### #+#  Noise: =--------  Time: 845.5 (0.0)  #.#.####.# #.# d) +0 dagger  #.#.####.# #.# Cast: Magic Dart  #........# #.# ###...######## #.. .............. ...b#h g   hobgoblin ###...#######. ...  ##.## .#..  ##.######## _Unknown command.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)b#hP.......##.####.# #..#corvidae the Conjurer ####.#.##.# ###...#### #..##Draconian#.#.##.# #.#......###...##. Health: 19/20 ======================--b#h(U###......# #....##.##....... Magic: 2/5=========---------------#........# ## #............##. AC: 5Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  b#hQ/#.# #.##.# #.###...#######.#### SH: 0Dex: 9  b#hy#.###.##.# #g#.#.## #.#b#hXL:  2 Next: 58% Place: Dungeon:1  #.#...##.# #@#####+#b#hNoise: =--------  Time: 845.5 (0.0)  #.#.####.# #.#b#h%d) +0 dagger#.#.####.# #.#Cast: Magic Dart  #........# #.# b#h&###...######## #.. .............. ...g   hobgoblin b#hK###...#######. ...##.##.#..b#ho##.########Casting: Magic Dart (safe; 2% risk of failure)  b#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.b#hponfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  b#h:qzThe magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.b#hr_3=====6.5 (1b#h*yb#he{V _The hobgoblin barely misses you.b#hh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h.......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..##  Draconian  #.#.##.# #.#......###...##. Health: 19/20 ======================--  ###......# #....##.##....... Magic: 1/5====--------------------  #........# ## #............##. AC: 5Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#  XL:  2 Next: 58% Place: Dungeon:1  #.#...##.# #@#### #+#  Noise: =--------  Time: 846.5 (0.0)  #.#.####.# #.# d) +0 dagger b#h #.#.####.# #.# Cast: Magic Dart  #........# #.# ###...######## #.. .............. ... g   hobgoblin ###...#######. ...  ##.## .#..  ##.######## _The hobgoblin barely misses you.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 78% to hit)b#h]; B.......##.# ###.# #..#  corvidae the Conjurer ####.#.##.# ###...#### #..##  Draconian  #.#.##.# #.#......###...##. Health: 19/20 ======================--  ###......# #....##.##....... Magic: 1/5b#hW< ====--------------------  #........# ## #............##. AC: 5Str: 9  #.###.##.# #?# ##...#.......... EV: 11Int: 18  #.# #.##.# #.###...#######.#### SH: 0Dex: 9  #.###.##.# #g#.#.## #.#  XL:  2 Next: 58% Place: Dungeon:1  #.#...##.# #@#### #+#  Noise: =--------  Time: 846.5 (0.0)  #.#.####.# #.# d) +0 dagger  #.#.####.# #.#b#h<  Cast: Magic Dart  #........# #.# ###...######## #.. .............. ...b#h<  g   hobgoblin ###...#######. ...  ##.## .#..  ##.########b#h< ICasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  b#hA= Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.b#hA  ###.# #..#  #### #..##   .   #....##.   ## #........   #*# ##...  #.#  #*###...   #* #.#    #+#  b#h+B  #.#   #.#    #.. ... ... b#hKB q ##.## .#..  b#h ?..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  b#h ^Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!b#h .65=b#h m7.5 (1Magic DartRay b#h | _(Press . to maintain the ray.)b#hb#hdb#hb#hK  You stop channelling your searing ray.b#h2===== _b#hb#h(b#hVb#hb#hC720==b#hhk3==========b#hjb#hӓb#hb#hߔb#hPb#hr4==========b#hb#h/,b#h b#hěb#hO==5==========b#h*b#hb#h/,b#hb#hb#hnb#hb#hb#h!b#hɥb#h b#hצb#hb#h'=====b#hb#hb#h~ _c - 2 scrolls labelled HANIG HYTUDGH (gained 1)b#hñb#hb#hNb#hb#hb#hHb#hb#hAb#hQb#hxb#hb#hpb#hb#hƼb#hSb#h(b#hhb#hb#hKb#hb#h ,b#hb#hb#h ,b#hb#h!b#h;b#hb#h<b#hb#h),b#hb#hb#h,b#hb#h)b#h{,b#h9b#hb#h,b#hb#hb#hsb#hb#h`b#h)b#hb#hb#hWb#h b#hb#hb#h~b#hb#hb#hb#hwb#hb#hb#hb#h_b#hb#hb#hb#hDb#hb#h{b#hb#hb#hbb#h0b#hMb#hb#hb#hbb#hxb#hb#hb#h,b#h b#hb#h,b#hb#hb#ht,b#hb#hb#h b#hqb#hb#hb#hWb#h~b#h8b#hb#h;b#hbb#h b#hb#hb#hGb#hb#h b#hI ,b#hJ b#h b#hCb#hvb#h6b#hPb#hXb#hb#hb#hb#h,b#hb#hb#h,b#hb#hb#hv,b#hb#hb#hOb#hwb#hb#hb#hg b#h b#h b#h!b#h"b#h#b#h$b#hK%b#h&,b#h'b#hs(b#h),b#h*b#h,,b#h-b#h.$ b#h.)_You now have 33 gold pieces (gained 15).b#h/b#h/b#h>0b#h1b#h2b#hl2b#h2b#h3b#h?4b#hd4b#h4b#hR5b#h5b#h6b#ha6b#h6b#h\7b#h7b#h7b#h"8b#h8b#h8b#h8b#h-9b#h9b#h9b#hC:b#h;b#h_<,b#h<b#hY=b#h >b#h$>b#h^>b#hG?b#h?b#h?b#h(@b#h%Ab#hu########.#...#.# .†......#.##.##.# #...###.#.##.##.# ..#.# #.#.......## .##.# #..........# .##.###..###.###.# ....^)...# .# #.# ###.####.# #.###.#####.. ###.# #.# #....@.....# --908.5 (61.0) b#h? ....# #.# #####.####.>. ##### #.#######. # #......... ####      b#h b#hG--9.5 (62b#hb#h; _Found a stone staircase leading down.b#h b#hG b#h b#h b#hE ,b#h? Xb#h b#h b#h  ,b#h b#h b#h ,b#h b#h! b#h" b#h6# b#h# b#h % b#hT& ,b#h& b#hY( b#h( ,b#hO) b#h* b#h+ b#h+ b#h, b#h- b#h. b#h. b#h/ b#h^0 b#h1 ,b#hQ2 b#h3 b#hZ5 ,b#h6 b#h{7 b#h8 ,b#hH9 b#h ; b#h>< ,b#h< b#h> b#h? b#h[@ b#h@ b#h....... .#######.# ########... .........# ##b#hZ G 26.5 (17  You open the door.b#h\ ,7.5 (18b#ht` b#hb V _A bat comes into view.b#hP  Casting: Searing Ray (safe; 4% risk of failure)  b#h Q\Confirm with . or Enter, or press ? or * to list all spells.b#h3 #.#.## corvidae the Conjurer ####....####..........#  Draconian b#hؙ...........+..........  Health: 20/20 ======================== #.#.....####......b..  Magic: 4/5===================----- b#h#.#.#...# .....*.  AC: 5Str: 9 b#h#.#...#.# ...*. EV: 11b#hzInt: 18 #.##.##.# ..* SH: 0Dex: 9 #.##.##.# #*# XL:  2 Next: 65% Place: Dungeon:1 b#h#.......## #@# Noise: ---------  Time: 927.5 (0.0) b#h.........# #.# d) +0 dagger b#hך.###.###.# ##.## Cast: Magic Dart b#h.# #.# #.# ##...## .# #.###.#####.....# b#h%.# #..........#...##.  b   bat (asleep) b#ho.# #####.####.>....... .#######.# ########... .........# ## _A bat comes into view.Casting: Searing Ray (safe; 4% risk of failure)  b#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#hϛxPress: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)b#h33 #.#.## corvidae the Conjurer ####....####..........#  Draconian ...........+..........  Health: 20/20 ======================== #.#.....####......b..  Magic: 4/5===================----- #.#.#...# .......  AC: 5Str: 9 #.#...#.# ..... EV: 11Int: 18 #.##.##.# ... SH: 0Dex: 9 #.##.##.# #'# XL:  2 Next: 65% Place: Dungeon:1 #.......## #@# Noise: ---------  Time: 927.5 (0.0) .........# #.# d) +0 dagger .###.###.# ##.###h34X Cast: Magic Dart .# #.# #.# ##...## .# #.###.#####.....# .# #..........#...##.  b   bat (asleep) .# #####.####.>....... .#######.# ########... .........# ## Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.b#h5- b#hJ6  †..  .....*.  ...*.b#hq6 ..* #*#b#h6 #@# #.#b#h6 ##.## #.# #.#  b#h6U. #..........b#h,7 .  b#hQ7 b#h:...'b#h_o8=8.5 (1Magic Dartb#hb#h@lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  b#haThe magic dart hits the bat. _You kill the bat!b#h3b#hb#hb#hb#h t5=====b#hb#h b#h b#h @  There is an open door here.b#hb#h _b#hb#hb#hb#h7b#hpb#hb#h:b#hd======b#hb#hb#h,b#hEb#hxb#hb#hb#h2b#hDb#h^,b#hb#hb#hO!,b#h4"b#h$,b#h$b#h'M _You now have 45 gold pieces (gained 12).b#h)3b#h)b#hu+b#h,,b#hS-b#h0b#he2,b#h2b#h15b#h6b#h6b#h7b#h9b#hB.###............##.#### ##...#..........# ###...#######.##### #.## #.# #.#### ##+##  #.# ##...## b#hEC #.### ##.....##..  #.#.## ##.......#.##....####......@...##-+.............. #.....####......†...##.BMagic Dart #.#...# ##.......#.# b#hC#...#.# ##.....##... ##.##.# ##...## ##.B   giant cockroach (asleep) ##.##.# ##'## #.....## #.## #.#b#hJ0424.0)b#hLF-3.5 (15b#hKPb#h2Rb _A giant cockroach comes into view.b#h   b#h& Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h+4 .###............##.####  corvidae the Conjurer ## ##...#..........#  Draconian .###...#######.#####  Health: 20/20 ======================== #.#.#.## #.# Magic: 4/5===================----- ##.#### ##+## AC: 5Str: 9  #.# ##...##b#h4  EV: 11Int: 18  #.### ##.....##..  SH: 0Dex: 9  #.#.## ##.......#.#  XL:  2 Next: 68% Place: Dungeon:1 b#h4 J##....####......@**.##  Noise: ---------  Time: 943.5 (0.0) b#h#5 4.........+.........***..  d) +0 dagger #.....####......†...##*B  Cast: Magic Dart #.#...# ##.......#.# #...#.# ##.....##... ##.##.# ##...## ##.  B   giant cockroach (asleep) b#hK5 ##.##.# ##'## # ......## #.# b#hr5 o.......# #.# _A giant cockroach comes into view.b#h5 Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h5 Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineb#h5 JAim: a giant cockroach (asleep, 100% to hit)b#h.###............##.####corvidae the Conjurer ## ##...#..........#Draconian .###...#######.#####Health: 20/20 ======================== #.#.#.## #.#Magic: 4/5b#hM===================----- ##.#### ##+##AC: 5Str: 9  #.###...##EV: 11Int: 18  #.### ##.....##..SH: 0Dex: 9  b#hB#.#.## ##.......#.#XL:  2 Next: 68% Place: Dungeon:1 b#h,##....####......@**.##Noise: ---------  Time: 943.5 (0.0) b#h.........+.........***..d) +0 dagger b#h0#.....####......†...##*BCast: Magic Dart #.#...# ##.......#.# #...#.# ##.....##... b#hev##.##.# ##...## ##.B   giant cockroach ##.##.# ##'##b#h# ......## #.# .......# #.# b#h,_A giant cockroach comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)b#hb#hX.....B..b#h3=4.5 (1b#hP  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit) _The magic dart hits the giant cockroach but does no damage.b#h5  b#hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h.###............##.####  corvidae the Conjurer ## ##...#..........#  Draconian .###...#######.#####  Health: 20/20 ======================== #.#.#.## #.# Magic: 3/5==============---------- ##.#### ##+## AC: 5b#hFStr: 9  #.# ##...## EV: 11Int: 18  #.### ##.....##..  SH: 0Dex: 9 b#h #.#.## ##.......#.#  XL:  2 Next: 68% Place: Dungeon:1 ##....####......@***##  Noise: =--------  Time: 944.5 (0.0) .........+..........**B.  d) +0 dagger b#h#.....####......†...##..  Cast: Magic Dart #.#...# ##.......#.# b#h #...#.# ##.....##... b#h;##.##.# ##...## ##.  B   giant cockroach ##.##.# ##'## # ......## #.# b#h_t.......# #.# _The magic dart hits the giant cockroach but does no damage.  b#hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineb#hBAim: a giant cockroach (100% to hit)b#h@5 .###............##.####corvidae the Conjurer ## ##...#..........#Draconian .###...#######.#####Health: 20/20 ======================== #.#.#.## #.#b#h5 aMagic: 3/5==============---------- ##.#### ##+##AC: 5Str: 9  #.###...##EV: 11Int: 18  #.### ##.....##..b#h86 SH: 0Dex: 9  #.#.## ##.......#.#XL:  2 Next: 68% Place: Dungeon:1 ##....####......@***##Noise: =--------  Time: 944.5 (0.0) .........+..........**B.d) +0 dagger b#hc6 #.....####......†...##..Cast: Magic Dart b#h6 #.#...# ##.......#.# #...#.# ##.....##... ##.##.# ##...## ##.b#h6 B   giant cockroach ##.##.# ##'##b#h6 # ......## #.# .......# #.#Casting: Magic Dart (safe; 2% risk of failure)  b#h7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#hC7 Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.b#hO ....B.4=====b#h $5.5 (1b#h b#h ]MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach. b#hA \_The giant cockroach is moderately wounded.b#h  Casting: Magic Dart (safe; 2% risk of failure)  b#hC\Confirm with . or Enter, or press ? or * to list all spells.b#h#U.###............##.####  corvidae the Conjurer ## ##...#..........#  Draconian .###...#######.#####  Health: 20/20 ======================== #.#.#.## #.# Magic: 3/5==============---------- ##.#### ##+## AC: 5b#hUStr: 9  #.# ##...## EV: 11Int: 18  #.### ##.....##..  SH: 0Dex: 9 b#hV #.#.## ##.......#.#  XL:  2 Next: 68% Place: Dungeon:1 ##....####......@**.##  Noise: =--------  Time: 945.5 (0.0) .........+.........**B..  d) +0 dagger #.....####......†...##..  Cast: Magic Dart #.#...# ##.......#.# #...#.# ##.....##... b#hKV##.##.# ##...## ##.  B   giant cockroach ##.##.# ##'## # b#hV......## #.# .......# #.# _The giant cockroach is moderately wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hVAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineb#hVAim: a giant cockroach (moderately wounded, 100% to hit)b#hv.###............##.####  corvidae the Conjurer ## ##...#..........#  Draconian .###...#######.#####  Health: 20/20 ======================== #.#.#.## #.# Magic: 3/5==============---------- b#h##.#### ##+## AC: 5Str: 9  #.# ##...## EV: 11Int: 18  #.### ##.....##..  SH: 0Dex: 9  #.#.## ##.......#.#  XL:  2 Next: 68% Place: Dungeon:1 ##....####......@...##  Noise: =--------  Time: 945.5 (0.0) .........+...........B..  d) +0 dagger #.....####......†...##..  Cast: Magic Dart #.#...# ##.......#.# #...#.# ##.....#h0m##... ##.##.# ##...## ##.  B   giant cockroach ##.##.# ##'## # ......## #.# .......# #.#Casting: Magic Dart (safe; 2% risk of failure)  b#hMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)  b#h(The magic dart hits the giant cockroach.b#h'     #.# ##+##  #.#  b#hbP #.###     **.## **...    b#hu   ##'## b#hř3  b#h/.....b#h&h756.5 (1Magic Dartb#h+b#h-!b#h-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  b#h.Aim: a giant cockroach (moderately wounded, 100% to hit)  The magic dart hits the giant cockroach. _You kill the giant cockroach!b#h b#h~ b#h[ b#hg g4=====b#h 5==========b#h b#ht Xb#hY b#h֝ ,b#hV b#h b#h٨ ...##.##.... ............##.### ##...#..........# ..#######.##### .#.## #.# #####+## ## # ##...#######...r b#ha {### ##.....##.......#.## ##.......#@# -####..........## ......+................ Magic Dart ...####......†...##.... ...# ##.......#.# ... .#.# ##.....##... .b#hũ r   rat (asleep) ##...######. ##.# ##'## ##b#h ,51.5 (5b#h[ E-2.5 (6b#h! b#hʹ V _A rat comes into view.b#hg  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h] :....##.##...........  corvidae the Conjurer #............##.####  Draconian ##...#..........#b#h]  Health: 20/20 ======================== #...#######.##### Magic: 4/5===================----- .#.## #.# AC: 5Str: 9 b#h^ #### ##+## ##  EV: 11Int: 18 # ##...#######.**r  SH: 0Dex: 9 b#hK^ z### ##.....##.****..#  XL:  2 Next: 75% Place: Dungeon:1 #.## ##.......#@#b#h^ Z Noise: ---------  Time: 952.5 (0.0) ...####..........## d) +0 dagger b#h^ ......+................  Cast: Magic Dart ...####......†...##.... b#h _ Q...# ##.......#.# ... .#.# ##.....##... .  r   rat (asleep) ##.# ##...######. ##.# ##'## # ...## #.# _A rat comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h^_ Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)b#h"S ....##.##...........  corvidae the Conjurer #............##.####  Draconian ##...#..........# Health: 20/20 ======================== #...#######.##### Magic: 4/5===================----- .#.## #.# AC: 5Str: 9 #### ##+## ##  EV: 11Int: 18 # ##...#######...r  SH: 0Dex: 9 ### ##.....##.......#  XL:  2 Next: 75% Place: Dungeon:1 #.## ##.......#@# Noise: ---------  Time: 952.5 (0.0) ...####..........## d) +0 dagger ......+................  Cast: Magic Dart ...####......†..b#hS 9.##.... ...# ##.......#.# ... .#.# ##.....##... .  r   rat (asleep) ##.# ##...######. ##.# ##'## # ...## #.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.b#hW    #.# ##+## ##  **†  ****..#         ##'##  b#hH 2......b#h o9=3.5 (1Magic Dartb#h b#hT onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat!b#hB3b#hvBb#hbCb#hCO5=====b#hG,b#hiG,b#h Hb#h(Jb#hdK,b#hLb#hNb#hO,b#h@Pb#hQb#hRb#h S======b#hSb#h^Ub#hKVb#hVb#hWb#h^Xb#hY,b#hEZb#h\b#h],b#h]b#hO_b#h_b#h_b#h_b#h`b#h:a,b#hab#hc_  You see here a rat corpse.b#hdb#hd _b#h"eb#heb#h\fb#hfb#hfb#hgb#hIh,b#hhb#hib#hi,b#h*jb#hjb#h5k,b#hkb#h.lb#hm,b#h?nb#hob#hob#h:p,b#hґ####..# ..#   #..# #. #.#   #..## #. #.#  .###...##.### #. ####.#  #............. ..##.#  .......##.#####. #.##.#  ..........# #> #.##.#  ##.##### #.##.##.#   #.# #.@.....#  -73.5 (20.0)  ##+## #####.#####   ##...#######...†.....#   ##.....###hԒ4m.......#.###.#  ##.......#.###...#.#  #..........###...#.#    +..................#   #......†...##....###    ##.......#.##....#  -4.5 (21 _Found a stone staircase leading down.b#h,Hb#hHb#hIb#hJb#h[Kb#hKb#hNb#hOb#hRR  There is a stone staircase leading down here.b#hSb#hOT _b#hTb#h6Vb#hjW,b#h Xb#h$Yb#hY,b#hCZb#hZb#hb[,b#h[b#hJ\b#h\,b#h\b#h]b#ha^b#h^b#h_b#hab#hbb#hbb#hcb#h}db#he,b#h@fb#h gb#hgb#hhb#hhb#hib#hj,b#hkb#hlb#hm,b#hCnb#huob#hSp,b#hpb#hoqb#hq,b#h.rb#hrb#hbs,b#hsb#h[tb#ht,b#hMub#h.xb#hxb#h)yb#hyb#hF{b#hL|,b#h|b#hH~b#h,b#h8b#hb#hb#hb#h8b#hb#hڅ,b#hb#hb#hш,b#hdb#hb#hw,b#hPb#hdR  There is a stone staircase leading down here.b#hb#h _b#h,b#hb#h',b#hpb#hb#h,b#hb#hjb#h,b#hb#hnb#hK,b#h(b#hb#hW.##### #.# #.#  ..##.#####.#####.#  ..............##.#  ..##.#####.##.##.#  .....# #>##.##.#  .##### #.##.##.#  .b#h# #.......#  +## #####.#####  ..#######...†...@.#  1005.5 (31.0) ...##.......#.###.#  ....#.###...#.# .#  ......###...#.# .#  .......# [#  b#h..†...##....### .#  ....#.##....# $#  ...##.......# .#  ..######.....  b#hb#hN,6.5 (32b#hSb#h޾I _Found a chain mail.b#hА3b#hb#hΓb#hb#hb#hXb#hqb#hb#h,b#hb#h;b#hY,b#hb#hZb#hb#hϢb#hib#hb  You see here a +0 chain mail.b#hb#h _b#hb#hb#hBb#h b#h+b#hgb#hʴL _You now have 54 gold pieces (gained 9).b#hb#hնb#hxb#hHb#h,b#hb#h#b#h,b#hXb#hb#hb#h,b#h'b#hb#h,b#hb#hb#h(b#hob#hb#hb#h,b#hb#hb#h6b#hob#hCb#hb#hb#h%b#hb#hHb#h,b#hTb#hb#h=,b#hb#hb#h|,b#h b#hvb#hi,b#hb#hb#h,b#h b#hb#h,b#hYb#hb#h b#h #......†...##....### #.# b#hK  ##.......#.##....# #.#  ##.....##.......#####.#  ##...######..........#  ##'## #.##########  #.# #.#### b#h  #.# #....#  ##.## ####.#  ##...## #@# 32.5 (26 b#h ###.....#....(...# #...##.#####..# b#h M##.>....... ...#  ########... ...##  ###### b#hN  b#hb#h#,3.5 (27b#hb#hC!% _Found 6 stones.b#hzb#h{b#h{b#h~b#h.b#hb#hnb#hb#h,b#hSb#hb#h_,b#hb#hb#hCb#hb#hJb#hb#hןb#hb#hb#hܤb#h,b#h#b#hVb#h,b#hb#heb#h,b#hb#hb#hb#hOb#hb#hUb#hѾb#hb#hb#hLb#h,b#h.b#h@b#hb#hb#hb#hb#hEb#hb#hb#hb#h^b#hb#hvb#hb#h-b#hsb#h0b#hb#htb#hb#hvb#hb#hb#h!b#hb#h b#hxb#hb#hNb#hb#h-b#hXb#hb#hb#h,b#h3b#h7 _You open the door.b#h^b#hb#hub#h@  There is an open door here.b#hib#h _b#hb#hb#hb#hOb#hb#hCb#hKb#hb#hb#h b#hn ,b#h b#h'b#hqb#hb#h(b#hb#h,b#hb#hb#hAb#h{b#h`b#hb#h,b#hb#h b#h!,b#h"b#h$b#h1&b#h[&b#hQ'b#h)b#h*,b#h+b#h-b#hc/,b#hF0b#hq1b#h2b#h2b#h3b#h5b#h7b#h7b#h8b#h:b#h1<b#hk<b#hU=b#h>b#h@,b#hAb#h{Cb#hD,b#h|Eb#h Gb#hKHb#hHb#h?Ib#hJb#h,Lb#hmLb#hCMb#hXPb#h1Qb#heQb#hQb#hWSb#hTb#hbTb#hTb#h5Vb#h Wb#hFWb#hWb#hZb#h[,b#h^\b#h]b#hz^b#h^b#h _b#hD`b#hab#hab#h:bb#hcb#h~db#hdb#hTeb#hfb#h|gb#hgb#h%hb#hib#hCjb#hujb#hjb#hlb#hm,b#hjmb#h1pb#h@q,b#hqb#hsb#hsb#hGtb#htb#hub#h w,b#hwb#hKyb#h2zb#hczb#h{b#hE|b#h}b#h}b#hR~b#h~b#h,b#h!b#hb#hb#hb#hsb#hb#hb#h3b#hb#hb#hDb#hsb#hӌb#hڏb#hȐb#hb#hb#hb#hb#hSb#hǔb#hLb#hb#hKb#hb#h$b#hޙb#h b#hqb#hb#hb#hb#hb#hb#hb#hb#hJb#hբb#h#b#hb#hb#hZb#hb#hb#h[b#h b#hb#h٪b#hob#hWb#h b#h  Things that are here:  a frilled lizard skeleton; a frilled lizard skeletonb#hb#h _b#h\b#h7b#hnb#h'Bb#hb#hb#hb#hab#h b#hb#h.b#hb#h b#h^ You see here a quokka skeleton.b#hb#h _b#hb#hTb#hb#h:b#hb#hb#h,b#h-b#h8 @  There is an open door here.b#h b#h!  _b#h b#hgb#h.,b#h{b#hb#hb#hb#hb#h!nb#h ",b#h##b#h7&@  There is an open door here.b#h'b#hd( _b#hb)b#h+b#h#,b#h{,b#hP-b#h.b#h0,b#h0b#h1b#h2b#h3b#h[3b#h5b#h!6,b#h6b#h7b#h8b#h9b#h[9b#h:b#h;b#h;b#hF<b#h=b#h>,b#hi?b#hH@b#hA,b#hBb#hCb#hC,b#hEb#hHb#hI,b#hlJb#h*Lb#hL,b#hAMb#hNb#hO,b#hyPb#h2wb#h"zb#h {,b#hk{b#hRb#hb#h,b#hb#hɦb#h,b#hCb#htb#h,b#h!b#hb#h,b#hb#htb#hb#hb#heb#hb#h,b#hb#hb#h,b#hb#hPb#h,b#hSb#h#b#h ,b#hb#hWb#h,b#hb#h b#h,b#hb#hb#hw,b#h0b#h b#h ,b#h b#hb#hT,b#hb#hb#hb#h"b#hBb#hb#hO,b#hb#h#b#hd$,b#hd%b#h)b#h*,b#h+b#hi/b#hj0b#h0b#h81b#h4b#h5b#h6b#h}6b#h :b#h*;,b#h;b#h@Xb#hCb#hDb#hDb#h"Eb#hGb#hH,b#hhIb#h_Lb#hYMb#hMb#h\Nb#h}Ob#h!P,b#hPb#hsSb#hT,b#huUb#hWb#hX,b#hYb#h\b#h],b#hK^b#h_b#h<`,b#h`b#hab#h[b,b#hbb#hdb#heb#hfb#hfb#h1ib#hGj,b#hjb#hmb#hn,b#heob#h~qb#hr,b#h3sb#hYub#h.vb#h\vb#hvb#hxb#hz,b#h}zb#hU|b#h},b#hQ~b#h b#h7b#hpb#hځb#hdb#hb#hb#h8b#hƆb#hb#h<b#hɈb#hb#h#,b#hb#hb#hU,b#hȐb#hpb#h,b#h*b#hb#h,b#hb#hb#h=b#hjb#hb#h@  There is an open door here.b#hb#ha _b#h7b#hb#hc,b#hb#h b#hƬ,b#hWb#hb#hL,b#hb#hb#hR,b#hb#hb#hi,b#h%b#hC@  There is an open door here.b#hb#h. _b#hǾb#hfb#h,b#hcb#hb#hHb#hpb#hb#hb#hb#hb#hb#hWb#h-b#hab#hb#hob#h,b#h6b#hb#h,b#hxb#hb#hb#hb#hb#hb#h,b#h;b#hCb#h%,b#hb#hb#h,b#hb#h]b#h`,b#hb#hb#h@,b#hb#hsb#hb#hb#hb#hkb#hpb#hb#hb#hb#hlb#hb#h\b#hqb#hb#hb#h/b#hvb#h,b#hb#hTb#h=,b#hb#h b#hu,b#hb#h>b#hH,b#hb#hb#hb#hb#h7b#hnb#hVb#hb#hb#htb#hTb#hb#hb#hb#hb#h" b#h b#h` b#h. b#hc b#h b#h b#h Bb#h3b#h,b#hb#hw-8  #.### ##.....  #.# ##÷..#  #.# ##'##  #.# #.#  b#hT.< #.# #######.#   #.# #.......##  ##.## #.####...#  ##...## #.# #.....  .#.# #.####...#200.0)  #.#.#.###.##......  #.#..........##.## b#h.n ##...####.#####.#  ##### #.#####.#  b#h.#.......#  ######### b#h/"b#h0b#h6b#h8E _Done exploring.b#hq)Ib#h6A'..'......0.0)....#.............####...b#hEb#hLGb#hXIe _There is an open door here. _Done exploring.b#h03b#hâb#hWb#hAP _b#hBb#h^b#hb#hӴb#hb#hgb#hb#heBb#hҹb#hb#hӺb#h:b#hLb#hF,b#hb#hb#hҿb#hb#hZb#hkb#h[b#hb#hb#hb#hb#hRb#hb#hb#hnb#hb#hb#hb#hb#h"b#hLb#hb#h~,b#hb#hb#hb#hb#h%b#h#b#hb#hb#hJb#hb#h:,b#hb#hb#h,b#hb#h #.# #.......## #.##.###  ##.## #.####...########....^).  ##...## #.# #.....##.....###.# b#ho #.#.#.# #.####...###.###.###.#  #.#.#.###.##......÷..# #.....#  #.#..........##.####.###.#####  ##...####.#####.# #.....#  ##### #.#####.# #######  b#hS#......@#49.5 (16.0) #########b#h}b#h"b#hb#h.b#hb#h b#h 3b#h| b#h, b#h b#h+ b#h` b#h b#h b#h b#h b#hO _Done exploring. _ You see here a bat skeleton.b#h< b#hZ 5 _b#h b#h ,b#h b#h b#h ,b#h b#h b#h ,b#hV b#h b#h ,b#h b#h b#h b#hC b#h b#h b#h ,b#hT b#h3 b#h ,b#h: b#hA b#h ,b#hY b#h B##÷..## #..÷......#.# '## #.#...###.#.##.##.#  b#h = #.# #...#.# #.#.......## ####.# ##.##.# #..........# .....## #.##.###..###.###.# ###...########....^)...# #.# #.#b#h  .....##.....###.####.# #.###.## ###...###.###.###.# #.# #....... #......÷..# #...@.# #.# #####.##b#h9 $64.5 (15 b#he ;..##.####.###.##### #.#######.# ####.# #.....# #.........# b#h ####.# ####### ########### .....# ######b#h5 b#h  b#h< b#hDf3b#hGgb#h0lb#hlb#hemb#hrrXb#hrb#hWtb#hu,b#hvb#hwb#hy,b#hzb#h}b#h},b#h~b#h"b#hՀ,b#hCb#hb#h6Bb#hFXb#hb#h,b#hjb#hb#hAb#heb#hÏb#hϐb#h,b#hb#hb#h,b#hb#hWb#h,b#hb#hb#ha,b#hǘb#hb#h(,b#hb#hb#hb#hܞb#hAb#h4b#h ,b#hhb#h`b#hc,b#hb#hb#hb#h],b#hb#hb#hb#h;b#hkb#hb#h,b#hүb#hlb#h,b#hb#hb#h,b#h<b#hT2...#.# #.#.......## #.# # #.##.# #..........# #.# # #.##.###..###.###.# ##.## # #....^)...# #.# #.# ##...###### .###.####.# #.###.....#.... .###.# #.# #..........#...##.### b#h.....# #.# #####.####.>......... .##### #.#######.# ######## .# #.......@.# ###89.5 (2 ## ######  b#h/"b#hb#hƽb#hɾb#hǴ b#hS 3b#h b#h b#h b#h b#h. b#hp b#h b#h! b#h b#h7 b#h b#h b#h ,b#h: b#hz b#h ,b#hV b#hn b#h ,b#h b#hJ b#hM b#h} b#h b#h #.##.##.# ##...######........##.##.# ##'## #.#####b#hS .......## #.# #.#### .......# #.# #....# #..###.###.# ##.## ####.# ..# #.# #.# ##...#########.# ##.# #.###.#####.....#....(...# b#h  #.# #..........#...##.#####..#  #.# #####.####.@.............# 97.5 (8b#h .0)  #.#######.# ########.......###.........#b#h N#################### b#h b#hD b#hj c _There is a stone staircase leading down here.b#hd^b#hcInventory: 13/52 slots Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Missiles (go to first with ()f - 3 poisoned darts b#h dBArmour (go to first with [)  j - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - a ring of poison resistance (worn)  k - an amulet of magic regeneration (worn) Scrolls (go to first with ?)  b - a scroll labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH b#h#eO h - a scroll labelled UHYQ NIDAPNIO  m - a scroll labelled MIXZUS ZEIRU Potions (go to first with !)  a - a potion of magic  g - a cyan potion  i - a red potion  l - a yellow potionb#hL b#hR b#hW T..#.##.##.# ##...######....... corvidae the Conjurer #.#.##.##.# ##'## #.###### Draconian #.#.......## #.# #.####Health: 20/20 ======================== #..........# #.# #....#Magic: 5/5b#hX S======================== #..###.###.# ##.## ####.#AC: 5Str: 9 ...# #.# #.# ##...#########.#EV: 11Int: 18 ##.# #.###.#####.....#....(...#SH: 0Dex: 9  b#h?X s#.# #..........#...##.#####..#XL:  2 Next: 79% Place: Dungeon:1  #.# #####.####.@.............#Noise: ---------  Time: 1297.5 (0.0)  b#htX .#.#######.# ########.......##d) +0 dagger#.........##########Cast: Magic Dartb#hX W###########   b#hY     _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _You see here a bat skeleton. _There is a stone staircase leading down here.b#h] b#hq` b#hrd b#he b#h/0 4b#h1 b#h3 0 _Unknown command.b#h<4 b#h1 b#h sRead which item? Scrolls b#h  b - a scroll labelled UTUPYJUAME  c - 2 scrolls labelled HANIG HYTUDGH  h - a scroll labelled UHYQ NIDAPNIO  m - a scroll labelled MIXZUS ZEIRU b#hI [!] read|quaff[?] describe selectedb#h b#h b#hr ..#.##.##.# ##...######....... corvidae the Conjurer #.#.##.##.# ##'## #.###### Draconian #.#.......## #.# #.####Health: 20/20 ======================== #..........# #.# #....#Magic: 5/5======================== b#h #..###.###.# ##.## ####.#AC: 5Str: 9 ...# #.# #.# ##...#########.#EV: 11Int: 18 ##.# #.###.#####.....#....(...#SH: 0Dex: 9  #.# #..........#...##.#####..#XL:  2 Next: 79% Place: Dungeon:1  #.# #####.####.@.............#b#hG oNoise: ---------  Time: 1297.5 (0.0)  #.#######.# ########.......##d) +0 dagger#.........#b#h #########b#h SCast: Magic Dart########### b#h h    b#h5   _There is an open door here. _Done exploring. _Done exploring. b#hk _You see here a bat skeleton. _There is a stone staircase leading down here. _Unknown command.b#h{  As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  It is a scroll of identify.b#h /  --more--b#hR b#h, Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled HANIG HYTUDGH b#h۫  h - a scroll labelled UHYQ NIDAPNIO  m - a scroll labelled MIXZUS ZEIRU Potions (select first with !)  g - a cyan potion  i - a red potion  l - a yellow potion[?] describe selectedb#hW b#h^ b#hfd ..#.##.##.# ##...######....... corvidae the Conjurer #.#.##.##.# ##'## #.###### Draconian #.#.......## #.# #.####Health: 20/20 ======================== #..........# #.# #....#Magic: 5/5======================== b#hd "#..###.###.# ##.## ####.#AC: 5Str: 9 ...# #.# #.# ##...#########.#EV: 11Int: 18 ##.# #.###.#####.....#....(...#SH: 0Dex: 9  b#h e #.# #..........#...##.#####..#XL:  2 Next: 79% Place: Dungeon:1  #.# #####.####.@.............#b#h[e oNoise: ---------  Time: 1297.5 (0.0)  #.#######.# ########.......##d) +0 dagger#.........#b#he a#########Cast: Magic Dart########### b#he       b#hf B_Done exploring. _You see here a bat skeleton. _There is a stone staircase leading down here. _Unknown command.As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  b#h6f It is a scroll of identify.b#hr b#hJv +8.5 (1b#hz b#h} U _g - a potion of hasteb#h b#h; Read which item? Scrolls  c - 2 scrolls labelled HANIG HYTUDGH  h - a scroll labelled UHYQ NIDAPNIO b#h  m - a scroll labelled MIXZUS ZEIRU [!] read|quaff[?] describe selectedb#h~ b#h b#h ..#.##.##.# ##...######....... corvidae the Conjurer #.#.##.##.# ##'## #.###### Draconian #.#.......## #.# #.####Health: 20/20 ======================== #..........# #.# #....#Magic: 5/5======================== b#h #..###.###.# ##.## ####.#AC: 5Str: 9 ...# #.# #.# ##...#########.#EV: 11Int: 18 b#h3 ##.# #.###.#####.....#....(...#SH: 0Dex: 9  b#hR #.# #..........#...##.#####..#b#h XL:  2 Next: 79% Place: Dungeon:1  #.# #####.####.@.............#b#h Noise: ---------  Time: 1298.5 (0.0)  b#h #.#######.# ########.......##b#h، }d) +0 dagger#.........##########b#h CCast: Magic Dart###########b#h  b#h% c   b#h? 2   b#hY Y_You see here a bat skeleton. b#h v_There is a stone staircase leading down here. _Unknown command.b#h ~As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  It is a scroll of identify. b#h @_g - a potion of hasteb#h  '#.#.##.##...###.#####.§§..#.....§§#§§.##.#§@§§.....###..As you read the scroll labelled UHYQ NIDAPNIO, it dissolves into smoke.b#hS +9.5 (1b#h b#h - _It was a scroll of fog.b#h Read which item? Scrolls  c - 2 scrolls labelled HANIG HYTUDGH  m - a scroll labelled MIXZUS ZEIRU [!] read|quaff[?] describe selectedb#h b#h ..#.##.##.# ##...######....... corvidae the Conjurer #.#.##.##.# ##'## #.###### Draconian #.#.......## #.# #.####Health: 20/20 ======================== #..........# #.# #....#b#h 4Magic: 5/5======================== #..###.###.# ##.## ####.#AC: 5Str: 9 ...# #.# #.# ##...#########.#EV: 11Int: 18 ##.# #.###.#####.§§..#....(...#SH: 0Dex: 9  #.# #........§§#§§.##.#####..#XL:  2 Next: 79% Place: Dungeon:1  b#h #.# #####.####§@§§...........#Noise: ---------  Time: 1299.5 (0.0)  #.#######.# ########.......##b#hE d) +0 dagger#.........##########Cast: Magic Dart###########b#hq D   b#h 4  b#h   _Unknown command.As you read the scroll labelled UTUPYJUAME, it crumbles to dust.  b#h# It is a scroll of identify. _g - a potion of hasteAs you read the scroll labelled UHYQ NIDAPNIO, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia.  --more--b#h[ b#h ] L Your spells (forget)TypeFailure Level  a - Magic DartConjuration2% 1 b - Searing RayConjuration4%2 Select a spell to forgetb#h] J[!] toggle spell headersb#hN..#.##.##.# ##...######....... corvidae the Conjurer #.#.##.##.# ##'## #.###### Draconian #.#.......## #.# #.####Health: 20/20 ======================== #..........# #.# #....#Magic: 5/5======================== #..###.###.# ##.## ####.#AC: 5Str: 9 ...# #.# #.# ##...#########.#EV: 11Int: 18 ##.# #.###.#####.§§..#....(...#SH: 0Dex: 9  #.# #........§§#§§.##.#####..#XL:  2 Next: 79% Place: Dungeon:1  #.# #####.####§@§§...........#Noise: ---------  Time: 12b#h399.5 (0.0)  #.#######.# ########.......##d) +0 dagger#.........##########Cast: Magic Dart###########      It is a scroll of identify. _g - a potion of hasteAs you read the scroll labelled UHYQ NIDAPNIO, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia.b#hl..#.##.##.# ##...######....... corvidae the Conjurer #.#.##.##.# ##'## #.###### Draconian #.#.......## #.# #.####Health: 20/20 ======================== #..........# #.# #....#Magic: 5/5======================== #..###.###.# ##.## ####.#AC: 5Str: 9 ...# #.# #.# ##...#########.#EV: 11Int: 18 ##.# #.###.#####.§§..#....(...#SH: 0Dex: 9  #.# #........§§#§§.##.#####..#XL:  2 Next: 79% Place: Dungeon:1  #.# #####.####§@§§...........#Noise: ---------  Time: 1299.5 (0.0) b#h#[10d #.#######.# ########.......##d) +0 dagger#.........##########Cast: Magic Dart###########      It is a scroll of identify. _g - a potion of hasteAs you read the scroll labelled UHYQ NIDAPNIO, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia.b#hb#h7Really abort (and waste the scroll)? Y - Yes  N - Nob#h b#h ..#.##.##.# ##...######....... corvidae the Conjurer #.#.##.##.# ##'## #.###### Draconian #.#.......## #.# #.####Health: 20/20 ======================== #..........# #.# #....#Magic: 5/5======================== #..###.###.# ##.## ####.#AC: 5Str: 9 ...# #.# #.# ##...#########.#EV: 11Int: 18 ##.# #.###.#####.§§..#....(...#SH: 0Dex: 9  #.# #........§§#§§.##.#####..#XL:  2 Next: 79% Place: Dungeon:1  #.# #####.####§@§§...........#b#h Noise: ---------  Time: 1299.5 (0.0)  #.#######.# ########.......##d) +0 dagger#.........##########Cast: Magic Dart###########       _g - a potion of hasteAs you read the scroll labelled UHYQ NIDAPNIO, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.b#h. 4300.5 (1 _b#ho b#h b#h b#hb Read which item? Scrolls  c - 2 scrolls labelled HANIG HYTUDGH [!] read|quaff[?] describe selectedb#hu b#h b#h ..#.##.##.# ##...######....... corvidae the Conjurer #.#.##.##.# ##'## #.###### Draconian #.#.......## #.# #.####Health: 20/20 ======================== #..........# #.# #....#Magic: 5/5======================== #..###.###.# ##.## ####.#AC: 5Str: 9 b#h ...# #.# #.# ##...#########.#EV: 11Int: 18 ##.# #.###.#####.§§..#....(...#SH: 0Dex: 9  #.# #........§§#§§.##.#####..#XL:  2 Next: 79% Place: Dungeon:1  #.# #####.####§@§§...........#Noise: ---------  Time: 1300.5 (0.0)  #.#######.# ########.......##d) +0 dagger#.........##########Cast: Magic Dart###########     b#h   _g - a potion of hasteAs you read the scroll labelled UHYQ NIDAPNIO, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.b#h:  As you read the scroll labelled UHYQ NIDAPNIO, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled MIXZUS ZEIRU, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _b#h$b#h3b#h ...§.####§.b#h .b#hk b#h b#h" E _Done exploring.b#h@wb#hqxb#h"~b#hb#hI21.5 (1 _b#hb#h       b#hZW  #   ###.#(## 2  #@.....#   #........#   ###.#.##.#   #.#... #.# ##? #.. #b#hH ###b#h;b#hb#h,-2.2 (1.7b#h3b#h 8 _You climb downwards.  Found 3 stones and 3 scrolls labelled QIUSUU NENUXZI. _There is a stone staircase leading up here.b#h xb#h{Inventory: 10/52 slots Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Missiles (go to first with ()f - 3 poisoned darts Armour (go to first with [) b#h@| j - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - a ring of poison resistance (worn)  k - an amulet of magic regeneration (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled HANIG HYTUDGH Potions (go to first with !)  a - a potion of magic  g - a potion of haste  i - a red potion b#hs|* l - a yellow potionb#h b#hS corvidae the Conjurer Draconian Health: 20/20 ======================== b#hMagic: 5/5======================== AC: 5Str: 9 EV: 11Int: 18 #SH: 0Dex: 9 ###.#(##XL:  2 Next: 79% Place: Dungeon:2 b#h*#@.....#Noise: ---------  Time: 1302.2 (0.0) #........#d) +0 dagger ###.#.##.#Cast: Magic Dart #.#... #.# ##? #.. # ### _Okay, then. _Okay, then. _Done exploring. _You climb downwards.  Found 3 stones and 3 scrolls labelled QIUSUU NENUXZI. _There is a stone staircase leading up here.b#h2b#hb#h0b#hQb#h _b#h1Bb#h`,b#hMb#hb#h5,b#hٽb#hb#h,b#h#b#h@b#h,b#hb#h #. #.#   #.##.#   ..#.#   ###.#(## #.#<.....#b#hrU #........# ###.#.##.#  #.#....#  #.####@#  #......#  ######.#   . #  . .#b#h+8.2 (6b#h+9.2 (7b#hb#he _b - 3 scrolls labelled QIUSUU NENUXZIb#hl3b#hmb#h$pb#hqb#h)rb#hvnb#hxb#h/+###.#(###.#<.....##........####.#.##. #.# #.####. #......#####  #.....# ##....g..Magic Dart ....#.. .#..# .#.##g   goblin (asleep). .## #.b#h(,11.2 (2b#h_+2.2 (3b#hFb#hu _A goblin comes into view. It is wielding a +0 dagger.b#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hA? ###.#(## corvidae the Conjurer #.#<.....# Draconian #........# Health: 20/20 ========================b#h?< ###.#.##.# Magic: 4/5===================----- #.#....# AC: 5Str: 9 #.####.# EV: 11Int: 18 #......# SH: 0Dex: 9b#h@M ######.# XL:  2 Next: 79% Place: Dungeon:2 #@# Noise: ---------  Time: 1312.2 (0.0) #.***.#  d) +0 dagger ##...*g..  Cast: Magic Dart ....#..  .#..# b#h>A .#.##  g   goblin (asleep) .. .  ## #.  _A goblin comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hvA Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)b#hR4 ###.#(## corvidae the Conjurer #.#<.....# Draconian #........# Health: 20/20 ======================== ###.#.##.# Magic: 4/5===================----- #.#....# AC: 5Str: 9 #.####.# EV: 11Int: 18 #......# SH: 0Dex: 9 ######.# XL:  2 Next: 79% Place: Dungeon:2 #@# Noise: ---------  Time: 1312.2 (0.0) #.....#  d) +0 dagger ##....gb#hG5[37m..  Cast: Magic Dart ....#..  .#..#  .#.##  g   goblin (asleep) .. .  ## #. Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.b#h9 ###.#(## #.#<  b#h9    #@#b#h9)#.***.# ##...*).. b#h9I.. .b#hu:=## b#h/....b#hMp82=3.2 (1Magic Dartb#hgb#h4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!b#h= 5===== _Magic restored.b#h4 b#h b#h b#h b#h  #.#<.....#  #........#  b#h Q###.#.##.#  #.#....#  #.####.#  #......#  ######.# # #.###..# b#h f#.@...#- b#hڻ ##....)... #....#..#Magic Dartb#h  #.#..# l b#h v#.#.## b#h7 #.... l   frilled lizard (asleep) b#hм ### # ## b#h ~ 5.2 (2  A frilled lizard comes into view.b#h E-6.2 (3b#h b#h 1 _Found a scroll of identify.b#h/  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hs #.#<.....# corvidae the Conjurer #........# Draconian ###.#.##.# Health: 20/20 ======================== #.#....# Magic: 4/5===================----- #.####.# AC: 5Str: 9 #......# EV: 11Int: 18 ######.# #  SH: 0Dex: 9 #.###..#  XL:  2 Next: 82% Place: Dungeon:2 #.@*..#  Noise: ---------  Time: 1316.2 (0.0) ##..***...  d) +0 dagger#hA1;15H #....#**#  Cast: Magic Dart #.#..# l  #.#.##  #....  l   frilled lizard (asleep) ### #.  ##  _Found a scroll of identify.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)b#h #.#<.....# corvidae the Conjurer #........# Draconian ###.#.##.# Health: 20/20 ======================== #.#....# Magic: 4/5===================----- #.####.# AC: 5Str: 9 #......# EV: 11Int: 18 ######.# #  SH: 0Dex: 9 #.###..#  XL:  2 Next: 82% Place: Dungeon:2 #.@...#  Noise: ---------  Time: 1316.2 (0.0) ##....)...  d) +0 dagger #b#h[m....#..#  Cast: Magic Dart #.#..# l  #.#.##  #....  l   frilled lizard (asleep) ### #.  ## Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. #.#<       #    #.@*..#  ##..***...  **#   ?  #.... ###b#hK  ## b#hY...)..6=7.2 (1Magic Dartb#h]b#h2aonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!b#hx3b#h{b#h(~b#h~O5=====b#h b#hb#hΉ,b#h b#hZb#hR#........# ###.#.##.# #.#....# .##.####.# ##.##......# ...b#h'######.# #.# #.###..# ##.....##?..###..@.)....[-9.2 (2#....#..##.#..# ?..#.#.## ##....#####. ## b#hb#hiF-20.2 (3b#hJb#h b#h֬C_Found a chain mail.b#h3b#hb#h@b#hb#hb#h\b#hb#hu,#..# ###.#.##.# # #.#....# .# #.####.# ##.# #......# ... .######.# ##.# ..#.###..# #.# #.....##?..## b#h ##....@....[# #....#..#..# #.#..#/.?.. Magic Dart#.#.###..:###.... g########. ..g   hobgoblin (asleep)## #.#b#h3 1.2 (1  b#h`FA hobgoblin comes into view.b#hK=====2.2 (2b#hb#h> _Found a bronze wand.  Things that are here: _a +0 dagger; a goblin corpseb#hq  b#h6rCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h*Y #........# corvidae the Conjurer  ###.#.##.# #  Draconian #.#....# .#  Health: 20/20 ========================b#hZ #.####.# ##.#  Magic: 4/5===================----- #......# ... .  AC: 5Str: 9 ######.# ##.# ..  EV: 11Int: 18 #.###..# #.#  SH: 0Dex: 9 #.....##?..##  XL:  2 Next: 86% Place: Dungeon:2 ##....@....[#  Noise: ---------  Time: 1322.2 (0.0) #....#*.#..#  d) +0 dagger b#h$\^#.#..#*.?..  Cast: Magic Dart #.#.###*.:##  #.... g###  #####. ..  g   hobgoblin (asleep) ## #.  #  _a +0 dagger; a goblin corpseCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)b#h` #........#corvidae the Conjurer###.#.##.##Draconian#.#....# .#Health: 20/20 ========================#.####.# ##.#b#h2^Magic: 4/5===================-----#......# ... .AC: 5Str: 9######.# ##.# ..EV: 11Int: 18#.###..# #.#SH: 0Dex: 9#.....##?..##XL:  2 Next: 86% Place: Dungeon:2##....@....[#Noise: ---------  Time: 1322.2 (0.0)#....#*.#..#d) +0 daggerb#ho #.#..#*.?..Cast: Magic Dart#.#.###*.:###.... g########. ..b#hg   hobgoblin## #.#b#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineb#hAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.b#hT b#h_ w./g.b#hc 5===3.2 (1b#hk b#hm   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.hobgoblin is lightly wounded. _shouts!b#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h{  #........# corvidae the Conjurer  ###.#.##.# #  Draconian b#h w#.#....# .#  Health: 20/20 ======================== #.####.# ##.#  Magic: 3/5==============---------- #......# ... .  AC: 5Str: 9 ######.# ##.# ..  EV: 11Int: 18 #.###..# #.#  SH: 0Dex: 9 #.....##?..##  XL:  2 Next: 86% Place: Dungeon:2 ##....@....[#  Noise: ===------  Time: 1323.2 (0.0) b#h U#....#*.#..#  d) +0 dagger #.#..#*.?..  Cast: Magic Dart #.#.###g.:##  #.... .###  #####. ..  g   hobgoblin ## #.  #  _The hobgoblin shouts!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)b#h #........#corvidae the Conjurer###.#.##.##Draconian#.#....# .#Health: 20/20 ========================#.####.# ##.#Magic: 3/5==============----------#......# ... .AC: 5Str: 9######.# ##.# ..EV: 11Int: 18#.###..# #.#SH: 0Dex: 9#.....##?..##XL:  2 Next: 86% Place: Dungeon:2##....@....[#Noise: ===------  Time: 1323.2 (0.0)#....#*.#..#d) +0 dagger#.#..#*.?..Cast: Magic Dart##hm.#.###g.:###.... .########. ..g   hobgoblin## #.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.b#hsb#h<|T.g.b#hh4=====--4.2 (1b#hb#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.b#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h}  #........# corvidae the Conjurer  ###.#.##.# #  Draconian #.#....# .#  Health: 20/20 ======================== #.####.# ##.#  Magic: 3/5==============----------b#h~  #......# ... .  AC: 5Str: 9 ######.# ##.# ..  EV: 11Int: 18 #.###..# #.#  SH: 0Dex: 9 #.....##?..##  XL:  2 Next: 86% Place: Dungeon:2 ##....@....[#  Noise: =--------  Time: 1324.2 (0.0) #....#*.#..#  d) +0 dagger #.#..#g.?..  Cast: Magic Dartb#h' \ #.#.###..:##  #.... .###  #####. ..  g   hobgoblin ## #.  #  b#h U_The hobgoblin is heavily wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)b#h* #........#corvidae the Conjurer###.#.##.##Draconian#.#....# .#Health: 20/20 ========================#.####.# ##.#Magic: 3/5==============----------b#h6:#......# ... .AC: 5Str: 9######.# ##.# ..EV: 11Int: 18#.###..# #.#SH: 0Dex: 9#.....##?..##XL:  2 Next: 86% Place: Dungeon:2##....@....[#Noise: =--------  Time: 1324.2 (0.0)#....#*.#..#d) +0 dagger#.#..#g.?..Cast: Magic Dart#.#.###..:###.... .########. ..g   hobgoblinb#h## #.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#hԶPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.b#h5b#h<Tg/b#h$=+5.2 (1b#hBb#hBE!b#hE-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage. _The hobgoblin is heavily wounded.b#h  Casting: Magic Dart (safe; 2% risk of failure)  b#h\Confirm with . or Enter, or press ? or * to list all spells.b#h3 F #........# corvidae the Conjurer  ###.#.##.# #  Draconian #.#....# .#  Health: 20/20 ======================== #.####.# ##.#  Magic: 2/5b#hM4 =========--------------- #......# ... .  AC: 5Str: 9 ######.# ##.# ..  EV: 11Int: 18 #.###..# #.#  SH: 0Dex: 9 #.....##?..##  XL:  2 Next: 86% Place: Dungeon:2b#h4 Q ##....@....[#  Noise: =--------  Time: 1325.2 (0.0) #....#g.#..#  d) +0 dagger b#h+5 #.#..#/.?..  Cast: Magic Dart #.#.###..:##  #.... .###  #####. ..  g   hobgoblin ## #.  b#h{5 #  _The hobgoblin is heavily wounded.Casting: Magic Dart (safe; 2% risk of failure)  b#h5 wConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)b#h  #........# corvidae the Conjurer  ###.#.##.# #  Draconian #.#....# .#  Health: 20/20 ======================== b#hW #.####.# ##.#  Magic: 2/5=========--------------- #......# ... .  AC: 5Str: 9 ######.# ##.# ..  EV: 11Int: 18 #.###..# #.#  SH: 0Dex: 9 #.....##?..##  XL:  2 Next: 86% Place: Dungeon:2 ##....@....[#  Noise: =--------  Time: 1325.2 (0.0) #....#g.#..#  d) +0 dagger #.#..#/.?..  Cast: Magic Dart #.#.#b#hΌ [40m##..:##  #.... .###  #####. ..  g   hobgoblin ## #.  # Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hn KAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.b#h     #   .#   ##.# b#hR   ... .   ##.# ..   #.#      †.#..# b#h :    #....   .. ## #. # b#h  b#h& 3=====936.2 (1Magic Dartb#h. b#h2 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  b#h2 mThe magic dart hits the hobgoblin. _You kill the hobgoblin!b#h t#.# ###.#.##.# # #.#....# .# #.####.# ##.# .#......# ... #.#######.# ##.# .. #.###..###.# #.....##?..## ##....)@...[# #....#†.#..# #.#..#/.?....##.#.###..:## ##...#####. ..####.#b#h b#h& .-7b#h b#h b#h2K ##.#.##b#hC3# #.#....###.# ##......# ... ##.######.# ##.# ...  #.###..###.# ....##?..####....)....[b#h3T #....#@.#..##.#..#/.?....##.#.###..:##.#b#h=b#hA%4b#hA^==========-8b#hMb#hM b#h Nh_You see here a hobgoblin corpse.b#hhR  #.#....###.# ##......# ... ##.######.# ##.# ...  #.###..###.# #.....##?..####....)....[ #....#†.#..#.##..#@.?....####..:##... .### #b#hab#hܰ-9 _b#hb#hb#h5==========30.2 (2b#hCC _h - a wand of flame (7)b#hB U#.#....# .# #.####.# ##.# . #......# ... ###.# ######.# ##.# ... #.###..###.# #.....##?..## ##....)....[# #....#†.#..#.# #.#..#.@?....# #.#.###..:##.# #.... #.### #####.$..####.##b#h b#h +1.2 (1b#ho b#hg! + _Found 14 gold pieces.b#hZ=[#.#....# .# #.####.# ##.# . #......# ... ###.# ######.# ##.# ... #.###..###.# #.....##?..## ##....)....[# #....#†.#..#.# #.#..#..@....# #.#.###..:##.# #.... #.### #####.$..####. b#hb#h&2b#hf b#hb#h+3.2 (2b#hb#h . _m - a scroll of identifyb#hQ#.#....# .#  #.####.# ##.# .  #......# ....###.#  ######.# ##.# .... #.###..###.# #.....##?..## ##....)....[# #....#†.#..#.# #.#..#.# #.#.###..:##.# #.... #.### #####.$..#####. b#h K=====4.2 (1b#hKb#hb#h= ###.# ##......# ....###.######.# ##.# .... # #.###..###.# .#....##?..## ?^.#....)....[# .. #....#†.#..#.##..#......###..@##.#... #.### ####.$.. #b#h&b#h*&5b#h =b#h=% b#h=V_Found a scroll of identify.  You pick up a book of Burglary and begin reading...b#h!B+6.2 (2b#hGb#hJp  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.b#h  #.####.# ##.# . #......# ....###.# ######.# ##.# .... # #.###..###.# .# #.....##?..## ?^. ##....)....[# ..b#hT #....#†.#..#.# #.#..#.# #.#.###.@.##.# #.... #.### #####.$.. #####. b#huH ##b#hOb#h+7.2 (1b#hb#hb#hȺe #.####.# ##.# . #......# ....###.# ######.# ##.# .... # #.###..###.# .# #.....##?..## ?^. ##....)....[# .. #....#†.#..#.# #.#..#.# #.#.###@..##.# #.... #.### #####.$.. #####. ##b#hb#hc&8b#hb#hb#hE .....# ....###.######.# ##.# .... # #.###..###.# .....##?..## ?^.b#hF #....)....[# ..  #....#†.#..#.# #..#.......####...##.#... #@### ####.$..) #####...# #### b#hS b#hHW &9b#hk^ b#h` % _Found a dagger.b#h #####.# ##.# .... # #.###..###.# .....##?..## ?^.#....)....[# ..  #....#†.#..#.# b#h:j#..#.......##.#.###...##.#....[#.### b#h^####.$@.)# #####...#b#hX ### b#hp=40b#hb#h"H _Found a ring mail.b#h ######.# ##.# .... #b#hJ #.###..###.# .# #.....##?..## ?^. ##....)....[# ..b#ho  #....#†.#..#.# #.#..#.......#b#h #.#.###...##.#b#h #....[#.### #####.@..)# #####...# ####b#h<1b#hb#hBb#ht+2.2 (2b#hb#h> _You now have 68 gold pieces (gained 14).b#ho######.# ##.# .... # #.###..###.# .# #.....##?..## ?^. ##....)....[# .. #....#†.#..#.# b#hó#.#..#.......# #.#.###...##.# #....[#.### #####..@.)# #####...# #### b#hb#h+3.2 (1b#hEb#h b#h/ K######.# ##.# .... # #.###..###.# .# #.....##?..## ?^. ##....)....[# .. #....#†.#..#.# #.#..#.......# b#hc/ #.#.###...##.# #....[#.### #####...@)# #####...# #### b#hF= b#hI@ &4b#hG b#h:I b#h b#h b#h) b#h% b#hb#hdb#hb#hb#h b#h5b#hb#hb#hYA ######.# ##.# .... # #.###..###.# .# #.....##?..## ?^. ##....)....[# .. #....#†.#..#.# #.#..#.......#b#hZ] #.#.###...##.# #....[#.### #####..@.)# #####...# ####b#h8db#hg&5b#hOsb#hTub#h޴3......# ....###.# ######.# ##.# .... ###..###.# .#.....##?..## ?^.##....)....[# .....#†.#..#.##.#..#.......b#hDc#.#.###...##.#....[#@########....)# #####...####b#h_b#h&6b#hb#h~b#h M####.# ##.# .b#h ?......# ....###.# ######.# ##.# .... ###..###.# .#.....##?..## ?^.b#h ##....)....[# .....#†.#..#.#b#h .#.......##.###@..##.#....[#.#######....)# #####...###b#h b#hV &7b#h b#h2 b#h? 2M....#  ####.# ##.# .......# ....###.# b#hZ@ /######.# ##.# .... ###..###.# .#.....##?..## ?^.##....)....[# .....#†.#..#.#.@.....#b#h@ #.###...##.#....[#.###b#h@ #####....)#####.##b#hN b#hZR &8b#hNZ b#hs\ b#h`M###.#.## ....#  ####.# ##.# .......# ....###.# ######.# ##.# .... b#h.###..###.# .#.....##?..## ?^.##....)....[# .....#†@#..#.#.#......#.###...##.##....[#.###b#h(b#h.&9b#h2b#h4b#hvM.......  ###.#.## ....#  .####.# ##.# .#......# ....###.# ######.# ##.# .... ###..###.# .#.....##?..## ?^.##....).@..[# ..#....#†.#..#.#b#hR#.#..#......#.#.###...##.##b#hb#hæ'50b#hb#hyb#hSM#<.......  ###.#.##  ....#  .b#hc####.# ##.# .#b#h......# ....###.# ######.# ##.# .... .###..###.# .#.....##@..## ?^.##....)....[# ..b#h...#†.#..#.##.#..#.......##b#hD.##b#hb#h%&1b#hhb#hdb#h+2.2 (2b#hb#h*: _m - 2 scrolls of identify (gained 1)b#hkq#.#<.....# #.# ###.#.##.# # .#.#....# .# .#.####.# ##.# .# #......# ....###.# ######.# ##.# .... # b#hq#.###..###.# .# #.....##.@.## ?^. ##....)....[# .. b#hr?b#hK'60b#hSb#hV+ _Found 12 gold pieces.b#hAm..#.# .#(## .....# . # # . ##$# #.##.# #.# .#.# #....# #.# ... b#hm####.# ###.# ##.# # #....###.# .# ##.#.....@# # b#hm#.###..###.#..r#.# #.....##...###.?^.. b#hm##....)....[# ...#..#....#†.#..#.##...b#hn#.#..#.# #.## b#h7nb#h} rrThe rat squeaks loudly.b#hE====1b#hb#hƉ; _The rat bites you but does no damage.b#h #.#(## .....# .###$# #.###.# .#.#.... ###.# ###.# ##.# b#h ;.....# #....###.# ####.# ##.#......## #  #.###..###.#.@r#.....##...###.?^..##....)....[# ...#... #....#†.#..#.##... ##..#.......# #.#####...##.# .# ...[#.### .# b#h ####....)#  #####...#b#h b#h b#h 4 BB   giant cockroachr   ratA giant cockroach comes into view.b#h <=---b#h 2b#h b#hw I _The rat misses you.b#hNb#h\J.Bb#h\B---3b#h#eb#h;ht _You barely miss the rat. The rat bites you but does no damage.b#h.>b#hGJ.Bb#hH&4b#hV _You hit the rat but do no damage. The rat bites you but does no damage.b#he5  You hit the rat.b#hp .B The rat is severely wounded.b#hq&5b#hub#hw; _The rat bites you but does no damage.b#hQ  You closely miss the rat.The rat is severely wounded.6b#hb#h _The giant cockroach barely misses you. The rat closely misses you.b#h5  You hit the rat.b#h2 .  You kill the rat!The giant cockroach bites you but does no damage.b#hU6.67b#h@b#hA] _The giant cockroach closely misses you.b#h .#(## # . # # . ##$# .##.# #.# .#.# b#hH ....# #.# ... .# ###.# ##.# # #....###.# .# ##.#.....B## # #.###..###.#..@#.# b#hp #.....##...###.?^..# b#h F##....)....[#....#.#....#†.#..#.##... ##.#..#.......b#h #.#.###...##.# .# #....[#.###..# ######....)#.## b#h b#hI b#h! &8b#h b#h  b#h R_The giant cockroach completely misses you.b#h 4b#h b#h b#h+e#.#(##.# . #.# . ##$# #.##.# #.# .#.# #....# #.# ...#.# ###.# ##.#.# #....###.##.# ##.#.....B## #b#hm #.###..###.#.@.#.# #.....##...###.?^..# ##....)....[#....#....b#h #....#†.#..#.##... ## #.#..#.......# #.##b#h #.#.###...##.# .# #....[#.###.b#hv.# # #####....)#.## b#hK #####...#b#h-<9b#hb#hRG _The giant cockroach bites you but does no damage.b#h.#(## # . # # . ##$# .##.# #.# .#.# ....# #.# ... .# ###.# ##.# # #....###.# .# ##.#.....B## # #.###..###.#..@#.# #.....##...###.?^..# ##....)....[#....#.... #....#†.#..#.##... ###.#..#.......#.#.###...##.# .# #....[#.###..# ######....)#.#h0m## 70 _The giant cockroach bites you but does no damage.b#h ...# .###$###.# .#. ..... ###.# ###.# ##.# ....# #....###.# ###.# ##.#.....B## #  #.###..###.#...#.###....##...###@?^..##....)....[#....#.... #....#†.#..#.##...####..#.......# ######...##.# .#...[#.###..# ####....)#.# #####...b#h [# ###b#hx b#hF.Bb#hH.-1b#hb#hb#h ##$###.# .#. ..... ###.# ###.# ##.# ....# #....###.# # ###.# ##.#......##.#  #.###..###.#..B#.###....##...###.?^..#....)....[#.@..#.... #....#†.#..#.##...####..#.......# #.## ###...##.# .#...[#.###..# #####....)#.##  #####...# ### b#h(t.B=2b#h.b#hZ1U _The giant cockroach misses you.b#hx# . ##$# ##.# #.# .#.# # #.# .....# ###.# ##.#.## #....###.# .# .# ##.#......##.#  #.###..###.#...#.###  #.....##...###B?^..#  ##....)....[#..@.#.... #....#†.#..#.##...### #.#..#.......# #.## #.#.###...##.# .##....[#.###..# ##hJ34m#####....)#.## #####...#####b#hzb#h`&3b#hCb#hG _The giant cockroach bites you but does no damage.b#h< '.# . ##$# .##.# #.# .#.#.# #.# ....#.# ###.# ##.#.#.# #....###.# .##.# ##.#......##.# #.###..###.#...#.### #.....##...###B?^..# ##....)....[#.@..#.... #....#†.#..#.##...###b#h B #.#..#.......# #.## #.#.###...##.# .# #....[#.###..# # #####....)#.## #####...# ####b#h b#h &4b#hb#h? U _The giant cockroach misses you.b#hb c  _The giant cockroach misses you.  You hit the giant cockroach.  You tail-slap the giant cockroach, but do no damage.  The giant cockroach is moderately wounded.b#h &5b#hb#hRG _The giant cockroach bites you but does no damage.b#h}  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.b#h~&6b#h] _The giant cockroach bites you but does no damage.b#h( _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.  The giant cockroach is moderately wounded. _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.  b#hH*&7b#h ?r _The giant cockroach barely misses you.b#hH b#h  719--b#h@ 8b#h b#h! y _You barely miss the giant cockroach. The giant cockroach bites you.b#hՏ b#h &9b#h7 b#h& _You closely miss the giant cockroach. The giant cockroach barely misses you.b#h  You closely miss the giant cockroach.You tail-slap the giant cockroach, but do no damage.b#h $20b#h 3==80b#hM b#h G _The giant cockroach bites you but does no damage.b#hb#hb&1b#hb#h _You barely miss the giant cockroach. The giant cockroach closely misses you.b#hU=  You hit the giant cockroach but do no damage.Your tail-slap misses the giant cockroach.2b#hBb#hDJ _The giant cockroach bites you but does no damage. x2b#hSs  You barely miss the giant cockroach.You tail-slap the giant cockroach, but do no damage.3b#hsb#hvG _The giant cockroach bites you but does no damage.b#h_  You closely miss the giant cockroach. You tail-slap the giant cockroach.  b#hMThe giant cockroach is almost dead.b#h$19b#h2--4b#hb#h4 _The giant cockroach bites you.b#h|  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.b#hk V20==5b#hۯ b#hn \ _The giant cockroach barely misses you.b#h2  You barely miss the giant cockroach.The giant cockroach is almost dead.b#h &6b#h9 b#hխ G _The giant cockroach bites you but does no damage.b#hĦ  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.b#h &7b#h/ b#h ` _The giant cockroach closely misses you. x2b#ha  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.b#hf&8b#ht] _The giant cockroach bites you but does no damage.b#h  You barely miss the giant cockroach.The giant cockroach is almost dead.b#hV19--9b#hJ _The giant cockroach bites you.b#h|  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.b#hL}'90b#h{b#h`] _The giant cockroach closely misses you.b#hx  You closely miss the giant cockroach.The giant cockroach is almost dead.1b#h]}\ _The giant cockroach barely misses you.b#h0  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.b#h1 a7----2b#h6 b#h!8 { _The giant cockroach barely misses you. The giant cockroach bites you.b#h>  You completely miss the giant cockroach.The giant cockroach is almost dead.b#h? _8=-3b#hI b#hJ U _The giant cockroach misses you.b#h,, A  You hit the giant cockroach.b#hh4 E†b#h4 b#hA ....# .##$#corvidae the Conjurer .##.# #.# .#.#Draconian ....# #.# ....Health: 18/20 =====================--- ###.# ###.# ##.#.#Magic: 5/5======================== ....# #....###.# .#AC: 5Str: 9 ###.# ##.#......##.#EV: 11Int: 18#.###..###.#...#.###SH: 0Dex: 9#.....##...###†?^..#XL:  2 Next: 103% Place: Dungeon:2##....)....[#.@..#....Noise: =--------  Time: 1394.2 (1.0)#....#†.#..#.b#hfA p##...###d) +0 dagger#.#..#.......# #.##Cast: Magic Dart#.#.###...##.# .##....[#.###..# ######....)#.#######...#####The giant cockroach is almost dead. _The giant cockroach barely misses you. The giant cockroach bites you.  You completely miss the giant cockroach.The giant cockroach is almost dead. _The giant cockroach misses you.You hit the giant cockroach. _You kill the giant cockroach!You have reached level 3!b#hJ /  --more--b#h(  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? b#h 23/266/66203 1% Magic Dartb#hE b#h  b#hҥ _You feel clever. x2; Your scales feel tougher.b#h, M ... ##$###.# ....# #.# .... ###.# ###.# ##.#.# b#hR- ....# #....###.# .# ###.# ##.#......##.# ###..###.#...#.##.....##...###@?^..# ##....)....[#....#....b#h~- b...#†.#..#.##...####.#..#.......# #.##...#.#b#h- E#.##b#h7 b#h@; 5-5 _b#h@ b#h7B | _You see here a giant cockroach corpse.b#h,# . # # . ##$# ##.# #.# .#.# # #.# .... .# ###.# ##.#.# # #....###.# .# .# ##.#......##.#  #.###..###.#...#.###  #.....##...###†@^..#  ##....)....[#....#.b#hv#....#†.#..#.##...####.#..#.....#.#.###...##.# .##....[#.###..# .######....)#.## ######...# b#hUb#hh!m4=-6 _b#h,&b#h-b#h0+7.2 (2b#h3b#h5: _m - 3 scrolls of identify (gained 1)b#hh 3b#hj b#hm b#hn b#hr Bb#hs b#hv b#h4w b#hpw a5==b#hcy b#h{ ,b#hk} b#h ,b#h b#h: ,b#h b#hՊ 96b#h" E==b#hb b#h 1 _HP restored.b#h 3b#hW b#h b#h ,b#h b#h b#hf #  # ## ... (## .# ### .(.# . .. ..# .. ..# . .##$#.. #.# #.# .#.#. ..# #.# .... #.# ###.# ##.#.# ..# #....###.##@# 406.2 (9 #.# ##.#......##.# b#hM #.###..###.#...#.### #.....##...###†.^..# ##....)....[#....#.....#....#†.#..#.##...#####.#..#.......###.###.#.###...##.# .##....[#.###..# .#b#h b#hf /7.2 (10.0)b#h b#hy ) _Found 6 boomerangs.b#hQM #### .# ### .... (## ..# ### .(..... ..# ... .. #.##$#..# ##.#..#.#..# ..# #.##.........# #.# ###.# ##. ..# #....###.##. ##.#......##.# #.###..###.#...#.###.#.b#hWb#hv]M=8.0)b#hbb#hkdb#h)M  #### .# ### .... (## ..# ### .(..... ..# ... .b#h;. #.##$#. ##..#.# ..# #.##.....@...# #.# ###.#####.#.#### ..# #....###. #.# ##.#......##.#.#.b#hB*##.b#hb#h &9b#h^b#h"b#h4JM .#.  #.#### .# ### .. .... (## ..# .### .(..... ..# ... .b#h&K. #.##$#..# ##.#..#@#..# ..# #.##......... #.# ###.#####.#.#### ..# #....###.##.#..##..b#hSb#hV'10b#h\b#hy_b#hvVOM.# .   #. #### .# ####.. .... (## ...#..### .(..#.......# ... .. #.# b#hVq##.#..#.#..# ..# #.##.........# #.# ###.#####.#.#####.....#b#h_b#hdc&1b#hzib#hpb#hs+2.2 (2b#hhyb#h>{> _You now have 80 gold pieces (gained 12).b#hz 6 .# . .##.########.. .... (##...#..### .(.. ..# . #.......# ...  #.##.#..# ##.##.#.. .#.........# #.# ###.#####.#.#####.....##....#†.#..#.##...####b#h b#h +3.2 (1b#h b#h b#h  . .##.#.########.. .... (##...#..### .(.. ..# . #.......# ...  #.##.#..# ##.##.#..#.#..# .#.....@...# #.# ###.#####.#.### ..# #....###.##.# ..##..  #.#..#.......###.##b#hb#hn&4b#hb#hb#hh. # #. ## # #. .#### # ####.. #.... ## ...#..###..(.. # . #.......#.... # . #.##.#..# .# #.##.#..#.#..# b#h-# #.##.# .# ###.#####.#.#### # #....###.##.# .# ##.#......##.# .###..###.#...#.### .....##...###†.^..#b#hj"....)....[#....#..... #....#†.#..#.##...#### b#hb#hS&5b#hb#hܟb#hv.  #. ##  #. .#####  ####.. ##......  ...#..###..(.. # . #.......#.... # . #.##.#..# # #.##.#..#.#..# # #.##.b#h;# # ###.#####.#.#### # #....###.##.# # ##.#......##.# ###..###.#...#.#####...###†.^..# ....)....[#....b#haz ....#†.#..#.##. b#h$b#h&6b#hb#h<b#hzm . #. ### #. ..##### ####.. ##......  ...#..###..(..  . #.#....  . #.##.#..# b#hm  #.##.#..#.#..#  #.##.#  ###.#####.#.####  #....###.##.# b#h{u b#hw &7b#hv} b#h b#h[ M.#. ###  #. ..#########.. ##...... ...#..###..(..b#h ;#.......#..... #.##.#..#.# #.##.........##.#####.#.####b#h H#....###.##.#b#h b#hٸ &8b#h* b#h b#hLM.#. ### . #. ..#####..####.. ##........ ...#..###..(......#.......#.......... #.##..#.#b#h #.##.........###.#####.#.####.#b#hZb#h&9b#hb#hFb#h3M.#.###  #. ..#########.. ##..b#h ...#..###..(#.......#.@........ #.#####..#..#.##.##.........##b#hb#h'20b#h_b#hb#hWLM.#.#### . #. ..#########.. ##.. ...#..###.@(b#hL#.......#........ #.#####..#.##.#..#.#..##b#hUb#hzX&1b#h]b#hh_b#hX.# . #. ##### ..#. ...#####.####.. ##....#..###..@.. #.#.. #.##.#..#####.#.##.#..#.#..# .#.##.........#  ###.#####.#.####  #....###.##.# b#hb#hB&2b#hJb#hP _You see here 6 boomerangs.b#h| b#hs &3b#h b#h & _n - 6 boomerangsb#h b#h Inventory: 14/52 slots Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Missiles (go to first with ()f - 3 poisoned darts  b#hS n - 6 boomerangs Armour (go to first with [)  j - a +0 pair of gloves (worn) Jewellery (go to first with "=) b#hv r e - a ring of poison resistance (worn)  k - an amulet of magic regeneration (worn) b#h Wands (go to first with /)h - a wand of flame (7) b#h Scrolls (go to first with ?)  b - 3 scrolls labelled QIUSUU NENUXZI b#h a c - 2 scrolls labelled HANIG HYTUDGHm - 3 scrolls of identify b#h Potions (go to first with !)  a - a potion of magic b#h = g - a potion of haste  i - a red potion b#h * l - a yellow potionb#h3 b#hz b#h3 corvidae the ConjurerDraconianHealth: 26/26 ========================.#Magic: 6/6========================.AC: 6Str: 9#. ##### ..EV: 11Int: 20#. ...#####...SH: 0Dex: 9####.. ##.........b#h "XL:  3 Next:  1% Place: Dungeon:2...#..###..@.......Noise: ---------  Time: 1423.2 (0.0). #.......#..........d) +0 dagger. #.##.#..#####...Cast: Magic Dart#.##.#..#.#..#.b#h( #.##.........####.#####.#.#####....###.##.# ##.#......##.# #..###.#...#.### _m - 3 scrolls of identify (gained 1) _HP restored. _Found 6 boomerangs. _You now have 80 gold pieces (gained 12). _You see here 6 boomerangs. _n - 6 boomerangsb#hR b#h3 b#h b#h b#hb#hsRead which item? Scrolls b#h* b - 3 scrolls labelled QIUSUU NENUXZI  c - 2 scrolls labelled HANIG HYTUDGHm - 3 scrolls of identify b#hN[!] read|quaff|evoke[?] describe selectedb#hHb#hpMb#hR'corvidae the ConjurerDraconianHealth: 26/26 ========================.#Magic: 6/6b#h.  .#  .# # ##.####.# #......# #..#.# .### #....#  ... #@...#41.2 (4.0)#.# #...###...##.####.# ## #.#.#...?..# #.##..#.####### #.##..# #.#.## # #..###### .. # #..... _Found a stone staircase leading down.b#h b#h b#h R _You see here 3 flux baubles.b#hϥb#h+2.2 (1b#hFb#hI( _m - 3 flux baublesb#h3e >..####.####.#...... ##.#  .### #... ...##.# #@..##...##.####.#b#he## #.#.#...?..### #####..####.........b#hkb#hOn&3b#hrb#htb#h .####.####.#b#h...... ##.#  .### #... ...##.# #...##...##@####.#b#h## #.#.#...?..#.##..#.#######b#h2R..#..b#hN:#.# b#h@##...#..###..........b#hVb#h&4b#hSb#hb#h ###.####....... ##.#  .### #....# ....###.# #...##...##.####.### #.#.#@..?..#.##..#.###### #.##..## b#h## .# . #.......#..........b#h&b#h&5b#hb#hb#h7 .# # ##.####.# #...... # #..#.# .### #....# ... #....# ##.# #...## #...##.####.# ## #.#.#.@.?..# #.##..#.# #.##..## #.#.##b#hO8 #.. #. #### b#h>b#h7A&6b#hEb#h?Gb#h5 .# # ##.####.# #...... # #..#.# .### #....# ... #....# ##.# #...## b#h 6 u#...##.####.# ## #.#.#..@?..# #.##..#.#b#h06 \ #.##..## #.#.b#h6 ###.#  b#hb= b#h> &7b#hC b#hE b#h? .# # ##.####.# #...... # #..#.# .### #....# ... #....# ##.# #...## ##...##.####.# ## #.#.#...@..# #.##..#.# #.##..## b#hd b#h &8b#h b#hݴ b#hƵ +9.2 (2b#h b#h i _b - 5 scrolls of teleportation (gained 2)b#hƈ .# # ##.####.# #........# #..#.#..#.### #....#..#... #....#..##.# #...##.# #...##.####.# ## #.#.#....@.# b#h* #.##..#.# #.##..## b#h b#h[ ,50.2 (1b#h b#hU b#hIb#hEb#hJb#hyb#hnb#hb#h,b#hJb#hb#h,b#hob#hb#h,b#h9b#hb#h,b#hzb#hb#hd,b#hb#hub#hRb#hnb#hb#hb#h,b#hb#h7b#h,b#hLb#hb#h,b#hb#hnb#he,b#hb#hWb#hb#h b#hJb#hb#h,b#hb#h}b#h,b#hb#hqb#hb#hQb#hb#hrb#h{,b#hb#hpb#h?,b#hb#hb#hK b#hn b#h b#hP b#hR b#h~ b#h b#h b#h,b#hb#htR  There is a stone staircase leading down here.b#hb#h _b#hDb#h`b#h,b#hb#hPb#h,b#hb#hzb#h,b#h9b#h<b#hk,b#hb#hN b#h!,b#h"b#h"b#h#,b#h7$b#h$b#hv%,b#h%b#hq&b#h(,b#h)b#hE*b#h|,,b#h,b#h-b#h.,b#h.b#h/b#h0,b#h0b#hZ1b#h52b#hl2b#h2b#h3b#hb4,b#h4b#h5b#hd7,b#h7b#hk8b#h<9,b#hx9b#h!:b#h:,b#hN;b#h=b#h>Bb#h4@b#h~A,b#hBb#h:Cb#hlD,b#hDb#h@Fb#hH,b#hHb#hIb#hJ,b#hKb#hLb#hM,b#hiNb#hOb#hQ,b#hpQb#hRb#hTBb#hUb#hW,b#h%Xb#hhYb#hr[,b#h[b#h;]b#hT^,b#h^b#h%ab#hb,b#hcb#hJdb#he,b#heb#hgb#h5h,b#hhb#hib#hkb#hDkb#hkb#h!mb#hrs.############### #............@# 503.2 (53.0)#.####..##.###.#.##.....#.# ...#.##.#.....## ..#..#.##.#....... [.# ..##.........# .###...##### .#.#.# ...b#hsF #...#b#hxb#h|,4.2 (54b#hb#hL _Found a runed barding.b#hb 3b#h b#h b#hG 1################.............#.####..##.###0.0)#.##.....#.# #......[##.##.#.....###..#..>..#.##.#........[.# ..###.........# .###...######...### ...#.# ... ##...# #####.##b#h b#hp +5.2 (1b#h b#h i _Found a robe. Found a stone staircase leading down.b#hՋ3b#hb#hvb#hҒ,b#h>,b#h,b#hb#hb#hT,b#hb#hb#h?,b#hib#hb#h,,b#hPb#hb#hXb#hb#hb#hKb#hb#hA,b#hb#h_b#h,b#h b#h@b#h@,b#hb#h b#h,b#hb#hb#h,b#h.b#hb#h,b#hHb#h*b#hP,b#hb#hb#h,b#hb#hb#h,b#hb#hb#h,b#h[b#hb#h,b#hb#h.b#h,b#h b#hk b#h ,b#hk b#h& b#h ,b#h b#h b#h,b#hyb#hb#hBb#hWb#h,b#hZb#hb#h>,b#hb#h@b#h>,b#hb#hb#hBb#hb#h!b#h!b#h"b#h#b#h%,b#hy%b#h3'b#h),b#h*b#hY-b#h/Bb#hC1b#h\9...............##..#####.# #...######...####.....##.# #.#.# #... ##.##.##.# #...# #### #.......# ##.###.......##.#b#h9###.##.#.###.# #......#.# ##.## ##.#.####.# #...# #.@#.####.# b#h9J#.#.# ...J..#.#......# #.>.# #########..########b#h9Magic Dart ##.## #.#..b#h,:#  #.# #.#####.#.# ##.####.#..# J   endoplasm (asleep) #................b#hQ:v# #..#.#..#####.#.## b#hw:7#....#..##.....b#hiB036.2 (31.0)b#hB,7.2 (32b#h-Fb#hH] _An endoplasm comes into view.b#h,  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h...............##..#####.#  corvidae the Conjurer #...######...####.....##.#  Draconian #.#.# #... ##.##.##.#  Health: 26/26 ======================== #...# #### #.......#  Magic: 5/6====================---- b#hQ##.## #.......#  AC: 6Str: 9  #.# ###.##.#.##  EV: 11Int: 20  #.# #......#.#  SH: 0Dex: 9 ##.## ##.#.####.#  XL:  3 Next:  1% Place: Dungeon:2 #...# #*@#.####.#  Noise: ---------  Time: 1537.2 (0.0) b#h#.#.# ...J**#.#......#  d) +0 dagger #.>.# #########..########  Cast: Magic Dart b#h##.## #.......#..#  #.# #.#####.#..# ##.####.#####.#..#b#h> J   endoplasm (asleep) #................# #..#.#..#####.#.## b#hci#....#..##..... _An endoplasm comes into view.b#hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)b#h ...............##..#####.#corvidae the Conjurer #...######...####.....##.#Draconian #.#.# #... ##.##.##.#Health: 26/26 ======================== #...# #### #.......#Magic: 5/6b#h! ====================---- ##.###.......#AC: 6Str: 9  #.####.##.#.##EV: 11Int: 20  #.#b#hB! #......#.#SH: 0Dex: 9 ##.####.#.####.#b#hs! XL:  3 Next:  1% Place: Dungeon:2 #...##*@#.####.#b#h! bNoise: ---------  Time: 1537.2 (0.0) #.#.# ...J**#.#......#d) +0 dagger b#h! #.>.# #########..########Cast: Magic Dart b#h! &##.## #.......#..##.# #.#####.#..# ##.####.#####.#..#b#h " J   endoplasm #................# b#hG" #..#.#..#####.#.## #....#..##.....Casting: Magic Dart (safe; 2% risk of failure)  b#hn" Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#h" Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm but does no damage.b#h b#h 1..J.b#hϨ 3=8.2 (1b#h b#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#hد Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm but does no damage. b#h4 S_The endoplasm quivers.b#h,  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hw...............##..#####.#  corvidae the Conjurer #...######...####.....##.#  Draconian #.#.# #... ##.##.##.#  Health: 26/26 ======================== #...# #### #.......#  Magic: 4/6================-------- ##.## #.......#  AC: 6Str: 9  #.# ###.##.#.##  EV: 11Int: 20  #.# #......#.#  SH: 0Dex: 9 ##.## ##.#.####.#  XL:  3 Next:  1% Place: Dungeon:2 #...# #*@#.####.#  Noise: =--------  Time: 1538.2 (0.0) #.#.# ....J*#.#......# b#hm.[39;49m d) +0 dagger #.>.# #########..########  Cast: Magic Dart ##.## #.......#..#  #.# #.#####.#..# ##.####.#####.#..# J   endoplasm #................# #..#.#..#####.#.## #....#..##..... _The endoplasm quivers.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)b#h8`...............##..#####.#  corvidae the Conjurer #...######...####.....##.#  Draconian #.#.# #... ##.##.##.#  Health: 26/26 ======================== #...# #### #.......#  Magic: 4/6================-------- ##.## #.......#  AC: 6Str: 9 b#h@a5 #.# ###.##.#.##  EV: 11Int: 20  #.# #......#.#  SH: 0Dex: 9 ##.## ##.#.####.#  XL:  3 Next:  1% Place: Dungeon:2 #...# #.@#.####.#  Noise: =--------  Time: 1538.2 (0.0) #.#.# ....J.#.#......#  d) +0 dagger #.>.# #########..########  Cast: Magic Dart ##.## #.......#..#  #.# #.#####.#..# ##.####.#####.#..# J   endoplasm #................# #..#.#..#####.#.## #....#..##.....b#hoaCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#haAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  b#ha"The magic dart hits the endoplasm!b#hg. .  #... ##.  ####   #.......#  #.# .#.##  #.# .#  ##.#.####.#  #*@#.####.#  .....*#.#......# >.#     #.# b#h0h&b#h0...b#h5====39.2 (1Magic Dartb#hb#h*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm! _You kill the endoplasm!b#h}3b#h$b#hb#hb#hŨ6========b#h$nb#hb#h۲b#hb#hHb#h,b#hb#hb#hh====b#hb#h,b#hb#h2b#h,b#hEb#h   #......##..#####.# ##...######...####.....##.# b#h#.#.# #... ##.##.##.# b#h#...# #### #.......# b#h##.## ####### #.......# #.# #.....# ###.##.#.##b#h= b#h#.# #.....# #......#.# b#h##.## #.....###.#.####.# #...# #..@..##..#.####.#- #.#.# #.......#.#......#b#hO #.>.# #########..######## ##.## #....b#h...#..# #.# #.#####.#..# ##.####.#####.#..#b#h< #.........#b#h  #..#.#..#####.#.## .### #....#..##......#You pick up Great Wizards, Vol. VII and begin reading...b#h",47.2 (8b#hTE-8.2 (9b#hb#hZ  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library.b#h43b#hb#hb#h6b#hOnb#hb#hb#h*,b#hb#hb#hb#h8b#hb#hb#hI,b#hb#hnJb#hb#h{b#h,b#hb#hb#h,b#hIb#hnb#hG,b#hb#hb#h,b#hb#hTb#hqb#hb#hb#hb#h,b#hzb#h'b#h,b#hb#hb#h ,b#hb#hb#hb#hb#hb#h b#h ,b#hh b#hb#h4b#hTb#hb#h"Xb#hb#hT,b#hb#hvb#hB,b#h- b#h "b#hw#,b#h#b#h&b#hZ,Xb#h,,b#hA-b#h.b#h0b#h0b#hh1b#h2b#h\4,b#h4b#hh7b#h8b#h(9b#h9b#h;b#h =,b#h^=b#h?b#h1A,b#hAb#hCb#hNE,b#hEb#hGb#hIb#hJb#h"Kb#h Mb#h0O,b#h Pb#hQb#hnS,b#hTb#h Wb#hX,b#hZb#h3\b#h ^,b#h^b#h`b#hb,b#h~cb#hfb#hh,b#hib#hwkb#hm,b#hmb#hqb#ht,b#hub#hxb#h{,b#h}b#h~b#hu,b#hwb#hb#h,,b#h,b#hb#hq.......# .#####...#####.#.. .. . .# #.........#.# .#.# .# #...#######.##.#.# ## #...# #.#....# ###...### ##.#..#.## #.......####......... b#hnt# #.##................J # #............@..?.# ......#......#..#....... ####..##.....#..#.#..### Magic Dart # #. #.........#.# ....#............... ###.......#.#.##.# J   endoplasm (asleep)............ .###.######## ## b#hM 93.2 (45.0)  An endoplasm comes into view.b#h[J.Jb#h,4.2 (46b#hb#hB^ _The endoplasm quivers.b#h?  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h(...............# corvidae the Conjurer .#####...#####.#.. .. .  Draconian .# #.........#.# .#.#  Health: 26/26 ======================== .# #...#######.##.#.#  Magic: 5/6====================---- ## #...# #.#....#  AC: 6Str: 9  ###...### ##.#..#.##  EV: 11Int: 20 b#h2) #.......####.........  SH: 0Dex: 9 # #.##.............**J.  XL:  3 Next:  3% Place: Dungeon:2 # #............@***.#  Noise: ---------  Time: 1594.2 (0.0) ......#......#..#.......  d) +0 dagger ####..##.....#..#.#..###  Cast: Magic Dart # #. #.........#.# ....  #............... ###  .......#.#.##.# J   endoplasm  ............ .#h)m# ##.######## ## _The endoplasm quivers.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)b#h...............#corvidae the Conjurer .#####...#####.#.. .. .Draconian .# #.........#.# .#.#Health: 26/26 ======================== .# #...#######.##.#.#b#hMagic: 5/6====================---- ## #...# #.#....#AC: 6Str: 9###...### ##.#..#.##EV: 11Int: 20#.......####.........SH: 0Dex: 9 # #.##.............**J.b#h1XL:  3 Next:  3% Place: Dungeon:2 # #............@***.#Noise: ---------  Time: 1594.2 (0.0) ......#......#..#.......d) +0 dagger ####..##.....#..#.#..###b#hSCast: Magic Dart # #. #.........#.# ....#............... ###.......#.#.##.#b#h4J   endoplasm............ .###.######## ##b#hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.b#h}b#hL\.J...?b#h3=5.2 (1b#hb#hzonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.b#h0jb#hmb#hutb#hwF _Unknown command.b#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h# ...............# corvidae the Conjurer b#hO# .#####...#####.#.. .. .  Draconian .# #.........#.# .#.#  Health: 26/26 ======================== b#h# .# #...#######.##.#.#  Magic: 4/6================-------- ## #...# #.#....#  AC: 6Str: 9  ###...### ##.#..#.##  EV: 11b#h@$ Int: 20  #.......####.........  SH: 0Dex: 9 # #.##............**J..  XL:  3 Next:  3% Place: Dungeon:2 # #............@**?.#  Noise: =--------  Time: 1595.2 (0.0) b#h$ ......#......#..#.......  d) +0 dagger ####..##.....#..#.#..###  Cast: Magic Dart # #. #.........#.# ....  #............... ###  .......#.#.##.# J   endoplasm  ............ .# b#h<% ##.######## ## _Unknown command.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#h% Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)b#h ...............# corvidae the Conjurer .#####...#####.#.. .. .  Draconian .# #.........#.# .#.#  Health: 26/26 ======================== .# #...#######.##.#.#  Magic: 4/6================-------- ## #...# #.#....#  AC: 6Str: 9  ###...### ##.#..#.##  EV: 11Int: 20  #.......####.........  SH: 0Dex: 9 # #.##..............J..  XL:  3 Next:  3% Place: Dungeon:2 # #..........#h! 9m..@..?.#  Noise: =--------  Time: 1595.2 (0.0) ......#......#..#.......  d) +0 dagger ####..##.....#..#.#..###  Cast: Magic Dart # #. #.........#.# ....  #............... ###  .......#.#.##.# J   endoplasm  ............ .# ##.######## ##Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavilb#h! Vy wounded, 100% to hit)  The magic dart hits the endoplasm.b#hh& .#.#.. .. .  #.........#.# .#.#  #... b#h&  #...#   ###...###   #.....  b#h' H**...  **?.#    #.  ....     b#h}' L      b#h/ 1.....b#h 5====76.2 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!b#hn b#h7 h _Your Dodging skill increases to level 2!b#h\b#h1]b#h^b#hDab#heP _b#hfp6========b#hfb#hhb#hk,b#hnb#hnb#hq,b#h,b#h׮b#hb#hb#hb#hb#hb#h&,b#hb#hhb#hb#h&b#hub#hkb#h,b#hb#hb#h:,b#hb#hb#h@,b#hb#hsb#h,b#hb#h5b#hb#hKb#hb#hb#h,b#hb#hb#h,b#hhb#hb#h ,b#hEb#hb#ht,b#hb#hb#hb#hb#h9b#h&b#h b#hBb#hrb#hb#h,b#hb#hb#hQ,b#hb#hb#hb#h:b#hb#hb#h,b#hb#h4b#h,b#hb#hb#h,b#h6b#hVb#h,b#hb#hb#h,b#hb#hb#hb#hb#hFb#hdb#h,b#h`b#hb#hi,b#hb#hb#h,b#h_b#hRb#he,b#hBb#hb#h.,b#h~b#hb#h,b#h@b#hb#h/b#h`b#hb#hwb#h %             #########   #.r.....#   #####@#  - ..##.#   # #.##.#  Magic Dart b#h #.##.##.#   #.......#   ####.####   r   rat (asleep) #..#   ##.#  ..#.# b#h1645.2 (49.0)b#hdF-6.2 (50b#h:b#hV _A rat comes into view.b#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h:/  corvidae the Conjurer  Draconian  Health: 26/26 ========================  Magic: 5/6====================----  AC: 6Str: 9  EV: 11Int: 20 b#h;######### SH: 0Dex: 9 #.r****.# XL:  3 Next:  7% Place: Dungeon:2 #####@# Noise: ---------  Time: 1646.2 (0.0) ..##.# d) +0 dagger # #.##.# Cast: Magic Dart b#h;>#.##.##.# #.......# ####.#### r   rat (asleep) #..# b#h=<J##.#  .. #.# _A rat comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h<Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)b#hq  corvidae the Conjurer  Draconian  Health: 26/26 ========================  Magic: 5/6====================----  AC: 6Str: 9  EV: 11Int: 20 ######### SH: 0Dex: 9 #.r.....# XL:  3 Next:  7% Place: Dungeon:2 #####@# Noise: ---------  Time: 1646.2 (0.0) ..##.# d) +0 dagger # #.##.# Cast: Magic Dart #.##.##.# #.......# ####.#### r  #h rT39;49m rat (asleep) #..# ##.#  .. #.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.b#htl   b#heu#..****.#      #     #.......#  ####.####  #..#   ##.# b#hu   .. #.#  b#h*.....b#h/o8=7.2 (1Magic Dartb#h~b#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat!b#hN b#h 3b#h b#h N6====b#h b#hN b#h b#h b#h b#h ,b#h b#hy ====b#h@ ,b#h b#hC b#h} ,b#h b#h b#h b#hF b#h b#hQ b#h$ ,b#hk b#h b#h/ b#hd b#h b#h b#h% ,b#h b#h b#ho ,b#h b#hr nb#hj ,b#h b#h/ b#h ,b#hD b#h b#h .#..# .#..# ....# .#.## ...########## .#############.......# b#hq ## ##.......##.#####.# ### #..............##.# #.. #...@.##.##.##.##.# -625.0)b#h #.# .........##.##.##.##.# #.# #........##.##.......# #.# <...........#####.#### b#h ###.## .....######## #..# .....# ..... b#h'  ##.# .....# #... .. #.# .....# #... . #.# .....# ####.###. #.#b#h" b#h& F-3.2 (16b#h* b#h, 9 _Found a stone staircase leading up.b#h3b#hNb#hb#h#.#..# .....# #.#.## ....######################.......# ### .......##.#####.# # ### # .......##.# # #.. g...#.....##.##.##.##.# # #.# .......@..##.##.##.##.# # #.# .#b#h_.##.##.......# # #.# .<....#####.####Magic Dart ####.## S.....######## #..# ......# #..... ##.#.# ##...# .. #.#b#hg   goblin (asleep).# #...  #.#b#hgS   ball python (constriction, asleep).# ####.###. #.# #####.#.......... #.#b#hX 0.0)  A ball python and a goblin come into view.b#hb#h^.g.SgS)==4.2 (1b#h4b#h( _The goblin shouts!b#hf  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h#.#..# corvidae the Conjurer .....# Draconian #.#.## Health: 26/26 ======================== ....##########  Magic: 5/6====================---- ..### ##########.......#  AC: 6Str: 9 ### ##.......##.#####.#  EV: 11Int: 20 # ### # #..............##.#  SH: 0Dex: 9 # #.. .g..#.....##.##.##.##.#  XL:  3 Next:  8% Place: Dungeon:2 # #.# .......@..##.##.##.##.#  Noise: ==-------  Time: 1664.2 (0.0) b#h# #.# .#...**...##.##.......#  d) +0 dagger # #.# .<.**........#####.####  Cast: Magic Dart ####.## .S*...######## #..# ......# #..... ##.# ......# ##...# .. #.#  g   goblin ......# #... . #.#  S   ball python (constriction) ......# ####.###. #.# #####.#.......... #.# _The goblin shouts!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)b#hV#.#..# corvidae the Conjurer .....# Draconian #.#.## Health: 26/26 ======================== ....##########  Magic: 5/6====================---- ..### ##########.......#  AC: 6b#h{Str: 9 ### ##.......##.#####.#  EV: 11Int: 20 # ### # #..............##.#  SH: 0Dex: 9 # #.. .g..#.....##.##.##.##.#  XL:  3 Next:  8% Place: Dungeon:2 # #.# .......@..##.##.##.##.#  Noise: ==-------  Time: 1664.2 (0.0) # #.# .#........##.##.......#  d) +0 dagger # #.# .<...........#####.####  Cast: Magic Dart ####.## .S....######## #..# ......# #..... ##.# ......# ##...# .. #.#  g   goblin ......# #... . #.#  S   ball python (constriction)b#h ......# ####.###. #.# #####.#.......... #.# Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  b#hPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.b#h      ### #   #..   #.#   #.# .#...**  #.# .<.**  .†*     .. #.#  #... .    b#hDb#hjC.g.......b#h<10-5.2 (1b#hb#h"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  b#h\Aim: a ball python (100% to hit)  The magic dart hits the ball python. _You kill the ball python!b#h'~  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h #.#..# corvidae the Conjurer .....# Draconian #.#.## Health: 26/26 ======================== ....##########  Magic: 4/6================-------- ..### ##########.......#  AC: 6Str: 9 ### ##.......##.#####.#  EV: 11Int: 20 # ### # #..............##.#  SH: 0Dex: 9 # #.. ..g*#.....##.##.##.##.#  XL:  3 Next: 10% Place: Dungeon:2 b#h # #.# ....***@..##.##.##.##.#  Noise: =--------  Time: 1665.2 (0.0) # #.# .#........##.##.......#  d) +0 dagger # #.# .<...........#####.####  Cast: Magic Dart ####.## .†....######## #..# ......# #..... ##.# b#h ......# ##...# .. #.#  g   goblin ......# #... . #.# ......# ####.###. #.# #####.#.......... #.# _You kill the ball python!Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)b#h%#.#..# corvidae the Conjurer .....# Draconian #.#.## Health: 26/26 ======================== ....##########  Magic: 4/6================-------- ..### ##########.......#  AC: 6Str: 9 ### ##.......##.#####.#  EV: 11Int: 20 # ### # #..............##.#  SH: 0Dex: 9 b#h &.# #.. ..g.#.....##.##.##.##.#  XL:  3 Next: 10% Place: Dungeon:2 # #.# .......@..##.##.##.##.#  Noise: =--------  Time: 1665.2 (0.0) # #.# .#........##.##.......#  d) +0 dagger # #.# .<...........#####.####  Cast: Magic Dart ####.## .†....######## #..# ......# #..... ##.# ......# ##...# .. #.#  g   goblin ......# #... . #.# ......# ####.###. #.# #####.#.......... #.# b#h&Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.b#ha+      ### #   #.. ..)*  #.# ....***  #.# b#hh,_  #.#        ..  #... .    b#hײ-....b#h5====26.2 (1Magic Dartb#hb#hzonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  b#hgThe magic dart hits the goblin. _You kill the goblin!b#h-3b#h.b#h1,b#hs5b#h566========b#hs7b#h:b#h<b#h<b#h=b#h@b#h6Bb#hZBb#hCb#hEb#hlG,b#hqHb#hKb#hMR====b#hNb#hvSb#hU,b#hVb#h.Zb#h^\,b#hL]b#h_b#hea,b#h,bb#heb#hgb#hgb#hhb#hakb#hm,b#hnb#hzpb#hpr,b#h#sb#htb#hv,b#hLwb#h{b#h/},b#h}b#hsb#hu,b#hb#hb#h,b#hb#hb#h.,b#h1b#hb#h,b#hގb#hb#h,b#h|b#hb#h,b#hFb#h b#h0,b#hǙb#hכb#h,b#hkb#h9b#h,b#hqb#h]b#h˦,b#hb#hsb#h,b#hQb#hHb#h,b#hb#hmb#h,b#hb#hb#h;,b#hb#hb#h,b#h>b#h-b#h,b#hSb#hb#ho,b#hb#hb#h,b#hb#hb#hb#hb#hb#hmb#h,b#hP4b#hBb#hb#hP,b#h4b#hlb#h@,b#hb#hUb#h,b#hb#hb#h,b#hb#h{b#h ,b#h nb#h b#h .##.........# #...#######.##.#. .#####.#.#### #...# #.#.... ..###.##.# ###...### ##.#..#...##.# #.......####....... ##.#...#.### #.##........ ...###†.^..####.................# ...[#....#.......#......#..#..... .#..#.##...####..##.....#..#.#..# ......###.## #.@#.........#.#...- ...##.# .# #..........# .###..# .# ##.#.##.####Magic Dart b#h= 9..).# #............ ##...# ####.########.#  #### .# @   Jessica (asleep) .. ..@ b#h` 1710.2 (44.0)b#h# F-1.2 (45b#h' b#hY- _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.b#h  b#hYCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h6v.##.........# #...#######.##.#. corvidae the Conjurer .#####.#.#### #...# #.#.... Draconian ..###.##.# ###...### ##.#..#. Health: 26/26 ======================== ......##.# #.......####....... Magic: 5/6b#h====================---- ##.#...#.### #.##............... AC: 6Str: 9 ...###†.^..####.................# EV: 11Int: 20 ...[#....#.......#......#..#..... SH: 0Dex: 9 b#hߥ .#..#.##...####..##.....#..#.#..# XL:  3 Next: 12% Place: Dungeon:2 b#h ......###.## #.@#.........#.#... Noise: ---------  Time: 1711.2 (0.0) b#h4...##.# .# #.*...............# d) +0 dagger .###..# .# #..*....#.#.##.#### Cast: Magic Dart b#hc..)#.## .# #..*...........# ##...# ####*########.## b#h #### *#  @   Jessica (asleep) .*  ..@  b#hצ_Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.b#hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)b#h.##.........# #...#######.##.#. corvidae the Conjurer .#####.#.#### #...# #.#.... Draconian ..###.##.# ###...### ##.#..#. Health: 26/26 ======================== b#h......##.# #.......####....... Magic: 5/6====================---- ##.#...#.### #.##............... AC: 6Str: 9 ...###†.^..####.................# EV: 11Int: 20 ...[#....#.......#......#..#..... SH: 0Dex: 9 .#..#.##...####..##.....#..#.#..# XL:  3 Next: 12% Place: Dungeon:2 b#h......###.## #.@#.........#.#... Noise: ---------  Time: 1711.2 (0.0) ...##.# .# #.*...............# d) +0 dagger b#hV.###..# .# #..*....#.#.##.#### Cast: Magic Dart ..)#.## .# #..*...........# ##...#b#h####*########.######*#b#h@   Jessica.*b#h..@ _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.b#hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)b#h6Jb#hOr.....#..b#hSg=2.2 (1Magic Dartb#hYb#h[V  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) _The magic dart hits Jessica but does no damage.b#h nM#..#.#..................# #...#######.##.# .#####.#.#### #...# #.#...#####...### ##.#..# ......##.# #.......#### ##.#...#.### #.##..###†.^..####...........# ...[#....#.......#..... .#..#.##...####.@##.....##...###.## #..#.........#.#... ...##.............. .###..# .# #.......#.#.##.####....###...b#hb#h@   Jessica@b#h<q6====-3Magic Dartb#hb#hb#hM ......#########.#.#### #.#... ..###.##.# ###...### ##.#..#..........####...... ##.#...#.### #.##........ ...###†.^..####....#[#....#.......##..#..... .#..#.##...####..###..# ......###.## #.@#........##.# .# #.................# .###.....#.#.##.### ..)#.#..........# ##...# ####.########.#  ### .#  .@.. b#hְ B@.b#hɷ @-4b#h\ b#hh b#hl###.#.### #.#... ..###.##.# ###...### ##.#..#..........####...... ##.#...#.### #.##........ ...###†.^..####.........#[#....#.......#......#..#..... .#..#.##...####..##.....#..#.#..# ......###.## #..#........b#h[T##.# .# #.@...............# .###.#.#.##.### ..)#.#.......# ##...# ####.########.#  ### @ ..w   dart slug (wandering)...@   Jessica .w#b#h(b#h w.  A dart slug comes into view.Jessica gestures wildly.b#h,:*b#hCv  Jessica gestures at you while chanting.b#h$Q8@b#hTS5Slow b#h[b#h0^\ _You feel yourself slow down.b#h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h"?.#####.#.#### #...# #.#.... corvidae the Conjurer ..###.##.# ###...### ##.#..#. Draconian ......##.# #.......####....... Health: 26/26 ======================== ##.#...#.### #.##............... Magic: 5/6b#h?====================---- ...###†.^..####.................# AC: 6Str: 9 ...[#....#.......#......#..#..... EV: 11Int: 20 .#..#.##...####..##.....#..#.#..# SH: 0b#h?ADex: 9 ......###.## #..#.........#.#... XL:  3 Next: 12% Place: Dungeon:2 b#h@ ...##.# .# #.@...............# Noise: ---------  Time: 1715.2 (0.0) b#hI@.###..# .# #..*....#.#.##.#### d) +0 dagger ..)#.## .# #..*...........#  Cast: Magic Dart b#h@##...# ####*########.##  Slow  #### @#  b#h A..  w   dart slug (wandering) ..w  @   Jessica ..#  _You feel yourself slow down.b#h`ACasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineb#hAdAim: Jessica, wielding a +0 dagger and wearing a +0 robe (100% to hit)b#hy.#####.#.#### #...# #.#.... corvidae the Conjurer ..###.##.# ###...### ##.#..#. Draconian ......##.# #.......####....... Health: 26/26 ======================== ##.#...#.### #.##............... Magic: 5/6b#hz====================---- ...###†.^..####.................# AC: 6Str: 9 ...[#....#.......#......#..#..... EV: 11Int: 20 .#..#.##...####..##.....#..#.#..# SH: 0Dex: 9 ......###.## #..#.........#.#... XL:  3 Next: 12% Place: Dungeon:2 ...##.# .# #.@...............# Noise: ---------  Time: 1715.2 (0.0) .###..# .# #..*....#.#.##.#### d) +0 dagger b#hI{..)#.## .# #..*...........#Cast: Magic Dart ##...#####*########.##Slow ####@#..w   dart slug (wandering)..w@   Jessica..#b#h{Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits Jessica.b#h,b#h..@.@   Jessica.b#h 5=6.7 (1.5b#hb#h-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits Jessica. _Jessica is moderately wounded.b#h   b#hݽ Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#h O .#####.#.#### #...# #.#.... corvidae the Conjurer ..###.##.# ###...### ##.#..#. Draconian ......##.# #.......####....... Health: 26/26 ======================== ##.#...#.### #.##............... Magic: 4/6================-------- ...###†.^..####.................# AC: 6Str: 9 ...[#....#.......#......#..#..... EV: 11Int: 20 .#..#.##...####..##.....#..#.#..# SH: 0Dex: 9 ......###.## #..#.........#.#... XL:  3 Next: 12% Place: Dungeon:2 ...##.# .# #.@...............# Noise: =--------  Time:b#hO [37m 1716.7 (0.0) .###..# .# #..*....#.#.##.#### d) +0 dagger ..)#.## .# #..*...........#  Cast: Magic Dart ##...# ####@########.##  Slow  #### .#  ..  @   Jessica ...  ..# Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  100% to hit)b#hZ/ .#####.#.#### #...# #.#.... corvidae the Conjurer ..###.##.# ###...### ##.#..#. Draconian ......##.# #.......####....... Health: 26/26 ======================== ##.#...#.### #.##............... Magic: 4/6================-------- ...###†.^..####.................# AC: 6Str: 9 b#h/ ...[#....#.......#......#..#..... EV: 11Int: 20 .#..#.##...####..##.....#..#.#..# SH: 0Dex: 9 ......###.## #..#.........#.#... XL:  3 Next: 12% Place: Dungeon:2 ...##.# .# #.@...............# Noise: =--------  Time: 1716.7 (0.0) b#hF0 .###..# .# #..*....#.#.##.#### d) +0 dagger ..)#.## .# #..*...........#Cast: Magic Dart ##...#####@########.##Slow ####.#..@   Jessica...b#h1 ..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  100% to hit)  The magic dart hits Jessica.b#hC b#h b#h2 5Mb#h Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  100% to hit)  b#h gThe magic dart hits Jessica.  Jessica is almost dead.b#hw E@...wb#h w   dart slug@   Jessicab#h` `5====8.2 (1.5b#h* b#h a _Jessica looks very angry.b#hV  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b#hC .#####.#.#### #...# #.#.... corvidae the Conjurer ..###.##.# ###...### ##.#..#. Draconian ......##.# #.......####....... Health: 26/26 ======================== ##.#...#.### #.##............... Magic: 4/6================-------- ...###†.^..####.................# AC: 6Str: 9 ...[#....#.......#......#..#..... EV: 11Int: 20 .#..#.##...####..##.....#..#.#..# SH: 0Dex: 9 ......###.## #..#.........#.#... XL:  3 Next: 12% Place: Dungeon:2 ...##.# .# #.@...............# Noise: =--------  Time:b#h\ k[37m 1718.2 (0.0) .###..# .# #.@.....#.#.##.#### d) +0 dagger ..)#.## .# #..............#  Cast: Magic Dart ##...# ####.########.##  Slow  #### .#  .w  w   dart slug ...  @   Jessica ..# Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)b#hC .#####.#.#### #...# #.#.... corvidae the Conjurer ..###.##.# ###...### ##.#..#. Draconian ......##.# #.......####....... Health: 26/26 ======================== b#h n##.#...#.### #.##............... Magic: 4/6================-------- ...###†.^..####.................# AC: 6Str: 9 ...[#....#.......#......#..#..... EV: 11Int: 20 .#..#.##...####..##.....#..#.#..# SH: 0Dex: 9 ......###.## #..#.........#.#... XL:  3 Next: 12% Place: Dungeon:2 b#h ...##.# .# #.@...............# Noise: =--------  Time: 1718.2 (0.0) .###..# .# #.@.....#.#.##.#### d) +0 dagger ..)#.## .# #..............#Cast: Magic Dart ##...#####.########.##Slow ####b#h# .#.ww   dart slug...@   Jessica..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)  The magic dart hits Jessica.b#hZ9 Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to  hit)  The magic dart hits Jessica.  b#h*: DJessica is almost dead.b#hkB ?w.b#hC 3---5====9.7 (1.5b#hfI b#hK 8 _Jessica hits you with a +0 dagger.b#hS; }  You hit Jessica but do no damage. You tail-slap Jessica.b#hC )  You kill Jessica!b#hH ```The dart slug launches a dart at you.b#h 4...b#h^ 1-----6========7821.2b#h b#h - _The slug dart hits you.b#hp.###.##.# ###...### ##.#..#..........####...... ##.#...#.### #.##........ ...###†.^..####.......#[#....#.......#......#..#..... .#..#.##...####..##.#..# ......###.## #..#........##.# .# #........# .###.#.#.##.### ..)#.#.............# b#h##...# ####.########.#  ### w#  ..... ..# b#hb#h(?w.b#h0-2.7b#hb#hP  Things that are here: _a +0 dagger; a +0 robe; the human corpse of Jessicab#h݁..........####...... ##.#...#.### #.##........ ...###†.^..####......#[#....#.......#......#..#..... .#..#.##...####..###..# ......###.## #..#........##.# .# #........# .###.).....#.#.##.### ..)#.#.......# ##...# ####w########.#  ### .#  .... ..# .# b#h-8w.b#hφI-4.2 _b#hb#hb#he d  You hit the dart slug.  The dart slug is lightly wounded.b#h0 K--=5.7b#hg D _The dart slug bites you.b#h :  b#h ~You hit the dart slug.  The dart slug is heavily wounded.b#h G====7.2b#h b#h V _The dart slug barely misses you.b#h  You hit the dart slug.  The dart slug is severely wounded.b#ha18---8.7b#h+b#h. _The dart slug bites you.b#hZ  You hit the dart slug but do no damage.The dart slug is severely wounded.b#hl7----30.2b#h b#hD. _The dart slug bites you.b#h! _The dart slug bites you.  You hit the dart slug but do no damage.  The dart slug is severely wounded. _The dart slug bites you.  You hit the dart slug but do no damage.  The dart slug is severely wounded.b#h"(1.7b#h )b#h+?  You hit the dart slug but do no damage.b#hU+8The dart slug is severely wounded. _The dart slug bites you.  You hit the dart slug but do no damage.The dart slug is severely wounded. _The dart slug bites you but does no damage.b#h:  You hit the dart slug.  The dart slug is severely wounded.You feel yourself speed up.b#h; f8=3.2b#hA b#hC W _The dart slug closely misses you.b#hRF  You hit the dart slug.  The dart slug is almost dead.b#hF ,40b#hL b#hlO A _The dart slug bites you but does no damage.b#h4  You hit the dart slug but do no damage.The dart slug is almost dead.b#h5 &5b#h: b#ha= A _The dart slug bites you but does no damage.b#h;  You hit the dart slug.b#h6 1.b#h)W 836Magic Dart b#h)V_You kill the dart slug!b#h/b#hY2m _Your Conjurations skill increases to level 5!c#h ##.# #.####. #.#...#.### #.##...###†.^..####......#[#....#.......#......#..#. c#h#..#.##...####..##.....#..#.#..####.## #..#.#.#.##.# .# #.# ###..# .# #.).....#.#.##.#### )#.## .# #.# ...# ####.#.##  #### .# c#h........#...#...#c#hc#h"19==-7 _c#h&c#h(c#h c#hU =c#h L20=c#h Xc#h ,c#h c#hD ,c#h c#hq c#h #1c#h E==c#h c#h ,c#h c#h ,c#h c#h c#h c#h c#h  c#hC c#hr a2==c#h c#h# ,c#h$ c#h& c#h>& c#h'' c#h) ,c#hn* c#h, c#hL, h3==c#h\- c#hy/ ,c#h0 c#h2 ,c#h3 c#h5 c#h5 c#h6 c#h9 c#h9 h4==c#h: c#h,< c#hT< c#h< c#hR? c#h? c#he@ c#h=B c#heB c#hdC c#hGE c#hzE c#hE a5==c#hF c#hI c#hI c#hJ c#hL c#h=L c#hL c#h(N ,c#hN c#hP c#hVP 9=c#hQ c#hS c#h&T D6=c#h2U c#hY c#h[ ,c#h.] c#h^ c#h` c#hfa c#hb c#h;e c#hg ,c#hg c#hh c#hi c#h(j 2=c#hj c#hl c#hm c#hm c#hEn c#h_o c#hrp c#hp c#hs c#hs c#hu ,c#hv c#hUw c#h x c#h6x c#hnx c#hy c#hy ,c#h]z c#hz c#h{ c#h{ c#h| c#h} c#hV~ c#hp~ c#h~ c#hh c#h c#hC c#hn c#h c#h c#h c#h\ c#h c#h c#hӃ c#h c#h c#hj c#h c#h c#h c#h c#h։ c#h% c#hΊ c#h c#h c#h c#h، c#h c#h c#h c#hݎ c#h6 c#h^ c#hې c#h c#h c#hΓ c#h7 c#hi c#h c#h' c#hJ c#h˖ c#hg c#h c#h՗ c#h c#h ,c#h c#hK c#h c#h7 c#hޥ c#h c#h ,c#h c#h c#h c#h6 c#h c#hM c#h c#h; c#h c#hĮ c#h=  #.....#  #.....# c#h } #.....#  ##.....##  ### #.......#  .. #.#####.#  c#h# E#. ##.#####.#  #.##.##.....##.####. #..(.@...##.........#-94.2 (57.0) ####.###.#####.###### #. #.......#<. ############     c#h c#h9 c#h* ,5.2 (58c#h4 c#h 9 _Found a stone staircase leading up.c#h3c#h~c#hc#h(,c#h,c#h1Bc#hR #.....# #.....# #.....# ##.....## #### #.......# ..# #.#####.## #.###.#####.# #.##.##.....##.####.c#hJ #..@.....##......... ####.###.#####.##### #.# #.......# <.# ## ####c#hx17.2 (2.0)c#h%+8.2 (3c#hc#h5 _f - 6 poisoned darts (gained 3)c#ht-3c#h-c#h/c#h~1c#h4Bc#hv6,c#h7c#h8c#h}9,c#h:c#h;c#h<,c#hr=c#hC?c#hZ@,c#hAc#hBc#hC,c#hyDc#h1Fc#hH,c#hHc#hWJc#hL,c#hMc#hNc#hqP,c#hQc#hS,c#hUc#hYWL _You now have 88 gold pieces (gained 8).c#hX3c#hYc#he[c#h\,c#h]c#h)`c#h2b,c#hcc#h;ec#hg,c#hVic#hlc#h pc#hBpc#hPqc#hrc#hNs,c#hsc#huc#hw,c#h1xc#hyc#h{c#h{c#h|c#h`c#hă,c#hc#hc#hÅc#hc#h2c#hc#hوc#hc#hЉc#h8c#h,c#hc#h=c#h,c#hc#hc#h,c#h4c#hPc#h\c#hc#hc#hc#hE,c#hc#hc#h,c#h3c#hc#hΡc#hc#hc#hc#h,c#hc#hc#h9c#hbc#hc#h##.###.## #.....###.#.## #.....###.## #.....##.# ##.....#####.#### #.......#.......# #.#####. #.##.##.###.#####. #.##.##.##.....c#h #@##........## #.#####.###.#####.#.# #.# #.......#.. <.# ########### ####c#h00820.0)c#h,9.2 (31c#hc#hac _o - a scroll labelled XOMI MEOSIKEDc#h 3c#h3 c#h c#h c#h# c#h Xc#h c#h, c#h ,c#h c#h] c#h ,c#hK c#h> c#h ,c#hC c#h c#h c#h c#h c#hm c#h c#h c#h c#h c#h4 c#hW c#h: c#h"  c#h,# J There is a stone staircase leading up here.c#h$ c#h$  _c#hD% c#h& c#h( c#hQ( c#h( c#h) c#h* Bc#hm+ c#hq, c#h, c#h - c#h. c#hN0 c#h0 c#h1 c#h2 c#h4 ,c#h4 c#hE5 c#h5 ,c#h*6 c#h6 c#hN7 ,c#h7 c#h8 c#h8 ,c#h8 c#h}9 c#h9 ,c#h3: c#h: c#hS; ,c#h; c#h< c#h< ,c#h< c#hw= c#h"> ,c#hs> c#h? c#h? ,c#h? c#hy@ c#hA ,c#hSA c#h|B c#hJ L#.## #.....# .## #.....# .# ## #.....# @# # ##.....## #. #### #.......# .. ...# #.#####.# .# ##.###.#####.# .# ##.##.....##.####.# .......##.......@.# ##.###.#####.###### ##.# #.......#c#hJ _Magic Dart .<.# # ####@   Sigmund (polearm, asleep) c#hQ 52.2 (23  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.c#hRW u.@@)c#hZ 5==3.2 (24c#h _ c#hae % _Sigmund shouts!c#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hZq#.## #.....# corvidae the Conjurer .## #.....# .#  Draconian ## #.....# .#  Health: 26/26 ======================== # ##.....## #@ Magic: 5/6====================---- #### #.......# .* AC: 6Str: 9 ...# #.#####.# *# EV: 11Int: 20 ##.###.#####.# *# SH: 0Dex: 9 ##.##.....##.####*# XL:  3 Next: 83% Place: Dungeon:2 .......##.......@.#c#hkr Noise: ==-------  Time: 1853.2 (0.0) ##.###.#####.###### d) +0 dagger ##.# #.......# Cast: Magic Dart .<.# ######### ####  @   Sigmund (polearm) _Sigmund shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit)c#hj#.## #.....#corvidae the Conjurer .## #.....# .#Draconian ## #.....# .#Health: 26/26 ======================== # ##.....## #@c#hZMagic: 5/6====================---- #### #.......# .*AC: 6Str: 9 ...# #.#####.# *#EV: 11Int: 20 ##.###.#####.# *#SH: 0Dex: 9 ##.##.....##.####*#XL:  3 Next: 83% Place: Dungeon:2 .......##.......@.#Noise: ==-------  Time: 1853.2 (0.0) c#ha##.###.#####.######d) +0 dagger ##.# #.......#Cast: Magic Dart .<.# ######### ####@   Sigmund (polearm)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  c#h6Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit)  The magic dart hits Sigmund.c#hf onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit)  The magic dart hits Sigmund.  Sigmund is lightly wounded.c#h, i.@...c#hw 3-4.2 (1c#hT c#h r _Sigmund flickers, as though insubstantial.c#hK  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hK#.## #.....# corvidae the Conjurer .## #.....# .#  Draconian ## #.....# .#  Health: 26/26 ======================== # ##.....## #. Magic: 4/6================-------- #### #.......# .@ AC: 6Str: 9 ...# #.#####.# *# EV: 11Int: 20 ##.###.#####.# *# SH: 0Dex: 9 c#hl##.##.....##.####*# XL:  3 Next: 83% Place: Dungeon:2 .......##.......@.# Noise: =--------  Time: 1854.2 (0.0) ##.###.#####.###### d) +0 dagger ##.# #.......# Cast: Magic Dart .<.# ######### ####  @   Sigmund (polearm)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100%to hit)c#hYJ#.## #.....# corvidae the Conjurer .## #.....# .#  Draconian ## #.....# .#  Health: 26/26 ======================== # ##.....## #. Magic: 4/6================-------- #### #.......# .@c#h AC: 6Str: 9 ...# #.#####.# .# EV: 11Int: 20 ##.###.#####.# .# SH: 0Dex: 9 ##.##.....##.####.# XL:  3 Next: 83% Place: Dungeon:2 .......##.......@.#c#h[ Noise: =--------  Time: 1854.2 (0.0) ##.###.#####.###### d) +0 dagger c#h ##.# #.......# Cast: Magic Dart .<.# ######### ####  @   Sigmund (polearm)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100%to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.c#h   .#   .#   #.c#hr  ..  @# .#......c#h..# c#h~ .<.#  c#h$5====-5.2 (1Contam   Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100%to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.c#hK  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. c#h0#.## #.....# corvidae the Conjurer .## #.....# .#  Draconian ## #.....# .#  Health: 26/26 ======================== # ##.....## #. Magic: 3/6============------------ #### #.......# .. AC: 6Str: 9 ...# #.#####.# @# c#h*q EV: 11Int: 20 ##.###.#####.# *# SH: 0Dex: 9 ##.##.....##.####*# XL:  3 Next: 83% Place: Dungeon:2 .......##.......@.# Noise: ---------  Time: 1855.2 (0.0) ##.###.#####.###### d) +0 dagger ##.# #.......# Cast: Magic Dart .<.# ######### Contam ####  @   Sigmund (polearm) c#hkCasting: Magic Dart (safe; 1% risk of failure)  c#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  c#hPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75%  to hit) c#h=#.## #.....#corvidae the Conjurer .## #.....# .#Draconian ## #.....# .#Health: 26/26 ======================== # ##.....## #.Magic: 3/6============------------ #### #.......# .*AC: 6Str: 9  c#h>...# #.#####.# *#EV: 11Int: 20 ##.###.#####.# *#SH: 0Dex: 9 ##.##.....##.####*#XL:  3 Next: 83% Place: Dungeon:2 .......##.......@.#Noise: ---------  Time: 1855.2 (0.0) ##.###.#####.######d) +0 dagger ##.# #.......#Cast: Magic Dart .<.# #########Contam ####@   Sigmund (polearm) c#h@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75%  to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund. c#hAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75%  to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund.  Sigmund is moderately wounded. c#hBc..@. c#hr==6.2 (1Ray  c#hC c#hf _(Press . to maintain the ray.) c#h9F** c#hK} @.  The searing ray misses Sigmund. c#h1------7+  c#h c#h%B _Sigmund hits you from afar with a +0 scythe. c#hr **The searing ray hits Sigmund. c#hQ@@. c#hZ2=----2-----8++  c#h] c#h^ _Sigmund is moderately wounded. c#hK ** The searing ray hits Sigmund! c#h @.  Sigmund is severely wounded.You finish channelling your searing ray. c#h N----9 c#h  c#h Q _Sigmund closely misses you. c#h c#hS'60 c#h c#h_P _Sigmund barely misses you. c#h:  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. c#h+#.## #.....# corvidae the Conjurer .## #.....# .#  Draconian ## #.....# .#  Health: 22/26 ====================---- # ##.....## #. Magic: 0/6------------------------ #### #.......# .. AC: 6Str: 9 ...# #.#####.# .# EV: 11Int: 20 ##.###.#####.# @# SH: 0Dex: 9 ##.##.....##.####*# XL:  3 Next: 83% Place: Dungeon:2 .......##.......@.# Noise: =--------  Time: 1860.2 (0.0)  c#h|##.###.#####.###### d) +0 dagger ##.# #.......# Cast: Magic Dart .<.# ######### Contam ####  @   Sigmund (polearm)Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75%to hit) c#hq#.## #.....#corvidae the Conjurer .## #.....# .#Draconian ## #.....# .#Health: 22/26 ====================---- # ##.....## #.Magic: 0/6------------------------ #### #.......# ..AC: 6Str: 9 ...# #.#####.# .#EV: 11Int: 20 ##.###.#####.# *#SH: 0Dex: 9 ##.##.....##.####*#XL:  3 Next: 83% Place: Dungeon:2 .......##.......@.#Noise: =--------  Time: 1860.2 (0.0) ##.###.#####.######d) +0 dagger  c#h}##.# #.......#Cast: Magic Dart .<.# #########Contam ####@   Sigmund (polearm)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75%to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund! c#h $@.  Press: ? - help, Shift-Dir - straight line: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75%to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund!  Sigmund is almost dead.(Press . to maintain the ray.) c#h1=====1.2 (1Ray  c#h c#hwK _Your magical contamination has completely faded away. c#hB  The searing ray hits Sigmund! c#h}** c#h>). c#h c#h ;#.## #.....#corvidae the Conjurer .## #.....# .#Draconian ## #.....# .#Health: 23/27 ====================---- # ##.....## #.Magic: 0/7------------------------ #### #.......# ..AC: 6Str: 9 ...# #.#####.# .#EV: 11Int: 20 ##.###.#####.# )#SH: 0Dex: 9 ##.##.....##.####.#XL:  3 Next: 489% Place: Dungeon:2 .......##.......@.# c#hNoise: =--------  Time: 1862.2 (1.0) ##.###.#####.######d) +0 dagger ##.# #.......#Cast: Magic Dart .<.# #########Ray+ ####  Sigmund is almost dead.(Press . to maintain the ray.) _Your magical contamination has completely faded away.  The searing ray hits Sigmund! _You kill Sigmund!Your Short Blades skill increases to level 1! c#h- _Your magical contamination has completely faded away.  The searing ray hits Sigmund! _ c#hHYou kill Sigmund!  Your Short Blades skill increases to level 1!  Your Spellcasting skill increases to level 3! have reached level 4! c#h]%/  --more--c#hc#h!b#.## #.....#c#h"corvidae the Conjurer .## #.....# .#Draconian ## #.....# .#Health: 30/34 =====================--- # ##.....## #.c#h]"mMagic: 0/8------------------------ #### #.......# ..AC: 6Str: 9 ...# #.#####.# .#c#h"pEV: 11Int: 21 ##.###.#####.# )#SH: 0Dex: 9 ##.##.....##.####.#XL:  4 Next: 220% Place: Dungeon:2 .......##.......@.#Noise: =--------  Time: 1862.2 (1.0) ##.###.#####.######d) +0 dagger c#hJ#;##.# #.......#Cast: Magic Dart .<.# #########Ray+ ####c#h}#   _Your magical contamination has completely faded away.  c#h#The searing ray hits Sigmund! _You kill Sigmund!Your Short Blades skill increases to level 1!Your Spellcasting skill increases to level 3!You have reached level 4!c#h%}  You feel clever.You have reached level 5!c#h,/  --more--c#h4/39-9564% Magic Dartc#hc#h4 _c#hWc#hXc#hXc#h\K  You stop channelling your searing ray.c#h.a1== _5=c#hac#hGc72c#hcH=====c#h0dc#hec#hec#hfc#h~hx3======c#hPic#hEkc#hka6==c#h)mc#hnc#hDoa4=====c#hZpc#h]rc#hrc#hksc#hu5=====c#hwc#h yc#hRyU7=c#hzc#h|c#h|n6======c#h}c#h,c#hc#h̀7=====c#hOc#h\98c#h(=c#hԂc#hɃ;8c#hH=====c#hc#hg,c#hAc#hc#hl9======c#hc#h~9==c#hc#hc#h,c#hc#hc#h0,c#hc#hc#hɓc#h;===c#hSc#h  Things that are here:  a +0 scythe; a +0 robe; the human corpse of Sigmundc#hwc#h@= _c#hc#h c#h,c#hՠc#hСc#hc#h9c#hc#hˬc#h#,c#hc#hc#h%,c#h(c#hc#h,c#hZc#hc#hҽ,c#hc#hZc#h,c#hc#hc#h,c#hc#hc#h,c#hEc#hc#hv,c#h'c#hc#h$,c#hc#hc#h7,c#hc#hc#h`,c#hc#h:c#hu,c#h+c#hc#h",c#hc#hc#h,c#hc#h@c#h,c#hc#hc#h,c#hc#hc#hE,c#hc#hc#h,c#hc#hc#h,c#hc#hc#hc#h7c#hc#hc#h& ,c#h c#h c#h ,c#h c#h c#h ,c#h c#h$c#h,c#h?c#hc#h=,c#hc#hc#h,c#h?c#hc#h,c#hc#hc#h(c#h}c#hc#hx c#h.!c#h!c#h!c#h"c#h$,c#h$c#h%c#h',c#h'c#h(c#h$*,c#h*c#hC,c#h-,c#hB.c#hR/c#h0,c#hU1c#h2c#h)3,c#hm3c#h:5c#h^6,c#h6c#h8c#h9,c#h0:c#hn<c#h>Bc#h?c#h$A,c#hAc#hCc#h;L #.#.# #..... #.>.# ####### c#hL##.## #...... #.# #.##### ##.####.##### #............ ### #..#.#..##### ###...#### #....#..##... c#hLT.......@.# #....#.......-925.2 (63.0) ###.>.##.###...##.###.## c#h'M#####...##.####.###.## ##.#.#.#......##...# #.##..#.########...###.##..###...# ..##.#.###...# #. #.###..###### #...# c#hLMs#.##.# #.......#####....c#hQc#hTF-6.2 (64c#hXc#h[; _Found a stone staircase leading down.c#hq3c#hsc#hdtc#hmv,c#hS{nc#hc}c#htBc#hc#h,c#hc#hc#hޅ,c#hOc#hc#h,c#h_c#htc#hc#hΌc#h'c#hc#hc#hc#h(c#h&c#h,c#h!c#h^c#h,c#h\c#hc#hc#h6c#hc#hc#h9,c#hc#hc#hc#hc#h;c#hQc#h,c#hyc#hc#hc#hNc#hc#h c#h<c#hc#hڪc#h c#hBc#hhBc#hM,c#h_c#hc#hc#hc#hٶc#h c#hxc#h_c#h,c#hc#hc#h,c#hc#hc#hk,c#hc#h5c#hc#hc#hc#hCc#h>c#hc#hhc#hc#hc#hBc#hc#hc#h,c#hc#hc#hBc#h2 #.#####.#######.> c#h#.##....#  #.##.##.# ## #.##.##.# #. c#hL#.......#  #.......# #  #.##.##.# c#hN  #.##.##.#   #@##..#.# ##c#h  #.###.#(## .. c#h #.#<.....# . #. c#h #........# .  c#hi ###.#.##.# #.#c#hdn  #.#....# #.# c#h #.####.# ###.#  #......# #. c#hl ######.# ##.#c#h -58.2 (32c#h6 ,9.2 (33c#hc#h5 _f - 9 poisoned darts (gained 3)c#h Ic#h c#hC Xc#h ,c#h c#hk c#h c#h c#h c#h c#h  #.##.##.# #.## #.......# . #.......# ##. #.##.##.# #c#h) N #.##.##.#   #.##..#.# ### #.###.#(## ...# #.#<.....# . #...c#hV  #..@.....# . #.c#h B ###.#.##.# #.##.# ....# #.##.c#h Magic Dart ####J# ###.###c#h j ......# #....#c#h  ######.# ##.#..... J   endoplasm (wandering)  #.###..###.#.  #.....##...##  ##....)....[#c#h 262.2 (3.0)c#h ?J.c#hc$ +3.2 (4c#h+ c#h. G _An endoplasm comes into view.c#h/ c#hg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h  #.##.##.# #.## corvidae the Conjurer #.......# ##.# Draconian c#h #.......# ##. Health: 39/39 ======================== #.##.##.# ## Magic: 8/9=====================--- #.##.##.# # AC: 6Str: 9 #.##..#.# #### EV: 11Int: 21 c#h #.###.#(## ...# SH: 0Dex: 9 #.#<.....# . #... XL:  5 Next: 64% Place: Dungeon:2 #..@*....# . #.# Noise: ---------  Time: 1963.2 (0.0) ###.#*##.# #.##.# d) +0 dagger c#hЦ #.#.*J.# #.##.. Cast: Magic Dart #.####.# ###.#### #......# #....### ######.# ##.#..... J   endoplasm (wandering) #.###..###.#. #.....##...## ##....)....[# _An endoplasm comes into view.c#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h/ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)c#h'J #.##.##.#c#hg(#.## corvidae the Conjurer #.......###.# Draconian #.......#c#h(##. Health: 39/39 ======================== #.##.##.### Magic: 8/9c#h(r=====================--- #.##.##.#c#h)V# AC: 6Str: 9 #.##..#.##### EV: 11Int: 21 #.###.#(##...# SH: 0Dex: 9 c#h*R#.#<.....# . #... XL:  5 Next: 64% Place: Dungeon:2 c#h%*_#..@*....# . #.# Noise: ---------  Time: 1963.2 (0.0) c#hS*###.#*##.# #.##.# d) +0 dagger c#h{*#.#.*J.# #.##.. Cast: Magic Dart c#h*#.####.# ###.#### c#h*(#......# #....### ######.# ##.#..... J   endoplasm c#h=+#.###..###.#. #.....##...## ##....)....[#c#hq+MConfirm with . or Enter, or press ? or * to list all spells.c#h+XAiming: [0;10;1mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.c#hc#h3..J.c#hݶ3=4.2 (1c#h]c#hE  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  c#h,The magic dart hits the endoplasm.endoplasm is lightly wounded. _The endoplasm quivers.c#h|  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h #.##.##.# #.## corvidae the Conjurer #.......# ##.# Draconianc#h #.......# ##. Health: 39/39 ======================== #.##.##.# ## Magic: 7/9==================------ #.##.##.# # AC: 6Str: 9 #.##..#.# #### EV: 11Int: 21 #.###.#(## ...# SH: 0Dex: 9 c#h#.#<.....# . #... XL:  5 Next: 64% Place: Dungeon:2 c#h1#..@*....# . #.# Noise: =--------  Time: 1964.2 (0.0) ###.#*##.# #.##.# d) +0 dagger c#h%S#.#.J..# #.##.. Cast: Magic Dart #.####.# ###.####c#hOb #......# #....### c#h######.# ##.#..... J   endoplasm #.###..###.#. #.....##...## ##....)....[# _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)c#hl 3 #.##.##.##.## corvidae the Conjurer #.......###.# Draconian #.......#c#h #.......###.#.### corvidae the Conjurer#.##.##.# ####### ##..###### # Draconian#.##.##.# #.....# #.......##### Health: 39/39 ========================#.##..#.# .....####..####...... Magic: 8/9=====================---#.###.#(## .......#..###....... AC: 6Str: 9  c#h$#.#<.....# S..#.......#....... EV: 11Int: 21  #........# *..#.#.##.#..##### SH: 0Dex: 9  ###.#.##.# #*##.#..#.#..# # XL:  5 Next: 66% Place: Dungeon:2#.#....# #@##.........# # Noise: ---------  Time: 1987.2 (0.0)#.####.# ###.#####.#.#### # d) +0 dagger#......# #....###.##.# ### Cast: Magic Dart######.# ##.#......##.# #..#.###..###.#...#.### #.##.....##...###..^..####.. [c#h[z40mS   ball python (constriction)##....)....[#....#.......#....#÷.#..#.##...####..#.#..#.......###.## #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.c#h?c#h+Hu.S. c#hI4==8.2 (1c#hOc#hR  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.c#h-  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h5s #.......# ##.#.## # corvidae the Conjurer  #.##.##.# ####### ##..###### # Draconian  #.##.##.# #.....# #.......##### Health: 39/39 ========================  #.##..#.# .....####..####...... Magic: 7/9==================------  #.###.#(## .......#..###....... AC: 6Str: 9  #.#<.....# ...#.......#....... EV: 11Int: 21  #........# S..#.#.##.#..##### SH: 0Dex: 9  ###.#.##.# #*##.#..#.#..# # XL:  5 Next: 66% Place: Dungeon:2 c#h6 #.#....# #@##.........# # Noise: ==-------  Time: 1988.2 (0.0)  #.####.# ###.#####.#.#### # d) +0 dagger  #......# #....###.##.# ### Cast: Magic Dart  ######.# ##.#......##.# #.. #.###..###.#...#.### #.# #.....##...###..^..####.. S   ball python (constriction) ##....)....[#....#....... #....#÷.#..#.##...####.. #.#..#.......###.## #.. _The ball python hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  c#hT7{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)c#hTc #.......# ##.#.## # corvidae the Conjurer  #.##.##.# ####### ##..###### # Draconian  #.##.##.# #.....# #.......##### Health: 39/39 ========================  #.##..#.# .....####..####...... Magic: 7/9==================------  #.###.#(## .......#..###....... AC: 6Str: 9  #.#<.....# ...#.......#....... EV: 11Int: 21  #........# S..#.#.##.#..##### SH: 0Dex: 9  ###.#.##.# #.##.#..#.#..# # XL:  5 Next: 66% Place: Dungeon:2 c#hSY #.#....# #@##.........# # Noise: ==-------  Time: 1988.2 (0.0)  #.####.# ###.#####.#.#### # d) +0 dagger  #......# #....###.##.# ### Cast: Magic Dart  ######.# ##.#......##.# #.. #.###..###.#...#.### #.# #.....##...###..^..####.. S   ball python (constriction) ##....)....[#....#....... #....#÷.#..#.##...####.. #.#..#.......###.## #..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.c#h!             (## c#h<# #.#<   .   #*                ^ )  ÷    c#hæ+..c#h(8===-9.2 (1Magic Dartc#hc#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!c#h3c#hc#hŸ,c#h9======c#hdc#h,c#hc#h c#h,c#hc#hc#hf,c#hv,c#hܷc#h);===c#hc#hbc#h:,c#hOc#hc#h$,c#h;c#hc#h,c#hJc#hc#h,c#hc#hc#h,c#hc#h-c#h,c#hBc#hc#h,c#hc#h-c#h,c#h c#hXc#h,c#h;c#hc#h,c#h c#h c#h6 c#h c#h c#h c#h ,c#h c#hV# >  You see here a +0 dagger.c#h' c#h'  _c#h* c#hP1 c#h3 ,c#hF6 c#h < c#hK> ,c#h$@ c#hH c#hjK ,c#hM c#hR c#h%T ,c#h}U c#hW c#hX ,c#hY c#h[ c#h\ ,c#h9] c#h]g c#hei c#hj c#hj c#h[o c#hq c#h%r c#h| nc#h c#hP ,c#h c#hQ c#h ,c#h* c#h c#h{ c#hˑ c#h c#h c#h c#hܙ c#h+ c#h c#h ,c#h* c#hՠ c#hR ,c#h c#h c#hԤ ,c#h< c#h c#h ,c#h c#h c#ha ,c#h c#hL c#h ,c#hZ c#h´ c#hߵ ,c#hg c#h c#h ,c#hݺ c#h c#h ,c#h c#hؿ c#h ,c#h c#h< c#hA c#h c#h c#hT c#h[ c#h c#h c#h c#h ,c#hb c#h c#h c#h c#h c#h c#h c#h% c#h c#h5 c#h7 ,c#h c#h c#h! c#ho c#h c#h c#h ,c#h~ c#h c#h ,c#ha c#h c#h ,c#hy c#h nc#h c#h' ,c#h c#h ,c#h! c#h c#h ,c#hR c#h c#h c#h c#h[ c#h c#h ,c#hg c#h c#h c#h c#hd c#h c#h6 ,c#h} c#h c#h ,c#hn c#h  c#h c#h c#hr c#h8 c#h ,c#hM c#h! c#h# c#h# c#h$ c#h& c#h( ,c#h) c#h=, c#h- ,c#h_/ c#hl  ############### ###  #.............####.##  #.####..##.###.##...##  #.##.....#.# #......[##### #.##.#.....###..#..>...... #.##.#........[.##..#####. #........@......##..#####.--2055.2 (66.0) ##...######...####.....##. #.#.# #...# ##.##.##. #...# ##### #.....#.## ####### #....... #.# #.....# ###.##.#.#c#hm [40m #.# #.....# #......#.###.## #.....###.###...# #.....##..#.####.#- _Done exploring.c#h!3c#h+"c#h$M....0.0)........c#hQc#h!RE _Done exploring.c#h߳ 3c#h! c#h c#hI  _c#h Xc#hl c#h ,c#h c#h c#h ,c#h c#h; c#h c#h c#h( c#h S c#h( ############ ### ...........####.## ###..##.###.##...## #.....#.# #......[###### #.#.....###..#.. 610.0) #.#........[.##..#####.# .............##..#####.# ..######...####.....##.# #.# #...# ##.##.##.# ..# ##### #.......# .## ####### #.......#c#h V .# #.....# ###.##.#.## .# #.....# #......#.#c#h[ c#h c#h  c _There is a stone staircase leading down here.c#hc#h#Read which item? Scrolls  b - 6 scrolls of teleportation  c - 2 scrolls labelled HANIG HYTUDGH c#h o - a scroll labelled XOMI MEOSIKED [!] read|quaff|evoke[?] describe selectedc#hbc#hc#hU  corvidae the Conjurer  DraconianHealth: 39/39 ========================Magic: 9/9======================== c#h############ ###AC: 6Str: 9 ...........####.##EV: 11Int: 21 ###..##.###.##...##SH: 0Dex: 9 #.....#.# #......[######XL:  5 Next: 66% Place: Dungeon:2 c#hD#.#.....###..#..@......#Noise: ---------  Time: 2065.2 (0.0) #.#........[.##..#####.#d) +0 dagger .............##..#####.#c#hCast: Magic Dart ..######...####.....##.# #.# #...# ##.##.##.# ..# ##### #.......# .## ####### #.......# .# #.....# ###.##.#.## .# #.....# #......#.#The magic dart hits the ball python. _You kill the ball python! _You see here a +0 dagger. _Done exploring. c#hgd_Done exploring. _There is a stone staircase leading down here.c#h ...........@...........c#h.As you read the scroll labelled XOMI MEOSIKED, it crumbles to dust.Silenced 6.2 (1c#h}c#hQ _A profound silence engulfs you. It was a scroll of silence.c#h 3c#hQ; c#h3 c#hd, c#h c#h, c#h  c#h c#hw c#h c#h, c#hK c#h, c#h c#h, c#h7, c#h c#hR c#h , c#h! c#h?$ c#h$ c#h4& c#h(, c#ho) c#h,, c#hy- c#h 0, c#hT1 c#h3 c#h3 c#hU5 c#hw7, c#h[9 c#h; c#ha; c#h= c#h?, c#h@ c#hB, c#hC c#hgF, c#hH c#hJ, c#hk c#h5m, c#hn c#hp c#hp c#hq c#hs, c#hu c#hv, c#h[x c#hz, c#h{ c#h}B c#hI c#h c#hÁ c#h, c#hs c#hd, c#h' c#hՌ, c#hӎ c#h=, c#h c#h c#h c#h c#h, c#hK c#h , c#h` c#h>, c#h c#hu, c#h c#hg, c#hsX c#h, c#h c#hT, c#h c#hB, c#h" c#h, c#hn c#h, c#h c#h, c#h c#h#, c#hK c#h, c#h6 c#hA, c#h c#hI c#h c#h c#h, c#h{ c#h, c#h c#h , c#h c#hw, c#h c#h, c#h` c#h , c#hF c#h, c#h c#h , c#h  c#hq , c#h: c#hd c#ho, c#h6 c#h, c#h c#he!, c#h" c#h$, c#h% c#h', c#hB) c#hv+, c#h3- c#h., c#h/ c#h 2, c#hq3 c#h5, c#h6 c#h8, c#hH; c#hM, c#h O c#hQ, c#hS c#h W c#hW c#hX c#h[, c#h] c#h"` c#h` c#ha c#hd, c#h#e c#h`g, c#hi c#hsk, c#hl c#hn, c#hSp c#hfs, c#hw c#hy, c#hz c#h}, c#h~ c#hh 200.2 (99 _You start waiting. c#ha-1.2 (100.0) c#hI c#hז# _Done waiting. c#hN wRead which item? Scrolls  c#h J b - 6 scrolls of teleportation  c - 2 scrolls labelled HANIG HYTUDGH [!] read|quaff|evoke[?] describe selected!c#h| !c#hω !c#h?   corvidae the Conjurer  DraconianHealth: 39/39 ========================Magic: 9/9======================== ############ ###AC: 6Str: 9 ...........####.##EV: 11Int: 21 ###..##.###.##...##SH: 0Dex: 9 #.....#.# #......[######XL:  5 Next: 66% Place: Dungeon:2 #.#.....###..#..@......#!c#h Noise: ---------  Time: 2201.2 (0.0) #.#........[.##..#####.#d) +0 dagger .............##..#####.#Cast: Magic Dart ..######...####.....##.# #.# #...# ##.##.##.# ..# ##### #.......# .## ####### #.......# .# #.....# ###.##.#.## .# #.....# #......#.#As you read the scroll labelled XOMI MEOSIKED, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns. _You start waiting. _Done waiting.!c#h  As you read the scroll labelled HANIG HYTUDGH, it crumbles to dust.  You hear a loud clanging noise!!c#h2 M=========2.2 (1!c#h E _It was a scroll of noise.#c#h@ ---------3$c#hz ### ## ###..#.##.#.# ......# ..... ... # #.##.#.# 3 #...@..#  ####.###  #+# ---------$c#h*-4.0 (1.8$c#h _You climb downwards. _There is a stone staircase leading up here.%c#hInventory: 14/52 slots Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Missiles (go to first with ()f - 9 poisoned darts  n - 6 boomerangs Armour (go to first with [)  j - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - a ring of poison resistance (worn)  k - an amulet of magic regeneration (worn) Wands (go to first with /)h - a wand of flame (7) Scrolls (go to first with ?)  b - 6 scrolls of teleportation  c - a scroll of noise Potions (go to first with !)  a - a potion of magic  g - a potion of haste  i - a potion of heal wounds  l - a potion of curing Baublesm - 3 flux baubles'c#h% <  m - 3 flux baubles+c#h+c#h++c#h:`corvidae the Conjurer+c#h̽'###Draconian## ###..Health: 39/39 ========================#.##.#.#Magic: 9/9========================......#AC: 6+c#hStr: 9.....EV: 11Int: 21... #SH: 0+c#h9~Dex: 9#.##.#.#XL:  5 Next: 66% Place: Dungeon:3#...@..#+c#h׾`Noise: ---------  Time: 2204.0 (0.0)####.###d) +0 dagger#+#Cast: Magic Dart _Done waiting.  As you read the scroll labelled HANIG HYTUDGH, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. _You climb downwards. _There is a stone staircase leading up here.+c#h+c#h+c#hq+c#h+c#h'3+c#h(+c#hG++c#h/4 #### ###..+c#h4###.##.#........#s..... #...#.##@#.#...<..####.###Magic Dart#+#s   scorpion (asleep)+c#hP5.0 (1 _A scorpion comes into view.,c#ht  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-c#hL   corvidae the Conjurer  Draconian ###  Health: 39/39 ======================== ## ###..  Magic: 7/9==================------ ###.##.#.#  AC: 6-c#hM Str: 9 ........#  EV: 11Int: 21 s*....#  SH: 0Dex: 9 #*...#  XL:  5 Next: 66% Place: Dungeon:3 #.##@#.#  Noise: ---------  Time: 2205.0 (0.0) #...<..#  d) +0 dagger ####.###  Cast: Magic Dart #+#-c#hN   s   scorpion (asleep) _A scorpion comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)-c#h corvidae the ConjurerDraconian###Health: 39/39 ========================## ###..Magic: 7/9==================------###.##.#.#AC: 6Str: 9.*......#EV: 11Int: 21**....#SH: 0Dex: 9#*...#XL:  5 Next: 66% Place: Dungeon:3#.##@#.#Noise: ---------  Time: 2205.0 (0.0)#...<..#d) +0 dagger####.###Cast: Magic Dart#+#s   scorpionCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray[40-c#h( m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!-c#h9- zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (asleep, 100% to hit)  -c#h>. You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is heavily wounded.-c#h4 [..s.-c#h\6 r==6.0 (1Ray -c#h(< -c#hP? f _(Press . to maintain the ray.).c#h *** The searing ray hits the scorpion!.c#h|k .c#hgr Z..s.c#h|s j-7+ .c#hx .c#hY{ \ _The scorpion is almost dead./c#h+G  The searing ray hits the scorpion./c#h[U*** /c#h0.../c#h/c#h+$corvidae the ConjurerDraconian###Health: 40/40 ========================## ###..Magic: 6/9================--------###.##.#.#AC: 6Str: 9........#EV: 11Int: 21......#SH: 0Dex: 9#....#XL:  5 Next: 111% Place: Dungeon:3#.##@#.#Noise: ==-------  Time: 2208.0 (1.0)#...<..#d) +0 dagger####.###Cast: Magic Dart#+#/c#hL%Ray++ The scorpion is heavily wounded. _(Press . to maintain the ray.)  The searing ray hits the scorpion! _The scorpion is almost dead.The searing ray hits the scorpion. _You kill the scorpion!/c#h &Z  The searing ray hits the scorpion! _The scorpion is almost dead.  The searing ray hits the scorpion. _You kill the scorpion!Your Fighting skill increases to level 1!You have reached level 6!/c#h//  --more--0c#h 7/4710----76 6% Magic Dart0c#h 0c#h Y _Your scales feel tougher.1c#hxM= Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice21% 2b - PasswallEarth36% 3  c - SwiftnessAir36% 3  d - Tukima's DanceHexes36% 3  e - Fulminant PrismConjuration/Alchemy36% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  g - Passage of GolubriaTranslocation78% 4  h - Yara's Violent UnravellingHexes/Alchemy98% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3c#h] 3c#h%a 3c#he corvidae the ConjurerDraconian###Health: 47/47 ========================## ###..Magic: 6/10==============----------###.##.#.#AC: 7Str: 9........#EV: 11Int: 21......#SH: 0Dex: 9#....#XL:  6 Next:  6% Place: Dungeon:3#.##@#.#Noise: ==-------  Time: 2208.0 (0.0)#...<..#d) +0 dagger####.###Cast: Magic Dart3c#he #+#Ray++ _The scorpion is almost dead.The searing ray hits the scorpion. _You kill the scorpion!Your Fighting skill increases to level 1!You have reached level 6! _Your scales feel tougher.3c#h7l 3c#h$m Memorise Swiftness, consuming 3 spell levels and leaving 5? Y - Yes  N - No4c#hp 4c#h corvidae the ConjurerDraconian###Health: 47/47 ========================## ###..Magic: 6/10==============----------###.##.#.#AC: 7Str: 9........#EV: 11Int: 21......#SH: 0Dex: 9#....#XL:  6 Next:  6% Place: Dungeon:3#.##@#.#Noise: ==-------  Time: 2208.0 (0.0)#...<..#d) +0 dagger####.###4c#h Cast: Magic Dart#+#Ray++ The searing ray hits the scorpion. _You kill the scorpion!Your Fighting skill increases to level 1!You have reached level 6! _Your scales feel tougher.This spell is quite dangerous to cast!4c#h m7==--9.0 (14c#h& 4c#h"  _You kill the scorpion!r Fighting skill increases to level 1!  You have reached level 6! _Your scales feel tougher.  This spell is quite dangerous to cast! _You stop channelling your searing ray.4c#h& 8=====--10.0 (24c#h) 4c#hj/ 4c#h1 +1.0 (34c#h5 4c#hZ; 4c#h> {9=====2.0 (44c#hA 4c#hE _You start memorising the spell. You continue memorising. x34c#hkH 4c#hM 4c#htO c _You finish memorising. Spell assigned to 'c'.5c#hZ5c#h\ Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice21% 2b - PasswallEarth36% 3  c - Tukima's DanceHexes36% 3  d - Fulminant PrismConjuration/Alchemy5c#h>^36% 4  e - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  f - Passage of GolubriaTranslocation78% 4  g - Yara's Violent UnravellingHexes/Alchemy98% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit =c#h ,=c#h =c#h, =c#hж =c#h( =c#hw =c#h =c#h} ,=c#h =c#hx =c#hW ###############.@......K#######.##.#.########.............# Magic Dart#######......##.#....##.##.#.#K   kobold (missile, asleep)#...<..#####.####+#=c#h 24.0 (12.0)  A kobold comes into view. It is wielding a +2 dagger of speed.Found a stone staircase leading down.=c#hB K>K)=c#h 5==5.0 (13=c#h =c#h ( _The kobold shouts!>c#hs  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>c#hY 1  corvidae the Conjurer  Draconian  Health: 47/47 ========================  Magic: 9/10=====================---  AC: 7Str: 9  EV: 11Int: 21 >c#hZ  SH: 0Dex: 9 ##########  XL:  6 Next:  6% Place: Dungeon:3 ######.@*****K>  Noise: ==-------  Time: 2225.0 (0.0)  #######.##.#.########  d) +0 dagger  .............# Cast: Magic Dart  #######......# #.#....# >c#h;[ #.##.#.# K   kobold (missile) #...<..# ####.### #+# _The kobold shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of speed and quivering stones (100% to hit)>c#h   corvidae the Conjurer  Draconian  Health: 47/47 ========================  Magic: 9/10>c#hY =====================---  AC: 7Str: 9  EV: 11Int: 21  SH: 0Dex: 9 ##########  XL:  6 Next:  6% Place: Dungeon:3 ######.@.....K>  Noise: ==-------  Time: 2225.0 (0.0)  #######.##.#.########  d) +0 dagger  .............#>c#h Z Cast: Magic Dart  #######......# #.#....# #.##.#.# K   kobold (missile) #...<..# >c#hE ####.### #+#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line>c#h Aim: a kobold, wielding a +2 dagger of speed and quivering stones (100% to hit)The magic dart hits the kobold.>c#h [  >c#h  *****)>    ......#   >c#h     #+#>c#hn .....-6.0 (1Magic Dart>c#hr >c#h;v onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +2 dagger of speed and quivering stones (100% to hit)The magic dart hits the kobold. _You kill the kobold!?c#h #######..@....)>.#.##.#.#......# #......##.#....##.##.#.##...<..#####.### ?c#h ?c#h 10/10===--7?c#h ?c#hw ?c#h>p#######.)>.  #.##.#.#.  ...#  #......##.#....##.##.#.# ?c#hw?c#hz@-8?c#h~?c#h,@c#h*#######.)>..# #.##.#.#.# .@c#hV# @c#h@c#h&9@c#h@c#h@c#hp8# ######.)>..# .##.#.#.# # @c#h=9/@c#h@@c#hB'30@c#hT@c#ha# ######.)>..# .##.#.#.# @c#h`# @c#h @c#h D===1@c#h@c#h@c#hZ' r# ######.>..# .##.#.#.# # @c#hW( /@c#h- @c#h 0 &2@c#h=4 @c#h8 {  Things that are here: _a +2 dagger of speed; 5 stones@c#h q# ######.)@..# .##.#.#.# # # @c#h &@c#hO& @c#h( -3 _@c#h:- @c#h0 c _There is a stone staircase leading down here.Ac#h^ # ######.@>..##.##.#.#.#.# # ####......#  #.#....#  #.##.#.#  #...<..#  ####.###  #+#Ac#h Ac#hr-4 _Ac#h, Ac#hF{  Things that are here: _a +2 dagger of speed; 5 stonesAc#hAc#hPick up what? 14/52 slots (_ for help) Hand Weapons (select all with )) Ac#h9 a - a +2 dagger of speed Missiles (select all with ()b - 5 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Bc#h  a + a +2 dagger of speed[Enter] accept (1 chosen)Ec#hz  a + a +2 dagger of speed  b + 5 stones2Ec#hP Ec#hT   corvidae the Conjurer Ec#haU W Draconian  Health: 47/47 ========================Magic: 10/10 ========================AC: 7Str: 9EV: 11Int: 21SH: 0Dex: 9#############XL:  6 Next:  6% Place: Dungeon:3######.......@>..#Noise: ---------  Time: 2234.0 (0.0) ####.##.#.#########.#Ec#hU d) +0 dagger ..........##Cast: Magic Dart ####......##.#....##.##.#.##...<..#####.###Ec#h V #+# _You kill the kobold!Things that are here: _a +2 dagger of speed; 5 stones Ec#hTV _There is a stone staircase leading down here.  Things that are here: _a +2 dagger of speed; 5 stonesEc#hZz 5.0 (1 _o - a +2 dagger of speed; p - 5 stonesFc#hU Fc#hOX 9Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon)  o - a +2 dagger of speed[?] describe selected [!] equip|wield|wear|put onFc#hX y[tab] equip|unequip Hc#h:Hc#hHc#h  corvidae the Conjurer  Draconian  Health: 47/47 ========================Magic: 10/10 ========================AC: 7Str: 9EV: 11Int: 21Hc#hSH: 0Dex: 9#############XL:  6 Next:  6% Place: Dungeon:3######.......@>..#Noise: ---------  Time: 2235.0 (0.0) ####.##.#.#########.#d) +0 dagger ..........##Cast: Magic Dart ####......##.#....##.##.#.#Hc#hG#...<..#####.####+#Things that are here: _a +2 dagger of speed; 5 stones _There is a stone staircase leading down here.  Things that are here: _a +2 dagger of speed; 5 stones _o - a +2 dagger of speed; p - 5 stonesHc#hES  You unwield your +0 dagger. Your hands tingle!Hc#h{6.0 (1o) +2(speed)Hc#h Hc#h7 _o - a +2 dagger of speed (weapon)Hc#hHc#h? Drop what?16/52 slots (_ for help) Hand Weapons (select all with ))  o - a +2 dagger of speed (weapon)d - a +0 dagger Missiles (select all with ()Hc#hh f - 9 poisoned darts  n - 6 boomerangs  p - 5 stones Armour (select all with [)  j - a +0 pair of gloves (worn) Jewellery (select all with "=)  e - a ring of poison resistance (worn)  k - an amulet of magic regeneration (worn) Wands (select all with /)h - a wand of flame (7) Scrolls (select all with ?)  b - 6 scrolls of teleportation  c - a scroll of noise Potions (select all with !)  a - a potion of magic  g - a potion of haste  i - a potion of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Jc#h (1 turn)  o - a +2 dagger of speed (weapon)  d + a +0 dagger[Enter] accept (1 chosen)Kc#hKc#hMt  corvidae the Conjurer  Draconian  Health: 47/47 ========================Kc#h;4Magic: 10/10 ========================AC: 7Str: 9EV: 11Int: 21SH: 0Dex: 9#############XL:  6 Next:  6% Place: Dungeon:3######.......@>..#Noise: ---------  Time: 2236.0 (0.0) ####.##.#.#########.#o) +2 dagger (speed) ..........##Cast: Magic Dart ####......##.#....#Kc#h#.##.#.##...<..#####.####+# _There is a stone staircase leading down here.  Things that are here: _a +2 dagger of speed; 5 stones _o - a +2 dagger of speed; p - 5 stones  You unwield your +0 dagger. Your hands tingle! Kc#h"_o - a +2 dagger of speed (weapon)Kc#h+7.0 (1Kc#h #Kc#h% Kc#h%_You drop a +0 dagger.Kc#h3Kc#hKc#hKc#h,Kc#hh  There is a stone staircase leading down here.Kc#hKc#h1 _Kc#hKc#hKc#hKc#hFKc#hqKc#hKc#h1Kc#hKc#hKc#hOKc#hKc#h<Kc#hKc#hn Kc#h Kc#h Kc#h& Kc#h Kc#h2 Kc#h ,Kc#hKc#hC,Kc#hKc#hKc#h,Kc#hKc#hKc#h[Kc#h,Kc#hAKc#h,Kc#hyKc#hUKc#hn,Kc#hKc#hKc#hKc#hx,Kc#h.Kc#hf,Kc#hKc#hKc#hp",Kc#h@#Kc#h?%Kc#h',Kc#h (Kc#h)Kc#h(,,Kc#h,Kc#h.Kc#ha0,Kc#hR1Kc#h2Kc#h4,Kc#h5Kc#h6Kc#h8,Kc#h9Kc#h;,Kc#hY<Lc#h  _You now have 101 gold pieces (gained 13).Lc#hLc#h/,Lc#hLc#hLc#hK ,Lc#h Lc#h3 Lc#hI,Lc#hLc#hLc#h6,Lc#hLc#hhLc#h,Lc#haLc#hLc#hLc#h!Lc#hi",Lc#h"Lc#hm$Lc#h%Lc#hl&Lc#h&Lc#h(Lc#h)Lc#h*Lc#h*Lc#h ,Lc#hH.,Lc#h.Lc#h0Lc#hA2,Lc#h2Lc#h-4Lc#h5,Lc#h 6Lc#hm7Lc#h8,Lc#hN9Lc#h:Lc#h=BLc#h7>Lc#h?,Lc#h@Lc#hALc#hAC,Lc#h*DLc#h,FLc#hiPi #.##.# #  ###.##.#  #......# #.#.#####.#.######.##### #.#........#. ... #.##########Lc#hQ ....##.##.#  ..#  #..###.####  #. Magic Dart #r #. #.r   rat (asleep) .. ## Lc#hV!Lc#h]077.0 (40.0)Lc#h%b,8.0 (41Lc#h-gLc#hjV _A rat comes into view.Lc#h{  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lc#h@ Y #.##.# #  corvidae the Conjurer ###.##.#  Draconian #......#  Health: 47/47 ======================== #.#.####  Magic: 9/10=====================---Lc#h  #.#.######.#  AC: 7Str: 9 #### #.#........#  EV: 11Int: 21 . ... #.##########  SH: 0Dex: 9 ....##.##.#  XL:  6 Next:  6% Place: Dungeon:3 .......@..#  Noise: ---------  Time: 2278.0 (0.0) #..###*####  o) +2 dagger (speed) #* Cast: Magic Dart #r #. #. r   rat (asleep) .. ## _A rat comes into view.Casting: Magic Dartc#h x0m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)Lc#h3  #.##.# #  corvidae the Conjurer ###.##.#  Draconian #......#  Health: 47/47 ======================== #.#.####  Magic: 9/10=====================--- #.#.######.#  AC: 7Str: 9 #### #.#........#  EV: 11Int: 21 . ... #.##########  SH: 0Dex: 9 Lc#hǑ ....##.##.#  XL:  6 Next:  6% Place: Dungeon:3 .......@..#  Noise: ---------  Time: 2278.0 (0.0) #..###.####  o) +2 dagger (speed) #. Cast: Magic Dart #r #. #. r   rat (asleep) .. ##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.Lc#h o #.##.# #  .#  #......#  #.#.####  #.#.  #### #.#..  . ... #.      *####  #* #† #. #. .. ## Lc#h...Lc#h?#g=9.0 (1Magic DartLc#h'Lc#h*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat!Mc#hC3Mc#hMc#hMg10/10===Mc#hwXMc#h;Mc#h<Mc#h###.##.#  #......# #.#.##### #.#.######.###. ######.#........#...h ...##.##########....##.##.# .......#.#..###@####- #.#  #†#Magic Dart #.# #.# ..#h   Natasha (asleep) ### Mc#h!Mc#h*,81.0 (2Mc#hE-2.0 (3Mc#hMc#hs _Natasha, Servant of Life and Death comes into view.Nc#hiY     Nc#h   #   ##. #####  ...h ...##.#  .....##.##.#  ...........#  #@####  #.# #†# #.# #.# ..# ###Nc#h=       #   ##. #####  ...h ...##.#  .....##.##.#  ...........#  #@####  #.# #†# #.# #.# ..# ###  _Natasha is nearby!Nc#ha  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nc#hp  ###.##.#  corvidae the Conjurer #......#  Draconian #.#.####  Health: 47/47 ======================== # #.#.######.#  Magic: 9/10=====================--- Nc#h ##. ######.#........#  AC: 7Str: 9 ...h ...##.##########  EV: 11Int: 21 ....*##.##.#  SH: 0Dex: 9 .....**....#  XL:  6 Next:  6% Place: Dungeon:3 .#..###@####  Noise: ---------  Time: 2282.0 (0.0) #.# o) +2 dagger (speed) #†# Cast: Magic Dart #.# #.# ..#Nc#h  h   Natasha (asleep) ### _Natasha is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)Nc#h |###.##.#corvidae the Conjurer#......#Draconian#.#.####Health: 47/47 ========================##.#.######.#Magic: 9/10=====================---##. ######.#........#AC: 7Str: 9...h ...##.##########EV: 11Int: 21Nc#h^ ....*##.##.#SH: 0Dex: 9.....**....#XL:  6 Next:  6% Place: Dungeon:3.#..###@####Noise: ---------  Time: 2282.0 (0.0)#.#o) +2 dagger (speed)#†#Cast: Magic Dart#.##.#..#h   Natasha###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)  The magic dart hits Natasha.  Natasha is lightly wounded.Nc#hds Bh...  Nc#hGt Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (asleep, 100% to hit)  The magic dart hits Natasha.  Natasha is lightly wounded.hisses angrily. You hear a shout!Nc#h} ***Natasha stares at you and mumbles some strange words.Nc#h  ,...Nc#hR c5--==3.0 (1Nc#h Nc#h . _The magic dart hits you.Oc#hz  Oc#h|Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oc#h, ###.##.#  corvidae the ConjurerOc#h #......#  Draconian #.#.####  Health: 45/47 ======================-- # #.#.######.#  Magic: 8/10===================----- ##. ######.#........#  AC: 7Str: 9 ...h ...##.##########  EV: 11Int: 21 ....*##.##.#  SH: 0Dex: 9 Oc#hi.....**....#  XL:  6 Next:  6% Place: Dungeon:3 .#..###@####  Noise: ==-------  Time: 2283.0 (0.0) #.# o) +2 dagger (speed) #†# Cast: Magic Dart Oc#h#.# #.# ..# h   Natasha ### _The magic dart hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oc#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 100% to hit)Oc#hz###.##.#corvidae the Conjurer#......#Draconian#.#.####Health: 45/47 ======================--##.#.######.#Oc#h[Magic: 8/10===================-----##. ######.#........#AC: 7Str: 9...h ...##.##########EV: 11Int: 21....*##.##.#SH: 0Dex: 9.....**....#XL:  6 Next:  6% Place: Dungeon:3.#..###@####Noise: ==-------  Time: 2283.0 (0.0)#.#o) +2 dagger (speed)Oc#h^#†#Cast: Magic Dart#.##.#..#h   Natasha###Oc#hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Oc#hGPress: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 100% to hit)  The magic dart hits Natasha.Oc#ht6Oc#h7Oc#h@3.hOc#hCAvo...o   orconfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (lightly wounded, 100% to hit)  The magic dart hits Natasha.  Natasha is moderately wounded.Oc#h*C#6Oc#hCm=9==-4.0 (1Oc#hZIOc#h_u _An orc comes into view. It is wielding a +0 hand axe.Pc#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pc#hd= ###.##.#  corvidae the Conjurer #......#  Draconian #.#.####  Health: 46/47 =======================- # #.#.######.#  Magic: 7/10================-------- ##. ######.#........#  AC: 7Str: 9 .... ...##.##########  EV: 11Int: 21 ....h##.##.#  SH: 0Dex: 9 ...o.**....#  XL:  6 Next:  6% Place: Dungeon:3 .#..###@####  Noise: =--------  Time: 2284.0 (0.0) #.# o) +2 dagger (speed)c#h>H #†# Cast: Magic Dart #.# #.# ..# h   Natasha ### o   orc _An orc comes into view. It is wielding a +0 hand axe.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 74% to hit)Pc#h  ###.##.#  corvidae the Conjurer #......#  Draconian Pc#hL #.#.####  Health: 46/47 =======================- # #.#.######.#  Magic: 7/10================-------- ##. ######.#........#  AC: 7Str: 9 .... ...##.##########  EV: 11Int: 21 ....h##.##.#  SH: 0Dex: 9 Pc#h -...o.......#  XL:  6 Next:  6% Place: Dungeon:3 .#..###@####  Noise: =--------  Time: 2284.0 (0.0) #.# o) +2 dagger (speed) #†# Cast: Magic Dart #.# #.# ..# h   Natasha ### o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  You kill Natasha!Pc#h        #   ##.   .... Pc#h   ...**  ...o.**....#    #.# #†# #.# #.# ..#o   orc Pc#h ?### Pc#hT =Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (moderately wounded, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  You kill Natasha!  Natasha screams in fury as she dies!Pc#hZ {...o..Pc#h_ y1=5.0 (1Ray Pc#he Pc#hg f _(Press . to maintain the ray.)Qc#hl E****Qc#hQc#hu...o.Qc#h9k--6+ Qc#hQc#hRc#h2 **** The searing ray hits the orc.Rc#h67 Rc#h< w...oRc#h= 6--=-7++ Rc#h[C Rc#hUF ^ _The orc is moderately wounded.Rc#h) **** The searing ray hits the orc.Rc#h~" ...o The orc is almost dead.You finish channelling your searing ray.Rc#h#w4---=8Rc#h(Rc#h\5: _The orc hits you with a +0 hand axe.Sc#h - ###.##.....   # #.#.########. ######.#......... ...##.##########.##.##......o@...#.#..###.####.†#..###Sc#h }3---9Sc#h= Sc#h : _The orc hits you with a +0 hand axe.Sc#h]  You barely miss the orc.Sc#hf@7==-Sc#hН$6 (0.6Sc#hSc#ho\ _The orc is severely wounded.Tc#h  You hit the orc.  The orc is almost dead.Tc#h)90.2Tc#hTc#h5 : _The orc hits you but does no damage.Tc#hy/  You barely miss the orc. Your tail-slap misses the orc.8 _The orc is almost dead.Tc#hu  You hit the orc but do no damage.The orc is almost dead.Tc#h-8=====1.5 (0.7Tc#hTc#h1: _The orc hits you with a +0 hand axe.Tc#h  You hit the orc but do no damage. Your tail-slap misses the orc.The orc is almost dead.Tc#h-2.1 (0.6Tc#hlTc#hQ _The orc closely misses you.Tc#h  You closely miss the orc.7Tc#he Tc#hf W _The orc is almost dead.Tc#h  You hit the orc but do no damage.You tail-slap the orc, but do no damage.The orc is almost dead.Tc#h 39--9=====3.3Tc#h Tc#h_ : _The orc hits you with a +0 hand axe.Tc#hE  You hit the orc.)==74.0 (0.7Magic DartTc#h-Tc#hG _You kill the orc!Uc#h #.##.# # ###.##.# #......# #.#.#### # #.#.######.###. ######.#.##.... ...##.#..##.##.##......@....##.#..###.####... #.## #†# #.# #.# Uc#hɸ..# ###Uc#hUc#h5-5.0 (1.0Uc#h)Uc#h9  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpseUc#hAU #.##.# # ###.##.# #......## #.#.#### #. #.#.######.#Uc#he ###.#######.#.#.#........##.#..##.##.# #)....# #.#..###.#### .... #.##.# #†## #.# #.# ..# ###Uc#hUc#h$40Uc#hE=-10/10===-6 _Uc#h`Uc#hYc#h 8#.##.# # ###.##.# #......# # #.#.#### #. #.#.######.# ###.#######.#.# .#........##.# .......##.##.# #.....# #.#..###.#### .... #.# ##.# #†## #.##.#..####Yc#hs! Yc#h% &7Yc#hG+ Yc#h5  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpseZc#h  #.##.# # ###.##.# #......# # #.#.#### #. #.#.######.# ###.#######.#.# .#........##.# .......##.##.# #)....#Zc#hH #.#..###.#### .... #.# ##.# #†# # #.# #.# ..# ###Zc#hZc#h-8 _Zc#hZc#hWZc#hE #.##.# # ###.##.## #......# #. #.#.#### #. #.#.######.# ###.#######.#.##.#........##.#..##.##.# #....@.)....# #.#..###.#### ..... #.# ##.#.# #†# # #. #.##. #.#. ..## ###1=9Zc#hG  #.##.#  ###.##.# #+ #......# #. #.#.#### #. #.#.######. ###.#######.#.#.#........##...##.##.# #...@..)....# #.#..###.#### .....# #.# ##.#.## #†# #.#. #.#. #. #.## .. ..# #. ###Zc#hI F===300Zc#hjO Zc#hiQ Zc#hz g #.##.# ###.##.# #+# #......# #.# #.#.#### #.# #.#.####### ###.#######.##.#..##...##.##.# #..@...)....# #.#..###.####......# #.##.##.#.## #†##. #.#.# #.#? . #.# #.# ## ... ..# #.# ###Zc#h~ Zc#h &1Zc#h Zc#h`  Zc#hޔ __Found a scroll labelled DAIGOY VIACA.Zc#h,  #.##.# ###.##.# #+# #......# #.# #.#.#### #.# #.#. # ###.#######.#.###.#.##.#..##.##.# #.@....)....# #.#..###.#### ......# #.# #.##.#.## #†# #. #.#.# #.##? ..#.# #.#. ##)... ..####.# ###Zc#h Zc#h &2Zc#h Zc#h $ _Found a flail.\c#h3\c#h\c#h\c#hK2=\c#h\c#hd,\c#h\c#h,\c#h \c#h,\c#h \c#h93\c#hg2=\c#h\c#h|,\c#ha\c#h,\c#h\c#hEa4=\c#h%B\c#hs&\c#h),\c#h+\c#h/,\c#h42\c#h695\c#h 72=\c#h8\c#hS<,\c#h>\c#hA,\c#hC\c#hF,\c#h-H\c#hK\c#h2LD6=\c#hM\c#hQ,\c#hR\c#hV,\c#hz[\c#h^\c#h_h7==\c#h`\c#he1 _HP restored.\c#hi3\c#h-k\c#hn\c#h=q,\c#hr\c#h_u\c#hBx,\c#hy\c#hO|\c#h\c#h9=\c#hp\c#h\c#h\c#h!\c#hI\c#h\c#hŌ\c#h0\c#hI\c#hE\c#h\c#h\c#hx\c#h\c#hN\c#hu\c#hٚ\c#hӪ#. #.###.#######.##.###.#........##.##..........##.##.#.# #......)....# #.##.#..###. ##......# #.#  ##.##.#.## #†#  \c#hΫ##.###.#.# #.# #@.....#.# #.##......###)... ..##.####.# ###.# ### ..# ..# .... ...#...##\c#hش029.0 (27.0)\c#h7-30.0 (28\c#hy\c#hb _d - a scroll labelled DAIGOY VIACA\c#h84 3\c#hZ5 \c#h.8 \c#h; ,\c#h> ,\c#h? \c#h+@ \c#h@ \c#hC \c#hE ,\c#hF \c#h2H \c#hJ ,\c#hWK \c#hjM \c#hN ,\c#hO \c#hP \c#hTR ,\c#huS \c#hU \c#hZ X\c#hZ \c#hn[ ,\c#h] \c#h^ \c#hT_ \c#h_ \c#ha \c#h(d ,\c#hd \c#hvf \c#h}h \c#h8i \c#hi \c#hk \c#hm ,\c#h n \c#ho \c#hMq ,\c#hq \c#hr \c#ht ,\c#hu \c#hx \c#h     #.h  #..  # #.#  #.#.#  .#.#### #+# \c#h [ ... .# #.#  .##.# # #.#  ##.# #.###.#####   #.##.###.#........   #...#..........##.Magic Dart  ##.###.# #......).  ##.## #.##.#..###.  #.## ##......# #. h   Natasha (wandering) \c#h'  ##.## ##.##.#.## #†   ##.###.###.#.# #.  ##..#......#.# #.\c#h -44.0 (14\c#hϐ M.h\c#h ,5.0 (15\c#h \c#h s _Natasha, Servant of Life and Death comes into view.]c#hP|  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]c#h   corvidae the Conjurer #.. Draconian #h. Health: 47/47 ======================== # #*# Magic: 9/10=====================--- #.#*# AC: 7Str: 9 .#*#### #+#  EV: 11Int: 21 .*. .# #.#  SH: 0Dex: 9 #*##.# # #.#  XL:  6 Next: 17% Place: Dungeon:3 #@##.# #.###.##### Noise: ---------  Time: 2345.0 (0.0) #.##.###.#........ o) [0;1]c#h 0;1m+2 dagger (speed) #...#..........##. Cast: Magic Dart ##.###.# #......). ##.## #.##.#..###. #.## ##......# #. h   Natasha (wandering) ##.## ##.##.#.## #† ##.###.###.#.# #. ##..#......#.# #. _Natasha, Servant of Life and Death comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 100% to hit)^c#h w corvidae the Conjurer  #..Draconian  #h.Health: 47/47 ========================  # #*#Magic: 9/10=====================---  ^c#h#.#*#AC: 7Str: 9  .#*#### #+#EV: 11Int: 21  .*. .# #.#SH: 0Dex: 9  #*##.# # #.#XL:  6 Next: 17% Place: Dungeon:3  #@##.# #.###.##### Noise: ---------  Time: 2345.0 (0.0)  #.##.###.#........ o) +2 dagger (speed)  #...#..........##. Cast: Magic Dart  ##.###.# #......).  ##.## #.##.#..###.  #.## ##......# #. h   Natasha  [15;15^c#h ?H##.## ##.##.#.## #†  ##.###.###.#.# #.  ##..#......#.# #.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 100% to hit)  The magic dart hits Natasha.^c#hN..h...10/10====6.0 (1^c#h^c#h{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (wandering, hasn't noticed you, 100% to hit)  The magic dart hits Natasha. _Natasha is lightly wounded.^c#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._c#h  corvidae the Conjurer #.. Draconian #.. Health: 47/47 ========================_c#h  # #.# Magic: 8/10===================----- #.#h# AC: 7Str: 9 .#*#### #+#  EV: 11Int: 21 .*. .# #.#  SH: 0Dex: 9 #*##.# # #.#  XL:  6 Next: 17% Place: Dungeon:3 #@##.# #.###.##### Noise: =--------  Time: 2346.0 (0.0) #.##.###.#........ o) +2 dagger (speed) #...#..........##. Cast: Magic Dart ##.###.# #......). ##.## #.##.#..###. #.## ##......# #. h   Natasha _c#h(]##.## ##.##.#.## #† ##.###.###.#.# #. ##..#......#.# #. _Natasha is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 74% to hit)_c#h; corvidae the Conjurer  #..Draconian  #..Health: 47/47 ========================  # #.#Magic: 8/10===================-----  #.#*#AC: 7Str: 9  .#*#### #+#_c#hh<EV: 11Int: 21  .*. .# #.#SH: 0Dex: 9  #*##.# # #.#XL:  6 Next: 17% Place: Dungeon:3  #@##.# #.###.##### Noise: =--------  Time: 2346.0 (0.0)  #.##.###.#........ o) +2 dagger (speed)  #...#..........##. Cast: Magic Dart  ##.###.# #......).  ##.## #.##.#..###.  _c#h=X#.## ##......# #. h   Natasha  ##.## ##.##.#.## #†  ##.###.###.#.# #.  ##..#......#.# #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha._c#hdh...  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: Natasha (lightly wounded, 74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.  Natasha is heavily wounded.  (Press . to maintain the ray.)_c#hE ***Natasha casts a spell at you._c#hT2..._c#hUq=7.0 (1Ray _c#hZ_c#hn]A _The magic dart hits you but does no damage.`c#hn **** The searing ray hits Natasha.`c#h4 h...  Natasha is almost dead.`c#h ***Natasha casts a spell at you.`c#h...0-----8+ `c#hM`c#h. _The magic dart hits you!`c#hN****`c#h`c#hoR.h..`c#hE7-----9++ `c#h`c#h5 _The searing ray misses Natasha.`c#h   The searing ray hits Natasha!  You kill Natasha!****`c#hrN& `c#hXO.†..  Natasha screams in pain as she dies!`c#hU^-------2-`c#hU_50Magic Dart`c#h_Z`c#h\> _You finish channelling your searing ray.ac#hK /M. #.. #.#.# #.#†####+#......#  #.# .##.# #.###.#####.##.###.#.......  #...#..........##..#. ...ac#hmL ac#hgU oo   orc (wandering)ac#hzZ @11Magic Dartac#ha ac#hf q _An orc comes into view. It is wielding a +0 mace.ac#hS #...o #..# .#.# #†###+#..@...# ###.##.# # #.#  #.###.#######.###.#..........#..........## ##.###.# #......)#.## #.##.#..##.## ##......# #.##.## ##.# #†.oo8=====2ac#hU; _The orc shouts!bc#heX#.###.......o #..# #.#.# #.#@####+......# ###.##.# # #.# # #.###.#######.###.#..........#..........## ##.###.# #......)#.## #.##.#..##.## ##......# #.bc#h^P.obc#h_/--3bc#hJebc#hi _You see here the felid corpse of Natasha.bc#h .# #.###...##........ #o.  #.#†####+#......# ###.##.# # # #.###.#######.###.#..........#..........## ##.###.# #......)#.## #.##.#..##bc#hNbc#h@P.obc#h9=====--4 _bc#h+bc#hbc#hNK  You hit the orc but do no damage.2==6 (0.6bc#hXN bc#h=Q ^ _You tail-slap the orc, but do no damage.bc#h bc#hI (5.2bc#hO bc#h | _You hit the orc but do no damage. The orc hits you but does no damage.cc#h10/10=====8cc#hcc#hW _You hit the orc but do no damage.cc#hN  You hit the orc.  The orc is moderately wounded.cc#hO(6.4cc#h+Ucc#hlWI _The orc misses you.cc#hm  You closely miss the orc.The orc is moderately wounded.cc#hD=7.0cc#h cc#h): _The orc hits you but does no damage.cc#h   You hit the orc but do no damage. Your tail-slap misses the orc.cc#hD+7 (0.7cc#hcc#h^ _The orc is moderately wounded.cc#h  You barely miss the orc.The orc is moderately wounded.cc#h K===8.3 (0.6cc#h cc#hQ 6 _The orc hits you with a +0 mace.cc#h\h f  You hit the orc but do no damage.cc#hti &9cc#h2o cc#hq ^ _The orc is moderately wounded.cc#h^ cc#h6 You hit the orc but do no damage.The orc is moderately wounded.cc#hX39--9.5cc#hcc#h6 _The orc hits you with a +0 mace.dc#h  You hit the orc but do no damage.The orc is moderately wounded.dc#h%)60.1dc#hIdc#h: _The orc hits you but does no damage.dc#h  You hit the orc. Your tail-slap misses the orc.dc#hs&7dc#h. dc#h \ _The orc is severely wounded.dc#h+A5  You hit the orc.dc#hIe)dc#h`Pd81.3Magic Dartdc#h&Vdc#hYG _You kill the orc!dc#h٢M#+# .# #.## #...###dc#hM.......####. #........ .# #†###+  #......# #.###.####.dc#h<dc#hׯo40=--2.3 (1.0dc#h dc#h  Things that are here: _a +0 mace; a +0 ring mail; an orc corpsedc#h ~M####.####+###. .# #.##.## .#...####....... #### #@....... #)######..#  dc#h #.#†#### #+##..dc#hP dc#hN G-3 _dc#h" dc#hk ec#h).M...<..####.### #+###. .