i  Player: cp3hornetss Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-03.16:13:58.ttyrec Time: (1762186438) Mon Nov 3 16:13:58 2025 i/ [?1051l[?1052l[?1060l[?1061hiO1V)0[?7h[?25l[?1ci8ih@i3mWelcome, cp3hornetss. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Earth ElementalistiPFiOMiRWelcome, cp3hornetss the Draconian. Please select your background. WarriorAdventureriRVMage a - Fighteri - Artificerq - Hedge Wizard i SXb - Gladiatorj - Shapeshifterr - Conjurer i,SEc - Monkk - Wanderers - Summoner iOS6d - Hunterl - Delvert - Necromancer ipS9e - BrigandWarrior-mageiSGu - Forgewright ZealotiSom - Warperv - Fire Elementalist f - BerserkeriSn - Hexslingerw - Ice Elementalist g - Cinder AcolyteiSKo - Enchanterx - Air Elementalist i!Tuh - Chaos Knightp - Reavery - Earth Elementalist iTTz - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen i}Tvspells suitable for subtle stabbing or brute-force blasting. + - Recommended backgroundiTx * - Random background # - Recommended character ! - Random character % - List aptitudesiuiviviz,i~iɁiۇ,iiC _The black bear growls angrily.iWiiiiiFi,i#iMi,iii,iii,,i)i##############........<# #....########## i#)............### #.........# iT#.ß..#######..ß.# #....#hlsDw# ...# #.ß..####### ß.##..... .####.ß. #####. i h   black bear(…)i&7i+8.0 (8i:iZ _d - 2 fizzy purple potionsi&T3iUi YiI^,imipir,isivilBiˉic,iiXiSi,i iGi,ii i,iui=i-,iii,iMiBi i<i iNiq,i߸i˺iü,iiii6iii#.ß..#######..ß.##...............####.ß.......ß.#######.ß.ß.##########.#### ...........# #########.#  #.#  #@# 32.0 (14.0) #$#  #..  ###>  # ii,3.0 (15i i; _Found a stone staircase leading down.i$3iiRiiA _You now have 13 gold pieces.i_iii   There is a stone staircase leading down here.i5 _i2iM> #.# ###.. #.# ...  #.##.#  #....#  ###>## #....#....##...............iFi4i  0ii%4.0 (11ii%, _e - an amulet of faithi_iT... .##.# ...##># #.# ...............Kinetic Grapnel.g...#....... .......g   hobgoblin (asleep)...i80.0)5.0 (1 _A hobgoblin comes into view.ib4i8i` _A hobgoblin is nearby!i #.# ...  #.##.# #....# ###>## #.# #.# #.# #.# i#@# #........  #........  #....g...  ##....... i? .......  .......  iX7....... i% #.# ...  #.##.# #....# ###>## #.# #.# #.# i&#.# #@# #........  #........  #....g... ##....... .......  ....... ....... i,i/i4i7` _A hobgoblin is nearby!i #.# ...  #.##.# #....# ###>## #.#i~ #.# #.# #.# #@# #........  #........ iR #....g...  ##....... i: .......  ....... i& ....... ii[ : #.# ...  #.##.# #....# i[ p###>## #.# #.# #.#i[ M #.# i"\ #@# #........  iT\ #........  #....g... i\ h##....... .......  .......i\  ....... ih 4ikl i!n ` _A hobgoblin is nearby!i` e#.##.# #....# ###>##  #.# #.# #.# #.# #.#########.@.......#.#....g##......#.ia Ar   quokka#.g   hobgoblin (asleep)#.ri3l im &6it i>| Y _A quokka comes into view.ix **g  grapneled)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is moderately wounded.i,i .g.rr.iU ]2--------====i 7iA _The hobgoblin shouts!i` *The kinetic grapnel hits the hobgoblin but does no damage.iii *g....r.1----------------=---8iiXd _The hobgoblin is moderately wounded.ik #.# ... #.##.# #....####>## #.# #.# #.# #.#  #@######## #..g...... #i. .#. #........ #.....r.. #.#........i'ii g...r.  The hobgoblin attacks as it pursues you!i~B---9iiW _The hobgoblin closely misses you.i%###..# ...##....###>## ########g...................##.......r...i(i 7iBg...r.-50iEiGi##########.# #..###..# ...##....###>##.# g########........g   hobgoblin (grapneled)##...r.......i iyGg.i>@-1iilA _The grapnel comes loose from the hobgoblin.i  You hit the hobgoblin.  The hobgoblin is heavily wounded.i 2------------=2.4 (1.4iV i - _The hobgoblin hits you.i_  The kinetic grapnel hits the hobgoblin but does no damage.i~  The hobgoblin is heavily wounded.icrr   quokkag   hobgoblin0--------30Kinetic GrapneliEV _The hobgoblin hits you but does no damage.i;  You hit the hobgoblin.iriUr.iq3==--164.8 (1.4i>c _You kill the hobgoblin!iա q  #..  #.# ###..  i6 #.# ...  #.##.# #....# ###>## #.# #.# #@# #r# if t#.#  #..  #..i d  #...  ##..i͢ ~  #........   i   #..  #.# ###..  #.# ...  #.##.# #....# ###>## #.# #.# #@# #r# #.#  i, #.. #.. #...  ##.. i^ K#... i 1  You barely miss the quokka. The quokka barely misses you. The quokka bites you.9/14 -------6.2i in V _* * * LOW HITPOINT WARNING * * *i95  You closely miss the quokka. The quokka completely misses you.7.6 _The quokka closely misses you.i1========9.0Kinetic Grapnelii _You barely miss the quokka. The quokka misses you.i:   #..  #.# ###.. i: #.# ...  #.##.# #....# ###>##i;- #.# i:;e#.# #@# i;#r# #.#  #..i;1  #..i;2  #...i;9   i <2##..  i)<:#........  iY<? You hit the quokka.  it<HThe quokka is heavily wounded.i~<!  #..  #.# ###..  #.# ...  #.##.# #....# ###>## #.# #.# #@# #r# #.#  #.. #.. #...  ##.. #...   The quokka bites you.  * * * LOW HITPOINT WARNING * * *-------60.4iL _The quokka misses you.i1S  You closely miss the quokka.i2The quokka is heavily wounded.The quokka completely misses you.i4(1.8i:i?> _The quokka bites you but does no damage.i8  You hit the quokka but do no damage.The quokka is heavily wounded.3.2i< > _The quokka bites you but does no damage.iN _You are too injured to fight recklessly!i   #..  #.# ###..  #.# ...  #.##.# #....# ###>## #.# #.# #@# #r# #.#  #..  #..  #...  ##..  #........   You closely miss the quokka.The quokka is heavily wounded.i  #..  #.# ###..  #.# ...  #.##.# #....# ###>## #.# #.# #@# #r# #.#  #.. #.. #...  ##.. #...   The quokka closely misses you. The quokka bites you.6-----========4.6 _* * * LOW HITPOINT WARNING * * *i  You closely miss the quokka.The quokka is heavily wounded.The quokka barely misses you.6.0i T _The quokka bites you but does no damage.iv  iAxCasting: Kinetic Grapnel (safe; 4% risk of failure)  i|FConfirm with . or Enter, or press ? or * to list all spells.i9}it ##########.# #..  cp3hornetss the Tinkerer #.# ###..  Draconian #.# ...  Health: 6/14==========-------------- #.##.# Magic: 0/3------------------------ #....# AC: 4Str: 12 ###>## EV: 11Int: 15 #.# SH: 0Dex: 9 #.# XL:  1 Next: 16% Place: Dungeon:1 #@# Noise: =--------  Time: 66.0 (0.0) #r# a) +0 hammer #.########  Cast: Kinetic Grapneliv #.........  #.........  #.........  r   quokka ##...r....  #........  #........ _The quokka bites you but does no damage.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 60% to hit)iU ( i ##########.# #..cp3hornetss the Tinkerer#.# ###..Draconian#.# ...Health: 6/14==========--------------#.##.#Magic: 0/3------------------------#....#AC: 4Str: 12###>##EV: 11Int: 15#.#SH: 0Dex: 9#.#XL:  1 Next: 16% Place: Dungeon:1#@#Noise: =--------  Time: 66.0 (0.0)#*#a) +0 hammer#*########Cast: Kinetic Grapnel#*........#*........#.........r   quokka##...r....#........#........ i 9[37m_The quokka bites you but does no damage.  i Casting: Kinetic Grapnel (safe; 4% risk of failure)  i pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 60% to hit)i +ri Q...  Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (heavily wounded, 60% to hit)  The kinetic grapnel misses the quokka.7.0 (1Kinetic Grapnel _The quokka bites you but does no damage.i8  You hit the quokka.io†7==338.4 (1.4iCJ _You kill the quokka! i*3 i? i 1======== iĎP== i i8= i , io i9l======== iѢ, iq i ij_9=== i iި, i8 i, i iB i f== if iöR10/14== iʷ i4 iT2======== i6 i=, i iB if== i# i1#1 isa========= i iQ i i5B i, i i: ix ib2=== i i, i i{, i i, i  iP== in i<X3==3======== _Magic restored. ij, i i i4============ iZ _HP restored. iB i,  ####.ß.ß.#### ######.####  i...........# .##########.# #..#.# ###..#.# ...#.##.##....####@##-103.4 (35.0)..# .#†#########.....#....#.There is a stone staircase leading down here. i18- i i!!  iX!F_Key pressed, stopping explore. i/3 i2 i17m== _ i8 i>n i@ iqA iA iCD iF, izG i|I i&Sx#.ß..#######..ß.# #...............# ###.ßß.### ####.ß.ß.#### .######.#### #..  ...........# ...# iS ##########.# ##..##.#####..$##.##..@.#7.4 (4.0)#.##.###......#....# .....###>## ....#.# ...#.# .)#.# # iTy#†##.######## i\ i^+8.4 (5 i,e ih# _Found a club. i] i^ i^^ iQ` ib if, i]g ik i _You now have 25 gold pieces (gained 12).####### .### .. .........# ... #####..ß.# ##.. lsDw#....# .... #####..ß.# ...... .........# #.....# .....ß.### ##......# ß.ß.#### ##@......# #.#### ###..#....g# .....# ##...## ....# ####.# ###..#####.#####...####[34 im#.##....###  g   goblin (asleep)#.##.###.......#....# .......###>## ....... ir20.4 (12.0)1.4 (13 is _A goblin comes into view. It is wielding a +0 club. iF## ..  ...  ##...  ......  ......  #.....#  ##......#  ##@......#  ###..#....g#  ##...## ....#  ###..### ...#  ...## ###  ..###  #     ###>##  i/s ..  ...  ##...  ......  ......  #.....#  ##......#  ##@......#  ###..#....g#  ##...## ....#  ###..### ...#  ...## ###  ..###  #     ###>##  i] _A goblin is nearby! i## ..  ...  ##...  ......  ......  i #.....#  i ##......#  i4 ##@......#  is6 ###..#....g#  i" ##...## ....#  i! ###..### ...#  i=  iz...## ###  i  i..###  i^  i # i4   i  i  i   iR ###>##  i  i i ) ..  ...  ##...  ......  ......  #.....#  ##......#  ##@......#  ###..#....g#  ##...## ....#  ###..### ...#  ...## ###  ..###  #     ###>##  ij  i  _A goblin is nearby! i F## ..  ...  ##...  ......  ......  #.....#  ##......#  ##@......#  ###..#....g#  ##...## ....#  ###..### ...#  ...## ###  ..###  #     ###>##  i  ..  ...  ##...  ......  ......  #.....#  ##......#  ##@......#  ###..#....g#  ##...## ....#  ###..### ...#  ...## ###  ..###  #     ###>##  _A goblin is nearby! iK ### ..## ...#..ß.# ###. sDw#....# ....ß.# .# ##.....# ß.### ##......# .ß.#### ##. i6L# .#### ###..#....g# # ##...##.....# .# ###..### .....##.#####...## ...####.##....### B..#B   giant cockroach (asleep) ilL#.##.###.....g   goblin (asleep) iLd#....# ...)..  iT  A giant cockroach comes into view.Found a club. iW iR^g.B.Bwandering)g i{`R===2.0)Kinetic Grapnel ih il( _The goblin shouts! i ;**** i 6..g..B.B2----------3 i  i \ _The kinetic grapnel misses the goblin. i#.### ..#.# ...##..ß.# ###.... lsDw#....# .......#..ß.# ..# ##.....#.ß.### ##......# ß.ß.#### ##@...g..# #.#### ###..#.....#.# ##...##B....##.# ###..### .....# #.#####...## .. i6.### #.##....### ...#g   goblin #.##.###..... #....# ...)..  ###>## . i, ig.B.B   giant cockroachg   goblin i*P---4 i i iXw........###..#...#.# ######..ß.####.... hlsDw#....# ....... ######..ß.# . ..........###.....#ß.###.# .ß.ß.#### g...# ##.#### ###@.#B....# ......##...##.....# #####.# ###..### .....#  #.#####...## ...### #.##....### ...# #.##.###...........g   goblin #....# ).. ###>## .. #.# .Bg..B   giant cockroachg   goblin-5 iO i ...#.# #######..ß.####.... #hlsDw#....# ....... #######..ß.# . ...........###.....#ß.###.# #.ß.ß.#### Bg....# ###.#### ###..#.....# .......##.@.##.....# ######.# ###..### .....# #.#####...## ...### #.##....### ...# #.##.###........... #....# ).. i ( ###>##   #.# . #.# ). iczg.B iT`C6 i}e # ...# ..ß.# ###....  ie hlsDw#....# ....... ..ß.# . # ##.....# ß.### ##......#  i{f >.ß.ß.#### ##.g.....# .#### ###.B#.....# # ##..@##.....# .# ###..### .....# #.#####...## ...### #.##....###.##. iPg #....# .).. ###>## .  ig  ij  itr &g. is O--------=7 i~  iف G _The giant cockroach bites you but does no damage. i .# ...##..ß.# ###.... #hlsDw#....# .......#..ß.# ..# ##.....#.ß.### ##......#  i $#.ß.ß.#### ##g......##.#### ###.B#.....#.# ##.@.##.....##.# ###..### .....# #.#####...## ...### #.##....### ...# #.## iڱ ,.###. #....# .).. ###>##  i h.  #.# .  i+  #.# .....). i^  i  i˼ O.g.B i .-8 i  i  i1.# ...# .#..ß.# ###.... .#hlsDw#....# ....... .#..ß.# ........# ##.....# ß.ß.### ##......# ##.ß.ß.#### ##.......##.#### ###g.#.....#.# ##@.B##.....##.# ###..### .....# #.#####...## ...### #.##....### ...# #.##.###. #....# .).. i2i ###>## .  #.# .  #.# .....). iX4 i$5 iB>I.Bg it?.=9ii` _The giant cockroach completely misses you.iw  You hit the giant cockroach.  The giant cockroach is almost dead.30.8 (1.4i it G _The giant cockroach bites you but does no damage.iI  You hit the giant cockroach.g.g   goblin502.2iY i _You kill the giant cockroach!i@ iWA (3.6i+K iN _You barely miss the goblin. The goblin completely misses you.i:  You thump the goblin!iC)i 3========85.0Kinetic GrapneliNiJ _You kill the goblin!iHq# ...# #..ß.# ###.... #hlsDw#....# ....... #..ß.# ....... # ##.....# .ß.### ##......# .ß.ß.#### ##.......# .#### ###..#.....# ir# ##.@.##.....# .# ###..### .....# #.#####...## ...### #.##.#.##.####... iT{i|4-60iip  Things that are here: _a +0 club; a goblin corpse; a giant cockroach corpsei# ...# ..ß.# ###.... hlsDw#....# ....... ..ß.# . # ##.....# ß.### ##......# i.ß.ß.#### ##.......# .#### ###..#.....# # ##.)@##.....# .# ###..### .....# #.#####...## ...### #.##....###.##. i&i4(G-7 _i,.i/igQi 3iO iq i i BiH V========i in i{ iӽ i i  .. ##  ..K <# i s####.. #### ..... ### ...# .. ....#  ...#... ..ß.# iG #....... #....# #..@....# io 2..ß.# #.......# .....# ##.....### i .ß.### ##......# i [#### ##.......# ## ###..#.....# i YK   kobold (asleep) i &.# ##.).##.....# .# ###..####.....# i! \.#####...## #...###i ,42.0 (5i +3.0 (6iU i z _A kobold comes into view. It is wielding a +0 short sword.iχ ) i% P.. ..K <#####..  .....  ...# ..  ...#...  ####.......  #..@....#  #.......#  ##.....###  ##......#  ##.......#  ###..#.....#  ##.).##.....#  ###..####.....#   i~w .. ..K <#####..  .....  ...# ..  ...#...  ####.......  #..@....#  #.......#  ##.....###  ##......# ##.......# ###..#.....#  ##.).##.....# ###..####.....# ii}] _A kobold is nearby!iy .. ..K <#####..  .....  ...# ..  ...#...  ####.......  #..@....#  #.......#  ##.....###  ##......#  ##.......#  ###..#.....#  ##.).##.....#  ###..####.....#   iC .. ..K <#####..  .....  ...# ..  ...#...  ####.......  #..@....#  #.......#  ##.....###  ##......# ##.......# ###..#.....#  ##.).##.....# ###..####.....# i<i;i0i߮] _A kobold is nearby!is .. ..K <#####..  .....  ...# .. iN ...#...  ####.......  #..@....#  #.......#  ##.....###  ##......#  ##.......#  ###..#.....#  ##.).##.....# i)X ###..####.....#   iYs .. ..K <#####.. is .....  ...# ..  ...#... is ####.......  #..@....# is #.......# i t ##.....###  ##......#i*t ##.......#iJt ###..#.....# iit ##.).##.....#it ###..####.....# it iigirs _A kobold is nearby!ipOy .. ..K <#####..  .....  ...# ..  ...#...  ####.......  #..@....#  #.......#  ##.....###  ##......#  ##.......#  ###..#.....#  ##.).##.....#  ###..####.....#   iC .. ..K <#####..  .....  ...# ..  ...#...  ####.......  #..@....#  #.......#  ##.....###  ##......# ##.......# ###..#.....#  ##.).##.....# ###..####.....# iiii  ... #  ..K. ##### ### ...... ### #...# .. ....#  #...# ..ß.# i####@....... ....# #.......####ß.# #.......# ...# ....### ß.###i9# ##.......# # i^#.. # ##.).iF # ###..####.....io# _A kobold is nearby!ini24.0 (1 _i il$i. ... ..K.. #######... ## ....... ### #...# ... .# it #.@.#.... ß.# ####..........# #.####.ß.# id#.......# ...# ### .#### # i* ###..iٸ iD##.).i<5iii i is i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i4iʞiTiV _is nearby! i__You can't see any susceptible monsters within range! (Use Z to cast anyway.)im..... ..K... #########...... # .............>. ### #..@# ... .#  #...#.... ß.# ####......... .# #.####. ß.# .......#.# ##### # ##.......##.. __You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Found a stone staircase leading down.K.K===6Kinetic Grapnel _The kobold shouts!iN=**ii..K.2----------7ii{M _The kinetic grapnel hits the kobold but does no damage.iBI  The kinetic grapnel hits the kobold.iJ)*ib&.i i1----------------66--8Kinetic Grapnelini rJ _You kill the kobold!iG 3i)K iQ ,i2W Xi^ i_ i` i9d io -Kinetic Grapnelgg   hobgoblin (wandering)iy ,51.0 (3i0} T---------2.0 (4i i \ _A hobgoblin comes into view.iX F ....  ....  .....  .....  ......  #########)..... # .............>.  #..@# ...  #...#....  ####.........  #......g####.  #.......# ##.....### ##......# # ##.......# iz ....  ....  .....  .....  ......  #########).....  .............>.  #..@# ...  #...#....  ####.........  #......g# #.......# ##.....### ##...... ##....... i@4ii` _A hobgoblin is nearby!iF ....  ....  .....  .....  ......  #########)..... # .............>.  #..@# ...  #...#....  ####.........  #......g####.  #.......# ##.....### ##......# # ##.......# izP$ ....  ....  .....  .....  ......  #########).....  .............>.  #..@# ...  #...#....  ####.........  #......g# #.......# ##.....### ##...... ##.......  _A hobgoblin is nearby!iA **izg  grapneled  The kinetic grapnel hits the hobgoblin.  The hobgoblin is moderately wounded.i@c.g..0--------====3.0 (1Kinetic Grapnel _The hobgoblin shouts!i _You are out of magic!il`.............i......#########)..... #.............>. #i## #...# ... ... iß####..g....... ........####.# ipß#. .##.....## ####......# i ##. ###..###.).#i*q=---4i$ iNH_The hobgoblin barely misses you.i*   The grapnel guides your strike. You hit the hobgoblin.  The hobgoblin is heavily wounded.3-----5.4 (1.4iޯi- _The hobgoblin hits you.io;  You barely miss the hobgoblin.The hobgoblin is moderately wounded.6.8 _The hobgoblin completely misses you.i> ....  ....  .....  ..... iP? ......  #########)..... # .............>.  #...# ...  #..@#.... iv?z ####..g.......  #.......####.#  #.......#i?6 ##.....### ##......# #i?T ##.......# ###..#.....#  ##.)i?iY[ ....  iC....  .....  .....  ......  #########)..... i .............>.  #...# ... iy #..@#.... iA ####..g.......  #.......####.# ic #.......# ##.....###i ##......# ##.......i\ ###..#..... iD ##.)i4i;v _A hobgoblin is nearby!i& Y ....  ....  .....  .....  ......  #########)..... # .............>.  #...# ...  #..@#....  ####..g.......  #.......####.#  #.......# ##.....### ##......# # ##.......# ###..#.....#  ##.)i ! ....  ....  .....  .....  ......  #########).....  .............>.  #...# ...  #..@#....  ####..g.......  #.......####.#  #.......# ##.....### ##......# ##....... ###..#.....  ##.)i iP i i ` _A hobgoblin is nearby!iY The hobgoblin completely misses you. _A hobgoblin is nearby! _A hobgoblin is nearby!  1========8.2Kinetic Grapnel _The hobgoblin hits you but does no damage.i?  You barely miss the hobgoblin.The hobgoblin is moderately wounded.4==9.6i VV _The hobgoblin hits you but does no damage.i  You completely miss the hobgoblin. Your tail-slap misses the hobgoblin.The hobgoblin is moderately wounded.The hobgoblin hits you but does no damage.i)61.0i i V _The hobgoblin barely misses you.i>&~  You closely miss the hobgoblin. Your tail-slap misses the hobgoblin.The hobgoblin is moderately wounded.2.4 _The hobgoblin closely misses you.i8  ....  ....  .....  .....  ......  #########)..... #iZ .............>.  #...# ...  #..@#....  ####..g.......  #.......####.#  #.......# ##.....### ##......# #i ##.......# ###..#.....#  ##.)You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.i ....  ....  .....  .....  ......  #########).....  .............>.  #...# ...  #..@#....  ####..g.......  #.......####.#  #.......# ##.....###iQA ##......# ##....... ###..#.....  ##.)i<  The hobgoblin hits you.i{1------========3.8ii|V _* * * LOW HITPOINT WARNING * * *i$  You hit the hobgoblin.  The hobgoblin is almost dead.i%(5.2i,i4/ _The hobgoblin barely misses you. The hobgoblin closely misses you.i~   ....  ....  .....  .....  ......  #########)..... # .............>.  #...# ...  #..@#....  ####..g.......  #.......####.#  #.......# ##.....### ##......# # ##.......# ###..#.....#  ##.)You closely miss the hobgoblin.The hobgoblin is almost dead.ixP } ....  ....  .....  .....  ......  #########).....  .............>.  #...# ...  #..@#....  ####..g.......  #.......####.#  #.......#itQ  ##.....### ##......# ##....... ###..#.....  ##.)i&Z <  The hobgoblin hits you.i[ f0-------6.6i)a ih V _* * * LOW HITPOINT WARNING * * *iW  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il3  ....  cp3hornetss the Tinkerer ....  Draconian .....  Health: 10/14 =================------- .....  Magic: 0/3------------------------ ......  AC: 4Str: 12 #########).....  EV: 11Int: 15 i4 # .............>.  SH: 0Dex: 9 ### #...# ...  XL:  1 Next: 66% Place: Dungeon:1 ..# #..@#....  Noise: =--------  Time: 166.6 (0.0) ß.# ####..g.......  a) +0 hammer ..# #.......####.#  Cast: Kinetic Grapnel ß.# #.......# ..# ##.....### ### ##......# g   hobgoblin # ##.......# ###..#.....#  ##.).##.....# _* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead[40i_5 m, 71% to hit)i t ....  cp3hornetss the Tinkerer ....  Draconian .....  Health: 10/14 =================------- .....  Magic: 0/3------------------------ ......  AC: 4Str: 12 #########).....  EV: 11Int: 15 # .............>.  SH: 0Dex: 9 ### #...# ...  XL:  1 Next: 66% Place: Dungeon:1 ..# #..@#....  Noise: =--------  Time: 166.6 (0.0) i "ß.# ####..g.......  a) +0 hammer ..# #.......####.#  Cast: Kinetic Grapnel ß.# #.......# ..# ##.....### ### ##......# g   hobgoblin # ##.......# ###..#.....#  ##.).##.....#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The kinetic grapnel hits the hobgoblin.i  ....  ....  .....  .....    ###  ...i( >.  #...# ...    ........  #.#.#  #.ib  ##. ##......i ##....... ###..#.....  ##.)i$ !i} 9.i}~ 4837.6 (1i~ 9Kinetic Grapneli i} 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  iˇ Aim: a hobgoblin (almost dead, 71% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!iX ...............#########)..... #.............>.## #...# ..... ........ ß####..@....... .#.......####.# ß# #.....###..####.....#ii1=-ig 8iii ..........#########)... #i*.............>## #...#..... ... ßi_####.... .i2r#.....@.####.# ßiM: .#ih6###..... iX###...## #...###iZV-9iiie[3iP\i_ibp1========i)d,idiRje=ikilL2==i@mi8oifo9========i=rir,iosiu,iz3====i~{i;~,i i,iɂi6,ii߈i3:==i\iiKL4==i i;2i/========iIi,ii1,itiʤ==========i,itiipiiiI,iiҲ,iWiBiU3========i{i#iBi:i},i>iih========i*,ii i,ihi2i,iiiBiiH,i i iS,i!ii,iVix!C  You see here a +0 short sword.i$i0% _i&i)i,i,ir.iZ1iT4i4i.6i:i;,ij=iD@iE,iBGiR< ########## #..# #.@......#iR  #........# #......... +......... iS#.........############)........iAS................>.... ########...#.........iySO #...#.........iZ1211.6 (42.0)i\,2.6 (43iaiae1 _f - a +4 ring of protectionii#i8iiiBi4'i.###########........##........# #........# #... +.. #.i!/..############).................>.... # ########...#.i?/d. # #...#. i\/_# ####............. iy/# #.......####.###. ##.......# .#iU8.#####......'5.6 (3.0)######i@i[CL======6.6 (4iHiK= _As you open the door, it creaks loudly!i8 3i9 iz> iA iE ,i3F iVI ,iK iN i i# ,iΉ ,i" ,i݌ i iȐ i ih iВ iݔ ,i. i i ,i i i ,i iʢ iѤ Bi i Bik i ,i i Bi ni Xi R  There is a stone staircase leading down here.i i^  _i i iX ,i i i ,i im i. iO i* iM i: ,i i @  There is an open door here.i i  _i i i i iN i iI ,i i5 i ,i i i  +.......i@ ..K........... ##########....... #........##..... #........#i\ #..... #........####.....######.........#.@....'.........#i| ------ #########.........# i R.<# ############)........# ##### ................>....# ....### ########...#.........# i =......# #...#.........# K   kobold (wandering)#..ß.# ####.............# w#....# #.......####.###.# ##..ß.# #.......# #.# #.#i# 44.6 (28.0)  A kobold comes into view. It is wielding a +0 dagger.iq) #.i) =KKib, Y==----5.6 (29i)3 i88 ( _The kobold shouts!i:  ....... ....... ..K....   .......   #.....   #.....   ##.....######..  .......@....'..  #############... .<# )...  .>....#  .....#  ....# iC j ...#  .#   #.# #.# i  ....... ....... ..K....   .......   #.....   #.....   ##.....######.. i4 B .......@....'..  #############... <# )... i\ H .>i < ..i X ....#  i ?... i =. i _ #.# #.iD i i i ] _A kobold is nearby!i o  ....... ....... ..K....   .......   iZo [#.....   #.....   ##.....######.. i}o 7 .......@....'.. io # #############... .io "<# )... io  .>....# ip + .....#  ip ....#  i9p ...# iSp ( .#  ip ' #.# #.# iC ....... is....... ..K....   .......  i@ #.....  i5> #.....  iOb ##.....######.. inC .......@....'.. im #############... it<# )...iF  .>i&n .. iMV....#  ...i .  #.# #.i ini4ii+] _A kobold is nearby!iN@ ....... ....... ..K....   .......   #.....   #.....   ##.....######..  .......@....'..  #############... .<# )...  .>....#  .....#  ....#  ...#  .#   #.# #.# i2 ....... ....... ..K....   .......   #.....   #.....   ##.....######..  .......@....'..  #############... <# )...  .> .. ....#  ... .  #.# #.iii~"ir%] _A kobold is nearby!i7 ....... ....... ..K....   .......   #.....   #.....   i##.....######..  .......@....'..  #############... .<# )...  i:.>....#  .....#  i<w....#  ...#  .#   #.# #.# i8 ....... ....... ..K....   .......   #..... i~  #.....   ##.....######..  i.......@....'..  #############...į <# )...if  .>iN .. i8V....#  ...i\= .i  #.# #.i(iOis _A kobold is nearby!i]I!.#.#......# K....# ##########........# #.# #.....# #. #.....# #.# ##....@######..# $............'...# #### .#############.........# ..<# ############)........# ###### ................>....#### ########...#.........# .......# #...#.........# i]###..ß.# ####.............# Dw#....# #.####.###.#i`iEhJ.Ki0jQ--6.6 (1.0)Kinetic Grapnelipism _Found 5 gold pieces and a smoky white potion.iQ ** iL(grapneled)  The kinetic grapnel hits the kobold.ijiJ-M.K.2--------=-7 _The kobold is moderately wounded.i C****ik i ,...i( %Ki u1----------------8i iէ \ _The kinetic grapnel misses the kobold.ic I  The kinetic grapnel hits the kobold.i b)i% i 0----------------919Kinetic Grapneli% iu J _You kill the kobold!iW4i^i'`K _You are out of magic!i Ii( _--------ii6)i)i-,iX3i6p1========i8i <,i>iCA,iCiFi:FiGiCKV========iLiPiPiRiU,iWi[,i2================3========ii\niUb!.......# #........# #........# ........# ########i ........# #....... #.....# #....... #...).# #.......i######.....######.......>:.$...@........'.i/-86.6 (37.0) iz####### ##..#############. i(.....<# ############)...... iFt######### ..........>.. id........### ########...#............# #...#iJ. ######..ß.####.ik. hlsDw#....# ####.##i i######..ß.# #.......# #.#i\-7.6 (38i-i>9 _Found an escape hatch in the floor.iii"iii2V========ii,iiiYi{Xi,iMi,iiL _You now have 30 gold pieces (gained 5).ii6iZiiSiiei  !.......# #........# #........# ........# i ........# # #.....# # #...).# #i<######.....######......>@..............' i_n ###############..###### i###........<# ##..############)....########## ##...i/. #)......### #########...# #......# #...#.  #.ß..#######..ß.# ####in  #....#hlsDw#....# #.......#i]  #.ß..#######..ß.# #.......# You pick up a book of Battle and begin reading...i294.6 (7.0)i+5.6 (8ii=  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library.i"5 3i6 i@9 i2< ,i@ ,iDQ iV Bi\ ii_ ,i%a ic if ,ig ij im ,io ir iu ,iw i"z i} ,i~ i it ,i i iX ,i i N ######  .....# #.....# ####.....#  #........#  #@.......# il  #........#  #........#  #........# #### i #........# #.. ####.....# #..iØ  #...).# # i p############.....######... i `......>...............'...i 1307.6 (12.0)iT ,8.6 (13iR i X _g - a smoky white potionib 3i i i2 i& BiE ix i i i i i~ iŚ i ,i~ i] iӣ i i iI i̩ ,i it i ,i: i ih ,i ib i iA iW i ik i i ig i ,i if i1 ,i i1 i ,i| i i ,i ij i Xi ,i in i Bi i ,i iF ir ,i+ ni P  There is an escape hatch in the floor here.i i  _i{ i i BiE i ,iM i iC ib i i" i  ,im iO iN) H#........#........#........ #........ #........ ####.....# #...)..####.#############.....l......@.....>..........###############..##########........<# ##..#######....########## ##.......#)............### ########i) #...............# l   frilled lizard (asleep)#.ß..#######..ß.# ##....#hlsDw#....# #.#.ß..#######..ß.# #.i3 -33.6 (25i4 ,4.6 (26iN9 i; a _A frilled lizard comes into view.iiX Spells (Memorise)TypeFailure Level i a - Construct Spike Launcher Forgecraft5% 2  b - Launch Clockwork Bee Forgecraft11% 3 iê c - Fugue of the Fallen Necromancy54% 3  d - Ozocubu's ArmourIcei54% 3  e - Forge Blazeheart Golem Fire/Forgecraft 65% 4 ijN f - Forge Lightning Spire Air/Forgecraft 65% 4  g - Detonation Catalyst Fire/Alchemy99% 5  h - Manifold AssaultTranslocation 100% 7 3 spell levels left i^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!iQ !ir !i '#........ cp3hornetss the Tinkerer#........ Draconian#........ Health: 14/14 ========================#........ Magic: 3/3========================#........ AC: 4Str: 12####..... EV: 11Int: 15##...). SH: 0Dex: 9.####.#############..... XL:  1 Next: 91% Place: Dungeon:1l......@.....>.......... Noise: ---------  Time: 334.6 (0.0)###############..####### a) +0 hammer!i ###........<# ##..###### Cast: Kinetic Grapnel#....########## ##.......#)............### #########...............#l   frilled lizard (asleep)!ir #.ß..#######..ß.####....#hlsDw#....##.#.ß..#######..ß.##.You pick up a book of Battle and begin reading...  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst !i _and Manifold Assault to your library. _g - a smoky white potion _There is an escape hatch in the floor here. _A frilled lizard comes into view.!i !i P  Okay, then.!i| !ik !i . _"iA=  #...... #...#). #..... #..... #...#. #### #. #...)#.####.#.l......>....#.. ###.<# ##.. #....# ## #).###  #.# #.ß..#..ß.#  #....#hlsDw#....# # #.ß..#..ß.#"i? ? #"i{C %  "iC Found a whip."itK [.ll"iL +5.6 (1"iS "iU 8 _The frilled lizard hisses angrily.#i6z # ...# # #).# # ..# # ..# # #.# #### #.# #...#.####.#.l.>#.. ###.<# ##.. #....# ## #).###  #.# #.ß..#..ß.# #....#hlsDw#....# #.ß..#..ß.##iM7#iG>A.l#im?=6Kinetic Grapnel#iF#iF#iKR0****#i#iP>..l.#i\2--------=#i1 7#i#im #iV_The kinetic grapnel misses the frilled lizard.#i * (grapneled)  The kinetic grapnel hits the frilled lizard.#i #i 8.l1----------------8 _The frilled lizard is heavily wounded.$i' ...#  #).#  ..#  ..#  #.#  #.#  ##.####.####### ......l@.......> ############### <#    #)         $i>R ...#  #).#  ..#  ..#  #.#  #.#  ##.####.####### ......l@.......> $iR ############### <#    #)    $iR  $iS$icY$iZ$i?_$ide _A frilled lizard is nearby!$ia  The grapnel guides your strike. You sock the frilled lizard!$i)5.$in#...... cp3hornetss the Tinkerer...##...... Draconian#).##...... Health: 14/14 ========================..##...... Magic: 1/3========----------------..##...... AC: 4Str: 12#.#####... EV: 11Int: 15#.##... SH: 0Dex: 9##.####.#############... XL:  1 Next: 100% Place: Dungeon:1.......@.......>........ Noise: =--------  Time: 340.0 (1.4)#################..##### a) +0 hammer###........<# ##..#### Cast: $i gKinetic Grapnel#....########## ##.....#)............### #######...............##.ß..#######..ß.##....#hlsDw#....##.ß..#######..ß.# _The frilled lizard hisses angrily. _The kinetic grapnel misses the frilled lizard.The kinetic grapnel hits the frilled lizard. _The frilled lizard is heavily wounded. _A frilled lizard is nearby!The grapnel guides your strike. You sock the frilled lizard! _You kill the frilled lizard!You have reached level 2!$i'/  --more--%i" 20/201/5----2 0% Kinetic Grapnel%i< J _%i %iL %i %i %i' : _%i  ,%i %i ,%iL %i f----%im! ,%i" %i% ,%i ' %i* ,%i+ %i^. %i/ W2=====%i-0 %i2 ,%i#4 %i6 ,%iO8 %i+; ,%iR %iT %iV %i|Y L=====%ib %if ,%ii %ij %ikl %is B%iu ,%iv %ix %ix %iy %i| ,%i| %i g3=====%ie %i ,%i| %i ,%i %iu ,%i %iB %i ======%i %i ,%i %i ,%i %i* ,%i' %iX ,%i. %i ,%i %i ,%i %i %i Q4=====%i %i ,%i@ %i ,%i %i ,%i\ %i S=====%i, %i ,%i %i ,%i %i ,%iּ %iɾ %i %i̿ %iy ,%i %i %i %i %i+ e5=====%ii %i %i1 ,%i %im %i} #####w#.%i .#)#.....#... #.#  #@# #-%i `##.####.#############..................>........#################..########........<# ##..####%i ^w   dart slug (asleep)%i 082.0 (42.0)%i F-3.0 (43%i%i\ _A dart slug comes into view.&iQ= ##w#  #..#  ...#  #).#  #..#  ..#  #.#  #@#  #.# ...> ########## <#    #)     &iB ##w#  #..#  ...#  #).#  #..#  ..#  #.#  #@#  #.# ...> ########## <#    #)   &i7&i&i&i` _A dart slug is nearby!&iaI ##w#  #..#  ...# &iI #).#  #..#  ..#  #.#  #@#  #.# &iI3...> ########## &iJ'<#    &i3J#)  &iTJ)   &isJ&iB ##w#  #..#  ...#  #).#  #..#  ..#  #.#  #@#  #.# ...> ########## <#    #)   &iw _A dart slug is nearby!&iÏ ##w#  #..#  ...#  #).#  #..#  ..#  #.#  #@#  #.# ...> ########## <#    #)     &iB ##w#  #..#  ...#  #).#  #..#  ..#  #.#  #@#  #.# ...> ########## <#    #)   &i#4&ix*&i/` _A dart slug is nearby!&i ##w#  #..#  ...#  #).#  #..#  ..#  #.#  #@#  #.# ...> ########## <#    #)     &iQa ##w#  #..#  ...#  #).#  &iS#..#  ..#  #.#  #@#  #.# ...> ########## <#    #)   &iY&i[&ia&iOmh   #.####w##..)...###..........### #.# ##.####.#############...............>........##############..#&imZ##........<# ##..####....########## ##.....)### ######............. _A dart slug is nearby!&i........##############..###........<# ##..#### b   bat (asleep)....########## ##.....)### ######&i@e  A bat comes into view.&i BF=====5&iG&i%I* _Found 7 gold pieces.&i#"&iJ#&i7*&iW- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'ilJ'i9 #####b$  #.### ##w###...'i #)...###..........##.###### #.# ##.####.#############...............>........'i##############..###........<# ##..####....########## ##..... 'i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)'i'i[\.ww'iJG6Kinetic Grapnel _'i'i'iS8**'i0n ..  The kinetic grapnel hits the dart slug but does no damage.'im< ``The dart slug launches a dart at you.'iL,..'iϽ19--4-----=7'i.'i- _The slug dart hits you.'i? **(grapneled)  The kinetic grapnel hits the dart slug.'i1 ,'i2 'i: h.b..b'i; z20==3----------'i< 8'iB 'i|E 7 _The dart slug is lightly wounded.(i;m###....$#.####...###bw .... #)...###.......##.#######  ##.####.############...............>.....#################..#####........<# ##......########## ##.....)............### ######(i"N..wb(i".-9(i/(ibl.$#.####...###. ...w #)....###.b.....##.#######  ##.####.############...............>.....#################..#####........<# ##......########## ##.....)............### ######...#  The bat attacks as it pursues you! The bat hits you but does no damage.(i-.w.b=90 _The bat completely misses you. The bat closely misses you.(i #.####...###. .. #)w...###.........b##.####.###(i   ##.####.############...............>.....#################..#####........<# ##......########## ##.....)............### ######(i! c...#ß..#######..ß(i (i (i! &.b(i" &1(i3) (i+ : _The bat hits you but does no damage.(i #...###. .. #)w...###.....##.####b### #. ##.####@############...............>.....#################..#####........<# ##......########## ##.....)............### ######...# (if Kß..#######..ß...#hlsDw#...(i ,(i; (iq (i _.w.b(i+ i==------2(i (i| A _The grapnel comes loose from the dart slug.)iu   bat (grapneled)The kinetic grapnel hits the bat.)ik  The bat is severely wounded.)i)ia)ihT.bw.)ih2-----=3)i" )i : _The bat hits you but does no damage.*i ### #####... #)###........bw...##.###### #@# ##.####.#############...............>........##############..###........<# ##..####....########## ##.....)### ######.............ß..#######..ß*i*i8&.b*iw&4*i*iv _The bat hits you but does no damage. The bat closely misses you.*iU  The grapnel guides your strike. You hit the bat.*i7.w35.4 (1.4 _You kill the bat!+i  You hit the dart slug. You tail-slap the dart slug.  The dart slug is almost dead.+i\3=====6.8+i1+i޷V _The dart slug barely misses you.+i,;  You hit the dart slug.+iE†+ia1178.2+i9Kinetic Grapnel+iL+iM _You kill the dart slug!+i|8M.$  ### #####... #)+i }...###...........##.###### #.# ##.####.#############...............>........#####+ii+i4-90+i4+i  Things that are here: _a dart slug corpse; a bat corpse+iM##.$  ### #####... #)###..........##.####†### #.# ##.####.#############...+i+io@-400 +i _+i+i+ij +ik +ik +in +i| E=====+ik} +i ,+i +i B+i +iS Q4=====+iz +i ,+i +i ,+i4 +iw b=====5=====+i ===== _You now have 37 gold pieces (gained 7).+i +i  ######.###### #K..# ###.####.# #### ##.##. ######..# #. ........# # ######).# #.... K   kobold (missile, asleep) ...###..# #.... ........# #.... ##.####†# ####.28.2 (28.0)9.2 (29+i* u _A kobold comes into view. It is wielding a +0 dagger.+i.)+i."+i / ####.######  K......@..#  ####.####.#  +iE/##.#  +i}/8.#  .#  +i//).#  .# +i/! .#  +i/.†# ,inP,iˆ ####.######  K......@..#  ,i ####.####.#  ##.#  ,i+A.# ,iK  ,iiA.#  ,iB).# ,i  ,i.#  .#  ,i=†# ,i,i},i,i] _A kobold is nearby!,iPLK,iL ####.######  K......@..#  ####.####.#  ##.# ,iMB .#  .#  ,iJM/).#  .# ,iM9 .#  †# ,iM,i5 ####.######  K......@..#  ####.####.#  ##.#  .#  .#  ).#  .#  .#  †#  _A kobold is nearby!,id ####.######  K......@..#  ####.####.#  ##.#  .#  .#  ).#  .#  .#  †# ,i5 ####.######  K......@..#  ####.####.#  ##.#  .#  .#  ).#  .#  .#  †#  _A kobold is nearby!,ipe ####.######  K......@..#  ####.####.#  ##.#  .#  .#  ).#  .#  .#  †# ,i_ ,iD####.######  K......@..#  ####.####.#  ##.#  .# ,i .#  ).#  .#  .#  ,iB†# ,i4,i,i # #.###### #.K...# ##.####.# ####.. ##.#,iU H ########..# # ..# # ######).# #,i  ...###..# # ..#,i o # ##.####†#,i p #### _A kobold is nearby!,i,ic.KK),i;==30.2 (1.0),i,iX"( _The kobold shouts!,iv###.. #. #.###### .K,i.# #.####.#  ... ##.# # #######..# # .#,i # ######).# #,i3u ...###..# # ,iV;.# #,iwc ##.####†# ,i,i A.K,i-/--1,i\Kinetic Grapnel,i<,iK,i ,**,i." ,i@ .K.4-----=-2 _The kinetic grapnel hits the kobold but does no damage.,iB I  The kinetic grapnel hits the kobold.,iC m)*,i< &.,iA 3----------203Kinetic Grapnel,iLH ,iJ J _You kill the kobold!-i" #### ..# #.##.######.)@.....##.####.# -iH ...# ##.# # #######..# # .# #-i ######).# # ...###..#-iW # .#-i # ##.####†# -ik-i.-4-il-i-iI-i------i4=====-iB-i-i,-i -i ,-i -iBS=====-iz-i,-i-i(,-iX-i,-ih-i,-i -ip#,-iX%-i',-i@(-i*-i*H5=====-i;,-iP/-ig1-i2-i4-ic6-i8-i.9-i:-if<-i>-i>-i?-i=A-iDS=====-iY-i[B-i^-iScX-ie,-i'h-irX-ihs-i{-i|-in-iP,-i-i-i,-i,-i+##########.........# ########.# #######.###### ......)......# ###.####.# #@........# ##.#-68.2 (34.0) -iH#######..#  #.# ........#  ... ######).##.# ...###..#..... ........# -ir%+# #.> ##.####†#  #.. #.#  -i1##.####.#-id-i-,9.2 (35-iw-i; _Found a stone staircase leading down.-i-i-iX-in-iB-i"-i ,-iX-iL-i-iH-i|-i-i,-i-i-i,-i-i--i,-ii-i-i{ #...........#  #.#########.#  #.# .######  ... ......)......#  #.###.####.# -i #.#.........# ##.#  #.#.###########..#  .#.###..........#  ...#######).#  .#.......###..#  -i(............#  -iQ#+###.>...###.####†#  -ir #..#..# #.# -i  #..##..##.####.# b   bat (asleep) -i -i# #... ...........   ....b..######### -i`  ###......-i 276.2 (7.0)-iK+7.2 (8-iB-iV _A bat comes into view.-isV    #.#  #.#  ... ) #.# #.#.  #.#.# #.#.###.. #@......#) -iV #.#.#.... .......... #+###.>...† #..#..#  #..##.. #... ..-iW 1 .... -i    #.#  #.#  ... ) #.# #.#.  #.#.# #.#.###.. #@......#) #.#.#.... .......... #+###.>...†#..#..# #..##..#... ...... _A bat is nearby!-ir!    #.#  #.#  ... ) #.# #.#.  #.#.# #.#.###.. #@......#) #.#.#.... .......... #+###.>...† #..#..#  #..##.. #... .. .... -i8    #.#  #.#  ... ) #.# #.#.  #.#.# #.#.###..-i  #@......#) #.#.#.... .......... #+###.>...-iQ †#..#..# #..##..-i #... ......-i -i -im -i Z _A bat is nearby!-i} r   #.#  #.#  ... )-i t #.# #.#.  #.#.# #.#.###.. #@......#-i 6) #.#.#.... ..........-i^ ' #+###.>...† -i .#..#..#  #..##.. -i @#... .. .... .i/Y   #.#  #.#  ... ) #.# #.#.  #.#.# #.#.###.. #@......#) #.#.#.... .......... #+###.>...†#..#..# #..##..#... .......i0 .i8.in:.iA.iDZ _A bat is nearby!.i:######### #####... ......)......#.#########.####.........# .###########..###...............#######)#.#.......###.................###+###.>...###.####† #..#..# #...##..##.###. ...............b..######### ##. ###..........####.i/.i28.2 (1 _.i..i.i #.# .######   ... ......)......#  #.#########.####.#  #.#.........# ##.#  #.#.###########..#  #.#.###..........#  #.......#######).#  ######.#.#.......###..#  ........@..............#  ..###+###.>...###.####†#   #..#..# #.#  #..##..##.####.#   #... ............   ....b[4.id0m..##########   #.##. ###.......   .# ..#....#####   #).........ic.iC9.i D ... ......)......#  #.#########.####.#  #.#.........# ##.#  #.#.###########..#  #.#.###..........#  #.......#######).#  ######.#.#.......###..#  ................#  ..###+###@>...###.####†#  #..#..# #.#  #..##..##.####.### #... ............. ....b..########### ##.##. ###........ .ik .# ..#....###### .# .#)......... #...iΞ .i8 .iX .i \b...b.i >80Kinetic Grapnel.i .i /i5  You hit the bat./iF/i;†/i)/iv4=1.6 (1.4Kinetic Grapnel/iL/iG _You kill the bat!/iq 3/ihr /iu /ix ,/i| ,/iR ,/i1 /i /i" #.#.###########..# #.#.###..........# #.......#######).# ######.#.#.......###..# /iw .......................# ..###+###.>...###.####†#  #†.#..## #.#  /i d#..##..##.####.##### #..@................-...........#############...###.##..###........<... #.# ..#....########.. #.# .#).........../i( . #.# g#....g   goblin (asleep)/iN ..# #.ß..#######.#. #....#hlsDw#./iv 9#.ß..#######./i -3.6 (2.0/i_ E-4.6 (3/i) /i u _A goblin comes into view. It is wielding a +0 dagger./iO @   #.#./i s  #...).#  .#.#  ...  /i @#.>†#  #†.#..## #.#  /i* B#..##..##.# #..@....... /iO 7...........#### ...###.##..#</ir  ... #.# ..# /i .. #.# .#) /i =. #.# g# ..# #/i 2 #. /i y   #.#.  #...).#  .#.#  ...  #.>†#  #†.#..## #.#  #..##..##.# #..@....... /iF ...........#### ...###.##..#< ... #.# ..# .. #.# .#) . #.# g# ..# #/i R #. /i /i+ /i{ /ip ] _A goblin is nearby!/i/   #.#.  #...).#  .#.#  ...  #.>/if0†#  #†.#..## #.#  #..##..##.# #..@....... ...........#### ...###.##..#< /i03... #.# ..# .. #.# .#) /i0B. #.# g# ..# # /i0-#. 0i   #.#.  #...).# 0i .#.#  ... 0iF #.>0i݆F†#  0i#†.#..## #.#  #..##..##.#0i# 0iBw#..@....... ...........####0iay ...###.##..#0i7< 0i... #.# ..# 0i.. #.# .#) 0i. #.# g# 0iT..# # 0i7#. 0i0i0iY0is] _A goblin is nearby!0i}   #.#.  #...).#  .#.#0ifq  ...  #.>†#  #†.#..## #.# 0iB #..##..##.# #..@.......0i6 ...........#### ...###.##..#< ... #.# ..# .. #.# .#) . #.# g# 0i]A..# # #. 0i\ y   #.#.  #...).#  .#.#  ...  #.>†#  #†.#..## #.#  #..##..##.# #..@....... 0iJq ...........#### ...###.##..#< ... #.# ..# .. #.# .#) . #.# g# ..# # #. 0i ] _A goblin is nearby!0i m   #.#.  #...).#  0iK .#.#  ...  #.>†#  #†.#..## #.#  #..##..##.# #..@.......0iu < ...........#### ...###.##..#<0i  ... #.# ..# 0i C.. #.# .#) . #.# g#0i % ..# # #. 0i !0in x   #.#.0i6o  #...).#  .#.#0io   ...  #.>†# 0iHp  #†.#..## #.#  #..##..##.# #..@....... ...........#### 0ip ...###.##..#< ... #.# ..# .. #.# .#) 0iSq /. #.# g# ..# # #. 0i~ 40ik 0i~ ] _A goblin is nearby!1iՔN#.#.###..........# #.......#######).# ######.#.#.......###..# .......................# ..###+###.>...###.####†#  #†.#..## #.# #..##..##.####.######..##....................1i........@..##############...###.##..###........<# ... #.# ..#....########.. #.# ..#)............. #.# .g#.. ..# ..#.ß..#######J   endoplasm (asleep)#. ..#....#hlsDw#.. g   goblin (asleep) J.#.ß..#######.#............1il  An endoplasm comes into view.1iCBJJ.1iͧB5.6 (1Kinetic Grapnel1i1i^ _The endoplasm quivers.1i#.......#######).# ######.#.#.......###..# .......................# ..###+###.>...###.####†#  #†.#..## # #.# #..##..##.####.#######..##................................###############...###.##@.###........<# ... #.##..#....##########.. #.##..#)............. #.##.g#.. ..##..#.ß..#######..ß#. #J.#....#hlsDw#. #..#.ß..#######..ß...#............###.ßß.#[1i40m1i1i(J.1i.&61i1i1i2######.#.#.......###................###+###.>...###.####† #†.#..## # #.#..##..##.####.#######..##................................###############.###.##..###........<# ... ....########## )............ g#.. ..##J.#.ß..#######..ß#. #..#....#hlsDw#... ß..#######..ß...#..............##.###.ßß.# ####.ß.ß.###1iP(J.1i&71i01i2i  *g  grapneled)The kinetic grapnel hits the goblin.  The goblin is heavily wounded.2i,2iygJ..4-----====82iQ2i ( _The goblin shouts!2iqH****2i- g...  The kinetic grapnel misses the goblin. The goblin hits you but does no damage.  The endoplasm jiggles.The endoplasm freezes you.2iD19--3----------=---92i 2i% _You are frozen.2il!X  The grapnel guides your strike. You hit the goblin.2i . )  You kill the goblin!2i1`7---91.0 (1.42i{<2i`? _The endoplasm misses you. The endoplasm closely misses you.2iam  You barely miss the endoplasm.The endoplasm freezes you.2inb8---2.42iat2iv% _You are frozen.2i    .......  #.>...#†#  2i #†.#..## # #.#  #..##..## ..... ...# #..#<#  ... #.##@.# .. #.##)J#) . #.##..# ..##..# #. #..# 2ig #..# ...# ##.#You barely miss the endoplasm.You tail-slap the endoplasm, but do no damage.2i DThe endoplasm freezes you.2i}    .......  #.>...#†#  #†.#..## # #.#  #..##..## ..... ...# #..#<#  ... #.##@.# .. #.##)J#) . #.##..# ..##..# #. #..# 2iP #..# ...# ##.#2iG |  You are frozen.  * * * LOW HITPOINT WARNING * * *2i 5----3.8Slow 2i 2i \ _You feel yourself slow down.2i 2iq  2i 2i 2i= .......2ix 2i 2i #.>...#2i †# 2io  2i #†.#..## # #.# 2i  2iH #..##..##2i  2i 2iY .....2i  2i 2i ...# 2i 2i #..#2i <# 2i<  2i} (... #.##@.#2i  2i 5.. #.##)J#)2i/  2ie . #.##..#2i  2i ..##..#2i9  #. #..# 2i L#..# ...# ##.#2iJ   .......  #.>...#†#  #†.#..## # #.#  #..##..## ..... ...# #..#<#  ... #.##@.# 2i›.. #.##)J#) . #.##..# ..##..# #. #..# #..#2i! ...# ##.#2iN2iӣ2i2iJa _An endoplasm is nearby!3iu   .......  #.>...#†# 3ic #†.#..## # #.#  #..##..## ..... ...#3i #..#<#  ... #.##@.# .. #.##)J#) . #.##..# ..##..# 3iަ6#. #..# #..# ...# 3i*##.#3i>   .......  #.>...#†#  #†.#..## # #.#  #..##..## ..... 3i]?...# #..#<#  ... #.##@.# .. #.##)J#) . #.##..# ..##..#3i? #. #..# #..#3i?L ...# 3i?T##.#3iG3iRH3iN3iPa _An endoplasm is nearby!3i u   .......  #.>...#†# 3iz #†.#..## # #.#  #..##..## ..... ...# #..#3i<<#  ... #.##@.# 3ic.. #.##)J#) . #.##..# ..##..#3i3* #. #..# #..# 3iZ%...# ##.#3i}3iߓ   .......  #.>...#†#  #†.#..## # #.#  #..##..## ..... ...# 3iҔX#..#<#  ... #.##@.# .. #.##)J#) . #.##..# ..##..# #. #..# #..# ...#3i(o ##.#3iN3i3iĥ3ia _An endoplasm is nearby!4i4i4i4i^ _You are too injured to fight recklessly!4iz4i{4i4iy^ _You are too injured to fight recklessly!5i _An endoplasm is nearby!You are too injured to fight recklessly!You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5irZ ######.#.#.......###..#  cp3hornetss the Tinkerer  .......................#  Draconian  ..###+###.>...###.####†#  Health: 15/20 ==================------ #†.#..## # #.#  Magic: 2/5=========--------------- #..##..##.####.####### AC: 4Str: 12 ..##..................... EV: 11Int: 15 ...........############### SH: 0Dex: 9 ...###.##..###........<#  XL:  2 Next: 27% Place: Dungeon:1 ... #.##@.#....########## Noise: =--------  Time: 493.8 (0.0) .. #.##)J#)............# a) +0 hammer . #.##..[35i[=3m#.............. Cast: Kinetic Grapnel ..##..#.ß..#######..ß Slow  #. #..#....#hlsDw#... #..#.ß..#######..ß J   endoplasm ...#.............. ##.###.ß.......ß.# ####.ß.ß.#### _You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)5id ######.#.#.......###..#cp3hornetss the Tinkerer.......................#Draconian..###+###.>...###.####†#5iHealth: 15/20 ==================------#†.#..## # #.#Magic: 2/5=========---------------#..##..##.####.####### AC: 4Str: 12..##..................... EV: 115ii(Int: 15...........############### SH: 0Dex: 9...###.##..###........<#XL:  2 Next: 27% Place: Dungeon:1... #.##@.#....########## Noise: =--------  Time: 493.8 (0.0)5i.. #.##)J#)............# a) +0 hammer. #.##..#.............. Cast: Kinetic Grapnel..##..#.ß..#######..ß Slow #. #..#....#hlsDw#...5i!#..#.ß..#######..ß J   endoplasm (grapneled)...#..............##.###.ß.......ß.#5i-####.ß.ß.####Casting: Kinetic Grapnel (safe; 3% risk of failure)  5ieConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line5ibAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.5i]n   .......  #.>...#†#  #†.#..## # #.#  #..##..## ..... ...# #..#<#  ... #.##@.# .. #.##)J#) . #.##..# ..##..# #. #..#5io0 #..# ...# ##.#Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is moderately wounded.  The endoplasm misses you.  The endoplasm freezes you.5iC   .......  #.>...#†#  #†.#..## # #.#  #..##..## ..... ...# #..#<#  ... #.##@.# .. #.##)J#) . #.##..# ..##..# #. #..# #..# ...# ##.#5iJ4  You are frozen.5iKh10------5.3 (1.55i{`l _* * * LOW HITPOINT WARNING * * *5i U   .......  #.>...#†#  #†.#..## # #.#  #..##..## ..... ...# #..#<#  ... #.##@.# .. #.##)J#) 5ip . #.##..# ..##..# #. #..# #..#  ...# ##.#5i  _* * * LOW HITPOINT WARNING * * *  The grapnel guides your strike. You hit the endoplasm.  5i The endoplasm is severely wounded.You feel yourself speed up.The endoplasm hits you but does no damage. 5i H The endoplasm freezes you.5id   .......  #.>...#†#  #†.#..## # #.#  #..##..## ..... ...# #..#5iz<#  ... #.##@.# .. #.##)J#) . #.##..# ..##..# #. #..# #..# ...# ##.#5ij|  You are frozen.  * * * LOW HITPOINT WARNING * * *5iw7/20 ----------7.4 (2.15iY5i*\ _You feel yourself slow down.6i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6iciN ######.#.#.......###..#  cp3hornetss the Tinkerer  .......................#  Draconian  ..###+###.>...###.####†#  Health: 7/20========---------------- #†.#..## # #.#  Magic: 1/56iEm====-------------------- #..##..##.####.####### AC: 4Str: 12 ..##..................... EV: 11Int: 15 ...........############### SH: 0Dex: 9 ...###.##..###........<#  XL:  2 Next: 27% Place: Dungeon:1 ... #.##@.#....########## Noise: =--------  Time: 497.4 (0.0) .. #.##)J#)............# a) +0 hammer . #.##..#.............. Cast: Kinetic Grapnel ..##..#.ß..#######..ß Slow  #. #..#....#hlsDw#... #..#.ß..#######..ß J   endoplasm ...#.............. ##.###.ß.......ß.# ####.ß.ß.#### _6im:You feel yourself slow down.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)7iN ######.#.#.......###..#  cp3hornetss the Tinkerer  .......................#  Draconian  ..###+###.>...###.####†#  Health: 7/20========---------------- #†.#..## # #.#  Magic: 1/57i====-------------------- #..##..##.####.####### AC: 4Str: 12 ..##..................... EV: 11Int: 15 ...........############### SH: 0Dex: 9 7iG...###.##..###........<#  XL:  2 Next: 27% Place: Dungeon:1 7i... #.##@.#....########## Noise: =--------  Time: 497.4 (0.0) .. #.##)J#)............# a) +0 hammer . #.##..#.............. Cast: Kinetic Grapnel ..##..#.ß..#######..ß Slow 7i #. #..#....#hlsDw#... #..#.ß..#######..ß J   endoplasm7iJ ...#.............. ##.###.ß.......ß.#7i ####.ß.ß.####7i@RCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  7icPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  7i'The kinetic grapnel hits the endoplasm.7iD   .......  #.>...#†#  #†.#..## # #.# 7i <#  ...  7i.. #.##).#) .  7i#.  #..#  ...#7i5  ##.#7iV   7ij'.7i o2=====348.9 (1.5Kinetic Grapnel7i~u7iwSonfirm with . or Enter, or press ? or * to list all spells.7iwAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!7i 37i 7i/ 7i\ 8=7i 7i֏ >7i? 7iݔ j _You feel yourself speed up.7i6 ======7iI 7i t9==7i 7i ,7iќ 7i 7iW 7i+ 7iS ,7i 7i 10/20===7iF 7iS g3=====7i 7i7 B7iҫ ,7i 7i 7i _1===7i 7i S=====7iV 7i 7i 7i 7i 7i 7i 7i O=7i$ 7i i2=7i 7i ,7i 7i ,7iJ 7i Q4=====7i 7ix 7i t3==7i 7iR ,7i 7i! ,7i 7i) ======7i 7iW 7iH O=7i 7i S4=7ij 7i 7iZ ,7i 7iR ,7iO 7i7 ,7i 7i 15===7i 7i e5=====7i 7i ,7i 7ic 7i 7i 7iY ;67i F===7i 7i+ S=====7i 7i8 7i^ 7i 7i ,7iT 7i6 7iw 9=7i 7i a7=7i 7i" ,7i # 7i% ,7i& 7i) ,7i+ 7i- 987i . E==7i 0 7iC Z9==7iF ,7i{H 7iK ,7iL 7i>U =7iV 7iX 7iY M20==7ikZ 7i^ 7i` ,7iLb 7ie 7ii B7irk 7in ,7ir 7iu 7i1 y #.#.###########..# # #.#.###..........# # #.......#######).# #######.#.#.......###..# # .......................# 7i ..###+###.>...###.####†# # #†.#..## )# #.#  #..##..##.####.##########..##.......@.............>..-556.4 (57i 7.5)...........#################....###.##..###.<# ##... #.##..#....### #.. #.##).#)............###. #.##..#...............#..##..#.ß..#######..ß.#7iG #. #..#....#hlsDw#....##..#.ß..#######..ß.#7i 7i? >==-7ij %7.4 (587i 7iƑ + _Found a quarterstaff.7iQE 37ilH 7iP 7i T 7itT 7iJY 7i[ 7i^ 7i._ 7i` 7i2l n7io ,7i 7iވ ,7i 7i 7i] ,7i͐ 7i 7i ,7i 7i˛ 7i ,7i4 7i 7i% ,7i? 7il 7i ,7ih 7i 7i ,7i 7i! 7i ,7io 7ie 7i ,7i 7iw 7i 7i 7i 7i 7i ,7i; 7i: 7i1 ,7i 7i   #....##..##..##.###   #....##.............   #............######   #....###.##..###....   #....# #.##..#....#   # #....# #.##).#).....   #.#....###.##..#......   #..........##..#.ß.. 7i (  ###..@.###.##..#....#h   #.....##.##..#.ß..##   #........ ...#......   ########..##.###.ß..  .. ####.  # #####  ......  ######  7i /75.4 (18.07i ,6.4 (197i 7i Q _h - a blue potion8i^_38i_8iJc8ie,8iViX8ii8ik8in,8io8ih  ..###+###.>...###.  l.#....##†.#..###)  ?.#....##..##..##.  #.#....##.....  #.#............#  #.#....###.##..###  #.#....# #.##..#  #.#....# #.##).#).  #@#....###.##..#..  #..........##..#.ß  ###....###.##..#  #.....#.ß #........ ...#. ########..##.l   frilled lizard (asleep) .. #   ..9.4 (3.0)8i[80.4 (4 _A frilled lizard comes into view.8iOq > l.#†) ?.# #.# #.# #.# #.#....#  #.#....# #.##).#) #@# #........ ###....## #.....# #........  #######  ..  # 8i > l.#†) ?.# #.# #.# #.# #.#....#  #.#....# #.##).#) #@# #........ ###....## #.....# #........  #######.. # 8iO 8iQ8i8iL8i#e _A frilled lizard is nearby!8iRl > l.#†) ?.# #.# 8il#.# #.# #.#....#  #.#....# #.##).#) #@# #........ ###....## #.....# #........  8il1#######  ..  # 8i'm!8i% > l.#†) ?.#8i; #.# #.# #.# #.#....#  #.#....# #.##).#) #@# #........ ###....## #.....# #........  #######8i.. # 8i 8i: 8i8i:e _A frilled lizard is nearby!8i > l.#†) ?.# #.# #.# #.# #.#....#  #.#....# #.##).#) #@# #........ ###....## #.....# #........  #######  ..  # 8iq > l.#†) ?.# #.# #.# #.# #.#....#  #.#....# #.##).#) #@# #........ ###....## #.....# #........ 8i|r #######.. # 8i*y8i6{8ir8ie _A frilled lizard is nearby!8i g.................###+###.>...###.l†.#..###)?##..####.........###..#. #.##).#)#....###..........ß###....##......##.##..#.ß........ ...#..########..##.##..# #8i~ 8i 21.4 (1 _8iR 8i 8i> ######.#.##...................###+###.>...###.l†.#..###)?##..####.........###..#. #.##).#)#....###..........ß###....#.....##.##..#.ß........ ...#..########..##.##..8i8i"&28i8i9izA #.......##########.#.##.................#..###+###.>...###.l†.#..###)?##..####.........###..#. #.##).#)#....###..........ß###....#.##.##..#.ß........ ...#..########..##.##3Kinetic Grapnel9i@G9i5I9iSQ  The kinetic grapnel hits the frilled lizard.9iGXY†***9iX)9iE?..9i4-----7=4Kinetic Grapnel9ib9iV9iR _You kill the frilled lizard!9i~49i9i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9iL 9ij 9i 9i  9i :_No target in view!:i 3:i :i:i$ _:iX:i,:i:iQ-----:i:i,:iG:i,:ib:i,:i0 :i!,:iI":i9$,:i$:i&:i?&O5=====:i&:i':i(:i!):i):i*:i+,:iN,:i-:iM.,:i.:i/:i0:i=1:i16=====:i2:i7=  #.#........  #.# #.#.#######  #.# #.#.###  #.# #.......### #.######.#.#...... #................ .###+###.>...### †.#....##†.# .#....##..##..- #.#....##......  #.#............##  #.#....###.##..## :i? #.#....# #.##..#.  #.#....# #.##).#) #.##.##..#. #...##..# ###....###.##..#.:i9]:ig)984.0):im\-9.4 (15:i^pa _i - a scroll labelled DASAMP IFOA:i3:i:i:i|e  You see here a frilled lizard corpse. _:iX:il,:i:ie:i:iF:i:i:iB:i:i:iv:i,:i:ie:ib,:i:i:iv,:i:i~:i:i:i:i:i,:iM:i:iH:i~:i:i:i(,:i:i:iO ,:i :iI :i ,:i :i:iP:i2:i@:il :i#:i.,:i/:i6n:i6:if7:io9:i;,:iU<:i>:i @:iR@:i@:iC:i F,:i7G:iM:iM:inN:iO:iR:i|U:iU:iW:i6[R  There is a stone staircase leading down here.:i ^:i]^ _:i_:imb:ie,:if:ii:ik,:i\m:io:i s,:i_t:i x:iz,:i\|:i:i(,:i:i:i,:iF:i:i,:iӑ:i:il,:i):i|:i:ic:i:i:i,:i:if:i,:ix:iH:iB:itB:iѹ:i:i,:i:i:i2,:i:i:iX:i,:i:i/:iBB:i9:io,:i:i:i:iK:i:i!:i,:i:iQ:i&:in:i :i+ :i,:i,:i",:i]:i:iw,:i?:i1:i,:i:i:im",:iB#:i$:iT&:i&:i&:iH(:i),:i*:i*:i+,:i+:ig,:i.-,:iz-:iE.:i\/:i/:i/:ig1:i43,:i3:i5:i6,:i{7:i29:i:,:i;:iM<:i=,:iC>:i?:iA,:iyA:i3L:iM:iN:i@N:iBS:iT:iT:iU:iY:iZ:i[,:i]:iS^,:is^:io`:i5a:iWa:ia:ih #.#....# #.##..# #.#....# #.##).#).. #.#....###.##..# #..........##..#.ß. ###....###.##..#  #.....##.##..#.ß :ih #............#... ###############..##.###. #......@............# 667.4 (68 ####.#############..#### ####.# ##..... #....# #### ######:ii:ii:im:ipoT _Key pressed, stopping explore.:iw|I:ix:i:i9: _:ǐ:i܎,:i;:i:i7:i}:i:i:i,:i:iT:i:il:i-:ii:i :i-:i,:i:i:i:i:i^:i:iW,:i:i:iT:i:i:i:iB,:i:i:iU:i:iu:i:i,:i:iw:i:i:i?:i':i:i:ih:i:i,:i\:i:i :i :i| ,:i :i:iH,:i:im:i,:i>:i:ie:i:i :ij:i":i^:i:i":i:i:iA:i :i-":ii":i":i$:i;':i':i):i1-:i\/:i/:iW0:i,3:i85B:i5:i7,:i8:iy9:i::i;:i<:iA:iHD:iD:iE:iH:iK:iL:iJM:iO:iR:iS:iT:iW:iY,:ia[:i]:i[a:ia:ib:id:ioh,:ij:ieoB:iq:iB{B:i:in###...## #...### ....#######...### .###............# .# #.........)..## ## #.............# :iT(# #.............# # #.....).......+ # ############..# # ##@#714.4 (47 ######## #.# ........ #.# ........ #.# :i........ ... ...r....#.. ........:iǭ#.. .........).# :i0........:i :i7,5.4 (48:i:i' _Found a hand axe.:i 3:i:i:iT:i:i:i`:i:iu:i[:i:i ##.).##.....  ###..####..... :i(###...## #...## ....#######...### ## .##....# ... .#:iH....)..## ..#.#:it ........# #).#..............#.#..#.:iW#.....)......@'#:i ############..#.#g.#. # :i##.# #..#. ########:ip#.# ..#. ........:iC:#.# ...##:img   hobgoblin (asleep)#..:i, 7.4 (2:iM.0)  You open the door.:iu+8.4 (3:i:iF _A hobgoblin comes into view. :i C_Found a long sword.;i~ ##.)  #.....# #...#####...### ## .......# ...  ....)..## ..#.  ........# #).#. # ........#.#..#. # ;i C)......@'# # ######..#.#g.#. # ##.# #..#.  #.# ..#.  #.# ...  #.# ##  ... #.. #..;i) ##.)  #.....# #...#####...### ## .......# ...  ....)..## ..#.  ........# #).#.  ........#.#..#.  )......@'# ######..#.#g.#.  ##.# #..#.  #.# ..#. #.# ... #.# ##  ... #.. ;i-;i.;i2;i4` _A hobgoblin is nearby!;i*R ##.)  #.....# #...#####...### ## .......# ...  ....)..## ..#.  ........# #).#. # ........#.#..#. # )......@'# # ######..#.#g.#. # ##.# #..#.  #.# ..#.  #.# ...  #.# ##  ... #.. #..;iL ##.)  #.....# #...#####...### ## .......# ...  ....)..## ..#.  ........# #).#.  ........#.#..#.  )......@'# ######..#.#g.#. ;iL ##.# #..#.  #.# ..#. #.# ... #.# ##  ... #.. ;iUU;iW;i_;i_b` _A hobgoblin is nearby!;i] r##.).##.....#  ###..####.....# ...## #...### #...### ##### ###.# .... # #.)..##....#.;iR  #.#.#).#.  #.#.#..#.l  #.....).#  #..#.#g.#. ##.#.#..#. #.#....#. #.#.... #.###### ... ;i l   frilled lizard (asleep)r.... #.. ;i ;ij +9.4 (1;i4 ;iE _A frilled lizard comes into view. _There is an open door here.<i<iW<i <i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)<iaX <iw\ <ic <ie  <if _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ihM=iO=iiF###..####.....# #...## #...### ..#######...### ####### ##............# .......  #.)..##....#..  #....#.#).#..  #.#.#..#.l  #.....)'####_###  ############..#@#g.#..# ##.#.#..#..# #######.#....#. ...... #.#...... #.######### ... r.... #...... #.. .).#_20_ _Found a faded altar of an unknown god.?i2\...## #...## ..#######...### ####### ##............# .......  ..)..##....#......#.#).#..#......#.#..#.l).......'####_##############..#.#g.#..# ?iЩ0##.#@#. ###### #.#....#... .......########...r# ..l   frilled lizard (asleep).).#?i?iy?il..ggl?iL0===1?iC8_?iN _The hobgoblin shouts! The frilled lizard hisses angrily.?i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?i?i-?i?i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@i4@i@i@iF _Unknown command.@i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AiAiAi&_Ai|P _You don't know that spell.AiDf..############# ##............# .......  )..##....#.......#.#).#..#..#.#..#l. ).'####_##############..#.#..#..# ##.#.#g ###### #.#@...#... .......########...r# ...).#.l.g---2Kinetic Grapnel _Aisa  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai ..#######...### #######  cp3hornetss the Tinkerer ##............# .......  Draconian  #.........)..##....#...  Health: 20/20 ========================  #.............#.#).#..#  Magic: 4/5===================-----  #.............#.#..#..  AC: 4Str: 12  #.....).......'####l###  EV: 11Int: 15  ############..#.#..#..#  SH: 0Dex: 9 ##.#.#..#..#  XL:  2 Next: 37% Place: Dungeon:1 ###### #.#@g..#...  Noise: ---------  Time: 722.4 (0.0) ...... #.#........  a) +0Ai. L hammer ...... #.#########  Cast: Kinetic Grapnel ...... ... .r.... #.. ...... #.. g   hobgoblin ...... .).# l   frilled lizard ...... ...... _You don't know that spell.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)BiO..#######...### #######  cp3hornetss the Tinkerer ##............# .......  Draconian  #.........)..##....#...  Health: 20/20 ========================  #.............#.#).#..#  Magic: 4/5===================-----  #.............#.#..#..  AC: 4Str: 12  #.....).......'####l###  EV: 11BiPlInt: 15  ############..#.#..#..#  SH: 0Dex: 9 ##.#.#..#..#  XL:  2 Next: 37% Place: Dungeon:1 ###### #.#@g..#...  Noise: ---------  Time: 722.4 (0.0) ...... #.#........  a) +0 hammer ...... #.#########  Cast: Kinetic Grapnel ...... ... .r.... #.. ...... #.. g   hobgoblin ...... .).# l   frilled lizard ...... ......BiPCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineBi@QaAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.BiX     ).  ).#..#  BiX ..  )##l###  ..#..#  ..# BiX #.#@...#...  ...  ### BiXc   #..Bi%Yl   frilled lizard .)BiYBiDBiQ_l.Bi<44=3.4 (1Bionfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!BiP#...### # ....# ......... #.)..##....#... #.Bi=..#.#).#..# #..#.#..#.. #.....).'####_# #..#.#.l#..#.##.#.#..#..#. Bio#.#.@..#. #.#. BiC#.#  BiͨD#..   BiBi.K.lBi.-4Bi BiCi@Q  The kinetic grapnel hits the frilled lizard.CiNFE†Ci*CiE3-----8=5Kinetic GrapnelCiyCiR _You kill the frilled lizard!Ci4CiCiJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)CiYCi[CinbCid Cie_You can't see any susceptible monsters within range! (Use Z to cast anyway.)CicICiSP _Ci',Ci*-----CiͲBCiƵCi,Ci޺Ci,Ci7CiCiQ4=====CiCi),CiCiW,CiCi,CiCiS=====CiCi#CilCiCiBCiC,CiCi!,CiCi,Ci|Ci2CitCiCiKCi#5Ci,=====Ci&CiCi{CiCi$Cij  You see here a frilled lizard corpse.CiCi _CiCiCCi,CikCi| S  There is a faded altar of an unknown god here.CihCi &===== CiB_CiFCiCi,CiCiCi\,CiCiCi!,Ci"CiY$Ci^&,CiY'Cix)CiM+,Cic,CiD.7 _You open the door.Ci13Ci2Ci6@  There is an open door here.Ci8Ci8 _Ci89Ci:Ci+<,Ci<Ci=Ci=,Ci=Ci>CiI?,Ci?Ci@CiACi%BCidBCiDCiIF,CiFCiFHCijICiICiICiKCi1L,CiuLCi2MCiM,Ci"NCiEOCiP,CiQCiRCi:T,CiTCiUCiRX,Ci{YCi\Ciej............#.#).#..#.# ....#.#..#..#.### .....).......'####_####'.# ###########..#.#..#..#.#.# Ci2f##.#.#†.#..#.#.# #### #.#....#....#.# .... #.#.........#.# .... ###.###########.# .... .......@........#- ###...########### #.. Ciuf ..).# .... ##B # B   giant cockroach (asleep) CifCi|pJ_66.4 (41.0)Ci1rF-7.4 (42CiwCiszb _A giant cockroach comes into view.Ci< )  )_####'.# .#..#.#.#  †.#..#.#.#  #.#....#....#.# Ciٚ 8 .#  ###.###########.#  .......@........#  ###...###########  #.. ..).# ##B #Ci)1 7)  )_####'.# .#..#.#.#  Ci1 †.#..#.#.#  #.#....#....#.#  .#  ###.###########.# Ci9:  .......@........#  ###...###########  #.. ..) ## # Ci)? 7_Ci? CiD CiE f _A giant cockroach is nearby!Ci )  )_####'.# .#..#.#.#  †.#..#.#.#  #.#....#....#.#  .#  ###.###########.#  .......@........#  ###...###########  #.. ..).# ##B #Ci )  )_####'.# .#..#.#.#  †.#..#.#.#  #.#....#....#.#  .#  ###.###########.#  .......@........#  ###...###########  #.. ..) ## # Ci! 7_CiY" Cik' Ci* f _A giant cockroach is nearby!Ci /)  )_####'.# .#..#.#.#  †.#..#.#.#  #.#....#....#.#  .#  ###.###########.#  .......@........# Ci ###...###########  #.. ..).# ##B #Di,EiQEiEi,EiEi{Ei,EiEiEi,Ei,EiY ####†### #.# #######  #.# #.. ..# #######.####.# #.# .............# #.# #######.###..###.#  #..........#  #####......#  #.####@# - #.# # #.# #. #.. ..# ### #.# #.##.##.#802.4 (32.0)-3.4 (33EiEi- _j - a ring of willpowerEi;+Ei+Ei ,EiD.Ei3XEi4,Ei'5Ei6Eip8,Ei8Ei|;Eii=,Ei=Ei?Ei@Ei@Ei[AEiBEiNDEiDEiDEi.FEiG,EiHEiIEiLK,EiKEiMEiO,EiOEiQEiREi.SEiSEiTEiV,EiPWEiMXEiZ,EipZEi_EifaEiaEibEidEi g,EihEijEik,EilEinEip,Ei4qEi0rEis,EitEi]vEi:x,EiOyEizEi|,Ei}Ei?Ei>,EíEiEiEi=BEi,EiEiEi,EiEiEi,EiEiEi;EipEi<EiØEi,EiEi!Eiў,Ei!EiEEi,EiREiŨEiSEiu,EiEiy,Ei!EiʰEi,EiEiEi,EiFEiEi ,Ei½EiEib,Ei7EiEi,EiEiZEi,EiZEiEi,EiEiEi,Ei EiEi,EiEiEi,EiEiEi,EicEiEi,EiEiEi,EiWEiEiBEi&Ei,EiQEiEiEiEi`Ei5Ei ,Ei^EiEi,EiEi\Ei0 Eig Ei Ei Ei Ei Ei Ei[Ei.,EiEiEi~,Ei EiEiT,EiEiEi ,EiYEiEi,EiEiEi,Ei EiG;o ##...........#### #...........#### #...........#... #...........#### #...........# # ##.####.##### # # #.# ##.######## ##.####.# #.......... #..^@...# ###########59.4 (56 ########## Ei<R# Ei=EioAEiC_ _Partly explored, can't reach some places.EineEij3Ei.........####..# ##..# #.............0.0)EiÇEiEi܊_ _Partly explored, can't reach some places.Ei{IEig4EiEi2_ _Partly explored, can't reach some places.Ei 3Ei Ei) 4Ei* Ei-- _ _Partly explored, can't reach some places.Gi0 Gi3 Really walk into that teleport trap? Y - Yes  N - NoHi Hi y##...........### cp3hornetss the Tinkerer#...........### Draconian## #...........#.. Health: 20/20 ========================.. #...........### Magic: 5/5========================#. #...........#AC: 4Str: 12#. ##.####.#####EV: 11Int: 15#. #.# ##.####### SH: 0Dex: 9Hi w##.####.# #......... XL:  2 Next: 55% Place: Dungeon:1#..@....# ########## Noise: ---------  Time: 859.4 (0.0)#########a) +0 hammerCast: Kinetic Grapnel _You see here a giant cockroach corpse. _j - a ring of willpower _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.Hi Hi3        #############   #...#   #.#########.#  ########.#########.######  #................)......  #.######.#########.####.#  #.# #@#.........# ##.  #.# #.#.###########..# Hi 4 #.# #.#.###..........#  #.# #.......#######).#  #.######.#.#.......###..#  #.......................#   #..###+###.>...###.####†#   #†.#....##†.#..###)# #.#   #..#....##..##..##.####.#Hi | You enter a teleport trap! The teleport trap disappears.Hi Hi Hi ,60.4 (1Hiλ Hi @ _Your surroundings suddenly seem different.IiIIiIiw,IiIiIi4,IiǿIihIi,IiIiIi,IiIiIi,Ii&Ii Ii,,IiIiIi,IiIi(Ii,Ii5IiIi ,Ii,IiIiIi)IiIiIi#,Ii%Ii+Ii.Ii%/Ii1Ii6IiX:,Ii;IiaAIiD,IiEIiKIiM,IiNIiSIiV,Ii][Ii*`Ii=c,IigdIiiIil,IinIi}nIiˀ,IiIiIiIiIiIi>Ii ,IiIicIieIiIi(Ii͙Ii7,IiIiIiC,IiIiIi+Iiߤ,IiIim,Ii5,Iiǯ,IiIiIid,IiIi2Iio,IiֹIi0Ii,IiIitIiIi+IiIiIi8,IiIizIi[,IiIi|Ii,IiIigIi,IiiIiIi,IiIi`Ii!,IiIi<R  There is a stone staircase leading down here.Iic5 _IiIiIi,IiIiIia,IiIi8Ii5,IiIig  You see here a hobgoblin skeleton.IiIi _IiIiIi1,IiIiIiIi IiIiIiBIiIiP ,Ii Ii Iiu,IiTIiLIiR Ii!,IiR"Ii#IiR&,Ii&Ii>(Ii,BIi,Ii-,Ii.Ii/Ii1IiR1Ii1Ii2Ii4Iim5,Ii6Ii8,IiP9IiQ:Iin<,Ii<Ii>Ii@,Ii;AIiBIiDBIi0FIiG,IiPHIiJIi S #.############ #............# #............## #.............. ##...........## .K #...........IiSY ....##### #...........#. ........# #...........# #@# #...........#  #.# ##.####.#####  #.# #.# ##.##### ##.####.# #........ IiSf#.......# ######## #########K   kobold (asleep) IirT Ii}v1922.4 (62.0)Iiw,3.4 (63IiIis _A kobold comes into view. It is wielding a +0 club.Ii #.  #..  #... #... ##.. .K #.. ....##### #.. ........# #.. #@# #..  #.# ##.  #.# #.#  ##.####.#  #.......#  ######### Ii#.# ##.  #.# #.#  ##.####.#  #.......#  ######### Ii[Ii6]IibIi,e] _A kobold is nearby!Ii #.  #..  #... #... ##.. .K #.. ....##### #.. ........# #..Ii #@# #..  #.# ##.  #.# #.#  ##.####.#  #.......#  ######### Iic-/ #.  #..  #... #... ##.. .K #.. ....##### #.. ........# #.. #@# #..  #.# ##.  #.# #.#  ##.####.#  #.......#  ######### Ii0Ii)1IiU6Ii8] _A kobold is nearby!IiH  #.  #..  #... #... ##.. .K #.. ....##### #.. ........# #.. #@# #..  #.# ##. Ii  #.# #.#  ##.####.#  #.......#  ######### IiR  #.  #..  #... #... ##.. .K #.. ....##### #.. ........# #.. #@# #..  #.# ##.  #.# #.#  ##.####.#  #.......#  Ii3T g######### Ii[ Ii] Iimd Iif ] _A kobold is nearby!Ji #÷#  #.############ #... #..# #.... #..K #..###### #.Jie........@.# #..#.....###.# #...........#... #.# ##.####.# #.# #.# ##.##### ##.####.# #....... #.......# #################Ji|Ji84.4 (1.0) _Ji5JiʛJi #÷# #.. #... #.... #... ##..K. #..##### #..# #..###.# #... #.# ##.####.### #.# #.# ##.Ji ##.####.# # #.......#  #########JiJi=5Kinetic GrapnelJi, Ji!Ji\ ***K  grapneled)The kinetic grapnel hits the kobold.JiJi'Q.K..Ji`4-----=6Ji3w _The kobold is moderately wounded.JiI  The kinetic grapnel hits the kobold.JiW)**Ji +..Ji 3----------87Kinetic GrapnelJi% Ji#' J _You kill the kobold!Ji Ji Ji. Ji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ji΢ 3Ji Ji* Ji : _Ji` ,Jiu Ji Jie Jiج Ji Q-----Ji Jig ,Ji* Ji ,Ji Ji ,JiA Ji ,Jil Ji Q4=====Jin Ji' Ji ,Ji߿ Ji ,Ji Ji ,Ji Ji JiK ======Ji& Ji ,Ji Ji ,JiW Ji Ji Ji Jiz ,JiE Ji ,Ji Ji ,Ji Ji JiR O5=====Ji Ji Ji  #÷######## #.#.r.... ##...... ##...... ##...... ###...... ##....).##### ##...# #-#......###.# ##...... #.# ##.####.### #.# #.# ##. ##.####.# # #.# r   rat (asleep)  #Ji 047.4 (20.0)Ji F-8.4 (21Ji Ji V _A rat comes into view.Ki #÷#  #######  #.r....  #......  #......  #......  Ki#......  #....).#####  #......@...#  #......###.#  #...... #.#  ####### #.# #.#       KiE!KiV= #÷#  #######  #.r....  #......  #......  #......  #......  #....).#####  KiW#......@...#  #......###.#  #...... #.#  ####### #.# #.#       Kit_KiaKioKiIsZ _A rat is nearby!Ki#f #÷#  #######  #.r....  #......  #......  #......  #......  #....).#####  #......@...#  #......###.#  #...... #.#  ####### #.# #.# Kio$p      Kiz #÷#  Ki  #######  #.r....  #......  #......  #......  #......  #....).#####  #......@...#  #......###.#  #...... #.# Ki ####### #.# #.#       KiKi6KiKimZ _A rat is nearby!Kis0 #÷#  #######  #.r....  #...... Ki41  #......  #......  #......  #....).#####  #......@...#  #......###.#  #...... #.#  ####### #.# #.#      Ki1? Ki #÷#  #######  #.r....  #......  #......  #......  #......  #....).#####  #......@...#  #......###.#  #...... #.#  ####### #.# #.#    Ki9   KisKiKivKi   #.# ###### #÷#  ######## #.######### #.r....# # #......# # #......#  #......# ## #......# # #....)@##### # #..........# # #......###.# #.........Ki( #......# #.# ##.####.######## #.# #.# ##.## ##.####.# #.... #.......# ############## _A rat is nearby!KiKi=89.4 (1.0) _Ki&KikKimKisKi}v _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ki]L #.# #.... #.# ##### #÷#  ######## #.######## #.r....# # #......# # #......#  #......# ## #....@.# # #....).##### #Ki #..........# # #......###.# #........ #......# #.# ##.####.######## #.# #.# ##.# ##.####.# #... #.......# #############KiKiwH50Kinetic Grapnel _KihKiKik ***r  grapneled) _A rat is nearby! _is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The kinetic grapnel hits the rat.  The rat is severely wounded.Ki Ki V.r..Ki͕ b4-----===1Ki͛ KiL - _The rat squeaks loudly.Ki F  The kinetic grapnel hits the rat.Ki X.**Ki 1...Ki 3----------62--2Kinetic GrapnelKiЯ Ki G _You kill the rat!KiO--Ki6Kic _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Li֩3LiLiLi : _LiLidLi~Li,LiLiLi;-----LiܻLi,LiLi,Li*Li,LiLi2,LiLiZLiQ4=====LiLi,LiLi,LiLiLi LiLiiS=====LiZLia,LiLi,Li`Li,Li]Li,LiLiJ,LiBLi,LiLiLiO5=====LiLi6-72.4 (20.0)Li28-LiXLi E _Done exploring.Lie6ILioO,0.0)LiTLieYLi[E _Done exploring.Li|3Li}Li4LiLi2E _Done exploring.Li3LiLiϬLijLiLiE _Done exploring.Li Li? Li LiJ 4Li} Li E _Done exploring.Mi8Mi8Level 1 of the Dungeon<>>>>_(Press ? for help) #....# #.........)..##....#....# ###>## #.............#.#).#..#.# #.# #.............#.#..#..#.### #.# #.....).......'####_####'.# #.# ############..#.#..#..#.#.# #÷###.#.#†.#..#.#.# ######## #.############ #.#....#....#.# #......# #............# #.#.........#.# Mi#......# #............#####.###########.# #......# #..............................# #......# ##...........#####...########### #....@.# #...........#####...# #....).##### #...........#....).## #..........# #...........####†### #......###.# #...........# #.# ####### #......# #.# ##.####.##### #.# #.....# ######## #.# #.# ##.########.####.###.# ##.####.# #................# #.# #.......# ###########.###..###.# ##########..........# #####......# #.####.# #.# #.#Mi##....#######...#############.##.####........#....#)..##....#....####>##.#.#).#..#.#...........#.# #.....).......'####_####'  Mi1###..#.#..#..# #÷# ##.#.#†.#..################### #.#....#....# #.##.##..#...................#..# #####...###########@.# #...#).####....).##....# #...........####†###......###.# #...........# #.# #######......# #.# ##.####.##### #.# #....######## #.# #.# ##.#.####.# #..........MiJ# ##.......# ###########.###..#############.........#####.....Mi3 Mi.4 MiI #.# #.... cp3hornetss the Tinkerer#.# ##### Draconian#÷#Health: 20/20 ========================######## #.######## Magic: 5/5========================#......# #......... AC: 4Str: 12#......# #......... EV: 11Int: 15#......# #......... SH: 0Dex: 9#......# ##........ XL:  2 Next: 62% Place: Dungeon:1#....@.# #........ Noise: ---------  Time: 972.4 (0.0)#....).##### #........ a) +0 hammeriJ km#..........# #........ Cast: Kinetic Grapnel#......###.# #........#......# #.# ##.####.######### #.# #.# ##.###.####.# #...#.......# ############# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.MiMK Mik | _Mip BMilu XMi=z Mi]{ ,Mi,| Mi Miā ,Mi Mi Mi ,Mi Miы MiW ,MiN Mie Mi ,Mi[ MiV Mi ,Miљ Mi Mi ,Mi Mie MiǢ ,MiA Mi Mic ,Miڧ Mi MiG ,Mi Mi% Mi- BMii Mió ,Miq Mi Mi ,Mi6 Mij Mi ,Mi Mi Mi ,Mi Mi Mi ,Mi Mi ,Mi Mi Mi XMi Mi ,MiN XMi MiI Mi, ,Mi Mi Mi ,Mi6 MiX _Done exploring. _ You see here a hobgoblin skeleton.Mi3 Mi  _Mi Mi Mi ...# ####.ß.ß.#### ##... #..########.#######..#..... ##.............# ##.).##.....#############.# ###..####..... #.#####...## #...##Mi<  #.##....#######...## #.##.###... ##.........) ###@## #....1001.4 (29.0) #.# #.... #.# #.....) #.# ############ #÷# #Mi (######## #.############  #......# #............# # #......# #.....##### #......# #.................MiR E Mi Mi Mi c _There is a stone staircase leading down here.NifNisRead which item? Scrolls Ni   i - a scroll labelled DASAMP IFOA [!] read|quaff[?] describe selectedNiD NiJ...# ####.ß.ß.######....... cp3hornetss the Tinkerer #..########.#######..#..... Draconian ##.............# ##.).##..... Health: 20/20 ========================#############.# ###..####..... Magic: 5/5========================#.#####...## #...## AC: 4NiKStr: 12#.##....#######...## EV: 11Int: 15#.##.###............ SH: 0Dex: 9#....# #.........).. XL:  2 Next: 62% Place: Dungeon:1###@## #............ Noise: ---------  Time: 1001.4 (0.0)#.# #............ a) +0 hammer#.# #.....)...... Cast: Kinetic Grapnel#.# ############.#÷########### #.############ # #......# #............# # #......# #............##### #......#iL39;49m #.................  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.NiA^4 ##.############......########.#####.#######..#####.#####...######.##....#########...######...#######@####...#######.####...#######.####...#######.#######Ni_/#######÷##############.#######.######.........######........  As you read the scroll labelled DASAMP IFOA, it crumbles to dust.Ni`+2.4 (1NifNiRiV _You feel momentarily disoriented. It was a scroll of revelation.Pi\H4Pi JPiO###.############......########.#####.#######..#####.#####...######.##....#########...######...Pi4Q'#######@####...#######.####...#######.####...#######.##############÷##############.#######.######.........######........PiU&3Pi-YQi          Qiq    ..####### 2....g..@# ........# g.#####.#  #.#  #.#    #.#  gg 2 goblins (asleep) Qi-#.#   #.#   Qi_Qi% ggggYou climb downwards.Qi\c====4.1 (1.7Kinetic GrapnelQiX`Qid~ _The goblin shouts! x2 _There is a stone staircase leading up here.Qi ..####### ....g..@# ........# g.#####.# #.# #.# #.# #.# #.#Qim ..####### ....g..@# ........# g.#####.# #.# #.# #.# Qi#.# #.#Qi^QiQiúQi>d _There are monsters nearby!RiF **(1 grapneled)The kinetic grapnel hits the goblin.RiF,RiL9.g.g.RiaM4-----=---50RieRRiuTa _The goblin is moderately wounded.Ril .# .g@<# .g......# .#####.# . #.# #.# #.#  #.# #.# Rip Ri w &.g..gRiw B---6Ri| Ri~ T _The goblin closely misses you.SiX*X  The grapnel guides your strike. You hit the goblin.SiD+Si93).g   goblinSi7557.5 (1.4Si=Si?J _You kill the goblin!Si҉ I  The kinetic grapnel hits the goblin.Si m*)*Si .).Si 3----------880Kinetic GrapnelSi% Si( J _You kill the goblin!Ti|c3TidTimnTi nTio,TinpTiQuQ-----TivTiy,TiSzTi9},Ti ~TiTijQ4=====TiۀTiTiTi~Ti,TiTi,TiTiS=====TieTi.,Ti=Ti,TiTi,Ti‘Ti-,TiITiϗ,TiBTiF,TiTiСe5=====TiTi4 _Magic restored.TiK3TitTi<  You see here a +0 club.TiTi _TiwTiTi,TiTiTiS=====TiuTiTiTi^TiTiTi,TiTiTi5,TiTi7 _You open the door.Ti3Ti)TiL@  There is an open door here.TiTi _TiTi)Ti,TiTiZTi,TiTiTi,Ti.TiTi,Ti6TiTi,TiTiTi ,Ti% Ti Ti,TiTiTi,TikTiTi,Ti+ Ti)"Ti$,Ti^%Ti/'Ti),TiE*Ti).TiJ0,Ti*1Ti3Ti6Ti 7Ti7TiM9Ti<,Ti<Ti>TiYA,TiBTi!FTiG,TiWHTiITiJ,Ti{KTiLTiN,TiOTirRTi_[.................. .......#####............Ti[A..g.w....####+#### #...............#.#######@.........#-..................#..................#######Kinetic Grapnel..................'........................#######Ti%\.#######.............).<# w   ribbon worm (asleep)#...........)....# g   goblin (asleep)#..........#####.#######....## #.#Timd 53.5 (45.0)  A ribbon worm and a goblin come into view.TieTi+m...g.wwgTin6===4.5 (46Ti:uTix( _The goblin shouts!Tib  .. .....  ... ....  .... ...  ....#####..  .......... .........####+####  #.g.w...........#  #@.........#  ..................#  ................ ..................' Tic .................. .#######.............).< #...........) #......... ....## Tit  .. .....  ... ....  .... ...  ....#####..  .......... .........####+####  #.g.w...........#  #@.........#  ..................#  ................ ..................' .................. .#######.............).< #...........) #......... ....## Ti Ti Ti Tia Ti7  Ti TiB @_There are monsters nearby!Ti ViViF Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2 ViO b - Launch Clockwork Bee Forgecraft9% 3  c - Fugue of the Fallen Necromancy54% 3  d - Ozocubu's ArmourIce54% 3  e - Forge Blazeheart Golem Fire/Forgecraft 63% 4  f - Forge Lightning Spire Air/Forgecraft 63% 4  g - Detonation Catalyst Fire/Alchemy99% 5 Vi. h - Manifold AssaultTranslocation 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitWi+Wi2Wic:cp3hornetss the Tinkerer.......Draconian.......Health: 20/20 ========================.... ...Magic: 5/5Wi:========================....#####..AC: 4Str: 12..........EV: 11Int: 15.........####+####SH: 0Dex: 9#.g.w...........#XL:  2 Next: 68% Place: Dungeon:2Wi;x.#######@.........#Noise: ===------  Time: 1054.5 (0.0)..................#a) +0 hammer..................####### Cast: Kinetic Grapnel..................'........................#######.#######.............).<# w   ribbon worm#...........)....# g   goblin#..........#####.#Wi;/######....## #.# _You see here a +0 club. _You open the door. _There is an open door here.  A ribbon worm and a goblin come into view. _The goblin shouts! Wi<O_There are monsters nearby!WiBP  Okay, then.WiDWitJWiL. _Xi   Xii Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi  cp3hornetss the Tinkerer .. .....  Draconian Yi`... ....  Health: 20/20 ======================== .... ...  Magic: 4/5===================----- ....#####..  AC: 4Str: 12 .......... EV: 11Int: 15 .........####+####  SH: 0Dex: 9 Yi.j#.g.w*..........#  XL:  2 Next: 68% Place: Dungeon:2 .#######@.........#  Noise: ===------  Time: 1054.5 (0.0) ..................#  a) +0 hammer ..................####### Cast: Kinetic Grapnel ..................'...... ..................#######Yi2 .#######.............).<# w   ribbon worm #...........)....# g   goblin #..........#####.#Yi ######....## #.# _Okay, then.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Yi9wPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)YiJ gcp3hornetss the Tinkerer.......Draconian.......Health: 20/20 ========================.... ...Yi Magic: 4/5===================-----....#####..AC: 4Str: 12..........EV: 11Int: 15...**....####+####SH: 0Dex: 9#.g.**..........#XL:  2 Next: 68% Place: Dungeon:2.#######@.........#Noise: ===------  Time: 1054.5 (0.0)..................#Yi Za) +0 hammer..................####### Cast: Kinetic Grapnel..................'........................#######.#######.............).<# w   ribbon worm#...........)....# g   goblin#..........#####.#######....## #.# _Okay, then.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)Yi ( Yi( Yix0 [...g.wYi1 4--5.5 (1Yi8 Yi: [  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Yi; Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (91% to hit) _The kinetic grapnel misses the ribbon worm.Zi  Casting: Kinetic Grapnel (safe; 3% risk of failure)  ZiV\Confirm with . or Enter, or press ? or * to list all spells.Ziґ K  cp3hornetss the Tinkerer .. .....  Draconian ... ....  Health: 20/20 ======================== .... ...  Magic: 3/5==============---------- ....#####..  AC: 4Str: 12 Zi #.......... EV: 11Int: 15 .........####+####  SH: 0Dex: 9 #..g.w..........#  XL:  2 Next: 68% Place: Dungeon:2 .#######@.........#  Noise: =--------  Time: 1055.5 (0.0) ..................#  a) +0 hammer ..................####### Cast: Kinetic Grapnel ..................'...... ..................####### .#######.............).<# w   ribbon worm #...........)....# g   goblin #..........#####.# ######....## #.# Zi _The kinetic grapnel misses the ribbon worm.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)Zi4 gcp3hornetss the Tinkerer.......Draconian.......Health: 20/20 ========================.... ...Zi Magic: 3/5==============----------....#####..AC: 4Str: 12..........EV: 11Int: 15.........####+####SH: 0Dex: 9#..g.w..........#XL:  2 Next: 68% Place: Dungeon:2.#######@.........#Noise: =--------  Time: 1055.5 (0.0)..................#a) +0 hammerZix I..................####### Cast: Kinetic Grapnel..................'........................#######.#######.............).<# w   ribbon worm (grapneled)#...........)....# g   goblin#..........#####.#######....## #.#Zi Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)  The kinetic grapnel hits the ribbon worm.Zi ZiΡ Zie .gZi1 +6.5 (1Zi Zi oMConfirm with . or Enter, or press ? or * to list all spells.AimZi E  Press: ? - help, Shift-Dir - straight line: a ribbon worm (91% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is moderately wounded.[i~ catching breath)  The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is moderately wounded.[i   The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.[i[i 8g.[i=g19-- 5 7.9 (1.4[i,Held [i"_ _You are caught in a web! The ribbon worm bites you.\iA\i&.g\i#+-8\i0\iP\i \i5_You struggle to detach yourself from the web.\iO  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\i!   cp3hornetss the Tinkerer \i! 7.. .....  Draconian ... ....  Health: 19/20 ======================-- .... ...  Magic: 2/5=========--------------- ....#####..  AC: 4Str: 12 .......... EV:  5 Int: 15 .........####+####  SH: 0Dex: 9\i_"  #....wg.........#  XL:  2 Next: 68% Place: Dungeon:2 .#######@.........#  Noise: ---------  Time: 1058.9 (0.0) ..................#  a) +0 hammer \i" O..................####### Cast: Kinetic Grapnel ..................'...... Held  ..................####### .#######.............).<# w   ribbon worm\i.#  #...........)....# g   goblin #..........#####.# ######....## #.# _You struggle to detach yourself from the web.  \i# Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 91% to hit)]iڣcp3hornetss the Tinkerer.......Draconian.......Health: 19/20 ======================--.... ...Magic: 2/5=========---------------]i ....#####..AC: 4Str: 12..........EV:  5 Int: 15.........####+####SH: 0Dex: 9#....wg.........#XL:  2 Next: 68% Place: Dungeon:2.#######@.........#Noise: ---------  Time: 1058.9 (0.0)..................#a) +0 hammer..................####### Cast: Kinetic Grapnel..................'...... Held ..................#######]i.#######.............).<# w   ribbon worm (grapneled)#...........)....# g   goblin#..........#####.#######....## #.#]iWRCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  ]iPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 91% to hit)  The kinetic grapnel hits the ribbon worm.]i>catching breath, grapnel…)Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (moderately wounded, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is moderately wounded.  The goblin barely misses you.]iBb `````]ioCRThe ribbon worm expels a string of sticky webbing.]iP@....]i[2=9.9 (1]i]i W _The stream of webbing misses you.]i  .. .....  ]i Q... ....  .... ...  ....#####..  .......... .........####+####  #....wg.........#  #@.........#  ..................#  ................ ]i; O..................' .................. .#######.............).< #...........) #......... ....## You struggle to detach yourself from the web.]iѝ 0 .. .....  ... ....  .... ...  ....#####..  .......... .........####+####  #....wg.........#  #@.........#  ..................#  ................ ..................' ..................]i.  .#######.............).< #...........) #......... ....## ]i }  The goblin barely misses you. The ribbon worm bites you.]i- b14------60]iT ]i V _* * * LOW HITPOINT WARNING * * *^iio  grapneled)  The web tears apart. The goblin closely misses you.^iqqz15==----11 1^ix^izX _The ribbon worm barely misses you._i  The web tears apart. The goblin closely misses you. _The ribbon worm barely misses you.  The grapnel guides your strike.  You hit the ribbon worm but do no damage.ribbon worm is lightly wounded.  The goblin hits you but does no damage. The ribbon worm barely misses you._i-3.3 (1.4_i?_iT _The goblin closely misses you._idF  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i  cp3hornetss the Tinkerer .. .....  Draconian ... ....  Health: 15/20 ==================------ .... ...  Magic: 1/5====-------------------- ....#####..  AC: 4Str: 12 .......... EV: 11Int: 15 .........####+####  SH: 0Dex: 9 `i=#....wg.........#  XL:  2 Next: 68% Place: Dungeon:2 .#######@.........#  Noise: =--------  Time: 1063.3 (0.0) ..................#  a) +0 hammer ..................####### Cast: Kinetic Grapnel ..................'...... ..................####### .#######.............).<# w   ribbon worm #...........)....# g   goblin #..........#####.# ######....## #.# _The goblin closely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  `i[Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 91% to hit)`igcp3hornetss the Tinkerer.......Draconian.......Health: 15/20 ==================------.... ...Magic: 1/5`iG====--------------------....#####..AC: 4Str: 12..........EV: 11Int: 15.........####+####SH: 0Dex: 9#....wg.........#XL:  2 Next: 68% Place: Dungeon:2.#######@.........#Noise: =--------  Time: 1063.3 (0.0)..................#a) +0 hammer..................####### Cast: Kinetic Grapnel..................'........................#######.#######.............).<# w   ribbon worm (grapneled)#...........)....# g   goblin[1`i6;16H#..........#####.#######....## #.#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 91% to hit)  The kinetic grapnel hits the ribbon worm.`ifi߸S.w.gfi.-5fi3fi\fi`> ####+#### fi#?#.# .# # ######## '. w...#. .g.@..).<# #.)....# #.#####.# fi?######....## #.##.# #.# #.##.# #.# #.##. fiBCfiEI.gfiIh2=====-6fiNfiJPfib ####+#### ......# fic..........# ...# ..# .'. w...#. .g.@.).<# #.)....# #.#####.# ######....## #.# fic#.##.# #.# #.##.# #.# fiWk,fipv.w..g7fipufivfiP g ####+#### .....# ..........# .....# ....# ..'. #. .w..g.@).<# #.)....# #.#####.# ######....##.##.#.##.# #.# #.##.# #.# fixZ .w..g3===8fi_ figb  fib U_The goblin attacks as it pursues you! The goblin hits you but does no damage.fi2  ####+#### # .# fi=3 # ....# ...'. #. .w..g.@.<# #.)....# #.#####.# ######....## #.#fi3 2#.##.# #.##.##.# #.# #.##.# #.# fi/6 fi6 fi= J.w..gfi> .-9fiD fiH M _You see here a +0 club.fi ####+#### # .# # # ...'. #. .w..g)@<#  #.)....#  #.#####.#  fir7######....#.##.# #.##.##.# #.# #.##.# #.# #.##.# #.# fifirfiʰJ.w..gfi\h=====-80 _fiPfi|giH  ####+####  #  #.#  # gijI #  '.  #.  #.w..g.@#  #.)....#  #.#####.# giIz ######....## #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.# giZJ_ #.##..  giLgiNgi`x.w.)g=1giagiec _The goblin attacks as it pursues you! The goblin barely misses you. gifI_There is a stone staircase leading up here.giN^ gij_ giae gil   ..#######. gim ...w.)g@#...)....#..#####.# #.#  #.#  #.#  #.#  #.# gi?   ..#######. ...w.)g@#...)....#..#####.#gi@  #.#  #.#  #.#  #.#  #.# gi H J  The goblin hits you with a +0 dagger.giH ^0---2giL giA 1 # ####.ß.ß.######....... #####.#############..#..... ##....########.).##.....  #############.#######..####..... giS #####.#####...## #...## #####.##....#######...## #####.##.###............ #####...g###.........)..1 #######@####............ #######.####............ #######.####.....)...... #######.###############. #######÷######################.############ # g   goblin#......######............# #giZ 5#......######............######......# #................. _* * * LOW HITPOINT WARNING * * *---gi " gil k1=-4.2 (2.5giss gi_v ( _You climb upwards. giv U_There is a stone staircase leading down here.iisN-iiyxii{^ _You are too injured to fight recklessly!iik  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii7 ...# ####.ß.ß.#### ##....... cp3hornetss the Tinkerer #..########.#############..#..... Draconian ##.............########.).##..... Health: 11/20 =============----------- ii 8  #############.#######..####..... Magic: 1/5====-------------------- #####.#####...## #...## AC: 4Str: 12 #####.##....#######...## EV: 11Int: 15 #####.##.###............ SH: 0Dex: 9 #####...g###.........).. XL:  2 Next: 68% Place: Dungeon:1 #######@####............ Noise: ---------  Time: 1084.2 (0.0) #######.####............ a) +0 hammer #######.####.....)...... Cast: Kinetic Grapnel #######.###############. #######÷####### ##  #############.############ # g   goblin  #......######............# #  #.ii8 i.....######............#####  #......# #................. _You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)ii~:...# ####.ß.ß.#### ##....... cp3hornetss the Tinkerer #..########.#############..#..... Draconian ##.............########.).##..... Health: 11/20 =============-----------  #############.#######..####..... Magic: 1/5====-------------------- #####.#####...## #...## AC: 4Str: 12 #####.##....#######...## EV: 11Int: 15 #####.##.###............ SH: 0Dex: 9 ii#####...g###.........).. XL:  2 Next: 68% Place: Dungeon:1 #######@####............ Noise: ---------  Time: 1084.2 (0.0) #######.####............ a) +0 hammer #######.####.....)...... Cast: Kinetic Grapnel #######.###############. #######÷####### ##  #############.############ # g   goblin  #......######............# #  #......######............#####  #......# #.................Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.iiu  )     )) )   #.#   #..    #..     ii؛ii6<72=5.2 (1ii9Kinetic Grapneliionfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!ji׶#.###.ß.......ß.#### ..# ####.ß.ß.#### ##.......# ..########.#####..#.....# #.............#).##.....# jiD#############.#######..####.....#####.#####...## #...######.##....#######...########.##.###...######...@###.)..########>####.#######.####.......#######.####.....)......#######.#########.. #÷####### ##.#############.############ #.#......######...# #.jig8#......######.#####jijiϿ.-6jidji  Things that are here: _a +0 dagger; a goblin corpseji /2===== _2======3==4==ji ji Bji ji ji Q3=====ji ji ji 9=ji ji e15==ji ji3 ji{ ji ji S=====ji jie ji ji ji k6===jir ji ji" ,jiB ji ,jiC ji ,jip ji ji h7==jid jiA ji4 Q4=====ji  ji ji ji ji ,ji< ji ji 9=ji ji# ji$ d8======ji% jic( ,jim) jiM, ,ji- ji/ ,ji1 jiZ3 ji3 h9==ji4 ji%7 ,jip8 ji: ,ji < ji? jiR@ H5=====ji\A jiE 4 _Magic restored.jiE j20===ji/G jiZ u -122.2 (36.0) _HP restored.jil[ jidc jie E _Done exploring.ji# ji- jiё jia ,0.0)ji ji ji E _Done exploring.ji{3ji}ji/jijijiWE _Done exploring.ki...# ####.ß.ß.#### . #..########.#############..#..... ##..............).##.....  #############..####..... #####.#####...## #...# #####.##....#######... #####.##.###............ #####...)###).. #######@####....ki #######.#### #######.####.....) #######.############### #######÷# #########.############ # #......######............# # #......######...##### #......# #.....kiki423.2 (1 _kikic _There is a stone staircase leading down here.lili Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft9% 3  c - Fugue of the Fallen Necromancy54% 3  d - Ozocubu's ArmourIce54% 3 li e - Forge Blazeheart Golem Fire/Forgecraft 63% 4  f - Forge Lightning Spire Air/Forgecraft 63% 4  g - Detonation Catalyst Fire/Alchemy99% 5  h - Manifold AssaultTranslocation 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitli li li /...# ####.ß.ß.######....... cp3hornetss the Tinkerer #..########.#############..#..... Draconian li I##.............########.).##..... Health: 20/20 ========================#############.#######..####..... Magic: 5/5========================#####.#####...## #...## AC: 4Str: 12#####.##....#######...## EV: 11Int: 15#####.##.###............ SH: 0Dex: 9#####...)###.........).. XL:  2 Next: 72% Place: Dungeon:1li %#######@####............ Noise: ---------  Time: 1123.2 (0.0)#######.####............ a) +0 hammer#######.####.....)...... Cast: Kinetic Grapnel#######.###############.#######÷######################.############ # #......######............# # #......######............##### #......# #.................  _Magic restored. _HP restored. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.lili}Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes li' N - Nomi7mi(O...# ####.ß.ß.######....... cp3hornetss the Tinkerer #..########.#############..#..... Draconian ##.............########.).##..... Health: 20/20 ========================miP#############.#######..####..... Magic: 5/5========================#####.#####...## #...## AC: 4Str: 12#####.##....#######...## EV: 11Int: 15#####.##.###............ SH: 0Dex: 9#####...)###.........).. XL:  2 Next: 72% Place: Dungeon:1#######@####............ Noise: ---------  Time: 1123.2 (0.0)#######.####............ a) +0 hammer#######.####.....)...... Cast: Kinetic Grapnel#######.###############.#######÷######################.############ #iQm #......######............# # #......######............##### #......# #.................  _Magic restored. _HP restored. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.migS24.2 (1 _mi]mibmif+5.2 (2mihmiomiMq+6.2 (3mixvmi:z _You start memorising the spell. You continue memorising. x2mix{miQmi˄c _You finish memorising. Spell assigned to 'b'.ni3nirninini27.2 (1 _nini.  .+#### ..# #..........# ...........# ...........########  ...........'.......  ...........#######.  2 #............w).@# #...........)....# #..........#####.# ni######....## #.# #.##.# #.#    #.##.# #.#  w   ribbon worm #.##.# #.#   #.##.# #.#  #.##.. niɱS (catching breath)  You climb downwards.niV ``The ribbon worm expels a string of sticky webbing.niHThe stream of webbing hits you but does no damage.nitnizR.w.ni 5 8.7 (2.5Kinetic GrapnelHeld ni_ni _You are caught in a web! _There is a stone staircase leading up here.oi۩  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oipa8*oif*  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ribbon worm.oiG+#w3----------==9.7 (1.0 _The ribbon worm is moderately wounded.piS  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pi.... cp3hornetss the Tinkerer ...####+####pi  Draconian ...........# Health: 20/20 ======================== #..........# Magic: 2/5=========--------------- ...........# AC: 4Str: 12 ...........######## EV:  5 Int: 15 ...........'....... SH: 0Dex: 9 ...........#######. XL:  2 Next: 72% Place: Dungeon:2 #.............w*@#pi Noise: ==-------  Time: 1129.7 (0.0) #...........)....# a) +0 hammer #..........#####.# Cast: Kinetic Grapnel ######....## #.# Held  #.##.# #.# #.##.# #.#pi w   ribbon worm (catching breath) #.##.# #.# #.##.# #.# piV#.##.. _The ribbon worm is moderately wounded.Casting: Construct Spike Launcher (safe; 4% risk of failure)  piConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linepiAim: a ribbon worm (moderately wounded, catching its breath, 91% to hit)piT....  cp3hornetss the Tinkerer ...####+####  Draconian ...........#  Health: 20/20 ======================== #..........#  Magic: 2/5=========--------------- ...........#  AC: 4Str: 12 ...........########  EV:  5 pi$Int: 15 ...........'.......  SH: 0Dex: 9 ...........#######.  XL:  2 Next: 72% Place: Dungeon:2 #.............w*@#  Noise: ==-------  Time: 1129.7 (0.0) #...........)....#  a) +0 hammer #..........#####.#  Cast: Kinetic Grapnel ######....## #.#  Held #.##.# #.# #.##.# #.#pi  w   ribbon worm (catching breath, grapnel…)#.##.# #.# #.##.# #.# #.##.. Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 91% to hit)  The kinetic grapnel hits the ribbon worm.pikm8*pi @ Aiming: Kinetic Grapnel (safe; 3  Press: ? - help, Shift-Dir - straight line: a ribbon worm (moderately wounded, catching its breath, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is moderately wounded.rocky spike skewerpi pi Q)wpi 3-30.7 (1pi4 pi c _The ribbon worm is heavily wounded.qi**qiqlw  The rocky spike skewers the ribbon worm.qi w The ribbon worm is almost dead.17----11 ==1qiqi0 _The ribbon worm bites you.ri  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.riw.... cp3hornetss the Tinkerer ...####+#### Draconian ...........#ri Health: 17/20 ====================---- #..........# Magic: 1/5====-------------------- ...........# AC: 4Str: 12 ...........######## EV: 11Int: 15 ...........'....... SH: 0Dex: 9 ...........#######. XL:  2 Next: 72% Place: Dungeon:2 #.............)w@# Noise: ==-------  Time: 1131.7 (0.0) #...........)....# a) +0 hammer #..........#####.# Cast: Kinetic Grapnel ######....## #.# #.##.# #.# #.##.# #.# w   ribbon worm (catching breath, grapnel…) ri)y#.##.# #.# #.##.# #.# #.##..Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, grapneled, 91% to  hit)ri?' ....  cp3hornetss the Tinkerer ...####+####  Draconian ...........#  Health: 17/20 ====================---- #..........#  Magic: 1/5====-------------------- ...........#  AC: 4Str: 12 ...........########  EV: 11Int: 15 ...........'.......  SH: 0Dex: 9 ...........#######.  XL:  2 Next: 72% Place: Dungeon:2 #...........****@#  Noise: ==-------  Time: 1131.7 (0.0) #...........)....#  a) +0 hammer #..........#####.#  Cast: Kinetic Grapnel ######....## #.#rir( y #.##.# #.# #.##.# #.#  w   ribbon worm (catching breath, grapnel…)#.##.# #.# #.##.# #.# #.##.. Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, grapneled, 91% to  hit)ri riy Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (severely wounded, catching its breath, grapneled, 91% to  hit)  The kinetic grapnel misses the ribbon worm.  The rocky spike skewers the ribbon worm.ri1 Sri U..)†ri~ m862.7 (1Kinetic Grapnelri ri_ O _You kill the ribbon worm!siFI. .####+#### .# #.# .# .# .'. .#######. #.)@<#  #.)....#  #.#####.#  ######....## #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##..siPsiQR/--3sivWsiZx _You see here a ribbon worm corpse.sidIsisi;$ _sisi8siK8=siksi,siQsi,sisi,sisi)si9==2=====sisiL,si0si,sisi,sisisi1O======sisisiBF20==sisi$ si*_HP restored.sisisi sisisisisizsi:==siksiw,siIsisiQ3=====sisisi8si sivsisiZsisiLsi9sik======sisiisi,sisisisisisi0sisi( si siG si,sisi ,sisiCsiQ4=====sisiZ,sisiF,sisi",si"si$si%6=====si%si(,si)si,,si-siq0,siv1si4,siY5sir8,si'9si1;,si2<siA95si B,=====siCsi~E4 _Magic restored.siH3sitIsiKsiNsiNsiOsi+QsiSsiSsiTsiVsiWsiW======siXsiYsi\,si\si>^si&`si`si asiobsidsiesiesigsiksijksiksiosirsirsissiYsiؘ,sisi ,si[sisi,sisi<  You see here a +0 club.si>si _sisisiL,siasisib,sisisi=,sisi si,sisisi,si1siKsi,sipsiZsi,si%sisi,siS. _You open the door.  There is an open door here.siuK _sisi ,siK siM si u .......S.# ..........# ...........# ............#sis S ............+  ............#  ......# .... .@.-- ....#####....... ....... .........####'#####...............# #######..........# S   adder (asleep) si .................# .................######## .................'.......si 1201.7 (68.0)si6 ,2.7 (69si si" Y _An adder comes into view.sid  .......S.# ..........# sim ...........# ............# ............+ ............# ............# ..........@.#.........#.........#####'#####  ......#.......#........#...... . siX G .......S.# ..........# ...........# sib ............# ............+ ............# ............# ..........@.#.........#.........#####'#####  ..........#............siy  _An adder is nearby!si~  .......S.# ..........# ...........# ............# ............+ ............#si " ............# ..........@.#.........#.........#####'#####  ......#.......#........#...... . si 4 .......S.# ..........# ...........# ............# ............+ ............# ............# ..........@.#.........#.........#####'#####  ..........#............si siY siv si ] _An adder is nearby!siQ  .......S.# ..........# ...........# ............# ............+ ............#si " ............# ..........@.#.........#.........#####'#####  ......#.......#........#...... . tiWF .......S.# ..........# ...........# ............# ............+ ............# ............# ..........@.#tiG%.........#.........#####'#####  ..........#............tiLti Pti_WtiJa] _An adder is nearby!ti .......S.# ..........# ...........# ............# ............+ ............# ............# ..........@.#.........#.........#####'#####  ......#.......#........#...... . tiEh .......S.# ..........# ...........# ............# ............+ ............# ............# ..........@.#.........#.........#####'#####  ..........#............titi] _An adder is nearby!ti~l .......S.# ..........# ...........# ............# timV............+ ............# ............# ..........@.#.........#.........#####'#####  ......#.......#........#...... . tiz .......S.# ..........# ...........# ............# ............+ ............# ............# ..........@.#ti%.........#.........#####'#####  ..........#............titi tivti] _An adder is nearby!ti n#...####. S  # +   ....#####............... ..ti ?####'#####  #............ #######...............#..########ti ti 83.7 (1.0) _tiv tiq ti~ #... #...####. S  # +   ...#####......... ..tiy####'#####  #............ #######.......ti ti&4tiPtiui]ui_ui=h _is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiAuiDuiIuiL __You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui. #... #...####. uimS  # +   ...#####......... ..####'#####  #.......... #######uisui>5Kinetic Grapnel ui _uiuiUuid +***S  grapneled) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The kinetic grapnel hits the adder.  The adder is heavily wounded.ui ui b.S..uib `4-----=6ui uiT / _The adder hisses angrily.ui ** The kinetic grapnel hits the adder.uiG..S3----------7uiJuiNY _The adder is almost dead.via #... ..  #... . .#...####. .........# ..........# ...........# ..........S.# ..........@.+ ............# ............# ............#.........#.........#####'#####  .....#vi #... ..  #... . .#...####. .........# ..........# vi0...........# ..........S.# ..........@.+ ............# ............# ............#.........#.........#####'#####  ..vivi2vivi] _An adder is nearby!vi #... ..  #... . .#...####. .........# ..........# ...........#viH ..........S.# ..........@.+ ............# ............# ............#.........#.........#####'#####  .....#vig #... ..  #... . .#...####. .........# ..........# ...........# ..........S.# ..........@.+ ............# ............# ............#.........#.........#####'#####  ..vijvi/m] _An adder is nearby!vif H  The kinetic grapnel hits the adder.vi C.viwB &.viC viI cp3hornetss the Tinkerer#... ..Draconian#... .viJ Health: 20/20 ========================.#...####.Magic: 2/5=========---------------.........#AC: 4Str: 12..........#EV: 11Int: 15...........#viJ !SH: 0Dex: 9............#XL:  2 Next: 127% Place: Dungeon:2..........@.+Noise: =--------  Time: 1208.7 (1.0) .. ............#a) +0 hammer ... ............#Cast: Kinetic Grapnel viK .... ............# ....#####.........# ..................# .........####'######...............# #######..........#vimK 3The kinetic grapnel hits the adder. _The adder is almost dead. _An adder is nearby! _An adder is nearby!The kinetic grapnel hits the adder. viK 4_You kill the adder!viL : _An adder is nearby! _An adder is nearby!  The kinetic grapnel hits the adder. _You kill the adder!Your Forgecraft skill increases to level 5! vi=M W You have reached level 3!vi V /  --more--wiJ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? xiay6/266------573xiDzD4% Kinetic Grapnelxi~xiC _You feel clever. x2; Your scales feel tougher.xiZ xi   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f - Spellcasting   2.0   3.6  -1           b - Maces & Flails   0.0   1.0   0   g + Forgecraft5.1   6.0   0   c - Unarmed Combat   0.0   1.0   0                       d - Dodging xi [40m  1.7   2.4  -1       e - Stealth   1.7   2.0   0                                                                   xi >           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  xiG [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsyi yi yi cp3hornetss the Tinkerer#... ..Draconian#... .yi Health: 26/26 ========================.#...####.Magic: 2/6========----------------.........#AC: 5Str: 12..........#EV: 11Int: 17...........#SH: 0Dex: 9............#XL:  3 Next: 14% Place: Dungeon:2yi ..........@.+Noise: =--------  Time: 1208.7 (0.0) .. ............#a) +0 hammer ... ............#Cast: Kinetic Grapnel .... ............# ....#####.........# ..................# .........####'######...............# #######..........# _You kill the adder!yi YYour Forgecraft skill increases to level 5!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.yi yi yiv yi yiҦ yi ,yiC yi : _yij yiۮ ,yi yi} ,yi yi| ,yi yi ,yi yi۷ l3====yi: yiP ,yiι yi Byi) yi ,yiO yi <====yi yi# ,yi yi ,yid yi ,yi yi ,yiE yi ,yi yi yi P4====yi yi Byi ,yi yik ,yiE yi$ R====yiD yi ,yiX yi yi yi yi2 yiL ,yi5 yi ;5yi +====yi| yi ,yi yi ,yi yi9 ,yi+ yi yiX <====yi yi yip yi yi yiO yi yi ,yi yi ,yi yi ,yiW yi yit G6====yi yi yiV yi2  #... .. #... . .#...####. .# .# .# #...##....#..@'...>#-440.0) .###### .#  ....#####.## _You open the door. _Found a stone staircase leading down.zi~#  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f - Spellcasting   2.0   3.6  -1           b - Maces & Flails   0.0   1.0   0   g + Forgecraft5.1   6.0   0   c - Unarmed Combat   0.0   1.0   0                       d - Dodging i=%37m  1.7   2.4  -1       e - Stealth   1.7   2.0   0                                                                   zi%%[40m           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|i TargetTarget--  --  --  6.0 --  --  --  a-z] set[-] clear selected targetcost|targets|iX <[?25h[?0c6.0 }i([?25l[?1c6.0 =] set aall targets}iJ }iP =cp3hornetss the Tinkerer#... ..Draconian#... .Health: 26/26 ========================.#...####.Magic: 6/6========================.........#AC: 5Str: 12..........#EV: 11}izS Int: 17...........# #..SH: 0Dex: 9............##....#XL:  3 Next: 14% Place: Dungeon:2...........@'...>#Noise: ---------  Time: 1248.7 (0.0) . ............######a) +0 hammer .. ............#Cast: Kinetic Grapnel ... ............# ...#####.........# .................# ........####'##### #...............# ######..........#You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher. _You open the door. _Found a stone staircase leading down.}iFY 4}i9^ }i~_ }i\ }i/ }i }i }i }i : _}i %  }ip There is an open door here.}i }i  _}i( }i }i,}i3}iZ}i]}i}i&}i] }i* }i }i }i }i,}i2}iH}i:,}i}i}i}i}i}i}i#}i}ib}i}in,}i}i@!}i#,}im#}i$}ip&}i&}i'}i=(}i*}iz*}i*}i+}iB-}i-}i-}i.}i0}i1,}i2}iY4}i4}i5}iD6}iq8,}i8}i:}i;}i@<,}i]=}i?}i$@}ip@}iA}iC,}iD}iE}iJF,}iF}iG}iI}iI,}iJ}iK}iK,}iL}iN}iO,}iP}iR}iQS}iS}iT}iZ  .>#  }iX[d #.#  #.#    #  }i[#.#   #.#   #@#  73.7 (25.0) }i\#.#   #.  #.  }ia\#.  #.   #. }i\+  ####.#    ..... #....#}i\K  }i0b}i]c,4.7 (26}if}ih }iEi-_Found a stone staircase leading down.~il_~i,~i  There is a stone staircase leading down here. _~i ~i$Z #.  ~i%#.  #.  #.  #g  #.  ######.#### .......@.># ######.##.# #.##.# ~i&Kinetic Grapnel#....# ####.#  #.# g   goblin (asleep) #.#  ~ia& #.#   #.#  ~i0282.7 (8.0)~i2+3.7 (9~i7~i<u _A goblin comes into view. It is wielding a +0 dagger.~ir #.  #.  #.  #.  #g  #.  ######.####  .......@.>#  ######.##.#  #.##.#  #....#  ####.#  #.#  #.#  #.#  #.# ~iA #.  #.  #.  #.  #g  #.  ######.####  .......@.>#  ~i######.##.#  #.##.#  #....#  ####.#  #.#  #.#  #.#  #.# ~id~i~i~i] _A goblin is nearby!~i0.R #.  #.  #.  #.  #g  #.  ######.####  .......@.>#  ######.##.#  ~i6/#.##.#  #....#  ####.#  #.#  #.#  #.#  #.# ~i #.  #. ~il #.  #.  #g  #.  ######.####  .......@.>#  ######.##.#  #.##.#  #....#  ####.#  #.#  #.#  #.#  #.# ~i~iJ~i~i ~ifW_A goblin is nearby!~i* **g  grapneled)The kinetic grapnel hits the goblin.  The goblin is severely wounded.~i* ~i_ ~ic 2.g.~i^f {5----====4.7 (1~i-l ~in ( _The goblin shouts!~ic I  The kinetic grapnel hits the goblin.~i ()*~i2 @~i` &.~iAe 4--------6=---5~ie 9Kinetic Grapnel~imj ~il J _You kill the goblin!iIi,iBii;,iiP----ii,iBi,ii,ii9f5====iiA,i0ioiii0iiiio<====ii'iiBi,iiZiiJ iM ,i i i[ i i(iN6====iiFi|,i7i`i,iei ,i iG!i!%>  You see here a +0 dagger.i+  #<#  #.# iw,$ #.#  #.#  #.#  #.#  #.#   #@#  ----306.7 (in-21.0) #)#  .######.#### ..........># .######.##.# #.##.# #....# ####.#  #.# i%3ix4b====-7.7 (22i9i;9 _Found a stone staircase leading up.ijikiTli9qisi,wBiy,iyid{i},i~i>  You see here a +0 dagger.iiM _iiIik,iAiNjiXi̗3#.#  #.#  #.#  #.#  #.# i: #.# . #)# <...######.#### .......@.....># 13.7 (6.0)....######.##.# . #.##.#  #....# ####.# #.# #.# i|_#.# #.#ii"+4.7 (7iiҧ; _Found an escape hatch in the ceiling.i3i0iѤiBiCiiiiΰi,iiiϹiKiidi,i!i.i #.# #.# #.# i/#.######## #.#####.....# #.#..$.....# #)#...#.<...######.####........>#9.7 (5_........######.##.#........# #.##.#.........# #....#.........# ####.#.........# #.#i ........## #.#........# #.#....... #.#iNiS,20.7 (6iiF _Found a glowing golden altar of the Shining One.iͮiۯi@iiii,iiiieiimiiiWBi+iiiM _You now have 47 gold pieces (gained 10).i3iii,iiii=iiii'iiki,ixiiT,iini,ii:i,iii,iiUi,iqiiitiM _You now have 66 gold pieces (gained 19).if 3it ii,iOibi~,iqi,iiM _You now have 82 gold pieces (gained 16).i3ii( ######## ip)####...... #..........