i  Player: cp3honet Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-03.19:24:47.ttyrec Time: (1762197887) Mon Nov 3 19:24:47 2025  i[&z[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c ik) i73hWelcome, cp3honet. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Air Elementalist iG if iWelcome, cp3honet the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard  izb - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer iYs - Summoner d - Hunterl - Delvert - Necromancer e - Brigand i9mWarrior-mageu - Forgewright Zealotm - Warper i\bv - Fire Elementalist f - Berserkern - Hexslinger i~ew - Ice Elementalist g - Cinder Acolyteo - Enchanter ix - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist iz - Alchemist  iAir Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies.  it+ - Recommended background * - Random background # - Recommended character i,d ! - Random character % - List aptitudesSpace - Change species ? - Help iQ8 Tab - Draconian Air Elementalist iL i cp3honet the DiggerDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 10EV: 11Int: 15SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Sandblast ##+## #.@.# #...# ##+##Welcome, cp3honet the Draconian Earth Elementalist.Will you be the one to retrieve the fabled Orb of Zot from the depths? i iPress ? for a list of commands and other information. i{ { _Found a staircase leading out of the dungeon. i  iB s  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   e + Spellcasting 2.0   3.6  -1       i      b - Unarmed Combat   0.0   1.0   0   f + Conjurations 1.0   2.0   0      g + Earth Magic i 3.0   4.0   0       i {    c + Dodging ia 1.7   2.4  -1      d + Stealth1.7   2.0   0               i          i          i          i l     i#          iD n     id          i l     i a     i          i: l     io     The relative cost of raising each skill is in cyan.  The species aptitude is in white.   i [?] Help[=] set a skill target   i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  c * Dodging   1.7 i"{ c - Dodging   1.7 i d * Stealth   1.7 i2{ d - Stealth   1.7 ii e * Spellcasting   2.0 i| e - Spellcasting   2.0 i f * Conjurations   1.0 i| f - Conjurations   1.0 icBTargetTarget--  --  --  --  --  i8 --  --  a-z] set[-] clear selected target imcost|targets i <[?25h[?0c0  iC"  iu [?25l[?1c i'6.0 current training targets, if any.=] set aall targets i  i  i  i { cp3honet the Digger Draconian Health: 14/14 ======================== Magic: 3/3======================== AC: 4Str: 10 EV: 11Int: 15 SH: 0Dex: 11 ##+## i~ oXL:  1 Next:  0% Place: Dungeon:1 #.@.#Noise: ---------  Time: 0.0 (0.0) #...#-) Nothing wielded ##+## i {Cast: SandblastWelcome, cp3honet the Draconian Earth Elementalist.Will you be the one to retrieve the fabled Orb of Zot from the depths?Press ? for a list of commands and other information.  i' X_Found a staircase leading out of the dungeon. i  i  i  i  i i i i  i i ifY _Could not explore, unopened door. i43 i i*J i@Y _Could not explore, unopened door. i$3 i3% i- i*1 i3 i17a _Could not explore, unopened door. i)I#####...' i. i/+1.0 (1 i3 i;9( _You open the door. i _ i̦ , i V  There is an open door here. i K _ iP           #######  #....@+ 3.0 (2 io  #.##'##  #.<.#  #...# ##+##     i  i  iN 30'< _Could not explore, unopened door. i΍I i _Could not explore, unopened door. i+#'.+.## ih i2+4.0 (1 i i۝( _You open the door. i} 3 ii}  iO  i , i9 ;   i fThere is an open door here. _ ik  i   i7   is   iΡ     iH  #######+# #.....'.+  #.##'##@#  i 6.0 (2 #.<.#.#   i 1#...#.#  ##+##.#  ..# ### iܥ G i  iu  ik) I i- /.'0 i5 , i+7  _There is an open door here. _Could not explore, unopened door. _You open the _There is an open door here. _Could not explore, unopened door. i:3 i); i D iH iJ i3La _Could not explore, unopened door. i #.#.#'.# i  i +7.0 (1 i+  i ( _You open the door. i]s 3 is  i~  iЂ  There is an open door here. _ i܃  i , i<  iI  ix , i7  i  i , i}  i  iĐ , i  i  i , i  iٖ  i    # .# #r  #.   #.   #.### iٞ k  #.@..###  ####...# ######+#.#Sandblast i c .....'.'.#  i0 #.##'##.### #.<.#.#r   rat (asleep)  i Q#...#.# ##+##.# ..# i{ /15.0 (8.0) i +6.0 (9 i  _There is an open door here. _Could not explore, unopened door. _You open the _There is an open door here. _A rat comes into view. i       # #  .#.  #r#  #.#  #.#   #@####   #....###  ####...#  #######+#.#  #.....'.'.# #.##'##.###  #.<.#.#  #...#.# ##+##.# i  i̘ +7.0 (1 i$  i D  The blast of sand hits the rat. i Q†## i8q ,.. iu 2--------8=8.5 (1.5Sandblast iEz  i| G _You kill the rat! i  i- ib i ir  i_You can't see any susceptible monsters within range! (Use Z to cast anyway.) i i if _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i i D [?25h[?0c [?1051l[?1052l[?1060l[?1061l