# #.##.## #.#...####.#........'####. #....... #)######.  #.#.##.#ec#h2ec#h4&4ec#h{:ec#h<ec#h:M##.#...<..####.### #+###. .# .##.## #...#####..@.....'.#.#...##### #........  # #)######.ec#h<+#.#ec#hBec#hG&5ec#hLec#hiOec#h3ec#h-ec#hec#hpU1=ec#hXec#h,ec#h,2=3=4=ec#h.k5=ec#hA/ec#h1,ec#he2ec#hm4ec#h5ec#h5ec#h8,ec#h9ec#h`;a6=ec#h;ec#hg>,ec#h=?ec#h|A,fc#hTfc#h,fc#hfc#h~7==fc#hfc#h fc#hU ,fc#h fc#hfc#hfc#hmfc#h_fc#h:!fc#h#fc#hm$fc#h$fc#h&fc#h`*O=fc#h+fc#h-fc#h;/,fc#h10fc#h2fc#h4,fc#h6fc#h^Gfc#hN  ###  ######.. #########.##.#.# ..............#  .########......#  ...# #.#....# fc#hO( .#.# #.##.#.#  ##.#.# #...<..#  #@.#.# ####.###  #.##.# #+# #.##.##.#  #.......# ####.##.##  #.#...####.  #........'..  #.#...####.. ........fc#hV096.3 (31.0)fc#hY,7.3 (32fc#h[fc#h]^- _q - a scroll of amnesiafc#h[_fc#hܡfc#h4Xfc#hVfc#h,fc#hfc#hLfc#h6,fc#hfc#hfc#h8,fc#hfc#hǴfc#hu,fc#h"fc#hwfc#ho,fc#h fc#hfc#h ,fc#hfc#hfc#h,fc#hfc#h]fc#he,fc#hfc#hfc#hF,fc#hfc#hfc#h,fc#hfc#hfc#h ,fc#hDfc#hfc#h,fc#hfc#hfc#h[,fc#hFfc#hfc#h,fc#hfc#hfc#hh,fc#hfc#hfc#h,fc#hfc#hfc#h,fc#hfc#h"fc#h,fc#hfc#hfc#hfc#hNfc#h$fc#h$fc#h,fc#hQ fc#hF fc#h',fc#hfc#hP@  There is an open door here.fc#hfc#hl _fc#hfc#h,fc#hfc#hfc#h+fc#h fc#h'Bfc#hS(fc#h**,fc#h*fc#h.fc#hh0fc#h0fc#h>1fc#h2fc#hr4fc#h4fc#hP5fc#h=Xfc#h?fc#hA,fc#h{Bfc#hDfc#hF,fc#hIGfc#hnIfc#hK,fc#hCMfc#hNfc#h Q,fc#h Rfc#hTfc#hTZXfc#hj[,fc#h\fc#h]fc#hJ_,fc#h`fc#hafc#hc,fc#hefc#hIgfc#hh,fc#hifc#hofc#hXr,fc#hrfc#hufc#hx,fc#hzfc#h|fc#hq,fc#hfc#h fc#h,fc#hfc#hfc#hu,fc#hƏfc#hՒfc#h%,fc#hӗfc#hΙfc#h ###.##.# #.# #.# #.#.###  #.##.# #.###.#######.#.....  #.##.###.#........##.#######  #...#..........##.##.#  ##.###.###......)....#  ##.## ##.##.#..###.####  #.## ##......# #.#  ##.## ##.##.#.## #†#  ##.###.###.#@# #.# 443.3 (46  ##..#......#.# #.#  #......###)... ..# fc#hY #.####.# ###.## ###  #. ..#   #. ..#  .. .... #.#  .. ...# #.<  #.# ...##fc#h6fc#h*,4.3 (47fc#hHfc#h9 _Found a stone staircase leading up.gc#h83gc#h|gc#hgc#h|,gc#hȱ,gc#h`Bgc#hgc#h,gc#hgc#hwgc#hcgc#hgc#hAgc#hgc#h#,gc#h{gc#hgc#hA,gc#hgc#hgc#h,gc#h-gc#hgc#hD,gc#hWgc#hP  There is a stone staircase leading up here.gc#h0gc#h  _gc#hgc#hgc#h,gc#hgc#h=gc#h,gc#hgc#hvgc#he,gc#hpgc#h gc#h ,gc#hx gc#hBgc#h ,gc#hgc#hgc#hgc#h gc#hgc#hgc#h,gc#h gc#hgc#h,gc#hWgc#hsgc#h1 ,gc#h!gc#h "gc#h#,gc#h$gc#h%gc#h',gc#hL(gc#hI)gc#hE+gc#h+gc#h,gc#h-gc#hg/,gc#h/gc#h2Bgc#h3gc#h5gc#hs7,gc#h8gc#h9gc#hGS..###).......# #.# ###.############## ..# #.# #......... ..# #.#####.#######. ... #.#...#.##### ..# #.<.#.......# .## #.........###.#  #.........###.###.#.........@.....#68.3 (24 ##......####.##### #.###### ..#  #.# ...# #+# ....# .....# .....# .....> 9.3 (25gc#h=Ygc#hic; _Found a stone staircase leading down.gc#h'}L###).......# .# ###.# # #.# #... # #.#####.#.  #.#...#.##### # #.<.#.......# ## #.........###.# #.###.###.# ##...# ##......####.##### #.###### ...# Magic Dart#.# .....##+# .......#.........# h   Natasha (wandering)#....#.....h...>gc#hm0.0)h.gc#h70.3 (1 _Natasha, Servant of Life and Death comes into view.hc#h   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hc#hhc#hhc#h[hc#h3P _You don't know that spell.hc#h hc#hn hc#h hc#h F _Unknown command.ic#h  ic#hsCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ic#hic#hic#hic#hP _You don't know that spell.ic#hv= ic#hB ic#hZ \ _Unknown command.jc#h U  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. jc#hq Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jc#hj[ jc#h` jc#h/g jc#hxj P _You don't know that spell.lc#h?  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lc#hD.###).......# corvidae the Conjurer .# ###.##############  Draconian .# #.# #.........  Health: 47/47 ======================== .# #.#####.#######.  Magic: 9/10=====================--- .. #.#...#.##### AC: 7Str: 9 .# #.<.#.......# EV: 11Int: 21 ## #.........###.# SH: 0Dex: 9  #.........###.###.#  XL:  6 Next: 28% Place: Dungeon:3  ##...........@....#  Noise: ---------  Time: 2470.3 (0.0)  ##......####*#####  o) +2 dagger (speed)c#hEK #.###### .*.# Cast: Magic Dart #.# ...*.#  #+# ....*..#  .....*...#  h   Natasha (wandering) #......h..#  #.........>  _You don't know that spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 100% to hit)lc#h D.###).......#corvidae the Conjurer .# ###.##############Draconian .# #.# #.........Health: 47/47 ======================== .# #.#####.#######.Magic: 9/10=====================--- .. #.#...#.#####AC: 7Str: 9 .# #.<.#.......#EV: 11Int: 21 ## #.........###.#SH: 0Dex: 9#.........###.###.#XL:  6 Next: 28% Place: Dungeon:3##...........@....#Noise: ---------  Time: 2470.3 (0.0)##......####*#####o) +2 dagger (speed)lc#h #.###### .*.#Cast: Magic Dart#.#...*.##+# ....*..#.....*...#h   Natasha#......h..##.........>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 100% to hit)  The magic dart hits Natasha.  Natasha is lightly wounded.lc#h lc#hk Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (wandering, hasn't noticed you, 100% to hit)  The magic dart hits Natasha.  Natasha is lightly wounded.hisses angrily.lc#h .....Kh.K   kobold (missile, wandering)lc#hD =1.3 (1  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.nc#h  nc#hثCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nc#h8S1.###).......# corvidae the Conjurer .# ###.##############  Draconian .# #.# #.........  Health: 47/47 ======================== .# #.#####.#######.  Magic: 8/10nc#hT===================----- .. #.#...#.##### AC: 7Str: 9 .# #.<.#.......# EV: 11Int: 21 ## #.........###.# SH: 0Dex: 9  #.........###.###.#  XL:  6 Next: 28% Place: Dungeon:3  ##...........@....#  Noise: =--------  Time: 2471.3 (0.0)  ##......####*#####  o) +2 dagger (speed) #.###### .*.# Cast: Magic Dart #.# ...*.#  nc#h U#+# ....*.K#  .....h...#  h   Natasha #.........#  K   kobold (missile, wandering) #.........>  nc#hU_poisoned darts.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 100% to hit)nc#h U .###).......#corvidae the Conjurer .# ###.##############Draconian .# #.# #.........Health: 47/47 ======================== .# #.#####.#######.Magic: 8/10===================----- nc#hXV .. #.#...#.#####AC: 7Str: 9 .# #.<.#.......#EV: 11Int: 21 ## #.........###.#SH: 0Dex: 9#.........###.###.#XL:  6 Next: 28% Place: Dungeon:3##...........@....#Noise: =--------  Time: 2471.3 (0.0)##......####*#####o) +2 dagger (speed)#.###### .*.#Cast: Magic Dart#.#...*.##+# ....*.K#.....h...#h   Natasha#.........#K   kobold (missile, wandering)#.........>c#h W ;2HCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (lightly wounded, 100% to hit)  The magic dart hits Natasha.nc#hK ,nc#h| ...Kh....K)nc#h Z9==2.3 (1nc#hq nc#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (lightly wounded, 100% to hit)  The magic dart hits Natasha. _Natasha is moderately wounded.oc#h  oc#hKCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oc#h+1.###).......# corvidae the Conjurer .# ###.##############  Draconian .# #.# #.........  Health: 47/47 ======================== .# #.#####.#######.  Magic: 7/10oc#h,================-------- .. #.#...#.##### AC: 7Str: 9 .# #.<.#.......# EV: 11Int: 21 ## #.........###.# SH: 0Dex: 9  #.........###.###.#  XL:  6 Next: 28% Place: Dungeon:3  ##...........@....#  Noise: =--------  Time: 2472.3 (0.0)  ##......####*#####  o) +2 dagger (speed) #.###### .*.# Cast: Magic Dart #.# ..*.K#  #+# ...h...#  .........#  h   Natasha #........oc#h- .#  K   kobold (missile) #.........>  _Natasha is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 74% to hit)oc#hw O.###).......#corvidae the Conjurer .# ###.##############Draconian .# #.# #.........Health: 47/47 ======================== .# #.#####.#######.Magic: 7/10================-------- .. #.#...#.#####AC: 7Str: 9 .# #.<.#.......#EV: 11Int: 21 ## #.........###.#SH: 0Dex: 9#.........###.###.#oc#h XL:  6 Next: 28% Place: Dungeon:3##...........@....#Noise: =--------  Time: 2472.3 (0.0)##......####*#####o) +2 dagger (speed)#.###### .*.#Cast: Magic Dart#.#..*.K##+# ...*...#.........#h   Natasha#.........#K   kobold (missile)#.........> _Natasha is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 74% to hit)oc#h* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 74% to hit)  You focus your ray upon Natasha. The searing ray misses Natasha...Kh...oc#h- q=3.3 (1Ray oc#h2 oc#h7 f _(Press . to maintain the ray.)pc#hӹ **** The searing ray hits Natasha!qc#h ..h.  Natasha is almost dead.qc#h **Natasha stares at you and mumbles some strange words.qc#hqc#hAK..qc#h3----4+ qc#hqc#hPqc#h. _The magic dart hits you.qc#hE  The searing ray hits the kobold!qc#h9  You kill the kobold!The searing ray hits Natasha.  You kill Natasha!qc#hѺ9***qc#h2*qc#hN@p).†.qc#hAJ---6/11---3=5Magic Dart++ qc#h^Qqc#h;S _You feel Natasha's spirit has finally been put to rest.qc#h! R****qc#h(k j).†.qc#ht S-----6qc#hUv qc#hz > _You finish channelling your searing ray.sc#h[B a  ###.############## #.# #.........####.####### .....#.##### # #.<.#....... sc#hC ## #.........###  ...###.###.##....... ##......####@##### #.###### #...#  #..†..#######.........#sc#hBK sc#hQ 54=sc#hQ 2--7sc#hW sc#h b b  f - 13 poisoned darts (gained 4)  Things that are here:sc#h i \7==8.3 (2sc#h{n sc#hfq W _a +0 short sword; a kobold corpsetc#hw #.# #.........####.####### .....#.##### # #.<.#....... ## #.........###  tc#h4Y....###.###.##................# ##......####)##### #.###### #.@.#  #..†..#+# #.......#tc#hXB #.tc#hza.#>.#tc#hS.## ..tc#h?tc#h+9.3 (1tc#htc#htc#hLT t ####.####### .....#.##### # #.<.#....... ## #.........###  ##.##tc#hT a....... ######)#### #.########...##  #..@..#tc#hT +# #.......# #..#tc#hT .####...#.####tc#h/] tc#h"c 5=8====80tc#hg tc#h*l  _You see here the felid corpse of Natasha.tc#hrN : .... # #.<.#....... ## #.........###  tc#hN ##.##....... ######)#### #.########...##  ##..†..#.#tc#hO +# #...@...# #.tc#h)O 3.#.tc#hQO n##.##.#tc#hmW tc#hi` -1 _tc#hd tc#hf uc#h6 uc#hU6 uc#h? 9====uc#h,C Buc#hC uc#hE uc#h.. '. uc#hpl g   goblin (asleep).####...#.####g uc#hl "uc#hvw +8.3 (7uc#hA~ dgg.uc#h +9.3 (8uc#h uc#h; u _A goblin comes into view. It is wielding a +0 dagger.vc#h=  vc#hC=Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vc#hA |. #.#...#.##### corvidae the Conjurer # #.<.#.......# Draconian # #.........###.#vc#hA & Health: 47/47 ========================  #.........###.###.#  Magic: 10/11 =====================---  ##................#  AC: 7Str: 9 vc#hB # ##......####)#####  EV: 11Int: 21  #.########...##vc#h4B r SH: 0Dex: 9 vc#hYB [ #.# ##..†..#.#  XL:  6 Next: 38% Place: Dungeon:3  #+# #....@..#  Noise: ---------  Time: 2489.3 (0.0)vc#h~B  #......*..#  o) +2 dagger (speed) vc#hB #.......*.#  Cast: Magic Dart vc#hB #........*>..  ##........*##  vc#hB _'..........*g  g   goblin .####...#.####.  vc#h-C ##.##.#  _A goblin comes into view. It is wielding a +0 dagger.vc#hC Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)vc#h% f. #.#...#.#####vc#hU corvidae the Conjurer # #.<.#.......#Draconian vc#h u# #.........###.#Health: 47/47 ========================#.........###.###.#Magic: 10/11 =====================---##................#AC: 7Str: 9##......####)#####EV: 11Int: 21#.########...##SH: 0Dex: 9vc#hC #.# ##..†..#.#XL:  6 Next: 38% Place: Dungeon:3#+# #....@..#vc#h' Noise: ---------  Time: 2489.3 (0.0)#......*..#o) +2 dagger (speed)#.......*.#Cast: Magic Dart#........*>..##........*##'..........*gg   goblin.####...#.####.##.##.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.vc#hM4 [onfirm with . or Enter, or press ? or * to list all spells.vc#h4 PAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  vc#h4 IThe goblin is severely wounded.vc#h-5 vc#hB I ....gvc#hC g 2 goblinsYou hear a shout!  A goblin comes into view. It is wielding a +0 club.vc#hD 5==90.3 (1vc#hJ vc#hO ' _You hear a shout!wc#h ,  Casting: Magic Dart (safe; 1% risk of failure)  wc#hY,\Confirm with . or Enter, or press ? or * to list all spells.wc#hc. #.#...#.##### corvidae the Conjurer # #.<.#.......# Draconian # #.........###.# Health: 47/47 ========================  #.........###.###.#  Magic: 9/11===================----- wc#h ##................#  AC: 7Str: 9  ##......####)#####  EV: 11Int: 21  #.########...##wc#hԪr SH: 0Dex: 9 wc#hB #.# ##..†..#.#  XL:  6 Next: 38% Place: Dungeon:3 wc#h > #+# #....@..#  Noise: ==-------  Time: 2490.3 (0.0) wc#hQ#......*..#  o) +2 dagger (speed) #.......*.#  Cast: Magic Dartwc#h #........*>..  wc#hët##........*##  wc#h7'..........gg  gg 2 goblins .####...#.####. wc#hQ| ##.##.#  _You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wc#hyAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewc#hAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)wc#hF. #.#...#.##### corvidae the Conjurer # #.<.#.......# Draconian # #.........###.# Health: 47/47 ========================  #.........###.###.#  Magic: 9/11===================-----  ##................#  AC: 7Str: 9  ##......####)#####  EV: 11Int: 21  #.########...## SH: 0Dex: 9  #.# ##..†..#.#  XL:  6 Next: 38% Place: Dungeon:3  #+# #....@..#  Noise: ==-------  Time: 2490.3 (0.0) #.........# c#hv49m o) +2 dagger (speed) #.........#  Cast: Magic Dart #.........>..  ##.........##  '..........gg  gg 2 goblins .####...#.####.  ##.##.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.wc#h{  #.<           #.#   #+#   *..#  *.#  * * )gg   goblin   wc#htonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!wc#ho~@....g.wc#hf10/11==-1.3 (1wc#hwc#h' _You hear a shout!wc#hѮ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xc#hw. #.#...#.##### corvidae the Conjurer # #.<.#.......# Draconian # #.........###.# Health: 47/47 ========================  #.........###.###.#  Magic: 9/11===================-----  ##................#  AC: 7Str: 9  ##......####)#####  EV: 11Int: 21  #.########...## SH: 0Dex: 9  #.# ##..†..#.#  XL:  6 Next: 38% Place: Dungeon:3  #+# #....@..#  Noise: =--------  Time: 2491.3 (0.0) #......*c#hx?37m..#  o) +2 dagger (speed) #.......*.#  Cast: Magic Dart #........*>..  ##........*##  '..........g.  g   goblin .####...#.####.  ##.##.#  _You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)xc#h׸. #.#...#.##### corvidae the Conjurer # #.<.#.......# Draconian # #.........###.# Health: 47/47 ======================== xc#h~u #.........###.###.#  Magic: 9/11===================-----  ##................#  AC: 7Str: 9  ##......####)#####  EV: 11Int: 21  #.########...## SH: 0Dex: 9  #.# ##..†..#.#  XL:  6 Next: 38% Place: Dungeon:3 xc#h #+# #....@..#  Noise: =--------  Time: 2491.3 (0.0) #.........#  o) +2 dagger (speed) xc#hչ#.........#  Cast: Magic Dart xc#h#.........>..  ##.........##  xc#h%4'..........g.  g   goblin .####...#.####. xc#hO~ ##.##.# xc#huCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xc#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linexc#hkAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.xc#h  #.<    xc#h6       #.#  xc#hVL #+#   xc#hrl*..#  xc#h*.#  * *xc#h] )  xc#hR xc#hAxc#hDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  xc#hD Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  You kill the goblin!xc#h L ....gg   hobgoblingxc#hzLg   goblin (wandering)A goblin comes into view. It is wielding a +0 club.xc#h%W+2.3 (1xc#h@\xc#hb\ _A hobgoblin comes into view.xc#h/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xc#h v. #.#...#.##### corvidae the Conjurer # #.<.#.......# Draconian # #.........###.# Health: 47/47 ========================  #.........###.###.#  Magic: 8/11=================-------  ##................#  AC: 7xc#h Str: 9  ##......####)#####  EV: 11Int: 21  #.########...## SH: 0Dex: 9 xc#h6 q #.# ##..†..#.#  XL:  6 Next: 38% Place: Dungeon:3  #+# #....@..#  Noise: =--------  Time: 2492.3 (0.0)xc#h  #......*..#  o) +2 dagger (speed) #.......*.#  Cast: Magic Dart #........*>..  ##........*## xc#h, p '..........*g  g   hobgoblin .####...#.####g  g   goblin (wandering) ##.##.#  xc#hp _A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  xc#h wPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)yc#hü. #.#...#.##### corvidae the Conjurer # #.<.#.......# Draconian # #.........###.# Health: 47/47 ======================== yc#h8u #.........###.###.#  Magic: 8/11=================-------  ##................#  AC: 7Str: 9  ##......####)#####  EV: 11Int: 21  #.########...## SH: 0Dex: 9  #.# ##..†..#.#  XL:  6 Next: 38% Place: Dungeon:3 yc#hx #+# #....@..#  Noise: =--------  Time: 2492.3 (0.0) #.........#  o) +2 dagger (speed) #.........#  Cast: Magic Dart #.........>..  ##.........## yc#h_ '..........)g  g   hobgoblin .####...#.####g  g   goblin (wandering) ##.##.# yc#hWCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineyc#h]Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.yc#h.  #.<           #.#   #+#   *..#  *.#  * * yc#h*†g   goblin (wandering)   yc#hLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!yc#hMyc#hyX ....)gg   Robin (wand)gg   goblinThe goblin shouts! You hear a shout!yc#h\cj9==9=3.3 (1yc#hjyc#hs  Robin of the Strong Arm comes into view. They are wielding a +2 dagger of _freezing and carrying a wand of flame.zc#hڊ cM######. . #.#...#.#### #.<.#...... ###.# .###.#####..........##......####)############...## zc#h .# ##..†@.#.##+# ## #.........#'g.####...#.####g##.##.#zc#h zc#h& g   gobling†zc#hߠ 10/11====--4zc#h} zc#h {c#hbHs #........ #####.#######. . #.#...#.#### #.<.#...... ###.# .###.#####..........##......####)############..@## {c#hI.# ##..†..#.##+# ## #.>..#### '..........g†.####...#.####g{c#hK{c#hULg){c#hO[A--5{c#h$c{c#h4e{c#h8y.# #.# #. .# #.#####.#. .. #.#...#.##### .# #.<.#.......## #.###.# #.###.###.# ##........# ##......####)##### #.##.@.##{c#he9q #.# ##..†..#.# #+# #.#  #.#  #.# #.>.. ##.g##  '.)†  .####...#.####g{c#h;{c#h<{c#h<{c#h LJgg   Robin (wand).g   hobgoblin (wandering)g.gg   goblin1=====6{c#h>N{c#hQ\ _A hobgoblin comes into view.{c#h}###.############## #........ .#####.#######. .. #.#...#.#### .# #.<.#...... ##....###.# .........###.###.###................###......####@############...## .# ##..†..#.##+# ## g   goblin.g..##..## '........g.g†gg   Robin (wand)>g   gobling)7  Things that are here: _a +0 short sword; a kobold corpse{c#hgM##).......# ###.############## #........ .#####.#######. .. #.#...#.#### .# #.<.#...... ##...###.# .###.#####...........@....###......####)############...## #.# ##..†..#.#####g   goblin.>..##.g##{c#h9j{c#hQk{c#htHgg   Robin (wand).g   gobling.{c#h{-8 _{c#hI{c#hH{c#h NM....#.####{c#h^ ##).......# ###.############## #........ .#####.#######. .. #.#...#.#### .# #.<.#...... ##....###.# {c#h m.........###@###.###..........##......####)######.########...##..†.................g##..#.g>..{c#hr {c#h. g   Robin (wand)g.{c#h &9{c#h {c#h {c#h ###.#.# ....#.######).......# ###.############## #........ .#####.#######. .. #.#...#.#### .# #.<.#...... ## .........###.###.###................###......####)############...##.#..†..#.##+# #.......#.......gg.#g   Robin (wand)g.===500{c#h)#.# #†###.#.# ....#.######).......# ###.############## #........ .#####.#######. .. #.#...#.#### .# #.<.#...... ##....###.# .........###.#####..........##......####)############...##.#..†#.##+# #.......#g.ggg   Robin (wand)g   gobling.1|c#h@,#.##.#.## #†# #.###.#.# #.#.#.####.# ..###).# #.# ###.# ..# #.# #. ..# #.#####.#.. #.#...#.#####.# #.<.#.# .## #.###.# #.........###.###.# ##................# ##......####)##### #.#..g## #.# ##..†..#.# #+# #....g..#  #.g#|c#hH  Robin's bangles clink loudly.Robin roars a battlecry!|c#hZR g.(strong)The goblin goes into a battle-frenzy!|c#hRW.=2|c#h^|c#h4a' _You hear a shout!|c#h"i ##.##.#.## #†# ##.###.#.# #.# #......#.####.#.###).# ##.# ###.#  ..# #.# #.  ..# #.#####.#.. #.#...#.#####.# #.<.#.#.## #.###.# #...###.###.# ##................# ##......####g##### #.########...## #.# ##..†..#.# #+# #....g..#  #.g#-3Magic Dart|c#h$j|c#hk|c#hra "# ##.##.#.## #†##.###.#.# #.# .#......#.####.#.###).##.# ###.####### ..# #.# #.. ..# #.#####.#.  .... #.#...#.##### |c#hb  ...# #.<.#.#.## #.###.# #..###.###.# ##.........# ##......####g##### #.########...##  #.# ##..†..#.#  #+# #....g..#  #.g#|c#hm |c#hHq @-4|c#hbw |c#hy }c#hp` ##.##.#.## #†# .###.#.# #.# #......#.####.# ###).# }c#hq.# ###.#######  ..# #.# #..  ..# #.#####.#. .... #.#...#.##### ...# #.<.#.# ## #.###.# #..###.###.# ##........}c#h_r##......##.##### }c#h@v}c#h}gg   goblin (strong)}c#h~85Magic Dart}c#h}c#h}c#hB##.##.#.## #†# .###.#.# #.# ......#.####.# ###).# .# ###.# ..# #.# #. ..# #.#####.#.  #.#...#.##### # #.<.#.# ## #.###g# #...###.###.# ##................###......####g######.########...## }c#hB[g   Robin (wand)#.# ##..†..#.# g   hobgoblin (wandering, strong)#+# #...g...# g   goblin (strong) }c#h7E}c#hE}c#h6O)g   goblin (strong)....#}c#hP.=6}c#hV}c#huZT _The goblin closely misses you.}c#h" .##.#.## #†# .###.#.# #.# #.####.# ###).# .# ###.# # #.# #. # #.#####.#.  #.#...#.##### # #.<.#.# ## #.###g# #.........###.###.# ##..........g##......####)######.#...## g   Robin (wand)#.# ##.g†..#.# g   hobgoblin (strong)#+# #.......# g   goblin (strong) }c#hD }c#hs }c#h }c#h I g.g..gg 2 goblins (1 wandering, strong)A goblin comes into view. It is wielding a +0 dagger.}c#hP &7}c#h* }c#h  = _The goblin hits you but does no damage.~c#h d~c#h e~c#h(ga  You closely miss the goblin.~c#hog.gg 2 hobgoblins (1 wandering, strong)g..~c#hq-8.0 (0.7~c#hw~c#h,{\ _A hobgoblin comes into view.~c#he  ~c#h8fCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hn#.##.#.## #†# corvidae the Conjurer .###.#.# #.# Draconian .....#.####.# Health: 47/47 ======================== .###).......# Magic: 9/11c#hcn===================----- .# ###.##############  AC: 7Str: 9 .# #.# #.........  EV: 11Int: 21 .# #.#####.#######.  SH: 0Dex: 9 c#hn.. #.#...#.##### XL:  6 Next: 39% Place: Dungeon:3 .# #.<.#......@# Noise: =--------  Time: 2508.0 (0.0) c#hng## #.........###g#c#hnW o) +2 dagger (speed) c#h o #.........###g###.#  Cast: Magic Dart c#ho ##................#  ##......####g##### c#h2o c#hUo#.########...##  g   Robin (wand)c#hol #.# ##..g..#.#  gg 2 hobgoblins (1 wandering, strong) #+# #..g....#  gg 2 goblins (1 wandering, strong)c#ho! #........g# c#hoN_A hobgoblin comes into view.c#hoCasting: Magic Dart (safe; 1% risk of failure)  c#hoMConfirm with . or Enter, or press ? or * to list all spells.c#hoyAiming: Searing Ray (safe; 1% risk of failure)  c#hpPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 74% to hit)c#h#.##.#.## #†# corvidae the Conjurer .###.#.# #.# Draconian .....#.####.# Health: 47/47 ======================== .###).......# Magic: 9/11c#h===================----- .# ###.##############  AC: 7Str: 9 .# #.# #.........  EV: 11Int: 21 .# #.#####.#######.  SH: 0Dex: 9 c#h9O.. #.#...#.##### XL:  6 Next: 39% Place: Dungeon:3 .# #.<.#......@#c#h Noise: =--------  Time: 2508.0 (0.0) ## #.........###g# o) +2 dagger (speed)  #.........###g###.#  Cast: Magic Dart  ##................#  ##......####g#####  c#h#.########...##  g   Robin (wand) c#hسU#.# ##..g..#.#  gg 2 hobgoblins (1 wandering, strong) #+# #..g....#  gg 2 goblins (1 wandering, strong)c#h" #........g# c#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h1Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linec#hTAim: a goblin, wielding a +0 club (strong, 74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!c#h #†# #.#)c#hy   #.#     #.#...# #.<.#.. ....###*#  .*###.#  c#hƽ*  * ...## c#h  #.# ##..g..#.#  #+# #..g....#g   goblin (c#hS,   Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (strong, 74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  c#hYou kill the goblin!  The searing ray hits Robin!  Robin is heavily wounded.c#hG\  The searing ray misses the hobgoblin.c#hH(Press . to maintain the ray.)  The hobgoblin shouts! The goblin shouts! You hear a shout!c#hJ c#hJa Robin roars a battlecry!c#hHKc#hKc#h0U)gg)gg†ggc#hUZ.gg 2 goblins (c#hG^====9.0 (1Ray c#hbc#h+hs _A goblin comes into view. It is wielding a +0 club.c#h|%  c#h|The searing ray hits Robin!c#h  You kill Robin!The searing ray hits the hobgoblin!c#hً2**c#hK**g   hobgoblin (strong)ggc#h~c#hc#hc#h2))c#h†gg.g.†.c#h'44=---10+ c#h$c#ht'M _You kill the hobgoblin!c#hG R****c#h c#hR g  The searing ray misses the goblin.c#h c#h c#h ))grg.g.r   quokkag   hobgoblingg 2 goblins (strong)c#h 8------1++ c#h c#h Y _A quokka comes into view.c#hukE  The searing ray hits the goblin!c#hwn  You kill the goblin!The searing ray hits the goblin!c#htc****c#ho  You kill the goblin!c#hu)r).c#h0g.c#hQ---2c#h c#h> _You finish channelling your searing ray.c#h{x  Casting: Searing Ray (safe; 1% risk of failure)  c#hx\Confirm with . or Enter, or press ? or * to list all spells.c#h~#.##.#.## #†# corvidae the Conjurer .###.#.# #.# Draconian .....#.####.# Health: 47/47 ======================== .###).......#c#h'f Magic: 6/11=============----------- .# ###.##############  AC: 7Str: 9 .# #.# #.........  EV: 11Int: 21 .# #.#####.#######.  SH: 0Dex: 9 c#hO.. #.#...#.##### XL:  6 Next: 44% Place: Dungeon:3 c#ht.# #.<.#......@# Noise: ---------  Time: 2512.0 (0.0) c#h## #.........###*# o) +2 dagger (speed) c#h #.........###r###.#  Cast: Magic Dart c#h& ##...........)....#  ##......####g#####  c#hf{#.########...##  r   quokka #.# ##..†..#.#  g   hobgoblin (strong) #+# #.......#  c#h#........g# _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  c#hMConfirm with . or Enter, or press ? or * to list all spells.c#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (71% to hit)c#hD#.##.#.## #†#corvidae the Conjurer .###.#.# #.#Draconian .....#.####.#Health: 47/47 ======================== .###).......#c#hvEMagic: 6/11=============----------- .# ###.##############AC: 7Str: 9 .# #.# #.........EV: 11Int: 21 .# #.#####.#######.SH: 0Dex: 9 .. #.#...#.#####XL:  6 Next: 44% Place: Dungeon:3 .# #.<.#......@#Noise: ---------  Time: 2512.0 (0.0) ## #.........###*#o) +2 dagger (speed)#.........###*###.#c#hE*Cast: Magic Dart##...........*....###......####*######.########...##r   quokka#.# ##..†..#.#c#hEg   hobgoblin (strong)#+# #.......#c#hF#........g#Aiming: Searing Ray (safe; 1% risk of failure)  c#h(FrPress: ? - help, Shift-Dir - straight lineAim: a quokka (71% to hit)  c#hGFYou focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is almost dead.c#hfF9The searing ray hits the hobgoblin.c#hWPress: ? - help, Shift-Dir - straight line  Aim: a quokka (71% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  c#hXThe quokka is almost dead.  The searing ray hits the hobgoblin.  The hobgoblin is almost dead.c#hc#hu~r)g)c#hr==3.0 (1Ray c#h4c#hf _(Press . to maintain the ray.)c#h %  c#h. The searing ray hits the quokka!c#hH  You kill the quokka!The searing ray hits the hobgoblin!c#h9 B****c#h )c#h_i b))))c#hn 54Magic Dart+ c#h9w c#hz M _You kill the hobgoblin!c#hR****c#h9\))))c#h<5-----5++ c#hCc#hcFc#hR****c#h \))))c#hS-----6c#hIc#hӫ> _You finish channelling your searing ray.c#hV3 c#h W.# #. .....#.### .###)...... ###.############## #.# #.........####.####### .....#.##### c#h3W# #.<.#....... ## #.........### c#heW ....###)###.##...........)...c#h~W##)##.....#.........#c#h`c#hc&7c#hic#hl  Things that are here: _a +0 club; a quokka corpse; a goblin corpsec#h 8W ....#.### .###)...... ###.############## #.# #.........####.####### .....#.##### c#hn8# #.<.#....... ## #.........###)  ##.#c#h8\#...........)....# ##......####)#####............#.........>..c#hc#h_6===8 _c#h c#hin  h - a wand of flame (17) (gained 10 charges)  Things that are here:c#hM+9.0 (2c#h!c#h[$ _a +2 dagger of freezing; a +0 animal skin; a +0 helmetc#h ;Pick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of freezing Armour (select all with [)  b - a +0 animal skin  c - a +0 helmet [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]c#h  a + a +2 dagger of freezing[Enter] accept (1 chosen)c#hnc#huc#h&e.....#.####.#corvidae the Conjurer .###).......#Draconian .# ###.##############Health: 47/47 ======================== .# #.# #.........Magic: 6/11=============----------- .# #.#####.#######.AC: 7Str: 9 .. #.#...#.#####EV: 11Int: 21 .# #.<.#.......#SH: 0Dex: 9 c#hyy## #.........###)#XL:  6 Next: 45% Place: Dungeon:3#.........###@###.#Noise: ---------  Time: 2519.0 (0.0)##...........)....#o) +2 dagger (speed)##......####)#####Cast: Magic Dart#.########...###.# ##..†..#.#c#h#+# #.......##........g##.........##.........>.. c#hʂ"_You finish channelling your searing ray.  Things that are here: _a +0 club; a quokka corpse; a goblin corpseh - a wand of flame (17) (gained 10 charges)  Things that are here: c#h_a +2 dagger of freezing; a +0 animal skin; a +0 helmetc#hc#h]7==20.0 (1c#hFc#he c#hC_r - a +2 dagger of freezingc#hB9F ###)...... ###.############## #.# #.........####.####### .....#.##### # #.<.#....... ## #.........###)  ....###[###.##...........@....# ######)#### #.########...## ..†..................#..#c#h9\#.........##.........##c#h}Bc#hPH&1c#hJPc#h1W  Things that are here: _a +0 dagger; a hobgoblin corpsec#hV  ###.############## #.# #.........####.####### .....#.##### # #.<.#....... ## #.........###)  ...###[###.##...)... ##......####@##### #.########...##  ##..†..#.#######.........#'........g.)†c#hc#h<|8====2 _c#hc#h  Things that are here: _a +0 club; a +0 short sword; a kobold corpsec#h-_c#hMagic Dartl   frilled lizard (wandering)lc#h*&0c#h+3.0 (1c#hw _A frilled lizard comes into view.c#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hc#h.# ###.##############  corvidae the Conjurer .# #.# #.........  Draconian .# #.#####.#######.  Health: 47/47 ======================== .. #.#...#.##### Magic: 7/11===============--------- .# #.<.#.......# AC: 7Str: 9 ## #.........###)# EV: 11c#hK'Int: 21  #.........###[###.#  SH: 0Dex: 9 c#hn ##...........)....#  XL:  6 Next: 45% Place: Dungeon:3 c#h ##......####@#####  Noise: ---------  Time: 2523.0 (0.0) #.########..*##  o) +2 dagger (speed) c#h#.# ##..†*.#.#  Cast: Magic Dart c#h#+# #.....*.#  #.......*.#  c#h#.......*.#  l   frilled lizard (wandering) c#h#........*>..  ##........l##  c#hN'........g.)† _A frilled lizard comes into view.Casting: Searing Ray (safe; 1% risk of failure)  c#hwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linec#h`Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)c#h.# ###.##############  corvidae the Conjurer .# #.# #.........  Draconian .# #.#####.#######.  Health: 47/47 ======================== .. #.#...#.##### Magic: 7/11===============--------- .# #.<.#.......# AC: 7c#h Str: 9 ## #.........###)# EV: 11Int: 21  #.........###[###.#  SH: 0Dex: 9 c#h( ##...........)....#  XL:  6 Next: 45% Place: Dungeon:3  ##......####@#####  Noise: ---------  Time: 2523.0 (0.0)c#hS #.########...##  o) +2 dagger (speed) c#h|#.# ##..†..#.#  Cast: Magic Dart c#h#+# #.......#  #.........#  c#hЇH#.........#  l   frilled lizard (wandering) #.........>.. c#hf ##........l##  c#h'........g.)† Casting: Searing Ray (safe; 1% risk of failure)  c#h8MConfirm with . or Enter, or press ? or * to list all spells.c#hXAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linec#hzAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.c#h1<   #.#      #.<       c#h  *##  #.# ##..†*.#.#  #+# * c#hՎ* *c#hU * c#h&w. )†c#hM.......c#hx8==6=4.0 (1Magic Dartc#h&c#h)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  c#h*wThe magic dart hits the frilled lizard. _You kill the frilled lizard!c#hr3c#huc#hvc#hz,c#h9====c#h,c#hkc#h=10/11c#hMG====c#hJc#h,c#hc#hc#hڊ#1c#hH=====c#hc#hjc#hh,c#hc#hӗc#h,c#hc#hc#h9c#hZc#hߥc#h,c#hc#hĪ;===c#hYc#hc#h,c#hVc#h{c#h,c#h c#hc#h8,c#hc#hCc#h,c#hGc#h;&  c#hThThings that are here:  a +0 club; a +0 short sword; a kobold corpsec#h{c#h _c#h7c#hc#h0,c#hc#hpc#hs,c#hc#hc#h,c#hic#h6c#hc#h*c#h c#hc#h,c#hc#hc#hH,c#hPc#hc#hP,c#h)c#hc#h{,c#hc#hc#h,c#h:c#hbc#h2 ,c#h c#hc#h,c#hFc#hdc#hy,c#hc#hc#h#,c#hc#hc#h],c#hc#hqc#h>c#hRc#h1c#h: c#h*........# ######.# ## #### #.# .. ...# #.# .###)# #.# .# .###[###.# <# ....)....# .# c#h+%####)##### ####.##### ###...#### #..@.....#-54.0 (30.0) ##..†..#.## #.##.###.# #.......#.####.##.###. .........#.##......... .........##.#..##.##.. .........>........... #.........##..###....# ..........)†.......... ###...#.####.####...##c#hq1c#h4F-5.0 (31c#h:c#hk=9 _Found a stone staircase leading up.c#hG Ic#hJ c#h$M c#hcM c#h0P c#hQ c#hS ,c#hT c#h{U c#hV c#hV c#h.W c#hKX c#hY c#hY c#hZ c#h] c#ha_ ,c#h_ c#hka c#hb c#h%c c#hc c#he c#hUf ,c#hf c#hCh c#hi c#hi c#hTj c#hk c#h.m ,c#hn c#ho c#h y )....# #.# )##### ####.### ..#### #........# †..#.## #.##.###....#.####.##.###.....#.##..........##.#..##.##. .....>............# ......##..###...@## c#hy ......)†................ ..#.####.####...####.K..Magic Dart##.# #.# #..## ..  . ..# #.#  # ### #. K   kobold (missile, asleep) #. c#h̓ 264.0 (9.0)c#he -5.0 (10.0) c#h( c#h  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.c#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h)....# #.# corvidae the Conjurer )##### ####.##### Draconian ..#### #........# Health: 47/47 ======================== †..#.## #.##.###.# Magic: 10/11 =====================--- ....#.####.##.###.# AC: 7Str: 9 .....#.##.........# EV: 11c#hInt: 21 .....##.#..##.##..# SH: 0Dex: 9 .....>............#c#h XL:  6 Next: 46% Place: Dungeon:3 ......##..###...@##c#h=f Noise: ---------  Time: 2565.0 (0.0) ......)†.........***....  o) +2 dagger (speed) c#ht..#.####.####...####*K..  Cast: Magic Dart c#h.##.# #.# #..## ..  . ..# #.#  # ### #.c#h K   kobold (missile, asleep) #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h+Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linec#hNAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)c#h )....# #.# corvidae the Conjurer )##### ####.##### Draconian ..#### #........# Health: 47/47 ======================== †..#.## #.##.###.# Magic: 10/11 =====================--- ....#.####.##.###.# AC: 7Str: 9 .....#.##.........# EV: 11Int: 21 .....##.#..##.##..# SH: 0Dex: 9 .....>............# XL:  6 Next: 46% Place: Dungeon:3 ......##..###...@## Noise: ---------  Time: 2565.0 (0.0) #h 0m......)†................  o) +2 dagger (speed) ..#.####.####...####.K..  Cast: Magic Dart .##.# #.# #..## ..  . ..# #.#  # ### #. K   kobold (missile, asleep) #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)  The magic dart hits the kobold.)....# #.# )#####  #........# † >)†***.... *)..  #.# #..## ..  #h 0m. ..#   # ###  #. c#hQ ....1====6.0 (1Magic DartAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)  The magic dart hits the kobold. _You kill the kobold! _Your Conjurations skill increases to level 6!c#hЏIc#hc#h/c#hO: _c#hc#hݛ,c#hc#hc#hz,c#hc#hc#hQ===c#h]c#h4## ####.#### ## #........# ## #.##.###.# #.####.##.###.# #+###.##.........# #...####.#..##.##..# #...(.#>............###.......##..###....###........c#h3U)†............@.......- ####.####...####.) # #.# #..## #......  ..# #.# #.#.....# ### #. #.##...#. #. #.# #...# #.# ..##... ##c#h #........# #.##.###.# ##.##.###.# #+##.........# #... ##.#..##.##..# ##...( >............###......##..###....###..c#hNa)†............. ###.####...####.  #.# #..## #........#  ..# #.# #.#.....#### #. #.##...# #. #.# #...## c#h#.# ..##... ##c#h0 ##c#h,70.0 (4c#hpE-1.0 (5c#hPc#hgE  f - 15 poisoned darts (gained 2)c#hS+2.0 (6c#hAc#h4 _You see here a +0 short sword.c#h3c#h c#hZc#h,c#hdc#h+c#hHc#hz1 #.#  ####.##### c#h1 #........#  #.##.###.# #.##.###.# ##+## ##c#h1k..# ##...## c#h1..##.##..# ##...(.## ..c#h2..###.......## ..###....###..c#h;2# †...............+ c#h[2i#.####...####.).. c#hw2Magic Dart #.# #..## #.....c#h2*# c#h2..# #.# #.#.....## c#h2### #. #.##...#.#.#c#h2no   orc (asleep)c#h 3#. #.###...## o#.# ..##c#hN3P... .##c#h  3.0 (1  An orc comes into view. It is wielding a +0 dagger.c#hOc#h' c#h,ooo 2 orcs (1 wandering)oThe orc shouts!c#h4==4.0 (2c#hG&c#h`-q _An orc comes into view. It is wielding a +0 whip.c#h@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h  #.# corvidae the Conjurer  ####.##### Draconian  #........# Health: 47/47 ========================  #.##.###.# Magic: 10/11 =====================--- ###.##.###.# ##+##  AC: 7Str: 9 ##.........# ##...##  EV: 11Int: 21 .#..##.##..# ##...(.##  SH: 0Dex: 9 ...........###.......##  XL:  6 Next: 46% Place: Dungeon:3 #..###....###...@.....#  Noise: ==-------  Time: 2574.0 (0.0) †................*....+  o) +2 dagger (speed)#h 2X #.####...####.)...**..#  Cast: Magic Dart #.# #..## #.......*## ..# #.# #.#.....#*# ### #. #.##...#.#o#  oo 2 orcs (1 wandering) #. #.###...## o  #.# ..##  ... .## _An orc comes into view. It is wielding a +0 whip.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (100% to hit)c#h#.#corvidae the Conjurer####.#####c#hΰBDraconian#........#Health: 47/47 ========================#.##.###.#Magic: 10/11 =====================--- c#hٱ2###.##.###.# ##+##AC: 7Str: 9 ##.........# ##...##EV: 11c#h-Int: 21 .#..##.##..# ##...(.##c#h]SH: 0Dex: 9 ...........###.......##c#hyXL:  6 Next: 46% Place: Dungeon:3 #..###....###...@.....#Noise: ==-------  Time: 2574.0 (0.0) c#hw†................*....+o) +2 dagger (speed) #.####...####.)...**..#c#hCast: Magic Dart #.# #..## #.......*## ..# #.# #.#.....#*# c#h9### #. #.##...#.#o#oo 2 orcs (1 wandering)#. #.###...## oc#ha|#.# ..##... .##c#hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  c#hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (100% to hit)The magic dart hits the orc.c#h lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (100% to hit)The magic dart hits the orc.orc is lightly wounded. ....oo   orc priest (wandering)ooo 2 orcsThe orc shouts!c#h +5.0 (1c#h!c#h| _An orc priest comes into view. It is wielding a +0 hand axe.c#h[  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hl[c#h%P #.# corvidae the Conjurer  ####.##### Draconian  #........# Health: 47/47 ========================  #.##.###.#c#hP Magic: 9/11===================----- ###.##.###.# ##+##  AC: 7Str: 9 ##.........# ##...##  EV: 11c#hPInt: 21 .#..##.##..# ##...(.##  SH: 0Dex: 9 c#hP...........###.......##  XL:  6 Next: 46% Place: Dungeon:3 c#hQ-#..###....###...@.....#  Noise: ==-------  Time: 2575.0 (0.0) c#hc#h*U.###.## .##..###....###.# .)†.+#.####...####.)....o..# #.# #..## #.o##c#hO* ..# #.# #.#.....#.# ### #. #.##...#.#o#c#h}*Hoo 2 orcsc#h* #. #.###...## .  #.# ..##  ... .##c#h*c#h,c#h /c#h7%o.o.o   orc priestoo 2 orcsc#h{:}1=====--8c#hvAc#hVCc#h5.# #.# ## ####.##### ## #.# .## #.##.###.# #.####.##.###.# ##+## .#.##.# ##...## .##.#..##.##..# ##...(.## .>.###.## ..##..###....###.# ..)†.o...+#.####...####.).# # #.# #..## #.o## ..# #.# #.#.....#o# ### #. #.##...#.#.#oo 2 orcs #. #.###...## . #.# ..##  ...c#h] .##o.oo.o   orc priestoo 2 orcs9c#hRc#hlc#hc#hNc#h c#hR ## ####.#####........ .## #.##.### #.#####+## c#hjS .#.##.........# ##...###.#..##.##..# ##...(.## .>............###.......## ..##..###....###..)†............@...o....+ c#hS n####.####...####.).......# # #.# #..## #......oo#  .c#hS # #.#.....#.### #. #...#.c#hT #.# ##...## . #.# ..## ... .####c#h3V c#h)W c#hW c#hya |o.oo.c#ha '80c#hQj c#hvl c#h L# ####.#####c#h I# #.# #.## #.##.###.# .#.####.##.###.# ##+##.#.##.# ##...## .c#h .##.#..##.##..# ##...(.## ..>.....###.##.##..###....###.#.)†.o.....+ c#h< F.####.####...####.).# .# #.# #..## #.....oo.##c#h  ..# #.# #.#.....#.# ### #. #.##...#.#.#c#h  #. #.###...## . #.# ..## ... .##  ##c#hj Bc#h| |o.oo.c#h #9c#hF 5-----1c#h c#h c#h1# ####.###### #.# .#.## #.##.###.# ..#.####.##.###.# ##+##.#.##.........# ##...##.##.#..##.##..# ##...(.##.>....###.##.##..###....###.#.)†.o......+ #.####.####...####.).# #.# #.# #..## #....oo..## . ..# #.# #.#.#.# ### #. #.##...#.#.# #. #.###...## . #.# ..## ... .##  ##c#h8o..oo..===2c#h>c#hz@c#hc7# ####.##### .#### #.# ..#.## #.##.###.#.#.####.##.###.# ##+##.#.##.........# ##...##.##.#..##.##..# ##...(.##.>c#h7[...###.......##.##..###....###.#.)†.o.+ .#.####.####...####.)..o....# ##.# #.# #..## #...o....##  . ..# #.# #.#....#.# c#h$8 # ### #. #.##...#.#.# #. #.###...## .c#h8 #.# ..##  ... .##  ##c#h):c#h;c#hEf27------ _Beogh smites you!  The orc priest invokes the aid of Beogh against you.Beogh smites you!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youc#hEthe true path!"  (press Y on the ability menu to convert to Beogh)c#hP/  --more--c#hlo.o.c#h0q 3Beogh _c#h9c#hc#h c#hO c#h \ _Unknown command.c#h] ####.##### #### #.# #.## #.##.###.# #.####.##.###.# ##+## c#h]=#.##.........# ##...## ##.#..##.##..# ##...(.## >...###.......## ##..###....###.c#h]R# )†.c#h^Fo....o...+ #.####.####...####.)..o....# .# #.# #..## #..o.....## . ..# #.# #.#.....#.#  ### #. #.##...#.#.##. #.###...## . #.# ..## o 3 orcs (1 wandering) c#h?c,c#hk o.o.  An orc comes into view. It is wielding a +0 dagger.c#hp:*c#hF  The orc priest calls upon Beogh to heal the orc.c#hkc#hc#h/ o....o.oo 2 orc priestsThe orc's wounds heal themselves!c#hFs8=-----=4c#hgc#h _An orc priest comes into view. It is wielding a +0 morningstar.c#h t  You hit the orc. Your tail-slap misses the orc.c#h }o)6 (0.6c#h c#hb ^ _The orc is moderately wounded.c#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h 4c#hI c#h P _You don't know that spell.c#hc#hc#hc#hF _Unknown command.c#h  You hit the orc.  The orc is heavily wounded.c#hxc#hc#hlo.o.c#h(5.2c#hc#h|I _The orc misses you.c#h!  The orc priest shouts, "Surrender to Beogh and we'll let you live!"You hit the orc.c#h  o.  The orc is almost dead.c#h]5--8c#hc#ho8 _The orc hits you with a +0 dagger.c#h_ 5  You hit the orc.c#hqa c#ha c#hob c#h}j ..o.o. 2 orcsc#hRo 076.4c#hrw c#htz G _You kill the orc!c#hi c#h ,c#h bo.oo.c#h= (7.0c#h c#hs# _You closely miss the orc. Your tail-slap misses the orc.c#hǸ  You hit the orc.  The orc is lightly wounded.4--6c#hkc#h6 _The orc hits you with a +0 whip.c#hThe orc priest shouts, "Surrender to Beogh and we'll let you live!"  You hit the orc.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  You tail-slap the orc.  The orc is almost dead.c#hc#h 0c#h0c#hW: o.o.  The orc priest looks braver for a moment.c#h1;-8.3 (0.7c#h(Dc#hE6 _The orc hits you with a +0 whip.c#h"5  You hit the orc.c#htc#h)o)   orcc#h389 (0.6c#hc#hG _You kill the orc!c#h–  ####.#####  #.# #.## #.##.###.# #.####.##.###.# ##+## #.##.........# ##...## ##.#..##.##..# ##...(.## >....###.c#hy l## ##..###....###.# )†..@o.o......+ c#h .####.####...####o).# .# #.# #..## #..##  ..# #.# #.#.....#.# ### #. #.##...#.#.#c#h #. #.###...## . c#h9 #.# ..## ... .## c#h c#h P o.  c#hE The orc misses you.The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"c#h c2-9.9 (1.0c#h c#h _The orc priest hits you with a +0 hand axe. _Items here: )) [ †.c#h# ####.###### #.# .#.## #.##.###.# ..#.####.##.###.# ##+##.#.##.........# ##...##c#h7.##.#..##.##..# ##...(.##.>....###.##.##..###....###c#h.#.)†.@)ooc#h:{.+ #.####.####...####o).# c#hW#.# #.# #..## #..## c#htD. ..# #.# #.#.....#.# ### #. #.##...#.#.#c#h #. #.###...## . #.# ..##c#hž ... .##  ##c#hc#hc#hGc#h[mooo..c#h?V18---90c#h3c#h[ _The orc attacks as it pursues you! The orc hits you with a +0 dagger.c#h # ####.##### .#### #.# ..#.## #.##.###.#.#.####.##.###.# ##+##.#.##.........# ##...##.##.#..##.##..# ##...(.##.>...###.......##.##..###....###o.#.)†.oo.+ .#.####.####...####.)c#h .# ##.# #.# #..## #........##  . ..# #.# #.#.....#.# # ### #. #.##...#.#.# #. #.###...## . #.# ..##  ... .##  ##c#h@ c#h c#h9 Foo.c#hѵ [9---1c#hν c#hD c#h۰)##### ####.##### ..#### #.# †..#.## #.##.###.#.#.####.##.###.# ##+##.#.##.........# ##...##.##.#..##.##..# ##...(.##.>..###.......##.##..###....###o.#.)†c#h}.oo.+ ..#.####.####...####.).# .##.# #.# #..## #........## . ..# #.# #.#.....#.#  # ### #. #.##...#.#.# #. #.###...## . #.# ..##  ... .##  ##c#hc#h}c#hLt.o.ooc#hc#hK c#hoL @-2c#h0T c#hW i _The orc priest looks braver for a moment.c#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hx6 [)##### ####.##### corvidae the Conjurer ..#### #........# Draconian †..#.## #.##.###.# Health: 19/47 =========--------------- ....#.####.##.###.# ##+##  Magic: 9/11===================----- .....#.##.........# ##...##  AC: 7Str: 9 .....##.#..##.##..# ##...(.##  EV: 11Int: 21 c#h 7 c.....>............###.......##  SH: 0Dex: 9 ......##..###....###.........#  XL:  6 Next: 48% Place: Dungeon:3 ......)†........@o.oo........+  Noise: ---------  Time: 2592.9 (0.0) ..#.####.####...####.).......#  o) +2 dagger (speed) .##.# #.# #..## #........##  Cast: Magic Dart c#h7 c . ..# #.# #.#.....#.#  Beogh  # ### #. #.##...#.#.#  #. #.###...## .  oo 2 orc priests #.# ..##  o   orc ... .##  ## c#h7 3_The orc priest looks braver for a moment.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h7 Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linec#h<8 KAim: an orc, wielding a +0 dagger (79% to hit)c#hM)##### ####.#####c#hk corvidae the Conjurer ..#### #........# Draconian †..#.## #.##.###.# Health: 19/47 =========--------------- ....#.####.##.###.# ##+##  Magic: 9/11===================----- .....#.##.........# ##...##  AC: 7c#hStr: 9 .....##.#..##.##..# ##...(.##  EV: 11Int: 21 .....>............###.......##  SH: 0Dex: 9 c#h......##..###....###.........#  XL:  6 Next: 48% Place: Dungeon:3 c#hK......)†........@o.oo........+  Noise: ---------  Time: 2592.9 (0.0) ..#.####.####...####.).......#  o) +2 dagger (speed) .##.# #.# #..## #........##  Cast: Magic Dart  . ..# #.# #.#.....#.#  Beogh  # ### #. #.##...#.#.# c#h #. #.###...## .  oo 2 orc priests #.# ..##  o   orc ... .##  ## Casting: Magic Dart (safe; 1% risk of failure)  c#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linec#hAim: an orc, wielding a +0 dagger (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!c#h))#####  .# † #.#.##.###.# ##+## c#h)...  ..# ##...(.## >....... .##... )†........@****... ###)..  #.# #..## #.... c#hT* . ..# #.#   # ### #.  #.  .  #.#  c#h*...  ##  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  The searing ray hits the orc priest!  c#h*The orc priest is heavily wounded.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"c#hk  The searing ray misses the orc priest.c#hY)o)oc#h9==3.9 (1Ray Beogh c#hc#hf _(Press . to maintain the ray.)c#hM3 ****The searing ray hits the orc priest.  The orc priest is almost dead.The searing ray hits the orc priest!c#h   The orc priest is heavily wounded.c#htOo.o.c#h.-4c#hB+ Beogh c#hc#h  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"c#h I  The searing ray hits the orc priest.c#h  You kill the orc priest!The searing ray hits the orc priest!c#h P****c#hG O).).c#hWP 20=8--72=c#hP i5Magic Dart+ c#hX c#h[ N _You kill the orc priest!c#hoM>****c#h).).----6c#hT _You finish channelling your searing ray.c#h| ##### ####.##### #### #.# ..#.## #.##.###.# #.####.##.###.# ##+## #.##.........# ##...## ##.#..##.##..# ##...(.## >..###.......## ##..###....###.# )†..).+ #.####.####...####.).# ##.# #.# #..## #........##  . ..# #.# #.#.....#.# # ### #.# #h} 9;17Hc#hY c#h? A--7c#h c#h l _Items here: )) ††.c#h ####.##### #### #.# #.## #.##.###.# #.####.##.###.# ##+## #.##.........# ##...## ##.#..##.##..# ##...(.## >...###.......## ##..###....###.# )†.)@).+ c#h6#.####.####...####.).# .# #.# #..## #........## . ..# #.# #.#.....#.# ### #. #.##...#.#.##. #.###...## .#.# ..c#h?## c#hc#h1=9==8 _c#hc#h0c#hGH  ####.#####  #.# #.## #.##.###.# #.####.##.###.# ##+## #.##.........# ##...## ##.#..##.##..# ##...(.## >....###.## ##..###....###.# )†.).@.+ .####.####...####.).# .# #.# #..## #..##  ..# #.# #.#.....#.#### #. #.##...#.#.##. #.###...###hH m .#.# ..##... .## c#hxQ c#hY &9c#h?a c#hj l _Items here: ))) [ †.c#hH  ####.#####  #.# .## #.##.###.# #.####.##.###.# ##+## #.##.# ##...## ##.#..##.##..# ##...(.## >.....###.## ##..###....###.# )†.).)+ ####.####...####.).# # #.# #..## #.## ..# #.# #.#.....#.#### #. #.##...#.#.##. #.###...## .#h ;16H#.# ..##. c#h/ c#h 10/11====600 _c#h" c#h c#hl ####.#####  #.# ## #.##.###.# .####.##.###.# ##+## #.##.# ##...## ##.#..##.##..# ##...(.## >.....###.## ##..###....###.# )†.).).+ .####...####.).#  #.# #..## #.## ..# #.# #.#.....#.#### #. #.##...#.#.##. #.###...## .c#h#.#... .## c#hC&1c#hYc#hc#hE ####.#####  #.#  #.##.###.# ####.##.###.# ##+## .##.# ##...## .#..##.##..# ##...(.## .###.## ##..###....###.# )†.).).+ .####...####.).#  #.# #..## #.c#hFM##  ..# #.# #.#.....#.#  ### #. #.##...#.#.##. #.###...## .#... c#h(Pc#hW2=1=====2c#h_c#hIbc#h####.##### #.#  #.##.###.# .##.###.# ##+## ##.# ##...## .#..##.##..# ##...(.## ###.## ..###....###.# †.).).+ .####...####.).# #.# #..## #.## c#h### #. #.##...#.#.##. #.###...## .# c#h R3c#h c#h& =####.#####  #.#  #.##.###.# .##.###.# ##+## .# ##...## #..##.##..# ##...(.## ###.## ..###....###.# .).).c#hR' + .####...####.).# .# #..## #.##  #. #.##...#.#.##. #.###...## .#.# #..## .c#h( |... #.## c#h0 c#h:6 &4c#hT> c#h9A c#h1####.##### #.# #.##.###.# .##.###.# ##+## .# ##...## c#hV2^..##.##..# ##...(.## ###.## ###....###.# ).).+ ####...####.).# # #..## #.##  #. #.##...#.#c#h2u.##. #.###...###..#.# #..## #.#c#h2... #.## #. c#h=c#hC&5c#h3Pc#ha{M #.# ###.####...... #.##.###.# ##+## .......# ##...## ##.##..# ##...(.## ........#######....#### ........).)..+###...####.). # #..## #........######..##.## #.c#hVih3====6c#h\pc#hsc#hM<  #.# ###.####...... #.##.###.# ##+## .......# ##...## c#h##.##..# ##...(.## ........##### .###....#### ........).)..+ ####...####.).......#.#c#h;P#..## #.c#hyc#h&7c#hc#hc#h~M.<  #.# ###.####...... #.##.###.# ##+## .......# ##...## ##.##..# ##...@.## c#h........##### .###....#### ........).).........+#.###...###.c#h:c#h_&8c#h* c#h(c#h*a4=9.9 (2c#h1/c#h1- _p - 7 stones (gained 2)c#h,M.<  #.# ###.####...... #.##.###.# ##+## .......# ##..@## ##.##..# ##.....## ........##### .###....###.........##.##...#.#.c#h`c#h;,10.9 (1c#hWc#h6c#h`r3c#hMsc#huc#huc#hyc#hzc#h{c#h7|c#hIa5=c#h;c#hn,c#hc#h|,c#hc#hg,c#hc#h͌i6=c#hc#h,c#h|c#h,c#hc#h,c#hHc#hɚK7=c#hc#h$c#h=,c#hZc#hƢ,c#hc#hS8=c#hݥc#hIc#h,c#h)c#h5,c#h4c#hc,c#hc#hVc#hK9=c#hc#h,c#hc#h,c#hc#h,c#hc#hc#h>30=c#hc#h>c#h],c#hc#h c#h9c#hc#hic#hD1=c#h c#h,c#hc#h4,c#h?c#hA,c#hHc#h=92c#h0=c#hc#h@,c#hc#hc#h"c#hc#h,c#hc#ha3=c#hc#h,c#h@c#hXc#h6N34=c#hGc#hO,c#hIc#h,c#hc#h,c#hc#hc#hW5=c#h1c#hJ,c#hc#h,c#hc#h ,c#h c#h a6=c#h"c#h3c#hnc#hc#hc#h c#hc#h,c#hc#hfk7=c#hc#h ,c#h"c#h#,c#h %c#h &a8=c#h&c#h',c#h(c#h}*,c#h+c#h.,c#h/c#h\1k9=c#h62c#h[6,c#h7c#h@9,c#h%;c#h<,c#h=c#h?c#h?L40=c#h@c#h B,c#hxCc#hoG,c#hGc#h|Jk1=c#hKc#hIN,c#hGOc#hQ,c#hRc#hT,c#h5Vc#hLXc#hXD2=c#hYc#h[,c#h]c#h^c#h_c#h9`c#hb,c#hcc#h fU3=c#hDfc#hgc#hj,c#h4kc#h m,c#hnc#hp,c#hqc#hsc#h tD4=c#htc#hw,c#hxc#h_z,c#h{c#hR}c#h}}#5c#h}2=c#hc#h,c#hNc#h,c#hc#hˊ,c#h0c#h%c#hdD6=c#hc#h,c#hc#h0,c#h<c#h,c#h{c#h~7==c#hc#hp _You open the door.  There is an open door here.c#h"l= _c#h`c#hc#h,c#hc#hc#hBc#h/c#h,c#hGc#hc#hF,c#hc#hc#h,c#hc#hc#hy,c#h&c#hc#h,c#hc#hc#h,c#hc#h~c#h,c#h-c#hc#h,c#h.c#hc#hR,c#h<c#hWc#h,c#hnc#h\c#hXc#h+,c#hmc#hc#hO,c#hc#hBc#h$,c#hhc#hc#h,c#hc#hc#h,c#htc#hc#hTBc#hc#hq ,c#h c#hA c#h ,c#h c#hc#h,c#hc#h'c#hq,c#hc#hc#h,c#h'c#hc#h,c#hc#hc#h|,c#h-c#hf c#h!,c#h."c#h6$c#h%,c#h&c#h+c#h ,,c#h,c#ho.c#h/,c#hD0c#h1c#h2,c#h3c#hB5c#h;6,c#h7c#h8,c#h9,c#h:c#h;,c#hJ<c#hE=c#hN>,c#h>c#h@c#h5A,c#h.Bc#hmCc#hD,c#h Ec#hFc#hG,c#hjHc#hJc#hJc#h Kc#hsKc#hLc#hNBc#hOc#h,P,c#hPc#hQc#hBS,c#hSc#h|Tc#hU,c#hQUc#hEVc#h9Wc#hbWc#hWc#hoYc#hxZ,c#hZc#h\c#h],c#ho]c#h_c#h_,c#h`c#hoc#hkvc#hx,c#hoxc#hc#hW,c#hc#hqc#h## #. #.##...#.#.## #.# #. #.###...###.. #.# ##.# #..## #.#####.# ... #.## ##......# ##.##..## ##.####### .###......###..# ...........#.#.# ###.#...##.##.# c#h|W##@######.#75343.0) #....:...# ##########   c#h     c#hc#hc#h,44c#hc#hO _Found a book of Burglary.c#h sc#hsc#htc#h_xc#hG{c#h{c#h,c#h,c#hc#hƃc#h,c#hhc#h}c#hc#hc#hJc#h͐c#hl,c#hc#hVc#h,c#h_c#hFc#hc#hJc#hc#h}c#hc#hnc#hc#hi,c#h̽Bc#hc#hVc#hc#hc#hUc#hBc#hc#h,c#hc#hc#hc#hXc#h3nc#h/c#hc#hc#hsc#hc#hZc#hnc#hc#h{,c#h c#hc#hu,c#h>c#hc#hh,c#hDc#hc#h,c#h*c#hlc#hMc#hc#h=c#hc#h!c#hc#h?,c#h @c#hAc#h)C,c#hCc#hmEc#hF,c#hoGc#hHc#hJ,c#hJc#hKc#hLc#hLc#h.Mc#hzNc#hO,c#hPc#hQc#hKR,c#hRc#hHXc#hXc#hz ####.###### # #.# # #.# # #.# ## #.# #... ##....# #.#l.....########.##..@.......############# #Magic Dart#l   frilled lizard (asleep)c#hG`808.9 (54.0)9.9 (55c#h#c#h7a _A frilled lizard comes into view.c#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h?1 ####.###### # corvidae the Conjurer #.# # Draconian #.# # Health: 47/47 ======================== #.# # Magic: 10/11 =====================--- # #.# # AC: 7Str: 9 ... #.# # EV: 11Int: 21 ....# #.# # SH: 0Dex: 9 l****.########.# # XL:  6 Next: 72% Place: Dungeon:3 #**@.......# # Noise: ---------  Time: 2809.9 (0.0) ############ # o) +2 dagger (speed) c#h@D# Cast: Magic Dart #  l   frilled lizard (asleep) _A frilled lizard comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)c#h? ####.###### # corvidae the Conjurer #.# # Draconianc#h[@ #.# # Health: 47/47 ======================== #.# # Magic: 10/11 =====================--- # #.# # AC: 7Str: 9 c#h@... #.# # EV: 11Int: 21 c#h@....# #.# # SH: 0Dex: 9 c#h@l.....########.# # XL:  6 Next: 72% Place: Dungeon:3 c#hLA#..@.......# # Noise: ---------  Time: 2809.9 (0.0) ############ # o) +2 dagger (speed) # Cast: Magic Dart # c#hA l   frilled lizard (asleep)c#hAICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  c#h BPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard!c#hE ####.  #.#  #.#  #.#  # #.#  c#hF... #.#  ....# #.#  .****  #**     c#h?FCc#h0.......c#hh=10.9 (1Magic Dartc#hc#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  c#hPress: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard! _You kill the frilled lizard!c#hD3c#hDc#hPFc#hFc#h&Jr1===c#hxJ,c#h0Kc#hLc#hM,c#hNc#hPc#hRXc#h:Tc#huT%===c#hTc#hUc#hVc#hWc#hWc#h_Xc#hYc#hW[,c#h[c#h~]c#h^,c#h2_c#h*ac#hGb,c#hbc#hdc#h f,c#hfc#hUhc#hi,c#hic#hjc#hlBc#hnc#hp,c#hrc#h[  #.........>.##.........##.........'.........'..........)[........####...#.## ......$ ##.##.## ..... #.......c#hł ... ####.## #'# #.#  #@# #.# -233.0) #.# #.# c#h8##.###.# ##...###.####.....####.#c#h-...........########.# ######.###..........#c#hP^ ### ############ c#hq#_You open the door.c#h i _Found a scale mail.c#h 3c#h c#h c#h c#h : _c#h< @  There is an open door here.c#h> c#h  _c#h c#h c#h ,c#h c#h c#ho c#h c#h c#h c#h ,c#h c#h ,c#h c#h N _You now have 118 gold pieces (gained 17).c#h 3c#h c#h c#h ,c#h c#h c#h ,c#h c#hL c#h ,c#h1 c#hv c#h Bc#h c#h ,c#h" c#h[L a  There is an open door here. _c#hO Xc#hP ,c#hQ c#hT ,c#hT c#hX N _You now have 128 gold pieces (gained 10).c#hY 3c#hWZ c#h\ c#hB] c#h] c#h] c#h_ c#hj > .. ...# #.<.#  #.# ...## #. c#hj r #.# #.  #.. ##......  #.# ##..... c#h5k  #.#  #.#### c#h|k @#.####### #.#  ...[:... ##+# ##@####...##-c#hk 49.9 (26 #...## ##.....## c#hl L#....## ##.......#  #.....####.........  #........'.........  #.#...####[........  #.##.## ##..# c#hcm #.#### ##.....## #.###...##c#hs c#hrx -50.9 (27c#h~ c#h _Found a ring mail and a book of Conjurations.c#h 3c#h c#h3" c#hF' ,c#h* c#hA+ c#h- ,c#h. c#h1 c#h^4 ,c#h5 c#h7 c#hh9 ,c#hO: c#h; c#h*> ,c#h> c#hC@ c#hIB ,c#haC c#hFE c#hF c#hF c#hG c#hJ c#hL ,c#h}N c#hQ ,c#hR c#hR c#hT c#hV ,c#hW c#hTY c#h\ ,c#h] c#ha c#hGc ,c#hc c#he c#hg ,c#hh c#hj c#hl ,c#hzm c#ho c#h q ,c#hr c#hs c#hu ,c#h+v c#hx c#hz ,c#h| c#h c#h c#hہ c#hF c#h c#hƐ ,c#hߑ c#h c#h* c#hd c#hJ c#h^ c#h< c#h c#h c#hi Xc#ht c#h c#h c#h~ c#h) c#h% ,c#h߬ c#h c#h ,c#h c#hb c#h c#hй c#h c#h̾ c#h ,c#h c#hV c#h ,c#hg c#hh c#h ,c#hm c#h c#h ,c#h c#h c#h ,c#h c#h c#h ,c#h c#h_  Things that are here:  a +0 club; a +0 short sword; a kobold skeletonc#h c#h  _c#hI c#h c#hH ,c#h c#hM c#h c#h c#h[ c#h c#hg c#h c#h1 c#he c#h ,c#hi c#h  c#hl ,c#h c#hK c#h0" c#hq" c#hq# c#h% c#h'' ,c#h' c#hR) c#h* ,c#h+ c#h. @  There is an open door here.c#h/0 c#h0  _c#h31 c#h3 c#hJ5 ,c#h6 c#h8 c#hO9 c#h9 c#hl: c#h.< c#h> ,c#h ? c#h5A c#h C ,c#hD c#hJ @  There is an open door here.c#hL c#h!M  _c#hDN c#h P c#hQ ,c#hR c#hzT c#hV ,c#hW c#hX c#hLZ ,c#hZ c#hn\ c#h] ,c#h^ c#h_ c#h+a ,c#ha c#hzc c#hd ,c#he c#hf c#h-h ,c#hh c#hj c#hl c#h[l c#hl c#hn c#ho ,c#hp c#hr c#hAs ,c#hs c#hv ,c#hv c#hy N _You now have 139 gold pieces (gained 11).c#h,{ 3c#h{ c#hN} c#he~ ,c#h~ c#hM c#hn ,c#hm c#h c#h ,c#h c#h c#hl ,c#h c#hk c#h ,c#h( c#hX c#h ,c#h, c#hS c#h ,c#h@ c#h c#h ,c#h] c#h c#h ,c#h2 c#h c#h ,c#h c#hӝ c#hJ ,c#hԟ c#hE c#h ,c#h c#h c#hæ ,c#hK c#h c#hҩ ,c#hh c#h׫ c#hH ,c#h c#h4 c#hB ,c#h c#h c#h ,c#h c#h c#h ,c#h c#h c#hT ,c#h c#h c#hq ,c#h c#h c#h4 ,c#h c#hV c#hm ,c#hw c#h c#h ,c#h8 c#h c#h c#hF c#h c#h c#hZ ,c#h c#h! c#h ,c#hc#hc#h6,c#hc#h c#h ,c#h c#hc#h),c#hc#hc#hc#hc#hTc#hc#h1,c#hc#hbc#h ,c#h!c#h%c#h&c#h&c#h#(c#hk+c#hG-,c#h4.c#h1c#hN3c#h3c#h4c#h7c#hn9,c#h:c#h>@  There is an open door here.c#h@c#hA _c#hBc#hPDc#hE,c#h|Fc#hHc#hJ,c#hKc#hNc#hN,c#h%Pc#hQc#hR,c#hrSc#hV@  There is an open door here.c#hWc#hTX _c#hXc#h&[c#h\,c#h]c#hG`c#h+b,c#hdc#h!hc#hj,c#hFlc#hCpc#hs,c#hXtc#hvc#hx,c#hyc#h{c#h},c#hc#h'c#h,c#h0c#hc#h^,c#hߌc#hc#h,c#hmc#hR  There is a stone staircase leading down here.c#hc#h _c#h_c#hc#h%,c#hc#hoc#h,c#hΦc#hCc#hc#h*c#hc#hc#hծ,c#hc#hc#hc#hʳc#hc#h˶c#h,c#hc#h=c#h,c#hIc#hc#h5c#hac#hc#hc#h,c#hyc#hc#h#,c#hc#hc#hc#hWc#hc#h P  There is a stone staircase leading up here.c#h%c#h _c#h4c#hic#hic#hc#hc#hJc#hC,c#hc#hc#hZ,c#h,c#hc#hc#hc#h{c#hc#hc#hc#hc#hDc#hc#h c#h^c#hXc#h0Bc#hc#h c#h>c#hc#h'c#h2c#hc#hc#h=c#h,c#h4c#hc#h-c#hc#h/c#h c#h c#hV c#h c#h c#h c#h c#hU c#hc#h),c#hc#htc#hc#hc#hc#hc#h6 c#h(!c#h!c#hF"c#h#c#h=%c#hi%c#h&c#h(c#h3# # .K.# # #..## c#hL4=# ##...#  ....  #...  #..# #  #..##.....  #.@...#  c#h{4##.####  #.#Magic Dart c#h4#.# #.# c#h4j### #.#K   kobold (missile, asleep)  ######.## #. c#h 5 #.....#.# #.#  #.####.#####.##########c#h;5###c#hD2995.9 (145.0)c#hY,66c#h c#h  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.c#h*  Casting: Magic Dart (safe; 1% risk of failure)  c#h \Confirm with . or Enter, or press ? or * to list all spells.c#h"  corvidae the Conjurer # .K.# Draconian # #*.## Health: 47/47 ======================== # ##*..# Magic: 10/11 =====================--- .*.. AC: 7Str: 9 #.*. EV: 11Int: 21 c#h#y#.*# ####  SH: 0Dex: 9 #.*##.....  XL:  6 Next: 72% Place: Dungeon:3 #.@...#  Noise: ---------  Time: 2996.9 (0.0) ##.####  o) +2 dagger (speed) #.# Cast: Magic Dart c#h`$:#.# #.# ### #.# K   kobold (missile, asleep)  ######.## #.#  #.....#.# #.#  #.####.#####.############ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  c#h%Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)c#h  corvidae the Conjurer # .K.# Draconian # #..## Health: 47/47 ======================== # ##...# Magic: 10/11 =====================--- .... AC: 7Str: 9 #... EV: 11Int: 21 #..# ####  SH: 0Dex: 9 #..##.....  XL:  6 Next: 72% Place: Dungeon:3 #.@...#  Noise: ---------  Time: 2996.9 (0.0) c#h##.####  o) +2 dagger (speed) #.# Cast: Magic Dart #.# #.# ### #.# K   kobold (missile, asleep)  ######.## #.#  #.....#.# #.#  #.####.#####.############ Confirm with . or Enter, or press ? or * to list all spells.c#hPAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  100% to hit)  The magic dart hits the kobold.c#h6  .).#c#h ' #*.## ##*..# .*.. c#hp#.*. #.*# ####  #.*  c#h.7    c#hjI#.# c#h#.# #.# ###   .##   #.....#.#   #.####.#####.c#hC......c#h1o3=7.9 (1Magic Dartc#hc#hU  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep,  c#h֥z100% to hit)  The magic dart hits the kobold. _You kill the kobold!c#huZ 3c#h[ c#h^ c#ha c1===c#h%b c#hld ,c#hg c#hk c#hm ,c#hn c#hp c#hs ,c#h t c#h5v c#hMx c#hx ;===c#hy c#h{ c#h} c#h} c#h~ c#h߀ c#hȂ ,c#h" c#hn .... .##. .#  #  +#########.# c#hߎ .#.......).# .# #@.## - ####...###.....#c#h! ##...##.## #### c#hL #..##..... #.....# c#hy j##.#### #.c#hÏ "#c#hc 78 M###..#. .#c#h  + ########.......@.# .#######..## ###...###.....####.#c#h .3004.9 (7c#hm E-5.9 (8c#h c#hT E  f - 20 poisoned darts (gained 5)c#h9 +6.9 (9c#hڲ c#h׵ 4 _You see here a +0 short sword.c#h=tc#htc#hKuc#h7xc#h(zc#hzc#h%~c#h~c#hGc#hc#hic#hWc#h0& c#h5##. #...^.....#.. +.........+ ##...g...... # ....... #........  #'#  ########@# c#hA# .......).#  #######..## Magic Dart ###...###.....#c#h##...## g   Ijyb (wand, asleep)#..## #####..##.....#.....#c#hE 8.9 (2  You open the door.c#h+9.9 (3c#hӟc#hi  Ijyb the Inquisitive comes into view. She is wielding a +2 dagger of flaming _and carrying a wand of iceblast.c#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hL  corvidae the Conjurer ##. #...^.....#  Draconian ... +.........+  Health: 47/47 ======================== ##. ..g......  Magic: 10/11 =====================--- # .*.....  AC: 7Str: 9 # .*... EV: 11Int: 21 *.. SH: 0Dex: 9 #*# XL:  6 Next: 73% Place: Dungeon:3 ########@# Noise: ---------  Time: 3009.9 (0.0) # .......).##heH o) +2 dagger (speed) # #######..## Cast: Magic Dart # ##...##  #.....#  ##...##  g   Ijyb (wand, asleep) #..## ####  #..##.....  #.....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (asleep, 100% to hit)c#hd corvidae the Conjurer ##.#...^.....#Draconian ...+.........+Health: 47/47 ======================== ##...g......Magic: 10/11 =====================--- #.*.....AC: 7c#hZStr: 9 #.*...EV: 11Int: 21*..SH: 0Dex: 9#*#XL:  6 Next: 73% Place: Dungeon:3########@#Noise: ---------  Time: 3009.9 (0.0) #.......).#o) +2 dagger (speed) ########..##Cast: Magic Dart ###...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (asleep, 100% to hit)  The magic dart hits Ijyb but does no damage.c#hc#h\.g..'c#h6===10.9 (1c#hQc#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (asleep, 100% to hit)  c#hdLThe magic dart hits Ijyb but does no damage. _Ijyb shouts!c#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#ha  corvidae the Conjurer ##. #...^.....#  Draconian ... +.........+  Health: 47/47 ======================== ##. .........  Magic: 9/11===================----- # .g.....  AC: 7c#h_Str: 9 # .*... EV: 11Int: 21 *.. SH: 0Dex: 9 #*# XL:  6 Next: 73% Place: Dungeon:3 ########@# Noise: ===------  Time: 3010.9 (0.0) # .......).# o) +2 dagger (speed) # #######..## Cast: Magic Dart # ##...##  c#hw#.....#  ##...##  g   Ijyb (wand) #..## #### c#hs #..##.....  #.....# c#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h:GAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (100% to hit)c#h corvidae the Conjurer ##.#...^.....#Draconian ...+.........+Health: 47/47 ======================== ##.c#hW v.........Magic: 9/11===================----- #.g.....AC: 7Str: 9 #.*...EV: 11Int: 21*..SH: 0Dex: 9#*#XL:  6 Next: 73% Place: Dungeon:3########@#c#h |Noise: ===------  Time: 3010.9 (0.0) #.......).#o) +2 dagger (speed) ########..##Cast: Magic Dart ###...###.....###...##g   Ijyb (wand)#..## #####..##.....c#h= #.....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hj Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  c#h )carrying a wand of iceblast (100% to hit)c#h- Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (100% to hit)  The magic dart hits Ijyb but does no damage.c#h4 X.g..'c#h6 g10/11==--1.9 (1c#h^< c#h> p _Ijyb screams, "Level is mine! All mine!"c#hQ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hC   corvidae the Conjurer ##. #...^.....#  Draconian ... +.........+  Health: 47/47 ======================== ##. .........  Magic: 8/11=================------- # .......  AC: 7Str: 9 # g.... EV: 11Int: 21 *.. SH: 0Dex: 9 #*#c#h XL:  6 Next: 73% Place: Dungeon:3 ########@# Noise: =--------  Time: 3011.9 (0.0) # .......).# o) +2 dagger (speed) # #######..## Cast: Magic Dart # ##...##  #.....#  ##...##  g   Ijyb (wand) #..## ####  #..##.....  #.....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (79% to hit)c#hB corvidae the Conjurer ##.#...^.....#Draconian ...+.........+Health: 47/47 ======================== ##..........Magic: 8/11=================------- #.*.....AC: 7Str: 9 #*....EV: 11Int: 21*..SH: 0Dex: 9#*#XL:  6 Next: 73% Place: Dungeon:3########@#Noise: =--------  Time: 3011.9 (0.0) #.......).#o) +2 dagger (speed) ########..##Cast: Magic Dart ###...###.....###...##g   c#hE Ijyb (wand)#..## #####..##.....#.....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (79% to hit)c#h52 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (79% to hit)  You focus your ray upon Ijyb. The searing ray misses Ijyb.c#h!4 u  (Press . to maintain the ray.)c#h: p§..g'c#h= q=2.9 (1Ray c#hC c#h4F M _The teleport trap disappears. The dart slug disappears!c#hl, ****The searing ray hits Ijyb.c#h0 c#h+ ]....gc#hI j-3+ c#h@ c#h& . _Ijyb is lightly wounded.c#h  **** The searing ray hits Ijyb.c#h/, ...gIjyb is moderately wounded.Ijyb screams, "I no like you!"Ijyb hits you with a +2 dagger of flaming.c#hn14--7--=4++ c#h76; _Ijyb burns you.c#hQH *c#hՒD***The searing ray hits Ijyb.c#h K ...gc#h tIjyb is moderately wounded.You finish channelling your searing ray.c#h}I--5c#h%c#h'F _Ijyb misses you.c#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#h  corvidae the Conjurer ##. #.........#  Draconian c#h:... +.........+  Health: 44/47 ======================-- ##. .........  Magic: 5/11==========-------------- # .......  AC: 7Str: 9 # ..... EV: 11Int: 21 ... SH: 0Dex: 9 #g# XL:  6 Next: 73% Place: Dungeon:3 ########@# Noise: ==-------  Time: 3015.9 (0.0) # .......).# o) +2 dagger (speed) # #######..## Cast: Magic Dart # ##...##  #.....#  c#h##...##  g   Ijyb (wand) #..## ####  #..##.....  #.....# Casting: Searing Ray (safe; 1% risk of failure)  c#h2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 79% to hit)c#h-| corvidae the Conjurer ##.#.........#Draconian ...+.........+Health: 44/47 ======================-- ##..........Magic: 5/11==========-------------- #.......AC: 7Str: 9 #.....EV: 11Int: 21...SH: 0Dex: 9#g#XL:  6 Next: 73% Place: Dungeon:3########@#c#h6} nNoise: ==-------  Time: 3015.9 (0.0) #.......).#o) +2 dagger (speed) ########..##Cast: Magic Dart ###...###.....###...##g   Ijyb (wand)#..## #####..##.....#.....#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 79% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic.c#h~ 6===-6.9 (1Contam c#h c#h   Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 79% to hit)  You miscast Searing Ray.are very lightly contaminated with residual magic. _Nothing appears to happen. Ijyb misses you.c#hc#hV5-7c#h_c#hhM _Ijyb barely misses you.c#hgO  Ijyb hits you with a +2 dagger of flaming.c#hhS2-7c#hhQ=====8c#hpc#hnr c#hr_Ijyb burns you.c#hF <9c#h c#hq 7 _Ijyb hits you but does no damage.c#h9c#h:v8====20c#h?c#h,B7 _Ijyb hits you but does no damage.c#h*  c#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hԉ : c#h; 3 corvidae the Conjurer ##. #.........#  Draconian ... +.........+  Health: 42/47 =====================--- ##. .........  Magic: 6/11=============----------- # .......  AC: 7Str: 9 # .....c#h  EV: 11Int: 21 ... SH: 0Dex: 9 #g# XL:  6 Next: 73% Place: Dungeon:3 ########@# Noise: =--------  Time: 3020.9 (0.0) # .......).# o) +2 dagger (speed) c#h׊ # #######..## Cast: Magic Dart # ##...##  Contam  #.....#  c#h c##...##  g   Ijyb (wand) #..## ####  #..##.....  #.....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 79% to hit)c#hcorvidae the Conjurer ##.#.........#Draconian ...+.........+Health: 42/47 =====================--- ##..........Magic: 6/11c#hI=============----------- #...*...AC: 7Str: 9 #..*..EV: 11Int: 21.*.SH: 0Dex: 9#*#XL:  6 Next: 73% Place: Dungeon:3########@#c#hpNoise: =--------  Time: 3020.9 (0.0) #.......).#o) +2 dagger (speed) ########..##c#hICast: Magic Dart ###...##Contam #.....###...##c#h'g   Ijyb (wand)#..## #####..##.....#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linec#h  Aim: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  carrying a wand of iceblast (moderately wounded, 79% to hit)  You focus your ray upon Ijyb. The searing ray hits Ijyb.c#h...gPress: ? - help, Shift-Dir - straight line: Ijyb, wielding a +2 dagger of flaming, wearing a +0 chain mail and  c#hQcarrying a wand of iceblast (moderately wounded, 79% to hit)  You focus your ray upon Ijyb. The searing ray hits Ijyb.  Ijyb is moderately wounded.  (Press . to maintain the ray.)c#h5-3=c#hȕL1.9 (1Ray c#h_c#hGM _Ijyb barely misses you.c#hr ****The searing ray hits Ijyb.c#h 2 ..c#h Z.gIjyb is heavily wounded.c#h b2+ c#hc#hM _Ijyb barely misses you.c#hH *c#hXW***The searing ray hits Ijyb but does no damage.c#h[ ...gIjyb is heavily wounded.Ijyb misses you.5---3Ray++  _Your magical contamination has completely faded away.c#h! ?  The searing ray hits Ijyb!c#h% >****c#hf% !c#hڭ x ...)You kill Ijyb!c#h׸ 4=---84Magic Dartc#h8 c#h > _You finish channelling your searing ray.c#hY.dM ### ##c#h.## ..++#.#..##.......# ##.....#c#h /R#...# c#h5/########........).# #c#h`/#######..####...#c#h/!#..#c#h7c#he>/--5c#hHc#h^Z~  s - a wand of iceblast (5)  There is an open door here.  Things that are here:c#h`f6===--6.9 (2c#hec#hg} _a +2 dagger of flaming; a +0 chain mailc#h $Pick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of flaming Armour (select all with [)  b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]c#h!I  a + a +2 dagger of flaming[Enter] accept (1 chosen)c#h<c#h@Cc#hJ/corvidae the Conjurer##.......##Draconian ##.#.........#Health: 44/47 ======================-- ...+.........+Magic: 6/11=============----------- c#hK##.#.........#AC: 7Str: 9 ##.......#EV: 11Int: 21 ##.....#SH: 0Dex: 9#...#XL:  6 Next: 83% Place: Dungeon:3#@#c#hAKNoise: ---------  Time: 3026.9 (0.0)########.#o) +2 dagger (speed) c#hK3#.......).#Cast: Magic Dart ########..## ###...###.....#c#hK##...###..## #####..##.....You kill Ijyb! c#hKg_You finish channelling your searing ray.  s - a wand of iceblast (5)  c#h(LThere is an open door here.  Things that are here: _a +2 dagger of flaming; a +0 chain mailc#hhYc#h_+7.9 (1c#h@dc#hlfP _t - a +2 dagger of flamingc#h8c#h:c#hc#hc#hU57==c#hBc#hc#hc#h^ l8====c#h c#h ,c#hc#hc#hS6=9c#hdG====c#hc#h[c#hc#hc#hhc#hn10/11====c#h/c#hc#hh7==c#h !c#h#c#h#k1=====c#hq%c#h,)c#h,,c#hy.c#h4c#hr6c#h7c#hD8c#h@e=c#hkAc#hNL}===c#hSXc#hZc#h]c#h^c#hR_c#hd7 _You open the door.c#hgc#hhc#hRic#h2m@  There is an open door here.c#hqc#hbs _c#h%vc#hxc#h{c#h|c#h2~c#hc#hтc#hc#hYc#h      ##+#   ##...##   ##.....## ##   ##.......## #.## #.........####...#.# +.........'..@.....# #.........####...#.#  #.......## #.##  ##.....## ...  ##...## ##. ##[## #   ########.#    .......).#   #######..##   46c#h9.0)7.9 (20 _u - a scroll labelled REUROS IM XOAc#h 3c#h} c#h c#h c#h! c#h[% nc#h' c#h( ,c#hp) c#h* c#h+ ,c#h, c#h. c#h/ ,c#h-0 c#h0 c#h1 ,c#h1 c#h2 c#h2 ,c#hB3 c#h4 c#h5 Bc#hj6 c#h7 ,c#h7 c#h8 c#h: ,c#h: c#h; c#h< ,c#h = c#h> c#hA@ ,c#h@ c#hB c#hC ,c#hfD c#hE c#h*G ,c#hG c#hH c#hI ,c#hlJ c#hK c#hL ,c#hM c#hP c#hP ,c#hQ c#hS c#hT ,c#hT c#hU c#hV ,c#hFW c#hZ Bc#hO_ c#hRa c#h4c c#hc c#hRf c#hi c#hk c#h\l c#hCn c#hp c#hr c#h*s c#hs c#h9| c#h| c#h} ,c#hI c#h Bc#h c#h c#h+ ,c#h ,c#h c#h= c#h c#h c#h( ,c#h c#h c#h ,c#h c#h c#h ,c#h c#h/ c#h$ Bc#h c#h ,c#h c#h^ c#h̫ ,c#h c#h c#h ,c#h c#h c#h c#h c#h* c#h P _h - a wand of flame (26) (gained 9 charges)c#h 3c#hJ c#h c#h ,c#hp c#h c#h ,c#hE ,c#hN ,c#h c#h4 c#h ,c#h% c#h c#h c#h c#h_ c#h c#h8 Bc#h c#h Bc#h c#h ,c#hs c#h c#h c#hI c#h c#h c#h ,c#h c#h c#h ,c#h c#h' c#h ,c#hc c#h c#hm ,c#h c#h c#h ,c#hS c#hU c#h ,c#h c#h c#h ,c#hY c#h c#h Bc#h c#h| ,c#h c#h- c#h Bc#h c#hw ,c#h c#hz c#h c#h. ,c#h c#h c#h( ,c#h| c#h9 c#hv ,c#h5 c#h c#h ,c#hb c#h c#hf c#h c#h9 c#h c#h ,c#h c#h c#h ,c#h c#h c#h ,c#hD c#h c#h ,c#h! c#h c#ho ,c#h c#h c#h ,c#hl c#h c#ht! ,c#h" c#hC# c#h$ ,c#h% c#h& c#h' ,c#h*( c#h* Bc#h* c#h+ c#h, ,c#h- c#hx. c#h[/ ,c#h/ c#h0 c#h1 c#h$2 c#hx2 c#h3 c#h4 c#h4 c#h'5 c#h&6 c#h7 ,c#h7 c#h-9 c#h: ,c#h: c#h; c#h< c#h< c#h< c#h > c#h? ,c#h? c#h@ c#h?B Bc#h#D c#hE ,c#hqE c#h!G c#h H c#hYH c#hH c#hJ c#hL Bc#hN c#h W j ##### # ####### ..# ####### # ..)>..# ###.# #.....##### #####.# #.#.######.###......c#hxW  #.# #.........# #..#### #.# #.#.######.###...# # #.# # #@# #......## #142.9 (95 #.# #...........#####.## ## ####.#.####.# #.# .# #.#.# #.##.# # ... ##+##.## ... ##...## c#h_X  ###..# $.. ##.....##  ##.##.# >##.# ##.......##...#.######.#.........#c#h ] c#h-c ,3.9 (96c#hfg c#hj ; _Found a stone staircase leading down.c#ht ##### ####### ..# ####### ..)>..###.....#### ######.#.######.###......   #.........# #..#####.#.######.###...# #.##.#.######......##.....@.....#####.## ###.#.####.# #.#  #.#.# #.$..... .. ..............+.........' c#hzc#h~14.9 (1.0)c#hc#hc#h #### ####### ..# ####### ..)>..###.....#### #######.#.######.###......  .#.........# #..####c#h #.#.######.###...# #.##.#.######......#c#h ..........#####.## ####.#@####.# #.# c#h #.#.# # ...c#h7 S##+# ..... ##...##c#hT x###....$.... ##.....####.##c#h #.>##.#.. ##.......## ##...#.######.. ....##.. c#h i...............+' ######c#h c#hv c#h &5c#h c#h4 c#hM\ ####### ..# ####### ..)>..###.....#### #######.#.######.###......   .#.........# #..#####.#.######.###...# #.##.#.######......##...........#####.## ####.#.####.# #.#  #.#@# #....#c#h##+# #....... ##...#####..# #..$...... ##.....####.###.>##.#..###.......####.. ..[.####.##.###.##.......## c#hc#hh6 _Found a pair of boots.c#h ..)>..###.....#### #######.#.######.###......   .#.........# #..#####.#.######.###...# #.##......#..........#####.## ###.#.####.# #.# c#hi #.#.## #..@.###+# #.......# ##...#####..$......###.....##c#h...+. ..[.c#h#. .#..#.##.# ###.....##c#hOc#h&7c#hpc#hc#h<[ #######.#.######.###......   .#.........# #..#####.#.######.###...# #.##.....#..........#####.## ###.#.####.# #.#  #.#.## c#h[>##....### ##+# #...@...# ##...#####..$......###.....####.##>##.#..###.......##..... ......##.##.#....# ###.##.###...##c#hcc#hh&8c#hnc#hoc#h5n   .#.........# #..#####.#.######.###...# #.##.....#..........#####.## c#h###.#.####.# #.#  #.#.## ##....### ##+# #.......#.# ##...#####..$@.....###.....##c#hŃ##.##>##.#..###.......## ##...#.######.. ....##.c#hA....+#.c#h Q##.#### c#h5b#......###[##c#hۋc#h&9c#hc#hSc#hh  #.# .#.# #.. #.# #.#.######.###...#  #.# #.##.#.######......##  #.# #...........#####.##  #.# ####.#.####.# #.# #.# #.#.## #.# #.# ##....### ##+# #.## #.#.# ##...## ###..# #...###.....## ##.##.# #.>##.#..###.#...#.######.. ....##...... .....+.#..###h'i 39;49m.. ..[.##. ##.##.###.##.. .#..# #. #.##.# ##.. ....# ##.....##  ###.##.# ### .#### ##...##  #......# ##[##c#hk c#hq '50c#hw c#h c#h +1.9 (2c#h c#h̍ ? _You now have 151 gold pieces (gained 12).c#h#.# .#.# #..##.# #.#.######.###...# #c#hθ#.# #.##.#.######......## ##.# #...........#####.## ##.# ####.#.####.# #.# #.# #.#.## c#h#.# #.# ##....### ##+# #.## #.c#hc#.# ##...## ###..# #.###.....##  ##.##.# #.>##.#..###.#c#h...#.######.. ....##.#.... .....+.'.c#h.##.. ..[.##.#c#hʹ##.##.###.##.. .#..# #.##.##.# ##.. ....#c#h ###.##.# ### .#### c#hc#h&+2.9 (1c#hc#hc#h#O#.# .#.# #..####.#.# #.#.######.###...# #.#.# #.##.#.######......## #.#.# #...........#####.## ##.# ####.#.####.# #.# #.# #.#.## #.# c#hO#.# ##....### ##+# #.## #.#.# ##...##  ###..# #.###.....## ##.##.# #.>##.#..###.## c#h?P...#.######.. .....##.#..........+.'. #.##..#...[.##.# ##.##.###.##..##  #.##.# ##.. ..##.# ### # 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.##.# ##...... .##.# #####.#c#h# #. .#### #.c#h .######.# #. c#hc#h&8c#hc#hc#h#.# #.#####.## ####. #.# ####.#.####.# #.# #. #.# #.#.## .# #.# #. #.# ##....###.# ##+# # #.## #.......#.# ##...## c#h@..# #.........###.....## # ##.# #.>##.#..###.## # .#.######..#.....##.####.+.'.##..#...[.##.####. c#hO##.###.##..##.#..# #.## # ##.# ##........# ##.....## # ##.# #####.#### ##...## ## c#h#.# ##[## #  c#h#### #.#.# #  c#ht######.# #.).# #c#h= # #..## # c#h=c#hI&9c#hv,c#h$  ###.#.####.# #.#  #.#.## ##....###.# ##+c#h)% 7## #.......#.# ##...## ..........###.....## # ##c#hO% >##.#..###.......## # c#hc% c.#.######..#.....##.c#hw% ;.####. ..................+c#h% '...c#h% e##..#...[@###### c#h% ##.###.##..##.#..# #c#h% -## ##c#h%  ##........# ##.....## ###c#h!&  c#h4& ########c#hD& [##...## # c#hS& c#h4. c#hm2 '60c#h{8 c#h9 c#h8 #.# ####.#.####.# #.# #  #.# #.#.## .# #.# #  #.# ##....###.# ##+#  #.## #.......#.# ##...## ##..# #.........###.....## .##.# #.>##.#..###.## .#.######..#.....##.####.+.'.##..#...@.##.#### c#ho.##.###.##..##.#..# #.## c#h`.##.# ##........# ##.....## .##.# #####.#### ##...#c#h!#c#h.# #.# ##[c#h2# c#hI.#### #.c#h-b#.# .######.# #c#hOI.).#.#c#ht^ #..###c#hH ##...##c#he2c#hd5&1c#h;c#h ?V _You see here a +0 pair of boots.c#hc#h&2c#hcc#h_, _v - a +0 pair of bootsc#hV3c#hVc#hZc#haXc#hoc,c#hcc#ho.# #...........#####.## ####. .# ####.#.####.# #.# #. .# #.#.## .# #.# #.. .# ##....###.# ##+# ### .## #.......#.# ##...## .# #.........###.....## # #.# #.>##.#..###.## ##. #.######..#.....##..####........@+..'..... ......##..#.....##...####.. #.###.##..##.#..# #.......## ##. c#h:pI#.# ##........# ##.....## #. #.# #####.#### ##...## #. ..# #.# ##[## #.  ### #.#########.# #.  #####.# #.........).# #.  ......# #######..## #. c#h\x+#..................'......4.9 (2..................##c#hxc#hsL======5.9 (3c#hDc#h= _As you open the door, it creaks loudly!c#h3c#hc#h۪c#h,c#hac#h'@  There is an open door here.c#h}c#hص _c#h'c#hoc#hc#hŽc#h0c#h@  There is an open door here.c#hCa _c#hyBc#hVc#hXc#hBc#hgc#h[c#hc#h#c#hc#hc#hc#hqc#h@c#h,c#hxc#h|c#h%,c#hc#hc#hc#hc#hc#h:Xc#hc#h)c#hOc#hc#hc#h,c#hJc#hc#h,c#huc#h{c#hBc#hc#h,c#h]c#hc#h,c#h3c#h c#hu c#h c#h c#h$ c#h c#h c#h c#h|c#h@c#hdc#hc#hc#h,c#hnc#hc#hc#hc#hc#h/c#hnc#hc#h c#h| c#he!c#h!c#h!c#h#c#h$c#h$c#h1%c#h)'c#h'c#hJ(c#h(c#h*c#h+c#h+c#hC,c#h.c#h.c#hS/c#h/c#h2c#h 3,c#hs3c#h4c#hc6,c#h6c#h8c#h9,c#hx:c#h$<c#h>,c#hX@c#h@c#h^B,c#hBc#h|Dc#hE,c#hFc#hHc#hVIc#hIc#hJc#hKc#hLc#hLc#hMc#hOc#hEQ,c#h(Rc#hSc#h/U,c#hUc#hc#h1c#hW,c#hc#h%c#hh,c#h֚c#h4Bc#hÞc#hc#h@c#hc#hc#hvc#h,c#hFc#hײc#h,c#h,c#hc#hg,c#hc#hc#h$,c#hc#hc#h8,c#h8c#hLc#hXc#hc#hc#hXc#hBc#hc#hc#hc#hhc#hc#h,c#h`c#hc#h_,c#hc#hc#hc#hc#hc#hVc#h[,c#h+c#hCc#hec#hc#hc#hac#h,c#hc#h c#hHc#hc#hc#h0c#hc#hc#hRc#hHc#h}c#hc#h<c#hXc#h?c#ha,c#hoc#h c#h ,c#hc#h9c#h,c#h c#h@  There is an open door here.c#hc#h _c#hdc#hc#hP$Bc#h$c#hx&,c#h&c#h%(c#h),c#h?*c#hq+c#h -,c#h-c#hL/c#h0,c#h1c#h3c#h:5,c#h36c#h7c#h19,c#h9c#hH;c#hj=Bc#h*@c#hAc#hAc#hBc#h1i##..# ##.....## ###...# ...###.......## ##.#...# ..###.........####......# ..).).........+........## .####.).......####...#.# c#hzig## #........## ##.##.# #####.#.....#.## ####.# ....##.##...#.#.### #.# ###.##.###...###@.# #.# c#hi------256.9 (91.0) ###.##.###..## ##.#####.# ........##.## ##......# ##.###.##..## ##.####### #.###......###..# c#hj# #...........#.#.# #####.#...##.##.#c#h)jl #.##.######.# #######.##....:...#c#hJj!c#hAm=------c#hsc#hvE _Done exploring.c#h c#h c#h c#h m........0.0)c#h% ,c#h0 E _Done exploring.c#h3c#h"c#h#)c#h-,c#h.e _There is an open door here. _Done exploring.c#hR  _c#hOZ c#h \ c#h0d Bc#hp .##.###.# #.# ##.#.# .##.###.# ##'## ###.#.....# ##...## ##.## .##.##..# ##.....## ###...#......###.......## ##.#...# ###....###.........####......# c#hq .......).).........+........## ###...####.).......####...#.#  #..## #......@.## ##.##.#60.9 (4  #.######.#.....#.## ####.#  ###...#.#.### #.#  ###...###..# #.#  c#h)t ##.###..## ##.#####.#  ##.# ##......#  #.###.###.##..## ##.#######  #.# #.###......###..#  #.# #...........#.#.#c#h| c#h c#hՁ c#hL c#h c#h'c#h`)c#h,c#h.c#hv/c#hd1c#h3c#h4c#h;5c#h*6c#hi>{ #.# #..................# c#h>v #<# #####.....########.# c#h#?b #.# ##...###.# c#hy?X###.##### ##.## c#h?,.### c#h?d #.# #....# c#hF@.##.###.# #.# ##.#.# c#h@##.###.# ##'## ###.# c#h@........# ##...## ##.## c#hOA.##.##..# ##....@## ###...#c#hA"5.9 (5 c#hA........###.......## ##.#...# c#h#Bx###....###.........####......# c#hBz.......).).........+........c#hB## c#h;C###...####.).......####...c#hC## #........## ##.##c#hC###.#.....#.## ####.c#h7D....##.##...#.#.#c#hD/## #.#c#hD##.##.###...###c#hD1..# #.#c#h+Ec#hHc#hMc#hhOc#hc#h,c#hc#h8c#hc#hj _Done exploring. _ There is an open door here.c#hӡc#hH _c#hףc#hc#h c#h.c#hc#h8c#h c#h5c#hc#hc#hSBc#h #.#  #.# c#h{ ### #.# c#hٵ ######.## #.#  #.....#.# #.# c#h #.####.#####.###########  #.# #................. c#h# #<# #####.....########.# c#hYi #.# ##.@.## #.# 71.9 (6  ####.##### ##.## ##.### c#hs #........# #.# #....# c#h3 #.##.###.# #.# ##.#.#.##.###.# ##'## ###.# #.........# ##...## ##.## #..##.##..# ##.....## c#h˷#...# ..........###.......## ##.#...# ..###....###.........####......#c#hc#h"c#h^c#hx3c#hyc#h`c#hY,c#hnc#hc#h,c#hc#hc#h#..#########.##..##........# #.....######## ##.#### #.#  #.#  ### #.# #####.## #@#  6.9 (5  #.....#.# #.#   #.####.#####.############  #.# #..................#  #<# #####.....########.#  #.# ##...##.#  ####.##### ##.## .###  # #.# ...#  #.##.###.##h9;49m #.# ##.#.#c#hc#hc#hBc#h`c#hmc#hټ,c#hcc#h/c#hh,c#hc#h# #.#########.# # #.........).# # # ##########..## #. #c#h]##...## #.##.....# #.###...## #.##..#########.# c#h #..##........# #.@...########82.9 (6 c#h##.#### #.#  c#h#.# #.# c#h### #.#  ######.## #.  c#h8 #.#c#hWE  #.####.#####.###########c#hw"#c#hc#hec#hdc#h c#h/ c#h c#hk c#hJ c#h$ Bc#h ,c#ht c#h c#h ,c#h& c#h c#hm ,c#hʪ c#h+ c#hP ,c#hx c#h c#h³ c#h c#h c#h ...........'.........'........# ##..#.....##.........####...#.# ##..##.#..###.......## ##.##.## ##........# ##.....##....# ######.#### ##...##.## # #.# ##[## ### # #.#########.# # #.........).# # # ##########.@## #.8 ###...## #.#c#hf #.....# #.###...## #.##..#########.# #..##........# #.....######## ##.#### #.#c#hb c#h c#hJ c#hr3c#hc#hpc#hc#hגBc#hҚXc#h,c#hc#h  _Done exploring. _Done exploring. __There is an open door here.  There is an open door here.  You see here a +0 chain mail.c#hwc#hݨ _c#hyc#hc#h,c#hʰc#hc#hc#hc#hc#h/c#h,c#hKc#hW ####.#.####.# #.# #.#####  #.#.## #.# #.# #.....#  ##....###.# ##+## #####.#  #.#.# ##...## #.#  #.........###.....## ####.#  #.>##.#..###.......## ##.##.# ####..#.....##.........####...#.# ......'.........'........# c#h4..##..#.....##..@......####...#.#95.9 (7.##..##.#..###.......## ##.##.# #.##........# ##.....## #..... #.######.#### ##...## #.##.# #.# #.# ##[## #.#### #.# #.#########.# #.# #.# #.........).# #.# ..# ##########..##.# ####...## #.#c#h/c#h c#h-c#h c#h c#hw c#hcc#hc#hQc#h-c#h!c#h$,c#h*c#h8-c#h6c#hY7c#hC c#hUI: There is an open door here.c#hM5 _c#hNc#h?Pc#hKS,c#hTc#hVc#hX,c#hYc#h[c#hi],c#h$^c#h_c#hha,c#h2bc#hcc#hOe,c#hfc#hgc#hni,c#hic#hkc#hl,c#hmmc#h} #.# #.##.#.######.###... #.# #.##.#.######......# #.# #...........#####.##  #.# ####.#.####.# #.#  #.# #.#.## #.# #.#  #.# ##....###.# ##+##  #.## ##.# ##...#  ###..# #.........### # ##.##.# #.@##.#..###.......306.9 (11.0)###...#.######..#.....##........ +...............'... ####.........##..#.....##........ # ##.##.###.##..#hC~0m##.#..###.......  #.##.# #.##........# ##.....#  ###.##.# #.######.#### ##...##  #......# #.# #.#[##  #.#.#### #.# #.#########.#c#h~c#hc#hc _There is a stone staircase leading down here.c#hKc#hOLc#hIRc#hTc#hg c#hw c#hj c#h c#hR 87.9 (1.0) _c#h c#hg f # #. ≈.##$.###4 ≈......@# ≈#..#%### # c#hbh 2c#hh c#h$o C§§§c#hܾ -8.6 (1.7c#h c#h` _You climb downwards.  Found a spider talisman and 18 gold pieces. _There is a stone staircase leading up here.c#hS6 '####.#:. #g. #..#§§##$.###≈§<#≈#..#%###... #K^ ##g   goblin (asleep)K   kobold (asleep)c#h%G §≈§§§A goblin and a kobold come into view.c#hkI >90Magic Dartc#hM c#hCO / _Found a book of Cantrips.c#h  ### ##.# #:.# #g.# #..# #§§##$.### §≈§...@.<# §§#..#%### .... #K..^.# #####.#c#h c#hv #^§≈.^§§#§.#K.Kc#h '10c#hH c#h c#hR ≈.≈≈≈#.§ You hit the kobold.=1.2 (0.6c#hXc#h[a _The kobold is moderately wounded.c#h .§You hit the kobold but do no damage. Your tail-slap misses the kobold.The kobold is moderately wounded.c#hŅ+9 (0.7c#hc#hՏ= _The kobold hits you but does no damage.c#h{ g§#gYou completely miss the kobold.The kobold is moderately wounded.c#h8L====2.5 (0.6c#hzc#hI( _The goblin shouts!c#h:  You hit the kobold but do no damage.  The kobold is moderately wounded.c#h 8 M.gS#S   adder (wandering)  An adder comes into view.c#h ]=---3.1c#h; S _The kobold hits you but does no damage.c#h,7a  You closely miss the kobold.c#h7c#hY@ ..##$gS§..#  The kobold is moderately wounded.c#h BB---7c#hHc#hSK= _The kobold hits you but does no damage.c#hU U  The adder hisses angrily.  You hit the kobold..S§§§^§S4.3c#h$^ _The kobold is heavily wounded.c#h.< ### ##.# #:.# #..# #..# ##≈.##$g### ^≈≈.S...@<# ^≈≈#..#K### §§.. #.. §^.# #####§# c#hr? f  The goblin completely misses you.c#h!I .S..6-5.3 (1.0c#hM c#hP @ _The kobold hits you with a +0 short sword.c#h :### c#h ,##.# c#h9 L#:.# c#hb 6#..# c#h K#..# c#h ##≈.##$g### c#h+ ^≈≈..S...@# c#h` u^≈≈#..#K### c#h Z.... #.. c#h G§^.# ##c#h !## c#h- c#h] )# c#h8 c#hQ c#h c#ho c#h .c#h G.SKgc#h %c#h@ c#h c#h -c#hO 6c#h c#h  c#h` c#h S_There is a stone staircase leading up here.c#h c#h8-c#hRc#hc#h5f  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hk   corvidae the Conjurer  Draconian ###c#h  Health: 46/47 =======================- ##.# Magic: 9/11===================----- #:.# AC: 7c#h Str: 9 #..# EV: 11Int: 21 c#h #..# SH: 0Dex: 9 c#h. ##≈.##$.### XL:  6 Next: 83% Place: Dungeon:4 c#h] '^≈≈...SKg@# Noise: ---------  Time: 3316.3 (0.0) c#h ^≈≈#..#%### o) +2 dagger (speed) .... #..c#h  Cast: Magic Dart §^.# #### #§ c#h* # S   adder  g   goblinc#h   K   kobold _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)c#hO  corvidae the Conjurer  Draconian ### Health: 46/47 =======================- ##.# Magic: 9/11===================----- #:.# AC: 7Str: 9 #..# EV: 11Int: 21 #..# SH: 0Dex: 9 ##≈.##$.### XL:  6 Next: 83% Place: Dungeon:4 ^≈≈...SKg@# Noise: ---------  Time: 3316.3 (0.0) ^≈≈#..#%### o) +2 dagger (speed) .... #.. Cast: Magic Dart §^.# #### #§#h224X # S   adder  g   goblin  K   koboldCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!c#hGAim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (74% to hit  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!  The searing ray hits the kobold.c#hQ  ### ##.# #:.# #..# #..# ##≈.# ^≈≈..****@# ^≈≈#. .... #.. §^.#  #§ #  You kill the kobold!c#hU>f  The searing ray misses the adder.c#hHe..S)c#hRK7===7.3 (1Ray c#hPc#h9Sf _(Press . to maintain the ray.)c#hD  The searing ray hits the adder!c#h%P****c#hUS..))c#h=7-8Magic Dart+ c#hc#hܾI _You kill the adder!c#hc:****c#h?H..))c#haA8----9++ c#hWHc#hJc#h"/} ### ##.# #:.# #..# #..# ##≈.##$.### ^§≈....)@<# ^≈≈#..#%### .... #.. §^.# ####  #§  #c#h^85≈c#hZ<f9==-20c#hAc#hE _You stop channelling your searing ray.  Things that are here: _a +0 club; a goblin corpsec#h+Fc#hL^ ### ##.# #:.# #..# #..# ##≈.##$.### ^≈≈....@)<#c#h] ^≈≈#..#%### .... #.. .^.# #### #. #c#hc#hu10/11====1 c#h _c#h7c#hB  c#hThings that are here: _a +0 short sword; an adder corpse; a kobold corpsec#hT #####.:.#§##≈.##$.###^≈≈....))<≈≈#..#@### .... #......#.^.# ######.##.#c#htB#≈§§c#h-2 _c#hc#h9U _You see here a spider talisman.c#h c#h$ #1c#hK Q=====3c#h c#h + _w - a spider talismanc#hZM ###:§ #..# ##≈.##$.##§§...@)<#^≈≈#..#.### c#h §... #......#.^.# ######.##.#c#hc#h)&4c#hHc#h  Things that are here: _a +0 short sword; an adder corpse; a kobold corpsec#hsWM ###:§ #..# ##≈.##$@###c#hB≈§§...))<^≈≈#..#.### (§....#......#c#hW# ####c#h|≈≈.§§§c#h&5c#hdc#hF% _Found 8 stones.c#hF ### ##.# #:.# #..# #§ #..# ##≈.##@.###.^≈≈....))<#c#hG$.§≈≈#..#.###.(§§...#......# §^.##.######.# #.. .. #≈ ###c#hPA^.c#hwU&6c#h[c#hraM§§§.c#hxdI===7.3 (2c#h0hc#h*k? _You now have 169 gold pieces (gained 18).c#h hM ###:§ #@.#  ##≈.##..###.^§≈....))<#.^§§#..#.###.##c#h c#h +8.3 (1c#h c#h` c#hV M ###:§ #..#  ##≈.##..##.^§≈....))<#c#hW ..#.###..##.####..#≈ ##c#h_ c#ha &9c#h*h c#h+j c#htM ###§ #..# ##≈.##..###...c#h`c#h'30c#hc#hX  You pick up a book of Cantrips and begin reading...c#h+1.3 (2c#hc#h  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.c#h–K #####..#§#≈.##..###...#≈ ##c#hc#h+2.3 (1c#hkc#hȥc#h1= #####..#§#≈.##..###.^§≈....))<..#.###..##.####..#≈ ###3c#hDc#hFc#h7 #####..#§#≈.##@.###.^≈§....))<#.^≈≈#..#.###c#h8\.(§.##c#hcM≈§§.4c#hչ #####..#^c#h###≈§##..###.^≈≈§..@))<#§#..#.##.(.....#......#..#c#h:S##..≈#c#h\c#h&5c#hc#hc#h3 c#h5 c#h: c#h4= c#h"2 ### ##.#. #..#≈≈ #..# #^§ #..#§###≈§##..###c#h.#.^≈≈§.@.))<#.^≈§#..#.###..(.....#......# ..^.##.######.# ##.. ..# #≈ c#hU#5 ### #c#hr,##..^..≈..c#h/&6c#h;4c#h6c#h ###### ##....> #. ≈≈^# #^§.§###≈.##..###..^≈≈....))<..^≈≈#.@#.###(.....#......#.^.##.######.##..≈#c#hL§≈c#h&7c#hSc#h; _Found a stone staircase leading down.c#h v #### ##.#c#h[  ...> #..# ≈§^## #..# #^§. #..#c#hz .≈###≈.##..###c#h .^≈≈....))<# ..^≈≈#@.#.###c#h >_..(.....#......#.^.##.######.#.##.. ..#c#h \ #≈ ###c#h H #^.c#h )##c#h j##..≈§≈§c#h6 &8c#h  ;_c#h 5 _Found a stormy altar of Qazlal.c#hR$< ####### ##.# ...> #.. ≈§^## #.. #§≈. #..≈###≈§##..###..^≈≈....))<#§#..#.###_..(...@.#......#....^.##.########.. ..# ≈#.##c#hX,c#h,#c#h-.c#h-^c#hG..c#h._c#h.c#h4c#h\49c#h;c#h>c#hZ ### ####. ##.# ...> #..#. ≈§^## #..#. #^≈. #..#^.≈###≈.##..###≈...^≈≈....))<#(...^≈§#..#.###._..(..@..#......#.^.##.######.#.##.. ..#. #≈. ### #^. ... ##.#..c#hi#§§##§_c#h'40c#h c#hR% _Found 7 stones.c#h#  ### ####. ##.#. ...> #..#(. ≈§^####..#^.. #^§.##..#^.§###≈.##..####≈...^§≈....))<#c#h# ^(...^≈§#..#.###._..(.@...#......#.^.##.######.#.##.....##.. #≈.####^ #^.. .... ##.#. .. ..c#h/ -#...c#hJ/ r..§§###≈§§§^§§c#h5 &1c#h> 8_c#h @ % _Found 2 stones.c#h%  ### ####. ##.# . ...> #..# (. ≈§^####..#^.. #^§.##..##^^§§###≈.##..###.#≈§§§^§§....))<#≈^(...^≈§#..#.###._..(@....#......#^......^.##.######.#≈....##.....#c#h G.#.. #≈.#####^^ #^.... ...... ##.#.. ......c#hq ###.. ≈§^###§. #^§.#≈###§§_c#h &2c#h :_c#hD c#h ### ######. ##.#$ ......> #..#..(..≈≈§^####..#c#h1#^^.§. #^§.##..# #^^§≈###§§##..###c#hVM≈.#≈§§§^§§....))<#§≈^(...^≈§#..#.###c#hy._..@.....#......#^......^.##.######.#c#h#≈....##.....#§.#..^ #≈.####.#^^. c#h#^...^. .....c#h.?. ##.#...##.# .......c#hh####....§≈.§_§§c#h§c#h&3c#hc#hv3_c#h  ####...§.≈#^^§§.§.§..§.§≈≈_≈ _Found a scroll labelled IPPARCH TELOSCH and 10 gold pieces.4.3 (2_ _p - 15 stones (gained 8)c#h ### #. ##.#.$...§§..> #..##..(..≈≈§^####..# #^^§§. #^§.##..#. #^§.§###§§##..###.≈.#≈§..^§§....))<#^§≈^(.§.§≈≈#..#.###._.#......#≈^^......^.##.######.#§#§....##.....#§≈§#..^ #§.####§.#^^.. #^..##...^.. .......?..^##.#....#.###c#hD[m .......c#hp0_c#h  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!c#h5/  --more--c#h     ......#   ###..Sz..#   #.........   #.........   #.S...z.z#   #.....$...  c#hA #.....#   #.@...#   #...[.#   #..:......  ######.⌠.[ ... #.c#hzzz 3 wights (dormant) S   adder (wandering) S   ball python (constriction, asleep)You are yanked towards some nearby monsters!c#h^  Your surroundings suddenly seem different.  3 wights, an adder and a ball python come into view.A wight is wielding a +2 war axe of distortion.c#hQ/  --more--c#hh  Found two leather armours, a book of the Hunter and 13 gold pieces.c#hxc#hc#hc#hc#hEc#hp.>zSSc#h....zz.zz1 dormant)S)c#h=5.3 (1Magic Dartc#hڤc#h; _Found a stone staircase leading down.c#h......####...>.....z...SS.....zz.#$...# [:......#####.⌠.[ ... # c#hBc#hc#hFc#hc#hc#h"...zS.z.S...zzzc#h&6c#hc#hc#hi###...>.........c#hezS.z..#S...z.......# [.###.:......#####.⌠.[ ...c#h4 #.c#hc#hmc#h,c#h7..zc#hg..S.$S..zzzc#h&7c#h c#hc#h*  ###...>..#  #.  c#h* o#..  #....zz..#  #...S.$...  c#h1+ P#.S..z#  #.....#  #...[.###.c#hl+ #..@. ######.⌠.[>c#h+  ... #..  c#h+    c#h. c#hu/ c#h@0 c#h0 c#hd1 c#h: ..zz..S.S.zzc#hB? &8c#hG c#h{L _Found a staircase to the Ecumenical Temple. _You see here a book of the Hunter.c#hZ  You pick up a book of the Hunter and begin reading...c#hc#hc#h{c#hɐ,c#hk..zz.SSz9  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.c#h"n c#hq Read which item? Scrolls  b - 6 scrolls of teleportation  c - a scroll of noise  d - a scroll labelled DAIGOY VIACAc#hWq Mq - a scroll of amnesia  u - a scroll labelled REUROS IM XOA [!] read|quaff|evoke[?] describe selectedc#hc#h&c#h ###...>..#corvidae the Conjurer  #.........Draconian  #.........Health: 47/47 ========================  #........#Magic: 11/11 ========================  #.....$...AC: 7Str: 9  #...zz#EV: 11Int: 21  #..SS.#SH: 0Dex: 9  #...z.###..XL:  6 Next: 87% Place: Dungeon:4  #..@.......Noise: ---------  Time: 3349.3 (0.0)  ######.⌠.[>o) +2 dagger (speed)  ....Cast: Magic Dart  c#h #..   zzz 3 wights  S   adder (wandering)  S   ball python (constriction)  _Found a stone staircase leading down. _Found a staircase to the Ecumenical Temple. _You see here a book of the Hunter.  You pick up a book of the Hunter and begin reading...  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.c#h  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.c#h c#ho  The adder hisses angrily.  The wight hits you with a +0 short sword.c#h1,c#hc#h4..zSzSSc#hP: 41/45 (47)---==50.3 (1Tele Drainc#hc#hQ _You feel drained.c#h|  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c#hO ###...>..#  corvidae the Conjurer #.........  Draconian #.........  HP: 41/45 (47) =====================--- #........#  MP: 9/11===================----- #.....$...  AC: 7Str: 9 #.....#  EV: 11Int: 21 #..zSz#  SH: 0c#hEDex: 9 #..Sz.###..  XL:  6 Next: 87% Place: Dungeon:4 #..@.......  Noise: ==-------  Time: 3350.3 (0.0) ######.⌠.[>  o) +2 dagger (speed) ....  Cast: Magic Dart #..  Tele Drain  zzz 3 wights  S   adder  S   ball python (constriction) c#h7_You feel drained.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 robe (79% to hit)c#h ###...>..#  corvidae the Conjurer #.........  Draconian #.........  HP: 41/45 (47) =====================--- #........#  MP: 9/11===================----- #.....$...  AC: 7Str: 9 #.....#  EV: 11Int: 21 #..zSz#  SH: 0Dex: 9 #..Sz.###..  XL:  6 Next: 87% Place: Dungeon:4 #..@.......  Noise: ==-------  Time: 3350.3 (0.0) ######.⌠.[>  o) +2 dagger (speed) .... c#hi  Cast: Magic Dart #..  Tele Drain  zzz 3 wights  S   adder  S   ball python (constriction)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 robe (79% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic. >..#  #.........  #.........  #........#      #.....#  #.zSSz###..  #..@z......  .[>c#h7} .... #.. 2=-1.3 (1Contam Drain  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 short sword and wearing a +0 robe (79% to hit)  You miscast Searing Ray.are very lightly contaminated with residual magic. _Nothing appears to happen. The adder barely misses you.d#ha   ###...>..#  #.  #..  #..#  #.....$...  #.....#  #.....#  #.zSSz###..  #.@.z...... d#hSb  ######.⌠.[>  ....  #..    d#hc  d#he d#hoe d#hrg d#hp d [.zSzd#hp \zzThe wight hits you with a +2 war axe of distortion.d#hq X37---10/11d#hq :==-2d#hy d#h | * _The adder bites you.d#hz   ###...>..#  #.  #. d#h{( #.#  #.....$...  #.....#d#h<{r  #.....# d#hf{' #.zS[.###..  #@.zSz.....d#h{r  ######.⌠.[>d#h{P  .... d#h{2 #.. d#h{  d#h|%  d#h!d#h ....#.  ......#. #  ###...>..#. .#  #.......... .  #.......... .#  #........#.##.#  #.....$.......#  #.....# #..@#  #.....# #.⌠.#  #.zS[.###...#  #..zSz.......  ######.⌠.[>.. #........ ####...## #.⌠.# d#hQd#h7O-3Magic Dartd#h~d#hd#h@ _Your surroundings suddenly seem different.d#h9M.... . .....  .... ###...>..#. .#d#h]...... ..... ....#.##..$....@..#..###...###....# #.⌠zS[.###...##..zSz.......d#h#!.#.d#hI$#.⌠.#d#h4d#hkSS   adderd#hi#8d#h=--d#hN1=====d#h<-4Magic Dartd#hFd#hd#h O.... .. .......#. .#......#. #.# ###...>..#. ..# #.......... .. d#h R#.......... .# #.#.##.# #.....$.# #....S###...### #.....# #.⌠.# #.zS[.###...# #..zSz.......d#hְ =######.⌠.[>.. #........####...## d#hW d#h ?S.d#h &5d#h d#h d#h, .... .... .. .....#... .# ......#...#.# ###...>..#.....# #.............. #.......... ..# #.#.##.# #.....S.# #.....###...### #.....# #.⌠.# #.zS[.###...# #..zSz.......######.⌠.[>.. #........####...## d#h d#h |$S6d#h d#h=w ..... ## .... ..   ......#...#.###...>..#.....#................#.##$S......###...###....# #.⌠.d#hx@zS[.###...#..zSz.....######.⌠.[>..........####...##d#hHyd#h6{d#hR..Sd#hc67Draind#hed#hK _Your magical contamination has completely faded away.d#hE8M..#...  ..... ## .... .. .....#...  ......#...#.# ###...>..#.....#.#...#..........#.##$..S....##...###d#h[F#.....# #.⌠.##......d#hHd#hQS.S   adderd#hDRr9====8d#hXd#h1Yd#h+.######...#...  ...... ###..... .. ... .#  ......#...#.# ###...>..#.....#...#.....####...#S##$.......##...###....# #.⌠zS[.###...#..zSz.....######.⌠.[>..d#hd#hJfS...9d#hd#h` ######...#...  ..###..... ..  .# d#h]  ......#...#.# ###...>..#...@.#.#........S..####...#.##$.......###...###....# #.⌠zS[.###...#..zSz.....d#h d#h >S..d#h /=60d#hb d#h S _The adder closely misses you.d#huY.###### ...#... .......#### .........#.. .....#...#.# ......#...#.# # ###...>..#....@#.# #.S....# #.#### #.#.##.# d#hv#.....$.......##.....###...### #.....# #.⌠.##.zS[.###...# d#h[yd#h :S.d#h.-1d#h!d#hbd#h6 .######..#.......####.........#.. .#...#.#..#.# ####...>..#...S.#.#.............@..#####.##.# $......###...## #.⌠.# zS[.###....zSz.......#####.⌠.[>d#h d#h| ]40==2d#h d#h = _The adder bites you but does no damage.d#h* .###### ...#... .......#######.........#..........#...#.#.B......#...#.#.#  ###...>..#...S.#.#  #.#  #.####  #.#.##.#  #.....$.......#  #.....###...###  #.....# #.⌠.#  #.zS[.###...# B   giant cockroach (asleep)#..zSz.......  .SA giant cockroach comes into view.3d#h> S _The adder bites you but does no damage.d#h'$.###### ...#... .......####### .........#..... .....#...#.#.B ......#...#.#.# ###...>..#.....#.# #.S.@# #.#### #.#.##.# #.....$.# #.....# #.⌠.# #.zS[.###...# d#h(d#h`1D.Sd#h82&4d#hK9d#h;{ _The adder attacks as it pursues you! The adder completely misses you.d#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#hiU  corvidae the Conjurer .###### Draconian ...#... HP: 40/45 (47) =====================--- .......#######  MP: 9/11===================----- d#haj .........#..... AC: 7Str: 9  .....#...#.#.B EV: 11Int: 21  ......#...#.#.# SH: 0Dex: 9 d#hjz###...>..#.....#.# XL:  6 Next: 87% Place: Dungeon:4 #..............S@# Noise: =--------  Time: 3364.3 (0.0) #.............####d#hj o) +2 dagger (speed) #........#.##.# Cast: Magic Dart #.....$.......#d#hk Drain #.....###...### #.....# #.⌠.# S   adder d#hk#.zS[.###...# B   giant cockroach (asleep) #..zSz....... ######.⌠.[>.. _The adder attacks as it pursues you! The adder completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#hkAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)d#hH[corvidae the Conjurer.######Draconian...#...HP: 40/45 (47) =====================---.......#######MP: 9/11===================-----.........#.....AC: 7Str: 9.....#...#.#.BEV: 11Int: 21......#...#.#.#SH: 0Dex: 9 ###...>..#.....#.#XL:  6 Next: 87% Place: Dungeon:4 #...........****@#Noise: =--------  Time: 3364.3 (0.0) #.............####o) +2 dagger (speed) #........#.##.#Cast: Magic Dart #.....$.......#Drain #.....###...### #.....# #.⌠.#d#h|\IS   adder #.zS[.###...#B   giant cockroach (asleep) #..zSz....... ######.⌠.[>..Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.d#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.d#h  .B...SB(Press . to maintain the ray.)d#h_v=5.3 (1Ray Draind#h;d#h:S _The adder closely misses you.d#h  **** The searing ray hits the adder. d#hP d#h\ .B...SThe adder is severely wounded. d#h]o16+ Drain d#hg d#hj _The adder bites you but does no damage. The giant cockroach closely misses you. d#hRq  The searing ray hits the adder!****B   giant cockroach d#h ...†You kill the adder! d#ha68--907++ Drain d#h d#hG _The giant cockroach bites you but does no damage. d#h&  You closely miss the giant cockroach.Your tail-slap misses the giant cockroach.9==-9 (0.6Drain d#h d#h  _You stop channelling your searing ray. The giant cockroach barely misses you. d#h+%  d#hMYou hit the giant cockroach but do no damage. d#hGB-8.5 d#hl _You tail-slap the giant cockroach, but do no damage. d#hj  You closely miss the giant cockroach. d#h;029.1 d#h d#h  d#h 9_The giant cockroach bites you but does no damage. d#hI :   d#h You hit the giant cockroach.  The giant cockroach is heavily wounded. d#hC &7 d#hQ r _The giant cockroach barely misses you. d#h r  You hit the giant cockroach but do no damage. d#hA z10/11====70.3 d#h1  d#hu g _The giant cockroach is heavily wounded. d#hT  You closely miss the giant cockroach.The giant cockroach is heavily wounded. d#h&9 d#h d#h\ _The giant cockroach barely misses you. d#hۥK  You completely miss the giant cockroach.The giant cockroach is heavily wounded.1.5 _The giant cockroach closely misses you. d#h  You hit the giant cockroach but do no damage.You tail-slap the giant cockroach, but do no damage.The giant cockroach is heavily wounded. d#hv1=====2.1 d#h> d#hG _The giant cockroach bites you but does no damage. d#h(k  You hit the giant cockroach. d#h&7 d#h6 d#hh _The giant cockroach is severely wounded. d#hA  You hit the giant cockroach. d#hE† d#hA3=13.3Magic Dart _You kill the giant cockroach! d#h M#######...  .......#######....#..... .....#...#.#..  ......#...#.#.##...>..#.....#.†......####...#.## #.....$.......# d#h  d#h 5-4.3 (1.0 d#h  d#hH | _You see here a giant cockroach corpse. d#hW 7M#######...  ########....#.......### ......#  ....# ###...>..#.....#†......†......#### #........#.##.# d#h"  d#hP% e===-5 _ d#h(-  d#hx>xM#######...  ######### ....#.......## ......#  ....#.#.###.#.###...>..#.....#†.†.  d#h?B#.............#### d#hWY6 d#h5M d#h#######...  ######## ....#..@....###  d#h*e#.#......  .... d#hU#.#.###.#.###...>..#.....#†# #  d#h{n#..............†.# d#hH d#h!^4=7 d#hI d#h d#hh  d#h  d#h  d#h7  d#h! .###### ...#... .# .#.### .....#...#.#.# ......#...#.#.###.#.# ...>..#.....#†# # .†.# .####  d#hd <8 d#h  d#h  d#h.###### ...#... .# d#hJ .#.### .....#...#.#.#  d#hi......#...#.#.###.#.#  d#h...>..#.....#†# .# # d#hd†.# #### d#h)#  d#h d#h' d#h,*&9 d#h@0 d#h2d#h[3.###### ...#... .#  .#.###  .....#...#.#.# ......#...#.#.###.#.# ...>..#.....#†# .# # †.# .##### ..#.##.# ..$.# ... d#hTd#hd#hN5=80d#hd#hed#h.###### ...#... ..# # .#.d#h### .....#...#.#.# .#...#.#.###.#.# .>..#.....#†# #.#.# ^†.# #.# ..d#h#### #.. .#≈ #.##.# #.. #§d#h $.# #... d#hn§ ###...### §d#h;D d#hnd#hx&1d#hd#hd#hod#htd#hud#hwd#h .######..#........########## .........### #...#.#....@..#.#.#.###.#>..#†# #.#.^.Drain.###... ..# #.⌠.## d#hP&2d#h:d#hd#h׮  .######..#........########## .........### #...#.#........#.###@#.#>..#†# #.#.#^.........†.# #.# ..Draind#h .#.... [.###...#. d#h8 d#hչ &3d#h d#he d#h .######..#........########## ..#.......### #...#.#.......#.#.###.#.#>..#†# ^.........†.# #.# ..#### #.. .#≈#.##.# #... §$........ ###...##.# #.⌠.# ..# [.###..##.... Sz.......#d#h d#hI q6==4d#h d#h1 d#h/(3 d#h[(Y.######..#........########## d#h{(a.........### d#h(G#...#.#........d#h(W###.#>d#h(K..#†# d#h@)^.........†.# #@# ..#### #....#≈#.##.# #....#§#Draind#ha)d#h)e... .... ##.⌠.[>..d#h)d#h2d#h:7&5d#h@d#h.######..#........########## .........### #...#.#........###.#>..#†# #.#.#####^d#hX.........†.# #.#.......#### #@...#≈#.##.# §$......###...## #.⌠.# ..# [.###..##..... Sz.......... .....# d#h##.⌠.[>.  #........d#hd#hNd#hS   adder (wandering)Sd#h9;6Magic Dartd#hkd#hY _An adder comes into view.d#hW+d#h+..#...d#h+.d#h+....#########d#h,# d#h/, ..d#hO,;.......###d#hp, d#h,?#...#.#.......d#h,.d#h,K###.#.#d#h,">d#h-..#†# #.#.#####d#h?-^d#h0".........†.# #.#.......#### #....# d#h(0L≈#.##.# §d#hJ04$......d#hk0a###...## #.⌠.# ..d#h0c# [.###..##.....d#h0. Sz.......d#h0... ..S..# ##.⌠.[>d#h 1.....  #........ ###...##d#hF?QS.d#h?E&7d#hJd#hTLd#h;....########## .........### #...#.#.......#.###.#.#>..#†# #.#.#####^.........†.......#### #....# ≈#.##.# §$......###...## #.⌠.# ...## [.###..##...... Sz.......... .S# ##.⌠.[>..  #........ .###...## ....# .: #.⌠.#.=8Magic Dart _Found a book of the Hunter.d#h2 U.# #.d#ht #.......### ##...#.#.......# . #...#.#.###.#.# .≈ .d#h >..#.....#†# #.#.##### ^§d#h ,†.# #.#...... .#### #....# d#h ≈^#.##.# #....# §# .d#h $.# #.@..# §≈ .d#hC ###...### #....# §. .d#hk # #.⌠.# #.# #. d#h .###...# #.##.. z. ... .# #.⌠.[>.. .... S.S   adder (wandering) d#h #. :... .. ####...## .....# ..:. d#h d#h: ..d#h3 &9d#h d#h - _Found a book of Unlife.d#h{j ........### ##...#.#........ ###.#≈ .>..#†# #.#.#####^§ ..........†.# #.#........#### #....# ≈^#.##.# §# .$......≈ .###...##. #.⌠.# ...####..##.......Drain..z   wight (wandering)...z.... ....d#hԈzz.90Magic Dartd#hd#hXd#hg *#...#.#........ ###.#≈ .>..#†# #.#.#####^§ ..........†.# #.#........#### #....# ≈^#.##.# §# .$......≈ .###...#####. #.⌠.# ...####..##....... z....... .... .## #.⌠.[>.. ...... .. .......)...:... .. ####...###.z.....# ..:  #.⌠.# #...... ... #......d#hx @z.d#hC &1d#h d#hX - _Found a +0 short sword.d#h-#...#.#.# . ##...#.#.###.#.# .≈. >..#.....#†# #.#.##### ^§≈†.# #.#...... .#### #....# ≈^#.##.# #....# §#§ d#h9.$.# #....# §≈§ ###...### #....#### §.# # #.⌠.# #.# #. d#hv.###...# #.##.. . .... ..d#h.# .⌠.[>.. ...... ... .d#h.)..z:... .......###.......#...:.d#h6/#.⌠.# #...... S.....S   adder (wandering)#...... #+#....d#h1d#h1d#h2d#hd<.:... SS   adder.d#hC&2d#hZLd#hNd#h `#...#.#.# . #^#...#.#.###.#.# .≈.# ..#.....#†# #.#.##### ^§≈^†.# #.#...... .#### #....# ≈^^.#.##.# #....# §#§. .# #....# §≈§#...### #....#### §.#^  #.⌠.# #.# #....# #.##....? ....#.###. ⌠.[>.. ......#.)...:...#S....###.......#...:.  #.⌠.#d#hI`[40m #...... #.#...... ##+#....#d#hKjd#hHtbS.3d#h{d#h}d#hA  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#hX ..#...#.#.......# . #^ corvidae the Conjurer ..#...#.#.###.#.# .≈.# Draconian ..#.....#†# #.#.##### ^§≈^ HP: 46/46 (47) ======================== ........†.# #.#...... .... MP: 9/11===================----- .......#### #....# ≈^^. AC: 7Str: 9 ..#.##.# #....# §#§. EV: 11Int: 21 .......# #....# §≈§# SH: 0Dex: 9 ##...### #....#### §.#^ XL:  6 Next: 91% Place: Dungeon:4 d#hwY h #.⌠.# #...@...# #... Noise: ---------  Time: 3393.3 (0.0) ##...# #.##*....... ...? o) +2 dagger (speed) ...... ....#*....... ###. Cast: Magic Dart ⌠.[>.. ......#S.......  Drain .......)...:...#........ ##...###.......#...:....  S   adder  #.⌠.# #...... #........  d#hY 0#...... ##+#....#  _Found a +0 short sword.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#hY Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)d#h ..#...#.#.......#. #^ corvidae the Conjurer ..#...#.#.###.#.#.≈.# Draconian ..#.....#†# #.#.#####^§≈^ HP: 46/46 (47) ======================== ........†.# #.#.......... MP: 9/11===================----- .......#### #....#≈^^. AC: 7Str: 9 ..#.##.# #....#§#§. EV: 11Int: 21 .......# #....#§≈§# SH: 0Dex: 9 d#hH ##...### #....####§.#^ XL:  6 Next: 91% Place: Dungeon:4  #.⌠.##...@...##... Noise: ---------  Time: 3393.3 (0.0) ##...##.##*....... ...? o) +2 dagger (speed) ...... ....#*....... ###. Cast: Magic Dart ⌠.[>.. ......#*.......Drain .......)...:...#*....... ##...###.......#...:....S   adder  #.⌠.# #...... #........#...... ##+#....#Casting: Searing Ray (safe; 1% risk of failure)  d#h 8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  d#h BYou focus your ray upon the adder. The searing ray hits the adder!d#hgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is severely wounded..S..==4.3 (1Ray Draind#hkd#hmf _(Press . to maintain the ray.)d#h a ****d#h O The searing ray hits the adder.d#h d#h d#h,  z##S...z   wightS   adder  The adder is almost dead.d#h - o-5+ Draind#h6 d#h7 S _The adder closely misses you.d#hq R****d#h)d#h)4z.##S...d#h48---6++ Draind#h=d#h1@ _The searing ray misses the adder. The adder barely misses you.d#hGhR****d#h  The searing ray misses the adder.You finish channelling your searing ray.d#h=v.zS...d#hQ--7Draind#hd#hM= _The adder bites you but does no damage.d#h  The adder misses you. The wight hits you with a +3 hand axe. You feel drained.d#hȴ X2/44--8d#h d#hN R _The adder barely misses you.d#h9*  You barely miss the adder. Your tail-slap misses the adder.The adder is almost dead.d#h*@3=-d#h+S9==9 (0.6d#hn3d#hF5R _The wight barely misses you.d#h<7  You hit the adder.d#h2.d#hd===49.6 (0.7d#hd#h\I _You kill the adder!d#hc d#hd /400.2 (0.6d#hl d#ho  d#ho _You hit the wight but do no damage. The wight completely misses you.d#ho  You hit the wight but do no damage. The wight hits you with a +3 hand axe.d#hNp39/43--10/11==8d#hzd#h}Q _You feel drained.d#h   You hit the wight but do no damage.1.4d#h(d#h + d#hT+R_You tail-slap the wight, but do no damage.d#h  You hit the wight. Your tail-slap misses the wight.The wight is lightly damaged.d#h e2------2.0d#h d#h < _The wight hits you with a +3 hand axe!d#h;  You hit the wight.  You tail-slap the wight, but do no damage.d#h; 3=---1=====6d#hE d#hH ` _The wight is moderately damaged.d#hf>  You closely miss the wight.The wight is moderately damaged.d#h?m20-------=3.2d#h$Id#hK< _The wight hits you with a +3 hand axe!d#h@  You hit the wight.  The wight is heavily damaged.d#hhA3-9 (0.7d#hKd#h3NS _The wight closely misses you.d#hȮ h  You hit the wight but do no damage.d#h G-4.5 (0.6d#h d#h ] _The wight is heavily damaged.d#hn  . #^#.#.# †# #.#.##### ^§≈^†.# #.#......  #....# ≈^^ #....#  #....#  #....#### §.#^  #.⌠.# #..z@...#  #.##........ ...? ....#........ [>.. #........ )...:...#........ #...:....  #.⌠.#  #........   ##+#....# You barely miss the wight.The wight is heavily damaged.d#h/D . #^#.#.# †# #.#.##### ^§≈^†.# #.#......  #....# ≈^^ #....#  #....#  #....#### §.#^  #.⌠.# #..z@...#  #.##........ ...? ....#........ [>.. #........ d#h)...:...#........#...:....  #.⌠.#  #........  ##+#....# d#hW  The wight hits you with a +3 hand axe!9/43 (47) -------------====5.1d#hd#h>V _* * * LOW HITPOINT WARNING * * *d#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#h ..#...#.#.......# . #^ corvidae the Conjurer ..#...#.#.###.#.# .≈.# Draconian ..#.....#†# #.#.##### ^§≈^ HP: 9/43 (47) =====------------------- ........†.# #.#...... .... MP: 9/11===================----- .......#### #....# ≈^^. AC: 7Str: 9 ..#.##.# #....# §#§. EV: 11Int: 21 .......# #....# §≈§# SH: 0Dex: 9 d#h##...### #....#### §.#^ XL:  6 Next: 94% Place: Dungeon:4  #.⌠.# #..z@...# #... Noise: ==-------  Time: 3405.1 (0.0) ##...# #.##........ ...? o) +2 dagger (speed) ...... ....#........ ###. Cast: Magic Dart ⌠.[>.. ......#........  Drain .......)...:...#........ ##...###.......#...:....  z   wight  #.⌠.# #...... #........  #...... ##+#....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lined#h,Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  79% to hit)d#h C..#...#.#.......# . #^ corvidae the Conjurer ..#...#.#.###.#.# .≈.# Draconian ..#.....#†# #.#.##### ^§≈^ HP: 9/43 (47) =====------------------- ........†.# #.#...... .... MP: 9/11===================----- .......#### #....# ≈^^. AC: 7Str: 9 ..#.##.# #....# §#§. EV: 11Int: 21 .......# #....# §≈§# SH: 0Dex: 9 d#hCl##...### #....#### §.#^ XL:  6 Next: 94% Place: Dungeon:4  #.⌠.# #..z@...# #... Noise: ==-------  Time: 3405.1 (0.0) ##...# #.##........ ...? o) +2 dagger (speed) ...... ....#........ ###. Cast: Magic Dart ⌠.[>.. ......#........  Drain .......)...:...#........ ##...###.......#...:....  z   wight  #.⌠.# #...... #........  d#hC#...... ##+#....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  d#hC"Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  79% to hit)  You focus your ray upon the wight. The searing ray hits the wight!d#hII . #^#.#.# †# #.#.##### ^§≈^†.# #.#......   ≈^^    d#hI#  §.#^  #.⌠.# #***@...#  ... ...? ... [>.. ... )...:...d#hI<#...:....  #.⌠.#  #........  ##+#....# d#h..)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  79% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  You destroy the wight!..#...#.#.......#. #^ corvidae the Conjurer ..#...#.#.###.#.#.≈.# Draconian ..#.....#†# #.#.#####^§≈^ HP: 10/45 (47) =====------------------- ........†.# #.#.......... MP: 9/11===================----- .......#### #....#≈^^. AC: 7Str: 9 ..#.##.# #....#§#§. EV: 11[6;d#h56HInt: 21 .......# #....#§≈§# SH: 0Dex: 9 ##...### #....####§.#^ XL:  6 Next: 115% Place: Dungeon:4  #.⌠.##..)@...##... Noise: ==-------  Time: 3406.1 (1.0) ##...##.##........ ...? o) +2 dagger (speed) ...... ....#........ ###. Cast: Magic Dart ⌠.[>.. ......#........Ray Drain .......)...:...#........ ##...###.......#...:....  #.⌠.# #...... #........#...... ##+#....#Aiming: Sd#hdearing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 hand axe and wearing a +0 robe (heavily damaged,  79% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  You destroy the wight! d#h_(Press . to maintain the ray.)  You have reached level 7!d#h:/  --more--d#h 7 7%  Your scales start taking on a fiery red colour.d#h/  --more--d#hwd#h%..#...#.#.......#. #^ corvidae the Conjurer ..#...#.#.###.#.#.≈.# Red Draconian ..#.....#†# #.#.#####^§≈^ HP: 11/50 (52) =====------------------- ........†.# #.#.......... MP: 9/12==================------ d#hʂ(.......#### #....#≈^^. AC: 7Str: 9 ..#.##.# #....#§#§. EV: 11Int: 21 .......# #....#§≈§# SH: 0Dex: 9 ##...### #....####§.#^ XL:  7 Next:  7% Place: Dungeon:4  #.⌠.##..)@...##... Noise: ==-------  Time: 3406.1 (1.0) ##...#d#h|r#.##........ ...? o) +2 dagger (speed) ...... ....#........ ###. Cast: Magic Dart ⌠.[>.. ......#........Ray Drain Breath+ .......)...:...#........ ##...###.......#...:....  d#h(#.⌠.# #...... #........#...... ##+#....#You focus your ray upon the wight. The searing ray hits the wight!  You destroy the wight! _(Press . to maintain the ray.)  You have reached level 7!Your scales start taking on a fiery red colour.You learn Fire Magic much quicker. You learn Ice Magic much slower.d#hp Magic Dart  You destroy the wight! _(Press . to maintain the ray.) have reached level 7!r scales start taking on a fiery red colour.  You learn Fire Magic much quicker. You learn Ice Magic much slower.You can breathe blasts of explosive embers. _You feel resistant to heat. d#h d#h d#hx d#hcF _Unknown command.!d#h.#...#.#.# . #.#...#.#.###.#.# .≈. >..#.....#†# #.#.##### ^§≈!d#h .†.# #.#...... .#### #....# ≈^^.#.##.# #....# §#§ $.# #....# §≈§#...### #....#### §.# # #.⌠.# #..@....# ##...# #.##. .... .z..#. ### .⌠.[>.. ......#..)...:...#.#...###.......#...:....!d#hIz   wight (wandering) #.⌠.# #...... #. #...... ##+#....#!d#h!d#hN.z!d#h10/12==--7Magic Dart!d#hf!d#h2 _You stop channelling your searing ray.  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EV: 11Int: 21 .zSz................#........  SH: 0Dex: 9 ####.⌠.[>..⌠........#........  XL:  7 Next:  7% Place: Dungeon:4  #........)...@...#........  Noise: ---------  Time: 3560.1 (0.0) -d#h  ####...###..*....#...:....  o) +2 dagger (speed) #.⌠.# #.*.....#........  Cast: Magic Dart #*......##+#....#  Drain Breath+  r*.......# #####  -d#hR 1.).........  r   quokka (asleep) #............  #############.  _library.  Casting: Searing Ray (safe; 1% risk of failure)  -d#h AConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)-d#h3B ............#### #....#  corvidae the Conjurer .......#.##.# #....#  Red Draconian ....$.......# #....# #  HP: 50/50 (52) ======================== ....###...### #....####.#  MP: 11/12======================-- ....# #.⌠.# ## #..[....#.##  AC: 7Str: 9 zS[.###...###.####.##........  EV: 11Int: 21 -d#hB .zSz................#........  SH: 0Dex: 9 ####.⌠.[>..⌠........#........  XL:  7 Next:  7% Place: Dungeon:4  #........)...@...#........  Noise: ---------  Time: 3560.1 (0.0) -d#h(D  ####...###.......#...:....  o) +2 dagger (speed) #.⌠.# #.......#........  Cast: Magic Dart #.......##+#....#  Drain Breath+  r........# #####  .).........  r   quokka (asleep) #............  #############. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.-d#hK x    $  #    #.⌠.# ## #..[ [  [>    *:....  -d#h|K \#.⌠.# #.*  #*  †*   -d#hK +  -d#h ?....-d#h e1/51 (53=1.1 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!/d#h #### #....# #.##.# #....# $.# #....# # ###...### #....####.# /d#hk # #.⌠.# ## #..[....#.## S[.###...###.####.##. zSz.#. .⌠.[>..⌠.#. #.).#. ####...###.#...:.... #.⌠.# #./d#h #. #.##+#....# ##/d#h /d#h ]2==-2/d#h 0d#h-1#### #....# ≈#.##.# #....# §$.# #....# # §###...### #....####.# §# #.⌠.# ## #..[....#.## # [.###...###.####.##. . Sz.#. #.⌠.[>..⌠.#.  #.).#.  ####...###.#...:.... #.⌠.# #.#. #.##+#....# .#..#.0d#hn60d#h4=@-30d#hKE0d#h*G0d#hU 40d#h 0d#hC 0d#h 0d#hE 0d#hp Q==0d#h 0d#h8 0d#h X0d#h8 ,0d#h 0d#hX! 0d#h; 0d#h_= 0d#h@ ,0d#hsB 0d#hE 0d#h_J ,0d#hKL 0d#hS B  There is a dry fountain here.0d#hV 0d#hYW _0d#h] ,0d#hIc ,0d#hf 0d#hi 0d#hm 0d#hp ,0d#hs 0d#hfu 0d#hM 0d#h  .......#########  ............#.......### #.?.....#...#.#.......# #.......#...#S#.###.#.# ###...>..#.....#†# #.#. #..............†.# #.#. #.....#### #.... #.##.# #.... #.....$@......# #....763.0) #.....###...### #.... #.....# #.⌠.# ### #..[.Magic Dart#...[.###...###.####.##.##h 40m..z..................#. ######.⌠.[>..⌠........#. S   ball python (constriction, wandering) #........).......#. ####...###.......#.#.⌠.# #.......#.0d#hk 0d#h) 0d#h+ b _A ball python is nearby!2d#h  .#   ....#.   #.?.....#...#.#.   #.#...#S#.###.#.  2d#hǿ ###...>..#.....#†# #.#.   #...†.# #.#   #....#### #   #.#.##.# #   #.....@.......# #   #.....###...### #   #.....# #.⌠.# ### #..[   #...[.###...###.####.##  2d#hY #.....................#   ######.⌠.[>..⌠........#   #.).......#2d#h(h    ####...###.#2d#h`    #.⌠.# #.# 2d#hL2d#h2d#h!.SS   ball python (constriction, wandering)2d#hz87.0) _2d#h h _You see here 13 gold pieces.2d#hR  You now have 182 gold pieces (gained 13)..2d#hX ]8Magic Dart2d#h^ 2d#hhb 5 _The ball python hisses angrily.3d#hv  .#   ....#.   #.?.....#...#.#   #.#...#.#.###.#   ###...>..#.....#†# #.#   #.†.# #.#   #.S.#### #   #.#.##.# #   #.# #   #.....###...### #   #.....# #.⌠.# ### #..   #...[.###...###.####.   #.......   ######.⌠.[>3d#h=..⌠. S   ball python (constriction)   #..).  ####...###.  #.⌠.# #.3d#hâ8S.3d#h;9Magic Dart3d#hX3d#h3d#h#... ##...########............#.......#3d#hD#.?..#.#...... #.......#...#.#.####...>..#.....#†3d#hr....†.# #.#..S..#####.##3d#h........##...### 3d#h..# #.⌠.# ### #...[.###...###.####.#3d#h^5.............######.⌠.[>..⌠.........)####...##3d#h3d#h8S.3d#hV '803d#hh3d#h3d#h# X###### .$3d#h<$ #... ##...########............#.......##.?3d#h~$ ..#.#...... #.......#...#.#.####...>..#.....#†.....†.# #.#3d#h$ .S...#####.##........3d#h$ ##...### ..# #.⌠.# ### #...[.###...###.####.#.............3d#ho% ######.⌠.[>..⌠.........)3d#h' 3d#h1 4S.3d#h2 &13d#h: 3d#h< + _Found 12 gold pieces.3d#hG  #......###### .$#... ###...########.............#.......#?.#.#...... #.......#...#.#.####...>..#.....#†......†.# #.#3d#hH S....#####.##........##...### ..# #.⌠.# ### #...[.###...###.####.#.............######.⌠.[>..⌠.3d#h(J 3d#hgK 3d#h{S >S.3d#hjT &23d#hZ 3d#h\] 3d#h|#####. #......###### .$#... ###..########.............#.......#?..... #.......#...#.#.#####..@>..#.....#†S.†.# #.#.....#####.##3d#hX........##...### ..# #.⌠.# ### #...[.###...###.####.#.............3d#h[3d#h3d#h[S.33d#h3d#hX4d#h #####. ##......###### ..$#... .###..########...............#.......#?..... #...@.#.#.#####...S..#.....#†.†.# #.#.....#####.##........##...### ..# #.⌠.# ### #..[.###...###.####.#=4 _The ball python bites you but does no damage.4d#hp ##  #.#####. ##......###### ..$#... ##########...............#.......#?..... #.....#.#.##4d#h`u###...S..#.....#†#....†.# #.#.....#####.##........##...### ..# #.⌠.# ### #..4d#h#4d#h S>The ball python attacks as it pursues you!4d#h&54d#h4d#hX _The ball python barely misses you.4d#h ( 4d#h  You hit the ball python.  The ball python is severely wounded.4d#hI +8 (0.74d#h 4d#hߎ _The ball python completely misses you. The ball python closely misses you.5d#ha=  You hit the ball python.5d#h(h†5d#hQ/l86.4 (0.6Magic Dart5d#h75d#h:O _You kill the ball python!5d#hF ###. . #######......###### ..$......#....###.....#########.......... #.?.....#...#.#.......###.####...>..#†# #..............†.#...#### #....#.....# #.⌠.  #...[.###...###.####.# -7.4 (1.05d#h^~x _You see here a ball python corpse.5d#hx{x  # ## 5d#h{ #. .#  #.#####.  ##......######  ..$......#... #.###.  ..#. 5d#h{ #.?.....#...#.# 5d#h{} #..@†...#...#.#.###.  ###...>..#.....#†# #. 5d#h| #.†.# #.  #.#### # 5d#hI| #.#.##.# #  #5d#h|.....# #  #.....###...### #  #.....# #.⌠.# ### # 5d#h|g #...[.###...###.####.5d#h75d#hG-8 _5d#h5d#h5d#h# O  # ##  #. .#  #.#####. 5d#h($ q ##......###### 5d#hN$  ..$......#...  #.###.5d#ho$ @  ...# 5d#h$  #.?.....#...#.#5d#h$  5d#h%  #.@.†...#...#.#.### 5d#h%  ###...>..#.....#†# # 5d#h9%  #..†.# # 5d#hR% X #.#### #5d#hj% 0  #5d#h% |.#.##.# # 5d#h% b #.# #5d#h%  #.....###...### # 5d#hi& M #.....# #.⌠.# ### #  #...[.###...###.####5d#h. 5d#h9 &95d#hS 5d#h M  # # .# #.#####. ##......###### ..$#... ##.#########.................#...5d#h1 ... #...†.#.#.####...>..#.....#†..†.  #.............#### ## 5d#hX Q##.....# #.⌠5d#h 5d#hJ '905d#h̙ 5d#hq 5d#h +1.4 (25d#hc  _b - 6 scrolls of teleportation (gained 1)6d#hf}M # # .## #.#####.. ##......###### ..$#... ##.#########..........#..##.###.......#.... #...†.#.#.##6d#hfg##...>..#.....#†  #..............†.# #..#.....###..6d#hn6d#htw+2.4 (16d#h~6d#h6d#hM # ##  .## #.#####.. ####......###### #....$#... 6d#hJ##.#########..........#..##.###.......#.... #...†.#.#.##  6d#hx###...>..#.....#†# #6d#h&.........6d#hˡ6d#h&36d#h6d#hzM # ##  .### #.#####.... ###......###### #....$#... ##.#########..........#..##.###.......#....  6d#h#...†...#...#.#.###.......#.6d#h$6d#h&46d#h16d#h      ## ##  #. .###  #.#####....  ####......######  #.....#...  ##.###.  ......#  ##.###.#...#.#  #...†...#...#.#.  ###...>..#.....#†#  #...†.#  #...####  #.#.##.#6d#hT6d#h &56d#h6d#h6d#h^+6.4 (26d#h 6d#h5 ? _You now have 194 gold pieces (gained 12).7d#h8J7d#h=7d#h>7d#hvF7d#hKX7d#h?XB7d#htZ,7d#h]\7d#h\7d#h\7d#h^7d#hS`7d#h`7d#ha7d#h c7d#hd,7d#hce7d#hg7d#hiB7d#hpn7d#hp7d#h,q7d#ht7d#h/x7d#hz,7d#hrz7d#h}7d#h*7d#hp7d#h7d#h7d#h|X7d#hm,7d#h!7d#h7d#h,7d#h7d#h7d#hՙ,7d#ha7d#h7d#h,7d#h7d#h7d#h,7d#hu7d#h7d#hĨ,7d#h7d#h7d#h,7d#hz7d#h=7d#h,7d#hй7d#hԽ7d#hd,7d#h7d#h7d#h,7d#h;7d#h7d#h,7d#h7d#hB  There is a dry fountain here.7d#h7d#h _7d#h 7d#h 7d#h,7d#h7d#h7d#h7d#h"7d#h7d#h7d#h@,7d#h7d#h7d#h,7d#hw7d#h7d#h{ ,7d#h,7d#h^7d#h,7d#hX7d#h7d#h"7d#h"7d#h$7d#hr'7d#h,,7d#h07d#hv6,7d#h87d#h>M _You now have 202 gold pieces (gained 8).7d#hB47d#hhD7d#hG7d#hL,7d#h N7d#hQ7d#hU,7d#h:X7d#hZ7d#h^7d#hQ^7d#hc,7d#hh,7d#hi7d#hpB7d#hq7d#hw7d#h{,7d#h|7d#h,7d#h,7d#h7d#hˉ7d#h,7d#hV7d#h7d#h˗,7d#h7d#h7d#hߜ,7d#h7d#hl7d#hڢ,7d#hl7d#hL7d#h",7d#h=7d#hk7d#h{,7d#hi7d#hL@  You see here a +0 hand axe.7d#hd6 _7d#hX7d#h:7d#h,7d#hk7d#h7d#h7d#h7d#h7d#h7d#hT,7d#h7d#h7d#h7d#h67d#h7d#h7d#h7d#h&7d#h7d#hI7d#h,7d#h\7d#h-7d#h,7d#hg7d#h7d#h###...###.####.##........ ... ................#........ ### .⌠.[>..⌠........#........ ........).......#........ 7d#hWx###...###.......#...:.... # #.⌠.# #.......#........ ###...###.......##+#....# .......†........## ##### .......)........@# 652.4 (57d#hpu6.0) ######..........#  7d#h#############..##.#  ..... 7d#h* ..... .....7d#h .... 7d#hj[.>. 7d#h7d#h&,3.4 (577d#h.7d#h0R _Found a pair of boots. Found a stone staircase leading down.7d#hl J7d#hr X7d#hfw B7d#hx 7d#h} 7d#ho ,7d#hƂ 7d#hȗ 7d#h ...###.......#...:.... ⌠.# #.......#........ ..###.......##+#....# †........##.###### ....).........#.##### ##.................#  #############..##.##..  #.............  #.####@.......8.0) #<. ####..........[.>....#......###......##......##......#7d#h A9.4 (67d#h\ 7d#h 9 _Found a stone staircase leading up.8d#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9d#hWNP  Okay, then.9d#hcW9d#ha9d#h5d. _9d#hI###.#...:.... ⌠.# #.......#. ###.......##+#....# †........##.###### )...#.##### 9d#h........# .  ######..##.##.#.......#.####.#<.9d#h####...[.>.##......# 9d#h 9d#h9d#h360.4 (1 _9d#h9d#h9d#hT ⌠.# . ..###.......##+#....#.†........##.#####).........#.##### . ##..........# ..  #############..##.##.. #...........#.#### #<..### ...[.>###......### #######9d#hX 9d#hg` &19d#hf 9d#hi 9d#h ..###+#....#.†........##.#####)..#.##### . ##.........# .  #############..##.##. #...........#### #<..#####......[.>######......###  9d#h&29d#hd9d#h:d#h Y .†..#####)..#.##### .. ##.........# ..  #############..##.##. #...........#### #<..#.#####......@.>:d#h t#####......###  :d#h:d#h&3:d#h :d#h#V _You see here a +0 pair of boots.:d#hI:d#h0&4:d#h:d#h , _y - a +0 pair of boots....######......##z   wight (wandering)#......##......#d#hT  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?d#h@+.......#........ corvidae the Conjurer .......#...:.... Red Draconian .......#........ HP: 51/51 (53) ======================== .......##+#....# MP: 11/12======================-- .......##.##############  AC: 7Str: 9 ........#.######........  EV: 11?d#h+Int: 21 ..............##........  SH: 0Dex: 9 #########..##.##........  XL:  7 Next:  8% Place: Dungeon:4 ?d#h+! #...........@***....  Noise: ---------  Time: 3669.4 (0.0)  #.####..........***z  o) +2 dagger (speed) ?d#hF,I#<................  Cast: Magic Dart  #.####..............  Drain Breath+  #........>..........  ######......########  z   wight (wandering) #......# ?d#h,'#......# #......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?d#h,KAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe  (wandering, hasn't noticed you, 100% to hit)?d#hg.......#........corvidae the Conjurer .......#...:....Red Draconian .......#........HP: 51/51 (53) ======================== .......##+#....#MP: 11/12======================-- .......##.##############AC: 7Str: 9 ........#.######........?d#h{EV: 11Int: 21 ..............##........SH: 0Dex: 9 #########..##.##........XL:  7 Next:  8% Place: Dungeon:4#...........@***....Noise: ---------  Time: 3669.4 (0.0)#.####..........***z?d#h Qo) +2 dagger (speed)#<................Cast: Magic Dart#.####..............?d#h9Drain Breath+ #........>..........?d#h######......########z   wight#......##......##......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?d#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line?d#hAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe  (wandering, hasn't noticed you, 100% to hit)?d#hPm.....z....?d#hQ?d#hR-=70.4 (1?d#hY?d#h$\onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe  ?d#h^\n(wandering, hasn't noticed you, 100% to hit) _The magic dart hits the wight but does no damage.?d#h0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?d#hA .......#........ corvidae the Conjurer .......#...:....?d#h"  Red Draconian .......#........ HP: 51/51 (53) ======================== .......##+#....# MP: 10/12====================---- .......##.##############  AC: 7Str: 9 ........#.######........  EV: 11Int: 21 ..............##........  SH: 0Dex: 9 #########..##.##........  XL:  7 Next:  8% Place: Dungeon:4 ?d#h  #...........@*****z.  Noise: =--------  Time: 3670.4 (0.0)  #.####..............  o) +2 dagger (speed) #<................  Cast: Magic Dart ?d#hQ 1 #.####..............  Drain Breath+  #........>..........  ######......########  z   wight #......# #......# #......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ?d#h Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (100%  to hit)?d#h<.......#........corvidae the Conjurer .......#...:....Red Draconian .......#........?d#h=HP: 51/51 (53) ======================== .......##+#....#MP: 10/12====================---- .......##.##############AC: 7Str: 9 ........#.######........EV: 11Int: 21 ..............##........SH: 0?d#h<=Dex: 9 #########..##.##........XL:  7 Next:  8% Place: Dungeon:4#...........@*****z.?d#ha=Noise: =--------  Time: 3670.4 (0.0)#.####..............?d#h=zo) +2 dagger (speed)#<................Cast: Magic Dart#.####..............Drain Breath+ ?d#h=[#........>..........######......########z   wight#......##......##......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line?d#hx>qAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (100%  to hit)@d#hF|@d#hJ....z.@d#hZ1==1.4 (1@d#h@d#hpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (100%  to hit) _The magic dart hits the wight but does no damage.@d#h3  Casting: Magic Dart (safe; 1% risk of failure)  @d#hu\Confirm with . or Enter, or press ? or * to list all spells.@d#hX.......#........ corvidae the Conjurer .......#...:.... Red Draconian .......#........ HP: 51/51 (53) ======================== .......##+#....# MP: 10/12====================---- .......##.##############  AC: 7Str: 9 ........#.######........  EV: 11Int: 21 ..............##........  SH: 0Dex: 9 #########..##.##........  XL:  7 Next:  8% Place: Dungeon:4  #...........@****z..  Noise: =--------  Time: 3671.4 (0.0) @d#hY #.####..............  o) +2 dagger (speed) #<................  Cast: Magic Dart  #.####..............  Drain Breath+  #........>.......... @d#h8ZW ######......########  z   wight #......# #......# #......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@d#hO[+Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (100%  to hit)@d#hkv .......#........corvidae the Conjurer .......#...:....Red Draconian .......#........HP: 51/51 (53) ======================== .......##+#....#MP: 10/12====================---- .......##.##############AC: 7Str: 9 ........#.######........EV: 11Int: 21 ..............##........SH: 0Dex: 9 #########..##.##........XL:  7 Next:  8% Place: Dungeon:4#...........@****z..Noise: =--------  Time: 3671.4 (0.0)#.####..............o) +2 dagger (speed)#<................Cast: Magic Dart#.####..............Drain Breath+ #.......@d#hw .>..........######......########z   wight#......##......##......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (100%  to hit)@d#h ...z.2.4 (1@d#h @d#h  nConfirm with . or Enter, or press ? or * to list all spells.@d#h= Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  @d#hc Aim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (100%  to hit) _The magic dart hits the wight but does no damage.Ad#hx  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ad#hT.......#........ corvidae the Conjurer .......#...:.... Red Draconian .......#........ HP: 51/51 (53) ======================== .......##+#....# MP: 9/12==================------ .......##.##############  AC: 7Str: 9 ........#.######........  EV: 11Int: 21 ..............##........  SH: 0Ad#hDex: 9 #########..##.##........  XL:  7 Next:  8% Place: Dungeon:4  #...........@***z...  Noise: =--------  Time: 3672.4 (0.0) Ad#h #.####..............  o) +2 dagger (speed) #<................  Cast: Magic Dart Ad#hzl #.####..............  Drain Breath+  #........>..........  ######......########  z   wight #......# #......# #......#Casting: Magic Dart (safe; 1% risk of failure)  Ad#hxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (100%  to hit)Ad#h.......#........corvidae the Conjurer .......#...:....Red Draconian .......#........HP: 51/51 (53) ======================== .......##+#....#MP: 9/12==================------ .......##.##############AC: 7Str: 9 ........#.######........EV: 11Int: 21 ..............##........SH: 0Dex: 9 #########..##.##........XL:  7 Next:  8% Place: Dungeon:4#...........@***z...Noise: =--------  Time: 3672.4 (0.0)#.####..............o) +2 dagger (speed)#<................Cast: Magic Dart#.####..............Drain Breath+ #.......Ad#h#[37m.>..........######......########z   wight#......##......##......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (100%  to hit)Ad#hoAd#hwH..z.Ad#hx^10/12==3.4 (1Ad#hbAd#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (100%  to hit) _The magic dart hits the wight but does no damage.Ad#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bd#h.6.......#........ corvidae the Conjurer .......#...:.... Red Draconian .......#........ HP: 51/51 (53) ======================== .......##+#....# MP: 8/12================-------- .......##.##############  AC: 7Str: 9 ........#.######........  EV: 11Int: 21 ..............##........  SH: 0Dex: 9 Bd#h6/#########..##.##........  XL:  7 Next:  8% Place: Dungeon:4  #...........@**z....  Noise: =--------  Time: 3673.4 (0.0)  #.####..............  o) +2 dagger (speed) Bd#hk7P#<................  Cast: Magic Dart  #.####..............  Drain Breath+  #........>..........  ######......########  z   wight #......# #......# #......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineBd#h 8wAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (79% tohit)Bd#hUHv z**Cd#h.......#........corvidae the Conjurer .......#...:....Red Draconian .......#........HP: 51/51 (53) ======================== .......##+#....#MP: 10/12====================---- .......##.##############AC: 7Str: 9 ........#.######........EV: 11Int: 21 ..............##........SH: 0Dex: 9 #########..##.##........XL:  7 Next:  8% Place: Dungeon:4#...........@..z....Noise: =--------  Time: 3673.4 (0.0)#.####..............o) +2 dagger (speed)#<................Cast: Magic Dart#.####..............Drain Breath+ #.......d#h]i37m.>..........######......########z   wight#......##......##......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.Cd#hQCd#h-. _Cd#h*  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dd#h/.......#........ corvidae the Conjurer .......#...:.... Red Draconian .......#........ HP: 51/51 (53) ======================== .......##+#....# MP: 8/12================-------- .......##.##############  AC: 7Str: 9 ........#.######........  EV: 11Int: 21 ..............##........  SH: 0Dex: 9 Dd#h#########..##.##........  XL:  7 Next:  8% Place: Dungeon:4  #...........@**z....  Noise: =--------  Time: 3673.4 (0.0)  #.####..............  o) +2 dagger (speed) #<................  Cast: Magic Dart  #.####..............  Drain Breath+  #........>.......... Dd#h ######......########  z   wight #......# #......# #......#Dd#h^Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDd#hwAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (79% tohit)Dd#h+.......#........corvidae the Conjurer .......#...:....Red Draconian .......#........HP: 51/51 (53) ======================== .......##+#....#MP: 8/12================-------- .......##.##############Dd#hdAC: 7Str: 9 ........#.######........EV: 11Int: 21 ..............##........SH: 0Dex: 9 #########..##.##........Dd#hXL:  7 Next:  8% Place: Dungeon:4#...........@****...Noise: =--------  Time: 3673.4 (0.0)#.####..............Dd#ho) +2 dagger (speed)#<................Cast: Magic DartDd#h#.####..............Drain Breath+ Dd#h#........>..........######......########Dd#h2z   wight#......##......##......#Dd#hoJCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Dd#hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (79% tohit)Dd#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe (79% tohit)  You focus your ray upon the wight. The searing ray misses the wight.Dd#hI.z..Dd#h%=4.4 (1Ray Drain Breath+ Dd#hDd#htf _(Press . to maintain the ray.)Ed#h& Ed#h`\****The searing ray hits the wight.Ed#h,Ed#hz.....zz 2 wights (1 wandering)Ed#h-5+ Drain Breath+ Ed#hI _The wight is lightly damaged.Ed#h ****The searing ray hits the wight but does no damage.Ed#hlEd#hx z.....z.  The wight is lightly damaged.  The wight hits you with a +2 war axe of distortion!Ed#hy 37/49------7--=6++ Drain Breath+ Ed#h\Ed#hLQ _You feel drained.Ed#h{ ****The searing ray hits the wight!Ed#hxX m  The wight is severely damaged.Ed#hc z......   wightEd#hc xYou finish channelling your searing ray.  The wight hits you with a +2 war axe of distortion!Ed#hfw 20-----------------7 _Space warps around you.Fd#h]Fd#h!V8==-Fd#hG 8Fd#h h _The wight barely misses you.Fd#ha  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gd#hm.......#........ corvidae the Conjurer .......#...:....Gd#hҜ Red Draconian .......#........ HP: 20/49 (53) =========--------------- .......##+#....# MP: 6/12============------------ .......##.##############  AC: 7Str: 9 ........#.######........  EV: 11Int: 21 ..............##........  SH: 0Dex: 9 Gd#hV#########..##.##........  XL:  7 Next:  8% Place: Dungeon:4  #...........@z......  Noise: =--------  Time: 3678.4 (0.0)  #.####..............  o) [0;10;1m+2 dagger (speed) #<................  Cast: Magic Dart Gd#hǝ! #.####..............  Drain Breath+  #........>..........  ######......########  z   wight #......# #......# #......#Gd#hJCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Gd#h3Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe  (severely damaged, 79% to hit)Gd#h.......#........corvidae the Conjurer .......#...:....Red Draconian .......#........HP: 20/49 (53) =========--------------- .......##+#....#MP: 6/12============------------ .......##.##############AC: 7Str: 9 ........#.######........EV: 11Int: 21 ..............##........SH: 0Dex: 9 #########..##.##........XL:  7 Next:  8% Place: Dungeon:4#...........@****...Noise: =--------  Time: 3678.4 (0.0)#.####..............o) +2 dagger (speed)#<................Cast: Magic Dart#.####..............Gd#h)Drain Breath+ #........>..........######......########z   wight#......##......##......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 war axe of distortion and wearing a +0 robe  (severely damaged, 79% to hit)  You focus your ray upon the wight. The searing ray hits the wight.Gd#hΝ9z...  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +2 war axe of distortion and wearing a +0 robe  (severely damaged, 79% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is almost destroyed.(Press . to maintain the ray.)Gd#h=9.4 (1Ray Drain Breath+ Gd#hɥGd#hK _The wight misses you.Gd#hD  The searing ray hits the wight!Gd#hP****Gd#hn;$...Gd#h|52180Magic Dart+ Drain Breath+ Gd#hGd#hrL _You destroy the wight!Gd#h>****Gd#h;4$...Hd#hT15----1++ Drain Breath+ Hd#hMHd#h$/#. #...:.... #. ##+#....# ##.#######.######.##...##.##.#..@.Hd#h#.####......#<.......#.####....#..>.######......### Hd#h&Hd#hW0o6==--2Hd#h5Hd#hB _You stop channelling your searing ray.  You now have 214 gold pieces (gained 12).  Things that are here:Hd#hL+3.4 (2Hd#hRHd#hT{ _a +2 war axe of distortion; a +0 robeHd#h2 #. #...:.... #. ##+#....# ##.#######.######.##.#..##.##.##.)#.####.!#<.#.####.#.>.Hd#h֢ ######......#.#.#. Hd#h Hd#h, 22=7====4.4 (1Hd#hM Hd#h U _Found a brown potion.Hd#hEV#. #...:.... #. ##+#....# ##.######.#.######.##.# ..##.##.##.).  #.####.!##<.##.####.##.>.Hd#hF.#######......#.#......# ##......# Hd#hFOHd#hyW&5Hd#h9^Hd#ha`Id#hb#. #...:.... #. ##+#....# .##.######.##.######.###.# ..##.##.##. #.). #.####.!##<.# #.####.# #. ######......#.#......# ###......# Id#hId#hu8====6Id#h[Id#hId#h#.#..#...:.....#..##+#....# ..##.#####Id#hC$#.#.#.######.#.##.##..##.##.##.  #.).  #.####.!## #<.#  #.####.# Id#h(2 #.>.#  ######......#... #......# ### #......#  #......#Id#h-Id#h!6&7Id#h>Id#h@Id#hT3 .#..#...:.....#..##+#....# ..##.######.#.#.######Id#h3 V.#.##.##..##.##.##. #.). #.####.!## #<.# #.####.#Id#h74 h #.>.# ######......#.. #......# #Id#h4 ## #......#  #......#Id#h> Id#hE 3=9====8Id#huM Id#hO Id#hU .#Id#hU J..#...:.....#..##+#....#Id#hU 8 ..##.#####Id#hU ##.#.#.######Id#hV '.#.##Id#h V w.##..##.##Id#h5V S.##. #Id#hHV .Id#h[V .Id#hsV v #.####.!##Id#hV 5 #<Id#hV B.# #.####Id#hV .# #.>.#Id#hV V ######......#Id#hV 6... #Id#hW ,......#Id#hW M ### #Id#h(W 1......# Id#hCW F #......#Id#h_ Id#hh &9Id#hp Id#hq  Things that are here: _a +2 war axe of distortion; a +0 robeJd#h{"Pick up what? 25/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 war axe of distortion Armour (select all with [)  b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Kd#h  a + a +2 war axe of distortion[Enter] accept (1 chosen)Kd#hy Kd#hKd#h......#........corvidae the Conjurer ......#...:....Red Draconian ......#........HP: 23/52 (53) ==========-------------- ......##+#....#.Kd#h MP: 9/12==================------ ......##.################.#AC: 7Str: 9 .......#.######...........#EV: 11Kd#hCInt: 21 .............##.........#SH: 0Dex: 9 Kd#hh########..##.##.........##.XL:  7 Next: 18% Place: Dungeon:4Kd#h#............@..........Noise: ---------  Time: 3689.4 (0.0)Kd#h7#.####...............!##o) +2 dagger (speed)#<..................#Cast: Magic DartKd#h~#.####................#Drain Breath+ Kd#h #........>............#######......#########...#......#Kd#h0H####......##......#Kd#hUYou now have 214 gold pieces (gained 12).  Things that are here: _a +2 war axe of distortion; a +0 robe Kd#h}x_Found a brown potion.  Things that are here: Kd#hp_a +2 war axe of distortion; a +0 robeKd#h*Kd#h2_10/12==90.4 (1Kd#hOj _z - a +2 war axe of distortionKd#hS #. #...:.... #. ##+#....# . ##.######.# #.######.# ##.Kd#h?T # ..##.##.##. #.[ #.####.!## #<.# #.####.Kd#hvT # #.>.#######......#Kd#hT p...#.Kd#hT 7#. Kd#h@^ Kd#hg \4=1Kd#hnm Kd#ho Kd#h +#. #...:.... #. ##+#....# . ##.######Kd#h .# #.######.# ##.# ..##.##.##.  #.[.  #.####.!## #<.#  #.####.#  #.>.#  ######......#...#......# ####......# Kd#hZ Kd#hع s1====2Kd#h Kd#h Kd#h9#. #...:.... #. ##+#....# . ##.######.# #.######.# ##.# ..##.##.##. #.[. #.####.!## #<.# #.####.# #.Kd#h9Y ######......#...#......# ####......# Ld#hLd#h &3Ld#hOLd#hiLd#h #. #...:.... #. .##+#....# .##.######.# #.######.# ##.# ..##.##.##.# .[.# .####.!##<.# .####.# ....#......# ##......# 2====4Ld#h> #. #...:.... .##. #.##+#....# ... ##.######.# #.######.# ##.# ..##.##.##.# [.# ####.!### #<.# ####.# Ld#hlF>.......#...#......# #### Ld#hLd#hT5=5Ld#hLd#hLd#h#. #...:.... .# #. #.. ##+#....# ... ##.#.# #.######..# ##.# ..##.##.##.# [.# .!### <.# .# >... Ld#hհLd#h&6Ld#h Ld#hLd#hKm. ...:.... .# . #.. +#....# ... .#.# #.######..# ##.# ..##.##.##.# [.# .Ld#hn!### .# .# >.........#  #......# #### Ld#hwLd#h!&7Ld#hLd#h  :.... .#  #.. +#....# ... .##.# .######...# ####.# .. ..##.##.##.# [.# .!### # .# >..........## #......# #Ld#hJ A#### Ld#h Ld#h C==8Ld#h Ld#hX Ld#hy  :.#.#.. +#....#... .################.# ...........####....# ... ####.# ......[.. #.### ..# #....> ########Ld#hʙ Ld#h \6=9Ld#h? Ld#h~ Ld#h0 -700.4 (2Ld#h Ld#h R _A - a brown potionMd#h54Md#hMd#hh,Md#hx7=Md#hMd#h,Md#hyMd#h,Md#h<Md#hl ,Md#h+ Md#ho P8Md#h Md#h,Md#hMd#hLBMd#hZ9=Md#hMd#h"BMd#h$,Md#h$Md#h.c30=Md#h.Md#hFz1=2=3=4=5=Md#h Md#h: z33.4 (33.0)Magic Dartz   wight (wandering)Md#hP$ Md#h< r _A wight is nearby!Nd#hl  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nd#h&..:.... .#  corvidae the Conjurer ....... #..  Red Draconian +#....# ...  HP: 35/52 (53) ================-------- .################.# MP: 11/12======================-- .######...........####  AC: 7Str: 9 .....##........z# ...  EV: 11Int: 21 ..##.##........*##.#  SH: 0Dex: 9 ........[.......*..#  XL:  7 Next: 18% Place: Dungeon:4 #...............@###  Noise: ---------  Time: 3733.4 (0.0) .................# o) d#hm+2 dagger (speed) #................# Cast: Magic Dart ....>............# Drain Breath+ #......#########... #......# #####  z   wight (wandering) #......# #......# ########Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (wandering, hasn'tnoticed you, 100% to hit)Nd#hc1 ..:.....#corvidae the Conjurer .......#..Red Draconian +#....#...HP: 35/52 (53) ================-------- .################.#MP: 11/12======================-- .######...........####AC: 7Str: 9 .....##........z# ...EV: 11Int: 21 ..##.##........*##.#SH: 0Dex: 9 ........[.......*..#XL:  7 Next: 18% Place: Dungeon:4 #...............@###Noise: ---------  Time: 3733.4 (0.0) .................#o) +2 dagger (speed) #................#Cast: Magic Dart ....>............#Drain Breath+ #......#########d#h@2 m... #......######z   wight #......# #......# ########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (wandering, hasn'tnoticed you, 100% to hit)  The magic dart hits the wight!Nd#h .z.62===4.4 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 long sword and wearing a +0 robe (wandering, hasn'tnoticed you, 100% to hit)  The magic dart hits the wight! _The wight is heavily damaged.Od#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Od#h..:.... .#  corvidae the Conjurer ....... #..  Red Draconian +#....# ...  HP: 36/52 (53) ================-------- .################.# MP: 10/12====================---- .######...........####  AC: 7Str: 9 .....##.........# ...  EV: 11Int: 21 ..##.##........z##.#  SH: 0Dex: 9 ........[......*...#  XL:  7 Next: 18% Place: Dungeon:4 #...............@###  Noise: =--------  Time: 3734.4 (0.0) .................# o) +2 dagger (speed)d#h(2X #................# Cast: Magic Dart ....>............# Drain Breath+ #......#########... #......# #####  z   wight #......# #......# ########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (heavily damaged,  79% to hit)Od#h; ..:.....#corvidae the Conjurer .......#..Red Draconian +#....#...HP: 36/52 (53) ================-------- .################.#MP: 10/12====================---- .######.......*...####AC: 7Str: 9 .....##.......*.# ...EV: 11Int: 21 ..##.##........*##.#SH: 0Dex: 9 ........[......*...#XL:  7 Next: 18% Place: Dungeon:4 #...............@###Noise: =--------  Time: 3734.4 (0.0) .................#o) +2 dagger (speed) #................#Cast: Magic Dart ....>............#d#h< %HDrain Breath+ #......#########... #......######z   wight #......# #......# ########Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (heavily damaged,  79% to hit)  You focus your ray upon the wight.  The searing ray hits the wight but does no damage.Od#hk Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 long sword and wearing a +0 robe (heavily damaged,  79% to hit)  You focus your ray upon the wight.  The searing ray hits the wight but does no damage.  