# ### #..........######.. #.@........#....... #.)..######.....#.< +.................. i)#............_..... .................... ##...................  #...................  ....................  ....###........ i,*i- #############..........iP.###........######...........#.......######.....#.<+..................#....._..~~......##...... i3041.7 (21.0)i5,2.7 (22i:i?{ _You see here a +2 heavy quarterstaff.i9IiiiP _i',iii,iAi|i7Bizi,i$iUib,iii #..........#######..........#.....#.)..######.....#+................i"..######....._....................#######...............#######................@................8.7 (6.0)....~..~~###iK...~≈~.~≈.≈.~... ###.~~..~.#..... ik#.≈.~~≈~~~~.it....≈~~.~~≈.i~....~~~..~..≈.ib.....~~~).#... i A9.7 (7i' i # _Found a mace.i8Ii;iJ?iQDBiWGiGiHiJiOBiQiT,i~ViXi![iK[i\i_7 _You open the door.ib3iHdi h@  There is an open door here.i.q _isM _You now have 93 gold pieces (gained 11).iv3ixwiyi{i{i|i~i7,iii,iCiiieiu,iiiiGiii%f ##### ####. #...# #......... #####...# #i]#.. #.......# #....#..r #.......###.)..###+.... +.........'i.....#....######...ik.##......########..i= #......########....Kinetic Grapnel #...................#...........~.iN.~~......#..........~≈~.~≈.≈.~.. r   quokka (asleep) #......####.~~..~.#....i #......# #.≈.~~≈~~~~......≈~~.~~≈...i065.7 (16.0)iI .i̺UA quokka comes into view.iJe6.7 (17Kinetic GrapneliiW3 _The quokka moves out of view.i_i ...... ##### ####..... #...# #i#....######...# # #.....#.# #i #...r.#.......###.).. +.....+.........'i&#.....#....######.iFk..##......#.ig #......##.Kinetic Grapneli- #.il. #.....~..~~i #...~≈~.~≈.≈.~. r   quokkaiE #......####.~~..~.#... #......# #.≈.~~≈~~~~. ....≈~~.~~≈..i,0.0)i].ri+7.7 (1ii i{D ...... #####  i|o...... #...#  ......######...#  #.....#.......#  #.....#.......###.)i8|G +....r+.......iP| ##.....#....### ik|/.......@....... i|,.##......###### #......#i|+ #....... #........i| #......... i|#......#### i }2#......# iI ...... #####  ...... #...#  ......######...#  iW#.....#.......#  #.....#.......###.) +....r+....... ##.....#....### i.......@....... .##......###### i#......# #....... #........i #......... #......#### i\#......# iii]$it&] _A quokka is nearby!iC ...... #####  ...... #...#  ......######...#  #.....#.......#  #.....#.......###.) +....r+....... ##.....#....### .......@....... .##......###### #......# #....... #........ #......... #......#### #......# iTg ...... #####  ...... #...#  ......######...#  #.....#.......#  #.....#.......###.) +....r+....... ##.....#....### .......@....... .##......###### #......# #....... #........ #......... #......#### #......# iniU _A quokka is nearby!i1  ...... #####  ...... #...#  ......######...#  #.....#.......# i  #.....#.......###.) +....r+....... ##.....#....### .......@.......i s .##......###### #......# #....... #........ #.........i- O #......#### #......# i/ I ...... #####  ...... #...#  ......######...#  i 0 b#.....#.......#  #.....#.......###.) +....r+....... i/0 ##.....#....### .......@....... iS0 .##......###### #......#iv0  #....... #........i0 < #......... i0 X#......#### i0 \#......# ir6 i?8 i< i> ] _A quokka is nearby!i 1*i iۈ .rThe kinetic grapnel hits the quokka but does no damage.i _5----=8i iޒ S _The quokka barely misses you.ij9C****i ...rThe kinetic grapnel misses the quokka.ig4--------9iUi> _The quokka bites you but does no damage.i  ...... #####  ...... #...#  ......######...#  #.....#.......#  #.....#.......###.) +.....+....... ##....r#....### .......@....... .##......###### #......# #....... #........ #......... #......#### #......# i0 ...... #####  ...... #...#  i12......######...#  #.....#.......#  #.....#.......###.) +.....+....... ##....r#....###i31V .......@....... iW1.##......###### #......#iv1P #....... i1h#........ #.........i1B #......####i1w #......# i8i7:i?iLB] _A quokka is nearby!i ...... #####  ...... #...#  ......######...#  #.....#.......#  #.....#.......###.) +.....+....... ##....r#....### .......@....... .##......###### #......# #....... #........ #......... #......#### #......# iɍg ...... #####  ...... #...#  ......######...#  #.....#.......#  #.....#.......###.) +.....+....... ##....r#....### .......@....... .##......###### #......# #....... #........ #......... #......#### #......# iiyi6i] _A quokka is nearby!i<` ...... #####  ...... #...#  i<......######...#  #.....#.......#  #.....#.......###.) +.....+....... ##....r#....###i(=K .......@....... .##......######iO=/ #......# #....... ik=(#........ #.........i= #......#### i=2#......# iN ...... #####  ...... #...#  ......######...#  #.....#.......#  #.....#.......###.) i4+.....+....... ##....r#....### .......@....... .##......###### #......#ib #....... #........ i#......... #......#### #......# i i-ii i] _A quokka is nearby!iC****i6 c...ri7 n3--------70i= i?? _The kinetic grapnel misses the quokka. The quokka barely misses you.i is%  The kinetic grapnel hits the quokka but does no damage.2--------1iP, i/ > _The quokka bites you but does no damage.i_ i i  The kinetic grapnel hits the quokka but does no damage.  A bat comes into view.i i c1--------2iP i n _The quokka barely misses you. The bat moves out of view.iSs  You miss the quokka. You tail-slap the quokka.iiR  The quokka is almost dead.4.1 (1.4iiA _The quokka bites you but does no damage. x2iO 9  You sock the quokka!iC .95.5Kinetic GrapneliO i J _You kill the quokka!iui,iŦ2====iEiiBiGXi<====i?iiŷii,iiG,i<i,iic,ieiiV3====iIiiii,ihiiiiEi<====ii~,ii:,ii,iBiiiiiiH%4ik+====i[ii'i i,iiiiih====igBi),i'i),i i( ,i* iiiiiP5====ii,ii,ii,iit i &====i i!i$,il(,i(i)i),iT,i}-i/i0iH1i=3i^3iD4i7d6====iW8i<i>,ii?i~BiY.====iY,i],ipiIiBii&+..........#iNU .........#  in.........###### ####.....#.ia. #.....#.iŎ... +.....+...........#######.....#....###i%v>.................##......######-429.5 (54.0)...##......######....##........iKi##~...#..........~≈ioh...#......####.~...i..#......# #.≈.....# ...iH ....~iɖiG-30.5 (55iiͫv _Found a stone staircase leading down.1.5 (56iiQ _i - a pink potionioi itiii&i,i,ii)Biiii ,i ii,iAibiii i6(################### #.................# #i}(c#.................# ##.................#######.........####.....#....#.####.....##i(l.....+.....+....#......#######.....#....###>........ #...........##i(i### #...........#####i)<#......##.........#......##.........i')Q+.......#.....#..............#......###i3017.5 (6.0)iq3+8.5 (7i8i;Y _k - a lumpy orange potioniii ii?i ,is i ii%i^i,iAitiii|iiH$$ ir$^#.................# #.........####.....i$ i$g #.........####..... i$ #............+..... i${ #......#######..... i%/ ###>...............  #...........# i)% ###...........#  #.....##42.5 (4iK%  #.............#  +..............# if% #..............#....  ####...........#....i%  #...........#  #.......i%{  .)..... i%!i+iR/+3.5 (5i4iB7$ _Found a sling.i>.i1,i4,iK5i6>  #####...  #............+ iz>? #......#######  ###>........  #...........##i>e  ###..## i>..##  ####..##  #<r...'i&?d...#  #######...# iI?I ####..# io?c #...# i? #.....  .)..... i?r   quokka (asleep)  ...  iD iD?5.5 (2  You open the door.i5_m.rr6.5 (3Kinetic Grapnel _A quokka comes into view. _Found a stone staircase leading up.i I #....... #......#i P ###>.... #...... ###...... #........i9 #######........ #<.r..'@....... #######........iU  ####..... ip #.....  i 7#........  .).....  i '..... i iK   #....... #......# ###>.... #...... ###...... #........ #######........ #<.r..'@....... #######........ ####..... #..... #..... .).....  .... _A quokka is nearby!i  #....... #......# ###>.... #...... ###...... #........ #######........ #<.r..'@....... #######........ ####..... #.....  #........  .).....  ..... iS3  #....... #......# ###>.... #...... ###...... #........ #######........ #<.r..'@....... #######........ ####..... #..... #..... .).....  .... _A quokka is nearby!i   #.####  #....+  #......#  ###>  #.##  ###.##  #...##  #..##  #<.r...#  #.#  ####.#  #..#  #.......  .).....  .....  i P.riY 27.5 (1 _i1 i Q _There is an open door here.ig   #.####  #......+  #......#  ###>  #..##  ###.##  #..##  #.##  #<..r@'.#  #.#  ####.#  #...#  #........  .).....   .....  i-p ip .=8iw ix W _The quokka completely misses you.it  Casting: Kinetic Grapnel (safe; 2% risk of failure)  i\Confirm with . or Enter, or press ? or * to list all spells.i?8*iΏ~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the quokka.i)iT†#i4--------23=9Kinetic Grapneli$ir&J _You kill the quokka!iz 3i i i ,iI ,i i= ,i i' iN >--------i$ ip i iR i ,i i3 ,i i9 ,i i f5====i i ,i i ,i i ,i ie R====i5 i( ,iL iM ,i i ,i i ,i_ i ,i i i G6====i i in ,i i1 @  There is an open door here.i iS  _i= i i ,iN iM i i 5====iD i` i ,i  i i" ,iI# i% iC( ,iS) iw, i. ,i/ i1 iF4 ,i5 i9 i; ,i*= i@ iB ,i'D i'F iI ,iJ i M iP ,iP i S iOY BiZ i(] ,ij^ i` iSc ,id ih ik ,irl in ip ,iq iIt i~ .†.'...............~≈~ ####..............#......####.~~  ####...........#......# #.≈.~ #...........# .... ....≈~ #...........#..... ....~~~  ####.).........#..... .....~~  #..................#  #..................# i   #.....#######@.....# --  #.....# #..  #.....# #........  ####### #........ ......... ......... g   hobgoblin (asleep) ......... #.....g... iI i ~ 86.5 (37.0)  A hobgoblin comes into view.i hgg.i 5==7.5 (38i͘ i + _The hobgoblin shouts!i<[†.'..............#.....  ####...........#......#  #...........# ....  #...........#.....  ####.).........#.....  #..................#  .............#  #@.....#   #........   #........   #........  .........  .........  .....g...  #......... iXG†.'..............#.....  ####...........#......#  #...........# ....  #...........#.....  ####.).........#.....  #..................#  .............#  iG#@.....#   #........   #........   #........ ......... .........  .....g... #......... iOiRijWi)Y` _A hobgoblin is nearby!i[†.'..............#.....  ####...........#......#  #...........# ....  #...........#.....  ####.).........#.....  #..................#  .............#  #@.....#   #........   #........   #........  .........  .........  .....g...  #......... i}ib†.'..............#.....  ####...........#......#  #...........# ....  #...........#.....  ####.).........#.....  #..................#  .............#  #@.....#   #........   #........   #........ ......... .........  .....g... #......... ioiriyi|` _A hobgoblin is nearby!iK[†.'..............#.....  ####...........#......#  #...........# ....  #...........#.....  ####.).........#.....  #..................#  .............#  #@.....#   #........   #........   #........  .........  .........  .....g...  #......... iex†.'..............#.....  ####...........#......#  #...........# ....  #...........#.....  ####.).........#.....  #..................#  .............#  #@.....#   #........   #........   #........ ......... .........  .....g... #......... i4iΗ` _A hobgoblin is nearby!i#########.~  ####........# #.≈.~ #.... .... ....≈..........~~####.).......................# ........#######.. ..i##### .#.....g#......iêiIi!g.g   goblin (wandering)gi>Q--8.5 (1.0)Kinetic GrapneliQiu _A goblin comes into view. It is wielding a +0 dagger.iU8 #### #.≈.~ #........... ....≈.......#.....~~####.)......iU..................# .#######. .##### .iUY#....g#.....iV/g.iZi`igg.g.gih/==9i\niep( _The goblin shouts!iG  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i0 ,i< #g.g.4--------90iMA inC D _You shape a spike launcher from a nearby wall.iQ####...###.~~.####............# #.≈........#. ....≈ #.......~###.).........#..... .....~~........ #######i0=#......####### #.g #.....g#.........i,iGg.g.i/--1ii1i>.†.'....~≈ ####...........####.~~.iq####.........# #.≈..... ....≈ #......~###.).........#..... .....~~............. #######.#......g####### # ....#...g#iJ3*iou  The rocky spike skewers the hobgoblin.i,i Lg.g.i O=-2iid _The hobgoblin is moderately wounded.iZ2*i2K  The rocky spike skewers the hobgoblin.iA ##.........#.........iiH†g.i 66=3i`iM _You kill the hobgoblin!ic! ig) (g.i* P----------4i3 i 3*i5rH  The rocky spike skewers the goblin.ix)io9)i( 8=-5Kinetic Grapnelii;J _You kill the goblin!ii.-6iDii/ 3i i iB i i ,iD i i P5====i' iK ,i i ,i i" ,i@$ i' R====i^) i+, ,iC- i'1 ,iT2 iu5 ,i6 i : ,i%; i~? ,i@ iD idD N6====iK ,iCP ,iQ ieV e  You see here a hobgoblin corpse.iZ iyZ  _i|` iPd ~  Things that are here:  a +0 dagger; a goblin corpseif ig  _ili i&k im im <====iTo it ihx ,iy i| i i i| i iȈ ,iR i i3 ,i^ i it i i i ni i i? iժ i ,i iJ i ,i i it i i i i i i i i ,i i` i4 ie i i i ,iJ i i ,i i i i i` i  You enter the shallow water.Water i i0 N _Moving in this stuff is going to be slow.i >i i i i& i i$ i) ,ic* io, iV6 #...≈~~.~~≈...# ...........~~~..~..≈..# #............~~~).#....# ....#.........≈~~......# ....#..........~~..≈~#.. ....#.........~~.~.~ ............####........ #... ............# #........ #... ............# i6 .. .#...-536.1 (39.6) ......####### #......## ..... ......# .......# ...... ......# ..# ....... ......#..i6 *# ........ ......# ..######### ........  ......# ... .. ........i7 <  ......# .>. ... ........  ...... .... ........i%7 E i> imA ,7.1 (40iG iI 9 _Found an escape hatch in the floor.i 3i i2 iE ,i ,i ,i i i ,i i8 ih ......#...≈~~......# ......#..........~~..≈~#.. ......#.........~~.~.~.... †......####........ #. ).....# #........ #....# #........ .#. ..##########......## .i ######..........# .#.......# ....#g........# ...#.......#########..###..... .. ..# #..>.. ... i .. #..... .... g   hobgoblin (asleep) #..... ....#####... #..... .... .........###i) 240.1 (3.0)i+ +1.1 (4iH5 r _A hobgoblin comes into view.i  .≈~#.. .~.... †....... ) #........  #........ #####......## #####..........# .......@.......# ..............# .......######### ##..... ..  #..>.. ...  #..... ....  #.....  #..... i:|  .≈~#.. .~.... †....... ) #........  #........ i|#####......## #####..........# .......@.......# ..............# .......######### ##..... ..  #..>.. ... i| #..... ....  #.....  #..... iDiiڐiG` _A hobgoblin is nearby!i 4 .≈~#.. .~.... †....... ) #........  #........ #####......## #####..........# .......@.......# ..............# .......######### iq##..... ..  #..>.. ...  #..... ....  #.....  #..... i .≈~#.. .~.... †....... ) #........  #........ #####......## #####..........# .......@.......# ..............# .......######### ##..... ..  #..>.. ...  #..... ....  #.....  #..... iv _A hobgoblin is nearby!i. .≈~#.. .~.... †....... ) #........  #........ #####......## #####..........# .......@.......# ..............# .......######### ##..... ..  #..>.. ...  #..... ....  #.....  #..... ig .≈~#.. .~.... †....... ) #........  #........ #####......## #####..........# .......@.......# ..............# .......######### ##..... ..  #..>.. ...  #..... ....  #.....  #..... ii߯i-i<` _A hobgoblin is nearby!i^ .#.≈~~......#.#.~~..≈~#.. #......#.~~.~.~.... #†.####........ # #).# #........ # #.# #.. .#.##########......## .######..........# .#.# .#g.# .#.iR_ # .###...... .. .# #..>..) ... . #....... ....  #.....## ....##### #.....#  .i-j irp +2.1 (1it i,v  iov _Found a club.i* >.#.≈~~......#.#.~~..≈~#.. ##......#.~~.~.~....  #†.####........  #).# #........ #.# #.. . #.##########......## #.######.# #.#.# #.#g.# #.#.# #.###...... .. #.# #..>..). ... #. #.. ....  #.....#### ....##### #.....#  .i_i&3iiii!i,4i0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i2i5i]=i@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i .#.≈~~......#.#.~~..≈~#..#......#.~~.~.~.... #†.####. #).# #........  ##.# #........  #.##########......##  #.######.#  #.#.#  #.#g.#  #.#.#  #.###....... ..  #.# #..>..).. ...  #. #.......  #.....####S....##### S   ball python (constriction, wandering) #.....#  .  A ball python comes into view.S.S)4Kinetic Grapnel iY 3[18d_The ball python hisses angrily.i` L  The kinetic grapnel hits the hobgoblin!if **.*S   ball python (constriction)i i `....S.i6 h5----32=5i| 9Kinetic Grapneli6 i M _You kill the hobgoblin!iJ i i i{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iX]#.≈~~......# #.i~~..≈~#.. ......#.~~.~.~....  #†.####.  i#).# #........ ##.i# #........ . #.i##########......## . #.######.iQ # . #.#.# . #.#.# . #.im :#.#i 3 . #.i ###....... .. . #.i # #..>..).S ... . #. #.i C...... .i x#.....####.....#####. iC #.....# . .#ij D iV i io m.-6 _i i i #.~~..≈~#.. ##.~~.~.~.... †.####........ # #).# #........ # #..# #........ .# ..##########......## . .######..........# .. .#......# .. .#.# .. .#.######### . .###. .. . .# #..>..).. ... . . #.............. . #.....####.....######.....# ..........#.....# .###.i% i5 SS   ball python (constriction)iy i W-7Kinetic Grapneli% ir' iX  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il49*iJ &  i ]You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python.ii*i)iʶv#†3------------3==8Kinetic Grapnel _You kill the ball python!i[ii?ieiiw>--------ii,i,if4====ii'iui Bi ,i,ii<====iid,iiiii i!i"i&,i'iO*,i ,i25====i3i4i7i7i8i<,i(=i@i>@&====ia@i|Ai..)...... #............-- i]#.....####.....#####.. i#.....# #............ i#.....# #.......r..####'## i#...... ..##.........###... ..#######.......irr   quokka (wandering)i ....... ..........i);........i079.1 (31.0)iH--80.1 (32iKiXY _A quokka comes into view.i~T    . .... .....#########......†........... #..>..)........... #.........@....... #.....####.....###  #........  #.......  ..##..... i[ ..####### ... ....i^%    . .... .....#########......†........... #..>..)........... #.........@....... #.....####.....###  #........  #.......  ..##.....  ..####### ... ....i'] _A quokka is nearby!i6    . .... .....#########......†........... #..>..)........... #.........@....... #.....####.....###  #........  #.......  ..##.....  ..####### ... ....ib{    . .... .....#########......†........... #..>..)........... #.........@....... #.....####.....###  #........  #.......  ..##.....  ..####### ... ....ii)iKiR] _A quokka is nearby!i w    . .... .....#########......†........... #..>..)...........i]w #.........@....... #.....####.....###  #........  #....... iw! ..##..... iw) ..####### ... iw-....i     . .... .....#########......†........... #..>..)........... #.........@....... i ,#.....####.....###  #........  #.......  ..##.....iC W  ..####### ib ... i ....i i3  _A quokka is nearby!ib 4##########......## ........######..........# ....#......# ....#.##..#.#########..###.....†.........# #..>..).. #......... i #.....####.@...######.....# #...........#.....# #.r..####'####...... ..##...............###... ...#######. ...........................i.ii;r.i}81.1 (1.0) _i$i&iZ######..........# ....#......# ..#.##.#.#########..###.....†.........# #..>..). #.........  #.....####.....######.....# #..@........#.....# #......r...####'#####..........##...............###........#######.# ...............#.......#.......'.... ..#.#######ir.ris=2Kinetic Grapnelipii###### # .####### .# .#.# .# .#.........## .#.......#########' .###.....†.# .# #..>..)...# . #....................##.....####...@.#####.##.....# #.....r.............#.....# #....####'#####..........##........###........#######...........# ......##......'..... .........##r.3iq2i .##########......## .........# cp3hornetss the Tinkerer .######..........# .............# Draconian .#...............# .............# Health: 26/26 ======================== .#...............##.............# Magic: 6/6======================== .#.......#########..............' AC: 5Str: 12 .###.....†......................# EV: 11Int: 17 .# #..>..)......................# SH: 0Dex: 9 . #............................# XL:  3 Next: 33% Place: Dungeon:2#.....####...@r#####.........# Noise: ---------  Time: 1583.1 (0.0)#.....# #.....i /..............# a) +0 hammer#.....# #..........####'##### Cast: Kinetic Grapnel#..........##...............####........#######..........#.......................# r   quokka.......................##.......................'..... ..................## _A quokka comes into view. _A quokka is nearby! _A quokka is nearby! _A quokka is nearby!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i _is nearby! _ Casting: Construct Spike Launcher (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There are no nearby walls to construct a spike launcher in.i  You closely miss the quokka.The quokka bites you but does no damage.iw5=4.5 (1.4iZi,S _The quokka barely misses you.i|  You closely miss the quokka. The quokka bites you.5-5.9i{ is S _The quokka barely misses you.ia  You hit the quokka. Your tail-slap misses the quokka.The quokka is heavily wounded.i|b 56=ib !7.3i7t j _The quokka closely misses you.iC9  You sock the quokka!iMy†iWi78.7Kinetic Grapneli\iP^J _You kill the quokka!i%)#......## .#. ######.# .# #.# .# #.##.# #.#.'. ###.....†.# # #..>..).#  #.i%V# #.....####....@#####.# #.....# #.# #.....# #.####'##### #..........##.###..#######....i%........# i &.......#.......'.i/&L.... .#i0iX44-90i ;i>s _You see here a quokka corpse.i'i8-iiiiiiM!i+$i (P _i6=i9i;i<,iF=i9^vidXimisoiui}...~..~~......###..........## ..~≈~.~≈.≈.~.....$..b......# #.~~..~.#................. #.≈.~~≈~~~~......... i)~....≈~~.~~≈...##.... ...~~~..~..≈..##...# ....~~~).#....##...# i~.....≈~~##...# ......~~..≈~#...@..# .....~~.~.~........# ..... i...####.........#####... .... ...# #.......#...  ...# #.............#...####..## i=P#######......##.............#..# b   bat (wandering) ###..........##.............##.## i^.............##.......##.## i\.............##.##...i6012.0).2.7 (13ii+ _Found 10 gold pieces.i 3iH i i i i iǠ ,i- i 7 ........ ..~~......###.....b....# .~≈~.~≈.≈.~.....$# #.~~..~.#........... #.≈.~~≈~~~~.....≈~~.~~≈...##.... i7 l~~~..~..≈..##...# ~~~).#....##...# ≈~~......##.@.# 3.0).≈~## #.~~.~.~........# ..... #####.i7 #####... .... ## #.....#... ... i7 > # ..# #.i 8 ......#...####..## # b   bat (wandering)#####..#..# iD:  ####..##.#####..##.##.i ; iA i E Z _A bat is nearby!i\  .###.....b....## ...$.........# ............. ...... #....#...#)#...##.@.##......# ~........# ..... ......#####... ....  #......... ...  #......... ...## ...iC _ .###.....b....## ...$.........# ............. ...... i #....#...#)#...##.@.##......# ~........# ..... ......#####... ....  #.........i ...  #......... ...## ...i+ i i i Z _A bat is nearby!i  .###.....b....## ...$.........# ............. ...... #....#...#)#...##.@.##......# ~........# ..... ......#####... ....  #......... ...  #......... ...## ...i .###.....b....## ...$.........# ............. ...... #....#...#)i#...##.@.##......# ~........# ..... ......#####... ....  #......... ...  #......... ...## ...iiui%iD(Z _A bat is nearby!i, .###.....b....## ...$.........# ............. ...... #....#...#)#...##.@.##......# ~........# ..... ......#####... ....  #......... ...  #......... ...## ...i@ .###.....b....## ...$.........# ............. ...... #....#...#)#...##.@.##......# ~........# ..... ......#####... ....  #......... ...  #......... ...## ...i&FiGiPp _A bat is nearby!i9B##### ##........................# ..~~......###.....b....# ~≈~.~≈.≈.~.....$# .~~..~.#........... .≈.~~≈~~~~.....≈~~.~~≈...##.... ~~~..~..≈..##...# ~~~).#....##..@# ≈~~......##...#  .≈~## #.~~.~.~..# ..... #. .####.#####... .... #. .# #.iDi....#... ... #. .# #.......#...####..## #.#####.#..# #. ###.##.#iii.i>b.iJ-4 _iiihN. ####....i@i## .........b.... .~..~~......###..........## iri~≈~.~≈.≈.~.....$.........# .~~..~.#.......... .iiv≈.~~≈~~~~...............≈~~.~~≈........iih~~~..~..≈~~~).#≈~~......##ii< .~~..≈~#.i j ## ...~~.~.~........# .##i-jE####..iPjW ... .# irjP.......#...####..# #####..# i.niniUoix^.bbix=5Kinetic GrapneliGii^ _A bat is nearby! _A bat is nearby! _ Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iVv .b#You shape a spike launcher from a nearby wall.4--------==6 _The bat hits you but does no damage.i_5*i #`i} ,i +b.i &7i i z _The rocky spike misses the bat. The bat hits you but does no damage.i ,i +.bi \5--8i i ' _The bat hits you.i1*i:j  The rocky spike skewers the bat.i.9=9Kinetic Grapnel _You kill the bat!iTi|ZQ----------10ip[i\iSI 3i>J iP BiQ iR K6=ipS i7V ,iW i#Y ,iY i\ f5====i] i_ O=i` ic ,id if ,ig ii i8j <====iJk in ,in it Bit ,iu iw ,ix iz ,i{ i} d6====i i iA ,i ,ik ,im iی i ,i iÏ iV R====i~ iS ,i i4 N _You now have 103 gold pieces (gained 10).i 3i i i iJ i i} i: i] i| i i4 ,i? iC i> ,i ia iL iu i i i ,i ni i" ,i i i ,i i i ,i i i ,i i i ,iY ic iJ ,i i iN ,iO i i im i  i i~ ,iZ i- ik ,i? i# i% ,ii& i* i+ ,i, i0 i1 ,i2 i5 i7 ,i7 i/; i< ,i= iA iGB ,iC inF i-H ,i700.7 (10.0) _Found a chain mail.i _in ,i' ,i ,i i i ,i i6 i ,i is  You see here a +0 chain mail. _i i{ iS ,i= i i i' iA i iF ,iL ia i# Bi. iY1 i1 iQ3 i"A iHC ,iuD iN iP iP iQ i[ i^ ,ia ih ij ,iOk i iA ,iaB iH iK ,iL iS iU ,iV iT] i_ iS_ ix` i0 Xi1 iT4 ,id5 iA9 i; ,i< in? irB ,iC iH iUL ,iP iS i4V ,i?W iY i,\ ,i] iMc Xi e ig ,ih i>m iLp Bir ift ,i?u iw iBy ,iz i(| i~ ,i1 i8 iԍ  #.........#............... #.........#.......######## #.........###.....†....... #.........# #..>..)....... #.........# #............. ........# #.....####.... ........# #.....# #.... ........# #.....####.... .......@# #..........##. .####...# ###........####...# #...........Kinetic Grapnelw....# #...............### #.................#........... w   dart slug (asleep)......#........###......#........##........#i [63.3 (62.64.3 (63i( i2 \ _A dart slug comes into view.i . #.........# #.........#† #.........# #..>..) #.........#  ........#  ........#   ........#  .......@# i2 .####...#  #...#  w....#  ....###  ......  ......  ......   i i. . #.........# #.........#† #.........# #..>..) #.........#  ........#  ........#   iÏ........#  .......@#  .####...#  #...#  w....#  ....###  ......  ......  ...... i iiiia` _A dart slug is nearby!i^ #..######## #..###.....†...... #..# #..>..) #..# #.....in_ ..# #.....####..# #.....# #..# #.....####..# #..........## .####.@.# ###.## #...# #...i_w....# #.....### #....... #i_#...... ####...... #.i4`##...... #.# ##########iyii2l85.3 (1.0) _i>ii.z #.#. #.###.....† #iz>.# #..>..) #.# ##.# #.....####i{.# #.....# #.# #.....####.# #. .####@..# ###. #...# #id{ w....# # .....### # .......# # #......# #.# i{ #......# #.# i{ #......# #.#  #i{D ĩi|6Kinetic Grapneli^  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i+:#if4--------==7iiwD _You shape a spike launcher from a nearby wall.i7,#.#.......#.#.......########.###.....†.#.# #..>..)#.# #..........## #.....####..# #.....# #..# #.....####...........@.# #...#i#80..####...# ###.###...# #. w....# #. .....### #........# #..#......# #.###......# #.i8##......# #........#i@iC/--8iHiJi^ #.# #.#....... #.#.......###### #.###.....† #.# #..>..) #.# #........ #.# #.....#### .# #.....# # .# #.....####..........# #.....####...# ####. #...# # w....# # .....### #  .......# #..  #......# #.#  #......# #.#[39;4ic9m --9imiiji=  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.iioiϖ.ww   dart slugin_======70Kinetic Grapnelii. _You shout for attention!iIOiTh--------------1i3Zi[idpw.------2itiFvi*3*iu  The rocky spike skewers the dart slug.i}i@w.i&3iia _The dart slug is heavily wounded.i 3*iIu  The rocky spike skewers the dart slug.i 9wi!.=4ir(iC*b _The dart slug is severely wounded.il!3*i_K  The rocky spike skewers the dart slug.iSi|.465Kinetic Grapneli'iwM _You kill the dart slug!iL3iMiOiJPP5====i@TBiTiW,iWi\ia-#Kinetic Grapnelll   frilled lizard (wandering)ib ik+8.3 (3inE-9.3 (4i siva _A frilled lizard comes into view.i6 #.# #.###### #.###.....†.... #.# #..>..) #.# #.....#.# #.....####..# #.....# #i .# #.....####.# #........####...# ###.. #...# #. .l...# #.....### #.......# # #......# #  #......# #.  #......# #. ii$l.l   frilled lizard (wandering)i'K====80.3 (1i-i.i&  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  *lYou shape a spike launcher from a nearby wall.iz  The frilled lizard hisses angrily.  The rocky spike skewers the frilled lizard!i Si&U#†i03--------8==1Kinetic Grapneli4in7R _You kill the frilled lizard!ia if ih T--------ii ij ik %4i iL@ ,iA iB i.E ,iF iG i~I ,izJ i$L iM ,iN i:P iQ iQ i~R iY isZ ,i*[ i[ i\ ,i] i] in^ ,i6_ i_ i` ,ida iن #...................# #########.....####...#  #.....####†..# # ####............# # #.............### # #.............# # #....###......# # #....# #......# # #...@# #......# #--847.3 (66.0) #....# #......# # #....# #......# #....# #......##....# #......# #i‡ ....# #......# #....# #......# ###### ######## --i. i E _Done exploring.i Ii ......†...............###.........0.0)i i i E _Done exploring.iy,3i%-itV4i^Zi~\ i\?_Done exploring.i i2ii -im1i3i5E _Done exploring.i3iiAi?Di`GiHE _Done exploring.igiq Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft7% 3b - Fugue of the FallenNecromancy50% 3  c - Ozocubu's ArmourIce50% 3  d - Forge Blazeheart Golem Fire/Forgecraft 54% 4  e - Forge Lightning Spire Air/Forgecraft 54% 4  f - Detonation Catalyst Fire/Alchemy99% 5  g - Manifold AssaultTranslocation 100% 7 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exititi{iq#...................# #.. cp3hornetss the Tinkerer########.....####...# ### Draconianiڂ#.....####†..# # Health: 26/26 ========================####............# # Magic: 6/6i========================#.............### # AC: 5i%Str: 12#.............# # EV: 11iQ Int: 17#....###......# # SH: 0Dex: 9i"#....# #......# # XL:  3 Next: 48% Place: Dungeon:2i##...@# #......# # Noise: ---------  Time: 1847.3 (0.0)iȃ9#....# #......# # a) +0 hammer#....# #......#iCast: Kinetic Grapnel#....# #......#i#....# #......##....# #......#irn#....# #......####### ######## _You see here a frilled lizard corpse. _Done exploring. _Done exploring. i_Done exploring. _Done exploring. _Done exploring.ii $i,Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes iZ' N - Noiij#...................# #.. cp3hornetss the Tinkerer########.....####...# ### Draconian#.....####†..# # Health: 26/26 ========================####............# # Magic: 6/6========================#.............### # AC: 5Str: 12#.............# # EV: 11Int: 17#....###......# # SH: 0Dex: 9#....# #......# # XL:  3 Next: 48% Place: Dungeon:2#...@# #......# # Noise: ---------  Time:[39;49im 1847.3 (0.0)#....# #......# # a) +0 hammer#....# #......#Cast: Kinetic Grapnel#....# #......##....# #......##....# #......##....# #......####### ######## _You see here a frilled lizard corpse. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.8.3 (1ii _Done exploring. _This spell is quite dangerous to cast!iգ+9.3 (2iװX50.3 (3iiiL+1.3 (4ii$ i_You start memorising the spell. You continue memorising. x3iijic _You finish memorising. Spell assigned to 'c'.i i"  Spells (Memorise)TypeFailure Level il  a - Fugue of the Fallen Necromancy50% 3  b - Ozocubu's ArmourIce50% 3 i c - Forge Blazeheart Golem Fire/Forgecraft 54% 4  d - Forge Lightning Spire Air/Forgecraft 54% 4 i ` e - Detonation Catalyst Fire/Alchemy99% 5 i ! f - Manifold Assaulti kTranslocation 100% 7 0 spell levels left i/ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiZ2 Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a i2glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 50% Power: 1% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also deals up to 18 i^3draining damage.ip  Spells (Memorise)TypeFailure Level  a - Fugue of the Fallen Necromancy50% 3  b - Ozocubu's ArmourIce50% 3  c - Forge Blazeheart Golem Fire/Forgecraft 54% 4 ip  d - Forge Lightning Spire Air/Forgecraft 54% 4  e - Detonation Catalyst Fire/Alchemy99% 5  f - Manifold AssaultTranslocation 100% 7 i7q M0 spell levels left i`q ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiPAii"iiiܪj#...................# #.. cp3hornetss the Tinkerer########.....####...# ### Draconian#.....####†..# # Health: 26/26 ========================iQf####............# # Magic: 6/6========================#.............### # AC: 5Str: 12#.............# # EV: 11i Int: 17#....###......# # SH: 0Dex: 9iE#....# #......# # XL:  3 Next: 48% Place: Dungeon:2#...@# #......# # Noise: ---------  Time: 1851.3 (0.0)iq#....# #......# # a) +0 hammer#....# #......#Cast: Kinetic Grapnel#....# #......##....# #......##....# #......#i#....# #......####### ######## iϬb_Done exploring. _Done exploring. iw_Done exploring. _This spell is quite dangerous to cast! i_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.i̴ ###### ########  Okay, then.iȷiin. _i~ 3i iGGiwKiZPiR ###### ######## _Done exploring.igiThihi4iic i###### ######## _Done exploring.i'il'i /iUiYi]iaE _Done exploring.i 3iz i? iD iF iH E _Done exploring.i{iTLevel 2 of the Dungeon <<<<>>>>_(Press ? for help) #........##.........# #..>..)......................#  #........##.........# #............................#  #........##.........# #.....####....†#####.........#  #...................# #.....# #...................#  i#...................# #.....####..........####'#####  #...................# #..........##...............#  ########.....####...# ###........#######..........#  #.....####†..# #.........................#  ####............# #.........................#########  #.............### #.........................'.......#  #.............# #.........................#######.#  #....###......# #........#######.............)†<#.#  #....# #......# #........# #...........)....#.#  #...@# #......# #........# #..........#####.#.#  #....# #......# ########## ######....## #.#.#  #....# #......#i#.##.# #.#.#  #....# #......##.##.# #.#.#  #....# #......##.##.# #.#[#  #....# #......##.##.######.#.#  #....# #......##.##........#.#  ###### #########.###########.#  #........[....#  ###############i&S.####.....#.......###.)..######.....#.<######.####....+.....+...'.........>########.....#....######............_.######.##.###>............#.##.# ###......########............# #....######......########........# ####.##...........................##.########...................~..~~###.###.##<..†.'........#..........~≈~.~≈.≈.~ #.########.....#......####.~~..~.## #.#####..#......####.≈.~~≈~~~~###.##...........#............≈~~.~~≈...##.......#.##...........#...........~~~..~..≈..##...##........#.#i'####.).........#............~~~).#....##...##.........#.##.....................≈~~......##...##...#..##########.##......................~~..≈~#......##...##..#########.##.....######.........~~.~.~........##...#.......##....##.....# #÷.............####.........#####...#.......##.#####.....# #).............# #.............#...#.......######## #........# #.............#...####..########.........##########......##.............#..# #........##.........######..........##.......##.####........##.........#...............##.............##.##..i} iZA #...................# #.. cp3hornetss the Tinkerer########.....####...# ### Draconian#.....####†..# # Health: 26/26 ========================####............# # Magic: 6/6========================#.............### # AC: 5Str: 12#.............# # EV: 11Int: 17#....###......# # SH: 0Dex: 9#....# #......# # XL:  3 Next: 48% Place: Dungeon:2#...@# #......# # Noise: ---------  Time:[39;49ixB m 1851.3 (0.0)#....# #......# # a) +0 hammer#....# #......#Cast: Kinetic Grapnel#....# #......##....# #......##....# #......##....# #......####### ######## _You finish memorising. Spell assigned to 'c'. _Okay, then. _Done exploring. _Done exploring. _Done exploring. _Done exploring.iZS iT i>U $ _iY Xi=] ,i,_ ,i_ i e i]f ,i g i.j ik ,ik iUo ip ,iq iw iy ,iz i~ i ,iZ i i ,i i^ i ,iŏ i| i֓ ,ie i i ,iO i i Bi ir i i޴ iZ i i ,i& iZ Bi i i Bi@ i ,i i i ,i i+ Done exploring.Done exploring. _ Things that are here:  a +0 dagger; a goblin skeletonig i  _iG i g  You see here a hobgoblin skeleton.iq i  _iT i i Bin i R#...##... ######...J.........##...........~ <..†.'..............#..........~≈ ######..............#####.~####...........#......####.≈#...........#............#...........#...........~il ####.).........#............#..........@.......#........#..................#........#.....#######......#........#.....# #÷.............##.....# #).............#i ####### ##..............# J   endoplasm (wandering)###########.......########........##.........######.#........##.........#......i 075.3 (24.0)i K.Ji& ,6.3 (25i( i* ] _An endoplasm comes into view.iy iI} % i}  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f - Spellcasting   2.0   3.6  -1  i} ^    i} S    i}  b - Maces & Flails   0.0   1.0   0   g + Forgecraft5.3   6.0   0  i~  c - Unarmed Combat   0.0   1.0   0          i~             iH  d - Dodging   1.7   2.4  -1       e - Stealth   1.7   2.0   0          i{         i         i         iO                     iv         i         i         i .The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiNii#.............##............ cp3hornetss the Tinkerer ######.............##...........~ Draconian <..†.'....J.........#..........~≈ Health: 26/26 ======================== ######..............#......####.~ Magic: 6/6========================####...........#......####.≈ AC: 5Str: 12#...........#............ EV: 11Int: 17#...........#...........~ SH: 0Dex: 9####.).........#............ XL:  3 Next: 48% Place: Dungeon:2iW#..........@.......#........ Noise: ---------  Time: 1876.3 (0.0)#..................#........ a) +0 hammer#.....#######......#........ Cast: Kinetic Grapnel#.....# #÷.............##.....# #).............#i ####### ##..............# J   endoplasm (wandering)###########.........########........##.........######.#........##.........#...... _Done exploring. _Done exploring.  Things that are here: _a +0 dagger; a goblin skeleton _You see here a hobgoblin skeleton. _An endoplasm comes into view.i&i**i}1i3i  You aren't carrying any scrolls.ii. _ii{Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Jewellery (go to first with "=)e - an amulet of faith  f - a +4 ring of protection  j - a ring of willpower Potions (go to first with !)  b - a potion of magic  c - 2 smoky green potions  d - 2 fizzy purple potions  g - a smoky white potion  h - a blue potion  i - a pink potion i80 k - a lumpy orange potionif - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 1 of the Dungeon. i Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love i' To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ihwiim#.............##............ cp3hornetss the Tinkerer ######.............##...........~ Draconian <..†.'....J.........#..........~≈ Health: 26/26 ======================== iYO######..............#......####.~ Magic: 6/6========================####...........#......####.≈ AC: 9Str: 12#...........#............ EV: 11Int: 17#...........#...........~ SH: 0Dex: 9####.).........#............ XL:  3 Next: 48% Place: Dungeon:2#..........@.......#........ Noise: ---------  Time: 1876.3 (0.0)iX#..................#........ a) +0 hammer#.....#######......#........ Cast: Kinetic Grapnel#.....# #÷.............##.....# #).............#i####### ##..............# J   endoplasm (wandering)###########.........########........##.........######.i&#........##.........#...... _Done exploring.  Things that are here: _a +0 dagger; a goblin skeleton iW_You see here a hobgoblin skeleton. _An endoplasm comes into view. _You aren't carrying any scrolls.i=iOK.Ji+8 (0.5iiۢ8 _f - a +4 ring of protection (worn)izGInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)e - an amulet of faith  j - a ring of willpower Potions (go to first with !)  b - a potion of magic  c - 2 smoky green potions  d - 2 fizzy purple potions  g - a smoky white potion  h - a blue potion  i - a pink potion  k - a lumpy orange potionij - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_,ip trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.iXdikiuM#.............##............ cp3hornetss the Tinkerer ######.............##...........~ Draconian <..†.'..............#..........~≈ Health: 26/26 ======================== iJv######.....J........#......####.~ Magic: 6/6========================####...........#......####.≈ AC: 9Str: 12#...........#............ EV: 11Int: 17iv#...........#...........~ SH: 0Dex: 9####.).........#............ XL:  3 Next: 48% Place: Dungeon:2iv#..........@.......#........ Noise: ---------  Time: 1876.8 (0.0)#..................#........ a) +0 hammeriv5#.....#######......#........ Cast: Kinetic Grapnel#.....# #÷.............#imw<#.....# #).............######## ##..............# J   endoplasm (wandering)###########.........########........##.........######.#........##.........#......iw`Things that are here: _a +0 dagger; a goblin skeleton iw_You see here a hobgoblin skeleton. _An endoplasm comes into view. iw|_You aren't carrying any scrolls. _f - a +4 ring of protection (worn)iC7.3 (0.5iҍid4 _j - a ring of willpower (worn)ii Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn) i  j - a ring of willpower (worn)e - an amulet of faith Potions (go to first with !)  b - a potion of magic  c - 2 smoky green potions  d - 2 fizzy purple potions  g - a smoky white potion  h - a blue potion  i - a pink potion  k - a lumpy orange potioni Me - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i{ #.............##............ ######.............##...........~ <..†.'..............#..........~≈ ######.....J........#......####.~ ####...........#......####.≈ #...........#............ #...........#...........~ ####.).........#............ #..........@.......#........ #..................#........ #.....#######......#........ #.....# #÷.............# #.....# #).............#  ####### ##..............#itheJ   endoplasm (wandering) ###########.........####### #........##.........######.me d #........##.........#......iz ,..........## <..†.'..............#..J........# ####...........# #...........# #...........# ####.).........#... #..........@....... #.................. #.....#######......  #÷..... i{ B #).....  ##...... ...... ...... .i  i< Spend multiple turns changing equipment while enemies are nearby?  Y - Yes  N - Noi i #.............##............ cp3hornetss the Tinkerer ######.............##...........~ Draconian <..†.'..............#..........~≈ Health: 26/26 ======================== ######.....J........#......####.~ Magic: 6/6========================####...........#......####.≈ AC: 9Str: 12#...........#............ EV: 11Int: 17i ?#...........#...........~ SH: 0Dex: 9####.).........#............ XL:  3 Next: 48% Place: Dungeon:2#..........@.......#........ Noise: ---------  Time: 1877.3 (0.0)#..................#........ a) +0 hammer#.....#######......#........ Cast: Kinetic Grapnel#.....# #÷.............##.....# #).............#i, ####### ##..............# J   endoplasm (wandering)###########.........########........##.........######.#........##.........#...... _You see here a hobgoblin skeleton. _An endoplasm comes into view. _You aren't carrying any scrolls. _f - a +4 ring of protection (worn) i] g_j - a ring of willpower (worn)  An endoplasm is nearby!i ZJJi ii  _You aren't carrying any scrolls. _f - a +4 ring of protection (worn) _j - a ring of willpower (worn)  An endoplasm is nearby! _The endoplasm quivers.You start putting on your amulet.i% +.Ji* B8.3 (1Kinetic Grapneli 2 iD6 i@ V.J9.3 (2iH iJ iQ +.JiR ,80.3 (3iXZ i[ i3c +.Jie iKe $1.3 (4ik iXy _You continue putting on your amulet of faith. x5  The endoplasm freezes you.i6{ Y5-2.3 (5i i % i߅ _You are frozen.  You finish putting on your amulet of faith.  You feel a strange surge of divine interest.id iΑ i S _e - an amulet of faith (worn)iC?..........## <..†.'..............#...........# ####...........# #...........# #...........# ####.)....J....#... #..........@....... #..................iX #.....#######......  #÷.....  #).....  ##...... ...... ...... .iaO..........## <..†.'..............#...........# ####...........#i #...........# #...........# ####.)....J....#... #..........@....... #.................. iZ#.....#######......  #÷.....  #)..... i2 ##...... ...... ...... .iciiia _An endoplasm is nearby!iwixix..........## i,y<..†.'..............#iy...........#iy  ####...........# iz0#...........# #...........# ia####.)....J....#... #..........@....... #.................. #.....#######......  #÷.....  #).....  ##...... ...... ...... .i ..........## <..†.'..............#...........# ####...........# #...........# #...........# ####.)....J....#... #..........@....... #.................. #.....#######...... i " #÷.....  #).....  ##...... ...... i& l...... .i i i# ia%  i% S_An endoplasm is nearby!i R..........## <..†.'..............#i ...........# ####...........# #...........# #...........# ####.)....J....#... #..........@....... i #.................. #.....#######......  #÷.....  #).....  ##...... ...... ...... .iE ..........## <..†.'..............#...........# ####...........# #...........# #...........# iF v####.)....J....#... #..........@....... #.................. #.....#######......  #÷.....  #).....  ##......iF  ...... ......iG 5 .iP iS i[ iO^ a _An endoplasm is nearby!iX\ ..........## <..†.'..............#...........# ####...........# #...........# #...........# ####.)....J....#... #..........@....... #.................. #.....#######......  #÷.....  #).....  ##...... ...... ...... .iyO..........## <..†.'..............#...........# ####...........#i #...........# #...........# ####.)....J....#... #..........@....... #.................. i#.....#######......  #÷.....  #).....  ##...... ...... il...... .i|ii1ia _An endoplasm is nearby!i6#####~ <..†.'.~≈ ##########.~ ####≈ .......~####.)....J....#....i..................########..# #÷......#).###### ##... #####.........######........##...............#......ii_&.Ji=`6=3.3 (1 _iiii  _An endoplasm is nearby!An endoplasm is nearby! _ Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #You shape a spike launcher from a nearby wall.i2 4--4--------==4iϞ i - _The endoplasm hits you.iQ;#.##. #<..†.'.#i;.~#.#......####. ####.#......####. #.# #.#... ####.)i;.# #.J.#iL< #.# #.....#######......# #.....# #÷.. #.....# #).... i<# ##...... #......... #.##.........###### #.##i<Z.# #.##.#iE _Done exploring.i`3ibiiiitE _Done exploring.í Ii٨ 4ic i7 E _Done exploring.i9 3ir i i i i[ E _Done exploring.i7i;Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Jewellery (go to first with "=)  e - an amulet of faith (worn)  f - a +4 ring of protection (worn)  j - a ring of willpower (worn) in;bPotions (go to first with !)  b - a potion of magic  c - 2 smoky green potions  d - 2 fizzy purple potions  g - a smoky white potion  h - a blue potion  i - a pink potion  k - a lumpy orange potioni\*?c - 2 smoky green potions. i*An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, — i* A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave, i9+ Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.i/i Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Jewellery (go to first with "=)  e - an amulet of faith (worn) ij f - a +4 ring of protection (worn)  j - a ring of willpower (worn) Potions (go to first with !)  b - a potion of magic  c - 2 smoky green potions  d - 2 fizzy purple potions  g - a smoky white potion  h - a blue potion  i - a pink potion  k - a lumpy orange potioniPii#######.............##........... cp3hornetss the Tinkerer i#<..†.'..............#..........~ Draconian #######..............#......####. Health: 26/26 ========================####...........#......####. Magic: 6/6========================ir#...........#........... AC: 9Str: 12#...........#........... EV: 11Int: 17####.).........#........... SH: 0Dex: 9#..................#....... XL:  3 Next: 51% Place: Dungeon:2i#.........@........#....... Noise: ---------  Time: 1902.7 (0.0)#.....#######......#....... a) +0 hammeriS#.....# #÷............. Cast: Kinetic Grapnel#.....# #).............i>####### ##..............###########.........###### #........##.........######ik #........##.........#..... #........##.........#.....  i_You kill the endoplasm! _Done exploring. _Done exploring. i6_Done exploring. if_Done exploring. _Done exploring.iiiii?iB8Drink which item? Potions  b - a potion of magic  c - 2 smoky green potions  d - 2 fizzy purple potions  g - a smoky white potion  h - a blue potion  i - a pink potion iB k - a lumpy orange potion[?] describe selectedi#, i2 i< #######.............##........... cp3hornetss the Tinkerer #<..†.'..............#..........~ Draconian #######..............#......####. Health: 26/26 ========================####...........#......####. Magic: 6/6========================#...........#........... AC: 9Str: 12#...........#........... EV: 11Int: 17####.).........#........... SH: 0Dex: 9#..................#....... XL:  3 Next: 51% Place: Dungeon:2#.........@........#....... Noise: ---------  Time: 1902.7 (0.0)#.....#######.....[40i%> Tm.#....... a) +0 hammer#.....# #÷............. Cast: Kinetic Grapnel#.....# #).............####### ##..............###########.........###### #........##.........###### #........##.........#..... #........##.........#.....  _You kill the endoplasm! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.ilI _Done exploring.  It was a potion of ambrosia.  You are confused.iJ h3.7 (1Conf Ambros iQ iS + _You feel invigorated.i,..##.~ <..†.'.#.~≈.#......####.~####.#......####.≈#.#.#.#...~####.).#.#.#.#.#.#.....#......#.#.....# #÷..##.....# #)....## ##......##.........##.##.........######.#.##.#.#.##.#.4i .##.~. ..†.'.#.~≈~.#......####.~####.#......####.≈.#.#....≈#.#...~####.).#.~#.#.#.#.#.....#......#.#.....# #÷.##.....# #)..# # ##.......#.........##.##.........######.#.##.........#.#.##.#.i$ i %5i i i L G #.##. #######.. <..†.'.#..........~≈ ######...#......####.~####.#......#### #.#..... #..#... ####.)#... #.# #............# #.....########.. #.....# #÷i(M .# #.....# #).# ##........ ###########.........####### #.##.........###### #.##.#iT ;6i@[ i\ ie #####~ <..†.'.~≈ ##########.~ ####≈ .......~####.).............########..# #÷......#)........#........##.........#...... iu;7ikiiZ #.##. #<..†.'.#.~#.#......####. ####.#......####. #.# #.#... ####.).# #.# #.# #.....#......# #.....# #÷..i[ #.....# #).... # ##...... #......... #.##.........###### #.##.# #.##.#i e?  You feel less invigorated.ig08iEnifpW _You feel less confused.i0 #.##  #<..†.'.#.  #.#......#### ####.#......#### #.# #.# ####.).# #.# #.# #.....#......#iZ #.....# #÷.. #.....# #)... # ## #. #.##. #.##.# #.##.#ii&9iiEi #.## #<..†.'..# #...#...... ####.#...... #iQ#.# #.# ####.).# #iN.# #.# #.....#......# #.....# #÷..i #.....# #) ij# ## #i:. #.##i.i; #.##.#i#; #.##.#i4ii '10ii[i#   #.##   #<..†.'..#   #...#......   ####.#......   #.#   #.#   ####.).#   #.#   #.#   #.....#......#   #.....# #÷   #.....# #)   ####### ##   #.   #.##.   #.##.#   #.##.#i i| &1i\ i i   #.##   #<..†.'..#  i A  #...#......   ####.#......   #.#   #.#   ####.).#   #.#   #.#   #.....i #......#   #.....# #÷  #.....# #)  ####### ##   #.   #.##.   #.##.#   #.##.#i i &2i> i i|  #.##  #<..†.'...#  #...#......  ####.#......  #.#ij  #.#  ####.).#  #.#  #.#  #.....i:#......#  #.....# #÷  #.....# #)  ####### ##  #.  #.##. i #.##.#  #.##.#i9 i &3iiMi  #.##  #<..†.'...#  #...#  ####.#  #.#  #.#  ####.).#  #.#  #i.#  #.....#......#  #.....# #÷  #.....# #)  # ##  #.  #.##. i #.##.  #.##.i%i|&4iiiiWDrink which item? Potions  b - a potion of magicc - a potion of ambrosia  d - 2 fizzy purple potions  g - a smoky white potion  h - a blue potion  i - a pink potion i k - a lumpy orange potion[?] describe selectediJii  #######.............##..... cp3hornetss the Tinkerer   #<..†.'..............#..... Draconian ig  #######..............#..... Health: 26/26 ========================  ####...........#..... Magic: 6/6========================  #...........#..... AC: 9iStr: 12  #...........#..... EV: 11Int: 17  ####.).........#..... SH: 0Dex: 9  #..................#. XL:  3 Next: 51% Place: Dungeon:2  #...@..............#. Noise: ---------  Time: 1914.7 (0.0)  #.....#######......#. a) +0 hammer  #.....# #÷....... Cast: Kinetic Grapnel  #.....# #)....... iUX ####### ##........  ###########.........   #........##.........   #........##.........   #........##.........i  _Done exploring.  It was a potion of ambrosia.  You are confused. _You feel invigorated.  You feel less invigorated. iB_You feel less confused.ii+5.7 (1iCiK _It was a potion of heal wounds. You feel much better.i{x3iqyi&&0iiirE _Done exploring.i:3i;i7_ibi-gihE _Done exploring.i 3iϬ ih is i i E _Done exploring.iTD 3i8E ih ik iOq i9s E _Done exploring.ii3Level 2 of the Dungeon <<<<>>>>_(Press ? for help) #...........##......########......................# #....#  ###...........##......########......................# ####.#  #.............##....................................##.#   #######.............##...........~..~~......###..........###.#   #<..†.'..............#..........~≈~.~≈.≈.~...............##.#   #######..............#......####.~~..~.#.................##.#  ####...........#......####.≈.~~≈~~~~...............##########.#  #...........#............≈~~.~~≈...##....................#.#  #...........#...........~~~..~..≈..##...##...............#.#  ####.).........#............~~~).#....##...##...............#.#  #..................#.........≈~~......##...##...#..##########.#  #...@..............#..........~~..≈~#......##...##..#########.#  #.....#######......#.........~~.~.~........##...#.......##....#  #.....# #÷.............####.........#####...#.......##.####  #.....# #)[i634m.............# #.............#...#.......##.#  ####### ##..............# #.............#...####..####.#  ###########.........##########......##.............#..# #.#  #........##.........######..........##.............##.###.#  #........##.........#...............##.............##.##..#  #........##.........#...............##.............##....##  #........##.........#.......#########..............'...>##  #........##.........###.....†......................######  #........##.........# #..>..)......................#ii#.####.....#.......###.)..######.....#.<...######.### #.+.....+.........'.........> ########.....#....######_#####.# ###>...........# #.# ##########.......# #... ########.....# ###...#...............# #######...#~..~~......##### #<..†.'...~≈~.~≈.≈.~.........# #######.....####.~~..~iA.......# ####......####.≈.~~≈~~~~............. #.#....≈~~.~~≈...##.................... #...........#....~~~..~..≈..##.....####.).........#.~~~).#....##...##........#..............#..≈~~##...#i;##########.#...@........#...~~..≈~##..##iV#######.##.....##.........~~.~.~........##...#.......##....#iy#.....# #÷......####...#####...#.......##.i_#####.....# #)......# #i.......#...#.......######### ##......# #i;G.......#...####..####.#################......##i-#..# .####...##.###.#........##..##.##..#idi  #######.............##..... cp3hornetss the Tinkerer   #<..†.'..............#..... Draconian   #######..............#..... Health: 26/26 ========================  ####...........#..... Magic: 6/6========================  #...........#..... AC: 9Str: 12  #...........#..... EV: 11Int: 17  ####.).........#..... SH: 0Dex: 9  i#..................#. XL:  3 Next: 51% Place: Dungeon:2  #...@..............#. Noise: ---------  Time: 1915.7 (0.0)  #.....#######......#. a) +0 hammer  #.....# #÷....... Cast: Kinetic Grapnel  #.....# #).......  ####### ##........  ###########.........   #........##.........   #........##.........   #........##.........  is_You feel less confused. _It was a potion of heal wounds. You feel much better. _Done exploring. _Done exploring. _Done exploring. _Done exploring.i2i"i5i@i: _i i ,iii,i^ni$i%i&i(,i(i;*iF+,i,i#/iI1i1i2iN5i9Xi:,i);iT<i=i=iy>iHA ###################  #.....#  #.....#  #..iI....###..####.....##..####.....#i+I #....+.....+ ########.....#iJIp ###.27.7 (12.0)ijI #...........##....###...........##iI#.............#########.............##iI#<..÷.'..............########..............#iI####...........# #...........#iIiUMi>QiKS{ _It was a potion of heal wounds. You feel much better. _Done exploring. iwS\__There is a stone staircase leading down here.ii$iii88.0) _ih iu1 ....#  #...#  #...#  iu#...#  #...#  #...#  +.....# 3 #.....i%v#  #####+####....  . iKv*inwi{i-9.5 (1.8ii} _You climb downwards. _There is a stone staircase leading up here.i@iAiAi+EiHi^HiPKiK7 _You open the door.iO3iOiQiU,iwViqZ@  There is an open door here.ic,#...........# #.# #.# #..# #....# +...........# #.....<.....# #####'####.... #@# .........# ........# icj........#h.......#........#h   jackal (wandering)..#####.... ##+i2g.32.5 (3.0in@h.i2p+3.5 (4iti8wY _A jackal comes into view.iE   #...........#  #...........#  #...........#  #...........#  +...........#  #.....<  #####'#  #@# .  ........# ........# h.......# ........# ........# ..#####.. i7.. ##+iĤ   #...........#  #...........#  #...........#  #...........#  +...........#  #.....<  #####'#  #@# .  ........# ........# h.......# ........# ........# ..#####.. .. ##+ iisi%i] _A jackal is nearby!i7 :   iR7 f#...........#  #...........#  #...........#  i|7 D#...........#  +...........#  i7 -#.....<  #####'#i7 F  #@# .  i7 /........# ........#i7 H h.......# ........#i8  ........# i8 0..#####.. .. ##+i68 !i d   #...........#  #...........#  #...........#  i< 4#...........#  +...........#  #.....<  #####'#  #@# .  ........#i A ........# h.......# ........# ........# ..#####.. i <.. ##+ i i i s _A jackal is nearby!iY    #...........#  #...........#  #...........#  #...........#  +...........#  i.Z #.....<  #####'#  #@# .  ........# ........#iZ  h.......# ........# ........# ..#####.. .. ##+ij    #...........#  #...........#  i #...........#  #...........#  +...........#  #.....< i c #####'#  i+ #@# .  ........# i^ ........# h.......# i ........# ........# ..#####..i A .. ##+ i i iQ i ] _A jackal is nearby!i< #.# #.....# #.....# #.....# +.....# #.....<.....# #####'####....##.#####.# ........@.# .#h.#..#.######..#.. ##+##iNi4i͈6  The jackal barks!ii|hhh 2 jackals (1 wandering)iK==4.5 (1Kinetic Grapneli@iY _A jackal comes into view.iF  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.id  You shape a spike launcher from a nearby wall.#h...hh4--------5ii' _The jackal barks!i #.# #.....# #.....# #.....# #.....# +...........# #.....<.....#  #####'####.... ##.#####@# .i c.........# ..h......# ....h....#..........# ...#####..#.. ##+##i3 i i* i kh...h.i &--i 6iő i ] _Your spike launcher falls apart as you grow too distant to maintain it.i/ iB0 Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i} #...........#  cp3hornetss the Tinkerer #...........#  Draconian #...........#  Health: 26/26 ======================== #...........#  Magic: 3/6============------------ #...........#  AC: 9Str: 12 +...........#  EV: 11Int: 17 #.....<.....#  SH: 0Dex: 9 #####'####....  XL:  3 Next: 51% Place: Dungeon:3 ##.#####@# .  Noise: ---------  Time: 1936.5 (0.0) ...h..**.# a) +0 hammer .....h...#[37ie~m Cast: Kinetic Grapnel .........# .........# .........# hh 2 jackals ...#####.. #.. ##+ ## _Your spike launcher falls apart as you grow too distant to maintain it.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)i): ib)O#...........#  cp3hornetss the Tinkerer #...........#  Draconian #...........#  Health: 26/26 ======================== #...........#  Magic: 3/6============------------i)j #...........#  AC: 9Str: 12 +...........#  EV: 11Int: 17i) #.....<.....#  SH: 0Dex: 9 i*#####'####....  XL:  3 Next: 51% Place: Dungeon:3 ##.#####@# .  Noise: ---------  Time: 1936.5 (0.0) ...h.....# a) +0 hammer .....h...# Cast: Kinetic Grapnel .........# iC*.........# .........# hh 2 jackalsi]*6 ...#####.. #.. ##+iy* ##Casting: Construct Spike Launcher (safe; 3% risk of failure)  i*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  i*Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.i/) i/  #...........#  #...........# i/b #...........# iE0T      i0    .  ...h..**.# i0.....†...# ....i1= .... i;1.........#h   jackali]1t ...#####.. i1#.. ##+ ##iiionfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  iܳPress: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  You kill the jackal!i..h..hh 2 jackals (1 wandering)i,;5=7.5 (1i=o _A jackal comes into view.iBM #.# #.....# #.....# #.....# +.....# #.....<.....# #####'####....##.#####.# . .....h.@.#  .h...†...# .........# .# .# ...#####.. #.. ##+ ## iNimQiTvh...h.hiT*iU.=8i4Zi\ i\!_The jackal barks!i9  You sock the jackal!i?ii..h..   jackali-8-i9.9 (1.4ii i(<_You kill the jackal!i`  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iީiRi d#..hih1--------=400icZ _You shape a spike launcher from a nearby wall.i. #.# #...........# #...........# #...........# +...........# #.....<.....# #####'####.... ##.#####.# . ......h.@# .....†...# .# .....#####.. #.. ##+##*iI `.iu iŀ h.h-1i i  i0 R_The rocky spike misses the jackal.i߀8  You hit the jackal.ia†62-3.3 (1.4Kinetic Grapneli` _You kill the jackal!i,@i@i CiFiGiJiYLiLZ2====----iuMiRBiT,iUiY,iYiS\i\<====iz]il`iqa,ic,idipg,ihiBj,i nBignipiqO3====iqiMt,i]uiw,i.xiz,i{i%~R====i%i,iiN,ii,ii.,iMii,ipiziP4====iړiBi,iʙiy====i,iLi©Bif5====iWBi4,iuiiS<====i0i,ii,ii,i{i,ii~,ijiiG6====itiq _Magic restored.i4Bi BiK io ih====iXiPi,i_ii,iiX!7 _You open the door.ig#3i#i'@  There is an open door here.i(iG) _i3*i1+i-,i..i0i=1,i1i)4i6,iy6i9,i1:im:i<i%>,i>i@7 _You open the door.iC3i=DiH@  There is an open door here.i.J3iJiM7 _You open the door.ifP3iQiT@  There is an open door here.ihViV _irWi"Yi[,i$\i]i `,i`iPbid,i^eih,ihi/kM _You now have 111 gold pieces (gained 8).i4m3imioi%r,iri'u7 _You open the door.i8yIiK|@  There is an open door here.i~i-5 _iNi(,iii̓,iGiXi(ib##...##...## ##.##.....## +''.......# #.##.....## #...##...## # iǔ#..⌠..##'## .+ ##...##...## .# ##.##.....##.# #+#......@'+- ##.....##.# ##...## .#Kinetic Grapneli"A ##+## l+ # l   frilled lizard (wandering) iP iL 2014.3 (71.0)  You open the door.i .  A frilled lizard comes into view.iN-5.3 (72Kinetic Grapnelii; _The frilled lizard moves out of view.i? 3i i i t##...##...## ##.##.....## i +''.......#+##.##.....##.##i f#...##...## ..## #..⌠..##'## ...+ ##...##...## ..# i! ##.##.....##.# #+#.+ iP ##.....##.# ##...## [.# Kinetic Grapnel##+## .li .+..##.##l   frilled lizard (wandering)+#i( k 0.0)  Found a leather armour.i }l.li 4==6.3 (1i i { _The frilled lizard hisses angrily. _There is an open door here.iѭ 4   +''.+# #.##..##  #...##...## ..##  ##'## ...+  ##...##...## ..#  ##.##.....##.# #+#.......@+ ##.....##.# ##...## l.#  ##+## ...+  ..##  .##  +#iA    +''.+# #.##..##  #...##...## ..##  ##'## ...+  ##...##...## ..#  ##.##.....##.# #+#.......@+ ##.....##.# iB ##...## l.#  ##+## ...+ ..## .##  +# iG iI iN i0Q e _A frilled lizard is nearby!iғ H   +''.+# #.##..##  #...##...## ..##  ##'## ...+  ##...##...## ..#  ##.##.....##.# #+#.......@+ i, ##.....##.# ##...## l.#  ##+## ...+  ..##  .##  +#ig*   +''.+# #.##..##  i*#...##...## ..##  ##'## ...+  ##...##...## ..#  ##.##.....##.# #+#.......@+ ##.....##.# iW+q##...## l.#  ##+## ...+ ..## .##  i+=+# i0i2i6i9e _A frilled lizard is nearby!iQ   +''.+# #.##..##  #...##...## ..##  ##'## ...+  ##...##...## ..#  ##.##.....##.# iS#+#.......@+ ##.....##.# ##...## l.#  ##+## ...+  ..##  .##  +#i   +''.+# #.##..##  #...##...## ..##  ##'## ...+  ##...##...## ..#  i##.##.....##.# #+#.......@+ ##.....##.# ##...## l.#  ##+## ...+ ..## .##  i=+# ii}i1iw iW_A frilled lizard is nearby!i  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i'J iP f#l[iQ ]4--------7iW i ] D _You shape a spike launcher from a nearby wall.i@- ##...##...## ##.##.....## +''.......#+# #.##.....##.## #...##...## ..## #..⌠..##'## ...+ ##...##...## ..# ##.##.....##.# #+#......@'+ ##.....##l# ##...## [.# ##+## ...+ ..## .## +#iaBiG8l.ixH/--8iMiNi  #.....##+..####.##.....##  +''.......#+ #..##.## #...##...## ..## #..⌠..##'## ...+..##...## ..##.##....@##.##+..l+..##...## [.###+## ...+ ..## .##+#ij 7*iY P  The rocky spike skewers the frilled lizard.i] )i ''iU 4=-9Kinetic Grapneli i? R _You kill the frilled lizard!i3iZii,ii>--------i$i,ii,iGiz,iid,iPikiP5====iqi,iic,iAi,iii<====ii)iZili,iWi,iDi,iYi ,i i N6====i iii,ii9i1,ii@  There is an open door here.i_3ii@7 _You open the door.iR====ii"@  There is an open door here.id$i$ _iM%i&i',i"(i)iH-,i-i.i/,ia0ii2iI8##.##  ##...##  #.....##+## .  ##...##...## ..##.##.....## ...+''.......#+# ....#.##.....##.## .....#.........  #..⌠..##'##....@'...#-  i84##...##...##...##..l###.##.....##.## ....#Kinetic Grapnel#+#.......''# ######.....##.###...##.[.# l   frilled lizard (asleep)##+##.....+##...#i8O###.##i= 44.3 (25.0)  You open the door.  A frilled lizard comes into view.iNC|l.liC4=5.3 (26iFi\H8 _The frilled lizard hisses angrily.iY ##.##     .   ..   ...  #+# ....  ##.## .....  ##...##......  #....@'.l.#  i9##...##...#  .##.## ....#  .''# ####  .##.# ##...##.[.# ##+iP  ##.##iy  ##.##     .   ..   ...  #+# ....  ##.## .....  i ##...##......  #....@'.l.#  ##...##...#  .##.## ....#  .''# #### iC .## ##...##.[.# ##+i I  ##.##i i? iy iN e _A frilled lizard is nearby!i  ##.##     .   ..   ...  #+# ....  ##.## .....  i\ ##...##......  #....@'.l.#  ##...##...#  .##.## ....#  .''# ####  .##.# ##...##.[.#i ` ##+  ##.##iwZ d ##.##     .   ..   ...  #+# ....  ##.## .....  ##...##......  #....@'.l.#  ##...##...#  .##.## ....#  .''# #### .## ##...##.[.# ##+  ##.##i/^ 4iPa ic e _A frilled lizard is nearby!i  ##.##     .   ..   ...  #+# ....  ##.## .....  ##...##......  i M#....@'.l.#  ##...##...#  .##.## ....#  .''# ####  .##.# ##...##.[.# ##+  ##.##ixS p ##.##     .   ..   ...  #+# ....  ##.## .....  ##...##......  #....@'.l.#  ##...##...#  .##.## ....#  .''# #### .##i0T  ##...##.[.# ##+  ##.##iZ ioZ i_ ia e _A frilled lizard is nearby!iCY ##.##     .   ..   ...  #+# ....  ##.## .....  ##...##......  #....@'.l.#  ##...##...#  .##.## ....#  .''# ####  .##.# ##...##.[.# ##+  ##.##i} ##.##     .   ..   ...  #+# ....  ##.## .....  ##...##......  #....@'.l.#  ##...##...#  .##.## ....#  iLL.''# #### .## ##...##.[.# ##+ izD ##.##iii/ie _A frilled lizard is nearby!iV _is nearby! i G_A frilled lizard is nearby!  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i?ivFU#l.i/Go4--------=6.3 (1.0) i1LiND _You shape a spike launcher from a nearby wall.i  ##.## ##...## #.....##+## . ##...##...## .. ##.##.....## ... +''.#+# .... #.##.....##.## ..... #...##...##...##...... #..⌠..##'##...@.'l..#iq ##...##...##...##...# ##.##.....##.## ....# #+#.......''# #### ##.....##.# ##...##.[.# ##+##.....+ ##...##  ##.##ii3l.i/--7ii4iQ1*i&P  The rocky spike skewers the frilled lizard.i*)i:†iڳ6=-8Kinetic Grapnelii˼R _You kill the frilled lizard!i\i.-9iGi̻i{ Ii i >--------i Xi ,ii i ,i i[ ,i i= f5====i@ ix ,iF iu ,i i ,i ix i <====i i# ,iF i= ,i~ i ,i iG ,i i ,i& i d6====i@ iL i ,i i! i+ E##.## ##...## ....... #.....##+## ...>... ##...##...## .......  ##.##.....## ....... +''.......#+# ....... #.##.....##.## .......  #...##...##...##....... #..⌠..##'##.....@...# -667.0) i+ ##...##...##...##...#  ##.##.....##.## .....# #+#.......''# ..######.....##.# ..###...##.[.# ..###+##.....+.##i+, [##...##.# i)3 i5 ,7.3 (18i: i> _Found a stone staircase leading down.  There is an open door here. _You see here a frilled lizard corpse.i3i{ii_iA#P _i%R====i&'i/+i>.,if/i1i3,i5i6i9,i5:i=i?,iy@ili,iii,ii i ,i il i,iii ,ii)iii)i,iiGi;i i",i7#i$i&i1&iJ'i>(if),i<*iN,iA.,i/i0i 3,i3i5i 7,i`7i8i`:,i:i=i>,i?i(@i#B,ifBiCiE,iEiGiG,i.Hi)JiK,ixLiMiN,iBOisQiVS,iSiEUiVijViViWi+Y,i}YiZi[,i[i*]i],i^i_7 _You open the door.ia3iaid@  There is an open door here.i;eie _ii\iP,ii2i,iii/,iii,iij##'##.....#####..# #.###'#..# ##'# ##.###.##..# ##.## #..##...##..###...###'##.....# '##.....##+###...##...## .##...##...##.....##.## .##.##....i'#.......''+ +''.....##.....##@## #.##....------##...##...## #...##...##'##..⌠..# #..⌠..##'###...##...## ##...##...##.....##.##. ##.##....+.......#+#...< #+#.....##.....## #.... ##.##....##...## #...##...##..i&X##'## ##'##..⌠..##+#ib#'##...##.....'......98.3 (16iPiQM======9.3 (17iiAO _As you open the door, it creaks loudly! You hear a shout!iܝ3iҞi"iL#...............## ##'##.....#####..# .###'#..# ##'# ##.###.##..# ##.## #..##...##..###...## #'##.....# '##.....##+##..##...##...##..#i###.##.....##.###.......''@.......+''..##.....##.##.....##.##..##...##...##...##...##...Kinetic Grapneliͫ'##..⌠..# g##..⌠..##'####...## .##..i*###.....##.##. .##.#g   hobgoblin (wandering)+.......#+#...< .#+#......##..#.... ##.##.....iOC##...#...##...##...#iq!iִz 0.0)  A hobgoblin comes into view.ijg'id===---200.3 (1iiN ix__The hobgoblin shouts! _There is an open door here.i   ##'##..  #.###'#..# ##'#  ##.###.##..# ##.##  #..##...##..#  ##'##.....# '## ##...##...##...## ##.....##.##.....# #.......''@....... ##.....##.##.....# ##...##...##g..## i:##'##..⌠..# '## ##...##...## .# ##.##. .# #+#...< .  #....   iD    ##'##..  #.###'#..# ##'#  ##.###.##..# ##.##  #..##...##..# iVE  ##'##.....# '## ##...##...##...## ##.....##.##.....# #.......''@....... ##.....##.##.....# ##...##...##g..## ##'##..⌠..# '## ##...##...## .# ##.##. .# iE #+#...< .  #....   iJ i4M :---iR iT ` _A hobgoblin is nearby!i    ##'##..  #.###'#..# ##'#  ##.###.##..# ##.##  #..##...##..#  ##'##.....# '## ##...##...##...## ##.....##.##.....#il ; #.......''@....... ##.....##.##.....# ##...##...##g..## ##'##..⌠..# '## ##...##...## .# ##.##. .# #+#...< .  #....   i}f    ##'##..  #.###'#..# ##'#  ##.###.##..# ##.##  #..##...##..#  ##'##.....# '## ##...##...##...## ##.....##.##.....# #.......''@....... ##.....##.##.....# ##...##...##g..## ##'##..⌠..# '## ##...##...## .# ##.##. .# #+#...< .  #....   ii iek in ip ` _A hobgoblin is nearby!i    ##'##..  #.###'#..# ##'#  ##.###.##..# ##.##  #..##...##..#  ##'##.....# '## ##...##...##...## ##.....##.##.....# i[ #.......''@....... ##.....##.##.....# ##...##...##g..## ##'##..⌠..# '## ##...##...## .# ##.##. .# #+#...< . i : #....   ih   ##'##..  #.###'#..# ##'#  ##.###.##..# ##.##  #..##...##..#  ##'##.....# '## ##...##...##...## ##.....##.##.....# #.......''@....... ##.....##.##.....# ##...##...##g..## ##'##..⌠..# '## ##...##...## .# ##.##. .# #+#...< . ieD #....   iiiiۜ` _A hobgoblin is nearby!i8  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  i?3Y - Yes  N - NoiF iL iD #...............##cp3hornetss the Tinkerer##'##.....#####..#Draconian#.###'#..# ##'#Health: 26/26 ========================##.###.##..# ##.##Magic: 6/6========================#..##...##..###...##AC: 9Str: 12##'##.....# '##.....##+## EV: 11Int: 17##...##...##...##...##...# SH: 0Dex: 9##.....##.##.....##.##..... XL:  3 Next: 66% Place: Dungeon:3i #.......''@.......+''...... Noise: ===------  Time: 2200.3 (0.0)##.....##.##.....##.##..... a) +0 hammer##...##...##g..##...##...# Cast: Kinetic Grapnel##'##..⌠..# '##..⌠..##'####...##...## .##...##...###.....##.##. .##.##..... g   hobgoblin+.......#+#...< .#+#......##.....## #.... ##.##.....##...## #...##...##...# _A hobgoblin is nearby! _A hobgoblin is nearby! _A hobgoblin is nearby!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.i i i i . _i-r X  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i il U##g.i 4====---------1.3 (1iS il D _You shape a spike launcher from a nearby wall.i% #.## ##'##.....#####..# #.###'#..# ##'# ##.###.##..# ##.## #..##...##..###...##ih ##'##.....# '##.....##+ ##...##...##...##...##... ##.....##.##.....##.## #.'@'.+''io ##.....##.##g....##.## ##...##...##...##...##...i ##'##..⌠..# '##..⌠..##'i9 ##...##...## .##...##...iZ ##.....##.##. .##.## +i{s.#+#...< .#+#i ##.....## #.... ##.## ##...## #...##...##...iii!;g.i!"P---2io*i.Q _There is an open door here.i4 #.## ##'##.....#####..# #.###'#..# ##'# ##.###.##..# ##.## #..##...##..###...## ##'##.....# '##.....##+ ##...##...##...##...## ##.....##.##.....##.## #.@''g......+'' ##.....##.##.....##.## ##...##...##...##...## ##'##..⌠..# '##..⌠..##' ##...##...## .##...## ##.....##.##. .##.##[im +.......#+#...< .#+# ##.....## #.... ##.## ##...## #...##...##i 2*iyu  The rocky spike skewers the hobgoblin.iOi9g.i"--i]3iiS _The hobgoblin is almost dead. _There is an open door here.i@1*iK  The rocky spike skewers the hobgoblin.i<Si r'9=4Kinetic Grapnelizxiz7 _You kill the hobgoblin!i%{iu 3iv i T--------i Xi ,i iH ,[39;49mi9 i ,i i i P5====i i ,i i ,i i ,iO i i <====i i i i i i i i5 ,i i i i i ,i iv i N6====i i i i| i> i @  There is an open door here.i ih  _iI i5 @  There is an open door here.i i  _i i i i <====i i i ,ih i i/ ,i: ir i i i i% i& i' iJ( i* iO- ,i". i0 i2 ,i3 i5 i6 ,i}7 i;9 iG; ,i/< i? @  There is an open door here.iA idB  _i+C i3J iK ,iL iyO iRQ ,ilR iT i W ,i[X i[ i\ ,i] i ` iIb ib ic ie iah ,iki ik iFn ,i[o ir i# < #..# .<..#...........# ...#...........# ...#........... ..+...........#  ..#.....<.....#  #.#####'####.... i (#########.#####.# . #.....÷.# -40.3 (36.0)#...........÷...# #...............# i #...............##...............#i i ##'##.....#####..#iU j#.###'#..## ##'###.###.##..## ##.##iu s#..##...##..###...##iۊ i F-1.3 (37iy i0 9 _Found a stone staircase leading up.i 3iI id i i Bi ,i ir i} ,im i iC ,i0 i i$ ,i il i{ i iw i i ,i i iv ,iz i 7 _You open the door.i  ......>  ............# ###########...........# #.........#...........# i #......<..#...........# #.........#...........# #.........#...........# iK #...@...........#9.3 (8.0)#.........#.....<.....#ip #########.#####'####....#########.#####.# .i |#.............÷.#i #...........÷...##...............im |##...............#i =#...............##i iF ,50.3 (9i* i ; _Found a stone staircase leading down. iA C_There is an open door here.iiKifi isi%| _i&i(if*i*i+i5.i/,i0i3il6i6i7i;i~.........K ..........  .........#  ..# i* ..$......#  ..######  ......>.  ..$....i# ###########...........# it#.........#...........# iA#......<..#...........##..#.....ifi......##..#...........#iK   kobold (asleep)#...'...iG........##...#...ip..<.....##########.#####'####....i 5.3 (5  A kobold comes into view. It is wielding a +0 whip.ij.KKi4==6.3 (6i"%iO+( _The kobold shouts!i q .......... .........K .........# .........# ..$......# .........######  .............>.  ..$....@..........#  ###########...........#  #...........#  <..#...........#  #...........#  #...........#  '...........#  #.....<.....#   i1 .......... .........K .........# .........# ..$......# .........######  .............>.  ..$....@..........#  ###########...........#  #...........#  <..#........ is#........ #...........#  '........ #.....<.. iiئiik] _A kobold is nearby!i _ .......... .........K .........# .........# ..$......# .........######  .............>.  ..$....@..........#  ###########...........# iº #...........#  <..#...........#  #...........#  #...........#  '...........#  #.....<.....#   iL .......... .........K .........# .........# ..$......# .........######  .............>.  ..$....@..........#  ###########...........# iNS #...........#  <..#........ #........ #...........#  '........ #.....<.. ikRiUi8Zi[] _A kobold is nearby!iN   i Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iCiThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes it' N - Noi=iR  cp3hornetss the Tinkerer .......... Draconian .........K Health: 26/26 ======================== i S.........# Magic: 3/6============------------ .........# AC: 9Str: 12 ..$......# EV: 11Int: 17 iQS.........######  SH: 0Dex: 9 .............>.  XL:  3 Next: 69% Place: Dungeon:3ivS iS..$....@..........#  Noise: ==-------  Time: 2256.3 (0.0) ###########...........#  a) +0 hammeriS #.........#...........#  Cast: Kinetic GrapneliT #......<..#...........#  #.........#...........# iT #.........#...........#  K   kobold #.........'...........#  #.........#.....<.....#  #########.#####'####.... iUg_A kobold is nearby!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whipi l  cp3hornetss the Tinkerer .......... Draconian .........K Health: 26/26 ======================== .........# Magic: 3/6============------------ .........# AC: 9Str: 12 ..$......# EV: 11Int: 17 .........######  SH: 0Dex: 9 .............>.  XL:  3 Next: 69% Place: Dungeon:3 ..$....@..........#  Noise: ==-------  Time: 2256.3 (0.0) ###########..........il.#  a) +0 hammer #.........#...........#  Cast: Kinetic Grapnel #......<..#...........#  #.........#...........#  #.........#...........#  K   kobold #.........'...........#  #.........#.....<.....#  #########.#####'####.... Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip  You lock target on the kobold and prepare to deploy your bee.  . K#             <      7.3 (1i(mL[12;38HWinding iTn4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  in>Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 whip  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.)i'i+J.Ki2r--8Kinetic Grapnel. i9V _You continue winding your clockwork bee...iZ iga J.Kib k--9.. i&j i l @ _You continue winding your clockwork bee...iׄ i  With a metallic buzz, your clockwork bee launches itself at the kobold.  Your clockwork bee stings the kobold!iq .)yy   clockwork bee (minion)i- v7160Kinetic Grapneli> iǦ F _The kobold dies!i^;3iy=ivB,iHFiH[ _Your clockwork bee winds down and falls to the ground.iHiJiM,i~OiR,iTiW,ioXiZf4====i[i_,ivaid,i_fi7i,iJkixi"ziz<====i|iـ _Your dormant clockwork bee falls apart.iFiicBiAiqiif5====iqi՞,ipi:,ii,iviMi<====iحi,iiiõii,iPi,i#iL,i)id6====iiUi,iXi0i!====iiN _You now have 124 gold pieces (gained 13).ib@ #>...... #...... #....... #.....# #......# #.....$...... #..........).###### #.>.92.3 (32.0) #.....................# ###########.....# #.........#..........# #......<..#...........# #.........#...........# #.........#...........#  #.........'...........#  #.........#.....<.....# iri,3.3 (33i^ i; _Found a stone staircase leading down.iW8 3i: i= iB ,iI XiK iO ,iQ iY N _You now have 138 gold pieces (gained 14).i] Ii` ic ,ie ij iu} f[...... ... #...# #...!.###+...#......>..#.....# #... 8.3 (5.0)#............#### #............# i~ #............##..........).#######................>#..............############.....##...#...........#i" A9.3 (6iא i C _Found a robe.i iq iʖ i ix i~ ,i/ i% i i i i ,i i0 i ,i` iٺ ,i i] l _i - 2 pink potions (gained 1)i] 3i ,i ,i i i| ,i| i\ iS ,i$ i_ i ,iw i9 i ,i3 i i ,i i i ,ie i i ,iC iZ Xi i5 ,i i i- ,i i5 i ,i. i i ,iT i i mi 4 #######... #.318.3 (19.0) #.##....≈≈#######.# ...≈≈i  U.......# .... i[ ########........# ... ................# ._ i g................# . .........####...# .........####.###i i 3_i ,9.3 (20i_ i; C _Found an ornate altar of the Wu Jian Council.i, 3i- i0 iW2 i6 Bi7 iJ8 i$9 i: i@ XiB ,iD iE iQ iT ,iL` ,ii Bim i1t Biv i\w iXx iz i^| i| i} i? i! ił i i i i iR i i} i iƌ i iN i i i iJ i i i i i i i i i i> i i i$ i i iz i i i- iέ in i; i i i# i i i i, i i i i iԽ i i0 i iy i i i} i i i  ######## #......#####.####..# ####.....###.## ...........#..# #....≈≈.....#.## #....≈≈.....#..### .........♣♣..#...# ..##.....♣♣..###@# ..##.._......# #.# ............. ... ........##... ...##.. ..##..#.!... ...#....# S   adder (asleep) S...## ..... i x 43.3 (24  An adder comes into view.i i XSS.i K=4.3 (25Kinetic Grapneli :_i A _The adder hisses angrily. You hear a shout!i$j  #......##  ###.####..#....###.## .....#..# #.#.###..####...##@#_ #.# ... ...## .S... i^%f...#....# ....## .....i  #......##  ###.####..#....###.## .....#..#.#.###..####...##@#_i #.# ... ...## .S... ...#....# ....## ..... i<iPiB:_i] _An adder is nearby!i{J  #......##  ###.####..#....###.## .....#..# #.#.###..####...##@#_ #.# ... ...## .S... ...#....# ....## .....i  #......##  ###.####..#....###.## .....#..#.#.###..####...##@#_ #.# ... ...## .S... ...#....# ....## ..... iA_ii:_iW] _An adder is nearby!i  #......##  ###.####..#....###.## .....#..# #.#.###..####...##@#_ #.# ... ...## .S... ...#....# ....## .....igz  #......##  ###.####..#....###.## .....igu#..#.#.###..####...##@#_ #.# ... ...## .S...ih ...#....# ....## ..... i4minisi>v] _An adder is nearby!i6 X  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Noi< ia . ######## cp3hornetss the Tinkerer #......## Draconian i ) ###.####..# Health: 26/26 ======================== ####.....###.## Magic: 3/6============------------ ...........#..# AC: 9i? Str: 12 #....≈≈.....#.## EV: 11i Int: 17 #....≈≈.....#..### SH: 0Dex: 9 .........♣♣..#...# XL:  3 Next: 71% Place: Dungeon:3 ..##.....♣♣..###@# Noise: =--------  Time: 2344.3 (0.0) ..##.._......# #.# a) +0 hammer ............. ... Cast: Kinetic Grapnel ........##... ...## #.. ..##..#.S...i G ...#....# S   adder ....## .....i$  _An adder is nearby!Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an adderiK ########im cp3hornetss the Tinkerer #......## Draconian  ###.####..# Health: 26/26 ======================== ####.....###.## Magic: 3/6============------------ ...........#..# AC: 9Str: 12 #....≈≈.....#.##i EV: 11Int: 17 #....≈≈.....#..### SH: 0i Dex: 9 .........♣♣..#...# XL:  3 Next: 71% Place: Dungeon:3 i_..##.....♣♣..###@# Noise: =--------  Time: 2344.3 (0.0) ..##.._......# #.#i#G a) +0 hammer ............. ... Cast: Kinetic Grapnel ........##... ...## i[;#.. ..##..#.S... ...#....# S   adder it....## .....iXConfirm with . or Enter, or press ? or * to list all spells.i>Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an adder  i^You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.i#Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder  You miscast Launch Clockwork Bee.are very lightly contaminated with residual magic.  Nothing appears to happen.  #......##  ###.####..#.. ......_ #.# ... .S !  g...##g   goblin ..... iW%a-5.3 (1Contam i+A_i0s _A goblin comes into view. It is wielding a +0 club.i'  i\(HCasting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i> _#(launcher)You shape a spike launcher from a nearby wall.  The goblin unwields a +0 club. The goblin wields a +0 sling.i(_(((((iliH@_..S..!.ia1--------==6ii"{ _The goblin shoots a sling bullet. The sling bullet barely misses you.iw ####### #......##  ###.####.. #####.....###.## .........#....≈≈.....#.## ix##....≈≈.....#..### #.........♣♣..#.@.# #..##.....♣♣..###.# #..##.._......# #.# #...... .S.......##... ...## ##.. ..##..#.!......#....# g...##.....i~7*iR _ The rocky spike skewers the adder.iZ i% i/ hS_.i .--7ir iD ] _The adder is heavily wounded.i9 _ (grapneled)  The kinetic grapnel hits the adder.in]*_i  The adder is almost dead.The rocky spike skewers the adder.icE_i'.iӂ0------------92==8Kinetic GrapneliiiފI _You kill the adder!i, #########......####.####..# ####.....###.# ...........#..# #....≈≈#....≈≈.....#..### .........♣♣..#...# ..##.....♣♣..###@# ..##.._......# #.# ............. ... .##... ...## ..##..#.g... ...#....# g   goblin (launcher) ....##..... iɍ i W(_(((i @_...9i] i9! { _The goblin shoots a sling bullet. The sling bullet barely misses you.i  #......##  ..##.###..##.###..####...##@#_ #.# ... ...## .g... ...#....# ....## .....i[  #......##  ..#i\#.###..##.###..####...##@#_ #.# ... ...## .g...i/] ...#....# ....## ..... id9_i4eilA_iBp] _A goblin is nearby!i   #......##  ..##.###..##.###..####...##@#_ #.# ...i  ...## .g... ...#....# ....## .....ib  #......##  ..##.###..##.###..####...##@#_ #.# ... ...## .g... ...#....# ....## ..... i3iA_iY] _A goblin is nearby!ia  #......##  ..##.###..#i#.###..####...##@#_ #.# ... ...## .g... ...#....# ....## id3.....i8  i#......##  ..##.###..##.##i#..####...##@#_ #.# ... ...##i> .g... ...#....# ....##i ..... iii\i] _A goblin is nearby!i@/ i/ iA5 i6 i 1 ####### #......##  ###.####.. #####.....###.## ........#....≈≈.....#.## ##....≈≈.....#..### #.........♣♣..#.@.# #..##.....♣♣..###.# #..##.._......# #.# #...... .........##... ...## ##.. ..##..#.g......#....# ....##.....i i6 6--50 _i i i e ####### #......## ###.####.. ######.....###.## ......... .##....≈≈.....#.## .##....≈≈.....#.@### .#.........♣♣..#...# .#..##.....♣♣..###.# .#..##.._......# #.# .#...... ... .#........##... ...## ###.. ..##..#.g......#....# ....##iV--1i9_i.i0 ######## #......## ###.####..##.....###.## #.#..# #.##....≈≈.....#.## #.##....≈≈.....#@.### ..#.♣♣..#...#.#..##.....♣♣..###.#.#..##.._......# #.#.#...... ... ..#.##... ...###.. ..##..#.g... #i1} ...#....# # ....##in9U_#i9B----2i>:_i1A] _Your spike launcher falls apart as you grow too distant to maintain it.i/ i5 g_g   goblin (launcher)i6 %3i< B_i= i=iC_g._i(Ey1====4Kinetic GrapneliJiMK _Your magical contamination has completely faded away.iB_i (_The goblin shoots a sling bullet.iv.===5_ _The sling bullet hits you but does no damage.iY  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  cp3hornetss the Tinkerer  Draconian ######## Health: 26/26 ======================== #......##i{ Magic: 0/6------------------------ ###.####..# AC: 9Str: 12 #######.....###.## EV: 11Int: 17 #.............#..# SH: 0Dex: 9 #.##....≈≈.....#.## XL:  3 Next: 92% Place: Dungeon:3 i#.##....≈≈.....#@.###  Noise: ===------  Time: 2355.3 (0.0) ..#.........♣♣..#*g.#  a) +0 hammer i0..#..##.....♣♣..###.#  Cast: Kinetic Grapnel ..#..##.._......# #.# ..#............. ... ..#........##... ...##  g   goblin (launcher) ####.. ..##..#.g... # ...#....# #....## _The sling bullet hits you but does no damage.  iCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling (70% to hit)ixcp3hornetss the TinkererDraconian########Health: 26/26 ========================#......##Magic: 0/6------------------------###.####..#AC: 9Str: 12 #######.....###.##EV: 11Int: 17 #.............#..#SH: 0Dex: 9 #.##....≈≈.....#.##XL:  3 Next: 92% Place: Dungeon:3 #.##....≈≈.....#@.###Noise: ===------  Time: 2355.3 (0.0) ..#.........♣♣..#*g.#a) +0 hammer ..#..##.....♣♣..###.#Cast: Kinetic Grapnel ..#..##.._......# #.# ..#............. ... i..#........##... ...##g   goblin (launcher, grapneled) ####.. ..##..#.g... #...#....# #....##Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling (70% to hit)  The kinetic grapnel hits the goblin.i-.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 sling (70% to hit)  The kinetic grapnel hits the goblin.  The goblin is heavily wounded.i,2C((i@._6.3 (1Kinetic Grapneliir{ _The goblin shoots a sling bullet. The sling bullet barely misses you.i ######## #......## ###.####..# .....###.## .#..# .##....≈≈.....#.## .##....≈≈.....#.@### #.i \♣♣..#.g.# #..##.....♣♣..###.# #..##.._......# #.##...... ...#.##... ...## .. ..##..#.g... ... i] The goblin unwields a +0 sling. The goblin wields a +0 club.3-----7iU:_i9 _The goblin hits you with a +0 club.ijX  The grapnel guides your strike. You hit the goblin.i]h)_iY4=--4--8.7 (1.4i,:_ivJ _You kill the goblin!izJ3i%KiSWi] 5==1====iaBic,ieih96ihE==i9iilm _HP restored.====imiNp,i1qi!vBivO=iwigy,iIzix|,i5}i~iV2====iDi,iЂiք,i̅i,iiR====i|Bi1Xi,iRiP,iZi,i)i;93i3====i2i,i i,i(iR,i iϦR====iip,i(i,iin,iii/iɱi,ii8f4====i0i],ii,iBiO,iRii$<====ii,ii',ili,ii,i,i},i[i|5====i,ii,ixiR,iiR====ii,ii\,i1i,ii,ii,iid6====iii,iVi  Things that are here:  a +0 club; a +0 sling; a goblin corpseiin _iii,idi i. i <====iiOi,iii,ii,i i$s _g - 2 smoky white potions (gained 1)i&ic'i(io*i,,i-i/i4,i5i7iU9,i9:i>iqB,i:Ci"EiF,iGiJiJiKiNN _You now have 150 gold pieces (gained 12).iPi&QiQiSiPU,i-ViXiZ,i[i]i_iN_i`i'aivbibiYcieifgigigiiik,imkilin,inioiqBi2siztitihuiviw,ixiyi{,i |iw~i5,iĀi-iv,i؃ihi,ii[iv,iii.).##..#.# ##.##....# .#.##..#.#############  .......#.............#  ...#############.#####  ........# #.# ####.# #.# ..## #. ... #@#  -443.7 (85.0) i#### #......#   #.##....   #.###.   .. )#   ### #            iiF-4.7 (86i2i`' _Found a hand axe.i3i i; iii,i,iiiXi,ii i",i~#i3&i(,i{*i3@  You see here a +0 hand axe.i7K _i9i;,i<i>i@,iAiSCiF,iDGiPBiU,iU,i~VirXiZ,iS[i/^ibBimip,iqisiv,iXwi#yiX{,i|i`~i,iii#,iiGiiiii‹,iiTi,iiRi,iii,iiii#,iii,ii%i˥,i9i iU,iii,iii,iiPiҹ,iii,ilii ...#....####.# #.#  .....## #.#  #...... ######.#  #.#.######.# #......## #.#. #.#.# #.##..... # #. #.#.###.##.###. #.. #.#........ #) #...####.......### #. #....@...#.....######.i78.7 (34 .# ..!...#....#.#.......#.. .#..#..................... .####.####.......###.#.# .#... #.#.#######.#.# .###( #.#.........#.# .#i #. #.###.##.####.# .#. #.# #.##.# #.# .##.# #....# ..#ii,9.7 (35i i - _Found 6 poisoned darts.iX _iv,i,i,iviBi,i*ioi ",in#i%i"(,i)i5#.# ......# #.# ##......### ... #.#.######.# #... ### #.#... #.#.# #. #.#..###.#.#.###.## #.#..... #.#....... ### #.#...####.......## .>. ##.#........#.....## i6......# #..@...#....#.#..... ......# #..#.......... ......# #..###.####.## ......# .... ...# #.#.##### ......# #######(## #.#....... ......# #. #.###.# ......# .. #.# #. <.....# ## #.# #... ####.... #.# #####i=284.7 (5.0)ia@+5.7 (6i Fi;HR _n - an inky potionid3iOiiiiBidi,,ii,ixii,ii#i,iii,iiit,i?iC  You see here 6 poisoned darts.ii _i1iki,iXiiBi$,iii,i+iiCBiMi,iiiC ......##..#................ ......# #.####..###.####..........# #...........# #.#.###### ......# ##########(## #.#....... ......# ###.# #.###.##. ......# #...# #.# #.##.# <.....# #.### #.# #.... ####.... #.# #.# #### # . #@# #. #  #'# #  ... # ..... # ....... ## .........b   bat (asleep) .# #.......... '# #.........b. .## #..........i J 99.7 (14.0)  You open the door.i,iabb.i<E500.7 (15Kinetic Grapnelii:V _A bat comes into view.i~ #.. . ......#  (##  ###.#  #...# #.# < #.### #.#  #.# #.# # . #@# #. ##'# #... # ..... # ......b  ......... iH #..........  #...........   i"  #.. . ......#  (##  ###.#  #...# #.# < #.### #.#  #.# #.#  . #@# #. #'#i# ... ..... ......b .........  #.......... #........... i * i, i93 i5 Z _A bat is nearby!iz 6 #.. . ......#  (##  ###.#  #...# #.# < #.### #.#  #.# #.# # . #@# #. ##'# #... #i{  ..... # ......b  .........  #..........  #...........   i  #.. . ......#  (##  ###.#  #...# #.# < #.### #.#  #.# #.#  . #@# #. #'#... ..... ......b .........  #.......... #...........ii  i iM i" iL% Z _A bat is nearby!iB  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i9 i i% K#b..i!' p4--------==1.0) i, i. D _You shape a spike launcher from a nearby wall.iFiHiNiJO.-2ixUiWQ _The bat closely misses you.iiiu i}@-3iPiP _The bat barely misses you.i@iғiXi(b.i.-4iŨiiN2*iE  The rocky spike skewers the bat.i)i) )†iZ. --------6==5Kinetic Grapnelir4 i6 G _You kill the bat!i8 i: /--6ix@ iA ii i "--i 7i i i%3iJii iBiJif5====ii,i i,i4i>,ii<====ii i",i,ih,ihi;,i:iC,ifi3,iid6====iiiiiri  There is an open door here.  You see here a bat corpse.ii _iNiiZiii/ ia i <====iEii@,iii,iBiji,iCi#i;&,i'i?)iJ+,i,i.iy0,i1i95i6i6ib7i8ib:i:i;i=i?ib?i?iAiC,i6DiEiG,iGinNiP,iPi&Ti)V,iWi2Zi[,i\i;_ia,iaivei/fi|figiuiikililioi.r,iUsiuiw,ixizi|,i=~isi,iiii,i׈iiXi Bii,iTiXii.....#.# ...#>........#.# ...........#.# ##............... #.#.####..######. #.#... ..# #. #.#..## i8J........# #.####### #.#..... ......).######.....r.# #.#... ............>... ##.#..... .................#......#. ######...........##..#.....i|-Kinetic Grapnel .....#...........# #.####..###.## ..<..#...........# #...........# i.....#...........# ##########(## r   rat (asleep) .....#...........# ###.# i.....'...........# #...# .....#.....<.....###### #.###ix 50.7 (43.0)  A rat comes into view.i5tr.riK====1.7 (44ixi- _The rat squeaks loudly.i۾ >   #.   #.  #.####### ).######....r..# iu...>...@# ........# ........# ........# <........#  ........# (## ........# ###.# ........# #...# <..... #.### i_A >   #.   #.  #.####### ).######....r..# ...>...@# ........# ........# ........# <........# ........# (## ........# ........# <..... iqeiZfZ _A rat is nearby!i  >   #.   #.  #.####### ).######....r..# ...>...@# ........# i ........# ........# <........#  ........# (## ........# ###.# ........# #...# <..... #.### i >   #.   #.  #.####### ).######....r..# ...>...@# ........# ........# ........# <........# ........# i7(## ........# ........# <..... iiѫimiIZ _A rat is nearby!if >   #.   #.  #.####### ).######....r..# ...>...@# ........# ig........# ........# <........#  ........# (## ........# ###.# ........# #...# <..... #.### iC { > i w  #.   #.  #.####### ).######....r..# ...>...@# ........# ........# i ........# <........# ........# (## ........# ........# <..... i~ i i i Z _A rat is nearby!iC  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i$ i kr.#i 4--------==--2.7 (1.0) i iN D _You shape a spike launcher from a nearby wall.ipiP---3i"iT _The rat completely misses you.iD :> ......#.###...........#.##########...  #.##########...).######...r...###......>....# #......@#......# ######.##.... ......# #.####..###.##<.# #...........#..# ##########(#.# ###.# '...#.....<.....###### #.## ####.#####'####.......#i .r--4iT in i)1*icE  The rocky spike skewers the rat!i)i)&.i/p8==5Kinetic Grapneli5i9G _You kill the rat!i3iR6P----------6i<i@?igikA--7i@qiri 3iz i ,iz BiO iW ,i i" |5====i$ i$ i$ i;' ,i]( i) ,iD+ i, iE- <====i<. iN0 ,i11 i*3 ,i4 i5 iY6 i6 ih9 ,i(: i#< ,i= i? i? N6====i@ iD iF ,itG iI iK ,iL iP iGR ,i4S i:U ieW iW <====iX i] i_ i` iR` i5b i d iKd i.e if ih ii ii ik iQm ,in i p iJr ,ir i!x i&z ,iz iw| i} i`~ i~ i i ,i i iD Bip i“ ,i i iR i iE iĚ i i{ i* i i i i iI i ,i i3 i' ,iU ii ih i i i{ i5 i ,ir i Xi Xi i2 ,i i i~ ,i i i4 Bi i i i i i ,i iC i6 ,i i i= ,iC i! i># ,i8$ i% i&' ,i' i* i3, ,i, i N hiW niY Bi_ Xi]a id ,ie i*g ii ,ij i'm iin ,io iq is ,is iv i `iM ,i i Xiܝ Bi i0 i ,i= i iɥ ,i i 7 _You open the door.i 3i i i ,i i/ @  There is an open door here.i> i  _i iX i3 ,i i i ,i iO i ,i iZ Xi1 i ,i iX i ,i i ie Bi iR ,i i i8 ,i i iL ,i. i iG ,i i i ,ih i i- ,i i i ,iU iP iL i ,i i i[ i i! i Y..#####.##  .'......#  .#####...  ...#####.##  ...........  ...#####.##  .....# iU >.########  .......@.#  ..........#######.#  .....# J#  Kinetic Grapnel........# .#  .....# ..  ######### .#i    J   endoplasm (asleep)### .#  # ##  .#### iV 1651.7 (94.0)i ,2.7 (95ir i} ] _An endoplasm comes into view.i^ . .' . . .. . iP L.#>..######## .......@.# .#######.#  J#  .#  ..  .#  .#  ## ily ^. .' . . .. . .#>..######## .......@.# .#######.#  J#  .#  .. iFz .#  .#  ## i i> iV i a _An endoplasm is nearby!i+ . .' . . .. . .#>..######## .......@.# .#######.#  J#  .#  ..  .#  .#  ## i =^. .' . . .. . .#>..######## .......@.# .#######.#  J#  .#  .. ixA .#  .#  ##  i iy i%  is K _An endoplasm is nearby! i  iN. .' . . ..  iOd. .#>..######## .......@.# .#######.#  J#  .#  ..  .#  .#  ##  i:. .' . . .. . i .#>..######## .......@.# .#######.#  J#  .#  ..  .#  .#  ##  i0 _An endoplasm is nearby! i  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iR9* iG!  You shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm! iR%* i%) iE#. i<..........#####.##  cp3hornetss the Tinkerer ..........'......# i-  Draconian ..........#####...  Health: 26/26 ======================== ...........#####.##  Magic: 4/6================--------  i³...................  AC: 9Str: 12 ...........#####.##  EV: 11Int: 17 ...........#  SH: 0 irDex: 9 ..>........########  XL:  3 Next: 101% Place: Dungeon:3 ................@.#  Noise: ==-------  Time: 2653.7 (1.0) ..........#######.#  a) +0 hammer ..........#.# i-  Cast: Kinetic Grapnel ..........#.# ..........#.. ..#########.#   ..###.#   ....# i##   .####   _An endoplasm is nearby! _An endoplasm is nearby! i̵Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iqYou shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm! iɷN _You kill the endoplasm! i @You have reached level 4! i/  --more-- i= 33/337-----------34 1% Kinetic Grapnel i5 h _You feel stronger. i9 _--- i i, i  i, i i& iP5==== i i , i i i i, i< i, iI i<==== i i i iO i i i i i i] iU i i i, i2 i| iM6=== iD ie i i iG i i i  i4 i i  i. ;=== i  i  i$  iU  iz  i  i i, i i, iN i, i# ir i#7 i +==== i id i, i  i6 ii, i in i  i  i! i[" i# i#&==== iR$ it$ i% i& i ' i' iZ) iV* i* i* i&, i- iV- i- i/ i0 i/0 i0 i1 i*3, i3 i4 i6 iS6 i6 i7 i9, i9 i: i; i"< iQ< i= i>, il? i@ iA iDB iB iD iE, i;F iG iH, iH iIJ i:K, iK i M ihN, i*O iP iR, iR i4T iU iU iKV ipW iY, i}Y i[ i], iP^ i_ iua ia iOb ic id, iFe if ig, i=h ii ij i"k ik im iIo io io iq iUs, it iw ix iy iy iz iV| i| i} i; i1, i i i, il iM i8, i i; iw, i i* iw i iG iӓ i7 i{ i i  ib i i" i i, i i iΠ i0 i i{ i, ip i i> i i i8 i? iz i& ip i i iK i i i i i i# i` i iR i i i i> i, i0 i i i^ i i i i$ i iV i, iH i i ih i i i i  i i? i, i id i i i i  i: There is an open door here. i i' _ i i iA i i i i} i in i iA iw i i` ir i i i  i" i" i$ i& i() im) i* i- i@/ i~/ i2 i4&  i15^There is an open door here.  You see here a bat skeleton. i:7 i7 _ i8 i; i< i< i= i? i8B, i,C iE i^ i `C  You see here 6 poisoned darts. iew _ icf i*g ih i6j, ik il ijn, i\p iq is, it iev iRx, i^y i{ i| i } i~ i3 iB i2 iW, i i iӒ iL, i{.......##.###.#.######.#######.####....# #.#......#.## #.# ###### #.#..###.#.## #.####### #.#......#.#).######.......# #.#...####..>....###.# ##.#........# iO...# #.# #......#....# ##.....# #.# #..#......... .#....# #@####..###.####..--76108.0)#....# #...........# #.# .#...# ##########(## #.# .#...# ###.# #.# .'...# #...# #.# .#.....<.....###### #.### #.# .#####'####.......# #.# #.# . i#####.# #.......#####.# #.# .....÷.# #..........##÷#######.# i9-- i0 i9T _Key pressed, stopping explore. iI i i) i: _ i i,, i i, iB i i>, i i i i* i i~ iz, i  i iH, i iF iB i iX, i7 i iO, i i  i, i  i! R  There is a stone staircase leading down here. i iD _ i\ i i , i  i i, i  i  iH", i# i>' i(, i) i+ i-, il im im, in iRp i;q, iDr is iu, iv iNy i|z, i+{ i!| iM}, i} i i, i i i, i i ih, ic i iq, i3 i ic, i i i, i i i, iך i i\, i ix iŤ i i iH ir, i  i; ie, i« i? iM, i im iO, i. i# i^B i' iٵ, i  i9 i\ i i i i, i i i, i i~ ieB i i, i& ir i, i  in iR, i i i0 i~ i iA i i i> iw i, i- id i, ie i i  ig i i iu i, iv i, i  i% i, i i i, ig i i, it i i, i i i, ib i   #.# ###.#####   #.###.......#######   #...#.#.##.[........  i   ###.#.#.##..........  #.#.#.##........  #.#.#.##..........  #.#.#..+..........  #.#.####......>  #@#.# #........828.7 (67.0)  #'#+# #..........   iR... #..........   #)... #..........   #..... #..........   #...... #..........   #.......#..........   #.......#..........  ### _You open the door. ifE _Found a dagger. iOb3 ic iUf ih i9m: _ ion@  There is an open door here. ip i7q _ irr iu iw, i y i?{ i}, i~ i= i i+ i) i il iɈ ie i) i   #.#.####......>..   #.#.# #.........   ##'#+####.   #.......#.   i)......#..  ......#...  ......#....  ......#......  ......#......  #.............##########  #..b.....######.Kinetic Grapnel #........# #<..  i #........# #  #........# #b   bat (asleep)  #........# #r   rat (wandering)  #.......r# #  . i%234.0) i?r. iV+5.7 (7 i ie_ _A rat and a bat come into view. in  > #.#.#  ##'#+#### #.......# #)......# #.......# #.......# #.......# #@......# #.............# #..b.....###### #........# < #........#  #........#  #......r.#  #........#  iU~ >#.#.#  ##'#+#### #.......# #)......# #.......# #.......# #.......# #@......# #.............# #..b.....###### #........# < #........#  #........#  i #......r.#  #........#  iq  i  iȍ  ig d _There are monsters nearby! iEX  > #.#.#  ##'#+#### #.......# #)......# #.......# #.......# #.......# #@......# #.............# #..b.....###### #........# < #........#  #........#  #......r.#  #........#  i >#.#.#  ##'#+#### #.......# #)......# #.......# #.......# #.......# #@......# #.............# #..b.....###### #........# < #........#  #........#  #......r.#  #........#  i  i  im  ifd _There are monsters nearby! i0 > #.#.#  ##'#+#### #.......# #)......# #.......# #.......# #.......# #@......# #.............# #..b.....###### #........# < #........#  #........#  #......r.#  #........#  i>#.#.#  ##'#+#### #.......# #)......# #.......# #.......# #.......# #@......# #.............# #..b.....###### #........# < #........#  #........#  #......r.#  #........#  iy i iz _There are monsters nearby! ibR  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  il #r.r5-------==6.7 (1 i9 D _You shape a spike launcher from a nearby wall. iY  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  #.#.####......>.. cp3hornetss the Tinkerer #.#.# #......... Draconian ##'#+####......... Health: 33/33 ======================== #.......#......... Magic: 2/7======------------------ #)......#......... AC: 9Str: 13 #.......#......... EV: 11Int: 17 #.......#......... SH: 0Dex: 9 #.......#......... XL:  4 Next:  1% Place: Dungeon:3 i #@......#......... Noise: ==-------  Time: 2836.7 (0.0) #.............########## a) +0 hammer #..b.....######......... Cast: Kinetic Grapnel #........# #......<.. #........# #......... #......r.# #......... b   bat (asleep) #........# #......... r   rat #........# #......... #########. _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (asleep) iQ( #.#.####......>.. cp3hornetss the Tinkerer #.#.# #......... Draconian ##'#+####......... Health: 33/33 ======================== iSh#.......#......... Magic: 2/7======------------------ #)......#......... AC: 9Str: 13 #.......#......... EV: 11Int: 17 #.......#......... SH: 0Dex: 9 #.......#......... XL:  4 Next:  1% Place: Dungeon:3 #@......#......... Noise: ==-------  Time: 2836.7 (0.0) #.............########## a) +0 hammer iS#..b.....######......... Cast: Kinetic Grapnel #........# #......<.. #........# #......... #......r.# #......... b   bat (asleep) #........# #......... r   rat #........# #......... #########.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (asleep)  You lock target on the bat and prepare to deploy your bee. i4T itT iT iW\R>#.#.#         b i]x #...  < r.#  ..# b     iM^Z7.7 (1Winding  id ij[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a bat (asleep)  You lock target on the bat and prepare to deploy your bee. _(Press . to continue winding your bee.)iIv  You continue winding your clockwork bee....b.r.-8.  _The bat closely misses you.i^  You continue winding your clockwork bee...br...-9..  _The bat hits you but does no damage.i0Xi  With a metallic buzz, your clockwork bee launches itself at the bat.  Your clockwork bee stings the bat!irS†ry.r   ry   clockwork bee (minion)i.9240i iXC _The bat dies!ic..+..#.###> #.#.# ##'#+###..).#.#@. #.†.........#......ry.....###########........######.#...<#..#.##........# #........iu  Your clockwork bee locks its sights upon the rat.  Your clockwork bee stings the rat.iw †..........#  #........# #.........i3-1Kinetic GrapneliC _The rat dies!iiiiig,ix _Your clockwork bee winds down and falls to the ground.ii,ii=l3====ii,iiM,iiW,iiR====i%i,iT i ,i. ii,iJi# _Your dormant clockwork bee falls apart.i%iv&i&i'i*e4===i,i.,ie/i1,i43i5,ib6iv9Q===iGiK,iLiO,imPiS,iBTiV,iWiY,i\ia;5i$b+====i\cieieigii,ijiNmiminiLqR====iEri_t,iuiyBiz,i{i},ii,ii*idF6===ii,ii,ii,i iؑi4===iWi,i6i,iiiDiii9iiĤ,i.iBi~N7====iiЭi,icii,,i_ie_  You see here a rat corpse.ii  _i5ii+it<====i|iGi,iiMi3,i_iDi,ii#id,i~ii>itiiD7 _You open the door.iiii@  There is an open door here.i i _iiiBi+ni?igiioi-,iqiiiiii,i%ii,iMii,iiii i i i ,i iik,iiPi,iRii,iiHiiipii,iTi6!i",ix#i$i%i%i&i[(i})i)i1*i+iX-i~-i.iR/i0i0i1i2i;4,i4i9ni;,id<i>i@,iAiBiDiEDiDiFi&H,iHi6JiK,iLiMiN,i\OiQi=S,iSifV7 _You open the door.iWiXiXi.\@  There is an open door here.i]i*^ _i^ibidiTdieih7 _You open the door.i7k3ilipopen the door. _There is an open door here. _You open the door. _There is an open i3qHdoor here. _You open the door.  There is an open door here.iiuK _ivixxixiyi~{i&},ii)iӃBiv #.......### ##.###.##..##  #.###.....# #..##...##..## #.###.# ##'##.....##'## #.###.###...##...##...# #...#.##.....##.## #...#+#.......''' #.###..##.##.....##.## #...'.##...##...##...##...#i #####.'...@.##'##..⌠..##'##- #.##...##...##...##...# #..##.##.....##.##..... #...#++.......#+#...< ...## ##.....## ##... ..## ##...## ##...# #..+ ##'## ##'##  #.## ##...## ##...#  iD##.....## ## i71933.7 (92.0)i,4.7 (93i iu _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _o - a scroll labelled MAYLUM ARELIiIii`ii7,i7Bi]iiii in1_You open the door.i3ii  There is an open door here. _ii,ii%i,iiii5ii&iiihiiii8i'7 _You open the door.i3i|i@  There is an open door here.iK _iiViYiiAiii,i)i@i ,i iv i ,iii,iii9,i+i:  #..+.....##'## #   #.###...##...##   ##.##.....## ##.   ##'#.......+++..   #..##.....##.##  ia ######..##...##...##   ...###.###'##.....#   #.###......##...#   #@....####..##.##.   ####### ##..#'#..  i&h##.....#  iML#######    iuh  i"ik$-54.7 (20i%,5.7 (21i)i+` _p - a scroll labelled QUELER WAHi\ i] iU] iM_ i` i!a ,iYe nih i3i i^j ixk ik ik i^m in ,in i)p i]q ,iq i i3 BiP Xiڛ in Bi im ,i< iդ i8 ,i i i ,i i i ,iJ i 7  #...'.##...##...  #.#####.'.....##' #.# #.##...##.. i #.# #..##.##.. #.# #...#'+.... i,  #.# ...##.##....  #.# ..##...##... i  #..+.....##' # #.###...##.. .# ##.##.. #.#i J##'#..... #.#i j#..##.... #.#########..##... i K#........###.###'# i9 ########.###...... #.....####.i[ v ####### ##i -69.7 (14i4 C70.7 (15i* P _q - a red potioni 3i i\ i! ,i"' ni( i/ c #...#.##.r# #...#+#......###..##.##....'.##...######.'.....##'##.##...###..##.##. #...#'+..... ...##.##.iE/ ..##...###..+.....##'# #.# #.###...##...ih/  i/ V#.###.##.... i/ #.###'#..... r   rat (asleep)i/ %..i/ <#........i8 12.7 (2.0)i9 +3.7 (3i= i@ V _A rat comes into view.iTp~ #r#  #.# #.# #.# #.#  #.#  #.#  #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#i>  #r#  #.# #.# #.# #.#  #.#  #.#  #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.# i _A rat is nearby!im #r#  #.# #.# #.# #.#  i_n}#.#  #.#  #@#  #.#  #.#  #.# in1 #.#  #.#  inB#.#  #.#i  #r#  #.# #.# #.# #.#  #.#  #.#  #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.# ii i iZ _A rat is nearby!i5  ivBCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iU #...#.##.... cp3hornetss the Tinkerer #r# #...#+#..... Draconian #.#.###..##.##.... Health: 33/33 ======================== #.#...'.##...##... Magic: 4/7=============----------- #.#####.'.....##'# AC: 9Str: 13 #.# #.##...##... EV: 11Int: 17 #.# #..##.##.... SH: 0Dex: 9 #.# #...#'+..... XL:  4 Next:  3% Place: Dungeon:3 #@# ...##.##.... Noise: ---------  Time: 2973.7 (0.0) #.# ..##...##... a) +0 hammer #.#[ivU.40m #..+.....##'# Cast: Kinetic Grapnel #.# #.###...##... #.# ##.##.... #.# ##'#..... r   rat (asleep) #.# #..##.... #.#########..##... #........###.###'# _A rat is nearby!Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (asleep)i- b #...#.##.... cp3hornetss the Tinkerer #r# #...#+#..... Draconian i #.#.###..##.##.... Health: 33/33 ======================== #.#...'.##...##... Magic: 4/7=============----------- i #.#####.'.....##'# AC: 9Str: 13 #.# #.##...##... EV: 11Int: 17 #.# #..##.##.... SH: 0Dex: 9 i1 #.# #...#'+..... XL:  4 Next:  3% Place: Dungeon:3 iX #@# ...##.##.... Noise: ---------  Time: 2973.7 (0.0) i~ #.# ..##...##... a) +0 hammer i #.# #..+.....##'# Cast: Kinetic Grapnel i f#.# #.###...##... i L#.###.##....i < #.#i ##'#..... r   rat (asleep) i7 7#.#iZ $#..##.... i{ W#.#########..##... i #........###.###'#i 3Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP xAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (asleep)  You lock target on the rat and prepare to deploy your bee.i+ ==4.7 (1Winding onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a rat (asleep)  You lock target on the rat and prepare to deploy your bee. _(Press . to continue winding your bee.)ijiX--5. iV _You continue winding your clockwork bee...iO  You continue winding your clockwork bee...i)g.rriY==6.. i[i-- _The rat squeaks loudly.i ,i.ry(ally target)y   clockwork bee (minion)i.--7 _With a metallic buzz, your clockwork bee launches itself at the rat.i^ ~ #.#  #.# #r# #.# #.#  #y#  #.#  #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#ik   #.#  #.# #r# #.# #.#  #y#  #.#  #@#  #.#  #.#  #.#  #.#  #.# i #.#  #.# i iD 9--iu i Z _A rat is nearby!i | #.#  #.# #r# #.# iR }#.#  #y#  #.#  #@#  #.#  #.# io ( #.#  #.# i ] #.#  #.#  #.#ib #  #.#  #.# #r# #.# #.#  #y#  #.#  #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  i T_A rat is nearby!iQj,i^pf.ry.iq>8Kinetic Grapnel iq _i=wixiw  Your clockwork bee stings the rat!†.yy   clockwork bee (minion)49Kinetic Grapnel _The rat dies!iX**   dormant clockwork bee (minion)iZ'80i=`ijcL _Your clockwork bee winds down and falls to the ground.i} 3iP i ,i" Xi~ f5====i i ,i iS ,i i ,ic ig i <====i i  ,i i i i iV ,i iw$ i% iB% i% i( _Your dormant clockwork bee falls apart.iu) i0+ 96it+ *===i , i. ,i. i0 ,iK1 i3 ,i3 i4 i$5 ;===i5 i7 i7 iS8 i;: ,i: i< ,i< i?> ,i> i'@ if@ i@ ivB N7====iB iC iD iE i!F iF iCH iI ,iJ iK iL iDM iM iN i!P i\P <====iQ iT _  You see here a rat corpse.idV iV  _iW iVY iZ ,iC[ i\ i ^ ,i^ ix` ia ,i b i7d iHe ,if ig ih ,iwi ij il ,il i}n io ,iUp i r iPs ,is it iv ,ipv inx iy ,i>z i{ i} ,iS} i~ i$ ih i i{ iL i i ir i' Biȉ i ,iO iƌ i͍ i, iN iD i ,i i i ,i i{ i ,i i iš ,i0 i iܝ ,ih i i ,i i i i i i- i ,iM i i$ ,iح i i iƲ i i iٶ ,i: i+ i ,i i i ,i7 i* i ,i i? i4 ,i i i2 ,i i i ,i i iT ,i i+ @  There is an open door here.i i  _i i i ,i iO i ,i i i ,i i i ,i i i ,i5 i4 i3 ,i i5 i i* i i 7 _You open the door.i 3i i @  There is an open door here.i i  _i i ic ,i i i ,i i i i i i/ 7 _You open the door.i 3i i @  There is an open door here.i ih  _i  i' i ,i[ i iN ,i  i i" ,i# i& There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open i' door here.  i( i&)  _i4* i+ i- iH- i- i10 i1 ,ij2 i85 iy6 ,iV7 i): lYou open the door. _There is an open door here. _You open the doorim: B. _There is an open door here. _You open the door.i6< 3ir= iB There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.iC 3iD iG 7 _You open the door.iI 3iJ io  #.##...##...##...##...##...##  #..##.##.....##.##.....##.## ##...#''.......#+#...<...#+#. ....##.##.....##.##.....##.##. #..##...##...##...##...##...##... #..'.....##'##..⌠..##'##..⌠..##+# #.###...##...##...##...##...## i$p #.# ##.##.....##.##.....##.## ### ##'#.......'@+.......'''.3067.7 (87.0)  #..##.....##.##.....##.##. ######..##...##...##...##...##... ....###.###'##.....##'##.....##+# ###.###......##...##..###...###  #.....####..##.##..## ##.###..# ifp F ####### ##..