The wight is heavily damaged.Od#h X....zOd#h =5.4 (1Ray Drain Breath+ Od#hZ Od#h f _(Press . to maintain the ray.)Pd#h| * The searing ray hits the wight.Pd#h0 zThe wight is almost destroyed.Pd#h 6+ Drain Breath+ Pd#h Pd#hc S _The wight closely misses you.Qd#h;*Qd#hy zThe searing ray misses the wight.Qd#h@0---9/12 --7++ Drain Breath+ Qd#hݫQd#h > _The wight hits you with a +0 long sword.Qd#hD  The searing ray hits the wight.Qd#hM*Qd#hn )You destroy the wight!Qd#hH ealth: 31/53 =--agic: 9/13----298Magic Dart Qd#h_You finish channelling your searing ray.  Your life force feels restored.Your Dodging skill increases to level 3!Qd#hQd#hom _Your Spellcasting skill increases to level 4!Qd#h L--9 _Qd#hV Rd#hM. : .# ....... #.. +#....# ...##########.# ####..####..# ...##.##..## .[..# ### .#.... ....>............#Rd#hRd#he10/13==--40Rd#hRd#hw  Things that are here: _a +0 long sword; a +0 robeRd#hSd#hZ :.... .#  #.. Sd#h#....# ... #####.# ######.....#### ##.Sd#hֶ.# ... ##.##.##.# Sd#h[.)@.# .Sd#h"### # .# Sd#hIq>.# ......#Sd#h... ......# ##### Sd#hSd#h[2=1 _Sd#h$Sd#hSd#h+  :.... .#  ###.. ....# #... ######.# ...........#### ##...##... ##.##.##.# [.).@# ### .# ..# >....##########...# #######Sd#h/Sd#h4u1====2Sd#h9Sd#hW;Sd#h M. : .#.##.. ....# #...##########.# ###.......####.# .......##.....# ##.##.........##[)..Sd#h .###.. ...............#..##Sd#h <3Sd#h1 Sd#h Td#hfnmM###.### ....... . : .#.##.. ....# #...##########.# ###.......#### ......# ##.##.........##.#####[.......)........### ...............#.....#Td#hpTd#h62====4Td#h] 4Td#h Td#hL Td#h P3Td#h Td#h5 k3====Td#hm Td#h- R _Magic restored.Td#hG Td#hS ,Td#h* 4=Td#h Q==Td#h Td#h ,Td#h Td#hB Td#hy E5=Td#h Td#h ,Td#h Td#hc Td#h Td#hQ Td#h$ Td#ha Td#hW Td#h j6=Td#h Td#h5 Td#h L7=Td#hx Td#h Td#h Td#h Td#h ,Td#h Td#ho ,Td#hf Td#h Td#hM O38=Td#h Td#h ,Td#h Td#hK ,Td#h Td#h Td#h^ X9=Td#he Td#hI ,Td#hr Td#h- ,Td#h Td#h ,Td#h Td#h; Td#hh M40=Td#h Td#h ,Td#h Td#h! Td#hG Td#h Td#h ,Td#h Td#h l1=Td#h Td#h7 ,Td#hT Td#hl ,Td#hN Td#h4 Td#h L2=Td#hO Td#h ,Td#hF 3=Td#h Td#hJ ,Td#hM Td#h Td#h Td#h Td#h Td#h 4Td#hO Td#h Td#h Td#h;! Td#h# ,Td#hn$ Td#h& ,Td#h,' Td#h( Td#h) L5=Td#hW* Td#h~+ Td#h+ Td#h, Td#h. ,Td#hJ0 Td#h-2 l6=Td#h3 Td#h5 ,Td#h5 Td#h7 ,Td#h8 Td#h: ,Td#h; Td#h= Td#h> E7=Td#h> Td#h@ Td#h@ Td#hA Td#hC ,Td#hjD Td#hUF ,Td#hJ 8=Td#hJL Td#huL Td#hsM Td#h5O Td#h_O Td#hQ Td#hQS Td#hS L9=Td#hT Td#hlV ,Td#hW Td#h}Y ,Td#hZ Td#h.] ,Td#hT^ Td#h7` Td#h` W50=Td#hka Td#hWd Td#hnm Td#hn Td#h$r Td#h]r Td#hs Td#h}u Td#hu L1=Td#hv Td#hkx Td#hx Td#hGy Td#h@ 2=3=Td#h ,Td#h Td#h& Td#hz Td#h' Td#h Td#h :=Td#hd Td#h Td#h, Td#hk Td#h\ Td#h, Td#h Td#h Td#h Td#hA Td#h Td#hž Td#h0 Td#h Td#h= Td#hs Td#h( Td#h( Td#h ,Td#h Td#h Td#h Td#h Td#h Td#h Td#h Td#h Td#h Td#h ;  There is a shaft here.Td#hG Td#h _Td#hP Td#h Td#h ,Td#h1 Td#h Td#h BTd#h F# .≈.#≈§..^§§....))<# #######^§§^(...^≈≈#..#.####......_........#..... .# ..≈^^......^.##.###### .# #≈#≈....##.....# .# # #^≈.#..^^#§.#### .####.# #..#^^..##^..## ....#.## #.###...^............... .......@..^##.#.... ........ .######.###.......... #.# #.#...... #.###.#..####:.... Td#hm #.....#..# #####....# #+#....# #...##.# #.################.### # #.######...........####.#Td#h) i≈_830.4 (86.0)Td#h- ,1.4 (87Td#h\6 B_Td#h-9 e _B - a scroll labelled IPPARCH TELOSCHVd#hNm4Vd#h?oVd#hrVd#h`vVd#hvVd#hzVd#h8};  There is a shaft here.Vd#hVd#h& _Vd#h/Vd#h/;  There is a shaft here.Vd#hVd#h _Vd#hFVd#hVd#h,Vd#hVd#hVd#hs,Vd#hoVd#hVd#h[,Vd#hVd#hժVd#hή,Vd#hPVd#h,Vd#hVd#hJ= _p - 22 stones (gained 7)Vd#hI4Vd#hVd#hVd#hoVd#hVd#hXVd#h;  There is a shaft here.Vd#hZVd#h  _Vd#hVd#h;  There is a shaft here.Vd#h6 _Vd#hVd#hT,Vd#hVd#h _p - 24 stones (gained 2)Vd#hVd#h1BVd#h,Vd#hAVd#hN _You now have 224 gold pieces (gained 10).Vd#h<4Vd#hVd#hVd#hE,Vd#hVd#hVd#hp,Vd#hVd#hZ Vd#h Vd#h Vd#hi Vd#h Vd#hVd#hVd#h}Vd#hVd#h~,Vd#hVd#hVd#h  . .# Vd#h-!i######################.# ............>. ######## 5.############.....≈≈§^#Vd#hn!### #.#^^...##^≈Magic Dart#Vd#h!.# #.##^^.§###§ .#.###.#.# #.≈.#≈...^≈≈ .#†# #.#.##### ##^≈≈^....^≈≈ 5   shadow imp (asleep) Vd#h!].†.# #.#...... ##......_..... #### #....# #..≈^^......^. #Vd#h " #....# #.#≈#≈....##..Vd#h/-53.4 (22Vd#h"4,4.4 (23Vd#h9Vd#h@=] _A shadow imp comes into view.Wd#h  Wd#h$Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wd#h S  corvidae the Conjurer  Red Draconian  Health: 53/53 ========================  Magic: 12/13 ======================--  AC: 7Str: 9 . EV: 11Int: 21 .# SH: 0Dex: 9 ######################.# XL:  7 Next: 29% Place: Dungeon:4 ..*****@..............>. Noise: ---------  Time: 3854.4 (0.0) ######## 5*############.....≈≈§^# o) +2 dagger (speed) .......### #.#^^...##^≈ Cast: Magic Dart .#.......# #.##^^.§###§ Breath+ Wd#hƱ .#.###.#.# #.≈.#≈...^≈≈ .#†# #.#.##### ##^≈≈^....^≈≈ 5   shadow imp (asleep) .†.# #.#...... ##......_..... #### #....# #..≈^^......^. # #....# #.#≈#≈....##.. _A shadow imp comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)Wd#hl corvidae the ConjurerRed DraconianHealth: 53/53 ========================Magic: 12/13 ======================--AC: 7Str: 9. EV: 11Wd#hΈ zInt: 21.# SH: 0Dex: 9######################.# XL:  7 Next: 29% Place: Dungeon:4..*****@..............>. Noise: ---------  Time: 3854.4 (0.0) ######## 5*############.....≈≈§^# o) +2 dagger (speed) .......####.#^^...##^≈ Cast: Magic Dart .#.......#Wd#h2 A#.##^^.§###§ Breath+ .#.###.#.##.≈.#≈...^≈≈ .#†# #.#.#######^≈≈^....^≈≈ 5   shadow imp .†.# #.#...... ##......_..... #### #....##..≈^^......^. # #....##.#≈#≈....##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Wd#h_ Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is lightly wounded.Wd#h Wd#hT......5Wd#hD4==5.4 (1Wd#h4Wd#hd1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (asleep, 100% to hit)  Wd#hnThe magic dart hits the shadow imp.shadow imp is lightly wounded. _shouts!Xd#h]  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xd#h  corvidae the Conjurer  Red Draconian  Health: 53/53 ========================  Magic: 11/13 ====================----  AC: 7Str: 9 . EV: 11Int: 21 .# SH: 0Dex: 9 Xd#h######################.# XL:  7 Next: 29% Place: Dungeon:4 ..*****@..............>. Noise: ==-------  Time: 3855.4 (0.0) ######## .5############.....≈≈§^# o) +2 dagger (speed) .......### #.#^^...##^≈ Cast: Magic Dart .#.......# #.##^^.§###§ Breath+ .#.###.#.# #.≈.#≈...^≈≈ .#†# #.#.##### ##^≈≈^....^≈≈ 5   shadow imp .†.# #.#...... ##......_..... #### #....# #..≈^^......^. # #....# #.#≈#≈....##.. _The shadow imp shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Xd#hNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (lightly wounded, 100% to hit)Xd#ha corvidae the ConjurerRed DraconianHealth: 53/53 ========================Magic: 11/13 ====================----AC: 7Str: 9. EV: 11Int: 21.# SH: 0Dex: 9Xd#hMb ######################.# XL:  7 Next: 29% Place: Dungeon:4..*****@..............>. Noise: ==-------  Time: 3855.4 (0.0) ######## .5############.....≈≈§^# o) +2 dagger (speed) .......####.#^^...##^≈ Cast: Magic Dart .#.......##.##^^.§###§ Breath+ .#.###.#.##.≈.#≈...^≈≈ .#†# #.#.#######^≈≈^....^≈≈ 5   shadow imp Xd#hb .†.# #.#...... ##......_..... #### #....##..≈^^......^. # #....##.#≈#≈....##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (lightly wounded, 100% to hit)  The magic dart hits the shadow imp.Xd#h Xd#h n5....._Xd#h 2==-6.4 (1_Xd#hO Sonfirm with . or Enter, or press ? or * to list all spells.Xd#h6 Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (lightly wounded, 100% to hit)  The magic dart hits the shadow imp. _The shadow imp is heavily wounded.Yd#h$  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yd#hI  corvidae the Conjurer  Red Draconian Yd#h|J| Health: 53/53 ========================  Magic: 11/13 ====================----  AC: 7Str: 9 . EV: 11Int: 21 .# SH: 0Dex: 9 ######################.# XL:  7 Next: 29% Place: Dungeon:4 ..5****@..............>. Noise: =--------  Time: 3856.4 (0.0) ######## ..############.....≈≈§^# o) +2 dagger (speed) Yd#hJ{.......### #.#^^...##^≈ Cast: Magic Dart .#.......# #.##^^.§###§ Breath+ .#.###.#.# #.≈.#≈...^≈≈ .#†# #.#.##### ##^≈≈^....^≈≈ 5   shadow imp .†.# #.#...... ##......_..... #### #....# #..≈^^......^. # #....# #.#≈#≈....##.. _The shadow imp is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yd#hyK*Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 100% to hit)Yd#h>corvidae the ConjurerRed DraconianHealth: 53/53 ========================Magic: 11/13 ====================----AC: 7Str: 9. EV: 11Int: 21.# SH: 0Dex: 9######################.# XL:  7 Next: 29% Place: Dungeon:4Yd#hF..5****@..............>. Noise: =--------  Time: 3856.4 (0.0) ######## ..############.....≈≈§^# o) +2 dagger (speed) .......####.#^^...##^≈ Cast: Magic Dart .#.......##.##^^.§###§ Breath+ .#.###.#.##.≈.#≈...^≈≈ .#†# #.#.#######^≈≈^....^≈≈ 5   shadow imp .†.# #.#...... ##......_..... #### #....##..≈^^......^. # #....#Yd#hJ#.#≈#≈....##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 100% to hit)  The magic dart hits the shadow imp.Yd#hp@Yd#hmL.5...2==7.4 (1Yd#hXSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (heavily wounded, 100% to hit)  The magic dart hits the shadow imp. _The shadow imp is almost dead.Yd#hT  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yd#h,   corvidae the Conjurer  Red Draconian  Health: 53/53 ========================  Magic: 11/13 ====================----  AC: 7Str: 9 . EV: 11Int: 21 .# SH: 0Dex: 9 ######################.# XL:  7 Next: 29% Place: Dungeon:4 ...5***@..............>. Noise: =--------  Time: 3857.4 (0.0) ######## ..############.....≈≈§^# o) +2 dagger (speed) .......### #.#^^...##^≈ Cast: Magic Dart .#.......# #.##^^.§###§ Breath+ .#.###.#.# #.≈.#≈...^≈≈ .#†# #.#.##### ##^≈≈^....^≈≈ 5Yd#h-2    shadow imp .†.# #.#...... ##......_..... #### #....# #..≈^^......^. # #....# #.#≈#≈....##.. _The shadow imp is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (almost dead, 100% to hit)Yd#ho corvidae the ConjurerRed DraconianHealth: 53/53 ========================Magic: 11/13 ====================----AC: 7Str: 9. EV: 11Int: 21.# SH: 0Dex: 9######################.# XL:  7 Next: 29% Place: Dungeon:4...5***@..............>. Noise: =--------  Time: 3857.4 (0.0) ######## ..############.....≈≈§^# o) +2 dagger (speed) .......####.#^^...##^≈ Cast: Magic Dart .#.......##.##^^.§###§ Breath+ .#.###.#.##.≈.#≈...^≈≈ .#†# #.#.#######^≈≈^....^≈≈d#h֓ (37m 5   shadow imp .†.# #.#...... ##......_..... #### #....##..≈^^......^. # #....##.#≈#≈....##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (almost dead, 100% to hit)  The magic dart hits the shadow imp but does no damage.Yd#h\C.5..8.4 (1_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (almost dead, 100% to hit)  The magic dart hits the shadow imp but does no damage. _The shadow imp is almost dead.Zd#hK  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zd#h   corvidae the Conjurer  Red Draconian Zd#h> Health: 53/53 ========================  Magic: 10/13 ==================------  AC: 7Str: 9 . EV: 11Int: 21 Zd#ha.# SH: 0Dex: 9 ######################.# XL:  7 Next: 29% Place: Dungeon:4 Zd#h....5**@..............>. Noise: =--------  Time: 3858.4 (0.0) ######## ..############.....≈≈§^# o) +2 dagger (speed) Zd#h#.......### #.#^^...##^≈ Cast: Magic Dart .#.......# #.##^^.§###§ Breath+ Zd#hD.#.###.#.# #.≈.#≈...^≈≈ .#†# #.#.##### ##^≈≈^....^≈≈ 5   shadow imp Zd#hd.†.# #.#...... ##......_..... #### #....# #..≈^^......^. # #....# #.#≈#≈....##.. Zd#hP_The shadow imp is almost dead.Zd#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zd#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineZd#hsAim: a shadow imp (almost dead, 100% to hit)[d#h  corvidae the Conjurer  Red Draconian  Health: 53/53 ======================== [d#h" Magic: 10/13 ==================------  AC: 7Str: 9 . EV: 11Int: 21 .# SH: 0Dex: 9 [d#h9######################.# XL:  7 Next: 29% Place: Dungeon:4 ....5..@..............>. Noise: =--------  Time: 3858.4 (0.0) ######## ..############.....≈≈§^# o) +2 dagger (speed) .......### #.#^^...##^≈ Cast: Magic Dart [d#h.C.#.......# #.##^^.§###§ Breath+ .#.###.#.# #.≈.#≈...^≈≈ .#†# #.#.##### ##^≈≈^....^≈≈ 5   shadow imp [d#hQ\.†.# #.#...... ##......_..... #### #....# #..≈^^......^. [d#hs# #....# #.#≈#≈....##..Casting: Magic Dart (safe; 1% risk of failure)  [d#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  [d#h;Press: ? - help, Shift-Dir - straight line[d#hAim: a shadow imp (almost dead, 100% to hit)  The magic dart hits the shadow imp.[d#hdG .....**.> ...≈≈§^ #.#^^...##^ #.##^^ ...^†#  ##^≈≈^....^  .†.#  ._   #..≈^^......^  #  [d#hS. [d#h?Q..._[d#hE1==309.4 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (almost dead, 100% to hit)  The magic dart hits the shadow imp. _You kill the shadow imp![d#hq9_[d#hȱm _Your Short Blades skill increases to level 2![d#h4[d#hb[d#h3[d#h Q _[d#h!2====........-g.^Magic Dart^..g   goblin (wandering)._..[d#he'60[d#h}E-1.4 (2[d#h';_[d#h,s _A goblin comes into view. It is wielding a +0 club.\d#hS  \d#hЧCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\d#h  corvidae the Conjurer  Red Draconian  Health: 53/53 ========================  Magic: 11/13 ====================----  AC: 7Str: 9 . EV: 11Int: 21 .# SH: 0Dex: 9 ######################.# XL:  7 Next: 30% Place: Dungeon:4 ..*****@..............>. Noise: ---------  Time: 3861.4 (0.0) ######## g*############.....≈≈§^# o) +2 dagger (speed) .......### #.#^^...##^≈ Cast: Magic Dart .#.......# #.##^^.§###§ Breath+ .#.###.#.# #.≈.#≈...^≈≈ .#†# #.#.##### ##^≈≈^....^≈≈ g[\d#h139;49m   goblin (wandering) .†.# #.#...... ##......_..... #### #....# #..≈^^......^. # #....# #.#≈#≈....##.. _A goblin comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)\d#h  corvidae the Conjurer  Red Draconian \d#h\ Health: 53/53 ========================  Magic: 11/13 ====================----  AC: 7Str: 9 . EV: 11Int: 21 .# SH: 0Dex: 9 ######################.# XL:  7 Next: 30% Place: Dungeon:4 .......@..............>. Noise: ---------  Time: 3861.4 (0.0) ######## g.############.....≈≈§^# o) +2 dagger (speed) .......### #.#^^...##^≈ Cast: Magic Dart .#.......# #.##^^.§###§ Breath+ .#.###.#.# #.≈.#≈...^≈≈ .#†# #.#.##### ##^≈≈^....^≈≈ g   goblin (wandering) .†.# #.#...... ##......_..... \d#hgb#### #....# #..≈^^......^. # #....# #.#≈#≈....##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin!\d#hf ..*****> )*\d#hF^ #.#^^...##^ #.##^^ ^†#  ##^≈≈^....^ .†.#  _   #..≈^^\d#he^  #   \d#hqn......_\d#hXvr1=2.4 (1Magic Dart\d#h|'_\d#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  \d#hgThe magic dart hits the goblin! _You kill the goblin!\d#hE J\d#hp \d#h 2==\d#h \d#h \d#hM d3====\d#h \d#h \d#hH \d#h ;==\d#hw \d#h( \d#h \d#h ,\d#h \d#hn \d#h \d#h \d#h̯ \d#h \d#hƲ ,\d#h \d#h X\d#h \d#h ,\d#h9 \d#hB \d#h ,\d#h \d#h~ \d#h( ,\d#h \d#h \d#h ,\d#h \d#h! \d#h ,\d#h \d#h \d#h ,\d#hv ,\d#hp B\d#h` \d#h ,\d#h \d#h1 \d#h, ,\d#h \d#h \d#h \d#h \d#h \d#h6 \d#h ,\d#h] \d#h \d#h ,\d#h \d#h \d#h_ \d#h \d#h) \d#h \d#h \d#h \d#h \d#h \d#hz \d#h \d#h \d#h,\d#h\\d#he\d#h ,\d#h\d#h \d#h\d#hP\d#h\d#h \d#h \d#h \d#h \d#h \d#h? \d#h \d#h \d#h\d#h\d#h\d#h\d#h#\d#h,\d#hi\d#h\d#h1,\d#h \d#h\d#h\d#h\d#h\d#h\d#h,\d#h\d#h! \d#h/",\d#h"\d#h#\d#he%,\d#h%\d#ht'\d#h(\d#h(\d#hz)\d#h>+\d#h,,\d#h /\d#h8\d#h:,\d#h;\d#h>\d#hKA,\d#hB\d#hmD\d#hF,\d#hH\d#h]M<  You see here a +0 club.\d#hM\d#hN _\d#hSO\d#hQ\d#hS,\d#h\\d#h^,\d#h_\d#hb\d#hd\d#h/e\d#hRf\d#hh\d#hj,\d#hl\d#hq\d#hs\d#ht\d#h?u\d#hEw\d#hx,\d#h{\d#h}\d#h~,\d#h\d#h߂\d#h,\d#h\d#h\d#h\d#hQ\d#h\d#h\d#h,\d#h\d#h\d#h,\d#hi\d#hm\d#h,\d#h\d#h_\d#hA,\d#h\d#hk\d#hW,\d#h\d#h*\d#h,\d#h}\d#h\d#h+,\d#hU\d#h\d#h,\d#h̺\d#h\d#hq,\d#hj\d#h\d#h,\d#h\d#h\d#h\d#h\d#h\d#h\d#ht\d#h\d#h6\d#h\d#h{,\d#h\d#h\d#h,\d#h<\d#hf\d#h,\d#h\d#h\d#h,\d#h>\d#hx\d#h,\d#h\d#h\d#h\d#h\d#h\d#h2\d#h,\d#h\d#h\d#h6,\d#h\d#h\d#h\d#h)\d#h\d#h'\d#h\d#h-\d#h \d#hs/\d#h9###.###...^........... ............^##.#..... ...######.###........ ...# #.# #.#...... ...# #.###.#..#### ...# #.....#..# ...# #####....# #### #...##.# ###########.####@#-...........####.# #...##.....# #..##.#####.[.......)..#..........###..........# ...........# ...........#944.4 (82.0)\d#h;F-5.4 (83\d#h1?\d#hgA. _C - a scroll of identify]d#ho J]d#h>t ]d#hv ,]d#hz ,]d#h7{ ]d#hg{ ]d#hq| ]d#h~ ]d#he ,]d#hހ ]d#h .##......_.....§..#......# ##..≈^^......^.##.######.# ##.#≈#§....##.....# ^≈.#..^^#≈.#### #### #.##.§#^^..##^..####...Y #.###...^......................^##.#......... .######.###............. .# #.# #.#...@....# .# #.###.#..####..# .# #.....#..# #Magic Dart .# #####....# ## #...##.# #########.####.#Y  ]d#h l ice beast (asleep)####.#..##.....###.#####50.4 (5.0)_.YY1.4 (6]d#h̛ B_]d#hϝ ] _An ice beast comes into view.^d#hz  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^d#h0 .##......_.....§..#......#  corvidae the Conjurer ##..≈^^......^.##.######.#  Red Draconian ##.#≈#§....##.....# Health: 53/53 ======================== ...#^≈.#..^^#≈.#### ####  Magic: 12/13 ======================-- #.##.§#^^..##^..####....  AC: 7Str: 9 #.###...^............*Y.  EV: 11Int: 21 ..........^##.#....**...  SH: 0Dex: 9 .######.###......**.....  XL:  7 Next: 31% Place: Dungeon:4 .# #.# #.#[3^d#h 7m...@....#  Noise: ---------  Time: 3951.4 (0.0) .# #.###.#..####..#  o) +2 dagger (speed) .# #.....#..# #  Cast: Magic Dart .# #####....# Breath+ ## #...##.# #########.####.# Y   ice beast ..........####.# ........##.....# ........##.##### _An ice beast comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (100% to hit)^d#h.##......_.....§..#......#corvidae the Conjurer ##..≈^^......^.##.######.#Red Draconian ##.#≈#§....##.....#Health: 53/53 ======================== ...#^≈.#..^^#≈.#### ####Magic: 12/13 ======================-- #.##.§#^^..##^..####....AC: 7Str: 9 #.###...^............*Y.EV: 11Int: 21 ..........^##.#....**...SH: 0Dex: 9 .######.###......**.....XL:  7 Next: 31% Place: Dungeon:4 .# #.# #.#...@....#Noise: ---------[4^d#hE0m  Time: 3951.4 (0.0) .# #.###.#..####..#o) +2 dagger (speed) .# #.....#..# #Cast: Magic Dart .# #####....#Breath+ ###...##.# #########.####.#Y   ice beast ..........####.# ........##.....# ........##.##### _An ice beast comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (100% to hit)_d#hDh....Y..=2.4 (1_  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (100% to hit) _The magic dart hits the ice beast but does no damage._d#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._d#h#.##......_.....§..#......#  corvidae the Conjurer ##..≈^^......^.##.######.#  Red Draconian ##.#≈#§....##.....# Health: 53/53 ======================== _d#h...#^≈.#..^^#≈.#### ####  Magic: 11/13 ====================---- #.##.§#^^..##^..####....  AC: 7Str: 9 #.###...^...............  EV: 11_d#h::Int: 21 ..........^##.#.....*Y..  SH: 0_d#hmKDex: 9 .######.###.......**....  XL:  7 Next: 31% Place: Dungeon:4 _d#h!.# #.# #.#...@*...#  Noise: =--------  Time: 3952.4 (0.0) .# #.###.#..####..#  o) +2 dagger (speed) _d#hD.# #.....#..# #  Cast: Magic Dart .# #####....# Breath+ _d#h## #...##.# #########.####.#_d#h( Y   ice beast ..........####.# ........##.....# _d#h-........##.##### _The magic dart hits the ice beast but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (100% to hit)_d#h.##......_.....§..#......#corvidae the Conjurer ##..≈^^......^.##.######.#Red Draconian ##.#≈#§....##.....#Health: 53/53 ======================== ...#^≈.#..^^#≈.#### ####Magic: 11/13 ====================---- #.##.§#^^..##^..####....AC: 7Str: 9 #.###...^...............EV: 11Int: 21 ..........^##.#.....*Y..SH: 0Dex: 9 _d#hz|.######.###.......**....XL:  7 Next: 31% Place: Dungeon:4 .# #.# #.#...@*...#Noise: =--------  Time: 3952.4 (0.0) .# #.###.#..####..#o) +2 dagger (speed) .# #.....#..# #Cast: Magic Dart .# #####....#Breath+ ###...##.# #########.####.#Y   ice beast ..........####.# ........##.....# ........##.#####Casting: Magic Dart (safe; 1% risk of failure)  _d#h^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (100% to hit)  The magic dart hits the ice beast._d#h|_d#hvc....Y._d#hZ2==3.4 (1_d#hΌ8__d#hv~MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ice beast (100% to hit)  The magic dart hits the ice beast. _The ice beast is lightly wounded._d#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._d#hQD.##......_.....§..#......#  corvidae the Conjurer ##..≈^^......^.##.######.#  Red Draconian ##.#≈#§....##.....# Health: 53/53 ======================== ...#^≈.#..^^#≈.#### ####  Magic: 11/13 ====================---- #.##.§#^^..##^..####....  AC: 7_d#hStr: 9 #.###...^...............  EV: 11Int: 21 ..........^##.#.........  SH: 0Dex: 9 _d#hS.######.###........*Y...  XL:  7 Next: 31% Place: Dungeon:4 .# #.# #.#...@**..#  Noise: =--------  Time: 3953.4 (0.0) .# #.###.#..####..#  o) +2 dagger (speed) _d#h7.# #.....#..# #  Cast: Magic Dart .# #####....# Breath+ ## #...##.# #########.####.#_d#hӖ Y   ice beast ..........####.# ........##.....# ........##.##### _The ice beast is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line_d#hMAim: an ice beast (lightly wounded, 100% to hit)`d#hx`F.##......_.....§..#......#corvidae the Conjurer ##..≈^^......^.##.######.#Red Draconian `d#h`r##.#≈#§....##.....#Health: 53/53 ======================== ...#^≈.#..^^#≈.#### ####Magic: 11/13 ====================---- #.##.§#^^..##^..####....AC: 7Str: 9 #.###...^...............EV: 11`d#haInt: 21 ..........^##.#.........SH: 0Dex: 9 `d#hSaS.######.###........*Y...XL:  7 Next: 31% Place: Dungeon:4 .# #.# #.#...@**..#Noise: =--------  Time: 3953.4 (0.0) `d#h~a.# #.###.#..####..#o) +2 dagger (speed) .# #.....#..# #Cast: Magic Dart `d#ha.# #####....#Breath+ ##`d#hb#...##.# #########.####.#Y   ice beast ..........####.# ........##.....# ........##.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  `d#hbPress: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 100% to hit)  The magic dart hits the ice beast!`d#h]`d#h=V_Y...`d#h+4.4 (1`d#hB_`d#hpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  `d#h/Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (lightly wounded, 100% to hit)  The magic dart hits the ice beast! _The ice beast is moderately wounded.`d#h.m  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`d#h F.##......_.....§..#......#  corvidae the Conjurer ##..≈^^......^.##.######.#  Red Draconian ##.#≈#§....##.....#`d#hc  Health: 53/53 ======================== ...#^≈.#..^^#≈.#### ####  Magic: 9/13================-------- #.##.§#^^..##^..####....  AC: 7Str: 9 #.###...^...............  EV: 11Int: 21 ..........^##.#.........  SH: 0`d#h `Dex: 9 .######.###.......*Y....  XL:  7 Next: 31% Place: Dungeon:4 .# #.# #.#...@*...#  Noise: =--------  Time: 3954.4 (0.0) .# #.###.#..####..#  o) +2 dagger (speed) `d#h M.# #.....#..# #  Cast: Magic Dart .# #####....# Breath+ ## #...##.# #########.####.# Y   ice beast ..........####.# ........##.....# ........##.##### _The ice beast is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`d#hB yAim: an ice beast (moderately wounded, 79% to hit)ad#hNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, 79% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!  The ice beast is severely wounded.ad#hj_....Yad#hh10/13===5.4 (1ad#hPRay Breath+ ad#h:_ad#hf _(Press . to maintain the ray.)ad#h _**** The searing ray hits the ice beast.ad#h bad#hg[_Y...ad#hYh9/13 ---6+ Breath+ ad#hk:_ad#hm] _The ice beast is almost dead.bd#hH  The searing ray hits the ice beast!bd#hרn_****bd#hl<C_....bd#h >] 5/55--49=7Magic Dart++ Breath+ _You kill the ice beast!Your Fighting skill increases to level 2!bd#hD&_bd#hTGh _Your Stealth skill increases to level 3!bd#h!_bd#h?;****bd#hL"....bd#hSi8----8bd#hZB_bd#h4] bd#ht]8_You finish channelling your searing ray.cd#h+cd#h],cd#h,cd#h0cd#h0O9==cd#h4cd#ho4cd#h4q10/13====cd#h5cd#h7,cd#h8cd#h|:cd#h:m1====cd#h;cd#hK=cd#h=cd#hN>cd#h%@cd#hn@#2cd#h@H====cd#hIAcd#hLCcd#hCcd#hDcd#hFcd#hGk3====cd#h$Hcd#hLcd#hN,cd#hKOcd#hQcd#hScd#h^Scd#h Tcd#hUcd#hWcd#hXcd#hXcd#hYZcd#hR\cd#h\;==cd#h]cd#h8`cd#hacd#h#bcd#hCccd#hdcd#h fcd#hhfcd#hfcd#hrjcd#hoXcd#hvp,cd#hqcd#hrcd#ht,cd#hYucd#hӆcd#hcd#hЎXcd#hcd#hKcd#hcd#hѓcd#h—cd#hcd#hZcd#hpcd#hTcd#hӞcd#hcd#hßcd#hdcd#hcd#hjcd#h{cd#hcd#hcd#hcd#h]cd#hcd#h<,cd#h>cd#hBcd#h,cd#hcd#h9cd#hzBcd#hܵcd#hBcd#hcd#hcd#h2cd#h cd#h}cd#hBcd#hcd#h,cd#hcd#hcd#h!,cd#hBcd#hcd#h,cd#hBcd#hcd#h,cd#hXcd#hwcd#h),cd#hcd#hccd#hLS #.....#..#.....####### .# #####....#.###........ #...##.#.# ######### #########.####.#.# ..........####.#.# ........##.....#.# ##.#####.# [.......)..# #.# cd#h........### #@# --95.4 (37.0)........# #...$.....#........# #.........#........# #.....$...#######... #.......(.# ##### #.........# .........## .........!. cd#h cd#hcd#h,6.4 (38cd#h&cd#hi96 _Found 6 javelins.cd#hb?,7.4 (39cd#hFcd#hzKY _D - a viscous ruby potiondd#h 4dd#hZdd#h dd#hdd#hZdd#h^dd#hdd#h,dd#hͶdd#hf dd#h)_You now have 228 gold pieces (gained 4).dd#hlJdd#hdd#h9dd#hdd#hHdd#h,dd#h&dd#h$ dd#hh*_You now have 238 gold pieces (gained 10).dd#hdd#hcdd#hdd#hdd#h,dd#hdd#hOdd#h ..##.#####.# #.#.# ..)..# #.# #.#.# ....### ###.###.#.# ....# #.........## #.........## #.........# ###... #.......(.#  ##### #.........# dd#h .........@## ..........!. ....!......######Magic Dart ##.........#  #........#dd#ha# ........# h   howler monkey (asleep).............hdd#hm744005.4 (8.0)dd#h?+6.4 (9dd#hGdd#hI` _A howler monkey comes into view.dd#h%  #.#.#)..# #.# #.#.# ###.###.#.# #.........# #.........# #.........# #.......(.#  ##### #.........#dd#h  .........@## ..........!......#  ....!......#######  ##.........# #........## ........#dd#h x ....... ......hdd#h% G #.#.#)..# #.# #.#.# ###.###.#.# #.........# #.........# #.........# #.......(.#  ##### #.........# .........@## ..........!......#  ....!......#######  ##.........# dd#h #........## ........# ....... ...... dd#h dd#h_ dd#h dd#h d _A howler monkey is nearby!ed#hn & #.#.#)..# #.# #.#.# ###.###.#.# #.........# #.........# #.........# #.......(.#  ##### #.........# .........@## ..........!......#  ....!......#######  ##.........# #........## ........# ....... ......hed#h 3 #.#.#)..# #.# #.#.# ###.###.#.# #.........# #.........# #.........#ed#h  #.......(.#  ##### #.........# .........@## ..........!......#  ....!......#######  ##.........# ed#h #........## ........# ....... ed#h& ...... ed#h1 ed#h$ 4ed#hk6  ....##.#####.)..# #.# #.### ###.###.#.. ....# .. ###... (##### #.# .## ......!......#....!#######.###.#.......h _A howler monkey is nearby!ed#h< i7.4 (1Magic Dart _ed#hB ed#hD fd#h3M..####.#.# .# ....###.#####.)..# #.# #.### ###.###.# ....# . fd#h###... ##### #. .## ......!..........!......#######.......fd#hc"fd#hx+&8fd#h1fd#h5 fd#h5@_You see here 6 javelins.fd#h*fd#hd&9fd#hfd#h!$ _E - 6 javelinsfd#h  ##.....#.# #.#.######)..# #..### ###.###.# #........ fd#h; j###...  ##### ..#.!......#!......######.............hfd#h_ fd#h fd#hT '10fd#hf fd#h; fd#h  ####)..# #..### ###.###.# #........ ###...  ##### ..##.!......#!......#######Breath+ h   howler monkey (asleep)......hfd#h ;1Magic Dartfd#h fd#h< fd#hfd#h`)..# .### ###.###.# #........ ###...  ###### ..fd#hx#####.#.......#fd#hr!......########...fd#hG  # fd#h-#  h#######fd#hfd#h!&2fd#hfd#hw~ _You see here an orange potion.gd#hW.### ###.## #........ gd#hm###...#  ###### gd#hJ..#####.#gd#hI.!.....gd#hҴ!gd#h#########...  # gd#h/#  gd#h3eh####### gd#h?gd#hfJ3 _gd#hn.### ###.###.#.#.# #.#.# #.#.# #.##... #.# ##### #.# .#####.# .!......# ....!....@.####### ##.# #.## .#.#.h###gd#h9gd#hfh.hgd#h20===4gd#h@gd#h. _The howler monkey howls!hd#h6  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd#h.....### ###.###.#.#  corvidae the Conjurer hd#h:R.....# #.........#  Red Draconian .....# #.........#  Health: 55/55 ======================== .....# #.........#  Magic: 12/13 ======================-- ####... #.........#  AC: 7Str: 9 hd#hѷx ##### #.........#  EV: 11Int: 21 ..........#####.#  SH: 0hd#h PDex: 9 ..........!......#  XL:  7 Next: 49% Place: Dungeon:4 hd#he....!....@.#######  Noise: ===------  Time: 4014.4 (0.0) ##.......*.# o) +2 dagger (speed) #.......*##hd#h Cast: Magic Dart .......*# Breath+  .......h# ........#hd#h  h   howler monkey ######### _The howler monkey howls!  Casting: Searing Ray (safe; 1% risk of failure)  hd#h@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (100% to hit)hd#hL8.....### ###.###.#.#corvidae the Conjurer .....# #.........#Red Draconian .....# #.........#Health: 55/55 ======================== .....# #.........#Magic: 12/13 ======================-- hd#h8####... #.........#AC: 7Str: 9##### #.........#EV: 11Int: 21..........#####.#SH: 0Dex: 9..........!......#XL:  7 Next: 49% Place: Dungeon:4hd#h 9,....!....@.#######Noise: ===------  Time: 4014.4 (0.0)hd#h.9##.......*.#o) +2 dagger (speed)hd#hP9#.......*##Cast: Magic Dart.......*#Breath+ hd#hq9~.......h#........#hd#h:h   howler monkey#########Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (100% to hit)  The magic dart hits the howler monkey.hd#hֻhd#hf..h.hd#h4--5.4 (1hd#hhd#hKnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (100% to hit)  hd#h\The magic dart hits the howler monkey. _The howler monkey is lightly wounded.id#h۠  Casting: Magic Dart (safe; 1% risk of failure)  id#h\Confirm with . or Enter, or press ? or * to list all spells.id#hs).....### ###.###.#.#  corvidae the Conjurer .....# #.........#  Red Draconian id#h).....# #.........#  Health: 55/55 ======================== .....# #.........#  Magic: 10/13 ==================------ ####... #.........#  AC: 7Str: 9  ##### #.........#  EV: 11Int: 21 ..........#####.#  SH: 0id#h*;Dex: 9 id#hE*..........!......#  XL:  7 Next: 49% Place: Dungeon:4 id#hh*"....!....@.#######  Noise: =--------  Time: 4015.4 (0.0) id#h*##.......*.# o) +2 dagger (speed)id#h*u #.......*##id#h* Cast: Magic Dart .......h#id#h* Breath+  ........#id#h+ ........# h   howler monkeyid#h;+6 #########id#hf+M _The howler monkey is lightly wounded.  id#h+Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.id#h+Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, 77% to hit)id#h#.....### ###.###.#.#corvidae the Conjurer .....# #.........#Red Draconian .....# #.........#Health: 55/55 ======================== .....# #.........#Magic: 10/13 ==================------ ####... #.........#AC: 7Str: 9##### #.........#EV: 11Int: 21..........#####.#SH: 0Dex: 9..........!......#XL:  7 Next: 49% Place: Dungeon:4id#h....!....@.#######Noise: =--------  Time: 4015.4 (0.0)##.......*.#o) +2 dagger (speed)#.......*##Cast: Magic Dart.......*#Breath+ .......*#........#h   howler monkey#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, 77% to hit)  You focus your ray upon the howler monkey.  The searing ray hits the howler monkey.id#h_MAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a howler monkey (lightly wounded, 77% to hit)  You focus your ray upon the howler monkey.  The searing ray hits  The howler monkey is heavily wounded.id#hhPh...id#hj1===6.4 (1Ray Breath+ id#hQrid#htf _(Press . to maintain the ray.)jd#hL  The searing ray hits the howler monkey!jd#hc****jd#h'R†...jd#h(0--577Magic Dart+ Breath+ jd#h/jd#h2Q _You kill the howler monkey!jd#hR****jd#h)L†...jd#hD4----8++ Breath+ jd#hs:jd#h*<jd#hTR****jd#h[L†...jd#h^O9/13 ----jd#h+_(9jd#h;fjd#hh> _You finish channelling your searing ray.kd#ha.### ###.###.#.#.# #.#.# #.#.# #.#kd#h#... #.# #######.# .#####.# kd#h5z.!......# ....!...@..####### ##.†.#kd#ho #.###.##kd#hv.##.##kd#h6kd#h>\10/13==20kd#h kd#hkd#h5].### ###.###.#.#.# #.#.# #.#.# #.##... #.# #.#.#####.# .!......# ....!..@...####### ##.†.# #.## #.#  #.#  #.#  #kd#hZ;kd#hF&1kd#h\Lkd#h>Nkd#h'Q.### ###.###.#.#.# #.#.# #.#.# #.##... #.# #.#.#####.#kd#h#(.!......#.!.@....########.†.# #.## #.#  #kd#hP(.#  #.# kd#h(' kd#h((#kd#h"0kd#h;u1====2kd#h Bkd#hMDkd#ho8.### ###.###.#.#.# #.#.# #.#kd#hc97.# #kd#h9(.#kd#h~:8#... #kd#h:(.#kd#h ; kd#h>;#kd#h|;).#kd#hM,.#####.#.!......#.!@.....########.†.# #.## #.#  #.#  #.#  #kd#hY&3kd#hlkd#h ; .### ###.###.#.#.# #.#.# #.#.# #.##... #.# # #.# #.#####.# #.!......# #..########.†.# #.## #.#  #.#  #.#  #kd#hB kd#hE s2====4kd#hK kd#he kd#hn T3====kd#h,o $5.4 (2kd#hu kd#hx W _F - a fizzy dark potionkd#h_ ### ###.###.#.# # #.# # #.# # #.# ... #.#  #.#  .#####.#  .!......#  .####### #####.†.# #.## #.# kd#hb kd#hm +6.4 (1kd#ht kd#h~v kd#hA### ###.###.#.# # #.# # #.# # #.# ... #.# #.# .#####.# .kd#h!......# .####### #####.†.# #.## kd#hl#.# kd#hkd#hI+&7kd#h}3kd#h5ld#hQ### ###.###.#.# # #.# # #.# # #.# ... #.# #.# .#####.# .ld#hՂ!......# .####### #####.†.# #.## #.# ld#hAld#h&8ld#hFld#h+ld#hvv### ###.###.#.# # #.# # #.# # #.# ... #.# #.# .#####.# .ld#hv!......# .####### #####.†.# #.## ld#hwl#.# ld#hld#hOC==9ld#hld#hld#hzJ### ###.###.#.# # #.# # #.# # #.# ... #.# #.# .#####.# .!......# .####### #####.†.# #.## #.# ###ld#hld#hj'30ld#hΌld#hld#h N### ###.###.#.# # #.# # #.# ld#h # #.# ... #.# #.# .#####.# .ld#h !......# .####### ld#h3 l#####.†.# ld#hM ;#.## ld#hz b#.# #.#ld#h #.ld#h 4##ld#h #ld#h ld#h &1ld#h ld#h ld#h 2M)..# #.# ## ###.###.# ....# # ###... ########.# .#####......#ld#h9 .......###########†.###........#ld#h^ ld#h &2ld#h^ ld#h ld#h +3.4 (2ld#h ld#h! T _G - an orange potionmd#hA(4md#h%)md#hE+md#h-,md#h1,md#h2,md#h13md#h4md#h5md#h>6,md#hw7md#h7,md#h&8md#h8md#h9md#h:md#h:md#h;md#h=md#h4=md#hx=md#hj?md#h@,md#hAmd#hBmd#hhD,md#h Emd#hFmd#h*Hmd#hiHmd#h Imd#h|Jmd#hKmd#hKmd#hLmd#hMmd#h1Omd#hYOmd#hOmd#hQmd#h"S,md#hSmd#hJUmd#hVmd#hVmd#hZWmd#h=Xmd#hBY,md#hYmd#h^#.###........  #.#.# #########  #.#.# md#h*_)#.#.# .#  #.# #.#.#  # #.#.#  md#hN_.# #.#.#.######  ###.###.#.#  #..md#h_7.# #@#  #...# ###.#  #.........# #... #.........# #.# #.........# #.#  md#h_y.........#####.#    ...............#    .........#######    md#h2`.......†.#  md#hUc047.4 (14.0)md#hd,8.4 (15md#h9imd#hkR _H - a white potionnd#hnd#h׉Xnd#h"nd#h=,nd#hɌnd#hnd#h,nd#h6nd#h0nd#hǚA.#..####### #....#.###........ ...##.#.# ######### .####.#.. nd#h'U####.#.# .# ). .....#.# #.#.#. #.#####.# #.#.#.  nd#hP..# #.# #.#.#.###### ## ###.###.#.#.@....# 52.4 (4.0) #.........######.# nd#h #.........# ###.#  #.........# #...# .. #.........# #.### #####.........# #.# nd#hx.....#####.# ..........# nd#h>......####### nd#hEnd#h+3.4 (5nd#hnd#hR% _Found a dagger.nd#homJnd#hond#hq,nd#hvXnd#hwnd#h{nd#hh~,nd#hnd#hznd#h,nd#hƆnd#hnd#hnd#hAnd#hnd#hnd#h,nd#hnd#h nd#hk,nd#hond#hOnd#h,nd#hޜnd#h,nd#htnd#hN _You now have 252 gold pieces (gained 14).nd#h4nd#h\nd#hvnd#hnd#hOnd#hKnd#hnd#hnd#h>nd#h nd#hnd#h{,nd#h~nd#h nd#h,nd#hnd#h>  You see here a +0 dagger.nd#hnd#h _nd#hnd#hnd#h,nd#hnd#hnd#h,nd#hnd#hUnd#hnd#hnd#hnd#hJnd#hInd#hlnd#hnd#hnd#h,nd#hnd#hRnd#h+nd#hend#hWnd#hnd#h|,nd#h`nd#hmnnd#hnd#hnd#hnd#hnd#hw,nd#hnd#hE nd#hQ ,nd#hXnd#hnd#h,nd#hnd#h@nd#hbnd#hnd#hnd#hbnd#hqnd#hnd#hnd#h1Xnd#hG3nd#h5nd#h86nd#h8nd#h=nd#h?nd#h@nd#hAod#hod#h,od#h8 od#h5 od#h ,od#h,od#hM,od#hod#hyod#h7,od#hod#h od#h"od#hA"od#h#od#hU(od#h}),od#h*od#h-od#h>/,od#h0od#hF4od#h5,od#hU7od#hh:od#h<,od#h=od#h"@od#hiA,od#hDod#hRHod#hI,od#hJod#hMod#hO,od#hGPod#hSod#h$U,od#hUod#hYod#hFZ,od#h_,od#haBod#heod#hg,od#hhod#hkod#hm,od#hnod#hqod#hrs,od#hPtod#hwod#hy,od#h={od#h~od#h,od#hdod#hFod#ḣ,od#hMod#hod#hMod#hod#hod#hod#hە,od#h}od#hSod#h,od#hod#hOod#h,od#htod#hؤod#h,od#hMod#hod#h,od#h'od#hood#hu,od#h:od#hwod#h,od#hQod#h{od#h,od#hLod#hod#h~Bod#hod#hRod#h}od#hbod#hod#h,od#hod#hR  There is a stone staircase leading down here.od#hod#hn _od#h od#hIod#h,od#hod#hod#hod#hod#hod#h#od#h,od#hfod#hod#hod#hod#h6od#hod#h`,od#hod#hJod#h?,od#hod#h{od#h Bod#he od#h{ ,od#h od#h,od#h^,od#hod#hod#h,od#hod#hod#h,od#hod#h]od#h,od#hod#h!od#h",od#hs#od#hU%od#hI&,od#h'od#h(od#h),od#hh*od#h+od#h!-,od#h-od#h/0;  There is a shaft here.od#h1od#h1 _od#hn2od#h4od#h5od#h5od#h#6od#h7od#h8,od#hV9od#h; od#h!<5 There is a shaft here.od#h>L _od#h@od#hA,od#h5Bod#h'Cod#hcDBod#h.Fod#hF,od#hGod#hIod#hK,od#hKod#hNod#hYSXod#haUBod#hYVod#hW,od#h*Xod#hYod#h,[,od#h\od#h]od#hd_,od#h`od#haod#hc,od#hcod#hk|  Things that are here:  a +0 long sword; a +0 robeod#h"mod#hm _od#hnod#hpod#hr,od#hsod#huod#hx,od#h######...........####.#.# #.#.).. ....##.........##.....#.# #.#.#.. .##.##.........##.#####.# #.#.#.# .......[.......)..# #.# #.#.#.# ................### ###.###.#.#.. ................### #.........### ................#<# #.........# .>............#.# #.........# ......#########.@.# #.........# 154.4 (101.0) ......# ##########d#h;s30m.........# ......# #.................#### ......# #..................... ####### #.................#### #########.......†.# #........## #........# #........#od#hod#h,52od#hOO _Found a stone staircase leading up.qd#h; 4qd#hp qd#h qd#hw qd#h ,qd#h qd#h ,qd#h qd#h qd#h ,qd#hS qd#h_ qd#h ,qd#h qd#h( qd#h ,qd#h5 qd#h qd#h ,qd#h qd#h qd#h ,qd#h qd#h qd#hy ,qd#h qd#h qd#h_ ,qd#h qd#hZ qd#h ,qd#ht qd#h qd#hc ,qd#h qd#h qd#h qd#h qd#h qd#h qd#h- ,qd#h; qd#h^" R  There is a stone staircase leading down here.qd#h$ qd#h% _qd#h.' qd#h( qd#h* ,qd#h , qd#h.. qd#h/ ,qd#hF1 qd#h2 qd#h 4 qd#h74 qd#h4 qd#h>6 qd#h7 ,qd#h8 qd#h29 qd#hL: ,qd#h: qd#h< qd#h.= qd#hV= qd#h= qd#h] ........†..##.#############....).........#.######...... #######.................##....... #############..##.##....... #............[..... #.####............. #.#<............... #.####............. #.@......>.........75.4 (20.0) ######......####### #......#  ## # ## #. ######## #. ## qd#hOb qd#h d E _Done exploring.sd#hL4sd#hsd#h......>.........0.0)sd#hsd#h1sd#hIE _Done exploring.td#h>u†.##.#).#.######..##.#####..##.##.#..[.#.####.....#.#<......#.####.#.>.######......##......# ##......# #.#......# #.# #.#td#h26.4 (1 _td#htd#h †.##.#).#.######..##.#..##.##.#.....[.#.####.....#.#<.....#.####.#.>.######......##......# ##......# #.#......# #.######## #.#td#h` C7td#hH< †.##.#).#.######......##.##..##.##.##............[.)#.####...#.#<....#.####.#.>.######......#.#......# ##......# #.#......# #.######## #.#8td#h †.##.#.).#.######.......##..##..##.##.##......[.).#.####.##.#<...##.####.##.>.#######......#.#......# ##......# #.#......# #.## #.#9td#h z†.##.#.#)..#.######...#.......##..td#hg ##.##..##.##.##.#.....[.).#.####.##.#<..##.####.#<td#h v#.>.#.td#h R######......#.td#h _#......# #td#h #......# #.#......# #.td#h =# #.td#h #td#hI td#h# '80td#h* td#h+ td#h †.##.#.#)..#.######..# #.......##.##. ##..##.##.##.##.....[.)..##.####.##.#<.##.####.#<##.td#h >.#.#######......#...##......# ##......# #.#......# #.# #.#td#h td#h &1td#h td#h- td#h Z†.##.#.# .)..#.######..# .......##.##.##..##.##.##.##.....[.td#h x)..# #.####.### #.#<.### #.####.#<# #..#.# ######......#...# #......# ##......# #.#......# #.#td#h  #. # # # td#hV td#h] &2td#h td#h c _There is a stone staircase leading down here.ud#h[†.##.#.# )..#.######.#.......##.##.##..##.##.##.##....[.)..# #.####.ud#h### ##.#<.### ##.####.#<# ##.>#.# #######......#...# ##......# ##......# #.#......# #.#ud#h(f #.#.#.#.ud#houd#h-3 _ud#h\ud#hud#h.##.#.####. .#.######.####....##.##...##.##.##.##....ud#h[.)..# #.####.### ##.#<.### #.#.####.#<# #.#.>.#.# #.######......#...# #.ud#hm#......# #.#......# #.#......# #.# #.#.#.#.ud#hud#h&4ud#hud#h`ud#h ##.#.####.##.######.####.#....##.##.....#..##.##.##.##.[.)..# ##.####.### ##.#<.### #.#.####.#<# #.#.>.#.# #.######......#...# #.#......# #.#......# #.#......# #.## #.#.#.#.ud#h ud#hٚ &5ud#h~ ud#h a##.#.####.#.#.######.####.#.....##.##.....#...##.##.##.#####.#.[.)..# #.#.####.### ###.#.#<.ud#h ### #.#.####.#<# #.#.>.#.# #.######......#...# #.#......# #.#......# #.#......# #.######## #.#.#.#.ud#h2 ud#h &6ud#h ud#h ud#h M+#....#### #...##.#################.####..#### .............#.... ########..##.##..##.####....[)..# #####<..#####....<........>............######.#########...# ..##########......# #.............. ##ud#hud#h&7ud#hud#h !vd#h M..........# #####...+#....#### #...##.#################.####vd#h X..#### .............#.... ########..##.##..##.####....[)..# #####<..#####....<........>............###############...# vd#h #......# ##########.... #vd#h9 vd#h &8vd#h vd#h wd#hD"M:.....#..........# #####...+#....#### #...##.#################.####wd#hE9..#### .............#.... ########..##.##..##.####....[)..# #####wd#hE<..#####....<#........>............#.# #... Breath+ .#####wd#hEwd#h'Pwd#h:[&9wd#hmdwd#h fwd#hM.###.#..##:.....#..........# #####...+#....#### #...##.#################.####..#### .............#.... ########..##.##..##.####....)..# #####<..#####....<wd#h#........>............#.# #.........wd#hwd#h'90wd#hwd#hm _You see here a +0 robe.wd#h 5M #.#.....###.#..##:.....#..........# #####...+#....#### #...############.####..#### .............#.... ########..##.##wd#h5@##.####....[)..# #####<..##.####................#<# #.........wd#h5wd#hL?wd#hwI-1 _wd#hQwd#hpTwd#hM#####.###.. #.#.....###.#..##:.....#..........# #####...+#....#### #...############.####..#### ................ ########..##.##..##.####wd#h1...........[)..# ###..###.#<..................### #.........wd#hPwd#h_&2wd#hwd#hwd#hYM####.#.........^##.######.###.. #.#....wd#h.###.#..##:.....#..........# #####...+#....#### #...############.####wd#h`..#### ................ ########..##.##..wd#h##.####...........[)..# wd#h"#.####................### ###.... ..wd#hG3.......#########wd#hwd#h$&3wd#h5+wd#h,wd#hwd#hwd#hwd#hXwd#h.wd#h. wd#hwd#h.wd#hZwd#hbwd#h=wd#hxd#hN ......######.###.... #.# #.###.#..##:....#..#..####..#+#....#### #...##.################.##...........xd#h......##.... ########..######  #............[)..# ..Breath+ ............##########......# ##########... xd#hjxd#h&4xd#hxd#hxd#h\   #.# #.###.#..##:....#..#..####..#+#....#### #...##.################.##.................##.... ########..######  #............[)..# ####.........### ##<......xd#h ......#......# #............ xd#h xd#hm &5xd#hٗ xd#h xd#h  ##.#..##:....#..#..####..#+#....#### #...##.################.##.................##.... ########..##.#####  #...........xd#h )..# ####..### ##<....xd#h? ###<......#......# #............ xd#hi xd#h\ xd#hL &6xd#h" xd#h  _There is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here. _You see here a +0 robe. _xd#hr  :....#..#..####..#+#....#### #...##.################.##.#.######................##.... ########..##.#####  #............[)..# ####.### ##<....###xd#hos .<.......>.......######## #............ xd#h} xd#h -7 _xd#h@ xd#h xd#h L .####..#+#....#### #...##.################.##.#.######................##.... xd#h $########..##.#####  #............[)..# ####.xd#h" i.### ##<....###xd#hK y<.......>.xd#hu XBreath+ .xd#h r##############.... xd#hu xd#h &8xd#h xd#h xd#hT #+#....#### #...##.################.##.#.######................##.... ########..##.#####  #............[xd#h8U)..# ####..### ##<....###xd#hXUx<.......>.xd#hvU#####......#########..Breath+ .xd#hU9##....xd#hUD xd#h ]xd#hwh&9xd#hnxd#hTpyd#hdyd#h Spells (Memorise)TypeFailure Level yd#h a - ApportationTranslocation 12% 1b - Kinetic GrapnelForgecraft12%yd#hD1  c - Poisonous VapoursAlchemy/Air12%1  yd#hKd - Soul SplinterNecromancy12%1  e - Summon Small MammalSummoning12%1  f - Ensorcelled HibernationHexes/Ice19%yd#hl92  g - Fulminant PrismConjuration/Alchemyyd#h\30% 4  h - Iskenderun's Mystic Blastyd#hConjuration/Translocation 30% 4  i - Call Canine FamiliarSummoning34% 3  yd#hxj - PasswallEarth34% 3  k - Sigil of Bindingyd#hHHexes34% 3  yd#hbl - Tukima's DanceHexes34% 3  yd#h,im - Dimensional BullseyeHexes/Translocation75% 4  yd#hJ3n - Martyr's KnellNecromancy/Summoningyd#hhe75% 4  o - Passage of GolubriaTranslocationyd#hi75% 4  p - Yara's Violent UnravellingHexes/Alchemyyd#h\97% 5  q - Death ChannelNecromancyyd#h]100% 6 8 spell levels left yd#h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitd#hP d#h d#h, "......##+#....#####...##.#. corvidae the Conjurer ......##.################.####.#. Red Draconian d#hj .......#.######...........####.#. Health: 55/55 ======================== .............##.........##.....#. Magic: 13/13 ======================== ########..##.##.........##.#####. AC: 7d#h Str: 9#............[.......)..# #. EV: 11Int: 21#.####................### ###. SH: 0d#h ,Dex: 9d#h5 E#.#<..................### #... XL:  7 Next: 57% Place: Dungeon:4#.####.......@........#<# #... Noise: ---------  Time: 4199.4 (0.0)#........>............#.# #... o) +2 dagger (speed)d#h ######......#########...# #... Cast: Magic Dart#......# ##########... Breath+ #......# #............#......# #............ ######## #............ d#h n#########.... #....  d#h _There is a stone staircase leading down here. _Done exploring. d#h J_Done exploring. _There is a stone staircase leading down here. d#h v_You see here a +0 robe. _You see here a +0 robe.d#hq d#h Memorise Tukima's Dance, consuming 3 spell levels and leaving 5? Y - Yes  N - Nod#hd#h` ......##+#....#####...##.#. corvidae the Conjurer ......##.################.####.#. Red Draconian .......#.######...........####.#. Health: 55/55 ======================== .............##.........##.....#. Magic: 13/13 ======================== ########..##.##.........##.#####. AC: 7Str: 9#............[.......)..# #. EV: 11Int: 21#.####................### ###. SH: 0Dex: 9#.#<..................### #... XL:  7 Next: 57% Place: Dungeon:4d#ho #.####.......@........#<# #... Noise: ---------  Time: 4199.4 (0.0)#........>............#.# #... o) +2 dagger (speed)######......#########...# #... Cast: Magic Dart#......# ##########... Breath+ #......# #............#......# #............ ######## #............ #########.... #....  _There is a stone staircase leading down here. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You see here a +0 robe. _You see here a +0 robe.d#h -200.4 (1d#h! d#h;#  _Done exploring. _There is a stone staircase leading down here. _You see here a +0 robe. _This spell is dangerous to cast!d#h7 A1.4 (2d#h : d#hAI +2.4 (3d#haK d#h4R d#h2] +3.4 (4d#hb d#hkm _You start memorising the spell. You continue memorising. x3d#hp d#hu d#hOx c _You finish memorising. 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#d#h#.###.......#...#.#.#.### ##.# #...÷...#...#.#.###.#.#d#h=.####...>..#.....#.# #.#.######..............÷.# #.#d#h #.............#### #....####. #d#h.#.##.# #....# #. #d#h=.# #....# #. #.....###...### #....####.d#hl #.....# #.⌠.# ### #..[....#.d#h #...[.###...###.####.## #............#d#h ######.⌠.[>..⌠.#d#hH #........).# ####...###.#...: #### #.⌠.# #d#h*.#d#hcd#hb&5d#hd#hd#h@ #.###.#.)..........#.......###.# # .##.###.......#...#.#.#.### .##.# #...÷...#...#.#.###.#.#d#h .####...>..#.....#.# #.#.######..............÷.# #.# #.............#### #....#### #.#.##.# #....# # #.# #....# # #.....###...### #....#### #.....# #.⌠.# ### #..[....# #...[.###...###.####.## #.............#d#h  ######.⌠.[>..⌠.# #........).# ####...###.#...: #### #.⌠.# #.#d#h& d#h- &6d#h; d#hA #.###.#.). #..........#.......###.# d#h.B [#.##.###.......#...#.#.#. #.##.# #...÷...#...#.#.###.#.# d#hB #....####...>..#.....#.# #.#.#..............÷.# #.# #.............#### #.... #d#hC }.#.##.# #....#  #.# #....#  #.....###...### #.... #.....# #.⌠.# ### #..[.... #...[.###...###.####.## #.......# ######.⌠.[>..⌠.# #........).# ####...###.#...: #### #.⌠.# #.#d#hO d#hY &7d#h` d#hb d#h. ..............###.# ##.###.......#...#.#.......#.## #...÷...#...#.#.###.#.#......####...>..#.# #.#.#### #######..............÷.... .......#### #....###.#.##.#  .......###.@.#####...# #.⌠.# ### #..[....[.###...###.####.##Breath+ .#.#.⌠.# #..#..###...###.......##'#. d#hd#h&8d#hd#h*` ##.####...#.#.......#.##d#h #...÷...#...#.#.###.#.#......####...>..#.....#.# #.#.#### #######..............÷d#h.... ......#### #....###......#.##.#  ...........#...###...###d#h## #.@.# ### #..[....d#h+[.###...###.####.##..................d#h #...Breath+ #......#...###...d#h#.........†........##.## d#hd#hm&9d#hcd#h%S _There is a dry fountain here.d#h$\  #...÷###.#.#......####...>..#.....#.# #.#.#### #d#h$~######..............÷.... #......#### #....###......#.##.# d#h% .........####...##d#h=%## #.⌠.# ### #..[....d#hk%[.###.@.###.####.##...................d#h%#####.⌠.[>..⌠....Breath+ d#h%1.d#h%b......#.........).........#.##d#h%D d#h0d#h9.60 _d#h;Dd#hDd#hK ! ...####...>..#.# #.#.#### #######..............÷.... #.......#### #....###...#.##.# d#h  .......###...#### #.⌠.# ### #..[.....[.###...###.####.##.......@...........#####.⌠.[>..⌠ #........)###...###:.....#########............... d#hd#h&1d#h8&d#h'd#hk ######..............÷.... .#### #....###..#.##.#  .......###...####...# #.⌠.# ### #..[.....[.###...###.####.##...................#####.⌠.[@..⌠ #........)###...###:.Breath+ .#####..#############..# d#hrd#hz&2d#hd#h?i _There is a staircase to the Ecumenical Temple here.d#h 9  #### #....###..#.##.#  .......###...####...# #.⌠.# ### #..[....d#h" B[.###...###.####.##...................#####.⌠.[>..⌠ d#h p#....@...)###...###:#### #.⌠.# #....Breath+ d#h ?.###d#hڹ V#....... d#h d#h -3 _d#h d#h#.#### #....##........#.##.# #....# ##.......# #....# ##.....###...### #....#d#hu#.....# #.⌠.# ### #..[....##...[.###...###.####.##.#....#.######.⌠.[>..⌠.#.#.).#.####...###.#...:.#### #.⌠.# #.......#.#..###...###.##'#.d#h3#.........†.##.##.........).#.##########...#####..##.d#hd#hc&4d#hod#hd#h oM#####.÷.# #.#..............######..#.##........ ..###...### #....###..# #.⌠.# ### #..[....#[.###...###.####.#.............d#ha ######.⌠.[>@.⌠.........). ####...###...:### #.⌠.# #.......#...d#h‹ #..###...###.......##'#..##d#h d#h &5d#h d#hb d#h #.÷.# #.# #.............#### #....d#h C #........#.##.# #....#  #.......# #....# d#h: u #.....###...### #.... #.....# #.⌠.# ### #..[....d#h[  #...[.###...###.####.## #...d#hy .#d#h  ######.⌠.[@..⌠.# #d#h ;.).#d#h q ####...###.#...:d#h Q #### #.⌠.# #.......# #..###...###.......##'#d#h  #.........†.##.d#h5 h #.........).#.d#hQ  #########.. #..d#h d#hc &6d#h0 d#h> i _There is a staircase to the Ecumenical Temple here.d#hd#hd#h`d#hd#h -7 _d#hd#h> ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ d#h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ d#h ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈Temple ≈≈≈≈≈≈≈...⌠.....@.....⌠...≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ d#hB ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ d#hk ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈You climb downwards. Welcome to the Ecumenical Temple!d#h d#h d#h,\ -8.2 (1.8d#hb d#hd#h3D^_.__d#hFT _Why would you want to do that?d#hd#h _d#h{t_._..._d#h7d#hd#hd#hdd#hT_d#h̿X_._..._d#h_d#hd#h d#h d#hCF_Why would you want to do that?d#h__..._._..._._...__d#h^d#h__...___d#hT _Why would you want to do that?d#h(K__d#h-d#h3__._..._._..._d#h5T _Why would you want to do that?d#h[...≈#...≈#...≈#.....≈#.≈#..._....._....._...≈#._..._._..._._..._.≈#d#h..._....._....._...≈#.≈#######d#h%##d#hM__d#hw'90d#h:_d#h7 _Found a burning altar of Makhleb.d#h...≈# ...≈# ...≈# .....≈# .≈# ..._....._....._...≈# ._..._._..._._..._.≈# ..._....._....._...≈# .≈# # # # ##d#h ###d#he___d#h&1d#h__...___d#hd#h≈...≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈.................≈.._....._....._.._..._._..._._..._..._....._.@..._....................d#h!_d#h@_._..._._...__d#hK&2d#hJ__d#hd#h/-≈...≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈.................≈.._....._....._.._..._._...@._..._..._....._....._....................d#h3;__d#hlE&3d#h/KJ__d#h!Na _There is a shadowy altar of Dithmenos here.d#h ≈...≈#≈...≈#≈...≈#≈...≈#≈...≈#≈.....≈#≈.≈#≈..._....._....._...≈#d#hW ≈._..._._..@_._..._.≈#≈..._....._....._...≈#≈.≈#≈# ≈#≈# ≈# ≈# ≈# d#h[ __._..@_._..._d#h -4 _d#h! ____d#h" d#h:M...≈# ...≈# ...≈# ...≈# ...≈# .....≈# .≈# ..._....._....._...≈# d#hm;]._..._._...@._..._.≈# ..._....._....._...≈# .≈# # #d#h;T##d#h;U##d#h*CQ__d#hS&5d#hX:_d#h<[a _There is a shadowy altar of Dithmenos here.d#h ...≈# ...≈# ...≈# ...≈# ...≈# .....≈# .≈# d#h t..._....._....._...≈# ._..._._..._@_..._.≈# ..._....._....._...≈d#h U# .≈# # #####d#hM __...___d#hH -6 _d#h` ____d#hs W...≈# ...≈# ...≈# ...≈# ...≈# .....≈# .≈# ..._....._....._...≈# ._..._._..._.@..._.≈# ..._....._....._...≈# .≈# # #####d#ha{ Q__d#h &7d#h H__._..._.@..._ _There is a snail-covered altar of Cheibriados here.d#h T...≈# ...≈# ...≈# ...≈# ...≈# .....≈# d#h] .≈# ..._....._....._...≈d#h # d#h ._..._._..._._@.._.≈# ..._....._....._...≈d#h # .≈# # #d#h1 T##d#hO U##d#h __...___d#h -8 _d#h 7_d#h d#h@ ...≈# ...≈# ...≈# ...≈# ...≈# .....≈# .≈# d#hA ..._....._....._...≈# ._..._._..._._.@._.≈# d#hKA ..._....._....._...≈# .d#hmA '≈# d#hA S# #d#hA T##d#hA U##d#hH __._..._._.@.__d#hY &9d#h_^ __...___d#h_ d#h ...≈# ...≈# ...≈# ...≈# ...≈# .....≈# .d#h ≈# ..._....._....._...≈# ._..._._..._._..@_.≈d#hf _# ..._....._....._...≈# .≈# # #d#h T##d#h U##d#h L___d#h (300d#h_ __._..@__d#h d#hY y...≈# ...≈# ...≈# ...≈# ...≈d#hZ # .....≈# .≈# _....._....._...≈# _..._._..._._...@.≈# _....._....._...≈# .≈d#hZ # # ##d#hZ ###d#hMb P__d#h 1_ __ _There is a burning altar of Makhleb here.d#h ...≈# ...≈# ...≈# ...≈# ...≈# .....≈# ≈# _....._....._...≈# ..._._..._._..._@≈# _....._....._...≈# ≈# # #####d#hL __._..._._..._d#h -2 _d#h __._..._._...__d#h d#h& v____d#h/8 d#h= I__d#h? T _Why would you want to do that?d#h≈...≈#≈...≈#≈...≈#≈...≈#≈...≈#≈.....≈#.≈# .._....._....._...≈# d#h]_..._._..._._...@.≈# .._....._....._...≈#.≈#d#h6≈# ≈# ≈# d#hE≈# ≈# ≈#d#hl___d#h-3 _d#h__._...__d#hx_ _There is a burning altar of Makhleb here.d#hW*N  You kneel at the altar of Makhleb.d#hA0/  --more--d#hΘ d#hc Makhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the d#h +impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(6 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)[!]: Overview|Powers|Wrath [J/Enter]: join religiond#h≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#corvidae the Conjurer ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Red Draconian ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Health: 55/55 ======================== ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Magic: 13/13 ======================== ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 7Str: 9 ≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈#EV: 11Int: 21 .................≈≈≈≈≈≈≈≈#SH: 0Dex: 9 .._....._....._...≈≈≈≈≈≈≈#XL:  7 Next: 57% Place: Temple _..._._..._._...@.≈≈≈≈≈≈≈#Noise: ---------  Time: 430d#ha3.2 (0.0) .._....._....._...≈≈≈≈≈≈≈#o) +2 dagger (speed) .................≈≈≈≈≈≈≈≈#Cast: Magic Dart ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Breath+ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# _There is a shadowy altar of Dithmenos here. _There is a snail-covered altar of Cheibriados here. _There is a burning altar of Makhleb here. _Why would you want to do that? _There is a burning altar of Makhleb here.  You kneel at the altar of Makhleb.  Makhleb welcomes you!  --more--d#hA g___d#h y  of Makhleb ......4.2 (1 _d#h 8_d#h d#hzB}≈...≈#≈...≈#≈...≈#≈...≈#≈...≈#≈.....≈# ≈.≈#d#h Cz._....._....._...≈# ._..._._..._._..@_.≈#._....._....._...≈# ≈.≈#≈# ≈# ≈# d#hRCE≈# ≈# ≈#d#hiK___._..@__d#h]&5d#hcW__..._d#h+fd#hD ≈...≈#≈...≈#≈...≈#≈...≈#≈...≈#≈.....≈#≈.≈# ≈..._....._....._...≈# ≈._..._._..._._.@._.≈# ≈..._....._....._...≈#≈.≈#≈# ≈# ≈# ≈# ≈# ≈#d#h A__d#hw &6d#h __._...__d#h d#ht {≈...≈#≈...≈#≈...≈#≈...≈#≈...≈#≈.....≈#≈.≈#≈..._....._....._...≈#≈._..._._..._._@.._.≈#≈..._....._....._...≈#≈.≈#≈# ≈# ≈# ≈# ≈# ≈#d#hy __..._._...__d#h# &7d#hK f___d#h~ d#hI ≈...≈#≈...≈#≈...≈#≈...≈#≈...≈#≈.....≈#≈.≈#≈..._....._....._...≈#≈._..._._..._.@..._.≈#≈..._....._....._...≈#≈d#h .≈#≈# ≈# ≈# ≈# ≈# ≈#d#h __.@...__d#h &8d#hw s__...__d#h i _There is a snail-covered altar of Cheibriados here.d#hL ≈...≈#≈...≈#≈...≈#≈...≈#≈...≈#≈.....≈#≈.≈#≈..._....._....._...≈#≈._..._._..._@_..._.≈#d#h M ≈..._....._....._...≈#≈.≈#≈# ≈# ≈# d#heM E≈# ≈# ≈#d#hzU __..._._...__d#hwd -9 _d#hj S__d#h6l d#hr ≈...≈#≈...≈#≈...≈#≈...≈#≈...≈#≈.....≈#≈.≈#≈..._....._....._...≈#≈._..._._...@._..._.≈#≈..._....._....._...≈#≈.≈#≈# ≈# ≈# ≈# ≈# ≈#d#h f___d#h '10d#h `__..._d#h <__d#hr a _There is a shadowy altar of Dithmenos here.d#hx4 ≈...≈#≈...≈#≈...≈#≈...≈#≈...≈#≈.....≈#≈.≈#≈..._....._....._...≈#≈._..._._..@_._..._.≈#≈..._....._....._...≈#≈.≈#≈# ≈#≈# ≈# ≈# ≈# d#h< =__d#hP= d#hzN -1 _d#hRU w__..._d#hW d#h ]≈...≈≈...≈≈...≈≈...≈≈...≈≈.....≈≈.≈d#h ≈..._....._....._...≈≈._..._._.@._._..._.≈d#hQ ≈..._....._....._...≈≈.d#h ≈≈d#h ≈≈d#hѸ ≈≈d#h ≈d#h __...__d#hq &2d#h5 G___d#h; d#h( #≈... #≈... #≈... #≈... #≈... #≈..... #≈. #≈..._....._....._... #d#hx) ≈._..._._@.._._..._. #≈..._....._....._... #≈. ######d#h0 R__d#h.B &3d#hH o___d#hsK : _Found a basalt altar of Yredelemnul.d#h  #≈...  #≈...  #≈...  #≈...  #≈... d#hM  #≈.....  #≈.  #≈..._....._....._...  #≈._..._.@..._._..._.  #≈..._....._....._...  #≈.  #  #  #  #  # d#h ? #d#hD j___d#h &4d#h \___d#h a _There is a blossoming altar of Fedhas here.d#h'f+≈...≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈.................≈.._...@._....._.._..._._..._._..._..._....._....._....................d#hnS__d#h,|-5 _d#h8_d#hd#h/#≈...≈ #≈...≈ #≈...≈ #≈d#hB0...≈ #≈...≈ #≈...≈ #≈.....≈ #≈.≈ #≈..._....@_....._...≈ #≈d#h0._..._._..._._..._.≈ #≈..._....._....._...≈ #≈.≈ d#h 1I#≈ #≈ #≈ #≈ #≈d#h8___._...__d#hyH&6d#hBO__..._._..._._..._d#hPd#h/ Y≈...≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈.......@.........≈.._....._....._.._..._._..._._..._..._....._....._....................d#h4 __._..._._...__d#hF &7d#hM __._..._d#h\P d#hrM≈...≈≈≈≈≈≈≈.@...≈≈≈≈≈≈≈.................≈.._....._....._.._..._._..._._..._ d#h #≈≈≈≈≈≈≈..._....._....._...≈≈≈≈≈≈d#h"U__d#h2&8d#h-__..._._..._._...__d#hud#h M≈@..≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈.................≈.._....._....._.. #≈≈≈≈≈≈≈._..._._..._._..._.≈≈≈≈≈≈d#h^___d#h!&9d#h(V__d#h*d#hc9M≈...≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈.................≈ #≈≈≈≈≈≈≈..._....._....._...≈≈≈≈≈≈__ _d#h^__._..._d#h'20d#hٱ__...___d#hճd#h[M≈...≈≈≈≈≈≈≈.....≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈_ __...............d#h___._..._d#hE&1d#hV__d#hd#hlpM≈...≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈___.._....._....._d#h vI__d#h&2d#h__._..._d#hd#h{M..... #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈__..._._..._._..._d#h8_d#h&3d#hJB__d#h-d#h_uM...................... #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈.._....._.....d#h#h:_d#hw&4d#h ~;_d#h+d#hkM........................ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈...............d#hd#h&5d#hd#hd#h[M⌠.....<.....⌠........................ d#h[#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....d#hY6d#h ).............⌠.....<.....⌠........................≈...≈d#hd#h/&7d#hd#hd#h.+≈≈.............⌠.....<.....⌠........................d#h5d#hF&8d#hLd#hNd#h\d#hK≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈d#hM ≈d#h ≈d#h˭*.............d#hk⌠.....<.....⌠d#hf.d#h.d#h8.................d#hT".....d#hjd#ht&9d#had#hd#h,\≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈d#hK-≈.............⌠.....<.....⌠...................d#hv-".....d#h4d#hB'30d#hId#hKd#hJ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.............⌠.....<.....⌠..d#hw..................@...d#hd#h[&1d#h۬d#hխd#hj ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.............⌠.....<.....⌠.........@..............d#h d#h &2d#h d#h d#h g≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.............⌠.....<.....⌠........................d#h d#h* &3d#h d#h d#h's≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.............⌠....@<.....⌠........................d#hU1d#h>&4d#h`d#hd#h≈≈≈≈≈≈≈.≈ ≈.≈ ≈...⌠.....@.....⌠...≈ ≈.≈ ≈.≈ ≈.....≈ ≈...≈ ≈...≈ ≈...≈ ≈...≈ ≈...≈d#h݋d#h&5d#hd#hd _There is a staircase back to the Dungeon here.d#hd d#h3 d#hm d#h d#h- -6 _d#hK d#h #######..............÷.# #.#..... #.............#### #....### #........#.##.# #....#  #.............# #....#  #.....###...### #....### #.....# #.⌠.# ### #..[.... #...[.###...###.####.##.... #.....#....Dungeon:4 ######.⌠.[@..⌠........#.... #).......#.... ####...###.......#...: #### #.⌠.# #.......#.... #..###...###.......##'#.d#h  #.........†........##.## #.........).........#.## #########............... #############..#d#hn d#h d#h# -7.7 (2.5d#h1 d#h5 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.d#h14d#hd#hX(0.0d#h(d#hid#hE _Done exploring.d#h4d#hed#h,d#hd#h; _d#hd#hd#h˶d#h5d#hd#hc,d#hd#h9d#h/,d#had#hdd#h,d#h|d#hd#h,d#hd#hd#hn,d#h1d#h8d#hDd#hzd#hd#hXd#hq  ########.# #.#   #.#####.........# #   ####......############....   #...........#.............   ####.###...........#########.   #..................#.......##   #.##.###.......#...#.#...   #.##.# #...÷...#...#.#.###.#   #....####...@..#.....#.# #.#46.7 (9 d#h  #######..............÷.# #.#  #.............#### #...   #........#.##.# #   #.............# #..   #.....###...### #...  d#h #.....# #.⌠.# ### #..[  d#hw #...[.###...###.####.##  #...................d#hD d#h d#hc _There is a stone staircase leading down here.d#hd#hfd#hd#hd#h27.7 (1 _d#hd#h  You climb downwards.  You hear the hiss of flowing sand.d#hK/  --more--d#hx ####5 #@.# #..#  ....  d#h...##.....###  ....# #....?.# .... ....... ... #.....## .. ####.## d#hPd#hd#h-8.5 (1.8d#hd#he  downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a scroll of identify. _There is a stone staircase leading up here.d#h 6#### #<@# #.# ......##.....#....#.........d#h8d#hp390 _d#hd#hd#h(d#h,d#h1d#h3d#hd#hd#h d#h< d#h;d#h?d#hFd#hId#ha  #### # ###<.#.#....#..@.....#...........##.....####....# #....?.# ... ..$ ##d#hv ' S   adder (wandering)SFound 13 gold pieces.50Magic Dartd#h} d#h Y _An adder comes into view.d#h "##.##..####.# #####<.#.#.......##........##.......##.....####....# #....?.# ... ........ .#.....# ..####.##  .S ####.d#h~ d#h~ SS$d#hT k1 _The adder hisses angrily.d#h##.# #. .. ####.# ###. ##<.#.#.......##........##........##.@...####....# #....?.# d#hn... ..........#.....#....S####.## ...$ ## ###. d#hd#hd#h AS.d#hr&2d#h3d#hd#hF|.# ##. .. #####.#.###. ##<.#.#.......##........##...........##.....####....# #.@..?.# #.S..........#.....#.....####.##  ...$ #####. d#hFd#hpM:S.d#hN&3d#hoTd#hVd#hx.# ##. .. # d#h####.#.###+. ##<.#.#.... ...##.## ...... d#hj....##.....#### d#h~....# #S.@.?.# ....#.# ......#.....## d#hF......####.## ...d#hh,###. d#hd#hD.Sd#h&4d#h"d#h|$d#hQ .# ###.##...# d#h N####.#.###+ . ##<.#.#.... ...##.## ...... ....##.....#### d#h ....# #.S.@?.# ....#.d#h* # ......#.....## ......####.## d#hX ...$ ######. d#h d#h D.Sd#h .=5d#h! d#h0 = _The adder bites you but does no damage.d#hz(.# ###.# #...# ####.#.###+ . ##<.#.#.... ...##.## .... ....##.....#### ....# #..S.@.# ....#.d#h+# ......#.....## ......####.## ...$ ######. d#hd#hD.Sd#h&6d#h d#hW _The adder attacks as it pursues you! The adder completely misses you. _You see here a scroll of identify.d#hP(I  C - 2 scrolls of identify (gained 1)d#h1)&7d#hx/d#hp2R _The adder barely misses you.d#h.  You hit the adder but do no damage. Your tail-slap misses the adder.d#h -8.1 (0.6d#ha d#h K _The adder misses you.d#h  You hit the adder.  The adder is moderately wounded.d#h  ff   sleepcap (wandering)S   adder  The adder bites you but does no damage.d#h &7d#h d#hw [ _A sleepcap comes into view.d#hyY  You closely miss the adder.The adder is moderately wounded.d#hT[V4-9.3d#had#hd* _The adder bites you.d#hx  You hit the adder. Your tail-slap misses the adder.d#hf.f d#hT&9d#hd#h^ _The adder is severely wounded.d#h  You hit the adder.  You kill the adder!d#h«Mf.... d#hK-960.5d#hd#hZ _Makhleb accepts your kill.d#hvl  .# ###.# #...#d#hl  ####.#.###+ . ##<.#.#.... ...##.## .... ....##.....#### ....# #f..@..#d#hDm S ....#.# ......#.....## ......####.##d#h{m  ...$ ### ###.d#ho d#hYu >.fd#hv 5-1.5 (1.0d#h{ d#h} d#h .# ###.# #...# ####.#.###+ . ##<.#.#.... ...##.## ...... ....##.....#### ....# #.f@...# ....#.# ......#.....## ......####.## ...$ ### ###.d#hd#hc.=2d#hd#hȕM _The sleepcap releases spores at you but does no damage.d#hk  You hit the sleepcap but do no damage.d#h?[5=3.1 (0.6d#h1d#hyc _You tail-slap the sleepcap, but do no damage.d#hE d#h 53-d#h $6 (0.5d#hd#hC _You hit the sleepcap but do no damage. The sleepcap releases spores at you.d#hՋ  You hit the sleepcap.4.1 _The sleepcap is lightly damaged.d#h\{47----  You hit the sleepcap but do no damage.tail-slap the sleepcap, but do no damage.  The sleepcap is lightly damaged. are engulfed in a cloud of soporific spores!  You fall asleep.d#h/  --more--d#h .#  ###.#  #...#  ####.#.###+  . ##<.#.#....  ...##........##  ...............  ....##.....####  ....# #.f@...#  ....#........#  ......#.....##  ......####.##  ...$ ### ###.  2 7 (0.6 _ .#  ###.#  #...#  ####.#.###+  . ##<.#.#....  ...##........##  ...............  ....##.....####  ....# #.f@...#  ....#........#  ......#.....## d#h޲}[12;7H ......####.##  ...$ ### ###. d#h  The sleepcap releases spores at you. You wake up.  You are engulfed in a cloud of soporific spores!3-----11 5.7 (1d#hd#hھ) _You are unaffected.d#h˟k  You hit the sleepcap but do no damage.d#h@4=-d#h$6.3 (0d#hJd#h6 _The sleepcap is lightly damaged.d#ho   You hit the sleepcap but do no damage.You tail-slap the sleepcap, but do no damage.The sleepcap is lightly damaged.9d#hq N _The sleepcap misses you.d#hY  You hit the sleepcap.  The sleepcap is lightly damaged.7.5 _The sleepcap closely misses you.d#hk  You hit the sleepcap but do no damage.d#h&(8.1d#h#d#h%6 _The sleepcap is lightly damaged.d#hn  You hit the sleepcap but do no damage.You tail-slap the sleepcap, but do no damage.The sleepcap is lightly damaged.d#hcB=7d#hd#h]V _The sleepcap closely misses you.d#h  You hit the sleepcap but do no damage. You tail-slap the sleepcap.d#h(9.3d#hd#h6 _The sleepcap is lightly damaged.d#hW  You hit the sleepcap.  You tail-slap the sleepcap, but do no damage.The sleepcap is moderately damaged.d#hX.59d#h]d#h`M _The sleepcap releases spores at you but does no damage.d#h|  You hit the sleepcap but do no damage.The sleepcap is moderately damaged.d#h} )70.5d#h d#ho V _The sleepcap closely misses you.d#h_ k  You hit the sleepcap but do no damage.d#h (1.1d#h d#h c _The sleepcap is moderately damaged.d#h 0--The sleepcap is moderately damaged.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.d#h /  --more--d#h? .#  ###.#  #...#  ####.#.###+  d#h. ##<.#.#....  ...##........##  ...............  ....##.....####  ....# #.f@...#  d#hOL....#........#  ......#.....##  d#h\......####.##  ...$ ### ###.d#h+d#hd#hr[  2 7 _d#hd#h .#  ###.#  #...#  ####.#.###+  d#hȒ. ##<.#.#....  ...##........##  ...............  ....##.....####  ....# #.f@...#  d#h....#........#  ......#.....##  d#h)......####.##  d#hR...$ ### ###. d#hd#h  The sleepcap releases spores at you! You wake up.  You are engulfed in a cloud of soporific spores!d#h͜O27--------d#h411 ==2.7 (1d#hd#hҤ) _You are unaffected.d#hp  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#hM^ .#  corvidae the Conjurer ###.#  Red Draconian of Makhleb ...... #...#  Health: 27/55 ===========------------- ####.#.###+  Magic: 11/13 ====================---- . ##<.#.#....  AC: 7Str: 9 ...##........##  EV: 11Int: 21d#h ...............  SH: 0Dex: 9 ....##.....####  XL:  7 Next: 59% Place: Dungeon:5d#h ....# #.f@...#  Noise: ==-------  Time: 4372.7 (0.0) ....#........#  o) +2 dagger (speed) d#h$......#.....##  Cast: Magic Dart ......####.##  Breath+  ...$ ### ###. f   sleepcap _You are unaffected.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)d#h8/X f*d#h?z.#corvidae the Conjurer###.#Red Draconian of Makhleb ......#...#Health: 27/55 ===========-------------####.#.###+Magic: 11/13 ====================----. ##<.#.#....AC: 7Str: 9...##........##EV: 11Int: 21...............SH: 0Dex: 9....##.....####XL:  7 Next: 59% Place: Dungeon:5....# #.f@...#Noise: ==-------  Time: 4372.7 (0.0)....#....*...#o) +2 dagger (speed)......#..*..#h{0m##Cast: Magic Dart......####.##Breath+ ...$ ######.f   sleepcap _You are unaffected.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lined#h..  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  (Press . to maintain the ray.)  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!d#hg{3.7 (1Ray Breath+ d#hd#h) _You are unaffected.d#hW  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#h .#  corvidae the Conjurer ###.#  Red Draconian of Makhleb ...... #...#  Health: 27/55 ===========------------- ####.#.###+  Magic: 9/13================-------- . ##<.#.#....  AC: 7Str: 9 d#h...##........##  EV: 11Int: 21 ...............  SH: 0Dex: 9 ....##.....####  XL:  7 Next: 59% Place: Dungeon:5 ....# #.f@...#  Noise: ==-------  Time: 4373.7 (0.0)d#hȧ ....#........#  o) +2 dagger (speed) d#hr......#.....##  Cast: Magic Dart ......####.##  Ray Breath+  ...$ ### ###. f   sleepcap _You are unaffected.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#h\Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)d#h_:.#corvidae the Conjurer###.#Red Draconian of Makhleb ......#...#Health: 27/55 ===========-------------####.#.###+Magic: 9/13================--------. ##<.#.#....AC: 7Str: 9...##........##EV: 11Int: 21...............SH: 0Dex: 9....##.....####XL:  7 Next: 59% Place: Dungeon:5....# #**@...#d#h~`Noise: ==-------  Time: 4373.7 (0.0)....#........#o) +2 dagger (speed)......#.....##Cast: Magic Dart......####.##Ray Breath+ ...$ ######.f   sleepcapCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#h$aRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap!d#hM.fRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (moderately damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap!  The sleepcap is heavily damaged.  (Press . to maintain the ray.)d#h`10/13==4.7 (1d#hd#h\V _The sleepcap closely misses you.d#h* ** The searing ray hits the sleepcap!d#hO .fThe sleepcap is almost destroyed.d#h9/13 --5+ Breath+ d#hfd#hM _The sleepcap releases spores at you but does no damage.d#h7  The searing ray hits the sleepcap.  You destroy the sleepcap!d#h<N**d#h\'..d#hR 8=--646Magic Dart+ Breath++ _Makhleb accepts your kill.d#hd#ho _You feel power welling in your lungs.d#h@'0.# ###.# #...# ####.#.###+ . ##<.#.#.... ...##.d#h'e## ...... ....##.....#### ....# #...@..# ....#.# ......#.....## d#h (......####.## ...$ ### d#hW0d#hZ68--7d#h<d#h?< _You stop channelling your searing ray.d#h .# ###.# #...# ####.#.###+ . ##<.#.#.... ...##.## .... ....##.....#### ....# #....@.# ....#.# ......#.....## ......####.## ...$ ### d#h d#h d10/13==--8d#h d#h d#h!M ## .### #...#  ####.#.###+ ##<.#.#....##.####................ ....##....@##### #...#..........#.....##......####.##d#h:&d#h,&9d#hi0d#h2d#hM## .### #...#  ####.#.###+# ##<.#.#..... ######.......@.......d#hԸ ....##.....######## #......##..............#.....##d#hd#h39=1====80d#hd#hd#hc h#.## #.# ###.# #...# d#h ####.#.###+# . ##<.#.#..... ...##.####..#....##.....#....# #......# ....#..# ......#.....##......####.## d#h, d#h &1d#h3 d#h; d#h-#.## #.# ###.# #...# ####.#.###+# . ##<.#.#..... ...##.####..#.# ....##.....# d#hd. ....# #......# ....#........# ......#.....##......####.##...$ ### d#h^4d#hO:s2====2d#h>d#h@d#hB#.## #.# ###.# #...# ####.#.###+# . ##<.#.#..... ...##.####..# .# ....##.....# ....# #......# ....#........# ......#.....##......####.## d#hGd#h(L]30=3d#hRQd#hSd#h1#.## #.# ###.# #...# ####.#.###+# . ##<.#.#..... .#...##.####..# .# ....##.....#  ....# #......#  ....#........# d#h6d#h9s3====4d#h=d#h@d#h3#.## #.# ###.# #...# #####.#.###+# .#. ##<.#.#..... ..#  ...##.####..#  .#  ....##.....# d#hʌ....# #......# ....#.#  ###.d#hid#h &5d#hd#h˛d#h #.##  #.#  ###.# # #...# .#  ####.#.###+###.#  . ##<.#.#..... ...#  ...##.####..# d#hQu .#  ....##.....#  # #......#  #.#  #.....##  ####.##    ...$ ###    d#h^###.    d#hD d#hd#hT1=6d#h4d#hd#hr ' #.##  #.# # ###.# .#  #...# .#  ####.#.###+###.#   ##<.#.#.........#  ##.####..#  #  ##.....#  # #......#  #.#  #.....##  ####.##  $ ###  .   d#hD d#h &7d#h d#h d#hY d#h[ d#h<` d#hb d#h M#   ###. #...#  ####.#.###+###  ##<.#.#.........###........####@.#..............##.##.....######## # ..#........# d#hY d#hG C==8d#h d#h d#h}lM#   ###.# #...# . ####.#.###+### d#h~ ##<.#.#......@..#######..##..............##.######### ..# #......# d#hȃd#h&9d#hd#hld#hrd#h/d#hd#hhd#h7j .# .# #.## .# #.# .#  ###.# .#  #...# .#  ####.#.###+###.#  ##<.#.#.#  .##.####..##  d#hW82...##  ##.....########  .# #......#  .#.#  #.....##  ####.##  .$ ###  d#h>d#hhAC290d#h~Fd#h>Hd#h #.#  #.#  #.## #.#  #.# +.#  ###.# #.#  #...# #.#  ####.#.###+###.#  ##<.#.#.#  ##.####..##  ....##  .##.....######## d#hZ # #......#  #.#  #.....##  ####.##  $ ###  d#hd#h&1d#hd#hd#hM.# # +## #...#  ####.#.###+###  ##<.#.#......... ##.####..##..............## .##.....######## d#hZd#hl&2d#hd#hd#hw(M##.# # +## #...#  ####.#.###+###  ##<.#.#......... ######..## ...............## # 3=3d#h&M##.# # +## #...#  ####.#.###+###  ##<.#.#......... ##........####..## . ##4d#h- TM##.# # +## #...#  ####.#.###+#####<.#.#.........# .#5d#ht M##.# # +## #...# ####.#.###+###.# 6d#h6 M###.# # +###...# #.# #4=7d#h%& #### ..##.## +###..# d#hLj.##.....########  d#hd#h&8d#h~d#hqv _You hear the slow hiss of an avalanche of sand nearby.d#h;  #### ..##.## +###..Breath++  # #......#  d#h d#h &9d#hw d#h; d#h ###.#####_..'###.##d#hT d#h ^5=400d#h0 d#h s _You open the door. _Found a bloodstained altar of Trog.d#h    ####  ..#  #.#  #.#  #.###.###.#d#hr  #.###_..@.#  ###.###.###.# d#h; #...# #.#  ####.#.###+###.#d#hXu  ##<.#.#...#d#h .##.####..## .## .##.....#d#hZ .# #......#d#h d#h d#hU -1 _d#h\d#hQ _There is an open door here.d#h# d#h   ####  ..#  #.# # #.#  #.###.###.# d#h1 #.###_.@'.#d#h٘0  ###.###.###.#  #...# # #.#d#h  ####.#.###+###.#  ##<.#.#..# d#h!u.##.####..## .## d#hB.##.....# .# #......# d#hzd#hƞ-2 _d#hd#hd#h$E    ####  ..# #+ #.#  #. #.# d#hv #.###.###.#  #.###_@.'.#  ###.###.###.# d#h #...# #. #.#  ####.#.###+###.# d#h. ##<.#.#.# .##.####..##d#hr .## .##.....#d#hy .# #......# d#h"d#h4$&3d#h#(d#h)d#h  ####  ..#  #+# #.#  #.# #.# d#h%  #.###.###.#  #.###@..'.#  ###.###.###.#  #...# #.# #.#  ####.#.###+###.# d#h v . ##<.#.#.#  ...##.####..##  .##  ....##.....#.# #......#d#h d#h% T6=4d#h d#h a _There is a bloodstained altar of Trog here.d#hS@M### .+ #.# #.##.###@###.# #.###_..'d#h@|##.###.###.# #...# #.# ####.#.###+###.#d#hd#h]-5 _d#hd#h d#h}M### .+ #@# #.###.###.# #.###_..'.###.###.###...# #.# #.#d#hGd#h&6d#hd#hd&I#####...'d#h,d#h.\7=7d#h+3d#hj5( _You open the door.d#huM#.##. ....$########d#hv#...........# #.# #.### #.###_..'###.###.###.#d#hvd#h=}d#hU&8d#hDd#hbn _Found 11 gold pieces. _There is an open door here.d#h+ "M # ##. ....$########......@....#....###'###.#. #.# #.####.###_..'.#9 _d#hh d#h5j d#h}m d#hQo d#hl #.##..$# #.#d#hF#....###'###.#.. #.# #.#. #.###.###.# #.###_..'.# ###.###.###.# #...# d#h#.# #.# ####.#.###+###.# d#h . ##<.#.#.#d#hd#h|'10d#hd#hcd#hLH...........#... #...##...$# #.#d#hL #....###'###.#.# #.# #.#.. #.###.###.## #.###_..'.# ###.###.###.#d#h'M #...# #.# #.# ####.#.###+###.#  . ##<.#.#d#hLM.#d#hRd#hXT8=1d#h6\d#h`^d#h ...... ..... ...h. #..... #..##.##....$# #d#hi.# #....###'###.#.#. #.# #.#. #.###.###.#.#. #.###_..'.## ###.###.###.#d#h<h   black bear (asleep) #...# #.# #.# ####.#d#hǝ.###+###.#  . ##<.#.#.#d#hl  A black bear comes into view.d#h]u.hhd#hE===2Magic Dartd#hod#h4 _The black bear growls angrily.d#hn......$#............ .... #.h. .. #..#####...$# .......@#######.###.......... #....###'###..#. #.# ...##.###.###.#.# #.###_..'#####.###.## #...# #.#  ####.#.###+###d#h4pd#hKvF.hd#hw0---3d#h}d#h9o _Found 28 gold pieces. _You see here 11 gold pieces.d#h   d#hb Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#h  corvidae the Conjurer ......$#  Red Draconian of Makhleb ...... ...... Health: 38/55 ================-------- ......d#h9 Magic: 11/13 ====================---- .... AC: 7Str: 9 . #... EV: 11Int: 21 d#h... #.h###  SH: 0Dex: 9 d#hY....##.*.$#  XL:  7 Next: 64% Place: Dungeon:5 d#h.......@########  Noise: ---------  Time: 4413.7 (0.0) d#h.###...........#  o) +2 dagger (speed)d#h #....###'###.#  Cast: Magic Dartd#h7 .....#. #.# #.#  Breath++ d#hSv ....##.###.###.# d#ho .#.# #.###_..'.#  h   black beard#h; #####.###.###.#  d#h!#...# #.# #.#  d#hX####.#.###+###.# _You see here 11 gold pieces.  d#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#hyAiming: Searing Ray (safe; 1% risk of failure)  d#h-vPress: ? - help, Shift-Dir - straight lineAim: a black bear (86% to hit)d#h@Hcorvidae the Conjurer......$#Red Draconian of Makhleb ............Health: 38/55 ================--------d#hH~......Magic: 11/13 ====================----..*.AC: 7Str: 9. #.*.EV: 11Int: 21... #.*###SH: 0Dex: 9....##.*.$#d#hI4XL:  7 Next: 64% Place: Dungeon:5.......@########Noise: ---------  Time: 4413.7 (0.0)d#h I.###...........#o) +2 dagger (speed)d#h?I#....###'###.#Cast: Magic Dartd#h]I.....#. #.# #.#Breath++ d#hI....##.###.###.#.#.# #.###_..'.#d#hI5h   black bear#####.###.###.##...# #.# #.#d#hIP####.#.###+###.# _You see here 11 gold pieces.  d#hICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#hJyAiming: Searing Ray (safe; 1% risk of failure)  d#hJoPress: ? - help, Shift-Dir - straight lineAim: a black bear (86% to hit)d#h s  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (86% to hit)  You focus your ray upon the black bear. The searing ray misses the black bear.d#hX...hd#h9===4.7 (1Ray Breath++ d#hd#hf _(Press . to maintain the ray.)d#h **** The searing ray hits the black bear!d#h_ ...hThe black bear is moderately wounded.The black bear closely misses you.d#h%au5+ Breath++ d#hed#hgE _The black bear claws you but does no damage. x2d#h]N **d#hH**The searing ray hits the black bear.d#hk ...hThe black bear is moderately wounded.The black bear closely misses you. The black bear claws you.d#h{7-0--6++ Breath++ d#hH!d#hl#: _The black bear misses you.d#h#d#h **** The searing ray hits the black bear!d#h˘ x...hThe black bear misses you.!  The black bear is severely wounded.  You finish channelling your searing ray.   closely misses you.black bear claws you but does no damage.d#h< J--7d#hX d#hʢ W _The black bear barely misses you.d#hA  The black bear closely misses you.The black bear claws you but does no damage.d#h'8-1==-8d#hd#h$  The black bear closely misses you.  The black bear claws you but does no damage. _The black bear barely misses you.  closely misses you.The black bear claws you but does no damage. _The black bear barely misses you.d#hI _bar  The black bear closely misses you. d#hJ The black bear claws you but does no damage. _bar  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#h% ?  corvidae the Conjurer ......$#  Red Draconian of Makhleb ...... ...... Health: 38/55 ================-------- ...... Magic: 9/13================-------- .... AC: 7Str: 9 d#h . #... EV: 11Int: 21 ... #..###  SH: 0Dex: 9 ....##.h.$#  XL:  7 Next: 64% Place: Dungeon:5 .......@########  Noise: =--------  Time: 4418.7 (0.0)d#h  .###...........#  o) +2 dagger (speed) d#h #....###'###.#  Cast: Magic Dart .....#. #.# #.#  Breath++  d#h. ....##.###.###.#  .#.# #.###_..'.#  h   black beard#hQ W #####.###.###.#  #...# #.# #.# d#ht l ####.#.###+###.# _The black bear barely misses you.d#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#hǙ +Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 86% to hit)d#h Ycorvidae the Conjurer......$#Red Draconian of Makhleb ............Health: 38/55 ================--------......Magic: 9/13================--------..*.AC: 7Str: 9. #.*.EV: 11Int: 21... #.*###SH: 0d#hz Dex: 9....##.*.$#XL:  7 Next: 64% Place: Dungeon:5.......@########Noise: =--------  Time: 4418.7 (0.0).###...........#o) +2 dagger (speed)#....###'###.#Cast: Magic Dart.....#. #.# #.#Breath++ ....##.###.###.#.#.# #.###_..'.#d#h Lh   black bear#####.###.###.##...# #.# #.#####.#.###+###.#d#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d#h wAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.d#h e...hh(berserk)Aim  Press: ? - help, Shift-Dir - straight line: a black bear (severely wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is almost dead.  (Press . to maintain the ray.)=9.7 (1Ray Breath++  _The black bear goes berserk!d#h  The searing ray hits the black bear!  You kill the black bear!****d#hE8....d#hP&83d#hqz20Magic Dart+ Breath++ d#hwd#htZ _Makhleb accepts your kill.d#hcM...)..#.#.......$#........ ....#. #... ... #..##....##.@.$# ......$#######.###........... #....###'##.....#. #.# #.#..9=--1 _You stop channelling your searing ray. Found a flail.d#h|M....... .. ....)..#.#...$##............. .....# #...#  #.@###....##...$# .......$#######.###..........#....###'###.######.10/13==--2d#h  ....... ......)..#.##.........$##.....  ..  .....#. #...#.. #..###.##.@.$#.......$########.###...........#Breath++ #####.#...# #.# #.#d#h d#h& &3d#h d#hM d#hP. .. ....)..#.## .........$## ........... ........ .....# . #...# ... #..### d#h....##..@$# .$######## d#h.###...........# #....###'###.# d#h6.d#he.#.# #.d#h\#####. d#h  d#hd#h 40=1====4d#h d#hnd#h|b. .. ....)..#.## .........$## ........... ........ .....# . #...# ... #..### ....##...@# .$######## .###.....# #....###'###.# d#hL.....#.....##..#.# ### d#hd#hY&5d#h~d#hd#h*x2====6.7 (2d#hd#hV? _You now have 266 gold pieces (gained 14).d#h\ [ . .. ....)..#.## .........$## ........... ........ .....# . #...# ... #..### ....##..@.#d#hA  .$######## .###.....# #....###'###.# .....#. #.# #.# ....##.###.###.# .#.# #.###_..'.# #####.###.###.#  #...# #.# #.#d#h d#h +7.7 (1d#hN d#hó d#h . .. ....)..#.## .........$## ........... ........ .....# . #...# ... #..### ....##.@..# .$######## .###...........# #....###'###.#  .....#. #.# #.# ....##.###.###.# .#.# #.###_..'.# #####.###.###.#  #...# #.# #.#13====8d#h )..#.##........$##.........  ..  .....#. #...#... #..###....##...........@###########........... #....###'###......#. #.# ..####.#.###+###.#9d#hX30.7 (2d#hd#h? _You now have 277 gold pieces (gained 11).d#h[M... .. ...)..#.## .......$##............. .....#. #...# ... #..##....##.@..# .......#######.###........... #....###'##.....#. #.# #.#..2=1.7 (1d#h2bd#hy 3M....... .. ....)..#.## ...$##............. .....# #...#  #.@###....##....# ........#######.###..........#....###'###.######.d#h d#h$ C==2d#h[ d#hl d#h M>... .. )..#.## $##...#..........#...... #.@.#  #..#####....# .......#######.###...........##d#h S...#.# #.d#h d#h &3d#hd#hj; _Found a stone staircase leading down.d#h@CM... ...d#h A>... .. )..#.## $#d#h1AR.#.#d#hSAw..........##...# d#hwA\... #..##d#hA##....# ........########d#hA3.....##.d#hJd#h`S&4d#hWd#h;Zd#hwAM#.#... ...>.. ...... .. )..#.## $#.#.#.....##...##...# d#hw... #..##....##....#...#.d#hd#hX^3=5d#h.d#hd#h@M:##.##..>.. ...... .. )..#.## $#.#.##.....##.##...# ... #..###.....##d#hEd#hK&6d#hRd#h ]6 _Found the Directory of Momentum.d#hZM#####.. .. :## #.##d#h..##>.. ........ ...)..#.## d#hm$##..##d#h1.....##....##...#.d#h_<......d#hd#h&7d#hwd#hd#h{ #####..... ..:......### .........#.## ............## ....>........ .......#... ....)..#.## .$## .# .## .## .....d#h5 ....##....#........# d#h6 d#h T4=8d#hx d#hT d#h 6X#####..... ..:......### .........#.## ............## ....>........ .......#... ....)..#.## .## .# .## .## ....##...#.... #..###.. d#h=d#h*E&9d#hKd#h=Ud#hZ,40.7 (2d#h`d#hpc? _You now have 291 gold pieces (gained 14).d#hK #####..... ..:......### .........#.## ............## ....>........ .......#... ....)..#.## .## .# .## .## ....##...# .... #..### ....##....#  ........#  .###.#d#hاd#hױ+1.7 (1d#hd#hd#h #####..... ..:......### .........#.## ............## ....>........ .......#... ....)..#.## .##d#h .# .## .## ....##...# .... #..### ....##....# ........d#h(## d#h=L .###.#d#hv!d#h3^5=2d#h8d#h=d#hƄ x.#####......:......###...#.##......##.>.........#....)..#.##.##.#.##.##.....##...#..... #..####....##....#.......##  .###.#d#h d#hǚ &3d#h d#hB d#h B.#####......:......###.#.##.....##.>.........#....)..#.##.##.#.##.##......##...#. #..###d#h½ +.#....##....# .........########  .###.#d#ha d#h &4d#h d#h d#h( 3.#####......:......###.#.##....###......>........#.#....)..#.##.##.#.##.##.##...#d#h . #..###..#....##....#...........########  .###.#d#h d#hT6=5d#hB&d#h .#####......:......###.#.##...## #......>........#.#...#.)..#.###.##.#.##.###.##...##..#..###.#....##d#hZ....##.....########  .###.#d#hd#h**&6d#h|2d#h4d#h>.#####......:......###.#.## .## #......>........ ##.#... #.)..#.## #.##.#.##.##.#.##...#  #.#..###.#....##....#.#....########  .###.#7d#hd#hM ########..... :## .#.## ....## >........#...#...)..#.##  ##..##..............##...#...........##d#hFd#h&8d#hsd#hֺd#h8 M### .# ########..... :## #.## ....## >........##...#...)..#.##  ##................##...#....##...d#h ^7=9d#hE d#h!  d#h! m_You hear the slow hiss of an avalanche of sand very nearby.d#hP M###. .# ########..... :## #.## ....## >........##...#...)..#.##  ##................##........#..##d#hXW d#h{c '50d#hj d#hl d#h9M###. .# ########..... :## #.## ....##..>........##...#...)..#.## #.............##.#.......##...#d#hd#h&1d#hld#hBd#h }M###. .#. ########..... :## #.## ..d#hL i##..>........##...#...#.......)..#.##..............#d#hd#h.82d#h%d#h(d#hN M### .#.. ########..... d#hjN ## #.## ..##..>........d#hN .##.........#.....................d#hV d#hl_ &3d#hf d#h%o _  You pick up the Directory of Momentum and begin reading...d#hv +4.7 (2d#h-} d#h; t  You add the spells Shock, Mercury Arrow, Hailstorm and Chain Lightning to your _library.d#hʍd#hd#hޛd#h7d#hG.###. .#...... ###......#####..### .#.## .## d#hw..#......>. .##.#...#.)..#.## d#h'd#hY9=5.7 (1d#hd#hd#hr#.###. .#...... ###.d#hkr.....#####..### .#.## .## ..#......>. d#hr .##.#.#.)..#.##...d#hr##...# d#hzd#hS&6d#hd#hd#h)#.###. .#..#..... ####....#.....#####.#.### .#.## .## ..#......>. .##.#....##.)..#.##....# d#h 1d#h8&7d#hV>d#h?d#h # ## .###. .#..# ..... ####....# .....#####.# .### .#.## .## d#h ..#......>.#.##.#....##..#..##...# d#hq d#hҍ &8d#hn d#h7 d#hBo )## #.. ..#.## .###. .#..# d#ho ~..... ####....# .....#####.# .### .#.## .d#ho .## ..#......>.d#ho # .##..#.)..#d#hp .#####....##d#h5p b.....# d#hOx d#h; _50=9d#h d#h d#hsM## #. .  .#.####. .# #########..@....#####.## .d#ht........#..#......>........###..........d#h|d#h'60d#hd#h׉d#h#### .# ###.. . ...#.## .###. ..#..# ..... ####....# .....#####.# .#### .#.## ...## ..#......>........#.##.#....###.)..#.#####.d#hN..## d#hd#h&1d#hd#hd#h..##..# #. ###..# ...###.... .....#.## .###. ...#..# ..... ####....# d#h.....#####.# .#### .#.## ....## ..#......>........#.##.#....###.d#h)..#.#####..## d#hd#h]&T1=2d#h+d#h-d#h M #. ###..#...###....  .......#.####. #...# #########.......#####.## .................##.......d#h d#h &3d#h d#h d#h|#..# ...# # ...# #. ###..# ...###.... d#h.......#.##  .###. #...#..#  ..... ####..@.#  .....#####.#  .####  .#.##  ..d#hVU...##  ..#......>........#  .##.#....###.)..#.#### d#hP)<4d#hx*d#h,d#h"M## ...##. ###..#..###....  .......#.####. #...# ####d#h #####.......####..............#.##.#.)..d#hJd#h &5d#hd#hvd#hb-|M## ### .#. ###..####.... .......#@#####. #...# ####.#####.......  ..............####.....d#h.).....#d#hX3d#h7^2=6d#h;;d#hb=d#hM##  #.###d#h # .#. ######..@.# d#hn.......#.####. #.#...#..# ####......#####.......#........d#hmd#h&7d#h+d#h>d#h M##  #.## # #.#. ###..###.... .......#.##d#h >###. #.#...#..#..... ####....#....d#hS d#h &8d#h d#hr d#h)d tM##  #.## #.#. ######.... .......#.##.###. #.#...#..###d#hj d#hm T3=9d#hhq d#h`s d#hM##  #.## #.#. ######...........#.##..##.####d#hEd#h'70d#hrd#h0d#hSl ###.####...#. ###...###......#.#..######..............#.##d#h{Y1d#h  ###.####...#. ###...###......#.##.#.d#h Breath++ ##.................##d#h Y2d#h/ r ###.####...# #. ###...###........#.#d#h .###. #.#...#..#.... ####....#....  ..#......>........#d#hY d#h ^4=3d#h d#h| d#h ###.####..#.# #. ###d#h....###......#@##.###. #.#...#...... ####....######.........d#hVD...  .##.........#....##d#h'$d#h(&4d#h+,d#h.d#hd#hd#h` d#h d#hJ ###.####..#.#d#hJ. ###...###....#....#.#.###. #.#...#@.#.... ####..#####....d#hJh.........###.....d#hK.d#hKn....##.......)..#.####d#hRd#hMW&5d#h[d#h]d#hA o .####...#. ###..#...###....#......#.##.###. #.#...#...... ####..#####............####.##.#.)..#.............##d#h d#h d#h> M5=6d#hn d#h d#h  #.## ##..# #...# # #...# #. ###..# ...###....# .......#.## .###. #.#...#..# ..... ####.@..# .....#####.# .#### .#.## .....## ..#......>........# .##.#....## #.)..#.####  #.##d#hޏ d#h &7d#h̛ d#hŝ d#h? #.## ##..# #...# # #...##. ###..##...###....# .......#.## .###. #.#...#..# ..... ####@...# .....#####.# .#### d#hY@,.#.## ....## ..#......>........# .##.#....## #.)..#.####  #.##d#hDd#hK&8d#hPd#hQd#h_ZZM##  #.###..# #...# # #...#. ###.#...###....# ........#.##d#hZ###. #.#..@#..# #########...............####..............#.##.........)..#.##d#had#hg&9d#hlkd#hmd#h ### #.## ##..# #...# # #...# ##. ###..#.#...###....#.#.## .###. #.#.@.#..# ..... ####....# .....#####.......# ....#### .....#.## .........## ..#......>........# .##.........d#hE#....##  #.)..#.####d#h d#hC=80d#h(d#hd#hԒ ### #.## ##..# #...# ## #...# ##.# ###..#.#...###....#.#.## .###. #.#@..#..# ..... ####....# .....#####.......# ..#### ..#.## .....## ..#......>........# .##.#....##  #.)..#.####d#hwd#h6&1d#hd#h7d#h M##  #.##..# #...# ## #.. ##.# ###..##...###....# .......@..#.####....#.#...#..#. #####....######.....................####d#h &2d#h d#hd d#h S ### #.## ##..# #...# ## #...# ##.# ###..#.#...###....#.#.##d#h Q .###....#.#...#..# .....# #####....# .....#####.......# .####  .#.##  d#h .##  ..#......>.#  .##d#h2 %.#....##d#hd d#h &3d#h d#h d#hԈk ### #.## ##..# #...# ## #...#. ##.## ###..##...#...###....##.#.##d#h5V .###....#.#...#..# .....## #####....# .....#####.......# .####  .#.## d#h_: .## d#h ..#......>.#  .##.#....##d#hd#ha&4d#hd#h]d#h7 ### #.## ##..# #...#. ### #...##.. ##.## ###..# #...#...###....# #.#.## .###....#.#...#..#d#h] .....##.#####....# .....#####.......# ...####  .#.##  .## d#h ..#......>.#  .##.#....##d#h[ d#h&5d#hd#h\d#h- #### #.###. ##..#... #...#... ### #...# #... ##.## ###..# #...#...###....# #.#.## .###....#.#...#..#d#h .....##.#####....# .....#####.......# ....#### ...#.## ..## d#h8 ..#......>.#  .##.#....##d#hd#h<6d#h!d#hk k#.... ### #.... #.##.#.... ##..#).....# #...#(...... ### #...# #....##.## ###..#d#hF  #...#...###....# #.#.## .###....#.#...#..# .....##.#####....#..#####.##.....#####.....#.##....##...#......>.#  .##.#....##d#hA d#h% &7d#hi d#h 0 _Found 3 stones and a club.d#h} I #.... ###. #.... #.##.#.... ##..#.).....## #...# (......#### #...# #....##.## ###..# #...#...###....# #d#h .#.## .###....#.#...#..# .....##.#####....# ......#####.# #......#### #......#.##....##.#.d#h% .....>.#  .##.#....##d#hs d#h &8d#h d#h d#hK.) #..... ###..#..... #.##.#..... ##..# .).....## #...# (......#### #...# #....##.## ###..# #...#...###....# #d#hªZ.#.## .###....#.#...#..# .....##.#####....# ......#####.# #.......#### #.......#.## .........## ....#......>.# d#hQ .##.#....##d#hd#h&9d#h4d#hS _Found a runed whip.d#ha DM .......d#h:  ) ## . #.#...#..... #..).....## (..## #.#....##.## ####...###.... #...........#.####....#.#...# .....##.#####......#####.......#.........#....d#h d#h '90d#h d#h d#h( M.## ....... ) .## . #.#.#..... #..).....## ..(..## #.#..@.##.## #####...#...###.... #...........#.####....#.#...#.....##.#####....#......d#h d#h &1d#h d#h d#hU~M....#..## .## .# .) .### ...d#hpV #.#.#..... #).....## d#hV..(..## #.....#....##.## ###d#hV. ##...#...###.... #...........#.#.###....#.#...#..#....d#hVd#h_d#h f&2d#hmd#hod#h eM.#...#### .....#..## ..# .. .) ### ....# #.#.#.....#)....@## (..## #....#....##.## ###... ##...#...###..... #...........#.###...d#hd#hM&3d#h:d#hd#hw .#...#### .....#..## ..## ..# .) #......# ###....#......# #.###...#.....# ##..##..)...@.## #...#.(......#### #...#.#....##.## ###..#. ##...#...###....#.. #.....#.##.. .###....#.#...#..#d#hxS. .....##.#####....# ......#####.#  #.####d#hd#h&4d#hd#hȑd#hm  .#...#### .....#..## ..## ..#. .) #......# ###....#......# #.## #...#.....# ##..# #..)..@..## #...#.(......#### #...#.#....##.## ###..#..##...#...###....#.. #...........#.##....###....#.#...#..#... .....##.#####....#..........#####d#hn \.#  #.####d#hx d#h &5d#h; d#h d#h E .#...##### .....#..###. ........##... ..#...) #......# ###...#......# #.## #...#.....# ##..# #..).@...## #...#.(......#### #...#d#h.#....##.## ###..##......##...#...###....#.. #...........#.##..###....#.#...#..# .......##.#####....# .......#####.#  #.#### d#hd#h &6d#h*d#h...#...#### ##......#..###...........###.............#d#hEO#....)##......# ###..#......# #. #...#.....# ##.. #..)@....## #....(......#### #....#....##.## ###..d#h#......##...#...###.....##...........#..###....#.#...#.......##.#####....#.....#####d#hQ. #.d#hDd#hR&7d#hUd#h d#hd/ ...#...#### ##......#..## ##...........## #.............# #....)##......#  .......#......# #. #...#.....# ## #..@.....## #.(......#### #.#....##.## ###.##......##...#...### .##..#..###....#.#...#....##.#####.#....##### #.d#hBd#h &8d#hd#hM _You see here a +0 club.d#hMJ  ...#...######......#..####.....##......#....)##...##.......#...d#hJ i #...#.....# #...##..).....#.......####..#.## ######...#...###...............#..d#hJ ##.....#..............## .d#hmK d#hmT d#hxa -9 _d#hj d#h,t =  p - 27 stones (gained 3)d#h` -500.7 (2d#h d#ht v _You hear the slow hiss of a distant avalanche of sand.d#hc4 ##......#..####.....###......#....)##.##.......#... ## #...##..).....#............#####....##.## ######...#...###..............##....#.#.#...###..............#. ...d#hd#hg+1.7 (1d#h d#hd#h ##.....###...........)##.##........... ## #d#hh{..##..).....##............#####....##.## ###.###...#...###............##....#.#Breath++ d#h..#... .................. d#h@#>d#h<2d#h+d#hd#h ......)##......##........#........ #..# #d#h<.##..).....##............#####....##.## ######...#...###.............##....#.#....##.#####..#d#h\_...#####......d#hzg....... ....#....d#h^.##.........#... d#hd#h?&3d#hd#h" )####........#........ #...# #.##..).....#............#####.## ######...#...###............##....#.#....##.#####..#..#####...Breath++ #.....$.# .##.........#...  #.)..#.##d#hgd#h`&4d#hm2@ _Found 8 gold pieces.d#h>= x .......... #...# ###..).....#............####.#.## ######...#...###............###....#.#....##.#####..#d#h>> ###... #..............#####.#... .#.......)..#.## ......d#h&G d#h^J &5d#hN d#hO d#h I  ## ###..).....#............####.#.## ###.###...#...###............###....#.#....##.#####...####... #..............#####.. ....d#h ....#.............# ...d#h d#h &6d#hp d#h d#hk ... #...#.....# ##....##..).....## #......#### #...#....##.## ###..##......##...#...###..d#h Q##....#.#.###....#.#...#..##.#####..#.#####.#.....#.##...###.#.##... ...d#h u#.... ....#......>..$.# #..##.#.d#hO ... #..#.......)..#.#...#....d#hu :#.#d#h d#h &7d#h d#h d#h##..).....#............#####.## ######...#...###.............#.###....#.#...#......##.#####..#####... #.....#@.............####...##.#... .....#.... ....#>.$.# .#..#...#.. #.#..#.......)..#.### . ...#.............# #.......#d#hd#hA&8d#hád#h}d#h ...........####.#....##.## #####d#hd#...#...###...............#.#........###....#.#...#..............##.#####..#.....####...d#hD #.....#..............#####.#.........#....)....#d#he>.$.##.#..##.........#d#h^..d#hl..##..d#h7..............##d#hld#h&9d#hd#hJ% _Found a dagger.d#hm  #.## #####......##...#...###.................#.#.....###....#.#...#..........##.#####..#.....####... #.....#..............####...##.#.........#....)....#>.$.##.#..##.........#...Breath++ ...# #.#...#.......##...#10d#hnf  ###...#...###.................#.#...###....#.#...#.........##.#####..#####... #.....#..............###...##.......#....)..@.#......>.$.##.#..##.........#.. #.#..#.......)..#.###Breath++ #.#.#........#..###d#hm d#hr &1d#hjv d#hx d#h  ..........#.#...###....#.#...#.......##.#####..#.####... #.....#..............###.##.................#....)....#......>.$.##.#.@##...#.. #.#..#.)..#.### .........####.......#......#....##....#d#h= &2d#h` d#h #....#.#...#........##.#####..#..###... #.....#..............###.###.........#............d#hp...#....)....#......>.$.##.#..##...#.. .)..#.### ......d#h/r........####....d#hFY ##...#d#h`>...d#h.. #....#....##....#d#h #...........#### d#h d#h&3d#hd#hrd#h ....##.#####..#...#####... #.....#..............####...###......#.............#....)....#>.$.##.#..#...#...#.#..#.)..#.### ............####.......... ##........# #........## ......#.#.......###........ 4d#h62 ####... #.....#..............###..###........................#....)....#......>.$.##.#..##.........#...#.#..#.......)..#.### ........#...............####.@........ ### ## ###...# .(.. ...###....###'# 5 _Found 4 stones.d#hh  #..............###...###........................#....)....#......>.$.##.#..##.........#...#.#..#.......)..#.### ........#.........####.... ### ## ###...# ..#..###.....#..∩ [.......#. #.# d#h,6 _Found a chain mail. Found a sand-covered staircase.d#h #.....#.##...###.....#.##...........##....)....#......>..$.##.#..##.#....#....#.#..#.)..#.#d#h Z........#.## ..####.# ##.## #.d#h ## #.#.##...# ..#.d#h #..### .#....#....d#h8 O..#.#.....d#h\ #####.. (......###.d#h ... ..∩..[..#....###'##.....#. #.#d#h d#h &7d#h d#h}# d#hx#.....#.#### #...###....#.## #..........##....)....#......>.#.$.##.#..##.#....#....#.#..#.)..#.#### ........#.## ..####.# ##.## #.## #.#.##...# ...#.#..### ..#....#....#....#.#.# ... (......###. ... ..∩..[..#....###'### #hy34m.....#. #.# # d#hd#h݌&8d#hd#hd#h#.....#.#### #...###....#.## #..........## d#h#....)....#......>.# .$.##.#..##.#....## ....#.#..#.d#h0)..#.#### .#.## ..####.d#hQ# ##.## #.d#h{## #.#.##...# d#h...#.#..### ...#....#....##d#h....#....#.#.#d#hN... (......###.... ..∩..[..#....###'###......#. #.# #.d#hd#h&9d#hd#hu ##.......###....)....#>d#hNv ..$.##.#..#...#....#...#.#..#.)..#.####  ..............## ####....d#hv ### ## ###...# ....#..###...#....#....##......d#hv.....#...............#. #.# #. ##.###.##d#hd#hؐ'20d#hݔd#hd#h< ......###....)....#>..$.##.#..#...#....#...#.#..#.)..#.####  ............## ####.... ### ## #.###...# ....#..###...#....#....##........#.#...........#######.(......###...............∩..[........#..........#.# #.###_..'. 1d#h # #....)....#>..$.##.#..#...#....#...#.#..#.)..#.####  ............## ####.... ### ### d#hb6#.###...# ...#..###...#....#....##........#.#...........#######......#Breath++ .....d#hd....#..d#h#........#.#######.###.###. d#hd#h' &2d#hY d#hJ d#h#  .$.##.#..#...#....#...#.#..#.)..#.####  ............## ####.... ### #.## ####.###...# ......#..###...#...@#....##........#.#...........#######(......###...............#...Breath++ ..##.........####...# #.# #. 3d#h d#hœ d#h6  .$.##.#..##.#....## ....#.#..#.)..#.#### ........#.## ..####..# ##..##d#h  #..##.####.#.##...##.....#.#..### ...#..@.#....##....# ....#.#. ....(......###d#h=  ......∩..[..#....###'###............#. #.# #.#.##.###.###. #.#.###.###_..' .#####.###.### #...# #.# #d#h d#hb &4d#h d#h d#h&= ....)..#.####  .............## ####.... ##.# ### .####.#.##...# d#h'#.....#........#..### ...#....#....##........#.#@..........######....(......###................∩..[..#....###'###..Breath++ #.##.......#####.#.###+### d#h{0d#h=&5d#hFd#hhTd#h  ............## ####.......... ##.# #.## .####.#.......##...# #.....#........#..###....#....#....##........#.#...........######d#h;....(..@...###............∩..[..#....###'###..........#. #.# #.....##.###.##.#... ......###. ##<.#.#........ d#hid#h]&6d#h?.d#hMx ####.... ##......# ........## .####.#.......##...# #.....#........#..###....#....#....##.......#.#...........######(......###..........d#hXN..∩@.[..#....###'###..........#. #.# #.....##.###.##. #.#_..'.......##...##........####.. d#hWd#hc&7d#hid#hkd#hV  ..####.# ##.........##. #..............##..####.#.......##...#.#.....#........#..###..#....#....##....#.#.#..(......####......@..[..#....###'#.........#. #.# #..#.##.###... #.#.###.###_.. .#####.###. ..##.# #...# #.# .. ......#####.#.###+.. ......##d#hЯ y#<.#.# ...##.####d#h d#hI &8d#h_ d#h! ] _There is a sand-covered staircase here.d#h'Cd#hZNd#hYSd#h[d#h>i-9 _d#h8pd#hN|d#hY d#h ##+++##  #∩....# an Ossuary d#h t#@....#  ####### d#h/# d#hTd#htD The world spins around you as you enter the gateway.d#hZd#hd#hr.30.4 (1.7d#h7wd#h_{ _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.d#h d#h* d#hY d#hq d#h! d#h Q _d#hĘ ##....ß#ß#......ßZ#........#........#..............##'''## #∩@...# #∩....# #######Magic DartZ   ogre zombie (dormant)d#h# F 10  You open the gate.d#h F.ZZd#h !d#h +2.4 (2d#h d#hЩ _ _An ogre zombie comes into view.d#h4##....ß#ß.#......ß.#......Z.#.#.. #...... ##'''## d#hj4#∩.@..# #∩....# # d#h5d#h9R.Zd#h;+3.4 (1d#h?d#hAd#hX##....ß#ß. #......ß.. #... #.....Z... #........ #...... ##'''## #∩..@.# #∩....# # d#hR.Zd#h&4d#hd#hd#hf##....ß#ß.......ß...........Z... .. ##'''## ∩....∩##### d#hd#hҏ.ZZ   ogre zombied#h5&5d#hd#hd#hs #....ß#ß..ß................. #...Z..#'''#∩∩....#######d#hax d#hz &6d#h~ d#h d#hM ###.Z.ß...#....ß#ß..ß.......................# #...Z....###''@##∩∩....#######Z   gnoll zombie (dormant)d#hn  A gnoll zombie comes into view.d#h:`48----=7d#h=%d#h( _The ogre zombie hits you! _There is an open gate, spattered with blood here.d#ho #...Z ###.Z.ß.#....ß#ßß................# #..@Z....###'''######∩....#∩....#######Z 2 gnoll zombies (dormant)d#hd#hai9=----8d#hd#h_ _A gnoll zombie comes into view.d#h ZZZZYou hit the ogre zombie.  The ogre zombie is lightly damaged.=9.0 (0.6d#h" d#h Y _The ogre zombie closely misses you.d#h6 \  You hit the ogre zombie. You tail-slap the ogre zombie.d#h7 d#h> `...ßZZd#h? &6d#hIE d#hH 9 _The ogre zombie is lightly damaged.d#he  You barely miss the ogre zombie.d#h:)40.2d#hd#h*9 _The ogre zombie is lightly damaged.d#ht=  You hit the ogre zombie.d#huu  The ogre zombie is moderately damaged.d#h+}...ß#ßZZ d#h~B=8d#hd#hQ _The ogre zombie misses you.d#hD #......###...ß##....ß#ßZ...Z..ß...............#Z....# ##''@#######∩....# ∩....###### d#h d#hj d#h ^....ßZZd#h; 5-1.8 (1.0d#h d#h g _There is an open gate, spattered with blood here.d#h###...ß##....ß#ß........ßZ..Z........................#Z....# ##'''#######∩..@.# ∩#####d#h[ .Zd#h<@The ogre zombie attacks as it pursues you!d#h750=2d#hUd#hX _The ogre zombie barely misses you.d#h<  d#ht  You hit the ogre zombie.  You tail-slap the ogre zombie, but do no damage.d#h d#h@# ..Z   gnoll zombied#h$ -3.4 (0.6d#hO* d#h^- f _The ogre zombie is moderately damaged.d#h=  You hit the ogre zombie.d#h(4.0d#h5d#hf _The ogre zombie is moderately damaged.d#h  You hit the ogre zombie.  The ogre zombie is moderately damaged.d#hH.Zd#h_4----=6d#hɮd#h/ _The ogre zombie hits you!d#h{ \  You hit the ogre zombie. You tail-slap the ogre zombie.d#h0| 0-5.2d#h d#h c _The ogre zombie is heavily damaged.d#hX4\  You hit the ogre zombie. You tail-slap the ogre zombie.d#h:m.Z d#h;_1-----8d#h@d#hCd _The ogre zombie is severely damaged.d#hy  You hit the ogre zombie but do no damage.The ogre zombie is severely damaged.d#h (6.4d#hd#hY _The ogre zombie closely misses you.d#h9 =  You hit the ogre zombie.d#h [.Zd#h (7.0d#hd#h(d _The ogre zombie is severely damaged.d#h=  You hit the ogre zombie.d#h+5 (0.5d#hd#hd _The ogre zombie is severely damaged.d#hA4 =  You hit the ogre zombie.d#h; ZZ 2 gnoll zombies  You hit the ogre zombie. _The ogre zombie is severely damaged.  You hit the ogre zombie. d#h; _The ogre zombie is severely damaged.  You hit the ogre zombie.  The ogre zombie is almost destroyed.d#hM= 508.1 (0.6d#hA d#hE l _The ogre zombie misses you. The gnoll zombie hits you.d#h_c  You hit the ogre zombie.7d#hd#h}d _The ogre zombie is almost destroyed.d#hC  You hit the ogre zombie.  You destroy the ogre zombie!d#hDEd#hUKd.Z d#hP8179.3d#hUd#hXZ _Makhleb accepts your kill.d#hw   You hit the gnoll zombie.  The gnoll zombie is lightly damaged.8 (0.5 _The gnoll zombie completely misses you.d#h.  You hit the gnoll zombie.  The gnoll zombie is heavily damaged.d#h50.4 (0.6 _The gnoll zombie hits you but does no damage.d#h  You hit the gnoll zombie.  The gnoll zombie is heavily damaged.d#h(1.0d#hd#h{_  You hit the gnoll zombie.  The gnoll zombie is heavily damaged. _The gnoll zombie hits you but does no damage.  You hit the gnoll zombie.  The gnoll zombie is heavily damaged. _The gnoll zombie hits you but does no damage.d#h  _The gnoll zombie hits you but does no damage.  You hit the gnoll zombie.  The gnoll zombie is heavily damaged. _The gnoll zombie hits you but does no damage.  d#h uYou hit the gnoll zombie.  The gnoll zombie is severely damaged.d#h8 <6d#h  d#h 5_The gnoll zombie hits you but does no damage.d#h-&  d#hq-You hit the gnoll zombie. You tail-slap the gnoll zombie.  The gnoll zombie is almost destroyed.d#h.(2.2d#h4d#h7Y _The gnoll zombie barely misses you.d#h  You hit the gnoll zombie.  You destroy the gnoll zombie!d#h'   gnoll zombied#h\2=88d#hd#hZ _Makhleb accepts your kill.d#h  #... ###...ß...#....ß#ß..ß......................# #........###'Z@######∩...d#hj e∩....#######d#hñ d#h! -3.8 (1.0d#h d#hݹ _The gnoll zombie hits you but does no damage. _There is an open gate, spattered with blood here.d#h>  You hit the gnoll zombie.d#h-4.4 (0.6d#hd#hE: _The gnoll zombie is lightly damaged.d#h*a  You hit the gnoll zombie.  The gnoll zombie is moderately damaged.d#h]ad#h.b(5.0d#hyhd#hkC _The gnoll zombie hits you but does no damage.d#h>  You hit the gnoll zombie.d#hB=6d#hd#hFd _The gnoll zombie is heavily damaged.d#h  You hit the gnoll zombie.  The gnoll zombie is severely damaged.d#h 036.2d#h d#hR Z _The gnoll zombie closely misses you.d#hp h  You hit the gnoll zombie.d#h4q &8d#h/v d#hyx e _The gnoll zombie is almost destroyed.d#h  You hit the gnoll zombie but do no damage.The gnoll zombie is almost destroyed.d#h-7.3 (0.5d#hd#h=  d#hr K_The gnoll zombie barely misses you.d#hd  You hit the gnoll zombie.  You destroy the gnoll zombie!d#hj/' d#h"tb9 (0.6Magic Dartd#hyd#he|Z _Makhleb accepts your kill.d#hc #...... ###...ß... ##....ß#ß.. #......ß... #.. #.. #.# #.# ##'@'###### #∩....# #∩....# #d#hkhd#hr5-8.9 (1.0d#hsd#h2vQ _There is an open gate here.d#h  #..... ###...ß.#....ß#ßß...........# #.@......###'''######∩...∩....#######d#h: 4=-9 _d#hF#...... ###...ß... ##....ß#ß.. #......ß... #.d#hxFD. #.. #.# #.# ##'''###### d#hF#∩....# #∩....# d#hfNd#hBT'60d#hIYd#h_[d#h##......###...ß...##....ß#ß..#......ß...#..#..##.# #.# ##'''###### #∩....# #∩....# #######d#hd#hD&1d#hd#hƁ##.......####...ß....#d#h##....ß#ß...##......ß....##.d#hO..##.d#h6.# #.# d#hIC#.# d#h\4##'''###### d#h#∩....# #∩....# #######d#hOd#h^5=2d#h6d#hBd#h 0##.......# ###...ß....# ##....ß#ß...# #......ß....# #...# #..# #.# #.# ##'''###### #∩....# #∩....# #######3d#h ##.......# ###...ß....# ##....ß#ß...# #......ß....# #...# #..# #.# #.# ##'''###### #∩....# #∩....# d#h <4d#h> d#h d#hm##.......# ###...ß....# ##....ß#ß...# #......ß....# #...# #..# #.# #.# ##'''###### #∩....# #∩....# d#hd#h&5d#hd#h&d#hX ##Z.Z ##... ###...ß.#....ß#ßß.#..........#.# #........###'''######∩.∩....#######Z   adder zombie (dormant)Z   hobgoblin zombie (dormant)d#hFRZZd#hT6=6d#hd#hv _An adder zombie and a hobgoblin zombie come into view.d#hH ... ##Z.Z ##... ###...ß.#....ß#ßß.#d#h3.......@..#.## #........###'''######∩..∩....Z   hobgoblin zombie#######d#h>d#hB.Zd#hSKSilenced 7d#hfd#hd#h#KM## . ##Z.. ##...Z ###...ß.#....ß#ßß.#..........##.## #........####'''######Z   adder zombie (dormant)d#hId#hB.Zd#h &8d#hOd#hd#h ##.....# #......# ##Z.....# ##.......# d#hհ .###...ßZ...# ##....ß#ß...# #......ß....# #...# #..## d#h #.## #.## ##'''######d#h@ #∩....# #∩....# d#h d#h B.Zd#hN #7d#hx ;=9d#h d#h d#h{ ##.....# #......# ##Z.....# ##.......# ###...ß....# d#h ##....ß#ßZ..# #......ß....# #.# #..## #.## #.d#h<## ##''#∩....# #∩....# d#h,d#hgB.Zd#hyi--------- 70Magic Dartd#h^d#h!d#h$1  You hit the hobgoblin zombie. You tail-slap the hobgoblin zombie.=1.4 (0.5d#h3d#h6i _The hobgoblin zombie is severely damaged.d#h  You hit the hobgoblin zombie.  You destroy the hobgoblin zombie!d#h0 M.d#h -2.0 (0.6d#h# p _Makhleb accepts your kill.d#hz J #...### #. ##Z ##... ###...ß.#....ß#ßß.........##.## #........###'''######∩∩....#######d#hl d#hb d.ZZd#h" =8-3.0 (1.0d#h& d#h ) d#h5+++  #...###  ##.. ##..Z ###...ß.#....ß#ßß.........##.## #........###'''#d#h5m#####∩∩....d#hy7d#hI=F.Zd#hi?@-4d#hEDd#hAFd#hWmO+++  #...###  ## ##.... ###...ßZ#....ß#ß...ß.........##.## #.......d#h n.###'''######∩d#h(od#hu6.Zd#hv&5d#h{d#h}d#hg%+++  #...###  ## ##..... ###...ß.Zd#h=h#....ß#ßß..........##.## #........###'''######d#hqd#hr.=6d#hHwd#hWD _The adder zombie bites you but does no damage.d#h_ f #+++# #...### ##.....# #......# ##......# ##d#h` .# ###...ß.Z..# ##....ß#ß...# #......ß....# #...........# #..........## #.........## #........##  ##'''######d#hh d#hi 9=Silenced 7Magic Dartd#hm d#hp D _The adder zombie bites you but does no damage.d#h  You hit the adder zombie.  The adder zombie is lightly damaged.6 (0.6d#h(d#h.Y _The adder zombie barely misses you.d#h_f  You barely miss the adder zombie.d#h9`(8.2d#hed#hh: _The adder zombie is lightly damaged.d#h/  You hit the adder zombie. Your tail-slap misses the adder zombie.The adder zombie is moderately damaged.8d#hD _The adder zombie bites you but does no damage.d#h  You hit the adder zombie.  The adder zombie is heavily damaged.d#h8 I=9.3 (0.5d#h" d#h  Z _The adder zombie closely misses you.d#he  You hit the adder zombie.  You tail-slap the adder zombie, but do no damage.509 (0.6d#h d#h e _The adder zombie is severely damaged.d#h  You hit the adder zombie.  The adder zombie is almost destroyed.d#h)80.5d#hd#hR _The adder zombie misses you.e#h6  You hit the adder zombie.  You destroy the adder zombie!e#h=D.e#h B091.1e#hhGe#hoTZ _Makhleb accepts your kill.e#hBs #+++#...#####......###.###...ß##....ß#ß......ß.........''######∩....#e#hLIC2.1 (1.0e#hONe#hQe#h E #+++#...#####......###.###...ß##....ß#ß......ß.....#..#∩....#e#hE e#h &3e#hZ e#h1 e#hfi 5M+++#  #...###  ## ##... ###...ß.#....ß#ß..ß..#..........##..e#hp e#hp T1=4e#hUv e#hw e#hM+++#  #...###  ## ##... ###...ß.#....ß#ß....ße#hD#...........#...''#####e#he#h&5e#he#he#hM+++#  #...###  ## ##... ###...ß.#....ß#ß#......ß....#..........##e#hIe#h&6e#he#he#hT59M+++#  #...###  ## ##... ###...ß.##....ß#ß...#..........##e#hu>e#h>W2=7e#hDe#hFe#hM+++#  #...####  ## ##...###...ß....#..........##e#h e#hh&8e#he#h>e#h, M+++#  #..@#####  ####.......#..........#e#h4 <9e#h9 e#h= e#h)...ß....#.......#.Z....Z...Z#....#...#'''Z   goblin zombie (dormant)Z   hobgoblin zombie (dormant)Z   ogre zombie (dormant)e#h/7  You open the gate.e#h'90e#he#hH _A hobgoblin zombie, an ogre zombie and a goblin zombie come into view.e#h...ß#ß...ß....#.......##.Z....##Z...Z.....''@#  #...#####.....# # ## ##... ###...ß.#....ß#ßße#h e#hEx.ZZe#h'T3=1e#he#hQ _There is an open gate here.e#h .....ß.....ß#ß#...ße#h~ ?#....Z....##Z.....#Z..#..e#h #'''#  #...####..... #......#e#h P ###e#h  ##.......# ###...ß.#....ß#ße#h <2e#h e#h Z _The goblin zombie barely misses you.e#h*i  You hit the goblin zombie.e#h++7 (0.6e#h1e#hg4e _The goblin zombie is heavily damaged.e#h<  You hit the goblin zombie. You tail-slap the goblin zombie.  You destroy the goblin zombie!e#h٫Z.Z   hobgoblin zombie (dormant)Z   ogre zombiee#h(3.3e#he#h"Z _Makhleb accepts your kill.e#h Z......Z.ß.....ß#ß#...ß#....Z#Z..#...###'''#  #...### #...... ##......Z   gnoll zombie (dormant) ##.......#Z   orc zombie (dormant) ###...ß.Z   ogre zombiee#h e#h} K.Ze#h e4=4.3 (1.0e#h e#h# p _A gnoll zombie and an orc zombie come into view.e#hj..#Z......Z.ß.....ß#ß#...ß#...Z#..##Z.......###'''#  #...### # ##...... ##...e#hrZZ.Ze#hnr&5e#h@xe#hze#hyv   You hit the ogre zombie.  You tail-slap the ogre zombie, but do no damage..Z9 (0.6e#hx e#h{ 9 _The ogre zombie is lightly damaged.e#h  ZZYou hit the ogre zombie.  The ogre zombie is lightly damaged.e#hW0--6.5e#hHe#h/ _The ogre zombie hits you.e#h?~  You hit the ogre zombie. Z.ZZThe ogre zombie is lightly damaged.1=-7.1e#hPE] _The hobgoblin zombie barely misses you.e#h .........##Z.....ß.Zß#ß.e#hM P #...ß. #... #..ZZ##.. #...##'''# e#h ...#####.....e#h }.####.......e#h 7###...ße#h e#h) e#h e#hT .Z...ß..Z.Ze#h -8.1 (1.0e#hA e#h e#h# .Z...ß...ß#ßZ #...ß.. #... #ZZ##... #..@###e#h '''# ...#####......##......##.......###...ß....###....ß#ße#h e#hQ ,e#h e#h_ e#h .Z.ß#ß.Z..ZZe#h &9e#h e#h e#hzß..Z.ß#ß #...ß.Z #..... ####..ZZ.# #...###''@# ...#####.....#......##......###.####...ß....###....ß#ße#hS&......ß.e#hje  The ogre zombie attacks as it pursues you!e#h"s.Z.Ze#h#(600e#h)e#he, e#h,l_The ogre zombie barely misses you. _There is an open gate here.e#hß#ß #.Z.ß.Z #.......#e#h ###......###...Z. #..Z##'''# ..@###e#h%##.....##......###e#hJ##.###...ß##....ß#ße#hqV......ß..e#he#h2e#he#h ..ß..Z..ZZ.e#hqe2=1 _e#he#he#h{ .ß.....ß#ß#...ß....##.Z..Z..##......##......##..Z....Z###''@#  #...#####.....# # ## ##... ###...ß.#....ß#ßße#h| ,e#hS ....Z..Z.Z2e#h { _The ogre zombie barely misses you. _There is an open gate here.e#hv  You hit the ogre zombie. You tail-slap the ogre zombie.e#h+7 (0.6e#h!e#h$f _The ogre zombie is moderately damaged.e#h[N  You hit the ogre zombie.  The ogre zombie is moderately damaged.e#hTd ....Z..Ze#hTGThe hobgoblin zombie hits you but does no damage.e#hVZ43----3.3e#h[e#ha^/ _The ogre zombie hits you!e#h[ 6  You hit the ogre zombie but do no damage.You tail-slap the ogre zombie.9 _The ogre zombie is moderately damaged.e#hV8=  You hit the ogre zombie.e#h}9r  The ogre zombie is heavily damaged.e#hAc....Z.Ze#h Bc4=---4.5e#hHe#h+KG _The hobgoblin zombie hits you but does no damage.e#h  You hit the ogre zombie.  The ogre zombie is heavily damaged.e#h{c33-----5.1e#hwe#h/ _The ogre zombie hits you!e#h[  You hit the ogre zombie.  You tail-slap the ogre zombie, but do no damage.The ogre zombie is severely damaged.e#hȍ k2------7e#hX e#h/ 4 _The hobgoblin zombie hits you. e#h  You hit the ogre zombie..Z6.3 e#hO e#hc!d _The ogre zombie is severely damaged. e#hs  You hit the ogre zombie.  The ogre zombie is severely damaged.The hobgoblin zombie hits you but does no damage. e#ht +8 (0.5 e#ho{  e#hE~ Q _The ogre zombie misses you. e#h=  You hit the ogre zombie. e#h.Z 7.4 (0.6 e#h e#hSd _The ogre zombie is almost destroyed. e#hk  You hit the ogre zombie.  The ogre zombie is almost destroyed. e#hk^3=8.0 e#hq e#huG _The hobgoblin zombie hits you but does no damage. e#h/=  You hit the ogre zombie. e#he7G.Z e#h7&6 e#h,= e#h?d _The ogre zombie is almost destroyed. e#h  You hit the ogre zombie.  You destroy the ogre zombie! e#hI .Z e#hQd  Makhleb accepts your kill. e#hwM=939.2 e#h] t _The hobgoblin zombie closely misses you. e#ht{  You hit the gnoll zombie.  The gnoll zombie is lightly damaged.8 _The gnoll zombie closely misses you. e#h\[ y  You hit the gnoll zombie.  The gnoll zombie is moderately damaged.The orc zombie hits you but does no damage.10.4 _The hobgoblin zombie hits you but does no damage. e#hW@F  You hit the gnoll zombie.  e#h@NThe gnoll zombie is heavily damaged. e#hAG49 (0.5 e#h>F e#hH  e#hHO_The gnoll zombie completely misses you. e#h \  You completely miss the gnoll zombie. e#hGNThe gnoll zombie is heavily damaged. e#hc2-1.5 (0.6 e#hh e#hv _The orc zombie barely misses you. The hobgoblin zombie hits you. e#hnh  You hit the gnoll zombie. e#h(2.1 e#h e#he _The gnoll zombie is severely damaged.e#h  You hit the gnoll zombie. _The gnoll zombie is severely damaged.You hit the gnoll zombie but do no damage.  You tail-slap the gnoll zombie.  The gnoll zombie is almost destroyed.  The gnoll zombie barely misses you.6 (0.5e#hxe#hA _The orc zombie hits you but does no damage.e#hf  You hit the gnoll zombie.  You destroy the gnoll zombie!e#h '  orc  Makhleb accepts your kill.e#h (3.1e#h e#h ^ _The hobgoblin zombie closely misses you.e#h0[-7 (0.6e#h6e#h%8^ _You hit the orc zombie but do no damage.e#hlA  You hit the orc zombie.  The orc zombie is moderately damaged.e#hABD04.3e#h3Ie#h>Jw _The orc zombie closely misses you. The hobgoblin zombie hits you.e#h8 <  You hit the orc zombie.e#h &9e#h) e#h b _The orc zombie is heavily damaged.e#hŃ  You hit the orc zombie.  The orc zombie is severely damaged.The orc zombie hits you but does no damage.e#hI(5.5e#h8e#h ] _The hobgoblin zombie barely misses you.e#h  You hit the orc zombie.  You tail-slap the orc zombie, but do no damage.6.1e#hSe#h c _The orc zombie is severely damaged.e#ht&  e#h&uYou barely miss the orc zombie. You tail-slap the orc zombie.  You destroy the orc zombie!e#hD} .  Makhleb accepts your kill.e#h'<7e#hٍG _The hobgoblin zombie hits you but does no damage.e#hv ......ß.....ß#ß#...ß#.#e#hR #......###.....#.Z@###'''#  #...####..... #......# ### ##.......# ###...ß.#....ß#ß7.7 (1.0e#hׂ e#h" e#h  You hit the hobgoblin zombie. You tail-slap the hobgoblin zombie.  The hobgoblin zombie is severely damaged.e#h9I18.3 (0.6e#h/$e#h,] _The hobgoblin zombie barely misses you.e#h&  e#h\eYou hit the hobgoblin zombie.  You destroy the hobgoblin zombie!e#hpC.e#h}.49e#h6e#hZ _Makhleb accepts your kill.e#h .# .....ß....# ....ß#ß...# #...ß....#e#h9 #.......# #......# #......# ##.....# #.@.### #'''#e#hj" #...### ##.....# #......#e#h ##......# ##.......# e#h ###...ß....#  ##....ß#ß...#e#he#h-9.9 (1.0e#he#he#h M#.............ß.....ß#ß#...ß#.e#h #.##.@...#...###'''#  #...####.....###...ß....#e#h% e#h| '20e#h e#h e#h4M#.......ß.....ß#ß#...ß#.#.##........###'''# #...###........#e#hǣu21e#hEM.Z......Z## .....#.......ß.#....ß#ß#...ß#..##........####'''#Z   gnoll zombie (dormant)Z   orc zombie (dormant).......ZZ2e#hoe#hp _A gnoll zombie and an orc zombie come into view.e#h.## .Z.......## e#h<MZ..#........ß.#....ß#ß#...ß#.e#hc/##.e#h##........###'''# e#h` #...### e#h<3e#h$e#hRe#hs !..## .Z.......## .......Z..## e#h t...........# ......ß....# #....ß#ß...# #...ß....# #....@..# ##......# #......# ##.....# #'''# #...### e#hi e#h e#h B.Ze#hU #3e#hl 9=4e#h e#h........## .Z.......## ..........## .......Z...# e#h#......ß....# #....ß#ß...# #...ß....# #.# ##......# e#hBM#......# e#h]##.....# #'''# e#hZ   orc zombie#...###e#h!e#h:##....e#h,.# e#he#h!F.Ze#h'%h--------- 5Magic Darte#h+e#h.e#h{ ###### .## e#hZ.......## .#..e#h......ßZ#....ß#ße#hb#...ß##.e#h%/##.e#hF##........###'''e#hgW# #...###e#he#he#h *h.Z6e#h7e#h( ###### .## Z.......## #..........ß..#....ß#ßZ...ß##.e#h ##.##........###'''# #...##e#he#h[.=7e#he#hP _The orc zombie misses you.e#hy y4=-8.4 (0.5e#h e#h!  e#h! G_You barely miss the orc zombie.e#hS~%  You hit the orc zombie.-9.0 (0.6 _The orc zombie is heavily damaged.e#h  You hit the orc zombie.  You destroy the orc zombie!e#hC.e#h^]6Magic Darte#he#hZ _Makhleb accepts your kill.e#h# .## .Z.## ..## e#h...# ......ß....# #....ß#ß@..# #...ß....# ##.......# ##......#  #......# ##.....#e#hZ   gnoll zombie (dormant)  #...###e#h C #'''#  #...###e#h3e#hSSilenced 30.6 (1.0e#he#h#e#h 4e#h̍ e#hЏ e#hN Y ####### .## Z.......## #.......ß.#....ß#ß##...ß##.##.##.....e#h d...###'''#e#h e#hg v.ZZe#h5 \5=1e#hY e#h{ e#h GK## .## .## ..Z.......## ...# ......ß@...# #....ß#ß...##...ß....# ##.......# ##......# #......#  ##.....#  #...### e#hG5 #'''#e#h;Oe#hO&2e#h.Z!e#h -1.5 (1.0!e#hх !e#hU V _The hobgoblin zombie misses you."e#h%  You hit the ogre zombie.  You tail-slap the ogre zombie, but do no damage.The ogre zombie is lightly damaged."e#h& -2.0 (0.5"e#h<+ "e#h- ^ _The hobgoblin zombie closely misses you.#e#h  You hit the ogre zombie. You tail-slap the ogre zombie.  The ogre zombie is lightly damaged.#e#hMn7----6 (0.6#e#h7#e#h<s _The ogre zombie barely misses you. The gnoll zombie hits you.#e#hT  You hit the ogre zombie.  The ogre zombie is moderately damaged.3.2#e#h Y#e#h[G _The hobgoblin zombie hits you but does no damage.#e#h\`  You hit the ogre zombie.  The ogre zombie is moderately damaged.#e#h` +7 (0.5#e#hZf #e#hyi Z _The gnoll zombie closely misses you.#e#h?  You hit the ogre zombie.  The ogre zombie is heavily damaged.The ogre zombie hits you but does no damage.4.3 (0.6$e#h$e#h<V _The hobgoblin zombie misses you.$e#h=  You hit the ogre zombie. You tail-slap the ogre zombie.  The ogre zombie is heavily damaged.$e#hI>-9$e#h$e#hR _The gnoll zombie misses you.$e#h+  You hit the ogre zombie. You tail-slap the ogre zombie.$e#h -5.4 (0.5$e#h/% $e#h( d _The ogre zombie is severely damaged.%e#hE  You hit the ogre zombie.  The ogre zombie is severely damaged.The hobgoblin zombie hits you. The gnoll zombie barely misses you.66.0 (0.6%e#h%e#h=Y _The ogre zombie closely misses you.%e#hhH  You hit the ogre zombie.6 _The ogre zombie is severely damaged.%e#h  You hit the ogre zombie but do no damage.The ogre zombie is severely damaged.The hobgoblin zombie hits you but does no damage.%e#h -7.1 (0.5%e#hݗ %e#hp C _The gnoll zombie hits you but does no damage.&e#hY  You hit the ogre zombie but do no damage.You tail-slap the ogre zombie.&e#hPZ+7 (0.6&e#h_&e#hbbd _The ogre zombie is almost destroyed.&e#h  You hit the ogre zombie.  The ogre zombie is almost destroyed.&e#hN17----8.3&e#h &e#h߱N _The ogre zombie hits you! The hobgoblin zombie hits you.&e#h" *  ########## ##########  #Z.......# #........##  .........###.....  &e#h e..........'......  ........Z@'......  ..ß.....ZZ'......  .ß#ß....#####....  ..ß...### ###..&e#h   .....# ##.  ....#   ....  &e#hD 1 ...   &e#ha &e#hy You completely miss the ogre zombie. You tail-slap the ogre zombie.  The ogre zombie is almost destroyed.&e#hh  ########## ##########  #Z.......# #........##  .........###.....  ..........'......  ........Z@'......  ..ß.....ZZ'......  .ß#ß....#####....  ..ß...### ###..  .....# ##. ....#   ....   ...   &e#h>m ?  The gnoll zombie hits you.&e#hm 46-----&e#hn 9&e#hs &e#hv V _* * * LOW HITPOINT WARNING * * *'e#hK-  You hit the ogre zombie.  You destroy the ogre zombie!'e#h5 .  Makhleb accepts your kill.'e#hv9u7/56=99.5'e#h>'e#h@ 'e#h@A_The hobgoblin zombie hits you but does no damage.'e#hW <########## ##########Z.......# #........##..###..##........'...........##Z.ßßß#ß....#####....ß#ß.ß...### ###...ß....# ##....#  ##..  . # #...##'''#'e#h R  The gnoll zombie hits you but does no damage.'e#hc .70.5 (1.0'e#h t _The hobgoblin zombie closely misses you.(e#h6  You hit the gnoll zombie.  The gnoll zombie is moderately damaged.1.0 (0.5(e#h D _The gnoll zombie closely misses you.(e#hi(e#hX  You hit the gnoll zombie. You tail-slap the gnoll zombie.6 (0.6(e#h\(e#h_d _The gnoll zombie is heavily damaged.(e#hGe2  You hit the gnoll zombie. Your tail-slap misses the gnoll zombie.The gnoll zombie is severely damaged.The hobgoblin zombie closely misses you.(e#hNf^8=2.2(e#hik(e#h|m (e#hmK_The gnoll zombie barely misses you.)e#hQ  You hit the gnoll zombie. You tail-slap the gnoll zombie.  You destroy the gnoll zombie!)e#hQn.7 (0.5)e#h)e#hIZ _Makhleb accepts your kill.)e#hQ  ## #### #Z.# #..## .###.## .'.## .Z.'.# ..ß.'.ß....# .ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##.# ....# ##......# .... #......# Z   goblin zombie (dormant) ... ##.....# Z   hobgoblin zombie  #...###  #'''#.ZZ3.7 (1.0 _The hobgoblin zombie closely misses you.[9)e#hR ;17H*e#hS  You hit the hobgoblin zombie.  The hobgoblin zombie is moderately damaged.4.3 (0.6 _The hobgoblin zombie hits you but does no damage.*e#hx`  You barely miss the hobgoblin zombie. You tail-slap the hobgoblin zombie..Z 9 _The hobgoblin zombie is severely damaged.*e#h}   You hit the hobgoblin zombie.  The hobgoblin zombie is almost destroyed.9=5.5 _The hobgoblin zombie closely misses you.+e#hn&  +e#hYou hit the hobgoblin zombie but do no damage.You tail-slap the hobgoblin zombie.  You destroy the hobgoblin zombie!+e#h+e#h`.Z....+e#h(6.1+e#h+e#h\Z _Makhleb accepts your kill.+e#h ## #### #.# #..## .###.## .'.## +e#hM ....Z.....'.# ..ß.'.ß....# .ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##.# ....+e#h .... #......# .. +e#hȱ +e#hq +e#h$ B.Z+e#hs -7.1 (1.0+e#hL +e#hH ,e#h1## ### #.# #.## .###.## .'.## .....Z....'.# ..ß..ß....# .ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##.......# ....... #......# ,e#h ,e#h&B.Z,e#h&&8,e#h+,e#h.Q _There is an open gate here.,e#h$### ## #.# #.## .###.## .'.## ......Z...'.# ..ß.'ß....# ,e#h.ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##.......# ....# ##......#.... #......# ,e#h:,e#hç"20,e#h B=9 _,e#h`,e#h\,e#h\ #### ## #..# #.,e#h p## .###.## .'.## ......Z...'.,e#h # ..ß.'.ß....# ,e#h2 8.ß#ß....#####....ß#ß...# ..ß...### ###...ß....# ,e#h\ H.....# ##.,e#h p# ....# ##...,e#h ...#.... #......# ... ##..,e#h A...# ,e#h*,e#h4B.Z,e#h'80,e#h,e#h,e#hKTS#### # #..# #.## .###.## ,e#hTZ.'.## .Z..'.# ..ß.'.ß....# ,e#hT,.ß#ß....#####....ß#ß...# ..ß...### ###...ß....# ,e#hU.....# ##.# ....# ##......#.... #......# ... ,e#hV##.....##...### ,e#hW,e#h[B.Z,e#h2\&1,e#h`,e#hb,e#h |#### # #..# #.## .###.## .'.,e#h$ ].## .Z.'...# ..ß.'.ß....# .ß#ß....#####....ß#ß...# ,e#h_ ~..ß...### ###...ß....# .....# ##.......# ....# ,e#h ##......#,e#h .... #......# ... ,e#h ##.....##...#,e#h 6## ,e#h ,e#hݓ B.Z,e#h- &2,e#h$ ,e#hК ,e#hb K# #  #..# #.##  .###.##  .'..##  .Z'...#  ,e#h ..ß.'.ß....#  .ß#ß....#####....ß#ß...#  ..ß...### ###...ß....#  .....# ##.......#  ,e#h8 ....# ##......#  .... #......#  ... ##.....,e#hS d##...##,e#hk 5# ,e#h ,e#h !1,e#h .=3,e#hY ,e#h -e#hI########## ##########-e#hU........# #........##  ..##.##-e#h..'...........##Z.ß.-e#háßß#ß....#####..@.ß#ß...-e#h .ß...### ###...ß....# ##......#  ##-e#h C  # #-e#hy #...##'''#...###-e#h-e#h h.Z4-e#h-e#h-e#h>########## ##########........# #........##  ..##.##-e#h]..'...........##Z.ß.......'ß...ß#ß....#####....ß#ß.ß...### ###@..ß.......# ##...#  ## -e#h_ # # -e#h#...##'''#...###-e#h$##.....-e#h-e#hF'Z-e#hn&5-e#he-e#hF-e#h n # # #.# #.## .###.## .'..## .'Z...# ..ß.......'.ß....# .ß#ß....#####....ß#ß...# ..ß...### ###.@.ß....# .....# ##.......# ....# ##......# .... #......# ... ##.....#-e#hM #...### #'''##...### -e#hC -e#h F.Z-e#h Y2=6-e#hh -e#hR -e#h ` # .# #.## ###.## '..## '....# ß.'.Z.....ß....# ß#ß....#####....ß#ß...# ß...### ###..@ß....# # ##.......# # -e#hT ##......#  #......#  ##...### -e#h -e#h B.Z-e#h! &7-e#hg -e#h .e#hc0.e#h0.e#h;6.e#h8.e#h.######### ########## ........# #........###.##.'...........##....ßZ....ß.. ß#ß....#####....ß#ß .ß...### ###...ß....# ##.@.#  ##   # #...##'''# ...#####.......Z8.e#hw........# #........###.##.e#h0x.'...........##.ß'...Z...ß. ß#ß....#####....ß#ß .ß...### ###...ß....# ##...#  ##   .e#hZx# #...##'''#...###.e#hx##...........#.e#h~.e#h'C239.e#hz.e#hŃ.e#hSK # #.## ###.........## '.....## '......# ß.'...Z...ß....# #ß....#####....ß#ß...# .e#hK ß...### ###...ß....# # ##.......# # ##.@....#  #......#  ##.....# #...### #'''##...### ###. .e#hFL .e#h3M .e#hQ F.Z.e#hvR '90.e#hV .e#hY .e#h# #.## ###...## '...........## '.....# .'.ß....# ß....#####..Z.ß#ß...# ...### ###...ß....# # ##.......# # ##..@...#  #......#  ##.....# #...### #...### #......# .Z1/e#h q#.##.'...........##......ß ß....#####....ß#ß ...### ###.Z.ß.# ##...#  ##   ## #...##'''# ...#####......#.##./e#h^uF.Z/e#hu&2/e#hTz/e#h{{/e#h .'..##.ß ß....#####....ß#ß ...### ###...ß.# ##.Z.#  ##.   ## #...##'''# ...#####...........#.##.####...ß/e#h/e#hB.Z/e#h#4/e#h7=3/e#h/e#h/e#hs .......ß ß....#####....ß#ß ...### ###...ß.# ##...#  ##.Z  #.. ##/e#h #.@.###'''# ...#####...........#####.####...ß##....ß#ß/e#h/e#h/e#hKh.Z4/e#h/e#hӨ/e#h6 ß ß....#####....ß#ß ...### ###...ß.# ##...#  ##  #..Z ##.....# #...###'@'# /e#h]7 ...#####...........######.###...ß##....ß#ß......ß./e#h> /e#h? &5/e#hC /e#hF Q _There is an open gate here.0e#ho#. .......'.......ß. ß....#####....ß#ß.### ###...ß ..###.#0e#h6##... .#..Z...###.....#.@.###'''#  #...###.....# ## ## ##... ###...ß.#....ß#ß0e#h80e#h.Z5=6 _0e#h30e#hlU  You hit the goblin zombie.  The goblin zombie is moderately damaged.0e#hU+7 (0.60e#h[0e#h]Z _The goblin zombie barely misses you.0e#hYi  You hit the goblin zombie.0e#hk(7.30e#h0e#hf 0e#hX_The goblin zombie is almost destroyed.0e#h:  You hit the goblin zombie.  You destroy the goblin zombie!0e#h^ C.0e#hQ 0e#h 4.......'............#corvidae the Conjurer .......'.......ß....#Red Draconian of Makhleb ...... 0e#h 6ß....#####....ß#ß...#Health: 25/56 ==========-------------- ...### ###...ß....#Magic: 13/13 ======================== ..#0e#h4 ##.......#AC: 7Str: 9 .#0e#h{ .##......#EV: 11Int: 21 .#......#0e#h SH: 0Dex: 9##.....#0e#hȰ VXL:  7 Next: 100% Place: an Ossuary#.@.###Noise: Silenced  Time: 4697.8 (0.5)0e#h1 #'''#o) +2 dagger (speed)#...###Cast: Magic Dart##.....#Breath++ #......###......#0e#ho (##.......####...ß....###....ß#ß...#The goblin zombie is moderately damaged. 0e#h _The goblin zombie barely misses you.You hit the goblin zombie. _The goblin zombie is almost destroyed.You hit the goblin zombie.  0e#h >You destroy the goblin zombie!0e#hv [ _Makhleb accepts your kill.0e#h HYou have reached level 8!0e#h /  --more--1e#h x8/624/14108 0% 1e#h" 1e#h"I_You feel agile.2e#hm 2e#hMn 2e#hn 2e#hp ,2e#hu X2e#hSv 2e#hv #92e#hv 1=2e#h_w 2e#hy ,2e#hy 2e#hz 2e#h{ 2e#h{ 2e#h| 2e#hT} M30=2e#h} 2e#h' ,2e#h 2e#hE ,2e#h 2e#hx ,2e#h- 2e#hq 2e#h T1=2e#hf 2e#h ,2e#h 2e#h ,2e#h 2e#h 2e#h L2=2e#h 2e#h ,2e#h 2e#h܏ 2e#h 2e#h 2e#h 2e#h> :32e#h? 2e#hH ,2e#h 2e#h= 2e#hj 2e#h6 2e#hc 2e#h 2e#h6 2e#h 2e#h T4=2e#h 2e#hL 2e#h 2e#h% 2e#hl ,2e#h8 2e#h* 2e#h E5=2e#h 2e#h ,2e#h9 2e#h| 2e#hӦ 2e#hl 2e#h 2e#hΨ :62e#h 2e#h˪ 2e#h 2e#h 2e#h 2e#h# 2e#hŭ 2e#h 2e#h: 2e#hݯ 2e#h 2e#h߱ T7=2e#h 2e#h B2e#h ,2e#hH 2e#hV 2e#h L8=2e#hP 2e#h 2e#h 2e#hq 2e#h ,2e#h 2e#h 09=2e#h 2e#h M40=2e#hp 2e#h 2e#h 2e#h_ 2e#h 2e#h/ 2e#hf 2e#h 2e#h 2e#h :12e#hm 2e#h 2e#h 2e#h 2e#h 2e#hI 2e#h 2e#h3 2e#hn T2=2e#hE 2e#hh 2e#h 2e#h[ 2e#hq 2e#h 2e#h 2e#h 2e#h 2e#h 2e#h 2e#h 63=2e#hC 2e#h 2e#h ,2e#hC 2e#h} 2e#h 2e#h 2e#h 2e#hh >4=2e#h 2e#h 2e#hv 2e#h 2e#h 2e#hy 2e#h 2e#hA 2e#h 2e#h R45=2e#hk 2e#h ,2e#h 2e#h/ ,2e#h 2e#h ,2e#h 2e#h 2e#h0 &62e#h 2e#h4 2e#hV 2e#hV 2e#hm ,2e#hl 2e#h 2e#h #72e#h )=2e#h 2e#h- ,2e#h 2e#hA 2e#hu 2e#h/ ,2e#hn @8=2e#h 2e#hC 2e#h ,2e#hD 2e#h 2e#h 2e#h X2e#h> 2e#hm &92e#h< 2e#hd 2e#h 2e#h 2e#h 2e#h% 2e#h 2e#h\ 2e#h $502e#h )=2e#hU 2e#h 2e#h 2e#ht 2e#h ,2e#h 2e#h 2e#h V1=2e#h 2e#h ,2e#h 2e#h ,2e#h 2e#h> B2e#hO 2e#h L2=2e#hE! 2e#h" ,2e#hF# 2e#h6% 2e#ht% 2e#h+& 2e#h' l3=2e#h( 2e#h** ,2e#h* 2e#h, ,2e#h, 2e#h. 2e#hO. &42e#h8/ 2e#hE1 B2e#h2 ,2e#he3 2e#hM6 B2e#h6 2e#h7 E5=2e#h8 2e#h&; n2e#h; 2e#h.A 6=2e#hDB ,2e#h4C 2e#hC L7=2e#hE 2e#hSF ,2e#hF 2e#hH 2e#hDH 2e#hI 2e#hJ ,2e#hCK 2e#hUL 2e#hM V8=2e#hM 2e#hO ,2e#hO 2e#h:Q ,2e#hR 2e#hS 2e#hS &92e#hT 2e#hU 2e#hV 2e#hV 2e#hW ,2e#hX 2e#h Z :602e#hWZ )=2e#h[ 2e#h\ ,2e#h] 2e#h^ 2e#h_ 2e#h_ 2e#ha ,2e#ha 2e#hdc 2e#hc V1=2e#hd 2e#he ,2e#hm X2e#hp _ _You start resting.2e#ht 2809.8 (112.0)2e#hNu 52=2e#hu &1032e#hy 2e#hK| " _HP restored.2e#hG 2e#h 2e#h, 2e#h] ,2e#h X2e#hc 2e#h 2e#hH 2e#h :=2e#h/ 2e#h 2e#h 2e#h< 2e#h 2e#h ,2e#h 2e#h ,2e#h 2e#hE ,2e#h 2e#h. 2e#hW 2e#hr 2e#h 2e#h 2e#he 2e#h 2e#h 2e#hV2e#h,2e#h2e#h2e#h#2e#h2e#h\2e#h2e#h?2e#h2e#h 2e#h 2e#h 2e#hE 2e#h 2e#hV 2e#h 2e#hf2e#h2e#h 2e#h2e#h=2e#hy2e#h2e#hk2e#h2e#h;2e#h2e#h2e#h2e#h2e#h;2e#h2e#hx,2e#h!2e#h2e#h2e#h2e#h,2e#h 2e#h8"2e#he"2e#hW#2e#h#2e#h($2e#h$2e#h%2e#h &2e#h&2e#hG(2e#h~(2e#h)2e#h*2e#h*2e#h+2e#h-,2e#h-2e#h.2e#h2e#ho2e#h 2e#h2e#hв2e#h2e#h,2e#hε2e#h#2e#hO2e#h2e#hv,2e#h2e#hϻ,2e#h32e#hD,2e#h2e#hjn 909.8 (99.0) _You start waiting.2e#h110.8 (100.0)2e#h2e#h# _Done waiting.3e#h\M#....... .......'.......ß. ß....#####....ß#ß.### ###...ß ..#3e#h##.## .#.##.@...#...###'''#  #...####.....###...ß....#3e#hD3e#h11.0)3e#h3e#h$3e#h"M##### #. .......'.......ß. 3e#hß....#####....ß#ß.### ###...ß ..###.## .#.##........###'''# #...###3e#h.........#3e#h3e#h&23e#h63e#h3e#h- /M ## ###.........## .....#. .......'.......ß. ß....#####....ß#ß.### ###...ß ..#3e#hk. ##.## ..##........####'''#......3e#hq4 3e#h4 &33e#h9 3e#h: 3e#h .# #.##.###...##.'...........##.'.....# ß.'.ß....# 3e#h #ß....#####....ß#ß...# ß...### ###...ß....#.# ##.......#.# ##.@....#.3e#h  #......# . ##.....# #...###  #'''#  #...###  ##.....# #......#  ##......#3e#h R43e#h, 4e#h7C.# #.##.###.........##.'.....##.'......# .ß.'.......ß....# ß#ß....#####....ß#ß...# .ß...### ###...ß....#.# ##.......#.# ##@.....#. #......#. ##.....# #...### #'''# #...### ##.....# #......#  ##......#4e#h<54e#h=4e#h4e#hzM######### ##########  ## 4e#h###.........## #.'... .ß.......'.......ß. ß#ß....#####....ß#ß .ß...### ###...ß.#4e#h5##.##.. ..##.....#...###.....4e#h4e#h4e#h&64e#hL4e#h4e#h M ######### ##########  ## ###.........## ...#.... .ß.......'.......ß. ß#ß....#####....ß#ß .4e#h ß...### ###..@ß.###.##.. 4e#hO..##.....#....4e#hH4e#h&74e#hS4e#h 4e#hL # # #.# #.##.###.##.'..##.'....#.ß.'.ß....# .ß#ß....#####....ß#ß...#.ß...### ###.@.ß....#4e#hM.# ##.......#.# ##......#. #......#. ##.....#  #...###  #'''#  #...###  ##.....#4e#hM4e#hVU4e#hU&84e#hD[4e#hh4e#h   # #  #.# #.##  .###.##  .'..##  .'...#  ..ß.......'.ß....#  .ß#ß....#####....ß#ß...#  ..ß...### ###@..ß....#  .....# ##.......#  ....# ##......#  .... #......#  ... ##.....# #...### #'''# #...###  ##.....##h{ 49m4e#h 4e#h &94e#h 4e#h 4e#h} M######### ##########  #.# ## 4e#h$~ .###.........## #............4e#hM~ k.ß.......'.......ß.4e#h~ Iß#ß....#####..@.ß#ß...ß...### ###...ß.###.###  ....4e#h~ #......##'..#4e#h3 4e#h 204e#h 4e#h 5e#hM######### ##########  #.# ## .###.........## #...ß.......'....@..ß....ß#ß....#####....ß#ßß...### ###...ß....###.....###......#'''#5e#h<15e#h5e#h5e#hnm # #  #..# #.##  5e#h n.###.## .'..## .'...# ..ß.'.ß....# .ß#ß....#####....ß#ß...#5e#hun; ..ß...### ###...ß....# .....# ##.......# ....# ##.....# .... #....5e#hr.# ... ##....# #...##  #'''#5e#ht5e#h%u&25e#h^y5e#hz5e#h PM######### ########## #..# ## ..###.........## 5e#hݲ#...ß.......'.......ß.ß#ß....#####....ß#ßß...### ###...ß.......###.......##...#5e#h5e#h˶&35e#hv5e#hɺ6e#h # # #........# #.## .###.## .'..## .'...# ..ß.'.ß....#6e#hj .ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##.......# ....# ##......# .... #......# ... ##.....#  #...###6e#h6e#h;&46e#h6e#h 6e#hb  ########## # #........# #6e#h .## .###.## .'.## .'.# ..ß.'.ß....#6e#h L .ß#ß....#####....ß#ß...# ..ß...### ###...ß....#6e#h:  .....# ##...#6e#hb  ....# ##...# ....6e#h{ ^ #...# ...6e#h : ##...# 6e#h E #...###6e#h, <56e#h 6e#hG 7e#h& ########## ## #..# #.## .###.## .'.## .'.# ..ß.'.ß....#7e#h"(+ .ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##....# ....# ##....# .... #.....# ... ##.....#  #...###7e#h-<67e#h27e#h47e#h * #### ### #..# #.## .###.## .'.## ..# ..ß.'.ß....# .ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##.....# ....# ##.....# .... #......#  ... ##.....#  #...###7 _There is an open gate here.7e#h&  ### #### #.# #..## .###.## .'.## '.#7e#h,  ..ß.'.ß....# .ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##......# ....# ##......# .... #......#  ... ##.....#  #...###7e#hn. C8 _7e#h4 7e#h  ## ########## #.# #..## .###.## .'7e#h .## .'.# ..ß.'.ß....#7e#hI  .ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##.# ....#7e#hp R ##......# ....7e#h  #......# ... ##.....#  #...###7e#h! 7e#h &97e#hƥ 7e#h 7e#h  # ########## #.# #........## .###.## .'.## 7e#h .'.# ..ß.'.ß....# .ß#ß....#####....ß#ß...# ..ß...### ###...ß....# .....# ##7e#h h.# ....# ##......#  .... #......#  ... ##.....#7e#h   #...### 7e#h 7e#hG '307e#hi 7e#h m # ##.# #........###.###.##..'...'....ß.'.ß....7e#h ..ß#ß....#####....ß#ß...Z..ß...### ###...ß..........# ##......# ##...... Z   centaur zombie (dormant)..... #..........# ##..... #...##7e#h <17e#h 7e#h< a _A centaur zombie comes into view.7e#h@U # # ##.# #.###.###.#.7e#hnAj.'...'...ß.'.ß..ß#ß....#####....ß#ßZZ..ß...### ###...ß......##7e#hA ##.....# ##Z   goblin zombie (dormant)7e#hAz..... #Z   centaur zombie (dormant)....# ## #...7e#hI7e#hMJ&27e#hN7e#hR` _A goblin zombie comes into view.7e#hw; # # ##.# #. ##.###.#..'#...'#....ß.'.ß#...ß#ß....#####....ß#ß#ZZ..ß...### ###...ß#.......## ##7e#hLx#......## ###...... # .....# ## #...7e#h&<37e#h/7e#h17e#h #  ##.# #. ##.### ##..' #...' #....ß.'.ß #...ß#ß....#####....ß#ß #ZZ..ß...### ###...ß #.......## ##7e#h #......## ## #......# ##.....## ## #7e#h<47e#h7e#h8e#h: #  ##.# # ##.### ##..' #...' #....ß.'.ß #...ß#ß....#####....ß# #ZZ..ß...### ###...ß #.......## ## #......## ## #......# #8e#h/ #.....## ## #8e#h8e#h 8e#h'qZ.Z8e#h'&58e#h,8e#h.8e#h} #  ##.# # ##.### ##..' #...'8e#hb< #...Zß.'. #...ß#ß....#####....ß #Z...ß...### ###... #.......## ## #......## ## #......# # #.....## ## #8e#hx8e#h Z.ZThe centaur zombie hits you but does no damage.8e#h6&68e#hg8e#hVF _The centaur zombie kicks you but does no damage.8e#h. b  You hit the centaur zombie. You tail-slap the centaur zombie.8e#h4  Z. The centaur zombie is moderately damaged.The centaur zombie hits you but does no damage.8e#h5 -7.3 (0.58e#h: 8e#h< F _The centaur zombie kicks you but does no damage.9e#h0"  You hit the centaur zombie.  You tail-slap the centaur zombie, but do no damage.9e#h"+9 (0.69e#hz(9e#h +i _The centaur zombie is moderately damaged.9e#hl  _ heavi  The centaur zombie closely misses you.The centaur zombie kicks you but does no damage.9e#h(8.59e#h9e#hZ _The goblin zombie barely misses you.9e#h0[  You hit the centaur zombie.  The centaur zombie is heavily damaged.The centaur zombie hits you but does no damage.9e#h[ (9.19e#h` 9e#hb \ _The centaur zombie closely misses you.:e#h  You hit the centaur zombie.6 (0.5:e#h:e#h0g _The centaur zombie is severely damaged.:e#h _The centaur zombie is severely damaged.You hit the centaur zombie but do no damage.  You tail-slap the centaur zombie.  The centaur zombie is severely damaged.  The centaur zombie closely misses you. The centaur zombie barely misses you.40.1:e#hn:e#h'Z _The goblin zombie barely misses you.:e#hy r  You hit the centaur zombie.  :e#h" The centaur zombie is almost destroyed.The centaur zombie hits you but does no damage.7 (0.6:e#h :e#h"# [ _The centaur zombie barely misses you.;e#hV  You barely miss the centaur zombie.Your tail-slap misses the centaur zombie.The centaur zombie is almost destroyed.1.2 (0.5;e#h;e#hZ _The goblin zombie barely misses you.;e#h<The centaur zombie is almost destroyed.goblinhit the centaur zombie but do no damage.You tail-slap the centaur zombie.  The centaur zombie hits you but does no damage.;e#h51-;e#h7;e#h;e#h3 _The centaur zombie kicks you.;e#hG  You hit the centaur zombie. You tail-slap the centaur zombie.  You destroy the centaur zombie!;e#hq .  Makhleb accepts your kill.;e#hn522.3 (0.6;e#h;e#h[ _The goblin zombie closely misses you.;e#h( ########## #########........# #......##.###...........'...Z@ß.ß#ß....#####....ß.ß...### ###......## ##.##  ## ;e#h s #####...#  ;e#h ;e#h -3.3 (1.0;e#h: ;e#hn e#h['''#...#....#.Z.....ZZ..#Z   bullfrog zombie (dormant).......Z   goblin zombie (dormant)#....ß...Z   human zombie (dormant)>e#hm  You open the gate.3 _A goblin zombie, a bullfrog zombie and a human zombie come into view.>e#hßß#ß....#####.ß...### ###...## ####  ###  #.....#####...#   #@''....#..Z...##..ZZ..###.......##.#....ß...###.ß#ß... ##...>e#h{Z.Z>e#h&4>e#h.>e#hg Q _There is an open gate here.>e#h ß#ß....#####.ß...### ####.......## #####  ###......#  .....####...#   #'''..#..##..ZZ..##..Z.#.....###.ß...# ###.ß#ß.... ##...ß..... #.>e#h>e#h>e#h;>e#h>e#hLZZZ...ZZ>e#h-5 _>e#h,>e#h?e#h.ß.......'..ß#ß....#####..#....ß...### ###.#.####.#......###......#.....######...'' #.. #.ZZZ.# # #  ##...# ##.ß...# ###ß#ß.... ###....ß.....?e#h,?e#h~xZZ.Z.?e#h&6?e#h?e#h<Q _There is an open gate here.?e#h8  You hit the bullfrog zombie.  Your tail-slap misses the bullfrog zombie.The bullfrog zombie is lightly damaged.?e#h:9 ^56---7.0 (0.5?e#hw@ ?e#hC 3 _The bullfrog zombie hits you.@e#h  You barely miss the bullfrog zombie.The bullfrog zombie is lightly damaged.6 (0.6@e#h @e#h C _The human zombie hits you but does no damage.@e#hp  You hit the bullfrog zombie.  The bullfrog zombie is lightly damaged.@e#h(8.2@e#h@e#ht @e#h@_The bullfrog zombie hits you but does no damage.@e#h  You hit the bullfrog zombie.  The bullfrog zombie is moderately damaged.@e#h &8@e#h @e#h= ] _The bullfrog zombie closely misses you.Ae#h  You hit the bullfrog zombie.  The bullfrog zombie is moderately damaged.2----9.4Ae#h:Ae#h{ _The human zombie completely misses you. The bullfrog zombie hits you.Ae#h3i  You barely miss the bullfrog zombie.Ae#h+9 (0.5Ae#hAe#hj _The bullfrog zombie is moderately damaged.Ae#h  You closely miss the bullfrog zombie.The bullfrog zombie is moderately damaged.Ae#h  \3-60.5 (0.6Ae#h$ Ae#h% _The bullfrog zombie barely misses you. The human zombie barely misses you.Ae#h  You hit the bullfrog zombie.  The bullfrog zombie is heavily damaged.Ae#h -1.0 (0.5Ae#h Ae#h} F _The bullfrog zombie hits you but does no damage.Be#h  You hit the bullfrog zombie.  The bullfrog zombie is heavily damaged.The bullfrog zombie hits you.Be#h"326 (0.6Be#hBe#h C _The human zombie hits you but does no damage.Be#hZ( Be#ht[ You closely miss the bullfrog zombie. You tail-slap the bullfrog zombie.  The bullfrog zombie is severely damaged.Be#hX\(2.2Be#h?fs _The bullfrog zombie closely misses you.Be#hx  You hit the bullfrog zombie.  The bullfrog zombie is severely damaged.8Be#h% Be#h} Y _The human zombie barely misses you.Ce#hM  You barely miss the bullfrog zombie.The bullfrog zombie is severely damaged.3.3 (0.5 _The bullfrog zombie closely misses you.Ce#h  You hit the bullfrog zombie. You tail-slap the bullfrog zombie.  The bullfrog zombie is severely damaged.The bullfrog zombie hits you but does no damage.Ce#hҿR1-9 (0.6Ce#h Ce#h0 _The human zombie hits you.Ce#h4 A  You closely miss the bullfrog zombie.The bullfrog zombie is severely damaged.4.5 _The bullfrog zombie misses you.Ce#hj   You closely miss the bullfrog zombie.The bullfrog zombie is severely damaged.48--5.1Ce#hʾ Ce#hd 0 _The human zombie hits you.De#h  You closely miss the bullfrog zombie.The bullfrog zombie is severely damaged.De#h=De#heX6--7De#hI _The bullfrog zombie hits you.De#h  You hit the bullfrog zombie. You tail-slap the bullfrog zombie.  The bullfrog zombie is almost destroyed.De#h[5-6.2 (0.5De#hDe#h3 _The bullfrog zombie hits you.De#h  You hit the bullfrog zombie.  You destroy the bullfrog zombie!De#h  .  goblin zombiehuman zombie  Makhleb accepts your kill.De#hP 38 (0.6 _The human zombie closely misses you.De#h" De#h- m _Your Short Blades skill increases to level 3!De#hß#ß....#####.ß...### ####.......## #####  ###......#  .....####...#   #'''Z.De#hܕt#..Z.##......###.###.ß...# ###.De#hß#ß.... ##...ß..... #.De#h De#h֞M The goblin zombie hits you but does no damage.De#h#567.8 (1.0De#h)De#hb De#h5_The human zombie hits you but does no damage.Ee#hXmC8.3 (0.5Ee#husEe#hua _You hit the goblin zombie but do no damage.Ee#he8  You hit the goblin zombie.  The goblin zombie is moderately damaged.The goblin zombie hits you but does no damage.Ee#h8&8Ee#hw>Ee#h@C _The human zombie hits you but does no damage.Ee#hC   You barely miss the goblin zombie.9.3 _The goblin zombie is moderately damaged.Fe#h5k  You hit the goblin zombie.8Fe#hpFe#hrf _The goblin zombie is severely damaged.Fe#h  You hit the goblin zombie.  You destroy the goblin zombie!Fe#hQ; .  human zombie  Makhleb accepts your kill. You can now gain health from killing.Fe#h"x*7=70.4 (0.6Fe#h(Fe#h+Z _The human zombie closely misses you.Fe#h3.ß...### ####.......## ##......##  ##......#  ###...#   #'''###.Z.#..@.#.##.###.ß...# ###.ß#ß.... ##...ß...Fe#hFe#h{f41---1.4 (1.0Fe#h6Fe#h}0 _The human zombie hits you.Ge#hmQ#....ß...### ###.#.......## ##.#......## ##.#......# #.#.....## ####...# ##'''# ####.Z.# ##...@.# ##......# #.#......# ##.#.......# ##.#....ß...# ###.#...ß#ß.... ##....ß#....ß.#.#...#.#.Ge#hWGe#hX&2Ge#h]Ge#h\`Ge#h  You hit the human zombie.  The human zombie is lightly damaged.3.0 (0.6Ge#h#Ge#h] _The human zombie completely misses you.Ge#h>  You hit the human zombie.Ge#hI2=--Ge#h6Ge#hGe#h: _The human zombie is lightly damaged.Ge#h  You hit the human zombie.  The human zombie is moderately damaged.4.2Ge#h Ge#h  Ge#h 5_The human zombie hits you but does no damage.Ge#h i  You hit the human zombie.7 (0.5Ge#hf Ge#h g _The human zombie is moderately damaged.He#haNX  You barely miss the human zombie.He#hNQThe human zombie is moderately damaged.He#hO`37--5.2He#hTHe#hTW0 _The human zombie hits you.He#h>i  You hit the human zombie.8 (0.6He#hHe#hӵg _The human zombie is moderately damaged.He#hg  You closely miss the human zombie.He#hX(6.4He#h3He#hg _The human zombie is moderately damaged.He#h &  He#h You barely miss the human zombie. Your tail-slap misses the human zombie.The human zombie is moderately damaged.He#h b8--9 (0.5He#h8 He#h R _The human zombie misses you.He#hȏ >  You hit the human zombie.He#h; -7.5 (0.6He#hN He#h d _The human zombie is heavily damaged.Ie#hb,  You barely miss the human zombie.The human zombie is heavily damaged.Ie#h,^6-8.1Ie#hv2Ie#h50 _The human zombie hits you.Ie#h&d  You hit the human zombie.7Ie#hIe#hd _The human zombie is heavily damaged.Ie#h  You hit the human zombie. You tail-slap the human zombie.9.2 (0.5Ie#hIe#hkd _The human zombie is heavily damaged.Ie#h  You hit the human zombie.  The human zombie is severely damaged.Ie#h +8 (0.6Ie#h Ie#hL Z _The human zombie closely misses you.Ie#h4;  You hit the human zombie. Your tail-slap misses the human zombie.7=80.3 (0.5Ie#hHAIe#hCe _The human zombie is severely damaged.Je#h Je#hƉ You hit the human zombie.  The human zombie is severely damaged.8Je#h`Y _The human zombie hits you but does no damage.Je#he  You hit the human zombie.  You tail-slap the human zombie, but do no damage.1.4 (0.6Je#h>Je#h;e _The human zombie is severely damaged.Je#h&  You hit the human zombie.  You tail-slap the human zombie, but do no damage.The human zombie is severely damaged.Je#he' (2.0Je#h, Je#h/ D _The human zombie closely misses you.Je#hE/ Je#h$  You hit the human zombie. You tail-slap the human zombie.Je#h B=6Je#hO Je#h O _The human zombie is almost destroyed.Je#h Je#h  You barely miss the human zombie. You tail-slap the human zombie.  The human zombie is almost destroyed.3.2Je#h Je#hC _The human zombie hits you but does no damage.Ke#hʑ&  Ke#h pYou hit the human zombie but do no damage.You tail-slap the human zombie.Ke#hG87 (0.5Ke#hۗKe#he _The human zombie is almost destroyed.Ke#h?  You hit the human zombie.  The human zombie is almost destroyed.2--4.3 (0.6 _The human zombie hits you.Ke#h'  You barely miss the human zombie. You tail-slap the human zombie.9 _The human zombie is almost destroyed.Ke#h! 7The human zombie hits you.  You barely miss the human zombie. You tail-slap the human zombie. _ You barely miss the human zombie.tail-slap the human zombie, but do no damage.  Ke#hx" (5.5Ke#h ) Ke#h+ C _The human zombie hits you but does no damage.Ke#h$  You hit the human zombie.  You destroy the human zombie!Ke#h e.Ke#h/ 576.0 (0.5Ke#hJ Ke#h Z _Makhleb accepts your kill.Le#h`Mß#ß....#####....ßß...### ###.#.##Le#h##.####............###Le#h###... #'''### Le#hF# # # Le#h5 ###.......###..#Le#h\Q ..#...........Le#hLe#h"Le#hk"d3--7.0 (1.0Le#h>Le#hM.ß.......'.......ß#ß....#####....ßß...### ###..####.#####............######... #'@'###Le#hH? #.....# ## #......###.#....ß.....Le#h<8Le#hQLe#hQ _There is an open gate here.Le#hR< ß#ß....#####....ß.ß...### ###......## ####  ####  #.....####...#  Le#hZ #'''###.@.#..##......#.###....ß.....#........... #...... Le#h; Le#h -9 _Le#hd Le#hm Le#hQ  .ß...### ###......## #####  ####  .....####...#   #'''###...#..#.#.#.###.#..#...........#...... 90Le#hLU Le#h ...## #####  ##.  .....####...#   #'''###........###.#.#.###.ß...# ###.Le#h 6Z   bullfrog zombie (dormant)##...Z......#......Le#hLe#hZZ.4=1Le#hLe#hb _A bullfrog zombie comes into view.Me#h##  ##.  ####...#   #'''###........###..#.###.ß...# ###.ß#ß....# ##....ß.ß...... #......Z#..... ##.........Me#hMe#h~Me#hRHZ.Me#h&2Me#hFMe#hMe#h@  ####...#   #'''###........###..##.###.ß...# ###.Zß#ß....# ##....ß..ß...... #........Me#hA# ##......... ####'''###Me#hlCMe#hIDZ.Me#hJ&3Me#hqOMe#hQMe#h  You hit the bullfrog zombie. You tail-slap the bullfrog zombie.  The bullfrog zombie is moderately damaged.Me#hG=6 (0.6Me#hMe#h3 _The bullfrog zombie hits you.Me#h}#......# #.#.....## ##.###...# #.#'''# #'###...# #.#.....## ##.#......# #.#......## ##.#....@..# ##.Me#h"~l#...Zß...# ###...ß#...ß#ß....# ##....ß##....ß......# #......ß#.......#.Me#h~z##....#.##.......... #.##..#.##'''#Me#h:Me#h-4.6 (1.0Me#hMe#hF\ _The bullfrog zombie barely misses you.Me#h\  #......# # #.....## ## ###...# # #'''# # ###...#Me#h  # #.....## ## #......# # #......## ##Me#h  #...@...# ##Me#h Z #...Zß...# ###... #...ß#ß....# ##....ßMe#h ; #....ß......# #...... #............ #Me#h6  ##.... #Me#h d ##.......... # ##.. # ##'''Me#h& Me#h ' &5Me#h- Me#h0 F _The bullfrog zombie hits you but does no damage.Ne#h  You hit the bullfrog zombie.  The bullfrog zombie is moderately damaged.6.2 (0.6Ne#hNe#hU _The bullfrog zombie misses you.Ne#h  You hit the bullfrog zombie.  The bullfrog zombie is heavily damaged.Ne#h&8Ne#h r _The bullfrog zombie barely misses you.Ne#hR  You completely miss the bullfrog zombie.You tail-slap the bullfrog zombie.  The bullfrog zombie is heavily damaged.Ne#hWS I57.3 (0.5Ne#hZ Ne#hg\ \ _The bullfrog zombie barely misses you.Ne#h  You hit the bullfrog zombie.  You tail-slap the bullfrog zombie, but do no damage.8Ne#h Ne#h R _The bullfrog zombie is severely damaged.Ne#h Ne#h->  You hit the bullfrog zombie.  The bullfrog zombie is severely damaged.8.4 (0.6Ne#h&CNe#hEF _The bullfrog zombie hits you but does no damage.Oe#h1  You hit the bullfrog zombie. You tail-slap the bullfrog zombie.  You destroy the bullfrog zombie!Makhleb accepts your kill.Oe#h$8f.Oe#h<i7=89 (0.5Oe#hIAOe#hC& _You feel better.Oe#h  ####...#   #'''###........###..##.####.ß...# ###.ß#ß....# ##....ß.ß......# #...................#########∩....#Oe#hNOe#hT-9.9 (1.0Oe#h Oe#hOe#hOQPe#h8=9=40=Pe#h12=3=4=Pe#h$45=Pe#h&,Pe#hb'Pe#h(Pe#h)Pe#h#*Pe#h+Pe#h,&6Pe#h,Pe#h1nPe#ht2Pe#h3Pe#h4Pe#h5Pe#hH6Pe#h6L7=Pe#h7Pe#h 9Pe#hD9Pe#h:Pe#h;Pe#h;Pe#h<Pe#h>l8=Pe#h?Pe#h=A,Pe#hBPe#hCPe#hCPe#hrDPe#hFPe#hMF&9Pe#h!GPe#hHPe#hHPe#hIPe#hwK,Pe#h`LPe#h`N,Pe#hzOPe#hPPe#hFQM50=Pe#hcSPe#hyBPe#hz,Pe#hzPe#hz|Pe#h|V1=Pe#hD~Pe#h,Pe#h#Pe#h,Pe#hPe#hƄPe#hL2=Pe#hPe#hPe#hPe#h}Pe#h#,Pe#h‹Pe#h,Pe#hZPe#h?l3=Pe#hPe#h,Pe#h=Pe#h,Pe#hKPe#hPe#hD&4Pe#hEPe#hPe#hPe#hPe#h,Pe#h]Pe#hL5=Pe#h+Pe#hPe#hiPe#hPe#huPe#hڥPe#hPe#h%Pe#h,Pe#h&Pe#hl6=Pe#htPe#hbPe#hPe#hPe#hCBPe#hPe#hL7=Pe#h˴Pe#h,Pe#h+Pe#hPe#hPe#hPe#hPe#hѻ#8Pe#h3=Pe#hPe#hPe#hPe#hcPe#hPe#hEPe#hPe#h:,Pe#hPe#hCPe#hy&9Pe#hNPe#h,Pe#hPe#h~,Pe#h=Pe#hc60=Pe#hUPe#hmPe#hPe#h^Pe#h,Pe#hPe#h1=Pe#hPe#h_ _You start resting.Pe#h25079.9 (80.0)Pe#hT[2=80.9 (81Pe#h7Pe#h" _HP restored.Pe#hO4Pe#hXPe#h&=Pe#h&Pe#hx0Pe#h0Pe#hM2Pe#hX4,Pe#h$_Pe#hdXPe#he,Pe#h.gPe#hhPe#h,iPe#hejPe#hkPe#hlPe#hlPe#hn,Pe#hoPe#hr,Pe#hsPe#h-v,Pe#h0wPe#hcx,Pe#hyPe#h%{,Pe#h"|Pe#hA~,Pe#h+Pe#hˀ,Pe#hPe#h,Pe#hPe#h,Pe#hPe#hPe#hRPe#hPe#h&Pe#hPe#hiPe#hA,Pe#hGPe#h;,Pe#hPe#hݓPe#h1Pe#h Pe#h,Pe#hPe#h,Pe#hPe#hE,Pe#hOPe#h,Pe#hPe#h͡,Pe#hPe#h,Pe#h<Pe#hPe#h"Pe#hPe#h,Pe#hPe#h,Pe#h/Pe#h,Pe#hӮPe#hS,Pe#hPe#h,Pe#hPe#h,Pe#hڷPe#h.Pe#hkPe#hPe#hz,Pe#hPe#h-,Pe#hPe#h,Pe#hPe#h\,Pe#hPe#h,Pe#hPe#h,Pe#hPe#hp,Pe#hBPe#h,Pe#hPe#hw,Pe#hPe#hPe#hPe#hPe#h,Pe#h6Pe#h,Pe#hPe#hPe#h%Pe#hPe#hPe#hPe#h Pe#h,Pe#h)Pe#h ,Pe#hPe#h,Pe#hPe#h,Pe#hPe#h7Pe#hpPe#hRPe#ho,Pe#hPe#h_,Pe#h|Pe#hp,Pe#hyPe#h,Pe#hmPe#hK,Pe#hPe#h,Pe#hPe#h,Pe#hPe#hu,Pe#hPe#h,Pe#hPe#h:,Pe#h Pe#h5 Pe#hk Pe#h Pe#h ,Pe#h Pe#hBPe#hP,Pe#hNPe#h,Pe#hQPe#hGPe#hPe#hPe#h/,Pe#hPPe#h,Pe#hPe#hY Pe#h Pe#hS!Pe#h#,Pe#h#Pe#h%,Pe#h&Pe#hf(,Pe#h%)Pe#h*,Pe#hO-Pe#hK/,Pe#h0Pe#h(2,Pe#h93Pe#hN5,Pe#h5Pe#h7,Pe#ht8Pe#h9,Pe#h:Pe#h7<,Pe#h =Pe#h@?,Pe#h @Pe#hB,Pe#h~BPe#huD,Pe#hEPe#hRGPe#hGPe#hsHPe#h J,Pe#hLPe#hRh 179.9 (99 _You start waiting.Pe#hR180.9 (100.0)Pe#h0XPe#hZ# _Done waiting.Qe#h4Qe#hQe#hM.......######... #'''##...#  ##  ##  ##...## ##.ß...# ###...ß#ß....# ##....ßß......##............ #....... ... . ######## Qe#hQe#hI 11.0)Qe#h'Qe#h&(Qe#hM #......# #.#.....## ##.###...# #.#'''# #'###...# Qe#h +#.#.....## ##.#......# #.#......## ##.#....@..## Qe#hܸ f##.#....ß...# ###...ß#...ß#ß....# ##....ß#Qe#hO #....ß......# #......ß#............ #.##.... #.##.......... #.##..Qe#h{ v #.# ##'''#Qe#hԿ <2Qe#h( Qe#h Qe#h~p#......# #.#.....## ##.###...# #.#'''# #'###...# #.#.....## ##.#......# #.#......## ##.#.....@.## ##.#....ß...# ###...ß.#...ß#ß....# ##....ß#ß#....ß......# #......ß.#......#.Qe#hj##.....#.##....#.##...#.# ##'''#Qe#hQe#h &3Qe#hHQe#hRe#h+#......# #.#.....## ##.###...# #.#'''# #'###...# #.#.....## ##.#......# #.#......## ##.#......@## ##.Re#h#....ß...# ###...ß.#...ß#ß....# ##....ß#ß.#....ß......# #......ß.#.....#.##..#.##..#.##.#.## ##'''#Re#hRe#h&4Re#hRe#hRe#hb ####...#   #''''''###...........###..###.####.ß.@.# ###...ßß#ß....# ##....ß#ß..ß......# #......ß........#.##.##############∩....#Re#h Re#ho&5Re#hRe#h(Re#h7  ##...#   #''''''###...........###..###.##Re#h[8 ##.ß...### ###...ß#...ß#ß@...# ##....ß#ß.ß......# #......ß......#.#Re#h8 P#∩....#Re#h? Re#hj@ &6Re#hE Re#hG Re#hp   #''''''###...........###..###.......####...ß...### ###...ßß#ß....## ##....ß#ß#....ß.@....# #......ß....#.#Breath++ #######7Re#h_t Re#hu Se#h$ ###......#.....###............###.....####.Se#hC%....ß...### ###...ß.ß#ß....## ##....ß#ß.ß......#+#......ß....#.#Se#ha%S ##........... ##Se#h%(#Se#h,Se#hH,&8Se#h1Se#h3Se#h(###...# #...##.....## ##.#......# #.#......## ##.#.......## ##.#....ß...### ###...ß.#...ß#ß....## ##....ß#ß.#....ß......#+#......ß.#...#.##..#.##.#.###.#.# Se#h6Se#h&9Se#h̡Se#hѣSe#h6+ I###...# #...##.....## ##.#......# #.Se#h+ #......## ##.#.......## ##.#....ß...### ###...ß.Se#h+ #...ß#ß....## ##....ß#ß.Se#h+ #....ß......#+#......ß.#...Se#h+ #.##..#.Se#h+ o###.#.Se#h, F###.Se#h3, O#.## Se#hO, Se#h2 Se#h3 '90Se#h'8 Se#h: Se#h% ###...# #...##.....## ##.....#Se#hm #......# #......##......## ##......##.......## Se#h ##.#Se#hƎ a#....ß...### ###...ß....#Se#h #...ß#ß....## ##....ß#ß...##....ß......#+#......ß....#Se#h< #...#.###..#.#Se#h_ q##.#.## Se#h n##.#.Se#h (## Se#hǏ Se#h Se#h &1Se#h Se#h Se#h9 ###...# #...### #.....## ##.....# #......# #......# #......## ##......# #.## ##.# #....ß...### ###...ß....# #...ß#ß....## ##....ß#ß...# #....ß......#+#......ß....# #.#.# ##.#.## ##.#.## ##.#.## # Se#h} 2Se#h Se#h Se#h^ ###...# #...### #.....## ##.....# #......# #......# #......## ##......# #.## Se#h n##.# #....ß...### ###...ß....# #...ß#ß....## ##....ß#ß...# Se#h؉ #....ß......#+#......ß....# #.#.# ##.#.Se#h ## ##.#.## ##.Se#h- s#.## ## Se#hN Se#hH Se#h &3Se#h Se#h Se#hp3 ###...# #...### #.....## ##.....# #......# #......# #......## ##......# Se#h3 #.## ##.# [34m#....ß...### ###...ß....# Se#h3 z#...ß#ß....## ##....ß#ß...# Se#h4 #....ß......#+#......ß....# #.#.# Se#h"4 ?##.#.Se#hG4 _## ##.#.Se#hn4 \## ##.#.Se#h4 V## ### Se#h4 Se#h: Se#h%; &4Se#h? Se#haA Se#hp Se#hJq Se#hv Se#h x Se#h\ Se#h Se#h Se#h2 Se#h2ZSe#hZSe#hcSe#h4Se#hhSe#hSe#hTe#h2!∩??!!$??#F##.##.#Te#h'F   marrowcuda (dormant)Te#h7*7  You open the door.Te#h*&5Te#h57Te#hd= _A marrowcuda comes into view.Found seven items. _Found a gate leading back out of this place.Te#h97 #''''''# ##...# ?###! #...#### !∩? ##.# ?!! .## $?? ##...## #F# ##...Te#h7K.ß...####.####...ß.ß#ß....##.##....ß#ßß......#ß..##.............####..##Te#h7##..........#........##############'''######∩Te#h8S∩....#######Te#h:Te#hDl.FFTe#h6E&6Te#hhNTe#hQ _Found a fizzy pink potion and 3 scrolls labelled BULECA FIEZOG. _There is an open door here.Te#hM###......### #'''# ###W### #'''# ##...# ?###! #...#### ?!∩?$ ## ?!! ## $?? ##...## #.# ##....ß...####F####...ß.Te#hß#ß....##@##....ß#ßß......#'ß............##.............####...........#.........##...W   silent spectre (silencing, dormant)##Te#hz3WFFW)FF 3 marrowcudas (2 summoned) _Found a fizzy pink potion and 3 scrolls labelled BULECA FIEZOG. _There is an open door here.13 gold pieces and a scroll labelled DAIGOY VIACA.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you.Te#h#4V59--7Te#hCTe#hF? _Another marrowcuda is drawn to the feast!Ue#hW%  Ue#hWHYou hit the marrowcuda but do no damage.Ue#h.X-8.5 (0.6Ue#h5mUe#hp[ _Your tail-slap misses the marrowcuda.Ve#h)Q  You cannot cast spells when silenced!Ve#hK/  --more--Ve#h Ve#h Ve#h Ve#h0 4 _Xe#h  You closely miss the marrowcuda. Your tail-slap misses the marrowcuda.9.0 (0.5Xe#hٳq _The marrowcuda closely misses you. x2Xe#hAYFF 4 marrowcudas (3 summoned)  You closely miss the marrowcuda. Your tail-slap misses the marrowcuda. _The marrowcuda closely misses you. x2  You closely mis  You tail-slap the marrowcuda, but do no damage.Xe#hYbThe marrowcuda bites you.  Another marrowcuda is drawn to the feast!Xe#hYZ7--6 (0.6Xe#h^lf _The marrowcuda misses you.Xe#h  You hit the marrowcuda.  You tail-slap the marrowcuda, but do no damage.200.1 (0.5Xe#h Xe#h3 8 _The marrowcuda is lightly damaged.Ye#hu You tail-slap the marrowcuda, but do no damage. _The marrowcuda is lightly damaged.  You hit the marrowcuda but do no damage.Your tail-slap misses the marrowcuda.The marrowcuda is lightly damaged.  The marrowcuda misses you. The marrowcuda bites you.Ye#hjF.5-Ye#h6Ye#h-%Ye#h'? _Another marrowcuda is drawn to the feast!Ye#hZFF 5 marrowcudas (4 summoned)  The marrowcuda misses you. The marrowcuda bites you. _Another marrowcuda is drawn to the feast! barely mis  Ye#h#i49----1.2 (0.6Ye#hSYe#hW _The marrowcuda barely misses you.Ye#hC u  You hit the marrowcuda but do no damage.The marrowcuda is lightly damaged.8---8 _The marrowcuda bites you. The marrowcuda closely misses you.Ze#hm  You hit the marrowcuda but do no damage.Ze#h{Ze#hr.F2.3 (0.5Ze#hjZe#h 8 _The marrowcuda is lightly damaged.Ze#h  You hit the marrowcuda.  The marrowcuda is moderately damaged.Ze#h3zF.8Ze#hZe#hX _The marrowcuda misses you. The marrowcuda barely misses you.Ze#h  You closely miss the marrowcuda.The marrowcuda is moderately damaged.The marrowcuda bites you but does no damage.Ze#h* `42--3.3Ze#h* Ze#h- / _The marrowcuda bites you.[e#h?d  You barely miss the marrowcuda.[e#h[e#h[e#h?]3--8[e#h[e#he _The marrowcuda is moderately damaged.[e#hbC  You barely miss the marrowcuda.The marrowcuda is moderately damaged.[e#hfO. 4 marrowcudas (34.3[e#h^[ _The marrowcuda bites you but does no damage. x2[e#h  You hit the marrowcuda but do no damage.The marrowcuda is moderately damaged.8[e#hˏ [e#hJ P _The marrowcuda misses you.\e#hd  You barely miss the marrowcuda.\e#h FF 5 marrowcudas (4 summoned)The marrowcuda is moderately damaged.\e#h;(5.3\e#h\e#h@ W _The marrowcuda barely misses you.\e#hp  You hit the marrowcuda but do no damage.The marrowcuda is moderately damaged.\e#hr\e#h}\e#h}a0-9 (0.6\e#hc\e#hL \e#hd_The marrowcuda misses you. The marrowcuda bites you.\e#h  You hit the marrowcuda.  The marrowcuda is moderately damaged.\e#h6 d39-6.4 (0.5\e#h \e#ht r _The marrowcuda bites you. The marrowcuda closely misses you.]e#h2&  ]e#h2tYou hit the marrowcuda but do no damage.Your tail-slap misses the marrowcuda.]e#h@' ]e#h@. 4 marrowcudas (3The marrowcuda is moderately damaged.]e#h@]e#hA$40]e#hA&7.0 (0.6]e#h$N]e#hfQW _The marrowcuda barely misses you.]e#h'9  You closely miss the marrowcuda.The marrowcuda is moderately damaged.]e#hCFF 5 marrowcudas (4 summoned)]e#hD+5 (0.5]e#hwN]e#hPX _The marrowcuda closely misses you.]e#ha  You hit the marrowcuda but do no damage.The marrowcuda is moderately damaged.The marrowcuda bites you but does no damage.]e#hvb (8.0]e#hl ]e#hn [ _The marrowcuda completely misses you.]e#h  You hit the marrowcuda. Your tail-slap misses the marrowcuda.]e#h ]e#h q  The marrowcuda is heavily damaged.]e#hS +6 (0.6]e#h ]e#h޾ B _The marrowcuda bites you but does no damage.^e#h  You hit the marrowcuda but do no damage.You tail-slap the marrowcuda, but do no damage.The marrowcuda is heavily damaged.^e#h-  The marrowcuda misses you. The marrowcuda bites you.37-9.2 _Another marrowcuda is drawn to the feast!^e#h  You barely miss the marrowcuda.The marrowcuda is heavily damaged.^e#hyFF 6 marrowcudas (5 summoned)8^e#h[^e#hB _The marrowcuda bites you but does no damage.^e#h,  You closely miss the marrowcuda.You tail-slap the marrowcuda, but do no damage.The marrowcuda is heavily damaged.^e#h~;  The marrowcuda bites you. x23---10.4^e#hH ^e#h FF 7 marrowcudas (6 summoned)The marrowcuda is heavily damaged._e#h>(1.0_e#hN_e#h:RZ _The marrowcuda barely misses you. x2_e#h^  You hit the marrowcuda but do no damage._e#h_q  The marrowcuda is heavily damaged._e#h__e#hk_e#hki29---6_e#hE _The marrowcuda bites you._e#h#  You hit the marrowcuda but do no damage.The marrowcuda is heavily damaged._e#h$ _e#h- . 6 marrowcudas (5_e#h- (2.2_e#h7 _e#h9 E _The marrowcuda bites you but does no damage. x2_e#h[  You hit the marrowcuda.  You tail-slap the marrowcuda, but do no damage._e#h^ r  The marrowcuda is severely damaged._e#hm FF 7 marrowcudas (6 summoned)_e#hm j7--7 (0.5_e#h[y _e#h{ / _The marrowcuda bites you.`e#h?P  You barely miss the marrowcuda.You tail-slap the marrowcuda, but do no damage.`e#ha  The marrowcuda is severely damaged.The marrowcuda bites you.`e#h/b^6-3.2`e#hm`e#ho? _Another marrowcuda is drawn to the feast!`e#h@  You barely miss the marrowcuda.The marrowcuda is severely damaged.`e#h`e#h. 6 marrowcudas (5`e#h,B77`e#h`e#h [ _The marrowcuda completely misses you.`e#h  You closely miss the marrowcuda.The marrowcuda is severely damaged.`e#hJ BThe marrowcuda bites you but does no damage.`e#h FF 7 marrowcudas (6 summoned)4.3 (0.6`e#h `e#h W _The marrowcuda barely misses you.ae#hյ  You hit the marrowcuda.  The marrowcuda is severely damaged.ae#h!. 6 marrowcudas (5ae#h&9ae#hae#h _The marrowcuda misses you. The marrowcuda barely misses you.ae#h<  You hit the marrowcuda.ae#h  F.The marrowcuda is severely damaged.ae#he(5.5ae#h>ae#hbP _The marrowcuda misses you.ae#h՚  You hit the marrowcuda but do no damage.The marrowcuda is severely damaged.ae#h r  The marrowcuda disappears in a puff of smoke!ae#h ae#h ae#hĩ . 5 marrowcudas (4ae#h (6.1ae#h ae#h W _The marrowcuda barely misses you.ae#h5:m  You hit the marrowcuda but do no damage.ae#hK@ §FF 6 marrowcudas (5 summoned)The marrowcuda is severely damaged.The marrowcuda bites you but does no damage.7ae#h3Qae#hTW _The marrowcuda barely misses you.be#h&{  You closely miss the marrowcuda.be#h . 5 marrowcudas (4The marrowcuda is severely damaged.be#hVI87.2 (0.5be#hMbe#hUW _The marrowcuda barely misses you.be#hJ  You barely miss the marrowcuda.The marrowcuda is severely damaged.be#hLV . 4 marrowcudas (3The marrowcuda bites you.be#hVG78 (0.6be#huabe#hcB _The marrowcuda bites you but does no damage.be#h#  You hit the marrowcuda.  You destroy the marrowcuda!Makhleb accepts your kill.be#h1 be#h.B ,be#h4O §.§§.#.#.###be#hS 1148.4be#h_ be#ha f _The marrowcuda disappears in a puff of smoke! x3ce#h2v;.....####.....###...# ##### #...### #'''# ###W### #'''# ce#hyv_##...# ##?###!## #...#### !?!∩?$! ## !?!!! ## $?? ##...## #§# ##...ce#hv.ß...####@####...ß.ß#ß....##.##....ß#ßce#hvß......#§ß.§.§#.ce#hvH##.....####........ce#hwL.####..........#.......ce#h3wq.##############'''######∩ce#h[.§.§.#...#...#ce#hY#####9.4 (1.0ce#hce#hQ _Found a murky orange potion, a ruby potion and 2 potions of curing.ce#h o.......## ##.....###...# ##### #...### #'''# ###W### #'''# ce#h ##...# ##?###!## #...#### #!?!∩?$!# ## #!?!!!# ## #$??# ##...## #@# ##....ß...####.####...ß.ß#ß....##.##....ß#ßß......#§ß.§.##.§..####..##ce#hx ##..........#........##############'''######ce#h3 '.§.§.#...#820ce#h< ce#h? de#h$##.......## ##.....###...# ##### #...### #'''# ###W### #'''# ##...# ##?###!## #...#### #!?!∩?$!# ## #!?!!!# ## #$@?# ##de#h%...## ##.## ##....ß...####.####...ß.ß#ß....##.##....ß#ßß......#'ß.§.##..§#.####...####..........#........##de#h1`...#de#h2&1de#h">de#h[Qde#hQ+2.4 (2de#h `de#hbe _I - a scroll labelled CAPHOI SOOTURPHde#hp* #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #!?!!!# #......# #......## #@.?# ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....#de#h*R #.§..#.# ##...#.## ##...#.## de#h*W ##.#.##de#hK6de#h6+3.4 (1de#hGde#hZde#h [a9=4.4 (2de#hhde#hi de#hi9_You now have 314 gold pieces (gained 23).de#h= #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #!?!!!# #......# #......## #.@?# ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......##.§..#.# ##..##.. de#hH A5.4 (1de#hR de#h;T de#h #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### de#hn #.....## #!?!∩?$!# ##.....# #......# #!?!!!# #......# #......## #..@# ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#de#h #.§..#.# ##.de#h M..###.de#h Q..# de#h de#h de#h 6de#h= de#hE de#h S30=7.4 (2de#hde#hc _J - a scroll labelled BULECA FIEZOGee#h..####.##.......## ##.....###...# ##### #...### #'''# ###W### #'''# ##...# ##?###!## #...#### #!?!∩?$!# ## #!?!@!# ## ##...## ##...## ##.## ##...ee#h4.ß...####.####...ß.ß#ß....##.##....ß#ßß......#'ß.§.##....####..##ee#hee#h ee#h +8.4 (1ee#hxee#h(A9.4 (2ee#hR6ee#h9[ _K - a metallic brown potionee#hU #.## ##.# #......## ##......# #......# #......# #.....##ee#hw ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....#ee#hu #......# #!?@.!# #......# #......## ##...## ##......# #ee#h.## ##.## ##.# #....ß...####.####...ß....#ee#h #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....#ee#h- #.§..#.# ##...#.##  ##.#.##ee#h ee#h b1=30.4 (1ee#hee#h}#A1.4 (2ee#h +ee#h,g _K - 2 metallic brown potions (gained 1)ee#h  #.## ##.# #......## ##......# #......# #......# #.....## ##.....#ee#hA  ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #!@..!# #......# #......## ##...## ##......#ee#hq  #.## ##.## ##.#ee#h E #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....#ee#h  #.§..#.# ##ee#h ...#.##  ##.#.##ee#h ee#h% A2.4 (1ee#h7/ ee#h: A3.4 (2ee#h$C ee#hYE : _C - 3 scrolls of identify (gained 1)ee#hT  #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #@...!# #......# #......## ##...## ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #.§..#.# ##..#.##  ##.#.##ee#h o2=4.4 (1ee#h ee#hH A5.4 (2ee#h ee#h= Q _L - a ruby potionfe#hvR#.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #.@..!# #......# #......## ##...## ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.#....ß......#'#......ß....# #.§..###..# fe#hA6.4 (1fe#hfe#hufe#h#.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# fe#hl###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #..@.!# #......# #......## ##...## ##......# #.fe#hp## ##.## ##.# fe#h͙#....ß...####.####...ß....# #...ß#ß....##fe#h#....ß......#'#......ß....# #.§.##.fe#h)6. fe#hޥX37fe#hfe#h8fe#hV#.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #!?!∩?$!# ##.....# #......# #...@!# #......# #......## ##...## ##......# fe#hV`#.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß......#'#......ß....# #.§..###...# fe#ha<8fe#hnfe#hofe#h ]#.## ##.#  #......## ##......#  #......# #......#  #.....## fe#h* ##.....#  ###...# ##### #...### #'''# ###W### #'''#  ###...# ##?###!## #...###  #.....## #!?!∩?$!# ##.....#  fe#hl !#......# #....@# #......#  #......## ##...## ##......#  #.fe#h 9## ##.## ##.#  #....ß...####.####...ß....#  #...ß#ß....##.fe#h ~  #....ß......#'#......ß....#  #.§..fe#h b  ##.. fe#h  fe#h &9fe#h: fe#h fe#hX =4=fe#h %40.4 (2fe#h fe#h!  fe#h" K_M - a murky orange potionfe#h 4fe#h* fe#h ge#hZß...### ###...ß.####.##.......## ##.....###...# ##### #...### #'''# ###W### #'''# ##...# ##?###!## #...#### #!?!∩?@!# ## ##.....## ## ##...## ##...## ##.## ##....ß...####.####...ß.ß#ß....##.##....ß#ßß......#'ß.§.##..##ge#h A1.4 (1ge#h>ge#h4$A2.4 (2ge#h.ge#h$3 ge#h3ge#h31_You now have 327 gold pieces (gained 13).ge#h:#....ß...### ###...ß....# #.## ##.# #......## ge#h<;##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### ge#hh;\#.....## #!?!∩?.@# ##.....# #......# ##.....## #......# ge#h;#......## ##...## ##......# #.ge#h;6## ##.## ##.# #...ß#ß....##.##....ß#ß...# #....ß......# ge#h<ge#h Hge#h|H+3.4 (1ge#h Qge#he5=4.4 (2ge#hf ge#hfT_l - 2 potions of curing (gained 1)ge#hV S #....ß...### ###...ß....#  #.## ##.#  #......## ##......#  #......#ge#hEW 4 #......#  #.....## ##.....#  ###...# ##### #...### #'''# ###W### #'''#  ###...# ##?###!## #...###  #.....## #!?!∩?@.# ##.....# ge#hW  #......# ##.....## #......#  #......## ##...## ##......#  #.## ##.## ##ge#hW .#  #....ß...####.####...ß....#  #...ß#ß....##.##....ß#ß...# ge#hW  #....ß......#'#......ß....#  #.§..#.# ge#hX U ##.#.##ge#hCo W5.4 (1ge#h`r ge#hp  #....ß...### ###...ß....# #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...###ge#h & #.....## #!?!∩@..# ##.....# #......# ##.....## #......# #......## ##...## ##......# #.## ##.## ##.#  #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...#ge#hf  #....ß......#'#......ß....# #.§..#.#  ##.#.##ge#hW% <6ge#h* ge#ht3 ge#h3 G67.4 (2ge#hu: ge#h< i _b - 7 scrolls of teleportation (gained 1)he#hNI #....ß...### ###...ß....# #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...###he#h@Jl #.....## #!?!@...# ##.....# #......# ##.....## #......# #......## ##...## ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #.§..#.#  ##.#.##he#h8She#hS+8.4 (1he#h_ _There is a gate leading back out of this place here.he#hx #....ß...### ###...ß....# #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...###he#h#zM #.....## #!?@∩...# ##.....# #......# ##.....## #......# #......## ##...## ##......# #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #.§..#.#  ##.#.##he#h=he#h-9 _he#hŠhe#hhe#h\b7=50.4 (2he#hhe#h^ _A - 2 brown potions (gained 1)he#hhe#hcd #....ß...### ###...ß....#he#h' #he#h.##he#hO( ##he#h.#he#h1 #......##he#h0 ##......#he#h20 #......#he#hn/ #......#he#h0 #.....##he#h/ ##.....#he#h' ###...# ##### #...###he#ht #'''# ###W### #'''#he#h ###...# ##?###!## #...###he#h  #.....## #!@.∩...# ##.....#he#hR #......# ##.....## #......#he#h #......## ##...## ##......#he#h' #he#hy.## ##.## ##.#  #....ß...####.####...ß....#he#h #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #he#ho.§..#.#  ##.#.##he#hhe#h+1.4 (1he#hhe#h~ _The silent spectre grins at you slowly.he#hb+2.4 (2he#h  _d - 2 scrolls labelled DAIGOY VIACA (gained 1)he#hhI #....ß...### ###...ß....# #.## ##.# #......## ##......# #......# #......# #.....## ##.....#he#h=JY ###...# ##### #...### #'''# ###W### #'''# ###...# ##?###!## #...### #.....## #@..∩...# ##.....# #......# ##.....## #......# #......## ##...## ##......# #.## ##.## ##.# he#hJ #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....#  #.§..#.#  ##.#.##he#hAShe#hS+3.4 (1he#h!Yhe#h/#.#ke#h\/L ##ke#h5ke#h6&6ke#h:ke#h;ke#h4  #.## ##.# #......## ##......# #......# #......# #.....## ##.....# ###...# ##### #...###ke#h&5 o #'''# ###W### #'''# ###...# ##.###.## #...### #.....## #...∩...# ##.....# #......# ##...@.## #......# #......## ##...## ##......# #ke#h5 .## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #.§..#ke#h5 \.# ##..#.## ke#h5 W ##.#.##ke#h= ke#h= \2=7ke#h9C ke#hWD le#hle#h^le#h)3=le#hn.le#h/le#hg/le#h0le#h4W _You start resting.le#h%5T4=le#h6le#h2;le#h8<le#hx<C45=le#h<le#h`=le#h>,le#h?le#hAle#hMAle#hBle#hCle#hC&6le#hDle#hF,le#hFle#hjHle#hHle#hIle#h1Kle#hnKle#hLle#h|Mle#hML7=le#hNle#hOle#h3Ple#hPle#h{R,le#hSle#h7UV8=le#h|Ule#h Vle#hnWle#hWle#h%Xle#hY,le#hZle#h\le#h]9le#h]le#h_,le#h_le#hale#hale#hble#hd,le#hbele#hgle#h,le#hŴle#hdle#hle#hµle#htle#hle#h޶le#hle#hle#h޷le#hT _The silent spectre fades in and out of visibility. x2le#hle#h,le#hle#h,le#hle#h _The silent spectre flickers into the darkness.le#h&le#h,le#hle#hD,le#hle#h},le#hle#hZ,le#hle#h\le#hle#hle#hble#hle#hle#hlle#hle#hle#hle#hle#hle#hle#hle#hle#h,le#hle#h,le#h3le#h,le#h@le#hle#h2le#hle#hle#hle#h le#hle#hle#h#le#h,le#h&le#hle#hle#h&le#h _The silent spectre flutters as if in a wind. x2le#hle#hYle#h _The silent spectre stares at you with its ghostly eyes.le#hle#h,le#hKle#h,le#hUle#hle#hTle#hle#h!,le#htle#h',le#hkle#h,le#hvle#hD,le#hqle#he,le#hle#h,le#hle#h,le#hle#hle#hle#hle#hle#h,le#hRle#h,le#h?le#h,le#hCle#h,le#h{le#h,le#hle#hMle#hle#hle#h_,le#hle#hc,le#hle#h[le#hle#hle#hZle#hle#hle#h,le#hle#hle#hle#hle#hle#hle#hle#hle#hle#h le#h,le#hle#h5,le#hle#h,le#hle#h Ble#h Ble#h Ble#h ,le#h le#h% Ble#ho ,le#h le#h le#hF 433.4 (99 _The silent spectre flutters as if in a wind.4.4 (100.0)le#hO! le#h# # _Done waiting.le#hD7  #.## ##.# #......##le#h7 P ##......# #......# #......# #.....## ##.....# ###...# ##### #...###le#h 8 H #'''# ###W### #'''# ###...# ##.###.## #...### #.....## #...∩...# ##.....# #......# ##..@..## #......# #......## ##...## ##......#le#h8  #.## ##.## ##.# #....ß...####.####...ß....# #...ß#ß....##.##....ß#ß...# #....ß......#'#......ß....# #.§..#.# ##...#.##  ##.#.##le#h3? le#h? 15.0)le#hC le#hkE me#hlß...### ###...ß.####.##.......## ##.....###...# ##### #...### #'''# ###W### #'''# ##...# ##.###.## #...#### #...@...# ## ##.....## ## ##...## ##me#h&...## ##.## ##....ß...####.####...ß.ß#ß....##.##....ß#ßß......#'ß.§.##..##me#hgme#h&6me#hme#hj _There is a gate leading back out of this place here.me#h 4me#h} me#h me#h# -7 _me#h# me#h\  ..####.................# ##.........## . #.........# ..####.#.......## .#.....#........#..### .....#....#....##....# .....#.#...........#####me#hM  .....(......###.........Dungeon:5 #......@..[..#....###'## #...............#. #.# #..#...........##.###.## .. #........#.###.###_.. ..........#####.###.## ..##.......# #...# #.# ... ......#####.#.###+## me#h  .. ......###<.#.#.......  ...####. me#h K--------- me#hL me#hm -8.1 (1.7me#hf me#h ! } _Welcome back to the Dungeon! _There is a collapsed entrance here.oe#h Joe#h0Q _oe#hnoe#hU#,oe#h$oe#h>*= _p - 31 stones (gained 4)oe#h,4oe#h0.oe#h1oe#h(7Boe#h7oe#hrA #....)....#>...o...$.##.#..##..#o......#.#..#.......)..#..........#................####..............o..... ##..............# #............. .##...####.#.......## .....#@....#........#.. #......#....#....##.. .#.#...........oe#hBdMagic Dart ..........###.....###...[..#...... #...............#. ooo 3 orcs (asleep) #..#...........##.# ...##........#.###.#........#####.#oe#hO6 43.1 (5.0  oe#hP@3 orcs come into view.oe#hgQ+4.1 (6oe#hXoe#hb  An orc is wielding a +0 club and wearing a +1 chain mail of cold resistance. An_orc is wielding a +2 short sword of draining.pe#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pe#hؚ #....)....#......>... corvidae the Conjurer o...$.##.#..##.........# Red Draconian of Makhleb *..... o*.....#.#..#.......)..# Health: 62/62 ======================== ..*.........#........... Magic: 13/14 ======================-- ...*..####.............. AC: 7Str: 9 o...*. ##............. EV: 11Int: 21 .....*# #............. SH: 0Dex: 10 .##..*####.#.......##.. XL:  8 Next: 14% Place: Dungeon:5 .....#@....#........#.. Noise: ---------  e#hEG40mTime: 5444.1 (0.0) #......#....#....##.. o) +2 dagger (speed) #......#.#........... Cast: Magic Dart ................###.... Breath++  ...###.........[..#....# .. #...............#.  ooo 3 orcs (asleep) . #..#...........##.# ...##........#.###.# ..............#####.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (asleep, 100% to hit)pe#h~A#....)....#......>... corvidae the Conjurero...$.##.#..##.........# Red Draconian of Makhleb *.....o*.....#.#..#.......)..# Health: 62/62 ========================..*.........#........... Magic: 13/14 ======================--...*..####.............. AC: 7Str: 9pe#ho...*. ##............. EV: 11Int: 21.....*# #............. SH: 0Dex: 10.##..*####.#.......##.. XL:  8 Next: 14% Place: Dungeon:5.....#@....#........#.. Noise: ---------  Time: 5444.1 (0.0)#......#....#....##.. o) +2 dagger (speed)#......#.#........... Cast: Magic Dartpe#h................###.... Breath++ ...###.........[..#....#pe#h .. #...............#. ooo 3 orcs (2 asleep). #..#...........##.#...##........#.###.#pe#h4..............#####.#Casting: Searing Ray (safe; 1% risk of failure)  pe#hZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  pe#h}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (asleep, 100% to hit)pe#h pe#h pe#h o.o.....oo1 wandering, 1 asleep)pe#hT 3=5.1 (1pe#h pe#h\ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (asleep, 100% to hit) _The magic dart hits the orc but does no damage.qe#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qe#hMf #....)....#......>... corvidae the Conjurer o...$.##.#..##.........# Red Draconian of Makhleb *..... .o.....#.#..#.......)..# Health: 62/62 ======================== ..*.........#........... Magic: 12/14 ====================---- ...*..####.............. AC: 7Str: 9 o...*. ##............. EV: 11Int: 21 .....*# #............. SH: 0Dex: 10 qe#hg.##..*####.#.......##.. XL:  8 Next: 14% Place: Dungeon:5 .....#@....#........#.. Noise: =--------  Time: 5445.1 (0.0) #......#....#....##.. o) +2 dagger (speed) #......#.#........... Cast: Magic Dart ................###.... Breath++  ...###.........[..#....# .. #...............#.  ooo 3 orcs (1 wandering, 1 asleep) . #..#...........##.# ...##........#.###.# ..............#####.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm wqe#hhlith . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (100% to hit)qe#hB#....)....#......>... corvidae the Conjurero...$.##.#..##.........# Red Draconian of Makhleb *......o.....#.#..#.......)..# Health: 62/62 ========================..*.........#........... Magic: 12/14 ====================----...*..####.............. AC: 7Str: 9o...*. ##............. EV: 11Int: 21qe#h$.....*# #............. SH: 0Dex: 10.##..*####.#.......##.. XL:  8 Next: 14% Place: Dungeon:5.....#@....#........#.. Noise: =--------  Time: 5445.1 (0.0)qe#h#......#....#....##.. o) +2 dagger (speed)#......#.#........... Cast: Magic Dart................###.... Breath++ ...###.........[..#....#.. #...............#. ooo 3 orcs (1 wandering, 1 asleep). #..#...........##.#...##........#.###.#qe#h..............#####.#qe#hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  qe#h5Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (100% to hit)qe#hUJ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (100% to hit)  The magic dart hits the orc but does no damage.qe#hJ,qe#hMF  The orc shouts! You hear a shout!qe#hTX...oo....o.....oooo 4 orcs (1 wandering)qe#hYb3===6.1 (1qe#hybqe#hou _An orc comes into view. It is wielding a +0 hand axe.qe#h@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.re#h1A< #....)....#......>... corvidae the Conjurer ....$.##.#..##.........# Red Draconian of Makhleb *..... .o.....#.#..#.......)..# Health: 62/62 ======================== ..o.........#........... Magic: 12/14 ====================---- o..*..####.............. AC: 7Str: 9 .o..*. ##............. EV: 11Int: 21re#hA .....*# #............. SH: 0Dex: 10 .##..*####.#.......##.. XL:  8 Next: 14% Place: Dungeon:5 .....#@....#........#.. Noise: ==-------  Time: 5446.1 (0.0) #......#....#....##.. o) +2 dagger (speed) #......#.#........... Cast: Magic Dart ................###.... Breath++ re#hB ...###.........[..#....# .. #...............#.  oooo 4 orcs (1 wandering) . #..#...........##.# ...##........#.###.# ..............#####.#re#h CCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (100% to hit)re#h+re#hx#....)....#......>... corvidae the Conjurer....$.##.#..##.........# Red Draconian of Makhleb *......o.....#.#..#.......)..# Health: 62/62 ========================..o.........#........... Magic: 12/14 ====================----o..*..####.............. AC: 7Str: 9.o..*. ##............. EV: 11re#hInt: 21.....*# #............. SH: 0Dex: 10re#h܉C.##..*####.#.......##.. XL:  8 Next: 14% Place: Dungeon:5.....#@....#........#.. Noise: ==-------  Time: 5446.1 (0.0)re#hv#......#....#....##.. o) +2 dagger (speed)#......#.#........... Cast: Magic Dart................###.... Breath++ ...###.........[..#....#.. #...............#. oooo 4 orcs (1 wandering). #..#...........##.#...##........#.###.#re#h..............#####.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (100% to hit)re#h>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (100% to hit)  The magic dart hits the orc but does no damage.re#hre#h4  The orc shouts!re#hre#h re#ho..o.o....o....o   orc wizardoooo 4 orcsre#h+7.1 (1re#hT&re#h=.z _An orc wizard comes into view. It is wielding a +0 dagger.we#h #....)....#......>..o..$.##.#..##.#........#.#..#.)..#.we#h, @..o...#..o.o..####....... ##...o...# #..##...####.#.##......#.@...#.#..##......#....#....##.#......#.#..#........###....###.........[..#....#.. #...............#. oooo 4 orcs. #..#...........##.##...##........#.###.#.#####.#we#hK we#h we#hZ we#hY we#h we#h_ [.o..o..oo   orc wizardoo 2 orcswe#h ^3==--8we#hx we#h. xe#hf#....)....#......>.....$.##.#..##.#..o.....#.#..#.......)..#.#....#......o...####............. ##........o..# #...#.##...####.#.##...#.....#..@..#.#..##......#....#....##.xe#h2#......#.#.#.......###....###.........[..#....#.. #........#. # o   orc. #..#...........##.###...##........#.###.#.#####.#xe#hxe#h=T.oxe#h[|4====--9xe#hxe#hxe#h#....)....#......>.....$.##.#..##.........#..o.....#.#..#.......)..#.#..#...#..o...####........... ##......#......# #....#.##o..####.#.##...# .....#...@.#.#..##......#....#....##....##......#.#.#........###....###.........[..#....###'.. #...............#. #.. #..#...........##.###....e#h33m##........#.###.###_.#####.###.xe#hxe#hEh.xe#hH^50Magic Dartxe#hxe#hnxe#h6 b#....)....#......>.....$.##.#..##.........#..o.....#.#..#.......)..#.#...#......#..o...####.........#...... ##......#......# #....## .##...####.#.##...# .....#....@#.#..### #......#....#....##....# #......#.#.#..........###.xe#h ...###.........[..#....###'#.. #...............#. #.#. #..#...........##.###.#...##........#.###.###_..#####.###.#xe#h xe#h xe#h oooo 2 orcsxe#h ;1Magic Dartxe#h/ xe#hU xe#ho:M #.......... #....)....#......>......$.##.#..##.........#....o.....#.#....)..#.#..........#......#o...####.......... ##.........##......# #..............####.oo######...# .....#.....#........#..##.#....#....##....#  #......#.#...........####................###............# .............#... #........#. xe#hxe#h&.xe#hloo   orcxe#h0xe#hD &2xe#hxe#hye#hM####.# #.......... #....)....#>......$.##.#..##...#....o.....#.#)..#.#..........##o...####.. #.##......# #@.............####.o.####.#.......##...# .....#o....#........#..##......#....#....##....# #......#.#...........####.......## ##.... #..#......... ye#hye#h|z==3Magic Dartye#hye#hye#h jM..#...###....#.# #................ #....)....#>......$.##.#..##...#....o.....#.#)..#.#..........##o...####.ye#h n. #.##......# #.......####.o.####.#.##...# .....#o....#........#..###......#....#....##....#..#.#... .........#.......4ye#h'\ M.......#####............#........#..###.......#.# #................ #....)....#......>......$.##.#..##.........#....o.....#.#..#.)..#.#..........##o...####.. #.##......# #.......####.o.######...# .....#o....#........#..###. ....#.....[..ye#hLhoo   orcye#h;5Magic Dartye#hye#hoze#hɴ .#.##### #.....#..... #...###........#. #............. #....)....#......> ....$.##.#..##.........# .o.....#.#..#.......)..#. .#. ..o...####. ...... ##. ......# #.## .##.o.####.#.##...# .....#o..o.#...#..### #......#....#....##....# #......#.#.....###  ......ze#h..###  ...###.[..#....###' ze#ho.o   orc6ze#hze#hKze#he)*..#####.#...........#####...........#.....#..###....# #.......... #....)....#......>......$.##.#..##.........#...o.....#.#..#.......)..#.#........@.#.....#o...####.. ##.......# #.......####.o.####o##...#.....#o....#........#..##...#....##.... ##.#...........### .......###.......o.7ze#hze#h  .##.##### .#...........##### #.....#....... #...###......# #..........##....)....#......> ....$.##.#..##.# .o.....#.#..#.)..#. .#. ......#### ...... ##. ......# #o. .##.o.####.#...##...# .....#o....#.#.. #......#....#....##.... #......#.#..... .###ze#hH ro.8{e#h3C .##.##### .#...........##### #.....#..... #...###......##...........##....)....#......> ....$.##.#..##.# .......#.#..#.)..#. .# ......#### ...... ##o ......# #.. .##.o.####.#.##... .....#o....#..#.. #......#....#....## #......#.#... .###{e#h/_o.9{e#hc< v###....#.#......##.#####.#...........######.....#..... #...###.... ##.......... .##....)....>......$.##.#..##.......#@#..#)..#{e#h= ......#.....####o.... ##.......# #.....##.o.####.#.{e#hY ##........#o....#........#..#...#....##... ##.#...........#o.oo 2 orcs60{e#h8U .........###....#.#.......##.#####.......######.....#..... #...###..... ##................ .##....)....#>...$.##.......#.#..#)..#........o..#........####........... ##...........# #o..........##.o.####.#.......##........#o....#........#..#...#....##...{e#hW {e#hY {e#h~ o.o.1{e#h |e#h]g"###...###.#.........###....#.#.......##.#####.|e#h8h......#####..#. #...### ##................ .##....@....#>......$.##.#..##.......#o#..#)..#...........#####.. ##o.   orc......# #.....##.o.####.#.......##........#o....#........#..#|e#hi|e#hDo.2 _You see here a +0 dagger.|e#huf |e#hg a1-=7 (0.6|e#hDp |e#ht o _You barely miss the orc. The orc hits you with a +0 club.|e#hYp  You hit the orc.oo 2 orcs3.3|e#hIw|e#hy^ _The orc is moderately wounded.}e#hG  You hit the orc.  You tail-slap the orc, but do no damage.The orc is heavily wounded.-9 _The orc hits you with a +0 club.}e#hMM  You hit the orc but do no damage.You tail-slap the orc, but do no damage.o.o.4.5}e#hq _The orc is heavily wounded.}e#h6 | ........... ##....#.#.....##.######....#####... #..........###.##.......##....)o...#......>....$.##@#..##...#......#o#..#.)...........#.........####o.. ##...o   orc wizard#.oo 2 orcs..#......#....#....##...}e#hB ko.5.5 (1.0}e#h'W  _The orc hits you but does no damage. The orc completely misses you.~e#h~e#h-6.1 (0.6~e#h~e#h  _You closely miss the orc. Your tail-slap misses the orc.~e#h 5  You hit the orc.~e#h o.  The orc is severely wounded.~e#h [56--6 (0.5~e#h ~e#hc _ _The orc hits you with a +0 hand axe. The orc hits you but does no damage.e#hͻf  You hit the orc but do no damage.e#hڼa7=-7.1e#he#hB\ _The orc is severely wounded.e#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h3 " ..........##........... corvidae the Conjurer .........###....#.#... Red Draconian of Makhleb *..... .............##.#####. Health: 57/62 ======================-- .#...........#####.... Magic: 12/14 ====================---- #.....#.............. AC: 7Str: 9 #...###.............. EV: 11Int: 21 ##.................... SH: 0Dex: 10 e#hТ %.##....)o...#......>.... XL:  8 Next: 14% Place: Dungeon:5 ....$.##@#..##.........#. Noise: =--------  Time: 5467.1 (0.0) .......#o#..#.......)..#. o) +2 dagger (speed) ........o...#............ Cast: Magic Dart ......####............... Breath++  e#h ...... ##.............. ......# #.............. o   orc wizard e#h .##.o.####.#.......##... oo 2 orcs .....#o....#........#..# e#h< #......#....#....##...Casting: Magic Dart (safe; 1% risk of failure)  e#h[ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  e#h{ Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  e#h N(heavily wounded, 86% to hit)e#hآ  ..........##........... corvidae the Conjurer .........###....#.#... Red Draconian of Makhleb *..... .............##.#####. Health: 57/62 ======================-- .#...........#####.... Magic: 12/14 ====================---- #.....#.............. AC: 7Str: 9 #...###.............. EV: 11Int: 21 ##.................... SH: 0Dex: 10e#hT .##....)o...#......>.... XL:  8 Next: 14% Place: Dungeon:5 ....$.##@#..##.........#. Noise: =--------  Time: 5467.1 (0.0) .......#o#..#.......)..#. o) +2 dagger (speed)e#hh ........o...#............ Cast: Magic Dart ......####............... Breath++  e#hݣ...... ##.............. ......# #.............. o   orc wizard e#h.##.o.####.#.......##... oo 2 orcs .....#o....#........#..# e#hX#......#....#....##...Press: ? - help, Shift-Dir - straight linee#hOdAim: an orc, wielding a +0 club and wearing a +1 chain mail of cold resistance  (heavily wounded, 86% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!Makhleb accepts your kill.e#h,  .........###. ............. .#........... *... *.... #*..... .##....)*...#>e#hmy ....$ )e#hҫT    #..e#h5 #.   orc ..e#hV:...)(heavily wounded, 86% to hit)  e#h:;You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!  Makhleb accepts your kill.  You feel better.  (Press . to maintain the ray.)e#h?8=8.1 (1Ray Breath++ e#hIe#h%LP _The orc barely misses you.e#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h 8 ..........##........... corvidae the Conjurer .........###....#.#... Red Draconian of Makhleb *..... e#h b.............##.#####. Health: 58/62 ======================-- .#...........#####.... Magic: 10/14 =================------- e#h/#.....#.............. AC: 7Str: 9e#h #...###.............. EV: 11Int: 21 ##.................... SH: 0Dex: 10 .##....))...#......>.... XL:  8 Next: 14% Place: Dungeon:5 e#h....$.##@#..##.........#. Noise: ==-------  Time: 5468.1 (0.0) e#hA.......#o#..#.......)..#. o) +2 dagger (speed) e#hv........o...#............ Cast: Magic Dart e#h......####............... Ray Breath++  e#h#...... ##.............. ......# #.............. o   orc wizard .##.o.####.#.......##... o   orc .....#o....#........#..#e#h #......#....#....##... _The orc barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  e#h;Press: ? - help, Shift-Dir - straight linee#h!Aim: an orc, wielding a +0 hand axe (severely wounded, 81% to hit)e#h  ..........##........... corvidae the Conjurer .........###....#.#... Red Draconian of Makhleb *..... .............##.#####. Health: 58/62 ======================-- .#...........#####.... Magic: 10/14 =================------- e#h[#.....#.............. AC: 7Str: 9 #...###.............. EV: 11Int: 21 ##.................... SH: 0Dex: 10 e#h.##....))...#......>.... XL:  8 Next: 14% Place: Dungeon:5 e#h....$.##@#..##.........#. Noise: ==-------  Time: 5468.1 (0.0) e#h{.......#o#..#.......)..#. o) +2 dagger (speed) ........o...#............ Cast: Magic Dart e#h......####............... Ray Breath++  ...... ##..............e#h}8 ......# #.............. o   orc wizard .##.o.####.#.......##... o   orc e#hB.....#o....#........#..# #......#....#....##...e#hConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  e#he:Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!e#hyV  .........###. ............. .#........... ... ... e#h!#... .###> ....$ *) *    #..  #. ..  Press: ? - help, Shift-Dir - straight line  e#hgaAim: an orc, wielding a +0 hand axe (severely wounded, 81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Makhleb accepts your kill.  e#h$The searing ray hits the orc wizard.e#h )oThe orc wizard is moderately wounded.(Press . to maintain the ray.)e#h' *The orc wizard points at you and mumbles some strange words.e#h9I)71=9.1 (1e#h\S _The puff of flame hits you. You resist.e#hƕ **The searing ray hits the orc wizard.e#he#h @o.e#h!0--70+ Breath++ e#h(e#h}+b _The orc wizard is heavily wounded.e#hč ** The searing ray hits the orc wizard.e#hc o.  The orc wizard is almost dead.e#h8-=1++ Breath++ e#he#hy$e#hD(A _The orc wizard hits you but does no damage.e#h **The searing ray hits the orc wizard but does no damage.e#h  e#h$o.  The orc wizard is almost dead.You finish channelling your searing ray.e#hC,s  The orc wizard casts a spell at you.e#hj6-9/14 --2 _The puff of flame hits you. You resist.e#h2_  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h i  ..........##........... corvidae the Conjurer .........###....#.#... Red Draconian of Makhleb *..... .............##.#####. Health: 56/62 =====================---e#hl  .#...........#####.... Magic: 7/14============------------ e#hl #.....#.............. AC: 7Str: 9 #...###.............. EV: 11Int: 21 e#hm ##.................... SH: 0Dex: 10 e#hZm .##....))...#......>.... XL:  8 Next: 14% Place: Dungeon:5 ....$.##@#..##.........#. Noise: ==-------  Time: 5472.1 (0.0) e#hm I.......#o#..#.......)..#. o) +2 dagger (speed) ............#............ Cast: Magic Dart e#hm ......####............... Breath++  e#hm ...... ##.............. ......# #.............. o   orc wizard e#h&n f.##.o.####.#.......##... .....#o....#........#..# #......#....#....##...e#hSn JCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  e#hn Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  76% to hit)e#h]..........##........... corvidae the Conjurer.........###....#.#... Red Draconian of Makhleb *..................##.#####. Health: 56/62 =====================---.#...........#####.... Magic: 7/14============------------#.....#.............. AC: 7Str: 9#...###.............. EV: 11Int: 21##.................... SH: 0Dex: 10e#hX^".##....))...#......>.... XL:  8 Next: 14% Place: Dungeon:5....$.##@#..##.........#. Noise: ==-------  Time: 5472.1 (0.0).......#*#..#.......)..#. o) +2 dagger (speed)........*...#............ Cast: Magic Dart......####............... Breath++ ...... ##..............e#h^]......# #.............. o   orc wizard.##.o.####.#.......##........#o....#........#..#e#h^j#......#....#....##...Confirm with . or Enter, or press ? or * to list all spells.e#h^Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee#h^Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.e#hPress: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is almost dead.(Press . to maintain the ray.)e#hoo.o   orc (wandering)e#h8=3.1 (1Ray Breath++ e#h(e#hA _The orc wizard hits you but does no damage.e#h?X  The searing ray hits the orc wizard.  You kill the orc wizard!e#h\**o   orc (wandering)e#he#h.).e#h@7=7-74Magic Dart+ Breath++ e#he#hZ _Makhleb accepts your kill.e#ht7M .###...###.#.........###....#.#.......##.#####.......#####..#. #...### ##................ .##....@)...#>......$o##.#..##.......#)#..#)..#e#h...........#......####...............#.o   orc (wandering)..#...e#hde#hAi.e#hWh8=--5e#h e#h } _You stop channelling your searing ray. _You see here a +0 dagger.e#h  .##......##...#...### ..........## .........###....#.# .............##.#####e#hƨ M .#...........##### #.....#. #...### ##e#h a .##...@))...#......> ....$.##.#..##e#h .# ....o..#)#..#.)..#e#hA  ............# ......####. ...... ##.e#hk o   orc (wandering) ......# #..e#h .##.o.####.#.......##.. .....#o....#.#..e#h5 e#hD o.o====6Magic Darte#h e#h % _The orc shouts!e#h& .##......##...#... ...## .........###....#.# .............##. .#...........##### #.....#.. #...### ## .##..@.))...#......>.$o##.#..##....#)#..#.)...........#....####..... ##......# #....##...####.#.## .....#o....#.#e#ho 2 orcsoe#h8=9====---7e#hWe#hQ _The orc closely misses you.e#h>  .##......##...#... ...## ..###....#.# .......##. .#...........##### #.....#.. #...### ## .##.@..))...#......>.$o##.#..##)..#)#..#.).......#.####.# ##.# #.##o..####.#.## .....#o....#.#e#hϖe#h<o.e#h8P: 58/61 (62)---8 Drain Breath++ e#he#h _Found a runed flail. The orc hits you but does no damage. You feel drained.e#h e#h  o.  You hit the orc but do no damage. Your tail-slap misses the orc.The orc hits you with a +2 short sword of draining.e#h) 5/59P: 10/14 ====7 (0.6e#h; e#h" Q _You feel drained.e#hWl5  You hit the orc.e#hy( e#h(zo.  The orc is lightly wounded.  The orc hits you with a +2 short sword of draining.e#h|Y3/58-9.3e#he#huQ _You feel drained.e#h75  You hit the orc.e#h9&9e#hIt _The orc is moderately wounded.e#h\  You barely miss the orc. Your tail-slap misses the orc.e#h} o.  The orc is moderately wounded.e#h^ 4/57=1===80.5e#h e#h v _The orc hits you but does no damage. You feel drained.e#h+]  You barely miss the orc.e#h(1.1e#hBe#h^ _The orc is moderately wounded.e#hG  You hit the orc.  You tail-slap the orc, but do no damage.e#h> o.  The orc is severely wounded.e#h?q6==7e#he#hv _The orc hits you but does no damage. You feel drained.e#h[ f  You hit the orc but do no damage.e#h] k  The orc is severely wounded.e#hi  5....o.5   shadow imp (wandering)oo 2 orcsA shadow imp comes into view.The orc hits you with a +2 short sword of draining.e#hk 1/55-2===2.3Drain e#he} g _You feel drained.e#hqD 55  The shadow imp shouts, "Begone, thou peeagling ditch-delivered varlet!"  You hit the orc.e#hF.=9e#hNe#h@UW _The orc is almost dead.e#h%  You completely miss the orc. You tail-slap the orc.  You kill the orc!e#h(e#h > .5...o)   orcMakhleb accepts your kill.6---3.5Drain e#h=Be#h}DQ _The orc closely misses you.e#hmGA .##......##...#... ....## ...###....#. ...##. .#...........##### #.....# #...### ## .##@...))...#......>.5...o)##.#..##.).#)#..#.).....#e#h,Hs.####.# ##.# #.##...####.#. .....#o....#.e#h=Je#hVG.5e#hX0-3====-4.5 (1.0e#h`e#hc6 _The orc hits you with a +0 mace.e#hv  You hit the orc. You tail-slap the orc.e#h--5.1 (0.6e#hdr _The orc is severely wounded.e#he  You barely miss the orc.The orc is severely wounded.e#hu H.5e#h x4====6 (0.5e#h e#h P _The orc barely misses you.e#hc_  You hit the orc.  You kill the orc!Makhleb accepts your kill.e#h(ae#hl^.5$e#hq516.2 (0.6e#h~< _You feel better.e#h7..... #....#....##.###.# #..........###.# ##.......##..##....))...#>......5@)##.#..#.)........#)#..#.).....####...e#ha" ## ##...####.##....#o.... #......#....#....#e#hQ%e#h%[2=7.2 (1.0e#h0e#h66 _The shadow imp misses you.Things that are here: _8 gold pieces; a +0 mace; an orc corpsee#h (  You closely miss the shadow imp. You tail-slap the shadow imp.e#h( +8 (0.6e#h82 e#h3 8 _The shadow imp is lightly wounded.e#h~  You barely miss the shadow imp.The shadow imp is lightly wounded.e#haJ==8.3 (0.5e#h‹e#hiX _The shadow imp closely misses you.e#hMzm  You hit the shadow imp but do no damage.e#hX+9 (0.6e#he#h8 _The shadow imp is lightly wounded.e#h  You hit the shadow imp.  The shadow imp is moderately wounded.e#h D=9.5e#h e#h A _The shadow imp hits you but does no damage.e#hK d  You barely miss the shadow imp.e#h[L .90.0 (0.5e#hX e#h[ e _The shadow imp is moderately wounded.e#hi  You hit the shadow imp but do no damage.You tail-slap the shadow imp, but do no damage.The shadow imp is moderately wounded.e#hCj&5e#hDse#huW _The shadow imp barely misses you.e#hRm  You hit the shadow imp but do no damage.e#h3531.1 (0.6e#hqe#he _The shadow imp is moderately wounded.e#h  You closely miss the shadow imp. You tail-slap the shadow imp.  The shadow imp is heavily wounded.e#h+6 (0.5e#h e#h A _The shadow imp hits you but does no damage.e#h  You closely miss the shadow imp. Your tail-slap misses the shadow imp.The shadow imp is heavily wounded.e#h -2.2 (0.6e#hi e#h A _The shadow imp hits you but does no damage.e#h`  You barely miss the shadow imp.You tail-slap the shadow imp, but do no damage.7 (0.5e#hIe#h^ e#hCT_The shadow imp is heavily wounded.e#hO}1  You closely miss the shadow imp.The shadow imp is heavily wounded.3.2 _The shadow imp misses you.e#h,  You hit the shadow imp but do no damage.You tail-slap the shadow imp.e#h- +8 (0.6e#h e#h b _The shadow imp is heavily wounded.e#h^  You closely miss the shadow imp.The shadow imp is heavily wounded.e#hQ`\49-4.3 (0.5e#h4ie#hl. _The shadow imp hits you.e#h  You hit the shadow imp but do no damage.9 (0.6e#hx _The shadow imp is heavily wounded.e#h7+  You closely miss the shadow imp.The shadow imp is heavily wounded.5.4 (0.5e#hCm _The shadow imp barely misses you.e#he  You hit the shadow imp. You tail-slap the shadow imp.e#he -6.0 (0.6e#ho e#hpr ^ _The shadow imp is almost dead.e#h\ W  You closely miss the shadow imp.e#h ] HThe shadow imp is almost dead.e#h] @7--e#h-^ $5 (0.5e#hqh e#hk . _The shadow imp hits you.e#h'|  You hit the shadow imp.  You kill the shadow imp!e#hz38.e#h31e#h*7--87.0Magic Darte#h e#hG Z _Makhleb accepts your kill.e#h-q .## .........###....# .....##. .#........... #.....# #...### ## ##.##..##....))...#......$)##.#..###.).#)#..#.e#h ...#.#####.# ##.# #.##...####.#......#.....# #......#....#....e#he#hc8=-8.0 (1.0e#h"e#h%e#h .##..........###....#......##.#.#...........##.....#.#...###.## ##...##..##....))...#......>.)##.#..##.#.).#)#..#.)...#..####.#.# ##..# #.......##...####.#.#..........#.....#.#......#....#....#e#h e#hL @-9e#h6 e#h j  You now have 335 gold pieces (gained 8).  Things that are here:e#h. -500.0 (2e#h(& d _a +0 mace; an orc corpsee#h%V.##....###....#.#.............##.#.#...........#####.#.....#.#...###.## ##...##..##....))...#......>..)@##.#..##.#.).#)#..#.).....#..####...#.# ##..# #.......##...####.#.#..........#.....#.##......#....#....#e#hYc9=1.0 (1e#he#h@+  Things that are here: e#h՚_a +2 short sword of draining; a +0 leather armour; an orc corpsee#hGpM .###...#.##.........###....#.............##.###.#...........#####..#.. #...### ## ##..........##..##.@..))...>........))##.#..##.#.)#)#)......#..........####....................#e#he#h%e#h-2 _e#he#he#h (M......##.# .###...#.........###....#.......##.###.......#####..#.. #...### ## ##@.........##..##....))...>........))##.#..##.#.).#)#..#)e#h2 ................#.........# ....##...e#hg R3e#hV e#hIEM.e#h-K## ........##.# .###...#..........###....#...###.......#####..#.. #@..###.. ## ##..........##..##....))...>........))##.#..##.#.)........#)#..#.......).......# ..###..#.........#e#hWe#h~b&4e#h-pe#hre#hM##..).....## ..#.## .........##.##..###...#...........###....#...###.......#####..# #...###.. ## ##..........##..##....))...>........))##.#..##.........e#hţ ....#.......# ##.e#h e#hU50=5e#h"e#hOe#h*M #...#......h.#...##..).....## ..#.## .........##.##..###...#..##.........#>...###....#.#....e#h+;.###.......#####..#.. #...### ## ##............##..##....))...#......>.h   black bear (asleep)..........####.e#h5;l  A black bear comes into view.e#hmE;6Magic Darte#hOe#hhR; _Found a stone staircase leading down.e#h...#... ... #...#.......h.#...##..).....## ...#.## ..........##.# #..###...#..##........#>###....#.#.....###............#####....# #.....#...#. #...### ## ##..........##..##....))...>........))##.#..##.#.)........#)#..#)......#e#he#hs.hhe#hF&7e#h>e#h e#hA  #....)# ........#......# ... #...#.........#...##..).....## ..h.#..## ..........##.# #..###...#..##........#>###....#. ##.....###........#####...###.....#...#. #...###.. ## ##..........##..##....))...>........))##.#..##.#.)#)#)e#h J.he#hۡ ^1=8e#h e#hK#....)##......# .. ........#......# ... ... #...#.....# ....#...##..).....## ....#....#### ..h..........#....##.## #..##......##...#...#..##.##.#>.###....#.#.##.##.#......#.#####.....###.....#..#. #...###..## ##...........##..##....))...#......>..))##.#..##.#.#h;49m).#)#..#.).e#hJ.he#h&9e#hA e#h e#h  #....)  .. ........#......#  ... ... #...#.....#  ....#...##..).....##  ....#...........  e#h .............#  #h.##......# ..##..........# #>.....@.....# ##............. ......#......... e#hF 8....###.....#... .#. #...###... e#h{ F## ##......... ....))> e#h D))##.# #.)))e#h|O #....)e#hZ}  .. ........#......#  ... ... #...#.....#  e#h}c....#...##..).....##  ....#...........  .............# e#h} #h.##......# ..##..........#e#h5~H #>.....@.....# ##............. ......#......... e#ht~....###.....#... .#. #...###... ## ##.........e#h~ ....))> e#h~))##.# #.)))e#h e#he#he#hua _A black bear is nearby!e#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#hY #....)##......#  corvidae the Conjurer .. ........#......#  Red Draconian of Makhleb *..... ... ... #...#.....#  HP: 51/57 (62) =====================--- ....#...##..).....##  MP: 13/14======================-- ....#..............####  AC: 7Str: 9 .............#....##.##  EV: 11Int: 21 #h*##......##...#...## SH: 0Dex: 10 ..##..**......##......... XL:  8 Next: 18% Place: Dungeon:5 #>e#hQZ.....@.....###....#.#. Noise: ---------  Time: 5509.0 (0.0) ##...............##.#### o) +2 dagger (speed) ......#...........#####.. Cast: Magic Dart ....###.....#............ Drain Breath++  .#. #...###............ ## ##.................. h   black bear ..##..##....))...#......>.. ........))##.#..##......... #.)........#)#..#.......).. _A black bear is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (100% to hie#hZ t)e#hĮ$#....)##......#corvidae the Conjurer.. ........#......#Red Draconian of Makhleb *........ ... #...#.....#HP: 51/57 (62) =====================---....#...##..).....##e#hfMP: 13/14======================--....#..............####AC: 7Str: 9.............#....##.## EV: 11Int: 21#h*##......##...#...## SH: 0Dex: 10e#h4..##..**......##......... XL:  8 Next: 18% Place: Dungeon:5#>.....@.....###....#.#. Noise: ---------  Time: 5509.0 (0.0)##...............##.#### o) +2 dagger (speed)......#...........#####.. Cast: Magic Dart....###.....#............ Drain Breath++ .#. #...###............e#h6## ##.................. h   black bear..##..##....))...#......>..........))##.#..##.........#.)........#)#..#.......)..Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee#hհ_Aim: a black bear (100% to hit)  The magic dart hits the black bear.e#hC1e#hG>O..h..e#hA4=10.0 (1e#hNe#hQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (100% to hit)  The magic dart hits the black bear. _The black bear is lightly wounded.e#h  e#hbCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h]  #....)##......#  corvidae the Conjurer .. ........#......#  Red Draconian of Makhleb *..... ... ... #...#.....#  HP: 51/57 (62) =====================--- ....#...##..).....##  MP: 11/14==================------ ....#..............####  AC: 7Str: 9 .............#....##.##  EV: 11Int: 21 #..##......##...#...## SH: 0Dex: 10 ..##.h*.......##......... XL:  8 Next: 18% Place: Dungeon:5 #>....*@.....###....#.#. Noise: =--------  Time: 5510.0 (0.0) ##...............##.#### o) +2 dagger (speed) e#h-_ ......#...........#####.. Cast: Magic Dart ....###.....#............ Drain Breath++  .#. #...###............ ## ##.................. h   black bear ..##..##....))...#......>.. ........))##.#..##......... #.)........#)#..#.......).. _The black bear is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 86% to hit)e#h6n #....)##......#corvidae the Conjurer.. ........#......#Red Draconian of Makhleb *........ ... #...#.....#HP: 51/57 (62) =====================---....#...##..).....##MP: 11/14==================------....#..............####AC: 7Str: 9.............#....##.## EV: 11Int: 21e#h,o #*.##......##...#...## SH: 0Dex: 10..##.**.......##......... XL:  8 Next: 18% Place: Dungeon:5#>....*@.....###....#.#. Noise: =--------  Time: 5510.0 (0.0)##...............##.#### o) +2 dagger (speed)......#...........#####.. Cast: Magic Dart....###.....#............ Drain Breath++ .#. #...###............## ##.................. h   black bear..##..##....))e#heo ...#......>..........))##.#..##.........#.)........#)#..#.......)..Casting: Magic Dart (safe; 1% risk of failure)  e#ho Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!e#h &onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (lightly wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  The black bear is moderately wounded.e#h S...h.e#h 2===1.0 (1Ray Drain Breath++ e#h e#h f _(Press . to maintain the ray.)e#hu **** The searing ray hits the black bear!e#h e#h I...he#h 21---2+ Drain Breath++ e#h e#h c _The black bear is severely wounded.e#h **** The searing ray hits the black bear.e#hj  ...hThe black bear is almost dead.The black bear barely misses you. The black bear closely misses you.e#hk --=3++ Drain Breath++ e#hSv e#hx W _The black bear barely misses you.e#h ****The searing ray hits the black bear.e#h ...hh(berserk)The black bear is almost dead.You finish channelling your searing ray.e#hדT0-4e#h e#hke#hP\ _The black bear goes berserk!e#hW  The black bear bites you. The black bear claws you.  The black bear claws you but does no damage.  The black bear bites you.e#hjX#4e#hXa----1=-e#hX 5e#hbe#heE _The black bear claws you but does no damage. x2e#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h!+ #....)##......#  corvidae the Conjurer .. ........#......#  Red Draconian of Makhleb *..... ... ... #...#.....#  HP: 42/57 (62) =================------- ....#...##..).....##  MP: 9/14===============--------- ....#..............####  AC: 7e#h,ZStr: 9 .............#....##.##  EV: 11Int: 21 #..##......##...#...## SH: 0Dex: 10 ..##..........##......... XL:  8 Next: 18% Place: Dungeon:5 #>....h@.....###....#.#. Noise: =--------  Time: 5515.0 (0.0) ##...............##.#### o) +2 dagger (speed) ......#...........#####.. Cast: Magic Dart e#hN,....###.....#............ Drain Breath++  .#. #...###............ ## ##.................. h   black bear (berserk)e#hw,` ..##..##....))...#......>.. ........))##.#..##.........e#h,s #.)........#)#..#.......).. _The black bear claws you but does no damage. x2  e#h,Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h,Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee#h-{Aim: a black bear (almost dead, berserk, 86% to hit)e#h, #....)##......#  corvidae the Conjurer e#hZ,.. ........#......#  Red Draconian of Makhleb *..... ... ... #...#.....#  HP: 42/57 (62) =================------- ....#...##..).....##  MP: 9/14e#h,===============--------- ....#..............####  AC: 7Str: 9 .............#....##.##  EV: 11Int: 21 #..##......##...#...## SH: 0Dex: 10e#h, ..##..........##......... XL:  8 Next: 18% Place: Dungeon:5 e#h%- #>....h@.....###....#.#. Noise: =--------  Time: 5515.0 (0.0) e#hK-##...............##.#### o) +2 dagger (speed)e#ht- ......#...........#####.. Cast: Magic Darte#h-$ ....###.....#............ Drain Breath++  .#. #...###............ e#h-## ##.................. h   black bear (berserk) ..##..##....))...#......>..e#h ., ........))##.#..##......... e#h2.o#.)........#)#..#.......)..Confirm with . or Enter, or press ? or * to list all spells.e#hX.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee#h.Aim: a black bear (almost dead, berserk, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  You kill the black bear!e#h4^ #....)  e#h65.. ........#......#  ... ... #...#.....#  e#h_5....#...##..).....##  ....e#h52...  ....#e#h5]  #.#e#h6x ..##.# #>.****@.....# ##.e#h&6;... ....e#hN6;... ....e#h6... .#. .. ## ##.........e#h6R ....))>  ))##.# e#h&7 #.))) e#hM7e#hl...†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (almost dead, berserk, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  You kill the black bear!  Makhleb accepts your kill.e#h 43/62 (63-27=6.0 (1e#hbMagic DartRay Drain Breath++ _(Press . to maintain the ray.)e#he#hi _Your Fighting skill increases to level 3!e#hG :****e#h @...†e#h --7+ Drain Breath++ _e#h e#h e#hJe#h|  You stop channelling your searing ray. _e#h e#hc?10/14e#hä*==e#he#hCe#hT4=e#he#hve#hгl1===e#he#hʼe#hc2===e#he#he#hyY45=e#he#h293e#hH====e#he#h,e#he#h64====e#he#hyR _Magic restored.e#he#h,e#hme#h,e#he#he#h]i7===e#he#h e#he#hV8=e#hae#h,e#he#h,e#h&-h9e#he/e#h/e#h1e#h5,e#h7e#h9;,e#h=e#hZBc50=e#hwJBe#hKe#hP,e#hRe#hV91e#h,W3=e#hYe#h ^e#hW^e#hae#hVf,e#hge#hib2=e#hLke#hn,e#hoe#ht,e#hve#hy,e#hf{e#h~l3=e#he#hՄ,e#he#h),e#hqe#hR4e#hЧ5=e#hޫ,e#h@e#hնBe#hQ,e#he#h e#hdV6=e#he#h,e#h^e#hw,e#hge#he#h/L7=e#he#h,e#he#h,e#h>e#he#h[V8=e#h e#h,e#he#hX,e#hNe#h<,e#h` e#h <9e#hB e#h ,e#h e#h ,e#h e#hI c60=e#h# e#hj ,e#hX e#h ,e#h e#hP# l1=e#h$ e#h& ,e#h' e#h* e#h* e#hN- e#h0 ,e#hq3 e#hi8 b2=e#h: e#hB 1 _HP restored.e#hF 4e#hI e#h"M e#hfP ,e#h$R e#h#U e#hX ,e#h>Z e#hn\ e#ha f=e#hb e#hc ,e#hnd e#h`f e#hg ,e#hh e#hj e#hk ,e#hn e#hx  ## ###  ##.# #..#  ...#...####  ##......#..##  ##...........## .. #.............# .)##......# #...........@.#......# #--e#hTy ........##...#.....# ....#...##..).....## #....#..............#### #.............#....##.## ####..##......##...#...###..##..........##.....#e#hy #>....†......###....#.#...##.......##.#####e#h M ## ####.# #..#  ...#...####  ##......#..##  ##...........# .. #............  ...##....@##..e#h >.# ....##...#.....##...##..).....## ....#..............#### #.... #...e#h1 A.†......###..e#h 087.0 (70.0)e#h ,8.0 (71e#h e#h ~ _You see here a +2 whip of electrocution.e#h#4e#h!&e#h~,e#h4Q _e#h7e#h9,e#h<e#hAe#h,e#he#hOe#h ,e#h e#he#h,e#he#h,e#h,e#he#hSe#h!,e#h-#e#hq(,e#h(e#h*e#h/e#h,2,e#h3e#hL6e#h]9,e#hw:e#h<>e#h A,e#h{Be#hDe#hG,e#hHe#h....†......### ##..##..##...... ......#..........e#h.604.0 (16e#h3f.sse#h,5.0 (17e#he#h[ _A scorpion comes into view.e#h  Casting: Searing Ray (safe; 1% risk of failure)  e#h\Confirm with . or Enter, or press ? or * to list all spells.e#h ### ####  corvidae the Conjurer ##.###..#  Red Draconian of Makhleb *..... ## #...#...## HP: 62/62 (63) ======================== ####.# ##......#. MP: 13/14======================-- #.....#########......... AC: 7Str: 9 .........#..##.......... EV: 11Int: 21 #...........##....)##... SH: 0Dex: 10 ##..................#... XL:  8 Next: 27% Place: Dungeon:5 #...(..@.......##...#... Noise: ---------  Time: 5605.0 (0.0)e#hW #.##.**....#...##..).... o) +2 dagger (speed) #*......#............ Cast: Magic Dart .**.................#.. Drain Breath++  .s........#..##......##. .........##..........##. s   scorpion .....#..#>....†......### ##..##..##.............. ......#.......... _A scorpion comes into view.Casting: Searing Ray (safe; 1% risk of failure)  e#h=;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)e#hO### #### corvidae the Conjurer##.###..# Red Draconian of Makhleb *.....###...#...## HP: 62/62 (63) ========================####.###......#. MP: 13/14======================--#.....#########......... AC: 7Str: 9.........#..##.......... EV: 11Int: 21#...........##....)##... SH: 0Dex: 10##..................#... XL:  8 Next: 27% Place: Dungeon:5#...(..@.......##...#... Noise: ---------  Time: 5605.0 (0.0)#.##.e#h[0;10;1m**....#...##..).... o) +2 dagger (speed)#*......#............ Cast: Magic Dart.**.................#.. Drain Breath++ .s........#..##......##..........##..........##. s   scorpion.....#..#>....†......#####..##..##....................#..........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)  The magic dart hits the scorpion.e#hV ...s..e#hժ =6.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (100% to hit)  The magic dart hits the scorpion. _The scorpion is lightly wounded.e#hW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h: e#ho### ####  corvidae the Conjurer e#hc##.###..#  Red Draconian of Makhleb *..... ## #...#...## HP: 62/62 (63) ======================== ####.# ##......#. MP: 12/14====================---- #.....#########......... AC: 7Str: 9 .........#..##.......... EV: 11Int: 21 #...........##....)##... SH: 0Dex: 10 ##..................#... XL:  8 Next: 27% Place: Dungeon:5 #...(..@.......##...#... Noise: =--------  Time: 5606.0 (0.0) #.##.**....#...##..).... o) +2 dagger (speed)e#ha #*......#............ Cast: Magic Dart .s*.................#.. Drain Breath++  ..........#..##......##. .........##..........##. s   scorpion .....#..#>....†......### ##..##..##.............. ......#.......... _The scorpion is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 100% to hit)e#h ### #### corvidae the Conjurer##.###..# Red Draconian of Makhleb *.....###...#...## HP: 62/62 (63) ========================####.###......#. MP: 12/14====================----#.....#########......... AC: 7Str: 9.........#..##.......... EV: 11Int: 21#...........##....)##... SH: 0Dex: 10##..................#... XL:  8 Next: 27% Place: Dungeon:5#...(..@.......##...#... Noise: =--------  Time: 5606.0 (0.0)#.###h m.**....#...##..).... o) +2 dagger (speed)#*......#............ Cast: Magic Dart.s*.................#.. Drain Breath++ ..........#..##......##..........##..........##. s   scorpion.....#..#>....†......#####..##..##....................#..........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 100% to hit)  The magic dart hits the scorpion.e#h e#hP e....se#hH #3e#h 7==7.0 (1e#h e#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, 100% to hit)  The magic dart hits the scorpion. e#h@ U_The scorpion is moderately wounded.e#hz  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h<X ### ####  corvidae the Conjurer ##.###..#  Red Draconian of Makhleb *..... ## #...#...## HP: 62/62 (63) ======================== ####.# ##......#. MP: 12/14====================---- #.....#########......... AC: 7e#h<Str: 9 .........#..##.......... EV: 11Int: 21 #...........##....)##... SH: 0Dex: 10e#h5=~ ##..................#... XL:  8 Next: 27% Place: Dungeon:5 #...(..@.......##...#... Noise: =--------  Time: 5607.0 (0.0) #.##.**....#...##..).... o) +2 dagger (speed) e#h=#*......#............ Cast: Magic Dart ..s.................#.. Drain Breath++  ..........#..##......##. .........##..........##. s   scorpion e#h=d.....#..#>....†......### ##..##..##.............. ......#.......... e#h:>_The scorpion is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  e#h>Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)e#hh### #### corvidae the Conjurer##.###..# Red Draconian of Makhleb *.....e#hi###...#...## HP: 62/62 (63) ========================####.###......#. MP: 12/14====================----#.....#########......... AC: 7Str: 9.........#..##.......... EV: 11Int: 21#...........##....)##... SH: 0Dex: 10##..................#... XL:  8 Next: 27% Place: Dungeon:5#...(..@.......##...#... Noise: =--------  Time: 5607.0 (0.0)e#hj9#.##.**....#...##..).... o) +2 dagger (speed)#*......#............ Cast: Magic Dart..s.................#.. Drain Breath++ ..........#..##......##..........##..........##. s   scorpion.....#..#>....†......#####..##..##....................#..........e#hkCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  The magic dart hits the scorpion.e#hie#he#hDs..e#hB .e#h+8.0 (1e#hke#hfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 100% to hit)  e#hThe magic dart hits the scorpion. _The scorpion is heavily wounded.e#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#hr** ### ####  corvidae the Conjurer ##.###..#  Red Draconian of Makhleb *..... ## #...#...## HP: 62/62 (63) ======================== ####.# ##......#. MP: 10/14e#hT+=================------- #.....#########......... AC: 7Str: 9 .........#..##.......... EV: 11Int: 21 #...........##....)##... SH: 0Dex: 10 ##..................#... XL:  8 Next: 27% Place: Dungeon:5 #...(..@.......##...#... Noise: =--------  Time: 5608.0 (0.0) #.##.s*....#...##..).... o) +2 dagger (speed) e#h+]#.......#............ Cast: Magic Dart ....................#.. Drain Breath++  ..........#..##......##. .........##..........##. s   scorpion e#h,.....#..#>....†......### ##..##..##.............. ......#.......... _The scorpion is heavily wounded.e#h+,Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#hR,)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 81% to hit)e#hk### #### corvidae the Conjurer##.###..# Red Draconian of Makhleb *.....###...#...## HP: 62/62 (63) ========================####.###......#. MP: 10/14=================-------#.....#########......... AC: 7Str: 9.........#..##.......... EV: 11Int: 21#...........##....)##... SH: 0e#hDex: 10##..................#... XL:  8 Next: 27% Place: Dungeon:5#...(..@.......##...#... Noise: =--------  Time: 5608.0 (0.0)#.##.**....#...##..).... o) +2 dagger (speed)#*......#............ Cast: Magic Dart....................#.. Drain Breath++ ..........#..##......##..........##..........##. s   scorpion.....#..#>....†......#####..##..##....................#..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Raye#hOZ (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 81% to hit)  You focus your ray upon the scorpion.  The searing ray hits the scorpion but does no damage.e#h MAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee#h6: a scorpion (heavily wounded, 81% to hit)  You focus your ray upon the scorpion.  The searing ray hits the scorpion but does no damage.  The scorpion is heavily wounded.e#hmLs...e#h1==9.0 (1Ray Drain Breath++ e#h֨e#h"f _(Press . to maintain the ray.)e#h:****e#hCR.(.se#hbU457--0--10+ Drain Breath++  e#h4Vm_The searing ray misses the scorpion. The scorpion stings you.e#h **** The searing ray hits the scorpion.e#hP .(.sThe scorpion is severely wounded.-=1++ Drain Breath++  _The scorpion closely misses you.e#h# **** The searing ray hits the scorpion.e#hK .(.sThe scorpion is almost dead.You finish channelling your searing ray.e#h d9/14 --2e#h$% W _The scorpion stings you but does no damage.e#h   e#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#hQ ### ####  corvidae the Conjurer ##.###..#  Red Draconian of Makhleb *.....e#h ## #...#...## HP: 57/62 (63) ======================-- ####.# ##......#. MP: 7/14============------------ #.....#########......... AC: 7Str: 9 .........#..##.......... EV: 11Int: 21e#hw #...........##....)##... SH: 0Dex: 10 ##..................#... XL:  8 Next: 27% Place: Dungeon:5 #...(.s@.......##...#... Noise: ==-------  Time: 5612.0 (0.0) #.##.......#...##..).... o) +2 dagger (speed)e#h #.......#............ Cast: Magic Dart e#hƑ....................#.. Drain Breath++  ..........#..##......##.e#h .........##..........##. s   scorpione#h] .....#..#>....†......### ##..##..##..............e#hEZ ......#.......... _The scorpion stings you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 81% to hit)e#h/  ### ####  corvidae the Conjurer ##.###..#  Red Draconian of Makhleb *..... ## #...#...## HP: 57/62 (63) ======================-- ####.# ##......#. MP: 7/14============------------e#h _ #.....#########......... AC: 7Str: 9 .........#..##.......... EV: 11Int: 21 #...........##....)##... SH: 0Dex: 10 e#h= ##..................#... XL:  8 Next: 27% Place: Dungeon:5 #...(.s@.......##...#... Noise: ==-------  Time: 5612.0 (0.0) #.##.......#...##..).... o) +2 dagger (speed) #.......#............ Cast: Magic Darte#h  ....................#.. Drain Breath++  ..........#..##......##. .........##..........##. s   scorpion .....#..#>....†......### ##..##..##.............. ......#..........Aiming: Searing Ray (safe; 1% risk of failure)  e#h ePress: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  You kill the scorpion!Makhleb accepts your kill.e#h q ### ####    ## #... ####.# ##....e#h  #..###...... ...##...... #..##....) e#h7 X##.... e#hX #..****@....... #.#e#hy ...##..) ..e#h +. ....#e#h f .........##....e#h  .....#..#>.... e#h6  ##..##..##.....   e#h4 $.(.†Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (almost dead, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  You kill the scorpion!  Makhleb accepts your kill.You feel better.e#h  ealth: 60/63 agic: 8/14=333.0 (1Magic DartRay  _(Press . to maintain the ray.)  Your life force feels restored.e#h e#hD e#hΡ m _Your Short Blades skill increases to level 4!e#hT&:****e#hӮj.(.†e#hhB=--e#hշ_4+ Breath++ _e#hTe#hfe#hp Y ### #### ##.###..# ## #...#... ####.# ##......##.....#########.....#.#..##..... #e#h .##....)## ##....# #...(.@........##...# #.##.#...##..) #.# ....# .e#h &.#..##......##.##..##.#..#>....†.......##..##..##.... ......#e#h; e#h J--5e#h, e#h _You stop channelling your searing ray. _You see here a scorpion corpse.e#hC ###  ##.###.. ## #...#... ####.## ##...... ##.....######### #.#..## #.##....)## ##.# #...(@†.##...#e#hx #.##.#...##..) #.# ...# ...#..##...... ...##.. ......#..#>....†...... .##..##..##. ......#e#he#h1=9==6 _e#h2e#hNe#hC ###  ##.### ### #...# ####.## ## ##.....######### #.#..## #e#h.##....)## ##.# #...@.†.##...# #.##.#...##..) #.# ... ....#..##...... ....##..e#h/s ......#..#>....†...... .##..##..##. ......#e#he#h&7e#hae#he#h~10/14====8.0 (2e#h e#hq. _p - 34 stones (gained 3)e#hHve#hM2=1===e#hzO,e#hPe#hoRe#hRj2===e#hSe#hbVe#hVE3=e#h\We#hYe#hEYU3====e#hnYe#hhZe#h\e#h]e#h]e#h.`e#h`k4====e#hhae#hLde#hdfe#hf3=e#hkge#hie#hke#hke#hle#hoe#hq,e#hre#hyte#h[ve#hv;==e#hwe#hze#h`|e#h|e#hp}e#he#he#h߁e#h/e#h4e#h?,e#ḧ́e#he#h~e#he#he#he#he#h5e#he#he#h,e#he#he#h˒e#he#he#he#he#he#he#h[e#hw,e#he#he#hțBe#hMe#h,e#h֞e#hΟe#h,e#h3e#hAe#he#h.e#hte#hDe#he#he#hre#he#hç,e#h/e#he#hS,e#he#he#hk,e#he#hαe#he#h.e#he#he#h e#hYe#h%e#hѺe#hg,e#he#he#h,e#hqe#he#h,e#he#he#he#h.e#he#he#hr,e#he#hae#h-,e#he#he#h,e#he#he#h0,e#he#he#h]e#he#hee#he#he#he#he#he#he#h,e#he#he#he#he#hae#he#hI,e#h+e#hXe#hte#he#he#he#he#he#h5e#he#hj,e#he#hu e#h e#hT e#h e#he#hW,e#he#he,e#he#hsM _You now have 342 gold pieces (gained 7).e#h=4e#hQ"e#hQ$e#h%,e#h&e#h'e#h!*e#h`*e#hv+e#h,e#h.,e#h/e#hi0e#h1e#h1e#h{2e#h3e#h@#..........# .### #.###....#........... .#.......#..#.#..... #....#.....###..... ###....#............. #.............. ............# ..##....#...# .............@!.....< 73.0 (55.0)e#hUA#................#... ####............## #.........#.....# #........###.#..####.## ##....##.. ### ##... ... e#hoHe#hjP,4.0 (56e#h~Te#hhW9 _Found a stone staircase leading up.e#h/ 4e#hi1 e#h3 e#h5 e#h6 e#hR: e#h; e#h]; e#hf< e#hA l _L - 2 ruby potions (gained 1)e#h C e#h...#.....###.......)... ..... ...#........... # ......... # ........#........ ....#...#.....## ......<...#.# ...........##.....#.# e#h#.....##@....# . .###.. .####.## ###...#.r..Magic Dart . ### ###... ...#  #... #.# ... ... r   quokka (asleep) ...# ...... ..e#h%,81.0 (3e#h(+2.0 (4e#hC/e#h1Y _A quokka comes into view.e#hzr  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#hW t...#.....###.......)... ......... corvidae the Conjurer ...#.................... #. Red Draconian of Makhleb *..... ........................ #. Health: 63/63 ======================== ........#............... .... Magic: 13/14 ======================-- ....#...#............... ...## AC: 7Str: 9 ................<....... ..  EV: 11Int: 21 .............#.......# .  SH: 0Dex: 10 e#h/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h]...#.....###.......)... ......... corvidae the Conjurer ...#.................... #. Red Draconian of Makhleb *..... ........................ #. Health: 53/63 ====================---- ........#............... .... Magic: 7/14============------------ ....#...#............... ...## AC: 7Str: 9 ................<....... ..  EV: 12Int: 21 .............#.......# .  SH: 0Dex: 10 ............##.....#.# . XL:  8 Next: 34% Place: Dungeon:5 ........#.....##@....# .. Noise: =--------  Time: 5696.0 (0.0) .......###e#h.......5....†. .. o) +2 dagger (speed) .####.## ###....##...#.. .. Cast: Magic Dart . ### ###... ...#  Breath++  #... #.#  ... ...  5   white imp ...# ...  .... ..  _The white imp barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (almost dead, 100% to hit)e#h9...#.....###.......)... ......... corvidae the Conjurer ...#.................... #. Red Draconian of Makhleb *..... ........................ #. Health: 53/63 ====================---- ........#............... .... Magic: 7/14============------------ ....#...#............... ...## AC: 7Str: 9 ................<....... ..  EV: 12Int: 21 .............#.......# .  SH: 0Dex: 10 ............##.....#.# . XL:  8 Next: 34% Place: Dungeon:5 ........#.....##@....# .. Noise: =--------  Time: 5696.0 (0.0) .......####hW37m.......5....†. .. o) +2 dagger (speed) .####.## ###....##...#.. .. Cast: Magic Dart . ### ###... ...#  Breath++  #... #.#  ... ...  5   white imp ...# ...  .... .. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (almost dead, 100% to hit)  The magic dart hits the white imp.  You kill the white imp!e#h)...      ..  .   .    ###  ...#  #...  ... ... ...# ... .... .. e#h '.e#hj57.0 (1Magic Darte#h+e#h֟ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (almost dead, 100% to hit)  The magic dart hits the white imp.  You kill the white imp! _Makhleb accepts your kill.e#h 4e#h e#h e#h N8=e#hX Be#h e#h e#h7 l49===e#h e#hF e#h e#hٛ e#hB e#h e#hԟ e#h.e#h:....-701.0 (4hMagic Darth   hound (wandering)e#h=8-e#hDe#hkG\ _A hound is nearby!e#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h ...#.....###.......)... ......... corvidae the Conjurer ...#.................... #. Red Draconian of Makhleb *..... ........................ #. Health: 54/63 ====================---- ........#............... .... Magic: 8/14=============----------- ....#...#............... ...## AC: 7Str: 9 ................<....... ..  EV: 12Int: 21 .............#.......# .  SH: 0Dex: 10 ............##.....#.# . XL:  8 Next: 35% Place: Dungeon:5 ........#.....##@***.# .. Noise: ---------  Time: 5701.0 (0.0) .......###..........**he#h y[39;49m. .. o) +2 dagger (speed) .####.## ###....##...#.. .. Cast: Magic Dart . ### ###... ...#  Breath++  #... #.#  ... ...  h   hound (wandering) ...# ...  .... ..  _A hound is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit)e#h...#.....###.......)... ......... corvidae the Conjurer ...#....................#. Red Draconian of Makhleb *..... ........................#. Health: 54/63 ====================---- ........#............... .... Magic: 8/14=============----------- ....#...#............... ...## AC: 7Str: 9 ................<....... ..EV: 12Int: 21 .............#.......#.SH: 0Dex: 10 ............##.....#.#. XL:  8 Next: 35% Place: Dungeon:5 ........#.....##@***.#.. Noise: ---------  Time: 5701.0 (0.0) e#hU.......###..........**h... o) +2 dagger (speed) .####.## ###....##...#.... Cast: Magic Dart . ### ###... ...#Breath++ #... #.#... ...h   hound...# .........  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound.  The hound is lightly wounded.e#hԻ....h†9====2.0 (1e#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound.hound is lightly wounded. _barks!e#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#h #...#.....###.......)... ......... corvidae the Conjurer ...#.................... #. Red Draconian of Makhleb *..... ........................ #. Health: 54/63 ====================---- e#hx ........#............... .... Magic: 8/14=============----------- ....#...#............... ...## AC: 7Str: 9 ................<....... ..  EV: 12Int: 21 .............#.......# .  SH: 0Dex: 10 ............##.....#.# . XL:  8 Next: 35% Place: Dungeon:5 ........#.....##@**..# .. Noise: ==-------  Time: 5702.0 (0.0) e#h) .......###.........**h†. .. o) +2 dagger (speed) .####.## ###....##...#.. .. Cast: Magic Dart . ### ###... ...#  Breath++  #... #.#  ... ...  h   hound ...# ...  e#hl .... ..  _The hound barks!  Casting: Magic Dart (safe; 1% risk of failure)  e#h IConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)e#hF...#.....###.......)... ......... corvidae the Conjurer ...#....................#. Red Draconian of Makhleb *..... ........................e#h[Gq#. Health: 54/63 ====================---- ........#............... .... Magic: 8/14=============----------- ....#...#............... ...## AC: 7Str: 9 ................<....... ..EV: 12Int: 21 .............#.......#.SH: 0e#hGdDex: 10 ............##.....#.#. XL:  8 Next: 35% Place: Dungeon:5 ........#.....##@**..#.. Noise: ==-------  Time: 5702.0 (0.0) .......###.........**h†... o) +2 dagger (speed) e#h4H.####.## ###....##...#.... Cast: Magic Dart . ### ###... ...#Breath++ e#hkHC#... #.#... ...h   hound...# .......e#hH..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e#hHAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound.e#h,e#h[..h...e#h;5-3.0 (1e#hre#hVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound. _The hound is moderately wounded.e#he#h%A  Casting: Magic Dart (safe; 1% risk of failure)  e#hA \Confirm with . or Enter, or press ? or * to list all spells.e#h ...#.....###.......)... ......... corvidae the Conjurer ...#.................... #. Red Draconian of Makhleb *..... ........................ #. Health: 55/63 ====================---- ........#............... .... Magic: 6/14==========-------------- ....#...#............... ...## AC: 7Str: 9 ................<....... ..  EV: 12Int: 21 .............#.......# .  SH: 0e#h Dex: 10 ............##.....#.# . XL:  8 Next: 35% Place: Dungeon:5 ........#.....##@**h.# .. Noise: =--------  Time: 5703.0 (0.0) .......###............†. .. o) +2 dagger (speed) .####.## ###....##...#.. .. Cast: Magic Dart . ### ###... ...#  Breath++  #... #.#  e#h 2... ...  h   hound ...# ...  .... ..  _The hound is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 73% to hit)e#h...#.....###.......)... ......... corvidae the Conjurer ...#....................#. Red Draconian of Makhleb *..... ........................#. Health: 55/63 ====================---- ........#............... .... Magic: 6/14==========-------------- ....#...#............... ...## AC: 7Str: 9 ................<....... ..EV: 12Int: 21 .............#.......#.SH: 0Dex: 10 ............##.....#.#. XL:  8 Next: 35% Place: Dungeon:5 ........#.....##@****#.. Noise: =--------  Time: 5703.0 (0.0) .......###............e#h†... o) +2 dagger (speed) .####.## ###....##...#.... Cast: Magic Dart . ### ###... ...#Breath++ #... #.#... ...h   hound...# .........  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!e#hfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is severely wounded.e#he.h..e#h7===4.0 (1Ray Breath++ e#he#h e#h8X_(Press . to maintain the ray.)e#hnA  The searing ray hits the hound.  You kill the hound!****e#h B....6--8-5Magic Dart+ Breath++  e#hH T_Makhleb accepts your kill.e#hg>****e#hB....e#hB#6e#h=----6++ Breath++ e#hUe#he#hc>****e#h"B....e#hZI-7e#he#h5> _You finish channelling your searing ray.e#h 4e#h- e#h e#hԍ e#h 7==e#h 97e#h[ 3=e#h e#h 8===e#h? e#h ,e#hM e#h e#hC 8=9===e#hk e#h! ,e#h( e#hǢ e#h" q10/14====e#h e#hK l9=e#h2 e#h 1===e#hͩ e#h ,e#hh e#h e#hX j2===e#hF e#he e#hԱ r603====e#h e#hz e#h e#h e#hķ 94e#h3 H====e#hY 1=e#h ,e#hs e#h e#h0 `2===e#h& e#h ,e#h- e#h_ Be#h e#hI e#h e#h- e#h E3=e#h e#h e#h #............. #. #.#. ....#...#.... ...###.....<....... .. e#h #.......# . #..##.....#.#  ..#.....##.....#.>...###.......@....†...30.0 (23.0) ####.## ###....##...#...  ### ###... ...#   #... .#.# ... .#...e#h s...# ...... .. .. .e#hc e#h ,1.0 (24e#h e#hg ; _Found a stone staircase leading down.e#hF4e#hbe#he#h8,e#h,e#h4,e#he#he#he#hZ:=e#hLe#he#h0,e#he#h1e#h,e#hTe#he#hXe#h,e#hXe#he#he#h@e#he#he#hle#he#h,e#h[e#he#h0e#hle#h,e#h&e#h,e#h{e#hw N _You now have 356 gold pieces (gained 14).e#h4e#h e#he#h7,e#hWe#hV#e#h1e#h2e#h5e#hT9,e#h;e#h?e#hB,e#hDe#hSXe#he##..##..##............ ##....#..#...##.......#........ ###..##.....###.....# .#.........#..###...###........... ##..##.......... .##.....##..##....))...#. .#####..........))##.#..##e#h,f/...#.#.#.)........#)#..####.............# .## .#.##..............####.. .# #.###.....#.........# ##... ........................# #.... .#..................##...####.#.. ##.......)..............#.....#..  ..................#..#......#....  ..................#..#......#.#..  .................................e#hhE e#hqZM.##.........#..#>....†### ..#......##..##..##........#..#...##........ ###..##...###..... .#.#..###...### ......... ##..##.........e#har..#.....##..##....))... .#####..........))##.#..##........#.#.##)# ..###...........## .#.##.....###. .# #.###.....## ........................# #..... ...........#..#e#h[}-50.0 (19e#hފ,1.0 (20e#h]e#h}| _You see here a +2 flail of protection.e#h04e#h3e#h;e#hd>e#h`B; _e#hLe#hO,e#hPe#hSk  You see here a +2 flail of protection.e#hdVe#hV _e#hYe#h]e#hDae#hae#hde#h(ie#hwpBe#hte#hx,e#h{e#h7e#h,e#he#h/e#h&,e#h%e#h%e#h٢,e#he#hhe#h>,e#he#he#h#,e#hEe#hae#h,,e#he#hFe#h,e#hEe#hpe#hMe#he#h[e#hee#hGe#he#h;e#he#h,e#h9e#hXe#ht..)......#.....#............#..#......#....# ..............#..#......#.# ........................## ..........###.........[..#<..........#..........###.###...#.#..#......... .e#h&....#.#.....#...#...##........ ##.....#.>...#.#......##67.0 (16......†......##.# .##...#.....#........#### ...#...#.....#.......###<#.###.###....###... ...## ..#..#............# .. ...... .##. ....<... . ....# . #.........# ....# #  # .e#he#h,8.0 (17e#hte#h#9 _Found a stone staircase leading up.e#h: e#h Be#h e#h0 ,e#h e#hI e#h ,e#h e#hG e#h ,e#hf e#h e#hެ ,e#h e#h Xe#h e#h e#h e#h e#h) e#h e#h Xe#hI Be#h e#h e#h e#h4 e#h e#h Be#h N _You now have 369 gold pieces (gained 13).e#h( 4e#h e#h Xe#h e#h e#h ,e#h) e#h e#h ,e#hq e#h e#h ,e#h] e#h( e#hC ,e#h e#h e#h e#h e#h{ e#hR e#h ,e#h e#h< e#h ,e#hG e#h e#h ,e#h e#h e#h ,e#h~ e#hY e#hd ,e#h e#h e#h  e#h e#h( e#h e#hy ,e#hi e#hp e#h= ,e#h e#h" e#h$ ,e#h{% e#h' e#h) ,e#h;* e#h, e#h-. e#h. e#ha/ e#h3 e#h6 ,e#h7 e#h9 e#h; ,e#h< e#h@ e#hA ,e#h`C e#hE e#hG ,e#hI e#htO e#h4R ,e#hS e#hV e#hmY ,e#hZ e#h.] e#h _ ,e#hj` e#hkc e#hee ,e#h,e#h?e#hwAe#hB,e#hDe#h!Fe#hG,e#hHe#h}Je#hIL,e#hLe#h1Ne#hO,e#hDPe#h'Se#hBTe#hTe#hCVe#h?de#h%fBe#h le#hm,e#hne#hse#hu,e#hve#h{e#h\},e#h~e#he#h,e#he#he#h,e#he#hce#he#hEe#he#he#h,e#he#h0e#h,e#he#h{e#hƣ,e#h\e#h e#hye#h6,e#hoe#hĭ,e#he#hѳXe#he#hM,e#he#hbe#h,e#he#he#h(,e#h<e#hde#ht,e#hue#he#h4,e#h2e#he#h,e#h\e#hie#h,e#he#he#h,e#hee#hne#h,e#he#he#h\,e#he#he#he#he#he#hfe#h-,e#he#hKe#hV,e#h]e#he#hU,e#he#h,e#h,e#h e#h e#h ,e#h e#hL e#h e#h0 e#h e#hj e#h! ,e#h! e#h( e#hV e#h{X Be#hf_ e#h` ,e#hg e#hi e#hB 4e#hݖ e#hͳ e#h Be#h e#hl e#h ,e#h e#hC  Things that are here:  a +0 club; a +1 chain mail of cold resistance; an orc skeletone#h e#h _e#h e#h e#h ,e#h e#h3 e#h9 ,e#h e#h" e#h ,e#h e#h e#h ,e#h= e#h e#h ,e#hN e#h7 e#h ,e#h e#h e#h ,e#h5 e#h~g ..##....))...#>........# e#hh R....))##.#..##.........#....## .......#)#..#)..#.#### ............#......## ......####...........# ......# ##...............## ......## #..............## ..##...####.#.......##...# e#hi ......#.....#...@....#..###930.0 (118.0) #..#......#....#....##....# #..#......#.#...........######## .................###...........# ...###.........[..#....###'###.# e#hi C.....#...............#.# #.# #.# ...#.#..#...........##.###.###.# ...#...##........#.###.###_..'.# e#hk K.#...............#####.###.###.#e#h{ e#h e#h E _Done exploring.e#h e#h e#h e#h: S.......0.0)e#h3 e#h e#h) E _Done exploring.e#h& Je#hNP e#hZV e#h\_ e#ha E _Done exploring.e#hq'M#..##..........###....))...>........))##.#..##...#....###)#..)..#.####......#####.. #.##....## #.......####...######...# e#ho......#.....#........#..##...#....##....# #..##.#...........####### .................###...........#........#.........#.e#hԵe#h21.0 (1 _e#he#he#hr ;M..###...####.## #..##..........###....))...>........))##.#..##...#....###)#..)..#.####......#####.. #.##....## #.......####...####.##...# ......#.....#........#..###....#....##....# #..#......#.#...........########..........................##.#e#hG{ e#h &2e#hc e#h e#hAM..# ..###...###..#.## #..##..........###....))...>........))##.#..##...#....###)#..)..#.####......#####.. #.##....## #.......####...####.##...# ......#.....#........#..## #..#......#....#....##....#...e#h.....#...........#.#e#h#e#h/&3e#h9e#h:e#h WM........#####.........#.# ..###...###..#.## #..##..........###....))...>........))##.#..##...#....###)#..)..#.####......#####.. #.##....## #.......####...####.##...# e#hX+......#.....#........#..###.#.#.......[..#....e#h8ae#hyo&4e#hbe#he#h]M#.....#####..e#h......#####.........#.# ..###...###..#.## #..##..........###....))...>........))##.#..##...#....###)#..)..#.####......#####.. #.##e#h....## #.......## 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#..##..........###....))...>........))##.#..##...#....###)#)..#.#### ............#.............##.##.#.......##..e#h.be#hme#hx&9e#he#hσe#hM#.## #. ............#....##.## ### .#..##......##...#...###.... ##..........##...........#.# >....÷###....#.#...# #....##.#####..#...........#####.........# e#hK..###...####.## #..##..........###....))...>........))##.#..##...#....## .......#)#..#.......)..#.#####.............e#he#h'40e#h e#h* e#hSM##..).....## #.## #. ............#....##.## ### .#..##.....#...###.... ##..........##...........#.# >....÷e#hT###....#.#...# #....##.#####..#...........#####.........# ..###...####.## #..##..........###....))...>........ ....))##.#..##.........#....##...............e#hce#hm&1e#hte#hsve#he#h/ e#h$e#hU.#...##..).....## #...#.#.....#### #...#....#....##.## ###..# ..#..##......##...#...###....# .##..##....#.## #>....÷......###....#.#...#..# ##.##.#####....#.#.#####.#.###.....#.#### #..###...###.#.## ##..##.## #..##....))...#......>.#.))##.#..##.#....##.#)#..#.)..#.####...#...##.####......# .# ##.##e#he#h}&2e#hae#he#h?#...##..).....## #...# #.....#### #...# ...#....##.## ###..# #..##......##...#...###....# ##..##....#.## >....÷......###....#.#...#..# .##.#####....# #.#####.# ###.....#.#### e#hwz..###...###.#.## ..##.## ..##....))...#......>.# ))##.#..##.##)#..#.)..#.####..#...######......# e#h>e#h&3e#he#h1 #...##..).....## #...# #....#### #...# #....##.## ###..# #..##......##...#...###....# ..##...#.## ....÷......###....#.#...#..# ..##.#####....# #.#####.# ###.....#.#### ###...###.e#h2 #.## ..##.## ##....))...#......>.# ))##.#..##.#....###)#..#..######.....# e#h? e#hJ &4e#hS e#hnU e#h2 #...##..).....## #...# #.#### #...# #....##.## ###..# ..##......##...#...###....# ..##.#.## ÷......###....#.#...#..# ..##.#####....# #.#####.# ###.....#.#### ###...###.#.## ##.e#h4 ## ##....))...#......>.# ))##.#..##.#....###)#..#.)..#.#####...## e#hi= e#hG &5e#hN e#heP e#h~x...##..).....## #...# .#### #...# #....##.## ###..# ##......##...#...###....# ##.#.## e#hCy÷......###....#.#...#..# ...##.#####....# #.#####.# .....#.#### ...###.#.## ##.## ....))...#......>.# ))##.#..##.#....###)#..#.)..#.##e#hyH## e#ht<6e#he#he#h"0##..).....## #...# #### #...# #....##.## ###..# ##......##...#...###....# ##.#.## ÷......###....#.#...#..# ...##.#####....# #.#####.# .....#.#### ...###.#.## .## ....))...#......>.# ))##.#..##.#....###)#..#.)..#.#####...######...# e#h 7e#h<&7e#h.Breath++ ................ ..## #..............##e#he#h&8e#he#hIe#h?  #.## ### ###...#...###.. ..........#.#e#h ÷##....#.#...#.......##.#####.. #..#####...#..............#####.#......## e#h ....))...#>. ))##.#..#...#....#e#h) Breath++ ............## ...####.#.......##...#e#h e#hF &9e#h e#h e#h%D  ###...#...###.. ..........#.#÷##....#.#...#.......##.#####.. #.#####.......#..............#####.#......## ....))...#. ))##.#..#...#....# ...#)#..#.e#hN >)..#.#### .Breath++ .#.......##...# ..#.....#........#..###e#hN e#h[ '50e#h@c e#h.f c _There is a stone staircase leading down here.e#h Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 2% 1b - Mercury ArrowConjuration/Alchemy4%2  c - Momentum StrikeConjuration/Translocation 4%2  d - HailstormConjuration/Ice9% 3  e - ApportationTranslocation12%1  f - Kinetic GrapnelForgecraft12%1  g - Poisonous VapoursAlchemy/Air12%1  h - Soul SplinterNecromancy12%1  i - Summon Small MammalSummoning12%1  j - BlinkTranslocation17%2  k - Ensorcelled HibernationHexes/Ice17%2  l - Lesser BeckoningTranslocation17%2  m - Fulminant PrismConjuration/Alchemy28% 4  n - Iskenderun's Mystic BlastConjuration/Translocation 28% 4  o - Call Canine FamiliarSummoning34% 3  p - PasswallEarth34% 3  q - Sigil of BindingHexes34% 3  r - Dimensional BullseyeHexes/Translocation75% 4  s - Martyr's KnellNecromancy/Summoning75% 4  t - Passage of GolubriaTranslocation75% 4  u - Yara's Violent UnravellingHexes/Alchemy97% 5 6 spell levels left [!] e#hF Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite#h, e#h4##......##...#...###....#corvidae the Conjurer ........##...........#.##Red Draconian of Makhleb *..... .÷......###....#.#...#..#Health: 63/63 ======================== ............##.#####....#Magic: 14/14 ======================== #...........#####.......#AC: 7e#hm5Str: 9 #.....#..............####EV: 12Int: 21 #...###..............#.##SH: 0Dex: 10 #.......................##e#h5XL:  8 Next: 38% Place: Dungeon:5 ....))...#......@........#e#h5Noise: ---------  Time: 5950.0 (0.0) ))##.#..##.........#....##e#h5=o) +2 dagger (speed) e#h6...#)#..#.......)..#.####Cast: Magic Dart ........#.............##e#h96#Breath++ e#hg6..####.................# ..# ##...............## ..## #..............## e#h6Z...####.#.......##...# ..#.....#........#..###Things that are here: _a +0 club; a +1 chain mail of cold resistance; an orc skeleton _Done exploring. e#h6_Done exploring. _Done exploring. _There is a stone staircase leading down here.e#hQ@e#hMemorise Mercury Arrow, consuming 2 spell levels and leaving 4? Y - Yes  N - Noe#hC` e#hM ##......##...#...###....#corvidae the Conjurer ........##...........#.##Red Draconian of Makhleb *..... .÷......###....#.#...#..#Health: 63/63 ======================== ............##.#####....#Magic: 14/14 ======================== #...........#####.......#AC: 7Str: 9 #.....#..............####EV: 12Int: 21 e#h #...###..............#.##SH: 0Dex: 10 #.......................##XL:  8 Next: 38% Place: Dungeon:5 ....))...#......@........#Noise: ---------  Time: 5950.0 (0.0) ))##.#..##.........#....##o) +2 dagger (speed) ...#)#..#.......)..#.####Cast: Magic Dart ........#.............##Breath++ ..####.................# ..# ##...............## ..## #..............## ...####.#.......##...# ..#.....#........#..###Things that are here: _a +0 club; a +1 chain mail of cold resistance; an orc skeleton _Done exploring. e#h _Done exploring. _Done exploring. _There is a stone staircase leading down here.e#h 21.0 (1 _e#h e#h e#h +2.0 (2e#h e#h e#h^ +3.0 (3e#hq e#hY _You start memorising the spell. You continue memorising. x2e#h e#h e#h< c _You finish memorising. Spell assigned to 'e'.e#hׂe#h4 Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 2% 1b - Momentum StrikeConjuration/Translocation 4%2  c - HailstormConjuration/Ice9% 3  d - ApportationTranslocation12%1  e#hy8e - Kinetic GrapnelForgecraft12%1  f - Poisonous VapoursAlchemy/Air12%1  g - Soul SplinterNecromancy12%1  h - Summon Small MammalSummoning12%1  i - BlinkTranslocation17%2  j - Ensorcelled HibernationHexes/Ice17%2  k - Lesser BeckoningTranslocation17%2  l - Fulminant PrismConjuration/Alchemy28% 4  m - Iskenderun's Mystic Blaste#h'Conjuration/Translocation 28% 4  n - Call Canine FamiliarSummoning34% 3  o - PasswallEarth34% 3  p - Sigil of BindingHexes34% 3  q - Dimensional BullseyeHexes/Translocation75% 4  r - Martyr's KnellNecromancy/Summoninge#hHL75% 4  s - Passage of GolubriaTranslocation75% 4  t - Yara's Violent Unravelling Hexes/Alchemy 97% 5  u - Death ChannelNecromancye#hpQ100% 6 4 spell levels left e#h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite#h*e#h2e#hQ;##......##...#...###....#corvidae the Conjurer ........##...........#.##Red Draconian of Makhleb *..... e#h,<`.÷......###....#.#...#..#Health: 63/63 ======================== ............##.#####....#Magic: 14/14 ======================== #...........#####.......#AC: 7Str: 9 #.....#..............####EV: 12Int: 21 e#h<:#...###..............#.##SH: 0Dex: 10 #.......................##XL:  8 Next: 38% Place: Dungeon:5 ....))...#......@........#Noise: ---------  Time: 5953.0 (0.0) ))##.#..##.........#....##e#h=o) +2 dagger (speed) ...#)#..#.......)..#.####Cast: Magic Dart ........#.............##Breath++ ..####.................# e#h=..# ##...............## ..## #..............## e#h:=...####.#.......##...# ..#.....#........#..### e#h\=b_Done exploring. _Done exploring. e#h=J_Done exploring. _There is a stone staircase leading down here. e#h=_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.e#hWMemorise Blink, consuming 2 spell levels and leaving 2? Y - Yes  N - Noe#h>e#h ##......##...#...###....#corvidae the Conjurer ........##...........#.##Red Draconian of Makhleb *..... .÷......###....#.#...#..#Health: 63/63 ======================== ............##.#####....#Magic: 14/14 ======================== #...........#####.......#AC: 7Str: 9 #.....#..............####EV: 12Int: 21 #...###..............#.##SH: 0Dex: 10 #.......................##XL:  8 Next: 38% Place: Dungeon:5 ....))...#......@........#Noise: ---------  Time: 5953.0 (0.0) ))##.#..##.........#....##o) +2 dagger (speed) #h ]34m...#)#..#.......)..#.####Cast: Magic Dart ........#.............##Breath++ ..####.................# ..# ##...............## ..## #..............## ...####.#.......##...# ..#.....#........#..### _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.4.0 (1 _e#hKe#he#hj$+5.0 (2e#h!,e#h-5e#hQ?+6.0 (3e#hGe#h] _You start memorising the spell. You continue memorising. x2e#h`je#hwy _You finish memorising. Spell assigned to 'f'.e#he#hLd Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 2% 1b - Momentum StrikeConjuration/Translocation 4%2  c - ApportationTranslocation12%1  e#hd - Kinetic GrapnelForgecraft12%1  e - Poisonous VapoursAlchemy/Air12%1  f - Soul SplinterNecromancy12%1  g - Summon Small MammalSummoning12%1  e#hh - Ensorcelled HibernationHexes/Ice17%2  i - Lesser BeckoningTranslocation17%2  j - HailstormConjuration/Ice 9% 3  k - Fulminant PrismConjuration/Alchemy 28% 4  l - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4  m - Call Canine Familiar Summoning34% 3  n - PasswallEarth34% 3  o - Sigil of BindingHexes34% 3  p - Dimensional Bullseye Hexes/Translocation 75% 4  q - Martyr's KnellNecromancy/Summoning 75% 4 e#hߧ r - Passage of Golubria Translocation 75% 4  s - Yara's Violent Unravelling Hexes/Alchemy 97% 5  t - Death ChannelNecromancy100% 6  u - Chain LightningConjuration/Air 100% 9 e#h62 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite#h\e#hee#hn##......##...#...###....#corvidae the Conjurer ........##...........#.##Red Draconian of Makhleb *..... .÷......###....#.#...#..#e#hFoHealth: 63/63 ======================== ............##.#####....#Magic: 14/14 ======================== #...........#####.......#AC: 7Str: 9 #.....#..............####EV: 12e#hoInt: 21 #...###..............#.##SH: 0e#ho,Dex: 10 e#h pe#.......................##XL:  8 Next: 38% Place: Dungeon:5 ....))...#......@........#e#hp\Noise: ---------  Time: 5956.0 (0.0) ))##.#..##.........#....##o) +2 dagger (speed) ...#)#..#.......)..#.####Cast: Magic Dart ........#.............##Breath++ e#hp..####.................# ..# ##...............## e#hp..## #..............## ...####.#.......##...# e#hqS..#.....#........#..### _Done exploring. e#h9q_There is a stone staircase leading down here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. e#hZq_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'f'.e#hzP  Okay, then.e#hPe#he#h2. _e#hee#h3e#h[e#hae#h27.0 (1 _e#hle#hD                ###### 6  #@...+   ######         e#h/ e#he#he#hG+7 (1.7e#h Ke#hvN} _You climb downwards. _There is a stone staircase leading up here.e#h A      e#h  ######  #<@..+  ######        e#hU e#h 380 _e#h e#h e#h w        ###### e#h #<.@.+  ######       e#h  e#hy e#h &9e#hj e#hG e#hr        ######  #<..@+  ######        60e#he#h#e#h#....................'..................#..# .e#h e#hN$&1e#h.> _You open the door.e#h Q   ######. ..... .... ......# ......# ######......# #<...@......# ######......# ......# e#h} ...#. ...# . ...# . ...# ...# e#hF( e#h. &2e#h2 e#h7 Q _There is an open door here.e#h  ## #######. #. e#hy#. #......#  #......#  ######......#  #<...'# e#h ######......#  #......# e#hk #...#. #...# . #...# . #...# . #...# e#he#h-3 _e#he#he#h  # #. #. #.e#h:  #......#  #......#  ######......#  #<...'.@....#  ######......#  #......#  #...#.e#hi #...#.. #...# ..e#h| #...# #. e#hY#...# .. e#hxe#hx&4e#hte#he#h e#hj  e#hX # #. #.  #.  e#h U#......#  e#hƿ #......#  ######......# e#h #<...'..@...#  ######......#  e#h #......#  #...#..... e#h@ Y #...#. e#h_ T#...#.. e#h| #...# ##. #...# .e#h  e#h e#h &5e#h e#hm e#h .  ####  #....  #..  #.e#h( j.  #......#  #......#  ######......#  #<...'...@..#  ######......#  #......# e#hR ~ #...#.....  e#hȏ #...#...... #...#......# #...#.##. #...#.# . e#hĬ Y6e#h9  ####  #.... e#h9 #..  #..  #......#  e#h :#......#  ######......# e#hm:H #<...'....@.#  ######......#  #......#  e#h;w#...#.....  #...#...... #...#......# #...#.##.... #...# e#h\e#h &7e#he#h3e#hP9  ####  #....  #...  #.e#h.  #......#  #......#  ######......#  #<...'.....@# e#h ######......#  #......#  e#hFQ#...#.....  #...#...... #...#.....e#h.# #...#.##.... e#h#...#.# .... e#he#h&8e#he#he#h(2Read which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noise  d - 2 scrolls labelled DAIGOY VIACAq - a scroll of amnesia  u - a scroll labelled REUROS IM XOA  B - a scroll labelled IPPARCH TELOSCHC - 3 scrolls of identify  I - a scroll labelled CAPHOI SOOTURPH  J - 4 scrolls labelled BULECA FIEZOG [!] read|quaff|evoke[?] describe selectede#h8 e#h9 e#hA  corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........e#hnA Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12Int: 21 e#hA  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5968.7 (0.0)   ######......#o) +2 dagger (speed) e#hB T #......#e#hB Cast: Magic Dart  #...#.....Breath++  e#hB #...#......  #...#......#  e#hCC #...#.##....  e#hC #...#.# ....  _You finish memorising. Spell assigned to 'f'. _Okay, then. _You climb downwards. _There is a stone staircase leading up here. _You open the door. _There is an open door here.e#hSJ e#hM Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled DAIGOY VIACA  u - a scroll labelled REUROS IM XOA  B - a scroll labelled IPPARCH TELOSCH  I - a scroll labelled CAPHOI SOOTURPH  J - 4 scrolls labelled BULECA FIEZOG e#hwN Potions (select first with !)  A - 2 brown potions  D - a viscous ruby potion  F - a fizzy dark potion  G - an orange potion  H - a white potion  K - 2 metallic brown potions  L - 2 ruby potions  M - a murky orange potion  N - a fizzy pink potion[?] describe selectede#he#hh@e#hBe#hcH4 corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....e#hHHealth: 63/63 ========================  #.........Magic: 14/14 ========================  #........AC: 7e#hHStr: 9  #......#EV: 12e#h'I3Int: 21  #......#SH: 0Dex: 10   ######......#e#huIXL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5968.7 (0.0)   ######......#e#hIo) +2 dagger (speed)  #......#Cast: Magic Dart e#hIr #...#.....Breath++  #...#......  #...#......#  e#h(J#...#.##....  #...#.# ....  e#hXJ_You finish memorising. Spell assigned to 'f'. _Okay, then. _You climb downwards. _There is a stone staircase leading up here. e#hJ5_You open the door. _There is an open door here.e#h|a]  As you read the scroll of identify, it crumbles to dust.e#hi+9.7 (1e#hJne#hqQ _A - 2 potions of attractione#h e#h Read which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noise  d - 2 scrolls labelled DAIGOY VIACAq - a scroll of amnesia  u - a scroll labelled REUROS IM XOA  B - a scroll labelled IPPARCH TELOSCHC - 2 scrolls of identify e#h H I - a scroll labelled CAPHOI SOOTURPH  J - 4 scrolls labelled BULECA FIEZOG [!] read|quaff|evoke[?] describe selectede#h\ e#he#hi corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12e#hm`Int: 21  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5969.7 (0.0)   ######......#o) +2 dagger (speed)  #......#Cast: Magic Dart  #...#.....Breath++  e#hj#...#......  #...#......#  #...#.##....  #...#.# ....  _You climb downwards. _There is a stone staircase leading up here. _You open the door. _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _A - 2 potions of attractione#hP8Really read the scroll of noise? Y - Yes  N - Noe#h&e#h9 corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12Int: 21  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5969.7 (0.0)   ######......#o) +2 dagger (speed)  #......#Cast: Magic Dart  #...#.....Breath++  #...##h:;49m......  #...#......#  #...#.##....  #...#.# ....  _There is a stone staircase leading up here. _You open the door. _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _A - 2 potions of attractionOkay, then.e#h=e#h@e#hB. _e#h0 e#h3 Read which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noise e#h@4 V d - 2 scrolls labelled DAIGOY VIACAq - a scroll of amnesia  u - a scroll labelled REUROS IM XOA  B - a scroll labelled IPPARCH TELOSCHC - 2 scrolls of identify  I - a scroll labelled CAPHOI SOOTURPH  J - 4 scrolls labelled BULECA FIEZOG [!] read|quaff|evoke[?] describe selectede#h  corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12Int: 21  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5969.7 (0.0)   ######......#o) +2 dagger (speed)  #......#Cast: Magic Dart  #...#.....Breath++  #...#hJ 40m#......  #...#......#  #...#.##....  #...#.# ....  _There is a stone staircase leading up here. _You open the door. _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _A - 2 potions of attraction _Okay, then.e#h e#h Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled DAIGOY VIACA e#hu  u - a scroll labelled REUROS IM XOA  B - a scroll labelled IPPARCH TELOSCH  I - a scroll labelled CAPHOI SOOTURPH  J - 4 scrolls labelled BULECA FIEZOG Potions (select first with !)  D - a viscous ruby potion  F - a fizzy dark potion  G - an orange potion  H - a white potion  K - 2 metallic brown potions  L - 2 ruby potions  M - a murky orange potion  N - a fizzy pink potion[?] describe selectede#h8e#he#h5 corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12Int: 21  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5969.7 (0.0)   ######......#o) +2 dagger (speed)  #......#Cast: Magic Dart  #...#.....Breath++  #...##hD;49m......  #...#......#  #...#.##....  #...#.# ....  _There is a stone staircase leading up here. _You open the door. _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _A - 2 potions of attraction _Okay, then.e#h5]  As you read the scroll of identify, it crumbles to dust.e#h,70.7 (1e#he#hO _K - 2 potions of mutatione#hZ e#h"_ %Read which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noise  d - 2 scrolls labelled DAIGOY VIACAq - a scroll of amnesia  u - a scroll labelled REUROS IM XOA  B - a scroll labelled IPPARCH TELOSCHC - a scroll of identify  I - a scroll labelled CAPHOI SOOTURPH e#h_  J - 4 scrolls labelled BULECA FIEZOG [!] read|quaff|evoke[?] describe selectede#he#hQe#hi corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12e#hHInt: 21  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5970.7 (0.0)   ######......#o) +2 dagger (speed)  #......#Cast: Magic Dart  #...#.....Breath++  #...#...... e#hS #...#......#  #...#.##....  #...#.# ....  _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _A - 2 potions of attraction _Okay, then.As you read the scroll of identify, it crumbles to dust. _K - 2 potions of mutatione#h*e#h3Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled DAIGOY VIACA  u - a scroll labelled REUROS IM XOA  B - a scroll labelled IPPARCH TELOSCH  I - a scroll labelled CAPHOI SOOTURPH  J - 4 scrolls labelled BULECA FIEZOG Potions (select first with !) e#h_< D - a viscous ruby potion  F - a fizzy dark potion  G - an orange potion  H - a white potion  L - 2 ruby potions  M - a murky orange potion  N - a fizzy pink potion[?] describe selectede#hP e#h e#h O corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........Magic: 14/14 ======================== e#h3  #........AC: 7Str: 9  #......#EV: 12Int: 21  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5970.7 (0.0)   ######......#o) +2 dagger (speed)  #......#Cast: Magic Dart  #...#.....Breath++  #...#......  #...#......#  #...#.##....  e#h #...#.# ....  _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _A - 2 potions of attraction _Okay, then.As you read the scroll of identify, it crumbles to dust. _K - 2 potions of mutatione#h ]  As you read the scroll of identify, it crumbles to dust.e#h* +1.7 (1e#hS e#h 3 _L - 2 potions of invisibilitye#hҽRead which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noise  d - 2 scrolls labelled DAIGOY VIACAq - a scroll of amnesia  u - a scroll labelled REUROS IM XOA  B - a scroll labelled IPPARCH TELOSCH  I - a scroll labelled CAPHOI SOOTURPH  J - 4 scrolls labelled BULECA FIEZOG [!] read|quaff|evoke[?] describe selectede#hHe#hMe#hW corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12Int: 21  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5971.7 (0.0)   ######......#o) +2 dagger (speed)  #......#Cast: Magic Dart  #...#.....Breath++  #...##hX;49m......  #...#......#  #...#.##....  #...#.# ....  _A - 2 potions of attraction _Okay, then.As you read the scroll of identify, it crumbles to dust. _K - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _L - 2 potions of invisibility  As you read the scroll labelled DAIGOY VIACA, it crumbles to dust.  e#hX&It is a scroll of brand weapon.e#hRc/  --more--e#hGHBrand which weapon? Hand Weapons  o - a +2 dagger of speed (weapon)  r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe  z - a +2 war axe of distortion[?] describe selectede#h e#he#hݳi corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12e#hߴ1Int: 21  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#e#h~Noise: ---------  Time: 5971.7 (0.0)   ######......#o) +2 dagger (speed)  #......#Cast: Magic Dart  #...#.....Breath++  #...#......  #...#......#  #...#.##....  #...#.# ....  As you read the scroll of identify, it crumbles to dust. _K - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _L - 2 potions of invisibility  As you read the scroll labelled DAIGOY VIACA, it crumbles to dust.  It is a scroll of brand weapon.e#h  ####  #######....  #.........  #........ #......# #......#e#h ######......# #<...'.....@# ######......# #......# #...#.....  #...#......  e#h#...#......#   #...#.##.... e#h  #...#.# ....  e#h^t  Your +3 hand axe crackles with electricity.e#h` O####  #######....  #.........  #........ #......# #......# ######......# #<...'.....@# ######......# #......# #...#.....  #...#... #...#.... #...#.##. #...#.# ..e#haq e#hzv +2.7 (1e#h}y e#h{ 8 _x - a +3 hand axe of electrocutione#he#h#Wield which item (- for none)?- - Unarmed e#h#Hand Weapons (go to first with ))  o - a +2 dagger of speed (weapon)  r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe of electrocution  z - a +2 war axe of distortion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip e#h$e#hVe#h0 corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ======================== e#hv #.........Magic: 14/14 ========================  #........AC: 7Str: 9  e#hɓ#......#EV: 12Int: 21  #......#SH: 0e#h7Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5972.7 (0.0)   ######......#o) +2 dagger (speed) e#h^y #......#Cast: Magic Dart e#h #...#.....Breath++ e#h} #...#......  e#hĔn#...#......#  e#h#...#.##....  e#h#...#.# ....  e#h(As you read the scroll of identify, it crumbles to dust. _L - 2 potions of invisibility  As you read the scroll labelled DAIGOY VIACA, it crumbles to dust.  e#hHWIt is a scroll of brand weapon.  Your +3 hand axe crackles with electricity. e#hl#_x - a +3 hand axe of electrocutione#hu  You unwield your +2 dagger of speed.  You hear the crackle of electricity.e#h|3.7 (1x) +3 hand axe (elec)e#he#hA _x - a +3 hand axe of electrocution (weapon)e#hLRead which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noised - a scroll of brand weapon  q - a scroll of amnesia  u - a scroll labelled REUROS IM XOA  B - a scroll labelled IPPARCH TELOSCH  I - a scroll labelled CAPHOI SOOTURPH  J - 4 scrolls labelled BULECA FIEZOG [!] read|quaff|evoke[?] describe selectede#hR e#h corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....Health: 63/63 ========================  #.........Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12Int: 21  #......#SH: 0Dex: 10   ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5973.7 (0.0)   ######......#x) +3 hand axe (elec)  #......#Cast: Magic Dart  #...#.....Breath++  #...##h9;49m......  #...#......#  #...#.##....  #...#.# ....  It is a scroll of brand weapon.  Your +3 hand axe crackles with electricity. _x - a +3 hand axe of electrocution  You unwield your +2 dagger of speed.  You hear the crackle of electricity. _x - a +3 hand axe of electrocution (weapon)e#hGh  As you read the scroll labelled REUROS IM XOA, it crumbles to dust.e#hm33------------4.7 (1e#h e#hQ _Your body is wracked with pain! It was a scroll of torment.e#h Read which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noised - a scroll of brand weapon  q - a scroll of amnesia  B - a scroll labelled IPPARCH TELOSCH  I - a scroll labelled CAPHOI SOOTURPH  J - 4 scrolls labelled BULECA FIEZOG [!] read|quaff|evoke[?] describe selectedf#hjf#hpf#hw4 corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....f#hxHealth: 33/63 ============------------  #.........Magic: 14/14 ========================  #........AC: 7Str: 9  #......#EV: 12Int: 21  #......#SH: 0Dex: 10 f#hxM  ######......#XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#Noise: ---------  Time: 5974.7 (0.0)   ######......#f#hyx) +3 hand axe (elec)  #......#Cast: Magic Dart f#hCy #...#.....Breath++  f#hbyc#...#......  f#hyn#...#......#  f#hy#...#.##....  f#hy#...#.# ....  f#hy_x - a +3 hand axe of electrocution  You unwield your +2 dagger of speed.  You hear the crackle of electricity. f#hy|_x - a +3 hand axe of electrocution (weapon)  As you read the scroll labelled REUROS IM XOA, it crumbles to dust. f#hz<_Your body is wracked with pain! It was a scroll of torment.f#h6 §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§#§§§§§§#§§§§§.#§§§§§..#§##§§..#§# §§The air fills with toxic fumes!  As you read the scroll labelled IPPARCH TELOSCH, it crumbles to dust.5.7 (1f#htf#h*0 _It was a scroll of poison.f#h4f#hBf#hf#hcf#h f#hf#h<T5=f#h=f#hf#hFf#hf#hf#h f#h6 f#h f#h2 L6=f#h f#h ,f#h f#h f#h f#h f#h ,f#hl f#hT j7=f#h f#h;# f#h# f#hY$ f#h( ,f#h) f#hK- f#h- L8=f#hy. f#hZ2 f#h2 f#h3 f#hl7 ,f#h@8 f#h; f#h< $9f#hK< f#h2= f#hZA f#hA f#hFB f#h_E ,f#hWF f#hH f#hI f#hJ f#hqM k40=f#h&N f#hyS Bf#hV ,f#hV f#hY f#hY 61=f#hZ f#h[ f#h2e f#hj f#hk f#h@k M2=f#h)l f#ho f#ho f#hp f#ht ,f#hu f#h`z ,f#h{ f#h~ f#h: L3=f#h# f#h f#h f#hڅ f#h ,f#h f#hŏ f#h :4f#h f#hM ,f#h; f#h֙ f#h f#h f#h f#hڠ O45=f#h f#h Xf#h? f#hr f#h ,f#hg f#h f#h\ Q6=f#h f#h߼ ,f#h~ f#h ,f#h f#h <7f#h f#h Bf#hX ,f#h6 f#hb f#h #8f#h )=f#hw f#h ,f#h f#h ,f#h f#h ,f#h f#h f#h V9=f#h f#h ,f#h f#hu ,f#h f#hr f#h 750=f#h f#h2 f#h f#hZ f#hq f#h7 ,f#h f#h 91f#hU 3=f#h f#h ,f#h f#h ,f#hr f#h ,f#h f#h R2f#hd f#h f#h f#h ,f#hs f#hS f#h f#h E3=f#h f#hA ,f#h f#h" f#h" f#h# f#h.' f#hx' O4=f#h' f#h+ f#hC+ f#h+ f#h/ f#h/ f#h0 f#hB4 f#h}4 f#h.5 f#h7 f#h7 &5f#hW8 f#h~; ,f#h; f#h> f#h> f#hl? f#h~A f#hA L6=f#h1B f#hFD ,f#hE f#hF f#hF f#h(G f#h`M f#hM O7=f#hIN f#hR ,f#hqS f#hW ,f#hxW f#h\ Bf#hb f#h1c E8=f#h"d f#hh ,f#hi f#hm ,f#hn f#hs 99f#hIt 3=f#ht f#hy ,f#hz f#hs| ,f#h| f#h+ f#hi 60f#h f#h ,f#h f#h ,f#h# f#h f#h f#h f#h f#h E1=f#h< f#h Bf#hf ,f#hΔ f#h f#hJ O2=f#h f#h ,f#h f#h ,f#h f#h W .....................f#h] .............'....................#......#......#.......#.##....#.# .. f#h ;_You start resting.f#h 26071.7 (96.0)f#h Z3=2.7 (97f#h f#h " _HP restored.f#hV| f#h| f#h~ f#h f#h f#hŊ f#h nf#hO f#hΘ f#h! :=f#ha f#h@ f#h f#hI f#h f#h f#hݦ f#h ,f#h f#h\ ,f#h f#h ,f#hϴ f#h f#h f#hй f#h^ f#h f#h f#h f#h f#h f#h f#hF f#h" f#h ,f#h f#h ,f#h f#h1 ,f#h f#h ,f#h f#h ,f#h f#h Bf#h ,f#h f#h f#h# f#h f#h| ,f#h5 f#h ,f#h f#h ,f#hs f#h8 ,f#h f#h ,f#hj f#h ,f#h f#h ,f#hk f#ht ,f#h f#h! ,f#hE" f#h% ,f#h& f#h) ,f#h) f#h, ,f#h- f#h~1 ,f#h2 f#h\5 ,f#h6 f#h9 ,f#hC: f#h= ,f#hK> f#h@ f#hA f#hA f#hC f#hC f#h{D f#h@G ,f#hG f#hP f#hQ ,f#h+S f#hU ,f#hV f#hX ,f#hY f#h] ,f#h] f#h4a ,f#ha f#hAe ,f#he f#hh ,f#hi f#hk ,f#hXl f#ho ,f#h)p f#hs ,f#ht f#hw ,f#hx f#h9| ,f#h| f#hJ ,f#h f#h ,f#hƄ f#h ,f#h& f#h ,f#h f#hƎ ,f#hi f#h ,f#h f#h ,f#h f#h ,f#h( f#hM Bf#h ,f#hO f#ht ,f#h2 f#h ,f#h f#ho ,f#h@ f#h ,f#h f#ha ,f#h f#h% ,f#h f#h ,f#h f#h. Bf#hJ ,f#h f#h ,f#h f#h ,f#hh f#h% ,f#h f#h f#h> f#h f#h Bf#h f#h ,f#h f#h Bf#h ,f#h f#h ,f#h f#h ,f#hn f#h4 ,f#h f#h ,f#h f#h1 Bf#h. Bf#h{ f#h f#hA f#h Bf#hE ,f#hV f#h Bf#hW ,f#h f#h ,f#h f#hE Bf#h& ,f#h f#h Bf#h ,f#h f#h+ h 171.7 (99 _You start waiting.f#hn1 02.7 (100.0)f#hs6 f#h8 # _Done waiting.f#h/f#hŤf#h;f#hǨ,f#hXf#h,f#h6f#hQ,f#hf#hķ,f#hjf#hf#hٻf#hXf#hp,f#hf#hA,f#hf#hc,f#hf#hf#hf#h`f#hf#hf#hcf#hf#hf#hf#h,f#hf#h,f#h]f#hf#hAf#hf#hE,f#hf#h,f#hxf#h,f#hf#h_,f#hwf#hx,f#hdf#h>f#h{f#hf#h,f#hf#hf#h,f#h,f#hf#h,f#h/f#hP,f#hf#h ,f#h! f#hj,f#hf#h=f#h{f#h/f#h,f#h.,f#hn/f#h4,f#hc5f#h8,f#hx9f#h=,f#h=f#hC,f#hf#h,f#hf#h8 ,f#h f#hk,f#hf#h3,f#hf#hD,f#hf#hW,f#hf#h",f#hW"f#h&,f#h&f#hK),f#h)f#h,,f#h-f#hH1,f#h1f#h4,f#h5f#h 9,f#h9f#h<,f#h<f#h?,f#h?f#hB,f#hBCf#hF,f#hjGf#hI,f#hIf#h\MBf#hPBf#hR,f#hRf#hlV,f#hVf#h~X,f#hXf#h^[,f#h[f#h`Bf#hb,f#h\cf#hf,f#hgf#hkBf#h0lf#h`lf#h!mf#hr,f#h.sf#hw,f#hUxf#h|,f#h}f#hŁ,f#h?f#h,f#h̆f#h,f#h&f#hՋ,f#hf#h,f#hf#h,f#hf#hҒ,f#hf#h,f#hɖf#h,f#h_f#hҚf#hf#h]f#h,f#hf#hX,f#hf#hŤ,f#h1f#h,f#hݧf#hr,f#hf#hUf#h~f#hZf#h,f#h4f#h'Bf#h,f#hnf#hf#hf#hLf#h=f#hnf#hf#hQf#hf#h f#hf#hf#h+f#h,f#h%f#hu,f#hf#hEf#hf#hf#h,f#hf#ha,f#hf#h%Bf#hn 271.7 (99.0) _You start waiting.f#h02.7 (100.0)f#hPf#h# _Done waiting.f#hf#hflRead which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noised - a scroll of brand weapon  q - a scroll of amnesia  I - a scroll labelled CAPHOI SOOTURPH f#h J - 4 scrolls labelled BULECA FIEZOG [!] read|quaff|evoke[?] describe selectedf#hP f#hV f#hG\ 4 corvidae the Conjurer  ####Red Draconian of Makhleb *.....  #######....f#h\ oHealth: 63/63 ========================  #.........Magic: 14/14 ========================  #........f#h\ AC: 7Str: 9  #......#EV: 12Int: 21 f#h]  #......#SH: 0Dex: 10   ######......#f#hD] XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#f#hl] Noise: ---------  Time: 6272.7 (0.0)   ######......#f#h] x) +3 hand axe (elec)  #......#Cast: Magic Dart  #...#.....Breath++  #...#......  #...#......# f#h}^  #...#.##....  #...#.# ....  _You start resting. _HP restored. _You start waiting. _Done waiting. _You start waiting. _Done waiting.f#hz *,*###############*** *,*#......,,* *,,#......,,*****,,#......,,,,,,*,,#.##...,,***,***#.##...,,*,,,,,,.##.<.,,*,,,,,,.##...,,*,,,,,,.##...,,***+*,,*<,,#+##...,,* *,*,,***,#...###*****,,,,*,#...###**,,,,*,,*,##...#......###*,,**,*,, *,##...#.##......,,,,*,*** *,##...#.##......,>,,,,,,, *,******,**,,,,,,,,,,**,** waiDone waiting.  As you read the scroll labelled CAPHOI SOOTURPH, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.f#h} +3.7 (1f#hƂ f#h _It was a scroll of revelation. _Found an escape hatch in the ceiling.f#h pRead which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noised - a scroll of brand weapon  q - a scroll of amnesia  J - 4 scrolls labelled BULECA FIEZOG f#hލ [!] read|quaff|evoke[?] describe selected f#hR f#h f#hS *,* corvidae the Conjurer  ###############*** *,* Red Draconian of Makhleb *.....  ########.......,,* *,, Health: 63/63 ========================   f#h/o##.............,,*****,, Magic: 14/14 ========================  ##.............,,,,,,*,, AC: 7Str: 9  ##......#.##...,,***,*** EV: 12Int: 21  ##......#.##...,,*,,,,,, SH: 0 f#hDex: 10   ######......#.##.<.,,*,,,,,, XL:  8 Next: 38% Place: Dungeon:6   #<...'.....@#.##...,,*,,,,,, Noise: ---------  Time: 6273.7 (0.0)  f#hЍ   ######......#.##...,,***+*,, x) +3 hand axe (elec)  f#hT  *<,,##......#+##...,,* *,*,, Cast: Magic Dart  f#h  ***,##...#......###*****,,,, Breath++  f#h.B  *,##...#......###**,,,,*,,   *,##...#......###*,,**,*,, f#hO    *,##...#.##......,,,,*,*** f#hm-   f#hG  *,##...#.##......,>,,,,,,,    *,******,**,,,,,,,,,,**,** f#hf  _You start waiting.  f#h_Done waiting.  As you read the scroll labelled CAPHOI SOOTURPH, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar. _It was a scroll of revelation.  f#hF_Found an escape hatch in the ceiling. f#hS^ ################......#......#......#.##...#.##....##.<..##....##...#+##...#...####...#####...#......#####...#.##......##...#.##......As you read the scroll labelled BULECA FIEZOG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. f#h:+4.7 (1 f#hT f#ht. _It was a scroll of fear. f#h3H f#hO f#hS f#hWF _Unknown command. f#hnw 4 f#h~x  f#h!}  f#hԀ  f#h Q _ f#h X f#hr , f#h  f#hڕ  f#hI B f#hY  f#hk  f#h  f#h  f#h  f#h:  f#h  f#h  f#hT  f#h\ , f#hB  f#h   ######......#.##...,,***+*,  *<,,##......#+##...,,* *,*,  ***,##...#......###*****,  *,##...#......###**,,,,*  *,##...#......###*,,**,*  *,##...#.##......,,,,*,  *,##...#.##......,>  *,*##**#.#*.....,,,,,**,*  *,* #@#*,....,,,****,*  *,*****#)#*,,...,,,*,,,,*  *,*,,,,...,,*,,,,,,*,****  *,*,**##.#.,*,******,*,,+  *,*,*,,..#..*,* *,*,,*  *,*,*,,..#,.#,* *,****  *,*,*,,..#,.#,******,,,, f#h [16;4H  *,*,*,...#,,#,,,,,,,,,*,*  *,*,*,,,,,+*,, f#h  *<,,+ *,**#......###*****,, ,,,,*,,**##......,,,,*,**>,,,,,,*##**#.#*.....,,,,,**,* #.#*,******#@#*,,,,,#.........#,,,,,,*,***#.####.#..#,******,*,,+#Breath++ ......  f#h}   *,*,,,,,,*,,******,,,,,,,  f#h ,83.7 (9 f#h /4.7 (10.0) f#h  f#h _You see here the +2 war axe of Awkwardness {flame, Str+3}. f#hq(  f#h(  f#h*  f#h.  f#h-3  f#h7 ; _ f#h3;  f#h@  f#h$A  f#h#B  f#h2F  f#hJ  f#h2J  f#hfK  f#hoM  f#hmY  ***,##...#......###*****,,,,,   *,##...#......###**,,,,*,  f#hY  *,##...#......####.,**,*,,,   *,##...#.##........,,*,*****  f#hY  *,##...#.##.......>,,,,,,,,,   *,*##**#.##........,,**,****  f#hY  *,* #.##........****,*,,,  f#h Z  *,######)##........*,,,,*,*   *,#........@#,,,,,,*,****,*7.7 (3 f#h/Z .0) *,#.####.#..#,******,*,,+,*,  f#hPZ  *,*,*,...#..#,* *,*,,*,,,  f#hrZ  *,*,#....#..#,* *,******,   *,*,#....#..#,******,,,,*,,,  f#hZ { *,*,#....#..#,,,,,,,,,*,*,,,  f#hZ  *,*,#........,,,,,,,*+*,,,,,   *,*,.....#..#*****,,,,,,,,  f#hZ W *,***,**,,,,,,,,,',,, f#h`  f#hd +8.7 (4 f#hZh  f#hyj ; _Found a stone staircase leading down. f#h f#hS f#h f#h f#hr  f#hB f#h"e *<,,##......#+##...,,* *,*  ***,##...#......###*****,,,  *,##...#......###**.,,,*,  *,##...#......####..**,*,,,,,  *,##...#.##. f#h #.,*,******  *,##...#.##.>.,,,,,,,,,  *,*##**#.##.,**,*****  *,* #.##.#***,*,,,,  f#h5# *,######)##.@......#,,,,*,*  f#h# *,#.........#......#,****,***  *,#.####.#..#.######,*,,+,*Magic Dart  *,*,*,...#..#.# *,*,,*,,,  *,*,#....#..#.# *,******  f#h#! *,*,#....#..#.#*****,,,,*,,,* W   phantom (dormant)  f#h# *,*,#....#..#W.,*,*,,,,  f#h$ *,*,#..........,,,,,*+*,,,,,*  *,*,.....#..#*****, f#h!$"* f#hC:+9.7 (1 f#hC,90.7 (2 f#hVK f#hNZ _A phantom comes into view.f#huf#hf#hf#h@   *<,,##......#+##...,,* *,*   ***,##...#......###*****   *,##...#......###**.,,,*   *,##...#......####..**,*   *,##...#.##.,*,   *,##...#.##f#h^@ B.>.   *,*##**#.##.,**,   *,* #.##.#***,*   *,######)##.#,,,,*,   *,#..#......#,****, f#h@ f  *,#.####.#..#.######,*,,+,*   *,*,*,...#..#.# *,*,,* f#h@ q  *,*,#....#..#.# *,******   *,*,#....#..#.#*****,,,,*,,, f#h@  *,*,#....#..#W.,*,*,,,  f#h&A   *,*,#..........,,,,,*+*,,,,,    *,*,.....#..#*****, f#h}J f#hP b1.7 (1Magic Dartf#h`V f#hX f#h\ j **#......###*****,, .,,,*###..**##.........,*,*****>.,,,,,,,,*##**..,**,**** #***,*,,,######)#,,,,*,**........@#......#,***####.#..#.######,*,,+,*,*,*,...#..#.# *,*,,*,,#...*****#.##..#   *,***,**,,,,,,,,,',,,,,,,,,, f#h8g f#hon &2f#hNt f#hv f#hu)  .,,,*###..**##.........,*,*****..>.,,,,,,,,*##**.....,**,**** #.....#***,*,,,######)##........#,,,,*,**f#h).........#......#,***####.#.@#.######,*,,+,*,*,*,... *,*,,*,,#.*****Breath++ f#h)....   *,* *,**,,,**,,,**,,,,,,**,,f#h)D f#h4f#h9&3f#h@f#hBf#hP  *,##...#......###**.,,,*   *,##...#......####..**,*   *,##...#.##.........,*,   *,##...#.##.......>.   *,*##**#.##.........,**,   *,* #.##........#***,*   *,######)##........#,,,,*,   *,#.#......#,****,   *,#.####.#@.#.######,*,,+,*   *,*,*,...#..#.# *,*,,*   *,*,#....#..#.# *,******   *,*,#....#..#.#*****,,,,*   *,*,#....#..#W.,*,*   *,*,#..........,,,,,*+*   *,*,.....#..#*****   *,***,**,....,,,,'   *,* *,**,,,**,,,**,f#h$,,,,,**f#h"f#h&&4f#h,f#h.f#hf#hf#hBf#hf#hM wM*****,,##**.,,.....####..**,*,,,..,*,****##...#>.,,,,,,,##**#.....,**,**** #.##........#***,*,,#####)##........#,,,,.......@.#......#,****#.####.#####,*,,+,**,..,,*,,#.. *,******   *,*,#....#..#.#*****,,,,*,,# ....f#h׍ &5f#h f#hZ f#h   ***,##...#......###*****  *,##...#......###**.,,,*f#hɅ   *,##...#......####..**,*  *,##...#.##.........,*,  *,##...#.##.......>.  *,*##**#.##...,**,  *,* #.##..#***,*  *,######)##.#,,,,*,  *,#.#......#,****,  *,#.####.#..#.######,*,,+,  *,*,*,...#..#.# *,*,,*  *,*,#....#..#.# *,  *,*,#....#..#.#*****,,,,*  *,*,#....#..#W.,*,*  *,*,#..........,,,,,*+*  *,*,.....#..#[40f#hb am*****  *,***,**,....,,,,'f#h f#h &6f#h f#h_ f#h.   ***,##...#......###*****  *,##...#......###**.,,,*  *,##...#......####..**,*  *,##...#.##.........,*,  *,##...#.##.......>.  *,*##**#.##.........,**,f#h *  *,* #.##........#***,*  *,######)##.#,,,,*f#h x  *,#.#......#,****f#h  *,#.####.#..#.######,*,,+f#h# X  *,*,*,...#..#.# *,*,,*  *,*,#....#..#.# *,f#hH  *,*,#....#..#.#*****,,,,*  *,*,#....#..#W.f#h 4,*,*  *,*,#..........,,,,,*+*  *,*,.....#..#*****  *,***,**,....,,,,'f#hsf#h&7f#h6!f#hn#f#hjM<,...#+##...,,* *,******,,**.,,.....####..**,*,..,*,**##......>.,,,,,##**.......,* #.##........#***######@##..,,,........#......#,****#.####.#..#.######,*,,+*,...#..,,   *,*,#....#..#.# *,****....#..# #.##.....#f#hf#h&8f#hf#h _You see here the +2 war axe of Awkwardness {flame, Str+3}.f#h pf#ht&9f#hyf#h,|x _u - the +2 war axe of Awkwardness {flame, Str+3}f#h# f#hW Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  x - a +3 hand axe of electrocution (weapon)  o - a +2 dagger of speed  r - a +2 dagger of freezing  t - a +2 dagger of flaming  u - the +2 war axe of Awkwardness {flame, Str+3}  z - a +2 war axe of distortion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip f#h:f#h"f#h.  *<,,##......#+##...,,* *,*, corvidae the Conjurer   ***,##...#......###*****,,, Red Draconian of Makhleb *.....   *,##...#......###**.,,,*, Health: 63/63 ========================   *,##...#......####..**,*, Magic: 14/14 ========================   *,##...#.##.........,*,** AC: 7Str: 9   *,##...#.##.......>.,,,,, EV: 12f#h_Int: 21   *,*##**#.##.........,**,* SH: 0Dex: 10   *,* #.##........#***,* XL:  8 Next: 38% Place: Dungeon:6   *,######@##........#,,,,* Noise: ---------  Time: 6299.7 (0.0) f#h  *,#.........#......#,**** x) +3 hand axe (elec) f#h  *,#.####.#..#.######,*,,+ Cast: Magic Dart f#h  *,*,*,...#..#.# *,*,,* Breath++ f#h  *,*,#....#..#.# *,**** f#h&  *,*,#....#..#.#*****,,,,*  f#hJ  *,*,#....#..#W.,,,,,,,*,*f#h`    *,*,#..........,,,,,*+*,,f#hun    *,*,.....#..#*****,,,,,,,f#hd  _Unknown command. f#h_You see here the +2 war axe of Awkwardness {flame, Str+3}. _Found a stone staircase leading down. f#h3_A phantom comes into view. _You see here the +2 war axe of Awkwardness {flame, Str+3}. _u - the +2 war axe of Awkwardness {flame, Str+3}f#h _You see here the +2 war axe of Awkwardness {flame, Str+3}. _u - the +2 war axe of Awkwardness {flame, Str+3}  You unwield your +3 hand axe of electrocution.  Your +3 hand axe of electrocution stops crackling.  You feel stronger.  The +2 war axe of Awkwardness {flame, Str+3} bursts into flame!f#hk12300.7 (1u) +2 war axe of Awkwardness {flame, Str+3f#hXf#hO _u - the +2 war axe of Awkwardness (weapon) {flame, Str+3}f#hc f#h f#hV f#h4 f#h f#hBf#h(f#hxf#hf#h^ f#h f#hk,f#hWf#h,f#hf#hf#h,f#hf#hQf#hb,f#hf#hA!f#h$f#h$f#hP%f#h&f#h*,f#h4+f#h,f#hD/f#hb7  *,######.##........#,  *,#.........#......#,*  *,#.####.#..#.######,*  *,*,#....#..#.# *,*  *,*,#....#..#.# *,  *,*,#....#..#.#*****  *,#,#....#..#W.,,,,,,,  *,#.#..........,,,,,*+  *,#..@...#..#*****,,,,  *,###.##S....,,,,',,,,  *,* #.#*...##,,,**,,,,Magic Dart  *,**#.#*...#,,,,,*,,,,  *,*,..#*,..#,,,,,*,,,,f#hyAT  *,*,###*,,..,***,*,,,, S   adder (wandering)  *,*,,,,,,,,,**  *,*,,,,,,,,,,***,*,***  *,*,*****,,,,,,,,,,<8.7 (8f#hA+9.7 (9f#hFf#hTIY _An adder comes into view.f#h,  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h'7 *,######.##........#,, corvidae the Conjurer *,#.........#......#,* Red Draconian of Makhleb *..... f#h^b*,#.####.#..#.######,* Health: 63/63 ======================== *,*,#....#..#.# *,* Magic: 12/14 ====================---- f#h*,*,#....#..#.# *,* AC: 7Str: 12 f#h*,*,#....#..#.#*****,, EV: 12Int: 21 f#h/*,#,#....#..#W.,,,,,,, SH: 0Dex: 10 *,#.#..........,,,,,*+ XL:  8 Next: 38% Place: Dungeon:6 *,#..@**.#..#*****,,,, Noise: ---------  Time: 6309.7 (0.0) f#hd6*,###.##S....,,,,',,,, u) +2 war axe of Awkwardness {flame, Str+3 *,* #.#*...##,,,**,,,, Cast: Magic Dart *,**#.#*...#,,,,,*,,,, Breath++  f#hU*,*,..#*,..#,,,,,*,,,, *,*,###*,,..,***,*,,,, S   adder (wandering) *,*,,,,,,,,,,,,,,,,*** *,*,,,,,,,,,,***,*,*** *,*,*****,,,,,,,,,,<,, f#h_An adder comes into view.Casting: Searing Ray (safe; 1% risk of failure)  f#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  f#h3Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 68% to hit)f#hs *,######.##........#,, corvidae the Conjurer *,#.........#......#,* Red Draconian of Makhleb *..... *,#.####.#..#.######,* Health: 63/63 ======================== *,*,#....#..#.# *,* Magic: 12/14 ====================---- f#h/*,*,#....#..#.# *,* AC: 7Str: 12 *,*,#....#..#.#*****,, EV: 12Int: 21 *,#,#....#..#W.,,,,,,, SH: 0Dex: 10 *,#.#..........,,,,,*+ XL:  8 Next: 38% Place: Dungeon:6 *,#..@...#..#*****,,,, Noise: ---------  Time: 6309.7 (0.0) f#h9i*,###.##S....,,,,',,,, u) +2 war axe of Awkwardness {flame, Str+3 *,* #.#*...##,,,**,,,, Cast: Magic Dart *,**#.#*...#,,,,,*,,,, Breath++  *,*,..#*,..#,,,,,*,,,, *,*,###*,,..,***,*,,,, S   adder (wandering) *,*,,,,,,,,,,,,,,,,*** *,*,,,,,,,,,,***,*,*** *,*,*****,,,,,,,,,,<,,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 68% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!f#h} . .. *,#.####.# *,*,#....#..#.#    # ..# ... ** **...f#h *,* .##   *,*,###      < f#h*]..†.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 68% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!  Makhleb accepts your kill.f#h39==10.7 (1Magic DartRay Breath++ f#hu8f#hA;f _(Press . to maintain the ray.)f#h f#h f#h f#hî K  You stop channelling your searing ray.f#h v3== _f#h Bf#hߺ f#hB d4====f#h f#h 4 _Magic restored.f#h 4f#h f#h f#hL ,f#hG f#hY f#hH  *,######.##.#, *,#.........#......#,*f#h  *,#.####.#..#.######,*, *,#.#....#..#.# *,*, *,#.#....#..#.# *,*f#h ; *,#.#....#..#.#*****, *,#.#....#..#W.,*f#h  *,#.#..,,,,,*+* *,#...@..#..#*****,f#h -- *,###.##†.f#h2 ', *,* #.#*...##.,,**,Magic Dartf#hZ A *,**#.#*...#,,,,,*, *,*,..#*,..#,,,,,*, *,*,###*,,..,***,*,f#h W   phantom (dormant) *,*,***,f#h *,*,***,*,***, *,*,*****,<,,,f#h !f#h +5.7 (5f#h $.f#h* QWWf#h F--6.7 (6f#h f#h f#hXf  .. *,#.####.# *,#.#....#..#.#  *,#.#....#..#.#  *,#.#....#..# *,#.#....#..#. *,#.#.......W. *,#...@..# *,###.##†..... *,* #.#*...##. *,**#.#*...# *,*,..#*,..# *,*,##f#h]Y@   <f#h  .. *,#.####.# *,#.#....#..#.#  *,#.#....#..#.#  *,#.#....#..# *,#.#....#..#. *,#.#.......W. *,#...@..# *,###.##†..... *,* #.#*...##. *,**#.#*...# *,*,..#*,..# *,*,##   <f#h)f#h(f#hLf#h^ _A phantom is nearby!f#ha  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h4f#h"f#h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f#hf#hËf#hf#hF _Unknown command.f#hb  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h*f#h~"f#hm(f#h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h% *,######.##........#,,, corvidae the Conjurer *,#.........#......#,** Red Draconian of Makhleb *..... *,#.####.#..#.######,*, Health: 63/63 ======================== *,#.#....#..#.# *,*, Magic: 13/14 ======================-- f#h*,#.#....#..#.# *,** AC: 7Str: 12 *,#.#....#..#.#*****,,, EV: 12Int: 21 *,#.#....#..#..,,,,,,,* SH: 0Dex: 10f#hO *,#.#....***W..,,,,,*+* XL:  8 Next: 39% Place: Dungeon:6f#h, f#hG*,#...@**#..#*****,,,,, Noise: ---------  Time: 6316.7 (0.0) f#h`*,###.##†.....,,,',,,,, u) +2 war axe of Awkwardness {flame, Str+3 f#h*,* #.#*...##.,,**,,,,, Cast: Magic Dart f#h*,**#.#*...#,,,,,*,,,,, Breath++  f#hX*,*,..#*,..#,,,,,*,,,,, f#h*,*,###*,,..,***,*,,,,, W   phantomf#h; *,*,,,,,,,,,,,,,,,,***, f#h$*,*,,,,,,,,,,***,*,***, f#h*,*,*****,,,,,,,,,,<,,, f#h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  f#h.Casting: Searing Ray (safe; 1% risk of failure)  f#hFMConfirm with . or Enter, or press ? or * to list all spells.f#hWxAiming: Magic Dart (safe; 1% risk of failure)  f#htPress: ? - help, Shift-Dir - straight lineAim: a phantom (100% to hit)f#h=  *,######.##........#,,, corvidae the Conjurer  *,#.........#......#,** Red Draconian of Makhleb *..... f#hV *,#.####.#..#.######,*, Health: 63/63 ========================  *,#.#....#..#.# *,*, Magic: 13/14 ======================--  *,#.#....#..#.# *,** AC: 7Str: 12  *,#.#....#..#.#*****,,, EV: 12Int: 21 f#h *,#.#....#..#..,,,,,,,* SH: 0Dex: 10  *,#.#....***W..,,,,,*+* XL:  8 Next: 39% Place: Dungeon:6 f#hW *,#...@**#..#*****,,,,, Noise: ---------  Time: 6316.7 (0.0)  *,###.##†.....,,,',,,,, u) +2 war axe of Awkwardness {flame, Str+3  *,* #.#*...##.,,**,,,,, Cast: Magic Dart  *,**#.#*...#,,,,,*,,,,, Breath++  f#h *,*,..#*,..#,,,,,*,,,,,  *,*,###*,,..,***,*,,,,, W   phantom  *,*,,,,,,,,,,,,,,,,***,  *,*,,,,,,,,,,***,*,***,  *,*,*****,,,,,,,,,,<,,,Casting: Searing Ray (safe; 1% risk of failure)  f#hwYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (100% to hit)  The magic dart hits the phantom.f#hf#hu......f#hj=7.7 (1Magic Dartf#hf#h$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (100% to hit)  The magic dart hits the phantom. _The phantom is lightly damaged.f#hf#h4f#hGf#hf#hWy4==f#hmW..-8Magic DartW   phantomf#h78-f#hڕf#h^ _A phantom is nearby!f#h *,######.##.#, *,#.........#......#,* *,#.####.#..#.######,*, *,#.#....#..#.# *,*, *,#.#....#..#.# *,* *,#.#....#..#.#*****, *,#.#....#..#..,*,f#h3R *,#.#.....W....,,,,,*+*, *,#....@.#..#*****, *,###.##†.', *,* #.#*...##..,**, *,**#.#*...#,,,,,*, *,*,..#*...#,,,,,*,f#h\ *,*,###*....,***,*, *,*,,,,,.....***,* *,*,,,,,.....#**,*,***,* *,*,*****,<,f#hѣf#hī8W.f#h-9 _f#hf#h{f#hޥ 2 *,######.##.#,,,,* *,#.........#......#,* *,#.####.#..#.######,*,,+f#hQ  *,#.#....#..#.# *,*,,* *,#.#....#..#.# *,* *,#.#....#..#.#*****,,,,* *,#.#....#..#.*,*f#h & *,#.#....W.*+*, *,#.....@#..#*****,f#h! . *,###.##†.', *,* #.##...##...**,,,,,,* *,**#.##...#,,,,,*, *,*,..##...#,,,,,*,f#hk  *,*,####....,***,*, *,*,,,,......,,,,,,***,*, *,*,,,,......#**,*,***,*, *,*,*****,<,f#h E=20f#h k _The phantom closely misses you.f#hI* ***#####.##..,,,........#......#,****###.#..#.######,*,,+.#,,..#.# *,***..#.#*****,,,#.#....#..#,,*,*#.#...@W......,,,,*+*......#..####**###.##†.......,', ###...***#....##...#,,,.f#hI####....,***,*,,,,,,,,,,,,,,......#**,*,***,*f#hFTf#hT&1f#hZf#hr]X _The phantom completely misses you.f#h  You barely miss the phantom.The phantom is lightly damaged.f#hۄJ==3.2 (1.5f#hf#hM _The phantom misses you.f#hv  You hit the phantom. You burn the phantom.  The phantom is lightly damaged.f#hܓX59--4.7f#hf#hܜ. _The phantom hits you. x2f#hXX  You completely miss the phantom.You tail-slap the phantom, but do no damage.f#h]  The phantom is lightly damaged.  An orc comes into view. It is wielding a +0 dagger.f#hd <  *,#.........#......#  *,#.####.#..#.######  *,#.#....#..#.# *,  *,#.#....#..#.# *,*  *,#.#....#..#.#*****,,  *,#.#....#..#...,,,,,,  *,#.#....§......,,,,*+  *,#..W...#..####**,,,,  *,###@##†.......,',,  *,* #.##...##...**  *,**#.##...#,,..,*f#he 4  *,*,..##...#,,,o,*,,,,  *,*,####....,***,*  *,*,,,,......,,,,,,***  *,*,,,,......#**,*,***  *,*,*****,,,,<,  *,*,* ******,,,,,,,,,f#hm T.#.§f#hm b7---6.2f#hr f#h[| e _The phantom hits you. The phantom blinks! You blink. The orc moves out of view.f#h8 f#hj f#hu f#h f#h?f#h@f#hCf#h_Ef#hM.#...  An orc comes into view. It is wielding a +0 dagger. _The phantom hits you. The phantom blinks! You blink. The orc moves out of view.You miss the phantom.The phantom closely misses you.f#hԊ(7.7f#hf#h> _The phantom hits you but does no damage.f#hP.  You hit the phantom. You burn the phantom.  The phantom is heavily damaged.f#h/V8=9.2f#h4f#hK7> _The phantom hits you but does no damage.f#h  You barely miss the phantom.The phantom is heavily damaged.f#h )30.7f#hm f#h A _The phantom hits you but does no damage. x2f#h38  You barely miss the phantom.The phantom is moderately damaged.f#hG9 (2.2f#h> f#hA M _The phantom misses you.f#h,  You closely miss the phantom.The phantom is moderately damaged.f#h`9=3.7f#hf#hX _The phantom closely misses you. x2f#h  You miss the phantom. Your tail-slap misses the phantom.The phantom is moderately damaged.f#hl *,#.........#......#,****, *,#.####.#..#.######,*,,+, *,#.#....#..#.# *,*,,*, *,#.#....#..#.# *,**** *,#.#....#..#.###***,,,,* *,#.#....#..#....,,,,,*,* *,#.#...........,,,,*+*,,, *,#..§...#..#####*,,,, *,###.##W@......o',,,,f#hYt *,* #.##...##...#*,,,,,,** *,**#.##...#,,...*,,,, *,*,..##...#,,,o,*,,,, *,*,####....,***,*,,,, *,*,,,,......,,,,,,***,*,, *,*,,,,......#**,*,***,*,, o   orc priest (polearm, wandering) *,*,**###.....,,,,,<,,,, *,*,* ******,,,,*,*f#hY Y  The phantom hits you. The phantom blinks! You blink.f#he 085.2f#hf#h f#h*m_An orc priest comes into view. It is wielding a +0 trident.f#hff#h=gf#hmf#hof#hf#hf#hf#hf#hf b  You closely miss the phantom.f#ho  The phantom is moderately damaged.The phantom hits you but does no damage.f#h#v .o.oo   orc (wandering)f#h2w 096.7f#h} f#h T _The phantom barely misses you.f#h3}  The orc priest shouts! The orc shouts!  You hit the phantom. You burn the phantom.f#hf#hsn  The phantom is heavily damaged.f#h8& f#h~oo.o.o)oo 2 orcs (1 wandAn orc comes into view. It is wielding a +0 club and carrying a wand of acid.f#h _7-==8.2f#hf#hL+ _The phantom hits you. f#h3xa  You barely miss the phantom. f#hx f#ho{n  The phantom is heavily damaged. f#h:} f#h~ f#h~ f#h{oo.o.. f#h+_8=--9.7 f#h f#hA _The phantom hits you but does no damage. x2 f#hAyb  You closely miss the phantom. f#h; o.  The phantom is heavily damaged. f#hs  The orc zaps a wand. The bolt of acid hits the orc! The acid corrodes the orc! f#h *****o   orc (wand)The orc dies! f#hY% @.)..  The bolt of acid hits you!  The phantom hits you but does no damage. f#hE&{47-----====41.2 f#hJ. f#hf1' _You hear a shout!!f#h  You slash the phantom! You burn the phantom.  You destroy the phantom!Makhleb accepts your kill.!f#hyp †o   orc priest (polearm)o   orc (wand)  You feel better.  You hear a shout!!f#h!f#h!f#h݅!f#h o.oo   orc wizardo   orc (wand)The orc priest miscasts a cantrip.An orc wizard comes into view. It is wielding a +0 dagger.!f#h>*****!f#hg% †@.).  The orc zaps a wand. The bolt of acid hits you!!f#h, *******The orc wizard casts a spell at you.!f#h)!f#hpo ...@.).o..ooo 2 orc wizards (1 wandering)  The puff of flame misses you. The orc priest misses you.!f#hy39--------462.7!f#hx!f#htz _An orc wizard comes into view. It is wielding a +0 dagger."f#h "f#h Read which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noise"f#hP ad - a scroll of brand weapon  q - a scroll of amnesia  J - 3 scrolls of fear [!] read|quaff|evoke[?] describe selected%f#h %f#hټ %f#h< Q  *,#.........#......#,****, corvidae the Conjurer   *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *.....   *,#.#....#..#.# *,*,,*, Health: 39/63 ==============----------   *,#.#....#..#.# *,***** Magic: 14/14 ======================== %f#h   *,#.#....#..#.###***,,,,*, AC: 7Str: 12   *,#.#....#..#....,,,,,*,*, EV: 12Int: 21   *,#.#...........,,,,*+*,,, SH: 0Dex: 10 %f#h   *,#......#.o#####*,,,,,,,, XL:  8 Next: 46% Place: Dungeon:6   *,###.##†@.).o..o',,,,,,,, Noise: ====-----  Time: 6342.7 (0.0) %f#h$ 1  *,* #.##...##o..#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3 %f#hE   *,**#.##...#,,...*,,,,,,,, Cast: Magic Dart   *,*,..##...