#'#..## #'#...## ##.....## #...### iSq ####### ##### _There is an open door here. _You open the door.  There is an open door here. _You open the door.  There is an open door here.is ix iz r _You open the door.  There is an open door here. _You open the door.  There is an open i-{ Jdoor here. _Done exploring.i 3i i .....#''. ....##.##..##...##.'.'...'0.0)iϿ i iJ _You open the door.  There is an open door here. _You open the door.  There is an open door here. _Done exploring.i Ii0 i i˽ iN  There is an open door here. _You open the door.  There is an open door here. _Done exploringi .iIi04iiPE _Done exploring.i3iiT4iiE _Done exploring.i} #..##.....'......#.......##i iK +8.7 (1i ih Y _Done exploring. _You open the door.i3imi{&0iTii E _Done exploring.i3iiii7i7E _Done exploring.iYiiyiiR iiE _Done exploring.iKPM##.'.....##'##..⌠..##'##..⌠..##'###...##...##...##...##...##  #..##.##.....##.##.....##.## ##...#''.......#+#...<...#+#. ....##.##.....##.##.....##.##.##...##...##...##...##...##....'.....##'##..⌠..##'##..⌠..##+###...##...##...##...##...## #.# ##.##.....##@##.....##.## ### ##'#.......'''.......'''.  #..##.....##.##.....##.##. ######..##...##...##...##...##...#'##.....##'#....##...##..##...9.7 (1 _iw M.'.##...##...##...##...##...##... ##.'.....##'##..⌠..##'##..⌠..##'###...##...##...##...##...##  #..##.##.....##.##.....##.## ##...#''.......#+#...<...#+#. ....##.##.....##.##.....##.##.iw ##...##...##...##...##...##....'.....##'##..⌠..##'##..⌠..##+###...##...##.@.##...##...## #.# ##.##.....##.##.....##.## ### ##'#.......'''.......'''.#..##.....##.##.....##.##....#......#iw ##''## ....##...##..# #i x ~ #'# i i '70i_ i& i M##..##.##.....##.##.....##.##. .'.##...##...##...##...##...##... ##.'.....##'##..⌠..##'##..⌠..##'###...##...##...##...##...##  #..##.##.....##.##.....##.## i ##...#''.......#+#...<...#+#. ....##.##.....##.##.....##.##.##...##...##...##...##...##....'.....##'##..@..##'##..⌠..##+###...##...##...##...##...## #.# ##.##.....##.##.....##.## ### ##'#.......'''.......'''.....im n##.####.##i i &1i i'  There is a fountain of clear blue water here. _You briefly stop to wash your hands.iAk #...#+..'''.......''' ###..##..##..## ..'.##...##...##...##...##...##.. ###.'.....##'##..⌠..##'##..⌠..##' #.##...##..##..##  #..##.##.....##.##.....##.## ###...#''.......#+#...<...#+..##..##..## ##..##...##...##@..##...##...##..  #..'.....##'##..⌠..##'##..⌠..##+  #.###...##..##..##  #.# ##.##.....##.##.....##.##### ##'..'''.......''' ..##.##.....## #######..##...##...##...##...##.. .....###.###'##.....##'##.....##+ ####.###......##...##..###...###.ii-2 _ii i| #...#.###.##.....##.##  #...#+#.......'''.......'''.. ##..##.##..##..##.. .'.##...##...##...##...##...##... ##.'.....##'##..⌠..##'##..⌠..##'##.##..##..##..  #..##.##.....##.##.....##.# ##...#''..+#...<...#+#.. ....##.##..##..##.. #..##...##...##...##...##...##... #..'.....##'##..⌠..##'##..⌠..##+# #.###..##..##.. #.# ##.###.##.....##.## ### ##'#.......'''.......'''..  #..##.....##.##..##.. ######..##...##...##...##...##... ....###.###'##.....##'##.....##+#izi&3iii $'''##.###...#.⌠....#.#'i i &4iT i) ( _You open the door.i0 M###.###...##...##...##...##.##.....##.##.....##.##  #...#+#.......'''.......'''. ##..##.##.....##.##.....##.##. .'.##...##...##...##...##...##... ##.'.....##'##..⌠..##'##..⌠..##'###...##...##...##...##...##  #..##.##.....##.##.....##.## ##...#''.......#@#...<...#+#. ....##.##.....##.##.....##.##.##...##...##...##...##...##... #..'.....##'##..⌠..##'##..⌠..##+#...5irE Q _There is an open door here.i([3i[i}&0ioiiE _Done exploring.iIiiiliyE _Done exploring.i3iio4iiE _Done exploring.i3iiii")[ _Done exploring.ii@  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   2.0   3.6  -1           b - Maces & Flails   0.0   1.0   0   h + Forgecrafti5.6   6.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.2  -1                       e - Dodging   1.7   2.4  -1      iS f - Stealth   1.7   2.0   0              i        i                    i        i        ik            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpiG[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiK? #.###.###...##...##...##...##... cp3hornetss the Tinkerer#...#.##.....##.##.....##.##.... Draconian#...#+#.......'''.......'''..... Health: 33/33 ======================== ##..##.##.....##.##.....##.##.... Magic: 7/7======================== .'.##...##...##...##...##...##... AC: 9Str: 13 ##.'.....##'##..⌠..##'##..⌠..##'# EV: 11Int: 17  #.##...##...##...##...##...##... SH: 0Dex: 9  #..##.##.....##.##.....##.##.... XL:  4 Next:  4% Place: Dungeon:3 ##...#''.......#@#...<...#+#..... Noise: ---------  Time: 3075.7 (0.0) ....##.##.....##.##.....##.##.... a) [i|O0;10;1m+0 hammer #..##...##...##...##...##...##... Cast: Kinetic Grapnel #..'.....##'##..⌠..##'##..⌠..##+# #.###...##...##...##...##...##... #.# ##.##.....##.##.....##.##....  ### ##'#.......'''.......'''..... #..##.....##.##.....##.##....  ######..##...##...##...##...##...  _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.i?4 i4 i[5 i;` 4ic i.e E _Done exploring.if i iO i& i i 6Done exploring.iiiii<iKii>Level 3 of the Dungeon <<<>>>_(Press ? for help)#.#.......### ##.###.##..## ##.## #.# #..............#####.######.###.#.###.....# #..##...##..###...###.# #..............# #......#.##.#.# #.###.# ##'##.....##'##.....##+## #.....>........##########.####.#.# #.###.###...##...##...##...##...#####.....................#...##.#.# #...#.##.....##.##.....##.##.....##...............#######.###.##.#.# #...#+#.......'''.......'''.......#+#.............# #.# #.##.#.###..##.##.....##.##.....##.##.....##.##............# #.###.##.#...'.##...##...##...##...##...##...##...##...........# #.....##†#####.'.....##'##..⌠..##'##..⌠..##'##.....†...######### #.######.# #.##...##...##...##...##...##...##...##...####.##.# #..##.##.....##.##.....##.##.....##.##......####i#.# ###...#''.......#@#...<...#+#.......''#....#####.# #....##.##.....##.##.....##.##.....##.##...##.# ##..##...##...##...##...##...##...##.[.##..##.# #..'.....##'##..⌠..##'##..⌠..##+##.....+.###.# #.###...##...##...##...##...##...##...##.##.# #.# ##.##.....##.##.....##.##.....##.###.##.# ### ##'#.......'''.......'''.......#+##..##.##..##.....##.##.....##.##.....##....###.#########..##...##...##...##...##...##..#####........###.###'##.....##'##.....##+###.##########.###......##...##..###...###.....##.....####..##.##..## ##.###..#####in #)......#............# #.# ###### #.#..###.#.#.###.##.###.# #.......#............# #.####### #.##.#........# #)# #.......#..........).######.......# #.#...####.......#### #.# #.......#................>....###.# ##.##.....######.## #######.†.....#.....................# #.# ##....#.#.......#...# #......†......###########...........# #.# #..#..............#i #........######.........#...........# #.####..###.####.......###.#.#.# #........# #......<..#...........# #.....# #.#.#######.#.#.# #........# #.........#...........# ##########(## #.#.........#.#.# #........# #.........#...........# ###.# #.###.##.####.#.# #........# #.........'...........# #i#.# #.##.#..#.#.# #........# #.........#.....<.....###### #.##i7# #.# #....#....#.######'####### #########.#####'####.......# #iT.# #.########.####.###.# #.# #########.#####.# #.......###i##.# #.#..............##.###.####### #.............÷.# #..........i##÷#######.#.#...........###...#.......# #...........÷...# #.....................#.....##.####.##.#.#######.# #...............# #.....................#####.##.# #.##.#.....# #.# #........# #.....................'......#.# #.####.#####.###.# #...............## #.....................#####....# #.##.....#.....#.# ##'##.....#####..# #.......#..............#####.######.#######.##....#.# #.###'#..## ##'# ##.######............................#.#.......### ##.###.##..## ##.## #.# #..............#####.######.###.#.###.....# #..##...##..###...###.# #..............# #......#.#iil #.###.###...##...##...##...##... cp3hornetss the Tinkerer#...#.##.....##.##.....##.##.... Draconian#...#+#.......'''.......'''..... Health: 33/33 ======================== ##..##.##.....##.##.....##.##.... Magic: 7/7======================== .'.##...##...##...##...##...##... AC: 9Str: 13 ##.'.....##'##..⌠..##'##..⌠..##'# EV: 11Int: 17  #.##...##...##...##...##...##... SH: 0Dex: 9  #..##.##.....##.##.....##.##.... XL:  4 Next:  4% Place: Dungeon:3 ##...#''.......#@#...<...#+#..... Noise: ---------  Time: 3075.7 (0.0) iM....##.##.....##.##.....##.##.... a) +0 hammer #..##...##...##...##...##...##... Cast: Kinetic Grapnel #..'.....##'##..⌠..##'##..⌠..##+# #.###...##...##...##...##...##... #.# ##.##.....##.##.....##.##....  ### ##'#.......'''.......'''..... #..##.....##.##.....##.##....  ######..##...##...##...##...##...  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.i i i:i"i~&: _i)i+,i0,ia4i5,i 6i{A  There is a fountain of clear blue water here. _iIi K,iZLiRi)T,iUiVg  There is an open door here. _ikimBi~uXixi}Biiց,ii@  There is an open door here.ǐK _iBi,i i}io,i\ii+iViEii,iũi%i,i ii,iiǸi.,ii i5,iiiY,iit@  There is an open door here.i)i _iiiBii,i=imis,iii0,ii9i\,i i(i,iix...............#.####...§§......# ......>........#.#...#..§§... ........#.#.#####.....## ...................#.# ............######.####....# #.# ............# #.# ###### #.#. ............# #.####### #.# ..........).######.......# #.# iD................@....###.# ##.#104.7 (29.0).................# #.# #########...........# #.# #..# .........#...........# #.####..# ......<..#...........# #...... i {.........#...........# ########## .........#...........# ### .........'...........# # iv.........#.....<.....###### #.#iai^ic _There is a stone staircase leading down here.i9 i< iL d5.7 (1.0) _iJQ i&  ##4 ## ..# ........# ........# .... ... .. +# iЫ i& i -6.4 (1.7i i * _You climb downwards. i S_There is a stone staircase leading up here.i03iiii$ _i,i,iii(##########.....<#........#........i....#.#####....##..S   adder (asleep)..... ..##.### ..Six-8.4 (2.0i0+9.4 (3iiY _An adder comes into view.i՛Y ######## i*##.....<# ........# ........# .......@# ..........#  .........## in .........# +#........ ##....##..  ..... ..  id##.### ..S i0 } ######## i71 ##.....<# ........# i1 ........# .......@# ..........#  .........##  .........# +#........ ##....##..  ..... ..i1  i2 `##.### .. i7 i< i1@ iKC  iC O_An adder is nearby!i  ######## ##.....<# ........# ........# i X.......@# ..........#  .........##  .........# +#........ ##....##..  ..... ..  ##.### ..S i-  ######## ##.....<# ........# ........# .......@# ..........#  .........##  .........# +#........ ##....##..  ..... .. ##.### .. i?4 i7 i? s _An adder is nearby!i  ######## ##.....<# ........# ........# .......@# ..........#  .........##  .........# +#........ ##....##..  ..... ..  ##.### ..S iwy ######## ##.....<# ........# ........# .......@# ..........#  .........##  .........# +#........ ##....##..  ..... .. ##.### .. i~iiiڊ] _An adder is nearby!i7R  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i x  cp3hornetss the Tinkerer  Draconian  Health: 33/33 ========================  Magic: 4/7=============----------- ######## AC: 9Str: 13 ##.....<# EV: 11Int: 17 ........# SH: 0Dex: 9 ia ........# XL:  4 Next:  4% Place: Dungeon:4 .......@# Noise: ---------  Time: 3109.4 (0.0) ..........#  a) +0 hammer .........##  Cast: Kinetic Grapnel .........# +#........ ##....##..  S   adder (asleep) ..... ..  ##.### ..S  i _An adder is nearby!Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)i_cp3hornetss the TinkererDraconianHealth: 33/33 ========================Magic: 4/7=============-----------########AC: 9Str: 13##.....<#EV: 11Int: 17........#SH: 0Dex: 9........#XL:  4 Next:  4% Place: Dungeon:4.......@#Noise: ---------  Time: 3109.4 (0.0)..........#a) +0 hammer.........##Cast: Kinetic Grapnel.........#+#........##....##..iOS   adder (asleep)..... ..##.### ..SCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.id==10.4 (1Winding iionfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee. _(Press . to continue winding your bee.)i-` i6c X--1. i i ik @ _You continue winding your clockwork bee...i i$ k--2.. i iG @ _You continue winding your clockwork bee...iiGzy, ally target)y   clockwork bee (minion)3 _With a metallic buzz, your clockwork bee launches itself at the adder.iB .ySS.iH &4i+K iYN / _The adder hisses angrily.iX ,iZ ib i.yS.iFf =5Kinetic Grapneli,l in iP m  The adder bites your clockwork bee. Your clockwork bee stings the adder!ig †y   clockwork bee (minion)166Kinetic Grapnelij il E _The adder dies!iϺ**   dormant clockwork bee (minion)iU&7iiL _Your clockwork bee winds down and falls to the ground.i<8i)iiνiY5====9iciIi3iiiiiniiiT,i;i7iz5====iBi ,i6 i,iniq,i.ii",i~.i1,i32i75l _Your dormant clockwork bee falls apart.i576===i5iO6i<BiABi/D,iDiJQ===iKiM,iNiwQ,iQiU,iLViY,i=Zi\,i2]i_i_N7====iQ`ib4 _Magic restored.id3iweifijikiki+oir,iIsiti.wR====iwixxiz,iF{iK|iu~,i~iMb  You see here an adder corpse.iVi _iiiن,igi-i,ii7 _You open the door.i#3iii^W........#.#........#.###..........#...........##.#.........##.#+#.......†#'##i0A##....##....#....#.##.#####@...#.####..h.######  h   jackal (asleep) i049.4 (30.0)i-50.4 (31iiY _A jackal comes into view.i  ..#.###  ..........#..  .........##.#  .........##.#  iL+#.......†#'##  ##....##....#  ............#  #@...#  .........####  ..h.######iEi6 [  ..#.###  ..........#..  .........##.#  .........##.#  i' A+#.......†#'##  ##....##....#  ............#  #@...#  .........####  ..h.######  iL i i i" ] _A jackal is nearby!i4   ..#.###  ..........#..  .........##.# i×  .........##.#  +#.......†#'##  ##....##....#  ............#  #@...#  i k.........####  ..h.######i8 i\ i\/   ..#.###  ..........#..  .........##.#  .........##.#  +#.......†#'##  ##....##....#  ............#  #@...#  .........####  ..h.######  i6 4i; iz> ] _A jackal is nearby! i FR  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. im9 ........#.# cp3hornetss the Tinkerer ........#.###  Draconian ..........#..  Health: 33/33 ======================== .........##.#  Magic: 4/7=============----------- .........##.#  AC: 9Str: 13 +#.......†#'##  EV: 11Int: 17 ##....##....#  SH: 0Dex: 9 ih:S............#  XL:  4 Next: 16% Place: Dungeon:4 .##.#####@...#  Noise: ---------  Time: 3150.4 (0.0) .........####  a) +0 hammer ..h.###### Cast: Kinetic Grapnel  h   jackal (asleep) _A jackal is nearby! i:}Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (asleep) i........#.#cp3hornetss the Tinkerer........#.###Draconian..........#..Health: 33/33 ========================.........##.#Magic: 4/7=============-----------.........##.#AC: 9Str: 13 iG+#.......†#'##EV: 11Int: 17##....##....#SH: 0Dex: 9............#XL:  4 Next: 16% Place: Dungeon:4.##.#####@...#Noise: ---------  Time: 3150.4 (0.0).........####a) +0 hammer..h.######Cast: Kinetic Grapnelh   jackal (asleep)Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (asleep)  You lock target on the jackal and prepare to deploy your bee. ic==1.4 (1Winding  is ionfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a jackal (asleep)  You lock target on the jackal and prepare to deploy your bee. _(Press . to continue winding your bee.)!i5!i'9X--2. !i&?!iK@ _You continue winding your clockwork bee...!iv--3..  !iw:_You continue winding your clockwork bee...!i] ,!if !ii yh.hlly target)y   clockwork bee (minion)!iBj !il H4Kinetic Grapnel !it !ix ] _With a metallic buzz, your clockwork bee launches itself at the jackal."i`   ..#.###  ..........#..  .........##.#  .........##.#  +#.......†#'##  ##....##....#  ........y...#  #@...#  ....h....####  ....######"i  ..#.###  ..........#..  .........##.#  .........##.#  +#.......†#'##  ##....##....#  ........y...#  #@...#  ....h....####  ....######  "i] _A jackal is nearby!"i "i "i sy..h"i -5 _"i{ "i "i .#.# ........#.### ..........#.. .........##.# .........##.# +#.......†#'## ##....##....# .y....# .##.#####.@..# .....h...#### ....###### "i "ib ,"i .y..h6"i8 y _Your clockwork bee closely misses the jackal.#i~  The jackal barely misses your clockwork bee.#i1.=7#i#iƈ; _Your clockwork bee stings the jackal.#iT   ........#.### ..........#.. ...##.# .........##.# +#.......†#'##  #iȦ ##....##....#  ............#  #y@..#  .......h.####  ....#######i6 E#iY<R  ........#.### ..........#.. ...##.# .........##.# +#.......†#'##  ##....##....#  #i=............#  #y@..#  .......h.####  ....######  #iB#iC#iH#iK] _A jackal is nearby!#ix0  ........#.### ..........#.. ...##.# .........##.# +#.......†#'##  ##....##....#  ............#  #y@..#  .......h.####  ....#######i#1N$im  ........#.### $i..........#.. ...##.# .........##.# +#.......†#'##  ##....##....#  $i............#  #y@..#  .......h.####  ....######  $i$iڒ4$i}] _A jackal is nearby!$i  ........#.### ..........#.. ...##.# .........##.# +#.......†#'##  ##....##....#  ............#  #y@..#  .......h.####  ....######$i?0  ........#.### ..........#.. ...##.# .........##.# +#.......†#'##  ##....##....#  ............#  #y@..#  .......h.####  ....###### $i0 $iх$i$i5$i] _A jackal is nearby!$ia  ........#.### ..........#.. ...##.# .........##.# +#.......†#'##  ##....##....#  ............#  #y@..#  .......h.####  ....######$ia;  ........#.### ..........#.. ...##.# .........##.# +#.......†#'##  ##....##....#  ............#  #y@..#  .......h.####  ....###### $iY $i$i] _A jackal is nearby!$inJ  Your clockwork bee stings the jackal.$iNy^ .$i^~o8-8Kinetic Grapnel$i/$i#F _The jackal dies!$i? **   dormant clockwork bee (minion)$i B @-9$iG $iJ L _Your clockwork bee winds down and falls to the ground.$i*w $i,%iq?%i,D,%iE%iJ%iJG7====%iK%iN%iS,%iS%itV%iX,%iY%i[%i`%iQ`%i`%i}d@  There is an open door here.%ih%iUiC==== _%i j%ik%in,%io%i.q%iv,%iv%ix%i|,%im}%i%i\,%i%ip%ih,%i%i-%i,%i%i%ik,%ir%iơ%i,%ij%i)%i,%iw%iB%iN _You now have 165 gold pieces (gained 15).%ig3%i%i%i,%iK%i%io,%i%i%i,%ig%iY%i,%i%if%i%i%i%i%ik,%i%i%iB%i%i,%i^%i%iZ,%i%iZ%iB%iA%i,%i*%i%id%i%i%i_%i&,%i%iB%i,%i%i%iV ,%i %ij%ic####.#####.#  ..<#.# #.#  ...#.# #.#  %i...#.# #.#  ...#.#####.#######  %iqm.....#...........#  ....##.###.#####.####### ....##.# #.#...........# %in....†#'###.#.###@#####.# ..##....##.# #.....h.# ........##.# #...##..# ####....##.# #.#.#%i .....#####.# #.#.# ######%iSc#.#..  h   hound (asleep)..# ## ###%iq  %i%i$1210.4 (50.0)%iS*,1.4 (51%iI/%i0X _A hound comes into view.%iά.#<#.# #.# #.# #.#.#######...........#.###.#####.####### %i".# #.#...........# †#'#@# ..##.# #.....h.# %iw..##.# #...##..# . #.#.#  #.#.#  #.#..  ..# ##  %i1###%iF-.#<#.# #.# #.# #.#.#######...........#.###.#####.####### .# #.#...........# †#'%iFM#@# ..##.# #.....h.# ..##.# #...##..# . #.#.# %iG #.#.#  #.#..  %i5G..# ##  ###%iWG %iN%iXP%ixV%ipZ\ _A hound is nearby!%i.#<#.# #.# #.# #.#.#######...........#.###.#####.####### .# #.#...........# †#'#@#%i* ..##.# #.....h.# ..##.# #...##..# . #.#.#  #.#.# %iNE #.#..  ..# ##  %ip1###%izx.#<#.# #.# #.# #.#.#######...........#.###.#####.####### .# #.#...........# †#'#@# %i:{..##.# #.....h.# ..##.# #...##..# . #.#.#  #.#.#  #.#..  %i{..# ##  ###%i%it%i%i\ _A hound is nearby!%ir.#<#.# #.# #.# #.#.#######...........#.###.#####.####### .# #.#...........# †#'%i-#@# ..##.# #.....h.# ..##.# #...##..# . #.#.# %i`[ #.#.#  #.#..  ..# ## %i6 ###%i.#<#.# #.# #.# #.#.#######...........#.###.#####.####### .# #.#...........# %i †#'#@# ..##.# #.....h.# ..##.# #...##..# . #.#.#  #.#.# %iG #.#..  ..# ##  ###%ie %i %ig%iܘ%iݛ\ _A hound is nearby!%iW.#<#.# #.# #.# #.#.#######...........#.###.#####.####### .# #.#...........# %i†#'#@# ..##.# #.....h.# ..##.# #...##..# . #.#.#  #.#.# %iv #.#..  ..# ##  ###%ib .#<#.# #.# #.# #.#.#######...........#.###.#####.####### .# #.#...........# †#'#@# ..##.# #.....h.# ..##.# #...##..# . #.#.#  #.#.#  #.#..  ..# ##  ###%iǣ %iե %ië %i߮ \ _A hound is nearby!%i  _A hound is nearby! _is nearby!  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iWu####.#####.# cp3hornetss the Tinkerer ..<#.# #.# Draconian ...#.# #.# Health: 33/33 ======================== ...#.# #.#%iu Magic: 4/7=============----------- ...#.#####.####### AC: 9%iuStr: 13 .....#...........# EV: 11%iuInt: 17 ....##.###.#####.#######  SH: 0Dex: 9 %i0v ....##.# #.#...........#  XL:  4 Next: 18% Place: Dungeon:4 %i?w....†#'###.#.###@#####.#  Noise: ---------  Time: 3211.4 (0.0) ..##....##.# #.....h.#  a) +0 hammer ........##.# #...##..#  Cast: Kinetic Grapnel ####....##.# #.#.# .....#####.# #.#.# ###### #.#..  h   hound (asleep) ..# ##  ### _A hound is nearby!Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iwAAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep)&i####.#####.#  cp3hornetss the Tinkerer ..<#.# #.#  Draconian ...#.# #.#  Health: 33/33 ======================== ...#.# #.#  Magic: 4/7=============----------- ...#.#####.#######  AC: 9Str: 13 .....#...........#  EV: 11Int: 17 ....##.###.#####.#######  SH: 0Dex: 9 ....##.# #.#...........#  XL:  4 Next: 18% Place: Dungeon:4 ....†#'###.#.###@#####.#  Noise: ---------  Time: 3211.4 (0.0) ..##....##.#&iZ #.....h.#  a) +0 hammer ........##.# #...##..#  Cast: Kinetic Grapnel ####....##.# #.#.# .....#####.# #.#.# #######.#..  h   hound (asleep)..# ## ###  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep)  You lock target on the hound and prepare to deploy your bee.==2.4 (1Winding onfirm with . or Enter, or press ? or * to list all spells.&iD6  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (asleep)  You lock target on the hound and prepare to deploy your bee. _(Press . to continue winding your bee.)&i&i X--3. &il!&iM$@ _You continue winding your clockwork bee...&iO  You continue winding your clockwork bee...&i&&i"{h..h&it===4Kinetic Grapnel.. &i&i& _The hound barks!&i &i Y yh.(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the hound.&i* :---5&iE &ik a _Your clockwork bee barely misses the hound.'iM #....... ####.#####.<..'i #.# #.#####.######.#...........# .###.#####.########.# #.#....@......#'iN..†#'###.#.###.#######...yh....# ........##.# #...##..# .y   clockwork bee (minion)..# #####'i2'i2'i/Mh.yh   hound (ally target)y   clockwork bee (minion)'iB---6'i _Something bites your clockwork bee but does no damage.'iݣ <#.# #.# #.# #.#######..######.#######  #.#....@......# †#.###.#####.#  #.  #..y##..#  #.#.#  #.#.#  #.#..  ..# ##  ###'i+ 7 <#.# #.# #.# #.#####..######.#######  #.#....@......# †#.###.#####.#  #. 'i+ c #..y##..#  #.#.#  #.#.#  #.#..  ..# ##  ###'if2 'i4 'i9 'i; \ _A hound is nearby!'iLL j <#.# #.# #.# #.###'iL m####..######.#######  #.#....@......# 'iL %†#.###.#####.# 'iM R #.  #..y##..#  #.#.# 'i g + Spellcasting 2.0,iS-i,TargetTarget--  --  --  --  --  -ij---  --  --  a-z] set[-] clear selected target-i-ccost|targets-i<<[?25h[?0c0 .i<" .i]@ [?25l[?1c.i~A4.0   The current training targets, if any.  The species aptitude is in white.=] set a.iAall targets.i .i: .ii M #.......#  cp3hornetss the Tinkerer ####.#####.#  Draconian ..<#.# #.#.i1   Health: 33/33 ======================== ...#.# #.#  Magic: 2/7======------------------ ...#.# #.#  AC: 9Str: 13 ...#.#####.#######  EV: 11Int: 17 .....#...........#  SH: 0Dex: 9 ....##.###.#####.#######.iϟ   XL:  4 Next: 60% Place: Dungeon:4 ....##.# #.#....@......#  Noise: ==-------  Time: 3218.4 (1.0) ....†#'###.#.###.#####.#  a) +0 hammer ..##....##.# #.y.....#  Cast: Kinetic Grapnel ........##.# #...##..# ####....##.# #.#.# .....#####.# #.#.#  y   clockwork bee (minion) #######.#.. ..# ## ### The hound is heavily wounded.The hound closely misses you. Your clockwork bee stings the hound! _The hound dies!Training target 6.0 for Forge.ir craft reached!  Your Forgecraft skill increases to level 6!You need to enable at least one skill for training..i Kinetic Grapnel _/ik _Your clockwork bee winds down and falls to the ground.3====/iqX/iUr/iw/iZx,/i\z/iV~/i~5====/i]/iք,/iӐX/i,/i/i,/iN/i,/i'/i/i̴e4===/i͵/i# _Your dormant clockwork bee falls apart./i=/i;===/i!/i/i/ix/i@B/ipB/iB/i/iJ/i/i/iP5====/i/i ,/i/i,/i/i,/i/iR====/i/i,/i_/inB/i,l6======/i5/i*9,/i9/i>,/i?/iC,/iC/iHd7====/iH/iJ/i!N,/iN/iP/iu====/iw/in/iۀ,/i/i/i,/i/iUB/iݎM _You now have 171 gold pieces (gained 6)./i3/i/i/i8/i/iÛ/i,......##.# #.#...........# ......†#'###.#.###.#####.# ..##....##.#.###.......# .......##.#...#...##..# #####....##.###.#.#.# ....#####.# #.#.#.# ###### #.###.#.#..  #.......# ##   .....###@###  --76.4 (58.0) ....>....#   ####.#####  --7.4 (59 _Found a stone staircase leading down./i=/i=/ic>/iD@/iC,/iG,/iH/iH/iI/iuQn/iU/iU/iV/i ^  There is a stone staircase leading down here. _/ib,/iPd,/id/i f/i....#  #..####.#####  /i',#.#  ######.#  #......######.# #.###.........# #.######### #......... /iR#.@####### #......... /i{#..##.###.#..# #/iW##.##.#/io   orc wizard (wandering).../iKo.#/i-91.4 (14/i,2.4 (15/i/iz _An orc wizard comes into view. It is wielding a +0 dagger./i#& >....#  .#####  #.# ######.# #......  #.###...  #.#########  #.........  #.@#  #.........  #..##.###.  #..# #  ##.# #.# ... o.#/iR >....#  .#####  #.# ######.# #......  #.###...  #.#########  #.........  #.@#  #.........  #..##.###.  #..# # ##.# #.# ... o.#  _An orc wizard is nearby!/i&& >....#  .#####  #.# ######.# #......  #.###...  #.#########  #.........  #.@#  #.........  #..##.###.  #..# #  ##.# #.# ... o.#/i7 R >....#  .#####  #.# ######.# #......  #.###...  #.#########  #.........  #.@#  #.........  #..##.###.  #..# # ##.# #.# ... o.#  _An orc wizard is nearby!/i & >....#  .#####  #.# ######.# #......  #.###...  #.#########  #.........  #.@#  #.........  #..##.###.  #..# #  ##.# #.# ... o.#/i:O R >....#  .#####  #.# ######.# #......  #.###...  #.#########  #.........  #.@#  #.........  #..##.###.  #..# # ##.# #.# ... o.#  _An orc wizard is nearby!0iJ  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i .......>....#  cp3hornetss the Tinkerer #..####.#####  Draconian #.# Health: 33/33 ======================== ######.# Magic: 4/7=============----------- #......######.#  AC: 9Str: 13 #.###.........#  EV: 11Int: 17 #.#########  SH: 0Dex: 9 #.........  XL:  4 Next: 60% Place: Dungeon:4 #.@#######  Noise: ---------  Time: 3292.4 (0.0) #.........  a) +0 hammer #..##.###. 0id  Cast: Kinetic Grapnel #..# #  ##.# #.# o   orc wizard (wandering) ... o.#Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you)1i.......>....#cp3hornetss the Tinkerer#..####.#####Draconian#.#Health: 33/33 ========================######.#Magic: 4/7=============-----------#......######.#AC: 9Str: 13#.###.........#EV: 11Int: 17#.#########SH: 0Dex: 9#.........XL:  4 Next: 60% Place: Dungeon:4#.@#######Noise: ---------  Time: 3292.4 (0.0)#.........a) +0 hammer#..##.###.Cast: Kinetic Grapnel#..# ###.##.#o   orc wiza1i%rd...o.#Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  1i>hasn't noticed you)  You lock target on the orc wizard and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc wizard shouts! You hear a shout! x21i(Y*******Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you)  You lock target on the orc wizard and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc wizard shouts! You hear a shout! x2  The orc wizard casts a spell at you.1i*Y @......  The puff of flame misses you.==3.4 (1Winding  _You hear a shout! x21iqRO  You continue winding your clockwork bee...1iYAo.1iS\W-4. 1ia1ie' _You hear a shout!1ih   You continue winding your clockwork bee... *****The orc wizard points at you and mumbles some strange words.1i C.....1i 0----5..  _The magic dart hits you.1i8 ,1i@ yo(ally target).y   clockwork bee (minion)1iC 8-61iK 1iR a _With a metallic buzz, your clockwork bee launches itself at the orc wizard.2i2i2iq .yo.1=---7Kinetic Grapnel2i2iΎ  Your clockwork bee stings the orc wizard!  The orc wizard closely misses your clockwork bee.Your clockwork bee stings the orc wizard!2iz )y   clockwork bee (minion)2iz 4/8-958Kinetic Grapnel2i 2i J _The orc wizard dies!2i **   dormant clockwork bee (minion)2i &92i{ b _Your clockwork bee winds down and falls to the ground.3ioU3iX(3003i?a3ic3iF33i3H3iT2==3iZ{5===3ix3==3if~l _HP restored.===3i~3iw3in>............o   orc (wandering)*   dormant clockwork bee (minion)o3i6.4 (6oo7.4 (73i3iNq _An orc comes into view. It is wielding a +0 club.3i \ >....#    #.# ######.# #.....  #.###.  #.#########  #.........  #.@#  #.........  3i#..##.###.  #.*# #  ##)# #.# ... o.#3iȮ >....#    #.# ######.# #.....  #.###.  #.#########  #.........  #.@#  #.........  #..##.###.  #.*# # ##)# #.# ... o.#  _An orc is nearby!3i'3 >....#    #.# ######.# #.....  #.###.  #.#########  #.........  #.@#  #.........  #..##.###.  #.*# #  ##)# #.# ... o.#3i4  >....#    #.# ######.# #.....  #.###.  #.#########  #.........  #.@#  #.........  #..##.###.  #.*# # ##)# #.# 3i u... o.# 3i/  _An orc is nearby!3i  3i :>....#   3i  #.# 3i0 5######.# #..... 3iQ & #.###.  3i l#.#########  #.........  #.@# 3i  #......... 3i E #..##.###.  #.*# #  3i5 &##)# #.#3i q ... o.#3i  >....#    #.# ######.# #.....  #.###.  #.#########  #.........  #.@#  3i S#.........  #..##.###.  #.*# # ##)# #.# ... o.# 3i 43i 3iʨ [ _An orc is nearby!4i`)M.###.###.......>....#..####.##### ######.# .....#######.###.........#########.......#######.......#..##.###.#*   dormant clockwork bee (minion)...o.#o   orc wizardo   orcoo*   dormant clockwork bee (minion).8.4 (14i4iz _An orc wizard comes into view. It is wielding a +0 dagger.4iZ<s>....# #..####.#### #.# ######......######.####........ #.########........ #######.......##.###.*# ##)# #.oo.4i=3..# 4i?4ivA4iD4i5Yo.oj   gnolljo   orc (ally target)*   dormant clockwork bee (minion)=94i]4icr _A gnoll comes into view. It is wielding a +0 club.4ia#..####.#### #.# ######......######.####........ #.########........ #######.......##.###*# # #)# #o.o.j.#..+4ic .o.  Your dormant clockwork bee falls apart.4id4ii;*4iA_ j   gnollo   orc  The orc wizard casts a spell.The orc wizard flickers and vanishes!5iK5i3 j{.  Deactivating autopickup; reactivate with Ctrl-A.5iG==10Kinetic Grapnel5iH5i.' _You hear a shout!5i9MV #.# ######......######.####........ #.########........ #######.......##.###. # #o#  #.j{...#+...#5iN5iO5ibzo).j5iv6===-15i6iR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6i9*6i( 6iZ} You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc.6iK  The orc is severely wounded.#o29---4------=2 _The orc hits you with a +0 club.6i}=#..####.##### #.# ######.# #......######.# #.###.........# #.##########......... #..#########..@......<#..##.###..#.o# ###)##.#.j. ..# +...#*6i  Found a stone staircase leading up. The rocky spike skewers the orc.7i_7i,7i6`<o.j.30----3 _The orc is almost dead.7i5  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7iGD #..####.#####  cp3hornetss the Tinkerer #.# Draconian ######.#7i]G+ Health: 30/33 =====================--- #......######.#  Magic: 1/8===--------------------- #.###.........#  AC: 9Str: 137iG #.#########  EV: 11Int: 177iG #.........  SH: 0Dex: 9 7iG#..########  XL:  4 Next: 95% Place: Dungeon:4 7i5H3#..@......<  Noise: =--------  Time: 3313.4 (0.0) #.o##.###..  a) +0 hammer 7i[H#..# #  Cast: Kinetic Grapnel ##)# 7i~HE#j# 7iH... j   gnoll ..#7iH o   orc ..+7iH] ...# _The orc is almost dead.7i+ICasting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7iOIAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target7iqIuAim: an orc, wielding a +0 club (almost dead)7i -#..####.#####cp3hornetss the Tinkerer#.#Draconian######.#Health: 30/33 =====================---#......######.#Magic: 1/8===---------------------#.###.........#AC: 9Str: 13#.#########EV: 11Int: 17#.........SH: 0Dex: 9#..########XL:  4 Next: 95% Place: Dungeon:4#..@......<Noise: =--------  Time: 3313.4 (0.0)#.o##.###..a) +0 hammer#.*# #Cast: Kinetic Grapnel##)#7iɅ #j#...j   gnoll..#o   orc..+...#Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (almost dead)  You lock target on the orc and prepare to deploy your bee.7it onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (almost dead)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)7i#- X7iN  .oj.jj 2 gnolls (1 polearm)  The rocky spike skewers something.=4.4 (1Winding { _A gnoll comes into view. It is wielding a +0 spear.8i2*8iO  You continue winding your clockwork bee...8i#8i',8i`.o{j)j.8i0O5. 8i68ia:8 _The rocky spike skewers something.8iF2*8iy  You continue winding your clockwork bee...  The rocky spike skewers something.8i%g  Reactivating autopickup.8i8iҨ8ih8iѱo.j.j.8iX8i}#..####.#####cp3hornetss the Tinkerer#.#Draconian######.#Health: 30/33 =====================---#......######.#Magic: 1/8===---------------------#.###.........#AC: 9Str: 13#.#########EV: 11Int: 17#.........SH: 0Dex: 9#..########XL:  4 Next: 130% Place: Dungeon:4#.o@......<Noise: ==-------  Time: 3316.4 (1.0)#.j##.###..a) +0 hammer#..# #8iHCast: Kinetic Grapnel##j#Winding.. #.#...jj 2 gnolls (1 polearm)..#o   orc..+...#You continue winding your clockwork bee... _The rocky spike skewers something.  You continue winding your clockwork bee...  The rocky spike skewers something.  Reactivating autopickup. _You feel a bit more experienced.8i}1  The rocky spike skewers something.  Reactivating autopickup. _You feel a bit more experienced.  Your Spellcasting skill increases to level 3!You have reached level 5!8i/  --more--:i 5/38=9-56% :i. =orc:i= :iv (_=iS' *(ally target)y   clockwork bee (minion)=i- r `  With a metallic buzz, your clockwork bee launches itself at the orc.=i| =i*  The rocky spike misses the orc. The orc hits you but does no damage.  The gnoll hits you but does no damage. Your clockwork bee stings the orc!=i^ y)j)y   clockwork bee (minion)=i R-77=iP =i C _The orc dies!>i A#..####.##### #.# ######.# #......######.# #.###..# #.## #... #.y##.).<##.j##.###..##.j# .# >i! Q##)# .##.# ##...    gnoll..# ..+ >i 6*>ieG  The rocky spike skewers the gnoll.>ilX  The gnoll is lightly wounded.>il!>ir-6.yjj).j 2 gnolls (1 polearm, 1 ally target)6=-8>iq7_ _Your clockwork bee locks its sights upon the gnoll.?i0` *You hit the gnoll.@i  The gnoll is moderately wounded.The rocky spike skewers the gnoll.@iH@i$u `  The gnoll is heavily wounded.@i' jThe rocky spike misses the gnoll. Your clockwork bee stings the gnoll.  Your clockwork bee closely misses the gnoll.The gnoll barely misses you.@i5=9.8 (1.4@ie@i&H _The gnoll hits your clockwork bee with a +0 spear.@i7  You hit the gnoll.@ii *)   gnoll (polearm,*   dormant clockwork bee (minion)You hit the gnoll.  You kill the gnoll!  Your clockwork bee locks its sights upon the gnoll.  Your clockwork bee stings the gnoll.  r clockwork bee stings the gnoll!@iW h2===25-21.2@i @iC L _Your clockwork bee winds down and falls to the ground.Ai\2#Ai&_7=--20Ai*gAijS _The gnoll hits your dormant clockwork bee but does no damage.Ai[  #..####.##### #.# ######.# #......######.# #.###..# #.## #..Ai\ . #..# #.*.<# #j)##.###..# #..# .# ##j# .# #.# ## ...j 2 gnolls (1 polearm, 1 wandering, 1 a…) ..# ..+  ...#Ai6h  A gnoll comes into view. It is wielding a +0 club.Ai{ j)ally target)  The gnoll shouts!Ai} E====3Ai҃ Ai r _The gnoll closely misses you. _You see here a +0 club.BiMyyy   BiezL1---Bi˂Bi _You wind your clockwork bee back up and it locks its sights upon the gnoll!Bi Bi~ j.  Your clockwork bee closely misses the gnoll.BiW [=---4Bif Bi!!  Bid! S_The gnoll hits you but does no damage. Your clockwork bee stings the gnoll.Ci#..####.##### #.# ######.# #......######.# #.###..# #.## #... #..# Ci'#.y)<# #jj##.###..# #..# .# ##)# .#CiM}#.# ##... CirX..# ..+ Ci CiI  Your clockwork bee stings the gnoll.CiCiIU j))   gnoll  The gnoll dies!---33=--5CiCi: _Your clockwork bee stings the gnoll!Ci8  *(ally target)*   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the gnoll.  The gnoll hits you but does no damage.  Your clockwork bee stings the gnoll but does no damage.8==-6Ci@ CiB L _Your clockwork bee winds down and falls to the ground.DiX 7  You hit the gnoll.Di )*   dormant clockwork bee (minion)Di 1040-7.6 (1.4Kinetic GrapnelDib Diȴ  Di ;_You kill the gnoll!DiZ #..####.##### #.# ######.# #......######.# #.###..# #.##Di/ #... #..# #.*.<# #))##.###..# #..# .#Di] ##)# .# #j# ## ...j   gnoll (polearm, distracted)Di ..#*   dormant clockwork bee (minion) .Di7\.+  ...#DiDij.jally target)DiK-80Kinetic GrapnelDiDi _A gnoll comes into view. It is wielding a +0 halberd.Things that are here: _a +0 club; a +0 clubEifsyy   Eisn0---Kinetic GrapnelEixEiy _You wind your clockwork bee back up and it locks its sights upon the gnoll!Ei EiE Eib I)yEih j1==9Kinetic GrapnelEi Ei  Ei S_The gnoll barely misses your clockwork bee.Fiw  Your clockwork bee stings the gnoll but does no damage.  The gnoll closely misses your clockwork bee.FiC=30FiFiEa _Your clockwork bee barely misses the gnoll.Fi8 Fi1 .=1FiFi _Your clockwork bee stings the gnoll! The gnoll misses your clockwork bee.Fi  Your clockwork bee closely misses the gnoll.The gnoll misses your clockwork bee. Your clockwork bee stings the gnoll.Fi,)y   clockwork bee (minion)Fi==7-2Kinetic GrapnelFi FiE _The gnoll dies!FiSB**   dormant clockwork bee (minion)-3 _Your clockwork bee winds down and falls to the ground.Fi= Fig &4FiB Fi GiB53Gi7Giw9,GiU=GiA,GiDGiJGiKC2==GiMGiR,GiTGiY,GiuZGix],Gi`GidGid3==GifGisGiw,Gi.zGi$ GiKH_Your dormant clockwork bee falls apart.GioGi,Gi,GiGiGiDU3===GiGiGiBGifGi,GiGi,GiGiQ===GiGiq,GiMGi5,GiGi%,Gi#Gi,GiGijj4==GiGi ,GirGi!,GiGiBGizGi:==GiXGi{ 5===Gi,GiGi,GiGioGiGiGi"Gi #4===Gi'Gi.,Gi9GiW>Gi>Gi@Gi#.J##.# ... #  Hiwh#.# .. HinHiںHi%Hia _An endoplasm is nearby!IiYIiPRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  Iic - amulets of faith  d + unknown rings  e + rings of protection  f + rings of willpower Wands (select all with /)g + unknown wands Scrolls (select all with ?)h + unknown scrolls  i + scrolls of revelation (uncommon) Potions (select all with !)j + unknown potions  k + potions of ambrosia (rare)  l + potions of heal wounds (common)  m + potions of magic (rare) Ii^Missiles (select all with ()n - boomerangs  o - darts [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]IiL  h - unknown scrollsJi   h - unknown scrolls  i - scrolls of revelation (uncommon)Ji  i - scrolls of revelation (uncommon)  j - unknown potionsLi0x  h + unknown scrolls  j - unknown potionsMijL  h + unknown scrolls  i + scrolls of revelation (uncommon)Ni  i + scrolls of revelation (uncommon)p - javelins 2%Ni   d + unknown rings  q - large rocks5Niؠ  d + unknown rings  e + rings of protectionr - stones  s + throwing nets10OiËi  e + rings of protection  j + unknown potionsOiQi`Mb + unknown amulets  d + unknown rings  j + unknown potions 7Qi  QiY %MQi cJewellery (select all with "=)QiA "5Qiu QiMUMagical Staves (select all with |)a - unknown magical staves  c - amulets of faith  d + unknown ringstopQi!  h + unknown scrollsp - javelins  q - large rocksr - stones  s + throwing nets Miscellaneous (select all with })t + Gell's gravitambourines  u + boxes of beasts  v + condenser vanes20%Qiu  n - boomerangsw + lightning rods  x + phantom mirrors  Qi y + phials of floods  z + sacks of spiders  A + tins of tremorstones Talismans (select all with %)QiM B - quill talismans  C - maw talismans4RiSh D - serpent talismans2Si[ F  n + boomerangsSid g  n + boomerangs  o + dartsTi\e  o + darts  p + javelinsTi@ Ti Ti\ F#.....#...#Ti cp3hornetss the Tinkerer#.....#...#Draconian##'####...#Health: 38/38 ========================#....'...#Magic: 10/10 ========================######...#AC: 9Str: 13##'##EV: 11Int: 17#.#SH: 0Dex: 9###.#######XL:  5 Next: 47% Place: Dungeon:4#..@(......Noise: ---------  Time: 3449.6 (0.0)+........#####a) +0 hammer####.#.#.#Cast: Kinetic Grapnel#...#.##.J##.#... #J   endoplasmTi #.#..  An endoplasm comes into view. _The endoplasm moves out of view. _Found 2 boomerangs. _There is an open door here. _The endoplasm quivers. _An endoplasm is nearby!TiP QUi[g  #...# ...# Ui]...# ...# ##'## #.# ###.#######  #..@(......  +........#####  ####.#.#.#  #...#.#  #.J##.#  ... #  #.# ..Uia  #...# ...# ...# ...# ##'## #.# ###.#######  #..@(...... Ui +........#####  ####.#.#.#  #...#.# #.J##.# Ui... #  #.#Ui .. UiUiUiUi$m _The endoplasm moves out of view. _Found 2 boomerangs. _There is an open door here. _UiOThe endoplasm quivers. _An endoplasm is nearby!Ui   #...# ...# ...# ...# ##'## UiX#.# ###.#######  #..@(......  +........#####  Ui####.#.#.#  #...#.#  #.J##.#  Uif... #  #.# ..Ui-Z>  #...# ...# ...# ...# UiwZ}##'## #.# ###.#######  #..@(......  UiZ+........#####  ####.#.#.# UiZ| #...#.# UiZ#.J##.# ... #  Ui<[h#.# .. Ui cUigUijUiJma _An endoplasm is nearby!Via *** (grapneled)The kinetic grapnel hits the endoplasm.Vi*tVi{=..J.ViK~h9/10 ---=50.6 (1Vi,Vi] _The endoplasm is almost dead.ViE #'####...# #....'##### ##'# #.# ###.###########...(......+.....@..#########.#.#.# Vi  #.J.#.#..##.#... ###.# ...Vi Vi (J.Vi .-1Vij Vi Vi [  The grapnel guides your strike. You hit the endoplasm.Vi 2.Viʕ ---8=3.0 (1.4Kinetic GrapnelVi Vih M _You kill the endoplasm!Wi@WiWi Wib,WiH,WiWiWi9,WiWiS,Wi_WiWi0J10/10===WiWioWi,Wi WiWiWiWiWi5 _r - 2 boomerangsWi JWi*===Wi3XWi:BWi";Wi?,Wi@WiACWiKXWiL,Wi\Wi^,Wi_WiM`Wi;c,WicWixp  ###.######### ####...........# . +........#####. .####.#.#.# ...#...#.##+###.#..##.#... .....#.# #.###.###.#####.# #.@.............#- ###....#.######## #.#..#.# #.#....# #...#### #####  You pick up a There-And-Back Book and begin reading...Wi v074.0 (21.0)WiwF-5.0 (22Wi|WiIm  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your _library.WibH 3WiH WiK WiN WiQ BWi_T BWi8V WiqY ,WiY Wi[ Wia^ ,Wi^ WiMm  ##'##  #.#  ###.######### ####...........# +........#####. .####.#.#.# ...#...#.#+###.#..##.# #.....#.# .###.###.#####.#...............###....#.######## #.#..#.# #.#....##...#########....................................'9.0 (4.0)Wi. y======80.0 (5Wiv = _As you open the door, it creaks loudly!Wie Wi Wi Wig Wiq WiM BWi" Wi[ Wi Wi @  There is an open door here.Wi Wi  _Wi\ Wi%! Wi($ Wix& ,Wi6 Wi Wil Wi ,Wi Wi Wi ,Wi- Wi WiɌ ,Wi@ WiS Wi ,Wi Wia Wi> ,Wi Wi Wi* ,Wi Wiϛ Wiz ,Wi Wi Wi5 ,Wi Wi# WiO ,Wi Wiר Wiz ,Wiի Wi, Wid ,Wiگ Wi+ Wi ,Wi Wi] Wiȷ ,Wi` Wi WiԽ ,Wiu Wi 7 _You open the door.Wi@  #g # S. ########Wi ....... #...........!.. #..............##########..............@........#.......------.......########.#.......Wi ....... #.#.......Kinetic GrapnelWi ####### #.#####'#' #.# #.#. Wi) #.#####.## g   hobgoblin (asleep) #.......# S   ball python (constriction, wandering) WiL 1#########Wi 509.0 (29.0)  A hobgoblin and a ball python come into view.Wi Wi .g.SgWi$ Z==----10.0 (30WiO Wi; n _The hobgoblin shouts! _There is an open door here.WinB#WiBt ....... .g..... ....... ....... WiBJ .....S.  ....!.. WiBJ .......######## .......@........WiC! .......########. Wi8C#....... #... WiYC<####### #.#####'#' #.# #.#. WiCF#.#####. #.......#   WiCXi ....... .g..... ....... .......  .....S.  ....!..  .......######## .......@........Xiq .......########. ....... #... ####### #.#####'#' #.# #.#. Xi#.#####. #.......#   Xi XiXi|XidXi6d _There are monsters nearby!Yi  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yid^S  You shape a spike launcher from a nearby wall.Yi^Yisf{.g.S#YifGS)Yijf8/10 -----1.0 (1.0) YioYir5 _The ball python hisses angrily.Yi  YiCasting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi) k # cp3hornetss the Tinkerer .......# Draconian ....... Health: 38/38 ======================== ..g.... Magic: 5/10============------------ ....... ######## AC: 9Str: 13 ....... #....... EV: 11Int: 17 ....!.S #....... SH: 0Dex: 9 .......##########....... XL:  5 Next: 48% Place: Dungeon:4 Yi? /.......@........#....... Noise: ==-------  Time: 3511.0 (0.0) .......########.#....... a) +0 hammer ....... #.#....... Cast: Kinetic Grapnel ####### #.#####'#' #.# #.#. #.#####.## g   hobgoblin #.......#  S   ball python (constriction) #########  _The ball python hisses angrily.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a ball pythonZi# cp3hornetss the Tinkerer.......# Draconian.......Health: 38/38 ========================..g....Magic: 5/10============------------.......######## AC: 9Str: 13.......#....... EV: 11Int: 17....!.*Zi[#....... SH: 0Dex: 9.......##########....... XL:  5 Next: 48% Place: Dungeon:4.......@........#....... Noise: ==-------  Time: 3511.0 (0.0).......########.#....... a) +0 hammer.......#.#....... Cast: Kinetic Grapnel########.#####'#'#.# #.#.Ziۆ#.#####.## g   hobgoblin#.......# S   ball python (constriction)#########Casting: Construct Spike Launcher (safe; 2% risk of failure)  ZiaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python  You lock target on the ball python and prepare to deploy your bee.Zie.Aiming: Launch Clockwork Bee (dangerous; 4%Press: ? - help, Dir - move target: a ball python  You lock target on the ball python and prepare to deploy your bee.  (Press . to continue winding your bee.)  The rocky spike skewers the ball python.Zi&g)ZiZiWS.g.Zib92.0 (1Winding ZiZiO _You kill the ball python!ZiaZiJ.gZiX--3. ZiHZi@ _You continue winding your clockwork bee...ZiQZiϷJ.gZik--4.. ZiZi*@ _You continue winding your clockwork bee...Ziq Zir Ziz .gy(ally target)y   clockwork bee (minion)Zi| 05ZiR Zi ` _With a metallic buzz, your clockwork bee launches itself at the hobgoblin.[i#........ #....... #....... #....... #....... #.....!.. #.......g##.......y'@.......#..#.#........ #.#........####### #.#####'#'##.# #.#..#.#####.##.......# ## #*[i!`'[i[i7 _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the hobgoblin.  The rocky spike misses the hobgoblin.  The hobgoblin attacks as it pursues you!  The hobgoblin misses you.  Your clockwork bee stings the hobgoblin!.y   clockwork bee (minion)50=6Kinetic Grapnel[i):[i6BI _The hobgoblin dies![iS**   dormant clockwork bee (minion)[i.-7[i [iL _Your clockwork bee winds down and falls to the ground.[i 6====[i *7==[i [iL [i B[i  _Your dormant clockwork bee falls apart.==[i [i6" ,[i" [i*& ,[i& [i&A 8======[iB ,[iS [iQW ,[iX [i[ [iA\ L9==[i\ [iF_ ,[i ` [i b ,[ic [iNf ,[if [isj [ij :==[ikk [i[o ,[io [ir ,[i^s [iu [i~ #.-oo   orc (polearm, wandering)[i ]49.0 (32.0)50.0 (33[i  _An orc comes into view. It is wielding a +0 trident.[i   ....... ....... .......  [i~ .......  ....!..  .......######### .......'@....... .o.....########. .......  ####### [i ) #.#  [iܼ '   [i [iS%  ....... ....... .......  .......  ....!.. [iS .......######### .......'@....... .o.....########. .......  [iS#######  #.#  [iT   [i8T [iL[[i\[ib[ie[ _An orc is nearby!\i=  \iQI....... ....... .......  \i.......  ....!..  .......######### .......'@....... .o.....########. ....... \i5 #######  #.# \i8)    \iS!\ia  ....... ....... .......  .......  ....!..  .......######### .......'@....... .o.....########. .......  #######  #.#     \ig\ik[ _An orc is nearby!\inY  ....... ....... .......  .......  ....!..  .......######### .......'@....... .o.....########. .......  #######  #.#     \i  .......\i ....... .......  .......  \i....!..  .......######### .......'@....... .o.....########. \i.......  #######  #.#  \iX/   \i\i\i\i[ _An orc is nearby!\i= q # .......  ....... \i+> E .......  .......  ....... # ....!.. # .# o.......#\i>  .o.....#.# ....... #.# ####### #.#####'#' #.# #.# #.#####.o 2 orcs (1 polearm, wandering) #.\i? V# #\iT  An orc comes into view. It is wielding a +0 mace.\iEX .oo.oo)\iT[ n10/10=====1.0 (1.0)\ia \if _The orc shouts! x2; You hear a shout! _There is an open door, spattered with blood here.]iR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iX]iY]i^av#..oo]i6b'8/10 ]iTbL-----2Kinetic Grapnel]ih]ijD _You shape a spike launcher from a nearby wall.]i    ]ir Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i)  # cp3hornetss the Tinkerer .......]i.* P# Draconian ....... Health: 38/38 ======================== .......]i`* 1 Magic: 5/10============------------ ....... ######## AC: 9]i* Str: 13 ....... #....... EV: 11]i* Int: 17 ....!.. #....... SH: 0Dex: 9]i*  .......##########....... XL:  5 Next: 50% Place: Dungeon:4]i^+  ...o...@........#....... Noise: ==-------  Time: 3552.0 (0.0) ..o....########.#....... a) +0 hammer ....... #.#....... Cast: Kinetic Grapnel ]i+ ####### #.#####'#' #.# #.#. #.#####.## oo 2 orcs (1 polearm)]i+  #.......#  ]i+ f#########  _You shape a spike launcher from a nearby wall.  ]i+ Casting: Construct Spike Launcher (safe; 2% risk of failure)  ]i , MConfirm with . or Enter, or press ? or * to list all spells.]iT, hAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 trident and wearing a +0 ring mail^i^ # cp3hornetss the Tinkerer .......# Draconian .......^i] Health: 38/38 ======================== ....... Magic: 5/10============------------ ....... ######## AC: 9Str: 13^i ....... #....... EV: 11Int: 17^i ^iӭ....!.. #....... SH: 0Dex: 9 ^i_.......##########....... XL:  5 Next: 50% Place: Dungeon:4 ...o...@........#....... Noise: ==-------  Time: 3552.0 (0.0) ..o....########.#....... a) +0 hammer ....... #.#....... Cast: Kinetic Grapnel ####### #.#####'#' #.# #.#. #.#####.## oo 2 orcs (1 polearm) #.......#  ######### Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 trident and wearing a +0 ring mail  You lock target on the orc and prepare to deploy your bee.^iV   ^iic      ^i_ ....o ...o^iغ8   ^iI  #.# ^i ^iB  ^ie ^inZ3.0 (1Winding ^i^ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 trident and wearing a +0 ring mail  ^iYou lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)^iq ^it O  You continue winding your clockwork bee...^i v ^í 6o.o.oo 3 orcs (1 polearm)--4. ^i ^iJ u _An orc comes into view. It is wielding a +0 hand axe.^iӣ ^i O  You continue winding your clockwork bee...^iG  An orc comes into view. It is wielding a +0 flail.^i >.o^iɱ o....oo 4 orcs (1 polearm, 1 wandering)^i c=-5.. ^i ^if ^i : _The orc hits you but does no damage._iC  With a metallic buzz, your clockwork bee launches itself at the orc.  The orc hits you from afar with a +0 trident._i_iW .o..oy.ooally target)y   clockwork bee (minion)_iIThe orc barely misses your clockwork bee._ia2----6_i_i8 _Your clockwork bee stings the orc._i #........ #....... #_i ....... #....... #....... #.....!.. #..###_i? ...o..oy'#..o...o.#_i .#........ #.#._i ####### #.#####'#'##.# #.#.#.#####.##.# ## #_i X  The orc hits your clockwork bee but does no damage._i. _iX   The orc barely misses your clockwork bee.Your clockwork bee stings the orc!.o.).o 3 orcs3----2-7_i _i  _i" 5_The orc dies!`iYQ `iQP Your clockwork bee locks its sights upon the orc.`iSS`i}[  Your clockwork bee stings the orc. The orc misses your clockwork bee.Your clockwork bee stings the orc.`ie& `ier.o)*.o.$ 2 orcs (1 ally target)*   dormant clockwork bee (minion)The orc dies!`iiV3-8`irb _Your clockwork bee winds down and falls to the ground.`iX`if`i #.o.o`i&9`i`iai # .......  .......  .......ai   .......  ....... # ....!.. # .# .....o*.# ....o$.#.# ....... #.# ####### #.#####'#' #.# #.# #.#####.ai# | #.#  #aiai.o6===60ai|7aiU aiaV aiWB_The orc hits your dormant clockwork bee with a +0 hand axe. aiXXY_There is an open door, spattered with blood here.aiqmyy   5-- _You wind your clockwork bee back up and it locks its sights upon the orc!ai] #........ #....... #....... #....... #....... #.....!.. #..#......oy'#......o.#.#........ #.#.####### #.#####'#'##.# #.#.#.#####.##.# ## #aig G  Your clockwork bee stings the orc!aiBr )   orc (The orc dies!The orc hits your clockwork bee with a +0 flail.aiv n4=--4-aiv 1ai} ai 8 _Your clockwork bee stings the orc.aiMy#.. ##'....... #........ #....... #....... #.#....!.. #.#.#.#.....)y'.#.+.....o.#.#.#....... #.#.####### #.#####'#'##.# #.#.#.#####.###.#.# #.# #aiV  Your clockwork bee locks its sights upon the orc.aim   Your clockwork bee barely misses the orc.Your clockwork bee stings the orc!ai$)y   clockwork bee (minion)ai6-2Kinetic Grapnelaig#Y _The orc dies!biJ **   dormant clockwork bee (minion)bi &3biA biW L _Your clockwork bee winds down and falls to the ground.bi3bibibibiP bi bi bia5==bibi,biAbibibibibiN6==bipbibiU6=bi* bi",bi $bi&,bin(bia+P==biO,bi-a7=bi0bi8bi9bi9bi ;bi> _Your dormant clockwork bee falls apart.bi"?biAbiB8==7==ciciG,ciTci,ci3ci,ciciU ci L===ci7 ci ,cici,ciciu,cici,cicie8===ci3ci,ci ciM#,ci$ci',ci(ci*ci*;===ci+ciJ/,ci0ci'3,ci4ci@7,ci 8cic9ci9L9==ci:ci|=,ci?ci@,ciBci_D,ciEciGciH:==ciHciKciKciZLciBO,ciRci/U,ciHVciXg10/10===ciYci[ci],ciH^cidXcifV  There is an open door, spattered with blood here.cihci-i _citjcit, .........  .........  .........  ........#  ........# #...... .....!..# #...... ........###...... ......)@'........#......ciu! ......$)########.#...... ........# #.# ######### #.#####' #.# #.# #.#####.# #.......# #ci{ .........########......!...#########).'........$@########..# ############'#ciƁ1604.0 (41.0)ciJ===5.0 (42cici7k _Items here: ) [[ †.ciIcicici: _cik  You now have 183 gold pieces (gained 12).  Things that are here:cicici _a +0 mace; a +0 leather armour; an orc corpsecicicicici'ciScicicicicici#.###.####.....#.#............ ..... ......# ..# #####....# #.@..# #...##########........).'........#............))########.#..............# #.#....+########## #.#####  #.#  #.##### #......ciE ci210.0 (5.0)ci+1.0 (6ciJ#ci%W _s - a fuming red potionci5cicici5cici<ci1cici,cici}ci,cihci[ci8,ci cinci,cijci1!ci#ci#ci %ci&ci(,ci~)ci+ci%-,ci-ci/ciq1,ci1cif3cib5,ci5ci8ci=BciYH #.# #...###... ####'## ### #.....#  #.....##.# .>..... #.....'ciHA# #.# .(... #.....#. #.# ... #.....'#. #.#####'##### #.....# #.###.####......@....# #.....#23.0 (12.0) ciDI#.#..................# #.....# .....................# ##'#### .....................# #....' ...........########### ###### ..........## ########## ..........##........# ..........##........# cikIa..........##########........#### _You open the door.ciLk _Found 5 stones. Found a stone staircase leading down.diI [?25h[?0cdi   diѿ >Search for what [? for help]? eiBo [?25l[?1cei eic 20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hammer (weapon) Results elsewhere ([,] to cycle)  b - [D:4] a +0 hand axe (2 further duplicates)c - [D:4] a +0 trident  d - [D:4] a +0 flail  e - [D:4] a +0 mace  f - [D:4] a +0 spear  g - [D:4] a +0 club (7 further duplicates)  h - [D:4] a +0 dagger (7 further duplicates)  i - [D:4] a +0 halberd  j - [D:3] a +0 sling  k - [D:3] a +0 whip  l - [D:3] a dagger  m - [D:2] a +2 heavy quarterstaffn - [D:2] a club (2 further duplicates)  o - [D:2] a mace  p - [D:2] a sling  q - [D:1] a +0 short sword  r - [D:1] a long sword  s - [D:1] a quarterstaff  t - [D:1] a whip (1 further duplicate)fi#~  b - [D:4] a +0 hand axe (2 further duplicates)  f - [D:4] a +0 spearfi  f - [D:4] a +0 spear  g - [D:4] a +0 club (7 further duplicates)gi  g - [D:4] a +0 club (7 further duplicates)  h - [D:4] a +0 dagger (7 further duplicates)gigiO  h - [D:4] a +0 dagger (7 further duplicates)  j - [D:3] a +0 slinghi Level 2 of the Dungeon <<<<>>>>_(Press ? for help) ###  #<#  #.#  #.#  #.#   #############################.#   #.................# ##### ####.......##.#   #.................# #...# #..........# ####### #.#   #.................######...# #..........######.....# #.# hi   #.........####.....#.......# #..........#..........# #)#   #.........####.....#.......###.)..######.....#.<...######.####   #............+.....+.........'..............................>#   #......#######.....#....######............_........######.##.#   ###>...............................................# #.##.#   #...........##......########......................# #....#   ###...........##......########......................# ####.#   #.............##....................................##.#   #######.............##...........~..~~......###..........###.#   #<..÷.'..............#..........~≈~.~≈.≈.~...............##.#   #######..............#......####.~~..~.#.................##.#   ####...........#......####.≈.~~≈~~~~...............##########.#   #...........#............≈~~.~~≈...##....................#.#  #...........#...........~~~..~..≈..##...##...............#.#ii ii- ii( cp3hornetss the TinkererDraconianHealth: 38/38 ========================ii[ Magic: 10/10 ========================AC: 9Str: 13EV: 11ii Int: 17SH: 0Dex: 9ii XL:  5 Next: 56% Place: Dungeon:4Time:ii Things that are here: _a +0 mace; a +0 leather armour; an orc corpse _s - a fuming red potion iiD _You open the door. _Found 5 stones. Found a stone staircase leading down.  Search for what [? for help]? weaponii 4ii iiu ii ii= ; _ii! ii# ,ii$ ii* ii;0 ,ii1 ii 7 ii9 ,iiS; ii@ iiC ,iiTG ii3K iiN ,iiP ii(V iiX ,ii^Z iiv` iic ,iie ii!j iim iijiBjiD,jiVFjiHjiJ,jiLjiNjiEQ,jiRjiQUjiGW,jiXjiYji[,jiZ[ji]jiX_,ji`jibX  There is a stone staircase leading up here.jicjiejif% _jifji(s<2jitjitjivjil _You climb upwards.  There is a stone staircase leading down here.jiji _jijijiZ,jizjiji,jiĠjijiI,jiAji}jijijijimji,jiֽjiji,jipjiji,jiHji7jijiji{jijiPBji*ji7,ji jipjij,jijieji,jijijiT,jiejiji,jijilji8jijiji% jil ,jiY jiji,jiMjijib,jijijijijimjijir,ji@ji!ji$#,ji$ji%ji',ji(ji.ji0,ji2ji#4ji5,jio7ji9ji;,ji<jiAYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  n open doorjiBjiC _jiCjiFjiH,jiJjiV? ############# ...# ##### ####.......# ...# #...# #..........# ### ...######...# #..........######.. ....#.......# #..........#....... ....#.......###.@..######.....#.< Noise: --------- 3736.0 (113.0) ....+.........'.................. a) +0 hammer ....#....######............_..... Cast: Kinetic Grapnel ................................. ......########................... ......########...................  .................................  ...........~..~~......###........  ..........~≈~.~≈.≈.~............. jiZji^ji)a{ _You see here a +2 heavy quarterstaff.ki`ki17.0)kiFkiNQ _t - a +2 heavy quarterstaffkix\ kib AInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  t - a +2 heavy quarterstaff Missiles (go to first with ()  m - a throwing netr - 2 boomerangs Jewellery (go to first with "=) ki:c  e - an amulet of faith (worn)  f - a +4 ring of protection (worn)  j - a ring of willpower (worn) Scrolls (go to first with ?)l - a scroll of revelation  o - a scroll labelled MAYLUM ARELI  p - a scroll labelled QUELER WAH kihc Potions (go to first with !)  b - a potion of magicc - a potion of ambrosia kic  d - a potion of heal wounds  g - 2 smoky white potions  h - a blue potion  i - 2 pink potions  k - a lumpy orange potion kic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]li" ct - a +2 heavy quarterstaff. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.9) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 4.7 XLs. Damage rating: 21 (Base [10 + 8 (Hvy)] x 107% (Str) x 100% (Skill) + 2 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {heavy}{melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.li&lilikcp3hornetss the TinkererDraconianHealth: 38/38 ======================== #############liJMagic: 10/10 ======================== ...# ##### ####.......#AC: 9Str: 13 ...# #...# #..........# ### EV: 11Int: 17 ...######...# #..........######.. SH: 0Dex: 9 li....#.......# #..........#....... XL:  5 Next: 56% Place: Dungeon:2 ....#.......###.@..######.....#.< Noise: ---------  Time: 3737.0 (0.0) ....+.........'.................. t) +2 quarterstaff (heavy) li ....#....######............_..... Cast: Kinetic Grapnel ................................. ......########................... ......########...................li4Z  .................................  ...........~..~~......###........  ..........~≈~.~≈.≈.~.............li|  _You climb upwards. _There is a stone staircase leading down here. _There is an open door here. _You see here a +2 heavy quarterstaff. _t - a +2 heavy quarterstaffYou unwield your +0 hammer.li%li{(+8.0 (1li%-li/ _There is a stone staircase leading down here.n open door _You see here a +2 heavy quli/arterstaff. _t - a +2 heavy quarterstaff  You unwield your +0 hammer. _t - a +2 heavy quarterstaff (weapon)milo[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? ni= [?25l[?1coioi1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] oi7 a - [D:4] a +2 bucklerpi)-Level 4 of the Dungeon<<>>(Press ? for help)  .  #.#  ....  #.....'...'......  #.  #.#####'##### #.....#...####### #.###.####...........# #.....#...# #.#..................# #.....#...# .....................# ##'####...# .....................# #....'...# ...........########### ######...# ..........############ ##'## ..........##........# #.# ..........##........# ###.######### ..........##########........####...........# ........).'........#........'........#####.  ........[[########.#........####.#.#.#   ..........##.#...........#...#.# +###########.#####'#'###.#..##.# #.# #.#...#.....#.#  #.#####.###.###.###.#####.#pi-#.......# #...............########## ###....#.#########.#..#.##.#....##...#########qioqiqqiLs cp3hornetss the TinkererDraconianHealth: 38/38 ========================Magic: 10/10 ========================AC: 9Str: 13EV: 11Int: 17qitSH: 0Dex: 9XL:  5 Next: 56% Place: Dungeon:2Time: _There is an open door here. _You see here a +2 heavy quarterstaff. _t - a +2 heavy quarterstaffYou unwield your +0 hammer. _t - a +2 heavy quarterstaff (weapon)  Search for what [Enter for "weapon", or ? for help]? armorqi7u4qi/vqiqiqi; _qiqi,qiqi  There is an open door here. _qi~qiBqizXqidXqiqi ,qi&qiϼqiiBqiqi,qi:qi[qi0qivqilqi[qik,qi qizqiqiPqiqiqiqi=qi(qiDqi,qi6qiIqi,qiqiqi,qiuqiqi,qiqiqiF,qi&qiqi,qiqi qi ,qim qiqi,qiqiqimqi qiOqiqi,qiqiqi,qiqi""qi:$,qiB%qi+qi-,qi.qi0qi2,qiy3qi5qi8Bqi;Z  There is a stone staircase leading down here.qi7<qi>qi>% _qi?qi V 3qiV qi.k Bqix l _You climb downwards.  There is a stone staircase leading up here.qi} qi~ _qi qi qi׆ ,qi qi qi ,qi qiK qi ,qiҖ qi qi ,qi qi' qiܣ ,qiۤ qi qiF qi qih ,qi qi# qi ,qi qi^ qi qi qit qi qi* ,qi qiz qi3 ,qig qi qir qi3 qiq qiU qi qi qi qi p  There is a stone staircase leading down here.qi qi< % _qi qiC ~4qiV l _You climb downwards.  There is a stone staircase leading up here.qi8Z qiZ _qi\ qi~b qif ,qimk qirp qi"t qibt qi$v qi{ qi>~ ,qi qi qiO ,qi qi qi ,qiv qiޢ qin ,qi qiG up _There is a stone staircase leading down here. _You climb downwards.up  Things that are here:  a +0 club; a +0 club _qi qix   Things that are here:  a +0 robe; a +0 dagger; an orc skeleton _  Items here: )) [ ÷. _qi Bqi| Bqi qiC qiT" qi$ qim) Bqi, qi. ,qi/ qi3 qi5 ,qi;7 qi9 qi'< ,qi< qi/@ qiRB ,qiB qiG qikH ,qiH qiM @  There is an open door here.qi^O qiO _qiR qi'T qiU ,qi)W qi[ qi] ,qi^ qia qic ,qi_d qi}g qipi ,qi'j qiIm qin ,qiio qi   There is an open door here. _  There is an open door here. _qi qiڿ qi qi qi Xqi qi qiZ qi qi qi3# qi& qih& qi' qi/ ,qi< #.#..................# #.....................# #...w.................#...........###########..........##########..........##.................##.................##########...............).@........#....... Noise: --------- qi< K........[[########.#....... t) +2 quarterstaff (heavy)..........##.#....... Cast: Kinetic Grapnel+###########.#####'#'#.# #.#.#.#####.## w   ribbon worm (wandering)#.......##########qiSH 33838.0 (100.0)qi; ,91qi qiq _A ribbon worm comes into view. _There is an open door, spattered with blood here.ri ri ri ri N _There are no items here.si# ...#  ...w........#  .....########### .## ####### .# #...... .# # .########## si$d).'........# .[@########.# ...# #.# +########## #.#####'# #.# #.# #.#####.# #....... ######### si!'si/h.wwsi4940.0 (1.0) _si9si5?j _Items here: ) [[ ÷.sisiIwPick up what? 20/52 slots (_ for help) si?Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)  b - a +0 ring mail  c - a +2 buckler Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]si@ ti!  c + a +2 buckler[Enter] accept (1 chosen)ti$tizti8.....................#cp3hornetss the Tinkerer.....................#Draconian....w......###########Health: 38/38 ========================..........######### Magic: 10/10 ========================tiQ..........##...... AC: 9Str: 13..........##...... EV: 11Int: 17..........##########...... SH: 0Dex: 9........).'........#...... XL:  5 Next: 56% Place: Dungeon:4ti[........[@########.#...... Noise: ---------  Time: 3840.0 (0.0)..........##.#...... t) +2 quarterstaff (heavy)+###########.#####'# Cast: Kinetic Grapnel#.# #.##.#####.##.......# w   ribbon worm######### ti_There is an open door here. _There is an open door here. _A ribbon worm comes into view. _There is an open door, spattered with blood here. tit_There are no items here. _Items here: ) [[ ÷.titinU.wti)+1.0 (1titiF _u - a +2 bucklertinUti[,Inventory: 21/52 slots Hand Weapons (go to first with ))  t - a +2 heavy quarterstaff (weapon)a - a +0 hammer ti<\Missiles (go to first with ()  m - a throwing netr - 2 boomerangs Armour (go to first with [)  u - a +2 buckler Jewellery (go to first with "=)  e - an amulet of faith (worn) tid\ f - a +4 ring of protection (worn)  j - a ring of willpower (worn) Scrolls (go to first with ?)ti\l - a scroll of revelation  o - a scroll labelled MAYLUM ARELI  p - a scroll labelled QUELER WAH ti\Potions (go to first with !)  b - a potion of magicc - a potion of ambrosia ti\x d - a potion of heal wounds  g - 2 smoky white potions  h - a blue potion ti+][Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vi ]u - a +2 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.6 (11.0 -> 10.4). viYour SH would increase by 5.3 (0.0 -> 5.3). Your spell failure would worsen by up to 2% (press '!' for details). You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.vi2  .....................#  .....................#  ...........###########  .....w....## ####### ..........# #...... ..........# #...... ..........##########...... ........).'........#...... ........[@########.#...... ..........# #.#...... +########## #.#####'# #.# #.# #.#####.# #.......#0 ->w   ribbon worm #########  ofviD#   ........... ........... vi#  .....w....##  ..........#  ..........#  ..........####### vi$ ........).'...... ........[@# vi)$ ..........#  +##########  viK$ @#.# viz$ ! vi1 ! vi2 Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NoxiCxiGxiP(xiS.....................#cp3hornetss the Tinkerer.....................#xiSDraconian...........###########Health: 38/38 ========================xibT.....w....######### Magic: 10/10 ========================..........##...... AC: 9Str: 13..........#xiT#...... EV: 11Int: 17..........##########...... SH: 0xiT,Dex: 9xiT........).'........#...... XL:  5 Next: 56% Place: Dungeon:4........[@########.#...... Noise: ---------  Time: 3841.0 (0.0)xi U:..........#xi7U#.#...... t) +2 quarterstaff (heavy)+##########xiYU#.#####'# Cast: Kinetic Grapnel#.# #.##.#####.#xi{U#.......# w   ribbon wormxiUg######### _There is an open door, spattered with blood here. xiUz_There are no items here. _Items here: ) [[ ÷. xiU_u - a +2 bucklerA ribbon worm is nearby!Okay, then.xi9^xi`xi?gxi j. _xi] xi^ xic xi f 4 w....######## Magic: 10/10 ========================AC: 9Str: 13 EV: 11Int: 17..#########SH: 0 Dex: 9).'.......XL:  5 Next: 56% Place: Dungeon:4[@#######Noise: ---------  Time: 3841.0 (0.0)................ t) +2 quarterstaff (heavy)+##############'# Cast: Kinetic Grapnel #####.#.......# w   ribbon worm######### _Unknown command.yig  yi L Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yiO 7 yi .....................#  cp3hornetss the Tinkerer .....................#  Draconian ...........###########  Health: 38/38 ========================yi  .....w....## ####### Magic: 7/10================--------yi$  ..........# #...... AC: 9yiR Str: 13 ..........# #...... EV: 11yi Int: 17 ..........##########...... SH: 0yi ;Dex: 9 yi" ........).'........#...... XL:  5 Next: 56% Place: Dungeon:4 ........[@########.#...... Noise: ---------  Time: 3841.0 (0.0) yiP ..........# #.#...... t) +2 quarterstaff (heavy) yi Z+########## #.#####'# Cast: Kinetic Grapnel #.# #.# #.#####.# #.......# w   ribbon worm #########yi> " _Unknown command.yix 3Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yi Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetyi /Aim: a ribbon wormzi.....................#cp3hornetss the Tinkerer.....................#Draconian...........###########Health: 38/38 ========================.....w....######### Magic: 7/10================--------..........##...... AC: 9Str: 13..........##...... EV: 11Int: 17..........##########...... SH: 0Dex: 9........).'........#...... XL:  5 Next: 56% Place: Dungeon:4........[@########.#...... Noise: ---------  Time: 3841.0 (0.0)..........##.#...... t) +2 quarterstaff (heavy)+###########.#####'# zi|Cast: Kinetic Grapnel#.# #.##.#####.##.......# w   ribbon worm (catching breath)#########Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.  Nothing appears to happen.ziW````: a ribbon worm  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  zi&The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage.ziV...)zi 5 2.0 (1Contam Held zizi. _You are caught in a web!ziX3zi# zi+ ".ziB, 2wzi0 ?4Kinetic Grapnelzi9 zin< ziE ziM U.wziO %5zi6X ziZ {i*{i2T.w{i6%6{i,;{i<{i{i1^.w{i%7{i|i~R  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|iJ .....................#  cp3hornetss the Tinkerer .....................#  Draconian ...........###########  Health: 38/38 ======================== ..........## ####### Magic: 4/10=========---------------|i4K) ..........# #...... AC: 9Str: 13 ..........# #...... EV:  5 Int: 17 ..........##########...... SH: 0|i]K7Dex: 9 ........w.'........#...... XL:  5 Next: 56% Place: Dungeon:4|iK ........[@########.#...... Noise: ---------  Time: 3847.0 (0.0)|iK ..........# #.#...... t) +2 quarterstaff (heavy) +########## #.#####'# Cast: Kinetic Grapnel #.# #.# Contam Held |iL% #.#####.# |i'L#.......# w   ribbon worm #########|iIL@ _You are caught in a web!  |ikL3Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|iLAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target|iL/Aim: a ribbon worm|i .....................#cp3hornetss the Tinkerer.....................#Draconian...........###########Health: 38/38 ========================|iF z..........######### Magic: 4/10=========---------------..........##...... AC: 9Str: 13..........##...... EV:  5 Int: 17|im ..........##########...... SH: 0Dex: 9|i ........w.'........#...... XL:  5 Next: 56% Place: Dungeon:4|i 5........[@########.#...... Noise: ---------  Time: 3847.0 (0.0)..........#|i #.#...... t) +2 quarterstaff (heavy)+##########|i #.#####'# Cast: Kinetic Grapnel#.# #.# Contam Held |i$ #.#####.##.......# w   ribbon worm|i (#########Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  |i Press: ? - help, Dir - move targetAim: a ribbon worm  You lock target on the ribbon worm and prepare to deploy your bee.|iK c==8.0 (1Winding |i |iP onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a ribbon worm  You lock target on the ribbon worm and prepare to deploy your bee. _(Press . to continue winding your bee.)}iO  You continue winding your clockwork bee...}i+W-9. }i~}iC _The ribbon worm bites you but does no damage.}izO  You continue winding your clockwork bee...}i7-5===-50.. }i<}iև0 _The ribbon worm bites you.}ir q  With a metallic buzz, your clockwork bee launches itself at the ribbon worm.}iy ) y(ally target)y   clockwork bee (minion)The ribbon worm bites you but does no damage.}i>z &1}iiz /Held }iҀ }i K _Your magical contamination has completely faded away.~i -    ...........  ...........  ..........##  ..........#  ..........#  ..........####### ........w.'...... ........y@# ..........#  +##########  #.#   Your clockwork bee stings the ribbon worm.~i y   ...........  ...........  ..........##  ..........#  ..........#  ..........####### ........w.'...... ........y@# ..........#  ~i +##########  #.#  ~i ?  The ribbon worm bites you!~iX b0------2~i ~ia V _* * * LOW HITPOINT WARNING * * *~i8 O  Your clockwork bee stings the ribbon worm.~i: a1=----3~iB ~iC S _Your clockwork bee stings the ribbon worm but does no damage.~i Acatching breath, ally ta…)~i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.~i]  You are even more entangled.===4~iS_@ _Your clockwork bee stings the ribbon worm.iij * ally target)*   dormant clockwork bee (minion)Your clockwork bee stings the ribbon worm.  Your clockwork bee winds down and falls to the ground.i%5iżiT\ _The ribbon worm completely misses you.i] 6iiC _The ribbon worm bites you but does no damage.ii22==11 7ii(n _The web tears apart. The ribbon worm closely misses you.ii*_6==-8i iU ii i .=9i i9 Y _The ribbon worm closely misses you.i^ i_ '60if i_l C _The ribbon worm bites you but does no damage.iX=1ii+0 _The ribbon worm bites you.iH>Acatching breath, ally ta…)iE  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.iiz== 5 -2Held i"iD _You are caught in a web!iOBiC?-3iLi*NC _You struggle to detach yourself from the web.iN R  You struggle to detach yourself from the web.i -=4i i C _The ribbon worm bites you but does no damage.is9  The web tears apart.izG    ...........  ...........  ..........##  ..........#  ..........#  ..........####### ........w.'...... ........[@# ..........#  +##########  #.#  ) Your dormant clockwork bee falls apart.i    ...........  ...........  ..........##  ..........#  ..........#  ..........####### ........w.'...... ........[@# ..........#  +##########  #.#  i?  The ribbon worm bites you.iL29--11 5 _* * * LOW HITPOINT WARNING * * *i, .# ..# .# .##  .# # .# # .# .w.'.#i .@[##.# .# #.# +# #.#####' #.# #. #.#####. #. i8 iY7==6 _The ribbon worm closely misses you.Things that are here: _a +0 leather armour; a +0 mace; an orc skeletoni .# ...# .# .##  .# # .# # .# .w.'.# [[##.# .# #.# +# #.##### #.# # #.##### # i(i&7i$i' i='=_The ribbon worm bites you but does no damage.i.# ...# .# .## #.# #..# #..#..w.'.#..[##.#..# #.#.+# #.#####'#.# #.#.#####.#.#inii`.-8iԗiT  Things that are here: _a +0 leather armour; a +0 mace; an orc skeletoniU1#.## ..# ...........# .########### .#########.ib# #..# #...##########..w@'........#..[[########.#.i..........# #.#......+###########.#####'##.# #.##.#####.#i6#.......#########i6(catching breath)i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.iy)iz730--iTzn 5 -9Held iij _You are caught in a web! _There is a web here.i z    ........... i  ...........  ...........  ..........##  ..........#  i^ ..........#  ..........####### ........w@'...... ........[[####### i o..........#  +##########  #.# i i NYou struggle to detach yourself from the web.iz b   ...........  ...........  ...........  ..........##  i޼ ..........#  ..........#  ..........####### ........w@'...... ........[[#######i  ..........#  +########## i, < #.# iR  i ?  The ribbon worm bites you.i z27-===70i ih V _* * * LOW HITPOINT WARNING * * *i iv :11 1i i7 m _The web tears apart. The ribbon worm barely misses you.iXb#.#.# #...# #...# ..# .## #.# #..# #..#..w.@.#..[[#.#..# #.#.+## #.#####'#'#.# #.#.#.#####.# i6(catching breath)i `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ik&.iC  5 ikS-2Held ibi i(_You are caught in a web! iY_There is an open door, spattered with blood here.i8-11 -3 _iJi_@#.#.# #............# #...........# #...........# #....## #...# #...# #..#..w.'#..[[#.#...# #.#.+#### #.#####'#'##.# #.#.#.#####.##.# ##ikA? #iBiMj)w4iYi\i] R  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.izi?W.w#iY`6--==5igixD _You shape a spike launcher from a nearby wall.i%**i  You barely miss the ribbon worm.The rocky spike skewers the ribbon worm.ii4y  The ribbon worm is moderately wounded.The rocky spike skewers the ribbon worm.i  w  The ribbon worm is heavily wounded.The ribbon worm completely misses you.ifY9=7.0 (2iiJ=C _The ribbon worm bites you but does no damage.i * You barely miss the ribbon worm. You tail-slap the ribbon worm.i  The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm!i]&'i:--88.9 (1.9Kinetic Grapnelii$O _You kill the ribbon worm!iާ  #.#.# # ...........#  ..........i .#  ...........#  ....##  ...# # ..# # .#iƨ  .)..# .[[########.# i" _..# #.# +#### #.#####'#' #.# #.# #.#####. #.iF V# #iò iظ n30=--90if i g _There is an open door, spattered with blood here.i(i|iMiui: _i,inid7==i%i a1=iLi,ii,i@iii:==ii/iya2==ii,ii,iBiSi13=8===iii< ,i iBit,ii~ii4====ii,iBi,i iL",i#ik&95i&t==9==ig(il+,i,i>/,i0i,3ix3N6=i4i8P==i:i=,i\?iA,i]CiEiEK7=iGi+Ji|JQ10/10===iKi!OQ _Magic restored.iSiUiUiVWi/Z~8==i[i^b1 _HP restored.idid;===ifihjil,iniqi3t,i>viNyi|O=i~i@inXiiƌiiii,iiQi=,iiϝi,iti1i,iii ###  #.. #...###. #.# ###....... #.#.. g#. #.# #.# .>.....  .....##.# #.# .(....  #.....@###.#.# .... -- #.#.###....#.#####'#### #.###.####.... ###.#............................................................... g   hobgoblin (asleep).............##########............## ##............##.i 920.9 (41.0)  A hobgoblin comes into view.ii.ggi5==1.9 (42ii*+ _The hobgoblin shouts!iDE ### #..  #.#  #.#  .#. #.# #.# .>.....  .g...##.# #.# .(....  #.....@# ....  #.#.###....# #.###.#### iڃ.. ... .... ..... .....##  ...# i#8 ### #..  #.#  #.#  .#. #.# #.# .>.....  i.g...##.# #.# .(....  #.....@# ....  #.#.###....# #.###.#### .. ... iF.... ..... .....##  ...# i8!i"i'i*` _A hobgoblin is nearby!ii ### #..  #.#  #.#  .#. #.# #.# .>.....  .g...##.# #.# .(....  #.....@# ....  #.#.###....# #.###.#### .. ...i .... ..... .....##  ...# iuT ### #..  #.#  #.#  .#. #.# #.# .>.....  .g...##.# #.# .(....  #.....@# ....  #.#.###....# #.###.#### .. ... .... ..... .....##  ...# io _A hobgoblin is nearby!i` ### #..  #.#  #.#  .#. #.# #.# .>.....  .g...##.# #.# .(....  #.....@# ....  #.#.###....# #.###.#### .. ... .... ..... .....##  ...# i-  ### #..  #.#  #.#  .#. #.# #.# .>.....  .g...##.# #.# .(....  #.....@# ....  #.#.###....# #.###.#### .. ... i? .... ..... .....##  ...# iR i& i# i& ` _A hobgoblin is nearby!i+  ### #..  #.#  #.#  .#. #.# #.# .>.....  .g...##.# #.# .(....  #.....@# ....  #.#.###....# #.###.#### .. ... .... ..... .....##  ...# i/  ### #..  #.#  #.#  .#. #.# #.# .>.....  .g...##.# #.# .(....  #.....@# ....  #.#.###....# #.###.#### .. ... .... ..... .....##  ...# i7 i8 i> i|Q ` _A hobgoblin is nearby!i _is nearby! _A hobgoblin is nearby!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ia]  cp3hornetss the Tinkerer  Draconian i]### Health: 38/38 ======================== #.. #...###. Magic: 7/10================--------i]u #.# ###....... AC: 9Str: 13 #.# ......... EV: 11Int: 17 .#. #.# #.# .>.....  SH: 0i ^;Dex: 9 i/^9.g...##.# #.# .(....  XL:  5 Next: 58% Place: Dungeon:4 #.....@###.#.# ....  Noise: ==-------  Time: 3921.9 (0.0)iU^ #.#.###....#.#####'#### t) +2 quarterstaff (heavy)ix^ #.###.####........... Cast: Kinetic Grapnel i^###.#.................. ....................... i^ ....................... g   hobgoblin .............##########i^s ............## ## i_O............# #. _A hobgoblin is nearby!iD_Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetii_-Aim: a hobgobliniq   cp3hornetss the Tinkerer  Draconian ### Health: 38/38 ======================== i #.. #...###. Magic: 7/10================-------- #.# ###....... AC: 9Str: 13 #.# ......... EV: 11Int: 17 .#. #.# #.# .>.....  SH: 0Dex: 9 .g...##.# #.# .(....  XL:  5 Next: 58% Place: Dungeon:4 iE #.....@###.#.# ....  Noise: ==-------  Time: 3921.9 (0.0) in #.#.###....#.#####'#### t) +2 quarterstaff (heavy) #.###.####........... Cast: Kinetic Grapneli  ###.#.................. .......................i  ....................... g   hobgoblin iߩ .............########## ............## ## i ............# #.Casting: Construct Spike Launcher (safe; 1% risk of failure)  i& MConfirm with . or Enter, or press ? or * to list all spells.iK ;Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin  in @You lock target on the hobgoblin and prepare to deploy your bee.i{ w ### #..  #.#  #.#  .#. #.# #.# .>.....  .. #.# .(....  #g ....     ...# 2.9 (1Winding onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a hobgoblin  You lock target on the hobgoblin and prepare to deploy your bee. _(Press . to continue winding your bee.)iŌiGi g.gg 2 hobgoblins (1 wandering)You continue winding your clockwork bee...ir--3Kinetic Grapnel. ii֟\ _A hobgoblin comes into view.i8e  You continue winding your clockwork bee...ieH.g.gg==4.. iKiTM iM:_The hobgoblin shouts! You hear a shout! x4ii]iiW$.g..gy(1 ally target)y   clockwork bee (minion)i9--5ii` _With a metallic buzz, your clockwork bee launches itself at the hobgoblin.iuu  Your clockwork bee closely misses the hobgoblin.iG.giO=-6i ii _The hobgoblin completely misses your clockwork bee.i=M  Your clockwork bee stings the hobgoblin!i|KiR.g.   hobgobliniNV69-7i\i^I _The hobgoblin dies!iyi/y y.(ally target)Your clockwork bee locks its sights upon the hobgoblin.-8 _The hobgoblin misses your clockwork bee.iqc  Your clockwork bee stings the hobgoblin.iMuX  The hobgoblin dies!i&o†.yo   orc (distractedi")i1h609Kinetic Grapnelieiq _An orc comes into view. It is wielding a +0 whip.i iiٵ.oy.oally target)iY8===30iGi^G _Your clockwork bee locks its sights upon the orc.i9 i(,io.oy†..i-&1i;"in  Your clockwork bee barely misses the orc.i'&2ii` _The orc closely misses your clockwork bee.i  Your clockwork bee barely misses the orc.Your clockwork bee stings the orc!ia)y   clockwork bee (minion)===23 _The orc dies!i **   dormant clockwork bee (minion)i &4i i L _Your clockwork bee winds down and falls to the ground.i_il,iiibg..Kinetic Grapnelik...g   Ijyb (wand, wandering).*   dormant clockwork bee (minion)..i\a6.9 (2)ic+7.9 (3ipi  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger of venom and _carrying a wand of mindburst.i[` ### #..  #.#  #.#  .#. #.# #.# .>.....  ....g##.# #.# .(....  #)*†..@# ....  #.#.###....# #.###.#### .. i.\... .... ..... .....##   i ### #..  i][#.#  #.#  .#. #.# #.# .>.....  ....g##.# #.# .(....  iF#)*†..@# ....  #.#.###....# iW#.###.#### i... ... i(.... ..... ia.....##   i  _Ijyb is nearby!id  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  i\Confirm with . or Enter, or press ? or * to list all spells.iDj  cp3hornetss the Tinkerer  Draconian ### Health: 38/38 ======================== #.. #...###. Magic: 5/10============------------ #.# ###....... AC: 9Str: 13 i#.# ......... EV: 11Int: 17 .#. #.# #.# .>.....  SH: 0Dex: 9 ....g##.# #.# .(....  XL:  5 Next: 62% Place: Dungeon:4 ib #)*†..@###.#.# ....  Noise: ---------  Time: 3937.9 (0.0) #.#.###....#.#####'#### t) +2 quarterstaff (heavy) #.###.####........... Cast: Kinetic Grapnel ###.#.................. ....................... ....................... g   Ijyb (wand)iZ .............########## *   dormant clockwork bee (minion) ............## ## ............# #.iCasting: Launch Clockwork Bee (dangerous; 4% risk of failure)  i(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  iPress: ? - help, Dir - move targetAim: Ijyb, wielding a +0 dagger of venom, wearing a +0 scale mail and carrying  a wand of mindburstiF `  cp3hornetss the Tinkerer  Draconian ### Health: 38/38 ======================== #.. #...###. Magic: 5/10============------------ #.# ###....... AC: 9Str: 13 ifG #.# ......... EV: 11Int: 17 .#. #.# #.# .>.....  SH: 0Dex: 9 ....g##.# #.# .(....  XL:  5 Next: 62% Place: Dungeon:4 #)*†..@###.#.# ....  Noise: ---------  Time: 3937.9 (0.0) #.#.###....#.#####'#### t) +2 quarterstaff (heavy)i H ] #.###.####........... Cast: Kinetic Grapnel ###.#.................. ....................... ....................... g   Ijyb (wand) .............########## *   dormant clockwork bee (minion) ............## ## ............# #.ieH Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 dagger of venom, wearing a +0 scale mail and carrying  a wand of mindburst  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.iBS  ### #..  #.#  #.#  .#. #.# #.# .>.....  .....##.# #.# .(....  iS #)*†g ....   , ally target) iS ,   iaU 6==8.9 (1Contam i] i`   Press: ? - help, Dir - move target  Aim: Ijyb, wielding a +0 dagger of venom, wearing a +0 scale mail and carrying  a wand of mindburst  You miscast Launch Clockwork Bee.i` ]are very lightly contaminated with residual magic. _Nothing appears to happen.iKi:.gi7%9i\iiiE.=40idiq7 _Ijyb hits you but does no damage.iwH =====i xPois Contam Ijyb hits you but does no damage.  You are poisoned.i}/  --more--ii0 1 _iiAi R  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #You shape a spike launcher from a nearby wall.iH 6--4-----=2i iN \ _You feel sick. Ijyb barely misses you.iUd ####.. #...###..#.# ###.......#.# ... .#. #.# #.# .>..... .....##.# #.# .(.... #)*†.g.###.#.# .... #.#.###@...#.#####'##### #.###.####...........###.#........#........#........#.............###########............## ............# #...# #.io 3  You feel sick.i`p iw b 5.)5   ufetubus (wandering)  Your dormant clockwork bee falls apart.An ufetubus comes into view.i| i< i s5--====3i  i. D _Ijyb zaps a wand. You resist with some effort.i  iCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i[   cp3hornetss the Tinkerer ### Draconian #.. #...###.. Health: 35/38 ======================-- #.# ###........ Magic: 1/10==---------------------- #.# .........  AC: 9Str: 13 .#. #.# #.# .>.....  EV: 11Int: 17 .5...##.# #.# .(....  SH: 0Dex: 9 #).†.g.###.#.# ....  XL:  5 Next: 62% Place: Dungeon:4 #.#.###@...#.#####'##### Noise: ====-----  Time: 3943.9i  (0.0) #.###.####...........# t) +2 quarterstaff (heavy) ###.#..................# Cast: Kinetic Grapnel .......................# Pois Contam  .......................# .............########### g   Ijyb (wand) ............## ### 5   ufetubus (wandering) ............# #.. ............# #..Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 dagger of venom, wearing a +0 scale mail and carrying  a wand of mindburstiN  cp3hornetss the Tinkerer ### Draconian #.. #...###.. Health: 35/38 ======================--iyNE #.# ###........ Magic: 1/10==---------------------- #.# .........  AC: 9Str: 13 .#. #.# #.# .>.....  EV: 11Int: 17 .5...##.# #.# .(....  SH: 0iNDex: 9 #).†.g.###.#.# ....  XL:  5 Next: 62% Place: Dungeon:4iN* #.#.###@...#.#####'##### Noise: ====-----  Time: 3943.9 (0.0) iNM#.###.####...........# t) +2 quarterstaff (heavy) ###.#..................# Cast: Kinetic GrapneliPO~ .......................# Pois Contam  .......................# .............########### g   Ijyb (wand) ............## ### 5   ufetubus (wandering)itO] ............# #.. iO............# #..Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  iOPress: ? - help, Dir - move targetAim: Ijyb, wielding a +0 dagger of venom, wearing a +0 scale mail and carrying  a wand of mindburst  iOYou lock target on Ijyb and prepare to deploy your bee.  (Press . to continue winding your bee.)i~Y ### #..  #.# iYX #.#   .#. #.# #.# .>..... iYA ..5iY #.# .(....  iZ7 .... i%Z i;ZiPZieZ  i{Z=5iZ  iZ  i`iiY4-4.9 (1i/Winding ii  Press: ? - help, Dir - move target  Aim: Ijyb, wielding a +0 dagger of venom, wearing a +0 scale mail and carrying  a wand of mindburst  You lock target on Ijyb and prepare to deploy your bee.  (Press . to continue winding your bee.) _You feel sick. Ijyb zaps a wand. You resist with some effort.ie  You continue winding your clockwork bee...iV..5ii8 i<;\ You feel sick. Ijyb zaps a wand. You resist with some effort.i<i =l-5Winding. ii iE i =_Your magical contamination has completely faded away.iO  You continue winding your clockwork bee...iI  You feel sick.i5†5.g5 2 ufetubi (1 wandering)3-2==----6.. i6\ _An ufetubus comes into view.i^*, ally target)y   clockwork bee (minion)i%7o `  With a metallic buzz, your clockwork bee launches itself at Ijyb.i ....##55.†..gy55The rocky spike misses Ijyb. You feel sick. Ijyb hits you but does no damage.2=======-==--7 _You are more poisoned.i### #.. #...###.#.# ###. #.# . .#. #.# #.# .>..... .....##5# #.# .(.... i#5.†..g###.#.# .... #.#.###y@..#.#####'##### #.###.####.# ###.#.....# ...........# ........................# ............## #   ufetubus (......# #..# #.iE5*i>~#`i   You swap places. The rocky spike misses Ijyb.  You feel very sick.i9  The ufetubus shouts!i^i  .).†.5g5  Your clockwork bee completely misses Ijyb.i U29--8iiU _Ijyb misses your clockwork bee.iK5*i9!iϝU  The rocky spike skewers Ijyb but does no damage.iiZi"& ie55g 5 2 ufetubi  You feel sick. Your clockwork bee barely misses Ijyb.i#8i(D----9ii} _Ijyb closely misses your clockwork bee. Your clockwork bee stings Ijyb!i5*i=^ B  The rocky spike skewers Ijyb.i g  Ijyb is heavily wounded.i ~  You feel sick.  A quokka comes into view.i i]  r.†.5g   ufetubusr   quokkay   clockwork bee (minion)Your clockwork bee stings Ijyb but does no damage.26--==-50i im \ _Ijyb barely misses your clockwork bee.iJqBi:riG} 5).r.5g# You feel sick. Your clockwork bee stings Ijyb.i*f5--1iCiƉ _Ijyb closely misses your clockwork bee. Your clockwork bee barely misses Ijyb.iS  You feel sick. Your clockwork bee stings Ijyb.iiUi. †r* *   i{dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.i?-2i: i^ N _Ijyb hits your dormant clockwork bee but does no damage.iO3  You feel sick.iA43iiN _Ijyb hits your dormant clockwork bee but does no damage.iAq yy   1--i  _You wind your clockwork bee back up and it locks its sights upon Ijyb!i-i  You feel sick. Your clockwork bee stings Ijyb.i-i-i.iU;% .r5.########### ####...................##...iR<=3-i<1--8-4 _You wind your clockwork bee back up and it locks its sights upon Ijyb! i=1 You feel sick. Your clockwork bee stings Ijyb. _Ijyb dies!  Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!need to enable at least one skill for training.in/  --more--i.   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   4.0   5.9  -1           b - Maces & Flails   0.0   1.0   0   j - Forgecraft   6.0   7.0   0   c - Staves   0.0   1.0   0       d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2i/   -1                       f - Dodging   1.7   2.4  -1       g - Shields   0.0   1.0   0       h - Stealth   1.7   2.0   0                          ig/ .            i/         i/         i/ You need to enable at least one skill.[?] Help[=] set a skill target  i0 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi*Wno - Conjurations   0.0   1Axes p - Hexes0.0   1.2  -1  Polearms q - Summonings0.0   1.0   0  Staves 0   0   r - Necromancy0.0   1.0   0  f - Unarmed Combat   0.0   1.0   0   s - Forgecraft6.0   7.0   0  g - Throwing0.0   1.2  -1   t - Translocations   0.0   1.0   0         u - Alchemy0.0   1.0   0  h - Short Bladesv - Fire Magic0.0   1.0   0iW[37m  i - Long Blades0.0   1w - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.2  -1   x - Air Magic0.0   1.0   0  y - Earth Magic0.0   1.0   0  k - Dodging1.7   2.4  -1   z - Invocations0.0   0.8  +1  l - Shields0.0   1.0   0   0 - Evocations0.0   1.0   0  m - Stealth1.7   2.0   0   1 - Shapeshifting   0.0   1.2  -1  The relative cost of raising each skill is in cyan.  The speciiWes aptitude is in white.useful|alliy? x + Air Magic 0.0i QTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi =[?25h[?0c0 i [?25l[?1ciL4.0 current training targets, if any.=] set aall targetsi~cp3hornetss the Tinkerer###Draconian#..#...###... Health: 23/38 ==============----------#.# ###........ Magic: 1/11==----------------------#.#.........AC: 9Str: 13.#. #.# #.# .>.....EV: 11Int: 17.....##5# #.# .(....SH: 0Dex: 9#).†.r5###.#.# ....XL:  5 Next: 82% Place: Dungeon:4#.#.###y@..#.#####'##### Noise: ---------  Time: 3954.9 (1.0)#.###.####...........# t) +2 quarterstaff (hieavy)###.#..................# Cast: Kinetic Grapnel.......................# Pois .......................#.............########### 5   ufetubus............###### r   quokka............##... y   clockwork bee (minion)............##... _You wind your clockwork bee back up and it locks its sights upon Ijyb!  You feel sick. Your clockwork bee stings Ijyb. _Ijyb dies!Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!You need to enable at least one skill for training.ii. _ir Spells (Memorise)TypeiFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 41% 4b - Forge Lightning SpireAir/Forgecraft41% 4  c - Fugue of the FallenNecromancy43% 3  d - Ozocubu's ArmourIce43% 3  e - Teleport OtherTranslocation43% 3  f - Detonation CatalystFire/Alchemy99% 5  g - DispersalTranslocation 100% 6  h - Gell's GavotteiT)Translocation 100% 6  i - Manifold AssaultTranslocation 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiOiWi-_cp3hornetss the Tinkerer###Draconian#..#...###... Health: 23/38 ==============----------#.# ###........ Magic: 1/11==----------------------#.#.........AC: 9Str: 13.#. #.# #.# .>.....EV: 11Int: 17.....##5# #.# .(....SH: 0Dex: 9#).†.r5###.#.# ....XL:  5 Next: 82% Place: Dungeon:4#.#.###y@..#.#####'##### Noise: ---------  Time: 3954.9 (0.0)#.###.####...........# t) +2 quarterstaff (heavy)[it_a11;9H###.#..................# Cast: Kinetic Grapnel.......................# Pois .......................#.............########### 5   ufetubus............##i`#### r   quokka............##... y   clockwork bee (minion)............##... _You wind your clockwork bee back up and it locks its sights upon Ijyb!  You feel sick. Your clockwork bee stings Ijyb. _Ijyb dies!Training target 4.0 for Spellcasting reached!  i`Your Spellcasting skill increases to level 4! _You need to enable at least one skill for training.iEkinMemorise Forge Lightning Spire, consuming 4 spell levels and leaving 2? Y - Yes  N - NoiMi`(cp3hornetss the Tinkerer###Draconian#..#...###... Health: 23/38 ==============----------#.# ###........ Magic: 1/11==----------------------#.#.........AC: 9Str: 13i(.#. #.# #.# .>.....EV: 11Int: 17.....##5# #.# .(....SH: 0Dex: 9i(r#).†.r5###.#.# ....XL:  5 Next: 82% Place: Dungeon:4i(#.#.###y@..#.#####'##### Noise: ---------  Time: 3954.9 (0.0)i(#.###.####...........# t) +2 quarterstaff (heavy)i)###.#..................# Cast: Kinetic Grapnel.......................# Pois i*)Q.......................#i?).............########### 5   ufetubus (ally target)ig)............###### r   quokkai})5............#i)#... y   clockwork bee (minion)............#i*#...This spell is extremely dangerous to cast!You feel sick.  Your clockwork bee locks its sights upon the ufetubus.  Your clockwork bee stings the ufetubus but does no damage.  The ufetubus completely misses your clockwork bee.The ufetubus hits your clockwork bee but does no damage.i+2=-2===5.9 (1i3i*? _Your clockwork bee closely misses the ufetubus.You start memorising the spell. You continue memorising. feel sick.  You are no longer poisoned.bariBd=-6.9 (2i~HiVYour clockwork bee stings the ufetubus.  Your clockwork bee misses the ufetubus. The ufetubus misses your clockwork bee.x2.iW+7.9 (3i\i'f  The ufetubus barely misses your clockwork bee.The ufetubus hits your clockwork bee. _closely misses the ufetubus.  You continue memorising.Your clockwork bee closely misses the ufetubus.The ufetubus misses your clockwork bee.if+8.9 (4ilniO~You continue memorising.  Your clockwork bee misses the ufetubus.  The ufetubus hits your clockwork bee but does no damage.  The ufetubus hits your clockwork bee.  The ufetubus completely misses your clockwork bee. closely misses your clockwork bee.iIH==9.9 (5i/ii{ _Your clockwork bee barely misses the ufetubus.i"iiJc _You finish memorising. Spell assigned to 'd'.i=  The ufetubus closely misses your clockwork bee.The ufetubus barely misses your clockwork bee.i%?b3=60.9 (1iGiJe _Your clockwork bee closely misses the ufetubus.ii### .##.. .. #...###... #.# .# ###. #.# .# . .#. #.# .#.# .>..... .....##5# .#.# .(.... #).†.r5###.#.# .... #.#.###y.@.#.#####'##### #.###.####.# ###.#....# .............................# ............## #............# #..# #. _Your clockwork bee closely misses the iLufetubus  The ufetubus hits your clockwork bee but does no damage.  The ufetubus misses your clockwork bee.  Your clockwork bee closely misses the ufetubusThe ufetubus hits your clockwork bee but does no damage.  The ufetubus hits your clockwork bee.-1i~ih _Your clockwork bee completely misses the ufetubus.i+" ### .# #.. .. #...###... #.# .# ###. #.# .# . .#. #.# .#.# .>..... .....##5# .#.# .(.... #).†.r5###.#.# .... #.#.###y@..#.#####'##### #.###.####.# ###.#....# .........# .........# .............# ............##  ............# # .# #i#i$t  Your clockwork bee closely misses the ufetubus.iu&.=2iw-i$> _The ufetubus hits your clockwork bee. x2i L  Your clockwork bee stings the ufetubus!iF m  The ufetubus dies!i' ..* *   dormant clockwork bee (minion)3==6-3i4 b _Your clockwork bee winds down and falls to the ground.iFyy   iG]2---iNiQ _You wind your clockwork bee back up and it locks its sights upon the ufetubus!ib  Your clockwork bee stings the ufetubus!irr   quokkaix4==90=4iiH _The ufetubus dies!i  (ally target)Your clockwork bee locks its sights upon the quokka.  i= LYour clockwork bee barely misses the quokka.i^ &5ip i ` _The quokka bites your clockwork bee. Your clockwork bee stings the quokka.i`N  The quokka barely misses your clockwork bee.Your clockwork bee stings the quokka but does no damage.iP &6iW iZ : _The quokka bites your clockwork bee.iJ  Your clockwork bee stings the quokka!iH )*i*   dormant clockwork bee (minion)  The quokka dies!i--1-7Kinetic GrapneliMi L _Your clockwork bee winds down and falls to the ground.iiIn5=-8iE iOiY i% &9iʾ i>n3ioi)vivi*zi|i҇B3==gg   hobgoblin (wandering)*   dormant clockwork bee (minion)i`Z70distracted)iq+1.9 (2iϝi:x _A hobgoblin comes into view. It is wielding a +0 dagger.iDQ ### .#  #.. ..  #.# .#   #.# .#   .#. #.# .#.# .>.....  ....g##.# .#.# .(....  #).†..)###.#.# ....  #*@..#  #.###.####  ###.#...  ........  ........  ........  ........  ............#   icI ### .#  #.. ..  #.# .#   #.# .#   .#. #.# .#.# .>.....  ....g##.# .#.# .(....  #).†..)###.#.# ....  #*@..#  #.###.####  ###.#... ic ........ ........ ........  ........  icx............#   iki@liri0u` _A hobgoblin is nearby!in ### .#  #.. ..  #.# .# iÂO  #.# .#   .#. #.# .#.# .>.....  i_....g##.# .#.# .(....  #).†..)###.#.# ....  i4#*@..#  i-7#.###.####  ###.#... iӃ ........  ........  ........  ........  ............#   i. o ### .#  #.. ..  #.# .#   #.# .#   .#. #.# .#.# .>.....  i/ ....g##.# .#.# .(....  #).†..)###.#.# ....  #*@..#  #.###.####  ###.#...  ........ ........ ........  ........i0  ............#   iD  _A hobgoblin is nearby!ib) ix2 ".i2 Oggally target)i4 a6=2.9 (1i4 !Kinetic Grapnel _it< i > iuyy   iK2--i _You wind your clockwork bee back up and it locks its sights upon the hobgoblin!it is i 9y.i &3i i ^ _The hobgoblin misses your clockwork bee.iM  Your clockwork bee stings the hobgoblin!ii).yy   clockwork bee (minion)ig24Kinetic Grapneli۔iחI _The hobgoblin dies!iri'**   dormant clockwork bee (minion)5 _Your clockwork bee winds down and falls to the ground.ivXieZ27==--6iJbiciti,uivi-{i},ip,i}i+m8=iˆi\j3==iύiiiJi,iiiK9=i>iiŢ:==iPiǦ,iѶXiYiƻl _Your dormant clockwork bee falls apart.iV30=iͽi94i1==i i,iiP,iia1=i+iKP==ii,ii,iiU~2==iij5==i{i,i5iZ,iniiN3=iiP==i 4=i iZ ,i i ,i i, iy O6===i i i/ h5==iZ i. ,iH i" ,i# i' Q===i;( i4, k6=iK- iF1 ,i2 iI6 ,id7 i: i; N7==iD< i0@ a7=inA iD ,iE iI ,iJ iO iO :==iEQ iT i7U h8==iV iY iZ i[ i] i^ iD_ ib ib G8==i.d if if 9=ih ik ,i..... .....##.# .#.# .(.... #).†).)###.#.# .... #.#.###@...#.#####'##### #.###.####.# ###.#.....# ...........# ............# .............# ............##   .[i 39;49m.....# #..  .# #..  ### .#  #.. .. #...### #.# .# ###. #.# .# ......... .#. #.# .#.# .>..........##.# .#.# .(.... #).†).@###.#.# .... #.#.###....#.#####'### #.###.####. ###.#... ........ ....................... .............####### ..i# ..........## ## .# #i 24047.9 (71.0)i, ,8.9 (72i iW A  v - a wand of mindburst (18)i ,9.9 (73i i q _Items here: ) [ ††.ij 3i i iV  ### .#.# #.. .. #...###.<. #.# .# ###... #.# .# .#.. #.# .#.# .>......##.# .#.# .(....i  #).†)@)###.#.# ....0.0) #.#.###....#.#####' #.###.#### ###.#... ...i  .... ....... ......##  .#i @ #i ib" J===50.9 (1i& i) 9 _Found a stone staircase leading up.i% Iid ,i6 iB  i 8 You see here a +0 dagger.iI ...#... .### .#..#### '#.. .. #.....<... _#.# .# ###.......#'#.# .# ..#....#.# .#.# .>..##.# .#.# .(i 6 #).@).)###.#.# ...1 #.#.###....#.#####'.. #.###.#####'###.##. .....#. .....# .......i"  ............## ..#i i +2.9 (2i7 ic _Found a sparkling altar of Nemelex Xobeh. _You see here a hobgoblin corpse.i$i$i&i-i3i7: _i8i0=i=i3?i7DiQHiHiIiMiZ,.... .### .##.....#####'#.. .. #.i[.'.....<...#_#.# .# ###.#.........#'#.# .# ...#......#....#.# .#.# .> .........##.# .#.#  ...#).†).)###.#.#  #.#.#.###....#.#### #.@.#.###.####..5.9 (3 #'###.#............ #........... #..... #.....#### #.)...iJ\## #.......#.......i~\D...# ...#####i\E igiyi+6.9 (4iwpir# _Found a club.if i ,Inventory: 22/52 slots Hand Weapons (go to first with ))  t - a +2 heavy quarterstaff (weapon)a - a +0 hammer i 9Missiles (go to first with ()  m - a throwing netr - 2 boomerangs Armour (go to first with [)  u - a +2 buckler i6 Jewellery (go to first with "=)  e - an amulet of faith (worn) i[ N f - a +4 ring of protection (worn)  j - a ring of willpower (worn) i} Wands (go to first with /)v - a wand of mindburst (18) Scrolls (go to first with ?)i sl - a scroll of revelation  o - a scroll labelled MAYLUM ARELI i p - a scroll labelled QUELER WAH Potions (go to first with !)  b - a potion of magici jc - a potion of ambrosia  d - a potion of heal wounds iO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i3 Gu - a +2 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.6 (11.0 -> 10.4). Your SH would increase by 5.3 (0.0 -> 5.3). Your spell failure would worsen by up to 11% (press '!' for details). You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.i i i .... .### .#cp3hornetss the Tinkereri K#.....#####'#.. .. #. Draconian'.....<...#_#.# .# ###. Health: 38/38 ========================iȶ #.........#'#.# .# ... Magic: 11/11 ========================#......#....#.# .#.# .> AC: 9Str: 13.........##.# .#.# . EV: 11Int: 17...#).†).)###.#.#SH: 0Dex: 9#.#.#.###....#.#### XL:  5 Next: 92% Place: Dungeon:4#.@.#.###.####..... Noise: ---------  Time: 4056.9 (0.0)#'###.#............ t) +2 quarterstaff (heavy)i x#................... Cast: Kinetic Grapnel#....................#................#####.).............###...............#................#............#####  _Items here: ) [ ††. _Found a stone staircase leading up.  You see here a +0 dagger. _Found a sparkling altar of Nemelex Xobeh. _You see here a hobgoblin corpse. _Found a club.i' iu i i <Found a stone staircase leading up.  You see here a +0 dagger. _Found a sparkling altar of Nemelex Xobeh. _You see here a hobgoblin corpse. _Found a club.  You start unwielding your weapon.i +7.9 (1i i b -) Nothing wielded i \_You continue unwielding your +2 heavy quarterstaff.i i i  You finish unwielding your +2 heavy quarterstaff.  You start putting on your armour.i +8.9 (2i iF i +9.9 (3i i iC ,60.9 (4iw ii$ i% +1.9 (5i* i@3 i4 +2.9 (6i(8 iV9 05 _You continue putting on your +2 buckler. x5i: io> iA \ _You finish putting on your +2 buckler.i3itii i: _i!@  There is an open door here.ii _i\igi`iiCiiiiiiT,i ii^,iii #.....#####'#.. .. '.....<...#_#.# .#  #.........#'#.# .#  #......#....#.# .# .........##.# .#. ....#).†).)###.# #'#.#.#.###....#.##.#...#.###.####.'###.#...8.##......iE7 #)#....... ..#....... ...#.).................#...............#...........#.....###....# ..).'i_i.+9.9 (7i!i$# _Found a whip.i03iiXic,iiV  There is an open door here.i K _ii},i9i i ,i i iq,iiniiii@iMiii#i&,i1'iC(i<+,i+i2@  There is an open door here.i65 _i7i8i;,i4<im>is@,i@iAi-D,iDiPniR,iSi(TiU,ivViWi}XiXiYi[i^,i_iKbid,iseingi/j,ikiliwi%y,iyizi|,i}iiہihi~k _q - 2 red potions (gained 1)i-3iii,iHi՗iiiaiiV,iii,iii\,iii,iiӬi;,iƯi9iP,iOii*,iiixii iEipBiSiciii  id iThere is an open door here.ii i_iiii@iii;iiBitiviiDiiii.ii ih i iii_iiiHii<# i#i#H_i - 3 pink potions (gained 1)i&i;'is'i(i6+im-i-i.i0i)2i2i-3il4i6i6i7i=9i<i<i=iAiJiKK iK#.......iK iK4########.#####.i6L #####.....<#.# #.ikLF #.........iL iL[#####..........#.# iLR####..............#.####iM?#...................#....ii8i;13.9 (1.0)i?iAK _i - 3 pink potions (gained 1) _A jackal comes into view. _A jackal is nearby! _is nearby! _iBccomes into view.There is an open door here.iSS  iSBCasting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ik ########.#####.# cp3hornetss the Tinkereri6l #####.....<#.# #.# Draconian #..........#.# #.# Health: 38/38 ======================== #####..........#.# #.# Magic: 8/11=================------- ####..............#.#####.# AC: 9ilStr: 13 #...................#...... EV: 10Int: 17  #####..................##.###.# SH: 5Dex: 9  #......................##.# #.# XL:  5 Next: 92% Place: Dungeon:4  #...........##@#.......†#'###.# Noise: ---------  Time: 4123.9 (0.0) il #........#####.##....##....##.# -) Nothing wielded  #..........................##.# Cast: Kinetic Grapnel  #.........####.##.#####....##.# ###.........# #..........#####.# il..#.........# #h....###### #.# hh 2 jackals (asleep) #.#.........# #.# #######.. #.#.........# #.h ........# ..'........... .......>. ill_There is an open door here.  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.imBAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (asleep)ik P ########.#####.# cp3hornetss the Tinkerer #####.....<#.# #.# Draconian il #..........#.# #.# Health: 38/38 ======================== #####..........#.# #.# Magic: 8/11=================------- ####..............#.#####.# AC: 9Str: 13 #...................#...... EV: 10Int: 17  #####..................##.###.# SH: 5il NDex: 9  #......................##.# #.# XL:  5 Next: 92% Place: Dungeon:4  #...........##@#.......†#'###.# Noise: ---------  Time: 4123.9 (0.0)  #........#####.##....##....##.# -) Nothing wielded  #..........................##.# Cast: Kinetic Grapnel im #.........####.##.#####....##.# ###.........# #..........#####.# i0m ..#.........# #h....###### #.# hh 2 jackals (asleep) #.#.........# #.# #######.. iNm #.#.........# #.h ........# ..'........... .......>.izm MConfirm with . or Enter, or press ? or * to list all spells.im Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetim wAim: a jackal (asleep)  You lock target on the jackal and prepare to deploy your bee.  im Y(Press . to continue winding your bee.)in io iv y       iv Z    †  iv %  hiv S  #. iw h   jackal #.# i.w } #..  >ix ~===4.9 (1Kinetic GrapnelWinding i} iÀ x  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a jackal (asleep)  i DYou lock target on the jackal and prepare to deploy your bee.  i% ~(Press . to continue winding your bee.) _The jackal barks!i;i:h.iY---5. iiR @ _You continue winding your clockwork bee...iIi; h.  You continue winding your clockwork bee...iܯz=--6.. iPi> _The jackal bites you but does no damage.il  With a metallic buzz, your clockwork bee launches itself at the jackal.i˗y(ally target)y   clockwork bee (minion)i07ii'4 _You block the jackal's attack.i K #...... ########.########.....<  ##### ####.#####.# .#......####.#.......@........##.# .....##y#.......†#'#..#####h##....##i .............  ###.##.#####.... ##.....#### .....###### #.#########.. #.## #...#i  You swap places.  The jackal barely misses your clockwork bee.ie &8i i ; _Your clockwork bee stings the jackal.i4  The jackal barely misses your clockwork bee.Your clockwork bee barely misses the jackal.The jackal misses your clockwork bee.i6&9i;i= i >@_Your clockwork bee stings the jackal but does no damage.ip  The jackal misses your clockwork bee. Your clockwork bee stings the jackal.ix†y   clockwork bee (minion)iD~R330Kinetic Grapneliq~ili@F _The jackal dies!il**   dormant clockwork bee (minion)iVm.-1isiuL _Your clockwork bee winds down and falls to the ground.i8i$98-i=i?  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i̲4i  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i(0iA3i 9i0<  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)iviyiii%9== _iBip,iiq,iCii3==ii,ii,ii,ii~iP10/11==iimiiwiBi/iuiiVi3F _direction to deconstruct it instead.)  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)  You need a visible target to rewind your bee! (Use ctrl+direction or * iiw_direction to deconstruct it instead.) _Your dormant clockwork bee falls apart.i$==iii,i<iT,ii9 ,ig i>c1===iVi^i`,ii@  There is an open door here.iHi _iLi_ b  You see here a jackal corpse.i"i+# _i#iP===iXiYi\,i]iI`ibibici4gi=jijikiXmisis#...........##'#.......†#'###........#####†##....##....##..........................#i;t#.........####.##.#####....#####.........# #..........####..#....h....# #.....###### it9# #.#.........# #.############## .##.#..####............... ....'..it"........ ....#it~#.##############..### ...####'####.# it##..###... . ##### ...#..iue#..... .#####...# #i7u#.###. h   jackal (wandering) .# ..##.# #. iju.# ..  #.# # iu.# .  #.# #.iw058.9 (27.0)ixi6.hii0,9.9 (28iiCiۨ '†  †  .  .   #.  .....# #. # .....# #.#####....####.............@.........#.########### .  # ..##.#  ..#.#  .#.# i= '†  †  .  .   #.  .....# #.  .....# #.#####....####.............@.......i >..#.########### .  # ..##.#  ..#.#  .#.# iCiDiZIitU] _A jackal is nearby!iY* '†  †  .  .   #.  .....# #. # .....# #.#####....####.............@.........#.########### .  # ..##.#  ..#.#  .#.# i( '†  †  .  .   #.  .....# #.  .....# #.#####....####.............@.........#.########### .  # ..##.#  ..#.#  .#.# iiiFi] _A jackal is nearby!i#0 '†  †  .  .   #.  .....# #. # .....# #.#####....####.............@.........#.########### . i# # ..##.#  ..#.#  .#.# i H '†  †  .  .   #.  .....# #.  .....# #.#####....####.............@.........#.########### . i= N # ..##.#  ..#.#  .#.# i i it i ] _A jackal is nearby!i!  