#,,,o,*,,,,,,,, Breath++ %f#hg   *,*,####....,***,*,,,,,,,, %f#h  *,*,,,,......,,,,,,***,*,, o   orc priest (polearm) %f#h   *,*,,,,......#**,*,***,*,, oo 2 orc wizards (1 wandering) %f#h 2  *,*,**###.....,,,,,<,,,,,, o   orc (wand) %f#h   *,*,* ******,,,,,,,,,,,*,*The orc priest miscasts a cantrip.%f#h An orc wizard comes into view. It is wielding a +0 dagger.The orc zaps a wand. The bolt of acid hits you!  %f#h ?The orc wizard casts a spell at you.%f#h@ The puff of flame misses you. The orc priest misses you. _An orc wizard comes into view. It is wielding a +0 dagger.%f#h  oo  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.The orc wizard shouts!%f#h6 8*%f#h  The orc priest mumbles some strange prayers to Beogh against you.%f#hN ,%f#h+R C  Pain shoots through your body!%f#h[ @.)oo.o..o%f#h\ go 2 orcs (1 wand, 1 wandering)%f#h] %f#h"] m2---==--%f#h7] X3.7 (1Tele Breath++ %f#hJ] %f#hf %f#hp u _An orc comes into view. It is wielding a +0 hand axe.'f#h<'f#h=4 Ability - do what?CostFailure  f - Combustion Breath3/3 uses available4%  Invocations -X - Renounce ReligionNone'f#h>o0% [?] toggle between ability selection and description.(f#h (f#h (f#hS  *,#.........#......#,****, corvidae the Conjurer   *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *.....   *,#.#....#..#.# *,*,,*, Health: 29/63 ===========-------------   *,#.#....#..#.# *,***** Magic: 14/14 ========================   *,#.#....#..#.###***,,,,*, AC: 7(f#hStr: 12   *,#.#....#..#....,,,,,*,*, EV: 12Int: 21   *,#.#...........,,,,*+*,,, SH: 0Dex: 10 (f#h:J  *,#......#.o#####*,,,,,,,, XL:  8 Next: 46% Place: Dungeon:6 (f#h  *,###.##†@.)oo.o.',,,,,,,, Noise: ==-------  Time: 6343.7 (0.0)   *,* #.##...##...#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3 (f#h  *,**#.##...#,,...*,,,,,,,, Cast: Magic Dart (f#h  *,*,..##...#,,,o,*,,,,,,,, Tele Breath++ (f#h\  *,*,####....,***,*,,,,,,,,   *,*,,,,......,,,,,,***,*,, o   orc priest (polearm) (f#h;  *,*,,,,......#**,*,***,*,, oo 2 orc wizards (f#hz  *,*,**###....o,,,,,<,,,,,, oo 2 orcs (1 wand, 1 wandering)   *,*,* ******,,,,,,,,,,,*,*(f#hAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.(f#hThe orc wizard shouts!  The orc priest mumbles some strange prayers to Beogh against you.(f#hPain shoots through your body! _An orc comes into view. It is wielding a +0 hand axe.(f#hu$: *,#.........#......#,****, corvidae the Conjurer *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *..... (f#h$*,#.#....#..#.# *,*,,*, Health: 29/63 ===========------------- *,#.#....#..#.# *,***** Magic: 14/14 ======================== *,#.#....#..#.###***,,,,*, AC: 7Str: 12 (f#h%*,#.#....#..#....,,,,,*,*, EV: 12Int: 21 (f#hw% *,#.#.....***...,,,,*+*,,, SH: 0Dex: 10 *,#......#*o#####*,,,,,,,, XL:  8 Next: 46% Place: Dungeon:6 (f#h%\*,###.##†@**oo.o.',,,,,,,, Noise: ==-------  Time: 6343.7 (0.0) (f#h%*,* #.##...##...#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3 (f#h%*,**#.##...#,,...*,,,,,,,, Cast: Magic Dart (f#h &*,*,..##...#,,,o,*,,,,,,,, Tele Breath++  (f#h(&P*,*,####....,***,*,,,,,,,, (f#hW&*,*,,,,......,,,,,,***,*,, o   orc priest (polearm) (f#h|&{*,*,,,,......#**,*,***,*,, oo 2 orc wizards (f#h&*,*,**###....o,,,,,<,,,,,, oo 2 orcs (1 wand, 1 wandering) (f#h&*,*,* ******,,,,,,,,,,,*,*The orc priest mumbles some strange prayers to Beogh against you.Pain shoots through your body! (f#h&Q_An orc comes into view. It is wielding a +0 hand axe.(f#h#'Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (100% to hit)*f#h_ ....o**o*f#hfo*oo**f#h:sAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)*f#h ooo**Pain shoots through your body! _An orc comes into view. It is wielding a +0 hand axe. *f#h` - Aiming: Combustion Breath  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 chain mail and carrying a wand ofacid*f#h*S o*+f#hR*oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  Out of range.,f#hT *o,f#h)&o*,f#hnAim: an orc, wielding a +0 club, wearing a +0 chain mail and carrying a wand ofacid (100% to hit)-f#h *,#.........#......#,****, corvidae the Conjurer *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *..... *,#.#....#..#.# *,*,,*, Health: 29/63 ===========------------- *,#.#....#..#.# *,***** Magic: 14/14 ======================== -f#h;*,#.#....#..#.###***,,,,*, AC: 7Str: 12 *,#.#....#..#....,,,,,*,*, EV: 12Int: 21 *,#.#...........,,,,*+*,,, SH: 0Dex: 10 -f#hw*,#......#.o#####*,,,,,,,, XL:  8 Next: 46% Place: Dungeon:6 *,###.##†@.)oo.o.',,,,,,,, Noise: ==-------  Time: 6343.7 (0.0) -f#h*,* #.##...##...#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3 *,**#.##...#,,...*,,,,,,,, Cast: Magic Dart -f#h*,*,..##...#,,,o,*,,,,,,,, Tele Breath++  *,*,####....,***,*,,,,,,,,-f#h *,*,,,,......,,,,,,***,*,, o   orc priest (polearm) -f#h&{*,*,,,,......#**,*,***,*,, oo 2 orc wizards -f#hL*,*,**###....o,,,,,<,,,,,, oo 2 orcs (1 wand, 1 wandering)-f#hr} *,*,* ******,,,,,,,,,,,*,*The fiery explosion hits the orc wizard!  -f#hThe orc wizard is severely wounded.The fiery explosion hits the orc priest.  -f#hThe orc priest is moderately wounded.The fiery explosion hits the orc!  You kill the orc!-f#h'C  *,#.####.#..# *,#.#....#..#.#    ## .. *,#. *,#.###### -f#h'F*###.o. *,* #..# .     ...... ###....<o   orc (wandering) *,*,* -f#hR :***-f#h ;priest.  The orc priest is moderately wounded.!  You kill the orc!  Makhleb accepts your kill.  The orc shouts! You hear a shout! x2-f#h -f#h8 -f#h o.o.)o..o.o-f#h' 7=======4.7 (1 -f#h( -f#hb, W _The orc priest barely misses you./f#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./f#he  *,#.........#......#,****, corvidae the Conjurer *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *..... *,#.#....#..#.# *,*,,*, Health: 29/63 ===========------------- *,#.#....#..#.# *,***** Magic: 13/14 ======================-- /f#h *,#.#....#..#.###***,,,,*, AC: 7Str: 12 *,#.#....#..#....,,,,,*,*, EV: 12/f#h Int: 21 *,#.#...........,,,,*+*,,, SH: 0Dex: 10 *,#......#*o#####*,,,,,,,, XL:  8 Next: 47% Place: Dungeon:6 *,###.##†@.o.)o..',,,,,,,, Noise: =======--  Time: 6344.7 (0.0) *,* #.##...##...#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3 *,**#.##...#,,...*,,,,,,,, Cast: Magic Dart *,*,..##...#,,,o,*,,,,,,,, Tele Breath+  *,*,####....,***,*,,,,,,,, *,*,,,,......,,,,,,***,*,, o   orc priest (polearm) *,*,,,,.....o#**,*,***,*,, oo 2 orc wiz/f#h `ards *,*,**###.....,,,,,<,,,,,, o   orc *,*,* ******,,,,,,,,,,,*,* _The orc priest barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (moderately wounded, 100% to hit)0f#hS  *,#.........#......#,****, corvidae the Conjurer   *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *.....   *,#.#....#..#.# *,*,,*, Health: 29/63 ===========-------------   *,#.#....#..#.# *,***** Magic: 13/14 ======================--   *,#.#....#..#.###***,,,,*, AC: 70f#hStr: 12   *,#.#....#..#....,,,,,*,*, EV: 12Int: 21   *,#.#...........,,,,*+*,,, SH: 0Dex: 10   *,#......#*o#####*,,,,,,,, XL:  8 Next: 47% Place: Dungeon:6   *,###.##†@.o.)o..',,,,,,,, Noise: =======--  Time: 6344.7 (0.0)   *,* #.##...##...#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3   *,**#.##...#,,...*,,,,,,,, Cast: Magic Dart   *,*,..##...#,,,o,*,,,,,,,,0f#h< Tele Breath+   *,*,####....,***,*,,,,,,,,   *,*,,,,......,,,,,,***,*,, o   orc priest (polearm)   *,*,,,,.....o#**,*,***,*,, oo 2 orc wizards   *,*,**###.....,,,,,<,,,,,, o   orc   *,*,* ******,,,,,,,,,,,*,*Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (moderately wounded, 100% to hit)  The magic dart hits the orc priest!0f#hT@.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  0f#h؏Aim: an orc priest, wielding a +0 trident (moderately wounded, 100% to hit)  The magic dart hits the orc priest!  The orc priest is severely wounded.0f#hf0f#h0f#h0f#h&0f#hXo).o.o.0f#hT Y=------5.7 (10f#hW(0f#h+m _The orc priest looks encouraged for a moment.0f#h"  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1f#h5 *,#.........#......#,****, corvidae the Conjurer *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *..... *,#.#....#..#.# *,*,,*, Health: 29/63 ===========------------- *,#.#....#..#.# *,***** Magic: 12/14 ====================---- *,#.#....#..#.###***,,,,*, AC: 7Str: 12 *,#.#....#..#....,,,,,*,*, EV: 12Int: 21 *,#.#...........,,,,*+*,,, SH: 0Dex: 10 *,#......#*o#####*,,,,,,,, XL:  8 Next: 47% Place: Dungeon:6 *,1f#h5###.##†@o).o...',,,,,,,, Noise: =--------  Time: 6345.7 (0.0) *,* #.##...##...#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3 *,**#.##...#,,...*,,,,,,,, Cast: Magic Dart *,*,..##...#,,,o,*,,,,,,,, Tele Breath+  *,*,####....,***,*,,,,,,,, *,*,,,,.....o,,,,,,***,*,, o   orc priest (polearm) *,*,,,,......#**,*,***,*,, oo 2 orc wizards *,*,**###.....,,,,,<,,,,,, o   orc *,*,* ******,,,,,,,,,,,*,* _The orc priest looks encouraged for a moment.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart #h537m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (severely wounded, 100% to hit)1f#hr *,#.........#......#,****, corvidae the Conjurer *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *..... *,#.#....#..#.# *,*,,*, Health: 29/63 ===========------------- *,#.#....#..#.# *,***** Magic: 12/14 ====================---- *,#.#....#..#.###***,,,,*, AC: 7Str: 12 *,#.#....#..#....,,,,,*,*, EV: 12Int: 21 *,#.#...........,,,,*+*,,, SH: 0Dex: 10 *,#......#.o#####*,,,,,,,, XL:  8 Next: 47% Place: Dungeon:6 *,###.##1f#h'†@o).o...',,,,,,,, Noise: =--------  Time: 6345.7 (0.0) *,* #.##...##...#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3 *,**#.##...#,,...*,,,,,,,, Cast: Magic Dart *,*,..##...#,,,o,*,,,,,,,, Tele Breath+  *,*,####....,***,*,,,,,,,, *,*,,,,.....o,,,,,,***,*,, o   orc priest (polearm) *,*,,,,......#**,*,***,*,, oo 2 orc wizards *,*,**###.....,,,,,<,,,,,, o   orc *,*,* ******,,,,,,,,,,,*,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident (severely wounded, 100% to hit)  The m1f#h]]agic dart hits the orc priest.  You kill the orc priest!1f#hz p          *)  *,*     oo 2 orc wizards o   orc < *,*,* 1f#h1f#h1f#hFAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 trident (severely wounded, 100% to hit)  The magic dart hits the orc priest.  1f#hYou kill the orc priest!  Makhleb accepts your kill.1f#hm1f#hj..)o)..ooo.o   orc priest (wand)oo 2 orc wizardso   orc1f#hq~303==506.7 (11f#h<1f#h  An orc priest comes into view. It is wielding a +0 dagger and carrying a wand _of acid.2f#hs  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2f#hO *,#.........#......#,****, corvidae the Conjurer *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *..... *,#.#....#..#.# *,*,,*, Health: 30/63 ===========------------- *,#.#....#..#.# *,***** Magic: 12/14 ====================---- *,#.#....#..#.###***,,,,*, AC: 7Str: 12 *,#.#....#..#....,,,,,*,*, EV: 12Int: 21 *,#.#...........,,,,*+*,,, SH: 0Dex: 10 2f#h*,#......#.)#####*,,,,,,,, XL:  8 Next: 50% Place: Dungeon:6 *,###.##†@.)o)..o',,,,,,,, Noise: =--------  Time: 6346.7 (0.0) *,* #.##.o.##...#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3 2f#hQ*,**#.##...#,,...*,,,,,,,, Cast: Magic Dart *,*,..##...#,,,o,*,,,,,,,, Tele Breath+  *,*,####...o,***,*,,,,,,,, 2f#hy*,*,,,,......,,,,,,***,*,, o   orc priest (wand) *,*,,,,......#**,*,***,*,, oo 2 orc wizards 2f#h`*,*,**###.....,,,,,<,,,,,, o   orc *,*,* ******,,,,,,,,,,,*,*Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)3f#h3[{  *,#.........#......#,****, corvidae the Conjurer   *,#.####.#..#.######,*,,+, Red Draconian of Makhleb *.....   *,#.#....#..#.# *,*,,*, Health: 30/63 ===========-------------   *,#.#....#..#.# *,***** Magic: 12/14 ====================----   *,#.#....#..#.###***,,,,*, AC: 7Str: 12   *,#.#....#..#....,,,,,*,*, EV: 123f#h[1Int: 21   *,#.#...........,,,,*+*,,, SH: 0Dex: 10   *,#......#.)#####*,,,,,,,, XL:  8 Next: 50% Place: Dungeon:6   *,###.##†@.)o)..o',,,,,,,, Noise: =--------  Time: 6346.7 (0.0) 3f#h\>  *,* #.##.o.##...#*,,,,,,** u) +2 war axe of Awkwardness {flame, Str+3   *,**#.##...#,,...*,,,,,,,, Cast: Magic Dart 3f#hu\i  *,*,..##...#,,,o,*,,,,,,,, Tele Breath+   *,*,####...o,***,*,,,,,,,, 3f#h4^  *,*,,,,......,,,,,,***,*,, o   orc priest (wand)   *,*,,,,......#**,*,***,*,, oo 2 orc wizards   *,*,**###.....,,,,,<,,,,,, o   orc   *,*,* ******,,,,,,,,,,,*,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits the orc wizard.3f#h 3f#hs  *,*,* ******,,,,,  #.#,* *,,,,**,*,,  #.#,* *,,,,**,**  #.#,* *,,,,**,*,+,  #.#,* *,,,,**,*  #$#,* *,,,,**,*,**  #.#,* *,,,,*,,,,*   #.#,***,,,,*,,,,*   #@#,,,+,,,*   #.#****,,,,****  #..,,,,,,,** *,,,*  ####*****,* *,,,*  *,* *,,,*  *,* **,,,*  *,* *ß,,,ß3f#h'   *,* *  *,* *,,_,, Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is almost dead.3f#hO  Your surroundings suddenly seem different.3f#h3f#hs-7.7 (1Magic Dart3f#h 3f#h+ _Found 13 gold pieces.4f#hM*###.....*****,,,,,**+.,$*,*,**4f#h-O ***,,,,*,,,+,,,,,,,,,* #****,,,,****,*..,,,,,,,**  ####*****,* *,,,*4f#h4f#h]3==-84f#h84f#h4f#hv pM,,,......#**,**###.....*****,,,4f#h ,,**+.,$*,*,** ***,,,,*,,,+,,,,,,,,,* #****,,,,****,*4f#h[   #..,,,,,,,** *,,,*4f#h[ 4f#h 14====94f#h 4f#h 4f#h M,,,,,,,,......#**,**###.....*****,,,,,**+.,*,*,** ***,,,,*,,,+,,,,,,,,,*   #.#****,,,,****,**4f#h! 4f#h$ '504f#h) 4f#h2 4f#h`5 +1.7 (24f#h8 4f#hH: ? _You now have 382 gold pieces (gained 13).4f#h6,M####...o,***,*,,,,,,,,......#**,**###.....*****,,,,,**+,*,*,** ***,,,,*  #.#,,,+,,,,,,,,,*4f#h/4f#h2a2=2.7 (14f#hq54f#hc76f#h==3=46f#h5=6f#h86=6f#hY6f#hR6f#h36f#h& 6f#h2 6f#hV6f#hO6f#h46f#h76f#ho1=6f#h:6f#h6f#h6f#h6f#h|6f#hH6f#h66f#h#6f#h%68=6f#h%6f#h&6f#hR06f#hh16f#h26f#h56f#h66f#h76f#h:6f#h;6f#h<6f#h@6f#hE$96f#hKF6f#hkG6f#h*R6f#hS6f#hV6f#h\6f#hl]6f#hs^6f#hd6f#h(e6f#he406f#hf1=6f#hg6f#ho6f#h{p6f#hq6f#hv6f#hv6f#hw6f#hz6f#hm{6f#h{16f#hK|=6f#hr}6f#h~6f#h?6f#h26f#h 6f#hP6f#hl6f#h.6f#h6f#hЫ6f#h̬6f#hU6f#hg6f#h׶26f#h}1=6f#hq6f#hQ6f#h6f#h6f#hm,6f#h6f#h b3=6f#h6f#h$,6f#h6f#h,6f#h[6f#hn46f#h,6f#h46f#h`e45=6f#h6f#h6f#h6f#hb6f#h,6f#hc6f#h2;66f#h|3=6f#h6f#h,6f#h6f#h7,6f#h6f#h<76f#h#X6f#hB,6f#h!6f#h,6f#hn6f#h 6f#hQE8=6f#h6f#h,6f#h6f#h ,6f#hu 6f#h6f#h-l9=6f#h,6f#h{6f#h@,6f#h6f#hc50=6f#hP6f#h`#,6f#h $6f#h(B6f#hz+,6f#h3,6f#h<X1=26f#h"@,6f#h@6f#heC,6f#hD6f#hG6f#h9G6f#hGE3=6f#hG6f#h*K6f#hK6f#hK6f#hNB6f#hR,6f#h~S6f#hX4=6f#hjZ,6f#h&[6f#h^,6f#h9_6f#hb<56f#hc6f#h|g,6f#hg6f#hk,6f#h n6f#hrx6=6f#h[w,6f#hw6f#hw|,6f#h}6f#h,6f#h6f#h_6f#hO7=6f#h6f#hB6f#h,6f#h86f#h͔b8=6f#hS6f#h ,6f#h6f#h{96f#hI=6f#hh,6f#h6f#h1443.7 (91.0)6f#h6f#h 6f#hH _You start resting.6f#hJ6f#hh6f#hD,6f#h6f#h6f#hQ6f#h6f#hG'606f#h6f#h,6f#h6f#haB6f#hAb1=6f#h"6f#h,6f#h]6f#h:,6f#h6f#h6f#hO2=6f#h6f#h<,6f#h6f#h,6f#h6f#hy,6f#h6f#hC_ _You start resting.6f#h\ -55.7 (126f#h Z3=6.7 (136f#hr 6f#h " _HP restored.Df#h4Df#hMDf#hDf#h,Df#hXDf#h Df#hDf#hDf#hDf#hQDf#hJDf#hnP=Df#hDf#hODf#h,Df#hDf#hĻDf#h,Df#h_Df#h.Df#h$,Df#hvDf#hDf#hx,Df#hDf#hxDf#h,Df#hDf#hDf#h^XDf#h6BDf#h(Df#h,Df#hDf#hDf#hU,Df#hDf#hDf#hBDf#hDf#h,Df#hDf#haDf#hDf#h`Df#hDf#h1Df#hZ,Df#hDf#hDf#h,Df#hLDf#hDf#hK,Df#hDf#h|Df#h},Df#h=Df#hxDf#h #.#,**###.....,,,,,<,,,,,,,,,  #.#,* ******,..,,,,,,,,*,*,*  #.#,* #....#*.#,,,,,,,,,,*,*,  #.#,* #....#*o#**,,,,,,,,*,*  #.#,* #....#*.#,+,,,,,,,,*,**  #.#,* #....#*.#,#,,,,,,,,*,**  #.#,* #....##.#.#****,,,,,,,*  #.#,* #....#....# *,,,,,,,'  #.#,**#....#@...# *,,,,,,,*  #.#,,,+.........# *,,,,,,,  #.#####....####.#* *,,,,,,,*Magic Dart  #.........## *,,.# Df#h*********  #########.# *,,,# #.# *,,,*o   orc priest (wand, wandering) #.# **,,,******** #.# *ß,,,ß*ß,,,ß* #.# *,,,,,*,,,,,*76.7 (20Df#hL.oDf#h,7.7 (21Df#hDf#hUEf#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ef#h"A #.#,**###.....,,,,,<,,,,,,,,, corvidae the Conjurer  #.#,* ******,..,,,,,,,,*,*,*, Red Draconian of Makhleb *..... Ef#h<# #.#,* #....#*.#,,,,,,,,,,*,*, Health: 63/63 ========================  #.#,* #....#*.#**,,,,,,,,*,*, Magic: 13/14 ======================--  #.#,* #....#*o#,+,,,,,,,,*,** AC: 7Str: 12 Ef#h# #.#,* #....#**#,#,,,,,,,,*,** EV: 12Int: 21  #.#,* #....##*#.#****,,,,,,,* SH: 0Dex: 10  #.#,* #....#*...# *,,,,,,,' XL:  8 Next: 50% Place: Dungeon:6 Ef#h# #.#,**#....#@...# *,,,,,,,* Noise: ---------  Time: 6477.7 (0.0)  #.#,,,+.........# *,,,,,,,* u) +2 war axe of Awkwardness {flame, Str+3 Ef#h:$ #.#####....####.#* *,,,,,,,* Cast: Magic Dart Ef#h$: #.........## *,,.# ********* Breath+  #########.# *,,,#  #.# *,,,*  o   orc priest (wand, wandering) #.# **,,,********  #.# *ß,,,ß*ß,,,ß*  #.# *,,,,,*,,,,,* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ef#hq&dAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of acid (wandering, hasn't noticed you, 100% to hit)Ef#h(i / #.#,**###.....,,,,,<,,,,,,,,, corvidae the Conjurer#.#,* ******,..,,,,,,,,*,*,*, Red Draconian of Makhleb *.....#.#,* #....#*.#,,,,,,,,,,*,*, Health: 63/63 ========================#.#,* #....#*.#**,,,,,,,,*,*, Magic: 13/14 ======================--#.#,* #....#*o#,+,,,,,,,,*,** AC: 7Ef#hi Str: 12#.#,* #....#**#,#,,,,,,,,*,** EV: 12Int: 21#.#,* #....##*#.#****,,,,,,,* SH: 0Dex: 10#.#,* #....#*...# *,,,,,,,' XL:  8 Next: 50% Place: Dungeon:6#.#,**#....#@...# *,,,,,,,* Noise: ---------  Time: 6477.7 (0.0)Ef#hJj #.#,,,+.........# *,,,,,,,* u) +2 war axe of Awkwardness {flame, Str+3#.#####....####.#* *,,,,,,,* Cast: Magic Dart#.........## *,,.# ********* Breath+ #########.# *,,,##.# *,,,*Ef#hj 4o   orc priest (wand)#.# **,,,********#.# *ß,,,ß*ß,,,ß*#.# *,,,,,*,,,,,*Ef#hj nAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of acid (wandering, hasn't noticed you, 100% to hit)  Ef#hk vThe magic dart hits the orc priest.  The orc priest is heavily wounded.Ef#h{ o...: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of acid (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc priest.  The orc priest is heavily wounded.Ef#h orc priest shouts! You hear a shout!  The orc priest calls down the wrath of Beogh upon you.Ef#hl f5----===8.7 (1Ef#h Ef#h ' _Beogh smites you!Ff#h%  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ff#h&  #.#,**###.....,,,,,<,,,,,,,,, corvidae the Conjurer  #.#,* ******,..,,,,,,,,*,*,*, Red Draconian of Makhleb *.....  #.#,* #....#*.#,,,,,,,,,,*,*, Health: 53/63 ====================----  #.#,* #....#*.#**,,,,,,,,*,*, Magic: 11/14 ==================------  #.#,* #....#*o#,+,,,,,,,,*,** AC: 7Str: 12  #.#,* #....#**#,#,,,,,,,,*,** EV: 12Int: 21  #.#,* #....##*#.#****,,,,,,,* SH: 0Dex: 10  #.#,* #....#*...# *,,,,,,,' XL:  8 Next: 50% Place: Dungeon:6  #.#,**#....#@...# *,,,,,,,* Noise: ===------  Time: 6478.7 (0.0)  #.#,,,+.........# *,,,,,,,* u) Ff#h y[40m+2 war axe of Awkwardness {flame, Str+3  #.#####....####.#* *,,,,,,,* Cast: Magic Dart  #.........## *,,.# ********* Breath+  #########.# *,,,#  #.# *,,,*  o   orc priest (wand) #.# **,,,********  #.# *ß,,,ß*ß,,,ß*  #.# *,,,,,*,,,,,* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of acid (heavily wounded, 81% to hit)Ff#h"I #.#,**###.....,,,,,<,,,,,,,,, corvidae the Conjurer#.#,* ******,..,,,,,,,,*,*,*, Red Draconian of Makhleb *.....#.#,* #....#*.#,,,,,,,,,,*,*, Health: 53/63 ====================----#.#,* #....#*.#**,,,,,,,,*,*, Magic: 11/14 ==================------#.#,* #....#**#,+,,,,,,,,*,** AC: 7Ff#h #Str: 12#.#,* #....#**#,#,,,,,,,,*,** EV: 12Int: 21#.#,* #....##*#.#****,,,,,,,* SH: 0Dex: 10#.#,* #....#*...# *,,,,,,,' XL:  8 Next: 50% Place: Dungeon:6Ff#h]#B#.#,**#....#@...# *,,,,,,,* Noise: ===------  Time: 6478.7 (0.0)#.#,,,+.........# *,,,,,,,* u) +2 war axe of Awkwardness {flame, Str+3Ff#h#O#.#####....####.#* *,,,,,,,* Cast: Magic Dart#.........## *,,.# ********* Breath+ #########.# *,,,##.# *,,,*o   orc priest (wand)#.# **,,,********#.# *ß,,,ß*ß,,,ß*#.# *,,,,,*,,,,,*Confirm with . or Enter, or press ? or * to list all spells.Ff#h1$Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of acid (heavily wounded, 81% to hit)  Ff#h$LYou focus your ray upon the orc priest. The searing ray hits the orc priest!Ff#hio...  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of acid (heavily wounded, 81% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is almost dead.  (Press . to maintain the ray.)Ff#h  The orc priest invokes the aid of Beogh against you.Ff#hyAGf#hl42==-9.7 (1Ray Breath+ Gf#hc C _You struggle to resist.Gf#h  The searing ray hits the orc priest!  You kill the orc priest!****Gf#hK)...Gf#h1--3---80Magic Dart+ Breath+ Gf#h3Gf#hZ _Makhleb accepts your kill.Hf#hR****Hf#h?])...----1++ Breath+ If#h#.#,**###.....,,,,,<,#.#,* ******...,,,..,,,*,*,*,#.#,* #....##.#,,..*,*,#.#,* #....##.#*#.*,*,#.#,* #....##)#,',If#h*,**,#.#,* #....##.#.#,*,**,#.#,* #....##.#.#****,*,#.#,* #....#....# *,',#.#,**#....#.@..# *,*,#.#,,,+.........# *,If#h*,#.#####....####.#* *,*,If#h#.........## *,..# *#.# *,,.#If#h#.# *,,.##.# **,,,# If#hIf#h752If#h"If#hk< _You stop channelling your searing ray.If#hf NM,,,......#**,*,***,**###...,<,,,,,,,,******...,,,..,,,*,,...#*#.,)#,'If#hg ##.#.#,,,,,,,,*,*#.#.#**** '**#....#,,,+.........# #.#####....####.#* *,,,,,,,*, Breath+ ##.# *,.#.If#h6j If#ht oo   orcIf#hB| j2==3Magic DartIf#hQ If#h x _An orc comes into view. It is wielding a +0 short sword.If#hh ,,,,,,*',,,......##*,*,***,**###......,,,,<,,,,,,,,******o..,,,..,,,*,,...#*#.,)#,'##.#.#,,,,,,,,*,*##@#.#**** '**#....#,,,+.........# #####....####.#* *,,,,,,,*,.........## *,..# **********#########.# *,.#.# *,..#*,,.#******If#h v.o4If#h If#hש*,*,####...o,***,*,,,,,,..,,,,,*',,,......##*,*,***,**###...,<,,,,,,,,******...,,,..,,,*o#,,...#*#.,)#,',,,,,,,,*,*##.#.#**** #....#....#'If#ht**#....#....#,,,+.........# #####....####.#* *,,,,,,,*,.........## *,..# **********######### *,..#If#h3If#hjP.oIf#hs3====5If#hJf#hf..##...#,,,o,,*,*,####.....***,*,,,,,,..,,,,,*',,,......###,*,***,**###...,<,,,,,,,,******...,,,..,,,*.#,,..o#*#.,,',,,,,,,,*,*#.#.#**** #....#....'Jf#h **#....#....#,,,+.........# #####....####.#* *,,,,,,,*,.........## *,..# **********########Jf#hTJf#h\6==6Jf#h[Jf#h0 _The orc hits you but does no damage. _Items here: ) / [ †.Jf#h Jf#h z4====8.2 (1.5Jf#hJf#h _You barely miss the orc. The orc misses you.Jf#hiUl4-9.7Jf#h\Jf#hE_ _You hit the orc but do no damage. The orc hits you with a +0 short sword. x2Kf#h,  You barely miss the orc. Your tail-slap misses the orc.91.2 _The orc closely misses you.Kf#h %  Kf#hjYou hit the orc but do no damage. Your tail-slap misses the orc.Kf#hTB-2.7Kf#hKf#h Kf#hk_The orc hits you with a +0 short sword. The orc closely misses you.Kf#h   You closely miss the orc. Your tail-slap misses the orc.==4.2Kf#hpKf#hпP _The orc barely misses you.Kf#h9  You closely miss the orc. The orc misses you.Kf#h: 035.7Kf#h@ Kf#hC = _The orc hits you with a +0 short sword.Kf#h&!  You slash the orc! You burn the orc.  You kill the orc!Kf#h2 )47.1 (1.4Magic DartKf#h*< p _Makhleb accepts your kill.Kf#h>aM*#.....##...#.,,o,*..,,*,*,####.....***,#.,,,,,....,,,..*',,,......###.*,***,**###.......,,,<,,,,,,,,******...,,,..,,,*.#,,..*#.,)#,',,,,,,,,*,*#.#.#***Kf#h@K*#.#,* #....#....# *,,,,,,,',..... .. Kf#h1IKf#hlM4-80Kf#h>SKf#hX  Things that are here: _a +0 short sword; a +0 leather armour; an orc corpseLf#h_eM #.##.o.##...#***#...*,....##...#.,,o,*...,,*,*,####.....***,#..,,,,o......,,,...#*',,,......###.#.##*,**###..........<.,,,,,,,*****#.........,,*,,..*#.,)#,',,,,,,,,*,*#.#,* #....##.#.#****,,,,,,,*,o   orc (missile, wandering)Lf#h6f`####.Lf#hEx  An orc comes into view. It is wielding a +0 flail.Lf#h..o<o   orc wizard (wandering)Lf#hk5-9Magic DartLf#hGLf#hT _Found a stone staircase leading up. The orc moves out of view.Lf#hyr###.##†..)o)..o',,,,*' #...#*,,,,,,***#...*,...##...#.,,o,*...,,*,*,####.....***,#...,,,..o....,,,...#**',,.......###.#.##*,**###...<.,,,,,,,*****#.@.......,,*##.#......*#....,)#,',...,,,.,,,,*,*#.#.#**** '**#....#,,,+.........# Lf#hDoo  The orc wizard gestures at you while chanting.Lf#h"Lf#h(500Lf#hLf#h* Lf#h,_You resist with some effort.Lf#hSyI......#.)#####*,###.##†..)o)..o',,,,*' .##...#*,,,,,,***#...*,....##...#.,,o,*...,,*,*,####.....***,#...,,,o....,,,...#**',,.......###.#.##*,**###...<.,,,,,,,**####...Lf#hy*##.#..##.,)#,',..,,..,,,,*,*#.#.#***#* '**#....#Lf#h zLf#h~Lf#h.o1Mf#hL  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mf#h  *,#......#.)#####*,,,,,,,,,,*, corvidae the Conjurer  *,###.##†..)o)..o',,,,,,,,,,*' Red Draconian of Makhleb *.....  *,* #.##...##...#*,,,,,,**,,,, Health: 55/63 ====================----  *,**#.##...#.,...*,..,,,,,,,,, Magic: 13/14 ======================--  *,*,..##...#.,,o,*...,,,,,,,,, AC: 7Str: 12  *,*,####.....***,#...,,,,,,,*' EV: 12Int: 21  #.#,,,.......,,,...#**,*,,,,*' SH: 0Dex: 10  #.#,,,...o*..###.#.##*,*,,,,,, XL:  8 Next: 53% Place: Dungeon:6  #.#,**###..**@.....<.,,,,,,,,, f#h 33mNoise: ---------  Time: 6501.1 (0.0)  #.#,* **####.........,,*,*,*,, u) +2 war axe of Awkwardness {flame, Str+3  #.#,* #....##.#......,,,,*,*,, Cast: Magic Dart  #.#,* #....##)###....,,,,*,*,, Breath+  #.#,* #....##)#,',...,,,,*,**,  #.#,* #....##.#.#,,..,,,,*,**, o   orc wizard  #.#,* #....##.#.#***#,,,,,,,*,  #.#,* #....#....# *,,,,,,,',  #.#,**#....#....# *,,,,,,,*, _You resist with some effort.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)Mf#h  *,#......#.)#####*,,,,,,,,,,*, corvidae the Conjurer*,###.##†..)o)..o',,,,,,,,,,*' Red Draconian of Makhleb *.....*,* #.##...##...#*,,,,,,**,,,, Health: 55/63 ====================----*,**#.##...#.,...*,..,,,,,,,,, Magic: 13/14 ======================--*,*,..##...#.,,o,*...,,,,,,,,, AC: 7Str: 12Mf#h Y*,*,####.....***,#...,,,,,,,*' EV: 12Int: 21#.#,,,.......,,,...#**,*,,,,*' SH: 0Dex: 10#.#,,,...o*..###.#.##*,*,,,,,, XL:  8 Next: 53% Place: Dungeon:6#.#,**###..**@.....<.,,,,,,,,, Noise: ---------  Time: 6501.1 (0.0)#.#,* **####.........,,*,*,*,, u) +2 war axe of Awkwardness {flame, Str+3#.#,* #....##.#......,,,,*,*,, Cast: Magic Dart#.#,* #....##)###....,,,,*,*,, Breath+ #.#,* #....##)#,',...,,,,*,**,Mf#hB #.#,* #....##.#.#,,..,,,,*,**, o   orc wizard#.#,* #....##.#.#***#,,,,,,,*,#.#,* #....#....# *,,,,,,,',#.#,**#....#....# *,,,,,,,*,Casting: Searing Ray (safe; 1% risk of failure)  Mf#h| Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineMf#h Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits the orc wizard!Mf#hI Mf#hi .o..4===2.1 (1Mf#h .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits the orc wizard! _The orc wizard is heavily wounded.Nf#hH  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nf#h Nf#h K.oNf#h 6=1------=3Swift Breath+ Nf#h: Nf#h % _You feel quick.Nf#hNf#hNf#hNf#h:F _Unknown command.Of#hL H  Casting: Swiftness (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pf#ha Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c + SwiftnessAir34% 3 d - Tukima's DanceHexes34%3  e - Mercury ArrowConjuration/Alchemy4%2  f - BlinkTranslocation17%2 Select a spell to cast[!]/[I] toggle spell headersTf#h *,#......#.)#####*,,,,,,,,,,*, corvidae the Conjurer*,###.##†..)o)..o',,,,,,,,,,*' Red Draconian of Makhleb *.....*,* #.##...##...#*,,,,,,**,,,, Health: 56/63 =====================---*,**#.##...#.,...*,..,,,,,,,,, Magic: 11/14 ==================------*,*,..##...#.,,o,*...,,,,,,,,, AC: 7Str: 12*,*,####.....***,#...,,,,,,,*' EV: 12Int: 21#.#,,,.......,,,...#**,*,,,,*' SH: 0Dex: 10#.#,,,.......###.#.##*,*,,,,,, XL:  8 Next: 53% Place: Dungeon:6#.#,**###..o.@.....<f#h;49m.,,,,,,,,, Noise: ==-------  Time: 6503.1 (0.0)#.#,* **####.........,,*,*,*,, u) +2 war axe of Awkwardness {flame, Str+3#.#,* #....##.#......,,,,*,*,, Cast: Magic Dart#.#,* #....##)###....,,,,*,*,, Swift Breath+ #.#,* #....##)#,',...,,,,*,**,#.#,* #....##.#.#,,..,,,,*,**, o   orc wizard#.#,* #....##.#.#***#,,,,,,,*,#.#,* #....#....# *,,,,,,,',#.#,**#....#....# *,,,,,,,*,Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You feel quick. _Unknown command.Casting: Swiftness (daTf#h ngerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *,#......#.)#####*,,,,,,,,,,*, corvidae the Conjurer*,###.##†..)o)..o',,,,,,,,,,*' Red Draconian of Makhleb *.....*,* #.##...##...#*,,,,,,**,,,, Health: 56/63 =====================---*,**#.##...#.,...*,..,,,,,,,,, Magic: 11/14 ==================------*,*,..##...#.,,o,*...,,,,,,,,, AC: 7Str: 12*,*,####.....***,#...,,,,,,,*' EV: 12Int: 21#.#,,,.......,,,...#**,*,,,,*' SH: 0Dex: 10#.#,,,.......###.#.##*,*,,,,,, XL:  8 Next: 53% PlacTf#h e: Dungeon:6#.#,**###..o.@.....<.,,,,,,,,, Noise: ==-------  Time: 6503.1 (0.0)#.#,* **####.........,,*,*,*,, u) +2 war axe of Awkwardness {flame, Str+3#.#,* #....##.#......,,,,*,*,, Cast: Magic Dart#.#,* #....##)###....,,,,*,*,, Swift Breath+ #.#,* #....##)#,',...,,,,*,**,#.#,* #....##.#.#,,..,,,,*,**, o   orc wizard#.#,* #....##.#.#***#,,,,,,,*,#.#,* #....#....# *,,,,,,,',#.#,**#....#....# *,,,,,,,*,Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. f#hx37m_You feel quick. _Unknown command.Casting: Swiftness (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tf#hJ$Tf#hx *,#......#.)#####*,,,,,,,,,,*, corvidae the Conjurer Tf#hB  *,###.##†..)o)..o',,,,,,,,,,*' Red Draconian of Makhleb *..... Tf#h  *,* #.##...##...#*,,,,,,**,,,, Health: 56/63 =====================--- Tf#h l *,**#.##...#.,...*,..,,,,,,,,, Magic: 9/14Tf#h)!M===============--------- Tf#h! *,*,..##...#.,,o,*...,,,,,,,,, AC: 7Tf#h!,Str: 12 Tf#h>" *,*,####.....***,#...,,,,,,,*' EV: 12Tf#h.(,Int: 21 Tf#h( #.#,,,.......,,,...#**,*,,,,*' SH: 0Tf#h),Dex: 10 Tf#hp+ #.#,,,....***###.#.##*,*,,,,,, XL:  8 Next: 53% Place: Dungeon:6  #.#,**###.*o*@.....<.,,,,,,,,, Noise: ==-------  Time: 6503.1 (0.0)  #.#,* **####*........,,*,*,*,, u) +2 war axe of Awkwardness {flame, Str+3  #.#,* #....##.#......,,,,*,*,, Cast: Magic Dart  #.#,* #....##)###....,,,,*,*,, Swift Breath+ Tf#h0 #.#,* #....##)#,',...,,,,*,**,  #.#,* #....##.#.#,,..,,,,*,**, o   orc wizard  #.#,* #....##.#.#***#,,,,,,,*,  #.#,* #....#....# *,,,,,,,',  #.#,**#....#....# *,,,,,,,*,Casting: Swiftness (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to weaken: 100%)Tf#h  *,#......#.)#####*,,,,,,,,,,*, corvidae the Conjurer*,###.##†..)o)..o',,,,,,,,,,*' Red Draconian of Makhleb *.....*,* #.##...##...#*,,,,,,**,,,, Health: 56/63 =====================---*,**#.##...#.,...*,..,,,,,,,,, Magic: 9/14===============---------*,*,..##...#.,,o,*...,,,,,,,,, AC: 7Str: 12*,*,####.....***,#...,,,,,,,*' EV: 12Int: 21#.#,,,.......,,,...#**,*,,,,*' SH: 0Dex: 10#.#,,,.......###.#.##*,*,,,,,, XL:  8 Next: 53% Place: Dungeon:6#.#,**###..o*@.....<.Tf#h ,,,,,,,,, Noise: ==-------  Time: 6503.1 (0.0)#.#,* **####.........,,*,*,*,, u) +2 war axe of Awkwardness {flame, Str+3#.#,* #....##.#......,,,,*,*,, Cast: Magic Dart#.#,* #....##)###....,,,,*,*,, Swift Breath+ #.#,* #....##)#,',...,,,,*,**,#.#,* #....##.#.#,,..,,,,*,**, o   orc wizard (weak)#.#,* #....##.#.#***#,,,,,,,*,#.#,* #....#....# *,,,,,,,',#.#,**#....#....# *,,,,,,,*,Aiming: Mercury Arrow (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to weaken: 100%)  The glob of mercury hits the orc wizard.  TheTf#h  orc wizard looks weaker.Tf#h.N .  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to weaken: 100%)  The glob of mercury hits the orc wizard.orc wizard looks weaker.  The orc wizard is almost dead.*Tf#h }  The orc wizard gestures at you while chanting.Tf#h:8@Tf#hݢ`10/14==4.1 (1Tf#hzMagic DartConf Swift Breath+ Tf#hTf#hհQ _You are confused.Uf#hv* JUf#h+ Y _You're too confused to cast spells.Uf#h Equip which item?  - - Unarmed Hand Weapons (go to first with ))  u - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  o - a +2 dagger of speed  r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe of electrocution  z - a +2 war axe of distortion Armour (go to first with [)  j - a +0 pair of gloves (worn)v - a +0 pair of boots  y - a +0 pair of boots Jewellery (go to first with "=)  e - a ring of poison resistance (worn)  k - an amulet of magic regeneration (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Vf#hVf#hg#Vf#h- *,#......#.)#####*,,,,,,,,,,*, corvidae the ConjurerVf#hG.*,###.##†..)o)..o',,,,,,,,,,*' Red Draconian of Makhleb *.....*,* #.##...##...#*,,,,,,**,,,, Health: 56/63 =====================---*,**#.##...#.,...*,..,,,,,,,,, Magic: 10/14 =================-------*,*,..##...#.,,o,*...,,,,,,,,, AC: 7Vf#hy.Str: 12*,*,####.....***,#...,,,,,,,*' EV: 12Vf#h.Int: 21#.#,,,.......,,,...#**,*,,,,*' SH: 0Dex: 10Vf#h.T#.#,,,.......###.#.##*,*,,,,,, XL:  8 Next: 53% Place: Dungeon:6Vf#h/<#.#,**###..o.@.....<.,,,,,,,,, Noise: ==-------  Time: 6504.1 (0.0)#.#,* **####.........,,*,*,*,, u) +2 war axe of Awkwardness {flame, Str+3Vf#hW/#.#,* #....##.#......,,,,*,*,, Cast: Magic DartVf#h/#.#,* #....##)###....,,,,*,*,, Conf Swift Breath+ #.#,* #....##)#,',...,,,,*,**,#.#,* #....##.#.#,,..,,,,*,**, o   orc wizard (weak)#.#,* #....##.#.#***#,,,,,,,*,#.#,* #....#....# *,,,,,,,',#.#,**#....#....# *,,,,,,,*,Vf#h/The glob of mercury hits the orc wizard.  The orc wizard looks weaker.  The orc wizard is almost dead.Vf#h0The orc wizard gestures at you while chanting. _You are confused. _You're too confused to cast spells.Vf#h>^  You unwield the +2 war axe of Awkwardness {flame, Str+3}.Vf#hF?19--Vf#ht?K6 (0.5-) Nothing wieldedVf#hMVf#hPQ _The +2 war axe of Awkwardness {flame, Str+3} stops flaming.Wf#h ^ *,#.#...........,,,,*+*,,,,,* *,#......#.)#####*,* *,###.##†..)o)..o',,,,,,,,,,* *,* #.##...##...#*,,,,,,** *,**#.##...#.....*,.. *,*,..##...#..,o,*...,,Wf#h( { *,*,####.....###.#...,,,,,,,* #.#,,..............#**,*,,,,* #.#,,.......@###.#.##*,* #.#,*####..o<.,,,,,, #.#,* **####...,,*,*,* #.#,* #....##.#......,,,,*,* #.#,* #....##)###....,,,,*, #.#,* #....##)#,',...,,,,*,** #.#,* #....##.#.#,,..,,,,*,** #.#,* #....##.#.#***#,* #.#,* #....#....# *,'Wf#h]Wf#hG1==-5.3 (0.7Wf#h7>n _The orc wizard closely misses you.Xf#h  You barely miss the orc wizard.The orc wizard is almost dead.Xf#hs  The orc wizard casts a spell at you.Xf#h~Xf#h~=7=6.3 (1.0Xf#hևXf#h^2 _You resist with some effort.Yf#hYf#hWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with )) Yf#h  o - a +2 dagger of speed  r - a +2 dagger of freezing  t - a +2 dagger of flaming  u - the +2 war axe of Awkwardness {flame, Str+3}  x - a +3 hand axe of electrocution  z - a +2 war axe of distortion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Zf#h: Zf#h Zf#hê  *,#.#...........,,,,*+*,,,,,* corvidae the Conjurer*,#......#.)#####*,,,,,,,,,,* Red Draconian of Makhleb *.....*,###.##†..)o)..o',,,,,,,,,,* Health: 57/63 =====================---*,* #.##...##...#*,,,,,,**,,, Magic: 11/14 ==================------Zf#h j*,**#.##...#.....*,..,,,,,,,, AC: 7Str: 9*,*,..##...#..,o,*...,,,,,,,, EV: 12Int: 21*,*,####.....###.#...,,,,,,,* SH: 0Dex: 10#.#,,..............#**,*,,,,* XL:  8 Next: 53% Place: Dungeon:6#.#,,.......@###.#.##*,*,,,,, Noise: ==-------  Time: 6506.3 (0.0)#.#,*####..o.......<.,,,,,,,, -) Nothing wielded#.#,* **####.........,,*,*,*, Cast: Magic DartZf#hݫ m#.#,* #....##.#......,,,,*,*, Conf Swift Breath+ #.#,* #....##)###....,,,,*,*,Zf#h #.#,* #....##)#,',...,,,,*,** o   orc wizard (weak)Zf#hC i#.#,* #....##.#.#,,..,,,,*,**#.#,* #....##.#.#***#,,,,,,,*#.#,* #....#....# *,,,,,,,' Zf#hq X_The +2 war axe of Awkwardness {flame, Str+3} stops flaming. Zf#h _The orc wizard closely misses you.You barely miss the orc wizard.The orc wizard is almost dead.Zf#hԬ gThe orc wizard casts a spell at you. _You resist with some effort.Zf#hҽ  You feel stronger.The +2 war axe of Awkwardness {flame, Str+3} bursts into flame!  u - the +2 war axe of Awkwardness (weapon) {flame, Str+3}Zf#h 12-8 (0.5u) +2 war axe of Awkwardness {flame, Str+3Zf#h Zf#h A _The orc wizard hits you but does no damage.\f#h<+  *,#.#.,,,,*+*,,,,,   *,#......#.)######,   *,###.##†..)o)...',   *,* #.##...##...#*,,,,,,**   *,**#.##...#.....*,..   *,*,..##...#..,o,*...   *,*,####.....###.#..., \f#h  #.#.#**,*,,,,   #.#,.......@.###.#.##*,*   #.#,#####..o.<.   #.#,* **####.,,*,*,*   #.#,* #....##.#......,,,,*,*   #.#,* #....##)###....,,,,*,*   #.#,* #....##)#,',...,,,,*, \f#h}  #.#,* #....##.#.#,,..,,,,*,   #.#,* #....##.#.#***#,   #.#,* #....#....# *,\f#h\f#h~2==--7.5 (0.7\f#h\f#h&  You miss the orc wizard. Your tail-slap misses the orc wizard.The orc wizard is almost dead.\f#hN  The orc wizard hits you with a +0 dagger.\f#hoo   orc (missile, wandering)\f#hA63=====9.0 (1.5\f#h)\f#h8W _The orc wizard barely misses you.\f#h6oo)The orc wizard hits you with a +0 dagger. _The orc wizard barely misses you.barely mis  You start to feel a little slower. You feel less confused.  The orc wizard hits you but does no damage.\f#hq (((((The orc throws a boomerang.\f#hA N.....\f#hlC }710.4 (1.4Magic DartSwift \f#hM \f#hQ @ _The boomerang hits you but does no damage.]f#hZG   You completely miss the orc wizard.The orc wizard is almost dead.The orc wizard is no longer weakened.]f#h8O ***The orc wizard points at you and mumbles some strange words.]f#hW]f#ho]f#hf]f#h........o..o...@oo 2 orc wizards (1 wandering)]f#hD4=====1.9 (1.5]f#h1]f#h _The puff of flame misses you. The orc wizard closely misses you.]f#h&d  You barely miss the orc wizard.]f#hh .oThe orc wizard is almost dead.]f#h (((The orc wizard closely misses you. The orc throws a boomerang.]f#h9]H...]f#h$^^8=-3.4]f#h\d]f#hf@ _The boomerang hits you but does no damage.]f#h e  You closely miss the orc wizard.]f#h m  The orc wizard is almost dead.]f#h ]f#hQ N  The orc wizard hits you with a +0 dagger.]f#h/ ..o.o4---4.9]f#h=3 ]f#h6  ]f#hF6 3_The orc wizard hits you but does no damage.^f#hzThe orc wizard hits you with a +0 dagger.orc wizard hits you but does no damage.  The orc wizard shouts!  You slash the orc wizard! You burn the orc wizard.  You kill the orc wizard!  Makhleb accepts your kill.  You feel better.  You feel sluggish.^f#hf.o.o)o   orc wizard^f#h;7=-5==6.4-Swift^f#h ; Breath+ ^f#h^f#ht' _You hear a shout!_f#hKs  You hit the orc. You burn the orc._f#hSB ..o_f#hTxo The orc is almost dead._f#hT#6_f#hhU^===--7.8 (1.4_f#hh`_f#hb7 _The orc hits you with a +0 flail._f#h  You hit the orc wizard. You burn the orc wizard.  The orc wizard is severely wounded.You barely miss the orc. The orc wizard barely misses you.7--9.3 (1.5 _The orc completely misses you._f#h  You barely miss the orc wizard.The orc wizard is severely wounded._f#hđ  You completely miss the orc. The orc wizard completely misses you._f#hb ÷oo 2 orcs (1 missile)The orc closely misses you. x2_f#hE .20.7 (1.4_f#hԪ _f#h9 A _The orc wizard hits you but does no damage.`f#h{ `f#h You closely miss the orc wizard.The orc wizard is severely wounded.`f#hq  `f#h .oYou barely miss the orc.The orc wizard hits you but does no damage.`f#ht% -2.2 (1.5`f#hg `f#h_i Q _The orc closely misses you.af#h -M _The orc closely misses you.You hit the orc. You burn the orc.  You kill the orc!af#h 1i  Makhleb accepts your kill.af#h"6q  You start to feel a little faster.af#h6A..o)   orcaf#h~EV8=3.7af#hQaf#hQD _The orc wizard hits you but does no damage. x2af#h.ad  You barely miss the orc wizard.af#h~{ .oThe orc wizard is severely wounded.  The orc wizard points at you and mumbles some strange words.af#h n1---5.2af#h af#h  af#hX _The magic dart hits you!af#ha  You slash the orc wizard! You burn the orc wizard.  You kill the orc wizard!Makhleb accepts your kill.af#haf#h.oo   orcaf#hQ`0---86.7af#haf#hK _You feel better. The orc hits you with a +0 hand axe.bf#hY(  You hit the orc. You burn the orc. Your tail-slap misses the orc.The orc is moderately wounded.8.2bf#h]I _The orc misses you.bf#hS &  You closely miss the orc.The orc is moderately wounded.You no longer feel sluggish.46--9.7bf#h!  _The orc closely misses you. The orc hits you with a +0 hand axe.cf#h b  You slash the orc! You burn the orc.  You kill the orc!Makhleb accepts your kill.)cf#hh#7cf#hiq--31.1 (1.4Magic Dartcf#hrcf#hu& _You feel better.df#h  *,#.#.,,,,*+*   *,#......#.)######  *,###.##÷..)o)...'  *,* #.##...##...#*,,,,,,**   *,**#.##...#.....*,..   *,*,..##...#...o,*...   *,*.####.....###.#...   #.#.#**,*   #.#.......@..###.#.##*,*   #.#.#####..).<.   #.#,* **####.,,*,*,   #.#,* #....##.#......,,,,*,   #.#,* #....##)###....,,,,*,   #.#,* #....##)#,',...,,,,*,   df#h?#.#,* #....##.#.#,,..,,,,*,   #.#,* #....##.#.#***#   #.#,* #....#....# *df#h `-20df#h1 df#hZ_Items here: )) [[.df#h8$ *,#.#.,,,,*+*,   *,#......#.)######,   *,###.##÷..)o)...',   *,* #.##...##...#*,,,,,,**,   *,**#.##...#.....*,..,   *,*,..##...#...o,*...,   *,*.####.....###.#...,   #.#.#**,*,   #.#.......)@.###.#.##*,*,   #.#.#####..).<.,   #.#,* **####.,,*,*,*   #.#,* #....##.#......,,,,*,*   #.#,* #....##)###....,,,,*,*   #.#,* #....##)#,',...,,,,*,*  f#hC& 39;49m #.#,* #....##.#.#,,..,,,,*,*   #.#,* #....##.#.#***#,   #.#,* #....#....# *,8=-3 _ff#hM#..#....,,,,,*,*#...........,,,,*+*......#.)######.###.##÷..)o)...',, #...##,,,,,,***##.....*,,..##...#...o,*.*,*.####.....###.#...,,,..@.......#*......)..###.#.##*,*.#####..).......<.,,,,,,,**####.........,,*   #.#,* #....##.#......,,,,*,*# .ff#ho ff#h2&4ff#hff#hgf#hgf#h'gf#hgf#h?,gf#h gf#h(gf#h#9gf#h3=gf#h,gf#hgf#h%,gf#h)gf#hC*gf#h"-gf#h2M50=gf#h2gf#h{;gf#h/>gf#h>gf#h@gf#h~E,gf#hGgf#hmM,gf#hOgf#h8Sgf#hu1=hMagic Darth   hound (wandering)gf#h4w,42.1 (8gf#h@h.gf#hƒ+3.1 (9gf#hgf#hX _A hound comes into view.hf#h  Casting: Mercury Arrow (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hf#h} *,#.#....#..#....,,,,,*,*,,, corvidae the Conjurer *,#.#...........,,,,*+*,,,,, Red Draconian of Makhleb *..... *,#......#.)######.,,,,,,,,, Health: 51/63 ===================----- *,###.##÷..)o)...',,,,,,,,,, Magic: 13/14 ======================-- *,* #.##...##...##,,,,,,**,, AC: 7Str: 12 *,**#.##...#.....*,..,,,,,,, EV: 12Int: 21 *,*,..##...#...o,*...,,,,,,, SH: 0Dex: 10 *,*.####.....###.#...,,,,,,, XL:  8 Next: 58% Place: Dungeon:6 #.#..h*****hf#h@.......#**,*,,,, Noise: ---------  Time: 6543.1 (0.0) #.#.......)..###.#.##*,*,,,, u) +2 war axe of Awkwardness {flame, Str+3 #.#.#####..).......<.,,,,,,, Cast: Magic Dart #.#,* **####.........,,*,*,* Breath+  #.#,* #....##.#......,,,,*,* #.#,* #....##)###....,,,,*,* h   hound (wandering) #.#,* #....##)#,',...,,,,*,* #.#,* #....##.#.#,,..,,,,*,* #.#,* #....##.#.#***#,,,,,,, _A hound comes into view.Casting: Mercury Arrow (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit)hf#hauh  *,#.#....#..#....,,,,,*,*,,, corvidae the Conjurer   *,#.#...........,,,,*+*,,,,, Red Draconian of Makhleb *.....   *,#......#.)######.,,,,,,,,, Health: 51/63 ===================-----   *,###.##÷..)o)...',,,,,,,,,, Magic: 13/14 ======================--   *,* #.##...##...##,,,,,,**,, AC: 7Str: 12   *,**#.##...#.....*,..,,,,,,, EV: 12Int: 21   *,*,..##...#...o,*...,,,,,,, SH: 0Dex: 10 hf#h]w  *,*.####.....###.#...,,,,,,, XL:  8 Next: 58% Place: Dungeon:6   #.#..h*****@.......#**,*,,,, Noise: ---------  Time: 6543.1 (0.0)   #.#.......)..###.#.##*,*,,,, u) +2 war axe of Awkwardness {flame, Str+3   #.#.#####..).......<.,,,,,,, Cast: Magic Dart   #.#,* **####.........,,*,*,* Breath+   #.#,* #....##.#......,,,,*,*   #.#,* #....##)###....,,,,*,* h   hound   #.#,* #....##)#,hf#hAx',...,,,,*,*   #.#,* #....##.#.#,,..,,,,*,*   #.#,* #....##.#.#***#,,,,,,,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.hf#hChf#h>Q.h....hf#h c4====4.1 (1hf#h<hf#hZ  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded. hf#h1_The hound barks!if#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.if#hJif#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)if#hif#hif#hif#hF _Unknown command.if#hm  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jf#h *,#.#....#..#....,,,,,*,*,,, corvidae the Conjurer *,#.#...........,,,,*+*,,,,, Red Draconian of Makhleb *..... *,#......#.)######.,,,,,,,,, Health: 51/63 ===================----- *,###.##÷..)o)...',,,,,,,,,, Magic: 13/14 ======================-- *,* #.##...##...##,,,,,,**,, AC: 7Str: 12 *,**#.##...#.....*,..,,,,,,, EV: 12Int: 21 *,*,..##...#...o,*...,,,,,,, SH: 0Dex: 10 *,*.####.....###.#...,,,,,,, XL:  8 Next: 58% Place: Dungeon:6 #.#...h****jf#h@.......#**,*,,,, Noise: ==-------  Time: 6544.1 (0.0) #.#.......)..###.#.##*,*,,,, u) +2 war axe of Awkwardness {flame, Str+3 #.#.#####..).......<.,,,,,,, Cast: Magic Dart #.#,* **####.........,,*,*,* Breath+  #.#,* #....##.#......,,,,*,* #.#,* #....##)###....,,,,*,* h   hound #.#,* #....##)#,',...,,,,*,* #.#,* #....##.#.#,,..,,,,*,* #.#,* #....##.#.#***#,,,,,,, _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)jf#h4  *,#.#....#..#....,,,,,*,*,,, corvidae the Conjurer   *,#.#...........,,,,*+*,,,,, Red Draconian of Makhleb *.....   *,#......#.)######.,,,,,,,,, Health: 51/63 ===================-----   *,###.##÷..)o)...',,,,,,,,,, Magic: 13/14 ======================--   *,* #.##...##...##,,,,,,**,, AC: 7Str: 12   *,**#.##...#.....*,..,,,,,,, EV: 12Int: 21   *,*,..##...#...o,*...,,,,,,, SH: 0Dex: 10   *,*.####.....###.#jf#h[37m...,,,,,,, XL:  8 Next: 58% Place: Dungeon:6   #.#...h****@.......#**,*,,,, Noise: ==-------  Time: 6544.1 (0.0)   #.#.......)..###.#.##*,*,,,, u) +2 war axe of Awkwardness {flame, Str+3   #.#.#####..).......<.,,,,,,, Cast: Magic Dart   #.#,* **####.........,,*,*,* Breath+   #.#,* #....##.#......,,,,*,*   #.#,* #....##)###....,,,,*,* h   hound   #.#,* #....##)#,',...,,,,*,*   #.#,* jf#h(#....##.#.#,,..,,,,*,*   #.#,* #....##.#.#***#,,,,,,,Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.jf#hL,jf#hMT..h..jf#hTN3-5.1 (1jf#h[jf#h`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound. _The hound is heavily wounded.jf#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jf#h  *,#.#....#..#....,,,,,*,*,,, corvidae the Conjurer *,#.#...........,,,,*+*,,,,, Red Draconian of Makhleb *..... *,#......#.)######.,,,,,,,,, Health: 51/63 ===================----- jf#h *,###.##÷..)o)...',,,,,,,,,, Magic: 12/14 ====================---- *,* #.##...##...##,,,,,,**,, AC: 7Str: 12 *,**#.##...#.....*,..,,,,,,, EV: 12Int: 21 *,*,..##...#...o,*...,,,,,,, SH: 0Dex: 10 jf#h *,*.####.....###.#...,,,,,,, XL:  8 Next: 58% Place: Dungeon:6 #.#.....h**@.......#**,*,,,, Noise: =--------  Time: 6545.1 (0.0) #.#.......)..###.#.##*,*,,,, u) +2 war axe of Awkwardness {flame, Str+3 #.#.#####..).......<.,,,,,,, Cast: Magic Dart #.#,* **####.........,,*,*,* Breath+  #.#,* #....##.#......,,,,*,* jf#h 9#.#,* #....##)###....,,,,*,* h   hound #.#,* #....##)#,',...,,,,*,* jf#h3 N#.#,* #....##.#.#,,..,,,,*,* #.#,* #....##.#.#***#,,,,,,, _The hound is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  jf#h rConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)jf#h#  *,#.#....#..#....,,,,,*,*,,, corvidae the Conjurer   *,#.#...........,,,,*+*,,,,, Red Draconian of Makhleb *.....   *,#......#.)######.,,,,,,,,, Health: 51/63 ===================-----   *,###.##÷..)o)...',,,,,,,,,, Magic: 12/14 ====================----   *,* #.##...##...##,,,,,,**,, AC: 7Str: 12   *,**#.##...#.....*,..,,,,,,, EV: 12Int: 21   *,*,..##...#...o,*...,,,,,,, SH: 0Dex: 10   *,*.####.....###.#jf#h=I[37m...,,,,,,, XL:  8 Next: 58% Place: Dungeon:6   #.#.....h**@.......#**,*,,,, Noise: =--------  Time: 6545.1 (0.0)   #.#.......)..###.#.##*,*,,,, u) +2 war axe of Awkwardness {flame, Str+3   #.#.#####..).......<.,,,,,,, Cast: Magic Dart   #.#,* **####.........,,*,*,* Breath+   #.#,* #....##.#......,,,,*,*   #.#,* #....##)###....,,,,*,* h   hound   #.#,* #....##)#,',...,,,,*,*   #.#,*f#hN39;49m #....##.#.#,,..,,,,*,*   #.#,* #....##.#.#***#,,,,,,,Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.jf#hpjf#h.h.23==6.1 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound. _The hound is severely wounded.kf#hV  kf#h}WCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kf#hqv  *,#.#....#..#....,,,,,*,*,,, corvidae the Conjurer *,#.#...........,,,,*+*,,,,, Red Draconian of Makhleb *..... *,#......#.)######.,,,,,,,,, Health: 52/63 ===================----- *,###.##÷..)o)...',,,,,,,,,, Magic: 11/14 ==================------ *,* #.##...##...##,,,,,,**,, AC: 7Str: 12 *,**#.##...#.....*,..,,,,,,, EV: 12Int: 21 *,*,..##...#...o,*...,,,,,,, SH: 0Dex: 10 *,*.####.....###.#...,,,,,,, XL:  8 Next: 58% Place: Dungeon:6 #.#......h*@.......#**,*,,,, Noise: =--------  Time: 6546.1 (0.0) #.#.......).kf#hx [39;49m.###.#.##*,*,,,, u) +2 war axe of Awkwardness {flame, Str+3 #.#.#####..).......<.,,,,,,, Cast: Magic Dart #.#,* **####.........,,*,*,* Breath+  #.#,* #....##.#......,,,,*,* #.#,* #....##)###....,,,,*,* h   hound #.#,* #....##)#,',...,,,,*,* #.#,* #....##.#.#,,..,,,,*,* #.#,* #....##.#.#***#,,,,,,, _The hound is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 73% to hit)kf#hV  *,#.#....#..#....,,,,,*,*,,, corvidae the Conjurer *,#.#...........,,,,*+*,,,,, Red Draconian of Makhleb *..... *,#......#.)######.,,,,,,,,, Health: 52/63 ===================----- *,###.##÷..)o)...',,,,,,,,,, Magic: 11/14 ==================------ *,* #.##...##...##,,,,,,**,, AC: 7Str: 12 *,**#.##...#.....*,..,,,,,,, EV: 12Int: 21 *,*,..##...#...o,*...,,,,,,, SH: 0Dex: 10 *,*.####.....###.#...,,,,,,, XL:  8 Next: 58% Place: Dungeon:6 #.#......h.@.......#**,*,,,, Noise: =--------  Time: 6546.1 (0.0) #.#.......).f#hW m.###.#.##*,*,,,, u) +2 war axe of Awkwardness {flame, Str+3 #.#.#####..).......<.,,,,,,, Cast: Magic Dart #.#,* **####.........,,*,*,* Breath+  #.#,* #....##.#......,,,,*,* #.#,* #....##)###....,,,,*,* h   hound #.#,* #....##)#,',...,,,,*,* #.#,* #....##.#.#,,..,,,,*,* #.#,* #....##.#.#***#,,,,,,,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!kf#ho   ..... ..#.)######. #÷..)o)...' *,* ## .  *,*.###.#. #.#....****@....... #.#.....#. #.#.###< #.#,* . #.#,* ... #.#,* )###..    #.#,* )#,',.    #.#,* .#    #.#,*  kf#h h....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!  Makhleb accepts your kill.kf#h 61=7.1 (1Magic DartRay Breath+ kf#h kf#h  kf#h kf#h X_(Press . to maintain the ray.)lf#hB 4lf#h lf#h K  You stop channelling your searing ray.lf#h `2== _lf#h lf#h lf#h` L3=lf#h lf#h lf#h d3====lf#h lf#hn ,lf#h/ lf#h 94lf#hK H====lf#hZ lf#h 4 _Magic restored.lf#hF V4=lf#h lf#h ,lf#hO! lf#hY% lf#h% lf#h( lf#h, o5==lf#h/ lf#h7 ,lf#h8 lf#h> ,lf#h:A lf#hD lf#hxE L6=lf#hG lf#hO ,lf#hR lf#hV ,lf#h~Y lf#h^ ,lf#ha lf#he lf#h?f V7=lf#h]i lf#hun ,lf#ho lf#hr ,lf#ht lf#hz b8=lf#h~ lf#h ,lf#h lf#h ,lf#ha lf#h l9=lf#h lf#h ,lf#hs lf#h ,lf#h lf#hg ,lf#hЧ lf#h lf#hӫ '60lf#h lf#h ,lf#h lf#h ,lf#h lf#h' L1=lf#h lf#hJ lf#h ,lf#h lf#h ,lf#h_ lf#h lf#h V2=lf#h lf#h ,lf#h lf#h ,lf#hR lf#h lf#ho lf#h lf#h lf#hY E3=lf#h lf#h lf#h ,lf#h lf#h lf#hb ,lf#h9 lf#h8' ^  n - 9 boomerangs (gained 3)lf#h( lf#h5 _Items here: )) [[ †.=lf#h9 lf#h:; lf#h; lf#h> lf#h@ lf#h%J Blf#hO B  Things that are here:  lf#hO ta +0 short sword; a +0 leather armour; an orc corpself#hT 6 _lf#hfU lf#hg =  *,*,..##.o,*...,,,,,,  *,*.####.....###.#...,,,,,,,*'  #.#................#**,*,,,,*'  #.#.......)..###.#.##*,*  #.#.#####..).......<.,,,,,,,  #.#,* **####.........,,*,*,*  #.#,* #....##.#......,,,,*,*  #.#,* #....##)###....,,,,*,*  #.#,* #....##@#,',...,,,,*,**--  #.#,* #....##.#.#,,..,,,,*,**  #.#,* #....##.#.#***#,,,,,,,*  #.#,* #....#....# *,,,,,,,', lf#hZj  #.#,**#....#....# *,,,,,,,*,  #.#,,,+.........# *,,,,,,,*,  #.#####....####.#* *,,,,,,,*,  #.........## *,..# **********  #########.# *,..#B - a wand of acid (2)  Things that are here:lf#hq 090.1 (43.0)lf#h3u G--1.1 (44lf#h lf#h) _a +0 dagger; a +0 leather armour; an orc corpsemf#h $mf#h$mf#h%mf#h-mf#h/,mf#h4mf#h4  Things that are here:  a +0 short sword; a +0 leather armour; an orc corpsemf#hq96 _mf#h Pmf#h8]mf#hcmf#hAdmf#hj,mf#homf#hxpmf#hsmf#hBmf#hmf#hmf#h,mf#h mf#h,mf#hXmf#hL,mf#hmf#hemf#h,mf#h&mf#h4  B - a wand of acid (4) (gained 2 charges)  Things that are here:mf#hOmf#h_ _a +0 club; a +0 chain mailmf#hJmf#hmf#hmf#hmf#hmf#hmf#hKmf#hmf#h>mf#hCmf#h,mf#h}mf#h5@  There is an open door here.mf#hmf#h _mf#hpmf#h}mf#h,mf#hmf#hmf#h2 ,mf#h mf#h mf#h ,mf#h ,mf#h+ ,mf#hd mf#hs mf#hb Bmf#h mf#h mf#h mf#h)! mf#h# mf#hm& ,mf#ht' mf#hd) mf#h* ,mf#h#+ mf#h- mf#h7 ......#+##...,,* *,*,,,,,,*****,* ...#......###*****,,,,,,,, ...#......###**.,,,*,,,,,,*****,* ...#......####..**,*,,,,,,** ...#.##.........,*,*********,**,* mf#hH8 ...#.##.......>.,,,,,,,,,,,,,,, #**#.##.........,**,#*******,**,*#........####.#,,,,,,,,,*,* ####.##........#@...#,*********,* ........#......#.####,******* *, ####.#..#.######.#,g+,*,,,,,***** #....#..#.# #.#,,#,,,, #....#..#.# #.####**,mf#h9 ,* #....#..#.######....#,,,*,,*,,,,' g   hobgoblin (asleep) #....#..#.........#.#.,,,,,*,,,,* #......#+#...,,*,**,,,, .....#.)######..........*,*****,*mf#h8D .616.1 (25mf#hF ,7.1 (26mf#hN mf#hR \ _A hobgoblin comes into view.nf#hD >  ####.##@...##.#### #.#,g+nf#hNe #.#,,# #.##......#+).nf#hF= >  ####.##@...##.#### nf#h<#.#,g+ #.#,,# #.##......#+).nf#hޒnf#hcnf#hnf#h` _A hobgoblin is nearby!of#hu  >  ####.##@...##.#### #.#,g+ #.#,,# #.##..of#hv 9....#+).of#h >  ####.##@...##.#### #.#,g+ #.#,,# #.##......#+).of#heof#hyof#h5"of#h\$J _A hobgoblin is nearby!of#h$pf#h3$#+##...,,* *,*,,,,,,*****,*,#......###*****,#......###**.,,,*,,,,,,*****,*#......####..**,*,,,,,,**,#.##.,*,*,**,*#.##.>., **#.##.pf#h,**,#*,**,*,#.##.####.#,*,*.##.#.@..#,*,*#......#.####,* *,.#..#.######.#.g+,*,,,,,* ....#..#.# #.#g.#, ....#..#.# #.####**,* ....#..#.######....#,,,*,,*,,,,' ....#..#.........#.#.,,,,,*,,,,** g   goblin (asleep) ..#+#...,,*,**,,,,*#.)######..*,*****,*,pf#hpf#h18.1 (1.0)pf#h,pf#hu _A goblin comes into view. It is wielding a +0 dagger.qf#h#+##...,,* *,*,,,,,,*****,*,* .#......###*****, .#......###**.,,,*,,,,,,*****,* .#......####..**,*,,,,,,**, .#.##.,*,###,**,* .#.##.>.,,,..* *#.##.,**.#*,**,*,qf#hj#.##.####.#,*,*.##.#..@.#,*,*#......#.####,* *,.#..#.######.#.g+,*,,,,,*#..#.# #.#g.#,#..#.# #.####**,**,#..#.######....#,,,*,,*,,,,'',#..#...#.#.,,,,,*,,,,**,qf#hg#+#...,,*,**,,,,**,#.)######.*,*****,*,qf#hܢqf#hv&9qf#hyqf#hRqf#hX#+##...,,* *,*,,,,,,*****,*,* #......###****#.+ #......###**.,..*,,,,,,*****,* #......####..*#.*,,,,,,**, #.##.,*.###******,**,***, #.##.>.,,...,*, #.##.,*#.#*,**,*, #.##.####.#,*,***, #.##.#...@#,*qf#h=h,***,#......#.####,* *, #.#..#.######.#.g+,*,,,,,*#..#.# #.#g.#,#..#.# #.####**,**,#..#.######....#,,,*,,*,,,,'',#..#.#.#.,,,,,*,,,,**,#+#...,,*,**,,,,**,#.)######.qf#h'*,*****,*,qf#hqf#h^'20qf#hqf#hqf#h@qf#hqf#hqf#hqf#hac ".**++ ...#+##...,,* #.******,*,****#.,,,,,,,,,,+**.,.***,****.....####..*#.*,,,,,,**,,,,,,,..,#.###******,**,**>.,,...,,,,,,,,,,,,,*.,*#.#*******,**,*,,####@#,,,,,,,,, #.##.....**,*** .....#......#.####,******* *,,,,, ######.#.g+,*,,,,,********g.#,,,, #.####**,,,,,,,,,**######....#,,,*''#..#..#.#.,,,,,...........#+#...,,*,**,,,,**qf#hn qf#h@q &1qf#hz qf#hn qf#h ,,,,,,,,,.*#++ ...#+##...,,* #.******,*,***##.,,,,,,,,,,+##.,.***,****.....####..*#.*,,,,,,**,,,,,,,qf#h .....#.########*,**,**..>............,,,,,,,*.,*#@#*******,**,*,,####.#,,,,,,,,, #.##..#....**,*** .....#......#.####,******* *,,,,, ######.#.g+,*,,,,,********g.#,,,,qf#h o #.####**,,,,,,,,,**######....#,,,*''qf#hN 1#..#..#.#.,,,,,qf#h qf#h! &2qf#h qf#h rf#hR\<>,,,,,,,,,.*#++ ...#+##...,,* #.******,*,*****##.,,,,,,,,,,+###.,.***,****.....####..*#.*,,,,,,**,,,,,,,...#.########*,**,**..>....@.......,,,,,,,*.....##.#######*,**,*,,...####.#,,,,,,,,, #.##........#....**,*** .....#......#.####,******* *,,,,, ######.#.g+,*,,,,,********g.#,,,, #.####**,,,,,,,,,**######....#,,,*''rf#hdrf#hhggg.grf#hr&3rf#hvrf#hG{> _The hobgoblin shouts! The goblin shouts!rf#hrf#hrf#hjrf#hrf#hAH #.##.<.,,*,**,,>,,,*#.##...,,*,**,,,,,,**,#.##...,,**#+*,,,,,,*****+*,**,#+##...,,* #.*,,,,,,*****,*,**, ......###***##.,+, rf#haI......#####.,..*,,,,,,*****,****, ......####..*#.*,,,,,,**, .##.#.#,**,***, .##.>.*, .##.##.#,**,*, .##..####.#,*,***, .##........#....#,*,***,#......#.####,* *,,,,,* .#..#.######.#gg+,*,,,,,* .#..#.# #.#..#, .#..#.# #.####**,**, .#..#.######....#,,,*,,*,,,,'',rf#hVrf#hZ&4rf#h"crf#hfrf#hվ #.##.<.,,*,**,,>,,,***, .#.##...,,*,**,,,,,,**, .#.##...,,**#+*,,,,,,*****+*,**, .#+##...,,* #.*,,,,,,*****,*,**,###***##.,+,rf#h^F#####.,..*,,,,,,*****,****,####..*#.*,,,,,,**, ##.#.#.**,***, ##.>.*, ##.##.#.**,*, ##..####.#,*,***, ##.#....#,*,***,#......#.####,* *,,,,,*, #..#.######.#gg+,*,,,,,*, #..#.# #.#..#, #..#.# #.####**,**,,,,  #..#.######....#,,,*,,*,,,,'',,,, rf#h3rf#h&5rf#h(rf#h<rf#h2L #.##.<.,,*,**,,>,,,***, #.##...,,*,**,,,,,,**, #.##...,,**#+*,,,,,,*****+*,**, #+##...,,* #.*,,,,,,*****,*,**,###***##.,+,#####.,..*,,,,,,*****,****,####..*#.*,,,,,,**, #.#.#.#*,***, #.>.*, #.##.#.#*,*, #.####.#,*,***, #.#....#,*,***,#......#.####,*rf#h~M  *,,,,,*, ..#.######.#gg+,*,,,,,*,* ..#.# #.#..#,* ..#.# #.####**,**, ..#.######....#,,,*,,*,,,,'',rf#hiT rf#hW &6rf#h\ rf#h_ rf#hg .##.<.,,*,**,,>,,,***, .##...,,*,**,,,,,,**, .##...,,**#+*,,,,,,*****+*,**, +##...,,* #.*,,,,,,*****,*,**,###***##.,+,#####.,..*,,,,,,*****,****,####..*#.*,,,,,,**, .#.#.##,***, .>.*, .##.#.##,*, .####.#,*,***, .#....#,*,***, .#......#.####,* *,,,,,*, .#.######.#gg+,*,,,,,*,* .#.# #.#..#,* .#.# #.####**,**, .#.######....#,,,*,,*,,,,'',rf#hap rf#h%s &7rf#h\y rf#h | sf#h4(##.<.,,*,**,,>,,,***, ##...,,*,**,,,,,,**, ##...,,**#+*,,,,,,*****+*,**, ##...,,* #.*,,,,,,*****,*,**,###***##.,+,#####.,..*,,,,,,*****,****,####..*#.*,,,,,,**,#.#.##.***,,,,,*sf#h(5>.*,,,,,*##.#.##.*,*####.#,*,***,,,,,*#....#,*,***,,,,,* #......#.####,* *,,,,,*, #.######.#gg+,*,,,,,*,**, #.# #.#..#,**, #.# #.####**,**,,,,,,* #.######....#,,,*,,*,,,,'',sf#h/sf#h2&8sf#h7sf#h9sf#h1.<.,,*,**,,>,,,***, #...,,*,**,,,,,,**, #...,,**#+*,,,,,,*****+*,**, #...,,* #.*,,,,,,*****,*,**, .###***##.,+, .#####.,..*,,,,,,*****,****, .####..*#.*,,,,,,**,#.#.##.#**,,,,,*,>.*,,,,,*,##.#.##.#,*,####.#,*,***,,,,,*#....#,*,***,,,,,* ......#.####,*sf#h *,,,,,*, .######.#gg+,*,,,,,*,**, .# #.#..#,**, .# #.####**,**,,,,,,*, .######....#,,,*,,*,,,,'',sf#hsf#h&9sf#h sf#hsf#h`4sf#hqsf#hBsf#hb&6.<.,,*,**,,>,,,***, ...,,*,**,,,,,,**, ...,,**#+*,,,,,,*****+*,**, ...,,* #.*,,,,,,*****,*.**, ###***##.,..,+, #####.,..*,,,,,,****#.#***, ####..*#.*,,,,,,**,..#.#.##.##*,,,,,*,sf#h'>.*,,,,,*,##.#.##.#.*,####.#,.#,***,,,,,*#....#,*#,***,,,,,*#.####,* *,,,,,*,,,,,* ######.#gg+,*,,,,,*,**,,* # #.#..#,**, # #.####**,**,,,,,,*,* ######....#,,,*,,*,,,,'',*sf#h&1sf#h2'30sf#h~7sf#h9sf#hn<.,,*,**,,>,,,***,,,*,**,,,,,,**,sf#h80,,**#+*,,,,,,*****+*,#*,,,* #.*,,,,,,*****,*.#*,***##.,..,+,.,..*,,,,,,**###.#***,..*#.*,,,,,,**...,#.#.##.###,,,,,*,>.#,,,,,*,##.#sf#h~.##.#.*,####.#,..#,***,,,,,*#....#,******###,***,,,,,*#.####,*sf#h: *,,,,,*,,,,,*.#gg+,*,,,,,*,**,,*  #.#..#,**,  #.####**,**,,,,,,*,*,....#,,,*,,*,,,,'',*,sf#hsf#h&1sf#hsf#hd.,,*,**,,>,,,***, .,,*,**,,,,,,**, .,,**#+*,,,,,,*****+*,#*, .,,* #.*,,,,,,*****,*.#*, #***##.,..,+,.,..*,,,,,,*####.#***,..*#.*,,,,,,*#...,#.#.##.###,,,,,*,>.#,,,,,*,##.#.##.#.*,####.#,,,,,,...#,***,,,,,****,#....#,****#####,***,,,,,****,#.####,* *,,,,,*,,,,,*.#gg+,*,,,,,*,**,,*#.#..#,**,,,,*#.####**,**,,,,,,*,*,*....#,,,*,,*,,,,'',*,sf#hɑ<2sf#hsf#h?sf#h$ sf#h$ ,,*,**,,>,,,***, ,,*,**,,,,,,**,* ,,**#+*,,,,,,*****+*,#*,* ,,* #.*,,,,,,*****,*.#*,* ***##.,..,+,>.,..*,,,,,,*####.###*, #..*#.*,,,,,,*#...,..#.#.##.###,,,,,*, .>.#,,,,,*,##.#.##.#.sf#h& *,####.#,,,,,F...#,#**,.,,,****,#....#,***######,***,,,,,****,#.####,* *,,,,,*,,,,,***+.#gg+,*,,,,,*,**,,***, F   bullfrog (asleep)#.#..#,**,,,,*,#.####**,**,,,,,,*,*,*,....#,,,*,,*,,,,'',*,,,sf#h0 sf#h5 ;3Magic Dartsf#h ; sf#hA [ _A bullfrog comes into view.tf#h.,,*,**,,>,,,*** .,,*,**,,,,,,**, .,,**#+*,,,,,,*****+*,#*, .,,* #.*,,,,,,*****,*.#*, #***##.,..,+,#.,..*,,,,,,*####.###* ##..*#.*,,,,,,*#...,...#.#.##.###,,,,,* ..>.#,,,,,*.##.#.##.#....,,,*.####.#,,,,,F...#,#**,.,,,****.#....#,***######,***,,,,,****.#.####,* *,,,,,*,,,,,***#.#gg+,*,,,,,*,**,,*** #.#..#,**,,,,*  #.####**,**,,,,,,*,*,* #....#,,,*,,*,,,,'',*,, tf#htf#h]4Magic Darttf#hstf#htf#hop,,,,**,*#+****+*,# #.,*. tf#hEp#***##.,,,,,,,..,+ ###.,..**####.###*..*#...,..,, .....#.#########.##.###,,,,,*>......................##.########@##.#....####.#g...gF...#,#**,.,,,****....#.#########,***,,tf#hqp####,******* *,,,,,*,,,,,*** ####.#gg+,*,,,,,*********,**  #.#..#,,,,,,,,,,,,,,,,,**,,,,* F   bullfrog (asleep)###****,,,,,,*,*g   hobgoblin ####....#,,,*,,*,,,,'',,*,, g   goblin ......#.#.,,,******,tf#hutf#h#wtf#h~tf#h ' tf#h.g...gFFThe bullfrog gives a loud, deep croak!tf#hZ====5Magic Darttf#hDtf#h? _The bullfrog hits you but does no damage.tf#h *#+****+*,# #.,*. #***##.,,,,,,,..,+ ###.,..*tf#h *####.###*..*#...,..,, .....#.#########.##.###,,,,,*>...................#...##.########.##.#....####.#.g...gF@.#,#**,.,,,****....#.#########,***,,####,******* *,,,,,*,,,,,*** ####.#gg+,*,,,,,*********,**  #.#..#,,,,,,,,,,,,,,,,,**,,,,tf#h0 ###****,,,,,,*,* ####....#,,,*,,*,,,,'',,*,, ......#.#.,,,******#+#...,,*,* **tf#hި tf#h? B.gtf#h} 2-=---6tf#h0 B _The bullfrog hits you.tf#h  You hit the bullfrog. You burn the bullfrog.  The bullfrog is moderately wounded.tf#h; .g The bullfrog hits you but does no damage.---7.6 (1.5tf#h tf#h\ U _The bullfrog barely misses you.uf#h  You closely miss the bullfrog.The bullfrog is moderately wounded.uf#h, .g The bullfrog misses you. The bullfrog barely misses you.uf#h-V3=9.1uf#h<4uf#h6? _The bullfrog hits you but does no damage.uf#h  You slash the bullfrog! You burn the bullfrog.  The bullfrog is severely wounded.The bullfrog hits you but does no damage.2-=40.6 _The bullfrog hits you.uf#hJ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uf#hn .,,**#+*,,,,,,*****+*,#*,,,,,,,,, corvidae the Conjurer .,,* #.*,,,,,,*****,*.#*,,,,,,,,, Red Draconian of Makhleb *..... #***##.,,,,,,,,,,,,,..,+,,,,,,,,, Health: 62/63 =======================- ###.,..*,,,,,,*####.###*,,,,,,,,, Magic: 12/14 ====================---- ##..*#.*,,,,,,*#...,..,,,,,,,,,,, AC: 7Str: 12 .....#.#########.##.###,,,,,*,,,, EV: 12Int: 21 ..>...................#,,,,,*,,,, SH: 0Dex: 10 .....##.########.##.#....,,,*,,,, XL:  8 Next: 61% Place: Dungeon:6 ...####.#....ggF@.#,#**,.,,,****, Noise: ==-------  Time: 6640.6 (0.0) ...#....#.#########,***,,,,,****, u) +2 war axe of Awkwardness {flame, Str+3 ...#.####,*****uf#h ** *,,,,,*,,,,,*** Cast: Magic Dart ####.#gg+,*,,,,,*********,**,,*** Breath+  #.#..#,,,,,,,,,,,,,,,,,**,,,,*  #.####**,,,,,,,,,**,,,,,,*,*,* F   bullfrog ####....#,,,*,,*,,,,'',,,,,,,,*,, g   hobgoblin ......#.#.,,,,,*,,,,**,,,,,,****, g   goblin ....#+#...,,*,**,,,,**,,,,,,* ** _The bullfrog hits you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 76% to hit)vf#hO.,,**#+*,,,,,,*****+*,#*,,,,,,,,, corvidae the Conjurer .,,* #.*,,,,,,*****,*.#*,,,,,,,,, Red Draconian of Makhleb *..... #***##.,,,,,,,,,,,,,..,+,,,,,,,,, Health: 62/63 =======================- ###.,..*,,,,,,*####.###*,,,,,,,,, Magic: 12/14 ====================---- ##..*#.*,,,,,,*#...,..,,,,,,,,,,, AC: 7Str: 12 .....#.#########.##.###,,,,,*,,,, EV: 12Int: 21 ..>...................#,,,,,*,,,, SH: 0Dex: 10 .....##.########.##.#....,,,*,,,, XL:  8 Next: 61% Place: Dungeon:6 ...####.#....ggF@.#,#**,.,,,****, Noise: ==-------  Time: 6640.6 (0.0) ...#....#.#########,***,,,,,****, u) +2 war axe of Awkwardness {flame, Str+3 ...#.####,******* *,,,,,*vf#h,,,,,,*** Cast: Magic Dart ####.#gg+,*,,,,,*********,**,,*** Breath+  #.#..#,,,,,,,,,,,,,,,,,**,,,,*  #.####**,,,,,,,,,**,,,,,,*,*,* F   bullfrog ####....#,,,*,,*,,,,'',,,,,,,,*,, g   hobgoblin ......#.#.,,,,,*,,,,**,,,,,,****, g   goblin ....#+#...,,*,**,,,,**,,,,,,* **Aim: a bullfrog (severely wounded, 76% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  The bullfrog is almost dead.The searing ray hits the goblin!  You kill the goblin!Makhleb accepts your kill.vf#h ###>###...****.##vf#h       You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  The bullfrog is almost dead.  The searing ray hits the goblin!  You kill the goblin!  Makhleb accepts your kill.You feel better. The searing ray hits the hobgoblin.vf#h s  The hobgoblin is moderately wounded.vf#h, ..gF(Press . to maintain the ray.)vf#h3=1.6 (1Ray Breath+ vf#hvf#h"? _The bullfrog hits you but does no damage.vf#ho  The searing ray hits the bullfrog.  You kill the bullfrog!vf#h{  Makhleb accepts your kill.The searing ray hits the hobgoblin!  You kill the hobgoblin!vf#hz****vf#hU..)†vf#hX 6/66=82Magic Dart+ Breath+ vf#h1vf#hZ _Makhleb accepts your kill.wf#hm:****wf#h:J..)†wf#h~--3++ Breath+ wf#hwf#hpwf#hwf#h wf#h&!wf#hD%K  You stop channelling your searing ray.wf#h *G _wf#h*c3==wf#h+wf#h-,wf#ht.wf#h|14====wf#h?2wf#h5wf#h<Xwf#h=wf#h5>wf#ha?xf#hxf#h,xf#hxf#hxf#h* xf#h ;==xf#h xf#hxf#hxf#hxf#h:xf#hxf#hxf#hxf#h xf#hxf#h%Bxf#h?(xf#h*,xf#h+xf#h/xf#h:;* *,,,,,,*****+*,* ***** * *****,,,,,,*#......# *,,,* * ,,,,*,,,,,**#......# *,,,**** ***,********#.....5# *,, *,,,,,,,,,,**......# * *,,,,,,,,,,**,.>...***,,,,,,, *,,,,,,,,,,**,,...,#*,,,,,,,,,*** **#+*,,,,,,****#'#.#*,,,,,,,,,* * #.*,,,...#####@#.##,,,,,,,,,** -- *##.,,,,............+,,,,,,,,,>* ,..*,,,...#####.####...,,,,,,,* Magic Dart .*#.*,,,,,,*#...........,,,,,,, ..#.#########.##.###....,*,,,,,,, ...................#,,..,*,,,,,,, 5   white imp (asleep) ..##.########.##.#.....,,*,,,,,,, ####.#.....)†..#.f#h<40m###....,****,,,, #....#.#########.#**,...,****,,,,xf#hB 552.0)  You open the door.  A white imp comes into view.xf#h9Kr.55xf#hM6===6.6 (13xf#hTxf#h[Xv _The white imp shouts! _Found an escape hatch in the floor.xf#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xf#h= * *,,,,,,*****+*,* ***** *,,,, corvidae the Conjurer *****,,,,,,*#......# *,,,* *,,,, Red Draconian of Makhleb *..... ,,,,*,,,,,**#......# *,,,****,,,, Health: 66/66 ======================== ***,********#......# *,,,,,,,,,,, Magic: 13/14 ======================-- *,,,,,,,,,,**.....5# *,,,,,,,,,,, AC: 7Str: 12 *,,,,,,,,,,**,.>.*.***,,,,,,,,,,, EV: 12xf#h Int: 21 *,,,,,,,,,,**,,..*,#*,,,,,,,,,*** SH: 0Dex: 10 **#+*,,,,,,****#*#.#*,,,,,,,,,*  XL:  8 Next: 68% Place: Dungeon:6 * #.*,,,...#####@#.##,,,,,,,,,**  Noise: ===------  Time: 6656.6 (0.0) *##.,,,,............+,,,,,,,,,>*  u) +2 war axe of Awkwardness {flame, Str+3 .,..*,,,...#####.####...,,,,,,,*  Cast: Magic Dart .*#.*,,,,,,*#...........,,,,,,,** Breath+ ..#.#########.##.###....,*,,,,,,, ...................#,,..,*,,,,,,, 5   white imp ..##.########.##.#.....,,*,,,,,,, ####.#.....)†..#.###....,****,,,, #....#.#########.#**,...,****,,,, _Found an escape hatch in the floor.  Casting: Searing Ray xf#hL \(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (100% to hit)xf#h\* *,,,,,,*****+*,* ***** *,,,, corvidae the Conjurer *****,,,,,,*#......# *,,,* *,,,, Red Draconian of Makhleb *..... ,,,,*,,,,,**#......# *,,,****,,,, Health: 66/66 ======================== xf#h***,********#......# *,,,,,,,,,,, Magic: 13/14 ======================-- *,,,,,,,,,,**.....5# *,,,,,,,,,,, AC: 7Str: 12 *,,,,,,,,,,**,.>.*.***,,,,,,,,,,, EV: 12Int: 21 *,,,,,,,,,,**,,..*,#*,,,,,,,,,*** SH: 0Dex: 10 **#+*,,,,,,****#*#.#*,,,,,,,,,*XL:  8 Next: 68% Place: Dungeon:6 * #.*,,,...#####@#.##,,,,,,,,,** Noise: ===------  Time: 6656.6 (0.0) *##.,,,,............+,,,,,,,,,>* u) +2 war axe of Awkwardness {flame, Str+3 .,..*,,,...#####.####...,,,,,,,* Cast: Magic Dart .*#.*,,,,,,*#....xf#h_[37m.......,,,,,,,** Breath+ ..#.#########.##.###....,*,,,,,,, ...................#,,..,*,,,,,,, 5   white imp ..##.########.##.#.....,,*,,,,,,, ####.#.....)†..#.###....,****,,,, #....#.#########.#**,...,****,,,,Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (100% to hit)  The magic dart hits the white imp!yf#hwUyf#h_n..5.'yf#hIb4--7.6 (1yf#hhyf#hlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (100% to hit)  The magic dart hits the white imp! _The white imp is severely wounded.yf#hI  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yf#hf8 * *,,,,,,*****+*,* ***** *,,,, corvidae the Conjurer *****,,,,,,*#......# *,,,* *,,,, Red Draconian of Makhleb *..... ,,,,*,,,,,**#......# *,,,****,,,, Health: 66/66 ======================== ***,********#......# *,,,,,,,,,,, Magic: 12/14 ====================---- *,,,,,,,,,,**......# *,,,,,,,,,,, AC: 7Str: 12 *,,,,,,,,,,**,.>..5***,,,,,,,,,,, EV: 12Int: 21 *,,,,,,,,,,**,,..*,#*,,,,,,,,,*** SH: 0Dex: 10 **#+*,,,,,,****#*#.#*,,,,,,,,,*  XL:  8 Next: 68% Place: Dungeon:6 yf#h59 /* #.*,,,...#####@#.##,,,,,,,,,**  Noise: =--------  Time: 6657.6 (0.0) *##.,,,,............+,,,,,,,,,>*  u) +2 war axe of Awkwardness {flame, Str+3 .,..*,,,...#####.####...,,,,,,,*  Cast: Magic Dart .*#.*,,,,,,*#...........,,,,,,,** Breath+ ..#.#########.##.###....,*,,,,,,, ...................#,,..,*,,,,,,, 5   white imp ..##.########.##.#.....,,*,,,,,,, ####.#.....)†..#.###....,****,,,, #....#.#########.#**,...,****,,,, _The white imp is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  yf#h/: wConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (severely wounded, 100% to hit)yf#h * *,,,,,,*****+*,* ***** *,,,, corvidae the Conjurer *****,,,,,,*#......# *,,,* *,,,, Red Draconian of Makhleb *..... ,,,,*,,,,,**#......# *,,,****,,,, Health: 66/66 ======================== ***,********#......# *,,,,,,,,,,, Magic: 12/14 ====================---- *,,,,,,,,,,**......# *,,,,,,,,,,, AC: 7Str: 12 *,,,,,,,,,,**,.>..5***,,,,,,,,,,, EV: 12Int: 21 *,,,,,,,,,,**,,...,#*,,,,,,,,,*** SH: 0Dex: 10 **#+*,,,,,,****#'#.#*,,,,,,,,,*  XL:  8 Next: 68% Place: Dungeon:6 * #.*,,,...#####@#.##,,,,,,,,,**  Noise: =--------  Time: 6657.6 (0.0) *##.,,,,..........yf#hZ ..+,,,,,,,,,>*  u) +2 war axe of Awkwardness {flame, Str+3 .,..*,,,...#####.####...,,,,,,,*  Cast: Magic Dart .*#.*,,,,,,*#...........,,,,,,,** Breath+ ..#.#########.##.###....,*,,,,,,, ...................#,,..,*,,,,,,, 5   white imp ..##.########.##.#.....,,*,,,,,,, ####.#.....)†..#.###....,****,,,, #....#.#########.#**,...,****,,,,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (severely wounded, 100% to hit)  The magic dart hits the white imp.  You kill the white imp!  *****  *,,,*    .**   yf#h R>*  . . )†. yf#hU 4..'yf#h] 3==98.6 (1Magic Dartyf#hc yf#hf MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a white imp (severely wounded, 100% to hit)  The magic dart hits the white imp.  You kill the white imp! yf#hUg L_Makhleb accepts your kill.zf#h4zf#h$zf#hI,zf#h4====zf#h  There is an open door here.zf#hzf#h _zf#h&zf#hXzf#hnzf#hQ==zf#hDzf#hzf#h`zf#hzf#hdzf#h<zf#h,zf#h2zf#h7 _You open the door.zf#hu,,,,,,*#......# *,,,* *,,,, *,,,,,**#......# *...###*,,,, ********#......# *......,,,,, ,,,,,,,*#......# *...... ,*#..>...#*#...... ,*#......#*.......,,********####'#.#*.......,,* *,,, *,,,...#####.#.##.......,,** *,,, zf#h,,,,............@.......,,>* *,,,zf#h2-,,,...#####.####.......,,,* *,,, *,,,,,,*#...............,,,***,,,Magic Dart #########.##.###.....#..,,zf#h .............#,....#,.,, .########.##.#.......#,,,,o   orc wizard (asleep)#.....)†..#.###.....#***,,,,,,** .#.#########.#**,...o#***,,,,,,*#,******* #..,,,*..,,,***+*,,,*zf#h,66.6 (8zf#hE-7.6 (9zf#h&zf#h0  An orc wizard comes into view. It is wielding a +0 dagger and wearing a +2 robe_of fire resistance. zf#hR2K_There is an open door here.{f#h1T' *,,,*  *...### *...... *......>...#*#........#*.......'#.#*.......,,* ###.#.##.......,,** .......@.......,,>* ###.####.......,,,* ...........#......#,.{f#hUv....#)†....#...o#   {f#h{ *,,,*  *...### *...... *......>...#*#........#*.......'#.#*.......,,* ###.#.##.......,,** .......@.......,,>* ###.####.......,,,* ...........#......#,.....#)†....#...o# {f#h{f#h{f#h}{f#hb _An orc wizard is nearby!{f#h\  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{f#h=s*,,,,,,*#......# *,,,* *,,,,,,,, corvidae the Conjurer *,,,,,**#......# *...###*,,,,,,,, Red Draconian of Makhleb *..... ********#......# *......,,,,,,,,, Health: 66/66 ======================== ,,,,,,,*#......# *......,,,,,,,,, Magic: 13/14 ======================-- ,,,,,,,*#..>...#*#......,,,,,,,,, AC: 7Str: 12 ,,,,,,,*#......#*.......,,******* EV: 12Int: 21 *,,,,,,*####'#.#*.......,,* *,,, SH: 0Dex: 10 *,,,...#####.#.##.......,,** *,,, XL:  8 Next: 69% Place: Dungeon:6 {f#h,,,,............@.......,,>* *,,, Noise: ---------  Time: 6667.6 (0.0) *,,,...#####.####*......,,,* *,,, u) +2 war axe of Awkwardness {flame, Str+3 *,,,,,,*#........*......,,,***,,, Cast: Magic Dart #########.##.###..*..#..,,,,,,,,, Breath+ ...............#,.*..#,.,,,,,,,,, .########.##.#.....*.#,,,,,,,,,,, o   orc wizard (asleep) .#.....)†..#.###...*.#***,,,,,,** .#.#########.#**,...o#***,,,,,,* ##,******* #..,,,*..,,,***+*,,,* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire {f#h-[23d resistance (asleep, 100% to hit){f#hO6 *,,,,,,*#......# *,,,* *,,,,,,,, corvidae the Conjurer *,,,,,**#......# *...###*,,,,,,,, Red Draconian of Makhleb *..... ********#......# *......,,,,,,,,, Health: 66/66 ======================== ,,,,,,,*#......# *......,,,,,,,,, Magic: 13/14 ======================-- ,,,,,,,*#..>...#*#......,,,,,,,,, AC: 7Str: 12 ,,,,,,,*#......#*.......,,******* EV: 12Int: 21 *,,,,,,*####'#.#*.......,,* *,,, SH: 0Dex: 10 *,,,...#####.#.##.......,,** *,,, XL:  8 Next: 69% Place: Dungeon:6 ,,,,............@.......,,{f#h7 >* *,,, Noise: ---------  Time: 6667.6 (0.0) *,,,...#####.####*......,,,* *,,, u) +2 war axe of Awkwardness {flame, Str+3 *,,,,,,*#........*......,,,***,,, Cast: Magic Dart #########.##.###..*..#..,,,,,,,,, Breath+ ...............#,.*..#,.,,,,,,,,, .########.##.#.....*.#,,,,,,,,,,, o   orc wizard .#.....)†..#.###...*.#***,,,,,,** .#.#########.#**,...o#***,,,,,,* ##,******* #..,,,*..,,,***+*,,,*Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (asleep, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded.{f#h.8 {f#h_ {f#h~ p......o.{f#hY 4==8.6 (1{f#h {f#h*   Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (asleep, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded. _The orc wizard shouts!|f#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|f#hu*,,,,,,*#......# *,,,* *,,,,,,,, corvidae the Conjurer *,,,,,**#......# *...###*,,,,,,,, Red Draconian of Makhleb *..... ********#......# *......,,,,,,,,, Health: 66/66 ======================== ,,,,,,,*#......# *......,,,,,,,,, Magic: 12/14 ====================---- ,,,,,,,*#..>...#*#......,,,,,,,,, AC: 7Str: 12 |f#hew,,,,,,,*#......#*.......,,******* EV: 12Int: 21 *,,,,,,*####'#.#*.......,,* *,,, SH: 0Dex: 10 *,,,...#####.#.##.......,,** *,,, XL:  8 Next: 69% Place: Dungeon:6 ,,,,............@.......,,>* *,,, Noise: ==-------  Time: 6668.6 (0.0) *,,,...#####.####*......,,,* *,,, u) +2 war axe of Awkwardness {flame, Str+3 *,,,,,,*#........*......,,,***,,, Cast: Magic Dart #########.##.###..*..#..,,,,,,,,, Breath+ ...............#,..*.#,.,,,,,,,,, .########.##.#.....*.#,,,,,,,,,,, o   orc wizard .#.....)†..#.###.[|f#h}y40m...o#***,,,,,,** .#.#########.#**,....#***,,,,,,* ##,******* #..,,,*..,,,***+*,,,* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (moderately wounded, 100% to hit)|f#hF*,,,,,,*#......# *,,,* *,,,,,,,, corvidae the Conjurer *,,,,,**#......# *...###*,,,,,,,, Red Draconian of Makhleb *..... ********#......# *......,,,,,,,,, Health: 66/66 ======================== ,,,,,,,*#......# *......,,,,,,,,, Magic: 12/14 ====================---- ,,,,,,,*#..>...#*#......,,,,,,,,, AC: 7Str: 12 ,,,,,,,*#......#*.......,,******* EV: 12Int: 21 *,,,,,,*####'#.#*.......,,* *,,, SH: 0Dex: 10 *,,,...#####.#.##.......,,** *,,, XL:  8 Next: 69% Place: Dungeon:6 ,,,,............@.......,,|f#h>* *,,, Noise: ==-------  Time: 6668.6 (0.0) *,,,...#####.####*......,,,* *,,, u) +2 war axe of Awkwardness {flame, Str+3 *,,,,,,*#........*......,,,***,,, Cast: Magic Dart #########.##.###..*..#..,,,,,,,,, Breath+ ...............#,..*.#,.,,,,,,,,, .########.##.#.....*.#,,,,,,,,,,, o   orc wizard .#.....)†..#.###....o#***,,,,,,** .#.#########.#**,....#***,,,,,,* ##,******* #..,,,*..,,,***+*,,,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (moderately wounded, 100% to hit)  The magic dart |f#h|hits the orc wizard.|f#h*|f#h/Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (moderately wounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is severely wounded.|f#h.....oo 2 orc wizards (1 wandering).o|f#h<#b3==-9.6 (1|f#h+|f#h6z _An orc wizard comes into view. It is wielding a +0 dagger.|f#h/=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|f#ha *,,,,,,*#......# *,,,* *,,,,,,,, corvidae the Conjurer *,,,,,**#......# *...###*,,,,,,,, Red Draconian of Makhleb *..... ********#......# *......,,,,,,,,, Health: 66/66 ======================== ,,,,,,,*#......# *......,,,,,,,,, Magic: 12/14 ====================---- ,,,,,,,*#..>...#*#......,,,,,,,,, AC: 7Str: 12 ,,,,,,,*#......#*.......,,******* EV: 12Int: 21 *,,,,,,*####'#.#*.......,,* *,,, SH: 0Dex: 10 *,,,...#####.#.##.......,,** *,,, XL:  8 Next: 69% Place: Dungeon:6 ,,,,............@.......,,>* *,,, Noise: =--------  Time: 6669.6 (0.0) *,,,...#####.####*....|f#h3c ..,,,* *,,, u) +2 war axe of Awkwardness {flame, Str+3 *,,,,,,*#.........*.....,,,***,,, Cast: Magic Dart #########.##.###..*..#..,,,,,,,,, Breath+ ...............#,..*.#,.,,,,,,,,, .########.##.#......o#,,,,,,,,,,, oo 2 orc wizards (1 wandering) .#.....)†..#.###.....#***,,,,,,** .#.#########.#**,...o#***,,,,,,* ##,******* #..,,,*..,,,***+*,,,* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (severely wounded, 100% to hit)|f#h*,,,,,,*#......# *,,,* *,,,,,,,, corvidae the Conjurer *,,,,,**#......# *...###*,,,,,,,, Red Draconian of Makhleb *..... ********#......# *......,,,,,,,,, Health: 66/66 ======================== ,,,,,,,*#......# *......,,,,,,,,, Magic: 12/14 ====================---- ,,,,,,,*#..>...#*#......,,,,,,,,, AC: 7Str: 12 ,,,,,,,*#......#*.......,,******* EV: 12Int: 21 *,,,,,,*####'#.#*.......,,* *,,, SH: 0Dex: 10 *,,,...#####.#.##.......,,** *,,, XL:  8 Next: 69% Place: Dungeon:6 |f#h,,,,............@.......,,>* *,,, Noise: =--------  Time: 6669.6 (0.0) *,,,...#####.####*......,,,* *,,, u) +2 war axe of Awkwardness {flame, Str+3 *,,,,,,*#.........*.....,,,***,,, Cast: Magic Dart #########.##.###..*..#..,,,,,,,,, Breath+ ...............#,..*.#,.,,,,,,,,, .########.##.#......o#,,,,,,,,,,, oo 2 orc wizards (1 wandering) .#.....)†..#.###.....#***,,,,,,** .#.#########.#**,...o#***,,,,,,* ##,******* #..,,,*..,,,***+*,,,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  |f#hd~resistance (severely wounded, 100% to hit)  The magic dart hits the orc wizard.|f#h-Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (severely wounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is severely wounded.|f#h|f#h$;  The orc wizard shouts!|f#h{*A...o.o   orc warrior (wandering)ooo 2 orc wizardso|f#h04=70.6 (1|f#h.9}f#hm _An orc warrior comes into view. It is wielding a +0 dire flail.}f#hF  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}f#hK*,,,,,,*#......# *,,,* *,,,,,,,, corvidae the Conjurer *,,,,,**#......# *...###*,,,,,,,, Red Draconian of Makhleb *..... }f#h{(********#......# *......,,,,,,,,, Health: 66/66 ======================== ,,,,,,,*#......# *......,,,,,,,,, Magic: 11/14 ==================------ ,,,,,,,*#..>...#*#......,,,,,,,,, AC: 7Str: 12 ,,,,,,,*#......#*.......,,******* EV: 12Int: 21 *,,,,,,*####'#.#*.......,,* *,,, SH: 0Dex: 10 *,,,...#####.#.##.......,,** *,,, XL:  8 Next: 69% Place: Dungeon:6 }f#h2Q,,,,............@.......,,>* *,,, Noise: ==-------  Time: 6670.6 (0.0) *,,,...#####.####*......,,,* *,,, u) +2 war axe of Awkwardness {flame, Str+3 *,,,,,,*#........*......,,,***,,, Cast: Magic Dart #########.##.###..*..#..,,,,,,,,, Breath+ ...............#,..o.#,.,,,,,,,,, .########.##.#.......#,,,,,,,,,,, o   orc warrior (wandering) .#.....)†..#.###...o.#***,,,,,,** oo 2 orc wizards .#.#########.#**,...o#***,,,,,,* }f#h͊j##,******* #..,,,*..,,,***+*,,,* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (severely wounded, 100% to hit)}f#h *,,,,,,*#......# *,,,* *,,,,,,,, corvidae the Conjurer *,,,,,**#......# *...###*,,,,,,,, Red Draconian of Makhleb *..... ********#......# *......,,,,,,,,, Health: 66/66 ======================== ,,,,,,,*#......# *......,,,,,,,,, Magic: 11/14 ==================------ ,,,,,,,*#..>...#*#......,,,,,,,,, AC: 7Str: 12 ,,,,,,,*#......#*.......,,******* EV: 12Int: 21 *,,,,,,*####'#.#*.......,,* *,,, SH: 0}f#h> Dex: 10 *,,,...#####.#.##.......,,** *,,, XL:  8 Next: 69% Place: Dungeon:6 ,,,,............@.......,,>* *,,, Noise: ==-------  Time: 6670.6 (0.0) *,,,...#####.####*......,,,* *,,, u) +2 war axe of Awkwardness {flame, Str+3 *,,,,,,*#........*......,,,***,,, Cast: Magic Dart #########.##.###..*..#..,,,,,,,,, Breath+ ...............#,..o.#,.,,,,,,,,, .########.##.#.......#,,,,,,,,,,, o   orc warrior (wandering) .#.....)†..#.###...o.#***,,,,,,** oo 2 orc wizards .#.#########.#**,}f#h< n...o#***,,,,,,* ##,******* #..,,,*..,,,***+*,,,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (severely wounded, 100% to hit)  The magic dart hits the orc wizard.}f#hax ...ooPress: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (severely wounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is almost dead.orc warrior shouts!}f#hf *****The orc wizard casts a spell at you.}f#h  }f#h !}f#h .}f#ho .}f#h; .}f#h .}f#h .  }f#h" The magic dart hits you.}f#h$ 9*}f#h    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!}f#h }f#h8 {o.  Deactivating autopickup; reactivate with Ctrl-A.}f#h 5-2==1.6 (1}f#h }f#hږ ' _You hear a shout!f#h *,,,,,,*#......# *,,,* * ,*,,,,,**#......# *...###* ,*#......# *......,*#......# *......f#h ,*#..>...#*#......,*#......#*.......,, +*,,,,,,*####'#.#*.......,,* * .*,,,...#####.#.##.,,** * .,,,,.@'.,,>* * f#h! .*,,,...#####.####.,,,* * .*,,,,,,*#........,,,*** .#.##.###.....#...#,..{.#,. #.#.##.#.......# f#h ?#.#.....)†..#.###...oo#***,,,,,,*  ..#.#.#**,....#***,,,,,,* #,* #..,,,*..,,,***+*,,,* f#h f#h& 8.f#h9 3====--2Magic Dartf#hk f#h f#hV *,,,,,,*#......# *,,,* * ,,*,,,,,**#......# *...###* *,*#......# *......,*#......# *......,*#..>...#*#......,*#......#*.......,, #+*,,,,,,*####'#.#*.......,,* * #.*,,,...#####.#.##.,,** * #.,,,,.'.,,>* * ..*,,,...#####.####.,,,* * #.*,,,,,,*#...............,,,*** #.#.##.###.....#..........#,....#,. ##.##.##.#.# ##.#.....)†..#.###...oo#***,,,,,,.#.#.#**,....#***,,,,,,#,* #..,,,*..,,,***+*,,,f#hY f#h9Z f#hb f#hh A--3f#h(o f#hmq f#h*,,,,,,*#......# *,,,* *,*,,,,,**#......# *...###* **,*#......# *......,*#......# *......,*#..>...#*#......,*#......#*.......,, *#+*,,,,,,*####'#.#*.......,,* *  #.*,,,...#####.#.##.,,** * ##.,,,,.'.,,>* * ,..*,,,...#####.####.,,,* * *#.*,,,,,,*#...............,,,*** .#.##.##.###.....#...........#,....#,. .##.##.##.#.##.#.....)†..#.###...oo#***.#.#.#**,....#*** .####,* #..,,,*f#hg'..,,,***+*f#hf#h8{f#hs4====4f#hf#h%B*,,,,,,*#......# *,,,* *,*,,,,,**#......# *...###**,*#......# *...... *,*#......# *...... *,*#..>...#*#...... *,*#......#*.,, **#+*,,,,,,*####'#.#*.......,,* * #.*,,,...#####.#.##.,,** *##.,,,,.'.,,>* .,..*,,,...#####.####{......,,,* .*#.*,,,,,,*#...............,,, ..#.##.##.###.....#...........#,....#,. ..##.########.##.#.##.#.....)†..#.###...oo#*** #....#.##.#**,....#*** #.####,* #..,,,*..,,,***+*.f#hq6=5f#h ,*****,,,,,,*#......# *,,,* *,*,,,,,**#......# *...###* ,***,*#......# *...... ,*,*#......# *...... ,*,*#..>...#*#...... ,*,*#......#*.,, ,**#+*,,,,,,*####'#.#*.,,* ,* #.*,,,...#####.#.##.,,** **##.,,,,.'.,,>* #.,..*,,,...#####.####.,,,* ..*#.*,,,,,,*#.......,,,.#.#.##.###.....#.. >.....#,....#,..##.#.##.#.# .####.#.....)†..#.###...oo#*** f#h.#....#.##.#**,....#*** .#.####,* #..,,,*..,,,***+*f#hYf#hf#h'oo   orc warriorf#h-;6Magic Dartf#h1f#h4f#hF|,*****,,,,,,*#......# *,,,* *,*,,,,,**#......# *...###* ,,***,*#......# *...... ,,*,*#......# *...... ,,*,*#..>...#*#...... ,,*f#hF,*#......#*.,, ,,**#+*,,.,,,*####'#.#*.,,* ,,* #.*,,....#####.#.##.,,*##..'.,,>#.,..*,,....#####.####o......,,, #..*#.*,,.,,,*#.......,,,.#.f#hG#.##.###.....#.. .>....#,....#,..##.#.##.#.# .f#hH.####.#.....)†..#.###...oo#*** ..#....#.#.#**,....#*** ..#.####,* #..,,,*..,,,***+f#hzJf#hULf#hUo.oo   orc wizardf#hf ****A magic dart appears from out of thin air!f#hJ....{f#h85----f#h'=7f#hf#h. _The magic dart hits you!f#hQ.,,*****,,,,,,*#......# *,,,* * .,,,,,,*,,,,,**#......# *...###* .,,***,*#......# *...... .,,*,*#......# *...... .,,*,*#..>...#*#...... .,,*,,,,,.,,,,*#......#*.,, .,,**#+*,...,,*####'#.#*.,, .,,* #.*,.....#####.#.##f#hR.,, #***##..{o.,,#.,..*,.....#####.####. ##..*#.*,...,,*#.....o..#.#########.##.###.....#.. ..>.#,....#,..##.#.##.#.#.####.#.....)†..#.###...oo#***,.#....#.#.#**,....#***.#.####,* #..,,,*..,,,***f#hU,f#h&]Jo{f#h0^r7----==-f#h^ 8f#hQef#hLgf#h 3.,,*****,,,,,,*#......# *,,,* * ..,,,,,,*,,,,,**#......# *...###* ..,,***,*#******#......# *...... ..,,*,,,,..,,,,*#......# *...... <.,,*,,,,...,,,*#..>...#*#...... ..,,*,,,,....,,*#......#*. ..,,**#+*l....,*####'#.#*. ..,,* #.*......#####.#.##. ##***##..o{.#.,..*......#####.####.#..*#.*.....,*#.....of#h ..#.#########.##.###.....#...>.#,....#,..##.#.##.#.#.####.#.....)†..#.###...oo#*** l   iguana (asleep).#....#.#.#**,....#***.#.####,* #..,,,*..,,,f#hg f#hh noo   orc wizardf#hn @-9f#hU f#h Z _An iguana comes into view.f#h ,,*****,,,,,,*#......# *,,,* *, .,,,,,,*,,,,,**#......# *...###*, .,,***,*#******#......# *......, .,,*,,,,..,,,,*#......# *......, .,,*,,,,...,,,*#..>...#*#......, .,,*,,,,....,,*#......#*., .,,**#+*l....,*####'#.#*.f#h , .,,* #.*......#####.#.##., #***##.,.o{.,.,..*......#####o####.,..*#.*.....,*#.....o.,#.#########.##.###.....#..,>.#,....#,.,##.#.##.#.#,####.#.....)†..#.###...oo#***, o   orc wizardf#h #....#.#.#**,....#***,#.####,* #..,,,*..,,,*f#hմ f#h ,*f#h }  The orc wizard gestures at you while chanting.f#h ,f#h {@....o{'f#h =80Magic DartConf Breath+ f#h% f#h' Q _You are confused.f#hBf#ho.o...8=-1f#hf#hL2 _You bump into the rock wall.f#h,,*****,,,,,,*#......# *,,,* *, ,,,,,,*,,,,,**#......# *...###*, ,,***,*#******#......# *......, ,,*,,,,..,,,,*#......# *......, ,,*,,,,...,,,*#..>...#*#......, f#h@,,*,,,,....,,*#......#*.,,* ,,**#+*l....,*####'#.#*.,,* ,,* #.*......#####.#.##.,,* ***##.,.o.o..'.,,>.,..*......#####.####., #..*#.*.....,*#.......,#.#########.##.###.....#.., .>.f#h#,....#,.,##.#.##.#.#,####.#.....)†..#.###...oo#***,#....#.#.#**,....#***,#.####,* #..,,,*..,,,***+f#h<f#h|g  The orc wizard gestures at you while chanting.f#h%f#h>/f#h0f#h8;o.f#h]9.=2f#h4@f#hJA _The magic dart hits you but does no damage.f#h*Yoo4.0 (1.4 _You miss the orc wizard. The orc wizard barely misses you.f#hL4f#haMf#h4PY _You're too confused to cast spells.f#hf#h"d9=50f#hf#h|u _You bump into the rock wall. The orc warrior barely misses you.f#hK f#hlL f#hfP f#h?R F _Unknown command.f#h _You're too confused to cast spells.f#hI@  You bump into the rock wall.  You feel less confused.f#hJB|1---=6Magic Dartf#h$YZ _The orc warrior hits you with a +0 dire flail!f#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h,,*****,,,,,,*#......# *,,,* *,, corvidae the Conjurer ,,,,,,*,,,,,**#......# *...###*,, Red Draconian of Makhleb *..... ,,***,*#******#......# *......,,, Health: 51/66 ==================------ f#h,,*,,,,..,,,,*#......# *......,,, Magic: 12/14 ====================---- ,,*,,,,...,,,*#..>...#*#......,,, AC: 7Str: 12 ,,*,,,,....,,*#......#*.......,,* EV: 12Int: 21 ,,**#+*l....,*####'#.#*.......,,* SH: 0Dex: 10 ,,* #.*......#####.#.##.......,,* XL:  8 Next: 69% Place: Dungeon:6 ***##.,.........@oo...'.......,,> Noise: ==-------  Time: 6686.0 (0.0) ##.,..*......#####.####.......,,, u) +2 war axe of Awkwardness {flame, Str+3 #..*#.*.....,*#...............,,, Cast: Magic Dart ....#.#########.##.###.....#..,,, Breath+ .>...................#,....#,.,,, ....##.########.##.#.......#,,,,, o   orc warrior ..####.#.....)†.f#h.#.###...oo#***,, o   orc wizard ..#....#.#########.#**,....#***,, ..#.####,******* #..,,,*..,,,***+Casting: Magic Dart [m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (78%  to hit)f#h,,*****,,,,,,*#......# *,,,* *,, corvidae the Conjurer ,,,,,,*,,,,,**#......# *...###*,, Red Draconian of Makhleb *..... ,,***,*#******#......# *......,,, Health: 51/66 ==================------ ,,*,,,,..,,,,*#......# *......,,, Magic: 12/14 ====================---- ,,*,,,,...,,,*#..>...#*#......,,, AC: 7Str: 12 ,,*,,,,....,,*#......#*.......,,* EV: 12Int: 21 ,,**#+*l....,*####'#.#*.......,,* SH: 0Dex: 10 ,,* #.*......#####.#.##.......,,* XL:  8 Next: 69% Place: Dungeon:6 f#h!***##.,.........@****.'.......,,> Noise: ==-------  Time: 6686.0 (0.0) ##.,..*......#####.####.......,,, u) +2 war axe of Awkwardness {flame, Str+3 #..*#.*.....,*#...............,,, Cast: Magic Dart ....#.#########.##.###.....#..,,, Breath+ .>...................#,....#,.,,, ....##.########.##.#.......#,,,,, o   orc warrior ..####.#.....)†..#.###...oo#***,, o   orc wizard ..#....#.#########.#**,....#***,, ..#.####,******* #..,,,*..,,,***+Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (78%  to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior but does no damage.  The searing ray hits the orc wizard.f#hAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (78%  f#hto hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior but does no damage.izard.  The orc wizard is moderately wounded.f#hۺ oo..oo   orc (wandering)(Press . to maintain the ray.)  An orc comes into view. It is wielding a +0 short sword.f#hb{7.0 (1Ray Breath+ f#hf#hY _The orc warrior closely misses you.f#hp ****The searing ray hits the orc warrior but does no damage.  The searing ray hits the orc wizard but does no damage.f#h=w  The orc wizard is moderately wounded. oo..o.oThe orc shouts!f#hF44--=8+ Breath+ f#h;f#h D _The orc warrior hits you with a +0 dire flail!f#hw ****The searing ray misses the orc warrior. The searing ray hits the orc wizard.f#hm f#hy  oo..o.  The orc wizard is heavily wounded.3---1----9++ Breath+ f#h 8{f#h D _The orc warrior hits you with a +0 dire flail.f#hdb **** The searing ray misses the orc warrior. The searing ray hits the orc wizard.f#hm  The orc wizard is almost dead.f#hB oo...  You finish channelling your searing ray.f#hT----90f#hf#hX _The orc warrior barely misses you.f#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hz,,*****,,,,,,*#......# *,,,* *,, corvidae the Conjurer ,,,,,,*,,,,,**#......# *...###*,, Red Draconian of Makhleb *..... ,,***,*#******#......# *......,,, Health: 43/66 ===============--------- ,,*,,,,..,,,,*#......# *......,,, Magic: 9/14===============--------- ,,*,,,,...,,,*#..>...#*#......,,, AC: 7Str: 12 ,,*,,,,....,,*#......#*.......,,* EV: 12Int: 21 ,,**#+*l....,*####'#.#*.......,,* SH: 0Dex: 10 ,,* #.*......#####{#.##.......,,* XL:  8 Next: 69% Place: Dungeon:6 ***##.,.........@oo...'.......,,> Noise: =--------  Time: 6690.0 (0.0) ##.,..*......#####.####.......,,, u) +2 war axe of Awkwardness {flame, Str+3 #..*#.*.....,*#......f#h4.........,,, Cast: Magic Dart ....#.#########.##.###.....#..,,, Breath+ .>...................#,....#,.,,, ....##.########.##.#.......#,,,,, o   orc warrior ..####.#.....)†..#.###...oo#***,, o   orc wizard ..#....#.#########.#**,....#***,, ..#.####,******* #..,,,*..,,,***+Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (78%  to hit)f#h5 `,,*****,,,,,,*#......# *,,,* *,, corvidae the Conjurer ,,,,,,*,,,,,**#......# *...###*,, Red Draconian of Makhleb *..... ,,***,*#******#......# *......,,, Health: 43/66 ===============--------- ,,*,,,,..,,,,*#......# *......,,, Magic: 9/14===============--------- ,,*,,,,...,,,*#..>...#*#......,,, AC: 7Str: 12 ,,*,,,,....,,*#......#*.......,,* EV: 12f#h Int: 21 ,,**#+*l....,*####'#.#*.......,,* SH: 0Dex: 10 ,,* #.*......#####{#.##.......,,* XL:  8 Next: 69% Place: Dungeon:6 ***##.,.........@****.'.......,,> Noise: =--------  Time: 6690.0 (0.0) ##.,..*......#####.####.......,,, u) +2 war axe of Awkwardness {flame, Str+3 #..*#.*.....,*#...............,,, Cast: Magic Dart ....#.#########.##.###.....#..,,, Breath+ .>...................#,....#,.,,, ....##.########.##.#.......#,,,,, o   orc warrior ..####.#.....)†..#.###...oo#***,, o   orc wizard ..#....#.#########.#**,....#***,, ..#.####,*******#h& d39;49m #..,,,*..,,,***+Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (78%  to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is lightly wounded.f#h\ RAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (78%  to hit)  You focus your ray upon the orc warrior.  The searing ray hitsorc warrior is lightly wounded.  The searing ray misses the orc wizard.f#hZ$ B oo..oo   orc(Press . to maintain the ray.)f#h% 4==1.0 (1Ray Breath+ f#h+ f#h1 Y _The orc warrior closely misses you.f#h3.(Press . to maintain the ray.) _The orc warrior closely misses you.searing ray hits the orc warrif#h/or.  The orc warrior is moderately wounded.The searing ray hits the orc wizard!  You kill the orc wizard!f#h<**** o   orcf#h,f#hy .o)...  Makhleb accepts your kill.5-712+ Breath+ f#hf#h)Y _The orc warrior closely misses you.f#hMakhleb accepts your kill. _The orc warrior closely misses you.arrior but does no damage.  The orc warrior is moderately wounded.The searing ray hits something.  Makhleb accepts your kill.f#h ****Reactivating autopickup.f#hOf#hYo)..oo   orcf#h\, 8---43++ Breath+ _You feel a bit more experienced. The orc warrior barely misses you.f#h^bf#hMdm _Your Conjurations skill increases to level 7!f#h!J >****f#h   The searing ray misses the orc warrior. oo...  You finish channelling your searing ray.---4 _The orc warrior misses you.f#h  f#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h ,,*****,,,,,,*#......# *,,,* *,, corvidae the Conjurer f#hs ,,,,,,*,,,,,**#......# *...###*,, Red Draconian of Makhleb *..... ,,***,*#******#......# *......,,, Health: 44/66 ================-------- ,,*,,,,..,,,,*#......# *......,,, Magic: 6/15=========--------------- ,,*,,,,...,,,*#..>...#*#......,,, AC: 7Str: 12 ,,*,,,,....,,*#......#*.......,,* EV: 12Int: 21 ,,**#+*l....,*####'#.#*.......,,* SH: 0Dex: 10 ,,* #.*......#####.#.##.......,,* XL:  8 Next: 74% Place: Dungeon:6 ***##.,.........@oo...'.......,,> Noise: =--------  Time: 6694.0 (0.0) ##.,..*......#####.####.......,,, u) +2 war axe of Awkwardness {flame, Str+3 #..*#.*.....,*#...............,,, Cast: Magic Dart ....#.#f#h ########.##.###.....#..,,, Breath+ .>...................#,....#,.,,, ....##.########.##.#.......#,,,,, o   orc warrior ..####.#.....)†..#.###...oo#***,, o   orc ..#....#.#########.#**,....#***,, ..#.####,******* #..,,,*..,,,***+Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (moderately wounded, 78% to hit)f#h r,,*****,,,,,,*#......# *,,,* *,, corvidae the Conjurer ,,,,,,*,,,,,**#......# *...###*,, Red Draconian of Makhleb *..... ,,***,*#******#......# *......,,, Health: 44/66 ================-------- ,,*,,,,..,,,,*#......# *......,,, Magic: 6/15=========--------------- ,,*,,,,...,,,*#..>...#*#......,,, AC: 7Str: 12 ,,*,,,,....,,*#......#*.......,,* EV: 12Int: 21 ,,**#+*l....,*####'#.#*.......,,* SH: 0Dex: 10 f#hX ,,* #.*......#####.#.##.......,,* XL:  8 Next: 74% Place: Dungeon:6 ***##.,.........@****.'.......,,> Noise: =--------  Time: 6694.0 (0.0) ##.,..*......#####.####.......,,, u) +2 war axe of Awkwardness {flame, Str+3 #..*#.*.....,*#...............,,, Cast: Magic Dart ....#.#########.##.###.....#..,,, Breath+ .>...................#,....#,.,,, ....##.########.##.#.......#,,,,, o   orc warrior ..####.#.....)†..#.###...oo#***,, o   orc ..#....#.#########.#**,....#***,, ..#.####,******* #..,,,*..,,,***+Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (modef#h rately wounded, 78% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is moderately wounded.f#hOSFoo..  f#h"T(moderately wounded, 78% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is moderately wounded.  The searing ray misses the orc.  (Press . to maintain the ray.)f#hX33----7===5.0 (1Ray Breath+ f#h/^f#h2`D _The orc warrior hits you with a +0 dire flail!f#hT(Press . to maintain the ray.) _The orc warrioryou with a +0 dire flail!  The searing ray hits the orc warrior.  The orc warrior is heavily wounded.The searing ray hits the orc! f#h5 You kill the orc!f#h P****f#h o)..  Makhleb accepts your kill.f#hϐ6--6+ Breath+ f#hof#hQ _The orc warrior misses you.f#h_^ N ****f#h3_ U The searing ray hits the orc warrior.f#hi m o)..  f#h: UThe orc warrior is severely wounded.f#h --7++ Breath+ f#h f#h, Y _The orc warrior closely misses you.f#h ****The searing ray hits the orc warrior but does no damage.f#hwW o)..  The orc warrior is severely wounded.You finish channelling your searing ray.f#h`X----5-8f#h]f#h_D _The orc warrior hits you with a +0 dire flail.f#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h$f#hz,,*****,,,,,,*#......# *,,,* *,, corvidae the Conjurer ,,,,,,*,,,,,**#......# *...###*,, Red Draconian of Makhleb *..... ,,***,*#******#......# *......,,, Health: 33/66 ============------------ ,,*,,,,..,,,,*#......# *......,,, Magic: 3/15====-------------------- ,,*,,,,...,,,*#..>...#*#......,,, AC: 7Str: 12 ,,*,,,,....,,*#......#*.......,,* EV: 12Int: 21 ,,**#+*l....,*####'#.#*.......,,* SH: 0Dex: 10 f#hVT,,* #.*......#####.#.##.......,,* XL:  8 Next: 74% Place: Dungeon:6 ***##.,.........@o)...'.......,,> Noise: ==-------  Time: 6698.0 (0.0) ##.,..*......#####.####.......,,, u) +2 war axe of Awkwardness {flame, Str+3 #..*#.*.....,*#...............,,, Cast: Magic Dart ....#.#########.##.###.....#..,,, Breath+ f#h%.>...................#,....#,.,,, ....##.########.##.#.......#,,,,, o   orc warrior ..####.#.....)†..#.###...oo#***,, f#h ..#....#.#########.#**,....#***,, ..#.####,******* #..,,,*..,,,***+Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h<iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (severely wounded, 78% to hit)f#h=w,,*****,,,,,,*#......# *,,,* *,, corvidae the Conjurer ,,,,,,*,,,,,**#......# *...###*,, Red Draconian of Makhleb *..... ,,***,*#******#......# *......,,, Health: 33/66 ============------------ f#hA,,*,,,,..,,,,*#......# *......,,, Magic: 3/15====-------------------- ,,*,,,,...,,,*#..>...#*#......,,, AC: 7Str: 12 ,,*,,,,....,,*#......#*.......,,* EV: 12Int: 21 ,,**#+*l....,*####'#.#*.......,,* SH: 0Dex: 10 ,,* #.*......#####.#.##.......,,* XL:  8 Next: 74% Place: Dungeon:6 ***##.,.........@****.'.......,,> Noise: ==-------  Time: 6698.0 (0.0) ##.,..*......#####.####.......,,, u) +2 war axe of Awkwardness {flame, Str+3 #..*#.*.....,*#...............,,, Cast: Magic Dart ....#.#########.##.###.....#..,,, Breath+ f#hS.>...................#,....#,.,,, ....##.########.##.#.......#,,,,, o   orc warrior ..####.#.....)†..#.###...oo#***,, ..#....#.#########.#**,....#***,, ..#.####,******* #..,,,*..,,,***+Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (severely wounded, 78% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.f#hzxo)..: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail  (severely wounded, 78% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is severely wounded.  (Press . to maintain the ray.)4==9.0 (1Ray Breath+ f#h"~f#h́X _The orc warrior barely misses you.f#hjx :  The searing ray hits the orc warrior!  You kill the orc warrior!Makhleb accepts your kill.****f#h\ )).. 6=3--8700Magic Dart+ Breath++ _You feel better.  You feel power welling in your lungs.f#h f#h e _Your Axes skill increases to level 1!f#hf#h;****f#h>))..f#h7=----1++ Breath++ f#h_f#hRf#hf#hxl>****f#h>))..f#hn2---2f#h?f#h[ > _You finish channelling your searing ray.f#hE*****,,,,,,*#......# *,,,* *,*,,,,,**#......# *...###*, ,***,*#******#......# *......, ,*,,,,..,,,,*#......# *......, ,*,,,,...,,,*#..>...#*#......, ,*,,,,....,,*#......#*.,,* ,**#+*l....,*####'#.#*.,,* * #.*......#####.#.##.,,*##.,.)...'.,,>* #.,..*......#####.####.,,,* ..*#.*.....,*#.......,,,*#.#.##.###.....#.., >....#,....#,.,##.#.##.#.#, .####.#.....)†..#.###...oo#***, .#....#.#.#**,....#***, .#.####,* #..,,,*..,,,***+*f#hf#hOR3=3f#hf#h+  f#hThings that are here: _a +0 dire flail; a +0 chain mailf#h h*****,,,,,,*#......# *,,,* *,*,,,,,**#......# *...###*, ***,*#******#......# *......, *,,,,..,,,,*#......# *......, *,,,,...,,,*#..>...#*#......, *,,,,....,,*#......#*.,,* **#+*l....,*####'#.#*.,,* * #.*......#####.#.##.f#h ,,** ##.,.)@...'.,,>* .,..*......#####.####.,,,* *#.*.....,*#.......,,,*#.#.##.###.....#.., .....#,....#,.,##.#.##.#.#, ####.#.....)†..#.###...oo#***, #....#.##.#**,....#***, #.####,* #..,,,*..,,,***+*,f#h9 f#hu I84 _f#h, f#h/ _Items here: ))) [[ †††.f#h,,,,,,*#......# *,,,* *,*,,,,,**#......# *...###*,,*#******#......# *......, ,,,,..,,,,*#......# *......, ,,,,...,,,*#..>...#*#......, ,,,,....,,*#......#*.,,* *#+*l....,*####'#.#*.......,,* *  #.*......#####.#.##.,,** * ##.,.))@..'.,,>* * ,..*......#####.####.,,,* * *#.*.....,*#...............,,,* .#.##.##.###.....#..,........#,....#,., .##.########.##.#.#,.#.....)†..#.###...oo#***, ....#.##f#h [m.#**,....#***, .####,* #..,,,*..,,,***+*,f#hf#ho4===5 _f#hq%f#h`(f#h%*,,,,,,*#......# *,,,* *,*,,,,,**#......# *...###**,*#******#......# *...... *,,,,..,,,,*#......# *...... *,,,,...,,,*#..>...#*#...... *,,,,....,,*#......#*.,, *f#h*#+*l....,*####'#.#*.......,,* * #.*......#####.#.##.,,** *##.,.)@...'.,,>* .,..*......#####.####.,,,* .*#.*.....,*#...............,,, ..#.##.##.###.....#...........#,....#,. ..##.########.##.#.##.#.....)†..#.###...oo#*** #....#.##.#**,....#*** #.####,* #..,,,*..,,,***+*f#hKf#h@&6f#hpf#h; _Items here: ))) [[ †††.f#h f#h3 Pick up what? 38/52 slots (_ for help) Hand Weapons (select all with ))f#h# a - a +0 dagger  b - a +0 dagger  c - a +0 short sword Armour (select all with [)  d - a +0 robe  e - a +2 robe of fire resistance Carrion an orc corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]f#hC f#hK f#hR *****,,,,,,*#......# *,,,* *,,,, corvidae the Conjurer ,,,,*,,,,,**#......# *...###*,,,, Red Draconian of Makhleb *..... f#hS 8***,*#******#......# *......,,,,, Health: 38/66 =============----------- *,,,,..,,,,*#......# *......,,,,, Magic: 4/15======------------------ *,,,,...,,,*#..>...#*#......,,,,, AC: 7Str: 12 *,,,,....,,*#......#*.......,,*** EV: 12Int: 21 **#+*l....,*####'#.#*.......,,*SH: 0f#h`T Dex: 10 * #.*......#####.#.##.......,,** XL:  8 Next: 84% Place: Dungeon:6 *##.,..........)@...'.......,,>* Noise: ---------  Time: 6706.0 (0.0) .,..*......#####.####.......,,,* u) +2 war axe of Awkwardness {flame, Str+3 .*#.*.....,*#...............,,,** Cast: Magic Dart ..#.#########.##.###.....#..,,,,, Breath++ f#hU ...................#,....#,.,,,,, ..##.########.##.#.......#,,,,,,,  ####.#.....)†..#.###...oo#***,,,,  #....#.#########.#**,....#***,,,,  #.####,******* #..,,,*..,,,***+*,  _You finish channelling your searing ray.  Things that are here: _a +0 dire flail; a +0 chain mail _Items here: ))) [[ †††. f#hU _Items here: ))) [[ †††.  Okay, then.f#h\ f#hb f#hf f#h/i . _f#hf#h*f#hf#hf#hf#h*****,,,,,,*#......# *,,,* *,,,, corvidae the Conjurer ,,,,*,,,,,**#......# *...###*,,,, Red Draconian of Makhleb *..... ***,*#******#......# *......,,,,, Health: 38/66 =============----------- f#hA*,,,,..,,,,*#......# *......,,,,, Magic: 4/15======------------------ *,,,,...,,,*#..>...#*#......,,,,, AC: 7Str: 12 *,,,,....,,*#......#*.......,,*** EV: 12Int: 21 **#+*l....,*####'#.#*.......,,*SH: 0Dex: 10 * #.*......#####.#.##.......,,** XL:  8 Next: 84% Place: Dungeon:6 *##.,..........)@...'.......,,>* Noise: ---------  Time: 6706.0 (0.0) .,..*......#####.####.......,,,* u) +2 war axe of Awkwardness {flame, Str+3 .*#.*.....,*#...............,,,** Cast: Magic Dart ..#.#########.##.###.....#..,,,,, Bref#h >ath++ ...................#,....#,.,,,,, ..##.########.##.#.......#,,,,,,,  ####.#.....)†..#.###...oo#***,,,,  #....#.#########.#**,....#***,,,,  #.####,******* #..,,,*..,,,***+*, Things that are here: _a +0 dire flail; a +0 chain mail _Items here: ))) [[ †††. _Items here: ))) [[ †††. _Okay, then.Okay, then.f#h,f#hf#hp f#h&. _f#h f#h f#h f#hI f#hE 9=5==f#h f#h `6===f#h f#ho f#h f#h f#h 7===f#h :40f#hB )=f#h f#h} 8===f#hz f#h ,f#h f#h$ V19f#ho% G===f#hT* f#h, f#hX- f#h. f#h02 10/15====f#h3 f#h7 j2=f#h9 f#h= 1===f#h? f#hOC ,f#hD f#hFI 3=2===f#h7J f#hAL 93f#hL G===f#hM f#hO ,f#hqP f#hT f#hU f#hU c4===f#hW f#ho_ j4=f#h` f#h@x U _a +0 dire flail; a +0 chain mail _Items here: ))) [[ †††. _Okay, then. _You start resting.f#ht 24.0 (18.0)5====5.0 (19 _Magic restored.f#hT 4f#h f#hM ,f#h f#h@# 5=f#h$ f#h ( f#h( ;==f#hB* f#h. f#h. :6f#h0 f#h5 f#h5 f#h6 f#hC 47=f#hAG ,f#h(H f#h"J ,f#hJ f#hM f#hN Q8=f#hN f#hMQ ,f#hKT f#hj 950=f#hnl f#ht nf#hv f#h| 1=f#h Bf#hن ,f#h f#h݋ <2f#h f#hߑ ,f#h. f#hؕ ,f#hD f#h ,f#h f#h f#h# L3=f#hʠ f#h ,f#h f#h ,f#h f#h 94f#h 3=f#h f#h! ,f#h f#h f#hG f#h f#h f#h L5=f#h` f#hn ,f#h< f#hU ,f#h f#h f#h O6=f#h f#h f#h f#h f#h ,f#h f#h! ,f#h f#h <7f#hX f#h ,f#h f#h0 ,f#h f#h f#h L8=f#h ^9=f#hn Bf#h7# 60f#h) ,f#h* f#h. 91f#h/ )=f#h0 f#h54 ,f#h6 f#hK: ,f#h< f#hS? f#h? f#hUA f#hD f#h`E V2=f#hG f#hJ ,f#hL f#hkP ,f#hQ f#hU <3f#heW f#h$[ ,f#h\ f#h` ,f#hNb f#hf b4=f#hkh f#h/k ,f#hl f#hun ,f#hWo f#hxr f#hr V5=f#hs f#hw ,f#hy f#h| ,f#h} f#h ,f#h! f#hԫ  _You start resting.94.0 (66=5.0 (70 _HP restored.f#h 1 y,*****,,,,,,*#......# *,,,* *f#h42 ,*,,,,,**#......# *...###* ,***,*#******#......# *...... ,*,,,,..,,,,*#......# *...... ,*,,,,...,,,*#..>...#*#...... ,*,,,,....,,*#......#*.,, ,**#+*l....,*####'#.#*.,,* ,* #.*......#####.#.##.,,** **##.,.@)...'.,,>* #.,..*......#####.####.,,,* ..*#.*.....,*#.......,,,.#.#.##.###.....#.. >.....#,....#,..##.#.##.#f#h63 ).# .####.#.....)†..#.###...oo#*** .#....#.##.#**,....#*** .#.####,* #..,,,*..,,,***+*f#h| G6.0 (1.0)f#h9 f#h=  f#hʈ  Things that are here: _a +0 dire flail; a +0 chain mailf#hǵc,*****,,,,,,*#......# *,,,* *,*,,,,,**#......# *...###* ,,***,*#******#......# *...... ,,*,,,,..,,,,*#......# *...... ,,*,,,,...,,,*#..>...#*#...... ,,*,,,,....,,*#......#*.,, ,,**#+*l....,*####'#.#*.,,* ,,* #.*......#####.#.##.,,*##.,))...'.,,>#.,..*......#####.####.,,, #..*#.*.....,*#.......,,,.#.#.##.###.....#.. .>....#,....#,..##.#.##.#.# ..####.#.....)†..#.###...oo#*** ..#....#.#.#**,....#*** ..#.####,* #..,,,*..,,,***+f#h{f#hK-7 _f#hf#h:f#hp9.,,*****,,,,,,*#......# *,,,* * .,,,,,,*,,,,,**#......# *...###* .,,***,*#******#......# *...... .,,*,,,,..,,,,*#......# *...... .,,*,,,,...,,,*#..>...#*#...... .,,*,,,,....,,*#......#*.,, .,,**#+*l....,*####'#.#*.,, .,,* #.*......#####.#.##.,, #***##.,.))...'.,,#.,..*......#####.####. ##..*#.*.....,*#.......#.#########.##.###.....#.. ..>.#,....#,..##.#.##.#.#.####.#.....)†..#.###...oo#***.#....#.#.#**,....#***.#.####,* #..,,,*..,,,***f#hxf#h|&8f#hǃf#hlf#hrV.,,*****,,,,,,*#......# *,,,* * ..,,,,,,*,,,,,**#......# *...###* ..,,***,*#******#......# *...... ..,,*,,,,..,,,,*#......# *...... <.,,*,,,,...,,,*#..>...#*#...... ..,,*,,,,....,,*#......#*. ..,,**#+*l....,*####'#.#*. ..,,* #.*......#####.#.##. ##***##.,.))...'.#.,..*......#####.####.#..*#.*.....,*#..#.#########.##.###.....#...>.#,....#,..##.#.##.#.#l   iguana (asleep).####.#.....)†..#.###...oo#***.#....#.#.#**,....#***.#.####,* #..,,,*..,,,**f#h4f#hW=9Magic Dartf#hf#h~f#hE .,,*****,,,,,,*#......# *,,,* .,,,,,,*,,,,,**#......# *...###f#hK N.,,***,#######*#......# *.......,,*,,,.......*#......# *...... .<.,,*....*#..>...#*#.......,,*...*#......#*..,,**#+#l.....*####'#.#*..,,* #.#......#####.#.##.#***##..))...'.#.,..#......#####.####f#hO .#..*#.#......*#..#.#########.##.###.....#...>.#,....#,..##.#.##.#.#.####.#.....)†..#.###...oo#.#....#.#.#**,....#.#.####,* #..,,,*..,,,f#h f#h8 (800f#hV f#h f#hd .,,*****,,,,,,*#......# *,,,*.,,,,,,*,,,,,**#......# *... #...,,***.###......# * #...,,*.##......# * #.<.,,*.##..>...#*# #...,,*,,s.##......#* #...,,**#+#l.....#####'#.#* #...,,* #.#......#####.#.## .###***##.))...' .#####.,..#......#####.#### .####..*#.#......##.#.###.##.###.....#.>.#,....#,.##.#.##.#.#, s   scorpion (asleep).####.#.....)†..#.###...oo#* l   iguana (asleep).#....#.#.#**,....#.#.####,* #..,,,*..,,,f#hin <1f#hv f#hz [ _A scorpion comes into view.f#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h9&$f#ha'....,,*****,,,,,,*#......# *,,,*  corvidae the Conjurer ....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 66/66 ======================== #...,,*,,........##......# *..... Magic: 14/15 ======================-- #.<.,,*,,........##..>...#*#..... AC: 7Str: 12 #...,,*,,s.......##......#*...... EV: 12Int: 21 #...,,**#+#l*....#####'#.#*...... SH: 0Dex: 10 #...,,* #.#..**..#####.#.##...... XL:  8 Next: 84% Place: Dungeon:6 .###***##......*@....))...'...... Noise: ---------  Time: 6801.0 (0.0) f#h(:.#####.,..#......#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#......##.............. Cast: Magic Dart ........#.#########.##.###.....#. Breath++ .....>...................#,....#, ........##.########.##.#.......#, s   scorpion (asleep) ......####.#.....)†..#.###...oo#* l   iguana (asleep) ......#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,, _A scorpion comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)f#h ....,,*****,,,,,,*#......# *,,,* corvidae the Conjurer ....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 66/66 ======================== #...,,*,,........##......# *..... Magic: 14/15 ======================-- #.<.,,*,,........##..>...#*#..... AC: 7Str: 12 #...,,*,,s.......##......#*...... EV: 12f#hHInt: 21 #...,,**#+#l*....#####'#.#*...... SH: 0Dex: 10 #...,,* #.#..**..#####.#.##...... XL:  8 Next: 84% Place: Dungeon:6 .###***##......*@....))...'...... Noise: ---------  Time: 6801.0 (0.0) .#####.,..#......#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#......##.............. Cast: Magic Dart ........#.#########.##.###.....#. Breath++ .....>...................#,....#, ........##.########.##.#.......#, s   scorpion (asleep) ......####.#.....)†..#.###...oo#* l   iguana ......f#h`#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,,Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana but does no damage.f#hf#h,f#h.sl...swandering)f#h՚3=2.0 (1f#h.f#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana but does no damage. _The iguana hisses angrily.f#hո  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hQ| ....,,*****,,,,,,*#......# *,,,*  corvidae the Conjurer f#h6} 5....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 66/66 ======================== #...,,*,,........##......# *..... Magic: 13/15 ====================---- #.<.,,*,,........##..>...#*#..... AC: 7Str: 12 #...,,*,,........##......#*...... EV: 12Int: 21 #...,,**#+#sl*...#####'#.#*...... SH: 0Dex: 10 #...,,* #.#...**.#####.#.##...... XL:  8 Next: 84% Place: Dungeon:6 f#h} .###***##.......@....))...'...... Noise: =--------  Time: 6802.0 (0.0) .#####.,..#......#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#......##.............. Cast: Magic Dart ........#.#########.##.###.....#. Breath++ .....>...................#,....#, f#h~ ........##.########.##.#.......#, s   scorpion (wandering) ......####.#.....)†..#.###...oo#* l   iguana ......#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,, _The iguana hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)f#h. M....,,*****,,,,,,*#......# *,,,* corvidae the Conjurer ....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 66/66 ======================== #...,,*,,........##......# *..... Magic: 13/15 ====================---- #.<.,,*,,........##..>...#*#..... AC: 7Str: 12 f#h/ #...,,*,,........##......#*...... EV: 12Int: 21 #...,,**#+#sl*...#####'#.#*...... SH: 0Dex: 10 #...,,* #.#...**.#####.#.##...... XL:  8 Next: 84% Place: Dungeon:6 .###***##.......@....))...'...... Noise: =--------  Time: 6802.0 (0.0) .#####.,..#......#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#......##.............. Cast: Magic Dart ........#.#########.##.###.....#. Breath++ .....>...................#,....#, ........##.########.##.#.......#, s   scorpion (wandering) ......####.#.....)f#h0 [40m†..#.###...oo#* l   iguana ......#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,, _The iguana hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)f#h̰ f#h f#h ...sl..sf#h Z4==3.0 (1f#h& f#hQ $  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (100% to hit) _The magic dart hits the iguana but does no damage.f#h*  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h....,,*****,,,,,,*#......# *,,,*  corvidae the Conjurer f#h3....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 66/66 ======================== #...,,*,,........##......# *..... Magic: 13/15 ====================---- #.<.,,*,,........##..>...#*#..... AC: 7Str: 12 #...,,*,,........##......#*...... EV: 12Int: 21 #...,,**#+#......#####'#.#*...... SH: 0Dex: 10 #...,,* #.#.sl*..#####.#.##...... XL:  8 Next: 84% Place: Dungeon:6 f#hFm.###***##......*@....))...'...... Noise: =--------  Time: 6803.0 (0.0) .#####.,..#......#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#......##.............. Cast: Magic Dart ........#.#########.##.###.....#. Breath++ .....>...................#,....#, ........##.########.##.#.......#, s   scorpion ......####.#.....)†..#.###...oo#* l   iguana ......#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,, f#hH _The magic dart hits the iguana but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)f#hkYg....,,*****,,,,,,*#......# *,,,* corvidae the Conjurer ....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 66/66 ======================== #...,,*,,........##......# *..... Magic: 13/15 ====================---- f#hZ#.<.,,*,,........##..>...#*#..... AC: 7Str: 12 #...,,*,,........##......#*...... EV: 12Int: 21 #...,,**#+#......#####'#.#*...... SH: 0Dex: 10 #...,,* #.#.sl*..#####.#.##...... XL:  8 Next: 84% Place: Dungeon:6 .###***##......*@....))...'...... Noise: =--------  Time: 6803.0 (0.0) .#####.,..#......#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#......##.............. Cast: Magic Dart ........#.#########.##.###.....#. Breath++ .....>.....f#h]..............#,....#, ........##.########.##.#.......#, s   scorpion ......####.#.....)†..#.###...oo#* l   iguana ......#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,,Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)  The magic dart hits the iguana.f#h,f#h m...sl.f#hI+4.0 (1f#hf#hzMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.f#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h....,,*****,,,,,,*#......# *,,,*  corvidae the Conjurer ....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 66/66 ======================== f#h/#...,,*,,........##......# *..... Magic: 11/15 =================------- #.<.,,*,,........##..>...#*#..... AC: 7Str: 12 #...,,*,,........##......#*...... EV: 12Int: 21 #...,,**#+#......#####'#.#*...... SH: 0Dex: 10 #...,,* #.#......#####.#.##...... XL:  8 Next: 84% Place: Dungeon:6 .###***##....sl*@....))...'...... Noise: =--------  Time: 6804.0 (0.0) .#####.,..#......#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#......##.............. Cast: Magic Dart ........#.#########.##.###.....#. Breath++ .....>...................#,....#, ........##.########.##.#.......#, s  f#h  scorpion ......####.#.....)†..#.###...oo#* l   iguana ......#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,, _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 83% to hit)f#hn ....,,*****,,,,,,*#......# *,,,* corvidae the Conjurer ....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 66/66 ======================== #...,,*,,........##......# *..... Magic: 11/15 =================------- #.<.,,*,,........##..>...#*#..... AC: 7Str: 12 #...,,*,,........##......#*...... EV: 12Int: 21 #...,,**#+#......#####'#.#*...... SH: 0Dex: 10 f#hkp #...,,* #.#......#####.#.##...... XL:  8 Next: 84% Place: Dungeon:6 .###***##...****@....))...'...... Noise: =--------  Time: 6804.0 (0.0) .#####.,..#......#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#......##.............. Cast: Magic Dart ........#.#########.##.###.....#. Breath++ .....>...................#,....#, ........##.########.##.#.......#, s   scorpion ......####.#.....)†..#.###...oo#* l   iguana ......#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,,Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: f#h q )[39;49man iguana (moderately wounded, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is severely wounded.The searing ray hits the scorpion!f#h_ Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is severely wounded.  The searing ray hits the scorpion!  The scorpion is heavily wounded.f#h f#h= ...ls2==f#h }=5.0 (1Ray Breath++ f#h f#h f _(Press . to maintain the ray.)f#h&N ****f#hOP The searing ray hits the iguana.f#h f#h ...l.sThe iguana is almost dead.f#h f#hN 957----f#h 1--6+ Breath++ f#h# f#h& + _The iguana bites you!f#h,  The searing ray hits the iguana!  You kill the iguana!****f#h-{ ....Makhleb accepts your kill.8=-----67++ Breath++  _The scorpion closely misses you. The scorpion misses you.f#hn  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hY....,,*****,,,,,,*#......# *,,,*  corvidae the Conjurer ....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 58/66 =====================--- #...,,*,,........##......# *..... Magic: 9/15==============---------- #.<.,,*,,........##..>...#*#..... AC: 7Str: 12 #...,,*,,........##......#*...... EV: 12Int: 21 #...,,**#+#......#####'#.#*...... SH: 0Dex: 10 f#h?#...,,* #.#......#####.#.##...... XL:  8 Next: 86% Place: Dungeon:6 .###***##.......@....))...'...... Noise: ==-------  Time: 6807.0 (0.0) .#####.,..#....s.#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#......##.............. Cast: Magic Dart ........#.#########.##.###.....#. Ray++ Breath++ .....>...................#,....#, ........##.########.##.#.......#, s   scorpion ......####.#.....)†..#.###...oo#* ......#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,, _The scorpion closely misses you. The scorpion misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpif#h Ron (heavily wounded, 81% to hit)f#hA m....,,*****,,,,,,*#......# *,,,* corvidae the Conjurer ....,,,,,,*,,,,,**#......# *...## Red Draconian of Makhleb *..... #...,,***.#########......# *..... Health: 58/66 =====================--- f#h̙ #...,,*,,........##......# *..... Magic: 9/15==============---------- #.<.,,*,,........##..>...#*#..... AC: 7Str: 12 #...,,*,,........##......#*...... EV: 12Int: 21 #...,,**#+#......#####'#.#*...... SH: 0Dex: 10 #...,,* #.#......#####.#.##...... XL:  8 Next: 86% Place: Dungeon:6 .###***##.......@....))...'...... Noise: ==-------  Time: 6807.0 (0.0) .#####.,..#....*.#####.####...... u) +2 war axe of Awkwardness {flame, Str+3 .####..*#.#...*..##.............. #h 33mCast: Magic Dart ........#.#########.##.###.....#. Ray++ Breath++ .....>...................#,....#, ........##.########.##.#.......#, s   scorpion ......####.#.....)†..#.###...oo#* ......#....#.#########.#**,....#* ......#.####,******* #..,,,*..,,,Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 81% to hit)  You focus your ray upon the scorpion.  The searing ray hits the scorpion but does no damage.f#h! )s.  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 81% to hit)  You focus your ray upon the scorpion.  The searing ray hits the scorpion but does no damage.  The scorpion is heavily wounded.  (Press . to maintain the ray.)f#h" e6-8.0 (1f#h* f#hm, . _The scorpion stings you.f#h H**f#hdC@s.f#hL}-9+ Breath++ f#hPNf#h[ _The searing ray misses the scorpion. The scorpion completely misses you.f#h ** The searing ray hits the scorpion.f#hgr9 s. The scorpion is almost dead.=10++ Breath++ f#hɃW _The scorpion stings you but does no damage.f#hI  The searing ray hits the scorpion.  You kill the scorpion!Makhleb accepts your kill.f#h/ **f#hъ †.  You can now unleash Makhleb's destructive might.f#h *7-8--921Magic Dartf#hQ f#h > _You finish channelling your searing ray.f#h4f#hf#hf#hO9==f#hJ #8=10/15====f#h ,f#hf#hx;1f#h^G===f#hf#hEf#hV9=f#hf#h( f#h l2===f#h!f#h?&,f#h'f#h+f#h,q603===f#h-f#h1j4===f#hq2f#hp3f#h9,f#h7;f#hVA5====f#hCf#hM _Magic restored.1=f#h%Pf#hZXf#h)^f#h?i|2===f#hkf#h@of#hof#hqf#hy,f#h~|f#hf#hW&3f#hgf#hrf#hKf#hf#hf#hKf#hf#hf#hE4=f#hf#h͝,f#hf#hɣf#hef#hf#hof#hV5=f#hӬf#h/,f#hf#hf#hTf#hf#hf#hf#hf#hf#hE6=f#hIf#hf#h$,f#h7f#h;f#hW,f#hf#hf#hMf#hf#h|f#h f#hf#hL:=f#hf#hf#ho,f#hf#hqf#h,f#hf#hf#hf#h<,f#hf#h,f#hf#hqf#h,f#hf#h1f#h",f#h#f#hT7f#h%< ************* *,,,,,,,,,,,, *,*********** *,* *,,,,,,, ################* *,****,*****, #######.........* *,,,,,,*####+............#####,,,,,,*# #.........@...#,,,,,**#-- #......#.##.....###.######### #......#.##...##Magic Dart ##.##.<..o#..........##..> '......#.##.....#..........##.... ##.##.....###+#......#####' o   orc (wandering) #......#+##.....* #.#......#####. f#h>#...#......#####*##............)) #...#......#####....#....†.#####.f#hKE052.0 (41.0)f#hNY.of#hTG--3.0 (42f#hef#hhq _An orc comes into view. It is wielding a +0 club.f#h$  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hI  corvidae the Conjurer ************* Red Draconian of Makhleb **.... *,,,,,,,,,,,, Health: 66/66 ======================== *,*********** Magic: 14/15 ======================-- *,* *,,,,,,, AC: 7Str: 12 ################* *,****,*****, EV: 12Int: 21 #######.........* *,,,,,,*####+ SH: 0Dex: 10 #...............#####,,,,,,*#.... XL:  8 Next: 92% Place: Dungeon:6 #...............@...#,,,,,**#.... Noise: ---------  Time: 6853.0 (0.0) #......#.##....*###.#########.... u) +2 war axe of Awkwardness {flame, Str+3 #......#.##....*#..........##.... Cast: #hKsmMagic Dart #......#.##.<.*.#..........##..>. Breath++ '......#.##...o.#..........##.... #......#.##.....###+#......#####' o   orc (wandering) #......#+##.....* #.#......#####. #...#......#####*##............)) #...#......#####....#....†.#####. _An orc comes into view. It is wielding a +0 club.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)f#h϶  corvidae the Conjurer ************* Red Draconian of Makhleb **.... *,,,,,,,,,,,, Health: 66/66 ======================== *,*********** Magic: 14/15 ======================-- *,* *,,,,,,, AC: 7Str: 12 ################* *,****,*****, EV: 12Int: 21 #######.........* *,,,,,,*####+ SH: 0Dex: 10 #...............#####,,,,,,*#.... XL:  8 Next: 92% Place: Dungeon:6 #...............@...#,,,,,**#.... Noise: ---------  Time: 6853.0 (0.0) #......#.##.....###.#########.... u) +2 war axe of Awkwardness {flame, Str+3 #......#.##.....#..........##.... Cast: Magic Dart #......#.###hb;49m.<...#..........##..>. Breath++ '......#.##...o.#..........##.... #......#.##.....###+#......#####' o   orc (wandering) #......#+##.....* #.#......#####. #...#......#####*##............)) #...#......#####....#....†.#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc!  You kill the orc! *,*   **#...*.#...>).#........ . .....)) † f#hψ...3=4.0 (1Magic Dartf#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc!  You kill the orc! _Makhleb accepts your kill.f#ho5==f#h~Bf#hf#hʉBf#hf#h,f#h,f#hQ==f#hf#hR  There is an escape hatch in the ceiling here.f#h>f#h _f#hf#h########.........# *,,,,,,*##...............#####,,,,,,##...................#,,,,,**##......#.##.....###.##########......#.##.....#..........#......#.##.<...#..........# #<...'......#.##...).#..........# ######......#.##.....###+#......# *<,,##......#+##@....# #.#......#- ***,##...#.F#####.....  *,##...#.####....#....†.#Magic Dart  *,##...#......####..##.#......#  *,##...#.##..........#.########  *,##...#.##.......>............ F   sky beast (wandering)  *,*##**#.##f#hb([37m..........##.#######  *,* #.##........####.#.....  *,######.##........#....#.#####f#hS61.0 (7.FF-2.0 (8 _A sky beast comes into view.f#h@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h ########.........# *,,,,,,* corvidae the Conjurer  ##...............#####,,,,,,* Red Draconian of Makhleb **....  ##...................#,,,,,** Health: 66/66 ========================  ##......#.##.....###.######## Magic: 14/15 ======================--  ##......#.##.....#..........# AC: 7Str: 12 ######......#.##.<...#..........# EV: 12Int: 21 #<...'......#.##...).#..........# SH: 0Dex: 10 ######......#.##.....###+#......# XL:  8 Next: 93% Place: Dungeon:6 *<,,##......#+##@....# #.#......# Noise: ---------  Time: 6862.0 (0.0)f#h ***,##...#..F***########......... u) +2 war axe of Awkwardness {flame, Str+3  *,##...#......#####....#....†.# Cast: Magic Dart  *,##...#......####..##.#......# Breath++  *,##...#.##..........#.########  *,##...#.##.......>............ F   sky beast  *,*##**#.##..........##.#######  *,* #.##........####.#.....)  *,######.##........#....#.##### _A sky beast comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (100% to hit)f#hM ########.........# *,,,,,,* corvidae the Conjurer##...............#####,,,,,,* Red Draconian of Makhleb **....##...................#,,,,,** Health: 66/66 ========================##......#.##.....###.######## Magic: 14/15 ======================--##......#.##.....#..........# AC: 7Str: 12 ######......#.##.<...#..........# EV: 12Int: 21 #<...'......#.##...).#..........# SH: 0Dex: 10 ######......#.##.....###+#......# XL:  8 Next: 93% Place: Dungeon:6 *<,,##......#+##@....# #.#......# Noise: f#h9---------  Time: 6862.0 (0.0) ***,##...#..F***########......... u) +2 war axe of Awkwardness {flame, Str+3*,##...#......#####....#....†.# Cast: Magic Dart*,##...#......####..##.#......# Breath++ *,##...#.##..........#.########*,##...#.##.......>............ F   sky beast*,*##**#.##..........##.#######*,* #.##........####.#.....)*,######.##........#....#.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (100% to hit)  The magic dart hits the sky beast.f#h  f#hb }.F..=3.0 (1f#h6- onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (100% to hit)  The magic dart hits the sky beast. _The sky beast is lightly wounded.f#h_  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h ########.........# *,,,,,,* corvidae the Conjurer  ##...............#####,,,,,,* Red Draconian of Makhleb **....  ##...................#,,,,,** Health: 66/66 ========================  ##......#.##.....###.######## Magic: 13/15 ====================----  ##......#.##.....#..........# AC: 7Str: 12 ######......#.##.<...#..........# EV: 12Int: 21 #<...'......#.##...).#..........# SH: 0Dex: 10 ######......#.##.....###+#......# XL:  8 Next: 93% Place: Dungeon:6 *<,,##......#+##@....# #.#......# Noise: =--------  Time:f#h[37m 6863.0 (0.0) ***,##...#...F**########......... u) +2 war axe of Awkwardness {flame, Str+3  *,##...#......#####....#....†.# Cast: Magic Dart  *,##...#......####..##.#......# Breath++  *,##...#.##..........#.########  *,##...#.##.......>............ F   sky beast  *,*##**#.##..........##.#######  *,* #.##........####.#.....)  *,######.##........#....#.##### _The sky beast is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 100% to hit)f#h.# ########.........# *,,,,,,* corvidae the Conjurer##...............#####,,,,,,* Red Draconian of Makhleb **....##...................#,,,,,** Health: 66/66 ========================##......#.##.....###.######## Magic: 13/15 ====================----##......#.##.....#..........# AC: 7Str: 12 ######......#.##.<...#..........# EV: 12Int: 21 #<...'......#.##...).#..........# SH: 0Dex: 10 ######......#.##.....###+#......# XL:  8 Next: 93% Place: Dungeon:6 f#hm0*<,,##......#+##@....# #.#......# Noise: =--------  Time: 6863.0 (0.0) ***,##...#...F**########......... u) +2 war axe of Awkwardness {flame, Str+3*,##...#......#####....#....†.# Cast: Magic Dart*,##...#......####..##.#......# Breath++ *,##...#.##..........#.########*,##...#.##.......>............ F   sky beast*,*##**#.##..........##.#######*,* #.##........####.#.....)*,######.##........#....#.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wf#h 1=ounded, 100% to hit)  The magic dart hits the sky beast.f#hf#hzI.F.f#hZ4==4.0 (1f#hf#hpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, 100% to hit)  The magic dart hits the sky beast. _The sky beast is lightly wounded.f#hB  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h" ########.........# *,,,,,,* corvidae the Conjurer  ##...............#####,,,,,,* Red Draconian of Makhleb **....  ##...................#,,,,,** Health: 66/66 ========================  ##......#.##.....###.######## Magic: 12/15 ===================-----  ##......#.##.....#..........# AC: 7Str: 12 ######......#.##.<...#..........# EV: 12Int: 21 #<...'......#.##...).#..........# SH: 0Dex: 10 ######......#.##.....###+#......# XL:  8 Next: 93% Place: Dungeon:6 *<,,##......#+##@....# #.#......# Noise: =--------  Time: 6864.0 (0.0) ***,##...#....F*########......... u) +2 war af#hxe of Awkwardness {flame, Str+3  *,##...#......#####....#....†.# Cast: Magic Dart  *,##...#......####..##.#......# Breath++  *,##...#.##..........#.########  *,##...#.##.......>............ F   sky beast  *,*##**#.##..........##.#######  *,* #.##........####.#.....)  *,######.##........#....#.##### _The sky beast is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 73% to hit)f#h=# ########.........# *,,,,,,* corvidae the Conjurer##...............#####,,,,,,* Red Draconian of Makhleb **....##...................#,,,,,** Health: 66/66 ========================##......#.##.....###.######## Magic: 12/15 ===================-----##......#.##.....#..........# AC: 7Str: 12 ######......#.##.<...#..........# EV: 12Int: 21 #<...'......#.##...).#..........# SH: 0Dex: 10 ######......#.##.....###+#......# XL:  8 Next: 93% Place: Dungeon:6 f#h*<,,##......#+##@....# #.#......# Noise: =--------  Time: 6864.0 (0.0) ***,##...#....**########......... u) +2 war axe of Awkwardness {flame, Str+3*,##...#..**..#####....#....†.# Cast: Magic Dart*,##...#......####..##.#......# Breath++ *,##...#.##..........#.########*,##...#.##.......>............ F   sky beast*,*##**#.##..........##.#######*,* #.##........####.#.....)*,######.##........#....#.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linef#hOAim: a sky beast (lightly wounded, 73% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!f#h@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, 73% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!  The sky beast is heavily wounded..F..=5.0 (1Ray Breath++ f#hf#hf _(Press . to maintain the ray.)f#h+ *** The searing ray hits the sky beast!f#hX_ F..  f#hGThe sky beast is almost dead.f#hd 0---6+ Breath++ f#h'f#hO,T _The sky beast hits you. The air twists around and strikes you.f#h]  The searing ray hits the sky beast!  You kill the sky beast!f#h6aW***f#h7b1f#h7...f#hf#h, ########.........# *,,,,,,* corvidae the Conjurer##...............#####,,,,,,* Red Draconian of Makhleb **....##...................#,,,,,** Health: 60/66 =====================---##......#.##.....###.######## Magic: 11/15 =================-------##......#.##.....#..........# AC: 7Str: 12 ######......#.##.<...#..........# EV: 12Int: 21 #<...'......#.##...).#..........# SH: 0Dex: 10 ######......#.##.....###+#......# XL:  8 Next: 102% Place: Dungeon:6 *<,,##......#+##@....# #.#......# Nof#hise: ==-------  Time: 6867.0 (1.0) ***,##...#......########......... u) +2 war axe of Awkwardness {flame, Str+3*,##...#......#####....#....†.# Cast: Magic Dart*,##...#......####..##.#......# Ray++ Breath++ *,##...#.##..........#.########*,##...#.##.......>............ *,*##**#.##..........##.####### *,* #.##........####.#.....) *,######.##........#....#.##### The searing ray hits the sky beast!  The sky beast is almost dead. _The sky beast hits you. The air twists around and strikes you.  The searing ray hits the sky beast!  You kill the sky beast! _Makhleb accepts your kill.f#h _The sky beast hits you. The air twists around and strikes you.  The searing ray hits the sky beast! f#h You kill the sky beast! _Makhleb accepts your kill.Your Axes skill increases to level 2!You have reached level 9!f#h/  --more--f#h7 Y  Your experience leads to an increase in your attributes!f#h Your base attributes are Str 9, Int 21, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? f#h5/716---829 1% Magic Dartf#h!f#h% _You feel agile. x2; Your scales feel tougher.f#ht 4f#h f#hQ! K  You stop channelling your searing ray.f#hL" b2== _f#h' Bf#h^( f#h+ f#h+ 6=3===f#h- f#h/ f#h#0 j4===f#h&1 f#h 4 ,f#h4 f#h=8 7=5===f#h9 f#hn< ,f#h== f#h? f#hw@ c6===f#h3A f#hC ,f#h3D f#hF f#h%G 8f#hG f#hJ ,f#hK f#h4N f#hN ;==f#hO f#h&S f#hS L9=f#hT f#hW f#hJX f#h3Y f#h|\ ,f#h] f#h#` f#h` P70=f#ha f#hd f#hd f#hYe f#hh f#hh f#hbi f#hm f#h?y b1=f#h| f#h ,f#hU f#h f#h ,f#h[ f#h% f#h Bf#h# f#h& f#h :=f#hb f#h ,f#hB f#h f#hG ,f#h] f#h` f#hQ ,f#h} f#hr f#hG ,f#h f#hX f#h! ,f#h f#h f#h ,f#he f#h f#h f#hl ,f#h- f#h f#h f#h ,f#ha f#h9 ,f#hF f#hq f#h ,f#ho f#hY f#h ,f#h f#h/ f#h ,f#h| f#h f#h ,f#hq f#h f#h ,f#h2 f#h f#h ,f#h` f#h" f#h=% ,f#h& f#h[) f#h(- ,f#h/ f#h31 f#h74 ,f#h5 f#hC8 f#hA; ,f#h> f#h? f#hSB ,f#hD f#hF f#hI f#h J f#hK f#hV f#hX ,f#h`[ f#h^ f#hR_ f#h_ f#hb f#hac f#he ,f#hf f#hsh f#hk ,f#hl f#hJx f#hz ,f#h{ f#h} f#h ,f#hY f#h| f#hM ,f#hY f#h< f#hL ,f#hr f#h f#h ,f#hڗ f#h f#hj ,f#h- f#h! f#h ,f#h f#h f#h f#hܮ f#hj ,f#hN f#hβ f#h ,f#h| f#h f#hv ,f#h f#h 7 _You open the door.f#h}   There is an open door here. _f#h f#h f#h ,f#hD f#h f#hR ,f#h f#h f#h= ,f#h f#h f#h f#h' f#hF f#h f#h f#h f#h f#h% f#h: ,f#hs f#h f#h #.#.# ######..,,*,*,*,,,#.#.# #....##.#......,,,,*,*,,,#.#.# #....##)###....,,,,*,*,,,#.#.# #....##)#.',...,,,,*,**,,#.#.# #....##.#.#,,..,,,,*,**,,  #.#.# #....##.#.#***#,,,,,,,*,,  #.#.# #....#....# *,,,,,,,',,  #.#.###....#....# *,,,,,,,*,,  #.#...'.......@.# *,,,,,,,*,,-- f#h 3 #.#####....####.#* *,,,,,,,*,,#.........## *,..# ***********Magic Dart#########.# *,..#  #.# *,..# f#h #.# **,..#******* S   water moccasin (asleep) #.# *ß,..ß*ß,,,ß* #.# *,,..S*,,,,,* #.# *,,_,,+,,,,,*f#hn 1938.0 (71.0)f#h8 G--9.0 (72f#h1 w _A water moccasin comes into view.f#hk  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hm  #.#.# ######.........,,*,*,*,,, corvidae the Conjurer  #.#.# #....##.#......,,,,*,*,,, Red Draconian of Makhleb **....  #.#.# #....##)###....,,,,*,*,,, Health: 71/71 ========================  #.#.# #....##)#.',...,,,,*,**,, Magic: 15/16 ======================--  #.#.# #....##.#.#,,..,,,,*,**,, AC: 8Str: 12  #.#.# #....##.#.#***#,,,,,,,*,, EV: 12Int: 21  #.#.# #....#....# *,,,,,,,',, SH: 0Dex: 12  #.#.###....#....# *,,,,,,,*,, XL:  9 Next:  1% Place: Dungeon:6  #.#...'.......@.# *,,,,,,,*,, Noise: ---------  #h* 0mTime: 6939.0 (0.0)  #.#####....####*#* *,,,,,,,*,, u) +2 war axe of Awkwardness {flame, Str+3  #.........## *,*.# *********** Cast: Magic Dart  #########.# *,*.#  Breath++  #.# *,.*#  #.# **,.*#*******  S   water moccasin (asleep) #.# *ß,.*ß*ß,,,ß*  #.# *,,..S*,,,,,*  #.# *,,_,,+,,,,,* _A water moccasin comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)f#h& f#h#.#.# ######.........,,*,*,*,,, corvidae the Conjurer#.#.# #....##.#......,,,,*,*,,, Red Draconian of Makhleb **....#.#.# #....##)###....,,,,*,*,,, Health: 71/71 ========================#.#.# #....##)#.',...,,,,*,**,, Magic: 15/16 ======================--#.#.# #....##.#.#,,..,,,,*,**,, AC: 8Str: 12#.#.# #....##.#.#***#,,,,,,,*,, EV: 12Int: 21#.#.# #....#....# *,,,,,,,',, SH: 0Dex: 12#.#.###....#....# *,,,,,,,*,,#h949m XL:  9 Next:  1% Place: Dungeon:6#.#...'.......@.# *,,,,,,,*,, Noise: ---------  Time: 6939.0 (0.0)#.#####....####*#* *,,,,,,,*,, u) +2 war axe of Awkwardness {flame, Str+3#.........## *,*.# *********** Cast: Magic Dart#########.# *,*.#Breath++ #.# *,.*##.# **,.*#*******S   water moccasin#.# *ß,.*ß*ß,,,ß*#.# *,,..S*,,,,,*#.# *,,_,,+,,,,,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure) #h0d Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)  The magic dart hits the water moccasin!  The water moccasin is moderately wounded.f#hv4f#h5f#h>:....f#hZ?7S...f#hD4=40.0 (1f#hLLf#h%O2  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (asleep, 100% to hit)  f#hOThe magic dart hits the water moccasin!  The water moccasin is moderately wounded. _The water moccasin hisses angrily.f#hI  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h0 f#h f#hC f#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f#hc&f#h-f#h\3f#h6F _Unknown command.f#h  f#h.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h10  #.#.# ######.........,,*,*,*,,, corvidae the Conjurer  #.#.# #....##.#......,,,,*,*,,, Red Draconian of Makhleb **....  #.#.# #....##)###....,,,,*,*,,, Health: 71/71 ========================  #.#.# #....##)#.',...,,,,*,**,, Magic: 14/16 =====================---  #.#.# #....##.#.#,,..,,,,*,**,, AC: 8Str: 12  #.#.# #....##.#.#***#,,,,,,,*,, EV: 12Int: 21  #.#.# #....#....# *,,,,,,,',, SH: 0Dex: 12  #.#.###....#....# *,,,,,,,*,, XL:  9 Next:  1% Place: Dungeon:6  #.#...'.......@.# *,,,,,,,*,, Noise: =-------- #h2 49m Time: 6940.0 (0.0)  #.#####....####*#* *,,,,,,,*,, u) +2 war axe of Awkwardness {flame, Str+3  #.........## *,*.# *********** Cast: Magic Dart  #########.# *,*.#  Breath++  #.# *,*.#  #.# **,S.#*******  S   water moccasin #.# *ß,..ß*ß,,,ß*  #.# *,,...*,,,,,*  #.# *,,_,,+,,,,,* _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 100% to hit)f#h?  #.#.# ######.........,,*,*,*,,, corvidae the Conjurer#.#.# #....##.#......,,,,*,*,,, Red Draconian of Makhleb **....#.#.# #....##)###....,,,,*,*,,, Health: 71/71 ========================#.#.# #....##)#.',...,,,,*,**,, Magic: 14/16 =====================---#.#.# #....##.#.#,,..,,,,*,**,, AC: 8Str: 12#.#.# #....##.#.#***#,,,,,,,*,, EV: 12Int: 21#.#.# #....#....# *,,,,,,,',, SH: 0Dex: 12#.#.###....#....#f#hB  *,,,,,,,*,, XL:  9 Next:  1% Place: Dungeon:6#.#...'.......@.# *,,,,,,,*,, Noise: =--------  Time: 6940.0 (0.0)#.#####....####*#* *,,,,,,,*,, u) +2 war axe of Awkwardness {flame, Str+3#.........## *,*.# *********** Cast: Magic Dart#########.# *,*.#Breath++ #.# *,*.##.# **,S.#*******S   water moccasin#.# *ß,..ß*ß,,,ß*#.# *,,...*,,,,,*#.# *,,_,,+,,,,,*Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: f#h1C FMagic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 100% to hit)  The magic dart hits the water moccasin.f#hR ...S.5=1.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 100% to hit)  The magic dart hits the water moccasin. _The water moccasin is heavily wounded.f#hе  f#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h #.#.# ######.........,,*,*,*,,, corvidae the Conjurer f#hI #.#.# #....##.#......,,,,*,*,,, Red Draconian of Makhleb **....  #.#.# #....##)###....,,,,*,*,,, Health: 71/71 ========================  #.#.# #....##)#.',...,,,,*,**,, Magic: 13/16 ===================-----  #.#.# #....##.#.#,,..,,,,*,**,, AC: 8Str: 12  #.#.# #....##.#.#***#,,,,,,,*,, EV: 12Int: 21  #.#.# #....#....# *,,,,,,,',, SH: 0Dex: 12  #.#.###....#....# *,,,,,,,*,, XL:  9 Next:  1% Place: Dungeon:6  #.#...'.......@.# *,,,,,,,*,, Noise: =--------  Time: 6941.0 (0.0)  #.#####....####*#* *,,,,,,,*,, u) +2 war axe of Awkwardness {flame, Str+3  #.........## *,*#h8m.# *********** Cast: Magic Dart  #########.# *,**#  Breath++  #.# *,S*#  #.# **,**#*******  S   water moccasin #.# *ß,..ß*ß,,,ß*  #.# *,,...*,,,,,*  #.# *,,_,,+,,,,,* _The water moccasin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linef#hAim: a water moccasin (heavily wounded, chance to weaken: 88%)f#hs #.#.# ######.........,,*,*,*,,, corvidae the Conjurer#.#.# #....##.#......,,,,*,*,,, Red Draconian of Makhleb **....#.#.# #....##)###....,,,,*,*,,, Health: 71/71 ========================#.#.# #....##)#.',...,,,,*,**,, Magic: 13/16 ===================-----#.#.# #....##.#.#,,..,,,,*,**,, AC: 8Str: 12f#h#.#.# #....##.#.#***#,,,,,,,*,, EV: 12Int: 21#.#.# #....#....# *,,,,,,,',, SH: 0Dex: 12#.#.###....#....# *,,,,,,,*,, XL:  9 Next:  1% Place: Dungeon:6#.#...'.......@.# *,,,,,,,*,, Noise: =--------  Time: 6941.0 (0.0)#.#####....####*#* *,,,,,,,*,, u) +2 war axe of Awkwardness {flame, Str+3#.........## *,*.# *********** Cast: Magic Dart#########.# *,*.#Breath++ #.# *,*.##.# #h10m**,..#*******S   water moccasin#.# *ß,..ß*ß,,,ß*#.# *,,...*,,,,,*#.# *,,_,,+,,,,,* _The water moccasin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, chance to weaken: 88%)f#hif#hp....=2.0 (1Magic Dartf#h3wf#hzkCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 3% risk of failure) f#h={ Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, chance to weaken: 88%) _The glob of mercury misses the water moccasin.f#hGvf#hIf#hMy4==f#h}f#hl........###....'.......--f#hQ3SMagic DartS   water moccasinf#h9--f#hf#h`e _A water moccasin is nearby!f#h&+#.#.# ######.,,*,*,*,,,*#.#.# #....##.#......,,,,*,*,,,*#.#.# #....##)###....,,,,*,*,,,*#.#.# #....##)#.',...,,,,*,**,#.#.# #....##.#.#,,..,,,,*,**,f#h@(l#.#.# #....##.#.#***#,*,#.#.# #....#....# *,',#.#.###....#....# *,*,#.#...'.# *,*,#.#####....####S#* *,*,#...## *...# *#.# #...# #.# #...##.# *#...#* #.# *ß.#.# *.. f#hP1f#h;3z5====4f#h;f#h?F _The water moccasin bites you but does no damage.f#h.>+  You barely miss the water moccasin.The water moccasin is heavily wounded.The water moccasin barely misses you.5.4 (1.4f#hFF _The water moccasin bites you but does no damage.f#hc :  f#hd You slash the water moccasin! You burn the water moccasin.  The water moccasin is almost dead.The water moccasin barely misses you.f#hd |6====6.8f#hj f#hl I _The water moccasin completely misses you.f#hMm f#h   You closely miss the water moccasin.The water moccasin is almost dead.-8.2 _The water moccasin misses you. The water moccasin barely misses you.f#hL?  You barely miss the water moccasin.Your tail-slap misses the water moccasin.The water moccasin is almost dead.69--9.6f#hf#h66 _The water moccasin bites you. x2f#hC  You hit the water moccasin. You burn the water moccasin.  The water moccasin is almost dead.The water moccasin bites you.7--51.0 _The water moccasin bites you but does no damage.f#hX  You hit the water moccasin. You burn the water moccasin.  You kill the water moccasin!Makhleb accepts your kill.f#hBa F†f#h7l $ 71====62.4Magic Dart _You feel better.  Your Fighting skill increases to level 4!f#hwy f#h~ m _Your Spellcasting skill increases to level 5!f#ha u ....##.#,#)###.',*,,,.#.#,,##.#.#***#,,,,,,,f#h [....# *'##....*..'.....####....####@#*........## #...# ************########.# #...# #.# #.._..+,,,,,***,,,,,*f#hP f#h 4-30f#h f#hܜ _Found an iron altar of Okawaru. Found a runed translucent door. _You see here a water moccasin corpse.f#h& )###.',*,,,.#.#,,##.#.#***#,,,,,,,#....# *'##....#.*f#h`'..'.......####....####†##........## #.@.# ************########.# #...#*#...#*******#.....##.#*#.....#.,,,,*.**ß,,,ß*ß,,,ßf#hT1f#hN;G-4 _f#h=f#hJf#h .',*,,,.#.#,,#.#.#***#,,,,,,,#....# *'#..*..'.......####....####†##........## #...# ************########.# #.@.#*#...#*******ß...ß*ß,,,ß#ß...ß#ß.*,****,,,********f#hf#h&5f#hcf#h f#h=N  .#.#,,#.#.#***#,,,,,,,....# *'#.*..'.....####....####†##........## #...# ************########.# #...#*#...#*******#ß...ß#ß,,,ß#.....#,,,,,##...##*##*,* *,,,*f#hN f#hjV f#hQ] C==6f#h8a f#hd f#h̦`***#,,,,,,,....# *'#*..'.....####....####†##........## #...# ************########.# #...#*#.@.#*******#ß...ß#ß,,,ßf#h].....#,,,,,_..+.*#.....#...*#ß...ß#ß.c.ßc   centaur (asleep)*,**##...##*###*f#h@Q **f#hεf#h&7f#h}f#hf _Found a scroll labelled WECLEA TEKAYN.f#hk....# *'#*..'.....f#h8####....####†##........## #...# ************########.# #...#f#hX##...##******#ß.@.ß#ß,,,ßf#hw.....#,,,,,_..+..f#h"*#.....#..o..*#ß...ß#ß.c.ßf#h*,**##...##*###* #...# f#ho   orc (asleep)**,,,,f#hf#h{&8f#hZf#hf#h V#*..'.....####....####†##f#h ........## #...# ************########.# #...###...##******f#h& ß...ß#ß,,,ß..@..#,,,,,f#hE _..+..o.*#.....#..o..*#ß...ß#ß.c.ßf#he *,**##...##*###* #...# o   orc waf#h rrior (asleep)**c   centaur (asleep)f#h ,,,....#o   orc (asleep)f#h %********f#h f#h <9f#h b _Found the +0 toga "Victory" {*Victory Clar}.f#h۴0..'.....####....####†##........## #...# ************########.# #...###...##******f#hß...ß#ß,,.ß.....#.o.o,+..o.*#.....#..of#h3.*#ß...ß#ß.c.ß*,**##...##*###*f#hG f#h_ f#h**,,,....#ooo 3 orcs (asleep)****##### f#hf#hBf#hf#hf#h:f#hooOoozo.c?oO   ogrec   centaurf#hYz   wight (wandering)(…)f#h'60f#hf#h _The orc warrior shouts! The orc shouts! x2; You hear a shout! The ogre shouts! _There is an iron altar of Okawaru here.f#h ####....####†##........## #...# ************########.# #...###...##***#**ß...ß#ß.!.ß.....#.ooO,_..+.ooz*#.o.c.*#ß...ß#ß.?.ß*,**##...##*###* #...# **,,,....#****#### z   wight (wandering)ooo 3 orcs (2 wandering)f#h ,f#h f#h Oo.z.ooo.zf#hX$ &1f#h2 h _Found 2 potions of mutation.f#hY|........## #...# ************f#hZ{########.# #...###...##**##**f#h@Zß...ß#ß.Ooß.....#..z.,_..+ooo.*#.....#.o.cf#hfZ$.*#ß.@.ß#ß.?.ß*,**##...##*###* #...# f#hZh**,,,....#***#####f#hZX 2 orcs (1f#h7]f#h]f#h^f#h^f#h^f#h_f#hh O!.oz.oo.f#hlio****######oo 3 orcs (1 wandering)f#hm&2f#huf#hwf#hG########.#  ##...##*###**ß...ß#ßO!.ß.....#oz.o,_..+o.o.*#.....#oo.c.*#ß...ß#ß.?.ß*,**##.@.##*###* #...# **,,,....#***##### 2 orcsf#hIf#hMJf#hSRoOf#hX&3f#h_f#haf#h}c##...##*###**ß...ß#ßo!.ß.....#Oz.o,_..+o.o.*#.....#oo.c.*#ß...ß#ß.?.ß*,**##...##*###* #.@.# **,,.....#**###### o   orc . 4f#h ##...##*###**ß...ß#ß.!.ß.....#Oz.o,_..+o.o.*#.....#oo.c.*#ß...ß#ß.?.ß*,**##...##*###* #...# **#........##########f#h< f#h oo   orcf#h &5f#h% f#h%' f#h(E ß...ß#ßo!.ß.....#Oz.o,_..+o.o.*#.....#oo.c.*#ß...ß#ß.?.ß*,**##...##*###* #...# #.####......@.######### f#hL f#h;P &6f#hU f#hX f#hk #.# #ß...ß#ßo!.ß* #.# #.....#Oz.o,*f#h2 #.# #.._..+o.o.,* #.#*#.....#oo.c,* #..*#ß...ß#ß.?.ß* *,**##...##*###** *,* #...#f#h #.####...# #.# f#h(#f#hf#hNC7f#hTbA #.# #ß...ß#ßo!.ß* #.# #.....#Oz.o,* #.# #.._..+o.o.,* #.#*#.....#oo.c,* #..*#ß...ß#ß.?.ß* *,**##...##*###** *,* #...# #.####...# #.# #f#hkf#hn&8f#htf#hEwf#h. #.# #ß...ß#ßo!.ß* #.# #.....#Oz.o,* #.# #.._..+o.o.,* #.#*#.....#oo.c,* #..*#ß...ß#ß.?.ß* *,**##...##*###** *,* #...# #.####...# #.# #f#huf#h&9f#hf#h*f#hSC  #.# #ß...ß#ßo!.ß*   #.# #.....#Oz.o,*   #.# #.._..+o.o.,*   #.#*#.....#oo.c,*   #..*#ß...ß#ß.?.ß*   *,**##...##*###**   #,* #...#   #.####...#   #.#   #      f#h][f#h]'70f#haf#hff#h  #.# #ß...ß#ßo!.ß*   #.# #.....#Oz.o,*   #.# #.._..+o.o.,*   #.#*#.....#oo.c,*   #..*#ß...ß#ß.?.ß*   #.**##...##*###**   #.* #...#  #.####...#  #.# f#hKu #     f#hrf#h&1f#hf#hRf#hg   #.# #ß...ß#ßo!.ß*  #.# #.....#Oz.o,*  #.# #.._..+o.o.,*  #.#*#.....#oo.c,*  #..*#ß...ß#ß.?.ß*  #.#*##...##*###**  #.# #...#  #.####...#  #.#  #     f#h Y2f#hG f#hn f#h~ f#hd f#h, Jf#h/ f#hD f#h f#h f#h f#hɜ d#...##*###*ß...ß#ßo!.ß...#Oz.of#h  #.._..+o.o.#*#.....#oo.c,.*#ß...ß#ß.?.ß*##...##*###**f#h" v #...####...........f#hK G##########f#h Y3f#h, #...# #...##*###*ß...ß#ßo!.ß...#Oz.o #.._..+o.o.###.....#oo.c,.*#ß...ß#ß.?.ß*##...##*###** ####...........##########f#hx8<4f#h#;f#hqAf#h;\######## #...# #...##*###*ß...ß#ßo!.ß...#Oz.o #.._..+o.o.###.....#oo.c,f#h1*.##ß...ß#ß.?.ß*##...##*###** ####........##########f#h!f#h4$&5f#h2)f#h+f#ht 4f#h f#h f#hw f#h f#h f#h f#h| f#h f#h f#h$ f#h ' ,f#h' f#hv* f#h, ,f#hE- f#h0 f#hL3 ,f#h 4 f#hd6 f#h@ f#hA f#h9A f#hA f#hD f#hNG f#hzG f#h{H f#hJ f#hM f#hN f#hO f#hQ f#h'U ,f#hV f#hY f#h8[ ,f#h[ f#hw^ f#ha ,f#hd f#h[g f#hl ,f#hyn f#hr f#hy Bf#h~ f#hV ,f#h f#h f#h ,f#h f#hʋ f#hE f#h| f#hK f#hp  There is an open door here. _f#h f#h ,f#h f#h f#hP ,f#h f#hl f#hN f#h~ f#h f#h f#h( f#hU f#h ,f#hǽ f#h f#h f#hN Xf#h f#h7 ,f#h f#h f#hS ,f#h f#h f#h ,f#h f#h/ f#h ,f#h@ f#h f#h: ,f#h f#h f#h ,f#h f#hX f#h ,f#hj f#hD @  There is an open door here.f#h f#h _f#h f#h2 f#h ,f#h~ f#h f#h" ,f#h f#h f#h f#h f#h f#h f#h ,f#h f#h\ f#h ,f#h< f#hs f#hp ,f#h f#h% @  There is an open door here.f#h( f#h*) _f#h) f#h, f#h= '..........*'**,,,,,,,,,,**,,,,,, #......##..,,.......[..,,**,,,,,, #........,,,,,........,,,**,,,,,, #.........,,,,.......,,,,,,,,**** #..........#'*#.....,,,,,,,,,,* * ..###.#....#'##....,,,,,,,,,,,* * #.###.#.......#...,,,,,,,,,,,,*** ..<..............#+******,,,,,,,, ......#.#.#...##@#,******,**+*,,,7015.4 (40.0) ........#.#...##.#,,,,,,,,,*,*,,, ........#.#...##'###*,,,,,,,,*,,, ........#.##.......#*,,,,,,,,*,,, f#h9> #........#.##.......#*,,,,,,,,*,,, ####.......#.......#*,,,,,,,,,,,,   #.......'.......#**,,,,,,,,,,,   #.......#.......# *,,,******,,   #.......#.......# **,*,,,,,,,, f#hG f#hM ,6.4 (41f#h'V f#h&Z $ _Found a cloak.f#hz`f#h~,f#h,f#h҆,f#hf#h֊f#hՏ,f#hf#h..#+#...,,*,**,,,,**,,,,,,* ** ....#.*####.#.....******* ..#'##..**, ......##...........[....**,,,,,,, .,,,.............**,,,,,,,.......,,,............,,,,****, ..........#'*#..........,,,,,* *, .f#h###.#....#'##..........,,,,,* ** .###.#.......#..@.......,,,,,**** .<........#+######,,,,,,#.#.#...##.#,******,**+*,#.#...##.#,,,,,,,,,*,*, .......#.#...##'###*,*, .......#.##.......#*,* .......#.##.......#*,,f#hZ* ###.#.......#*,,,,,,,,,,,#.'.f#h9%#**,,,,f#h9.4 (3.0)'.#..###f#h7f#hM======20.4 (4f#hUf#hw= _As you open the door, it creaks loudly!f#h* M..#.#.,,,,,***,#+#...,,#,**,,,.##....,,* .#.*####.#*****....#'##......##...[,...**,,,,,,,,...*** ......*,#'##.. ###.#.......#..........,,,,,**** .<..............#'######,,,,,f#hd+ #.##.#.#*****,**+ .......#.#...##.#..,,,,,,,*,*,,,,. #..f#h4 f#h> L------1.4 (1f#hD f#hG f#hn M##....#,,,*'',,*,..#.#.,,,,,****,#+#...,,#,**,,,.##....,,* .#.*####.#*****....#'##......##.[,..**,,,,,,.....*** ......*,#'# ###.#.......#..........,,,,,**** .<..............#'######,,,,, .....#.#.#...##.#.#*****,**+*,,,,. .##..f#hx f#h5 E------2f#h f#h f#h!GM #.####**,,,,,,,,,***,*,*,* ##....#,,,*'',...,,,,*,..#.#.,,,,,****,#+#...,,#,**,,,.##....,,* .#.*####.#*****....#'##......##.f#hߑ^[,**,,,,,,.....*** ..........#'#,#'# ###.#.#..........,,,,,**** .<..............#'######,,,,,,,,,. #.###.....f#hff#h(&3f#hyf#h?f#hLM..#,,,,,,,,**,,,  #.####**,,,,,,,,.#*,,..,,*,*,*,* ##....#,,,*'',...,,,,*,f#hǕ..#.#.,,,,,****,#+#...,,#,**,,,.##....,,* f#hX.#.*####.#*****f#h~....#'##......##.f#h#[f#haL,**,,,,,,....f#h|{*** ..........#'#,f#h(#'# f#hx.###.#.......#..........,,,,,****...##'###f#hЖf#h f#hW   phantomWf#hk;4Magic Dartf#hp _A phantom comes into view.f#hM##.#gg+,*,,,,,**###****,#*,,**..#,,.,,,,,**,,,  #.####**,,,,,,,,.#*,,..,,*,*,*,* ##....#,,,*'',...,,,,*,..#.#.,,,,,f#hVi*.***,#+#...,,#,**,,,.##....,,* .#.*####.#*****....#'##......##.f#h[,**,,,,,,....*** .f#he.........#'#, f#hȢ.###.#....#'##..........,,,,,* **f#hf..##.#. f#hHf#haW   phantomW.f#hc&5f#hf#h`f#hx.#gg+,*,,,,,**###****,#*,,***,*, #.#..#,.....,,,..#*,,,,*,*, #.####**,,,,,,...#*,,...,*,*,*,*, #....#,,,*,,*,...'',....,,,*,#.#.,,,,,*,,..#*.....,****, .#+#...,,#,**,,..##.....,* **,#.*####.#.....#,#'##.#*,##.[....#*,,.#*,,****,*#'##.* *, ###.#....#'##.* * ###.#.#.* <....#'######.#.#.#...##.#W#*****,**+*,#.#...##.#..,*,*,f#h <W.f#h&6f#hf#h?f#h[ G.#gg+,*,,,,,**###****,#*,,***,*, .#..#,,,,,.......,,...##,,,,*,*, .####**,,,,.....#*,.....*,*,*,*, ....#,,,*,,*....''..*,#.#.,,,,,*,...#*......****, #+#...,,#,**,,..##......* **,#.*####.#.....#******,#'##.#*,##.[....#*,,.#*,,****,*#'##.* *,.#....#'##.* ***,.#.#.* ....#W######.#.#.#...##.#.#*****.#*+*,#.#...##.#..,*,*,f#hc :W'f#h;g &7f#ht f#h' #gg+,*,,,,,**###****,#*,,***,*, #..#,,,,,.......,....##.,,,*,*, ####**,,,......#*......#,*,*,*,#,,,*,,#....''.f#h5( *, .#.#.,,,,,*....#*......#***, +#...,,#,**,...##......# **,#.*####.#.....#******,#'##.#*,##.f#hc( ....#*,,.#*,,****,*#'##.f#h( * *,,,* #.#....#'##.* ***, #.#.f#h( #....W.*....#'######.f#h( #.#.#...##.#.#*****.##+*,#.#...##.#..,*,*,f#h3 f#h; :W.f#hw= &8f#h|C f#hK N _You see here a +0 cloak.f#hmPf#hvY:W.f#h[&9f#hMbf#h4f$ _C - a +0 cloakf#h 1..#,,,,,.......,....##.,,, ####**,,,......#*......#,* ...#,,,*,,#....''.,*,,,, .#.#.,,,,,*....#*#*** +#...,,#,**,...### ** .......#.*####.#.....#****'##.....,,,,,##........,....,****,***#'##.....W,* *,,, #.##.**,,...****** .......#'######...,,,,,,,,,f#hq #.#.#...##.#.#*****.##+*.f#h .##.#..,,,,,,.*,'####,f#hC& f#h* :W.f#h2- '30f#h4 f#hS7 f#h  You hit the phantom. You burn the phantom. You tail-slap the phantom.  The phantom is moderately damaged.f#h ....#,,,*,,#....''.......,*,,, ..#.#.,,,,,*....#*......#***,, #+#...,,#,**,...### ** ........#.*####.#.....#****** ........#'##..........#*,,,,##................#*,,,,,.....##..§.......,****,**...#'##...W@........,,* * ##.#....#'##......,,* ***, ##.#.......#.,,***** ..............#'######...,,,,,, ...#.#.#...##.#.#*****.##+*,,,,,,#.#...##.#..,,,,,,.*,* ...#.#...##'####,,,,,,,,*.#.##.......#*,,,,,,,,*.#.##.......#*,*The phantom closely misses you. The phantom hits you. The phantom blinks!f#h<9§f#hҧc0-=1.8 (1.4f#hn6 _You blink.f#h#.#.,,,,,*....#*#*** #+#...,,#,**,...##......# ** ........#.*####.#.....#****'##.....,,,,,##........,§....##....,****,**#'##...W..,* *,,, ##.#.**...***** ..............#'######...,,,,,,,,#.#.#...##.#.#*****.##+*..##.#..,,,,,,.*,..##'####,,,,,,,#.......#* #.......,f#h*..f#h,20f#hf#hX _The phantom completely misses you.f#h>/+#+#...,,#,**,...## ** ........#.*####.#.....#****'##.....,,,,,##........,#....,****,**#'##...W,* *,,, ##.#.**...***** ..............#'######...,,,,,,,,#.#.#...##.#.#*****.##+*..#.#...##.#..,,,,,,.*,..##'####,,,,,,,#.......#* #.......,'**f#h2f#h:y .WThe phantom attacks as it pursues you!f#h<&3f#hAf#hD> _The phantom hits you but does no damage.f#hJf#hf#h  You slash the phantom! You burn the phantom. You tail-slap the phantom.  The phantom is severely damaged.f#h c1==5.2 (1.4f#hL f#h U _The phantom closely misses you.f#hV#  You closely miss the phantom.The phantom is severely damaged.f#h$0-6.6f#hL*f#h-X _The phantom closely misses you. x2f#h[?  You closely miss the phantom.The phantom is severely damaged.f#h @B-8.0f#hLDf#h-FU _The phantom closely misses you.f#hq  You hit the phantom. You burn the phantom.  The phantom is almost destroyed.f#h,(9.4f#hˤf#h`> _The phantom hits you but does no damage.f#hW  You closely miss the phantom.The phantom is almost destroyed.The phantom hits you but does no damage.f#h^66--40.7 (1.3f#hf#h+ _The phantom hits you.f#h3  You slash the phantom! You burn the phantom.  You destroy the phantom!.f#h6 h102.0Magic Dartf#h$< f#h? Z _Makhleb accepts your kill.f#h: M..#.#.,,,,,*....#****, #+#...,,#,**,...##......# .*####.#*****....#'####.*,##,,,,,,,,,....****,** ....,,#'# ***, ##.#.......#.............,,******...........#'######...,,#.#.#...##.#.#*****.##+ .....#.#...##.#..,,,,,,.*,*,,,,,,f#h< f#h5D 4-30f#h J f#h^V f#h M..#,,,*,,#....''.,*, ..#.#.,,,,,*....#*......#***, #+#...,,#,**,...##......# .*####.#*****....#'##f#h ##.*,##,,,,,,,,,....****,** ....,,#'##..... ***, ##.#.......#.............,,******...........#'######...,, f#hF ...#.#.#...##.#.#*****.##+*,,,,,,# f#h f#h> ]7---4f#h f#h f#h 4f#h f#h f#h f#h ,f#hd f#h f#h <8f#hg f#hm ,f#h f#hN ,f#h f#h ,f#h f#hc b9=f#hC f#h' ,f#h3 f#ht ,f#hA f#h 70=f#h f#h" f#h f#hm f#h f#h E1=f#h f#h f#h- ,f#h f#hf" f#hu0 Xf#h 3 ,f#h<   There is an open door here.= _f#h= f#hA ,f#h9B f#hC f#hG ,f#h|G f#hP f#hS f#hS f#h:T f#hU f#h,X f#hhX f#h:Y f#hwZ f#hJ] f#h] f#h^ f#hta f#hc ,f#hTd f#h f f#hKi ,f#hi f#hk f#hq Xf#h>r f#hir f#hr f#hmu f#hw f#h@x f#hx f#hy f#h)} ,f#hB~ f#hf f#h ,f#hu f#h* f#h f#h0 f#h ,f#h f#hГ f#h7 ,f#h f#hh f#h ,f#h f#h f#hz ,f#h f#h f#h f#hң f#hD f#h5 f#h f#h f#h f#h f#hr f#hԬ f#h f#h[ f#h ,f#h f#h f#h f#h f#h f#hҵ f#h ,f#h+ f#h f#h ,f#h7 f#h/ f#h_ f#h f#h f#h4 f#h ,f#h f#h f#h f#h f#hZ f#h f#h ,f#hl f#h f#ha Bf#hR f#h f#h f#h f#h f#hQ Bf#h f#h ,f#h f#hq Xf#hw f#h ,f#hP f#h f#h f#h f#hT f#ht f#hA ,f#h f#h f#h `##.#.######.##+#,,,,,,,,** ##.#.........#.#,.* #'####........#,..S...F* ##........#,.......* ##........#........****** .##...............,,,,,,,* ###............#,,,,,,,,* # #...######...#,,,,,,,,* # ##.#.....@...#,,,,,,,,* .....# #.#.#####...#,,,,,,,,* f#ht #### #.#.# *####,,,,,,,,* Magic Dart #.#.#### *,,,,,,,,*  #.#....# *,,,,,,,,* #.#..#.# *,,,,,,,,* S   water moccasin (asleep) #.#..#.# *,,,,,,,,* F   bullfrog (asleep) #.#..#.# *,,,,,,,,* #.####.# **********f#h 98.0 (54.0)  A water moccasin and a bullfrog come into view.f#hV f#h` f#h& ...F.SSFwandering)f#h7 ,9.0 (55f#hY f#h 8 _The water moccasin hisses angrily.f#hG  Casting: Mercury Arrow (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h ##.#.######.##+#,,,,,,,,**  corvidae the Conjurer ##.#.........#.#,.......*  Red Draconian of Makhleb **.... ##'####........#,.....F.*  Health: 71/71 ======================== .....##........#,.......*  Magic: 15/16 ======================-- .....##........#..S.....******  AC: 8Str: 12 .....##...........*...,,,,,,,*  EV: 12Int: 21 .....###.........*..#,,,,,,,,*  SH: 0Dex: 12 .....# #...######*..#,,,,,,,,*  XL:  9 Next: 10% Place: Dungeon:6 .....# ##.#.....@...#,,,,,,,,*  Noise: ---------  Time: 7099.0 (0.0) .....# #.#.#h` 33m#####...#,,,,,,,,*  u) +2 war axe of Awkwardness {flame, Str+3 ###### #.#.# *####,,,,,,,,*  Cast: Magic Dart #.#.#### *,,,,,,,,*  Breath++  #.#....# *,,,,,,,,*  #.#..#.# *,,,,,,,,*  S   water moccasin #.#..#.# *,,,,,,,,*  F   bullfrog (wandering) #.#..#.# *,,,,,,,,*  #.####.# ********** _The water moccasin hisses angrily.  Casting: Mercury Arrow (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (100% to hit)f#hg##.#.######.##+#,,,,,,,,**corvidae the Conjurer ##.#.........#.#,.......*Red Draconian of Makhleb **.... ##'####........#,.....F.*Health: 71/71 ======================== f#h)g.....##........#,.......*Magic: 15/16 ======================-- .....##........#..S.....******AC: 8Str: 12 .....##...........*...,,,,,,,*EV: 12Int: 21 .....###.........*..#,,,,,,,,*SH: 0Dex: 12 f#hz.....# #...######*..#,,,,,,,,*XL:  9 Next: 10% Place: Dungeon:6 .....# ##.#.....@...#,,,,,,,,*Noise: ---------  Time: 7099.0 (0.0) .....# #.#.#####...#,,,,,,,,*u) +2 war axe of Awkwardness {flame, Str+3 ###### #.#.# *####,,,,,,,,*Cast: Magic Dart#.#.#### *,,,,,,,,*Breath++ #.#....# *,,,,,,,,*#.#..#.# *,,,,,,,,*S   water moccasin#.#..#.# *,,,,,,,,*F   bullfrog (wandering)#.#..#.# *,,,,,,,,*#.####.# **********f#hCasting: Mercury Arrow (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (100% to hit)  The magic dart hits the water moccasin.f#h*f#hj+f#h+f#h3...FS...Ff#h5d6===100.0 (1f#h;f#h?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (100% to hit)  The magic dart hits the water moccasin. _The water moccasin is lightly wounded.f#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hZ##.#.######.##+#,,,,,,,,**  corvidae the Conjurer ##.#.........#.#,.......*  Red Draconian of Makhleb **.... ##'####........#,.......*  Health: 71/71 ======================== .....##........#,.......*  Magic: 15/16 ======================-- f#hZ.....##........#....F...******  AC: 8Str: 12 .....##..........S....,,,,,,,*  EV: 12Int: 21 .....###.........*..#,,,,,,,,*  SH: 0Dex: 12 .....# #...######*..#,,,,,,,,*  XL:  9 Next: 10% Place: Dungeon:6 .....# ##.#.....@...#,,,,,,,,*  Noise: =--------  Time: 7100.0 (0.0) .....# #.#.#####...#,,,,,,,,*  u) +2 war axe of Awkwardness {flame, Str+3 ###### #.#.# *####,,,,,,,,*  Cast: Magic Dart #.#.#### *,,,,,,,,*  Breath++ f#hZ #.#....# *,,,,,,,,*  #.#..#.# *,,,,,,,,*  S   water moccasin #.#..#.# *,,,,,,,,*  F   bullfrogf#h[" #.#..#.# *,,,,,,,,*  #.####.# ********** _The water moccasin is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  f#h?[QConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit)f#h ##.#.######.##+#,,,,,,,,**corvidae the Conjurer ##.#.........#.#,.......*Red Draconian of Makhleb **.... ##'####........#,.......*Health: 71/71 ======================== .....##........#,.......*Magic: 15/16 ======================-- .....##........#....F...******AC: 8Str: 12 .....##..........S....,,,,,,,*EV: 12Int: 21 .....###.........*..#,,,,,,,,*SH: 0Dex: 12 .....# #...######*..#,,,,,,,,*XL:  9 Next: 10% Place: Dungeon:6 .....# ##.#.....@...#,,,,,,,,*Noise: =--------  Time: 7100.0 (0.0) .....# #.#.######hX c0m...#,,,,,,,,*u) +2 war axe of Awkwardness {flame, Str+3 ###### #.#.# *####,,,,,,,,*Cast: Magic Dart#.#.#### *,,,,,,,,*Breath++ #.#....# *,,,,,,,,*#.#..#.# *,,,,,,,,*S   water moccasin#.#..#.# *,,,,,,,,*F   bullfrog#.#..#.# *,,,,,,,,*#.####.# **********Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit)  The magic dart hits the water moccasin.f#h= f#h= f#hW N...F..F   bullfrog1.0 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 100% to hit)  The magic dart hits the water moccasin. _The water moccasin is moderately wounded.f#h&  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hZo##.#.######.##+#,,,,,,,,**  corvidae the Conjurer ##.#.........#.#,.......*  Red Draconian of Makhleb **.... ##'####........#,.......*  Health: 71/71 ======================== .....##........#,.......*  Magic: 14/16 =====================--- .....##........#........******  AC: 8Str: 12 .....##............F..,,,,,,,*  EV: 12Int: 21 .....###..........*.#,,,,,,,,*  SH: 0Dex: 12 .....# #...######*..#,,,,,,,,*  XL:  9 Next: 10% Place: Dungeon:6 .....# ##.#.....@...#,,,,,,,,*  Noise: =--------  Time: 7101.0 (0.0) .....# #.#.#####f#hcq...#,,,,,,,,*  u) +2 war axe of Awkwardness {flame, Str+3 ###### #.#.# *####,,,,,,,,*  Cast: Magic Dart #.#.#### *,,,,,,,,*  Breath++  #.#....# *,,,,,,,,*  #.#..#.# *,,,,,,,,*  F   bullfrog #.#..#.# *,,,,,,,,*  #.#..#.# *,,,,,,,,*  #.####.# ********** _The water moccasin is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)f#h ##.#.######.##+#,,,,,,,,**corvidae the Conjurer ##.#.........#.#,.......*Red Draconian of Makhleb **.... ##'####........#,.......*Health: 71/71 ======================== .....##........#,.......*Magic: 14/16 =====================--- .....##........#........******AC: 8Str: 12 .....##............F..,,,,,,,*EV: 12Int: 21 .....###..........*.#,,,,,,,,*SH: 0Dex: 12 .....# #...######*..#,,,,,,,,*XL:  9 Next: 10% Place: Dungeon:6 .....# ##.#.....@...#,,,,,,,,*Noise: =--------  Time: 7101.0 (0.0) .....# #.#.######h ;49m...#,,,,,,,,*u) +2 war axe of Awkwardness {flame, Str+3 ###### #.#.# *####,,,,,,,,*Cast: Magic Dart#.#.#### *,,,,,,,,*Breath++ #.#....# *,,,,,,,,*#.#..#.# *,,,,,,,,*F   bullfrog#.#..#.# *,,,,,,,,*#.#..#.# *,,,,,,,,*#.####.# **********Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)  The magic dart hits the bullfrog.f#hR ..SFS   water moccasinF   bullfrogonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (100% to hit)  The magic dart hits the bullfrog.bullfrog is lightly wounded.f#hW Y5=2.0 (1f#hf \ _The water moccasin bites you but does no damage.f#h* #.######.##+#.?......#* #f#hd...#.#........# ####........#........# ##........#........# ##........#........###*** f#he##....................,,* ###...........@#,,,,,,,,* --f#h/e242.0)f#hUeh# #...######...#,,,,,,,,* ..# ##.#....†....#,,,,,,,,* f#h|e(..# #.#.#####...#,,,,,,,,* ### #.#.# ######.#.###f#he\#.#... f#h\fa#.#..#.# *,,,,,,,,*f#hkf#hoG--5.0 (13f#h4uf#hhw; _Found a stone staircase leading down.f#h f#ha f#ho f#h f#h ,f#h f#h< f#h ,f#h| f#h f#h f#h_ f#h f#h f#hڽ ,f#h? f#h7 f#hj f#h f#h3 f#h f#h f#h& f#h f#h #*,,,,,,,,,,,,,,* ..........##.,,,,,,,,,,,,,* ..........##..,,,,,,,,,,,,* ......#***,****+*** ...............* *,,,**,*.......* ***,,,,*.....########.# '######># #.#.######.##+#.@......#* #.#.........#.#........# #'####........#........# ..##........#........# ....##........#........###*** ....##..................f#h@ ..,,* ....###............#.....,,,* ....# #...######...#.....,,,* ....# ##.#....†....#,....,,,*f#h 231.0 (6.0)f#h[ +2.0 (7f#hG f#h . _I - a scroll of identifyf#hf#hHf#hf#hZf#hBf#hf#hf,f#hf#hf#h,f#hTf#huf#h\,f#hf#hf#h Xf#hL ,f#h f#hf#h,f#h9f#hf#hs,f#hf#h\f#h,f#hf#hf#hV#,f#h!$f#hK&f#h(+,f#h+f#h,/f#hS1f#h1f#h$2f#h4f#h98,f#h9f#hL<f#h?,f#h@f#h Cf#hF,f#hGf#hJf#h%N,f#hNf#hOf#hQf#hQf#hSf#hTf#hCX,f#hOYf#h],f#hR^f#hbx _b - 7 scrolls of teleportation (gained 1)f#hsf4f#hgf#hhf#hk,f#hlf#hnf#htf#h3# *......* >...#*#........* #*.........****##### #'#.#*.* #....# #.#.##.#* #....# f#h*))...'>* #....# #.####.* #....# ........###....# ##.....#.....@. 56.0 (24.0) ....#,....#.........#.......#......... f#hi_#.###...oo####......### #.#**,....#**#......# #..,,,*.....*##+#...# f#h۔M###****,#*..###.#...#####,....##....#.#.......##*......#,#.#.#.......#f#hB7.0 (25f#hf#ha; _Found a stone staircase leading down.f#h 4f#hg f#h f#h} f#hG Bf#h ,f#h f#hd f#hg ,f#h f#h& f#h^ ..# *,,,* *,,* ......# *...####...,,,,,,*..# *...,,,,,,,* ......# *...,,,,,,,* ..>...#*#...,,,,,,,* ......#*..#***##### ###'#.#*.# #....# ###.#.##.## #....# f#hJ \..))...'...># #....# ###.####..........# #....# ......###....#Magic Dart .##.###.....#............# ......#,..O.#............# .##.#.......#............#O   ogre (wandering) ..#.###...oo####......#### ###.#**,....#**#......# * #..,,,*.....*##+#f#h %...#f#h 260.0 (3.0)f#h8 ' f#ho u.  An ogre comes into view. It is wielding a +0 giant club.f#h b1.0 (4Magic Dartf#h f#hb& 1 _The ogre moves out of view.f#hJf#hf#hXf#hXf#hB,,,,*,* ***,*.# #########* ###+#.# *##** #........f#h.* #............# *...####.......K *...55..,* ......# *......5,* ..>...#*#.......,*....#*#***####'#.#*# ###.#.##.........## #....#Cast: Magic Dart ..))...'.........># #....#Breath++ ###.####..........# #....#.f#h|JK   Pikel (asleep)..555 3 lemures (asleep).....#........f#ht 3.0 (2  Pikel and 3 lemures come into view. Pikel is wielding a +2 whip of flaming.f#h[M  The lemure shouts!f#hC,f#h;>K...5555...Kwandering)5555 4 lemures (2 wandering)f#hA 5===4.0 (3f#h0f#h\Y _A lemure comes into view.f#hq  #########**  *##** #........,*  *...* #........,*  *...####......K.,*  *.............55,*  *..........55...,* >...............,* .......@# ........#  ........##  ))...'.........>#  .........#  .........# ...#...... ...#......  f#h T #########**  *##** #........,*  *...* #........,*  *...####......K.,*  *.............55,*  *..........55...,* >...............,* .......@# ........#  ........##  ))...'.........>#  .........# .........# ...#...... ...#......f#h z _There are monsters nearby!f#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hp Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - SwiftnessAir30%3  d - Tukima's DanceHexes32%3  e - Mercury ArrowConjuration/Alchemy3%2  f - BlinkTranslocation16%2 Select a spell to cast[!]/[I] toggle spell headersf#hbf#hf#hn ,,,,*,*corvidae the Conjurer ***,*.##########**Red Draconian of Makhleb **.... ###+#.# *##** #........,*Health: 71/71 ======================== ......# *...* #........,*Magic: 16/16 ======================== f#hҖ......# *...####......K.,*AC: 8Str: 12 ......# *.............55,*EV: 12Int: 21 ......# *..........55...,*SH: 0f#hDDex: 12 ..>...#*#...............,*XL:  9 Next: 19% Place: Dungeon:6 ......#*........@#***#####Noise: ===------  Time: 7164.0 (0.0) ###'#.#*.........# #....#u) +2 war axe of Awkwardness {flame, Str+3 f#h###.#.##.........## #....#Cast: Magic Dart ..))...'.........># #....#Breath++ f#hǗ###.####..........# #....# ..................###....#K   Pikel (wandering) .##.###.....#............#f#h;C5555 4 lemures (2 wandering) ......#,....#............# .##.#.......#............#Pikel and 3 lemures come into view. Pikel is wielding a +2 whip of flaming.The lemure shouts! _A lemure comes into view. _There are monsters nearby!f#hpCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hɘf#h,,,,*,*corvidae the Conjurer ***,*.##########**Red Draconian of Makhleb **.... ###+#.# *##** #........,*Health: 71/71 ======================== f#h^......# *...* #........,*Magic: 16/16 ======================== ......# *...####......K.,*AC: 8Str: 12 ......# *.............55,*EV: 12Int: 21 ......# *..........55...,*SH: 0f#hDex: 12 ..>...#*#...............,*XL:  9 Next: 19% Place: Dungeon:6 ......#*........@#***#####Noise: ===------  Time: 7164.0 (0.0) f#hL###'#.#*.........# #....#u) +2 war axe of Awkwardness {flame, Str+3 ###.#.##.........## #....#f#hCast: Magic Dart ..))...'.........># #....#Breath++ f#h=###.####..........# #....# ..................###....#f#hf\K   Pikel (wandering) .##.###.....#............#5555 4 lemures (2 wandering) f#h......#,....#............# .##.#.......#............#f#hPikel and 3 lemures come into view. Pikel is wielding a +2 whip of flaming.The lemure shouts! _A lemure comes into view. f#h0_There are monsters nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hۧJ  You feel quick.f#h0,f#hwf#hK....555K55f#h3------5.0 (1Swift Breath++ f#hVf#h[6 _Pikel shouts! The lemure shouts!f#h K**** ,,,,*,* ***,*.# #########* ###+#.# *##*.* .####.....Kf#h ........# *.5.55>...#*#.5.....,* ......########'#.#*.# ###.#.##.# ..))...'> ###.####f#h # .................### .##.###. ......#,f#h< f#h f#h f#h f#hj f#h K.....55.55f#h c4==------f#h> $7 (0.7f#h f#h f#hg ,,,,, **** ,,,,*,* ***,*.# #########* ###+#.# *##*..* #.....####....K....# *.....>...#*#55.55..,* .....#######'#.#* ###.#.### ..))...'> ###.#### .................### .##.###.f#h{l C--6.4f#h>q f#hOt f#h****** ,,,,, **** ,,,,*,* ***,*.# #########* ###+#.# *##*...* #.....####....K....# *.....>...#*#55.55..,* .....#######'#.#* ###.#.### ..))...'> ###.#### .................###f#hK.55..5..5..f#h(7.1f#hf#hWf#h V * ,* *,* ,*.# # +#.# *##** #.* # *...* #.* # *...####...K.....* # *.* # *.55..5....* >...#*#.5.....* #*.# '#.#*.#.#.##.## #....# ))...'.># #....# .####.. .K55...5====8 _The lemure hits you but does no damage. The lemure barely misses you.f#h2  Casting: Swiftness (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hHf#h Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c + SwiftnessAir30% 3 d - Tukima's DanceHexes32%3  e - Mercury ArrowConjuration/Alchemy3%2  f - BlinkTranslocation16%2 Select a spell to cast[!]/[I] toggle spell headersf#hCf#hf#h}$f#hO******corvidae the Conjurer ,,,,,*Red Draconian of Makhleb **.... ****,*Health: 71/71 ======================== ,,,*,*Magic: 15/16 ======================-- **,*.###########*AC: 8Str: 12 ##+#.# *##** #.........*f#hEV: 12Int: 21 .....# *...* #.........*SH: 0Dex: 12 .....# *...####.........*XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K5.....*Noise: =--------  Time: 7167.8 (0.0) .....# *.......555......*u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*f#hLCast: Magic Dart .....#*.........#########Swift Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#f#htgK   Pikel .))...'.........># #....#5555 4 lemures f#h##.####..........# #....# .................###....#f#hާConfirm with . or Enter, or press ? or * to list all spells.You feel quick. _Pikel shouts! The lemure shouts! _The lemure hits you but does no damage. The lemure barely misses you.f#h8Casting: Swiftness (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hf#h0$f#hJ******corvidae the Conjurer f#h]m,,,,,*Red Draconian of Makhleb **.... ****,*Health: 71/71 ======================== ,,,*,*Magic: 15/16 ======================-- f#h**,*.###########*AC: 8Str: 12 f#h:##+#.# *##** #.........*f#h EV: 12Int: 21 .....# *...* #.........*SH: 0Dex: 12 .....# *...####.........*XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K5.....*Noise: =--------  Time: 7167.8 (0.0) .....# *.......555......*u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*Cast: Magic Dart f#h.....#*.........#########Swift Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#K   Pikel f#h[.))...'.........># #....#5555 4 lemures ##.####..........# #....# .................###....#f#hʿ.Confirm with . or Enter, or press ? or * to list all spells.You feel quick. _Pikel shouts! The lemure shouts! _The lemure hits you but does no damage. The lemure barely misses you.Casting: Swiftness (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h****** corvidae the Conjurer ,,,,,* Red Draconian of Makhleb **.... ****,* Health: 71/71 ======================== ,,,*,* Magic: 12/16 ==================------ **,*.# ##########*  AC: 8f#hStr: 12 ##+#.# *##** #.........*  EV: 12Int: 21 f#h<.....# *...* #.........*  SH: 0Dex: 12 f#he.....# *...####.........*  XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K5.....*  Noise: =--------  Time: 7167.8 (0.0) .....# *.......555......*  u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*  Cast: Magic Dart .....#*.........#########  Swift Breath++ f#h##'#.#*.........# #....# ##.#.##.........## #....#  K   Pikel f#h.))...'.........># #....#  5555 4 lemures ##.####..........# #....# f#hQ.................###....# Casting: Swiftness (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hAiming: Tukima's Dance (dangerous; 32% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (chance to  affect: 38%)f#h****** corvidae the Conjurer ,,,,,*f#h Red Draconian of Makhleb **.... ****,* Health: 71/71 ======================== ,,,*,* Magic: 12/16 ==================------ **,*.# ##########*  AC: 8Str: 12 ##+#.# *##** #.........*  EV: 12Int: 21 .....# *...* #.........*  SH: 0Dex: 12 .....# *...####.........*  XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K5.....*  Noise: =--------  Time: 7167.8 (0.0) .....# *.......555......*  u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*  Cast: Magic Dart .....#*.........######### #h9m Swift Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#  K   Pikel .))...'.........># #....#  5555 4 lemures ##.####..........# #....# .................###....# Aiming: Tukima's Dance (dangerous; 32% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (chance to  affect: 38%)  You miscast Tukima's Dance.  You are very lightly contaminated with residual magic.f#h[O f#hƽ  *##**   *...*   5 f#h .   >     ))>#     Press: ? - help, Shift-Dir - straight line  f#hbAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (chance to  affect: 38%)  You miscast Tukima's Dance.are very lightly contaminated with residual magic.  Nothing appears to happen. The lemure barely misses you. The lemure misses you.f#hHf#hw8.8 (1Contam Breath++ f#hf#hbv _The lemure hits you but does no damage. Pikel barely misses you.f#h#M  Casting: Tukima's Dance (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h l****** corvidae the Conjurer ,,,,,* Red Draconian of Makhleb **.... ****,* Health: 71/71 ======================== ,,,*,* Magic: 9/16=============----------- **,*.# ##########*  AC: 8Str: 12 ##+#.# *##** #.........*  EV: 12Int: 21 .....# *...* #.........*  SH: 0f#h bDex: 12 .....# *...####..5......*  XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K......*  Noise: =--------  Time: 7168.8 (0.0) .....# *.......555......*  u) +2 war axe of Awkwardness {flame, Str+3 f#h״ .>...#*#................*  Cast: Magic Dart .....#*.........#########  Swift Contam Breath++ ##'#.#*.........# #....# f#h ##.#.##.........## #....#  K   Pikel f#h+ .))...'.........># #....#  5555 4 lemures ##.####..........# #....# f#h V.................###....# Casting: Tukima's Dance (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h Aiming: Tukima's Dance (dangerous; 32% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (chance to  affect: 38%)f#h ,******corvidae the Conjurer ,,,,,*f#h}, Red Draconian of Makhleb **.... ****,*Health: 71/71 ======================== ,,,*,*Magic: 9/16f#h,=============----------- **,*.###########*AC: 8f#h,Str: 12 ##+#.# *##** #.........*EV: 12f#h,Int: 21 .....# *...* #.........*SH: 0f#h -Dex: 12 .....# *...####..5......*f#hH-XL:  9 Next: 19% Place: Dungeon:6 f#hr-(.....# *........@*......*Noise: =--------  Time: 7168.8 (0.0) f#h-J.....# *.......555......*u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*f#h-Cast: Magic Dart .....#*.........#########f#h.Swift Contam Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#K   Pikel f#hD.|.))...'.........># #....#5555 4 lemures ##.####..........# #....# f#hl..................###....#Casting: Tukima's Dance (dangerous; 32% risk of failure)  f#h.^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 32% risk of failure)  Press: ? - help, Shift-Dir - straight linef#h5/sAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (chance to  affect: 38%)f#hf#hLKPress: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (chance to  affect: 38%)  f#hOMPikel resists with some effort. The lemure barely misses you.The lemure hits you. The lemure barely misses you. The lemure hits you!  Pikel hits you with a +2 whip of flaming!f#hDS55------10/16===9.8 (1f#h:Uf#hQW& _Pikel burns you.f#hM  Casting: Tukima's Dance (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c - SwiftnessAir30% 3  d + Tukima's DanceHexes32% 3 e - Mercury ArrowConjuration/Alchemy3%2  f - BlinkTranslocation16%2 Select a spell to cast[!]/[I] toggle spell headersf#hm f#hv ******corvidae the Conjurer ,,,,,*Red Draconian of Makhleb **.... ****,*Health: 55/71 ==================------ ,,,*,*Magic: 10/16 ===============--------- **,*.###########*AC: 8Str: 12 ##+#.# *##** #.........*EV: 12Int: 21 .....# *...* #.........*SH: 0Dex: 12 .....# *...####..5......*XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K......*Noise: ==-------  Time: 7169.8 (0.0) .....# *.......555......*u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*Cast: f#h_{ Magic Dart .....#*.........#########Swift Contam Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#K   Pikel .))...'.........># #....#5555 4 lemures ##.####..........# #....# .................###....#Pikel resists with some effort. The lemure barely misses you.The lemure hits you. The lemure barely misses you. The lemure hits you!  Pikel hits you with a +2 whip of flaming! _Pikel burns you.  Casting: Tukima's Dance (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h ******corvidae the Conjurer ,,,,,*Red Draconian of Makhleb **.... ****,*Health: 55/71 ==================------ ,,,*,*Magic: 10/16 ===============--------- **,*.###########*AC: 8Str: 12 ##+#.# *##** #.........*EV: 12Int: 21 .....# *...* #.........*SH: 0Dex: 12 .....# *...####..5......*XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K......*Noise: ==-------  Time: 7169.8 (0.0) .....# *.......555......*u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*Cast: f#h Magic Dart .....#*.........#########Swift Contam Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#K   Pikel .))...'.........># #....#5555 4 lemures ##.####..........# #....# .................###....#Pikel resists with some effort. The lemure barely misses you.The lemure hits you. The lemure barely misses you. The lemure hits you!  Pikel hits you with a +2 whip of flaming! _Pikel burns you.  Casting: Tukima's Dance (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hs '****** corvidae the Conjurer ,,,,,* Red Draconian of Makhleb **.... ****,*f#h$  Health: 55/71 ==================------ ,,,*,* Magic: 8/16============------------ **,*.# ##########*  AC: 8Str: 12 ##+#.# *##** #.........*  EV: 12f#h@ Int: 21 .....# *...* #.........*  SH: 0Dex: 12 .....# *...####.*5*.....*  XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K*.....*  Noise: ==-------  Time: 7169.8 (0.0) .....# *.......555*.....*  u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*  Cast: Magic Dart .....#*.........#########  Swift Contam Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#  K   Pikel .))...'.........># #....#  5555 4 lemures ##.####..........# #....# .................###....# f#h ^Casting: Tukima's Dance (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (chance to  weaken: 76%)f#h ******corvidae the Conjurer ,,,,,*Red Draconian of Makhleb **.... ****,*Health: 55/71 ==================------ ,,,*,*Magic: 8/16============------------ **,*.#f#h ##########*AC: 8Str: 12 ##+#.# *##** #.........*EV: 12Int: 21 .....# *...* #.........*SH: 0Dex: 12 .....# *...####..5......*XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K......*f#h >Noise: ==-------  Time: 7169.8 (0.0) .....# *.......555......*u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*Cast: Magic Dart .....#*.........#########Swift Contam Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#K   Pikel (weak) .))...'.........># #....#5555 4 lemures (2 weak) ##.####..........# #....# .................###....#Aiming: Mercury Arrow (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (chance to  weaken: 76%)  The glob of mercury hits Pikel! Pikel looks weaker. The mercury splashes!  The lemure looks weaker. x2f#hI* ]weaken: 76%)  The glob of mercury hits Pikel! Pikel looks weaker. The mercury splashes!  The lemure looks weaker. x2  Pikel is moderately wounded.You start to feel a little slower.hits you. The lemure hits you but does no damage.f#h++ |48--70.8 (1Swift f#h+ f#h3 f#h5 _The lemure closely misses you. The lemure hits you. Pikel misses you.f#hj  Casting: Mercury Arrow (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h@+ ****** corvidae the Conjurer ,,,,,* Red Draconian of Makhleb **.... ****,* Health: 48/71 ================-------- ,,,*,* Magic: 6/16=========--------------- **,*.# ##########*  AC: 8Str: 12 ##+#.# *##** #.........*  EV: 12Int: 21 .....# *...* #.........*  SH: 0Dex: 12 .....# *...####..5......*  XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K......*  Noise: ==-------  Time: 7170.8 (0.0) .....# *.......555......*  u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#....#h, tm............*  Cast: Magic Dart .....#*.........#########  Swift Contam Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#  K   Pikel (weak) .))...'.........># #....#  5555 4 lemures (2 weak) ##.####..........# #....# .................###....# Casting: Mercury Arrow (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (moderatelywounded, weak, 76% to hit)f#h\i******corvidae the Conjurer ,,,,,*Red Draconian of Makhleb **.... f#hi****,*Health: 48/71 ================-------- ,,,*,*Magic: 6/16=========--------------- **,*.###########*AC: 8Str: 12 ##+#.# *##** #.........*EV: 12f#hjgInt: 21 .....# *...* #.........*SH: 0Dex: 12 .....# *...####..5......*XL:  9 Next: 19% Place: Dungeon:6 .....# *........@****...*Noise: ==-------  Time: 7170.8 (0.0) .....# *.......555......*u) +2 war axe of Awkwardness {flame, Str+3 f#hj.>...#*#................*Cast: Magic Dart .....#*.........#########Swift Contam Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#f#h(kwK   Pikel (weak) .))...'.........># #....#5555 4 lemures (2 weak) f#hRk##.####..........# #....# .................###....#f#h|kCasting: Mercury Arrow (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hkAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linef#hkAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (moderatelywounded, weak, 76% to hit)f#hCK...  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (moderatelywounded, weak, 76% to hitf#h>$)  You focus your ray upon Pikel. The searing ray misses Pikel.  (Press . to maintain the ray.)  The lemure barely misses you. The lemure closely misses you.f#h;7=f#hu1.8 (1Ray Breath++ f#h@f#h%  _The lemure barely misses you. The lemure misses you. Pikel closely misses you.f#h~ ****The searing ray hits Pikel.f#hTFK... _The lemure barely misses you. The lemure misses you. Pikel closely misses you.The searing ray hit  Pikel is heavily wounded.closely misses you. x2; The lemure hits you but does no damage.  complet  Pikel says, "You'll rust in Dis!"4--6-2+ Breath++ f#h? _Pikel hits you with a +2 whip of flaming.f#h ~ ****The searing ray hits Pikel.f#h%  f#h[ K...  Pikel is heavily wounded.The lemure hits you but does no damage. The lemure hits you. x3  Pikel hits you with a +2 whip of flaming.f#h $32f#h+ -------3++ Breath++ f#h| f#h  f#h _Pikel burns you.f#h ****The searing ray hits Pikel but does no damage.f#hp5 K...  Pikel is heavily wounded.You finish channelling your searing ray.  The lemure hits you but does no damage. x2; The lemure closely misses you.f#hw&4f#h` f#hf#h _The lemure misses you. Pikel closely misses you.f#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hf#h ****** corvidae the Conjurer ,,,,,* Red Draconian of Makhleb **.... f#h ****,* Health: 32/71 ==========-------------- ,,,*,* Magic: 4/16======------------------ **,*.# ##########*  AC: 8f#h' Str: 12 ##+#.# *##** #.........*  EV: 12f#hm nInt: 21 .....# *...* #.........*  SH: 0Dex: 12 .....# *...####..5......*  XL:  9 Next: 19% Place: Dungeon:6 .....# *........@K......*  Noise: ==-------  Time: 7174.8 (0.0) .....# *.......555......*  u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*  Cast: Magic Dart .....#*.........#########  Swift Contam Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#  K   Pikel (weak) .))...'.........># #....#  5555 4 lemures (2 weak) ##.####..........# #....# .................###....# f#h 5Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (heavilywounded, weak, 76% to hit)f#hW******corvidae the Conjurer ,,,,,*Red Draconian of Makhleb **.... ****,*Health: 32/71 ==========-------------- ,,,*,*Magic: 4/16======------------------ **,*.###########*AC: 8Str: 12 ##+#.# *##** #.........*EV: 12Int: 21 .....# *...* #.........*SH: 0Dex: 12 .....# *...####..5......*XL:  9 Next: 19% Place: Dungeon:6 .....# *........@****...*Noise: ==-------  Time: 7174.8 (0.0) .....# *.......555......*u) +2 war axe of Awkwardness {flame, Str+3 f#hd.>...#*#................*Cast: Magic Dart .....#*.........#########Swift Contam Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#K   Pikel (weak) .))...'.........># #....#5555 4 lemures (2 weak) ##.####..........# #....# .................###....#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (heavilywounded, weak, 76% to hit)  You focus your ray upon Pikel.  The searing ray hits Pikel but does no damage.f#h^%K...1You focus your ray upon Pikel.  The searing ray hits Pikel but does no damage.  Pikel is heavily wounded.  (Press . to maintain the ray.)  The lemure is no longer weakened. The lemure hits you but does no damage. x2  The lemure barely misses you. x2; Pikel hits you but does no damage.f#hU_m5.8 (1Ray f#hdf#hfK _Your magical contamination has completely faded away.f#hc; **** The searing ray hits Pikel!f#h, K...  Pikel is severely wounded.You feel sluggish.The lemure hits you. x2; The lemure closely misses you. The lemure hits you.f#hj29-6-Swift Ray+ Breath++ f#hf#hf#hU8 _Pikel hits you but does no damage.f#h> **** The searing ray hits Pikel.f#hr R K...  f#h Pikel is almost dead.The lemure barely misses you. The lemure hits you but does no damage. x2f#h 3--7++ Breath++ f#h f#h p _The lemure closely misses you. Pikel misses you.f#h f#h ****The searing ray hits Pikel but does no damage.f#hL%}K...   Pikel is almost dead.  You finish channelling your searing ray.  Pikel is no longer weakened. The lemure is no longer weakened.completely misses you. The lemure barely misses you.  misses you. The lemure hits you but does no damage.  Pikel cracks his whip.f#h%A--8f#h& f#h0f#h48 _Pikel hits you but does no damage.f#h   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h****** corvidae the Conjurer ,,,,,* Red Draconian of Makhleb **.... ****,* Health: 29/71 =========--------------- ,,,*,* Magic: 1/16=----------------------- **,*.# ##########*  AC: 8f#hoStr: 12 ##+#.# *##** #.........*  EV: 12Int: 21 .....# *...* #.........*  SH: 0Dex: 12 .....# *...####..5......*  XL:  9 Next: 19% Place: Dungeon:6 f#h .....# *........@K......*  Noise: ==-------  Time: 7178.8 (0.0) .....# *.......555......*  u) +2 war axe of Awkwardness {flame, Str+3 .>...#*#................*  Cast: Magic Dart .....#*.........#########  -Swift Breath++ ##'#.#*.........# #....# f#hDD##.#.##.........## #....#  K   Pikel .))...'.........># #....#  5555 4 lemures f#hoa##.####..........# #....# .................###....# f#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (severelyf#h 1wounded, 76% to hit)f#h ******corvidae the Conjurer ,,,,,*Red Draconian of Makhleb **.... ****,*Health: 29/71 =========--------------- ,,,*,*Magic: 1/16=----------------------- **,*.###########*AC: 8Str: 12 ##+#.# *##** #.........*EV: 12Int: 21 .....# *...* #.........*SH: 0Dex: 12 .....# *...####..5......*XL:  9 Next: 19% Place: Dungeon:6 .....# *........@****...*Noise: ==-------  Time: 7178.8 (0.0) .....# *.......555......*u) +2 war axe of Awkwardness {flame, Str+3 f#hm .>...#*#................*Cast: Magic Dart .....#*.........#########-Swift Breath++ ##'#.#*.........# #....# ##.#.##.........## #....#K   Pikel .))...'.........># #....#5555 4 lemures ##.####..........# #....# .................###....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  f#h Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (severelywounded, 76% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.f#h`r 8K...  Aim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (severelywounded, 76% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.  Pikel is almost dead.  (Press . to maintain the ray.)  The lemure hits you but does no damage. The lemure barely misses you.f#h;s 89.8 (1Ray Breath++ f#h | f#h~ _The lemure hits you but does no damage. The lemure hits you. Pikel misses you.f#h5~ ****The searing ray hits Pikel.f#hۮ K...  Pikel is almost dead.The lemure hits you but does no damage. x3; The lemure closely misses you.f#hv80+ Breath++ f#hf#hƺN _Pikel barely misses you.f#hiw  The searing ray hits Pikel.  You kill Pikel!f#ho****5555 4 lemuresf#h  Makhleb accepts your kill.With Pikel's spell broken, his former minions thank you for their freedom.f#hf#hf#h f#h§§§...§§§f#h* 0/17-421Magic Dart++ Breath++ _The lemure departs this earthly plane. x4f#hf#h`*h _Your Dodging skill increases to level 5!f#h f#hf#h%f#h)F _Unknown command.f#hlP  * ,* *,* ,*.# # +#.# *##** #.# # *...* #.§.# # *...####..§......# # *.§@......# f#h Q ]# *.§§§......# >...#*#......# #*.........# '#.#*....#.##... ))...'...####.. f#h%[ §.§You stop channelling your searing ray.f#hb u91=--3.3 (1.5f#hh f#hKn _You start to feel a little faster.Things that are here: _a +2 whip of flaming; a +2 robef#hf#h" Pick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 whip of flaming Armour (select all with [)  b - a +2 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]f#h+f#h]f#hz*****corvidae the Conjurer ,,,,*Red Draconian of Makhleb **.... ***,*Health: 29/71 =========--------------- ,,*,*Magic: 1/17=----------------------- *,*.############AC: 8Str: 12 #+#.# *##** #.........#EV: 12Int: 21 ....# *...* #.§.......#SH: 0Dex: 12 ....# *...####.§.§.....#XL:  9 Next: 42% Place: Dungeon:6 f#hCQ....# *........§@......#Noise: ---------  Time: 7183.3 (0.0) ....# *.......§§§......#u) +2 war axe of Awkwardness {flame, Str+3 >...#*#................#Cast: Magic Dart ....#*.........#########-Swift Breath++ #'#.#*.........# #....# #.#.##.........## #....# ))...'.........># #....# #.####..........# #....# ................###....# _Unknown command.You stop channelling your searing ray. _You start to feel a little faster.Things that are here: _a +2 whip of flaming; a +2 robeOkay, then.f#hf#hf#hq f#hA. _f#h;_ 4f#hb f#hh f#hh Q2= _f#h1n Bf#hn f#hq f30=3f#h}r G===f#hs f#hw ,f#h^x f#h| f#h } q4===f#hg~ f#hv  You stop channelling your searing ray. _You start to feel a little faster.  Things that are here: _a +2 whip of flaming; a +2 robe _You no longer feel sluggish.f#hۂ 1=5===f#h. f#h ,f#h f#h f#h݋ `6===f#h} f#h f#h :2f#h f#h* f#h _7==f#h f#hʕ ,f#h f#hW v8===f#h 3=f#hN f#h l9===f#h f#hI ,f#hV f#h$ f#hl 4=10/17===f#h f#h f#h l1===f#h* f#h ,f#hI f#h f#h? 52==f#h޺ ,f#hn f#hU 3===f#h f#h T6=f#h f#h f#hY l4===f#h f#h 7=5===f#h f#h 6===f#hG f#h c7===f#h( f#h* f#hy 38f#h f#h f#h f#h f#h3 ,f#h f#h f#h\ q9===f#h& f#ht ,f#h f#h ,f#hL f#h$ f#hi M40=f#h f#h ,f#h f#h ,f#hP f#h f#h :1f#h f#hO ,f#h f#h ,f#hG f#h] ,f#h f#hx f#h T2=f#h f#h ,f#h f#h f#h f#h9 f#h f#hD! L3=f#h" f#h & f#h`& f#h2( f#h, f#h. f#h. f#h[0 f#hl1 f#h f#h\.....230.3 (47.0)....Magic DartO.f#hO   ogre (wandering)f#hjf#hf#h7\ _An ogre is nearby!f#h7  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hfc ***** corvidae the Conjurer ,,,,* Red Draconian of Makhleb **.... ***,* Health: 43/71 ==============---------- ,,*,* Magic: 16/17 ======================-- *,*.# ###########  AC: 8Str: 12 #+#.# *##** #.........#  EV: 12Int: 21 ....# *...* #.........#  SH: 0Dex: 12 ....# *...####.........#  XL:  9 Next: 42% Place: Dungeon:6 ....# *........*@......#  Noise: ---------  Time: 7230.3 (0.0) ....# *......**........#  u) +2 war axe of Awkwardness {flame, Str+3 >...#*#..#hd m..**..........#  Cast: Magic Dart ....#*...O*....#########  Breath++ #'#.#*.........# #....# #.#.##.........## #....#  O   ogre (wandering) ))...'.........># #....# #.####..........# #....# ................###....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linef#hd wAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 100% to  hit)f#h*h *****corvidae the Conjurer ,,,,*Red Draconian of Makhleb **.... ***,*Health: 43/71 ==============---------- ,,*,*Magic: 16/17 ======================-- *,*.############AC: 8Str: 12 #+#.# *##** #.........#EV: 12Int: 21 ....# *...* #.........#SH: 0Dex: 12 ....# *...####.........#XL:  9 Next: 42% Place: Dungeon:6 ....# *........*@......#Noise: ---------  Time: 7230.3 (0.0) ....# *......**........#u) +2 war axe of Awkwardness {flame, Str+3 >...#*#....**..........#Cast: Magic Dart ....#*...O*f#hm [40m....#########Breath++ #'#.#*.........# #....# #.#.##.........## #....#O   ogre ))...'.........># #....# #.####..........# #....# ................###....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the ogre.  The ogre is lightly wounded.f#h f#hQ w...O....f#h P4==1.3 (1f#h f#h =  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the ogre.ogre is lightly wounded. _shouts!f#hŗ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h?***** corvidae the Conjurer ,,,,* Red Draconian of Makhleb **.... ***,* Health: 44/71 ==============---------- ,,*,* Magic: 15/17 =====================--- *,*.# ###########  AC: 8Str: 12 #+#.# *##** #.........#  EV: 12Int: 21 f#h}....# *...* #.........#  SH: 0Dex: 12 ....# *...####.........#  XL:  9 Next: 42% Place: Dungeon:6 ....# *.........@......#  Noise: ==-------  Time: 7231.3 (0.0) ....# *......***.......#  u) +2 war axe of Awkwardness {flame, Str+3 >...#*#...O**..........#  Cast: Magic Dart ....#*.........#########  Breath++ #'#.#*.........# #....# #.#.##.........## #....#  O   ogre ))...'.........># #....# #.####..........# #....# ................###....# _The ogre shouts!  f#h8Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)f#h&3 *****corvidae the Conjurer ,,,,*Red Draconian of Makhleb **.... ***,*f#ht4 Health: 44/71 ==============---------- ,,*,*Magic: 15/17 =====================--- *,*.############AC: 8Str: 12 #+#.# *##** #.........#EV: 12Int: 21 ....# *...* #.........#SH: 0Dex: 12 ....# *...####.........#XL:  9 Next: 42% Place: Dungeon:6 ....# *.........@......#Noise: ==-------  Time: 7231.3 (0.0) ....# *......***.......#u) +2 war axe of Awkwardness {flame, Str+3 >...#*#...O**..........#f#h5 Cast: Magic Dart ....#*.........#########Breath++ #'#.#*.........# #....# #.#.##.........## #....#O   ogre ))...'.........># #....# #.####..........# #....# ................###....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  The magic dart hits the ogre.f#h f#h. HO.......f#h a6=-2.3 (1f#hC f#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  The magic dart hits the ogre. _The ogre is moderately wounded.f#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#h***** corvidae the Conjurer ,,,,* Red Draconian of Makhleb **.... ***,* Health: 44/71 ==============---------- ,,*,* Magic: 15/17 =====================--- *,*.# ###########  AC: 8Str: 12 #+#.# *##** #.........#  EV: 12Int: 21 ....# *...* #.........#  SH: 0f#hDex: 12 ....# *...####.........#  XL:  9 Next: 42% Place: Dungeon:6 ....# *.......**@......#  Noise: =--------  Time: 7232.3 (0.0) ....# *....O**.........#  u) +2 war axe of Awkwardness {flame, Str+3 >...#*#................#  Cast: Magic Dart ....#*.........#########  Breath++ #'#.#*.........# #....# #.#.##.........## #....#  O   ogre ))...'.........># #....# #.####..........# #....# ................###....# _The ogre is moderately wounded.f#hACasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)f#h *****corvidae the Conjurer ,,,,*Red Draconian of Makhleb **.... ***,*Health: 44/71 ==============---------- ,,*,*Magic: 15/17 =====================--- *,*.############AC: 8Str: 12 #+#.# *##** #.........#EV: 12f#h Int: 21 ....# *...* #.........#SH: 0Dex: 12 ....# *...####.........#XL:  9 Next: 42% Place: Dungeon:6 ....# *.......**@......#Noise: =--------  Time: 7232.3 (0.0) ....# *....O**.........#u) +2 war axe of Awkwardness {flame, Str+3 >...#*#................#Cast: Magic Dart ....#*.........#########Breath++ #'#.#*.........# #....# #.#.##.........## #....#O   ogre ))...'.........># #....# #.####..........# #....# ................###....#Casting: Magic Dart (safe; 1% risk of failure)  #hY mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre.f#hf#hvfO......f#h+3.3 (1f#h@f#h !f#hͣ,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre. _The ogre is moderately wounded.f#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hW***** corvidae the Conjurer ,,,,* Red Draconian of Makhleb **.... ***,* Health: 44/71 ==============---------- ,,*,* Magic: 14/17 ===================----- *,*.# ###########  AC: 8Str: 12 #+#.# *##** #.........#  EV: 12Int: 21 ....# *...* #.........#  SH: 0Dex: 12 ....# *...####.........#  XL:  9 Next: 42% Place: Dungeon:6 ....# *.....O***@......#  Noise: =--------  Time: 7233.3 (0.0) ....# *................#  u) +2 war axe of Awkwardness {flame, Str+3 >...#*#..f#h`Xc..............#  Cast: Magic Dart ....#*.........#########  Breath++ #'#.#*.........# #....# #.#.##.........## #....#  O   ogre ))...'.........># #....# #.####..........# #....# ................###....# _The ogre is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)f#h *****corvidae the Conjurer ,,,,*Red Draconian of Makhleb **.... ***,*Health: 44/71 ==============---------- ,,*,*Magic: 14/17 ===================----- *,*.############AC: 8Str: 12 #+#.# *##** #.........#EV: 12Int: 21 ....# *...* #.........#SH: 0Dex: 12 ....# *...####.........#f#hK XL:  9 Next: 42% Place: Dungeon:6 ....# *.....O***@......#Noise: =--------  Time: 7233.3 (0.0) ....# *................#u) +2 war axe of Awkwardness {flame, Str+3 >...#*#................#Cast: Magic Dart ....#*.........#########Breath++ #'#.#*.........# #....# #.#.##.........## #....#O   ogre ))...'.........># #....# #.####..........# #....# ................###....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  f#h Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre!f#hK f#hka .O..5=5==4.3 (1f#hoi f#h@l nConfirm with . or Enter, or press ? or * to list all spells.f#hl Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre! _The ogre is heavily wounded.f#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f#hf#h***** corvidae the Conjurer f#h)_,,,,* Red Draconian of Makhleb **.... ***,* Health: 45/71 ===============--------- ,,*,* Magic: 14/17 ===================----- *,*.# ###########  AC: 8Str: 12 #+#.# *##** #.........#  EV: 12Int: 21 f#h....# *...* #.........#  SH: 0Dex: 12 ....# *...####.........#  XL:  9 Next: 42% Place: Dungeon:6 ....# *......O**@......#  Noise: =--------  Time: 7234.3 (0.0) ....# *................#  u) +2 war axe of Awkwardness {flame, Str+3 >...#*#................#  Cast: Magic Dart f#h....#*.........#########  Breath++ #'#.#*.........# #....# #.#.##.........## #....#  O   ogre ))...'.........># #....# #.####..........# #....# ................###....# _The ogre is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)f#h_*****corvidae the Conjurer ,,,,*Red Draconian of Makhleb **.... ***,*Health: 45/71 ===============--------- ,,*,*Magic: 14/17 ===================----- *,*.############AC: 8Str: 12 #+#.# *##** #.........#EV: 12Int: 21 ....# *...* #.........#SH: 0Dex: 12 ....# *...####.........#XL:  9 Next: 42% Place: Dungeon:6 ....# *......O**@......#Noise: =--------  Time: 7234.3 (0.0) ....# *................#u) +2 war axe of Awkwardness {flame, Str+3 >...#*#................#Cast: Magic Dart ....#*.........#########Breath++ #hqm#'#.#*.........# #....# #.#.##.........## #....#O   ogre ))...'.........># #....# #.####..........# #....# ................###....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  The magic dart hits the ogre.f#hhf#hBR.O.f#h)+5.3 (1f#hUf#hnConfirm with . or Enter, or press ? or * to list all spells.f#hDAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  The magic dart hits the ogre. _The ogre is severely wounded.f#h%g#h>  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#h***** corvidae the Conjurer ,,,,* Red Draconian of Makhleb **.... ***,* Health: 45/71 ===============--------- ,,*,*g#h> Magic: 12/17 ================-------- *,*.# ###########  AC: 8Str: 12 #+#.# *##** #.........#  EV: 12Int: 21 ....# *...* #.........#  SH: 0Dex: 12 ....# *...####.........#  XL:  9 Next: 42% Place: Dungeon:6 g#h....# *.......O*@......#  Noise: =--------  Time: 7235.3 (0.0) ....# *................#  u) +2 war axe of Awkwardness {flame, Str+3 >...#*#................#  Cast: Magic Dart g#h....#*.........#########  Breath++ #'#.#*.........# #....# g#h'#.#.##.........## #....#  O   ogre ))...'.........># #....# #.####..........# #....# ................###....# g#h/_The ogre is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  g#hrConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit)g#hW *****corvidae the Conjurer ,,,,*Red Draconian of Makhleb **.... ***,*g#h Health: 45/71 ===============--------- ,,*,*Magic: 12/17 ================-------- *,*.############AC: 8Str: 12 #+#.# *##** #.........#EV: 12Int: 21 ....# *...* #.........#SH: 0g#h Dex: 12 ....# *...####.........#XL:  9 Next: 42% Place: Dungeon:6 ....# *.....****@......#Noise: =--------  Time: 7235.3 (0.0) ....# *................#u) +2 war axe of Awkwardness {flame, Str+3 g#h *>...#*#................#Cast: Magic Dart ....#*.........#########Breath++ #'#.#*.........# #....# #.#.##.........## #....#O   ogre g#hO ))...'.........># #....# #.####..........# #....# ................###....#Casting: Magic Dart (safe; 1% risk of failure)  g#hs Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.g#hv sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is almost dead.g#h~ I...Og#h d3===6.3 (1g#h QRay Breath++ g#h | _(Press . to maintain the ray.)g#h#  The searing ray hits the ogre!  You kill the ogre!Makhleb accepts your kill.g#h'P****g#hs)...)g#h9=2--67Magic Dart+ Breath++ g#hg#h& _You feel better.g#h *,**,*,*,* **,*.# # ##+#.# *##** #.#.# *...* #.#.# *...####.#.# *.@)......#.# *.# .>...#*#.#.#*.# ##'#.#*...# #....# ##.#.##...## #....# .))...'..># #....# ##.####...# #....# .###....#g#h@g#hg#h50=3==--8g#hO g#hg#h _You stop channelling your searing ray. _You see here a +0 giant club.g#h> ,*,**,*,*,**,*.# ##+#.# *##** #.#.# *...* #g#h }.#.# *...####.#.# *))......#.# *.# ..>...#*#.#.#*.##'#.#*.# #....##.#.##.## #....# ..))...'.g#h^ .># #....##.####..# #....# .###....#g#h g#ha 4===--9 _g#h[ g#h g#h...#*#.# #......#*.##'#.#*.# #....##.#.##.## #....#.))...'.># #....##.####.# #....# #g#hqW &.###....#g#hh g#hRs '40g#h | g#h} g#hn*,**,*,*,**,*.# ####g#h)# *####+#.# *##** #...# *#......# #...* #..# *#......# #...####.# ##......# #.))......# ##......# #.# ##..>...#*#.# ##......##.##'#.##.# #....##.#.##.## #....#.))...'.># #....##.####.# #....# ##.###....#g#hvg#h51=5===1g#hg#hg#h`*,**,*,*,* ,*****,*.# ########### ,*####+#.# ###** #.........# ,*#......# #...* #...# **#......# #...####.##......# #.))......# .##......# #.# .##..>...#*#.# .##......##.# .#####'#.##.# #....# .#####.#.##g#h.## #....#.))...'.># #....# .#####.####.# #....# .##.###....#g#hg#h&2g#heg#hg#h*,**,* *,*,* *,*****,*.# # ,,*####+#.# ####* #.........# ,,*#......# #...* #.........# ,**#......# #...####g#hۻ9.##......# #.))......# ..##......# #.# ..##..>...#*#.# ..##......##.# ..#####'#.##.# #....# ..#####.#.##.## #....#.))...'.># #....# †.#####.####g#h=.# #....# ..##.###....#g#hsg#hJr6===3g#h^g#hag#h*,**,*  *,*,* **,*****,*.# #,*####+#.# ##### #.#,*#......# #...# #.........# ,,**#......# #...####.##......# #.))......#.##......# #.#.##..>...#*#.#.##......##.# ...#####'#.##.# #....# ...#####.#.##.## #....#.))...'.># #....# .†.#####.####.# #....# ...##.###....#g#hg#h`2=4g#hg#hg#h.Y*,**,* *g#h,*,**,*****,*.# #,*####+#.# ##### #.#,*#......# #...# #.#,**#......# #...####.##......# #.))......#.##......# #.#.##..>...#*#.#.##......##g#h6.# ....#####'#.##.# #....# ....#####.#.##.## #....#.))...'.># #....# ..†.#####.####g#h.# #....# ....##.###....#g#hxg#hr7===5g#h'g#h j*,**,* * *,*,**,*****,*.# #,*####+#.# ##### #.#,*#......# #...# #.#,**#......# #...####.##......# #.))......#.##......# #.#.##..>...#*#.#.##......##.#.#####'#.##.# #....#.#####.#.##.## #....# .))...'.># #....# .†.#####.####.# #....#g#h  .##.###....# g#h` g#h &6g#h g#h g#h04g#hx2g#h6g#hj7&3g#h;Bg#h<g#hAQ==g#h:Bg#hEg#hFL4=g#hGg#hK,g#hKg#hEO,g#hPg#h T,g#hUg#hXg#h0YV5=g#hGZg#h^g#hC_g#hS`g#hb,g#hdg#h}ig#hBj&6g#h&kg#hn,g#hHpg#hs,g#htg#hwg#hFxL7=g#heyg#h$},g#h"~g#hց,g#h^g#hl8=g#h#g#h><9g#hg#hL,g#hSg#h,g#hg#h*c60=g#h{g#h+,g#hZg#h{,g#h{g#hl1=g#hg#h,g#hg#h,g#hg#hg#h&2g#hg#hd,g#h\g#h,g#h g#hg#hE3=g#hg#h,g#hg#h,g#h@g#h,g#hg#hl4=g#hjg#hVg#hg#h$g#h,g#hUg#hg#h&5g#hEg#hT,g#hg#hg#hNg#hHg#h1b6=g#hAg#h ,g#hg#hg#hg#hog#h* g#h V7=g#h5 g#hP,g#hg#h@,g#hg#hg#hhg#hg#h"<8g#h#g#hU&g#h&g#h*g#h-,g#h9/g#h1g#h2L9=g#h3g#h7g#h8g#h8g#h;g#h6<g#h[=g#h@g#h.AW70=g#h9Bg#hEg#hWEg#h@Fg#hI,g#hJg#hg#hg#hg#hg#hӊ,g#hg#hg#h,g#h,g#h,g#hg#hg#hDg#hg#hg#hPg#hg#hg#hg#h g#hg#h߼g#h2g#h,g#h9g#h=...........))...'.........># #... #....†.#####.####..........# #... #......##..................###... #########.##.###.....#........... g#hau...............#.....#........... .########.##.#.......#.. .#.....)†..#.###.....##### .#.#########.###.....#**## ,******* #....@#.....###+#...# g+,*,,,,,**#######.##..###.#...# .#,,,,,.......,....##....#.#..... ##**,,,*......#.#.#.#..... .#,,,*,,#....''.......,#......... .g#h#.,,,,,*....#*......#*##........,,#,**,...##......# ##.........#.*####.#.....#######.......'####............g#h1319.3 (73.0)g#h-20.3 (74g#hg#h|S _O - a scroll of fogg#hoE 4g#h/F g#hP g#hS g#hT g#hX ,g#hY g#hZ g#hZ g#h[ g#h] ,g#hd^ g#ha g#hb g#h-c g#hc g#hj g#h&m g#hym g#hn g#ho g#hgs Bg#ht g#hw g#hw g#hix g#h(z g#h| ,g#h} g#h~ g#hd g#h g#h: g#hB g#h$ g#ht g#h g#hΑ g#h| g#h> g#h g#hۗ g#ht g#hښ g#h g#h g#hǠ g#h g#h g#h* g#h ,g#h g#hi g#h ,g#hn g#h> g#h Xg#h ,g#h g#h g#h$ ,g#hV g#hC g#hT ,g#hU g#h g#h ,g#h/ g#h g#h g#hn g#h g#h g#h ,g#hR g#h@  There is an open door here.g#hg#he  _g#h g#hg#hg#h8g#hg#htg#hs,g#h_g#hg#h,"g#h"g#h#g#h*%g#h&,g#he'g#h)g#h+,g#h+g#h/g#h1g#h9%######.........###.#.#.# ....#...#..#....''........#... ..#.#......#....##......####.. #+#.....#.##....##......# ##g#h7:,#.#####.#.....####### ........#'##..........## ....##................##... .........F............##... ................@.........####.## g#h:........#'##...............# #... ##.#....#'##...............# ###Magic Dart.#.......#...............###### ..............#'######..g#h:..#.#.#...##.#.######.##+#F   bullfrog (wandering)..#.#...##.#.........#.#g#h";#...##'####........#.##........#g#hpE-48.3 (28g#hJ,9.3 (29g#hQg#hS[ _A bullfrog comes into view.g#h  Casting: Searing Ray (safe; 1% risk of failure)  g#h \Confirm with . or Enter, or press ? or * to list all spells.g#h<.######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **.... ..#.#......#....##......####..... Health: 71/71 ======================== #+#.....#.##....##......# ##.... Magic: 16/17 ======================-- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12 .........F***.........##......... XL:  9 Next: 46% Place: Dungeon:6 .............***@.........####.## Noisg#hAe: ---------  Time: 7349.3 (0.0) ........#'##...............# #... u) +2 war axe of Awkwardness {flame, Str+3 ##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######........... ...#.#.#...##.#.######.##+#...... F   bullfrog (wandering) .....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#...... _A bullfrog comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 100% to hit)g#ho.######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **.... g#hF..#.#......#....##......####..... Health: 71/71 ======================== #+#.....#.##....##......# ##.... Magic: 16/17 ======================-- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12 .........F***.........##......... XL:  9 Next: 46% Place: Dungeon:6 g#h.............***@.........####.## Noise: ---------  Time: 7349.3 (0.0) ........#'##...............# #... u) +2 war axe of Awkwardness {flame, Str+3 g#h0##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######........... ...#.#.#...##.#.######.##+#...... F   bullfrog g#h3.....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  g#hlPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bullfrog!  The bullfrog is moderately wounded.g#hg#hg#h>z.F.....g#hh5==50.3 (1g#hg#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bullfrog!  The bullfrog is moderately wounded. _The bullfrog gives a loud, deep croak!g#hi g#hZj Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#h43.######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **.... ..#.#......#....##......####..... Health: 71/71 ======================== #+#.....#.##....##......# ##.... Magic: 15/17 =====================--- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12 g#hZ54..........F**.........##......... XL:  9 Next: 46% Place: Dungeon:6 .............***@.........####.## Noise: ==-------  Time: 7350.3 (0.0) ........#'##...............# #... u) +2 war axe of Awkwardness {flame, Str+3 ##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######........... g#h16P...#.#.#...##.#.######.##+#...... F   bullfrog .....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#...... _The bullfrog gives a loud, deep croak!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)g#h .######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **.... ..#.#......#....##......####..... Health: 71/71 ======================== #+#.....#.##....##......# ##.... Magic: 15/17 =====================--- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12 ..........F**.........##......... XL:  9 Next: 46% Place: Dungeon:6 g#h [34m.............***@.........####.## Noise: ==-------  Time: 7350.3 (0.0) ........#'##...............# #... u) +2 war axe of Awkwardness {flame, Str+3 ##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######........... ...#.#.#...##.#.######.##+#...... F   bullfrog .....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfg#h wrog (moderately wounded, 100% to hit)  The magic dart hits the bullfrog!g#h ,g#h {...F...g#hR a6=-1.3 (1g#h̑ g#h "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  g#h\ Aim: a bullfrog (moderately wounded, 100% to hit)  The magic dart hits the bullfrog! _The bullfrog is severely wounded.g#hQ  Casting: Magic Dart (safe; 1% risk of failure)  g#h\Confirm with . or Enter, or press ? or * to list all spells.g#hwI.######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **.... ..#.#......#....##......####..... Health: 71/71 ======================== #+#.....#.##....##......# ##.... Magic: 15/17 =====================--- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12 ......................##......... XL:  9 Next: 46% Place: Dungeon:6 g#h{n............F***@.........####.## Noise: =--------  Time: 7351.3 (0.0) ........#'##...............# #... u) +2 war axe of Awkwardness {flame, Str+3 ##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######........... ...#.#.#...##.#.######.##+#...... F   bullfrog .....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#...... _The bullfrog is severely wounded.g#h՗Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 100% to hit)g#hJ.######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **.... g#hK..#.#......#....##......####..... Health: 71/71 ======================== #+#.....#.##....##......# ##.... Magic: 15/17 =====================--- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12 ......................##......... XL:  9 Next: 46% Place: Dungeon:6 ............F***@.........####.## Noise: =--------  Time: 7351.3 (0.0) ........#'##...............# #... [g#h5Lv33mu) +2 war axe of Awkwardness {flame, Str+3 ##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######........... ...#.#.#...##.#.######.##+#...... F   bullfrog .....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#......g#hLCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 100% to hit)  The magic dart hits the bullfrog.g#hg#hO.F..g#hY6=2.3 (1g#hjg#hnConfirm with . or Enter, or press ? or * to list all spells.g#h-yAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (severely wounded, 100% to hit)  The magic dart hits the bullfrog. g#hfQ_The bullfrog is almost dead.g#hy  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#h .######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **.... ..#.#......#....##......####..... Health: 71/71 ======================== #+#.....#.##....##......# ##.... Magic: 15/17 =====================--- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12 ......................##......... XL:  9 Next: 46% Place: Dungeon:6 .............F**@.........####.## [g#h 33mNoise: =--------  Time: 7352.3 (0.0) ........#'##...............# #... u) +2 war axe of Awkwardness {flame, Str+3 ##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######........... ...#.#.#...##.#.######.##+#...... F   bullfrog .....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#...... _The bullfrog is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 100% to hit) g#h].######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **.... ..#.#......#....##......####..... Health: 71/71 ========================  g#h^_#+#.....#.##....##......# ##.... Magic: 15/17 =====================--- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12 ......................##......... XL:  9 Next: 46% Place: Dungeon:6 .............F**@.........####.## Noise: =--------  Time: 7352.3 (0.0)  g#h_#........#'##...............# #... u) +2 war axe of Awkwardness {flame, Str+3 ##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######........... ...#.#.#...##.#.######.##+#...... F   bullfrog  g#hA_.....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#...... g#hp_Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. g#h_EAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 100% to hit)  The magic dart hits the bullfrog. g#h g#h g#hD..F g#h.+3.3 (1 g#h5 g#h:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  g#hkAim: a bullfrog (almost dead, 100% to hit)  The magic dart hits the bullfrog. _The bullfrog is almost dead. g#h=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. g#hA .######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **.... ..#.#......#....##......####..... Health: 71/71 ======================== #+#.....#.##....##......# ##.... Magic: 14/17 ===================----- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12 ......................##......... XL:  9 Next: 46% Place: Dungeon:6 ...............F@.........####.## Noise:  g#hvD [37m=--------  Time: 7353.3 (0.0) ........#'##...............# #... u) +2 war axe of Awkwardness {flame, Str+3 ##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######........... ...#.#.#...##.#.######.##+#...... F   bullfrog .....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#...... _The bullfrog is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 100% to hit) g#h$M .######.........##......#.#.#.#.. corvidae the Conjurer ....#...#..#....''........#...... Red Draconian of Makhleb **....  g#hM ..#.#......#....##......####..... Health: 71/71 ======================== #+#.....#.##....##......# ##.... Magic: 14/17 ===================----- ........#.#####.#.....#######.... AC: 8Str: 12 ........#'##..........##......... EV: 12Int: 21 ....##................##......... SH: 0Dex: 12  g#hpN ......................##......... XL:  9 Next: 46% Place: Dungeon:6 ...............F@.........####.## Noise: =--------  Time: 7353.3 (0.0) ........#'##...............# #... u) +2 war axe of Awkwardness {flame, Str+3 ##.#....#'##...............# ###. Cast: Magic Dart ##.#.......#...............###### Breath++ ..............#'######...........  g#h2O ...#.#.#...##.#.######.##+#...... F   bullfrog .....#.#...##.#.........#.#...... .....#.#...##'####........#...... .....#.##.......##........#......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 100% to hit)  The magic dart hits the bullfrog!  You kill the bullfrog! g#h.S T....... g#hS .. .†   g#h  g#hc 65== g#h d504.3 (1Magic Dart g#h  g#h [  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (almost dead, 100% to hit)  g#hX The magic dart hits the bullfrog!  You kill the bullfrog! _Makhleb accepts your kill. g#hd g#hl g#hs g#hMuF _Unknown command. g#h g#h g#h g#h g#h˗Q _ g#huj6=== g#h, g#h g#hÝ g#h  g#hj7=== g#h< g#h g#hɵ, g#h g#h g#h, g#h g#h g#h@X g#h g#h*;== g#h g#hJ g#h, g#h* g#h  g#hAB g#hX g#hX g#h? g#hB g#h2 g#hy, g#h g#h} g#hX g#h, g#h g#hj g#h, g#h g#hE g#h, g#h2 g#hb g#h g#h g#h@ g#h g#h, g#hI g#h g#h , g#h  g#h.  g#h4 , g#h  g#h  g#h, g#h g#h* g#hA, g#h g#h g#h, g#hL g#h  g#h~, g#h g#h g#hR, g#h g#h g#h, g#hU  g#h! g#h$, g#h}$ g#h% g#h&, g#h7' g#h;) g#h[*, g#h* g#hG, g#h., g#h/ g#h1 g#h 3, g#h3 g#h4 g#h6 g#h*7 g#h7 g#hS g#h[XB g#hD` g#hUc, g#hLd g#hl g#hbo, g#hUr g#hcx g#h{, g#h| g#hӄ g#h, g#h g#h g#h:, g#h) g#hk g#hB g#h; g#h4, g#h  g#h g#h, g#h g#h6 g#h, g#h g#h+ g#h g#h g#hw, g#hV g#h g#hd, g#h2 g#h g#h, g#h g#h g#h, g#h g#h g#h9 , g#hQ  g#h  g#h g#h0 g#h g#hO g#h6, g#h( g#h. g#h, g#h g#h! g#h$, g#h$ g#h& g#h) g#h* g#h* g#h- g#h~4B g#h_5 g#h8 g#h29 g#h.: g#h< g#h?, g#h=A g#hC g#hAG, g#hH g#hN g#hS g#hT g#hLU g#hW g#hZ, g#h\ g#h^ g#hna g#ha g#hc g#h e g#h|h g#hh g#hi g#hm@  There is an open door here. g#hq g#hq _ g#hr g#hdu g#hx, g#h{|, g#h~ g#h/ g#h% g#h, g#h g#h g#h  g#h. g#h3, g#h g#hh g#h, g#h g#h g#hK, g#hg g#hQ g#hB, g#h g#h4 g#hY g#h g#h g#h g#hɩ, g#hd g#h*7 _You open the door. g#hY g#hȲ g#h) g#h@  There is an open door here. g#h_ g#h6 _ g#hE g#h, g#h g#hF g#h g#h, g#h g#h g#h g#h0 g#hR g#h g#h% g#hp g#h g#hKB g#h g#hw, g#h g#h g#h , g#h  g#hR  g#h, g#h3 g#h g#h, g#h3 g#h g#hB g#h g#h, g#hR g#hE g#h=, g#h  g#h'" g#h$, g#hY% g#h& g#h), g#h) g#hX+ g#h>/B g#h0 g#hQ3, g#h4 g#h5 g#h8, g#h8 g#h: g#h<, g#h= g#hZ? g#hA, g#hvB g#hsL< g#hMd ############*###  #...,..# - #.############.#  #.# #.......#.# ####### #.####.#####.#.#  g#hM# #......#####'#.# ####.....#####......##......# #.......#.....###......# # .##.....###.#########......# # .##........##......# # g#h S0400.0) g#hUF-51 g#hX g#h[- _P - a scroll of silence g#hn g#hp, g#hCq g#hls g#hs g#h x g#h g#h'B g#h g#hҷ, g#hP g#hX g#h g#h, g#h< g#h g#h, g#h g#h g#h-, g#h g#h g#hr, g#h g#h  g#h, g#hK g#h g#ha, g#h g#h" g#h%, g#h& g#h/ g#hl3, g#h4 g#hH= g#h*A, g#hB g#h|I g#hL, g#hN g#htV g#h5Z, g#h[ g#hc g#hlf, g#hg g#hn g#hq, g#h8s g#h{@  There is an open door here. g#hR g#h _ g#hŁ g#h5 g#h, g#hS g#ho  Items here: ))) [[ ÷÷÷. g#h g#h _ g#h g#hX g#h g#h, g#hc g#hM g#h$ g#hC g#hS g#h g#hH g#h  g#h, g#hu g#hf  You see here a bullfrog skeleton. g#h% g#h _ g#h g#h!  Things that are here:  a +0 dagger; a hobgoblin skeleton g#h2% g#h% _ g#hs& g#h+ g#h., g#h0 g#hq5 g#h[8 g#h8 g#h9 g#hI> g#h^A g#hA g#hgB g#hgF g#hG g#hQH g#hH g#hK g#hL g#hL g#hM g#hQ g#h_U, g#h5V g#h[ g#h^, g#h_ g#hc g#hDf g#hf g#hh g#h+m g#h$p, g#h g#h, g#hZ g#hU, g#h֪ g#h g#hB g#h g#h4 g#h  Things that are here:  a +0 short sword; a +0 leather armour; an orc skeleton _ g#hg  Things that are here:  a +0 dagger; a +0 leather armour; an orc skeleton _ g#hH g#hCJ g#h6NB g#hc g#hi g#h;k g#hA|X g#ha g#h0n g#hdn g#h g#h, g#h  g#h g#ht g#hۨ g#h% g#hp g#h, g#hA g#h< g#h g#hB g#h g#h_ g#h g#h; g#hu g#hٷ g#h# g#hM g#h g#h g#h g#hS g#h, g#h g#h g#hd g#hp g#h g#h( g#h{ g#hR g#h g#h g#h/ g#hT g#h g#h  g#h$ g#h g#hX g#h g#h g#h g#h- g#h| g#h g#h g#h# g#hs g#hg g#h g#hC g#h g#h g#hr g#h g#h@ g#h g#hv g#h g#h! g#h g#hq g#h g#h9 g#hA g#h g#h g#hW g#hk g#h g#h g#hO g#hV g#h g#h , g#hJ g#hV ##.............. ##.............. ##......#.##.... ##......#.##....  ######......#.##.<.. g#h; #<...'......#.##...)  ######......#.##....  #<..##......#+##....  **#@##...#......####5572  #.##...#......####  #.##...#......#### g#hF  #.##...#.##.......  #.##...#.##.......  #.######.##....  #.# #.##....  #.######.##....  #.#.........#.. g#h0 g#hr g#h,83 g#h~  g#h9 _Found a stone staircase leading up. g#h g#hn g#hD g#h g#h g#h[$v g#hZ&, g#hQ' g#h+ g#h?- g#h- g#h- g#h^2 g#hl4 g#h4 g#h5 g#h9 g#hw;, g#h; g#h@ g#h g#hY g#h g#h g#h g#h g#h/ g#h2  g#h g#hU g#h g#h g#h g#h g#h3 g#h g#h g#h g#h  g#h g#hs g#h g#h  g#hG$ g#hGZ g#hH g#hM g#hSN g#h4O g#h{O, g#hP g#hR g#hSR g#hR g#hU g#hDW, g#hW g#h#Y g#hCZ, g#hZ g#h[ g#ht\, g#h\ g#h] g#h^ g#h^, g#h_ g#h` g#h3a, g#hcb g#h$c, g#hxc g#h8d g#he, g#he g#hg g#hh g#hh g#h5i g#hj g#h}l g#hm g#hn g#hp g#ht, g#huv g#hx g#h3}, g#h~ g#h g#h, g#h! g#hP g#h g#h g#h% g#h6 g#hF, g#h g#h? g#h, g#h g#hΘ g#hѝ, g#h g#h g#h g#hu g#h g#h g#h, g#hũ g#hl  You see here a water moccasin skeleton. g#h g#h _ g#h g#h g#h, g#hѵ g#h g#hd g#h g#h g#hս g#h_ g#h g#h g#h g#hX g#h; g#hs g#h g#h| g#h), g#hU g#hq g#h g#hQ g#h g#h g#h g#h# g#h g#h, g#h, g#h g#h   g#hD_The ogre shouts! You hear a shout! x3 g#h} g#h$ g#h g#h g#h).#...'.........# ## .#####....####÷## ## .........## #...# ############## ########.# #...# #.# #...# #.# ##...##*#####  #.# #ß...ß#ß.!.ß#  #.# #.....#Ooo.!#  g#h~*b#.# #.._.@+ooc..# =614.3 (56.0) #.###.....#zo..?#  #..##ß...ß#ß.?.ß#  #.####...##*#####  #.# #...# #.####...#o   orc warrior #........#O   ogre ##########c   centaur z   wight(…) g#hI- g#h3 g#hx5M _The orc shouts! The orc warrior shouts! The orc shouts! g#hV  g#h!  g#h3 g#hp*........ .#####.÷...........0.0) g#h- g#h4 g#hb6] _Could not explore, unopened runed door.g#h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#hg{g#h} Your spells (cast)TypeFailure Level  a + Magic Dartg#h"~sConjuration1% 1  b - Searing RayConjuration1% 2 c - SwiftnessAir26%3  d - Tukima's DanceHexesg#ha~26% 3  e - Mercury ArrowConjuration/Alchemy 3% 2 f - BlinkTranslocationg#h~16%2 Select a spell to cast[!]/[I] toggle spell headersg#hg#hg#hiT.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================g#h#.# #...#AC: 8Str: 12#.# ##...##*#####EV: 12Int: 21#.# #ß...ß#ß.!.ß#SH: 0Dex: 12#.# #.....#Ooo.!#XL:  9 Next: 50% Place: Dungeon:6#.# #.._.@+ooc..#Noise: =--------  Time: 7614.3 (0.0)#.###.....#zo..?#u) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß.?.ß#Cast: Magic Dart#.####...##*#####Breath++ #.# #...##.####...#g#hZmo   orc warrior#........#O   ogre##########c   centaurz   wight(…)_You see here a water moccasin skeleton. _The ogre shouts! You hear a shout! x3 _The orc shouts! The orc warrior shouts! The orc shouts! _Could not explore, unopened runed door.  g#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#h6g#hq!.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 71/71 ======================== ########.# #...#Magic: 17/17 ========================#.# #...#AC: 8Str: 12#.# ##...##*#####EV: 12Int: 21#.# #ß...ß#ß.!.ß#SH: 0Dex: 12#.# #.....#Ooo.!#XL:  9 Next: 50% Place: Dungeon:6#.# #.._.@+ooc..#Noise: =-------- g#h#w[40m Time: 7614.3 (0.0)#.###.....#zo..?#u) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß.?.ß#Cast: Magic Dart#.####...##*#####Breath++ #.# #...##.####...#o   orc warrior#........#O   ogre##########c   centaurz   wight(…)_You see here a water moccasin skeleton. _The ogre shouts! You hear a shout! x3 _The orc shouts! The orc warrior shouts! The orc shouts! _Could not explore, unopened runed door.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#hS)y  You miscast Swiftness.  You are very lightly contaminated with residual magic.g#h5?o.g#h694-----g#h7x-5.3 (1Contam Breath++ g#h@g#hC0 _Nothing appears to happen.g#h4g#hNg#hg#hP5==---g#hg#h<g#hg#hg#hMg#hj6===g#hWg#h - _You start resting.8.3 (3g#h  Qcog#h w7===9.3 (4g#h`* ; _Magic restored.g#h 4g#hk ,g#h= g#hC g#h- Bg#hA g#hKR f 22.3 (3 _You start waiting.g#hKX 'g#hb g#hne K _Your magical contamination has completely faded away.g#hq  g#h28Casting: Swiftness (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#h_g#hao Your spells (cast)Typeg#hƵFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjurationg#h?1% 2  c + SwiftnessAir26% 3  d - Tukima's DanceHexes26% 3  e - Mercury ArrowConjuration/Alchemy 3% 2 f - BlinkTranslocation16%g#h2 Select a spell to cast[!]/[I] toggle spell headersg#h?E g#hK g#hW .#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 71/71 ======================== ########.# #...#g#hX lMagic: 17/17 ========================#.# #...#AC: 8Str: 12#.# ##...##*#####EV: 12Int: 21#.# #ß...ß#ßo!.ß#SH: 0Dex: 12#.# #.....#Oc..!#XL:  9 Next: 50% Place: Dungeon:6#.# #.._.@+ooo..#Noise: ---------  Time: 7622.3 (0.0)#.###.....#zo..?#u) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß.?.ß#Cast: Magic Dart#.####...##*#####g#hY Breath++ #.# #...##.####...#o   orc warrior#........#O   ogre##########c   centaurz   wight(…)_You start resting. _Magic restored. _You start waiting. _Your magical contamination has completely faded away.  Casting: Swiftness (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#hBZ g#he .#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 71/71 ======================== ########.# #...#g#hf Magic: 17/17 ========================#.# #...#AC: 8Str: 12#.# ##...##*#####EV: 12Int: 21#.# #ß...ß#ßo!.ß#SH: 0Dex: 12#.# #.....#Oc..!#XL:  9 Next: 50% Place: Dungeon:6#.# #.._.@+ooo..#Noise: ---------  Time: 7622.3 (0.0)#.###.....#zo..?#u) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß.?.ß#g#hQg 9Cast: Magic Dart#.####...##*#####Breath++ #.# #...##.####...#o   orc warrior#........#O   ogreg#hg ##########c   centaurz   wight(…)_You start resting. _Magic restored. g#hg _You start waiting. _Your magical contamination has completely faded away.  Casting: Swiftness (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#h z g#h| 4-----==3.3 (1Swift Breath++ g#h@ g#h % _You feel quick.g#h^ .'g#h@ g#h g#h? g#h/ pzoo[og#h v5==-----4Magic Dartg#h g#hp ( _You open the door.g#h<|H  Casting: Swiftness (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#h.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 71/71 ======================== ########.# #...# Magic: 13/17 ==================------ #.# #...# AC: 8Str: 12 #.# ##...##*#####  EV: 12Int: 21 #.# #ß...ß#ßo!.ß#  SH: 0Dex: 12 #.# #.....#Oc..!#  XL:  9 Next: 50% Place: Dungeon:6 #.# #.._.@zoo[..#  Noise: ---------  Time: 7624.3 (0.0) #.###.....#oo..?# g#hW u) +2 war axe of Awkwardness {flame, Str+3 #..##ß...ß#ß.?.ß#  Cast: Magic Dart #.####...##*#####  Swift Breath++  #.# #...# #.####...# o   orc warrior #........# O   ogre ########## c   centaur  z   wight(…)_You open the door.  Casting: Swiftness (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 long sword and wearing a +0 robe (81% to hit)g#h;s.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 71/71 ======================== ########.# #...# Magic: 13/17 ==================------ #.# #...# AC: 8Str: 12 #.# ##...##*#####  EV: 12Int: 21 #.# #ß...ß#ßo!.ß#  SH: 0Dex: 12 #.# #.....#Oc..!#  XL:  9 Next: 50% Place: Dungeon:6 #.# #.._.@zoo[..#  Noise: ---------  Time: 7624.3 (0.0) #.###.....#oo..?# [g#hlt37m u) +2 war axe of Awkwardness {flame, Str+3 #..##ß...ß#ß.?.ß#  Cast: Magic Dart #.####...##*#####  Swift Breath++  #.# #...# #.####...# o   orc warrior #........# O   ogre ########## c   centaur  z   wight(…)Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 long sword and wearing a +0 robe (81% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is lightly damaged.  The searing ray misses the orc warrior. The searing ray hits the orc!  You kill the orc!g#h| ##÷## g#h$} #...#  #...# #.# #...# #.# ####  #.# #.ß#  #.# #.!#  g#hn}>#.# #.._.@****..#  #.###.?#  #..##g#h}.ß#  #.######  #.# g#h~4 #.####...# #........# ########## zg#hFAim: a wight, wielding a +2 long sword and wearing a +0 robe (81% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is lightly damaged.  The searing ray misses the orc warrior. The searing ray hits the orc!  You kill the orc!  Makhleb accepts your kill.  (Press . to maintain the ray.)  The wight hits you with a +2 long sword.g#h.ozoc[g#h P: 68/70 (71)-P: 13/17 ==5.3 (1g#hwRay Drain Breath++ g#h1.g _You feel drained.g#h****  _You feel drained.  The searing ray hits the wight!  g#hThe wight is heavily damaged.The searing ray hits the orc warrior.orc warrior is lightly wounded.  The searing ray hits the centaur.g#hF| zoc[The centaur is moderately wounded.g#h|} 6+ Drain Breath++ g#h g#h S _The wight closely misses you.g#h~gO **** The searing ray misses the wight. The searing ray hits the orc warrior.  The orc warrior is moderately wounded.The searing ray hits the centaur.g#ht,g#hD zoo[cThe centaur is heavily wounded.g#h2---7++ Drain Breath++ g#hAg#hV _The wight completely misses you.g#h-  The searing ray hits the wight!  You destroy the wight!g#h8F****ooo 3 orcsThe searing ray hits the wight!  You destroy the wight!  Makhleb accepts your kill.  The searing ray hits the orc warrior.  The orc warrior is moderately wounded.The searing ray hits the orc.g#h )oo[(launcher)The orc is severely wounded.You finish channelling your searing ray.g#hk (The centaur wields a +0 orcbow. The centaur shoots an arrow.g#hqw o.O ealth: 66/71 --agic: 12/17--3==8 _The arrow hits you. _Your life force feels restored.g#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. g#hD".#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **....  g#heF~.........## #...# ############## Health: 66/71 ======================-- ########.# #...# Magic: 10/17 ==============---------- #.# #...# AC: 8Str: 12 #.# ##...##*#####  EV: 12Int: 21 #.# #ß...ß#ß.!.ß#  SH: 0Dex: 12 #.# #.....#o...!#  XL:  9 Next: 53% Place: Dungeon:6 #.# #.._.@Ooo[..#  Noise: ===------  Time: 7628.3 (0.0) #.###.....#co..?#  u) +2 war axe of Awkwardness {flame, Str+3 g#hG#..##ß...ß#ß.?.ß#  Cast: Magic Dart #.####...##*#####  Swift Breath++  #.# #...# #.####...# o   orc warrior #........# O   ogre ########## c   centaur (launcher)  ooo 3 orcs _Your life force feels restored.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (91% to hit) g#h[0 7.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 66/71 ======================-- ########.# #...# Magic: 10/17 ==============---------- #.# #...# AC: 8Str: 12 #.# ##...##*#####  EV: 12Int: 21 #.# #ß...ß#ß.!.ß#  SH: 0Dex: 12 g#h1 #.# #.....#o...!#  XL:  9 Next: 53% Place: Dungeon:6 #.# #.._.@Ooo[..#  Noise: ===------  Time: 7628.3 (0.0) #.###.....#co..?#  u) +2 war axe of Awkwardness {flame, Str+3 #..##ß...ß#ß.?.ß#  Cast: Magic Dart #.####...##*#####  Swift Breath++  #.# #...# #.####...# o   orc warrior #........# O   ogre ########## c   centaur (launcher)  ooo 3 orcs g#h3 You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.The searing ray hits the orc warrior but does no damage.  The orc warrior is moderately wounded.The searing ray hits the orc.  You kill the orc! g#h;  ##÷##  #...#  #...# #.# #...# #.# ####  #.# #.ß#  #.# #.!#  #.# #.._.@****..#  #.###.?#  #..##.ß#  g#h"<  #.######  #.#  #.####...# #........#  ########## oo 2 orcs g#h The searing ray hits the orc warrior but does no damage.rc warrior is moderately wounded..  You kill the orc!  Makhleb accepts your kill.  (Press . to maintain the ray.) g#h kOoo[. g#h -9.3 (1Ray Breath++  g#h  g#ha   g#hk G_The ogre completely misses you.!g#hxuThe searing ray hits the ogre!  The ogre is severely wounded.The searing ray hits the orc warrior.heavi!!g#h#****    orc!g#h Oo)[Makhleb accepts your kill.You start to feel a little slower.!g#h-30Swift + Breath++ !g#hC$!g#h'J _The ogre misses you.!g#h` ****The searing ray misses the ogre. The searing ray hits the orc warrior.!g#hv Oo)[7-1++ Breath++ !g#h !g#h c _The orc warrior is heavily wounded."g#h(/  The searing ray hits the ogre!  You kill the ogre! ****c   centaur (launcher)o   orc  Makhleb accepts your kill.The searing ray hits the orc warrior."g#h  The orc warrior is heavily wounded..oo)[9/17 --7=2 _You finish channelling your searing ray."g#hjA  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#g#h.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 67/71 ======================-- ########.# #...# Magic: 7/17=========--------------- #.# #...# AC: 8Str: 12 #.# ##...##*#####  EV: 12Int: 21 #.# #ß...ß#ß.!.ß#  SH: 0Dex: 12 #.# #.....#....!#  XL:  9 Next: 57% Place: Dungeon:6 #.# #.._.@oo)[..#  Noise: ==-------  Time: 7632.3 (0.0) #.###.....#c...?# #g#h  u) +2 war axe of Awkwardness {flame, Str+3 #..##ß...ß#ß.?.ß#  Cast: Magic Dart #.####...##*#####  Swift Breath++  #.# #...# #.####...# o   orc warrior #........# c   centaur (launcher) ########## o   orcCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (heavily wounded, 81% to hit)#g#h{.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 67/71 ======================-- ########.# #...#Magic: 7/17=========---------------#.# #...#AC: 8Str: 12#.# ##...##*#####EV: 12#g#hInt: 21#.# #ß...ß#ß.!.ß#SH: 0Dex: 12#.# #.....#....!#XL:  9 Next: 57% Place: Dungeon:6#.# #.._.@****..#Noise: ==-------  Time: 7632.3 (0.0)#.###.....#c...?#u) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß.?.ß#Cast: Magic Dart#.####...##*#####Swift Breath++ #.# #...##.####...#o   orc warrior#........#c   centaur (launcher)##########o[4#g#hX0m   orcPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (heavily wounded, 81% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is severely wounded.#g#h: Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (heavily wounded, 81% to hit)  You focus your ray upon the orc warrior.  The searing ray hits  The orc warrior is severely wounded.  The searing ray misses the orc. o)o)[(Press . to maintain the ray.)#g#h^ N(((((#g#hN R...@)#g#hI 8===3.3 (1Ray Breath++ #g#h #g#h s _The centaur shoots an arrow. The arrow completely misses you.$g#h1; *The searing ray hits the orc warrior but does no damage.$g#hs  The orc warrior is severely wounded.$g#h$g#hcooc.$g#h56----7---4+ Breath++ $g#h>$g#h4C _The orc warrior hits you with a +0 battleaxe!$g#h$  The searing ray hits the orc warrior!  You kill the orc warrior!$g#hg+#*c   centaur (launcher)o   orc$g#h  Makhleb accepts your kill.$g#he\)co$g#h l ----8--$g#h62-5-Swift Ray++ Breath++ _You feel sluggish.$g#h$g#hm _Your Spellcasting skill increases to level 6!$g#hr;*%g#hW )You finish channelling your searing ray.  The centaur unwields a +0 orcbow. The centaur barely misses you.%g#hnXe6-6%g#h:_%g#hc? _The centaur kicks you but does no damage.%g#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&g#hf.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... .........## #...# ############## Health: 56/71 ==================------ ########.# #...# Magic: 4/18=====------------------- #.# #...#&g#hnh AC: 8Str: 12 #.# ##...##*#####  EV: 12Int: 21 #.# #ß...ß#ß.!.ß#  SH: 0Dex: 12 #.# #....)#....!#  XL:  9 Next: 62% Place: Dungeon:6 #.# #.._.@co)[..#  Noise: ==-------  Time: 7636.3 (0.0) #.###.....#....?#  u) +2 war axe of Awkwardness {flame, Str+3 #..##ß...ß#ß.?.ß#  Cast: Magic Dart #.####...##*#####  -Swift Breath++  #.# #...# #.####...# c  [3&g#hJi?7m centaur #........# o   orc ########## _The centaur kicks you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, 88% to hit)&g#h3.#...'.........# #.......#..... corvidae the Conjurer .#####....####÷## #.......#..... Red Draconian of Makhleb **.... &g#h4V.........## #...# ############## Health: 56/71 ==================------ ########.# #...#Magic: 4/18=====-------------------#.# #...#AC: 8Str: 12#.# ##...##*#####EV: 12Int: 21#.# #ß...ß#ß.!.ß#SH: 0Dex: 12#.# #....)#....!#XL:  9 Next: 62% Place: Dungeon:6&g#hm5;#.# #.._.@****..#Noise: ==-------  Time: 7636.3 (0.0)#.###.....#....?#u) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß.?.ß#Cast: Magic Dart#.####...##*#####-Swift Breath++ #.# #...##.####...#c   centaur#........#o   orc##########&g#h5Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, 88% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur.  The centaur is severely wounded.&g#hU63The searing ray hits the orc.&g#h$co)[You focus your ray upon the centaur. The searing ray hits the centaur.  The centaur is severely wounded.  The searing ray hits the orc.  The orc is heavily wounded.  (Press . to maintain the ray.)  The centaur closely misses you.&g#hG5=7.3 (1Ray Breath++ &g#hU&g#h ? _The centaur kicks you but does no damage.&g#h|S_The centaur kicks you but does no damage.  The searing ray hits the centaur.almost dead.  You kill the orc!  Makhleb accepts your kill.&g#hlk**** &g#h c))[You feel better. The centaur closely misses you.The centaur kicks you but does no damage.&g#h8=4-8+ Breath++ &g#h%&g#h6) _The centaur misses you. The centaur closely misses you.'g#h0$  The searing ray hits the centaur!  You kill the centaur!'g#h *P****'g#h״c)))['g#h  -69Magic Dart++ Breath++ _Makhleb accepts your kill.'g#h~ _Your Stealth skill increases to level 4!'g#hW >****'g#hn )))[--40 _You finish channelling your searing ray.(g#h JM###....#...'.........# #####....####÷## #.......#..... .........## ############### ####### #...# #...##*#####ß...ß#ß.!.ß#(g#h ..@#....!# #.._..)))[..###.....#....?.##ß...ß#ß.?.ß#.####...##*##########(g#h (g#h 9=--1.8 (1.5(g#h( (g#h  Things that are here: _a +0 battleaxe; a +0 plate armour; an orc corpse)g#hB ..'.....####....####÷## .........## #...# ############## ########.# ###...##*#####ß...ß#ß.!.ß#....)#....!#)g#hDŽ_.@)))[..###.....#....?.##ß...ß#ß.?.ß####...##*#########)g#h)g#h^5=3.3)g#hS)g#hΥb _You start to feel a little faster.)g#h( 8#...'.# #.#. #####....####÷## #.#.## #...# #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß.!.ß# #.# #....)#....!# #.# #.._..@))[..# #.###.....#....?# #..##ß...ß#ß.?.ß# #.####...######## #........###########)g#h1 )g#h6 60=6===4.8)g#hr< )g#hA  There is an open translucent door, spattered with blood here. _Items here: ))) [ †.+g#hמ+g#h)Pick up what? 42/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 giant spiked clubb - a +0 orcbow +g#hZ c - a +2 long sword Armour (select all with [)  d - a +0 robe Carrion an ogre corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]-g#h  b + a +0 orcbow[Enter] accept (1 chosen)-g#h-g#hC-g#h-g#h(#...'.........# #.......#...... corvidae the Conjurer #####....####÷## #.......#...... Red Draconian of Makhleb **.... -g#h5(........## #...# ############### Health: 60/71 ====================---- #######.# #...#Magic: 6/18-g#h[(========----------------#.# #...#AC: 8-g#h(Str: 12#.# ##...########EV: 12-g#h(Int: 21#.# #ß...ß#ß.!.ß#SH: 0-g#h(Dex: 12#.# #....)#....!#-g#h(2XL:  9 Next: 66% Place: Dungeon:6#.# #.._..@))[..#-g#h)Noise: ---------  Time: 7644.8 (0.0)#.###.....#....?#-g#h!)u) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß.?.ß#-g#h=)Cast: Magic Dart#.####...########-g#h\)x-Swift Breath++ #.# #...#-g#hz)b#.####...##........#-g#h)########## _You finish channelling your searing ray.  Things that are here: -g#h)_a +0 battleaxe; a +0 plate armour; an orc corpse _You start to feel a little faster.-g#h)There is an open translucent door, spattered with blood here. _Items here: ))) [ †..g#ht7=5.8 (1.g#h .g#hg% _Q - a +0 orcbow.g#h...'.# #.#.....####÷## #.#.## #...# #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß.!.ß# #.# #....)#....!# #.# #.._..)@)[..# #.###.....#....?# #..##ß...ß#ß.?.ß# #.####...######## #.# #...##.####...##........###########.g#hg.g#hA517.3 (1.5.g#h  Things that are here: _a +0 short sword; a +0 scale mail/g#hU '.# #.#.#....####÷## #.#.### #...# #.# #...# #.# #...# /g#hU #.# ##...## #.# #ß...ß#ß.!.ß# #.# #....)#....!# /g#h V .#.# #.._..))@[..# #.###.....#....?# /g#hEV #..##ß...ß#ß.?.ß# #.####...##/g#hrV \ #.# #...#/g#hV 3#.####...# /g#hV /g#haa /g#he n8==8.8 _/g#ho /g#hs u  Things that are here: _a +0 war axe; a +0 club; a +0 club0g#h M###....# ..'.........# ###....####÷## #.......#....... ......##0g#h8 ################# #### #...# #...#######ß...ß#ß.!.ß....)#.@..!0g#h_  #.._..)))[..0g#h M###.....#....?.##ß...ß#ß.?.ß#.####...########0g#h #.#0g#h8 0g#h f29===0g#h( +50.30g#h= 0g#hv \ _You no longer feel sluggish.1g#hcM ' ###....# ..'.........# ###....####÷## #.......#....... ......################### #### #...# #...#######ß...ß#ß@!.ß....)#....! #.._..)))[..###.....#....?#..##ß...ß#ß.?.ß#....10/18===101g#h 1g#hKg #....#....# #.'.#1g#hK....#....# #.#.# '.# #.#.1g#h!L# ....####÷## #.#.1g#hFL# ## #...# # 1g#hkL.# #...# #.# #...# #.# ##...##1g#hL #.# #ß...ß#ß.@.ß# 1g#hM#.# #....)#....!# #.# #.._..)))[..# #.###.....#....?# #.####...#.# #...##.####..1g#h:M,.# 1g#h\X1g#h[&21g#hf1g#hv1g#hkx1==3.3 (21g#h1g#h5 1g#hT_K - 4 potions of mutation (gained 2)1g#h #....#....# #.'.# #....#....# #.#.# # '.# #.#.# # #....####÷## #.#.# ## #...# # .# #...# #.# #...# #.# ##...## #.# #ß...ß#ß..@ß# #.# #....)#....!# #.# #.._..)))[..# #.###.....#....?# #..##ß.#.####.#.# #...# 3=4.3 (11g#hȏ 1g#hf 1g#h 1g#hܜ 1g#h  # '..... #....####÷## ....## #...# ################ ###.#   ##...########ß...ß#ß...ß....)#...@!_..)))[..##.....#....?.##ß...ß#ß.?.ß.##########1g#hT 2===52g#ha29....#....# #.#.# #. .# #.#.# # ....####÷## #.#.# ### #...# # #.# #...# ##.# #...# ##.# ##...## ##.# #ß...ß#ß...ß# ##.# #....)#....@# ##.# #.._..)))[..# ##.###.....#....?# ##..##ß...ß#ß.?.ß# # 2g#hf92g#h;&62g#hD2g#hO2g#hP#42g#hP=3===7.3 (22g#hY2g#h\\ _R - a bubbling golden potion2g#h .#####÷## ## #...# ################ ##.#   ##...########ß...ß#ß...ß2g#h....)#....._..)))[##.....#....?2g#h.##ß...ß#ß.?.ßBreath++ 2g#h-4==8.3 (12g#hv2g#h2g#h*8  ####÷## ## #...# ################ ##.#   ##...########ß...ß#ß...ß....)#.....2g#hk8 _..)))[##.....#....##ß...ß#ß.?.ß####...####### Breath++ 2g#hcA 2g#h:D &92g#hK 2g#hW 2g#hcZ ~55===60.3 (22g#h0a 2g#hc ` _J - 4 scrolls of fear (gained 1)2g#h d#....####÷## #.#.# .## #...# # #.# #...#  2g#h7 u #.# #...#  #.# ##...##  #.# #ß...ß#ß...ß#2g#h]  #.# #....)#.....#  2g#h} #.# #.._..)))[..#  2g#h a #.###.....#...@.#  2g#h #..##ß...ß#ß.?.ß#  #.####...#2g#h Y#  #.# #...# 2g#h  b #.####...#  #.# 2g#h& H #2g#h3! 2g#hi# +1.3 (12g#hb+ 2g#h.5 3g#h̪ ....## #...# ################ ###.#   ##...########ß...ß#ß...ß....)#....._..)))[##.....#...3g#hD.##ß...ß#ß.?@ß####...####### #...# ##6===23g#h3g#h)f.## #...# ##.# #...# #.# #...# #.# ##...## #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #.._..)))[..# #.###.....#.....# #..##ß...ß#ß.@.ß# #.####...## #.# #...# #.####...#  #.#  #3g#hhT6=33g#hn3g#h~3g#h8v7==4.3 (23g#hˍ3g#h5c _S - a scroll labelled WECLEA TEKAYN3g#h ;.## #...# ##.# #...# #.# #...# #.# ##...## #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #.._..)))[..# #.###.....#.....# #..##ß...ß#ß@..ß# #.####...## #.# #...# #.####...#  #.#  #3g#h 3g#h' w8===5.3 (13g#h 3g#h 3g#h]S 3g#hwW 3g#h] 3g#h_ 4g#hbM###....####÷## #.......#....... 4g#hjbs......## #...# ################# ####.. #...# #...#######ß...ß#ß...ß4g#hb/....)#... #.._..)))[###.....#.@...4g#h+c.##ß...ß#ß...ß###...######## #.####...#4g#hl4g#hp&64g#h 4g#hM..'.........# ###....####÷## #.......#....... ......## ################## #####.# #. #...# #...#######ß...ß#ß...ß..)#... #.._..))@[###.....#......##ß...ß#ß...ß###...#########.# #...#7=74g#hu  Things that are here: _a +0 war axe; a +0 club; a +0 club4g#h.'.# #.#.#....####÷## #.#..## #...# #.# #...# #.# #...# #.# ##...## #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #.._..)@)[..#4g#h,C #.###.....#.....# #..##ß...ß#ß...ß# #.####...## #.# #...# #.####...#  #.#  #4g#h[4g#hD4g#h-8 _4g#hR4g#h  Things that are here: _a +0 short sword; a +0 scale mail4g#hC"#...'.# #.##....####÷## #.#.## #...# #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #.._..@))[..# #.###.....#.....# #..##ß...ß#ß...ß# #.####...######## #.# #...# #.####...# #........# ##########4g#hG4g#hJ==9 _4g#h4g#h  There is an open translucent door, spattered with blood here. _Items here: )) [ †.4g#h k.#...'.# #.# .#####....####÷## #.#.## #...# #.# #...#4g#hkQ #.# #...#4g#h #.# ##...######## #.# #ß...ß#ß...ß# #.# #....)#.....#4g#h #.# #.._.@)))[..# #.###.....#.....#4g#hy #..##ß...ß#ß...ß# #.####...########  #.# #...#  #.####...# #.......4g#ho.# ##########4g#h]4g#h 6870 _4g#h4g#h5g#h*}#.#...'.# #.# #.#####....####÷## #.# #.## #...# #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #.._@.)))[..# #.###.....#.....# #..##ß...ß#ß...ß# #.####...######## #.# #...# #.####...# #........# ##########5g#h75g#h<&15g#hE5g#hG5g#hܟ #.#...'.# #.#  #.#####....####÷## #.#  #.## #...#  #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #..@..)))[..# #.###.....#.....#5g#hJ0 #..##ß...ß#ß...ß# #.####...########  #.# #...#  #.####...#  #........# ##########5g#h5g#h4&25g#h!5g#h] _There is an iron altar of Okawaru here.5g#h( #.#...'.# #.# #.#####....####÷## #.# #.## #...#  #.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #.@_..)))[..# #.###.....#.....# #..##ß...ß#ß...ß# #.####...########  #.# #...#  #.####...#  #........#  ##########5g#h.[9=3 _5g#hSD5g#ht #.#...'.# #.# #.#####....####÷## #.# #.## #...#  #.# #...# #.# #...# #.# ##...########5g#hl #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #@._..)))[..# #.###.....#.....# #..##ß...ß#ß...ß# #.####...######## #.# #...# #.####...#5g#h #........# ##########5g#h5g#hC&45g#hק5g#h5g#h5g#hj5g#h!5g#h#5g#h:{5g#h5g#h 5g#h5g#h J5g#hy 5g#h 5g#h= 5g#h" 5g#hf A70=5g#h 5g#h> 5g#h ,5g#h 5g#h ,5g#h: 5g#h 5g#h0 E1=5g#hI 5g#hrB G 9.3 (5 _HP restored.5g#hoG 5g#hUO 5g#hNR E _Done exploring.6g#hf46g#hi6g#hܢ&06g#hI6g#h6g#hBE _Done exploring.7g#hٴ Read which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noised - a scroll of brand weapon  q - a scroll of amnesia  I - a scroll of identify  J - 4 scrolls of fear  O - a scroll of fogP - a scroll of silence  S - a scroll labelled WECLEA TEKAYN [!] read|quaff|evoke[?] describe selected9g#hH #.#...'.........# #.......#. corvidae the Conjurer#.#####....####÷## #.......#. Red Draconian of Makhleb **....#.........## #...# ########## Health: 71/71 ========================#########.# #...#Magic: 18/18 ========================#.# #...#AC: 8Str: 12#.# ##...########EV: 12Int: 21#.# #ß...ß#ß...ß#SH: 0Dex: 12#.# #....)#.....#XL:  9 Next: 66% Place: Dungeon:6#.# #@._..)))[..#Noise: ---------  Time: 7679.3 (0.0)#.###.....#..9g#h/Ko...#u) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß...ß#Cast: Magic Dart#.####...########Breath++ #.# #...##.####...##........###########There is an open translucent door, spattered with blood here. _Items here: )) [ †. _There is an iron altar of Okawaru here. _HP restored. _Done exploring. _Done exploring.  As you read the scroll labelled WECLEA TEKAYN, it crumbles to dust.  It is a scroll of enchant weapon.  --more--:g#h] :g#h Enchant which weapon? Hand Weapons  o - a +2 dagger of speed :g#h  r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe of electrocution  z - a +2 war axe of distortion:g#h tQ - a +0 orcbow[?] describe selected=g#h =g#hJ! =g#h)  #.#...'.........# #.......#. corvidae the Conjurer#.#####....####÷## #.......#. Red Draconian of Makhleb **....#.........## #...# ########## Health: 71/71 ========================#########.# #...#Magic: 18/18 ========================#.# #...#AC: 8Str: 12#.# ##...########EV: 12Int: 21#.# #ß...ß#ß...ß#SH: 0Dex: 12#.# #....)#.....#XL:  9 Next: 66% Place: Dungeon:6#.# #@._..)))[..#Noise: ---------  Time: 7679.3 (0.0)#.###.....#.....#[1=g#h-* 0;38Hu) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß...ß#Cast: Magic Dart#.####...########Breath++ #.# #...##.####...##........########### _There is an iron altar of Okawaru here. _HP restored. _Done exploring. _Done exploring.  As you read the scroll labelled WECLEA TEKAYN, it crumbles to dust.  It is a scroll of enchant weapon.=g#h7 =g#h: ,80.3 (1=g#h[? =g#hA E _Your +2 dagger of speed glows red for a moment.?g#h1 J?g#h9&0?g#h^??g#h~F?g#h>IE _Done exploring.Ag#hAg#hRead which item? Scrolls  b - 7 scrolls of teleportation  c - a scroll of noised - a scroll of brand weapon  q - a scroll of amnesia  I - a scroll of identify  J - 4 scrolls of fear  O - a scroll of fogAg#hP - a scroll of silence [!] read|quaff|evoke[?] describe selectedEg#hX Eg#h( Eg#h  #.#...'.........# #.......#. corvidae the ConjurerEg#h =#.#####....####÷## #.......#. Red Draconian of Makhleb **....#.........## #...# ########## Health: 71/71 ========================#########.# #...#Eg#h@ Magic: 18/18 ========================#.# #...#AC: 8Str: 12Eg#h i#.# ##...########EV: 12Int: 21#.# #ß...ß#ß...ß#SH: 0Dex: 12#.# #....)#.....#XL:  9 Next: 66% Place: Dungeon:6Eg#hN #.# #@._..)))[..#Noise: ---------  Time: 7680.3 (0.0)#.###.....#.....#u) +2 war axe of Awkwardness {flame, Str+3#..##ß...ß#ß...ß#Cast: Magic Dart#.####...########Breath++ #.# #...##.####...#Eg#h #........########### _Done exploring. _Done exploring.  As you read the scroll labelled WECLEA TEKAYN, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger of speed glows red for a moment. _Done exploring.Eg#h P  Okay, then.Eg#h Eg#h Eg#hJ . _Jg#h)'a#.#...'.# #.#.#.#####....####÷## #.#.#.## #...# ##.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #.@_..)))[..# #.###.....#.....# #..##ß...ß#ß...ß# #.####...######## #.# #...#Jg#hx'#.####...##........###########Jg#h;H1.3 (1 _Jg#hCJg#h!#.#...'.# #.#.#.#####....####÷## #.#.#.## #...# ##.# #...# #.# #...# #.# ##...######## #.# #ß...ß#ß...ß# #.# #....)#.....# #.# #..@..)))[..# #.###.....#.....# #..##ß...ß#ß...ß# #.####...######## Jg#h*Jg#h.&2Jg#h>3Jg#h6] _There is an iron altar of Okawaru here.Kg#h†T ####....####÷##........## #...# ####################.# #...###...########ß...ß#ß...ß....)#....._..)))[##..@..#.....##ß...ß#ß...ß####...#######Breath++ 3 _Kg#hM  ........## #...# ####################.# #...#Kg#h ##...########ß...ß#ß...ß....)#....._..)))[.##.....#.....##ß.@.ß#ß...ß####...####### #...# ###Kg#h3 R4Kg#h Lg#hgM#####....####÷## #.......#............## #...# #################### #...# #...#######ß...ß#ß...ß..)#.... #.._..)))[.###..@..#......##ß...ß#ß...ß###...######## #.####...##Lg#hLg#h &5Lg#h4*Lg#h$+Lg#h3M...'.........# #####....####÷## #.......#............## #...# #################### #...# #...#######ß...ß#ß...ß..)#... #..@..)))[.###.....#......##ß...ß#ß...ß###...#########.# #...#Lg#hLg#hǷ&6Lg#hLg#h] _There is an iron altar of Okawaru here.Lg#h6 M###....#...'.........# Lg#h7 #####....####÷## #.......#............## #...# #################### #...# #...#######ß...ß#ß...ß)#.... #.._..)))[###.....#.....Lg#hn7 .##ß...ß#ß...ß#.####...#############Lg#hA Lg#heG -7 _Lg#hO Lg#hP Lg#hף M '###....#...'.........# #####....####÷## #.......#............## #...# #################### #...# #...#######ß.@.ß#ß...ß..)#.... #.._..)))[.###.....#.....Lg#hm #..##ß...ß#ß...ß##....#Lg#h Lg#h &8Lg#hJ Lg#h VM#.#.##### '###....#...'.........# #####....####÷## #.......#...Lg#hK .........## #...# #################### #...# ##.@.#######ß...ß#ß...ß..)#... #.._..)))[.#.###.....#.....###...#Lg#h-% Lg#h). &9Lg#h~5 Lg#h KM........#.##.#.##### '###....#...'.........# #####....####÷## #.......#............## #...# #################### #.@.# ##...#######ß...ß#ß...ß..)#...#.# #.._..)))[..#...##...#Lg#ha Lg#h '90Lg#hV Lg#h" Lg#h M)#.'#.#.#........#.##.#.##### .'###....#...'.........# #####....####÷## #.......#............## #...# #################### #...# ##...########ß...ß#ß...ß#.# #....)#.....###...#####Lg#h Lg#h  &1Lg#h% Lg#hT Mg#h M##...#)#.'#.#.#........#.###.#.##### ..'###....#.....'.........# #####....####÷## #.......#............## #.@.# #################### #...# #...########.# #ß...ß#ß...ß##ß...ß#ß.Mg#h[Mg#h &2Mg#hqMg#hMg#h3-M.#..##...#)#.'##.#.#........#.###.#.##### #....#.'###....#..Mg#hU...'.........# Mg#h #####....####@## #.......#............## #...# ####################Mg#h #...# #.# ##...#########....)#Mg#h %#.....#.Mg#h)Mg#hª&3Mg#hMg#hn Mg#ho_You see here a water moccasin skeleton.Mg#hj 3M#####...##.#..##...#)#.'##.#.#........#.#Mg#h>k Y#.#.##### #....'###....#...'........@# #####....####÷## #.......#............## #...# ####################Mg#hVk i#.# #...##.._..Mg#hq Mg#hnt -4 _Mg#hy Mg#hIz Mg#h\ FM####..)<............#####...##.#..#)###...#)#.'##.#.#........#.##.#.##### #....'###....#...'.........# #####....####÷## #.......#............## #...# #####################.# #...#....Mg#h Mg#h &5Mg#hC Mg#h Mg#h @M......)..###.#.###.######..)<............#####...#.#..#)###...##)#.'##.#.#........#.##.#.##### 'Mg#ha ###....#...'.........#  #.#####....####÷## #.......#... Breath++ .##...#...Mg#h Mg#h &6Mg#h Mg#h, Mg#h0e M........#'#......)..###.#.###.######..).<............#####...........#.#....##.Mg#he ...##)#.'##.#.#........#.###.#@##### '###....#...'.........#  Mg#hJf #.#####....####÷## #.......#...#...#Mg#hso Mg#hHu &7Mg#h Mg#h0 XM####.....###.#...............####'#......)..###.#.###.######..)<............#####...........#.#........##........#.#...#)#.'..............#.###.#.##### #....#..'###....#.#.#...'.........# #.......#........#...Mg#h Mg#h &8Mg#h Mg#h Mg#hL aM..##...#........####.....###.#...............###.#....#'#......)..###.#.###.######..).<............#####...........#.#...##...#)#@'..............#.##.#.#####.......# .'#.#.###....#....# #.......#....###...Mg#hU Mg#hX &9Mg#h_ Mg#h^a Mg#h Mg#h] Mg#h Mg#hl Mg#hg Mg#hZl Mg#hZr Mg#hvt Mg#h Mg#hZ Mg#hv Mg#h( Mg#hH Mg#h)M Mg#hHW Mg#hȭ Mg#h Mg#hk Mg#h Mg#h{0Mg#hU4Mg#h?Mg#hAMg#hMg#hMg#hMg#hMg#hCMg#hWMg#h Mg#h0 Ng#hL7Ng#h^<Ng#hHNg#hNg#hŮNg#h=Ng#h2Ng#h(Ng#h+Ng#h4Ng#h5Ng#hr ####.....####'##...............###.#)..###.#.###.#.......#####..).......<..... ######.....#.#.#...#....##.#.........)###..'#....#@#......####...........# #.......'#.#.##...#.# #...#700Ng#h!Ng#h\$Ng#h> ...............###.#)..###.#.###...#####..).......<..... ######....#.#.#...#....##.#.........)###.......'........#.##....#.#......####.......#....# '##....#..#..'...........#...#.# ##...########Ng#hNg#h&1Ng#hNg#hNg#h I S )..###.#...#####..).......<..... ######.....#.#.#...#....##.#.........)###...'.#...#.#.###.#.#####.......#...@# '##..'.....Breath++ #...##.# #ß...ß#ß...ß#Ng#hW Ng#h}Z &2Ng#ha Ng#hWc Ng#h  #.#.)..###.#.###.#. #.#.#####..).......<.  #.#.# ######...........#.#.#...Ng#hA F #.#.# #....##.#..........#.#... #.#.# #....##)###.Ng#hu .#.#... #.#.# #....##)#.'Ng#h .#.## #.#.# #....##.#.#.#.## #.#.# #....##.#.#####.#Ng#h& \ #.#.# #....#..@.# #.' #.#.###....#....# #.#Ng#hR  #.#...'...# #.#Ng#h  #.#####....####÷## #.# #.## #...#  #.# #...# #.# #...#Ng#h #.# ##...##  #.# #ß...ß#ß...ß#Ng#h$ Ng#hk &3Ng#h Ng#h Og#hJ #.#.)..###.#.###.# #.#.#####..).......< #.#.# ######...........#.#.#Og#hS #.#.# #....##.#....#.# #.#.# #....##)###.#.# #.#.# #....##)#.'.#.## #.#.# #....##.#.#.#.##Og#h: #.#.# #....##.#.#####.#Og#hY #.#.# #....#.@..# #.'Og#h{ #.#.###....#....# #.#Og#h #.#...'.........# #.#Og#h" #.#####....####÷## #.# #.## #...#  #.# #...# #.# #.Og#h..# #.# ##...##  #.# #ß...ß#ß...ß#Og#hLOg#h&4Og#hOg#hOg#haNM........Og#h&b#'......)..###.#.###.#####..)<........Og#hGb7#####...#Og#hhbn.#..##.)#.'Og#hb##.#.#........#.###@#.#####Og#hbJ '###....#Og#hb...'.........# #.#####....####÷## #.......#....##Og#hcE..#Og#h$lOg#ho&5Og#hzPg#h[M####.....###.#..............#'......)..###.#.###.#####..)<........#####...#.#..##.)#.'........#.###.#.##### #....#....#'###....#....##.#...'.........# #.......#..#.#..#Pg#hPg#hb&6Pg#h$Pg#hgPg#h<4>M..##...#......####.....###.#..............#'......)..###.#.###.#####..)<........#####...#.#..##.'........#.##.#.#####Pg#h4- #....#....'#.#.###....#....# #.......#.#.####÷##..#Pg#h<Pg#h?&7Pg#hGPg#hL  Things that are here: _a +0 dagger; a +0 leather armour; an orc skeletonPg#hM##..##...#.....#....####.....###.#...............#'......)..###.#.###.#####..).......<........#####...#.#..##.)#.'........#.##.#.######.#.# #....#....# #.......'...... .. Pg#hBPg#h-8 _Pg#huPg#h7  Things that are here: _a +0 short sword; a +0 leather armour; an orc skeletonPg#hmM #...#####.....##...#.....#.....####.....###.#...................##'Pg#hs......)..###.#.###.#####..).......<........#####...........#..##.)#.'........#.##.#.# #....##.#.#####.......#.####Pg#h7)Pg#h0-9 _Pg#h8Pg#h:Pg#hM##.##÷..).)...'....#' Pg#h#...##......####....##...#.....#.....####.....###.#...................##Pg#h#'......)..###.#.###.#####..)<........#####.@.........###.#......Pg#hpZ##.....)#.'....#.#.# #....##.#.#........#.##....Pg#hMPg#h'10Pg#hPg#hM......#.)######.##.##÷..).)...'....#' .##...##......####....##...#.....#.....####.....###.#.................###'......)..###.#.###.#####..)<........#####...###.#..##..#.#.# #....##)#.'........#.##.Pg#hu. #...Pg#hPg#h!&1Pg#h1Pg#h4Pg#hPg#hlPg#hQPg#hnPg#htPg#h|Pg#h~Pg#hPg#hPg#hPg#hgPg#hO+ #.#......#.)######.# #.###.##÷..).)...'.# #.# #.##...##...##......## #.###.##...#.....#Pg#hC_ #.#...##...#.....# #.#.####.....###.#.# #.#................###.#....# #.#.......)..###.#.###.# #.#.#####..).< #.#.# ######.#.#.#Pg#hp #.#.# #....##.#.#.# #.#.# #....##)###.#.# #.#.# #....##)#.'..#.## #.#.# #....##.#.#........#.## #.#.# #....##.#.#####.# #.#.# #....#....# #.' #.#.###....#....# #.#Pg#h+Pg#hW&2Pg#hPg#h"' M#...............#+#......#.)######Pg#hn' F##.##÷..).)...'....# #...#####..##...#....Pg#h' .####.....###.#...................#Pg#h' ......).@###.#.###.#####..)<........#####...###.#..#.#.# #....##)###........#.#.Pg#h( *..Pg#h2 Pg#h|9 &3Pg#hWC Pg#hxF Pg#hh2   #.#.#.#+#.....   #.#......#.)######Pg#h2 .   #.###.##÷..).)...'.   #.# #.##...##...##......##   #.###.##...#.....# Pg#htD   #.#...##...#.....#   #.#.####.....###.#.   #.#.......###.#....   #.#.......)@.###.#.###.#   #.#.#####..).<   #.#.# ######.#.#.#   #.#.# #....##.#.#.#   #.#.# #....##)###.#.#   #.#.# #....##)#.'..#.   #.#.# #....##.#.#........#.   #.#.# #....##.#.#####.   #.#.# #....#....# #.4Pg#hM Pg#hN Qg#hM#..#..#.##...............#+#......#.)######.##.##÷..).)...'.. Qg#h&#...#######.......##...#.....#.####.....###.#............@.......Qg#hN......)..###.#.###.#Qg#hxr#####..).......<........#####...........#   #.#.# #....##.#..........#.#Qg#h`# .Qg#h;Qg#h(&5Qg#h+Qg#h.Qg#hl  #.#.#....#..#.#.#   #.#.#........#+#   #.#......#.)######Qg#hN  #.###.##÷..).)...'  #.# #.##...##...##......##   #.###.##...#.....#  #.#...##...#.....#   #.#.####.....###.#  #.#......Qg#h.###.#  Qg#h  #.#.......)..###.#.###.#   #.#.#####..).......<  #.#.# ######...........#.#.   #.#.# #....##.#.#.  Qg#hM  #.#.# #....##)###.#.   #.#.# #....##)#.'..#.   #.#.# #....##.#.#.#.   #.#.# #....##.#.#####Qg#hQg#h,Qg#h5&6Qg#hMQg#hA M######.......#..#..#.##...............#+#......#.)########.##÷..).)...'.. #...#####.....#...##...#.....####..@..###.#.........................)..###.#.###.#.#####..).......<......   #.#.# ######...........#.#.#7Rg#hjM #.#############.......#..#..#.##...............#+#......#.)########.##÷..).)...'.. #...######.....#..##..@#.....####.....###.#...........................)..###.#.###.#   #.#.#####..).......<........ ...#8Rg#hM ~M..#...#..#.# #.#######....#..#.######...#....#..#...#.##...............#+#......#.)########.##÷..).)...'.. #...#####..##...#....####.....###.#.....................   #.#.......)..###.#.###.#.... ###9Rg#h M########.#..'.#.#..#....#..#.# #.######.#..#.######...#....#..#...#.##...............#+#......#.)########.##÷..).)...'.. #...#####..##...#....####.....###.#......   #.#................###.#....# #..#.#.Rg#hRg#h'20Rg#hRg#hI78 M........#......#.############.#..'.##...#..#...Rg#h.# #.######...#..#.######.....#..#.........#.#.#...............#+#......#.)######Rg#h##.##÷.@).)...'.. Rg#h~#...######..#Rg#h..##...#.....#   #.#.####.....###.#.........Rg#h7.####..Rg#hRg#h$&1Rg#h1Rg#h3Rg#h?t"M#####.##.............#......#.#############.#..'.#.#..#.....#..#.# #.######..#..#.######....#....#..#.........#.#.#...............#+#......#@)########.##÷..).)...'.. #...#####...   #.#...##...#.....#..........# .####..).2Rg#hM ###.#..#####.##.............#......#.####Rg#h########.#..'.#....#....#..#.# #.######Rg#hC.#..#.######....#..#..#.##.....@.........#+#Rg#h-......#.)########.##÷..).)...'..Rg#hlk #.##...##...####   #.###.##...#.....#.......... #Rg#h`.....).Rg#hzRg#hj&3Rg#hRg#hRg#h2JM####Rg#h2..##.### #.#####.#..#####.##.............#......#.####Rg#h22#########.#..'.##....#..Rg#h3<#... #.######Rg#h03#....#..#.######...#....#@.#.........#.#.#...............#+#Rg#h3......#.)########.##÷..).)...'..   #.# #.##...##...##......##.#..# #Rg#h3h.###.#...........Rg#h/<Rg#hE&4Rg#hNRg#hAPRg#hM...>........####........##.### #.#####.#..#####.##.............#......#.############.#..'.#..#.. #.############...#....#..#.........#.#.#...............#+#......#.)######   #.###.##÷..).)...'.........# ...#....#.....###.5Rg#h M...#.####.......>........####........##.### #.##...###.#..#####.##.............#......#.############.#..'.#..#.. #.############...#..#...#.##...............#+#   #.#......#.)######.........# #...##.....#...Rg#h&Rg#h+&6Rg#h9Rg#h,M.....####..##.#.........#.####Rg#hm.......>........#####.......##.### #.##...###.#..#####.##.............#......#.####Rg#h.I########.#..'.#..#.. #.############...#..#..#.#   #.#.#...............#+#......#Rg#h7Rg#h&7Rg#hRg#hRg#hUM#........####..##.#........#.####...#...>........#####.##..........##.### #.##........####.#..#####.##...............#......#.############.#..'.#..#.. #.############...   #.#.#....#..#.........#.#..#..##8Rg#hbRg#haM#####..####...Rg#hX.....####..##.#......#.####...#>........#####......##.### #.##........####.#..#####.##........#....Rg#hc.......@.#......#.####.####.#####.#..'.#....#..#.. #.######   #.#.#....#..#.######....#..# ..).Rg#hRRg#h&9Rg#hRg#h,Rg#hNQRg#hQRg#hQSg#h ###.##...#......#.   #.##...#......#####....#.   #.##...#......####..##.#.   #.##...#.##.#.#   #.##...#.##.>.   #.######.##.##.#   #.# #.##.####.#.   #.######.##.#....#.#   #.#.#......#.####.#   #.#.####.#..#.######.#..'.#.   #.#.#....#..#.# #.#..#.   #.#.#....#..#.# #.######.   #.#.#....#..#.######....#.   #.#.#....#..#.#.#.   #.#.#.........#+#.   #.#......#.)######.   #.###.##÷..Sg#hC).)...'.Sg#hSg#hѠ'30Sg#hSg#htSg#hM<....#+##.....# #.######..####........####..##.#.......#.#####...>.........####..##.#### #.####.#...#####.##@.......#............#......#.####.######.#..#.######.#..'.#....#..   #.#.#....#..#.# #.######.#. ##.)#1Sg#h PM###.Sg#hk s##+<....#+##.....# #.######..####........####..##.#.......#.#####...Sg#h >>.........Sg#h ####..##.####Sg#h  ###.#...#####.##.............#......#.####.##Sg#h p###.#..#.######.#..'.# Sg#h0  #.#.#....#..#.# #.#..#...#.. 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...##..................### g#h#####.##.## ...........#..... #####.##.#.......#...... ...)÷..#.##### ########.###.....####......#.....#.g#hg#h'%&5g#h+g#h}-g#hNM###))....# .>...###.............#######'#.# #####.#.###....[[...'>###.#### g#h...##...........@......### #####.##.##...... ...........#.....#...... #####.##.#.......#............ ...)÷..#.###.....####......####...##..##.g#h0g#h&6g#hvg#hg#h]M..####... ###)[....# >...###.............#######'#.# #####.#.###....[[...'>###.#### ...##..................### #####.##.##. ...........#.....#.. #####.##.#.......#............###.+####.##.7g#hg#hg#hM. ..####... ###)[....# >...###.............#######'#.# #####.#.###....[[...'>###.#### ...##..................### #####.##.## ...........#.....#............#...#.....###+#8g#h g#hwc M###'#.# ####. # ..####... ###)[....# >...###.............#######'#.# #####.#.####....[[...'>###.#### ...##..................### #####.##.###.....#............#.###.....####...9g#hWx g#hE# #####'#.# ##### #.# ##......# 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#.h#h;F)[......# ......# #.......# h#h^F..>...###........# ......##.h#hFe## '#.##.h#hF}# #....# .#.##.h#hF## #....# [[...'.h#hF># #....# .####.h#hGc# #....# .h#h"G###....# .##.###.....#.......h#h?Gy#.....#..h#hiG%....#h#hGh.##.#.......#..h#hGZ...# ÷..#.###....h#hG+ h#hRh#h^&3h#hfh#hahh#hZ'#.# ##### #.# ......# #...# #.........# ......# #...####.........# ......# #.)[......# ......# #.h#hp.......# ..>...###..# ......##.## '#.##.# #....# .#.##.h#hp4## #....# [[...'.># #....# .####.# #....# .###....# .##.###..#..... h#h.##.#.......#......# ..#.###.....####......h#h.#### h#hh#h&4h#hgh#hh#hh#hh#hh#hh#h.Qh#hN#h#h?*h#h2h#h3h#h{h#hh#hzh#hLh#h[h#hg h#h )h#h*h#h3Qh#hh#hh#h\ h#h h#hlh#hNvh#h h#hh#h&  ......# #...####.........)[..>...##....##.######## ###'# #.....# ..[[...'># ###.####. ........#Breath++ h#h ..#......# # #.....#.....###+#...#h#h2 h#h; &5h#h h#hC h#h\ # #...# #.# # #...####.........# # #.)[......# # #...h#h # >...###...# ##.## h#h t'#.##.# #....# .#.##.h#h! n## #....# [[...'.# #....# .####.# #....# ###....# h#hH J##.###.....#............# #.....#....... ##.#.......#..h#hi ....##.###.....####......####h#h r.###.....####......# h#hF h#h- &6h#hH) h#h* c _There is a stone staircase leading down here.h#hQh#hh#hY7 _h#h#h#hz ...........  ...  ...  .....^.  ......  h#h#...#  #...######. 7 #..@.......  h#h#......$..#  h#h!.......  ...h#h5.....#  .####.........#h#hU[ #.........#h#hv` .....##.### h#h....... .. h#hh#h]h#hkd -8.3 (1.8h#hj h#hXo _There is a stone staircase leading down here.down here. _There is a stone staircase leading down here. _You climb downwards.  Found 15 gold pieces. _uph#h; ............ ... .....^.  ..... #...######.<......$..#...........#h#hU####........ ##h#h\h#hQP90 _h#hj  .. .....^.  ..... #...######.<......#####......$..#h#hH.........##### .#........##h#h(h#hr(800h#hh#hh#hE . .......... h#hF .....^. ...... h#h*F #...# ##...######.##..<.h#hYF ######......$..#..h#h~F #..####.# #.h#hF l# ... ...h#hF G.. ###.h#hF 6##h#h)R h#hi &1h#h}o h#hq h#h . .......... .....^. ...... #...# # #...######.# #..<.# #####......$..##...#..####.# #.# .. ..... .###.##.#h#h| h#h` &2h#h- h#h` h#h. .......... .....^. ...... #...# # #...######.# #..<.# #####......$..##.#.#.#..#.####.# #.# ... .###..h#hIh#h(&3h#hGh#hh#h}c. .......... .....^. ...... ##...# .# #...######.# #..<.# #####......$..##.# .# .#..# .####.# #.h#hp~j# ............###..##.#h#h h#h|&4h#hh#hUh#hlM................^ ...... #.# ..###### #..<.......# #######.#h#h .......#.###.##.........#......##.#h#hh#h&5h#h|h#h8h#hv+6.3 (2h#h;h#hi? _You now have 397 gold pieces (gained 15).h#h4h#hh#hhh#h,h#h>!,h#hZ&,h#h&h#h(h#h-,h#hj.h#h/h#h5,h#h5h#h|8h#h=,h#hd>h#h?h#h,Th#hU,h#hLVh#hXh#h_,h#h`h#h2bh#hhh,h#hih#hjh#hwq,h#hrh#hsh#hy,h#hzh#hG~h#hBh#hyh#h',h#hh#hch#h,h#hh#h.h#hբBh#hIh#hXh#h7,h#hh#hch#hR,h#hþh#hh#hh#hh#hh#h&h#hQ,h#h(h#hh#h\h#hh#hdh#hN,h#hLh#hN _You now have 411 gold pieces (gained 14).h#h4h#hNh#hNh#h,h#hah#hHh#h,h#hh#hh#h,h#hqh#hh#h ,h#h h#hh#h,h#h|h#hh#h%,h#h&h#h(h#h/,h#hs0h#ha2h#hC@h#hBh#hH,h#hJh#hJh#h,Q,h#h2Rh#hWh#h Xh#hXh#h;\N _You now have 430 gold pieces (gained 19).h#h`4h#h`h#hbh#hxgh#hgh#hhh#hjh#hoh#hoh#hph#h sh#hv,h#hwh#hzh#h},h#h7~h#h  ##################### ..........#......... .........#......... #.......#......... #.................#.### #.......#.........#.....#......##...#####.h#h% +.._..'@####.##...# #.47.3 (41.0) #.....##.....##...# #. #.### #.....##########. #....h#h ...... #.....# ...... #.....# .####.h#h>  #.......#.  #........ ...  ......... ....h#he^  _You open the door.h#h] _Found a white marble altar of Elyvilon.h#h4h#hh#h,h#hh#h2{ _  There is an open door here.h#h$h#h _h#h.h#hh#h,h#hh#h h#h,h#hh#hh#h! _You open the door.h#h1  There is an open door here. _h#h8  There is an open door here.h#h3=h#h= _h#h h#h  There is a white marble altar of Elyvilon here. _h#hh#hh#hh#hh#hh#hW#,h#h#h#h%&h#h*,h#h+h#h-h#hE3,h#h4h#h@ ###################... #..............#...... #..............#.... ##+###'#.......#.>... #.....#..h#h@h.....##.###.#.......#......#.....#......##... #...'.._..'.####.##.. #@....##.....##..65.3 (18 #.###.##.....##### h#h$A#.....##.....# #+###+##.....#  #.....#h#hHAP #....... #........h#hAX ......... h#hA#_You open the door.h#h,E[ _Found a stone staircase leading down.h#hh#h2h#h]h#hh#h̦h#hm _h#hm@  There is an open door here.h#h _h#hzXh#h1Bh#hnh#h/h#h]h#hh#hh#hh#h=h#hh#hh#h0h#hvh#h h#h,,h#hh#hh#h,h#hoh#hjh#h ,h#h&h#hh#h+ #..........#...... +..........#...... #..........##+###'#o. #......>....#.....##..........##.###.#h#hNQ.........#.....#o........#.#...'.._..'.#.......@.......#.....###........#.##..#.###.##.h#h~Q#........#.#...#.....##.Magic Dart#........#.#...#+###+##.#........#.#.... #.h#h.........#.#....# #. oo 2 orc priests (asleep).........#.#....# #..........#.# .....######.#h#h -78.3 (13h#h ,9.3 (14h#h h#h ] _2 orc priests come into view.h#hd  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h3F  ##+################ corvidae the Conjurer #..........#......... Red Draconian of Makhleb **.... +..........#......... Health: 71/71 ======================== . #..........##+###'#.. Magic: 17/18 ======================-- o. #......>....#.....#.. AC: 8Str: 12 .**#..........##.###.#.. EV: 12Int: 21 ...**..........#.....#.. SH: 0Dex: 12 o....**..#.#...'.._..'.# XL:  9 Next: 66% Place: Dungeon:7 .......@..h#hF .....#.....##. Noise: ---------  Time: 7879.3 (0.0) #........#.##..#.###.##. u) +2 war axe of Awkwardness {flame, Str+3 #........#.#...#.....##. Cast: Magic Dart #........#.#...#+###+##. Breath++  #........#.#.... #. .........#.#....# #. oo 2 orc priests (asleep) .........#.#....# #. .........#.# .. ...######.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (asleep,  100% to hit)h#h_? ##+################ corvidae the Conjurer#..........#......... Red Draconian of Makhleb **....+..........#......... Health: 71/71 ========================. #..........##+###'#.. Magic: 17/18 ======================--o. #......>....#.....#.. AC: 8Str: 12h#h&@ s.**#..........##.###.#.. EV: 12Int: 21...**..........#.....#.. SH: 0Dex: 12o....**..#.#...'.._..'.# XL:  9 Next: 66% Place: Dungeon:7.......@.......#.....##. Noise: ---------  Time: 7879.3 (0.0)h#h\@ %#........#.##..#.###.##. u) +2 war axe of Awkwardness {flame, Str+3#........#.#...#.....##. Cast: Magic Dart#........#.#...#+###+##. Breath++ h#h@ [#........#.#....#.h#h@ .........#.#....# #. oo 2 orc priests (1 asleep).........#.#....# #..........#.#.....######.#Confirm with . or Enter, or press ? or * to list all spells.h#h@ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#h$A Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (asleep,  100% to hit)  The magic dart hits the orc priest but does no damage.h#hX h#h h#h ".h#h! o.o...........owandering)h#h 5==80.3 (1h#h h#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (asleep,  100% to hit)  The magic dart hits the orc priest but does no damage. _The orc priest shouts! You hear a shout! h#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#h[^ ##+################ corvidae the Conjurer #..........#......... Red Draconian of Makhleb **.... +..........#......... Health: 71/71 ======================== . #..........##+###'#.. Magic: 16/18 =====================--- .. #......>....#.....#.. AC: 8Str: 12 .o*#..........##.###.#.. EV: 12Int: 21 h#hʀo..**..........#.....#.. SH: 0Dex: 12 .....**..#.#...'.._..'.# XL:  9 Next: 66% Place: Dungeon:7 .......@.......#.....##. Noise: ==-------  Time: 7880.3 (0.0) h#hM#........#.##..#.###.##. u) +2 war axe of Awkwardness {flame, Str+3 #........#.#...#.....##. Cast: Magic Dart #........#.#...#+###+##. Breath++  h#hk#........#.#.... #. .........#.#....# #. oo 2 orc priests (1 wandering) .........#.#....# #. .........#.# .. h#h...######.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (100% to  hit) h#hl##+################ corvidae the Conjurer#..........#......... Red Draconian of Makhleb **....+..........#......... Health: 71/71 ========================. #..........##+###'#.. Magic: 16/18 =====================---.. #......>....#.....#.. AC: 8Str: 12.o*#..........##.###.#.. EV: 12Int: 21 h#ho..**..........#.....#.. SH: 0Dex: 12.....**..#.#...'.._..'.# XL:  9 Next: 66% Place: Dungeon:7.......@.......#.....##. Noise: ==-------  Time: 7880.3 (0.0) h#h%#........#.##..#.###.##. u) +2 war axe of Awkwardness {flame, Str+3#........#.#...#.....##. Cast: Magic Dart#........#.#...#+###+##. Breath++  h#h(#........#.#....#..........#.#....# #. oo 2 orc priests (1 wandering) h#hG.........#.#....# #..........#.#.....######.# h#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (100% to  hit) h#h}Uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (100% to  hit)  The magic dart hits the orc priest but does no damage. h#h\{ o...oo....oo   orcThe orc priest shouts! You hear a shout!7=1.3 (1 h#h_  An orc comes into view. It is wielding a +0 club and wearing a +0 leather _armour of willpower. h#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#h7 ##+################ corvidae the Conjurer #..........#......... Red Draconian of Makhleb **.... +..........#......... Health: 71/71 ======================== o #..........##+###'#.. Magic: 16/18 =====================--- .. #......>....#.....#.. AC: 8Str: 12 ...#..........##.###.#.. EV: 12Int: 21 .oo*...........#.....#.. SH: 0Dex: 12 h#hX....**...#.#...'.._..'.# XL:  9 Next: 66% Place: Dungeon:7 ......*@.......#.....##. Noise: ==-------  Time: 7881.3 (0.0) #........#.##..#.###.##. u) +2 war axe of Awkwardness {flame, Str+3 #........#.#...#.....##. Cast: Magic Dart #........#.#...#+###+##. Breath++  h#h #........#.#.... #. .........#.#....# #. oo 2 orc priests .........#.#....# #. o   orc .........#.# .. ...######.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h#h5Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (100% to  hit) h#h#+ h#h##+################ corvidae the Conjurer#..........#......... Red Draconian of Makhleb **....+..........#......... Health: 71/71 ========================o #..........##+###'#.. Magic: 16/18 =====================---.. #......>....#.....#.. AC: 8 h#hǎStr: 12...#..........##.###.#.. EV: 12Int: 21 h#h.oo*...........#.....#.. SH: 0Dex: 12 h#h!....**...#.#...'.._..'.# XL:  9 Next: 66% Place: Dungeon:7......*@.......#.....##. Noise: ==-------  Time: 7881.3 (0.0) h#h5#........#.##..#.###.##. u) +2 war axe of Awkwardness {flame, Str+3#........#.#...#.....##. Cast: Magic Dart#........#.#...#+###+##. Breath++ #........#.#....#..........#.#....# #. oo 2 orc priests h#h&.........#.#....# #. o   orc.........#.#.....######.# h#hۏCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#h"Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (100% to  hit) h#h Aim  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (100% to  hit)  The magic dart hits the orc priest but does no damage.  The orc priest mumbles some strange prayers to Beogh against you. h#h6  Beogh smites you! h#h h#h!({.ooo.o...o   orc wizardo   orc h#h*e60-----2.3 (1 h#h5 h#hj@z _An orc wizard comes into view. It is wielding a +0 dagger. h#h|##+##.#.+.#.. #..##+###'#..o #......>....#.....#....#....##.###.#.oo.o...........#.....#..#.#...'.._..'.#......#.....##.#.#.##..#.###.##.#.#.#...#.....##.#.#.#...#+###+##.#.#.#.... #..#.#....# #..#.#....# #.. o   orc.#.# ...  h#h] h#h h#h h#h̓ h#h.o..o.o h#hXo   orc wizard h#h1----7=--3 h#h h#hF h#h@ C##+##..........#.+..........#.. #..........##+###'#... #......>....#.....#..o.#..........##.###.#...o.o..........#.....#..#.#...'.._..'.#.#.....##.#.#.##..#.###.##.#.#.#...#.....##.#.#.#...#+###+##.#.#.#.... #..#.#....# #..#.#....# #... h#h .#.# .  h#h  h#he  h#hQ  h#hJ  h#h6 j.oo..o.oo   orc wizardo   orc h#h @-4 h#h  h#h#  h#hڤ##+##..........#.+..........#.. #..........##+###'#... #......>....#.....#...o#..........##.###.#...o............#.....#. h#hv...o.o...#.#...'.._..'.#.#.....##.#.#.##..#.###.##.#..#.#...#.....##.#........#.#...#+###+##.#........#.#.... #..........#.#....# #. h#hݥ<.........#.#....# #.............#.# .....  h#h   h#h h#h h#h h#h? h#hǼ h#h(P..ooo.oo   orc wizardo   orc h#hr8===5 h#h h#h# h#hz#..........#............+#. #..........##+###'#. #......>....#......#..........##.###o...........#....oo....#.#...'.._..'.####...o........#.....##....#........#@##..#.### h#hu{Y......#.#...#.........#+###+..... ......#... . ...#####  h#h}, h#h h#hX h#h4.o..oo.   orc priest h#h.26 h#hؗ h#hz h#hR+. #..........##+###'#. #......>....#......#..........##.###.o..........#..........#.#...'.._..'.####.oo.........#.....##....#........#.##..#.###...#.... h#h;0+###+. .# ..... ...##### #.#  h#h"s7Magic Dart h#hS h#h h#hd . ##+###'#. #......>....#......#..........##.###.o..........#.........#.#...'.._..'.####oo.........#.....##....#........#.##..#.###...#....+###+. .#... h#htg h#hrkoo   orc priest h#ht;8Magic Dart h#hz h#h%} h#h .>....#..........##.###.o.#.........#.#...'.._..'.####oo...o.....#.....##....#........#.##..#.### h#hC [...#....+###+. .# h#he ` . ...##### h#h 6 ... h#h %# h#h8  h#h F.o h#h 53= h#hc <==9 h#h  h#h  h#h .....##.###.o.#.........#.#...'.._..'.####oo.........#.....##....#........#o##..#.###.#...#....+###+. .# . ...#####  ...##[ h#h  h#h9  h#hR xo.oo 2 orc priests h#h1 '90 h#h  h#h I _Found a chain mail. h#hW .o.#.........#.#...'.._..'.####oo...o.....#.....##....#........#.##..#.###o#...#.....#...#+###+. .# . ...#####  ...##[ .## h#h h#hD  The orc priest calls down the wrath of Beogh upon you. h#hL.o h#hfX51----1 h#hX h#h' _Beogh smites you! h#hF4#.##.###o..........#.....#..........#.#...'.._..'.####....oo...o.....#....#..#.###......#...#+###+##o#.... ....# #.................######.#...##[.# h#h27 h#h>F.o h#h @_2----=2 h#h[H h#h_KX _The orc priest closely misses you. h#h6  h#h)@  h#h~H o.oo   orc wizard  You barely miss the orc priest. h#htW  h#hk , h#he &.o.o3.6 (1.3 _The orc priest looks satisfied for a moment.h#hی  You slash the orc priest! You burn the orc priest.  The orc priest is severely wounded.*h#h\  The orc priest calls down the wrath of Beogh upon you.h#hF,h#h<o.o@o   orc42---4.9h#hJ _Pain shoots through your body!h#hD  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hA ...#..........##.###.#..... corvidae the Conjurer ....o..........#.....#..... Red Draconian of Makhleb **.... .........#.#...'.._..'.#### Health: 42/71 ==============---------- ....oo...o.....#.....##.... Magic: 16/18 =====================--- #........#.##..#.###.##.... AC: 8Str: 12 #........#o#...#.....##.... EV: 12Int: 21 #........#o#...#+###+##.... SH: 0Dex: 12 #........#o#.... #.... XL:  9 Next: 66% Place: Dungeon:7 .........#@#....# #.... Noise: =--------  Time: 7894.9 (0.0) .........#.#....# #.... u) +2 war axe of Awkwardness {flame, Str+3[1h#huK .........#.# ..... Cast: Magic Dart ...######.# Breath++  #.# ... oo 2 orc priests #.. o   orc wizard ##[ o   orc .#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (severelywounded, 83% to hit)h#h ...#..........##.###.#..... corvidae the Conjurer ....o..........#.....#..... Red Draconian of Makhleb **.... .........#.#...'.._..'.#### Health: 42/71 ==============---------- ....oo...o.....#.....##.... Magic: 16/18 =====================--- #........#.##..#.###.##.... AC: 8Str: 12 #........#o#...#.....##.... EV: 12Int: 21 #........#o#...#+###+##.... SH: 0Dex: 12 #........#o#.... #.... XL:  9 Next: 66% Place: Dungeon:7 .........#@#....# #.... Noise: =--------  Time: 7894.9 (0.0) .........#.#....# #.... u) +2 war axe of Awkwardness {flame, Str+3 h#h9.........#.# ..... Cast: Magic Dart ...######.# Breath++  #.# ... oo 2 orc priests #.. o   orc wizard ##[ o   orc .#Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (severelywounded, 83% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  You kill the orc priest!Makhleb accepts your kill. ... #.#_ .. * * * *#....         #.# ...o   orh#h1-c priest #..  ##[ .#  You focus your ray upon the orc priest. The searing ray hits the orc priest.  You kill the orc priest!  Makhleb accepts your kill.eel better  The orc priest is lightly wounded.  The searing ray hits the orc wizard.h#hrt  The orc wizard is moderately wounded.h#hh#h.oo.oh#hH5=38=5.9 (1Ray Breath++ h#hB| _(Press . to maintain the ray.)h#hThe orc wizard is moderately wounded. _(Press . to maintain the ray.)searing ray hits the orc priest.  h#hThe orc priest is moderately wounded.The searing ray hits the orc wizard!  You kill the orc wizard!h#h3g **** o   orc  Makhleb accepts your kill.The searing ray hits the orc.h#h -h#h 8F .oh#hQ8v.oThe orc is moderately wounded.h#hc=3-96+ Breath++ h#h`Eh#hG= _The orc priest hits you with a +0 club.h#hE , ****  The searing ray hits the orc priest!  The orc priest is almost dead.The searing ray hits the orc.h#hݽ h#h| .)ooThe orc is almost dead.h#hE 8*h#h5  The orc priest calls down the wrath of Beogh upon you.h#hM\@38h#h,---7++ Breath++ h#hZJ _Pain shoots through your body!h#h{0The orc is almost dead.The orc priest calls down the wrath of Beogh upon you. _Pain shoots through your body!  The searing ray hits the orc priest!  h#hYou kill the orc priest!  Makhleb accepts your kill.h#hI  You feel better. The searing ray hits the orc!  You kill the orc!h#h)g****h#h .)))Makhleb accepts your kill.h#he41=-5-718Magic Darth#hgh#h> _You finish channelling your searing ray.h#h,M >....#....#.##.###o..........#.....#..........#.#...'.._..'.####....oo.........#....h#h^-.##..#.###)#...#.....#+###+## ....# #.........h#h-r........######.###h#h7>h#hA]6=--9h#h2Jh#hPl _Items here: )) [[ †.h#h GDM ....##+###' >....#....#.##.###o..........#.....#..........#.#...'.._..'.####....oo.........#.....##..#.###)#...#.....#+###+##)#.... ....# #.........#.#.....#..h#hRh#hUJ--900 _h#h\h#h3b  Things that are here: _a +0 club; a +0 leather armour of willpower; an orc corpseh#h#MM +....... #..........##+###'h#hM #......>....#....#..........##.###o..........#.....#..........#.#...'.._..'.####....oo.........#.....##..#.###.....#+###+##)#.... h#hM.........#.#....# #.......h#hDb2==7==1 _h#h6fh#hUl  Things that are here: _a +0 dagger; a +0 robeh#h԰h#h(h#hqh#hոh#h,h#h_ _You start resting.h#h&2h#hw8===3.9 (2h#hh#h% _Magic restored.h#h%Jh#h"Bh#h(h#hJ)L3=h#h6+h#h@==h#h1B:4h#hBh#h0Qnh#hNSh#hRa5=h#h@c,h#hneh#hl,h#hIsh#hdzb6=h#h|h#h΂,h#hBh#hƌ,h#hӎh#hP7h#h"h#hD,h#hh#hx,h#hh#hr,h#hjh#hj8=h#hh#h,h#hh#h ,h#hh#h*b9=h#hh#h,h#hh#h,h#hlh#hQ50h#h(h#h,h#hh#h,h#hrh#hme51=h#hh#hh#h6h#hh#h ,h#h{"h#h,,h#h;.h#h5n2=h#h8h#h>@,h#hAh#hMI,h#hJh#hQ<3h#hcSh#hAY,h#hZh#h`,h#hch#hhL4=h#hhh#hkh#hp,h#hrh#hmy,h#hr{h#hBl5=h#hh#h2,h#hh#h,h#hh#hG,h#h.h#hGh#h&6h#hh#he,h#hh#ẖ,h#hزh#hb7=h#hh#h ,h#hh#h7,h#hh#hl8=h#hh#h],h#hh#h_,h#hh#h<9h#hh#h,h#h,h#h,h#hh#h"c60=h#huh#hy ,h#h" h#hBh#hh#hh#hh#he!l1=h#h%h#h),h#h,h#h1h#hH2h#h3h#h":<2h#h<h#h:Bh#h{Bh#hGDh#hr3=4=h#h}h#hԂ,h#hZh#h<5h#hz6=h#hHh#h%,h#hh#h9,h#hűh#hQh#höV7=h#hh#hh#hh#hh#hh#hh#hh#h h#h=&8h#hAh#hh#hx9=h#hh#hh#h;h#hh#h_h#hJh#hh#hTh#hh#hm70=h#hh#h,h#hh#h,h#hh#h_ _You start resting.h#hY!94.9 (91.0)1=5.9 (92h#h T8 _HP restored.h#hM# +..........#....... #..........##+###' #......>....#....#..........##.###............#.....#...........#.#...'.._..'.####...............#....#..#.###)#...#.....#+###+##)#.... .........#.#....# #....#.#h#hh#h16.9 (1.0)h#hkh#h&h#h$M ##+##################### +..........#....... #..........##+###' #......>....#....#..........##.###.......#.....#.....#.#...'.._..'.####..........@....#..........#.##..#.###......#)#...#.........#+###+##........#)#....#.......#.#h#h_h#h-C7h#h5  ##+ #..........# +..........# . #..........##+###'# .. #......>....#.....# ...#..........##.###.# ........#.....# .#.#...'.._..'. .#.....## #h#hj5 o.#.##..#.###.## #..#)#...#.....## #........#)#...#+###+##h#h5 F #........#)#.... # .........#.#....# #h#h5 ? .........#.#....# # .........#.# h#h5 3 ...######.#h#hA h#hfM &8h#huT h#h_ h#h n ##+ #..........# +..........# . #..........##+###'# .. #......>....#.....# ...#..........##.###.# .......#.....# .#.#...'.._..'. .#.....## #.#.##..#.###.## #.#)#...#.....## #.#)#...#+###+## #.#)#.... # h#hS I.#.#....# # .#.#....# # .#.#  ...######.#h#h?& X=9h#hG h#h~ ##+ #.# +.# . #..##+###'# .. #......>....#.....# ...#....##.###.# ......#.....# .#.#...'.._..'. .#.....## #.#.##..#.###.## #.#)#...#.....## #.#)#...#+###+## #.#)#.... # .#.#....# # .#.#....# # .#.#  ...######.#h#hh#h)8000h#hhh#hjh#hzM ##+ #.#. +.#. #.##+###'#. #......>....#.....#.#..##.###.#.....#.....#.#.#...'.._..'.>.#.....##.#.#.##..#.###.## #.#)#...#.....## #.#)#...#+###+## #.#)#.... ##.#.#....# ##.#.#....# #.#.#  ...######.#1h#h(cO _Found an escape hatch in the floor.h#h} ##+... #.#.. +.#.. #.##+###'#..#......>....#.....##....#.##.###.##....#.....##.#.#...'.._..'#>h#h2N.#......#.#.##..#.###. #.#)#...#..... #.#)#...#+###+ #.#)#.... #.#.#....# #.#.#....# .#.#  ...######.#h#h h#h&2h#hh#h.h#h#N ##+.. #.#.. +.#..#.##+###'.#......>....#..... #....#.##.###. #.#..... #.#.#...'.._.. #>.#......#.#.##..#.###. #.#)#...#..... #.#)#...#+###+  #.#)#.... #.#.#....#  #.#.#....#  .#.#  ...######.#h#h0h#hk:&3h#hCh#h  ##+..#.#..+.#.#.##+### ......#......>....# #....#.##.### #.# #.#.#...'.._ #>.#.#.#.##..#.###. #.#)#...# #.#)#...#+###  #.#)#....  #.#.#....#  #.#.#....#  .#.#  ...######.#h#h h#h h#h &4h#hS h#hF? ##+.#..#.+..# .#.##+ ......#......>....# #....#.##. #.# #.#.#...'.._ #>.##....#.#.##..#... #.#)#...#. #.#)#...#+  #.#)#....  #.#.#....# #.#.#....#  .#.#  ...######.#5h#h4  ##+   .#...#   ..+...#   .......#..##+   ......#......>....#   #....#.##.   #.#   #.#.#...'..   #>.#   #....#.#.##..#.  #.... #.#)#...#  #... #.#)#...#+  h#h#.. #.#)#....  #. #.#.#....#  # #.#.#....#   ..#.#   ...######.#h#h@h#hFh#hDH6h#hbh#h>sM #####....# ##+##########..#.......+..................##+#......#......>....#..###.#......#.#.#...' #>.......#.. #.....##..#.#..)#...#..  #.... #........#)#...#+#................h#h h#h:&7h#hh#hh#h`M  #####....# ##+###########.......+....................##+#.......#......>....#..###.#......#.h#h#.#...' #>.......#.. #..##..#.#  #.....#........#)#...#...##... #.........h#h h#h*&8h#h7h#hB h#h\M###  #####....# ##+###########+..................##+#.........#......>....#..#..........##.#......#.#.#...' #>.......#..  #....#........#.##..#.#.#.#.....#...##.........h#h)s<9h#hzh#h|h#h M ###  h#h 0#####....# ##+###########+.......##+#.....>....#..#####....#..........##.#..........#...#.#...'  #>...............#.......#........h#h]1 =10h#h2 h#h4 h#h M ###  #####....# ##+###########+.......##+#.....>....#..#####....#.##.#...........#  h#h J#..........#.#...'..... .. . ....#........ h#h h#h C1h#hM ###  h#hο#####....# ##+###########+.......##+#.....>....#..#####....###.#  #................#.......#.......h#hDh#h-h#h&2h#hh#hh#h,fM . ###  #####....# ##+###########+.......##+#.....>....#..  #####....#..........##.#...#.....h#h h#h<3h#h;h#hZOM #.. ###  #####..@.# ##+##########h#h8#+.......##+#  .........#......>....#..#>.....h#hVh#h&4h#hh#hh#h8 9M ##.. ###  #####....# ##+##########..#+...  .........#..........##+##.....5h#hw h#h h#h. L   ## #.  #.  #.  #.  #.####  #.@..#  #####....# ##+   .........#.#  h#hq  ..+.#  #.#.##+  h#h #.#......>....#  #....#h#hӲ .##.   #......#  h#h O #.#.#...'h#hJ h#h &6h#h h#h h#h{l    ###  #.#  #..  #.#  #.#  #.####  #@...#  #####....# ##+  .........#.#  .........+.#  #...#.##  #..#......>....#  ######....#.## h#h #......#  #.#.#...'h#hY7h#h7 lM ##. ####  #####....# ##+########......#  .........+..........#.. ..###.....h#h8 &8h#h< h#h= h#hg =M ###. #### #....#  #####....# ##+######## Breath++ #h#h -.###....#h#h h#h &9h#h h#h h#h<M ## #######......? ###  #....#Breath++ .. .+#......#h#hh#hp'20h#hh#h h#hX_Found a scroll labelled WAAPRY ECRITH.h#hM ## #######......?###### ###  #....#......h#hh#h&1h#h4h#hDh#hK M ## #######......?######  #.####....h#h h#h &2h#h h#h h#h$R ###h#h%Z.#######......?####### ###....  #.........#..........## h#h/h#h<C3 h#h   ###  #.# #.?. #.#. #.#  #.####  #....# #####....# ##+# .........#.#. .........+.#. #.#.##+ h#h h#h&4 h#h h#h h#h    ###  #.# #.?.# #.#.# #.#  #.####  #....# #####....# ##+#   .........#.#.   .........+.#.   #.#.##+#5 h#h.  h#h  ###  #.#  #.?.#  #.#.#  #.#  h#hc #.####   #####....# ##+# .#.#. .+. h#h c#. #.#.##+# h#hp <6 h#h  h#hy  h#hߏ ### #.# #.?.# #.#.# #.# #.#### #####....# ##+#.#.#..+.#.#.#.##+#7 h#h# O### #.# #.?.# #.#.# #.# #.#### #####....# ##+#.#.#..+. h#h A#.#.#.##+###' h#h|  h#h6 &8 h#h  h#hS ### #.# #.?.# #.#.# #.# ##.#### #####....# ##+#.#.#..+.#.#.#.##+###'# h#hX  h#hy[ &9 h#h`  h#hpc  h#hB ### #.# #..# #.#.# #.# .# #.#### .##....# .######....# ##+#.#.#..+.#.#.#.##+###'#. h#h  h#hI '30 h#hy  h#h A1.9 (2 h#h  h#h c _S - a scroll labelled WAAPRY ECRITH h#h: M### #.# #.# #.#.# #.# #.# #.#### #.# #....# #.######....# ##+##.#.#..+.#.#.#.##+###'#. h#h=  h#h@ +2.9 (1 h#hD  h#h\G  h#h  h#hҵ  h#h  h#hQ !h#hG ###.#########........######## ###...#.........#......>....#.....#.. 3!h#h3 n ###.#########........####### ###...Breath++ ######....#..........##.###.#..!h#hC4 D !h#h> !h#h? &4!h#h4D !h#h?Q !h#hak ###.#########........####### ###...######+################Breath++ #................#.....#.. !h#hgu!h#hv&5!h#h{!h#hz}"h#h9 ###.#########........####### ###...######+################.........#..........#.........+#..........#.#...'.._..'.# "h#h "h#h,C6"h#h~'...............#......>.#........."h#h:..........."h#h"h#hn&7"h#h"h#h( _You open the door."h#h B ###.#########........####### ###...######@################.........#..........#.........+..........##...#Breath++ ..."h#h  .#........#.#...#>...............#.....##. "h#h"h#hR&8"h#h/"h#h(2Q _There is an open door here."h#h_  ###.#########........####### ###...#####....####'################.........#...@......#.........+###+###'#>....#...................#....#........#.##..#.###.##. "h#h8k "h#hh} "h#hY <9 _"h#h- "h#h  .#########........####### ###...#####....####'################.........#..........#.........+###+###'#>....#.....Breath++ ...#........#.##..#.....#........#)#...#.....##. "h#h "h#h '40"h#h "h#h. "h#hf ........####### ###...#####....####'################.........#..........#.........+###+###'#>....#.....#####....##.###Breath++ ...##."h#hg#........##.....#........#)#...#+###+##. "h#hOr"h#hz&1"h#hҁ"h#h)#h#h#h#hӭ#h#h#h#h#h#h,#h#h#h#hE#h#h,#h#h#h#h:#h#h,#h#hh#h#h#h#h{#h#h#h#hE#h#h#h#hB,#h#h#h#h#h#h#h#h<#h#hf#h#h#h#h>  #####....####'#########   .........#..........#..   .........+..........#..   #.........#..........##+ #h#hP  #.........#......>....#.   ######....#..........##.   #.........#   #..........#.#...'   #>@..............#   #....#........#.##..#   #.....#..#)#...#Magic Dart #h#h  #.....#.#)#...#+   #.....#........#)#....#h#h #h#h<  #...##.........#.#....# z   wight (dormant)   #... #.........#.#....# #h#hZ  #..z ..........#.#  #h#hx6...######.##h#h=+7.9 (6#h#h P+8.9 (7#h#hX#h#hDes _A wight comes into view. It is wielding a +3 flail.$h#h[  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h#hT 7 #####....