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  iR"\Confirm with . or Enter, or press ? or * to list all spells.i> #...........##'#.......†#'### cp3hornetss the Tinkerer  #........#####†##....##....## Draconian  #..........................## Health: 38/38 ========================  #.........####.##.#####....## Magic: 8/11=================-------  ####.........# #..........##### AC: 9Str: 13  ..#.........# #.....###### # EV: 10Int: 17 # #.#.........# #.############## SH: 5Dex: 9 .##.#....h....####............... XL:  5 Next: 93% Place: Dungeon:4 ....'...........@................ Noise: ---------  Time: 4159.9 (0.0) ....#......#.##############..#### -) Nothing wielded ...####'####.## Cast: iT?=Kinetic Grapnel ##..###... . ###### .........#..#..... .#####...# ##.###. h   jackal (wandering) .# ..##.# #. .# ..#.# #. .# .#.# #. _A jackal is nearby!Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (wandering, hasn't noticed you)ig #...........##'#.......†#'### cp3hornetss the Tinkerer  #........#####†##....##....## Draconian  #..........................## Health: 38/38 ========================  #.........####.##.#####....## Magic: 8/11=================-------  ####.........# #..........##### AC: 9Str: 13 iكh ..#.........# #.....###### # EV: 10Int: 17 # #.#.........# #.############## SH: 5Dex: 9 .##.#....h....####............... XL:  5 Next: 93% Place: Dungeon:4 ....'...........@................ Noise: ---------  Time: 4159.9 (0.0) ....#......#.##############..#### -) Nothing wielded ...####'####.## Cast: Kinetic Grapnel ##..###... . ###### .........#..#..... .#####...# #i#.###. h   jackal (wandering) .# ..##.# #. .# ..#.# #. .# .#.# #.i,[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetiRAim: a jackal (wandering, hasn't noticed you)  You lock target on the jackal and prepare to deploy your bee.  (Press . to continue winding your bee.)i '†  †  .  il.   #.   #.   #.i.h . ib #hi؋ ..##.#  ..i#.#  .#.# ie===60.9 (1Winding iic  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  iPress: ? - help, Dir - move target  Aim: a jackal (wandering, hasn't noticed you)  iYou lock target on the jackal and prepare to deploy your bee.  (Press . to continue winding your bee.) i._The jackal barks! You hear a shout!i/ i i} I..hiC '---i{ L1Kinetic Grapnel. i7 i  i 2_You continue winding your clockwork bee...i.=U .hrr   quokkah   jackalYou continue winding your clockwork bee...---2..  _A quokka comes into view.iߜ,i rhy.(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the jackal.i303iRib _Your clockwork bee barely misses the jackal.iZ6  The jackal bites your clockwork bee but does no damage.  Your clockwork bee stings the jackal!iW@ †y   clockwork bee (minion)iFC v 4=4 _The jackal dies!iH iK j _Your Air Magic skill increases to level 1!irEiR  Your clockwork bee locks its sights upon the quokka.  The quokka completely misses your clockwork bee.Your clockwork bee stings the quokka!iV†y.y   clockwork bee (minion)iZo5-5Kinetic Grapneli`itcF _The quokka dies!ii#Y *gg   goblin*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.i&W-6Kinetic Grapneli ,i3 _A goblin comes into view. It is wielding a +0 short sword of draining.ij #.##'#.†#' #.#####†##....##.... #...... #.........####.##.#####....i@k ####.........# #. ..#.........# #.....###### # #.#...# #.# ..##.#ijk.####..'.†*@..ik.#......#g#...####'####.# ik.##..###... . .#.. # ..#####...# #ik_ #.### ..# ..#ik #.# # ..# .. #.# # ..# .ilc #.# #i~w (launcher, ally target)The goblin unwields a +0 short sword of draining.i}& iL}y(The goblin wields a +0 sling. The goblin shoots a sling bullet.iD†i/==7i# i Z _The sling bullet hits your dormant clockwork bee but does no damage.i* yy   i)#O7--iDiE _You wind your clockwork bee back up and it locks its sights upon the goblin!iIbieBy†ih`8==--8iniIrc _Your clockwork bee closely misses the goblin.i>|   _You wind your clockwork bee back up and it locks its sights upon the goblin! _Your clockwork bee closely misses the goblin.  Your clockwork bee stings the goblin. The goblin unwields a +0 sling.  The goblin wields a +0 short sword of draining.  You sense an unholy aura.  The goblin barely misses your clockwork bee.i~ A--9i iR c _Your clockwork bee closely misses the goblin.i+  launcher, ally target)The goblin unwields a +0 short sword of draining. (((The goblin wields a +0 sling. The goblin shoots a sling bullet.  The sling bullet misses your clockwork bee.i  i y†@The sling bullet barely misses you.==70i iM  i i2 >_Your clockwork bee barely misses the goblin.i im iD Your clockwork bee stings the goblin.iiB"U  The goblin dies!i(T†ysi(s   scorpion (distracted)i-76--1iG4i7[ _A scorpion comes into view.i{i  s)s  ally target)Your clockwork bee locks its sights upon the scorpion.i!M===-i"2iI)i+e _Your clockwork bee stings the scorpion. The scorpion stings your clockwork bee.it * *   dormant clockwork bee (minion)Your clockwork bee stings the scorpion.  The scorpion barely misses your clockwork bee.Your clockwork bee stings the scorpion.iu&3iyi~{L _Your clockwork bee winds down and falls to the ground.ii&4iiX _The scorpion stings your dormant clockwork bee but does no damage.iR5i)X _The scorpion stings your dormant clockwork bee but does no damage.iQ yy   7--iR _You wind your clockwork bee back up and it locks its sights upon the scorpion!i`  Your clockwork bee closely misses the scorpion.The scorpion stings your clockwork bee but does no damage.i W8==6i}ih _Your clockwork bee completely misses the scorpion.i+  The scorpion misses your clockwork bee. Your clockwork bee stings the scorpion.i'†y   clockwork bee (minion) i(i-#...........##'#.......†#'## cp3hornetss the Tinkereri-#........#####†##....##....# Draconian#..........................# Health: 38/38 ========================#.........####.##.#####....# Magic: 8/11i.=================-------####.........# #..........#### AC: 9Str: 13..#.........# #.....######iJ.?EV: 10Int: 17 ## #.#.........# #.############# SH: 5iu.7Dex: 9 ..##.#.........####.............. XL:  5 Next: 141% Place: Dungeon:4 i.A.....'........†y@................ Noise: =--------  Time: 4177.9 (1.0) i/.....#......#)##############..### -) Nothing wielded ....####'####.#Cast: Kinetic Grapnel .##..###... .##### ..........#..#.... i/E..#####...# ##.### y   clockwork bee (minion) ..# ..##.# # ..#..i/i#.# # ..#.#.# # _You wind your clockwork bee back up and it locks its sights upon the scorpion!  Your clockwork bee closely misses the scorpion.The scorpion stings your clockwork bee but does no damage. i"0_Your clockwork bee completely misses the scorpion.The scorpion misses your clockwork bee. Your clockwork bee stings the scorpion._The scorpion dies!i1a  The scorpion stings your clockwork bee but does no damage. i1h_Your clockwork bee completely misses the scorpion.  The scorpion misses your clockwork bee. Your clockwork bee stings the scorpion._The scorpion dies!Your Air Magic skill increases to level 2!You have reached level 6!iC</  --more--i45/452-10621% Kinetic Grapnel _Your scales feel tougher.i3ii,i  _Your clockwork bee winds down and falls to the ground.iZ iM ,i iM-ii,ii,izijd9==ii,i i,iKi,ii P==i iA,i:-iX-i-i1l _Your dormant clockwork bee falls apart.i1i2i-5i`5'10/12ix5)==i5iC7iZ7i7i9i9i;ii=,iu?ig@i@:==i.Ai,ii,i5iHioiiiL1==ii} ,i iU i i i,iIii&:==ii1,i[i,iyi/,ii4ihL2==iii ,i i"b  You see here a jackal corpse.i$i% _i%i.T  #..##'#.......†#' #........#####†##....##... #...........i9/ #.........####.##.#####... . ####.........# #.. .. ..#.........# #.....###### ..## #.#...# #.##..##.#..#####.....'..@†.ig/I-#.....#......#)##.. .#....####'####.#.##..###... ... i/#..#... # .#..#####...#.#. #.i/f..# ..#.#. #.# ..# ...#. #.# i0..# . #.# Things that are here:i5  ######†##....##.. #.............. .i 6X #####.##.##### .. ####.# #..........# ... ..#.# #.....####i56.## #.#.# #.####...##.#ie6.####...........#.....'††..i6.#.....#......#@############## ..#....####'####.#.#.##..###... ...i6## ..#..........#..... #. ..#..#####...#.#...# # .i7....# ..#.#...# #..# ...#.).# #..# .. ....#iH7S #. ####.# in7l #.a scorpion corpse; a quokka corpsei?1209.9 (32.0)i@G-10.9 (33ikDiH _Found a club.  Things that are here: _a +0 sling; a +0 short sword of drainingivivi {iiiՈW== _i9iXi],iiZiii&iixiiΦiiޭiBii(iii[i\i,i!ii,i0iIiiiii,iCi iM,iNii]ii,iQi,iiIi'i_iii,i'ii2iWiiQi,i'ii,ihi%ibBiii$iiiiXiii iXi,iTii,iiC*"............##.#...#...## ...####.##.#####....##.###.#.#.# ..# #..........#####.# #.#.#.# .# #.....###### #.###.#.#.. # #.##############.......# i*]##................###.### ††..................>....# #)##############..####.##### #.### #...@# #.# ...##### #.########.#......# #.# #......######.# i?+#...###.# ##.# #.###.........# #...# #.# #..# #.# #.######### #.).# #.####.## #.# #.........###.#....# #.# #..#########i+'.....#### #.# #.))......<...###......# #.# #)[##.###..#i14-38.9 (28i5,9.9 (29i,<i>a _w - a scroll labelled NUBOIKLEODIi3ii?i,iii,iiiO ,i i i%,iii,ii<i,iiii,ii i,$i$i%i(iT,,i-i/i94,i>6i:i@,iBiEixI,iKiMiVT,iUiMXi\,i`^i`id,ifiKii0m,ioiqiu,i`wi`|ì,i:iEiG,imii,iii,ihii,iҘiiBi i,i igiD,iiiu,iiiҬ,iii,iiviiinie,iiPi iaiii{,ii[ik,iii,iiis,iiip,iii,iiSi3Bii,i ii,iiXi,i[iLaiWiiiikioir,iui%xi|,i~ioi7,iii,iii,iii,isi-i[ii,ii,iչi,iiɿii{iJi~iAiiH,iyniii,i%ii8,iii(,iizi,i ii,iBi  # #.###.........#  .# #.# #.############  ## #.# #............#  # #.# #..###.#  # #.# #.))......<#.#  i'!i# #.# #)[##.###..#.#  ####'###..##.# ####.#  #.....###[##.# #....#  #.....###.######@####  302.9 (63 i\!#.....'........#.#  #.....#...######.#  i!..'...'......#  ..#...########  ....#...#   i!g#.....#...#   i!##'####...#    #....'...#i!Q  ip#i)i,T _Key pressed, stopping explore.iG<IifBi^Di0H: _iFIiM,iOiRiTiTiUivWip[,i_]iaic,idifij,ivmi@qis,itiviB|,i}i׉@  There is an open door here.ii _iiikiiiti4igi[i͝i$iLiiMiXiGBini/ii i־@  There is an open door here.iiu _iii,ii:ni,i/ii,iiNi,iNii,iYiiKii]iei,iii3,iieiv ,i< iNi,ihiDXi-n`ioi|tBie}Xi'ijiii߇ii=iiii,,ii8BiϾi9,iici,iii,iii,iKii@,ii@  There is an open door here.ii _i"ii,iiipii"i#iWiiiifiii0i ,i- iiBi-viV/,i/i2i5,i5i9i8<,i<iZ?i|C,iEikHiiKiKi(Mi,PiT,iViZio^i^i_iciDf,igijiI  There is an open door, spattered with blood here. _  Things that are here:  a +0 ring mail; a +0 flail; an orc skeleton _iyXiXi,iiMi^,iƯiiFii5iHiS,isiiiFiiiBisi&,ii #)#...................... ..#................######i2 ...#.).............##  ....#...............#  .....................#  .....###..............####### i]b.'..............).'...... ##.............[[####### #......@.........# i .'..#+##+##########  .  i3iW77.9 (75'#.##.##.##.##.##.#ii9M======8.9 (76ii= _As you open the door, it creaks loudly!i# Ii9 i^ i i i i ,i i i i   #)# ..#.. ...#.)..## ....#..# ........# .....###i [.. ..'..).'.... ##..[[ #....@...........#------ ..'..#'##'## ..# ... #.#Kinetic Grapneli #..## #.##.B #.##. #.#B   giant cockroach (wandering)# #.# #.#You open the door.i ]80.9 (2.0)i J------1.9 (3i iT b _A giant cockroach comes into view.iY #) ..#........... ...#.).........i  ....#...............#  .....................#  .....###.......... ..'..............) ##.............[[i{ #....@...........#  ..'..#'##'##########  ..# ... #.#  #..## #.#  #.B #.# iK #. #.#  # #.#  i7#.# i #) ..#...........i ...#.).........  ....#...............#  .....................#  .....###..........i7; ..'..............) ##.............[[ #....@...........# ii ..'..#'##'##########  ..# ... #.# i` #..##  i#.B  #. #.# i@ #  i6#.# i;&i=+i2i4f _A giant cockroach is nearby!iGg #) ..#........... ...#.).........  i....#...............#  .....................#  .....###.......... ..'..............) ##.............[[ #....@...........#  ..'..#'##'########## iQ ..# ... #.#  #..## #.#  #.B #.#  #. #.#  # #.#  #.# ih} #) ..#...........i}D ...#.).........  ....#...............#  .....................#  i}.....###.......... ..'..............) i~##.............[[ #....@...........# i=~ ..'..#'##'##########  ic~o..# ... #.#  i~#..##  #.B  i~#. #.#  # i~< #.# i] iއii>| _A giant cockroach is nearby!iR  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iV & #)#.................... cp3hornetss the Tinkerer ..#................#### Draconian ...#.).............##  Health: 45/45 ======================== iCW ....#...............#  Magic: 9/12==================------ .....................#  AC: 10Str: 13 .....###..............##### EV: 10Int: 17isW  ..'..............).'.... SH: 5Dex: 9 iW ##.............[[##### XL:  6 Next: 21% Place: Dungeon:4 #....@...........#  Noise: ---------  Time: 4381.9 (0.0) ..'..#'##'##########  -) Nothing wielded ..# ... #.#  Cast: Kinetic Grapnel i1X u#..## #.#  #.B #.#  #. #.#  B   giant cockroach iWX W# #.#  #.#  iX s_A giant cockroach is nearby!Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iX BAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a giant cockroachif & #)#.................... cp3hornetss the Tinkerer ..#................#### Draconian ...#.).............##  Health: 45/45 ======================== i g M....#...............#  Magic: 9/12==================------ .....................#  AC: 10Str: 13 .....###..............##### EV: 10Int: 17 ..'..............).'.... SH: 5Dex: 9 iCg ##.............[[##### XL:  6 Next: 21% Place: Dungeon:4 #....@...........#  Noise: ---------  Time: 4381.9 (0.0) iMh ..'..#'##'##########  -) Nothing wielded ..# ... #.#  Cast: Kinetic Grapnel #..## #.#  #.B #.#  #. #.#  B   giant cockroach # #.#  #.# Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetii yAim: a giant cockroach  You lock target on the giant cockroach and prepare to deploy your bee.ii iq T #)iq 7     ir 2  )i=r l [[  iar    ir ..# .B. #.#  #..## ir K #..  ir #. #.#  # is G #.# it c==2.9 (1Winding i~ i onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a giant cockroach  You lock target on the giant cockroach and prepare to deploy your bee. _(Press . to continue winding your bee.)i%i1<B..i3X--3. i;i ?@ _You continue winding your clockwork bee...i>O  You continue winding your clockwork bee...i@y=-4.. iGiIG _The giant cockroach bites you but does no damage.i'=  y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the giant  cockroach.  The giant cockroach closely misses you.i? 05iF iH  iI ^_Your clockwork bee closely misses the giant cockroach.iY  iBCasting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The giant cockroach bites you but does no damage.i7----6Contam ii i<^_Your clockwork bee closely misses the giant cockroach.iD#)#.iq..#.#...#.).## ....#.# .......# .....###.#..'.).'.##.[[#i#...y.@..# ..'..#B##'# ..# ... #.# #..## #.# #.. #.#i#. #.# # #.# igM#.#iiG&  iYour clockwork bee stings the giant cockroach.  The giant cockroach closely misses you.Your clockwork bee stings the giant cockroach.i'y   clockwork bee (minion)ibi27Kinetic Grapnelii@O _The giant cockroach dies!ib **   dormant clockwork bee (minion)id `8==---8i% b _Your clockwork bee winds down and falls to the ground.i/ i& i- 8-9i i i[iO,ini ,iE==imiڜZ _Your magical contamination has completely faded away.i?iiʡ,iji,i_iiN9==iXiؼ,iKi,iiD== _Your dormant clockwork bee falls apart.ii,iiv,iGi-ipiI10/12==iiBiBi=Xi ==i(1====i.Xi/62==iN?i[C,iDiFiJ,iLiORiU,iViNZ@  There is an open door here.i^m== _i`ib,iccidifi+gigi'lim,inipi r,irisiu,ivixiziLzizi|i},i~ii3iiBȉXiBiiDiBii7,iii #..# #.#  #..####.#  #.....#.#  #.###.#.#  #.......#  #####.###  #.# #.# #@# 437.9 (48.0) .[......#  #######.#  ###        8.9 (49i^iQY _Found a heavily runed plate armour.i _i ,i=,ih,i~iii!i",i#i%i(,iq)i7w  You see here the +10 plate armour of Lust {Int+5}.ii;i < _i<if>imA,iFBiDi>H,iHi KiM,irNi$PiUBi\nigi{iiKjic  .....#...........  #[.....'..#'##'####  #. ...#....##.#  # #. . #..####.#  #.#. #..# #.#  #.#. #..####.# ... #.....#.# ##.######.###.#.# #..@....#.......#53.9 (15  #####.#######.###  #.# #.#  #.# #.# #.#######.# #..[......# #.#######.# ### ###4.9 (16 _Found a leather armour.iia  .....##  #......#..........  #[.....'..#'##'###  #......#....##.#  # #......#..####.#  #.#......#..# #.# #.#.$....#..####.# ....(...#.....#.#  ##@######.###.#.#5.0)  #.......#.......# #####.#######.###  #.# #.#  #.# #.# i# #.#######.#  #..[......#  #.#######.# ### ###ihiK+6.9 (2i;i i_Found 4 stones.i _i i i i i ,i ib i i iI N _You now have 198 gold pieces (gained 15).i 3i iک i ,iï i i ,il i i{ ,iw ,i i i i i i i i Xi i i: ik i i i i i& ic ii i i iX! i & i W   #......#).†  ####'#.#.#  ###.#...#.  #...#'###. #.##......  ####)#.......  ......#.......  ###.......#.).....  #@'.r.....#.......  #.#.........  #.# .....###......Kinetic Grapnel #.#......'........ #.#......##....... #.#......#........ r   quokka (asleep) #.#[.....'..#'##'# #.#......#....##.# #.#......#..####.# 72.9 (16.0)  You open the door.r.[39i[ ;49mr3.9 (17iQ Y _A quokka comes into view.i U ).† i K ####) ..... ###.......#.) #@'r..... #.#...... #.# ..... #.#...... #.#...... #.#...... #.#[..... #.# #.i9).† ####) ..... ###.......#.) #@'r..... #.#...... #.# ..... #.#......i2:~ #.#...... #.#...... #.#[..... #.# #.ioBiBiIiL] _A quokka is nearby!i  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#r.0----==4.0) iZ _You shape a spike launcher from a nearby wall.i###'#.#.#. ###.#.....#'####.....+####)#........###.)#.r.#.........# .....###.#......'...#......##.#......#..#[.....'..#'##'#.#......#....##..##. iUD-5ii i%E_The quokka barely misses you.iis8-iLii ###.#.....#'####.....+####)#........i{###.......#.)#.r.......#..#........ .....###......'..##.[.....'..#'##'#......#....##.##iH ##iKi\'ri&6i`i,W _The quokka completely misses you.i i] Really attack while wielding nothing? Y - Yes i ' N - Noiii?Really attack while wielding nothing? Y - Yes  N - No [Y]es or [N]o only, please.iːii4Really attack while wielding nothing? Y - Yes i\ N - No [Y]es or [N]o only, please.ii ###.#...#. cp3hornetss the Tinkerer #...#'###. Draconian i,L#.##...... Health: 45/45 ======================== +####)#....... Magic: 10/12 ====================---- .......#....... AC: 10Str: 13 ###.......#.)..... EV: 10Int: 17 i#.'.......#....... SH: 5Dex: 9 #r#............... XL:  6 Next: 22% Place: Dungeon:4 #@# .....###...... Noise: =--------  Time: 4476.9 (0.0)i˻ #.#......'........ -) Nothing wielded i#.#......##....... Cast: Kinetic Grapnel i\#.#......#........ iEW#.#[.....'..#'##'# im#.#......#....##.# r   quokka i#.#......#..####.# #.#......#..# #.#i# #.#......#..####.#i(Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall. i*_The quokka barely misses you. _The quokka completely misses you.Okay, then.iii. _i\ _You shape a spike launcher from a nearby wall. _The quokka barely misses you. _The quokka completely misses you. i]-_Okay, then.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ###.#...#. cp3hornetss the Tinkerer #...#'###. Draconian #.##...... Health: 45/45 ======================== +####)#....... Magic: 9/12==================------ .......#....... AC: 10iStr: 13 ###.......#.)..... EV: 10Int: 17 #.'.......#....... SH: 5Dex: 9 #r#............... XL:  6 Next: 22% Place: Dungeon:4 #@# .....###...... Noise: =--------  Time: 4476.9 (0.0) #.#......'........ -) Nothing wielded #.#......##....... Cast: Kinetic Grapnel #.#......#........ #.#[.....'..#'##'# i#.#......#....##.# r   quokka #.#......#..####.# #.#......#..# #.# #.#......#..####.# i+_Okay, then.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.idAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)i  ###.#...#. cp3hornetss the Tinkerer #...#'###. Draconian #.##...... Health: 45/45 ========================i*  +####)#....... Magic: 9/12==================------ .......#....... AC: 10Str: 13 iX i ###.......#.)..... EV: 10Int: 17i  #.'.......#....... SH: 5Dex: 9 i #r#............... XL:  6 Next: 22% Place: Dungeon:4 iW #@# .....###...... Noise: =--------  Time: 4476.9 (0.0) i #.#......'........ -) Nothing wieldedi  iϵ #.#......##....... Cast: Kinetic Grapnel i R#.#......#........ i W#.#[.....'..#'##'# i? i #.#......#....##.# r   quokka (grapneled) i W#.#......#..####.# iͶ w#.#......#..# #.# i #.#......#..####.#ir Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)  iڷ $The kinetic grapnel hits the quokka.iA onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (67% to hit)  The kinetic grapnel hits the quokka.  The quokka is almost dead.iAB +7.9 (1ikH iK S _The quokka barely misses you.iiReally attack while wielding nothing? Y - Yes  N - NoiRi6d+ ###.#...#. cp3hornetss the Tinkerer #...#'###. Draconian #.##...... Health: 45/45 ======================== +####)#....... Magic: 9/12==================------ .......#....... AC: 10ie Str: 13 ###.......#.)..... EV: 10Int: 17 #.'.......#....... SH: 5Dex: 9 #r#............... XL:  6 Next: 22% Place: Dungeon:4 i5e#@# .....###...... Noise: =--------  Time: 4477.9 (0.0) iae#.#......'........ -) Nothing wielded ie#.#......##....... Cast: Kinetic Grapnel ieW#.#......#........ ie\#.#[.....'..#'##'# i(f#.#......#....##.# r   quokka (grapneled) iOfW#.#......#..####.# itf#.#......#..# #.# #.#......#..####.#ifrPress: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)  if_The kinetic grapnel hits the quokka.  The quokka is almost dead. if_The quokka barely misses you.The grapnel guides your strike. You hit the quokka.ien@.in)irf9.0 (1.1Kinetic Grapnelixiz  izyAim: a quokka (67% to hit)  The kinetic grapnel hits the quokka.  The quokka is almost dead. _The quokka barely misses you.  The grapnel guides your strike. You hit the quokka. _You kill the quokka!i9gi?Inventory: 23/52 slots Hand Weapons (go to first with ))a - a +0 hammer  t - a +2 heavy quarterstaff Missiles (go to first with ()  m - a throwing netr - 2 boomerangs Armour (go to first with [)  u - a +2 buckler (worn) Jewellery (go to first with "=)  e - an amulet of faith (worn)  f - a +4 ring of protection (worn)  j - a ring of willpower (worn) Wands (go to first with /)v - a wand of mindburst (18) Scrolls (go to first with ?)l - a scroll of revelation  o - a scroll labelled MAYLUM ARELI  p - a scroll labelled QUELER WAH  w - a scroll labelled NUBOIKLEODI Potions (go to first with !)  b - a potion of magicc - a potion of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ia - a +0 hammer. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 4.1 XLs. iL'Damage rating: 8 (Base 8 x 107% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side, i And his intrels fell on the groun', (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i* i ii > i }###.#...#. cp3hornetss the Tinkerer #...#'###. Draconian #.##...... Health: 45/45 ======================== i +####)#....... Magic: 9/12==================------ .......#....... AC: 10Str: 13 ###.......#.)..... EV: 10Int: 17 i ##.'.......#....... SH: 5Dex: 9 #.#............... XL:  6 Next: 22% Place: Dungeon:4 #@# .....###...... Noise: =--------  Time: 4479.0 (0.0) #.#......'........ a) +0 hammer #.#......##....... Cast: Kinetic Grapnel i #.#......#........ #.#[.....'..#'##'#i  #.#......#....##.#  i #.#......#..####.#  #.#......#..# #.#  #.#......#..####.# Aim: a quokka (67% to hit)  The kinetic grapnel hits the quokka.  The quokka is almost dead. _The quokka barely misses you.The grapnel guides your strike. You hit the quokka. _You kill the quokka!iJ i i1 3-5 (0.5ie i 2  The kinetic grapnel hits the quokka.  i )The quokka is almost dead. _The quokka barely misses you.  The grapnel guides your strike. You hit the quokka. _You kill the quokka! _a - a +0 hammer (weapon)i3it4i5i8,i<|10/12==i=i.@,iAiC,iDiGG,iHiZJiJ:==iPKiM,iOi_R,ivSiU,iTWikZiK[E1==i[iz^,i_ia,ibi9e,imfigi`h3==ihi}j,i^kim,inip,irqis92is)==itixi {,i#|iҀil,ii@  There is an open door here.ii _iMiLi[P==ii-i|,iiDi,iOiB7 _You open the door.i3iͩi@  There is an open door here.i i _iiieix,ibivi,iii',ii`i,iiQi,inii,iiZi,iiiCiiiki,i iiBi@  There is an open door here.ii _iii=iiii,iUi&i,ii[ i i i iOi,ii i,iBii,iViFi,iiif   ....  #o# #......## # i #.# #........## ... #.....# i |#.# #.....# iV!#.# #.....# # #.....#.## i! #.....# ###@######.....#..##- #...........#  #######...........#   #.....i!z# .#######.....#####.#i!< .......'.....'.....## o   orc priest (wandering) ########.....#####'#.i" #...'.....<...#_#.i<"Q .###.........#'#.i$1524.5 (45.0)iq8 .o5.5 (46 _An orc priest comes into view. It is wielding a +0 falchion.i$' ....  #.#   #o#  ...  #.#  #.# i'5 #.#  #.#  ###@# #..........  #######....  #....  .  . . #...'.....<...#_ #.il....  #.#   #o#  ...  #.#  #.#  #.#  #.#  ###@# #..........  #######....iڽ #.... . . . #...'.....<...#_ #.i8imiiL _An orc priest is nearby!ii0 ....  #.#   #o#  ...  i#.#  #.#  #.#  #.#  ###@# #..........  #######....  #....  i0.  .i,8 . #...'.....<...#_ iU#.i#....  #.#   #o#  ...  #.#  #.# i۝\ #.#  #.#  ###@# #..........  #######.... #.... . . . #...'.....<...#_ #.iDi^iii.b _An orc priest is nearby!i  ....  #.#   #o#  ...  #.#  #.#  #.#  #.#  ###@# #..........  #######....  #....  .  . . #...'.....<...#_ #.i{6....  #.#   #o#  ...  #.#  #.#  #.#  #.#  ###@# #..........  #######.... #.... . . . #...'.....<...#_ #.iiܧi&ib _An orc priest is nearby!i{ ....  #.#   #o#  ...  #.#  #.#  #.#  #.#  ###@# iJ#..........  #######....  #....  .  . . #...'.....<...#_ #.i i#( F....  #.#   #o#  ...  #.#  #.#  #.#  #.#  ###@# #..........  #######.... #.... . . . #...'.....<...#_ #.i- i(0 i3 b _An orc priest is nearby!iP4 _An orc priest is nearby! _is nearby!  Casting: Kinetic Grapnel (safe; 1% risk of failure) iP] Confirm with . or Enter, or press ? or * to list all spells.i .... . cp3hornetss the TinkereriD #.# #......## # Draconian #o# #........## Health: 45/45 ======================== ... #.....#.... Magic: 9/12==================------i+ #.# #.....#.... AC: 10Str: 13 iT#.# #.....#.... EV: 10Int: 17 i~#.# #.....#.##. SH: 5Dex: 9 i#.# #.....#.... XL:  6 Next: 22% Place: Dungeon:4 iц###@######.....#..## Noise: ---------  Time: 4525.5 (0.0) #.................#  a) +0 hammeri #######...........#  Cast: Kinetic Grapnel iM>#...........#  .#######.....#####.#  .......'.....'.....## o   orc priest (wandering) ########.....#####'#. i #...'.....<...#_#. #.###.........#'#.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i·Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetiAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail  (wandering, hasn't noticed you)i6  .... . cp3hornetss the Tinkerer #.# #......## # Draconian #o# #........## Health: 45/45 ========================i 3 ... #.....#.... Magic: 9/12==================------ #.# #.....#.... AC: 10Str: 13 #.# #.....#.... EV: 10Int: 17 #.# #.....#.##. SH: 5Dex: 9 #.# #.....#.... XL:  6 Next: 22% Place: Dungeon:4 i\ ###@######.....#..## Noise: ---------  Time: 4525.5 (0.0) #.................#  a) +0 hammer i #######...........#  Cast: Kinetic Grapnel #...........#  .#######.....#####.#  i: .......'.....'.....## o   orc priest (wandering) ########.....#####'#. #...'.....<...#_#. #.###.........#'#.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail  (wandering, hasn't noticed you)  i You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)i i ....  #.#   #.#  .og  #.#  #.#  #.#  #.#      #. . .o .g   goblin (wandering) #...'.....<...#_ #.Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail  (wandering, hasn't noticed you)  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc priest shouts! You hear a shout!==6.5 (1Winding  _A goblin comes into view. It is wielding a +0 club.if  ....  #.#   #.#  iǤ,.og  #.#  #.#  #.#  #.#  ###@# #..........  #######....  #....  .  . .g #...'.....<...#_ #.You continue winding your clockwork bee...  The goblin shouts! You hear a shout!  The orc priest mumbles some strange prayers to Beogh against you.i'....  #.#   #.#  .og  #.#  #.#  #.#  #.#  ###@# #..........  #######.... #....  . . . #...'.....<...#_ #.  Beogh smites you!i^u .g  * * * LOW HITPOINT WARNING * * *i}33-------=7Kinetic Grapneli). i8i)' _You hear a shout!iIiZO  You continue winding your clockwork bee...i/'o.go   orcg   goblini.m4=--------8io*.. i~i:u _An orc comes into view. It is wielding a +0 hand axe.iq.o.o.gy(ally target)y   clockwork bee (minion)iϟZ---9i(ia _With a metallic buzz, your clockwork bee launches itself at the orc priest.ilA} #.# #......## # #o# #..##. ... #.....#..... #o# #.....#. #.# #.....#....# iB#g# #.....#.## #.# #.....#.... ###.######.....#..### #..y@.............#  #######.#   #..#  .#######.....#####.# .......'.....'.....### ########.....#####'#..  #...'.....<...#_#.# #.###.........#'#.# #.# #......#....#.#iSDiDi FibFiM.o.o.gy.iOA-30iUiWi] R  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i6  You shape a spike launcher from a nearby wall.  Your clockwork bee closely misses the goblin.iu7 i= .o.o#i> HThe goblin hits your clockwork bee with a +0 club.i? 5=7----==1iI x _Your clockwork bee barely misses the goblin.i} #.# #......## #.# #.# #.##.# ... #.....#.....' #o# #.....#.....# #.# #.....#....# #o# #.....#.##..# #g# #.....#. ###y######.....#..# #.#  #######.#  #...# i~ .#.....# .'.....' #.....#####'#.. y   clockwork bee (minion) #...'.....<...#_#.# #.###.#'#.# #.# #......#....#.#isi8==----2Kinetic Grapneliil _Something closely misses your clockwork bee.i--3 _Something misses your clockwork bee.ii&4iid _Something misses your clockwork bee.iiT6=5i>z _Something misses your clockwork bee.ihi=C==6iil _Something closely misses your clockwork bee.ii&7ii _Something closely misses your clockwork bee. closely misses your clockwork bee.i-  #.# #......## #.  #.# #.##.  o.. #.....#.....  #.# #.....#.....  #o# #.....#....  #o# #.....#.##..  #g# #.....#  ###y######.....#..  #.#  #######.#  #...#  .#.....#####.#  .'.....'.....###  #.....#####'#.. o   orc priest (ally target)  #...'.....<...#_#.# oo 2 orcs (1 wandering)  #.###.#'#.# g   [3i4mgoblin  #.# #......#....#.# y   clockwork bee (minion)i: closely misses your clockwork bee. closely misses your clockwork bee.  An orc comes into view. It is wielding a +0 whip.  The orc shouts!i  The goblin barely misses your clockwork bee.Your clockwork bee stings the goblin!i.o)y   clockwork bee (minion)!i$F==8Kinetic Grapneli -i0F _The goblin dies!iiiQ oyi, .# o 3 orcsAn orc comes into view. It is wielding a +0 club.The orc priest hits your clockwork bee but does no damage.iMg7=--9ii? _Your clockwork bee stings the orc priest.i i| $  #.#   #.#  ...  #o#  #o#  ie #o#  #y#  ###.######.. #...@.......  #######.....  #.....  .  <...#_ 2 orcsi w #.# The orc priest invokes the aid of Beogh against you.iY` I #.#   #.#  ...  #o#  #o#  #o#  #y#  ###.######.. #...@.......  #######..... ia #.....  .   <...#_  #.# i8 28-----9==--Beogh smites you!  * * * LOW HITPOINT WARNING * * *Your clockwork bee stings the orc priest but does no damage.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"  (press Y on the ability menu to convert to Beogh)  --more--ip &.is z ==40Beogh _iy i{ imN  Your clockwork bee stings the orc priest.iX{ o*o 3 orcs*   dormant clockwork bee (minion)i|LYour clockwork bee winds down and falls to the ground.i.--1iiiX _The orc priest hits your dormant clockwork bee with a +0 falchion.iH(  ' ....   #.# ### #  #.# #........##  .o. #.....# iI #o# #.....#....  #o# #.....#..  #o# #.....#.##  #*# #.....#....  ###@######.....#..##  #......# #######..#  #...........#  .#######.....#####.#  .......'.....'.....## ########.....#####'#.  #...'.....<...#_#.  #.###.........#'#.iOiBVM gg   hobgoblin*   dormant clockwork bee (minion)A hobgoblin comes into view.iPW9=----=-2i.^i`r _The orc priest completely misses your dormant clockwork bee.ib; yy   ie< N8--iB iE  You wind your clockwork bee back up and it locks its sights upon the orc _priest!iE?H  Your clockwork bee barely misses the orc priest.The orc priest misses your clockwork bee.3 _Your clockwork bee closely misses the orc priest.i7  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{.8*i\ `  You shape a spike launcher from a nearby wall.i> o# The rocky spike misses the orc priest.Your clockwork bee stings the orc priest.iicq  The orc priest miscasts a cantrip.ikr6------=4iig _Your clockwork bee closely misses the orc priest.i2*i_  The rocky spike skewers the orc priest but does no damage.iQ oThe orc priest is severely wounded.The orc priest hits your clockwork bee with a +0 falchion.iR--5i Zi]f _Your clockwork bee barely misses the orc priest.i2*ia$v  The rocky spike skewers the orc priest.i oThe orc priest is almost dead.Your clockwork bee barely misses the orc priest.The orc priest closely misses your clockwork bee.30==-6 _Your clockwork bee closely misses the orc priest.i2*i `iC ' iH oThe rocky spike misses the orc priest.The orc priest barely misses your clockwork bee.iI %7iN iY f _Your clockwork bee barely misses the orc priest.i2*iCZ_  The rocky spike skewers the orc priest but does no damage.i_  The orc priest is almost dead.iH?Your clockwork bee stings the orc priest.ii_.oooo 3 orcsg   hobgobliniy   clockwork bee (minion)il7==--348ihiJ _The orc priest dies!i52*ie `id  The rocky spike misses the orc.iG .oi>o(ally target)Your clockwork bee locks its sights upon the hobgoblin.  The orc hits your clockwork bee with a +0 hand axe.i&9ii8 _Your clockwork bee stings the orc!i[ 2*i1E  The rocky spike skewers the orc.i7Q 2 orcsi,iSV  You kill the orc!iM~  The orc hits your clockwork bee with a +0 whip.  Your clockwork bee stings the orc!ig.o)y)   orciy]1=650ii@C _The orc dies!ii5 .o**   dormant clockwork bee (minion)Your clockwork bee stings the orc.i.-1iiL _Your clockwork bee winds down and falls to the ground.iþ #.. ##'# .... .## #.#...##.g..o..*### #@# ..###.######.....#..##iZ#..........#######.... .....#######.....#####.# .......'.....'.....##########.....#####'..'.....<...#_ii.g(ally target)===2ii _The orc hits your dormant clockwork bee but does no damage. _You see here a +0 club.iPyy   i7U6--iil _You wind your clockwork bee back up and it locks its sights upon the hobgoblin!i.. ...#.. ##'# .... .## #.#...##...go..### #y# ..##.######.....#..##......###### .....#######.....#####.# .......'.....'.....##########.....#####'iwb#(ally target)iW32=3i~i _You swap places. The orc hits you but does no damage. _Items here: $ )) [.ir...#.. ###'#.... ..# #......## #..#...#....#g#oy##..###.#######.................# ###### .###########......'.....'.....##########.....#####'#.insx #...'.....<...#_iz  You swap places.  Your clockwork bee barely misses the orc.The orc barely misses your clockwork bee.i{&4ii ~ _Your clockwork bee barely misses the orc. _You see here a +0 club.it?  The orc barely misses your clockwork bee.Your clockwork bee stings the orc!igG))g   hobgoblin (ally target)y   clockwork bee (minion)ioI_7==75iOiQ- _The orc dies!iHRi i̘  The hobgoblin barely misses your clockwork bee.Your clockwork bee stings the hobgoblin!iv W†y$y   clockwork bee (minion)-6Kinetic Grapneli( i I _The hobgoblin dies!i**   dormant clockwork bee (minion)iz3=-7ii"L _Your clockwork bee winds down and falls to the ground.i9Iiԯi3iiP==ii,iiӽa4=i<iI,i id8==i?i,i"ik5=i{i,iL==6=iii,ii _Your dormant clockwork bee falls apart.iid9==iiH7=i:==i}i<iD8=ii ,i i ,iii9=10/12==ii,i?i,ii,iDi i!$40i!E===i3/1==i.4N1=i4i6,i7i9,i;i>92ib?D===i@iBi6CiGDiF,iGiqN,i_OiQU3=iaRE2==ivSiU,iWiX,iRZi]\,ir]i_i.`P4===iw`iaiciadieiOh,iiik,imi pirpa5==iqi2ti$v,iwiT  You now have 210 gold pieces (gained 12).  Things that are here:iiq _a +0 hand axe; a +0 falchion; a +0 ring mailiG3i'iCZ  Items here: )) [ †.ii"= iҙ_iQie  You see here a hobgoblin corpse.idi _iiiP,iiYi(iii?i,iPiiiUiii ivi iiz,i(iiiiii[ii%i@i,iiie,i&i$ iH_h - 2 blue potions (gained 1)iiii*iL,ii]F  i######  .... #... ...##+## #### #... #......# # i*4#.... #......# #.. #..... #@.....# #i #..... #......## #...i #.....##.......# #... #.......#'###... ####... ###'###.#....... ..#... iOL#.# #.##......## #.#... #####.###.##........##.#...i  #.........##.....#.....'...i  #.###†######.....#.....#... You pick up a book of Beasts and begin reading...i 1619.5 (62.0)iB-20.5 (63ioi  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library.iUiViWi\iT^,ia,i!ir##### ii .....#######   ..>........  .........##+####iiE 1.5 (1.0)  ii/ # ii#..... #......## #...ij#.....##.......# #.... inj.#..... #.##.....#.##..ioir+2.5 (2iviUy iy-_Found a stone staircase leading down.i=wIixii|i}i i?ii;iik,i:i؍iS,iihii2iΔii%,iii5,iii',i֠iiǣ,ii4iզ,iiTi4BiOi,iخi"Xi@iiiiiiiibimiiiOii'iiGisiieii?,iiiiii idiiii@iiiii iRiii.iPi@ii*iiiipiigi i/ i idiZ i i"i{&i)i)i+i.i1i%2i7im:i<i2=it>i1BiCiDiEi=FiG,iIiKiM,iOiWiZ,i[i^i_a,ibihXiliGm,iniËi.,igiƓib,iiQid,ii+iiyi7ii,iHii|,ii i,iVii,iAii_ii1ii,iiiz,iQi"i,ii{i<,iiU i ,i iEi ,ii8i,i}ii9 i!,iw#i$iN&,i 'iH)i*,im+i-i)/,i0i'3i5,i[7i;i>,i AiDi`G,i?IiLi#OiOiQiTiW,iqYi^i_,iaip  #)# #.....#....###  #)# #.....#.##..##  #)# #.....#.......  ###.######.....#..#####   #.................#####  iq #######...........#....   #...........#.###   .#######.....#####.#....   .......@.....'.....#####89.5 (67.0)   ############'#.   #...'.....<...#_#.###   #.###.........#'#.# #   #.# #....#.# #   #.# #..........##.# #   #.# #......#).÷).)###   #.# ####'#.#.#.##   #.# ###.#...#.###.##There is an open door here.iti|i&T _Key pressed, stopping explore.iIi*iiz$ _i,iT,iǩii̭,iYiEiR,iii,iii,iifi7i}iַiuir,i@i-  #.###†######.....  #.# #)# #.....  #.# #)# #.....#  #.# #)# #.....  #.###.######.....  #.#........... #.#######.........  #.# #.........  #@#######.....97.5 (8.0)  #.......'.....'  #########.....#  #...'.....<...  #.###.........  #.# #......#..  #.# #.........  #.# #......#)  #.# ####'#.#.iiIE _Done exploring.i Ii 60.......'i<# i% i#) E _Done exploring.i}3iixiiiE _Done exploring.i-/ Ii7 iJA  _Key pressed, stopping explore.iK 3isL i i i  _Key pressed, stopping explore. _Done exploring.Key pressed, stopping explore.Done exploring.iЬ [?25h[?0ci _Done exploring.Key pressed, stopping explore.Done exploring.  Search for what [Enter for "armor", or ? for help]? iT [?25l[?1ci i 23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hammer (weapon)  b - [carried] t - a +2 heavy quarterstaff Results elsewhere ([,] to cycle)  c - [D:4] a +0 club (9 further duplicates)d - [D:4] a +0 falchion  i $e - [D:4] a +0 hand axe (3 further duplicates)  f - [D:4] a +0 whip (2 further duplicates)  g - [D:4] a whip (2 further duplicates)  h - [D:4] a club (4 further duplicates)  i - [D:4] a +0 dagger (8 further duplicates)  j - [D:4] a +0 dagger of venomk - [D:4] a +0 mace  l - [D:4] a +0 trident  m - [D:4] a +0 flail  n - [D:4] a +0 short sword of drainingo - [D:4] a +0 sling (1 further duplicate)  p - [D:4] a +0 spear  i @q - [D:4] a +0 halberd  r - [D:3] a dagger  s - [D:2] a mace  t - [D:2] a sling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ixLevel 4 of the Dungeon <<<>>>_(Press ? for help)  #.###.######.....#..#####...#.#...###.# ##.# #.###.........#   #.#.................#####...#.#...# #.# #..# #.# #.############   #.#######...........#.........#.).# #.####.## #.# #............# iz  #.# #...........#.###.#.......###.#....# #.# #..#########.#   #@#######.....#####.#.............'.....#### #.# #.))......<#.#   #.......'.....'.....#####.#####...###......# #.# #)[##.###..#.#   #########.....#####'#.......# #...###......####'###..##.# ####.#   #...'.....<...#_#.###.#.###............#.....###[##.# #....#   #.###.........#'#.# #.#.#..............#.....###.######.####   #.# #......#....#.# #.#.#..>...........#.....'........#.#   #.# #..........##.# #.#.#...(.........##.....#...######.#   #.# #......#).÷).)###.#.#.............##.....'...'......#   #.# ####'#.#.#.###....#.#####'##########.....#...########   #.# ###.#..i{h.#.###.####...........# #.....#...#   #.# #...#'###.#..................# #.....#...#   #.# #.##.........................# ##'####...#   ##'####)#..........................# #....'...#   #.......#................########### ######...#   ###.......#.).............############ ##'##   #.'.......#...............##........# #.#   #.#.......................##........# ###.#########   #.#......###..............##########........####...........#   #.#......'..............).'........#........'........#####.#ili4icp3hornetss the TinkererDraconianHealth: 45/45 ========================Magic: 12/12 ========================AC: 10Str: 13iɤ:EV: 10Int: 17SH: 5Dex: 9XL:  6 Next: 37% Place: Dungeon:4Time: _Done exploring. _Done exploring. _Done exploring. _Key pressed, stopping explore. iZ_Done exploring.  Search for what [Enter for "armor", or ? for help]? weaponi\4iiri!i; _i׾iiji*,iii,iii,ii   There is an open door here. _iiBiii5 iz i,iL,ii,iii,i i$i&i$'i)i/  Things that are here:  a +0 whip; a +0 scale mail; an orc skeletoni(3i3 _i5ig8i<,i}  You see here a hobgoblin skeleton.ii7 _ii >  You see here a +0 dagger.ioi _iEi,it,iei*8#...........#.###.#.......###. ####.....#####.#.............'... ...'.....'.....#####.#####...###. ####.....#####'#.......# #...###. ...'.....<...#_#.###.#.###....... .###.........#'#.# #.#.#......... .# #......#....#.# #.#.#..>...... .# #..........##.# #.#.#...(..... .# #......#).÷).@###.#.#......... Noise: --------- 4717.5 (20.0) .# ####'#.#.#.###....#.#####'#### a) +0 hammer i4+.# ###.#...#.###.####........... Cast: Kinetic Grapnel .# #...#'###.#.................. .# #.##......................... '####)#..........................  ......#................##########  ......#.).............####  ......#...............##. iQ,i 3i5 _Items here: ) [ ÷÷.it i, Pick up what? 23/52 slots (_ for help) Hand Weapons (select all with )) i  a - a +0 dagger of venom Armour (select all with [)  b - a +0 scale mail Carrion the goblin skeleton of Ijyb a quokka skeleton [Up|Down] select[Esc] exit i Letters toggle [.|Space] toggle selected[top]i9D i:  a + a +0 dagger of venom[Enter] accept (1 chosen)ip5 i< iD  #...........#.###.#.......###. cp3hornetss the Tinkerer ####.....#####.#.............'... Draconian ...'.....'.....#####.#####...###. Health: 45/45 ======================== ####.....#####'#.......# #...###. Magic: 12/12 ======================== iE ...'.....<...#_#.###.#.###....... AC: 10Str: 13 .###.........#'#.# #.#.#......... EV: 10Int: 17 .# #......#....#.# #.#.#..>...... SH: 5Dex: 9 .# #..........##.# #.#.#...(..... XL:  6 Next: 37% Place: Dungeon:4 .# #......#).÷).@###.#.#......... Noise: ---------  Time: 4717.5 (0.0) .# ####'#.#.#.###....#.#####'#### a) +0 hammer .# ###.#...#.###.####........... Cast: Kinetic GriE apnel .# #...#'###.#.................. .# #.##......................... '####)#..........................  ......#................##########  ......#.).............####  ......#...............##.  iPF _There is an open door here.  Things that are here: _a +0 whip; a +0 scale mail; an orc skeleton _You see here a hobgoblin skeleton. _You see here a +0 dagger. _Items here: ) [ ÷÷.iO i_Q +8.5 (1iX iZ N _x - a +0 dagger of venomik#i(Inventory: 24/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  t - a +2 heavy quarterstaff  x - a +0 dagger of venom Missiles (go to first with () i): m - a throwing netr - 2 boomerangs Armour (go to first with [)  u - a +2 buckler (worn) Jewellery (go to first with "=)  e - an amulet of faith (worn)  f - a +4 ring of protection (worn)  j - a ring of willpower (worn) Wands (go to first with /)v - a wand of mindburst (18) Scrolls (go to first with ?)l - a scroll of revelation  o - a scroll labelled MAYLUM ARELI  p - a scroll labelled QUELER WAH  w - a scroll labelled NUBOIKLEODI Potions (go to first with !)  b - a potion of magic i*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i x - a +0 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.7 XLs. i Damage rating: 3 (Base 4 x 97% (Dex) x 100% (Skill)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Ijyb on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i5ix>iG #...........#.###.#.......###. cp3hornetss the Tinkerer ####.....#####.#.............'... Draconian ...'.....'.....#####.#####...###. Health: 45/45 ======================== ####.....#####'#.......# #...###. Magic: 12/12 ======================== ...'.....<...#_#.###.#.###....... AC: 10Str: 13 .###.........#'#.# #.#.#......... EV: 10Int: 17 iI.# #......#....#.# #.#.#..>...... SH: 5Dex: 9 .# #..........##.# #.#.#...(..... XL:  6 Next: 37% Place: Dungeon:4 .# #......#).÷).@###.#.#......... Noise: ---------  Time: 4718.5 (0.0) .# ####'#.#.#.###....#.#####'#### x) +0 dagger (venom) .# ###.#...#.###.####........... Cast: Kinetic Grapnel .# #...#'###.#.................. .# #.##......................... '####)#..........................  ......#................##########  ......#.)........[3iBJ@9;49m.....####  ......#...............##.  _You see here a hobgoblin skeleton. _You see here a +0 dagger. _Items here: ) [ ÷÷. _x - a +0 dagger of venomYou unwield your +0 hammer.  Your +0 dagger of venom begins to drip with poison!i@Ri:T+9.5 (1iQ[i]da +0 dagger. _Items here: ) [ ÷÷. _x - a +0 dagger of venom  You unwield your +0 hammer.r +0 dagger of venom begins to drip with poison! _x - a +0 dagger of venom (weapon) io[?25h[?0c  Search for what [Enter for "weapon", or ? for help]?  iW{T[?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] u - a +2 buckler (worn) ig #...........#.###.#.......###. cp3hornetss the Tinkerer ####.....#####.#.............'... Draconian ...'.....'.....#####.#####...###. Health: 45/45 ======================== ####.....#####'#.......# #...###. Magic: 12/12 ======================== ...'.....<...#_#.###.#.###....... AC: 10Str: 13 .###.........#'#.# #.#.#......... EV: 10Int: 17 .# #......#....#.# #.#.#..>...... SH: 5Dex: 9 .# #..........##.# #.#.#...(..... XL:  6 Next: 37% Place: D ijungeon:4 .# #......#).÷).@###.#.#......... Noise: ---------  Time: 4719.5 (0.0) .# ####'#.#.#.###....#.#####'#### x) +0 dagger (venom) .# ###.#...#.###.####........... Cast: Kinetic Grapnel .# #...#'###.#.................. .# #.##......................... '####)#..........................  ......#................##########  ......#.).............####  ......#...............##.  _Items here: ) [ ÷÷. _x - a +0 dagger of venomYou unwield your +0 hammer.  Your +0 dagger of venom begins to drip with poison! _x - a +0 dagger of venom (weapon)  Search for what [Enter for "weapon", or ? for help]? armor _ iRead which item? Scrolls  l - a scroll of revelation  o - a scroll labelled MAYLUM ARELI  p - a scroll labelled QUELER WAH  w - a scroll labelled NUBOIKLEODI [!] read|quaff|evoke[?] describe selectedi  #...........#.###.#.......###. cp3hornetss the Tinkerer ####.....#####.#.............'... Draconian ...'.....'.....#####.#####...###. Health: 45/45 ======================== ####.....#####'#.......# #...###. Magic: 12/12 ======================== ...'.....<...#_#.###.#.###....... AC: 10Str: 13 .###.........#'#.# #.#.#......... EV: 10Int: 17 .# #......#....#.# #.#.#..>...... SH: 5Dex: 9 .# #..........##.# #.#.#...(..... XL:  6 Next: 37% Place: Di ungeon:4 .# #......#).÷).@###.#.#......... Noise: ---------  Time: 4719.5 (0.0) .# ####'#.#.#.###....#.#####'#### x) +0 dagger (venom) .# ###.#...#.###.####........... Cast: Kinetic Grapnel .# #...#'###.#.................. .# #.##......................... '####)#..........................  ......#................##########  ......#.).............####  ......#...............##.  _Items here: ) [ ÷÷. _x - a +0 dagger of venomYou unwield your +0 hammer.  Your +0 dagger of venom begins to drip with poison! _x - a +0 dagger of venom (weapon) _Search for what [Enter for "weapon", or ? for help]? armor  As you read the scroll labelled MAYLUM ARELI, it crumbles to dust.  It is a scroll of identify.  --moire--i*Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled QUELER WAH  w - a scroll labelled NUBOIKLEODI Potions (select first with !)  g - 2 smoky white potions  h - 2 blue potions  i - 3 pink potions  k - a lumpy orange potion  n - an inky potion  q - 2 red potions  s - a fuming red potion[?] describe selectedi? i #...........#.###.#.......###. cp3hornetss the Tinkerer ####.....#####.#.............'... Draconian ...'.....'.....#####.#####...###. Health: 45/45 ======================== ####.....#####'#.......# #...###. Magic: 12/12 ======================== ...'.....<...#_#.###.#.###....... AC: 10Str: 13 .###.........#'#.# #.#.#......... EV: 10Int: 17 .# #......#....#.# #.#.#..>...... SH: 5Dex: 9 .# #..........##.# #.#.#...(..... XL:  6 Next: 37% Place: Dungeon:4 [9iOd.# #......#).÷).@###.#.#......... Noise: ---------  Time: 4719.5 (0.0) .# ####'#.#.#.###....#.#####'#### x) +0 dagger (venom) .# ###.#...#.###.####........... Cast: Kinetic Grapnel .# #...#'###.#.................. .# #.##......................... '####)#..........................  ......#................##########  ......#.).............####  ......#...............##. You unwield your +0 hammer.  Your +0 dagger of venom begins to drip with poison! _x - a +0 dagger of venom (weapon) _Search for what [Enter for "weapon", or ? for help]? armor  As you read the scroll labelled MAYLUM ARELI, it crumbles to dust.  It is a scroll of identify.i2i4,20.5 (1iiS _p - a scroll of vulnerabilityiQiRRead which item? Scrolls  l - a scroll of revelation  p - a scroll of vulnerability  w - a scroll labelled NUBOIKLEODI [!] read|quaff|evoke[?] describe selectedi i  #...........#.###.#.......###. cp3hornetss the Tinkerer ####.....#####.#.............'... Draconian ...'.....'.....#####.#####...###. Health: 45/45 ======================== ####.....#####'#.......# #...###. Magic: 12/12 ======================== ...'.....<...#_#.###.#.###....... AC: 10Str: 13 .###.........#'#.# #.#.#......... EV: 10Int: 17 .# #......#....#.# #.#.#..>...... SH: 5Dex: 9 .# #..........##.# #.#.#...(..... XL:  6 Next: 37% Place: Dungeon:4 [9ih <d.# #......#).÷).@###.#.#......... Noise: ---------  Time: 4720.5 (0.0) .# ####'#.#.#.###....#.#####'#### x) +0 dagger (venom) .# ###.#...#.###.####........... Cast: Kinetic Grapnel .# #...#'###.#.................. .# #.##......................... '####)#..........................  ......#................##########  ......#.).............####  ......#...............##. Your +0 dagger of venom begins to drip with poison! _x - a +0 dagger of venom (weapon) _Search for what [Enter for "weapon", or ? for help]? armor  As you read the scroll labelled MAYLUM ARELI, it crumbles to dust.  It is a scroll of identify. _p - a scroll of vulnerabilityiP  Okay, then.ii!i'. _iriFwDrink which item? Potions  b - a potion of magicc - a potion of ambrosia  d - a potion of heal wounds  g - 2 smoky white potions  h - 2 blue potions  i - 3 pink potions  k - a lumpy orange potion  n - an inky potion  q - 2 red potions  s - a fuming red potion [!] read|quaff|evoke[?] describe selectedi iV #...........#.###.#.......###. cp3hornetss the Tinkerer ####.....#####.#.............'... Draconian ...'.....'.....#####.#####...###. Health: 45/45 ======================== ####.....#####'#.......# #...###. Magic: 12/12 ======================== ...'.....<...#_#.###.#.###....... AC: 10Str: 13 .###.........#'#.# #.#.#......... EV: 10Int: 17 .# #......#....#.# #.#.#..>...... SH: 5Dex: 9 .# #..........##.# #.#.#...(..... XL:  6 Next: 37% Place: Dungeon:4 [9il(d.# #......#).÷).@###.#.#......... Noise: ---------  Time: 4720.5 (0.0) .# ####'#.#.#.###....#.#####'#### x) +0 dagger (venom) .# ###.#...#.###.####........... Cast: Kinetic Grapnel .# #...#'###.#.................. .# #.##......................... '####)#..........................  ......#................##########  ......#.).............####  ......#...............##.  _x - a +0 dagger of venom (weapon) _Search for what [Enter for "weapon", or ? for help]? armor  As you read the scroll labelled MAYLUM ARELI, it crumbles to dust.  It is a scroll of identify. _p - a scroll of vulnerability _Okay, then.ii+1.5 (1iRiA _It was a potion of curing. You feel better.ii2Drink which item? Potions  b - a potion of magicc - a potion of ambrosia  d - a potion of heal wounds  g - 2 smoky white potions  h - 2 blue potions  i - 2 potions of curing  k - a lumpy orange potion  n - an inky potion  q - 2 red potions  s - a fuming red potion [!] read|quaff|evoke[?] describe selectedi i i  #...........#.###.#.......###. cp3hornetss the Tinkerer ####.....#####.#.............'... Draconian ...'.....'.....#####.#####...###. Health: 45/45 ======================== is E####.....#####'#.......# #...###. Magic: 12/12 ======================== ...'.....<...#_#.###.#.###....... AC: 10Str: 13 .###.........#'#.# #.#.#......... EV: 10Int: 17 .# #......#....#.# #.#.#..>...... SH: 5Dex: 9 .# #..........##.# #.#.#...(..... XL:  6 Next: 37% Place: Dungeon:4 .# #......#).÷).@###.#.#......... Noise: ---------  Time: 4721.5 (0.0) i .# ####'#.#.#.###....#.#####'#### x) +0 dagger (venom) .# ###.#...#.###.####........... Cast: Kinetic Grapnel .# #...#'###.#.................. .# #.##......................... '####)#..........................  ......#................##########  ......#.).............####it   ......#...............##.  _Search for what [Enter for "weapon", or ? for help]? armor  As you read the scroll labelled MAYLUM ARELI, it crumbles to dust.  It is a scroll of identify. _p - a scroll of vulnerability _Okay, then. _It was a potion of curing. You feel better.i >  It was a potion of might.i b2.5 (1Might iJ id e _You feel very mighty all of a sudden.iPiSDrink which item? Potions  b - a potion of magicc - a potion of ambrosia  d - a potion of heal wounds  g - 2 smoky white potionsh - a potion of might  i - 2 potions of curing  k - a lumpy orange potion  n - an inky potion  q - 2 red potions  s - a fuming red potion [!] read|quaff|evoke[?] describe selectedi iV i  #...........#.###.#.......###. cp3hornetss the Tinkerer ####.....#####.#.............'... Draconian ...'.....'.....#####.#####...###. Health: 45/45 ======================== ####.....#####'#.......# #...###. Magic: 12/12 ======================== iS ...'.....<...#_#.###.#.###....... AC: 10Str: 13 .###.........#'#.# #.#.#......... EV: 10Int: 17 .# #......#....#.# #.#.#..>...... SH: 5Dex: 9 .# #..........##.# #.#.#...(..... XL:  6 Next: 37% Place: Dungeon:4 iݕ .# #......#).÷).@###.#.#......... Noise: ---------  Time: 4722.5 (0.0) .# ####'#.#.#.###....#.#####'#### x) +0 dagger (venom) .# ###.#...#.###.####........... Cast: Kinetic Grapnel .# #...#'###.#.................. Might i .# #.##......................... '####)#..........................  iN ......#................##########  ......#.).............####i |  ......#...............##. i It is a scroll of identify. _p - a scroll of vulnerability _Okay, then. i _It was a potion of curing. You feel better.  It was a potion of might. _You feel very mighty all of a sudden.i   ...'###.#.. ....<...#_#.#.#.#  #......#....#.# > #..........##.# ( #).÷).@# #.#.###....# .#### .. ...).........).....##  It was a potion of berserk rage.  A red film seems to cover your vision as you go berserk!67/673.5 (1Berserk Might i i3 G _You feel yourself moving faster! You feel mighty!ic3 3iJ; i= N _Calm down first, please.i(3i/iV2N _Calm down first, please.i[it\iaiIdN _Calm down first, please.i3iLiN _Calm down first, please.i ###.....#####.#.......'... ..'.....'.....#####.#####...### ###.....#####'#.......# #...###. ..'.....<...#_#.###.#.###....... ###.........#'#.# #.#.#... # #......#....#.# #.#.#..> # #....##.# #.#.#...( # #......#).÷).[###.#.#..... # ####'#.#.#.###@...#.#####'##### # ###.#...#.###.####........... # #...#'###.#........# # #.##..........# ####)#...........# .....#................############.).............## #...............# #...# #.i B4.2 (0.7i% i( k _You feel a strong urge to attack something.i iiiN _Calm down first, please.i^3ieihN _Calm down first, please.i-9 iqC Level 4 of the Dungeon <<<>>>_(Press ? for help) #.#.................#####...#.#...# #.# #..# #.# #.############  #.#######...........#.........#.).# #.####.## #.# #............#  #.# #...........#.###.#.......###.#....# #.# #..#########.#  #.#######.....#####.#.............'.....#### #.# #.))......<#.#  #.......'.....'.....#####.#####...###......# #.# #)[##.###..#.#  iD #########.....#####'#.......# #...###......####'###..##.# ####.#  #...'.....<...#_#.###.#.###............#.....###[##.# #....#  #.###.........#'#.# #.#.#..............#.....###.######.####  #.# #......#....#.# #.#.#..>...........#.....'........#.#  #.# #..........##.# #.#.#...(.........##.....#...######.#  #.# #......#).÷).[###.#.#.............##.....'...'......#  #.# ####'#.#.#.###@...#.#####'##########.....#...########  #.# ###.#...#.###.####...........# #.....#...#  #.# #...#'###.#..................# #.....#...#  #.# #.##.........................# ##'####...#  ##'####)#..........................# #....'...#  #.......#................########### ######...#  ###.......#.).............############ ##'##  #.'.......#...............##........# #.#  #.#.......................#iE ~#........# ###.#########  #.#......###..............##########........####...........#  #.#......'..............).'........#........'........#####.#  #.#......##.............[[########.#........####.#.#.# #.#i^>@itl###.....#####.#.............'.... cp3hornetss the Tinkerer ..'.....'.....#####.#####...###.. Draconian ###.....#####'#.......# #...###.. Health: 67/67 ======================== ..'.....<...#_#.###.#.###........ Magic: 12/12 ======================== ###.........#'#.# #.#.#.......... AC: 10Str: 13 # #......#....#.# #.#.#..>....... EV: 10Int: 17 # #..........##.# #.#.#...(...... SH: 5Dex: 9 # #......#).÷).[###.#.#.......... XL:  6 Next: 37% Place: Dungeon:4 # ####'#.#.#.###@...#.#####'##### Noise: ---------  Time: 4724.2 (0.0) # ###.#...#.###.####...........# x) +0 dagger (venom) # #...#'###.#..................# Cast: Kinetic Grapnel # #.##.......[31inm..................# Berserk Might ####)#..........................# .....#................###########  .....#.).............## ###  .....#...............# #..  .....................# #..  _Calm down first, please. _Calm down first, please. _Calm down first, please. _You feel a strong urge to attack something. _Calm down first, please. _Calm down first, please.iE _Berserk  _You feel your anger nearly subside.  You are no longer berserk.45/45Slow -Berserk Might iҠ _You are exhausted. You feel yourself slow down.iIiXi/i(,i3i\iiqii:iX,iiii{iEii,ii_  There is an open door here. _i .....#####...#.#...# #.# #..# #...#.........#.).# #.####.## # .....#.###.#.......###.#....# # ####.#.............'.....#### # .....#####.#####...###......# # ####'#.......# #...###......####' ...#_#.###.#.###............# ...#'#.# #.#.#..............# #....#.# #.#.#..@...........#....44.1 (19.9) ....##.# #.#.#...(.........##.... #).÷).[###.#.#.............##.... #.#.###....#.#####'##########.... ..#.###.####...........# #.... ###.#..................# #......................# ##'..............[4i0m....# #.########### ####i]c _There is a stone staircase leading down here.in 3i i i 75.6 (1.5) _i  i    $.......   .......   ##.5...   #.....#   ##.....#   ##.....#   #.....#5 i  #...@.#  #....##  #...##  #...  #...  ##..5   shadow imp (asleep)  ##.  ##  i  i4 v 55  You climb downwards. iC ===6.7 (2.6 _The shadow imp shouts!  Found 10 gold pieces. _There is a stone staircase leading up here.!iH] !i(_ !i^p !is _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"i(  Casting: Construct Spike Launcher (safe; 2% risk of failure)  "i/ \Confirm with . or Enter, or press ? or * to list all spells."i?   cp3hornetss the Tinkerer $.......  Draconian .......  Health: 45/45 ========================"i@ o ##.5...  Magic: 9/12==================------ #.....#  AC: 10Str: 13 ##.....#  EV: 10Int: 17 ##.....#  SH: 5Dex: 9 #.....# XL:  6 Next: 37% Place: Dungeon:5 "ikA j#...@.# Noise: ===------  Time: 4746.7 (0.0) #....## x) +0 dagger (venom) #...## Cast: Kinetic Grapnel #... Slow -Berserk Might  #... "iA &##.. 5   shadow imp ##. ## "iB z_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."iEB <Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a shadow imp#i: #it cp3hornetss the Tinkerer $.......  Draconian .......  Health: 45/45 ======================== ##.5...  Magic: 9/12#i==================------ #.....#  AC: 10Str: 13 ##.....#  EV: 10Int: 17 ##.....#  SH: 5Dex: 9 #.....# XL:  6 Next: 37% Place: Dungeon:5 #...@.# Noise: ===------  Time: 4746.7 (0.0) #....## x) +0 dagger (venom) #...## Cast: Kinetic Grapnel #... Slow -Berserk Might  #... ##.. 5   shadow imp ##.[16#i;14H ##Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a shadow imp  You lock target on the shadow imp and prepare to deploy your bee.#ic     ##.....  #..5..#      #iu    #...  ##..  #iM-8.2 (1.5Kinetic Grapnel#i/Winding #iU4vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a shadow imp  You lock target on the shadow imp and prepare to deploy your bee. _(Press . to continue winding your bee.)#i#i#iM.5---9.7.  _You continue winding your clockwork bee...#i #iڠ F.5#i n--51.2.. #i #i0 @ _You continue winding your clockwork bee...#i 1 y (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the shadow imp.  The shadow imp hits you.  Your clockwork bee stings the shadow imp.2--=2.7#i$ . _The shadow imp hits you.$i  Your clockwork bee barely misses the shadow imp.You block the shadow imp's attack.$ie3--10/12==4.2$i $i#? _Your clockwork bee stings the shadow imp.$is  Your clockwork bee completely misses the shadow imp.You block the shadow imp's attack.  Your clockwork bee stings the shadow imp but does no damage.$i'5.7$i$iX _The shadow imp closely misses you.%iPN  Your clockwork bee stings the shadow imp.%ih.y   clockwork bee (minion)%if4=417.2Kinetic Grapnel%i%iJ _The shadow imp dies!%i)**   dormant clockwork bee (minion)%i /-8.7%i%ifL _Your clockwork bee winds down and falls to the ground.%i2%ip7%ih8==%i8-%iF9!60.2%ie@%iC%ip%iq3%iv%iXw5==1==%i{%ig|N _HP restored.%i}%ib%i7%iBj _You feel yourself speed up.%i%i%i%i0L===%i%i ,%i%in%i%i%i.4  Magic restored.%i%iL2==%i%iTl _Your dormant clockwork bee falls apart.%i%i %i{%i'%i,%i%i%i޵,%ij%iv%i%ip:==%ip%i\%i,%i%iI%i,%i %i%iJB%iN  You now have 220 gold pieces (gained 10).%i8)%i%ia\ _You recover from your berserk rage.%i%i3%i%i_X%i%i%ii%i%%iT%i,%i%iS%i,%i%iX%i,%i%i%iX,%i%i%iq,%i%i%i,%i%i%i,%ix %i %i@ ,%i %i %i ,%it %i %i ,%iP %i< %i ,%i5 %i %iS ,%i %i %i ,%i: %i= %iE %i %i %i3 %i %i: (%i %i! [ _You feel a little less mighty now.%i" %i" %i6# ,%i# %i5% ,%i% %iK' %i4-  #######  ......### %i- ........#### ...........############# ................@......F ...........#######...... ........#### ##### .######## .# ##F   marrowcuda (wandering) %i . E#%i0 097.7 (37.5)%i4 ;F.%iq5 ,8.7 (38%i*8 %i9 ] _A marrowcuda comes into view.%iم ## ........####....############# .......@.....F. ..#######...... %i u ##### %i$ 2 ........####....############# .......@.....F. ..#######......  ##### %i]' %i* a _A marrowcuda is nearby!%i ## ........####....############# .......@.....F. ..#######......  ##### %i L%iTP ........####....############# .......@.....F. ..#######......  ##### %iRU%iV%i4Z%i\a _A marrowcuda is nearby!%i## ........####....############# .......@.....F. ..#######......  ##### %iL&i ........####....############# .......@.....F. ..#######......  ##### &i!&i#&i'&in*a _A marrowcuda is nearby!&i4PR  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i  cp3hornetss the Tinkerer  Draconian  Health: 45/45 ========================  Magic: 9/12==================------ ####### AC: 10Str: 13 ......### EV: 10Int: 17 ........#### SH: 5Dex: 9 ...........#############  XL:  6 Next: 41% Place: Dungeon:5 &i................@.....F.  Noise: ---------  Time: 4798.7 (0.0) ...........#######......  x) +0 dagger (venom) ........#### #####  Cast: Kinetic Grapnel .######## .# ## F   marrowcuda (wandering) # _A marrowcuda is nearby!&i_Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (wandering, hasn't noticed you)&iR   cp3hornetss the Tinkerer  Draconian  Health: 45/45 ========================  Magic: 9/12==================------ &i@ ####### AC: 10Str: 13 ......### EV: 10Int: 17 ........#### SH: 5Dex: 9 ...........#############  XL:  6 Next: 41% Place: Dungeon:5 ................@.....F.  Noise: ---------  Time: 4798.7 (0.0) ...........#######......  x) +0 dagger (venom) ........#### #####  Cast: Kinetic Grapnel .######## .# ## F   marrowcuda (wandering) #Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5%&i  risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (wandering, hasn't noticed you)  You lock target on the marrowcuda and prepare to deploy your bee.&i, b ........####.. F..   ##### &iĢ cF&ig c==9.7 (1Winding &i &iK onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  &i Aim: a marrowcuda (wandering, hasn't noticed you)  You lock target on the marrowcuda and prepare to deploy your bee. _(Press . to continue winding your bee.)'i[ 'i[ 'i:b 7F..'i c ^--800Kinetic Grapnel. 'ic 'ih 'i'k @ _You continue winding your clockwork bee...'iti 'io 5F.'ip "--'i_q I1.. 'i~ V _You continue winding your clockwork bee...'i5 y (ally target)'i *y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the marrowcuda.  The marrowcuda completely misses your clockwork bee.'il 8=2'iR 'i ? _Your clockwork bee stings the marrowcuda!(i y  The marrowcuda completely misses your clockwork bee.(ih &3(iu (i j _Your clockwork bee completely misses the marrowcuda.)i-UFFFF 3 marrowcudas (2 summoned, 1 ally ta…) )iHVnYour clockwork bee completely misses the marrowcuda.The marrowcuda bites your clockwork bee.  Another marrowcuda is drawn to the feast!  Your clockwork bee misses the marrowcuda.The marrowcuda bites your clockwork bee!  Another marrowcuda is drawn to the feast!)iV.=4)i\)iZd? _Your clockwork bee stings the marrowcuda!)ir( )iN) The marrowcuda completely misses your clockwork bee.Your clockwork bee stings the marrowcuda!  The marrowcuda misses your clockwork bee.)i:*%-)i* 5)iu5)im6B _The marrowcuda bites you but does no damage.)il   Your clockwork bee stings the marrowcuda!  The marrowcuda is destroyed!)ix,)iL.@y..y   clockwork bee (minion))i#& 10/12==6--6Kinetic Grapnel _The marrowcuda disappears in a puff of smoke! x2)i))i,j _Your Air Magic skill increases to level 3!*i*iI _Your clockwork bee winds down and falls to the ground.*i*ik:==*i*i,*i*iI ,*i *i"*i6#E1==*i#*iq%,*i)&*iq(,*i9)*i7*i%:,*i;*iZ>l _Your dormant clockwork bee falls apart.*i>:==*i?*i0B,*iB*iE,*iGF*iH,*iFI*iL92*iL?==*izN*iYP*iP*iFQ*iZR*iT,*iU*iW*igZ,*i%[*i\*ii|==*i*i,*i|*i*i,*i*i*i,*i*i*i@,*i*i*iNB*i*i,*iY*i*i,*i:*i*iz*iP*i*i*i,*i?,*i,*i*i*i$,*i*i*i,*ie*i*i,*i%*iX*i,*i+*i*i,*iB*i*ir,*i*i*iQ*i*i#*i*iz,*i*ia*i*iF*i*i*i,*ir*i*i1,*i*i,*il,*i *i *i ,*i*ih*i*ig*i*iA*i,*i**iT*i*i*iG*i *i"*i?#*i#*iV%*i'*i'*i3(*iZ**i6,*i,*i,*iJ/*i1,*i22*i#4*il6,*i7*i8*i:,*i8;*i%>*iF ###..............  ##.#####.######.  #..# #.###.## #.##*inG #..# #..## ###### #...# .F... #.P.# $.....#...#  ......'@.## - .._...'..# *iG $.....'.## Kinetic Grapnel ......#.# *iG...b:.### ######F   sky beast (asleep)*igH b   fire bat (asleep)*iKJ 60.7 (54.0)  You open the gate.*i L*iLL*iRP_...b.b*iT,1.7 (55*iZ]P_*i_ *i__A sky beast and a fire bat come into view.Found 21 gold pieces and a book of Storms. _Found a shimmering altar of Xom.*iK ###.......  ##.#####.#  #..# #.# ##.## #.## #..# #..##  ###### #...#  .F... #.P.#  $.....#...#  ......'@.##  .._...b..# $.....'.## ......#.# ....:.### ######*i} ###.......  ##.#####.#  #..# #.# ##.## #.## #..# #..##  ###### #...#  .F... #.P.#  $.....#...#  ......'@.##  .._...b..# $.....'.## ......#.# ....:.### ###### *iY@P_*i*i;_*iݎd _There are monsters nearby!*i7<c ###.......  ##.#####.#  *i6=#..# #.# ##.## #.## #..# #..##  ###### #...#  .F... #.P.#  $.....#...#  ......'@.##  .._...b..# $.....'.## ......#.# ....:.### ######*i=**i ###.......  ##.#####.#  #..# #.# ##.## #.## #..# #..##  ###### #...#  .F... #.P.#  $.....#...#  ......'@.##  .._...b..# $.....'.## ......#.# ....:.### ###### P*i:P*iDd _There are monsters nearby!/is/it Your spells (describe)TypeFailure Level a - Kinetic Grapnel/inuHForgecraft1%1  b - Construct Spike LauncherForgecraft2%2  c + Launch Clockwork Bee Forgecraft5% 3 d - Forge Lightning SpireAir/Forgecraft32%/iu4 Select a spell to describe[!]/[I] toggle spell headers0if0im0iAwH###..............cp3hornetss the Tinkerer##.#####.######.Draconian#..# #.#Health: 45/45 ========================##.## #.##Magic: 12/12 ========================#..# #..##AC: 10Str: 13###### #...#EV: 10Int: 17.F... #.P.#SH: 5Dex: 9$.....#...#0iLxXL:  6 Next: 61% Place: Dungeon:5......'@.##Noise: ---------  Time: 4861.7 (0.0).._...b..#x) +0 dagger (venom)$.....'.##Cast: Kinetic Grapnel......#.#....:.#########F   sky beast (asleep)b   fire batYou open the gate. _A sky beast and a fire bat come into view.Found 21 gold pieces and a book of Storms. _Found a shimmering altar of Xom. _There are monsters nearby! _There are monsters nearby!0iAP_0i<0i UP_0i0iG Drink which item? Potions  b - a potion of magicc - a potion of ambrosia  d - a potion of heal woundsg - a potion of berserk rage  h - a potion of might  i - 2 potions of curing  k - a lumpy orange potion  n - an inky potion  q - 2 red potions  s - a fuming red potion [!] read|quaff|evoke[?] describe selected2id'2i/2i^7###..............cp3hornetss the Tinkerer##.#####.######.Draconian#..# #.#Health: 45/45 ========================##.## #.##Magic: 12/12 ========================2i8(#..# #..##AC: 10Str: 13###### #...#EV: 10Int: 17.F... #.P.#SH: 5Dex: 9$.....#...#XL:  6 Next: 61% Place: Dungeon:52i`8a......'@.##Noise: ---------  Time: 4861.7 (0.0).._...b..#x) +0 dagger (venom)2i9$.....'.##Cast: Kinetic Grapnel......#.#....:.#########F   sky beast (asleep)b   fire batYou open the gate. _A sky beast and a fire bat come into view.Found 21 gold pieces and a book of Storms. _Found a shimmering altar of Xom. 2is9_There are monsters nearby! _There are monsters nearby!3i~ P_Okay, then.3i~3i UP_3i . _5i5i Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft2%5i2  c + Launch Clockwork Bee Forgecraft5% 3 d - Forge Lightning SpireAir/Forgecraft32%4 Select a spell to describe[!]/[I] toggle spell headers6i6i6i###..............cp3hornetss the Tinkerer##.#####.######.Draconian#..# #.#Health: 45/45 ========================##.## #.##Magic: 12/12 ========================6i@#..# #..##AC: 10Str: 13###### #...#EV: 10Int: 17.F... #.P.#SH: 5Dex: 9$.....#...#XL:  6 Next: 61% Place: Dungeon:5......'@.##Noise: ---------  Time: 4861.7 (0.0).._...b..#6i6x) +0 dagger (venom)$.....'.##Cast: Kinetic Grapnel......#.#....:.#########F   sky beast (asleep)b   fire bat _A sky beast and a fire bat come into view.Found 21 gold pieces and a book of Storms. _Found a shimmering altar of Xom. _There are monsters nearby! 6i_There are monsters nearby! _Okay, then.6iMP_6i6iUP_6i7iRR  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7i 7i$ The spell is quite dangerous to miscast (32% risk of failure)! Continue anyway?  Y - Yes  N - No8i޾8i###..............cp3hornetss the Tinkerer##.#####.######.Draconian#..# #.#Health: 45/45 ========================8i##.## #.##Magic: 8/12================--------#..# #..##AC: 10Str: 13###### #...#EV: 10Int: 17.F... #.P.#SH: 5Dex: 9$.....#...#XL:  6 Next: 61% Place: Dungeon:5......'@.##Noise: ---------  Time: 4861.7 (0.0).._...b..#x) +0 dagger (venom)$.....'.##8i}Cast: Kinetic Grapnel......#.#....:.#########F   sky beast (asleep)b   fire bat _Okay, then.Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.  You are covered in metallic shards. Wild magic corrodes you!8i8ip_...'b8i-------- 3 =2.7 (1-7 dagger (venom)Corr (-7) Contam 8i \P_8i  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  You miscast Forge Lightning Spire.are very lightly contaminated with residual magic.8i+covered in metallic shards. Wild magic corrodes you! _The fire bat bites you but does no damage.<iT  <iTJCasting: Forge Lightning Spire (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<i<i[The spell is quite dangerous to miscast (32% risk of failure)! Continue anyway?  Y - Yes  N - No=iy=i###..............cp3hornetss the Tinkerer##.#####.######.Draconian#..# #.#Health: 45/45 ========================##.## #.##Magic: 4/12========----------------#..# #..##AC:  3  Str: 13###### #...#EV: 10Int: 17.F... #.P.#SH: 5Dex: 9$.....#...#XL:  6 Next: 61% Place: Dungeon:5......'@.##Noise: =--------  Time: 4862.7 (0.0).._...'..#x) -7 dagger (venom)$...b.'.##Cast: Kinetic Grapnel......#.#=iCorr (-7) Contam ....:.#########F   sky beast (asleep)b   fire batYou miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.  You are covered in metallic shards. Wild magic corrodes you! _The fire bat bites you but does no damage.  Casting: Forge Lightning Spire (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i8PIb_.(ally target)I   lightning spire (minion)=iT--------==3.7 (1=i/ePI_=i[t _An electric hum fills the air. The fire bat barely misses you.?i##...#########.... ###.............. ##.#####.######...# #.# ##.## #.## #..# #..## ###### #...# .F... #.P.# ?ij$.....#I@.# ......b..##.._...'..# $.....'.##......#.#....:.###b   fire bat (ally target)######I   lightning spire (minion) ?i,?iPI'_.bI?ii PI**_****?i Your lightning spire shoots out a bolt of lightning at the fire bat!?is,P.'_..b..I4P?isu_?i"wI?i{ ?i|?i]}2_The bolt of electricity hits the fire bat!?iЃ ,#######....#### .....#########....#.............. ##.#####.######. #..# #. ##.## # #..# #..######## #...# .F... #@P.# $.....#I..# ......'..## .._..b'..# $.....'.## ......#.# ....:.###I######?i˅ ?i PIb_...I?i QThe fire bat bites your lightning spire but does no damage.?i j P*_..*** *IYour lightning spire shoots out a bolt of lightning at the fire bat!?i ' Ib_......?i' IThe bolt of electricity hits the fire bat!  The fire bat bites your lightning spire.  Your lightning spire is engulfed in flames.?i2 %5?i: fPI_?i? 3 _Your lightning spire resists.AiZ  Casting: Forge Lightning Spire (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai :#######....#### ..  cp3hornetss the Tinkerer ##...#########....  Draconian Ai ###..............  Health: 45/45 ======================== ##.#####.######.  Magic: 1/12==---------------------- #..# #.# AC:  3  Str: 13 ##.## #.## EV: 10Int: 17 #..# #..##  SH: 5Dex: 9 ###### #...#  XL:  6 Next: 61% Place: Dungeon:5 .F... #@P.#  Noise: ===------  Time: 4865.7 (0.0) $.....#I..#  x) -7 dagger (venom) ......b..##  Cast: Kinetic Grapnel .._...'..#Ai2 [12;34H Corr (-7) Contam  $.....'.## ......#.# b   fire bat (ally target) ....:.### I   lightning spire (minion) ###### _Your lightning spire resists.  Casting: Forge Lightning Spire (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a fire bat (severely wounded, ally target)Bi#######....#### ..  cp3hornetss the Tinkerer ##...#########....  Draconian ###..............  Health: 45/45 ======================== ##.#####.######.  Magic: 1/12==---------------------- Bi#..# #.# AC:  3  Str: 13 ##.## #.## EV: 10Int: 17 #..# #..##  SH: 5Dex: 9 ###### #...#  XL:  6 Next: 61% Place: Dungeon:5 .F... #@P.#  Noise: ===------  Time: 4865.7 (0.0) $.....#I..#  x) -7 dagger (venom) ......b..##  Cast: Kinetic Grapnel .._...'..# Corr (-7) Contam  $.....'.## ......#.# b   fire bat (ally target) ....:im.### I   lightning spire (minion) ######Aim: a fire bat (severely wounded, ally target)  You lock target on the fire bat and prepare to deploy your bee.  (Press . to continue winding your bee.)  The fire bat bites your lightning spire but does no damage.  The fire bat bites your lightning spire.  Your lightning spire is engulfed in flames.Biy ..        #..# #.# ##.## #.## #..# #..##   #...#  .F... #@P.#  $I..#  '..##  .._Bi! $ I   lightning spire (minion)   Bi-6.7 (1Kinetic GrapnelWinding Bi!fPI_Bi&You lock target on the fire bat and prepare to deploy your bee.  (Press . to continue winding your bee.)  The fire bat bites your lightning spire but does no damage.  The fire bat bites your lightning spire.  Your lightning spire is engulfed in flames. _Your lightning spire resists.Bi ,BiR PIb_b   fire bat (ally target)I   lightning spire (minion)You continue winding your clockwork bee...Bi PI*_..*Bi***IYour lightning spire shoots out a bolt of lightning at the fire bat!BiV PIb_......IBi%Y q=7Kinetic Grapnel. Bi_ PI_IBib b _The bolt of electricity misses the fire bat.Bi^  You continue winding your clockwork bee...  The fire bat bites your lightning spire.  Your lightning spire is engulfed in flames.Bi! Bi PI'b_Bi Y--8.. Bi' pPIIBi 3 _Your lightning spire resists.Cin  With a metallic buzz, your clockwork bee launches itself at the fire bat.CiCCi ,Ci(zyPIF_CiشF   sky beastb   fire bat (ally target)I   lightning spire (minion)y   clockwork bee (minion)Ci3f2==--9CiPI_ICi\Q _The fire bat bites your lightning spire but does no damage.Di<.............. #######. ##...############.............#.#####.######. #.. #.## #.## ..# #..######## #@..F... #yP$.....#I..#....Fb.##.._...'..#$.....'.##....#.....:.###I######Di5  You swap places.DiDiXDi .Py_(ally target)IThe fire bat barely misses your lightning spire.Di.-70Di!]PI_Di1> _The sky beast hits your lightning spire.Di[ ,Dig > PI.y_...bIThe fire bat bites your lightning spire but does no damage.Di[u L _The sky beast hits your lightning spire.  Your lightning spire shoots out a bolt of lightning at the fire bat!The bolt of electricity hits the sky beast.  completely resists.bolt of electricity hits the fire bat!DiS| P*_...**F(distracted)*I   lightning spire (minion)*y   clockwork beDi Di  The fire bat dies!The sky beast hits your lightning spire.  The air twists around and strikes your lightning spire!Di$ P.yF._...'.Fally target).y   clockwork be:.###Dia 118%===1sky beast hits your lightning spire.air twists around and strikes your lightning spire! _Your lightning spire is destroyed!  Training target 4.0 for Air Magic reached!  Your Air Magic skill increases to level 4!You need to enable at least one skill for training.DiD& /  --more--FiM4 FiS6 C  Skill  Level Cost  Apt Skill  Level Cost  Apt Fi7  a - Fighting   0.0   0.8  +1   j - Spellcasting   4.0   5.9  -1           b - Maces & Flails   0.0   1.0   0   k - Forgecraft   6.0   7.0   0   c - Staves   0.0   1.0   0   l - Air Magic   4.0   5.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m - Evocations   0.0   1.0 Fi7    0           f - Short Blades   0.0   1.0   0               g - Dodging   1.7   2.4  -1       h - Shields   0.0   1.0   0  Fi>      i - Stealth   1.7   2.0   0                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJi/ > j + Spellcasting 4.0Mi j * Spellcasting   4.0Mi1gp j - Spellcasting   4.0Ni(=> k + Forgecraft 6.0NiU TargetTarget--  --  --  --  --  --  --  Ni[ --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsOi+<[?25h[?0c0 Pi?" PiD [?25l[?1cPi9F8.0   The current training targets, if any.  The species aptitude is in white.=] set aPiFall targetsPi Pi..............#cp3hornetss the Tinkerer #######....####..Draconian##...#########....Health: 45/45 ========================###..............PiMagic: 2/12====--------------------##.#####.######.AC:  3  Str: 13#..# #.#EV: 10Int: 17##.## #.##SH: 5Dex: 9#..# #..##XL:  6 Next: 118% Place: Dungeon:5###### #@..#Noise: ===------  Time: 4871.7 (1.0).F... #.P.#x) -7 dagger (venom)$.....#.y.#Cast: Kinetic Grapnel......F..##Corr (-7) Contam .._...'..#$.....'.##F   sky beast (ally target)......#.#y   clockwork bee (minion)....i?m:.#########The sky beast hits your lightning spire.  The air twists around and strikes your lightning spire! _Your lightning spire is destroyed!Training target 4.0 for Air Magic reached!  Your Air Magic skill increases to level 4!You need to enable at least one skill for training.PiΛ..............#cp3hornetss the Tinkerer #######....####..Draconian##...#########....Health: 45/45 ========================###..............Magic: 2/12====--------------------##.#####.######.PiJAC:  3  Str: 13#..# #.#EV: 10Int: 17##.## #.##SH: 5Dex: 9#..# #..##XL:  6 Next: 118% Place: Dungeon:5###### #@..#Noise: ===------  Time: 4871.7 (1.0).F... #.P.#x) -7 dagger (venom)$.....#.y.#Cast: Kinetic Grapnel......F..##Corr (-7) Contam .._...'..#$.....'.##F   sky beast (ally target)......#.#y   clockwork bee (minion)....:.#########The sky beast hits your lightning spire.  The air twists around and strikes your lightning spirPie! _Your lightning spire is destroyed!Training target 4.0 for Air Magic reached!  Your Air Magic skill increases to level 4!You need to enable at least one skill for training.PiSe  You have reached level 7!PiX/  --more--Siӭ 7 9%  Your scales start taking on a dull grey colour.Si/  --more--SidX Si^ <..............#cp3hornetss the Tinkerer #######....####..Grey Draconian##...#########....Health: 50/50 ========================###..............Magic: 2/13===---------------------##.#####.######.AC:  3  Str: 13#..# #.#EV: 10Int: 17##.## #.##SH: 5Sir` Dex: 9#..# #..##XL:  7 Next:  9% Place: Dungeon:5###### #@..#Noise: ===------  Time: 4871.7 (1.0).F... #.P.#x) -7 dagger (venom)$.....#.y.#Cast: Kinetic Grapnel......F..##Corr (-7) Contam Breath+ .._...'..#$.....'.##F   sky beast (ally target)......#.#y   clockwork bee (minion)....:.#########You need to enable at least one skill for training.  You have reached level 7!Your scales start taking on a dull grey colour.You learn Air Magic much slower.Your Air Magic skill decreases to level 3!You learn Earth Magic much quicker. You can breathe torrents of mud.Sif Sim 8PSio   You have reached level 7!r scales start taking on a dull grey colour. learn Air Magic much slower.r Air Magic skill decreases to level 3! learn Earth Magic much quicker. You can breathe torrents of mud. _You are unimpeded by mud.Xi%,Xi&sPF.'yXi'/---2Xi6.UP_XiK1M _Your clockwork bee locks its sights upon the sky beast.YijR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yit..............# cp3hornetss the Tinkerer #######....#### ..  Grey Draconian ##...#########....  Health: 50/50 ======================== ###..............  Magic: 1/13=----------------------- Yi~##.#####.######.  AC:  3  Str: 13 #..# #.# EV: 10Int: 17 ##.## #.## SH: 5Dex: 9 #..# #..##  XL:  7 Next:  9% Place: Dungeon:5 ###### #@..#  Noise: ---------  Time: 4872.7 (0.0) .F... #*P.#  x) -7 dagger (venom) $.....#F..#  Cast: Kinetic Grapnel ......'y.##  Corr (-7) Contam Breath+  YiGf.._...'..# $.....'.## F   sky beast (ally target) ......#.# y   clockwork bee (minion) ....:.### ###### _Your clockwork bee locks its sights upon the sky beast.  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (ally target, 69% to hit)Yi ..............#cp3hornetss the Tinkerer #######....####..Grey DraconianYio ##...#########....Health: 50/50 ========================###..............Magic: 1/13=-----------------------##.#####.######.AC:  3  Str: 13#..# #.#EV: 10Int: 17##.## #.##SH: 5Dex: 9#..# #..##XL:  7 Next:  9% Place: Dungeon:5###### #@..#Noise: ---------  Time: 4872.7 (0.0).F... #*P.#x) -7 dagger (venom)$.....#F..#Cast: Kinetic Grapnel......'y.##Corr (-7) Contam Breath+ .._...'..#Yi $.....'.##F   sky beast (ally target, grapneled)......#.#y   clockwork bee (minion)....:.#########Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Yi Press: ? - help, Shift-Dir - straight lineAim: a sky beast (ally target, 69% to hit)  The kinetic grapnel hits the sky beast.Yis onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (ally target, 69% to hit)  The kinetic grapnel hits the sky beast.sky beast is lightly wounded.Yiu Yi| FPy._YiM} 2=3.7 (1Yi MP_Yi^ e _Your clockwork bee barely misses the sky beast.ZiP_ very poisoned, ally target)The sky beast is lightly wounded. _Your clockwork bee barely misses the sky beast.The grapnel guides your strike. You hit the sky beast.sky beast is poisoned.  The sky beast is moderately wounded.  Your clockwork bee stings the sky beast.Zi,4.8 (1.1Zi KP_Zi; W _The sky beast closely misses you.Zi P_  You barely mis  The sky beast is heavily wounded.  You are no longer corroded.Your clockwork bee closely misses the sky beast.!  You block the sky beast's attack.Zi  10 =5.9+0 dagger (venom)Zi P_ _Your magical contamination has completely faded away.[i  You closely miss the sky beast.The sky beast is almost dead.[ia. .P*_*   dormant clockwork bee (minion)  You kill the sky beast![iR%2==27-7.0Kinetic Grapnel_ _Your clockwork bee winds down and falls to the ground.[i 3[i [i3 ,[iq [iL ,[i [i [i [i [i [i :==[i4 [i ,[i [i ,[i. [i ,[i= A3== _Your dormant clockwork bee falls apart.[i> ,[i\@ [iD ,[iE [iJ P==[iJ [iM ,[iN [iR ,[ivS [iV [i]W T4==[iX [iO[ ,[i{\ [if_ ,[i` [iHc ,[id [izg :==[i#h [ii [il ,[i0m [io ,[ip [is [is [it [i x [ix T5==[iy [i| [i| [iJ} [i ,[iC [i B[i/ [i :==[i [i| [i֌ [i [i ,[i [i ,[ii [i3 j6==[i [i ,[i [iI ,[i [i ,[i [i [i :==[i [i ,[iU [i' ,[i [i [i7 [i [i [ik M7=[i [i ,[i [i ,[i [i [i{ [iI [i [iY 9=[i" [i ,[id [iD ,[i [i d8==[i [i ,[i [i ,[i [iT B[i [i ==[i ,[i [i5 d9==[i [i ,[i [i ,[iX [i ,[i- [ij [i :==[i [i ,[i [i ,[i! [i# ,[i& [i+ ~10/13==[i. [i. [im/ [i1 [i2 [i73 [i6 ,[i7 [i: [i; :==[i< [ir? [i? [iA [iFD ,[iE [iH [iH L1==[iI [iL [iEM [i$N [iP [i Q [iR [iT [i:U [inV [iZ [iZ :==[iO\ [i] [iV^ [i^ [i-a [ia [i c [iWe [ie [iJg [i j [izj L2==[ik [iMn [in [io [iq [ijr [ir [i*t [it [i u [iKv [iv :==[i [i [i [ij [i` ,[i [i۪ @  There is an open gate here.[i [i #== [i; _[i [i. [i ,[i [i [i ,[iL [i [ij ,[iP [i%   #..# #..## #########...#  #.......#.P.#  #.$.....#...#  #.......'..##  #..._...'..# #.$.....'.## #.......#.# #.....@.###-- #########   You pick up a book of Storms and begin reading...[i ]P_969.0 (92.0)[i -70.0 (93P_ _You add the spells Static Discharge and Airstrike to your library.[i [iܴ [i [i= [i [i [i> [i޿ [i [i [i [i [i [i [io [i [i [i [i [i [ip [i [i M _You now have 222 gold pieces (gained 2).[ia [i [iX [if [i [iO [i [i [i ,[i? [iH [i [iJ [it N _You now have 241 gold pieces (gained 19).[iC [i [i [i [i+ [i [i [i8 [i [i [ib [ic [i [i [i [i" [i7[i[i[i[iy[i[i<[i@  There is an open gate here.[i2 [i  _[i [i [i,[ij[ij[i[iW[i[i [iKB[i[i,[i[i[iy,[i\[i"X[i[$[is&,[i'[i)[i1##### #######...#### .............. O ............# ... #####....#### #....##...#########......[i^2###........@.......##.#####.######...#..# #.###.## #.###..# #..###########...#O   ogre (asleep)#.......#.P.##.......#...##.......'..##[i;,93.0 (2[i=+4.0 (24[iA[i`Jx _An ogre comes into view. It is wielding a +0 giant club.[i, ##### O  ...  #....  ##...#########......  [i1-?###........@.......  ##.#####.######...  #..# #.# ##.## #.## #..# #..## ...# .P.# #.....# #.......'..##\iGR ##### O  ...  #....  ##...#########......  \i"###........@.......  ##.#####.######...  #..# #.# ##.## #.## #..# #. ...# . #... #.......'\i\i\ir _An ogre is nearby!\i  ##### O  ...  #....  ##...#########......  ###........@.......  ##.#####.######...  #..# #.# ##.## #.## #..# #..## ...# .P.# #.....# #.......'..##\iͤo ##### O  ...  #....  ##...#########......  ###........@.......  ##.#####.######...  #..# #.# ##.## #.## #..# #. \iQ...# . #... #.......'\i9\ik\i\i\ _An ogre is nearby!]irK  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i,  cp3hornetss the Tinkerer  Grey Draconian ##### Health: 50/50 ======================== #######...#### Magic: 10/13 ==================------ .............. O  AC: 10Str: 13 ............# ...  EV: 10Int: 17 #####....#### #....  SH: 5Dex: 9  ##...#########......  XL:  7 Next: 27% Place: Dungeon:5 ###........@.......  Noise: ---------  Time: 4994.0 (0.0) ##.#####.######...  x) +0 dagger (venom) #..# #.# Cast: Kinetic Grapnel ##.## #.## ]iBreath+  #..# #..## #########...# O   ogre (asleep) #.......#.P.# #.......#...# #.......'..## _An ogre is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (asleep)]ir  cp3hornetss the Tinkerer  Grey Draconian ##### Health: 50/50 ======================== #######...#### Magic: 10/13 ==================------ .............. O  AC: 10Str: 13 ............# ...  EV: 10Int: 17 #####....#### #....  SH: 5Dex: 9 ]i- ##...#########......  XL:  7 Next: 27% Place: Dungeon:5 ###........@.......  Noise: ---------  Time: 4994.0 (0.0) ##.#####.######...  x) +0 dagger (venom) #..# #.# Cast: Kinetic Grapnel ##.## #.## Breath+  #..# #..## #########...# O   ogre (asleep) #.......#.P.# #.......#...# #.......'..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (asleep)  You lock target on the ogre and prepare to deploy your bee.  (Press . to continue winding your bee.)]i ##### .  .O.  #....        #..# #.# ##.## #.## #..# #. ...#O . #... ]iC#.......']i==5.0 (1Winding Breath+ ]i]ihM  Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (asleep)  You lock target on the ogre and prepare to deploy your bee.  (Press . to continue winding your bee.) _The ogre shouts!]iX ]i L.O]i t--6. Breath+ ]i ]i @ _You continue winding your clockwork bee...]iNO.]i[--7Kinetic Grapnel]iKF.. Breath+ ]i]iz@ _You continue winding your clockwork bee...^ivZ.Oy(ally target)y   clockwork bee (minion)8 ^iU_With a metallic buzz, your clockwork bee launches itself at the ogre.^iAR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^i`  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.^i :.O8/13 ----9Contam Breath+  _Nothing appears to happen.^iF ######...####. ..# ...#....#### #.... ##...#...... ###.@y.O..... ##.#####.######...^iRH #..# #.# ##.## #.## #..# #..## #...# #.#.P.# #.......#...# #.......'..##^ifI^iPU .yYou swap places.  The ogre hits your clockwork bee with a +0 giant club.^iV(5000^i\^i_9 _Your clockwork bee stings the ogre._iz  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i% # You shape a spike launcher from a nearby wall._i m7------==1_i6 _ip 9 _Your clockwork bee stings the ogre!`i3  Your clockwork bee completely misses the ogre.The ogre closely misses your clockwork bee.Your clockwork bee stings the ogre!`i)y   clockwork bee (minion)`iA 44--2`ipKinetic Grapnel _The ogre dies!`i`ik _Your Forgecraft skill increases to level 7!`iߖ**   dormant clockwork bee (minion)`i--3 _Your clockwork bee winds down and falls to the ground.`iūX4aicH aiO , Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 17% 2b - Forge Blazeheart GolemFire/Forgecraft45% 4  c - AirstrikeAir50% 4  d - Fugue of the FallenNecromancy54% 3  e - Ozocubu's ArmourIce54% 3  f - Summon Ice BeastIce/Summoning54% 3  g - Teleport OtherTranslocation54% 3  h - Summon Seismosaurus EggSummoning/Earth91% 4  i - Detonation Catalyst Fire/Alchemy99% 5  j - Summon Mana ViperHexes/Summoning 99% 5  k - DispersalTranslocation 100% 6  l - Gell's GavotteTranslocation 100% 6  m - Manifold AssaultTranslocation 100% 7  n - Sphinx SistersHexes/Summoning 100% 7 4 spell levels left ai'Q ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjiN  a - Static DischargeConjuration/Air 17% 2  g - Teleport OtherTranslocation 54% 3yiDcp3hornetss the TinkererGrey Draconian#####Health: 50/50 ======================== ########...####Magic: 7/13============------------ ................AC: 10Str: 13 .............#...EV: 10Int: 17 ######....#####....SH: 5Dex: 9##...#########......XL:  7 Next: 44% Place: Dungeon:5###.......@.*).....Noise: ---------  Time: 5004.0 (0.0)##.#####.######...x) +0 dagger (venom)#..# #.#Cast: Kinetic Grapnel##.## #.##Contam Breath+ #..# #..###########...#*iC39;49m   dormant clockwork bee (minion)#.......#.P.##.......#...##.......'..##Your clockwork bee completely misses the ogre.The ogre closely misses your clockwork bee.Your clockwork bee stings the ogre! _The ogre dies! _Your Forgecraft skill increases to level 7! _Your clockwork bee winds down and falls to the ground.yi>P  Okay, then.yiyi\yi. _yi yi#   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   4.0   5.9  -1           b - Maces & Flails   0.0   1.0   0   k + Forgecraft7.2   8.0   0   c - Staves   0.0   1.0   0   l - Air Magic   3.2   5.7  -2   d - Unarmed Combat   0.0   1.0   0      yi6$  e - Throwing   0.0   1.2  -1   m - Evocations   0.0   1.0   0           f - Short Blades   0.0   1.0   0               g - Dodging   1.7   2.4  -1       h - Shields   0.0   1.0   0       i - Stealth   1.7   2.0   0       i$ 0m                                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{ie{i{i cp3hornetss the TinkererGrey Draconian#####Health: 50/50 ======================== ########...####Magic: 7/13============------------ {i ................AC: 10Str: 13 .............#...EV: 10Int: 17 ######....#####....SH: 5Dex: 9##...#########......XL:  7 Next: 44% Place: Dungeon:5###.......@.*).....Noise: ---------  Time: 5004.0 (0.0)##.#####.######...x) +0 dagger (venom)#..# #.#Cast: Kinetic Grapnel##.## #.##Contam Breath+ #..# #..###########...#*   dormant clockwork bee (minion)#.......#.P.#{iR #.......#...##.......'..##The ogre closely misses your clockwork bee.Your clockwork bee stings the ogre! _The ogre dies! _Your Forgecraft skill increases to level 7! _Your clockwork bee winds down and falls to the ground. _Okay, then.{i{i{ij{ip|i(` _ _Your magical contamination has completely faded away.|iKsz8==|iB|iG|i|i|i{|i?|i|ia|i|iU==|i|i۫|i |i|iij2_Your dormant clockwork bee falls apart.|i|iܵ|i|i|i|i|i|i|i4|i|iG|i|i9|i==|i.|iC|iE|i|i_|i|i|i<|i{|i |iT|i6|i|i==|i)|iM|ie|i |i |i|i@|i|i|i:|i"10/13|i==|i9 |i&|i@/|i1|i@5|i<|i>|i@|iaB|i(cP==|ic|ivg,|i|i3==|i޹|iO|izX|iv,|i|i|i|i |i|i~  Things that are here:  a +0 giant club; an ogre corpse|iF|iv|iA#== |i_|i|iO|i|iu|ik|i|i|ie|i|i|iA,|i|i|iS|i|i|i|i,|i|i\ |i|iJ|i|iy|i8|i|i6|in |iH$|i$|i&|i)|i-|i.|i5/|i1|i4|i4|i^6|i8|i\<|i<|iu>|i?|iC|iCD|iH|iXz######## ##......### . ##..........# #..........# |ivZB ###..........# ............## .....)............# #.######..@.# #.##........# #.## #.........# #..## ##..##....# #...# ##..#....# #.P.# #..##.... #...# ## .#...# '..## . ...# '..#|ib0660.0)|iFf+5.0 (61|iwl|iio |io _o - a scroll of identify|i3|i|i܇|i;|i###########......### ##...|iK.#  #..........# ###..........# ####............# ....)............# ######...# .# ###.@# .## #. .##..##....# |i...# ##..#....# .P.# #..# ...# ## .#...#J   jelly (wandering) ..##  .....# ..# |i.ßJß .##|i,0.0)|i*6.0 (1|i |i |iNR_A jelly comes into view.}iջ5  ###......### ##..........# #..........#  .......#.......##)............#........# ###.......@# #.........# ##..##....# ##..#....# #..##.... ## .#...#  .....#  .ßJß... }iOy  ###......### ##..........# #..........#  .......#.......##)............#........#}iP$ ###.......@# #.........# ##..##....# ##..#....# #..##.... ## .#...#  .....# .ßJß...}iU}iAX}ik\}iB_\ _A jelly is nearby!}i9  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}i{  ######## cp3hornetss the Tinkerer ###......### Grey Draconian ##..........#}i|  Health: 50/50 ======================== #..........# Magic: 10/13 ==================------  ###..........# AC: 10Str: 13 ####............## EV: 10Int: 17 ....)............# SH: 5Dex: 9 .######..........# XL:  7 Next: 44% Place: Dungeon:5 .# ###.......@# Noise: ---------  Time: 5066.0 (0.0) .## #.........#}i*} ) x) +0 dagger (venom) ..## ##..##....# Cast: Kinetic Grapnel ...# ##..#....# Breath+ .P.# #..##.... }i} [...# ## .#...#  J   jelly (wandering) ..## .....# ..# .ßJß... .## _A jelly is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you)}i9  ######## cp3hornetss the Tinkerer ###......### Grey Draconian ##..........# Health: 50/50 ========================}i:  #..........# Magic: 10/13 ==================------  ###..........# AC: 10Str: 13 ####............## EV: 10Int: 17 ....)............# SH: 5Dex: 9 .######..........# XL:  7 Next: 44% Place: Dungeon:5 .# ###.......@# Noise: ---------  Time: 5066.0 (0.0) .## #.........# x) +0 dagger (venom) ..## ##..##....# Cast: Kinetic Grapnel }ie; ...# ##..#....# Breath+ .P.# #..##.... ...# ## .#...#  J   jelly (wandering) ..## .....# ..# .ßJß... }i"< O.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you)  You lock target on the jelly and prepare to deploy your bee.  (Press . to continue winding your bee.)}iRA       )}i%B       ## J ..J .ß.}iEE ==7.0 (1Winding Breath+ }iJ }iIM   Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a jelly (wandering, hasn't noticed you)  You lock target on the jelly and prepare to deploy your bee.  (Press . to continue winding your bee.) _The jelly quivers.~i~i<J.~it--8. Breath+ ~iV _You continue winding your clockwork bee...~i~i<J.~i--9Kinetic Grapnel.. Breath+ ~i~i@ _You continue winding your clockwork bee...~i{ ~i[ ~i{ yJ.(ally target)y   clockwork bee (minion)~i 370~iN ~i \ _With a metallic buzz, your clockwork bee launches itself at the jelly.i  Your clockwork bee stings the jelly.  Your clockwork bee is burned by acid!1iyiba _The jelly barely misses your clockwork bee.i,I  Your clockwork bee is burned by acid! _The jelly barely misses your clockwork bee.  Your clockwork bee stings the jelly!is burned by acid!  The jelly hits your clockwork bee but does no damage.  Your clockwork bee stings the jelly!i.y   clockwork bee (minion)ij502Kinetic GrapneliiE _The jelly dies!i**   dormant clockwork bee (minion)i\T1==3iiL _Your clockwork bee winds down and falls to the ground.iQ ==iX 2==iZ` XiVa ic iw iz iH{ i{ i( l _Your dormant clockwork bee falls apart.i :==id i i3 i i ,it i i ie iы i L3==i i i i i? i i> i i i iĢ ##..........# #....#  ###..#  ###...# iy P...).. ###  # ###.# ## #. # ##..## 918.0).#..#....#  P.# #..##.... i-  # ## ..# .##  .......# .# #.ß.ß.ß...   ## #..⌠.⌠....#   # #.ß.>.ß.i    #   i i +2.0 (19iu i A _Found a staircase to the Ecumenical Temple.ixici i i if :==i,iixi%iuiiiigi!i["i"i!%i'i[(i!)i+i[-i-i.i1i3i@4iR5i8iGi/IiIiyJiLiSXiUiSVi Wie .#...# ##...#...# iXfi.'..## #........## .'..# #.ß.ß.ß...# .'.## #..⌠.⌠....## if #.# #.ß.>.ß....# .### #..⌠.⌠.....# # #.ß.ß.ß.#..#  #.......#...#iDg  ####@.#.#...#  #.....#...#ig  #..........#  #..........#  ig##........ #........ #...... ikh:####.. ip.104.0 (12is+5.0 (13iyi| i!}I_z - a fizzy inky potionil3ieiiOi߆,iUiIBiԑi4iŔiUiiiiii͞i+iliҠiiB,i>iiR,iuii,ii,ii^M _You now have 249 gold pieces (gained 8).it3i]ini,iihi_,i,i@i,ii'i,i]ili_  #..........##   ##..........#  i* #..........##   ##..........##   #####.......##   ##.......#   #......##  #.......#  ........@#  23.0 (18iS...........#  #..........#  ...........  ...........#  ...........#   ..........#   <.........#  i   iiw+4.0 (19ii9 _Found a stone staircase leading up.iViWiXiZi\id]ioa,ib,icieiqgigi9hikiEm,i6nipiOririgsiuix,i!ziS|iۅ\ ###.......#  ##.........##  ............#  ##..........##  #............#  #...........#  #...........#  #..........# i #<...@.....#  ##.........#  #..!......#  ##........#  ##.......#  #.......# h   hound (asleep) ##..$..##  ##..h.#  i230.0 (6.0)iז*1.0 (7iiMX _A hound comes into view.iO3ih6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   4.0   5.9  -1  i47         b - Maces & Flails   0.0   1.0   0   k + Forgecraft7.3   8.0   0   c - Staves   0.0   1.0   0   l - Air Magic   3.2   5.7  -2   d - Unarmed Combat   0.0   1.0   0      i7 e - Throwing   0.0   1.2  -1   m - Evocations   0.0   1.0   0           f - Short Blades   0.0   1.0   0          i]8      g - Dodging   1.7   2.4  -1       h - Shields   0.0   1.0   0       i - Stealth   1.7   2.0   0                  i(9                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i9[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi` iJ i ^###.......#   cp3hornetss the Tinkerer##.........##   Grey Draconian............#   Health: 50/50 ========================##..........##   Magic: 13/13 ========================#............#   AC: 10Str: 13i #...........#   EV: 10Int: 17#...........#   SH: 5Dex: 9#..........#   XL:  7 Next: 50% Place: Dungeon:5#<...@.....#   Noise: ---------  Time: 5131.0 (0.0)##.........#   x) +0 dagger (venom)#..!......#   Cast: Kinetic Grapnel##........#   Breath+ ##.......#  #.......#   h   hound (asleep)##..i v[33m$..##  ##..h.#   _Your dormant clockwork bee falls apart. _Found a staircase to the Ecumenical Temple. _z - a fizzy inky potion _You now have 249 gold pieces (gained 8). _Found a stone staircase leading up. _A hound comes into view.i ih" iY' i;) i,6   ##.........##  ............#  ##..........##  #............#  #...........#  #...........#  #..........#  #<...@.....#  ##.........# iL #..!......#  ##........#  ##.......#  #.......#  ##..$..##  ##..h.# i `   ##.........##  ............#  ##..........##  #............#  #...........#  #...........#  #..........#  #<...@.....#  ##.........#  #..!......#  ##........#  ##.......#  i _#.......#  ##..$..##  ##..h.# i߇ i̋ i i \ _A hound is nearby!i    ##.........##  ............#  ##..........##  #............#  #...........#  #...........#  #..........#  #<...@.....# i  ##.........#  #..!......#  ##........#  ##.......#  #.......#  ##..$..##  ##..h.# iP    ##.........##  ............#  ##..........##  #............#  #...........#  #...........#  i #..........#  #<...@.....#  ##.........#  #..!......#  ##........#  ##.......#  #.......#  ##..$..##  ##..h.# if i i# i \ _A hound is nearby!i$    ##.........##  ............#  ##..........##  #............#  #...........#  #...........#  #..........#  #<...@.....#  ##.........#  #..!......#  ##........#  ##.......#  #.......#  ##..$..##  iP! Y##..h.# i   ##.........##  ............#  ##..........##  #............#  it#...........#  #...........#  #..........#  #<...@.....#  ##.........#  #..!......#  ##........#  ##.......#  #.......#  ##..$..##  ##..h.# i;i~ii~\ _A hound is nearby!i    ##.........##  ............#  ##..........##  #............#  #...........#  #...........#  #..........#  #<...@.....#  io##.........#  #..!......#  ##........#  ##.......#  #.......#  ##..$..##  ##..h.# i   ##.........##  ............#  ##..........##  #............#  #...........#  #...........#  #..........#  #<...@.....#  ##.........#  #..!......#  ##........#  ##.......#  #.......#  iT##..$..##  ##..h.# i<%i(i.ig1\ _A hound is nearby!i- i  Ability - do what?CostFailure  f - Mud Breath2/3 uses availablei 5% [?] toggle between ability selection and description.i iȚ iΣ ###.......#   cp3hornetss the Tinkerer##.........##   Grey Draconian............#   Health: 50/50 ========================##..........##   Magic: 13/13 ========================#............#   AC: 10Str: 13#...........#   EV: 10Int: 17#...........#   SH: 5Dex: 9#..........#   XL:  7 Next: 50% Place: Dungeon:5#<...@.....#  [39;4iA 9m Noise: ---------  Time: 5131.0 (0.0)##.........#   x) +0 dagger (venom)#..!......#   Cast: Kinetic Grapnel##........#   Breath+ ##.......#  #.......#   h   hound (asleep)##..$..##  ##..h.#   _Found a stone staircase leading up. _A hound comes into view. _A hound is nearby! _A hound is nearby! _A hound is nearby! _A hound is nearby!i  ###.......#  cp3hornetss the Tinkerer ##.........##  Grey Draconiani=  ............#  Health: 50/50 ======================== ##..........##  Magic: 13/13 ======================== #............#  AC: 10Str: 13 #...........#  EV: 10Int: 17 #...........#  SH: 5Dex: 9 #..........#  XL:  7 Next: 50% Place: Dungeon:5 #<...@.....#  Noise: ---------  Time: 5131.0 (0.0) ##.........#  x) +0 dagger (venom) #..!...i ?...#  Cast: Kinetic Grapnel ##........#  Breath+  ##.......#  #.......#  h   hound (asleep) ##..$..##  ##..h.#  _A hound is nearby! _A hound is nearby! _A hound is nearby!Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineiv i׭ ;@*iL| E**i\ E**izE**iE**i6.*.*.*i.*.*.*iF4 8.*iE5 1**i5.*.*$*iRA*.*.*.*h  Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  Out of range.iW###.......#   cp3hornetss the Tinkerer##.........##   Grey Draconian............#   Health: 50/50 ========================##..........##   Magic: 13/13 ========================#............#   AC: 10Str: 13#...........#   EV: 10Int: 17#...........#   SH: 5Dex: 9#..........#   XL:  7 Next: 50% Place: Dungeon:5#<...@.....#  [39;4i Yv9m Noise: ---------  Time: 5131.0 (0.0)##.........#   x) +0 dagger (venom)#..!......#   Cast: Kinetic Grapnel##........#   Breath+ ##.......#  #.......#   h   hound (asleep)##..$..##  ##..h.#   _A hound is nearby!Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  Out of range.  Okay, then.ie[i>aidc. _i h##..#....##..##... #.. #.<.....## #..!#.. ## #..$..# ##..h.#  #..#iL i 12.0 (1 _id iJ i  iBCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiiRi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ij` ##.........##  cp3hornetss the Tinkerer ............#  Grey Draconian ##..........##  Health: 50/50 ========================ia #............#  Magic: 12/13 ======================-- #...........#  AC: 10Str: 13 #...........#  EV: 10Int: 17 #..........#  SH: 5Dex: 9 #<.........#  XL:  7 Next: 50% Place: Dungeon:5 ##...@.....#  Noise: ---------  Time: 5132.0 (0.0) #..!......#  x) +0 dagger (venom) ##........#  Cast: Kinetic Grapnel ##.......#  Breath+  #.......#  ##..$..##  h   hound (asleep)[1ibK ##..h.#  #..## Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineif ;@*iE**iSE**i@:E**i`*.Out of range.i ;.#i m.*#.i9> .*.*.*.*..iu)8.*i*.h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (asleep, 100% to hit)i% *.*.h.Out of range.i.*.*h.Aim: a hound (asleep, 100% to hit)  Out of range.i9T .hi;.Out of range.iF.*.*..itHiOl##.........##   cp3hornetss the Tinkerer............#   Grey DraconianiP##..........##   Health: 50/50 ========================#............#   Magic: 13/13 ========================#...........#   AC: 10Str: 13#...........#   EV: 10Int: 17#..........#   SH: 5Dex: 9#<.........#   XL:  7 Next: 50% Place: Dungeon:5##...@.....#   Noise: ---------  Time: 5132.0 (0.0)#..!......#   x) +0 dagger (venom)##........#   [4i'Q0mCast: Kinetic Grapnel##.......#   Breath+ #.......#  ##..$..##   h   hound (asleep)##..h.#  #..##   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  iQ}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOut of range.iY:Okay, then.i[i^iD`. _i  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iai  ##.........##  cp3hornetss the Tinkerer i ............#  Grey Draconian ##..........##  Health: 50/50 ======================== #............#  Magic: 10/13 ==================------ #...........#  AC: 10Str: 13 #...........#  EV: 10Int: 17 #..........#  SH: 5Dex: 9 i_ #<.........#  XL:  7 Next: 50% Place: Dungeon:5 ##...@.....#  Noise: ---------  Time: 5132.0 (0.0) #..!......#  x) +0 dagger (venom) ##........#  Cast: Kinetic Grapnel ##.......#  Breath+  #.......#  i ##..$..##  h   hound (asleep) ##..h.#  #..##  _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iO AAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep)i ##.........##   cp3hornetss the Tinkerer............#   Grey Draconian##..........##   Health: 50/50 ========================#............#   Magic: 10/13 ==================------#...........#   AC: 10Str: 13#...........#   EV: 10iWInt: 17#..........#   SH: 5Dex: 9#<.........#   XL:  7 Next: 50% Place: Dungeon:5##...@.....#   Noise: ---------  Time: 5132.0 (0.0)#..!......#   x) +0 dagger (venom)##........#   Cast: Kinetic Grapnel##.......#   Breath+ #.......#  ##..$..##   h   hound (asleep)##..h.#  #..##   [4iI0mCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep)  You lock target on the hound and prepare to deploy your bee.i==3.0 (1Winding Breath+ ii_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (asleep)  You lock target on the hound and prepare to deploy your bee. _(Press . to continue winding your bee.)iؘ i t--4. Breath+ ir it  i2 :_You continue winding your clockwork bee...i i} --5.. Breath+ i i @ _You continue winding your clockwork bee...iNk  With a metallic buzz, your clockwork bee launches itself at the hound.iPiWsyhhlly target).ifXy   clockwork bee (minion)iD\;==6iKbif& _The hound barks!iuiiib!yh$iH--7Kinetic Grapneliiiʕ  Your clockwork bee closely misses the hound.The hound barely misses your clockwork bee.i@--8iiA: _Your clockwork bee stings the hound.iûm  The hound bites your clockwork bee. Your clockwork bee stings the hound.ieT1==9iiCZ _The hound misses your clockwork bee.i@lg  Your clockwork bee stings the hound!imy..y   clockwork bee (minion)isj640Kinetic GrapneliTxiyE _The hound dies!iKi>Q _Your clockwork bee winds down and falls to the ground.i$UiU:==i~WiJZi([i[i^io_ie,ieiii6ninL2==iXpi@sisiti1xixizi3}i}i ii"i:==iil _Your dormant clockwork bee falls apart.iƘiƙiiDii?iңiiui^L3==ihiɭiii$i,iuik _q - 3 red potions (gained 1)iii)i1ii3==iNii,iii,ii,iiEN _You now have 263 gold pieces (gained 14).iiii)iiei8iiX,i8iRi,imi<ii7i ii,iiP  There is a stone staircase leading up here.ii _iHi4i,iliiiikiiX ,i i i4iiFiEiivi i2i0,ii@i:i,i""i#ij$,i'i)i*ig+iL.i0iA1i1i4i6ig7iG8i@:i<iW=i7>i?iB,iSCiM ##..........# .# #..........##..# ##..........# ..# #####....... ..## ##...... #..# #...... #..## ###......iNQ #..### ###........ #@..####.......... ##...#..##........ ##...###......... ##.## ##........ #.## #........ #.. ##....... #.# #<...... .. ##...... ... #...... iT082.0 (42.0)iV+3.0 (43iZiGa ia&_y - a ring of resist corrosioni_iȽXi,iiTi<i,iSicii]iiM,iikiE,iii2 ####..#.#...# #.....#...  #...  #..#..## ie##.....# #..#..# .#..## ######.@### ###.#..## ##.##..## ###Kinetic Grapnel#. ##..### ###.s ##...###### ##...#..##s   scorpion (asleep) ##...### i##.## ##.... #.## #....i,19.0 (6.0)i-+90.0 (7iMi"[ _A scorpion comes into view.i .  ..  #..##  ...#  #..#  #..##  #.@###  #.#..##  #.##..##  #. ##..###  .s ##... ## ##... ##.. ##.##  #.## i9xL .  ..  #..##  ...#  #..#  #..##  #.@###  #.#..##  #.##..##  #. ##..###  .s ##... ## ##... ##.. ##.##  #.## i{i|iˁiD ii;_A scorpion is nearby!i@i .  ..  #..##  ...# iAQ #..#  #..##  #.@###  #.#..##  #.##..##  #. ##..###  .s ##... ## ##... ##.. ##.##  #.## iWG  .  ..  #..##  ...#  #..#  #..##  #.@###  #.#..##  #.