####'######### corvidae the Conjurer .........#..........#.. Red Draconian of Makhleb **.... .........+..........#.. Health: 71/71 ======================== #.........#..........##+ Magic: 17/18 ======================-- #.........#......>....#. AC: 8Str: 12 ######....#..........##. EV: 13Int: 21 #................#. SH: 0Dex: 12$h#h  #..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7 #>@..............#. Noise: ---------  Time: 8048.9 (0.0) #...*#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3 #....*#........#)#...#. Cast: Magic Dart $h#h; y#...*.#........#)#...#+ Breath++  #...*.#........#)#....  $h#h ,#..*##.........#.#....# z   wight (dormant) #..* #.........#.#....# #..z ..........#.#  $h#h ...######.# _A wight comes into view. It is wielding a +3 flail.Casting: Searing Ray (safe; 1% risk of failure)  $h#h1 lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (dormant, 100% to hit)$h#h>8  #####....####'######### corvidae the Conjurer  .........#..........#.. Red Draconian of Makhleb **....  .........+..........#.. Health: 71/71 ========================  #.........#..........##+ Magic: 17/18 ======================--  #.........#......>....#. AC: 8Str: 12  $h#h8 ######....#..........##. EV: 13Int: 21  #................#. SH: 0Dex: 12  #..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7  $h#h8 #>@..............#. Noise: ---------  Time: 8048.9 (0.0)  #...*#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3  #....*#........#)#...#. Cast: Magic Dart $h#h 9  #...*.#........#)#...#+ Breath++  $h#h)9 #...*.#........#)#....  $h#hO9 ##..*##.........#.#....# z   wight  $h#hk9 #..* #.........#.#....#  $h#h9 #..z ..........#.#  ...######.#$h#h9 Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (dormant, 100% to hit)  The magic dart hits the wight.$h#h_ $h#h s.....z.$h#h 3=9.9 (1$h#h $h#hq onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 flail and wearing a +0 robe (dormant, 100% to hit)  The magic dart hits the wight. $h#h R_The wight is moderately damaged.%h#hf  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#hO #####....####'######### corvidae the Conjurer .........#..........#.. Red Draconian of Makhleb **.... .........+..........#.. Health: 71/71 ======================== %h#hn#.........#..........##+ Magic: 16/18 =====================--- #.........#......>....#. AC: 8Str: 12 ######....#..........##. EV: 13Int: 21 #................#. SH: 0Dex: 12%h#h$ #..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7 #>@..............#. Noise: =--------  Time: 8049.9 (0.0) %h#h#...*#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3 #....*#........#)#...#. Cast: Magic Dart%h#hw #...*.#........#)#...#+ Breath++  #...*.#........#)#....  #..*##.........#.#....# z   wight %h#hx#..z #.........#.#....# %h#h#... ..........#.#  ...######.# %h#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#h:Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h#h_Aim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  100% to hit)%h#hQ #####....####'######### corvidae the Conjurer  .........#..........#.. Red Draconian of Makhleb **....  .........+..........#.. Health: 71/71 ========================  %h#h\#.........#..........##+ Magic: 16/18 =====================---  #.........#......>....#. AC: 8Str: 12  ######....#..........##. EV: 13%h#h"Int: 21  #................#. SH: 0Dex: 12  %h#h#..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7  #>@..............#. Noise: =--------  Time: 8049.9 (0.0)  %h#hB#...*#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3  #....*#........#)#...#. Cast: Magic Dart  #...*.#........#)#...#+ Breath++  %h#hk#...*.#........#)#....  %h#h##..*##.........#.#....# z   wight  %h#h#..z #.........#.#....#  #... ..........#.#  %h#h_...######.#Confirm with . or Enter, or press ? or * to list all spells.%h#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h#h0Aim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  100% to hit)  The magic dart hits the wight but does no damage.%h#hw%h#h2l....z.%h#hZ7=50.9 (1%h#hs%h#h1MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  100% to hit)  The magic dart hits the wight but does no damage. _The wight is moderately damaged.%h#h (  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#h, F #####....####'######### corvidae the Conjurer .........#..........#.. Red Draconian of Makhleb **.... .........+..........#.. Health: 71/71 ======================== #.........#..........##+ Magic: 16/18 =====================--- #.........#......>....#. AC: 8Str: 12 ######....#..........##. EV: 13Int: 21 #................#. SH: 0Dex: 12 %h#h #..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7 #>@..............#. Noise: =--------  Time: 8050.9 (0.0) #...*#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3 #....*#........#)#...#. Cast: Magic Dart%h#h  #...*.#........#)#...#+ Breath++  #...*.#........#)#.... %h#h  %h#h w#..z##.........#.#....# z   wight #... #.........#.#....#%h#hN  #... ..........#.#  ...######.# %h#hl Casting: Magic Dart (safe; 1% risk of failure)  %h#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  %h#h Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  100% to hit)&h#h #####....####'######### corvidae the Conjurer  .........#..........#.. Red Draconian of Makhleb **....  .........+..........#.. Health: 71/71 ========================  #.........#..........##+ Magic: 16/18 =====================---  #.........#......>....#. AC: 8Str: 12  ######....#..........##. EV: 13Int: 21  #................#. SH: 0Dex: 12  #..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7  #>@..............#. Noise: [39;49&h#hLm=--------  Time: 8050.9 (0.0)  #...*#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3  #....*#........#)#...#. Cast: Magic Dart  #...*.#........#)#...#+ Breath++  #...*.#........#)#....  #..z##.........#.#....# z   wight  #... #.........#.#....#  #... ..........#.#  ...######.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  100% to hit)  The magic dart hits the wight.&h#hq&h#hԠg...z..&h#hbY7=1.9 (1&h#h-&h#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 flail and wearing a +0 robe (moderately damaged,  100% to hit)  The magic dart hits the wight. _The wight is heavily damaged.&h#h4  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h#hP_ #####....####'######### corvidae the Conjurer .........#..........#.. Red Draconian of Makhleb **.... .........+..........#.. Health: 71/71 ======================== #.........#..........##+ Magic: 16/18 =====================--- #.........#......>....#. AC: 8Str: 12 &h#h######....#..........##. EV: 13Int: 21 #................#. SH: 0Dex: 12 #..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7 #>@..............#. Noise: =--------  Time: 8051.9 (0.0) &h#h#...*#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3 #....*#........#)#...#. Cast: Magic Dart&h#h) #...*.#........#)#...#+ Breath++  &h#hQ{#..z..#........#)#....  #...##.........#.#....# z   wight&h#hw #... #.........#.#....# #... ..........#.# &h#hd ...######.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  &h#hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (heavily damaged, 100%  to hit)&h#hs  #####....####'######### corvidae the Conjurer  .........#..........#.. Red Draconian of Makhleb **....  .........+..........#.. Health: 71/71 ========================  #.........#..........##+ Magic: 16/18 =====================---  #.........#......>....#. AC: 8Str: 12  ######....#..........##. EV: 13Int: 21  #................#. SH: 0Dex: 12  #..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7  #>@..............#. Noise: [39;49&h#hڵ xm=--------  Time: 8051.9 (0.0) &h#hX  #...*#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3  #....*#........#)#...#. Cast: Magic Dart  #...*.#........#)#...#+ Breath++  #..z..#........#)#....  #...##.........#.#....# z   wight  #... #.........#.#....#  #... ..........#.#  ...######.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&h#h Aim: a wight, wielding a +3 flail and wearing a +0 robe (heavily damaged, 100%  to hit)  The magic dart hits the wight.&h#hD &h#hO ?..z&h#hYO .&h#hU +2.9 (1&h#h` &h#hc  Aiming: Magic Dart (safe; 1% risk of failure)  &h#h&d xPress: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 flail and wearing a +0 robe (heavily damaged, 100%  to hit)  The magic dart hits the wight. _The wight is almost destroyed.'h#he  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h#hF: 'h#h#####....####'######### corvidae the Conjurer .........#..........#.. Red Draconian of Makhleb **.... .........+..........#.. Health: 71/71 ======================== 'h#h#.........#..........##+ Magic: 15/18 ====================---- #.........#......>....#. AC: 8'h#h%Str: 12 ######....#..........##. EV: 13Int: 21 #................#. SH: 0Dex: 12'h#h! #..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7 #>@..............#. Noise: =--------  Time: 8052.9 (0.0) #...*#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3 'h#h#....*#........#)#...#. Cast: Magic Dart 'h#h E#...z.#........#)#...#+ Breath++  #.....#........#)#....  'h#h #...##.........#.#....# z   wight #... #.........#.#....# #... ..........#.#  ...######.# 'h#h? (Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (almost destroyed, 100%to hit)'h#h>[ #####....####'######### corvidae the Conjurer .........#..........#.. Red Draconian of Makhleb **.... .........+..........#.. Health: 71/71 ======================== #.........#..........##+ Magic: 15/18 ====================---- #.........#......>....#. AC: 8Str: 12 ######....#..........##. EV: 13Int: 21 #................#. SH: 0'h#h \>Dex: 12 #..........#.#...'. XL:  9 Next: 71% Place: Dungeon:7 #>@..............#. Noise: =--------  Time: 8052.9 (0.0) #....#........#.##..#. u) +2 war axe of Awkwardness {flame, Str+3 #.....#........#)#...#. Cast: Magic Dart #...z.#........#)#...#+ Breath++  #.....#........#)#....  #...##.........#.#....# z   wight 'h#h\#... #.........#.#....# #... ..........#.#  ...######.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (almost destroyed, 100%to hit)  The magic dart hits the wight.  You destroy the wight!'h#hb     >     #...* #....*'h#hcr) #...)) )  #...  #... 'h#h...'h#h6=33.9 (1Magic Dart'h#h['h#hMPress: ? - help, Shift-Dir - straight line: a wight, wielding a +3 flail and wearing a +0 robe (almost destroyed, 100%to hit)  The magic dart hits the wight.  You destroy the wight! _Makhleb accepts your kill.(h#hp(h#hp(h#hWr(h#h(h#hN(h#h   .........+..........  #.........#..#  #.........#>..  ######....#....#  #...............  #..........#.#.. ####>....... ##....#........#.##. #...@.#........#)#..-  #...).#........#)#..  #.....#........#)#..Magic Dart  #...##.........#.#...  #... #.........#.#...  #... ..........#.# F   bullfrog (asleep)  #... ....##(h#h-####.# z   wight (dormant)  #.z. .F.# #.#  ...8.9 (5-9.9 (6(h#h(h#hf _A wight and a bullfrog come into view.(h#h4  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h#h ? .........+..........# corvidae the Conjurer #.........#..........# Red Draconian of Makhleb **.... #.........#......>.... Health: 71/71 ========================(h#hD 4 ######....#..........# Magic: 17/18 ======================-- #................ AC: 8Str: 12 #..........#.#... EV: 13Int: 21 ####>............... SH: 0Dex: 12(h#h g ##....#........#.##.. XL:  9 Next: 73% Place: Dungeon:7 #...@.#........#)#... Noise: ---------  Time: 8059.9 (0.0) #...*.#........#)#... u) +2 war axe of Awkwardness {flame, Str+3 #...*.#........#)#... Cast: Magic Dart #..*##.........#.#... Breath++  #..* #.........#.#... #..* ..........#.#  F   bullfrog (asleep) (h#hD #.*. ....######.#  z   wight (dormant) #.z. .F.# #.#  ... (h#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (dormant, 100% to  hit))h#hvw .........+..........# corvidae the Conjurer  #.........#..........# Red Draconian of Makhleb **....  #.........#......>.... Health: 71/71 ========================  ######....#..........# Magic: 17/18 ======================--  #................ AC: 8Str: 12  #..........#.#... EV: 13Int: 21  ####>............... SH: 0Dex: 12  ##....#........#.##.. XL:  9 Next: 73% Place: Dungeon:7  #...@.#........#)#... Noise: ---------  Time: 8059.9 (0.0)  #[)h#hGx39;49m...*.#........#)#... u) +2 war axe of Awkwardness {flame, Str+3  #...*.#........#)#... Cast: Magic Dart  #..*##.........#.#... Breath++  #..* #.........#.#...  #..* ..........#.#F   bullfrog (asleep)  #.*. ....######.#z   wight  #.z. .F.# #.#  ...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and )h#hx.wearing a +0 robe (dormant, 100% to  hit))h#hw)h#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  )h#h<Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 long sword and wearing a +0 robe (dormant, 100% to  hit)  The magic dart hits the wight but does no damage.)h#h a).....zz 2 wights (1 wandering).z8===60.9 (1)h#h6)h#h!w _A wight comes into view. It is wielding a +0 battleaxe.)h#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h#h .........+..........# corvidae the Conjurer #.........#..........# Red Draconian of Makhleb **.... #.........#......>.... Health: 71/71 ======================== ######....#..........# Magic: 17/18 ======================-- #................ AC: 8Str: 12 #..........#.#... EV: 13Int: 21 ####>............... SH: 0Dex: 12 ##....#........#.##.. XL:  9 Next: 73% Place: Dungeon:7 #...@.#........#)#... Noise: =--------  Time: 8060.9 (0.0) #...*.)h#h-[33m#........#)#... u) +2 war axe of Awkwardness {flame, Str+3 #...*.#........#)#... Cast: Magic Dart #..*##.........#.#... Breath++  #..* #.........#.#... #..* ..........#.#  F   bullfrog (asleep) #..z ....######.#  zz 2 wights (1 wandering) #..z .F.# #.#  ... _A wight comes into view. It is wielding a +0 battleaxe.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (100% to hit))h#hL  .........+..........# corvidae the Conjurer  #.........#..........# Red Draconian of Makhleb **....  #.........#......>.... Health: 71/71 ========================  ######....#..........# Magic: 17/18 ======================--  #................ AC: 8Str: 12  #..........#.#... EV: 13Int: 21  ####>............... SH: 0Dex: 12  )h#hԠ ##....#........#.##.. XL:  9 Next: 73% Place: Dungeon:7  #...@.#........#)#... Noise: =--------  Time: 8060.9 (0.0)  #...*.#........#)#... u) +2 war axe of Awkwardness {flame, Str+3  #...*.#........#)#... Cast: Magic Dart  #..*##.........#.#... Breath++  )h#h^ #..* #.........#.#...  #..* ..........#.#F   bullfrog (asleep)  #..z ....######.#zz 2 wights (1 wandering)  )h#h ;#..z .F.# #.#  ...Casting: Magic Dart (safe; 1% risk of failure)  )h#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  )h#h Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (100% to hit)  The magic dart hits the wight.)h#hd# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 long sword and wearing a +0 robe (100% to hit)  The magic dart hits the wight.  The wight is moderately damaged.)h#h$ )h#h#' )h#hm' )h#h1 =)...z .FFz.z. ..)h#hg s=1.9 (1 _The bullfrog croaks.+h#h[# +.........#.........#......>....######....##........ #..........#.# ####>.............##.##.))..#)+h#hz\##... #.......z .F........z. ....######... ...# #.#+h#h^+h#hb,+h#hGjz #Fz. ...+h#hBm^8==--2+h#h5s+h#hu+h#h6  .#.#. .........+.#. #.........#...# #.........#......>....# ######....#.# #.# #.#.#...' ####>.# ##...@#.#.##..# #.....#.#)#...# #...).#.#)#...# #.....#.#)#. #...##..#.#. #..z #F..#.#. #.z. ....#.#  #... ... +h#h +h#h' +h#h +h#hc +h#hsFzz. #..+h#hA--3+h#ht +h#h,h#hA#####....####'########......# +.............#.........#......>....######....##......# #.#.#...' ####@.............##....#........#.##..#........#)).#......#..F#........#).z##.......z. #...#.#..................#####Fz.z..4,h#h? ,h#h%a _There is an escape hatch in the floor here.,h#h $  #.# #####....####'########......# .........+.............#.........#......>....######....##......# #.#...' ####>.....##....#.,h#hP x.###.....#..)#...)F#...##...z.#........#)z.##......#.........#.#..............,h#h ,h#h ,h#hj ,h#hh ,h#h PFzz...,h#h -5 _,h#h ,h#hd ,h#hi ###  #.# #####....####'########..# .........+..........#.........#......>....######....##......# #.#.#...' ####>.....#...F.##....#.)...)z#.##.z...#..)   wight#...##...#....,h#h$k ,h#hl ,h#hv hF.z.,h#h[x C==6,h#h ,h#h -h#h ###  #.# ######....####'#########..##...+.#........##.........#......>....######@...#...#......# #.#.#...' ####F.....#.....##..z)..).#.#z...#.)#-h#h-h#h-h#h-h#h\F>z.-h#h&7-h#hO-h#h'-h#he##### ###  #.# #####....####'#########+.....##.....>....######....#...#F......# #.#.#...' ####>.....#...z.##.)..)#z...#)F.z.8-h#hk |.......##### ###  #.# #####....####'#########+.....#......>....######F...#...#..........# #.#.#...' ####z.....#.##.)..)#-h#h -h#h -h#h8 -h#h F.z>zz 2 wights-h#h .=9-h#h -h#h V _The bullfrog closely misses you..h#h########.......##### ###  #.# #####....####'#########+......#.....F>....######....#.#................# #z...#.#...' ####>.....#..z.##.).h#h.h#hL  The bullfrog attacks as it pursues you!.h#h.h#hF.z.z..h#h'70.h#h.h#h? _The bullfrog hits you but does no damage..h#h## ########.......##### ###  #.# #####....####'#########....+.F....#.....>....######....#.#z...............# #..........#.#...' ####z.............#.##.h#h/.h#h.h#h.h#hF.z.z>.h#h>&1.h#h.h#h _The bullfrog attacks as it pursues you! The bullfrog barely misses you. x2.h#h  ## ########.......##### ###  #.# ######@...####'########....#F...+.....#......>....######z...##................# #z.........#.#...' ####>......h#h .h#hO .h#h F.z.z..h#h .-2.h#h .h#h .h#h M ## ########.......##### ###  #.# ######....####'########.h#hM"#.....F...##...+.#..........##.....z>....######....##z...............# #.#.#...'.h#h\R.h#hUc  The bullfrog attacks as it pursues you! The bullfrog hits you..h#hU.h#h\F.z.z..h#hZ^_63---=3.h#hld.h#h h, _The bullfrog hits you!/h#h0 ## ########.......##### #### #....# #.# #####F...####'########......#.......+.....z....#......>....######z...##......#/h#h,/h#hgF.z.z.4/h#h/h#hf} _The bullfrog attacks as it pursues you! The bullfrog barely misses you./h#hc ## ########.......##### .#### #F...# #.# #####....####'########....#..z...+./h#h|d.......#.....z>....######....##/h#he/h#hh/h#hi/h#hrF.z.z./h#hFs&5/h#h:y/h#hA|U _The bullfrog barely misses you./h#h-_ ## ########.......#####.# F### #....# #.# #####....####'########z...#....+...z...#....#.....>..../h#h/h#h$jF.z./h#hV4---6/h#hY/h#h} _The bullfrog attacks as it pursues you! The bullfrog barely misses you./h#h B/h#h% gz.8.2 (1.3/h#hP8  _You closely miss the bullfrog. The bullfrog closely misses you. x20h#h/w  You hit the bullfrog. You burn the bullfrog.  Your tail-slap misses the bullfrog.The bullfrog is lightly wounded.z.z.59.50h#h _The bullfrog closely misses you. The bullfrog barely misses you.0h#h/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h#hY/  corvidae the Conjurer  Red Draconian of Makhleb **....  Health: 65/71 =====================---  Magic: 16/18 =====================---  AC: 8Str: 12 ### EV: 131h#hΥInt: 21 #.#########  SH: 0Dex: 12 #.........#  XL:  9 Next: 73% Place: Dungeon:7 #@#######.#  Noise: =--------  Time: 8079.5 (0.0) 1h#h#F# #.#  u) +2 war axe of Awkwardness {flame, Str+3 #z#### #.#  Cast: Magic Dart #....# #.#  Breath++ 1h#h`" ######z...####'######## #.........#..........#. F   bullfrog 1h#hX#.........+..........#. zz 2 wights #.........#..........## #.........#......>....#Casting: Magic Dart (safe; 1% risk of failure)  1h#h9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (moderatelydamaged, 81% to hit)1h#h!  corvidae the Conjurer  Red Draconian of Makhleb **....  Health: 65/71 =====================---  Magic: 16/18 =====================---  AC: 8Str: 12  1h#hs"O###EV: 13Int: 21  #.#########SH: 0Dex: 12  #.........#XL:  9 Next: 73% Place: Dungeon:7  #@#######.#Noise: =--------  Time: 8079.5 (0.0)  #*# #.#1h#h#Lu) +2 war axe of Awkwardness {flame, Str+3  #*#### #.#Cast: Magic Dart  #*...# #.#Breath++  ######*...####'########  1h#hX##.........#..........#. F   bullfrog  #.........+..........#. zz 2 wights  #.........#..........##  #.........#......>....#Aim: a wight, wielding a +3 long sword and wearing a +0 robe (moderatelydamaged, 81% to hit)  1h#h.%You focus your ray upon the wight. The searing ray misses the bullfrog.The searing ray hits the wight.  The wight is severely damaged.The searing ray hits the wight.1h#h.You focus your ray upon the wight. The searing ray misses the bullfrog.  The searing ray hits the wight.  The wight is severely damaged.  The wight is moderately damaged.(Press . to maintain the ray.)Fzz.0-=80.5 (1Ray Breath++  _The bullfrog closely misses you. The bullfrog hits you.2h#hr **** (Press . to maintain the ray.) _The bullfrog closely misses you. The bullfrog hits you.bullfrog!bullfrog is heavily woundThe searing ray misses the wight.  The searing ray hits the wight but does no damage.2h#h Fzz.  The wight is moderately damaged.2h#h[u1+ Breath++ 2h#h82h#h? _The bullfrog hits you but does no damage.2h#hr **** _The bullfrog hits you but does no damage.  The searing ray hits the bullfrog!  The bullfrog is almost dead.  The wight is severely damaged.  The searing ray hits the wight.2h#hm Fzz.  The wight is heavily damaged.The bullfrog hits you.2h#h)o -5-2++ Breath++ 2h#hs 2h#hv ? _The bullfrog hits you but does no damage.3h#hם  The searing ray hits the bullfrog!  You kill the bullfrog!Makhleb accepts your kill.3h#hɤ ****zz 2 wights3h#hB  You feel better. The searing ray hits the wight.  The wight is almost destroyed.3h#h/f  The searing ray misses the wight.3h#hogz.z. 2-73 _You finish channelling your searing ray. _Your Axes skill increases to level 4!3h#h z.-4 _The wight barely misses you.4h#hy)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4h#h7   corvidae the Conjurer  Red Draconian of Makhleb **....  Health: 62/71 ====================---- 4h#h  Magic: 13/18 =================-------  AC: 8Str: 12 ### EV: 13Int: 21 #.#########  SH: 0Dex: 12 4h#h #.........#  XL:  9 Next: 77% Place: Dungeon:7 #@#######.#  Noise: =--------  Time: 8084.5 (0.0)4h#h  #z# #.#  u) +2 war axe of Awkwardness {flame, Str+3 4h#h8 #z#### #.#  Cast: Magic Dart 4h#h] #....# #.#  Breath++  ######....####'######## 4h#h #.........#..........#. zz 2 wights #.........+..........#. 4h#h B#.........#..........## #.........#......>....#4h#h̛ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4h#h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line4h#h Aim: a wight, wielding a +3 long sword and wearing a +0 robe (almost destroyed,81% to hit)4h#h   corvidae the Conjurer  Red Draconian of Makhleb **....  Health: 62/71 ====================----  Magic: 13/18 =================-------  AC: 8Str: 12 ###4h#h] k EV: 13Int: 21 #.#########  SH: 0Dex: 12 #.........#  XL:  9 Next: 77% Place: Dungeon:7 #@#######.#  Noise: =--------  Time: 8084.5 (0.0) #z# #.#  u) +2 war axe of Awkwardness {flame, Str+3 #z#### #.#  Cast: Magic Dart #....# #.#  Breath++  ######....####'######## 4h#h #.........#..........#. zz 2 wights #.........+..........#. #.........#..........## #.........#......>....#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (almost destroyed,81% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  You destroy the wight!4h#h 081% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  You destroy the wight!  Makhleb accepts your kill.The searing ray hits the wight!4h#h  ### #####  ....#   4h#h 0 #*# #.#  #*#### #.#  #*...# #.#  * #........ #........  #......... 4h#h  > 4h#hn ))..  Makhleb accepts your kill.4h#hk 3/72=4=82=5.5 (14h#hȥ rMagic DartRay Breath++ 4h#hr 4h#hM f _(Press . to maintain the ray.)5h#hLR****5h#hhR))..5h#hk4==--6+ Breath++ 5h#h_q5h#h_s6h#hK ###.#########........####### )####.....Ray+ Breath++ ..+#......#  ######....#..........## 6h#hT6h#hWJ--76h#h\6h#hb _You stop channelling your searing ray.  Things that are here: _a +3 long sword; a +0 robe7h#h~7h#hˌHPick up what? 45/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 long sword Armour (select all with [)  b - a +0 robe [Up|Down] select[Esc] exit 7h#hLetters toggle [.|Space] toggle selected[top]8h#h  a + a +3 long sword[Enter] accept (1 chosen)8h#h8h#h8h#h׿  corvidae the Conjurer 8h#h Red Draconian of Makhleb **....  Health: 64/72 =====================---  8h#hQMagic: 14/18 ==================------  ###AC: 8Str: 12  8h#ht#.#########EV: 13Int: 21 8h#h} #.........#SH: 08h#hDex: 12  #.#######.#8h#hXL:  9 Next: 82% Place: Dungeon:7  #@# #.#8h#h6Noise: ---------  Time: 8087.5 (0.0)  #)#### #.#u) +2 war axe of Awkwardness {flame, Str+3  #....# #.#Cast: Magic Dart  8h#hW######....####'######## Breath++  8h#hx|#.........#..........#.  #.........+..........#.8h#hv   #.........#..........##8h#h5   8h#h#.........#......>....#   ######....#..........##8h#hU You destroy the wight!8h#h;Makhleb accepts your kill. _(Press . to maintain the ray.) 8h#h^_You stop channelling your searing ray.  Things that are here: _a +3 long sword; a +0 robe8h#h8h#hZ5==8.5 (18h#h=8h#h+I _T - a +3 long sword8h#h  ###.#########........#######[# ###....#######....####'#########8h#hW Breath++ .###....#  #................# 8h#hZ598h#hn  Things that are here: _a +0 battleaxe; a +0 robe:h#h:h#h:h#h:h#hw:h#h.6=== _:h#hhB:h#h:h#hR #6:h#hw t=7==:h#h :h#hX:h#hj8===:h#hJ:h#h7=:h#h,:h#h%X:h#h':h#h(;==:h#hl):h#h=0R8:h#h|2,:h#h3:h#h8,:h#h9:h#h=:h#h >E9=:h#h?:h#hbD,:h#h0F:h#hI,:h#h9K:h#hP70=:h#hW:h#h[<1:h#h\:h#h_,:h#h`:h#hd,:h#h_j:h#hm:h#h$nE2=:h#hco:h#ht:h#hx,:h#h|:h#h}:h#h,:h#h#:h#h:h#h,:h#h:h#h:h#hY:h#h 3=:h#h:h#hn:h#hƝ:h#h:h#ha:h#hH:h#h ,:h#h:h#hۮ:h#h:h#h:h#hԵ:h#h:h#hC,:h#h,:h#hj,:h#h:h#h:h#hB:h#hP  There is an escape hatch in the floor here.:h#h6 _:h#h:h#h:h#h,:h#h:h#h #.........+..........# #.........#..........# #.........#......>.... ######....#..........#  #................  #..........#.#... ####>............... ##....#........#.##.. #...@.#........#)#... #...).#........#)#...  #.....#........#)#...  #...##...#.#..  #... #...#.#..  #... ....#.#  #... ....######.#  #... ...# #.# [39;:h#h49m  #>....#####.........# #...............#.#####>............##....#.#.##.)#.).##... #..........##.#... ...  #..123.5 (34.0):h#hR ,4.5 (35:h#h:h#h  Things that are here: _a +3 flail; a +0 robe:h#hes4:h#hu:h#h y:h#h~:h#hGQ _:h#h,:h#h:h#hl:h#h:h#h:h#hڣ:h#h6B:h#hէ:h#ha:h#hH:h#h:h#hX:h#hJX:h#h,:h#ho:h#h,:h#hL:h#h9 _L - 3 potions of invisibility (gained 1):h#h:h#h:h#h,:h#h2:h#h{:h#h:h#h:h#h:h#hW:h#h:h#h:h#hQ:h#h:h#h,:h#hq:h#h:h#h@,:h#h:h#h:h#hT,:h#h=:h#hx:h#h5,:h#h:h#h:h#hG,:h#h:h#h>,:h#h:h#hO _B - a wand of acid (11) (gained 7 charges):h#h #.#.......# ##[  # ###.....# .#  .. ##...## #  ... #...# #.  ....##...# #.##  .........## #.#...##  ..........# #.....<## ..........# #......K :h#he#.##. #......#K # # #......# #....... #......#Magic Dart y.......... ........## ..#............ y #...................# yy 2 killer bees (asleep) #......###........$.. #.#.##.# ... :h#h-45.5 (21:h#h,6.5 (22:h#hg:h#h!] _2 killer bees come into view.;h#hcU  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hP##....####...#....##[ # ###.....# .#  ##...##  #.. ##...# #.## ..##...## .<##....>h#hPK..##....K# ##..y..#  #. #. yy.. .>h#hQd##.......>h#h=Q.............#.....###........$..#.#.##.# ...>h#h]Q>h#h+U>h#hvX>h#hX>h#hpY>h#hZ>h#hZ>h#hz\>h#hd@yy.>h#hdy.y 4 killer bees>h#hwg8==---9>h#hn>h#hs>h#h(f b...+....###.#.###..>h#htf .#..##[ # ###.....# .# . ##...## .  >h#hf ##...# #.## #>h#h"g 6#...## <##.........K..##....yK# ##.y...#  #y...... #. y.. ##>h#hjg  3.............#>h#hg V.....###........$..>h#hi >h#hj >h#hk >h#hk >h#hm >h#hHm >h#hn >h#hSv "yy>h#hv y....y 4 killer bees>h#h1y P=-50>h#h~ >h#h C _The killer bee stings you but does no damage.>h#h;#.....######.#...+....###.#.###..>h#h<.#..##[ # ###.....# .# >h#h3<. ##...## ..  >h#hY<##...# #.## ###...## >h#h{<Y..<##.......yy>h#h<DK..##..yK# ##.....#  #y...... #.>h#h< .... ##....>h#hE=+.....#>h#h>>h#h2?>h#h?>h#h?>h#hDB>h#hL yy>h#hL&....>h#hWD-1>h#hX?h#h#.....######.#...+....###.#.?h#hވ####...#..##[ # ###.....# .#  ##...## ..  ?h#hH...##..@# #.## ..###...## y.#<##.......yK..##..yK?h#ho# ##  # #?h#hS. .... ?h#h;##..?h#h?h#h?h#h?h#h,?h#h>?h#h{?h#hGyy..?h#h.=2?h#hD?h#hP _The killer bee misses you.?h#h9.....####.....######.#...+....###.#####...#.......# ##[ # ###.....# .# ?h#h; ##...##  #.. ...##.y.# #.## .......y##...## yy.#<##....#?h#h̉K..##.K# #?h#h#  # #. .?h#hH ##?h#h?h#hߍ,?h#hz?h#h(?h#hCyy..?h#h $69?h#hJM-==3?h#hf$ ?h#h4e_The killer bee stings you. The killer bee closely misses you.?h#h_   ?h#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h#hL #  You miscast Swiftness.  You are very lightly contaminated with residual magic.  Nothing appears to happen.   but does no damage.  The killer bee stings you.  You are poisoned.@h#hT  The killer bee poisons you! The killer bee barely misses you.@h#hX ?y.@h#hY 8===--5----4@h#hY mPois Contam Breath++ @h#hpd Y _The killer bee stings you but does no damage.Ch#hH  Casting: Swiftness (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh#hCasting: Swiftness (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel quick.  You feel very sick.  The killer bee barely misses you.  The killer bee stings you but does no damage. x26-3-------=5Swift Contam Breath++  _The killer bee misses you. The killer bee closely misses you. x2Fh#ht#....#.....####.....######.#...+....###.####...#.......# ##[ Fh#ho# ###.....# .#  ##..@##  #.y. .##.yy# #.## .......y##...## ..<##....#K..##......#K# ##  # #.Fh#h,Fh#hYFh#h9s yyy..  You feel sick.  The killer bee stings you but does no damage.5--6.3 (0.8 _The killer bee closely misses you.Gh#h-#....#.....#####.....######.#Gh#hs...+....#####...#..##[ Gh#hV# ###...@.# .#  ##...##  #yy Gh#h##..y# #.## ......##...##...Gh#hF<##....K..##......#K# ## Gh#hGh#hGh#h d  You feel sick.  The killer bee attacks as it pursues you!Gh#hGGh#h~Gh#hGh#hNyy...Gh#hڻ3-4=---7.0 (0.7Gh#hQGh#hX _The killer bee closely misses you.Gh#h..#)#.... ##....#.....#####.....######.#...+....#####...#.....@.# ##[ # ###..y..# .#  ##..y##  #.yy ##...# .##.....#Gh#h^#...## .<##....K..##.KGh#hGh#h3  You feel sick.Gh#hGh#h Gh#h@Dyyy..Gh#hY2-8 (0.8Gh#hGh#h$ C _The killer bee stings you but does no damage.Gh#h* )#+###+..#)#.... ##....#.....######.....######.#...+......#####..Gh#h .#.......# ##[ # ###.yyy.# .#  ##..y##  ##...# #.## .....##...Gh#h ##.<##....K.Gh#h Gh#hm z  You feel sick.  The killer bee attacks as it pursues you!Gh#h Gh#hO Gh#h Jyy...Gh#h$ -5===8.5 (0.7Gh#h Gh#he X _The killer bee closely misses you.Gh#h9 .)#...#.....)#+###+..#)#.... ##....#.....######.##.....######.#Gh#h S...+......##...####...#..##[ # ###..yy.# .#  ##...##  ##...# .##.....##...##<##Gh#h Gh#h Gh#h2 z  The killer bee attacks as it pursues you!Gh#hՎ Gh#hg nyy.yy..Gh#h (9.2Gh#hc Gh#h W _The killer bee barely misses you.Gh#h4#.....#.#)#...#.....##...).#........#)#...#+###+##.....#........#)#.... #...##.........#.#....# #...##.........#.#....# #...#..........#.# #...#.....######.# #...#.....######.##...+.####.#....yy.####.Gh#h5#.#.....yy# ##[ # ###.....# .# ... #...# #. ....##...#.........#.# #.....<##.Gh#h}7Gh#h8Gh#h :d  You feel sick.  The killer bee attacks as it pursues you!Gh#hE;Hh#h]y@y..Hh#h.19Hh#hHh#h[ _The killer bee completely misses you.Hh#h  You hit the killer bee. You burn the killer bee.  Your tail-slap misses the killer bee.  The killer bee is moderately wounded.You hit the killer bee but do no damage.You hit the killer bee. You burn the killer bee.  You start to feel a little slower.Hh#h%Hh#h]1y.  You start to feel a little slower.  You feel sick. The killer bee barely misses you. x4  The killer bee stings you but does no damage.  The killer bee misses you.  The killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee closely misses you.53=---6====61.2 (1.3Swift Hh#h<Hh#hSA Hh#hBHh#hB"_The killer bee stings you!Hh#h֊The killer bee closely misses you. The killer bee barely misses you.The killer bee misses you. The killer bee closely misses you.The killer bee stings you.  The killer bee stings you. The killer bee bar  The killer bee closely misses you. The killer bee stings you.45-----7==-2.5SwiftHh#h!Hh#hK _Your magical contamination has completely faded away.Hh#hIZThe killer bee stings you but does no damage.  The killer bee completely misses you.x3  You are poisoned.  The killer bee poisons you! The killer bee barely misses you. x2Hh#h1=-----3.8Pois Swift Breath++ Hh#hUHh#hbX _The killer bee closely misses you.Hh#hR  You slash the killer bee! You burn the killer bee.  You kill the killer bee!Makhleb accepts your kill.Hh#h † 3You hit the killer bee but do no damage.You feel sick.  The killer bee stings you but does no damage. x2  The killer bee barely misses you. The killer bee closely misses you.The killer bee misses you. The killer bee stings you!  The killer bee closely misses you.Hh#h ! 35=----8===4=5.0 (1.2 _The killer bee stings you but does no damage.Hh#h`  _Your Air Magic skill increases to level 1!Hh#h% #.....#.#)#...#.....##...).#.#)#...#+###+##.....#.#)#.... ##...##.#.#....# ##...##..#.#....# ##...#....#.# .#...#.....######.# Hh#h #...#.....######.## #...+.....y.@.....# ###.#.....yy####.#.#.# ##[ .# ###.....# .# .. ##...##... #...# #. Hh#h .........## #.#...## ..# #.....<##.Hh#h_ w  You feel sluggish.You feel sick.Hh#hp y.  The killer bee stings you but does no damage.  The killer bee attacks as it pursues you!Hh#hS #2Hh#h} =----8 (0.8-Swift Breath++ Hh#hz Hh#h _The killer bee stings you. The killer bee closely misses you. _You see here a killer bee corpse.Ih#h#.....#.#)#...#.....##.#...).#.#)#...#+###+##.#.....#.#)#.... #.#...##.#.#....# #.#...##.#.#....# #.#...#..Ih#h$#.# .#...#.....######.# #...#.....######.## #...+.....yy†@....# ###.#......y####.#.#.......# ##[#.# ###.....# .# .. ##...#... #...# #. ....##...# #.## ..........## #.#...## .Ih#hUl.# #.....<##..#Ih#h Ih#hm!Ih#h(<.yyIh#h)d27=---Ih#h)&7.3 (1.5Ih#h.Ih#h0 _You feel sick. The killer bee stings you. The killer bee closely misses you.Ih#hI#.....#.#)#...#.....##.#...).#.#)#...#+###+##.#.....#.#)#.... #.#...##.#.#....# #.#...##.#.#....# #.#...#.#.# .#...#.....######.# #...#.....######.## #...+......yy.@...# ###.#......y####.#.#.......# ##[#.# ###.....# .# ... ##.... #...# #. #....##...# #.## .#.## #.#...## ..#.# #.....<##..#  You feel sick.Ih#h`  You are no longer poisoned.The killer bee attacks as it pursues you!Ih#h'Ay.Ih#h(\5--8.8Ih#hQ5Ih#h6 Ih#h7_The killer bee barely misses you. x2; The killer bee closely misses you.Ih#h*t#.....#.#)#...#.....##.#...).#.#)#...#+###+##.#.....#.#)#.... #.#...##.#.#....# #.#...##.#.#....# #.#...#.#.# .#...#.....######.#  #...#.....######.##  #...+......yyy.@..#  ###.#.####......##.#.......# ##[#.# ###.....# .# #... ##...## # # .... #...# #. # .# #.....<##..#  The killer bee attacks as it pursues you!Ih#h1 )  #...))#  )#....  .#....#  Ih#h1N.#....#  .#  .#  ..######.##  ....yyy@..#  ....####......#  Ih#h1....# ##[#....  #  .# #..  ..  # # .  ... #...# #. # Ih#h1I  #.## .#    ..# Ih#hc24  <Ih#hP )  #...))#  )#....  .#....#  .#....#  .#  .#  ..######.##  ....yyy@..#  Ih#h....####......#  ....# ##[#....  #  .# #..  ..  # # .  ... #...# #. #   #.##    Ih#ho N    <Ih#h  .yyyThe killer bee misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *Ih#ht;1--==70.3 _The killer bee barely misses you.Ih#hU H  Casting: Swiftness (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jh#hU  #.....#........#)#...#.....##... corvidae the Conjurer  #...).#........#)#...#+###+##... Red Draconian of Makhleb **....  #.....#........#)#.... #... Health: 21/72 =======-----------------  #...##.........#.#....# #... Magic: 16/18 =====================---  #...##.........#.#....# #... AC: 8Str: 12  #...#..........#.# .... EV: 13Int: 21  #...#.....######.# SH: 0Jh#hkV Dex: 12  #...#.....######.##  XL:  9 Next: 84% Place: Dungeon:7  #...+.......yyy@..#  Noise: =--------  Time: 8170.3 (0.0)  ###.#.......####......#  u) +2 war axe of Awkwardness {flame, Str+3  #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  -Swift Breath++ Jh#hW  .. ##...## # # .  ... #...# #. #  yyy 3 killer bees  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..### _The killer bee barely misses you.Casting: Swiftness (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 61% to hit)Kh#h9# #.....#........#)#...#.....##... corvidae the Conjurer  #...).#........#)#...#+###+##... Red Draconian of Makhleb **....  #.....#........#)#.... #... Health: 21/72 =======-----------------  #...##.........#.#....# #... Magic: 16/18 =====================---  #...##.........#.#....# #... AC: 8Str: 12  #...#..........#.# .... EV: 13Int: 21 Kh#hϷ0 #...#.....######.# SH: 0Dex: 12  #...#.....######.##  XL:  9 Next: 84% Place: Dungeon:7  #...+.......yyy@..#  Noise: =--------  Time: 8170.3 (0.0)  ###.#.......####......#  u) +2 war axe of Awkwardness {flame, Str+3  #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  -Swift Breath++ Kh#hn .. ##...## # # .  ... #...# #. #  yyy 3 killer bees  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..###Aim: a killer bee (almost dead, 61% to hit)  You focus your ray upon the killer bee. The searing ray hits the killer bee!  The killer bee is severely wounded.The searing ray hits the killer bee!  You kill the killer bee!Makhleb accepts your kill.Kh#h )  #...))#  )#....  .#....#        ..#  ...****@..#  .....#  ....# ##[#....  #  .# #..  ..  # # .  ... #...# #. #  2  Kh#hp #.##        <Kh#hGYou focus your ray upon the killer bee. The searing ray hits the killer bee!  The killer bee is severely wounded.  The searing ray hits the killer bee!  You kill the killer bee!  Makhleb accepts your kill.You feel better. The searing ray misses the killer bee.Kh#h^RG .†yyKh#hRf(Press . to maintain the ray.)Kh#hWO4=7Kh#h#X=6=1.3 (1Ray Breath++ Kh#h`Kh#hle _The killer bee closely misses you. The killer bee misses you.Lh#h ****The searing ray misses the killer bee. The searing ray hits the killer bee.Lh#h .†yyThe killer bee is severely wounded.You start to feel a little faster.2-6--2+ Breath++ Lh#hLh#hr _The killer bee barely misses you. The killer bee stings you.Lh#hBG  The searing ray hits the killer bee!  You kill the killer bee!Makhleb accepts your kill.Lh#hQ ****   killer beeLh#h Lh#h1 .†.yYou feel better. The searing ray misses the killer bee.Lh#hO 4=-9=3++ Breath++ Lh#hf Lh#ha W _The killer bee barely misses you.Mh#ht  The searing ray hits the killer bee!  You kill the killer bee!****Mh#hw .†.†Makhleb accepts your kill.5=5-914Magic Dart _You finish channelling your searing ray.Nh#hJNh#h~Nh#hL6=Nh#hNh#h67==Nh#hNh#h'--Nh#hP2 6.3 (2 Nh#h3_You start resting.Nh#hi 6--7.3 (3 _You no longer feel sluggish.Nh#h JNh#h9 Nh#h &0Nh#h w8===8.3 (1Nh#h. Nh#h X _You start resting. Magic restored.Oh#hM JOh#hVR ,Oh#hzV Oh#hX Oh#hVX 47=Oh#hX Oh#hY Oh#h^ Oh#h` Oh#hxb Oh#h4t Oh#ht ;==Oh#hu Oh#h+z Oh#h~ T8=Oh#h Oh#h Oh#hm nOh#hٞ Oh#h_ 89Oh#h Oh#hɦ ,Oh#hK Oh#hb ,Oh#h Oh#hU :30Oh#h 1=Oh#h Oh#h ,Oh#h Oh#h ,Oh#h2 Oh#hu Oh#h L1=Oh#hl Oh#h* Oh#h Oh#h Oh#h ,Oh#h B2Oh#h 3=Oh#h% Oh#h( b4=Oh#h) Oh#h/ ,Oh#h 1 Oh#h6 Oh#h7 Oh#h8 Oh#h? Oh#hP@ 35Oh#hB Oh#hH ,Oh#hJ Oh#hyP Oh#hQ Oh#hR Oh#hW Oh#hX T6=Oh#hY Oh#hP_ ,Oh#ht` Oh#hJf ,Oh#hk Oh#hl Oh#h m L7=Oh#hfr Oh#hw Oh#h9x Oh#hNy Oh#h} Oh#h~ Oh#hD Oh#h Oh#hy :8Oh#h Oh#h ,Oh#h! Oh#h ,Oh#hp Oh#h Oh#hʕ T9=Oh#hb Oh#h ,Oh#hE Oh#h` ,Oh#hS Oh#h ,Oh#h Oh#h Oh#h F40=Oh#hs Oh#h ,Oh#h Oh#h Oh#h ,Oh#h Oh#h KMagic DartK   kobold brigand (missile, wandering)Oh#hj!  )  #...)#  )#....  .#....#  .#....#  .#  .#  ..######.##  ....†.†@..# 223.3 (45.0)  ....####......#  ....# ##[#....  #  .# #..  ..  # # .  ... #...# #. #   #.## .#    ..#   < _You start resting.Ph#hT )  #...)#  )#....  Ph#hQU.#....#  .#....#  .#  .#  Ph#hU..######.##  ....†.†@..#  ....####......#  ....# ##[#....  #  .# #..  .. Ph#hUD # # .  ... #...# #. #   #.##  Ph#hUf      <Ph#hbPh#ho{ _A kobold brigand is nearby!Rh#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh#h ? #.....#........#)#...#.....##... corvidae the Conjurer  #...).#........#K#...#+###+##... Red Draconian of Makhleb **.... Rh#hN #.....#........#*#.... #... Health: 40/72 =============-----------  #...##.........#*#....# #... Magic: 17/18 ======================--  #...##.........#*#....# #... AC: 8Str: 12  #...#..........#*# .... EV: 13Int: 21  #...#.....######*# SH: 0Dex: 12 Rh#hT #...#.....######*##  XL:  9 Next: 91% Place: Dungeon:7  #...+.......†.†@..#  Noise: ---------  Time: 8223.3 (0.0)  ###.#.......####......#  u) +2 war axe of Awkwardness {flame, Str+3  #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # .  ... #...# #. #  K   kobold brigand (missile, wandering)  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - hRh#help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (wandering, hasn't noticed you, 100% to hit)Rh#h_: Q #.....#........#)#...#.....##... corvidae the Conjurer#...).#........#K#...#+###+##... Red Draconian of Makhleb **....#.....#........#*#....#... Health: 40/72 =============-----------#...##.........#*#....# #... Magic: 17/18 ======================--#...##.........#*#....# #... AC: 8Str: 12  Rh#h; #...#..........#*#.... EV: 13Int: 21  #...#.....######*#SH: 0Dex: 12  #...#.....######*##XL:  9 Next: 91% Place: Dungeon:7  #...+.......†.†@..#Noise: ---------  Time: 8223.3 (0.0)  ###.#.......####......#u) +2 war axe of Awkwardness {flame, Str+3#.#.......# ##[#....Cast: Magic Dart# ###.....# .# #..Breath++ .. ##...## # # .... #...##.# K   kobold brigand (missile)....##...##.## .#Rh#h< .........## #.#...## ..#..........# #.....<##..###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  Rh#h:< quivering curare-tipped darts (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is lightly wounded.Rh#h K).....  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold brigand.kobold brigand is lightly wounded.shouts! You hear a shout!Rh#hj ((((((The kobold brigand throws a curare-tipped dart.Rh#h` G)...Rh#hDa ..Rh#hh P1==4.3 (1Rh#ho Rh#hEr  Rh#hxr f_The curare-tipped dart hits you. You resist.Th#hά #.....#.#)#...#.....## #...).#.#K#...#+###+##Th#h7 #.....#.#)#.... # #...##.#.#....# # #...##.#.#....# # #...#.#.#  #...#.....######.#Th#hc! #...#.....######.## #...+.......†.@...#Th#h~ ###.#.####......#Th#h #.#.......# ##[#.... # ###.....# .# #..Th#hխ  .. ##...## # # . ... #...#Th#hBd #. # ....##...# #.## .#  .## #.#...## ..#  .# #.....<##..## Th#hTh#hh8==--5Magic DartTh#hTh#hw _You see here a killer bee corpse.gh#h+gh#hA,gh#h-gh#hB4,gh#h8gh#h<gh#h>=T2=gh#h ?gh#hD,gh#hGgh#h&Mgh#hdM;==gh#hOgh#hpWgh#hYgh#hYL3=gh#h[gh#htj K--Magic DartK   kobold brigand (missile)gh#hu}  )  #...)  )#....    gh#hGv    #  ...######K##  .....†.@...# gh#hmv#30.3 (5 gh#hvV .....####......#  #.#.......# ##[#.... gh#hFw # ###.....# .# #..  ..  # # .  ... #...# #.   #.##      gh#hwP< _You start resting.gh#h> )  #...)  )#....        #  ...######K##  .....†.@...#  .....####......#  #.#.......# ##[#....  # ###.....# .# #..  ..  # #   ... #...# #.   #.##      <gh#hZgh#hlgh#h"gh#h+e _A kobold brigand is nearby!hh#h)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh#h #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 43/72 ==============----------  #...##.........#.#....# #.. Magic: 16/18 =====================---  #...##.........#.#....# #.. AC: 8Str: 12  #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0Dex: 12  #...#.....######K##  XL:  9 Next: 91% Place: Dungeon:7  #...+.......†.@*..#  Noise: ---------  Time: 8230.3 (0.0)  ###.#.......####......#  u) +2 war axe of Awkwardness {flame, Str+3  #.#.......# ##[#hh#h8p....  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # .  ... #...# #. # K   kobold brigand (missile)  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (78% to hit)hh#h  #.....#........#)#...#.....##.. corvidae the Conjurer#...).#........#K#...#+###+##.. Red Draconian of Makhleb **....#.....#........#)#....#.. Health: 43/72 ==============----------#...##.........#.#....# #.. Magic: 16/18 =====================---#...##.........#.#....# #.. AC: 8Str: 12#...#..........#.#... EV: 13hh#hsInt: 21#...#.....######.#SH: 0Dex: 12#...#.....######*##XL:  9 Next: 91% Place: Dungeon:7#...+.......†.@*..#Noise: ---------  Time: 8230.3 (0.0)###.#.......####......#u) +2 war axe of Awkwardness {flame, Str+3hh#h#.#.......# ##[#....Cast: Magic Darthh#h# ###.....# .# #..Breath++ .. ##...## # # .... #...##.hh#h&# K   kobold brigand (missile)....##...##.## .#hh#hM.........## #.#...## ..#..........# #.....<##..##hh#hsAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehh#hAim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (78% to hit)  hh#hZYou focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.hh#hgv{Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (78% to hit)  You focus your ray upon the kobold brigand.  The searing ray hitskobold brigand is lightly wounded.hh#hW.Khh#hS==1.3 (1Ray Breath++ hh#hhh#hf _(Press . to maintain the ray.)ih#h9 ***The searing ray hits the kobold brigand but does no damage.ih#h K..  The kobold brigand is lightly wounded.ih#hI38--2+ Breath++ ih#hih#h9 ih#h=_The kobold brigand hits you with a +0 dagger.ih#h~ <***ih#h0 K..  The searing ray misses the kobold brigand.ih#h --5--3++ Breath++ ih#h ih#h C _The kobold brigand hits you with a +0 dagger.jh#hu ***The searing ray hits the kobold brigand.jh#h$ K..  The kobold brigand is lightly wounded.  You finish channelling your searing ray.-=4jh#h jh#h jh#h=[ _The kobold brigand barely misses you.jh#h@  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh#h>  #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 38/72 ============------------ jh#h?  #...##.........#.#....# #.. Magic: 13/18 =================-------  #...##.........#.#....# #.. AC: 8Str: 12  #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0Dex: 12 jh#h:? Y #...#.....######.##  XL:  9 Next: 91% Place: Dungeon:7  #...+.......†.@K..#  Noise: ==-------  Time: 8234.3 (0.0) jh#h?  ###.#.......####......#  u) +2 war axe of Awkwardness {flame, Str+3  #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # .  ... #...# #. # K   kobold brigand (missile) jh#h?  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..##jh#h? Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh#h? Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linejh#h@ Aim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (lightly wounded, 78% to hit)kh#hv #.....#........#)#...#.....##.. corvidae the Conjurer#...).#........#K#...#+###+##.. Red Draconian of Makhleb **....#.....#........#)#....#.. Health: 38/72 ============------------#...##.........#.#....# #.. Magic: 13/18 =================-------#...##.........#.#....# #.. AC: 8kh#hܒStr: 12#...#..........#.#... EV: 13Int: 21#...#.....######.#SH: 0Dex: 12#...#.....######.##kh#h XL:  9 Next: 91% Place: Dungeon:7#...+.......†.@***#Noise: ==-------  Time: 8234.3 (0.0)###.#.......####......#kh#h4;u) +2 war axe of Awkwardness {flame, Str+3#.#.......# ##[#....Cast: Magic Dartkh#h# ###.....# .# #..Breath++ .. ##...## # # .... #...##.# K   kobold brigand (missile)....##...##.## .#kh#h͓z.........## #.#...## ..#..........# #.....<##..##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekh#hAim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (lightly wounded, 78% to hit)  You focus your ray upon the kobold brigand.  kh#h#;The searing ray hits the kobold brigand but does no damage.kh#h `quivering curare-tipped darts (lightly wounded, 78% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand but does no damage.  The kobold brigand is lightly wounded.  (Press . to maintain the ray.)  kh#hQ$You hear a shout!kh#h,3 KK..K   kobold (missile)The kobold brigand hits you with a +0 dagger.kh#h4O64=kh#hS4====5.3 (1Ray Breath++ kh#hF>kh#h/Rs _A kobold comes into view. It is wielding a +0 club.kh#hVz *** The searing ray hits the kobold brigand.kh#h   The kobold brigand is moderately wounded..KK.73-==--6+ Breath++ kh#hkh#hE _The kobold brigand hits you but does no damage.kh#hMA _The kobold brigand hits you but does no damage.  The searing ray hits the kobold.  You kill the kobold!Makhleb accepts your kill.kh#hF O***kh#h | K).  You feel better.kh#h= 8---7++ Breath++ kh#h kh#h E _The kobold brigand hits you but does no damage.lh#hN ***The searing ray hits the kobold brigand.lh#h K).  The kobold brigand is heavily wounded.You finish channelling your searing ray.2-8 _The kobold brigand barely misses you.lh#hlh#h9=3=-9lh#h-lh#h^E _The kobold brigand hits you but does no damage.lh#h   lh#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh#hlE #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 39/72 =============-----------  #...##.........#.#....# #.. Magic: 11/18 ==============----------  #...##.........#.#....# #.. AC: 8Str: 12 mh#h #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0Dex: 12  #...#.....######.##  XL:  9 Next: 91% Place: Dungeon:7  #...+.......†.@K).#  Noise: =--------  Time: 8239.3 (0.0) mh#hx; ###.#.......####......#  u) +2 war axe of Awkwardness {flame, Str+3  #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # . mh#h ... #...# #. # K   kobold brigand (missile)  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linemh#hsAim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (heavily wounded, 78% to hit)mh#h$ #.....#........#)#...#.....##.. corvidae the Conjurer#...).#........#K#...#+###+##.. Red Draconian of Makhleb **....#.....#........#)#....#.. Health: 39/72 =============-----------#...##.........#.#....# #.. Magic: 11/18 ==============----------#...##.........#.#....# #.. AC: 8Str: 12#...#..........#.#... EV: 13Int: 21#...#.....######.#SH: 0Dex: 12#...#.....######.##XL:  9 Next: 91% Place: Dungeon:7#...+.......†.@***#Noise: =--------  Time: 8239.3 (0.0)###.#.......####......#u) +2 war axe of Awkwardness {flame, Str+3#.#.......# ##h#h0m[#....Cast: Magic Dart# ###.....# .# #..Breath++ .. ##...## # # .... #...##.# K   kobold brigand (missile)....##...##.## .#.........## #.#...## ..#..........# #.....<##..##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (heavily wounded, 78% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.mh#hzK).: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (heavily wounded, 78% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.  The kobold brigand is severely wounded.  (Press . to maintain the ray.)6-=40.3 (1Ray Breath++ mh#hmh#hC _The kobold brigand hits you with a +0 dagger.mh#hj ***The searing ray hits the kobold brigand but does no damage.mh#h K).  The kobold brigand is severely wounded.mh#h 5--1+ Breath++ mh#hu mh#h C _The kobold brigand hits you with a +0 dagger.nh#h| ***The searing ray hits the kobold brigand.nh#h6 K).  The kobold brigand is severely wounded.nh#h6=0-2++ Breath++ nh#hlnh#h\ _The kobold brigand closely misses you.nh#hdb *** The searing ray hits the kobold brigand.nh#hQ K).  The kobold brigand is almost dead.You finish channelling your searing ray.nh#hI-3nh#h4nh#h7[ _The kobold brigand barely misses you.nh#hB?  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh#hi #.....#........#)#...#.....##.. corvidae the Conjurer oh#h( #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 36/72 ============------------  #...##.........#.#....# #.. Magic: 8/18==========-------------- oh#h  #...##.........#.#....# #.. AC: 8Str: 12  #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0oh#hP,Dex: 12 oh#h #...#.....######.##  XL:  9 Next: 91% Place: Dungeon:7 oh#hc #...+.......†.@K).#  Noise: ==-------  Time: 8243.3 (0.0) oh#h5 ###.#.......####......#  u) +2 war axe of Awkwardness {flame, Str+3 oh#hl/ #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  Breath++ oh#h .. ##...## # # .  ... #...# #. # K   kobold brigand (missile) oh#h ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..##oh#hCasting: Searing Ray (safe; 1% risk of failure)  oh#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  oh#hPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  oh#hBhquivering curare-tipped darts (almost dead, 78% to hit)oh#hË #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 36/72 ============------------ oh#h-W #...##.........#.#....# #.. Magic: 8/18==========--------------  #...##.........#.#....# #.. AC: 8Str: 12 oh#hsP #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0Dex: 12 oh#h #...#.....######.##  XL:  9 Next: 91% Place: Dungeon:7 oh#hΌH #...+.......†.@K).#  Noise: ==-------  Time: 8243.3 (0.0)  ###.#.......####......#  u) +2 war axe of Awkwardness {flame, Str+3 oh#hR #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # .  ... #...# #. # K   kobold brigand (missile)  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..##Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (almost dead, 78% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.  You kill the kobold brigand!oh#h )  #...)  )#....       oh#hӕW   ...  .....†.@***#  ......#  #.#.......# ##[#....  # ###.....# .# #..  ..  # # oh#hS  ... #...# #.    #.##          oh#hU< oh#h!e)).  Aim: a kobold brigand, wielding a +0 dagger, wearing a +0 ring mail and  quivering curare-tipped darts (almost dead, 78% to hit)  You focus your ray upon the kobold brigand.  The searing ray hitsoh#h"  You kill the kobold brigand!  Makhleb accepts your kill.oh#h8)\9==5oh#h*4.3 (1Magic DartRay Breath++ oh#h1oh#h4f _(Press . to maintain the ray.)oh#hC <***oh#h <)).oh#h 8----5+ Breath++ oh#h oh#hV ph#hk<***ph#h <)).ph#h67----6++ Breath++ ph#hph#hph#hn <***ph#h <)).ph#h\ c7-7ph#h ph#h  ph#h< 0_You finish channelling your searing ray.qh#h 8=qh#h˻ P8qh#h= qh#h KMagic DartK   kobold (wandering)qh#hE   )  #...)  )#....        #  ...######.##  .....†.@)).# 9.3 (2  .....####..K...#  #.#.......# ##[#....  # ###.....# .# #..  ..  # # .  ... #...# #.   #.##      < _You start resting.qh#hLp )  #...)  )#....        #  ...######.##  .....†.@)).#  .....####..K...#  #.#.......# ##[#....  # ###.....# .# #.. qh#hp ..  # #   ... #...# #.   #.##      <qh#hvqh#h s _A kobold is nearby!qh#hS )  #...)  )#....  qh#hG|      #  ...######.##  qh#hhm.....†.@)).#  .....####..K...# qh#hN #.#.......# ##[#....  # ###.....# .# #.. qh#hK ..  # # .  ... #...# #. qh#h#  #.## qh#h!   qh#h  <qh#hrh#hFFL )  #...)  )#....        #  ...######.##  .....†.@)).#  rh#h!G.....####..K...#  #.#.......# ##[#....  # ###.....# .# #..  ..  # #   ... #...# #.   #.##   rh#hGF   <rh#hnQrh#hTrh#hH`rh#hb] _A kobold is nearby!rh#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rh#hN rh#hK rh#hk rh#h P _You don't know that spell.rh#hrh#h Ability - do what?CostFailure  f - Combustion Breath3/3 uses available4% rh#h- Invocations -X - Renounce ReligionNone0%  a - Unleash Destruction7 HP2% rh#hag[?] toggle between ability selection and description.sh#hlG sh#hGX #.....#........#)#...#.....##.. corvidae the Conjurer#...).#........#K#...#+###+##.. Red Draconian of Makhleb **....#.....#........#)#....#.. Health: 38/72 ============------------#...##.........#.#....# #.. Magic: 8/18==========--------------#...##.........#.#....# #.. AC: 8Str: 12#...#..........#.#... EV: 13Int: 21#...#.....######.#SH: 0Dex: 12#...#.....######.##XL:  9 Next: 95% Place: Dungeon:7#...+.......†.@)).#Noise: ---------  Time: 8249.3 (0.0)###.#.......####..K...#u) +2 war axe of Awkwardness {flame, Str+3#.#.......#h#hTY40m ##[#....Cast: Magic Dart# ###.....# .# #..Breath++ .. ##...## # # .... #...##.# K   kobold (wandering)....##...##.## .#.........## #.#...## ..#..........# #.....<##..## _You start resting. _A kobold is nearby! _A kobold is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.sh#h #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 38/72 ============------------  #...##.........#.#....# #.. Magic: 8/18==========--------------  #...##.........#.#....# #.. AC: 8Str: 12  #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0Dex: 12  #...#.....######.##  XL:  9 Next: 95% Place: Dungeon:7  #...+.......†.@***#  Noise: ---------  Time: 8249.3 (0.0)  ###.#.......####.*K*..#  u) +2 war axe of Awkwardness {flame, Str+3 sh#h܁% #.#.......# ##*#*...  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # .  ... #...# #. # K   kobold (wandering)  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..##Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)th#hbI #.....#........#)#...#.....##.. corvidae the Conjurer#...).#........#K#...#+###+##.. Red Draconian of Makhleb **....th#h#.....#........#)#....#.. Health: 38/72 ============------------#...##.........#.#....# #.. Magic: 8/18==========--------------#...##.........#.#....# #.. AC: 8Str: 12#...#..........#.#th#hs... EV: 13Int: 21#...#.....######.#SH: 0Dex: 12#...#.....######.##XL:  9 Next: 95% Place: Dungeon:7#...+.......†.@)).#Noise: ---------  Time: 8249.3 (0.0)th#hń###.#.......####..K...#u) +2 war axe of Awkwardness {flame, Str+3#.#.......# ##[#....Cast: Magic Dartth#h# ###.....# .# #..Breath++ th#h.. ##...## # # .... #...##.# K   kobold (wandering)....##...##.## .#.........## #.#...## ..#..........# #.....<##..## _You don't know that spell.  Aiming: Combustion BreathPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  Okay, then.th#hth#h$th#h. _th#hth#hzth#h\ _Unknown command.th#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh#h  #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 38/72 ============------------  #...##.........#.#....# #.. Magic: 5/18======------------------  #...##.........#.#....# #.. AC: 8Str: 12  #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0Dex: 12  #...#.....######.##  XL:  9 Next: 95% Place: Dungeon:7  #...+.......†.@**.#  Noise: ---------  Time: 8249.3 (0.0)  ###.#.......####.*K...#  u) +2 war axe of Awkwauh#h rrdness {flame, Str+3  #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # .  ... #...# #. # K   kobold (wandering)  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 59%)uh#h{t #.....#........#)#...#.....##.. corvidae the Conjurer#...).#........#K#...#+###+##.. Red Draconian of Makhleb **....#.....#........#)#....uh#htS#.. Health: 38/72 ============------------#...##.........#.#....# #.. Magic: 5/18======------------------#...##.........#.#....# #.. AC: 8Str: 12#...#..........#.#... EV: 13Int: 21#...#.....######.#SH: 0Dex: 12uh#hu#...#.....######.##XL:  9 Next: 95% Place: Dungeon:7#...+.......†.@)).#Noise: ---------  Time: 8249.3 (0.0)###.#.......####..*...#u) +2 war axe of Awkwardness {flame, Str+3#.#.......# ##[#....uh#hu,Cast: Magic Dart# ###.....# .# #..Breath++ uh#hu.. ##...## # # .... #...##.# K   kobold (wandering)....##...#uh#h5vr#.## .#.........## #.#...## ..#..........# #.....<##..##Casting: Searing Ray (safe; 1% risk of failure)  uh#hwv^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineuh#hvvAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 59%)vh#h eKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 59%)  The kobold resists with significant effort.vh#hvvh#hj>K.vh#hWm6=====50.3 (1vh#h˪vh#hG= _The kobold shouts! You hear a shout! x2zh#hg  zh#hڵ=Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh#h&H Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c - SwiftnessAir19%3  d + Tukima's DanceHexes24% 3 e - Mercury ArrowConjuration/Alchemy2%2  f - BlinkTranslocation14%2 Select a spell to cast[!]/[I] toggle spell headers|h#h  #.....#........#)#...#.....##.. corvidae the Conjurer#...).#........#K#...#+###+##.. Red Draconian of Makhleb **....#.....#........#)#....#.. Health: 38/72 ============------------#...##.........#.#....# #.. Magic: 6/18========----------------#...##.........#.#....# #.. AC: 8Str: 12#...#..........#.#... EV: 13Int: 21#...#.....######.#SH: 0Dex: 12#...#.....######.##XL:  9 Next: 95% Place: Dungeon:7#...+.......†.@))K#Noise: ===------  Time: 8250.3 (0.0)###.#.......####......#u) +2 war axe of Awkwardness {flame, Str+3#.#.......# ##[0|h#hQ ;10;1m[#....Cast: Magic Dart# ###.....# .# #..Breath++ .. ##...## # # .... #...##.# K   kobold....##...##.## .#.........## #.#...## ..#..........# #.....<##..##Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 59%)  The kobold resists with significant effort. _The kobold shouts! You hear a shout! x2  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.....#........#)#...#.....##.. corvidae the Conjurer#...).#........#K#...#+###+##.. Red Draconian of Makhleb **....#.....#........#)#....#.. Health: 38/72 |h#h [32m============------------#...##.........#.#....# #.. Magic: 6/18========----------------#...##.........#.#....# #.. AC: 8Str: 12#...#..........#.#... EV: 13Int: 21#...#.....######.#SH: 0Dex: 12#...#.....######.##XL:  9 Next: 95% Place: Dungeon:7#...+.......†.@))K#Noise: ===------  Time: 8250.3 (0.0)###.#.......####......#u) +2 war axe of Awkwardness {flame, Str+3#.#.......# ##[#....Cast: Magic Dart# ###.....# .# #..Breath++ .. ##...## # #[|h#h m .... #...##.# K   kobold....##...##.## .#.........## #.#...## ..#..........# #.....<##..##Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 59%)  The kobold resists with significant effort. _The kobold shouts! You hear a shout! x2  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|h#h3 #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 38/72 ============------------  #...##.........#.#....# #.. Magic: 4/18=====-------------------  #...##.........#.#....# #.. AC: 8Str: 12  #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0Dex: 12  #...#.....######*##  XL:  9 Next: 95% Place: Dungeon:7  #...+.......†.@**K#  Noise: ===------  Time: 8250.3 (0.0)  ###.#.......####***...#  u) +2 war axe of Awkwardness {flame, Str+3  #.#.......# ##[|h#h4[40m#....  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # .  ... #...# #. # K   kobold  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..## _The kobold shouts! You hear a shout! x2  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to weaken: 100%)}h#h0w$}h#h"y #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 38/72 ============------------  #...##.........#.#....# #.. Magic: 4/18=====-------------------  #...##.........#.#....# #.. AC: 8Str: 12  #...#..........#.# ... EV: 13Int: 21 }h#hkz #...#.....######.#  SH: 0Dex: 12  #...#.....######.##  XL:  9 Next: 95% Place: Dungeon:7  #...+.......†.@))K#  Noise: ===------  Time: 8250.3 (0.0)  ###.#.......####......#  u) +2 war axe of Awkwardness {flame, Str+3 }h#h4{ #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # .  ... #...# #. # K   kobold }h#h{> ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  }h#h)|Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to weaken: 100%)  }h#h1{The glob of mercury hits the kobold! The kobold looks weaker.  You kill the kobold!}h#h }h#h,) }h#h6 #...) }h#h }h#hr;)#.... }h#h }h#h& }h#ho }h#h }h#h }h#h- }h#hl }h#hɇ }h#h }h#ho ...}h#h }h#h }h#h?.....†.@**)# }h#h }h#h[ ......#  #.#.......# ##[#.... }h#hH # ###.....# .# #..  ..  # #   ... #...# #.    #.##          < }h#h}h#hY))KK   kobold  Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (chance to weaken: 100%)  The glob of mercury hits the kobold! The kobold looks weaker.  You kill the kobold!  Makhleb accepts your kill.}h#hi5=-1.3 (1}h#hU}h#hCz _A kobold comes into view. It is wielding a +0 short sword.~h#h  Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h#h o r #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 38/72 ============------------  #...##.........#.#....# #.. Magic: 3/18====--------------------  #...##.........#.#....# #.. AC: 8Str: 12  #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0~h#hez Dex: 12  #...#.....######.##  XL:  9 Next: 95% Place: Dungeon:7  #...+.......†.@***#  Noise: ==-------  Time: 8251.3 (0.0)  ###.#.......####.*K*..#  u) +2 war axe of Awkwardness {flame, Str+3  #.#.......# ##*#*...  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # .  ... #...# #. # K   kobold  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..## _A kobold comes into view. It is wielding a +0 short sword.Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: ~h#hW{ Wa kobold, wielding a +0 short sword (chance to weaken: 100%)h#h #.....#........#)#...#.....##.. corvidae the Conjurer  #...).#........#K#...#+###+##.. Red Draconian of Makhleb **....  #.....#........#)#.... #.. Health: 38/72 ============------------  #...##.........#.#....# #.. Magic: 3/18====--------------------  #...##.........#.#....# #.. AC: 8Str: 12  #...#..........#.# ... EV: 13Int: 21  #...#.....######.#  SH: 0Dex: 12 h#h #...#.....######.##  XL:  9 Next: 95% Place: Dungeon:7  #...+.......†.@)))#  Noise: ==-------  Time: 8251.3 (0.0)  ###.#.......####..K...#  u) +2 war axe of Awkwardness {flame, Str+3  #.#.......# ##[#....  Cast: Magic Dart  # ###.....# .# #..  Breath++  .. ##...## # # . h#hr ... #...# #. # K   kobold  ....##...# #.## .#  .........## #.#...## ..#  ..........# #.....<##..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (chance to weaken: 100%)  The glob of mercury hits the kobold. The kobold looks weaker.  You kill the kobold!h#hy )  #...)  )#....          ...  .....†.@**)#  ...*)...#  #.#.......# ##[#....  # ###.....# .# #..  ..  # #  h#h ... #...# #.    #.##          < h#hJI)).h#h9=2.3 (1Magic Darth#hh#hz  Aiming: Mercury Arrow (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (chance to weaken: 100%)  The glob of mercury hits the kobold. The kobold looks weaker.  You kill the kobold! h#h L_Makhleb accepts your kill.h#hJ#.....#.#)#...#.....##.#...).#.#)#...#+###+##.#.....#.#)#.... #.#...##.#.#....# #.#...##.#.#....# #.#...#.#.# .#...#.....######.#  h#hZK #...#.....######.##  #...+.......†.†@))#  ###.#.####..)...# #.#.......# ##[#.... # ###.....# .# #.. .. ##...## # # .... #...# #. h#hK# ....##...# #.## .# .## #.#...## ..# .# #.....<##..#h#h Vh#h Z[4=--3h#hbh#hg  Things that are here: _a +0 dagger; a curare-tipped dart; a +0 ring mailh#h h#hG Pick up what? 46/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - a curare-tipped dart h#h Armour (select all with [)  c - a +0 ring mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h#hŠ  b + a curare-tipped dart[Enter] accept (1 chosen)h#hEh#hh#hȥ[ #.....#........#)#...#.....##... corvidae the Conjurer#...).#........#)#...#+###+##... Red Draconian of Makhleb **....#.....#........#)#....#... Health: 39/72 =============-----------h#h#...##.........#.#....# #... Magic: 4/18=====-------------------#...##.........#.#....# #... AC: 8Str: 12  #...#..........#.#.... EV: 13Int: 21  #...#.....######.#SH: 0Dex: 12  #...#.....######.##XL:  9 Next: 95% Place: Dungeon:7  #...+.......†.†@))#h#hNoise: ---------  Time: 8253.3 (0.0)  ###.#.......####..)...#u) +2 war axe of Awkwardness {flame, Str+3#.#.......# ##[#....h#hSCast: Magic Dart# ###.....# .# #..Breath++ .. ##...## # # .... #...##.# ....##...##.## .# .........## #.#...## ..#h#h ..........# #.....<##..### Aim: a kobold, wielding a +0 short sword (chance to weaken: 100%)  The glob of mercury hits the kobold. The kobold looks weaker.  You kill the kobold! _Makhleb accepts your kill.h#hThings that are here: _a +0 dagger; a curare-tipped dart; a +0 ring mailh#hFh#h+4.3 (1h#hh#h>. _U - a curare-tipped darth#hP #.....#.#)#...#.....##. #...).#.#)#...#+###+##. #.....#.#)#.... #. #...##.#.#....# #. #...##.#.#....# #. #...#.#.# . #...#.....######.# #...#.....######.## #...+.......†.†)@)# ###.#.####..)...# #.#.......# ##[#....## ###.....# .# #..#.. ##...## .# # .... #...# .# #. .# ....##...# .# #.## .# .## .#.#...###hͤ 37m ..# .# #.....<##..#h#hq d405=5h#hݶ h#hr Z  p - 45 stones (gained 4)  Things that are here:h#h +6.3 (2h#h h#h P _a +0 club; a kobold corpseh#h.....#.#)#...#.....##. ...).#.#)#...#+###+##. .....#.#)#.... #. ...##.#.#....# #. ...##.#.#....# #. ...#.#.# . ...#.....######.# ...#.....######.## ...+.......†.†))@# .#.####..)...#  #.#.# ##[#....#  # ###.....# #.#.#..#  .. ##...## #.# # ..#... #...# #.# #. .#  ....##...# #.# #.### .##h'39;49m  .## ..#.#...## ..#  .# #.....<##..####h#hh#hSm6===7.3 (1h#h  Things that are here: _a +0 dagger; a kobold corpseh#h ))#...#+###+.. ##..#....#. .##### ######.## #+.......†.†)))#.#.# ##.#.......####.@)...#  ..# ##[#....# ### #.#.##Breath++ .#..#..........# #......K....K..h#hh#hI18 _h#h)h#hh#h |).#.#)#...#+###+##.....##.#)#.... #.....###.#.#....# #.##.#.#....# #.#.#.# ...#.....######.# '##.....######.##.# +.......†.†)))#.#.# h#hy|.#.####..@...# #.#.# ##[#....# # ###.....# #.#.#..# .. ##...## #.#.# ..# h#h|... #...# #.#.#. ... # h#h|....##...# #.#.#.#### .# .h#h|## ..#.# .# ..#.. h#h2h#hEKK   koboldh#hz7===9Magic Darth#hЙh#hAT _You see here a +0 short sword.h#hz  Casting: Mercury Arrow (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h ..).#........#)#...#+###+##.....# corvidae the Conjurer h#h ....#........#)#.... #.....# Red Draconian of Makhleb **.... ..##.........#.#....# #...... Health: 41/72 =============----------- ..##.........#.#....# #...... Magic: 6/18========---------------- ..#..........#.# .K ....... AC: 8Str: 12 ..#.....######.# *# EV: 13Int: 21 ..#.....######.##*# SH: 0Dex: 12 ..+.......†.†)))#*#.#  XL:  9 Next: 95% Place: Dungeon:7 #.#.......####..@...#  Noise: ---------  Time: 8259.3 (0.0) h#hk #.#.......# ##[#....#  u) +2 war axe of Awkwardness {flame, Str+3 # ###.....# #.#.#..#  Cast: Magic Dart .. ##...## #.#.# ..#  Breath++ h#h ... #...# #.#.#. ... # h#h ....##...# #.#.#.#### .#  K   kobold h#h .........## ..#.#...## ..# ..........# ..#.....<##..#### h#h ..........# #......K....K.. _You see here a +0 short sword.  Casting: Mercury Arrow (safe; 2% risk of failure)  h#h  MConfirm with . or Enter, or press ? or * to list all spells.h#h) Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#h NAim: a kobold, wielding a +0 dagger (100% to hit)h#h^Q ..).#........#)#...#+###+##.....# corvidae the Conjurer ....#........#)#.... #.....# Red Draconian of Makhleb **.... ..##.........#.#....# #...... Health: 41/72 =============----------- ..##.........#.#....# #...... Magic: 6/18========---------------- ..#..........#.# .K ....... AC: 8Str: 12 ..#.....######.# '# EV: 13Int: 21 ..#.....######.##.# SH: 0Dex: 12 h#hQ ..+.......†.†)))#.#.#  XL:  9 Next: 95% Place: Dungeon:7 #.#.......####..@...#  Noise: ---------  Time: 8259.3 (0.0) #.#.......# ##[#....#  u) +2 war axe of Awkwardness {flame, Str+3 # ###.....# #.#.#..#  Cast: Magic Dart .. ##...## #.#.# ..#  Breath++ ... #...# #.#.#. ... # ....##...# #.#.#.#### .#  K   kobold .........## ..#.#...## ..# ..........# ..#.....<##..#### ..........# #......K....K.. #h.R 8;2HAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold.  You kill the kobold!Makhleb accepts your kill.h#hXW )))#....    .)  *#*#*#.#        h#hW v #.#.# ..#  #...#  ...      < h#h 2'..h#ho 2=7==60.3 (1Magic Darth#hh h#hr  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold.  h#hf You kill the kobold!  Makhleb accepts your kill. _You feel better.h#hJh#hb3=h#h 8==h#hh#hEBh#h}49===h#hBh#hh#h2h#hkp10/18===h#hNh#h%5=h#hn)1==h#h-h#h2h#h:2%2h#hY2G===h#h6h#h9,h#h>h#hC6=3===h#hyGh#h#Lh#h\Lh#hOh#hOT4==h#hXh#h]P7h#hh`h#hd5===h#hhh#hl6===h#hph#hth#hHuT8=h#hyh#h7==h#hh#h ,h#hh#h9=8===h#hnR _Magic restored.h#hh#ho,h#hۼh#hQ50h#hIh#hQ==h#hBh#h,h#hh#hh#hT1=h#hh#h,h#hh#h,h#hh#h/h#hiC52=h#hh#hh#hBh#hBh#h R3h#h,h#hh#hh#h ,h#h%h#h)h#hh#hFK-94.3 (3h#hq4.0)Magic DartK   kobold (missile, wandering)h#h8-h#h h#hQ] _A kobold is nearby!h#h@A  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h'..).#........#)#...#+###+##.....# corvidae the Conjurer ....#........#)#...K #.....# Red Draconian of Makhleb **.... ..##.........#.#..*.# #...... Health: 53/72 =================------- ..##.........#.#..*.# #...... Magic: 17/18 ======================-- ..#..........#.# .* ....... AC: 8Str: 12 ..#.....######.# *# EV: 13Int: 21 ..#.....######.##*# SH: 0Dex: 12 h#h ..+.......†.†)))#*#.#  XL:  9 Next: 95% Place: Dungeon:7 #.#.......####..@...#  Noise: ---------  Time: 8294.3 (0.0) #.#.......# ##[#....#  u) +2 war axe of Awkwardness {flame, Str+3 # ###.....# #.#.#..#  Cast: Magic Dart .. ##...## #.#.# ..#  Breath++ ... #...# #.#.#. ... # h#h:....##...# #.#.#.#### .#  K   kobold (missile, wandering) .........## ..#.#...## ..# ..........# ..#.....<##..#### ..........# #......K....K.. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h@Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)h#hyF..).#........#)#...#+###+##.....# corvidae the Conjurer ....#........#)#...K #.....# Red Draconian of Makhleb **.... ..##.........#.#....# #...... Health: 53/72 =================------- ..##.........#.#....# #...... Magic: 17/18 ======================-- ..#..........#.# .) ....... AC: 8Str: 12 ..#.....######.# '# EV: 13Int: 21 ..#.....######.##.#h#h[z SH: 0Dex: 12 ..+.......†.†)))#.#.#  XL:  9 Next: 95% Place: Dungeon:7 #.#.......####..@...#  Noise: ---------  Time: 8294.3 (0.0) h#hz#.#.......# ##[#....#  u) +2 war axe of Awkwardness {flame, Str+3 # ###.....# #.#.#..#  Cast: Magic Dart h#hz.. ##...## #.#.# ..#  Breath++ ... #...# #.#.#. ... # h#hz....##...# #.#.#.#### .#  K   kobold (missile, wandering) .........## ..#.#...## ..# h#h%{..........# ..#.....<##..#### ..........# #......K....K.. h#hT{Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)  h#h{yThe magic dart hits the kobold.  You kill the kobold!Makhleb accepts your kill.h#h{h#h)))#...) *.# *.# h#h@U .*  *#*#*#.#  h#hg0    h#h  h#h #.#.# ..#  #...#  ... h#h     < h#h e..)'..h#h4==5.3 (1Magic Darth#hh#h   Aim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!  h#h!eMakhleb accepts your kill. _You feel better.h#h 4h#h h#h 5=8==h#h h#h Bh#h ,h#h h#hj <6h#h h#h! Q==h#h h#h h#h h#hn h#h h#h E7=h#h h#h ,h#h= h#h ,h#hY h#h h#h* h#hM O8=h#h h#h ,h#h h#h h#h4 h#hK h#h h#hG &9h#h h#h ,h#h h#hi ,h#hV h#h" M60=h#hG# h#hq& h#h* h#h.+ h#h, h#h1 h#hC1 h#hC4 h#hK9 h#h9 V1=h#h@ h#h~C ,h#hE h#hQK ,h#hJN h#hS <2h#hU h#hZ ,h#h a h#hb h#hKc h#hg h#ho h#h$p h#hs h#hx h#hax h#hx E3=h#h~ h#h h#hڃ h#h_ h#h0 ,h#h h#hA h#h| V4=h#h Xh#h[ ,h#h۟ h#h6 <5h#hh ,h#h h#h} h#h ,h#h h#hG h#h 66=h#hξ h#h h#h ,h#h h#h h#h h#h h#h= h#h V7=h#h h#h ,h#h( h#h1 h#h_ h#h- h#h <8h#hn h#h ,h#h h#h ,h#h. h#h b9=h#h> h#h,h#hkh#hx ,h#h_h#hh#hW70=h#hh#h,h#h##h#h),h#h,h#h6,h#h9h#h@<1h#hbAh#hFD,h#hEh#hJh#h2Jh#h0Mh#hQh#hQ#2h#hR)=h#hTh#h[`1 _HP restored.h#h eh#hKeh#hhh#h/mh#hv,h#h {h#hh#hұBh#h-@  There is an open door here.h#h #...#.#...'.._..'.####.# ##>.......#.....##.....#.#.##..#.###.##.....##.#)#...#.....##.....# ).##)#...#'###+##.....# .#........#)#...).. #.....# .h#hI#....#.#....# ## #....... .##...#.#....#.... #....... .#...#.#.@)...... ........-352.3 (57.0) h#hr.#.....######.##'#.#.##< .#.....######.##.# .. +.......†.†)))#.#.#...#.......####..)...# ##h#h#....##[#....#  ###h#h #.#.#..# ##...## #.#.#...#h#h0 #...# #.#.#.#... #h#hh#h%b=-3.3 (58h#hh#h9 _Found a stone staircase leading up.h#h Jh#h- h#h h#hS h#h h#h h#hA ,h#h h#h5 h#hZ ,h#hl h#h Z  p - 48 stones (gained 3)  Things that are here:h#h7 h#h h#h f _a +0 short sword; a kobold corpseh#h h#h h#hd h#h> h#h h#h h#h h#h h#h ,h#h h#hM nh#hN ,h#hS h#hT h#hc[ ,h#h7] h#he h#hh ,h#hi h#hj h#hm ,h#hyn h#h p h#hr h#hs h#ht h#hu h#hx ,h#hy h#h{ h#hA~ ,h#h~ h#hr h#hX ,h#h h#h Xh#h h#h7 Bh#hp h#h h#hE h#h h#h h#h '.._..'.####.##...# #...######. #.....##.....##...# #..<....... #.###.##.....##########......... #.....##.....#####............... #'###'##.....#... ..............# )..##..#.....#.## .####.........# h#h .#..##.#........# ####...#.....#........##.........##.### ................@.. h#h3 ##<.....#.#.###............### ...........#.#.# ........##.#h#h_ fMagic Dart#..#.#.# ....h#h ###.....##.#.# o..# #.....##.#.# ..h#h o   orc (asleep) ..# #.....##.... ...#########....h#h z#... # #....h#hž -72.3 (19h#h ,3.3 (20h#h h#h q _An orc comes into view. It is wielding a +0 whip.h#h0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h '.._..'.####.##...# #...######. corvidae the Conjurer #.....##.....##...# #..<....... Red Draconian of Makhleb **.... #.###.##.....##########.........# Health: 72/72 ======================== #.....##.....#####............... Magic: 17/18 ======================-- #'###'##.....#... ..............# AC: 8Str: 12 )..##..#.....#.## .####.........# EV: 13Int: 21 .#..##.#........# ####.........# SH: 0Dex: 12 .#.....#........##.........##.### XL:  9 Next: 95% Place: Dungeon:7 ................@*..............  Noise: ---------  Time: 8373.3 (0.0) h#h .#.##<.....#.#.###*...........### u) +2 war axe of Awkwardness {flame, Str+3 ...........#.#.# *.......##.#  Cast: Magic Dart .#.........#.#.# *...  Breath++ .####.....##.#.# o.. ..# #.....##.#.# ..  o   orc (asleep) ..# #.....##.... . ...#########.... h#hZ .#... # #....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (asleep, 100% to  hit)h#hg'.._..'.####.##...# #...######. corvidae the Conjurer #.....##.....##...# #..<....... Red Draconian of Makhleb **.... #.###.##.....##########.........# Health: 72/72 ======================== #.....##.....#####............... Magic: 17/18 ======================-- #'###'##.....#... ..............# AC: 8Str: 12 )..##..#.....#.## .####.........# EV: 13Int: 21 .#..##.#........# ####.........# SH: 0Dex: 12 .#.....#........##.........##.### XL:  9 Next: 95% Place: Dungeon:7 .............h#hQio...@*.............. Noise: ---------  Time: 8373.3 (0.0) .#.##<.....#.#.###*...........### u) +2 war axe of Awkwardness {flame, Str+3 ...........#.#.# *.......##.#Cast: Magic Dart .#.........#.#.# *...Breath++ .####.....##.#.# o.. ..# #.....##.#.#..o   orc ..# #.....##..... ...#########.... .#... # #....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (asleep, 100% to  hit)h#hh#hH.....h#h|j=4.3 (1Magic Darth#hh#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h#hA Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (asleep, 100% to  hit) _The magic dart hits the orc but does no damage.h#h# 4h#h^$ h#h]' h#h' h#h+ y8==h#h h#h d. .#..............-5h#h .#.Magic Dartoo   orch#h 8-h#h{ h#h+ [ _An orc is nearby!h#h6  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h'.._..'.####.##...# #...######. corvidae the Conjurer #.....##.....##...# #..<....... Red Draconian of Makhleb **.... #.###.##.....##########.........# Health: 72/72 ======================== #.....##.....#####............... Magic: 17/18 ======================-- #'###'##.....#... ..............# AC: 8h#hyStr: 12 )..##..#.....#.## .####.........# EV: 13Int: 21 .#..##.#........# ####.........# SH: 0Dex: 12 .#.....#........##.........##.### XL:  9 Next: 95% Place: Dungeon:7 ................@*..............  Noise: ---------  Time: 8375.3 (0.0) h#h.#.##<.....#.#.###*...........### u) +2 war axe of Awkwardness {flame, Str+3 ...........#.#.# *.......##.#  Cast: Magic Dart h#hT.#.........#.#.# o...  Breath++ .####.....##.#.# ... ..# #.....##.#.# ..  o   orc ..# #.....##.... . ...#########.... .#... # #.... _An orc is nearby!h#h@Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h}Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (100% to hit)h#hf4g'.._..'.####.##...# #...######. corvidae the Conjurer #.....##.....##...# #..<....... Red Draconian of Makhleb **.... #.###.##.....##########.........# Health: 72/72 ======================== #.....##.....#####............... Magic: 17/18 ======================-- #'###'##.....#... ..............# AC: 8Str: 12 h#h4)..##..#.....#.## .####.........# EV: 13Int: 21 .#..##.#........# ####.........# SH: 0Dex: 12 .#.....#........##.........##.### XL:  9 Next: 95% Place: Dungeon:7 ................@*.............. Noise: ---------  Time: 8375.3 (0.0) .#.##<.....#.#.###*...........### u) +2 war axe of Awkwardness {flame, Str+3 ...........#.#.# *.......##.#h#h5>Cast: Magic Dart .#.........#.#.# o...Breath++ .####.....##.#.# ... ..# #.....##.#.#..o   orc ..# #.....##..... ...#########.... h#h5.#... # #....Casting: Magic Dart (safe; 1% risk of failure)  h#h6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#h26Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (100% to hit)  The magic dart hits the orc.h#hx..o.h#hb8===6.3 (1h#hh#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h#h6Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (100% to hit)  The magic dart hits the orc. _The orc is severely wounded.h#hUX  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hy '.._..'.####.##...# #...######. corvidae the Conjurer #.....##.....##...# #..<....... Red Draconian of Makhleb **.... #.###.##.....##########.........# Health: 72/72 ======================== #.....##.....#####............... Magic: 17/18 ======================-- #'###'##.....#... ..............# AC: 8Str: 12 )..##..#.....#.## .####.........# EV: 13Int: 21 .#..##.#........# ####.........# SH: 0Dex: 12 .#.....#........##.........##.### XL:  9 Next: 95% Place: Dungeon:7 ................@*..............  Noise: =--------  Time: 8376.3 (0.0) h#h 1.#.##<.....#.#.###*...........### u) +2 war axe of Awkwardness {flame, Str+3 ...........#.#.# o.......##.#  Cast: Magic Dart .#.........#.#.# ....  Breath++ .####.....##.#.# ... ..# #.....##.#.# ..  o   orc ..# #.....##.... . ...#########.... .#... # #....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (severely wounded,  100% to hit)h#h!'.._..'.####.##...# #...######. corvidae the Conjurer #.....##.....##...# #..<....... Red Draconian of Makhleb **.... h#h#.###.##.....##########.........# Health: 72/72 ======================== #.....##.....#####............... Magic: 17/18 ======================-- #'###'##.....#... ..............# AC: 8Str: 12 )..##..#.....#.## .####.........# EV: 13Int: 21 h#hۥ .#..##.#........# ####.........# SH: 0Dex: 12 .#.....#........##.........##.### XL:  9 Next: 95% Place: Dungeon:7 ................@...............  Noise: =--------  Time: 8376.3 (0.0) h#h.#.##<.....#.#.###............### u) +2 war axe of Awkwardness {flame, Str+3 ...........#.#.# o.......##.#  Cast: Magic Dart h#hB.#.........#.#.# ....  Breath++ .####.....##.#.# ... ..# #.....##.#.# ..  o   orc h#hx;..# #.....##.... . ...#########.... .#... # #....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#hҦAim: an orc, wielding a +0 whip and wearing a +0 ring mail (severely wounded,  100% to hit)  The magic dart hits the orc.  You kill the orc!h#h_  #..< )h#ho|  * <* )  ....  ...  ..  . # h#h7,..h#hAb7.3 (1Magic Darth#hGh#hkJ  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (severely wounded,  100% to hit)  h#hJThe magic dart hits the orc.  You kill the orc! _Makhleb accepts your kill.h#h=o4h#hph#h;xy8==h#hрnh#h$._..'.####.##...# #...######. ....##.....##...# #..<.......# ###.##.....##########..##. ....##.....#####..##'##.....#......#.. .##..#.....#.###.####...#.. ..##.#........##.####..# . .h#hf?....#..##..##.### ... -#<.....#.#.###..### #.#.# #.).......##.# Magic Dart.#.#.# #.#.. ###.....##.#.# #.#... # #.....##.#.# #.#....o   orc (asleep) # #.....##.... ..# ....##.... /.# o.... h#h 9.3 (2  An orc comes into view. It is wielding a +0 falchion.h#hyoo.h#hڱF-80.3 (3h#h"h#h1 _Found a wand of flame (19).h#hI  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h._..'.####.##...# #...######.#. corvidae the Conjurer ....##.....##...# #..<.......#. Red Draconian of Makhleb **.... ###.##.....##########.........##. Health: 72/72 ======================== ....##.....#####................. Magic: 17/18 ======================-- ###'##.....#..................#.. AC: 8Str: 12 h#hz).##..#.....#.###.####.........#.. EV: 13Int: 21 ..##.#........##.####.........# . SH: 0Dex: 12 .....#........##.........##.### . XL:  9 Next: 95% Place: Dungeon:7 ................@.............  Noise: ---------  Time: 8380.3 (0.0) h#h.##<.....#.#.###.*..........###  u) +2 war axe of Awkwardness {flame, Str+3 .........#.#.# #.*.......##.#  Cast: Magic Dart h#h.........#.#.# #.#*.....  Breath++ h#h###.....##.#.# #.#*..... # #.....##.#.# #.#.*....  o   orc h#h## #.....##.... ..# o.... .#########.... /.# ..... ... # #....h#h<Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hQxAiming: Magic Dart (safe; 1% risk of failure)  h#hg;Press: ? - help, Shift-Dir - straight lineh#h|uAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (100% to  hit)h#h._..'.####.##...# #...######.#. corvidae the Conjurer ....##.....##...# #..<.......#. Red Draconian of Makhleb **.... ###.##.....##########.........##. Health: 72/72 ======================== ....##.....#####................. Magic: 17/18 ======================-- ###'##.....#..................#.. AC: 8Str: 12 .##..#.....#.###.####.........#.. EV: 13Int: 21 ..##.#........##.####.........# . SH: 0Dex: 12 .....#........##.........##.### . XL:  9 Next: 95% Place: Dungeon:7 ................@.............Noise: ---------#h33m  Time: 8380.3 (0.0) .##<.....#.#.###.*..........###u) +2 war axe of Awkwardness {flame, Str+3 .........#.#.# #.*.......##.#Cast: Magic Dart .........#.#.# #.#*.....Breath++ ###.....##.#.# #.#*..... # #.....##.#.# #.#.*....o   orc # #.....##.... ..# o.... .#########.... /.# ..... ... # #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (100% to  hit)  The magic dart hits the orc.h#hdPh#hYQh#h[3.)..oo   orc wizard (wandering)oo   orcAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h#hJ\Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (100% to  hit)  The magic dart hits the orc.  The orc is severely wounded.h#hb3=1.3 (1h#hQkh#h+uz _An orc wizard comes into view. It is wielding a +0 dagger.h#h/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h[ ._..'.####.##...# #...######.#. corvidae the Conjurer ....##.....##...# #..<.......#. Red Draconian of Makhleb **.... ###.##.....##########.........##. Health: 72/72 ======================== ....##.....#####................. Magic: 16/18 =====================--- ###'##.....#..................#.. AC: 8Str: 12 .##..#.....#.###.####.........#.. EV: 13Int: 21 h#h +..##.#........##.####.........# . SH: 0Dex: 12 .....#........##.........##.### . XL:  9 Next: 95% Place: Dungeon:7 ................@.............  Noise: =--------  Time: 8381.3 (0.0) .##<.....#.#.###.*..........###  u) +2 war axe of Awkwardness {flame, Str+3 .........#.#.# #.*.......##.#  Cast: Magic Dart h#hD ].........#.#.# #.#*.....  Breath++ ###.....##.#.# #.#*..... h#h # #.....##.#.# #.#.o....  o   orc wizard (wandering) # #.....##.... ..# o....  o   orc .#########.... /.# ..... ... # #....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#h Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (severelywounded, 100% to hit)h#h._..'.####.##...# #...######.#. corvidae the Conjurer ....##.....##...# #..<.......#. Red Draconian of Makhleb **.... ###.##.....##########.........##. Health: 72/72 ======================== ....##.....#####................. Magic: 16/18 =====================--- h#h###'##.....#..................#.. AC: 8Str: 12 .##..#.....#.###.####.........#.. EV: 13Int: 21 ..##.#........##.####.........# . SH: 0Dex: 12 .....#........##.........##.### . XL:  9 Next: 95% Place: Dungeon:7 ................@.............  Noise: =--------  Time: 8381.3 (0.0) .##<.....#.#.###............###  u) +2 war axe of Awkwardness {flame, Str+3 .........#.#.# #.).......##.#  Cast: Magic Dart .........#.#.# #.#......  Breath++ ###.....##.#.# #.#...... # #.....##.#.#h#h|T #.#.o....  o   orc wizard (wandering) # #.....##.... ..# o....  o   orc .#########.... /.# ..... ... # #....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (severelywounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!h#h_  #..<   <*  #.*  #.#*.....  #.#*  #.#.)....  h#h8 ..#  /.#  # h#hPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (severelywounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!  Makhleb accepts your kill.h#hM  The orc wizard shouts! You hear a shout!h#hZD.)..oo.o   orc (wandering)oh#ha7==2.3 (1h#hh#hu _An orc comes into view. It is wielding a +0 hand axe.h#hp-D...##....<...... ###########...# .......... ###'##.....#.....# .##..#.....#.###.####....##....##.####.. ....##.........##.##........ ##<.....#.#.###### .........#.#.# #.)##.# # ###.....# # o)... ..# ..... .#######/.# o.. # ..# #### .#h#h#2o.o   orc wizard.h#hV2oo 2 orcs (1 wandering)ooh#h 9/--3h#h@h#hMq _An orc comes into view. It is wielding a +0 club.h#hg###########...# .......... ###'.....# h#h.##..#.....#.###.####...##.#........##.####. ...#........##.........##.##................ ##<.....#.#.###### ....h#h) #@)##.# # ###.....#o # .)h#h(... ..# .. .#######/.# ..... # ..# oo. #### .# . .## .h#h3h#ho.o   orc wizardh#h7{8===--4h#hVh#hAh#hؾ  .......... ###'......# .##..###.####...##...##.####. ..h#h; ........##.##........ ##<.....#.#.###### .... #.)##.# #o..... ###.....#h#h^ M...... # )....h#h ... ..# ..... .#######/.# ......h#h¿ ....## .<##..####h#h h#h o.o   orc wizardh#h &5h#h h#h> h#h ###'....# .##..###.####... ..##...##.####... ..........##.##................. h#hz ##<.....#.#.###............### .... #.).o.....##.# #...... ###.....# # )... ..# . .#######./h#h .. # #.......# oo #### .# ..h#hʵ  .## ..# .....#<##..####......h#h; 0.K....K..h#hj h#h ]6Magic Darth#hG h#h' h#hi .##..###.#### ..##...##.####.. ..........##.##................. ##<.....#.#.###....### .... #.).o.....##.# #...... h#h###.....# # )#.......# . .#########...../#...Breath++ #..#.#h#h..#+#+# ..#K...K.Kh#hh#hýmoo   orc wizardh#hh;7Magic Darth#hh#hh#h`###'#........ .##.#.###.####...######.........###.........##.### . ...................... ##<##............###o.o.....##.# ......... ##.#.#.# #.#.) # #.....##......#########...../.# ... ... # #...oo.. #### .# #.......## ..# #......##<##..####......K....K...#+#+#h#h'h#h"F)oh#hnC==8h#hh#h;h#h).##..###.#### ..##...##.####.. ..........##.##................. ##<.....#.#.###....### .... #.).o.....##.# o#...... ###.....#. )#.......# . .#########...../.. # #.......# oo #### .# #... .## ..# #......#<##..####..K....K...#+#+#h#h2#K...K.Kh#h'h#hjh#hro.oo   orch#h&9h#hh#hh#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h}.##..#.....#.###.####.........#.. corvidae the Conjurer ..##.#........##.####.........# . Red Draconian of Makhleb **.... .....#........##.........##.### . Health: 72/72 ======================== ..............................  Magic: 16/18 =====================--- .##<.....#.#.###............###  AC: 8Str: 12 .........#.#.# #.o.o.....##.#  EV: 13Int: 21 .........#.#.# #.#......  SH: 0Dex: 12 ###.....##.#.# #o#......  XL:  9 Next: 95% Place: Dungeon:7 # #.....##.#.# #@#.)....  Noise: ---------  Time: 8389.3 (0.0) # #.....##.......# .....  u) +2 war axe of Awkwardness {flame, Str+3 .#########...../h#h{~.# .....  Cast: Magic Dart ... # #.......# oo..  Breath++ #### .# #.......# .## ..# #......## o   orc wizard .<##..####...... o   orc ..K....K...#+#+# ..#K...K.K _An orc comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)h#h' .##..#.....#.###.####.........#.. corvidae the Conjurer ..##.#........##.####.........# . Red Draconian of Makhleb **.... .....#........##.........##.### . Health: 72/72 ======================== ..............................Magic: 16/18 =====================--- .##<.....#.#.###*...........###AC: 8Str: 12 .........#.#.# #*o.o.....##.#EV: 13Int: 21 .........#.#.# #*#......SH: 0Dex: 12 ###.....##.#.# #*#......XL:  9 Next: 95% Place: Dungeon:7 # #.....##.#.# #@#.)....Noise: ---------  Time: 8389.3 (0.0) ##h Pm #.....##.......# .....u) +2 war axe of Awkwardness {flame, Str+3 .#########...../.# .....Cast: Magic Dart ... # #.......# oo..Breath++ #### .# #.......# .## ..# #......##o   orc wizard .<##..####......o   orc ..K....K...#+#+# ..#K...K.KCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.h#hB +onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h#hJC Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is lightly wounded.h#hzN , .h#hN F.)ooh#hN f(Press . to maintain the ray.)h#hO &==h#hO `90.3 (1Ray Breath++ h#hNa W _The orc wizard hits you but does no damage.h#h  **** The searing ray hits the orc wizard.  The orc wizard is heavily wounded.h#h ..ooThe searing ray misses the orc.h#h u1+ Breath++ h#h h#h A _The orc wizard hits you but does no damage.h#hl6 **** The searing ray misses the orc wizard. The searing ray hits the orc.h#h2 ..h#huooThe orc is almost dead.h#h.-2h#hP++ Breath++ h#hh#hP _The orc wizard misses you.h#h<  The searing ray hits the orc wizard!  You kill the orc wizard!Makhleb accepts your kill.h#hgF  You can now summon an infernal servant of Makhleb.The searing ray hits the orc!  You kill the orc!h#hLg****h#h ..))Makhleb accepts your kill.h#h*5-6=3Magic Darth#h7h#h> _You finish channelling your searing ray.h#h5  .##... ..........##.##.h#h36 .......... ##<.....#.#.###...### ....h#hH6  #.).o.....##.# )#...... h#hY6 ###.....#h#h6 /) #.#.###.#.)#......@# . .#######h#h6 /h#h6 .. # ..# ooh#h6 %Breath++ h#h6 O.. ..#.......h#hB h#hE 56=h#h%F (--4h#h,M h#hO h#h ..........##.##........... ##<.....#.#.###### .... #.).o.....##.# )#...... ###.....##.#.# #) #.#.###.#.)......# . .#######/.. # ..# oo #### .h#h .## .#. ..#.......h#hEh#hV&oo   orc (wandering)h#h/V--5Magic Darth#hPh#hm#.....#.##.##.### ...... #.##<.....#.#.###.o.###.#.#.# #.).o.....##.# #h#h(.#.#.# #)#......#.....##.#.# #)#...... .# #.....##.#.###.#.).... .# #.....##.# ..... ..##.....@.# ..... #... # #h#h`.# oo..# .# #.#h#h.## ..# #......##.<##..####......#h#h.K....K...#+#+##.#K...K....#....... h#h1...#.h#hKh#h|y.ooh#hz7====6h#hh#ho _The orc shouts! _You see here a wand of flame (19).h#hMh#hT.oh#h/--7h#hh#hrB _h - a wand of flame (45) (gained 19 charges)h#h|].....#.##.##.### ...... .##<.....#.#.###...### #.#.# #.).o.....##.# .#.#.# #o#...... .....##.#.# #)#...... # #.....##.#.###.#.).... h#h]# #.....##.# ..... ##.# ..... ... # #.h#h]# oo..  .# #.# h#h^## ..# #......## <##..####......#h#h?^K....K...#+#+## #K...K...h#hc^<#....... h#hah#hkL)oh#hl{8===--8h#hbth#htwh#hk f######.........###...h#hLl ##.### . .................. ##<##............###.).o.....##.# .........#.#.# #)#h#hxl #.#.# #o#..#.###.#.) # #..... .h#hl ########... ... oo.. #### .## ..# ##h#hl [<##..####......K.h#hm .#+#+##K...K...h#hr h#hPw )h#hyw 0oh#hNy &9h#hj h#h1p  You slash the orc! You burn the orc.  You kill the orc!h#h~C)h#h;o==400.6 (1.3Magic Darth#h֐h#hߓ h#hL_Makhleb accepts your kill.h#h<M##.#.#.######.........###...##.### . ..................... ##<##............###.).o.....##.# .........)##.#.# #)#..#.#.###@#.) # #..... .########... ... oo.. #### .# #.......#..h#hKBh#hG5--10h#hIPh#hsT+  Things that are here: h#hTd_a +0 hand axe; an orc corpseh#h M###'#........ .##.#.###.####...######.........###.........##.### . ...................... ##<h#h_ ##............###.).o.....##.# .........)# #@#..#.#.###)#.) # #.....##..... .#########.......# ... ... # #.......# oo..#..h#h 4#.#..#+#+#h#h h#h e==--2 _h#h ) h#h.  Things that are here: _a +0 dagger; a +0 robeh#h 5M....####. ###'#...........##.#.###.####....##h#hY ####.........###.........##.### . .............................. ##<##............###.).......##.# h#h} e......... ## #)#..h#h #.###)#.) # #...... .#########.......# .....h#h )...........h#h h#h h#hd -3 _h#h h#h  Things that are here: _a +0 club; an orc corpseh#hTEM########## ....####... ###'#.......... .##.#.###.####..######.........#####.### . .................. ##<##.....###).......##.# .........)#......# #)#......#.###)#.).... # #.....##.......# ......jj   gnoll (polearm, wandering).....##h#hh#hi .  A gnoll comes into view. It is wielding a +0 spear.h#h0&4h#hh#hd2 _The gnoll moves out of view.h#h[.##.....#.##.###.....#####.........#'##.....#............#..# ##..#.....#.###.####..#..# .##.#........##.####.# .##........##.##.### .#.. . ##<.....#.#.###.### #.#.# #.@.##.# #.#.# #)#......##.#.# #)#..  #.....##.#.###)#.).  #.....##.......#......j #.......#.....jj 2 gnolls (polearms, 1 missile, wander…) # #.......#...... .# #.......#..j#### h#hu  A gnoll comes into view. It is wielding a +0 spear and quivering a throwingnet.h#hgj.j1 wandj.h#hD==5Magic Darth#hh#h* _The gnoll shouts! You hear a shout!  Things that are here: _a +0 whip; a +0 ring mail; an orc corpseh#hˢ.##.....#.##.# ##.....#####........# '##.....#...........#..# ..#.....#.###.####.#..# ##.#..##.####.# .# #........##.##.### .# .. . <.....#.#.###.### #.#.# #.)##.# #.#.# #)#......##.#.# #)#. #.....##.#.###)#.)...j. #.....##.......#........#. # #.......#...j. .# #.......#...# h#h,h#h"jh#hH..jh#h6--6 _h#hMh#h h#hm% U.##.....#.##.# ##.....#####.......# '##.....#...........#..# ..#.....#.###.####.#..# .#..##.####.# .# #.##.##.### .# .. . <.....#.#.###.### #.#.# #.).##.# #.#.# #)#. .....##.#.# #)#....j. .....##.#.###)#.). .....##.#..#.  # #.#....j. .# #.#...# h#h * ,h#hz5 j.j.--7h#h> h#h@ h#h]##.....#.##.# ##.....#####......# ##.....#..........#..# #.....#.###.####.#..# .#..##.####.........# .# #.##.##.### .#  . .....#.#.###.### #.#.# #.).##.# #.#.# #)#...j.##.#.# #)#.##.#.###)#.).##.#..#.# #.#...j.  .# #.#...######' h#hG.jh#hy\0-=8h#hO _The gnoll hits you with a +0 spear.h#h\ .....#.##.# .....#####......# .....#..........h#h #..# #.....#.###.####...#..# #.h#h p##.####.........# .# #.##.##.### .# h#h  . #.#.###.### h#h!#.#.# #.).##.# h#hE!#.#.# #)#...j......###.#.# #)#.#h#ht!##.#.###)#.).###.#.h#h!"#.#.## #.#....j.....#.# #.h#h!}#...######'# h#h0&h#hS1@j.h#h"3&9h#h;h#h>< _The gnoll hits you but does no damage.h#hD  The gnoll shouts!  You hit the gnoll. You burn the gnoll.  The gnoll is heavily wounded.h#h+ j.j)h#h- 7==10.8 (1.2h#h7 h#h: R _The gnoll barely misses you.h#hJ  You hit the gnoll. You burn the gnoll. You tail-slap the gnoll.  You kill the gnoll!h#hOh#hY)j.j   gnoll (polearm, missile)h#hY_l1-7--2.1 (1.3h#hih#hfmZ _Makhleb accepts your kill.h#h$I.............####.####.....##.###....# ##.........##.## ........ .#.#.######  #.)##.# #)#...###)#....##)#.).j......#.... ###  #  .######' .##.#. ..####h#hh#h  (The gnoll throws a throwing net. The throwing net hits you.h#h.jj   gnoll (polearm) 6 --h#ho30Held Breath++ h#hŷh#h _You become entangled in the net!  Things that are here: _a throwing net; a +0 spearh#hv B  You struggle against the net.h#h.x V64--4h#h} h#h C _The gnoll hits you from afar with a +0 spear!h#hrwh#h  j   gnoll sergeant (polearm)jj   gnoll (polearm)  You struggle against the net.  A gnoll sergeant comes into view. It is wielding a +0 trident.h#h U5--5h#hh#h S _The gnoll closely misses you.h#h h#h r j'  You struggle against the net.h#hJ T2-6h#h= h#h C _The gnoll hits you from afar with a +0 spear.h#hh#hkwj.13 7h#h7h#h\ _You rip the net and break free! The gnoll hits you but does no damage.h#hH....####.####....##.###....# ##.........##.## ........ .#.#.###.###  #.)##.# #)#...).....#)##)#.).j......#.... ###j  # .  .######' h#hM .##.#. ..###...K...#+#+#h#h#9j.h#h)T0-8h#h.h#h19 _The gnoll hits you with a +0 spear.h#hx h#h >j.h#h# \57-9.3 (1.2h#h!  _You closely miss the gnoll. The gnoll hits you with a +0 spear.h#h0pYou closely miss the gnoll. The gnoll hits you with a +0 spear.lash the gnoll! You burn the gnoll.  The gnoll is almost dead.  The gnoll sergeant hits you from afar with a +0 trident!   The gnoll sergeant hits you from afar with a +0 trident.h#h> jj 2 gnolls (1 polearm, 1 wandering)  The gnoll hits you with a +0 spear.h#h@|42------=20.6 (1.3h#hSQh#hN_s _A gnoll comes into view. It is wielding a +0 flail.h#hӷThe gnoll hits you with a +0 spear. _A gnoll comes into view. It is wielding a +0 flail.  You closely miss the gnoll.houts!  Your tail-slap misses the gnoll.  The gnoll is almost dead.h#h/ j'j)  The gnoll sergeant hits you from afar with a +0 trident!h#hp35--------1.9h#heh#h]S _The gnoll closely misses you.h#hw  You hit the gnoll. You burn the gnoll.  You kill the gnoll!h#h2|i  Makhleb accepts your kill.h#hb)j.   gnollh#hXY27-----3.2h#hh#hN _The gnoll sergeant hits you from afar with a +0 trident!h#h ###.####...##.###....# ##.........##.## ........ .#.#.###.###  #.)##.# #)#...).....#)#....##)#.)......#.....j ###.  # j.######' .##.#. ..###. h#h\ h.K...#+#+##.#h#hB u #.####.........# .# ##.........##.### .# ................ . #............###  #.).......##.#  #)#...)......#  #)#..........# )#.).@......# #.....j....# #..........#  # h#h K#.......j..#  .# #...######'#  #.#. .. ..#.#.##.h#h ` #.####.........# .# ##.........##.### .# ................ . #............### h#h m #.).......##.#  #)#...)......#  #)#..........# )#.).@......# h#h= 4#.....j....# #..........#  # #.......j..#  .# #...######'# h#h #.#. .. ..#.#.##.h#h` ]  The gnoll sergeant hits you from afar with a +0 trident!h#h Aj.h#hs c1-----40h#ht h#hN _* * * LOW HITPOINT WARNING * * * _You see here a +0 spear.h#h .....#.###.####.#..# .##.####.........# .# .##.##.### .# ... . #.#.###...### h#h i#.#.# #.).##.# #.#.# #)#...)......# h#hf ##.#.# #)#..........# ##.#.###)#.).)# ##.#.....j....# .#......j...#  # #.#.# h#h # #......##.#. .. ####......#..#. .K...#+#+##.##. .K...h#h  #.####.........# .# #.........##.### .# ............... . #............###  #.).......##.#  #)#...)......#  #)#..........# )#.).)@.....# #.....j....# #......j...#  # #..........#  h#hL !#...######'#  #.#. ... ..#. . #.##.h#h  #.####.........# .# #.........##.### .# ............... . #............###  #.).......##.#  #)#...)......#  #)#..........# )#.).)@.....# #.....j....# #......j...#  # #..........#  #...######'# #.#. ... ..#. . h#h c#.##.h#h S  The gnoll sergeant hits you with a +0 trident.h#hѳ Bj.h#h ^16-----5h#h׽ h#ht V _* * * LOW HITPOINT WARNING * * *h#h)#.###.####.#..# ##.####.........# .# ##.##.### .# ... . #.#.###...### #.#.# #.).##.# h#h#.#.# #)#...)......# ##.#.# #)#..........# ##.#.###)#.).).@....# ##.#.....jj...# .#.# # #.#.# # #......##.#. ... ......#..#. ..# K...#+#+##.##. h#h@.# K...h#hj .####.........# .# .........##.### .# .............. . ............###  #.).......##.#  #)#...)......#  #)#..........# )#.).).@....# #.....jj...# #..........# # h#hn#..........# # #...######'# # #.#. ... #..#. ..# #.##. .# h#h .####.........# .# .........##.### .# .............. . ............###  #.).......##.#  #)#...)......#  #)#..........# )#.).).@....# #.....jj...# #..........#  #..........#  h#hu#...######'# #.#. ... #..#. ..# #.##. .#h#h0  .####.........# .# .........##.### .# .............. . ............###  #.).......##.#  #)#...)......#  #)#..........# )#.).).@....# #.....jj...# #..........# # #..........# # h#h#...######'# # #.#. ... #..#. ..# #.##. .# The gnoll sergeant hits you with a +0 trident!  * * * LOW HITPOINT WARNING * * *h#h> .####.........# .# .........##.### .# .............. . ............###  #.).......##.#  #)#...)......#  #)#..........# )#.).).@....# #.....jj...# #..........#  #..........#  #...######'# #.#. ... #..#. ..# #.##. .#h#heH  The gnoll hits you with a +0 flail.h#h7o/72 -------=6h#hh#h #.###.####.#..# ##.####.........# .# ##.##.### .# .... . #.#.###...### #.#.# #.).##.# #.#.# #)#...)......# ##.#.# #)#..........# ##.#.###)#.).)..@...# ##.#.....jj...# .#.h#h1#  #.#.#  #......##.#. ... ......#..#. ..# ...#+#+##.##. ..# ... _* * * LOW HITPOINT WARNING * * *h#hh#h  jj 2 gnolls (1 wandering)  The gnoll sergeant misses you.A gnoll comes into view. It is wielding a +0 flail.h#h^^2------7h#h, h#hS _The gnoll closely misses you.h#h~7 ........#.###.###.####.........####.### .# ........... .##.....###.).......## .)#...) #)#......#.###)#.).)...jj #........#...######'#  #.#.j.. ##......#..#...##+#+##.##...#  The gnoll shouts!j.j.j=8h#hF h#hG  h#hG Q_The gnoll sergeant completely misses you.h#h܀####..........##.###.###..#.####.........####.### .# ............ .##.....###.).......## .)#...)h#ho #)#.......#.###)#.).)..jj #........#...######j#  #.#.. ##......#...h#hh#hh#hqh#h`jjj'h#hQ/--9h#hh#huh#h"###########...................##.###.###...#.####.........####.###..# ........h#h...... .##.....###.)......@##.# .)#...) #)#.......#.###)#.).)..jh#hIj #......j..#...######'#  #h#hph#hh#hxj...j.h#hf3=--30h#hh#h& h#h_w...# #..<.#####h#h_...######..........................#.###.###...#.####.........# ####.###..# ........h#h#`l.... .##.....###h#hI`.).......## .)#...)......#h#hn` #)#..........#h#h`%#.###)#.).).jj...#. #j.......h#h`7.#...######'#h#hch#hch#heh#h}pjj...j.h#hr&1h#hh#h##.######...# #..<.......#####...######.........................##.###.###....#.####.........# ####.###..# ............ .##.....###.h#ha.).......##.# .)#...)......# #)#.....jj...#.###)#.).)......#j.# ##.......h#hh#hh#hVh#h*h#h0jjh#h@..h#hjh#h.h#h&2h#hh#hh#hS..### ##.######.#...# #..<.######.######.......h#hT...........##.###.###....#.####.........# ####.###..# ............ .##.....###..).......##. .h#hTB)#...)..jj..# #)#..........#h#hT#.###)#.).)...j.. #h#hWh#hfXh#hXh#hYh#h fXjj..h#hg\4=3h#hqh#hth#h F.#............... ..####...###### ##.######...# #..<.#######h#hS####.............#.###.###.####...@.....# ####.###..# .............. .##............###..).....jj##.# .h#h)#...)..j... #)#..........##.###)#.).).....h#hh#hh#hBh#hejj.j.h#hp&4h#h2h#hh#h>.^.........#...............##.# ..####...######. ##.######...# #..<.###########..........#.#.####.........# ####.###..# ................. .##.......jj...###..)......j##.# .)#...)# #)#......#.###)#.).)h#h.@h#h@h#hJjj.j.h#hL&5h#hVh#h[h#h_#.....##.##.....^.........#...............##.# ..####...######. ##.######...# #..<.###########..........#.###.###h#h-.####.........# ##.........##.###..# ........j...... .##..j...###..).......## .)#...) #)#....h#h,h#hh#hkjjj.h#hB@56h#hh#hh#h  #...............##.##.....^.........#...............##.# ..####...######. ##.######...# #..<.h#h [###########...........#.###.###.####.........# ##........j##.###..# ..........jj...... .##..h#h ...###..).......## .)#...)h#h h#hi h#h h#hr( kjjj.h#h* &7h#h"3 h#h]5 h#hb _.. #...............##.##...........^.........#...............##.# ..####...######.# ##.######...# #..<.###########..........#.###.####.....####...j.....# ##........j##.###..# ................j....... .##.....###..).......##h#hS {jj.8h#hΰ h#h۱ h#ho ################. #...............##.##...........^.........#............... ..####...######.# ##.######h#hO B...# #..<.############..............#.###.####...j.####...j.....# ##.........##.###..# ................j....... .##.....###.h#hR h#h h#h h#h jj.j.6=9h#hI h#hV" h#hA h#h h#hS h#h h#h .Drink which item? Potions  a - a potion of magic  g - a potion of haste  i - a potion of heal wounds  l - 3 potions of curing  A - 2 potions of attraction  D - a viscous ruby potion  F - a fizzy dark potion  G - an orange potion  H - a white potion  K - 4 potions of mutationL - 3 potions of invisibility h#hYR M - a murky orange potion  N - a fizzy pink potion  R - a bubbling golden potion [!] read|quaff|evoke[?] describe selectedh#ha h#hh h#hq ################.....#.#corvidae the Conjurer ....#................#.#Red Draconian of Makhleb ***... ....#...............##.#Health: 6/72==---------------------- ....#...............##.###h#hq Magic: 18/18 ======================== ...............^.........#AC: 8Str: 12 ....#...............##.#.#EV: 13Int: 21 ...##...#####...######.#.#SH: 0Dex: 12 ##.##...# #...######.#.#XL:  9 Next: 97% Place: Dungeon:7 h#hr ...##...# #..<@......#.#Noise: ---------  Time: 8439.2 (0.0) ...##########.........##.#u) +2 war axe of Awkwardness {flame, Str+3 ...#####.................#h#h+r Cast: Magic Dart ...#............j.....#..#h#hQr Breath++ ...#.###.####...j.....#..# h#hur ......##.####.........# .#j   gnoll sergeant (polearm) h#hr ......##........j##.###..#jj 2 gnolls h#hr ........................ . .#.#.###............###. h#hr w_* * * LOW HITPOINT WARNING * * *The gnoll sergeant misses you.h#hr A gnoll comes into view. It is wielding a +0 flail. _The gnoll closely misses you.h#hs wThe gnoll shouts! _The gnoll sergeant completely misses you.h#h=w h#h0x h#hx h#h bjjj.h#h z35/72=========40.2 (1h#h# h#hƌ + _You feel much better.h#h̅  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h)################.....#.#  corvidae the Conjurer ....#................#.#  Red Draconian of Makhleb ***... ....#...............##.#  Health: 35/72 ===========------------- ....#...............##.###  Magic: 16/18 =====================--- ...............^.........#  AC: 8Str: 12 ....#...............##.#.#  EV: 13Int: 21 ...##...#####...######.#.#  SH: 0Dex: 12 ##.##...# #...######.#.#  XL:  9 Next: 97% Place: Dungeon:7 h#hs...##...# #..<@......#.#  Noise: ---------  Time: 8440.2 (0.0) ...##########...*.....##.#  u) +2 war axe of Awkwardness {flame, Str+3 ...#####........*........#  Cast: Magic Dart ...#............j.....#..#  Breath++ h#hg...#.###.####...j.....#..# ......##.####...j.....# .#  j   gnoll sergeant (polearm) h#h ......##.........##.###..#  jj 2 gnolls ........................ . h#h0.#.#.###............###. Casting: Searing Ray (safe; 1% risk of failure)  h#hUMConfirm with . or Enter, or press ? or * to list all spells.h#h{yAiming: Searing Ray (safe; 1% risk of failure)  h#hPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 kite shield (88% to hit)h#h1################.....#.#corvidae the Conjurer ....#................#.#Red Draconian of Makhleb ***... ....#...............##.#Health: 35/72 ===========------------- ....#...............##.###Magic: 16/18 =====================--- ...............^.........#AC: 8Str: 12 ....#...............##.#.#EV: 13Int: 21 ...##...#####...######.#.#SH: 0Dex: 12 h#h_##.##...# #...######.#.#XL:  9 Next: 97% Place: Dungeon:7 ...##...# #..<@......#.#Noise: ---------  Time: 8440.2 (0.0) ...##########...*.....##.#u) +2 war axe of Awkwardness {flame, Str+3 ...#####........*........#Cast: Magic Dart ...#............*.....#..#Breath++ ...#.###.####...*.....#..# ......##.####...j.....# .#j   gnoll sergeant (polearm) ......##.........##.###..#jj 2 gnolls ........................ . .#.#.###............###.Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scaleh#h mail and  wearing a +0 kite shield (88% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.The searing ray hits the gnoll!h#hϜjwearing a +0 kite shield (88% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray hits  The gnoll sergeant is moderately wounded.The searing ray hits the gnoll!  The gnoll is heavily wounded.h#h}h#h..jjj..h#h7===1.2 (1Ray Breath++ h#h;| _(Press . to maintain the ray.)h#h'`R****h#hoBh#hy.jjj....h#h6---2+ Breath++ h#h\h#hK` _The searing ray misses the gnoll sergeant.h#hu **** The searing ray hits the gnoll sergeant!h#h{ h#h v  The gnoll sergeant is severely wounded.h#h .jj.j....25----==3++ Breath++ h#h h#h N _The gnoll sergeant hits you from afar with a +0 trident!h#h6  The searing ray hits the gnoll!  You kill the gnoll!h#hH=b ****h#h=   gnoll  Makhleb accepts your kill.The searing ray hits the gnoll sergeant.h#hv  The gnoll sergeant is severely wounded.h#he j)..j..  You finish channelling your searing ray.h#h3e5-84h#h$h#hnT _The gnoll sergeant misses you.h#h=  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h ################.....#.#  corvidae the Conjurer ....#................#.#  Red Draconian of Makhleb ***... ....#...............##.#  Health: 25/72 ========---------------- ....#...............##.###  Magic: 13/18 =================------- ...............^.........#  AC: 8Str: 12 ....#...............##.#.#  EV: 13Int: 21 ...##...#####...######.#.#  SH: 0Dex: 12 ##.##...# #...######.#.#  XL:  9 Next: 98% Place: Dungeon:7 ...##...# #..<@......#.#  Noise: ==-------  Time: 8444.2 (0.0) ...##########..j*.....##.#  u) +2 war axe of Awkwh#hē ardness {flame, Str+3 ...#####........j........#  Cast: Magic Dart ...#..................#..#  Breath++ ...#.###.####.........#..# ......##.####.........# .#  j   gnoll sergeant (polearm) ......##.........##.###..#  j   gnoll ........................ . .#.#.###............###. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 kite shield (severely wounded, 88% to hit)h#hR################.....#.#corvidae the Conjurer ....#................#.#Red Draconian of Makhleb ***... ....#...............##.#Health: 25/72 ========---------------- ....#...............##.###Magic: 13/18 =================------- ...............^.........#AC: 8Str: 12 ....#...............##.#.#EV: 13Int: 21 ...##...#####...######.#.#SH: 0Dex: 12 ##.##...# #...######.#.#XL:  9 Next: 98% Place: Dungeon:7 ...##...# #..<@......#.#h#hȴNoise: ==-------  Time: 8444.2 (0.0) ...##########..j*.....##.#u) +2 war axe of Awkwardness {flame, Str+3 ...#####........*........#Cast: Magic Dart ...#............*.....#..#Breath++ ...#.###.####...*.....#..# ......##.####.........# .#j   gnoll sergeant (polearm) ......##.........##.###..#j   gnoll ........................ . .#.#.###............###.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  h#hwearing a +0 kite shield (severely wounded, 88% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray hits the gnoll sergeant.h#hA)j..  wearing a +0 kite shield (severely wounded, 88% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray hits the gnoll sergeant.  The gnoll sergeant is severely wounded.  (Press . to maintain the ray.)  The gnoll barely misses you.h#h<4=5.2 (1Ray Breath++ h#hw h#h E _The gnoll sergeant hits you but does no damage.h#h ****The searing ray hits the gnoll sergeant but does no damage.h#hx )j..  The gnoll sergeant is severely wounded.h#hz63--6+ Breath++ h#hh#hp _The gnoll closely misses you. The gnoll sergeant barely misses you.h#h **** The searing ray hits the gnoll sergeant.h#hL   ....... ....... ....... ......^ ..... #...  #...######.#.#  #..<@......#.# #..j*.....##.# .......*........# .......*.....#..# ####...*.....#..# #.........# .# .....##.###..# ............. . h#hǞ The gnoll sergeant is almost dead.The gnoll closely misses you.h#hs ....... ....... ....... ......^ ..... #...  #...######.#.#  #..<@......#.# #..j*.....##.# .......*........# .......*.....#..# ####...*.....##.........# .# .....##.###..# ............. h#hth#h_} )j..  The gnoll sergeant hits you from afar with a +0 trident.h#h1---7++ Breath++ h#hh#hV _* * * LOW HITPOINT WARNING * * *h#he  The searing ray hits the gnoll sergeant.  You kill the gnoll sergeant!h#h ****j   gnollh#h9  ....... ....... ....... ......^ ..... #...  #...######.#.#  #..<@......#.# #..j*.....##.# .......*........# .......*.....#..# ####...*.....#..# #.........# .# .....##.###..# ............. .  Makhleb accepts your kill.You finish channelling your searing ray.h#h ....... ....... ....... ......^ ..... #...h#hrb  #...######.#.#  #..<@......#.# #..j*.....##.# .......*........# .......*.....#..# ####...*.....#h#h>#.........# .# .....##.###............. h#hbd ))..  h#h#The gnoll hits you with a +0 flail.h#hgh#h################.....#.#corvidae the Conjurer ....#................#.#h#hSRed Draconian of Makhleb ***... ....#...............##.#Health: 15/72 =====------------------- ....#...............##.###h#hMagic: 12/18 ================-------- ...............^.........#AC: 8Str: 12 ....#...............##.#.#EV: 13Int: 21 ...##...#####...######.#.#SH: 0Dex: 12 ##.##...# #...######.#.#XL:  9 Next: 101% Place: Dungeon:7 ...##...# #..<@......#.#Noise: =--------  Time: 8448.2 (1.0) ...##########..j).....##.#u) +2 war axe of Awkwardness {flame, Str+3 ...#####........)........#Cast: Magic Dart ...#..................#..#Breath++ ...#.###.####.........#..# ......##.####.........# .#j  #h2m gnoll ......##.........##.###..# ........................ . .#.#.###............###. _* * * LOW HITPOINT WARNING * * *The searing ray hits the gnoll sergeant.  You kill the gnoll sergeant!Makhleb accepts your kill.You finish channelling your searing ray.  The gnoll hits you with a +0 flail. _* * * LOW HITPOINT WARNING * * *You have reached level 10!h#h'/  --more--h#h7/80--9--10 0% h#h@gnollh#h4 _h#hG ....#...........###...........^.........h#hG #...............##.###...#####...#### ## #...######.# ..<......########..j##h#hG ........).................#h#hH f###.####....##.### h#h@H ........##.###................... . .h#h^H (#.#.###...h#hH ###. #.)##.#h#h!P x ....... ....... .....^ ..... #...  #...######.#.#  #..<.......#.# #..j@.....##.# .......)........# .............#..# ####.........#..# h#h}P ##.........# .# .....##.###..# ............. . ..........###.  #.) h#hI# ....... ....... .....^ ..... #...  #...######.#.#  #..<.......#.# #..j@.....##.# .......)........# h#h$$.............#..# ####.........#..# #.........# .....##.###..# ............. ..........## #.)h#hf/H  The gnoll hits you with a +0 flail.h#h0x4-3=9h#hU;h#h*? _* * * LOW HITPOINT WARNING * * * _You see here a +0 flail.h#hu  You barely miss the gnoll. You tail-slap the gnoll.  The gnoll is moderately wounded.5-4==50.4 (1.2 _The gnoll barely misses you. The gnoll hits you but does no damage.h#hN  You hit the gnoll. You burn the gnoll.  The gnoll is almost dead.h#hG-1.7 (1.3h#hh#hߔS _The gnoll closely misses you.h#h  You hit the gnoll. You burn the gnoll.  You kill the gnoll!Makhleb accepts your kill.h#hC)h#h,7=5==13.0Magic Dart _You feel better.h#h-V #.##h#h...........^.........#...............##.###...#####...######.# ## #...######.# ..<......########..)).....#h#hL..............h#hޙd......####.####.h#h3...##.### ...........# .#.#.# #)#...)......#h#hTh#hph#h6===-40h#hߵh#h&  Things that are here: _a +0 trident; a +0 scale mail; a +0 kite shieldh#h:h#hh#hh#hh#hh#hTh#hh#h!8h#hi=7===h#hh#hh#h,h#hh#hah#h#8h#hF==h#h h#hh#h89h#h'h#h$ - _You start resting.h#h9B9.0 (59===60.0 (6h#h^ h#ho  h#h _Magic restored.h#hU#vh#h (h#hd-a20=h#h.h#hk1,h#ht3h#hN5;==h#h5h#h6h#h8;h#hu;M1=h#h.@h#hIQ*2h#hT,h#hMVh#h8ZN3h#hR]h#hl_h#h_h#hbh#he,h#hfh#hWlv4=h#hLmh#hmh#huoh#hr,h#hsh#hnyj5=h#h'|h#h_,h#hh#h,h#hh#h~N6h#h!h#h>Bh#hi,h#hh#h`7=h#hh#hX,h#hoh#h,h#hh#hBh#hT8=h#hh#hh#h*h#hh#hj,h#h_h#h9h#h,h#hh#ha30=h#hh#h01=h#hh#h,h#he233h#hn4=5=h#h)P6h#h-,h#hBDF7=h#hH,h#hiIh#hNMh#hML8=h#hOh#hrS,h#hUh#h8Y,h#h[h#h_h#h`$9h#h&`h#h:bh#hfh#h.gh#hih#hn,h#hqh#hFuh#hyuU40=h#hwh#h{h#h{h#h}h#hh#hh#h h#hƇ,h#hԊh#hL1=2h#h4h#hBh#h,h#hh#huh#h$3h#hֳh#h>h#hh#h,h#h@h#h h#h?h#hSh#hh#h#4h#h1=h#hh#hn,h#h8h#h,h#hh#h"h#hT65=h#hth#hh#hh#hh#h#h#hh#hh#hhh#hh#h':6h#hYh#hh#hh#hh#hm,h#hh#hh#hT7=h#h<h#h,h#hh#h,h#h h#h h#h L8=h#hh#hh#hh#h%h#hD-950=1=h#h\FP2h#hNh#h_34=h#hv5=6h#h>}nh#hh#h˅<57h#h)=h#hƈh#hh#h6h#hgh#hh#h0h#hh#hh#hB8=h#h h#hۘh#h\,h#hh#hh#h֟h#hh#hh#h&9h#hRh#hh#h h#hh#hjh#hh#h6h#hh#h"760=h#hBh#hh#h,h#hնh#hٹh#hh#hCh#h̿h#hV1=h#hLh#hh#hh#h&h#hGh#hgh#hh#hB<2h#hh#h,h#hh#h,h#hh#hUh#h&3h#hh#h,h#hh#h,h#hh#h8h#hyE4=h#hh#h h#hIh#hyh#h,h#hh#h@l5=h#h h#h,h#hh#h4,h#h(h#h8<6h#hNh#hBh#h,h#h h#ho 97h#h )=h#h h#h,h#hh#h,h#hh#hl8=h#hh#h,h#hh#h!,h#h!h#h#h#h#&9h#h$h#h&h#h&h#h'h#h*h#h*h#h+h#h-h#h.$70h#h0.)=h#h^/h#h@1h#hh1h#hk2h#h4,h#h5h#h891h#h93=h#h:h#h=,h#h?h#hB,h#hCh#hVF<2h#hGh#hI,h#hJh#hLh#hLh#hNh#hP<3h#hYUh#hX,h#hYh#h[h#h\h#h\h#h~Bh#hT~h#h L4=h#hʀh#h݄,h#h2h#hh#hGh#hWh#hǏl5=h#hh#h,h#hvh#hh#h#h#h%h#hם<6h#hh#h֤,h#hh#h,h#h/h#h[h#hE7=h#hh#hǷ,h#h:h#hh#hh#h־h#hh#hO8=h#hh#hh#h&9h#hh#h,h#hHh#hrh#hh#hh#h_ _You start resting.h#h)2643.0 (183.0)h#h[80=44h#hh#h" _HP restored.h#h04h#h1h#h<h#h?,h#h Ch#hCDh#hGh#hGh#hIh#hKh#hMh#hMh#hNh#hJPh#h_Th#hTh#hT3=h#hWh#hijh#hmh#hmh#hioh#hnrh#hw,h#hwh#hazh#hA},h#h1~h#hh#hz,h#hh#hh#hI,h#hh#hXh#hv:#####...######.#.# # #...######.#.# # #..<.......#.# #####..)).....##.# .....)........# ..............#..# h#hЖ####.........#..# ####.........#..# ......##.###.@# 53.0 (9.0).># .........###..#...#.# ).......##.# #..##### )#...)......# #... )#h#hG}..# #.## )#.).)......# #.........# #...h#hh#hR/4.0 (10.0)h#hh#h>; _Found a stone staircase leading down.h#hJh#hh#hWh#h>Bh#h!,h#h!h#hy&h#h),h#h)h#hh+h#h+-h#hX-h#h-h#h/h#h0h#h1h#hQ1h#h-5h#h6h#h7h#h7h#h8h#h ;,h#hh;h#h<h#hF>h#hl>h#h>h#h@h#h.A,h#hAh#h@Hh#hJ,h#hVh,h#hGih#hi,h#hkh#hmh#h5mh#hmh#hnh#hoh#hoh#hzph#hqh#hs,h#hth#huh#hwh#hPwh#hwh#hyh#hXz,h#hzh#ha~h#hh#hh#hh#h9h#hh#hكh#hxh#hgh#h,h#hh#hXh#h,h#hth#hݐh#hrh#hh#hh#hYh#hh#hh#hh#hh#h,h#h7h#hh#hh#hԚh#hh#hOh#hȝh#hh#hfh#hh#h,h#hh#h&h#hLh#h h#hݾ_You open the door.h#h=Jh#h@  There is an open door here.h#hh#ht _h#hh#hWh#h,h#hKh#hh#h/h#hh#hh#h2h#h,h#hh#h_h#h,h#hyh#h|h#h,h#hh#hh#hn,h#h&h#h,h#hh#hSN _You now have 449 gold pieces (gained 19).h#hh#h%h#hh#hh#hh#hh#hh#hh#h~4h#hh#hh#hBh#h!h#hS6 .... #.........# .... #.........# +### ######.........# #....#####'###.# #.......##.###.###### #.......##........... ###.................... ....................... .......@...............702.0 (48 .......... <...................... ....................... ....................... ...?................... ....................... .......##.............. #..............h#hAh#hL,3.0 (49h#hiPh#hR h#h"S-_Found an escape hatch in the ceiling.h#hd4h#h"fh#hjh#hz[. #.........# #+###h#h{######.........# #....#####'###.#h#h\{* #.......##.###.###### #.##...........####...h#h{..................<....h#h|t..Magic Dart.?h#h0|... o   orc (asleep)h#hW|h##.o######h#hx|A.  #h#h|.h#h,0.0)h#h +4.0 (1h#hh#hњx _An orc comes into view. It is wielding a +0 short sword.h#h    ######  #....####  #.......##.# #.......##.. h#ha ####........... ............... ............... .......@....... .<.............h#h  ............... ............... ....?.......... ............... ........##..... h#h ^...o######.....h#hc    ######  h#hc "#....####  #.......##.# #.......##.. h#h2d ####........... ............... ............... .......@....... .<.............h#hwd  ............... ............... ....?.......... ............... h#hd ........##..... ...o######.....h#hm h#hs h#htz h#h~ E _An orc is nearby!h#h8~ h#hs  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h..... #.........#  corvidae the Conjurer #+### ######.........#  Red Draconian of Makhleb ***... #....#####'###.#  Health: 80/80 ======================== #.......##.###.###### Magic: 18/19 ======================-- #.......##........... AC: 8Str: 12 ####.................... EV: 13Int: 21 h#h........................ SH: 0Dex: 12 ........................ XL: 10 Next:  1% Place: Dungeon:7 .......@................ Noise: ---------  Time: 8704.0 (0.0) .<....*................. u) +2 war axe of Awkwardness {flame, Str+3 ......*................. Cast: Magic Dart .....*.................. Breath++  ....?*.................. h#hz....*................... o   orc (asleep) ....*...##.............. ...o######.............. #..............Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hլ/Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (asleep,  100% to hit)h#h*.....#.........#corvidae the Conjurer #+#########.........#Red Draconian of Makhleb ***...h#hT#....#####'###.#Health: 80/80 ========================#.......##.###.###### Magic: 18/19 ======================--#.......##........... AC: 8h#hNStr: 12####.................... EV: 13Int: 21........................ SH: 0h#h .Dex: 12h#h........................ XL: 10 Next:  1% Place: Dungeon:7.......@................ Noise: ---------  Time: 8704.0 (0.0)h#h .<....*................. u) +2 war axe of Awkwardness {flame, Str+3h#h_ ......*................. Cast: Magic Dart.....*.................. Breath++ ....?*..................h#h ....*................... o   orc....*...##.................o######..............h#h #..............Aiming: Magic Dart (safe; 1% risk of failure)  h#h!Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (asleep,  100% to hit)  h#h@!kThe magic dart hits the orc.  The orc is moderately wounded.h#hףh#hݭ~.....o.h#hʳc9====5.0 (1h#hh#h:>  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (asleep,  100% to hit)  The magic dart hits the orc.  The orc is moderately wounded. h#hq0_The orc shouts!h#hq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h$..... #.........#  corvidae the Conjurer #+### ######.........#  Red Draconian of Makhleb ***... #....#####'###.#  Health: 80/80 ======================== #.......##.###.###### Magic: 18/19 ======================-- #.......##........... AC: 8Str: 12 ####.................... EV: 13Int: 21 ........................ SH: 0Dex: 12 ........................ XL: 10 Next:  1% Place: Dungeon:7 .......@................ Noise: ==-------  Time: 8705.0 (0.0) .<....*h#h%................. u) +2 war axe of Awkwardness {flame, Str+3 ......*................. Cast: Magic Dart .....*.................. Breath++  ....?*.................. ....*................... o   orc ....o...##.............. ....######.............. #..............Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h#h%Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 100% to hit)h#h<T.....#.........#corvidae the Conjurer #+#########.........#Red Draconian of Makhleb ***...#....#####'###.#Health: 80/80 ========================#.......##.###.###### Magic: 18/19 ======================--#.......##........... AC: 8h#h/Str: 12####.................... EV: 13Int: 21........................ SH: 0Dex: 12........................ XL: 10 Next:  1% Place: Dungeon:7.......@................ Noise: ==-------  Time: 8705.0 (0.0).<....*................. u) +2 war axe of Awkwardness {flame, Str+3......*................. Cast: Magic Dart.....*.................. Breath++ ....?*......................*................... o   orc....o...##..................######..............#..............Confirm with . or Enter, or press ? or * to lih#hst all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage.h#hh#hx.....o.h#h3-6.0 (1h#h'h#h*&  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage. _The orc is moderately wounded.h#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h~ $h#hj x..... #.........#  corvidae the Conjurer h#hU #+### ######.........#  Red Draconian of Makhleb ***... #....#####'###.#  Health: 80/80 ======================== h#h h#.......##.###.###### Magic: 17/19 =====================--- #.......##........... AC: 8Str: 12 ####.................... EV: 13h#h Int: 21 ........................ SH: 0Dex: 12 ........................ XL: 10 Next:  1% Place: Dungeon:7 .......@................ Noise: =--------  Time: 8706.0 (0.0)h#h  .<.....*................ u) +2 war axe of Awkwardness {flame, Str+3 ......*................. Cast: Magic Dart ......*................. Breath++  ....?*.................. .....o.................. o   orc ........##.............. ....######.............. #..............Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h#h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 100% to hit)h#hiE ..... #.........#  corvidae the Conjurer #+### ######.........#  Red Draconian of Makhleb ***... #....#####'###.#  Health: 80/80 ======================== #.......##.###.###### Magic: 17/19 =====================--- h#hE k#.......##........... AC: 8Str: 12 ####.................... EV: 13Int: 21 ........................ SH: 0Dex: 12 ........................ XL: 10 Next:  1% Place: Dungeon:7 h#hF .......@................ Noise: =--------  Time: 8706.0 (0.0) h#h?F a.<...................... u) +2 war axe of Awkwardness {flame, Str+3 ........................ Cast: Magic Darth#hF T ........................ Breath++  ....?................... .....o.................. o   orc ........##.............. h#h/G ....######.............. #..............Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 100% to hit)  h#h\G TThe magic dart hits the orc.  You kill the orc!h#h*M       h#hM  * * *h#hpN V ....?* .....)      h#h1 >....h#hz 8=7.0 (1Magic Darth#h h#h [  Press: ? - help, Shift-Dir - straight line  h#h Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 100% to hit)  The magic dart hits the orc.  h#h1 You kill the orc! _Makhleb accepts your kill.h#hr9=== _Magic restored.h#hs== _b - 8 scrolls of teleportation (gained 1)h#hh#hh#h=h#hh#hoh#hh#hh#hh#hh#hnh#hh#h h#hh#hh#huh#hM _You now have 457 gold pieces (gained 8).h#h4h#h-h#hh#h#h#h^$h#h &h#h(h#hl-h#h.h#h/h#h2h#h6h#h#8h#h=:h#h =h#hCh#h{Dh#hFh#hIh#hMh#hbOh#hPh#hvZh#hah#hch#hnh#hsh#h=yh#hzh#h|h#hh#hh#hО9#......K....K...#+#+##.##........ #h#he......#K...K... .# #..... h#h #......#....... ..#.# #..... h#h#......#....... ..#.# #..... h#h*.......####+#####.#.# ###### h#hw(........ ..h#hΡZ#(#....#####' .......# ####h#h#.h#hM## h#h5.....$..h#h!Z....>#.h#h^*#######.h#hI$-28.0 (h#hݩ 21.0)h#hC####..... #.###.h#hN .. #..h#h§§. #...<.....h#hOF≈≈ #.h#h.h#hIl§ #.......h#h h#h#D#.......h#hc#.......)h#hmh#h..h#h\§h#h .h#hh#h-h#h%9.0 (22h#hh#ho h#h^!h#h §h#h≈h#heN§ _Found a stone staircase leading down.h#h-30.0 (23h#h'h#h+> _You now have 466 gold pieces (gained 9).h#hEh#hkh#hhh#h",h#hh#h_h#hj,h#h2h#he,h#hh#h# _p - 51 stones (gained 3)h#h@Bh#hIh#h ,h#hh#hh#h,h#hh#hh#hh#hh#hh#h!h#hy#h#h#h#ha%h#h )h#hL6h#ht@Xh#hAh#hPh#hbT,h#hZh#h,_h#hyb,h#hdh#hgh#hk,h#hclh#hoh#hsBh#huh#hyXh#h|Bh#h h#hX,h#hh#hׂh#h=,h#hh#hh#hO,h#hh#hth#hh#hC,h#h,h#hh#hqh#hs,h#hh#h}h#h,h#hӠh#hnh#hԱh#hmh#hh#h,h#hSh#h #......#..........#.##.# #  #......#..........#.#..# # . ........####+#####.#.#.###### ..... ..........#.#....###...######.........#..$.........>#....... ............#####...... ####.......... #@###...63.0 (3.§......# #........§...# #...<_§≈≈§...# #....... §≈.§.#.# #...... §≈.§.#.# #.........≈...# #h34m#.......).≈≈≈≈...# #....## #......######h#h1` _Found a shimmering blue altar of Sif Muna.h#h4h#hh#hڑh#hh#h_Q _h#h`h#hOBh#hh#hBh#hkh#h,h#hh#hh#hh#hh#hh#h|h#h{A  You see here 12 gold pieces.h#hO@h#hkM.....# ..#.....<##..####......# .....# #...............#+#+## .h#hM....# #......#K.........#.### # #......#..........#. ..#......#..........#.#..........####+#####.#.#h#hM......K.......... ..........# ..................###### h#hM.....###........@.......>72.0 (9.0) h#hN#.##.# ...............########...########.Magic Darth#hAN ...... #.###....##. .§......# #h#hrNo.... .. ....§...# #...<. K   kobold (wandering) ≈≈ _§≈≈≈...# #h#hN## ..≈ §≈...#.# #.....h#hN^§≈.§.#.# #.....h#hXSh#hZ;_h#h\] _A kobold is nearby!h#hh#h._ h#hb3.0 (1Magic Darth#hU _You now have 478 gold pieces (gained 12).h#hS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hȒ4h#hh#hE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h#hn 4h#h h#hq h#h} ^.# #...............#+#+.# . ##K...#. #.....# ##.#......#.#. #....... ...#......#.#.......####+#####.#.#K... ..........#######.###h#h< .......#.##.# ......### .####...########........ ....... #.###Magic Dart.....##...§......# #. .......§...# #...< ≈≈._.≈≈≈...# #.... K   kobold (wandering)## ..≈...≈...#.# #.... ≈.≈≈.≈≈.≈.#.# #....h#hj \.§..§...# #....h#h &0h#h f.h#hZ i4.0 (1Magic Dart _h#h ;_h#h h#h .# #.#+#+ #......# . #......#K.#. ##.....# ###.#......#.#.  #.....#......#.#..####+#####.#. #K. . #.###### #......###. #.#.##.#.#.####...# ........ #.### .....##..........# ##..... ...........# #...#..... ≈≈._.≈≈≈...# #K   kobold (wandering)#.### ..≈...≈...#.# #...#. ≈.≈≈.≈≈.≈.#.# #... .§..§...#h#h] 3[40m #...h#h h#h_ {._h#h` &5h#hͩ ;_h#h h#hm.# #.#+# ##......# ..#......#K.#  ##.....#####.#......#.# #.#......#.#  .####+#####.# .#K..  #.######  #......###  #.#.##.#..#.####...# ......... #.### .....##..........# # #..... ..# # #..... ≈≈._.≈≈≈...# #K   kobold (wandering) #.###...≈...≈...#.# #.. #. #.≈.≈≈.≈≈.≈.#.##hznP49m #.. .§..§...# #...6h#hoh#hp.# #.#+ .##......# ..#......#K. ##.....#####.#......#. #.#......#. .####+#####. ..#K . #h#hG^.###### #......### #.#.##.#.#.#.####...# .......... #.### .....##.# # #..... .h#hl,.# #h#h #..... ≈≈._.≈≈≈...# #. K   kobold (wandering) #.###...≈...≈...#.# #.h#h2 #. #.≈.≈≈.≈≈.≈.#.# #. .§..§...# #.h#hh#h._§ h#h&7h#h9_h#hh#h FM..h#hT <##..####... ......#+ .##......# .Kh#hu D###### #h#h R#.........  .h#h ####+##### ........ ....h#hޫ ######.....####.#.##.#..................h#h #.#.####...########....# .......... #.##.....##..........# #.h#h^ I..§≈h#hk :_h#h &8h#h 9_h#h h#h OM##...## ..# #...<##..####... ........#+ .##......# .K###### ##.........  .####+##### ..h#h/ ...... ....######.....####.#.##.#..................#.#.####...########....# # .......... #.###.. ≈._...≈h#h@ 8_h#h &9h#h h#h h#h M##...# #.#.#.##### ## #...#.#...## ..# #..<##..####... ........#+ .##......# ..K###### ##.........  .h#h9Y####+##### ........ ....######.....####.#.##.#..................#.#.####...########....... #..≈._.≈h#hh#h='80h#hh#hh#h.##...# #.#.#.##### .# #.## #...#.#...## ..# #.# #...#.....<##..####.# ...#.# #.##......# ..#......#K # ##.....#####.#......# #.#......# .####+#####  ..#  . #.###### #......### #.#.##.# #.#.####...# # #. .......... #.###h#hk #.....##..........# # #..... ...........# # #..... ≈≈._.≈≈≈...# #h#h!h#h.&1h#h3h#h5h#h 4h#h h#h h#h ,h#h ,h#h ,h#h h#h h#he ,h#h h#h h#h3 ,h#h h#hU h#h ,h#h& h#h h#h ,h#h h#h{ h#h h#h ,h#h\ h#h h#h{h#h .........## #...#.#...## ..#  ....# #...#.....<##..###  ....# #...#........... h#h, #.##......# #...#......#K.....  # ##.....#####.#......# #.K.........#......# ..........####+## ..#................. . #######h#haJ8.0 (7 ####h#h6...... #.#.##.#.Magic Dart #.#.####...########h#hX #.#............ # # #.....##.......... K   kobold (wandering) #..... ..... #..... ≈≈._.≈≈≈... #.###...≈...≈...#.h#hh#h] _A kobold is nearby!h#hE  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hh  .........## #...#.#...## ..#  corvidae the Conjurer  ..........# #...#.....<##..### Red Draconian of Makhleb ***...  ..........# #...#............. Health: 80/80 ========================  #.##......# #...#......#K..... Magic: 18/19 ======================--  # ##.....#####.#......#...... AC: 8h#h=i Str: 12 #.K*........#......#...... EV: 13Int: 21 .....**.............####+## SH: 0Dex: 12  ..#......**.................. XL: 10 Next:  1% Place: Dungeon:7  . #........*@.........######. Noise: ---------  Time: 8788.0 (0.0) #......###................. u) +2 war axe of Awkwardness {flame, Str+3 h#hri #.#.##.#................... Cast: Magic Dart #.#.####...########. Breath++  h#hi #.#............ #. # #.....##.......... K   kobold (wandering) h#hi #..... ........... #..... ≈≈._.≈≈≈... h#hi #.###...≈...≈...#. _A kobold is nearby!Casting: Magic Dart (safe; 1% risk of failure)  h#h j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h#h0j Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)h#h# C .........## #...#.#...## ..# corvidae the Conjurer..........# #...#.....<##..### Red Draconian of Makhleb ***.............# #...#............. Health: 80/80 ========================#.##......# #...#......#K..... Magic: 18/19 ======================--# ##.....#####.#......#...... AC: 8h#h$ PStr: 12#.K*........#......#...... EV: 13Int: 21.....**.............####+## SH: 0Dex: 12h#h% ..#......**.................. XL: 10 Next:  1% Place: Dungeon:7. #........*@.........######. Noise: ---------  Time: 8788.0 (0.0)#......###................. u) +2 war axe of Awkwardness {flame, Str+3#.#.##.#................... Cast: Magic Dart#.#.####...########. Breath++ #.#............ #.# #.....##.......... K   kobold#..... ...........#..... ≈≈._.≈≈≈...#.###...≈...≈...#.Confirm with . or Enter, or press ? or * to list all spells.h#h& Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.h#h h#h X.K.....h#h 4==9.0 (1h#h h#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded. _The kobold shouts!h#h6  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h5 .........## #...#.#...## ..#  corvidae the Conjurer  ..........# #...#.....<##..### Red Draconian of Makhleb ***...  ..........# #...#............. Health: 80/80 ========================  #.##......# #...#......#K..... Magic: 17/19 =====================--- h#h # ##.....#####.#......#...... AC: 8Str: 12 #..K*.......#......#...... EV: 13Int: 21 ......**............####+## SH: 0Dex: 12  ..#.......**................. XL: 10 Next:  1% Place: Dungeon:7  . #.........@.........######. Noise: ==-------  Time: 8789.0 (0.0)h#hC #......###................. u) +2 war axe of Awkwardness {flame, Str+3 #.#.##.#................... Cast: Magic Darth#h{ #.#.####...########. Breath++  h#h#.#............ #. h#h9# #.....##.......... K   kobold #..... ........... h#ho#..... ≈≈._.≈≈≈... #.###...≈...≈...#. h#h 0_The kobold shouts!  h#h7Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h\Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#hAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit)h#hRO .........## #...#.#...## ..#  corvidae the Conjurer  ..........# #...#.....<##..### Red Draconian of Makhleb ***...  ..........# #...#............. Health: 80/80 ========================  #.##......# #...#......#K..... Magic: 17/19 =====================--- h#hOL # ##.....#####.#......#...... AC: 8Str: 12 #..K........#......#...... EV: 13Int: 21 ....................####+## SH: 0Dex: 12  ..#.......................... XL: 10 Next:  1% Place: Dungeon:7  . #.........@.........######. Noise: ==-------  Time: 8789.0 (0.0) h#h*P#......###................. u) +2 war axe of Awkwardness {flame, Str+3 #.#.##.#................... Cast: Magic Dart h#hSP#.#.####...########. Breath++  h#hzPv#.#............ #. # #.....##.......... K   koboldh#hPN #..... ........... h#hPp#..... ≈≈._.≈≈≈... #.###...≈...≈...#.h#hPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#hxQAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!h#hV   ..#   <      #  #..)* **  h#h5W**  .  h#hPW  h#hfWZ#  h#h{W h#hW9  h#hW"  h#hW<  h#hWh#h)2.....h#h8=-90.0 (1Magic Darth#hh#h^  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h#hDAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _Makhleb accepts your kill.h#hT h#h h#h9 h#hh#h/9===h#hh#h,h#hOh#hh#h",h#h$h#h%h#h'h#h'h#h(h#hW*h#h,h#h,;==h#h .h#h3h#h.8h#h(9h#h:h#h<h#h/>h#h>h#h~?h#hvAh#h%Eh#hEh#hFh#hIh#hkLh#hMh#hQh#h"Th#h?Wh#hWh#hXh#hMZh#h2\h#h\h#h]h#h^h#h_h#hM`h#hah#hch#h eh#h%fh#hgh#hhh#hkh#hkh#hlh#hnh#hqh#hqh#hrh#huh#hbwh#hwh#hxh#hzh#h|h#hl}h#hD~h#hh#hh#hh#hEh#hoh#hgh#hh#hEh#hh#hh#hh#hh#h`h#h%h#hh#hh#hh#hh#hӘh#hh#hh#h'h#hh#h͞h#hɩh#hH h#h#.#.# .≈≈≈ .≈≈≈≈.h#hn #.#####.#.##..... h#h%^ #.............≈≈≈ . h#hc[ #######.#.###.≈. .. h#h h#h...#.# ≈≈. h#h' #####.# .≈.. h#hj #####.## ≈≈≈._ h#h h#hh#......##...... h#h h#hqB#.###..h#h& h#h--h#hR813.0 (2h#h 3.0)h#h h#h!<########### h#hJ h#hq  h#hh#hh#hh#hh#h, h#hZ h#hh#hβL_Found a glowing silver altar of Zin.h#h h#h` h#h h#hV h#h h#h{ ; _h#h h#h, h#hd h#h h#h h#h h#h h#h h#h h#h}" ,h#h&# h#h,% h#h[' ,h#h( h#hs, h#h[. h#h. h#h// h#h 2 h#h4 ,h#h^6 h#h7 h#h_: ,h#hs; h#h? h#hYC Bh#hOD h#hnF ,h#h|G h#hI h#hK ,h#hM h#hP h#hR h#hR h#hS h#hV h#hW h#hX h#hGY h#hB[ h#hX] h#h] h#h^ h#hUa h#hb h#h c h#hc h#he h#hg ,h#hh h#hxj h#hLl h#h|l h#h7m h#h(q h#hQs h#hs h#ht h#hw h#hry ,h#hJ{ h#h} Xh#hb h#h^ h#h h#hK h#hӏ h#hّ ,h#h h#h1 h#h h#hX h#h h#h/ h#h h#hW h#hE h#h h#h h#hC h#hc h#hݩ h#hܬ ,h#h h#h h#hb ,h#h h#hͶ h#h h#h9 h#hu h#h h#hc h#h h#h h#h h#h h#h^ h#h h#h" h#h/ ,h#hn h#h h#h h#h h#h h#h5 h#h! ,h#hu h#h h#h# h#hV h#h6 h#h h#h= ,h#h h#h h#h^ ,h#h h#hh h#h h#h h#h h#h Xh#h h#h Bh#h5 h#h ,h#h^ h#h h#hS Bh#hY h#h h#h0 h#h^ h#h, h#h h#h h#h+ nh#h| h#hO ,h#h h#hd h#h h#h h#h4 h#h h#hj h#h h#h. h#hF h#h ,h#h h#h< h#h ,h#hf h#h. h#h^ ,h#h  h#h: h#h h#hj ,h#h h#h ,h#h h#h h#h ,h#h  h#hB h#h h#h h#h ,h#hu h#h h#h h#h< h#ht h#h h#h h#h h#h h#h1 h#h" h#hL h#h h#hh" h#h# ,h#hT$ h#h% h#h% h#h% h#h& h#he' h#h( ,h#h%) h#h+ h#hc, h#h, h#h, h#ha. h#h/ h#h/ h#h=0 h#hl1 h#h2 ,h#h3 h#h{5 h#h^6 h#h6 h#h6 h#h8 7 _You open the door.h#h9 Jh#hn< @  There is an open door here.h#h= h#h= _h#h6> h#hq? h#h@ ,h#hB h#hC h#h"E ,h#hE h#hH h#hUL Bh#hN h#hP h#h>Q h#hR h#hT h#hV h#hV h#hX h#h5Z h#h\ h#hT\ h#h] h#h _ h#ha ,h#ha h#hc h#hOe h#he h#hf h#hg h#hOi ,h#hi h#hn h#ho h#hp h#h}p h#hr h#hs ,h#hRt h#h)v h#hvw h#hw h#hBx h#hz h#h} ,h#h~ h#hP h#h ,h#h h#h h#h h#h h#hإ Bh#h6 h#h9 ,h#hr h#h h#hs h#h h#h h#hf h#h< h#ho h#h| h#h h#h8 h#h h#h h#h ,h#h Bh#h h#h ,h#h h#h nh#h ,h#hz h#h0 h#h h#h" h#h# ,h#h# h#h[% h#h& ,h#hs' h#h( h#hu* h#h* h#hd+ h#h, h#hj. ,h#h / h#h1 @  There is an open door here.h#h2 h#h<3 _h#h3 h#hy4 h#hX5 ,h#h5 h#h16 h#h7 ,h#h^7 h#h7 h#h8 h#h8 h#hE9 h#hy: h#hh; h#h; h#h; h#h= h#h= h#h> h#hd> h#hU? h#h? ,h#h@ h#h@ h#hEA h#hlA h#hA h#hB h#huD h#hD h#hE h#h(G h#hH h#hH h#hI h#hK h#hM ,h#hN h#h

o ,h#hq Bh#hhq ,h#hwv h#hz hh#h Bh#h h#hk h#h3 ,h#h h#h nh#h ,h#h h#hB h#h ,h#h8 h#h) h#h ,h#hV h#hV h#h ,h#h h#h h#h ,h#h h#h h#h! ,h#h h#h h#h ,h#h- h#hJ h#h ,h#hN h#h h#h h#h# h#hh h#hZ h#hU h#h h#hC h#h h#h ,h#h h#h= h#h ,h#h h#h h#hq ,h#h h#h' h#h ,h#h@ h#h h#h ,h#h9 h#h h#hR h#h| h#h h#h h#h h#h! h#h h#h, h#h(/ Bh#h/ h#h2 Bh#hb4 h#h6 ,h#h7 h#h8 h#h: ,h#h: h#h< h#hj> h#h> h#h? h#hK Xh#hpL h#hgN ,h#hN h#hP h#hR h#h?R h#hR h#hT h#hV ,h#hW h#hMX h#hY ,h#h#Z h#h\ h#h_ ,h#ha h#hc h#hf ,h#h%h h#h h#h ,h#h h#h} h#h ,h#h h#h h#hl h#h h#hѐ h#hP h#h h#h% h#h_ h#hΖ h#hٗ ,h#h0 h#h0 h#h Bh#h h#h ,h#ha h#hE h#h h#h< Bh#hK h#h ,h#h@ h#h h#he ,h#h h#h h#h ,h#h h#h h#h ,h#hP h#h h#hp ,h#h h#h h#h h#hZ h#h h#h( h#h,h#hh#h@h#h,h#h6 h#h h#h ,h#hHh#hh#hB,h#hh#hh#h,h#hch#hh#h,h#hh#hU h#h&h#h'h#h/+h#h,,h#hk-h#h.h#h<0,h#h0h#ht2h#hO3h#h3h#h4h#h65h#h7Bh#h7h#hr8h#h8h#h9h#h:h#h:,h#hb;h#hk<h#hD=,h#h=h#h0@h#hA,h#hSBh#h}Ch#hDh#hEh#hdEh#hbGh#h6Ih#hpIh#h;Jh#hELh#hN,h#h7Oh#hQh#hRh#h+Rh#hRh#hSh#hT,h#hgUh#hDWh#hY,h#h Zh#hV\h#h],h#hS^h#h a7 _You open the door.h#hlb4h#hbh#h+dh#he,h#hWeh#hCg@  There is an open door here.h#hphh#hRi _h#hih#hckh#hl,h#hlh#hCnh#hpBh#h@qh#hKr,h#hrh#hsh#ht,h#huh#h vh#hvh#hwh#hwh#hyh#hy,h#hzh#h{h#h|,h#h;}h#h7h#hƐ,h#h‘h#hh#hLh#hzh#hǔh#hrh#hՖ,h#hh#hh#hBh#hh#h,h#h]h#hh#h,h#hSh#hh#hh#hh#hh#h.h#hzh#hh#hh#hh#h,h#hh#hh#h,,h#hׯh#h=h#h,h#hh#hh#hh#hh#hh#h/h#hh#h,h#hsh#h,h#hh#hh#ho,h#hh#hGh#h,h#hh#hh#h,h#hh#hyh#hV,h#h?h#hh#h,h#hh#hBh#hh#h%h#hh,h#hh#hNh#h,h#hNh#hhh#h,h#hh#h:h#hO,h#hh#hh#h,h#hh#h{h#h=,h#hh#hh#hh#hh#hh#hh#h>h#heh#hh#h(h#h,h#hh#hh#h|h#hh#hh#hh#h,h#hh#hsh#h,h#hh#hh#h*,h#hxh#h h#h\,h#hh#hrh#hp,h#hh#hzh#hQ,h#hh#hh#h,h#hh#h Xh#hE h#h% ,h#hg h#h h#h ,h#h h#hh#h%,h#hth#hh#h+,h#hh#h.h#h,h#hh#hrh#h,h#h3h#hh#h]h#h,h#hSh#h,h#hHh#hh#h,h#hqh#hh#h Xh#hh#h h#h^ h#h!h#h3#h#h~#h#h#h#h$h#h&,h#h&h#h'h#h5),h#h)h#h+h#h.,,h#h,h#h-h#h6/h#hq/h#h/h#h0h#hl2h#h2h#hO3h#h&4h#hS5,h#h5h#h57h#h8h#h]8h#h8h#h9h#h:h#h;;,h#h<h#h=,h#hG>h#h?h#h@,h#hKAh#h*h#h>h#hmh#hh#h4h#hMh#hh#hh#hh#h'h#hah#hh#h h#h h#h ,h#h h#h Bh#h] h#h h#h h#h: h#h'h#hh#hh#hh#hh#h5h#h[h#hh#hh#hh#hh#hh#h,h#h9h#hM;Xh#h.>Xh#h>h#h@Xh#hAh#hAh#hAh#hBh#h}C,h#hDh#h^Eh#h=G,h#hGh#hIh#h"Kh#hUKh#hKh#hMh#hO,h#h^Ph#hQh#hoS,h#h&Th#h)Uh#h!W,h#hXh#hYh#hZh#hZh#h1[h#h\h#hG^,h#h^h#h<`h#ha,h#hbh#hch#h)e,h#h[fh#hgh#hMhh#hhh#hhh#hAjh#hk,h#hQlh#hmh#hnh#hnh#hoh#hqh#hrh#h'sh#hsh#huh#h'v,h#hlvh#h#   ........###..#...#.#   .....##.# #..##############   h#hkh#h*h#hE _Done exploring.h#h{h#hF|h#h|h#hZ`.................#@........0.0)........h#hLh#h_h#hzE _Done exploring.h#hJ4h#hKh#hVh#h,Wh#h;Z; _h#h\h#h\Bh#h9bXh#hhdh#hje,h#heh#hhh#hhh#hhh#hGih#h pXh#hLsh#h@t,h#huh#hxh#hy,h#hUzh#ho}h#h~,h#hh#h}h#h,h#hh#h(h#hh#hh#h7h#hh#h{h#hh#hh#hh#h˓,h#hoh#hXh#h,h#h(h#hh#h,h#hh#h*h#h,h#h2h#hh#h,h#hh#hh#h,h#hBh#hth#h,h#hwh#hh#hh#hh#h@h#hh#hвh#hh#h^h#hh#hD,h#hh#hEh#hh#hɹh#hvh#hͻh#h@,h#hh#hvh#h=,h#hh#hOh#h-,h#hh#h5h#h\h#hh#hh#hh#hGh#hph#hh#hh#h@Xh#hh#hh#h#h#hZh#hh#hh#hh#hh#hh#hoh#hh#h9h#hF,h#hh#hh#h`,h#hh#hh#hi,h#h h#hGh#hO,h#hh#h.######.#.#.#.# #.#  .<.#.#.#.#######.#  .)).#.........#  ).#.###########  ..#.####  ........#..#....  ........#..#.###.  ...##.###..#...#.#  ................@#  226.0 (36.0)..###..#...#.#  ##.# #..##############  ......# #...............#  ......# #.############.##  .# #.# #.#  # #.# #.#  # #.# #.#  .##h49m #.# #.#  h#hh#hh#hc _There is a stone staircase leading down here.h#hh#hO#Inventory: 46/52 slots Hand Weapons (go to first with ))  u - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  o - a +3 dagger of speed  r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe of electrocution  z - a +2 war axe of distortionQ - a +0 orcbow  T - a +3 long sword h#hMissiles (go to first with ()f - 20 poisoned darts  n - 9 boomerangs  p - 51 stones  E - 6 javelins  U - a curare-tipped dart Armour (go to first with [)  j - a +0 pair of gloves (worn)h#hdv - a +0 pair of boots  y - a +0 pair of boots  C - a +0 cloak h#hJewellery (go to first with "=)  e - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h#h=   Q - a +0 orcbow  T - a +3 long sword Missiles (go to first with ()  f - 20 poisoned darts  n - 9 boomerangs  p - 51 stones  E - 6 javelins  U - a curare-tipped dart Armour (go to first with [)  j - a +0 pair of gloves (worn)  v - a +0 pair of boots  y - a +0 pair of boots  C - a +0 cloak Jewellery (go to first with "=)  e - a ring of poison resistance (worn) h#h$ k - an amulet of magic regeneration (worn) Wands (go to first with /)h - a wand of flame (45)  s - a wand of iceblast (5)  B - a wand of acid (11) Scrolls ?)  b - 9 scrolls of teleportation21%h#haC 5h#hC y k - an amulet of magic regeneration (worn)  b - 9 scrolls of teleportation  c - a scroll of noised - a scroll of brand weapon  q - a scroll of amnesia  I - a scroll of identify  J - 4 scrolls of fear36h#h  b - 9 scrolls of teleportation  c - a scroll of noise  O - a scroll of fog9h#h  c - a scroll of noise  d - a scroll of brand weaponP - a scroll of silence42h#h   d - a scroll of brand weapon  q - a scroll of amnesia  S - a scroll labelled WAAPRY ECRITH5h#h%y> q - a scroll of amnesia  I - a scroll of identify Potions (go to first with !)  