##..##  #. ##..###  .s ##... ## ##... ##.. ##.## iH 3 #.## iM iGP i}U iW _ _A scorpion is nearby!i^ R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iBiH#s.sinKd1----==1.0 (1iUQiSD _You shape a spike launcher from a nearby wall.i  #.....#........#.#..### ....####### #.#@.#.#.##..###.#s ##..### ###..... ##...####...## ##...#..## ##..##  #.## #..... #.. # i i j--2Kinetic Grapneli  i i{i @--3iii$ss   scorpion4Kinetic Grapneli1*igiZ sThe rocky spike skewers the scorpion but does no damage.  The scorpion stings you.is46------==5i8i A _The scorpion stings you but does no damage.iW1*it  The rocky spike skewers the scorpion.ib sThe scorpion is moderately wounded.6i$figV _The scorpion closely misses you.iM *You barely miss the scorpion. Your tail-slap misses the scorpion.i  The scorpion is moderately wounded.The rocky spike skewers the scorpion!i0 ifz  The scorpion is severely wounded.The rocky spike skewers the scorpion!i~ Si &.i ? 7--i 2==687.1 (1.1Kinetic Grapnel++ _You kill the scorpion!i i o _You feel power welling in your lungs.i~ ####..# #.....#  # ..  #..##.  ... ### #.@###il!  #.# # #. ### #. ##..### ### ..####.##..##..#i!"  ##.## ## #.## i' i ) ;--80 _i, i. i 5 #.......#...####..# #.....# #  #..###. ... ####..### #.#..# # #.##..## ### #.###..### ### ..####.###..##i9 q..# ##.## ##i{ i\ @--9i iy iAig3iw8=iie:==ii6i,i0,iik9=iib3==iKi,,iii^L50=ii i,iiqii":==iii,i iiO=iici%i,iie ,i iO i,iii%,ii_i ,iiii,ii,ii&i ,iq ih!i"Bi#i$,i%i&i'iq(,iM)i$*,i*i|+i7,i,i-i-i/,i30i2i3,ik4i6i8,i9i:i<,i<i=iX>,i>iP?iJ@,i@ipAixB,iBiiCiD,iDiNEi`F,iGicHiH,ijIiIiJiK,iKiM,iMiNiT####.....##### #.....##..### ##.... ##...## #..... ###..## ## ##..## ##### ##..### ## #.#..## # #.##..## ### #@###..### ###.iU#....# ##...####....#...F.### ##...#..##..Kinetic Grapnel#....# ##...###...)...# ##.## .### #.## #F   bullfrog (asleep) #.. ##...# #<.. ##.i[~ 236.1 (37.0)  A bullfrog comes into view.ix\+7.1 (38i_i,b' _Found a hand axe.iO  ####...  ##..###  ##...##  ###..##  ##..##  ##..###  #.#..##  #.##..##  #@#  #....#  #...F.###  #....#  )...# ##.##  .### #.##  #..  #.# #< .. iT  ####...  ##..###  ##...##  ###..##  ##..##  ##..###  #.#..##  #.##..##  #@#  #....#  #...F.###  #....#  )...# ##.##  .### #.##  #..  #.# #< .. i i i2 i _ _A bullfrog is nearby!i5  ####...  ##..###  ##...##  ###..##  i6 ##..##  ##..###  #.#..##  #.##..##  #@#  #....#  #...F.###  #....#  )...# ##.##  .### #.##  #..  #.# #< .. i  ####...  ##..###  ##...##  ###..##  ##..##  ##..###  #.#..##  #.##..##  #@#  #....#  #...F.###  #....#  )...# ##.##  .### #.##  #..  #.# #< .. in  _A bullfrog is nearby!i? ####...  ##..###  ##...##  ###..##  ##..##  ##..###  #.#..##  #.##..##  #@#  #....#  #...F.###  #....#  )...# ##.##  .### #.##  #..  #.# #< .. i ####...  ##..###  ##...##  ###..##  ##..##  ##..###  #.#..##  #.##..##  #@#  #....#  #...F.###  #....#  )...# ##.##  .### #.##  #..  #.# #< ..  _A bullfrog is nearby!i/ ####...  ##..###  ##...##  ###..##  ##..##  ##..###  #.#..##  #.##..##  #@#  #....#  #...F.###  #....#  )...# ##.##  .### #.##  #..  #.# #< .. io ####...  ##..###  ##...##  ###..##  ##..##  ##..###  #.#..##  #.##..##  #@#  #....#  #...F.###  #....#  )...# ##.##  .### #.##  #..  #.# #< ..  _A bullfrog is nearby!i  _is nearby! _A bullfrog is nearby!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i S  You shape a spike launcher from a nearby wall.i[! i' #F.Fi) 1----====8.1 (1.0)ij/ i: < _The bullfrog gives a loud, deep croak!ic............######.....##### #.##..### ###...## .###..## ##....##..## #####.##..### ##.#..##  #@##..## ### #.###..### ### #..F.# ##...####..i#.....### ##...#..###....###...###.)...##.## #.### #.## #.. ##.#.#<ii:F.itZ=---9i1i^ _The bullfrog attacks as it pursues you! You block the bullfrog's attack.i\ _##.#............######.....##### #.##..### ###...## .###..## ##....##..## #####.##..### ##@#..##  #.##..## ### #F###..### ### #....# ##...####..i6^ R..### ##...#..###....###...###.)...##.## #.### #.## #.. ##.ic 3*i6 t  The rocky spike skewers the bullfrog.i i  F.  The bullfrog is moderately wounded.The bullfrog attacks as it pursues you! The bullfrog completely misses you.i B---40i i ? _The bullfrog hits you but does no damage.iw *You closely miss the bullfrog.iu/ `  ipMThe bullfrog is moderately wounded.i/F 9Fi'G -=1i P  _The rocky spike misses the bullfrog. The bullfrog closely misses you.iĚ *You hit the bullfrog. You tail-slap the bullfrog.iQm  The bullfrog is heavily wounded.The rocky spike skewers the bullfrog!i i  The bullfrog is almost dead.The rocky spike skewers the bullfrog!i SiU ;†i X gFabricator----812.2 (1.1  The bullfrog is almost dead.  The rocky spike skewers the bullfrog! _You kill the bullfrog!raining target 8.0 for Forgecraft reached!  iX Your Forgecraft skill increases to level 8!You need to enable at least one skill for training.ia /  --more--ii   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   4.0   5.9  -1          i  b - Maces & Flails   0.0   1.0   0   k - Forgecraft   8.0   9.0   0   c - Staves   0.0   1.0   0   l - Air Magic   3.2   5.7  -2   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m - Evocations   0.0   1.0   0           f - Short Blades   0.0   1.0   0      [10;i M22H         g - Dodging   1.7   2.4  -1       h - Shields   0.0   1.0   0       i - Stealth   1.7   2.0   0                                      i n        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi. > l + Air Magic 3.2iTargetTarget--  --  --  --  --  --  --  --  --  --  ikP--  --  --  a-z] set[-] clear selected targetcost|targetsi<[?25h[?0c0 i [?25l[?1ci $6.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsilYi`irg ###.............# #.....#.. cp3hornetss the Fabricator#............## #........ Grey Draconian####.....##### #........ Health: 50/50 ========================##..#####....... Magic: 11/13 ====================----##...###....... AC: 10Str: 13###..####...... EV: 10Int: 17i]hL##..#######.. SH: 5Dex: 9##..#####. XL:  7 Next: 81% Place: Dungeon:5#@#..###. Noise: ==-------  Time: 5242.2 (1.1)#†##..#####. x) +0 dagger (venom)#.###..### ###... Cast: Kinetic Grapnel#....# ##...####..... Breath++ #.....### ##...#..##...#....###...###.... )...###.## ##... .####.## #... #.. ##..iii The bullfrog is almost dead.The rocky spike skewers the bullfrog! _You kill the bullfrog!Training target 8.0 for Forgecraft reached!  Your Forgecraft skill increases to level 8!You need to enable at least one skill for training.imKKinetic Grapnelisi v. _i3is Your spells (describe)TypeiFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Lightning SpireAir/Forgecraft22%iJ4 Select a spell to describe[!]/[I] toggle spell headersi_ iR iB  ###.............# #.....#.. cp3hornetss the Fabricator#............## #........ Grey Draconian####.....##### #........ Health: 50/50 ========================##..###i ##....... Magic: 11/13 ====================----##...###....... AC: 10Str: 13###..####...... EV: 10Int: 17##..#######.. SH: 5Dex: 9##..#####. XL:  7 Next: 81% Place: Dungeon:5#@#..###. Noise: ==-------  Time: 5242.2 (0.0)i u#†##..#####. x) +0 dagger (venom)#.###..### ###... Cast: Kinetic Grapnel#....# ##...####..... Breath++ #.....### ##...#..##...#....###...###.... )...###.## ##... .####.## #... #.. ##.. The bullfrog is almost dead.The rocky spike skewers the bullfrog! _You kill the bullfrog!i Training target 8.0 for Forgecraft reached!  Your Forgecraft skill increases to level 8! _You need to enable at least one skill for training.iX i: i i iiM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   4.0   5.9  -1      i`     b - Maces & Flails   0.0   1.0   0   k - Forgecraft   8.0   9.0   0   c - Staves   0.0   1.0   0   l + Air Magic3.3   5.7  -2   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m - Evocations   0.0   1.0   0  ix         f - Short Blades   0.0   1.0   0               g - Dodging   1.7   2.4  -1  i     h - Shields   0.0   1.0   0       i - Stealth   1.7   2.0   0      i@                        iA                The relative cost of raising each skill is in cyan.  iThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi~,i2i1:A ###.............# #.....#.. cp3hornetss the Fabricator#............## #........ Grey Draconian####.....##### #........ Health: 50/50 ========================##..#####....... Magic: 11/13 ====================----i";O##...###....... AC: 10Str: 13###..####...... EV: 10Int: 17##..#######.. SH: 5Dex: 9##..#####. XL:  7 Next: 81% Place: Dungeon:5#@#..###. Noise: ==-------  Time: 5242.2 (0.0)#†##..##i;2###. x) +0 dagger (venom)#.###..### ###... Cast: Kinetic Grapnel#....# ##...####..... Breath++ #.....### ##...#..##...#....###...###.... )...###.## ##... .####.## #... iO<#.. ##.. The bullfrog is almost dead.The rocky spike skewers the bullfrog! _You kill the bullfrog!Training target 8.0 for Forgecraft reached!  Your Forgecraft skill increases to level 8! _You need to enable at least one skill for training.iAigCiGiHi{ i4  Spells (Memorise)TypeFailure Level  a - Static Dischargei SConjuration/Air 17% 2b - Forge Blazeheart GolemFire/Forgecraft38% 4  c - AirstrikeAir50% 4  d - Fugue of the FallenNecromancy54% 3  e - Ozocubu's ArmourIce54% 3  f - Summon Ice BeastIce/Summoning54% 3  g - Teleport Otheri Translocation54% 3  h - Summon Seismosaurus EggSummoning/Earth91% 4  i - Detonation Catalyst Fire/Alchemy99% 5  j - Summon Mana ViperHexes/Summoning 99% 5 i 7 k - DispersalTranslocation 100% 6  l - Gell's GavotteTranslocation 100% 6  m - Manifold AssaultTranslocation 100% 7  n - Sphinx Sistersi Hexes/Summoning 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiŽ  a - Static DischargeConjuration/Air 17% 2  g - Teleport OtherTranslocation 54% 3iG  Dispersal Teleports away any creatures within a short distance of the caster. Any creaturewith the Will to resist will still be irresistibly blinked a shorter distance, and any monster it affects at all has a separate Will-based chance of being confused by the warping of space. Level: 6 School: Translocation Fail: 100% Power: 1% i ### ##..## ### cp3hornetss the Fabricator ...# ##..###  Grey Draconian #...# #.#..##  Health: 50/50 ======================== i.# #..####†##..##  Magic: 10/13 ==================------ ...##....##.###..### ## AC: 10Str: 13 ......#....# ##...####. EV: 10Int: 17 #.....### ##...#..# SH: 5Dex: 9 #..#....## ##...### XL:  7 Next: 81% Place: Dungeon:5 #.)..@## ##.## # Noise: ---------  Time: 5262.2 (0.0) j....#### #.##  x) +0 dagger (venom) ..## #..  Cast: Kinetic Grapnel .#.#  Breath++  .. iE  ...  j   gnoll (wandering) ...  _A gnoll is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you)iE > ### ##..## ### cp3hornetss the Fabricator ...# ##..###  Grey Draconian #...# #.#..##  Health: 50/50 ======================== i.G .# #..####†##..##  Magic: 10/13 ==================------ ...##....##.###..### ## AC: 10Str: 13 ......#....# ##...####. EV: 10Int: 17 #.....### ##...#..# SH: 5Dex: 9 #..#....## ##...### XL:  7 Next: 81% Place: Dungeon:5 #.)..@## ##.## # Noise: ---------  Time: 5262.2 (0.0) j....#### #.##  x) +0 dagger (venom) ..## #..  Cast: Kinetic Grapnel .#.#  Breath++  .. [14;iG A24H ...  j   gnoll (wandering) ... Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you)  You lock target on the gnoll and prepare to deploy your bee.iP  ###   ...#   #...# #.#..##  .#            ##.##  .j #.##  ..## #..  iQ D.#.#  .. ... j ... iR ==3.2 (1Winding Breath++ i:Y i[ Sonfirm with . or Enter, or press ? or * to list all spells.i] 8Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you)  You lock target on the gnoll and prepare to deploy your bee. _(Press . to continue winding your bee.)i12.j--4. Breath++  _You continue winding your clockwork bee...i_.j--5Kinetic Grapnel.. Breath++  _You continue winding your clockwork bee...iy.j(ally target)y   clockwork bee (minion)6 _With a metallic buzz, your clockwork bee launches itself at the gnoll.it iV <j.ip %7iֳ i b _Your clockwork bee closely misses the gnoll.i*i a jj 2 gnolls (1 distracted, 1 ally target)  Your clockwork bee closely misses the gnoll.A gnoll comes into view. It is wielding a +0 rapier.The gnoll closely misses your clockwork bee.i -=8iiIb _Your clockwork bee closely misses the gnoll.iEqiz j.j  The gnoll barely misses your clockwork bee.i{%9ii: _Your clockwork bee stings the gnoll.ii_  Your clockwork bee stings the gnoll!  The gnoll hits your clockwork bee with a +0 flail!  Your clockwork bee stings the gnoll!iS).j   gnoll iCe1==3=70iiE _The gnoll dies!i viwi{_jy..(ally target)it|.--1iiHI _Your clockwork bee locks its sights upon the gnoll.iVr * *   dormant clockwork bee (minion)Your clockwork bee stings the gnoll but does no damage.  The gnoll hits your clockwork bee with a +0 rapier!  Your clockwork bee stings the gnoll!i6W@--2i\i_L _Your clockwork bee winds down and falls to the ground.iY;3iimS _The gnoll hits your dormant clockwork bee but does no damage.i M ### ##..##  ...# ##..### #...## #.#..## .# #..####†##..## ...##....##.###..### . ......#....# ##...####... #.....### ##...#..i Q #..#....## ##... #.j*@.## ##.## j.....#### #.##.## #.... #.#...j   gnoll sergeant (polearm, asleep)iζ  A gnoll sergeant comes into view. It is wielding a +0 trident.iI iO  .jjj 2 gnolls (1 ally target)*   dormant clockwork bee (minion)  The gnoll sergeant shouts! You hear a shout!  A gnoll comes into view. It is wielding a +0 flail.The gnoll hits your dormant clockwork bee with a +0 rapier.i4 K====4is i ; _The gnoll sergeant moves out of view. i<yy    i>L0-- i2C iE _You wind your clockwork bee back up and it locks its sights upon the gnoll! i i  i  i;<Your clockwork bee barely misses the gnoll. i:Your clockwork bee stings the gnoll! i i iN) i0jj i. i*{j   gnoll sergeant (polearm) iJj   gnoll iQyy   clockwork bee (minion) i ir i5 i -- i 5 i%Kinetic Grapnel i i  i  i{ iY!_The gnoll dies! i i Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Lightning SpireAir/Forgecraft22%4 Select a spell to describe[!]/[I] toggle spell headers ig im iv#### ##..#### cp3hornetss the Fabricator...# ##..### i.wGrey Draconian#...## #.#..##Health: 50/50 ========================.# #..####†##..##Magic: 10/13 ==================------...##....##.###..### # AC: 10Str: 13. ......#....# ##...#### EV: 10Int: 17 iw ... #.....### ##...#.. SH: 5Dex: 9#..#....## ##...## XL:  7 Next: 85% Place: Dungeon:5#.)y@.####.## Noise: ---------  Time: 5275.2 (0.0).jj...#####.##x) +0 dagger (venom)...###.. i7xOCast: Kinetic Grapnel..#.#Breath++ .....j   gnoll sergeant (polearm)... ixj   gnolly   clockwork bee (minion)The gnoll hits your dormant clockwork bee with a +0 rapier. _The gnoll sergeant moves out of view. _You wind your clockwork bee back up and it locks its sights upon the gnoll!  i yYour clockwork bee barely misses the gnoll.Your clockwork bee stings the gnoll! _The gnoll dies! i iρ i[ iF i R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ig@  iB The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes  N - No i i+"### ##..#### cp3hornetss the Fabricator...# ##..###Grey Draconian#...## #.#..## i#Health: 50/50 ========================.# #..####†##..##Magic: 6/13===========-------------...##....##.###..### # AC: 10Str: 13. ......#....# ##...#### EV: 10Int: 17... #.....### ##...#.. SH: 5Dex: 9#..#....## ##...## XL:  7 Next: 85% Place: Dungeon:5#.)y@.####.## Noise: ---------  Time: 5275.2 (0.0).jj...#####.##x) +0 dagger (venom)...###..Cast: Kinetic Grapnel..[1 i$2;27H#.#Breath++ .....j   gnoll sergeant (polearm)...j   gnolly   clockwork bee (minion)Your clockwork bee barely misses the gnoll.Your clockwork bee stings the gnoll! _The gnoll dies!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. i>% if)Z  Your clockwork bee stings the gnoll! _The gnoll dies!asting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air.  Your clockwork bee locks its sights upon the gnoll sergeant. i +  An orc comes into view. It is wielding a +0 hand axe. i(4oI)j.jjy, ally target)j 2 gnollso   orcI   lightning spire (minion) (…) i6n-------===6.2 (1Kinetic Grapnel i >:I i~Gr _A gnoll comes into view. It is wielding a +0 club.i D ###..## ##..### ##..## ###...# ##..###  #...## #.#..## .# #..####†##..## ...##....##.###..### o ......#....# ##...####... #.....### ##...#..i #..#I.##...### #.))..##.## #j.jjy.######...###.. ..#.#    gnoll...I   lightning spire (minion)y   clockwork bee (minion)i is i Ij.jj. j 2 gnollsIi /---7i( 8Ii C _Your clockwork bee stings the gnoll sergeant!i[~2###..## ##.### ##..## #...# ##..### #...## #.#..## .# #..####†##..## #...##....##.###..### #o ......#....# ##...####.... #.....### ##...#..##..#I..@## ##...###.#j))..## ##.## #.jj.y.#### #.## #...## #.. #.... ...    gnolli+... iiiH I.j.j(ally target)IYour clockwork bee completely misses the gnoll sergeant.i I****  Your lightning spire shoots out a bolt of lightning at the gnoll!i͖FThe bolt of electricity hits the gnoll sergeant.i  .j.jIThe bolt of electricity hits the gnoll.i"7===-8i)LIIi+V _Your clockwork bee stings the gnoll sergeant but does no damage.i<ig% jj 2 gnolls (1 ally target)IYour clockwork bee stings the gnoll sergeant.  The gnoll barely misses your clockwork bee.i\.--9iTIIiV _The gnoll sergeant hits your lightning spire but does no damage.iP  iJCasting: Forge Lightning Spire (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i# P  Okay, then.i{ 8--iq TIIi . _ii Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%i2  c - Launch Clockwork BeeForgecraft2%3  d + Forge Lightning Spire Air/Forgecraft 22% 4 Select a spell to describe[!]/[I] toggle spell headersi 0 i"8 i?B $###..####... cp3hornetss the Fabricator### ##..###### Grey DraconianiC >...# ##..###Health: 50/50 ========================#...## #.#..##Magic: 7/13============------------.# #..####†##..### AC: 10Str: 13...##....##.###..### ### EV: 10Int: 17o ......#....# ##...####.. SH: 5Dex: 9... #.....### ##...#..## XL:  7 Next: 85% Place: Dungeon:5#..#I..@## ##...###. Noise: ---------  Time: 5279.2 (0.0)imD #.j)..####.## ## x) +0 dagger (venom).jjjy.#####.## # Cast: Kinetic Grapnel...###.. # Breath++ ..#.#..j   gnoll sergeant (polearm, ally target)...jj 2 gnolls (1 ally target)...I   lightning spire (minion)y   clockwork bee (minion)Your clockwork bee stings the gnoll sergeant.  iwE The gnoll barely misses your clockwork bee. _The gnoll sergeant hits your lightning spire but does no damage.  Casting: Forge Lightning Spire (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.iM iO iV LIIiX iX)i2,zFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  m - a throwing netr - 2 boomerangs Wands (go to first with /)v - a wand of mindburst (18) Scrolls (go to first with ?)  p - a scroll of vulnerabilityi+ i $###..####... cp3hornetss the Fabricator### ##..###### Grey Draconiani ...# ##..###Health: 50/50 ========================#...## #.#..##Magic: 7/13============------------.# #..####†##..### AC: 10Str: 13...##....##.###..### ### EV: 10Int: 17o ......#....# ##...####.. SH: 5Dex: 9... #.....### ##...#..## XL:  7 Next: 85% Place: Dungeon:5#..#I**@## ##...###. Noise: ---------  Time: 5279.2 (0.0)#.j*..####.## ## x) [i> Y32m+0 dagger (venom).jjjy.#####.## # Cast: Kinetic Grapnel...###.. # Breath++ ..#.#..j   gnoll sergeant (polearm, ally target)...jj 2 gnolls (1 ally target)...I   lightning spire (minion)y   clockwork bee (minion)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Throw: 2 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail  (severely wounded, ally target, 57% to hit)iG4###..####... cp3hornetss the Fabricator### ##..###### Grey Draconian...# ##..###Health: 50/50 ========================#...## #.#..##Magic: 7/13============------------.# #..####†##..### AC: 10Str: 13...##....##.###..### ### EV: 10Int: 17o ......#....# ##...####.. SH: 5Dex: 9... #.....### ##...#..## XL:  7 Next: 85% Place: Dungeon:5i $#..#I((@## ##...###. Noise: ---------  Time: 5279.2 (0.0)#(((..####.## ## x) +0 dagger (venom).j((y.#####.## # Cast: Kinetic Grapnel...###.. # Breath++ ..#.#..j   gnoll sergeant (polearm, ally target)...jj 2 gnolls (1 ally target)...I   lightning spire (minion)y   clockwork bee (minion)Throw: 2 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail  (severely wounded, ally target, 57% to hit)  You throw a boomerang.  The boomerang closely misses the gnoll sergeant.i6...j)jjIi;Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail  (severely wounded, ally target, 57% to hit)  You throw a boomerang.  The boomerang closely misses the gnoll sergeant.The boomerang closely misses the gnoll. x2  Your clockwork bee stings the gnoll sergeant!iZ<i?  Your clockwork bee winds down and falls to the ground.  A gnoll comes into view. It is wielding a +0 halberd.iHo)j.jj*j j 3 gnolls (1 polearm, 1 distracted, 1…)o   orcI   lightning spire (minion)(…)iJ-80.6 (1.4iR:Ii1[S _The gnoll hits your dormant clockwork bee but does no damage.iiDFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  m - a throwing netr - 2 boomerangs i6Wands (go to first with /)v - a wand of mindburst (18) Scrolls (go to first with ?)  p - a scroll of vulnerabilityi`i###..####... cp3hornetss the Fabricator### ##..###### Grey Draconian...# ##..###Health: 50/50 ========================#...## #.#..##Magic: 7/13============------------.# #..####†##..### AC: 10Str: 13...##....##.###..### ### EV: 10Int: 17o ......#....# ##...####.. SH: 5Dex: 9... #.....### ##...#..## XL:  7 Next: 85% Place: Dungeon:5#..#I.*@## ##...###. Noise: [3i4m---------  Time: 5280.6 (0.0)#o)j*.####.## ## x) +0 dagger (venom)..jj*.#####.## # Cast: Kinetic Grapnel..j###.. # Breath++ ..#.#..j   gnoll sergeant (polearm, ally target)...jjj 3 gnolls (1 polearm, 1 distracted, 1…)...o   orcI   lightning spire (minion) (…)A gnoll comes into view. It is wielding a +0 halberd. _The gnoll hits your dormant clockwork bee but does no damage.  Throw: 2 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail  (almost dead, ally target, 57% to hit)ib###..####... cp3hornetss the Fabricator### ##..###### Grey Draconian...# ##..###Health: 50/50 ========================#...## #.#..##Magic: 7/13============------------.# #..####†##..### AC: 10Str: 13...##....##.###..### ### EV: 10Int: 17o ......#....# ##...####.. SH: 5Dex: 9... #.....### ##...#..## XL:  7 Next: 85% Place: Dungeon:5#..#I.(@## ##...###. Noise: [3i4m---------  Time: 5280.6 (0.0)#o)j(.####.## ## x) +0 dagger (venom)..jj*.#####.## # Cast: Kinetic Grapnel..j###.. # Breath++ ..#.#..j   gnoll sergeant (polearm, ally target)...jjj 3 gnolls (1 polearm, 1 ally target)...o   orcI   lightning spire (minion) (…)Throw: 2 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail  (almost dead, ally target, 57% to hit)  You throw a boomerang.  The boomerang hits the gnoll sergeant but does no damage.iqiqw4I..ix .iyjizIir{iiCPress: ? - help, Shift-Dir - straight lineieAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail  iZ(almost dead, ally target, 57% to hit)  iYou throw a boomerang.  The boomerang hits the gnoll sergeant but does no damage.  The gnoll sergeant is almost dead.iIij im ij.o). 2 gnolls (IThe gnoll hits your dormant clockwork bee with a +0 flail.i i  i6\Your lightning spire shoots out a bolt of lightning at the gnoll!icThe bolt of electricity hits the orc. The bolt of electricity hits the gnoll!iC Ii****   gnoll ( IThe gnoll dies!iCicG  The bolt of electricity hits the gnoll!  The orc hits your lightning spire but does no damage.i4I`  The orc hits your dormant clockwork bee but does no damage.iSe I.oljj)l   iguanajj 2 gnolls (1 polearm)i Uo   orc (ally target)An iguana comes into view.iW=7==2.0 (1.4i^7Iia\ _The gnoll sergeant closely misses you.iZ  Casting: Forge Lightning Spire (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ix  ###..## ##... cp3hornetss the Fabricator ### ##..## #### Grey Draconian ...# ##..###  Health: 50/50 ======================== #...## #.#..##  Magic: 6/13===========------------- i .# #..####†##..## # AC: 10Str: 13 ...##....##.###..### ### EV: 10Int: 17 o ......#....# ##...####.. SH: 5Dex: 9 ... #.....### ##...#..## XL:  7 Next: 87% Place: Dungeon:5 #..#Ij*@## ##...###. Noise: ==-------  Time: 5282.0 (0.0) #.o)..## ##.## ## x) +0 dagger (venom) ..lj*.#### #.## # Cast: Kinetic Grapnel ..j## #.. # Breath++  ..#.#  ..  j   gnoll sergeant (polearm)[15;in 23H ...  l   iguana ...  jj 2 gnolls (1 polearm)  o   orc (ally target)(…)Casting: Forge Lightning Spire (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail  (almost dead, 84% to hit)iǤS ###..## ##... cp3hornetss the Fabricator ### ##..## #### Grey Draconian ...# ##..###  Health: 50/50 ======================== #...## #.#..##  Magic: 6/13===========------------- .# #..####†##..## # AC: 10iStr: 13 ...##....##.###..### ### EV: 10Int: 17 o ......#....# ##...####.. SH: 5Dex: 9 ... #.....### ##...#..## XL:  7 Next: 87% Place: Dungeon:5 #..#Ij.@## ##...###. Noise: ==-------  Time: 5282.0 (0.0) #.o)..## ##.## ## x) +0 dagger (venom) ..lj*.#### #.## # Cast: Kinetic Grapnel ..j## #.. # Breath++  ..#.#  ..  j   gnoll sergeant (polearm) ...  l   iguana ... i  jj 2 gnolls (1 polearm)  o   orc (ally target)(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail  (almost dead, 84% to hit)  The kinetic grapnel hits the gnoll sergeant.ix   ###   i...#   #...## #.#..##  .#   ...#  o ...  ig5...   #..#I)*@##  #. ##.##   #.##  ..j## #..  ..iT .. l   iguana ... jj 2 gnolls (1 polearm) ... o   orc (ally target) I   lightning spire (minion) i2/i%1Bi9I).j)ojl.Ii>;99-3.0 (1i:Ii  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail  (almost dead, 84% to hit)  The kinetic grapnel hits the gnoll sergeant. _You kill the gnoll sergeant!i- ### ##..## ### ...# ##..###  #...## #.#..##.# #..####†##..## ...##....##.###..### #o ......#....# ##...####. ... #.....### ##...#..# #..#I)..## ##...# #j)o ##.## #..jl*.## #.##  ...## .  ..  #.#  ... Ii ,i iF lj)o.jIi N--4il ip i   i Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iQI*iX `IYou shape a spike launcher from a nearby wall.i)~ o#, 1 ally target)IThe rocky spike misses the orc.i^  Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity hits the gnoll!i` ***** j   gnoll (polearm, distracted, ally targ…)IThe gnoll dies!The bolt of electricity hits the iguana.iiRq  The bolt of electricity hits the gnoll! The orc hits you with a +0 hand axe.iIjl.).j)iib%J### ##..##### cp3hornetss the Fabricator...# ##..###Grey Draconian#...## #.#..##Health: 49/50 =======================-i&.# #..####†##..##Magic: 4/13=======-----------------...##....##.###..### ## AC: 10Str: 13o ......#....# ##...####. EV: 10Int: 17... #.....### ##...#..# SH: 5Dex: 9#..#I)..## ##...### XL:  7 Next: 101% Place: Dungeon:5#jl)o@####.## # Noise: ===------  Time: 5285.0 (1.0)...)*.#####.##x) +0 dagger (venom)im'n[22X...###..Cast: Kinetic Grapnel..#.#Breath++ .....l   iguana...j   gnoll (polearm)o   orc (ally target)I   lightning spire (minion) (…)The rocky spike misses the orc.Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity hits the gnoll!  The gnoll dies!The bolt of electricity hits the iguana.  The bolt of electricity hits the gnoll! The orc hits you with a +0 hand axe.i( _The orc hits your lightning spire but does no damage.  You have reached level 8!iM2/  --more--"i2|56/57-4-----88 0% "iqIiguanaI"iP _You feel clever.#iE *poisoned, ally target)You hit the orc but do no damage. The orc is poisoned.#im  The orc is severely wounded.The rocky spike skewers the orc.I   lightning spire (minion)*   dormant clockwork bee (minion)#i9 I), ally target)  You kill the orc!#iD  Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity hits the iguana!#iL  The iguana dies!The bolt of electricity hits the gnoll!#iSG*****I   lightning spire (minion)*   dormant clockwork bee (minion) #iPI)).).I#i 7=5==46.1 (1.1Kinetic Grapnel _The gnoll dies!#i{LII#i7j _Your Air Magic skill increases to level 4!$i 3$i $i $i9 $ _$i $i# ,$i& $i* ,$i6. $i'4 L===$i%5 $iF; $i@ ,$iFC $iR $iV ,$i Y $i] l _Your dormant clockwork bee falls apart.$i^ T6==$ic` $i&e ,$ig $ijl ,$in $i(s ,$iu $iy P==$iG| $i $iۊ ,$iO $iƓ _Your lightning spire fades away.$i $i j7==$i $iZ ,$i $i ,$i $i ,$i~ $i :==$i $i $i( ,$ig $i ,$i $i c8=$i $i ,$i $i ,$i $i ,$i $io O=$i $iU ,$i $i ,$i $i $i! N9==$i| $i ,$i $i ,$i $i ,$i\ $i8 P==$im $iT ,$i $i% ,$i#' $i* $i++ R10/14==$io- $i1 ,$it3 $i9 ,$i; $iL? ,$iUA $iD $iVE :==$iF $i,J ,$iuL $iXO ,$iQ $i@U $iU K1=$iW $i[ ,$i^ $ic ,$i.g $ik ,$im $i!q O=$is $imw ,$i} $i= ,$iӃ $i] $i$ L2==$i $i_ ,$i $i $iZ P==$iA $i` ,$i $i ,$i $i2 ,$iH $ic b3==$i $i ,$iL $i# $i $iI $i' ,$iT $i7 P==$ig $i ,$i $i ,$i $i8 b4==$if $i $i ,$ii $i ~  Things that are here:  a +0 hand axe; an orc corpse$iX T ### ##..##  ...## ##..### #...## #.#..##.#.# #..####†##..##.....##....##.###..###  .._......#....# ##...### .... #.....### ##...#. #..#.)..## ##... #))@).## ##.#---351.1 (65.0) ....)..#### #.## ....### #.. ...$iE #.# # .. ... ...$i 8_$iA G---2.1 (66$i $i_ _Found a shadowy altar of Dithmenos.  Things that are here: _a +0 flail; a gnoll corpse$i~ 3$i* $i $i^  ### ##..## . ...## ##..###. #. #...## #.#..##.#.# #..####†##..###.....##....##.###..###._......#....# ##... ....##.....### ##...# #..#.)..## ##...$iߔ  #)@)).## ##.0.0).)..#### #.##.#### #... #.#.#. ..). .... ...$i̝ $i *3.1 (1$i $i  _Found a club. _Items here: ))) †.%iB%i%im== _  Things that are here:  a +0 flail; a gnoll corpse%i\K _%i#%i6*,%i-%i6%i:;,%i@%i7F%iJ%iK%i]M%iP%iT%iU%i)W%i[%iE^,%iRa%ij%io,%i\s%iBw%iM{,%iR~%i̇%i~,%i^,%i,%i%iј%i>,%i%i0%iѢ,%i%iv%i ,%i%i%i,%iϫ%iW%iBB%i%i,%iV%id%i߾,%i%iv%i,%i%it%iO,%iC%i9%i,%i%i%iO ......#### #.. ##... .......# #.#. #<.. ..#.#..## #.... ##.. .)..#...## #..... #.. %i#....#...## ...... ##. ###.......## #...... ##.......# ##....... ###.....## ##........ ###.....###.@....... ##.....#.......... #.##.............. ## ##..###........  #..# ##.......#..## ##..... S   adder (asleep)....##...S...#..##...####..%i075.1 (22.0)%iS+6.1 (23%i4%iY _An adder comes into view.%ic.#### #.. .# #.#. #<.## #.... .)..#...## #..... ..## ...... ..## #......  ..# ##.......  .## ##........  ##.....###.@.......  ##.....#..........  #.##..............  %ite## ##..###........  #..# ##.......  #..## ##.....  ....# #...S   ##..  %i .#### #.. .# #.#. #<%i .## #.... )..#...## #..... ..## ...... ..## #......  ..# ##.......  .## ##........  ##.....###.@.......  ##.....#..........  #.##..............  ## ##..###........  #..# ##....... #..## ##.....  ....# #...  ##.. %i %i( %i %i^ ] _An adder is nearby!%ib .#### #.. .# #.#. #<.## #.... .)..#...## #..... ..## ...... ..## #......  ..# ##.......  .## ##........  ##.....###.@.......  ##.....#..........  #.##..............  ## ##..###........  #..# ##.......  #..## ##.....  ....# #...S   ##..  %i .#### #.. .# #.#. #<.## #.... )..#...## #..... ..## ...... ..## #......  ..# ##....... %i0 ' .## ##........  ##.....###.@.......  ##.....#..........  #.##..............  ## ##..###........  #..# ##....... #..## ##.....  ....# #...  ##.. %ij %iN %ip %iy ] _An adder is nearby!&iCn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? 'i; [?25l[?1c'in:'iE<1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a staircase to the Ecumenical Temple(iz )Level 5 of the Dungeon<<>__(Press ? for help) ##.....####..........)............###.....####.#####.######..........##.....###..# #.# ###........##(ip| #...<.###.## #.## #.........##....###..# #..## ##..##....##...###########...# ##..#....###... #.......#.P.##..##....##... #.......#...###...#...###.. #.......'..###........####. #..._...'..##.ß.ß.ß...### #.......'.###..⌠.⌠....###.......#.##.ß.>.ß....##.......###### #..⌠.⌠.....############..### #.ß.ß.ß.#..###.............## #.......#...###.............#######..#.#...#####.............# #.....#...###............## #..........#####.....##### #..........####..#####..........###...###..........##(iK} ###..####..........##  ###  ##..#######.......## )i......#### #.. ##... .......# #.#. #<.. ..#.#..## #.... ##.. .)..#...## #..... #.. #....#...## ...... ##. ###.......## #...... ##  ##.......# ##....... #  ###.....## ##........ #Place: Dungeon:5 ##.....###.@.......  ##.....#..........  #.##..............  ## ##..###........  #..# ##.......  #..## ##.....  S   adder (asleep) ....# #...S  ...#.. ##..  .####.. )i,}.#### #.. .# #.#. #<.## #.... )..#...## #..... ..## ...... ..## #......  ..# ##.......  .## ##........  )i.##.....###.@.......  ##.....#..........  #.##..............  ## ##..###........  #..# ##.......  #..## ##.....  ....# #...  ##.. )i63)ir8......#####.. ##... cp3hornetss the Fabricator .......##.#. #<.. Grey Draconian ..#.#..##)iG9"#.... ##.. Health: 57/57 ======================== .)..#...###.....#.. Magic: 14/14 ======================== #....#...##......##. AC: 10Str: 13 ###.......## #......## EV: 10Int: 18##.......# ##.......# SH: 5Dex: 9###.....## ##........# XL:  8 Next:  4% Place: Dungeon:5##.....###.@.......Noise: ---------  Time: 5376.1 (0.0)##.....#..........x) +0 dagger (venom))i:#.##..............Cast: Kinetic Grapnel## ##..###........Breath++ #..# ##.......#..## ##.....S   adder (asleep)....##...S...#..##...####..Things that are here: _a +0 flail; a gnoll corpse _An adder comes into view. _An adder is nearby! _An adder is nearby!Search for what [Enter for "armor", or ? for help]? temple)i2@)iB)iG)iJ _a +0 flail; a gnoll corpseAn adder comes into view. _)iJis nearby!  Search for what [Enter for "armor", or ? for help]? temple _An adder is nearby!*ic*iKf*i]l*inM _You can't go down here!,i  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,i......#### #.. ##... cp3hornetss the Fabricator .......# #.#. #<.. Grey Draconian ..#.#..## #.... ##.. Health: 57/57 ======================== .)..#...## #..... #.. Magic: 11/14 ==================------ #....#...## ...... ##. AC: 10Str: 13 ###.......## #...... ## EV: 10Int: 18  ##.......# ##....... # SH: 5Dex: 9  ###.....## ##........ # XL:  8 Next:  4% Place: Dungeon:5 ##.....###.@.......  Noise: ---------  Time: 5376.1 (0.0) ,i##.....#..........  x) +0 dagger (venom) #.##..............  Cast: Kinetic Grapnel ## ##..###........  Breath++  #..# ##.......  #..## ##.....  S   adder (asleep) ....# #...S  ...#.. ##..  .####.. _You can't go down here!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)-i......#####.. ##... cp3hornetss the Fabricator .......##.#. #<.. Grey Draconian ..#.#..###.... ##.. Health: 57/57 ======================== .)..#...###.....#.. Magic: 11/14 ==================------ #....#...##......##. AC: 10Str: 13 ###.......## #......## EV: 10Int: 18##.......# ##.......-iY# SH: 5Dex: 9###.....## ##........# XL:  8 Next:  4% Place: Dungeon:5##.....###.@.......Noise: ---------  Time: 5376.1 (0.0)##.....#..........x) +0 dagger (venom)#.##..............Cast: Kinetic Grapnel## ##..###........Breath++ #..# ##.......#..## ##.....S   adder (asleep)....##...S...#..##...####..Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; -i;[0;10;1m2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.-i?==7.1 (1Winding Breath++ -i-i`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee. _(Press . to continue winding your bee.).is.ivu--8. Breath++ .i|.i@ _You continue winding your clockwork bee....iq.it--9.. Breath++ .iz.iE}@ _You continue winding your clockwork bee....iJ.iy, ally target)y   clockwork bee (minion).i@"380.i(.i*\ _With a metallic buzz, your clockwork bee launches itself at the adder..inEl.y.i}G%1.iFM.iHO/iRI,/i3OW..y/ihR%2/iW/iRY/iz,/i .ySS.  The adder hisses angrily./i!T2==3/i/iEb _The adder closely misses your clockwork bee./i3  Your clockwork bee stings the adder.  The adder barely misses your clockwork bee./i7%4/i=/i?: _Your clockwork bee stings the adder./iP`m  The adder bites your clockwork bee. Your clockwork bee stings the adder!/ihy   clockwork bee (minion)../i+o-55/i`t/iuE _The adder dies!/i: n**dormant clockwork bee (minion)/i= %6/iCC /iE L _Your clockwork bee winds down and falls to the ground./iK /inM B==7/iR /iRT 0iE30i0iH,0iX0iI0iAb3==0i0iA0i 0i,0iV0i,0i0i0i}:==0i0i,0i0i,0i|0i0izb4==0i*0i#0i,0i0il _Your dormant clockwork bee falls apart.0i30i\0iv0i,0i0i0iy u##.....### ##...#..##..... .#..#.)..## ##...###....... .##)))).####.## ##...... ..)..#### #.## #...... ..#### #..### ##...... ...# ##.#..## #<...... #..## ##......## ##...... #...## ##.# #...... .#...## #.##.....4003.0) ......## ##.##.... .......# ##..#.... ##.....## ##....##...##.....###......##..##.....#............##.#.##..............##0iU ## ##..###...........>#..# ##..........0iF0iH==1.1 (140ib0i; _Found a stone staircase leading down.0i30i60is0i]0i0i0i0i,0iw0i0i,0i0id0iw0i0i0i 0i,0i0i0ib,0is0i0i,0i0i0i ,0i 0i 0i,0i0i0im,0i0i0i,0i0iw0iG0i0i0i0"0i;$0i$0i%0i'0i)0i*0i*0i8,0i-0i.0i#/0il00i10i20i30i$40i50ic60i60i%90i}:0i6;,0i<0i>,0im?0iK@0iA0i0B,0i(D0i{E0i F,0iPG0iH0i7I,0iK0iBSC # ##...............#  # ###............##   0iT#..........##   ###........#   ##...##.##   ##...### 5   ##....## ...   ###...##.....   ##.   ##   ##   #   ###.##   #   5   shadow imp (wandering)  0i~Uv    0iB[| 23.1 (22  A shadow imp comes into view.0i9aQ .0ia6The shadow imp shouts!0iXc4==4.1 (230iSg0ii7 _The shadow imp moves out of view.0i0i30i0i7   ###..##   0i r..## #..  ###........# ...   ##...##.## ....  .### ..5..  #....## #.... ##...##...  ##..... .   0i ##.###   #    5   shadow imp   0i,0.0)0i65.--5.1 (1Kinetic Grapnel0i0i _The shadow imp shouts, "Leave, thou skyhacking miscreant wormtrail!"0i    #..... #..  ###........# ...  ##...##.## ....  ##...### .5...  ##....## #.....  ###...##......  ##..........  ##.@.......  ##........  ##.......  ###.###  # 0i !0iSC    #..... #..  ###........# ...  ##...##.## ....  ##...### .5...  ##....## #.....  ###...##......  ##..........  ##.@.......  ##........  ##.......  ###.###  0i-E K# 0iH 0iI 8--0iN 0iP a _A shadow imp is nearby!1ia   1i BCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i - ###............## cp3hornetss the Fabricator #..........## #..  Grey Draconian ###........# ...  Health: 57/57 ======================== ##...##.## ....  Magic: 11/14 ==================------ ##...### .5...  AC: 10Str: 13 ##....## #.....  EV: 101i! Int: 18 ###...##......  SH: 5Dex: 9 ##..........  XL:  8 Next:  5% Place: Dungeon:5 ##.@.......  Noise: ---------  Time: 5425.1 (0.0) ##........  x) +0 dagger (venom) ##.......  Cast: Kinetic Grapnel ###.###  Breath++  #   5   shadow imp _A shadow imp is nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2%[1iX m risk of failure)  Press: ? - help, Dir - move targetAim: a shadow imp1i p ###............## cp3hornetss the Fabricator #..........## #..  Grey Draconian ###........# ...  Health: 57/57 ======================== ##...##.## ....  Magic: 11/14 ==================------ ##...### .5...  AC: 10Str: 13 1i6 ##....## #.....  EV: 10Int: 18 ###...##......  SH: 5Dex: 9 ##..........  XL:  8 Next:  5% Place: Dungeon:5 ##.@.......  Noise: ---------  Time: 5425.1 (0.0) ##........  x) +0 dagger (venom) ##.......  Cast: Kinetic Grapnel ###.###  Breath++  #   5   shadow impCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork B1i, Gee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a shadow imp  You lock target on the shadow imp and prepare to deploy your bee.1i=     #..   ...   ....  1i # .....   #5....              # 1iq 1i ==6.1 (1Winding Breath++ 1i 1i onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a shadow imp  You lock target on the shadow imp and prepare to deploy your bee. _(Press . to continue winding your bee.)2i9O  You continue winding your clockwork bee...2i=n  The shadow imp gestures at you.2i2iu--7. Breath++ 2i2ii2 _You resist with some effort.2ij2i&pL.52iCq--8.. Breath++ 2iv2iFy@ _You continue winding your clockwork bee...2iP y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the shadow imp.  The shadow imp closely misses your clockwork bee.2i:=92i2i_ _Your clockwork bee misses the shadow imp.3ifu  Your clockwork bee barely misses the shadow imp.3i&303i3iFf _The shadow imp barely misses your clockwork bee.3iN  Your clockwork bee stings the shadow imp!3iu .3iJq6=1Kinetic Grapnel3iO3iZJ _The shadow imp dies!3i***   dormant clockwork bee (minion)3i-]2==--23i23i6L _Your clockwork bee winds down and falls to the ground.3is 33ix 3i* 3im 3i B3i= 3i ,3i 3ia 3i :==3i} 3i ,3i 3i ,3i 3iU 3i E3==3i. 3iy ,3i? 3i ,3ic 3i^ ,3i! 3i* 3ij 3i :==3ip 3i l _Your dormant clockwork bee falls apart.3i 3i 3iB 3ij 3i3i3i3i3ib4==3i3ii3i ,3i 3i 3i9,3i3i3i?,3i&3ic3i3i:==3i 3il3i(,3i3i3i4 3ig 3i-!3i#3i$,3i%3i)3i),3i*3i-3i/,3i/3iV23i3,3i33i863i7,3iS83iS:3i;3i<3i<3i>3i=@,3iA3i^C3iD,3iCE3i"G3iAH3ilH3iH3iJ3i+L,3iL3i#N3iO3iO3ihP3i;R3iS3iS3iT3iV3iX,3iX3iY3i[3i[3i\3i ]3iL^,3i^3id3ie3ie3ikf3ig3ih,3i}i3ij3ik3ik3i?l3iHn3ip,3ip3i1s3it,3iu3iw3ify3iy3iTz3i|3i}3i}3iP~3i3i3i'3i3i3i,3ir3i3i}3i3i;3i[3i>; ###....#...## #..........##.......## ##.......... ##.......# ##........... ###.....## ##............ ##.....###............. ##.....#.............. #.##..................## ##..###...........> #@.# ##...........--78.1 (46.0)3i..## ###.............# ##............#.. ###.........####.. ##...#### ....##...#...>##... .....###.  3iQ## 3iA9.1 (473ip3i5; _Found a stone staircase leading down.4i34i^4iX4i4i4i/,4i4i4ib4i4i]4i4i 4i!4i#,4i#4i &4i '4iP'4i'4i(4i)4i)4i`*4i ,4ix-4i-4i.4i3/4ie04i04i04i234iY44i44i44i64iT74i74i74ic84i84i94i{94i94i:4i:4i:4i;4iA=4id=4i=4i1?4i^@4i@4iA4iPB4ioC4iC4i D4i0E4iF,4i;G4iI4iP] #.## .... ## ##..### .... ##..# # ...>. ###..## ..... ####....# ..... ####.....#..# .....####.....####...# .#..##......#### ....# .......@.#### ...>4iQ\95.1 (16......#### .#..## ....#####  .## 4i1Q 4iV4icX+6.1 (174i}\4if^; _Found a stone staircase leading down.4i14i14iL24i44iq54i54i=4in?4i?4i?4iuA4iB4iB4iC4iD4iE4iE4ihF4i*H4iJ,4iJ4i=L4iN,4iN4iP4iX###.......## 5.........###.......# .......####.....#........# ##.....####........... ##.....#.#..........# #.##.....#..........# ## ##..###........# ###...>..@.# ###..## #.......## ####....# #......# ####.....#..# 4iY. #.....####.....####...#...#..##......#### ....#...........#### ...>. 5   Grinder (asleep)##......####.....##..####....####.##4i6`} 504.1 (8.0)  Grinder comes into view.4i1fs.554ih3==5.1 (94im4i p% _Grinder shouts!4i.Y   ..........##  .5.........#  ...........#  #...........  #..........#  #..........# ##  #........# ##..#  #...>..@.#   #.......##   ##......#   . #.....## ...#..##.  ...........#### ...> ##......#### 4iYT ##..####  ##.## 4i V   ..........##  .5.........#  ...........#  #...........  #..........#  #..........# ##  #........# ##..#  #...>..@.#  4i #.......##   ##......#   . #.....## ...#..##.  ...........#### ...> ##......####  ##..####  ##4i4i4if4i\ _Grinder is nearby!4i -   ..........##  .5.........#  ...........#  #...........  #..........#  #..........# ##  #........# ##..#  #...>..@.#   #.......##   ##......#   . #.....## ...#..##.  ...........#### ...> ##......####  ##..####  ##.## 4i` 4iۣ    ..........##  .5.........#  ...........#  #...........  #..........#  #..........# ##  #........# ##..#  4i9 #...>..@.#   #.......##   ##......#   4im . #.....## ...#..##.  4iǤ 2...........#### ...> ##......####  4i ##..####  ##4i 4im 4i 4i \ _Grinder is nearby!4il2    ..........##  .5.........#  ...........#  #...........  #..........#  #..........# ##  #........# ##..#  #...>..@.#   #.......##   ##......#   . #.....## ...#..##.  ...........#### ...> 4i3 o##......####  ##..####  ##.## 4iV   ..........##  .5.........#  ...........#  #...........  #..........#  #..........# ##  #........# ##..#  #...>..@.#  4i #.......##   ##......#   . #.....## ...#..##.  ...........#### ...> ##......####  ##..####  ##4i4iH4i4i\ _Grinder is nearby!5i}5i^ Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft5i2% 3 d - Forge Lightning SpireAir/Forgecraft17%5i4 Select a spell to describe[!]/[I] toggle spell headers7iҊ 7ip###.......##cp3hornetss the Fabricator..........###.......#Grey Draconian.5.........####.....## # Health: 57/57 ========================...........# ##.....### Magic: 14/14 ========================#........... ##.....#. AC: 10Str: 137i#..........# #.##..... EV: 10Int: 18#..........# ## ##..## SH: 5Dex: 9#........###..# XL:  8 Next:  6% Place: Dungeon:5#...>..@.####..## Noise: ==-------  Time: 5505.1 (0.0)#.......## ####....#x) +0 dagger (venom)7i+##......# ####.....#..# Cast: Kinetic Grapnel. #.....####.....####...# Breath++ ...#..##......#### ....#7iܒP...........#### ...>. 5   Grinder##......####.....##..####....####.## _Found a stone staircase leading down.  Grinder comes into view. _Grinder shouts! _Grinder is nearby! _Grinder is nearby! _Grinder is nearby!7i7i87i7iy7ixR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7ii E ###.......##  cp3hornetss the Fabricator ..........###.......#  Grey Draconian .5.........####.....## # Health: 57/57 ======================== 7ii F...........# ##.....### Magic: 11/14 ==================------ #........... ##.....#. AC: 10Str: 13 #..........# #.##..... EV: 10Int: 18 #..........# ## ##..## SH: 5Dex: 9 #........# ##..#  XL:  8 Next:  6% Place: Dungeon:5 #...>..@.# ###..##  Noise: ==-------  Time: 5505.1 (0.0) #.......## ####....#  x) +0 dagger (venom) 7ii ?##......# ####.....#..#  Cast: Kinetic Grapnel . #.....####.....####...# Breath++ 7i j  ...#..##......#### ....# 7i0j ...........#### ...>. 5   Grinder ##......#### .....7iTj c ##..#### ....## ##7ixj 8.## _Grinder is nearby!7ij ;Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7ij 7Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder8iyE ###.......##  cp3hornetss the Fabricator ..........###.......#  Grey Draconian .5.........####.....## # Health: 57/57 ======================== 8i...........# ##.....### Magic: 11/14 ==================------ #........... ##.....#. AC: 10Str: 13 #..........# #.##..... EV: 10Int: 18 #..........# ## ##..## SH: 5Dex: 9 8i,#........# ##..#  XL:  8 Next:  6% Place: Dungeon:5 8iS\#...>..@.# ###..##  Noise: ==-------  Time: 5505.1 (0.0) 8i#.......## ####....#  x) +0 dagger (venom) 8i?##......# ####.....#..#  Cast: Kinetic Grapnel . #.....####.....####...# Breath++ 8i ...#..##......#### ....# 8i...........#### ...>. 5   Grinder 8i ##......#### ..... ##..#### ....##8iF ##.## 8icMConfirm with . or Enter, or press ? or * to list all spells.8iAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  8i\Press: ? - help, Dir - move targetAim: Grinder  8iYou lock target on Grinder and prepare to deploy your bee.  (Press . to continue winding your bee.)8i     ...5    8i%     ##   ##..#   8iM)    8i    .  .  8i8i....#### ...> 8iC.#### 8i4  8iY? ##8i.w6.1 (1Winding Breath++ 8i8i  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Grinder  You lock target on Grinder and prepare to deploy your bee.  8iS|(Press . to continue winding your bee.) _Grinder blinks!8if 8i K.58i u--7. Breath++ 8i| 8i# @ _You continue winding your clockwork bee...8i.5--8Kinetic Grapnel.. Breath++ 8i8iڌ@ _You continue winding your clockwork bee...9iG9iH9iP.5y(ally target)y   clockwork bee (minion)9i;R299iX9i[Z _With a metallic buzz, your clockwork bee launches itself at Grinder.9i# R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i 9iu 9i .5..Iy.9i I   lightning spire (minion)y   clockwork bee (minion)9i }7/14 ------===109iɸ 9i 4 _An electric hum fills the air.:i :i ...I5IYour clockwork bee stings Grinder but does no damage.  Your clockwork bee stings Grinder.:i I****** IYour lightning spire shoots out a bolt of lightning at Grinder!:i I5.>...I:iZ %1:i :I:ia ; _The bolt of electricity hits Grinder!=i;nT  Casting: Forge Lightning Spire (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i6 H ###.......##  cp3hornetss the Fabricator ..........###.......#  Grey Draconian ...........####.....## # Health: 57/57 ======================== ...........# ##.....### Magic: 6/14=i ==========-------------- #........... ##.....#. AC: 10Str: 13 #..........# #.##..... EV: 10Int: 18=i  #........I.# ## ##..## SH: 5Dex: 9 =i /#....y5..# ##..#  XL:  8 Next:  6% Place: Dungeon:5 =i #...>..@.# ###..##  Noise: ===------  Time: 5511.1 (0.0) #.......## ####....#  x) +0 dagger (venom)=iK  ##......# ####.....#..#  Cast: Kinetic Grapnel =ir . #.....####.....####...# Breath++  ...#..##......#### ....#=i  ...........#### ...>. 5   Grinder (ally target)=i  ##......#### ..... I   lightning spire (minion) =iڄ ##..#### ....## y   clockwork bee (minion) ##=i= :.## _The bolt of electricity hits Grinder!  Casting: Forge Lightning Spire (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=ii Aim: Grinder (moderately wounded, ally target, 75% to hit)>i###.......##cp3hornetss the Fabricator..........###.......#Grey Draconian...........####.....## # Health: 57/57 ========================...........# ##.....### Magic: 6/14>i==========--------------#........... ##.....#. AC: 10Str: 13#..........# #.##..... EV: 10Int: 18#........I.# ## ##..## SH: 5Dex: 9>i>*#....y5..###..# XL:  8 Next:  6% Place: Dungeon:5>ik#...>..@.#>ip###..## Noise: ===------  Time: 5511.1 (0.0)#.......## ####....#x) +0 dagger (venom)>i۔##......# ####.....#..# Cast: Kinetic Grapnel. #.....####.....####...# Breath++ >i...#..##......#### ....#>iA...........#### ...>. 5   Grinder (ally target)##......####>iϕ..... I   lightning spire (minion)##..####....## y   clockwork bee (minion)##.##Casting: Forge Lightning Spire (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>imAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, ally target, 75% to hit)  The kinetic grapnel hits Grinder but does no damage.>i"<IAiming: Kinetic Grapnel (safe; 1%  Press: ? - help, Shift-Dir - straight line: Grinder (moderately wounded, ally target, 75% to hit)  The kinetic grapnel hits Grinder but does no damage.  Grinder is moderately wounded.  Your clockwork bee closely misses Grinder.>i#]7==-->i$ 2.1 (1>it+:I>i6.: _Grinder hits you but does no damage.?ir   ?i#s Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?iT@  ###.......##  cp3hornetss the Fabricator ..........###.......#  Grey Draconian ...........####.....## # Health: 57/57 ======================== ?i@ =...........# ##.....### Magic: 6/14==========-------------- #........... ##.....#. AC: 10Str: 13 #..........# #.##..... EV: 10Int: 18?i@  #........I.# ## ##..## SH: 5Dex: 9 ?i,A /#....y5..# ##..#  XL:  8 Next:  6% Place: Dungeon:5 ?iA #...>..@.# ###..##  Noise: =--------  Time: 5512.1 (0.0) #.......## ####....#  x) +0 dagger (venom) ##......# ####.....#..#  Cast: Kinetic Grapnel?iA  . #.....####.....####...# Breath++ ?iA f ...#..##......#### ....# ?iB ...........#### ...>. 5   Grinder (ally target) ?i0B ##......#### ..... I   lightning spire (minion) ?iSB ##..#### ....## y   clockwork bee (minion) ##?i~B .## _Grinder hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  ?iB Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ?iB Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, ally target, 75% to hit)@iq###.......##cp3hornetss the Fabricator..........###.......#Grey Draconian...........####.....## # Health: 57/57 ========================@i!r...........# ##.....### Magic: 6/14==========--------------#...*....... ##.....#. AC: 10Str: 13#....*.....# #.##..... EV: 10Int: 18#.....*..I.# ## ##..## SH: 5Dex: 9@iFr*#....y*..###..# XL:  8 Next:  6% Place: Dungeon:5@ir#...>..@.####..## Noise: =--------  Time: 5512.1 (0.0)#.......## ####....#x) +0 dagger (venom)##......# ####.....#..# Cast: Kinetic Grapnel@ir[. #.....####.....####...# Breath++ ...#..##......#### ....#@is...........#### ...>. 5   Grinder (ally target)##......####@iBs..... I   lightning spire (minion)##..####@ijs....## y   clockwork bee (minion)##.## @isB_Grinder hits you but does no damage.  @isCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@isAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@iszAim: Grinder (moderately wounded, ally target, 75% to hit)@i.....I5 I  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  @iP%Press: ? - help, Shift-Dir - straight line  Aim: Grinder (moderately wounded, ally target, 75% to hit)  The kinetic grapnel misses Grinder. Your clockwork bee stings Grinder.@ib1---=3.1 (1@i$9I@iE_ _Grinder hits you. You writhe in agony. Your clockwork bee stings Grinder!Ai5I  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai ###.......##  cp3hornetss the Fabricator ..........###.......#  Grey Draconian ...........####.....## # Health: 51/57 =====================--- ...........# ##.....### Magic: 5/14========---------------- Aik#........... ##.....#. AC: 10Str: 13 #..........# #.##..... EV: 10Int: 18 Ai#........I.# ## ##..## SH: 5Dex: 9 Ai/#....y5..# ##..#  XL:  8 Next:  6% Place: Dungeon:5 Ai #...>..@.# ###..##  Noise: ==-------  Time: 5513.1 (0.0) #.......## ####....#  x) +0 dagger (venom) Ai9<##......# ####.....#..#  Cast: Kinetic Grapnel . #.....####.....####...# Breath++ Aiu ...#..##......#### ....# ...........#### ...>. 5   Grinder (ally target)Ai ##......#### ..... I   lightning spire (minion) Ai##..#### ....## y   clockwork bee (minion) ##Aiq.## _Grinder hits you. You writhe in agony. Your clockwork bee stings Grinder!  AiCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AiEAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAitAim: Grinder (severely wounded, ally target, 75% to hit)Ai ###.......##cp3hornetss the Fabricator..........###.......#Grey Draconian...........####.....## # Health: 51/57 =====================---...........# ##.....### Magic: 5/14========----------------AiN Z#........... ##.....#. AC: 10Str: 13#..........# #.##..... EV: 10Int: 18#........I.# ## ##..## SH: 5Dex: 9#....y5..###..# XL:  8 Next:  6% Place: Dungeon:5#...>..@.#Ai p###..## Noise: ==-------  Time: 5513.1 (0.0)#.......## ####....#x) +0 dagger (venom)AiG ##......# ####.....#..# Cast: Kinetic Grapnel. #.....####.....####...# Breath++ Ai ...#..##......#### ....#...........#### ...>. 5   Grinder (ally target, grapneled)##......####..... I   lightning spire (minion)##..####....## y   clockwork bee (minion)##.##Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai XAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (severely wounded, ally target, 75% to hit)  The kinetic grapnel hits Grinder!Aiq *I*   dormant clockwork bee (minion)Press: ? - help, Shift-Dir - straight line  Aim: Grinder (severely wounded, ally target, 75% to hit)  The kinetic grapnel hits Grinder!  Aigr Grinder is almost dead.  Your clockwork bee stings Grinder.  Your clockwork bee winds down and falls to the ground.Ais :2-4.1 (1Ai{ TIIAi~ : _Grinder hits you but does no damage.BiU  The grapnel guides your strike. You hit Grinder.BiD,.I   lightning spire (minion)*   dormant clockwork bee (minion)Bi 2-5.2 (1.1Kinetic Grapnel _You kill Grinder!Bi:IBij _Your Air Magic skill increases to level 5!CihCiiCijCi:nCin$ _CiFrCi(sCi~s#3Cis(=CitCiw,CiyCi@|Ci|M6==Ci}CiPCiCiCi94Ci(2=Ci CioCiCiĉCiCiʘCi :==Ci4Cil _Your dormant clockwork bee falls apart.Ci55=Ci?Ci?Ci,CiCiCi M7==CiCiACiCi\N6=Ci4CiWe _Your lightning spire fades away.CiCiĺCi,CiCiCiCi3==CiCiZCiK7=CiCi,CiCiQCiM8=CiCiCi CiCiCiE9=CiQCiR,CiYCiO=CiCiCiCiCi,CiCi`d9==CiCi,CigCi;,Ci[Ci@,CiCiP==CiCi,CiCiCi1CiCiiR10/14==CiCihCi+CieCiCi,CiUCi,CiCiNP==Ci0 CiU ,Ci Ci,CiCi3,CiCiCi#1Ci(=CiCiCiCiCiCiCiCi,CiCi Ci!9=Ci!Ci#Ci$Ci$Ci&Ci&Cip'Ci)b2==Ci*Ci -,Ci.Ci/Ci0Ci>1CiO3Ci3CiH4Ci`6Ci6:==Ci7Ci9Ci9Ci:Ci<,Ci=Civ?Ci?Ci?E3==Ci@CiB,CiuCCinE,CioFCi$I,CiICiKCiRK:==Ci LCi[NCi~NCiVOCi`QCiQCiTRCi_TCiTCiTE4==CiUCiXCi Z,CiZCi\Ci_,CiO`CicCi;fCijfCigCijCilCi m$==Ci+mCik I(ally target)IYou continue winding your clockwork bee...  The orc barely misses your lightning spire.The orc wizard hits your lightning spire but does no damage.MiBrI_IMie I(ally target)_  The orc priest looks satisfied for a moment.Mi  Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc!Mi I****o  distracted, ally target)_##...##....# .....## I #.........#..#.#..#  The orc dies!MiHMiU[E)o..Mij_w===4.. Breath++ MifLIIMijB _The bolt of electricity hits the orc priest!MiOp  With a metallic buzz, your clockwork bee launches itself at the orc wizard.MiMi 1yIo.o(ally target)y   clockwork bee (minion)Mi} <---5MigI_IMiR _The orc wizard hits your lightning spire but does no damage.Niy y.I_Ni| IIThe orc wizard gestures at you while chanting.Ni-  I(ally target)I  The magic dart hits your lightning spire.  The orc priest hits your lightning spire with a +0 hand axe.  The orc priest barely misses your clockwork bee.Ni0  Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc priest!Nih I****o   orc wizardI   lightning spire (minion)y   clockwork beNi I)..._INi; g8=9===6Ni TI_Ni J _The orc priest dies!Oib I _Your clockwork bee barely misses the orc wizard.The orc wizard hits your lightning spire but does no damage.Oic/---7Oik9IOin? _Your clockwork bee stings the orc wizard!Oi  I_IYour clockwork bee misses the orc wizard.The orc wizard hits your lightning spire but does no damage.Oi ****I_IOik pYour lightning spire shoots out a bolt of lightning at the orc wizard!Oip& ~...oI_Oi' /===8Oi- 9IOi0 d _The bolt of electricity misses the orc wizard.Pi͛  Your clockwork bee misses the orc wizard.The orc wizard barely misses your lightning spire.Your clockwork bee stings the orc wizard!Pi5)II   lightning spire (minion)y   clockwork bePiܧt32---9Kinetic GrapnelPiTIIPiJ _The orc wizard dies!Pir} 3Pi Piۃ Pi O=Pif x _Your clockwork bee winds down and falls to the ground.Pi1 Piɍ ,Pi< Pi# Pic N9==Pi5 BPi Piw BPi ,Pi; Pi] P==Pi Piί Pi" ,Pi` Pi e _Your lightning spire fades away.Pi Pi Pi Pig l _Your dormant clockwork bee falls apart.Pi <10/14==Pi Pi Pi ,Pi PiZ ,Pin Pi ,Pi PiC Pi :==Pi Pi ,Pis Pi[ nPi Pi Pi K1=Pi- Pi" ,Pi Pi ,Pi Pi$ ,PiB PiU Pi 9=PiA Pi ,PiM Pi ,Pi Pi PiM Pi E2==Pi Pi Pi Pi2 PiP Pi| Pi Pi ,Pi Pi PiT :==Pi Pi ,Pi7 Pi ,Pi Pie Pi E3==Pij Pi Pi PiQ PiT Pi| Pi! Pi# ,Pi$ Pi& Pi& :==Pi' Pi.) ,Pi) Pi* ,Pi+ Pi, Pi- E4==Pi- PiQ1 Pi2 Pi3 Pi3 Pi4 Pi6 Pi 7 Pi~8 Pi; PiT> ,Pi? PiA PiD PiE :==PiF PiSI PiJ ,PiAK PiM PiN PiN PixO PiR Pi%S ,PiS PiLU PiV ,PiW PiX PiR[ ,Pi\ Pi^ Pif #..._...'..#..#.......'.##)..#.......#.# .P.#.......#####...###########...# #..........##..# ##.........Pi_g +#######..# ###.......#......@.### #.......---68.2 (49.0)###........# ####.... ###.)....# ##..# ##..)...##  ##..#.....# ## ##..###....# ### ..######..## ##..... . ...## Pig ........### #....##.##...## Pig _....###..# ..#..#.#. #..##Pig E Piq J_PPit +9.2 (50Pi} 7PPi- % _Found a rapier.Pi3PiPiq!PiD$Pi$Pi(Pi)Pi+,Pi>-Pi3Pi&6Pih6Pit7Pi:Pi<Pi=PiE>PiAQiBQiQi,QiQi Qi ,Qih QiCQi,QiQiQiQi!QiQiC"Qi(XQi*,Qi,Qi.Qi51Qi|1Qib4QiB7QiV:,Qi*<Qi>Qi?A,QiBQiEQiMH,QiIQi LQiN,QiOQidSQiTQiTQigVQikWQiXQi"YQi9\Qi]Qi_Qi2_QiG`QibQidQi eQi@fQilQinQifnQivoQi'vQiw,QixQiXzQi{,Qik|Qi}Qi ,QiQiQiq,QiQiތQi֎,Qi QiGQi,QiRQiQi@,QiQiNQi5QioQi'QiQi,QiUQiQid,QiyQidQi,QiQi[P  There is a shadowy altar of Dithmenos here.QifQi _QiQilQi8,QiQi6Qi,QiQiZQiQiQi9QiQi,Qi)Qi QiRQiQiQiGQiQiQiQi Qi#,Qi&Qi;Qi?Qi3@Qi[I,Qi|L,QiNQiPQi:SQitSQiTQiVQiX,QiYQif[Qi\],Qid^QiF`QibQi bQicQidQiFfQiwfQigQimQio,QipQi sQiDuBQiuQiv,QiwQiyQiz,Qi{Qi0}Qi~,QiQi Qis,Qi@QiQiQiQiQiCQi ,QiQiXQiQiQiz,Qi͓QiR  There is a stone staircase leading down here.QiQi _Qi/QiQi/,QiyQidQi",QihQiQi0,QiQiAQi,QiQibQi,QiQiQiȦ,Qi%QiIQi,QiQilBQiʮQi\QiyQi˰Qi QiQie,QiQiǶQi$BQi #....## ##..........## ##..# ...#..## ###........# ##.... ####...###...##.## ##.....# ###....### ##...### #...... #.....>..### ##....####......# #..........### ###...### ##....###....#### ##...##...## ####....### ##....##...# ###..@.# ##........##740.2 (71  Qi#..# ###.....###.......#  ### #####.# ####.####  # ### QiQi\QiT _Key pressed, stopping explore.Qi_Qif _QiXQiq,Qi QiQiQiWQiQi>Qi),QiQi9QiT,Qi,Qi,QiQiQi,QiOQiQiB,QiQiQi,QikQiQiQiQiQiQiC ,Qi Qi Qi] Qi Qi QiQi,QiQiQi,QiQiQiXQiQiQiQiTQiQiQiQi,Qi* Qi!Qi8#Qif#Qi#QiS%Qi<',Qi'Qi)Qi:+,Qi+Qic5Qi6,Qi77Qi9Qi ;,Qi;Qi >QiK?,Qi?QiiBQiCQiCQiTDQiFQiGQiGQiJHQiaJQioKQiKQi(LQiMQi)O,QiOQi:QQiR,Qi(SQiTQiUQiVQiPVQiWQi Y,QiYQiZQi'[,Qi}[QiK\Qi\Qi\Qi?]Qi*^Qi^,Qi^Qi_Qie`Qi`Qi`QihaQiaQiJb,QibQicQicQidQidQi)eQiReQieQifQiMg,QigQijhQii,Qi-jQijQik,QikQilQimQimQimQinQioQioQipQipQiqQi'rQirQisQitQitQiuQiuQiv,QiwQi)xQi*y,QiwyQi#zQizQizQi,{Qi{QiO|Qil|Qi|Qi}Qi~Qi~Qi~QiQiN,QiQicQioQiQi8QiÄQiX,QiQiLjQi,QicQiQi,QiލQi&QiQi7QiҐQiQix,QiQiQiY,QiQiQiQiQi՜QiQiӨ #...........# ...... #...........#  ...... #...........#  ......# #..........##  ....... #..........#  ....... ##........##  .......## #...>....#  ........###.......##  Qig?......@.###......# ##99.2 (59 ......#....#.....####... ..... ##....#..##......#>... ##...........####... ###......#####.##..#######.# Qi##.# #..#Qi:Qi1-800.2 (60QiQi9 _Found an escape hatch in the floor.Ri3RiRiRi?L #.. #.#. #.#.## #.##.# #.#Ri XY.# ##.##.## #...>....#.###.## .?..###......# .#....#.....####....##....#..##.......>..... ##.....#.....# ###......#####...# ##..####Y   ice beast (asleep) #### ##.# ##.# #..#Ri,0.0)Ri*1.2 (1RiRi ] _An ice beast comes into view.Ri[ .......   .......   .......##   ........#  Ri= Y.......#   ........## #...>....#  .........##  .?.....@..#  .......#....# .......##....# .>..... ##..... #.....# ###...  ##...# ##..#### Rimk #### ##.#  ##.#  #..# Rix .......   .......   .......##   ........#   Y.......#   ........## #...>....# RiDI .........##  .?.....@..#  .......#....# .......##....# .>..... ##..... #.....# ###... ##...# ##..####  #### ##.Rir ##.# #..#Ri׻Ri#Ri?Ria _An ice beast is nearby!RiD .......   .......   .......##   ........#   RiuY.......#   ........## #...>....#  .........##  .?.....@..#  .......#....# .......##....# .>..... ##..... #.....# ###...  ##...# ##..####  #### ##.#  ##.# Riq. #..# Ris~ ? .......   .......   .......##   ........#   Y.......#   Ri~ M........## #...>....#  .........##  .?.....@..#  .......#....# .......##....# .>..... ##.....Ri{  #.....# ###... ##...# ##..####  #### ##. ##.#Ri 3 #..#Ri/ Ri Ri1 Ri a _An ice beast is nearby!SiL  Si]MBCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Si:* #...........## cp3hornetss the Fabricator ....... #...........#  Grey Draconian ....... #...........#  Health: 57/57 ========================Si*7 .......## #..........##  Magic: 11/14 ==================------ ........# #..........#  AC: 10Str: 13 Y.......# ##........##  EV: 10Int: 18 ........## #...>....#  SH: 5Dex: 9SiS+ .........###.......##  XL:  8 Next: 32% Place: Dungeon:5 .?.....@..###......# ### Noise: ---------  Time: 5801.2 (0.0) .......#....#.....####.. x) +0 dagger (venom) Si+.......##....#..##...... Cast: Kinetic Grapnel .>..... ##...........### Breath++  #.....# ###......####  ##...# ##..####  Y   ice beast (asleep) #### ##.#  ##.#  #..# _An ice beast is nearby!Si(,;Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SiV,EAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (asleep)Si #...........## cp3hornetss the Fabricator ....... #...........#  Grey Draconian ....... #...........#  Health: 57/57 ======================== .......## #..........##  Magic: 11/14 ==================------ ........# #..........#  AC: 10Str: 13Si Y.......# ##........##  EV: 10Int: 18 ........## #...>....#  SH: 5Dex: 9 .........###.......##  XL:  8 Next: 32% Place: Dungeon:5 .?.....@..###......# ### Noise: ---------  Time: 5801.2 (0.0) Si.......#....#.....####.. x) +0 dagger (venom) .......##....#..##...... Cast: Kinetic Grapnel .>..... ##...........### Breath++  #.....# ###......####  ##...# ##..####  Y   ice beast (asleep) #### ##.#  ##.#  #..# Si̳Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  SiPress: ? - help, Dir - move targetAim: an ice beast (asleep)  You lock target on the ice beast and prepare to deploy your bee.Sid]      SiT       .  Si .Y #...>....# Si!   Si<  Si`!   Si!  SiV Y SiѼ@####  Sic##.# #..#Si==2.2 (1Winding Breath++ Si0SixQonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Si:Press: ? - help, Dir - move target  Aim: an ice beast (asleep)  You lock target on the ice beast and prepare to deploy your bee. _(Press . to continue winding your bee.)Si}4 Si< P.YSi^@ u--3. Breath++ SiyG SivJ @ _You continue winding your clockwork bee...Si0 Sii P.YSii --4Kinetic Grapnel.. Breath++ Si Siv @ _You continue winding your clockwork bee...Sig,Sio.Yy(ally target)y   clockwork bee (minion)Siq25SixzSi{` _With a metallic buzz, your clockwork bee launches itself at the ice beast.TiTiWo.Y Ti%6TiITi> _Your clockwork bee stings the ice beast!Ti Tie Ti ^..yYTi %7Ti T _Your clockwork bee stings the ice beast.Ti17 M  Your clockwork bee stings the ice beast.Ti7 62==TiE8 &=8TiK V _The ice beast hits you but does no damage.Uig * *   dormant clockwork bee (minion)The ice beast hits you but does no damage  You hit the ice beast but do no damage.  The ice beast is heavily wounded.  The ice beast barely misses you.  Your clockwork bee stings the ice beast but does no damage.9.3 (1.1Ui^UiL _Your clockwork bee winds down and falls to the ground.Uie  very poisoned, ally target)You hit the ice beast but do no damage. The ice beast is poisoned.  You tail-slap the ice beast, but do no damage.The ice beast is severely wounded.100Ui[ Ui @ _The ice beast hits you but does no damage.Ui@ ;  UiA extremely poisoned, ally t…)You hit the ice beast.  The ice beast looks as sick as possible!  The ice beast is severely wounded.UiB %1UiK Ui?O @ _The ice beast hits you but does no damage.Viޠ  You closely miss the ice beast.The ice beast is almost dead.Vi.*   dormant clockwork bee (minion)Vi!==412Kinetic GrapnelViVi7M _You kill the ice beast!Vi) 3Vir Vi ,ViA BVi Vi ViԹ E3==Vi Vi0 ,Vi Vi. ,Vi Vi ,Vi Vi` P==Via Vi BVi Vi ,Vi Vi _Your dormant clockwork bee falls apart.4==ViF Vi Vi ,Vi Vi4 Vi ,Vi Vi  Vi  #.. ...# #..##........# #..#...## #...%...# #......# ##........#...## #...>....#......###.......##...?..@.....###......# -242.0)...#....#.....####...##....#..####..>.....###..... ###.....## ###......### ##...## ##..#### ##### ##.#  ##.#  #..#Vi! Vi& E-5.3 (13Vi* Vi, . _Found a scarab talisman.Vi 3ViK Vi Vi Vi` P==Vi Vi ,Vi Vi Vi ,Vie Vi ,Vi Vi# I _o - 2 scrolls of identify (gained 1)Vi 3Vi Vi} XViZ Vi( ,Vi Vi Vi ,ViP Vi* Vi> Vib Vi ViI ViL  _You now have 273 gold pieces (gained 10).Vi D  You see here a scarab talisman.Vi Vi7  _Vi Vi Vi ,Vi Vi ViF ,ViJ Vi Vi ,Vi Vi" Vi1$ ,Vic% Vi& Vi( ,Vih) Vi* Vi?- ,Vi2 ,Vid  _You now have 288 gold pieces (gained 15).Vie Vih Vii ,Vij Vil Vibv  ##.##..#..##...... ##..###....h. #...###...... ##....# #...... #....## ###### #...... #...###....# #...... #.# #...... ##........# #...... ##.........## #... ##%..........# # #............# ##.....#............## #...>. h   black bear (wandering)#.............###.....#............Viv I[40m..###....##..........#....#....Viz -46.3 (21Vi5 "h.%7.3 (22% _A black bear comes into view.WiR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xif ##.#... cp3hornetss the Fabricator #..#..##. Grey Draconian ...... ##..### Health: 57/57 ======================== ...h.. #...### Magic: 11/14 ==================------ ...... #...... AC: 10Str: 13 Xi2R#....# #...... EV: 10Int: 18 #....## ###### #...... SH: 5Dex: 9 #...###....# #...... XL:  8 Next: 41% Place: Dungeon:5 #..@......# #...... Noise: ---------  Time: 5847.3 (0.0) ##........# #...... x) +0 dagger (venom) ##.........## #...... Cast: Kinetic Grapnel Xir##%..........# #...... Breath++  #............# ##..... Xi#............## #...>. h   black bear (wandering) #.............###..... #..............###.... ##..........#....#.... Xi=_A black bear comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Xi!MConfirm with . or Enter, or press ? or * to list all spells.XiQ\Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you)XiC( ##.#... cp3hornetss the Fabricator #..#..##. Grey Draconian ...... ##..### Health: 57/57 ======================== ...h.. #...### Magic: 11/14 ==================------ ...... #...... AC: 10Str: 13 Xi )#....# #...... EV: 10Int: 18 #....## ###### #...... SH: 5Dex: 9 #...###....# #...... XL:  8 Next: 41% Place: Dungeon:5 #..@......# #...... Noise: ---------  Time: 5847.3 (0.0) ##........# #...... x) +0 dagger (venom) XiE)H##.........## #...... Cast: Kinetic Grapnel ##%..........# #...... Breath++  Xi~)#............# ##..... #............## #...>. h   black bear (wandering) #.............###.....Xi) #..............###.... ##..........#....#....Xi*Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you)  Xi5*AYou lock target on the black bear and prepare to deploy your bee.Xi3 #..   ......  ....h.         Xi3/           #...>. hXiA6==8.3 (1Kinetic GrapnelWinding Breath++ Xi=8%Xi_@onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (wandering, hasn't noticed you)  You lock target on the black bear and prepare to deploy your bee. _(Press . to continue winding your bee.)Xi+ XiE [.h%XiM u--9. Breath++ Xi3 Xi @ _You continue winding your clockwork bee...Xi Xiӽ J.hXi --50.. Breath++ XiE 8%Xi @ _You continue winding your clockwork bee...Yi\Yiz\Yid.hy%(ally target)y   clockwork bee (minion)Yif21YilYipa _With a metallic buzz, your clockwork bee launches itself at the black bear.YiBR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi8*Yi % You shape a spike launcher from a nearby wall.  The rocky spike skewers the black bear!Yip  The black bear is moderately wounded.You block the black bear's attack.Yiy dh#y.Yi5{ d9/14 ---==2Yi Yi E _The black bear claws you but does no damage. x2Yi ##.#.#.. #..##....... ##..#...... #...#...... #......##....# #.#....## ###### #.#..h###....# #.#.y.@.....# #.##..# #.##..## #.##%.# #.#....# ##.#.....## #...>.#......Yi. ###.#..............###.##.#....#.Yi׸ 5*Yi %The rocky spike skewers the black bear!Yi#q  The black bear is heavily wounded.Yi4The black bear is heavily wounded.  Your clockwork bee stings the black bear.  The black bear attacks as it pursues you!  bites you.black bear claws you but does no damage. x2  Your clockwork bee stings the black bear!Yi&.†y   clockwork bee (minion)Yi+3--53Kinetic GrapnelYi3:%Yi5J _The black bear dies!Zi*%*   dormant clockwork bee (minion)Zid10/14==---4Zi:%ZiL _Your clockwork bee winds down and falls to the ground.Ziu# 3Zi$ Zi, 4--Zi . Zic1 ,Zi2 ZiZ5 Zi5 h5===Zi%7 Zi: ,Zi; Zi)? ,Zi~@ ZiC ,ZiE ZiLH ZiI 6=1=ZikJ ZiL ,ZiM Zi\ Zi_ ,Zik` Zid l _Your dormant clockwork bee falls apart.Zid K7=Zih Ziql O=Zim Ziq ,Zir Zi6u ,ZiQv Zix Zi y h=2==ZiRz Zi| ,Zi&~ Zi ZiI Zil ZiЃ ,Zih Zi P==Zie ZiN ,Zi Zi ,Zi Zi b3==Zi' Zi ,Zi Zi ,Zi Zim Zi Zi Zi P==Zi Ziͦ Zi Zi~ Zi ,Ziͬ Zi ZiF b4==Zi Zi ,Zi^ Zi   You see here a black bear corpse. _==   #   #......... #.   ##........ ##.   ###.....[.. #..   .#......... ##..   .......... #   #....... #   #....## #   #..@.## ###### #--87.3 (33.0)   ###...###....# #   ##..†......# #   ##........# #   ##.........## Zi y#   ##%..........# #.   #............# ##..    #......## #..    #......###.. ZiW 9%Zi. +8.3 (34Zi Zi H _Found a ring mail.ZiE 3ZiK ,ZiQ BZiS Zi8Z BZi[ Zi^ ZiQ^ Zi_ Zizb Zid Zi!e Zig Zi@i Zik ,Zil ZiDq Zi{s Zis Zi&u Zix Zi{ ,Zi| Zi ZiA ,ZiG Zi3 Zi ,ZiT Ziύ Zi Zi٦ ZiF ,Ziq Zi Ziu Zi ZiP Zi5 ,Zi Ziŷ N _You now have 299 gold pieces (gained 11).Zi] Zi Ziz XZiT Zi Zi ,Zi: Zi Zi Zi& Zi ZiI Zi ,Zi ZiQ Zi8 Zic Zi Zim Zi Zi: ,Zi Zi ,Zi Zi ZiY Zi ZiF Zi Zi Zi ZiE Zi Zi ,Zi ZiX Zi` BZi   ##.  ##..   #.#   .#    #.#   Zi!  #..#    #..#########  #.........# ######   #...@.....# #..   Zin [#.........# ##   ##.....#### ###   ####..## ##    ##..## ##..#   Zi  ##..## ##..##  ##..######..## #########........### #............###..#ZiS !Zi .915.3 (27Zi +6.3 (28Zi Zi Q _A - a ruby potionZi)3Zi*ZiF-Zi.,Zi2BZi2Zi9Zit:ZiA=[i [iz,[i0[i#[i%[id[i[i[ik[i[i[i[iV[i[i[i"[i ,#  #.....##  #...<.#  #....######### [iu,*..###......#  #............<  #............. [i, ##............  ##.[i,$.  [i,##..@.?..# 24.3 (8.0)[i, [i-u ##.######  [iO-_ ##.## [i-   ##.##  [i-. ..#[i-8# [i.-##..#########[i.  [i].##.........# #   #.........# # [i|.  #.........# # [i.[i 6[i8*5.3 (9[iAQ _Found an escape hatch in the ceiling.[iLZ 3[ie[ [i.^ [i` [i` [id ,[if ,[ig [ij ,[ik [io I _o - 3 scrolls of identify (gained 1)[iq 3[i+r [iu [i2w ,[i"x [iO~ [i ,[i X[i [i [i8 ,[i [i! [iЏ [i [i [ip [im [i [ib [iؖ [iu [i [iJ [i [iR ,[iܜ [i0 [i [i [i [ic [i [i [im [iĤ [i| ,[i> [iʨ [iV [i [i [iv [i1 ,[i' [iR [i [i [i [i [i [iE [i [i [iL ,[i [i [i [i. [i [i? [ii [i [i [i [i0 [ii [i0 [i [i ,[i{ [i [i ,[i [i [i [iU [i [iT [i ,[i [i [iD [iv [iB [i [i ,[i [i [i [i [i [i [iP ,[iA [i [i ,[ix [i [i ,[i [i! [ip ,[i3 [i [i_   #............###  #.............#  #.............#  ##............##  # #.............#  #. ##...........###[i   #.< ###.....[.....##  #...#......##  #....@.........###59.3 (34.0)[i!   #..##.........##  ## ###....####  ##....## ######  ##[iY! #...###....#  ##..†......# [i!  ##........#   ##.........#  ##%..........[i! [i( ;%[i+ ,60.3 (35[i1 :%[i3 9 _Found a stone staircase leading up.[id0 3[i1 [i5 [iu8 [i8 [i< B[i< [i= [i A [iB [iB [i;C [i.G [iH ,[i+I [iVd [ie [ie [if [i%p [iq [i+r [ias [i} [i} [i9~ [i~ [i [iq ,[i [iH [i [iK [i [i [iW ,[i [iγ [i ,[i [iC [iI [i [i [iQ [i ,[i [i ,[i> [i [i8 [i ,[i+ [ix [iB[i [iG,[i[i[i,[i[i![i",[i#[i)[i+,[i,[i<2[i3,[iZ4[i9[ie:[i:[i6;[i@[iBB,[iC[inH[iJ,[iK[iyP[iQ[iQR[i|R[iW[imY,[i5Z[i^[iu`,[i`[id[i/f[ipf[i g[ij[ik[il[il[iWp[i[i[i9,[i[i&[iU[i[ih[i-[i][i[i[i [i[i#[it[iΨ[iΪ,[i[i[i,[i[i[i####..........#### ##........o.......#####..............#.................######...........####  #.....########  ##.....# #.....## [iK## .<.# ....######### #...###......### #............<.##..............# o   orc (launcher, wandering)##.............###...........##[i L##.......####[i/6000.3 (40[i .  An orc comes into view. It is wielding a +0 sling.[i"+1.3 (41[i[i0 _The orc moves out of view.\itI\i)\iڎ ######  ####....o.....####  ##..##### #....... #......##### ###......#### .....######## \iwG  # #.....# #...<.#  #....#########  #...###### #....<.# \iYo   orc (launcher, wandering) #... ##...# ##...\i ..\i,0.0)\ię..\i*2.3 (1\i\i\iЋI\i\i  ########  ###.o....###  ########  ##.###### #........ #......###### ###......#### \ij.....########   # #.....# #...<.#  #....######### #...###### o   orc (launcher, wandering) #.<.# #. ##..#\iʭ&0\iӴ}.oo)\i*3.3 (1\i\i^ _The orc curses loudly.\iD   ###......###  ####...o....  ##.......... #.......... #......... ####.....  #.....#  ##....@# ##.....## #.....## #...<.# #....  #...#  #...<.#  #..   \iY    ###......###  ####...o.... \itZ H ##.......... #.......... #......... ####.....  #.....# \iZ < ##....@# ##.....## #.....##\i [ #...<.# #.... #...#\i+[ U  #...\iI[ _< #..\ie[  \i9a \ic \ii \il [ _An orc is nearby!\iÙ    ###......###  ####...o....  ##.......... #.......... #......... ####.....  #.....#  ##....@# ##.....## #.....## #...<.# #....  #...#  #...<.#  #.. \in 1  \iK0 Y   ###......###  ####...o....  ##.......... #.......... #......... ####.....  #.....#  ##....@# ##.....## #.....## #...<.# #.... #...#  #...< #.. \i4 \i6 \i; \ii> [ _An orc is nearby!\i{    ###......###  ####...o....  ##.......... #.......... #......... ####.....  #.....#  ##....@# ##.....## #.....## #...<.# #....  #...#  #...<.#  #..\i @   \iT   ###......###  ####...o....  ##.......... #.......... #......... ####.....  #.....#  ##....@# ##.....## #.....##\iU #...<.# #.... #...#  #...< #.. \i\\i_\if\i{i[ _An orc is nearby!]iW  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i}]  ########  cp3hornetss the Fabricator ###......###  Grey Draconian ####...o......####  Health: 57/57 ======================== ##................###### Magic: 11/14 ==================------ #....................... AC: 10Str: 13 #.................###### EV: 10Int: 18 ####...........####  SH: 5Dex: 9 #.....########  XL:  8 Next: 51% Place: Dungeon:5 ##....@# Noise: ---------  Time: 6003.3 (0.0) ##.....##]i^  x) +0 dagger (venom) #.....## Cast: Kinetic Grapnel #...<.# Breath++  #....#########  #...###......###  o   orc (launcher) #............<.#  #..............#  ##.............# _An orc is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 sling and wearing a +0 chain mail]i  ########cp3hornetss the Fabricator ]i ###......###Grey Draconian  ####...o......####Health: 57/57 ========================  ##................###### Magic: 11/14 ==================------  #....................... AC: 10Str: 13  #.................###### EV: 10Int: 18  ####...........####]i* *SH: 5Dex: 9 #.....########XL:  8 Next: 51% Place: Dungeon:5  ##....@#Noise: ---------  Time: 6003.3 (0.0)]i [  ##.....##x) +0 dagger (venom)  #.....##Cast: Kinetic Grapnel ]iނ r #...<.#Breath++   #....#########  #...###......###]ie o   orc (launcher)  #............<.#  #..............#  ##.............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  ]i Press: ? - help, Dir - move targetAim: an orc, wielding a +0 sling and wearing a +0 chain mail  You lock target on the orc and prepare to deploy your bee.  ]i Y(Press . to continue winding your bee.)]i a((((((]ia e.....@]i| ==4.3 (1Winding Breath++ ]iF ]iI 8  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  ]iw Aim: an orc, wielding a +0 sling and wearing a +0 chain mail  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) ]i j_The orc shoots a sling bullet. The sling bullet barely misses you.^i`O  You continue winding your clockwork bee...^i'ea((((((^iKe.....@^it-5. Breath++ ^i^i ^i j_The orc shoots a sling bullet. The sling bullet barely misses you.^i[O  You continue winding your clockwork bee...^iU` (((((The orc shoots a sling bullet.^i ?.....^i-6.. Breath++ ^i^i:C _The sling bullet hits you but does no damage.^i(= y, ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc.^i*[ ((((^i<(The orc shoots a sling bullet.^i^ip....y.^i27^i/"^i%C _The sling bullet hits you but does no damage._i;\_ixc (((((The orc shoots a sling bullet.  _i dRThe sling bullet barely misses your clockwork bee._i_i+k....y._iWT3--8_i_i0 _The sling bullet hits you._iW_i~>y._i ((The orc shoots a sling bullet._i_i.y.-9_iy_iߧR _The sling bullet hits your clockwork bee but does no damage._i_iT.o_i m4--2==-_i 10_iZ_iF_ _Your clockwork bee barely misses the orc._i& 8 _i^-  ((((Your clockwork bee stings the orc. The orc shoots a sling bullet.  The sling bullet completely misses your clockwork bee._i% c  You block the sling bullet. Your clockwork bee stings the orc._i $y...y   clockwork bee (minion)_iG -=1_io _i C _The orc dies!_i **   dormant clockwork bee (minion)_i --2_iD _i L _Your clockwork bee winds down and falls to the ground._i_iP?-3_i_i`i3`iݥ`iX`iX~5===`i,`i`i2,`i`i8`is`i86=`iE3==`i`i`i`i``i=,`iJ`i`i&K7=`i`i7:==`i`i`i~,`i?`i`i,`i`il _Your dormant clockwork bee falls apart.`iAh=4==`i`i `iZ,`i`i`i,`i`i `i`i`i=`ig`i`iI:==`i`i`i`i`i<`iG j  You now have 306 gold pieces (gained 7).`i `iZ _Items here: )) [ †.`i3`i`iw#`i%,`i&`iC+`i,,`i;.`i<2`iu4,`i5`i9`i0;`i];`i =`i8A`i[C,`i,D`iF`iH,`i:J`ioM`iN`i3O`iO`iUR`i%S`iKS`i)T`iLV`i/X,`iX`i8[`i\,`i]`i=_`i`,`ih``ib`i|c,`i'd`iLf`ig,`ih`i%j`ij,`iAk`il`iKm,`in`io`ip,`iKq`is`i t,`it`iv`iw,`ix`igy`iz,`iz`i|`i},`ia~`i`i`i;`i-`iR`i,`ie`iv`i`i0`i!`i`iT,`i`i`i,`iǏ`i`i`i0`i^`i`i\,`id`i``i,`i`i`iR,`iL`iU`i,`iH`i`i(,`i`i`iG,`i`i`i(`i\`iZ`ib`i,`i`i6`i,`iX`i`i,`i`i`i!,`ih`i`ix,`i`i`i,`i`i`i,`i`i`i,`i`iR`i,`i&`ia`i`i,`i`i|`i,`i`iM< ### ######## ..##### ###......### ......# ##...@......#77.3 (64.0) ....### #..........## .#### ###..........# `i =.#########............## ..........)............# .#####.######..........# .# #.# ###........# ## #.## #......... # #..## ##..##`i@`iE`idJE _Done exploring.`i3`ii`io..0.0) .. .. ............`i`iK`iE _Done exploring.`iC_3`i ``i`i`i`iE _Done exploring.`is 3`is `iH ;`i) `i˲ E _Done exploring.`i 3`i! `i `i `ie `i E _Done exploring.bi%[?25h[?0c _Done exploring.  Search for what [Enter for "temple", or ? for help]? ciB [?25l[?1cci !1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a staircase to the Ecumenical TemplediXLevel 5 of the Dungeon <<<<>>>>>^__(Press ? for help) ##.....####..........)............###.....####.#####.######..........##.....###..# #.# ###........###...<.###.## #.## #.........##....##########..# #..## ##..##....#diQ#...###......############...# ##..#....###............<.####.......#.P.##..##....##..............##.#.......#...###...#...###.............###.#.......'..###........####...........###..#..._...'..##.ß.ß.ß...###.......######..#.......'.###..⌠.⌠....####.#######)..#.......#.##.ß.>.ß....###.###.P.#.......###### #..⌠.⌠.....###.####...###########..### #.ß.ß.ß.#..###..###...###.............## #.......#...###..###########..## ##.............#######..#.#...####.........# #######..## ###.............# #.....#...###.........## #........### #............## #..........##.........# ###........# ####.....##### #..........####.....#######.)....###..#####..........#####..####..)...####...###..........####..####..#.....####..####..........## ##..## ##..###....########## ##..#######.......## eiO*ei*ei.cp3hornetss the FabricatorGrey DraconianHealth: 57/57 ========================Magic: 14/14 ========================AC: 10Str: 13EV: 10Int: 18SH: 5Dex: 9XL:  8 Next: 51% Place: Dungeon:5Time:Breath++ _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "temple", or ? for help]? templeei03ei2eiY@eiBeiGP _eiIei+JeiJeiMeiOeiOeiPeiSeiTeiTeiUeiWeiXei YeiYei[ei ]ei@]ei]ei_eiaeiCaeibeicei%eeiZeeiAfeigeilieiieijeileineiSneiSoei8qeireiseiteiueiw,eicxeiyeiM{,ei?|ei}ei,eiveieieiÃeiei1b #.## #.........##..## ##..##....# ##...# ##..#....## .#.P.##..##....# .#...###...#...# .'..###........## .'..##.ß.ß.ß...# .'.###..⌠.⌠....## .#.#ei#.ß.@.ß....#Noise: --------- 6092.3 (15.0) .###### #..⌠.⌠.....#x) +0 dagger (venom) ####..### #.ß.ß.ß.#..##Cast: Kinetic Grapnel ........## #.......#...# eic.........#######..#.#...## ...........# #.....#...## ..........## #..........# #.....##### #..........## ##..#####..........#eiei_eii _There is a staircase to the Ecumenical Temple here.fififififiL73.0) _fi@ fi  #._.#...#._.# #...+...+...# #####...##### #...#...#...# #._.#...#._.# #...+...+...#fiF- ######+###### #.......#...#Temple #.@.....+._.# #.......#...# ######+###### #...+...+...# fim#._.#...#._.# #...#...#... fi#####...#### #...+...+...# fi#._.#...#._.#  You climb downwards. Welcome to the Ecumenical Temple!fifi8_fin`4.1 (1.8__ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.giIgi[0.0_gi\giU__gi+ gi\7_Done exploring.giy Igiк ___gi 8_gi E _Done exploring.gi gi gi gi ?__gih gi gi :_gi E _Done exploring.hi[Z2#._.#...#._.# #...+...+...# #####...##### hiZ#...#...#...# #._.#...#._.# #...+...+...# ######+###### #.#...# hiZ#.<@....+._.# #.hi[#...# ######+###### hi'[#...+...+...# #._.#...#.hiG[_.##...#...#..hih[.######...#####hi[#...+...+...##._hiag___hid15.1 (1 _hih8_hi1jhi“k#._.#...#._.# #...+...+...# #####...##### #...#...#...# #._.#...#._.# #...+...+...# ######+###### #.#...# #.<.@...+._.# #.#...# ######+###### #...+...+...# #._.#...#._.##...#...#...######...######...+.. hiU__hi%6hiSg___hihio#._.#...#._.# #...+...+...# #####...##### #...#...#...# #._.#...#._.# #...+...+...# ######+###### #.#...# #.<..@..+._.# #.#...# ######+###### #...+...+...# #._.#...#._.##...#...#...######...####...+ hi"C_7hiT__hihi~u#._.#...#._.# #...+...+...# #####...##### #...#...#...# #._.#...#._.# #...+...+...# hiuz######+###### #.#...# #.<...@.+._.# #.#...# ######+###### #...+...+...# #._.#..hi2vF#._.##...#..#####...###hiv###...+..#._hi|:_hi~%8hig___hiiiv3 ..+...+..####...####...#...#..._.#...#._..+...+..######+#####.......#...<.....+._....@.#...######+######...+...+...#_.#...#._##_.#...##...#...#...#iiMU__ii%9iiJ:_iiPii_'....._.#..ii>ii'100ii:_ii ( _You open the door.ii  ####...####...#...#...__ii) ..+...+..######+######.......#...#<.....+._......#..######@#######...+...+...#iiK _.#...#._...#...#...ii ####_#...######...#####ii :_ii %1ii ii!  ii" C_There is an open door here.ji" ...#...#...__..+...+..######+######.......#...#.<.....+._.##.......#...#######'######...+.@.+...#._.#...#._.#ji#....#Breath++ _##...###...+...+...#jijiU__ji,2 _jiQjiXji4 __..+...+..#####+######.......#...#jin#.<.....+._.#.......#...######'#######...+...+...##._.#.@.#._.#..jib####...####Breath++ jiϡ.#...#.+...+#._.#...#._.#jijie___ji%3ji0[___jijiu ..+...+..#####+#####.......#...<.....+._......#..######'######...+...+..._.#...#._..####...#####...+...+...#_.#...#._###...#._#...#...#...#jiJ__ji%4ji:_jiUji  #####+#####.......#...<.....+._......#..######'######jiP ...+...+..._.#...#._..#####.@.######...+...+...#_.#...#._jir ...#...#...####ji d__#...#ji <#############jih m___ji> %5ji K__ji kieZ .......#...<.....+._......#..######'######...+...+...#._.#...#._.#kiЯ#....######...#####...+.@.+...#._.#...#._.##....#Breath++ ki2F_#######kiK__ki%6ki m___kiki7#.#...# #.<.....+._.# #.......#...# kiz######'###### #...+...+...# #._.#...#._.# #...#...#...# #####...##### kiJ#...+..@+...# #._.#...#._.# ki#...#...#...# ki`#####...##### ki#._.#...#._.#kiX#...##########ki&####kiT__ki%7ki!T__kib#kia M#####+#####......#..<.....+._#.......#...#####'######..+...+...##._ki ._.##...#...#...#####..@#####...+...+...##._._.#kiϘ ...#...#...######...#####ki& c__#######ki K__ki١ %8ki :_ki9 liJ ######+###### #.......#...# #.<.....+._.# #.......#...# ######'###### #...+...+...# #._.#...#._.# #...#...#...#li #####.@.##### #...+...+...# #._.#...#._.# #...#...#...# #####...##### li\ #...+...+...# liV #._.#...#._.# #...#...#...# liO #liU__li%9li6J__li0liuM...+...+...#####+#####......#..<.....+._#.......#...#liѺ#####'#####..+...+..__#...#.@.#...######...#####..+...+..li2._.#...#._.#...#...#...#liYu####__#...#lio___lil&10li:_lili/5M_.#...#._...+...+...#####+#####......#..<.....+._#.......#...#li0#####'#####..+...+..__...#...#...#####...#####li50..+...+..#._.#...#._.#liX0G###...#._li6li09%1li=m___li?li M.._.#...#._li ...+...+...######+#######.......#...#.<.....+._.li #.......#...#######'######li e#...+.@.+...#_li _li) ...#...#...#####...#####li; ?#...+...+...#liN _lia }.#...#.+...+liy li 8_li^ %2li :_li! li_M####...####..li._.#...#._#...+...+...######+######.......#...##.<.....+._.##.......#...#li]#####@######...+...+...##.__.#li#...#...#...######...#####liP_##...##li :_li*%3liliQ _There is an open door here.li"liM...+...+...####...####.._.#...#._#...+...+...######+######......#..<.....+._#.....@.#...#######'######liʱ..+...+..._.#...#._.#...#...#...#####_#...#lili4 li_lili_li3liliM_.#...#._...+...+...####...####..#...#.._.#...#._liJ#...+...+...#####+#####......#..<...@.+._.#.......#...######'######lij!..+...+..#._.#...#._.###_.#...#lili"%5li@:_li mij9uM.._.#...#._...+...+...####...####..#...#..mi9'_.#...#._#...+...+...######+#####....@.#...#<.....+._.......#...######'#####mi:#...+...+...#.#...#.+...+mi(:mi@%_miC%6miH7_miLJmiq..#._.....'_miT__miؑ%7miA_miƘc _You open the door. _There is an open door here. _You open the door.mi M####...####.._.#...#._...+...+...#####...#####...#...#..._.#...#._#...+...+...#######@######......#..<.....+._.......#...#######'######_##...##mi9_mi_%8mi T__mi%! _You open the door. _There is an open door here. _You open the door. _There is an open door here.miRM...+...+...####...####.._.#...#._#...+...+...######...######....##._.#...#._.#...+.@.+...######'#######.......#...##.<.....+._.##.......#...###...#miA_miH,9 _mit7_miϼmieM_.#...#._...+...+...####...####..#...#.._.#...#._#...+...+...#####...####..#._.#.@.#._.##...+...+...#######'######.......#...#.<.....+._.##..#######...#._mi&9_mi&20mi J__mi miepMM.._.#...#._...+...+...####...####mip..#...#.._.#...#._#...+...+...#####...####.._.#...#._...+...+...######'######miBq#.......#...#..##+...+miw7_mi{%1mimiM###########.._.#...#._...+...+...#####...#####...#...#..._.#...#._#...+...+...######.@.#####.._.#...#._...+...+...######'######.....+..####'####mikmi%2mi1S__mizmiF!M###########.._.#...#._#...+...+...######...######....##._.#...#._.#...+.@.+...#####...######....#mi0G?#._.#...#._.##...+...+...#.....#miM7_mivP%3miT7_miUmiM###########..#...#.._.#...#._#...+...+...#####...####..#._.#.@.#._.##...+...+...######...#####mitd...#...#...#._.#...#._.##..###....+miGmi %4miI__mioit #############...#...#...oi{u1_.#...#._..+...+..#####...#####...#...#...__#...+.@.+...######...######...#...#...#._.#...#._.#..###....+#.......#...#oi7zS__oi }%5oiI__oikoi #############...#...#...__..+...+..#####...######...#...#...##.__.##...+...+...#####.@.####oi#...#...#...##.__.##...+...+...#.....#######'######oi/ 7_oiy %6oiI__oi ...#...#...__..+...+..####...####oi#...#...#...#._.#...#._...+...+..#####...######...#.@.#...#__..+...+..oi###'###Breath++ .....+..####'#####...+...+...#oixoi= %7oi(Z__oiVO __..+...+..####...####...#...#..._.#...#._..+...+..#####...#####...#...#...__..+...+..#####'#####oiOBreath++ ..##+...+#._.#...#._.#oiV7_oi=Y%8oi^8_oidoi ..+...+..####...####...#...#..._.#...#._..+...+..#####...#####...#...#...__#...+.@.+...#######'#######.......#...#.<.....+._.#..######oiv#...#._#...#...#...#oioiG%9oiSoioiq* C ####...####...#...#...__..+...+..#####...######...#...#...##.__.##...+...+...######@######.......#...##.<.....+._.##.......#...##oi>+ _#...######...#####oi24 7_oi8 &30oi-? 8_oiB _You open the door. _There is an open door here. _You open the door. _There is an open door here. _oi9  ...#...#...__..+...+..####...#####...#...#...#._.#...#._...+...+..######'######oi #.....@.#...#<.....+._......#..###Breath++ _##...###...+...+...#oi oi ,1 _oi 8_oi oix$ n __..+...+..####...####...#...#...oi$ B_.#...#._..+...+..######'######.......#...<...@.+._.#......#..oi"% #####'#####Breath++ .#...#.oi% +...+#._.#...#._.#oi), J__oi/ %2oi&4 g___oiy5 oi 7 ..+...+..####...####...#...#..._.#...#._..+...+..######'#####oi .......#...<.....+._....@.#...######'######...+...+...#_.#...#._##_.#...##...#...#...#oi U__oiأ %3oi :_oi oi P ####...####oi$! ...#...#...__oiB! B..+...+..oi! ######'######.......#...#<.....+._......#..######@#######...+...+...#_.#...#._oi! ...#...#...####oi" _#...######...#####oid' :_oi=) %4oi, oib/ _There is an open door here. _You open the door. _There is an open door here. _oip , ...#...#...__..+...+..######'######oi .......#...#.<.....+._.##.......#...#######'######...+.@.+...#._.#...#._.##....#oi& Breath++ _##...###...+...+...#oiՌ :_oi ,5 _oi9 :_oi, oi! " __..+...+..#####'#####oi) #.......#...##.<.....+._.#.......#...######'#######...+...+...##._.#.@.#._.#..####...####Breath++ _.#...#.+...+#._.#...#._.#__oi+ %6oiD1 oig2 oio  ..+...+..#####'#####.......#...<.....+._......#..oi 2######'######...+...+..._.#...#._..####...#####...+...+...#_.#...#._##_.#...#._#...#...#...#_7___oi @ #####'#####.......#...<.....+._......#..oiW ######'######...+...+..._.#...#._..#####.@.#####oiy #...+...+...#_.#...#._oi {...#...#...##oi U###...#oi <#############oi \_8oi; R__oi ois u .......#...<.....+._......#..######'######...+...+...#._.#...#._.##....######...#####...+.@.+...#._.#...#._.##....#Breath++ __#######oiU ____oiΊ %9oiÏ :_oi oig  <.....+._......#..#####'######...+...+...##._.#...#._.#...#...#...#####...######...+...+...#oi #._.#.@.#._.#..####...####Breath++ __.#...#.oi n___oi &40oi :_oi oirW ......#..#####'#####...+...+..._.#...#._..#...#..#####...#####...+...+..._.#...#._..####...#####...+...+...#oiW_.#...#._##oi]n___oi`%1oi4eL__oigpiX #.#...# ######'###### #...+...+...# #._.#...#._.# #...#...#...# #####...##### #...+...+...# #._.#...#._.# #...#@..#...# #####...##### #...+...+...#pio #._.#...#._.# #...#...#...# ######pi8_pi8%2piJ__pipiL |____pih piT j____pi qil___qi,qiB__qiqiM<.....+._.......#...#####'######..+...+...#_._#...#...#...#qiY####...####..+...+..__...#...#...#####...#####..+...+..qi#._.#...#._.#.##qi(P__qi%3qiR__qiqi#'___qin___qi"%4qiV'l___qij)4 _You open the door. _There is an open qi)-door here. _You open the door.qis d___qit qi6z l___qi{ ri' #.......#...# #.<.....+._.# #.......#...# ######'###### #...+...+...# #._.#...#._.# #...#...#...# #####...##### #...@...+...#ri #._.#...#._.# #...#...#...# #####...##### #...+...+...# #._.#...#_.# #...#...#...##############ri"L__ri/%5riT__ri _You open the door. _There is an open door here. _You open the door. _There is an open door here.rihkZ #.#...# #.<.....+._.# #.......#...# ######'###### #...+...+...# #._.#...#._.# #...#...#...# #####...##### #..@'...+...#ril #._.#...#._.# #...#...#...# #####...#####  #...+...+...# #._.#...#._.# #...#...#...# #############riEq4_ris,6 _rixe___riyri8  #.<.....+._.# #.......#...# ######'###### #...+...+...# #._.#...#._.# #...#...#...# #####...##### #...'...+...# #.@.#...#._.#rip9  #...#...#...# #####...##### #...+...+...# #._.#...#._.# #...#...#...# ############# ri> :_rin@ %7ri.D T__riF _There is an open door here. _You open the door. _There is an open door here. _ radiant altar of Vehumet here.siWN  You kneel at the altar of Vehumet.siJ/  --more--sir siTu Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as siu [possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. siu [!]: Overview|Powers|Wrath [J/Enter]: join religiontiÙtitiD#.<.....+._.#cp3hornetss the Fabricator#.......#...#Grey Draconian######'######Health: 57/57 ========================#...+...+...#Magic: 14/14 ========================#._.#...#._.#tiAC: 10Str: 13#...#...#...#EV: 10Int: 18#####...#####SH: 5Dex: 9tiɦ#...'...+...#XL:  8 Next: 51% Place: Templeti2#.@.#...#._.#Noise: ---------  Time: 6147.1 (0.0)ti##...#...#...#x) +0 dagger (venom)#####...#####ti:Cast: Kinetic Grapnel#...+...+...#Breath++ ti_#._.#...#._.##...#...#...#ti_############# _There is an open door here. ti"_There is an open door here. ti_You open the door. tiЧ"_There is an open door here. ti3s_There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.tiQ%  ti|FVehumet welcomes you!ti/  --more--wi* #.<      +...#  #._.#...#._.#  ..#...#  #####...#####  #...'...+...#  #.@.#...#._.#  #...#...#...#  #####...#####  ..+...#  #._.#...#._.#  #...#   #### wi,+     wiA #.<      +...#  #._.#...#._.#  ..#...#  #####...#####  #...'...+...#  #.@.#...#._.#  #...#...#...#  wi#####...#####  ..+...#  wiM#._.#...#._ #. # wi \__wiJ of Vehumet ......8.1 (1___ _Your amulet flashes!xi)3xib*xi5Y0_xi9xi;@__xi=E _Done exploring.yiayiT3yiU__yiyi~@__yi%E _Done exploring.yi yi Inventory: 27/52 slots Hand Weapons (go to first with ))  x - a +0 dagger of venom (weapon)a - a +0 hammer  t - a +2 heavy quarterstaff Missiles (go to first with ()  m - a throwing netr - 2 boomerangs Armour (go to first with [)  u - a +2 buckler (worn) yi Jewellery (go to first with "=)  e - an amulet of faith (worn)  f - a +4 ring of protection (worn)  j - a ring of willpower (worn)y - a ring of resist corrosion Wands (go to first with /)v - a wand of mindburst (18) yiޭ Scrolls (go to first with ?)l - a scroll of revelation  o - 3 scrolls of identify  p - a scroll of vulnerability  w - a scroll labelled NUBOIKLEODI Potions (go to first with !) yi# [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~i Missiles (  m - a throwing net  r - 2 boomerangs Armour (go to first with [)  u - a +2 buckler (worn) Jewellery (go to first with "=)  e - an amulet of faith (worn)  f - a +4 ring of protection (worn)  j - a ring of willpower (worn)  y - a ring of resist corrosion Wands (go to first with /) ~iBS v - a wand of mindburst (18) Scrolls (go to first with ?)l - a scroll of revelation  o - 3 scrolls of identify  p - a scroll of vulnerability  w - a scroll labelled NUBOIKLEODI Potions (go to first with !)  b - a potion of magic  c - a potion of ambrosia ~i} d - a potion of heal wounds  g - a potion of berserk rage33%~i:/ v - a wand of mindburst (18)  o - 3 scrolls of identifyh - a potion of might  i - a potion of curing50~i  o - 3 scrolls of identify  w - a scroll labelled NUBOIKLEODI  k - a lumpy orange potion  n - an inky potion  q - 3 red potions75~ic%   w - a scroll labelled NUBOIKLEODI  b - a potion of magic  s - a fuming red potion83iYi_iq#.<.....+._.#cp3hornetss the Fabricator#.......#...#Grey Draconian of Vehumet ......######'######Health: 57/57 ========================#...+...+...#Magic: 14/14 ========================#._.#...#._.#AC: 10Str: 13#...#...#...#EV: 10Int: 18#####...#####SH: 5Dex: 9#...'...+...#XL:  8 Next: 51% Place: Temple#.@.#...#._.#Noise: ---------  Time: 6148.1 (0.0)ir#...#...#...#x) +0 dagger (venom)#####...#####Cast: Kinetic Grapnel#...+...+...#Breath++ #._.#...#._.##...#...#...############## _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you! _Your amulet flashes! _Done exploring. _Done exploring.ixiyim~:_ii˟iRead which item? Scrolls  l - a scroll of revelationo - 3 scrolls of identify  p - a scroll of vulnerability  w - a scroll labelled NUBOIKLEODI [!] read|quaff|evoke[?] describe selectedi i i #.<.....+._.#cp3hornetss the Fabricator#.......#...#Grey Draconian of Vehumet ......######'######Health: 57/57 ========================#...+...+...#Magic: 14/14 ========================#._.#...#._.#iw AC: 10Str: 13#...#...#...#EV: 10Int: 18#####...#####SH: 5Dex: 9#...'...+...#i XL:  8 Next: 51% Place: Temple#.@.#...#._.#Noise: ---------  Time: 6148.1 (0.0)i #...#...#...#x) +0 dagger (venom)i #####...#####Cast: Kinetic Grapneli #...+...+...#Breath++ #._.#...#._.#i( #...#...#...############## _There is a radiant altar of Vehumet here.  iE XYou kneel at the altar of Vehumet.  Vehumet welcomes you! ie _Your amulet flashes! _Done exploring. i 0_Done exploring.i i Identify which item? (\ to view known items) Scrolls (select first with ?)  w - a scroll labelled NUBOIKLEODI Potions (select first with !)  k - a lumpy orange potion  n - an inky potion  q - 3 red potions  s - a fuming red potion  z - a fizzy inky potion  A - a ruby potion[?] describe selectedihini4u#.<.....+._.#cp3hornetss the Fabricator#.......#...#Grey Draconian of Vehumet ......######'######Health: 57/57 ========================#...+...+...#Magic: 14/14 ========================#._.#...#._.#AC: 10Str: 13#...#...#...#EV: 10Int: 18#####...#####SH: 5Dex: 9#...'...+...#XL:  8 Next: 51% Place: Temple#.@.#...#._.#Noise: ---------  Time: 6148.1 (0.0)#...#...#...#x) +0 dagger (venom)#####...#####Cast: Kinetic Grapnel#...+...+[34ium...#Breath++ #._.#...#._.##...#...#...############## _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you! _Your amulet flashes! _Done exploring. _Done exploring.i__  You kneel at the altar of Vehumet.  Vehumet welcomes you! _Your amulet flashes! _Done exploring.  As you read the scroll of identify, it crumbles to dust.i*9.1 (1i__ _q - 3 potions of attractioniriݬRead which item? Scrolls  l - a scroll of revelationo - 2 scrolls of identify  p - a scroll of vulnerability  w - a scroll labelled NUBOIKLEODI [!] read|quaff|evoke[?] describe selectediii#.<.....+._.#cp3hornetss the Fabricator#.......#...#Grey Draconian of Vehumet ......######'######Health: 57/57 ========================#...+...+...#Magic: 14/14 ========================#._.#...#._.#AC: 10Str: 13#...#...#...#EV: 10Int: 18#####...#####SH: 5Dex: 9#...'...+...#XL:  8 Next: 51% Place: Temple#.@.#...#._.#Noise: ---------  Time: 6149.1 (0.0)#...#...#...#x) +0 dagger (venom)#####...#####ixCast: Kinetic Grapnel#...+...+...#Breath++ #._.#...#._.##...#...#...##############Vehumet welcomes you! _Your amulet flashes! _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _q - 3 potions of attractioniiIdentify which item? (\ to view known items) Scrolls (select first with ?)  w - a scroll labelled NUBOIKLEODI Potions (select first with !)  k - a lumpy orange potion  n - an inky potion  s - a fuming red potion  z - a fizzy inky potion iLw A - a ruby potion[?] describe selectediTW i>] ic #.<.....+._.#cp3hornetss the Fabricator#.......#...#Grey Draconian of Vehumet ......######'######Health: 57/57 ========================#...+...+...#Magic: 14/14 ========================#._.#...#._.#AC: 10Str: 13#...#...#...#EV: 10Int: 18#####...#####SH: 5Dex: 9#...'...+...#XL:  8 Next: 51% Place: Temple#.@.#...#._.#id Noise: ---------  Time: 6149.1 (0.0)#...#...#...#x) +0 dagger (venom)#####...#####Cast: Kinetic Grapnel#...+...+...#Breath++ #._.#...#._.##...#...#...##############Vehumet welcomes you! _Your amulet flashes! _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _q - 3 potions of attractioni t _As you read the scroll of identify, it crumbles to dust.i| +50.1 (1i+ w__ _w - a scroll of amnesiai@iAsRead which item? Scrolls i#B? l - a scroll of revelationo - a scroll of identify  p - a scroll of vulnerabilityw - a scroll of amnesia [!] read|quaff|evokeiFBG[?] describe selectedi}dijio#.<.....+._.#cp3hornetss the Fabricator#.......#...#Grey Draconian of Vehumet ......######'######Health: 57/57 ========================#...+...+...#Magic: 14/14 ========================#._.#...#._.#AC: 10Str: 13#...#...#...#EV: 10Int: 18ip+#####...#####SH: 5Dex: 9#...'...+...#XL:  8 Next: 51% Place: Temple#.@.#...#._.#Noise: ---------  Time: 6150.1 (0.0)#...#...#...#ip x) +0 dagger (venom)#####...#####Cast: Kinetic Grapnel#...+...+...#Breath++ ip#._.#...#._.##...#...#...############## i"qc_Done exploring. _Done exploring.  iOqAs you read the scroll of identify, it crumbles to dust. _q - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesiaitiviIdentify which item? (\ to view known items) Potions (select first with !)  k - a lumpy orange potion  n - an inky potion  s - a fuming red potion  z - a fizzy inky potion iEww A - a ruby potion[?] describe selectedi=ivi_@#.<.....+._.#cp3hornetss the Fabricator#.......#...#Grey Draconian of Vehumet ......######'######Health: 57/57 ========================#...+...+...#Magic: 14/14 ========================i#._.#...#._.#AC: 10Str: 13#...#...#...#EV: 10Int: 18#####...#####SH: 5Dex: 9#...'...+...#XL:  8 Next: 51% Place: Temple#.@.#...#._.#i*~Noise: ---------  Time: 6150.1 (0.0)#...#...#...#x) +0 dagger (venom)#####...#####Cast: Kinetic Grapnel#...+...+...#Breath++ #._.#...#._.##...#...#...############## _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _q - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesiai ___As you read the scroll of identify, it crumbles to dust.1.1 (1i2:_i,Y _k - a potion of moonshineim3inixy@_0i}iT__i+E _Done exploring.iBiLCiDi1O9_iSiU8_iXE _Done exploring.i i $ik The Ecumenical Temple <_____________(Press ? for help) #._.#...#._.#  #...+...+...#  #####...#####  #...#...#...#  i :#._.#...#._.#  #...+...+...#  ######'######  #.......#...#  #.<.....+._.#  #.......#...#  ######'######  #...+...+...#  i #._.#...#._.#  #...#...#...#  #####...#####  #...'...+...#  #.@.#...#._.#  #...#...#...#  #####...#####  #...+...+...#  #._.#...#._.#  #...#...#...#  #############iU__i?@ _<@i7i.Y#.<.....+._.#cp3hornetss the Fabricator#.......#...#Grey Draconian of Vehumet ......######'######Health: 57/57 ========================#...+...+...#Magic: 14/14 ========================#._.#...#._.#AC: 10Str: 13#...#...#...#EV: 10Int: 18#####...#####SH: 5Dex: 9#...'...+...#XL:  8 Next: 51% Place: Temple#.@.#...#._.#Noise: ---------  Time: 6151.1 (0.0)#...#...#...#x) +0 dagger (venom)#####...#####Cast: Kinetic Grapnel#...+...+[34iYm...#Breath++ #._.#...#._.##...#...#...##############As you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _k - a potion of moonshine _Done exploring. _Done exploring.izhf _i/  There is an open door here. _iƜ,i  There is an open door here. __.#...#._+...+...###...#__+...+.#'###....#.....+._62.1 (11.0)..#'#._.#...#._....#...'...+...##._.#...#._.#__ _There is a staircase back to the Dungeon here.i@ ]___i i K__i K__i4 o3.1 (1.0) __iV  iW #.## #.........#  #..## ##..##....# ##...# ##..#....## .#.P.##..##....# .#...###...#...# .'..###........## .'..##.ß.ß.ß...# .'.###..⌠.⌠....## Dungeon:5 .#.##.ß.@.ß....# .###### #..⌠.⌠.....# ####..### #.ß.ß.ß.#..## ........## #.......#...# iX <.........#######..#.#...## ...........# #.....#...# ..........## #.......... #.....##### #.......## ##..### ##..........#izY i9a i7 ,4.6 (2.5i+ i _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.iEi8iiU_5.6 (1.0 _i #._.#...#._.# #...+...+...# #####...##### #...#...#...# i#._.#...#._.#i #...+...+...# ######'###### #.......#...#Temple #.@.....+._.# #.......#...# ######'###### #...+...+...# #._.#...#._.# #...#...#... #####...#### #...'...+...# #._.#...#._.#_ii,7.1 (2.5ioJ__ir _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here.i#Q0.0___ _Done exploring.icIil;_izi__ _Done exploring.i?B____8.1 (1 __iL #.## #.........#  #..## ##..##....# ##...# ##..#....## .#.P.#it#..##....# .#...###...#...# .'..###........## .'..##.ß.ß.ß...# .'.###..⌠.⌠....## Dungeon:5 .#.##.ß.@.ß....# .###### #..⌠.⌠.....# i(####..### #.ß.ß.ß.#..## ........## #.......#...# .........#######..#.#...## ...........# #.....#...# ..........## #.......... #.....##### #.......## ##..### ##..........#iL9.6 (2.5downwards. Welcome back to the Ecumenical Temple! _back to the Dungeon _Done exploring. _Done exploring. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.iF3i|ii!0.0ii+iE _Done exploring.iiiE _Done exploring.iIi;i?i iE _Done exploring.iiiiiIi{'i-i:1i3E _Done exploring.i#3iicJi6Oi"TiVE _Done exploring.iu3iuiˣii!i Done exploring.i&iLevel 5 of the Dungeon <<<<>>>>>^__(Press ? for help)##.....####..........)............###.....####.#####.######..........#i#.....###..# #.# ###........###...<.###.## #.## #.........##....##########..# #..## ##..##....##...###......###i#########...# ##..#....###............<.####.......#.P.#i+#..##....##..............#iA#.#.......#...###...#...###.............#i@|##.#.......'..###........####...........###..#..._...'..#id.#.ß.ß.ß...###.......####i0##..#.......'.###..⌠.⌠....##i^##.#######)..#.......#.##.ß.@.ß....#i##.###.P.#.......###### #..⌠.⌠.....###.####...###########..### #.ß.ß.ß.#..##i,#..###...###.............## #.......#...###..###########..## ##.............#######..#.#...##i ##.........# #######..## ###.............# #.....#...###.........## #........### #............## #..........##.........# ###........# ####.....##### #..........####.....####i[###.)....###..#####..........#####..##iN##..)...####...###..........##i 8##..####..#.....####..####..........##i4 ##..## ##..###....########## ##..#######.......##iaE i #########........### ##....##.##...## #.#..## #......## #............###..# #..#..#.#..#..####†##..## ###.......# #............# #..## ##..##.....##....##.###..### ###.........#### #............####..#####......._......#....# ##...####............#i!# #.............# ##...##....##.....##.....### ##...#..##..........#### .......# #.........#..#.#..#.)..## ##...###............## ##............## #...........##.##)))).# ##.## ##...........#^## #......# #...............)..#### ## #...........#...# ##....### ##.#............#### ### ##..........#i#.<.###.....[.....## #..##...........# ##.#..## #<.........##...#i......## ##..####....#.#..## ##......## ##.........#i=#..............### #...#####..)..#...## ##........## #.........##..##.........##i]#......####....#...## #..........####........########....#####........####.......## ##...........# ##.......#i}#....## ###### #..........#### ##....i.## #.......# ###...###....# #...........####.....## ##..............####.....##i ##..†......# #...........# ##.....###................# ##....#i ##........# #....# ##.....#..........## ##..##i ##...## #..## #.##..............i]# #### ##%..........# #..........# #####..###...........>....# ............# ##........### ##........# i#............## #...>###..## ###............## #####.............###.......## ####....## ##..........## ##..##iƜiti #.## #.........#cp3hornetss the Fabricator#..## ##..##....#Grey Draconian of Vehumet ...... ##...# ##..#....##Health: 57/57 ======================== .#.P.##..##....#Magic: 14/14 ======================== .#...###...#...#AC: 10Str: 13 .'..###........##EV: 10Int: 18 .'..##.ß.ß.ß...#SH: 5i?(Dex: 9 .'.###..⌠.⌠....##XL:  8 Next: 51% Place: Dungeon:5 .#.##.ß.@.ß....#Noise: ---------  Time: 6169.6 (0.0) .###### #..⌠.⌠.....#x) +0 dagger (venom) ####..### #.ß.ß.ß.#..##Cast: Kinetic Grapnel ........## #.......#...#Breath++ i.........#######..#.#...## ...........# #.....#...## ..........## #..........# #.....##### #..........## i##..#####..........# _Done exploring. _Done exploring. i]_Done exploring. _Done exploring. _Done exploring. _Done exploring.iiiii: _i  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.i"5 _i<iix,iii,ii. iS ,iM ii[ii{iiiBiW`iG^,i^,i3bigizi{iiriсiIiRiLJ,iˈi iэ,iڒBiRiēiiBiiiMiiAi/,iii"iQiӤi4iǨ,i8i˫iiìiii ,i˱i^i,iNiܸiX,iiiϾ,ii'i,iiig,i,ii,iii,i5i$i,i+i?i,iiAi,ii)i<,ili- ##........## #.........#   #..........####........#  # ##...........# ##.......#  # ##............## #.......#  ## ##..............####.....##  .###................# ##....#  ..#.................## ##..##  .....................# ####  ..###...........@....#  204.6 (35.0).# ##...............#  .## ###............## ####  .## ##....## ##..## [40im ## ###........# ##....#  # ##...##.## ##.....#   ### ##...### #......#    ..>..### ##....####......#    .......### ###...##.#   ii-ic _There is a stone staircase leading down here.i i i i i 75.6 (1.0) _i% iy;W i"<W####.# 6 #@...+   ###..+   .#  # i[< i< i>iDi,6.4 (1.8ihiP} _You climb downwards. _There is a stone staircase leading up here.iU i 3i: i i P _i~ ,i ik iˑ i9 is il i ix i i2 i i iI iq i ,i i = _You open the large door.i 3iڬ iۯ i$ Bi E  There is a large open door here.i is  _i i i i i i; i i7 ib i i ,i i  ...#.#...#.##.##.###########.##....##<...'.....# i g###..'...@## .........##....+ #.##############   You pick up a book of Annihilations and begin reading...i 018.4 (12.0)i 9.4 (13 _You add the spells Chain Lightning, Fire Storm and Shatter to your library.i/ IiT1 i8 Bi< #.# ... #.# #.# #.###########.##....# #<...'.....# i= ###..'....## .........##...@+ #.############## ihD ##'>#20.0)##iJ iK K======1.4 (2iP i/T _As you open the door, it creaks loudly! _Found an escape hatch in the floor.ih3iiilimirP _isiyiz,iL{i}i i,i i ? There is a large open door here.i_i _iAiDi\,iii>,injii;,iii,inioi,iGiij,i ii,ieii,iiiIi,i-iiiLii)iRiii?iiiiQ,iiiiisii,ijiOiO,iii,ibii,iii,iiiw,ii0 i} ,i ii,iyii,ii7i ..# ... #.# ... #.#i ######### #.# ...l....# #.####### ##########@# ####.##....#------ #........#.# #<...'.....##.#####.##.#####..'....####Kinetic GrapneliSv#.................##....'>########.##.#################.##.#l   iguana (asleep)i~#.##.##....#i.######i#0509.0)i).ll------i*$1.4 (30i.i1Z _An iguana comes into view.i3**i!#.l.3--=2.4 (1.0) _The kinetic grapnel hits the iguana but does no damage.i3**iVAiEA.liFB2----iG3iFQr _The kinetic grapnel misses the iguana.i>  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #You shape a spike launcher from a nearby wall.iIi0-----=4i)i34 _You block the iguana's attack.in..#.#.#...#.##########......l.#################.# ####.##............#@# #<...'.#####.##.#########................##....'>######.##.############### #.##..##.i\oj....#### iqiyF.li z--5i;iz _The iguana attacks as it pursues you! The iguana closely misses you.iz1*iHL  You closely miss the iguana. Your tail-slap misses the iguana.The rocky spike skewers the iguana.igel=6iid4 _The iguana is lightly wounded.io| *You hit the iguana but do no damage.i   The iguana is lightly wounded.  The rocky spike skewers the iguana.i9i=  The iguana is moderately wounded.The rocky spike skewers the iguana but does no damage.i lThe iguana is moderately wounded.i ^4-----7.5 (1.1i– i . _The iguana bites you. x2i  *(very poisoned)  You hit the iguana but do no damage. The iguana is poisoned.  You tail-slap the iguana, but do no damage.i{  The iguana is moderately wounded.The rocky spike skewers the iguana.i< 0  ..#  ...  #.#  ...  #.#  ######### #.#  ..#   #*#   #@# #<  #.# ...> ##.## i& #.##.# #.##.#  #....# ######The iguana is heavily wounded.i ( ..#  ...  #.#  ...  #.#  ######### #.#  ..#   #*#   #@# #<  #.# ...iq > ##.## #.##.# #.##.# #....# ###### i c lThe iguana bites you.i 5------1=--8.6i i> V _* * * LOW HITPOINT WARNING * * *i *extremely poisoned)  You hit the iguana but do no damage. The iguana looks as sick as possible!i~  The iguana is severely wounded.The rocky spike skewers the iguana.isM   ..#  ...  #.#  ...  #.#  ######### #.#  ..#   #*#   #@# #<  #.# ...iN a> ##.## #.##.# #.##.#  #....# ######The iguana is severely wounded.i ..#  ...  #.#  ...  #.#  ######### #.#  ..#   iP #*#   #@# #<  #.# ...> ##.## i@!\#.##.# #.##.# #....# ###### i' lThe iguana bites you.1--9.7i|*i,V _* * * LOW HITPOINT WARNING * * *i" *You hit the iguana but do no damage. The iguana looks as sick as possible!  You tail-slap the iguana, but do no damage.im  The iguana is almost dead.The rocky spike skewers the iguana.  You kill the iguana!i )i &.ih l460.8Kinetic Grapneli i Z _Vehumet accepts your kill.i M#...#.#...#########  ........# #.######io g#########@# ####.##.......#.# #<..# #####.##.#####..'....####.................##....'># Breath++ ##.#####i i b2---10i\ i iB{i{3iՂ=iXii~3=2==iiԇ,iMi,iiSiU4=iiP==i@iaii i,i<i#h53==iƔi,ii,ii iaD6=iћii+:==iiT,ii,ii;iU7=iib4==iqi٩4 _Magic restored.i iia8=iWin,iʯijP==iȱi,iii[U9=iߵiiFi*iBiHiԼL50=iTi̾,i i,iui-i_U1=iiii5i,i3i,ii;2iBi,iQiT,iia3=i9i,ii,iiGBi/k4=ii,iEi,iOi`ia5=i,i i,i2i,iik6=i&i,ii`iiiimD7=ii1 _HP restored.i(3iiiiii?iiiiiim9=iii,ixiyi,ie ix i ,i ii,iivi,iii,iii### #.>. . ... .##.#.# .#.#.# . ... #.#.# .###.#.#############...........#  #......@##########.# ###--323.8 (62.0)ia$: #.......#........#.# #<. #.......#.#####.##.# #.###...#......... # #...##. #..i$#.##.# #..#.##.# #.#....# ######iR+i-+4.8 (63i2iV5; _Found a stone staircase leading down.il3ii?i,iXiTi7i,iii,iii?,iiiB,iii,iyii,ii}i,iiR  There is a stone staircase leading down here.ii _iGii,iyiiili,i_ iQ i i ix ii:,iiiR,iiiS,i ii,iMi~i,izi i#Xi%,i}%i&i'i(i}(i)i+,i,i,i-i .iu.i7      ##  #.#  #.##  #..   #.# ###   #@# #..  ih #.# #.# ###   #.# #.# #.#   #.# #.# #.#.#  #.# #.#######.#.  ##.####....>.......   #.........#..##.#.#   #########.#...#.#.#  #.#.#...... i3o-49.8 (25ip,50.8 (26iftiv` _o - a scroll labelled POREXZUCISiiJ_ii,ii*iiii,ii,ii i,iwioiV,iiiiRiii,ii_niiiBiwiii[iDiBii,ii.i%,iii\,i1ii,ihii ,i!i!#i%,i%i$'i',i`(i)ih+,i[,i.i0,i0i!2i3,i`4i5iy7,iG8i9i;iC;i <i{=i?,ir@iAiC,i%Di$FiGiGi;Hi;JiK,imLiMiO,i6PiXRiT,iNUiVi\XiXiXiz[i_Xi`,i`ibij` ##  ##############.# ####............@.# ................#.# ####.##########.#O.. iIkdKinetic Grapnel  #.# #.##### ## #.# #.# .# #.# #.#O   two-headed ogre (asleep) ivk.#.#.# #.# .#.#.#. #.# ik...... ... ..#ip-83.8 (33ijuO.Oiv+4.8 (34i{i  A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 _giant spiked club.iH  ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #.# #.# #.# #.# #.# ... ..# iU  ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #. #.# #.# #. #. ...  _A two-headed ogre is nearby!i  ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #.# #.# #.# #.# #.# ... ..# if u ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #. #.# #.# #.iIg | #. ... il im ir it  iGu X_A two-headed ogre is nearby!i+ ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #.#i #.# #.# #.# #.# ... ..# ic/ ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #. #.# #.# #. #.i/< ... iO83iX<iGBf _A two-headed ogre is nearby!it iv  Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher ForgecraftiTw 1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Lightning SpireAir/Forgecraftiw [12%4 Select a spell to describeiw [!]/[I] toggle spell headersiCi(i  cp3hornetss the Fabricator  Grey Draconian of Vehumet ......  Health: 57/57 ========================  Magic: 14/14 ========================AC: 10Str: 13EV: 10Int: 18##SH: 5Dex: 9##############.#XL:  8 Next: 54% Place: Dungeon:6 ####............@.#Noise: ---------  Time: 6384.8 (0.0) ................#O#x) +0 dagger (venom) ####.##########.#...Cast: Kinetic Grapnel#.##.#####Breath++ ## #.##.# .# #.##.#O   two-headed ogre .#.#.#[15;15iCH#.# .#.#.#.#.# ......... ..# _o - a scroll labelled POREXZUCISA two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 _giant spiked club. _A two-headed ogre is nearby! _A two-headed ogre is nearby! _A two-headed ogre is nearby!iiEiiјi*  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iK  ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #.# #.# #.#(ally target) #.#i I   lightning spire (minion) #.# ... ..# An electric hum fills the air.i1 ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #. #.# #.# #.#I #.i$= ... i  ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #.# #.# #.# #.# I #.#i ... ..# The two-headed ogre hits you with a +0 dire flail!  * * * LOW HITPOINT WARNING * * *i ##  ########.#.......@.# ................#O#######.#...  #.# #.#####  #.# #.i9x #.# #.# #.#I #. ... i IIThe two-headed ogre hits you with a +0 giant spiked club!!ik17-----------------0-------===5.8 (1i9IikV _* * * LOW HITPOINT WARNING * * *iݜ################.# #####..........I...# ......@#O# #####.##########.#... ix #.# #.##### ### #.# #.# .# #.# #.# #.#.#.# #.#I   lightning spire (minion) #.#.#.#. #.#..... ... ..# #.#.#.# ... ...i3Ii[8--------------------6Kinetic GrapneliTIIiWi ## #.##.I...#.#O##.#.#... #.# #.#####  ### #.# #.#  #.# #.# #.#  #.#.#.# #.#I#.#.#.#. #.#. ... ..# ##.#.#.# ... ...i(i sI.O.O   two-headed ogre (ally target)I   lightning spire (minion)i[---7Kinetic GrapneliSi-i  ## ##############.# #######I.O.# ...................#.# #######.##########.#... i #.# #.##### ### #.# #.# #.# #.# #.#  #.#.#.# #.#I i ###.#.#.#. #.# ......... ... ..#i i pIO.Ii0 I*** IYour lightning spire shoots out a bolt of lightning at the two-headed ogre!i YIO..in /===8i TIIiI J _The bolt of electricity hits the two-headed ogre! x2i(5 ## #.##.IO..#.#.##.#.#... #.# #.##### ### #.# #.# #.# #.# #.# #.#.#.# #.#I ####.#.#.#. #.# >. ... ..#  The two-headed ogre barely misses your lightning spire.The two-headed ogre hits your lightning spire with a +0 giant spiked club!!iB.9=--------9iCi#GX _Your lightning spire is destroyed!i"T  Casting: Forge Lightning Spire (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~  An electric hum fills the air.  The two-headed ogre barely misses your lightning spire.iaThe two-headed ogre hits your lightning spire with a +0 giant spiked club!!iiy|6/14 -------=90iqiyX _Your lightning spire is destroyed! iX9  i:DCasting: Forge Lightning Spire (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iI(ally target)I   lightning spire (minion) if3------------1 iMII i4 _An electric hum fills the air. i ## #.##.O..#.I..#.##.#.#... #.# #.#####  ### #.# #.# #.# #.# #.# #.#.#.# #.#I #####.#.#.#. #.# .>. ... ..# i i@jO.I if20=---2 iAII i iK $ ## #.##.O...#.I..#.##.#.#... #.# #.#####  ### #.# #.# #.# #.# #.# #.#.#.# #.#I ######.#.#.#. #.# ..> i\L ~. ... ..# iN  iY jO.I ia 9**O  distracted, ally tar…)I _An electric hum fills the air.  Your lightning spire shoots out a bolt of lightning at the two-headed ogre!  The bolt of electricity hits the two-headed ogre! x2  The bolt of electricity hits your lightning spire.  Your lightning spire completely resists.  The bolt of electricity hits your lightning spire. i( OIOally target)I i O==-3 i^  i > _Your lightning spire completely resists. i\ ## #.###.O....#.I..#.##.#.#... . #.# #.##### # ### #.# #.# # #.# #.# #.# # #.#.#.# #.# i'I #.#.#.#. #.# ...>. ... ..# i i i+O..II i.--4 i ip2I i i ## #.###.O......#.I..#.##.#.#... .. #.# #.##### .# ### #.# #.# .# #.# #.# #.# .# #.#.#.# #.#I .#.#.#.#. #.# ....> i~. ... ..# i i5O. iV N ****IO  distracted, ally tar…)IYour lightning spire shoots out a bolt of lightning at the two-headed ogre! id.O..II iUM-----===5 i:I iG _The bolt of electricity hits the two-headed ogre!i^n ## #.###...@..O.#.I..#.##.#.#... #.. #.# #.##### #.# ### #.# #.# i^#.# #.# #.# #.# #.# #.#.#.# #.#I #.#.#.#.#. #.# #....>. ... ..#i2g:Iin  Your lightning spire shoots out a bolt of lightning at the two-headed ogre!The bolt of electricity hits the two-headed ogre!  The two-headed ogre dies!iws*****I   lightning spire (minion)i..)..IIi1113%6  The bolt of electricity hits the two-headed ogre!  The two-headed ogre dies! _Vehumet accepts your kill.  Training target 6.0 for Air Magic reached!  Your Air Magic skill increases to level 6!  You need to enable at least one skill for training.iq /  --more--iE i7   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   4.0   5.9  -1           b - Maces & Flails   0.0   1.0   0   k - Forgecraft   8.0   9.0   0   c - Staves   0.0   1.0   0   l - Air Magic   6.0   9.9  -2  i  d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m - Evocations   0.0   1.0   0           f - Short Blades   0.0   1.0   0               g - Dodging   1.7   2.4  -1       h - Shields   0.0   1.0   0      iT Z i - Stealth   1.7   2.0   0                  i                             i You need to enable at least one skill.[?] Help[=] set a skill target  i1 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsidQ i>T > j + Spellcasting 4.0iTargetTarget--  --  --  --  --  --  --  iR--  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsiy* <[?25h[?0c0 i [?25l[?1cib $6.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsiHiNizU  cp3hornetss the Fabricator iV Grey Draconian of Vehumet ......  Health: 21/57 ========----------------  Magic: 3/14=====-------------------AC: 10Str: 13EV: 10Int: 18##SH: 5Dex: 9##############.#XL:  8 Next: 113% Place: Dungeon:6 #############...@..).......#Noise: ===------  Time: 6396.8 (1.0) ......................I..#.#x) +0 dagger (venom) #############.##########.#...iVUCast: Kinetic Grapnel #..#.##.#####Breath++ #.# ### #.##.# #.# #.# #.##.#I   lightning spire (minion) #.# #.#.#.##.# #.#######.#.#.#.#.# #....>............ ..#The bolt of electricity hits the two-headed ogre!  The two-headed ogre dies! _Vehumet accepts your kill.Training target 6.0 for Air Magic reached!  Your Air Magic skill increases to level 6!You need to enable at least one skill for training.iY/ 7iY-Training target 6.0 for Spellcasting reached!  Your Spellcasting skill gained 2 levels and is now at level 6!You need to enable at least one skill for training.i/b/  --more--iU iX 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   6.0   8.3  -1           b - Maces & Flails   0.0   1.0   0   k - Forgecraft   8.0   9.0   0  iY  c - Staves   0.0   1.0   0   l - Air Magic   6.0   9.9  -2   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m - Evocations   0.0   1.0   0           f - Short Blades   0.0   1.0   0               g - Dodging   1.7   2.4  -1  [iGZ j39;49m     h - Shields   0.0   1.0   0       i - Stealth   1.7   2.0   0              iZ                     i[             You need to enable at least one skill.[?] Help[=] set a skill target  i\ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi = a + Fighting 0.0idTargetTarget--  --  --  --  --  --  -- ih --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi<[?25h[?0c0 i" iѿ [?25l[?1ciU10.0  +1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsiSiUi(]x  cp3hornetss the Fabricator  Grey Draconian of Vehumet ......  Health: 21/57 ========----------------  Magic: 3/17====--------------------AC: 10i].Str: 13EV: 10Int: 18##SH: 5Dex: 9##############.#XL:  8 Next: 113% Place: Dungeon:6 #############...@..).......#Noise: ===------  Time: 6396.8 (1.0) ......................I..#.#x) +0 dagger (venom) #############.##########.#...Cast: Kinetic Grapnel i^c#..#.##.#####Breath++ iG^r#.# ### #.##.# ik^#.# #.# #.##.#I   lightning spire (minion) i^_#.# #.#.#.##.# #.#######.#.#.#.i^N#.# #....>.........i^v... ..#Training target 6.0 for Air Magic reached!  i^Your Air Magic skill increases to level 6!You need to enable at least one skill for training.  i_Training target 6.0 for Spellcasting reached!  Your Spellcasting skill gained 2 levels and is now at level 6!i=_IYou need to enable at least one skill for training.i`ih  cp3hornetss the Fabricator  Grey Draconian of Vehumet ......  Health: 22/61 ========----------------  Magic: 3/17i[i====--------------------AC: 10Str: 13EV: 10Int: 18##SH: 5Dex: 9##############.#XL:  8 Next: 113% Place: Dungeon:6 #############...@..).......#ii#Noise: ===------  Time: 6396.8 (1.0) ......................I..#.#x) +0 dagger (venom) #############.##########.#...Cast: Kinetic Grapnel #..#.#ii#.#####Breath++ #.# ### #.#izj#.# #.# #.# #.##.#I   lightning spire (minion) #.# #.#.#.##.# #.#######.#.#.#.#.# #....>.........ijv... ..#Training target 6.0 for Air Magic reached!  ijWYour Air Magic skill increases to level 6!You need to enable at least one skill for training.  Training target 6.0 for Spellcasting reached!  Your Spellcasting skill gained 2 levels and is now at level 6!You need to enable at least one skill for training.iq  Your Fighting skill increases to level 1!You have reached level 9!iv/  --more--i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i] 4/6781209 6% Kinetic Grapneli< i I _You feel clever. x2; Your scales feel tougher.i iTInventory: 27/52 slots Hand Weapons (go to first with ))  x - a +0 dagger of venom (weapon)a - a +0 hammer  t - a +2 heavy quarterstaff iHMissiles (go to first with ()  m - a throwing netr - 2 boomerangs Armour (go to first with [)  u - a +2 buckler (worn) Jewellery (go to first with "=)  e - an amulet of faith (worn)  f - a +4 ring of protection (worn) i j - a ring of willpower (worn)y - a ring of resist corrosion Wands (go to first with /)v - a wand of mindburst (18) Scrolls (go to first with ?)l - a scroll of revelation i< o - a scroll labelled POREXZUCIS  p - a scroll of vulnerabilityw - a scroll of amnesia Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i iW  cp3hornetss the Fabricator  Grey Draconian of Vehumet ......  Health: 24/67 ========----------------  Magic: 3/18====--------------------AC: 11Str: 13EV: 10Int: 20##SH: 5Dex: 9##############.#isXL:  9 Next:  6% Place: Dungeon:6 #############...@..).......#Noise: ===------  Time: 6396.8 (0.0) ......................I..#.#x) +0 dagger (venom) #############.##########.#...Cast: Kinetic Grapnel #..#.##.#####Breath++ #.# ### #.##.# #.# #.# #.##.#I   lightning spire (minion) #.# #.#.#.##.# #.#######.#.#.#.i$#.# #....>............ ..#You need to enable at least one skill for training.  Your Fighting skill increases to level 1!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.i*;IiiCIIii i Q Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%i* C3  d + Forge Lightning Spire Air/Forgecraft 9% 4 Select a spell to describe[!]/[I] toggle spell headersi$ i$+  cp3hornetss the Fabricator  Grey Draconian of Vehumet ......  Health: 24/67 ========----------------i+  Magic: 3/18====--------------------AC: 11Str: 13EV: 10Int: 20##SH: 5Dex: 9##############.#XL:  9 Next:  6% Place: Dungeon:6 #############...@..).......#Noise: ===------  Time: 6396.8 (0.0) ......................I..#.#x) +0 dagger (venom) #############.##########.#...Cast: Kinetic Grapnel #..#.##.#####Breath++ #.# ### #.##.# #.# #.# #.##.#I   lightning spire (minion) #.# #.#.#.##.# #.#######.#.#.#.#.# #....>............ ..#You need to enable at least one skill for training.  Your Fighting skill increases to level 1!You have rei<,Tached level 9!Your experience leads to an increase in your attributes!i,Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.i1;Ii3i{8i:;ilMIIii$'8IiY(F _Unknown command.i{iɷ5 _iu4=iռiiNiRi_6=ii5,iiQO=i.7=5=28=iii+9=ii$,iii 9=6==iE  _Your lightning spire fades away.i :30i if==iG,iiiBs1=7=iniiq=`2==i?,i?iB,i{Ci>Fp38=iGivI,inJiOMBiQi4=iGSiTO=iUiWiWiXi"[i|[x5=9==i\i^,i_i+b,ici"fO6iiiPnP==ioir,isiwg10/18=iJxi{i6|S7=iR}i,i%iS,iWi=i[8==i:i,iii˓M1=iiig29ii,iɞi,iiҨi"n40==ii0,ii,ii1=2==ii,ii|BiM,iiiAn2===iBi,iCic3=ii ibD3=iVi[iii,iia4=ii4=iCiqi5=ii,iZi=,iiO=iia6=iib5==ii,ii O7ii,iizP==iRimd48=i&i ,i i 96i (=i im9=ii,ii,iiO=ii<50ii!a7=i"i%,i&i2)a1=i}+i+i',i,i/O=i0iv2i2U2=i4i5i6L8==i6i8i9i9ig=;3i=i?i@,i:DP==iKFiIiLa4=i+z,iv{ini5=i>iŒa6=i$XiDi,iղiU7=i~iii/iiiRi8i%8iUip,ii,ii]9=iHiV,iiLiEV60=iiRiifiZiGiig1iqidi,ikiia2=i=,ii<,ii93iJ2=iif ,il i i,i{iii}4ii!P---524.8 (128.0).i#9---i(i *T _Key pressed, stopping explore.i9 _it>w5=isQ6=7=iSi`,i;bigdi8gigi=hitjinm,i|ni}pirO=isiuiw,ioxiyi|,i'}i~iŀiiii,iiLi ,ii4i,iďi]i ,iiޔiݖ,i9iti,i[ii,iNi4i,i;iͥiD,i#iii}i,if&iii,ii,i.ii,iii,i]ii,iUii,ipiiG,iiifi,iNi,ipii6iniPiZiBiii i i ,i. ii,i|ii",iii  #.########.#  #.#......#.# .#  #.#.####.#.# .# ####.#.#..#.#.# .# ...#.#....#.#.# .# ..........#.#.# .# .#..........#.# .# il.########.###.###.#####. ................@......> 74.8 (50.0) #########.#.###########.  #.### ...# #.####### #.# ####.##....# i.#.# #<...'.....##.#####..'....#### ..........##....'>##.###############i"#i#iJ%+5.8 (51i(*i|,; _Found a stone staircase leading down.iii#idi ,i,i  ###.#... #.########.# #B# #.#......#.# #.#  #.#.####.#.# #.# ###.#.#..#.#.# #.# #.#....#.#.# #.# .#.#.# #.# izn#..........#.# #.# ########.###.###@#####.. ......................>#####.#.###########.# ### #.### ..# #.####### i#.# [40m####.##....# B   bombardier beetle (wandering).# #<...'.....# #.#####..'....#### .........##....'>#i16.8 (1.0)i *7.8 (2ic%iS,d _A bombardier beetle comes into view.i(   #B#   #.#   #.# #.# #.# #.# #.##@# .............># #.###########.#  #.###   #<##>#iz D   #B#   #.#   #.# #.# #.# #.# #.##@# .............># i' _#.###########.#  #.###   #<>#iB i i i h _A bombardier beetle is nearby!i07    #B#   #.#   #.# #.# #.# #.# #.##@# .............># #.###########.#  #.###   #<##>#i /  i  #B#   #.#   #.# #.# #.# #.#i  #.##@# .............># #.###########.#  #.###   #<>#i iC i0 i h _A bombardier beetle is nearby!i i - Ability - do what?CostFailure  f - Mud Breath3/3 uses available4%  Invocations -X - Renounce ReligionNonei o0% [?] toggle between ability selection and description.iZ+ i0 i]5 K###.#...cp3hornetss the Fabricator#.########.# #B#Grey Draconian of Vehumet ......#.#......#.# #.#Health: 67/67 ========================#.#.####.#.# #.#i5 Magic: 18/18 ======================== ###.#.#..#.#.# #.#AC: 11Str: 13 ..#.#....#.#.# #.#EV: 10Int: 20 .........#.#.# #.#SH: 5Dex: 9 #..........#.# #.#i6 XL:  9 Next:  6% Place: Dungeon:6 ########.###.###@#####..Noise: ---------  Time: 6577.8 (0.0) ......................>#x) +0 dagger (venom) ########.#.###########.#Cast: Kinetic Grapnel ### #.###Breath++ i6 ..# #.####### #.# ####.##....#B   bombardier beetle (wandering) #.# #<...'.....# #.#####..'....#### .........##....'># _Your lightning spire fades away. in7 L_Key pressed, stopping explore. _Found a stone staircase leading down. _A bombardier beetle comes into view. _A bombardier beetle is nearby! _A bombardier beetle is nearby!i: P  Okay, then.i; i#? i@ . _i!!....#.# ###.#... #.#######.# #B....  #.#.### ###.#.##.# .# #..........#.# #@# ########.###.###.#####.. ......................>######.#.###########.# ##### ..# #.#########.##i #<..# #.#####..'....###iƒif.BBiښ18.8 (1 _iiFi)lS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iX} n....#.# cp3hornetss the Fabricator ###.#... #.# Grey Draconian of Vehumet ......  #.########.# #.# Health: 67/67 ========================  #.#......#.# #B# Magic: 15/18 ====================----  #.#.####.#.# #.#i/~ L AC: 11Str: 13 ###.#.#..#.#.# #.# EV: 10Int: 20 ..#.#....#.#.# #.# SH: 5Dex: 9 .........#.#.# #.# XL:  9 Next:  6% Place: Dungeon:6 #..........#.# #@# Noise: ---------  Time: 6578.8 (0.0) ########.###.###.#####..  x) +0 dagger (venom) ......................>#  Cast: Kinetic Grapnel i ########.#.###########.#  Breath++ ### #.### ..# #.####### B   bombardier beetle #.# ####.##....# #.# #<...'.....# #.#####..'....#### _Okay, then.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetleiw....#.#cp3hornetss the Fabricator ###.#...#.#Grey Draconian of Vehumet ......#.########.# #.#Health: 67/67 ========================#.#......#.# #B#Magic: 15/18 ====================----#.#.####.#.# #.#AC: 11Str: 13 ###.#.#..#.#.# #.#EV: 10i}Int: 20 ..#.#....#.#.# #.#SH: 5Dex: 9 .........#.#.# #.#XL:  9 Next:  6% Place: Dungeon:6 #..........#.# #@#Noise: ---------  Time: 6578.8 (0.0) ########.###.###.#####..x) +0 dagger (venom) ......................>#Cast: Kinetic Grapnel ########.#.###########.#Breath++ ### #.### ..# #.#######ivnB   bombardier beetle #.# ####.##....# #.# #<...'.....# #.#####..'....####Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle  You lock target on the bombardier beetle and prepare to deploy your bee.i==9.8 (1Winding Breath++ iiнonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle  i8You lock target on the bombardier beetle and prepare to deploy your bee. _(Press . to continue winding your bee.)icO  You continue winding your clockwork bee...i' i7****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.i;8....iJ==80Fire Winding. Breath++ iKCiEm _You are covered in liquid fire! Move or burn!ir%  i*You continue winding your clockwork bee...i5 V.Bi x5----1Kinetic Grapneli G.. Breath++ iriZ _The liquid fire burns you!iC>***i! ...  The kinetic grapnel hits the bombardier beetle but does no damage.  You stop assembling your clockwork bee.i11---4--=--2iiZ _The liquid fire burns you!i ***(grapneled)  The kinetic grapnel hits the bombardier beetle.iA N  The bombardier beetle is lightly wounded.i% b.B..i 57---3---3iT i Z _The liquid fire burns you!iS?  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #You shape a spike launcher from a nearby wall.i 5--2--=4ib i Z _The liquid fire burns you!ii̛+###.#...#.#  #.########.#......#### ###.#.#..B ..#.#...... #..#.# ########.###.###@#####.. ......................># ########.#.###########.# #.### ..####### #.# ####.##....<...'.######## i[8.........##....'>i i"v #.#   #.#   #.#   #.# #B# #.# #.# #.#i#@# .............># #.###########.#  #.###   #<##>#iAYou shake off some of the fire as you move.ivW #.#   #.#   #.#   #.#iw* #B# #.# #.# #.##@# .............># #.###########.#  #.###   #<i-x7>#i|  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *ia.BiCi49-----5iiiNI _The grapnel comes loose from the bombardier beetle.iB #.########.#......#### ###.#.#.. ..#.#..B.... #..#.# ########.###.###.#####.. ................@.....># ########.#.###########. #.### ..#### #.# ####.##....<...'.######## .........##....'> #.###############iEiKP.BiLL--6iQiS^ _You shake off the liquid fire.i  #.#.# #.# #.#......#.# #.# #.#.####.#.# #.##.#.#..#.#.# #.#.#.#....#.#.# #.#.#.#.# #B# .#.#.# #.# .#.###.###.#####...>##.#.i #.## #.###.# #.# ##.# ####.##....# .#.# #<...'.....# ##.#####..'....#### .##....'># ##.#iG i U50--7i i ] _Your spike launcher falls apart as you grow too distant to maintain it.i  #.#.# #.# #.#......#.# #.# #.#.####.#.# #.##.#.#..#.#.# #.#.#.#....#.#.# #.#.#.#.# #B# #.#.#.# #.# #.#.###.###.#####...>##.#.#.## #.###.# #.# ###.# ####.##....# .iG .#.# #<...'.....# .##.#####..'....#### .##....'># .##.#i i {-8Kinetic GrapneliG i id #.#.# #.# #.#......#.# #.# #.#.####.#.# #.##.#.#..#.#.# #.#.#.#....#.#.# #.#.#.#.# #B# ##.#.#.# #.# ##.#.###.###.#####...>##.#.#.## #.###.# #.# ####.# ####.##....# ...#.# #<...'.....# #.##.#####..'....#### .##....'># #.##.#ii%9i iKi!, #.#.# #.# #.#......#.# #.# #.#.####.#.# #.##.#.#..#.#.# #.#.#.#....#.#.# #.#.#.#.# #B##.#.#.# #.##.#.###.###.#####...>##.#.#.## #.###.# #.# #####.# ####.##....# ....#.# #<...'.....# ##.##.#####..'....#### i"P.##....'># ##.##.#i7%i+vBB   bombardier beetleiQ-n1=90Kinetic Grapneli"3i4i #.#.# #.# #.#......#.# #.# #.#.####.#.# #.##.#.#..#.#.# #.#.#.#....#.#.# #.#.#.#.# #B# .###.#.#.# #.# i.###.#.###.###B#####...># .#.#.#.## #.###.# #.# ######.# ####.##....#.#.# #<...'.....# ###.##.#####..'....#### .##....'># ###.##.#iqi43=1Kinetic GrapneliGii6  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i+IiP!.I..B(ally target)I   lightning spire (minion)ivQ9/18 -----===2Kinetic GrapnelicW8IiMZ4 _An electric hum fills the air.iS  #.#.# #.# #.#......#.# #.# #.#.####.#.# #.##.#.#..#.#.# #.#.#.#....#.#.# #.#.....#.#.# #B# #.###.#..........#.# #.# #.###.#.###.###.#####..i .I..B......># ..#.#.#.## #.###.# #.# #.# ####.##....#.#.# #<...'.....##.##.#####..'....####I .##....'># ####.##.#i 8Ii **I, burning)The bombardier beetle sprays incendiary fluid at you.i P..Ii" i-3Kinetic Grapneli( TIIid+ B _The burning spray hits your lightning spire.i5 IIYour lightning spire burns!i I***** IYour lightning spire shoots out a bolt of lightning at the bombardier beetle!iz}..B..Iij{e2==4i!TIIiwI _The bolt of electricity hits the bombardier beetle!iit  B.IYour lightning spire burns!i I***** IYour lightning spire shoots out a bolt of lightning at the bombardier beetle!iT.B...i?5Kinetic Grapnelii  Your lightning spire burns!  Your lightning spire shoots out a bolt of lightning at the bombardier beetle! _The bolt of electricity hits the bombardier beetle!  Your lightning spire burns!  Your lightning spire shoots out a bolt of lightning at the bombardier beetle! _The bolt of electricity hits the bombardier beetle!ippII)irM--------6iLIIiQ  Your lightning spire shoots out a bolt of lightning at the bombardier beetle! _The bolt of electricity hits the bombardier beetle!  Your lightning spire burns!  Your lightning spire shoots out a bolt of lightning at the bombardier beetle! _The bolt of electricity hits the bombardier beetle! _Your lightning spire burns! Your lightning spire stops burning.i] 1Iie *I, burning)The bombardier beetle sprays incendiary fluid at you.i{L .IThe burning spray hits your lightning spire.ijW   Your lightning spire shoots out a bolt of lightning at the bombardier beetle!The bolt of electricity hits the bombardier beetle!  The bombardier beetle dies!iy\ *****I   lightning spire (minion, burning)i I.†...Ii 9 310/18i =8===7Kinetic Grapnel _Vehumet accepts your kill.iM :IiW  i c_Your Fighting skill increases to level 2!i tII  i /---8i~ :Iio 1 _Your lightning spire burns!i1IiA---9iBIIi1 _Your lightning spire burns!i*3i:+i>q4=IIi`00I)600.8 (1I _Your lightning spire burns! Your lightning spire stops burning.ii1iƜi֟i9=iXiD5=1=i,iOiiͬiTiiWiiqi}6==iie _Your lightning spire fades away.iTiiiG2==iei97iR2=iiD,ii,i i5izX8==iiK,iiiiJii{9=3=idi,ixi,iLieiV60=i ii)9=iiii2ia4=ixi;1ii,i(i,i i92i&D==i]i,i2iiL5==ihik3=iti,i:,i4==6=ixa5=iOiB,iiO=iifiU6=ipi ,i7=ii6F7===8====iFiH,i5IiJi|LiLiMiLRniS,i9TiViW,ioXi\i^,i^i`ibiWbibikdie,iDfigi0h,ihihijBi lim,i^ni_tiyv,izwij{ig}i}i~iiFii؅ii_,iiBil,i=iiq,iЛ,im,imiig,iiOi>,iiyiDiiyii,iiiͼ,iiVi,iiYiiiSi1i,iii,i<i'iii2ii,i9ii#i{ii@iw,i0ihiipiiiiG,ii,iKii,ix i iF i ,if i ,i i i ,iV iJ iF ,i i i ,i i i ,i i i(! ,i" i$ i% ,i/ i0 ,iR1 i3 iX4 ,i>5 i07 i 9 ,i9 i; i= ,iN> i@ iC ,iWD i*E iG ,iH iJ iCM Bi%P iZ 9   #.#.#...............   #.#.###.#.#....#####   #.#.###.#.##########   #.#.................   #.#.......##########   #.......#........# iZ   #.......#.#####.##   #.###...#.........   #@# #...#######.##   #.# #...# #.##   #.# #...# #.##   #.# #...# #...   #.# iZ ####   #.# O   ogre (asleep) i?[   #.#   #O.  iF` 270202.0)if tOO.ih +33i]n it  _An ogre comes into view. It is wielding a +0 giant spiked club.i  . #.#.###.# #.#.###.# #.#..... #.#.... #...i  #.. #.# #@#  #.# #...#  #.# #...#  #.# #...#  #.#  #.# #O#i 6 #..i < .i  #.#.###.# #.#.###.# #.#..... #.#.... #... #.. #.# #@#  #.# #...#  #.# #...#  #.# #...#  #.#  #.# #O# #..i i| i% i \ _An ogre is nearby!iY | . #.#.###.# #.#.###.# #.#..... #.#....iZ  #... #.. #.# #@#  #.# #...#  #.# #...#  #.# #...#  #.# iZ C #.# #O# iZ 1#..i 6 . #.#.###.# #.#.###.# #.#..... #.#.... #... #.. #.# #@# i  #.# #...#  #.# #...#  #.# #...#  #.#  #.# #O# #..i id i i \ _An ogre is nearby!ign . #.#.###.# #.#.###.# #.#..... i|h|#.#.... #... #.. #.# #@#  #.# #...# i-i #.# #...#  #.# #...#  #.#  #.# #O# ili1#..i< .i #.#.###.# #.#.###.# #.#..... #.#.... #... #.. #.#i #@#  #.# #...#  #.# #...#  #.# #...#  #.#  #.# #O# #..i3ii,\ _An ogre is nearby!i}#| . #.#.###.# #.#.###.# #.#..... #.#....i $ #... #.. #.# #@#  #.# #...#  #.# #...#  #.# #...#  #.# iS$> #.# #O#i|$6 #..iQ6 . #.#.###.# #.#.###.# #.#..... #.#.... #... #.. #.# #@# i #.# #...#  #.# #...#  #.# #...#  #.#  #.# #O# #..ii@iim\ _An ogre is nearby!iO _An ogre is nearby! _is nearby!  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iU IO(ally target).I   lightning spire (minion)4------===4.0)i0 8Ii" 4 _An electric hum fills the air.iiIO.IiI---5Kinetic Grapneli MIIiib iRk IO.Iiq I***O  distracted, ally target)ir y**Your lightning spire shoots out a bolt of lightning at the ogre!i {O..Oi [.I.i /===6iH 8Ii` < _The bolt of electricity hits the ogre!iA RI i --7i :Ii! U _The ogre hits your lightning spire with a +0 giant spiked club!i3 RIIi4 n---------8iN< :Ii> i- IThe ogre barely misses your lightning spire.i02 I*** *I*Your lightning spire shoots out a bolt of lightning at the ogre!ijVIO..i k..ik^5=====9iqCIIi.y< _The bolt of electricity hits the ogre!i3r d  The ogre hits your lightning spire with a +0 giant spiked club!ix g.ily .-10i1 iʁ X _Your lightning spire is destroyed!ih~ . #.#.###.# #.#.###.# #.#..... #.#.... #... #.. #.# #@#  #.# #...#  #.# #...#  #O# #...#  #.#  #.# #.# iNi1#..i} . #.#.###.# #.#.###.# #.#..... #.#.... #... #.. #.# #@#  #.# #...# iH: #.# #...#  #O# #...#  #.#  #.# #.# #..ii7-i iB\ _An ogre is nearby!iqS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{:#iU3---1iQi'D _You shape a spike launcher from a nearby wall.ib \#########.#...#.#.#.##.###.#...............##.#.#....###.#.##########...............#.#.......#########.......#........#.......#.#####.###@###...#.........#####.##O# #...#...######..ii io :O.ip .--2iu iJw i 7.........#..##########.#...#.#.#.##.###.#...............##.#.#....###.#.##########..........#.########.......#@......#.#####.##io #.###...#.........######.O###...#...#####iO i :O.i @--3i iݒ i/?#.####....>.........................#..##.#.#########.#...#.#.#.##.###.#...............##.#.#....###.#.##########..........#.########.......#.......#.#####.###.###...#..........# #...######O####...#...####iD:O.iE%4iKiLi!7 #.# #.#######.#.#.##.####....>.........................#..##########.#...#.#.#.##.###.#...............##.#.#....###.#.##########..........#.########.......#.......#.#####.###.###...#.........O# #...######.#####...#...####*iQ  The rocky spike skewers the ogre.  You kill the ogre!i Ki i )i" B8/684=--i?# c125Kinetic Grapneli) i, Z _Vehumet accepts your kill.iZ3i\i_,icBi&di2f,igiii2j9=ikim,iniq,iriub5==iviy,iyi|,i}i,iiiG3==i`i,iiÈiD6=ii*,ii,iDiiKiniiC9=iڗiiiiƛia7=ii,ii^iizi,i˥i ic2=i:iili:i98i')==iiii,iiei,iߺiټi|,izii?i3==ii5i,iiGi,iAi'i,ii?i,iii,iii#,i!ii,iizi,iiiE #.......#.#####.##.#### #.###...# #)# #...#######.##.### #.# #...# #.##.#  i<#.# #...# #.##.#  #.# #...# #....#  #.# #...#####  #.# #....  #.# #.@#########  #.......l.....  ###########... iKinetic Grapnel  l   iguana (asleep) i q52.8 (37.0)3.8 (38i Z _An iguana comes into view.i6 #.... #.###...# #)# #...# #.# #...#   #.# #...#   #.# #...#   #.# #...######  #.# #...........  #.# #.@#  #.......l.....  ###########... i}e #.... #.###...# #)# #...# iF#.# #...#   #.# #...#   #.# #...#   #.# #...######  iS0#.# #...........  #.# #.@#  i#.......l.....  ###########...  iq$ i7ixi*i^ _An iguana is nearby!iy=* #....i= #.###...# #)# #...# #.# #...#   #.# #...#   #.# #...#   #.# #...######iV>  #.# #...........  #.# #.@#  #.......l.....  ###########... i>$ig?*ie #.... #.###...# #)# #...# ii#.# #...#   #.# #...#   #.# #...#   #.# #...######  #.# #...........  iMi#.# #.@#  #.......l.....  ###########...   iiii^ _An iguana is nearby!iN{ #.... #.###...# #)# #...# #.# #...#   iO#.# #...#   #.# #...#   #.# #...######  #.# #...........  #.# #.@#  #.......l.....  ###########... i PNi  #.... #.###...# #)# #...# #.# #...#   i #.# #...#   #.# #...#   #.# #...######  #.# #...........  #.# #.@#  #.......l.....  ###########...   i i i% i+ i ^ _An iguana is nearby!itG  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.if  An electric hum fills the air.Il.llly target)I   lightning spire (minion)im4------===4.8 (1.0)i8Iih0 _The iguana hisses angrily.i'.....#........#.# #<......#.#####.##.####.###...#..............)# #...#########..##..# #.......############I@.........#.# #..##########......l......###########...IIl.I---5Ii#.#########.# ##.......#.# #<......#.#####.##.####.###...#..............)########## #.....@.############I..........# #.l#########..........###########...Il.=--6II _The iguana attacks as it pursues you! The iguana barely misses you.i(g...........# #.#.......##########.# ##.......#.# #<......#.#####.##.####.###...#..............)########## #.......############Il.........# #..#########..........###########... l.  The iguana attacks as it pursues you!7Ii > _The iguana bites you but does no damage.i4\  i\CCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#.#..................#cp3hornetss the Fabricator#.#.......##########.# ## Grey Draconian of Vehumet ......#.......#........#.# #< Health: 68/68 ========================#.......#.#####.##.#### Magic: 14/18 ==================------#.###...#.............. AC: 11Str: 13#)# #...#######.##.#### EV: 10Int: 20#.# #...# #.##.#SH: 5Dex: 9#.# #...# #.##.#XL:  9 Next: 12% Place: Dungeon:6#.# #.@.# #....#Noise: =--------  Time:[i40m 6757.8 (0.0)#.# #.l.############x) +0 dagger (venom)#.# #I..........Cast: Kinetic Grapnel#.# #..#########Breath++ #.............###########...l   iguana (ally target)I   lightning spire (minion) _The iguana hisses angrily. _The iguana attacks as it pursues you! The iguana barely misses you.The iguana attacks as it pursues you! _The iguana bites you but does no damage.  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.III _There are no nearby walls to construct a spike launcher in.i4;  #.#.# #.#.......##.#  #.......#.#.# # #.......#.#####.##. #.###...# #)# #...#######.##. #.# #...# #.##.# #.# #...# #.##.# #.# #@..# #....# #.# #.l.## #.# #I..........i= ] #.# #..#########  #............. ###########...IiE dI8.8 (1i'L UIIi*O 4 _You block the iguana's attack.i  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #IYou shape a spike launcher from a nearby wall.i ^2--=9iȡ 8Ii T _The iguana closely misses you.in###.#.###########................# #.########.......#.# ......#.#####.##.###.###...#.............)###########...# #.....l.############I..........# #..#########..........i\###########...Iiial.IiM **Il  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the iguana!icvl.lid_3=-=60ikUIIim> _The bolt of electricity hits the iguana!i9Y*IIi  The rocky spike skewers the iguana!  You kill the iguana!iI   lightning spire (minion)i=I;†iP 9/6914-1Kinetic Grapnel _Vehumet accepts your kill.i4ZUIIi%]i _Your Fighting skill increases to level 3!il5IiV---2 _i8Iii JIIi@--3iii =i9 w4=ik ,i i ,i i ,i9 iC O=i i ,i# i i2 E5==iJ ie ,if iL ,i ik i ,it i# e _Your lightning spire fades away.i :==i ig ,i i{ i K6=i i ,i i i i i ,i iE i 9=i i i i iV ,i i1 i K7=i i ,i i~$ ,i$ i' ,i\) i8+ i+ 9=i, i. ,i0 i4 x8==i)8 i*: i: i; iA y  You see here an iguana corpse.iB  _i%D iH iXK ,iM iN iQ P==id ih Bi3t iu #.###...#................#)# #...#######.##.#######.# #...# #.##.# isv #.# #...# #.##.# #.# #†..# #....# #.# #...############ #.# #........... #.###..######### #.......@....... ###########.....  l..  . iv l l   iguana (asleep) i 098.8 (35.0)i +9.8 (36ir i Z _An iguana comes into view.i u #)#  #.# #...#   #.# #...#  iU  #.# #†..#   #.# #.  #.# #.  #.###..#########  #.......@.......  ###########.....  i l..  . i!+ #)#  #.# #...#   #.# #...#   #.# #†..#   #.# #.  #.# #.  #.###..#########  i #-#.......@.......  ###########.....  l..  .  i*i0+i41i3^ _An iguana is nearby!iu #)#  #.# #...#   #.# #...#   #.# #†..#   #.# #.  #.# #.  #.###..#########  #.......@.......  ###########.....  l..  . iemX #)#  #.# #...#   #.# #...#   #.# #†..#   #.# #.  #.# #.  #.###..#########  #.......@.......  ###########.....  l..  .  itiui?|i~^ _An iguana is nearby!i/ #)#  #.# #...#   #.# #...#   #.# #†..#   #.# #.  #.# #.  #.###..#########  #.......@.......  ###########.....  l..  . i<i*x #)#  i+#.# #...#   #.# #...#   #.# #†..#   #.# #.  #.# #.  #.###..#########  i+#.......@.......  ###########.....  l..  i&,?.  ir2i3i8i:H _An iguana is nearby!i;i  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i PI, ally target)I   lightning spire (minion)4------===800.8 (1.0)i TIIi 4 _An electric hum fills the air.iV~0IiiBIIiift &  #.###...# #)# #...#.##. #.# #...# #.##.# #.# #...# #.##.# #.# #†..# #....# #.# #...# #.# #... #.###..#i[u g #.....I. #..... l.. .IiJ :IiL /---1i TIIi i"? #.......#.#####.##.#### #.###...#.............. #)# #...#######.##.#### #.# #...# #.##.# #.# #...# #.##.# #.# #†..# #....# #.# #...############ #.# #........... #.###.@######### #.....I.........###########.....l...IivHiKA---2iQ:IiDSi  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.iioMl.l   iguanaIiF======3iUIIiũF _You shout for attention! You hear an angry hiss.i[ ic I....l.Iie e------------4i0l UIIiWn iTX ia I...l.(ally target)IiSg I******* IYour lightning spire shoots out a bolt of lightning at the iguana!i I...l...Iio 5=====---5Kinetic Grapneli ib > _The bolt of electricity hits the iguana!imill.Ii/---6i:Ii$i'i"LI.l.I I*******IYour lightning spire shoots out a bolt of lightning at the iguana!iM.l.....i/===7iYUIIiM` _The bolt of electricity misses the iguana.i i ~Il.Ii  Your lightning spire shoots out a bolt of lightning at the iguana!The bolt of electricity hits the iguana!  The iguana dies!i# *******IiBuI.......Iis70/70158Kinetic Grapneli<II _Vehumet accepts your kill.i~JIIiЀL==---9i0:IiiW2IiUB---10i$:Ii1i," 3i" i% iC) a6=i) i* i0+ i . i:. i*/ i1 ,i2 i25 ik5 9=i6 i8 ,i: iZ< ,i= i? i? D7=iA iC ,iD iF ,iG iK ,isL iW iY iZ 9=iS[ i^ e _Your lightning spire fades away.i!_ iD` ib 98ib )==ic iNf iXh ,i;i ij iGl igl i'm in i:p iap iq i's it it :==i/u iv i"w ,iw ix iyy iy i z i2{ i4| ,i| i} i ,ix i< i ,iZ i i B#.# #...############ #.# #........... .# #.###..###########.# #..................# ###########......##  +......+  #......#  #......#  #...@..#  #......#  #......# #........ #########j.jj   gnoll bouda (asleep)#j   gnoll (polearm, asleep)i 033.8 (23.0)iK +4.8 (24iT ie _A gnoll bouda and a gnoll come into view. _You see here 3 gold pieces.i1  #.#   #.#  .#  .###########.#  ............#  #......##  +......+  #......#  #......#  #...@..#  #......#  #......#  #........  #########j  .j  # i0 #.#   #.# iZ .#  .###########.#  ip............#  i#......##  +......+  #......#  #......#  i#...@..#  #......# ig #......#  i(B#........  iA5#########i[G .j  isB# ii?iid _There are monsters nearby!i #.#   #.#  .#  .###########.#  ............#  #......##  +......+  #......#  #......#  #...@..#  #......#  #......#  #........  #########j  .j  # iN; #.#   #.#  .#  .###########.#  ............#  #......##  +......+  #......#  #......#  #...@..#  #......#  #......#  #........  ######### .j  # iAiDi#JiLd _There are monsters nearby!i #.#   #.#  .#  .###########.#  ............#  #......##  +......+  #......#  #......#  #...@..#  #......#  #......#  #........  i#########j  .j  # i; #.#   #.#  .#  .###########.#  ............#  i|7#......##  +......+  #......#  i`#......#  #...@..#  #......# iے #......#  #........ i? ######### iN.j  # i i՝igid _There are monsters nearby!i` S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i I, ally target)I   lightning spire (minion)i m4------===5.8 (1.0)i= 8Ii 4 _An electric hum fills the air.iM r†..# #....########### #........... .####..###########...................############......##+......+I..$# ........#########j I   lightning spire (minion).j#iV 8IiY /---6i` :Iibb i*...###########........ .##..###########.#.................############  ++ #.I....#.......########j .jj   gnoll bouda (asleep, ally target) #i$+j   gnoll (polearm, asleep) I   lightning spire (minion)i38IiQ7A---7i<LIIi@Q _You see here 3 gold pieces.i#\  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.i0i$3a  You shout for attention! The gnoll shouts! You hear a shout!iz3ic;Ij.j.jj 2 gnolls (1 polearm, 1 ally target)I   lightning spire (minion) i@`======8Kinetic GrapneliF9IiPr _A gnoll comes into view. It is wielding a +0 club.i0S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #.# #...############  cp3hornetss the Fabricator  #.# #........... .#  Grey Draconian of Vehumet ......  #.###..###########.#  Health: 70/70 ========================  #..................#  Magic: 11/18 ==============----------  ###########......##  AC: 11Str: 13 +......+  EV: 10Int: 20 #.I....#  SH: 5Dex: 9 #......#  XL:  9 Next: 15% Place: Dungeon:6 #...@..#  Noise: ======---  Time: 6838.8 (0.0) #......#ixC[40m  x) +0 dagger (venom) #......#  Cast: Kinetic Grapnel #.......j  Breath++  #########.  j.  jj 2 gnolls (1 polearm, 1 ally target) #  I   lightning spire (minion) _A gnoll comes into view. It is wielding a +0 club.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (ally target)i_ #.# #...############  cp3hornetss the Fabricator  #.# #........... .#  Grey Draconian of Vehumet ......  #.###..###########.#  Health: 70/70 ========================  #..................#  Magic: 11/18 ==============----------  ###########......##  AC: 11Str: 13 +......+  EV: 10Int: 20 #.I....#  SH: 5Dex: 9 #......#  XL:  9 Next: 15% Place: Dungeon:6 #...@..#  Noise: ======---  Time: 6838.8 (0.0) #......# i  x) +0 dagger (venom) #......#  Cast: Kinetic Grapnel #.......j  Breath++  #########.  j.  jj 2 gnolls (1 polearm, 1 ally target) #  I   lightning spire (minion)Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (ally target)  You lock target on the gnoll and prepare to deploy your bee.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 club (ally target)  You lock target on the gnoll and prepare to deploy youri bee.  (Press . to continue winding your bee.)  An adder comes into view. #.#   #.#  .#          #.I....#          jj  S .j j   gnoll bouda # jj 2 gnolls (1 ally target) S   adder I   lightning spire (minion)==----9.8 (1Winding Breath++ iI _A gnoll comes into view. It is wielding a +0 whip.iiҰiDzO  You continue winding your clockwork bee...iGi ifIjj.jj.j 3 gnolls (1 ally target)I   lightning spire (minion) iԿ2==------40. Breath++ i8BIIis _A gnoll comes into view. It is wielding a +0 flail.iz i i+ i i i3 djjS. 2S   adderI   lightning spire (minion)i --1.. Breath++ iȭ LIIiN @ _You continue winding your clockwork bee...i1 ,i`2 i; ~IyjS.(ally target)i; NI(…)is> 22iZF @IIiI \ _With a metallic buzz, your clockwork bee launches itself at the gnoll.i\g†..# #....########### #........... .####..###########.............##############i\+......+I$..yj# .....jS.#########j ..   gnoll (#i`iai_m  jj..(ally target)IYour clockwork bee misses the gnoll bouda.it I*****j  (distracted) iVuIYour lightning spire shoots out a bolt of lightning at the adder!The bolt of electricity hits the gnoll bouda!i.$j.Si/===3i TIIi\= _The bolt of electricity hits the adder!iV.##†..# #....############ #........... .####..###########.#............#iF#############+......+I.$..jyipj.#......S. #########j i0..#iiiP%  i$Your clockwork bee stings the gnoll!i[ Ijj.Sjjj 2 gnolls (swift, ally target)  The gnolls pick up the pace!The adder completely misses your clockwork bee.iThe gnolls pick up the pace!  The adder completely misses your clockwork bee.  Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity misses the gnoll bouda.The bolt of electricity hits the adder!!  The adder dies!i- I*****j1 distracted, ally t…)I   lightning spire (minion)iy   clockwork bee (minion)Vehumet accepts your kill.iH  The bolt of electricity hits the gnoll!  Your clockwork bee stings the gnoll bouda!  The gnoll bouda dies!iRI.$).jjj 2 gnolls (swift, 1 distracted, ally t…)I   lightning spire (minion)y   clockwork beiVJ==74i^TIIibZ _Vehumet accepts your kill.i #.# #...# #.##.# #.# #...# #.##.# #.# #†..# #....# #.# #...############ #.# #........... .# #.###..###########.# #............############......## +..@...+ #.I....# #......# #...$..# #...j)y# #......# #......j.#########j ..i֯,i6iiIjy.).jjj 3 gnolls (swift, 2 ally target)jih  Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity hits the gnoll!!  The gnoll dies!i  Vehumet accepts your kill.The bolt of electricity hits the gnoll!  The gnoll dies!iF_Vehumet accepts your kill. i9L****I   lightning spire (minion)*y   clockwork bei='I.$))I)i\,r1/71185Kinetic Grapneli5i8k  The bolt of electricity hits the gnoll!  The gnoll dies!  Vehumet accepts your kill.The bolt of electricity hits the gnoll!  The gnoll dies! _Vehumet accepts your kill.icl #.# #...# #.##.# #.# #...# #.##.# #.# #†..# #....# #.# #...# #.# #. .# #.###..##.# #...# ##......## +.@....+ #.I....# #......# #...$y.#  #....).# #.....)#I #......).  iTd#j  ..i'I*I*   dormant clockwork bee (minion)i)_3=---6i<0:Ii2L _Your clockwork bee winds down and falls to the ground.iIi iBiߕi@i\---7Ij   gnoll (polearm, ally target)jI   lightning spir*   dormant clockwork bee (minion)i`I _A gnoll is nearby!i  #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....).#  #.....)#  #......j.  I #########j  .. iq #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....).# #.....)#  #......j.  #########j  ..i{2Ii}iXiQ\ _A gnoll is nearby!i #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  i#...$*.#  #....).#  #.....)#  #......j.  I #########j  .. i&bO #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  icJ#.I....#  #......#  #...$*.#  #....).# #.....)#  #......j.I #########j  ic,..ioRIIi si}UIIi\ _A gnoll is nearby!i\ #.# #...#   #.# #...#   #.# #†..#   #.#   #.# i .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.# i1E #....).#  #.....)#  it#......j.  #########j  .. i?9 #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....).# #.....)#  #......j.  #########j  ..iHB4IiEDiK:IiN\ _A gnoll is nearby!iW i)_ XIj)iL=---50iFCIIiHS _The gnoll hits your dormant clockwork bee but does no damage.ik #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  i,#.I....#  #......#  #...$*.#  #....j.#  #.....)#  #......).  #########j  .. i`  #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....j.# #.....)#  #......).I #########j  ..ii @IIio 9---iVx :Ii{ \ _A gnoll is nearby!i  #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  i #....j.#  #.....)#  #......).  I #########j  .. iH  #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....j.# #.....)#  #......).  #########j  ..iP @IIiT i_[ UIIi] \ _A gnoll is nearby!i  #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....j.#  #.....)#  #......).  I #########j  .. i #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....j.# #.....)#  #......).  #########j  ..i5@IIiiw:Iiت\ _A gnoll is nearby!i^ #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......# iO #...$*.#  #....j.#  #.....)#  #......).  #########j  .. i7 #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....j.# #.....)#  #......).I #########j  ..II _A gnoll is nearby!iz #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....j.#  #.....)#  #......).  I #########j  .. i #.# #...#   #.# #...#   #.# #†..#   #.#   #.#  .#  ##########.#  ..........#  #......##  +.@....+  #.I....#  #......#  #...$*.#  #....j.# #.....)#  #......).  #########j  ..Ii#i(I _A gnoll is nearby!i4Iin%1i8Ii _A gnoll is nearby! _The gnoll hits your dormant clockwork bee with a +0 halberd.i4Ii2I _The gnoll hits your dormant clockwork bee but does no damage.iA RI iF S4=3i;U MIIiW R _The gnoll hits your dormant clockwork bee with a +0 halberd.i$ QII i -=4iv MIIi R _The gnoll hits your dormant clockwork bee with a +0 halberd!i iv Rj)i/ --5i` UIIi i@iYTiUic.j$.)i^f?-6iCpiq _Your lightning spire fades away. Your dormant clockwork bee falls apart.i  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  I, ally target)I   lightning spire (minion)An electric hum fills the air.iЫ 67--0-----===7i BIIi E _The gnoll hits you from afar with a +0 halberd.idF)##############i5.##†..# #....############ #........... .####..###########..................############.@.I..##++.i*j.$.)..)# ......).#########jiօij Ij.  The gnoll attacks as it pursues you! The gnoll hits you but does no damage.iޞ  Your lightning spire shoots out a bolt of lightning at the gnoll!isThe bolt of electricity hits the gnoll.  The gnoll dies!iI*****I   lightning spire (minion)iT0I.)...Ii/<8--98Kinetic GrapneliE:Ii7HZ _Vehumet accepts your kill.i6Z.###...#.................##.)##############.##†..# #....########### #........... .####..###########...........@......############...I..###+......+iƼ*).$.I)..)#......).iic1=-------9iLMIIiCi 3i i Bi4 i K9=i i ,i i O=i! i,iiiP70=2==ioBiid,iiiYD1=i^iP==i i'$,i%i*c3=iH-i2O=i3iD7,i8i<,iy>ihJiLiZM9=iQiV _Your lightning spire fades away.i"Yi\,i`iaiQbK4=ici+gi^giiiHm,i$oiq,iritit9=irzi|i+}i~ib5==i i,iiً,ii,iioi:==i:iݚ,i6=i"iqii,iMiO=ii,iriJiK7=iʾi,ii.,iHi9BiO=i<i",i1i,i"ib8==ipii$,i)ii,iOit i,iiiCP==iii!i"i@$i/  You now have 309 gold pieces (gained 3).  Things that are here:i43i>:^ _a +0 club; a gnoll corpseiw>3iPAi v  Things that are here:  a +0 club; a +0 robei5 _ii$"  Things that are here:  a +0 flail; a gnoll corpse _i#i$Y,ie[ia<  You see here a +0 whip.ieiRf _il,ini>nilri7ti#z,i{{iDiiiii ,icii8,iiE #.)....# #.. #......# #.. #...)..# #.###  #....).# #... #  #.....)###.###..# #......).......... #########..###..#  ##...#  #@### ---919.8 (60.0) iW#........ #.#.#..## ..#.# .. ..# #....### i´iIiT _Key pressed, stopping explore.if3iiii"$ _iii,iYiUi,iii,iriii3iP,i Xi ,ik i(i ,i iBi,i ,i i%i!(,i(i+i,,i]-i.i1,i2i6i8i:Bi>A,iCi Ei5HiHiIi@KiWM,imNiPiS,iSiUipX,iYi \i]i+^i^iaic,i8dieiXhBikiup # #.. # #.### #.. ..l... # #... # ...# .#... ###.###..###..# ....# ).............. ....# iu##..###..###..## ....  ##...#..#..... ..# #.###..###..###.##.##.............@....# ###.#.#..###..### ....#.#....#....#....... iv....###..###..###..... ........................ i6v######........####......l   iguana (wandering) iYv'.............# ...... ######........# ......ivH#........'..i{-41.8 (22iqK.liȆ+2.8 (23iiZ _An iguana comes into view.i t #.. # #.### #.. ...... # #... # ...# .#.l.  ....# ) ....# # ....  #..... ..#  #.###..###..###.##.#  #.............@....# .#.#..###..###....... ..#....#....... ...###....... ..................... .....#...... .......# ...... .. ......  #..i i  #.. #.### #.. ......  #... # ...# .#.l.  ....# ) ....# # ....  #..... ..#  #.###..###..###.##.#  #.............@....# .#.#..###..###....... ..#....#....... ...###....... ..........................#...... .......# ........ ...... #..iKiii^ _An iguana is nearby!i  #.. # #.### #.. ...... # #... # ...# .#.l.  ....# ) ....# # ....  #..... ..#  #.###..###..###.##.#  #.............@....# .#.#..###..###....... ..#....#....... ...###....... ..................... .....#...... .......# ...... .. ......  #..i #.. #.### #.. ......  #... # ...# .#.l.  ....# ) ....# # ....  #..... ..#  #.###..###..###.##.#  #.............@....# .#.#..###..###....... ..#....#....... ...###....... ..........................#...... .......# ........ ...... #..iiέi˳iɶ^ _An iguana is nearby!i9 #.. # #.### #.. ...... # #... # ...# .#.l.  ....# ) ....# # ....  #..... ..#  #.###..###..###.##.#  #.............@....# .#.#..###..###....... ..#....#....... ...###....... ..................... .....#...... .......# ...... .. ......  #..i #.. #.### #.. ......  #... # ...# .#.l.  ....# ) ....# # ....  #..... ..#  #.###..###..###.##.#  #.............@....# .#.#..###..###....... ..#....#....... ...###....... ..........................#...... .......# ........ ...... #..ibiˑiŗi/^ _An iguana is nearby!i   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ie1i3g  You shout for attention! You hear a shout! You hear an angry hiss.iT4iEY.lhY   ice beasth   howler monkey (wandering)l   iguana======3.8 (1.0)Kinetic GrapnelivG _A howler monkey comes into view. An ice beast comes into view.iw 2 #.### #.. Y.....  #... # ...# ..#... #.###..###..# #..l.# .............. .....# . #..###..###..###..h. #.#.#..#..... #..# ...###..###..###.##.##..................#... ##.#.#..###..###@....... ...#.#....#....#..###..###..###............... #####........#### .............# .l   iguana #####........# .iux   #........'.. .##.......###iWz iz i_{ iDž .Y.lhY   ice beasth   howler monkey (wandering)l   iguanai F------4iÐ i iXS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iږ,iИi.Y.l.Il   iguanaI   lightning spire (minion)i4------===---5i%8IiB4 _An electric hum fills the air.i7 S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i-i-i0.i81S  You shape a spike launcher from a nearby wall.i9.Y.lho#h   howler monkeyl   iguana (ally target)o   orc(…)ii;n2---------6iB9IicNq _An orc comes into view. It is wielding a +0 club.i3.. # ...# ..#... ##.###..###..# #....#.. .............. .Y...#. . #..###..###..###..h..#.# ##...#..#..... #l.#...  #.###..###..###.##h# ............I.....#.o. ##.#.#..###..###....... ....#....###..###..##............. i4######### ..... #####  '..####  i6i7i7i 8i?.Y.l##.h.#o.iXAO---7i/HiIi  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #... # ...# ..#...  cp3hornetss the Fabricator ##.###..###..# #....#..  Grey Draconian of Vehumet ...... .............. .....#. .  Health: 71/71 ======================== #..###..###..###Y.h..#.#  Magic: 9/18============------------ ##...#..#..... #..#...  AC: 11Str: 13  #.###..###..###l##.# .  EV: 10Int: 20  #............I...h.#o..  SH: 5Dex: 9 ##.#.#..###..###........  XL:  9 Next: 19% Place: Dungeon:6 ...#.#....#....#[47i m@.......  Noise: ---------  Time: 6947.8 (0.0) ...###..###..###........  x) +0 dagger (venom) ........................  Cast: Kinetic Grapnel #####........####.......  Breath++ .............# ....... #####........# .......  Y   ice beast  #........'.. .......  h   howler monkey  ##.......### .......  l   iguana #.......# o   orc _An orc comes into view. It is wielding a +0 club.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAimi .: a howler monkeyiKm #... # ...# ..#...  cp3hornetss the Fabricator ##.###..###..# #....#..  Grey Draconian of Vehumet ...... .............. .....#. .  Health: 71/71 ======================== im7#..###..###..###Y.h..#.#  Magic: 9/18============------------ ##...#..#..... #..#...  AC: 11Str: 13  #.###..###..###l##.# .  EV: 10Int: 20 in #............I...h.#o..  SH: 5Dex: 9 iTn##.#.#..###..###........  XL:  9 Next: 19% Place: Dungeon:6 ...#.#....#....#@.......  Noise: ---------  Time: 6947.8 (0.0) iwo...###..###..###........  x) +0 dagger (venom) ........................  Cast: Kinetic Grapnel #####........####.......  Breath++ .............# ....... #####........# .......  Y   ice beast  #........'.. .......  h   howler monkey  ##.......### .......  l   iguana #.......# o   orcCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.io*Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey  You lock target on the howler monkey and prepare to deploy your bee.ixpipihqix #... # ...#      . .  #Y.#...  .##.# .  l...#... h..o...       i"yl        ipz==8.8 (1Winding Breath++ iiaonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey  You lock target on the howler monkey and prepare to deploy your bee. _(Press . to continue winding your bee.)i2*i  You continue winding your clockwork bee...  The rocky spike skewers the iguana!i?   The iguana is moderately wounded. .Y.lh.o.  The howler monkey hits you but does no damage.-9. Breath++ iGinHZ _The howler monkey barely misses you.i1*iG z  You continue winding your clockwork bee...  The rocky spike skewers the iguana.i io m  The iguana is heavily wounded.i% .Ylh..oi% 10/18==50.. Breath++ i, i>. _The iguana closely misses you. The howler monkey closely misses you.i= g*(ally target)(…)i | `  With a metallic buzz, your clockwork bee launches itself at the howler monkey.i  The rocky spike misses the ice beast.The howler monkey hits you but does no damage.in Yo.y(ally target) i! d62----1i~ iB n _The iguana bites you! Your clockwork bee misses the orc.i4S##.###..###..# #....#.. .............. .....#. . #..###..###..###..h..#.# ##...#..#..... #..#...  #.###..###..###.##.# #............I.Y...#.. ##.#.#..###..###lh... ....#....#.o##..###..###@y............... #####........#### .............# #####  '..####  i2*i_r  The rocky spike skewers the iguana.i8The iguana bites you! Your clockwork bee misses the orc.  The rocky spike skewers the iguana.  The iguana is severely wounded.  The howler monkey hoots and howls with incredible vigour!  Your clockwork bee stings the orc!  The orc dies!ii .l)y   clockwork bee (minion)Vehumet accepts your kill.iOz3=---=========2iis B _You hear a shout! You hear an angry hiss. x3iN ().............. .....#. . ##..###..###..###..h..#.#  ##...#..#..... #..#...  #.###..###..###.##.# #. #............I.Y...#... ###.#.#..###..###.h...... i ....#.#....#....#l).......###..###..###.y...................@.. ##########. '......# ....... i ######........# ....... #i {.'.. ....... ##iP N.### ....... #.# ....... #.#  #########i i l  Your spike launcher falls apart as you grow too distant to maintain it.i3 i  .Y.yl. The howler monkey misses your clockwork bee.i G---------3i i B _Your clockwork bee stings the howler monkey!iE.). .....#. .#..###..###..###..h..#.# ##...#..#..... #..#... #.###..###..###.##.# #. #.I.....#...#.#.#..###..###Yh.......#.#....#....#.y.......###..###..###l.. .######.####. .'...# ....... .######........# ....... #........'.. ....... ##.......### .......l   iguana #.......# .......y   clockwork bee (minion)iF} #.# #iX;  Something hits your clockwork bee. Something freezes your clockwork bee!Your clockwork bee stings the iguana!  The iguana dies!i&^hh   howler monkey (ally target) id==20---------4ijiXnZ _Vehumet accepts your kill.i  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  You shape a spike launcher from a nearby wall.  Your clockwork bee stings the howler monkey!  The howler monkey dies!i i )###yy   clockwork bee (minion)i - 48/18 ---2==5Kinetic Grapnel _Vehumet accepts your kill.i) i4 i _Your Fighting skill increases to level 4!i.). .....#. .#..###..###..###..h..#.# ##...#..#..... #..#... #.###..###..###.##.# #. #i!....I.....#...#.#.#..###..###Yh.......#.#....#....#.).......###..###..###y.. ..######.####i_Z. ..'..# ....... ..######........# ....... #........'.. iN. ##.......### . #.......# . #.......#  #i **   dormant clockwork bee (minion)iYour clockwork bee winds down and falls to the ground.  Something hits your dormant clockwork bee.if9==---6ii3m _Something freezes your dormant clockwork bee!i$ i& @--7i^, ih. } _Something hits your dormant clockwork bee but does no damage.iH i J -58iO i}R } _Something hits your dormant clockwork bee but does no damage.i Y3i\Zid9 ist 0  Something hits your dormant clockwork bee.isCSomething freezes your dormant clockwork bee!iqti| S.S   adder (wandering)  ib|HYour dormant clockwork bee is destroyed!i*9.8 (1ibi/Y _An adder comes into view.i%9H)  . #.  ....   ##.. #.  ... #...... #....#.)...... ..###..###........ .......@.......... .......####....... .......# ....... .......#   #........'..   ##.......###   #.......#   #.......# igp)  . #.  ....   ##.. #.  ... #...... #....#.)...... ..###..###........ .......@.......... .......####....... .......# ....... .......#   #........'..  ##.......###   #.......#  #.......  _An adder is nearby!i5H)  . #.  ....   ##.. #.  ... #...... #....#.)...... ..###..###........ .......@.......... .......####....... .......# ....... .......#   #........'..   ##.......###   #.......#   #.......# ip)  . #.  ....   ##.. #.  ... #...... #....#.)...... ..###..###........ .......@.......... .......####....... .......# ....... .......#   #........'..  ##.......###   #.......#  #.......  _An adder is nearby!iF H)  . #.  ....   ##.. #.  ... #...... #....#.)...... ..###..###........ .......@.......... .......####....... .......# ....... .......#   #........'..   ##.......###   #.......#   #.......# i p)  . #.  ....   ##.. #.  ... #...... #....#.)...... ..###..###........ .......@.......... .......####....... .......# ....... .......#   #........'..  ##.......###   #.......#  #.......  _An adder is nearby!i! H)  . #.  ....   ##.. #.  ... #...... #....#.)...... ..###..###........ .......@.......... .......####....... .......# ....... .......#   #........'..   ##.......###   #.......#   #.......# i* )  . #.  ....   ##..i 3 #.  ... #...... #....#.)...... ..###..###........ .......@.......... iŶ .......####....... .......# ....... .......#  i v #........'..  ##.......###   #.......#  #....... i iL i[ i ] _An adder is nearby!iO .). .....#. .#..###..###.S###..h..#.# ##...#..#..... #..#... #.###..###..###.##.# #. #.....I.....#...#.#.#..###..###Yh.......#.#....#....#.).......###..###..###....######.####..'.# ........######.# . . #.'.. . . ##.### . #.iO # . #.#  #icQ iAR iY .SYY   ice beastS   adder (wandering)i\ d==60Kinetic Grapnel _ic ie i  _An adder is nearby! _is nearby! _ Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iNY  An electric hum fills the air.ib.S.YI(ally target)SI   lightning spire (minion)i6=5------===1i:Ii_/ _The adder hisses angrily.iʽ .). .....#. .#..###..###..###..h..#.# ##...#..#..... #..#... #.###..###.S###.##.# #. #.....I.....#...#.#.#..###..###Yh.......#.#....#....#.).......###..###..###...Y.iʾ .######......I.####..'.# ..######.# . .. #.'.. . .. ##.### . #.# . #i5 w.#  #iA i i i' .SY.IIi j6==-------2i ?IiJ#######..###..###..###..h..#.# ##...#..#..... #..#...  #.###..###..###.##.# #. #............I.....#... ########.#.#..###S.###Yh...... .........#.#....#....#.).......###..###..###....................Y.. #....######I.####........'.......# ........######.# . #.'.. .. ##.### . #.# . #.#  #########I *Ii^ I IThe rocky spike skewers the ice beast!ii?iq .SY.(ally target)i``IThe ice beast is moderately wounded.i&  i]Your lightning spire shoots out a bolt of lightning at the adder!The bolt of electricity hits the adder!  The adder dies!iT-***i****I   lightning spire (minion)i5....itz†..IIiΎS=3===3i:IigZ _Vehumet accepts your kill.i>  ##...#..#..... #..#...  #.###..###..###.##.# #. #............I.....#...i ########.#.#..###..###Yh......  .........#.#....#†...#.)......  .###..###..###..  ...........Y...  #....######I.####ic %.  .....'.......# .  .....######.# .  ... #.'..'.  ... ##.####.i ~ #.# .i  #.#  #########i 1I i i|#Y.I(ally target)Ii^!  Your lightning spire shoots out a bolt of lightning at the ice beast!The bolt of electricity hits the ice beast! x2  The ice beast dies!iu(Y ****i(*I   lightning spire (minion)  Vehumet accepts your kill.The bolt of electricity hits your lightning spire.iʰ.I...Ii r7/72284Kinetic GrapneliWi)> _Your lightning spire completely resists.i:Ii}=i=%8iwAf==i|BiDiEiEixHiHD9=iIiKiKL7=iLLiMiMiXNiOiO$70iP2=iPiSiSiTiUWiW2=iXiG[i[%1i\i_iB_=8=if_i\`iLcicidififK2=igizi,i$jikik2=i?lin,iniviwiw#=i!xC9==ixize _Your lightning spire fades away.izie{i|,i3}i~,ini]i:==ii,iiiDQ10/18=i˅i<ieiՇi*,iÉicBiiލ9=iiiKii,iPic1=isiڕ,i0i,iai,iӚi$9=i_ii,iiޟiG2==iiBi5Bi,iiiX:==iZiJ,i'iy3=iiղii,ii,itiiҹ9=ii~iiiBik#4i(=i)ix,ii5,iiiifii9=iEi|,iiFiiEi^b5==ii,ii,ii,i{iP==ii,imi96i(=i0i,ihit,ii,i@iRi2=iWi_ii/i-ikD7=ii;ifii,iii5iiiL9=i&i=i{idii#8i)==i*iiii5i i i i i i ,iU iU i i :==i in %  i There is an open door here.i i  _i i! i# ,i$ i& i8) ,ia* i, @  There is an open door here.i7/ i/  _i/0 i1 i#3 iC3 iE4 i9 i; i < i@= iN@ i C i9C iD iVG iI ,idK iN iXP iP iQ i%T i*W ihW iX i5[ in^ ,i_ ia id ,if ii i%l iml im io iq i A---9i MIIi i?3ii]iQ-----i c1=i(iBii ?i iyZ _Your magical contamination has completely faded away.iiOiO=i>iT_iG2==ii,ici ,iZ"i%,i&i9)P==i(+i-,i.io1c3=i2i<i>iH>ih?iB _Your lightning spire fades away.iCiF,ii9=iiipiHiiުL8==iثiiD,i~i-i,i,iiiiiiBi:==iiii,iiui,ii i,ii/i,iWiin,ii1i,idii,ii[i,ipiiA,ii~i,iii2,iii,i}i]i,iiiH,iii,iii2,iiT i ,i ix i ,iLiiv,iiim,ibii,iIiii i{imi,iQ i!"i#i#i8$i%i7',i'i(i*,ib+i-i[/,i/i1i: ###.#.# #.# ..#.#.# #.# #.... ..#.#.# #.# #... ..#.#.# #B#. ...#.# #.# +.. #.###.###.#####.. .......†.......># #.#.###########.### .### #......@.# #.#############.#........##....##......#.....## Kinetic Grapnel'.....##.#....#.l...# ..'....#####..#.#.....#.##....'>##....#.#####l   iguana (asleep)##########.##.#i =[37m.. ###.#.##.### #...#.##.####...iKi@L145.2 (7iL 6.0)i%PiP$6.2 (77iYiZD _An iguana comes into view.iSZi/y #.# #.# #.... #.# #... #B# #... #.# +..###..†.......>#######.### #......@.#######.#....... ....#.....## #....#.l...# #..#.#.....# iU0>##....#.##### #.##.#.. ###.#.##.### #...#. i #.# #.# #.... #.# #... #B# #... #.# +..###..†.......>#######.### #......@.#######.#....... i....#.....## #....#.l...# #..#.#.....#>##....#.##### #.##.#.. ###.#.##.### #...#.iiiis^ _An iguana is nearby!iv #.# #.# #.... #.# #... #B# #... #.# +..###..i:†.......>#######.### #......@.#######.#....... ....#.....## #....#.l...# #..#.#.....# >##....#.##### #.##.#.. ###.#.##.###i: #...#. i  #.# #.# #.... #.# #... #B# #... #.# +..###..†.......>#######.### #......@.#######.#....... ....#.....## #....#.l...# #..#.#.....#>##....#.##### #.##.#.. ###.#.##.### #...#.iTi^ _An iguana is nearby!i? #.# #.# #.... #.# #... #B# #... #.# +..###..†.......>#######.### #......@.#######.#....... ....#.....## #....#.l...# #..#.#.....# >##....#.##### #.##.#.. ###.#.##.### #...#. iy #.# #.# #.... #.# #... #B# #... #.# +..###..†.......>#i:######.### #......@.#######.#....... ....#.....## #....#.l...# #..#.#.....#>##....#.##### #.##.#..i ###.#.##.### #...#.i:iTii^ _An iguana is nearby!i #.# #.# #.... #.# #... #B# #... #.# +..###..†.......>#i6\######.### #......@.#######.#....... ....#.....## #....#.l...# #..#.#.....# >##....#.##### #.##.#.. ###.#.##.### #...#. iZ6 #.# #.# #.... #.# #... #B# #... #.# +..###..†.......>#######.### #......@.#######.#....... ....#.....## #....#.l...# #..#.#.....#>##....#.##### #.##.#.. ###.#.##.### #...#.i<iQ?^ _An iguana is nearby!i- k _An iguana is nearby! _i is nearby!  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i\%  You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.i' 4------7.2 (1.0)Contam Breath++ i/ i1 0 _Nothing appears to happen.ip#.#.# #.# #..#.#.# #.# #.....#.#.# #.# #....#.#.# #B# #....#.# #.# +..#.###.###.#####...†.......>##.#.###########.###  #.### #.....@..#  #.i#######.#. ##.##....##......#.....##.'.....##.#....#.l...# #..'....#####..#.#.....#.##....'>##....#.#######.##.#.. ###.#.##.### #...#.##.####...ibia8Kinetic GrapneliiioyS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i=II   lightning spire (minion)i?s0-----------===9iJE:IiG4 _An electric hum fills the air.i .####.#.# #.# .#..#.#.# #.# #.....#.#.#.# #.# #......#.#.# #B# #.....#.# #.# +...#.###.###.#####...†.......>##.#.###########I### #.### #.# #.#######.#.#.##....##......#.....## <...'.....##.#....#.l...# ##..'....#####..#.#.....#.##....'>##....#.#####I##.##.#.. ###.#.##.###  #...#.##.####...i Ill   iguanaI   lightning spire (minion)i i J---50Kinetic Grapneli :Ii iiIl.(ally target)Ii' **l  distracted, ally target)  Your lightning spire shoots out a bolt of lightning at the iguana!i}l.lIiI/===1i@IIi> _The bolt of electricity hits the iguana!ii=nIl.Iiiq/---2iii 5Ii 1=----=--3i 9Iim > _The iguana bites you but does no damage.i2 IIYou closely miss the iguana. Your tail-slap misses the iguana.The iguana is severely wounded.The iguana bites you!i  Your lightning spire shoots out a bolt of lightning at the iguana!The bolt of electricity hits the iguana!  The iguana dies!i ******I   lightning spire (minion)*#..iZ ......I.  Vehumet accepts your kill.i4a65---3==4Kinetic GrapneliZg:IiHjK _Your magical contamination has completely faded away.ibH6---=iK72==iKLiUN,i%OiPiAQiQipSiS58=iSiTiiViV:==iMWiXiBYiYiZiZ~9=3=i3[i=\,i\i],i]i2eieie&70ikfige _Your lightning spire fades away.ih9=iUhiAi,iiija4=ikikikD1=i$lim,iemin,i~nioiog2==i^pi:q,iqi}ririrish35==itiKu,iuiviwiBwi xiXx54=ixi yiHziwz:==izi{i{i]|i}i~56=i1~i~ii9=iiрii4i ,igi0O=ii,iiÅiK7=iCi",ihii=i{i,,iiSi9=iيi,iiiL8==imii,iߐiבi,iiR  There is a stone staircase leading down here.iޕi3 _iei)i:==ikiin7 _You open the door.iiۜiZi^@  There is an open door here.ii _iiڢiij,i^i,i`ii,ii i,iiЪic,iiOii i<i`isiiigi,iiɳiqiiŴi^iiLii6iiݷiiiHioii@iiiiiQ,iiyi,iiid,iiii/i^ii,iiiiiiiQiiiGi%iQi~iiiisii,iiniviiiliB,iiO@  There is an open door here.i:i _iii,iQiR  There is a stone staircase leading down here.ii2 _iii,i iiii iikiiiiiiiiiiDii_,iii,iiiw,iii"i\iiii?i,i*idiii? #.#.# #.#.# ####### #.#.# #.....# #.#.# #.....# i #.#.# #.....# B#.###.....# #.#...'.....+ .i;.#####.....########.ß.∩ .......>#####...@.....#---241.2 (87.0) i%#######.### #.#######..ß  #........###.##....# i:#######.#........# ....#.....#### ##.#....#.....#in..#.#.....# '>##....#.##### ####.##.#..i i G---2.2 (88i]i^1 _Found Buen's General Store.iH3iiiliinii,iii,i"ii,i'iig    #######  ....# #### ....# ##...# #.....# #....## iS....# ######.#ß..  '.....+ .......#.##.#  #.....########.ß@∩.ß.#  7.2 (5.0) .>#####.........#<####  #.### #.#######..ß# i+ ....###.##....##..# #.#........# ### ..#.....####    ..#.....#    #.#.....#    ..#.##### iR  ii*8.2 (6iiJ; _Found an escape hatch in the ceiling.i,3ii¨iLi ,iitYWelcome to Buen's General Store! What would you like to do?  a -  38 gold a +0 flailb -  110 gold a +0 glaive  c -  440 gold a lightning rod (4/4)  d -  33 gold a potion of lignification (unknown)e -  44 gold a scroll of amnesia  f -  82 gold a scroll of enchant weapon (unknown)  g -  104 gold a scroll of torment (unknown)  h -  220 gold a +3 short swordi -  3 gold 3 stones  j -  4 gold 4 stones You have 309 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listi   a -  38 gold a +0 flail  f +  82 gold a scroll of enchant weapon (unknown) After the purchase, you will have 227 gold pieces.[Enter] buy marked itemsiΆ /  c -  440 gold a lightning rod (4/4)  f +  82 gold a scroll of enchant weapon (unknown) Purchase items for 82 gold? (y/N)iv9  f -  104 gold a scroll of torment (unknown)  g -  220 gold a +3 short sword  h -  3 gold 3 stones44 iiZ:8IiWi]if  cp3hornetss the Fabricator  Grey Draconian of Vehumet ...... ######  Health: 74/74 ======================== .....######  Magic: 18/18 ======================== .....###...#  AC: 11Str: 13 .....##....##  EV: 10Int: 20 .....# ######.#ß..  SH: 5Dex: 9 .....+ .......#.##.#  XL:  9 Next: 33% Place: Dungeon:6 .....########.ß.@.ß.#  Noise: ---------  Time: 7249.2 (1.0) >#####.........#<#### [39i)g;;49m x) +0 dagger (venom) .### #.#######..ß#  Cast: Kinetic Grapnel ...###.##....##..#  Breath++ .#........# #### .#.....####   .#.....#   .#.....#   .#.#####   _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _Found Buen's General Store. _Found an escape hatch in the ceiling.  There is an entrance to Buen's General Store here.ik stone staircase leading down here. _Found Buen's General Store.an escape hatch in the ceiling.  There is an entrance to Buen's General Store here.  B - a scroll of enchant weaponiniUe _Thank you for shopping at Buen's General Store!i /Read which item? Scrolls  l - a scroll of revelation  o - a scroll labelled POREXZUCIS  p - a scroll of vulnerabilityw - a scroll of amnesia  B - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectediiW in  cp3hornetss the Fabricator  Grey Draconian of Vehumet ...... ######  Health: 74/74 ======================== .....######  Magic: 18/18 ======================== .....###...#  AC: 11Str: 13 .....##....##iJk  EV: 10Int: 20 .....# ######.#ß..  SH: 5Dex: 9 .....+ .......#.##.#  XL:  9 Next: 33% Place: Dungeon:6 .....########.ß.@.ß.#iY  Noise: ---------  Time: 7249.2 (0.0) >#####.........#<####  x) +0 dagger (venom) .### #.#######..ß#  Cast: Kinetic Grapnel ...###.##....##..#  Breath++ .#........# #### .#.....####   .#.....#   .#.....#   .#.#####   _There is a stone staircase leading down here. _Found Buen's General Store. _Found an escape hatch in the ceiling.  iThere is an entrance to Buen's General Store here.  B - a scroll of enchant weapon _Thank you for shopping at Buen's General Store!i|P  Okay, then.ii%"i#. _i 3i i i6 f _i Bi i ,i iA i ,i iP ir i iR i i: i i i i i i iH i Bi i. ,i in i i` i i i Bi i% ,i i i ,i iq i ,i} i i~ i iV i i Bi ni ,i iT i, ,i ia i i i< i i_ ,i iR i  ,i i i  ,i i5 i ,iP i Bi{ i i ,iy i i ,iT i@ i~ i iL i i4 ,i i i} ,in i# ,i i # N _You now have 238 gold pieces (gained 11).i$ 3i% i& i' i' ic( i) i+ ,iu, i. i/ ,ij0 i1 i<3 ,i3 iw7 ,i7 i); l _n - 3 inky potions (gained 2)i|< 3iW= i> in@ ,iyA iF ikG iG iEH iI iJ iJ iK iL i/N ,iN iO iQ ,iQ iR iS ,iZT iXU iV ,i;W i5X i@Y iY iY iZ i[ i[ iI\ i\ iH^ i^ i^ iA` ia i1b ib ic iTe ,ie if iCh ,ih iHj ihk ,ik in iMo ,io inq ims ,is iu iw ,iw i*{ i| ,iW} i  i ,i i Bi? i% i  .....###.##....##..# ##.#........##.##### ...#.....#####.# #.....# #.#  #.#.....# #.#  #.#########.#  ##.#.........#.#  ##.#########.#.######### ##.####....#....@......< i 3060.0) ........#....#.######### ##.#########.#.#  ..........#.#  ##.###########.#  .........####.# ........# ######.###### '###....# i i ,10.2 (61iB O _Found a stone staircase leading up.ixi)y3izi~Biii؃i9iZiӇiiqiis,iuikiiޒiSiiiҗi0iXi,ii3i/i\iii},iãiAi ,i^ii{,ii̫i,iii,ii&i#Xi.,iziiZ,iii,iiBiiмizi,iվif,iiji0,iii iNiLii,iii$,ii,i,i iiiAiiZioiiKiiU,i_iviigiiiiiUiriF ###........#....#  ...#......#....#  ###.)..#..#####.# ....#........# ###.....#.#######  #..#.....###  #.##.#.#...#### .......#...#....###  #...........#.@.#  40.2 (30#.).......#.###.#  i#.........#.# ... #.# ##.# ##........#.. ... # #..##. #.# ####........# #># '..'........+ # ####........#iHi+1.2 (31iiJ; _Found a stone staircase leading down.i i 3iچ i i iq i ,i7 iO i ,i9 i iu ,i i ic Bi i~ i ,i iX i i i ie i i( i i٩ ,i i ig i i i( R  There is a stone staircase leading down here.i i  _i i' in i, i i ,i i i iF i i i ,i i( i ,i i i ,i i i ,iF i i i; iu i i ,ii i x ..#######..># i d ..+ ###.#  ..# #.#  # #.# i\   #.######  #......#  i ######.#  #.#   i #@#   #.....#   i #######      i             You pick up a book of Burglary and begin reading...i -65.2 (24i' +6.2 (25i i p  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.iq i$ 3i0 iv i i? iW ,i i i ,is i i ,i i i% ....#######..># ....+ ###.# ....# #.#iq  ....# #.# #### #.######  #......# ###########.# ...@....# #.# i ##.#  #.....#  ####### Kinetic Grapnel   @   Eustachio (asleep) iU      il 71.2 (5.0)  Eustachio the Magnificent comes into view. He is wielding a +0 falchion.iW o.@@i| 4===2.2 (6iN i( ' _Eustachio shouts!i  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  i\Confirm with . or Enter, or press ? or * to list all spells.ib  You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.i .@4---------3.2 (1Contam Breath++ i/ F _Nothing appears to happen.ib S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i%  55I(ally target)5   crimson imp (summoned)5   ufetubus (summoned)I   lightning spire (minion)An electric hum fills the air.i s0-----------===4i :Ii i _Eustachio gestures wildly while chanting.i3<+ ###.#  # #.#  # #.#  ###### #.######  #......#  ###########.#  .....@55# #.#   #.###.#  #I@...#  #######        i5  IiEiwia.55I, ally target)Ii   Your lightning spire shoots out a bolt of lightning at the crimson imp!The bolt of electricity hits the ufetubus!  The ufetubus dies!i   The ufetubus disappears in a puff of smoke!The bolt of electricity hits the crimson imp! x2  The crimson imp dies!i ***(ally target)I   lightning spire (minion) i   The crimson imp disappears in a puff of smoke!The bolt of electricity hits your lightning spire.ie..IIiK%5iȟTIIi> _Your lightning spire completely resists.i6ir.@IIi1 ***I Your lightning spire shoots out a bolt of lightning at Eustachio!iir.@.Ii%6iD9Ii@ _The bolt of electricity hits Eustachio! x2i /+ ###.#  # #.#  # #.#   #.######  #......#  ###########.#  ......@.# #.#  #.###.#  #I.@..#  #         i rr   quokka (summoned)I   lightning spire (minion)i*% ---7I _Eustachio mumbles some strange words.i S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i]....+ ###.# cp3hornetss the Fabricator ....# #.# Grey Draconian of Vehumet ...... ....# #.# Health: 74/74 ======================== ##### #.######  Magic: 7/18=========--------------- #......#  AC: 11Str: 13 ###########.#  EV: 10Int: 20 ......@.# #.#  SH: 5Dex: 9 #.###.#  XL:  9 Next: 33% Place: Dungeon:6 #Ir@..#  Noise: ---------  Time: 7377.2 (0.0) #######  x) +0 dagger (venom)  Cast: Kinetic Grapnel [4i^0m Contam Breath++   @   Eustachio (ally target)  r   quokka (summoned)  I   lightning spire (minion) _Eustachio mumbles some strange words.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (summoned)in| ]....+ ###.#  cp3hornetss the Fabricator ....##.#  Grey Draconian of Vehumet ...... ....##.#i} o  Health: 74/74 ======================== ######.######  Magic: 7/18=========---------------#......#  AC: 11Str: 13###########.#  EV: 10Int: 20......@.# #.#  SH: 5Dex: 9ij~ #.###.#  XL:  9 Next: 33% Place: Dungeon:6#Ir@..#  Noise: ---------  Time: 7377.2 (0.0)#######  x) +0 dagger (venom)  Cast: Kinetic Grapnel  Contam Breath++    @   Eustachio (ally target)  r   quokka (summoned)  I   lightning spire (minion) Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (summoned)  You lock target on the quokka and prepare to deploy your bee.  i~ (Press . to continue winding your bee.)  Eustachio mumbles some strange words.i ==8.2 (1Winding Breath++ i i  Press: ? - help, Dir - move target  Aim: a quokka (summoned)  You lock target on the quokka and prepare to deploy your bee.  iX (Press . to continue winding your bee.)  Eustachio mumbles some strange words. _The quokka barely misses you.i՛,i .bIr   quokka (summoned, ally target)b   bat (summoned, wandering)IYou continue winding your clockwork bee...  The quokka barely misses you.i  Your lightning spire shoots out a bolt of lightning at the quokka!The bolt of electricity hits the quokka!  The quokka dies!iٸ I*I i`PifWb.I§)Iie8==9. Breath++ il@IIivh _The quokka's corpse disappears in a puff of smoke!i}Bi> M.@Ib @   EustachioYou continue winding your clockwork bee...iw--80.. Breath++ i:Ii: _The bat hits you but does no damage.iury(ally target)Iy   clockwork bee (minion)You continue winding your clockwork bee... _The bat hits you but does no damage.  With a metallic buzz, your clockwork bee launches itself at Eustachio.  The bat closely misses you.  Eustachio brags, "I can call spirits from the vasty deep."  Eustachio hits your lightning spire but does no damage.i#wM--1i}:Ii1 _You block the bat's attack.i?+ ###.#  # #.#  # #.#   #.######  #......#  ###########.#  iV........# #.#  #@###.#  #Iby@.#  #iv0  i  i  iԿK  I i  You swap places.  The bat completely misses your clockwork bee.  The bat hits your lightning spire but does no damage.  Eustachio gestures wildly while chanting.  Your clockwork bee stings the bat!  The bat dies!iR .  The bat's corpse disappears in a puff of smoke!i12i2BIIiK _Your magical contamination has completely faded away.i\ i Iy.  Eustachio hits your clockwork bee with a +0 falchion!i =-3I _Your clockwork bee stings Eustachio.iܼt  Eustachio mumbles some strange words.ii yI.I Eustachio blinks!i{-4Kinetic Grapneli:Iil _Something closely misses your clockwork bee.i C Ii%  Something hits your clockwork bee. Something misses your clockwork bee.i \9==5i TIIi6 o _Something completely misses your clockwork bee.i[RIiYUIIi`b 0ISomething closely misses your clockwork bee.if*6.2 (1ih7Iirk _Something misses your clockwork bee. x2; Something hits your clockwork bee. x2iCi3i ISomething hits your clockwork bee but does no damage.i_z 0  Something hits your clockwork bee.i*7.2 (1itBIIi+u _Something hits your clockwork bee but does no damage.i :3i:i"BUIIiK 0ISomething barely misses your clockwork bee. x2  Something hits your clockwork bee.Something barely misses your clockwork bee.iP*8.2 (1i2Q9IiATd _Something misses your clockwork bee.i .+ ###.# .# #.# .# #.# # #.######  #......#iE J  ###########.#  .....@5.# #.#  #y###.#  #I.@..#  #    i +  @   Eustachio (ally target) 5   crimson imp (summoned, wandering) i  i I )barely misses your clockwork bee.misses your clockwork bee.  The crimson imp shouts!  Your clockwork bee stings the crimson imp but does no damage.  Eustachio utters an oath, "I will die for my friends!"  Your clockwork bee stings the crimson imp!i(J ======9Kinetic GrapnelI _The crimson imp barely misses your clockwork bee.i$.+ ###.# .# #.# .# #.# # #.######  #......#  ###########.#  .....@55# #.#  #y###.#  #I@...#  #       5   ufetubus (summoned, wandering) I   lightning spire (minion)(…)i0g , ally target))  The ufetubus barely misses your clockwork bee.Your clockwork bee stings the crimson imp.  The ufetubus misses your clockwork bee.  The ufetubus barely misses your clockwork bee.  The crimson imp shouts, "Scamper away, thou baffled dismal-dreaming  cross-patch!"i2[=---90i8i:Q _The crimson imp hits your clockwork bee but does no damage.i   Your clockwork bee stings the crimson imp!  The crimson imp dies!i  s  The crimson imp disappears in a puff of smoke!i  .@*5   ufetubus (summoned, ally target)I   lightning spire (minion)*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.im! c10/18=---1i' LIIi@* Y _The ufetubus hits your dormant clockwork bee but does no damage. x2i  The ufetubus hits your dormant clockwork bee but does no damage. x2  Eustachio gestures wildly while chanting.id §I i; Eustachio blinks!ib%2i9Ii&Y _The ufetubus hits your dormant clockwork bee but does no damage. x2i/R.IIi1%3i7LIIi9Y _The ufetubus hits your dormant clockwork bee but does no damage. x2ik:IIi%4i:Ii8Y _The ufetubus hits your dormant clockwork bee but does no damage. x4iyIy   ie9/18 -i9Ii _You wind your clockwork bee back up and it locks its sights upon the ufetubus!i:  Your clockwork bee stings the ufetubus!  The ufetubus dies!iiHi;@y§.@   Eustachio (ally target)i@%5ii- a _The ufetubus disappears in a puff of smoke!i  .IIYour clockwork bee locks its sights upon Eustachio.  Your clockwork bee misses Eustachio.  Eustachio hits your clockwork bee with a +0 falchion.i--6iX _Your clockwork bee closely misses Eustachio.i iS O . y   clockwork be  Your lightning spire fades away.Eustachio hits your clockwork bee with a +0 falchion.i a10/18=-7i6 i~ : _Your clockwork bee stings Eustachio.i rr   river rat (summoned)y   clockwork bee (minion)i;Your clockwork bee barely misses Eustachio.  Eustachio gestures wildly while chanting.i%8iip i3_Your clockwork bee barely misses Eustachio.i  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iȟ I , ally target)I   lightning spire (minion)y   clockwork bee (minion)An electric hum fills the air.  Eustachio hits your clockwork bee with a +0 falchion.  Your clockwork bee stings Eustachio!i{6/18 -----===9i7Iig _The river rat barely misses your lightning spire.ia  IIYour clockwork bee stings Eustachio.  Eustachio hits your clockwork bee but does no damage.  Your clockwork bee closely misses Eustachio.irc 0--400iDi LIIiwl R _The river rat bites your lightning spire but does no damage.i$6closely misses Eustachio. _The river rat bites your lightning spire but does no damage.  Eustachio barely misses your clockwork bee.Your clockwork bee stings Eustachio.  Eustachio dies!  Vehumet accepts your kill.i27i>k)y.I   lightning spire (minion)y   clockwork bee (minion)iD5/7541---1Kinetic GrapneliJ7IiMb _The river rat disappears in a puff of smoke!i*II*   iEdormant clockwork bee (minion)i?-2i!:IiL _Your clockwork bee winds down and falls to the ground.i_i Q-----ii7=ii"i^iPi3,i$i,iii9=ii,i;!i#i#S8=i$i&i&i'i),i*ik2Bi}<i9>iw>9=i?i _Your dormant clockwork bee falls apart.iIiii9T9==ii\ _Your lightning spire fades away.ii\,iiA!,iM"i%P==iQ%iO',i/(i*?10/18i@+(=i+i-,iy.i0,i1i2i2ir3i,5iX59=i!6i7,i8iJ:,is;i=c1=i`>ij@,i2AiC,iFDiF,i$GiHiH9=iIiL,iLiwNd2==iOifQ,i RiS,iTiV,iWiNYP==iZiH]i]i~^in`i`M3=ihaicc,i&di=f,ifih,iiipkO=ilin,ioiqa4=iriWtitiwuiw,i]xiz,i{i}O=i~i,iiWi|iMib5==ioi8,ii,ii,i8i iK:==i$i,iii7K6=iii;ii,iiޠ,iʡi7O=iqin,ibiiK7=isiT,i"i,i iͲ,iгiO=iwii,iJiDb8==iUiiXi,iii,iiiwi:==ii9  Things that are here:  a +0 falchion; a +0 leather armour; the human corpse of Eustachioi)5 _i'ii,i,it,ixiii3ii,if,ifiDiE,i}ii,iii` ........#.# ###.### ####........#..####...# # #........##......#.# .####........#######..># .'..'........+ l####.# .####........# .# #.# .# #........# .# #.# .# #############.# #.###### ### #......# .###########.# #......)..# #.# Kinetic Grapnel#########.###.# #.....######## l   iguana (wandering) i083.2 (81.0)i+4.2 (82iiZ _An iguana comes into view.i(     ###..>#  l####.#  .# #.#   .# #.#  ###.#   #.@.#   #.###  #......)..# #.#  ##.###.#  #.....#   i     ###..>#  l####.#  .# #.#   .# #.#  ###.#   #.@.#   #.###  #......)..# #.#  i##.###.#  #..  i0ifiHiJ^ _An iguana is nearby!iU     ###..>#  l####.#  .# #.#   .# #.#  ###.#   #.@.#   #.###  iX#......)..# #.#  ##.###.#  #.....#   i`     ###..>#  l####.#  .# #.#   .# #.#  ###.#   #.@.#   #.###  #......)..# #.#  ##.###.#  #..  i>iii^ _An iguana is nearby!i7      ###..>#  l####.#  .# #.#   .# #.#  ###.#   #.@.#   #.###  #......)..# #.#  ##.###.# i7 _ #.....#   i      ###..>#  l####.#  .# #.#   .# #.#  ###.#   #.@.# iY c  #.###  #......)..# #.#  ##.###.#  #..i & i  i i' i/ it i% ^ _An iguana is nearby!iN~ ***lgrapneled  The kinetic grapnel hits the iguana.  The iguana is lightly wounded.in.l..iJ g7--=5.2 (1.0)i i0 _The iguana hisses angrily.i  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.iL.lih6----6iKContam Breath++ iF _Nothing appears to happen.i *The kinetic grapnel hits the iguana but does no damage.i4 i L.lim f5--=7i i 4 _The iguana is lightly wounded.iz ' i L The kinetic grapnel hits the iguana.iAmp  The iguana is moderately wounded.i n_4---8iuiwS _The iguana barely misses you.i1 very poisoned)  The grapnel guides your strike. You hit the iguana. The iguana is poisoned.  The iguana is moderately wounded.i3%9iBT _The iguana bites you but does no damage.i extremely poisoned)  You hit the iguana. The iguana looks as sick as possible!  The iguana is moderately wounded.iE_66---=90ii+ _The iguana bites you!i]d  You hit the iguana. The iguana looks as sick as possible!  The iguana is heavily wounded.if \5==-1in ip S _The iguana barely misses you.i t      ###..>#  .####.#  .# #.#   .# #.#  ###l#  i_  #.@.#   #.###  #......)..# #.#  ##.###.#  #.....#  i 4  i̫ ,   i You barely miss the iguana. Your tail-slap misses the iguana.The iguana is heavily wounded.ix~      ###..>#  .####.#  .# #.#   .# #.#  ###l# i   #.@.#   #.###  #......)..# #.#  ##.###.#  #.. iF  il i!  The iguana bites you!  * * * LOW HITPOINT WARNING * * *iY $58i Z------=2.3 (1.1i2 ik K _Your magical contamination has completely faded away.i+      ###..>#  .####.#  .# #.#   .# #.# iG ###l#   #.@.#   #.###  ipa#......)..# #.#  ##.###.# i #.....#  i iҦiYou hit the iguana but do no damage. The iguana looks as sick as possible!  The iguana is severely wounded.i!i8     ###..>#  .####.#  .# #.#   .# #.#  i9###l#   #.@.#   #.###  #......)..# #.#  ##iB9.###.#  #.. id9 i9iB:  The iguana bites you.iECL53-----i~C$-3iC0iIi[NV _* * * LOW HITPOINT WARNING * * *i Y  You kill the iguana!i E†i~! --2--4Kinetic Grapneli= iy? Z _Vehumet accepts your kill.iY iiZ \==-5iEa ic iiTV54=6iiiii6=7i(iiqihqiJri[tixniziP{W5=i2|i~O=i`i67=iȇ,iiiۊ,iia7=iJiO=iiړ,ii8=8==iiΝ,ii!,iịi%9iiiæ:==ii,iii1E60=iڬi],i-i,iбiuk1=igit,iXi,i5iL;2i#iԿ,ifi,i\i",iiCa3=iri4=56=iBi%,i,i'k7=iiiiit,iii ;8i7 Bi Bi^ i0 K9=iZ i ,iu ic ,i_ i i @70=i( i iv ,i; i ,i i i i] i9! iy! %1i5" i$ ,i% i& ,i' i) 92i) (=i* i, ,i[- i0 ,i1 iv3 i3 U3=i4 i6 ,i7 i= }4iG iG K5=iH iL BivM iO iQ ,iR iCV c  You see here an iguana corpse.iX iX  _iY iZ i\ i\ 9=i^^ i_ i+a iqa ilb ih ii i)j ik ion i~o io ip i #...#....### #..###....#...# i: Z#†...#.).......#.###.## #..###.........#.# #... .........l.....#.# ###.### ...####........#..####...# ...# #........##......#.# ...####........#######..># ...'..'........'@...####.# ...####........####.# #.# ...# #........# #.# #.# i ...# #############†# #.###### #####...# #......##.####.#l   iguana (wandering)#......)..# #.##########.###.##.....#iH K 570.3 (73.0)  You open the door.io >l.i +1.3 (74i{ i_  i L_An iguana comes into view.i"   #†...#.).. . #...# ...  ....  #....... ......#######..># ......'@...####.# ......####.# #.#  #........# #.# #.#  #######†#   #...#     )..# #.#     iX   †...#.).. . #...# ...i   ....  #....... ......#######..># ......'@...####.# ......####.# #.# i9  #........# #.# #.#  #######†#   #...#    )..# ib (  i i" ip$ i1* i. ^ _An iguana is nearby!i ?  #†...#.).. . #...# ...  ....  #....... ......#######..># ......'@...####.# ......####.# #.# ig n #........# #.# #.#  #######†#   #...#  i @   )..# #.#  i 3   iy  †...#.).. . #...# ...  ....  #....... ......#######..># iX......'@...####.# ......####.# #.#  #........# #.# #.#  #######†#   #...#    i<D)..# ig  iiݘi!iiۣ^ _An iguana is nearby!iQ.#...#....### ##..###...........#...# .#†...#.).......#.###.### ##..###...l.....#.# #...#....#.# ###.###.####........#..####...#.# #..##......#.#.####i.#######..>#.'..'.@....####.#.####.####.# #.#.# #..# #.# #.#.# #######†# #.####### #...# #......# #.#.# i~ #......)..# #.#  #.###.#  #.....#ioi=l.ic72.3 (1.0) _iiBQ _There is an open door here.iyj.#...#....####..###...#...# ..#†...#.).l.....#.###.####..###.#.# #...#iz.#.# ###.###.####.#..####...#.# #.##......#.#.####.#######..>#.'..'ilz'....####.#.####.####.# #.#.# #iz.# #.# #.#.# #####†# #.###### iz###### #...# #......# #.iz#.# i{ #......)..# #.#  #.###.# iC{E #.....#i}i=l.iʊ,3 _iliǕi  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il C  An electric hum fills the air.i .lIlally target)I   lightning spire (minion)i b4------===4id TIIi 0 _The iguana hisses angrily.iP i .lII---5i. 8Iid iiFo.lIIi[---6Kinetic GrapneliTIIiilitU.lIi|%7iR~:Iiii%.lIIi,E *******l  distracted, ally target)  Your lightning spire shoots out a bolt of lightning at the iguana!i߳.....l.lIiN------===8i9Ii> _The bolt of electricity hits the iguana!ii;`.lIi/---9i9Ii8i IIThe iguana bites you.i  Your lightning spire shoots out a bolt of lightning at the iguana!The bolt of electricity hits the iguana!  The iguana dies!i6*****II   lightning spire (minion)i=.....id% 2-5==3===80Kinetic Grapnel _Vehumet accepts your kill.i9Iiµi _Your Fighting skill increases to level 6!iq:Iim"d3----1 _i)i*iR5 3i6 iu9 ,i= Bi> i@ i2A Q4==iB iD ,iE iG i!H D6=iaI iK iSK D5=iL iWN ,iO iQ ,iR iT O=iV iGX O=iY id if a7=i^g ii e _Your lightning spire fades away.i2j iBk im ,iXn io ,ip ir ir 9=is iu ,i*w ix b8==iy i, i ,i i i~ ,i i i ,i ig i i= :==ic i iЖ ,i i> iz ,iL i iC ,i: iX iT ,i^ iA i$ iS i i i ,i i i i i~ i i\ ,i i i4 ,i i i ,i( iQ i^ i i i i ,i i i ,i i. i ,i= i i/ ,i ic i ,i i i\ ,i i i ,i ir i ,i i i0 ,i iU ii ,i i| iE iv i iE i ,i# i% i( ,i) iY1 i:3 ,il4 i(7 iu9 ,iM; i{= is? ,iA ivC iKE ,i6G iL ioN ,i1y <ir JiΛ Bi i i iN i# i i4 ,i iS iլ ,i: i iv ,iD i i+ ,i i˶ i ,i i iK ,i iR i ,i i i ,iK ih i{ ,iT i i i i i iV ,i i i ,i i iK ,i i i ,i i iL ,i> in i7 ,i% iP i] ,i i @  There is an open door here.i: i  _i i i ,i i  7 _You open the door.i 3i* i! @  There is an open door here.in% i%  _i( i+ i. ,i]/ i2 i4 ,i6 i8 i4? BiH iK ,iM ipP iaS ,iAU iFX iZ ,i\ i^ i` ,i i& iu i iۉ i Xi i8 ,i i$ i ,i$ i i ,i$ i @  There is an open door here.i id  _i i i ,i i_ i ,ik i i? ,iU iT i1 ,i i i ,i i) i ,iB ii <  You see here a +0 whip.i? i  _iQ i# i} i i- ii,iii=,i i ii+i[ii,iiif,ii ib!i!i~"i$iL&,i&i )i*,i ,i-i$/iU/i0i1i2,i3i5ic7i7i88i9i/;,i;iy>,i(?isCN _You now have 248 gold pieces (gained 10).iD3iEiGi'H,iHiHJi^KiKiELiJMiNiNi)OiPiKQ,iQifRiRiSiWSiTiU,iViWi_X,iXiZi[,iv[ie\i],i5^iK_i_i`ia,iaibi0bii #.....# #....... #.....# ######## #.#####  #.# iWi'#.# #.# #.# #.######### i{i #..@....... 740.3 (65 ########### ii* ii ikianiFpT _Key pressed, stopping explore.ir3i·iqi]igP _i5b#.....# #.......# #.....# ## #.##### #.# #.# #.# #.# #.###..<1.3 (1.0)##iÖi*2.3 (2iMi{9 _Found a stone staircase leading up.ib3iiii,iT `#.....# #.# #.....# # #.##### #.# #.# #.# #.# #.##....<#3.3 (1#i!i>%i'E _Done exploring.ii1iqiǼ..0i3iE _Done exploring.iZo[?25h[?0c  Search for what [Enter for "temple", or ? for help]?  i [?25l[?1c i i15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a staircase to the Ecumenical Templeb - [Temple] a basalt altar of Yredelemnul  c - [Temple] a bloodstained altar of Trog  d - [Temple] a burning altar of Makhleb  e - [Temple] a glowing silver altar of Zin  if - [Temple] a hazy altar of Hepliaklqana  g - [Temple] a hide-covered altar of Uskayaw  h - [Temple] a radiant altar of Vehumet  i - [Temple] a sacrificial altar of Ru  j - [Temple] a snail-covered altar of Cheibriados  k - [Temple] a staircase back to the Dungeon  l - [Temple] a stormy altar of Qazlal  m - [Temple] an ancient bone altar of Kikubaaqudgha  iIRn - [Temple] an iron altar of Okawaru  o - [Temple] an opulent altar of Gozag igLevel 5 of the Dungeon <<<<>>>>>^__(Press ? for help) ##.....####..........)............# ##.....####.#####.######..........# #.....###..# #.# ###........## #...<.###.## #.## #.........# #....##########..# #..## ##..##....# #...###......############...# ##..#....## #............<.####.......#.P.##..##....# #..............##.#.......#...###...#...# ##.............###.#.......'..###........## ##...........###..#..._...'..# #.ß.ß.ß...# ##.......######..#.... i k...'.###..⌠.⌠....## ##.#######)..#.......#.##.ß.>.ß....# ##.###.P.#.......###### #..⌠.⌠.....# ##.####...###########..### #.ß.ß.ß.#..## #..###...###.............## #.......#...###..###########..## ##.............#######..#.#...####.........# #######..## ###.............# #.....#...###.........## #........### #............## #..........##.........# ###........# ####.....##### #..........####.....#######.)....###..#####..........#####..####..)...####...###..........####..####..#.....####..####..........## ##..## ##..###....########## ##..#######.......##  i 15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a staircase to the Ecumenical Temple  b - [Temple] a basalt altar of Yredelemnul  c - [Temple] a bloodstained altar of Trog  i`d - [Temple] a burning altar of Makhleb  e - [Temple] a glowing silver altar of Zin  f - [Temple] a hazy altar of Hepliaklqana  g - [Temple] a hide-covered altar of Uskayaw  h - [Temple] a radiant altar of Vehumet  i - [Temple] a sacrificial altar of Ru  j - [Temple] a snail-covered altar of Cheibriados  k - [Temple] a staircase back to the Dungeon  l - [Temple] a stormy altar of Qazlal  m - [Temple] an ancient bone altar of Kikubaaqudgha  n - [Temple] an iron altar of Okawaru  o - [Temple] an opulent altar of Gozag iys ix i}P#.....# #.......#cp3hornetss the Fabricator#.....# #########Grey Draconian of Vehumet ......#.##### i}aHealth: 75/75 ========================#.#Magic: 18/18 ========================#.#AC: 11Str: 13#.#EV: 10Int: 20#.#SH: 5Dex: 9#.############XL:  9 Next: 43% Place: Dungeon:6#.....@.....<# i~,Noise: ---------  Time: 7743.3 (0.0)##############x) +0 dagger (venom)Cast: Kinetic GrapnelBreath++  i2~_You now have 248 gold pieces (gained 10). _Key pressed, stopping explore. _Found a stone staircase leading up.  iV~m_Done exploring. _Done exploring.  iz~[Search for what [Enter for "temple", or ? for help]? temple i i iφ i. _ihiHVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as i6possible. Title - Sorcerer's Apprentice Favour - Vehumet is noncommittal. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrathi}vi{i.H#.....# #.......#cp3hornetss the Fabricator#.....# #########Grey Draconian of Vehumet ......#.#####Health: 75/75 ========================#.#Magic: 18/18 ========================#.#AC: 11Str: 13#.#EV: 10Int: 20#.#SH: 5Dex: 9#.############XL:  9 Next: 43% Place: Dungeon:6i#.....@.....<#Noise: ---------  Time: 7743.3 (0.0)##############x) +0 dagger (venom)Cast: Kinetic GrapnelBreath++ _You now have 248 gold pieces (gained 10). _Key pressed, stopping explore. _Found a stone staircase leading up. _Done exploring. _Done exploring. _Search for what [Enter for "temple", or ? for help]? templei0iii8i)$3i$iFiTIi2JiLM _Done exploring.im ien in i i x _Done exploring.iiLevel 6 of the Dungeon <<<<>>>>∩(Press ? for help) ##...#..#......#..#.....###  #.###..###..###.##.#.#...####  #..................#...#....###  #########.#.#..###..###...........#...#  #.........#.#....#÷...#.).......#.###.###  #.........###..###..###.........#.# #...#  #...............................#.#####.###  i##....######........####........#..####...#  #.....'.............# #........##......#.#  #.....######........####........#######..>#  #.....# #........'..'........'....####.#  #.....# ##.......####........####.# #.#  #.....# #.......# #........# #.# #.#  i~#.....# #.......# #############†# #.######  #.....# ##########...# #......#  #.######.###########.#  #.##......)..# #.#  #.##########.###.#  #.##.....#  #.#i{#######  #.############  #.....@.....<#  i,##############i~^>@iNV iu #.....# #.......#cp3hornetss the Fabricator#.....# #########Grey Draconian of Vehumet ......#.#####Health: 75/75 ========================#.#Magic: 18/18 ========================#.#AC: 11Str: 13#.#EV: 10Int: 20#.#SH: 5Dex: 9#.############iwu XL:  9 Next: 43% Place: Dungeon:6#.....@.....<#Noise: ---------  Time: 7743.3 (0.0)##############x) +0 dagger (venom)Cast: Kinetic Grapneliu Breath++ _Found a stone staircase leading up. _Done exploring. _Done exploring. _Search for what [Enter for "temple", or ? for help]? temple _Done exploring. _Done exploring.i,v iv i iR iV : _i i i iN iɖ iח i& i im i؟ i i i i٧ ,i ix i" i_ iׯ i i{ ,i i i_ ,i iS i ,i iD i ,i i i ,iG i i ,iD i i i i i i i i i> i ,i i i i2 i i i i i@ i @  There is an open door here.i i  _i0 i i] ,i i i ,iZ i i ,i i0 i ,i i# i'% ,i% i) i+ ,i*, i!0 i1 ,i2 i47 i9 ,i9 i= i> ,im? iD iE iE iG iK iL iL i9N iR iT ,i6U i)Y ii[ ,iJ] i6a ib iLc i4e io Bip i?t iv ,iw i{ i} ,i1 iC |  Things that are here:  a +0 club; an orc skeletoni i$  _i i i ,i i i2 Bi4 iG i iq ia i ,iw if i ,i@ i i ,i iq i ,i i| i ,i iO i ,iC i id ,i in i ,iz i i i iw i i i i. i i~ ,i il iu ,i iu iX i i i i ,i i K #.#.#...#### ..#...#....### .........#...#  iH L.......#.###.### .......#.# #...# .......#.#####.### .......#..####...#i  .......##......#.#  .......#######..@#  96.3 (53.0) .......'....####.#  i6 .......####.# #.# .......# #.# #.# ###########†# #.###### #...# #......# i  #.###########.#  #......)..# #.#  #########.###.# i E i i iU c _There is a stone staircase leading down here.i8ii"i,i077.3 (1.0) _is4i'  You climb downwards.  You hear the roar of battle.iQ/  --more--ijt ####  ....  ...#  ######...##  ##...)......  ####.........o.  ./...........o. 7 #...@.#  ##...##  .......  ##.######  # oo 2 orcs (missiles, asleep) it0iviF  oooo1 wandering)There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!i6===8.0 (1.7iwi% _The orc shouts! You hear a shout!  Found a brass wand and a flail. _There is a stone staircase leading up here.iS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iC  An electric hum fills the air.iic.o.I   orc (missile, ally target)I   lightning spire (minion)i}4------====90i 8Ii 7 _The orc shouts! You hear a shout!iyZ #### .... ...# ######...## ##...)......#../.o.. #..@<I# ##...## ........ ##.#######i,h #.#ihJIIiʕk (((The orc throws a boomerang.iy(...i!F----800i(LIIi*> _The boomerang hits your lightning spire.i #### .... ...# ######...## ##...)......#.i_6./.o.. #.@.<I# ##...## ........o ##.#.# i- #. #o 2 orcs (1 missile, 1 wandering, 1 all…)i IIAn orc comes into view. It is wielding a +0 club.is  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!i****I   orc (wandering)Ii& i i  Vehumet accepts your kill.i i .o.)ooo 3 orcs (1 missile)Ii r4==--1Kinetic Grapneli :Ii q _An orc comes into view. It is wielding a +0 whip.i,t #### .... ... ######...## ##...)......#######.............../..@.....o.)..#######...<I#.. ##...## .......oo ##.#######.# #. 2 orcs#Iii9lI(1 ally target)Ii@Vehumet accepts your kill. _An orc comes into view. It is wielding a +0 whip.Your lightning spire shoots out a bolt of lightning at the orc!  The bolt of electricity hits the orc!  The orc dies!izD***I   orcIii-i%..)Ioo.o 2 orcs (1 missile)i$%2iPAIIiZZ _Vehumet accepts your kill.iC$  #### .... ...# ######...## ##...)......#../.).)..#...<I#.. ##...## ......oo. ##.#######.# #. #Ii& iK2 Io., 1 ally target)IiH; eM_Vehumet accepts your kill.  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!!  The orc dies!iA I***   orc (missile)IiY v)..Ii ------3Kinetic Grapneli 8Ii Z _Vehumet accepts your kill.id #### .... ...# ######...## ##...)......#../.).)..#...<I#.. ##..)## .......o. ##.####.#i #. #IiiiUIo.i.--4iii #### .... ...# ######...## ##...)......#...).)..#...<I#.. ##..o## ......... ##.#######.# #. #Ii6 i W((((((IiW m@.....IiZ }5===-5iX i  ix _The orc throws a boomerang. The boomerang closely misses you. _You see here a wand of flame (16).iXK#### .... ...# ######...## ##...)...... #. ./o).).. #...<I#.. ##..o## ......... ##.######i#.##. o   orc wizard (distracted)# o   orc (missile)I   lightning spire (minion)iF I, ally target)An orc wizard comes into view. It is wielding a +0 dagger.i  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!iS**I   lightning spire (minion) iE oI).oIVehumet accepts your kill.icL ******IThe orc wizard casts a spell at you.i+......i^68---=6iJ:Iig1 _The puff of flame hits you!i#### .... ...# ######...## ##...)...... #. ./.o).).. #...<I#.. ##..)## ......... ##.#######.##. # Iiiio.Ii.--7i1:Iii=8#### .... ...# ######...## ##...)...... #. ./..@...o.).).. #...<I#.. ##..)## ......... ##.###. # Iiinzo.IIi+Z--8Kinetic GrapneliUIIiIi S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i.   cp3hornetss the Fabricator  Grey Draconian of Vehumet ...... ####  Health: 68/75 =====================--- ....  Magic: 12/18 ================-------- ...#  AC: 11Str: 13 i ######...##  EV: 10Int: 20 ##...)......  SH: 5Dex: 9 ##########...........  XL:  9 Next: 44% Place: Dungeon:7 ......./..@..o..).)..  Noise: ---------  Time: 7808.0 (0.0) i ##########...<I#..  x) +0 dagger (venom) ##..)##  Cast: Kinetic Grapnel i+ =.........  Breath++  ##.#######.#  #. o   orc wizardi L # I   lightning spire (minion) _The puff of flame hits you!  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robei\  cp3hornetss the Fabricator  Grey Draconian of Vehumet ...... ####  Health: 68/75 =====================--- i]....  Magic: 12/18 ================-------- ...#  AC: 11Str: 13 ######...##  EV: 10Int: 20 ##...)......  SH: 5Dex: 9 ##########...........  XL:  9 Next: 44% Place: Dungeon:7i@] i*^ ......./..@..o..).)..  Noise: ---------  Time: 7808.0 (0.0) ##########...<I#..  x) +0 dagger (venom) ##..)##  Cast: Kinetic Grapnel .........  Breath++  ##.#######.#  #. o   orc wizard # I   lightning spire (minion)i^DCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  i^AYou lock target on the orc wizard and prepare to deploy your bee.ik ####  .... ipk ...#      ik  iko...).)..    ik7   il  i?lI#.(ally target) i_l># ileonfirm with . or Enter, or press ? or * to list all spells.  ilAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  ilAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You lock target on the orc wizard and prepare to deploy your bee.  il\(Press . to continue winding your bee.)iu ***** Your lightning spire shoots out a bolt of lightning at the orc wizard!i...o.IIi9====9.0 (1Winding Breath++ ii8|I _The bolt of electricity hits the orc wizard!iiv0o.i&w---10. Breath++ i:Ii`@ _You continue winding your clockwork bee...i& IIYou continue winding your clockwork bee...  The orc wizard hits you but does no damage.iM ****IYour lightning spire shoots out a bolt of lightning at the orc wizard!ix$.o.<I3====1.. Breath++ i~id _The bolt of electricity misses the orc wizard.i  yIy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc wizard.iU   Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard!  The orc wizard dies!iҟ ;****II   lightning spire (minion)y   clockwork be i) .).<IIi/ 70=52Kinetic Grapnelid7 :Ii: Z _Vehumet accepts your kill.i:Ii,i[iLx _Your clockwork bee winds down and falls to the ground.iiO=i!i!;1i%i*a4=i-i0,i46i6i)7K2=i9ib=,i?iKiFRO=i8TiX _Your lightning spire fades away.3=iZi^b5==i`iniq,i5siwl _Your dormant clockwork bee falls apart.i=x%4iyi5},i^iJP==i3iuK5=iˆiiN _HP restored.iiAa6=iiÛ,iޝiŠO=iҢiI,iiO=i+iwiiiWa7=ii>,i-i,ihi,iii9=i8==iXiH4 _Magic restored.i43iiYi,iiiiH,iIiqz  r - 4 boomerangs (gained 2)==i iW _Items here: )) [[.it3iviqi,i!i& _You hear the faint creaking of a very distant portcullis.i*3i,i01<  You see here a +0 whip.i 5i[5 _i7i=i@i@iBiIz  r - 7 boomerangs (gained 3)  Things that are here:iKiS _a +0 falchion; a +0 leather armour; an orc corpsei.V3iXi\iV_,iaif<  You see here a +0 whip.iiiFj _i ni+siHv,ixi|iiiQisi,iiiiii  Things that are here:  a +0 dagger; a +0 robe; an orc corpsei i _iRiiN,ii;i4,iiiz,ii ###### ##.... #...# ######...### ##...)......##. ###...... .......@...)....).)..#--- ###...<.#...### ##..)##...#............. ####.#######.#### #.#.#iob ##.##..i}063.0 (51.0)iG---4.0 (52ii. _C - a wand of flame (16)i3iiijii^,i3,icii{iii i ,iii,iBiSiiRii1%i'i(i)i|,i.i.i0iZ2if4,i5i7i9,i=i0?i#A,i?BiFiVU##########.........................)....).)..###########...<.#...#########..)##...# #..................#.#####.#######.##.# #.#  ####.# #.#  #.@..# #.. ......#### ....... ..............#......  z   wight (polearm, dormant)#....#.#.####ziV-75.0 (11i]^xz)z.i_+6.0 (12ifixnu _A wight comes into view. It is wielding a +0 trident.iS  ....)....).)..#  ...<  ..)  .. i  .  #.# #.#  ####.# #.#  #.@..# #..  #......####  i* `....... ....... ....... #...... ia a#....#z #.####.i  ....)....).)..#  ...<  ..)  ..  .  #.# #.#  ####.# #.#  i #.@..# #..  #......####  ....... ....... ....... #...... #....# #.####. i i7 iؾ i \ _A wight is nearby!i #  ....)....).)..#  ...<  ..)  ..  .  #.# #.#  ####.# #.#  #.@..# #..  #......####  ....... ....... ....... #...... #....#z #.####.i  ....)....).)..#  ...<  ..)  ..  .  #.# #.#  ####.# #.#  #.@..# #..  #......####  ....... ....... ....... #...... #....# #.####. i i is i[ \ _A wight is nearby!ih  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i$Iz, ally target).I   lightning spire (minion)i&m4------===7.0)i-TIIi04 _An electric hum fills the air.i!S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iie  Your lightning spire fades away.iu.Iz.i>0-----------8Kinetic GrapneliAIIi.4 _An electric hum fills the air.ilIiQIz.IiS/---9i[UIIi]i2Ui`Iz.IibB---80iAjCIIiki?IIi@-=1i:IiwR _The wight barely misses you.i 4Ii E ****z  distracted, ally targ…)**Your lightning spire shoots out a bolt of lightning at the wight!if A zI....zz 2 wights (polearms, 1 ally target).IzThe bolt of electricity hits the wight!1=----==2Ii u _A wight comes into view. It is wielding a +0 trident.it 2Ii| I******Your lightning spire shoots out a bolt of lightning at the wight!iF n  The bolt of electricity misses the wight.ih #Ii ....zI.i %3i>, kI _You block the wight's attack. ilSII iS3-4 i:I iE _The wight hits you from afar with a +0 trident. i i  iz i] Iz.z 4 wights (3 polearms, 1 ally target)zIThe wight closely misses you.--5II _A wight comes into view. It is wielding a +3 trident of freezing. i i; i iIz.zI. i\=--6 iUMII i.S _The wight closely misses you. iM  i T  The wight hits you from afar with a +0 trident! i `  You feel drained. i  i̗ z.zz 5 wights (3 polearms, 1 ally target).Iz i) P: 66/73 (75)---=7 Drain Breath++  i CII i x _A wight comes into view. It is wielding a +0 long sword. i <  The wight hits you from afar with a +0 trident.I. 4zI. i g3----8 iҖ AII i R _The wight barely misses you.!iv#.#....)....).)..# #...<.#...### ###..)##...# #......... #.#####.#.#### #.# #.# ####.# #.# #..@.# #.. !i/#....zI#### ......z ....... ......z#......    wight (polearm)#....#z I#.