a - a potion of magic51h#h  I - a scroll of identify  J - 4 scrolls of fear  g - a potion of haste4h#hg  J - 4 scrolls of fear  O - a scroll of fog  l - 3 potions of curing7h#h*   O - a scroll of fog  P - a scroll of silence h#h g A - 2 potions of attraction60h#h  P - a scroll of silence  S - a scroll labelled WAAPRY ECRITH  D - a viscous ruby potion3h#h&G  S - a scroll labelled WAAPRY ECRITH  a - a potion of magic  F - a fizzy dark potion  G - an orange potion9h#h  a - a potion of magic  g - a potion of haste  H - a white potion72h#h+   g - a potion of haste  l - 3 potions of curing  K - 4 potions of mutationh#hm 85h#h  l - 3 potions of curing  A - 2 potions of attractionL - 3 potions of invisibilityh#h88h#hyh#hh#hE..######.#.#.#.# #.#   corvidae the Conjurer .<.......#.#.#.#######.#   Red Draconian of Makhleb ***... .)).....##.#.#.........#   Health: 80/80 ======================== h#h}/..)........#.###########   Magic: 19/19 ======================== ........#..#.#####  AC: 8Str: 12 ........#..#.....#h#h  EV: 13Int: 21 ........#..#.###.#h#h  SH: 0Dex: 12 ...##.###..#...#.#h#h  XL: 10 Next:  1% Place: Dungeon:7 ................@#  Noise: ---------  Time: 9226.0 (0.0) h#h......###..#...#.#  u) +2 war axe of Awkwardness {flame, Str+3 h#hr...##.# #..##############   Cast: Magic Dart ......# #...............#   Breath++ ......# #.############.##  ......# #.##.#    ......# #.##.#    ......# #.##.#  h#h  ......# #.##.#    h#h·_b - 9 scrolls of teleportation (gained 1) _You open the door. _There is an open door here. h#h_Done exploring. _Done exploring. _There is a stone staircase leading down here.h#hh#hhh#hzh#hɔh#hpRh#hTRead which item? Scrolls  b - 9 scrolls of teleportation  c - a scroll of noiseh#hDTrd - a scroll of brand weapon  q - a scroll of amnesia  I - a scroll of identify h#hdT} J - 4 scrolls of fear  O - a scroll of fogP - a scroll of silence h#hT S - a scroll labelled WAAPRY ECRITH [!] read|quaff|evokeh#hTG[?] describe selectedh#h<h#hDh#hJ..######.#.#.#.# #.#   corvidae the Conjurer .<.......#.#.#.#######.#   Red Draconian of Makhleb ***... .)).....##.#.#.........#   Health: 80/80 ======================== ..)........#.###########   Magic: 19/19 ======================== ........#..#.#####  AC: 8Str: 12 h#h_K[........#..#.....#  EV: 13Int: 21 ........#..#.###.#  SH: 0Dex: 12 ...##.###..#...#.#  XL: 10 Next:  1% Place: Dungeon:7 ................@#h#hK&  Noise: ---------  Time: 9226.0 (0.0) ......###..#...#.#  u) +2 war axe of Awkwardness {flame, Str+3 ...##.# #..##############   Cast: Magic Dart ......# #...............#   Breath++ h#h_L......# #.############.##  ......# #.##.#    ......# #.##.#    ......# #.##.#    ......# #.##.#    h#hLE_b - 9 scrolls of teleportation (gained 1) _You open the door. _There is an open door here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.h#hNThere is an open door here. _Done exploring. _Done exploringh#hNM.There is a stone staircase leading down here.  As you read thh#h^Oge scroll labelled WAAPRY ECRITH, it crumbles to dust.  It is a scroll of enchant armour.h#hKX/  --more--h#ha]Enchant which item? Armour  j - a +0 pair of gloves (worn)v - a +0 pair of boots  y - a +0 pair of boots  C - a +0 cloak[?] describe selectedh#hh#hfh#h(..######.#.#.#.# #.#   corvidae the Conjurer .<.......#.#.#.#######.#   Red Draconian of Makhleb ***... .)).....##.#.#.........#   Health: 80/80 ======================== ..)........#.###########   Magic: 19/19 ======================== ........#..#.#####  AC: 8Str: 12 ........#..#.....#  EV: 13Int: 21 ........#..#.###.#  SH: 0Dex: 12 ...##.###..#...#.#h#h   XL: 10 Next:  1% Place: Dungeon:7 ................@#  Noise: ---------  Time: 9226.0 (0.0) ......###..#...#.#  u) +2 war axe of Awkwardness {flame, Str+3 ...##.# #..##############   Cast: Magic Dart ......# #...............#   Breath++ ......# #.############.##  ......# #.##.#    ......# #.##.#    ......# #.##.#    ......# #.##.#    _There is an open door here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  h#hSkAs you read the scroll labelled WAAPRY ECRITH, it crumbles to dust.  It is a scroll of enchant armour.h#h*h#h@397.0 (1h#hjh#hF _Your +0 pair of gloves glows green for a moment.h#hTh#hkX'Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  u - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  o - a +3 dagger of speed  r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe of electrocution  z - a +2 war axe of distortionQ - a +0 orcbow h#hX T - a +3 long sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h#h h#h,..######.#.#.#.# #.#   corvidae the Conjurer .<.......#.#.#.#######.#   Red Draconian of Makhleb ***... .)).....##.#.#.........#   Health: 80/80 ======================== ..)........#.###########   Magic: 19/19 ======================== ........#..#.#####  AC: 9Str: 12 ........#..#.....#  EV: 13Int: 21 ........#..#.###.#  SH: 0Dex: 12 ...##.###..#...#.#  XL: 10 Next:  1% Place: Dungeon:7 .........#hR.0m.......@#  Noise: ---------  Time: 9227.0 (0.0) ......###..#...#.#  u) +2 war axe of Awkwardness {flame, Str+3 ...##.# #..##############   Cast: Magic Dart ......# #...............#   Breath++ ......# #.############.##  ......# #.##.#    ......# #.##.#    ......# #.##.#    ......# #.##.#    _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled WAAPRY ECRITH, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment.h#hP  Okay, then.h#hSh#h+D _h#h Jh#h F _Unknown command.h#h) h#h #Inventory: 45/52 slots Hand Weapons (go to first with ))  u - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  o - a +3 dagger of speed  r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe of electrocution  z - a +2 war axe of distortionQ - a +0 orcbow  T - a +3 long sword h#h SMissiles (go to first with ()f - 20 poisoned darts  n - 9 boomerangs  p - 51 stones  E - 6 javelins  U - a curare-tipped dart Armour (go to first with [) h#h  j - a +1 pair of gloves (worn)v - a +0 pair of boots  y - a +0 pair of boots  h#hm C - a +0 cloak Jewellery (go to first with "=)  e - a ring of poison resistance (worn) h#h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h#h  Q - a +0 orcbow  T - a +3 long sword Missiles (go to first with ()  f - 20 poisoned darts  n - 9 boomerangs  p - 51 stones  E - 6 javelins  U - a curare-tipped dart Armour (go to first with [)  j - a +1 pair of gloves (worn)  v - a +0 pair of boots  y - a +0 pair of boots  C - a +0 cloak Jewellery (go to first with "=)  e - a ring of poison resistance (worn)  k - an amulet of magic regeneration (worn) Wands (go to first with /)h - a wand of flame (45)  s - a wand of iceblast (5)  B - a wand of acid (11) Scrolls ?)  b - 9 scrolls of teleportation21%h#h qC - a +0 cloak. A cloth cloak. Base armour rating: 1 h#h It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (9.3 -> 10.3). Your EV would remain unchanged. h#h You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary h#h? oarmor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ h#hn “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, h#h j(w)ear, (d)rop, (=)adjust, or (i)nscribe.h#h0 h#h8 h#hb@ ..######.#.#.#.# #.#   corvidae the Conjurer .<.......#.#.#.#######.#   Red Draconian of Makhleb ***... .)).....##.#.#.........#   Health: 80/80 ======================== h#h@ ..)........#.###########   Magic: 19/19 ======================== ........#..#.#####  AC: 9Str: 12 ........#..#.....#  EV: 13h#h@ $Int: 21 ........#..#.###.#  SH: 0Dex: 12 h#hA (...##.###..#...#.#  XL: 10 Next:  1% Place: Dungeon:7 h#h0N ................@#  Noise: ---------  Time: 9227.0 (0.0) ......###..#...#.#  u) +2 war axe of Awkwardness {flame, Str+3 ...##.# #..##############   Cast: Magic Dart ......# #...............#   Breath++ ......# #.############.##  ......# #.##.#    ......# #.##.#    ......# #.##.#    ......# #.##.#    _There is a stone staircase leading down here.  As you read the scroll labelled WAAPRY ECRITH, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment. _Okay, then. _Unknown command. _h#hS h#h\ h#hb +8.0 (1h#hYe h#hMo h#hp +9.0 (2h#hVu h#h{ h#h} ,30.0 (3h#hV h#hC h#hr +1.0 (4h#h h#h h#h +2.0 (5h#h( h#hE 10 _You start putting on your armour. You continue putting on your +0 cloak. x5h#hH h#h h#h Z _You finish putting on your +0 cloak.h#h'h#h 0Inventory: 45/52 slots Hand Weapons (go to first with ))  u - the +2 war axe of Awkwardness (weapon) {flame, Str+3} h#hn0 o - a +3 dagger of speed  r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe of electrocution  z - a +2 war axe of distortionQ - a +0 orcbow  T - a +3 long sword Missiles (go to first with ()f - 20 poisoned darts  h#h0^n - 9 boomerangs  p - 51 stones  E - 6 javelins  U - a curare-tipped dart h#h0hArmour (go to first with [)  j - a +1 pair of gloves (worn)  C - a +0 cloak (worn)v - a +0 pair of boots  y - a +0 pair of boots Jewellery (go to first with "=) h#h[1A e - a ring of poison resistance (worn) h#h1[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h#h3  p - 51 stones  E - 6 javelins  U - a curare-tipped dart Armour (go to first with [)  j - a +1 pair of gloves (worn)  C - a +0 cloak (worn)  v - a +0 pair of boots  ypair of boots Jewellery (go to first with "=)  e - a ring of poison resistance (worn)  k - an amulet of magic regeneration (worn) Wands (go to first with /)h - a wand of flame (45)  s - a wand of iceblast (5)  B - a wand of acid (11) Scrolls?  b - 9 scrolls of teleportation  c - a scroll of noised - a scroll of brand weapon  q - a scroll of amnesia  I - a scroll of identify h#hC J - 4 scrolls of fear37%h#hn b - 9 scrolls of teleportation h#hq I - a scroll of identify  O - a scroll of fogP - a scroll of silence Potions (go to first with !)  a - a potion of magic  g - a potion of haste53h#h!  I - a scroll of identify  O - a scroll of fog  l - 3 potions of curing  A - 2 potions of attraction9h#h  O - a scroll of fog  D - a viscous ruby potion  F - a fizzy dark potion  G - an orange potion  H - a white potion  K - 4 potions of mutationL - 3 potions of invisibility  M - a murky orange potion  N - a fizzy pink potion  R - a bubbling golden potion87h#hIx  G - an orange potion  M - a murky orange potion Baublesm - 3 flux baubles Talismans (go to first with %)w - a spider talismanboth#h^  M - a murky orange potion  w - a spider talismanh#hye i  J - 4 scrolls of fear  w - a spider talismani#hx v - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (10.3 -> 11.3). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i#h7i#h>?i#h K..######.#.#.#.# #.#   corvidae the Conjurer .<.......#.#.#.#######.#   Red Draconian of Makhleb ***... .)).....##.#.#.........#   Health: 80/80 ======================== i#hfK..)........#.###########   Magic: 19/19 ======================== ........#..#.#####  AC: 10Str: 12 i#hKc........#..#.....#  EV: 13Int: 21 ........#..#.###.#i#hK  SH: 0Dex: 12 i#hLG...##.###..#...#.#  XL: 10 Next:  1% Place: Dungeon:7 ................@#  Noise: ---------  Time: 9232.0 (0.0) ......###..#...#.#  u) +2 war axe of Awkwardness {flame, Str+3 ...##.# #..##############   Cast: Magic Dart ......# #...............#   Breath++ ......# #.############.##  ......# #.#i#hfN#.#    ......# #.##.#    ......# #.##.#    ......# #.##.#   It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment. _Okay, then. _Unknown command. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.i#h,`i#hb _i#hhi#hpf  You start putting on your armour.i#h v+3.0 (1i#hyi#hZA4.0 (2i#h,i#h+5.0 (3i#hi#h i#hV+6.0 (4i#hҦi#hi#h+7.0 (5i#h_i#h| 1 _You continue putting on your +0 pair of boots. x5i#hi#h<i#h| i#h\_You finish putting on your +0 pair of boots.i#hri#h{FInventory: 45/52 slots Hand Weapons (go to first with ))  u - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  o - a +3 dagger of speed i#h| r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe of electrocution  z - a +2 war axe of distortionQ - a +0 orcbow i#h(| T - a +3 long sword Missiles (go to first with ()i#h|*f - 20 poisoned darts  n - 9 boomerangs  p - 51 stones  E - 6 javelins  U - a curare-tipped dart Armour (go to first with [)  j - a +1 pair of gloves (worn) i#h|s v - a +0 pair of boots (worn)  C - a +0 cloak (worn)y - a +0 pair of boots i#h|Jewellery (go to first with "=)  e - a ring of poison resistance (worn) i#h}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i#h@pi#hsi#h'z..######.#.#.#.# #.#   corvidae the Conjurer .<.......#.#.#.#######.#   Red Draconian of Makhleb ***... .)).....##.#.#.........#   Health: 80/80 ======================== i#hrz/..)........#.###########   Magic: 19/19 ======================== ........#..#.#####  AC: 11Str: 12 ........#..#.....#i#hz  EV: 13Int: 21 ........#..#.###.#i#hz  SH: 0Dex: 12 ...##.###..#...#.#i#h{*  XL: 10 Next:  1% Place: Dungeon:7 ................@#  Noise: ---------  Time: 9237.0 (0.0) ......###..#...#.#i#hE{x  u) +2 war axe of Awkwardness {flame, Str+3 i#hq{...##.# #..##############   Cast: Magic Dart ......# #...............#   Breath++ i#h{......# #.############.##  ......# #.##.#    ......# #.##.#    ......# #.##.#    i#h|......# #.##.#    _Unknown command. i#h/|_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  i#hQ|You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.i#h+i#hi#hi#hBi#hoi#hvi#h%i#hdi#hI28.0 (1 _i#hi#h  You climb downwards.  You hear the roar of battle.i#hf>/  --more-- i#h ... .....<...  ..##.......  i#h#..#......  #........#  ##.....$?#  ##........#  i#h4##.........# 8 ...# i#haC  .........:.# i#h  .....o...###  i#hăm[.......o. ........... ...oo.o<..##ooo 3 orc wizards (asleep) i#h .....#.$o.#ooo 3 orcs (asleep) i#hY .....##....  i#h# i#hr <oooo.o<oooooooThere is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!  The orc shouts! The orc wizard shouts! x2; The orc shouts! x2 i#h*_====7 (1.7Magic Dart i#h3 i#h>C  i#hE_You hear a croak. The orc wizard shouts!  Found four items. Found two stone staircases leading up. _There is a stone staircase leading up here.i#h>i#hi#hi#hI i#hi#hxi#hi#hbi#hi#h!o.oo.o....oF   bullfrogF.ooo 3 orc wizardsooo 3 orcsi#h(9*i#hͽ  2  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!i#hK9{i#h'Na===-90i#h^i#he ..######.#.#.#.# #.#  .<.......#.#.#.#######.#  .)).....##.#.#.........#  ..)........#.###########  ........#..#.#####  ........#..#.....#  ........#..#.###.#  ...##.###..#...#.#  i#hf7 .........#  ......###..#...#.#  ...##.# #..##############  ......# #...............#  ......# #.############.##  ......# #.# #.#  i#hf= ......# #.# #.#    ......# #.# #.#  i#hg) ......# #.##.#    _Deactivating autopickup; reactivate with Ctrl-A.i#h@ih -You climb upwards.i#hoi#ho---41.2 (2.5Magic Darti#hi#h  _Reactivating autopickup. _There is a stone staircase leading down here.i#hG .######.#.#.#.# #.# .<.#.#.#.#.# .)).....##.#.#.# .).#.# .#..#.##### .#..#.....# .#..#.###.# .##.###..#...#.# ># .###..#...#.# .##.# #..######## )......# #.# .# #.#.## )......# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# i#hM i#hP P---2.2 (1.0 _i#hAV i#hW i#h6#...######.#.#.#.# #.# #..<.#.#.#.#.# #..)).....##.#.#.# .).#.# .#..#.##### #.#..#.....# #.#..#.###.# .##.###..#...#.# .># .###..#...#.# .##.# #..######## .)......# #.# i#hd.# #.#.## .)......# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# i#hi#h &3i#h i#h i#h%e #...######.#.#.#.# #.#  #..<.#.#.#.#.# #..)).....##.#.#.# .).#.# .#..#.##### #.#..#.....# #.#..#.###.# .##.###..#...#.# .># .###..#...#.# .##.# #..####### .)......# #.# .# #.#.## ).)......# #.# #.# .# #.# #.# .# #.# #.# .# #.#i#hgb #.# i#hi&4i#h7oi#hpi#h8\ #...######.#.#.#.# #.#  #..<.#.#.#.#.# #..)).....##.#.#.# .).#.## .#..#.##### #.#..#.....# #.#..#.###.# .##.###..#...#.# .># .###..#...#.# .##.# #..###### .)......# #.# .# #.#.## .).)......# #.# #.# .# #.# #.# .#i#hW`: #.# #.# .# #.# #.# 5i#h #...######.#.#.#.# #.#  #..<.......#.#.#.#.# #..)).....##.#.#.# .)........#.## .#..#.##### #.#..#.....# #.#..#.###.# .##.###..#...#.# .># .###..#...#.# ).##.# #..###### #...)......# #...# #.# #.##.## #.).)i#h[34m......# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# 6i#hg # #...######.#.#.#.# #.# # #..<.......#.#.#.#.# #..)).....##.#.#.# .)........#.# .#..#.##### .####.#..#.....# .####.#..#.###.# .##.###..#...#.# .># .###..#...#.# .).##.# #..###### )#...)......# #....# )#.# #.###.## )#.).)......# #.#[39;4i#h 9m #.# .#.# #.# #.# .#.# #.# #.# .#.# #.# #.#i#h i#h &7i#hC i#hY i#hL# v.# #...######.#.#.#.# #.# .# #..<.#.#.#.#.##..)).....##.#.#.# #.)........#.#.#..#.##### #.####.#..#.....# #.####i#h# .#..#.###.# #.##.###..#...#.#.># #.###..#...#.# #.).##.# #..###### #)#...)......# #....# #)#.# #.####.## #)#.).)......# #.# #.# ..#.# #.i#h$ :# #.# ..#.# #.# #.# ..#.# #.# #.#i#h- i#h3 &8i#h>: i#h; i#hb.# #...######.#.#.#.# #.# ..# #..<.#.#.#.#.##..)).....##.#.#.# ##.)........#.#.#..#.##### ##.####.#..#.....# ##.####.#..#.###.# ##.##.###..#...#.#i#h0.># ##.###..#...#.#  #.).##.# #..######  #)#...)......# #.....#  #)#.# #.#####.## ##)#.).)......# #.# #.#.#.# #.# #.#.#i#h.# #.# #.# ...#.# #.# #.#i#h\i#h&9i#hOi#h i#h[>.# #...######.#.#.#.# #.#.# #..<.#.#.#.#.##..)).....##.#.#.##..)........#.#........#..#.######.####.........#..#.....# .##.####.........#..#.###.# .##.##.###..#...#.#.>##.###..#...#.# # #.).##.# #..#### # #)#...)......# #....i#h?. # #)#.# #.#####.#)#.).)......# #.# #.# .#.# #.# #.# .#.# #.# #.# .#.# #.# #.# i#hHi#hM'50i#h]Ui#hVi#h#...# #...######.#.#.#.# #. #...# #..<.......#.#.#.#.#..)).....##.#.#.#.[........#.......#..#.##### .###.####.........#..#.....# ..##.####.........#..#.###.# ..##.##.###..#...#.#.># .###.###..#...#.# .# #.).##.# #..# .# #)#...)......# #... .# #)#..........# #.####. .###)#.).)......# #.# #.i#h:~.#..........# #.# #..#..........# #.# #..#.# #.# #.i#hi#h&1i#h޺i#hki#h#...# #...######.#.#.#.# # ##...# #..<.......#.#.#.##..)).....##.#.##........[........#. #..........#..#.##### #.###.####.........#..#.....#.##.####.........#..#.###.#.##.##.###..#...#.#.># #.###.###..#...#.# #.# #.).##.# #.. #.# #)#...)......# # #.# #)#..........# #.# #.###)#.).)......# #.# #.#..........# #.# #.#..........#i#hB[39;49m #.# #.#.# #.# #i#hi#h&2i#hi#hi#h q.##...# #...######.#.#.#.# i#hz Y.##...# #..<.......#.#.#. .##..)).....##.#.# .#####........[........#. .#...........#..#.##### .#.###.####.........#..#.....#i#h !.##.####.........#..#.###.#.##.##.###..#...#.#.># .#.###i#h .###..#...#.# .#.# #.)i#h .##.# #.. .#.# #)#...)......# # .#.# #)#..........# #. .#.###)#.[.)......# #.#i#h .#..........# #.#i#h! 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i#h##)#.[.)....i#hʷ?.....i#h...# .###...# #......##.#..........#.# i#h'i#h&7i#hyi#hi#hs7  ...........[....... ###'............# .##..###.####...##...##.####...i#h 8 ........##.##......... .##<.....#.#.###### .... #.[##.# #...)..... ###.....#[#......# # i#h38 t##)#.[.).. ##i#hF8 i......#........i#hX8 ..i#hi8 +...## i#h{8 .<##..####......#..#..........#.# i#hB i#hF &8i#hV   Things that are here: _a +0 club; an orc skeletoni#h  ###'..........# .##..###.####... ..##...##.####.............##.##.................. .##<.....#.#.###............### .... #.[.......##.# i#h )#...)..... ###.....#.# # ##)#.[.)#......#.... .#######............ ...........#+#+##.##..........#.# i#h i#hJ i#hӳ 9 i#h/ _i#h   Things that are here: _a +0 robe; a +0 daggeri#h  .##..###.#### ..##...##.####............##.##.................. .i#h 1##<.....#.#.###....### .... #.[.##.# )#...)..... ###.....#i#h P[#....# # i#h ##@#.[.)##.......#.... i#h .#########...........# #....i#h _#..#.i#h: ~#..#+#+# i#hd o..#..........#.##.#####.........# i#h; i#h .70 _i#h i#h  Things that are here: _a +0 hand axe; an orc skeletoni#h={ { .##.............##.##............ .##<.....#.#.###...### .... #.[i#h{ c##.# )#...)..... ###.....#[#....# # #.#.###)#.[.)i#h{ ##......@#.... .####### .......# i#h{ NBreath++ .. i#h| ..#..........#.##.# #.........# i#ht i#h -1 _i#h i#h i#hi F ..i#h Q........##.##............ .i#h Q##<.....#.#.###### ....i#h  #.[##.# )#...)..... i#hB w###.....##.#.# #[#....# # #.#.###)#.[.)#......#.... i#h .####### .......# ##########'##Breath++ i#h . ..#..........#.#..# #.........# i#h i#h &2i#h i#h i#ho / ......... .##<.....#.#.###### .... #.[##.# )#...)..... ###.....##.#.# #[#....# # #.#.###)#.[.)#......#.... .####### .......# ##########'## .##.#.......... .<##..####. ..####+#####.#.#.######.........# i#hp i#h5u &3i#he} i#h} i#hy g ##<.....#.#.###### .... #.[##.# #.# #)#...)..... ###.....##.#.# #[#....# # .#.###)#.[.)#......#.... .####### .......# ##########'## .##.#.......... .<##..####.Breath++  ...............#.#....#####'###.# i#h &4i#h7 i#h i#hY i#h] i#hi i#h0k i#h i#h i#h i#h i#h2N i#hR i#h9Z i#h<[ i#h1p#.##<.....#.#.###.###.#.#.# #.[.##.# # #.#.#.# #)#...)......# ##.....##.#.# #[#.# #. .# #.....##.#.###)#.[.)......# #. .###.....##.#.# #. ..##.#.# #. #.# #.#.# #.#...# #.#...######'###. ..###...# #......##.#.#. ..<##..####......#..#.#..#+#+##.##.#..#....#.##.#####..#..........#.##.# #..#.#.#..# #..####+#####.#.#.######..#.#....#####'###.i#h{zi#h~&5i#hi#hi#h.#.##<.....#.#.###.###.#.#.# #.[.##.# # .#.#.#.# #)#...)......# # .####.....##.#.# #[#.# # ..# #.....##.#.###)#.[.)......# # ..###.....##.#.# #.##.#.# # .#.# #.#.# # .#####...# #.#...######'###.###...# #......##.#.#i#h5.<##..####......#..#.#.#+#+##.##.#.#....#.##.#####.#..........#.##.# #.#..........#.#..# #.####+#####.#.#.######.#.#....#####'###i#hi#h1&6i#hi#hi#h 7 ..... #.[##.# ##)#...).....###.....##.#.# #[#.... ..# ###)#.[.)#i#h ......#.....####### .#.......# ####i#h, e######'## ...##.#..........<##..###i#h? .i#hP ..........#+#+##.#i#ha aBreath++ .i#h v. ....######.........#.......##.### i#h\ i#hT &7i#h i#h i#hE #i#h9)#...).....i#h###.....##.#.# #[#.... ..# i#h ###)#.[.)#......#....i#h.####### .i#hB;#.......# ####i#h^c######'## ...##.#..........<##..###i#h|...........#+#+##.#i#h#..........#.##.#####....  ..................>#.......##.... i#hi#h&8i#hi#h !i#hu$'#.##.##.##.#..#...i#h}i#h&9i#hi#h( _You open the door.i#h% ###.....#[#.... ..# ###)#.[.)#......#.....####### .#.......# #####...######'## ...##.#..........<##..###...........#+#@##.##..........#.##.#####..i#h .... ...............#####............. i#hi#h'80i#h= i#h Q _There is an open door here.i#h/k .# ##)#.[.)#i#hk......#.....####### .#.......# #####...# #.#...######'## ...i#hk#......##.#..........<##..####......#.i#hk[..........#+#'##.##..i#hk###.i#hkY .Breath++ i#hk5.### i#hlo..########....................... i#h#}i#h-1 _i#hei#hi#hcg #......#.....#########. .i#h#.......# #.......#####.......#...######'## ...i#h%.....##.#..........<##..####......#...........#+#'##.##..#.##.#####.i#h3 .i#h###+#####.#.#.#####Breath++ i#h... ........##.###................... i#hi#h&2i#hi#hi#hQi#h[* .####### .#.......# #.......#####.....#...######'## .......##.#..........<##..###...........#+#'##.##..#.##.#####. .###+#####.#.#.#####.............#.#....#####'###.Breath++ ....####...###. #..........# #................... i#hu^&3i#hbi#hdi#h| #.......# ####.....#...######'## ...##.#..........<##..###...........#+#'##.##..#.##.#####. .###+#####.#@#.#####.............#.#....#####'#########...........##.....Breath++ ...##.#..# #. ...........# #...<............... i#hi#hO&4i#hi#hi#h,B  ##########'## ...##.#..........<##..###...........#+#'##.##..........#.##.#####.... ...#.#.###+#####.#.#.#####............@#.#....#####'#########..#.......##.......>#...#####..i#hB .# #. ≈≈._.≈≈§...# #................... i#hH i#hN &5i#hS i#hU i#h  ..##.#..........<##..####............#+#'##.##....#.##.#####...... .....#.#.###+#####.#.#.#####.............#.#....#####'#########..#.......##.......>...####..Breath++ .# .≈...≈...#.# #................... i#h' i#hؿ &6i#h i#h> i#h6 p <##..###...........#+#'##.##..........#.##.#####.......#.##.# ....#.#..###+#####.#.#.#####.............#.#....#####'###i#hm6 ,######....##.......>...####..########..........#Breath++ i#h6 _ §≈§.≈≈.≈.#.# #................... i#h6 i#h= i#hD &7i#hMH 8_i#hAJ i#h i#h- i#hҮ i#h! i#h) i#h / i#h?4 i#h5 i#h,<##..####......#..#.#....#+#'##.##.#.#..........#.##.#####.#..........#.##.# #.#....#.#..# #.####+#####.#.#.######.#.#....#####'###.######.#.##.###.>#.##.#####. .#.....##.###. ..# #.# #...<.._.≈≈§...# #. ≈...≈...#.# #. ≈§.≈≈.≈.#.# #.i#hT17_i#h7&8i#h;:_i#hm=i#h1<##..####......#..#.#.#..#+#'##.##.#.##....#.##.#####.i#h01#i#hR1#..........#.##.# #.##....#.#..# #.#####+#####.#.#.######.#i#hv1#.#....#####'###.#######.#.##.###.#i#h1K#.##.#####. #i#h1f....##.###.# #.i#h1z# #...<. ._.≈≈§...# #. i#h 2...≈...#.# #. §.≈≈.≈.#.# #.i#h8i#hG9 _There is a stone staircase leading down here.i#hҰ i#h i#hp i#h i#h .90 _i#h i#hX  You climb downwards.  You hear the roar of battle.i#h /  --more--i#h_  ##.....$?#  ##........#  ##....oF...#  .......<...#  i#h......o..:.#  .........###  [......o..##  o....# 8 ..##  .....#.$o.#  .....##.....#  i#hL. #......#  .###....# . ...## F   bullfrog . ###i#hopoo 2 orc wizards #.i#hdooo 3 orcs  i#hpThere is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!i#hؽi#hi#hi#h  You hear the faint creaking of a very distant portcullis.i#hvi#h ..Fo.oThe orc completely misses you.i#h}  The orc wizard gestures at you while chanting.i#h i#h V.oi#h J=1.7 (2.5Magic Darti#hm i#h _The magic dart hits you but does no damage. _There is a stone staircase leading up here.'i#h+N  You barely miss the orc wizard. Your tail-slap misses the orc wizard.  You barely miss the orc. You hit the orc wizard. You burn the orc wizard.'i#h C` ..oFThe orc hits you with a +0 dagger. The orc wizard misses you.  The orc wizard points at you and mumbles some strange words.'i#hr'i#h".'i#hU3o'i#h677-'i#h*&3.0 (1.3'i#h='i#h . _The magic dart hits you.)i#hL  You slash the orc wizard! You burn the orc wizard.tail-slap the orc wizard, but do no damage.  The orc wizard is severely wounded.  You slash the orc wizard! You burn the orc wizard.  You kill the orc wizard!  Makhleb accepts your kill.)i#h^)i#h)i#h')i#h)i#h9   You feel better. You closely miss the orc. The orc wizard barely misses you.The bullfrog closely misses you.The orc wizard hits you with a +0 dagger.)i#h[..oFo)   orc wizard)i#h^8-=4.3)i#h)i#hv _The orc hits you but does no damage. The orc closely misses you.*i#h  The orc wizard is almost dead.You closely miss the bullfrog. You hit the orc but do no damage.You barely miss the orc. The bullfrog hits you.  The bullfrog hits you but does no damage.hits you but does no damage.  wizard hits you but does no damage.*i#h& ^6--5.6*i#hE *i#h : _The orc hits you but does no damage.+i#h_  You closely miss the orc wizard.The orc wizard is almost dead.+i#h `You slash the bullfrog! You burn the bullfrog. You barely miss the orc.You hit the orc. You burn the orc. The bullfrog hits you.  The orc barely misses you.+i#h5i  The orc wizard points at you and mumbles some strange words.+i#hc+i#hi1--=6.9+i#h*+i#hS _The magic dart hits you. The orc hits you but does no damage.+i#hY- _The magic dart hits you. The orc hits you but does no damage.  You barely miss the orc wizard.  The orc wizard is severely wounded.  You hit the orc. You burn the orc.  +i#hYou kill the orc!  Makhleb accepts your kill.+i#h  You feel better. You closely miss the orc. You hit the bullfrog.  You burn the bullfrog. The bullfrog barely misses you.+i#h) . 2 orcsThe orc hits you but does no damage.+i#h's  The orc wizard casts a spell at you.+i#hS  The puff of flame hits you but does no damage.+i#h[3-8.1 (1.2+i#h+i#h? _The bullfrog hits you but does no damage.,i#hD _The bullfrog hits you but does no damage.  You closely miss the orc wizard. Your tail-slap misses the orc wizard.The orc wizard is severely wounded.  You slash the bullfrog! You burn the bullfrog. You hit the orc.  You burn the orc. You hit the orc. You burn the orc.  You kill the orc!,i#h` )    orcMakhleb accepts your kill.The bullfrog barely misses you. The orc completely misses you.The orc wizard barely misses you. The bullfrog hits you.,i#he\69-9.4 (1.3,i#h o,i#hru _The orc hits you but does no damage. The orc wizard misses you.,i#hL _The orc hits you but does no damage. The orc wizard misses you.You barely miss the orc wizard.The orc wizard is severely wounded.You slash the orc! You burn the orc.  You kill the orc!  Makhleb accepts your kill.,i#h )  You feel better. You completely miss the bullfrog.The bullfrog barely misses you.The orc wizard hits you but does no damage.,i#h~a70=-300.7,i#h,i#hoN _The bullfrog misses you.-i#h~ _The bullfrog misses you.You barely miss the orc wizard. Your tail-slap misses the orc wizard.The orc wizard is severely wounded.  You hit the bullfrog. You burn the bullfrog.  You kill the bullfrog!  Makhleb accepts your kill.-i#h .o   orc wizard  You feel better.-i#h1=3-2.0-i#h-i#h? _The orc wizard hits you with a +0 dagger.-i#hW  You hit the orc wizard. You burn the orc wizard.  You kill the orc wizard!Makhleb accepts your kill.-i#hg C)-i#h4s o343.3Magic Dart-i#h_| -i#h & _You feel better..i#h,oM........ ##.....$? #####.........#<...:..###[.........#)@...#.)<..##..#.$).# ..o.## ... #......#.?o   orc wizard (wandering).##..i#h=/.i#h@1..i#hZT4=-40 _Found a scroll of revelation.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse/i#h  #.# ##.....$?# ##.##.##.<...#/i#hz .:.#.###.[.##.@)...#.)<..##.#.$).#.o##.....#.. #......#/i#h .?.. .###....#o   orc wizard/i#h ..! . ...##.... . #### /i#h @ #./i#h /i#hB <o../i#h/ U-5Magic Dart/i#h /i#h  /i#h _Found a potion of haste. _Items here: )) [ ††.0i#hP7#.....$?##........###.0i#h7|.......<...#...:.###[.##......))...<..##o#.$).# .##.....#. #......#?.. .###....#.! . ...#0i#h*8{...#### #. 0i#hV{o.6 _0i#h[0i#h^O _You see here a +0 dagger.0i#hlA Z  You slash the orc wizard! You burn the orc wizard.  The orc wizard is severely wounded.5===7.5 (1.20i#hM A _The orc wizard hits you but does no damage.0i#h   You miss the orc wizard.The orc wizard is severely wounded.  The orc wizard gestures at you while chanting.0i#h7 -8.8 (1.3 _The magic dart hits you but does no damage.1i#h   You hit the orc wizard. You burn the orc wizard.  You kill the orc wizard!1i#hC)1i#h)6-10.1Magic Dart1i#h@p _Makhleb accepts your kill.1i#hM  ##.....$?# ##.# ###.##.<...#.:.#.###.[.##.))...#.@)<..###......#.$).#..##.....#..# #......#.?.. .###.#..!. . ...##.... . #####.... #.1i#h 1i#hk 4-101i#hk   Things that are here: _a +0 dagger; a +0 robe; an orc corpse1i#h_  ##.....$?# ##.# ###.#.##.<...#.:.#.###1i#hq $.[.##.))...#))<..###......#.$).#.##.....#.###......#.?.. .###..#.!. . .1i#h .##.. . ####.#....# #.1i#hX 1i#h G-2 _1i#h4 1i#h, 1i#h8 ##.....$?# ##.#. ###.#.##.<...#.:.#.###.[.##.))...#.))<..##.##......#.$).#.##.....#.###......#.?..# .###....#.!.. . ...##.# . ####.#....###.1i#h(1i#h-7T7=32i#h]2i#h2i#h/ ##.....$?#.. ##.#.. ###.##..##.<...##.:.#.###.[.##.))...#.))<..##.##......#.$).#.##.....#.###......#......?..# .###....#.!.. . ...##.# . ####...#....###.2i#h;2i#hXI&42i#hS2i#hgX2i#hW: ##.....$?#. ##.##... ###.# #..##.<...##.:.#.###.[.##.))...#.))<..##2i#h;f.##......#.$).# ..##.....#j.###......#.?..# .###....#.!.. . ...##j   gnoll (wandering).##. ####....#....###.2i#hJ2i#ho\ .  A gnoll comes into view. It is wielding a +0 flail.2i#hl&52i#hx2i#hu|2 _The gnoll moves out of view.2i#h$  ... ##........#... ###. #..##.......<##......:..##[.......))...))<..#...###.$).# j....#.....#..#.#?..# .###....#j   gnoll (wandering)..........2i#h2i#hM.j2i#hs8=6Magic Dart2i#h2i#hs _A gnoll comes into view. It is wielding a +0 flail.2i#hs ;#... ###. #..##.......<##......:..##[.2i#hi#h?M,**,...,,,*##****#...,###...... *#..##<.. ,**###:.##.......# *#.......[.........#,,....))... ,,,*......))<..## **,,*,,,,.#...##.$).#** *,,,,,,.#* ,,*,***##......#*,...##.###.... >i#hb,***,**,,.^........!......,...##..........##.>i#h>i#hB=6>i#h>i#hn>i#hb/M,,,,,,,,,,*##.....$?,**,....,,*##****#...,###...... *#..##<.. ,**###:.#.# *#[.........#,,.))... ,,,**,,,,.......))<..## >i#h3cZ**,,*,,,,.#...##.$).#** *,,,,,,,.......#* ,,*,***,.....##......#* ,*,*,**,,............##.###....#.^................>i#hs>i#h&7>i#h>i#hĐ>i#h$H M**#........#* **,,....$,,,*##.....$?,**,....,,*##****#...,###...... *#..##<.. ,**###:.#.# *#[.........#,,>i#hH.))... ,,,*......))<..## **,,*,,,,.#...##.$).#** *,,,,,,,.......#* >i#hH%,,,*,***,............###......#*......^............#....##>i#h/W>i#hd&8>i#h|xA _Found 16 gold pieces.>i#hvM*,#..#......***,.....,,,**#........#* **,.....$,,,*##.....$?,**.....,,*##****#...,###...... *#..##>i#h<.. ,**###:.#.# *#[.........#,,>i#h.))... ,,,*......))<..## >i#hIb**,,*,,,,.#...##.$).#** ,*,,,,,,,.............##.....#*.>i#hf.............##>i#h>i#hm jj   gnoll (wandering)>i#h ;9Magic Dart>i#h] >i#h! >i#h ,,..#.*,*,,,,*,#..#......***,.,,,**#........#* **,.....$,,,*##.....$?,**.....,,*##****#...,###...... *#..##<.. ,**###:.##.# *#[.........#,,.))... ,,,*......))<..## **,,*,,,,.#...##.$).#***,,,,,,,j.....#* ,,*,***,....##......#*,...........##.###.... ,*^!......,...##.j>i#hm '30>i#hS >i#hY ?i#h+*,..##.?i#h*,,**,,,....,,,,*,#..#......***,*.....,,,**#..#* *?i#hC-.....$,,,*##.....$?# **.....,,*##.?i#hj# ****#...,###.?i#h# * *#..##.<...# ?i#h**###.:.# ,##.### ,#.?i#h[.## .))...# ?i#h%**,,,,.))<..## ,,*,,,,. ?i#hKR*,.......?i#hm##.....#**,***,j *,*,**,,......?i#h ?i#h%?i#h2]1Magic Dart?i#h=?i#h>?i#hrl*,..##.*,,**,,,....,,,,*,#..#......***,* .....,,,**#..#* *** .....$,,,*##.....$?# **.....,,*##.# ****#...,###.# * *#..##.?i#h=s<...# **###.:.# ##.### #.[.## .))...# **,,,,.?i#hes))<..## ,,*,,,,.# ,.......?i#hs]##.....#*?i#hs*,***,j...........###.. ,*,**,,..... ?i#hs ?i#h?i#h&2?i#h?i#hؕ P*,..##.*,,** *,,,....,,,,*,#..#......***,* .....,,,**#..#* *** ?i#h3 .....$,,,*##.....$?# **.....,,*##.# ****#...,###.# ?i#h^ * *#..##.<...# ?i#h **###.:.# ##.### ?i#h E#.[.?i#hƖ ## .))...# ?i#h6 |**,,,,.))<..## ?i#hq a*,,,,.#...##......#.$).#**.......##.....#* *,***,j.....###......#* *,**,,.....##.###?i#h 9....# ?i#h ?i#h8 &3?i#h ?i#h ?i#hL P*,..##.*,,** *,,,....,,,,*,#..#......***,* .....,,,**#..#* *** ?i#hM .....$,,,*##.....$?# **.....,,*##.# ****#...,###.# * *#..##.<...# **###.:.# ##.### #.[.## .))...# ,,,,.))<..## *,,,,.#...##......#.$).#**.......##.....#* ,***,j.....###......#* ,**,,.....##.###....# ?i#hg ?i#h@o &4?i#h z ?i#h} ?i#h%*,..##.*,,** *,,,....,,,,*,#..#......***,* .....,,,**#..#* *** .....$,,,*##.....$?# **.....,,*##.# ****#...,###.# * *#..##.<...# **###.:.# ##.### #.[.## .))...# ,,,,.))<..## ,,,,.#.........##.....#* ***,j.###......#* **,,.##.###....# ?i#h_?i#h&5?i#h?i#hM@i#h˅,..##.*,,** ,,,....,,,,*,#..#......***,* .....,,,**#.#* *** .....$,,,*##.....$?# **.....,,*##.# ****#...,###.# * *#..##.<...# **###.:.# ##.### #.[.## .))...# .))<..## .#...#.#,j.###.#*,,.##.###....# @i#hvC6@i#h~M...,.....<...,,,,,,,,,,,,,..##.*,,**,,,,*,#..#......#**,,,,**#........#* ***,.....$,,,*##.....$?,**.....,,*##****#...,###...... *#..##<..**###:.##.####[.........##.))... ,,,.............))<..##........##.###...@i#h+@i#h&7@i#h2 @i#h= @i#hRM,,,*,,,,,,*,,,,,**...,.....<...,,,,,,,,,,,,,..##.*,,**,,,,*,#..#......#**,,,,**#........#* ***,.....$,,,*##.....$?,**.....,,*##****#...,###...... *#..##<..**###:.#.####[.........## ,,,..............))...#......###.....@i#h@i#h&8@i#hB@i#h@i#h\M,,,,,***,,**,,***....*,.....#.,,,,**...,.....<...,,,,,,,,,,,,,..##.*,,**,,,,*,#..#......#**,,,,**#........#* ***,.....$,,,*##.....$?,**.....,,*##****#...,###...@.. *#..##<..**###:.#.### ,,,#.......[.........##.......##....@i#hh@i#hv&9@i#h‹@i#hN OM**,,,,,.....,,...###,,**,,***....*,.....#.,,,,**...,.....<...,,,,,,,,,,,,,..##.*,,**,,,,*,#..#......#**,,,,**#........#* ***,.....$,,,*##.....$?,**.....,,*##****#...,###...... *#..##<..**###:. ,,,##...............######......#.$).#40@i#h/X @i#h^ @i#h7 ,M***,,,,**,,,,**,,*.$...,**...#**,,*,,,,,......,,...###,,**,,***......*,.....#.,,,,**....,.....<...,,,,,,,,,,,,...##.*,,**,,,,*,#..#......#**,,,,**#........#* ***,.....$,,,*##.@...$?@i#h Y,**.....,,*##****#...,###...... *#..##<.. ,,**###.............:.#.......))<..##@i#h :  Found 17 gold pieces.@i#h &1@i#hE @i#h t _You hear the faint creaking of a distant portcullis.Ai#hΉM**,,,,,*,,,,,,,,,,*,,,* *,....,**,...#*,,,,**,,*$...,**...#**,,*,,,,,.,,...###,,**,,***......*,.....#.,,,,**......,.....<...,,,,,,,,,,,....##.*,,**,,,,*,#..#......#**,,,,**#..@.....#* ***,.....$,,,*##.....$?,**.....,,*##****#...,###...... ,,* *#..##.......<...#.........))...Ai#hAi#h&2Ai#h<Ai#h!Ai#h,&,***,,,,,*,*,,,*,*......#*,...#*,,,,**,,**.$....**...#**,,*,,,,,* *..,,...###,,**,,*** *..*,.....#.,,,,**,......,.....<...,,,* *Ai#h,....##.......*,,** *,,,....,,,,*,#..#......#**,*,.....,,,**#.#* ***,.....$,,,*##.....$?#,**.....,,*##.#,****#...,###.#,* *#..##.......<...#,**###....Ai#h.:.#,##......### ,,,,#.......[Ai#hm.## ,,,,.))...#Ai#hAi#h&3Ai#hAAi#h0Ai#h( ,***,,,,,*,*,,,*,*......##,...#*,,,,**,, *,..$....#*...#**,,*,,,,, **,........,...###,,**,, **,.......#,.....#.,,,,** *,............<...,,,* ,*,....##.......*,,** ,*,,,....,,,,*,#..#......#**,*,.....,,,**#.#* ***,.....$,,,*##.....$?#,**.....,,*##..#,****#...,###...#,* *#..##.......<...#,**###.............:.#,##...............###,#.......[.........## ,,,,,.))...#Ai#h4 Ai#h~ &4Ai#h: Ai#h Bi#hR M,,,###....,*,,...,,,,,*, ,#......##,...#*,,,,**,,* *,...$....#*...#**,,*,,,,,.............###,,**,,** **........#......#.,,,,** *,V.............<...,,,,,,,........##.......*,,** ,*,,,,*,#@.#......#**,,,,**#........#* ***,.....$,,,*##.....$?,**.....,,*## ,,,****#...,###.........#V   vampire (dormant)......5Magic Dart Bi#h T_A vampire comes into view.Ci#hs**,,,***,***,*,,,....,,,,,Ci#h9##....,*,,....,,,,*, ,#......##,...#*,,,,**,,* *,$....#*...#**,,*,,,,,.....###,,**,,** *Ci#heg*.#......#.,,,,** *,Ci#hMV......<...,,,Ci#hZ,,,,.......@##.*,,** ,*Ci#h....#.#..#......#**,.,,,#*#........#* ***,.....$,,,*##.....$?,**.....,,*##Ci#hA****#...,###...... *#..##<..**###Ci#hsV:.#.#Ci#hCi#h&6Ci#hCi#h8Ci#h*,,* ******,,,,,, **,,,***,**,*,*,,,....,,,,,##....,*,,....,,,,*, ,#......##,...#*,,,,**,,* *,$....##...#**,,*,,,,,.....###,,**,,** **.#......#.,,,,** *,VCi#hy......<...,,,,,,,........##.......*,,** ,*...#.#..#......#**,...,###........#* ***,.....$,,,*##.....$?,**.....,,*##........****#...,###......... *#..##<...**###:.Ci#h Ci#h &7Ci#h Ci#h Ci#h B,***,* *,**,,***,,* #####*,,,,,, **,,,***,***,*,,##....,*,,....,,,,*, ,#......##,...#*,,,,**,,* *,$....##...#**,,*,,,,,.....###,,**,,** **.#......#.,,,,** *,V......<...,,,Ci#h< q,,,,........##.......*,,** ,*.#.#..#......#**,..,###........#* ***,.....$,,,*##.....$?,**.....,,*##........****#...,###........ *#..##<..Ci#h Ci#h^ &8Ci#h Ci#h Ei#h/<Ei#h=Ei#hBEi#hCEi#hgO),,*******,,* ,***,* *,**,,***,,* #####*,,,,,,, **,,,***,**.*,*,,,....,,,,,##....,*,,....,,,,*, ,#......##,...#*,,,,**,,* *,$....##...#**,,*,,,,,.....###,,**,,** **.#......#.,,,,** *,Ei#hP;V......<...,,,,,,,........##.*,,** ,*.#.#..#......#**,...###........#* ***,.....$.,,*##.....$?,**.....,,*##....****#...,###......Ei#hXEi#h\&9Ei#hrEi#h**,,** *,,,,,,*****,,* ***,* *,**,,*** ***,,* #####*,.* **,,,**#....,,**,**..** *#....,,,,.....* ###....,*,,....,,,,*,,,* #......##,...#*,,,,**,,* ,...$....##...#**,,*,,,,,* *,.###,,**,,* *,.#......#.,,,,** ,V.......<...,,,* *,.##.......*,,** *,,,.#.#..#......#**,*..###........#* ***.....$.,,*##.....$?#**.....,,*##....i#h.?m....# Ei#hEi#h^50Magic DartEi#hEi#hNEi#h S**,,** *,,,,,,*****,,* ***,* *,,,,..,,.#*,,*** ***,,* #####*,,,..,..* **,,,**#....,,*#.##.Ei#h u** *#....,,,....* ###....,*,.....,,,,*,,,* #......##,...#*,,,,**,,** ...$....##...#**,,*,,,,,* Ei#h6 i,.###,,**,,*** ,.Ei#h a#......#.,,,,** Ei#h <V.............<...,,,* ,........##.*,,** ,,,.#.#..#......#**,*..###........##Ei#h) W ***.....$.,,*##.....$?#**.....,,*##........# Ei#h Ei#hV &1Ei#h׺ Ei#h Ei#h9 :**,,** *,,,,,,*****,,* ***,* *..,,..,,.##,,*** Ei#h9 ***,,* ######.,,..,.* **,,,**#......##.##.** *#....,.........,,,,,,* ###....,#......,,,,*,,,* #......##....#*,,,,**,,** Ei#h9 m...$....##...#**,,*,,,,,* .###,,**,,*** .#......#.,,,,** V.............<...,,,* ........##.Ei#h^: #,,** ..#.#..#......##*,*..###........$.,,*##..Ei#h: D**.....,,*##... Ei#hE Ei#hdP &2Ei#hX Ei#hX[ Ei#hgTM,,,,** *,***,,** ***,,** ##**#*,,* ,***,* *.,.##,,***,,* ######.,,.., **,,,*..##.##....,,,,*,*#....,....,,##....,#.......,,,*,,,* #......##....#*,,,,**,,*$....##@..#**,,*,,,,,.....###,,**,,***........#......#.,,,,**V.............<...,,, ,,,,,,........##.......#,,**.#.#......#Ei#h7Ei#hD&3Ei#h'Ei#hFi#hM,,,,,,* ***,,,,,,,* ,,,,** #.***..#* ***,,** #..,,..#**#*,,* ,***,* *..,,...,.##,,***,,* ######.,,..,. **,,,**#......##.##*,*#........,,##....,#.........,*,,,* #......##.@..#*,,,,**,,*Fi#hN$....##...#**,,*,,,,,..........###,,**,,***........#......#.,,,,** ,,,,,,V.............<...,,,*....#.##.....$?#Fi#hFi#hoo   orc (wandering)Fi#hQ4Magic DartFi#h s _An orc comes into view. It is wielding a +0 dagger.Fi#h-**,,,,,,,,* ***,,,,...* ,,,,** #.***o.#* ***,,** #..,,..##*#*,,* ,***,* *..,,...,.##,,***,,* ######.,,..,. **,,,**#......##.##*,*#......,##....,#.@.......,*,,,* #......##....##...,**,,*$....##...#**,,*,,,,,.....###,,**,,***.#......#.,,,,**V.......<...,,,,,,,........#.#,,**.#..#......##*,...###........## ***.Fi#hM]5Magic DartFi#hs!Fi#hPM,,,,*,,,**Fi#hJ**,,,,,,,,* ***,,,,...* ,,,,** #.***..#* ***,,** #..,,..####*,,* ,***,* *..,,.....##,,**Fi#h*,,* ######.,,...... **,,,*##.##*Fi#h,*#......,##.....#.........,*,,,* Fi#h֕)#......##....##...,**,,*$....##...#**,.*,,,,, Fi#h'|,,,,,,.............###,,**,,***.#......#Fi#hFi#h&6Fi#h Fi#h״Fi#h **,,,,*,,,*** ***,.,,,....* * **#.,,....* *,,,,** #.###..#* **** **,,** #..o...####*,,* ***,* *.........##.,*** ***,,* ######.,.........,,,* **,,,**#......##.##.** *#.* ###.....#.*,,,* #......##....##....**,,** ...$....##...#**..#,,,,,* .....###,,#.#......#.,,,,** o  i#h@ m orc (wandering)V....##...... .o7Magic DartGi#h30M,,,*,,**,,,* ,.,,*,oo###**,., ,,,,,,,* **#.,,....* ,,,,** #.###..#* ***,,** #......####*,,* ,***,* #...o.....##.,***,,* ######...... **,,,**#......##@##.....,,,*,*.,##.....#..........*,,,* #......##....##....**,,* ,,,,,...$....##...#**..#,,,,,*.o   orc wizard (wandering)#.o 2 orcs (wandering).##.......o.oi#h]2@m.oGi#h8&8Gi#h=Gi#h>Bh _An orc wizard and an orc come into view.Gi#h/ &  Gi#hk The orc shouts! The orc wizard shouts! The orc shouts!  You hit the orc. You burn the orc.  The orc is almost dead.Gi#h 6  You hear a shout!Gi#h Gi#hz  An orc comes into view. It is wielding a +0 short sword.Gi#hUI  The orc hits you but does no damage.Gi#h  An orc comes into view. It is wielding a +0 dagger.Gi#hqGi#h&oo.oooooooo 4 orcsGi#hL====9.3 (1.2Gi#hCg _The orc closely misses you.Gi#h^  You closely miss the orc.Gi#h+Gi#hGi#hUGi#hj ..o.oo 3 orcsThe orc is almost dead.=---60.6 (1.3Gi#h Gi#h?Q _The orc closely misses you.Gi#h  You hit the orc. You burn the orc.  You kill the orc!Gi#h ,Gi#h Gi#h' Gi#h !oGi#h .o.o)Gi#hƼ D---1.9Gi#h Gi#h Z _Makhleb accepts your kill.Gi#h$4~~~,,,,,***,*,,,*,,*#...* ,.,,*,..###**,.,,,o...#,,,,,,* **#.,,....* ,,,,** #.###o.#* ***,,**o..####*,,* ,***,* #....o....##.,***,,* ######...@.......,,,* **,,,*Gi#hy%##.##*,*#................,##.....#..........*,,,* #......##....##....**,,*$....##...#**..#,,,,,.....###,.#*,,***.#......#.,.,,**V......<...,,,Gi#hf(Gi#h)Gi#hq*Gi#h)3.o..ooGi#h$4,20Gi#h(:Gi#hA _The orc wizard closely misses you.Things that are here: _a +0 dagger; an orc corpseHi#h _a +0 dagger; an orc corpse  You hit the orc wizard. You burn the orc wizard.  Your tail-slap misses the orc wizard.  The orc wizard is heavily wounded.You slash the orc! You burn the orc.  You kill the orc!Hi#hHi#hqHi#hT&  Hi#hӇwMakhleb accepts your kill.The orc wizard misses you.Hi#hHi#h .$o  2 orcsHi#h,554.2 (1.3Hi#hHi#h֞A _The orc wizard hits you but does no damage.Hi#h  You barely miss the orc wizard. Your tail-slap misses the orc wizard.The orc wizard is heavily wounded.Hi#h .oYou hit the orc. You burn the orc. The orc barely misses you.Hi#hO(5.5Hi#hHi#hA _The orc wizard hits you but does no damage.Hi#h}2 F You hit the orHi#h2 c. You burn the orc. The orc barely misses you.You hit the orc wizard. You burn the orc wizard. You tail-slap the orc wizard.  The orc wizard is almost dead.You closely miss the orc.  hits you but does no damage. The orc misses you.Hi#h3 (6.8Hi#h: Hi#h< A _The orc wizard hits you but does no damage.Ii#h  You closely miss the orc wizard. You tail-slap the orc wizard.  You kill the orc wizard!Ii#hݠ  Makhleb accepts your kill.You closely miss the orc. You hit the orc. You burn the orc.  You kill the orc!Ii#hV $)o   orc  Makhleb accepts your kill.Ii#hF(8.1Ii#hlIi#hYQ _The orc closely misses you.Ii#h,*~~,**,** *** **** ~~~,,,,,***,*,,,*,,*#...* ,.,,*...##**,.,#,,,,,,* **#.,,....* Ii#hW,,,,** #.###..#* ***,,**...####*,,* ,***,* #...$@....##.,***,,* ######...)o. **,,,*Ii#hR..##.##..*,*#................,##.....#..........*,,,*#......##....##....**,,*Ii#h $....##...#**..#,,,,,.....###,.#*,,***.#......#.,.,,**Ii#hOIi#h%,90Ii#h(Ii#h _The orc barely misses you.Things that are here: _a +0 dagger; a +0 robeIi#hW *~~,**,** *** #### ~~~,,,,,***,*,,,*,,##...* ,.,,#...##**,.,,.....#,,,,,,* **#.,,....# Ii#hc,,,,** #.###..#* ***,,**.@.####*,,* ,***,* #...$)....##.,***,,* ######...)o. Ii#h#$**,,,**#......##.##.*,*#................,##.....#..........*,,,* #......##....##....**,,*Ii#h[$....##...#**..#,,,,,.....###,.#*,,***Ii#hƚIi#h]co.70Ii#hXIi#hiQ _The orc closely misses you.Ii#h_ + *~~,**,** *** #### ~~~,,,,,**#,**,,.#.,##...* ....#...##*#.....,,,,,,* **#.......# ,,,,** #.###@.#* ***,,**Ii#h) ...####*,,* ,***,* #...$o....##.,***,,* ######...).......,,,* **,,,**#......##.##*,*#................,##.....#..........*,,,*#......##....##....**,,*$....##...#**..#,,,,,Ii#h Ii#h No)Ii#h .-1Ii#h Ii#h Ii#hb  + *~~,**,** *** ##### ~~~,,,,,**#,**,,.#.,##...* ....#...##*#..,,,,,,* **#....@..# ,,,,** #.###..## ***,,** #....o.####*,,* ,***,* #...$)....##.,***,,* ######...).......,,,* **,,,**#......##.##.....,,,*,*#................,##.....#..........*,,,*#......##....##....**,,*Ii#h Ii#ht @-2Ii#h6 Ji#hx ** *** ##### Ji#hL~~~,,,,,**#,**#...* ,,,,,,,,,.#.,#**....#...####......... **#*,,,,** #.###@.## *****,,** #....o.####*,,Ji#h*,* #...$)....##.,*** ***,,* ######...).......,,,,,,**#......##.##.....** Ji#h,,,,,,*#................,,,,###.....#..........*Ji#h......##....##....**,,**...$....##...#**..#,,,,,Ji#hlJi#h.=3Ji#h@Ji#h: _The orc hits you but does no damage.Ji#h| t  You barely miss the orc.You tail-slap the orc, but do no damage.The orc is heavily wounded.4.4 (1.3 _The orc hits you but does no damage. The orc misses you.Ki#h  You barely miss the orc.The orc is heavily wounded.Ki#h(]76--5.6 (1.2Ki#h(Ki#hc= _The orc hits you with a +0 short sword.Ki#hn  You slash the orc! You burn the orc.  You kill the orc!Makhleb accepts your kill.Ki#hD)Ki#h8=-6.9 (1.3Magic DartKi#hKi#h}"& _You feel better.Ki#h,  ** *** ##### ~~~,,,,,**#,**#...* ,,,,,,,,,.#.,#**....#...####......... **#... ,*,,,,** #.###..## *****,,** #....@.####*,,*,* $)....##.,*** ***,,* ######...).......,,,Breath++ ...#.....##...#**..# ,,,,,.............###,.#*,,***Ki#h&6 Ki#hS> 4-70Ki#hK   Things that are here: _a +0 short sword; a +0 chain mailLi#hhM+ *~~,**,** *** ##### ~~~,,,,,**#,**,,.#.,##...* ....#...##*#.....,,,,,,* **#.......# ,,,,** #.###@.## ***,,**.).####*,,* ,***,* #...$)....##.,***,,* ######...).......,,,* **,,,**#......##.##.....,,,**.#.....##...#**..#Li#hpLi#hS{G-8 _Li#hLi#hLi#h)f'M+ *~~,**,** *** ##### ~~~,,,,,**#,**,,.#.,##...* ....#...##*#..,,,,,,* **#....@..# ,,,,** #.###..## ***,,** #....).####*,,* ,***,* #...$)....##.,** ***,,* ######...).......,,,*........Li#hfY........##....##....Li#h qLi#h5v^9=9Li#h}Li#hLi#hh ,,+~~,**,* ,+~~,**,* ,*~~,**,* **~~,**,** *** #####~,,,,,#*#,**#...#.#.,##...*,*#....#...###,**#.#Li#hih ,* **#.#,*,,,,** #.###..## **** ,Li#hh ,**,,** #....).####*,,* ,,***,* #...$)....##.,*** ,***,,* ######...).......,,,* ,**,,,**#......##.##.....,,,**Li#hh ,*#................,,,,*,###.....#..........*,,,* ,,,,,,#......##....##....**,,**Li#ht Li#h z '80Li#h Li#h Li#hl ,+~~,**,* ,,+~~,**,* ∩,*~~,**,**~~,**,** ##* #####Li#hl ~,,,,.#*#.**#...#.#..##...#,*#....#...###,**#.#,* **#Li#hl .#,*,,,,** #.###..## ****Li#hMm ,**,,** #....).####*,,*,***,* #...$)....##.,*** ,,***,,* ######...).......,,,* ,,**,,,**#......##.##.Li#hzm ?..,,,**,*#........,,,,*,###.....#........Li#hm H..*,,,* ,#......##....##....**,,**Li#hw Li#h_| &1Li#hs Li#hĄ Li#h*,,+~~,**,* *,,+~~,**,* *∩,*~~,**,**~~,**.** ##* #####~,,,..#*#.#*#...#.#..##...#,*#....#...###,**#.#,* **#.#,*,,,,** #.###..## ****,**,,** #....).####*,,*,***,* #...$)....##.,***,***,,* ######...).......,,,*,**,,,**#......##.##.....,,,** ,*#....,,,,* ,###.....#.*,,,* ,#......##....##....**,,** Li#hLi#hU80=2Li#hLi#hMi#h%~*,,+~~,**,* ~*,,+~~,**,* ~*∩,*~~,*#,* ~****~~,*#.** ##* #####~,,...###.###...#,....#..##...#,*#....#...###,**#.#,* **#.#,*,,,,** #.###..## ****,**,,** #....).####*,,*,***,* #...$)....##.,***,***,,* ######...).,,,*,**,,,**#......##.##.....,,,**,*#................,,,,*,###.....#..........*,,,*,#......##....##....**,,Mi#hsY3Mi#hUMi#hϗMi#hIMi#hMi#h4zM,,,,+~~,**∩,,* ****~~,*#.** ##* #### ~~~~~~~,,...###.###......#..##...# #....#...##*#..,,,,,,* ###.......# ,,,,** #.###..## ***,,**..).####*,,* ,,,,,***,* #...$)....##.,***. #...#.....4Mi#h7M>,*~~,*,,,,+~~,**∩,*~~,*#,* ****~~,*#.** ##* ##### ~~~~~~~,,...###.###...#.....#..##...# #...@#...#####..,,,,,,* ###.......# ,,,,** #.###..## *** ,,,,,**,,** #....).####*,,*.. ..).....Mi#hQ=Mi#h@&5Mi#hgGMi#hKMi#h ,~*>,*~~,*,,* ,~*,,+~~,,,,* ,~*,,+~~,**,* ,~*,,+~~,**,* ,~*∩,*~~,*#,* ,~****~~,##.** ### ##### ,~,....###.###...#.#..##...# *,*#..@.#...###,*##.#,* ###.#Mi#hR ,*,,,,** #.###..## ****,**,,** #....).####*,,*,***,* #...$)....##.,***Mi#h ,***,,* ######...).......,,,*,**,,,**#......##.##.....,,,,*#.,,,,Mi#hY Mi#hڜ B=6Mi#hҢ Mi#h Ni#hTB,~*>,*~~,*,,* ,,~*,,+~~,,,,* ,,~*,,+~~,**,* ,,~*,,+~~,**,* ,,~*∩,*~~,*#,* ,,~****~~.##.** ### ##### ,,~.....###.###...# *.#..##...# **Ni#hfU,*#.@..#...### *,*##.#,* ###.#,*,,,,** #.###..## ****,**,,** #....).####*,,* *,,,,,,***,* #...$)....##., *,,,,,***,,* ######...)Ni#hBX.,,,,**,,,**#......##.##.....,,,,*#.Ni#h`Ni#he&7Ni#hoNi#hqNi#h,~*>,*~~,*,,*,~*,,+~~,,,,*,~*,,+~~,**,*,~*,,+~~,*#,*Ni#h,~*∩,*~~,*#.*,~****~~.##.#* ### #####,~.....###.###...# **.#..##...#*Ni#h*,*#@...#...### ,*,*##.#,* ###Ni#hP.#,*,,,,** #.###..## ****,**,,** #....).####*,,* *Ni#hmd*,,,,,,***,* #...$)....##., *Ni#h*,,,,,***,,* ######...). *,,,,,,**,,,**#......##.##..... *,*#.Ni#h1Ni#h&8Ni#hNi#hr~Ni#hNi#hNi#hNi#hZjM*,~****~~,,>,*~~,*,,*,,+~~,*#,∩,*~~,*#.* ****~~.##.#* ### #### ,,,~~~~~~~.....###.##,.......@#..##...# ***Ni#h.$...##....#...## ,*...,,*##..,.,,,,* ###.......# ,,,,,,,,*,,,,** #.###..## ****. ...Ni#hNi#h&9Ni#h8Ni#h* _Found 9 gold pieces.Ni#hp4 *,*,~****~~,,,,*,~*>,*~~,*,,*,~*,,+~~,,,,*,~*,,+~~,**,*,~*,,+~~,*#,*,~*∩,*~~,*#.*Ni#h4 N,~****≈~.##.#* ### #####,~.....###.###...#*.#..##...#*Ni#h4 <.$...##....#...### *,*..,*##.#...,,* ###Ni#h5 .#,#..,,** #.###..## ,##,,** #....).####*,,Ni#hD5 *,,,,,,***,* #...$)....##.,  **,,,,,***,,* ######...)Ni#hk5 N. **,,,,,,**,,,**#......##.##.....Ni#h> Ni#hB '90Ni#hH Ni#hCK Ni#hx 1,*,*,~****~~,,,,*,~*>,*~~,*..*,~*,,+~~,,..*,~*,,+~~,*#.*,~*,,+~~,*#/*,~*∩,#~~,*#.*,~***#≈~.##.## ### ##### *,,,,~.....###.###...#*.#..##...#*.$...##....#...### ,*,*..*##.#...* ###.#.#....#* #.###..## ,##..#* #....).####**,,,,,,*##.* #...$)....##. * **,,,,,***.=* ######...).*,,,,,,**,,,**#......##.##.....Ni#h  Found a sharpened bone wand and a shiny ivory ring.Ni#h &1Ni#h1 Ni#h x _You hear the faint creaking of a portcullis very nearby.Oi#hB*,*,*,~****~~,,,,*,~*>,*~~,*..#,~*,,+~~,,..#,~*,,+~~,*#.#,~*,,+~~,*#/#,~*∩,#~~,*#.#,~**##≈~.##.## ### ##### ,*,,,,~.....###.###...# ,****.#..##...#*.$...##....#...### ,,*,*.###..#.# ###.......#.#....## #.###..## .,##..#* #....).####**,,,,,,*##.* #...$)....## ** **,,,,,***.=* ######...) ,***,,,,,,**,,,**#......##.##2Oi#hMJ*,*,*,~****~~,,,,*,~*>,#≈~,*..#,~*,,+≈~,,..#,~*,,+~~,*#.#,~*,,+~~,*#/#,~*∩,#~~.*#.#,~*###≈~.##.## ### ##### ,,*,,,,Oi#hv~.....###.###...# ,,****.#..##...# ,******.$...##....#...###,*,*.###...#.# ###.......#.#....## #.###..##.,##..## #....).#### ,*****,,,.,,*##.* #...$).... ,** **,,,,,***.=* ######...),***,,,,,,**,,,**#......##.##Oi#hOi#h&3Oi#h Oi#hXOi#h*,*,*,~****~~,,,,* *,~*>,#≈~.*..#,~*,,+≈≈.,..#,~*,,+~~.*#.#,~*,,+~~.*#/#,~*∩,#~~.*#.#,~####≈~.##.## ### #####,*,,,,~.....###.###...#,****.#..##...# ,,******,?.....$...##....#...###,*,*.###...#=.# ###.#....#....## #.###..##..##..## #....). ,,*****,,...,*##.# #...$).... ,,** **,,..,***.=# ######...),***,,,,,,**,,,**#......##.##i#hR,m4Oi#h"Oi#h%v _Found a scroll of identify and a scratched ivory ring.Oi#h^\r*,*,*,~****~~,,,,* ,*,~*>,#≈~.#..#,~*,,+≈≈....#,~*,,+~~.##.#,~*,,+~~.##/#,~*∩,#~~.##.#Oi#h\,~####≈~.##.## ### #####,*,,,,≈~~~~~~.....###.###...#,****.#..##...#,******.?.....$...##....#...###,*,*Oi#h\.###.#y=.# ###Oi#h"].#.....#....## #.###..##.##..## #....).Oi#h]Py   killer bee (asleep),*****,....,*##.# #...$) *,,** **,....***.=# ######...) *,,,***,,,,,,**,,,**#......##.##.Oi#hmOi#hp;5Magic DartOi#hH|Oi#hw}G _A killer bee comes into view.Oi#h}Oi#hL *,*,*,~****~~,,,,* *,*,~*>,#≈~.#..# *,~*,,+≈≈....#,~*,,+~~.##.#,~*,,+~~.##/#Oi#h-M =,~*∩,#~~.##.# *.~####≈~.##.## ### ##### *,,,,*,,,.≈~~~~~~.....###.###...#,****.#..##...#Oi#hXM ,*****#.?.....$...##....#...,*,*.###.Oi#hM .y=.# ###.Oi#hM P%.....#....## #.###..y.....##..## #....).y 2 killer bOi#hM ees (asleep),*****......*##.# #...$)Oi#h N &*,,** **.....#**.=# ######...)  *,,,***,,,,,,**,,,**#......##.##Oi#hYu  A killer bee comes into view.6 _Found a talisman of death.Pi#hh 3,*,*,~****~~,,,,* ,*,~*>,#≈~.#..# ,~*,,+≈≈....# ~*,,+~~.##.# ~*,,+~~.##/# ~*∩,#~~.##.# Pi#h ),.~####≈~.##.## ### ##### ,,,,*,,,.≈~~~~~~.....###.###...# ****.#..##...# *****#.?.....$...##....#...#*,*.###.#.y=.# ###.#%.....#....## #.###..#y.....##..## #....).#Pi#hE    killer bee*****......*##.# #...$). *Pi#hn ,,** **.....#**.=# ######...). *,,,***,,,,,,**,,,**#......##.##.Pi#h@Pi#h&7Pi#hB"Pi#h%Qi#h,*,,,,,,,~*>,#≈~.#..# ,,,,+≈≈..~~.##/#∩,#~~.##.#.~####≈~.##.## ### #####*,,,.≈~~~~~~.....###.###...***...............#..*****#.?##....#...###,,*,*............###.........,,,.y= ###%.....#....## #.###..#Qi#h My#..## #....)*****......*##.# $)... *,,** .#**.=# ######...,***,,...,**,,.#*#......##.## ***,,,,,,,,,.....Qi#hQi#h&8Qi#h Qi#hx Q _You see here 9 gold pieces.Qi#h} /,,,+≈≈..~~.##/#∩,#~~.##.Qi#h} 2.~####≈~.##.## ### #####*,,,.≈~~~~~~.....###.###...***...............#..*****#.?.....$...##....#...###,,*,*...#.........Qi#h%~ ,,,.y= ###%.....#....## #.###..#Qi#hW~ =y.....##..## #....)*****......*##.# $)... Qi#h~ *,,** **.....#**.=# ######...Qi#h~ ,***,,...,**,,.#*#......##.## ***,,,*,,,,,,,,,,....... ,,,,,,,###Qi#hH Qi#h Qi#h@ ry.yQi#hʓ -9 _Qi#h Qi#h2 Qi#hvH ~~.##/#∩,#~~.##..~####≈~.##.## ### #####*,,,.≈~~~~~~.....###.###...***...............#..*****#.?.....$...##....#...###,,*,*...y........###.........,,,..=. ###%.....#....## #.###..#Qi#hoy.....##..## #....)..Breath++ ...y   killer bee.# ,,,,,,,,,,,,,,,,,,#......##....##Qi#hx,Qi#h..y400Ri#hPUQ /∩,#~~.##..~####≈~.##.## ### #####*,,,.≈~~~~~~.....###.###...***...............#..Ri#hU*****#.?.....$...##....#...###,,*,*.....y......###.........,,,..=... ###%.....#.@..## #.###..#y.....##..## #....)*****......*##.# Ri#hUn$)...Breath++ Ri#hVy   killer bee.# **,*,,,,,*,,,,,,,,...$....##...#*Ri#hdXRi#h*ZRi#hcF.yRi#h)e&1Ri#hnRi#hRi#h8∩,#~~.##..~####≈~.##.## ### #####*,,,.≈~~~~~~.....###.###...***...............#..*****#.?.....$...##....#...###,,*,*............###.........,,,..=.. ###Ri#h;9%.....#y...## #.###..#y.....##@.## #....)*****......*##.# $)... Ri#h^9!*,,** Ri#h9g#**.=# ######...Ri#h9,***,,...,**,,.#*#......##.## ***,,,*,,,,,,,,,,....... ,,,,,,,###Ri#h5:......##....## **,*,,,,,*...$....##...#* ,,*..........##Ri#hIRi#hJ.=2Ri#hSTRi#hW _The killer bee barely misses you. The killer bee closely misses you.Ri#hcU~*∩,#~~.##.# .~####≈~.##.## ### ##### *,,,.≈~~~~~~.....###.###...# ****...#..##...# *****#.?.....$...##....#...### *,*....###.# ..=...# ###.# %.....#y...## #.###..## Ri#hdy.....##.@## #....).#*****......*##.# #...$). ,,** **.....#**.=# ######...). ,,,***,,...,**...#*#......##.##.,,,*,.....*#......###.....#.......#......##....##. *,*,,,,,*,...../....$....##...#**,,,,,**,.#Ri#hgRi#hj .yFound a wand of iceblast (8).  The killer bee attacks as it pursues you!3Ri#hRi#h, Ri#hY_The killer bee misses you. The killer bee closely misses you.Ri#hA .~####≈# ### #####*,,,.≈~~~~~~.....###.###...***...............#..*****#.?.....$...##....#...###,,*,*............###.........,,,..=..# ###%.....#....## #.###..#y.....##y.## #....).###*****......*##@# $).... Ri#h0B @#*#.=# ######...,***,,...,*#...#*#......##.## **,,,*,,,,,,........... ,,,,,,,,,,,......###.........##....## *,*,,,,,*....../....$....##...#** ,Ri#hB n#....................####......Ri#hQ f  The killer bee barely misses you.Ri#hR &4Ri#h1\ Ri#h` C _The killer bee stings you but does no damage.Ri#h**,,,.≈~~~~~~.....###.###...***...............#..*****#.?.....$...##....#...###,,*,*............###.........,,,..=.........# ###%.....#....## #.###..#y.....##y.## #....).###*****......*##.# $).... #*#.@# ######...,***,,...,*#...#*#......##.## **,,,*,,,,,............ ,,,,,,,,,........###........##....## *,*,,,,,*/....$....##...#** ,#....................####...... ,***,,,,*,V......<.Ri#h\:Ri#hH.y78-5Ri#hORi#hTz _The killer bee stings you. _You see here a +5 ring of evasion.Si#h  i - a +5 ring of evasion7-6 _The killer bee barely misses you. The killer bee stings you.Si#hPn ( Si#hn a You slash the killer bee! You burn the killer bee.  Si#hn MThe killer bee is severely wounded.Si#ho #4Si#ho @-=8.2 (1.3Si#hx Si#h{ r _The killer bee stings you. The killer bee barely misses you.Ti#h  You slash the killer bee! You burn the killer bee.  You kill the killer bee!Makhleb accepts your kill.Ti#h%i.Ti#h6-6-9.5Magic DartTi#hTi#hm& _You feel better.Ti#h>4MTi#hu,,,,.~####≈~.##.## ### ####,,,.≈~~~~~~.....###.#,****...............#..##...# Ti#h*****#.?.....$...##....#...##*,*............###..Ti#h..=.........# ###.......%.....#....## #.###..## Ti#h|,,,,,y.....##..##.).###*Ti#h _.*##@# #...$Ti#h** **.....#*#..# ######...).. ,,,***,,...,*#...###.## **,,,*,,,,,.......*. ,,,,,,,,,........###.....#.......Ti#h1#........Ti#hTi#h#7Ti#hX=--10Ti#h 0Ti#hTi#hTi#h M,~*∩,#~ Ti#h ,,,,.~####≈~.##.## ### ####,,,.≈~~~~~~.....###.#,****...............#..##...# *****#.?.....$...##....#...##Ti#h= B*,*.....###..Ti#he "..=.........# ###.......%.....#....## #.###..## Ti#hT ,,,,,y.....##.@##.).###*.*##.# #...$** **.....#*#..# ######...).. ,,,***,,...,*#...###.## **,,,*,,,,,.......*#.............. ...#........Ti#h Ti#h\ @-1Ti#h Ti#hP Ui#h0?'M,,+~~.##/,~*∩,#~~.##.# ,,,,.~####≈~.##.## ### ####,,,.≈~~~~~~.....###.#,****...............#..##...# *****#.?.....$...##....#...##*,*....##....=.........# ###.......%.....#..@.## #.###..## ,,,,,y.....##..##.).###*.*##.# #...$ ,,** **.....#*#..# ######...).... Breath++ .. ........./..Ui#hBUi#hH&2Ui#h NUi#hOUi#hKM.,,+~~.##/,~*∩,#~~.##.# ,,,,.~####≈~.##.## ### ####,,,.≈~~~~~~.....###.#,****...............#..##...# *****#.?.....$...##....#...##*,*...##....=......@..# ###.......%.....#....## #.###..## ,,,,,y.....##..##.).###*.*##.# #...$ ,,** **.....#*#..# ######...).........#Ui#hb^Ui#hk#8Ui#h_k;=3Ui#hUi#hUi#hvM≈≈....,,+~~.##/,~*∩,#~~.##.# ,,,,.~####≈~.##.## ### ####Ui#h,,,.≈~~~~~~.....###.#,****...............#..##...# *****#.?.....$...##....#...##*,*...##....=.........# ###.......%.....#....## #.###..## Ui#h9H,,,,,y.....##..##.).### ,,*****......*##.# #...$)....Ui#hd,...#Ui#h+Y4Ui#hkM*>,#≈~.#≈≈....#.,,+~~.##/,~*∩,#~~.##.# ,,,,.~####≈~.##.## ### ####,,,.≈~~~~~~.....###.#,****...............#..##...# *****#.?.....$@..##....#...##*,*...##....=.........# ###.......%.....#....## #.###..## ,,,,,,,y.....##..## #....).###. ....Ui#hr&5Ui#h{Ui#h|Ui#h {,*,~*>,#≈~.#..#,~*,,+≈≈....#,~*,,+~~.##.#,~*,,+~~.##/#Ui#h: ,~*∩,#~~.##.#,.~####≈~.##.## ### #####,*,,,.≈~~~~~~.....###.###...#,****.#..##...#,*****#.?.....@...##....#...###,*,*.###Ui#hc .#,..=.# ###.#Ui#h ,%.....#....## #.###..##Ui#h ,y.....##..## #....).Ui#h ,*****......*##.# #...$) Ui#h *,,** **.....#*#..# ######...) Ui#h *,,,***,,...,*#...#*#......##.##*,,,*,,,,,.*#Ui#hS Ui#hu .96Ui#h[ Ui#h Ui#h +7.5 (2Ui#h Ui#h  Ui#h+ 0_You now have 487 gold pieces (gained 9).Ui#hu?M****,*,*,~****~~,,,,* ,*>,#≈~.#≈≈....#Ui#h? ,,+~~.##/#,~*∩,#~~.##.# ,,,,.~####≈~.##.## ### ####Ui#h?,,,.≈~~~~~~.....###.#,****......#..##...# *****#.?Ui#h@u#....#...##*,*...##..Ui#h?@..=.........# ###....... ,,,,,,,,%.....#....## #.###..##Ui#hh@[....,*#...#Ui#h[WW8.5 (1Ui#hXVi#hABM ***,,,~~~~~~~,,** ****,*,*,~***#~~..,,* ,*>,#≈~.#≈≈....,,+~~.##/#,~*∩,#~~.##.# ,,,,.~####≈~.##.## ### ####,,,.≈~~~~~~@....###.#,****......#..##...# *****#.?#....#...##*,*...##.. ,,,,,,,,..=.........# ###.......#.....#*#..#80=9Vi#h1M ***,,,,,,,,,**  ***,,,~~~~≈≈~..** ****,*,*,~***#~~..,,* ,*>,#≈~.#≈≈....,,+~~.##/,~*∩,#~~.##.# ,,,,.~####≈~@##.## ### ####,,,.≈~~~~~~.....###.#,****......#..##...# *****#.?#....#...## ,,,,,*,*............###.........#.....*##.#20Vi#h4xVi#hC ***,** ***,,,~~~~≈≈~..*#**,*,*,~***#~~...,* *,*,~*>,#≈~.#..# *,~*,,+≈≈....#,~*,,+~~.##.#,~*,,+~~.##/#,~*∩,#~~.##.# *,.~####≈@.##.## ### ##### *,,,,*,,,.≈~~~~~~.....###.###...#,****.#..##...#,*****#.?.##....#...,*,*.###.,..=.# ###. y   killer bee (asleep),%.....#....## #.###..#,y.....##..## #....).#i#h6}34m,*****......*##.# #...$)Vi#h  You enter the shallow water.1Magic DartWater Breath++ Vi#h2? _Moving in this stuff is going to be slow.Vi#h pM **,********  ***,,,,,....##  ***,,,~~~~≈≈~..*##****,*,*,~***#~~....**>,#≈~.#. *≈≈....,,+~~.##/ ,,~*∩,#~ ,,,,.~####≈~.##.## ### #### *,,,,*,,,.≈~~~~~~.....###.#,****......#..##... ,,,,*****#.?.........##....#...##y.....##..## Vi#hk Vi#h d3.1 (1.6Magic DartVi#h0 Vi#h Vi#hǔ M ***  **,**###### Vi#h\  ***,,,,,....##  ***,,,~~~~≈≈~..###****,*,*,~***#~~....#*>,#≈~.#..# Vi#hy 5*≈≈...Vi#h .Vi#h ,,+~@.##/ ,Vi#h N,~*∩,#~Vi#hٕ ( Vi#h ,,,,.~####≈~.##.## ### #### Vi#h M*,,,,*,,,.≈~~~~~~.....###.# Vi#h S,,,,,****...............#..##...##.Vi#h! 9## Vi#h8 ...Vi#hI ).....#....##Vi#hc Vi#h̦ D=4.7Vi#hۭ Vi#h Wi#hH7M ***  **,**######  ***,,,,.....##  ***,,,~~~~≈≈~..## *****,*,*,~***#~~...*>,#≈~.#..# *≈≈....#.,,+~~.##/ ,,~*∩,#~ ,,,,.~####≈~.##.## ### #### *,,,,*,,,.≈~~~~~~.....###.###...#...#.=.........#Wi#hNWi#h*S(6.3Wi#h@XWi#hZWi#hY *** **,**###### ***,,,,.....## ***,,,~~~~≈≈~..###  *****,*,*,~***#~~....#  *,*Wi#h>Z ,~*>,#≈~.#..#*,~*,,+≈≈....# *,~*,,+@~.##.# *,~*,,+~~.##/# *Wi#h{Z,~*∩,#~~.##.# **Wi#hZ,.~####≈~.##.## ### *,,,,*,,,.≈~~~~~~.....###.###... Wi#hZ*,,,,,****...............#..##...,*****#.?.........##....#... Wi#h[*,,,,,,*,*.....###,..=.# ###Wi#h|[Wi#hweWi#hk(7.9Wi#hqWi#htWi#hu 4####>g#.o'#.g'#.g'#∩o###Wi#hu <oo 2 orcs (polearms, asleep)gg 2 hobgoblins (polearms, asleep)g   goblin (polearm, asleep)Wi#hD ;goggooo)gg)g)You open the gate.  Wi#h ;A goblin, 2 hobgoblins and 2 orcs come into view.  The hobgoblin shouts! x2; The orc shouts! x2  The hobgoblin hits you but does no damage.  The goblin barely misses you.  The hobgoblin hits you from afar with a +0 spear.Wi#h. 79-====80Magic DartWi#h3 Wi#h  Wi#h _The orc hits you but does no damage. The orc completely misses you. _Found a flagged portal and an escape hatch in the floor.Wi#h  *** **,**###### ***,,,,.....## ***,,,~~~~≈≈~..### *****,*,*,~####~~....# *,*,~#>g#≈~.#..# Wi#h 1 **,~#.o'≈≈....#  *,~#.g@~~.##.#  *,~#.g'~~.##/#  *Wi#h3 ,~#∩o#~~.##.#  **Wi#h\ ,.~####≈~.##.## ###  **,,,,*,,,.≈~~~~~~.....###.### *Wi#h *,,,,,****...............#..## *,,,,,*****#.?.........##....#... **,,,,,,*,*............###Wi#h u,..=.# ###Wi#h W  The goblin barely misses you. The orc misses you.The hobgoblin closely misses you. The orc hits you but does no damage.  The hobgoblin barely misses you. x3; The orc hits you but does no damage. x2Wi#h <=---Wi#hE 030.5 (1.6Wi#hk Wi#h w _The goblin closely misses you. _There is an open gate here.Yi#hˎ  You closely miss the goblin. You hit the hobgoblin but do no damage.You completely miss the orc. The goblin barely misses you.The hobgoblin misses you. The hobgoblin barely misses you.80=---1.8 (1.3Yi#h _The orc hits you but does no damage. The orc closely misses you.Yi#h:&  Yi#h];You miss the goblin. You tail-slap the goblin.  You kill the goblin!Zi#h )miss the goblin. You tail-slap the goblin.  You kill the goblin!  Makhleb accepts your kill.  You barely miss the hobgoblin. You closely miss the orc.  The hobgoblin hits you from afar with a +0 spear.  The hobgoblin hits you but does no damage.Zi#h79-3.1 _The orc barely misses you. The orc hits you but does no damage.Zi#h<M *** **,**###### ***,,,,.....## ***,,,~~~~≈≈~..### *****,*,*,~####~~....# *,*,~#>g#≈~.#..# **,~#.o'≈≈....# *Zi#h=(,~#.@'~~.##.# *,~#.g'~~.##/# *,~#∩o#~~.##.# **Zi#hN=,.~####≈~.##.## ###  **,,,,*,,,.≈~~~~~~.....###.###  **,,,,,****...............#..##  *,,,,,*****#.?.........##....#Zi#h=*,,,,,,*,*............### *,..=.# ###Zi#hDe  The hobgoblin misses you. The hobgoblin hits you with a +0 spear.8-40Zi#hiZi#hp Zi#hp_The orc misses you. The orc hits you but does no damage.  Things that are here: _a +0 spear; a goblin corpseZi#hEw  *** **,**###### ***,,,,.....## ***,,,~~~~≈≈~..### *****,*,*,~####~~....# *,*,~#>g#≈~.#..# **,~#.o'≈≈....# *,~#@)'~~.##.# *,~#.g'~~.##/# *,~#∩o#~~.##.# **,.~####≈~.##.## ###  **,,,,*,,,.≈~~~~~~.....###.### **,,,,,****.........#..## *,,,,,*****#.?.........##....#  ***,,,,,,*,*.....###  *,..=.# i#hw #40m###Zi#h  The hobgoblin misses you. The hobgoblin hits you with a +0 spear.Zi#h$ T4-5Zi#h Zi#h u _The orc hits you but does no damage. The orc barely misses you.[i#hG*****,**######***,,,,.....##***,,,~~~~≈≈~..###*****,*,*,~####~~....,*,,,,,,,~#>g#≈~.#**,,.o'≈≈..,)'~~.##[i#hg/∩o#~~.##.*.~####≈~.##.## ### #*,,,.≈~~~~~~.....###.##**,,,,,****...............#..,,,,,*****#.?...##....#.***,,,,,,*,*.....###....,,,,,..= ###*%.....#....## #.##[i#h[i#h .gThe hobgoblin misses you. The orc hits you but does no damage.[i#h_1--6[i#hJ[i#hA _The orc hits you from afar with a +0 spear.[i#hY**,**######***,,,,.....##***,,,~~~~≈≈~..###*****,*,*,~####~~....,*,,,,,,,~#>.#≈~.#**,,go'≈≈..,.)'~~.##g/o#~~.##.*.~####≈~.##.## ### #*,,,.≈~~~~~~.....###.##**,,,,,****...............#..,,,,,*****#.?##....#.***,,,,,,*,*...#....,,,,,..= ###*%.....#....## #.## * y#..## #...[i#h  The orc attacks as it pursues you! The orc barely misses you.The hobgoblin hits you but does no damage.[i#h^ ..og[i#hoiThe orc barely misses you.The hobgoblin attacks as it pursues you![i#h(`68--7[i#h  _The hobgoblin hits you from afar with a +0 spear. _There is a flagged portal here.\i#hJ\i#h;  The hobgoblin closely misses you. The orc hits you but does no damage.  The orc closely misses you.\i#h2T9-8\i#h \i#h\i#h= ##≈.....#  #≈.....#  ##≈.....#  ##≈≈.....#  ≈≈≈......#  .........#  .........# a Bailey .......@.#  ........∩# ########## _The hobgoblin hits you but does no damage.  The world spins around you as you enter the gateway.\i#h5j-8 (1.7Magic Dart\i#h9\i#hE> _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.`i#hN`i#hYInventory: 46/52 slots Hand Weapons (go to first with ))  u - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  o - a +3 dagger of speed  r - a +2 dagger of freezing  t - a +2 dagger of flaming `i#hDZ[ x - a +3 hand axe of electrocution  z - a +2 war axe of distortionQ - a +0 orcbow  T - a +3 long sword Missiles (go to first with ()f - 20 poisoned darts  n - 9 boomerangs  p - 51 stones  `i#heZ3E - 6 javelins  U - a curare-tipped dart `i#hZArmour (go to first with [)  j - a +1 pair of gloves (worn)  v - a +0 pair of boots (worn) `i#hZO C - a +0 cloak (worn)y - a +0 pair of boots `i#hZJewellery (go to first with "=)  e - a ring of poison resistance (worn) `i#hZ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bi#h bi#hѪ bi#h corvidae the Conjurer##≈.....#Red Draconian of Makhleb ***...#≈.....#Health: 69/80 ====================----##≈.....#bi#hh yMagic: 19/19 ========================##≈≈.....#AC: 11Str: 12≈≈≈......#EV: 13Int: 21.........#SH: 0Dex: 12bi#h D.........#XL: 10 Next:  6% Place: a Bailey.......@.#Noise: ---------  Time: 9438.8 (0.0)........∩#u) +2 war axe of Awkwardness {flame, Str+3##########Cast: Magic DartBreath++ The orc closely misses you. _The hobgoblin hits you but does no damage.  bi#hb The world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.bi#h= ;∩bi#h bi#h bi#h& ci#h  ci#h+ U Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 1% 1b - Momentum StrikeConjuration/Translocation 3%2  c - HailstormConjuration/Iceci#h 6% 3  d - Poisonous VapoursAlchemy/Air7%1  e - ApportationTranslocation10%1  f - Kinetic GrapnelForgecraftci#h e10%1  g - Soul SplinterNecromancy10%1  h - Summon Small Mammalci#h TSummoning10%1  i - Ensorcelled HibernationHexes/Iceci#h Q13%2  j - Lesser BeckoningTranslocation14%2  ci#h7 nk - Fulminant PrismConjuration/Alchemy17% 4  ci#h[ l - Iskenderun's Mystic BlastConjuration/Translocation 19% 4  m - Sigil of BindingHexesci#h 22% 3  n - Call Canine FamiliarSummoning28% 3  o - PasswallEarthci#h 28% 3  p - Dimensional BullseyeHexes/Translocation63% 4  ci#h q - Martyr's KnellNecromancy/Summoning67% 4  r - Passage of Golubriaci#h  PTranslocation67% 4  ci#h+ s - Yara's Violent UnravellingHexes/Alchemy91% 5  t - Death Channelci#hI Necromancyci#hi [100% 6  u - Chain Lightningci#h kConjuration/Air 100% 9 8 spell levels left ci#h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitgi#hgi#hgi#hcorvidae the Conjurer##≈.....#Red Draconian of Makhleb ***...#≈.....#Health: 69/80 ====================----##≈.....#Magic: 19/19 ========================##≈≈.....#AC: 11Str: 12≈≈≈......#EV: 13Int: 21.........#SH: 0Dex: 12gi#h +.........#XL: 10 Next:  6% Place: a Bailey.......@.#Noise: ---------  Time: 9438.8 (0.0)........∩#u) +2 war axe of Awkwardness {flame, Str+3##########Cast: Magic DartBreath++ The orc closely misses you. _The hobgoblin hits you but does no damage.  The world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.gi#h'gi#hK)Memorise Shock, consuming 1 spell level and leaving 7? Y - Yes  N - Nohi#h7hi#h@Ncorvidae the Conjurer##≈.....#Red Draconian of Makhleb ***...#≈.....#Health: 69/80 ====================----##≈.....#Magic: 19/19 ========================##≈≈.....#AC: 11Str: 12≈≈≈......#EV: 13Int: 21.........#SH: 0Dex: 12hi#hRO+.........#XL: 10 Next:  6% Place: a Bailey.......@.#Noise: ---------  Time: 9438.8 (0.0)........∩#u) +2 war axe of Awkwardness {flame, Str+3##########Cast: Magic DartBreath++ The orc closely misses you. _The hobgoblin hits you but does no damage.  The world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.hi#hNT29.8 (1 _hi#hY;∩hi#hgq70=40.8 (2hi#h!lhi#ho$ hi#hp_You start memorising the spell. You continue memorising.hi#huhi#hIzhi#hn|c _You finish memorising. Spell assigned to 'g'.ii#h ≈o##o# ####≈≈≈≈≈∩.........∩##########oo 2 orcs (launchers, asleep)ii#h? oooo)2 orcs come into view.ii#hE+1.8 (1ii#hENii#hjRG _The orc shouts! You hear a shout! The orc shouts!ji#h ≈≈. ≈o##o# ##ji#hN ##≈≈≈≈≈.∩.........∩##########ji#h# ji#h+ .∩   orc (launcher)ji#h2 &2ji#h9 ;∩ji#h_= ki#ho3 ≈≈......## ≈≈.....# .##≈.....# o#≈.....# ##≈.....####≈≈.....#≈......#.#.#.∩.#.∩##ki#h'6ki#hAEo∩o 2 orcs (launchers)ki#hK^1=3ki#hLT=∩ki#h^u _An orc comes into view. It is wielding a +0 arbalest.ki#h) 9 ≈≈......# # ≈≈.....# o##≈.....# o#≈.....# ##≈.....#≈###≈≈.....#≈......#.#ki#h) .#.∩.#.∩## ki#h2 <∩ki#hr9 &4ki#h> ki#h@ li#h< ≈≈......# # ≈≈.....# o##≈.....# o#≈.....## ##≈.....#≈###≈≈.....#.≈≈≈≈≈......#.#.#.∩.#.∩##li#h&li#hS &5li#h\li#hDli#h7 g ≈≈......# # ≈≈.....# o##≈.....# o#≈.....#. # ##≈.....#.≈≈###≈≈.....#.≈≈≈≈≈......#.#.#.∩.#.∩##li#h : :∩li#hB .26li#hG li#hI li#h*3 ≈≈......### ≈≈.....##∩o##≈.....#. . o#≈.....#.≈ #o##≈.....#.≈≈###≈≈.....#.≈≈≈≈≈......#.#.#.∩.#.∩##o   orc (launcher)li#h5mi#hto..7mi#ho∩ _Found a gate leading back out of this place.mi#h:n≈.≈≈......#. ##. ≈≈.....#.. #∩.##≈.....#.. ooo#≈.....#.≈ #.##≈.....#mi#ht;.≈≈###≈≈.....#.≈≈≈≈≈......#.#.#.∩.#.∩##o 2 orcs (launchers)mi#h>mi#hh?mi#h[F∩..o∩   orc (launcher)mi#h&Q&8mi#hWE∩∩mi#hHZmi#h` #.. ≈.≈≈......#mi#h֎ .. ##.#≈≈.....#.. #∩.##≈.....#.. ..o#≈.....#.≈##o##≈.....#.≈≈###≈≈.....#mi#h .≈≈≈≈≈......#.#.#.∩.#mi#hH .∩##o 2 orcs (launcmi#hm "hers)mi#hє mi#h mi#h\ o .o.o 3 orcs (launchers)mi#h C39Magic Dartmi#h# :∩mi#h¸ oi#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pi#h!_  corvidae the Conjurer #.. ≈.≈≈......#  Red Draconian of Makhleb ***... ... ##.#≈≈.....#  Health: 73/80 =====================--- .... #∩.##≈.....#  Magic: 17/19 =====================--- ....o .o.#≈.....#  AC: 11Str: 12 ....*##o##≈.....#  EV: 13Int: 21 ....≈*###≈≈.....#  SH: 0Dex: 12pi#ha" .....≈*≈≈≈......#  XL: 10 Next:  6% Place: a Bailey .......@........#  Noise: ---------  Time: 9449.8 (0.0) ................#  u) +2 war axe of Awkwardness {flame, Str+3 ..............∩.#  Cast: Magic Dart pi#h"...............∩#  Breath++  #################  pi#h" ooo 3 orcs (launchers) pi#h"_Found a gate leading back out of this place.  Casting: Magic Dart (safe; 1% risk of failure)  pi#h$#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  pi#hM#Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (83% to hit)pi#hCcorvidae the Conjurer#.. ≈.≈≈......#Red Draconian of Makhleb ***...... ##.#≈≈.....#Health: 73/80 =====================---.... #∩.##≈.....#Magic: 17/19 =====================---....* .o.#≈.....#AC: 11Str: 12....*##o##≈.....#EV: 13Int: 21....≈*###≈≈.....#SH: 0Dex: 12.....≈*≈≈≈......#pi#hDXL: 10 Next:  6% Place: a Bailey.......@........#Noise: ---------  Time: 9449.8 (0.0)................#u) +2 war axe of Awkwardness {flame, Str+3..............∩.#Cast: Magic Dart...............∩#Breath++ #################ooo 3 orcs (launchers)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.pi#h/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.pi#hh∩.o≈≈≈pi#h*==50.8 (1Ray Breath++ pi#he:∩pi#hf _(Press . to maintain the ray.)qi#hF  The searing ray hits the orc!  You kill the orc!Makhleb accepts your kill.qi#hnL (*qi#hL T*** 2qi#h qi#h5 o.)≈≈≈qi#hB ]4=--1qi#h pMagic Dart+ Breath++ qi#h2 Y∩∩qi#h & _You feel better.si#h2 g#... ≈.≈≈......#.. ##.#≈≈.....#.≈#∩.##≈.....#. o..#≈.....#.)≈##o##≈.....#.≈≈###≈≈.....#si#h [.≈≈≈≈≈......#.#.#.∩.#.∩##   orc (launcher)si#h 4∩si#hx 5=--2si#hR <∩si#h < _You stop channelling your searing ray.ti#h*2#...≈ ≈.≈≈......#.≈##.#≈≈.....#.≈#∩.##≈.....#. o..#≈.....#.)≈##o##≈.....#.≈≈###≈≈.....#.≈≈≈≈≈......#.#.#.∩.#ti#h).∩##ti#hti#h)ti#hQo.ti#hi8=3Magic Dartti#hiti#hDui#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui#h  corvidae the Conjurer ui#h###...≈ ≈.≈≈......#  Red Draconian of Makhleb ***... ......≈##.#≈≈.....#  Health: 75/80 ======================-- ......≈#∩.##≈.....#  Magic: 16/19 ====================----ui#h0 ......o o..#≈.....#  AC: 11Str: 12 ui#h,.....)*##.##≈.....#  EV: 13Int: 21 ......≈*###≈≈.....#  SH: 0Dex: 12 ui#h.......*≈≈≈≈......#  XL: 10 Next:  6% Place: a Bailey ui#hΠ .......@..........#  Noise: ---------  Time: 9453.8 (0.0)ui#h ui#h..................#  u) +2 war axe of Awkwardness {flame, Str+3 ui#h%................∩.#  Cast: Magic Dart ui#h.................∩#  Breath++  ###################   o   orc (launcher) ui#hD_You stop channelling your searing ray.  ui#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui#h yAiming: Searing Ray (safe; 1% risk of failure)  ui#h*Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (83% to hit)ui#h  corvidae the Conjurer ###...≈ ≈.≈≈......#  Red Draconian of Makhleb ***... ......≈##.#≈≈.....#  Health: 75/80 ======================-- ......≈#∩.##≈.....#  Magic: 16/19 ====================---- ......o o..#≈.....#  AC: 11Str: 12 .....)≈##.##≈.....#  EV: 13Int: 21 ......≈≈###≈≈.....#  SH: 0Dex: 12 .......≈≈≈≈≈......#  XL: 10 Next:  6% Place: a Bailey .......@..........#  Noise: ---------  Time: 9453.8 (0.0) ..................#  u) ui#h[0;10;1m+2 war axe of Awkwardness {flame, Str+3 ................∩.#  Cast: Magic Dart .................∩#  Breath++  ###################   o   orc (launcher)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc! ###...≈   ......  ......≈#∩.##  ......* o..#≈.....#  .....)*##.##≈.....#  ......≈*#i#hU;1m##≈≈.....#  .......*≈≈≈≈......#  .........#  .........#  .......∩.#  ........∩#  ###### ui#h'u )≈≈≈∩ui#h 3Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Makhleb accepts your kill.7==4.8 (1Magic DartRay Breath++ ∩ _(Press . to maintain the ray.)vi#hn #...≈≈≈.≈≈......##......≈##.#≈≈.....#.≈#∩.##≈.....#.)oo..#≈.....#.)≈##.##≈.....#.≈≈###≈≈.....#.≈≈≈≈≈......#.#.#.∩.#.∩##o   orc (launcher)∩o.∩67=--5Magic Dartvi#h 3∩vi#h < _You stop channelling your searing ray.wi#h  ####...≈≈≈.≈≈......##......≈##.#≈≈.....#.≈#∩.##≈.....#.o.o..#≈.....#.)≈##.##≈.....#.≈≈###≈≈.....#wi#h0 .≈≈≈≈≈......#.#.#.∩.#.∩##wi#hVwi#h6(((wi#hQ((((∩wi#h ≈≈.@...∩wi#hc/==6wi#h=∩wi#h wi#hZ_The orc shoots a bolt. The bolt barely misses you.wi#h˿  ##.... ..  ####...≈≈≈.≈≈.###.#≈≈#∩.#.o.o..)≈##.##≈≈###≈≈≈≈≈≈≈.∩....................∩#####################∩)o∩8==--7∩∩xi#hl ##.... .. ##.... ...  ####...≈≈≈.≈≈.###.#≈≈#∩.#.)....o≈##.##≈≈###≈≈≈≈≈≈≈.xi#hZ∩....................∩#####################xi#hE!Y∩xi#h#7=9====-8xi#h]*;∩xi#hY-q _The orc unwields a +0 arbalest. The orc closely misses you.xi#h`6D60.0 (1.2xi#hQ<<∩xi#h?t _You closely miss the orc. The orc hits you but does no damage.xi#h\ ∩∩ You hit the orc. You burn the orc.  The orc is almost dead.1.3 (1.3∩ _The orc barely misses you.xi#h .  You barely miss the orc.The orc is almost dead.xi#h[0 `8=2.6xi#h E ∩ _The orc misses you.yi#hSYou barely miss the orc.The orc is almost dead. _The orc misses you.You hit the orc. You burn the orc.  You kill the orc!  Makhleb accepts your kill.∩)9==3.8 (1.2Magic Dartyi#hP`∩ _You feel better.yi#h _M #.....  ##.... . ##..... ...  ####...≈≈≈.≈≈.###.#≈≈#∩.##.)....###.##≈≈###≈≈≈≈≈≈≈.....................#yi#hd;∩yi#h|80=-40∩yi#h%l _Items here: )) [[ †.yi#hZU LM#...... #......  ##..... .. ##..... ...  ####...≈≈≈.≈≈.###.#≈≈#∩.##)....#)≈##.##≈≈###≈≈≈≈≈≈≈.....................################∩yi#h&s yi#hKv @-5 _yi#h2} yi#h} ∩yi#h~ yi#hg yi#h ##...... #...... .##..... ...##..... ... ####...≈≈≈.≈≈......# ##......≈##.#≈≈.....# .≈#∩.##≈.....# .....#≈.....# .)≈##.##≈.....# yi#h `.≈≈###≈≈.....# .≈≈≈≈≈......# ........ yi#h yi#h &6yi#h̸ yi#h  Things that are here: _a +0 arbalest; a +0 scale mail; an orc corpseyi#h7##.........#.........##........##..... ... yi#h7S####...≈≈≈.≈≈......# ##......≈##.#≈≈.....# .≈#∩.##≈.....# .yi#h7)@...#≈.....# .)≈##.##≈.....# .yi#h7f≈≈###≈≈.....# .yi#hK8≈≈≈≈≈......# ................yi#hv8^..........∩# zi#h:∩zi#h6 -7 _zi#h:∩zi#h?zi#h ,##......... #.......... ##.......... ##......... ####...≈≈≈.≈≈......# ##......≈##.#≈≈.....# .≈#∩.##≈.....# .).@..#≈.....# .)≈##.##≈.....# .zi#h,,≈≈###≈≈.....# ...≈≈≈≈≈......# ...............................................∩.#...................∩# zi#h2:∩zi#h!:B=8zi#hB@G∩∩zi#hCzi#h##......... #.......... zi#hA##.......... ##......... ####...≈≈≈.≈≈......# zi#hg##......≈##.#≈≈.....# .zi#h≈#∩.##≈.....# .zi#h)..@.#≈.....# .zi#hi)≈##.##≈.....# ..≈≈###≈≈.....# .........≈≈≈≈≈......# ..............zi#hmn.................................∩.#............∩zi#h5# zi#h:∩zi#h&9zi#h zi#hzi#h##......... #.......... .##.......... ..##......... ...####...≈≈≈.≈≈......# ##......≈##.#≈≈.....# .zi#h\≈#∩.##≈.....# .)...@#≈.....# .)≈##.##≈.....# ........≈≈###≈≈.....# .........≈≈≈≈≈......# ............#.............#............∩.zi#h#...................∩# zi#h:∩zi#h'70zi#hB;∩zi#hbzi#hZ ##......... #.......... . ##.......... .. ##......... ... ####...≈≈≈.≈≈......# ##......≈##.#≈≈.....# zi#h/[.≈#∩.##≈.....# .)..@.#≈.....# .)≈##.##≈.....#zi#h\ ........≈≈###≈≈.....# .........≈≈≈≈≈......# ............# .............# ............∩.# ...................∩#  #zi#he5∩zi#hl&1zi#hrY∩∩zi#ht{i#h4{i#hS{i#h {i#h[,{i#h {i#hL{i#hx{i#h {i#h{i#h{i#h{i#h{i#h{i#h{i#h& {i#h oMagic Darto   orc (launcher, wandering)∩ _You start waiting.{i#hA5.8 (4∩6.8 (5∩|i#hu _An orc comes into view. It is wielding a +0 arbalest.|i#h ##..o......  #.......... .  ##.......... ..  |i#h%..... ...  ####...#  ##......≈##.#≈≈.....#  ........≈#∩.##≈.....#  |i#hVj........)..@.#≈.....#  .......)≈##.##≈.....#  |i#h}N........≈≈###≈≈.....#  .......# |i#h+ ...  |i#hڧ-.....  |i#h5.........∩.#  .......|i#h0?   |i#h=I ##..o......  #.......... .  |i#hZ>##.......... ..  ..... ...  ####...#  |i#h>##......≈##.#≈≈.....#  |i#h>........≈#∩.##≈.....#  |i#h> ........)..@.#≈.....#  |i#h?.......)≈##.##≈.....#  |i#h*?........≈≈###≈≈.....#  |i#hL?q.......#  |i#ht?T... |i#h?_.....  |i#h?_.........∩|i#h?5 .......|i#h@7 |i#hH|i#hWO|i#hV|i#hY[ _An orc is nearby!|i#hA  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}i#hQs  corvidae the Conjurer ##..o......  Red Draconian of Makhleb ***... #...*...... .  Health: 80/80 ======================== ##...*...... ..  Magic: 18/19 ======================-- }i#hQ2##....*.... ...  AC: 11Str: 12 ####...≈≈≈*≈≈......#  EV: 13Int: 21 ##......≈##*#≈≈.....#  SH: 0Dex: 12 ........≈#∩*##≈.....#  XL: 10 Next:  7% Place: a Bailey }i#hOR........)..@.#≈.....#  Noise: ---------  Time: 9476.8 (0.0) .......)≈##.##≈.....#  u) +2 war axe of Awkwardness {flame, Str+3 }i#hR........≈≈###≈≈.....#  Cast: Magic Dart .........≈≈≈≈≈......#  Breath++  ....................#  ....................#  o   orc (launcher, wandering) }i#hSw..................∩.#  ...................∩#  ##################### }i#hJSCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}i#h{SAim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (wandering,  hasn't noticed you, 100% to hit)}i#h|corvidae the Conjurer##..o......Red Draconian of Makhleb ***...#...*...... .Health: 80/80 ========================##...*...... ..Magic: 18/19 ======================--##....*.... ...AC: 11Str: 12####...≈≈≈*≈≈......#EV: 13Int: 21##......≈##*#≈≈.....#SH: 0Dex: 12}i#hA........≈#∩*##≈.....#XL: 10 Next:  7% Place: a Bailey........)..@.#≈.....#Noise: ---------  Time: 9476.8 (0.0).......)≈##.##≈.....#u) +2 war axe of Awkwardness {flame, Str+3........≈≈###≈≈.....#}i#hDCast: Magic Dart.........≈≈≈≈≈......#Breath++ ....................#}i#h....................#o   orc (launcher)}i#h..................∩.#...................∩######################}i#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}i#h3Aim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (wandering,  hasn't noticed you, 100% to hit)  }i#h^kThe magic dart hits the orc.  The orc is moderately wounded.}i#ho......Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is moderately wounded.The orc shouts!}i#hh(((((∩((}i#hߟw......@}i#h4==7.8 (1}i#h:∩}i#hO }i#h[_The orc shoots a bolt. The bolt closely misses you.}i#h{  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i#h  corvidae the Conjurer~i#hQ  ##..o......  Red Draconian of Makhleb ***... #...*...... .  Health: 80/80 ======================== ##...*...... ..  Magic: 17/19 =====================---~i#h{  ##....*.... ...  AC: 11Str: 12 ~i#h ####...≈≈≈*≈≈......#  EV: 13Int: 21 ~i#h ##......≈##*#≈≈.....#  SH: 0Dex: 12 ~i#h T........≈#∩*##≈.....#  XL: 10 Next:  7% Place: a Bailey ~i#h/!p........)..@.#≈.....#  Noise: ==-------  Time: 9477.8 (0.0) ~i#h!*.......)≈##.##≈.....#  u) +2 war axe of Awkwardness {flame, Str+3 ~i#h!........≈≈###≈≈.....#  Cast: Magic Dart .........≈≈≈≈≈......#  Breath++  ....................#  ....................#  o   orc (launcher) ..................∩.#  ...................∩# ~i#hI"X ##################### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (moderatelywounded, 100% to hit)~i#h}corvidae the Conjurer##..o......Red Draconian of Makhleb ***...#...*...... .Health: 80/80 ========================##...*...... ..~i#h}=Magic: 17/19 =====================---##....*.... ...AC: 11Str: 12####...≈≈≈*≈≈......#EV: 13Int: 21~i#h},##......≈##*#≈≈.....#SH: 0Dex: 12~i#h}c........≈#∩*##≈.....#XL: 10 Next:  7% Place: a Bailey~i#h-~........)..@.#≈.....#~i#hW~xNoise: ==-------  Time: 9477.8 (0.0).......)≈##.##≈.....#~i#h|~,u) +2 war axe of Awkwardness {flame, Str+3........≈≈###≈≈.....#~i#h~Cast: Magic Dart.........≈≈≈≈≈......#Breath++ ....................#....................#o   orc (launcher)~i#h,!..................∩.#...................∩######################Confirm with . or Enter, or press ? or * to list all spells.~i#hTAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~i#h{Aim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage.~i#h......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage.  The orc is moderately wounded.(((((∩(∩~i#h......74--8=-8.8 (1~i#h∩∩ _The orc shoots a bolt. The bolt hits you.~i#hb  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i#h, 4  corvidae the Conjurer ##..o......  Red Draconian of Makhleb ***... #...*...... .  Health: 74/80 ======================-- ##...*...... ..  Magic: 17/19 =====================--- ##....*.... ...  AC: 11Str: 12 ####...≈≈≈*≈≈......#  EV: 13Int: 21 ~i#h. ##......≈##*#≈≈.....#  SH: 0Dex: 12 ........≈#∩*##≈.....#  XL: 10 Next:  7% Place: a Bailey ........)..@.#≈.....#  Noise: =--------  Time: 9478.8 (0.0) .......)≈##.##≈.....#  u) +2 war axe of Awkwardness {flame, Str+3 ........≈≈###≈≈.....#  Cast: Magic Dart .........≈≈≈≈≈......#  Breath++  ....................#  ....................#  o   orc (launcher) ..................∩.#  ...................∩#  ##################### ~i#hP *[40mCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (moderatelywounded, 100% to hit)~i#h   corvidae the Conjurer ##..o......  Red Draconian of Makhleb ***... #.......... .  Health: 74/80 ======================-- ##.......... ..  Magic: 17/19 =====================--- ##......... ...  AC: 11Str: 12 ####...≈≈≈.≈≈......#  EV: 13Int: 21 ~i#h ##......≈##.#≈≈.....#  SH: 0Dex: 12 ........≈#∩.##≈.....#  XL: 10 Next:  7% Place: a Bailey ........)..@.#≈.....#  Noise: =--------  Time: 9478.8 (0.0) .......)≈##.##≈.....#  u) +2 war axe of Awkwardness {flame, Str+3 ........≈≈###≈≈.....#  Cast: Magic Dart .........≈≈≈≈≈......#  Breath++  ....................#  ~i#h ....................#  o   orc (launcher) ..................∩.#  ...................∩#  ##################### Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (moderatelywounded, 100% to hit)  ~i#h The magic dart hits the orc!  You kill the orc!Makhleb accepts your kill.~i#h  ##..)  #...* .  ##...* ..  *.... ...  *..#  *#≈≈.....#  ∩*##≈.....#  .....#  .....#  ....#  ..#  ... ..... .........∩ ....... ~i#hg......∩69.8 (1Magic Dart~i#hm;∩~i#h sS  Aim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc!  You kill the orc!  Makhleb accepts your kill. ~i#hns1_You feel better.i#htM #..........##..)......  #..........  ##..........  ##......... ...  ####...≈≈≈.≈≈.....##......≈##.#≈≈........≈#∩@##≈.....)....#)≈##.##≈....≈≈###≈≈............≈≈≈≈≈......#..........................i#hd(>∩∩i#h2]8=-80i#h>:Y∩∩i#h<i#hM. #...i#hB9..##..)........  #..... ##............ ##..............  ####...≈≈≈.≈≈.....i#h####@#≈....≈#∩.##≈........)....#≈.......)≈##.##≈....i#h........≈≈###≈≈.....#....i#hg.....i#h=......i#hs4∩i#hz@-1i#hF;∩i#h#i#hM #...#..)i#h   ## ##........  ####...≈≈≈@≈≈.....i#hL##......≈##.#≈≈........≈#∩.##≈........)....#≈...........)≈##.##≈.....#..................i#hi#h7=9===2i#hi#h~i#hC M #...#..)   ## ##.....@..  ####...≈≈≈.≈≈.##......≈##.#≈...≈#∩.##........)....#≈.....#....................i#hu)<3i#h0+;∩i#h0-i#h[M #...#..)   ## ##........  ####...≈≈≈.≈≈.####.#≈........≈#∩.##≈.....#..)≈#......i#h&4i#hYi#h! i#hM. #...#..)   ## ##........  ####...≈≈≈.≈≈.##......≈##.#≈≈.....#....≈≈###≈≈....i#h^8=5i#hi#hzM.. #...##..)   ## ##........ ####...≈≈≈.≈≈......#...)≈##.##≈....i#h/i#hC==6i#h";∩i#h%i#h)  . . #. #. #. #. #. ##... #. ##. ##. ####...≈≈≈.≈≈..# ##......≈##.#≈≈..# .≈#∩.##≈..# .)....#≈..#  .)≈##.##≈.....#7i#hC   Things that are here: _a +0 arbalest; a +0 ring maili#h 6. . #. #. #.i#hv  #. #. ##..) #. ##. ##. ####...≈≈≈.≈≈......###......≈##.#≈≈.....#.i#h8 V≈#∩.##≈.....#.)....#≈.....# i#h i#hٚ 598 _i#hԟ i#h i#h[..#.#.#.#.#.##..).#. ##. ##. i#h>=####...≈≈≈.≈≈.###......≈##.#≈≈.....#.≈#∩.##≈.....#.)....#≈.....# i#h<∩i#h&9i#h];∩i#h?i#h hM...≈≈≈.≈≈.... #...##..)  ####.................)....#≈.....i#h:∩i#h'90i#hF;∩i#hi#hLGM##.#≈≈≈≈≈.≈≈... #...##..) ##................≈#∩.##≈.....i#hi#h< U80=1i#hi#h8i#h M ∩o ###.#≈≈≈≈≈.≈≈.... #...##..)#.............i#h} o   orc (launcher, asleep)...≈##.#≈≈.....i#hJ:  An orc comes into view. It is wielding a +0 arbalest.i#hJ ;2Magic Darti#hS :∩i#hT B _Found a gate leading back out of this place.i#h۰@ oo  ∩o ###.#≈≈≈≈≈.≈≈... #...##..) oo 3 orcs (launchers, asleep) ## ##........ ####...≈≈≈.≈≈.i#he  2 orcs come into view.i#h o.ooooo1 wandering)The orc shouts! x2i#hqf(((((((i#hi#hfi#hs oo.....@.o 4 orcs (launchers, 2 wandering)The orc shoots a bolt. The bolt barely misses you.i#hr-/==3i#hz4i#h Eu _An orc comes into view. It is wielding a +0 arbalest.i#hB.. oo. ≈......≈ oo##≈......≈##.#≈≈......≈≈≈.≈≈........ #.i#hi #. #. #. #. ##..). #. ##. ##.  ####...≈≈≈.≈≈......#i#hi#h∩oo 3 orcs (launchers, 1i#h,%n∩(((((i#h,i#h.oo.....i#h^75---4i#hU _The orc shoots a bolt. The bolt hits you.i#h#  #.# . .o.  oo####.#≈≈≈≈≈.≈≈.... #...#..) # ## ##........oo 4 orcs (launchers, 1 wandering)i#hؿ b(((((((i#hHG ....@..i#hM (((((((The orc shoots a bolt. The bolt closely misses you. The orc shoots a bolt.i#h ....@..i#h @-5i#h2 i#hM R _The bolt closely misses you.i#h  ### . #.# . oo.  oo####.#≈≈≈≈≈.≈≈......# #...#..) # ##i#hXi#h#i#hi#h\.ooi#h.-6i#hi#hi#hc ≈≈≈ .. ### ... ##.# .. o..  oo####o#≈≈≈≈≈.≈≈....#i#hd #...#..) i#hg,i#hhhi#hhi#hp.o∩ooi#hPs]6---7i#h{i#h|i#h%  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h?b  corvidae the Conjurer ≈≈≈ ...  Red Draconian of Makhleb ***... ... ### ....  Health: 76/80 ======================-- .... ##.# ≈....  Magic: 17/19 =====================--- ..... .o. ≈.....  AC: 11Str: 12 ....≈ ∩o##≈.....  EV: 13Int: 21 ....≈##o#≈≈.....  SH: 0Dex: 12 ....≈≈≈o≈≈......  XL: 10 Next:  7% Place: a Bailey .......@........  Noise: i#hc---------  Time: 9497.8 (0.0) ................  u) +2 war axe of Awkwardness {flame, Str+3 ..##............  Cast: Magic Dart #............  Breath++  #............  #............  oooo 4 orcs (launchers, 1 wandering) #............  ##..).........  #............. i#hc1_The bolt closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (83% to hit)i#h* ~  corvidae the Conjurer ≈≈≈ ...  Red Draconian of Makhleb ***... ... ### ....  Health: 76/80 ======================-- .... ##.# ≈....  Magic: 17/19 =====================--- i#h ..... .o. ≈.....  AC: 11Str: 12 ....≈ ∩o##≈.....  EV: 13Int: 21 ....≈##o#≈≈.....  SH: 0Dex: 12 ....≈≈≈o≈≈......  XL: 10 Next:  7% Place: a Bailey .......@........  Noise: ---------  Time: 9497.8 (0.0) ................  u) +2 war axe of Awkwardness {flame, Str+3 ..##............  Cast: Magic Dart i#h= #............  Breath++  #............  #............  oooo 4 orcs (launchers, 1 wandering) i#ho b#............  ##..).........  #............. i#h The orc is severely wounded.The searing ray hits the orc.  The orc is almost dead.i#hߥ The orc shouts!  The searing ray hits the orc!  You kill the orc!i#h  ≈≈≈ ...  ... ### ....  .... ##.# ≈....  ..... .*. ≈.....  ....≈ ∩*##≈.....  ....≈##*#≈≈.....  ....≈≈≈*≈≈......  .......  .......  ..#....  ....  ... ##h ;10;1m............ o 3 orcs (launchers) #........... ##..)........ i#h< )∩ooo2 launchers)almost dead.orc shouts!  The searing ray hits the orc!  You kill the orc!Makhleb accepts your kill.  (Press . to maintain the ray.)i#hA ====8.8 (1Ray Breath++ i#hI i#hVL q _The orc unwields a +0 arbalest. The orc closely misses you.i#h} _unwields a +0 arbalest. The orc closely misses you..  The orc is severely wounded.The searing ray hits the orc.  i#h~ You kill the orc!  Makhleb accepts your kill.i#h   The searing ray hits the orc.  You kill the orc!  Makhleb accepts your kill.  You feel better. The searing ray hits the orc.i#ht ****   orci#h^)))oi#h8===--9+ Breath++ i#h?4< _You feel better.i#h׸  The searing ray hits the orc!  You kill the orc!****i#hL?J))))i#h2Q9=--500Magic Dart++ Breath++ i#hpYi#hZZ _Makhleb accepts your kill.i#hyM.. ...  .. ≈≈≈ ......≈ ### ......≈##.# ≈.... ......). .≈ ∩)####)#≈≈≈≈≈@≈≈....## #............#..)........i#hi#h8--1i#hi#h׼ _You stop channelling your searing ray.  Things that are here: _a +0 arbalest; a +0 scale maili#hצ M.... ... .... ≈≈≈ .......≈ ### ........≈##.##≈.... .......). ≈........≈#∩)##≈........≈##@#≈≈....≈≈≈)≈≈....##............#...........i#h 5∩i#hr d8=--2 _i#h :∩i#hҼ  Things that are here: _a +0 arbalest; a +0 scale mail; an orc corpsei#hӛM ........i#hS. ... ... ≈≈≈ .......≈ ### ........≈##.##≈.... .......).#≈....#∩@##....≈##)#≈≈........≈≈≈)≈≈......................................#...#...#...........i#hi#hA-3 _i#hi#h  Things that are here: _a +0 arbalest; a +0 scale maili#h M....... ..... ... ..... .... ... ..... ≈≈≈ ...≈ ### .≈##.##≈.... .......@.#≈........≈#∩)##≈........≈##)#≈≈........≈≈≈)≈≈............................#........#..#..........i#hg i#h; 80=9===4 _i#h i#hc  Things that are here: _a +0 arbalest; a +0 ring mail; an orc corpsei#h~Ji#h}i#hU,i#hl,i#hi#hmi#hϋi#hqi#h3b===i#hi#h,i#hji#h>i#hni#hXi#h,i#hpi#hp,i#hLi#h,i#hi#h,i#hi#h2,i#hi#h,i#hoi#hi#hJi#h i#h,i#hi#h:,i#hji#hi#h2i#hi#h%,i#hi#h,i#h}i#h,i#hi#h,i#hi#h,i#hi#h,i#hi#hY,i#hi#h,i#hi#h,i#h,i#h[,i#hfi#h7,i#hi#hr,i#hi#hC,i#hAi#h8,i#hi#hk ,i#hqi#h4,i#hi#h,i#hi#hj,i#hi#hi#hi#h!i#h{$,i#hK&i#h),i#h+i#h.,i#h0i#hZ4,i#h7i#h:,i#h<i#hX?,i#hAi#hC,i#hFi#h:Ii#hyIi#h$Ki#hLi#hLi#hNi#hEU,i#h6Wi#hX,i#hZi#h],i#h_i#h*b,i#hdi#hgBi#h=i,i#hji#hqBi#hr,i#hti#hx,i#hvzi#h},i#h0i#hi#hPi#hi#hf,i#hi#h,i#hi#h,i#hi#h_,i#hi#hVBi#hi#hEi#hi#h,i#hi#h,i#hXi#hk,i#hi#h,i#hi#h,i#hi#hҺ,i#hi#hNi#hi#hi#h,i#h%i#h,i#h>i#h,i#hi#hi#hKi#hi#h,i#hi#h9,i#hi#h+,i#hi#h`,i#hi#hBi#h,i#hi#h,i#hi#hi#h,i#hi#hi#hi#hi#h,i#hti#hi#hi#hF i#h ,i#hF i#h i#ha i#hc#,i#h%i#h4i#hU6,i#h8i#h{:i#h:i#h;i#h=,i#h\?i#h?i#hD@i#hUAi#hKk 603.8 (99.0) _You start waiting.i#h7P04.8 (100.0)i#hTi#h}V# _Done waiting.i#hyi#hxzi#h{i#h4,i#hi#h.i#ho,i#h)Bi#hi#hi#hi#hi#hi#h^i#hli#h=i#hi#hli#hi#hi#hߥi#hi#h&i#hi#hv,i#hVi#hǾni#hi#hpBi#hi#hi#hbBi#hBi#h,i#h i#hl)i#h +,i#h,i#h1Bi#h3,i#h5i#h:,i#h%;i#h"?,i#h?i#hOC,i#hPEi#h9Hi#hHi#hKi#hO,i#hRi#hU,i#h\Wi#h[,i#h\i#h_,i#hai#hPe,i#hji#hoBi#hri#h3si#h4ui#hCx,i#hzi#h},i#hHi#hP,i#h<i#h,i#hi#h,i#hҎi#hY,i#hBXi#h,i#hi#h,i#hi#h,i#hi#h,i#h;i#h,i#hOi#hm,i#hi#h$,i#h%i#hi#hi#hi#h,i#hi#h,i#hi#h,i#hi#h,i#hi#hV,i#hi#h,i#hi#h,i#h i#h,i#h'i#h,i#hi#h9,i#hi#hy,i#hi#h,i#h i#h<Bi#hhBi#hDj,i#hki#hwBi#hZyi#hyi#hD{i#h},i#hi#hW,i#hi#hBi#h,i#hi#h,i#hi#h,i#hi#hH,i#ḩi#hZi#hBi#h`i#h,i#hi#hm 703.8 (99.0)∩ _You start waiting.i#h04.8 (100.0)i#h=∩i#h # _Done waiting.i#hB .......... ........... ...... ..... .... ...... ≈≈≈ .....≈ ### .....≈##.##≈....).#≈......≈#∩)##≈.....#....≈##)#≈≈.....#....≈≈≈)≈≈......#................#................#..##............#h,m # #............  #.i#hŪe∩5.0)i#h-;∩i#hi#hv....................................... ..... .... ..... ≈≈≈ ....≈ ### .....≈##.##≈.....).#≈......≈#∩)##≈.....#....≈##)#≈≈..... #....≈≈≈)≈≈...... #................ #................ #..##............##. #.#hm...........  #.i#h 8∩i#h&6i#h=∩i#hEi#h ........................ ....... ...≈≈≈≈ ....≈≈### .....≈##.##≈.....).#≈......≈#∩)##≈.....#....≈##)#≈≈..... #....≈≈≈)≈≈...... #................ #.............. #..##........... ##. #............  #.i#hp 9∩i#hd &7i#ho i#hU i#hk......... .... ...≈≈≈≈ ....≈≈### .....≈##.##≈.....).#≈.....i#hl.≈#∩)##≈.....#....≈##)#≈≈..... #....≈≈≈)≈≈...... #................ #.......... #..##............ ##. #............ i#hlH #.i#huwi#hZ&8i#hŊi#hi#hJ... ... ...≈≈≈≈ ....≈≈### .....≈##.##≈.....).#≈.....i#h_.≈#∩)##≈.....#....≈##)#≈≈..... #....≈≈≈)≈≈...... #... #......... #..##............ i#h ##. #............  #.i#h:∩i#h&9i#h\=∩i#hi#h6 M############### .. . ..... .≈≈≈≈≈ ≈### ≈##.##≈.... i#h ...).#.....∩)########)#≈≈#....≈≈≈)≈≈..........##. #......i#h` i#h '10i#hܹ i#h i#hn(M############### .i#h(. . ..... .≈≈≈≈≈ ≈### ≈##.##≈.... ...).#.....∩)#######....≈##)#≈≈.....i#h\)^.#..##.....i#h2:∩i#h=&1i#hi#hi#hsM############### .. . ..... .≈≈≈≈≈ ≈###≈ i#h?t≈##.# ...)..........≈#∩)##≈.....#.#........i#h!}i#hr&2i#h*i#hCi#hIE#..... .. ...≈≈≈≈≈ ....≈≈###≈ .....≈##.##≈.....).#≈......≈#∩)##≈.....#....≈#)#≈≈.....  #....≈≈≈)≈≈...... #....  #.i#hPL:∩i#h-X&3i#hdi#hFgi#h #..... .. ...≈≈≈≈≈ ....≈≈###≈ .....≈##.##≈.....).#≈......≈#∩)##≈.....#....≈##)#≈≈.....  #....≈≈≈)≈≈......  #..  #.i#h :∩i#h &4i#ha =∩i#h i#h] 3#..... .. ...≈≈≈≈≈ ....≈≈###≈ .....≈##.##≈.....).#≈......≈#∩)##≈......#....≈##)#≈≈.....  #....≈≈≈)≈≈......  #..  #. i#h_ i#hWf &5i#hi =∩i#hn i#hZ#..... .. ...≈≈≈≈≈ ....≈≈###≈ ....i#h).≈##.##≈.....).#≈.≈#∩)##≈.#....≈##)#≈≈. #....≈≈≈)≈≈ #i#h? #i#hui#hjj6∩i#ht#..... . .≈≈≈≈≈ .≈≈###≈ .≈##.##≈i#hY.).#≈.≈#∩)##≈.#....≈##)#≈≈.# #....≈≈≈)≈≈.# # #i#h:∩i#h3&7i#hjB∩i#ho #..i#h .... .≈≈≈≈≈ .≈≈###≈ .≈##.##≈.).#≈.≈#∩)##≈.i#h #....≈##)#≈≈.# #....≈≈≈)≈≈.# #. #i#h <∩i#h &8i#h ;∩i#h i#h!#.....≈≈≈≈≈ ≈.≈≈###≈ ≈i#hW.≈##.##≈.).#≈≈.≈#∩)##≈≈....#....≈##)#≈≈≈...# #....≈≈≈)≈≈.# #. #i#h(:∩i#h6&9i#h<=∩i#h>i#h~r #..≈.≈≈≈≈≈≈.≈≈###≈ #≈.≈##.##≈.).#≈#≈.≈#∩)##≈#≈....#....≈##)#≈≈i#h#s 6≈...# #....≈≈≈)≈≈.# #.. #i#h{ i#h '20i#hJ i#hB #.≈.≈≈≈≈≈#≈≈.≈≈###≈i#hٖ #≈.≈##.##.).#∩#≈.≈#∩)##i#hB  #≈....#....≈##)#≈...# #....≈≈≈)≈≈.# # #i#hT i#hq &1i#h i#h B _Found a gate leading back out of this place.i#h≈.##≈≈.≈≈### ##≈.≈##.o.).o∩#≈.≈#∩). #≈....#....≈##)# o   orc warrior (launcher, asleep) ≈≈≈...## #....≈≈≈)≈ o   orc (launcher, asleep) .....# # #i#hk:∩i#h~;2Magic Darti#h _An orc warrior and an orc come into view.i#hV{≈.###≈≈.≈≈ ##≈.≈##. o.)#o∩#≈i#h.≈#∩)#. #≈....#....≈##) o   orc (launcher, asleep)≈ ≈≈≈...## #....≈≈≈) .....## # #i#hdi#hK&3i#h=∩i#hi#hF ########################........................≈≈≈≈≈≈≈###≈≈i#h ≈≈## ####.oo......)#o∩#≈≈#∩. ########≈ ≈≈≈...## ≈≈) oo 2 orc warriors (launchers, asleep)i#h0 f .....## .... o   orc (launcher, asleep).....# ##i#hT Y∩∩i#h &4i#h ;∩i#h } _An orc warrior comes into view. It is wielding a +0 arbalest.i#h########################........................≈≈≈≈≈≈≈###≈≈≈≈## ####.oo......)#o∩#≈≈#∩. ########≈ ≈≈≈...## ≈≈ ......## ..........# ...... ###. i#h i#h&5i#h i#hi#hJ≈. ###≈≈.≈≈ ##≈.≈###oo.#o∩#≈.≈#∩ #. #≈....#....≈## ≈ ≈≈≈...## #....≈≈≈ ......## # ......## # ...... #..## ##. #i#h5i#hi#hi#h\.oo.ooo)o)i#h0===6i#hȲ=∩i#h2S _The orc warrior shouts! x2; You hear a shout! The orc shouts!i#hh2 ########################........................≈≈≈≈≈≈≈ ###≈≈≈≈###o####.oo.....##.o#≈≈#∩ #. ########≈ ≈≈≈...## ≈≈ ......## ..........## ....... ##o 2 orcs (launchers, 1 wandering)i#h3 v......##.  i#h ? i#h=@ i#hbE i.oo)i#h!F 0---7i#hL i#hO u _An orc comes into view. It is wielding a +0 arbalest.i#h   . ≈≈≈≈≈. ###≈≈.≈≈≈##o##≈.≈≈#..oo≈##.o#≈.≈# #. #≈....#....≈ ≈ ≈≈≈...## #.... ......## #i#h  .......## # .......# #..## ......## ##. # #i#h i#h O.oi#h! ?(((((((i#hd m.@.....i#he 0===8i#hUk i#hfm p _The orc warrior shoots a bolt. The bolt barely misses you.i#h   . .. .. ≈≈≈≈≈. ###≈≈..≈##.##≈.≈i#h.≈#.ooo.≈##.o#≈.≈ #. #≈....#....≈≈ ≈≈≈...## #...... ......## #.........## #. .......# #..## ......## ##. # #i#hD1 launcher)i#h_71----9i#hi#h;W _The orc warrior unwields a +0 arbalest. The orc warrior hits you!i#h\[  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h ###################### corvidae the Conjurer ....................... Red Draconian of Makhleb ***... ....................... Health: 71/80 =====================--- i#hf....................... Magic: 17/19 =====================--- ...................... AC: 11Str: 12 ≈≈≈≈≈................. EV: 13Int: 21 ###≈≈...............≈ SH: 0Dex: 12 .≈##.##≈...............≈ XL: 10 Next:  7% Place: a Bailey .≈#.ooo@................ Noise: ==-------  Time: 9729.8 (0.0)i#hW .≈##.o#≈...............≈ u) +2 war axe of Awkwardness {flame, Str+3 #. #≈....#######....≈ Cast: Magic Dart ≈≈ ≈≈≈...## #....≈ Breath++  .. ......## #..... i#h.........## #..... oo 2 orc warriors (1 launcher) . .......# #..##. oo 2 orcs (launchers) ......## ##. #. #. _The orc warrior unwields a +0 arbalest. The orc warrior hits you!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 scale mail (76% to hit)i#hx m###################### corvidae the Conjurer....................... Red Draconian of Makhleb ***.......................... Health: 71/80 =====================---....................... Magic: 17/19 =====================---...................... AC: 11Str: 12≈≈≈≈≈................. EV: 13Int: 21i#hy ###≈≈...............≈ SH: 0Dex: 12.≈##.##≈...............≈ XL: 10 Next:  7% Place: a Bailey.≈#****@................ Noise: ==-------  Time: 9729.8 (0.0).≈##.o#≈...............≈ u) +2 war axe of Awkwardness {flame, Str+3#. #≈....#######....≈ Cast: Magic Dart≈≈ ≈≈≈...## #....≈ Breath++ .. ......###..............###..... oo 2 ori#hUz c warriors (1 launcher). .......##..##. oo 2 orcs (launchers)......####. #.#.Aim: an orc warrior, wearing a +0 scale mail (76% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior but does no damage.  The searing ray hits the orc warrior.  The orc warrior is moderately wounded.The searing ray hits the orc.i#h .oooYou focus your ray upon the orc warrior.  The searing ray hits the orc warrior but does no damage..  The orc warrior is moderately wounded.The searing ray hits the orc.  The orc is almost dead.i#hL }30.8 (1Ray Breath++ i#h i#hk f _(Press . to maintain the ray.)i#h  _(Press . to maintain the ray.)  The orc warrior is lightly wounded.  The searing ray misses the orc warrior. The searing ray hits the orc.  You kill the orc!  Makhleb accepts your kill.i#hc! ****   orc (launcher)i#h k.)ooi#hM }31+ Breath++ i#h^ i#hr j _You feel better. The orc warrior closely misses you.i#h  ****The searing ray hits the orc warrior!  The orc warrior is heavily wounded.The searing ray hits the orc warrior.i#hv .)ooThe orc warrior is heavily wounded.i#hv2++ Breath++ i#h7&i#h)B _The orc warrior hits you but does no damage.i#hy ****The orc warrior is heavily wounded. _The orc warrior hits you but does no damage.  The searing ray hits the orc warrior!  The orc warrior is almost dead.  The searing ray hits the orc warrior.i#he .)ooThe orc warrior is heavily wounded.You finish channelling your searing ray.i#h 66--6-3i#h i#hK / _The orc warrior hits you!i#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#hX+ U ###################### corvidae the Conjurer ....................... Red Draconian of Makhleb ***... ....................... Health: 66/80 ===================----- ....................... Magic: 14/19 =================------- ...................... AC: 11Str: 12i#h-,  ≈≈≈≈≈................. EV: 13Int: 21 ###≈≈...............≈ SH: 0Dex: 12 .≈##.##≈...............≈ XL: 10 Next:  7% Place: a Bailey .≈#.)oo@................ Noise: ==-------  Time: 9733.8 (0.0) .≈##.o#≈...............≈ u) +2 war axe of Awkwardness {flame, Str+3 #. #≈....#######....≈ Cast: Magic Dart ≈≈ ≈≈≈...## #....≈ Breath++  .. ......## #..... .........## #..... ooi#h, s 2 orc warriors (1 launcher) . .......# #..##. o   orc (launcher) ......## ##. #. #. _The orc warrior hits you!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 scale mail (almost dead, 76% to hit)i#hA###################### corvidae the Conjurer....................... Red Draconian of Makhleb ***.......................... Health: 66/80 ===================-----....................... Magic: 14/19 =================-------...................... AC: 11Str: 12≈≈≈≈≈................. EV: 13Int: 21###≈≈...............≈ SH: 0Dex: 12.≈##.##≈...............≈ XL: 10 Next:  7% Place: a Bailey.≈#****@................ Noise: ==-------  Time: 9733.8 (0.0)#hH.≈##.o#≈...............≈ u) +2 war axe of Awkwardness {flame, Str+3#. #≈....#######....≈ Cast: Magic Dart≈≈ ≈≈≈...## #....≈ Breath++ .. ......###..............###..... oo 2 orc warriors (1 launcher). .......##..##. o   orc (launcher)......####. #.#.Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 scale mail (almost dead, 76% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior but does no damage.  The orc warrior is almost dead.The searing ray hits the orc warrior.i#hV.)ooYou focus your ray upon the orc warrior.  The searing ray hits the orc warrior but does no damage.  i#h=The orc warrior is almost dead..severely wounded.(Press . to maintain the ray.)i#h5=4.8 (1Ray Breath++ i#h(i#h*/ _The orc warrior hits you.i#hh  The searing ray hits the orc warrior!  You kill the orc warrior!Makhleb accepts your kill. ****   orc warrior (You feel better.  The searing ray hits the orc warrior but does no damage.i#hX .)o)The orc warrior is severely wounded.i#hH(((((((i#hV )@.....The orc warrior shoots a bolt. The bolt barely misses you.i#h B(i#h8)i#h2-4-9=5+ Breath++ i#hi#h ? _The orc shoots a bolt. The bolt hits you.i#ha ****The searing ray hits the orc warrior.i#h .)o)The orc warrior is severely wounded.i#h B(i#hq8)i#hx (The orc warrior shoots a bolt. The bolt hits you. The orc shoots a bolt.i#h8)i#h[55----6++ Breath++ i#hi#h ( _The bolt hits you.i#ht **** The searing ray hits the orc warrior.i#hh .)o)The orc warrior is almost dead.You finish channelling your searing ray.i#hH(((((((i#h )@.....The orc warrior shoots a bolt. The bolt barely misses you.i#hG(((((((i#hi#h[.....)@6--3-7i#h+w _The orc shoots a bolt. The bolt misses you.i#h@5   ...... ...... ...... ..... ≈≈≈≈≈ ###≈≈..≈##.##≈..≈#.)o@..≈##.o#≈.i#h 6  #.##≈....#.... ≈≈.≈≈≈...## #.... .........## #........## #.........# #..##.........## ##. # #i#hVA The orc warrior unwields a +0 arbalest.  The orc warrior hits you but does no damage.i#h-B _4=--8i#hRI i#hN _The orc unwields a +0 arbalest. The orc hits you but does no damage.  Things that are here: _a +0 arbalest; a +0 scale maili#h   You hit the orc warrior. You burn the orc warrior.  You kill the orc warrior!i#hs )o   orc  Makhleb accepts your kill.i#h7 5==12--40.1 (1.3 _You hit the orc. You burn the orc. The orc misses you. _Your Dodging skill increases to level 6!i#h i#h  i#h C..............i#h A............i#h V ..........i#h f_a +0 arbalest; a +0 scale maili#h@|  You hit the orc but do no damage.The orc is severely wounded.i#hu~y6===2.4 (1.3i#hi#hQ _The orc closely misses you.i#h3  You hit the orc but do no damage.The orc is severely wounded.i#h48=7===3.6 (1.2i#h9i#h}=I _The orc misses you.i#hn &  i#h You hit the orc but do no damage.You tail-slap the orc, but do no damage.The orc is severely wounded.i#hӁ (4.8i#h i#h` Q _The orc closely misses you.i#hY  You barely miss the orc.The orc is severely wounded.i#hZ#8i#hh[U==6.1 (1.3i#hbi#he i#hf>_The orc misses you. x2i#h&-  You hit the orc. You burn the orc.  You kill the orc!i#h4F∩i#hK!99===7.4Magic Dart _Makhleb accepts your kill.i#h %....................... ..... .... .... ≈≈≈≈≈...... ###≈≈...≈##.###.)))....≈##.@#≈...... #.##≈....####### ≈≈.≈≈≈...## ..........## ....## ... #i#h ..##..i#h J-80i#hX i#h K  There is a gate leading back out of this place here.  i#hb Things that are here: _a +0 arbalest; a +0 scale maili#hC  ............. ............ .......... ≈≈≈≈≈..i#h$2. ###≈≈.≈##.##≈.≈#.))). ...≈##@∩#≈ . #.##≈....# ≈≈.≈≈≈...## # ..........## # ...........## # ...........# #.. ..........#i#hv# ##. ....#i#h0∩i#hn60=-9 _i#hi#hqi#hwM ###################......... ............. ............. ............ ≈≈≈≈≈..... ###≈≈.##.##≈i#h~x....≈#.@)).........≈##.∩#≈.............. #.##≈....######. ≈≈.≈≈≈...##..........###..................i#hx9..##..........#i#hl8∩i#h'50i#h;∩i#h  Things that are here: _a +0 arbalest; a +0 scale mail; an orc corpsei#h #.......................i#h\ . .............. .............. ≈≈≈≈≈......... ###≈≈......≈##.##≈.....≈#.)@)......≈##.∩#≈.i#h 9... #.##≈....#.. ≈≈.≈≈≈...## #...........## #............## #............# #..#.......... i#h˓ i#h i#h J==1 _i#hذ i#h +  Things that are here: i#h f_a +0 arbalest; a +0 scale maili#h(#............................. ............. ............ ≈≈≈≈≈....... ###≈≈.i#h ....≈##.##≈.....≈#.))@......≈##.∩#≈.... #.##≈....#.. ≈≈.≈≈≈...## #...........## #............## #.... ...........# #..## ..........## ##. # .# # i#hi#he1=2 _i#hi#h  Things that are here: _a +0 arbalest; a +0 scale maili#hi#hoi#hi#hi#hTXi#hti#hi#h &2i#h#i#h,i#hi#h,i#hi#h}i#h3i#hei#h,i#hi#ht,i#h3i#hs,i#h:i#hi#hTL4=i#hi#h,i#hi#h ,i#h i#h1 l5=i#hKi#h,i#hi#h,i#hi#h<6i#hi#h,i#hi#hS,i#h`i#h=!b7=i#hM"i#h#,i#h$i#h&,i#h)i#h+l8=i#h,i#h/,i#h/i#hX1,i#hL2i#h4<9i#h5i#h7,i#h<70=i#h=i#h|?,i#ht@i#hA,i#hNCi#hDl1=i#hFi#hI,i#h4Ki#hM,i#hNi#hPi#hP&2i#hQi#hS,i#h0Ui#haX,i#hYi#h^R3i#hX`,i#hai#h(c,i#hdi#hheb4=i#hfi#hfh,i#hgii#h(n5=i#hoi#hq,i#hsi#hIw,i#hi#hC,i#h i#h#,i#hH%i#h',i#hj)i#hU-,i#h.i#h.1,i#hM3i#h6,i#hy8i#h3;,i#hF=i#h@i#h@i#hBi#hF,i#hHi#hK,i#h}Ni#hPi#h,Qi#hSi#h`ni#h(bi#he,i#h{gi#hi,i#hli#ho,i#hpi#h&v,i#hSxi#hT{,i#h|i#h.,i#hi#h,i#hi#hN,i#hЈi#hԋ,i#h>i#h,i#hi#h0,i#hi#hИ,i#hi#h՝,i#hEi#h ,i#hi#h,i#h,i#h߮,i#hi#h ,i#hɵi#hݷi#h(i#h i#h-,i#h i#h,i#hi#hu,i#hi#h,i#hi#h,i#hi#h,i#hwi#hl,i#hi#h7,i#hi#hi#hpi#h4i#h},i#hPi#h>,i#hi#hnh 909.4 (99 _You start waiting.i#h 110.4 (100.0)i#h i#h # _Done waiting.i#h+4i#h}/i#h6i#hb:,i#h>i#hOM  There is a gate leading back out of this place here.  Things that are here:  a +0 arbalest; a +0 scale maili#h"Ni#hN _i#hOQi#hHUi#h\X,i#hZi#h\i#h`^i#h^i#h_i#hai#hc,i#hdi#huji#hk,i#hNmi#hvqi#h ui#hcui#hwi#h{i#h,i#h˂i#hi#hUni#h?i#hi#hi#h_1#.....≈≈#.##≈....#......≈≈.≈≈≈...## ##........## # #.......## # #.......# # #............## # #............# i#h?0 #............#  #......@.....#  #............#  #.............# Magic Dart #.............# #.............. #......≈≈.≈≈≈.. ### o   orc warrior (launcher, asleep) #.....≈≈#.##≈.. ##.. #.....≈##o∩ ≈.. .... i#h/....i#h 20.0)  An orc warrior comes into view. It is wielding a +0 arbalest.i#hx,1.4 (11i#hi#hB _Found a gate leading back out of this place.i#h D#.....≈≈#.##≈....#.#......≈≈.≈≈≈...## #.#........## #.#.......## #.#.......# #.#......## ##......# #.i#hP ?.....# #.# #.# #.# #.# #.###......≈≈.≈≈≈.##.....≈≈#.##≈.##.#.....≈##o∩ ≈...i#h i#h0 12.4 (1.0)i#h =∩i#h i#hQ#.....≈≈#.##≈....#.#......≈≈.≈≈≈...## #.#.## #.#.i#hI?## #.#.# #.#.## ##.#.# #.# #.# #.# #.# #.# ##.# i#h##......≈≈.≈≈≈...# ####.#.....≈≈#.##≈.##.i#h#.....≈##o∩ ≈...i#h`<∩i#h]&3i#h9i#hQ.≈≈.≈≈≈...## i#hr........## ## # ###  .##.##≈≈.≈≈≈...# ####.≈≈#.##≈.... ##...o 2 orc warriors (launchers, asleep)##o∩ ..oo 2 orcs (launchers, asleep)i#hg ....≈ ooo .i#h'x  An orc warrior and 2 orcs come into view.i#h(i#h4q ooo 3 orc warriors (launchers, wandering)oo   orc (launcher, wandering)oooThe orc shouts!i#h5/==4i#h=i#hM0 _The orc moves out of view. i#hKNy_An orc warrior comes into view. It is wielding a +0 arbalest.i#h........## ## # ##  #.##.##≈≈.≈≈≈...# ####.≈≈#.##≈.... ##...##o∩ i#hl.. ....≈ ooo .o 2 orcs (launchers, 1 wandering)#o# i#hi#hi#hi#h|i#hKo.o.oooi#hb6--5 _i#hNi#hXi#h}9## # ##  #.#.##i#hS≈≈.≈≈≈...# ####.≈≈#o##≈.... ##...##.o .. ....≈ .oo .#o# . ### i#h>i#hi#hTi#hi#h%i#h o.oooo.oi#hv2 wanderi…).o)i#h#A--6i#hZi#hi#hA n ##  #i#h .##.##≈≈o≈≈≈...# ####.≈≈#.##≈.... ##...##oo .. ....≈ oo. ..#.## ... ### .. ≈≈≈ i#h Bi#h o.ooo.oo)====7i#h F _The orc warrior shouts! x2i#h6##  #.##o....###≈≈@≈≈≈...# ####.≈≈#o##≈.... ##...##oo ≈... ....≈ .o.......≈ #.##≈...... ### ≈...... ≈≈≈ ..  ... ..i#h|i#hi#heoo2 launchers)i#h[=---8i#hi#h _The orc warrior unwields a +0 arbalest. The orc warrior closely misses you.i#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#hd #............## ##. corvidae the Conjurer #............#  Red Draconian of Makhleb ***... #............#  Health: 80/80 ======================== i#h#............#  Magic: 17/19 =====================--- #............##  AC: 11Str: 12 #.............#  EV: 13Int: 21 #.............## # SH: 0Dex: 12 #.........o....## ## XL: 10 Next: 12% Place: a Bailey #......≈≈@≈≈≈...# ####. Noise: =--------  Time: 9928.4 (0.0) #.....≈≈#o##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3i#hp #.....≈##oo ≈.... ...... Cast: Magic Dart ....≈ .o....... ...... Breath++  ....≈ #.##≈.... ...... .... ### ≈.... ...... ooo 3 orc warriors (2 launchers)i#h ... ≈≈≈ .. ...... oo 2 orcs (launchers) ... .. ...... i#h...... _The orc warrior unwields a +0 arbalest. The orc warrior closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  i#hŗPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 scale mail (76% to hit)i#h7 j o*i#hI@≈#i#hci#hc@o#oAim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (83% to hit)i#hk.Z o*i#h/ ooo.Aim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (83% to hit)i#h #............## ##. corvidae the Conjurer #............#  Red Draconian of Makhleb ***... #............#  Health: 80/80 ======================== #............#  Magic: 17/19 =====================--- i#h#............##  AC: 11Str: 12 #.............#  EV: 13Int: 21 #.............## # SH: 0Dex: 12 #.........o....## ## XL: 10 Next: 12% Place: a Bailey i#h#......≈≈@≈≈≈...# ####. Noise: =--------  Time: 9928.4 (0.0) #.....≈≈#o##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3 i#h2N#.....≈##oo ≈.... ...... Cast: Magic Dart ....≈ .o....... ...... Breath++  ....≈ #.##≈.... ......i#hj .... ### ≈.... ...... ooo 3 orc warriors (2 launchers) ... ≈≈≈ .. ...... oo 2 orcs (launchers) ... .. ...... i#h......You focus your ray upon the orc.  The searing ray hits the orc warrior but does no damage.  The searing ray hits the orc warrior.  The orc warrior is lightly wounded.  i#hUThe searing ray hits the orc!  You kill the orc!i#h/Y   #............#  #............#  #............# i#h #....#  #....#  #....##  #.....##  #......#  #.....≈≈#*##≈....  i#hF#.....≈##*o ≈....  ....≈ .*.  i#hp....≈ #*  .... ### ≈....  i#h... ≈≈≈ ..    orc (launcher) ... .. i#hooo).The searing ray hits the orc warrior.orc warrior is lightly wounded.!  You kill the orc!  Makhleb accepts your kill.  (Press . to maintain the ray.)i#hnv=9.4 (1Ray Breath++ i#h1n _The orc warrior barely misses you.i#h ****The searing ray hits the orc warrior but does no damage.i#hf$# oo).1)The searing ray misses the orc warrior. The orc warrior unwields a +0 arbalest.i#h'73---30+ Breath++ i#h0i#h32 _The orc warrior hits you. x2i#h. ****The searing ray hits the orc warrior.  The orc warrior is lightly wounded.  The searing ray hits the orc warrior.i#h3 oo).The orc warrior is moderately wounded.The orc warrior barely misses you.i#h84=--6-1++ Breath++ i#h9LX _The orc warrior hits you but does no damage.i#h ****The searing ray hits the orc warrior.  i#h|The orc warrior is moderately wounded.The searing ray hits the orc warrior.i#hg oo).The orc warrior is heavily wounded.You finish channelling your searing ray.3--2i#hƲ _The orc warrior closely misses you. The orc warrior hits you.i#hns  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#he  #............## ##. corvidae the Conjurer #............#  Red Draconian of Makhleb ***... #............#  Health: 73/80 =====================--- #............#  Magic: 14/19 =================------- #............##  AC: 11Str: 12 #.............#  EV: 13i#hGInt: 21 #.............## # SH: 0Dex: 12 #.........o....## ## XL: 10 Next: 12% Place: a Bailey #......≈≈@≈≈≈...# ####. Noise: ==-------  Time: 9932.4 (0.0) i#h8#.....≈≈#o##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3 #.....≈##oo ≈.... ...... Cast: Magic Dart i#h@....≈ .)....... ...... Breath++  ....≈ #.##≈.... ...... .... ### ≈.... ...... ooo 3 orc warriors (1 launcher) ... ≈≈≈ .. ...... o   orc (launcher) ... .. ...... ...... i#hL_The orc warrior closely misses you. The orc warrior hits you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 scale mail (76% to hit)i#h0 #............####. corvidae the Conjurer#............#Red Draconian of Makhleb ***...#............#Health: 73/80 =====================---#............#Magic: 14/19 =================-------#............##AC: 11Str: 12#...........*.#EV: 13i#h Int: 21#..........*..### SH: 0Dex: 12#.........*....#### XL: 10 Next: 12% Place: a Bailey#......≈≈@≈≈≈...# ####. Noise: ==-------  Time: 9932.4 (0.0)#.....≈≈#o##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3#.....≈##oo ≈.... ...... Cast: Magic Dart....≈ .)....... ...... Breath++ ....≈ #.##≈.... .........i#h . ### ≈.... ...... ooo 3 orc warriors (1 launcher)... ≈≈≈ .. ...... o   orc (launcher)... .. ............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 scale mail (76% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.i#h6d B..oPress: ? - help, Shift-Dir - straight line: an orc warrior, wearing a +0 scale mail (76% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is moderately wounded.  (Press . to maintain the ray.)15=3.4 (1Ray Breath++  _The orc warrior hits you. The orc warrior barely misses you.i#h   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h- #............## ##. corvidae the Conjurer #............#  Red Draconian of Makhleb ***... #............#  Health: 71/80 =====================--- #............#  Magic: 13/19 ================-------- #............##  AC: 11Str: 12 #.............#  EV: 13Int: 21 #.............## # SH: 0Dex: 12 #.........o....## ## XL: 10 Next: 12% Place: a Bailey #......≈≈@≈≈≈...# ####. Noise: ==-------  Time: 9933.4 (0.0) #.....≈≈#oi#h\##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3 #.....≈##oo ≈.... ...... Cast: Magic Dart ....≈ .)....... ...... Ray Breath++  ....≈ #.##≈.... ...... .... ### ≈.... ...... ooo 3 orc warriors (1 launcher) ... ≈≈≈ .. ...... o   orc (launcher) ... .. ...... ...... _The orc warrior hits you. The orc warrior barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 scale mail (moderately wounded, 76% to hit)i#hPj o*i#hI@≈#i#h? @o#oAim: an orc, wielding a +0 arbalest and wearing a +0 ring mail (83% to hit)i#hZ o*i#h̽{oo*.i#h#............####. corvidae the Conjurer#............#Red Draconian of Makhleb ***...#............#Health: 71/80 =====================---#............#Magic: 13/19 ================--------#............##AC: 11Str: 12#.............#EV: 13Int: 21#.............### SH: 0Dex: 12#.........o....#### XL: 10 Next: 12% Place: a Bailey#......≈≈@≈≈≈...# ####. Noise: ==-------  Time: 9933.4 (0.0)#.....≈≈#*##≈#hm.... ##.... u) +2 war axe of Awkwardness {flame, Str+3#.....≈##*o ≈.... ...... Cast: Magic Dart....≈ .*....... ...... Ray Breath++ ....≈ #*##≈.... .......... ### ≈.... ...... ooo 3 orc warriors (1 launcher)... ≈≈≈ .. ...... o   orc (launcher)... .. ............Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - heli#hp, Shift-Dir - straight lineThe searing ray hits the orc warrior.  The orc warrior is heavily wounded.The searing ray hits the orc warrior.i#hpuoo).Press: ? - help, Shift-Dir - straight line  The searing ray hits the orc warrior.  The orc warrior is heavily wounded.  (Press . to maintain the ray.)04.4 (1i#hi#h݃v _The orc warrior hits you. The orc warrior completely misses you.i#h' ****The searing ray hits the orc warrior.  The orc warrior is heavily wounded.The searing ray hits the orc warrior!i#h oo).The orc warrior is almost dead.The orc warrior hits you!62---5+ Breath++  _The orc warrior hits you but does no damage.i#h6 R **i#h7 **The searing ray hits the orc warrior!  The orc warrior is almost dead.i#h; oo).i#hS The searing ray misses the orc warrior. The orc warrior closely misses you.i#h 0---2-6i#hQ P++ Breath++ i#hX i#h / _The orc warrior hits you.i#h;  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#hIv 7 #............## ##. corvidae the Conjurer #............#  Red Draconian of Makhleb ***... #............#  Health: 60/80 ==================------ #............#  Magic: 10/19 ============------------ #............##  AC: 11Str: 12 #.............#  EV: 13Int: 21i#hw n #.............## # SH: 0Dex: 12 #.........o....## ## XL: 10 Next: 12% Place: a Bailey #......≈≈@≈≈≈...# ####. Noise: ==-------  Time: 9936.4 (0.0) #.....≈≈#o##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3 #.....≈##oo ≈.... ...... Cast: Magic Dart i#hw ....≈ .)....... ...... Ray++ Breath++  ....≈ #.##≈.... ...... .... ### ≈.... ...... ooo 3 orc warriors (1 launcher) ... ≈≈≈ .. ...... o   orc (launcher) ... .. ...... ......Casting: Searing Ray (safe; 1% risk of failure)  i#h;y Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +4 arbalest and wearing a +0 ring mail (almostdead, 76% to hit)i#hD #............## ##. corvidae the Conjurer #............#  Red Draconian of Makhleb ***... #............#  Health: 60/80 ==================------ #............#  Magic: 10/19 ============------------ i#h*#............##  AC: 11Str: 12 #.............#  EV: 13Int: 21 #.............## # SH: 0Dex: 12 #.........o....## ## XL: 10 Next: 12% Place: a Bailey #......≈≈@≈≈≈...# ####. Noise: ==-------  Time: 9936.4 (0.0) #.....≈≈#o##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3 i#h#.....≈##oo ≈.... ...... Cast: Magic Dart ....≈ .)....... ...... Ray++ Breath++  ....≈ #.##≈.... ...... .... ### ≈.... ...... ooo 3 orc warriors (1 launcher) ... ≈≈≈ .. ...... o   orc (launcher) ... .. ......i#h\ ......Aim: an orc warrior, wielding a +4 arbalest and wearing a +0 ring mail (almostdead, 76% to hit)  You focus your ray upon the orc warrior.  The searing ray misses the orc warrior. The searing ray hits the orc warrior.  You kill the orc warrior!Makhleb accepts your kill.i#hz   #............#  #............#  #............#  #....#  #....#  #....##  i#h#.....##  #......#  #.....≈≈#*##≈....  #.....≈##*o ≈....  ....≈ .*.  ....≈ #*  .... ### ≈.... i#hG 2 orc warriors ... ≈≈≈ ..  ... .. i#h2dead, 76% to hit)  You focus your ray upon the orc warrior.  The searing ray misses the orc warrior. The searing ray hits the orc warrior.  You kill the orc warrior!  i#h^^Makhleb accepts your kill.You feel better.i#hr oo∩).(Press . to maintain the ray.)i#hҵ/ 4=1=47.4 (1 _The orc warrior completely misses you. The orc warrior misses you.i#hi#h6e _Your Axes skill increases to level 5!i#h/L  The searing ray hits the orc warrior.  You kill the orc warrior!i#hBR ****   orc warrior i#hahMakhleb accepts your kill.The searing ray hits the orc.i#hi#h o)).The orc is heavily wounded.0-78+ Breath++  _The orc warrior barely misses you.i#hm ****The searing ray hits the orc but does no damage.i#hX o)).The orc is heavily wounded.59---9++ Breath++ i#hi#hf _The orc unwields a +0 arbalest. The orc misses you. The orc warrior hits you.i#hd R****i#hB 7 o)).The searing ray misses the orc.You finish channelling your searing ray.  The orc misses you.i#h+ 60=-9/19 -i#h 1-40i#h' i#h1+ B _The orc warrior hits you but does no damage.i#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#hRr #............## ##. corvidae the Conjurer #............#  Red Draconian of Makhleb ***... #............#  Health: 60/80 ==================------i#hs #............#  Magic: 7/19========---------------- #............##  AC: 11Str: 12 #.............#  EV: 13Int: 21 #.............## # SH: 0Dex: 12 #.........o....## ## XL: 10 Next: 17% Place: a Bailey #......≈≈@≈≈≈...# ####. Noise: =--------  Time: 9940.4 (0.0) i#h t#.....≈≈#o##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3 #.....≈##)∩ ≈.... ...... Cast: Magic Dart ....≈ .)....... ...... Breath++  i#hJt<....≈ #.##≈.... ...... .... ### ≈.... ...... o   orc warrior i#ht... ≈≈≈ .. ...... o   orc ... .. ...... ...... _The orc warrior hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  i#htConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linei#h#uAim: an orc warrior, wearing a +0 scale mail (moderately wounded, 76% to hit)i#hS+#............####. corvidae the Conjurer#............#Red Draconian of Makhleb ***...i#hT#............#Health: 60/80 ==================------#............#Magic: 7/19========----------------#............##AC: 11Str: 12#...........*.#EV: 13Int: 21#..........*..### SH: 0Dex: 12#.........*....##i#hUv## XL: 10 Next: 17% Place: a Bailey#......≈≈@≈≈≈...# ####. Noise: =--------  Time: 9940.4 (0.0)#.....≈≈#o##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3#.....≈##)∩ ≈.... ...... Cast: Magic Dart....≈ .)....... ...... Breath++ ....≈ #.##≈.... ......i#h6V.... ### ≈.... ...... o   orc warrior... ≈≈≈ .. ...... o   orc... .. ............Confirm with . or Enter, or press ? or * to list all spells.i#hWAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 scale mail (moderately wounded, 76% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!i#hl..oPress: ? - help, Shift-Dir - straight line: an orc warrior, wearing a +0 scale mail (moderately wounded, 76% to hit)  You focus your ray upon the orc warrior.  i#h<The searing ray hits the orc warrior!  The orc warrior is heavily wounded.  (Press . to maintain the ray.)i#hR\8===i#h_1.4 (1Ray Breath++ i#h+=∩i#h _The orc hits you but does no damage. The orc warrior completely misses you.i#h ***∩The searing ray hits the orc warrior but does no damage.i#hwI ..oThe orc warrior is heavily wounded.The orc barely misses you.The orc warrior jeers loudly.==2+ Breath++ i#hwPi#h^QB _The orc warrior barely misses you.i#hQi#h *** The searing ray hits the orc warrior!i#h ..o∩The orc warrior is almost dead.i#hӠ17--3++ Breath++ i#hT;∩i#h} _The orc hits you but does no damage. The orc warrior barely misses you.i#hS/  The searing ray hits the orc warrior.  You kill the orc warrior!i#h5 ***o   orci#h ..)Makhleb accepts your kill.You finish channelling your searing ray.i#h R--94i#h? i#h : _The orc hits you but does no damage.i#hU  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h $ #............## ##. corvidae the Conjurer #............#  Red Draconian of Makhleb ***... #............#  Health: 61/80 ==================------ #............#  Magic: 5/19======------------------ #............##  AC: 11Str: 12 #.............#  EV: 13Int: 21 #.............## # SH: 0Dex: 12 i#h#.........)....## ## XL: 10 Next: 19% Place: a Bailey #......≈≈@≈≈≈...# ####. Noise: ==-------  Time: 9944.4 (0.0) #.....≈≈#o##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3 #.....≈##)∩ ≈.... ...... Cast: Magic Dart ....≈ .)....... ...... Breath++  ....≈ #.##≈.... ...... .... ### ≈.... ...... o   orc ... ≈≈≈ .. ...... ... .. ...... ...... _The orc hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h@C[21;2HAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wearing a +0 ring mail (heavily wounded, 83% to hit)i#h A#............####. corvidae the Conjurer#............#Red Draconian of Makhleb ***...#............#Health: 61/80 ==================------#............#i#h!Magic: 5/19======------------------#............##AC: 11Str: 12#.............#EV: 13Int: 21#.............### SH: 0Dex: 12#.........)....#### XL: 10 Next: 19% Place: a Bailey#......≈≈@≈≈≈...# ####. Noise: ==-------  Time: 9944.4 (0.0)#.....≈≈#*##≈.... ##.... u) +2 war axe of Awkwardness {flame, Str+3i#hO"s#.....≈##*∩ ≈.... ...... Cast: Magic Dart....≈ .*....... ...... Breath++ ....≈ #*##≈.... .......... ### ≈.... ...... o   orci#h"N... ≈≈≈ .. ......... .. ......i#ho#T...... _The orc hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wearing a +0 ring mail (heavily wounded, 83% to hit)i#hBo)).  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linei#hI: an orc, wearing a +0 ring mail (heavily wounded, 83% to hit)  You focus your ray upon the orc. The searing ray misses the orc.(Press . to maintain the ray.)i#h5.4 (1Ray Breath++  _The orc closely misses you.i#hD **** The searing ray hits the orc.i#h o)∩).The orc is severely wounded.i#h }26+ Breath++ i#h ;∩i#h{ : _The orc hits you but does no damage.i#h[p  The searing ray hits the orc.  You kill the orc!Makhleb accepts your kill.i#h@v****i#h{j))).i#h34-7Magic Dart++ Breath++ i#hi#hv& _You feel better.i#h\   #.##)....###≈≈.≈≈≈...# ####.....≈≈#@##≈.... ##.......≈##)∩#≈.... .. ....≈ .)...........≈##.##≈................ ......... 5=--8i#h& _You stop channelling your searing ray. _Items here: )) [[.i#h  ...#....#.....###........)....###.....≈≈.≈≈≈...# ####.....≈≈#)##≈.... ##...##@∩#.. ....≈#.)...........≈##.##≈........ ### ≈......................... i#hk 0∩i#h n4=--9 _i#h :∩i#h  Things that are here: _a +4 arbalest; a +0 ring mail; an orc corpsei#h] ...##..........#.........###....)....###.....≈≈.≈≈≈...# ####.i#h....≈≈#)##≈.... ##...i#h$....≈##)∩#≈.... .. ....≈#.@.......##.##≈. ### ≈... ≈≈≈ .....i#hI... ..... ...i#hk.......###### i#h'i#hco6==50 _i#h)i#h+  Things that are here: _a +0 arbalest; a +0 ring mail; an orc corpsei#hM...# .........##.........#  ........##  ........)....## ##.....≈≈.≈≈≈...# ####....≈≈#)##≈.... ###.....≈##@∩#≈....#.)....≈##.##≈.... ### ≈...... ≈≈≈ .... .......... . ..... ..........i#h{0∩i#hn7==1 _i#hZi#hn  Things that are here: _a +4 arbalest; a +0 ring mail; an orc corpsei#h[i#həvPick up what? 46/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 arbalest Armour (select all with [)  b - a +0 ring mail i#hBCarrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i#hV3  a + a +4 arbalest[Enter] accept (1 chosen)i#h i#h#............#corvidae the Conjurer#............#i#h 9Red Draconian of Makhleb ***...i#h#............##Health: 64/80 ===================-----#.............#Magic: 7/19========----------------#.............### AC: 11Str: 12#.........)....#### EV: 13Int: 21#......≈≈.≈≈≈...# ####. SH: 0Dex: 12#.....≈≈#)##≈.... ##.... XL: 10 Next: 19% Place: a Bailey#.....≈##@∩#≈.... ...... Noise: ---------  Time: 9951.4 (0.0)....≈#.)....... ...... u) +2 war axe of Awkwardness {flame, Str+3i#h)....≈##.##≈.... ...... Cast: Magic Darti#hT.... ### ≈.... ...... Breath++ ... ≈≈≈ .... ......i#hp.. ... ... ...... i#h. ..... ... ...... ........... .............i#h. i#h1Things that are here: i#h_a +4 arbalest; a +0 ring mail; an orc corpseThings that are here: i#h!&_a +0 arbalest; a +0 ring mail; an orc corpseThings that are here: _a +4 arbalest; a +0 ring mail; an orc corpsei#hI52.4 (1i#hi#hG _S - a +4 arbalesti#h i#hQ i#h i#h i#h+ k8==i#h ,i#h i#hn i#h @69i#hŖ ====i#h i#hw i#h i#h i#hܥ ?10/19i#h" F==i#h i#h i#hF 7=1==i#h i#h9 i#hf i#hG i#h? i#hz l2===i#h׷ i#h ,i#hr i#h i#h8 8=3===i#h i#h ,i#h i#hI 4==i#h <9i#h i#h 5==i#hw i#h 6===i#hU i#h c70=i#h/ i#h 7===i#h i#h2 ,i#h= i#h U1=i#h b8==i#hv i#h ,i#h i#h _ _You start resting.i#hm 072.4 (20.0)i#h= x9===3.4 (21i#h <∩i#h % _Magic restored.i#hΣ 4i#h i#h <2i#h i#h i#hخ i#hİ i#h i#hݳ i#ho i#h o3==i#h i#h ,i#hb i#h 4=i#h ,i#h i#h, i#h` i#h i#h9 i#h V5=i#h3 i#h ,i#h i#hw i#h i#h i#h i#h &6i#hN i#h i#h> i#h i#h ,i#hA i#h L7=i#hB i#h i#h i#h* i#h i#h ,i#h i#h i#h @8=i#hR i#h i#hq i#h i#h i#h i#h i#h i#h <9i#h i#h i#h+ i#h i#h! ,i#h" i#h]1  i#h1 ∩ _You start resting.i#hZD -97.4 (24i#h~I [80=8.4 (25i#hP i#hS " _HP restored.i#h 4i#hH i#hs i#h% ,i#h- ,i#h Bi#h i#h i#h i#h i#h i#h P=i#h i#h Bi#h2 i#hR i#h ,i#h i#h! i#hV$ i#h$ i#he& i#he) i#h, i#h, i#h. i#hp1 i#h3 i#h4 i#h5 i#h9 i#hLJ  #)....### #......≈≈.≈≈≈...#### ####i#hJ T #.....≈≈#)##≈......###... #.....≈##[∩#≈............ .....≈#.)...............i#hJ  .....≈##.##≈............i#h+K i .....≈≈###≈≈........... ......≈≈≈≈≈......... .......@..........10007.4 (9....i#h[K .................∩.................######################## i#hK 9i#hX i#h[ /8.4 (10.0)i#h` <∩i#ha B _Found a gate leading back out of this place.i#h i#hSi#h3i#hi#h3i#h,i#ha,i#hi#hi#h=i#hi#hi#hi#hi#hi#hPi#h i#hi#h,i#hi#hi#h?i#hli#hi#h&+Xi#h-i#h0i#h0i#h2i#h8i#h^<,i#h>?i#h7Ei#hMBi#hPi#hV,i#hVi#hZi#hT^,i#hKbi#hei#h#g,i#hhi#hli#h3n,i#hoi#hsi#hDv,i#hwi#hyi#h{,i#h~i#hCi#h#,i#hGi#hi#hs,i#hli#hi#h,i#hړi#hǖi#h,i#hi#hi#h,i#hi#hi#h,i#hi#hi#h* ############## #∩.................... #.................. #.......... #............ #......≈≈≈≈≈. #.....≈≈###≈≈ #.....≈##.##≈ #....@≈#.))).30.4 (22 #.....≈##.∩#≈ #.....≈≈#.##≈....##### #......≈≈.≈≈≈...##  #..............###.............###i#h.............##............###............#i#hi#h/,1.4 (23i#hi#hB _Found a gate leading back out of this place.i#h^i#hXi#h`i#hWi#hi#hi#h ,i#hsi#hi#h,i#hJ,i#h,i#hi#h!i#h)#,i#h$i#hT&i#h5(i#hc(i#h(i#h$*i#h*i#h+i#hi+i#h,i#h.i#h//i#h{0i#h2i#h3i#h3i#h34i#h:Xi#h;i#hT>,i#h!Di#hFi#h|Vi#hVi#h5Yi#h/\i#h^i#h^i#h0`i#hci#hNe,i#hbfi#hji#hl,i#hmi#hqi#h`|.##≈...............≈##.##≈.... )))............).#≈..... .∩#≈...............≈#∩)##≈..... .##≈....#######....≈##)#≈≈..... .≈≈≈...## #....≈≈≈)≈≈ ......## #........ .....## #......... .....# #..##..... ....## ##@##..... ....# #o'.##..... ....# ###.##............ Magic Dart ....# +i#h|[40m.##............ ....## #.##..)......... .....# ..#.............o   orc warrior (polearm, asleep) .....## .##............. .)....## ##.............. .≈≈≈...#### ####...≈≈≈.≈≈......#i#hq ∩57.4 (26  You open the door.i#h؉,8.4 (27i#h:∩i#h.z _An orc warrior comes into view. It is wielding a +0 spear.i#h0o)))......).. .∩#≈...≈#∩)# .##≈....#######....≈##)#≈ .≈≈≈...## #....≈≈≈)≈≈. ......## .........## ... i#h11 #..######. #o'## +#i#hZ1#.##..)...#....#i#h|1>#)....##i#h1w##. .≈≈≈...#### ####...≈≈≈.≈≈i#h1Z# )##≈......###......≈##.#≈≈i#h;;∩i#hB=19.4 (1.0)i#hL:∩i#hi#h[E.))).).#≈..... #.∩#≈......≈#∩)##≈..... #.##≈....#######....≈##)#≈≈..... ≈.≈≈≈...## #....≈≈≈)≈≈.......## #......## #.....# #..##..## ###.##..# #o@.##..# ###.##..# +.##..## #.##..)..#i#h ..#..## .##. ..)....## ##. ≈.≈≈≈...#### ####...≈≈≈.≈≈......# #)##≈......###......≈##.#≈≈.....#i#hMi#h '60i#hEi#h i#hإK_There is an open door here.i#hY c oo  )The helpless orc warrior fails to defend itself.  You slash the orc warrior! You burn the orc warrior.  The orc warrior is heavily wounded.i#h 5=1.6 (1.2i#h i#h B _The orc warrior hits you but does no damage.i#hӍ   You slash the orc warrior! You burn the orc warrior.  Your tail-slap misses the orc warrior.The orc warrior is almost dead.i#hNX7---2.8i#hL<∩i#hQB _The orc warrior hits you with a +0 spear. x2i#h9 ∩You hit the orc warrior but do no damage.You tail-slap the orc warrior.  The orc warrior is almost dead.4.0i#hYi#hY _The orc warrior closely misses you.i#hg8  You hit the orc warrior. You burn the orc warrior.  You kill the orc warrior!i#h@ y∩)i#hG 1---225.2Magic Darti#hM :∩i#hlP Z _Makhleb accepts your kill.i#h$ N#.))).).#≈..... ##.∩#≈....≈#∩)##≈..... ≈#.##≈....#....≈##)#≈≈.....≈.≈≈≈...## #....≈≈≈)≈≈.......## #.....## #....# #..##..## ###.##..# #@'.##i#h% ..# ###.##..# +.##..## #.##..)..# ..#..## .##.i#h:% T.)....## ##.i#hp% ≈.≈≈≈...#### ####...≈≈≈.≈≈...... ≈#)##≈......###......≈##.#≈≈.....i#h/ i#h/ 4-60i#h86 i#h:  Things that are here: _a +0 spear; a +0 chain maili#h^.))).).#≈..... .∩#≈....≈#∩)##≈..... #.##≈....#....≈##)#≈≈..... .≈≈≈...## #....≈≈≈)≈≈...... ## #.... ## #... # i#hئ#..##. ## ###.##. # #)@.##. # ###.##. # i#h+.##. ## #.##..).i#h2 # ..### .##. )....## ##. .≈≈≈...#### ####...≈≈≈.≈≈......# #)##≈......###......≈##.#≈≈.....#i#hi#hG-7 _i#hi#hQ _There is an open door here.i#h(^ ))).).#≈..... .∩#≈......≈#∩)##≈..... .##≈....#######....≈##)#≈≈..... .≈≈≈...## #....≈≈≈)≈≈...... ## #..... ## #.... # #..##. ## ###.##. # #)'@##. # ###.##.i#h^ 0 # +.##. ## #.##..). # .## .##.i#hB_ )....## ##. i#h_ .≈≈≈...#### ####...≈≈≈.≈≈......# )##≈......###......≈##.#≈≈.....#i#h m 9∩i#hq 528 _i#hy i#hD{ i#h ` .∩#≈i#h9 t≈#∩)# .#########)#≈ .i#hZ ≈≈≈...## #....≈≈≈)≈≈. ......## .......## i#h # #..###### )'###i#h  +#i#hI #.##..)...#....i#hx .# [∩#≈...............≈#∩.##≈.....#i#h; ;∩i#h &9i#h! :∩i#h# i#hm #########)#≈ .≈≈≈...## #....≈≈≈)≈≈. .i#h@n.....## #..........## # ###i#hcn%### i#hn^#)'###i#hn +##.##..)i#hn]...#....i#hnC#..#i#ho.## )..................)....#≈.....#i#h(oi#hux;∩i#h{'70i#h>Y∩∩i#hi#h ≈≈≈...## ≈≈)≈≈. ......## #..........##  ###### )'## +##@##..).#..#....##..#)....## ...##.i#h#∩ .##≈..............)≈##.##≈.....#i#hi#h.31i#hvi#h2i#h#<;∩i#h=i#hmJY∩∩i#hdLi#hX∩i#h<∩i#hi#hO M##≈....########)#≈≈ .≈≈≈...## #....≈≈≈)≈≈.###... #.###)'### +@##...# #.##..)  #......## #..## .)....## ...##..............#∩∩2i#hT =∩i#h=V i#hو ###o'##i#h o   orc warrior (polearm, asleep)∩i#h< 7  You open the door.i#hѕ ;3Magic Darti#h i#h | _An orc warrior comes into view. It is wielding a +0 halberd.i#h2#.##≈....#....≈##)#≈≈..... ≈.≈≈≈...## #....≈≈≈)≈≈.......## #.....## #.....# #..##..## ###.##..# #)'.##..# ###.##..# #o@.##..## ###.##..)..# #..#..## #..##. ..)....## ...##. ≈.≈≈≈...#########...≈≈≈.≈≈......# #)##≈......###......≈##.#≈≈.....# #[∩#≈.≈#∩.##≈.....# .).)....#≈.....# oo)The orc warrior shouts!====i#h!4∩ _The orc warrior hits you with a +0 halberd. _There is an open door here.i#h  You hit the orc warrior but do no damage.=---5.5 (1.3 _Your tail-slap misses the orc warrior. The orc warrior closely misses you.i#h~Q∩  You hit the orc warrior but do no damage. _Your tail-slap misses the orc warrior. The orc warrior closely misses you. i#hQ You hit the orc warrior. You burn the orc warrior.  You tail-slap the orc warrior, but do no damage.The orc warrior is lightly wounded.  The orc warrior hits you with a +0 halberd!i#hR56-----=--6.8i#hY:∩i#h \A _The orc warrior hits you with a +0 halberd.i#h   ∩You slash the orc warrior! You burn the orc warrior.  The orc warrior is severely wounded.i#h(8.1i#h(n _The orc warrior barely misses you.i#h ∩You closely miss the orc warrior.The orc warrior is severely wounded.-9.3 (1.2i#h-:∩i#hX _The orc warrior barely misses you.i#h  _The orc warrior barely misses you.  You closely miss the orc warrior.  The orc warrior is severely wounded. _The orc warrior barely misses you.You slash the orc warrior! You burn the orc warrior.  You kill the orc warrior!i#h )∩ i#h 57=----4=80.6 (1.3Magic Darti#h :∩i#hc Z _Makhleb accepts your kill.i#h @≈#.##≈....#....≈##)#≈≈.....≈.≈≈≈...## #....≈≈≈)≈≈.......## #....## #....#i#h  #..##..## ###.##..# #)'.##..#i#h  ###.##.i#h? .# #@'.##.i#h :.## ###.##..)..# #..#..## #..##i#h . ...)....## ...##.≈.≈≈≈...#...≈≈≈.≈≈...... i#h ≈#)##≈......###......≈##.#≈≈..... ##[∩#≈.≈#∩.##≈..... #.).)....#≈.....i#h i#h9 5--10i#h i#h  Things that are here: _a +0 halberd; a +0 chain mail; an orc corpsei#h@i#h9--i#hi#hni#h~#.##≈....#....≈##)#≈≈..... .≈≈≈...## #....≈≈≈)≈≈...... ## #...i#h6 ## #... i#hm# #..##. ## ###.##. # #)'.##. # ###.##.i#ht # #)@.##. ## ###.##..).i#h # #..#. i#hB## #..##. .≈≈≈...#i#hm...≈≈≈.≈≈......# #)##≈......###......≈##.#≈≈.....# #[∩#≈.i#hx≈#∩.##≈.....# .).)....#≈.....#i#hYX∩∩i#hU-2 _i#hE∩∩i#hg _There is an open door, spattered with blood here.i#h%.##≈....#....≈##)#≈≈..... .≈≈≈...## #....≈≈≈)≈≈...... ## #....i#h% ## #.... # #..##. ## ###.##. # #)'.##. # i#h%.###.##. # #)'@##. i#hw&## ###.##..). # #..#. ## #..##. )....## ...# .≈≈≈...#########...≈≈≈.≈≈......# i#h&)##≈......###......≈##.#≈≈.....# [∩#≈.≈#∩.##≈.....# ).)....#≈.....#i#h/i#h3g8=3 _i#h=i#h?i#hf  ≈≈≈...## ≈≈)≈≈. ......## #..........##  ###### )'###)'i#hug 5####@##..). #..#....##..#)....## ...##.# .##≈..............)≈##.##≈.....#i#h:q <∩i#hs &4i#h} ;∩i#hҀ i#hS E .....## ......##  ###### )'###)'####.##..). #.@#....i#hGT u##..#)....## ....##.#Breath++ ##≈≈...............≈≈###≈≈.....#i#h] <∩i#hv` &5i#hh Y∩∩i#hj i#h*W∩i#h6i#h.## #..## #.....# #..##..## ###.##..#i#hg #)'.##..# ###.##..# #)'.##..## ###.##..)..# #@.#..## #..##i#h. ..)....## ....##. ≈.≈≈≈...#########...≈≈≈.≈≈......# #)##≈......###......≈##.#≈≈.....# #[∩#≈.≈#∩.##≈.....#  .).)....#≈.....#i#h!  #.##≈.)≈##.##≈.....# #≈≈.≈≈###≈≈.....# i#hi#h=.96i#hMi#hvi#hZ∩i#h_#;∩i#hO%i#hV ##  ###### )'##)'###.##..).##..#....##.@##)....##.......##. ≈.≈≈≈...#########...≈≈≈.≈≈#Breath++ ∩ ≈≈≈≈.................≈≈≈≈≈......# ∩7i#h7_ .## #..# #..##.i#h_ .## ###.##..# #)'.##..#i#h_  ###.##..# #)'.##.i#h` .## ###.##..)..# ##..#.i#h` .## #@.##..)....##.##.≈.≈≈≈...##...≈≈≈.≈≈...... ≈#)##≈......###......≈##.#≈≈..... ##[∩#≈i#h` .≈#∩.##≈..... #.).)....#≈..... ##.##≈.)≈##.##≈..... ≈###≈≈.≈≈###≈≈.....≈i#h` 3.≈≈≈≈≈......i#hi :∩i#hk &8i#hs ;∩i#h@u i#h   ###### )'.###.#)'.###.##..).i#hL ##..#....#..#+#+#..##)....##......@##. ≈≈.≈≈≈...#########...≈≈≈.≈≈#)##≈......###......≈##.#≈≈ i#h ##[∩...∩.## ................................. i#hLk60=9i#h*!=∩i#h #i#hZ .# #..##.## ###.##.# #)'.##.# ###.##.# #)'.##.## ###.##..).# ##..#.##..#+#+#..##.)....##.## .≈≈.≈≈≈...#...≈≈≈.≈≈≈#)##≈......###......≈##.#≈≈ ≈##[∩#≈.≈#∩.##≈ ≈#.).)....#≈ ≈##.##≈.)≈##.##≈≈###≈≈.≈≈###≈≈ .≈≈≈≈≈.≈≈≈≈≈i#h<i#hR'90i#hji#hi#h[.# #..##.## ###.##.# #)'.##.# ###.##.#i#hN #)'.##.## ###.##..).# ##..#i#hѾ.##..#+#+#..##.)....##i#h.## ..≈≈.≈≈≈...#...≈≈≈.≈≈ i#h(.≈≈#)##≈......###......≈##.#≈≈ .≈##[∩#≈.≈#∩.##≈ .≈#.)i#hT.)....#≈ .≈##.##≈.)≈##.##≈ .≈≈###≈≈i#h\.≈≈###≈≈ ..≈≈≈≈≈.≈≈≈≈≈i#hi#h&1i#h=∩i#hi#h+ ####.#'∩i#hm :∩i#h 1=2 _You open the door.i#hWM#...i#h2 #.#i#h/##)'##.#i#h8 #)'.##...######.##..)i#hZc #.##..i#h|....##..#+#@#..##...)....##.......##........ .i#h.≈≈.≈≈≈...#########...≈≈≈.≈≈.≈#)#####.#≈ .≈##[∩#≈...............≈#∩.##≈...i#h}i#hw&3i#h &=∩i#h)Q _There is an open door here.i#hU  ###### )'##i#h)'.## #####.##..).#.##..#....#..#+#'#..#i#hפ)....##....@..##.i#h≈≈.≈≈≈...#########...≈≈≈.≈≈ .≈≈#)##≈......###......≈##.#≈≈##[∩i#h8...∩.## i#h:o................................. i#hi#h9-4 _i#hi#h T.# #..##.##i#h | ###.##.# #)'.##.#i#h u ###.##.# #)'.##i#h 7.## #####.##..).#. #.##..#i#h- .##..#+#'#..##.)....##i#hP b.##.≈≈.≈≈≈...i#h #...≈≈≈.≈≈ ..≈≈#)##≈......###......≈##.#≈≈ ..≈##[∩#≈i#h .≈#∩.##≈ ..≈#.).)....#≈ ..≈##.##≈.)≈##.##≈ .i#hά ^.≈≈###≈≈.≈≈###≈≈.≈≈≈≈≈.≈≈≈≈≈i#hm i#h ;∩i#h5 .25i#h :∩i#h i#hw !.# #..##.## ###.##.# #)'.##.# ###.##.## #)'.##.##. #####.##..).#.. #.##..#.##..#+#'#..##.)....##i#h #.##.≈≈.≈≈≈...#...≈≈≈.≈≈.≈≈#)##≈......###......≈##.#≈≈.≈##[∩#≈.≈#∩.##≈.≈#.).)....#≈.≈##.##≈.)≈##.##≈.≈≈###≈≈.≈≈###≈≈.≈≈≈≈≈.≈≈≈≈≈i#h߻ 9∩i#h &6i#hC i#h| i#h@####o#'o   orc warrior (polearm, asleep)i#hBAi#h}P  oo)You open the door.  An orc warrior comes into view. It is wielding a +0 glaive.The orc warrior shouts!i#hkR55--====7Magic Darti#h}Z=∩i#hmJ _The orc warrior hits you from afar with a +0 glaive!i#h/p#... #.###)' ### #)'.##...##. #######.##..).. #o#.##......##..#@#'#..##...)....##.......##.........≈≈.≈≈≈...#########...≈≈≈.≈≈.≈#)#####.#≈#[∩#≈≈#∩.#.)....)....##.##)≈##.##≈≈###≈≈≈≈###≈≈≈≈≈≈≈≈≈≈≈≈i#hw8i#hq9$46i#h9|-----==--8i#hAi#hc _The orc warrior hits you with a +0 glaive! _There is an open door, spattered with blood here.i#h ∩You hit the orc warrior. You burn the orc warrior.  The orc warrior is lightly wounded.  The orc warrior hits you with a +0 glaive.i#hS 1-------9.8 (1.2i#h+ ∩ _The orc warrior closely misses you.i#h E ∩i#hA You closely miss the orc warrior.The orc warrior is lightly wounded.2--101.0∩∩ _The orc warrior closely misses you.i#h-} ∩∩ You hit the orc warrior. You burn the orc warrior.  You tail-slap the orc warrior.  The orc warrior is moderately wounded.28----=2.2i#h^57∩i#h8@ _The orc warrior hits you with a +0 glaive!i#h-M    #)  #) ###) #o##@#)....##.......##########)[))) _The orc warrior hits you with a +0 glaive!  You hit the orc warrior. You burn the orc warrior.  Your tail-slap misses the orc warrior.The orc warrior is heavily wounded.i#hZv    #)  #) ###) #o##@#)....##.......##########)[)))i#hc i#hEcI The orc warrior hits you with a +0 glaive.i#hda2-------3.4i#hni#h3o i#hWoH_* * * LOW HITPOINT WARNING * * *i#hY     #)  #) ###) #o##@#)....##.......##########)i#h>[)) )i#hٳOYou hit the orc warrior. You burn the orc warrior.  i#hNThe orc warrior is severely wounded.i#h    #)  #)i#hɌT ###) #o##@#)....##.......#i#h/#########)[∩)))i#h ∩The orc warrior hits you with a +0 glaive!7/80 ------==4.6i#hsi#hV _* * * LOW HITPOINT WARNING * * *i#h"k∩∩You barely miss the orc warrior.  You tail-slap the orc warrior, but do no damage.The orc warrior is severely wounded.  The orc warrior closely misses you.  You die...i#h$Ep-3/80 ------i#hLP/  --more--i#hO Inventory: 47/52 slots Hand Weapons (go to first with ))  u - the +2 war axe of Awkwardness (weapon) {flame, Str+3}  o - a +3 dagger of speed  r - a +2 dagger of freezing  t - a +2 dagger of flaming  x - a +3 hand axe of electrocution  z - a +2 war axe of distortionQ - a +0 orcbow  S - a +4 arbalest  T - a +3 long sword Missiles (go to first with ()f - 20 poisoned darts  n - 9 boomerangs  p - 51 stones  E - 6 javelins  U - a curare-tipped dart Armour (go to first with [)  j - a +1 pair of gloves (worn)  v - a +0 pair of boots (worn)  C - a +0 cloak (worn)y - a +0 pair of boots Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i#h6 i#h,i#hJi#h_Goodbye, corvidae.4804 corvidae the Conjurer (level 10, -3/80 HPs)Began as a Red Draconian Conjurer on May 13, 2025.Was a Priest of Makhleb.Slain by an orc warrior... wielding a +0 glaive(10 damage)... in a bailey.The game lasted 00:30:38 (10194 turns). i#h4?Best Crawlers - Seeded 753. 4900 corvidae DrCj-10 slain by gowby's ghost (Necropolis) 754. 4897 noboGrBr-10 slain by a gnoll (D:9) 755. 4856 synecdoche MDFE-10 slain by a death knight (D:7) 756. 4848 vhaine NaDe-10 slain by a two-headed ogre (D:10) 757. 4844 tdtdi#hhDEFE-10 shot by a centaur (D:9) 758. 4804 corvidae DrCj-10 slain by an orc warrior (Bailey) 759. 4771 vhaine OpSh-10 slain by a freezing wraith (D:9) i#h760. 4750 noboVSBr-10 slain by a death yak (D:9) 761. 4718 tdtdTrFi-10 slain by a two-headed ogre (D:8) 762. 4711 Chinwonder MiBe-10 succumbed to a water moccasin's poison (D:8) 763. 4710 twolf1369 GnIE-10 slain by Blorkula the Orcula (D:7)i#hZ| i#h i#h ? 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