####.!iJYI, ally target)!i<  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!  The wight is destroyed!!i*****I   lightning spire (minion)!i!i{>....z.z   wight (polearm)I   lightning spire (minion)!i5/76 (77-P: 12/18 ==8==9!i:I!iZ _Vehumet accepts your kill."i #. .)....).)..# #...<.#...### ###..)##...# #........ #.#####.#.#### #.# #.# ####.# #.# #.@..# #.. #....zI#### ....... .....zz ....... #.....zzzz 4 wights (2 polearms) #....#."i&L #.####."i'uI, 1 ally target)I"iBrM_Vehumet accepts your kill.  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!  The wight is destroyed!"i2 I**** 3**"i:Vehumet accepts your kill."i-  The bolt of electricity hits the wight!  The wight hits you from afar with a +0 trident."i."i":z.)z..I."iE>d4/77 (78-5190"iG8I"i KQ _You feel drained.#iS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i1  )....).)..#  <  )      #.# #.#  ####.# #.#  #.@..# #..  #....zI####  ......z ......) ......z #...... #....#. #iծw#.####.You shape a spike launcher from a nearby wall.#iަh )....).)..#  <  )      #.# #.#  ####.# #.#  #.@..# #..  #....zI####  ......z ......) ...... #...... #....#. #.####.   The wight hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *#i,#Iz.I0--0----1#i#inII _You block the wight's attack.$ip G#.#.)....).)..# #...<.#...### ###..)##...# #........ #.#####.#.#### #.# #.# ####.# #.# #..@.# #.. #....zI#### ......z ......z .......#......    wight (polearm)#....#. I#.####.$i$iz$izI.z 2 wights (polearms)I$ii}1=---2$i'8I$iX*&im  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iG ##########..............# cp3hornetss the Fabricator ...........)....).)..#  Grey Draconian of Vehumet ...... ##########...<.#...###  HP: 61/77 (78) ===================----- #########..)##...#  MP: 7/18=========--------------- #..................  AC: 11&iHStr: 13 #.#####.#######.####  EV: 10Int: 20 #.# #.#  SH: 5Dex: 9 ####.# #.#  XL:  9 Next: 51% Place: Dungeon:7 &i#z.@.# #..  Noise: ---------  Time: 7892.0 (0.0) #....zI#### x) +0 dagger (venom) ....... Cast: Kinetic Grapnel ......z Drain Breath++ &i)_ ....... #...... zz 2 wights (polearms) #....#. I   lightning spire (minion) #.####. _You block the wight's attack.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 trident and wearing a +0 robe (almost destroyed)&i ##########..............# cp3hornetss the Fabricator...........)....).)..#Grey Draconian of Vehumet ......##########...<.#...###HP: 61/77 (78) ===================-----#########..)##...#MP: 7/18=========---------------#..................AC: 11Str: 13#.#####.#######.####EV: 10Int: 20#.# #.#SH: 5&i !Dex: 9####.# #.#XL:  9 Next: 51% Place: Dungeon:7#*.@.# #..Noise: ---------  Time: 7892.0 (0.0)#....zI####x) +0 dagger (venom).......Cast: Kinetic Grapnel......zDrain Breath++ .......#......&im zz 2 wights (polearms, 1 ally target)#....#.I   lightning spire (minion)#.####.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 trident and wearing a +0 robe (almost destroyed)  You lock target on the wight and prepare to deploy your bee.&ie IIIAiming: Launch Clockwork Bee  Press: ? - help, Dir - move target: a wight, wielding a +0 trident and wearing a +0 robe (almost destroyed)  You lock target on the wight and prepare to deploy your bee.  (Press . to continue winding your bee.)  The rocky spike skewers the wight.&i zIThe wight is almost destroyed.The wight hits your lightning spire but does no damage.&i ==3.0 (1Winding Drain Breath++ &iB AII&iV w _Something hits your lightning spire but does no damage.'i7`*II'i *continue winding your clockwork bee...  The rocky spike skewers the wight.  You destroy the wight!  Vehumet accepts your kill.  You can now gain magical power from killing.  Vehumet offers you knowledge of Kiss of Death.'i/  --more--(i%  (i&You feel your power returning.(id/  --more--)i)i   wight (polearm)I*i?)I, ally target)I*iE ***** IYour lightning spire shoots out a bolt of lightning at the wight!*i*i z....)IIThe bolt of electricity hits the wight!*i ealth: 61/78 -agic: 8/18=3=*i4.  _Something hits your lightning spire but does no damage.*iBUII*i i _Your life force feels restored.,i6.*,i   You continue winding your clockwork bee...  The rocky spike skewers the wight.,ih zIThe wight is severely damaged.,i  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight!  The wight is destroyed!,i3**I   lightning spire (minion)  The bolt of electricity hits the wight!  The wight is destroyed!  Vehumet accepts your kill.  The bolt of electricity hits your lightning spire.  Your lightning spire completely resists.  Vehumet accepts your kill.,i2I)I,i&8> 2/79-9===95Kinetic Grapnel.. Breath++ _You feel a bit more experienced.,iZA:I,iCi _Your Fighting skill increases to level 7!-iE #. .)....).)..# #...<.#...### ###..)##...# #........-i^F #.#####.#.#### #.# #.# ####.# #.# #)@..# #.. #....)I#### ......) ......)-i-G" ....... #......I #....#. #.####.-i;UL  You stop assembling your clockwork bee.-i ^2.-i_j3=---6-ig-ijV _Your lightning spire fades away.-iQ # .)....).)..# #...<.#...### #..)##...# #. #.#####.#.#### #.# #.# ####.# #.# #@...# #.. #....).####.)#.)..#.#......# #....#.# #.####.#-iW-iMZA---7-ic-ioi _Items here: )) [[..iC .iL [Pick up what? 29/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 trident  b - a +3 trident of freezing Armour (select all with [)  c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]/i(  b + a +3 trident of freezing[Enter] accept (1 chosen)0i#0i0i##########............. cp3hornetss the Fabricator...........)....).)..# Grey Draconian of Vehumet *.....##########...<.#...### Health: 63/79 ===================-----#########..)##...#Magic: 9/18============------------#..................AC: 11Str: 13#.#####.#######.#### EV: 10Int: 20#.# #.#SH: 5Dex: 9####.# #.#XL:  9 Next: 59% Place: Dungeon:7#@...# #..Noise: ---------  Time: 7897.0 (0.0)#....).####x) +0 dagger (venom).......)#Cast: Kinetic Grapnel.......).Breath++ [40iض0m........#.#......##....#.##.####.#Vehumet accepts your kill. _You feel a bit more experienced. _Your Fighting skill increases to level 7!You stop assembling your clockwork bee. _Your lightning spire fades away. _Items here: )) [[.0iM0i*8.0 (10i0iR _D - a +3 trident of freezing0i0iInventory: 30/52 slots Hand Weapons (go to first with ))  x - a +0 dagger of venom (weapon)a - a +0 hammer  t - a +2 heavy quarterstaff  D - a +3 trident of freezing Missiles (go to first with () 0ia m - a throwing netr - 7 boomerangs Armour (go to first with [)  u - a +2 buckler (worn) Jewellery (go to first with "=)  e - an amulet of faith (worn)  f - a +4 ring of protection (worn)  j - a ring of willpower (worn)y - a ring of resist corrosion 0iWands (go to first with /)v - a wand of mindburst (18)  C - a wand of flame (16) 0iScrolls (go to first with ?)l - a scroll of revelation  o - a scroll labelled POREXZUCIS 0iM( p - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1i@D - a +3 trident of freezing. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 2.3 XLs. Damage rating: 13 (Base 9 x 107% (Str) x 111% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2i 2i 2i! Y##########............. cp3hornetss the Fabricator...........)....).)..# Grey Draconian of Vehumet *.....##########...<.#...### Health: 63/79 ===================-----#########..)##...#Magic: 9/18============------------#..................AC: 11Str: 13#.#####.#######.#### EV: 10Int: 20#.# #.#SH: 52i" gDex: 9####.# #.#XL:  9 Next: 59% Place: Dungeon:7#@...# #..Noise: ---------  Time: 7898.0 (0.0)#....).####D) +3 trident (freeze).......)#Cast: Kinetic Grapnel.......).Breath++ ........#.#......##....#.#2iH# #.####.# _Your lightning spire fades away. _Items here: )) [[. _D - a +3 trident of freezingYou unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison.  Your +3 trident of freezing glows with a cold blue light!2i.  _Items here: )) [[. _D - a +3 trident of freezing  You unwield your +0 dagger of venom.r +0 dagger of venom stops dripping with poison.3 trident of freezing glows with a cold blue light!  D - a +3 trident of freezing (weapon)2in2 249.0 (12i : 2i< y _You hear the faint creaking of a very distant portcullis.2i2i2i "2i%,2i*2i,2i0-Q10/18=2i/2i}32i4%52iL92i:,2i<2i?,2iB2iE2iPFg6==2iH2iL2iM2iR2iuU2iUF1=2isZ2i8^k7=2ia2id2id2ig2i+k,2ip2is2iEtW8=2iv2iz,2in|2i,2iƁ2i{2i$T92==2i2i\,2i2iœ,2i֖2i82i͞E70=2iբ2i2i 3==2i2i,2i2i2i1=3=2i2i,2iG2i,2i2iI;22i2iz2i9=2i 2i,2i2i2i@c3=4=2il2i2i,2i2i,2iq2i2i[U4=2iW2iE2i9=2i2i@ ,2i 2ig2iR55==2i2i,2iC2ib,2i 2i"2i#K6=2i%2i)2i):==2i,2ij0,2iq52i92iz:U7=2i<2i@2i{@K6=3i3i{3i3ix3i3i%83iG3i3i>3i3i3i9=3iU!3i$3i5%K9=3i'3i+3i ,D7=3i.3i23i33i63io9,3i>3iYC3iC9=3iF3iiJ3iJ9=3iM3igR,3iqU3iX] _You hear the faint creaking of a very distant portcullis.3i]L8==3i`3ij3in,3i4q3it3ix,3iz3iqy  Things that are here:  a +0 trident; a +0 robe3i3i" _3i3iE  Things that are here:  a +0 long sword; a +0 robe== _3i{  Things that are here:  a +0 battleaxe; a +0 robe3ib3iո _3i@3iR3i,3i3i'3iT,3i3i"3iD,3i3iE3ic,3i3i3i,3i3iX3i}3iJ,3i33i3i3iC3iV3i3iq,3i3iM3i3i/3ig3i3i3iX3i 3i 3i: 3il 3i 3ii 3iS3i3i3ir3i,3i?3i3i,3iR3ic3i3i43i3i3ir3i3i*3i3i3i3i"B3ii#3i&$ 3i=&*_You now have 261 gold pieces (gained 13).3i8(3iv(3i)3i+3i\-3i-3i.3i/3is13i13i;23i=43i53i53i)73i83i93iS:3i:3i;3ih=,3i=3in?3iCA,3iA3iC3ivE,3i F3i"H3iI3iI3i7J3iK3iL3iM3iM3iN3ijP,3iQ3i!\c..###..#####...##....#.##.##...## ###.##.##### #.....####### 3i\#####@.......  #..###### #..# #..# #..# .... 3i\~#... #.###3ib1989.0 (90.0)3iCf,90.0 (913ij3il` _E - a scroll labelled VIGGUGIXKA3ikI3iC3i3i3iX3i3i`B3i3i,3is3i3i<3io3i3iu3ii,3i3i3iC,3i$3i3iM,3i 3i3i 3iI3i3iͰU  You now have 278 gold pieces (gained 17).3i'3i3i _You hear the faint creaking of a very distant portcullis.3iĶ3i3i3i3i,3iT3i3i,3i3i3iY,3i3i3i33ic3i3i3i3i,3ir3i3i&................########.##......# #.##.###..## #........... ####.###.### #.#3i#z #. #.#  #@# 8007.0 (17..)..>####.### 3i&3i+8.0 (183i3iRG _Found a whip. Found an escape hatch in the floor.3i33i 3i 3i3iB3i3i$3ia3i3i3i3i3i3i ,3i!3iv$3i&3i'3i'3iy3<  You see here a +0 whip.3i53iB6 _3i:73i93i>,3i~?3i@A3iB3i&C3iC3iE3i6G,3iG3iI3iTK,3i8L3iN3iLP,3i Q3iS3iWB3iX3i_Z3iZ3i][3i\3iy^3iaB3ib3ib3ic3i=e3if,3ig3ih3i-j,3ij3il3im3in3in3i{p3iq,3i$r3is3it3i!u3iKu3iv3iw3ix3iYx3iy3iz3i{3i_{3i|3i}3i$~3ij~3i3i3i3iP3i3i3i"3im3i3i3i:3i3iˆ3i܉3i3i3i3i3id3i3i13i<3i3i3i;3i,3iV3i3i,3i3i3i3iC3i3iǢ3iE,3i3iO3i3i+3i3i3iN,3i3i3i,3iw3i3i´3i"3i_3iF3i,3i]3iM3iڽ,3i\3iT3i ####### ....... .###### .# .#3i .######## .....###.## # .....# ##.#.####.#.. ###..#######.##.@......)47.0 (39 ........................ ###.######.............. 3iT# #.# ####.#.####.### # #.# #######.#.....# 3i"# #.# #......###.#### ###.####.#####.#.## 3iN...)..>..# ##..# ###.###### ##.#3ix3i3iC+8.0 (403i63i' _Found a hand axe.3i @3i@3izA3iE3iS  ###### # # ##### ### # ##.## # # ##.#.####.#..)..#.##..3i\T)∩0.0).).######......  #.# ####.#.####.#  #.# #######.#.....#  #.# #......###.####.####.#####.#.## 3iT..)..>..# ##..#.###### ##.#3i]3iub*9.0 (13ij3iTmB _Found two hand axes. Found a flagged portal.4i,    ### # ##.## # .# ##.#.####.#..).4i?..#.##...@....)∩))..######. #.# ####.#.####.####. #.# ####### #.# #......###.####.####.### 4i%4i4iG504iT)4im-' _Found a hand axe.4ie   .# ...#.# ### .# ## ##.## .# ..4iEf # ##.#.####.#..). ..#.##.)∩).). .######. .# ####.#.####.####. .# #######.#.....# # .# #......# .####.#####.#.## 4if 4ip 4iMs %14il{ 4iZ~ 4i_ \  ..#  4i"` ... #.# #.# # ### #.# .##.# ##.## #.# ..4ix` # ##.#.####.#..).#.##.)∩).). ######.4i` ( # ####.#.####.####..# # #4i,a ?.#.....# # # #......###.#### ####.#### 4il 4  Found 6 stones.4iap %24i} 4i f _You hear the creaking of a portcullis.4izq   ..#  ... ##.# .##.# #.# . ### #.##..##. # ##.## #.#......# # ##.#.####.#..)...# #.##.)∩).)...#.(.  ####.#.####.####..#.  #.#.....#  #......###.#### 4i{ 4i %34i 4ij 5iYu  ..# .# ... .# #.# .# .#.# #.# . ### #.##..##. ##.## #.#......#  ##.#.####.#..)...#.##.5iX)∩).)...#..(.####.#.####.####..#.##.#.....# .## ##......###.#### # 5i6<X45i% ..# .#  ... .# ##.# .# .#.###.# .### #.##..##.##.## #.#......# 5i%d##.#.####.#..)...#.##.∩)....#)...#..(..#####.#.####.####..#.# #.#... #......###.#### .#.#####.#.## # 5i]85i#?%55iD5iGQ _You see here a +0 hand axe.5i6..# #.# ...... #.# ###.# #.# ..#.###.# ..### #.##..##.... ##.## #.#......# ##.#.####.#..)...### .##.)@)....# )...#..(..#  5i78####.#.####.####..#.## .#..... ......###.## .#####.#.## .## ##..# .# 5iD5i=F,6 _5izS5iVU _There is a flagged portal here.5i 5i 5i) 5i= 5i ,7 _5i 5i% 5iu   ##### a Bailey #.@.#  #...#  5i &.......  #...∩...#  #.......# #.......# #.......# .........  5ip ;The world spins around you as you enter the gateway.5i 5i :∩5iV*7 (1.75i{[5iK` _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.6i_6i86iP _6i ,6iΦ6i6iê6i6i6i6i,6i6in6iZ,6i@6i6i۾,6i¿6i:6i,6is6i6i\Water Breath++ 6i> _You enter the deep water.6i636i#6i6iw,6ic6iG6iX6iE6i6i56i$6i&6is6i6i6io6i6i@6i86iV6i6i;6i6iq6i6io6i`6i,6i6ip6i6i6i6i6i,6i)6i6i 6i< 6i 6i 6i6i6i6i6iAB6i6i,6i$6i26i ,6i!6i#6i &,6i/'6i*6i+6iw,?Water 6i^-6i06i0;0 ≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~...~~~~######≈≈≈≈≈≈≈≈6i;..........#.o #≈≈≈≈≈≈≈≈###+++#####..###≈≈≈≈≈≈≈≈#....#≈≈≈≈≈≈≈≈...#≈≈≈≈≈≈≈≈#'#≈≈≈≈≈≈≈≈#.@≈≈≈≈≈≈≈≈6i;<#.~≈≈≈≈≈≈≈≈ #.~≈≈≈≈≈≈≈≈ #.~≈≈≈≈≈≈≈≈ #.~≈≈≈≈≈≈≈≈ #.~≈≈≈≈≈≈≈≈6ib<ko   orc (asleep) #.~≈≈≈≈≈≈≈≈ #.~≈≈≈≈≈≈≈≈6iAJ 84.7 (27.0)  You open the door.6i\I<.o6iI9o6iNPE5.7 (28Kinetic Grapnel6i~W6iau _An orc comes into view. It is wielding a +0 hand axe.6iX ≈  ≈  ######≈  #.. #≈  #.o###≈  6i #....#≈  ...#≈  #'#≈  #.@≈  #.~  #.~  #.~  6i^ `#.~  #.~  #.~  6i :#.~ 6iV *≈  ≈  ######≈  #.. #≈6i >  #.o###≈  #....#≈  ...#≈  #'#≈  #.@≈  6iG #.~  #.~ 6iq i #.~  6i #.~ #.~6iĚ   #.~6i ] #.~ 6i 6i 6i9 6iZ 6i [ _An orc is nearby!6in ≈  ≈  ######≈  #.. #≈  #.o###≈6iio  #....#≈  ...#≈  #'#≈  #.@≈  #.~  #.~  6io {#.~  #.~  #.~  #.~ 6ip ? #.~ 6i%0≈  ≈  ######≈  #.. #≈  #.o###≈  #....#≈  ...#≈  #'#≈  #.@≈  #.~  #.~  6i=#.~  #.~ #.~  #.~ #.~ 6iZ 6i%6i+6iA.[ _An orc is nearby!6ip≈  ≈  ######≈  #.. #≈  #.o###≈  #....#≈  ...#≈  #'#≈  #.@≈  #.~  #.~  #.~  #.~  #.~  #.~  #.~ 7i5≈  ≈  ######≈  #.. #≈  #.o###≈  #....#≈  ...#≈  #'#≈  #.@≈  #.~  #.~  #.~  #.~ #.~  #.~ #.~ 7iI _An orc is nearby!9i  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ie9iՑ.oI(ally target)I   lightning spire (minion)9im4------===6.7 (1.0)9i9I9ih4 _An electric hum fills the air.9i+9i3c.oI9i=  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!9ixAX ***9iB*II#.~≈≈≈≈≈≈≈≈:ii...)II:ixa7Kinetic Grapnel:i:I:i7Z _Vehumet accepts your kill.:i1QII:i/---8:iLII:i}:iQII:i8A---9:i:i :i0?II:i4E------90:i7<BII:i>JiK8IJidPJi[Ji_F _Unknown command.Ji, 3Ji Jio Ji i5== _Jib ,Ji Ji ,Ji Ji ,Ji@ Ji Jii $==Ji Ji Ji4 ,Ji Jiu ,JiC Jik Ji D6=JiH Jil ,Ji Ji ,Ji JiF ,Ji Ji Ji, 9=Ji Jiv ,JiG Ji Ji> Ji #7Ji (=Ji Ji e _Your lightning spire fades away.Ji Jik Ji ,Ji Jiq Ji Ji JiL Ji Ji 2=Ji Ji# ,Ji#% Ji[( Ji( E8==Ji) JiI2 4 _Magic restored.Jir5 Ji5 )Ji7 Ji: @  There is an open door here.JiS= Ji=  _JiA> Ji@ JiA ,JiPB JiC Ji=E :==JiE JiiF Ji,J JiK ,JiL JiV   #.......################ ≈.........≈≈≈≈≈≈≈≈ ≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈...≈≈≈≈≈≈≈≈JiV ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈~~~...~~~~######≈≈≈≈≈≈≈≈..........#..+ #≈≈≈≈≈≈≈≈JiV ###+++#####.@###≈≈≈≈≈≈≈≈...#≈≈≈≈≈≈≈≈JiW .).#≈≈≈≈≈≈≈≈###'#≈≈≈≈≈≈≈≈ Ji:W e#.~≈≈≈≈≈≈≈≈JiYW  #.~≈≈≈≈≈≈≈≈ #.~≈≈≈≈≈≈≈≈JixW Z #.~≈≈≈≈≈≈≈≈JiW 9#.~≈≈≈≈≈≈≈≈Ji_ n##'$#115.7 (25.0)Jif Jih L======6.7 (26Jin Ji#s z _As you open the door, it creaks loudly! _Found 16 gold pieces.KiR2IKi4Ki6Ki=z _  There is an open door here.Ki9>Ki> _Kiz?KiBKiBKiNCKixHN _You now have 294 gold pieces (gained 16).KiQJKiJKi]KKiwN@  There is an open door here.KiQKiQ _KiRKiUKiVKiWKiXKiZKi\Ki]Ki]Kiq;  There is an open door here. _KitKiv,KixKizKi~},Ki~KilKi,KiKi KiDKiKi(KiKiKi,KiKiܔKiKi7KiKicKikKiRWater Breath++ KixKiåA _You enter the shallow water.KiXSWater KicKixKih,KiKi@,KiKi;KigKiKiKiKiKiý,KiKiKiKi)Water KiKiKikKi= #.~≈≈≈≈≈≈≈≈  #.~ Kiw #.~  #.~  KiB#.~  #.~≈  #.~≈≈≈≈≈≈≈≈ Ki #.~≈≈≈≈≈≈≈≈  Ki#.@≈≈≈≈≈≈≈≈ ------KijW'#≈≈≈≈≈≈≈≈ ...#≈≈≈≈≈≈≈≈ Kinetic Grapnel#....#≈≈≈≈≈≈≈≈ Ki#.o###...j #≈≈≈≈≈≈≈≈ Kio   orc warrior (asleep)~~## #≈≈≈≈≈≈≈≈ Kij   gnoll (asleep)≈≈ ≈Ki-≈Ki"KiG 39.7 (23  You open the door.Kiso.oKiK------40.7 (24KiKi  #.  #.~  #.~  #.~  #.~  Ki:]#.~≈  #.~≈  #.~≈  Kid4#.@≈  Ki;#'#≈  ... KiH #..o. Ki' #..##  Kif...j   ~~##  Ki5 ≈≈   Ki7j _An orc warrior and a gnoll come into view.KiUKia #.  #.~  #.~  #.~  #.~  #.~≈  #.~≈  #.~≈  #.@≈  #'#≈  ...  #..o.  #..## ...j   ~~##   ≈≈  KilKiKiKid _There are monsters nearby!Kiw #.  #.~  #.~  Ki[#.~  #.~  #.~≈  Ki9#.~≈  #.~≈ Ki4 #.@≈ Ki?  #'#≈ Kif% ...  Kij#..o.  #..##  KiW...j   ~~## Ki'  ≈≈ Ki,   Ki=KiHh #.  #.~  #.~  #.~  #.~  #.~≈  #.~≈  #.~≈  #.@≈  #'#≈  ...  #..o.  #..## ...j   ~~##   ≈≈  KiukKind _There are monsters nearby!Lii  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LiIo.(ally target)I   lightning spire (minion)Lihm4------===1.7 (1.0)LiZ @IILiP 4 _An electric hum fills the air.NieS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NiN: NiQ#.~≈≈≈≈≈≈≈≈  cp3hornetss the Fabricator #.~≈≈≈≈≈≈≈≈  Grey Draconian of Vehumet *..... Ni#.~≈≈≈≈≈≈≈≈  Health: 79/79 ======================== Ni؍#.~≈≈≈≈≈≈≈≈  Magic: 11/18 ==============---------- Ni#.~≈≈≈≈≈≈≈≈  AC: 11Str: 13 Ni##.~≈≈≈≈≈≈≈≈  EV: 10Int: 20NiH #I~≈≈≈≈≈≈≈≈  SH: 5Nil<Dex: 9 Ni,#.~≈≈≈≈≈≈≈≈  XL:  9 Next: 59% Place: a Bailey NiŽ:#.@≈≈≈≈≈≈≈≈  Noise: ===------  Time: 8141.7 (0.0) Ni#'#≈≈≈≈≈≈≈≈  D) +3 trident (freeze) Ni ..o#≈≈≈≈≈≈≈≈  Cast: Kinetic Grapnel Ni9#....#≈≈≈≈≈≈≈≈  Water Breath++  #..###≈≈≈≈≈≈≈≈  ...j #≈≈≈≈≈≈≈≈  o   orc warrior (ally target) ~~## #≈≈≈≈≈≈≈≈  j   gnoll (asleep)Ni ≈≈ ≈≈≈≈≈≈≈≈≈  I   lightning spire (minion)NiՏ9 ≈≈≈≈≈≈≈≈≈ NiCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  NiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Ni=Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (ally  target)Ni#.~≈≈≈≈≈≈≈≈cp3hornetss the Fabricator#.~≈≈≈≈≈≈≈≈Grey Draconian of Vehumet *.....#.~≈≈≈≈≈≈≈≈Health: 79/79 ========================#.~≈≈≈≈≈≈≈≈Magic: 11/18 ==============----------Ni#.~≈≈≈≈≈≈≈≈AC: 11Str: 13#.~≈≈≈≈≈≈≈≈EV: 10Int: 20#I~≈≈≈≈≈≈≈≈SH: 5Dex: 9#.~≈≈≈≈≈≈≈≈Ni8XL:  9 Next: 59% Place: a Bailey#.@≈≈≈≈≈≈≈≈Ni^Noise: ===------  Time: 8141.7 (0.0)#'#≈≈≈≈≈≈≈≈D) +3 trident (freeze)Ni..o#≈≈≈≈≈≈≈≈Cast: Kinetic Grapnel#....#≈≈≈≈≈≈≈≈Ni'Water Breath++ #..###≈≈≈≈≈≈≈≈...j #≈≈≈≈≈≈≈≈o   orc warrior (ally target)~~## #≈≈≈≈≈≈≈≈j   gnoll (asleep)≈≈ ≈≈≈≈≈≈≈≈≈I   lightning spire (minion)Ni"≈≈≈≈≈≈≈≈≈Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  NiEPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (ally  NigWtarget)  You lock target on the orc warrior and prepare to deploy your bee.  NiY(Press . to continue winding your bee.)NijI***** NiIPress: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (ally  target)  NiLYou lock target on the orc warrior and prepare to deploy your bee.  (Press . to continue winding your bee.)  Your lightning spire shoots out a bolt of lightning at the orc warrior!Ni=NiH I..o..jjNiRIUIThe bolt of electricity hits the orc warrior!Ni'K2.7 (1Winding Water Breath++ Ni)SNiU' _The gnoll shouts!Nik{ IIYou continue winding your clockwork bee...  You hear a shout!Ni  Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!  The orc warrior dies!Ni\%*****j   gnollI   lightning spire (minion)Ni Ni,I..)..j.Ni+$633. Water Breath++ Ni*I _Vehumet accepts your kill.OiYOibcfj.IOie---4.. Water Breath++ OilTIIOicp@ _You continue winding your clockwork bee...OivI y(ally target)Iy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the gnoll.OiV  Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity hits the gnoll! x2  The gnoll dies!Oi+B*****I   lightning spire (minion)y   clockwork beOi."I..).)Oi)4===5Kinetic GrapnelOi1:IOi5Z _Vehumet accepts your kill.Pi`3PiPi  Your clockwork bee winds down and falls to the ground.  Your dormant clockwork bee falls into the water!Pi$PiN2==PiNPiMl _Your dormant clockwork bee falls apart.PiPiPisPiPi4PiY,Pi8PiP==Pi+Pi,Pi Pi ,PiPiPi0M3=PiPi7,PiPi,PiPiO!,Pi"Pi&O=Pi(Pi,,Pi-Pi0Pi0K4=Pi2Pi,>Pi@,Pi5BPiEe _Your lightning spire fades away.PiEFPijGPi7KPihKPiLPiPPiYP9=Pi RPi8U,PiVPi!Zb5==PiL[Pi^,Pi`Pi*c,PidPih,PiGiPikPi6l:==PioPivs,PiRuPinya6=Pi|Pi:,Pi0Pi҅,PiPiъ,PiFPiPi"9=PiԑPiPij....~≈.~≈≈≈---≈S   electric eel (wandering)SPi4Pi75.7 (3Pi 0.0)Pi˴Pi&---PiY$6.7 (31Pi}Pi} PiPi<_An electric eel comes into view.Pi>Pi   #.~  #.~  #.~  #.~  #.~Pi  #.~  #.~  #.  #)#  ... PiI #..).  #..##  Pi@....   ~~##  Pi L ≈S  Pi02  Piq+   #.~  #.~  #.~  #.~  #.~  #.~  #.~  #.  #)#  ...  #..).  #..## ....   ~~## Pipl ≈S  Pi:PiPiPid _An electric eel is nearby!Pi   #.~  #.~  #.~Pi  #.~  #.~  #.~  #.~  Pi9#.  #)# Pilw ...  #..).  #..##  .... Pi7  ~~##   PiT≈S   Pi% Pi    #.~  #.~  #.~  #.~  #.~  #.~  #.~  #.  #)#  ...  #..).  #..## ....   ~~##  ≈S  Piߏ Pi PiW Pi d _An electric eel is nearby!Pi    #.~  #.~  #.~  #.~  #.~  #.~  #.~  #.  #)#  ...  #..).  #..##  .... Piߪ  ~~##   ≈S    PiC   #.~  #.~  #.~  #.~  #.~  #.~  #.~  #.  #)#  ...  #..).  #..## ....   ~~##  ≈S  PiLPiSPiYPi]d _An electric eel is nearby!Qi  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi>Qi P"ISally target)SI   lightning spire (minion)≈QiNUn2-----===7.7 (1.0)QifsQit4 _An electric hum fills the air.Rij?IIRi4 I*******The electric eel shoots out a bolt of lightning at you!Ri.CI≈@Ri/e)....Ri65--3=----8Ri=9IRiL7 _The bolt of electricity hits you.RiKQIIRifL---9RiBI~ISRi_6=----80IIRidRiE Ri. jSI≈Rix %1RiJ BIIRi0 Si4hS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SiŽ #.~≈≈≈≈≈≈≈≈  cp3hornetss the Fabricator #.~≈≈≈≈≈≈≈≈  Grey Draconian of Vehumet *..... #.~≈≈≈≈≈≈≈≈  Health: 76/79 =======================- #.~≈≈≈≈≈≈≈≈  Magic: 10/18 =============----------- #.~≈≈≈≈≈≈≈≈  AC: 11Str: 13 #.~≈≈≈≈≈≈≈≈  EV: 10Int: 20 #.I≈≈≈≈≈≈≈≈  SH: 5Dex: 9 #.~≈≈≈≈≈≈≈≈  XL:  9 Next: 64% Place: a Bailey #.iM46m@≈≈≈≈≈≈≈≈  Noise: ---------  Time: 8181.7 (0.0) #)#≈≈≈≈≈≈≈≈  D) +3 trident (freeze) ...#≈≈≈≈≈≈≈≈  Cast: Kinetic Grapnel #..).#≈≈≈≈≈≈≈≈  Water Breath++  #..###≈≈≈≈≈≈≈≈  .... #≈≈≈≈≈≈≈≈  S   electric eel (ally target) ~S## #≈≈≈≈≈≈≈≈  I   lightning spire (minion) ≈≈ ≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈ _The bolt of electricity hits you.  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe;Si 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (ally target)Si&  #.~≈≈≈≈≈≈≈≈  cp3hornetss the Fabricator #.~≈≈≈≈≈≈≈≈  Grey Draconian of Vehumet *..... #.~≈≈≈≈≈≈≈≈  Health: 76/79 =======================- #.~≈≈≈≈≈≈≈≈  Magic: 10/18 =============----------- #.~≈≈≈≈≈≈≈≈  AC: 11Str: 13 #.~≈≈≈≈≈≈≈≈  EV: 10Int: 20 Si /#.I≈≈≈≈≈≈≈≈  SH: 5Dex: 9 #.~≈≈≈≈≈≈≈≈  XL:  9 Next: 64% Place: a Bailey #.@≈≈≈≈≈≈≈≈  Noise: ---------  Time: 8181.7 (0.0) #)#≈≈≈≈≈≈≈≈  D) +3 trident (freeze) ...#≈≈≈≈≈≈≈≈  Cast: Kinetic Grapnel #..).#≈≈≈≈≈≈≈≈  Water Breath++  #..###≈≈≈≈≈≈≈≈  Si( '.... #≈≈≈≈≈≈≈≈  S   electric eel (ally target) ~S## #≈≈≈≈≈≈≈≈  I   lightning spire (minion) ≈≈ ≈≈≈≈≈≈≈≈≈  Si` ^≈≈≈≈≈≈≈≈≈ Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Si̡ 7Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (ally target)  You lock target on the electric eel and prepare to deploy your bee.Si7 G             #.I             ....  o   orc warrior (wandering) oS##  S   electric eel (ally target) ≈≈  I   lightning spire (minion)   Si 'Aiming: Launch Clockwork Bee (safe; 1%  Press: ? - help, Dir - move target: an electric eel (ally target)  You lock target on the electric eel and prepare to deploy your bee.  (Press . to continue winding your bee.)  An orc warrior comes into view. It is wielding a +0 war axe.SiP I*******The electric eel shoots out a bolt of lightning at you!SiF + I≈@)....ooIThe bolt of electricity hits you!SiJ 65----===2.7 (1Winding Water Breath++ SiU 8ISiIa - _The orc warrior shouts!Ti4ITiڵ6=----3. Water Breath++ TiCTIITi<@ _You continue winding your clockwork bee...Tixy IYou continue winding your clockwork bee...Ti I*******IThe electric eel shoots out a bolt of lightning at you!TiTI≈@)....Ti1==4.. Water Breath++ Tij9ITibY _The bolt of electricity misses you.Ti^Ti~b] Iyo~y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the electric eel.Tihm    #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈ Tim7 #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.I≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  Tin#.@≈≈≈≈≈≈≈≈  #*#≈≈≈≈≈≈≈≈  Ti(n.*.#≈≈≈≈≈≈≈≈  #.*).#≈≈≈≈≈≈≈≈ Tin #*.###≈≈≈≈≈≈≈≈  o*.. #≈≈≈≈≈≈≈≈  ~S## #≈≈≈≈≈≈≈≈  Tiru≈≈ ≈≈≈≈≈≈≈≈≈  I  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your clockwork bee.  Your clockwork bee resists.TiGj   #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.I≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.@≈≈≈≈≈≈≈≈  #*#≈≈≈≈≈≈≈≈  .*.#≈≈≈≈≈≈≈≈  #.*).#≈≈≈≈≈≈≈≈  #*.###≈≈≈≈≈≈≈ Ti Ho*.. #≈≈≈≈≈≈≈≈  ~S## #≈≈≈≈≈≈≈≈  ≈≈ ≈≈≈≈≈≈≈≈≈ I  TizP **IThe bolt of electricity hits you!TiTi≈@)y...Tic58---5Ti%TIITiWV _* * * LOW HITPOINT WARNING * * *Ui#.~≈ #.~≈ #.~≈ #.~≈ #.~≈ #.~≈ #.I≈ #.~≈ #.~@ #)#≈ .y.#≈ #..).#≈ #..##o... #≈ ~S## #≈ ≈≈ ≈ I≈ UiUi]UiUi.y.o~I   lightning spire (minion)y   clockwork beUi9------6Water UiTIIUiUi^M Uiq[ .yI The orc warrior hits your clockwork bee with a +0 war axe!Ui}_ A---7Uih Uil h _Your clockwork bee closely misses the orc warrior.Vi IIThe orc warrior misses your clockwork bee.ViA=8ViII _Your clockwork bee stings the orc warrior.ViK!  IYour clockwork bee stings the orc warrior.  The orc warrior closely misses your clockwork bee.Your clockwork bee stings the orc warrior!ViPT60=9ViWTIIViZ' _You hear a shout!VijVi@ oo 2 orc warriorsIAn orc warrior comes into view. It is wielding a +0 war axe.The orc warrior barely misses your clockwork bee.ViF_2===90ViVi@ _Your clockwork bee stings the orc warrior.Vi IIYour clockwork bee closely misses the orc warrior.The orc warrior closely misses your clockwork bee.Vi --1Vi% :IVi) g _Your clockwork bee barely misses the orc warrior.Vi IThe orc warrior completely misses your clockwork bee.Viv w1=-2Vi TIIVi @ _Your clockwork bee stings the orc warrior.ViC  Your clockwork bee barely misses the orc warrior.The orc warrior hits your clockwork bee with a +0 war axe!ViSISS   electric eel (ally target)I   lightning spire (minion)y   clockwork bee (minion)ViTbe3IIVie` _Your clockwork bee misses the orc warrior.Wi(  #.~≈ #.~≈Wia)  #.~≈ #.~≈ #.~≈ #.~≈ #.I≈Wi)  #.~≈ #.@≈ #)#≈ ...#≈ #..).#WiJ* ]≈ #y.###≈ oo.. #≈ ~S## #≈Wix*  ≈≈ ≈I Wi* *≈Wi: _  The orc warrior hits your clockwork bee with a +0 war axe!WiH _.IWiK z==4Water Wi W TIIWiZ V _Your clockwork bee is destroyed!Wi(^ Wiz_ Wii ~o.WiKm G25Kinetic GrapnelWiw Wi} V _Your lightning spire fades away.Yi?  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi! } #.~≈≈≈≈≈≈≈≈  cp3hornetss the Fabricator #.~≈≈≈≈≈≈≈≈  Grey Draconian of Vehumet *..... #.~≈≈≈≈≈≈≈≈  Health: 62/79 ==================------ #.~≈≈≈≈≈≈≈≈  Magic: 9/18============------------ #.~≈≈≈≈≈≈≈≈  AC: 11Str: 13 #.~≈≈≈≈≈≈≈≈  EV: 10Yi Int: 20 #.~≈≈≈≈≈≈≈≈  SH: 5Dex: 9 #.~≈≈≈≈≈≈≈≈  XL:  9 Next: 64% Place: a Bailey #.@≈≈≈≈≈≈≈≈  Noise: ---------  Time: 8195.7 (0.0) #)#≈≈≈≈≈≈≈≈  D) +3 trident (freeze) ...#≈≈≈≈≈≈≈≈  Cast: Kinetic Grapnel #..).#≈≈≈≈≈≈≈≈  Water Breath++  #o.###≈≈≈≈≈≈≈≈  o... #≈≈≈≈≈≈≈≈  oo 2 orc warriors ~S## #≈≈≈≈≈≈≈≈  SYia    electric eel ≈≈ ≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈ _Your lightning spire fades away.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eelYi~ s #.~≈≈≈≈≈≈≈≈  cp3hornetss the Fabricator #.~≈≈≈≈≈≈≈≈  Grey Draconian of Vehumet *..... #.~≈≈≈≈≈≈≈≈  Health: 62/79 ==================------ #.~≈≈≈≈≈≈≈≈  Magic: 9/18============------------ #.~≈≈≈≈≈≈≈≈  AC: 11Str: 13 #.~≈≈≈≈≈≈≈≈  EV: 10YiP Int: 20 #.~≈≈≈≈≈≈≈≈  SH: 5Dex: 9 #.~≈≈≈≈≈≈≈≈  XL:  9 Next: 64% Place: a Bailey #.@≈≈≈≈≈≈≈≈  Noise: ---------  Time: 8195.7 (0.0) #)#≈≈≈≈≈≈≈≈  D) +3 trident (freeze) ...#≈≈≈≈≈≈≈≈  Cast: Kinetic Grapnel #..).#≈≈≈≈≈≈≈≈  Water Breath++  #o.###≈≈≈≈≈≈≈≈  o... #≈≈≈≈≈≈≈≈  oo 2 orc warriors ~S## #≈≈≈≈≈≈≈≈  Yi S   electric eel ≈≈ ≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈ Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel  You lock target on the electric eel and prepare to deploy your bee.YiÁ Yi                        #.o  #. .o..   ~S##   ≈≈  Yi 10/18===6.7 (1Winding Water Breath++ Yi Yi onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an electric eel  You lock target on the electric eel and prepare to deploy your bee. _(Press . to continue winding your bee.)ZimFo.o.--7. Water Breath++ Zio@ _You continue winding your clockwork bee...ZisBZi>o.o.~SZig3=--8Zi`W.. Water Breath++ ZiZi@ _You continue winding your clockwork bee...ZiZ! Zi# r  With a metallic buzz, your clockwork bee launches itself at the electric eel.Zi>% Zi4 yo.S(ally target)≈ZiA4 y   clockwork bee (minion)Zi6 :=9Zi? ZiC X _The orc warrior barely misses you.[ikKj#.~≈ #.~≈ #.~≈ #.~≈ #.~≈ #.~≈ #.~≈[ifL #.y≈ #.~@ #o#≈ .o.#≈ #..).#≈ #..##.... #≈ ~S## #≈ [iLh≈≈ ≈ [iP[ipQ[iS[ic\so).   orc warrior~y   clockwork bee (minion)[i]q=200Water [ie[iSih _Your clockwork bee closely misses the orc warrior.[i   [i Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[i     #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #yo@≈≈≈≈≈≈≈  #)#≈≈≈≈≈≈≈≈  ...#≈≈≈≈≈≈≈≈  #..).#≈≈≈≈≈≈≈≈  #..###≈≈≈≈≈≈≈≈  .... #≈≈≈≈≈≈≈≈ (ally target) ~~## #≈≈≈≈≈≈≈≈  I   lightning spire (minion) ≈≈ ≈≈≈≈≈≈≈≈≈  y   clockwork bee (minion)  An electric hum fills the air. Something hits your lightning spire![iV    #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #.~≈≈≈≈≈≈≈≈  #yo@≈≈≈≈≈≈≈  #)#≈≈≈≈≈≈≈≈  ...#≈≈≈≈≈≈≈≈  #..).#≈≈≈≈≈≈≈≈  [i p#..###≈≈≈≈≈≈≈≈ .... #≈≈≈≈≈≈≈≈  ~~## #≈≈≈≈≈≈≈≈ I ≈≈ ≈≈≈≈≈≈≈≈≈  [i Confirm with . or Enter, or press ? or * to list all spells.  An electric hum fills the air. Something hits your lightning spire!  The orc warrior hits you with a +0 war axe.  * * * LOW HITPOINT WARNING * * *  The orc warrior hits your clockwork bee with a +0 war axe!  The orc warrior hits your lightning spire with a +0 war axe![i [i ~.yy   clockwork be[iY =6/18 -----==1[i [i X _Your lightning spire is destroyed!\iS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\iC  An electric hum fills the air.\iz  Something barely misses your clockwork bee.\iI)y(ally target)S\i-iS   electric eel (ally target)I   lightning spire (minion)y   clockwork bee (minion)\ie2-----------2\i8I\i9 _You block the orc warrior's attack.]iR#.~≈ #.~≈##.~≈##.~≈##.~≈##.~≈##I~≈##.~≈##.o≈##)#≈#.y.#≈##..).#≈##..###≈#.... #≈#~S## #≈#I   lightning spire (minion)≈≈ ≈#≈]i0Ioo 2 orc warriors (1 ally target)I]i4@ I]i***IYour lightning spire shoots out a bolt of lightning at the orc warrior!]iWl..oI]i-Y^3==-----3]i7I]iC _The bolt of electricity hits the orc warrior!]i`]iqIo)I]inrW4---4]i:I]im]ie ]iy gIo.]i { *******I]iz gYour lightning spire shoots out a bolt of lightning at the orc warrior!]i Ioo≈≈≈≈≈]i5 /===5]i$ ]i, F _The bolt of electricity hits the orc warrior. x2]i TII]i MYour lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior. x2  x2  The orc warrior dies!  Vehumet accepts your kill.]i *******   orc warriorI]i Io)≈≈≈≈≈I]i 65/80696]i\ 9I]iz + _You hear a splash. x2^i^i(d~o(ally target)^ir0x I*******^i0yIYour lightning spire shoots out a bolt of lightning at the orc warrior!^iMI~o≈≈≈≈≈^i)I^iJ==-7^i:I^ie _The bolt of electricity misses the orc warrior.^i07I^i\9 I******* IYour lightning spire shoots out a bolt of lightning at the orc warrior!^iI~o≈≈≈≈≈I^ij36=8^i%8I^iC _The bolt of electricity hits the orc warrior.^iy 3^ir ^iO ^i ^i{ _4=^ia# ^ikI---9S   electric eelSI   lightning spire (minion)^i9---^i7^id _An electric eel is nearby!^i   #.~#  #.~#  #.~#  #.~#  #.~#  #I~#  #.~#  #.o#  #)##  .y.##  #..).##  #..####  .... ##  ~S## ##  ≈≈ #  I  _ix   #.~#  #.~#  #.~#  #.~#  #.~#  #I~#  #.~#  #.o#  #)##  .y.##  #..).##  #..#### .... #_izy[#  ~S## ##  ≈≈ # I _i_i5_i7I_id _An electric eel is nearby!_il   #.~#  #.~#  #.~#  #.~#  #.~#  #I~#  #.~#  #.o#  #)##  .y.##  #..).##  #..####  .... ##  ~S## ##  ≈≈ #   _i]    #.~#  #.~#  #.~#  #.~#  #.~#  #I~#  #.~#  #.o#  #)##  .y.##  #..).##  #..#### .... ##  ~S## ##  ≈≈ #  _i:I_iV_iTII_iԶd _An electric eel is nearby!_i LII_iR    #.~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  #I~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  #.o≈@≈≈≈≈≈≈#  #)#≈*≈≈≈≈≈≈#  .y.#≈*≈≈≈≈≈≈#  _i#..).#*≈≈≈≈≈≈≈#  #..###*≈≈≈≈≈≈≈#  .... #*≈≈≈≈≈≈≈#  ~S## #*≈≈≈≈≈≈≈#  ≈≈ S≈≈≈≈≈≈≈≈#  I  The electric eel shoots out a bolt of lightning at you!_i<   #.~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  #I~≈≈≈≈≈≈≈≈#  #.~≈≈≈≈≈≈≈≈#  _ic#.o≈@≈≈≈≈≈≈#  #)#≈*≈≈≈≈≈≈#  .y.#≈*≈≈≈≈≈≈#  #..).#*≈≈≈≈≈≈≈#  #..###*≈≈≈≈≈≈≈# .... #*≈≈≈≈≈≈≈#  ~S## #*≈≈≈≈≈≈≈#  ≈≈ S≈≈≈≈≈≈≈≈# I _i_i I*IThe bolt of electricity hits you._i3I@≈≈≈≈≈≈_i_^3-===10_i9I_iV _* * * LOW HITPOINT WARNING * * *_id ,_is S(ally target)yIy   clockwork bee (minion)_i   The bolt of electricity hits you. _* * * LOW HITPOINT WARNING * * *  Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!!  The orc warrior dies!  Vehumet accepts your kill._i I*******S   electric eel (ally target)I   lightning spire (minion)y   clockwork be_i |~)≈≈≈≈≈_i 5/81=741Kinetic Grapnel _You hear a splash. x2_i( 9I_i[, i _Your Fighting skill increases to level 8!`i #.~≈ #.~≈ #.~≈# #.~≈# #.~≈# #.~≈# #.~≈# #I~≈# #.~≈# #.)≈# #)#≈# ...#≈# #..).#≈# #..###≈# .... #≈#`iSI ~~## #S≈#≈≈ y≈#`i`izISI≈`iN6---2 _`i1TII`i`i  #.~≈ #.~≈ #.~≈# #.~≈# #.~≈# #.~≈# #.~≈# #I~≈# #.@≈# #.)≈# #)#≈# ...#≈# #..).#≈# #..###≈# .... #S≈# ~~### #≈#  ≈≈ y≈#`i `ia `i`i)mS(ally target)y`i{Iy   clockwork bee (minion)`i=---3Water `i`$`i8(`i  #.~≈ #.~≈ #.~≈# #.~≈# #.~≈# #.~≈# #.~≈#`ic  #I~≈# #@~≈# #.)≈# #)#≈# ...#≈# #..).`i #≈# #..###S≈#I   lightning spire (minion) .... #y≈# ~~### #`i ≈#  ≈≈ y≈#`i `i IyI≈y   clockwork bee (minion)`iH i6=4`i TII`i `i6 3I`i!9 `i? TII`iE `ib3`i$`i<`iɦ`i`ii5=`iP _Your clockwork bee stings the electric eel.aiaiI5Kinetic GrapnelSy≈S   electric eel (ally target)I   lightning spire (minion)y   clockwork bee (minion)ai/aiP8Iaid _An electric eel is nearby!ai   #.~  #.~  #.~  #.~  #.~  #.~  #I~  #@~  #.)  #)#  ...#  #..).#≈y  #..###  .... ai{  I ~~###   ≈≈  aiU   #.~  #.~  #.~  #.~  #.~  #.~  #I~ aiWV #@~  #.)  #)#  ...#  #..).#≈y #..###  ....  IaiV ~~###   ≈≈ aic_PIIai%caijTIIaird _An electric eel is nearby!ai   #.~  #.~  #.~  #.~  #.~  #.~  #I~  #@~  #.)  #)#  ...#  #..).#≈y  #..###  ....   Iai6o ~~###   ≈≈  ai   #.~  #.~  #.~  #.~  #.~  #.~  #I~  #@~  #.)  #)#  ...#  aig#..).#≈y #..###  ....   ~~###   ≈≈ aiPIIaiPaiWaid _An electric eel is nearby!ai   #.~  #.~  #.~  #.~  #.~  #.~  #I~  #@~  #.)  #)#  ...# aic #..).#≈y  #..###  ....   I ~~###   ≈≈  ai}j   #.~  #.~  #.~  #.~  #.~  #.~  #I~  #@~  #.)  #)#  ...#  #..).#≈y #..###  ....  I ~~###   ≈≈ aiXqPIIaitai{BIIai~d _An electric eel is nearby!bi; Ability - do what?CostFailure  f - Mud Breath3/3 uses available4%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.bi/biIbie#.~≈≈≈≈≈≈≈≈cp3hornetss the Fabricator#.~≈≈≈≈≈≈≈≈Grey Draconian of Vehumet *.....#.~≈≈≈≈≈≈≈≈#bi>Health: 66/81 ===================-----#.~≈≈≈≈≈≈≈≈#Magic: 5/18======------------------#.~≈≈≈≈≈≈≈≈#AC: 11Str: 13bi>#.~≈≈≈≈≈≈≈≈#EV: 10Int: 20#.~≈≈≈≈≈≈≈≈#SH: 5biDex: 9#I~≈≈≈≈≈≈≈≈#biDXL:  9 Next: 74% Place: a Bailey#@~≈≈≈≈≈≈≈≈#Noise: ---------  Time: 8215.7 (0.0)#.)≈≈≈≈≈≈≈≈#biD) +3 trident (freeze)#)#≈≈≈≈≈≈≈≈#Cast: Kinetic Grapnel...#S≈≈≈≈≈≈≈#Breath++ #..).#≈y≈≈≈≈≈≈##..###S≈≈≈≈≈≈≈#biOS   electric eel (ally target).... #≈≈≈≈≈≈≈≈#I   lightning spire (minion)bi~~### #≈≈≈≈≈≈≈≈#y   clockwork bee (minion)bi$≈≈ y≈≈≈≈≈≈≈≈# _Your Fighting skill increases to level 8! bil_Your clockwork bee stings the electric eel. _An electric eel is nearby! _An electric eel is nearby! _An electric eel is nearby! _An electric eel is nearby!biU #.~≈≈≈≈≈≈≈≈  cp3hornetss the Fabricator #.~≈≈≈≈≈≈≈≈  Grey Draconian of Vehumet *..... bi?#.~≈≈≈≈≈≈≈≈#  Health: 66/81 ===================----- #.~≈≈≈≈≈≈≈≈#  Magic: 5/18======------------------ #.~≈≈≈≈≈≈≈≈#  AC: 11Str: 13bip #.~≈≈≈≈≈≈≈≈#  EV: 10Int: 20bi #.~≈≈≈≈≈≈≈≈#  SH: 5Dex: 9bi #I~≈≈≈≈≈≈≈≈#  XL:  9 Next: 74% Place: a Baileybi4 #@~≈≈≈≈≈≈≈≈#  Noise: ---------  Time: 8215.7 (0.0) #.*≈≈≈≈≈≈≈≈#  D) +3 trident (freeze) #)#*≈≈≈≈≈≈≈#  Cast: Kinetic Grapnel bi[...#S≈≈≈≈≈≈≈#  Breath++  bi~#..).#≈y≈≈≈≈≈≈#  bi#..###S≈≈≈≈≈≈≈#  S   electric eel (ally target) bi.... #≈≈≈≈≈≈≈≈#  I   lightning spire (minion) bi~~### #≈≈≈≈≈≈≈≈#  y   clockwork bee (minion) ≈≈ y≈≈≈≈≈≈≈≈# bi|_An electric eel is nearby! _An electric eel is nearby! bi#H_An electric eel is nearby!biCAiming: Mud BreathPress: ? - help, Shift-Dir - straight linebicAim: an electric eel (water, moderately wounded, ally target, 84% to hit)civI)≈S≈I  Aiming: Mud Breath  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  [some deep water.]ci I**S≈Aim: an electric eel (water, moderately wounded, ally target, 84% to hit)di. #.~≈≈≈≈≈≈≈≈  cp3hornetss the Fabricator #.~≈≈≈≈≈≈≈≈  Grey Draconian of Vehumet *..... #.~≈≈≈≈≈≈≈≈#  Health: 66/81 ===================----- #.~≈≈≈≈≈≈≈≈#  Magic: 5/18======------------------ #.~≈≈≈≈≈≈≈≈#  AC: 11Str: 13 #.~≈≈≈≈≈≈≈≈#  EV: 10Int: 20 #.~≈≈≈≈≈≈≈≈#  SH: 5Dex: 9 #I~≈≈≈≈≈≈≈≈#  XL:  9 Next: 74% Place: a Bailey #@~≈≈≈≈≈≈≈≈#  Noise: ---------i|/m  Time: 8215.7 (0.0) #.)≈≈≈≈≈≈≈≈#  D) +3 trident (freeze) #)#≈≈≈≈≈≈≈≈#  Cast: Kinetic Grapnel ...#S≈≈≈≈≈≈≈#  Breath++  #..).#≈y≈≈≈≈≈≈#  #..###S≈≈≈≈≈≈≈#  S   electric eel (ally target) .... #≈≈≈≈≈≈≈≈#  I   lightning spire (minion) ~~### #≈≈≈≈≈≈≈≈#  y   clockwork bee (minion) ≈≈ y≈≈≈≈≈≈≈≈# Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, moderately wounded, ally target, 84% to hit)  You spew a torrent of mud. The ball of mud hits the electric eel!!  You kill the electric eel!iM00mVehumet accepts your kill.    #.~            #I    #.*  #)#*  ...#†    I   lightning spire (minion) ....  y   clockwork be ~~###  ≈≈   Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, moderately wounded, ally target, 84% to hit)  You spew a torrent of mud. The ball of mud hits the electric eel!!  You kill the electric eel!Vehumet accepts your kill.You hear a splash.di  The mud splashes down.  Your clockwork bee winds down and falls to the ground.  Your dormant clockwork bee falls into the water!diwI)≈≈di ighter 6====6.7 (1Kinetic Grapnel diJ7Idi ] _Your dormant clockwork bee falls apart.diwi dii di/l dis Q7di} di ,di diM _Your lightning spire fades away.di di di K8=diߓ 6==di2 di ,di/ diݟ di( U9=diۢ di ,di diH P==di di diڰ &70diz di ,di diy diݻ S7=di diW a1=di di ,di diG di diE dii di g2==di di ,di di i8=dih di ,di di di %3di dic ,di9 di8 O=di* diD di %4di di j9==didi,diR di a5=didiq,didiP==diBdidiJ N6=di0"di^&g10/18=di(di+,di-dif1;7di3di6,di8dij<O=dib>diBa8=diHdi6L,diNdivQc1=diBSdiVdi&WU9=diXdivdiD80=2==1=didiN _HP restored.di,di===diȷc3=didic,didi,diSdidt.----67.7 (51.0)di:----didiT _Key pressed, stopping explore.di 3di di= di $ _diYdirO=didi,didiu#di#D4=di%di}),diD+di.,di`0di4,di5di9O=diC;di!?diy?di@ei,ei8T5==eivP==ei!eiV",eiK$eie(ei(D6=ei.ei1,eiN4ei=F,eizGeiKeiLeiOeiyUeiV9=ei*XeiV],ei(_eiceicD7=eieei5j,eilei2v,ei=|ei|,ei~ei`f=8==  There is an open door here.  Things that are here:  a +0 war axe; a +0 scale mail; an orc corpse _==ei -ei85 #.~≈≈≈≈≈≈≈≈# #.~≈≈≈≈≈≈≈≈# #.~≈≈≈≈≈≈≈≈# #.)≈≈≈≈≈≈≈≈##+#)#≈≈≈≈≈≈≈≈#...#†≈≈≈≈≈≈≈## #..).#≈≈≈≈≈≈≈≈#.######..###S≈≈≈≈≈≈≈#∩......@.+ #≈≈≈≈≈≈≈≈#302.7 (35~~~~~~#### #≈≈≈≈≈≈≈≈#≈≈≈≈≈≈ y≈≈≈≈≈≈≈≈#≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ eid3.7 (36∩ _Found a gate leading back out of this place.eizeieiceiC #.~≈≈# #.~≈≈# #.~≈≈# #.)≈≈#### ##+#)#ei@≈≈##.) #....#†≈≈≈≈≈≈≈#eij #.) #..).#≈≈#ei##.######..###S≈≈≈≈≈≈≈#..∩....@...+ #≈≈#eip4.7 (1.0)~~#### #≈≈#eio≈≈≈ y≈≈#≈≈≈≈≈ eiU≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ei,,≈≈≈≈≈≈≈≈≈≈≈≈eiS@##############ei :∩ei*5.7 (2eiei# _Found a club.ei&ei̤eieiްeiɶei6gWater Breath+ eiA _You enter the shallow water.eiSWater eiyeieiei)Water eieiQeiei #.~≈# #.~≈# #.~≈#ei9 #.)≈# ###+##+#)#≈# #.))#....#†≈#eiJ. #.))#..).#≈####.######..###S≈#eis.∩...@....+ #≈#eif8.7 (3~######≈#eiS≈≈≈≈≈≈#≈≈≈≈eiE≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈eiG###ei0ei69.7 (4ei~ei]1 _Found a glaive and a flail.ei3eiei{eiC,eiei[ei[,eiجeieiweieieiei^eieiei Y  There is a gate leading back out of this place here.eiei _eiVeieieiei:eieiMBeieit #.~≈≈≈≈≈._. #.~≈≈≈≈≈... #.~≈≈≈≈≈##'## #.~≈≈≈≈≈eio...# #.~≈≈≈≈≈..# #.~≈≈≈≈≈ #ß.ß# #.~≈≈≈≈≈ eiZ#...# #.)≈≈≈≈≈ #ß@ß###+##+#)#≈≈≈≈≈16.7 (7 #...#.))#....#†≈≈≈≈ #? #...#.))#..).#≈≈≈≈≈.######.######..###S≈≈≈≈ei.......∩........+ #≈≈≈≈≈##~~~~~~~~~~~######≈≈≈≈≈eim≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ei"]≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈eiA;∩ei*7.7 (8eiqei5 _Found an iron altar of Okawaru.fi]3fiS_fiffiifin,fiofi|.o.K. ._.  ... #'#...~ #.~ #.)≈ #ß.ß###+##+#)#...#.))#....#†≈≈≈≈ Breath+ fi!^#? #...#.))#..).#≈≈≈≈≈.K   kobold demonologist (asleep)∩....o   orc sorcerer (asleep)fi+8.7 (1fiO*9.7 (2fifi4y _An orc sorcerer and a kobold demonologist come into view.fi .o.K.  ...  ._.  fiz...  ##'##  #...#  #...#  #ß@ß#  #...# #.) #ß.ß#) #...#.)) fi2#? #...#.))#..) .######.## fi.∩. fi ~~~fifio .o.K.  ...  ._.  ...  ##'##  #...#  #...#  fiZ#ß@ß#  #...# #.) #ß.ß#) #...#.)) #? #...#.))#..) .######.## fi.∩.  ~~~fii7∩fiܢfiЬ:∩fid _There are monsters nearby!fimE .o.K.  ...  ._.  ...  ##'##  #...#  #...#  #ß@ß#  #...# #.)fim #ß.ß#) #...#.)) #? #...#.))#..) .######.## .∩. fim5 ~~~fi~ .o.K.  ...  ._.  fiW ...  ##'##  #...#  #...#  #ß@ß#  #...# #.)fi  #ß.ß#) fi 3#...#.)) #? #...#.))#..) fi5 !.######.## .∩.  ~~~fi7∩fi+fix'z _There are monsters nearby!hiUS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hik@ #.~≈≈≈≈≈ cp3hornetss the Fighter .o.K. #.~≈≈≈≈≈ Grey Draconian of Vehumet *..... ... #.~≈≈≈≈≈ Health: 81/81 ======================== ._. #.~≈≈≈≈≈ Magic: 15/18 ====================---- ... #.~≈≈≈≈≈ AC: 11Str: 13 ##'## #.~≈≈≈≈≈ EV: 10Int: 20 #...# #.~≈≈≈≈≈ SH: 5Dex: 9 hilw#...# #.~≈≈≈≈≈ XL:  9 Next: 76% Place: a Bailey #ß@ß# #.~≈≈≈≈≈ Noise: ---------  Time: 8319.7 (0.0) #...# #.)≈≈≈≈≈ D) +3 trident (freeze) #ß.ß###+##+#)#≈≈≈≈≈ Cast: Kinetic Grapnel #...#.))#....#†≈≈≈≈ Breath+  #? #...#.))#..).#≈≈≈≈≈ .######.######..###S≈≈≈≈ K   kobold demonologist (asleep) himU.......∩........+ #≈≈≈≈≈ o   orc sorcerer (asleep) ##~~~~~~~~~~~######≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _There are monsters nearby!Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc sorcerer, wielding a +0 war axe and wearing a +0 ring mail (asleep)iij #.~≈≈≈≈≈ cp3hornetss the Fighter .o.K. #.~≈≈≈≈≈ Grey Draconian of Vehumet *..... ... #.~≈≈≈≈≈ Health: 81/81 ======================== ._. #.~≈≈≈≈≈ Magic: 15/18 ====================---- ... #.~≈≈≈≈≈ AC: 11Str: 13 ##'## #.~≈≈≈≈≈ EV: 10Int: 20 #...# #.~≈≈≈≈≈ SH: 5Dex: 9 #...# #.~≈≈≈≈≈ XL:  9 Next: 76% Place: a Bailey #ß@ß# #.~≈≈≈≈≈ Noise: --------- iil Time: 8319.7 (0.0) #...# #.)≈≈≈≈≈ D) +3 trident (freeze) #ß.ß###+##+#)#≈≈≈≈≈ Cast: Kinetic Grapnel #...#.))#....#†≈≈≈≈ Breath+  #? #...#.))#..).#≈≈≈≈≈ .######.######..###S≈≈≈≈ K   kobold demonologist (asleep) .......∩........+ #≈≈≈≈≈ o   orc sorcerer (asleep) ##~~~~~~~~~~~######≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc sorcerer, wielding a +0 war axe and wearing a +0 ring mail (asleep)You lock target on the orc sorcerer and prepare to diileploy your bee.  (Press . to continue winding your bee.)Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc sorcerer, wielding a +0 war axe and wearing a +0 ring mail (asleep)You lock target on the orc sorcerer and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc sorcerer shouts!  A gnoll comes into view. It is wielding a +0 hand axe. ..K..  o..  g_j  ...  ##'##  #...#  #...#  #ß@ß#  #...# #.) ) )) #? ))#..) Kwandering)  o jii8m\   gnoll (wandering) g   goblin (wandering)==20.7 (1Winding Breath+ iiyniivw _A goblin comes into view. It is wielding a +0 hand axe.ii;O  You continue winding your clockwork bee...iir<ii>D  The kobold demonologist shouts!iiM0 K.og._.jKjo   orc (wandering) (…)An orc comes into view. It is wielding a +0 hand axe.iiUiiii .go∩The kobold demonologist looks braver for a moment.ii1Kinetic Grapnel. Breath+ ii:∩ii ( _The goblin shouts!iiY iiY iic iijd iid iip )...K.go..jg   gobliniiq l2.. Breath+ ii <∩iiہ @ _You continue winding your clockwork bee...ii ii* ii Xiiv .Ko.gojy∩(ally target)o   orc (…)ii ;--3ii ii c _With a metallic buzz, your clockwork bee launches itself at the orc sorcerer.jil  jiCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ji  You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.ji=ji\ji?  Nothing appears to happen.jig_.Kgo'ojji1--------4Contam Breath+ ji<∩jiu _The orc sorcerer becomes larger for a moment.mi{#..... ... _Kgo##'##.o.jßyß.@.)ß.ß###+##+#)#...#.))#....#†#?))#..).#≈.######.######..###S......∩........+ #≈##~~~~~~~~~~~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  You swap places.mi  Your clockwork bee closely misses the gnoll.Your clockwork bee stings the gnoll but does no damage.mio.g.omiC=5miDmi a _The gnoll barely misses your clockwork bee.niS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni  An electric hum fills the air.  Your clockwork bee misses the orc sorcerer.ni 'gI(ally target)  The orc sorcerer misses your clockwork bee.The gnoll hits your clockwork bee with a +0 hand axe!niJ8/18 ----------==6ni:Inikf _The kobold demonologist casts a spell.oiľ ... _Ko##'##.g.ojßyß...)ß@ß###+##+#)#..I#.))#....#†#? #...#.))#..).#≈.######.######..###S......∩........+ #≈##~~~~~~~~~~~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ oiB  Your clockwork bee stings the orc sorcerer.  The orc sorcerer hits your clockwork bee with a +0 war axe!  The gnoll closely misses your clockwork bee.oi,.Ko.gI oi.--7oi}∩ _Your clockwork bee stings the orc sorcerer!oi 9_K##o##...ojgßyß...oi{ [)ß.ß###+##+#)#.@I#.))#....#†#? #...#.))#..).#≈.######.######..###S......∩........+ #≈##~~~~~~~~~~~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈oi"  oiӡ oi, oiN P  Your clockwork bee stings the orc sorcerer.oi 5oI 5   ufetubus (summoned)oi QThe orc sorcerer hits your clockwork bee with a +0 war axe!oih O---8oi 7Ioip e _The gnoll completely misses your clockwork bee.qiqi6 Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 14% 1b - SwiftnessAir3% 3  c - Static DischargeConjuration/Air6%2  d - AirstrikeAir12% 4  e - Ensorcelled HibernationHexes/Ice22%qi2  f - Forge Blazeheart GolemFire/Forgecraft28% 4  g - Fugue of the FallenNecromancy41% 3  h - Ozocubu's ArmourIce41% 3  i - PasswallEarth41% 3  j - Summon Ice BeastIce/Summoningqiӷ41% 3  k - Teleport OtherTranslocation41% 3  l - Summon Seismosaurus EggSummoning/Earthqi 82% 4  m - Detonation CatalystFire/Alchemy99% 5  qiAn - Summon Mana ViperHexes/Summoning99% 5  o - DispersalTranslocationqiw100% 6  p - Gell's GavotteTranslocation100% 6  q - Manifold AssaultqiTranslocation100% 7  r - Sphinx SistersHexes/Summoning100% 7  qics - Chain LightningConjuration/Air100% 9  qiEt - Fire StormConjuration/Fire100% 9  u - ShatterEarth100% 9 qi10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitvir   a - Kiss of DeathConjuration/Necromancy 14% 1  i - PasswallEarth41% 3vi vi| vi?  i - PasswallEarth41% 3  j - Summon Ice BeastIce/Summoning 41% 3wi  j - Summon Ice BeastIce/Summoning 41% 3  m - Detonation Catalyst Fire/Alchemy99% 5wiI  m - Detonation Catalyst Fire/Alchemy99% 5  o - DispersalTranslocation 100% 6{i/ {ir2 |ib}if  n - Summon Mana ViperHexes/Summoning 99% 5  o - DispersalTranslocation 100% 6}ic}i}i  m - Detonation Catalyst Fire/Alchemy99% 5  n - Summon Mana ViperHexes/Summoning 99% 5}im }i~i<~i~i@  l - Summon Seismosaurus Egg Summoning/Earth 82% 4  m - Detonation Catalyst Fire/Alchemy99% 5~i ~i!~iq ~i   k - Teleport OtherTranslocation 41% 3  l - Summon Seismosaurus Egg Summoning/Earth 82% 4~ii  j - Summon Ice BeastIce/Summoning 41% 3  k - Teleport OtherTranslocation 41% 3iciF  i - PasswallEarth41% 3  j - Summon Ice BeastIce/Summoning 41% 3i7 if  h - Ozocubu's ArmourIce41% 3  i - PasswallEarth41% 3iii@9iY iNm iZ   h - Ozocubu's ArmourIce41% 3  m - Detonation Catalyst Fire/Alchemy99% 5iUD  m - Detonation Catalyst Fire/Alchemy99% 5  o - DispersalTranslocation 100% 6iޔiq  n - Summon Mana ViperHexes/Summoning 99% 5  o - DispersalTranslocation 100% 6it  m - Detonation Catalyst Fire/Alchemy99% 5  n - Summon Mana ViperHexes/Summoning 99% 5iN i` i   l - Summon Seismosaurus Egg Summoning/Earth 82% 4  m - Detonation Catalyst Fire/Alchemy99% 5ijil i   k - Teleport OtherTranslocation 41% 3  l - Summon Seismosaurus Egg Summoning/Earth 82% 4i i  j - Summon Ice BeastIce/Summoning 41% 3  k - Teleport OtherTranslocation 41% 3i@iF  i - PasswallEarth41% 3  j - Summon Ice BeastIce/Summoning 41% 3iN  h - Ozocubu's ArmourIce41% 3  i - PasswallEarth41% 3i9 i ipi2 i: iC 0._.#.~≈≈≈≈≈ cp3hornetss the Fighter.K.#.~≈≈≈≈≈ Grey Draconian of Vehumet *.....##5###.~≈≈≈≈≈ Health: 81/81 ========================#.o.##.~≈≈≈≈≈ Magic: 8/18==========--------------#ojg##.~≈≈≈≈≈ AC: 11Str: 13#ßyß##.~≈≈≈≈≈ EV: 10Int: 20#...##.)≈≈≈≈≈ SH: 5Dex: 9iD #ß.ß###+##+#)#≈≈≈≈≈ XL:  9 Next: 76% Place: a Bailey#.@I#.))#....#†≈≈≈≈ Noise: ---------  Time: 8328.7 (0.0)#? #...#.))#..).#≈≈≈≈≈ D) +3 trident (freeze).######.######..###S≈≈≈≈ Cast: Kinetic Grapnel.......∩........+ #≈≈≈≈≈ Contam Breath+ ##~~~~~~~~~~~######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ K   kobold demonologist≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ o   orc sorcerer (ally target)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈j  iD  gnoll (ally target)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈5   ufetubus (summoned)(…)The orc sorcerer hits your clockwork bee with a +0 war axe!  The gnoll closely misses your clockwork bee. _Your clockwork bee stings the orc sorcerer!  Your clockwork bee stings the orc sorcerer.  The orc sorcerer hits your clockwork bee with a +0 war axe! _The gnoll completely misses your clockwork bee.iL u IOkay, then.iM i;V 7IiY . _i KK##5##.o.ojgßyß...)ß.ß###+##+#)#..I#.))#....#†#? #.@.#.))#..).#≈i x.######.######..###S......∩........+ #≈##~~~~~~~~~~~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈o   orc sorcerer (ally target) j   gnoll (ally target)5   ufetubus (summoned)o   orcii  Your clockwork bee stings the orc sorcerer but does no damage.  Your clockwork bee winds down and falls to the ground.i iw  M5K*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈K   kobold demonologist  The goblin hits your dormant clockwork bee but does no damage.i <  .5.  ##K##  #.o.#  #ojg#  #ß*ß#  #.*.# #.) #ß*ß#) #.*I#.)) #? #.@.#.))#..) .######.## .∩.  ##~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈i    The orc sorcerer points at you and mumbles some strange words.The bolt of negative energy hits your dormant clockwork bee.  Your dormant clockwork bee completely resists.i  .5.  ##K##  #.o.#  #ojg#  #ß*ß#  #.*.# #.) #ß*ß#) #.*I#.)) #? #.@.#.))#..) .######.## .∩.  ##~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈   i I*The bolt of negative energy hits you!! You feel drained.i| *...I@* * * LOW HITPOINT WARNING * * *i}P: 57/77 (81)-------===9.7 (1Kinetic GrapnelDrain Breath+ i7Ii%S _The gnoll hits your dormant clockwork bee with a +0 hand axe!i ##K##.o.ojgß*ß...)ß.ß###+##+#)#..I#.))#....#†#? #...#.))#..).#≈.######@######..###S.......∩........+ #≈##~~~~~~~~~~~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####################g   goblin(…)ic  The goblin hits your dormant clockwork bee with a +0 hand axe.i   The orc sorcerer gestures at you while chanting.The bolt of fire hits your dormant clockwork bee!  Your dormant clockwork bee resists.i ****I**Your dormant clockwork bee is destroyed!idi.j....@iIE====30i7IiR _The bolt of fire misses you.i7#.o.# #.~≈#o.g# #.~≈#ßjß# #.~≈#...# #.)≈#ß.ß###+##+#)#≈#..I#.))#....#†#? #...#.))#..).#≈≈.######.######..###S.......∩@.......+ #≈≈##~~~~~~~~~~~######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈i≈ ≈ ##################### iiiχi".g.oj∩g   gobliniΖD----1iiiX#.o.# #.~≈#.g.# #.~≈#ßoß# #.~≈#.j.# #.)≈#ß.ß###+##+#)#≈#..I#.))#....#†≈#? #...#.))#..).#≈i.######.######..###S≈.∩.+ #≈##~######≈i3≈≈ iJ≈≈iS#i62∩iP: 9/18 ==----2ii K _Your magical contamination has completely faded away.i, #.o.# #.~≈#.g.# #.~≈#ßoß# #.~≈#.j.# #.)≈#ß.ß###+##+#)#≈#..I#.))#....#†≈#? #...#.))#..).#≈i r.######.######..###S≈.∩.+ #≈##~######≈i :≈≈ iܙ A####i i c8=------3i i i8#.o.# #.~≈##.g.# #.~≈##ßoß# #.~≈##.j.# #.)≈##ß.ß###+##+#)#≈##..I#.))#....#†≈#i#? #...#.))#..).#≈#.######.######..###S≈#.∩.+ #≈###~######≈#≈#≈ #i"##iil%4i%i<iW#.o.# #.~≈# #.g.# #.~≈# #ßoß# #.~≈# #.j.# #.)≈# #ß.ß###+##+#)#≈# #..I#.))#....#†≈iw# #? #...#.))#..).#≈# .######.######..###S≈# .∩.i+ #≈# ##~######≈i4# ≈i)Z# ≈ idD#####i5∩i %5i9∩ii?i8p9===6ixii4 iB jjj   gnolliOE %7iU ;∩iX iy #.o.#   #.g.#   #ßoß#   i#.j.# #.)  #ß.ß###+##+#)#  #..I#.))#....#  #? #...#.))#..).#  .######j######..#  .......∩....@...+   ##~~~~~~~~~~~####            ##################### iib #.o.#   #.g.#   #ßoß#   #.j.# #.)  #ß.ß###+##+#)#  #..I#.))#....#  #? #...#.))#..).#  .######j######..#  .......∩....@...+   ##~~~~~~~~~~~####   i         ################### ik#iC%i.;∩ia1\ _A gnoll is nearby!i ` #.o.#   #.g.#   #ßoß#   #.j.# #.)  #ß.ß###+##+#)#  #..I#.))#....#  #? #...#.))#..).#  .######j######..#  .......∩....@...+   ##~~~~~~~~~~~####            ##################### iH> #.o.#   #.g.#   #ßoß#   #.j.# #.)  #ß.ß###+##+#)#  #..I#.))#....#  #? #...#.))#..).#  .######j######..#  .......∩....@...+   ##~~~~~~~~~~~####            ################### i-Ki{OiZi_\ _A gnoll is nearby!i  isCCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i\ iH] ipq ojIo   orc sorcererj   gnoll (ally target)I   lightning spire (minion)ir 6----===8Kinetic Grapneli UIIiJ 4 _An electric hum fills the air.i4T#.o.# #.~≈# #.g.# #.~≈# #ßoß# #.~≈# #.j.# #.)≈# #ß.ß###+##+#)#≈# i#..I#.))#....#†≈# #? #...#.))#..).#≈# .######o######..###S≈# i.∩j.+ #≈# ##~I######≈# ≈iQ# ≈ i6 ≈iUQ ≈ isl######### Iii/.jI(ally target)Ii  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.  Your lightning spire shoots out a bolt of lightning at the orc sorcerer!The bolt of electricity hits the gnoll.  The bolt of electricity hits the orc sorcerer!  The orc sorcerer dies!iO7*****Ij   gnoll (distracted)I   lightning spire (minion)iTu)∩.j.~IjIi| ealth: 60/82 -99 _Vehumet accepts your kill.i∩II _Your life force feels restored.iF h#.o.# #.~≈# #.g.# #.~≈# #ßoß# #.~≈# #.j.# #.)≈# #ß.ß###+##+#)#≈# i #..I#.))#....#†≈# #? #...#.))#..).#≈# i{ K.######)######..###S≈# .∩.j....@.+ #≈# ##~I######≈# ≈# ≈i   ≈ ≈ i II#######i i i q5∩..jI5   ufetubus (summoned, ally target)I   lightning spire (minion)i  Your lightning spire shoots out a bolt of lightning at the ufetubus!The bolt of electricity hits the gnoll!  The gnoll dies!in  Vehumet accepts your kill.The bolt of electricity hits the ufetubus!!  The ufetubus dies!i *∩****I   lightning spire (minion)iW §..)~IIig A 2/83-i 740Kinetic Grapnel _The ufetubus disappears in a puff of smoke!i i∩IIi$ i _Your Fighting skill increases to level 9!i 3i i  i! i% $ _i' iV) il ix po∩---1Io   orcI   lightning spire (minion)i 9---i 8Ii [ _An orc is nearby!i##K## #.~≈# #.o.# #.~≈# #.g.# #.~≈# #ßoß# #.~≈# #.j.# #.)≈# #ß.ß###+##+#)#≈≈#  #..I#.))#....#†# #? #...#.))#..).#≈≈#  .######o######.@###S#  .......∩..).....+ #≈#  ##~~~~~~~~~~I#######  ≈#≈≈≈≈≈≈≈ I   lightning spire (minion)≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ijM#####################i+)∩oo   orcI   lightning spire (minion)iagic: 6/18----2 _iUIIiis .5. #K#~o~.g..ßoß.~.j.# #.)ß.ß###+##+#)#≈ #..I#.))#....#† #? #...#.))#.@).#≈######)######..###S.......∩o.).....+  ##~~~~~~~~~~I#######≈≈≈≈≈≈I   lightning spire (minion)  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈i8IicS3=3i:Ii3iJv._. #.~≈# .5. #.~≈# ##K## #.~≈# #.o.# #.~≈# #.g.# #.~≈# #ßoß# #.~≈# #.j.# #.)≈# #ß.ß###+##+#)#≈≈#  #..I#.))#..@.#†#  #? #...#.))#..).#≈≈# .######)######..###S# .......∩o.).....+ #≈# ##~~~~~~~~~~I######iv ≈# ≈≈≈≈≈≈ iCIIi|X7=4i8Iiiw ... #.~≈# ._. #.~≈# .5. #.~≈# ##K## #.~≈# #.o.# #.~≈# #.g.# #.~≈# #ßoß# #.~≈# ix #.j.# #.)≈# #ß.ß###+##+#@#≈≈#  #..I#.))#....#†# #? #...#.))#..).#≈≈# ######)######..###S# ......∩o.).....+  ix #~~~~~~~~~~I####### I#≈≈≈≈≈ i i∩IIi6 %5i i∩IIi  There is an open door here.  Things that are here: _a +0 war axe; a +0 scale mail; an orc corpseih<..... ._ .5. #K#o.g.ßoß~.j.# #@)ß.ß###+##+#)#≈ i< #..I#.))#....#† #? #...#.))#..).#≈ ######)######..###S ......∩o.).....+ I #~~~~~~~~~~I#######≈≈≈≈≈≈iHiKd4=6 _iMc8IifiǞ t..... ._ .5. #K#o.g.ßoß~.j.# #.)ß.ß###+##+#)#≈  #..I#.))#....#† #? #...#.))#..).#≈ ######)######..###S ......∩o.).....+ #~~~~~~~~~~I#######i iF %7ip i M..... ._ .5. #K#i` o.g.ßoß~.j.# #.)ß.ß###+##+#)#≈i #..I#.))#....#†≈≈≈≈≈≈≈#.i '.##i i >=8i 9∩i[ ie M..... ._ .5. #K#o.g.ßoßi6f ~#.j.##.)≈≈≈≈≈≈≈≈#Breath+ ≈∩it iw %9i ié M..... ._ .5. #K#o.g.iU ßoß~#.j.##.)≈≈≈≈≈≈≈≈####i$ D550i i_ i M####'#..... ._ .5. #K#o.g.#ßoß##.~≈≈≈≈≈≈≈≈#.#i i o   orcoi Y8=1i ik iH ..).####'#..... ._ .5. #K#o.g.ßoß~.j.# #.)ß.ß###+##+#)#≈  #..I#.))#..o.#†iJ iT o   orco.iW %2i_ ib i ...).####'#..... ._ .5. #K#o.g.ßoß~.j.# #.)iW 9ß.ß###+##+#o#≈i i o   orco)i_ S6=3ie i i=5 l###+++#####..##...).####'#..... ._ .5. i5 #K#o.g.ßoß.~.j.# #o)i8 iqG o   orco.ipI %4iOQ iT i M..........#..'.###+++#####..##...).####'#..... ._ .5. #K#o.g..ßoßo~ii9$o   orco.=5i0f   ###  #....#  #..).#  ####'#  #.~  #.~  #.~  #@~  ..... #.~  ... #.~  ._. #.~  .5. #.~  ##K## #.~  #.o.# #.~  #.g.# #o~ i1< #ßoß#  i   ###  #....#  #..).#  ####'#  #.~  #.~  iV]#.~  #@~  ..... #.~  ... #.~  ._. #.~  i .5. #.~  ##K## #.~ i #.o.# #.~  #.g.# #o~ib  #ßoß# iiii[ _An orc is nearby!ii   ###  #....#  #..).#  ####'#  #.~  #.~  #.~  #@~  ..... #.~  ... #.~  ._. #.~  .5. #.~  ##K## #.~i{j  #.o.# #.~  #.g.# #o~  #ßoß#  i   ###  #....#  #..).#  ####'#  #.~  #.~  #.~  #@~  ..... #.~  ... #.~  ._. #.~  .5. #.~  ##K## #.~  #.o.# #.~  #.g.# #o~  #ßoß# i~i[ _An orc is nearby!ic   ###  #....#  #..).#  ####'#i6d  #.~  #.~  #.~  #@~  ..... #.~  iqdc... #.~  ._. #.~  .5. #.~idX  ##K## #.~  #.o.# #.~ idr #.g.# #o~  #ßoß#  idi    ###  #....#  #..).#  ####'#  #.~  #.~  #.~  #@~  ..... #.~  ... #.~  ._. #.~  .5. #.~  ##K## #.~  #.o.# #.~  #.g.# #o~  #ßoß# i i iW [ _An orc is nearby!iP S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iXw&I(ally target)oI   lightning spire (minion).7=4-----===6I _An electric hum fills the air.i~-~~~...~~~~#####..........#..'.####+++#####..##...).####'#.....i I~ .I_ .5. #K#.Ioo.g.iaiiPo.ii5=-------7iiܚi ≈≈≈...≈≈≈≈≈≈≈≈≈≈~~~...~~~~#####..........#..'.####+++#####..##...).####'#.....~ .I_ .5. .#K#ooIoI.---8Ii ,≈≈≈≈...≈≈≈≈≈≈≈≈≈≈~~~...~~~~#####..........#..'.####+++#####..##....).####'#.....~.iI_.I .5. o#K#iizIoI.i  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!ikII   lightning spire (minion)**iyI).ii58=9i8Ii^Z _Vehumet accepts your kill.ix3ii{iili,iiC-60Ig   goblinI   lightning spire (minion)g-II _A goblin is nearby!i^|     ###  #.. i ..###  #....#  #..).#  ####'#  #@~ i  #.~ i #.~  #.~  ..... #.~  ... #.I  ih._. #)~  I ie.5. #g~  ##K##  iiVC     ###  #..  ..###  #....#  #..).#  ####'#  #@~  #.~  #.~  #.~  ..... #.~ ... #.I  ._. #)~  .5. #g~  ##K## IIiY] _A goblin is nearby!iy      ###  #..  ..###  #....#  i #..).#  ####'#  #@~  #.~  #.~  #.~i+ :  ..... #.~  i] I... #.I  ._. #)~ i F .5. #g~ i : ##K##  ip      ###  #..  ..###  i#....#  #..).#  ####'#  #@~  #.~  i(#.~  #.~ iY ..... #.~ ... #.Ii~  ._. #)~i I .5. #g~  ##K## iƮCIIi5iڹAIIiм] _A goblin is nearby!iE io IgI.=1 _IIi%I(ally target)I _A goblin is nearby! _A goblin is nearby!A goblin is nearby!  Your lightning spire shoots out a bolt of lightning at the goblin!  The bolt of electricity hits the goblin!  The goblin dies!I   lightning spire (minion)**i?OI).9=2iZfII _Vehumet accepts your kill.i57Ii* d6==-3ilUIIiii& UIIi) ?-4i2 :Ii3 iT ~~~...~~~~######..........#..'.###+++#####..### #.....)###' #.~..... ... I#_)~I5.##K##.o.ii6:IiT70=5i MIIia$i~~~...~~~~######..........#..'.###+++#####..### #....)###'i #.~..... ... I#_)~5.I##K##.o.gi9Ii%6i%:Ii)i 3i i P==i iG i N1=i l7= _Your lightning spire fades away.2=3=8=i 4=i 5=9==iB iE ;6iG iJ ilK i`Q XiT iV id[ w7===i\ ,iH^ i6a ia Q10/18=i'c ie ie U8=iRg in BiRo io ip iRv m9=iw iz ,i i ir M1=i iՍ i8 L80=i iؘ ,i3 i ,iN i -1==i/ T22==i; i ,i iN ,i i a3=iP i P==i i ,i i i M3=i i =i7 e=i ,i i 4=i i i ,i i ,i i O=i! i5& ,i( i5+ b5==i- i0 ,i1 i4 ,iS6 io9 ,i; is> i> :==iA iC iYC i7E iCG ,iH iM a6=iN iiS iT iU i&\ i\ i8^ i4a ,ib i7f O=ii ij ik isl io a7=i,q iTt ,i9v i 6=8==Water Breath+ i A _You enter the shallow water.iZ i =Water i i= i iD i i i1 P==i i i i i9 i i ,ii i i i ,i iW i i i ih 0 .# .################# ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~######≈≈≈≈≈≈≈≈# i u...#..'.#≈≈≈≈≈≈≈@# 448.7 (8i 92.0) ####..###≈≈≈≈≈≈≈≈# #....#≈≈≈≈≈≈≈≈# #..).#≈≈≈≈≈≈≈≈# ####'#≈≈≈≈≈≈≈≈# #.~≈≈≈≈≈≈≈≈# #.~≈≈≈≈≈≈≈≈# #.~≈≈≈≈≈≈≈≈# iF if$ i* i, T _Key pressed, stopping explore.iRT  _iW ,ivX i\ i_ iH` ia id ij ,iZk in ir ,iu iLw iz iz i| i7 ,i i i i5 iۋ inj iя i i iݔ i i i ii i i ,iZ i kWater i׼ iڽ ?i i iVN #.......# ##.......############### ≈.........≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~...~~~~######≈≈≈≈≈≈≈ .......@...#..'.#≈≈≈≈≈≈≈ ####'''#####..###≈≈≈≈≈≈≈ +.... #....#≈≈≈≈≈≈≈Kinetic Grapnel +.g.. #..).#≈≈≈≈≈≈≈ #..⌠iN. ####'#≈≈≈≈≈≈≈ #.... #.~≈≈≈≈≈≈≈ g   goblin (asleep) #.... #.~≈≈≈≈≈≈≈ ##### #.~≈≈≈≈≈≈≈ #.~≈≈≈≈≈≈≈ 65.7 (17  You open the gate.6.7 (18iZv _A goblin comes into view. It is wielding a +0 war axe.iP+  ##.......###### ≈......... ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈... ≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~...~~~~#≈ .......@...# ####'''##### +....  +.g.. #..) #..⌠.  #....  #....  ##### i}  ##.......###### ≈......... ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈... ≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~...~~~~#≈ .......@...# ####'''##### +....  +.g.. #..) #..⌠.  #....  #....  #####  _A goblin is nearby!i a  ##.......###### ≈.........i ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈... ≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~...~~~~#≈ iV.......@...# ####'''##### +.... i13 +.g.. #..) i[,#..⌠.  #.... i #....  i3##### i  ##.......###### i ≈......... ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈... ≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~...~~~~#≈ .......@...# ####'''##### +....  +.g.. #..) #..⌠.  #....  #....  #####  _A goblin is nearby!i'S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iC  An electric hum fills the air.i!igI.glly target)I   lightning spire (minion)iY4------====i)7.0)i:Ii( _The goblin shouts!i i( qg.Ii5 D----8i! 8IiD$ i i(  Your lightning spire shoots out a bolt of lightning at the goblin!The bolt of electricity hits the goblin!  The goblin dies!iP *******I   lightning spire (minion)i{s ......)IIi({ ===-9Kinetic Grapneli AIIi Z _Vehumet accepts your kill.i5Ii(0---70ikMIIiijIi'h------i/b5==i0i7,i9i>,iGXiKf==iN,iOi$Si!Y6=i'\ij,iliq,iriv,iwiH{O=iC}i-,iliiЅD7=ii;iiL,ii^e _Your lightning spire fades away.iѩ9=iëi,ikib8==iii2,iii,ii  There is an open gate here.  Things that are here:  a +0 war axe; a +0 leather armouri 5 _i\i9≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈#~~~~...~~~~#######...........#..'.#≈≈≈≈≈≈#####'')#####..≈i# +....@+ #...--- +.....+ #..).#..⌠..# ####'#.....# #.~...# #.~######   ..... ... ###'..#94.7 (24.0)'..#..#....i ..ß.#....#g   hobgoblin (asleep)#ßg#g   goblin (asleep).g#i  As you open the large door, it creaks loudly!  A goblin and a hobgoblin come into view.iH"gggg.i&_========5.7 (25i 2iB> _The goblin shouts! The hobgoblin shouts!ix_ ≈≈≈≈≈... ≈≈≈≈≈... il≈≈≈≈≈... ≈≈≈≈≈... #~~~~... #........ #####'')##### +....@'..# +.....'..#..) #..⌠..#..# #.....#....  #.....# ..ß.# ####### ..g.# #ßg# i@..... ..# ... iK  ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... #~~~~... #........ #####'')##### +....@'..# +.....'..#..) #..⌠..#..# #.....#....  #.....# ..ß.# ####### ..g.# #ßg# ..... ..# ...  _There are monsters nearby!id  ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... #~~~~... #........ #####'')##### +....@'..# +.....'..#..) #..⌠..#..# #.....#....  #.....# ..ß.# ####### ..g.# #ßg# ..... ..# ... iD  ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... #~~~~... #........ #####'')##### +....@'..# +.....'..#..) #..⌠..#..# #.....#....  #.....# ..ß.# ####### ..g.# #ßg# ..... ..# ... i@ 3i ie d _There are monsters nearby!i  ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... #~~~~... #........ #####'')##### +....@'..# +.....'..#..) #..⌠..#..# #.....#....  #.....# ..ß.# ####### ..g.# #ßg# ..... ..# ... i! ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... #~~~~... #........ #####'')##### +....@'..# +.....'..#..) #..⌠..#..# #.....#....  #.....# ..ß.# ####### ..g.# #ßg# ..... ..# ... iciSi1d _There are monsters nearby!iS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iGii =LIgg.(ally target)I   lightning spire (minion)4------===---6.7 (1.0)Kinetic GrapnelI _An electric hum fills the air.iZz ≈≈. ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... ≈≈≈≈≈... #~~~~...~~~~###### #...........#..'.# #####'I)#####..### +...@.'..#....#iz +.....'..#..).# #..⌠..#..####'# #.....#.....#.~ #.....# .gß.#.~ # ..g.#.~ #ß.#.~ ..... ..#.~ ...iL{A #.~iD,ipI..I   lightning spire (minion)iȑ(iU------7Kinetic Grapneli@IIiio ≈≈.≈...≈...≈...≈... #~~~~...~~~~###### #...........#..'.# #####'I)#####..### +..@..'..#....# +.....'..#..).# #..⌠..#..####'# #.....#.....#.~ #.....# ..ß.#.~ # ....#.~I #ß.#.~ ..... ..#.~ ... #.~IIiA---8i:Iiiii Iggg   hobgobling   goblin (ally target)I   lightning spire (minion)i i) 89Kinetic Grapneli. iC2 i i+ i Ii Bg..g   goblin (ally target)I   lightning spire (minion)i F------500i# 8Ii. iɨ ,i] g'gg   hobgobling   goblin (ally target)I   lightning spire (minion)iB T5==1i/ @IIi> id%i7Ig.g.2i;i>i=ei ` Ig'  You block the goblin's attack.=3I _The goblin barely misses your lightning spire.i<|  ≈≈. ≈≈≈≈≈≈... ≈≈≈≈≈≈... ≈≈≈≈≈≈... ≈≈≈≈≈≈... #~~~~...~~~~###### #...........#..'.# #####'I)#####..### +.@.gg'..#....# +.....'..#..).# #..⌠..#..####'# #.....#.....#.~ #.....# ..ß.#.~ # ....#.~ #ß.#.~ ..... ..#.~I ... #.~i: O(ally target)iy  Your lightning spire shoots out a bolt of lightning at the hobgoblin!The bolt of electricity hits the goblin!  The goblin dies!iT  Vehumet accepts your kill.The bolt of electricity hits the hobgoblin!  The hobgoblin dies!i I*****I   lightning spire (minion)i; ))'..IiA j==4Kinetic GrapneliL @IIiP Z _Vehumet accepts your kill.iP 3i i# ==ie i iI i` i i K6=i{ i ,i i iP i i V ,iW i` e=ib ,i d ij w7=im ,ir is ,iu iu =8== ≈≈. ≈≈≈≈≈≈... ≈≈≈≈≈≈... ≈≈≈≈≈≈... ≈≈≈≈≈≈... #~~~~...~~~~###### #...........#..'.# #####'I)#####..####..'@..))'..#....#---#..'.....'..#..).##..#..⌠..#..####'#....#.....#.....#.~[3i 9;49m#.ß.. #.....# ..ß.#.~#.g.. # ....#.~g   hobgoblin (asleep)#.ß# #ß.#.~I   lightning spire (minion)#.. ..... ..#.~ ... #.~iۺ P 217.0)  You open the large door.i Ig.gI---2.7 (18Kinetic Grapnel _A hobgoblin comes into view. It is wielding a +0 hand axe.ir ... ... ... ... #~~~~...~~~~ #........... #####'I)#### #..'@..))'.. #..'.....'..#..) #..#..⌠..#.. ....#.....# #.ßg. #.....#  #.... #######  #.ß# I #.. .....  ... i  ... ... ... ... #~~~~...~~~~ #........... #####'I)#### #..'@..))'.. ig)#..'.....'..#..) #..#..⌠..#.. ....#.....# i_#.ßg. #.....#  #.... #######  #.ß# iI #.. .....  i1... i 8IiiII _A hobgoblin is nearby!i; ... iP7... ... ...iw #~~~~...~~~~i #...........i} #####'I)#### #..'@..))'.. #..'.....'..#..) #..#..⌠..#..i: ....#.....# #.ßg. #.....#  #.... #######  #.ß# I #.. .....  ... iI ... ... ... ... #~~~~...~~~~ #........... #####'I)#### #..'@..))'.. #..'.....'..#..) #..#..⌠..#.. ....#.....# #.ßg. #.....#  #.... #######  #.ß# I #.. .....  ... IiQiU` _A hobgoblin is nearby!ir]S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iE ≈≈.........≈≈≈≈≈≈≈≈≈≈ cp3hornetss the Fighter ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ Grey Draconian of Vehumet *..... ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 83/83 ======================== ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 15/18 ====================---- ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 13 iD#~~~~...~~~~######≈≈≈ EV: 10Int: 20 #...........#..'.#≈≈≈ SH: 5Dex: 9 #####'I)#####..###≈≈≈ XL:  9 Next: 97% Place: a Bailey #..'@..))'..#....#≈≈≈ Noise: ---------  Time: 8522.7 (0.0)i #..'.....'..#..).#≈≈≈ D) +3 trident (freeze) #..#..⌠..#..####'#≈≈≈ Cast: Kinetic Grapnel ....#.....#.....#.~≈≈≈ Breath+  #.ßg. #.....# ..ß.#.~≈≈≈ #.... ####### ....#.~≈≈≈ g   hobgoblin #.ß# #ß.#.~≈≈≈ I   lightning spire (minion) #.. ..... ..#.~≈≈≈ ... #.~≈≈≈ _A hobgoblin is nearby!Casting: Forge Lightning Spire (dangerous; [0;iK10;1m9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armouriR2 ≈≈.........≈≈≈≈≈≈≈≈≈≈ cp3hornetss the Fighter ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ Grey Draconian of Vehumet *..... ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 83/83 ======================== ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 15/18 ====================---- ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 13 i3#~~~~...~~~~######≈≈≈ EV: 10Int: 20 #...........#..'.#≈≈≈ SH: 5Dex: 9 #####'I)#####..###≈≈≈ XL:  9 Next: 97% Place: a Bailey #..'@..))'..#....#≈≈≈ Noise: ---------  Time: 8522.7 (0.0) #..'.....'..#..).#≈≈≈ D) +3 trident (freeze) #..#..⌠..#..####'#≈≈≈ Cast: Kinetic Grapnel ....#.....#.....#.~≈≈≈ Breath+  #.iB4ußg. #.....# ..ß.#.~≈≈≈ #.... ####### ....#.~≈≈≈ g   hobgoblin #.ß# #ß.#.~≈≈≈ I   lightning spire (minion) #.. ..... ..#.~≈≈≈ ... #.~≈≈≈Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour  You lock target on the hobgoblin and prepare to deploy your bee.  (Press . to continue winding your bee.)i>iW  ' ) ..g #.ß..   #....   #.ß#  #.. .....  ... iw\==3.7 (1Winding Breath+ ibirH  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour  You lock target on the hobgoblin and prepare to deploy your bee.  (Press . to continue winding your bee.) _Your lightning spire fades away.iMH iR [g.iOT t--4. Breath+ i^ i @ _You continue winding your clockwork bee...i i Zg.i --5.. Breath+ i i @ _You continue winding your clockwork bee...i)  y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the hobgoblin.  Your clockwork bee stings the hobgoblin but does no damage.  The hobgoblin closely misses you.i =6 _The hobgoblin barely misses your clockwork bee.i  Your clockwork bee stings the hobgoblin!  The hobgoblin dies!i=)y   clockwork bee (minion)ia7Kinetic Grapnelip _Vehumet accepts your kill.i**   dormant clockwork bee (minion)i[6=-8iӿiL _Your clockwork bee winds down and falls to the ground.i i ?-9i i[i;\i_i4gBik,ilinO=ipit,iwizizi|iҁK7=i,iyiۉ,i*iؐ,ii,iÙiiiw9=iiƱl _Your dormant clockwork bee falls apart.iiMi98iR)==iii@≈≈≈≈...≈≈ ≈≈≈≈≈≈... ≈≈≈≈≈≈... ≈≈≈≈≈≈...i; #~~~~...~~~~###### #...........#..'.# #####'')#####..### #..'...))'..#....# #..@.....'..#..).# #..#..⌠..#..####'#i.....#.....#.....#.~#.ß...#.....# ..ß.#.~ #.....####### ....#.~ #.ß### #ß.#.~o   orc warrior (asleep) #.. ..... ..#.~ #o  #.~i ._. #)~i 412.0)  An orc warrior comes into view. It is wielding a +0 broad axe.iyhoo.i4==2.7 (13i_i  _Your dormant clockwork bee falls apart.  An orc warrior comes into view. It is wielding a +0 broad axe.The orc warrior shouts!  There is a large open door here.  Things that are here: _a +0 hand axe; a +0 leather armouri& . . .. ..~~~ #.......... #####'')### #..'...))'. i-#..@.....'..#..) #..#..⌠..#. .....#.....# #.ß...#.....#  #.....#######  #.ß###  #o. .....  #. ...  ._. #)i*i . . .. ..~~~ #.......... #####'')### #..'...))'. #..@.....'..#..) #..#..⌠..#. .....#.....# #.ß...#.....#  #.....#######  #.ß###  #o. .....  #. ...  ._. #)iiyiic _An orc warrior is nearby!i . . .. ..~~~ #.......... #####'')### #..'...))'. #..@.....'..#..) #..#..⌠..#. .....#.....# #.ß...#.....#  #.....#######  #.ß###  #o. .....  #. ...  ._. #)i` . . .. ..~~~ #.......... #####'')### #..'...))'. #..@.....'..#..) #..#..⌠..#. .....#.....# #.ß...#.....#  #.....#######  #.ß###  #o. .....  #. ...  iaq._. #)i jilimtiJwc _An orc warrior is nearby!i . . .. ..~~~ #.......... #####'')### #..'...))'. #..@.....'..#..) #..#..⌠..#. .....#.....# #.ß...#.....#  #.....#######  #.ß###  #o. .....  #. ...  ._. #)is . . .. ..~~~ #.......... #####'')### #..'...))'. #..@.....'..#..) id#..#..⌠..#. .....#.....# #.ß...#.....#  #.....#######  #.ß###  #o. .....  #. ...  ._. #)ii^iiؾc _An orc warrior is nearby!i   Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ik  ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ cp3hornetss the Fighter ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ Grey Draconian of Vehumet *..... ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ Health: 83/83 ======================== ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 15/18 ====================---- #~~~~...~~~~######≈≈ AC: 11Str: 13 #...........#..'.#≈≈ EV: 10Int: 20 #####'')#####..###≈≈ SH: 5Dex: 9ik y #..'...))'..#....#≈≈ XL:  9 Next: 97% Place: a Bailey #..@.....'..#..).#≈≈ Noise: ==-------  Time: 8542.7 (0.0) #..#..⌠..#..####'#≈≈ D) +3 trident (freeze) il .....#.....#.....#.~≈≈ Cast: Kinetic Grapnel #.ß...#.....# ..ß.#.~≈≈ Breath+  #.....####### ....#.~≈≈ #.ß### #ß.#.~≈≈ o   orc warrior #o. ..... ..#.~≈≈ #. ... #.~≈≈ ._. #)~≈≈ _An orc warrior is nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armouriy! ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ cp3hornetss the Fighter ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ Grey Draconian of Vehumet *..... ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ Health: 83/83 ======================== ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 15/18 ====================---- #~~~~...~~~~######≈≈ AC: 11Str: 13 #...........#..'.#≈≈ EV: 10Int: 20 #####'')#####..###≈≈ SH: 5Dex: 9 iz#..'...))'..#....#≈≈ XL:  9 Next: 97% Place: a Bailey #..@.....'..#..).#≈≈ Noise: ==-------  Time: 8542.7 (0.0) #..#..⌠..#..####'#≈≈ D) +3 trident (freeze) .....#.....#.....#.~≈≈ Cast: Kinetic Grapnel #.ß...#.....# ..ß.#.~≈≈ Breath+  #.....####### ....#.~≈≈ #.ß### #ß.#.~≈≈ o   orc warrior[15;1i{M0H #o. ..... ..#.~≈≈ #. ... #.~≈≈ ._. #)~≈≈Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour  You lock target on the orc warrior and prepare to deploy your bee.i:  )     #oß###  #.. .....  #. ...  ._. #)iv3.7 (1Winding Breath+ iiDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour  You lock target on the orc warrior and prepare to deploy your bee. _(Press . to continue winding your bee.)iwiTo.i--4Kinetic Grapnel. Breath+ i7i+@ _You continue winding your clockwork bee...ii|To.iÑ--5.. Breath+ ii@ _You continue winding your clockwork bee...i iK i yo.(ally target)y   clockwork bee (minion)i 26iz i b _With a metallic buzz, your clockwork bee launches itself at the orc warrior.i≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈#~~~~...~~~~######≈#...........#..'.#≈#####'')#####..###≈#..'...))'..#....#≈#..)@....'..#..).#≈#..#y.⌠..#..####'#≈...o.#.....#.....#.~≈#.ß...#.....# ..ß.#.~≈#.....####### ....#.~≈#.ß### #ß.#.~≈#.. ..... ..#.~≈#. iǵ ... #.~≈._. #)~≈yo#..7iy  Your clockwork bee stings the orc warrior.iS6=8iiS _Your clockwork bee stings the orc warrior but does no damage.iqa  The orc warrior hits your clockwork bee with a +0 broad axe.i-=9ii2@ _Your clockwork bee stings the orc warrior.iL  Your clockwork bee barely misses the orc warrior.The orc warrior hits your clockwork bee with a +0 broad axe!i O.=50iYi]S _Your clockwork bee stings the orc warrior but does no damage.iI  The orc warrior hits your clockwork bee with a +0 broad axe!i%1iG0i _Your clockwork bee stings the orc warrior but does no damage.ivh **   dormant clockwork bee (minion) but does no damage.  The orc warrior hits your clockwork bee with a +0 broad axe! _Your clockwork bee stings the orc warrior but does no damage.  Your clockwork bee completely misses the orc warrior.  The orc warrior barely misses your clockwork bee.  ij I=-2i/t iy L _Your clockwork bee winds down and falls to the ground.i" i ?-3iM i Y _The orc warrior hits your dormant clockwork bee but does no damage.i6  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i U II   lightning spir*   dormant clockwork bee (minion)An electric hum fills the air.is _3----==4i BIIiX Z _The orc warrior hits your dormant clockwork bee with a +0 broad axe.iυ≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈#~~~~...~~~~######≈#...........#..'.#≈#####'')#####..###≈#..'..I))'..#....#≈#..*.@...'..#..).#≈#.o#..⌠..#..####'#≈.....#.....#.....#.~≈#.ß...#.....# ..ß.#.~≈#.....# ....#.~≈#.ß### #ß.#.~≈#.. ..... ..#.~≈I#. ... #.~≈._. [4iO90m#)~≈ipII---5iII _The orc warrior hits your dormant clockwork bee but does no damage.ii  The orc warrior hits your dormant clockwork bee with a +0 broad axe!iA(C)i8*O=--6i2BIIiY6^ _Your dormant clockwork bee is destroyed!ie# i,3 Io.IiA5 &-7i? iO@ Ii@ iC ij iz Z)oIi| J-----8i 9Ii iV,≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈#~~~~...~~~~######≈#...........#..'.#≈#####'')#####..###≈#..'..I))'..#....#≈#..)o.@..'..#..).#≈iWv#..#..⌠..#..####'#≈.....#.....#.....#.~≈#.ß...#.....# ..ß.#.~≈#.....# ....#.~≈#.ß### #ß.#.~≈iW2#.. ..... ..#.~≈#. ... #.~≈._. #)~≈i[i8juI.oIips **** IYour lightning spire shoots out a bolt of lightning at the orc warrior!iIo...IiM /===9i BIIi@ C _The bolt of electricity hits the orc warrior!iiC4≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈#~~~~...~~~~######≈#...........#..'.#≈#####'')#####..###≈#..'..I))'..#....#≈#..).o.@.'..#..).#≈i#..#..⌠..#..####'#≈.....#.....#.....#.~≈#.ß...#.....# ..ß.#.~≈#.....# ....#.~≈i#.ß### #ß.#.~≈#.. ..... ..#.~≈Ii\#. ... #.~≈._. #)~≈iUiI.o---60i2BIIiնiaG≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈#~~~~...~~~~######≈#...........#..'.#≈#####'')#####..###≈#..'..I))'..#....#≈#..)..o.@'..#..).#≈#..#..⌠..#..####'#≈.....#.....#.....#.~≈#.ß...#.....# ..ß.#.~≈#.....# ....#.~≈#.ß### #ß.#.~≈#.. ..... ..#.~≈Ii[H#. ... #.~≈._. #)~≈i{IiRSI.oi}T]4=---1i\BIIi^iJ N #~~~~...~~~~######...........#..'.####'')#####..##..'..I))'..#....)...o.)iK ..#..⌠.@#..####'.....#.....#.....#.~#.ß ..ß.....####### ....#ß### #ß.#. ..... ..# ... #I ._)5.iY IThe orc warrior hits you but does no damage.i>[ -=2id 9Iirh S _The orc warrior hits your lightning spire but does no damage.iLP #~~~~...~~~~######...........#..'.####'')#####..##..'..I))'..#....)...o.'..#..)..#..⌠..#..####'i[QP.....#....@#.....#.~#.ß ..ß....####### ...ß### #ß. ..... . ...  ._)I5.##K##iRigqI.oIifkH **ikodistracted, ally target)IYour lightning spire shoots out a bolt of lightning at the orc warrior!iz.ooIi.==3iiC _The bolt of electricity hits the orc warrior.i)  ≈≈≈≈≈≈... ≈≈≈≈≈≈... #~~~~...~~~~###### #...........#..'.# #####'')#####..### #..'..I))'..#....# #..).....'..#..).# #..#..⌠.o#..####'# .....#...@.#.....#.~ #.ß...#.....# ..ß.#.~ #.....# ....#.~ #.ß### #ß.#.~ #.. ..... ..#.~ #. ... #.~ ._. #)~ .5.[i m #.~ ##K## #.~i, IThe orc warrior hits you with a +0 broad axe!i7   Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!  The orc warrior dies!iCG ****I   lightning spire (minion)i I.)..Ii ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ cp3hornetss the Fighter≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Grey Draconian of Vehumet *.....#~~~~...~~~~######≈≈≈≈≈≈ Health: 75/83 =====================---#...........#..'.#≈≈≈≈≈≈ Magic: 14/18 ==================------#####'')#####..###≈≈≈≈≈≈ AC: 11Str: 13#..'..I))'..#....#≈≈≈≈≈≈ EV: 10Int: 20#..).....'..#..).#≈≈≈≈≈≈ SH: 5i FDex: 9#..#..⌠.)#..####'#≈≈≈≈≈≈ XL:  9 Next: 102% Place: a Bailey.....#...@.#.....#.~≈≈≈≈≈≈ Noise: ===------  Time: 8564.7 (1.0)#.ß...#.....# ..ß.#.~≈≈≈≈≈≈ D) +3 trident (freeze)#.....####### ....#.~≈≈≈≈≈≈ Cast: Kinetic Grapnel#.ß####ß.#.~≈≈≈≈≈≈ Breath++ #.. ..... ..#.~≈≈≈≈≈≈#....#.~≈≈≈≈≈≈ I   lightning spire (minion)._.#)~≈≈≈≈≈≈.5.#.~≈≈≈≈≈≈##K###.~≈≈≈≈≈≈ _The bolt of electricity hits the orc warrior.  The orc warrior hits you with a +0 broad axe!  iz ,Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!  The orc warrior dies! _Vehumet accepts your kill.i   Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!  The orc warrior dies! _Vehumet accepts your kill.You feel power welling in your lungs.You have reached level 10!iU /  --more--iv'83/91---9-10 1% Kinetic GrapnelII iw._ij03i2i6i~;: _i=i.>i:@iEiQFy4=5=iHiL,iRiTiTU5=isXidih,i kipe _Your lightning spire fades away.ip9=i?si)wiw%6iyi~iL6==i˄i!iriidi%7i\iiIiitiÙ:==iiiK8=iieiK7=ieiŪ,i2i%iU9=i|i,iiNO=i ii)&90i,i,iiK8=iFii D1=iQiisidi,i\i;9=iiii`9=ii id E9==ii\iy,i8!i?  Things that are here:  a +0 broad axe; a +0 plate armour; an orc corpse _i@E  There is a large open door here.i(IiI _inLidSi[WiW:==iYi]ia,icigi2l,iNqi?yi|iii(i,iߏiiiiti-i,ii\i#..).....'..#..).## #..#..⌠.)#..####'##  .....#.....#.....#.~≈≈≈≈≈≈≈≈# #.ß...#.....#...ß.#.~≈≈≈≈≈≈≈≈# #.....#######.....#.~≈≈≈≈≈≈≈≈# #.ß### ####ß.#.~≈≈≈≈≈≈≈≈# #.. ..... #..#.~≈≈≈≈≈≈≈≈# iB#.... #ß.#.~≈≈≈≈≈≈≈≈#  ._. #@.#)~≈≈≈≈≈≈≈≈# --- .5. #'##.~≈≈≈≈≈≈≈≈#  ##K## #oo#.~≈≈≈≈≈≈≈≈# Kinetic GrapnelitJ #.o.# #jo#.~≈≈≈≈≈≈≈≈#  #.g.# #.o#.~≈≈≈≈≈≈≈≈#i #ßoß# #oo#.~≈≈≈≈≈≈≈≈# oooo 4 orc warriors (asleep)#.j.# #.o#.)≈≈≈≈≈≈≈≈# j   gnoll (asleep)#ß.ß###+##+#)#≈≈≈≈≈≈≈≈# ooo 3 orcs (asleep)ir#..I#.))#....#†≈≈≈≈≈≈≈#i 602.7 (38.0)  You open the door.  A gnoll, 3 orcs and 4 orc warriors come into view.iniiiciiJoo.jooo.oooooojoooi[J====3.7 (39ii_ _The gnoll shouts! The orc shouts! The orc warrior shouts! The orc shouts!ia0 #..).....'..#..)  )#..####  ..#.....# .ß.# ...#  ####ß.#  ..... #..#  ... #ß.#  ._. #@.#)i$  .5. #o##  ##K## #o.  #.o.# #jo#  #.g.# #oo#  #ßoß# #.o#  #.j.# #.o#.) iX ##+#)  )) iY* #..).....'..#..)  )#..####  ..#.....# .ß.# ...#  ####ß.#  ..... #..#  ... #ß.#  ._. #@.#)i[[  .5. #o##  ##K## #o.  #.o.# #jo#  #.g.# #oo# #ßoß# #.o#  #.j.# #.o#.)  ##+#)  ))ikmini~id _There are monsters nearby!i #..).....'..#..)  )#..####  ..#.....# .ß.# ...#  ####ß.#  ..... #..#iV:  ... #ß.#  ._. #@.#)  .5. #o##  ##K## #o.  #.o.# #jo#i̙  #.g.# #oo#  #ßoß# #.o#  i`#.j.# #.o#.)  ##+#)i!(  )) iIiB  #..).....'..#..)  )#..####  ..#.....# .ß.# ...#  ####ß.#  ..... #..#  ... #ß.#  ._. #@.#)  .5. #o##  ##K## #o.  #.o.# #jo#  #.g.# #oo# #ßoß# #.o#  #.j.# #.o#.)  ##+#)  ))i"R iR ia iyf d _There are monsters nearby!i9 p #..).....'..#..)  )#..####  ..#.....#i  .ß.# ...#  ####ß.#  ..... #..#  ... #ß.#  ._. #@.#)  .5. #o##  iK ##K## #o.  #.o.# #jo#  #.g.# #oo#i  #ßoß# #.o#  #.j.# #.o#.) i X ##+#)  )) iW  #..).....'..#..)  )#..####  ..#.....# .ß.# iqX ...#  ####ß.#  ..... #..#  ... #ß.#  ._. #@.#)  .5. #o## iY x ##K## #o.  #.o.# #jo#  #.g.# #oo# #ßoß# #.o#  #.j.# #.o#.)i}Y   ##+#)  ))i 3iA i3 N _There are monsters nearby!i i S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iY iZ iL[ i[ i\ ii #o'j.oijj Hoo.i?k 7---==--4.7 (1.0)ix iK| D _You shape a spike launcher from a nearby wall.i _#..'...))'..#....#≈# #..).....'..#..).#≈#  #..#..⌠.)#..####'#≈# .....#.....#.....#.~≈# .ß...#.....#...ß.#.~≈# .....#######.....#.~≈# i .ß### ####ß.#.~≈# .. ..#..#.~≈# .... #ß@#.~≈# ._. #.o#)~≈# .5. #'##.~≈# ##K## #oj#.~≈# if #.o.# #.o##.g.# #oo#.~≈#  2#ßoß# #oo#.~≈# oo 2 orcs#.j.# #..#.)≈##ß.ß###+##+#)#≈i ,i i*.oj.o.j   gnolloo 2 orcsiO---5i imQ _The orc warrior misses you.i[  Casting: Construct Spike Launcher (safe; 1% risk of failure)  i}\ \Confirm with . or Enter, or press ? or * to list all spells.i*G,iY Io(1 ally target).o 3 orcsI   lightning spire (minion)An electric hum fills the air.iR[0-3--------==6if9Ii iB _The orc warrior hits you with a +0 hand axe.i ####'')#####..##'...)).).....'..#..).  #..#..⌠.)#..####'# ..iY #....ß...#.....#...ß .....#######....ß### ####ß .. ..... #I .i# t.. #ß.#._.o#) .5. #o###K## #j.o.g.oßoß# #o.#.~.j.# #..#.)i i i iB i iY i i* Ioooo 4 orc warriors (1 ally target).i .   orciO ***IYour lightning spire shoots out a bolt of lightning at the orc warrior!iv Io.oIi^ S1=7i :IiL F _The bolt of electricity hits the orc warrior! x3iϸs...........#..'.####'')#####..##'...))'..#...).....'..#..).  #..#..⌠.)#..####'# ...ß...#.....#...ß .....#######....ß### ####ß .. ..... #I. ... #ßo#._.o#) .5. #o###K## #j.ooo.g.# #oßoß~Iio.oo 2 orcsI   lightning spire (minion)iF ik  ibYour lightning spire shoots out a bolt of lightning at the orc warrior!iMThe bolt of electricity hits the orc warrior! x2  i;The orc warrior dies!ii Iilk*** 3 orc warriorsiililic{o..o'IiI=38i_:IiZ _Vehumet accepts your kill.i n #~~~~...~~~~######≈# #...........#..'.#≈# #####'')#####..###≈# #..'...))'..#....#≈# #..).....'..#..).#≈#  #..#..⌠.)#..####'#≈#  .....#.....#.....#.~≈# #.ß...#.....#...ß.#.~≈# i #.....#######...@.#.~≈# #.ß### ####ß.#.~≈# #.... #Io#.~≈# #. ... #ß.#.~≈# ._. #.o#)~≈# .5. #'##.~≈# ##K## #oj#.~≈#j   gnoll #.o.# #oo#.~≈#oo 2 orcs #.g.# #o.#.~≈#I   lightning spire (minion)if i i i# Io)j.o(1 ally target)i< s**(1 ally target)The orc warrior dies! _Vehumet accepts your kill.!your lightning spire.  Your lightning spire completely resists. i . The bolt of electricity hits the orc warrior.iJ iNK iZ Iooo.Ii\ a4=-----9ip 8Iies C _The bolt of electricity hits the orc warrior!i #~~~~...~~~~######≈# #...........#..'.#i≈# #####'')#####..###≈# #..'...))'..#....#≈# #..).....'..#..).#≈# #..#..⌠.)#..####'#≈# .....#.....#.....#.~≈#  #.ß...#.....#...ß.#.~≈#  #.....#######..@..#.~≈#  #.ß### ####ß.#.~≈#  #.. ..... #Io#.~≈#  #. ... #ßo#.~≈# ._. #[0;10;1m.)#)~≈# .5. #j##.~≈#[3i7m ##K## #oo#.~≈#i& #.o.# #o.#.~≈# #.g.# #o.#.~≈#Iiqiii?iiio.jo.oo 3 orcsiiP---10i(CIIi'1] _Your spike launcher falls apart as you grow too distant to maintain it.i S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ie\ #~~~~...~~~~######≈≈≈≈≈≈≈≈#  cp3hornetss the Fighter  #...........#..'.#≈≈≈≈≈≈≈≈#  Grey Draconian of Vehumet *.....  #####'')#####..###≈≈≈≈≈≈≈≈#  Health: 91/91 ======================== i #..'...))'..#....#≈≈≈≈≈≈≈≈#  Magic: 11/19 =============-----------  #..).....'..#..).#≈≈≈≈≈≈≈≈#  AC: 11Str: 13  #..#..⌠.)#..####'#≈≈≈≈≈≈≈≈#  EV: 10Int: 20  .....#.....#.....#.~≈≈≈≈≈≈≈≈#  SH: 5Dex: 9  #.ß...#.....#...ß.#.~≈≈≈≈≈≈≈≈#  XL: 10 Next:  3% Place: a Bailey  #.....#######..@..#.~≈≈≈≈≈≈≈≈#  Noise: ---------  Time: 8610.7 (0.0)  #.ß### ####ßo#.~≈≈≈≈≈≈≈≈#  D) +3 trident (freeze)  #.. ..... #Io#[3i4m.~≈≈≈≈≈≈≈≈#  Cast: Kinetic Grapnel  #. ... #ß.#.~≈≈≈≈≈≈≈≈#  Breath++  ._. #j)#)~≈≈≈≈≈≈≈≈#  .5. #o##.~≈≈≈≈≈≈≈≈#  ooo 3 orc warriors (1 ally target) ##K## #oo#.~≈≈≈≈≈≈≈≈#  j   gnoll #.o.# #.o#.~≈≈≈≈≈≈≈≈#  ooo 3 orcs #.g.# #o.#.~≈≈≈≈≈≈≈≈#  I   lightning spire (minion)Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, ally target)i1| #~~~~...~~~~######≈≈≈≈≈≈≈≈#  cp3hornetss the Fighter  #...........#..'.#≈≈≈≈≈≈≈≈#  Grey Draconian of Vehumet *.....  #####'')#####..###≈≈≈≈≈≈≈≈#  Health: 91/91 ========================  #..'...))'..#....#≈≈≈≈≈≈≈≈#  Magic: 11/19 =============----------- iQY #..).....'..#..).#≈≈≈≈≈≈≈≈#  AC: 11Str: 13  #..#..⌠.)#..####'#≈≈≈≈≈≈≈≈#  EV: 10Int: 20  .....#.....#.....#.~≈≈≈≈≈≈≈≈#  SH: 5Dex: 9  #.ß...#.....#...ß.#.~≈≈≈≈≈≈≈≈#  XL: 10 Next:  3% Place: a Bailey  #.....#######..@..#.~≈≈≈≈≈≈≈≈#  Noise: ---------  Time: 8610.7 (0.0)  #.ß### ####ßo#.~≈≈≈≈≈≈≈≈#  D) +3 trident (freeze)  #.. ..... #Io#.~≈≈≈≈≈≈≈≈#  Cast: Kinetic Grapnel i #. ... #ß.#.~≈≈≈≈≈≈≈≈#  Breath++  ._. #j)#)~≈≈≈≈≈≈≈≈#  .5. #o##.~≈≈≈≈≈≈≈≈#  ooo 3 orc warriors (1 ally target) ##K## #oo#.~≈≈≈≈≈≈≈≈#  j   gnoll #.o.# #.o#.~≈≈≈≈≈≈≈≈#  ooo 3 orcs ih#.g.# #o.#.~≈≈≈≈≈≈≈≈#  I   lightning spire (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, ally target)  iͳBYou lock target on the orc warrior and prepare to deploy your bee.iiiiiiz       )  #..))  )   iHp   o     #.. ..... #I.  #. ... #ßj  ._. #o)#) iI.5. #o  ##K## #o  #.o.# #..  #.g.#  i==1.7 (1Winding Breath++ il:IiUN  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, ally target)  You lock target on the orc warrior and prepare to deploy your bee. _(Press . to continue winding your bee.)i! i[# O  You continue winding your clockwork bee...i% BiK  o.Ijo.oo.(1 ally target)IThe orc warrior barely misses you.The orc warrior barely misses you.  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits your lightning spire.  Your lightning spire completely resists.  The bolt of electricity hits the orc!  The orc dies!iDT **(ally target) 2 orcsi: i' I)o.Ii l2. Breath++ i :Ii Z _Vehumet accepts your kill.iy iB i i iB ip i oo.j.oo).Ii v--3.. Breath++ iU AIIih @ _You continue winding your clockwork bee...i iy  With a metallic buzz, your clockwork bee launches itself at the orc warrior.  The orc warrior completely misses you.i iE  The orc warrior barely misses your clockwork bee.You block the orc warrior's attack.iM  y@oj.Io)o'(1 ally target)I(…)Your clockwork bee stings the orc warrior but does no damage.iY I**Your lightning spire shoots out a bolt of lightning at the orc warrior!irIo)Ii;==4iy:Ii,C _The bolt of electricity hits the orc warrior!is #~~~~...~~~~######≈# #...........#..'.#≈# #####'')#####..###≈# #..'...))'..#....#≈# #..).....'..#..).#≈# #..#..⌠.)#..####'#≈#i? .....#.....#.....#.~≈# #.ß...#.....#..oß.#.~≈# #.....#######.@yoj#.~≈# #.ß### ####ß.#.~≈# #.. ..... #Io#.~≈# #. ... #ß)#.~≈#iE/ ._. #oo#)~≈# .5. #'##.~≈# ##K## #..#.~≈# #.o.# #..#.~≈# y   clockwork bee (minion)iŠx #.g.# #o.#.~≈#iq  You swap places. The orc warrior misses you.iA o.The orc warrior barely misses your clockwork bee.Your clockwork bee stings the orc warrior.i^2==-5iih _The orc warrior closely misses your clockwork bee.i"e  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i`  An electric hum fills the air.  Your clockwork bee completely misses the orc warrior.The orc warrior hits you with a +0 war axe.iS I.o 2o   orcI   lightning spire (minion) (…)The orc warrior hits your clockwork bee with a +0 war axe.  The orc warrior misses your clockwork bee.i@i88-8/19 -----==6i BIIi@ _Your clockwork bee stings the orc warrior.iO ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈# #~~~~...~~~~######≈# #...........#..'.#≈# #####'')#####..###≈# #..'...))'..#....#≈#i  T #..).....'..#..).#≈# #..#..⌠.)#..####'#≈# .....#.....#.....#.~≈# #.ß...#.....#@.oß.#.~≈# #.....#######I.yoj#.~≈# #.ß### ####ß.#.~≈# #..iu {.. #Io#.~≈##. ... #ß)#.~≈# ._. #oo#)~i7 A≈# .5. #'##.~≈# ##K## #..#.~≈# #.o.# #..#.~≈#i iN i i. i i)  Your clockwork bee stings the orc warrior.  The orc warrior dies!i* i(> 9 )oßjI.y..oo.I   lightning spire (minion)y   clockwork bee (minion)Vehumet accepts your kill.iI Vehumet accepts your kill.  Your lightning spire shoots out a bolt of lightning at the orc warrior!  The bolt of electricity hits your clockwoi J rk bee.resists.  The bolt of electricity hits the orc warrior! x2  The orc warrior dies!iR I****   orc warrior (Ii i r.y.)oo   orcI   lightning spire (minion)(…)i G-87i :IiJ Z _Vehumet accepts your kill.in≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈~~~~...~~~~#####...........#..'.####'')#####..##'...)).).....'..#..). #..#..⌠.)#..####'# ..i4o ....ß...#.....#.)oßj....#######I.y..ß### ####ß). ..... #oo#..ß)#._oo#) .5. #'#i!peo 2 orcs#K#irisiwi o.j.ß.I..y(ally target)(1 ally target)Your clockwork bee locks its sights upon the orc.i" ****ß*I IYour lightning spire shoots out a bolt of lightning at the gnoll!iUiW%j.).ß.Io.Ii&-98i8:Ii=` _The bolt of electricity hits the gnoll. Your clockwork bee stings the orc.ii≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈~~~~...~~~~#####...........#..'.####'')#####..##'...)).).....'..#..).i #..#..⌠.)#@.####'# ..o.jß...#.....#.).ß....#######I..y.ß### ####ß. ..... #.o#..iß)#._o)#) .5. #'#i׉i2&  iVYour clockwork bee stings the orc!  The orc dies!i  Vehumet accepts your kill.Your clockwork bee winds down and falls to the ground.ij.I..*.   orcIiqU3----i*9i:IiA _The orc warrior hits you with a +0 war axe.i S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i* / j#.o.(ally target)IYou shape a spike launcher from a nearby wall.  You block the orc warrior's attack.i| 6--------=-20i] :Ii Q _The orc hits your dormant clockwork bee but does no damage.i  ≈≈≈≈≈≈...≈ ≈≈≈≈≈≈...≈ ≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈i J #~~~~...~~~~######≈ #...........#..'.#≈ #####'')#####..###≈ #..'...))'..#....#≈ #..).....@..#..).#≈i  #..#..⌠.)#.j####'#≈ .....#.....#.o...#.~≈i0 # #.ß...#.....#.).ß.#.~≈i]  #.....#######I..*.#.~≈ #.ß### ####ßo#.~i ≈ #.... #..#.~≈#. ... #ß)#.~≈ ._. #o)#)~≈i iՐ iԟ jo..IYour spike launcher falls apart as you grow too distant to maintain it.i˫  Your lightning spire shoots out a bolt of lightning at the gnoll!i| The bolt of electricity hits the orc warrior!  The orc warrior dies!ic U ****i !*Ij   gnoll (ally target)o   orcI   lightning spire (minion)*   dormant clockwork bee (minion)Vehumet accepts your kill.iI D .j)..I(ally target)I The bolt of electricity misses the gnoll.iM r5/92=-11=1iX :Ii-] _The orc hits your dormant clockwork bee with a +0 hand axe. _There is a large open door here.i  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iU*IiV `IYou shape a spike launcher from a nearby wall.iV j#The stone spike misses the gnoll. The gnoll completely misses you.iœ n5----  The stone spike misses the gnoll. The gnoll completely misses you.  Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity hits the gnoll!  The gnoll dies!  Vehumet accepts your kill.  Vehumet offers you knowledge of Scorch.ii /  --more--i8*****Io   orcI   lightning spire (minion)*   dormant clockwork bee (minion)i.))..i}=2Kinetic GrapneligI _The orc hits your dormant clockwork bee but does no damage.iV8IiZ/---3iUm8IiqQ _The orc hits your dormant clockwork bee with a +0 hand axe.iT CIIiW W6---4iNe ii Q _The orc hits your dormant clockwork bee but does no damage.i|Y . . .. i}R#~~~~.. #....... #####'')##### #..'...))'..# #..).....@).#..) #..#..⌠.)#).# .....#.....#.....  #.....#.).ß.#  #######I..*.#   ####ßo#  #.. ..... #..#i}{I  #. ... #ß)# ._. #o)#)iQK . . .. #~~~~.. iB[#....... #####'')##### #..'...))'..# #..).....@).#..) #..#..⌠.)#).# .....#.....#.....  #.....#.).ß.#  #######I..*.#  i ####ßo#  #.. ..... #..#  #. ... #ß)# ._. #o)#)i>rIIiP:IiT[ _An orc is nearby!ij . . .. #~~~~.. #....... #####'')##### #..'...))'..# #..).....@).#..) #..#..⌠.)#).# .....#.....#..... ik #.....#.).ß.#  #######I..*.#   ####ßo#  #.. ..... #..#I  #. ... #ß)# ._. #o)#)i&?  . . .. #~~~~.. #....... #####'')##### #..'...))'..# #..).....@).#..) #..#..⌠.)#).# .....#.....#.....  #.....#.).ß.#  #######I..*.#   ####ßo#  #.. ..... #..#  #. ... iE@ [40m#ß)# ._. #o)#)II _An orc is nearby!ib 1 .ic  . .. #~~~~.. #....... #####'')##### #..'...))'..# #..).....@).#..) #..#..⌠.)#).#i$d  .....#.....#.....  #.....#.).ß.#  #######I..*.#   ####ßo#  #.. ..... #..#  #. ... #ß)#i~d . ._. #o)#)i  . . .. #~~~~.. #....... #####'')##### #..'...))'..# #..).....@).#..) #..#..⌠.)#).# .....#.....#.....  #.....#.).ß.#  #######I..*.#   ####ßo#  #.. ..... #..#I  #.iB ... #ß)# ._. #o)#)i! 9Ii% iRE iI 9IIiM  iY U_An orc is nearby!i & . . .. #~~~~.. #....... #####'')##### #..'...))'..# #..).....@).#..) #..#..⌠.)#).# .....#.....#.....  #.....#.).ß.#  #######I..*.#   ####ßo#  #.. ..... #..#I  #. ... #ß)# ._. #o)#)iT . . .. #~~~~.. #....... #####'')##### #..'...))'..# #..).....@).#..) #..#..⌠.)#).# .....#.....#.....  #.....#.).ß.#  #######I..*.#   ####ßo#  #.. ..... #..#  #. ... i[40m#ß)# ._. #o)#)iÚVIiII _An orc is nearby!i: i6< ≈≈≈≈≈≈...≈#≈≈≈≈≈≈...≈#≈≈≈≈≈≈...≈##~~~~...~~~~########...........#..'.#≈######'')#####..###≈##..'...))'..#....#≈##..).....').#..).#≈##..#..⌠.)#@.####'#≈#.....#.....#.....#.~≈##.ß...#.....#.).ß.#.~≈##.....#######I..*.#.~≈##.ß### ####ßo#.~≈##.. ..... #..#.~≈##.  #ß)#.~≈# I ._. #o)i2= #)~≈#.5. #'##.~≈#iO @IIiP Y-5Kinetic Grapnelis^ :Iiyf iu =_An orc is nearby! _An orc is nearby! _An orc is nearby!  Things that are here:a +0 war axe; a +0 ring mailiM≈≈≈≈≈≈...≈# ≈≈≈≈≈≈...≈# #~~~~...~~~~####### #...........#..'.#≈# #####'')#####..###≈# #..'...))'..#....#≈# #..).....').#..).#≈# iN#..#..⌠.)#).####'#≈# .....#.....#.@...#.~≈# #.ß...#.....#.).ß.#.~≈# #.....#######I..*.#.~≈# #.ß### ####ßo#.~≈# #.. ..... #..#.  #ß)#.~≈#  ._. #o)#)~≈# I.5. #'##.~≈# ##K## #..iocZIIi-d6iq8IiuQ _The orc hits your dormant clockwork bee but does no damage.iR≈≈≈≈≈≈...≈# #~~~~...~~~~####### #...........#..'.#≈# #####'')#####..###≈# #..'...))'..#....#≈# #..).....').#..).#≈# #..#..⌠.)#).####'#≈# i.....#.....#.....#.~≈#  #.ß...#.....#.)@ß.#.~≈#  #.....#######I..*.#.~≈#  #.ß### ####ßo#.~≈#  #.. ..... #..#.~≈#  #.  #ß) ._. #.)#)~≈# .5. #'##.~≈# ##K## #..#.~≈# #.o.iBIIi)57=7iJ8IiQ _The orc hits your dormant clockwork bee with a +0 hand axe.iBI..yy   iCI4-iNCIIiQ _You wind your clockwork bee back up and it locks its sights upon the orc!iq    #~~~~..  #.......  #####'')####  ))'..  #..).....').#..)  )#).####  #.....#  #.)@ß.#  #I..y.#   ####ßo#  #.. ..... #..#  #. ... #ß)#  ._. #.)#)  .5. #'##iJ   I ##K## #..  #.o.#  i   #~~~~..  #.......  #####'')####  ))'..  #..).....').#..)  )#).####  #.....#  #.)@ß.#  #I..y.#   ####ßo#  #.. ..... #..#  #. ... #ß)# ._. #.)#)  .5. #'## I ##K## #..  #.o.# i}:Ii/iS8Ii[ _An orc is nearby!i   #~~~~..  #.......  #####'')####  ))'..  #..).....').#..)  )#).####  #.....#  #.)@ß.#  #I..y.#   ####ßo#  #.. ..... #..#  #. ... #ß)#  ._. #.)#)  .5. #'## iU ##K## #..  #.o.#  i   #~~~~..  #.......  #####'')####  ))'..  #..).....').#..)  )#).####  iٌ#.....#  #.)@ß.#  #I..y.#   ####ßo#  #.. ..... #..#  #. ... #ß)# ._. #.)#)  .5. #'## I ##K## #..  #.o.# iTIIiØi:Ii[ _An orc is nearby!iiP    #~~~~..  #.......  #####'')####  ))'..  #..).....').#..)  )#).####  #.....#  #.)@ß.#iQ   #I..y.#   ####ßo#  #.. ..... #..#  #. ... #ß)#  ._. #.)#)  .5. #'##  I ##K## #..  #.o.#  i    #~~~~..  #.......  #####'')####  ))'..  #..).....').#..)  )#).####  #.....#  #.)@ß.#  #I..y.#   ####ßo#  #.. ..... #..#  #. ... #ß)#i  ._. #.)#)  .5. #'## I ##K## #..  #.o.# i< :Ii; i i [ _An orc is nearby!i |  Your clockwork bee stings the orc!  The orc dies!i BI)I   lightning spire (minion)y   clockwork bei 5=-8Kinetic Grapneli :Ii Z _Vehumet accepts your kill.iJ}I..*I*   dormant clockwork bee (minion)i?-9ifUIIiL _Your clockwork bee winds down and falls to the ground.ij<TIIi>.830i-PiRi8Ii%%1izMIIiiviXwi|iuO=iiFa9=ijiiS6=iiiӯV90=iti,i*iiiLicim1=iFi  _Your lightning spire fades away. _Your dormant clockwork bee falls apart.7=2=is i" ,i$ i> =iH O=iN iR ,iGZ i_ j8==ib ih ,il ir ,iBw i~ ,i i P==i^ iS ,i i i9=iJ i ,i( i i i iE ,iN iY O=i Bi il g10/19=i) i ,i i ,i# i3) ,i1 i 9 O=i#= iB ,iF i(N c1=iQ ibX ,i"^ ic ,iHh i?q ,ins iDy O=i| i ,i i' ,i i i N2==ia i #72.7 (41.0)....i i T _Key pressed, stopping explore.i$ i ig i i $ _i i ,i iN i i i P==i i ,iV i# iy& M3=ik* i/ ,i5 i(< ,iv? iD ,iK i =4=iu Bi O=iM i ,i i a5=i/ ik ,i i8 ,i i@ ,ir iI O=i iT ,i i5 ,i i] b6==i iE ,i i ,i i ,i i i ii 3==ir! iT '7=iX iT^ ,ik i~p i3q 9=iZx i} ,i i .708.7 (36iI iO iު T _Key pressed, stopping explore.i" 3id i i R8= _i\ i` ,i i) ,i i ,i; i i 2=iB i ,iL i i] E9==i i) i[/ ,i2 i: i)C ,ioI ibR ~  Things that are here:  a +0 war axe; a +0 ring mailiv  _  There is a large open door here.== _i| ,i! i iي is i i iƛ ,i i* i ,iq i i ,i i  There is a large open door here.  Things that are here:  a +0 hand axe; a +0 leather armouri? iY  _i if i ih i i8 in i% i i ix ,i i iO i i iKici,ii;iU,i i #..).....').#..) ####..#..⌠.)#).#### #.....#.....#.....# #.ß...#.....#.).ß.# #.....#######.....# #.ß#### ####ß)# #..# ..... #..# #.ß# ... #ß)# #.@# ._. #.)# ##+# .5. #'## ##K## #..# #.o.# #..# #.g.# #o.# #ßoß# #..#  #.j.# #..#  #ß.ß###+in##+#  #..I#.))#... i /33.7 (25'..##go##go##.g#o   orc warrior (asleep)#g.#o   orc (asleep)#+##gggg 4 goblins (asleep)iO2  As you open the door, it creaks loudly!  An orc, an orc warrior and 4 goblins come into view.i5,i@g.ogoggo.ogggg1 wandering)iNAf======4.7 (26Kinetic GrapneliDMiDTC _The orc warrior shouts! The goblin shouts! x2i6 #..).....').#..) ####..#..⌠.)#) #..... #.ß.). #... #.ß#### ####ß) #..# .....  #.ß# ... #ß) #.@# ._. #.) ##'# .5.  .g# ##K##  #.o# #.o.#  #go# #.g.#  #gg# #ßoß#  #..# #.j.#  #+##  ))i\v #..).....').#..) ####..#..⌠.)#) #..... #.ß.). #... #.ß#### ####ß) #..# .....  i]#.ß# ... #ß) #.@# ._. #.) ##'# .5.  .g# ##K##  #.o# #.o.#  #go# #.g.#  #gg# #ßoß#  #..# #.j.#  #+##  ))iiiqjiuivxd _There are monsters nearby!ivf #..).....').#..) ####..#..⌠.)#) #..... #.ß.). #... #.ß#### ####ß) #..# .....  #.ß# ... #ß) #.@# ._. #.) ##'# .5.  .g# ##K##  #.o# #.o.#  #go# #.g.#  #gg# #ßoß#  #..# #.j.#  iW6#+##  ))i׻  #..).....').#..) ####..#..⌠.)#) #..... #.ß.). #... #.ß#### ####ß) #..# .....  #.ß# ... #ß) ig>#.@# ._. #.) ##'# .5.  .g# ##K##  #.o# #.o.#  #go# #.g.#  #gg# #ßoß#  #..# #.j.#  #+##  ))iiii i]i@_There are monsters nearby!ii{C #..).....').#..) ####..#..⌠.)#) #..... #.ß.). #... #.ß#### ####ß) #..# .....  #.ß# ... #ß) #.@# ._. #.) ##'# .5.  iJY.g# ##K##  #.o# #.o.#  #go# #.g.#  #gg# #ßoß#  #..# #.j.#  #+##  ))i4t #..).....').#..) ####..#..⌠.)#) #..... #.ß.). #... #.ß#### ####ß) #..# .....  #.ß# ... #ß) #.@# ._. #.) ##'# .5.  .g# ##K##  iA6#.o# #.o.#  #go# #.g.#  #gg# #ßoß#  #..# #.j.#  #+##  ))i?iQ@iIi#Ld _There are monsters nearby!iEj  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iC  An electric hum fills the air.i in0qIg.g.gally target)I   lightning spire (minion)iR15------===---5.7 (1.0)iN@8IiB( _The goblin shouts!i R #..).....').#.. ####..#..⌠.)#). #.....#.....#..... #.ß...#.....#.).ß. #.....#.....i+  #.ß#### ####ß) #.I# ..... #.. #.ß# ... #ß) #@.# ._. #.) ##g# .5. #' ..# ##K## #.. #go# #.o.# #.. #.o# #.g.# #o. #gg# #ßoß# #.. #..# #.j.# #.. #+## #ß.ß###+##+ 2 #..I#.))#Ii> i* i iO i i i Ig'g.o..ia 2o   orcgg 2 goblins (1 ally target)I   lightning spire (minion)i R------6i 9Ii it'...))'. #..).....').#..###..#..⌠.)#).###.......itß...#.....#.).ß....#######.....ß#### ####ß)I# ..... #..ß.ß.g_.)##'# .5. #'# .g# ##K#ooi)uD...g.# #ogßoß..# #.j.# #.. I#+## #ß.ß###+##+i^uiBiOIoo.o   orc warrioro   orcg   goblin (ally target)iI   lightning spire (minion)iO=--7ii= _The goblin hits you but does no damage.i 1####'')####'...))'. #..).....').#..###..#..⌠.)#).###....#...ß...#.....#.).ß....#######.....ß#### ####ß)i I# ..... #..ß.ß.g_.)##o# .5. #'# .o# ##K#o...g.# #oi gßoß..# #.j.# #.. Ii if i7 i i 0 go.gggg 3 goblins (1 ally target)IThe goblin attacks as it pursues you! The goblin hits you but does no damage.i %8i :Ii N _The goblin hits your lightning spire but does no damage.il  iomCCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iL*Ii i You shape a spike launcher from a nearby wall.  The stone spike skewers the goblin!  You kill the goblin!iigI 2 goblinsiiiiii9+#@I)g'g(ally target)ggg 3 goblinsI   lightning spire (minion)i0n3--------=9i@<LIIi@@Z _Vehumet accepts your kill.iZd...........####'')####..'...))'. #..).....').#..###..#..⌠.)#).###....ß...#.....#.).ß....#######.....#@ß#### ####ß)#.I# ..... #..)ß.ßog_.)##'# .5. #'# #K#go...g.# #o. Igßoßi\,i\igIog.o.o   orcgg 2 goblinsI   lightning spire (minion)iuh/--40inrCIIiHui0a~~~~...~~~~###...........####'')####..'...))'. #..).....').#..###..#..⌠.)#).###....ß...#.....#.).ß....#######.....#.ß#### ####ß)iGbh#.I# ..... #..oß.ßg._.)##o# .5. #'# .g# ##K#o...g.# #oibl3*iFi ii is oIg.o'(1 ally target)IThe stone spike skewers the orc warrior but does no damage.i'k**o  (distracted, ally target)IThe stone spike skewers the orc warrior but does no damage.  Your lightning spire shoots out a bolt of lightning at the goblin!bolt of electricity hits your lightning spire.  Your lightning spire completely resists.  The bolt of electricity hits the orc warrior! x2bolt of electricity hits your lightning spire.im,ioi{oIo.g.Iid|`4=-===1iMIIi> _Your lightning spire completely resists.iN  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.inOi  #~~~~...~~~~### cp3hornetss the Fighter #...........#.. Grey Draconian of Vehumet *..... #####'')#####.. Health: 92/92 ======================== #..'...))'..#.. Magic: 11/19 =============----------- #..).....').#.. AC: 11Str: 13 ####..#..⌠.)#).### EV: 10Int: 20 #.....#.....#..... SH: 5Dex: 9 #.ß...#.....#.).ß. XL: 10 Next: 11% Place: a Bailey #@....#######..... Noise: ===------  iTime: 8741.7 (0.0) #.ß#### ####ß) D) +3 trident (freeze) #oI# ..... #.. Cast: Kinetic Grapnel #gß# ... #ß) Breath++  #o.# ._. #.) ##g# .5. #'# o   orc warrior (distracted, ally target) ..# ##K## #.. o   orc #..# #.o.# #.. gg 2 goblins #..# #.g.# #o. I   lightning spire (minion)Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 scaliepe mail  (severely wounded, not watching you, ally target)i#~~~~...~~~~### cp3hornetss the Fighter#...........#.. Grey Draconian of Vehumet *.....#####'')#####.. Health: 92/92 ========================#..'...))'..#.. Magic: 11/19 =============-----------#..).....').#.. AC: 11Str: 13####..#..⌠.)#).### EV: 10Int: 20#.....#.....#..... SH: 5Dex: 9#.ß...#.....#.).ß. XL: 10 Next: 11% Place: a Bailey#@....#######..... Noise: ===------  Time: 8741.7 (0.0)#i.ß#### ####ß) D) +3 trident (freeze)#*I# ..... #.. Cast: Kinetic Grapnel#gß# ... #ß) Breath++ #o.# ._. #.)##g# .5. #'# o   orc warrior (ally target)..# ##K## #.. o   orc#..# #.o.# #.. gg 2 goblins#..# #.g.# #o. I   lightning spire (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (severely woundedir[37m, not watching you, ally target)  You lock target on the orc warrior and prepare to deploy your bee.iCI IPress: ? - help, Dir - move target: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (severely wounded, not watching you, ally target)  You lock target on the orc warrior and prepare to deploy your bee.Press . to continue winding your bee.)  The stone spike skewers the orc warrior.i^i_,i`i1ainogIo.g'gg 3 goblinsIio-2.7 (1Winding Breath++ i˜:Ii_ _The orc warrior is almost dead.i H*Iix I`IYou continue winding your clockwork bee...iR  The stone spike misses the orc. The orc warrior closely misses you.iT is K _The orc hits your lightning spire but does no damage.i$ qI*Ii"T  You continue winding your clockwork bee...  The stone spike skewers the orc!  You kill the orc!Iggg 3 goblinsI   lightning spire (minion) I)(1 ally target)IVehumet accepts your kill.The orc warrior hits you but does no damage.  The orc warrior hits your lightning spire but does no damage.iWThe orc warrior hitslightning spire but does no damage.  Your lightning spire shoots out a bolt of lightning at the goblin!The bolt of electricity hits your lightning spire.  Your lightning spire completely resists.bolt of electricity hits the goblin!  The goblin dies!i[_* **(ally target) 2 goblinsIVehumet accepts your kill.The bolt of electricity hits your lightning spire.iDi;i)Ig.g'i_*==4.. Breath++ i}8IiN > _Your lightning spire completely resists.i~*IIy   clockwork bee (minion)i6 IWith a metallic buzz, your clockwork bee launches itself at the orc warrior.  The stone spike skewers the orc warrior.irWith a metallic buzz, your clockwork bee launches itself at the orc warrior.  The stone spike skewers the orc warrior.  The orc warrior is almost dead.  The orc warrior hits you but does no damage.  The orc warrior barely misses your clockwork bee.orc warrior hits your lightning spire with a +0 war axe.ityogI)g.Iiv:-5ie8Iik _Your clockwork bee completely misses the orc warrior.i)r#~~~~...~~~~##...........#..'i=+#####'')#####..##..'...))'..#.#..).....').#..)####..#..⌠.)#).##.....#.....#.....##.ß...#.....#.).ß.##y@...#######.....##oß#### ####ß)##gI# ..... #..##)ß# ... #ß)##g.# ._. #.)###'# .5. #'#..# ##K## #..##..# #.o.# #..##..# #.g.# #o.#i5^*IIis%j`IIie gI(1 ally target) _Your clockwork bee completely misses the orc warrior.You swap places. The stone spike misses the goblin.closely misses you.  The orc warrior hits your clockwork bee with a +0 war axe.  los  Your lightning spire shoots out a bolt of lightning at the goblin!The bolt of electricity hits the goblin!!  The goblin dies!***   goblinIi^yI)).ic?-6i2tAIIixZ _Vehumet accepts your kill.iBAY*IIii  The stone spike skewers the orc warrior.  You kill the orc warrior!i"ig   goblinI   lightning spire (minion)y   clockwork bei)i  Vehumet accepts your kill.iº .yI(ally target)Your clockwork bee locks its sights upon the goblin.iS  Your lightning spire shoots out a bolt of lightning at the goblin!The bolt of electricity hits the goblin!  i0The goblin dies!i/**I   lightning spire (minion)y   clockwork be  iThe bolt of electricity hits the goblin!  The goblin dies!  Vehumet accepts your kill.  The bolt of electricity hits your lightning spire.  i?aYour lightning spire completely resists.  The bolt of electricity hits your lightning spire.id a)IIig 3/932==47Kinetic Grapnelir 8Iiv > _Your lightning spire completely resists.iN *I*   dormant clockwork bee (minion)ioQ .--8i&^ 8IiFa L _Your clockwork bee winds down and falls to the ground.il3iKi/iiHi1,ieiSP==i>i:,i$i1;3i(=ii,iiii i,iii O=iil _Your lightning spire fades away.i ii')i,i?-F4=i0i97l _Your dormant clockwork bee falls apart.i7i|:i>iM?iCiRiRizWi\O=i`if,iiiin,iri^xixD5=iiRiiiǍiGii>,iiAi2=iڟiʤ,i i L6==iSii,i{il,i*i,iwihi3==i?i,i}i97i(=iui ,i]i,iiiciiei9=i~i'iaiiiK8=ii.$,i'i+i+i.i2,i(6i=O=i?iN--88.7 (40.0))#).i;PiZi]T _Key pressed, stopping explore.irqiqisiewi{: _i~,ii'inL9==iii,if  Things that are here:  a +0 war axe; a +0 scale mail; an orc corpse _  Items here: )) [[.i5 _i%in  Items here: )) [[ †.== _  There is an open door here. _i Bi iv ,iii,i<iiiii,(iR#).# ..... #..#)ß# ... #ß)#).# ._. #.)##'# .5. #'##..# ##K## #.. #..# #.o.# #.. #..# #.g.# #o. #..# #ßoß# #.. #@.# #.j.# #.. #'## #ß.ß###+##+ ... #..I#.))#..Kinetic Grapnelo...#? #...#.))#..###..######)######.. +........∩o.)..... o   orc warriiUor (asleep)####~~~~~~~~~~I### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ 801.7 (13∩You open the door.2.7 (14∩ _An orc warrior comes into view. It is wielding a +0 war axe.i" #).# .....  #)ß# ... #ß) #).# ._. #.) ##'# .5.  #..# ##K##  #..# #.o.# i #..# #.g.#  #..# #ßoß#  #@.# #.j.#  #'##  ... i)) iѐVo...#? )) ###..######)i +...)i ####i$!i.  #).# .....  #)ß# ... #ß) #).# ._. #.) ##'# .5.  #..# ##K##  #..# #.o.#  #..# #.g.#  #..# #ßoß# iU/  #@.# #.j.#  #'##  ... )) o...#? )) ###..######)i/  +...) ####i/ i)> i@ iK i4O c _An orc warrior is nearby!i3a  #).# .....  #)ß# ... #ß) #).# ._. #.) ##'# .5.  ia #..# ##K##  #..# #.o.#  #..# #.g.#  #..# #ßoß#  #@.# #.j.# ia % #'##  ... ia )) ia Bo...#? )) ib %###..######) +...i/b ) ####iOb *iu ( #).# .....  #)ß# ... #ß) #).# ._. #.) ##'# .5.  #..# ##K##  #..# #.o.#  i0 a#..# #.g.#  #..# #ßoß#  #@.# #.j.#  #'##  ... )) o...#? )) ik ###..######) +........∩o.) i ####i` W∩i$/ i2 c _An orc warrior is nearby!id _ #).# .....  #)ß# ... #ß) #).# ._. #.) ##'# .5.  #..# ##K##  #..# #.o.#  #..# #.g.#  #..# #ßoß#  #@.# #.j.#  #'##  ... )) i e o...#? )) ###..######) +...) ####i  #).# .....  #)ß# ... #ß) #).# ._. #.) ##'# .5.  #..# ##K##  #..# #.o.#  #..# #.g.#  #..# #ßoß#  #@.# #.j.#  #'##  ... )) o...#? )) ###..######) +...) ####i! i# c _An orc warrior is nearby!i  #).# .....  #)ß# ... #ß) #).# ._. #.) ##'# .5.  #..# ##K##  #..# #.o.#  #..# #.g.#  #..# #ßoß#  ij #@.# #.j.#  #'##  ... )) o...#? ))i 3 ###..######) +...)i  ####i i i`* #).# .....  #)ß# ... #ß) #).# ._. #.) ##'# .5.  #..# ##K## i* #..# #.o.#  #..# #.g.#  #..# #ßoß#  #@.# #.j.#  #'## i+m ... ))i"+b o...#? ))i@+u ###..######)ir+ +........∩o.) i+ ####i@7:∩i~9i RiUc _An orc warrior is nearby!i _An orc warrior is nearby! _is nearby!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iC  An electric hum fills the air.ioI.olly target)I   lightning spire (minion)i95------====3.0)i :Ii- _The orc warrior shouts!iZ4iAo.I----4iI:Ii#Li# II  The orc warrior completely misses you.=---5iI _The orc warrior hits your lightning spire with a +0 war axe.i]: Ii3^kI  The orc warrior hits you with a +0 war axe.i^$87i _1--6iVi:IimR _The orc warrior hits your lightning spire with a +0 war axe!iA 5IiK *I Your lightning spire shoots out a bolt of lightning at the orc warrior!ii o∩The bolt of electricity hits the orc warrior!  The orc warrior misses you.i j8--------==7i jI∩Ii m _The orc warrior completely misses your lightning spire.i@IIi *I IYour lightning spire shoots out a bolt of lightning at the orc warrior!iKUMThe orc warrior misses you.The orc warrior completely misses your lightning spire.  You block the orc warrior's attack.  The orc warrior hits your lightning spire with a +0 war axe.iato.ibT6==8ili@nX _Your lightning spire is destroyed!i   The orc warrior hits your lightning spire with a +0 war axe. _Your lightning spire is destroyed!  You puncture the orc warrior! You freeze the orc warrior.  You kill the orc warrior!  Vehumet accepts your kill.  You feel your power returning.i> /  --more--iif)i 98====6-iF10.1 (1.4 _Training target 10.0 for Fighting reached!  i߷Your Fighting skill increases to level 10!You need to enable at least one skill for training.i/  --more--i\U i9Z C  Skill  Level Cost  Apt Skill  Level Cost  Apt iZ ] a - Fighting  10.0  10.1  +1   k - Spellcasting   6.0   8.3  -1          iZ  b - Maces & Flails   0.0   1.0   0   l - Forgecraft   8.0   9.0   0  i![  c - Polearms   0.0   1.0   0   m - Air Magic   6.0   9.9  -2   d - Staves   0.0   1.0   0  iL[ S    iv[  e - Unarmed Combat   0.0   1.0   0   n - Evocations   0.0   1.0   0  i[  f - Throwing   0.0   1.2  -1              i \ ; g - Short Blades   0.0   1.0   0      iM\ _    it\ .     h - Dodging   1.7   2.4  -1  i\ T    i\ . i - Shields   0.0   1.0   0      i\ . j - Stealth   1.7   2.0   0      i] l    i#] a    iB] _    ii] a    i] _    i]         i] i] T    i ^ AYou need to enable at least one skill.i&^ P[?] Helpi^^ G[=] set a skill target  i_ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiA> h + Dodging 1.7i[TargetTarget--  --  --  --  --  --  --  --  i\--  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi =[?25h[?0c0 iOo [?25l[?1cix U5.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsiJi#).# ..... #.. cp3hornetss the Fighter#)ß# ... #ß) Grey Draconian of Vehumet **....#).# ._. #.) Health: 89/93 ======================--##'# .5. #'# Magic: 18/19 ======================--#..# ##K## #.. AC: 11Str: 13#..# #.o.# #.. EV: 10Int: 20#..# #.g.# #o. SH: 5Dex: 9#..# #ßoß# #.. XL: 10 Next: 16% Place: a Bailey#@iJ.# #.j.# #.. Noise: ==-------  Time: 8810.1 (1.4)#)## #ß.ß###+##+ D) +3 trident (freeze)... #..I#.))#.. Cast: Kinetic Grapnel....#? #...#.))#.. Breath++ ###..######)######..+........∩o.)..... ####~~~~~~~~~~I### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ You kill the orc warrior!Vehumet accepts your kill. _You feel your power returning.  Training target 10.0 for Fighting reached!  Your Fighting skill increases to level 10!You need to enable at least one skill for training.iIKinetic Grapnel _iD 3i  _90=9==i k1=i i ni i i X2==i iG i iv iZ ,i i iV D3=i3 i i{ ,i i%  There is an open door, spattered with blood here.  Things that are here:  a +0 war axe; a +0 ring mail; an orc corpsei/ i/  _i1 i9 i< ,i= i? iE i F 9=i{G iL ,i=M iTO iR 7 _You open the door.iX Ii_ V  There is an open door here.i  _ _You now have 316 gold pieces (gained 22).  There is an open door here. _iT Bi id ,i M _You open the door.i  #)ß# ... #≈≈≈≈≈≈~.#).# ._. #S≈≈≈≈≈~.##'# .5. #≈≈≈≈≈≈~.#..# ##K## ≈≈≈≈≈≈~.#..# #.o.# #≈≈≈≈≈≈~.#..# #.g.# #≈≈≈≈≈≈~.#..# #ßoß# #≈≈≈≈≈≈~.#..# #.j.# ##)## #ß.ß###+#--....# #..I#.))##....#? #...#.))# ###..###i ###)###### #.'........∩o.).######~~~~~~~~~~I# S   electric eel (asleep) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈  i  S35.1 (25.0)∩S  An electric eel comes into view.ia *******∩The electric eel shoots out a bolt of lightning at you!iџ ≈≈≈≈≈~@85---===6.1 (26i iʹ z _The bolt of electricity hits you! _There is an open door here.ib  #)ß# ...  ~.#).# ._.  ~.##'# .5.  ~.#..# ##K##  ~.#..# #.o.#  ~.#..# #.g.#  ~.#..# #ßoß#  ~.#..# #.j.#  #@#)##  #....# )) #....#? )) ###..######) #.'....) ######~~iن #)ß# ...  ~.#).# ._.  ~.##'# .5.  ~.#..# ##K##  ~.#..# #.o.#  ~.#..# #.g.#  ~.#..# #ßoß#  ~.#..# #.j.#  #@#)##  #....# )) #....#? )) ###..######) #.'....) ######~~[il 40miiάd _An electric eel is nearby!i_C iF i)P ixR i%≈≈≈≈≈≈~.#).# ._. #.S≈≈≈≈≈~.##'# .5. #'≈≈≈≈≈≈~.#..# ##K## #.≈≈≈≈≈≈~.#..# #.o.# #.≈≈≈≈≈≈~.#..# #.g.# #o≈≈≈≈≈≈~.#..# #ßoß# #.≈≈≈≈≈≈~.#..# #.j.# #. iϬ#'#)## #ß.ß###+##.@..# #..I#.))#.#....#? #...#.))#.###..######)######.#.'........∩o.)....######~~~~~~~~~~I## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈ ≈ ≈ iCi≈SS   electric eeliA---7.1 (1.0) _i;idiJ*≈≈≈≈≈≈~.#).# ._. #.)≈S≈≈≈≈~.##'# .5. #'#iK&≈≈≈≈≈≈~.#..# ##K## #.≈≈≈≈≈≈~.#..# #.o.# #.≈≈≈≈≈≈~.#..# #.g.# #o.≈≈≈≈≈≈~.#..# #ßoß# #.≈≈≈≈≈≈~.#..# #.j.# #.#'#)## #ß.ß###+##+#..@.# #..I#.))#.#....#? #...#.))#.###..######)######.#.'........∩o.).######~~~I#≈ ≈ ≈ ≈ iDNi^≈i_SS   electric eeliX`A---8iyi M #)ß.ß#)._.)≈#'# .5. #'#S#K#o..g.# #o~.#..# #ßoß≈≈≈≈≈≈~.#..# #.j.# #..#'#@## #ß.ß###+##+ #..I#.))....#? #...#.))###..######)#######.'........∩o.).....ig( iM+ _6=--9i4 iNh  There is an open door, spattered with blood here.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpseiJM.# ..... #.. iKY#)ß.ß#)._.)≈#'# .5. #'#S#K#o..g.# #oßoß≈≈≈≈≈≈~.#@.# #.j.# #..#'#)## #ß.ß###+##+#....# #..I#.))#....#? #...#.))###..######)######..∩ ~iY:∩in_-40 _ie<∩iviihFiG  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   k - Spellcasting   6.0   8.3  -1           b - Maces & Flails   0.0   1.0   0   l - Forgecraft   8.0   9.0   0   c - Polearms   0.0   1.0   0   m - Air Magic   6.0   9.9  -2   d - Staves   0.0   1.0   0     i|H  e - Unarmed Combat   0.0   1.0   0   n - Evocations   0.0   1.0   0  i@h f - Throwing   0.0   1.2  -1               g - Short Blades   0.0   1.0   0              h + Dodging1.8   2.4  -1       i - Shields   0.0   1.0   0       j - Stealth   1.7   2.0   0            i]n[39;49m                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi h * Dodging   1.8ip h - Dodging   1.8i=c> i + Shields 0.0i KTargetTarget--  --  --  --  --  --  --  --  --  --  --  5.0  --  --  a-z] set[-] clear selected targetcost|targetsi$<[?25h[?0c0 i n z[?25l[?1c-- =] set aall targetsi. i * Shields   0.0iZrp i - Shields   0.0iW > i + Shields 0.0i a-z] setselected target i=[?25h[?0c0 ia $ [?25l[?1c5.0   0 current training targets, if any.=] set aall targetsi(i3i>#).# ..... #.. cp3hornetss the Fighter#)ß# ... #ß) Grey Draconian of Vehumet **....≈≈≈≈≈≈~.#).# ._. #.) Health: 86/93 ======================--≈≈≈≈≈≈~.##'# .5. #'# Magic: 19/19 ========================≈≈S≈≈≈~.#..# ##K## #.. AC: 11Str: 13≈≈≈≈≈≈~.#..# #.o.# #.. EV: 10Int: 20≈≈≈≈≈≈~.#..# #.g.# #o. SH: 5i>Dex: 9≈≈≈≈≈≈~.#..# #ßoß# #.. XL: 10 Next: 16% Place: a Bailey≈≈≈≈≈≈~.#@.# #.j.# #.. Noise: ---------  Time: 8840.1 (0.0)#'#)## #ß.ß###+##+ D) +3 trident (freeze)#....# #..I#.))#.. Cast: Kinetic Grapnel#....#? #...#.))#.. Breath++ i)?>###..######)######..#.'........∩o.)..... ######~~~~~~~~~~I### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  iZ?_The bolt of electricity hits you! _There is an open door here. i?_An electric eel is nearby!There is an open door, spattered with blood here.  i?Things that are here: _a +0 war axe; a +0 ring mail; an orc corpseizi ikiV4i{3ii,iiiq%7i;i1,i&iii,ip%8i՜i,i ie9i,iHib90=iiYiii,iik1=ii,i?i,iQipi%2ii,i i ,i ia3=i}ijiii> i'  There is an open door, spattered with blood here.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpse  iJ*i* _i3i\5if8,i9i'>ings that are here: _a +0 war axe; a +0 ring mail; an orc corpse  There is an open door, spattered with blood here.ings that are here: _a +0 war axe; a +0 ring mail; an orc corpse  There is an open door here.iBiW@= _iii #).# ..... ≈≈≈≈≈≈≈~.#)ß# ...  ≈≈≈≈≈≈≈~.#).# ._.  ≈≈≈≈≈≈≈~.##'# .5.  ≈≈≈≈≈≈≈~.#..# ##K##  ≈≈≈≈≈≈≈~.#..# #.o.#  ≈≈≈≈≈≈≈~.#..# #.g.# ip ≈≈≈≈≈≈≈~.#..# #ßoß#  ≈≈≈≈≈≈≈@.#..# #.j.# ≈≈≈≈≈≈≈#'#)## #ß.ß#≈≈≈≈≈≈S#....# #..I#.))Kinetic Grapnel≈≈≈≈≈≈≈#....#? #...#.))i'≈≈≈≈≈≈≈###..######)#####≈≈≈≈≈≈≈#.'........∩o.)i(BS   electric eel≈≈≈≈≈≈≈######~~~~~~~~~~I≈≈≈≈≈≈≈  i4063.1 (23.0)io)aS≈∩iq+v4.1 (24Water Breath++ i35i982 _You enter the shallow water.i@ #).# .....  ~.#)ß# ...  ~.#).# ._.  ~.##'# .5.  ~.#..# ##K##  ~.#..# #.o.#  ~.#..# #.g.#  ~.#..# #ßoß#  .#..# #.j.# i #'#)##  ....# )) ....#? )) ##..######) ....i5U) ##~~  iq #).# .....  ~.#)ß# ...  ~.#).# ._.  ~.##'# .5.  ~.#..# ##K##  ~.#..# #.o.#  ~.#..# #.g.#  ~.#..# #ßoß#  .#..# #.j.#  #'#)##  ....# )) ....#? )) ##..######) ........∩[ir40mo.) ##~~  iticvi:∩i[d _An electric eel is nearby!i@7i85 Ability - do what?CostFailure  f - Mud Breath3/3 uses available3%  Invocations -X - Renounce ReligionNone0% iY9g[?] toggle between ability selection and description.ij\ ie iq ]#).# .....cp3hornetss the Fighter≈≈≈≈≈≈≈~.#)ß# ...Grey Draconian of Vehumet **....≈≈≈≈≈≈≈~.#).# ._.Health: 93/93 ========================≈≈≈≈≈≈≈~.##'# .5.ir Magic: 19/19 ========================≈≈≈≈≈≈≈~.#..# ##K##AC: 11Str: 13≈≈≈≈≈≈≈~.#..# #.o.#EV: 10Int: 20≈≈≈≈≈≈≈~.#..# #.g.#i)r SH: 5Dex: 9≈≈≈≈≈≈≈~.#..# #ßoß#iNr XL: 10 Next: 16% Place: a Bailey≈≈≈≈≈≈≈@.#..# #.j.#irr Noise: ---------  Time: 8864.1 (0.0)ir ≈≈≈≈≈≈S#'#)## #ß.ß###+ D) +3 trident (freeze)≈≈≈≈≈≈≈#....# #..I#.)) Cast: Kinetic Grapneli:v ≈≈≈≈≈≈≈#....#? #...#.)) Water Breath++ ≈≈≈≈≈≈≈###..######)#####≈≈≈≈≈≈≈#.'........∩o.).. S   electric eel≈≈≈≈≈≈≈######~~~~~~~~~~I≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈There is an open door, spattered with blood here.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpse _There is an open door here. _You enter the shallow water. _An electric eel is nearby!i  #).# .....  cp3hornetss the Fighter ≈≈≈≈≈≈≈~.#)ß# ...  Grey Draconian of Vehumet **.... ≈≈≈≈≈≈≈~.#).# ._.  Health: 93/93 ======================== ≈≈≈≈≈≈≈~.##'# .5.  Magic: 19/19 ======================== ≈≈≈≈≈≈≈~.#..# ##K##  AC: 11Str: 13 ≈≈≈≈≈≈≈~.#..# #.o.#  EV: 10Int: 20i?  ≈≈≈≈≈≈≈~.#..# #.g.#  SH: 5Dex: 9 ≈≈≈≈≈≈≈~.#..# #ßoß#  XL: 10 Next: 16% Place: a Bailey ≈≈≈≈≈≈≈@.#..# #.j.#  Noise: ---------  Time: 8864.1 (0.0) ≈≈≈≈≈≈S#'#)## #ß.ß###+ D) +3 trident (freeze)ig  ≈≈≈≈≈≈≈#....# #..I#.)) Cast: Kinetic Grapnel i K≈≈≈≈≈≈≈#....#? #...#.)) Water Breath++  ≈≈≈≈≈≈≈###..######)##### i Q≈≈≈≈≈≈≈#.'........∩o.).. S   electric eel ≈≈≈≈≈≈≈######~~~~~~~~~~I ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ _There is an open door here. _You enter the shallow water. _An electric eel is nearby!i( Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 84% to hit)i~b" #).# .....  cp3hornetss the Fighter ≈≈≈≈≈≈≈~.#)ß# ...  Grey Draconian of Vehumet **.... ≈≈≈≈≈≈≈~.#).# ._.  Health: 93/93 ======================== ≈≈≈≈≈≈≈~.##'# .5.  Magic: 19/19 ======================== ≈≈≈≈≈≈≈~.#..# ##K##  AC: 11Str: 13 ≈≈≈≈≈≈≈~.#..# #.o.#  EV: 10Int: 20 ic≈≈≈≈≈≈≈~.#..# #.g.#  SH: 5Dex: 9 ≈≈≈≈≈≈≈~.#..# #ßoß#  XL: 10 Next: 16% Place: a Bailey ≈≈≈≈≈≈≈@.#..# #.j.#  Noise: ---------  Time: 8864.1 (0.0) ≈≈≈≈≈≈S#'#)## #ß.ß###+ D) +3 trident (freeze) i[c2≈≈≈≈≈≈≈#....# #..I#.)) Cast: Kinetic Grapnel ≈≈≈≈≈≈≈#....#? #...#.)) Water Breath++  ≈≈≈≈≈≈≈###..######)##### ic≈≈≈≈≈≈≈#.'........∩o.).. S   electric eel ≈≈≈≈≈≈≈######~~~~~~~~~~I ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ i(d≈≈≈≈≈≈≈≈≈≈≈≈≈ _An electric eel is nearby!Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 84% to hit)  You spew a torrent of mud. The ball of mud hits the electric eel!!  You kill the electric eel!i%p #).# .....  ~.#)ß# ...  ).# ._.   .5.   ##K##   #.o.#   #.g.#   #ßoß#  @.#..# #.j.#  ≈#'#)##  ip| )) ? )) ) )  ~        Aiming: Mud Breath  Press: ? - help, Shift-Dir - straight lineiqAim: an electric eel (water, 84% to hit)  You spew a torrent of mud. The ball of mud hits the electric eel!!  You kill the electric eel!  Vehumet accepts your kill.ie~i I~~~i7=====5.1 (1Kinetic GrapnelBreath+ iWi, _The mud splashes down.iA #).# ..... #≈~.#)ß# ... #≈~.#).# ._. #≈~.##'# .5. #≈~.#..# ##K## #≈~.#..# #.o.# #≈~.#..# #.g.# #≈~~#..# #ßoß# #≈~@#..# #.j.# #≈#'#)## #ß.ß###+#≈#....# #..I#.))#≈#....#? #...#.))#≈###..######)#≈#.'[0;1i 0;1m........∩o.).≈######~~~I#≈ ≈≈ij :∩ik E-----6ir ii(i^;-----ii4i5E 3i!G iU iW ,iZ i_ ic ,ie ij io ,ir iw i z ,ih| i~ i ,i is XiT i ,iԘ iR i  #####'')### ≈≈≈S≈≈≈ #..'...))'.. S≈≈≈≈≈≈ #..).....'). ≈#+####..#..⌠.)#). ≈~.#.....#.....#..i  ≈~.#.ß...#.....#.) ≈~.#.....#######.. ≈~.#)ß#### ## ≈@.#).# .....  ≈~.#)ß# ...  ≈~.#).# ._.  ≈~.##'# .5.  ≈~.#..# ##K## i ≈~.#..# #.o.# SS 2 electric eels (asleep) ≈~.#..# #.g.# ≈~~#..# #ßoß#≈≈≈≈≈≈≈~~#..# #.j.#it P 73.1 (7  You enter the shallow water.ic m≈SS1 asleep)i t4.1 (8Water Breath+ i_ u _2 electric eels come into view.ib 0 )  ))  #..)) #+#)#) ~.# ~.#) ~.# ~.#)ß####  .#).# .....  ~.#)ß# ...  ~.#).# ._.  ~.##'# .5.  ~.#..# ##K##  ~.#..# #.o.#  ~.#..# #.g.#  ~~#..# #ßoß#  ~#..# #.j.# iI} )  ))  #..)) #+#)#) ~.# iK~.#) ~.# ~.#)ß####  .#).# .....  ~.#)ß# ...  ~.#).# ._.  ~.##'# .5.  ~.#..#  ~.#..# #.o.#  ~.#..#  iLK~~#..#  ~#..# iUiJYicifd _There are monsters nearby!i΋≈≈≈≈≈≈≈..'...))'..S≈≈≈S).....')≈≈≈≈≈≈≈#+####..#..⌠.)#~.#.....#.....#.ß)....#######..)ß#### ###.# ..... ß# ... .#)._.##'5.#..# ##K##..o..g~~ßoß~.j.#'#)## #ß.ß###+ipiǢ *******The electric eel shoots out a bolt of lightning at you!i1S≈≈≈≈≈~@Swandering)i_5e84---===5.1 (1i?i)C7 _The bolt of electricity hits you!i}MS≈≈≈S≈≈ #..).....').#≈≈≈≈≈≈≈#+####..#..⌠.)#).#≈~.#.....#.....#..≈~.#.ß...#.....#.)≈~.#.....#######...≈i~.#)ß#### ####≈~.#).# ..... ≈~.#)ß#  #≈~@#).# ._. #≈~.##'# .5. #≈~.#..# ##K## #≈~.#..# #.o.# #≈~.#..# #.g.# #≈~~#..# #ßoß# # ≈~~#..# #.j.# # ≈i4#'#)## #ß.ß###+# ≈#....# #..I#.))# ii5 ≈SS   electric eeli3k5------6ii0Ji,M9---iXiZi  ≈≈≈≈S≈≈#+####..#..⌠.)#≈≈≈~.#.....#.....#...ß)....#######..)ß#### ####.# ..... ß# ... ._#'5..# ##K##.o.g~~ßoß#.. ≈≈≈≈≈≈≈#....#? #...#.))# ≈SS   electric eel7i iߍ  S≈~.#.....#.....#...≈≈~.#.ß)i0 ....#######..)ß#### ####.# ..... ß# ... i` ._#'5..# ##K##.o.gi +~~ßoßi [.j.#..iҎ  ≈≈≈≈≈≈≈###..######)###### iٕ i ≈SS   electric eel8i i iG^ S~.#.ß)≈~.#.....#######..)ß#### ####.# ..... ß# ... ._#'5..# ##K##.o.g~~ßoß.j.#'#)## #ß.ß###+### ≈≈≈≈≈≈≈#.'........∩o.)... iai*s≈S~S   electric eeli4vS6=9i:∩i%iOW S~.#.....#######..iOK≈~.#)ß#### ####.# ..... ß# ... ._iP#'5..# ##K##.o.g~ßoß~.j.#'#)## #ß.ß###+iP....# #..I#.))∩iP ≈≈≈≈≈≈≈######~~~~~~~~~~I# iQi"Ti8a≈S.S   electric eel∩id&80iPp:∩isi S.#)ß#### ####~.#).# ..... ß# ... ._#'5..# ##K##.o.gßoß~~.j.#'#)## #ß.ß###+iF....# #..I#.))? #...#.)). .∩ ##ii ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ii~SS   electric eeli0%1i:∩iiU S~.#).# ..... ≈~.#)ß# ... ._#'5..# ##K##.o.gßoß~i.j.#'#)## #ß.ß###+....# #..I#.))..#? #...#.))##..######)#####.. #~ iVy≈≈≈≈≈≈≈≈≈≈≈≈≈≈ i:i≈S∩S   electric eeli]7=2i<∩iԪiʂs S~.#)ß# ... ≈~.#)._#'5..# ##K##.o.gißoß~~.j.#@#)## #ß.ß###+....# #..I#.))..#? #...#.))iAt#Breath+ .....∩i`4~i~? in≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ići≈SS   electric eeli%3ii?Q _There is an open door here.i}z b S~.#)._≈~.##'5..# ##K##.o.g# #ßoß~~#..# #.j.#'#)## #ß.ß###+...# #..I#.))? #...#.))##..######)#####Breath+ ###~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ i i ≈S∩S   electric eel4 _iŹ :∩iJ i≈~.#).# ._. #.≈≈≈≈≈≈S~.##'# .5. #'≈~.#..# ##K## #.≈~.#..# #.o.# #.≈iգ~.#..# #.g.# #o≈i~.#..# #ßoß# #.≈i~~#..# #.j.# #.≈#'#)## #ß.ß###+#i>≈#.@..# #..I#.))#.i^≈i#....#? #...#.))#.≈###..######)######.≈#.'........∩o.).≈######~~~~I#≈ ≈i≈≈≈i0ih~.∩i *******∩The electric eel shoots out a bolt of lightning at you!ia~~~..'@0--===5ibb<∩ij7 _The bolt of electricity hits you!i≈~.#).# ._. #.)≈≈≈≈≈≈S~.##'# .5. #'#≈~.#..# ##K## #.≈~.#..# #.o.# #.≈~.#..# #.g.# #o.≈~.#..# #ßoß# #.≈~.#..# #.j.# #.≈#'#)## #ß.ß###+##+≈#..@.# #..I#.))#.≈#....#? #...#.))#.i≈###..######)######.≈#.'........∩o.).≈######~~~I#≈ ≈ ≈ ≈ ≈ i:∩i˲/---6iiԾi$FMßiOB.ß≈~.#).io_.)S~.##'# .5. #'#i#K#o.i.g.# #o~.#..# #ßoßiƺ ~.#..# #.j.# #..#'#@## #ß.ß###+##+i #..I#.))....#? #...#.))i$≈≈≈≈≈≈≈###..######)######.. Breath+ iNHi∩1-----7ir:∩i  There is an open door, spattered with blood here.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpseiM.# ..... #..ß.ß≈~.#)._.)S~.##'# .5. #'##K#o..g.# #oßoß~.#@.# #.j.# #..#'#)## #ß.ß###+##+#....# #..I#.))#....#? #...#.))≈≈≈≈≈≈≈###..######)######..∩ ~i*i,8 _i:∩im i)i.  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   k - Spellcasting   6.0   8.3  -1          i.l b - Maces & Flails   0.0   1.0   0   l - Forgecraft   8.0   9.0   0   c - Polearms   0.0   1.0   0   m - Air Magic   6.0   9.9  -2   d - Staves   0.0   1.0   0      iW/ e - Unarmed Combat   0.0   1.0   0   n - Evocations   0.0   1.0   0   f - Throwing   0.0   1.2  -1      i80         g - Short Blades   0.0   1.0   0               h - Dodging   1.8   2.4  -1      i + Shields0.4   1.0   0       j - Stealth   1.7   2.0   0  i0!            i0            i*1a    i\1_    i1    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  i1[?] Help[=] set a skill target  i/2[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii  iHP≈≈≈≈≈≈≈~.#).# ..... #.. cp3hornetss the Fighter≈≈≈≈≈≈≈~.#)ß# ... #ß) Grey Draconian of Vehumet **....≈≈≈≈≈≈≈~.#).# ._. #.) Health: 81/93 ====================----≈≈≈≈≈≈S~.##'# .5. #'# Magic: 19/19 ========================≈≈≈≈≈≈≈~.#..# ##K## #.. AC: 11Str: 13≈≈≈≈≈≈≈~.#..# #.o.# #.. EV: 10Int: 20≈≈≈≈≈≈≈~.#..# #.g.# #o. SH: 5Dex: 9≈≈≈≈≈≈≈~.#..# #ßoß#[39;49iQm #.. XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈~.#@.# #.j.# #.. Noise: ---------  Time: 8888.1 (0.0)≈≈≈≈≈≈≈#'#)## #ß.ß###+##+ D) +3 trident (freeze)≈≈≈≈≈≈≈#....# #..I#.))#.. Cast: Kinetic Grapnel≈≈≈≈≈≈≈#....#? #...#.))#.. Breath+ ≈≈≈≈≈≈≈###..######)######..≈≈≈≈≈≈≈#.'........∩o.)..... ≈≈≈≈≈≈≈######~~~~~~~~~~I### ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _There is an open door here.  The electric eel shoots out a bolt of lightning at you! [37isQ>m_The bolt of electricity hits you!  There is an open door, spattered with blood here.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpseiv iy  Spells (Memorise)TypeFailure Level  a - ScorchFire22% 2b - SwiftnessAir3% 3  c - Static DischargeConjuration/Air6%2  d - AirstrikeAiriy 12% 4  e - Ensorcelled HibernationHexes/Ice22%2  f - Forge Blazeheart GolemFire/Forgecraft28% 4  g - Fugue of the FallenNecromancyiz 41% 3  h - Ozocubu's ArmourIce41% 3  i - Passwalli>z dEarth41% 3  j - Summon Ice Beastizz Ice/Summoning41% 3  k - Teleport OtherTranslocationiz 41% 3  l - Summon Seismosaurus EggSummoning/Earth82% 4  m - Detonation CatalystFire/Alchemy99% 5  n - Summon Mana ViperHexes/Summoning99% 5  o - DispersalTranslocationi { 100% 6  p - Gell's GavotteTranslocation100% 6  q - Manifold AssaultTranslocationi{ 1100% 7  iQ| r - Sphinx SistersHexes/Summoning100% 7  s - Chain LightningConjuration/Air100% 9  t - Fire StormConjuration/Fire100% 9  u - ShatterEarth100% 9 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti  a - ScorchFire22% 2  k - Teleport OtherTranslocation 41% 3i iU'  k - Teleport OtherTranslocation 41% 3  l - Summon Seismosaurus Egg Summoning/Earth 82% 4i|  l - Summon Seismosaurus Egg Summoning/Earth 82% 4  m - Detonation Catalyst Fire/Alchemy99% 5iTi3V   m - Detonation Catalyst Fire/Alchemy99% 5  n - Summon Mana ViperHexes/Summoning 99% 5iK   n - Summon Mana ViperHexes/Summoning 99% 5  o - DispersalTranslocation 100% 6 i i#  j - Summon Ice BeastIce/Summoning 41% 3  o - DispersalTranslocation 100% 6 iK ieW ic"≈≈≈≈≈≈≈~.#).# ..... #.. cp3hornetss the Fighter≈≈≈≈≈≈≈~.#)ß# ... #ß) Grey Draconian of Vehumet **....≈≈≈≈≈≈≈~.#).# ._. #.) Health: 81/93 ====================----≈≈≈≈≈≈S~.##'# .5. #'# Magic: 19/19 ======================== iddR≈≈≈≈≈≈≈~.#..# ##K## #.. AC: 11Str: 13≈≈≈≈≈≈≈~.#..# #.o.# #.. EV: 10Int: 20≈≈≈≈≈≈≈~.#..# #.g.# #o. SH: 5Dex: 9 iRe≈≈≈≈≈≈≈~.#..# #ßoß# #.. XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈~.#@.# #.j.# #.. Noise: ---------  Time: 8888.1 (0.0)≈≈≈≈≈≈≈#'#)## #ß.ß###+##+ D) +3 trident (freeze)≈≈≈≈≈≈≈#....# #..I#.))#.. Cast: Kinetic Grapnel≈≈≈≈≈≈≈#....#? #...#.))#.. Breath+ ≈≈≈≈≈≈≈###..######)######..≈≈≈≈≈≈≈#.'........∩o.)..... ≈≈≈≈≈≈≈######~~~~~~~~~~I### ie ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ief  _There is an open door here.  ieThe electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  ieThere is an open door, spattered with blood here.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpse if iq isMemorise Airstrike, consuming 4 spell levels and leaving 7? Y - Yes  N - No i9 i≈≈≈≈≈≈≈~.#).# ..... #.. cp3hornetss the Fighter≈≈≈≈≈≈≈~.#)ß# ... #ß) Grey Draconian of Vehumet **....≈≈≈≈≈≈≈~.#).# ._. #.) Health: 81/93 ====================----≈≈≈≈≈≈S~.##'# .5. #'# Magic: 19/19 ========================≈≈≈≈≈≈≈~.#..# ##K## #.. AC: 11Str: 13≈≈≈≈≈≈≈~.#..# #.o.# #.. EV: 10Int: 20≈≈≈≈≈≈≈~.#..# #.g.# #o. SH: 5Dex: 9≈≈≈≈≈≈≈~.#..# #ßoß#[39;49 im #.. XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈~.#@.# #.j.# #.. Noise: ---------  Time: 8888.1 (0.0)≈≈≈≈≈≈≈#'#)## #ß.ß###+##+ D) +3 trident (freeze)≈≈≈≈≈≈≈#....# #..I#.))#.. Cast: Kinetic Grapnel≈≈≈≈≈≈≈#....#? #...#.))#.. Breath+ ≈≈≈≈≈≈≈###..######)######..≈≈≈≈≈≈≈#.'........∩o.)..... ≈≈≈≈≈≈≈######~~~~~~~~~~I### ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _There is an open door here.  The electric eel shoots out a bolt of iLylightning at you! _The bolt of electricity hits you!  There is an open door, spattered with blood here.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpse9.1 (1∩ io _This spell is dangerous to cast! iwY2=90.1 (2 i<∩ iQd∩1.1 (3 il i2 i *2.1 (4 i i#<∩ i%b3=3.1 (5 i 2 im8 _You start memorising the spell. You continue memorising. x4 iS: i E:∩ ixHc _You finish memorising. Spell assigned to 'e'. iw=I i> iO?$ _ iC, iC i|H iL iL%4 iN i\R, iS i[W, iX i^[ i[%5 i`B ia ikd, ie iha6= inj iim, in i^q, ir it97 it2= i|v iy, ic{ i} i}8 i iO i i5 i, iI i;9 i i͒, iՔ i, iК ib90= i$ i[ i i iܪ i/ i i iU1= i iڵ, i> i  iD i iy i2 iA i, i i/ ig i i i K3= i i2 i, i if_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.  There is an open door, spattered with blood here.  Things that are here:  a +0 war axe; a +0 ring mail; an orc corpse i% i _ it i i, iP i iP O= i  i  i , iz  i  i  i IWater Breath+  i  i A _You enter the shallow water. i4! SWater  i#  i%  i( , i*  it7  iu:  i:  iM<  i?  iA , iC  iE  iH  iH  iJ  iN  i^  ≈≈≈≈≈≈≈~.#..# #ßoß#  ≈≈≈≈≈≈≈~.#..# #.j.#  ≈≈≈≈≈≈≈#'#)## ###ß.ß###+ ≈≈≈≈≈≈S#....# !.#..I#.)) ≈≈≈≈≈≈≈#....#??.#...#.)) ≈≈≈≈≈≈≈###..######)##### ≈≈≈≈≈≈≈#.'........∩..). ≈≈≈≈≈≈≈######~~~~~~~~~~I ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ######################## S   electric eel  in 1933.1 (40.0) i|w *******The electric eel shoots out a bolt of lightning at you! i }≈≈≈≈@≈≈ i e87--===4.1 (41 i  i" 7 _The bolt of electricity hits you. i(S   #ßoß#  ..# #.j.#  )##  .# !)) .#??)) .) iS g .) ######~~ ≈≈≈≈≈ iS a ############### i }  #ßoß#  ..# #.j.#  )##  .# !)) .#??)) .) .) ######~~ ≈≈≈≈≈ ###############  i  i  i  i" d _An electric eel is nearby! i   #ßoß#  ..# #.j.#  )##  .# !)) .#??))  iL .) .) ######~~ ≈≈≈≈≈ ############### i{ ! iSx  #ßoß#  ..# #.j.#  )##  .# !))  ixQ.#??)) .) .) ######~~ ≈≈≈≈≈ iy1 i3y7 ###############  iWy0 i i i9∩ id _An electric eel is nearby!ii Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraftiK1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecrafti1%3  d + Forge Lightning Spire Air/Forgecraft 9% 4 i&Pe - AirstrikeAir12%if4 Select a spell to describe[!]/[I] toggle spell headersiҴiii_≈≈≈≈≈≈≈~.#..# #ßoß#cp3hornetss the Fighter≈≈≈≈≈≈≈~.#..# #.j.#Grey Draconian of Vehumet **....i9≈≈≈≈≈≈≈#'#)## ###ß.ß###+ Health: 87/93 ======================--≈≈≈≈≈≈S#....# !.#..I#.)) Magic: 19/19 ========================≈≈≈≈≈≈≈#....#??.#...#.)) AC: 11Str: 13≈≈≈≈≈≈≈###..######)##### EV: 10Int: 20i?≈≈≈≈≈≈≈#.'........∩..).. SH: 5Dex: 9≈≈≈≈≈≈≈######~~~~~~~~~~I XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ===------  Time: 8934.1 (0.0)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic GrapnelifF≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Water Breath+ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈######################## S   electric eel _a +0 war axe; a +0 ring mail; an orc corpse _You enter the shallow water.  iThe electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you. i_An electric eel is nearby! _An electric eel is nearby!iu∩i- S  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i% i* _≈≈≈≈≈≈≈~.#..# #ßoß#cp3hornetss the Fighter≈≈≈≈≈≈≈~.#..# #.j.#Grey Draconian of Vehumet **....i* ≈≈≈≈≈≈≈#'#)## ###ß.ß###+ Health: 87/93 ======================--≈≈≈≈≈≈S#....# !.#..I#.)) Magic: 19/19 ========================≈≈≈≈≈≈≈#....#??.#...#.)) AC: 11Str: 13≈≈≈≈≈≈≈###..######)##### EV: 10iO+ Int: 20≈≈≈≈≈≈≈#.'........∩..).. SH: 5Dex: 9≈≈≈≈≈≈≈######~~~~~~~~~~I XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ===------  Time: 8934.1 (0.0)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze)i~+ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Water Breath+ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈i+ ######################## S   electric eel  The electric eel shoots out a bolt of lightning at you! i+ _The bolt of electricity hits you. _An electric eel is nearby! _An electric eel is nearby!i, KCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ix5 :∩i8 iB i0H R _There is no available space!ijS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iZiĺi[9∩iP _You don't know that spell.iZDrop what?31/52 slots (_ for help) Hand Weapons (select all with ))  D - a +3 trident of freezing (weapon)a - a +0 hammer  t - a +2 heavy quarterstaff  x - a +0 dagger of venom Missiles (select all with ()  m - a throwing netr - 7 boomerangs Armour (select all with [)  u - a +2 buckler (worn) Jewellery (select all with "=)  e - an amulet of faith (worn)  f - a +4 ring of protection (worn)  j - a ring of willpower (worn)y - a ring of resist corrosion Wands (select all with /)v - a wand of mindburst (18)  C - a wand of flame (16) Scrolls (select all with ?)l - a scroll of revelation  o - a scroll labelled POREXZUCIS [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[39i \(;49mtop]ii2i≈≈≈≈≈≈≈~.#..# #ßoß#cp3hornetss the Fighter≈≈≈≈≈≈≈~.#..# #.j.#Grey Draconian of Vehumet **....≈≈≈≈≈≈≈#'#)## ###ß.ß###+ Health: 87/93 ======================--≈≈≈≈≈≈S#....# !.#..I#.)) Magic: 19/19 ========================i≈≈≈≈≈≈≈#....#??.#...#.)) AC: 11Str: 13≈≈≈≈≈≈≈###..######)##### EV: 10Int: 20i≈≈≈≈≈≈≈#.'........∩..).. SH: 5Dex: 9≈≈≈≈≈≈≈######~~~~~~~~~~I XL: 10 Next: 17% Place: a BaileyiF≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ===------  Time: 8934.1 (0.0)i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Water Breath+ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈######################## S   electric eel  i Confirm with . or Enter, or press ? or * to list all spells. _There is no available space!  i< Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Okay, then.i i g∩ _iniri~iF _Unknown command.iDS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iq ii $≈≈≈≈≈≈≈~.#..# #ßoß#cp3hornetss the Fighter≈≈≈≈≈≈≈~.#..# #.j.#i +Grey Draconian of Vehumet **....≈≈≈≈≈≈≈#'#)## ###ß.ß###+ Health: 87/93 ======================--≈≈≈≈≈≈S#....# !.#..I#.)) Magic: 19/19 ========================≈≈≈≈≈≈≈#....#??.#...#.)) AC: 11Str: 13≈≈≈≈≈≈≈###..######)##### EV: 10Int: 20io ≈≈≈≈≈≈≈#.'........∩..).. SH: 5Dex: 9≈≈≈≈≈≈≈######~~~~~~~~~~I XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ===------  Time: 8934.1 (0.0)i ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Water Breath+ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈######################## S   electric eel  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Okay, then. _Unknown command.iL CCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i[ i~ i. i9 R _There is no available space!i ≈~.#..# #ßoß#≈~.#..# #.j.#≈#'#)## ###ß.ß###≈S#....# !.#..I#.)i/≈#....#??.#...#.)≈###..######)≈#.'........∩..)≈######~≈≈≈≈≈i9∩ir ***∩*im***The electric eel shoots out a bolt of lightning at you!i|s #≈≈≈∩≈@≈≈5.1 (1 _The bolt of electricity misses you.ili'≈≈≈≈≈≈≈~.#..# #ßoß#cp3hornetss the Fighter≈≈≈≈≈≈≈≈~.#..# #.j.#Grey Draconian of Vehumet **....≈≈≈≈≈≈≈≈#'#)## ###ß.ß### Health: 87/93 ======================--≈≈≈≈≈≈≈S#....# !.#..I#.) Magic: 19/19 ========================≈≈≈≈≈≈≈≈#....#??.#...#.) AC: 11Str: 13≈≈≈≈≈≈≈≈###..######)#### EV: 10Int: 20≈≈≈≈≈≈≈≈#.'........∩..). SH: 5Dex: 9≈≈≈≈≈≈≈≈######~~~~~~~~~~ XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ===------[i(u33m  Time: 8935.1 (0.0)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Water Breath+ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈######################## S   electric eel  Confirm with . or Enter, or press ? or * to list all spells. _There is no available space!  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  i(\Confirm with . or Enter, or press ? or * to list all spells.iB3ijm_There is no available space!  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you. _There is no available space!ii  Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecrafti=1%2  c - Launch Clockwork BeeForgecraft1%3  d + Forge Lightning Spire Air/Forgecraft 9% 4 e - AirstrikeAir12%4 iSelect a spell to describe[!]/[I] toggle spell headersijii≈≈≈≈≈≈≈~.#..# #ßoß#cp3hornetss the Fighter≈≈≈≈≈≈≈≈~.#..# #.j.#Grey Draconian of Vehumet **....≈≈≈≈≈≈≈≈#'#)## ###ß.ß### Health: 87/93 ======================--≈≈≈≈≈≈≈S#....# !.#..I#.) Magic: 19/19 ========================≈≈≈≈≈≈≈≈#....#??.#...#.) AC: 11Str: 13≈≈≈≈≈≈≈≈###..######)#### EV: 10Int: 20≈≈≈≈≈≈≈≈#.'........∩..). SH: 5iDex: 9≈≈≈≈≈≈≈≈######~~~~~~~~~~ XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ===------  Time: 8935.1 (0.0)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Water Breath+ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈i######################## S   electric eel _There is no available space!  iThe electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.ipCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is no available space!iM:∩i|i9∩iOilS  Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iK ≈≈≈≈≈≈≈~.#..# #ßoß#  cp3hornetss the Fighter ≈≈≈≈≈≈≈≈~.#..# #.j.#  Grey Draconian of Vehumet **.... ≈≈≈≈≈≈**#'#)## ###ß.ß### Health: 87/93 ======================-- ≈≈≈≈≈≈*S#....# !.#..I#.) Magic: 15/19 ==================------ i3j≈≈≈≈≈≈**#....#??.#...#.) AC: 11Str: 13 ≈≈≈≈≈≈≈≈###..######)#### EV: 10Int: 20 ≈≈≈≈≈≈≈≈#.'........∩..). SH: 5Dex: 9 ≈≈≈≈≈≈≈≈######~~~~~~~~~~ XL: 10 Next: 17% Place: a Bailey ih≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ===------  Time: 8935.1 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze) i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Water Breath+  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ i######################## S   electric eel i:_There is no available space!  iCasting: Forge Lightning Spire (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, empty space bonus: 5/8)il  ≈≈≈≈≈≈≈~.#..# #ßoß#  cp3hornetss the Fighter ≈≈≈≈≈≈≈≈~.#..# #.j.#  Grey Draconian of Vehumet **.... ≈≈≈≈≈≈≈≈#'#)## ###ß.ß### Health: 87/93 ======================-- ≈≈≈≈≈≈≈S#....# !.#..I#.) Magic: 15/19 ==================------ ≈≈≈≈≈≈≈≈#....#??.#...#.) AC: 11Str: 13 ≈≈≈≈≈≈≈≈###..######)#### EV: 10Int: 20 ≈≈≈≈≈≈≈≈#.'........∩..). SH: 5Dex: 9 ≈≈≈≈≈≈≈≈######~~~~~~~~~~ XL: 10 Next: 17% Place: a Bailey im ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ===------  Time: 8935.1 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Water Breath+  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ######################## S   electric eelConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, empty space bonus: 5/8)  im SYou miscast Airstrike.  You are very lightly contaminated with residual magic.i{ @  #ßoß#   #.j.#  )##  ≈ !) S??) ) ) i| i~ 8---6.1 (1Kinetic GrapnelContam Water Breath+ i 9∩i   Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: an electric eel (water, empty space bonus: 5/8)  You miscast Airstrike.are very lightly contaminated with residual magic. _Nothing appears to happen.ihH  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i I ≈≈≈≈≈≈≈~.#..# #ßoß#  cp3hornetss the Fighter ≈≈≈≈≈≈≈≈~.#..# #.j.#  Grey Draconian of Vehumet **.... ≈≈≈≈≈≈≈≈#'#)## ###ß.ß### Health: 88/93 ======================--i l ≈≈≈≈≈≈**#....# !.#..I#.) Magic: 11/19 =============----------- ≈≈≈≈≈≈*S#....#??.#...#.) AC: 11Str: 13 ≈≈≈≈≈≈**###..######)#### EV: 10Int: 20 ≈≈≈≈≈≈≈≈#.'........∩..). SH: 5Dex: 9 ≈≈≈≈≈≈≈≈######~~~~~~~~~~ XL: 10 Next: 17% Place: a Bailey i: o≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 8936.1 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Contam Water Breath+  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ i\ ######################## S   electric eel _Nothing appears to happen.  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, empty space bonus: 5/8)i) ≈≈≈≈≈≈≈~.#..# #ßoß#cp3hornetss the Fighter≈≈≈≈≈≈≈≈~.#..# #.j.#Grey Draconian of Vehumet **....≈≈≈≈≈≈≈≈#'#)## ###ß.ß### Health: 88/93 ======================--i: ≈≈≈≈≈≈≈≈#....# !.#..I#.) Magic: 11/19 =============-----------≈≈≈≈≈≈≈*#....#??.#...#.) AC: 11Str: 13≈≈≈≈≈≈≈≈###..######)#### EV: 10Int: 20≈≈≈≈≈≈≈≈#.'........∩..). SH: 5Dex: 9≈≈≈≈≈≈≈≈######~~~~~~~~~~ XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 8936.1 (0.0)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Contam Water Breath+ ≈≈≈≈≈≈≈≈≈≈i-; ≈≈≈≈≈≈≈≈≈≈≈≈≈######################## S   electric eel _Nothing appears to happen.  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, empty space bonus: 5/8)iJ5 S Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: an electric eel (water, empty space bonus: 5/8)  The air twists around and strikes the electric eel!  The electric eel is heavily wounded.i> *******The electric eel shoots out a bolt of lightning at you!i S≈≈≈@≈≈≈79--===7.1 (1∩ _The bolt of electricity hits you!ix H  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iK  ≈≈≈≈≈≈≈~.#..# #ßoß#  cp3hornetss the Fighter ≈≈≈≈≈≈≈≈~.#..# #.j.#  Grey Draconian of Vehumet **.... ≈≈≈≈≈≈≈≈#'#)## ###ß.ß### Health: 79/93 ====================---- ≈≈≈≈≈≈**#....# !.#..I#.) Magic: 7/19========---------------- ≈≈≈≈≈≈*S#....#??.#...#.) AC: 11Str: 13iXL  ≈≈≈≈≈≈**###..######)#### EV: 10Int: 20 ≈≈≈≈≈≈≈≈#.'........∩..). SH: 5Dex: 9 iL ≈≈≈≈≈≈≈≈######~~~~~~~~~~ XL: 10 Next: 17% Place: a Bailey ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ===------  Time: 8937.1 (0.0)iL u ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel i M ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Contam Water Breath+  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈i7M  ######################## S   electric eelidM e _The bolt of electricity hits you!  iM Casting: Airstrike (dangerous; 12% risk of failure)  iM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  idN Press: ? - help, Dir - move targetAim: an electric eel (water, heavily wounded, empty space bonus: 5/8)iA ≈≈≈≈≈≈≈~.#..# #ßoß#cp3hornetss the Fighter≈≈≈≈≈≈≈≈~.#..# #.j.#Grey Draconian of Vehumet **....≈≈≈≈≈≈≈≈#'#)## ###ß.ß### Health: 79/93 ====================----≈≈≈≈≈≈≈≈#....# !.#..I#.) Magic: 7/19========----------------≈≈≈≈≈≈≈*#....#??.#...#.) AC: 11Str: 13≈≈≈≈≈≈≈≈###..######)#### EV: 10Int: 20≈≈≈≈≈≈≈≈#.'........∩..). SH: 5Dex: 9≈≈≈≈≈≈≈≈######~~~~~~~~~~ XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: [37i om===------  Time: 8937.1 (0.0)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ D) +3 trident (freeze)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Contam Water Breath+ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈######################## S   electric eel _The bolt of electricity hits you!  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, heavily wounded, empty space bonus: 5/8)iG   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an electric eel (water, heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the electric eel!  You kill the electric eel!i E≈i n88.1 (1Kinetic Grapneli5 i Z _Vehumet accepts your kill.iYT3iUi]R80i<_i_iai dizdT8==ieii;1iji8n?ioisw _Your magical contamination has completely faded away.i3viwiMxh2===iyi|,i}iǃiK3=9=i߇iiYiixiȍi(iKi%4iiTi9=i i,ii,iX510/19=iiգ,i=iӧ,iii6K6=iri=O=iiN,iصik7=i=ibc1=iwi,i{iwi%8iiC,iNi%ix9=ii;9iiiN2==iib90=ii,ii ,i"i_ih1===i i,isiQc3=iip;2ii%,iHi,iii53=i2=iqi/,iCi)c4=iiT ,i iN==i ,i "i$i$D5=i'i.),i*i-,i.iu1,i:3i5i_59=i9ib:,i0>i^?b6==i*AiC,i)EiH,iJiM,iNiTQP==i1SiU,iWiZ97iZ(=i]i`,i>bie,ifii,ikimO=ioinzizi|iiGD8=i<i,ijiȌ,iqi,iLiؕO=i!i,ii,iii%L9==iǤiji,iii,iiki,ii*ii":==i1ii iFi-iMiiii.iriiii|,iiX ≈≈≈≈≈≈≈~.#)ß#### #≈≈≈≈≈≈≈≈~.#).# . #≈≈≈≈≈≈≈≈~.#)ß#  #≈≈≈≈≈≈≈≈~.#).#  #≈≈≈≈≈≈≈≈~.##'#  #≈≈≈≈≈≈≈≈~.#..#  i#≈≈≈≈≈≈≈≈~.#..# # #≈≈≈≈≈≈≈≈~.#..# # #~.#..# #---9018.1 (80.0) #≈≈~.#..# # #≈≈#'#)## ### #≈≈≈≈≈≈≈≈#....# !.# i6#≈≈≈≈≈≈≈≈#....#??.# i^#≈≈≈≈≈≈≈≈###.. i#≈≈≈≈≈≈≈≈#.'....... #≈≈≈≈≈≈≈≈######~~~~ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈iE i9---i i T _Key pressed, stopping explore.i! Ii' i* i++ $ _i. i*/ i2 ,ir3 i6 i8 ,i9 i; i> ,iF? iXA iC i3D ijE iG iJ iL ,i>M iP iP iQ i+W iY ,iLZ i\ i_ ,i` ib id ie ie ig iYj ,ik im iy  ≈≈≈≈≈≈S≈ ≈≈≈≈≈≈≈ ≈≈≈≈≈≈# #~~~~# #....# ##### #..'.# #..).i7z #+####..#....#.~.#.ß...#.≈≈≈≈≈≈≈~.#.....#≈≈≈≈≈≈≈~.#)ß####≈≈≈≈≈≈≈~.#).# . S   electric eel (asleep)≈≈≈≈≈≈≈~.#)ß#≈≈≈≈≈≈≈~.#).#i^z q≈≈≈≈≈≈≈~.##'#i> S29.1 (11S  An electric eel comes into view.i *******The electric eel shoots out a bolt of lightning at you!i& r≈≈≈≈≈≈@i+ 6===30.1 (12i4 i69 Y _The bolt of electricity misses you.ip)  #  #  ##  ##  ##  ##  ## #..) ## #≈≈~ #≈≈~ #≈≈~ #≈≈~.#)ß####  #≈≈~.#).#  #≈≈~.#)ß#  #≈≈~.#).#  #≈≈ i  #  #  ##  ##  ##  ##  ## #..) ## #≈≈~ #≈≈i ~ #≈≈~ #≈≈~.#) #≈≈~.#).#  i5 U#≈≈~.#) #≈≈~.#) #≈≈iw  _An electric eel is nearby!iL  #  #  ##  ##  ##  ##  ## #..) ## #≈≈~ #≈≈~ #≈≈~ #≈≈~.#)ß####  #≈≈~.#).#  #≈≈~.#)ß#  #≈≈~.#).#  #≈≈ i# #  #  ##  ##  ##  ##  ## #..) ## #≈≈~ #≈≈~ #≈≈~ #≈≈~.#) #≈≈~.#).#  #≈≈~.#) #≈≈~.#) #≈≈iii'i d _An electric eel is nearby!i0H  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iV ≈≈≈≈≈≈ cp3hornetss the Fighter #*S*≈≈≈≈≈≈ ≈≈≈≈≈≈ Grey Draconian of Vehumet **.... #***≈≈≈≈≈≈ ≈≈≈≈≈≈ Health: 93/93 ======================== i-#≈≈≈≈≈≈≈≈# #~~~~ Magic: 15/19 ==================------ #≈≈≈≈≈≈≈≈# #.... AC: 11Str: 13 #≈≈≈≈≈≈≈≈# ##### EV: 10Int: 20 #≈≈≈≈≈≈≈≈# #..'. SH: 5Dex: 9 #≈≈≈≈≈≈≈≈# #..). XL: 10 Next: 18% Place: a Bailey #≈@≈≈≈≈≈≈#+####..#. Noise: ===------  Time: 9030.1 (0.0) #≈≈≈≈≈≈≈≈~.#.....#. D) +3 trident (freeze) ii#≈≈≈≈≈≈≈≈~.#.ß...#. Cast: Kinetic Grapnel #≈≈≈≈≈≈≈≈~.#.....## Water Breath+  #≈≈≈≈≈≈≈≈~.#)ß#### i{ #≈≈≈≈≈≈≈≈~.#).# . S   electric eel #≈≈≈≈≈≈≈≈~.#)ß# i #≈≈≈≈≈≈≈≈~.#).#  i_#≈≈≈≈≈≈≈≈~.##'# _An electric eel is nearby!i1Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i>UAiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, empty space bonus: 5/8)i ≈≈≈≈≈≈ cp3hornetss the Fighter#≈*≈≈≈≈≈≈≈ ≈≈≈≈≈≈ Grey Draconian of Vehumet **....#≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈ Health: 93/93 ========================#≈≈≈≈≈≈≈≈# #~~~~ Magic: 15/19 ==================------#≈≈≈≈≈≈≈≈# #.... AC: 11Str: 13#≈≈≈≈≈≈≈≈# ##### EV: 10Int: 20#≈≈≈≈≈≈≈≈# #..'. SH: 5Dex: 9#≈≈≈≈≈≈≈≈# #..). XL: 10 Next: 18% Place: a Bailey#≈@≈≈≈≈≈≈#+####..#. Noise: ===------ i Time: 9030.1 (0.0)#≈≈≈≈≈≈≈≈~.#.....#. D) +3 trident (freeze)#≈≈≈≈≈≈≈≈~.#.ß...#. Cast: Kinetic Grapnel#≈≈≈≈≈≈≈≈~.#.....## Water Breath+ #≈≈≈≈≈≈≈≈~.#)ß#####≈≈≈≈≈≈≈≈~.#).# . S   electric eel#≈≈≈≈≈≈≈≈~.#)ß##≈≈≈≈≈≈≈≈~.#).##≈≈≈≈≈≈≈≈~.##'# _An electric eel is nearby!Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: ani- electric eel (water, empty space bonus: 5/8)i   Press: ? - help, Dir - move targetAim: an electric eel (water, empty space bonus: 5/8)  The open air twists around violently and strikes the electric eel!!  You kill the electric eel!  Vehumet accepts your kill.  You feel your power returning.i( /  --more-- iE≈ 6==91.1 (1 _ _Your Shields skill increases to level 1! iYHI i>K iK$ _ iOB iTX i#VP== i7W izYa7= idZ i], i] i`, i#a ic, i@d iIg ig9= i:i i:k, i>l i n iqnD8= io i=9==== #... #...########### ###...#≈≈ ≈≈....#≈≈ ≈≈≈≈≈≈#≈S ≈≈≈≈≈≈.#≈≈ ≈≈≈≈≈≈#≈≈ ≈≈≈≈≈≈#≈# #~~~~---#≈≈≈≈≈≈≈≈# #....#≈≈≈≈≈≈≈≈# #####' iN[31m#≈≈≈≈≈≈≈≈# #..'..#≈≈≈≈≈≈≈≈# #..)..#≈≈≈≈≈≈≈≈#+####..#.. S   electric eel (wandering)#≈≈≈≈≈≈≈≈~.#.....#..#≈≈≈≈≈≈≈≈~.#.ß...#..#≈≈≈≈≈≈≈≈~.#.....###52.1 (21.0)S≈---3.1 (22 i!iL+ ###########  #  #  #  #  #  ##  #≈≈#  #≈≈#  #≈≈#  #≈≈# #..) #≈≈# #~. #~.!ib ###########  #  #  #  #  #  ##  #≈≈#  #≈≈#  #≈≈#  #≈≈# #..) #≈≈# #~. #~.!i\!i!iK!izd _An electric eel is nearby!!i8F ########### !ip #  #  #  #  #  ##  #≈≈#  #≈≈#  #≈≈#  #≈≈# #..) #≈≈# #~. #~.!i* ###########  #  #  #  #  #  ##  #≈≈#  #≈≈#  #≈≈#  !i}#≈≈# #..) #≈≈# #~. #~.!i-3!iƺ!id _An electric eel is nearby!!i 5x ###########  #  #  !i7K>#  #  #  ##  #≈≈#  #≈≈#  #≈≈#  #≈≈# #..) #≈≈# #~. #~.!i: ###########  #  #  #  !i#  #  ##  #≈≈#  #≈≈#  #≈≈!i#  #≈≈# #..)!i<v #≈≈#!idZ #~.!i #~.!i3!i>!ifd _An electric eel is nearby!!i1H  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!iu  #... cp3hornetss the Fighter #... Grey Draconian of Vehumet **.... ########### ###... Health: 93/93 ======================== #≈≈≈≈≈≈≈≈≈≈ ≈≈.... Magic: 15/19 ==================------ !i2v #≈≈≈≈≈≈≈*** ≈≈≈≈≈≈. AC: 11Str: 13 #≈≈≈≈≈≈≈*S* ≈≈≈≈≈≈. EV: 10Int: 20 #≈≈≈≈≈≈≈*** ≈≈≈≈≈≈. SH: 5Dex: 9 !iov #≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈. XL: 10 Next: 19% Place: a Bailey !iw #≈≈@≈≈≈≈≈# #~~~~. Noise: ---------  Time: 9053.1 (0.0) #≈≈≈≈≈≈≈≈# #..... D) +3 trident (freeze) #≈≈≈≈≈≈≈≈# #####' Cast: Kinetic Grapnel #≈≈≈≈≈≈≈≈# #..'.. Water Breath+  #≈≈≈≈≈≈≈≈# #..).. #≈≈≈≈≈≈≈≈#+####..#.. S   electric eel (wandering) #≈≈≈≈≈≈≈≈~.#.....#.. #≈≈≈≈≈≈≈≈~.#.ß...#..!ix  #≈≈≈≈≈≈≈≈~.#.....###Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, wandering, hasn't noticed you, empty space bonus:  8/8)!i #... cp3hornetss the Fighter#... Grey Draconian of Vehumet **....########### ###... Health: 93/93 ========================#≈≈≈≈≈≈≈≈≈≈ ≈≈.... Magic: 15/19 ==================------#≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈. AC: 11Str: 13#≈≈≈≈≈≈≈≈*≈ ≈≈≈≈≈≈. EV: 10Int: 20#≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈. SH: 5Dex: 9#≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈. XL: 10 Next: 19% Place: a Bailey#≈≈@≈≈≈≈≈# #~~~~. Noise: ---------  Time: 9053.1 (0.0)#≈!iZ [30m≈≈≈≈≈≈≈# #..... D) +3 trident (freeze)#≈≈≈≈≈≈≈≈# #####' Cast: Kinetic Grapnel#≈≈≈≈≈≈≈≈# #..'.. Water Breath+ #≈≈≈≈≈≈≈≈# #..)..#≈≈≈≈≈≈≈≈#+####..#.. S   electric eel (wandering)#≈≈≈≈≈≈≈≈~.#.....#..#≈≈≈≈≈≈≈≈~.#.ß...#..#≈≈≈≈≈≈≈≈~.#.....###Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, wandering, hasn't noticed you, empty space bonus:  8/8)!i9@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: an electric eel (water, wandering, hasn't noticed you, empty space bonus:  8/8)  The open air twists around violently and strikes the electric eel!!iذS≈S  !i4===4.1 (1!iQ!id _The electric eel is heavily wounded."iH  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."id #... cp3hornetss the Fighter "i#... Grey Draconian of Vehumet **.... ########### ###... Health: 93/93 ======================== #≈≈≈≈≈≈≈≈≈≈ ≈≈.... Magic: 11/19 =============----------- #≈≈≈≈≈≈***≈ ≈≈≈≈≈≈. AC: 11"iStr: 13 #≈≈≈≈≈≈*S*≈ ≈≈≈≈≈≈. EV: 10"iKInt: 20 #≈≈≈≈≈≈***≈ ≈≈≈≈≈≈. SH: 5Dex: 9"i #≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈. XL: 10 Next: 19% Place: a Bailey "i#≈≈@≈≈≈≈≈# #~~~~. Noise: ===------  Time: 9054.1 (0.0) #≈≈≈≈≈≈≈≈# #..... D) +3 trident (freeze)"iw{ #≈≈≈≈≈≈≈≈# #####' Cast: Kinetic Grapnel #≈≈≈≈≈≈≈≈# #..'.. Water Breath+  #≈≈≈≈≈≈≈≈# #..).. #≈≈≈≈≈≈≈≈#+####..#.. S   electric eel #≈≈≈≈≈≈≈≈~.#.....#.. #≈≈≈≈≈≈≈≈~.#.ß...#.."iF #≈≈≈≈≈≈≈≈~.#.....### _The electric eel is heavily wounded.Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, heavily wounded, empty space bonus: 8/8)"i #... cp3hornetss the Fighter#... Grey Draconian of Vehumet **....########### ###... Health: 93/93 ========================#≈≈≈≈≈≈≈≈≈≈ ≈≈.... Magic: 11/19 =============-----------#≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈. AC: 11Str: 13#≈≈≈≈≈≈≈*≈≈ ≈≈≈≈≈≈. EV: 10Int: 20#≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈. SH: 5Dex: 9#≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈. XL: 10 Next: 19% Place: a Bailey#≈≈@≈≈≈≈≈# #~~~~. Noise: ===------  Time: 9054.1 (0.0)#"iF ≈≈≈≈≈≈≈≈# #..... D) +3 trident (freeze)#≈≈≈≈≈≈≈≈# #####' Cast: Kinetic Grapnel#≈≈≈≈≈≈≈≈# #..'.. Water Breath+ #≈≈≈≈≈≈≈≈# #..)..#≈≈≈≈≈≈≈≈#+####..#.. S   electric eel#≈≈≈≈≈≈≈≈~.#.....#..#≈≈≈≈≈≈≈≈~.#.ß...#..#≈≈≈≈≈≈≈≈~.#.....### _The electric eel is heavily wounded.Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, heavily wounded["i -m, empty space bonus: 8/8)"i 2  Press: ? - help, Dir - move target  Aim: an electric eel (water, heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the electric eel!!  You kill the electric eel!  Vehumet accepts your kill.  You feel your power returning.  --more--$i $i)]†$i0d2==205.1 (1$i7$iK( _You hear a splash.$iu $i f==$iZ $i M3=$i $iJ2 "=4==5=$iJ =6==$i?M ,$iN $iR ,$iS $iV $iW P==$iZ $i<[ $i}\ $iCc 7=$i\d $if ,$ig $iFk ,$i;l $iAs X$is 9=$i7u $iv $iv $ix $ii 8=$i ,$i $iZ ,$iZ $i O=$i1 $i ,$i $iÔ b9==$i $i $i $iD $i! $i$ $i $i- $i) $i! $i $i $i $i $i $i :==$i $iN $i $iq $iG $i $i ,$i $i( $i B$i $it $i $i $i" $i ,$ih $i% $i $iu ?Water $i $iE $i #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈#≈≈≈≈≈≈≈≈######~~~~...~~~~#≈≈≈≈≈≈≈≈# g.#.......#≈≈≈≈≈≈≈≈###..#####'')#####≈≈≈≈≈≈≈≈#o...#..'...))'.#≈≈≈≈≈≈≈≈#... #..).....')$i #≈≈≈≈≈≈≈≈#'####..#..⌠.)#)#≈≈≈≈≈≈≈≈@.#.....#.....#.---#≈≈≈≈≈≈≈≈~.#.ß...#.....#.)#≈≈≈≈≈≈≈≈~.#.....#######..Kinetic Grapnel#≈≈≈≈≈≈≈≈~.#)ß#### ####≈≈≈≈≈≈≈≈~.#).# .....$i #≈≈≈≈≈≈≈≈~.#)ß# ... o   orc knight (asleep)#≈≈≈≈≈≈≈≈~.#).# ._. g   goblin (asleep)#≈≈≈≈≈≈≈≈~.##'# .5.$iM #≈≈≈≈≈≈≈≈~.#..# ##K##$i> 107.1 (52.0)  You open the door.  A goblin and an orc knight come into view.$i+ .g.oo$ik, ig$i/ J====8.1 (53$iW< $iF ? _The goblin shouts! The orc knight shouts!$iC m #≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈###### $iD ≈# ..# ≈###g.#) ≈#....#)) ≈#o.. #..)) ≈#'#$iD #)#) .# $iE (~.#) $i4E -~.# ~.#)ß#### $i`E * ~.#).# .....  $iE .~.#)ß# ...  $iE =~.#).# ._.  ~.##'# .5. $iE 5  ##K## $i| #≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈###### ≈# ..# ≈###g.#) ≈#....#)) ≈#o.. #..)) ≈#'#)#) .# ~.#) ~.# ~.#)ß####  ~.#).#  ~.#)ß# ...  ~.#).# ._.  ~.##'#   $iB$i$i$id _There are monsters nearby!$i#y #≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈###### ≈# ..# ≈###g.#) ≈#....#)) ≈#o.. #..)) ≈#'#)#) .# ~.#) ~.# ~.#)ß####  ~.#).# .....  ~.#)ß# ...  ~.#).# ._.  ~.##'# .5.   ##K## %iY #≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈###### ≈# ..# ≈###g.#) ≈#....#)) ≈#o.. #..)) ≈#'#)#) .# ~.#) ~.# ~.#)ß####  ~.#).#  ~.#)ß# ...  ~.#).# ._.  ~.##'#   %i%i%iz _There are monsters nearby!%iy #≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈###### ≈# ..# %ix≈###g.#) ≈#....#)) ≈#o.. #..)) ≈#'#)#) .# ~.#) ~.# ~.#)ß####  ~.#).# .....  ~.#)ß# ...  %ir~.#).# ._.  ~.##'# .5.   ##K## %i #≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈###### ≈# ..# ≈###g.#) ≈#....#)) ≈#o.. #..)) ≈#'#)#) .# %i~.#) ~.# ~.#)ß####  ~.#).#  ~.#)ß# ...  ~.#).# ._.  ~.##'#   %iJ%i%i%id _There are monsters nearby!&ikH  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i5&i&i.g.oI(ally target)I   lightning spire (minion)5------===-9.1 (1.0)&i4 _An electric hum fills the air.(ij#≈...≈#≈≈≈≈≈≈≈≈######~~~~...~~~~##≈≈≈≈≈≈≈≈# ..#...........##≈###..#####'')######≈#.g..#..'...))'..(i#≈#... #..).....').##≈#o####..#..⌠.)#).##≈~I#.....#.....#..#≈(i.~@#.ß...#.....#.)#≈~.#.....#######...(ie#≈~.#)ß#### #####≈(i$~.#).# ..... #≈~.#)ß# (i ##≈~.#).# ._. ##≈~.##'# .5. #(iO#≈~.#..# ##K## # I#≈~.#..# #.o.# #(i(ià$ .gI(ally target) The orc knight hits your lightning spire with a +0 broad axe!!(i _An electric hum fills the air.  The orc knight hits your lightning spire with a +0 broad axe!!  Your lightning spire shoots out a bolt of lightning at the goblin!The bolt of electricity misses the orc knight.  The bolt of electricity hits the goblin!  The goblin dies!(i*****II   lightning spire (minion)(i1A(iQB".(iB.(i\C.(iC)(iKDo(iDI(i$E(iKL-10(i0W8I(iGZ (iZL_Vehumet accepts your kill.)iS  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i9 IIOkay, then.*i-!:I*i/$. _*ip######~~~~...~~~~# ..#...........###..#####'')####....#..'...))'..). #..).....')o####..#..⌠.)#~I#.....#.....#....#.ß)....#######..)ß#### ####*ie.# ..... ß# ... ._#'5..# ##K##I.o.g*ib  The orc knight hits your lightning spire with a +0 broad axe!*i-M.*i*//---1*i;*i>X _Your lightning spire is destroyed!+ixS  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+i+i]'oI(ally target)I   lightning spire (minion)+is1-----------===2+itII _An electric hum fills the air.+i} ..#...........###..#####'')####....#..'...))'..). #..).....')'####..#..⌠.)#~o#.....#.....#...I#.ß).#.....#######..+i)ß#### ####.# ..... ß# ... ._#'5..# ##K##.o.gßoß+i/GI +i0--3+i:I+iT _The orc knight hits your lightning spire with a +0 broad axe!!,i,##..#####'')####....#..'...))'..). #..).....')'####..#..⌠.)#~o#.....#.....#...I#.ß).#.....#######..)ß#### ####.# ..... ß# ... ._#'5..# ##K##.o.gI,i?ßoß.j.,i   The orc knight hits your lightning spire with a +0 broad axe..2==------4 _Your lightning spire is destroyed!-iS  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i=-i.oI(ally target)I   lightning spire (minion)-i{8/19 -----===5-i :I-i: 4 _An electric hum fills the air.-i@o....#..'...))'..). #..).....')'####..#..⌠.)#~.#.....#.....#...o#.ß).#.....#######..)ß#### ####.# ..... ß# ... I#)._.##'5-igp..# ##K##.o.gßoßI.j.#'#)## ###ß.ß###+-iu-i\z.oII-i-/---6-i8I-i.i3{ #≈#.). #..).....'). #≈#'####..#..⌠.)#). #≈~.#.....#.....#.. #≈~.#.ß...#.....#.) #≈~o#.....#######. #≈~.#)ß#### ### #≈~.#).# .....  #≈~.#)ß#   #≈@I#).# ._.  #≈~.##'# .5.  #≈~.#..# ##K##  #≈~.#..# #.o.#  #≈~.#..# #.g.#[3.i|9;49m #≈~.#..# #ßoß#  #≈~.#..# #.j.# I #≈#'#)## ###ß.ß###+ #≈#....# !.#..I#.)).i|.i͋ .oIIYou enter the shallow water..i *******IYour lightning spire shoots out a bolt of lightning at the orc knight!.i;'...o..I.i@y===7Water Breath+ .i3L:I.iSB _The bolt of electricity hits the orc knight!.iPw #≈#'####..#..⌠.)#).##≈~.#.....#.....#..#≈.iw ~.#.ß...#.....#.)#≈~.#.....#######...#≈~o#)ß#### #####≈~.#).# ..... #≈.iXx ~.#)ß#  ##≈~I#).# ._. ##≈~@##'# .5. ##≈.ix P~.#..# ##K## ##≈~.#..# #.o.# ##≈.ix ~.#..# #.g.# ##≈~.#..# #ßoß# ##≈~.#..# #.j.# #.i&y w#≈#'#)## ###ß.ß###+##≈.iUy E#....# !.#..I#.))##≈#....#??.#...#.))#.i{ .i y.oII.i͔ ****** Your lightning spire shoots out a bolt of lightning at the orc knight!.ib .i8 ....o.II8I.i9 B _The bolt of electricity hits the orc knight!/i 0~.#.....#.....#...ß)....#######..)ß#### ####o#).# ..... .#)ß# ... I#)._.##'5..# ##K##.o.gßoß.j.#'#)## ###ß.ß###+/i z....# !.#..I#.))# I??.#...#.))##..######)#####/i /i֫ T.o/iܭ M--------9/i' @II/i 0i(lß)....#######..)ß#### ####.# ..... o#)ß# ... I#)._.##'5..# ##K##.o.gßoß.j.#'#)## ###ß.ß###+....# !.#..I#.))??.#...#.))# I##..######)#####.'........∩..)...0i{ I I  ∩The orc knight hits your lightning spire with a +0 broad axe!0iPe ****o  distracted, ally target)I∩Your lightning spire shoots out a bolt of lightning at the orc knight!0iU]...oII∩0izP==-200ipMI∩0iHB _The bolt of electricity hits the orc knight!0iD....#######..)ß#### ####.# ..... o#)ß# ... I#)._.##'5..# ##K##.o.gßoß.j.#'#)## ###ß.ß###+....# !.#..I#.))??.#...#.))##..######)######.'........∩..)...#####~~~~~~~~~~I#0i+ oIoI∩The orc knight hits your lightning spire but does no damage.0i ***IIYour lightning spire shoots out a bolt of lightning at the orc knight!1i-..oII∩1i09=1Kinetic Grapnel1i>:I1iCAB _The bolt of electricity hits the orc knight!1iY S  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i@<  #≈≈≈≈≈≈≈≈~.#.....#######... cp3hornetss the Fighter #≈≈≈≈≈≈≈≈~.#)ß#### #### Grey Draconian of Vehumet **.... #≈≈≈≈≈≈≈≈**#).# ..... # Health: 93/93 ======================== #≈≈≈≈≈≈≈≈*o#)ß# ... # Magic: 5/19======------------------ #≈≈≈≈≈≈≈≈*I#).# ._. # AC: 11Str: 13 1i= #≈≈≈≈≈≈≈≈~.##'# .5. # EV: 10Int: 20 #≈≈≈≈≈≈≈≈~.#..# ##K## # SH: 5Dex: 9 #≈≈≈≈≈≈≈≈~.#..# #.o.# # XL: 10 Next: 20% Place: a Bailey #≈≈≈≈≈≈≈≈~@#..# #.g.# # Noise: ==-------  Time: 9121.1 (0.0) #≈≈≈≈≈≈≈≈~.#..# #ßoß# # D) +3 trident (freeze) #≈≈≈≈≈≈≈≈~.#..# #.j.# # Cast: Kinetic Grapnel #≈≈≈≈≈≈≈≈#'#)## ###ß.ß###+# Breath+  #≈≈≈≈≈≈≈≈#....# !.#..I#.))# 1i$> k#≈≈≈≈≈≈≈≈#....#??.#...#.))# o   orc knight (ally target) #≈≈≈≈≈≈≈≈###..######)###### I   lightning spire (minion) #≈≈≈≈≈≈≈≈#.'........∩..)... #≈≈≈≈≈≈≈≈######~~~~~~~~~~I#Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 broad axe and wearing a +0 ring mail (heavilywounded, ally target, empty space bonus: 4/8)2i_#≈≈≈≈≈≈≈≈~.#.....#######... cp3hornetss the Fighter#≈≈≈≈≈≈≈≈~.#)ß#### #### Grey Draconian of Vehumet **....#≈≈≈≈≈≈≈≈~.#).# ..... # Health: 93/93 ========================#≈≈≈≈≈≈≈≈~*#)ß# ... # Magic: 5/19======------------------#≈≈≈≈≈≈≈≈~I#).# ._. # AC: 11Str: 13#≈≈≈≈≈≈≈≈~.##'# .5. # EV: 10Int: 202ic#≈≈≈≈≈≈≈≈~.#..# ##K## # SH: 5Dex: 9#≈≈≈≈≈≈≈≈~.#..# #.o.# # XL: 10 Next: 20% Place: a Bailey#≈≈≈≈≈≈≈≈~@#..# #.g.# # Noise: ==-------  Time: 9121.1 (0.0)#≈≈≈≈≈≈≈≈~.#..# #ßoß# # D) +3 trident (freeze)#≈≈≈≈≈≈≈≈~.#..# #.j.# # Cast: Kinetic Grapnel#≈≈≈≈≈≈≈≈#'#)## ###ß.ß###+# Breath+ #≈≈≈≈≈≈≈≈#....# !.#..I#.))##≈≈≈≈≈≈≈≈#..[0;12i~0m..#??.#...#.))# o   orc knight (ally target)#≈≈≈≈≈≈≈≈###..######)###### I   lightning spire (minion)#≈≈≈≈≈≈≈≈#.'........∩..)...#≈≈≈≈≈≈≈≈######~~~~~~~~~~I#Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 broad axe and wearing a +0 ring mail (heavilywounded, ally target, empty space bonus: 4/8)2iPress: ? - help, Dir - move target  Aim: an orc knight, wielding a +0 broad axe and wearing a +0 ring mail (heavilywounded, ally target, empty space bonus: 4/8)  The air twists around and strikes the orc knight!  The orc knight is severely wounded.  The orc knight hits your lightning spire with a +0 broad axe!!o. ∩=2.1 (12i:∩2iiX _Your lightning spire is destroyed!2i/H  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3id #≈≈≈≈≈≈≈≈~.#.....#######... cp3hornetss the Fighter #≈≈≈≈≈≈≈≈~.#)ß#### #### Grey Draconian of Vehumet **.... 3if#≈≈≈≈≈≈≈≈**#).# ..... # Health: 93/93 ======================== #≈≈≈≈≈≈≈≈*o#)ß# ... # Magic: 1/19=----------------------- #≈≈≈≈≈≈≈≈**#).# ._. # AC: 11Str: 13 #≈≈≈≈≈≈≈≈~.##'# .5. # EV: 10Int: 20 #≈≈≈≈≈≈≈≈~.#..# ##K## # SH: 5Dex: 9 #≈≈≈≈≈≈≈≈~.#..# #.o.# # XL: 10 Next: 20% Place: a Bailey #≈≈≈≈≈≈≈≈~@#..# #.g.# # Noise: ===------  Time: 9122.1 (0.0) 3if#≈≈≈≈≈≈≈≈~.#..# #ßoß# # D) +3 trident (freeze) #≈≈≈≈≈≈≈≈~.#..# #.j.# # Cast: Kinetic Grapnel #≈≈≈≈≈≈≈≈#'#)## ###ß.ß###+# Breath+  #≈≈≈≈≈≈≈≈#....# !.#..I#.))# #≈≈≈≈≈≈≈≈#....#??.#...#.))# o   orc knight #≈≈≈≈≈≈≈≈###..######)###### #≈≈≈≈≈≈≈≈#.'........∩..)... #≈≈≈≈≈≈≈≈######~~~~~~~~~~I#3izgCasting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 broad axe and wearing a +0 ring mail  (severely wounded, empty space bonus: 5/8)3i"#≈≈≈≈≈≈≈≈~.#.....#######... cp3hornetss the Fighter3i#≈≈≈≈≈≈≈≈~.#)ß#### #### Grey Draconian of Vehumet **....#≈≈≈≈≈≈≈≈~.#).# ..... # Health: 93/93 ========================#≈≈≈≈≈≈≈≈~*#)ß# ... # Magic: 1/19=-----------------------#≈≈≈≈≈≈≈≈~.#).# ._. # AC: 11Str: 13#≈≈≈≈≈≈≈≈~.##'# .5. # EV: 10Int: 20#≈≈≈≈≈≈≈≈~.#..# ##K## # SH: 5Dex: 9#≈≈≈≈≈≈≈≈~.#..# #.o.#[403im # XL: 10 Next: 20% Place: a Bailey#≈≈≈≈≈≈≈≈~@#..# #.g.# # Noise: ===------  Time: 9122.1 (0.0)#≈≈≈≈≈≈≈≈~.#..# #ßoß# # D) +3 trident (freeze)#≈≈≈≈≈≈≈≈~.#..# #.j.# # Cast: Kinetic Grapnel#≈≈≈≈≈≈≈≈#'#)## ###ß.ß###+# Breath+ #≈≈≈≈≈≈≈≈#....# !.#..I#.))##≈≈≈≈≈≈≈≈#....#??.#...#.))# o   orc knight#≈≈≈≈≈≈≈≈###..######)#######≈≈≈≈≈≈≈≈#.'........∩..)...#≈≈≈≈≈≈≈≈######~~~~~~~~~~I#[13i8;2HCasting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 broad axe and wearing a +0 ring mail  (severely wounded, empty space bonus: 5/8)3i wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc knight, wielding a +0 broad axe and wearing a +0 ring mail  (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the orc knight!3i.o 3.1 (1Kinetic Grapnel3i%3i(^ _The orc knight is almost dead.3iFH  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i;∩4iQ4i"<∩4i1&e _You don't have enough magic to cast this spell.4i4i\4i&:∩4iF _Unknown command.4i G)ß#### ####.# ..... ß# ... o#)._.##'5..# ##K##.o.gßoß.j.#'#)## ###ß.ß###+....# !.#..I#.))??.#...#.))##..######)######.'........∩..)...#####~~~~~~~~~~I#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.o---4 _5iH.# ..... ß# ... ._o##'5.#..# ##K##.o.gßoß.j.#'#)## ###ß.ß###+....# !.#..I#.))..#??.#...#.))##..######)######.'........∩..)...#####~~~~~~~~~~I#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈5i/5iR*a.o∩5i ,A---55i6<∩5i95iOß# ... ._#'5o#..# ##K##..o.gßoß.j.#@#)## ###ß.ß###+....# !.#..I#.))..#??.#...#.))##..######)######.'........∩..)...#####~~~~~~~~~~I#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈5iO5ibT.o5i%65i05id Q _There is an open door here.5i- ._#'5..# ##K##o.o..g# #ßoß.# #.j.#'#)## ###ß.ß###+...# !.#..I#.))??.#...#.))##..######)######.'........∩..)...#####~~~~~~~~~~I#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈5izG 5iLV T.o5i=W !25iW 7=7 _5i1c 5ie 6i'Y9#≈~.##'# .5. #'#≈~.#..# ##K## #.#≈~.#..# #.o.# #.#≈~o#..# #.g.# #o#≈~.#..# #ßoß# #.#≈6iY~.#..# #.j.# #.#≈#'#)## ###ß.ß###+##≈#....# !.#..I#.))#.#≈#.@..#??.#...#.))#.#≈###..######)######.#≈#.'........∩..)....6iZ#≈######~~~~~~~~~~I###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈#≈#≈#≈6i\6ikl.o∩6io%86i9:i,H  Casting: Airstrike (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i8;iFg#.o;iG[1--==6;isZ9∩;i]D _You shape a spike launcher from a nearby wall.<iA ~.#..# #.g.# #o.#.~≈~.#..# #ßKß# #..#.~≈~.#..# #...# #..#.)≈#'#)##+###ß.ß###+##+#)#≈#....#?!.#...#.))#....#†#....#??.#...#.))#..).#≈≈###..######)######..###≈#.'....o...∩..).....+ #≈######~~~~@~~~~~~######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   ############################### K   kobold demonologist (wandering) <iE <iF <iY g..o<i[ x--7Water Breath+ <in H _You enter the shallow water.=i,~.#..# #.g.# #o.#.~≈~.#..# #ß.ß# #..#.~≈~.#..# #...# #..#.)≈#'#)##+###ß.ß###+##+#)#≈#....#?!.#...#.))#....#†≈#....#??.#...#.))#..).#≈###..######)######..###≈#.'.....o..∩..).....+ #≈######~######≈    =iF=ikQ.o~=i;@--8=i9∩=ib=i3~.#..# #.g.# #o.#.~≈~.#..# #ß.ß# #..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##+#)#≈#....#?!.#...#.))#....#†≈#....#??.#...#.))#..).#≈###..######)######..###≈=i[#.'......o.∩..).....+ #≈######~######≈    =i 5*~~=iML  The stone spike skewers the orc knight!=io}8o=i2=-9 _The orc knight is almost dead.=iv ~.#..# #.g.# #o.#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##+#)#≈#....#?!.#...#.))#....#†≈#....#??.#...#.))#..).#≈###..######)######..###≈#.'......o.∩..).....+ #≈######~=iAw d######≈    =i =iх 0*=i]  The stone spike skewers the orc knight!  You kill the orc knight!=iqd )=i! j).∩=i 63240Kinetic Grapnel _Vehumet accepts your kill.=i 9∩=ij y _Your Shields skill gained 2 levels and is now at level 3!=i q~.#..# #.g.# #o.#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##+#)#≈#....#?!.#...#.))#....#†≈#....#??.#...#.))#..).#≈###..######)######..###≈#.'......).∩..).....+ #≈######~######≈    =i %#=i %1=i =i ] _Your spike launcher falls apart as you grow too distant to maintain it.?iYX3≈~.#..# #.g.# #o.#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##+#)#≈#....#?!.#...#.))#....#†≈#....#??.#...#.))#..).#≈###..######)######..###≈#.'......).∩..).....+ #≈######~######≈≈≈#?ik?i o%2?i|?iD@i|≈~.#..# #.g.# #o.#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##+#)#@i}}≈#....#?!.#...#.))#....#†≈#....#??.#...#.))#..).#≈###..######)######..###≈#.'......).∩..).....+ #≈######~######≈≈≈#@i@i$A=3@i@i/@iP≈~.#..# #.g.# #o.#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##+#)#≈#....#?!.#...#.))#....#†≈#....#??.#...#.))#..).#≈###..######)######..###@iM≈#.'......).∩..).....+ #≈######~######≈≈≈#@i@iۙ%4@i@i@i3@i}@i@i/@i+@iL_3=@i@iA@i@i@i,@i@i,@ii@iO=@i@i,@i@i @il J4==@i@i,@i{@i+,@i @iu",@i%@i[)P==@i-@i_4,@i7@i <i5=@i>Ai,Ai1Ai ,Ai4Ai,AiAiO=Ai%Ai)Ai*Ai/Ai4AiA5S6=Aia:Ai>,AiAAiLI,AiMAiQ,Ai\TAiX9=AiBYAi[Ai"a,AiPdAih,AiUmAisi7=AiwAi|,AiAia,Ai Ai,Ai~AiO=Ai*Ai,Ai^Aij8==AiAi,AiAiB,AitAiAiwAi(AiP==Ai-Ai2,AiiAii9=AiEAif,AiRAi,AiAi,AiAiPO=Ai Ai.,AiAig10/19=AiAi$,Ai(Aix.,Ai1Ai9,Ai>AiCAi]Aifbc1=AifAim,AipAiO097.1 (53.0)AiAiŕAiT _Key pressed, stopping explore.Ai AiAiAiSAi$ _AiƼAi/,AiAiAi&9=AiSAi,AiAiAiiN2==AiAiAiAiAio,AiAi8,AiAiP==Ai Ait,AiAi5AiM3=AiAi\",Ail&Ai-,Ai1Ai7,Ai:Ai{CO=AihHAiM,AiQAi{Uc4=AiYAi^,AiPbAig,AiJkAir,AixAi}O=AiAiƆ,AiAiB,AinAiXa5=Ai AiB,Ai$AiAikAiAi3,AiAiO=Ai2Ai,AiAiPL6==AiAiAigAiAiAi,AiaAi,AiAiAi:==Ai<Ai;,AiuAia7=AiAi,Ai$Aim,AiAi$Ai$Ai'Ai@-O=Ai0Ai]7,Ai<AiBa8=AiFAi,LAiLAiJSAiQY,Ai\Aia,AiseAi0kAik2=AiLoAit,AiAxAi,AiAiNAiE9==AiAi9Ai?AiAi|AiE,AiAiAiv,AiAip  Things that are here:  a +0 hand axe; a +0 leather armour; a gnoll skeletonAiAiA== _AiAiAi,Ai3AiAi,AiAiAi,Ai AiAi,Ai0Ai< ..# #.o.#.~≈≈≈≈≈≈≈≈# ..# #.#o.#.~≈≈≈≈≈≈≈≈# ..# #ß.ß# ##..#.~≈≈≈≈≈≈≈≈# ..# #...# .#..#.)≈≈≈≈≈≈≈≈# )##+###ß.ß###'##+#)#≈≈≈≈≈≈≈≈# ..#?!.#...#.))#....#†≈≈≈≈≈≈≈# ..#??.#...#.))#..).#≈≈≈≈≈≈≈≈# ..######)######..###≈≈≈≈≈≈≈≈# ......).∩..)....@+ #≈≈≈≈≈≈≈≈# 254.1 (57 ###~~~~~~~~~~~####### #   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ######################iY=40mAi>AicEAi9GT _Key pressed, stopping explore.AiT3AiUAiqXAisw7 _You open the door.Aib|3Ai;}Aik@  There is an open door here.AiAi& _AiKAi # #.o.# #..#.~≈≈# # #...# #o.#.~≈≈# # #ß.ß# ##..#.~≈≈# # #...# .#..#.)≈≈# #+###ß.ß###'##+#)#≈≈# #?!.#...#.))#....#†≈≈≈≈≈≈≈# #??.#...#.))#..).#≈≈AiuN# ######)######..###≈≈# ).∩..).....'@#≈≈# ~~~~~~~~~~~######≈≈# #  Ai@17.1 (3.0)Aiq*8.1 (4AiAiQ _F - a scroll of acquirementAiAiAi!Aie9AiEBAiF@  There is an open door here.AiLMAiEZ _AiOaAifAik,Ai9oAibxAiӫiWater Breath+  _You enter the shallow water.Water Ai,AiAiAiAi#Ai#AiAiAiAiTAiAiAi AiAiDAi"Ai!AiAiAi2Ai-AiAiFAi Ai Ai=AiAiAi5AiE:Ai:Ai"=AiCAiHAiZIAikLAiERAiyWAiWAid[AiaAi fAifAikAitAizAiD{Ai~AiAiu,Ai>AiUAi&AiAiߣAiAi<UWater AiAiAiAiAih)Ai AiAiEy AiǓ ) ≈~.#..# #.o.# #..#.~≈≈≈≈≈≈≈≈# ≈~.#..# #...# #o.#.~≈≈≈≈≈≈≈≈# ≈~.#..# #ß.ß# ##..#.~≈≈≈≈≈≈≈≈# ≈~.#..# #...# K#..#.)≈≈≈≈≈≈≈≈# Aip ≈#'#)##+###ß.ß###'##+#)#≈≈≈≈≈≈≈≈# ≈#....#?!.#...#.))#....#÷≈≈≈≈≈≈≈# ≈#....#??.#...#.))#..).#≈≈≈≈≈≈≈≈# ≈###..######)######..###≈≈≈≈≈≈≈≈# ≈#.'......).∩..)@....'.#≈≈≈≈≈≈≈≈#80.1 (2Ai 2.0) ≈######~~~~~~~~~~~######≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈# K   kobold demonologist (wandering)≈≈≈≈≈≈≈≈≈≈≈≈#########################Ait Ai. Aiū j _A kobold demonologist is nearby!BiM[ #.o.#  #...#  #ß.ß# ## #...# K#..#.))###'##+#)?!.#...#.))#....#??.#...#.))#..).####)######..###.).∩..)@....'.#~~~~~~~~~######≈≈≈≈≈≈≈≈≈≈≈≈≈≈###############Bi ) #.o.#  #...#  #ß.ß# ## #...# K#..#.))###'##+#)?!.#...#.))#....#Bi #??.#...#.))#..).####)######..###.).∩..)@....'.#~~~~~~~~~######≈≈≈≈≈≈≈≈≈≈≈≈≈≈############### Bi 4∩Bi Bi. 9∩Bi?4 j _A kobold demonologist is nearby!CiH  CiCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CiC  An electric hum fills the air.Ci|.KIKI   lightning spire (minion)Cim5------===1.1 (1.0)CiLIICi5 _The kobold demonologist shouts!Di Diw'KIIDip/---2Di∩..)@.IDiDiɊDi;)K∩..)@.IDiGA---3DiDi)DiP! :IDi $ %4Di1 ∩..)@.IIDi25 Di RIIDi! D------5Di ∩..)@.IIDi Dib^∩I6==6∩..)@.IIEiS∩IEi%7Ei-$:IEi'Ei1~.#..# #.o.# #..#.~≈# ~.#..# #...# #o.#.~≈# ~.#..# #ß.ß# ##..#.~≈# ~.#..# #...# .#..#.)≈# #'#)##+###ß.ß###'##+#)#≈# #....#?!.#...#.))#....#÷≈# #....#??.#...#.K)#..).#≈# ###..######)######..###≈# #.'......).∩..).@I..'.#≈# ######~######≈# ≈≈≈≈≈≈≈# i2H≈≈≈≈≈≈≈≈≈≈≈≈# ## # IEi?Fi7G)∩..).@II   lightning spire (minion)Fi %8Fi ∩..).@IFi#FilT∩IFioFi}∩..).@IFii  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)Gi{ Gi H.Gi %9Gi 9∩GiԠ ; _You deconstruct your lightning spire.Hi\3Hi:`HidHigP==HimHi nHiqHi_uHivK7=HixHiN,HiHi4,HiHi,HiHiGHi9=Hi"Hi,HijHizHiרD8=HiHi,HióHi,HiXHi,HiHiaHi2=HiHiV,HiTHi=,HiNHiHiE9==HiHibHi d ≈~.#..# #.o.# #..#.~≈# ≈~.#..# #...# #o.#.~≈# ≈~.#..# #ß.ß# ##..#.~≈# ≈~.#..# #...# .#..#.)≈# ≈#'#)##+###ß.ß###'##+#)#Hi (≈# ≈#....#?!.#...#.))#....#÷≈# ≈#....#??.#...#.)K#..).#≈# ≈###..######)######..###≈# ≈#.'......).∩..)@....'.#≈# ≈######~######≈#Hi ≈#≈# ≈#≈# K   kobold demonologist ≈##Hiv 1#Hi`13056.0)Hi!CK)Hi\$+6.1 (17Hi/Hi2HiTQ #.o.#  #...#  #ß.ß# ## #...# .#..#.))###'##+#)?!.#...#.))#....#??.#...#.K)#..).####)######..###.).∩..)@....'.#~~~~~~~~~#####################Hi> #.o.#  #...#  #ß.ß# ## #...# .#..#.))###'##+#)?!.#...#.))#....#??.#...#.K)#..).####)######..###.).∩..)@....'.#~~~~~~~~~##################### HilHiaHiH Hiuj _A kobold demonologist is nearby!HiՅQ #.o.#  #...#  #ß.ß# ## #...# .#..#.))###'##+#)?!.#...#.))#....#??.#...#.K)#..).####)######..###.).∩..)@....'.#~~~~~~~~~#####################Hi!> #.o.#  #...#  #ß.ß# ## #...# .#..#.))###'##+#)?!.#...#.))#....#??.#...#.K)#..).####)######..###.).∩..)@....'.#~~~~~~~~~##################### Hi0Hi3HiMB;∩HiVFj _A kobold demonologist is nearby!JiS  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ji=:∩JiJik9∩Ji* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ji~.#..# #.o.# #..#.~≈# ~.#..# #...# #o.#.~≈# ~.#..# #ß.ß# ##..#.~≈# ~.#..# #...# .#..#.)≈# #'#)##+###ß.ß###'##+#)#≈# #....#?!.#...#.))#....#÷≈# #....#??.#...#.K)#..).#≈# JiJo###..######)######..###≈# #.'......).∩..).@...'.#≈# ######~######≈# # # ## #JiJigb)∩Ji77.0) _Ji9∩JiKi.#..# #.o.# #..#.~≈# .#..# #...# #o.#.~≈# .#..# #ß.ß# ##..#.~≈# .#..# #...# .#..#.)≈# '#)##+###ß.ß###'##+#)#≈# Ki]....#?!.#...#.))#....#÷≈# ....#??.#...#.))#..).#≈# ..######)######..###≈# .'......).∩..)..@..'.#≈# ~######≈# # # Ki9#########Ki5∩Ki%8Ki#;∩Ki%Ki#..# #.o.# #..#.~≈# #..# #...# #o.#.~≈# #..# #ß.ß# ##..#.~≈# #..# #...# .#..#.)≈# #)##+###ß.ß###'##+#)#≈# Ki6#?!.#...#.))#....#÷≈# #??.#...#.))#..).#≈# ..######)######..###≈# '......).∩..)...@.'.#≈# ~######≈# # # #########Ki)KivB==9Ki;∩KiMKil 3Ki Ki Ki Ki ,Ki Ki ,Ki Ki Ki/  ≈~.#..# #.o.# #..#.~≈≈≈≈≈≈≈≈# ≈~.#..# #...# #o.#.~≈≈≈≈≈≈≈≈# ≈~.#..# #ß.ß# ##..#.~≈≈≈≈≈≈≈≈# ≈~.#..# #...# .#..#.)≈≈≈≈≈≈≈≈# ≈#'#)##+###ß.ß###'##+#)#≈≈≈≈≈≈≈≈# ≈#....#?!.#...#.))#....#÷≈≈≈≈≈≈≈# ≈#....#??.#...#.)K#..).#≈≈≈≈≈≈≈≈# ≈###..######)######..###≈≈≈≈≈≈≈≈# ≈#.'......).∩..)@....'.#≈≈≈≈≈≈≈≈# ≈######~~~######≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈# ≈≈≈#≈≈≈# K   kobold demonologist Ki0 ≈≈≈###################Ki= ,11.1 (2KiL CK)Ki0O *2.1 (3KiLY Ki] Ki Q #.o.#  #...#  #ß.ß# ## #...# .#..#.))###'##+#)?!.#...#.))#....#??.#...#.K)#..).####)######..###.).∩..)@....'.#~~~~~~~~~#####################LivE> #.o.#  #...#  #ß.ß# ## #...# .#..#.))###'##+#)?!.#...#.))#....#??.#...#.K)#..).####)######..###.).∩..)@....'.#~~~~~~~~~##################### Li"SLiULibLifj _A kobold demonologist is nearby!Li4∩LiLi;∩LiMi~.#..# #.o.# #..#.~≈# ~.#..# #...# #o.#.~≈# ~.#..# #ß.ß# ##..#.~≈# ~.#..# #...# .#..#.)≈# #'#)##+###ß.ß###'##+#)#≈# MiO#....#?!.#...#.))#....#÷≈# #....#??.#...#.K)#..).#≈# ###..######)######..###≈# #.'......).∩..).@...'.#≈# ######~######≈# # # #Mi`# #MiγMiF.)Mi13.1 (1 _MiMi Mi.#..# #.o.# #..#.~≈# .#..# #...# #o.#.~≈# .#..# #ß.ß# ##..#.~≈# .#..# #...# .#..#.)≈# '#)##+###ß.ß###'##+#)#≈# MiY....#?!.#...#.))#....#÷≈# ....#??.#...#.))#..).#≈# ..######)######..###≈# .'......).∩..)..@..'.#≈# ~######≈# # # ##Mi6]#######MiMi%4MiUMitMi|e#..# #.o.# #..#.~≈# #..# #...# #o.#.~≈# #..# #ß.ß# ##..#.~≈# MiAf#..# #...# .#..#.)≈# #)##+###ß.ß###'##+#)#≈# #?!.#...#.))#....#÷≈# #??.#...#.))#..).#≈# ..######)######..###≈Mif# '......).∩..)...@.'.#≈# ~######≈Mig"# # # #########MiuMivx%5MiuMiъMi..# #.o.# #..#.~≈# ..# #...# #o.#.~≈# ..# #ß.ß# ##..#.~≈# ..# #...# .#..#.)≈# )##+###ß.ß###'##+#)#≈# #?!.#...#.))#....#÷≈# #??.#...#.))#..).#≈# ..######)######..###≈# ......).∩..)....@'.#≈# ~######≈# # # ### Mi6∩Mi%6Mi%MiMi@ Mi7B MiR MiS Mi? M#K#o....# #o.#.ß.ß# ##..#.~ ..# #...# .#..#.) )##+###ß.ß###'##+#)#≈?!))#....#÷Mi~@ ??.#...#.))#..).######)######.@### ......).∩..).....'. ###~~~~~~~~~~~###### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#MiR MiT %7Mi` Midc Mi#'# .5. #'##K#~o..#.~...# #o.#.ß.ß# ##..#.~ ..# #...# .#..#.) Miv)##+###ß.ß###'##+#)#≈?!))#....#÷??.#...#.))#.@).#######)######..## ......).∩..).....'.# ###~~~~~~~~~~~###### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈MieMi[%8MiMi0Ni+)._.)#) #'# .5. #'##K#o..#.~...# #o.#.~ß.ß# ##..#.~ ..# #...# .#..#.) Ni \)##+###ß.ß###'##+#)#≈?!))#.@..#÷??.#...#.))#..).######)######..### ......).∩..).....'. ###~~~~~~~~~~~######NiNiq%9NiNiNi]#'###..##..##..##..#..#'Ni Ni d20 _You open the door.Ni'qMß.ß)#. )._.)#) #'# .5. #'##K#o...# Ni(ß.ß# ##..#.~ ..# #...# .#..#.) )##+###ß.ß###'##@#)#≈?!))#....#÷??.#...#.))#..). ..######)######..###≈≈≈≈≈≈≈≈#Breath+ Ni;Ni=%1NiK9∩Ni@NQ _There is an open door here.Ni_ M.# ..... #..ß.ß)#. )._.)#) #'# .5. #'##K#o...# ß.ß# ##..#.~ ..# #...# .#.@#.) )##+###ß.ß###'##'#)#≈?!))#....#÷??.#...#.))#..).# ..######)######..###≈≈≈≈≈≈≈≈#∩~NiFe B2 _Ni"v Nix Ni7Mß#### ####ß) ).# ..... #..ß.ß)#. )._.)#) #'# .5. #'##K#o...# Ni?ß.ß# ##.@#.~ ..# #...# .#..#.) )##+###ß.ß###'##'#)#≈?!))#....#÷ ..#??.#...#.))#..).#≈≈≈≈≈≈≈≈##∩Ni9∩NiG%3Nig(;∩Ni*Oi#.....#######.....#.~≈# #)ß#### ####ß)#.~≈# #).#.. #..#.~≈# #)ß# ... #ß)#.~Oi≈# #).# ._. #.)#)~≈# ##'# .5. #'##.~≈# #..# ##K## #..#.~≈# #..# #.o.# #..#.~≈# #..# #...# #@.#.~≈# #..# #ß.ß# ##..#.~Oi3≈# #..# #...# .#..#.)≈# #)##+###ß.ß###'##'#)#≈#.#?!.#...#.))#....#Oiv÷≈#.#??.#...#.))#..).#OiC≈# #..######)######..###≈# '......).∩..).....'.#≈# ####~~~~~~~~~~~######≈#OiyOi%4OiOiOi;0 'Mß...#.....#.).ß #.....#######.....ß#### ####ß)#Oi1 {.# ..... #..#ß.ß)#. #)._.)#)#'# .5. #'##K#o...# ß.ß# ##..#.~ #..# #...# .#..#.)≈≈≈≈≈≈≈≈#Breath+ Oi>2 2..'OipA Oi C %5OifT OiV Oi?M....ß...#.....#.).ß #.....#######.....Oiß#### ####ß).# ..... #..#ß.ß)#. #)._.)#)#'# .5. #'##K#o...# ß.ß# ##..#.~ Oi#..# #...# .#..#.)≈≈≈≈≈≈≈≈#.##OiOi%6OiOiPi)M###..#..⌠.)#).####'#....ß...#.....#.).ß #.....#######.....ß#### ####ß).# ..... #..Piß.ß)#. #)._.)#)#'# .5. #@###K#o...# #..# #ß.ß# ##..#.~≈≈≈≈≈≈≈≈#.PiPil%7PiPiQ _There is an open door here.Pi޼3PiPirPiPi^$ _PiAPiPi,PiPizPi,PiPi\ PiPiPiPiPi",Pi)Pi3.Pi^2Pi2Pi5PiU;@  There is an open door here.Pi?Pi@ _Pi^CPiHPikL,Pi@QPiWPim\,Pi_PidPik,PinPisPix,Pi{PiPi{ ≈~.#..# #.o.# #..#.~≈≈≈≈≈≈≈≈# ≈~.#..# #...# #..#.~≈≈≈≈≈≈≈≈# ≈~.#..# #ß.ß# ##..#.~≈≈≈≈≈≈≈≈# Pi]≈~.#..# #...# .#..#.)≈≈≈≈≈≈≈≈# ≈#'#)##+###ß.ß###'##'#)#≈≈≈≈≈≈≈≈# ≈#....#?!.#...#.))#....#÷≈≈≈≈≈≈≈# ≈#....#??.#...#.)K#..).#≈≈≈≈≈≈≈≈# ≈###..######)######..###≈≈≈≈≈≈≈≈# Pik≈#.'......).∩..)@....'.#≈≈≈≈≈≈≈≈# ≈######~~~~~~~~~~~######≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Pid≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# K   kobold demonologist ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ################################# Pi038.1 (11.0)PiܩCK)Pi߬+9.1 (12Pi߹;∩PitPiY #.o.# #.. #...# #.. #ß.ß# ##.. #...# .#..#.))###'##'#)?!.#...#.))#....#??.#...#.K)#..).####)######..###.).∩..)@....'.#~~~~~~~~~#####################Pi3X #.o.# #.. #...# #.. #ß.ß# ##.. #...# .#..#.))###'##'#)?!.#...#.))#....#??.#...#.K)#..).#PiQYW###)######..###.).∩..)@....'.#~~~~~~~~~##################### PiePi8hPizqPiuj _A kobold demonologist is nearby!Pi* C #.o.# #.. #...# #.. #ß.ß# ##.. #...# .#..#.))###'##'#)?!.#...#.))#....#??.#...#.K)#..).####)######..###.).∩..)@....'.#~~~~~~~~~#####################Pi+ Pi>  #.o.# #.. #...# #.. #ß.ß# ##.. #...# .#..#.))###'##'#)?!.#...#.))#....#??.#...#.K)#..).####)######..###Pi .).∩..)@....'.#~~~~~~~~~##################### Pi 4∩PiQ Pi ;∩Pi j _A kobold demonologist is nearby!Qiњi≈~.#..# #.o.# #..#.~≈≈~.#..# #...# #..#.~≈≈~.#..# #ß.ß# ##..#.~≈≈~.#..# #...# .#..#.)≈≈#'#)##+###ß.ß###'##'#)#Qi≈≈#....#?!.#...#.))#....#÷≈≈#....#??.#...#.K)#..).#≈≈###..######)######..###≈≈#.'......).∩..@.....'.#≈≈######QiF~######≈≈≈≈≈≈Qi#Qi4K)Qi840.0) _QiQif _There is an open door here. _A kobold demonologist is nearby!A kobold demonologist is nearby!  Things that are here: Qi_a +0 hand axe; a +0 leather armour; a gnoll skeletonQi≈~.#..# #.o.# #..#.~≈~.#..# #...# #..#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##'#)#≈#....#?!.#...#.))#....#÷≈#....#??.#...#K))#..).#≈###..######)######..###QiR≈#.'......).∩.@).....'.#≈######~######QiQQi,1 _QiQiZQi ≈~.#..# #.o.# #..#.~≈~.#..# #...# #..#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##'#)#≈#....#?!.#...#.))#....#÷Qi ≈#....#??.#...#K))#..).#≈###..######)######..###≈#.'......).∩@.).....'.#≈######~######Qi Qi %2Qi< 9∩Qiu Qih ≈~.#..# #.o.# #..#.~≈~.#..# #...# #..#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##'#)#Qi ≈#....#?!.#...#.))#....#÷≈#....#??.#...#K))#..).#≈###..######)######..###≈#.'......).@..).....'.#≈######~######Qi Qi %3Qi Qi j _There is a gate leading back out of this place here.Qi ≈~.#..# #.o.# #..#.~≈~.#..# #...# #..#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##'#)#≈#....#?!.#...#.))#....#÷Qi2 ≈#....#??.#...#K))#..).#≈###..######)######..###≈#.'......)@∩..).....'.#≈######~######Qi 2∩Qi ,4 _Qi 9∩QiU RiRJR~.#..# #.o.# #..#.~≈~.#..# #...# #..#.~≈~.#..# #ß.ß# ##..#.~≈~.#..# #...# .#..#.)≈#'#)##+###ß.ß###'##'#)#≈#....#?!.#...#.))#....#÷≈#....#??.#...#K))#..).#≈RiKB###..######)######..###≈#.'......).@..).....'.#≈######~######≈RiURiFY%5RieRigj _There is a gate leading back out of this place here.Ri[ M#K#....# ß.ß# ##..#.~~.#..# #...# .#..#.)Ri\ '#)##+###ß.ß###'##'#)#≈#?!.#...#.))#....#÷....#??.#...#K))#..).##..######@######..##.'......).∩..).....'.######~~~~~~~~~~~###### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈############### Ritm Riq ,6 _Ri| :∩Ric  Things that are here: _a +0 war axe; a +0 ring mailRiW #'# .5. #'##'#....# ß.ß# ##..#.~~.#..# #...# .#..#.)Ri '#)##+###ß.ß###'##'#)#≈?!.))#....#÷....#??.#.@.#K))#..).##..######)######..##.'......).∩..).....'.######~~~~~~~~~~~###### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈RiT Ri^ ,7 _Ri Ri Ri+ RiΫ )._.)#)#'# ... #'##'#....# ß.ß# ##..#.~~.#..# #...# .#..#.)'#)##+###ß.ß###'##'#)#≈?!.))#....#÷....#??.#...#K))#..).##..######)######..##.'......).∩..).....'.######~~~~~~~~~~~######RiX8SiEMß.ß)#.)._.)#)#'# ... #'##'#....# SiEß.ß# ##..#.~~.#..# #...# .#..#.)'#)##+###ß@ß###'##'#)#≈?!.))#....#÷....#??.#...#K))#..). ≈≈≈≈≈###..######)######..###≈≈≈≈≈ Breath+ SiTSiFW%9SizeSizgSi{M.# ..... #..ß.ß)#.)._.)#)#'# ... #'##'#.Sig|...# ß.ß# ##..#.~~.#..# #.@.# .#..#.)'#)##+###ß.ß###'##'#)#≈?!.))#....#÷....#??.#...#K))#..). ≈≈≈≈≈###..######)######..###≈≈≈≈≈SiՎ7∩Si&50Si:∩SiSiMß#### ####ß).# ..... #..ß.ß)#.)._.)#)#'# ... #'##'#....# Si ß@ß# ##..#.~~.#..# #...# .#..#.)'#)##+###ß.ß###'##'#)#≈?!.))#....#÷ ≈≈≈≈≈#....#??.#...#K))#..).#≈≈≈≈≈SiSi%1SiMSi]SiM.....#######.....ß#############ß).# ..... #..ß# ..... #ß)#.)._.)#)#'# ... #'##'#..@.# SiOß.ß# ##..#.~~.#..# #...# .#..#.) ≈≈≈≈≈#'#)##+###ß.ß###'##'#)#≈≈≈≈≈ Breath+ ~~~Si9∩Si@%2SiW:∩SiSi >Mß...#.....#.).ß.....#######.....ß#############ß).# ......... #..ß# ....... #ß)#.).# .._.. #.)#)#'# ... #'##'#....# ß.ß# ##..#.~ ≈≈≈≈≈~.#..# #...# .#..#.)≈≈≈≈≈ Breath+ .∩.Si %3Si+ Si SiA, HM....ß...#.....#.).ß.....#######.....ß#############ß).#....#..Si- ß#...........#ß)#.).#....._.....#.)#)#'#...........#'###@##....# ß.ß# ##..#.~ ≈≈≈≈≈~.#..# #...# .#..#.)≈≈≈≈≈##)##Si; Si^? %4SiNL SiO Q _There is an open door here.Si2 M#'####..#..⌠.)#).####'#....ß...#.....#.).ß.....#######.....ß#############ß)...ß.ß)#.)._.)#)#'#.....@.....#'##'####'####'##( #...# [#...# Si7 ≈≈≈≈≈~.#..# #ß.ß# ##..#.~≈≈≈≈≈#...#Si. Si[1 %5Si0B Si4E Z _Found a polished helmet and a stone.TiD≈#.). #..).....').#..).#≈#'####..#..⌠.)#).####'#≈~.#.....#.....#.....#.~≈~.#.ß...#.....#.).ß.#.~≈~.#.....#######.....#.~≈~.#)ß#############ß)#.~≈~.#).#.#..#.~≈~.#)ß#...........#ß)#.~≈~.#).#....@_.....#.)#)~≈~.##'#...........#'##.~≈~.#..#'####'####'#..#.~≈~.#..#((.#...# [[#..#.~≈~.#..#(( #...# #..#.~≈~.#..### #ß.ß# ##..#.~≈~.#..# #...# .#..#.)Ti7F6≈#'#)##+###ß.ß###'##'#)#≈#....#?!.#...#.))#....#÷TieWTimZ%6Ti'mTio_ _Found 3 stones and a jewelled scale mail.Ti|≈#.). #..).....').#..).#≈#'####..#..⌠.)#).####'#≈~.#.....#.....#.....#.~≈~.#.ß...#.....#.).ß.#.~≈~.#.....#.....#.~≈~.#)ß#ß)#.~≈~.#).#.#..#.~≈~.#)ß#.#ß)#.~≈~.#).#...@._.....#.)#)~≈~.##'#.#'##.~≈~.#..#'####'####'#..#.~≈~.#..#((.#...# [[#..#.~≈~.#..#((.#...# #..#.~≈~.#..###'#ß.ß# ##..#.~Tio}≈~.#..# ..#...# .#..#.)≈#'#)##+###ß.ß###'##'#)#≈#....#?!.#...#.))#....#÷TiӌTi%7TitTivTio≈#.). #..).....').#..).#≈#'####..#..⌠.)#).####'#≈~.#.....#.....#.....#.~≈~.#.ß...#.....#.).ß.#.~≈~.#.....#.....#.~≈~.#)ßTi| #ß)#.~≈~.#).#.#..#.~≈~.#)ß#.#ß)#.~≈~.#).#..@.._.....#.)#)~≈~.##'#.#'##.~≈~.#..#'####'####'#..#.~≈~.#..#((.#...# [[#..#.~≈~.#..#((.#...# #..#.~≈~.#..###'#ß.ß# ##..#.~≈~.#..# ..#...# .#..#.)≈#'#)##+###ß.ß###'##'#)#≈#....#?!.#...#.))#....#÷TiTi,%8Ti=Ti=Tih #≈#.). #..).....').#..).# #≈#'####..#..⌠.)#).####'# #≈~.#.....#.....#.....#.~ #≈~.#.ß...#.....#.).ß.#.~ #≈~.#.....#.....#.~ #≈~.#)ß#ß)#.~ #Tii z≈~.#).#.#..#.~ #≈~.#)ß#.#ß)#.~ #≈~.#).#.@..._.....#.)#)~ #≈~.##'#.#'##.~ #≈~.#..#'####'####'#..#.~ #≈~.#..#((.#...# [[#..#.~ #≈~.#..#((.#...# #..#.~ #≈~.#..###'#ß.ß# ##..#.~ #Ti`j ≈~.#..# ..#...# .#..#.) #≈#'#)##+###ß.ß###'##'#)# #≈#....#?!.#...#.))#....#÷Ti~ Tie %9Ti) TiQ Tio  #≈#'####..#..⌠.)#).####'#  #≈~.#.....#.....#.....#.~  #≈~.#.ß...#.....#.).ß.#.~  #≈~.#.....#######.....#.~  #Ti ≈~.#)ß#############ß)#.~  #≈~.#).#...........#..#.~  #≈~.#)ß#.#ß)#.~  #≈~.#).#....._.....#.)#)~  #≈~.##'#@..........#'##.~  #≈~.#..#'####'####'#..#.~  #≈~.#..#((.#...# [[#..#.~  #≈~.#..#((.#...# #..#.~  #≈~.#..###'#ß.ß# ##..#.~  #≈~.#..# ..#...# .#..#.)  #≈#'#)##+###ß.ß###'##'#)#  #≈#....#?!.#...#.))#....# Ti  #≈#....#??.#...#K))#..).#Tie Ti &60TiE Tig Ti?TiBUi UidUiEUi8UiUiUi? ~.#.....#.....#.....#.~ß).ß....#######....)ß#############ß).#...........#..ßß)._.)#)#'.'##.Ui@ ..#@####'####'#..((.#...# [[ ##'#ß.ß# #  #≈≈≈≈≈≈≈≈###..######)######..### UiPUiS%1UiaUieQ _There is an open door here.Uiwk #≈~.#.ß...#.....#.).ß.#.~≈ #≈~.#.....#######.....#.~≈ #≈~.#)ß#############ß)#.~≈ #≈~.#).#...........#..#.~≈ #≈~.#)ß#.#ß)#.~≈ #≈~.#).#....._.....#.)#)~≈ #≈~.##'#...........#'##.~≈ #≈~.#..#'####'####'#..#.~≈ #≈~.#..#(@.#...# [[#..#.~≈ #≈Ui?l ~.#..#((.#...# #..#.~≈ #≈~.#..###'#ß.ß# ##..#.~≈ #≈~.#..# ..#...# .#..#.)≈ #≈#'#)##+###ß.ß###'##'#)#≈ #≈#....#?!.#...#.))#....#÷ #≈#....#??.#...#K))#..).#≈ #≈###..######)######..###≈ #≈#.'......).∩..).....'.#≈Ui} Uil ,2 _Ui9 Ui8 K _You see here a stone.Vi=}X≈~.#.....#######.....#.~≈ ≈~.#)ß#############ß)#.~≈ ≈~.#).#...........#..#.~≈ ≈~.#)ß#...........#ß)#.~≈ ≈~.#).#....._.....#.)#)~≈ ≈~.##'#...........#'##.~≈ ≈~.#..#'####'####'#..#.~≈ ≈Vi}o~.#..#((.#...# [[#..#.~≈ ≈~.#..#((@#...# #..#.~≈ ≈~.#..###'#ß.ß# ##..#.~≈ ≈~.#..# ..#...# .#..#.)≈ ≈Vi}#'#)##+###ß.ß###'##'#)#≈ ≈#....#?!.#...#.))#....#÷ ≈#....#??.#...#K))#..).#≈≈ ≈###..######)######..###≈ ≈#.'......).∩..).....'.#≈ ≈Vi~7######~~~~~~~~~~~######≈Vi#<∩ViZ,3 _Viʥ:∩Vi Vil,Vi[-Vi=<∩Vi@Vi8 )ß######ß).#...........#..ß#.....ß).#....._.)#)#'.Vi9'##...#'####'####'#..((.#...# [[ ###@#ß.ß# #...#...# .#..#.)Vi59#'#)##+###ß.ß###'##'#)#Breath+ ViQ9∩ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ViqMViS%4Vi^VicQ _There is an open door here.Vi  .#...........#..ß#.....ß)._.)#)#'.'##...#'####'####'#..#((.#...# [[# ##'#ß.ß# ##..@#...# .#..#.)#'#)##+###ß.ß###'##'#)#....#?!.#...#.))#....#÷??K))#..).#≈∩ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Vi Vit ,5 _Vi` :∩Vi) ViV ViW Vii Vik Wi#≈~.#).#.#..#.~ #≈~.#)ß#.....#ß)#.~ #≈~.#).#....._.....#.)#)~ #≈~.##'#.....#'##.~ #≈~.#..#'####'####'#..#.~ #Wi≈~.#..#((.#...# [[#..#.~ #≈~.#..#((.#...# #..#.~ #≈~.#..###'#ß.ß# ##..#.~ #≈~.#..#.@.#...# .#..#.) #≈#'#)##+###ß.ß###'##'#)# #Wi≈#....#?!.#...#.))#....#÷ #≈#....#??.#...#K))#..).# #≈###..######)######..### #≈#.'......).∩..).....'.# #WitC≈######~###### ##Wi <∩Wi%6WiWiOWic;I #≈~.#).#.#..#.~  #≈~.#)ß#....#ß)#.~  #≈~.#).#....._.....#.)#)~  #≈~.##'#....#'##.~  #≈~.#..#'####'####'#..#.~  #≈~.#..#((.#...# [[#..#.~  #≈~.#..#((.#...# #..#.~  #Wio<≈~.#..###'#ß.ß# ##..#.~  #≈~.#..#@..#...# .#..#.)  #≈#'#)##+###ß.ß###'##'#)#  #≈#....#?!.#...#.))#....#  #≈#....#??.#...#K))#..).#  #≈###..######)######..###  #≈#.'......).∩..).....'.#  #≈######~######  #  #WiOWieP%7Wi]:∩Wi_Wi# '##??.#####..~~~~Wif? WiB WiC 8Wi\ Wi8` ( _You open the door.XiIB_Xi2CXiH,XiL@  There is an open door here.XiOXi;P _Xi6SXiX,Xi\Xi{cl _F - 2 scrolls of acquirement (gained 1)Xig3XijXin #≈~.#).#....._.....#.)#)~≈ #≈~.##'#.#'##.~≈ #≈~.#..#'####'####'#..#.~≈ #≈~.#..#((.#...# [[#..#.~≈ #≈~.#..#((.#...# #..#.~≈ #≈Xi~.#..###'#ß.ß# ##..#.~≈ #≈~.#..#...#...# .#..#.)≈ #≈#'#)##'###ß.ß###'##'#)#≈ #≈#....#.@.#...#.))#....#÷ #≈#....#??.#...#K))#..).#≈ #≈###..######)######..###≈ #≈#.'......).∩..).....'.#≈ XiI#≈######~~~~~~~~~~~######≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈ #≈Xis,72.1 (4XiU*3.1 (5Xi~XiX _G - a fuming blue potionXi+ 3Xi. Xi` Xi*' BXi2 BXiu8 O _B - 2 scrolls of enchant weapon (gained 1)Xio; Xi; Xi= XiB ,XiHE XiM K _l - 2 scrolls of revelation (gained 1)XiMQ XizQ XiS XiUX Xi`] ,Xib Xi*g @  There is an open door here.Xil Xial  _Xip XiRy XiO} Xi~} Xi Xi~ @  There is an open door here.Xi XiC  _Xi Xi :  You see here a stone.Xiܝ XiR  _XiB Xi :  You see here a stone.Xic Xiů  _Xi Xi @  There is an open door here.Xi˼ Xi7  _Xi8 Xiu Xi ,Xi XiA Xim Xi Xi Xi Xi ,Xi+ Xi Xi ,Xi9 Xin XiM'  ≈≈≈≈#'####..#..⌠.)#).####'#≈≈≈≈≈ ≈≈≈≈~.#.....#.....#.....#.~≈≈≈≈≈ ≈≈≈≈~.#.ß...#.....#.).ß.#.~≈≈≈≈≈ ≈≈≈≈~.#.....#######.....#.~≈≈≈≈≈ ≈≈≈≈~.#)ß#############ß)#.~≈≈≈≈≈ ≈≈≈≈~.#).#...........#..#.~≈≈≈≈≈ ≈≈≈≈~.#)ß#...........#ß)#.~≈≈≈≈≈ ≈≈≈≈~.#).#....._.....#.)#)~≈≈≈≈≈ ≈≈≈≈~.##'#......@....#'##.~≈≈≈≈≈≈89.1 (16.0) ≈≈≈≈~.#..#'####'####'#..#.~≈≈≈≈≈ XiU( d≈≈≈≈~.#..#((.#...# [[#..#.~≈≈≈≈≈ ≈≈≈≈~.#..#((.#...# [#..#.~≈≈≈≈≈ ≈≈≈≈~.#..###'#ß.ß# ##..#.~≈≈≈≈≈ ≈≈≈≈~.#..#...#...# .#..#.) ≈≈≈≈#'#)##'###ß.ß###'##'#)# ≈≈≈≈#....#...#...#.))#....#÷ ≈≈≈≈#....#...#...#K))#..).#Xir> XiqB ,90.1 (17Xi-T XiW _There is an open door here. _You see here a stone. _There is an open door here. _Found a helmet.Xi# 3XiH( Xi5 Xi< ,Xi@ Xi@O XifU ,XiY Xi_ Xi$f ,Xi(m Xiu Xi} ,Xi Xi @  There is an open door here.Xip Xiݖ  _Xi Xir  ~.#.ß...#.....#.).ß.#.~≈≈≈≈≈≈≈≈#~.#.....#######.....#.~≈≈≈≈≈≈≈≈#~.#)ß#############ß)#.~≈≈≈≈≈≈≈≈#~.#).#...........#..#.~≈≈≈≈≈≈≈≈#~.#)ß#...........#ß)#.~≈≈≈≈≈≈≈≈#~.#).#....._.....#.)#)~≈≈≈≈≈≈≈≈#~.##'#...........#'##.~≈≈≈≈≈≈≈≈#~.#..#'####'####'#..#.~≈≈≈≈≈≈≈≈#~.#..#((.#...#.@[#..#.~≈≈≈≈≈≈≈≈#~.#..#((.#...#.[[#..#.~≈≈≈≈≈≈≈≈#~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈#~.#..#...#...#...#..#.)≈≈≈≈≈≈≈≈##'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈##....#...#...#.))#....#÷≈≈≈≈≈≈≈##....#...#...#K))#..).#≈≈≈≈≈≈≈≈####..######)######..###Xi ≈≈≈≈≈≈≈##.'......).∩..).....'.#≈≈≈≈≈≈≈≈#Xi  ....#######....)ß#############ß).#...........#..ß#.....ß).#....._.)#)#'#...........#'##.Xi0 g..#'####'####'#..((.#...#.[[[##'#ß.ß#'##...#...#...#..#.)Breath+ ∩ ≈######~~~~~~~~~~~######≈≈≈≈≈≈≈≈# Xij nYou see here the +0 scale mail of Atheism {Will+ Dex+4}.Xi8 15.1 (5.0)Xi 16.1 (6 _Xi Xiay _You see here a scarf of resistance.Xi+ 3XihXiyXi#Xi&$ _Xi*XiH3@  There is an open door here.Xi;Xi> _Xi@YiYiI ~.#)ß#...........#ß)#.~≈# ~.#).#....._.....#.)#)~≈# ~.##'#...........#'##.~≈# ~.#..#'####'####'#..#.~≈# ~.#..#((.#...#.[[#..#.~≈# ~.#..#((.#...#.[[#..#.~≈# Yi~.#..###'#ß.ß#'###..#.~≈# ~.#..#...#...#...#..#.)≈# #'#)##'###ß.ß###@##'#)#≈# #....#...#...#.))#....#÷# #....#...#...#K))#..).#≈# Kinetic Grapnel YiP###..######)######..###≈# #.'......).∩..).....'.#≈ ######~~~~~~~~~~~######≈Yi# K   kobold demonologist≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Yiv≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Yi+8.1 (2Yi&zK.∩Yis'*9.1 (3YiF4Yi 8Q _There is an open door here.ZimS  Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi] I(ally target)I   lightning spire (minion)An electric hum fills the air.85---5------===400.1 (1ZiOLIIZi_I _The kobold demonologist hits you with a +0 war axe!Zi68 ...ß.ß)#.)._.)#)#'#...........#'#'####'####'#.[[((.#...#.[[###'#ß.ß#'###..#.~ Zi8 7~.#..#...#...#I.@#..#.)'#)##'###ß.ß###'##'#)#≈#.K)#....#÷ #....#...#...#.))#..). ###..######)######..## #.'......).∩..).....'. ######~~~~~~~~~~~######ZixA ZiW K)∩The kobold demonologist attacks as it pursues you!--1Zisi BIIZil ` _The kobold demonologist barely misses you.[i;≈~.#).#.#..#.~≈# ≈~.#)ß#....#ß)#.~≈# ≈~.#).#....._.....#.)#)~≈# ≈~.##'#....#'##.~≈# ≈~.#..#'####'####'#..#.~≈# ≈~.#..#((.#...#.[[#..#.~≈# [i≈~.#..#((.#...#.[[#..#.~≈# [i,E≈~.#..###'#ß.ß#'###..#.~≈# ≈~.#..#...#...#I@.#..#.)≈# ≈#'#)##'###ß.ß###K##'#)#≈# ≈#....#...#...#.))#....#÷≈# ≈#....#...#...#.))#..).#≈# ≈###..######)######..###≈# ≈#.'......).∩..).....'.#≈# ≈######~~~~~~~~~~~######≈# ≈# ≈#I77-----=-2[iL`I _The kobold demonologist hits you with a +0 war axe![i≈~.#)ß#############ß)#.~≈≈~.#).#...#..#.~≈≈~.#)ß#...........#ß)#.~≈≈~.#).#....._.....#.)#)~≈≈~.##'#...........#'##.~≈≈~.#..#'####'####'#..#.~≈≈~.#..#((.#...#.[[#..#.~≈≈~.#..#((.#...#.[[#..#.~≈≈~.#..###'#ß.ß#@###..#.~≈≈~.#..#...#...#I..#..#.)≈≈#'#)##'###ß.ß###K##'#)#≈[i1≈#....#...#...#.))#....#÷≈≈#....#...#...#.))#..).#≈≈###..######)######..###≈≈#.'......).∩..).....'.#≈ I######~~~~~~~~~~~######≈≈[i  IThe kobold demonologist gestures wildly while chanting.[iw, I** IYour lightning spire shoots out a bolt of lightning at the kobold demonologist!\i{I.KI \i%|-=3\i8:I\i _The bolt of electricity hits the kobold demonologist! x2 _There is an open door here.\i6\i\ PIK'\i@ *** ∩IThe bolt of electricity hits the kobold demonologist! x2 _There is an open door here.  Your lightning spire shoots out a bolt of lightning at the kobold demonologist!The bolt of electricity hits the kobold demonologist.    The bolt of electricity hits your lightning spire.\i@IK.∩I\iND------4\iUII\i> _Your lightning spire completely resists.\irY  The kobold demonologist hits you but does no damage.\iI- I55   crimson imp (summoned, ally target)I   lightning spire (minion)The kobold demonologist hits your lightning spire but does no damage.\iAkobold demonologistyou but does no damage.  The kobold demonologist hits your lightning spire but does no damage.  Your lightning spire shoots out a bolt of lightning at the crimson imp!The kobold demonologist dies!  Vehumet accepts your kill.\i5B\iMI**I   lightning spire (minion)∩\i:I)§I∩\i/ 8=-6==85Kinetic Grapnel++ _The crimson imp disappears in a puff of smoke!You feel power welling in your lungs.\ijII∩\iih _Your Shields skill increases to level 4!\iJ RII\iL 6---6 _\ib CII\iHe ]iY3]ib]i*ok9=]i0s]iI,]i]i9P==]i]i"<80]i1]iQa7=]i]i,]i]i;1]i ]i]i<]iK]i2O=]il]il a2=]i]i a8=]i(]i2,]i;]iEU3=]iE]i?c]id=]i&i]i{;4]i؆]i,]i]iG]ib9==]ia]i3e _Your lightning spire fades away.]i%5]i]i,]ih]i.a6=]i]i P==]iK]i)---28.1 (22.0).']is+]iA]iXDT _Key pressed, stopping explore.]iPU3]iV[]ipP _]isk7=]ix]i ~,]i>8]i,]iQ9]i]i,]i]i_,]i&]ib90=]i]ie]i]i]i,]i^]i k1=]iF]i!,]ik']i-,]i#3]i;9;2]iF@]i G,]iN]iSa3=]iX]ie]il,]i{q]i  Things that are here:  a +0 war axe; a +0 ring mail; a kobold corpse _]i7e ~.#)ß#...........#ß)#.~≈≈# ~.#).#....._.....#.)#)~≈≈# ~.##'#....#'##.~≈≈# ~.#..#'####'####'#..#.~≈≈# ~.#..#((.#...#.[[#..#.~≈≈# ~.#..#((.#...#.[[#..#.~≈≈# ~.#..###'#ß.ß#'###..#.~≈≈# ~.#..#...#...#.).#..#.)≈≈# ]i#'#)##'###ß.ß###@##'#)#≈≈# #....#...#...#.))#....#÷≈# #....#...#...#.))#..).#≈≈# ###..######)######..###≈≈≈≈≈≈≈≈# #.'......).∩..).....'.#≈≈# ######~~~~~~~~~~~######≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##]i2 ≈~.#).#....._.....#.)#)~≈# ≈~.##'#...........#'##.~≈# ≈~.#..#'####'####'#..#.~≈# ≈~.#..#((.#...#.[[#..#.~≈# ≈~.#..#((.#...#.[[#..#.~≈# ≈~.#..###'#ß.ß#'###..#.~≈# ]i≈~.#..#...#...#.).#..#.)≈# ≈#'#)##'###ß.ß###'##'#)#≈# ≈#....#...#...#.@)#....#÷]i≈# ≈#....#...#...#.))#..).#≈# ≈###..######)######..###≈# ≈#.'......).∩..).....'.#≈# ≈######~~~~~~~~~~~######≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈# ≈#]i ≈# There is an open door, spattered with blood here.]iI-49.1 (21]i350.1 (22 _]i]i~ _You see here a +3 halberd of protection.]iՐ3]iՔ]il]i^]i@= _]i]i2V  There is an open door, spattered with blood here.]i2]i _]i]i  Things that are here:  a +0 war axe; a +0 ring mail; a kobold corpse]iD]i _]iB]i@  There is an open door here.]iX5 _]i"]i0h  You see here a scarf of resistance.]i9;]i; _]iA]inX|  You see here the +1 helmet of the Game of Life {Int+2}.]iY_]i_ _]if]iu@  There is an open door here.]i}]i7~ _]ib]iV]im,]i]i]i,]i]i]i,]ix]i]i,]i   There is an open door here. _]i,]i]i]i#,]i(]i'3]i<,]i D]iFQ]iV,]iZ]ia]ig,]iym]iL ≈≈≈≈~.#).#....._.....#.)#)~≈≈≈≈≈≈≈≈≈~.##'#...........#'##.~≈≈≈≈≈≈≈≈≈~.#..#'####'####'#..#.~≈≈≈≈≈≈≈≈≈~.#..#((.#...#.[[#..#.~≈≈≈≈≈≈≈≈≈~.#..#((.#...#.[[#..#.~≈≈≈≈≈≈≈≈≈~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈≈~.##...#.).#..#.)≈≈≈≈≈≈≈≈≈#'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈≈#..#.))#....#÷≈≈≈≈]i67.1 (17≈≈≈≈#...#.))#..).#≈≈≈≈≈≈≈≈≈###..######)######..###≈≈≈≈≈≈≈≈≈#.'......).∩..).....'.#≈≈≈≈≈≈≈≈≈######~~~~~~~~~~~######≈≈≈≈≈≈≈≈≈]ij _Key pressed, stopping explore.]i&I]im]i]i$ _]i]i]i ,]iK]i'~  Things that are here:  a +0 war axe; a +0 ring mail]iu/]i/ _]iF6]i>]iE]iF]iJ]iZ  Things that are here:  a +0 broad axe; a +0 ring mail; an orc skeleton]ia]iab _]if]im]iAq]iq]iw]i|]iR,]i~]i߬J]i]i]iR,]i]iU@  There is an open door here.]iU]i _]i]i]i,]iK]i]i]iC]i]i]iO,]i ]i3]i,]i']i]ii$,]i*]i0]ic4,]i8]iC?]iD,]iVH]iK]i P,]iU]ix\]ia]ib]iAg]i;j]i+s,]iv]iz]i~,]i€]iQ]iˇ,]i]iO #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈... #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈... #≈≈≈≈≈≈≈≈######~~~~...~~~~# #≈≈≈≈≈≈≈≈# ..#...........# #≈≈≈≈≈≈≈≈###..#####'')##### #≈≈≈≈≈≈≈≈#....#..'...))'..# #≈≈≈≈≈≈≈≈#.). #..).....').# ]i#≈≈≈≈≈≈≈≈#'####..#..⌠.)#).# #≈≈≈≈≈≈≈≈~@#.....#.....#...92.1 (25 #≈≈≈≈≈≈≈≈~.#.ß...#.....#.). #≈≈≈≈≈≈≈≈~.#.....#######... #≈≈≈≈≈≈≈≈~.#)ß############# ]i#≈≈≈≈≈≈≈≈~.#).#...........# #~.#)ß#...........# #~.#).#....._.....# #]i~.##'#...........# #~.#..#'####'####'#]i]i7]iT _Key pressed, stopping explore.]i3]i=]i _  There is an open door here.]iK _]i[  Things that are here:  a +0 hand axe; a +0 leather armour _]i]i]i?,]i]i ]i ,]iW ]i ]i ,]iL ]iT 7 _You open the door.]i% ]iV ]iQ ]i @  There is an open door here.]im ]i!  _]i# ]i& ,]i>' ]i -  #.......# ################.......###≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈†≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈#####~~~~...~~~~#@'..#...........#501.1 (9.0)###..#####'')######....#..'...))'..##.)..#..).....').#'####..#..⌠.)#)~.#.....#.....#...~.#.ß...#.....#.).~.#.....#######....#)ß############ _You now have 336 gold pieces (gained 20).]iN ]iӪ  ]i ?_Done exploring.^iVs o[?25h[?0c  Search for what [Enter for "temple", or ? for help]? ^iezabiT [?25l[?1cbibis2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] u - a +2 buckler (worn) Results elsewhere ([,] to cycle) bilC b - [Bailey] a scarf of resistancediA bailey∩∩∩_(Press ? for help) #≈≈≈≈≈≈≈≈#'####..#..⌠.)#).####'#≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#.....#.....#.....#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#.ß...#.....#.).ß.#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#.....#######.....#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#)ß#############ß)#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#).#...........#..#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#)ß#...........#ß)#.~≈≈≈≈≈≈≈≈#  di[#≈≈≈≈≈≈≈≈~.#).#....._.....#.)#)~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.##'#...........#'##.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#..#'####'####'#..#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#..#((.#...#.[[#..#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#..#((.#...#.[[#..#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#..#...#...#.).#..#.)≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈#'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈#....#...#...#.))#....#÷≈≈≈≈≈≈≈#  di #≈≈≈≈≈≈≈≈#....#...#...#.))#..).#≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈###..######)######..###≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈#.'......).∩..).....'.#≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈######~~~~~~~~~~~######≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# di? #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#diW di҈ cp3hornetss the FighterGrey Draconian of Vehumet **....Health: 93/93 ========================Magic: 19/19 ========================AC: 11Str: 13EV: 10Int: 20SH: 6Dex: 9XL: 10 Next: 38% Place: a BaileyTime:di> ~Breath++ _a +0 hand axe; a +0 leather armour _You open the door. _There is an open door here. _You now have 336 gold pieces (gained 20). _Done exploring.  Search for what [Enter for "temple", or ? for help]? armordi dio di di diƔ di~ : _di @  There is an open door here.diB 5 _di di di ,di: di di ,di di di ,di dik @  There is an open door here.did 5 _di diw di ,di di dil ,di di di ,di di di ,di di di$ ,di' diM- di0 diS0 dio3 di9 di= di3> di]A diLG diL ,diQ diX diM\ ,di_ dind dif ,diAh dij dim ,di_n dip dis ,diXv diz di,~ ,di diщ @  There is an open door here.di diw  _di֐ di di& ,di di diC ,di di+ di ,di di di ,di di di9 ,di diQ diD ,dis di di ,di di`  Things that are here:  a +0 broad axe; a +0 ring mail; an orc skeletondi# di  _di dij di ,di di ~  Things that are here:  a +0 war axe; a +0 ring maildi9 di  _dig! dih( di/ ,di5 di? diF ,diO diV di&f Bdii dip ,diy diy di ,di dii di ,di Xdi di @  There is an open door here.di 5 _di di di ,di di di ,di di di ,di di! di# ,diD   There is an open door here. _diJ diS }  You see here the +0 scale mail of Atheism {Will+ Dex+4}.di|[ di\  _did di U ≈~.#.....#######.....#.~≈≈≈≈≈≈≈≈# ≈~.#)ß#############ß)#.~≈≈≈≈≈≈≈≈# ≈~.#).#...........#..#.~≈≈≈≈≈≈≈≈# ≈~.#)ß#...........#ß)#.~≈≈≈≈≈≈≈≈# ≈~.#).#....._.....#.)#)~≈≈≈≈≈≈≈≈# ≈~.##'#...........#'##.~≈≈≈≈≈≈≈≈# ≈~.#..#'####'####'#..#.~≈≈≈≈≈≈≈≈# ≈~.#..#((.#...#.[[#..#.~≈≈≈≈≈≈≈≈# di ≈~.#..#((.#...#.@[#..#.~≈≈≈≈≈≈≈≈# Noise: --------- 9545.1 (44.0) ≈~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈# D) +3 trident (freeze) ≈~.#..#...#...#.).#..#.)≈≈≈≈≈≈≈≈# Cast: Kinetic Grapnel ≈#'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈# ≈#....#...#...#.))#....#÷≈≈≈≈≈≈≈# ≈#....#...#...#.))#..).#≈≈≈≈≈≈≈≈#  ≈###..######)######..###≈≈≈≈≈≈≈≈#  ≈#.'......).∩..).....'.#≈≈≈≈≈≈≈≈#  ≈######~~~~~~~~~~~######≈≈≈≈≈≈≈≈# di di di y _You see here a scarf of resistance.ei<∩ei06.1 (1.0)eii:∩eiWO _H - a scarf of resistancefiv~.#.....#.....#.~≈# ~.#)ß#####fivFß)#.~≈# ~.#).#.....#..#.~≈# ~.#)ß#...........#ß)#.~≈# ~.#).#....._.....#.)#)~≈# ~.##'#...........#'##.~≈# ~.#..#'####'####'#..#.~≈# ~.#..#((.#...#.[[#..#.~≈# ~.#..#((.#...#..@#..#.~≈# ~.#..###'#ß.ß#'###..#.~≈# ~.#..#...#...#.).#..#.)≈# #'#)##'###ß.ß###'##'#)#≈# #....#...#.. #....#...#...#.))#..).#≈# ###..######)######..###≈fi*x# #.'......).∩..).....'.#≈# ######~######≈#fi∩7∩fi&o _You see here a +0 helmet.fiɹ YMß...#.....#.).ß.....#######.....ß#############ß)...ß#......ß)#.).#....._.)#)#'#...........#'#'####'####'[((.#...#..[##'#ß.ß#'###..#.~ ~.#..#...#...#.).#..#.) #'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈#∩fip B8 _fi fi _You see here the +1 helmet of the Game of Life {Int+2}.giz ≈~.#.ß...#.....#.).ß.#.~≈# ≈~.#.....#.....#.~≈# ≈~.#)ß#ß)#.~≈# ≈~.#).#.#..#.~≈# ≈~.#)ß#.#ß)#.~≈# ≈~.#).#....._.....#.)#)~≈# ≈~.##'#...........#'##.~≈# giI ≈~.#..#'####'####'#..#.~≈# ≈~.#..#((.#...#.@[#..#.~≈# ≈~.#..#((.#...#..[#..#.~≈# ≈~.#..###'#ß.ß#'###..#.~≈# ≈~.#..#...#...#.).#..#.)≈# ≈#'#)##'###ß.ß###'##'#)#gi /≈# ≈#....#...#...#.))#....#÷≈#  ≈#....#...#...#.))#..).#≈#  ≈###..######)######..###≈#  ≈#.'......).∩..).....'.#≈# gi gi ,9 _gi ∩ _You see here the +0 scale mail of Atheism {Will+ Dex+4}.iiUii&]Inventory: 34/52 slots Hand Weapons (go to first with ))  D - a +3 trident of freezing (weapon)a - a +0 hammer  t - a +2 heavy quarterstaff  x - a +0 dagger of venom Missiles (go to first with ()  m - a throwing netr - 7 boomerangs Armour (go to first with [)  u - a +2 buckler (worn)  H - a scarf of resistance ii<^Jewellery (go to first with "=)  e - an amulet of faith (worn)  f - a +4 ring of protection (worn)  j - a ring of willpower (worn)y - a ring of resist corrosion Wands (go to first with /)v - a wand of mindburst (18)  C - a wand of flame (16) Scrolls (go to first with ?)l - 2 scrolls of revelation  o - a scroll labelled POREXZUCIS [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ki8  D - a +3 trident of freezing (weapon)  a - a +0 hammer  t - a +2 heavy quarterstaff  xki/9 0 dagger of venom Missiles (go to first with ()  m - a throwing net  r - 7 boomerangs Armour (go to first with [)  u - a +2 buckler (worn) kic9  H - a scarf of resistance Jewellery (go to first with "=) ki9  e - an amulet of faith (worn)f - a +4 ring of protection (worn)  j - a ring of willpowerki9   y - a ring of resist corrosion Wands (go to first with /) ki:  v - a wand of mindburst (18)  Cflame (16) Scrolls (go to first with ?)  l - 2 scrolls of revelation ki:  o - a scroll labelled POREXZUCIS  p - a scroll of vulnerabilityki; 8 5%li w - a scroll of amnesia10mi2T H - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. mi=3If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it in a bailey. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} mi\3}{cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} mix3oMenu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.mi3nininiv j≈~.#.ß...#.....#.).ß.#.~≈≈≈≈≈≈≈≈# cp3hornetss the Fighter ≈~.#.....#######.....#.~≈≈≈≈≈≈≈≈# Grey Draconian of Vehumet **.... ≈~.#)ß#############ß)#.~≈≈≈≈≈≈≈≈# Health: 93/93 ======================== ni Z≈~.#).#...........#..#.~≈≈≈≈≈≈≈≈# Magic: 19/19 ======================== ≈~.#)ß#...........#ß)#.~≈≈≈≈≈≈≈≈# AC: 11Str: 13 ≈~.#).#....._.....#.)#)~≈≈≈≈≈≈≈≈# EV: 10niInt: 20 ≈~.##'#...........#'##.~≈≈≈≈≈≈≈≈# SH: 6ni@+Dex: 9 nix≈~.#..#'####'####'#..#.~≈≈≈≈≈≈≈≈# XL: 10 Next: 38% Place: a Bailey ≈~.#..#((.#...#.@[#..#.~≈≈≈≈≈≈≈≈# Noise: ---------  Time: 9549.1 (0.0) ni≈~.#..#((.#...#..[#..#.~≈≈≈≈≈≈≈≈# D) +3 trident (freeze) ≈~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈# Cast: Kinetic Grapnel ni≈~.#..#...#...#.).#..#.)≈≈≈≈≈≈≈≈# Breath++ ni'≈#'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈# ≈#....#...#...#.))#....#÷≈≈≈≈≈≈≈#  niH≈#....#...#...#.))#..).#≈≈≈≈≈≈≈≈#  ≈###..######)######..###≈≈≈≈≈≈≈≈#niq  ≈#.'......).∩..).....'.#≈≈≈≈≈≈≈≈#  ni _You see here the +0 scale mail of Atheism {Will+ Dex+4}. _You see here a scarf of resistance. _H - a scarf of resistance ni-_You see here a +0 helmet. _You see here the +1 helmet of the Game of Life {Int+2}. _You see here the +0 scale mail of Atheism {Will+ Dex+4}.ni#ni$ _ni9niQ| ∩You start putting on your armour.niU+50.1 (1nii:∩ni@1.1 (2niWni<∩ni*2.1 (3ni::∩nini*3.1 (4nini"ni}*4.1 (5nini _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.nini<∩ni!d _You feel resistant to extremes of temperature.oin[?25h[?0c  Search for what [Enter for "armor", or ? for help]? pie [?25l[?1cpim piE 39 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] B - 2 scrolls of enchant weapon  b - [carried] D - a +3 trident of freezing (weapon) pi~ c - [carried] a - a +0 hammer  d - [carried] t - a +2 heavy quarterstaff  e - [carried] x - a +0 dagger of venom Results elsewhere ([,] to cycle) pi  f - [Bailey] a +0 war axe (9 further duplicates)g - [Bailey] a +0 hand axe (27 further duplicates) pi  h - [Bailey] a +3 halberd of protectioni - [Bailey] a flail (1 further duplicate)  pi j - [Bailey] a club (6 further duplicates)  k - [Bailey] a glaive  l - [Bailey] a +0 broad axe (1 further duplicate)  m - [D:7] a +0 battleaxe  pi( n - [D:5] a +0 club (15 further duplicates)  o - [D:1] a +0 dagger (11 further duplicates)  p - [D:6] a +0 dire flail  piN q - [D:6] a +0 falchion (2 further duplicates)  r - [D:5] a +0 flail (3 further duplicates)  s - [D:6] a +0 flail (38 gold)  pir &t - [D:6] a +0 glaive (110 gold) pi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qi  i - [Bailey] a flail (1 further duplicate)  j - [Bailey] a club (6 further duplicates)  k - [Bailey] a glaive  l - [Bailey] a +0 broad axe (1 further duplicate)  m - [D:7] a +0 battleaxe  n - [D:5] a +0 club (15 further duplicates)  o - [D:1] a +0 dagger (11 further duplicates)  p - [D:6] a +0 dire flail  q - [D:6] a +0 falchion (2  r - [D:5] a +0 flail (3 further duplicates)  s - [D:6] a +038 gold)  t - [D:6] a +0 glaive (110 gold)  u - [D:5] a +0 halberd (2 further duplicates)  v - [D:7] a +0 long sword  w4mace  xqi^ rapier  yshort sword (1 further duplicate)  z - [D:4] a +0 short sword of drainingA4sling  B4spear  C5trident (3 further duplicates)  Dwhip (5 further qiKduplicates)52%ri1n o - [D:1] a +0 dagger (11 further duplicates)  u - [D:5] a +0 halberd (2 further duplicates)  E - [D:6] a +3 short sword (220 gold)F - [D:3] a dagger  G - [D:7] a hand axe (2 further duplicates)  H - [D:1] a long sword  I - [D:2] a mace78ri  u - [D:5] a +0 halberd (2 further duplicates)  v - [D:7] a +0 long swordJ - [D:1] a quarterstaff84ri K - [D:5] a rapier9riJ & v - [D:7] a +0 long sword  G - [D:7] a hand axe (2 further duplicates)L - [D:2] a sling  M - [D:1] a whip (2 further duplicates)botsi6 siI siq` ≈~.#.ß...#.....#.).ß.#.~≈≈≈≈≈≈≈≈# cp3hornetss the Fighter ≈~.#.....#######.....#.~≈≈≈≈≈≈≈≈# Grey Draconian of Vehumet **.... ≈~.#)ß#############ß)#.~≈≈≈≈≈≈≈≈# Health: 93/93 ======================== ≈~.#).#...........#..#.~≈≈≈≈≈≈≈≈# Magic: 19/19 ======================== ≈~.#)ß#...........#ß)#.~≈≈≈≈≈≈≈≈# AC: 11Str: 13 ≈~.#).#....._.....#.)#)~≈≈≈≈≈≈≈≈# EV: 10Int: 20 ≈~.##'#...........#'##.~≈≈≈≈≈≈≈≈# SH: 6Dex: 9 ≈~.#..#'####'####'#..#.~≈≈≈≈≈≈≈≈# XL: 10 Next: 38% Place: a Bailey iaa (9d≈~.#..#((.#...#.@[#..#.~≈≈≈≈≈≈≈≈# Noise: ---------  Time: 9554.1 (0.0) ≈~.#..#((.#...#..[#..#.~≈≈≈≈≈≈≈≈# D) +3 trident (freeze) ≈~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈# Cast: Kinetic Grapnel ≈~.#..#...#...#.).#..#.)≈≈≈≈≈≈≈≈# Breath++ ≈#'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈# ≈#....#...#...#.))#....#÷≈≈≈≈≈≈≈#  ≈#....#...#...#.))#..).#≈≈≈≈≈≈≈≈#  ≈###..######)######..###≈≈≈≈≈≈≈≈#  sia ≈#.'......).∩..).....'.#≈≈≈≈≈≈≈≈#  _You see here the +0 scale mail of Atheism {Will+ Dex+4}.  You start putting on your armour. _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature.  Search for what [Enter for "armor", or ? for help]? weaponsio siaq si siʄ . _viEvi>Visible Items/Features (select to target/travel, [!] to examine) Items  a - ([) a +0 helmet  b - ([) the +0 scale mail of Atheism {Will+ Dex+4} (here)  c - ([) the +1 helmet of the Game of Life {Int+2} FeaturesviVd - (_) an iron altar of Okawaruwid wi≈~.#.ß...#.....#.).ß.#.~≈≈≈≈≈≈≈≈# cp3hornetss the Fighter ≈~.#.....#######.....#.~≈≈≈≈≈≈≈≈# Grey Draconian of Vehumet **.... ≈~.#)ß#############ß)#.~≈≈≈≈≈≈≈≈# Health: 93/93 ======================== ≈~.#).#...........#..#.~≈≈≈≈≈≈≈≈# Magic: 19/19 ======================== ≈~.#)ß#...........#ß)#.~≈≈≈≈≈≈≈≈# AC: 11Str: 13 ≈~.#).#....._.....#.)#)~≈≈≈≈≈≈≈≈# EV: 10Int: 20 ≈~.##'#...........#'##.~≈≈≈≈≈≈≈≈# SH: 6Dex: 9 wi≈~.#..#'####'####'#..#.~≈≈≈≈≈≈≈≈# XL: 10 Next: 38% Place: a Bailey ≈~.#..#((.#...#.@[#..#.~≈≈≈≈≈≈≈≈# Noise: ---------  Time: 9554.1 (0.0) ≈~.#..#((.#...#..[#..#.~≈≈≈≈≈≈≈≈# D) +3 trident (freeze) ≈~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈# Cast: Kinetic Grapnel ≈~.#..#...#...#.).#..#.)≈≈≈≈≈≈≈≈# Breath++ wi≈#'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈# ≈#....#...#...#.))#....#÷≈≈≈≈≈≈≈#  ≈#....#...#...#.))#..).#≈≈≈≈≈≈≈≈#  ≈###..######)######..###≈≈≈≈≈≈≈≈#  ≈#.'......).∩..).....'.#≈≈≈≈≈≈≈≈#  _You see here the +0 scale mail of Atheism {Will+ Dex+4}.  You start putting on your armour. wiBa_You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature. _Search for what [Enter for "armor", or ? for help]? weaponwi;∩wi~wi<∩wiyi yi)RA bailey∩∩∩_(Press ? for help) #≈≈≈≈≈≈≈≈#.)..#..).....').#..).#≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈#'####..#..⌠.)#).####'#≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#.....#.....#.....#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#.ß...#.....#.).ß.#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#.....#######.....#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#)ß#############ß)#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#).#...........#..#.~≈≈≈≈≈≈≈≈#  yi)v#≈≈≈≈≈≈≈≈~.#)ß#...........#ß)#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#).#....._.....#.)#)~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.##'#...........#'##.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#..#'####'####'#..#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#..#((.#...#.@[#..#.~≈≈≈≈≈≈≈≈#  yi[*]#≈≈≈≈≈≈≈≈~.#..#((.#...#..[#..#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈~.#..#...#...#.).#..#.)≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈#'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈#....#...#...#.))#....#÷≈≈≈≈≈≈≈#  yir*#≈≈≈≈≈≈≈≈#....#...#...#.))#..).#≈≈≈≈≈≈≈≈#  yi*#≈≈≈≈≈≈≈≈###..######)######..###≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈#.'......).∩..).....'.#≈≈≈≈≈≈≈≈#  yi*X#≈≈≈≈≈≈≈≈######~~~~~~~~~~~######≈≈≈≈≈≈≈≈#  yi*#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  yi*#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#zifQ@∩zi zi_ ^≈~.#.ß...#.....#.).ß.#.~≈≈≈≈≈≈≈≈# cp3hornetss the Fighter ≈~.#.....#######.....#.~≈≈≈≈≈≈≈≈# Grey Draconian of Vehumet **.... zi <≈~.#)ß#############ß)#.~≈≈≈≈≈≈≈≈# Health: 93/93 ======================== ≈~.#).#...........#..#.~≈≈≈≈≈≈≈≈# Magic: 19/19 ======================== ≈~.#)ß#...........#ß)#.~≈≈≈≈≈≈≈≈# AC: 11Str: 13 zi V≈~.#).#....._.....#.)#)~≈≈≈≈≈≈≈≈# EV: 10Int: 20 zi ≈~.##'#...........#'##.~≈≈≈≈≈≈≈≈# SH: 6Dex: 9 ziD ≈~.#..#'####'####'#..#.~≈≈≈≈≈≈≈≈# XL: 10 Next: 38% Place: a Bailey ≈~.#..#((.#...#.@[#..#.~≈≈≈≈≈≈≈≈# Noise: ---------  Time: 9554.1 (0.0) zi ≈~.#..#((.#...#..[#..#.~≈≈≈≈≈≈≈≈# D) +3 trident (freeze) ≈~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈# Cast: Kinetic Grapnel ≈~.#..#...#...#.).#..#.)≈≈≈≈≈≈≈≈# Breath++ zi ≈#'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈# ≈#....#...#...#.))#....#÷≈≈≈≈≈≈≈#  zi ≈#....#...#...#.))#..).#≈≈≈≈≈≈≈≈#  zi: ≈###..######)######..###≈≈≈≈≈≈≈≈#  ≈#.'......).∩..).....'.#≈≈≈≈≈≈≈≈#  zi] _You see here the +0 scale mail of Atheism {Will+ Dex+4}.  You start putting on your armour. zi _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. zi _You feel resistant to extremes of temperature. _Search for what [Enter for "armor", or ? for help]? weaponzi] zi zi zi zi $ _zi zi @  There is an open door here.zif zi  _zi" zi)) ziB XziJ ,ziL ziQ ziV ,zi[ ziba zif ,zi>l ziKr @  There is an open door here.ziv ziDw  _zi} zi zi ,zi zi0 zi3 ,zi^ zi ziz ,zi ziz ziٲ ,zi ziv zi ,zi zi zi: zir zie zi ziu ,zi zi8 ~  Things that are here:  a +0 war axe; a +0 ring mailzi& zi  _zi zi  ≈≈≈≈~.#..#((.#...#.[[#..#.~≈≈≈≈≈≈≈≈≈~.#..#((.#...#..[#..#.~≈≈≈≈≈≈≈≈≈~.#..###'#ß.ß#'###..#.~≈≈≈≈≈≈≈≈≈~.#..#...#...#.).#..#.)≈≈≈≈≈zi ≈≈≈≈#'#)##'###ß.ß###'##'#)#≈≈≈≈≈≈≈≈≈#....#...#...#.))#....#÷≈≈≈≈≈≈≈≈#....#...#...#.))#..).#≈≈≈≈≈≈≈≈≈###..######)######..###≈≈≈≈≈ziI ≈≈≈≈#.'......).@..).....'.#≈≈≈≈≈69.1 (15.0)zi ~≈≈≈≈######~~~~~~~~~~~######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈zi  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ zik {################################# zi zi:& zi) j _There is a gate leading back out of this place here.i> iGH iK D [?25h[?0c [?1051l[?1052l[?1060l[?1061l